RENDER	shadowmap: 	0.314255	scene: 	0.0114885	particles2Tex: 	5.52006	bloom2Tex: 	49.0705	printScene: 	92.7742	applyBloom: 	0.010108	setRenderState: 	0.000496229	applyParticles: 	0.00291121	gui: 	181.621	setRenderState: 	0.000649609	luaMsg: 	0.061355	printTextDebug:	0.000914265	console: 	0.00122403	endScene: 	0.000628557	present: 	37.7155	TOTAL_RENDER: 	491.876	
RENDER	shadowmap: 	0.0880281	scene: 	0.00750359	particles2Tex: 	0.345628	bloom2Tex: 	0.0700706	printScene: 	0.219806	applyBloom: 	0.0069442	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.0248235	setRenderState: 	0.000475177	luaMsg: 	0.000854116	printTextDebug:	0.000760885	console: 	0.00114584	endScene: 	0.000351872	present: 	0.198525	TOTAL_RENDER: 	1.10825	
RENDER	shadowmap: 	0.0515928	scene: 	0.00668256	particles2Tex: 	0.341361	bloom2Tex: 	0.0648346	printScene: 	0.195692	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.00187364	gui: 	0.0235123	setRenderState: 	0.000442095	luaMsg: 	0.0106975	printTextDebug:	0.000463147	console: 	0.0072269	endScene: 	0.000363902	present: 	0.162589	TOTAL_RENDER: 	1.02077	
RENDER	shadowmap: 	0.039151	scene: 	0.0058525	particles2Tex: 	0.308625	bloom2Tex: 	0.0638001	printScene: 	0.182883	applyBloom: 	0.00693819	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	133.47	setRenderState: 	0.000487207	luaMsg: 	0.00111877	printTextDebug:	0.000950355	console: 	0.0014135	endScene: 	0.000622542	present: 	36.8263	TOTAL_RENDER: 	171.123	
RENDER	shadowmap: 	0.0833094	scene: 	0.00897724	particles2Tex: 	0.342074	bloom2Tex: 	0.07629	printScene: 	0.220422	applyBloom: 	0.00695323	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.0291512	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000727803	console: 	0.00113982	endScene: 	0.000345857	present: 	0.228837	TOTAL_RENDER: 	1.14714	
RENDER	shadowmap: 	0.0992459	scene: 	0.00930205	particles2Tex: 	0.285275	bloom2Tex: 	0.102398	printScene: 	0.400863	applyBloom: 	0.00702841	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.028252	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.00106765	endScene: 	0.000339842	present: 	0.27105	TOTAL_RENDER: 	1.39068	
RENDER	shadowmap: 	0.0739683	scene: 	0.00686902	particles2Tex: 	2.3479	bloom2Tex: 	0.0888672	printScene: 	0.331683	applyBloom: 	0.00730811	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0261769	setRenderState: 	0.000475177	luaMsg: 	0.000640587	printTextDebug:	0.000418036	console: 	0.000763893	endScene: 	0.000384954	present: 	0.250337	TOTAL_RENDER: 	3.29687	
RENDER	shadowmap: 	0.0376082	scene: 	0.00415028	particles2Tex: 	3.92563	bloom2Tex: 	0.0824162	printScene: 	0.243853	applyBloom: 	0.00731412	setRenderState: 	0.000463147	applyParticles: 	0.00188868	gui: 	0.0198251	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.00047217	endScene: 	0.000348864	present: 	0.239562	TOTAL_RENDER: 	4.70046	
RENDER	shadowmap: 	0.0810749	scene: 	0.00785847	particles2Tex: 	3.49454	bloom2Tex: 	0.0905513	printScene: 	0.382169	applyBloom: 	0.00723893	setRenderState: 	0.000463147	applyParticles: 	0.00309467	gui: 	0.0269738	setRenderState: 	0.000445103	luaMsg: 	0.000631565	printTextDebug:	0.000541341	console: 	0.00100148	endScene: 	0.000339842	present: 	0.244876	TOTAL_RENDER: 	4.50596	
RENDER	shadowmap: 	0.0643534	scene: 	0.00556078	particles2Tex: 	3.40155	bloom2Tex: 	0.0899288	printScene: 	0.32629	applyBloom: 	0.0072269	setRenderState: 	0.000457133	applyParticles: 	0.0107757	gui: 	0.0256115	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000727803	endScene: 	0.000378939	present: 	0.234966	TOTAL_RENDER: 	4.32703	
RENDER	shadowmap: 	0.0337316	scene: 	0.00590964	particles2Tex: 	3.2207	bloom2Tex: 	0.0822598	printScene: 	0.253606	applyBloom: 	0.00731111	setRenderState: 	0.000469162	applyParticles: 	0.00191575	gui: 	135.704	setRenderState: 	0.000487207	luaMsg: 	0.0010917	printTextDebug:	0.00103456	console: 	0.00144057	endScene: 	0.000664647	present: 	37.4454	TOTAL_RENDER: 	176.964	
RENDER	shadowmap: 	0.0923137	scene: 	0.00739532	particles2Tex: 	0.332275	bloom2Tex: 	0.092425	printScene: 	0.372295	applyBloom: 	0.00726299	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	136.479	setRenderState: 	0.000526304	luaMsg: 	0.00110975	printTextDebug:	0.000821034	console: 	0.00136538	endScene: 	0.000610513	present: 	37.1176	TOTAL_RENDER: 	174.731	
RENDER	shadowmap: 	0.0981181	scene: 	0.0110223	particles2Tex: 	0.430748	bloom2Tex: 	0.0770659	printScene: 	0.297873	applyBloom: 	0.00736525	setRenderState: 	0.000463147	applyParticles: 	0.00210221	gui: 	0.0359691	setRenderState: 	0.000463147	luaMsg: 	0.000793967	printTextDebug:	0.000833064	console: 	0.001209	endScene: 	0.000360894	present: 	0.22201	TOTAL_RENDER: 	1.37431	
RENDER	shadowmap: 	0.0629099	scene: 	0.00761487	particles2Tex: 	0.417512	bloom2Tex: 	0.0998534	printScene: 	2.97039	applyBloom: 	0.0136478	setRenderState: 	0.00062555	applyParticles: 	0.0038345	gui: 	0.0407359	setRenderState: 	0.00061352	luaMsg: 	0.00113381	printTextDebug:	0.0010075	console: 	0.0111185	endScene: 	0.000505252	present: 	0.381363	TOTAL_RENDER: 	4.25074	
RENDER	shadowmap: 	0.0761878	scene: 	0.00816824	particles2Tex: 	0.505456	bloom2Tex: 	0.0707172	printScene: 	0.500211	applyBloom: 	0.0166703	setRenderState: 	0.00063758	applyParticles: 	0.00347361	gui: 	0.0378367	setRenderState: 	0.000646602	luaMsg: 	0.000968399	printTextDebug:	0.00079096	console: 	0.00107967	endScene: 	0.000520289	present: 	0.340242	TOTAL_RENDER: 	1.74997	
RENDER	shadowmap: 	0.0975557	scene: 	0.0100329	particles2Tex: 	10.8952	bloom2Tex: 	0.110046	printScene: 	0.328149	applyBloom: 	0.0106223	setRenderState: 	0.0004842	applyParticles: 	0.00294429	gui: 	0.0327541	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000739833	console: 	0.00114584	endScene: 	0.000339842	present: 	0.24317	TOTAL_RENDER: 	11.9677	
RENDER	shadowmap: 	0.0728675	scene: 	0.00866747	particles2Tex: 	0.496389	bloom2Tex: 	0.100768	printScene: 	0.344082	applyBloom: 	0.0103005	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0267844	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000670662	console: 	0.000866146	endScene: 	0.000360894	present: 	0.398346	TOTAL_RENDER: 	1.74663	
RENDER	shadowmap: 	0.0725788	scene: 	0.00798478	particles2Tex: 	6.32862	bloom2Tex: 	0.0944881	printScene: 	0.330513	applyBloom: 	0.00690511	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.0281467	setRenderState: 	0.00044811	luaMsg: 	0.000857124	printTextDebug:	0.000772915	console: 	0.000893213	endScene: 	0.000381946	present: 	0.250584	TOTAL_RENDER: 	7.33797	
RENDER	shadowmap: 	0.0796403	scene: 	0.00815921	particles2Tex: 	0.321262	bloom2Tex: 	0.0968399	printScene: 	0.336413	applyBloom: 	0.00744645	setRenderState: 	0.00046014	applyParticles: 	0.0021383	gui: 	0.0331902	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000833064	console: 	0.00126313	endScene: 	0.000351872	present: 	0.3497	TOTAL_RENDER: 	1.39001	
RENDER	shadowmap: 	0.0581611	scene: 	0.00586754	particles2Tex: 	2.93289	bloom2Tex: 	0.0950234	printScene: 	0.522262	applyBloom: 	0.0237739	setRenderState: 	0.000655624	applyParticles: 	0.00332624	gui: 	0.0427118	setRenderState: 	0.0004842	luaMsg: 	0.000805997	printTextDebug:	0.000769907	console: 	0.000905243	endScene: 	0.000457133	present: 	0.37708	TOTAL_RENDER: 	4.27186	
RENDER	shadowmap: 	0.0970354	scene: 	0.00865244	particles2Tex: 	0.473283	bloom2Tex: 	0.104807	printScene: 	0.407594	applyBloom: 	0.00803892	setRenderState: 	0.000469162	applyParticles: 	0.00228867	gui: 	0.0279091	setRenderState: 	0.000445103	luaMsg: 	0.000830056	printTextDebug:	0.000673669	console: 	0.00108569	endScene: 	0.000363902	present: 	0.30482	TOTAL_RENDER: 	1.63881	
RENDER	shadowmap: 	0.0775381	scene: 	0.00796674	particles2Tex: 	2.40232	bloom2Tex: 	0.101607	printScene: 	0.412024	applyBloom: 	0.0167936	setRenderState: 	0.000628557	applyParticles: 	0.0034706	gui: 	0.0586303	setRenderState: 	0.000595475	luaMsg: 	0.00100449	printTextDebug:	0.00093231	console: 	0.00162102	endScene: 	0.000514274	present: 	0.281115	TOTAL_RENDER: 	3.72746	
RENDER	shadowmap: 	0.0794749	scene: 	0.0136508	particles2Tex: 	1.05014	bloom2Tex: 	0.0724044	printScene: 	0.315286	applyBloom: 	0.0075066	setRenderState: 	0.000475177	applyParticles: 	0.00208116	gui: 	0.0288324	setRenderState: 	0.000439088	luaMsg: 	0.000703744	printTextDebug:	0.00074284	console: 	0.00114283	endScene: 	0.000354879	present: 	0.255952	TOTAL_RENDER: 	1.99044	
RENDER	shadowmap: 	0.0658121	scene: 	0.00716375	particles2Tex: 	0.790403	bloom2Tex: 	0.0961963	printScene: 	0.415239	applyBloom: 	0.0148117	setRenderState: 	0.000505252	applyParticles: 	0.00314579	gui: 	0.0388623	setRenderState: 	0.000451118	luaMsg: 	0.000809004	printTextDebug:	0.00079096	console: 	0.000863138	endScene: 	0.000496229	present: 	0.269007	TOTAL_RENDER: 	1.91479	
RENDER	shadowmap: 	0.0510846	scene: 	0.00704345	particles2Tex: 	12.0203	bloom2Tex: 	0.0961091	printScene: 	0.299699	applyBloom: 	0.00741036	setRenderState: 	0.00046014	applyParticles: 	0.00240897	gui: 	0.029864	setRenderState: 	0.00047217	luaMsg: 	0.000860131	printTextDebug:	0.00060149	console: 	0.00111877	endScene: 	0.000442095	present: 	0.270797	TOTAL_RENDER: 	12.9683	
RENDER	shadowmap: 	0.0610873	scene: 	0.00537732	particles2Tex: 	0.321033	bloom2Tex: 	0.0921152	printScene: 	0.354747	applyBloom: 	0.0155936	setRenderState: 	0.000634572	applyParticles: 	0.00371119	gui: 	0.0402788	setRenderState: 	0.000616527	luaMsg: 	0.000772915	printTextDebug:	0.000848101	console: 	0.000890205	endScene: 	0.000622542	present: 	0.317611	TOTAL_RENDER: 	1.42962	
RENDER	shadowmap: 	0.0592287	scene: 	0.00495026	particles2Tex: 	0.672292	bloom2Tex: 	0.0700315	printScene: 	0.302183	applyBloom: 	0.00752765	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.0289678	setRenderState: 	0.000451118	luaMsg: 	0.000685699	printTextDebug:	0.000748855	console: 	0.00119997	endScene: 	0.000345857	present: 	0.326778	TOTAL_RENDER: 	1.63901	
RENDER	shadowmap: 	0.0690932	scene: 	0.00599686	particles2Tex: 	0.807278	bloom2Tex: 	0.0864913	printScene: 	0.293834	applyBloom: 	0.00754269	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0231123	setRenderState: 	0.000463147	luaMsg: 	0.0105772	printTextDebug:	0.000544349	console: 	0.000535326	endScene: 	0.000363902	present: 	0.260184	TOTAL_RENDER: 	1.72852	
RENDER	shadowmap: 	0.0342819	scene: 	0.00487809	particles2Tex: 	0.733123	bloom2Tex: 	0.0853063	printScene: 	0.259558	applyBloom: 	0.00744645	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.135233	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000412021	console: 	0.000463147	endScene: 	0.000372924	present: 	0.132358	TOTAL_RENDER: 	1.54932	
RENDER	shadowmap: 	0.0352443	scene: 	0.00458636	particles2Tex: 	0.671994	bloom2Tex: 	0.0849334	printScene: 	0.269901	applyBloom: 	0.00744043	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.0216266	setRenderState: 	0.00046014	luaMsg: 	0.000538334	printTextDebug:	0.000333827	console: 	0.000493222	endScene: 	0.000366909	present: 	0.74912	TOTAL_RENDER: 	1.99293	
RENDER	shadowmap: 	0.033115	scene: 	0.00527808	particles2Tex: 	0.273161	bloom2Tex: 	0.0833936	printScene: 	0.289377	applyBloom: 	0.00728405	setRenderState: 	0.000475177	applyParticles: 	0.00196988	gui: 	0.0203935	setRenderState: 	0.000478185	luaMsg: 	0.000454125	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000360894	present: 	3.48384	TOTAL_RENDER: 	4.34121	
RENDER	shadowmap: 	0.0352924	scene: 	0.00534123	particles2Tex: 	0.262671	bloom2Tex: 	0.0872642	printScene: 	0.275717	applyBloom: 	0.00717879	setRenderState: 	0.000469162	applyParticles: 	0.00188868	gui: 	0.0204928	setRenderState: 	0.00043608	luaMsg: 	0.000541341	printTextDebug:	0.000418036	console: 	0.000445103	endScene: 	0.000378939	present: 	3.40361	TOTAL_RENDER: 	4.24137	
RENDER	shadowmap: 	0.0306249	scene: 	0.0052059	particles2Tex: 	0.248506	bloom2Tex: 	0.0814779	printScene: 	0.283882	applyBloom: 	0.00716375	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.01978	setRenderState: 	0.00047217	luaMsg: 	0.000351872	printTextDebug:	0.000424051	console: 	0.000511267	endScene: 	0.000360894	present: 	3.40722	TOTAL_RENDER: 	4.24914	
RENDER	shadowmap: 	0.0321075	scene: 	0.00550965	particles2Tex: 	0.252199	bloom2Tex: 	0.0812794	printScene: 	0.290529	applyBloom: 	0.00714871	setRenderState: 	0.000463147	applyParticles: 	0.00194281	gui: 	0.0200567	setRenderState: 	0.00044811	luaMsg: 	0.000345857	printTextDebug:	0.000421043	console: 	0.000451118	endScene: 	0.000381946	present: 	3.48877	TOTAL_RENDER: 	4.31996	
RENDER	shadowmap: 	0.0304865	scene: 	0.00516981	particles2Tex: 	0.679967	bloom2Tex: 	0.0817004	printScene: 	0.23216	applyBloom: 	0.0072269	setRenderState: 	0.00047217	applyParticles: 	0.0018556	gui: 	0.0197048	setRenderState: 	0.00044811	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000357887	present: 	3.13646	TOTAL_RENDER: 	4.33584	
RENDER	shadowmap: 	0.0327211	scene: 	0.00530514	particles2Tex: 	0.743725	bloom2Tex: 	0.0930926	printScene: 	0.287624	applyBloom: 	0.007266	setRenderState: 	0.000469162	applyParticles: 	0.00234882	gui: 	0.0380142	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000652617	console: 	0.00111877	endScene: 	0.000372924	present: 	2.91463	TOTAL_RENDER: 	4.30181	
RENDER	shadowmap: 	0.0477824	scene: 	0.00583445	particles2Tex: 	0.819714	bloom2Tex: 	0.0925483	printScene: 	0.308216	applyBloom: 	0.00725999	setRenderState: 	0.000487207	applyParticles: 	0.00219243	gui: 	0.0258099	setRenderState: 	0.000442095	luaMsg: 	0.000445103	printTextDebug:	0.000418036	console: 	0.000568408	endScene: 	0.000357887	present: 	2.75164	TOTAL_RENDER: 	4.20829	
RENDER	shadowmap: 	0.0360623	scene: 	0.00566905	particles2Tex: 	0.683828	bloom2Tex: 	0.083541	printScene: 	0.245504	applyBloom: 	0.00721788	setRenderState: 	0.000466155	applyParticles: 	0.0020601	gui: 	0.0202702	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.000433073	endScene: 	0.000363902	present: 	2.96354	TOTAL_RENDER: 	4.19039	
RENDER	shadowmap: 	0.0331993	scene: 	0.00526003	particles2Tex: 	0.267886	bloom2Tex: 	0.0837665	printScene: 	0.287645	applyBloom: 	0.00713067	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0196477	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000366909	present: 	3.4455	TOTAL_RENDER: 	4.29633	
RENDER	shadowmap: 	0.0311331	scene: 	0.00523296	particles2Tex: 	0.258863	bloom2Tex: 	0.0943738	printScene: 	0.268968	applyBloom: 	0.00721187	setRenderState: 	0.000469162	applyParticles: 	0.00190973	gui: 	0.0195033	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000363902	present: 	3.49496	TOTAL_RENDER: 	4.3226	
RENDER	shadowmap: 	0.0398577	scene: 	0.00515176	particles2Tex: 	0.25403	bloom2Tex: 	0.0825515	printScene: 	0.281431	applyBloom: 	0.00969602	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.0194853	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000463147	endScene: 	0.000381946	present: 	3.45937	TOTAL_RENDER: 	4.30896	
RENDER	shadowmap: 	0.0303151	scene: 	0.00523296	particles2Tex: 	0.251248	bloom2Tex: 	0.0821636	printScene: 	0.288225	applyBloom: 	0.00724796	setRenderState: 	0.000466155	applyParticles: 	0.00191575	gui: 	0.0196056	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000360894	present: 	3.49797	TOTAL_RENDER: 	4.32448	
RENDER	shadowmap: 	0.0303903	scene: 	0.00523296	particles2Tex: 	0.678499	bloom2Tex: 	0.0815891	printScene: 	0.235601	applyBloom: 	0.00727202	setRenderState: 	0.00047217	applyParticles: 	0.00191575	gui: 	135.89	setRenderState: 	0.000487207	luaMsg: 	0.00101953	printTextDebug:	0.000995466	console: 	0.0013714	endScene: 	0.000628557	present: 	37.1473	TOTAL_RENDER: 	174.307	
RENDER	shadowmap: 	0.0898265	scene: 	0.00782539	particles2Tex: 	0.301494	bloom2Tex: 	0.099297	printScene: 	0.374764	applyBloom: 	0.00695924	setRenderState: 	0.000475177	applyParticles: 	0.00205409	gui: 	0.0273949	setRenderState: 	0.000445103	luaMsg: 	0.000787952	printTextDebug:	0.00079096	console: 	0.00126614	endScene: 	0.000351872	present: 	0.254298	TOTAL_RENDER: 	1.33892	
RENDER	shadowmap: 	0.037551	scene: 	0.00592468	particles2Tex: 	0.244822	bloom2Tex: 	0.082338	printScene: 	0.296378	applyBloom: 	0.00679985	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0200868	setRenderState: 	0.000439088	luaMsg: 	0.000550364	printTextDebug:	0.000415028	console: 	0.00044811	endScene: 	0.000345857	present: 	0.23681	TOTAL_RENDER: 	1.07763	
RENDER	shadowmap: 	0.0313888	scene: 	0.00546454	particles2Tex: 	0.749953	bloom2Tex: 	0.081923	printScene: 	0.235619	applyBloom: 	0.00686601	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0198221	setRenderState: 	0.000457133	luaMsg: 	0.000427058	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000345857	present: 	0.235113	TOTAL_RENDER: 	1.51107	
RENDER	shadowmap: 	0.0343571	scene: 	0.00565401	particles2Tex: 	0.680312	bloom2Tex: 	0.0820794	printScene: 	0.246003	applyBloom: 	0.0069833	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0198131	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000348864	present: 	0.23213	TOTAL_RENDER: 	1.45292	
RENDER	shadowmap: 	0.0304204	scene: 	0.00516981	particles2Tex: 	0.760187	bloom2Tex: 	0.0813155	printScene: 	0.236987	applyBloom: 	0.00695924	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.0192326	setRenderState: 	0.000439088	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	0.789522	TOTAL_RENDER: 	2.07085	
RENDER	shadowmap: 	0.0308805	scene: 	0.00535326	particles2Tex: 	0.248861	bloom2Tex: 	0.0820102	printScene: 	0.283567	applyBloom: 	0.00713367	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.0192657	setRenderState: 	0.000454125	luaMsg: 	0.000427058	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.43686	TOTAL_RENDER: 	4.25577	
RENDER	shadowmap: 	0.0308775	scene: 	0.00516079	particles2Tex: 	0.252018	bloom2Tex: 	0.0845394	printScene: 	0.274081	applyBloom: 	0.00682992	setRenderState: 	0.000457133	applyParticles: 	0.00187966	gui: 	0.0192717	setRenderState: 	0.000466155	luaMsg: 	0.000430065	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	3.40241	TOTAL_RENDER: 	4.26923	
RENDER	shadowmap: 	0.0408863	scene: 	0.00570513	particles2Tex: 	0.242608	bloom2Tex: 	0.0631264	printScene: 	0.255892	applyBloom: 	0.00722991	setRenderState: 	0.000475177	applyParticles: 	0.00192176	gui: 	0.0208326	setRenderState: 	0.00046014	luaMsg: 	0.000547356	printTextDebug:	0.000324805	console: 	0.00058946	endScene: 	0.000348864	present: 	3.42209	TOTAL_RENDER: 	4.19919	
RENDER	shadowmap: 	0.033485	scene: 	0.00531417	particles2Tex: 	0.245546	bloom2Tex: 	0.0819591	printScene: 	0.275822	applyBloom: 	0.00708856	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.0202853	setRenderState: 	0.000463147	luaMsg: 	0.000430065	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000345857	present: 	3.33209	TOTAL_RENDER: 	4.14575	
RENDER	shadowmap: 	0.0325196	scene: 	0.00538033	particles2Tex: 	0.769423	bloom2Tex: 	0.0841064	printScene: 	0.288745	applyBloom: 	0.00700435	setRenderState: 	0.000463147	applyParticles: 	0.00187364	gui: 	0.019795	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.000345857	present: 	18.0012	TOTAL_RENDER: 	19.3823	
RENDER	shadowmap: 	0.0447809	scene: 	0.00632166	particles2Tex: 	0.274123	bloom2Tex: 	0.0652286	printScene: 	0.25419	applyBloom: 	0.00719683	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0208055	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000421043	console: 	0.000526304	endScene: 	0.000384954	present: 	0.244434	TOTAL_RENDER: 	1.07011	
RENDER	shadowmap: 	0.032306	scene: 	0.00534123	particles2Tex: 	0.266138	bloom2Tex: 	0.0813485	printScene: 	0.272505	applyBloom: 	0.00680887	setRenderState: 	0.000466155	applyParticles: 	0.00183755	gui: 	0.0205078	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000433073	console: 	0.000433073	endScene: 	0.000369916	present: 	0.245916	TOTAL_RENDER: 	1.16667	
RENDER	shadowmap: 	0.0324113	scene: 	0.00513673	particles2Tex: 	0.696959	bloom2Tex: 	0.0818237	printScene: 	0.240352	applyBloom: 	0.00693518	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0296865	setRenderState: 	0.000457133	luaMsg: 	0.000451118	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000381946	present: 	0.230678	TOTAL_RENDER: 	1.46896	
RENDER	shadowmap: 	0.0309106	scene: 	0.00522996	particles2Tex: 	0.760407	bloom2Tex: 	0.0824884	printScene: 	0.269732	applyBloom: 	0.00922686	setRenderState: 	0.000457133	applyParticles: 	0.00187966	gui: 	0.0192748	setRenderState: 	0.00043608	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000360894	present: 	0.22136	TOTAL_RENDER: 	1.5667	
RENDER	shadowmap: 	0.0241769	scene: 	0.0040781	particles2Tex: 	0.655122	bloom2Tex: 	0.0620467	printScene: 	0.214576	applyBloom: 	0.00710059	setRenderState: 	0.000463147	applyParticles: 	0.00183755	gui: 	0.11994	setRenderState: 	0.000550364	luaMsg: 	0.000336835	printTextDebug:	0.000345857	console: 	0.00046014	endScene: 	0.000378939	present: 	0.852354	TOTAL_RENDER: 	2.0837	
RENDER	shadowmap: 	0.0369104	scene: 	0.0057713	particles2Tex: 	0.235859	bloom2Tex: 	0.0990414	printScene: 	0.280156	applyBloom: 	0.00691413	setRenderState: 	0.000445103	applyParticles: 	0.00184357	gui: 	0.0199544	setRenderState: 	0.000457133	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000345857	present: 	3.26711	TOTAL_RENDER: 	4.10747	
RENDER	shadowmap: 	0.043575	scene: 	0.00587957	particles2Tex: 	0.258187	bloom2Tex: 	0.0937422	printScene: 	0.296195	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.0218371	setRenderState: 	0.000439088	luaMsg: 	0.000439088	printTextDebug:	0.000418036	console: 	0.000532319	endScene: 	0.000381946	present: 	3.25065	TOTAL_RENDER: 	4.13181	
RENDER	shadowmap: 	0.0321918	scene: 	0.00562995	particles2Tex: 	0.242825	bloom2Tex: 	0.0816493	printScene: 	0.274298	applyBloom: 	0.00698932	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0192357	setRenderState: 	0.000466155	luaMsg: 	0.00062555	printTextDebug:	0.000345857	console: 	0.000442095	endScene: 	0.000360894	present: 	3.26549	TOTAL_RENDER: 	4.17773	
RENDER	shadowmap: 	0.0325978	scene: 	0.00556679	particles2Tex: 	0.25366	bloom2Tex: 	0.0821395	printScene: 	0.282318	applyBloom: 	0.00690511	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0195214	setRenderState: 	0.000445103	luaMsg: 	0.00033082	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000345857	present: 	3.41415	TOTAL_RENDER: 	4.23972	
RENDER	shadowmap: 	0.0309798	scene: 	0.00541943	particles2Tex: 	0.684736	bloom2Tex: 	0.0811982	printScene: 	0.239137	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0188116	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000363902	present: 	3.02198	TOTAL_RENDER: 	4.2314	
RENDER	shadowmap: 	0.0309196	scene: 	0.00516981	particles2Tex: 	0.657239	bloom2Tex: 	0.0818929	printScene: 	0.236632	applyBloom: 	0.00701939	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.136734	setRenderState: 	0.0004842	luaMsg: 	0.00046014	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000384954	present: 	2.91308	TOTAL_RENDER: 	4.2166	
RENDER	shadowmap: 	0.0324985	scene: 	0.00547055	particles2Tex: 	0.664995	bloom2Tex: 	0.0816974	printScene: 	0.237465	applyBloom: 	0.00703142	setRenderState: 	0.000466155	applyParticles: 	0.00184056	gui: 	0.0191244	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000360894	present: 	3.09863	TOTAL_RENDER: 	4.33243	
RENDER	shadowmap: 	0.109222	scene: 	0.00805095	particles2Tex: 	0.823879	bloom2Tex: 	0.0938896	printScene: 	0.345685	applyBloom: 	0.00735923	setRenderState: 	0.000520289	applyParticles: 	0.00222551	gui: 	0.0285768	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000757878	console: 	0.00111877	endScene: 	0.000345857	present: 	2.37387	TOTAL_RENDER: 	3.96469	
RENDER	shadowmap: 	0.0342428	scene: 	0.00554574	particles2Tex: 	0.254842	bloom2Tex: 	0.098497	printScene: 	0.267826	applyBloom: 	0.0072269	setRenderState: 	0.000475177	applyParticles: 	0.00190071	gui: 	0.0204657	setRenderState: 	0.000454125	luaMsg: 	0.000568408	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.32996	TOTAL_RENDER: 	4.17575	
RENDER	shadowmap: 	0.0317256	scene: 	0.00549461	particles2Tex: 	0.256773	bloom2Tex: 	0.0937513	printScene: 	0.265047	applyBloom: 	0.0190372	setRenderState: 	0.000481192	applyParticles: 	0.0018977	gui: 	0.0194823	setRenderState: 	0.000439088	luaMsg: 	0.000571416	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000348864	present: 	3.40618	TOTAL_RENDER: 	4.24404	
RENDER	shadowmap: 	0.0320955	scene: 	0.00527808	particles2Tex: 	0.250421	bloom2Tex: 	0.0958625	printScene: 	0.26446	applyBloom: 	0.0072239	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.019789	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	3.37219	TOTAL_RENDER: 	4.2036	
RENDER	shadowmap: 	0.0314609	scene: 	0.00523296	particles2Tex: 	0.250647	bloom2Tex: 	0.0985602	printScene: 	0.261378	applyBloom: 	0.0096058	setRenderState: 	0.000469162	applyParticles: 	0.00189469	gui: 	0.0192387	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000348864	present: 	3.43477	TOTAL_RENDER: 	4.26828	
RENDER	shadowmap: 	0.086383	scene: 	0.00716375	particles2Tex: 	0.917306	bloom2Tex: 	0.0910897	printScene: 	0.322014	applyBloom: 	0.00743141	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.027431	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000673669	console: 	0.000821034	endScene: 	0.000363902	present: 	2.43866	TOTAL_RENDER: 	4.08121	
RENDER	shadowmap: 	0.067809	scene: 	0.0077893	particles2Tex: 	0.730402	bloom2Tex: 	0.0725247	printScene: 	0.326696	applyBloom: 	0.00751562	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0252596	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000730811	console: 	0.00107667	endScene: 	0.000360894	present: 	2.45376	TOTAL_RENDER: 	3.86945	
RENDER	shadowmap: 	0.0521883	scene: 	0.00691714	particles2Tex: 	0.708044	bloom2Tex: 	0.084756	printScene: 	0.285106	applyBloom: 	0.00696526	setRenderState: 	0.000454125	applyParticles: 	0.00182552	gui: 	0.0221318	setRenderState: 	0.000439088	luaMsg: 	0.000541341	printTextDebug:	0.000517282	console: 	0.00075487	endScene: 	0.000348864	present: 	2.58577	TOTAL_RENDER: 	3.90054	
RENDER	shadowmap: 	0.0368142	scene: 	0.00563296	particles2Tex: 	0.808622	bloom2Tex: 	0.0848552	printScene: 	0.246779	applyBloom: 	0.00706751	setRenderState: 	0.00046014	applyParticles: 	0.0018977	gui: 	0.0203604	setRenderState: 	0.00043608	luaMsg: 	0.000676676	printTextDebug:	0.000327812	console: 	0.000520289	endScene: 	0.000360894	present: 	2.87653	TOTAL_RENDER: 	4.23334	
RENDER	shadowmap: 	0.0340022	scene: 	0.00534424	particles2Tex: 	0.231899	bloom2Tex: 	0.0832763	printScene: 	0.24071	applyBloom: 	0.00706149	setRenderState: 	0.00046014	applyParticles: 	0.00187966	gui: 	0.0198492	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000357887	present: 	3.48556	TOTAL_RENDER: 	4.24946	
RENDER	shadowmap: 	0.0317136	scene: 	0.00518184	particles2Tex: 	0.250082	bloom2Tex: 	0.0821034	printScene: 	0.275858	applyBloom: 	0.00692616	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0196537	setRenderState: 	0.000445103	luaMsg: 	0.000538334	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000351872	present: 	3.32814	TOTAL_RENDER: 	4.14221	
RENDER	shadowmap: 	0.0318188	scene: 	0.00533823	particles2Tex: 	0.255934	bloom2Tex: 	0.0922806	printScene: 	0.267814	applyBloom: 	0.00724796	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0194251	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000342849	present: 	3.42262	TOTAL_RENDER: 	4.29776	
RENDER	shadowmap: 	0.0374939	scene: 	0.005248	particles2Tex: 	0.253269	bloom2Tex: 	0.0849455	printScene: 	0.302092	applyBloom: 	0.00712164	setRenderState: 	0.00046014	applyParticles: 	0.00191274	gui: 	0.0221409	setRenderState: 	0.000439088	luaMsg: 	0.000339842	printTextDebug:	0.000442095	console: 	0.000658632	endScene: 	0.000363902	present: 	3.21149	TOTAL_RENDER: 	4.07194	
RENDER	shadowmap: 	0.0407028	scene: 	0.00564799	particles2Tex: 	0.693269	bloom2Tex: 	0.0833966	printScene: 	0.257384	applyBloom: 	0.00713367	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0211123	setRenderState: 	0.000439088	luaMsg: 	0.000550364	printTextDebug:	0.000315782	console: 	0.000685699	endScene: 	0.000366909	present: 	2.03467	TOTAL_RENDER: 	3.29183	
RENDER	shadowmap: 	0.0957933	scene: 	0.00774719	particles2Tex: 	0.791781	bloom2Tex: 	0.0745848	printScene: 	0.351688	applyBloom: 	0.00758479	setRenderState: 	0.000469162	applyParticles: 	0.00206913	gui: 	0.0303482	setRenderState: 	0.000481192	luaMsg: 	0.000845094	printTextDebug:	0.000739833	console: 	0.00102554	endScene: 	0.000457133	present: 	1.73352	TOTAL_RENDER: 	3.25636	
RENDER	shadowmap: 	0.0664226	scene: 	0.00638783	particles2Tex: 	0.607628	bloom2Tex: 	0.0688736	printScene: 	0.265119	applyBloom: 	0.00736825	setRenderState: 	0.000478185	applyParticles: 	0.00208416	gui: 	0.0268415	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.000622542	console: 	0.000971407	endScene: 	0.000360894	present: 	2.06777	TOTAL_RENDER: 	3.26598	
RENDER	shadowmap: 	0.0433614	scene: 	0.00689608	particles2Tex: 	0.822601	bloom2Tex: 	0.0838327	printScene: 	0.283257	applyBloom: 	0.00732314	setRenderState: 	0.00046014	applyParticles: 	0.00193379	gui: 	0.0209649	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.000556378	endScene: 	0.000357887	present: 	1.80707	TOTAL_RENDER: 	3.22385	
RENDER	shadowmap: 	0.0383661	scene: 	0.00541341	particles2Tex: 	0.2636	bloom2Tex: 	0.0834086	printScene: 	0.357604	applyBloom: 	0.00716375	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.0209048	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000342849	console: 	0.000535326	endScene: 	0.000363902	present: 	2.24732	TOTAL_RENDER: 	3.1699	
RENDER	shadowmap: 	0.0556679	scene: 	0.00463448	particles2Tex: 	0.22035	bloom2Tex: 	0.081944	printScene: 	0.268851	applyBloom: 	0.0071036	setRenderState: 	0.000478185	applyParticles: 	0.00196086	gui: 	0.019759	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000363902	present: 	2.68874	TOTAL_RENDER: 	3.49924	
RENDER	shadowmap: 	0.0368683	scene: 	0.00542243	particles2Tex: 	0.282306	bloom2Tex: 	0.0823079	printScene: 	0.27794	applyBloom: 	0.00712766	setRenderState: 	0.00046014	applyParticles: 	0.0018977	gui: 	0.0206221	setRenderState: 	0.00044811	luaMsg: 	0.000571416	printTextDebug:	0.000433073	console: 	0.000556378	endScene: 	0.000354879	present: 	2.42123	TOTAL_RENDER: 	3.28095	
RENDER	shadowmap: 	0.035915	scene: 	0.00411119	particles2Tex: 	0.226654	bloom2Tex: 	0.0836643	printScene: 	0.276544	applyBloom: 	0.00708856	setRenderState: 	0.000475177	applyParticles: 	0.00188266	gui: 	0.019783	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000363902	present: 	2.74729	TOTAL_RENDER: 	3.54304	
RENDER	shadowmap: 	0.0377796	scene: 	0.00634271	particles2Tex: 	0.69529	bloom2Tex: 	0.083556	printScene: 	0.250578	applyBloom: 	0.00723593	setRenderState: 	0.000457133	applyParticles: 	0.00193379	gui: 	0.0210401	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.00046014	console: 	0.000667654	endScene: 	0.000357887	present: 	1.99909	TOTAL_RENDER: 	3.25201	
RENDER	shadowmap: 	0.0386217	scene: 	0.00573521	particles2Tex: 	0.693311	bloom2Tex: 	0.281275	printScene: 	0.0269859	applyBloom: 	0.00681488	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.0208055	setRenderState: 	0.00043608	luaMsg: 	0.000556378	printTextDebug:	0.000424051	console: 	0.000640587	endScene: 	0.000366909	present: 	2.08442	TOTAL_RENDER: 	3.32054	
RENDER	shadowmap: 	0.0382969	scene: 	0.00588257	particles2Tex: 	0.618305	bloom2Tex: 	0.0828583	printScene: 	0.249279	applyBloom: 	0.00725698	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0202191	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000514274	console: 	0.000529311	endScene: 	0.000360894	present: 	2.16878	TOTAL_RENDER: 	3.33837	
RENDER	shadowmap: 	0.0401224	scene: 	0.00604197	particles2Tex: 	0.629047	bloom2Tex: 	0.0855229	printScene: 	0.276737	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.0018977	gui: 	0.0206161	setRenderState: 	0.000439088	luaMsg: 	0.000667654	printTextDebug:	0.000327812	console: 	0.000616527	endScene: 	0.000360894	present: 	2.12694	TOTAL_RENDER: 	3.34359	
RENDER	shadowmap: 	0.0480921	scene: 	0.00594573	particles2Tex: 	0.252027	bloom2Tex: 	0.0796764	printScene: 	0.252454	applyBloom: 	0.00719683	setRenderState: 	0.000481192	applyParticles: 	0.00192176	gui: 	0.0217589	setRenderState: 	0.000463147	luaMsg: 	0.000427058	printTextDebug:	0.000523296	console: 	0.000739833	endScene: 	0.000357887	present: 	0.846116	TOTAL_RENDER: 	1.67178	
RENDER	shadowmap: 	0.0318158	scene: 	0.0045593	particles2Tex: 	0.223087	bloom2Tex: 	0.0880912	printScene: 	0.284754	applyBloom: 	0.00704345	setRenderState: 	0.000451118	applyParticles: 	0.00190672	gui: 	0.020577	setRenderState: 	0.000463147	luaMsg: 	0.000324805	printTextDebug:	0.000345857	console: 	0.000664647	endScene: 	0.000360894	present: 	1.64377	TOTAL_RENDER: 	2.44583	
RENDER	shadowmap: 	0.0401795	scene: 	0.00557882	particles2Tex: 	0.275293	bloom2Tex: 	0.083535	printScene: 	0.289542	applyBloom: 	0.00746449	setRenderState: 	0.000478185	applyParticles: 	0.00187665	gui: 	0.0207033	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000327812	console: 	0.000670662	endScene: 	0.000345857	present: 	0.629378	TOTAL_RENDER: 	1.49975	
RENDER	shadowmap: 	0.0364473	scene: 	0.00572318	particles2Tex: 	0.263269	bloom2Tex: 	0.0838537	printScene: 	0.281049	applyBloom: 	0.0073051	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0204507	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000345857	present: 	1.85563	TOTAL_RENDER: 	2.7026	
RENDER	shadowmap: 	0.105507	scene: 	0.0077502	particles2Tex: 	0.655612	bloom2Tex: 	0.0735592	printScene: 	0.283155	applyBloom: 	0.0075066	setRenderState: 	0.000493222	applyParticles: 	0.00194883	gui: 	0.0293828	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.00128719	endScene: 	0.000342849	present: 	0.194934	TOTAL_RENDER: 	1.52382	
RENDER	shadowmap: 	0.0755141	scene: 	0.00701338	particles2Tex: 	0.697846	bloom2Tex: 	0.0902807	printScene: 	0.34124	applyBloom: 	0.00752464	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.0259453	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000854116	endScene: 	0.000360894	present: 	0.247197	TOTAL_RENDER: 	1.65599	
RENDER	shadowmap: 	0.0417043	scene: 	0.00522093	particles2Tex: 	0.705043	bloom2Tex: 	0.081941	printScene: 	0.239787	applyBloom: 	0.00735322	setRenderState: 	0.000466155	applyParticles: 	0.00188868	gui: 	0.019768	setRenderState: 	0.000466155	luaMsg: 	0.000427058	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000363902	present: 	0.350233	TOTAL_RENDER: 	1.60379	
RENDER	shadowmap: 	0.0315211	scene: 	0.00536229	particles2Tex: 	0.666178	bloom2Tex: 	0.0819891	printScene: 	0.236247	applyBloom: 	0.00728705	setRenderState: 	0.000475177	applyParticles: 	0.00193078	gui: 	0.0193259	setRenderState: 	0.000445103	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000378939	present: 	2.66074	TOTAL_RENDER: 	3.85111	
RENDER	shadowmap: 	0.0331541	scene: 	0.0051277	particles2Tex: 	0.244259	bloom2Tex: 	0.100506	printScene: 	0.273161	applyBloom: 	0.00737728	setRenderState: 	0.00044811	applyParticles: 	0.00188266	gui: 	0.0196356	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000421043	console: 	0.000445103	endScene: 	0.000360894	present: 	3.28546	TOTAL_RENDER: 	4.11271	
RENDER	shadowmap: 	0.030667	scene: 	0.00521793	particles2Tex: 	0.251642	bloom2Tex: 	0.0814809	printScene: 	0.280261	applyBloom: 	0.00727803	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0189229	setRenderState: 	0.000445103	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	3.44265	TOTAL_RENDER: 	4.26029	
RENDER	shadowmap: 	0.0319301	scene: 	0.00527808	particles2Tex: 	0.243002	bloom2Tex: 	0.0825936	printScene: 	0.293115	applyBloom: 	0.00725999	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.0197529	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000366909	present: 	3.30646	TOTAL_RENDER: 	4.13228	
RENDER	shadowmap: 	0.0306489	scene: 	0.00526905	particles2Tex: 	0.245793	bloom2Tex: 	0.0815019	printScene: 	0.287542	applyBloom: 	0.0073051	setRenderState: 	0.000466155	applyParticles: 	0.00190071	gui: 	0.0192056	setRenderState: 	0.000445103	luaMsg: 	0.000538334	printTextDebug:	0.000421043	console: 	0.00044811	endScene: 	0.000351872	present: 	3.43666	TOTAL_RENDER: 	4.25633	
RENDER	shadowmap: 	0.0309948	scene: 	0.00538334	particles2Tex: 	0.670725	bloom2Tex: 	0.0821605	printScene: 	0.234795	applyBloom: 	0.00719082	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.0194221	setRenderState: 	0.000439088	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000553371	endScene: 	0.000378939	present: 	3.0301	TOTAL_RENDER: 	4.22321	
RENDER	shadowmap: 	0.0352714	scene: 	0.00532018	particles2Tex: 	0.681582	bloom2Tex: 	0.0826448	printScene: 	0.250376	applyBloom: 	0.00736825	setRenderState: 	0.000451118	applyParticles: 	0.00189169	gui: 	0.0196868	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000336835	present: 	2.90363	TOTAL_RENDER: 	4.13057	
RENDER	shadowmap: 	0.0311211	scene: 	0.005248	particles2Tex: 	0.664932	bloom2Tex: 	0.0822748	printScene: 	0.237357	applyBloom: 	0.00733818	setRenderState: 	0.00046014	applyParticles: 	0.00193379	gui: 	0.0198853	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000348864	present: 	3.04198	TOTAL_RENDER: 	4.23256	
RENDER	shadowmap: 	0.0302098	scene: 	0.00530214	particles2Tex: 	0.667275	bloom2Tex: 	0.0817455	printScene: 	0.234942	applyBloom: 	0.00728405	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.0194011	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000345857	present: 	3.0976	TOTAL_RENDER: 	4.28607	
RENDER	shadowmap: 	0.0316624	scene: 	0.00517883	particles2Tex: 	0.25742	bloom2Tex: 	0.0822718	printScene: 	0.303759	applyBloom: 	0.00728405	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.0193199	setRenderState: 	0.000457133	luaMsg: 	0.000339842	printTextDebug:	0.000406006	console: 	0.00043608	endScene: 	0.000345857	present: 	3.40099	TOTAL_RENDER: 	4.26929	
RENDER	shadowmap: 	0.0324053	scene: 	0.00534123	particles2Tex: 	0.241237	bloom2Tex: 	0.092446	printScene: 	0.271077	applyBloom: 	0.00737126	setRenderState: 	0.000466155	applyParticles: 	0.00189169	gui: 	0.0195394	setRenderState: 	0.000451118	luaMsg: 	0.000348864	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000363902	present: 	3.40021	TOTAL_RENDER: 	4.21573	
RENDER	shadowmap: 	0.0313076	scene: 	0.00538033	particles2Tex: 	0.250767	bloom2Tex: 	0.0900792	printScene: 	0.270674	applyBloom: 	0.007266	setRenderState: 	0.000466155	applyParticles: 	0.00188567	gui: 	0.0193469	setRenderState: 	0.000496229	luaMsg: 	0.000547356	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000430065	present: 	3.44522	TOTAL_RENDER: 	4.28105	
RENDER	shadowmap: 	0.0314339	scene: 	0.00532018	particles2Tex: 	0.251892	bloom2Tex: 	0.0885664	printScene: 	0.276716	applyBloom: 	0.00729608	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0194041	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000345857	present: 	3.43335	TOTAL_RENDER: 	4.25606	
RENDER	shadowmap: 	0.0340985	scene: 	0.00523597	particles2Tex: 	0.69793	bloom2Tex: 	0.0715021	printScene: 	0.453891	applyBloom: 	0.0154312	setRenderState: 	0.000493222	applyParticles: 	0.00358789	gui: 	0.0466817	setRenderState: 	0.00047217	luaMsg: 	0.000890205	printTextDebug:	0.000805997	console: 	0.00114584	endScene: 	0.000673669	present: 	2.64884	TOTAL_RENDER: 	4.16222	
RENDER	shadowmap: 	0.0696556	scene: 	0.00824944	particles2Tex: 	0.811107	bloom2Tex: 	0.0885273	printScene: 	0.270656	applyBloom: 	0.00730811	setRenderState: 	0.000463147	applyParticles: 	0.00190973	gui: 	0.0207304	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000427058	console: 	0.00044811	endScene: 	0.000363902	present: 	2.61461	TOTAL_RENDER: 	4.0471	
RENDER	shadowmap: 	0.0338037	scene: 	0.00552168	particles2Tex: 	0.702174	bloom2Tex: 	0.093658	printScene: 	0.272331	applyBloom: 	0.00752765	setRenderState: 	0.000469162	applyParticles: 	0.00228566	gui: 	0.0285888	setRenderState: 	0.000442095	luaMsg: 	0.000917273	printTextDebug:	0.000544349	console: 	0.00101652	endScene: 	0.000351872	present: 	2.85194	TOTAL_RENDER: 	4.16045	
RENDER	shadowmap: 	0.056095	scene: 	0.0062976	particles2Tex: 	0.786797	bloom2Tex: 	0.064197	printScene: 	0.233195	applyBloom: 	0.00724194	setRenderState: 	0.00047217	applyParticles: 	0.00191875	gui: 	0.0219905	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000327812	console: 	0.000538334	endScene: 	0.000360894	present: 	2.72814	TOTAL_RENDER: 	4.05205	
RENDER	shadowmap: 	0.0340113	scene: 	0.0157711	particles2Tex: 	0.239065	bloom2Tex: 	0.085153	printScene: 	0.274896	applyBloom: 	0.00710661	setRenderState: 	0.00047217	applyParticles: 	0.00196387	gui: 	0.0198492	setRenderState: 	0.000439088	luaMsg: 	0.000454125	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000351872	present: 	3.37941	TOTAL_RENDER: 	4.20486	
RENDER	shadowmap: 	0.031482	scene: 	0.00520289	particles2Tex: 	0.242536	bloom2Tex: 	0.0823139	printScene: 	0.286114	applyBloom: 	0.00729908	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0194372	setRenderState: 	0.000451118	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000378939	present: 	3.39009	TOTAL_RENDER: 	4.20723	
RENDER	shadowmap: 	0.0306971	scene: 	0.00530815	particles2Tex: 	0.244999	bloom2Tex: 	0.0986324	printScene: 	0.26821	applyBloom: 	0.0513402	setRenderState: 	0.000463147	applyParticles: 	0.00200898	gui: 	0.0195845	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000354879	present: 	3.39199	TOTAL_RENDER: 	4.2559	
RENDER	shadowmap: 	0.0311843	scene: 	0.00503748	particles2Tex: 	0.252346	bloom2Tex: 	0.0818147	printScene: 	0.287765	applyBloom: 	0.00728104	setRenderState: 	0.000469162	applyParticles: 	0.00191875	gui: 	0.0191575	setRenderState: 	0.000454125	luaMsg: 	0.000568408	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000357887	present: 	3.42662	TOTAL_RENDER: 	4.25412	
RENDER	shadowmap: 	0.0309527	scene: 	0.00527808	particles2Tex: 	0.686766	bloom2Tex: 	0.0821485	printScene: 	0.235059	applyBloom: 	0.00733818	setRenderState: 	0.000451118	applyParticles: 	0.00183455	gui: 	0.0192537	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000333827	console: 	0.000463147	endScene: 	0.000372924	present: 	3.06692	TOTAL_RENDER: 	4.27687	
RENDER	shadowmap: 	0.0330489	scene: 	0.00579235	particles2Tex: 	0.666406	bloom2Tex: 	0.0821726	printScene: 	0.239228	applyBloom: 	0.00719683	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0198341	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000336835	console: 	0.000481192	endScene: 	0.000345857	present: 	3.01396	TOTAL_RENDER: 	4.24125	
RENDER	shadowmap: 	0.0324384	scene: 	0.00536529	particles2Tex: 	0.592248	bloom2Tex: 	0.0820794	printScene: 	0.238858	applyBloom: 	0.00723292	setRenderState: 	0.000466155	applyParticles: 	0.00191274	gui: 	0.0200687	setRenderState: 	0.000821034	luaMsg: 	0.000640587	printTextDebug:	0.000342849	console: 	0.00047217	endScene: 	0.000387961	present: 	3.1857	TOTAL_RENDER: 	4.34808	
RENDER	shadowmap: 	0.0329978	scene: 	0.00557281	particles2Tex: 	0.7877	bloom2Tex: 	0.11508	printScene: 	0.308432	applyBloom: 	0.00755772	setRenderState: 	0.000478185	applyParticles: 	0.00223454	gui: 	0.0299031	setRenderState: 	0.000463147	luaMsg: 	0.00090825	printTextDebug:	0.000511267	console: 	0.00112479	endScene: 	0.000354879	present: 	2.63901	TOTAL_RENDER: 	4.19858	
RENDER	shadowmap: 	0.05128	scene: 	0.0160838	particles2Tex: 	0.274689	bloom2Tex: 	0.0882566	printScene: 	0.355439	applyBloom: 	0.00740735	setRenderState: 	0.000466155	applyParticles: 	0.00190071	gui: 	0.0253017	setRenderState: 	0.000454125	luaMsg: 	0.000433073	printTextDebug:	0.000544349	console: 	0.000559386	endScene: 	0.000384954	present: 	3.24551	TOTAL_RENDER: 	4.21997	
RENDER	shadowmap: 	0.0329947	scene: 	0.00530815	particles2Tex: 	0.244527	bloom2Tex: 	0.0981331	printScene: 	0.271585	applyBloom: 	0.00735923	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0198702	setRenderState: 	0.000457133	luaMsg: 	0.000333827	printTextDebug:	0.000312775	console: 	0.000439088	endScene: 	0.000366909	present: 	3.40177	TOTAL_RENDER: 	4.22515	
RENDER	shadowmap: 	0.0311813	scene: 	0.00516079	particles2Tex: 	0.331929	bloom2Tex: 	0.0871168	printScene: 	0.255429	applyBloom: 	0.00736224	setRenderState: 	0.000451118	applyParticles: 	0.00190071	gui: 	0.019362	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000354879	present: 	3.38519	TOTAL_RENDER: 	4.26438	
RENDER	shadowmap: 	0.0490605	scene: 	0.00528409	particles2Tex: 	0.255507	bloom2Tex: 	0.0826568	printScene: 	0.291611	applyBloom: 	0.00735623	setRenderState: 	0.000466155	applyParticles: 	0.00187966	gui: 	0.0191334	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000381946	present: 	3.42133	TOTAL_RENDER: 	4.2757	
RENDER	shadowmap: 	0.0321376	scene: 	0.00524499	particles2Tex: 	0.761823	bloom2Tex: 	0.0822568	printScene: 	0.239396	applyBloom: 	0.00733217	setRenderState: 	0.000457133	applyParticles: 	0.00188266	gui: 	0.0195665	setRenderState: 	0.000442095	luaMsg: 	0.000348864	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000348864	present: 	2.93518	TOTAL_RENDER: 	4.22721	
RENDER	shadowmap: 	0.0308444	scene: 	0.00520289	particles2Tex: 	0.671501	bloom2Tex: 	0.0825996	printScene: 	0.231805	applyBloom: 	0.00729006	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0195514	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000360894	present: 	3.01675	TOTAL_RENDER: 	4.21022	
RENDER	shadowmap: 	0.032291	scene: 	0.00527507	particles2Tex: 	0.679606	bloom2Tex: 	0.0836643	printScene: 	0.229664	applyBloom: 	0.00725096	setRenderState: 	0.00046014	applyParticles: 	0.00191274	gui: 	0.0204597	setRenderState: 	0.000451118	luaMsg: 	0.000336835	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000345857	present: 	2.93914	TOTAL_RENDER: 	4.21896	
RENDER	shadowmap: 	0.0318279	scene: 	0.00538334	particles2Tex: 	0.671534	bloom2Tex: 	0.0727653	printScene: 	0.216019	applyBloom: 	0.00729608	setRenderState: 	0.00046014	applyParticles: 	0.00188868	gui: 	0.0198672	setRenderState: 	0.000454125	luaMsg: 	0.000514274	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000357887	present: 	3.0768	TOTAL_RENDER: 	4.24261	
RENDER	shadowmap: 	0.0315482	scene: 	0.00513071	particles2Tex: 	0.265146	bloom2Tex: 	0.0999797	printScene: 	0.266577	applyBloom: 	0.00732314	setRenderState: 	0.000451118	applyParticles: 	0.00191274	gui: 	0.019365	setRenderState: 	0.000583446	luaMsg: 	0.00044811	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000369916	present: 	3.40697	TOTAL_RENDER: 	4.26389	
RENDER	shadowmap: 	0.0312143	scene: 	0.00535928	particles2Tex: 	0.250683	bloom2Tex: 	0.0814959	printScene: 	0.280995	applyBloom: 	0.00732014	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0193981	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000351872	present: 	3.4537	TOTAL_RENDER: 	4.27245	
RENDER	shadowmap: 	0.0319181	scene: 	0.00404803	particles2Tex: 	0.235378	bloom2Tex: 	0.0917423	printScene: 	0.271266	applyBloom: 	0.00724495	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.0195033	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000348864	present: 	3.30295	TOTAL_RENDER: 	4.11861	
RENDER	shadowmap: 	0.0308564	scene: 	0.0050856	particles2Tex: 	0.26603	bloom2Tex: 	0.0822448	printScene: 	0.263489	applyBloom: 	0.00736525	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0195755	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.000312775	console: 	0.00043608	endScene: 	0.000363902	present: 	3.43855	TOTAL_RENDER: 	4.2668	
RENDER	shadowmap: 	0.0306038	scene: 	0.00529011	particles2Tex: 	0.755712	bloom2Tex: 	0.0815681	printScene: 	0.232626	applyBloom: 	0.00738028	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0194552	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000357887	present: 	3.02646	TOTAL_RENDER: 	4.30057	
RENDER	shadowmap: 	0.0301707	scene: 	0.00513973	particles2Tex: 	0.761156	bloom2Tex: 	0.0820463	printScene: 	0.265338	applyBloom: 	0.00736224	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.0197349	setRenderState: 	0.000445103	luaMsg: 	0.000442095	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000339842	present: 	2.92955	TOTAL_RENDER: 	4.25619	
RENDER	shadowmap: 	0.0312143	scene: 	0.00519387	particles2Tex: 	0.692469	bloom2Tex: 	0.0790719	printScene: 	14.0925	applyBloom: 	0.00725096	setRenderState: 	0.000478185	applyParticles: 	0.00190372	gui: 	0.019762	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000348864	present: 	0.241002	TOTAL_RENDER: 	15.3129	
RENDER	shadowmap: 	0.0330459	scene: 	0.00464952	particles2Tex: 	0.267501	bloom2Tex: 	0.0849605	printScene: 	0.291954	applyBloom: 	0.00719382	setRenderState: 	0.000490215	applyParticles: 	0.00194582	gui: 	0.0203244	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000424051	console: 	0.00044811	endScene: 	0.000348864	present: 	0.234521	TOTAL_RENDER: 	1.09064	
RENDER	shadowmap: 	0.0309527	scene: 	0.00531717	particles2Tex: 	0.748669	bloom2Tex: 	0.0639504	printScene: 	0.218073	applyBloom: 	0.00732014	setRenderState: 	0.000463147	applyParticles: 	0.00190973	gui: 	0.0196236	setRenderState: 	0.000442095	luaMsg: 	0.00046014	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	0.231968	TOTAL_RENDER: 	1.46647	
RENDER	shadowmap: 	0.031064	scene: 	0.00519988	particles2Tex: 	0.24902	bloom2Tex: 	0.0818538	printScene: 	0.263011	applyBloom: 	0.00735021	setRenderState: 	0.00047217	applyParticles: 	0.0018977	gui: 	0.0193259	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000345857	present: 	0.227393	TOTAL_RENDER: 	1.0401	
RENDER	shadowmap: 	0.03067	scene: 	0.0051277	particles2Tex: 	0.262415	bloom2Tex: 	0.0813576	printScene: 	0.272562	applyBloom: 	0.00718179	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0190823	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000351872	present: 	2.04988	TOTAL_RENDER: 	2.87878	
RENDER	shadowmap: 	0.0420983	scene: 	0.0163876	particles2Tex: 	0.301984	bloom2Tex: 	0.103207	printScene: 	0.282162	applyBloom: 	0.0071036	setRenderState: 	0.000493222	applyParticles: 	0.00215333	gui: 	0.0215063	setRenderState: 	0.000433073	luaMsg: 	0.000769907	printTextDebug:	0.000430065	console: 	0.000541341	endScene: 	0.000342849	present: 	3.22846	TOTAL_RENDER: 	4.1675	
RENDER	shadowmap: 	0.0336083	scene: 	0.00537732	particles2Tex: 	0.249125	bloom2Tex: 	0.0618723	printScene: 	0.237053	applyBloom: 	0.00714871	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.0196868	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000424051	console: 	0.000538334	endScene: 	0.000363902	present: 	3.45385	TOTAL_RENDER: 	4.20579	
RENDER	shadowmap: 	0.031091	scene: 	0.00518785	particles2Tex: 	0.749418	bloom2Tex: 	0.081935	printScene: 	0.23367	applyBloom: 	0.00708856	setRenderState: 	0.00047217	applyParticles: 	0.0019368	gui: 	0.0192417	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000345857	present: 	2.99432	TOTAL_RENDER: 	4.2649	
RENDER	shadowmap: 	0.0326579	scene: 	0.00527808	particles2Tex: 	0.670971	bloom2Tex: 	0.081956	printScene: 	0.227589	applyBloom: 	0.00731412	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	0.0193199	setRenderState: 	0.000490215	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000351872	present: 	3.05926	TOTAL_RENDER: 	4.24693	
RENDER	shadowmap: 	0.0336083	scene: 	0.00528409	particles2Tex: 	0.668171	bloom2Tex: 	0.0830267	printScene: 	0.240401	applyBloom: 	0.00708555	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.129588	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000387961	present: 	2.88014	TOTAL_RENDER: 	4.19357	
RENDER	shadowmap: 	0.0328564	scene: 	0.00540439	particles2Tex: 	0.667886	bloom2Tex: 	0.0812794	printScene: 	0.23798	applyBloom: 	0.00696826	setRenderState: 	0.000457133	applyParticles: 	0.00187063	gui: 	0.0193199	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000357887	present: 	3.05326	TOTAL_RENDER: 	4.24779	
RENDER	shadowmap: 	0.0319933	scene: 	0.00522394	particles2Tex: 	0.250488	bloom2Tex: 	0.0827229	printScene: 	0.281714	applyBloom: 	0.00719082	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.0196326	setRenderState: 	0.000442095	luaMsg: 	0.000427058	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000381946	present: 	3.41731	TOTAL_RENDER: 	4.23827	
RENDER	shadowmap: 	0.0319512	scene: 	0.00522695	particles2Tex: 	0.260343	bloom2Tex: 	0.0890717	printScene: 	0.269095	applyBloom: 	0.00714871	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.019371	setRenderState: 	0.0004842	luaMsg: 	0.000457133	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000381946	present: 	3.41538	TOTAL_RENDER: 	4.26631	
RENDER	shadowmap: 	0.0375961	scene: 	0.0145861	particles2Tex: 	0.241868	bloom2Tex: 	0.0628497	printScene: 	0.227057	applyBloom: 	0.00716375	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.020195	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.00033082	console: 	0.000661639	endScene: 	0.000348864	present: 	3.28267	TOTAL_RENDER: 	4.04487	
RENDER	shadowmap: 	0.0307572	scene: 	0.00520289	particles2Tex: 	0.249209	bloom2Tex: 	0.0817816	printScene: 	0.349794	applyBloom: 	0.00724194	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0192868	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000333827	console: 	0.000466155	endScene: 	0.000360894	present: 	3.36641	TOTAL_RENDER: 	4.25278	
RENDER	shadowmap: 	0.0307121	scene: 	0.00539236	particles2Tex: 	0.678	bloom2Tex: 	0.0820132	printScene: 	0.232762	applyBloom: 	0.006863	setRenderState: 	0.000475177	applyParticles: 	0.00183755	gui: 	0.0187364	setRenderState: 	0.000445103	luaMsg: 	0.000424051	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000336835	present: 	3.09058	TOTAL_RENDER: 	4.28764	
RENDER	shadowmap: 	0.0312625	scene: 	0.00530815	particles2Tex: 	0.666523	bloom2Tex: 	0.0816733	printScene: 	0.234873	applyBloom: 	0.00687503	setRenderState: 	0.000520289	applyParticles: 	0.00202702	gui: 	0.0191936	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000375931	present: 	3.02388	TOTAL_RENDER: 	4.22904	
RENDER	shadowmap: 	0.0313226	scene: 	0.00523597	particles2Tex: 	0.672683	bloom2Tex: 	0.0814628	printScene: 	0.234771	applyBloom: 	0.00684797	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.0189981	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000378939	present: 	3.08203	TOTAL_RENDER: 	4.27643	
RENDER	shadowmap: 	0.0307151	scene: 	0.00524199	particles2Tex: 	0.757451	bloom2Tex: 	0.0815049	printScene: 	0.264289	applyBloom: 	0.0196176	setRenderState: 	0.000490215	applyParticles: 	0.00184056	gui: 	0.0191545	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000360894	present: 	2.98415	TOTAL_RENDER: 	4.30921	
RENDER	shadowmap: 	0.0328654	scene: 	0.00543446	particles2Tex: 	0.249417	bloom2Tex: 	0.0818869	printScene: 	0.271859	applyBloom: 	0.00684496	setRenderState: 	0.000457133	applyParticles: 	0.00191875	gui: 	0.0193108	setRenderState: 	0.000457133	luaMsg: 	0.000427058	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000375931	present: 	3.36411	TOTAL_RENDER: 	4.17487	
RENDER	shadowmap: 	0.0308775	scene: 	0.00550664	particles2Tex: 	0.252027	bloom2Tex: 	0.0852642	printScene: 	0.270695	applyBloom: 	0.00686601	setRenderState: 	0.00044811	applyParticles: 	0.00189169	gui: 	0.0187936	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000378939	present: 	3.44263	TOTAL_RENDER: 	4.25562	
RENDER	shadowmap: 	0.0316835	scene: 	0.00527206	particles2Tex: 	0.259224	bloom2Tex: 	0.0813395	printScene: 	0.277816	applyBloom: 	0.00688105	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0190071	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000363902	present: 	3.43681	TOTAL_RENDER: 	4.26026	
RENDER	shadowmap: 	0.0314068	scene: 	0.00522093	particles2Tex: 	0.240419	bloom2Tex: 	0.0812343	printScene: 	0.287046	applyBloom: 	0.00681488	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.0190041	setRenderState: 	0.000463147	luaMsg: 	0.000466155	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000351872	present: 	3.33438	TOTAL_RENDER: 	4.14702	
RENDER	shadowmap: 	0.0304384	scene: 	0.00510966	particles2Tex: 	0.673122	bloom2Tex: 	0.0806538	printScene: 	0.233474	applyBloom: 	0.00692014	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0186552	setRenderState: 	0.000439088	luaMsg: 	0.000442095	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000360894	present: 	3.08674	TOTAL_RENDER: 	4.27678	
RENDER	shadowmap: 	0.0303903	scene: 	0.0052871	particles2Tex: 	0.715439	bloom2Tex: 	0.0618212	printScene: 	0.214967	applyBloom: 	0.00692616	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0192748	setRenderState: 	0.000478185	luaMsg: 	0.000430065	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000351872	present: 	3.0553	TOTAL_RENDER: 	4.24741	
RENDER	shadowmap: 	0.0312865	scene: 	0.00513973	particles2Tex: 	0.672716	bloom2Tex: 	0.081938	printScene: 	0.23558	applyBloom: 	0.00692014	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0188447	setRenderState: 	0.000445103	luaMsg: 	0.000427058	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	3.02862	TOTAL_RENDER: 	4.22487	
RENDER	shadowmap: 	0.0321015	scene: 	0.00527507	particles2Tex: 	0.66455	bloom2Tex: 	0.081529	printScene: 	0.235637	applyBloom: 	0.00688406	setRenderState: 	0.000466155	applyParticles: 	0.00187665	gui: 	0.0191184	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000381946	present: 	3.03218	TOTAL_RENDER: 	4.23064	
RENDER	shadowmap: 	0.0469102	scene: 	0.00651113	particles2Tex: 	0.293479	bloom2Tex: 	0.0848643	printScene: 	0.309346	applyBloom: 	0.00691714	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.021792	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000442095	console: 	0.000875168	endScene: 	0.000363902	present: 	0.923874	TOTAL_RENDER: 	1.8717	
RENDER	shadowmap: 	0.0321497	scene: 	0.00536229	particles2Tex: 	0.257396	bloom2Tex: 	0.0910085	printScene: 	0.279651	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0192657	setRenderState: 	0.000454125	luaMsg: 	0.000415028	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000348864	present: 	3.38253	TOTAL_RENDER: 	4.22638	
RENDER	shadowmap: 	0.0399299	scene: 	0.0058104	particles2Tex: 	0.247384	bloom2Tex: 	0.0619655	printScene: 	0.250668	applyBloom: 	0.00692315	setRenderState: 	0.000457133	applyParticles: 	0.00188567	gui: 	0.0200477	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000412021	console: 	0.00044811	endScene: 	0.000345857	present: 	3.26175	TOTAL_RENDER: 	4.05333	
RENDER	shadowmap: 	0.0305978	scene: 	0.00547958	particles2Tex: 	0.253709	bloom2Tex: 	0.081529	printScene: 	0.288418	applyBloom: 	0.00696526	setRenderState: 	0.00047217	applyParticles: 	0.0018977	gui: 	0.0188838	setRenderState: 	0.000439088	luaMsg: 	0.000421043	printTextDebug:	0.000324805	console: 	0.00058946	endScene: 	0.000345857	present: 	3.49657	TOTAL_RENDER: 	4.3241	
RENDER	shadowmap: 	0.0302219	scene: 	0.0052059	particles2Tex: 	0.689025	bloom2Tex: 	0.0815891	printScene: 	0.239757	applyBloom: 	0.0069442	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0191124	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000381946	present: 	3.08994	TOTAL_RENDER: 	4.30547	
RENDER	shadowmap: 	0.0249348	scene: 	0.00421945	particles2Tex: 	0.58805	bloom2Tex: 	0.0823139	printScene: 	0.235601	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0191093	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000315782	console: 	0.000544349	endScene: 	0.000354879	present: 	3.25053	TOTAL_RENDER: 	4.37178	
RENDER	shadowmap: 	0.0999135	scene: 	0.00814718	particles2Tex: 	0.828742	bloom2Tex: 	0.0939979	printScene: 	0.329818	applyBloom: 	0.00741036	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0288204	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000745848	console: 	0.0011699	endScene: 	0.000360894	present: 	2.57982	TOTAL_RENDER: 	4.1394	
RENDER	shadowmap: 	0.033891	scene: 	0.00541341	particles2Tex: 	0.724287	bloom2Tex: 	0.0822839	printScene: 	0.238383	applyBloom: 	0.00733217	setRenderState: 	0.000499237	applyParticles: 	0.00194883	gui: 	0.0195484	setRenderState: 	0.000487207	luaMsg: 	0.000451118	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000381946	present: 	3.00283	TOTAL_RENDER: 	4.25704	
RENDER	shadowmap: 	0.0315993	scene: 	0.00543146	particles2Tex: 	0.251883	bloom2Tex: 	0.0949543	printScene: 	0.261032	applyBloom: 	0.00954264	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.0195725	setRenderState: 	0.000427058	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000375931	present: 	3.43551	TOTAL_RENDER: 	4.26861	
RENDER	shadowmap: 	0.0334278	scene: 	0.0052871	particles2Tex: 	0.272373	bloom2Tex: 	0.0906596	printScene: 	0.266502	applyBloom: 	0.00945543	setRenderState: 	0.0109922	applyParticles: 	0.00196988	gui: 	0.0193289	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000375931	present: 	3.42341	TOTAL_RENDER: 	4.27955	
RENDER	shadowmap: 	0.0309256	scene: 	0.00511868	particles2Tex: 	0.249188	bloom2Tex: 	0.0994564	printScene: 	0.260493	applyBloom: 	0.00964489	setRenderState: 	0.000595475	applyParticles: 	0.00256235	gui: 	0.0190733	setRenderState: 	0.000439088	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000363902	present: 	3.46108	TOTAL_RENDER: 	4.30028	
RENDER	shadowmap: 	0.0307031	scene: 	0.00564499	particles2Tex: 	0.249664	bloom2Tex: 	0.0911318	printScene: 	0.261435	applyBloom: 	0.00964489	setRenderState: 	0.000610513	applyParticles: 	0.00194582	gui: 	0.120566	setRenderState: 	0.000565401	luaMsg: 	0.00046014	printTextDebug:	0.000342849	console: 	0.000463147	endScene: 	0.000375931	present: 	3.34309	TOTAL_RENDER: 	4.29917	
RENDER	shadowmap: 	0.0315512	scene: 	0.00541642	particles2Tex: 	0.671711	bloom2Tex: 	0.081941	printScene: 	0.237047	applyBloom: 	0.00719984	setRenderState: 	0.000454125	applyParticles: 	0.00189169	gui: 	0.0197108	setRenderState: 	0.000478185	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000351872	present: 	3.11333	TOTAL_RENDER: 	4.31115	
RENDER	shadowmap: 	0.0319782	scene: 	0.0051668	particles2Tex: 	0.748759	bloom2Tex: 	0.0817064	printScene: 	0.236834	applyBloom: 	0.00724194	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0192657	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000312775	console: 	0.000523296	endScene: 	0.000372924	present: 	2.99086	TOTAL_RENDER: 	4.26516	
RENDER	shadowmap: 	0.106629	scene: 	0.00664647	particles2Tex: 	0.827425	bloom2Tex: 	0.0930986	printScene: 	0.322287	applyBloom: 	0.00729307	setRenderState: 	0.000469162	applyParticles: 	0.0118584	gui: 	0.0279994	setRenderState: 	0.000445103	luaMsg: 	0.000787952	printTextDebug:	0.000640587	console: 	0.000881183	endScene: 	0.000366909	present: 	2.54184	TOTAL_RENDER: 	4.12553	
RENDER	shadowmap: 	0.0336053	scene: 	0.00534123	particles2Tex: 	0.667465	bloom2Tex: 	0.0820733	printScene: 	0.237796	applyBloom: 	0.00719984	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0199935	setRenderState: 	0.000463147	luaMsg: 	0.000430065	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000354879	present: 	2.99126	TOTAL_RENDER: 	4.18817	
RENDER	shadowmap: 	0.0307933	scene: 	0.00516379	particles2Tex: 	0.261772	bloom2Tex: 	0.0818869	printScene: 	0.262737	applyBloom: 	0.00730811	setRenderState: 	0.000475177	applyParticles: 	0.00193379	gui: 	0.0195905	setRenderState: 	0.000451118	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	3.4698	TOTAL_RENDER: 	4.29296	
RENDER	shadowmap: 	0.0320474	scene: 	0.00536229	particles2Tex: 	0.257672	bloom2Tex: 	0.0826237	printScene: 	0.297055	applyBloom: 	0.00954565	setRenderState: 	0.000610513	applyParticles: 	0.00190372	gui: 	0.0200808	setRenderState: 	0.00046014	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000366909	present: 	3.46425	TOTAL_RENDER: 	4.3301	
RENDER	shadowmap: 	0.0274099	scene: 	0.00409615	particles2Tex: 	0.233799	bloom2Tex: 	0.0819591	printScene: 	0.283912	applyBloom: 	0.0072269	setRenderState: 	0.000481192	applyParticles: 	0.00195785	gui: 	0.0204025	setRenderState: 	0.00046014	luaMsg: 	0.000336835	printTextDebug:	0.000333827	console: 	0.00075487	endScene: 	0.000363902	present: 	3.51801	TOTAL_RENDER: 	4.3144	
RENDER	shadowmap: 	0.0314489	scene: 	0.00531116	particles2Tex: 	0.252668	bloom2Tex: 	0.081956	printScene: 	0.281389	applyBloom: 	0.00727803	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.0196597	setRenderState: 	0.000463147	luaMsg: 	0.000427058	printTextDebug:	0.000424051	console: 	0.000433073	endScene: 	0.000342849	present: 	3.44362	TOTAL_RENDER: 	4.27921	
RENDER	shadowmap: 	0.0303602	scene: 	0.00511868	particles2Tex: 	0.761622	bloom2Tex: 	0.0630572	printScene: 	0.220251	applyBloom: 	0.00723893	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.0198823	setRenderState: 	0.000445103	luaMsg: 	0.000508259	printTextDebug:	0.00033082	console: 	0.000547356	endScene: 	0.000378939	present: 	3.07241	TOTAL_RENDER: 	4.32221	
RENDER	shadowmap: 	0.0319181	scene: 	0.00516379	particles2Tex: 	0.671116	bloom2Tex: 	0.0820824	printScene: 	0.235255	applyBloom: 	0.00724194	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0192236	setRenderState: 	0.000442095	luaMsg: 	0.000348864	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000363902	present: 	3.07628	TOTAL_RENDER: 	4.35202	
RENDER	shadowmap: 	0.0322669	scene: 	0.00576228	particles2Tex: 	0.680998	bloom2Tex: 	0.0817576	printScene: 	0.237799	applyBloom: 	0.00723893	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.0198492	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000535326	endScene: 	0.000375931	present: 	3.0056	TOTAL_RENDER: 	4.2145	
RENDER	shadowmap: 	0.0304805	scene: 	0.00530214	particles2Tex: 	0.688393	bloom2Tex: 	0.0817215	printScene: 	0.231995	applyBloom: 	0.00725397	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.0194281	setRenderState: 	0.000445103	luaMsg: 	0.000336835	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	3.11552	TOTAL_RENDER: 	4.32904	
RENDER	shadowmap: 	0.0347511	scene: 	0.0123125	particles2Tex: 	0.237183	bloom2Tex: 	0.0855289	printScene: 	0.222172	applyBloom: 	0.00759983	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0197559	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000354879	present: 	3.42267	TOTAL_RENDER: 	4.19299	
RENDER	shadowmap: 	0.0423148	scene: 	0.00541642	particles2Tex: 	0.248882	bloom2Tex: 	0.0620527	printScene: 	0.229303	applyBloom: 	0.00728705	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0194793	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.00047217	endScene: 	0.000357887	present: 	3.51147	TOTAL_RENDER: 	4.26408	
RENDER	shadowmap: 	0.0314399	scene: 	0.00553672	particles2Tex: 	0.25483	bloom2Tex: 	0.0816493	printScene: 	0.273904	applyBloom: 	0.0071457	setRenderState: 	0.000478185	applyParticles: 	0.00190973	gui: 	0.0194251	setRenderState: 	0.000439088	luaMsg: 	0.00033082	printTextDebug:	0.000415028	console: 	0.000445103	endScene: 	0.000360894	present: 	3.46114	TOTAL_RENDER: 	4.27886	
RENDER	shadowmap: 	0.0350819	scene: 	0.00569311	particles2Tex: 	0.258899	bloom2Tex: 	0.0825335	printScene: 	0.292538	applyBloom: 	0.00943738	setRenderState: 	0.000466155	applyParticles: 	0.00189169	gui: 	0.0202191	setRenderState: 	0.00047217	luaMsg: 	0.000442095	printTextDebug:	0.000439088	console: 	0.00044811	endScene: 	0.000363902	present: 	3.30844	TOTAL_RENDER: 	4.17303	
RENDER	shadowmap: 	0.0307602	scene: 	0.00518785	particles2Tex: 	0.698847	bloom2Tex: 	0.0812252	printScene: 	0.238482	applyBloom: 	0.00725096	setRenderState: 	0.000466155	applyParticles: 	0.00188567	gui: 	0.0196597	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000360894	present: 	3.08233	TOTAL_RENDER: 	4.30604	
RENDER	shadowmap: 	0.0305677	scene: 	0.00525402	particles2Tex: 	0.670268	bloom2Tex: 	0.0816764	printScene: 	0.233159	applyBloom: 	0.00718179	setRenderState: 	0.000463147	applyParticles: 	0.00191575	gui: 	0.0196086	setRenderState: 	0.000478185	luaMsg: 	0.000327812	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	3.12518	TOTAL_RENDER: 	4.3154	
RENDER	shadowmap: 	0.039975	scene: 	0.00527507	particles2Tex: 	0.701175	bloom2Tex: 	0.0819771	printScene: 	0.233014	applyBloom: 	0.00733818	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0194853	setRenderState: 	0.000439088	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000375931	present: 	3.06893	TOTAL_RENDER: 	4.29943	
RENDER	shadowmap: 	0.0306189	scene: 	0.00518485	particles2Tex: 	0.668364	bloom2Tex: 	0.0924009	printScene: 	0.212873	applyBloom: 	0.00706751	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0195244	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000351872	present: 	3.14249	TOTAL_RENDER: 	4.31967	
RENDER	shadowmap: 	0.0339962	scene: 	0.00534123	particles2Tex: 	0.243561	bloom2Tex: 	0.0626121	printScene: 	0.238575	applyBloom: 	0.00730209	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0200597	setRenderState: 	0.000457133	luaMsg: 	0.000327812	printTextDebug:	0.000321797	console: 	0.000508259	endScene: 	0.000375931	present: 	3.51529	TOTAL_RENDER: 	4.27903	
RENDER	shadowmap: 	0.0319361	scene: 	0.0053292	particles2Tex: 	0.255805	bloom2Tex: 	0.113895	printScene: 	0.345222	applyBloom: 	0.0132117	setRenderState: 	0.000481192	applyParticles: 	0.00295031	gui: 	0.0346248	setRenderState: 	0.00044811	luaMsg: 	0.000947347	printTextDebug:	0.000739833	console: 	0.00123907	endScene: 	0.000478185	present: 	3.24265	TOTAL_RENDER: 	4.22481	
RENDER	shadowmap: 	0.0698901	scene: 	0.00818327	particles2Tex: 	0.317833	bloom2Tex: 	0.0877604	printScene: 	0.279016	applyBloom: 	0.00727803	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.0202582	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000378939	present: 	3.22216	TOTAL_RENDER: 	4.15782	
RENDER	shadowmap: 	0.033106	scene: 	0.00562995	particles2Tex: 	0.235035	bloom2Tex: 	0.0618452	printScene: 	0.226112	applyBloom: 	0.00727502	setRenderState: 	0.000469162	applyParticles: 	0.00191575	gui: 	0.0197138	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000442095	console: 	0.000451118	endScene: 	0.000363902	present: 	3.57464	TOTAL_RENDER: 	4.30246	
RENDER	shadowmap: 	0.0322579	scene: 	0.0053262	particles2Tex: 	0.808433	bloom2Tex: 	0.0821485	printScene: 	0.239044	applyBloom: 	0.00735021	setRenderState: 	0.000505252	applyParticles: 	0.0019368	gui: 	0.0193108	setRenderState: 	0.000445103	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000366909	present: 	2.94232	TOTAL_RENDER: 	4.27998	
RENDER	shadowmap: 	0.100298	scene: 	0.00675173	particles2Tex: 	0.830562	bloom2Tex: 	0.0901724	printScene: 	0.312279	applyBloom: 	0.0074284	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0270159	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.00112479	endScene: 	0.000348864	present: 	2.61566	TOTAL_RENDER: 	4.15622	
RENDER	shadowmap: 	0.0499026	scene: 	0.00553371	particles2Tex: 	0.704477	bloom2Tex: 	0.0858477	printScene: 	0.211391	applyBloom: 	0.00725096	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0197229	setRenderState: 	0.000442095	luaMsg: 	0.000532319	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000360894	present: 	3.04455	TOTAL_RENDER: 	4.26952	
RENDER	shadowmap: 	0.0306369	scene: 	0.00533823	particles2Tex: 	0.686285	bloom2Tex: 	0.0824824	printScene: 	0.33881	applyBloom: 	0.0072269	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0195935	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000454125	console: 	0.000433073	endScene: 	0.000360894	present: 	2.99034	TOTAL_RENDER: 	4.31309	
RENDER	shadowmap: 	0.0309737	scene: 	0.00533522	particles2Tex: 	0.257107	bloom2Tex: 	0.097279	printScene: 	0.262818	applyBloom: 	0.00745547	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0191996	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000372924	present: 	3.47971	TOTAL_RENDER: 	4.3148	
RENDER	shadowmap: 	0.0307181	scene: 	0.00516981	particles2Tex: 	0.246461	bloom2Tex: 	0.291765	printScene: 	0.0311602	applyBloom: 	0.0191454	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0195484	setRenderState: 	0.00043608	luaMsg: 	0.000445103	printTextDebug:	0.000433073	console: 	0.000430065	endScene: 	0.000336835	present: 	3.47467	TOTAL_RENDER: 	4.2639	
RENDER	shadowmap: 	0.0305016	scene: 	0.00524499	particles2Tex: 	0.251345	bloom2Tex: 	0.0813666	printScene: 	0.275278	applyBloom: 	0.00725698	setRenderState: 	0.000457133	applyParticles: 	0.00189169	gui: 	0.0192206	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000351872	present: 	3.4488	TOTAL_RENDER: 	4.28687	
RENDER	shadowmap: 	0.0445674	scene: 	0.00623745	particles2Tex: 	0.281633	bloom2Tex: 	0.0834538	printScene: 	0.306056	applyBloom: 	0.00735322	setRenderState: 	0.000469162	applyParticles: 	0.00194281	gui: 	0.0216236	setRenderState: 	0.000451118	luaMsg: 	0.000559386	printTextDebug:	0.000415028	console: 	0.000649609	endScene: 	0.000384954	present: 	1.58615	TOTAL_RENDER: 	2.50289	
RENDER	shadowmap: 	0.0314068	scene: 	0.0053262	particles2Tex: 	0.687633	bloom2Tex: 	0.0612648	printScene: 	0.212816	applyBloom: 	0.00733818	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.019789	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000360894	present: 	3.12843	TOTAL_RENDER: 	4.29089	
RENDER	shadowmap: 	0.0310369	scene: 	0.00522394	particles2Tex: 	0.68332	bloom2Tex: 	0.0822538	printScene: 	0.235294	applyBloom: 	0.00721487	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0196597	setRenderState: 	0.00043608	luaMsg: 	0.000342849	printTextDebug:	0.000327812	console: 	0.000571416	endScene: 	0.000354879	present: 	3.11134	TOTAL_RENDER: 	4.31807	
RENDER	shadowmap: 	0.030288	scene: 	0.00522394	particles2Tex: 	0.663206	bloom2Tex: 	0.0814328	printScene: 	0.233971	applyBloom: 	0.007266	setRenderState: 	0.000493222	applyParticles: 	0.00184357	gui: 	0.0193289	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000363902	present: 	3.15199	TOTAL_RENDER: 	4.33478	
RENDER	shadowmap: 	0.024201	scene: 	0.004036	particles2Tex: 	0.654172	bloom2Tex: 	0.0820132	printScene: 	0.235219	applyBloom: 	0.00730209	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.0195605	setRenderState: 	0.0004842	luaMsg: 	0.000339842	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000357887	present: 	3.13729	TOTAL_RENDER: 	4.2997	
RENDER	shadowmap: 	0.034315	scene: 	0.00536529	particles2Tex: 	0.243399	bloom2Tex: 	0.0622542	printScene: 	0.240163	applyBloom: 	0.00728104	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0204868	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000418036	console: 	0.000547356	endScene: 	0.000360894	present: 	3.39456	TOTAL_RENDER: 	4.14661	
RENDER	shadowmap: 	0.048429	scene: 	0.0053683	particles2Tex: 	0.254018	bloom2Tex: 	0.0821936	printScene: 	0.285747	applyBloom: 	0.00729908	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.0197439	setRenderState: 	0.00043608	luaMsg: 	0.000345857	printTextDebug:	0.000421043	console: 	0.000433073	endScene: 	0.000378939	present: 	3.42008	TOTAL_RENDER: 	4.26566	
RENDER	shadowmap: 	0.0301948	scene: 	0.00521793	particles2Tex: 	0.230993	bloom2Tex: 	0.0955738	printScene: 	0.265783	applyBloom: 	0.00727202	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.019362	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.000421043	console: 	0.000424051	endScene: 	0.000357887	present: 	3.35328	TOTAL_RENDER: 	4.15973	
RENDER	shadowmap: 	0.03107	scene: 	0.00531417	particles2Tex: 	0.251429	bloom2Tex: 	0.0915047	printScene: 	0.257787	applyBloom: 	0.00726299	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.0191184	setRenderState: 	0.000442095	luaMsg: 	0.000421043	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000339842	present: 	3.50295	TOTAL_RENDER: 	4.32019	
RENDER	shadowmap: 	0.030273	scene: 	0.00519688	particles2Tex: 	0.727268	bloom2Tex: 	0.0825786	printScene: 	0.262797	applyBloom: 	0.00955166	setRenderState: 	0.000604498	applyParticles: 	0.00248415	gui: 	0.0191785	setRenderState: 	0.00046014	luaMsg: 	0.000348864	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	2.99134	TOTAL_RENDER: 	4.3014	
RENDER	shadowmap: 	0.0318429	scene: 	0.00535627	particles2Tex: 	0.684373	bloom2Tex: 	0.0697247	printScene: 	0.277353	applyBloom: 	0.00754569	setRenderState: 	0.000463147	applyParticles: 	0.00221048	gui: 	0.0236265	setRenderState: 	0.00047217	luaMsg: 	0.000706751	printTextDebug:	0.000556378	console: 	0.000640587	endScene: 	0.000363902	present: 	3.0211	TOTAL_RENDER: 	4.26934	
RENDER	shadowmap: 	0.0402878	scene: 	0.00652316	particles2Tex: 	0.706898	bloom2Tex: 	0.0631414	printScene: 	0.221724	applyBloom: 	0.00718781	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.0207574	setRenderState: 	0.00043608	luaMsg: 	0.00046014	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000360894	present: 	2.95359	TOTAL_RENDER: 	4.17647	
RENDER	shadowmap: 	0.0311692	scene: 	0.00535928	particles2Tex: 	0.687236	bloom2Tex: 	0.0827199	printScene: 	0.29532	applyBloom: 	0.00723893	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0198402	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.000430065	console: 	0.00044811	endScene: 	0.000345857	present: 	3.00274	TOTAL_RENDER: 	4.27561	
RENDER	shadowmap: 	0.0311301	scene: 	0.00522695	particles2Tex: 	0.248349	bloom2Tex: 	0.0815801	printScene: 	0.262397	applyBloom: 	0.0181891	setRenderState: 	0.0004842	applyParticles: 	0.0018977	gui: 	0.0192958	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000354879	present: 	3.49134	TOTAL_RENDER: 	4.31108	
RENDER	shadowmap: 	0.0318489	scene: 	0.00534424	particles2Tex: 	0.254109	bloom2Tex: 	0.0898506	printScene: 	0.272114	applyBloom: 	0.00736825	setRenderState: 	0.000475177	applyParticles: 	0.00183455	gui: 	0.0200206	setRenderState: 	0.0004842	luaMsg: 	0.000339842	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000357887	present: 	3.42725	TOTAL_RENDER: 	4.25116	
RENDER	shadowmap: 	0.0308745	scene: 	0.00525702	particles2Tex: 	0.24948	bloom2Tex: 	0.0814959	printScene: 	0.289924	applyBloom: 	0.00726299	setRenderState: 	0.000454125	applyParticles: 	0.00188567	gui: 	0.0190793	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000556378	endScene: 	0.000366909	present: 	3.45241	TOTAL_RENDER: 	4.27843	
RENDER	shadowmap: 	0.0305106	scene: 	0.00525402	particles2Tex: 	0.323851	bloom2Tex: 	0.0970805	printScene: 	0.256343	applyBloom: 	0.00727502	setRenderState: 	0.000475177	applyParticles: 	0.00184657	gui: 	0.019389	setRenderState: 	0.000475177	luaMsg: 	0.000333827	printTextDebug:	0.000336835	console: 	0.000481192	endScene: 	0.000372924	present: 	3.39185	TOTAL_RENDER: 	4.27431	
RENDER	shadowmap: 	0.0243062	scene: 	0.00394277	particles2Tex: 	0.601629	bloom2Tex: 	0.0815621	printScene: 	0.236756	applyBloom: 	0.00721187	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.0194793	setRenderState: 	0.000439088	luaMsg: 	0.000333827	printTextDebug:	0.000421043	console: 	0.000442095	endScene: 	0.000357887	present: 	3.20779	TOTAL_RENDER: 	4.31865	
RENDER	shadowmap: 	0.0319572	scene: 	0.00520289	particles2Tex: 	0.679227	bloom2Tex: 	0.0821876	printScene: 	0.238301	applyBloom: 	0.00723593	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0196567	setRenderState: 	0.000439088	luaMsg: 	0.000442095	printTextDebug:	0.000421043	console: 	0.000445103	endScene: 	0.000360894	present: 	3.1044	TOTAL_RENDER: 	4.31241	
RENDER	shadowmap: 	0.0320113	scene: 	0.00521492	particles2Tex: 	0.674186	bloom2Tex: 	0.0644647	printScene: 	0.223457	applyBloom: 	0.0073051	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.019786	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000360894	present: 	3.11361	TOTAL_RENDER: 	4.29374	
RENDER	shadowmap: 	0.0329827	scene: 	0.00539236	particles2Tex: 	0.686382	bloom2Tex: 	0.0826297	printScene: 	0.239601	applyBloom: 	0.00728705	setRenderState: 	0.00046014	applyParticles: 	0.00183154	gui: 	0.0197469	setRenderState: 	0.000466155	luaMsg: 	0.000634572	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000363902	present: 	2.96673	TOTAL_RENDER: 	4.18384	
RENDER	shadowmap: 	0.0303362	scene: 	0.00519988	particles2Tex: 	0.250704	bloom2Tex: 	0.0818207	printScene: 	0.285148	applyBloom: 	0.00718179	setRenderState: 	0.00044811	applyParticles: 	0.00187063	gui: 	0.0193229	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000309767	console: 	0.000439088	endScene: 	0.000354879	present: 	3.44814	TOTAL_RENDER: 	4.27026	
RENDER	shadowmap: 	0.0297467	scene: 	0.00520289	particles2Tex: 	0.244506	bloom2Tex: 	0.0820252	printScene: 	0.274968	applyBloom: 	0.0179996	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.0195154	setRenderState: 	0.000430065	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000412021	present: 	3.38705	TOTAL_RENDER: 	4.33703	
RENDER	shadowmap: 	0.0372804	scene: 	0.00409615	particles2Tex: 	0.237453	bloom2Tex: 	0.0828192	printScene: 	0.279579	applyBloom: 	0.00678782	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.0191244	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000357887	present: 	3.53723	TOTAL_RENDER: 	4.34486	
RENDER	shadowmap: 	0.0315	scene: 	0.00519688	particles2Tex: 	0.251026	bloom2Tex: 	0.0814809	printScene: 	0.288288	applyBloom: 	0.00686	setRenderState: 	0.000478185	applyParticles: 	0.00184958	gui: 	0.0190372	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	3.42895	TOTAL_RENDER: 	4.25528	
RENDER	shadowmap: 	0.0320324	scene: 	0.00510665	particles2Tex: 	0.657122	bloom2Tex: 	0.0821726	printScene: 	0.300718	applyBloom: 	0.00696225	setRenderState: 	0.000481192	applyParticles: 	0.00187063	gui: 	0.0196988	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.000529311	endScene: 	0.000357887	present: 	3.05532	TOTAL_RENDER: 	4.32687	
RENDER	shadowmap: 	0.035515	scene: 	0.00549461	particles2Tex: 	0.68277	bloom2Tex: 	0.0826778	printScene: 	0.23914	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.019798	setRenderState: 	0.00047217	luaMsg: 	0.00046014	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000363902	present: 	2.9334	TOTAL_RENDER: 	4.15177	
RENDER	shadowmap: 	0.0312264	scene: 	0.00527206	particles2Tex: 	0.719091	bloom2Tex: 	0.0820162	printScene: 	0.239053	applyBloom: 	0.0509913	setRenderState: 	0.000487207	applyParticles: 	0.00188868	gui: 	0.0193439	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000445103	console: 	0.000439088	endScene: 	0.000363902	present: 	3.01498	TOTAL_RENDER: 	4.31431	
RENDER	shadowmap: 	0.0307121	scene: 	0.00515477	particles2Tex: 	0.742401	bloom2Tex: 	0.0815079	printScene: 	0.236704	applyBloom: 	0.00684195	setRenderState: 	0.000457133	applyParticles: 	0.00187364	gui: 	0.0191755	setRenderState: 	0.000496229	luaMsg: 	0.000439088	printTextDebug:	0.000415028	console: 	0.000442095	endScene: 	0.000360894	present: 	3.01126	TOTAL_RENDER: 	4.27642	
RENDER	shadowmap: 	0.0307422	scene: 	0.00524199	particles2Tex: 	0.24951	bloom2Tex: 	0.0821876	printScene: 	0.288078	applyBloom: 	0.00702541	setRenderState: 	0.00044811	applyParticles: 	0.00184657	gui: 	0.0188447	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000321797	console: 	0.000556378	endScene: 	0.000360894	present: 	3.46111	TOTAL_RENDER: 	4.28507	
RENDER	shadowmap: 	0.0302008	scene: 	0.00518485	particles2Tex: 	0.247032	bloom2Tex: 	0.086801	printScene: 	0.256902	applyBloom: 	0.0176056	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.0190101	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000351872	present: 	3.52317	TOTAL_RENDER: 	4.33148	
RENDER	shadowmap: 	0.0299001	scene: 	0.00865845	particles2Tex: 	0.249507	bloom2Tex: 	0.0809185	printScene: 	0.258656	applyBloom: 	0.00688105	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0191785	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000360894	present: 	3.49912	TOTAL_RENDER: 	4.31316	
RENDER	shadowmap: 	0.0307091	scene: 	0.00513973	particles2Tex: 	0.248951	bloom2Tex: 	0.0817786	printScene: 	0.285115	applyBloom: 	0.00697428	setRenderState: 	0.000478185	applyParticles: 	0.00184056	gui: 	0.0188327	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000547356	endScene: 	0.000366909	present: 	3.43294	TOTAL_RENDER: 	4.25212	
RENDER	shadowmap: 	0.0298911	scene: 	0.00530514	particles2Tex: 	0.740407	bloom2Tex: 	0.0809004	printScene: 	0.234202	applyBloom: 	0.0071457	setRenderState: 	0.000478185	applyParticles: 	0.00188868	gui: 	0.0192537	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000342849	present: 	3.06829	TOTAL_RENDER: 	4.34356	
RENDER	shadowmap: 	0.0360894	scene: 	0.0054074	particles2Tex: 	0.702435	bloom2Tex: 	0.0817967	printScene: 	0.232332	applyBloom: 	0.00685097	setRenderState: 	0.000457133	applyParticles: 	0.00184357	gui: 	0.0191154	setRenderState: 	0.000442095	luaMsg: 	0.000442095	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	18.2295	TOTAL_RENDER: 	19.4633	
RENDER	shadowmap: 	0.0521973	scene: 	0.00655925	particles2Tex: 	0.693623	bloom2Tex: 	0.0853304	printScene: 	0.292523	applyBloom: 	0.00697428	setRenderState: 	0.000445103	applyParticles: 	0.00188567	gui: 	0.0217469	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000535326	console: 	0.000565401	endScene: 	0.000363902	present: 	0.237372	TOTAL_RENDER: 	1.54959	
RENDER	shadowmap: 	0.0315211	scene: 	0.00537431	particles2Tex: 	0.260545	bloom2Tex: 	0.0817515	printScene: 	0.370112	applyBloom: 	0.00686601	setRenderState: 	0.000439088	applyParticles: 	0.00186763	gui: 	0.0194793	setRenderState: 	0.000445103	luaMsg: 	0.000333827	printTextDebug:	0.000418036	console: 	0.000547356	endScene: 	0.000381946	present: 	0.221156	TOTAL_RENDER: 	1.1431	
RENDER	shadowmap: 	0.0320504	scene: 	0.00535026	particles2Tex: 	0.661408	bloom2Tex: 	0.0881123	printScene: 	0.239249	applyBloom: 	0.00691112	setRenderState: 	0.00046014	applyParticles: 	0.00181951	gui: 	0.0194341	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000345857	present: 	0.233859	TOTAL_RENDER: 	1.43237	
RENDER	shadowmap: 	0.0312715	scene: 	0.00533221	particles2Tex: 	0.611168	bloom2Tex: 	0.0815561	printScene: 	0.239189	applyBloom: 	0.00697729	setRenderState: 	0.000463147	applyParticles: 	0.00183455	gui: 	0.0187845	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000445103	console: 	0.00046014	endScene: 	0.000351872	present: 	0.239261	TOTAL_RENDER: 	1.37969	
RENDER	shadowmap: 	0.0457253	scene: 	0.0052871	particles2Tex: 	0.24342	bloom2Tex: 	0.0810478	printScene: 	0.282857	applyBloom: 	0.00688105	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0189109	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000463147	endScene: 	0.000381946	present: 	1.81292	TOTAL_RENDER: 	2.63993	
RENDER	shadowmap: 	0.0306128	scene: 	0.00533522	particles2Tex: 	0.247402	bloom2Tex: 	0.0821996	printScene: 	0.291344	applyBloom: 	0.00691714	setRenderState: 	0.000469162	applyParticles: 	0.00187665	gui: 	0.018986	setRenderState: 	0.00047217	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000345857	present: 	3.48197	TOTAL_RENDER: 	4.30716	
RENDER	shadowmap: 	0.0307241	scene: 	0.00533823	particles2Tex: 	0.243775	bloom2Tex: 	0.08152	printScene: 	0.287374	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0192296	setRenderState: 	0.00044811	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000378939	present: 	3.4349	TOTAL_RENDER: 	4.2531	
RENDER	shadowmap: 	0.0330549	scene: 	0.0053292	particles2Tex: 	0.244557	bloom2Tex: 	0.0620196	printScene: 	0.230981	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.0018556	gui: 	0.0192988	setRenderState: 	0.000457133	luaMsg: 	0.000333827	printTextDebug:	0.00033082	console: 	0.000658632	endScene: 	0.000375931	present: 	3.48303	TOTAL_RENDER: 	4.224	
RENDER	shadowmap: 	0.0367781	scene: 	0.00538935	particles2Tex: 	0.74103	bloom2Tex: 	0.0821245	printScene: 	0.241225	applyBloom: 	0.00690811	setRenderState: 	0.000478185	applyParticles: 	0.00184657	gui: 	0.0195184	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000375931	present: 	3.02349	TOTAL_RENDER: 	4.30052	
RENDER	shadowmap: 	0.0307572	scene: 	0.00524199	particles2Tex: 	0.696396	bloom2Tex: 	0.0614482	printScene: 	0.213824	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.00183154	gui: 	0.0196056	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000354879	present: 	3.09574	TOTAL_RENDER: 	4.28686	
RENDER	shadowmap: 	0.032309	scene: 	0.00542243	particles2Tex: 	0.696035	bloom2Tex: 	0.0619445	printScene: 	0.291037	applyBloom: 	0.00683594	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.0192266	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000360894	present: 	2.98954	TOTAL_RENDER: 	4.24155	
RENDER	shadowmap: 	0.0389224	scene: 	0.00544349	particles2Tex: 	0.641173	bloom2Tex: 	0.0861695	printScene: 	0.253985	applyBloom: 	0.00701037	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.0202853	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000424051	console: 	0.000439088	endScene: 	0.000363902	present: 	3.08978	TOTAL_RENDER: 	4.28841	
RENDER	shadowmap: 	0.0310249	scene: 	0.00527206	particles2Tex: 	0.251781	bloom2Tex: 	0.0812042	printScene: 	0.278595	applyBloom: 	0.00928701	setRenderState: 	0.010905	applyParticles: 	0.00183455	gui: 	0.0192537	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000363902	present: 	3.4552	TOTAL_RENDER: 	4.29161	
RENDER	shadowmap: 	0.0317467	scene: 	0.00537732	particles2Tex: 	0.256752	bloom2Tex: 	0.0817756	printScene: 	0.285371	applyBloom: 	0.00692014	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0190011	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000393976	present: 	3.43064	TOTAL_RENDER: 	4.26152	
RENDER	shadowmap: 	0.0341346	scene: 	0.00527206	particles2Tex: 	0.257119	bloom2Tex: 	0.060961	printScene: 	0.216139	applyBloom: 	0.00687203	setRenderState: 	0.00046014	applyParticles: 	0.00181951	gui: 	0.0199033	setRenderState: 	0.000445103	luaMsg: 	0.000463147	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000375931	present: 	3.52759	TOTAL_RENDER: 	4.26595	
RENDER	shadowmap: 	0.0325166	scene: 	0.00524499	particles2Tex: 	0.249224	bloom2Tex: 	0.0811531	printScene: 	0.286357	applyBloom: 	0.00683293	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0192988	setRenderState: 	0.000439088	luaMsg: 	0.000333827	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000384954	present: 	3.44816	TOTAL_RENDER: 	4.27128	
RENDER	shadowmap: 	0.0311211	scene: 	0.00539236	particles2Tex: 	0.679362	bloom2Tex: 	0.0820974	printScene: 	0.234623	applyBloom: 	0.00692014	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0188868	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000360894	present: 	3.08843	TOTAL_RENDER: 	4.28893	
RENDER	shadowmap: 	0.0311843	scene: 	0.00530815	particles2Tex: 	0.742573	bloom2Tex: 	0.0825004	printScene: 	0.233787	applyBloom: 	0.006863	setRenderState: 	0.0004842	applyParticles: 	0.00192477	gui: 	0.0192326	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000378939	present: 	3.05168	TOTAL_RENDER: 	4.31918	
RENDER	shadowmap: 	0.0305888	scene: 	0.00529311	particles2Tex: 	0.683591	bloom2Tex: 	0.0820162	printScene: 	0.234031	applyBloom: 	0.00690811	setRenderState: 	0.000466155	applyParticles: 	0.00184357	gui: 	0.0190161	setRenderState: 	0.000457133	luaMsg: 	0.000430065	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000363902	present: 	3.08862	TOTAL_RENDER: 	4.29305	
RENDER	shadowmap: 	0.0306098	scene: 	0.00526905	particles2Tex: 	0.668833	bloom2Tex: 	0.081547	printScene: 	0.238467	applyBloom: 	0.00695323	setRenderState: 	0.000463147	applyParticles: 	0.0018556	gui: 	0.0191003	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000360894	present: 	3.12082	TOTAL_RENDER: 	4.31449	
RENDER	shadowmap: 	0.0303301	scene: 	0.00538935	particles2Tex: 	0.250963	bloom2Tex: 	0.0813124	printScene: 	0.286481	applyBloom: 	0.00687503	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0190251	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000366909	present: 	3.46039	TOTAL_RENDER: 	4.28292	
RENDER	shadowmap: 	0.0302369	scene: 	0.00518785	particles2Tex: 	0.251775	bloom2Tex: 	0.0817846	printScene: 	0.286878	applyBloom: 	0.00689308	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.117429	setRenderState: 	0.000481192	luaMsg: 	0.000339842	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000390969	present: 	3.3864	TOTAL_RENDER: 	4.30949	
RENDER	shadowmap: 	0.032703	scene: 	0.00528409	particles2Tex: 	0.25514	bloom2Tex: 	0.0838327	printScene: 	0.262196	applyBloom: 	0.00913664	setRenderState: 	0.00061352	applyParticles: 	0.00246611	gui: 	0.0189951	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000348864	present: 	3.45715	TOTAL_RENDER: 	4.28958	
RENDER	shadowmap: 	0.0405314	scene: 	0.00408111	particles2Tex: 	0.238127	bloom2Tex: 	0.125928	printScene: 	0.324023	applyBloom: 	0.0102945	setRenderState: 	0.000475177	applyParticles: 	0.00292926	gui: 	0.0332143	setRenderState: 	0.000478185	luaMsg: 	0.00115787	printTextDebug:	0.000950355	console: 	0.00118494	endScene: 	0.000345857	present: 	3.21449	TOTAL_RENDER: 	4.19007	
RENDER	shadowmap: 	0.0648136	scene: 	0.00587656	particles2Tex: 	0.7266	bloom2Tex: 	0.0880672	printScene: 	0.305846	applyBloom: 	0.00725698	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0247754	setRenderState: 	0.000439088	luaMsg: 	0.000649609	printTextDebug:	0.000418036	console: 	0.000652617	endScene: 	0.000360894	present: 	2.88555	TOTAL_RENDER: 	4.25749	
RENDER	shadowmap: 	0.031485	scene: 	0.00541642	particles2Tex: 	0.75478	bloom2Tex: 	0.0619144	printScene: 	0.211725	applyBloom: 	0.00721487	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.019356	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000360894	present: 	3.07388	TOTAL_RENDER: 	4.30277	
RENDER	shadowmap: 	0.0307151	scene: 	0.00537732	particles2Tex: 	0.672893	bloom2Tex: 	0.0823711	printScene: 	0.2385	applyBloom: 	0.00730209	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.0192838	setRenderState: 	0.000445103	luaMsg: 	0.000445103	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	3.10231	TOTAL_RENDER: 	4.30205	
RENDER	shadowmap: 	0.0261287	scene: 	0.00413224	particles2Tex: 	0.657549	bloom2Tex: 	0.0823741	printScene: 	0.240737	applyBloom: 	0.00738028	setRenderState: 	0.000487207	applyParticles: 	0.00190071	gui: 	0.0197078	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000351872	console: 	0.000442095	endScene: 	0.000381946	present: 	3.08041	TOTAL_RENDER: 	4.25458	
RENDER	shadowmap: 	0.0425765	scene: 	0.00545251	particles2Tex: 	0.251369	bloom2Tex: 	0.0812463	printScene: 	0.288418	applyBloom: 	0.00725698	setRenderState: 	0.00044811	applyParticles: 	0.00192778	gui: 	0.0190913	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	3.4694	TOTAL_RENDER: 	4.30687	
RENDER	shadowmap: 	0.0304023	scene: 	0.00530514	particles2Tex: 	0.248758	bloom2Tex: 	0.0815049	printScene: 	0.279025	applyBloom: 	0.00724796	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.019368	setRenderState: 	0.00047217	luaMsg: 	0.000442095	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000360894	present: 	3.51096	TOTAL_RENDER: 	4.33619	
RENDER	shadowmap: 	0.0425073	scene: 	0.00573822	particles2Tex: 	0.283699	bloom2Tex: 	0.0844522	printScene: 	0.302234	applyBloom: 	0.00719984	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.0209319	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000529311	console: 	0.000745848	endScene: 	0.000378939	present: 	1.52251	TOTAL_RENDER: 	2.43295	
RENDER	shadowmap: 	0.0315602	scene: 	0.00515477	particles2Tex: 	0.247534	bloom2Tex: 	0.0816493	printScene: 	0.285843	applyBloom: 	0.00736224	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0193169	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000378939	present: 	3.42872	TOTAL_RENDER: 	4.24909	
RENDER	shadowmap: 	0.0320053	scene: 	0.00522093	particles2Tex: 	0.676758	bloom2Tex: 	0.158114	printScene: 	0.230855	applyBloom: 	0.00726299	setRenderState: 	0.00044811	applyParticles: 	0.00189469	gui: 	0.0198191	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000424051	console: 	0.000463147	endScene: 	0.000360894	present: 	2.96093	TOTAL_RENDER: 	4.23446	
RENDER	shadowmap: 	0.0879288	scene: 	0.00760584	particles2Tex: 	0.655152	bloom2Tex: 	0.0922896	printScene: 	0.238434	applyBloom: 	0.00729006	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.0209289	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000366909	present: 	3.00827	TOTAL_RENDER: 	4.28392	
RENDER	shadowmap: 	0.0458696	scene: 	0.00556378	particles2Tex: 	0.676872	bloom2Tex: 	0.0818899	printScene: 	0.234698	applyBloom: 	0.00730209	setRenderState: 	0.000466155	applyParticles: 	0.00190071	gui: 	0.0193229	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000345857	present: 	3.06703	TOTAL_RENDER: 	4.28164	
RENDER	shadowmap: 	0.0302038	scene: 	0.00508861	particles2Tex: 	0.690436	bloom2Tex: 	0.0817305	printScene: 	0.23327	applyBloom: 	0.00728705	setRenderState: 	0.000457133	applyParticles: 	0.00191875	gui: 	0.140565	setRenderState: 	0.000493222	luaMsg: 	0.000451118	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	2.99404	TOTAL_RENDER: 	4.33049	
RENDER	shadowmap: 	0.0309918	scene: 	0.00547356	particles2Tex: 	0.250716	bloom2Tex: 	0.0892221	printScene: 	0.262024	applyBloom: 	0.00717578	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.0194853	setRenderState: 	0.000442095	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000375931	present: 	3.51299	TOTAL_RENDER: 	4.33396	
RENDER	shadowmap: 	0.0300745	scene: 	0.0132809	particles2Tex: 	0.249477	bloom2Tex: 	0.0815681	printScene: 	0.284391	applyBloom: 	0.00721187	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0192748	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	3.47228	TOTAL_RENDER: 	4.30706	
RENDER	shadowmap: 	0.0332414	scene: 	0.0053683	particles2Tex: 	0.260358	bloom2Tex: 	0.0957512	printScene: 	0.276105	applyBloom: 	0.00732615	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0199123	setRenderState: 	0.000439088	luaMsg: 	0.000544349	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000381946	present: 	3.41374	TOTAL_RENDER: 	4.30588	
RENDER	shadowmap: 	0.0319181	scene: 	0.00510966	particles2Tex: 	0.307572	bloom2Tex: 	0.0815982	printScene: 	0.267389	applyBloom: 	0.00729307	setRenderState: 	0.00044811	applyParticles: 	0.00190672	gui: 	0.0195334	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000387961	present: 	3.46734	TOTAL_RENDER: 	4.33062	
RENDER	shadowmap: 	0.0317857	scene: 	0.0053262	particles2Tex: 	0.681022	bloom2Tex: 	0.0816553	printScene: 	0.236747	applyBloom: 	0.0071427	setRenderState: 	0.000469162	applyParticles: 	0.00183755	gui: 	0.0196266	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000333827	console: 	0.000550364	endScene: 	0.000363902	present: 	3.04768	TOTAL_RENDER: 	4.25362	
RENDER	shadowmap: 	0.0306459	scene: 	0.00517883	particles2Tex: 	0.667263	bloom2Tex: 	0.0821966	printScene: 	0.235655	applyBloom: 	0.00720585	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.0193469	setRenderState: 	0.000445103	luaMsg: 	0.000433073	printTextDebug:	0.000333827	console: 	0.000496229	endScene: 	0.000369916	present: 	3.0778	TOTAL_RENDER: 	4.28576	
RENDER	shadowmap: 	0.0302941	scene: 	0.00535026	particles2Tex: 	0.698673	bloom2Tex: 	0.0672135	printScene: 	0.217661	applyBloom: 	0.00725397	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.0200026	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000360894	present: 	3.09509	TOTAL_RENDER: 	4.29338	
RENDER	shadowmap: 	0.0313888	scene: 	0.00542845	particles2Tex: 	0.677792	bloom2Tex: 	0.0816523	printScene: 	0.237339	applyBloom: 	0.00725096	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.0195274	setRenderState: 	0.000439088	luaMsg: 	0.000535326	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000363902	present: 	3.08585	TOTAL_RENDER: 	4.28844	
RENDER	shadowmap: 	0.0317827	scene: 	0.00538334	particles2Tex: 	0.247603	bloom2Tex: 	0.0817545	printScene: 	0.288733	applyBloom: 	0.00724194	setRenderState: 	0.00046014	applyParticles: 	0.00190973	gui: 	0.0198883	setRenderState: 	0.000457133	luaMsg: 	0.000517282	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000378939	present: 	3.39918	TOTAL_RENDER: 	4.22424	
RENDER	shadowmap: 	0.0328083	scene: 	0.00526605	particles2Tex: 	0.255913	bloom2Tex: 	0.0821395	printScene: 	0.289202	applyBloom: 	0.00733517	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.0203514	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000357887	present: 	3.44211	TOTAL_RENDER: 	4.27951	
RENDER	shadowmap: 	0.0352203	scene: 	0.00568408	particles2Tex: 	0.240608	bloom2Tex: 	0.0923949	printScene: 	0.220873	applyBloom: 	0.00727202	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.0200296	setRenderState: 	0.000439088	luaMsg: 	0.000541341	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000345857	present: 	3.48349	TOTAL_RENDER: 	4.2572	
RENDER	shadowmap: 	0.0311061	scene: 	0.00568709	particles2Tex: 	0.254749	bloom2Tex: 	0.0821966	printScene: 	0.261101	applyBloom: 	0.0176718	setRenderState: 	0.000451118	applyParticles: 	0.00191575	gui: 	0.0195635	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000342849	console: 	0.000544349	endScene: 	0.000363902	present: 	3.44369	TOTAL_RENDER: 	4.26188	
RENDER	shadowmap: 	0.0306279	scene: 	0.00534424	particles2Tex: 	0.68609	bloom2Tex: 	0.0816433	printScene: 	0.236079	applyBloom: 	0.00713067	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.019371	setRenderState: 	0.000487207	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.07056	TOTAL_RENDER: 	4.27892	
RENDER	shadowmap: 	0.0305046	scene: 	0.00522996	particles2Tex: 	0.665531	bloom2Tex: 	0.0818418	printScene: 	0.234019	applyBloom: 	0.00713969	setRenderState: 	0.000463147	applyParticles: 	0.0018977	gui: 	0.0192567	setRenderState: 	0.00047217	luaMsg: 	0.000565401	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000351872	present: 	3.02671	TOTAL_RENDER: 	4.21266	
RENDER	shadowmap: 	0.0304745	scene: 	0.00521191	particles2Tex: 	0.739195	bloom2Tex: 	0.0821395	printScene: 	0.233336	applyBloom: 	0.00731111	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.120033	setRenderState: 	0.000553371	luaMsg: 	0.00044811	printTextDebug:	0.000345857	console: 	0.000457133	endScene: 	0.000363902	present: 	2.9569	TOTAL_RENDER: 	4.31824	
RENDER	shadowmap: 	0.0309286	scene: 	0.00519086	particles2Tex: 	0.685473	bloom2Tex: 	0.081956	printScene: 	0.21417	applyBloom: 	0.00700736	setRenderState: 	0.000457133	applyParticles: 	0.00193078	gui: 	0.0195845	setRenderState: 	0.000442095	luaMsg: 	0.000451118	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000360894	present: 	3.09586	TOTAL_RENDER: 	4.29302	
RENDER	shadowmap: 	0.0382127	scene: 	0.00555476	particles2Tex: 	0.388418	bloom2Tex: 	0.0882958	printScene: 	0.289624	applyBloom: 	0.00711262	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.021383	setRenderState: 	0.000457133	luaMsg: 	0.000682691	printTextDebug:	0.000628557	console: 	0.000667654	endScene: 	0.000412021	present: 	3.32502	TOTAL_RENDER: 	4.33965	
RENDER	shadowmap: 	0.0467147	scene: 	0.0054495	particles2Tex: 	0.261726	bloom2Tex: 	0.0829485	printScene: 	0.29535	applyBloom: 	0.0177199	setRenderState: 	0.000493222	applyParticles: 	0.00183455	gui: 	0.0198913	setRenderState: 	0.000496229	luaMsg: 	0.000538334	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000366909	present: 	3.36995	TOTAL_RENDER: 	4.25773	
RENDER	shadowmap: 	0.031091	scene: 	0.00532018	particles2Tex: 	0.253179	bloom2Tex: 	0.081544	printScene: 	0.288577	applyBloom: 	0.0069412	setRenderState: 	0.000469162	applyParticles: 	0.00183154	gui: 	0.0190281	setRenderState: 	0.00044811	luaMsg: 	0.000442095	printTextDebug:	0.000312775	console: 	0.00043608	endScene: 	0.000345857	present: 	3.49813	TOTAL_RENDER: 	4.32731	
RENDER	shadowmap: 	0.0315331	scene: 	0.00535026	particles2Tex: 	0.250046	bloom2Tex: 	0.0818117	printScene: 	0.267002	applyBloom: 	0.00690511	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.0188778	setRenderState: 	0.000445103	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000381946	present: 	3.51095	TOTAL_RENDER: 	4.32731	
RENDER	shadowmap: 	0.0317857	scene: 	0.00554574	particles2Tex: 	0.685792	bloom2Tex: 	0.0812072	printScene: 	0.237417	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00182552	gui: 	0.0194311	setRenderState: 	0.000439088	luaMsg: 	0.000427058	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000360894	present: 	3.04218	TOTAL_RENDER: 	4.25242	
RENDER	shadowmap: 	0.0316354	scene: 	0.00532319	particles2Tex: 	0.66978	bloom2Tex: 	0.0816764	printScene: 	0.23881	applyBloom: 	0.00694721	setRenderState: 	0.000451118	applyParticles: 	0.00186161	gui: 	0.019383	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000342849	present: 	3.05464	TOTAL_RENDER: 	4.25066	
RENDER	shadowmap: 	0.031485	scene: 	0.00516379	particles2Tex: 	0.724317	bloom2Tex: 	0.0820403	printScene: 	0.237252	applyBloom: 	0.00683894	setRenderState: 	0.000475177	applyParticles: 	0.00190372	gui: 	0.0190702	setRenderState: 	0.000451118	luaMsg: 	0.00296835	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000363902	present: 	3.05145	TOTAL_RENDER: 	4.30935	
RENDER	shadowmap: 	0.0312655	scene: 	0.00522394	particles2Tex: 	0.682051	bloom2Tex: 	0.081956	printScene: 	0.236277	applyBloom: 	0.00689308	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0190312	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000360894	present: 	3.07924	TOTAL_RENDER: 	4.28422	
RENDER	shadowmap: 	0.0256806	scene: 	0.0040781	particles2Tex: 	0.233974	bloom2Tex: 	0.0815952	printScene: 	0.361005	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.0194853	setRenderState: 	0.000439088	luaMsg: 	0.000550364	printTextDebug:	0.00043608	console: 	0.000553371	endScene: 	0.000360894	present: 	3.48111	TOTAL_RENDER: 	4.35086	
RENDER	shadowmap: 	0.0305948	scene: 	0.00518485	particles2Tex: 	0.270388	bloom2Tex: 	0.0815651	printScene: 	0.260761	applyBloom: 	0.00694721	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.0192056	setRenderState: 	0.000442095	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000360894	present: 	3.47776	TOTAL_RENDER: 	4.30647	
RENDER	shadowmap: 	0.0319872	scene: 	0.00539236	particles2Tex: 	0.254265	bloom2Tex: 	0.0824763	printScene: 	0.291118	applyBloom: 	0.00695924	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.0192567	setRenderState: 	0.000454125	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000532319	endScene: 	0.000360894	present: 	3.49698	TOTAL_RENDER: 	4.33132	
RENDER	shadowmap: 	0.0304625	scene: 	0.00522394	particles2Tex: 	0.251158	bloom2Tex: 	0.081547	printScene: 	0.287178	applyBloom: 	0.0069442	setRenderState: 	0.000493222	applyParticles: 	0.0018556	gui: 	0.0192357	setRenderState: 	0.00046014	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.47796	TOTAL_RENDER: 	4.31689	
RENDER	shadowmap: 	0.0384593	scene: 	0.00523296	particles2Tex: 	0.709262	bloom2Tex: 	0.08112	printScene: 	0.232443	applyBloom: 	0.00693217	setRenderState: 	0.000463147	applyParticles: 	0.00183154	gui: 	0.018974	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000378939	present: 	3.08376	TOTAL_RENDER: 	4.31863	
RENDER	shadowmap: 	0.0308986	scene: 	0.00522394	particles2Tex: 	0.678252	bloom2Tex: 	0.0813636	printScene: 	0.23268	applyBloom: 	0.00685398	setRenderState: 	0.000457133	applyParticles: 	0.00188567	gui: 	0.018965	setRenderState: 	0.0004842	luaMsg: 	0.000336835	printTextDebug:	0.000412021	console: 	0.000430065	endScene: 	0.000363902	present: 	3.07857	TOTAL_RENDER: 	4.27518	
RENDER	shadowmap: 	0.0300144	scene: 	0.00527507	particles2Tex: 	0.668427	bloom2Tex: 	0.0814658	printScene: 	0.23302	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.018965	setRenderState: 	0.000490215	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000348864	present: 	3.10751	TOTAL_RENDER: 	4.29356	
RENDER	shadowmap: 	0.0301226	scene: 	0.00525402	particles2Tex: 	0.690965	bloom2Tex: 	0.0719563	printScene: 	0.207189	applyBloom: 	0.00689909	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.018983	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000366909	present: 	3.15114	TOTAL_RENDER: 	4.32204	
RENDER	shadowmap: 	0.03067	scene: 	0.00517282	particles2Tex: 	0.256493	bloom2Tex: 	0.0831921	printScene: 	0.287109	applyBloom: 	0.00689608	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0187785	setRenderState: 	0.00047217	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000360894	present: 	3.49117	TOTAL_RENDER: 	4.32208	
RENDER	shadowmap: 	0.029867	scene: 	0.00519086	particles2Tex: 	0.205674	bloom2Tex: 	0.0838086	printScene: 	0.203653	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.00182552	gui: 	0.0188597	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000378939	present: 	3.74274	TOTAL_RENDER: 	4.43684	
RENDER	shadowmap: 	0.0249949	scene: 	0.00416231	particles2Tex: 	0.231727	bloom2Tex: 	0.0819621	printScene: 	0.288703	applyBloom: 	0.00681488	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0192507	setRenderState: 	0.000442095	luaMsg: 	0.000339842	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000363902	present: 	3.55409	TOTAL_RENDER: 	4.34795	
RENDER	shadowmap: 	0.0302279	scene: 	0.00521492	particles2Tex: 	0.251348	bloom2Tex: 	0.0814959	printScene: 	0.376746	applyBloom: 	0.00679383	setRenderState: 	0.000475177	applyParticles: 	0.00182252	gui: 	0.0191184	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000427058	console: 	0.000439088	endScene: 	0.000381946	present: 	3.37412	TOTAL_RENDER: 	4.28801	
RENDER	shadowmap: 	0.0306399	scene: 	0.00518485	particles2Tex: 	0.725644	bloom2Tex: 	0.0814027	printScene: 	0.247056	applyBloom: 	0.00718781	setRenderState: 	0.000490215	applyParticles: 	0.00192176	gui: 	0.0205259	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000529311	endScene: 	0.000363902	present: 	2.98128	TOTAL_RENDER: 	4.24401	
RENDER	shadowmap: 	0.10345	scene: 	0.00733818	particles2Tex: 	0.690905	bloom2Tex: 	0.097285	printScene: 	0.287657	applyBloom: 	0.00683293	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.0215364	setRenderState: 	0.000469162	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.0066194	endScene: 	0.000366909	present: 	0.5839	TOTAL_RENDER: 	2.00241	
RENDER	shadowmap: 	0.0509462	scene: 	0.00665248	particles2Tex: 	0.665242	bloom2Tex: 	0.131329	printScene: 	0.234927	applyBloom: 	0.00688105	setRenderState: 	0.000523296	applyParticles: 	0.00206311	gui: 	0.0194281	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.00043608	console: 	0.000433073	endScene: 	0.000348864	present: 	2.95503	TOTAL_RENDER: 	4.23357	
RENDER	shadowmap: 	0.0457133	scene: 	0.00442396	particles2Tex: 	0.699509	bloom2Tex: 	0.0827741	printScene: 	0.236509	applyBloom: 	0.00696526	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0193108	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000363902	present: 	3.06774	TOTAL_RENDER: 	4.30224	
RENDER	shadowmap: 	0.0303181	scene: 	0.00531717	particles2Tex: 	0.257483	bloom2Tex: 	0.0823921	printScene: 	0.283753	applyBloom: 	0.00697729	setRenderState: 	0.000469162	applyParticles: 	0.00188567	gui: 	0.0188988	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000351872	present: 	3.47507	TOTAL_RENDER: 	4.30325	
RENDER	shadowmap: 	0.0312023	scene: 	0.00507958	particles2Tex: 	0.254352	bloom2Tex: 	0.0818418	printScene: 	0.270367	applyBloom: 	0.00693217	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0188627	setRenderState: 	0.000466155	luaMsg: 	0.000427058	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000378939	present: 	3.42859	TOTAL_RENDER: 	4.25115	
RENDER	shadowmap: 	0.030661	scene: 	0.00511868	particles2Tex: 	0.253092	bloom2Tex: 	0.0813425	printScene: 	0.287993	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.018977	setRenderState: 	0.000478185	luaMsg: 	0.000418036	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	3.48088	TOTAL_RENDER: 	4.30725	
RENDER	shadowmap: 	0.0318279	scene: 	0.00515778	particles2Tex: 	0.255997	bloom2Tex: 	0.0932881	printScene: 	0.259645	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0192266	setRenderState: 	0.000451118	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000348864	present: 	3.46632	TOTAL_RENDER: 	4.2929	
RENDER	shadowmap: 	0.0308955	scene: 	0.00510364	particles2Tex: 	0.674773	bloom2Tex: 	0.259182	printScene: 	0.0233799	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.0191424	setRenderState: 	0.000439088	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000327812	present: 	3.09982	TOTAL_RENDER: 	4.25911	
RENDER	shadowmap: 	0.0319	scene: 	0.0052871	particles2Tex: 	0.822769	bloom2Tex: 	0.0817124	printScene: 	0.278075	applyBloom: 	0.00678481	setRenderState: 	0.000469162	applyParticles: 	0.00184657	gui: 	0.0195755	setRenderState: 	0.000475177	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000378939	present: 	2.96189	TOTAL_RENDER: 	4.35226	
RENDER	shadowmap: 	0.0310038	scene: 	0.00513372	particles2Tex: 	0.667059	bloom2Tex: 	0.0816523	printScene: 	0.235225	applyBloom: 	0.00686902	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.0189499	setRenderState: 	0.00044811	luaMsg: 	0.00043608	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000378939	present: 	3.05855	TOTAL_RENDER: 	4.24659	
RENDER	shadowmap: 	0.0304685	scene: 	0.00537431	particles2Tex: 	0.667925	bloom2Tex: 	0.0825455	printScene: 	0.249633	applyBloom: 	0.00700135	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.0192567	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000345857	present: 	3.10166	TOTAL_RENDER: 	4.30847	
RENDER	shadowmap: 	0.0315843	scene: 	0.00526304	particles2Tex: 	0.251703	bloom2Tex: 	0.0816162	printScene: 	0.290105	applyBloom: 	0.00691112	setRenderState: 	0.000454125	applyParticles: 	0.00186462	gui: 	0.0188297	setRenderState: 	0.00046014	luaMsg: 	0.000348864	printTextDebug:	0.000315782	console: 	0.000463147	endScene: 	0.000393976	present: 	3.49459	TOTAL_RENDER: 	4.32321	
RENDER	shadowmap: 	0.0310038	scene: 	0.005248	particles2Tex: 	0.250058	bloom2Tex: 	0.0817756	printScene: 	0.274469	applyBloom: 	0.00692917	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.0190973	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000360894	present: 	3.431	TOTAL_RENDER: 	4.27035	
RENDER	shadowmap: 	0.0255754	scene: 	0.0043999	particles2Tex: 	0.251718	bloom2Tex: 	0.0822778	printScene: 	0.357827	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00188266	gui: 	0.0193229	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000366909	present: 	3.21961	TOTAL_RENDER: 	4.10564	
RENDER	shadowmap: 	0.0313046	scene: 	0.00527507	particles2Tex: 	0.250888	bloom2Tex: 	0.0816042	printScene: 	0.266535	applyBloom: 	0.00699533	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0195935	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000363902	present: 	3.47988	TOTAL_RENDER: 	4.29854	
RENDER	shadowmap: 	0.0259002	scene: 	0.00413825	particles2Tex: 	0.684324	bloom2Tex: 	0.0835741	printScene: 	0.239595	applyBloom: 	0.00687203	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0188958	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000375931	present: 	3.13141	TOTAL_RENDER: 	4.3342	
RENDER	shadowmap: 	0.0304414	scene: 	0.00522093	particles2Tex: 	0.677525	bloom2Tex: 	0.0812854	printScene: 	0.231484	applyBloom: 	0.00695924	setRenderState: 	0.00047217	applyParticles: 	0.00188567	gui: 	0.018983	setRenderState: 	0.000490215	luaMsg: 	0.000445103	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000348864	present: 	3.10284	TOTAL_RENDER: 	4.2964	
RENDER	shadowmap: 	0.0305467	scene: 	0.00525101	particles2Tex: 	0.682	bloom2Tex: 	0.0814568	printScene: 	0.232641	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0194763	setRenderState: 	0.000466155	luaMsg: 	0.000333827	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000354879	present: 	3.0314	TOTAL_RENDER: 	4.29191	
RENDER	shadowmap: 	0.032676	scene: 	0.00553672	particles2Tex: 	0.710766	bloom2Tex: 	0.0821515	printScene: 	0.237083	applyBloom: 	0.00688706	setRenderState: 	0.00044811	applyParticles: 	0.00183755	gui: 	0.0196086	setRenderState: 	0.00043608	luaMsg: 	0.000565401	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	3.07657	TOTAL_RENDER: 	4.31641	
RENDER	shadowmap: 	0.0314489	scene: 	0.00542243	particles2Tex: 	0.254364	bloom2Tex: 	0.0816312	printScene: 	0.2863	applyBloom: 	0.00684797	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0192026	setRenderState: 	0.000454125	luaMsg: 	0.000541341	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	3.40777	TOTAL_RENDER: 	4.23564	
RENDER	shadowmap: 	0.0307392	scene: 	0.0053262	particles2Tex: 	0.251519	bloom2Tex: 	0.081947	printScene: 	0.283816	applyBloom: 	0.00685699	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0191725	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	3.46303	TOTAL_RENDER: 	4.29444	
RENDER	shadowmap: 	0.0306309	scene: 	0.00507357	particles2Tex: 	0.29027	bloom2Tex: 	0.0814718	printScene: 	0.267435	applyBloom: 	0.00691112	setRenderState: 	0.000481192	applyParticles: 	0.00184056	gui: 	0.0189499	setRenderState: 	0.000439088	luaMsg: 	0.000592468	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000360894	present: 	3.41658	TOTAL_RENDER: 	4.26015	
RENDER	shadowmap: 	0.0310549	scene: 	0.00529311	particles2Tex: 	0.250439	bloom2Tex: 	0.0818809	printScene: 	0.263329	applyBloom: 	0.00689308	setRenderState: 	0.000466155	applyParticles: 	0.00187364	gui: 	0.018965	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000375931	present: 	3.44144	TOTAL_RENDER: 	4.25392	
RENDER	shadowmap: 	0.0308023	scene: 	0.00528108	particles2Tex: 	0.689422	bloom2Tex: 	0.0812854	printScene: 	0.234043	applyBloom: 	0.0069442	setRenderState: 	0.00046014	applyParticles: 	0.00183154	gui: 	0.0194131	setRenderState: 	0.000439088	luaMsg: 	0.000550364	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000381946	present: 	3.10946	TOTAL_RENDER: 	4.33865	
RENDER	shadowmap: 	0.0301918	scene: 	0.00529311	particles2Tex: 	0.817323	bloom2Tex: 	0.0793035	printScene: 	0.208573	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.00182853	gui: 	0.0186943	setRenderState: 	0.000445103	luaMsg: 	0.000433073	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000345857	present: 	3.00917	TOTAL_RENDER: 	4.31561	
RENDER	shadowmap: 	0.0312685	scene: 	0.00529612	particles2Tex: 	0.666268	bloom2Tex: 	0.0820282	printScene: 	0.235357	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.0018586	gui: 	0.0187635	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000351872	present: 	3.04758	TOTAL_RENDER: 	4.23619	
RENDER	shadowmap: 	0.031097	scene: 	0.00557281	particles2Tex: 	0.670511	bloom2Tex: 	0.0810087	printScene: 	0.235688	applyBloom: 	0.00695924	setRenderState: 	0.000454125	applyParticles: 	0.00186763	gui: 	0.018953	setRenderState: 	0.00047217	luaMsg: 	0.000610513	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000369916	present: 	3.09539	TOTAL_RENDER: 	4.28772	
RENDER	shadowmap: 	0.0381615	scene: 	0.00524499	particles2Tex: 	0.253239	bloom2Tex: 	0.0813576	printScene: 	0.28606	applyBloom: 	0.0069442	setRenderState: 	0.000475177	applyParticles: 	0.00184056	gui: 	0.0191003	setRenderState: 	0.000439088	luaMsg: 	0.000454125	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000345857	present: 	18.5995	TOTAL_RENDER: 	19.4365	
RENDER	shadowmap: 	0.0393044	scene: 	0.00598483	particles2Tex: 	0.249158	bloom2Tex: 	0.0635174	printScene: 	0.264193	applyBloom: 	0.00684195	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	0.0212928	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000523296	console: 	0.00044811	endScene: 	0.000348864	present: 	0.231685	TOTAL_RENDER: 	1.02704	
RENDER	shadowmap: 	0.0323542	scene: 	0.00564499	particles2Tex: 	0.328323	bloom2Tex: 	0.0923648	printScene: 	0.305978	applyBloom: 	0.00735923	setRenderState: 	0.000457133	applyParticles: 	0.00223754	gui: 	0.0299452	setRenderState: 	0.000454125	luaMsg: 	0.00079096	printTextDebug:	0.000833064	console: 	0.00114283	endScene: 	0.000345857	present: 	0.209258	TOTAL_RENDER: 	1.20376	
RENDER	shadowmap: 	0.0499959	scene: 	0.00606302	particles2Tex: 	0.27557	bloom2Tex: 	0.087204	printScene: 	0.351827	applyBloom: 	0.00728405	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0236085	setRenderState: 	0.000481192	luaMsg: 	0.000526304	printTextDebug:	0.000523296	console: 	0.000439088	endScene: 	0.000360894	present: 	0.237856	TOTAL_RENDER: 	1.19125	
RENDER	shadowmap: 	0.0320654	scene: 	0.0102073	particles2Tex: 	0.233309	bloom2Tex: 	0.0820162	printScene: 	0.277537	applyBloom: 	0.00736224	setRenderState: 	0.000475177	applyParticles: 	0.00190973	gui: 	0.0195514	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000381946	present: 	0.22921	TOTAL_RENDER: 	1.05238	
RENDER	shadowmap: 	0.0300174	scene: 	0.00522996	particles2Tex: 	0.247414	bloom2Tex: 	0.0820012	printScene: 	0.2608	applyBloom: 	0.00725999	setRenderState: 	0.000469162	applyParticles: 	0.00196086	gui: 	0.0199635	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000360894	present: 	0.228515	TOTAL_RENDER: 	1.03693	
RENDER	shadowmap: 	0.032279	scene: 	0.00405705	particles2Tex: 	0.236199	bloom2Tex: 	0.081944	printScene: 	0.273597	applyBloom: 	0.00726299	setRenderState: 	0.000466155	applyParticles: 	0.00191875	gui: 	0.0189951	setRenderState: 	0.00044811	luaMsg: 	0.000357887	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	2.86904	TOTAL_RENDER: 	3.66043	
RENDER	shadowmap: 	0.0272024	scene: 	0.00410517	particles2Tex: 	0.666665	bloom2Tex: 	0.0929272	printScene: 	0.244527	applyBloom: 	0.00739532	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.0200537	setRenderState: 	0.000439088	luaMsg: 	0.000333827	printTextDebug:	0.000433073	console: 	0.000559386	endScene: 	0.000363902	present: 	3.04833	TOTAL_RENDER: 	4.24976	
RENDER	shadowmap: 	0.0311782	scene: 	0.00535026	particles2Tex: 	0.701732	bloom2Tex: 	0.0615896	printScene: 	0.21444	applyBloom: 	0.00741337	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0195544	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000342849	present: 	3.08753	TOTAL_RENDER: 	4.26594	
RENDER	shadowmap: 	0.0323421	scene: 	0.00538334	particles2Tex: 	0.686418	bloom2Tex: 	0.0617249	printScene: 	0.213282	applyBloom: 	0.0510846	setRenderState: 	0.000490215	applyParticles: 	0.00199093	gui: 	0.0198492	setRenderState: 	0.000451118	luaMsg: 	0.000580438	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000366909	present: 	3.04999	TOTAL_RENDER: 	4.25942	
RENDER	shadowmap: 	0.0318489	scene: 	0.00542243	particles2Tex: 	0.672313	bloom2Tex: 	0.0817666	printScene: 	0.238046	applyBloom: 	0.00732014	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.0195304	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000360894	present: 	2.98541	TOTAL_RENDER: 	4.18434	
RENDER	shadowmap: 	0.0299903	scene: 	0.00517883	particles2Tex: 	0.250512	bloom2Tex: 	0.0818448	printScene: 	0.306925	applyBloom: 	0.0073051	setRenderState: 	0.000478185	applyParticles: 	0.00190071	gui: 	0.0198341	setRenderState: 	0.00044811	luaMsg: 	0.000345857	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000357887	present: 	3.41889	TOTAL_RENDER: 	4.26333	
RENDER	shadowmap: 	0.0313106	scene: 	0.00517282	particles2Tex: 	0.25379	bloom2Tex: 	0.0815831	printScene: 	0.354639	applyBloom: 	0.00739532	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0194432	setRenderState: 	0.000442095	luaMsg: 	0.000333827	printTextDebug:	0.000421043	console: 	0.000547356	endScene: 	0.000360894	present: 	3.39883	TOTAL_RENDER: 	4.29469	
RENDER	shadowmap: 	0.0359781	scene: 	0.00553371	particles2Tex: 	0.277864	bloom2Tex: 	0.083138	printScene: 	0.27827	applyBloom: 	0.00954866	setRenderState: 	0.00046014	applyParticles: 	0.00188868	gui: 	0.020601	setRenderState: 	0.00046014	luaMsg: 	0.000433073	printTextDebug:	0.000427058	console: 	0.000538334	endScene: 	0.000348864	present: 	1.72323	TOTAL_RENDER: 	2.59465	
RENDER	shadowmap: 	0.0327722	scene: 	0.00543446	particles2Tex: 	0.260878	bloom2Tex: 	0.090416	printScene: 	0.269329	applyBloom: 	0.00735322	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.0201529	setRenderState: 	0.000451118	luaMsg: 	0.000345857	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000363902	present: 	3.4144	TOTAL_RENDER: 	4.24446	
RENDER	shadowmap: 	0.0313437	scene: 	0.00531417	particles2Tex: 	0.689855	bloom2Tex: 	0.0816403	printScene: 	0.261654	applyBloom: 	0.00741036	setRenderState: 	0.000478185	applyParticles: 	0.00192778	gui: 	0.019765	setRenderState: 	0.000463147	luaMsg: 	0.000333827	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000369916	present: 	3.02677	TOTAL_RENDER: 	4.26806	
RENDER	shadowmap: 	0.0346037	scene: 	0.00401194	particles2Tex: 	0.668905	bloom2Tex: 	0.0810538	printScene: 	0.23499	applyBloom: 	0.00737427	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0195364	setRenderState: 	0.000445103	luaMsg: 	0.000324805	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	2.97577	TOTAL_RENDER: 	4.16231	
RENDER	shadowmap: 	0.0300625	scene: 	0.00527206	particles2Tex: 	0.67877	bloom2Tex: 	0.0821425	printScene: 	0.232422	applyBloom: 	0.00727502	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.0196266	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	3.00391	TOTAL_RENDER: 	4.29078	
RENDER	shadowmap: 	0.0247032	scene: 	0.00418938	particles2Tex: 	0.661432	bloom2Tex: 	0.0817425	printScene: 	0.2421	applyBloom: 	0.00736825	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0195093	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000415028	console: 	0.000433073	endScene: 	0.000357887	present: 	3.1053	TOTAL_RENDER: 	4.28313	
RENDER	shadowmap: 	0.0304956	scene: 	0.00537131	particles2Tex: 	0.251068	bloom2Tex: 	0.0820493	printScene: 	0.282493	applyBloom: 	0.0071848	setRenderState: 	0.000490215	applyParticles: 	0.00196086	gui: 	0.0195214	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000357887	present: 	3.4325	TOTAL_RENDER: 	4.26685	
RENDER	shadowmap: 	0.030258	scene: 	0.00517883	particles2Tex: 	0.251116	bloom2Tex: 	0.0998955	printScene: 	0.304489	applyBloom: 	0.00735021	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.0200958	setRenderState: 	0.000463147	luaMsg: 	0.000451118	printTextDebug:	0.000315782	console: 	0.000427058	endScene: 	0.000375931	present: 	3.44521	TOTAL_RENDER: 	4.30681	
RENDER	shadowmap: 	0.0257438	scene: 	0.00412622	particles2Tex: 	0.232554	bloom2Tex: 	0.08235	printScene: 	0.29215	applyBloom: 	0.00720285	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0195635	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000345857	present: 	3.52359	TOTAL_RENDER: 	4.32535	
RENDER	shadowmap: 	0.0335331	scene: 	0.00563296	particles2Tex: 	0.259447	bloom2Tex: 	0.0826207	printScene: 	0.293494	applyBloom: 	0.00729908	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.0200507	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000360894	present: 	3.43044	TOTAL_RENDER: 	4.2754	
RENDER	shadowmap: 	0.0305497	scene: 	0.00525702	particles2Tex: 	0.697491	bloom2Tex: 	0.0817576	printScene: 	0.231856	applyBloom: 	0.00724495	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.019356	setRenderState: 	0.00047217	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000418036	endScene: 	0.000366909	present: 	3.10537	TOTAL_RENDER: 	4.33158	
RENDER	shadowmap: 	0.0301136	scene: 	0.00518184	particles2Tex: 	0.661955	bloom2Tex: 	0.081923	printScene: 	0.233086	applyBloom: 	0.00729908	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0193379	setRenderState: 	0.000454125	luaMsg: 	0.000336835	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000378939	present: 	3.13238	TOTAL_RENDER: 	4.31354	
RENDER	shadowmap: 	0.0307512	scene: 	0.00537131	particles2Tex: 	0.668009	bloom2Tex: 	0.0836793	printScene: 	0.238686	applyBloom: 	0.00724796	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.0193379	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000360894	present: 	3.05222	TOTAL_RENDER: 	4.24819	
RENDER	shadowmap: 	0.0313256	scene: 	0.00529913	particles2Tex: 	0.665579	bloom2Tex: 	0.0820162	printScene: 	0.235823	applyBloom: 	0.00711563	setRenderState: 	0.000451118	applyParticles: 	0.00186462	gui: 	0.0196056	setRenderState: 	0.000442095	luaMsg: 	0.000348864	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000360894	present: 	3.00089	TOTAL_RENDER: 	4.18969	
RENDER	shadowmap: 	0.0308414	scene: 	0.00526905	particles2Tex: 	0.261299	bloom2Tex: 	0.0817726	printScene: 	0.277088	applyBloom: 	0.00728104	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0196206	setRenderState: 	0.000445103	luaMsg: 	0.000354879	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000354879	present: 	3.45882	TOTAL_RENDER: 	4.28474	
RENDER	shadowmap: 	0.0326459	scene: 	0.00526905	particles2Tex: 	0.257877	bloom2Tex: 	0.0931678	printScene: 	0.275973	applyBloom: 	0.00719382	setRenderState: 	0.000466155	applyParticles: 	0.00193379	gui: 	0.0206251	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.000499237	endScene: 	0.000366909	present: 	3.39559	TOTAL_RENDER: 	4.25484	
RENDER	shadowmap: 	0.0316203	scene: 	0.0155245	particles2Tex: 	0.242816	bloom2Tex: 	0.0821936	printScene: 	0.269606	applyBloom: 	0.00717578	setRenderState: 	0.00046014	applyParticles: 	0.00187966	gui: 	0.0196958	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	3.38154	TOTAL_RENDER: 	4.18969	
RENDER	shadowmap: 	0.030682	scene: 	0.00527808	particles2Tex: 	0.262743	bloom2Tex: 	0.0815952	printScene: 	0.26055	applyBloom: 	0.0073051	setRenderState: 	0.00047217	applyParticles: 	0.00192176	gui: 	0.0192687	setRenderState: 	0.000457133	luaMsg: 	0.000333827	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000378939	present: 	3.50822	TOTAL_RENDER: 	4.33069	
RENDER	shadowmap: 	0.0299933	scene: 	0.00533221	particles2Tex: 	0.694857	bloom2Tex: 	0.0813937	printScene: 	0.232052	applyBloom: 	0.007266	setRenderState: 	0.000463147	applyParticles: 	0.0018977	gui: 	0.0199364	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000381946	present: 	3.10157	TOTAL_RENDER: 	4.31432	
RENDER	shadowmap: 	0.0299061	scene: 	0.00517282	particles2Tex: 	0.678334	bloom2Tex: 	0.0817786	printScene: 	0.235098	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00183455	gui: 	0.0188718	setRenderState: 	0.000439088	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000363902	present: 	3.13067	TOTAL_RENDER: 	4.32905	
RENDER	shadowmap: 	0.0309527	scene: 	0.00529311	particles2Tex: 	0.688324	bloom2Tex: 	0.0622873	printScene: 	0.212179	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0195514	setRenderState: 	0.000478185	luaMsg: 	0.000333827	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000354879	present: 	3.08735	TOTAL_RENDER: 	4.24936	
RENDER	shadowmap: 	0.030264	scene: 	0.00519387	particles2Tex: 	0.684541	bloom2Tex: 	0.0812583	printScene: 	0.233556	applyBloom: 	0.00686601	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0191966	setRenderState: 	0.000457133	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000363902	present: 	3.1121	TOTAL_RENDER: 	4.31531	
RENDER	shadowmap: 	0.0301978	scene: 	0.00526003	particles2Tex: 	0.24902	bloom2Tex: 	0.0814508	printScene: 	0.37705	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00198492	gui: 	0.0198492	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000348864	console: 	0.000469162	endScene: 	0.000378939	present: 	3.40685	TOTAL_RENDER: 	4.32109	
RENDER	shadowmap: 	0.0300775	scene: 	0.00519387	particles2Tex: 	0.248842	bloom2Tex: 	0.0819049	printScene: 	0.287876	applyBloom: 	0.00690811	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0190733	setRenderState: 	0.000445103	luaMsg: 	0.000336835	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000357887	present: 	3.50624	TOTAL_RENDER: 	4.32841	
RENDER	shadowmap: 	0.0384653	scene: 	0.00426156	particles2Tex: 	0.257137	bloom2Tex: 	0.0824463	printScene: 	0.284355	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.0199153	setRenderState: 	0.000439088	luaMsg: 	0.000451118	printTextDebug:	0.000336835	console: 	0.000559386	endScene: 	0.000360894	present: 	3.19227	TOTAL_RENDER: 	4.02465	
RENDER	shadowmap: 	0.0306429	scene: 	0.00535928	particles2Tex: 	0.349348	bloom2Tex: 	0.0816312	printScene: 	0.303819	applyBloom: 	0.0071036	setRenderState: 	0.000478185	applyParticles: 	0.0018586	gui: 	0.1188	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000375931	present: 	3.30241	TOTAL_RENDER: 	4.34751	
RENDER	shadowmap: 	0.0307843	scene: 	0.00549762	particles2Tex: 	0.687533	bloom2Tex: 	0.0814267	printScene: 	0.236542	applyBloom: 	0.00684797	setRenderState: 	0.000469162	applyParticles: 	0.0018586	gui: 	0.0194341	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000354879	present: 	3.06423	TOTAL_RENDER: 	4.29253	
RENDER	shadowmap: 	0.0305347	scene: 	0.0052089	particles2Tex: 	0.664632	bloom2Tex: 	0.0807982	printScene: 	0.235357	applyBloom: 	0.00687503	setRenderState: 	0.000445103	applyParticles: 	0.00188567	gui: 	0.0191093	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000345857	present: 	3.0988	TOTAL_RENDER: 	4.28355	
RENDER	shadowmap: 	0.0741367	scene: 	0.00559687	particles2Tex: 	0.688607	bloom2Tex: 	0.0665459	printScene: 	0.276162	applyBloom: 	0.00713067	setRenderState: 	0.0004842	applyParticles: 	0.00196687	gui: 	0.0226972	setRenderState: 	0.000454125	luaMsg: 	0.000628557	printTextDebug:	0.000427058	console: 	0.000466155	endScene: 	0.000366909	present: 	3.02098	TOTAL_RENDER: 	4.30625	
RENDER	shadowmap: 	0.0294129	scene: 	0.00475779	particles2Tex: 	0.657639	bloom2Tex: 	0.0636647	printScene: 	0.225496	applyBloom: 	0.00685097	setRenderState: 	0.000445103	applyParticles: 	0.00184958	gui: 	0.0195725	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000427058	console: 	0.000532319	endScene: 	0.000378939	present: 	2.98309	TOTAL_RENDER: 	4.13469	
RENDER	shadowmap: 	0.0332263	scene: 	0.00540439	particles2Tex: 	0.250187	bloom2Tex: 	0.0935227	printScene: 	0.27572	applyBloom: 	0.00694721	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0190612	setRenderState: 	0.000445103	luaMsg: 	0.000463147	printTextDebug:	0.000418036	console: 	0.000571416	endScene: 	0.000363902	present: 	3.41437	TOTAL_RENDER: 	4.24235	
RENDER	shadowmap: 	0.0307482	scene: 	0.00554273	particles2Tex: 	0.251666	bloom2Tex: 	0.0814328	printScene: 	0.292312	applyBloom: 	0.00692014	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0194372	setRenderState: 	0.000451118	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000360894	present: 	3.47653	TOTAL_RENDER: 	4.30736	
RENDER	shadowmap: 	0.0325978	scene: 	0.00553672	particles2Tex: 	0.237303	bloom2Tex: 	0.0860702	printScene: 	0.274935	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0194732	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.40033	TOTAL_RENDER: 	4.32904	
RENDER	shadowmap: 	0.0317316	scene: 	0.00535928	particles2Tex: 	0.252644	bloom2Tex: 	0.0878867	printScene: 	0.259326	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.0197138	setRenderState: 	0.000439088	luaMsg: 	0.000342849	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000375931	present: 	3.47162	TOTAL_RENDER: 	4.28996	
RENDER	shadowmap: 	0.0313046	scene: 	0.00534725	particles2Tex: 	0.713497	bloom2Tex: 	0.0820763	printScene: 	0.262987	applyBloom: 	0.00917273	setRenderState: 	0.00058946	applyParticles: 	0.00243904	gui: 	0.0199665	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000469162	endScene: 	0.000375931	present: 	3.00046	TOTAL_RENDER: 	4.29102	
RENDER	shadowmap: 	0.0306189	scene: 	0.00538334	particles2Tex: 	0.726381	bloom2Tex: 	0.0639354	printScene: 	0.220437	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.0018586	gui: 	0.0194462	setRenderState: 	0.000445103	luaMsg: 	0.000327812	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	3.08332	TOTAL_RENDER: 	4.29694	
RENDER	shadowmap: 	0.0311963	scene: 	0.00539236	particles2Tex: 	0.757427	bloom2Tex: 	0.0815561	printScene: 	0.229231	applyBloom: 	0.00693819	setRenderState: 	0.000457133	applyParticles: 	0.00182853	gui: 	0.0199274	setRenderState: 	0.000463147	luaMsg: 	0.000333827	printTextDebug:	0.000333827	console: 	0.000463147	endScene: 	0.000375931	present: 	3.01232	TOTAL_RENDER: 	4.28723	
RENDER	shadowmap: 	0.0309346	scene: 	0.00548258	particles2Tex: 	0.692309	bloom2Tex: 	0.0812252	printScene: 	0.234187	applyBloom: 	0.00693819	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.0194913	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000363902	present: 	3.09583	TOTAL_RENDER: 	4.32754	
RENDER	shadowmap: 	0.0303662	scene: 	0.00534123	particles2Tex: 	0.249618	bloom2Tex: 	0.0811922	printScene: 	0.257074	applyBloom: 	0.0185349	setRenderState: 	0.000463147	applyParticles: 	0.00185259	gui: 	0.0194372	setRenderState: 	0.000466155	luaMsg: 	0.000427058	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000360894	present: 	3.4902	TOTAL_RENDER: 	4.29729	
RENDER	shadowmap: 	0.0365075	scene: 	0.00587957	particles2Tex: 	0.252304	bloom2Tex: 	0.0813305	printScene: 	0.28486	applyBloom: 	0.00696225	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0193138	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	3.43558	TOTAL_RENDER: 	4.26526	
RENDER	shadowmap: 	0.0308655	scene: 	0.00530815	particles2Tex: 	0.250515	bloom2Tex: 	0.0813485	printScene: 	0.288869	applyBloom: 	0.00688706	setRenderState: 	0.000445103	applyParticles: 	0.00186161	gui: 	0.0194793	setRenderState: 	0.000439088	luaMsg: 	0.000439088	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	3.49098	TOTAL_RENDER: 	4.31762	
RENDER	shadowmap: 	0.0302941	scene: 	0.0052059	particles2Tex: 	0.25034	bloom2Tex: 	0.0817816	printScene: 	0.290408	applyBloom: 	0.00694721	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0192206	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000345857	present: 	3.49095	TOTAL_RENDER: 	4.31825	
RENDER	shadowmap: 	0.0317467	scene: 	0.00534725	particles2Tex: 	0.708549	bloom2Tex: 	0.0821455	printScene: 	0.234139	applyBloom: 	0.00695623	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0195875	setRenderState: 	0.00047217	luaMsg: 	0.000463147	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000360894	present: 	3.04594	TOTAL_RENDER: 	4.27697	
RENDER	shadowmap: 	0.0309076	scene: 	0.00535627	particles2Tex: 	0.696041	bloom2Tex: 	0.0822658	printScene: 	0.238563	applyBloom: 	0.00693217	setRenderState: 	0.000451118	applyParticles: 	0.00183455	gui: 	0.0191214	setRenderState: 	0.000442095	luaMsg: 	0.000454125	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000363902	present: 	3.05859	TOTAL_RENDER: 	4.30756	
RENDER	shadowmap: 	0.0961542	scene: 	0.00813215	particles2Tex: 	0.856714	bloom2Tex: 	0.205207	printScene: 	0.350383	applyBloom: 	0.0071427	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.0290129	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000736825	console: 	0.00111877	endScene: 	0.000348864	present: 	2.37839	TOTAL_RENDER: 	4.09357	
RENDER	shadowmap: 	0.0344654	scene: 	0.00543446	particles2Tex: 	0.668457	bloom2Tex: 	0.0826117	printScene: 	0.242494	applyBloom: 	0.00725096	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0200266	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	3.04127	TOTAL_RENDER: 	4.24517	
RENDER	shadowmap: 	0.0784584	scene: 	0.0174041	particles2Tex: 	0.262502	bloom2Tex: 	0.108016	printScene: 	0.337571	applyBloom: 	0.00728705	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0260205	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000520289	console: 	0.00107366	endScene: 	0.000348864	present: 	3.20754	TOTAL_RENDER: 	4.21195	
RENDER	shadowmap: 	0.0349346	scene: 	0.00566002	particles2Tex: 	0.269158	bloom2Tex: 	0.0826989	printScene: 	0.276583	applyBloom: 	0.00732014	setRenderState: 	0.000457133	applyParticles: 	0.00187966	gui: 	0.0202071	setRenderState: 	0.00044811	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000381946	present: 	3.42408	TOTAL_RENDER: 	4.26417	
RENDER	shadowmap: 	0.0319421	scene: 	0.00552168	particles2Tex: 	0.236211	bloom2Tex: 	0.0733096	printScene: 	0.23339	applyBloom: 	0.00747953	setRenderState: 	0.000466155	applyParticles: 	0.00191575	gui: 	0.0203003	setRenderState: 	0.000451118	luaMsg: 	0.000445103	printTextDebug:	0.000412021	console: 	0.000427058	endScene: 	0.000345857	present: 	3.58123	TOTAL_RENDER: 	4.35227	
RENDER	shadowmap: 	0.0332955	scene: 	0.00540138	particles2Tex: 	0.254915	bloom2Tex: 	0.096052	printScene: 	0.263699	applyBloom: 	0.00953061	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.0203815	setRenderState: 	0.000454125	luaMsg: 	0.000345857	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000366909	present: 	3.4559	TOTAL_RENDER: 	4.299	
RENDER	shadowmap: 	0.0303091	scene: 	0.00517282	particles2Tex: 	0.795357	bloom2Tex: 	0.0819951	printScene: 	0.235339	applyBloom: 	0.00736825	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.0197229	setRenderState: 	0.000439088	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000360894	present: 	2.98221	TOTAL_RENDER: 	4.304	
RENDER	shadowmap: 	0.0308805	scene: 	0.00523296	particles2Tex: 	0.762118	bloom2Tex: 	0.0781426	printScene: 	0.296874	applyBloom: 	0.00730811	setRenderState: 	0.00047217	applyParticles: 	0.00191875	gui: 	0.0201138	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000363902	present: 	2.93457	TOTAL_RENDER: 	4.27942	
RENDER	shadowmap: 	0.0314188	scene: 	0.00534725	particles2Tex: 	0.662779	bloom2Tex: 	0.0825094	printScene: 	0.235556	applyBloom: 	0.00721187	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.0195274	setRenderState: 	0.000466155	luaMsg: 	0.000333827	printTextDebug:	0.000412021	console: 	0.000442095	endScene: 	0.000360894	present: 	3.00035	TOTAL_RENDER: 	4.1871	
RENDER	shadowmap: 	0.0307783	scene: 	0.00533221	particles2Tex: 	0.696646	bloom2Tex: 	0.081932	printScene: 	0.231474	applyBloom: 	0.00728104	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0202071	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000421043	endScene: 	0.000348864	present: 	3.08635	TOTAL_RENDER: 	4.30243	
RENDER	shadowmap: 	0.0305106	scene: 	0.00522695	particles2Tex: 	0.253727	bloom2Tex: 	0.081947	printScene: 	0.287693	applyBloom: 	0.0072239	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.120024	setRenderState: 	0.000562393	luaMsg: 	0.00043608	printTextDebug:	0.000342849	console: 	0.00046014	endScene: 	0.000393976	present: 	3.40398	TOTAL_RENDER: 	4.3343	
RENDER	shadowmap: 	0.0413825	scene: 	0.00398187	particles2Tex: 	0.240954	bloom2Tex: 	0.0984309	printScene: 	0.265314	applyBloom: 	0.00719683	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0193409	setRenderState: 	0.000445103	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000378939	present: 	3.36502	TOTAL_RENDER: 	4.18198	
RENDER	shadowmap: 	0.0305828	scene: 	0.00522093	particles2Tex: 	0.248737	bloom2Tex: 	0.0819651	printScene: 	0.287329	applyBloom: 	0.00723292	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0192567	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000433073	console: 	0.000442095	endScene: 	0.000390969	present: 	3.48627	TOTAL_RENDER: 	4.309	
RENDER	shadowmap: 	0.0301617	scene: 	0.0051247	particles2Tex: 	0.251384	bloom2Tex: 	0.0814989	printScene: 	0.286072	applyBloom: 	0.00731111	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0194853	setRenderState: 	0.000451118	luaMsg: 	0.000348864	printTextDebug:	0.000309767	console: 	0.00043608	endScene: 	0.000363902	present: 	3.5041	TOTAL_RENDER: 	4.32649	
RENDER	shadowmap: 	0.0299241	scene: 	0.00521191	particles2Tex: 	0.67569	bloom2Tex: 	0.0817275	printScene: 	0.232353	applyBloom: 	0.00723893	setRenderState: 	0.000466155	applyParticles: 	0.00189169	gui: 	0.0195424	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.13772	TOTAL_RENDER: 	4.33244	
RENDER	shadowmap: 	0.040351	scene: 	0.00576829	particles2Tex: 	0.649537	bloom2Tex: 	0.0840402	printScene: 	0.260584	applyBloom: 	0.00726299	setRenderState: 	0.000463147	applyParticles: 	0.00191575	gui: 	0.02141	setRenderState: 	0.000469162	luaMsg: 	0.000454125	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000378939	present: 	0.723893	TOTAL_RENDER: 	1.95652	
RENDER	shadowmap: 	0.030273	scene: 	0.0052871	particles2Tex: 	0.666451	bloom2Tex: 	0.0820553	printScene: 	0.231264	applyBloom: 	0.00718179	setRenderState: 	0.000463147	applyParticles: 	0.00188868	gui: 	0.0197199	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000312775	console: 	0.000451118	endScene: 	0.000357887	present: 	3.0792	TOTAL_RENDER: 	4.2642	
RENDER	shadowmap: 	0.0300023	scene: 	0.0053262	particles2Tex: 	0.756428	bloom2Tex: 	0.0824944	printScene: 	0.267871	applyBloom: 	0.00949152	setRenderState: 	0.000607505	applyParticles: 	0.00252024	gui: 	0.0202642	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000378939	present: 	2.98421	TOTAL_RENDER: 	4.32104	
RENDER	shadowmap: 	0.0313406	scene: 	0.005248	particles2Tex: 	0.252072	bloom2Tex: 	0.0821094	printScene: 	0.282995	applyBloom: 	0.00713367	setRenderState: 	0.000463147	applyParticles: 	0.00190973	gui: 	0.0194913	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000381946	present: 	3.38704	TOTAL_RENDER: 	4.20937	
RENDER	shadowmap: 	0.0303602	scene: 	0.00523296	particles2Tex: 	0.252626	bloom2Tex: 	0.0984068	printScene: 	0.265802	applyBloom: 	0.0073051	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0195304	setRenderState: 	0.000442095	luaMsg: 	0.000336835	printTextDebug:	0.000312775	console: 	0.000442095	endScene: 	0.000366909	present: 	3.4589	TOTAL_RENDER: 	4.28014	
RENDER	shadowmap: 	0.0417885	scene: 	0.00509462	particles2Tex: 	0.251991	bloom2Tex: 	0.0822568	printScene: 	0.285055	applyBloom: 	0.00999977	setRenderState: 	0.000610513	applyParticles: 	0.00252927	gui: 	0.0196747	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	3.43084	TOTAL_RENDER: 	4.29201	
RENDER	shadowmap: 	0.0307301	scene: 	0.0052089	particles2Tex: 	0.260547	bloom2Tex: 	0.0821455	printScene: 	0.276012	applyBloom: 	0.00726299	setRenderState: 	0.000457133	applyParticles: 	0.00190071	gui: 	0.0198011	setRenderState: 	0.00043608	luaMsg: 	0.000345857	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000357887	present: 	3.45523	TOTAL_RENDER: 	4.28964	
RENDER	shadowmap: 	0.0310519	scene: 	0.00532018	particles2Tex: 	0.681209	bloom2Tex: 	0.0815741	printScene: 	0.235498	applyBloom: 	0.00721487	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0195635	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000378939	present: 	3.12289	TOTAL_RENDER: 	4.32704	
RENDER	shadowmap: 	0.0246581	scene: 	0.00404803	particles2Tex: 	14.8288	bloom2Tex: 	0.085553	printScene: 	0.287094	applyBloom: 	0.00750058	setRenderState: 	0.000463147	applyParticles: 	0.00200898	gui: 	0.0316594	setRenderState: 	0.000457133	luaMsg: 	0.00908551	printTextDebug:	0.000342849	console: 	0.000550364	endScene: 	0.000375931	present: 	0.243697	TOTAL_RENDER: 	15.6956	
RENDER	shadowmap: 	0.0435569	scene: 	0.0062555	particles2Tex: 	0.337271	bloom2Tex: 	0.0709849	printScene: 	0.246686	applyBloom: 	0.00706751	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0224867	setRenderState: 	0.000442095	luaMsg: 	0.000535326	printTextDebug:	0.000327812	console: 	0.000541341	endScene: 	0.000378939	present: 	0.24354	TOTAL_RENDER: 	1.12643	
RENDER	shadowmap: 	0.090837	scene: 	0.00699232	particles2Tex: 	0.747111	bloom2Tex: 	0.0936189	printScene: 	0.322423	applyBloom: 	0.00724194	setRenderState: 	0.00044811	applyParticles: 	0.00211725	gui: 	0.0283542	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000830056	console: 	0.00123305	endScene: 	0.000339842	present: 	0.266424	TOTAL_RENDER: 	1.72177	
RENDER	shadowmap: 	0.0268204	scene: 	0.00472771	particles2Tex: 	0.652509	bloom2Tex: 	0.0827981	printScene: 	0.246193	applyBloom: 	0.00718781	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0204326	setRenderState: 	0.000457133	luaMsg: 	0.000336835	printTextDebug:	0.000336835	console: 	0.0004842	endScene: 	0.000360894	present: 	0.233844	TOTAL_RENDER: 	1.4377	
RENDER	shadowmap: 	0.0316895	scene: 	0.00533823	particles2Tex: 	0.736687	bloom2Tex: 	0.0820763	printScene: 	0.235129	applyBloom: 	0.00732314	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.0198011	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000357887	present: 	0.401362	TOTAL_RENDER: 	1.66495	
RENDER	shadowmap: 	0.0229769	scene: 	0.00391871	particles2Tex: 	0.225396	bloom2Tex: 	0.0816673	printScene: 	0.279546	applyBloom: 	0.017768	setRenderState: 	0.00047217	applyParticles: 	0.00192778	gui: 	0.0197199	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.000418036	console: 	0.000445103	endScene: 	0.000363902	present: 	3.50276	TOTAL_RENDER: 	4.29312	
RENDER	shadowmap: 	0.0309918	scene: 	0.00530214	particles2Tex: 	0.264244	bloom2Tex: 	0.0815771	printScene: 	0.263378	applyBloom: 	0.00961482	setRenderState: 	0.00060149	applyParticles: 	0.00254731	gui: 	0.130175	setRenderState: 	0.000496229	luaMsg: 	0.000339842	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000360894	present: 	3.36687	TOTAL_RENDER: 	4.30865	
RENDER	shadowmap: 	0.0751171	scene: 	0.00664346	particles2Tex: 	0.27006	bloom2Tex: 	0.102277	printScene: 	0.348115	applyBloom: 	0.00729307	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.0272325	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000427058	console: 	0.000751863	endScene: 	0.000345857	present: 	3.23619	TOTAL_RENDER: 	4.23599	
RENDER	shadowmap: 	0.0319	scene: 	0.00531717	particles2Tex: 	0.246163	bloom2Tex: 	0.0856131	printScene: 	0.274186	applyBloom: 	0.00721788	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.0196356	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000412021	console: 	0.00043608	endScene: 	0.000345857	present: 	3.41648	TOTAL_RENDER: 	4.23009	
RENDER	shadowmap: 	0.031082	scene: 	0.00515176	particles2Tex: 	0.806559	bloom2Tex: 	0.0816192	printScene: 	0.366804	applyBloom: 	0.00733517	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0197289	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000463147	console: 	0.000442095	endScene: 	0.000381946	present: 	2.8351	TOTAL_RENDER: 	4.29754	
RENDER	shadowmap: 	0.033494	scene: 	0.00531417	particles2Tex: 	0.748711	bloom2Tex: 	0.0823921	printScene: 	0.241222	applyBloom: 	0.00729908	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.0199875	setRenderState: 	0.00044811	luaMsg: 	0.000351872	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000366909	present: 	2.95264	TOTAL_RENDER: 	4.23467	
RENDER	shadowmap: 	0.0340564	scene: 	0.00537131	particles2Tex: 	0.706856	bloom2Tex: 	0.0833274	printScene: 	0.244289	applyBloom: 	0.00732916	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.0200326	setRenderState: 	0.000463147	luaMsg: 	0.000427058	printTextDebug:	0.000421043	console: 	0.000457133	endScene: 	0.000378939	present: 	2.92863	TOTAL_RENDER: 	4.1841	
RENDER	shadowmap: 	0.0307091	scene: 	0.00540439	particles2Tex: 	0.697347	bloom2Tex: 	0.0787321	printScene: 	0.213328	applyBloom: 	0.00731111	setRenderState: 	0.000457133	applyParticles: 	0.00193078	gui: 	0.0193319	setRenderState: 	0.000463147	luaMsg: 	0.00033082	printTextDebug:	0.000324805	console: 	0.000553371	endScene: 	0.000354879	present: 	3.11029	TOTAL_RENDER: 	4.3033	
RENDER	shadowmap: 	0.0308384	scene: 	0.00519988	particles2Tex: 	0.347652	bloom2Tex: 	0.0927167	printScene: 	0.322182	applyBloom: 	0.00752765	setRenderState: 	0.00047217	applyParticles: 	0.00237589	gui: 	0.0292114	setRenderState: 	0.000445103	luaMsg: 	0.000938325	printTextDebug:	0.000520289	console: 	0.000872161	endScene: 	0.000363902	present: 	3.25587	TOTAL_RENDER: 	4.29731	
RENDER	shadowmap: 	0.0470004	scene: 	0.00590663	particles2Tex: 	0.273428	bloom2Tex: 	0.102232	printScene: 	0.326742	applyBloom: 	0.00725096	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0240656	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000363902	present: 	3.3487	TOTAL_RENDER: 	4.28212	
RENDER	shadowmap: 	0.0339271	scene: 	0.00534424	particles2Tex: 	0.256557	bloom2Tex: 	0.0825876	printScene: 	0.291957	applyBloom: 	0.00730209	setRenderState: 	0.00046014	applyParticles: 	0.00192477	gui: 	0.0198793	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000360894	present: 	3.46619	TOTAL_RENDER: 	4.30755	
RENDER	shadowmap: 	0.0326128	scene: 	0.00523898	particles2Tex: 	0.251679	bloom2Tex: 	0.0822357	printScene: 	0.293623	applyBloom: 	0.00743442	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0197529	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000390969	present: 	3.46176	TOTAL_RENDER: 	4.29909	
RENDER	shadowmap: 	0.0309978	scene: 	0.00511567	particles2Tex: 	0.665411	bloom2Tex: 	0.262217	printScene: 	0.0243724	applyBloom: 	0.00990654	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.019777	setRenderState: 	0.000478185	luaMsg: 	0.000481192	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	3.11144	TOTAL_RENDER: 	4.27122	
RENDER	shadowmap: 	0.0349887	scene: 	0.00526304	particles2Tex: 	0.69196	bloom2Tex: 	0.0825395	printScene: 	0.246686	applyBloom: 	0.0073442	setRenderState: 	0.000475177	applyParticles: 	0.00190672	gui: 	0.0207063	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000375931	present: 	3.01227	TOTAL_RENDER: 	4.24608	
RENDER	shadowmap: 	0.0313406	scene: 	0.00546454	particles2Tex: 	0.680872	bloom2Tex: 	0.0817576	printScene: 	0.237026	applyBloom: 	0.00726901	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0200597	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000339842	present: 	3.09621	TOTAL_RENDER: 	4.30236	
RENDER	shadowmap: 	0.0304023	scene: 	0.005248	particles2Tex: 	0.614353	bloom2Tex: 	0.0811711	printScene: 	0.232822	applyBloom: 	0.0074284	setRenderState: 	0.000475177	applyParticles: 	0.00186763	gui: 	0.0195966	setRenderState: 	0.000445103	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.20781	TOTAL_RENDER: 	4.34172	
RENDER	shadowmap: 	0.0299271	scene: 	0.00531717	particles2Tex: 	0.24933	bloom2Tex: 	0.081541	printScene: 	0.289639	applyBloom: 	0.00723893	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.0192086	setRenderState: 	0.000469162	luaMsg: 	0.000327812	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000384954	present: 	3.49978	TOTAL_RENDER: 	4.32458	
RENDER	shadowmap: 	0.0327421	scene: 	0.00538334	particles2Tex: 	0.252689	bloom2Tex: 	0.0819591	printScene: 	0.268192	applyBloom: 	0.00726299	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0194221	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000378939	present: 	3.49192	TOTAL_RENDER: 	4.3128	
RENDER	shadowmap: 	0.0296956	scene: 	0.00515176	particles2Tex: 	0.251188	bloom2Tex: 	0.0818177	printScene: 	0.288042	applyBloom: 	0.00730209	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0194071	setRenderState: 	0.000439088	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000348864	present: 	3.46088	TOTAL_RENDER: 	4.2852	
RENDER	shadowmap: 	0.030252	scene: 	0.00521191	particles2Tex: 	0.250178	bloom2Tex: 	0.0812884	printScene: 	0.29021	applyBloom: 	0.00730811	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.0196477	setRenderState: 	0.000457133	luaMsg: 	0.000424051	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000418036	present: 	3.47394	TOTAL_RENDER: 	4.31973	
RENDER	shadowmap: 	0.0322098	scene: 	0.00557581	particles2Tex: 	0.672806	bloom2Tex: 	0.0817545	printScene: 	0.238864	applyBloom: 	0.00731111	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.0194943	setRenderState: 	0.000442095	luaMsg: 	0.000526304	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000354879	present: 	3.11105	TOTAL_RENDER: 	4.31206	
RENDER	shadowmap: 	0.0306549	scene: 	0.00526304	particles2Tex: 	0.688505	bloom2Tex: 	0.082323	printScene: 	0.235504	applyBloom: 	0.00723593	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0193439	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000348864	present: 	3.05488	TOTAL_RENDER: 	4.26646	
RENDER	shadowmap: 	0.0312264	scene: 	0.00517582	particles2Tex: 	0.691305	bloom2Tex: 	0.0824102	printScene: 	0.234572	applyBloom: 	0.00713367	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0193981	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000360894	present: 	3.12224	TOTAL_RENDER: 	4.34555	
RENDER	shadowmap: 	0.0302068	scene: 	0.00529011	particles2Tex: 	0.663311	bloom2Tex: 	0.0818478	printScene: 	0.234326	applyBloom: 	0.00733217	setRenderState: 	0.000445103	applyParticles: 	0.00186462	gui: 	0.0192266	setRenderState: 	0.000442095	luaMsg: 	0.000333827	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000348864	present: 	3.12769	TOTAL_RENDER: 	4.31103	
RENDER	shadowmap: 	0.0299151	scene: 	0.00521492	particles2Tex: 	0.252524	bloom2Tex: 	0.0818628	printScene: 	0.278679	applyBloom: 	0.00728405	setRenderState: 	0.00046014	applyParticles: 	0.00183455	gui: 	0.0194732	setRenderState: 	0.000466155	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	3.45377	TOTAL_RENDER: 	4.27059	
RENDER	shadowmap: 	0.0323872	scene: 	0.00521793	particles2Tex: 	0.249059	bloom2Tex: 	0.0817576	printScene: 	0.286454	applyBloom: 	0.00723893	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0197529	setRenderState: 	0.000454125	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000381946	present: 	3.47082	TOTAL_RENDER: 	4.29537	
RENDER	shadowmap: 	0.030258	scene: 	0.00519988	particles2Tex: 	0.262178	bloom2Tex: 	0.0821064	printScene: 	0.261176	applyBloom: 	0.00724194	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0196778	setRenderState: 	0.000475177	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000375931	present: 	3.51322	TOTAL_RENDER: 	4.33727	
RENDER	shadowmap: 	0.0300234	scene: 	0.00513973	particles2Tex: 	0.26363	bloom2Tex: 	0.0820613	printScene: 	0.292784	applyBloom: 	0.00733517	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.0199995	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000378939	present: 	3.46209	TOTAL_RENDER: 	4.30665	
RENDER	shadowmap: 	0.106355	scene: 	0.00745848	particles2Tex: 	0.796602	bloom2Tex: 	0.0921182	printScene: 	0.342684	applyBloom: 	0.00747352	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0296174	setRenderState: 	0.000442095	luaMsg: 	0.000866146	printTextDebug:	0.000881183	console: 	0.00117591	endScene: 	0.000354879	present: 	2.63924	TOTAL_RENDER: 	4.19848	
RENDER	shadowmap: 	0.0727352	scene: 	0.00688406	particles2Tex: 	0.810613	bloom2Tex: 	0.088386	printScene: 	0.310594	applyBloom: 	0.00725999	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.0257348	setRenderState: 	0.000445103	luaMsg: 	0.000772915	printTextDebug:	0.000333827	console: 	0.000706751	endScene: 	0.000384954	present: 	2.64157	TOTAL_RENDER: 	4.1236	
RENDER	shadowmap: 	0.0310008	scene: 	0.00531717	particles2Tex: 	0.679711	bloom2Tex: 	0.0815831	printScene: 	0.307828	applyBloom: 	0.00727202	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0277137	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000381946	present: 	2.96495	TOTAL_RENDER: 	4.26757	
RENDER	shadowmap: 	0.0315211	scene: 	0.00554574	particles2Tex: 	0.667071	bloom2Tex: 	0.0815891	printScene: 	0.236172	applyBloom: 	0.00721187	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0195755	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000378939	present: 	3.08557	TOTAL_RENDER: 	4.27726	
RENDER	shadowmap: 	0.0397645	scene: 	0.00525101	particles2Tex: 	0.256072	bloom2Tex: 	0.0815921	printScene: 	0.284487	applyBloom: 	0.00722089	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.0196808	setRenderState: 	0.000433073	luaMsg: 	0.000442095	printTextDebug:	0.000345857	console: 	0.000571416	endScene: 	0.000381946	present: 	3.47841	TOTAL_RENDER: 	4.32465	
RENDER	shadowmap: 	0.0409254	scene: 	0.00572017	particles2Tex: 	0.281576	bloom2Tex: 	0.0905694	printScene: 	0.289151	applyBloom: 	0.00741036	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0221469	setRenderState: 	0.000442095	luaMsg: 	0.000457133	printTextDebug:	0.000430065	console: 	0.000643594	endScene: 	0.000360894	present: 	3.33928	TOTAL_RENDER: 	4.22425	
RENDER	shadowmap: 	0.134015	scene: 	0.00418938	particles2Tex: 	0.232473	bloom2Tex: 	0.0822027	printScene: 	0.288766	applyBloom: 	0.00716074	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0196928	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.00043608	console: 	0.000451118	endScene: 	0.000366909	present: 	3.37285	TOTAL_RENDER: 	4.29031	
RENDER	shadowmap: 	0.03107	scene: 	0.00536529	particles2Tex: 	0.249781	bloom2Tex: 	0.0816132	printScene: 	0.289572	applyBloom: 	0.00729908	setRenderState: 	0.000457133	applyParticles: 	0.00187364	gui: 	0.0198612	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000378939	present: 	3.49018	TOTAL_RENDER: 	4.3173	
RENDER	shadowmap: 	0.0304986	scene: 	0.00522996	particles2Tex: 	0.695229	bloom2Tex: 	0.0820162	printScene: 	0.233769	applyBloom: 	0.00725698	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0197259	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000351872	present: 	3.08494	TOTAL_RENDER: 	4.30091	
RENDER	shadowmap: 	0.0299783	scene: 	0.00530815	particles2Tex: 	0.719515	bloom2Tex: 	0.0813365	printScene: 	0.231336	applyBloom: 	0.00723593	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0191966	setRenderState: 	0.000439088	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000381946	present: 	3.0939	TOTAL_RENDER: 	4.32993	
RENDER	shadowmap: 	0.0313346	scene: 	0.00551867	particles2Tex: 	0.66729	bloom2Tex: 	0.0821876	printScene: 	0.234539	applyBloom: 	0.00729006	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0195454	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000360894	present: 	2.96935	TOTAL_RENDER: 	4.1593	
RENDER	shadowmap: 	0.029885	scene: 	0.00529311	particles2Tex: 	0.680315	bloom2Tex: 	0.0818207	printScene: 	0.237225	applyBloom: 	0.00727502	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0196176	setRenderState: 	0.00044811	luaMsg: 	0.000351872	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000348864	present: 	3.11165	TOTAL_RENDER: 	4.31615	
RENDER	shadowmap: 	0.0315361	scene: 	0.014129	particles2Tex: 	0.26169	bloom2Tex: 	0.0823681	printScene: 	0.263696	applyBloom: 	0.0073472	setRenderState: 	0.000487207	applyParticles: 	0.00187966	gui: 	0.0200417	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000424051	console: 	0.000442095	endScene: 	0.000360894	present: 	3.4525	TOTAL_RENDER: 	4.29052	
RENDER	shadowmap: 	0.0336203	scene: 	0.00537431	particles2Tex: 	0.243438	bloom2Tex: 	0.0622963	printScene: 	0.233601	applyBloom: 	0.0513282	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.0200296	setRenderState: 	0.000466155	luaMsg: 	0.000354879	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000366909	present: 	3.42686	TOTAL_RENDER: 	4.23625	
RENDER	shadowmap: 	0.0307361	scene: 	0.00538935	particles2Tex: 	0.250151	bloom2Tex: 	0.0830207	printScene: 	0.260087	applyBloom: 	0.00732014	setRenderState: 	0.000457133	applyParticles: 	0.00189169	gui: 	0.0190702	setRenderState: 	0.000442095	luaMsg: 	0.000457133	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000363902	present: 	3.50567	TOTAL_RENDER: 	4.317	
RENDER	shadowmap: 	0.0404562	scene: 	0.00518184	particles2Tex: 	0.251294	bloom2Tex: 	0.0817666	printScene: 	0.290559	applyBloom: 	0.00716375	setRenderState: 	0.000469162	applyParticles: 	0.0018586	gui: 	0.0194943	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000345857	present: 	3.49031	TOTAL_RENDER: 	4.3288	
RENDER	shadowmap: 	0.0301978	scene: 	0.00767802	particles2Tex: 	0.71956	bloom2Tex: 	0.0824944	printScene: 	0.244142	applyBloom: 	0.00727202	setRenderState: 	0.000463147	applyParticles: 	0.00194281	gui: 	0.0197138	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.03957	TOTAL_RENDER: 	4.29378	
RENDER	shadowmap: 	0.0308595	scene: 	0.00507958	particles2Tex: 	0.675046	bloom2Tex: 	0.0821425	printScene: 	0.235195	applyBloom: 	0.00732314	setRenderState: 	0.0004842	applyParticles: 	0.00183154	gui: 	0.0193319	setRenderState: 	0.000442095	luaMsg: 	0.000336835	printTextDebug:	0.000312775	console: 	0.000451118	endScene: 	0.000360894	present: 	3.07141	TOTAL_RENDER: 	4.26802	
RENDER	shadowmap: 	0.0302219	scene: 	0.0052089	particles2Tex: 	0.673257	bloom2Tex: 	0.0818718	printScene: 	0.23404	applyBloom: 	0.00738028	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.0653278	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000360894	present: 	3.00926	TOTAL_RENDER: 	4.24947	
RENDER	shadowmap: 	0.0313858	scene: 	0.00525702	particles2Tex: 	0.68627	bloom2Tex: 	0.0820884	printScene: 	0.236813	applyBloom: 	0.0073442	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0194973	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000327812	console: 	0.000463147	endScene: 	0.000360894	present: 	3.06991	TOTAL_RENDER: 	4.28191	
RENDER	shadowmap: 	0.0308354	scene: 	0.00541943	particles2Tex: 	0.253847	bloom2Tex: 	0.0969662	printScene: 	0.263859	applyBloom: 	0.00963287	setRenderState: 	0.000604498	applyParticles: 	0.00253227	gui: 	0.0195334	setRenderState: 	0.000442095	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000363902	present: 	3.49603	TOTAL_RENDER: 	4.33988	
RENDER	shadowmap: 	0.0309437	scene: 	0.00532018	particles2Tex: 	0.258397	bloom2Tex: 	0.0814598	printScene: 	0.290102	applyBloom: 	0.00730209	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.0192778	setRenderState: 	0.000454125	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000357887	present: 	3.4568	TOTAL_RENDER: 	4.29202	
RENDER	shadowmap: 	0.0299783	scene: 	0.00519688	particles2Tex: 	0.256175	bloom2Tex: 	0.0926024	printScene: 	0.278027	applyBloom: 	0.00728104	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.0192206	setRenderState: 	0.000439088	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	3.45651	TOTAL_RENDER: 	4.287	
RENDER	shadowmap: 	0.0304895	scene: 	0.00523898	particles2Tex: 	0.259829	bloom2Tex: 	0.0814177	printScene: 	0.261203	applyBloom: 	0.0176868	setRenderState: 	0.000466155	applyParticles: 	0.00191575	gui: 	0.0190071	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.00047217	endScene: 	0.000354879	present: 	3.51334	TOTAL_RENDER: 	4.33342	
RENDER	shadowmap: 	0.0301226	scene: 	0.0052089	particles2Tex: 	0.702453	bloom2Tex: 	0.0817666	printScene: 	0.234494	applyBloom: 	0.00708856	setRenderState: 	0.000535326	applyParticles: 	0.00210822	gui: 	0.0194552	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000336835	present: 	3.07601	TOTAL_RENDER: 	4.31658	
RENDER	shadowmap: 	0.0305768	scene: 	0.00517282	particles2Tex: 	0.668683	bloom2Tex: 	0.086762	printScene: 	0.208359	applyBloom: 	0.00723893	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.0195063	setRenderState: 	0.000439088	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000348864	present: 	3.14642	TOTAL_RENDER: 	4.31218	
RENDER	shadowmap: 	0.0411209	scene: 	0.00572619	particles2Tex: 	0.649838	bloom2Tex: 	0.147651	printScene: 	0.259597	applyBloom: 	0.00723593	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.0312594	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000342849	console: 	0.000845094	endScene: 	0.000360894	present: 	0.476278	TOTAL_RENDER: 	1.77357	
RENDER	shadowmap: 	0.0315241	scene: 	0.00530815	particles2Tex: 	0.669383	bloom2Tex: 	0.0818748	printScene: 	0.23459	applyBloom: 	0.00707052	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.019795	setRenderState: 	0.000469162	luaMsg: 	0.000592468	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000363902	present: 	3.05208	TOTAL_RENDER: 	4.24291	
RENDER	shadowmap: 	0.030685	scene: 	0.00522695	particles2Tex: 	0.251853	bloom2Tex: 	0.082362	printScene: 	0.260208	applyBloom: 	0.0073472	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.0193289	setRenderState: 	0.00046014	luaMsg: 	0.000351872	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000354879	present: 	3.48519	TOTAL_RENDER: 	4.29763	
RENDER	shadowmap: 	0.0303422	scene: 	0.0052059	particles2Tex: 	0.248467	bloom2Tex: 	0.0818327	printScene: 	0.285455	applyBloom: 	0.00720285	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0194522	setRenderState: 	0.000451118	luaMsg: 	0.000556378	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000366909	present: 	3.46808	TOTAL_RENDER: 	4.28916	
RENDER	shadowmap: 	0.0336955	scene: 	0.00570814	particles2Tex: 	0.254097	bloom2Tex: 	0.0830748	printScene: 	0.277858	applyBloom: 	0.00689007	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0193048	setRenderState: 	0.00043608	luaMsg: 	0.000559386	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	3.4526	TOTAL_RENDER: 	4.28629	
RENDER	shadowmap: 	0.0304835	scene: 	0.00524499	particles2Tex: 	0.248996	bloom2Tex: 	0.0810388	printScene: 	0.25988	applyBloom: 	0.00910055	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.018986	setRenderState: 	0.000478185	luaMsg: 	0.000424051	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000336835	present: 	3.52508	TOTAL_RENDER: 	4.33651	
RENDER	shadowmap: 	0.0299753	scene: 	0.0052059	particles2Tex: 	0.682526	bloom2Tex: 	0.0814358	printScene: 	0.233092	applyBloom: 	0.00683293	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.0190131	setRenderState: 	0.000466155	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000378939	present: 	3.05921	TOTAL_RENDER: 	4.25959	
RENDER	shadowmap: 	0.0301136	scene: 	0.00513071	particles2Tex: 	0.669296	bloom2Tex: 	0.0817756	printScene: 	0.236347	applyBloom: 	0.00687503	setRenderState: 	0.00044811	applyParticles: 	0.00185259	gui: 	0.0192507	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000363902	present: 	3.1106	TOTAL_RENDER: 	4.30139	
RENDER	shadowmap: 	0.0468952	scene: 	0.00508861	particles2Tex: 	0.716928	bloom2Tex: 	0.0818658	printScene: 	0.236079	applyBloom: 	0.00685398	setRenderState: 	0.000457133	applyParticles: 	0.00184357	gui: 	0.019798	setRenderState: 	0.000481192	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000360894	present: 	3.01452	TOTAL_RENDER: 	4.27118	
RENDER	shadowmap: 	0.031876	scene: 	0.00523296	particles2Tex: 	0.669603	bloom2Tex: 	0.0624678	printScene: 	0.220455	applyBloom: 	0.00677579	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.0195123	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000363902	present: 	3.08319	TOTAL_RENDER: 	4.24896	
RENDER	shadowmap: 	0.0324324	scene: 	0.00592468	particles2Tex: 	0.253522	bloom2Tex: 	0.0817846	printScene: 	0.276884	applyBloom: 	0.00683894	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0196597	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000315782	console: 	0.000424051	endScene: 	0.000360894	present: 	3.45016	TOTAL_RENDER: 	4.27063	
RENDER	shadowmap: 	0.039563	scene: 	0.00539236	particles2Tex: 	0.248518	bloom2Tex: 	0.0813937	printScene: 	0.287792	applyBloom: 	0.00687503	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0189439	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000363902	present: 	3.498	TOTAL_RENDER: 	4.32846	
RENDER	shadowmap: 	0.0296715	scene: 	0.00518184	particles2Tex: 	0.250476	bloom2Tex: 	0.0812944	printScene: 	0.28821	applyBloom: 	0.00700435	setRenderState: 	0.000475177	applyParticles: 	0.00187364	gui: 	0.0190793	setRenderState: 	0.00044811	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000342849	present: 	3.49499	TOTAL_RENDER: 	4.31867	
RENDER	shadowmap: 	0.0348684	scene: 	0.00562393	particles2Tex: 	0.264593	bloom2Tex: 	0.0827711	printScene: 	0.279813	applyBloom: 	0.00685699	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.0205379	setRenderState: 	0.000442095	luaMsg: 	0.000451118	printTextDebug:	0.000333827	console: 	0.000538334	endScene: 	0.000363902	present: 	3.40972	TOTAL_RENDER: 	4.24875	
RENDER	shadowmap: 	0.0319963	scene: 	0.00534424	particles2Tex: 	0.689308	bloom2Tex: 	0.0819591	printScene: 	0.240371	applyBloom: 	0.00683293	setRenderState: 	0.000475177	applyParticles: 	0.00190672	gui: 	0.0191244	setRenderState: 	0.000445103	luaMsg: 	0.000451118	printTextDebug:	0.000309767	console: 	0.000544349	endScene: 	0.000360894	present: 	3.02857	TOTAL_RENDER: 	4.24665	
RENDER	shadowmap: 	0.0307422	scene: 	0.00541642	particles2Tex: 	0.733385	bloom2Tex: 	0.0824763	printScene: 	0.23176	applyBloom: 	0.00698932	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0189048	setRenderState: 	0.00043608	luaMsg: 	0.000463147	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000375931	present: 	3.02132	TOTAL_RENDER: 	4.28374	
RENDER	shadowmap: 	0.025825	scene: 	0.00437885	particles2Tex: 	0.652915	bloom2Tex: 	0.0830838	printScene: 	0.237423	applyBloom: 	0.00696225	setRenderState: 	0.00047217	applyParticles: 	0.00188266	gui: 	0.118725	setRenderState: 	0.000469162	luaMsg: 	0.000430065	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000378939	present: 	3.01195	TOTAL_RENDER: 	4.28217	
RENDER	shadowmap: 	0.0306038	scene: 	0.00527808	particles2Tex: 	0.686658	bloom2Tex: 	0.0809576	printScene: 	0.235742	applyBloom: 	0.0067818	setRenderState: 	0.000469162	applyParticles: 	0.00182252	gui: 	0.018977	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000363902	present: 	3.09305	TOTAL_RENDER: 	4.30072	
RENDER	shadowmap: 	0.0300535	scene: 	0.00538634	particles2Tex: 	0.251197	bloom2Tex: 	0.0811922	printScene: 	0.283756	applyBloom: 	0.00689608	setRenderState: 	0.00046014	applyParticles: 	0.00182552	gui: 	0.018986	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000393976	present: 	3.47	TOTAL_RENDER: 	4.28835	
RENDER	shadowmap: 	0.0517342	scene: 	0.00406607	particles2Tex: 	0.24154	bloom2Tex: 	0.0832553	printScene: 	0.293061	applyBloom: 	0.00674271	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.0192838	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000333827	console: 	0.000523296	endScene: 	0.000363902	present: 	3.36343	TOTAL_RENDER: 	4.2047	
RENDER	shadowmap: 	0.031485	scene: 	0.00544349	particles2Tex: 	0.258235	bloom2Tex: 	0.0820222	printScene: 	0.281296	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0192928	setRenderState: 	0.000454125	luaMsg: 	0.00044811	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000363902	present: 	3.45697	TOTAL_RENDER: 	4.30462	
RENDER	shadowmap: 	0.0318369	scene: 	0.00513973	particles2Tex: 	0.250707	bloom2Tex: 	0.0815139	printScene: 	0.276746	applyBloom: 	0.00688406	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0194642	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000312775	console: 	0.000442095	endScene: 	0.000378939	present: 	3.44574	TOTAL_RENDER: 	4.2608	
RENDER	shadowmap: 	0.0302399	scene: 	0.00532018	particles2Tex: 	0.723614	bloom2Tex: 	0.0828402	printScene: 	0.245588	applyBloom: 	0.00682992	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0194101	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000360894	present: 	3.17947	TOTAL_RENDER: 	4.43806	
RENDER	shadowmap: 	0.0313196	scene: 	0.00538033	particles2Tex: 	0.679221	bloom2Tex: 	0.0812914	printScene: 	0.2357	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0189018	setRenderState: 	0.000442095	luaMsg: 	0.000430065	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000366909	present: 	3.1007	TOTAL_RENDER: 	4.30302	
RENDER	shadowmap: 	0.0312023	scene: 	0.00525101	particles2Tex: 	0.613923	bloom2Tex: 	0.0814839	printScene: 	0.239922	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.00181951	gui: 	0.0195966	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.00031879	console: 	0.000469162	endScene: 	0.000360894	present: 	3.15149	TOTAL_RENDER: 	4.29247	
RENDER	shadowmap: 	0.0304655	scene: 	0.00519387	particles2Tex: 	0.716742	bloom2Tex: 	0.0631023	printScene: 	0.227481	applyBloom: 	0.00687203	setRenderState: 	0.000466155	applyParticles: 	0.00184056	gui: 	0.0198131	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000655624	endScene: 	0.000375931	present: 	3.06405	TOTAL_RENDER: 	4.27393	
RENDER	shadowmap: 	0.032682	scene: 	0.00553672	particles2Tex: 	0.250118	bloom2Tex: 	0.0824733	printScene: 	0.27498	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00187665	gui: 	0.019798	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000366909	present: 	3.43633	TOTAL_RENDER: 	4.25252	
RENDER	shadowmap: 	0.0310188	scene: 	0.00509763	particles2Tex: 	0.251889	bloom2Tex: 	0.0816403	printScene: 	0.263218	applyBloom: 	0.00683894	setRenderState: 	0.00046014	applyParticles: 	0.00183455	gui: 	0.0193469	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000378939	present: 	3.46026	TOTAL_RENDER: 	4.27516	
RENDER	shadowmap: 	0.0323933	scene: 	0.00530815	particles2Tex: 	0.253895	bloom2Tex: 	0.081926	printScene: 	0.399513	applyBloom: 	0.00699232	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0197499	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000363902	present: 	3.34561	TOTAL_RENDER: 	4.28899	
RENDER	shadowmap: 	0.0317797	scene: 	0.00522093	particles2Tex: 	0.250241	bloom2Tex: 	0.0818538	printScene: 	0.287407	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0191484	setRenderState: 	0.000457133	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.3919	TOTAL_RENDER: 	4.21704	
RENDER	shadowmap: 	0.0300023	scene: 	0.00514575	particles2Tex: 	0.699437	bloom2Tex: 	0.0813275	printScene: 	0.235733	applyBloom: 	0.00682992	setRenderState: 	0.00046014	applyParticles: 	0.00181951	gui: 	0.0188597	setRenderState: 	0.000442095	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000363902	present: 	3.10451	TOTAL_RENDER: 	4.32433	
RENDER	shadowmap: 	0.0303572	scene: 	0.00522996	particles2Tex: 	0.692147	bloom2Tex: 	0.0815049	printScene: 	0.358344	applyBloom: 	0.0068209	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0194462	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000357887	console: 	0.000445103	endScene: 	0.000360894	present: 	2.96411	TOTAL_RENDER: 	4.3012	
RENDER	shadowmap: 	0.030691	scene: 	0.00547657	particles2Tex: 	0.667738	bloom2Tex: 	0.0818718	printScene: 	0.235186	applyBloom: 	0.00681789	setRenderState: 	0.000454125	applyParticles: 	0.0018165	gui: 	0.0191815	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000348864	present: 	3.08783	TOTAL_RENDER: 	4.27755	
RENDER	shadowmap: 	0.0354488	scene: 	0.00517282	particles2Tex: 	0.715779	bloom2Tex: 	0.0818237	printScene: 	0.220765	applyBloom: 	0.00685699	setRenderState: 	0.000490215	applyParticles: 	0.00190071	gui: 	0.0188868	setRenderState: 	0.000439088	luaMsg: 	0.000451118	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000351872	present: 	3.08326	TOTAL_RENDER: 	4.31004	
RENDER	shadowmap: 	0.0305798	scene: 	0.00519688	particles2Tex: 	0.246674	bloom2Tex: 	0.0814568	printScene: 	0.285482	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.0192266	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000378939	present: 	3.4634	TOTAL_RENDER: 	4.28073	
RENDER	shadowmap: 	0.0302098	scene: 	0.00525101	particles2Tex: 	0.260099	bloom2Tex: 	0.0831049	printScene: 	0.278562	applyBloom: 	0.00685398	setRenderState: 	0.000439088	applyParticles: 	0.00185259	gui: 	0.018983	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000363902	present: 	3.48112	TOTAL_RENDER: 	4.30956	
RENDER	shadowmap: 	0.0299572	scene: 	0.00511567	particles2Tex: 	0.247606	bloom2Tex: 	0.0810267	printScene: 	0.288246	applyBloom: 	0.00700435	setRenderState: 	0.000457133	applyParticles: 	0.00184657	gui: 	0.0190312	setRenderState: 	0.000451118	luaMsg: 	0.000336835	printTextDebug:	0.000312775	console: 	0.000421043	endScene: 	0.000345857	present: 	3.46721	TOTAL_RENDER: 	4.28763	
RENDER	shadowmap: 	0.0303632	scene: 	0.00514876	particles2Tex: 	0.249778	bloom2Tex: 	0.0816042	printScene: 	0.28353	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0186913	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000360894	present: 	3.47878	TOTAL_RENDER: 	4.2974	
RENDER	shadowmap: 	0.0309316	scene: 	0.0055277	particles2Tex: 	0.685383	bloom2Tex: 	0.0820794	printScene: 	0.234142	applyBloom: 	0.00689608	setRenderState: 	0.00044811	applyParticles: 	0.00186462	gui: 	0.0193379	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000375931	present: 	2.96616	TOTAL_RENDER: 	4.1732	
RENDER	shadowmap: 	0.0307181	scene: 	0.00525101	particles2Tex: 	0.677904	bloom2Tex: 	0.0816944	printScene: 	0.234353	applyBloom: 	0.00685398	setRenderState: 	0.000490215	applyParticles: 	0.00186161	gui: 	0.0190763	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000360894	present: 	3.0235	TOTAL_RENDER: 	4.22177	
RENDER	shadowmap: 	0.0301256	scene: 	0.00528108	particles2Tex: 	0.691897	bloom2Tex: 	0.081532	printScene: 	0.232888	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0190101	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000360894	present: 	3.11375	TOTAL_RENDER: 	4.32379	
RENDER	shadowmap: 	0.0301707	scene: 	0.00519387	particles2Tex: 	0.71799	bloom2Tex: 	0.081141	printScene: 	0.233601	applyBloom: 	0.00689007	setRenderState: 	0.000475177	applyParticles: 	0.00188266	gui: 	0.0195454	setRenderState: 	0.000442095	luaMsg: 	0.000424051	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000378939	present: 	3.11064	TOTAL_RENDER: 	4.36365	
RENDER	shadowmap: 	0.0999617	scene: 	0.00873364	particles2Tex: 	0.298327	bloom2Tex: 	0.112361	printScene: 	0.367529	applyBloom: 	0.00720285	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.0300865	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000775922	console: 	0.00107065	endScene: 	0.000345857	present: 	17.9981	TOTAL_RENDER: 	19.1234	
RENDER	shadowmap: 	0.0406998	scene: 	0.00593069	particles2Tex: 	0.617168	bloom2Tex: 	0.0837936	printScene: 	0.256226	applyBloom: 	0.00727502	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0205168	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000433073	console: 	0.000709758	endScene: 	0.000366909	present: 	0.237772	TOTAL_RENDER: 	1.41831	
RENDER	shadowmap: 	0.0317647	scene: 	0.00538334	particles2Tex: 	0.592221	bloom2Tex: 	0.0821154	printScene: 	0.243471	applyBloom: 	0.00723292	setRenderState: 	0.000493222	applyParticles: 	0.00184958	gui: 	0.01938	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000378939	present: 	0.217791	TOTAL_RENDER: 	1.34496	
RENDER	shadowmap: 	0.0300414	scene: 	0.00517883	particles2Tex: 	0.247432	bloom2Tex: 	0.0990835	printScene: 	0.259366	applyBloom: 	0.0185109	setRenderState: 	0.000487207	applyParticles: 	0.00195484	gui: 	0.120509	setRenderState: 	0.000559386	luaMsg: 	0.000445103	printTextDebug:	0.000339842	console: 	0.000469162	endScene: 	0.000387961	present: 	0.108361	TOTAL_RENDER: 	1.039	
RENDER	shadowmap: 	0.0308384	scene: 	0.00525101	particles2Tex: 	0.263528	bloom2Tex: 	0.0816132	printScene: 	0.26419	applyBloom: 	0.00957873	setRenderState: 	0.000454125	applyParticles: 	0.00194582	gui: 	0.0198191	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	0.228359	TOTAL_RENDER: 	1.06492	
RENDER	shadowmap: 	0.0752073	scene: 	0.00618933	particles2Tex: 	0.315058	bloom2Tex: 	0.111567	printScene: 	0.346846	applyBloom: 	0.00719382	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.0279663	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000727803	console: 	0.00119095	endScene: 	0.000363902	present: 	1.89463	TOTAL_RENDER: 	2.94861	
RENDER	shadowmap: 	0.0332444	scene: 	0.00523296	particles2Tex: 	0.694153	bloom2Tex: 	0.0832312	printScene: 	0.240238	applyBloom: 	0.00730811	setRenderState: 	0.000463147	applyParticles: 	0.00190071	gui: 	0.0203454	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000342849	present: 	3.04777	TOTAL_RENDER: 	4.27706	
RENDER	shadowmap: 	0.0333436	scene: 	0.00562995	particles2Tex: 	0.676707	bloom2Tex: 	0.0817365	printScene: 	0.241564	applyBloom: 	0.00716375	setRenderState: 	0.00046014	applyParticles: 	0.00192778	gui: 	0.0203785	setRenderState: 	0.000451118	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000357887	present: 	3.0395	TOTAL_RENDER: 	4.25008	
RENDER	shadowmap: 	0.0453945	scene: 	0.00607204	particles2Tex: 	0.657318	bloom2Tex: 	0.0843199	printScene: 	0.275657	applyBloom: 	0.00731713	setRenderState: 	0.000451118	applyParticles: 	0.00190071	gui: 	188.397	setRenderState: 	0.000553371	luaMsg: 	0.00093231	printTextDebug:	0.000733818	console: 	0.00115486	endScene: 	0.000565401	present: 	41.681	TOTAL_RENDER: 	231.363	
RENDER	shadowmap: 	0.0873634	scene: 	0.00743442	particles2Tex: 	0.330558	bloom2Tex: 	0.0895438	printScene: 	0.346846	applyBloom: 	0.00729908	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	137.604	setRenderState: 	0.000487207	luaMsg: 	0.0012511	printTextDebug:	0.00077893	console: 	0.00127817	endScene: 	0.00061352	present: 	36.8792	TOTAL_RENDER: 	175.577	
RENDER	shadowmap: 	0.09041	scene: 	0.00749457	particles2Tex: 	0.292174	bloom2Tex: 	0.108428	printScene: 	0.374485	applyBloom: 	0.00687503	setRenderState: 	0.00047217	applyParticles: 	0.00193981	gui: 	0.0565521	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.00075487	console: 	0.00128719	endScene: 	0.000412021	present: 	0.323692	TOTAL_RENDER: 	1.68861	
RENDER	shadowmap: 	0.0269528	scene: 	0.00447809	particles2Tex: 	0.233619	bloom2Tex: 	0.087998	printScene: 	0.282857	applyBloom: 	0.00702541	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0481373	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000312775	console: 	0.000439088	endScene: 	0.000378939	present: 	0.310149	TOTAL_RENDER: 	1.14161	
RENDER	shadowmap: 	0.0247874	scene: 	0.00409314	particles2Tex: 	0.619779	bloom2Tex: 	0.0816854	printScene: 	0.2369	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00186763	gui: 	0.0464561	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000348864	present: 	0.302793	TOTAL_RENDER: 	1.46319	
RENDER	shadowmap: 	0.0230792	scene: 	0.00389164	particles2Tex: 	0.229414	bloom2Tex: 	0.0813546	printScene: 	0.273095	applyBloom: 	0.0069833	setRenderState: 	0.00047217	applyParticles: 	0.00183455	gui: 	0.0462726	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000363902	present: 	0.302802	TOTAL_RENDER: 	1.1057	
RENDER	shadowmap: 	0.0228957	scene: 	0.00390969	particles2Tex: 	0.232193	bloom2Tex: 	0.0811621	printScene: 	0.302935	applyBloom: 	0.00703142	setRenderState: 	0.000451118	applyParticles: 	0.00186462	gui: 	0.046405	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000348864	present: 	1.95136	TOTAL_RENDER: 	2.78419	
RENDER	shadowmap: 	0.0435118	scene: 	0.00588558	particles2Tex: 	0.264761	bloom2Tex: 	0.0816102	printScene: 	0.27803	applyBloom: 	0.0069833	setRenderState: 	0.0004842	applyParticles: 	0.00187966	gui: 	0.0471749	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000418036	console: 	0.000442095	endScene: 	0.000381946	present: 	3.39324	TOTAL_RENDER: 	4.29238	
RENDER	shadowmap: 	0.0942716	scene: 	0.00784042	particles2Tex: 	0.329914	bloom2Tex: 	0.101204	printScene: 	0.353854	applyBloom: 	0.00784042	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.0606452	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000809004	console: 	0.0111907	endScene: 	0.000351872	present: 	2.83563	TOTAL_RENDER: 	4.07313	
RENDER	shadowmap: 	0.0358548	scene: 	0.00587355	particles2Tex: 	0.733583	bloom2Tex: 	0.116415	printScene: 	0.304477	applyBloom: 	0.00741337	setRenderState: 	0.00047217	applyParticles: 	0.00235183	gui: 	0.0598543	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.000851109	endScene: 	0.000345857	present: 	2.80608	TOTAL_RENDER: 	4.23796	
RENDER	shadowmap: 	0.0546995	scene: 	0.0167695	particles2Tex: 	0.680388	bloom2Tex: 	0.0854417	printScene: 	0.246593	applyBloom: 	0.00716976	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.0492801	setRenderState: 	0.000454125	luaMsg: 	0.00044811	printTextDebug:	0.000421043	console: 	0.000454125	endScene: 	0.000375931	present: 	2.8117	TOTAL_RENDER: 	4.09781	
RENDER	shadowmap: 	0.0328654	scene: 	0.00557882	particles2Tex: 	0.74466	bloom2Tex: 	0.0825064	printScene: 	0.215529	applyBloom: 	0.00734119	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.0479117	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000321797	console: 	0.000469162	endScene: 	0.000363902	present: 	2.96848	TOTAL_RENDER: 	4.25745	
RENDER	shadowmap: 	0.0306098	scene: 	0.00523296	particles2Tex: 	0.692589	bloom2Tex: 	0.0822297	printScene: 	0.238879	applyBloom: 	0.00722089	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0475899	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000363902	present: 	3.04653	TOTAL_RENDER: 	4.29497	
RENDER	shadowmap: 	0.0304745	scene: 	0.00531417	particles2Tex: 	0.253167	bloom2Tex: 	0.0817545	printScene: 	0.288712	applyBloom: 	0.00717879	setRenderState: 	0.000469162	applyParticles: 	0.00190973	gui: 	0.0478906	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000378939	present: 	3.41887	TOTAL_RENDER: 	4.29647	
RENDER	shadowmap: 	0.030276	scene: 	0.00522093	particles2Tex: 	0.26003	bloom2Tex: 	0.0816703	printScene: 	0.26419	applyBloom: 	0.00731713	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.154754	setRenderState: 	0.000463147	luaMsg: 	0.000451118	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000390969	present: 	3.35587	TOTAL_RENDER: 	4.31508	
RENDER	shadowmap: 	0.029885	scene: 	0.00516379	particles2Tex: 	0.250445	bloom2Tex: 	0.081541	printScene: 	0.347902	applyBloom: 	0.00726299	setRenderState: 	0.000469162	applyParticles: 	0.00191575	gui: 	0.0479989	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000369916	present: 	3.40499	TOTAL_RENDER: 	4.31852	
RENDER	shadowmap: 	0.0315963	scene: 	0.00535928	particles2Tex: 	0.251676	bloom2Tex: 	0.0818598	printScene: 	0.265726	applyBloom: 	0.00722991	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0473042	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	3.46073	TOTAL_RENDER: 	4.30503	
RENDER	shadowmap: 	0.0278971	scene: 	0.00440892	particles2Tex: 	0.693269	bloom2Tex: 	0.0830147	printScene: 	0.244443	applyBloom: 	0.00725096	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.048041	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000421043	console: 	0.000430065	endScene: 	0.000384954	present: 	3.09329	TOTAL_RENDER: 	4.33896	
RENDER	shadowmap: 	0.0305828	scene: 	0.00524499	particles2Tex: 	0.675687	bloom2Tex: 	0.0818628	printScene: 	0.364885	applyBloom: 	0.00735923	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.0668707	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	2.87966	TOTAL_RENDER: 	4.2565	
RENDER	shadowmap: 	0.0311632	scene: 	0.00534725	particles2Tex: 	0.667627	bloom2Tex: 	0.0816463	printScene: 	0.268761	applyBloom: 	0.00742239	setRenderState: 	0.000493222	applyParticles: 	0.00211123	gui: 	0.049635	setRenderState: 	0.000487207	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000390969	present: 	14.0843	TOTAL_RENDER: 	15.3801	
RENDER	shadowmap: 	0.0474365	scene: 	0.00599686	particles2Tex: 	0.25336	bloom2Tex: 	0.100061	printScene: 	0.308372	applyBloom: 	0.00735322	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0503868	setRenderState: 	0.000457133	luaMsg: 	0.000526304	printTextDebug:	0.000517282	console: 	0.00043608	endScene: 	0.000354879	present: 	0.366744	TOTAL_RENDER: 	1.28978	
RENDER	shadowmap: 	0.0313918	scene: 	0.00535026	particles2Tex: 	0.674592	bloom2Tex: 	0.0817906	printScene: 	0.234211	applyBloom: 	0.00729307	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.0479809	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000363902	present: 	0.30688	TOTAL_RENDER: 	1.53569	
RENDER	shadowmap: 	0.0229138	scene: 	0.00391269	particles2Tex: 	0.229941	bloom2Tex: 	0.08155	printScene: 	0.271871	applyBloom: 	0.00716976	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.047623	setRenderState: 	0.000478185	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000363902	present: 	0.337069	TOTAL_RENDER: 	1.14539	
RENDER	shadowmap: 	0.0317436	scene: 	0.00513973	particles2Tex: 	0.262493	bloom2Tex: 	0.0817154	printScene: 	0.290565	applyBloom: 	0.0071848	setRenderState: 	0.000487207	applyParticles: 	0.0018556	gui: 	0.0477523	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000354879	present: 	1.56624	TOTAL_RENDER: 	2.4408	
RENDER	shadowmap: 	0.0315662	scene: 	0.00549762	particles2Tex: 	0.252602	bloom2Tex: 	0.0988489	printScene: 	0.263411	applyBloom: 	0.00958775	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0475689	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000366909	present: 	3.41175	TOTAL_RENDER: 	4.29774	
RENDER	shadowmap: 	0.0329496	scene: 	0.00519387	particles2Tex: 	0.256566	bloom2Tex: 	0.0935588	printScene: 	0.27197	applyBloom: 	0.00727502	setRenderState: 	0.00044811	applyParticles: 	0.00190672	gui: 	0.0472501	setRenderState: 	0.000487207	luaMsg: 	0.00043608	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000366909	present: 	3.38011	TOTAL_RENDER: 	4.23893	
RENDER	shadowmap: 	0.0327451	scene: 	0.00538033	particles2Tex: 	0.757706	bloom2Tex: 	0.0826297	printScene: 	0.240473	applyBloom: 	0.00696526	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.0470095	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000360894	present: 	2.99023	TOTAL_RENDER: 	4.30657	
RENDER	shadowmap: 	0.031494	scene: 	0.0154583	particles2Tex: 	0.732678	bloom2Tex: 	0.0616768	printScene: 	0.218188	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0466275	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	2.95419	TOTAL_RENDER: 	4.20459	
RENDER	shadowmap: 	0.0328775	scene: 	0.00536229	particles2Tex: 	0.77659	bloom2Tex: 	0.0829485	printScene: 	0.280496	applyBloom: 	0.0069021	setRenderState: 	0.000490215	applyParticles: 	0.00184056	gui: 	0.0465192	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000381946	present: 	2.88584	TOTAL_RENDER: 	4.26179	
RENDER	shadowmap: 	0.0278189	scene: 	0.00446606	particles2Tex: 	0.659381	bloom2Tex: 	0.0800193	printScene: 	0.221673	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0472471	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000526304	console: 	0.000457133	endScene: 	0.000378939	present: 	3.12981	TOTAL_RENDER: 	4.3139	
RENDER	shadowmap: 	0.0483628	scene: 	0.00532319	particles2Tex: 	0.25533	bloom2Tex: 	0.0816373	printScene: 	0.284748	applyBloom: 	0.0182402	setRenderState: 	0.000466155	applyParticles: 	0.00184357	gui: 	0.0470967	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000418036	console: 	0.000454125	endScene: 	0.000378939	present: 	3.42577	TOTAL_RENDER: 	4.31325	
RENDER	shadowmap: 	0.0317376	scene: 	0.00521793	particles2Tex: 	0.252882	bloom2Tex: 	0.0819981	printScene: 	0.353442	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.0463899	setRenderState: 	0.000478185	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000381946	present: 	3.33698	TOTAL_RENDER: 	4.259	
RENDER	shadowmap: 	0.0314399	scene: 	0.00540439	particles2Tex: 	0.247435	bloom2Tex: 	0.21484	printScene: 	0.0305557	applyBloom: 	0.00889905	setRenderState: 	0.000622542	applyParticles: 	0.00249318	gui: 	0.274123	setRenderState: 	0.000451118	luaMsg: 	0.000342849	printTextDebug:	0.000333827	console: 	0.000457133	endScene: 	0.000378939	present: 	3.24331	TOTAL_RENDER: 	4.21195	
RENDER	shadowmap: 	0.0387811	scene: 	0.00514876	particles2Tex: 	0.248912	bloom2Tex: 	0.0811531	printScene: 	0.288559	applyBloom: 	0.006863	setRenderState: 	0.0004842	applyParticles: 	0.00183154	gui: 	0.0463508	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000360894	present: 	3.44447	TOTAL_RENDER: 	4.3021	
RENDER	shadowmap: 	0.0298219	scene: 	0.00521191	particles2Tex: 	0.697452	bloom2Tex: 	0.0812884	printScene: 	0.233556	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0460832	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000348864	present: 	3.04377	TOTAL_RENDER: 	4.2865	
RENDER	shadowmap: 	0.0310279	scene: 	0.00527206	particles2Tex: 	0.669636	bloom2Tex: 	0.0618121	printScene: 	0.214801	applyBloom: 	0.00691112	setRenderState: 	0.00046014	applyParticles: 	0.00215935	gui: 	0.0466456	setRenderState: 	0.000490215	luaMsg: 	0.000547356	printTextDebug:	0.000360894	console: 	0.000469162	endScene: 	0.000366909	present: 	3.01463	TOTAL_RENDER: 	4.20487	
RENDER	shadowmap: 	0.032291	scene: 	0.00560288	particles2Tex: 	0.686463	bloom2Tex: 	0.0865394	printScene: 	0.237983	applyBloom: 	0.006863	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.0481493	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000363902	present: 	2.99243	TOTAL_RENDER: 	4.24451	
RENDER	shadowmap: 	0.0307933	scene: 	0.00531417	particles2Tex: 	0.679684	bloom2Tex: 	0.0820884	printScene: 	0.23585	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0465824	setRenderState: 	0.000454125	luaMsg: 	0.000457133	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000357887	present: 	3.05939	TOTAL_RENDER: 	4.2898	
RENDER	shadowmap: 	0.0300625	scene: 	0.00524499	particles2Tex: 	0.253149	bloom2Tex: 	0.0825756	printScene: 	0.259317	applyBloom: 	0.00690511	setRenderState: 	0.000469162	applyParticles: 	0.00186462	gui: 	0.0460982	setRenderState: 	0.000466155	luaMsg: 	0.00033082	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000360894	present: 	3.44059	TOTAL_RENDER: 	4.27872	
RENDER	shadowmap: 	0.0309707	scene: 	0.00539537	particles2Tex: 	0.249627	bloom2Tex: 	0.0813786	printScene: 	0.288806	applyBloom: 	0.00679684	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	0.0462365	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000354879	present: 	3.46412	TOTAL_RENDER: 	4.31592	
RENDER	shadowmap: 	0.0295873	scene: 	0.00519988	particles2Tex: 	0.249579	bloom2Tex: 	0.081923	printScene: 	0.28649	applyBloom: 	0.00690811	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0461012	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000348864	present: 	3.44282	TOTAL_RENDER: 	4.29131	
RENDER	shadowmap: 	0.0303211	scene: 	0.00525702	particles2Tex: 	0.250461	bloom2Tex: 	0.0815621	printScene: 	0.268956	applyBloom: 	0.00683293	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.046429	setRenderState: 	0.000490215	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000348864	present: 	3.48201	TOTAL_RENDER: 	4.32621	
RENDER	shadowmap: 	0.0310459	scene: 	0.00540439	particles2Tex: 	0.691323	bloom2Tex: 	0.0820072	printScene: 	0.238894	applyBloom: 	0.00688406	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0462666	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.03685	TOTAL_RENDER: 	4.28175	
RENDER	shadowmap: 	0.0316685	scene: 	0.00522093	particles2Tex: 	0.673113	bloom2Tex: 	0.0818568	printScene: 	0.239146	applyBloom: 	0.00681789	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0462787	setRenderState: 	0.000445103	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000345857	present: 	3.07492	TOTAL_RENDER: 	4.30341	
RENDER	shadowmap: 	0.0323782	scene: 	0.0052871	particles2Tex: 	0.693455	bloom2Tex: 	0.0622302	printScene: 	0.216792	applyBloom: 	0.00690511	setRenderState: 	0.00044811	applyParticles: 	0.00186161	gui: 	0.046832	setRenderState: 	0.0004842	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000354879	present: 	2.97489	TOTAL_RENDER: 	4.18556	
RENDER	shadowmap: 	0.0305497	scene: 	0.00549161	particles2Tex: 	0.744347	bloom2Tex: 	0.081535	printScene: 	0.236662	applyBloom: 	0.00698029	setRenderState: 	0.000445103	applyParticles: 	0.00182552	gui: 	0.0469523	setRenderState: 	0.000475177	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000418036	endScene: 	0.000378939	present: 	3.02895	TOTAL_RENDER: 	4.32418	
RENDER	shadowmap: 	0.0305316	scene: 	0.00523898	particles2Tex: 	0.253534	bloom2Tex: 	0.0816433	printScene: 	0.259588	applyBloom: 	0.00697428	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0463478	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000348864	present: 	3.46304	TOTAL_RENDER: 	4.31699	
RENDER	shadowmap: 	0.0366789	scene: 	0.00529011	particles2Tex: 	0.25114	bloom2Tex: 	0.0812523	printScene: 	0.286505	applyBloom: 	0.00687203	setRenderState: 	0.00047217	applyParticles: 	0.00182252	gui: 	0.0461975	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000366909	present: 	3.44491	TOTAL_RENDER: 	4.30126	
RENDER	shadowmap: 	0.0351541	scene: 	0.00560589	particles2Tex: 	0.256154	bloom2Tex: 	0.082729	printScene: 	0.286751	applyBloom: 	0.00692014	setRenderState: 	0.000454125	applyParticles: 	0.00186462	gui: 	0.0471839	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000366909	present: 	3.4089	TOTAL_RENDER: 	4.27367	
RENDER	shadowmap: 	0.0303362	scene: 	0.00533221	particles2Tex: 	0.248737	bloom2Tex: 	0.0818809	printScene: 	0.261164	applyBloom: 	0.0504951	setRenderState: 	0.000481192	applyParticles: 	0.00190372	gui: 	0.0467719	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000369916	present: 	3.4273	TOTAL_RENDER: 	4.31045	
RENDER	shadowmap: 	0.0299332	scene: 	0.00510966	particles2Tex: 	0.701124	bloom2Tex: 	0.0747201	printScene: 	0.210654	applyBloom: 	0.00689308	setRenderState: 	0.000466155	applyParticles: 	0.0018556	gui: 	0.0462666	setRenderState: 	0.000454125	luaMsg: 	0.000333827	printTextDebug:	0.000315782	console: 	0.000418036	endScene: 	0.000378939	present: 	3.10286	TOTAL_RENDER: 	4.31705	
RENDER	shadowmap: 	0.155723	scene: 	0.00418336	particles2Tex: 	0.642644	bloom2Tex: 	0.0819591	printScene: 	0.236566	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.0018586	gui: 	0.0459087	setRenderState: 	0.000487207	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000363902	present: 	2.98511	TOTAL_RENDER: 	4.30898	
RENDER	shadowmap: 	0.0305076	scene: 	0.00515176	particles2Tex: 	0.668466	bloom2Tex: 	0.0817305	printScene: 	0.235339	applyBloom: 	0.00686902	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0467508	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000336835	present: 	3.08471	TOTAL_RENDER: 	4.30188	
RENDER	shadowmap: 	0.0300926	scene: 	0.00516981	particles2Tex: 	0.682228	bloom2Tex: 	0.0812613	printScene: 	0.233724	applyBloom: 	0.00690511	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0465102	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000396984	present: 	3.04125	TOTAL_RENDER: 	4.27	
RENDER	shadowmap: 	0.0297287	scene: 	0.00521191	particles2Tex: 	0.250024	bloom2Tex: 	0.0899228	printScene: 	0.247549	applyBloom: 	0.00688105	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.0462967	setRenderState: 	0.00047217	luaMsg: 	0.000430065	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000351872	present: 	3.36877	TOTAL_RENDER: 	4.31517	
RENDER	shadowmap: 	0.0239122	scene: 	0.00415028	particles2Tex: 	0.229011	bloom2Tex: 	0.0882988	printScene: 	0.272487	applyBloom: 	0.00683293	setRenderState: 	0.000478185	applyParticles: 	0.00184357	gui: 	0.0466726	setRenderState: 	0.000475177	luaMsg: 	0.00033082	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000360894	present: 	3.49096	TOTAL_RENDER: 	4.29905	
RENDER	shadowmap: 	0.0301617	scene: 	0.0051668	particles2Tex: 	0.256349	bloom2Tex: 	0.0817004	printScene: 	0.347078	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.0461102	setRenderState: 	0.000463147	luaMsg: 	0.00033082	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000360894	present: 	3.35113	TOTAL_RENDER: 	4.26706	
RENDER	shadowmap: 	0.0304294	scene: 	0.00526304	particles2Tex: 	0.25139	bloom2Tex: 	0.082347	printScene: 	0.326501	applyBloom: 	0.00686601	setRenderState: 	0.000493222	applyParticles: 	0.00185259	gui: 	0.0458817	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000378939	present: 	3.37619	TOTAL_RENDER: 	4.28523	
RENDER	shadowmap: 	0.0312625	scene: 	0.00523597	particles2Tex: 	0.755733	bloom2Tex: 	0.0818207	printScene: 	0.236738	applyBloom: 	0.00694721	setRenderState: 	0.000466155	applyParticles: 	0.00187063	gui: 	0.0463057	setRenderState: 	0.000487207	luaMsg: 	0.000451118	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000363902	present: 	2.98744	TOTAL_RENDER: 	4.29505	
RENDER	shadowmap: 	0.0403991	scene: 	0.00595475	particles2Tex: 	0.697184	bloom2Tex: 	0.0751351	printScene: 	0.247937	applyBloom: 	0.00682691	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0492711	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000333827	console: 	0.000643594	endScene: 	0.000348864	present: 	0.701295	TOTAL_RENDER: 	1.97159	
RENDER	shadowmap: 	0.0311993	scene: 	0.00515176	particles2Tex: 	0.706595	bloom2Tex: 	0.0610362	printScene: 	0.225574	applyBloom: 	0.00678782	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.04722	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000366909	present: 	2.97838	TOTAL_RENDER: 	4.22289	
RENDER	shadowmap: 	0.0313015	scene: 	0.00526605	particles2Tex: 	0.690499	bloom2Tex: 	0.0812673	printScene: 	0.235297	applyBloom: 	0.00697127	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0465794	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000384954	present: 	2.96081	TOTAL_RENDER: 	4.20116	
RENDER	shadowmap: 	0.0448231	scene: 	0.0054074	particles2Tex: 	0.263122	bloom2Tex: 	0.0866447	printScene: 	0.299172	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0473764	setRenderState: 	0.00046014	luaMsg: 	0.000535326	printTextDebug:	0.000324805	console: 	0.000550364	endScene: 	0.000366909	present: 	3.35413	TOTAL_RENDER: 	4.25313	
RENDER	shadowmap: 	0.0313076	scene: 	0.00532319	particles2Tex: 	0.260238	bloom2Tex: 	0.0853575	printScene: 	0.265185	applyBloom: 	0.00917874	setRenderState: 	0.000607505	applyParticles: 	0.00185259	gui: 	0.0462967	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.000541341	endScene: 	0.000369916	present: 	3.43598	TOTAL_RENDER: 	4.29978	
RENDER	shadowmap: 	0.0433314	scene: 	0.00690811	particles2Tex: 	0.25271	bloom2Tex: 	0.0822418	printScene: 	0.296538	applyBloom: 	0.00698932	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.0465824	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000363902	present: 	3.30395	TOTAL_RENDER: 	4.27092	
RENDER	shadowmap: 	0.0312294	scene: 	0.00524199	particles2Tex: 	0.256653	bloom2Tex: 	0.0830808	printScene: 	0.289169	applyBloom: 	0.00683894	setRenderState: 	0.00047217	applyParticles: 	0.0018556	gui: 	0.0469313	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000378939	present: 	3.386	TOTAL_RENDER: 	4.25075	
RENDER	shadowmap: 	0.0300114	scene: 	0.00515176	particles2Tex: 	0.680216	bloom2Tex: 	0.0819139	printScene: 	0.23576	applyBloom: 	0.00683894	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.147552	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000427058	console: 	0.00044811	endScene: 	0.000357887	present: 	2.98701	TOTAL_RENDER: 	4.31848	
RENDER	shadowmap: 	0.0305016	scene: 	0.0052059	particles2Tex: 	0.720029	bloom2Tex: 	0.0816613	printScene: 	0.263639	applyBloom: 	0.00925693	setRenderState: 	0.00061352	applyParticles: 	0.0025022	gui: 	0.046414	setRenderState: 	0.000496229	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000360894	present: 	2.99182	TOTAL_RENDER: 	4.31431	
RENDER	shadowmap: 	0.0308595	scene: 	0.00570814	particles2Tex: 	0.684385	bloom2Tex: 	0.0809666	printScene: 	0.235315	applyBloom: 	0.00691413	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.046435	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000363902	present: 	3.0464	TOTAL_RENDER: 	4.29759	
RENDER	shadowmap: 	0.0301347	scene: 	0.00523597	particles2Tex: 	0.668755	bloom2Tex: 	0.081517	printScene: 	0.23388	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0462215	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000381946	present: 	3.08102	TOTAL_RENDER: 	4.29599	
RENDER	shadowmap: 	0.0303362	scene: 	0.00526304	particles2Tex: 	0.251444	bloom2Tex: 	0.0813997	printScene: 	0.392105	applyBloom: 	0.0067006	setRenderState: 	0.000493222	applyParticles: 	0.00187665	gui: 	0.0463959	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000366909	present: 	3.30046	TOTAL_RENDER: 	4.25758	
RENDER	shadowmap: 	0.0339421	scene: 	0.00552469	particles2Tex: 	0.271621	bloom2Tex: 	0.0817846	printScene: 	0.295229	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.00183154	gui: 	0.0477132	setRenderState: 	0.000457133	luaMsg: 	0.000520289	printTextDebug:	0.000327812	console: 	0.000523296	endScene: 	0.000378939	present: 	3.33146	TOTAL_RENDER: 	4.21774	
RENDER	shadowmap: 	0.0328143	scene: 	0.00539236	particles2Tex: 	0.248021	bloom2Tex: 	0.0957693	printScene: 	0.271356	applyBloom: 	0.00687503	setRenderState: 	0.00046014	applyParticles: 	0.00192778	gui: 	0.0478004	setRenderState: 	0.000454125	luaMsg: 	0.000457133	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000381946	present: 	3.36605	TOTAL_RENDER: 	4.21705	
RENDER	shadowmap: 	0.0302129	scene: 	0.00525402	particles2Tex: 	0.249859	bloom2Tex: 	0.0816012	printScene: 	0.288748	applyBloom: 	0.00684797	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0461764	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000360894	present: 	3.44705	TOTAL_RENDER: 	4.29817	
RENDER	shadowmap: 	0.0308504	scene: 	0.00525402	particles2Tex: 	0.743189	bloom2Tex: 	0.0817636	printScene: 	0.235519	applyBloom: 	0.00685398	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.0462756	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000342849	present: 	3.01707	TOTAL_RENDER: 	4.30934	
RENDER	shadowmap: 	0.0299241	scene: 	0.00515477	particles2Tex: 	0.69501	bloom2Tex: 	0.0812463	printScene: 	0.236118	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0462576	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000363902	present: 	3.06175	TOTAL_RENDER: 	4.30449	
RENDER	shadowmap: 	0.0300745	scene: 	0.00519988	particles2Tex: 	0.680664	bloom2Tex: 	0.0816824	printScene: 	0.235017	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.0018556	gui: 	0.0462817	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000315782	console: 	0.00046014	endScene: 	0.000336835	present: 	3.05442	TOTAL_RENDER: 	4.28246	
RENDER	shadowmap: 	0.0302159	scene: 	0.00523597	particles2Tex: 	0.680189	bloom2Tex: 	0.0813816	printScene: 	0.236638	applyBloom: 	0.00702541	setRenderState: 	0.000457133	applyParticles: 	0.00184357	gui: 	0.0459929	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000369916	present: 	3.05318	TOTAL_RENDER: 	4.28514	
RENDER	shadowmap: 	0.0305467	scene: 	0.00525101	particles2Tex: 	0.254674	bloom2Tex: 	0.0816764	printScene: 	0.269729	applyBloom: 	0.00699232	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0462907	setRenderState: 	0.000466155	luaMsg: 	0.000430065	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000366909	present: 	3.41501	TOTAL_RENDER: 	4.26948	
RENDER	shadowmap: 	0.031479	scene: 	0.00531417	particles2Tex: 	0.256496	bloom2Tex: 	0.0809876	printScene: 	0.29015	applyBloom: 	0.00688105	setRenderState: 	0.000463147	applyParticles: 	0.00187063	gui: 	0.046414	setRenderState: 	0.0004842	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000363902	present: 	3.37919	TOTAL_RENDER: 	4.24008	
RENDER	shadowmap: 	0.0313918	scene: 	0.0055277	particles2Tex: 	0.260048	bloom2Tex: 	0.0822357	printScene: 	0.28332	applyBloom: 	0.00898326	setRenderState: 	0.000607505	applyParticles: 	0.00187364	gui: 	0.0467989	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000598483	console: 	0.000442095	endScene: 	0.000381946	present: 	3.42341	TOTAL_RENDER: 	4.30407	
RENDER	shadowmap: 	0.0305617	scene: 	0.00519086	particles2Tex: 	0.252054	bloom2Tex: 	0.0813365	printScene: 	0.348979	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0464561	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.000312775	console: 	0.000442095	endScene: 	0.000360894	present: 	3.34313	TOTAL_RENDER: 	4.25709	
RENDER	shadowmap: 	0.0307061	scene: 	0.00514274	particles2Tex: 	0.703722	bloom2Tex: 	0.0814267	printScene: 	0.233784	applyBloom: 	0.00682391	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0462937	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.0611	TOTAL_RENDER: 	4.3113	
RENDER	shadowmap: 	0.0300294	scene: 	0.00526304	particles2Tex: 	0.671257	bloom2Tex: 	0.0815591	printScene: 	0.234118	applyBloom: 	0.00689909	setRenderState: 	0.00047217	applyParticles: 	0.00187063	gui: 	0.169193	setRenderState: 	0.000478185	luaMsg: 	0.000451118	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000357887	present: 	2.96605	TOTAL_RENDER: 	4.30696	
RENDER	shadowmap: 	0.0303332	scene: 	0.00520289	particles2Tex: 	0.696366	bloom2Tex: 	0.0814388	printScene: 	0.232936	applyBloom: 	0.00682992	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.0461553	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000366909	present: 	3.05456	TOTAL_RENDER: 	4.29662	
RENDER	shadowmap: 	0.0312173	scene: 	0.00525402	particles2Tex: 	0.691578	bloom2Tex: 	0.0815801	printScene: 	0.234897	applyBloom: 	0.00688706	setRenderState: 	0.00044811	applyParticles: 	0.00183455	gui: 	0.046829	setRenderState: 	0.000502244	luaMsg: 	0.000469162	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000351872	present: 	3.06576	TOTAL_RENDER: 	4.30613	
RENDER	shadowmap: 	0.0305737	scene: 	0.00516981	particles2Tex: 	0.256256	bloom2Tex: 	0.0814899	printScene: 	0.260385	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.0464561	setRenderState: 	0.000466155	luaMsg: 	0.000427058	printTextDebug:	0.00030676	console: 	0.000454125	endScene: 	0.000378939	present: 	3.45323	TOTAL_RENDER: 	4.29482	
RENDER	shadowmap: 	0.0308986	scene: 	0.00538334	particles2Tex: 	0.237595	bloom2Tex: 	0.0860823	printScene: 	0.270755	applyBloom: 	0.00679383	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0462516	setRenderState: 	0.000475177	luaMsg: 	0.00033082	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000381946	present: 	3.32224	TOTAL_RENDER: 	4.16321	
RENDER	shadowmap: 	0.0303181	scene: 	0.00538634	particles2Tex: 	0.251826	bloom2Tex: 	0.0813846	printScene: 	0.268914	applyBloom: 	0.00693217	setRenderState: 	0.000454125	applyParticles: 	0.00183154	gui: 	0.0462125	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000366909	present: 	3.47112	TOTAL_RENDER: 	4.31642	
RENDER	shadowmap: 	0.031061	scene: 	0.00540439	particles2Tex: 	0.209842	bloom2Tex: 	0.0820222	printScene: 	0.313861	applyBloom: 	0.00707954	setRenderState: 	0.000487207	applyParticles: 	0.00188868	gui: 	0.0476049	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000424051	present: 	3.51115	TOTAL_RENDER: 	4.36519	
RENDER	shadowmap: 	0.04319	scene: 	0.00468561	particles2Tex: 	0.754485	bloom2Tex: 	0.0829515	printScene: 	0.259396	applyBloom: 	0.00702541	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.0493643	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000336835	console: 	0.000532319	endScene: 	0.000363902	present: 	0.531263	TOTAL_RENDER: 	1.87839	
RENDER	shadowmap: 	0.0316534	scene: 	0.00529913	particles2Tex: 	0.670388	bloom2Tex: 	0.0817786	printScene: 	0.239814	applyBloom: 	0.0069442	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0466997	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000375931	present: 	3.00355	TOTAL_RENDER: 	4.2395	
RENDER	shadowmap: 	0.0306339	scene: 	0.00519387	particles2Tex: 	0.671955	bloom2Tex: 	0.0812102	printScene: 	0.234298	applyBloom: 	0.00685699	setRenderState: 	0.000487207	applyParticles: 	0.00187063	gui: 	0.0461283	setRenderState: 	0.000478185	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000363902	present: 	3.08879	TOTAL_RENDER: 	4.30755	
RENDER	shadowmap: 	0.0304023	scene: 	0.00520289	particles2Tex: 	0.682144	bloom2Tex: 	0.0916731	printScene: 	0.217598	applyBloom: 	0.00689909	setRenderState: 	0.000457133	applyParticles: 	0.00183154	gui: 	0.046423	setRenderState: 	0.0004842	luaMsg: 	0.000339842	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000363902	present: 	3.05424	TOTAL_RENDER: 	4.28019	
RENDER	shadowmap: 	0.0420171	scene: 	0.00614723	particles2Tex: 	0.268448	bloom2Tex: 	0.0922746	printScene: 	0.29492	applyBloom: 	0.00693819	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.0498906	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.000415028	console: 	0.000529311	endScene: 	0.000348864	present: 	3.26031	TOTAL_RENDER: 	4.17141	
RENDER	shadowmap: 	0.0342368	scene: 	0.00554574	particles2Tex: 	0.264659	bloom2Tex: 	0.094861	printScene: 	0.278126	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.0467508	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000354879	present: 	3.32651	TOTAL_RENDER: 	4.20582	
RENDER	shadowmap: 	0.0307963	scene: 	0.00517582	particles2Tex: 	0.251026	bloom2Tex: 	0.0813515	printScene: 	0.284797	applyBloom: 	0.00693819	setRenderState: 	0.00044811	applyParticles: 	0.0018556	gui: 	0.0462365	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000345857	present: 	3.41888	TOTAL_RENDER: 	4.26888	
RENDER	shadowmap: 	0.0250521	scene: 	0.00404502	particles2Tex: 	0.237625	bloom2Tex: 	0.0830868	printScene: 	0.291828	applyBloom: 	0.00683894	setRenderState: 	0.00046014	applyParticles: 	0.00186462	gui: 	0.0469794	setRenderState: 	0.000478185	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000363902	present: 	3.52595	TOTAL_RENDER: 	4.36168	
RENDER	shadowmap: 	0.0323181	scene: 	0.0150042	particles2Tex: 	0.726766	bloom2Tex: 	0.0820132	printScene: 	0.235965	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00186462	gui: 	0.0465343	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000348864	present: 	3.01591	TOTAL_RENDER: 	4.31195	
RENDER	shadowmap: 	0.0323602	scene: 	0.00514274	particles2Tex: 	0.679494	bloom2Tex: 	0.0817034	printScene: 	0.237402	applyBloom: 	0.00769005	setRenderState: 	0.000469162	applyParticles: 	0.00186161	gui: 	0.0472471	setRenderState: 	0.000496229	luaMsg: 	0.000339842	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	2.98217	TOTAL_RENDER: 	4.26351	
RENDER	shadowmap: 	0.0346248	scene: 	0.00536229	particles2Tex: 	0.682496	bloom2Tex: 	0.0826658	printScene: 	0.242031	applyBloom: 	0.00686	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.154457	setRenderState: 	0.0004842	luaMsg: 	0.000466155	printTextDebug:	0.000342849	console: 	0.000562393	endScene: 	0.000396984	present: 	2.90746	TOTAL_RENDER: 	4.2771	
RENDER	shadowmap: 	0.0327241	scene: 	0.00551867	particles2Tex: 	0.694724	bloom2Tex: 	0.0819861	printScene: 	0.241074	applyBloom: 	0.00688706	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.046411	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000342849	present: 	3.00226	TOTAL_RENDER: 	4.25383	
RENDER	shadowmap: 	0.0301918	scene: 	0.00521191	particles2Tex: 	0.250271	bloom2Tex: 	0.0814839	printScene: 	0.284616	applyBloom: 	0.00688706	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.0461764	setRenderState: 	0.000451118	luaMsg: 	0.000348864	printTextDebug:	0.000421043	console: 	0.000454125	endScene: 	0.000381946	present: 	3.4239	TOTAL_RENDER: 	4.2717	
RENDER	shadowmap: 	0.0308354	scene: 	0.00536229	particles2Tex: 	0.252882	bloom2Tex: 	0.0815109	printScene: 	0.266992	applyBloom: 	0.00693217	setRenderState: 	0.000442095	applyParticles: 	0.00184056	gui: 	0.0463087	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000348864	present: 	18.5954	TOTAL_RENDER: 	19.445	
RENDER	shadowmap: 	0.0362969	scene: 	0.00522695	particles2Tex: 	0.267086	bloom2Tex: 	0.085989	printScene: 	0.318606	applyBloom: 	0.00694721	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.050059	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000469162	console: 	0.00046014	endScene: 	0.000354879	present: 	0.30365	TOTAL_RENDER: 	1.22321	
RENDER	shadowmap: 	0.0236476	scene: 	0.00421645	particles2Tex: 	0.246079	bloom2Tex: 	0.0818718	printScene: 	0.27486	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.0462967	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000363902	present: 	0.334916	TOTAL_RENDER: 	1.1581	
RENDER	shadowmap: 	0.0311782	scene: 	0.0053262	particles2Tex: 	0.248731	bloom2Tex: 	0.0816192	printScene: 	0.3557	applyBloom: 	0.00682691	setRenderState: 	0.000445103	applyParticles: 	0.00187063	gui: 	0.0463178	setRenderState: 	0.000451118	luaMsg: 	0.000427058	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000378939	present: 	0.308213	TOTAL_RENDER: 	1.23022	
RENDER	shadowmap: 	0.0233138	scene: 	0.00404201	particles2Tex: 	0.224166	bloom2Tex: 	0.0820854	printScene: 	0.259769	applyBloom: 	0.0175966	setRenderState: 	0.000469162	applyParticles: 	0.00186763	gui: 	0.0461343	setRenderState: 	0.000490215	luaMsg: 	0.00033082	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000378939	present: 	0.306853	TOTAL_RENDER: 	1.1061	
RENDER	shadowmap: 	0.0233468	scene: 	0.00387961	particles2Tex: 	0.604741	bloom2Tex: 	0.0819921	printScene: 	0.238551	applyBloom: 	0.00696826	setRenderState: 	0.000466155	applyParticles: 	0.00186161	gui: 	0.0477222	setRenderState: 	0.000469162	luaMsg: 	0.000673669	printTextDebug:	0.000348864	console: 	0.000463147	endScene: 	0.000360894	present: 	1.64074	TOTAL_RENDER: 	2.78632	
RENDER	shadowmap: 	0.0315963	scene: 	0.00552168	particles2Tex: 	0.692306	bloom2Tex: 	0.0815561	printScene: 	0.236328	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0466696	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000312775	console: 	0.000445103	endScene: 	0.000354879	present: 	3.03843	TOTAL_RENDER: 	4.28141	
RENDER	shadowmap: 	0.0305978	scene: 	0.00522695	particles2Tex: 	0.670935	bloom2Tex: 	0.0813546	printScene: 	0.233643	applyBloom: 	0.00691112	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0461193	setRenderState: 	0.00047217	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000348864	present: 	3.10714	TOTAL_RENDER: 	4.32482	
RENDER	shadowmap: 	0.0304384	scene: 	0.00522093	particles2Tex: 	0.692532	bloom2Tex: 	0.081529	printScene: 	0.240163	applyBloom: 	0.00696826	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.046808	setRenderState: 	0.0004842	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000372924	present: 	3.03311	TOTAL_RENDER: 	4.30007	
RENDER	shadowmap: 	0.0392142	scene: 	0.00414427	particles2Tex: 	0.235017	bloom2Tex: 	0.0848883	printScene: 	0.277831	applyBloom: 	0.00682691	setRenderState: 	0.000469162	applyParticles: 	0.00189469	gui: 	0.0469974	setRenderState: 	0.000469162	luaMsg: 	0.000532319	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000360894	present: 	3.28231	TOTAL_RENDER: 	4.12565	
RENDER	shadowmap: 	0.0313858	scene: 	0.00508861	particles2Tex: 	0.258114	bloom2Tex: 	0.0915588	printScene: 	0.267005	applyBloom: 	0.00681488	setRenderState: 	0.000466155	applyParticles: 	0.00187966	gui: 	0.0467809	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000345857	present: 	3.44611	TOTAL_RENDER: 	4.30953	
RENDER	shadowmap: 	0.0298099	scene: 	0.00517282	particles2Tex: 	0.250836	bloom2Tex: 	0.105892	printScene: 	0.285966	applyBloom: 	0.00676376	setRenderState: 	0.000502244	applyParticles: 	0.00184657	gui: 	0.0464411	setRenderState: 	0.00043608	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000378939	present: 	3.4374	TOTAL_RENDER: 	4.32065	
RENDER	shadowmap: 	0.0316504	scene: 	0.00522394	particles2Tex: 	0.257606	bloom2Tex: 	0.0887168	printScene: 	0.264653	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00187063	gui: 	0.0462065	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000315782	console: 	0.000424051	endScene: 	0.000363902	present: 	3.49362	TOTAL_RENDER: 	4.35	
RENDER	shadowmap: 	0.0315121	scene: 	0.00526304	particles2Tex: 	0.677982	bloom2Tex: 	0.0818538	printScene: 	0.23512	applyBloom: 	0.00683293	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0463478	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000348864	present: 	3.07758	TOTAL_RENDER: 	4.30585	
RENDER	shadowmap: 	0.0307241	scene: 	0.00527808	particles2Tex: 	0.693488	bloom2Tex: 	0.0811771	printScene: 	0.234064	applyBloom: 	0.00696526	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0465523	setRenderState: 	0.0004842	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000363902	present: 	3.07081	TOTAL_RENDER: 	4.31162	
RENDER	shadowmap: 	0.0380322	scene: 	0.00541943	particles2Tex: 	0.647122	bloom2Tex: 	0.236301	printScene: 	0.0264956	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00198793	gui: 	0.258502	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.00043608	console: 	0.000947347	endScene: 	0.000354879	present: 	0.951046	TOTAL_RENDER: 	2.3133	
RENDER	shadowmap: 	0.0310098	scene: 	0.0052059	particles2Tex: 	0.676899	bloom2Tex: 	0.0812734	printScene: 	0.234717	applyBloom: 	0.00682691	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.0461644	setRenderState: 	0.00047217	luaMsg: 	0.000421043	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	3.04455	TOTAL_RENDER: 	4.26957	
RENDER	shadowmap: 	0.0306279	scene: 	0.00509462	particles2Tex: 	0.249489	bloom2Tex: 	0.0812764	printScene: 	0.285121	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0456351	setRenderState: 	0.000466155	luaMsg: 	0.000324805	printTextDebug:	0.000312775	console: 	0.000445103	endScene: 	0.000375931	present: 	3.42479	TOTAL_RENDER: 	4.2714	
RENDER	shadowmap: 	0.0302339	scene: 	0.00533221	particles2Tex: 	0.251128	bloom2Tex: 	0.0813245	printScene: 	0.361995	applyBloom: 	0.00697127	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0463659	setRenderState: 	0.000451118	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000348864	present: 	3.3392	TOTAL_RENDER: 	4.26514	
RENDER	shadowmap: 	0.041187	scene: 	0.00518485	particles2Tex: 	0.251068	bloom2Tex: 	0.0815711	printScene: 	0.28713	applyBloom: 	0.00696526	setRenderState: 	0.0004842	applyParticles: 	0.00186161	gui: 	0.0469974	setRenderState: 	0.000463147	luaMsg: 	0.000333827	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000363902	present: 	3.41498	TOTAL_RENDER: 	4.29588	
RENDER	shadowmap: 	0.0304565	scene: 	0.00525702	particles2Tex: 	0.251612	bloom2Tex: 	0.0815711	printScene: 	0.284562	applyBloom: 	0.00684195	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0463418	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000303753	console: 	0.000430065	endScene: 	0.000345857	present: 	3.41381	TOTAL_RENDER: 	4.26345	
RENDER	shadowmap: 	0.0305016	scene: 	0.00526304	particles2Tex: 	0.678448	bloom2Tex: 	0.0817906	printScene: 	0.30461	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0467298	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000345857	present: 	3.00392	TOTAL_RENDER: 	4.30107	
RENDER	shadowmap: 	0.0308805	scene: 	0.00535627	particles2Tex: 	0.687338	bloom2Tex: 	0.0815561	printScene: 	0.234554	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00183755	gui: 	0.0460982	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000378939	present: 	3.03361	TOTAL_RENDER: 	4.26801	
RENDER	shadowmap: 	0.0302279	scene: 	0.00522394	particles2Tex: 	0.695097	bloom2Tex: 	0.0819139	printScene: 	0.233363	applyBloom: 	0.00698631	setRenderState: 	0.000457133	applyParticles: 	0.00187966	gui: 	0.0461734	setRenderState: 	0.000451118	luaMsg: 	0.000424051	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000345857	present: 	3.09186	TOTAL_RENDER: 	4.33328	
RENDER	shadowmap: 	0.0300384	scene: 	0.00527507	particles2Tex: 	0.668592	bloom2Tex: 	0.0816192	printScene: 	0.397781	applyBloom: 	0.0150433	setRenderState: 	0.0004842	applyParticles: 	0.00354879	gui: 	0.0789636	setRenderState: 	0.000490215	luaMsg: 	0.000953362	printTextDebug:	0.00063758	console: 	0.001209	endScene: 	0.000694721	present: 	2.8615	TOTAL_RENDER: 	4.33243	
RENDER	shadowmap: 	0.0438396	scene: 	0.00561491	particles2Tex: 	0.256265	bloom2Tex: 	0.0931167	printScene: 	0.334125	applyBloom: 	0.0072269	setRenderState: 	0.000469162	applyParticles: 	0.00195484	gui: 	0.0538544	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.32037	TOTAL_RENDER: 	4.26632	
RENDER	shadowmap: 	0.0318489	scene: 	0.00538033	particles2Tex: 	0.259928	bloom2Tex: 	0.0936009	printScene: 	0.271332	applyBloom: 	0.00737427	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0478516	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000514274	endScene: 	0.000378939	present: 	3.37621	TOTAL_RENDER: 	4.2461	
RENDER	shadowmap: 	0.0315933	scene: 	0.00536529	particles2Tex: 	0.283371	bloom2Tex: 	0.0824583	printScene: 	0.278018	applyBloom: 	0.00725698	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.0481613	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000418036	console: 	0.00044811	endScene: 	0.000339842	present: 	3.37625	TOTAL_RENDER: 	4.26873	
RENDER	shadowmap: 	0.0312625	scene: 	0.00528108	particles2Tex: 	0.250725	bloom2Tex: 	0.082335	printScene: 	0.290162	applyBloom: 	0.00732916	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0475508	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000324805	console: 	0.000553371	endScene: 	0.000363902	present: 	3.43081	TOTAL_RENDER: 	4.28794	
RENDER	shadowmap: 	0.030288	scene: 	0.00527206	particles2Tex: 	0.68526	bloom2Tex: 	0.0821786	printScene: 	0.309861	applyBloom: 	0.00736825	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0668075	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000363902	present: 	2.90337	TOTAL_RENDER: 	4.23431	
RENDER	shadowmap: 	0.0320354	scene: 	0.0053292	particles2Tex: 	0.68455	bloom2Tex: 	0.117916	printScene: 	0.23348	applyBloom: 	0.0073442	setRenderState: 	0.000526304	applyParticles: 	0.00207213	gui: 	0.0478245	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000421043	console: 	0.00044811	endScene: 	0.000348864	present: 	2.98154	TOTAL_RENDER: 	4.27285	
RENDER	shadowmap: 	0.0308023	scene: 	0.0054886	particles2Tex: 	0.678502	bloom2Tex: 	0.082335	printScene: 	0.246623	applyBloom: 	0.00773817	setRenderState: 	0.000502244	applyParticles: 	0.00213529	gui: 	0.0486876	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000378939	present: 	3.02632	TOTAL_RENDER: 	4.27101	
RENDER	shadowmap: 	0.0335842	scene: 	0.00523898	particles2Tex: 	0.705852	bloom2Tex: 	0.0828944	printScene: 	0.242978	applyBloom: 	0.0515898	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.0483568	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.000586453	console: 	0.00044811	endScene: 	0.000354879	present: 	2.88648	TOTAL_RENDER: 	4.20389	
RENDER	shadowmap: 	0.0308294	scene: 	0.005248	particles2Tex: 	0.250172	bloom2Tex: 	0.0820794	printScene: 	0.261832	applyBloom: 	0.00720585	setRenderState: 	0.000466155	applyParticles: 	0.00193078	gui: 	0.0475478	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000363902	present: 	3.46416	TOTAL_RENDER: 	4.31154	
RENDER	shadowmap: 	0.0301918	scene: 	0.00530815	particles2Tex: 	0.249312	bloom2Tex: 	0.0813997	printScene: 	0.29006	applyBloom: 	0.00724495	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.047635	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000360894	present: 	3.45564	TOTAL_RENDER: 	4.30987	
RENDER	shadowmap: 	0.0310068	scene: 	0.00531417	particles2Tex: 	0.247255	bloom2Tex: 	0.099276	printScene: 	0.269723	applyBloom: 	0.0073442	setRenderState: 	0.000487207	applyParticles: 	0.00193379	gui: 	0.047629	setRenderState: 	0.000496229	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000363902	present: 	3.35936	TOTAL_RENDER: 	4.21026	
RENDER	shadowmap: 	0.0388232	scene: 	0.00551266	particles2Tex: 	0.251074	bloom2Tex: 	0.0821996	printScene: 	0.285735	applyBloom: 	0.00732615	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.048014	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000363902	present: 	3.41969	TOTAL_RENDER: 	4.28148	
RENDER	shadowmap: 	0.0317166	scene: 	0.00543747	particles2Tex: 	0.689317	bloom2Tex: 	0.0827109	printScene: 	0.235974	applyBloom: 	0.00726901	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0478275	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000360894	present: 	3.03218	TOTAL_RENDER: 	4.27555	
RENDER	shadowmap: 	0.0315091	scene: 	0.00546454	particles2Tex: 	0.671744	bloom2Tex: 	0.0826989	printScene: 	0.223995	applyBloom: 	0.00726299	setRenderState: 	0.0004842	applyParticles: 	0.00190973	gui: 	0.0483027	setRenderState: 	0.000442095	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000348864	present: 	3.09623	TOTAL_RENDER: 	4.31223	
RENDER	shadowmap: 	0.032291	scene: 	0.00545852	particles2Tex: 	0.671949	bloom2Tex: 	0.0820342	printScene: 	0.237525	applyBloom: 	0.00731412	setRenderState: 	0.000451118	applyParticles: 	0.00191875	gui: 	0.0480801	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000375931	present: 	3.05331	TOTAL_RENDER: 	4.28093	
RENDER	shadowmap: 	0.0300595	scene: 	0.00533221	particles2Tex: 	0.688523	bloom2Tex: 	0.0821034	printScene: 	0.233892	applyBloom: 	0.00734119	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0472892	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000354879	present: 	3.07472	TOTAL_RENDER: 	4.31145	
RENDER	shadowmap: 	0.0303692	scene: 	0.00520289	particles2Tex: 	0.249537	bloom2Tex: 	0.0902386	printScene: 	0.27341	applyBloom: 	0.00727202	setRenderState: 	0.000487207	applyParticles: 	0.00191274	gui: 	0.0478245	setRenderState: 	0.000451118	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000463147	endScene: 	0.000378939	present: 	3.42442	TOTAL_RENDER: 	4.29046	
RENDER	shadowmap: 	0.0309767	scene: 	0.00550965	particles2Tex: 	0.251483	bloom2Tex: 	0.0816433	printScene: 	0.290733	applyBloom: 	0.00689007	setRenderState: 	0.000451118	applyParticles: 	0.00189169	gui: 	0.0464621	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000312775	console: 	0.00044811	endScene: 	0.000339842	present: 	3.44981	TOTAL_RENDER: 	4.30589	
RENDER	shadowmap: 	0.0327	scene: 	0.00570213	particles2Tex: 	0.256502	bloom2Tex: 	0.082338	printScene: 	0.267299	applyBloom: 	0.00697729	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.0466907	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000336835	present: 	3.31882	TOTAL_RENDER: 	4.17293	
RENDER	shadowmap: 	0.031891	scene: 	0.00523898	particles2Tex: 	0.254602	bloom2Tex: 	0.0813937	printScene: 	0.309328	applyBloom: 	0.00707352	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0470546	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000366909	present: 	3.44468	TOTAL_RENDER: 	4.32502	
RENDER	shadowmap: 	0.0324414	scene: 	0.00515176	particles2Tex: 	0.680697	bloom2Tex: 	0.0820914	printScene: 	0.239267	applyBloom: 	0.00700435	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.0465944	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.000508259	console: 	0.000454125	endScene: 	0.000369916	present: 	2.93826	TOTAL_RENDER: 	4.20542	
RENDER	shadowmap: 	0.0315151	scene: 	0.00522394	particles2Tex: 	0.682391	bloom2Tex: 	0.0814959	printScene: 	0.237116	applyBloom: 	0.00689909	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.0461944	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000418036	endScene: 	0.000360894	present: 	3.07818	TOTAL_RENDER: 	4.31131	
RENDER	shadowmap: 	0.031491	scene: 	0.00542845	particles2Tex: 	0.742498	bloom2Tex: 	0.0819049	printScene: 	0.237601	applyBloom: 	0.00685699	setRenderState: 	0.000445103	applyParticles: 	0.00183455	gui: 	0.0466847	setRenderState: 	0.00046014	luaMsg: 	0.000333827	printTextDebug:	0.000427058	console: 	0.000445103	endScene: 	0.000378939	present: 	3.02386	TOTAL_RENDER: 	4.31961	
RENDER	shadowmap: 	0.0410758	scene: 	0.00627655	particles2Tex: 	0.645769	bloom2Tex: 	0.0832192	printScene: 	0.270809	applyBloom: 	0.00673068	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	146.462	setRenderState: 	0.000487207	luaMsg: 	0.00111276	printTextDebug:	0.000809004	console: 	0.00140448	endScene: 	0.000869153	present: 	37.0976	TOTAL_RENDER: 	184.832	
RENDER	shadowmap: 	0.0902777	scene: 	0.0072269	particles2Tex: 	0.305611	bloom2Tex: 	0.0971226	printScene: 	0.377745	applyBloom: 	0.00706751	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.170992	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.00797877	console: 	0.000911258	endScene: 	0.000387961	present: 	0.186327	TOTAL_RENDER: 	1.40856	
RENDER	shadowmap: 	0.0256325	scene: 	0.00429464	particles2Tex: 	0.231766	bloom2Tex: 	0.0816192	printScene: 	0.291076	applyBloom: 	0.0069833	setRenderState: 	0.0004842	applyParticles: 	0.00186161	gui: 	0.0470155	setRenderState: 	0.000478185	luaMsg: 	0.000351872	printTextDebug:	0.00031879	console: 	0.000433073	endScene: 	0.000357887	present: 	0.316982	TOTAL_RENDER: 	1.14544	
RENDER	shadowmap: 	0.0235664	scene: 	0.00413224	particles2Tex: 	0.225225	bloom2Tex: 	0.0810448	printScene: 	0.261775	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.00184056	gui: 	0.0461914	setRenderState: 	0.000454125	luaMsg: 	0.000333827	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000366909	present: 	0.305596	TOTAL_RENDER: 	1.10591	
RENDER	shadowmap: 	0.0230611	scene: 	0.00396081	particles2Tex: 	0.242852	bloom2Tex: 	0.081947	printScene: 	0.336492	applyBloom: 	0.00694721	setRenderState: 	0.000463147	applyParticles: 	0.00187364	gui: 	0.04682	setRenderState: 	0.000481192	luaMsg: 	0.000336835	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000381946	present: 	0.309079	TOTAL_RENDER: 	1.21336	
RENDER	shadowmap: 	0.023413	scene: 	0.004036	particles2Tex: 	0.225532	bloom2Tex: 	0.0814237	printScene: 	0.305626	applyBloom: 	0.00685398	setRenderState: 	0.000481192	applyParticles: 	0.00186462	gui: 	0.0466817	setRenderState: 	0.000469162	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000345857	present: 	2.12498	TOTAL_RENDER: 	2.95496	
RENDER	shadowmap: 	0.0314519	scene: 	0.00568709	particles2Tex: 	0.25228	bloom2Tex: 	0.0815139	printScene: 	0.261477	applyBloom: 	0.00686601	setRenderState: 	0.000478185	applyParticles: 	0.0018556	gui: 	0.0463869	setRenderState: 	0.00047217	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000418036	endScene: 	0.000363902	present: 	3.47074	TOTAL_RENDER: 	4.3122	
RENDER	shadowmap: 	0.0312474	scene: 	0.00535026	particles2Tex: 	0.691121	bloom2Tex: 	0.0815952	printScene: 	0.237664	applyBloom: 	0.00687804	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0460681	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000336835	present: 	3.04652	TOTAL_RENDER: 	4.28853	
RENDER	shadowmap: 	0.0365195	scene: 	0.00425554	particles2Tex: 	0.64963	bloom2Tex: 	0.0819921	printScene: 	0.238199	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00187364	gui: 	0.0464741	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000357887	present: 	2.95505	TOTAL_RENDER: 	4.15525	
RENDER	shadowmap: 	0.0307271	scene: 	0.0054104	particles2Tex: 	0.675813	bloom2Tex: 	0.0816884	printScene: 	0.235685	applyBloom: 	0.00704947	setRenderState: 	0.000466155	applyParticles: 	0.00196687	gui: 	0.0476019	setRenderState: 	0.000457133	luaMsg: 	0.000565401	printTextDebug:	0.000333827	console: 	0.000508259	endScene: 	0.000363902	present: 	3.0485	TOTAL_RENDER: 	4.2865	
RENDER	shadowmap: 	0.0349586	scene: 	0.00548258	particles2Tex: 	0.757763	bloom2Tex: 	0.082732	printScene: 	0.235468	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.047214	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000363902	present: 	2.95495	TOTAL_RENDER: 	4.26999	
RENDER	shadowmap: 	0.0315993	scene: 	0.0053262	particles2Tex: 	0.292962	bloom2Tex: 	0.0901664	printScene: 	0.266481	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.0463328	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000321797	console: 	0.000466155	endScene: 	0.000354879	present: 	3.37692	TOTAL_RENDER: 	4.26021	
RENDER	shadowmap: 	0.0311722	scene: 	0.00538033	particles2Tex: 	0.250497	bloom2Tex: 	0.0810628	printScene: 	0.261173	applyBloom: 	0.00688406	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0464892	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000360894	present: 	3.3944	TOTAL_RENDER: 	4.23267	
RENDER	shadowmap: 	0.0319722	scene: 	0.00536229	particles2Tex: 	0.252785	bloom2Tex: 	0.0813666	printScene: 	0.262881	applyBloom: 	0.0183124	setRenderState: 	0.000466155	applyParticles: 	0.00184056	gui: 	136.404	setRenderState: 	0.000541341	luaMsg: 	0.00115787	printTextDebug:	0.000902235	console: 	0.00179244	endScene: 	0.000827049	present: 	36.7404	TOTAL_RENDER: 	174.023	
RENDER	shadowmap: 	0.0845605	scene: 	0.00778028	particles2Tex: 	0.319854	bloom2Tex: 	0.0987557	printScene: 	0.376897	applyBloom: 	0.00701638	setRenderState: 	0.0004842	applyParticles: 	0.00198191	gui: 	138.679	setRenderState: 	0.000475177	luaMsg: 	0.00105261	printTextDebug:	0.000926295	console: 	0.00135335	endScene: 	0.000631565	present: 	36.9769	TOTAL_RENDER: 	176.774	
RENDER	shadowmap: 	0.0865003	scene: 	0.00808403	particles2Tex: 	0.308814	bloom2Tex: 	0.111625	printScene: 	0.393501	applyBloom: 	0.0073863	setRenderState: 	0.000478185	applyParticles: 	0.00199695	gui: 	0.057725	setRenderState: 	0.000505252	luaMsg: 	0.000781937	printTextDebug:	0.000751863	console: 	0.00116388	endScene: 	0.000351872	present: 	0.339845	TOTAL_RENDER: 	1.4751	
RENDER	shadowmap: 	0.0263844	scene: 	0.00424652	particles2Tex: 	0.228885	bloom2Tex: 	0.0822748	printScene: 	0.292414	applyBloom: 	0.00719984	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0473042	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000312775	console: 	0.000439088	endScene: 	0.000378939	present: 	0.317355	TOTAL_RENDER: 	1.14533	
RENDER	shadowmap: 	0.0233859	scene: 	0.00393074	particles2Tex: 	0.237534	bloom2Tex: 	0.10105	printScene: 	0.28397	applyBloom: 	0.00717578	setRenderState: 	0.000463147	applyParticles: 	0.00183455	gui: 	0.0473192	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000363902	present: 	0.309148	TOTAL_RENDER: 	1.15686	
RENDER	shadowmap: 	0.0239183	scene: 	0.00384052	particles2Tex: 	0.620479	bloom2Tex: 	0.0822688	printScene: 	0.236993	applyBloom: 	0.00740134	setRenderState: 	0.000463147	applyParticles: 	0.00187063	gui: 	0.151557	setRenderState: 	0.0004842	luaMsg: 	0.000345857	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000363902	present: 	0.185728	TOTAL_RENDER: 	1.45131	
RENDER	shadowmap: 	0.0237438	scene: 	0.0040781	particles2Tex: 	0.720005	bloom2Tex: 	0.0809425	printScene: 	0.235865	applyBloom: 	0.00698029	setRenderState: 	0.000451118	applyParticles: 	0.00189169	gui: 	0.0465944	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000348864	present: 	1.42677	TOTAL_RENDER: 	2.6803	
RENDER	shadowmap: 	0.0416953	scene: 	0.00428862	particles2Tex: 	0.625156	bloom2Tex: 	0.0817696	printScene: 	0.24034	applyBloom: 	0.00711262	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0475899	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000312775	console: 	0.000433073	endScene: 	0.000378939	present: 	2.98295	TOTAL_RENDER: 	4.16858	
RENDER	shadowmap: 	0.0396051	scene: 	0.00523597	particles2Tex: 	0.707593	bloom2Tex: 	0.0809034	printScene: 	0.213403	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00187665	gui: 	0.0463719	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000378939	present: 	3.02346	TOTAL_RENDER: 	4.26319	
RENDER	shadowmap: 	0.0303452	scene: 	0.00522093	particles2Tex: 	0.253185	bloom2Tex: 	0.0814779	printScene: 	0.287584	applyBloom: 	0.00721487	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0475448	setRenderState: 	0.000454125	luaMsg: 	0.000333827	printTextDebug:	0.000327812	console: 	0.000415028	endScene: 	0.000366909	present: 	3.44469	TOTAL_RENDER: 	4.29968	
RENDER	shadowmap: 	0.0312594	scene: 	0.00523597	particles2Tex: 	0.314889	bloom2Tex: 	0.088007	printScene: 	0.266472	applyBloom: 	0.00719683	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0471448	setRenderState: 	0.000463147	luaMsg: 	0.000481192	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000336835	present: 	3.35641	TOTAL_RENDER: 	4.2618	
RENDER	shadowmap: 	0.0310459	scene: 	0.00531417	particles2Tex: 	0.250858	bloom2Tex: 	0.0816493	printScene: 	0.292165	applyBloom: 	0.00716074	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0468832	setRenderState: 	0.00047217	luaMsg: 	0.000345857	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000354879	present: 	3.42624	TOTAL_RENDER: 	4.28411	
RENDER	shadowmap: 	0.029882	scene: 	0.00523898	particles2Tex: 	0.253633	bloom2Tex: 	0.0819019	printScene: 	0.287515	applyBloom: 	0.00725397	setRenderState: 	0.000478185	applyParticles: 	0.00200898	gui: 	0.0472591	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000354879	present: 	3.33874	TOTAL_RENDER: 	4.28058	
RENDER	shadowmap: 	0.0309978	scene: 	0.00524199	particles2Tex: 	0.685058	bloom2Tex: 	0.0861574	printScene: 	0.218215	applyBloom: 	0.00716976	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.0466997	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000381946	present: 	3.09997	TOTAL_RENDER: 	4.31952	
RENDER	shadowmap: 	0.030688	scene: 	0.00532319	particles2Tex: 	0.692177	bloom2Tex: 	0.0621971	printScene: 	0.217	applyBloom: 	0.00731412	setRenderState: 	0.000478185	applyParticles: 	0.00194582	gui: 	0.0473192	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000360894	present: 	3.07874	TOTAL_RENDER: 	4.27901	
RENDER	shadowmap: 	0.030667	scene: 	0.00557882	particles2Tex: 	0.678604	bloom2Tex: 	0.0818989	printScene: 	0.235282	applyBloom: 	0.00717277	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0466035	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000345857	present: 	3.03766	TOTAL_RENDER: 	4.26614	
RENDER	shadowmap: 	0.0307512	scene: 	0.0053292	particles2Tex: 	0.665284	bloom2Tex: 	0.195232	printScene: 	0.216452	applyBloom: 	0.0071036	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.046802	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000381946	present: 	2.91981	TOTAL_RENDER: 	4.22699	
RENDER	shadowmap: 	0.0309106	scene: 	0.00546755	particles2Tex: 	0.253236	bloom2Tex: 	0.0813786	printScene: 	0.28803	applyBloom: 	0.00710059	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.0463719	setRenderState: 	0.000457133	luaMsg: 	0.000351872	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000345857	present: 	3.43157	TOTAL_RENDER: 	4.28598	
RENDER	shadowmap: 	0.0301918	scene: 	0.005248	particles2Tex: 	0.253348	bloom2Tex: 	0.0817094	printScene: 	0.288637	applyBloom: 	0.00704646	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0465674	setRenderState: 	0.000481192	luaMsg: 	0.000345857	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000375931	present: 	3.48743	TOTAL_RENDER: 	4.35203	
RENDER	shadowmap: 	0.0300956	scene: 	0.00527206	particles2Tex: 	0.247582	bloom2Tex: 	0.0814207	printScene: 	0.260235	applyBloom: 	0.00914566	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.0462636	setRenderState: 	0.000463147	luaMsg: 	0.000333827	printTextDebug:	0.000312775	console: 	0.00044811	endScene: 	0.000348864	present: 	3.49397	TOTAL_RENDER: 	4.33128	
RENDER	shadowmap: 	0.0316264	scene: 	0.00511868	particles2Tex: 	0.250205	bloom2Tex: 	0.0815952	printScene: 	0.270899	applyBloom: 	0.00695323	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0462335	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000360894	present: 	3.46179	TOTAL_RENDER: 	4.30805	
RENDER	shadowmap: 	0.0300745	scene: 	0.00528108	particles2Tex: 	0.601322	bloom2Tex: 	0.0817636	printScene: 	0.407182	applyBloom: 	0.0150403	setRenderState: 	0.000478185	applyParticles: 	0.00340443	gui: 	0.0789215	setRenderState: 	0.000478185	luaMsg: 	0.0010887	printTextDebug:	0.000739833	console: 	0.0011699	endScene: 	0.000736825	present: 	3.02503	TOTAL_RENDER: 	4.43572	
RENDER	shadowmap: 	0.0769516	scene: 	0.00726299	particles2Tex: 	0.730122	bloom2Tex: 	0.0866236	printScene: 	0.351246	applyBloom: 	0.00737728	setRenderState: 	0.000475177	applyParticles: 	0.00204507	gui: 	0.203508	setRenderState: 	0.000520289	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.000863138	endScene: 	0.000384954	present: 	2.40408	TOTAL_RENDER: 	4.03524	
RENDER	shadowmap: 	0.105956	scene: 	0.00916671	particles2Tex: 	0.860826	bloom2Tex: 	0.0899468	printScene: 	0.321328	applyBloom: 	0.00737126	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.0564649	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000412021	console: 	0.000727803	endScene: 	0.000381946	present: 	2.52924	TOTAL_RENDER: 	4.16079	
RENDER	shadowmap: 	0.0322579	scene: 	0.00562093	particles2Tex: 	0.666999	bloom2Tex: 	0.0821094	printScene: 	0.242506	applyBloom: 	0.00721487	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.0484049	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000354879	present: 	3.00889	TOTAL_RENDER: 	4.23772	
RENDER	shadowmap: 	0.0313858	scene: 	0.00542845	particles2Tex: 	0.255537	bloom2Tex: 	0.0934656	printScene: 	0.264138	applyBloom: 	0.0179244	setRenderState: 	0.000475177	applyParticles: 	0.00188868	gui: 	0.0478726	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000366909	present: 	3.3789	TOTAL_RENDER: 	4.24107	
RENDER	shadowmap: 	0.030282	scene: 	0.00529913	particles2Tex: 	0.252842	bloom2Tex: 	0.0951828	printScene: 	0.274376	applyBloom: 	0.00973211	setRenderState: 	0.00061352	applyParticles: 	0.00264956	gui: 	0.0481192	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000421043	console: 	0.000442095	endScene: 	0.000378939	present: 	3.41183	TOTAL_RENDER: 	4.29077	
RENDER	shadowmap: 	0.032282	scene: 	0.00522996	particles2Tex: 	0.25142	bloom2Tex: 	0.097291	printScene: 	0.264	applyBloom: 	0.00729908	setRenderState: 	0.000481192	applyParticles: 	0.00189469	gui: 	0.047644	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000363902	present: 	3.32286	TOTAL_RENDER: 	4.18439	
RENDER	shadowmap: 	0.0301527	scene: 	0.0052871	particles2Tex: 	0.25105	bloom2Tex: 	0.0832673	printScene: 	0.264956	applyBloom: 	0.00946746	setRenderState: 	0.000616527	applyParticles: 	0.00253227	gui: 	0.0610813	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000363902	present: 	3.45132	TOTAL_RENDER: 	4.31197	
RENDER	shadowmap: 	0.0298911	scene: 	0.00522394	particles2Tex: 	0.684439	bloom2Tex: 	0.0822718	printScene: 	0.246019	applyBloom: 	0.00732615	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.0489312	setRenderState: 	0.000457133	luaMsg: 	0.000457133	printTextDebug:	0.000457133	console: 	0.00043608	endScene: 	0.000345857	present: 	3.0643	TOTAL_RENDER: 	4.31405	
RENDER	shadowmap: 	0.0814358	scene: 	0.00723893	particles2Tex: 	0.809591	bloom2Tex: 	0.0932159	printScene: 	0.319379	applyBloom: 	0.00733517	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0589881	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.00111877	endScene: 	0.000363902	present: 	2.70681	TOTAL_RENDER: 	4.25128	
RENDER	shadowmap: 	0.033082	scene: 	0.00570513	particles2Tex: 	0.667979	bloom2Tex: 	0.0818628	printScene: 	0.242566	applyBloom: 	0.00716074	setRenderState: 	0.000439088	applyParticles: 	0.00192176	gui: 	0.0485553	setRenderState: 	0.000490215	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000381946	present: 	2.96593	TOTAL_RENDER: 	4.19652	
RENDER	shadowmap: 	0.0309707	scene: 	0.00552469	particles2Tex: 	0.680057	bloom2Tex: 	0.0822387	printScene: 	0.237649	applyBloom: 	0.00719984	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0478155	setRenderState: 	0.000457133	luaMsg: 	0.00044811	printTextDebug:	0.000469162	console: 	0.000451118	endScene: 	0.000360894	present: 	3.05942	TOTAL_RENDER: 	4.30385	
RENDER	shadowmap: 	0.0325196	scene: 	0.00550965	particles2Tex: 	0.253188	bloom2Tex: 	0.0822929	printScene: 	0.276716	applyBloom: 	0.00723292	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0480771	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000381946	present: 	3.32271	TOTAL_RENDER: 	4.17262	
RENDER	shadowmap: 	0.0313046	scene: 	0.00526304	particles2Tex: 	0.250713	bloom2Tex: 	0.0816764	printScene: 	0.291882	applyBloom: 	0.00717578	setRenderState: 	0.000463147	applyParticles: 	0.00191875	gui: 	0.0475478	setRenderState: 	0.000457133	luaMsg: 	0.000457133	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000384954	present: 	3.43516	TOTAL_RENDER: 	4.31773	
RENDER	shadowmap: 	0.0318609	scene: 	0.00546755	particles2Tex: 	0.249781	bloom2Tex: 	0.082735	printScene: 	0.281067	applyBloom: 	0.00735322	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0479237	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000363902	present: 	3.40383	TOTAL_RENDER: 	4.25303	
RENDER	shadowmap: 	0.0299542	scene: 	0.00515477	particles2Tex: 	0.251805	bloom2Tex: 	0.0817425	printScene: 	0.263823	applyBloom: 	0.0179785	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.0475418	setRenderState: 	0.00044811	luaMsg: 	0.000457133	printTextDebug:	0.000321797	console: 	0.000463147	endScene: 	0.000384954	present: 	3.46457	TOTAL_RENDER: 	4.30928	
RENDER	shadowmap: 	0.0303813	scene: 	0.00545552	particles2Tex: 	0.684541	bloom2Tex: 	0.0820403	printScene: 	0.236626	applyBloom: 	0.00732014	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.0475538	setRenderState: 	0.00047217	luaMsg: 	0.000571416	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000366909	present: 	2.93612	TOTAL_RENDER: 	4.17391	
RENDER	shadowmap: 	0.0299211	scene: 	0.005248	particles2Tex: 	0.675729	bloom2Tex: 	0.0816012	printScene: 	0.235553	applyBloom: 	0.00728104	setRenderState: 	0.000454125	applyParticles: 	0.00191875	gui: 	0.0474064	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000363902	present: 	3.08344	TOTAL_RENDER: 	4.30878	
RENDER	shadowmap: 	0.0296384	scene: 	0.00524199	particles2Tex: 	0.787378	bloom2Tex: 	0.0816824	printScene: 	0.233923	applyBloom: 	0.00727502	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0475628	setRenderState: 	0.000454125	luaMsg: 	0.000433073	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000357887	present: 	2.99107	TOTAL_RENDER: 	4.32628	
RENDER	shadowmap: 	0.0312564	scene: 	0.00522394	particles2Tex: 	0.663519	bloom2Tex: 	0.243576	printScene: 	0.0232085	applyBloom: 	0.00680887	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.237895	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000345857	present: 	2.84212	TOTAL_RENDER: 	4.19544	
RENDER	shadowmap: 	0.0317045	scene: 	0.00538334	particles2Tex: 	0.250647	bloom2Tex: 	0.0919919	printScene: 	0.274893	applyBloom: 	0.00724796	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.0478335	setRenderState: 	0.000490215	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000348864	present: 	3.42818	TOTAL_RENDER: 	4.2805	
RENDER	shadowmap: 	0.030685	scene: 	0.00537131	particles2Tex: 	0.248061	bloom2Tex: 	0.0816282	printScene: 	0.28889	applyBloom: 	0.00710661	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.047611	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000351872	present: 	3.39466	TOTAL_RENDER: 	4.2464	
RENDER	shadowmap: 	0.0309798	scene: 	0.00530514	particles2Tex: 	0.244154	bloom2Tex: 	0.0872642	printScene: 	0.275558	applyBloom: 	0.00721788	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0472561	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000381946	present: 	3.38267	TOTAL_RENDER: 	4.22257	
RENDER	shadowmap: 	0.0310158	scene: 	0.00522394	particles2Tex: 	0.246379	bloom2Tex: 	0.081923	printScene: 	0.277885	applyBloom: 	0.00746149	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.0475478	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000354879	present: 	3.41684	TOTAL_RENDER: 	4.25691	
RENDER	shadowmap: 	0.0296384	scene: 	0.00524199	particles2Tex: 	0.702865	bloom2Tex: 	0.0818117	printScene: 	0.235592	applyBloom: 	0.0073051	setRenderState: 	0.000466155	applyParticles: 	0.00191274	gui: 	0.0474546	setRenderState: 	0.000439088	luaMsg: 	0.000439088	printTextDebug:	0.000312775	console: 	0.000451118	endScene: 	0.000372924	present: 	3.04054	TOTAL_RENDER: 	4.30967	
RENDER	shadowmap: 	0.172423	scene: 	0.00461944	particles2Tex: 	0.642389	bloom2Tex: 	0.0818087	printScene: 	0.239372	applyBloom: 	0.00730811	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.048453	setRenderState: 	0.000487207	luaMsg: 	0.000342849	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	2.97107	TOTAL_RENDER: 	4.30811	
RENDER	shadowmap: 	0.0321256	scene: 	0.00529612	particles2Tex: 	0.671501	bloom2Tex: 	0.0822508	printScene: 	0.239784	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0469162	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000421043	console: 	0.00046014	endScene: 	0.000384954	present: 	3.05387	TOTAL_RENDER: 	4.28207	
RENDER	shadowmap: 	0.0297076	scene: 	0.00519387	particles2Tex: 	0.687413	bloom2Tex: 	0.081138	printScene: 	0.233781	applyBloom: 	0.00698932	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.0462035	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000357887	present: 	3.06934	TOTAL_RENDER: 	4.30188	
RENDER	shadowmap: 	0.0296655	scene: 	0.00531717	particles2Tex: 	0.249068	bloom2Tex: 	0.0841064	printScene: 	0.24551	applyBloom: 	0.00692315	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.046838	setRenderState: 	0.000478185	luaMsg: 	0.00033082	printTextDebug:	0.000421043	console: 	0.000454125	endScene: 	0.000360894	present: 	3.30392	TOTAL_RENDER: 	4.2642	
RENDER	shadowmap: 	0.0233017	scene: 	0.00403299	particles2Tex: 	14.3366	bloom2Tex: 	0.078284	printScene: 	0.228774	applyBloom: 	0.00698631	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.0474004	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000445103	console: 	0.00044811	endScene: 	0.000348864	present: 	0.316411	TOTAL_RENDER: 	15.1903	
RENDER	shadowmap: 	0.0329376	scene: 	0.00534424	particles2Tex: 	0.269642	bloom2Tex: 	0.061364	printScene: 	0.217207	applyBloom: 	0.00689909	setRenderState: 	0.00047217	applyParticles: 	0.0018977	gui: 	0.0469192	setRenderState: 	0.000475177	luaMsg: 	0.000457133	printTextDebug:	0.000421043	console: 	0.00046014	endScene: 	0.000345857	present: 	0.307602	TOTAL_RENDER: 	1.08852	
RENDER	shadowmap: 	0.0228025	scene: 	0.00402998	particles2Tex: 	0.224969	bloom2Tex: 	0.0812373	printScene: 	0.261633	applyBloom: 	0.00696225	setRenderState: 	0.000463147	applyParticles: 	0.0018586	gui: 	0.0461163	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000366909	present: 	0.314603	TOTAL_RENDER: 	1.11503	
RENDER	shadowmap: 	0.0237889	scene: 	0.00390969	particles2Tex: 	0.226999	bloom2Tex: 	0.0818718	printScene: 	0.274231	applyBloom: 	0.0069021	setRenderState: 	0.000478185	applyParticles: 	0.00187063	gui: 	0.0462005	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000415028	console: 	0.00043608	endScene: 	0.000345857	present: 	0.303759	TOTAL_RENDER: 	1.10592	
RENDER	shadowmap: 	0.0227153	scene: 	0.00393375	particles2Tex: 	0.227348	bloom2Tex: 	0.0814718	printScene: 	0.261847	applyBloom: 	0.0069021	setRenderState: 	0.000478185	applyParticles: 	0.00186763	gui: 	0.0462696	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.000418036	console: 	0.000451118	endScene: 	0.000360894	present: 	2.27179	TOTAL_RENDER: 	3.07008	
RENDER	shadowmap: 	0.0301858	scene: 	0.00518184	particles2Tex: 	0.692405	bloom2Tex: 	0.0812493	printScene: 	0.432893	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0466606	setRenderState: 	0.000439088	luaMsg: 	0.000538334	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000381946	present: 	2.89295	TOTAL_RENDER: 	4.3321	
RENDER	shadowmap: 	0.0330188	scene: 	0.00550965	particles2Tex: 	0.689975	bloom2Tex: 	0.0817154	printScene: 	0.236948	applyBloom: 	0.00683293	setRenderState: 	0.000526304	applyParticles: 	0.00206612	gui: 	0.0468741	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	2.96012	TOTAL_RENDER: 	4.22443	
RENDER	shadowmap: 	0.0306159	scene: 	0.00516079	particles2Tex: 	0.679967	bloom2Tex: 	0.0816493	printScene: 	0.233318	applyBloom: 	0.0510094	setRenderState: 	0.000475177	applyParticles: 	0.00196988	gui: 	0.0461975	setRenderState: 	0.00046014	luaMsg: 	0.000348864	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000366909	present: 	3.00208	TOTAL_RENDER: 	4.27378	
RENDER	shadowmap: 	0.0300354	scene: 	0.0054104	particles2Tex: 	0.665206	bloom2Tex: 	0.0823169	printScene: 	0.235438	applyBloom: 	0.0069021	setRenderState: 	0.000475177	applyParticles: 	0.00184657	gui: 	0.165632	setRenderState: 	0.000493222	luaMsg: 	0.000439088	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000369916	present: 	2.96289	TOTAL_RENDER: 	4.29651	
RENDER	shadowmap: 	0.0319903	scene: 	0.00547055	particles2Tex: 	0.250812	bloom2Tex: 	0.0804012	printScene: 	0.283398	applyBloom: 	0.00689608	setRenderState: 	0.000478185	applyParticles: 	0.0018556	gui: 	0.0466215	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000381946	present: 	3.40917	TOTAL_RENDER: 	4.25739	
RENDER	shadowmap: 	0.0297166	scene: 	0.00519387	particles2Tex: 	0.249236	bloom2Tex: 	0.0816343	printScene: 	0.258725	applyBloom: 	0.00689608	setRenderState: 	0.000457133	applyParticles: 	0.00181951	gui: 	0.0460802	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000439088	console: 	0.000418036	endScene: 	0.000366909	present: 	3.45834	TOTAL_RENDER: 	4.29195	
RENDER	shadowmap: 	0.0302399	scene: 	0.00519988	particles2Tex: 	0.249609	bloom2Tex: 	0.0811922	printScene: 	0.259104	applyBloom: 	0.00923588	setRenderState: 	0.000457133	applyParticles: 	0.00188567	gui: 	0.048026	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.47668	TOTAL_RENDER: 	4.3177	
RENDER	shadowmap: 	0.0323842	scene: 	0.00522394	particles2Tex: 	0.25536	bloom2Tex: 	0.0821185	printScene: 	0.289891	applyBloom: 	0.00684195	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0467598	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000520289	console: 	0.000442095	endScene: 	0.000384954	present: 	3.42876	TOTAL_RENDER: 	4.2909	
RENDER	shadowmap: 	0.0312775	scene: 	0.00528409	particles2Tex: 	0.676361	bloom2Tex: 	0.0814478	printScene: 	0.23625	applyBloom: 	0.00684797	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.0462215	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000378939	present: 	3.05821	TOTAL_RENDER: 	4.28482	
RENDER	shadowmap: 	0.0303181	scene: 	0.00520289	particles2Tex: 	0.742016	bloom2Tex: 	0.081538	printScene: 	0.226966	applyBloom: 	0.00699834	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.0459809	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000366909	present: 	3.04032	TOTAL_RENDER: 	4.32202	
RENDER	shadowmap: 	0.0302279	scene: 	0.00535928	particles2Tex: 	0.678842	bloom2Tex: 	0.0803441	printScene: 	0.212146	applyBloom: 	0.00685097	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.0464681	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000378939	present: 	3.06892	TOTAL_RENDER: 	4.26858	
RENDER	shadowmap: 	0.0301136	scene: 	0.00518184	particles2Tex: 	0.677636	bloom2Tex: 	0.0816794	printScene: 	0.232548	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0460351	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000463147	endScene: 	0.000363902	present: 	3.06695	TOTAL_RENDER: 	4.28928	
RENDER	shadowmap: 	0.0439058	scene: 	0.00514876	particles2Tex: 	0.244963	bloom2Tex: 	0.0813937	printScene: 	0.285305	applyBloom: 	0.00683594	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0463568	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000381946	present: 	3.37445	TOTAL_RENDER: 	4.25025	
RENDER	shadowmap: 	0.0307331	scene: 	0.00522394	particles2Tex: 	0.25019	bloom2Tex: 	0.0812012	printScene: 	0.291566	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00187063	gui: 	0.0460561	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000351872	present: 	3.4558	TOTAL_RENDER: 	4.31111	
RENDER	shadowmap: 	0.0311662	scene: 	0.00588558	particles2Tex: 	0.259134	bloom2Tex: 	0.0838688	printScene: 	0.27295	applyBloom: 	0.00692917	setRenderState: 	0.000451118	applyParticles: 	0.00187063	gui: 	0.0462877	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000345857	present: 	3.44336	TOTAL_RENDER: 	4.29599	
RENDER	shadowmap: 	0.0300926	scene: 	0.00525702	particles2Tex: 	0.249279	bloom2Tex: 	0.0813425	printScene: 	0.294526	applyBloom: 	0.00692014	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0469884	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000381946	present: 	3.46174	TOTAL_RENDER: 	4.32095	
RENDER	shadowmap: 	0.0316534	scene: 	0.00523597	particles2Tex: 	0.692811	bloom2Tex: 	0.0819951	printScene: 	0.238253	applyBloom: 	0.00687503	setRenderState: 	0.000466155	applyParticles: 	0.00188567	gui: 	0.0460411	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000345857	present: 	3.03162	TOTAL_RENDER: 	4.27715	
RENDER	shadowmap: 	0.0301858	scene: 	0.00526003	particles2Tex: 	0.680929	bloom2Tex: 	0.0818177	printScene: 	0.234626	applyBloom: 	0.00691112	setRenderState: 	0.000469162	applyParticles: 	0.00186763	gui: 	0.0460621	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000381946	present: 	3.09346	TOTAL_RENDER: 	4.32159	
RENDER	shadowmap: 	0.0302309	scene: 	0.0052059	particles2Tex: 	0.69615	bloom2Tex: 	0.0763562	printScene: 	0.210988	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00183755	gui: 	0.0461794	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000345857	present: 	3.09239	TOTAL_RENDER: 	4.30456	
RENDER	shadowmap: 	0.0306489	scene: 	0.00522394	particles2Tex: 	0.680652	bloom2Tex: 	0.081917	printScene: 	0.236139	applyBloom: 	0.00692315	setRenderState: 	0.000478185	applyParticles: 	0.00185259	gui: 	0.148914	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000357887	present: 	2.95864	TOTAL_RENDER: 	4.29239	
RENDER	shadowmap: 	0.0301677	scene: 	0.00518785	particles2Tex: 	0.249522	bloom2Tex: 	0.0810598	printScene: 	0.268731	applyBloom: 	0.00682391	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0466396	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000366909	present: 	3.46799	TOTAL_RENDER: 	4.30979	
RENDER	shadowmap: 	0.02987	scene: 	0.00530514	particles2Tex: 	0.250109	bloom2Tex: 	0.081541	printScene: 	0.285473	applyBloom: 	0.00689608	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0460711	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000348864	present: 	3.41215	TOTAL_RENDER: 	4.26088	
RENDER	shadowmap: 	0.0315542	scene: 	0.00522394	particles2Tex: 	0.252833	bloom2Tex: 	0.0816703	printScene: 	0.289464	applyBloom: 	0.00692315	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.046429	setRenderState: 	0.000493222	luaMsg: 	0.000451118	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000360894	present: 	3.43372	TOTAL_RENDER: 	4.29127	
RENDER	shadowmap: 	0.0332835	scene: 	0.00588257	particles2Tex: 	0.25379	bloom2Tex: 	0.0830658	printScene: 	0.274412	applyBloom: 	0.00910355	setRenderState: 	0.000466155	applyParticles: 	0.0018556	gui: 	0.0471418	setRenderState: 	0.000451118	luaMsg: 	0.000556378	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000387961	present: 	3.38494	TOTAL_RENDER: 	4.2705	
RENDER	shadowmap: 	0.0305166	scene: 	0.00527808	particles2Tex: 	0.689861	bloom2Tex: 	0.0813515	printScene: 	0.235589	applyBloom: 	0.00693819	setRenderState: 	0.000469162	applyParticles: 	0.00183455	gui: 	0.0463689	setRenderState: 	0.000478185	luaMsg: 	0.000679684	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000339842	present: 	3.0361	TOTAL_RENDER: 	4.27481	
RENDER	shadowmap: 	0.0304053	scene: 	0.00520289	particles2Tex: 	0.676962	bloom2Tex: 	0.0814869	printScene: 	0.309304	applyBloom: 	0.00685097	setRenderState: 	0.000463147	applyParticles: 	0.00183755	gui: 	0.0468471	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000463147	endScene: 	0.000381946	present: 	2.98109	TOTAL_RENDER: 	4.28145	
RENDER	shadowmap: 	0.0305196	scene: 	0.00539537	particles2Tex: 	0.664445	bloom2Tex: 	0.0815079	printScene: 	0.234683	applyBloom: 	0.00700435	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0460561	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.12133	TOTAL_RENDER: 	4.33381	
RENDER	shadowmap: 	0.0297076	scene: 	0.0052089	particles2Tex: 	0.67763	bloom2Tex: 	0.0813666	printScene: 	0.232554	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0462967	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000384954	present: 	3.04015	TOTAL_RENDER: 	4.2616	
RENDER	shadowmap: 	0.0381255	scene: 	0.00522093	particles2Tex: 	0.251053	bloom2Tex: 	0.0817154	printScene: 	0.288006	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.0460862	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.000321797	console: 	0.000463147	endScene: 	0.000378939	present: 	3.44641	TOTAL_RENDER: 	4.30504	
RENDER	shadowmap: 	0.0373736	scene: 	0.00531417	particles2Tex: 	0.243673	bloom2Tex: 	0.0820072	printScene: 	0.283503	applyBloom: 	0.00699834	setRenderState: 	0.00047217	applyParticles: 	0.00186462	gui: 	0.046008	setRenderState: 	0.00047217	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000366909	present: 	3.36909	TOTAL_RENDER: 	4.22505	
RENDER	shadowmap: 	0.029888	scene: 	0.00517883	particles2Tex: 	0.278547	bloom2Tex: 	0.0810689	printScene: 	0.283148	applyBloom: 	0.00690511	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.046005	setRenderState: 	0.000475177	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000381946	present: 	3.44101	TOTAL_RENDER: 	4.31388	
RENDER	shadowmap: 	0.0326278	scene: 	0.00538634	particles2Tex: 	0.252587	bloom2Tex: 	0.0817756	printScene: 	0.266331	applyBloom: 	0.00922686	setRenderState: 	0.000619535	applyParticles: 	0.0125711	gui: 	0.046417	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000348864	present: 	3.44219	TOTAL_RENDER: 	4.29872	
RENDER	shadowmap: 	0.0321888	scene: 	0.00408111	particles2Tex: 	0.712667	bloom2Tex: 	0.0834447	printScene: 	0.27258	applyBloom: 	0.00932009	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.0467508	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000348864	present: 	2.76646	TOTAL_RENDER: 	4.09893	
RENDER	shadowmap: 	0.0309497	scene: 	0.00538033	particles2Tex: 	0.68643	bloom2Tex: 	0.0617009	printScene: 	0.215156	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0461072	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000424051	console: 	0.000454125	endScene: 	0.000363902	present: 	3.08167	TOTAL_RENDER: 	4.2718	
RENDER	shadowmap: 	0.0304053	scene: 	0.00530214	particles2Tex: 	0.665245	bloom2Tex: 	0.0816252	printScene: 	0.234509	applyBloom: 	0.00693819	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0462125	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000571416	endScene: 	0.000363902	present: 	3.0622	TOTAL_RENDER: 	4.27519	
RENDER	shadowmap: 	0.0313948	scene: 	0.00546755	particles2Tex: 	0.675651	bloom2Tex: 	0.0819681	printScene: 	0.235826	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0466245	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000360894	present: 	3.0276	TOTAL_RENDER: 	4.25412	
RENDER	shadowmap: 	0.0301738	scene: 	0.00523597	particles2Tex: 	0.253946	bloom2Tex: 	0.0820854	printScene: 	0.323614	applyBloom: 	0.00681789	setRenderState: 	0.000496229	applyParticles: 	0.00187665	gui: 	0.150821	setRenderState: 	0.000466155	luaMsg: 	0.000526304	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000372924	present: 	3.25454	TOTAL_RENDER: 	4.25081	
RENDER	shadowmap: 	0.0310309	scene: 	0.00502545	particles2Tex: 	0.237868	bloom2Tex: 	0.0622933	printScene: 	0.221117	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0461944	setRenderState: 	0.000454125	luaMsg: 	0.00033082	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000345857	present: 	3.55323	TOTAL_RENDER: 	4.31567	
RENDER	shadowmap: 	0.0301527	scene: 	0.00529311	particles2Tex: 	0.248524	bloom2Tex: 	0.0811982	printScene: 	0.287175	applyBloom: 	0.00693518	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0461313	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000366909	present: 	3.41589	TOTAL_RENDER: 	4.26309	
RENDER	shadowmap: 	0.0304625	scene: 	0.0052059	particles2Tex: 	0.253245	bloom2Tex: 	0.0813215	printScene: 	0.289284	applyBloom: 	0.00687203	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0457554	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000357887	present: 	3.43391	TOTAL_RENDER: 	4.28899	
RENDER	shadowmap: 	0.0322429	scene: 	0.00531417	particles2Tex: 	0.661441	bloom2Tex: 	0.0826839	printScene: 	0.241131	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.0463147	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000378939	present: 	3.08693	TOTAL_RENDER: 	4.30642	
RENDER	shadowmap: 	0.030273	scene: 	0.00513673	particles2Tex: 	0.677245	bloom2Tex: 	0.0815681	printScene: 	0.234286	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.00183455	gui: 	0.0458967	setRenderState: 	0.000466155	luaMsg: 	0.000421043	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000354879	present: 	3.04719	TOTAL_RENDER: 	4.2707	
RENDER	shadowmap: 	0.030264	scene: 	0.00526605	particles2Tex: 	0.688036	bloom2Tex: 	0.0816673	printScene: 	0.236124	applyBloom: 	0.00685398	setRenderState: 	0.000451118	applyParticles: 	0.00184056	gui: 	0.046017	setRenderState: 	0.000508259	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000360894	present: 	3.06758	TOTAL_RENDER: 	4.30672	
RENDER	shadowmap: 	0.0305196	scene: 	0.00545852	particles2Tex: 	0.665738	bloom2Tex: 	0.061746	printScene: 	0.216834	applyBloom: 	0.00695022	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.046408	setRenderState: 	0.0004842	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000369916	present: 	3.09518	TOTAL_RENDER: 	4.26679	
RENDER	shadowmap: 	0.0303512	scene: 	0.00521492	particles2Tex: 	0.249242	bloom2Tex: 	0.0816944	printScene: 	0.282649	applyBloom: 	0.00687203	setRenderState: 	0.00046014	applyParticles: 	0.00183154	gui: 	0.0461854	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000381946	present: 	3.35426	TOTAL_RENDER: 	4.21427	
RENDER	shadowmap: 	0.0303241	scene: 	0.00543146	particles2Tex: 	0.250509	bloom2Tex: 	0.0815109	printScene: 	0.286583	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0462275	setRenderState: 	0.000451118	luaMsg: 	0.000342849	printTextDebug:	0.00031879	console: 	0.000469162	endScene: 	0.000357887	present: 	3.44377	TOTAL_RENDER: 	4.29516	
RENDER	shadowmap: 	0.030688	scene: 	0.00525101	particles2Tex: 	0.247137	bloom2Tex: 	0.0809846	printScene: 	0.264244	applyBloom: 	0.0186703	setRenderState: 	0.000481192	applyParticles: 	0.00188266	gui: 	0.0540349	setRenderState: 	0.000490215	luaMsg: 	0.00338639	printTextDebug:	0.000412021	console: 	0.000430065	endScene: 	0.000348864	present: 	3.45892	TOTAL_RENDER: 	4.31	
RENDER	shadowmap: 	0.0305377	scene: 	0.00529913	particles2Tex: 	0.25047	bloom2Tex: 	0.0817936	printScene: 	0.286908	applyBloom: 	0.00690511	setRenderState: 	0.000475177	applyParticles: 	0.00184056	gui: 	0.0466215	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000381946	present: 	3.41603	TOTAL_RENDER: 	4.26725	
RENDER	shadowmap: 	0.0321617	scene: 	0.00530214	particles2Tex: 	0.682794	bloom2Tex: 	0.0815139	printScene: 	0.23548	applyBloom: 	0.00686601	setRenderState: 	0.000451118	applyParticles: 	0.00186161	gui: 	0.0466786	setRenderState: 	0.00044811	luaMsg: 	0.000466155	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000348864	present: 	3.06756	TOTAL_RENDER: 	4.30113	
RENDER	shadowmap: 	0.0302159	scene: 	0.00526605	particles2Tex: 	0.741379	bloom2Tex: 	0.0764614	printScene: 	0.216275	applyBloom: 	0.00678782	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0467809	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000348864	present: 	3.02297	TOTAL_RENDER: 	4.37303	
RENDER	shadowmap: 	0.0305256	scene: 	0.00544649	particles2Tex: 	0.688824	bloom2Tex: 	0.0820914	printScene: 	0.23435	applyBloom: 	0.00686902	setRenderState: 	0.000475177	applyParticles: 	0.00187665	gui: 	0.0460711	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000312775	console: 	0.00044811	endScene: 	0.000345857	present: 	2.98188	TOTAL_RENDER: 	4.21883	
RENDER	shadowmap: 	0.0317376	scene: 	0.00520289	particles2Tex: 	0.691747	bloom2Tex: 	0.0821846	printScene: 	0.23644	applyBloom: 	0.00677579	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0460531	setRenderState: 	0.00046014	luaMsg: 	0.000348864	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000363902	present: 	3.0295	TOTAL_RENDER: 	4.27525	
RENDER	shadowmap: 	0.0479418	scene: 	0.00522695	particles2Tex: 	0.249372	bloom2Tex: 	0.0812162	printScene: 	0.286836	applyBloom: 	0.00699232	setRenderState: 	0.0004842	applyParticles: 	0.00186462	gui: 	0.0463298	setRenderState: 	0.000442095	luaMsg: 	0.000336835	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000384954	present: 	3.4347	TOTAL_RENDER: 	4.3009	
RENDER	shadowmap: 	0.0304805	scene: 	0.0052871	particles2Tex: 	0.248403	bloom2Tex: 	0.0819981	printScene: 	0.282406	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00191875	gui: 	0.154381	setRenderState: 	0.000469162	luaMsg: 	0.000345857	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000357887	present: 	3.29357	TOTAL_RENDER: 	4.24683	
RENDER	shadowmap: 	0.0299241	scene: 	0.00533522	particles2Tex: 	0.248963	bloom2Tex: 	0.0819651	printScene: 	0.259964	applyBloom: 	0.0192206	setRenderState: 	0.000466155	applyParticles: 	0.00188266	gui: 	0.0463238	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	3.4814	TOTAL_RENDER: 	4.31881	
RENDER	shadowmap: 	0.0317978	scene: 	0.00527507	particles2Tex: 	0.241829	bloom2Tex: 	0.082735	printScene: 	0.289939	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0462365	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.000514274	console: 	0.000493222	endScene: 	0.000381946	present: 	3.3255	TOTAL_RENDER: 	4.20034	
RENDER	shadowmap: 	0.0304835	scene: 	0.00522996	particles2Tex: 	0.746903	bloom2Tex: 	0.0813997	printScene: 	0.233089	applyBloom: 	0.00685097	setRenderState: 	0.00046014	applyParticles: 	0.00182252	gui: 	0.0460952	setRenderState: 	0.000478185	luaMsg: 	0.000445103	printTextDebug:	0.000424051	console: 	0.000418036	endScene: 	0.000348864	present: 	3.0246	TOTAL_RENDER: 	4.31784	
RENDER	shadowmap: 	0.0302369	scene: 	0.00527206	particles2Tex: 	0.667152	bloom2Tex: 	0.0814147	printScene: 	0.234467	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0460441	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000418036	console: 	0.00043608	endScene: 	0.000339842	present: 	3.06122	TOTAL_RENDER: 	4.27539	
RENDER	shadowmap: 	0.0300324	scene: 	0.00535928	particles2Tex: 	0.681531	bloom2Tex: 	0.0813155	printScene: 	0.234891	applyBloom: 	0.00684496	setRenderState: 	0.00044811	applyParticles: 	0.00185259	gui: 	0.0458636	setRenderState: 	0.000454125	luaMsg: 	0.000333827	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	3.06399	TOTAL_RENDER: 	4.29217	
RENDER	shadowmap: 	0.0301707	scene: 	0.00525702	particles2Tex: 	0.705545	bloom2Tex: 	0.0820282	printScene: 	0.234623	applyBloom: 	0.00689308	setRenderState: 	0.000478185	applyParticles: 	0.00185259	gui: 	0.0456651	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000424051	console: 	0.00043608	endScene: 	0.000366909	present: 	3.02418	TOTAL_RENDER: 	4.27668	
RENDER	shadowmap: 	0.0309136	scene: 	0.00525101	particles2Tex: 	0.26714	bloom2Tex: 	0.0820433	printScene: 	0.269871	applyBloom: 	0.00692315	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0459478	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000369916	present: 	3.2951	TOTAL_RENDER: 	4.14597	
RENDER	shadowmap: 	0.0307392	scene: 	0.00521191	particles2Tex: 	0.246268	bloom2Tex: 	0.0812433	printScene: 	0.284499	applyBloom: 	0.00682391	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0462396	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000357887	present: 	3.38004	TOTAL_RENDER: 	4.2235	
RENDER	shadowmap: 	0.0302279	scene: 	0.0054104	particles2Tex: 	0.249994	bloom2Tex: 	0.0816583	printScene: 	0.289067	applyBloom: 	0.00691413	setRenderState: 	0.000478185	applyParticles: 	0.00183755	gui: 	0.0462606	setRenderState: 	0.000481192	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000354879	present: 	3.46131	TOTAL_RENDER: 	4.32129	
RENDER	shadowmap: 	0.030258	scene: 	0.00513973	particles2Tex: 	0.250602	bloom2Tex: 	0.0822658	printScene: 	0.270926	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.0459629	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000378939	present: 	3.38968	TOTAL_RENDER: 	4.22629	
RENDER	shadowmap: 	0.0310309	scene: 	0.00534123	particles2Tex: 	0.687843	bloom2Tex: 	0.0813425	printScene: 	0.237471	applyBloom: 	0.00689909	setRenderState: 	0.00044811	applyParticles: 	0.0018586	gui: 	0.04642	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000378939	present: 	3.01724	TOTAL_RENDER: 	4.256	
RENDER	shadowmap: 	0.0301407	scene: 	0.00531417	particles2Tex: 	0.676803	bloom2Tex: 	0.081953	printScene: 	0.23487	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0458396	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000345857	present: 	3.06304	TOTAL_RENDER: 	4.28776	
RENDER	shadowmap: 	0.0300986	scene: 	0.00529612	particles2Tex: 	0.626323	bloom2Tex: 	0.0646933	printScene: 	0.256701	applyBloom: 	0.00697729	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0502846	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.000538334	console: 	0.000664647	endScene: 	0.000384954	present: 	3.09733	TOTAL_RENDER: 	4.31354	
RENDER	shadowmap: 	0.0364323	scene: 	0.00627354	particles2Tex: 	0.68975	bloom2Tex: 	0.0824523	printScene: 	0.244334	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0474516	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000345857	present: 	2.983	TOTAL_RENDER: 	4.24046	
RENDER	shadowmap: 	0.0311452	scene: 	0.00539837	particles2Tex: 	0.251161	bloom2Tex: 	0.0814598	printScene: 	0.265786	applyBloom: 	0.00682992	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.0461914	setRenderState: 	0.000445103	luaMsg: 	0.000430065	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	3.44138	TOTAL_RENDER: 	4.28469	
RENDER	shadowmap: 	0.0384262	scene: 	0.00530815	particles2Tex: 	0.251411	bloom2Tex: 	0.0813124	printScene: 	0.286652	applyBloom: 	0.00690511	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.0464922	setRenderState: 	0.000466155	luaMsg: 	0.00033082	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000360894	present: 	3.43034	TOTAL_RENDER: 	4.29568	
RENDER	shadowmap: 	0.0362278	scene: 	0.00589761	particles2Tex: 	0.26231	bloom2Tex: 	0.0832643	printScene: 	0.303241	applyBloom: 	0.00691714	setRenderState: 	0.000463147	applyParticles: 	0.0018556	gui: 	0.0477944	setRenderState: 	0.000451118	luaMsg: 	0.00063758	printTextDebug:	0.000327812	console: 	0.000535326	endScene: 	0.000381946	present: 	3.31088	TOTAL_RENDER: 	4.2015	
RENDER	shadowmap: 	0.0308534	scene: 	0.00525101	particles2Tex: 	0.25505	bloom2Tex: 	0.281524	printScene: 	0.0307542	applyBloom: 	0.00862537	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0458005	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000424051	console: 	0.00043608	endScene: 	0.000324805	present: 	3.45289	TOTAL_RENDER: 	4.26835	
RENDER	shadowmap: 	0.0300384	scene: 	0.00538334	particles2Tex: 	0.70845	bloom2Tex: 	0.0834718	printScene: 	0.211773	applyBloom: 	0.00682691	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0469162	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000390969	present: 	3.05534	TOTAL_RENDER: 	4.28834	
RENDER	shadowmap: 	0.0304384	scene: 	0.00536529	particles2Tex: 	0.675443	bloom2Tex: 	0.0811049	printScene: 	0.234626	applyBloom: 	0.00696225	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0462305	setRenderState: 	0.000454125	luaMsg: 	0.000351872	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000360894	present: 	3.04895	TOTAL_RENDER: 	4.27114	
RENDER	shadowmap: 	0.0305587	scene: 	0.00526304	particles2Tex: 	0.67874	bloom2Tex: 	0.0813124	printScene: 	0.307674	applyBloom: 	0.00689308	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.0459599	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000342849	console: 	0.000454125	endScene: 	0.000378939	present: 	3.02271	TOTAL_RENDER: 	4.32161	
RENDER	shadowmap: 	0.031061	scene: 	0.00527507	particles2Tex: 	0.689957	bloom2Tex: 	0.0817696	printScene: 	0.239303	applyBloom: 	0.0069412	setRenderState: 	0.000487207	applyParticles: 	0.0018586	gui: 	0.0466726	setRenderState: 	0.000454125	luaMsg: 	0.000565401	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000378939	present: 	3.03507	TOTAL_RENDER: 	4.27877	
RENDER	shadowmap: 	0.0254671	scene: 	0.00440291	particles2Tex: 	14.3258	bloom2Tex: 	0.085174	printScene: 	0.318089	applyBloom: 	0.00696526	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.047235	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000327812	console: 	0.000676676	endScene: 	0.000387961	present: 	0.310549	TOTAL_RENDER: 	15.2674	
RENDER	shadowmap: 	0.0500951	scene: 	0.00550664	particles2Tex: 	0.249462	bloom2Tex: 	0.0609851	printScene: 	0.230503	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00186763	gui: 	0.0462847	setRenderState: 	0.00046014	luaMsg: 	0.000682691	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000363902	present: 	0.317915	TOTAL_RENDER: 	1.12748	
RENDER	shadowmap: 	0.0302971	scene: 	0.00527206	particles2Tex: 	0.232103	bloom2Tex: 	0.0833184	printScene: 	0.217631	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.046011	setRenderState: 	0.000493222	luaMsg: 	0.000430065	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000378939	present: 	0.319978	TOTAL_RENDER: 	1.08371	
RENDER	shadowmap: 	0.0301317	scene: 	0.00525101	particles2Tex: 	0.242659	bloom2Tex: 	0.0715984	printScene: 	0.208287	applyBloom: 	0.00681188	setRenderState: 	0.000457133	applyParticles: 	0.00189169	gui: 	0.0457644	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000348864	present: 	0.308634	TOTAL_RENDER: 	1.06244	
RENDER	shadowmap: 	0.0225318	scene: 	0.00405404	particles2Tex: 	0.230563	bloom2Tex: 	0.0813094	printScene: 	0.260331	applyBloom: 	0.00696225	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.0462305	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000345857	console: 	0.000430065	endScene: 	0.000357887	present: 	2.20711	TOTAL_RENDER: 	3.0064	
RENDER	shadowmap: 	0.0309677	scene: 	0.00530514	particles2Tex: 	0.251432	bloom2Tex: 	0.0812313	printScene: 	0.288845	applyBloom: 	0.00689007	setRenderState: 	0.000463147	applyParticles: 	0.0018586	gui: 	0.0461283	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000381946	present: 	3.45934	TOTAL_RENDER: 	4.31277	
RENDER	shadowmap: 	0.0303332	scene: 	0.00521793	particles2Tex: 	0.677961	bloom2Tex: 	0.0618151	printScene: 	0.214305	applyBloom: 	0.00686902	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.0464711	setRenderState: 	0.00047217	luaMsg: 	0.0004842	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000366909	present: 	3.12894	TOTAL_RENDER: 	4.30929	
RENDER	shadowmap: 	0.0303121	scene: 	0.00533522	particles2Tex: 	0.683621	bloom2Tex: 	0.0814147	printScene: 	0.234461	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0463087	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000378939	present: 	3.0463	TOTAL_RENDER: 	4.27719	
RENDER	shadowmap: 	0.0309346	scene: 	0.0052871	particles2Tex: 	0.712649	bloom2Tex: 	0.0886657	printScene: 	0.236993	applyBloom: 	0.00682691	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0465373	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000363902	present: 	3.03804	TOTAL_RENDER: 	4.31785	
RENDER	shadowmap: 	0.032688	scene: 	0.00567807	particles2Tex: 	0.672337	bloom2Tex: 	0.0820162	printScene: 	0.239249	applyBloom: 	0.00692014	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.0467749	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000384954	present: 	3.07732	TOTAL_RENDER: 	4.30638	
RENDER	shadowmap: 	0.0311993	scene: 	0.0053262	particles2Tex: 	0.247958	bloom2Tex: 	0.0815861	printScene: 	0.272749	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0465343	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	3.32407	TOTAL_RENDER: 	4.15939	
RENDER	shadowmap: 	0.0929904	scene: 	0.00903438	particles2Tex: 	0.273865	bloom2Tex: 	0.0840793	printScene: 	0.27415	applyBloom: 	0.00690511	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0467117	setRenderState: 	0.000466155	luaMsg: 	0.000430065	printTextDebug:	0.00031879	console: 	0.000481192	endScene: 	0.000363902	present: 	3.26593	TOTAL_RENDER: 	4.24781	
RENDER	shadowmap: 	0.0441223	scene: 	0.00526605	particles2Tex: 	0.262638	bloom2Tex: 	0.0819139	printScene: 	0.273678	applyBloom: 	0.144752	setRenderState: 	0.00074284	applyParticles: 	0.00285708	gui: 	0.0709728	setRenderState: 	0.00063758	luaMsg: 	0.000577431	printTextDebug:	0.000439088	console: 	0.000577431	endScene: 	0.000499237	present: 	3.19459	TOTAL_RENDER: 	4.27154	
RENDER	shadowmap: 	0.0313015	scene: 	0.00529011	particles2Tex: 	0.244034	bloom2Tex: 	0.0809185	printScene: 	0.289921	applyBloom: 	0.00682992	setRenderState: 	0.000442095	applyParticles: 	0.00183755	gui: 	0.0462997	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000378939	present: 	3.3867	TOTAL_RENDER: 	4.23407	
RENDER	shadowmap: 	0.0399961	scene: 	0.00519387	particles2Tex: 	0.709939	bloom2Tex: 	0.0816733	printScene: 	0.235504	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0460681	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000357887	present: 	3.03944	TOTAL_RENDER: 	4.30751	
RENDER	shadowmap: 	0.0302189	scene: 	0.0052089	particles2Tex: 	0.743722	bloom2Tex: 	0.0812854	printScene: 	0.210422	applyBloom: 	0.00691413	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0460561	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	3.04138	TOTAL_RENDER: 	4.31792	
RENDER	shadowmap: 	0.041187	scene: 	0.00389766	particles2Tex: 	0.64644	bloom2Tex: 	0.0823049	printScene: 	0.234993	applyBloom: 	0.00686601	setRenderState: 	0.00044811	applyParticles: 	0.0018586	gui: 	0.0461704	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000351872	present: 	2.97785	TOTAL_RENDER: 	4.17664	
RENDER	shadowmap: 	0.0320985	scene: 	0.00570513	particles2Tex: 	0.666893	bloom2Tex: 	0.0822748	printScene: 	0.240861	applyBloom: 	0.00699232	setRenderState: 	0.00047217	applyParticles: 	0.00186763	gui: 	0.0463147	setRenderState: 	0.000457133	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000378939	present: 	3.05998	TOTAL_RENDER: 	4.28406	
RENDER	shadowmap: 	0.0354458	scene: 	0.00524199	particles2Tex: 	0.252054	bloom2Tex: 	0.0814839	printScene: 	0.287822	applyBloom: 	0.00689007	setRenderState: 	0.000454125	applyParticles: 	0.00183154	gui: 	0.0462606	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000354879	present: 	3.44096	TOTAL_RENDER: 	4.29794	
RENDER	shadowmap: 	0.0306219	scene: 	0.00523296	particles2Tex: 	0.362007	bloom2Tex: 	0.0906355	printScene: 	0.272929	applyBloom: 	0.00684797	setRenderState: 	0.000466155	applyParticles: 	0.00186462	gui: 	0.0467689	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000390969	present: 	3.25901	TOTAL_RENDER: 	4.21816	
RENDER	shadowmap: 	0.0302159	scene: 	0.00532319	particles2Tex: 	0.247829	bloom2Tex: 	0.0810508	printScene: 	0.263886	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00182853	gui: 	0.0463087	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000345857	present: 	3.47768	TOTAL_RENDER: 	4.31511	
RENDER	shadowmap: 	0.0317707	scene: 	0.00520289	particles2Tex: 	0.250788	bloom2Tex: 	0.0811019	printScene: 	0.29138	applyBloom: 	0.006863	setRenderState: 	0.000469162	applyParticles: 	0.0018556	gui: 	0.0461193	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000381946	present: 	3.44709	TOTAL_RENDER: 	4.30344	
RENDER	shadowmap: 	0.0305617	scene: 	0.00528108	particles2Tex: 	0.704062	bloom2Tex: 	0.0616527	printScene: 	0.214615	applyBloom: 	0.0069021	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.046435	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000360894	present: 	3.11089	TOTAL_RENDER: 	4.31612	
RENDER	shadowmap: 	0.0301978	scene: 	0.00527507	particles2Tex: 	0.780855	bloom2Tex: 	0.0828643	printScene: 	0.233688	applyBloom: 	0.0069442	setRenderState: 	0.000475177	applyParticles: 	0.00186763	gui: 	0.0459448	setRenderState: 	0.00046014	luaMsg: 	0.00046014	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000375931	present: 	2.95587	TOTAL_RENDER: 	4.30594	
RENDER	shadowmap: 	0.0318188	scene: 	0.00554875	particles2Tex: 	0.686974	bloom2Tex: 	0.0821876	printScene: 	0.243447	applyBloom: 	0.0069021	setRenderState: 	0.000493222	applyParticles: 	0.00187364	gui: 	0.0462726	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000360894	present: 	3.04239	TOTAL_RENDER: 	4.28946	
RENDER	shadowmap: 	0.0321346	scene: 	0.00548258	particles2Tex: 	0.677864	bloom2Tex: 	0.0825004	printScene: 	0.246608	applyBloom: 	0.00710661	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0469854	setRenderState: 	0.000481192	luaMsg: 	0.000457133	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000381946	present: 	3.04583	TOTAL_RENDER: 	4.28906	
RENDER	shadowmap: 	0.0307001	scene: 	0.00533522	particles2Tex: 	0.253104	bloom2Tex: 	0.0954535	printScene: 	0.271546	applyBloom: 	0.00682691	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.0459869	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000351872	present: 	3.4365	TOTAL_RENDER: 	4.28858	
RENDER	shadowmap: 	0.0300144	scene: 	0.00533823	particles2Tex: 	0.252304	bloom2Tex: 	0.0818478	printScene: 	0.288336	applyBloom: 	0.00700435	setRenderState: 	0.000457133	applyParticles: 	0.00182552	gui: 	0.0459178	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000363902	present: 	3.45863	TOTAL_RENDER: 	4.31201	
RENDER	shadowmap: 	0.0316865	scene: 	0.00557281	particles2Tex: 	0.272604	bloom2Tex: 	0.0819651	printScene: 	0.274018	applyBloom: 	0.0069442	setRenderState: 	0.00047217	applyParticles: 	0.00182853	gui: 	0.0470696	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.41211	TOTAL_RENDER: 	4.27462	
RENDER	shadowmap: 	0.0253889	scene: 	0.00398187	particles2Tex: 	0.241829	bloom2Tex: 	0.0834989	printScene: 	0.292977	applyBloom: 	0.00689608	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.148424	setRenderState: 	0.000466155	luaMsg: 	0.000342849	printTextDebug:	0.000433073	console: 	0.000658632	endScene: 	0.000372924	present: 	3.17241	TOTAL_RENDER: 	4.11609	
RENDER	shadowmap: 	0.0312564	scene: 	0.00518485	particles2Tex: 	0.649339	bloom2Tex: 	0.0628497	printScene: 	0.23078	applyBloom: 	0.00688406	setRenderState: 	0.000454125	applyParticles: 	0.00182552	gui: 	0.0470967	setRenderState: 	0.000445103	luaMsg: 	0.000336835	printTextDebug:	0.000315782	console: 	0.000454125	endScene: 	0.000378939	present: 	3.12545	TOTAL_RENDER: 	4.30075	
RENDER	shadowmap: 	0.0412472	scene: 	0.00644497	particles2Tex: 	0.675591	bloom2Tex: 	0.082741	printScene: 	0.258012	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0481553	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000360894	present: 	2.95364	TOTAL_RENDER: 	4.21831	
RENDER	shadowmap: 	0.0357436	scene: 	0.00571416	particles2Tex: 	0.747574	bloom2Tex: 	0.0851951	printScene: 	0.222596	applyBloom: 	0.00687203	setRenderState: 	0.00046014	applyParticles: 	0.0018556	gui: 	0.0463689	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000378939	present: 	2.97035	TOTAL_RENDER: 	4.26322	
RENDER	shadowmap: 	0.0236175	scene: 	0.00400893	particles2Tex: 	0.651248	bloom2Tex: 	0.0812703	printScene: 	0.238662	applyBloom: 	0.00681188	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0459569	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000360894	present: 	3.07724	TOTAL_RENDER: 	4.26466	
RENDER	shadowmap: 	0.0304053	scene: 	0.00564499	particles2Tex: 	0.24853	bloom2Tex: 	0.0814147	printScene: 	0.271633	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00184357	gui: 	0.0461614	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000381946	present: 	3.41785	TOTAL_RENDER: 	4.27271	
RENDER	shadowmap: 	0.0397645	scene: 	0.0051277	particles2Tex: 	0.248674	bloom2Tex: 	0.0815831	printScene: 	0.285347	applyBloom: 	0.00704646	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.0459899	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000342849	present: 	3.44295	TOTAL_RENDER: 	4.30743	
RENDER	shadowmap: 	0.0305467	scene: 	0.00544649	particles2Tex: 	0.25683	bloom2Tex: 	0.0817967	printScene: 	0.289097	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00184056	gui: 	0.0462576	setRenderState: 	0.000478185	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000357887	present: 	3.39822	TOTAL_RENDER: 	4.25764	
RENDER	shadowmap: 	0.0314459	scene: 	0.0053683	particles2Tex: 	0.250103	bloom2Tex: 	0.0816222	printScene: 	0.278063	applyBloom: 	0.00682391	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0461824	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000357887	present: 	3.3849	TOTAL_RENDER: 	4.2272	
RENDER	shadowmap: 	0.0306429	scene: 	0.00536229	particles2Tex: 	0.703599	bloom2Tex: 	0.0816343	printScene: 	0.236265	applyBloom: 	0.00703744	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0461914	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000378939	present: 	3.04265	TOTAL_RENDER: 	4.29549	
RENDER	shadowmap: 	0.0313677	scene: 	0.0148267	particles2Tex: 	0.647823	bloom2Tex: 	0.0813335	printScene: 	0.237646	applyBloom: 	0.0069833	setRenderState: 	0.000466155	applyParticles: 	0.00182252	gui: 	0.0463388	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000366909	present: 	2.99281	TOTAL_RENDER: 	4.19924	
RENDER	shadowmap: 	0.0315151	scene: 	0.00540138	particles2Tex: 	0.668638	bloom2Tex: 	0.0825515	printScene: 	0.23856	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0462275	setRenderState: 	0.000445103	luaMsg: 	0.000427058	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000381946	present: 	3.06256	TOTAL_RENDER: 	4.2846	
RENDER	shadowmap: 	0.0305798	scene: 	0.00525101	particles2Tex: 	0.690427	bloom2Tex: 	0.0817576	printScene: 	0.236659	applyBloom: 	0.00689608	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.0462847	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000375931	present: 	3.03554	TOTAL_RENDER: 	4.27516	
RENDER	shadowmap: 	0.0300324	scene: 	0.00538634	particles2Tex: 	0.2528	bloom2Tex: 	0.0811651	printScene: 	0.283332	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.00186462	gui: 	0.0461734	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000369916	present: 	3.42463	TOTAL_RENDER: 	4.27333	
RENDER	shadowmap: 	0.03147	scene: 	0.00544048	particles2Tex: 	0.250533	bloom2Tex: 	0.0813846	printScene: 	0.265263	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00184056	gui: 	0.0463117	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	3.43271	TOTAL_RENDER: 	4.27359	
RENDER	shadowmap: 	0.0303873	scene: 	0.00544649	particles2Tex: 	0.250151	bloom2Tex: 	0.0814959	printScene: 	0.284794	applyBloom: 	0.00695022	setRenderState: 	0.00047217	applyParticles: 	0.00187966	gui: 	0.0465433	setRenderState: 	0.000439088	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.41777	TOTAL_RENDER: 	4.26568	
RENDER	shadowmap: 	0.0297798	scene: 	0.00523898	particles2Tex: 	0.289034	bloom2Tex: 	0.0815861	printScene: 	0.261053	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0459659	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000357887	present: 	3.37816	TOTAL_RENDER: 	4.24134	
RENDER	shadowmap: 	0.0416923	scene: 	0.00610513	particles2Tex: 	0.662454	bloom2Tex: 	0.0757306	printScene: 	0.252166	applyBloom: 	0.00695623	setRenderState: 	0.000478185	applyParticles: 	0.00182552	gui: 	0.175004	setRenderState: 	0.000469162	luaMsg: 	0.000562393	printTextDebug:	0.000523296	console: 	0.000640587	endScene: 	0.000369916	present: 	0.241733	TOTAL_RENDER: 	1.61481	
RENDER	shadowmap: 	0.0244536	scene: 	0.00416532	particles2Tex: 	0.66286	bloom2Tex: 	0.081926	printScene: 	0.236692	applyBloom: 	0.00689007	setRenderState: 	0.000463147	applyParticles: 	0.00190071	gui: 	0.0468651	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000357887	present: 	3.06835	TOTAL_RENDER: 	4.26979	
RENDER	shadowmap: 	0.0332654	scene: 	0.00549762	particles2Tex: 	0.743394	bloom2Tex: 	0.0898446	printScene: 	0.221273	applyBloom: 	0.00677579	setRenderState: 	0.000451118	applyParticles: 	0.00183455	gui: 	0.0472922	setRenderState: 	0.00047217	luaMsg: 	0.000553371	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000363902	present: 	2.97794	TOTAL_RENDER: 	4.26663	
RENDER	shadowmap: 	0.0299302	scene: 	0.00511267	particles2Tex: 	0.714158	bloom2Tex: 	0.0818117	printScene: 	0.21275	applyBloom: 	0.00687804	setRenderState: 	0.000490215	applyParticles: 	0.00187966	gui: 	0.0462486	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000363902	present: 	3.03686	TOTAL_RENDER: 	4.2866	
RENDER	shadowmap: 	0.0305166	scene: 	0.00538935	particles2Tex: 	0.248403	bloom2Tex: 	0.0819681	printScene: 	0.288387	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0461403	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000366909	present: 	3.42889	TOTAL_RENDER: 	4.30443	
RENDER	shadowmap: 	0.0990323	scene: 	0.00817726	particles2Tex: 	0.298905	bloom2Tex: 	0.113823	printScene: 	0.365754	applyBloom: 	0.00723292	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.0621881	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000348864	present: 	2.90674	TOTAL_RENDER: 	4.02359	
RENDER	shadowmap: 	0.0350338	scene: 	0.00571115	particles2Tex: 	0.249727	bloom2Tex: 	0.0631715	printScene: 	0.242007	applyBloom: 	0.0073442	setRenderState: 	0.0004842	applyParticles: 	0.00191575	gui: 	0.048417	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.00031879	console: 	0.000550364	endScene: 	0.000378939	present: 	3.44313	TOTAL_RENDER: 	4.24761	
RENDER	shadowmap: 	0.0723021	scene: 	0.0071457	particles2Tex: 	0.280391	bloom2Tex: 	0.0974835	printScene: 	0.340095	applyBloom: 	0.00724796	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.055316	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.00031879	console: 	0.000857124	endScene: 	0.000378939	present: 	3.20406	TOTAL_RENDER: 	4.22338	
RENDER	shadowmap: 	0.0323121	scene: 	0.0053292	particles2Tex: 	0.707563	bloom2Tex: 	0.083541	printScene: 	0.274126	applyBloom: 	0.00962986	setRenderState: 	0.000616527	applyParticles: 	0.00253829	gui: 	0.0578784	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000387961	present: 	2.90465	TOTAL_RENDER: 	4.23969	
RENDER	shadowmap: 	0.0316564	scene: 	0.00518785	particles2Tex: 	0.689094	bloom2Tex: 	0.0819079	printScene: 	0.237516	applyBloom: 	0.00725397	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.0483357	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000508259	present: 	2.93641	TOTAL_RENDER: 	4.26217	
RENDER	shadowmap: 	0.0310339	scene: 	0.00524199	particles2Tex: 	0.668797	bloom2Tex: 	0.0818388	printScene: 	0.236088	applyBloom: 	0.00732014	setRenderState: 	0.000442095	applyParticles: 	0.00190071	gui: 	0.0478726	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.08264	TOTAL_RENDER: 	4.30309	
RENDER	shadowmap: 	0.0307752	scene: 	0.00518785	particles2Tex: 	0.666791	bloom2Tex: 	0.0817185	printScene: 	0.233483	applyBloom: 	0.00729006	setRenderState: 	0.000451118	applyParticles: 	0.00191274	gui: 	0.047629	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000333827	present: 	3.08179	TOTAL_RENDER: 	4.29743	
RENDER	shadowmap: 	0.0303452	scene: 	0.00527808	particles2Tex: 	0.249591	bloom2Tex: 	0.0824463	printScene: 	0.288342	applyBloom: 	0.00729608	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.0477042	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000381946	present: 	3.4222	TOTAL_RENDER: 	4.27615	
RENDER	shadowmap: 	0.0299001	scene: 	0.00534424	particles2Tex: 	0.24699	bloom2Tex: 	0.0818598	printScene: 	0.285879	applyBloom: 	0.00729908	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.0474877	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	3.42977	TOTAL_RENDER: 	4.27686	
RENDER	shadowmap: 	0.0300204	scene: 	0.00530214	particles2Tex: 	0.254223	bloom2Tex: 	0.0962835	printScene: 	0.268141	applyBloom: 	0.00722089	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0475358	setRenderState: 	0.00043608	luaMsg: 	0.000544349	printTextDebug:	0.00031879	console: 	0.000433073	endScene: 	0.000348864	present: 	3.446	TOTAL_RENDER: 	4.29678	
RENDER	shadowmap: 	0.030691	scene: 	0.00522394	particles2Tex: 	0.248605	bloom2Tex: 	0.0821455	printScene: 	0.291602	applyBloom: 	0.00716676	setRenderState: 	0.000469162	applyParticles: 	0.00190372	gui: 	0.0476079	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.45283	TOTAL_RENDER: 	4.30909	
RENDER	shadowmap: 	0.0329075	scene: 	0.00518184	particles2Tex: 	0.682721	bloom2Tex: 	0.0894175	printScene: 	0.247252	applyBloom: 	0.00719082	setRenderState: 	0.000469162	applyParticles: 	0.0018165	gui: 	0.0486786	setRenderState: 	0.000469162	luaMsg: 	0.000520289	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000378939	present: 	2.95931	TOTAL_RENDER: 	4.2161	
RENDER	shadowmap: 	0.0313437	scene: 	0.00526905	particles2Tex: 	0.746979	bloom2Tex: 	0.0822177	printScene: 	0.236247	applyBloom: 	0.00725999	setRenderState: 	0.000478185	applyParticles: 	0.0018977	gui: 	0.155618	setRenderState: 	0.000481192	luaMsg: 	0.000457133	printTextDebug:	0.000427058	console: 	0.000442095	endScene: 	0.000390969	present: 	2.88043	TOTAL_RENDER: 	4.28998	
RENDER	shadowmap: 	0.0326519	scene: 	0.00536229	particles2Tex: 	0.684637	bloom2Tex: 	0.0756795	printScene: 	0.218876	applyBloom: 	0.00722991	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.0476771	setRenderState: 	0.00044811	luaMsg: 	0.000445103	printTextDebug:	0.000427058	console: 	0.000466155	endScene: 	0.000360894	present: 	3.05719	TOTAL_RENDER: 	4.27121	
RENDER	shadowmap: 	0.0307783	scene: 	0.00534424	particles2Tex: 	0.67184	bloom2Tex: 	0.08195	printScene: 	0.237369	applyBloom: 	0.00719082	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0477222	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000378939	present: 	3.04516	TOTAL_RENDER: 	4.26997	
RENDER	shadowmap: 	0.029855	scene: 	0.00526003	particles2Tex: 	0.249098	bloom2Tex: 	0.0822027	printScene: 	0.283894	applyBloom: 	0.00727803	setRenderState: 	0.00046014	applyParticles: 	0.00191274	gui: 	0.0475568	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000502244	endScene: 	0.000378939	present: 	3.41634	TOTAL_RENDER: 	4.28192	
RENDER	shadowmap: 	0.0347361	scene: 	0.00513673	particles2Tex: 	0.265017	bloom2Tex: 	0.0659173	printScene: 	0.274267	applyBloom: 	0.00757577	setRenderState: 	0.000466155	applyParticles: 	0.00206311	gui: 	0.0519597	setRenderState: 	0.0004842	luaMsg: 	0.000469162	printTextDebug:	0.000565401	console: 	0.00093231	endScene: 	0.000402998	present: 	3.2339	TOTAL_RENDER: 	4.0858	
RENDER	shadowmap: 	0.0438697	scene: 	0.00603595	particles2Tex: 	0.296339	bloom2Tex: 	0.0853394	printScene: 	0.320321	applyBloom: 	0.00756073	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0532078	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.000679684	endScene: 	0.000366909	present: 	3.07674	TOTAL_RENDER: 	4.0441	
RENDER	shadowmap: 	0.0417825	scene: 	0.00616527	particles2Tex: 	0.278842	bloom2Tex: 	0.0948941	printScene: 	0.2891	applyBloom: 	0.0072239	setRenderState: 	0.000496229	applyParticles: 	0.00192778	gui: 	0.0492229	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000418036	console: 	0.000649609	endScene: 	0.000363902	present: 	3.30027	TOTAL_RENDER: 	4.21398	
RENDER	shadowmap: 	0.031076	scene: 	0.00556679	particles2Tex: 	0.707166	bloom2Tex: 	0.0818237	printScene: 	0.237513	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.046805	setRenderState: 	0.000490215	luaMsg: 	0.000430065	printTextDebug:	0.000309767	console: 	0.000433073	endScene: 	0.000381946	present: 	3.02789	TOTAL_RENDER: 	4.28794	
RENDER	shadowmap: 	0.0315331	scene: 	0.00534725	particles2Tex: 	0.788833	bloom2Tex: 	0.081947	printScene: 	0.276598	applyBloom: 	0.00687503	setRenderState: 	0.000481192	applyParticles: 	0.00182853	gui: 	0.0470847	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.000418036	console: 	0.000547356	endScene: 	0.000372924	present: 	2.8756	TOTAL_RENDER: 	4.28352	
RENDER	shadowmap: 	0.0384232	scene: 	0.00627655	particles2Tex: 	0.677654	bloom2Tex: 	0.0828884	printScene: 	0.25056	applyBloom: 	0.00689007	setRenderState: 	0.000463147	applyParticles: 	0.0018586	gui: 	0.0474305	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000412021	console: 	0.000556378	endScene: 	0.000369916	present: 	2.93397	TOTAL_RENDER: 	4.19473	
RENDER	shadowmap: 	0.0305467	scene: 	0.00522093	particles2Tex: 	0.679891	bloom2Tex: 	0.0818117	printScene: 	0.235658	applyBloom: 	0.00689308	setRenderState: 	0.000475177	applyParticles: 	0.00183154	gui: 	0.0462967	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000378939	present: 	2.97065	TOTAL_RENDER: 	4.19974	
RENDER	shadowmap: 	0.0304925	scene: 	0.0053262	particles2Tex: 	0.251633	bloom2Tex: 	0.081917	printScene: 	0.363207	applyBloom: 	0.00705548	setRenderState: 	0.000505252	applyParticles: 	0.00188567	gui: 	0.0470335	setRenderState: 	0.00047217	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000363902	present: 	3.39006	TOTAL_RENDER: 	4.32003	
RENDER	shadowmap: 	0.0306549	scene: 	0.00532319	particles2Tex: 	0.250115	bloom2Tex: 	0.0816974	printScene: 	0.287016	applyBloom: 	0.00688406	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.046432	setRenderState: 	0.000490215	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000339842	present: 	3.42613	TOTAL_RENDER: 	4.27682	
RENDER	shadowmap: 	0.0299783	scene: 	0.00519086	particles2Tex: 	0.254746	bloom2Tex: 	0.0811861	printScene: 	0.285885	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0461764	setRenderState: 	0.000469162	luaMsg: 	0.000324805	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000360894	present: 	3.44326	TOTAL_RENDER: 	4.29594	
RENDER	shadowmap: 	0.0300384	scene: 	0.00519387	particles2Tex: 	0.250082	bloom2Tex: 	0.088413	printScene: 	0.259549	applyBloom: 	0.00687203	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0461072	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000363902	present: 	3.4407	TOTAL_RENDER: 	4.30335	
RENDER	shadowmap: 	0.0409615	scene: 	0.00410818	particles2Tex: 	0.660063	bloom2Tex: 	0.0828884	printScene: 	0.24834	applyBloom: 	0.00699533	setRenderState: 	0.000469162	applyParticles: 	0.00190372	gui: 	0.0481132	setRenderState: 	0.000475177	luaMsg: 	0.00033082	printTextDebug:	0.000418036	console: 	0.000451118	endScene: 	0.000363902	present: 	2.92746	TOTAL_RENDER: 	4.15738	
RENDER	shadowmap: 	0.0303993	scene: 	0.00530514	particles2Tex: 	0.738895	bloom2Tex: 	0.0813967	printScene: 	0.23478	applyBloom: 	0.00693217	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0465704	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000363902	present: 	3.07497	TOTAL_RENDER: 	4.36202	
RENDER	shadowmap: 	0.0300505	scene: 	0.00540138	particles2Tex: 	0.615042	bloom2Tex: 	0.0816974	printScene: 	0.234575	applyBloom: 	0.0069412	setRenderState: 	0.000466155	applyParticles: 	0.00186161	gui: 	0.0463117	setRenderState: 	0.000478185	luaMsg: 	0.000333827	printTextDebug:	0.000312775	console: 	0.000442095	endScene: 	0.000363902	present: 	3.1686	TOTAL_RENDER: 	4.3309	
RENDER	shadowmap: 	0.0305347	scene: 	0.00529612	particles2Tex: 	0.685639	bloom2Tex: 	0.275236	printScene: 	0.0239092	applyBloom: 	0.0067818	setRenderState: 	0.000466155	applyParticles: 	0.00187665	gui: 	0.0458095	setRenderState: 	0.000466155	luaMsg: 	0.00033082	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	3.09797	TOTAL_RENDER: 	4.31044	
RENDER	shadowmap: 	0.0301467	scene: 	0.00535326	particles2Tex: 	0.207953	bloom2Tex: 	0.083141	printScene: 	0.208642	applyBloom: 	0.00689308	setRenderState: 	0.000451118	applyParticles: 	0.00186763	gui: 	0.100491	setRenderState: 	0.000505252	luaMsg: 	0.000348864	printTextDebug:	0.000424051	console: 	0.000427058	endScene: 	0.000366909	present: 	3.64315	TOTAL_RENDER: 	4.42855	
RENDER	shadowmap: 	0.0420833	scene: 	0.00544649	particles2Tex: 	0.26588	bloom2Tex: 	0.0817004	printScene: 	0.274252	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.0465944	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000381946	present: 	3.41008	TOTAL_RENDER: 	4.27575	
RENDER	shadowmap: 	0.0301677	scene: 	0.00535928	particles2Tex: 	0.252223	bloom2Tex: 	0.187394	printScene: 	0.251997	applyBloom: 	0.00689608	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0465884	setRenderState: 	0.000490215	luaMsg: 	0.000454125	printTextDebug:	0.000333827	console: 	0.000457133	endScene: 	0.000381946	present: 	3.37847	TOTAL_RENDER: 	4.30303	
RENDER	shadowmap: 	0.0305106	scene: 	0.00525402	particles2Tex: 	0.250948	bloom2Tex: 	0.0816192	printScene: 	0.27145	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.0462937	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000418036	console: 	0.000463147	endScene: 	0.000369916	present: 	3.41888	TOTAL_RENDER: 	4.25428	
RENDER	shadowmap: 	0.0458486	scene: 	0.00533823	particles2Tex: 	0.71823	bloom2Tex: 	0.0813245	printScene: 	0.233126	applyBloom: 	0.00691112	setRenderState: 	0.000463147	applyParticles: 	0.00183154	gui: 	0.0463508	setRenderState: 	0.000478185	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000351872	present: 	3.02633	TOTAL_RENDER: 	4.3104	
RENDER	shadowmap: 	0.0409615	scene: 	0.0058104	particles2Tex: 	0.709786	bloom2Tex: 	0.0829786	printScene: 	0.243949	applyBloom: 	0.00685699	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0504259	setRenderState: 	0.00046014	luaMsg: 	0.000640587	printTextDebug:	0.000424051	console: 	0.000562393	endScene: 	0.000363902	present: 	2.89153	TOTAL_RENDER: 	4.1749	
RENDER	shadowmap: 	0.0304745	scene: 	0.00522695	particles2Tex: 	0.671946	bloom2Tex: 	0.0817335	printScene: 	0.23508	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0465583	setRenderState: 	0.000442095	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000360894	present: 	3.06469	TOTAL_RENDER: 	4.30647	
RENDER	shadowmap: 	0.031479	scene: 	0.00522996	particles2Tex: 	0.689657	bloom2Tex: 	0.0615715	printScene: 	0.212293	applyBloom: 	0.00683894	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0464952	setRenderState: 	0.000451118	luaMsg: 	0.000333827	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000381946	present: 	3.07042	TOTAL_RENDER: 	4.26123	
RENDER	shadowmap: 	0.0304835	scene: 	0.00547958	particles2Tex: 	0.249212	bloom2Tex: 	0.0810899	printScene: 	0.286288	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.0464591	setRenderState: 	0.000475177	luaMsg: 	0.00033082	printTextDebug:	0.000315782	console: 	0.000451118	endScene: 	0.000363902	present: 	3.42906	TOTAL_RENDER: 	4.2776	
RENDER	shadowmap: 	0.0305647	scene: 	0.00539837	particles2Tex: 	0.246638	bloom2Tex: 	0.081541	printScene: 	0.261552	applyBloom: 	0.00933212	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0462937	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000378939	present: 	3.49244	TOTAL_RENDER: 	4.33198	
RENDER	shadowmap: 	0.0297798	scene: 	0.00523898	particles2Tex: 	0.250969	bloom2Tex: 	0.080714	printScene: 	0.29107	applyBloom: 	0.00681488	setRenderState: 	0.00046014	applyParticles: 	0.00182252	gui: 	0.0464711	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000544349	endScene: 	0.000357887	present: 	3.43092	TOTAL_RENDER: 	4.28418	
RENDER	shadowmap: 	0.0309527	scene: 	0.00526605	particles2Tex: 	0.236362	bloom2Tex: 	0.0634783	printScene: 	0.243477	applyBloom: 	0.00681789	setRenderState: 	0.000481192	applyParticles: 	0.00186763	gui: 	0.0470786	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000378939	present: 	3.51135	TOTAL_RENDER: 	4.28262	
RENDER	shadowmap: 	0.0311903	scene: 	0.00536229	particles2Tex: 	0.6811	bloom2Tex: 	0.0617881	printScene: 	0.216494	applyBloom: 	0.00681188	setRenderState: 	0.000481192	applyParticles: 	0.0018586	gui: 	0.0461854	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000366909	present: 	3.11468	TOTAL_RENDER: 	4.30118	
RENDER	shadowmap: 	0.0305527	scene: 	0.00522093	particles2Tex: 	0.677254	bloom2Tex: 	0.0812313	printScene: 	0.235847	applyBloom: 	0.00693217	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0462275	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000363902	present: 	3.00266	TOTAL_RENDER: 	4.22831	
RENDER	shadowmap: 	0.0305347	scene: 	0.00529311	particles2Tex: 	0.692517	bloom2Tex: 	0.0818899	printScene: 	0.236151	applyBloom: 	0.00690811	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.046408	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000363902	present: 	3.06205	TOTAL_RENDER: 	4.30395	
RENDER	shadowmap: 	0.0321767	scene: 	0.0053292	particles2Tex: 	0.778734	bloom2Tex: 	0.0832132	printScene: 	0.329677	applyBloom: 	0.00701037	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0467749	setRenderState: 	0.0004842	luaMsg: 	0.000541341	printTextDebug:	0.000421043	console: 	0.000439088	endScene: 	0.000384954	present: 	2.84756	TOTAL_RENDER: 	4.27893	
RENDER	shadowmap: 	0.0319933	scene: 	0.00537431	particles2Tex: 	0.252319	bloom2Tex: 	0.0824192	printScene: 	0.287705	applyBloom: 	0.0514996	setRenderState: 	0.000490215	applyParticles: 	0.00213529	gui: 	0.0466035	setRenderState: 	0.000487207	luaMsg: 	0.000333827	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000357887	present: 	3.36648	TOTAL_RENDER: 	4.2708	
RENDER	shadowmap: 	0.0316504	scene: 	0.0352624	particles2Tex: 	0.265305	bloom2Tex: 	0.0824282	printScene: 	0.27557	applyBloom: 	0.00690511	setRenderState: 	0.000520289	applyParticles: 	0.00209018	gui: 	0.0467659	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000381946	present: 	3.42163	TOTAL_RENDER: 	4.32609	
RENDER	shadowmap: 	0.0307452	scene: 	0.00531717	particles2Tex: 	0.288574	bloom2Tex: 	0.0811591	printScene: 	0.279729	applyBloom: 	0.00700435	setRenderState: 	0.000478185	applyParticles: 	0.00187063	gui: 	0.0476861	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000348864	present: 	3.42787	TOTAL_RENDER: 	4.31273	
RENDER	shadowmap: 	0.0324444	scene: 	0.00555777	particles2Tex: 	0.257838	bloom2Tex: 	0.0821786	printScene: 	0.286851	applyBloom: 	0.00681188	setRenderState: 	0.000475177	applyParticles: 	0.00183154	gui: 	0.0469974	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000366909	present: 	3.41032	TOTAL_RENDER: 	4.27362	
RENDER	shadowmap: 	0.0304715	scene: 	0.00523898	particles2Tex: 	0.700712	bloom2Tex: 	0.0817395	printScene: 	0.236777	applyBloom: 	0.00684496	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0462215	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000366909	present: 	3.04458	TOTAL_RENDER: 	4.29539	
RENDER	shadowmap: 	0.0402487	scene: 	0.00556679	particles2Tex: 	0.702252	bloom2Tex: 	0.0816072	printScene: 	0.23508	applyBloom: 	0.00693217	setRenderState: 	0.00044811	applyParticles: 	0.00184657	gui: 	0.0461193	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000348864	present: 	3.02135	TOTAL_RENDER: 	4.28206	
RENDER	shadowmap: 	0.0310249	scene: 	0.00521492	particles2Tex: 	0.683545	bloom2Tex: 	0.0886717	printScene: 	14.0169	applyBloom: 	0.00707954	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0502244	setRenderState: 	0.000475177	luaMsg: 	0.000938325	printTextDebug:	0.000357887	console: 	0.000553371	endScene: 	0.000366909	present: 	0.325364	TOTAL_RENDER: 	15.3625	
RENDER	shadowmap: 	0.0302008	scene: 	0.00476681	particles2Tex: 	0.269281	bloom2Tex: 	0.0922836	printScene: 	0.266562	applyBloom: 	0.00703142	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0466335	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000375931	present: 	0.322706	TOTAL_RENDER: 	1.17964	
RENDER	shadowmap: 	0.023425	scene: 	0.00394578	particles2Tex: 	0.603929	bloom2Tex: 	0.0810989	printScene: 	0.235231	applyBloom: 	0.00686601	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0461132	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	0.46706	TOTAL_RENDER: 	1.60713	
RENDER	shadowmap: 	0.0232386	scene: 	0.00391269	particles2Tex: 	0.22825	bloom2Tex: 	0.0814869	printScene: 	0.287184	applyBloom: 	0.00688105	setRenderState: 	0.000469162	applyParticles: 	0.0018556	gui: 	0.046005	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	0.314636	TOTAL_RENDER: 	1.12976	
RENDER	shadowmap: 	0.0228626	scene: 	0.00384052	particles2Tex: 	0.231192	bloom2Tex: 	0.0815771	printScene: 	0.27243	applyBloom: 	0.00709157	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0464501	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000412021	console: 	0.00043608	endScene: 	0.000348864	present: 	1.60653	TOTAL_RENDER: 	2.40838	
RENDER	shadowmap: 	0.0301527	scene: 	0.00525702	particles2Tex: 	0.248632	bloom2Tex: 	0.0813546	printScene: 	0.261787	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00185259	gui: 	0.0459268	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000366909	present: 	3.43342	TOTAL_RENDER: 	4.26875	
RENDER	shadowmap: 	0.0304565	scene: 	0.00526003	particles2Tex: 	0.259742	bloom2Tex: 	0.0831169	printScene: 	0.271398	applyBloom: 	0.00680887	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.0466125	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000418036	endScene: 	0.000378939	present: 	3.44833	TOTAL_RENDER: 	4.31611	
RENDER	shadowmap: 	0.0303903	scene: 	0.00529311	particles2Tex: 	0.677639	bloom2Tex: 	0.0818839	printScene: 	0.236226	applyBloom: 	0.00684195	setRenderState: 	0.000481192	applyParticles: 	0.00183755	gui: 	0.0463839	setRenderState: 	0.000466155	luaMsg: 	0.000457133	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000348864	present: 	3.02757	TOTAL_RENDER: 	4.25527	
RENDER	shadowmap: 	0.0303211	scene: 	0.00529913	particles2Tex: 	0.678397	bloom2Tex: 	0.0821636	printScene: 	0.235838	applyBloom: 	0.00695022	setRenderState: 	0.000442095	applyParticles: 	0.00186462	gui: 	0.0461463	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000357887	present: 	3.03499	TOTAL_RENDER: 	4.26213	
RENDER	shadowmap: 	0.0297497	scene: 	0.00541943	particles2Tex: 	0.73758	bloom2Tex: 	0.0811861	printScene: 	0.235192	applyBloom: 	0.00691413	setRenderState: 	0.000466155	applyParticles: 	0.00188567	gui: 	0.0459659	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	3.01202	TOTAL_RENDER: 	4.31154	
RENDER	shadowmap: 	0.0311873	scene: 	0.00526003	particles2Tex: 	0.684315	bloom2Tex: 	0.0812703	printScene: 	0.237547	applyBloom: 	0.00690511	setRenderState: 	0.000490215	applyParticles: 	0.00184357	gui: 	0.0464681	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000360894	present: 	3.04865	TOTAL_RENDER: 	4.28412	
RENDER	shadowmap: 	0.0305798	scene: 	0.0052059	particles2Tex: 	0.248728	bloom2Tex: 	0.0818448	printScene: 	0.265549	applyBloom: 	0.00693819	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.148625	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.00031879	console: 	0.000463147	endScene: 	0.000381946	present: 	3.36722	TOTAL_RENDER: 	4.31051	
RENDER	shadowmap: 	0.0400262	scene: 	0.0053292	particles2Tex: 	0.25219	bloom2Tex: 	0.0813215	printScene: 	0.291296	applyBloom: 	0.00695323	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0461553	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000360894	present: 	3.43661	TOTAL_RENDER: 	4.30165	
RENDER	shadowmap: 	0.0304234	scene: 	0.00525702	particles2Tex: 	0.245261	bloom2Tex: 	0.081544	printScene: 	0.260472	applyBloom: 	0.00682992	setRenderState: 	0.000457133	applyParticles: 	0.00188266	gui: 	0.0462877	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000384954	present: 	3.3618	TOTAL_RENDER: 	4.19139	
RENDER	shadowmap: 	0.0301557	scene: 	0.00519086	particles2Tex: 	0.25228	bloom2Tex: 	0.0816643	printScene: 	0.259041	applyBloom: 	0.00687503	setRenderState: 	0.000466155	applyParticles: 	0.00186462	gui: 	0.0463328	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	3.47537	TOTAL_RENDER: 	4.31259	
RENDER	shadowmap: 	0.0298159	scene: 	0.00527206	particles2Tex: 	0.692102	bloom2Tex: 	0.0817064	printScene: 	0.235083	applyBloom: 	0.00681188	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0464501	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000463147	endScene: 	0.000363902	present: 	3.04166	TOTAL_RENDER: 	4.28148	
RENDER	shadowmap: 	0.0305828	scene: 	0.00405104	particles2Tex: 	0.646683	bloom2Tex: 	0.0816884	printScene: 	0.235032	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0460772	setRenderState: 	0.00047217	luaMsg: 	0.000342849	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	2.99126	TOTAL_RENDER: 	4.19264	
RENDER	shadowmap: 	0.109462	scene: 	0.018959	particles2Tex: 	0.67729	bloom2Tex: 	0.096058	printScene: 	0.268908	applyBloom: 	0.00683594	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.0505763	setRenderState: 	0.000478185	luaMsg: 	0.00043608	printTextDebug:	0.000418036	console: 	0.000833064	endScene: 	0.000360894	present: 	0.312667	TOTAL_RENDER: 	1.75975	
RENDER	shadowmap: 	0.0615836	scene: 	0.00515477	particles2Tex: 	0.781991	bloom2Tex: 	0.0819891	printScene: 	0.280087	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.00186462	gui: 	0.046805	setRenderState: 	0.000496229	luaMsg: 	0.000439088	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000378939	present: 	2.61658	TOTAL_RENDER: 	4.0176	
RENDER	shadowmap: 	0.0304144	scene: 	0.00531717	particles2Tex: 	0.234888	bloom2Tex: 	0.0634723	printScene: 	0.2349	applyBloom: 	0.00688406	setRenderState: 	0.00044811	applyParticles: 	0.00184657	gui: 	0.0468832	setRenderState: 	0.000475177	luaMsg: 	0.000357887	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000360894	present: 	3.54609	TOTAL_RENDER: 	4.30933	
RENDER	shadowmap: 	0.0343872	scene: 	0.00539236	particles2Tex: 	0.253149	bloom2Tex: 	0.0819801	printScene: 	0.270845	applyBloom: 	0.00689308	setRenderState: 	0.000463147	applyParticles: 	0.00185259	gui: 	0.0464471	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000324805	console: 	0.000556378	endScene: 	0.000351872	present: 	3.46092	TOTAL_RENDER: 	4.31544	
RENDER	shadowmap: 	0.0310279	scene: 	0.00544649	particles2Tex: 	0.251988	bloom2Tex: 	0.0817455	printScene: 	0.287194	applyBloom: 	0.00683894	setRenderState: 	0.000475177	applyParticles: 	0.00184357	gui: 	0.0461283	setRenderState: 	0.00047217	luaMsg: 	0.000345857	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000381946	present: 	3.42909	TOTAL_RENDER: 	4.28229	
RENDER	shadowmap: 	0.0371871	scene: 	0.00564799	particles2Tex: 	0.240124	bloom2Tex: 	0.0837635	printScene: 	0.240428	applyBloom: 	0.00692014	setRenderState: 	0.000466155	applyParticles: 	0.00191875	gui: 	0.0481252	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.000565401	endScene: 	0.000381946	present: 	3.43132	TOTAL_RENDER: 	4.23856	
RENDER	shadowmap: 	0.0310158	scene: 	0.00525702	particles2Tex: 	0.746642	bloom2Tex: 	0.0904401	printScene: 	0.21447	applyBloom: 	0.00683594	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0466696	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.00030676	console: 	0.000451118	endScene: 	0.000345857	present: 	2.9872	TOTAL_RENDER: 	4.26886	
RENDER	shadowmap: 	0.0303061	scene: 	0.00519688	particles2Tex: 	0.665438	bloom2Tex: 	0.0814328	printScene: 	0.236885	applyBloom: 	0.00698029	setRenderState: 	0.000463147	applyParticles: 	0.00184657	gui: 	0.0463959	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000366909	present: 	3.0171	TOTAL_RENDER: 	4.23415	
RENDER	shadowmap: 	0.0313437	scene: 	0.00538935	particles2Tex: 	0.682562	bloom2Tex: 	0.0816282	printScene: 	0.242518	applyBloom: 	0.00688706	setRenderState: 	0.000478185	applyParticles: 	0.00187364	gui: 	0.0464741	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000427058	console: 	0.000568408	endScene: 	0.000381946	present: 	3.01511	TOTAL_RENDER: 	4.26528	
RENDER	shadowmap: 	0.0378247	scene: 	0.00534123	particles2Tex: 	0.713737	bloom2Tex: 	0.0893032	printScene: 	0.212103	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.00186462	gui: 	0.0465523	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000381946	present: 	3.03841	TOTAL_RENDER: 	4.28981	
RENDER	shadowmap: 	0.0321106	scene: 	0.00559687	particles2Tex: 	0.244148	bloom2Tex: 	0.0616407	printScene: 	0.237336	applyBloom: 	0.00691714	setRenderState: 	0.000466155	applyParticles: 	0.00188266	gui: 	0.0473974	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000363902	present: 	3.53157	TOTAL_RENDER: 	4.32477	
RENDER	shadowmap: 	0.0343872	scene: 	0.00587355	particles2Tex: 	0.248909	bloom2Tex: 	0.0623384	printScene: 	0.245501	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.152959	setRenderState: 	0.0004842	luaMsg: 	0.00058946	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000357887	present: 	3.41248	TOTAL_RENDER: 	4.30983	
RENDER	shadowmap: 	0.0318098	scene: 	0.00542845	particles2Tex: 	0.251645	bloom2Tex: 	0.0820643	printScene: 	0.287115	applyBloom: 	0.018171	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0465403	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000360894	present: 	3.39624	TOTAL_RENDER: 	4.265	
RENDER	shadowmap: 	0.0312895	scene: 	0.00555777	particles2Tex: 	0.252313	bloom2Tex: 	0.0816583	printScene: 	0.277263	applyBloom: 	0.00914265	setRenderState: 	0.000478185	applyParticles: 	0.0018586	gui: 	0.0459178	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.00031879	console: 	0.000478185	endScene: 	0.000363902	present: 	3.40884	TOTAL_RENDER: 	4.27176	
RENDER	shadowmap: 	0.0324745	scene: 	0.00561792	particles2Tex: 	0.666716	bloom2Tex: 	0.0896882	printScene: 	0.243745	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.00182853	gui: 	0.0468651	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000360894	present: 	3.00169	TOTAL_RENDER: 	4.23808	
RENDER	shadowmap: 	0.0307091	scene: 	0.00538634	particles2Tex: 	0.680962	bloom2Tex: 	0.0744013	printScene: 	0.219634	applyBloom: 	0.00675173	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0471268	setRenderState: 	0.000442095	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000544349	endScene: 	0.000354879	present: 	3.07153	TOTAL_RENDER: 	4.27486	
RENDER	shadowmap: 	0.0307211	scene: 	0.00551567	particles2Tex: 	0.667561	bloom2Tex: 	0.0812974	printScene: 	0.235213	applyBloom: 	0.00695924	setRenderState: 	0.000463147	applyParticles: 	0.00184657	gui: 	0.0465102	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000378939	present: 	3.07985	TOTAL_RENDER: 	4.29671	
RENDER	shadowmap: 	0.0351631	scene: 	0.0054074	particles2Tex: 	0.677107	bloom2Tex: 	0.0843289	printScene: 	0.248894	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00186161	gui: 	0.048032	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000309767	console: 	0.000454125	endScene: 	0.000378939	present: 	2.99381	TOTAL_RENDER: 	4.24757	
RENDER	shadowmap: 	0.0309497	scene: 	0.00555777	particles2Tex: 	0.254427	bloom2Tex: 	0.0882146	printScene: 	0.275185	applyBloom: 	0.00685699	setRenderState: 	0.000445103	applyParticles: 	0.00188567	gui: 	0.0465343	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000381946	present: 	3.38213	TOTAL_RENDER: 	4.23236	
RENDER	shadowmap: 	0.0474726	scene: 	0.00535627	particles2Tex: 	0.246428	bloom2Tex: 	0.0811952	printScene: 	0.287867	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	0.0462666	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	3.41716	TOTAL_RENDER: 	4.28115	
RENDER	shadowmap: 	0.0296805	scene: 	0.0053292	particles2Tex: 	0.252232	bloom2Tex: 	0.0813155	printScene: 	0.259904	applyBloom: 	0.0176718	setRenderState: 	0.000466155	applyParticles: 	0.00188266	gui: 	0.0462576	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000348864	present: 	3.47678	TOTAL_RENDER: 	4.31543	
RENDER	shadowmap: 	0.0300986	scene: 	0.0054495	particles2Tex: 	0.250551	bloom2Tex: 	0.0817936	printScene: 	0.288775	applyBloom: 	0.0069021	setRenderState: 	0.000466155	applyParticles: 	0.00187063	gui: 	0.046426	setRenderState: 	0.000487207	luaMsg: 	0.000445103	printTextDebug:	0.000327812	console: 	0.000502244	endScene: 	0.000378939	present: 	3.41812	TOTAL_RENDER: 	4.28884	
RENDER	shadowmap: 	0.0305737	scene: 	0.00529913	particles2Tex: 	0.683573	bloom2Tex: 	0.0813245	printScene: 	0.238073	applyBloom: 	0.00691112	setRenderState: 	0.00044811	applyParticles: 	0.00183455	gui: 	0.0462125	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	3.06165	TOTAL_RENDER: 	4.29636	
RENDER	shadowmap: 	0.0296956	scene: 	0.00526605	particles2Tex: 	0.685341	bloom2Tex: 	0.0812252	printScene: 	0.233165	applyBloom: 	0.00678481	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.0460862	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000360894	present: 	3.07608	TOTAL_RENDER: 	4.30597	
RENDER	shadowmap: 	0.031903	scene: 	0.00537431	particles2Tex: 	0.672986	bloom2Tex: 	0.0821936	printScene: 	0.238668	applyBloom: 	0.00690811	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0466215	setRenderState: 	0.000490215	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000354879	present: 	2.95993	TOTAL_RENDER: 	4.18873	
RENDER	shadowmap: 	0.0311843	scene: 	0.00507658	particles2Tex: 	0.680893	bloom2Tex: 	0.0830868	printScene: 	0.236987	applyBloom: 	0.00695022	setRenderState: 	0.00044811	applyParticles: 	0.00187665	gui: 	0.0469824	setRenderState: 	0.000457133	luaMsg: 	0.000336835	printTextDebug:	0.000339842	console: 	0.00046014	endScene: 	0.000351872	present: 	2.98428	TOTAL_RENDER: 	4.22032	
RENDER	shadowmap: 	0.040772	scene: 	0.0103336	particles2Tex: 	0.233817	bloom2Tex: 	0.0616317	printScene: 	0.293031	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.00184657	gui: 	0.0467839	setRenderState: 	0.00046014	luaMsg: 	0.000547356	printTextDebug:	0.000312775	console: 	0.000544349	endScene: 	0.000357887	present: 	3.47356	TOTAL_RENDER: 	4.31796	
RENDER	shadowmap: 	0.0313076	scene: 	0.00522996	particles2Tex: 	0.261543	bloom2Tex: 	0.0820042	printScene: 	0.287106	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.046438	setRenderState: 	0.000499237	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000463147	endScene: 	0.000354879	present: 	3.45259	TOTAL_RENDER: 	4.31617	
RENDER	shadowmap: 	0.0299512	scene: 	0.00527206	particles2Tex: 	0.251639	bloom2Tex: 	0.0822297	printScene: 	0.277855	applyBloom: 	0.00688105	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.153753	setRenderState: 	0.000568408	luaMsg: 	0.000457133	printTextDebug:	0.000333827	console: 	0.000475177	endScene: 	0.000378939	present: 	3.37192	TOTAL_RENDER: 	4.33475	
RENDER	shadowmap: 	0.0298339	scene: 	0.00524199	particles2Tex: 	0.250614	bloom2Tex: 	0.0814297	printScene: 	0.287918	applyBloom: 	0.00683594	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0463839	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000363902	present: 	3.45099	TOTAL_RENDER: 	4.30147	
RENDER	shadowmap: 	0.0303783	scene: 	0.00538334	particles2Tex: 	0.698198	bloom2Tex: 	0.0814989	printScene: 	0.233799	applyBloom: 	0.00689308	setRenderState: 	0.00046014	applyParticles: 	0.00183755	gui: 	0.047647	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	3.05396	TOTAL_RENDER: 	4.29991	
RENDER	shadowmap: 	0.0297557	scene: 	0.00529311	particles2Tex: 	0.684469	bloom2Tex: 	0.0834598	printScene: 	0.236969	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0462907	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000366909	present: 	3.09983	TOTAL_RENDER: 	4.33707	
RENDER	shadowmap: 	0.0296595	scene: 	0.00506455	particles2Tex: 	0.66741	bloom2Tex: 	0.0614362	printScene: 	0.209451	applyBloom: 	0.00679082	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.0462365	setRenderState: 	0.00046014	luaMsg: 	0.000345857	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000378939	present: 	3.07493	TOTAL_RENDER: 	4.2556	
RENDER	shadowmap: 	0.029864	scene: 	0.00523597	particles2Tex: 	0.678415	bloom2Tex: 	0.081517	printScene: 	0.236223	applyBloom: 	0.00829455	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0463929	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	3.04957	TOTAL_RENDER: 	4.31524	
RENDER	shadowmap: 	0.0958414	scene: 	0.00796373	particles2Tex: 	0.298017	bloom2Tex: 	0.113035	printScene: 	0.37056	applyBloom: 	0.0074284	setRenderState: 	0.000493222	applyParticles: 	0.00193379	gui: 	0.0707984	setRenderState: 	0.000478185	luaMsg: 	0.000781937	printTextDebug:	0.00074284	console: 	0.00113682	endScene: 	0.000348864	present: 	2.91268	TOTAL_RENDER: 	4.04959	
RENDER	shadowmap: 	0.0341616	scene: 	0.00551266	particles2Tex: 	0.254154	bloom2Tex: 	0.0947257	printScene: 	0.267438	applyBloom: 	0.00723292	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.0482455	setRenderState: 	0.000451118	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000351872	present: 	3.28476	TOTAL_RENDER: 	4.15245	
RENDER	shadowmap: 	0.073445	scene: 	0.00738329	particles2Tex: 	0.283997	bloom2Tex: 	0.106837	printScene: 	0.336489	applyBloom: 	0.00723893	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.055719	setRenderState: 	0.000490215	luaMsg: 	0.000427058	printTextDebug:	0.000418036	console: 	0.000887198	endScene: 	0.000348864	present: 	3.19017	TOTAL_RENDER: 	4.22149	
RENDER	shadowmap: 	0.0320504	scene: 	0.00559987	particles2Tex: 	0.253715	bloom2Tex: 	0.0990354	printScene: 	0.262087	applyBloom: 	0.00725397	setRenderState: 	0.00046014	applyParticles: 	0.00192477	gui: 	0.0481433	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000309767	console: 	0.000442095	endScene: 	0.000381946	present: 	3.47206	TOTAL_RENDER: 	4.33328	
RENDER	shadowmap: 	0.0305316	scene: 	0.00527206	particles2Tex: 	0.699671	bloom2Tex: 	0.0821816	printScene: 	0.233901	applyBloom: 	0.00727202	setRenderState: 	0.00044811	applyParticles: 	0.0018977	gui: 	0.0475237	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000363902	present: 	3.07204	TOTAL_RENDER: 	4.32171	
RENDER	shadowmap: 	0.0312354	scene: 	0.0053292	particles2Tex: 	0.668042	bloom2Tex: 	0.0820222	printScene: 	0.238852	applyBloom: 	0.00735623	setRenderState: 	0.000478185	applyParticles: 	0.00192477	gui: 	0.0480831	setRenderState: 	0.000466155	luaMsg: 	0.000451118	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000366909	present: 	3.09626	TOTAL_RENDER: 	4.31941	
RENDER	shadowmap: 	0.0304715	scene: 	0.00524199	particles2Tex: 	0.741325	bloom2Tex: 	0.0915618	printScene: 	0.213322	applyBloom: 	0.00729307	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0478485	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	3.01779	TOTAL_RENDER: 	4.29509	
RENDER	shadowmap: 	0.0337256	scene: 	0.00451118	particles2Tex: 	0.677013	bloom2Tex: 	0.0822207	printScene: 	0.245095	applyBloom: 	0.00738329	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.0479598	setRenderState: 	0.000481192	luaMsg: 	0.000568408	printTextDebug:	0.00031879	console: 	0.000562393	endScene: 	0.000378939	present: 	2.9611	TOTAL_RENDER: 	4.20781	
RENDER	shadowmap: 	0.0318309	scene: 	0.00568108	particles2Tex: 	0.256499	bloom2Tex: 	0.0821636	printScene: 	0.287338	applyBloom: 	0.00730209	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0477764	setRenderState: 	0.000451118	luaMsg: 	0.00044811	printTextDebug:	0.000412021	console: 	0.00044811	endScene: 	0.000351872	present: 	3.40503	TOTAL_RENDER: 	4.267	
RENDER	shadowmap: 	0.0315903	scene: 	0.00539537	particles2Tex: 	0.253074	bloom2Tex: 	0.0623775	printScene: 	0.214143	applyBloom: 	0.00731412	setRenderState: 	0.000442095	applyParticles: 	0.00186763	gui: 	0.0485012	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000393976	present: 	3.56066	TOTAL_RENDER: 	4.35357	
RENDER	shadowmap: 	0.0312534	scene: 	0.00542243	particles2Tex: 	0.251865	bloom2Tex: 	0.0813696	printScene: 	0.348979	applyBloom: 	0.00730811	setRenderState: 	0.000445103	applyParticles: 	0.00192477	gui: 	0.0477974	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000339842	present: 	3.35485	TOTAL_RENDER: 	4.27281	
RENDER	shadowmap: 	0.0322038	scene: 	0.00566303	particles2Tex: 	0.257883	bloom2Tex: 	0.0888551	printScene: 	0.261705	applyBloom: 	0.0188898	setRenderState: 	0.000481192	applyParticles: 	0.00191274	gui: 	0.0481222	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000360894	present: 	3.42611	TOTAL_RENDER: 	4.2859	
RENDER	shadowmap: 	0.0312264	scene: 	0.00531116	particles2Tex: 	0.703611	bloom2Tex: 	0.0824132	printScene: 	0.25286	applyBloom: 	0.00942234	setRenderState: 	0.000604498	applyParticles: 	0.00250821	gui: 	0.0638361	setRenderState: 	0.000646602	luaMsg: 	0.000664647	printTextDebug:	0.000442095	console: 	0.000610513	endScene: 	0.000508259	present: 	2.98072	TOTAL_RENDER: 	4.29851	
RENDER	shadowmap: 	0.0313828	scene: 	0.00533823	particles2Tex: 	0.688045	bloom2Tex: 	0.0824854	printScene: 	0.215547	applyBloom: 	0.00719984	setRenderState: 	0.000466155	applyParticles: 	0.00192778	gui: 	0.0482937	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000360894	present: 	3.04293	TOTAL_RENDER: 	4.27371	
RENDER	shadowmap: 	0.0304835	scene: 	0.00545251	particles2Tex: 	0.69452	bloom2Tex: 	0.0918536	printScene: 	0.236473	applyBloom: 	0.00724495	setRenderState: 	0.000451118	applyParticles: 	0.00191875	gui: 	0.0477162	setRenderState: 	0.000466155	luaMsg: 	0.000339842	printTextDebug:	0.000418036	console: 	0.000454125	endScene: 	0.000378939	present: 	3.04577	TOTAL_RENDER: 	4.30311	
RENDER	shadowmap: 	0.0329857	scene: 	0.00588257	particles2Tex: 	0.681666	bloom2Tex: 	0.0735743	printScene: 	0.220906	applyBloom: 	0.00735322	setRenderState: 	0.000451118	applyParticles: 	0.00192477	gui: 	0.0481854	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000381946	present: 	3.07708	TOTAL_RENDER: 	4.29961	
RENDER	shadowmap: 	0.0377014	scene: 	0.005651	particles2Tex: 	0.276391	bloom2Tex: 	0.0830959	printScene: 	0.284607	applyBloom: 	0.00739532	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0494876	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.000324805	console: 	0.000661639	endScene: 	0.000366909	present: 	1.31793	TOTAL_RENDER: 	2.23482	
RENDER	shadowmap: 	0.0327151	scene: 	0.00530214	particles2Tex: 	0.249453	bloom2Tex: 	0.0914536	printScene: 	0.337415	applyBloom: 	0.00724495	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0477914	setRenderState: 	0.000475177	luaMsg: 	0.000345857	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000369916	present: 	3.35522	TOTAL_RENDER: 	4.27067	
RENDER	shadowmap: 	0.0301046	scene: 	0.0053292	particles2Tex: 	0.247838	bloom2Tex: 	0.0817485	printScene: 	0.283681	applyBloom: 	0.00719082	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.0476501	setRenderState: 	0.000451118	luaMsg: 	0.000357887	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000363902	present: 	3.40559	TOTAL_RENDER: 	4.25145	
RENDER	shadowmap: 	0.0300775	scene: 	0.00530815	particles2Tex: 	0.251267	bloom2Tex: 	0.0817215	printScene: 	0.285678	applyBloom: 	0.00684496	setRenderState: 	0.00044811	applyParticles: 	0.00182853	gui: 	0.0461343	setRenderState: 	0.000466155	luaMsg: 	0.000333827	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000378939	present: 	3.43792	TOTAL_RENDER: 	4.28688	
RENDER	shadowmap: 	0.0304324	scene: 	0.00527507	particles2Tex: 	0.619499	bloom2Tex: 	0.083159	printScene: 	0.236741	applyBloom: 	0.0069021	setRenderState: 	0.000529311	applyParticles: 	0.00207213	gui: 	0.0465132	setRenderState: 	0.000469162	luaMsg: 	0.000430065	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000378939	present: 	3.13671	TOTAL_RENDER: 	4.32665	
RENDER	shadowmap: 	0.0304053	scene: 	0.00518785	particles2Tex: 	0.671146	bloom2Tex: 	0.081532	printScene: 	0.234274	applyBloom: 	0.00689909	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.0460531	setRenderState: 	0.00043608	luaMsg: 	0.000342849	printTextDebug:	0.000421043	console: 	0.000451118	endScene: 	0.000381946	present: 	3.07941	TOTAL_RENDER: 	4.29774	
RENDER	shadowmap: 	0.0299121	scene: 	0.0052059	particles2Tex: 	0.66582	bloom2Tex: 	0.0812162	printScene: 	0.233808	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0459087	setRenderState: 	0.00047217	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	3.08791	TOTAL_RENDER: 	4.29812	
RENDER	shadowmap: 	0.0372984	scene: 	0.005248	particles2Tex: 	0.7195	bloom2Tex: 	0.0621851	printScene: 	0.217288	applyBloom: 	0.00684496	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0465373	setRenderState: 	0.000457133	luaMsg: 	0.000336835	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000348864	present: 	3.04485	TOTAL_RENDER: 	4.2863	
RENDER	shadowmap: 	0.0309828	scene: 	0.00527507	particles2Tex: 	0.246816	bloom2Tex: 	0.0817515	printScene: 	0.277657	applyBloom: 	0.00679082	setRenderState: 	0.000445103	applyParticles: 	0.0018586	gui: 	0.0460892	setRenderState: 	0.000466155	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000357887	present: 	3.38152	TOTAL_RENDER: 	4.22073	
RENDER	shadowmap: 	0.0296835	scene: 	0.0052089	particles2Tex: 	0.249799	bloom2Tex: 	0.0811651	printScene: 	0.277251	applyBloom: 	0.00715473	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.0462456	setRenderState: 	0.000475177	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000351872	present: 	3.46018	TOTAL_RENDER: 	4.31201	
RENDER	shadowmap: 	0.0353586	scene: 	0.00522695	particles2Tex: 	0.249847	bloom2Tex: 	0.0812523	printScene: 	0.288057	applyBloom: 	0.00682992	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0456772	setRenderState: 	0.00046014	luaMsg: 	0.000348864	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000360894	present: 	3.43895	TOTAL_RENDER: 	4.29398	
RENDER	shadowmap: 	0.0244897	scene: 	0.00418336	particles2Tex: 	0.233748	bloom2Tex: 	0.0826177	printScene: 	0.289157	applyBloom: 	0.00681488	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.0462817	setRenderState: 	0.0004842	luaMsg: 	0.000333827	printTextDebug:	0.000315782	console: 	0.00046014	endScene: 	0.000348864	present: 	3.51437	TOTAL_RENDER: 	4.3424	
RENDER	shadowmap: 	0.0301226	scene: 	0.00526905	particles2Tex: 	0.675296	bloom2Tex: 	0.0815861	printScene: 	0.233225	applyBloom: 	0.00686902	setRenderState: 	0.000463147	applyParticles: 	0.00185259	gui: 	0.0462666	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.09787	TOTAL_RENDER: 	4.31889	
RENDER	shadowmap: 	0.0301166	scene: 	0.00523597	particles2Tex: 	0.695536	bloom2Tex: 	0.0767141	printScene: 	0.20912	applyBloom: 	0.00693518	setRenderState: 	0.000451118	applyParticles: 	0.046435	gui: 	0.0467598	setRenderState: 	0.000550364	luaMsg: 	0.000345857	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000369916	present: 	2.98612	TOTAL_RENDER: 	4.30451	
RENDER	shadowmap: 	0.0331662	scene: 	0.0055307	particles2Tex: 	0.713755	bloom2Tex: 	0.0829124	printScene: 	0.247405	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.047232	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000363902	present: 	3.0023	TOTAL_RENDER: 	4.2841	
RENDER	shadowmap: 	0.0304083	scene: 	0.00542243	particles2Tex: 	0.61515	bloom2Tex: 	0.0813606	printScene: 	0.23551	applyBloom: 	0.00697127	setRenderState: 	0.00047217	applyParticles: 	0.00184056	gui: 	0.0461944	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000351872	present: 	3.10858	TOTAL_RENDER: 	4.28991	
RENDER	shadowmap: 	0.0302459	scene: 	0.00529311	particles2Tex: 	0.250208	bloom2Tex: 	0.081544	printScene: 	0.288105	applyBloom: 	0.00700135	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0457193	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	3.45784	TOTAL_RENDER: 	4.30917	
RENDER	shadowmap: 	0.0308053	scene: 	0.00538634	particles2Tex: 	0.250415	bloom2Tex: 	0.0816854	printScene: 	0.289085	applyBloom: 	0.00692315	setRenderState: 	0.000481192	applyParticles: 	0.00184357	gui: 	0.0460411	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000339842	present: 	3.44021	TOTAL_RENDER: 	4.29899	
RENDER	shadowmap: 	0.0317376	scene: 	0.00537131	particles2Tex: 	0.251405	bloom2Tex: 	0.0817485	printScene: 	0.27474	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0462787	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000363902	present: 	3.42045	TOTAL_RENDER: 	4.26127	
RENDER	shadowmap: 	0.029876	scene: 	0.00519688	particles2Tex: 	0.25268	bloom2Tex: 	0.0831229	printScene: 	0.287338	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.0460742	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000357887	present: 	3.41244	TOTAL_RENDER: 	4.26668	
RENDER	shadowmap: 	0.0316203	scene: 	0.0052089	particles2Tex: 	0.703187	bloom2Tex: 	0.0919468	printScene: 	0.215526	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00182552	gui: 	0.0468771	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000345857	present: 	3.06155	TOTAL_RENDER: 	4.30329	
RENDER	shadowmap: 	0.0299903	scene: 	0.00529913	particles2Tex: 	0.665639	bloom2Tex: 	0.0817034	printScene: 	0.235541	applyBloom: 	0.00689909	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0462907	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	3.1539	TOTAL_RENDER: 	4.36825	
RENDER	shadowmap: 	0.0301768	scene: 	0.00527808	particles2Tex: 	0.693747	bloom2Tex: 	0.0808674	printScene: 	0.235459	applyBloom: 	0.00691714	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.0460591	setRenderState: 	0.000451118	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000381946	present: 	3.07071	TOTAL_RENDER: 	4.31167	
RENDER	shadowmap: 	0.0304324	scene: 	0.00516079	particles2Tex: 	0.666075	bloom2Tex: 	0.0821004	printScene: 	0.238052	applyBloom: 	0.00681488	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0465493	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000354879	present: 	3.06116	TOTAL_RENDER: 	4.27901	
RENDER	shadowmap: 	0.0299031	scene: 	0.00517282	particles2Tex: 	0.262331	bloom2Tex: 	0.0812884	printScene: 	0.262114	applyBloom: 	0.00693819	setRenderState: 	0.000463147	applyParticles: 	0.00184657	gui: 	0.0462035	setRenderState: 	0.000454125	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000381946	present: 	3.4773	TOTAL_RENDER: 	4.32645	
RENDER	shadowmap: 	0.0306038	scene: 	0.00520289	particles2Tex: 	0.246662	bloom2Tex: 	0.0817395	printScene: 	0.270788	applyBloom: 	0.00686902	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.0462546	setRenderState: 	0.000445103	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000360894	present: 	3.33471	TOTAL_RENDER: 	4.16585	
RENDER	shadowmap: 	0.0299993	scene: 	0.00527808	particles2Tex: 	0.251173	bloom2Tex: 	0.0824011	printScene: 	0.339986	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.0466636	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000342849	present: 	3.38537	TOTAL_RENDER: 	4.30957	
RENDER	shadowmap: 	0.030676	scene: 	0.00519387	particles2Tex: 	0.255318	bloom2Tex: 	0.0818959	printScene: 	0.288093	applyBloom: 	0.00688406	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0465614	setRenderState: 	0.000454125	luaMsg: 	0.000336835	printTextDebug:	0.000433073	console: 	0.000442095	endScene: 	0.000360894	present: 	3.45763	TOTAL_RENDER: 	4.31514	
RENDER	shadowmap: 	0.0307783	scene: 	0.00532018	particles2Tex: 	0.701088	bloom2Tex: 	0.0822327	printScene: 	0.233709	applyBloom: 	0.0069442	setRenderState: 	0.00047217	applyParticles: 	0.00187364	gui: 	0.0462636	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000466155	endScene: 	0.000378939	present: 	3.05531	TOTAL_RENDER: 	4.30388	
RENDER	shadowmap: 	0.0297948	scene: 	0.00525402	particles2Tex: 	0.680114	bloom2Tex: 	0.081553	printScene: 	0.234019	applyBloom: 	0.00696526	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0463238	setRenderState: 	0.000481192	luaMsg: 	0.000339842	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000378939	present: 	3.07128	TOTAL_RENDER: 	4.29836	
RENDER	shadowmap: 	0.0311813	scene: 	0.00522394	particles2Tex: 	0.704859	bloom2Tex: 	0.0625309	printScene: 	0.218849	applyBloom: 	0.00686	setRenderState: 	0.000475177	applyParticles: 	0.00184657	gui: 	0.150598	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.000424051	console: 	0.000454125	endScene: 	0.000372924	present: 	2.98006	TOTAL_RENDER: 	4.2998	
RENDER	shadowmap: 	0.0312354	scene: 	0.00522093	particles2Tex: 	0.680346	bloom2Tex: 	0.0816854	printScene: 	0.23524	applyBloom: 	0.00688406	setRenderState: 	0.00044811	applyParticles: 	0.00185259	gui: 	0.0461584	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000366909	present: 	3.08121	TOTAL_RENDER: 	4.3181	
RENDER	shadowmap: 	0.0362488	scene: 	0.00550664	particles2Tex: 	0.26711	bloom2Tex: 	0.0834026	printScene: 	0.278258	applyBloom: 	0.00679684	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.04682	setRenderState: 	0.000487207	luaMsg: 	0.000433073	printTextDebug:	0.000415028	console: 	0.000445103	endScene: 	0.000348864	present: 	3.31776	TOTAL_RENDER: 	4.19021	
RENDER	shadowmap: 	0.0302008	scene: 	0.00527206	particles2Tex: 	0.24745	bloom2Tex: 	0.0814388	printScene: 	0.287341	applyBloom: 	0.0069442	setRenderState: 	0.00047217	applyParticles: 	0.00184357	gui: 	0.0466486	setRenderState: 	0.000475177	luaMsg: 	0.00044811	printTextDebug:	0.000421043	console: 	0.000451118	endScene: 	0.000360894	present: 	3.41158	TOTAL_RENDER: 	4.25997	
RENDER	shadowmap: 	0.0312534	scene: 	0.00522394	particles2Tex: 	0.258704	bloom2Tex: 	0.0815831	printScene: 	0.28273	applyBloom: 	0.00687503	setRenderState: 	0.000451118	applyParticles: 	0.00183154	gui: 	0.0463478	setRenderState: 	0.00046014	luaMsg: 	0.000463147	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000378939	present: 	3.4176	TOTAL_RENDER: 	4.27376	
RENDER	shadowmap: 	0.0319812	scene: 	0.00520289	particles2Tex: 	14.2656	bloom2Tex: 	0.0662391	printScene: 	0.270364	applyBloom: 	0.00701638	setRenderState: 	0.000499237	applyParticles: 	0.00193379	gui: 	0.0490726	setRenderState: 	0.00044811	luaMsg: 	0.000339842	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000345857	present: 	0.319909	TOTAL_RENDER: 	15.17	
RENDER	shadowmap: 	0.0392563	scene: 	0.00467959	particles2Tex: 	0.264562	bloom2Tex: 	0.0818478	printScene: 	0.274625	applyBloom: 	0.00679082	setRenderState: 	0.000457133	applyParticles: 	0.00183455	gui: 	0.0465012	setRenderState: 	0.000466155	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000381946	present: 	0.311169	TOTAL_RENDER: 	1.1696	
RENDER	shadowmap: 	0.0224867	scene: 	0.00422848	particles2Tex: 	0.226293	bloom2Tex: 	0.0812583	printScene: 	0.260821	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00183154	gui: 	0.0463478	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000381946	present: 	0.309894	TOTAL_RENDER: 	1.13034	
RENDER	shadowmap: 	0.0223875	scene: 	0.00390668	particles2Tex: 	0.611529	bloom2Tex: 	0.0817455	printScene: 	0.233523	applyBloom: 	0.00690511	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.046026	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	0.335914	TOTAL_RENDER: 	1.48022	
RENDER	shadowmap: 	0.0301828	scene: 	0.00520289	particles2Tex: 	0.664689	bloom2Tex: 	0.0814508	printScene: 	0.234292	applyBloom: 	0.00685097	setRenderState: 	0.00044811	applyParticles: 	0.0018556	gui: 	0.0460952	setRenderState: 	0.00047217	luaMsg: 	0.000345857	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000378939	present: 	1.21886	TOTAL_RENDER: 	2.43039	
RENDER	shadowmap: 	0.0306038	scene: 	0.00537431	particles2Tex: 	0.6652	bloom2Tex: 	0.0820794	printScene: 	0.234232	applyBloom: 	0.00688706	setRenderState: 	0.000445103	applyParticles: 	0.00184657	gui: 	0.0467659	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000366909	present: 	3.05741	TOTAL_RENDER: 	4.2708	
RENDER	shadowmap: 	0.0309617	scene: 	0.00533823	particles2Tex: 	0.745743	bloom2Tex: 	0.0818147	printScene: 	0.237655	applyBloom: 	0.0069021	setRenderState: 	0.000478185	applyParticles: 	0.00187966	gui: 	0.0460862	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000351872	present: 	3.00344	TOTAL_RENDER: 	4.30087	
RENDER	shadowmap: 	0.0300956	scene: 	0.00522695	particles2Tex: 	0.242822	bloom2Tex: 	0.0810448	printScene: 	0.277272	applyBloom: 	0.00696526	setRenderState: 	0.000487207	applyParticles: 	0.00183755	gui: 	0.0462155	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000553371	endScene: 	0.000378939	present: 	3.38699	TOTAL_RENDER: 	4.21919	
RENDER	shadowmap: 	0.0303602	scene: 	0.00518184	particles2Tex: 	0.368557	bloom2Tex: 	0.0815651	printScene: 	0.252569	applyBloom: 	0.00688706	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.0460351	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000354879	present: 	3.37944	TOTAL_RENDER: 	4.31445	
RENDER	shadowmap: 	0.0304144	scene: 	0.00535026	particles2Tex: 	0.248274	bloom2Tex: 	0.081544	printScene: 	0.289948	applyBloom: 	0.006863	setRenderState: 	0.000469162	applyParticles: 	0.00185259	gui: 	0.0458937	setRenderState: 	0.000451118	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000345857	present: 	3.46017	TOTAL_RENDER: 	4.31114	
RENDER	shadowmap: 	0.0295422	scene: 	0.00522093	particles2Tex: 	0.254478	bloom2Tex: 	0.0816252	printScene: 	0.28698	applyBloom: 	0.00699533	setRenderState: 	0.000445103	applyParticles: 	0.00186161	gui: 	0.046026	setRenderState: 	0.0004842	luaMsg: 	0.00033082	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000372924	present: 	3.47558	TOTAL_RENDER: 	4.32966	
RENDER	shadowmap: 	0.0305737	scene: 	0.00518785	particles2Tex: 	0.676159	bloom2Tex: 	0.0880341	printScene: 	0.211691	applyBloom: 	0.00689308	setRenderState: 	0.000463147	applyParticles: 	0.00185259	gui: 	0.0460772	setRenderState: 	0.00046014	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000351872	present: 	3.11048	TOTAL_RENDER: 	4.31516	
RENDER	shadowmap: 	0.0392021	scene: 	0.00524499	particles2Tex: 	0.711662	bloom2Tex: 	0.081529	printScene: 	0.233715	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.152261	setRenderState: 	0.000481192	luaMsg: 	0.000339842	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000387961	present: 	2.95007	TOTAL_RENDER: 	4.34391	
RENDER	shadowmap: 	0.0301136	scene: 	0.00523898	particles2Tex: 	0.666872	bloom2Tex: 	0.0813335	printScene: 	0.234596	applyBloom: 	0.00692917	setRenderState: 	0.000451118	applyParticles: 	0.0018586	gui: 	0.0459779	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000339842	present: 	3.06664	TOTAL_RENDER: 	4.27976	
RENDER	shadowmap: 	0.0302971	scene: 	0.0054104	particles2Tex: 	0.7374	bloom2Tex: 	0.0816282	printScene: 	0.23819	applyBloom: 	0.00686601	setRenderState: 	0.000481192	applyParticles: 	0.00187364	gui: 	0.0464651	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.000309767	console: 	0.000439088	endScene: 	0.000378939	present: 	3.03425	TOTAL_RENDER: 	4.3233	
RENDER	shadowmap: 	0.0301828	scene: 	0.00519086	particles2Tex: 	0.250208	bloom2Tex: 	0.0817124	printScene: 	0.288751	applyBloom: 	0.00694721	setRenderState: 	0.000481192	applyParticles: 	0.00184357	gui: 	0.0460772	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000312775	console: 	0.000451118	endScene: 	0.000375931	present: 	3.46377	TOTAL_RENDER: 	4.31517	
RENDER	shadowmap: 	0.0298189	scene: 	0.0053683	particles2Tex: 	0.24988	bloom2Tex: 	0.0813997	printScene: 	0.33749	applyBloom: 	0.00701037	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.0461132	setRenderState: 	0.00047217	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	3.38918	TOTAL_RENDER: 	4.28842	
RENDER	shadowmap: 	0.0344203	scene: 	0.00590363	particles2Tex: 	0.234882	bloom2Tex: 	0.0621369	printScene: 	0.236338	applyBloom: 	0.00684195	setRenderState: 	0.00044811	applyParticles: 	0.00186161	gui: 	0.047226	setRenderState: 	0.000478185	luaMsg: 	0.000430065	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000378939	present: 	3.47015	TOTAL_RENDER: 	4.24768	
RENDER	shadowmap: 	0.0309437	scene: 	0.00526905	particles2Tex: 	0.266605	bloom2Tex: 	0.0820132	printScene: 	0.269729	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0462967	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.000315782	console: 	0.00046014	endScene: 	0.000354879	present: 	3.39792	TOTAL_RENDER: 	4.24901	
RENDER	shadowmap: 	0.029879	scene: 	0.00522093	particles2Tex: 	0.755899	bloom2Tex: 	0.0818418	printScene: 	0.232347	applyBloom: 	0.00688406	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0461343	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	3.02901	TOTAL_RENDER: 	4.32968	
RENDER	shadowmap: 	0.0324865	scene: 	0.00543146	particles2Tex: 	0.6891	bloom2Tex: 	0.062158	printScene: 	0.220172	applyBloom: 	0.00683894	setRenderState: 	0.00044811	applyParticles: 	0.00186763	gui: 	0.047214	setRenderState: 	0.000487207	luaMsg: 	0.000339842	printTextDebug:	0.000415028	console: 	0.000451118	endScene: 	0.000357887	present: 	3.07472	TOTAL_RENDER: 	4.28688	
RENDER	shadowmap: 	0.0357947	scene: 	0.00615926	particles2Tex: 	0.642716	bloom2Tex: 	0.0825335	printScene: 	0.256307	applyBloom: 	0.00692315	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.0479989	setRenderState: 	0.000451118	luaMsg: 	0.000342849	printTextDebug:	0.000333827	console: 	0.000544349	endScene: 	0.000354879	present: 	0.98574	TOTAL_RENDER: 	2.21065	
RENDER	shadowmap: 	0.031882	scene: 	0.00541341	particles2Tex: 	0.664677	bloom2Tex: 	0.0815952	printScene: 	0.235688	applyBloom: 	0.00689007	setRenderState: 	0.000478185	applyParticles: 	0.0018586	gui: 	0.0464501	setRenderState: 	0.000481192	luaMsg: 	0.000345857	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000369916	present: 	2.96267	TOTAL_RENDER: 	4.17798	
RENDER	shadowmap: 	0.0303482	scene: 	0.00540138	particles2Tex: 	0.249576	bloom2Tex: 	0.0817696	printScene: 	0.286736	applyBloom: 	0.00682391	setRenderState: 	0.00044811	applyParticles: 	0.00183755	gui: 	0.0461132	setRenderState: 	0.000451118	luaMsg: 	0.000354879	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000502244	present: 	3.36074	TOTAL_RENDER: 	4.28879	
RENDER	shadowmap: 	0.0320233	scene: 	0.00536529	particles2Tex: 	0.244364	bloom2Tex: 	0.0849364	printScene: 	0.278812	applyBloom: 	0.00680887	setRenderState: 	0.000466155	applyParticles: 	0.00184958	gui: 	0.0462035	setRenderState: 	0.000493222	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000418036	endScene: 	0.000345857	present: 	3.39569	TOTAL_RENDER: 	4.24842	
RENDER	shadowmap: 	0.0315331	scene: 	0.0052871	particles2Tex: 	0.254006	bloom2Tex: 	0.0818688	printScene: 	0.27787	applyBloom: 	0.00687804	setRenderState: 	0.000466155	applyParticles: 	0.00184357	gui: 	0.0465674	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000360894	present: 	3.36228	TOTAL_RENDER: 	4.20907	
RENDER	shadowmap: 	0.0304775	scene: 	0.00522996	particles2Tex: 	0.25056	bloom2Tex: 	0.0813275	printScene: 	0.288908	applyBloom: 	0.00684496	setRenderState: 	0.00044811	applyParticles: 	0.00186462	gui: 	0.0462847	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	3.47206	TOTAL_RENDER: 	4.32422	
RENDER	shadowmap: 	0.0334158	scene: 	0.00541642	particles2Tex: 	0.680084	bloom2Tex: 	0.0827019	printScene: 	0.243086	applyBloom: 	0.00702541	setRenderState: 	0.000466155	applyParticles: 	0.00186462	gui: 	0.0468862	setRenderState: 	0.00044811	luaMsg: 	0.000348864	printTextDebug:	0.000517282	console: 	0.000451118	endScene: 	0.000357887	present: 	3.02787	TOTAL_RENDER: 	4.27006	
RENDER	shadowmap: 	0.0306249	scene: 	0.00541642	particles2Tex: 	0.669029	bloom2Tex: 	0.0815771	printScene: 	0.235165	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.00184357	gui: 	0.04602	setRenderState: 	0.000481192	luaMsg: 	0.000336835	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000357887	present: 	3.10378	TOTAL_RENDER: 	4.32079	
RENDER	shadowmap: 	0.0309076	scene: 	0.00523597	particles2Tex: 	0.700865	bloom2Tex: 	0.0830598	printScene: 	0.235083	applyBloom: 	0.00699533	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.0459268	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000384954	present: 	3.04638	TOTAL_RENDER: 	4.30309	
RENDER	shadowmap: 	0.0307512	scene: 	0.0051668	particles2Tex: 	0.669032	bloom2Tex: 	0.0815921	printScene: 	0.235432	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0462486	setRenderState: 	0.000451118	luaMsg: 	0.00033082	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000345857	present: 	3.10403	TOTAL_RENDER: 	4.32133	
RENDER	shadowmap: 	0.0506274	scene: 	0.00535326	particles2Tex: 	0.251877	bloom2Tex: 	0.0819891	printScene: 	0.290216	applyBloom: 	0.006863	setRenderState: 	0.000475177	applyParticles: 	0.0018556	gui: 	0.0459418	setRenderState: 	0.00044811	luaMsg: 	0.000345857	printTextDebug:	0.000421043	console: 	0.000439088	endScene: 	0.000354879	present: 	3.40286	TOTAL_RENDER: 	4.27851	
RENDER	shadowmap: 	0.0304685	scene: 	0.00521492	particles2Tex: 	0.316618	bloom2Tex: 	0.114397	printScene: 	0.330227	applyBloom: 	0.0105652	setRenderState: 	0.000499237	applyParticles: 	0.00255333	gui: 	0.0625249	setRenderState: 	0.0004842	luaMsg: 	0.000947347	printTextDebug:	0.000733818	console: 	0.00119997	endScene: 	0.000348864	present: 	3.24202	TOTAL_RENDER: 	4.30391	
RENDER	shadowmap: 	0.0479267	scene: 	0.00623745	particles2Tex: 	0.264199	bloom2Tex: 	0.104954	printScene: 	0.33595	applyBloom: 	0.00717578	setRenderState: 	0.000454125	applyParticles: 	0.00193981	gui: 	0.0546815	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000592468	endScene: 	0.000387961	present: 	3.2745	TOTAL_RENDER: 	4.24639	
RENDER	shadowmap: 	0.031082	scene: 	0.00537131	particles2Tex: 	0.25385	bloom2Tex: 	0.0820854	printScene: 	0.289046	applyBloom: 	0.00732916	setRenderState: 	0.000451118	applyParticles: 	0.00190071	gui: 	0.0475749	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000366909	present: 	3.38579	TOTAL_RENDER: 	4.26173	
RENDER	shadowmap: 	0.0301527	scene: 	0.00525702	particles2Tex: 	0.676258	bloom2Tex: 	0.0820884	printScene: 	0.235113	applyBloom: 	0.00720585	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.0475358	setRenderState: 	0.00044811	luaMsg: 	0.000550364	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000363902	present: 	3.01023	TOTAL_RENDER: 	4.23662	
RENDER	shadowmap: 	0.0307963	scene: 	0.00519688	particles2Tex: 	0.676613	bloom2Tex: 	0.0816463	printScene: 	0.235757	applyBloom: 	0.00732014	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0475267	setRenderState: 	0.0004842	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000339842	present: 	3.11503	TOTAL_RENDER: 	4.34544	
RENDER	shadowmap: 	0.0413103	scene: 	0.00630963	particles2Tex: 	0.701187	bloom2Tex: 	0.0809726	printScene: 	0.249877	applyBloom: 	0.00718781	setRenderState: 	0.000439088	applyParticles: 	0.00192477	gui: 	0.0509763	setRenderState: 	0.00047217	luaMsg: 	0.000351872	printTextDebug:	0.000469162	console: 	0.000454125	endScene: 	0.000360894	present: 	2.9396	TOTAL_RENDER: 	4.22251	
RENDER	shadowmap: 	0.0308865	scene: 	0.00537131	particles2Tex: 	0.691648	bloom2Tex: 	0.0816343	printScene: 	0.237426	applyBloom: 	0.0230762	setRenderState: 	0.000640587	applyParticles: 	0.00352173	gui: 	0.101294	setRenderState: 	0.000493222	luaMsg: 	0.000866146	printTextDebug:	0.000547356	console: 	0.0010887	endScene: 	0.000502244	present: 	2.84698	TOTAL_RENDER: 	4.24094	
RENDER	shadowmap: 	0.0433253	scene: 	0.00573521	particles2Tex: 	0.254184	bloom2Tex: 	0.0933633	printScene: 	0.285768	applyBloom: 	0.00721788	setRenderState: 	0.000466155	applyParticles: 	0.00193379	gui: 	0.0556679	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000327812	console: 	0.000535326	endScene: 	0.000378939	present: 	3.38354	TOTAL_RENDER: 	4.27599	
RENDER	shadowmap: 	0.0304113	scene: 	0.00526003	particles2Tex: 	0.25099	bloom2Tex: 	0.0822237	printScene: 	0.288144	applyBloom: 	0.00720285	setRenderState: 	0.0004842	applyParticles: 	0.00190973	gui: 	0.0476831	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000321797	console: 	0.000451118	endScene: 	0.000351872	present: 	3.43227	TOTAL_RENDER: 	4.28708	
RENDER	shadowmap: 	0.0320504	scene: 	0.00529913	particles2Tex: 	0.24305	bloom2Tex: 	0.0817185	printScene: 	0.351493	applyBloom: 	0.00725096	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.047611	setRenderState: 	0.0004842	luaMsg: 	0.000342849	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	3.29707	TOTAL_RENDER: 	4.20936	
RENDER	shadowmap: 	0.0304113	scene: 	0.00535928	particles2Tex: 	0.249706	bloom2Tex: 	0.0817786	printScene: 	0.289377	applyBloom: 	0.00724194	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0481252	setRenderState: 	0.00047217	luaMsg: 	0.000345857	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000348864	present: 	3.46687	TOTAL_RENDER: 	4.3215	
RENDER	shadowmap: 	0.0304053	scene: 	0.00526905	particles2Tex: 	0.702207	bloom2Tex: 	0.0820433	printScene: 	0.232563	applyBloom: 	0.00720285	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.0470726	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000315782	console: 	0.000427058	endScene: 	0.000363902	present: 	3.06962	TOTAL_RENDER: 	4.31924	
RENDER	shadowmap: 	0.0303001	scene: 	0.0056901	particles2Tex: 	0.697723	bloom2Tex: 	0.0819109	printScene: 	0.239889	applyBloom: 	0.00729908	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.0475177	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000363902	present: 	3.04817	TOTAL_RENDER: 	4.3017	
RENDER	shadowmap: 	0.0301497	scene: 	0.00535326	particles2Tex: 	0.663865	bloom2Tex: 	0.0814929	printScene: 	0.23395	applyBloom: 	0.00727502	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.0472892	setRenderState: 	0.000550364	luaMsg: 	0.000451118	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000369916	present: 	3.08772	TOTAL_RENDER: 	4.32124	
RENDER	shadowmap: 	0.0299873	scene: 	0.00527808	particles2Tex: 	0.690243	bloom2Tex: 	0.0817726	printScene: 	0.233026	applyBloom: 	0.00719984	setRenderState: 	0.000451118	applyParticles: 	0.00190071	gui: 	0.0473433	setRenderState: 	0.000478185	luaMsg: 	0.00043608	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000357887	present: 	3.0857	TOTAL_RENDER: 	4.32305	
RENDER	shadowmap: 	0.0313707	scene: 	0.00522695	particles2Tex: 	0.252328	bloom2Tex: 	0.0826057	printScene: 	0.291374	applyBloom: 	0.0502786	setRenderState: 	0.000499237	applyParticles: 	0.00196086	gui: 	0.0480771	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000351872	present: 	3.39047	TOTAL_RENDER: 	4.29728	
RENDER	shadowmap: 	0.0316955	scene: 	0.00559987	particles2Tex: 	0.272583	bloom2Tex: 	0.0819741	printScene: 	0.27348	applyBloom: 	0.00724796	setRenderState: 	0.000466155	applyParticles: 	0.00191875	gui: 	0.0474786	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000309767	console: 	0.000439088	endScene: 	0.000360894	present: 	3.40154	TOTAL_RENDER: 	4.26443	
RENDER	shadowmap: 	0.0303722	scene: 	0.00522695	particles2Tex: 	0.251603	bloom2Tex: 	0.0821876	printScene: 	0.287263	applyBloom: 	0.0072269	setRenderState: 	0.000487207	applyParticles: 	0.00187063	gui: 	0.047208	setRenderState: 	0.000478185	luaMsg: 	0.000336835	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000348864	present: 	3.45945	TOTAL_RENDER: 	4.31289	
RENDER	shadowmap: 	0.0305677	scene: 	0.00526605	particles2Tex: 	0.248912	bloom2Tex: 	0.0957813	printScene: 	0.270382	applyBloom: 	0.00713367	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.0466726	setRenderState: 	0.000457133	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000381946	present: 	3.44255	TOTAL_RENDER: 	4.29088	
RENDER	shadowmap: 	0.0404262	scene: 	0.00531116	particles2Tex: 	0.703903	bloom2Tex: 	0.0817936	printScene: 	0.235014	applyBloom: 	0.00711864	setRenderState: 	0.00046014	applyParticles: 	0.00185259	gui: 	0.0460681	setRenderState: 	0.000487207	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000372924	present: 	2.99462	TOTAL_RENDER: 	4.25725	
RENDER	shadowmap: 	0.0303692	scene: 	0.00534725	particles2Tex: 	0.682839	bloom2Tex: 	0.0816132	printScene: 	0.232822	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00182552	gui: 	0.0464681	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000381946	present: 	3.04761	TOTAL_RENDER: 	4.27649	
RENDER	shadowmap: 	0.0328053	scene: 	0.00522996	particles2Tex: 	0.67929	bloom2Tex: 	0.0823049	printScene: 	0.244355	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00190071	gui: 	0.0467809	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000360894	present: 	3.08114	TOTAL_RENDER: 	4.3222	
RENDER	shadowmap: 	0.039951	scene: 	0.00578634	particles2Tex: 	0.645062	bloom2Tex: 	0.0829786	printScene: 	0.257441	applyBloom: 	0.00684496	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.0479478	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.000433073	console: 	0.000640587	endScene: 	0.000363902	present: 	0.570646	TOTAL_RENDER: 	1.81495	
RENDER	shadowmap: 	0.0311241	scene: 	0.00537732	particles2Tex: 	0.271164	bloom2Tex: 	0.0823049	printScene: 	0.263666	applyBloom: 	0.00689909	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.047235	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000481192	endScene: 	0.000348864	present: 	3.39368	TOTAL_RENDER: 	4.2559	
RENDER	shadowmap: 	0.0306549	scene: 	0.00524199	particles2Tex: 	0.250653	bloom2Tex: 	0.0818057	printScene: 	0.277579	applyBloom: 	0.0190612	setRenderState: 	0.000466155	applyParticles: 	0.0020992	gui: 	0.0461523	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000363902	present: 	3.46602	TOTAL_RENDER: 	4.34048	
RENDER	shadowmap: 	0.0304294	scene: 	0.00522996	particles2Tex: 	0.259071	bloom2Tex: 	0.0821666	printScene: 	0.286565	applyBloom: 	0.00691112	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0463298	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000427058	endScene: 	0.000363902	present: 	3.41905	TOTAL_RENDER: 	4.2784	
RENDER	shadowmap: 	0.0315121	scene: 	0.00533221	particles2Tex: 	0.250867	bloom2Tex: 	0.0822327	printScene: 	0.285419	applyBloom: 	0.00686902	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0459899	setRenderState: 	0.00047217	luaMsg: 	0.000354879	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000363902	present: 	3.41347	TOTAL_RENDER: 	4.26476	
RENDER	shadowmap: 	0.0299572	scene: 	0.00525402	particles2Tex: 	0.672319	bloom2Tex: 	0.0814478	printScene: 	0.233417	applyBloom: 	0.00689007	setRenderState: 	0.00044811	applyParticles: 	0.00183755	gui: 	0.046032	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000345857	present: 	3.07958	TOTAL_RENDER: 	4.2974	
RENDER	shadowmap: 	0.0304023	scene: 	0.00524499	particles2Tex: 	0.69965	bloom2Tex: 	0.0626843	printScene: 	0.219096	applyBloom: 	0.00690511	setRenderState: 	0.00047217	applyParticles: 	0.00185259	gui: 	0.0465132	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	3.10465	TOTAL_RENDER: 	4.31459	
RENDER	shadowmap: 	0.0305768	scene: 	0.00531717	particles2Tex: 	0.687621	bloom2Tex: 	0.0877755	printScene: 	0.237068	applyBloom: 	0.00690511	setRenderState: 	0.000445103	applyParticles: 	0.00186462	gui: 	0.0464561	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000360894	present: 	3.07666	TOTAL_RENDER: 	4.3222	
RENDER	shadowmap: 	0.0315512	scene: 	0.00516379	particles2Tex: 	0.611821	bloom2Tex: 	0.081532	printScene: 	0.235763	applyBloom: 	0.00691112	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0462245	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	3.16508	TOTAL_RENDER: 	4.32776	
RENDER	shadowmap: 	0.0318429	scene: 	0.00541943	particles2Tex: 	0.251546	bloom2Tex: 	0.0815921	printScene: 	0.337698	applyBloom: 	0.00687503	setRenderState: 	0.000466155	applyParticles: 	0.00186161	gui: 	0.0465644	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000321797	console: 	0.000535326	endScene: 	0.000378939	present: 	3.3942	TOTAL_RENDER: 	4.29909	
RENDER	shadowmap: 	0.0319752	scene: 	0.00534725	particles2Tex: 	0.256665	bloom2Tex: 	0.0850567	printScene: 	0.266093	applyBloom: 	0.00918175	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.145657	setRenderState: 	0.000481192	luaMsg: 	0.000424051	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000381946	present: 	3.31041	TOTAL_RENDER: 	4.26842	
RENDER	shadowmap: 	0.0304565	scene: 	0.00558784	particles2Tex: 	0.270845	bloom2Tex: 	0.0813546	printScene: 	0.267152	applyBloom: 	0.00688406	setRenderState: 	0.000487207	applyParticles: 	0.00186763	gui: 	0.0463629	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000336835	console: 	0.000553371	endScene: 	0.000363902	present: 	3.45747	TOTAL_RENDER: 	4.31963	
RENDER	shadowmap: 	0.033488	scene: 	0.00526003	particles2Tex: 	0.24865	bloom2Tex: 	0.0816673	printScene: 	0.346789	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.00184357	gui: 	0.0470847	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000384954	present: 	3.31572	TOTAL_RENDER: 	4.2301	
RENDER	shadowmap: 	0.0314068	scene: 	0.00534725	particles2Tex: 	0.60008	bloom2Tex: 	0.0817154	printScene: 	0.231923	applyBloom: 	0.00709758	setRenderState: 	0.000475177	applyParticles: 	0.00187364	gui: 	0.0462787	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000369916	present: 	3.213	TOTAL_RENDER: 	4.37843	
RENDER	shadowmap: 	0.0337616	scene: 	0.00550364	particles2Tex: 	0.668914	bloom2Tex: 	0.0826267	printScene: 	0.246145	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.00182853	gui: 	0.0470185	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	2.84678	TOTAL_RENDER: 	4.08174	
RENDER	shadowmap: 	0.0307181	scene: 	0.00521191	particles2Tex: 	0.688303	bloom2Tex: 	0.0620798	printScene: 	0.21733	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.0463087	setRenderState: 	0.000559386	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000342849	present: 	3.03932	TOTAL_RENDER: 	4.23436	
RENDER	shadowmap: 	0.0309136	scene: 	0.00528108	particles2Tex: 	0.676147	bloom2Tex: 	0.0818929	printScene: 	0.235712	applyBloom: 	0.00693518	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.0464501	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000363902	present: 	3.10198	TOTAL_RENDER: 	4.32775	
RENDER	shadowmap: 	0.0298279	scene: 	0.00525702	particles2Tex: 	0.257769	bloom2Tex: 	0.0817365	printScene: 	0.286929	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.00184958	gui: 	0.046423	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000345857	present: 	3.41178	TOTAL_RENDER: 	4.26886	
RENDER	shadowmap: 	0.0299241	scene: 	0.00522996	particles2Tex: 	0.247727	bloom2Tex: 	0.0813365	printScene: 	0.289578	applyBloom: 	0.00707052	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0462155	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000354879	present: 	3.46149	TOTAL_RENDER: 	4.31149	
RENDER	shadowmap: 	0.0300595	scene: 	0.00518785	particles2Tex: 	0.249327	bloom2Tex: 	0.0810809	printScene: 	0.26154	applyBloom: 	0.0184116	setRenderState: 	0.000478185	applyParticles: 	0.00183755	gui: 	0.0459148	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000363902	present: 	3.48719	TOTAL_RENDER: 	4.32511	
RENDER	shadowmap: 	0.031061	scene: 	0.00523296	particles2Tex: 	0.249068	bloom2Tex: 	0.0818809	printScene: 	0.289464	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.0463057	setRenderState: 	0.00047217	luaMsg: 	0.000342849	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000360894	present: 	3.44293	TOTAL_RENDER: 	4.29575	
RENDER	shadowmap: 	0.0316143	scene: 	0.00522996	particles2Tex: 	0.691118	bloom2Tex: 	0.0814658	printScene: 	0.23699	applyBloom: 	0.00688406	setRenderState: 	0.000463147	applyParticles: 	0.00187063	gui: 	0.0465433	setRenderState: 	0.000475177	luaMsg: 	0.000333827	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000357887	present: 	3.01755	TOTAL_RENDER: 	4.26078	
RENDER	shadowmap: 	0.0307422	scene: 	0.00523296	particles2Tex: 	0.668659	bloom2Tex: 	0.0832222	printScene: 	0.235664	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.046402	setRenderState: 	0.000493222	luaMsg: 	0.000336835	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000366909	present: 	3.02339	TOTAL_RENDER: 	4.24274	
RENDER	shadowmap: 	0.0299512	scene: 	0.00542243	particles2Tex: 	0.69236	bloom2Tex: 	0.0818658	printScene: 	0.23404	applyBloom: 	0.00686	setRenderState: 	0.000493222	applyParticles: 	0.00185259	gui: 	0.0460952	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000381946	present: 	3.07376	TOTAL_RENDER: 	4.31258	
RENDER	shadowmap: 	0.0301407	scene: 	0.00524499	particles2Tex: 	0.693311	bloom2Tex: 	0.0826267	printScene: 	0.237971	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.00189469	gui: 	0.0465373	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000351872	present: 	3.06498	TOTAL_RENDER: 	4.3365	
RENDER	shadowmap: 	0.0311241	scene: 	0.0054886	particles2Tex: 	0.251763	bloom2Tex: 	0.0813064	printScene: 	0.260957	applyBloom: 	0.0191124	setRenderState: 	0.00047217	applyParticles: 	0.00188567	gui: 	0.0462215	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000351872	present: 	3.46022	TOTAL_RENDER: 	4.30206	
RENDER	shadowmap: 	0.0301918	scene: 	0.00520289	particles2Tex: 	0.249925	bloom2Tex: 	0.0814899	printScene: 	0.289494	applyBloom: 	0.00696526	setRenderState: 	0.00044811	applyParticles: 	0.00184357	gui: 	0.0461012	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000363902	present: 	18.5956	TOTAL_RENDER: 	19.4518	
RENDER	shadowmap: 	0.0371601	scene: 	0.00565702	particles2Tex: 	0.248458	bloom2Tex: 	0.0841214	printScene: 	0.301635	applyBloom: 	0.00692616	setRenderState: 	0.000478185	applyParticles: 	0.00186462	gui: 	0.173545	setRenderState: 	0.000493222	luaMsg: 	0.00043608	printTextDebug:	0.000336835	console: 	0.000712766	endScene: 	0.000366909	present: 	0.145404	TOTAL_RENDER: 	1.14728	
RENDER	shadowmap: 	0.03067	scene: 	0.00531116	particles2Tex: 	0.241904	bloom2Tex: 	0.0810809	printScene: 	0.278195	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.046005	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000348864	present: 	0.307253	TOTAL_RENDER: 	1.14198	
RENDER	shadowmap: 	0.0230551	scene: 	0.00393074	particles2Tex: 	0.242386	bloom2Tex: 	0.0830808	printScene: 	0.27421	applyBloom: 	0.00690511	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0464651	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000381946	present: 	0.307022	TOTAL_RENDER: 	1.12889	
RENDER	shadowmap: 	0.0227153	scene: 	0.00382548	particles2Tex: 	0.226058	bloom2Tex: 	0.0816252	printScene: 	0.261778	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00187364	gui: 	0.0460772	setRenderState: 	0.00046014	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000378939	present: 	0.303527	TOTAL_RENDER: 	1.10116	
RENDER	shadowmap: 	0.0231213	scene: 	0.00405404	particles2Tex: 	0.609039	bloom2Tex: 	0.0816974	printScene: 	0.235712	applyBloom: 	0.00682992	setRenderState: 	0.000466155	applyParticles: 	0.00191274	gui: 	0.0464591	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000336835	console: 	0.000532319	endScene: 	0.000381946	present: 	1.90127	TOTAL_RENDER: 	3.04622	
RENDER	shadowmap: 	0.0313376	scene: 	0.00562393	particles2Tex: 	0.669991	bloom2Tex: 	0.0819861	printScene: 	0.238521	applyBloom: 	0.00693819	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.0467959	setRenderState: 	0.000493222	luaMsg: 	0.00043608	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000348864	present: 	3.03505	TOTAL_RENDER: 	4.26005	
RENDER	shadowmap: 	0.0328564	scene: 	0.0055307	particles2Tex: 	0.689819	bloom2Tex: 	0.0824132	printScene: 	0.239766	applyBloom: 	0.0069412	setRenderState: 	0.000469162	applyParticles: 	0.00184958	gui: 	0.0463899	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000339842	present: 	3.03491	TOTAL_RENDER: 	4.282	
RENDER	shadowmap: 	0.0361014	scene: 	0.00595776	particles2Tex: 	0.638789	bloom2Tex: 	0.0827019	printScene: 	0.255017	applyBloom: 	0.00685699	setRenderState: 	0.000454125	applyParticles: 	0.00183755	gui: 	0.048859	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000378939	present: 	0.853945	TOTAL_RENDER: 	2.07277	
RENDER	shadowmap: 	0.0304715	scene: 	0.00566002	particles2Tex: 	0.251769	bloom2Tex: 	0.0809937	printScene: 	0.279506	applyBloom: 	0.00679985	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0468501	setRenderState: 	0.000493222	luaMsg: 	0.000457133	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000363902	present: 	3.41369	TOTAL_RENDER: 	4.27927	
RENDER	shadowmap: 	0.0308384	scene: 	0.00527206	particles2Tex: 	0.253026	bloom2Tex: 	0.0820433	printScene: 	0.285569	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.046026	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000348864	present: 	3.42149	TOTAL_RENDER: 	4.27356	
RENDER	shadowmap: 	0.0302008	scene: 	0.00522394	particles2Tex: 	0.250608	bloom2Tex: 	0.0816343	printScene: 	0.355932	applyBloom: 	0.00684496	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0466426	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000363902	present: 	3.38176	TOTAL_RENDER: 	4.30139	
RENDER	shadowmap: 	0.0268866	scene: 	0.00421344	particles2Tex: 	0.243907	bloom2Tex: 	0.0818869	printScene: 	0.273895	applyBloom: 	0.00701037	setRenderState: 	0.0004842	applyParticles: 	0.00188868	gui: 	0.0473072	setRenderState: 	0.00047217	luaMsg: 	0.000616527	printTextDebug:	0.000418036	console: 	0.000442095	endScene: 	0.000360894	present: 	3.28401	TOTAL_RENDER: 	4.12085	
RENDER	shadowmap: 	0.0322459	scene: 	0.0053292	particles2Tex: 	0.705816	bloom2Tex: 	0.0819861	printScene: 	0.237137	applyBloom: 	0.00685398	setRenderState: 	0.000463147	applyParticles: 	0.00185259	gui: 	0.0462426	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000381946	present: 	3.04654	TOTAL_RENDER: 	4.30504	
RENDER	shadowmap: 	0.0309677	scene: 	0.00526003	particles2Tex: 	0.696174	bloom2Tex: 	0.0820342	printScene: 	0.234861	applyBloom: 	0.0069021	setRenderState: 	0.000475177	applyParticles: 	0.00186462	gui: 	0.0461403	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000387961	present: 	3.06756	TOTAL_RENDER: 	4.31179	
RENDER	shadowmap: 	0.0301978	scene: 	0.00527206	particles2Tex: 	0.666436	bloom2Tex: 	0.0816312	printScene: 	0.23487	applyBloom: 	0.00686601	setRenderState: 	0.00044811	applyParticles: 	0.0018556	gui: 	0.0457975	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000366909	present: 	3.11661	TOTAL_RENDER: 	4.33025	
RENDER	shadowmap: 	0.0303392	scene: 	0.00530214	particles2Tex: 	0.680875	bloom2Tex: 	0.0814628	printScene: 	0.233652	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0459629	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000363902	present: 	3.07827	TOTAL_RENDER: 	4.30519	
RENDER	shadowmap: 	0.0300174	scene: 	0.00521793	particles2Tex: 	0.250163	bloom2Tex: 	0.0816553	printScene: 	0.287957	applyBloom: 	0.00686601	setRenderState: 	0.00044811	applyParticles: 	0.00184357	gui: 	0.0462787	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000378939	present: 	3.47575	TOTAL_RENDER: 	4.3271	
RENDER	shadowmap: 	0.0327481	scene: 	0.00511567	particles2Tex: 	0.280517	bloom2Tex: 	0.0828011	printScene: 	0.344519	applyBloom: 	0.00689909	setRenderState: 	0.000445103	applyParticles: 	0.0018556	gui: 	0.162673	setRenderState: 	0.0004842	luaMsg: 	0.000439088	printTextDebug:	0.000475177	console: 	0.00046014	endScene: 	0.000354879	present: 	3.21642	TOTAL_RENDER: 	4.27687	
RENDER	shadowmap: 	0.032306	scene: 	0.00570213	particles2Tex: 	0.268135	bloom2Tex: 	0.083132	printScene: 	0.265026	applyBloom: 	0.00679684	setRenderState: 	0.000466155	applyParticles: 	0.00189169	gui: 	0.0468982	setRenderState: 	0.000451118	luaMsg: 	0.000445103	printTextDebug:	0.000424051	console: 	0.000445103	endScene: 	0.000381946	present: 	3.40309	TOTAL_RENDER: 	4.28481	
RENDER	shadowmap: 	0.0310369	scene: 	0.00534424	particles2Tex: 	0.248355	bloom2Tex: 	0.0818267	printScene: 	0.271185	applyBloom: 	0.00920581	setRenderState: 	0.000607505	applyParticles: 	0.00247814	gui: 	0.0461523	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000415028	console: 	0.00043608	endScene: 	0.000354879	present: 	3.40825	TOTAL_RENDER: 	4.2652	
RENDER	shadowmap: 	0.0299211	scene: 	0.00516379	particles2Tex: 	0.747171	bloom2Tex: 	0.0826297	printScene: 	0.228738	applyBloom: 	0.00691112	setRenderState: 	0.000478185	applyParticles: 	0.00187063	gui: 	0.0462516	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000366909	present: 	2.95291	TOTAL_RENDER: 	4.29339	
RENDER	shadowmap: 	0.032697	scene: 	0.00537732	particles2Tex: 	0.675994	bloom2Tex: 	0.0812944	printScene: 	0.238924	applyBloom: 	0.00687503	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.0466215	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.000469162	endScene: 	0.000375931	present: 	3.00322	TOTAL_RENDER: 	4.23415	
RENDER	shadowmap: 	0.0305166	scene: 	0.00531116	particles2Tex: 	0.667859	bloom2Tex: 	0.0819139	printScene: 	0.233601	applyBloom: 	0.00693217	setRenderState: 	0.000466155	applyParticles: 	0.00181951	gui: 	0.0459809	setRenderState: 	0.000469162	luaMsg: 	0.000457133	printTextDebug:	0.000327812	console: 	0.000418036	endScene: 	0.000342849	present: 	3.03132	TOTAL_RENDER: 	4.24555	
RENDER	shadowmap: 	0.0400562	scene: 	0.0053683	particles2Tex: 	0.704017	bloom2Tex: 	0.0815591	printScene: 	0.235676	applyBloom: 	0.0070645	setRenderState: 	0.000475177	applyParticles: 	0.00186161	gui: 	0.0462636	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	2.96295	TOTAL_RENDER: 	4.28087	
RENDER	shadowmap: 	0.031491	scene: 	0.00536529	particles2Tex: 	0.257675	bloom2Tex: 	0.0816914	printScene: 	0.288261	applyBloom: 	0.00689909	setRenderState: 	0.00047217	applyParticles: 	0.0018586	gui: 	0.0462095	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000357887	present: 	3.43807	TOTAL_RENDER: 	4.29867	
RENDER	shadowmap: 	0.0297587	scene: 	0.00526003	particles2Tex: 	0.268785	bloom2Tex: 	0.0816012	printScene: 	0.262208	applyBloom: 	0.00691112	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.046014	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000369916	present: 	3.47162	TOTAL_RENDER: 	4.32734	
RENDER	shadowmap: 	0.0310219	scene: 	0.00538033	particles2Tex: 	0.251267	bloom2Tex: 	0.0822598	printScene: 	0.29286	applyBloom: 	0.00683293	setRenderState: 	0.000466155	applyParticles: 	0.00187063	gui: 	0.0463147	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000363902	present: 	3.40985	TOTAL_RENDER: 	4.26937	
RENDER	shadowmap: 	0.0307181	scene: 	0.00565401	particles2Tex: 	0.252088	bloom2Tex: 	0.0813666	printScene: 	0.289876	applyBloom: 	0.00684797	setRenderState: 	0.000442095	applyParticles: 	0.00187966	gui: 	0.0461553	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000348864	present: 	3.46595	TOTAL_RENDER: 	4.32145	
RENDER	shadowmap: 	0.0313948	scene: 	0.00565401	particles2Tex: 	0.672132	bloom2Tex: 	0.0820824	printScene: 	0.236825	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00183455	gui: 	0.0464922	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000339842	present: 	3.00958	TOTAL_RENDER: 	4.23335	
RENDER	shadowmap: 	0.0301557	scene: 	0.00522695	particles2Tex: 	0.695617	bloom2Tex: 	0.0817034	printScene: 	0.234891	applyBloom: 	0.00698029	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0458606	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000421043	present: 	3.08167	TOTAL_RENDER: 	4.34274	
RENDER	shadowmap: 	0.0299091	scene: 	0.00535627	particles2Tex: 	0.692339	bloom2Tex: 	0.0768554	printScene: 	0.213081	applyBloom: 	0.00689308	setRenderState: 	0.000466155	applyParticles: 	0.0018556	gui: 	0.0461854	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000363902	present: 	3.08855	TOTAL_RENDER: 	4.29964	
RENDER	shadowmap: 	0.0304384	scene: 	0.0053683	particles2Tex: 	0.667083	bloom2Tex: 	0.0815831	printScene: 	0.234819	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00183455	gui: 	0.0463568	setRenderState: 	0.000466155	luaMsg: 	0.000430065	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000360894	present: 	3.09002	TOTAL_RENDER: 	4.3044	
RENDER	shadowmap: 	0.0298429	scene: 	0.00526605	particles2Tex: 	0.25083	bloom2Tex: 	0.0811079	printScene: 	0.290141	applyBloom: 	0.00693217	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0459779	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000381946	present: 	3.47419	TOTAL_RENDER: 	4.32637	
RENDER	shadowmap: 	0.0304174	scene: 	0.00530514	particles2Tex: 	0.254075	bloom2Tex: 	0.0818207	printScene: 	0.289867	applyBloom: 	0.00698932	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0460952	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000381946	present: 	3.45351	TOTAL_RENDER: 	4.31062	
RENDER	shadowmap: 	0.0303271	scene: 	0.00519688	particles2Tex: 	0.251576	bloom2Tex: 	0.0810689	printScene: 	0.260674	applyBloom: 	0.00919378	setRenderState: 	0.000604498	applyParticles: 	0.00190973	gui: 	0.0460621	setRenderState: 	0.000469162	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000360894	present: 	3.51099	TOTAL_RENDER: 	4.35574	
RENDER	shadowmap: 	0.0315602	scene: 	0.00534424	particles2Tex: 	0.251507	bloom2Tex: 	0.217177	printScene: 	0.0309707	applyBloom: 	0.00883589	setRenderState: 	0.000598483	applyParticles: 	0.0024631	gui: 	0.350497	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000366909	present: 	3.22065	TOTAL_RENDER: 	4.27312	
RENDER	shadowmap: 	0.0313918	scene: 	0.00544649	particles2Tex: 	0.67791	bloom2Tex: 	0.0813515	printScene: 	0.235522	applyBloom: 	0.00689909	setRenderState: 	0.000454125	applyParticles: 	0.00186462	gui: 	0.0463719	setRenderState: 	0.000466155	luaMsg: 	0.000502244	printTextDebug:	0.000315782	console: 	0.000454125	endScene: 	0.000345857	present: 	3.05158	TOTAL_RENDER: 	4.27986	
RENDER	shadowmap: 	0.0307151	scene: 	0.00525702	particles2Tex: 	0.744522	bloom2Tex: 	0.0813425	printScene: 	0.234452	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.00186161	gui: 	0.0458937	setRenderState: 	0.000478185	luaMsg: 	0.000372924	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000345857	present: 	3.00208	TOTAL_RENDER: 	4.29255	
RENDER	shadowmap: 	0.030252	scene: 	0.0052089	particles2Tex: 	0.677215	bloom2Tex: 	0.081517	printScene: 	0.234647	applyBloom: 	0.00687503	setRenderState: 	0.000457133	applyParticles: 	0.00183755	gui: 	0.0459599	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000348864	present: 	3.04213	TOTAL_RENDER: 	4.2665	
RENDER	shadowmap: 	0.0299903	scene: 	0.00529311	particles2Tex: 	0.667203	bloom2Tex: 	0.0818748	printScene: 	0.234061	applyBloom: 	0.00679985	setRenderState: 	0.000463147	applyParticles: 	0.00184056	gui: 	0.0460892	setRenderState: 	0.000469162	luaMsg: 	0.000454125	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000360894	present: 	3.06045	TOTAL_RENDER: 	4.27422	
RENDER	shadowmap: 	0.045217	scene: 	0.00524499	particles2Tex: 	0.250821	bloom2Tex: 	0.0817245	printScene: 	0.287972	applyBloom: 	0.00689007	setRenderState: 	0.000457133	applyParticles: 	0.00184357	gui: 	0.0462065	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000418036	console: 	0.000430065	endScene: 	0.000363902	present: 	3.43033	TOTAL_RENDER: 	4.31451	
RENDER	shadowmap: 	0.0321436	scene: 	0.00540138	particles2Tex: 	0.247477	bloom2Tex: 	0.0818448	printScene: 	0.277395	applyBloom: 	0.0068209	setRenderState: 	0.000478185	applyParticles: 	0.00184657	gui: 	0.0466726	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000547356	endScene: 	0.000360894	present: 	3.4142	TOTAL_RENDER: 	4.25548	
RENDER	shadowmap: 	0.0302279	scene: 	0.00521492	particles2Tex: 	0.240999	bloom2Tex: 	0.0645579	printScene: 	0.242623	applyBloom: 	0.0069412	setRenderState: 	0.000475177	applyParticles: 	0.00184357	gui: 	0.0467147	setRenderState: 	0.000490215	luaMsg: 	0.000442095	printTextDebug:	0.000366909	console: 	0.000445103	endScene: 	0.000381946	present: 	3.5604	TOTAL_RENDER: 	4.3382	
RENDER	shadowmap: 	0.0306159	scene: 	0.00539537	particles2Tex: 	0.251889	bloom2Tex: 	0.0817275	printScene: 	0.291401	applyBloom: 	0.00686	setRenderState: 	0.000478185	applyParticles: 	0.00183455	gui: 	0.0463087	setRenderState: 	0.000454125	luaMsg: 	0.000333827	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000363902	present: 	3.42836	TOTAL_RENDER: 	4.2853	
RENDER	shadowmap: 	0.0309106	scene: 	0.0053292	particles2Tex: 	0.687936	bloom2Tex: 	0.0814658	printScene: 	0.236031	applyBloom: 	0.00683594	setRenderState: 	0.000463147	applyParticles: 	0.00183455	gui: 	0.0459779	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000351872	present: 	2.95392	TOTAL_RENDER: 	4.19093	
RENDER	shadowmap: 	0.030676	scene: 	0.00536229	particles2Tex: 	0.665128	bloom2Tex: 	0.0814117	printScene: 	0.236849	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0462967	setRenderState: 	0.0004842	luaMsg: 	0.000333827	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000381946	present: 	3.00887	TOTAL_RENDER: 	4.22701	
RENDER	shadowmap: 	0.0396623	scene: 	0.00582242	particles2Tex: 	0.693452	bloom2Tex: 	0.0821756	printScene: 	0.260439	applyBloom: 	0.0069412	setRenderState: 	0.00047217	applyParticles: 	0.00184958	gui: 	0.0493974	setRenderState: 	0.00047217	luaMsg: 	0.00060149	printTextDebug:	0.000357887	console: 	0.000544349	endScene: 	0.000366909	present: 	2.92317	TOTAL_RENDER: 	4.21683	
RENDER	shadowmap: 	0.0418818	scene: 	0.00446005	particles2Tex: 	0.69353	bloom2Tex: 	0.0816553	printScene: 	0.240196	applyBloom: 	0.00686902	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.0464411	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000363902	present: 	2.93294	TOTAL_RENDER: 	4.19893	
RENDER	shadowmap: 	0.0303783	scene: 	0.00516079	particles2Tex: 	0.248978	bloom2Tex: 	0.0816553	printScene: 	0.261113	applyBloom: 	0.00928099	setRenderState: 	0.00046014	applyParticles: 	0.00183154	gui: 	0.046002	setRenderState: 	0.000478185	luaMsg: 	0.000324805	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000366909	present: 	3.47237	TOTAL_RENDER: 	4.31157	
RENDER	shadowmap: 	0.0299121	scene: 	0.0052871	particles2Tex: 	0.248434	bloom2Tex: 	0.0815681	printScene: 	0.289413	applyBloom: 	0.0070645	setRenderState: 	0.00047217	applyParticles: 	0.00184056	gui: 	0.0459779	setRenderState: 	0.000466155	luaMsg: 	0.000333827	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000366909	present: 	3.46248	TOTAL_RENDER: 	4.31241	
RENDER	shadowmap: 	0.0301677	scene: 	0.00704646	particles2Tex: 	0.19783	bloom2Tex: 	0.0610994	printScene: 	0.210353	applyBloom: 	0.00692917	setRenderState: 	0.000463147	applyParticles: 	0.00186763	gui: 	0.0465493	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000351872	present: 	3.50935	TOTAL_RENDER: 	4.33106	
RENDER	shadowmap: 	0.0300986	scene: 	0.00527507	particles2Tex: 	0.260388	bloom2Tex: 	0.0907167	printScene: 	0.274135	applyBloom: 	0.00687203	setRenderState: 	0.000457133	applyParticles: 	0.00183154	gui: 	0.0467057	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.000375931	present: 	3.43265	TOTAL_RENDER: 	4.31349	
RENDER	shadowmap: 	0.0311512	scene: 	0.00551567	particles2Tex: 	0.700008	bloom2Tex: 	0.0623745	printScene: 	0.216061	applyBloom: 	0.0507327	setRenderState: 	0.000475177	applyParticles: 	0.00192477	gui: 	0.046005	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000348864	present: 	3.02373	TOTAL_RENDER: 	4.27542	
RENDER	shadowmap: 	0.0322429	scene: 	0.00578333	particles2Tex: 	0.66815	bloom2Tex: 	0.0842056	printScene: 	0.222061	applyBloom: 	0.00693217	setRenderState: 	0.000451118	applyParticles: 	0.00184056	gui: 	0.0467869	setRenderState: 	0.000463147	luaMsg: 	0.000559386	printTextDebug:	0.00031879	console: 	0.000553371	endScene: 	0.000360894	present: 	3.02022	TOTAL_RENDER: 	4.22759	
RENDER	shadowmap: 	0.0318489	scene: 	0.00541341	particles2Tex: 	0.73832	bloom2Tex: 	0.0867499	printScene: 	0.240837	applyBloom: 	0.0069412	setRenderState: 	0.000478185	applyParticles: 	0.00184958	gui: 	0.046814	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000421043	console: 	0.00046014	endScene: 	0.000348864	present: 	2.97672	TOTAL_RENDER: 	4.27665	
RENDER	shadowmap: 	0.0317888	scene: 	0.00513071	particles2Tex: 	0.668595	bloom2Tex: 	0.0813245	printScene: 	0.235859	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00186462	gui: 	0.0463719	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000351872	present: 	3.01595	TOTAL_RENDER: 	4.23448	
RENDER	shadowmap: 	0.0301497	scene: 	0.00542243	particles2Tex: 	0.248479	bloom2Tex: 	0.0987106	printScene: 	0.270006	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00184657	gui: 	0.0463839	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000348864	present: 	3.4063	TOTAL_RENDER: 	4.255	
RENDER	shadowmap: 	0.0368713	scene: 	0.00527808	particles2Tex: 	0.247916	bloom2Tex: 	0.0815921	printScene: 	0.286327	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0462005	setRenderState: 	0.000475177	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000363902	present: 	3.38065	TOTAL_RENDER: 	4.23386	
RENDER	shadowmap: 	0.0304113	scene: 	0.00521191	particles2Tex: 	0.250512	bloom2Tex: 	0.0817846	printScene: 	0.291972	applyBloom: 	0.00684797	setRenderState: 	0.000463147	applyParticles: 	0.00189169	gui: 	0.0461975	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000351872	present: 	3.45307	TOTAL_RENDER: 	4.30884	
RENDER	shadowmap: 	0.0315452	scene: 	0.00550364	particles2Tex: 	0.249315	bloom2Tex: 	0.0811922	printScene: 	0.278592	applyBloom: 	0.00695924	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0467689	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000384954	present: 	3.46695	TOTAL_RENDER: 	4.32066	
RENDER	shadowmap: 	0.0402517	scene: 	0.00534725	particles2Tex: 	0.712697	bloom2Tex: 	0.0817936	printScene: 	0.303777	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.0018586	gui: 	0.0465734	setRenderState: 	0.000454125	luaMsg: 	0.000520289	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000363902	present: 	2.95094	TOTAL_RENDER: 	4.29122	
RENDER	shadowmap: 	0.0299933	scene: 	0.0053262	particles2Tex: 	0.686018	bloom2Tex: 	0.0817154	printScene: 	0.233829	applyBloom: 	0.00695022	setRenderState: 	0.00046014	applyParticles: 	0.00183455	gui: 	0.0460591	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000366909	present: 	3.05408	TOTAL_RENDER: 	4.28712	
RENDER	shadowmap: 	0.0305256	scene: 	0.00545852	particles2Tex: 	0.664141	bloom2Tex: 	0.0817425	printScene: 	0.233992	applyBloom: 	0.00695623	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.0465644	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000348864	present: 	2.97732	TOTAL_RENDER: 	4.20722	
RENDER	shadowmap: 	0.0308595	scene: 	0.00518785	particles2Tex: 	0.700904	bloom2Tex: 	0.0812252	printScene: 	0.235661	applyBloom: 	0.00684797	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0459448	setRenderState: 	0.000475177	luaMsg: 	0.00044811	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000363902	present: 	3.03105	TOTAL_RENDER: 	4.28095	
RENDER	shadowmap: 	0.0305677	scene: 	0.00543146	particles2Tex: 	0.252797	bloom2Tex: 	0.0820854	printScene: 	0.261994	applyBloom: 	0.00689608	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0462125	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000348864	present: 	3.45273	TOTAL_RENDER: 	4.29448	
RENDER	shadowmap: 	0.0301768	scene: 	0.00527206	particles2Tex: 	0.249267	bloom2Tex: 	0.0812944	printScene: 	0.267047	applyBloom: 	0.0177199	setRenderState: 	0.000466155	applyParticles: 	0.00186161	gui: 	0.0460681	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000324805	console: 	0.000466155	endScene: 	0.000378939	present: 	3.47014	TOTAL_RENDER: 	4.31352	
RENDER	shadowmap: 	0.0296956	scene: 	0.0052089	particles2Tex: 	0.249621	bloom2Tex: 	0.0818087	printScene: 	0.295392	applyBloom: 	0.00688706	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.0461223	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000345857	present: 	3.46299	TOTAL_RENDER: 	4.32132	
RENDER	shadowmap: 	0.041554	scene: 	0.00545251	particles2Tex: 	0.246512	bloom2Tex: 	0.0813034	printScene: 	0.28852	applyBloom: 	0.0069021	setRenderState: 	0.000481192	applyParticles: 	0.0018586	gui: 	0.0466065	setRenderState: 	0.000475177	luaMsg: 	0.00033082	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000360894	present: 	3.39973	TOTAL_RENDER: 	4.26505	
RENDER	shadowmap: 	0.0299332	scene: 	0.00525402	particles2Tex: 	0.671347	bloom2Tex: 	0.0818628	printScene: 	0.234247	applyBloom: 	0.00684797	setRenderState: 	0.000454125	applyParticles: 	0.0018556	gui: 	0.0457614	setRenderState: 	0.000463147	luaMsg: 	0.000559386	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000363902	present: 	3.08297	TOTAL_RENDER: 	4.30102	
RENDER	shadowmap: 	0.0304775	scene: 	0.00529311	particles2Tex: 	0.688469	bloom2Tex: 	0.0822778	printScene: 	0.234491	applyBloom: 	0.00694721	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.146198	setRenderState: 	0.000493222	luaMsg: 	0.000565401	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000369916	present: 	2.97506	TOTAL_RENDER: 	4.31169	
RENDER	shadowmap: 	0.0305166	scene: 	0.00515778	particles2Tex: 	0.665323	bloom2Tex: 	0.0820523	printScene: 	0.236238	applyBloom: 	0.00683293	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0461975	setRenderState: 	0.000451118	luaMsg: 	0.000339842	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000363902	present: 	2.93609	TOTAL_RENDER: 	4.15552	
RENDER	shadowmap: 	0.0304565	scene: 	0.00516981	particles2Tex: 	0.662217	bloom2Tex: 	0.0820613	printScene: 	0.234729	applyBloom: 	0.00681789	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.0460561	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000363902	present: 	3.10254	TOTAL_RENDER: 	4.31285	
RENDER	shadowmap: 	0.0299091	scene: 	0.00527507	particles2Tex: 	0.251579	bloom2Tex: 	0.0822538	printScene: 	0.283455	applyBloom: 	0.00695323	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0462456	setRenderState: 	0.000451118	luaMsg: 	0.000442095	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000396984	present: 	3.40642	TOTAL_RENDER: 	4.25415	
RENDER	shadowmap: 	0.0358999	scene: 	0.00387059	particles2Tex: 	0.228253	bloom2Tex: 	0.0976098	printScene: 	0.267952	applyBloom: 	0.00686902	setRenderState: 	0.000478185	applyParticles: 	0.00184657	gui: 	0.0462997	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000381946	present: 	3.33671	TOTAL_RENDER: 	4.17669	
RENDER	shadowmap: 	0.0303933	scene: 	0.00529612	particles2Tex: 	0.267131	bloom2Tex: 	0.0814358	printScene: 	0.263528	applyBloom: 	0.00697729	setRenderState: 	0.00044811	applyParticles: 	0.00184657	gui: 	0.0462817	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000384954	present: 	3.46711	TOTAL_RENDER: 	4.32354	
RENDER	shadowmap: 	0.0318218	scene: 	0.00527808	particles2Tex: 	0.261934	bloom2Tex: 	0.0826267	printScene: 	0.28707	applyBloom: 	0.00682691	setRenderState: 	0.000445103	applyParticles: 	0.00186462	gui: 	0.0466907	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000363902	present: 	3.41248	TOTAL_RENDER: 	4.28127	
RENDER	shadowmap: 	0.0301286	scene: 	0.00527206	particles2Tex: 	0.74564	bloom2Tex: 	0.0809937	printScene: 	0.233904	applyBloom: 	0.00688105	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.0464471	setRenderState: 	0.000454125	luaMsg: 	0.000430065	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000351872	present: 	3.02379	TOTAL_RENDER: 	4.31531	
RENDER	shadowmap: 	0.0301136	scene: 	0.00544649	particles2Tex: 	0.713536	bloom2Tex: 	0.0893965	printScene: 	0.208323	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.0460742	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000369916	present: 	3.03842	TOTAL_RENDER: 	4.29212	
RENDER	shadowmap: 	0.0299662	scene: 	0.00523597	particles2Tex: 	0.690769	bloom2Tex: 	0.0818027	printScene: 	0.235074	applyBloom: 	0.00693518	setRenderState: 	0.000469162	applyParticles: 	0.00187966	gui: 	0.0459719	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000381946	present: 	3.06613	TOTAL_RENDER: 	4.30457	
RENDER	shadowmap: 	0.0300294	scene: 	0.00518485	particles2Tex: 	0.766344	bloom2Tex: 	0.0632738	printScene: 	0.219021	applyBloom: 	0.00687203	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.0466546	setRenderState: 	0.00047217	luaMsg: 	0.00043608	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000363902	present: 	2.95256	TOTAL_RENDER: 	4.22761	
RENDER	shadowmap: 	0.0303542	scene: 	0.00526304	particles2Tex: 	0.250719	bloom2Tex: 	0.0816553	printScene: 	0.288878	applyBloom: 	0.00689007	setRenderState: 	0.000466155	applyParticles: 	0.00184056	gui: 	0.0463388	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000384954	present: 	3.41234	TOTAL_RENDER: 	4.26483	
RENDER	shadowmap: 	0.0302941	scene: 	0.00525702	particles2Tex: 	0.255736	bloom2Tex: 	0.0812463	printScene: 	0.286063	applyBloom: 	0.00682391	setRenderState: 	0.000481192	applyParticles: 	0.00189169	gui: 	0.0466305	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000366909	present: 	3.43005	TOTAL_RENDER: 	4.28521	
RENDER	shadowmap: 	0.0301557	scene: 	0.00530214	particles2Tex: 	0.25382	bloom2Tex: 	0.0817094	printScene: 	0.273525	applyBloom: 	0.00690511	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0459057	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000369916	present: 	3.48705	TOTAL_RENDER: 	4.34081	
RENDER	shadowmap: 	0.0307662	scene: 	0.00524199	particles2Tex: 	0.250479	bloom2Tex: 	0.0819891	printScene: 	0.290111	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0465734	setRenderState: 	0.000451118	luaMsg: 	0.000445103	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000381946	present: 	3.44531	TOTAL_RENDER: 	4.29981	
RENDER	shadowmap: 	0.0299813	scene: 	0.00518485	particles2Tex: 	0.694435	bloom2Tex: 	0.0812854	printScene: 	0.235513	applyBloom: 	0.00695022	setRenderState: 	0.000466155	applyParticles: 	0.00186161	gui: 	0.0461072	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000345857	present: 	3.03842	TOTAL_RENDER: 	4.29921	
RENDER	shadowmap: 	0.0297798	scene: 	0.00517582	particles2Tex: 	0.670123	bloom2Tex: 	0.0814779	printScene: 	0.303572	applyBloom: 	0.00686	setRenderState: 	0.000751863	applyParticles: 	0.00239694	gui: 	0.0467538	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000327812	console: 	0.000559386	endScene: 	0.000354879	present: 	2.90501	TOTAL_RENDER: 	4.31527	
RENDER	shadowmap: 	0.0316023	scene: 	0.00560589	particles2Tex: 	0.70378	bloom2Tex: 	0.0622572	printScene: 	0.213132	applyBloom: 	0.00697127	setRenderState: 	0.000451118	applyParticles: 	0.00186763	gui: 	0.167915	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000354879	present: 	2.95172	TOTAL_RENDER: 	4.29075	
RENDER	shadowmap: 	0.0332173	scene: 	0.00542544	particles2Tex: 	0.751126	bloom2Tex: 	0.0822568	printScene: 	0.239886	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.046414	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000327812	console: 	0.000418036	endScene: 	0.000378939	present: 	2.95462	TOTAL_RENDER: 	4.26428	
RENDER	shadowmap: 	0.0312715	scene: 	0.00527808	particles2Tex: 	0.25087	bloom2Tex: 	0.116629	printScene: 	0.269221	applyBloom: 	0.00769607	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.0465614	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000378939	present: 	3.38589	TOTAL_RENDER: 	4.25692	
RENDER	shadowmap: 	0.0336624	scene: 	0.00531116	particles2Tex: 	0.260554	bloom2Tex: 	0.0860191	printScene: 	0.292102	applyBloom: 	0.00703443	setRenderState: 	0.000490215	applyParticles: 	0.00184657	gui: 	0.0469523	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000427058	console: 	0.000439088	endScene: 	0.000360894	present: 	3.35289	TOTAL_RENDER: 	4.23223	
RENDER	shadowmap: 	0.0255152	scene: 	0.00398487	particles2Tex: 	0.231953	bloom2Tex: 	0.0814538	printScene: 	0.2915	applyBloom: 	0.00689909	setRenderState: 	0.000454125	applyParticles: 	0.00185259	gui: 	0.046002	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000327812	console: 	0.000550364	endScene: 	0.000363902	present: 	3.46101	TOTAL_RENDER: 	4.28462	
RENDER	shadowmap: 	0.0301377	scene: 	0.00538033	particles2Tex: 	0.246734	bloom2Tex: 	0.0812764	printScene: 	0.261829	applyBloom: 	0.00913664	setRenderState: 	0.000619535	applyParticles: 	0.0123967	gui: 	0.0471388	setRenderState: 	0.00044811	luaMsg: 	0.000451118	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000378939	present: 	3.5131	TOTAL_RENDER: 	4.3559	
RENDER	shadowmap: 	0.0307452	scene: 	0.00523296	particles2Tex: 	0.694384	bloom2Tex: 	0.0777095	printScene: 	0.212167	applyBloom: 	0.0068209	setRenderState: 	0.00047217	applyParticles: 	0.00183154	gui: 	0.0464501	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000363902	present: 	3.07299	TOTAL_RENDER: 	4.2865	
RENDER	shadowmap: 	0.0308083	scene: 	0.0053292	particles2Tex: 	0.673152	bloom2Tex: 	0.0814929	printScene: 	0.233742	applyBloom: 	0.00691413	setRenderState: 	0.000454125	applyParticles: 	0.00186161	gui: 	0.0460591	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000363902	present: 	3.06044	TOTAL_RENDER: 	4.28029	
RENDER	shadowmap: 	0.0302339	scene: 	0.00526905	particles2Tex: 	0.737995	bloom2Tex: 	0.0816373	printScene: 	0.225195	applyBloom: 	0.00689909	setRenderState: 	0.000454125	applyParticles: 	0.00186462	gui: 	0.046023	setRenderState: 	0.000487207	luaMsg: 	0.000339842	printTextDebug:	0.000315782	console: 	0.000454125	endScene: 	0.000372924	present: 	3.03107	TOTAL_RENDER: 	4.30697	
RENDER	shadowmap: 	0.0341255	scene: 	0.00558183	particles2Tex: 	0.685482	sendToRender: 	1.22336	motionBlur: 	27.4746	bloom2Tex: 	0.0864191	printScene: 	0.0597129	applyBloom: 	0.662319	setRenderState: 	0.000517282	applyParticles: 	0.00252024	gui: 	0.0364353	setRenderState: 	0.0004842	luaMsg: 	0.000959377	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000354879	present: 	0.216988	TOTAL_RENDER: 	30.6938	
RENDER	shadowmap: 	0.0668195	scene: 	0.00910656	particles2Tex: 	0.298156	sendToRender: 	0.114217	motionBlur: 	3.86082	bloom2Tex: 	0.0668135	printScene: 	0.372783	applyBloom: 	0.00723593	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0242912	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000499237	console: 	0.000911258	endScene: 	0.000384954	present: 	0.228623	TOTAL_RENDER: 	5.23772	
RENDER	shadowmap: 	0.02824	scene: 	0.0045623	particles2Tex: 	0.239962	sendToRender: 	0.0924731	motionBlur: 	8.87051	bloom2Tex: 	0.0830598	printScene: 	0.392111	applyBloom: 	0.00741337	setRenderState: 	0.000466155	applyParticles: 	0.00240295	gui: 	0.0398337	setRenderState: 	0.00046014	luaMsg: 	0.000857124	printTextDebug:	0.000634572	console: 	0.00106765	endScene: 	0.000348864	present: 	0.251543	TOTAL_RENDER: 	10.2025	
RENDER	shadowmap: 	0.0546694	scene: 	0.00832462	particles2Tex: 	0.295422	sendToRender: 	0.115964	motionBlur: 	5.06779	bloom2Tex: 	0.0643625	printScene: 	0.394238	applyBloom: 	0.00756975	setRenderState: 	0.000493222	applyParticles: 	0.00200296	gui: 	0.0236446	setRenderState: 	0.000481192	luaMsg: 	0.000445103	printTextDebug:	0.000427058	console: 	0.000839079	endScene: 	0.000360894	present: 	0.236148	TOTAL_RENDER: 	6.43978	
RENDER	shadowmap: 	0.0360684	scene: 	0.00616527	particles2Tex: 	0.283338	sendToRender: 	0.084362	motionBlur: 	8.05329	bloom2Tex: 	0.080338	printScene: 	0.707566	applyBloom: 	0.00740134	setRenderState: 	0.000478185	applyParticles: 	0.00258641	gui: 	0.0358067	setRenderState: 	0.000466155	luaMsg: 	0.000845094	printTextDebug:	0.000517282	console: 	0.000787952	endScene: 	0.000366909	present: 	0.201947	TOTAL_RENDER: 	9.69437	
RENDER	shadowmap: 	0.0707022	scene: 	0.00627655	particles2Tex: 	0.270292	sendToRender: 	0.0952911	motionBlur: 	5.21218	bloom2Tex: 	0.0711864	printScene: 	0.404099	applyBloom: 	0.00757577	setRenderState: 	0.000463147	applyParticles: 	0.00200597	gui: 	0.0267362	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.000547356	endScene: 	0.000369916	present: 	0.239727	TOTAL_RENDER: 	6.57788	
RENDER	shadowmap: 	0.0475989	scene: 	0.00551567	particles2Tex: 	0.239417	sendToRender: 	0.08395	motionBlur: 	5.69	bloom2Tex: 	0.0667023	printScene: 	0.316811	applyBloom: 	0.00733217	setRenderState: 	0.000478185	applyParticles: 	0.00199995	gui: 	0.0222461	setRenderState: 	0.00044811	luaMsg: 	0.000357887	printTextDebug:	0.000520289	console: 	0.000442095	endScene: 	0.000366909	present: 	0.236882	TOTAL_RENDER: 	6.8788	
RENDER	shadowmap: 	0.0346518	scene: 	0.00612918	particles2Tex: 	0.265254	sendToRender: 	0.0840853	motionBlur: 	7.0613	bloom2Tex: 	0.0677428	printScene: 	0.338931	applyBloom: 	0.00741337	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0240416	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.000535326	console: 	0.000514274	endScene: 	0.000363902	present: 	0.227093	TOTAL_RENDER: 	8.29164	
RENDER	shadowmap: 	0.0360202	scene: 	0.00627054	particles2Tex: 	0.393357	sendToRender: 	0.0849815	motionBlur: 	6.66122	bloom2Tex: 	0.0648647	printScene: 	0.318279	applyBloom: 	0.00728705	setRenderState: 	0.000496229	applyParticles: 	0.00191274	gui: 	0.0225589	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000529311	console: 	0.000538334	endScene: 	0.000366909	present: 	0.222804	TOTAL_RENDER: 	7.98828	
RENDER	shadowmap: 	0.0347932	scene: 	0.00576528	particles2Tex: 	0.249119	sendToRender: 	0.0838507	motionBlur: 	7.99049	bloom2Tex: 	0.0712224	printScene: 	0.342753	applyBloom: 	0.00739833	setRenderState: 	0.000487207	applyParticles: 	0.00218341	gui: 	0.0251663	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.00044811	console: 	0.000685699	endScene: 	0.000378939	present: 	0.245234	TOTAL_RENDER: 	9.25737	
RENDER	shadowmap: 	0.048035	scene: 	0.00666752	particles2Tex: 	0.259519	sendToRender: 	0.0855139	motionBlur: 	6.77585	bloom2Tex: 	0.063782	printScene: 	0.326278	applyBloom: 	0.00773216	setRenderState: 	0.000541341	applyParticles: 	0.00209319	gui: 	0.0236235	setRenderState: 	0.000451118	luaMsg: 	0.000679684	printTextDebug:	0.000348864	console: 	0.000463147	endScene: 	0.000366909	present: 	0.220948	TOTAL_RENDER: 	7.99274	
RENDER	shadowmap: 	0.0490786	scene: 	0.0055307	particles2Tex: 	0.278676	sendToRender: 	0.103571	motionBlur: 	6.89936	bloom2Tex: 	0.0715322	printScene: 	0.349093	applyBloom: 	0.00714871	setRenderState: 	0.000490215	applyParticles: 	0.00193981	gui: 	0.026228	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000433073	console: 	0.000658632	endScene: 	0.000375931	present: 	0.277837	TOTAL_RENDER: 	8.24423	
RENDER	shadowmap: 	0.0418487	scene: 	0.00573822	particles2Tex: 	0.290228	sendToRender: 	0.103477	motionBlur: 	7.69535	bloom2Tex: 	0.0763261	printScene: 	0.373724	applyBloom: 	0.00696526	setRenderState: 	0.000475177	applyParticles: 	0.00217439	gui: 	0.0277858	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000640587	console: 	0.00102554	endScene: 	0.000348864	present: 	0.243619	TOTAL_RENDER: 	9.05008	
RENDER	shadowmap: 	0.0362247	scene: 	0.00603896	particles2Tex: 	0.235315	sendToRender: 	0.0657609	motionBlur: 	6.6244	bloom2Tex: 	0.0691894	printScene: 	0.319406	applyBloom: 	0.0070645	setRenderState: 	0.000505252	applyParticles: 	0.00190672	gui: 	0.0244837	setRenderState: 	0.000433073	luaMsg: 	0.000902235	printTextDebug:	0.000430065	console: 	0.000649609	endScene: 	0.000366909	present: 	0.253793	TOTAL_RENDER: 	7.80716	
RENDER	shadowmap: 	0.0492199	scene: 	0.00621039	particles2Tex: 	0.273437	sendToRender: 	0.0853033	motionBlur: 	6.95708	bloom2Tex: 	0.0673068	printScene: 	0.344242	applyBloom: 	0.00751261	setRenderState: 	0.000478185	applyParticles: 	0.00198191	gui: 	0.0227002	setRenderState: 	0.000463147	luaMsg: 	0.000619535	printTextDebug:	0.00044811	console: 	0.000842086	endScene: 	0.000363902	present: 	0.235682	TOTAL_RENDER: 	8.21913	
RENDER	shadowmap: 	0.03713	scene: 	0.00662842	particles2Tex: 	0.284923	sendToRender: 	0.0848312	motionBlur: 	5.47329	bloom2Tex: 	0.27824	printScene: 	0.0299512	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00184657	gui: 	0.0211454	setRenderState: 	0.000454125	luaMsg: 	0.00044811	printTextDebug:	0.000418036	console: 	0.000559386	endScene: 	0.000345857	present: 	0.342627	TOTAL_RENDER: 	6.73403	
RENDER	shadowmap: 	0.0275753	scene: 	0.00443298	particles2Tex: 	0.245203	sendToRender: 	0.0837635	motionBlur: 	7.04103	bloom2Tex: 	0.0685939	printScene: 	0.328633	applyBloom: 	0.0069412	setRenderState: 	0.00047217	applyParticles: 	0.00190071	gui: 	0.0231724	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000523296	console: 	0.000724796	endScene: 	0.000363902	present: 	0.2389	TOTAL_RENDER: 	8.23399	
RENDER	shadowmap: 	0.036748	scene: 	0.00628557	particles2Tex: 	0.264538	sendToRender: 	0.0849033	motionBlur: 	6.31783	bloom2Tex: 	0.0645219	printScene: 	0.318011	applyBloom: 	0.0071036	setRenderState: 	0.000475177	applyParticles: 	0.00204206	gui: 	0.0225799	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000366909	present: 	0.22081	TOTAL_RENDER: 	7.51208	
RENDER	shadowmap: 	0.0262911	scene: 	0.00446306	particles2Tex: 	0.240004	sendToRender: 	0.0839951	motionBlur: 	5.81653	bloom2Tex: 	0.0647324	printScene: 	0.311719	applyBloom: 	0.00697127	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.0220777	setRenderState: 	0.000445103	luaMsg: 	0.000541341	printTextDebug:	0.000427058	console: 	0.000535326	endScene: 	0.000372924	present: 	0.234861	TOTAL_RENDER: 	6.97369	
RENDER	shadowmap: 	0.0351481	scene: 	0.00621941	particles2Tex: 	0.266162	sendToRender: 	0.0844582	motionBlur: 	9.22271	bloom2Tex: 	0.074669	printScene: 	0.398334	applyBloom: 	0.00843289	setRenderState: 	0.000445103	applyParticles: 	0.00240897	gui: 	0.028252	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000439088	console: 	0.000848101	endScene: 	0.000381946	present: 	0.274785	TOTAL_RENDER: 	10.6817	
RENDER	shadowmap: 	0.0436532	scene: 	0.00700736	particles2Tex: 	0.255537	sendToRender: 	0.0669759	motionBlur: 	5.74431	bloom2Tex: 	0.0740434	printScene: 	0.381288	applyBloom: 	0.00845695	setRenderState: 	0.000487207	applyParticles: 	0.00210221	gui: 	0.0260836	setRenderState: 	0.00043608	luaMsg: 	0.000661639	printTextDebug:	0.000652617	console: 	0.00103757	endScene: 	0.000348864	present: 	0.241709	TOTAL_RENDER: 	7.01916	
RENDER	shadowmap: 	0.0485312	scene: 	0.00762088	particles2Tex: 	0.369255	sendToRender: 	0.0817997	motionBlur: 	7.51251	bloom2Tex: 	0.0818508	printScene: 	0.415164	applyBloom: 	0.00784644	setRenderState: 	0.000496229	applyParticles: 	0.0025834	gui: 	0.0311181	setRenderState: 	0.000445103	luaMsg: 	0.000998474	printTextDebug:	0.000748855	console: 	0.00113982	endScene: 	0.000451118	present: 	0.282685	TOTAL_RENDER: 	9.06831	
RENDER	shadowmap: 	0.0997842	scene: 	0.00667353	particles2Tex: 	0.307966	sendToRender: 	0.0985963	motionBlur: 	4.40346	bloom2Tex: 	0.0875619	printScene: 	0.376611	applyBloom: 	0.00733818	setRenderState: 	0.000481192	applyParticles: 	0.00208717	gui: 	0.0297076	setRenderState: 	0.000445103	luaMsg: 	0.000739833	printTextDebug:	0.000736825	console: 	0.00112178	endScene: 	0.000351872	present: 	0.271287	TOTAL_RENDER: 	5.88843	
RENDER	shadowmap: 	0.0416201	scene: 	0.00741036	particles2Tex: 	0.283711	sendToRender: 	0.0974264	motionBlur: 	8.00188	bloom2Tex: 	0.0707834	printScene: 	0.32552	applyBloom: 	0.0074254	setRenderState: 	0.000487207	applyParticles: 	0.00214732	gui: 	0.025034	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000649609	console: 	0.000691714	endScene: 	0.000378939	present: 	0.247901	TOTAL_RENDER: 	9.28556	
RENDER	shadowmap: 	0.0377736	scene: 	0.0057713	particles2Tex: 	0.280168	sendToRender: 	0.0932731	motionBlur: 	5.00175	bloom2Tex: 	0.0703503	printScene: 	0.345433	applyBloom: 	0.00749156	setRenderState: 	0.000481192	applyParticles: 	0.00198191	gui: 	0.0251092	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000631565	console: 	0.000812012	endScene: 	0.000369916	present: 	0.243601	TOTAL_RENDER: 	6.2874	
RENDER	shadowmap: 	0.0422697	scene: 	0.00588257	particles2Tex: 	0.292709	sendToRender: 	0.0970053	motionBlur: 	8.75274	bloom2Tex: 	0.0852221	printScene: 	0.372431	applyBloom: 	0.00727803	setRenderState: 	0.0004842	applyParticles: 	0.060543	gui: 	0.0304113	setRenderState: 	0.000565401	luaMsg: 	0.000935317	printTextDebug:	0.000658632	console: 	0.00101652	endScene: 	0.000354879	present: 	0.226578	TOTAL_RENDER: 	10.1872	
RENDER	shadowmap: 	0.0727352	scene: 	0.00884491	particles2Tex: 	0.291449	sendToRender: 	0.116578	motionBlur: 	4.15919	bloom2Tex: 	0.0759712	printScene: 	0.42486	applyBloom: 	0.00747352	setRenderState: 	0.000457133	applyParticles: 	0.00210522	gui: 	0.0297888	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000733818	console: 	0.00103757	endScene: 	0.000351872	present: 	0.264857	TOTAL_RENDER: 	5.63182	
RENDER	shadowmap: 	0.0488139	scene: 	0.00691714	particles2Tex: 	0.286643	sendToRender: 	0.066603	motionBlur: 	7.11637	bloom2Tex: 	0.0760915	printScene: 	0.381477	applyBloom: 	0.00739532	setRenderState: 	0.000478185	applyParticles: 	0.00236987	gui: 	0.0269167	setRenderState: 	0.000463147	luaMsg: 	0.00077893	printTextDebug:	0.000544349	console: 	0.000736825	endScene: 	0.000384954	present: 	0.265113	TOTAL_RENDER: 	8.4661	
RENDER	shadowmap: 	0.0445825	scene: 	0.00753968	particles2Tex: 	0.273257	sendToRender: 	0.0651233	motionBlur: 	6.32819	bloom2Tex: 	0.0711773	printScene: 	0.709786	applyBloom: 	0.00736525	setRenderState: 	0.000505252	applyParticles: 	0.00216536	gui: 	0.0249288	setRenderState: 	0.000445103	luaMsg: 	0.000565401	printTextDebug:	0.000730811	console: 	0.000845094	endScene: 	0.000366909	present: 	0.25776	TOTAL_RENDER: 	7.96406	
RENDER	shadowmap: 	0.0400382	scene: 	0.00671263	particles2Tex: 	0.257952	sendToRender: 	0.08518	motionBlur: 	5.01895	bloom2Tex: 	0.0663444	printScene: 	0.307713	applyBloom: 	0.00716074	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0227484	setRenderState: 	0.000427058	luaMsg: 	0.000655624	printTextDebug:	0.000415028	console: 	0.000643594	endScene: 	0.000348864	present: 	0.24222	TOTAL_RENDER: 	6.24767	
RENDER	shadowmap: 	0.0360503	scene: 	0.0058134	particles2Tex: 	0.26945	sendToRender: 	0.0849364	motionBlur: 	7.11518	bloom2Tex: 	0.0662451	printScene: 	0.322008	applyBloom: 	0.00725999	setRenderState: 	0.000487207	applyParticles: 	0.00195785	gui: 	0.0220476	setRenderState: 	0.000445103	luaMsg: 	0.000538334	printTextDebug:	0.000427058	console: 	0.000469162	endScene: 	0.000366909	present: 	0.240975	TOTAL_RENDER: 	8.35946	
RENDER	shadowmap: 	0.0367901	scene: 	0.00615324	particles2Tex: 	0.252448	sendToRender: 	0.0852462	motionBlur: 	7.99822	bloom2Tex: 	0.0703924	printScene: 	0.320047	applyBloom: 	0.00742239	setRenderState: 	0.000481192	applyParticles: 	0.0021804	gui: 	0.0237348	setRenderState: 	0.00044811	luaMsg: 	0.000517282	printTextDebug:	0.000502244	console: 	0.000556378	endScene: 	0.000366909	present: 	0.250277	TOTAL_RENDER: 	9.2304	
RENDER	shadowmap: 	0.0367029	scene: 	0.00640286	particles2Tex: 	0.259176	sendToRender: 	0.0844402	motionBlur: 	6.1353	bloom2Tex: 	0.0645279	printScene: 	0.310727	applyBloom: 	0.00747953	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.0216687	setRenderState: 	0.000451118	luaMsg: 	0.000454125	printTextDebug:	0.000415028	console: 	0.000442095	endScene: 	0.000357887	present: 	0.217433	TOTAL_RENDER: 	7.32301	
RENDER	shadowmap: 	0.042784	scene: 	0.00612918	particles2Tex: 	0.271717	sendToRender: 	0.0868612	motionBlur: 	6.23351	bloom2Tex: 	0.067812	printScene: 	0.343517	applyBloom: 	0.00717879	setRenderState: 	0.00044811	applyParticles: 	0.00213529	gui: 	0.0237649	setRenderState: 	0.00043608	luaMsg: 	0.000532319	printTextDebug:	0.000514274	console: 	0.00117892	endScene: 	0.000351872	present: 	0.239778	TOTAL_RENDER: 	7.50275	
RENDER	shadowmap: 	0.0384984	scene: 	0.00618933	particles2Tex: 	0.263726	sendToRender: 	0.0889484	motionBlur: 	6.48816	bloom2Tex: 	0.0691293	printScene: 	0.317512	applyBloom: 	0.00701939	setRenderState: 	0.000496229	applyParticles: 	0.00208116	gui: 	0.04279	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000418036	console: 	0.000634572	endScene: 	0.000384954	present: 	0.233727	TOTAL_RENDER: 	7.72921	
RENDER	shadowmap: 	0.0368563	scene: 	0.00646602	particles2Tex: 	0.261272	sendToRender: 	0.0965121	motionBlur: 	6.27919	bloom2Tex: 	0.0666421	printScene: 	0.331508	applyBloom: 	0.00726299	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.0223875	setRenderState: 	0.000457133	luaMsg: 	0.000339842	printTextDebug:	0.000418036	console: 	0.00062555	endScene: 	0.000351872	present: 	0.230103	TOTAL_RENDER: 	7.50858	
RENDER	shadowmap: 	0.0368774	scene: 	0.00621339	particles2Tex: 	0.254331	sendToRender: 	0.0845455	motionBlur: 	7.48008	bloom2Tex: 	0.0658241	printScene: 	0.318688	applyBloom: 	0.00690511	setRenderState: 	0.000490215	applyParticles: 	0.00199093	gui: 	0.0228085	setRenderState: 	0.00043608	luaMsg: 	0.000442095	printTextDebug:	0.000324805	console: 	0.000760885	endScene: 	0.000366909	present: 	0.351472	TOTAL_RENDER: 	8.79898	
RENDER	shadowmap: 	0.0369947	scene: 	0.00639986	particles2Tex: 	0.263654	sendToRender: 	0.0848853	motionBlur: 	4.54958	bloom2Tex: 	0.067415	printScene: 	0.328468	applyBloom: 	0.00705849	setRenderState: 	0.000466155	applyParticles: 	0.00215033	gui: 	0.0233529	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000445103	console: 	0.000793967	endScene: 	0.000372924	present: 	0.228031	TOTAL_RENDER: 	5.76927	
RENDER	shadowmap: 	0.0380382	scene: 	0.00662842	particles2Tex: 	0.763902	sendToRender: 	0.0845304	motionBlur: 	6.32252	bloom2Tex: 	0.0677248	printScene: 	0.336991	applyBloom: 	0.00704947	setRenderState: 	0.000463147	applyParticles: 	0.00226461	gui: 	0.0230551	setRenderState: 	0.00046014	luaMsg: 	0.000466155	printTextDebug:	0.000523296	console: 	0.000772915	endScene: 	0.000363902	present: 	0.264274	TOTAL_RENDER: 	8.11302	
RENDER	shadowmap: 	0.0297918	scene: 	0.00491718	particles2Tex: 	0.687163	sendToRender: 	0.0851018	motionBlur: 	8.09485	bloom2Tex: 	0.0682571	printScene: 	0.319283	applyBloom: 	0.00704044	setRenderState: 	0.000478185	applyParticles: 	0.00199695	gui: 	0.0419118	setRenderState: 	0.000466155	luaMsg: 	0.000556378	printTextDebug:	0.000523296	console: 	0.000760885	endScene: 	0.000381946	present: 	0.233162	TOTAL_RENDER: 	9.73851	
RENDER	shadowmap: 	0.0377886	scene: 	0.00595475	particles2Tex: 	0.265805	sendToRender: 	0.0950174	motionBlur: 	4.37477	bloom2Tex: 	0.0656557	printScene: 	0.322994	applyBloom: 	0.00689909	setRenderState: 	0.0004842	applyParticles: 	0.00196387	gui: 	0.0218491	setRenderState: 	0.000457133	luaMsg: 	0.000451118	printTextDebug:	0.000520289	console: 	0.000748855	endScene: 	0.000378939	present: 	0.226055	TOTAL_RENDER: 	5.59856	
RENDER	shadowmap: 	0.0348594	scene: 	0.00590964	particles2Tex: 	0.706519	sendToRender: 	0.08435	motionBlur: 	6.91172	bloom2Tex: 	0.0692736	printScene: 	0.349953	applyBloom: 	0.00724194	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.023419	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.000802989	endScene: 	0.000372924	present: 	0.248939	TOTAL_RENDER: 	8.61744	
RENDER	shadowmap: 	0.0394969	scene: 	0.00648707	particles2Tex: 	0.268929	sendToRender: 	0.0848703	motionBlur: 	5.16175	bloom2Tex: 	0.0638091	printScene: 	0.31559	applyBloom: 	0.00733217	setRenderState: 	0.000463147	applyParticles: 	0.00211725	gui: 	0.0220326	setRenderState: 	0.000445103	luaMsg: 	0.000421043	printTextDebug:	0.000430065	console: 	0.000481192	endScene: 	0.000369916	present: 	0.294255	TOTAL_RENDER: 	6.43295	
RENDER	shadowmap: 	0.0346248	scene: 	0.00572017	particles2Tex: 	0.78505	sendToRender: 	0.0797125	motionBlur: 	6.49662	bloom2Tex: 	0.0722029	printScene: 	0.350317	applyBloom: 	0.00699834	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.0252566	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.000439088	console: 	0.000866146	endScene: 	0.000366909	present: 	0.251426	TOTAL_RENDER: 	8.28787	
RENDER	shadowmap: 	0.0498846	scene: 	0.00773216	particles2Tex: 	0.29516	sendToRender: 	0.0859379	motionBlur: 	3.91763	bloom2Tex: 	0.0678331	printScene: 	0.330615	applyBloom: 	0.00699232	setRenderState: 	0.00442095	applyParticles: 	0.00211123	gui: 	0.0236416	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000508259	console: 	0.000715773	endScene: 	0.000363902	present: 	0.227544	TOTAL_RENDER: 	5.20033	
RENDER	shadowmap: 	0.0353345	scene: 	0.00592468	particles2Tex: 	0.256015	sendToRender: 	0.0887679	motionBlur: 	7.7418	bloom2Tex: 	0.0673849	printScene: 	0.335743	applyBloom: 	0.00704646	setRenderState: 	0.000457133	applyParticles: 	0.00193981	gui: 	0.021816	setRenderState: 	0.000454125	luaMsg: 	0.000451118	printTextDebug:	0.000433073	console: 	0.000541341	endScene: 	0.000375931	present: 	0.236665	TOTAL_RENDER: 	8.96688	
RENDER	shadowmap: 	0.0348203	scene: 	0.00586453	particles2Tex: 	0.236683	sendToRender: 	0.0849785	motionBlur: 	5.23362	bloom2Tex: 	0.0664647	printScene: 	0.311906	applyBloom: 	0.0071848	setRenderState: 	0.000487207	applyParticles: 	0.00206612	gui: 	0.0231333	setRenderState: 	0.000451118	luaMsg: 	0.000333827	printTextDebug:	0.000439088	console: 	0.00079096	endScene: 	0.000360894	present: 	0.241685	TOTAL_RENDER: 	6.4197	
RENDER	shadowmap: 	0.0372653	scene: 	0.00628557	particles2Tex: 	0.269035	sendToRender: 	0.0838898	motionBlur: 	6.55141	bloom2Tex: 	0.0705247	printScene: 	0.325256	applyBloom: 	0.00715172	setRenderState: 	0.00047217	applyParticles: 	0.00209319	gui: 	0.0232416	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000535326	console: 	0.000986444	endScene: 	0.000384954	present: 	0.243483	TOTAL_RENDER: 	7.79419	
RENDER	shadowmap: 	0.0466546	scene: 	0.00688706	particles2Tex: 	0.262559	sendToRender: 	0.0854327	motionBlur: 	7.4083	bloom2Tex: 	0.0680646	printScene: 	0.342585	applyBloom: 	0.00690511	setRenderState: 	0.000496229	applyParticles: 	0.00206913	gui: 	0.0222972	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000327812	console: 	0.00077893	endScene: 	0.000375931	present: 	0.243595	TOTAL_RENDER: 	8.70066	
RENDER	shadowmap: 	0.0370067	scene: 	0.00634271	particles2Tex: 	0.280484	sendToRender: 	0.08435	motionBlur: 	6.21601	bloom2Tex: 	0.0720104	printScene: 	0.34438	applyBloom: 	0.00739532	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0236265	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.000842086	endScene: 	0.000378939	present: 	0.231071	TOTAL_RENDER: 	7.4803	
RENDER	shadowmap: 	0.0371841	scene: 	0.00654722	particles2Tex: 	0.257128	sendToRender: 	0.100581	motionBlur: 	5.7506	bloom2Tex: 	0.0654512	printScene: 	0.493748	applyBloom: 	0.00743442	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.0224897	setRenderState: 	0.000457133	luaMsg: 	0.00044811	printTextDebug:	0.000421043	console: 	0.000670662	endScene: 	0.000366909	present: 	0.231835	TOTAL_RENDER: 	7.14538	
RENDER	shadowmap: 	0.0373946	scene: 	0.00598182	particles2Tex: 	0.261919	sendToRender: 	0.0997963	motionBlur: 	6.56019	bloom2Tex: 	0.071442	printScene: 	0.330056	applyBloom: 	0.0071457	setRenderState: 	0.000487207	applyParticles: 	0.00202702	gui: 	0.0237799	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000421043	console: 	0.000842086	endScene: 	0.000384954	present: 	0.243901	TOTAL_RENDER: 	7.81939	
RENDER	shadowmap: 	0.0402126	scene: 	0.00660436	particles2Tex: 	0.732708	sendToRender: 	0.0856763	motionBlur: 	6.46947	bloom2Tex: 	0.0670331	printScene: 	0.336416	applyBloom: 	0.00710059	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.023422	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000511267	console: 	0.000550364	endScene: 	0.000363902	present: 	0.255483	TOTAL_RENDER: 	8.19784	
RENDER	shadowmap: 	0.205463	scene: 	0.00641489	particles2Tex: 	0.280643	sendToRender: 	0.104319	motionBlur: 	6.39744	bloom2Tex: 	0.0675143	printScene: 	0.350031	applyBloom: 	0.00697729	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.0240957	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000664647	console: 	0.000646602	endScene: 	0.000381946	present: 	0.22807	TOTAL_RENDER: 	7.85692	
RENDER	shadowmap: 	0.036321	scene: 	0.0155275	particles2Tex: 	0.246226	sendToRender: 	0.100629	motionBlur: 	8.0992	bloom2Tex: 	0.0674872	printScene: 	0.333469	applyBloom: 	0.0069833	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0236716	setRenderState: 	0.000442095	luaMsg: 	0.00062555	printTextDebug:	0.000475177	console: 	0.000658632	endScene: 	0.000369916	present: 	0.245468	TOTAL_RENDER: 	9.34591	
RENDER	shadowmap: 	0.037145	scene: 	0.00615625	particles2Tex: 	0.280541	sendToRender: 	0.0848191	motionBlur: 	4.42793	bloom2Tex: 	0.0670992	printScene: 	0.331331	applyBloom: 	0.00705548	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.0231273	setRenderState: 	0.000442095	luaMsg: 	0.000556378	printTextDebug:	0.000357887	console: 	0.000559386	endScene: 	0.000381946	present: 	0.237802	TOTAL_RENDER: 	5.67549	
RENDER	shadowmap: 	0.0289076	scene: 	0.0148929	particles2Tex: 	0.763087	sendToRender: 	0.0842718	motionBlur: 	8.00457	bloom2Tex: 	0.0708315	printScene: 	0.318994	applyBloom: 	0.00695323	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.0236747	setRenderState: 	0.000439088	luaMsg: 	0.000562393	printTextDebug:	0.000592468	console: 	0.000899228	endScene: 	0.000363902	present: 	0.263212	TOTAL_RENDER: 	9.75985	
RENDER	shadowmap: 	0.0397284	scene: 	0.00646	particles2Tex: 	0.267203	sendToRender: 	0.0646662	motionBlur: 	4.39313	bloom2Tex: 	0.0664105	printScene: 	0.372118	applyBloom: 	0.00700736	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0223875	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000508259	console: 	0.000550364	endScene: 	0.000363902	present: 	0.242383	TOTAL_RENDER: 	5.6619	
RENDER	shadowmap: 	0.0347721	scene: 	0.00602693	particles2Tex: 	0.771697	sendToRender: 	0.0741096	motionBlur: 	6.29032	bloom2Tex: 	0.0712495	printScene: 	0.362205	applyBloom: 	0.00730811	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.0258851	setRenderState: 	0.000442095	luaMsg: 	0.000733818	printTextDebug:	0.000535326	console: 	0.000899228	endScene: 	0.000381946	present: 	0.277079	TOTAL_RENDER: 	8.11982	
RENDER	shadowmap: 	0.0547206	scene: 	0.00607806	particles2Tex: 	0.294559	sendToRender: 	0.0677849	motionBlur: 	5.1462	bloom2Tex: 	0.0883048	printScene: 	0.379122	applyBloom: 	0.00732615	setRenderState: 	0.000475177	applyParticles: 	0.00221348	gui: 	0.0288114	setRenderState: 	0.000442095	luaMsg: 	0.00077893	printTextDebug:	0.000845094	console: 	0.00129621	endScene: 	0.000342849	present: 	0.287374	TOTAL_RENDER: 	6.53891	
RENDER	shadowmap: 	0.056516	scene: 	0.00750961	particles2Tex: 	0.746109	sendToRender: 	0.0671714	motionBlur: 	6.43906	bloom2Tex: 	0.0809546	printScene: 	0.370079	applyBloom: 	0.00715473	setRenderState: 	0.000499237	applyParticles: 	0.00219544	gui: 	0.03107	setRenderState: 	0.000457133	luaMsg: 	0.000809004	printTextDebug:	0.000733818	console: 	0.00111276	endScene: 	0.000351872	present: 	0.263615	TOTAL_RENDER: 	8.26438	
RENDER	shadowmap: 	0.0389766	scene: 	0.00652015	particles2Tex: 	0.271756	sendToRender: 	0.0862326	motionBlur: 	8.77282	bloom2Tex: 	0.123372	printScene: 	0.486612	applyBloom: 	0.00847199	setRenderState: 	0.000469162	applyParticles: 	0.00255333	gui: 	0.0416442	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.0010917	console: 	0.00143756	endScene: 	0.000360894	present: 	0.505904	TOTAL_RENDER: 	10.5851	
RENDER	shadowmap: 	0.100148	scene: 	0.00755472	particles2Tex: 	3.30603	sendToRender: 	0.0970775	motionBlur: 	3.99216	bloom2Tex: 	0.0729487	printScene: 	0.388196	applyBloom: 	0.00760584	setRenderState: 	0.000469162	applyParticles: 	0.00222251	gui: 	0.0289016	setRenderState: 	0.000442095	luaMsg: 	0.000772915	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000378939	present: 	0.240927	TOTAL_RENDER: 	8.42977	
RENDER	shadowmap: 	0.0400141	scene: 	0.00669759	particles2Tex: 	0.271874	sendToRender: 	0.0841395	motionBlur: 	4.60181	bloom2Tex: 	0.0707443	printScene: 	0.351054	applyBloom: 	0.00735923	setRenderState: 	0.000475177	applyParticles: 	0.00206612	gui: 	0.0248446	setRenderState: 	0.000442095	luaMsg: 	0.000751863	printTextDebug:	0.000442095	console: 	0.000875168	endScene: 	0.000363902	present: 	0.250563	TOTAL_RENDER: 	5.88951	
RENDER	shadowmap: 	0.0411449	scene: 	0.00664947	particles2Tex: 	0.259666	sendToRender: 	0.0640407	motionBlur: 	8.34379	bloom2Tex: 	0.0732856	printScene: 	0.355111	applyBloom: 	0.00717578	setRenderState: 	0.000505252	applyParticles: 	0.00219845	gui: 	0.0261378	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000751863	console: 	0.000974414	endScene: 	0.000363902	present: 	0.249206	TOTAL_RENDER: 	9.61582	
RENDER	shadowmap: 	0.0494034	scene: 	0.00771411	particles2Tex: 	0.291717	sendToRender: 	0.0855018	motionBlur: 	4.10013	bloom2Tex: 	0.0656075	printScene: 	0.331379	applyBloom: 	0.00694721	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.0237528	setRenderState: 	0.00046014	luaMsg: 	0.000454125	printTextDebug:	0.000520289	console: 	0.000860131	endScene: 	0.000369916	present: 	0.252328	TOTAL_RENDER: 	5.38819	
RENDER	shadowmap: 	0.0348143	scene: 	0.00577431	particles2Tex: 	0.255748	sendToRender: 	0.0839019	motionBlur: 	4.20216	bloom2Tex: 	0.0648376	printScene: 	0.322423	applyBloom: 	0.00713367	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0223754	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000520289	console: 	0.000454125	endScene: 	0.000375931	present: 	0.227354	TOTAL_RENDER: 	5.39592	
RENDER	shadowmap: 	0.0280475	scene: 	0.00466155	particles2Tex: 	0.238695	sendToRender: 	0.0850688	motionBlur: 	7.31058	bloom2Tex: 	0.0664135	printScene: 	0.324336	applyBloom: 	0.00730811	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0226311	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000421043	console: 	0.000634572	endScene: 	0.000369916	present: 	0.226028	TOTAL_RENDER: 	8.50237	
RENDER	shadowmap: 	0.0361165	scene: 	0.00653218	particles2Tex: 	0.264301	sendToRender: 	0.0976128	motionBlur: 	8.14829	bloom2Tex: 	0.0710119	printScene: 	0.335932	applyBloom: 	0.00733818	setRenderState: 	0.0004842	applyParticles: 	0.00206311	gui: 	0.0251754	setRenderState: 	0.000454125	luaMsg: 	0.000595475	printTextDebug:	0.000339842	console: 	0.000830056	endScene: 	0.000363902	present: 	0.241459	TOTAL_RENDER: 	9.41362	
RENDER	shadowmap: 	0.0397585	scene: 	0.00731412	particles2Tex: 	0.281007	sendToRender: 	0.0852973	motionBlur: 	5.56547	bloom2Tex: 	0.0675564	printScene: 	0.344654	applyBloom: 	0.00701939	setRenderState: 	0.000475177	applyParticles: 	0.00195785	gui: 	0.0237047	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.000751863	endScene: 	0.000381946	present: 	0.229968	TOTAL_RENDER: 	6.82716	
RENDER	shadowmap: 	0.0365886	scene: 	0.00666752	particles2Tex: 	0.2588	sendToRender: 	0.0849184	motionBlur: 	7.25319	bloom2Tex: 	0.0673579	printScene: 	0.314549	applyBloom: 	0.00730209	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.0236747	setRenderState: 	0.000442095	luaMsg: 	0.000550364	printTextDebug:	0.000424051	console: 	0.000793967	endScene: 	0.000351872	present: 	0.240395	TOTAL_RENDER: 	8.47449	
RENDER	shadowmap: 	0.0382006	scene: 	0.00623445	particles2Tex: 	0.281353	sendToRender: 	0.0848342	motionBlur: 	4.71765	bloom2Tex: 	0.0748555	printScene: 	0.363589	applyBloom: 	0.00713668	setRenderState: 	0.000457133	applyParticles: 	0.00206913	gui: 	0.0252716	setRenderState: 	0.000439088	luaMsg: 	0.000938325	printTextDebug:	0.000622542	console: 	0.00075487	endScene: 	0.000339842	present: 	0.246473	TOTAL_RENDER: 	6.0284	
RENDER	shadowmap: 	0.0508861	scene: 	0.00710961	particles2Tex: 	0.363414	sendToRender: 	0.064994	motionBlur: 	6.3992	bloom2Tex: 	0.0735231	printScene: 	0.353096	applyBloom: 	0.00691112	setRenderState: 	0.000469162	applyParticles: 	0.00218341	gui: 	0.0256325	setRenderState: 	0.00043608	luaMsg: 	0.00079096	printTextDebug:	0.000535326	console: 	0.000938325	endScene: 	0.000348864	present: 	0.24923	TOTAL_RENDER: 	7.77332	
RENDER	shadowmap: 	0.0409976	scene: 	0.00698029	particles2Tex: 	0.261077	sendToRender: 	0.0644346	motionBlur: 	7.94449	bloom2Tex: 	0.0697308	printScene: 	0.325551	applyBloom: 	0.08315	setRenderState: 	0.000640587	applyParticles: 	0.00300444	gui: 	0.031503	setRenderState: 	0.000646602	luaMsg: 	0.000664647	printTextDebug:	0.000658632	console: 	0.00090825	endScene: 	0.000508259	present: 	0.188522	TOTAL_RENDER: 	9.216	
RENDER	shadowmap: 	0.0384954	scene: 	0.00688406	particles2Tex: 	0.264289	sendToRender: 	0.0842808	motionBlur: 	6.38455	bloom2Tex: 	0.0668466	printScene: 	0.352407	applyBloom: 	0.0069833	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.0238731	setRenderState: 	0.000439088	luaMsg: 	0.00044811	printTextDebug:	0.000421043	console: 	0.000836071	endScene: 	0.000372924	present: 	0.227739	TOTAL_RENDER: 	7.62868	
RENDER	shadowmap: 	0.0404502	scene: 	0.00668857	particles2Tex: 	0.257561	sendToRender: 	0.0947888	motionBlur: 	4.29656	bloom2Tex: 	0.0687413	printScene: 	0.312558	applyBloom: 	0.00734119	setRenderState: 	0.000454125	applyParticles: 	0.00214431	gui: 	0.0233619	setRenderState: 	0.000457133	luaMsg: 	0.000905243	printTextDebug:	0.000508259	console: 	0.00101953	endScene: 	0.000366909	present: 	0.245706	TOTAL_RENDER: 	5.53781	
RENDER	shadowmap: 	0.0363601	scene: 	0.00620437	particles2Tex: 	0.353484	sendToRender: 	0.107306	motionBlur: 	6.68443	bloom2Tex: 	0.0834628	printScene: 	0.409308	applyBloom: 	0.00750058	setRenderState: 	0.000490215	applyParticles: 	0.00251724	gui: 	0.0311121	setRenderState: 	0.000469162	luaMsg: 	0.00094434	printTextDebug:	0.000851109	console: 	0.00115486	endScene: 	0.000351872	present: 	0.21121	TOTAL_RENDER: 	8.16668	
RENDER	shadowmap: 	0.0501312	scene: 	0.00598783	particles2Tex: 	0.787044	sendToRender: 	0.103679	motionBlur: 	6.70621	bloom2Tex: 	0.0787982	printScene: 	0.416824	applyBloom: 	0.00767501	setRenderState: 	0.000469162	applyParticles: 	0.00248415	gui: 	0.0285828	setRenderState: 	0.000466155	luaMsg: 	0.00103456	printTextDebug:	0.000547356	console: 	0.000992459	endScene: 	0.000366909	present: 	0.259612	TOTAL_RENDER: 	8.65091	
RENDER	shadowmap: 	0.0442486	scene: 	0.00736825	particles2Tex: 	0.270638	sendToRender: 	0.0983827	motionBlur: 	5.20852	bloom2Tex: 	0.0686451	printScene: 	0.338741	applyBloom: 	0.00725397	setRenderState: 	0.00047217	applyParticles: 	0.00219243	gui: 	0.0248385	setRenderState: 	0.000463147	luaMsg: 	0.000953362	printTextDebug:	0.000424051	console: 	0.000821034	endScene: 	0.000366909	present: 	0.246683	TOTAL_RENDER: 	6.49335	
RENDER	shadowmap: 	0.0304655	scene: 	0.00488109	particles2Tex: 	0.74912	sendToRender: 	0.0849124	motionBlur: 	7.2172	bloom2Tex: 	0.0701157	printScene: 	0.343517	applyBloom: 	0.00736825	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0243904	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.000905243	endScene: 	0.000363902	present: 	0.225842	TOTAL_RENDER: 	8.93654	
RENDER	shadowmap: 	0.0413885	scene: 	0.00647203	particles2Tex: 	0.270568	sendToRender: 	0.102921	motionBlur: 	5.60471	bloom2Tex: 	0.0711984	printScene: 	0.347496	applyBloom: 	0.00740134	setRenderState: 	0.000493222	applyParticles: 	0.00200597	gui: 	0.0245739	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000421043	console: 	0.000748855	endScene: 	0.000387961	present: 	0.249597	TOTAL_RENDER: 	6.90521	
RENDER	shadowmap: 	0.0382157	scene: 	0.00642692	particles2Tex: 	0.783733	sendToRender: 	0.0850116	motionBlur: 	8.21993	bloom2Tex: 	0.073442	printScene: 	0.35303	applyBloom: 	0.0073051	setRenderState: 	0.0004842	applyParticles: 	0.00210822	gui: 	0.0281167	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.000872161	endScene: 	0.000357887	present: 	0.242909	TOTAL_RENDER: 	10.0223	
RENDER	shadowmap: 	0.0415449	scene: 	0.00730209	particles2Tex: 	0.265588	sendToRender: 	0.0646331	motionBlur: 	4.25871	bloom2Tex: 	0.0642933	printScene: 	0.302568	applyBloom: 	0.00723292	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.0327	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000409013	console: 	0.000631565	endScene: 	0.000363902	present: 	0.225538	TOTAL_RENDER: 	5.43766	
RENDER	shadowmap: 	0.0335902	scene: 	0.00583445	particles2Tex: 	0.721812	sendToRender: 	0.0848161	motionBlur: 	6.54176	bloom2Tex: 	0.0730299	printScene: 	0.350717	applyBloom: 	0.00731412	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.0256836	setRenderState: 	0.000442095	luaMsg: 	0.000757878	printTextDebug:	0.000619535	console: 	0.00100148	endScene: 	0.000369916	present: 	0.24167	TOTAL_RENDER: 	8.26708	
RENDER	shadowmap: 	0.0985391	scene: 	0.00900431	particles2Tex: 	0.395032	sendToRender: 	0.0884371	motionBlur: 	5.41195	bloom2Tex: 	0.072642	printScene: 	0.336113	applyBloom: 	0.00788854	setRenderState: 	0.000487207	applyParticles: 	0.00235183	gui: 	0.025843	setRenderState: 	0.000493222	luaMsg: 	0.000812012	printTextDebug:	0.000664647	console: 	0.00107967	endScene: 	0.000366909	present: 	0.33531	TOTAL_RENDER: 	6.99609	
RENDER	shadowmap: 	0.0580889	scene: 	0.00788253	particles2Tex: 	0.286279	sendToRender: 	0.103895	motionBlur: 	8.54926	bloom2Tex: 	0.0771201	printScene: 	0.397248	applyBloom: 	0.00748855	setRenderState: 	0.000466155	applyParticles: 	0.00230972	gui: 	0.0344925	setRenderState: 	0.000442095	luaMsg: 	0.000799982	printTextDebug:	0.00077893	console: 	0.00117892	endScene: 	0.000357887	present: 	0.276021	TOTAL_RENDER: 	9.98729	
RENDER	shadowmap: 	0.0506575	scene: 	0.00752464	particles2Tex: 	0.258782	sendToRender: 	0.0713277	motionBlur: 	4.66509	bloom2Tex: 	0.0829966	printScene: 	0.395489	applyBloom: 	0.00747652	setRenderState: 	0.000481192	applyParticles: 	0.00251724	gui: 	0.0298489	setRenderState: 	0.000433073	luaMsg: 	0.000884191	printTextDebug:	0.000532319	console: 	0.000989451	endScene: 	0.000351872	present: 	0.266433	TOTAL_RENDER: 	6.02858	
RENDER	shadowmap: 	0.0580799	scene: 	0.00873965	particles2Tex: 	0.293151	sendToRender: 	0.0799651	motionBlur: 	5.13915	bloom2Tex: 	0.0793666	printScene: 	0.353806	applyBloom: 	0.00741637	setRenderState: 	0.000475177	applyParticles: 	0.00230972	gui: 	0.0275934	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000544349	console: 	0.000872161	endScene: 	0.000393976	present: 	0.255203	TOTAL_RENDER: 	6.5112	
RENDER	shadowmap: 	0.0442456	scene: 	0.00743743	particles2Tex: 	0.294502	sendToRender: 	0.0676556	motionBlur: 	8.83093	bloom2Tex: 	0.0810328	printScene: 	0.369682	applyBloom: 	0.00764795	setRenderState: 	0.000490215	applyParticles: 	0.00237889	gui: 	0.028246	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000781937	console: 	0.00094434	endScene: 	0.000345857	present: 	0.280878	TOTAL_RENDER: 	10.2083	
RENDER	shadowmap: 	0.0469764	scene: 	0.00792764	particles2Tex: 	0.306733	sendToRender: 	0.08841	motionBlur: 	4.01203	bloom2Tex: 	0.0733878	printScene: 	0.350215	applyBloom: 	0.00730811	setRenderState: 	0.000463147	applyParticles: 	0.00217439	gui: 	0.0253378	setRenderState: 	0.000457133	luaMsg: 	0.00093231	printTextDebug:	0.000643594	console: 	0.000884191	endScene: 	0.000366909	present: 	0.244277	TOTAL_RENDER: 	5.34349	
RENDER	shadowmap: 	0.0389254	scene: 	0.00715172	particles2Tex: 	0.259922	sendToRender: 	0.0644647	motionBlur: 	7.79441	bloom2Tex: 	0.0695684	printScene: 	0.337219	applyBloom: 	0.0071848	setRenderState: 	0.000511267	applyParticles: 	0.00198492	gui: 	0.0241739	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000523296	console: 	0.000736825	endScene: 	0.000387961	present: 	0.286869	TOTAL_RENDER: 	9.0613	
RENDER	shadowmap: 	0.0373886	scene: 	0.00684195	particles2Tex: 	0.247904	sendToRender: 	0.0810568	motionBlur: 	7.34505	bloom2Tex: 	0.0682631	printScene: 	0.318751	applyBloom: 	0.0073472	setRenderState: 	0.000481192	applyParticles: 	0.00230371	gui: 	0.0256325	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000430065	console: 	0.00117591	endScene: 	0.000366909	present: 	0.240596	TOTAL_RENDER: 	8.55169	
RENDER	shadowmap: 	0.0398788	scene: 	0.0064179	particles2Tex: 	0.25683	sendToRender: 	0.0910265	motionBlur: 	4.38853	bloom2Tex: 	0.0700105	printScene: 	0.340919	applyBloom: 	0.007266	setRenderState: 	0.000505252	applyParticles: 	0.00204807	gui: 	0.0236716	setRenderState: 	0.000454125	luaMsg: 	0.000541341	printTextDebug:	0.000622542	console: 	0.000649609	endScene: 	0.000369916	present: 	0.231811	TOTAL_RENDER: 	5.6317	
RENDER	shadowmap: 	0.0374548	scene: 	0.0067818	particles2Tex: 	0.25803	sendToRender: 	0.098885	motionBlur: 	8.4553	bloom2Tex: 	0.0754329	printScene: 	0.37477	applyBloom: 	0.0071427	setRenderState: 	0.000487207	applyParticles: 	0.00212627	gui: 	0.0263693	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000622542	console: 	0.000890205	endScene: 	0.000351872	present: 	0.238518	TOTAL_RENDER: 	9.76256	
RENDER	shadowmap: 	0.0419389	scene: 	0.00717277	particles2Tex: 	0.26166	sendToRender: 	0.0998895	motionBlur: 	4.37409	bloom2Tex: 	0.0659444	printScene: 	0.32113	applyBloom: 	0.00696826	setRenderState: 	0.000475177	applyParticles: 	0.00225258	gui: 	0.0228867	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000342849	console: 	0.000667654	endScene: 	0.000381946	present: 	0.242894	TOTAL_RENDER: 	5.62382	
RENDER	shadowmap: 	0.0376232	scene: 	0.00597881	particles2Tex: 	0.739553	sendToRender: 	0.0847109	motionBlur: 	7.69421	bloom2Tex: 	0.0690902	printScene: 	0.389883	applyBloom: 	0.00735322	setRenderState: 	0.000469162	applyParticles: 	0.00213228	gui: 	0.0265979	setRenderState: 	0.000442095	luaMsg: 	0.000628557	printTextDebug:	0.000514274	console: 	0.00092028	endScene: 	0.000354879	present: 	0.246133	TOTAL_RENDER: 	9.47796	
RENDER	shadowmap: 	0.050035	scene: 	0.00533823	particles2Tex: 	0.258415	sendToRender: 	0.0848853	motionBlur: 	4.58521	bloom2Tex: 	0.0726811	printScene: 	0.330206	applyBloom: 	0.00706751	setRenderState: 	0.0004842	applyParticles: 	0.00215935	gui: 	0.0241558	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.00044811	console: 	0.000550364	endScene: 	0.00047217	present: 	0.232085	TOTAL_RENDER: 	5.84981	
RENDER	shadowmap: 	0.0499477	scene: 	0.00701338	particles2Tex: 	0.269374	sendToRender: 	0.0853454	motionBlur: 	6.9718	bloom2Tex: 	0.0745186	printScene: 	0.351454	applyBloom: 	0.00729307	setRenderState: 	0.000469162	applyParticles: 	0.00218942	gui: 	0.0258099	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000757878	endScene: 	0.000466155	present: 	0.257381	TOTAL_RENDER: 	8.28371	
RENDER	shadowmap: 	0.0414306	scene: 	0.00760284	particles2Tex: 	0.268262	sendToRender: 	0.0858116	motionBlur: 	5.64356	bloom2Tex: 	0.0674842	printScene: 	0.33306	applyBloom: 	0.00721487	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0415299	setRenderState: 	0.000442095	luaMsg: 	0.000541341	printTextDebug:	0.000333827	console: 	0.000709758	endScene: 	0.000366909	present: 	0.229757	TOTAL_RENDER: 	6.9002	
RENDER	shadowmap: 	0.035509	scene: 	0.00655023	particles2Tex: 	0.760828	sendToRender: 	0.0855018	motionBlur: 	5.70178	bloom2Tex: 	0.0751502	printScene: 	0.380208	applyBloom: 	0.00725999	setRenderState: 	0.000469162	applyParticles: 	0.00220145	gui: 	0.0281046	setRenderState: 	0.000439088	luaMsg: 	0.000848101	printTextDebug:	0.000619535	console: 	0.00103156	endScene: 	0.000457133	present: 	0.241438	TOTAL_RENDER: 	7.50861	
RENDER	shadowmap: 	0.0440892	scene: 	0.00701037	particles2Tex: 	0.693729	sendToRender: 	0.0855469	motionBlur: 	5.61008	bloom2Tex: 	0.0721487	printScene: 	0.337758	applyBloom: 	0.00720285	setRenderState: 	0.00046014	applyParticles: 	0.00223754	gui: 	0.0259032	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000523296	console: 	0.00093231	endScene: 	0.000372924	present: 	0.247206	TOTAL_RENDER: 	7.32123	
RENDER	shadowmap: 	0.0501372	scene: 	0.00708255	particles2Tex: 	0.77053	sendToRender: 	0.0857454	motionBlur: 	6.10756	bloom2Tex: 	0.0745457	printScene: 	0.366055	applyBloom: 	0.00721487	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.0272746	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000538334	console: 	0.00101351	endScene: 	0.000351872	present: 	0.251498	TOTAL_RENDER: 	7.93421	
RENDER	shadowmap: 	0.041993	scene: 	0.00742239	particles2Tex: 	0.256211	sendToRender: 	0.0775501	motionBlur: 	6.12191	bloom2Tex: 	0.143131	printScene: 	0.340052	applyBloom: 	0.00697127	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.129164	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000430065	console: 	0.00090825	endScene: 	0.000366909	present: 	0.101074	TOTAL_RENDER: 	7.401	
RENDER	shadowmap: 	0.0372383	scene: 	0.00684195	particles2Tex: 	0.258358	sendToRender: 	0.0941182	motionBlur: 	9.32127	bloom2Tex: 	0.0699172	printScene: 	0.336856	applyBloom: 	0.00708856	setRenderState: 	0.000463147	applyParticles: 	0.00190071	gui: 	0.0249197	setRenderState: 	0.000463147	luaMsg: 	0.000565401	printTextDebug:	0.000526304	console: 	0.000787952	endScene: 	0.000363902	present: 	0.234975	TOTAL_RENDER: 	10.6769	
RENDER	shadowmap: 	0.0470125	scene: 	0.0074284	particles2Tex: 	0.28018	sendToRender: 	0.103393	motionBlur: 	3.69626	bloom2Tex: 	0.0644707	printScene: 	0.322991	applyBloom: 	0.00715172	setRenderState: 	0.00563596	applyParticles: 	0.00191875	gui: 	0.00925994	setRenderState: 	0.000451118	luaMsg: 	0.000517282	printTextDebug:	0.000430065	console: 	0.000700736	endScene: 	0.000378939	present: 	0.00031879	TOTAL_RENDER: 	4.71388	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.13267	UpdateCamera: 	0.0693007	UpdateEnemies: 	16.3001	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.109649	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	4.638	UpdatePlayer: 	0.229502	UpdateSound: 	0.0263633	UpdateItems:	0.00135636	UpdateTriggers: 	0.000854116	UpdateRigid: 	471.019	UpdateGUI: 	0.00426156	BuildFrustum: 	0.0166643	TOTAL_UPDATE: 	493.76	
RENDER	vinyetas: 	1.22837	vinyetasBlur: 	0.0058916	bloom2Tex: 	0.0760103	printScene: 	0.0469734	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	8.01639	setRenderState: 	0.000583446	luaMsg: 	0.00031879	printTextDebug:	0.000736825	console: 	0.00119697	endScene: 	0.000396984	present: 	90.8711	TOTAL_RENDER: 	100.439	
UPDATE	UpdateSceneManager: 	0.039566	UpdateInput: 	1.38487	UpdateCamera: 	0.042769	UpdateEnemies: 	0.0248897	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.115898	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	4.6489	UpdatePlayer: 	0.0840192	UpdateSound: 	0.0276295	UpdateItems:	0.00117591	UpdateTriggers: 	0.00479388	UpdateRigid: 	2.6877	UpdateGUI: 	0.00198191	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	9.21449	
RENDER	vinyetas: 	0.11757	vinyetasBlur: 	0.00509763	bloom2Tex: 	0.0770028	printScene: 	0.0456922	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0148358	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000718781	console: 	0.000947347	endScene: 	0.000342849	present: 	0.46223	TOTAL_RENDER: 	0.829139	
UPDATE	UpdateSceneManager: 	0.0193349	UpdateInput: 	1.26164	UpdateCamera: 	0.052865	UpdateEnemies: 	0.0435359	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.129555	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.93275	UpdatePlayer: 	0.0837395	UpdateSound: 	0.0183635	UpdateItems:	0.00154884	UpdateTriggers: 	0.000875168	UpdateRigid: 	2.70121	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	6.40055	
RENDER	vinyetas: 	0.135308	vinyetasBlur: 	0.00547055	bloom2Tex: 	0.0850056	printScene: 	0.0510876	applyBloom: 	0.000300745	setRenderState: 	0.000544349	gui: 	0.0158553	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.0007669	console: 	0.000980429	endScene: 	0.000348864	present: 	0.554081	TOTAL_RENDER: 	0.993322	
UPDATE	UpdateSceneManager: 	0.00817726	UpdateInput: 	1.14359	UpdateCamera: 	0.0446366	UpdateEnemies: 	0.0264746	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.122566	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.33145	UpdatePlayer: 	0.0527928	UpdateSound: 	0.0167485	UpdateItems:	0.00100449	UpdateTriggers: 	0.000607505	UpdateRigid: 	2.66472	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.54781	
RENDER	vinyetas: 	0.0910656	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0669098	printScene: 	0.0326399	applyBloom: 	0.000390969	setRenderState: 	0.000505252	gui: 	0.00991857	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.00075487	endScene: 	0.00033082	present: 	0.460341	TOTAL_RENDER: 	0.772972	
UPDATE	UpdateSceneManager: 	0.0163936	UpdateInput: 	1.0635	UpdateCamera: 	0.040369	UpdateEnemies: 	0.0235935	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.107143	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.21824	UpdatePlayer: 	0.0454215	UpdateSound: 	0.0146613	UpdateItems:	0.000799982	UpdateTriggers: 	0.00428862	UpdateRigid: 	2.61013	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	5.27597	
RENDER	vinyetas: 	0.0839771	vinyetasBlur: 	0.00403901	bloom2Tex: 	0.0653098	printScene: 	0.0296595	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0090434	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000691714	endScene: 	0.000336835	present: 	0.434685	TOTAL_RENDER: 	0.732381	
UPDATE	UpdateSceneManager: 	0.00740134	UpdateInput: 	1.09339	UpdateCamera: 	0.0404773	UpdateEnemies: 	0.0241709	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.100936	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.26853	UpdatePlayer: 	0.048832	UpdateSound: 	0.0136899	UpdateItems:	0.000872161	UpdateTriggers: 	0.000454125	UpdateRigid: 	2.61203	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	5.34359	
RENDER	vinyetas: 	0.0863018	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0846267	printScene: 	0.0297617	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00931408	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000827049	endScene: 	0.000363902	present: 	0.468925	TOTAL_RENDER: 	0.78963	
UPDATE	UpdateSceneManager: 	0.00760885	UpdateInput: 	1.37465	UpdateCamera: 	0.0575536	UpdateEnemies: 	0.0399961	UpdateProjectile: 	0.00160899	UpdateParticle: 	0.166805	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.7536	UpdatePlayer: 	0.0849485	UpdateSound: 	0.0159455	UpdateItems:	0.0014917	UpdateTriggers: 	0.000929302	UpdateRigid: 	2.75645	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	6.45418	
RENDER	vinyetas: 	0.136965	vinyetasBlur: 	0.00563296	bloom2Tex: 	0.0851048	printScene: 	0.0519778	applyBloom: 	0.000291723	setRenderState: 	0.000553371	gui: 	0.0157771	setRenderState: 	0.000442095	luaMsg: 	0.0002827	printTextDebug:	0.00074284	console: 	0.00119095	endScene: 	0.00031879	present: 	0.596059	TOTAL_RENDER: 	1.0042	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.23597	UpdateCamera: 	0.0454366	UpdateEnemies: 	0.0348443	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.128602	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.35174	UpdatePlayer: 	0.0594754	UpdateSound: 	0.01938	UpdateItems:	0.000812012	UpdateTriggers: 	0.00484801	UpdateRigid: 	2.74863	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	5.77289	
RENDER	vinyetas: 	0.0970474	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0689428	printScene: 	0.034727	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.0106554	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000763893	endScene: 	0.000342849	present: 	0.500578	TOTAL_RENDER: 	0.824586	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.11804	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.0328624	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.118737	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.47956	UpdatePlayer: 	0.0623144	UpdateSound: 	0.0210852	UpdateItems:	0.000772915	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.64203	UpdateGUI: 	0.00133531	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	5.66703	
RENDER	vinyetas: 	0.102623	vinyetasBlur: 	0.00489914	bloom2Tex: 	0.0692045	printScene: 	0.0372052	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0111306	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000736825	console: 	0.000718781	endScene: 	0.000333827	present: 	0.515859	TOTAL_RENDER: 	0.850315	
UPDATE	UpdateSceneManager: 	0.00766299	UpdateInput: 	1.23441	UpdateCamera: 	0.0334729	UpdateEnemies: 	0.0210822	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.114767	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.29334	UpdatePlayer: 	0.0544319	UpdateSound: 	0.0166643	UpdateItems:	0.00104359	UpdateTriggers: 	0.000646602	UpdateRigid: 	2.6409	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	5.54478	
RENDER	vinyetas: 	0.0948039	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.0675504	printScene: 	0.0330669	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00997271	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000415028	console: 	0.000667654	endScene: 	0.000360894	present: 	0.478997	TOTAL_RENDER: 	0.796755	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.07926	UpdateCamera: 	0.0417645	UpdateEnemies: 	0.0353135	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.113303	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.35801	UpdatePlayer: 	0.0503868	UpdateSound: 	0.0164207	UpdateItems:	0.00116689	UpdateTriggers: 	0.00436983	UpdateRigid: 	2.63876	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	5.47524	
RENDER	vinyetas: 	0.0921453	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0665669	printScene: 	0.0316384	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0092028	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000661639	endScene: 	0.000351872	present: 	0.463117	TOTAL_RENDER: 	0.774428	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	1.08014	UpdateCamera: 	0.0432291	UpdateEnemies: 	0.0252536	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.125065	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.45459	UpdatePlayer: 	0.0545792	UpdateSound: 	0.0189439	UpdateItems:	0.000875168	UpdateTriggers: 	0.000775922	UpdateRigid: 	2.64365	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	5.59951	
RENDER	vinyetas: 	0.12108	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0680015	printScene: 	0.0333737	applyBloom: 	0.000285708	setRenderState: 	0.000550364	gui: 	0.010878	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000709758	endScene: 	0.000348864	present: 	0.471523	TOTAL_RENDER: 	0.835163	
UPDATE	UpdateSceneManager: 	0.00737126	UpdateInput: 	1.12849	UpdateCamera: 	0.0428141	UpdateEnemies: 	0.0337436	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.119787	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.39185	UpdatePlayer: 	0.0545431	UpdateSound: 	0.0166853	UpdateItems:	0.000634572	UpdateTriggers: 	0.000487207	UpdateRigid: 	2.66143	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	5.59039	
RENDER	vinyetas: 	0.101297	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0693398	printScene: 	0.0348985	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0107216	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.000724796	endScene: 	0.000333827	present: 	0.485342	TOTAL_RENDER: 	0.815197	
UPDATE	UpdateSceneManager: 	0.00732615	UpdateInput: 	1.07466	UpdateCamera: 	0.0413404	UpdateEnemies: 	0.024613	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.118981	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.37008	UpdatePlayer: 	0.0479839	UpdateSound: 	0.0155545	UpdateItems:	0.000751863	UpdateTriggers: 	0.00352473	UpdateRigid: 	2.62557	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	5.46864	
RENDER	vinyetas: 	0.0893664	vinyetasBlur: 	0.00376834	bloom2Tex: 	0.0659865	printScene: 	0.0299392	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00869153	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000727803	endScene: 	0.000339842	present: 	0.447265	TOTAL_RENDER: 	0.751207	
UPDATE	UpdateSceneManager: 	0.00690811	UpdateInput: 	1.0429	UpdateCamera: 	0.0398848	UpdateEnemies: 	0.0240355	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.128611	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.38871	UpdatePlayer: 	0.0475237	UpdateSound: 	0.0142192	UpdateItems:	0.000670662	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.62783	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	5.45337	
RENDER	vinyetas: 	0.0877454	vinyetasBlur: 	0.00418336	bloom2Tex: 	0.0660406	printScene: 	0.0300384	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00863439	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000556378	endScene: 	0.000354879	present: 	0.434231	TOTAL_RENDER: 	0.756088	
UPDATE	UpdateSceneManager: 	0.01455	UpdateInput: 	1.17548	UpdateCamera: 	0.0303933	UpdateEnemies: 	0.0182823	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.125973	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.54063	UpdatePlayer: 	0.0443539	UpdateSound: 	0.0136328	UpdateItems:	0.0007669	UpdateTriggers: 	0.000478185	UpdateRigid: 	2.80343	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.91174	
RENDER	vinyetas: 	0.152724	vinyetasBlur: 	0.00538935	bloom2Tex: 	0.0806147	printScene: 	0.0473132	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0145891	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000658632	console: 	0.00114885	endScene: 	0.00033082	present: 	0.510924	TOTAL_RENDER: 	0.926346	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.22626	UpdateCamera: 	0.0484109	UpdateEnemies: 	0.0335992	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.227144	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	2.31213	UpdatePlayer: 	0.0808463	UpdateSound: 	0.0200777	UpdateItems:	0.00125711	UpdateTriggers: 	0.00478786	UpdateRigid: 	2.64835	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	6.75772	
RENDER	vinyetas: 	0.10841	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0708465	printScene: 	0.0360022	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.010493	setRenderState: 	0.000499237	luaMsg: 	0.000258641	printTextDebug:	0.000427058	console: 	0.000727803	endScene: 	0.000336835	present: 	0.506647	TOTAL_RENDER: 	0.845331	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	1.17788	UpdateCamera: 	0.0437584	UpdateEnemies: 	0.0264295	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.14381	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.22322	UpdatePlayer: 	0.0547055	UpdateSound: 	0.0267032	UpdateItems:	0.000947347	UpdateTriggers: 	0.000736825	UpdateRigid: 	2.62658	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	6.50687	
RENDER	vinyetas: 	0.109817	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0692706	printScene: 	0.033109	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0107306	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.00046014	console: 	0.000649609	endScene: 	0.000369916	present: 	0.53766	TOTAL_RENDER: 	0.873274	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	1.20156	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.0204025	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.135155	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.23715	UpdatePlayer: 	0.0470065	UpdateSound: 	0.0155606	UpdateItems:	0.000938325	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.60511	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	6.44354	
RENDER	vinyetas: 	0.0921513	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0662782	printScene: 	0.0307783	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.00914867	setRenderState: 	0.00044811	luaMsg: 	0.000300745	printTextDebug:	0.000333827	console: 	0.000799982	endScene: 	0.000354879	present: 	0.462498	TOTAL_RENDER: 	0.772377	
UPDATE	UpdateSceneManager: 	0.00654722	UpdateInput: 	1.19876	UpdateCamera: 	0.0532439	UpdateEnemies: 	0.0332474	UpdateProjectile: 	0.00153981	UpdateParticle: 	0.269074	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	3.17875	UpdatePlayer: 	0.0791441	UpdateSound: 	0.0134704	UpdateItems:	0.00143155	UpdateTriggers: 	0.00459839	UpdateRigid: 	2.7168	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.72306	
RENDER	vinyetas: 	0.139155	vinyetasBlur: 	0.00546454	bloom2Tex: 	0.0836974	printScene: 	0.04965	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0155034	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000748855	console: 	0.0011308	endScene: 	0.000342849	present: 	0.600456	TOTAL_RENDER: 	1.00666	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.1683	UpdateCamera: 	0.0449794	UpdateEnemies: 	0.0272415	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.197021	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.8483	UpdatePlayer: 	0.0604227	UpdateSound: 	0.019383	UpdateItems:	0.00117591	UpdateTriggers: 	0.000682691	UpdateRigid: 	2.63012	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	7.15365	
RENDER	vinyetas: 	0.105297	vinyetasBlur: 	0.0139516	bloom2Tex: 	0.0793155	printScene: 	0.0352684	applyBloom: 	0.000393976	setRenderState: 	0.000502244	gui: 	0.0102163	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000866146	endScene: 	0.000336835	present: 	0.484756	TOTAL_RENDER: 	0.837452	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	1.11099	UpdateCamera: 	0.0416652	UpdateEnemies: 	0.0332173	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.142418	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.79071	UpdatePlayer: 	0.0715713	UpdateSound: 	0.0179003	UpdateItems:	0.00110073	UpdateTriggers: 	0.000553371	UpdateRigid: 	2.63203	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	6.97952	
RENDER	vinyetas: 	0.097682	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0733397	printScene: 	0.0318309	applyBloom: 	0.000393976	setRenderState: 	0.000511267	gui: 	0.00941633	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000427058	console: 	0.000875168	endScene: 	0.000345857	present: 	0.484521	TOTAL_RENDER: 	0.810057	
UPDATE	UpdateSceneManager: 	0.00825245	UpdateInput: 	1.0753	UpdateCamera: 	0.0420893	UpdateEnemies: 	0.0247724	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.13794	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.81095	UpdatePlayer: 	0.0538484	UpdateSound: 	0.0175064	UpdateItems:	0.00105562	UpdateTriggers: 	0.00412923	UpdateRigid: 	2.62428	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.94275	
RENDER	vinyetas: 	0.114388	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0684857	printScene: 	0.0327421	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00999075	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000514274	endScene: 	0.000345857	present: 	0.459499	TOTAL_RENDER: 	0.819575	
UPDATE	UpdateSceneManager: 	0.00855921	UpdateInput: 	1.14778	UpdateCamera: 	0.0425254	UpdateEnemies: 	0.0248566	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.150893	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	2.89915	UpdatePlayer: 	0.0591145	UpdateSound: 	0.0187665	UpdateItems:	0.000968399	UpdateTriggers: 	0.000469162	UpdateRigid: 	2.63497	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	7.13392	
RENDER	vinyetas: 	0.101613	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0672887	printScene: 	0.0326549	applyBloom: 	0.000396984	setRenderState: 	0.000505252	gui: 	0.00992459	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000917273	endScene: 	0.000345857	present: 	0.502347	TOTAL_RENDER: 	0.826962	
UPDATE	UpdateSceneManager: 	0.00858327	UpdateInput: 	1.16951	UpdateCamera: 	0.0428381	UpdateEnemies: 	0.0196537	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.139612	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.87969	UpdatePlayer: 	0.0523026	UpdateSound: 	0.0173049	UpdateItems:	0.000739833	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.61453	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	7.08083	
RENDER	vinyetas: 	0.0977782	vinyetasBlur: 	0.00402998	bloom2Tex: 	0.0687533	printScene: 	0.0339301	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.010075	setRenderState: 	0.000502244	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000845094	endScene: 	0.00033082	present: 	0.487129	TOTAL_RENDER: 	0.809888	
UPDATE	UpdateSceneManager: 	0.00707954	UpdateInput: 	1.055	UpdateCamera: 	0.0413103	UpdateEnemies: 	0.0236356	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.149573	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.82673	UpdatePlayer: 	0.0440561	UpdateSound: 	0.01495	UpdateItems:	0.000881183	UpdateTriggers: 	0.00341045	UpdateRigid: 	2.60852	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.90816	
RENDER	vinyetas: 	0.0922866	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0661098	printScene: 	0.0293978	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.00942535	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.000824042	endScene: 	0.000342849	present: 	0.514843	TOTAL_RENDER: 	0.82295	
UPDATE	UpdateSceneManager: 	0.00602693	UpdateInput: 	1.03143	UpdateCamera: 	0.03996	UpdateEnemies: 	0.0240807	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.14615	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	2.77958	UpdatePlayer: 	0.0424381	UpdateSound: 	0.0138704	UpdateItems:	0.000836071	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.71395	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.93111	
RENDER	vinyetas: 	0.091237	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0659654	printScene: 	0.0299572	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0093231	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000342849	console: 	0.000595475	endScene: 	0.00033082	present: 	0.455322	TOTAL_RENDER: 	0.763093	
UPDATE	UpdateSceneManager: 	0.00769306	UpdateInput: 	1.13584	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.0200296	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.148126	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	2.83525	UpdatePlayer: 	0.0525342	UpdateSound: 	0.0173831	UpdateItems:	0.00962986	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.76768	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	7.17941	
RENDER	vinyetas: 	0.121799	vinyetasBlur: 	0.00406607	bloom2Tex: 	0.069024	printScene: 	0.0341075	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00988248	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000463147	console: 	0.00100148	endScene: 	0.000348864	present: 	0.513212	TOTAL_RENDER: 	0.862335	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	1.11424	UpdateCamera: 	0.0360202	UpdateEnemies: 	0.0206973	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.144749	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.9265	UpdatePlayer: 	0.0605671	UpdateSound: 	0.0186763	UpdateItems:	0.000956369	UpdateTriggers: 	0.00390969	UpdateRigid: 	2.63796	UpdateGUI: 	0.001209	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	7.1215	
RENDER	vinyetas: 	0.122355	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0686	printScene: 	0.0339451	applyBloom: 	0.000412021	setRenderState: 	0.000511267	gui: 	0.00977422	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000902235	endScene: 	0.000342849	present: 	0.503974	TOTAL_RENDER: 	0.852128	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.15892	UpdateCamera: 	0.0471779	UpdateEnemies: 	0.0279813	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.180104	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	2.99908	UpdatePlayer: 	0.0710149	UpdateSound: 	0.0219123	UpdateItems:	0.00132027	UpdateTriggers: 	0.000652617	UpdateRigid: 	2.68189	UpdateGUI: 	0.00147064	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	7.35291	
RENDER	vinyetas: 	0.115958	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.0732675	printScene: 	0.0405434	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.0130734	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000517282	console: 	0.000836071	endScene: 	0.000369916	present: 	0.5515	TOTAL_RENDER: 	0.908542	
UPDATE	UpdateSceneManager: 	0.00849003	UpdateInput: 	1.10396	UpdateCamera: 	0.0430336	UpdateEnemies: 	0.0346609	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.145506	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	2.85016	UpdatePlayer: 	0.0530996	UpdateSound: 	0.0154703	UpdateItems:	0.00107667	UpdateTriggers: 	0.000490215	UpdateRigid: 	2.62673	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	7.02415	
RENDER	vinyetas: 	0.0947106	vinyetasBlur: 	0.00406607	bloom2Tex: 	0.0653068	printScene: 	0.0313677	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.00957572	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000499237	console: 	0.000664647	endScene: 	0.000351872	present: 	0.463523	TOTAL_RENDER: 	0.776277	
UPDATE	UpdateSceneManager: 	0.00655023	UpdateInput: 	1.05823	UpdateCamera: 	0.0402607	UpdateEnemies: 	0.024619	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.141552	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.77738	UpdatePlayer: 	0.0453975	UpdateSound: 	0.0129591	UpdateItems:	0.000757878	UpdateTriggers: 	0.00384352	UpdateRigid: 	2.61812	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	6.86758	
RENDER	vinyetas: 	0.0906055	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0659654	printScene: 	0.0295302	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0089592	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000890205	endScene: 	0.00033082	present: 	0.44098	TOTAL_RENDER: 	0.747084	
UPDATE	UpdateSceneManager: 	0.00729006	UpdateInput: 	1.14782	UpdateCamera: 	0.0495478	UpdateEnemies: 	0.020189	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.141449	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	2.83621	UpdatePlayer: 	0.0541943	UpdateSound: 	0.0168658	UpdateItems:	0.000881183	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.61441	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	7.0177	
RENDER	vinyetas: 	0.0980158	vinyetasBlur: 	0.00499237	bloom2Tex: 	0.0675323	printScene: 	0.0333586	applyBloom: 	0.000393976	setRenderState: 	0.000502244	gui: 	0.00970805	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.000760885	endScene: 	0.00033082	present: 	0.496109	TOTAL_RENDER: 	0.818237	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	1.10126	UpdateCamera: 	0.0417735	UpdateEnemies: 	0.0360052	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.141723	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.8593	UpdatePlayer: 	0.058119	UpdateSound: 	0.0163094	UpdateItems:	0.000805997	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.65338	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	7.07498	
RENDER	vinyetas: 	0.103784	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0689518	printScene: 	0.0343631	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0103547	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000815019	endScene: 	0.000336835	present: 	0.487138	TOTAL_RENDER: 	0.818336	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	1.15447	UpdateCamera: 	0.0433163	UpdateEnemies: 	0.0316233	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.146703	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	2.97058	UpdatePlayer: 	0.0571265	UpdateSound: 	0.0188206	UpdateItems:	0.00118794	UpdateTriggers: 	0.00441494	UpdateRigid: 	2.66591	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	7.23859	
RENDER	vinyetas: 	0.125218	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.070227	printScene: 	0.0357857	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.0106163	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00108569	endScene: 	0.000327812	present: 	0.517784	TOTAL_RENDER: 	0.872468	
UPDATE	UpdateSceneManager: 	0.00857424	UpdateInput: 	1.0853	UpdateCamera: 	0.0442667	UpdateEnemies: 	0.0332865	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.154228	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.88626	UpdatePlayer: 	0.0550965	UpdateSound: 	0.0178703	UpdateItems:	0.00113982	UpdateTriggers: 	0.000673669	UpdateRigid: 	2.64222	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	7.05716	
RENDER	vinyetas: 	0.115014	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0679955	printScene: 	0.0335331	applyBloom: 	0.000402998	setRenderState: 	0.000532319	gui: 	0.0101652	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000733818	endScene: 	0.000342849	present: 	0.475234	TOTAL_RENDER: 	0.814703	
UPDATE	UpdateSceneManager: 	0.00796373	UpdateInput: 	1.04699	UpdateCamera: 	0.0422427	UpdateEnemies: 	0.0252716	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.142535	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.80603	UpdatePlayer: 	0.0512229	UpdateSound: 	0.0171966	UpdateItems:	0.00105562	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.62589	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	6.9101	
RENDER	vinyetas: 	0.112449	vinyetasBlur: 	0.0041593	bloom2Tex: 	0.067012	printScene: 	0.0324414	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00979527	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000562393	endScene: 	0.000351872	present: 	0.466636	TOTAL_RENDER: 	0.799886	
UPDATE	UpdateSceneManager: 	0.016935	UpdateInput: 	1.05709	UpdateCamera: 	0.060146	UpdateEnemies: 	0.0348443	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.136138	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	2.79407	UpdatePlayer: 	0.0448772	UpdateSound: 	0.014129	UpdateItems:	0.000787952	UpdateTriggers: 	0.00418938	UpdateRigid: 	2.61196	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.90163	
RENDER	vinyetas: 	0.0900792	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0662752	printScene: 	0.0301347	applyBloom: 	0.000402998	setRenderState: 	0.000511267	gui: 	0.00901634	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000799982	endScene: 	0.000345857	present: 	0.453984	TOTAL_RENDER: 	0.760425	
UPDATE	UpdateSceneManager: 	0.00738028	UpdateInput: 	1.08286	UpdateCamera: 	0.0415509	UpdateEnemies: 	0.0249258	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.138734	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	2.80597	UpdatePlayer: 	0.0487388	UpdateSound: 	0.01495	UpdateItems:	0.00101351	UpdateTriggers: 	0.000550364	UpdateRigid: 	2.62365	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	6.93124	
RENDER	vinyetas: 	0.093628	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0658782	printScene: 	0.031497	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00925693	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000745848	endScene: 	0.000348864	present: 	0.464988	TOTAL_RENDER: 	0.890687	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	1.09287	UpdateCamera: 	0.0428622	UpdateEnemies: 	0.0353556	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.152965	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.91365	UpdatePlayer: 	0.0600438	UpdateSound: 	0.0204236	UpdateItems:	0.00121802	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.7835	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	7.24607	
RENDER	vinyetas: 	0.108163	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0707202	printScene: 	0.0372533	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.011284	setRenderState: 	0.00669158	luaMsg: 	0.000270671	printTextDebug:	0.00725999	console: 	0.000926295	endScene: 	0.000351872	present: 	0.494828	TOTAL_RENDER: 	0.847933	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.21604	UpdateCamera: 	0.0455569	UpdateEnemies: 	0.0256505	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.175337	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	2.87411	UpdatePlayer: 	0.079926	UpdateSound: 	0.0215063	UpdateItems:	0.00107667	UpdateTriggers: 	0.00428862	UpdateRigid: 	2.64362	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	7.23785	
RENDER	vinyetas: 	0.108668	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.073466	printScene: 	0.0374698	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0113802	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000508259	console: 	0.000863138	endScene: 	0.000369916	present: 	0.502719	TOTAL_RENDER: 	0.971825	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.10566	UpdateCamera: 	0.0426938	UpdateEnemies: 	0.0249709	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.147115	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.87495	UpdatePlayer: 	0.0708044	UpdateSound: 	0.0163575	UpdateItems:	0.0007669	UpdateTriggers: 	0.000775922	UpdateRigid: 	2.62888	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	7.06093	
RENDER	vinyetas: 	0.0990985	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0742901	printScene: 	0.0420712	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00984038	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000827049	endScene: 	0.000351872	present: 	0.460185	TOTAL_RENDER: 	0.798238	
UPDATE	UpdateSceneManager: 	0.0134253	UpdateInput: 	1.15999	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.0360232	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.157969	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	2.95408	UpdatePlayer: 	0.0664857	UpdateSound: 	0.0216356	UpdateItems:	0.00114885	UpdateTriggers: 	0.000769907	UpdateRigid: 	2.79572	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	7.39277	
RENDER	vinyetas: 	0.116542	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0731081	printScene: 	0.0405434	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.01212	setRenderState: 	0.000526304	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.000869153	endScene: 	0.000366909	present: 	0.649456	TOTAL_RENDER: 	1.00519	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	1.09664	UpdateCamera: 	0.0433614	UpdateEnemies: 	0.0243453	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.17408	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.84011	UpdatePlayer: 	0.0499628	UpdateSound: 	0.0159275	UpdateItems:	0.000947347	UpdateTriggers: 	0.00397886	UpdateRigid: 	2.63122	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	7.03168	
RENDER	vinyetas: 	0.094031	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0667955	printScene: 	0.0311752	applyBloom: 	0.0002827	setRenderState: 	0.000514274	gui: 	0.00928099	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000833064	endScene: 	0.000345857	present: 	0.479469	TOTAL_RENDER: 	0.792379	
UPDATE	UpdateSceneManager: 	0.0182131	UpdateInput: 	1.09498	UpdateCamera: 	0.0423359	UpdateEnemies: 	0.032294	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.147203	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.85615	UpdatePlayer: 	0.057704	UpdateSound: 	0.0164748	UpdateItems:	0.000989451	UpdateTriggers: 	0.000670662	UpdateRigid: 	2.64575	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	7.06747	
RENDER	vinyetas: 	0.10767	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.0696195	printScene: 	0.0351571	applyBloom: 	0.000399991	setRenderState: 	0.000505252	gui: 	0.0105832	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000421043	console: 	0.000851109	endScene: 	0.000342849	present: 	0.500208	TOTAL_RENDER: 	0.83741	
UPDATE	UpdateSceneManager: 	0.00786448	UpdateInput: 	1.17657	UpdateCamera: 	0.0422637	UpdateEnemies: 	0.0251513	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.147801	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	2.86532	UpdatePlayer: 	0.0579867	UpdateSound: 	0.0171515	UpdateItems:	0.000980429	UpdateTriggers: 	0.000655624	UpdateRigid: 	2.64629	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	7.13005	
RENDER	vinyetas: 	0.096873	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0808192	printScene: 	0.0344534	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00971707	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000757878	endScene: 	0.000342849	present: 	0.473367	TOTAL_RENDER: 	0.806671	
UPDATE	UpdateSceneManager: 	0.00787351	UpdateInput: 	1.08629	UpdateCamera: 	0.0410337	UpdateEnemies: 	0.0250491	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.142	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	2.81917	UpdatePlayer: 	0.0518485	UpdateSound: 	0.0155545	UpdateItems:	0.00104659	UpdateTriggers: 	0.00366608	UpdateRigid: 	2.62942	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	6.9628	
RENDER	vinyetas: 	0.0926024	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.0667474	printScene: 	0.0308805	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00921483	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000989451	endScene: 	0.000333827	present: 	0.478783	TOTAL_RENDER: 	0.789275	
UPDATE	UpdateSceneManager: 	0.0191936	UpdateInput: 	1.20281	UpdateCamera: 	0.061367	UpdateEnemies: 	0.0233739	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.172667	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	2.99814	UpdatePlayer: 	0.0715503	UpdateSound: 	0.0244776	UpdateItems:	0.00108569	UpdateTriggers: 	0.000679684	UpdateRigid: 	2.6766	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	7.42183	
RENDER	vinyetas: 	0.124154	vinyetasBlur: 	0.00478786	bloom2Tex: 	0.0754509	printScene: 	0.0429374	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0132809	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000739833	console: 	0.00109772	endScene: 	0.000327812	present: 	0.620545	TOTAL_RENDER: 	0.99199	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.14043	UpdateCamera: 	0.0515928	UpdateEnemies: 	0.0328143	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.262382	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	3.47344	UpdatePlayer: 	0.0800944	UpdateSound: 	0.021374	UpdateItems:	0.0014917	UpdateTriggers: 	0.000775922	UpdateRigid: 	2.69363	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	7.91432	
RENDER	vinyetas: 	0.14092	vinyetasBlur: 	0.00534424	bloom2Tex: 	0.0859169	printScene: 	0.0508801	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0160748	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000342849	present: 	0.552697	TOTAL_RENDER: 	0.981235	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.01285	UpdateCamera: 	0.0354999	UpdateEnemies: 	0.0213619	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.157918	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	2.82829	UpdatePlayer: 	0.0526845	UpdateSound: 	0.0167214	UpdateItems:	0.000884191	UpdateTriggers: 	0.00437283	UpdateRigid: 	2.65609	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.91868	
RENDER	vinyetas: 	0.102572	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0868552	printScene: 	0.0340654	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0101411	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000881183	endScene: 	0.000363902	present: 	0.493273	TOTAL_RENDER: 	0.866844	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.14137	UpdateCamera: 	0.0445644	UpdateEnemies: 	0.0271843	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.16584	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	2.93971	UpdatePlayer: 	0.0599626	UpdateSound: 	0.0201499	UpdateItems:	0.00123907	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.66412	UpdateGUI: 	0.0012511	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	7.21396	
RENDER	vinyetas: 	0.108328	vinyetasBlur: 	0.00461644	bloom2Tex: 	0.0704255	printScene: 	0.0364804	applyBloom: 	0.000276685	setRenderState: 	0.000508259	gui: 	0.0111757	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000445103	console: 	0.00116088	endScene: 	0.000336835	present: 	0.534731	TOTAL_RENDER: 	0.89244	
UPDATE	UpdateSceneManager: 	0.0146252	UpdateInput: 	1.21062	UpdateCamera: 	0.0482455	UpdateEnemies: 	0.0414156	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.250812	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	3.3493	UpdatePlayer: 	0.0754028	UpdateSound: 	0.0213559	UpdateItems:	0.00116388	UpdateTriggers: 	0.000700736	UpdateRigid: 	2.67358	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	7.82474	
RENDER	vinyetas: 	0.131859	vinyetasBlur: 	0.00532319	bloom2Tex: 	0.0819891	printScene: 	0.0479929	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0148538	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000649609	console: 	0.000857124	endScene: 	0.000333827	present: 	0.640584	TOTAL_RENDER: 	1.03262	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.11375	UpdateCamera: 	0.0439389	UpdateEnemies: 	0.0353917	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.155404	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.84602	UpdatePlayer: 	0.0521733	UpdateSound: 	0.01695	UpdateItems:	0.000938325	UpdateTriggers: 	0.00430667	UpdateRigid: 	2.65872	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	7.06511	
RENDER	vinyetas: 	0.0998654	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0681729	printScene: 	0.0338819	applyBloom: 	0.000309767	setRenderState: 	0.000514274	gui: 	0.0103697	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000956369	endScene: 	0.000372924	present: 	0.489333	TOTAL_RENDER: 	0.814255	
UPDATE	UpdateSceneManager: 	0.0151876	UpdateInput: 	1.18064	UpdateCamera: 	0.0495718	UpdateEnemies: 	0.0315361	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.208037	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	3.1846	UpdatePlayer: 	0.073463	UpdateSound: 	0.0202401	UpdateItems:	0.000986444	UpdateTriggers: 	0.000848101	UpdateRigid: 	2.79217	UpdateGUI: 	0.00183455	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	7.71694	
RENDER	vinyetas: 	0.126972	vinyetasBlur: 	0.00544349	bloom2Tex: 	0.078693	printScene: 	0.0446697	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0139425	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000562393	console: 	0.00112178	endScene: 	0.00033082	present: 	0.592092	TOTAL_RENDER: 	0.97301	
UPDATE	UpdateSceneManager: 	0.0136238	UpdateInput: 	1.23552	UpdateCamera: 	0.0545732	UpdateEnemies: 	0.0312324	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.274301	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	3.37318	UpdatePlayer: 	0.0775351	UpdateSound: 	0.0204116	UpdateItems:	0.00118193	UpdateTriggers: 	0.000866146	UpdateRigid: 	2.66323	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	7.90455	
RENDER	vinyetas: 	0.136057	vinyetasBlur: 	0.0056119	bloom2Tex: 	0.0834808	printScene: 	0.0488651	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0141831	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000751863	console: 	0.00120599	endScene: 	0.000339842	present: 	0.6185	TOTAL_RENDER: 	1.01941	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.16226	UpdateCamera: 	0.04439	UpdateEnemies: 	0.0336624	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.1631	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	3.0566	UpdatePlayer: 	0.0664827	UpdateSound: 	0.0223303	UpdateItems:	0.00126614	UpdateTriggers: 	0.00435479	UpdateRigid: 	2.71611	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	7.45078	
RENDER	vinyetas: 	0.114713	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0721217	printScene: 	0.0381826	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.012114	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.00101953	endScene: 	0.000345857	present: 	0.540968	TOTAL_RENDER: 	0.891454	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	1.14195	UpdateCamera: 	0.04562	UpdateEnemies: 	0.0351691	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.164321	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	2.90805	UpdatePlayer: 	0.0595054	UpdateSound: 	0.0194943	UpdateItems:	0.000799982	UpdateTriggers: 	0.000598483	UpdateRigid: 	2.63738	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	7.15347	
RENDER	vinyetas: 	0.103498	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0692796	printScene: 	0.0332534	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0103998	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000760885	endScene: 	0.000348864	present: 	0.575217	TOTAL_RENDER: 	0.913092	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.20167	UpdateCamera: 	0.043578	UpdateEnemies: 	0.0342729	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.1508	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.85165	UpdatePlayer: 	0.0559326	UpdateSound: 	0.0175816	UpdateItems:	0.000751863	UpdateTriggers: 	0.000574423	UpdateRigid: 	2.64689	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	7.14226	
RENDER	vinyetas: 	0.103775	vinyetasBlur: 	0.00474877	bloom2Tex: 	0.0699142	printScene: 	0.034709	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.0104238	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000529311	console: 	0.000860131	endScene: 	0.000351872	present: 	0.499213	TOTAL_RENDER: 	0.832697	
UPDATE	UpdateSceneManager: 	0.00814117	UpdateInput: 	1.1797	UpdateCamera: 	0.0436171	UpdateEnemies: 	0.0264986	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.169034	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.87286	UpdatePlayer: 	0.0602032	UpdateSound: 	0.0198161	UpdateItems:	0.000959377	UpdateTriggers: 	0.00409314	UpdateRigid: 	2.63993	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	7.16111	
RENDER	vinyetas: 	0.0999977	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0701759	printScene: 	0.0351812	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0101772	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000703744	endScene: 	0.00033082	present: 	0.479565	TOTAL_RENDER: 	0.814036	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	1.04677	UpdateCamera: 	0.0437253	UpdateEnemies: 	0.0254972	UpdateProjectile: 	0.0114043	UpdateParticle: 	0.161254	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	2.92265	UpdatePlayer: 	0.0550935	UpdateSound: 	0.0174432	UpdateItems:	0.00111877	UpdateTriggers: 	0.00044811	UpdateRigid: 	2.61905	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	7.04573	
RENDER	vinyetas: 	0.0990745	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0677368	printScene: 	0.0342669	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00999075	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000833064	endScene: 	0.000345857	present: 	0.512115	TOTAL_RENDER: 	0.835241	
UPDATE	UpdateSceneManager: 	0.00709157	UpdateInput: 	1.17	UpdateCamera: 	0.0397495	UpdateEnemies: 	0.0246611	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.147723	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.78598	UpdatePlayer: 	0.0592739	UpdateSound: 	0.0185048	UpdateItems:	0.00107967	UpdateTriggers: 	0.000457133	UpdateRigid: 	2.62332	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	7.01683	
RENDER	vinyetas: 	0.0927017	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0657639	printScene: 	0.031079	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.373152	setRenderState: 	0.000556378	luaMsg: 	0.00029473	printTextDebug:	0.000526304	console: 	0.000673669	endScene: 	0.000409013	present: 	0.1145	TOTAL_RENDER: 	0.816442	
UPDATE	UpdateSceneManager: 	0.00768704	UpdateInput: 	1.08792	UpdateCamera: 	0.0412322	UpdateEnemies: 	0.0243664	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.143822	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.83186	UpdatePlayer: 	0.071833	UpdateSound: 	0.0154914	UpdateItems:	0.00089622	UpdateTriggers: 	0.00392773	UpdateRigid: 	2.60926	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.9783	
RENDER	vinyetas: 	0.0954234	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.11484	printScene: 	0.0368774	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0103426	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.00957572	console: 	0.000887198	endScene: 	0.000339842	present: 	0.476281	TOTAL_RENDER: 	0.864534	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.10601	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.0321045	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.150409	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	2.81283	UpdatePlayer: 	0.0719172	UpdateSound: 	0.0168477	UpdateItems:	0.000842086	UpdateTriggers: 	0.000827049	UpdateRigid: 	2.72436	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	7.09847	
RENDER	vinyetas: 	0.114127	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0670722	printScene: 	0.0335361	applyBloom: 	0.000393976	setRenderState: 	0.000523296	gui: 	0.00958475	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00110674	endScene: 	0.000327812	present: 	0.465298	TOTAL_RENDER: 	0.802132	
UPDATE	UpdateSceneManager: 	0.00676376	UpdateInput: 	1.10237	UpdateCamera: 	0.0417976	UpdateEnemies: 	0.0325436	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.154192	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.83441	UpdatePlayer: 	0.0512951	UpdateSound: 	0.0159124	UpdateItems:	0.000950355	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.62468	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.99499	
RENDER	vinyetas: 	0.0963678	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.0676947	printScene: 	0.0326429	applyBloom: 	0.000279693	setRenderState: 	0.000529311	gui: 	0.00965993	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000887198	endScene: 	0.00033082	present: 	0.47272	TOTAL_RENDER: 	0.791961	
UPDATE	UpdateSceneManager: 	0.00842387	UpdateInput: 	1.18363	UpdateCamera: 	0.0432772	UpdateEnemies: 	0.0340443	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.151582	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.8221	UpdatePlayer: 	0.0522936	UpdateSound: 	0.0164147	UpdateItems:	0.000974414	UpdateTriggers: 	0.00411119	UpdateRigid: 	2.63441	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	7.0807	
RENDER	vinyetas: 	0.222407	vinyetasBlur: 	0.00479087	bloom2Tex: 	0.0676135	printScene: 	0.0327842	applyBloom: 	0.000390969	setRenderState: 	0.000505252	gui: 	0.00978625	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00791862	console: 	0.000833064	endScene: 	0.000348864	present: 	0.475616	TOTAL_RENDER: 	0.937729	
UPDATE	UpdateSceneManager: 	0.0178402	UpdateInput: 	1.04349	UpdateCamera: 	0.0422366	UpdateEnemies: 	0.0249468	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.14661	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.79759	UpdatePlayer: 	0.0495628	UpdateSound: 	0.0158342	UpdateItems:	0.00103456	UpdateTriggers: 	0.000490215	UpdateRigid: 	2.75551	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	7.03733	
RENDER	vinyetas: 	0.0958896	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0659925	printScene: 	0.0323361	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00960279	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000517282	console: 	0.000881183	endScene: 	0.000339842	present: 	0.472425	TOTAL_RENDER: 	0.788539	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	1.10905	UpdateCamera: 	0.0433133	UpdateEnemies: 	0.0249318	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.149127	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.87697	UpdatePlayer: 	0.0545161	UpdateSound: 	0.0168297	UpdateItems:	0.00106163	UpdateTriggers: 	0.000475177	UpdateRigid: 	2.66634	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	7.11742	
RENDER	vinyetas: 	0.0973783	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0685609	printScene: 	0.032712	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.00999376	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000409013	console: 	0.000691714	endScene: 	0.000369916	present: 	0.510052	TOTAL_RENDER: 	0.830198	
UPDATE	UpdateSceneManager: 	0.00733217	UpdateInput: 	1.09338	UpdateCamera: 	0.0417855	UpdateEnemies: 	0.0354067	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.155428	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	2.80294	UpdatePlayer: 	0.0482245	UpdateSound: 	0.0188958	UpdateItems:	0.00100148	UpdateTriggers: 	0.00346158	UpdateRigid: 	2.66678	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	7.00539	
RENDER	vinyetas: 	0.0971527	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0677007	printScene: 	0.032694	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.00998774	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000902235	endScene: 	0.000354879	present: 	0.508761	TOTAL_RENDER: 	0.828547	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.10365	UpdateCamera: 	0.0434456	UpdateEnemies: 	0.0346488	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.151176	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.81903	UpdatePlayer: 	0.056498	UpdateSound: 	0.0169079	UpdateItems:	0.000875168	UpdateTriggers: 	0.000454125	UpdateRigid: 	2.64736	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	7.01443	
RENDER	vinyetas: 	0.0989301	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0675624	printScene: 	0.0339451	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0105531	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000839079	endScene: 	0.000333827	present: 	0.484533	TOTAL_RENDER: 	0.822018	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.26705	UpdateCamera: 	0.0360353	UpdateEnemies: 	0.0202973	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.15184	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	2.9177	UpdatePlayer: 	0.0548439	UpdateSound: 	0.016962	UpdateItems:	0.000784945	UpdateTriggers: 	0.000670662	UpdateRigid: 	2.63688	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	7.23813	
RENDER	vinyetas: 	0.100777	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0689308	printScene: 	0.0341887	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.010511	setRenderState: 	0.000514274	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000730811	endScene: 	0.000351872	present: 	0.482991	TOTAL_RENDER: 	0.809362	
UPDATE	UpdateSceneManager: 	0.00753366	UpdateInput: 	1.06344	UpdateCamera: 	0.0424171	UpdateEnemies: 	0.0246431	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.146042	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.82609	UpdatePlayer: 	0.0474997	UpdateSound: 	0.0151545	UpdateItems:	0.000700736	UpdateTriggers: 	0.00390367	UpdateRigid: 	2.61894	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.93644	
RENDER	vinyetas: 	0.101923	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0683864	printScene: 	0.0324053	applyBloom: 	0.000396984	setRenderState: 	0.000499237	gui: 	0.00920882	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000748855	endScene: 	0.000333827	present: 	0.458053	TOTAL_RENDER: 	0.79197	
UPDATE	UpdateSceneManager: 	0.00695022	UpdateInput: 	1.03225	UpdateCamera: 	0.0410276	UpdateEnemies: 	0.0237859	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.165894	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.82939	UpdatePlayer: 	0.0453403	UpdateSound: 	0.0138283	UpdateItems:	0.000721788	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.60609	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.89795	
RENDER	vinyetas: 	0.0887018	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0650722	printScene: 	0.0299392	applyBloom: 	0.00029473	setRenderState: 	0.000532319	gui: 	0.00922686	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000848101	endScene: 	0.000351872	present: 	0.449854	TOTAL_RENDER: 	0.789044	
UPDATE	UpdateSceneManager: 	0.00871259	UpdateInput: 	1.11171	UpdateCamera: 	0.0440983	UpdateEnemies: 	0.0314609	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.1487	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.81743	UpdatePlayer: 	0.0553371	UpdateSound: 	0.0166492	UpdateItems:	0.000899228	UpdateTriggers: 	0.000496229	UpdateRigid: 	2.63704	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	7.00109	
RENDER	vinyetas: 	0.0989512	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0679955	printScene: 	0.033909	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.0104419	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000899228	endScene: 	0.000357887	present: 	0.495899	TOTAL_RENDER: 	0.819645	
UPDATE	UpdateSceneManager: 	0.00792463	UpdateInput: 	1.15105	UpdateCamera: 	0.0423239	UpdateEnemies: 	0.0311752	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.146433	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.77033	UpdatePlayer: 	0.0481523	UpdateSound: 	0.015335	UpdateItems:	0.000772915	UpdateTriggers: 	0.00392472	UpdateRigid: 	2.6206	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.96594	
RENDER	vinyetas: 	0.0908581	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.0671654	printScene: 	0.0307632	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00909754	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000902235	endScene: 	0.000351872	present: 	0.477445	TOTAL_RENDER: 	0.785919	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	1.06667	UpdateCamera: 	0.0417795	UpdateEnemies: 	0.0237228	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.145296	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	3.4667	UpdatePlayer: 	0.0822598	UpdateSound: 	0.014114	UpdateItems:	0.00158493	UpdateTriggers: 	0.000878176	UpdateRigid: 	2.70764	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	7.72602	
RENDER	vinyetas: 	0.140496	vinyetasBlur: 	0.00551567	bloom2Tex: 	0.0826057	printScene: 	0.0484711	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0296715	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000733818	console: 	0.00113982	endScene: 	0.000574423	present: 	10.4644	TOTAL_RENDER: 	15.6222	
UPDATE	UpdateSceneManager: 	0.0171695	UpdateInput: 	1.438	UpdateCamera: 	0.0579415	UpdateEnemies: 	0.0398217	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.181728	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	3.05928	UpdatePlayer: 	0.0804974	UpdateSound: 	0.0205589	UpdateItems:	0.00131125	UpdateTriggers: 	0.000950355	UpdateRigid: 	2.70537	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	7.7661	
RENDER	vinyetas: 	0.135029	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.0794147	printScene: 	0.0462937	applyBloom: 	0.000300745	setRenderState: 	0.000544349	gui: 	0.025825	setRenderState: 	0.000481192	luaMsg: 	0.00029473	printTextDebug:	0.00075487	console: 	0.00138343	endScene: 	0.000390969	present: 	0.619917	TOTAL_RENDER: 	1.34541	
UPDATE	UpdateSceneManager: 	0.0290099	UpdateInput: 	1.01957	UpdateCamera: 	0.0466005	UpdateEnemies: 	0.0267272	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.161223	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	2.84867	UpdatePlayer: 	0.0809846	UpdateSound: 	0.017777	UpdateItems:	0.000983436	UpdateTriggers: 	0.00449012	UpdateRigid: 	2.76297	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	7.14239	
RENDER	vinyetas: 	0.115399	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0700646	printScene: 	0.0360654	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0111336	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.0007669	endScene: 	0.000351872	present: 	0.532138	TOTAL_RENDER: 	1.04494	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	1.03439	UpdateCamera: 	0.0448291	UpdateEnemies: 	0.0341887	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.155308	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	2.83332	UpdatePlayer: 	0.0540589	UpdateSound: 	0.0181409	UpdateItems:	0.000986444	UpdateTriggers: 	0.000562393	UpdateRigid: 	2.63966	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	6.97833	
RENDER	vinyetas: 	0.121865	vinyetasBlur: 	0.00408111	bloom2Tex: 	0.0683082	printScene: 	0.033097	applyBloom: 	0.000396984	setRenderState: 	0.000511267	gui: 	0.00985542	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000748855	console: 	0.000869153	endScene: 	0.000357887	present: 	0.509907	TOTAL_RENDER: 	1.01154	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.02361	UpdateCamera: 	0.0460892	UpdateEnemies: 	0.0360383	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.173437	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.83751	UpdatePlayer: 	0.0558423	UpdateSound: 	0.0188477	UpdateItems:	0.00125711	UpdateTriggers: 	0.000833064	UpdateRigid: 	2.64419	UpdateGUI: 	0.000793967	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.98511	
RENDER	vinyetas: 	0.10145	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.069809	printScene: 	0.0341677	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0111817	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.00061352	console: 	0.00104659	endScene: 	0.000345857	present: 	0.511402	TOTAL_RENDER: 	0.99476	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	1.04468	UpdateCamera: 	0.0430968	UpdateEnemies: 	0.0349676	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.158601	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.80014	UpdatePlayer: 	0.052056	UpdateSound: 	0.0180748	UpdateItems:	0.000775922	UpdateTriggers: 	0.00385555	UpdateRigid: 	2.62592	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.91977	
RENDER	vinyetas: 	0.0978835	vinyetasBlur: 	0.0127847	bloom2Tex: 	0.0715924	printScene: 	0.0332925	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0099276	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000538334	console: 	0.000739833	endScene: 	0.000363902	present: 	0.537627	TOTAL_RENDER: 	1.02792	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.04523	UpdateCamera: 	0.0474786	UpdateEnemies: 	0.0273798	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.163055	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	3.03729	UpdatePlayer: 	0.0681549	UpdateSound: 	0.0214943	UpdateItems:	0.00120599	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.67132	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	7.24327	
RENDER	vinyetas: 	0.112325	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0718751	printScene: 	0.0390758	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0120238	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00062555	console: 	0.000878176	endScene: 	0.000360894	present: 	0.555034	TOTAL_RENDER: 	1.08512	
UPDATE	UpdateSceneManager: 	0.00812613	UpdateInput: 	1.11309	UpdateCamera: 	0.0441554	UpdateEnemies: 	0.0252596	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.150881	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.82453	UpdatePlayer: 	0.0531296	UpdateSound: 	0.0156237	UpdateItems:	0.000805997	UpdateTriggers: 	0.000580438	UpdateRigid: 	2.63715	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	7.01369	
RENDER	vinyetas: 	0.0927378	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0665639	printScene: 	0.0317076	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0198883	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000875168	endScene: 	0.000375931	present: 	0.490233	TOTAL_RENDER: 	0.96824	
UPDATE	UpdateSceneManager: 	0.0070224	UpdateInput: 	0.96731	UpdateCamera: 	0.0420021	UpdateEnemies: 	0.0239814	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.155606	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.71001	UpdatePlayer: 	0.0448321	UpdateSound: 	0.0131125	UpdateItems:	0.00102253	UpdateTriggers: 	0.00375631	UpdateRigid: 	2.60573	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	6.70479	
RENDER	vinyetas: 	0.0878897	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.066209	printScene: 	0.0290911	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.00930806	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.00063758	endScene: 	0.000366909	present: 	0.49721	TOTAL_RENDER: 	0.979927	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	0.985954	UpdateCamera: 	0.0456501	UpdateEnemies: 	0.0255844	UpdateProjectile: 	0.0114133	UpdateParticle: 	0.159464	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.94746	UpdatePlayer: 	0.0603295	UpdateSound: 	0.0176116	UpdateItems:	0.000950355	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.63581	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	7.0348	
RENDER	vinyetas: 	0.105213	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0691924	printScene: 	0.0351932	applyBloom: 	0.000387961	setRenderState: 	0.000517282	gui: 	0.0106644	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.000827049	endScene: 	0.000357887	present: 	0.555572	TOTAL_RENDER: 	1.04586	
UPDATE	UpdateSceneManager: 	0.0073863	UpdateInput: 	1.00877	UpdateCamera: 	0.0435359	UpdateEnemies: 	0.0330699	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.150806	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	2.74477	UpdatePlayer: 	0.069442	UpdateSound: 	0.0150673	UpdateItems:	0.000866146	UpdateTriggers: 	0.00061352	UpdateRigid: 	2.62006	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	6.8217	
RENDER	vinyetas: 	0.0979978	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0816463	printScene: 	0.032279	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00990955	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000902235	endScene: 	0.000363902	present: 	0.496972	TOTAL_RENDER: 	0.984486	
UPDATE	UpdateSceneManager: 	0.00970504	UpdateInput: 	0.965205	UpdateCamera: 	0.0467027	UpdateEnemies: 	0.025431	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.174676	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.88042	UpdatePlayer: 	0.0591957	UpdateSound: 	0.0188718	UpdateItems:	0.00112479	UpdateTriggers: 	0.00424652	UpdateRigid: 	2.65334	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	6.97668	
RENDER	vinyetas: 	0.102864	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0700556	printScene: 	0.0365736	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0102915	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000709758	console: 	0.000881183	endScene: 	0.000354879	present: 	0.549076	TOTAL_RENDER: 	1.04082	
UPDATE	UpdateSceneManager: 	0.00774719	UpdateInput: 	0.978396	UpdateCamera: 	0.0435569	UpdateEnemies: 	0.0247964	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.161999	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.89422	UpdatePlayer: 	0.0482786	UpdateSound: 	0.0151696	UpdateItems:	0.000854116	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.6195	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	6.93725	
RENDER	vinyetas: 	0.0920972	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0662902	printScene: 	0.031085	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00944039	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000989451	endScene: 	0.000360894	present: 	0.508882	TOTAL_RENDER: 	0.973885	
UPDATE	UpdateSceneManager: 	0.020986	UpdateInput: 	0.982709	UpdateCamera: 	0.0413103	UpdateEnemies: 	0.0241137	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.162622	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.74242	UpdatePlayer: 	0.0445403	UpdateSound: 	0.0132869	UpdateItems:	0.000727803	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.62014	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.78495	
RENDER	vinyetas: 	0.0905303	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.066185	printScene: 	0.0303602	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00927498	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000412021	console: 	0.000848101	endScene: 	0.000351872	present: 	0.569915	TOTAL_RENDER: 	1.02769	
UPDATE	UpdateSceneManager: 	0.00648707	UpdateInput: 	1.02004	UpdateCamera: 	0.0449704	UpdateEnemies: 	0.0247694	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.180498	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.89692	UpdatePlayer: 	0.0548709	UpdateSound: 	0.0171334	UpdateItems:	0.000965392	UpdateTriggers: 	0.00339842	UpdateRigid: 	2.66676	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	7.0792	
RENDER	vinyetas: 	0.117185	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.066985	printScene: 	0.0323632	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00956069	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000860131	endScene: 	0.000357887	present: 	0.516855	TOTAL_RENDER: 	1.01037	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	1.04341	UpdateCamera: 	0.0430366	UpdateEnemies: 	0.033894	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.14504	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.76458	UpdatePlayer: 	0.0489854	UpdateSound: 	0.0143726	UpdateItems:	0.000872161	UpdateTriggers: 	0.0004842	UpdateRigid: 	2.62909	UpdateGUI: 	0.000977422	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	6.86007	
RENDER	vinyetas: 	0.0947949	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0676406	printScene: 	0.0315211	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0191424	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000748855	endScene: 	0.000363902	present: 	0.48007	TOTAL_RENDER: 	0.966793	
UPDATE	UpdateSceneManager: 	0.00727202	UpdateInput: 	1.0196	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.031488	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.145519	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.75895	UpdatePlayer: 	0.051656	UpdateSound: 	0.0167485	UpdateItems:	0.00110975	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.65264	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.85742	
RENDER	vinyetas: 	0.0951197	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0814718	printScene: 	0.0328053	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.00933813	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000661639	endScene: 	0.000354879	present: 	0.491706	TOTAL_RENDER: 	0.976137	
UPDATE	UpdateSceneManager: 	0.00723593	UpdateInput: 	0.979473	UpdateCamera: 	0.0418366	UpdateEnemies: 	0.0238912	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.170312	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	2.73665	UpdatePlayer: 	0.0656436	UpdateSound: 	0.0140779	UpdateItems:	0.000586453	UpdateTriggers: 	0.00374127	UpdateRigid: 	2.60844	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.78276	
RENDER	vinyetas: 	0.142463	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0838477	printScene: 	0.0302429	applyBloom: 	0.000409013	setRenderState: 	0.000505252	gui: 	0.00938024	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000616527	endScene: 	0.000348864	present: 	0.477848	TOTAL_RENDER: 	1.00744	
UPDATE	UpdateSceneManager: 	0.00660136	UpdateInput: 	0.941555	UpdateCamera: 	0.040375	UpdateEnemies: 	0.0232235	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.165792	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.74954	UpdatePlayer: 	0.0422667	UpdateSound: 	0.0143816	UpdateItems:	0.0007669	UpdateTriggers: 	0.000553371	UpdateRigid: 	2.60362	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.72019	
RENDER	vinyetas: 	0.0877394	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0828884	printScene: 	0.0294399	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00963287	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000526304	endScene: 	0.000360894	present: 	0.460811	TOTAL_RENDER: 	0.932635	
UPDATE	UpdateSceneManager: 	0.0063758	UpdateInput: 	0.935838	UpdateCamera: 	0.0505162	UpdateEnemies: 	0.0233679	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.153738	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.69604	UpdatePlayer: 	0.0430787	UpdateSound: 	0.0134704	UpdateItems:	0.000655624	UpdateTriggers: 	0.000631565	UpdateRigid: 	2.6023	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	6.68184	
RENDER	vinyetas: 	0.1041	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0646752	printScene: 	0.0281137	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.00915769	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000733818	endScene: 	0.000360894	present: 	0.46168	TOTAL_RENDER: 	0.930493	
UPDATE	UpdateSceneManager: 	0.00753667	UpdateInput: 	1.01721	UpdateCamera: 	0.0423118	UpdateEnemies: 	0.0322008	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.143401	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.83056	UpdatePlayer: 	0.049641	UpdateSound: 	0.0151997	UpdateItems:	0.000977422	UpdateTriggers: 	0.00367811	UpdateRigid: 	2.66314	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.93695	
RENDER	vinyetas: 	0.091634	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0663654	printScene: 	0.0316384	applyBloom: 	0.000390969	setRenderState: 	0.000514274	gui: 	0.00912461	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000541341	endScene: 	0.000354879	present: 	0.527351	TOTAL_RENDER: 	0.99476	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	0.988582	UpdateCamera: 	0.0431449	UpdateEnemies: 	0.0252295	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.17218	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.79549	UpdatePlayer: 	0.0524951	UpdateSound: 	0.0160778	UpdateItems:	0.00103757	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.62517	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	6.8598	
RENDER	vinyetas: 	0.0952249	vinyetasBlur: 	0.00421945	bloom2Tex: 	0.0673098	printScene: 	0.0331301	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.00983136	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000739833	endScene: 	0.000342849	present: 	0.515152	TOTAL_RENDER: 	0.987328	
UPDATE	UpdateSceneManager: 	0.00814117	UpdateInput: 	1.06274	UpdateCamera: 	0.0434968	UpdateEnemies: 	0.0339451	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.146592	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.9189	UpdatePlayer: 	0.0505643	UpdateSound: 	0.0164688	UpdateItems:	0.00075487	UpdateTriggers: 	0.000712766	UpdateRigid: 	2.64596	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	7.05765	
RENDER	vinyetas: 	0.0969061	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0674932	printScene: 	0.0327181	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.010102	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000532319	endScene: 	0.000357887	present: 	0.501306	TOTAL_RENDER: 	0.975298	
UPDATE	UpdateSceneManager: 	0.00652918	UpdateInput: 	0.960423	UpdateCamera: 	0.0418998	UpdateEnemies: 	0.0254521	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.161073	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	2.7208	UpdatePlayer: 	0.0453223	UpdateSound: 	0.0153921	UpdateItems:	0.000682691	UpdateTriggers: 	0.00430366	UpdateRigid: 	2.62966	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	6.7427	
RENDER	vinyetas: 	0.0885153	vinyetasBlur: 	0.00404201	bloom2Tex: 	0.0659925	printScene: 	0.0308925	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00927498	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000544349	endScene: 	0.000354879	present: 	0.473168	TOTAL_RENDER: 	0.949224	
UPDATE	UpdateSceneManager: 	0.0194883	UpdateInput: 	0.958147	UpdateCamera: 	0.0447238	UpdateEnemies: 	0.0254671	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.169398	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	2.83555	UpdatePlayer: 	0.0560318	UpdateSound: 	0.0190281	UpdateItems:	0.000851109	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.64815	UpdateGUI: 	0.00101953	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	6.91447	
RENDER	vinyetas: 	0.118488	vinyetasBlur: 	0.00467659	bloom2Tex: 	0.0687383	printScene: 	0.03713	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0108178	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000640587	console: 	0.000866146	endScene: 	0.000406006	present: 	0.510094	TOTAL_RENDER: 	1.04097	
UPDATE	UpdateSceneManager: 	0.0187815	UpdateInput: 	1.07552	UpdateCamera: 	0.0443118	UpdateEnemies: 	0.0353165	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.16178	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.86635	UpdatePlayer: 	0.0534725	UpdateSound: 	0.0180267	UpdateItems:	0.000980429	UpdateTriggers: 	0.000634572	UpdateRigid: 	2.65398	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	7.07947	
RENDER	vinyetas: 	0.0976068	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0677819	printScene: 	0.0352263	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0109231	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000887198	endScene: 	0.000360894	present: 	0.521847	TOTAL_RENDER: 	1.0023	
UPDATE	UpdateSceneManager: 	0.00786448	UpdateInput: 	0.994784	UpdateCamera: 	0.0434095	UpdateEnemies: 	0.0261047	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.180985	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.91605	UpdatePlayer: 	0.0523988	UpdateSound: 	0.0169861	UpdateItems:	0.000869153	UpdateTriggers: 	0.00430366	UpdateRigid: 	2.63242	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	7.01186	
RENDER	vinyetas: 	0.0938896	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0677098	printScene: 	0.0341797	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0109501	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000878176	endScene: 	0.000357887	present: 	0.51613	TOTAL_RENDER: 	0.990351	
UPDATE	UpdateSceneManager: 	0.0190492	UpdateInput: 	1.10312	UpdateCamera: 	0.0530544	UpdateEnemies: 	0.0443599	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.267486	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	3.36563	UpdatePlayer: 	0.0822327	UpdateSound: 	0.0194462	UpdateItems:	0.00176237	UpdateTriggers: 	0.000872161	UpdateRigid: 	2.76878	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	7.88168	
RENDER	vinyetas: 	0.133982	vinyetasBlur: 	0.00557281	bloom2Tex: 	0.0858868	printScene: 	0.0504199	applyBloom: 	0.000309767	setRenderState: 	0.000553371	gui: 	0.0159275	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.00075487	console: 	0.000971407	endScene: 	0.000357887	present: 	0.600976	TOTAL_RENDER: 	1.18203	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.04685	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.0277768	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.191767	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.81766	UpdatePlayer: 	0.05448	UpdateSound: 	0.0390337	UpdateItems:	0.000796975	UpdateTriggers: 	0.000580438	UpdateRigid: 	2.63514	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	7.00418	
RENDER	vinyetas: 	0.0921393	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0687864	printScene: 	0.0340714	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0103396	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000812012	endScene: 	0.000357887	present: 	0.499053	TOTAL_RENDER: 	0.985397	
UPDATE	UpdateSceneManager: 	0.00703744	UpdateInput: 	0.973689	UpdateCamera: 	0.0412412	UpdateEnemies: 	0.0247694	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.182934	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.76718	UpdatePlayer: 	0.0470666	UpdateSound: 	0.015744	UpdateItems:	0.000787952	UpdateTriggers: 	0.00423148	UpdateRigid: 	2.60875	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	6.80636	
RENDER	vinyetas: 	0.0857725	vinyetasBlur: 	0.00394277	bloom2Tex: 	0.0668496	printScene: 	0.0314399	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00983436	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000757878	endScene: 	0.000363902	present: 	0.469072	TOTAL_RENDER: 	0.927161	
UPDATE	UpdateSceneManager: 	0.00634572	UpdateInput: 	0.973088	UpdateCamera: 	0.0394578	UpdateEnemies: 	0.0231935	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.16811	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.69913	UpdatePlayer: 	0.0498876	UpdateSound: 	0.0148448	UpdateItems:	0.000875168	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.70891	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	6.84421	
RENDER	vinyetas: 	0.0865845	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.066194	printScene: 	0.0311782	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00964489	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000427058	console: 	0.00100148	endScene: 	0.000339842	present: 	0.484753	TOTAL_RENDER: 	0.945161	
UPDATE	UpdateSceneManager: 	0.00682391	UpdateInput: 	1.03018	UpdateCamera: 	0.0395931	UpdateEnemies: 	0.0244746	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.155825	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.82787	UpdatePlayer: 	0.0499417	UpdateSound: 	0.0150282	UpdateItems:	0.000965392	UpdateTriggers: 	0.000857124	UpdateRigid: 	2.61112	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	6.89679	
RENDER	vinyetas: 	0.0858898	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0766208	printScene: 	0.0372924	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0100148	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000661639	endScene: 	0.000357887	present: 	0.472368	TOTAL_RENDER: 	0.94643	
UPDATE	UpdateSceneManager: 	0.0065803	UpdateInput: 	1.08364	UpdateCamera: 	0.0397886	UpdateEnemies: 	0.0314128	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.138713	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.73761	UpdatePlayer: 	0.0459238	UpdateSound: 	0.0137591	UpdateItems:	0.000691714	UpdateTriggers: 	0.00356984	UpdateRigid: 	2.682	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.9121	
RENDER	vinyetas: 	0.0843981	vinyetasBlur: 	0.00404201	bloom2Tex: 	0.0652767	printScene: 	0.0299241	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.00979527	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000959377	endScene: 	0.000345857	present: 	0.494061	TOTAL_RENDER: 	0.946634	
UPDATE	UpdateSceneManager: 	0.00744946	UpdateInput: 	1.00529	UpdateCamera: 	0.0407059	UpdateEnemies: 	0.0239754	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.173446	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.77616	UpdatePlayer: 	0.0458095	UpdateSound: 	0.014538	UpdateItems:	0.000655624	UpdateTriggers: 	0.000475177	UpdateRigid: 	2.61433	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.83555	
RENDER	vinyetas: 	0.0868432	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.0653218	printScene: 	0.0314249	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0139395	setRenderState: 	0.000622542	luaMsg: 	0.000375931	printTextDebug:	0.000634572	console: 	0.000793967	endScene: 	0.000490215	present: 	0.138535	TOTAL_RENDER: 	1.07979	
UPDATE	UpdateSceneManager: 	0.00774419	UpdateInput: 	1.16943	UpdateCamera: 	0.0741577	UpdateEnemies: 	0.0401314	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.267753	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	3.3802	UpdatePlayer: 	0.0775411	UpdateSound: 	0.0205259	UpdateItems:	0.00118193	UpdateTriggers: 	0.000830056	UpdateRigid: 	2.69716	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.89561	
RENDER	vinyetas: 	0.129799	vinyetasBlur: 	0.0054495	bloom2Tex: 	0.0840853	printScene: 	0.0498034	applyBloom: 	0.000291723	setRenderState: 	0.000559386	gui: 	0.0154884	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000628557	console: 	0.000962384	endScene: 	0.000378939	present: 	0.573752	TOTAL_RENDER: 	1.17113	
UPDATE	UpdateSceneManager: 	0.0247754	UpdateInput: 	1.01269	UpdateCamera: 	0.0432592	UpdateEnemies: 	0.0258972	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.170264	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	2.81116	UpdatePlayer: 	0.0506755	UpdateSound: 	0.0179304	UpdateItems:	0.000781937	UpdateTriggers: 	0.00452321	UpdateRigid: 	2.63652	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	6.93235	
RENDER	vinyetas: 	0.0907378	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0684255	printScene: 	0.0322098	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0101953	setRenderState: 	0.000565401	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000833064	endScene: 	0.000369916	present: 	0.472931	TOTAL_RENDER: 	0.965326	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.01216	UpdateCamera: 	0.0453524	UpdateEnemies: 	0.0364232	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.20697	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.84921	UpdatePlayer: 	0.0808884	UpdateSound: 	0.0185079	UpdateItems:	0.00107366	UpdateTriggers: 	0.000475177	UpdateRigid: 	2.64067	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	7.03864	
RENDER	vinyetas: 	0.10287	vinyetasBlur: 	0.00473373	bloom2Tex: 	0.0864732	printScene: 	0.0371992	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.011714	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000688706	endScene: 	0.000357887	present: 	0.526394	TOTAL_RENDER: 	1.03481	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.0409	UpdateCamera: 	0.0441945	UpdateEnemies: 	0.0336955	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.164574	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	2.81588	UpdatePlayer: 	0.0564438	UpdateSound: 	0.016938	UpdateItems:	0.00118794	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.63971	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	6.96647	
RENDER	vinyetas: 	0.0952129	vinyetasBlur: 	0.014141	bloom2Tex: 	0.0786148	printScene: 	0.0354007	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0105171	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000863138	endScene: 	0.000360894	present: 	0.520641	TOTAL_RENDER: 	1.01882	
UPDATE	UpdateSceneManager: 	0.00751562	UpdateInput: 	1.02656	UpdateCamera: 	0.0404442	UpdateEnemies: 	0.0245859	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.148502	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	2.78405	UpdatePlayer: 	0.0478906	UpdateSound: 	0.0148718	UpdateItems:	0.00110373	UpdateTriggers: 	0.00389465	UpdateRigid: 	2.71034	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	6.95739	
RENDER	vinyetas: 	0.0890326	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0660406	printScene: 	0.0320414	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00962986	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000508259	console: 	0.000799982	endScene: 	0.000348864	present: 	0.496665	TOTAL_RENDER: 	0.968868	
UPDATE	UpdateSceneManager: 	0.0160417	UpdateInput: 	1.10849	UpdateCamera: 	0.0486365	UpdateEnemies: 	0.0338037	UpdateProjectile: 	0.0117321	UpdateParticle: 	0.268833	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	3.28092	UpdatePlayer: 	0.0766659	UpdateSound: 	0.0186342	UpdateItems:	0.00107967	UpdateTriggers: 	0.000748855	UpdateRigid: 	2.68873	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	7.70564	
RENDER	vinyetas: 	0.126325	vinyetasBlur: 	0.00549161	bloom2Tex: 	0.0825455	printScene: 	0.0486515	applyBloom: 	0.000288715	setRenderState: 	0.000565401	gui: 	0.0151726	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000724796	console: 	0.00101652	endScene: 	0.000342849	present: 	0.575479	TOTAL_RENDER: 	1.13935	
UPDATE	UpdateSceneManager: 	0.00818628	UpdateInput: 	0.982173	UpdateCamera: 	0.0426547	UpdateEnemies: 	0.0260776	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.180465	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.78315	UpdatePlayer: 	0.054883	UpdateSound: 	0.0159275	UpdateItems:	0.000968399	UpdateTriggers: 	0.000673669	UpdateRigid: 	2.63353	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	6.86071	
RENDER	vinyetas: 	0.0910295	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0675052	printScene: 	0.0319151	applyBloom: 	0.000399991	setRenderState: 	0.000487207	gui: 	0.0101712	setRenderState: 	0.0004842	luaMsg: 	0.000288715	printTextDebug:	0.000523296	console: 	0.000697729	endScene: 	0.000363902	present: 	0.480254	TOTAL_RENDER: 	0.94707	
UPDATE	UpdateSceneManager: 	0.00779231	UpdateInput: 	0.969686	UpdateCamera: 	0.0402096	UpdateEnemies: 	0.0253197	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.178745	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.76912	UpdatePlayer: 	0.0483388	UpdateSound: 	0.0140057	UpdateItems:	0.000815019	UpdateTriggers: 	0.00402698	UpdateRigid: 	2.67958	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.89765	
RENDER	vinyetas: 	0.086786	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0663293	printScene: 	0.0318519	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0103035	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000655624	console: 	0.000658632	endScene: 	0.000354879	present: 	0.503189	TOTAL_RENDER: 	0.965807	
UPDATE	UpdateSceneManager: 	0.00673068	UpdateInput: 	0.987551	UpdateCamera: 	0.0403931	UpdateEnemies: 	0.0253949	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.281702	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.80998	UpdatePlayer: 	0.0504079	UpdateSound: 	0.0154192	UpdateItems:	0.000718781	UpdateTriggers: 	0.0004842	UpdateRigid: 	2.66086	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	7.01852	
RENDER	vinyetas: 	0.104804	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0675864	printScene: 	0.0320293	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0103005	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.00102253	endScene: 	0.000345857	present: 	0.47743	TOTAL_RENDER: 	0.987536	
UPDATE	UpdateSceneManager: 	0.0154433	UpdateInput: 	1.05697	UpdateCamera: 	0.0469042	UpdateEnemies: 	0.0392863	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.254891	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	3.34626	UpdatePlayer: 	0.0759863	UpdateSound: 	0.0200747	UpdateItems:	0.00118794	UpdateTriggers: 	0.000685699	UpdateRigid: 	2.69436	UpdateGUI: 	0.00170823	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	7.68654	
RENDER	vinyetas: 	0.123471	vinyetasBlur: 	0.00517883	bloom2Tex: 	0.196829	printScene: 	0.0485222	applyBloom: 	0.000297738	setRenderState: 	0.000553371	gui: 	0.014138	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000505252	console: 	0.00113381	endScene: 	0.000351872	present: 	0.56722	TOTAL_RENDER: 	1.2631	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.13437	UpdateCamera: 	0.0463929	UpdateEnemies: 	0.0276415	UpdateProjectile: 	0.00154282	UpdateParticle: 	0.202732	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	2.94566	UpdatePlayer: 	0.0690781	UpdateSound: 	0.0230792	UpdateItems:	0.00141049	UpdateTriggers: 	0.00470365	UpdateRigid: 	2.66751	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	7.28419	
RENDER	vinyetas: 	0.111958	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0736104	printScene: 	0.0401946	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.012532	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.000845094	endScene: 	0.000348864	present: 	0.568516	TOTAL_RENDER: 	1.08226	
UPDATE	UpdateSceneManager: 	0.02541	UpdateInput: 	1.08215	UpdateCamera: 	0.045593	UpdateEnemies: 	0.0329797	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.24585	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	3.24105	UpdatePlayer: 	0.0747592	UpdateSound: 	0.0189259	UpdateItems:	0.00122403	UpdateTriggers: 	0.000634572	UpdateRigid: 	2.71748	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	7.64549	
RENDER	vinyetas: 	0.122418	vinyetasBlur: 	0.00514575	bloom2Tex: 	0.0807651	printScene: 	0.0458185	applyBloom: 	0.000291723	setRenderState: 	0.000550364	gui: 	0.0145049	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000751863	console: 	0.00107065	endScene: 	0.000348864	present: 	0.560444	TOTAL_RENDER: 	1.11504	
UPDATE	UpdateSceneManager: 	0.00821636	UpdateInput: 	1.18649	UpdateCamera: 	0.047641	UpdateEnemies: 	0.0313166	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.268734	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	3.29194	UpdatePlayer: 	0.0727051	UpdateSound: 	0.0183064	UpdateItems:	0.00119095	UpdateTriggers: 	0.000616527	UpdateRigid: 	2.66482	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	7.73974	
RENDER	vinyetas: 	0.23893	vinyetasBlur: 	0.00595175	bloom2Tex: 	0.0812252	printScene: 	0.0455448	applyBloom: 	0.000402998	setRenderState: 	0.000580438	gui: 	0.0130764	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00062555	console: 	0.00103156	endScene: 	0.000342849	present: 	0.553879	TOTAL_RENDER: 	1.27848	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.02067	UpdateCamera: 	0.0431389	UpdateEnemies: 	0.0256536	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.167166	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.69826	UpdatePlayer: 	0.0512049	UpdateSound: 	0.0157801	UpdateItems:	0.00115787	UpdateTriggers: 	0.0041984	UpdateRigid: 	2.64716	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	6.81962	
RENDER	vinyetas: 	0.0935468	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.067424	printScene: 	0.0325767	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0104148	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000863138	endScene: 	0.000351872	present: 	0.487249	TOTAL_RENDER: 	0.97747	
UPDATE	UpdateSceneManager: 	0.00755472	UpdateInput: 	1.04743	UpdateCamera: 	0.0483688	UpdateEnemies: 	0.0198041	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.14969	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	2.67688	UpdatePlayer: 	0.0498816	UpdateSound: 	0.015353	UpdateItems:	0.000818027	UpdateTriggers: 	0.000478185	UpdateRigid: 	2.63342	UpdateGUI: 	0.000935317	BuildFrustum: 	0.00060149	TOTAL_UPDATE: 	6.86929	
RENDER	vinyetas: 	0.0883649	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0666962	printScene: 	0.0301617	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0102043	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.000872161	endScene: 	0.000348864	present: 	0.510758	TOTAL_RENDER: 	0.973843	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.03004	UpdateCamera: 	0.0429945	UpdateEnemies: 	0.0250551	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.187003	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	2.78888	UpdatePlayer: 	0.0541281	UpdateSound: 	0.0179184	UpdateItems:	0.00117291	UpdateTriggers: 	0.000628557	UpdateRigid: 	2.65567	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.95007	
RENDER	vinyetas: 	0.104145	vinyetasBlur: 	0.00485102	bloom2Tex: 	0.0694601	printScene: 	0.0343962	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0114163	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000842086	endScene: 	0.000360894	present: 	0.494266	TOTAL_RENDER: 	0.999226	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	0.981151	UpdateCamera: 	0.0426487	UpdateEnemies: 	0.0247122	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.16369	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.72681	UpdatePlayer: 	0.0533913	UpdateSound: 	0.0167605	UpdateItems:	0.000745848	UpdateTriggers: 	0.00416231	UpdateRigid: 	2.64392	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.80444	
RENDER	vinyetas: 	0.118734	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0672406	printScene: 	0.0343962	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0101441	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000721788	endScene: 	0.000354879	present: 	0.499643	TOTAL_RENDER: 	0.999674	
UPDATE	UpdateSceneManager: 	0.00741036	UpdateInput: 	0.96255	UpdateCamera: 	0.0414306	UpdateEnemies: 	0.0245739	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.163861	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	2.62855	UpdatePlayer: 	0.045226	UpdateSound: 	0.0155094	UpdateItems:	0.000736825	UpdateTriggers: 	0.000580438	UpdateRigid: 	2.63629	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	6.65814	
RENDER	vinyetas: 	0.0903829	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.066618	printScene: 	0.0292084	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.39074	setRenderState: 	0.000571416	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.000655624	endScene: 	0.000381946	present: 	0.111688	TOTAL_RENDER: 	0.962162	
UPDATE	UpdateSceneManager: 	0.00837274	UpdateInput: 	0.990898	UpdateCamera: 	0.0413103	UpdateEnemies: 	0.0249167	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.148225	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	2.69179	UpdatePlayer: 	0.0506395	UpdateSound: 	0.0162793	UpdateItems:	0.000857124	UpdateTriggers: 	0.000718781	UpdateRigid: 	2.62089	UpdateGUI: 	0.000929302	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.80157	
RENDER	vinyetas: 	0.106136	vinyetasBlur: 	0.0111546	bloom2Tex: 	0.0684857	printScene: 	0.0325557	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.0101923	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000604498	endScene: 	0.000348864	present: 	0.502055	TOTAL_RENDER: 	1.05414	
UPDATE	UpdateSceneManager: 	0.0162823	UpdateInput: 	0.979942	UpdateCamera: 	0.0445133	UpdateEnemies: 	0.0354187	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.158219	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	3.28191	UpdatePlayer: 	0.0952369	UpdateSound: 	0.0170492	UpdateItems:	0.00134433	UpdateTriggers: 	0.0047217	UpdateRigid: 	2.70346	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	7.49984	
RENDER	vinyetas: 	0.130027	vinyetasBlur: 	0.00511267	bloom2Tex: 	0.0817094	printScene: 	0.0461072	applyBloom: 	0.000303753	setRenderState: 	0.00058946	gui: 	0.0144598	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.00063758	console: 	0.00117892	endScene: 	0.000333827	present: 	0.583689	TOTAL_RENDER: 	1.15395	
UPDATE	UpdateSceneManager: 	0.0135606	UpdateInput: 	1.04323	UpdateCamera: 	0.0434456	UpdateEnemies: 	0.0259242	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.153389	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	3.01706	UpdatePlayer: 	0.0713608	UpdateSound: 	0.0178733	UpdateItems:	0.00114885	UpdateTriggers: 	0.000706751	UpdateRigid: 	2.73303	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	7.2675	
RENDER	vinyetas: 	0.125994	vinyetasBlur: 	0.00545251	bloom2Tex: 	0.0818087	printScene: 	0.0460862	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0139305	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.00113381	endScene: 	0.000345857	present: 	0.567485	TOTAL_RENDER: 	1.14354	
UPDATE	UpdateSceneManager: 	0.00817425	UpdateInput: 	1.03151	UpdateCamera: 	0.042372	UpdateEnemies: 	0.0349977	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.15212	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	2.79316	UpdatePlayer: 	0.0520109	UpdateSound: 	0.0163395	UpdateItems:	0.000760885	UpdateTriggers: 	0.000562393	UpdateRigid: 	2.61919	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	6.88089	
RENDER	vinyetas: 	0.0978685	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0676135	printScene: 	0.0323542	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0103907	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000802989	endScene: 	0.000360894	present: 	0.520217	TOTAL_RENDER: 	0.993151	
UPDATE	UpdateSceneManager: 	0.0236807	UpdateInput: 	1.00952	UpdateCamera: 	0.0431088	UpdateEnemies: 	0.0257348	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.163184	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	2.81417	UpdatePlayer: 	0.0543296	UpdateSound: 	0.0171515	UpdateItems:	0.00118193	UpdateTriggers: 	0.00458035	UpdateRigid: 	2.65107	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	6.94501	
RENDER	vinyetas: 	0.101183	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0688045	printScene: 	0.0337075	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.01049	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000412021	console: 	0.000559386	endScene: 	0.000363902	present: 	0.518497	TOTAL_RENDER: 	1.01892	
UPDATE	UpdateSceneManager: 	0.00757577	UpdateInput: 	0.969686	UpdateCamera: 	0.0398096	UpdateEnemies: 	0.122367	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.151025	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.66374	UpdatePlayer: 	0.0456441	UpdateSound: 	0.0156207	UpdateItems:	0.000878176	UpdateTriggers: 	0.00058946	UpdateRigid: 	2.62163	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.76716	
RENDER	vinyetas: 	0.0906747	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0670902	printScene: 	0.0294971	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.00927498	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000646602	endScene: 	0.000354879	present: 	0.560267	TOTAL_RENDER: 	1.06703	
UPDATE	UpdateSceneManager: 	0.0111516	UpdateInput: 	1.02462	UpdateCamera: 	0.0641068	UpdateEnemies: 	0.0341977	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.156983	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.77357	UpdatePlayer: 	0.0644858	UpdateSound: 	0.0198161	UpdateItems:	0.00130523	UpdateTriggers: 	0.000445103	UpdateRigid: 	2.69141	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	6.97784	
RENDER	vinyetas: 	0.132301	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0709548	printScene: 	0.0367811	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0118734	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00063758	console: 	0.000977422	endScene: 	0.000357887	present: 	0.559464	TOTAL_RENDER: 	1.08477	
UPDATE	UpdateSceneManager: 	0.00817124	UpdateInput: 	0.97537	UpdateCamera: 	0.0423509	UpdateEnemies: 	0.0257047	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.169184	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	2.69619	UpdatePlayer: 	0.0504259	UpdateSound: 	0.0163876	UpdateItems:	0.0010075	UpdateTriggers: 	0.00406607	UpdateRigid: 	2.82519	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	6.95307	
RENDER	vinyetas: 	0.104969	vinyetasBlur: 	0.00493823	bloom2Tex: 	0.0692195	printScene: 	0.0543266	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0114824	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000878176	endScene: 	0.000360894	present: 	0.525708	TOTAL_RENDER: 	1.03796	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	0.979951	UpdateCamera: 	0.0538755	UpdateEnemies: 	0.0257438	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.163569	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	3.28466	UpdatePlayer: 	0.0771261	UpdateSound: 	0.0118073	UpdateItems:	0.00113682	UpdateTriggers: 	0.000899228	UpdateRigid: 	2.72554	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	7.49911	
RENDER	vinyetas: 	0.131937	vinyetasBlur: 	0.00529311	bloom2Tex: 	0.0802568	printScene: 	0.0479478	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0151365	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000342849	present: 	0.563801	TOTAL_RENDER: 	1.14011	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.00142	UpdateCamera: 	0.0407419	UpdateEnemies: 	0.0240927	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.147476	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.99779	UpdatePlayer: 	0.0700736	UpdateSound: 	0.0214792	UpdateItems:	0.00107967	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.64435	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	7.10021	
RENDER	vinyetas: 	0.121441	vinyetasBlur: 	0.00496831	bloom2Tex: 	0.0804373	printScene: 	0.0448772	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0235002	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000508259	console: 	0.0010075	endScene: 	0.000378939	present: 	0.673055	TOTAL_RENDER: 	1.24124	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	0.994772	UpdateCamera: 	0.0426336	UpdateEnemies: 	0.0255363	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.167479	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.68958	UpdatePlayer: 	0.0502635	UpdateSound: 	0.0150613	UpdateItems:	0.000860131	UpdateTriggers: 	0.00378939	UpdateRigid: 	2.68341	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	6.81462	
RENDER	vinyetas: 	0.0964099	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0671173	printScene: 	0.0321346	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0108749	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000793967	endScene: 	0.000342849	present: 	0.503174	TOTAL_RENDER: 	0.976089	
UPDATE	UpdateSceneManager: 	0.0151395	UpdateInput: 	1.16162	UpdateCamera: 	0.0459178	UpdateEnemies: 	0.0304324	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.152105	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	2.69211	UpdatePlayer: 	0.0517552	UpdateSound: 	0.01455	UpdateItems:	0.000875168	UpdateTriggers: 	0.000553371	UpdateRigid: 	2.64676	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.97452	
RENDER	vinyetas: 	0.100831	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0697789	printScene: 	0.0335361	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0103817	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000442095	console: 	0.000872161	endScene: 	0.000348864	present: 	0.513784	TOTAL_RENDER: 	1.01824	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.05568	UpdateCamera: 	0.0408322	UpdateEnemies: 	0.0343782	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.145771	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.66083	UpdatePlayer: 	0.066597	UpdateSound: 	0.0157049	UpdateItems:	0.000691714	UpdateTriggers: 	0.00047217	UpdateRigid: 	2.61421	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	6.77521	
RENDER	vinyetas: 	0.0923438	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.06783	printScene: 	0.0319842	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00974414	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000857124	endScene: 	0.000348864	present: 	0.490317	TOTAL_RENDER: 	0.975722	
UPDATE	UpdateSceneManager: 	0.0073863	UpdateInput: 	0.956971	UpdateCamera: 	0.0400923	UpdateEnemies: 	0.0240746	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.168904	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.7179	UpdatePlayer: 	0.0433674	UpdateSound: 	0.0147215	UpdateItems:	0.000688706	UpdateTriggers: 	0.00373225	UpdateRigid: 	2.60896	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.73377	
RENDER	vinyetas: 	0.09081	vinyetasBlur: 	0.00386758	bloom2Tex: 	0.0647474	printScene: 	0.0313406	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.00925693	setRenderState: 	0.000463147	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000649609	endScene: 	0.000357887	present: 	0.458678	TOTAL_RENDER: 	0.924902	
UPDATE	UpdateSceneManager: 	0.00855018	UpdateInput: 	0.980606	UpdateCamera: 	0.0422126	UpdateEnemies: 	0.0243604	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.163786	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	2.63822	UpdatePlayer: 	0.0585821	UpdateSound: 	0.0153711	UpdateItems:	0.000670662	UpdateTriggers: 	0.000466155	UpdateRigid: 	2.62789	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	6.70462	
RENDER	vinyetas: 	0.100978	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0866928	printScene: 	0.0337616	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.010887	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00077893	endScene: 	0.000369916	present: 	0.508566	TOTAL_RENDER: 	1.00892	
UPDATE	UpdateSceneManager: 	0.0218311	UpdateInput: 	0.965813	UpdateCamera: 	0.0417795	UpdateEnemies: 	0.0242882	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.161392	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.63541	UpdatePlayer: 	0.0466696	UpdateSound: 	0.0150192	UpdateItems:	0.000953362	UpdateTriggers: 	0.00044811	UpdateRigid: 	2.61329	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.66709	
RENDER	vinyetas: 	0.118794	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.067427	printScene: 	0.0322098	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0155275	setRenderState: 	0.000676676	luaMsg: 	0.000390969	printTextDebug:	0.000526304	console: 	0.00119396	endScene: 	0.000490215	present: 	0.149136	TOTAL_RENDER: 	1.14062	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	1.00614	UpdateCamera: 	0.0431599	UpdateEnemies: 	0.0249077	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.161942	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.66186	UpdatePlayer: 	0.0480591	UpdateSound: 	0.0153771	UpdateItems:	0.000941332	UpdateTriggers: 	0.0041563	UpdateRigid: 	2.62051	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	6.75071	
RENDER	vinyetas: 	0.0922987	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0671293	printScene: 	0.0303301	applyBloom: 	0.000393976	setRenderState: 	0.000508259	gui: 	0.0104148	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000592468	endScene: 	0.000354879	present: 	0.498326	TOTAL_RENDER: 	0.960625	
UPDATE	UpdateSceneManager: 	0.00765998	UpdateInput: 	1.00871	UpdateCamera: 	0.0417615	UpdateEnemies: 	0.0333165	UpdateProjectile: 	0.000634572	UpdateParticle: 	0.150255	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	2.61781	UpdatePlayer: 	0.0474305	UpdateSound: 	0.0142252	UpdateItems:	0.000965392	UpdateTriggers: 	0.000475177	UpdateRigid: 	2.6223	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.6738	
RENDER	vinyetas: 	0.0888491	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0654602	printScene: 	0.0294911	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00863138	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000529311	endScene: 	0.000354879	present: 	0.51822	TOTAL_RENDER: 	0.97571	
UPDATE	UpdateSceneManager: 	0.0069412	UpdateInput: 	1.07121	UpdateCamera: 	0.0412502	UpdateEnemies: 	0.0342368	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.140096	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.55621	UpdatePlayer: 	0.0521221	UpdateSound: 	0.0133471	UpdateItems:	0.000757878	UpdateTriggers: 	0.000454125	UpdateRigid: 	2.60538	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	6.65862	
RENDER	vinyetas: 	0.0873093	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0652466	printScene: 	0.0287603	applyBloom: 	0.000384954	setRenderState: 	0.000529311	gui: 	0.00949753	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000706751	endScene: 	0.000360894	present: 	0.616176	TOTAL_RENDER: 	1.07057	
UPDATE	UpdateSceneManager: 	0.00748855	UpdateInput: 	0.976838	UpdateCamera: 	0.043202	UpdateEnemies: 	0.0246521	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.182233	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.62823	UpdatePlayer: 	0.0463238	UpdateSound: 	0.0163305	UpdateItems:	0.000836071	UpdateTriggers: 	0.00400292	UpdateRigid: 	2.6276	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.70118	
RENDER	vinyetas: 	0.0934084	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0660105	printScene: 	0.0305798	applyBloom: 	0.000309767	setRenderState: 	0.000520289	gui: 	0.00979226	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.00757878	console: 	0.000748855	endScene: 	0.000342849	present: 	0.489469	TOTAL_RENDER: 	0.961055	
UPDATE	UpdateSceneManager: 	0.00720585	UpdateInput: 	0.97577	UpdateCamera: 	0.0442546	UpdateEnemies: 	0.0249919	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.159461	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.5486	UpdatePlayer: 	0.0478937	UpdateSound: 	0.0158703	UpdateItems:	0.000736825	UpdateTriggers: 	0.000478185	UpdateRigid: 	2.69031	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	6.64931	
RENDER	vinyetas: 	0.0957362	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0672225	printScene: 	0.0301978	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0100629	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000520289	console: 	0.000646602	endScene: 	0.000378939	present: 	0.484747	TOTAL_RENDER: 	0.962059	
UPDATE	UpdateSceneManager: 	0.00802388	UpdateInput: 	0.952255	UpdateCamera: 	0.0435599	UpdateEnemies: 	0.0239152	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.173461	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.53328	UpdatePlayer: 	0.0481703	UpdateSound: 	0.01532	UpdateItems:	0.000703744	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.62769	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	6.55858	
RENDER	vinyetas: 	0.094855	vinyetasBlur: 	0.00398187	bloom2Tex: 	0.0672646	printScene: 	0.0313196	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00969301	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000433073	console: 	0.000685699	endScene: 	0.000409013	present: 	0.477761	TOTAL_RENDER: 	0.988706	
UPDATE	UpdateSceneManager: 	0.00741637	UpdateInput: 	0.971879	UpdateCamera: 	0.0453163	UpdateEnemies: 	0.0246882	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.195662	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.53384	UpdatePlayer: 	0.0521973	UpdateSound: 	0.0149109	UpdateItems:	0.00093231	UpdateTriggers: 	0.00372022	UpdateRigid: 	2.62801	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	6.61888	
RENDER	vinyetas: 	0.0946776	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0665489	printScene: 	0.0310399	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00984038	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000550364	endScene: 	0.000357887	present: 	0.487397	TOTAL_RENDER: 	0.954	
UPDATE	UpdateSceneManager: 	0.00860432	UpdateInput: 	0.987572	UpdateCamera: 	0.0446306	UpdateEnemies: 	0.0250701	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.15987	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	2.50587	UpdatePlayer: 	0.0515026	UpdateSound: 	0.0168868	UpdateItems:	0.000893213	UpdateTriggers: 	0.000667654	UpdateRigid: 	2.63347	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.56951	
RENDER	vinyetas: 	0.0958805	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0674812	printScene: 	0.0305768	applyBloom: 	0.000384954	setRenderState: 	0.000511267	gui: 	0.0102524	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000760885	endScene: 	0.000348864	present: 	0.511372	TOTAL_RENDER: 	0.992459	
UPDATE	UpdateSceneManager: 	0.00745246	UpdateInput: 	0.972387	UpdateCamera: 	0.044002	UpdateEnemies: 	0.0420953	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.157335	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.29078	UpdatePlayer: 	0.0508019	UpdateSound: 	0.0154433	UpdateItems:	0.000863138	UpdateTriggers: 	0.000667654	UpdateRigid: 	2.61197	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.32571	
RENDER	vinyetas: 	0.101823	vinyetasBlur: 	0.013726	bloom2Tex: 	0.0663534	printScene: 	0.0303692	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.00896822	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000412021	console: 	0.000643594	endScene: 	0.000354879	present: 	0.48383	TOTAL_RENDER: 	0.963885	
UPDATE	UpdateSceneManager: 	0.00695022	UpdateInput: 	0.976901	UpdateCamera: 	0.0427058	UpdateEnemies: 	0.0238912	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.163659	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	2.14806	UpdatePlayer: 	0.0458125	UpdateSound: 	0.0136779	UpdateItems:	0.000682691	UpdateTriggers: 	0.00329917	UpdateRigid: 	2.60635	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	6.16365	
RENDER	vinyetas: 	0.0878958	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.0785306	printScene: 	0.0296114	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0094434	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000532319	endScene: 	0.000360894	present: 	0.477337	TOTAL_RENDER: 	0.944436	
UPDATE	UpdateSceneManager: 	0.0206702	UpdateInput: 	1.10543	UpdateCamera: 	0.0338248	UpdateEnemies: 	0.0190733	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.139176	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.992	UpdatePlayer: 	0.0437404	UpdateSound: 	0.0140839	UpdateItems:	0.000706751	UpdateTriggers: 	0.000643594	UpdateRigid: 	2.59764	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.08834	
RENDER	vinyetas: 	0.106596	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.0654692	printScene: 	0.0287332	applyBloom: 	0.000387961	setRenderState: 	0.000508259	gui: 	0.00899829	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000610513	endScene: 	0.000342849	present: 	0.476365	TOTAL_RENDER: 	0.947137	
UPDATE	UpdateSceneManager: 	0.00672165	UpdateInput: 	0.950586	UpdateCamera: 	0.0566423	UpdateEnemies: 	0.0234972	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.149801	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.78197	UpdatePlayer: 	0.0518214	UpdateSound: 	0.0125501	UpdateItems:	0.000745848	UpdateTriggers: 	0.000595475	UpdateRigid: 	2.59503	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	5.78438	
RENDER	vinyetas: 	0.084362	vinyetasBlur: 	0.00389164	bloom2Tex: 	0.0644828	printScene: 	0.0271483	applyBloom: 	0.000399991	setRenderState: 	0.000523296	gui: 	0.00865244	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000574423	endScene: 	0.000345857	present: 	0.448561	TOTAL_RENDER: 	0.899926	
UPDATE	UpdateSceneManager: 	0.00651113	UpdateInput: 	0.928529	UpdateCamera: 	0.0445584	UpdateEnemies: 	0.024234	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.180507	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.84419	UpdatePlayer: 	0.07266	UpdateSound: 	0.0165199	UpdateItems:	0.000893213	UpdateTriggers: 	0.00354879	UpdateRigid: 	2.65632	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	5.92805	
RENDER	vinyetas: 	0.0947768	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0672707	printScene: 	0.032279	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.00978023	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000757878	endScene: 	0.000357887	present: 	0.515456	TOTAL_RENDER: 	0.986979	
UPDATE	UpdateSceneManager: 	0.00765697	UpdateInput: 	0.963401	UpdateCamera: 	0.0445855	UpdateEnemies: 	0.0240777	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.166568	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.68789	UpdatePlayer: 	0.0450366	UpdateSound: 	0.0151305	UpdateItems:	0.000857124	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.61135	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	5.70815	
RENDER	vinyetas: 	0.0912581	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0666541	printScene: 	0.0305256	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.00948249	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.000547356	endScene: 	0.000360894	present: 	0.48106	TOTAL_RENDER: 	0.941946	
UPDATE	UpdateSceneManager: 	0.0126854	UpdateInput: 	1.03686	UpdateCamera: 	0.0512379	UpdateEnemies: 	0.0341556	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.16199	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.71077	UpdatePlayer: 	0.0696435	UpdateSound: 	0.0216807	UpdateItems:	0.00132929	UpdateTriggers: 	0.000469162	UpdateRigid: 	2.81381	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	6.05549	
RENDER	vinyetas: 	0.119654	vinyetasBlur: 	0.00486305	bloom2Tex: 	0.071842	printScene: 	0.039539	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0123366	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.000977422	endScene: 	0.000348864	present: 	0.554448	TOTAL_RENDER: 	1.08503	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	0.992116	UpdateCamera: 	0.0456892	UpdateEnemies: 	0.0246972	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.163551	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.50364	UpdatePlayer: 	0.0488169	UpdateSound: 	0.0159094	UpdateItems:	0.000893213	UpdateTriggers: 	0.00418637	UpdateRigid: 	2.61651	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	5.55597	
RENDER	vinyetas: 	0.0932641	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0660015	printScene: 	0.029482	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.00966595	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000526304	console: 	0.000772915	endScene: 	0.000381946	present: 	0.502611	TOTAL_RENDER: 	0.966096	
UPDATE	UpdateSceneManager: 	0.00782839	UpdateInput: 	1.05538	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.0192296	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.144481	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.39354	UpdatePlayer: 	0.0454095	UpdateSound: 	0.0152869	UpdateItems:	0.00106765	UpdateTriggers: 	0.00046014	UpdateRigid: 	2.61715	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	5.47467	
RENDER	vinyetas: 	0.0921844	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0663624	printScene: 	0.0297106	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00993361	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000688706	console: 	0.000748855	endScene: 	0.000348864	present: 	0.495643	TOTAL_RENDER: 	0.977659	
UPDATE	UpdateSceneManager: 	0.00725096	UpdateInput: 	1.02879	UpdateCamera: 	0.0452471	UpdateEnemies: 	0.0243634	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.169819	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.34314	UpdatePlayer: 	0.0481794	UpdateSound: 	0.0152779	UpdateItems:	0.000965392	UpdateTriggers: 	0.000745848	UpdateRigid: 	2.61811	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	5.4333	
RENDER	vinyetas: 	0.0922475	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0667053	printScene: 	0.0306429	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00966895	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000863138	endScene: 	0.000345857	present: 	0.502918	TOTAL_RENDER: 	0.967963	
UPDATE	UpdateSceneManager: 	0.00899829	UpdateInput: 	0.96688	UpdateCamera: 	0.0467388	UpdateEnemies: 	0.0247904	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.182898	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.33934	UpdatePlayer: 	0.0510906	UpdateSound: 	0.0124298	UpdateItems:	0.00110373	UpdateTriggers: 	0.00369616	UpdateRigid: 	2.61938	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	5.39225	
RENDER	vinyetas: 	0.0986985	vinyetasBlur: 	0.00412021	bloom2Tex: 	0.0693067	printScene: 	0.0333797	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.010496	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000604498	endScene: 	0.000348864	present: 	0.556514	TOTAL_RENDER: 	1.06194	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	0.999617	UpdateCamera: 	0.0458486	UpdateEnemies: 	0.0470907	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.14547	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.28682	UpdatePlayer: 	0.0483869	UpdateSound: 	0.0106404	UpdateItems:	0.000926295	UpdateTriggers: 	0.00074284	UpdateRigid: 	2.61966	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	5.3581	
RENDER	vinyetas: 	0.0973722	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0675263	printScene: 	0.0311662	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0105321	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.000857124	endScene: 	0.000339842	present: 	0.511931	TOTAL_RENDER: 	0.98713	
UPDATE	UpdateSceneManager: 	0.00779231	UpdateInput: 	0.981644	UpdateCamera: 	0.044387	UpdateEnemies: 	0.0241949	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.153714	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.22878	UpdatePlayer: 	0.0450185	UpdateSound: 	0.0147906	UpdateItems:	0.000763893	UpdateTriggers: 	0.000598483	UpdateRigid: 	2.62927	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	5.26244	
RENDER	vinyetas: 	0.0886296	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.0658902	printScene: 	0.0281618	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.00983136	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000631565	endScene: 	0.000360894	present: 	0.492254	TOTAL_RENDER: 	0.947876	
UPDATE	UpdateSceneManager: 	0.019798	UpdateInput: 	0.967404	UpdateCamera: 	0.0436562	UpdateEnemies: 	0.0237559	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.15698	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21296	UpdatePlayer: 	0.0425434	UpdateSound: 	0.0128869	UpdateItems:	0.000655624	UpdateTriggers: 	0.00322098	UpdateRigid: 	2.60317	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.21703	
RENDER	vinyetas: 	0.0869213	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.0647414	printScene: 	0.0278911	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00923889	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000541341	endScene: 	0.000354879	present: 	0.462423	TOTAL_RENDER: 	0.932809	
UPDATE	UpdateSceneManager: 	0.00608407	UpdateInput: 	0.951822	UpdateCamera: 	0.0422396	UpdateEnemies: 	0.0233859	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.149422	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.18737	UpdatePlayer: 	0.0533101	UpdateSound: 	0.0203424	UpdateItems:	0.000736825	UpdateTriggers: 	0.000478185	UpdateRigid: 	2.82786	UpdateGUI: 	0.00211725	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	5.43139	
RENDER	vinyetas: 	0.141687	vinyetasBlur: 	0.00564799	bloom2Tex: 	0.0838898	printScene: 	0.0523988	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0160026	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000757878	console: 	0.00120599	endScene: 	0.000348864	present: 	0.529555	TOTAL_RENDER: 	1.14426	
UPDATE	UpdateSceneManager: 	0.00759983	UpdateInput: 	1.01856	UpdateCamera: 	0.0436892	UpdateEnemies: 	0.0334729	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.140099	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.19576	UpdatePlayer: 	0.0407299	UpdateSound: 	0.0123426	UpdateItems:	0.000772915	UpdateTriggers: 	0.00058946	UpdateRigid: 	2.72553	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	5.34733	
RENDER	vinyetas: 	0.115805	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0784584	printScene: 	0.0402036	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0111155	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000631565	console: 	0.00103156	endScene: 	0.000333827	present: 	0.54797	TOTAL_RENDER: 	1.07555	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	1.02085	UpdateCamera: 	0.0444742	UpdateEnemies: 	0.0243604	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.154174	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.24984	UpdatePlayer: 	0.0508801	UpdateSound: 	0.0155515	UpdateItems:	0.000595475	UpdateTriggers: 	0.00356684	UpdateRigid: 	2.62649	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.33297	
RENDER	vinyetas: 	0.0951618	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0675594	printScene: 	0.0314339	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00966595	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.00074284	endScene: 	0.000336835	present: 	0.602708	TOTAL_RENDER: 	1.07113	
UPDATE	UpdateSceneManager: 	0.00638181	UpdateInput: 	1.00317	UpdateCamera: 	0.0432411	UpdateEnemies: 	0.022995	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.14652	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.20094	UpdatePlayer: 	0.0447779	UpdateSound: 	0.00979527	UpdateItems:	0.000679684	UpdateTriggers: 	0.000457133	UpdateRigid: 	2.65322	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.27168	
RENDER	vinyetas: 	0.0899619	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0656527	printScene: 	0.0293467	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00937122	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000445103	endScene: 	0.000360894	present: 	0.528319	TOTAL_RENDER: 	0.983755	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.03959	UpdateCamera: 	0.0476831	UpdateEnemies: 	0.0333977	UpdateProjectile: 	0.000526304	UpdateParticle: 	0.156267	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.2712	UpdatePlayer: 	0.0563416	UpdateSound: 	0.011299	UpdateItems:	0.0010887	UpdateTriggers: 	0.000736825	UpdateRigid: 	2.75925	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	5.51867	
RENDER	vinyetas: 	0.10588	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0700315	printScene: 	0.0374037	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.010893	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000634572	console: 	0.000848101	endScene: 	0.000351872	present: 	0.520629	TOTAL_RENDER: 	1.03436	
UPDATE	UpdateSceneManager: 	0.00729307	UpdateInput: 	1.02985	UpdateCamera: 	0.0441373	UpdateEnemies: 	0.0313918	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.142141	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22788	UpdatePlayer: 	0.0439268	UpdateSound: 	0.0136177	UpdateItems:	0.000667654	UpdateTriggers: 	0.00414427	UpdateRigid: 	2.60484	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	5.27608	
RENDER	vinyetas: 	0.0874717	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.0676496	printScene: 	0.0286129	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0189139	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000736825	endScene: 	0.000354879	present: 	0.554033	TOTAL_RENDER: 	1.04622	
UPDATE	UpdateSceneManager: 	0.00830658	UpdateInput: 	1.00198	UpdateCamera: 	0.0443449	UpdateEnemies: 	0.0240295	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.157281	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21102	UpdatePlayer: 	0.0486455	UpdateSound: 	0.0123666	UpdateItems:	0.000763893	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.63355	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	5.27619	
RENDER	vinyetas: 	0.0934836	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.066609	printScene: 	0.0305978	applyBloom: 	0.000399991	setRenderState: 	0.000514274	gui: 	0.00949152	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000848101	endScene: 	0.000357887	present: 	0.474898	TOTAL_RENDER: 	0.958544	
UPDATE	UpdateSceneManager: 	0.00770208	UpdateInput: 	0.982327	UpdateCamera: 	0.0454546	UpdateEnemies: 	0.0251633	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.167801	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.23588	UpdatePlayer: 	0.0482425	UpdateSound: 	0.0152718	UpdateItems:	0.000682691	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.71628	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	5.37925	
RENDER	vinyetas: 	0.115303	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0662241	printScene: 	0.0308685	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00981632	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000580438	endScene: 	0.000381946	present: 	0.48663	TOTAL_RENDER: 	0.973383	
UPDATE	UpdateSceneManager: 	0.0170011	UpdateInput: 	1.1063	UpdateCamera: 	0.0542815	UpdateEnemies: 	0.0437554	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.266343	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.54839	UpdatePlayer: 	0.0792794	UpdateSound: 	0.0191665	UpdateItems:	0.00120298	UpdateTriggers: 	0.0046826	UpdateRigid: 	2.69406	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	5.98303	
RENDER	vinyetas: 	0.136583	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.0837304	printScene: 	0.0481733	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.014929	setRenderState: 	0.000505252	luaMsg: 	0.000279693	printTextDebug:	0.000739833	console: 	0.00118494	endScene: 	0.000342849	present: 	0.593963	TOTAL_RENDER: 	1.18173	
UPDATE	UpdateSceneManager: 	0.0127877	UpdateInput: 	1.06164	UpdateCamera: 	0.0474546	UpdateEnemies: 	0.0382548	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.236668	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.48222	UpdatePlayer: 	0.0703232	UpdateSound: 	0.0176838	UpdateItems:	0.00116689	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.69636	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	5.79873	
RENDER	vinyetas: 	0.123943	vinyetasBlur: 	0.00490816	bloom2Tex: 	0.081526	printScene: 	0.0456982	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.013332	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000751863	console: 	0.000854116	endScene: 	0.000357887	present: 	0.551918	TOTAL_RENDER: 	1.1172	
UPDATE	UpdateSceneManager: 	0.0217619	UpdateInput: 	0.989301	UpdateCamera: 	0.0448982	UpdateEnemies: 	0.0250611	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.16775	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.21133	UpdatePlayer: 	0.0495057	UpdateSound: 	0.0158493	UpdateItems:	0.000977422	UpdateTriggers: 	0.000730811	UpdateRigid: 	2.62514	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	5.283	
RENDER	vinyetas: 	0.0937362	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.066606	printScene: 	0.0306459	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0137801	setRenderState: 	0.000646602	luaMsg: 	0.000381946	printTextDebug:	0.000538334	console: 	0.000887198	endScene: 	0.000481192	present: 	0.119597	TOTAL_RENDER: 	1.0768	
UPDATE	UpdateSceneManager: 	0.0168538	UpdateInput: 	0.966691	UpdateCamera: 	0.0616347	UpdateEnemies: 	0.0229017	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.168998	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.28547	UpdatePlayer: 	0.0636016	UpdateSound: 	0.0130253	UpdateItems:	0.00093231	UpdateTriggers: 	0.00479087	UpdateRigid: 	2.67764	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	5.45948	
RENDER	vinyetas: 	0.112376	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0733066	printScene: 	0.0376142	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.105162	setRenderState: 	0.000523296	luaMsg: 	0.000276685	printTextDebug:	0.000514274	console: 	0.00112479	endScene: 	0.000351872	present: 	0.653609	TOTAL_RENDER: 	1.27397	
UPDATE	UpdateSceneManager: 	0.00760885	UpdateInput: 	1.12459	UpdateCamera: 	0.0493523	UpdateEnemies: 	0.0264265	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.184748	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.2431	UpdatePlayer: 	0.0769577	UpdateSound: 	0.0176207	UpdateItems:	0.000938325	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.69882	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.57868	
RENDER	vinyetas: 	0.122319	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0700285	printScene: 	0.0351661	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0111667	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000451118	console: 	0.000947347	endScene: 	0.000342849	present: 	0.509952	TOTAL_RENDER: 	1.01784	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.04559	UpdateCamera: 	0.0517853	UpdateEnemies: 	0.0330489	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.255447	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.48456	UpdatePlayer: 	0.0771802	UpdateSound: 	0.0178492	UpdateItems:	0.00135937	UpdateTriggers: 	0.000769907	UpdateRigid: 	2.67475	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.80276	
RENDER	vinyetas: 	0.131612	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0822448	printScene: 	0.0469674	applyBloom: 	0.000309767	setRenderState: 	0.000496229	gui: 	0.0148478	setRenderState: 	0.000457133	luaMsg: 	0.0002827	printTextDebug:	0.000535326	console: 	0.00106464	endScene: 	0.000351872	present: 	0.579629	TOTAL_RENDER: 	1.14438	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	1.1307	UpdateCamera: 	0.0533281	UpdateEnemies: 	0.0320534	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.290075	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.50616	UpdatePlayer: 	0.0768494	UpdateSound: 	0.0180477	UpdateItems:	0.00133832	UpdateTriggers: 	0.00408111	UpdateRigid: 	2.69518	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	5.96969	
RENDER	vinyetas: 	0.133146	vinyetasBlur: 	0.00493222	bloom2Tex: 	0.0818598	printScene: 	0.0466997	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0147275	setRenderState: 	0.00047217	luaMsg: 	0.000333827	printTextDebug:	0.000739833	console: 	0.00100148	endScene: 	0.00033082	present: 	0.573795	TOTAL_RENDER: 	1.15962	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.11437	UpdateCamera: 	0.0466335	UpdateEnemies: 	0.0266851	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.214353	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.20021	UpdatePlayer: 	0.0561762	UpdateSound: 	0.0181349	UpdateItems:	0.000953362	UpdateTriggers: 	0.000622542	UpdateRigid: 	2.62551	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	5.45146	
RENDER	vinyetas: 	0.100401	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0679534	printScene: 	0.0341316	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0107125	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000517282	console: 	0.000697729	endScene: 	0.000378939	present: 	0.529233	TOTAL_RENDER: 	1.01197	
UPDATE	UpdateSceneManager: 	0.00712766	UpdateInput: 	1.013	UpdateCamera: 	0.0424411	UpdateEnemies: 	0.029861	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.142156	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.11842	UpdatePlayer: 	0.0433314	UpdateSound: 	0.0133832	UpdateItems:	0.000568408	UpdateTriggers: 	0.00046014	UpdateRigid: 	2.61475	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.15224	
RENDER	vinyetas: 	0.0872341	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0642361	printScene: 	0.0284565	applyBloom: 	0.000409013	setRenderState: 	0.000499237	gui: 	0.00946144	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000511267	console: 	0.000517282	endScene: 	0.000354879	present: 	0.51028	TOTAL_RENDER: 	0.961263	
UPDATE	UpdateSceneManager: 	0.00660136	UpdateInput: 	1.04569	UpdateCamera: 	0.0713909	UpdateEnemies: 	0.0338037	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.30778	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.5591	UpdatePlayer: 	0.0749788	UpdateSound: 	0.0154072	UpdateItems:	0.000881183	UpdateTriggers: 	0.00455027	UpdateRigid: 	2.66386	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0111035	TOTAL_UPDATE: 	5.94653	
RENDER	vinyetas: 	0.135432	vinyetasBlur: 	0.00522394	bloom2Tex: 	0.0836643	printScene: 	0.0480019	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0147756	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000529311	console: 	0.000938325	endScene: 	0.000363902	present: 	0.593289	TOTAL_RENDER: 	1.16682	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.16186	UpdateCamera: 	0.0489222	UpdateEnemies: 	0.0326729	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.26449	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.44563	UpdatePlayer: 	0.0719894	UpdateSound: 	0.0166883	UpdateItems:	0.00114283	UpdateTriggers: 	0.000875168	UpdateRigid: 	2.69433	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	5.90125	
RENDER	vinyetas: 	0.127817	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0812794	printScene: 	0.0460471	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0139576	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000965392	endScene: 	0.000360894	present: 	0.584399	TOTAL_RENDER: 	1.14049	
UPDATE	UpdateSceneManager: 	0.00888401	UpdateInput: 	1.01869	UpdateCamera: 	0.0453343	UpdateEnemies: 	0.0317948	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.248839	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.42928	UpdatePlayer: 	0.0653609	UpdateSound: 	0.0161711	UpdateItems:	0.00128117	UpdateTriggers: 	0.000703744	UpdateRigid: 	2.73259	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	5.75043	
RENDER	vinyetas: 	0.121471	vinyetasBlur: 	0.00502244	bloom2Tex: 	0.0814628	printScene: 	0.0430547	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0134974	setRenderState: 	0.000490215	luaMsg: 	0.000258641	printTextDebug:	0.000619535	console: 	0.000802989	endScene: 	0.000357887	present: 	0.575058	TOTAL_RENDER: 	1.11866	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	0.990453	UpdateCamera: 	0.0418036	UpdateEnemies: 	0.0251333	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.172038	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.16292	UpdatePlayer: 	0.0487237	UpdateSound: 	0.0148057	UpdateItems:	0.000953362	UpdateTriggers: 	0.0134794	UpdateRigid: 	2.62167	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	5.2336	
RENDER	vinyetas: 	0.0921453	vinyetasBlur: 	0.00404502	bloom2Tex: 	0.0660677	printScene: 	0.0315301	applyBloom: 	0.000273678	setRenderState: 	0.000514274	gui: 	0.00937122	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000802989	endScene: 	0.000372924	present: 	0.608356	TOTAL_RENDER: 	1.09127	
UPDATE	UpdateSceneManager: 	0.016135	UpdateInput: 	0.963822	UpdateCamera: 	0.040366	UpdateEnemies: 	0.0238822	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.165392	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.11084	UpdatePlayer: 	0.0436441	UpdateSound: 	0.0123396	UpdateItems:	0.000842086	UpdateTriggers: 	0.000562393	UpdateRigid: 	2.70805	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	5.21934	
RENDER	vinyetas: 	0.0910085	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0655684	printScene: 	0.0283964	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00941031	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000682691	endScene: 	0.000360894	present: 	0.455518	TOTAL_RENDER: 	0.911489	
UPDATE	UpdateSceneManager: 	0.015735	UpdateInput: 	1.07626	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.0287362	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.271919	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.44218	UpdatePlayer: 	0.073878	UpdateSound: 	0.0167816	UpdateItems:	0.00107065	UpdateTriggers: 	0.000736825	UpdateRigid: 	2.67005	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	5.7986	
RENDER	vinyetas: 	0.129272	vinyetasBlur: 	0.00541642	bloom2Tex: 	0.083156	printScene: 	0.0463629	applyBloom: 	0.000291723	setRenderState: 	0.000532319	gui: 	0.0133441	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.000815019	console: 	0.000977422	endScene: 	0.000378939	present: 	0.555939	TOTAL_RENDER: 	1.13682	
UPDATE	UpdateSceneManager: 	0.00805395	UpdateInput: 	1.03737	UpdateCamera: 	0.0527176	UpdateEnemies: 	0.0325948	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.158529	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.14818	UpdatePlayer: 	0.0493703	UpdateSound: 	0.0151305	UpdateItems:	0.00094434	UpdateTriggers: 	0.00458336	UpdateRigid: 	2.61474	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	5.25463	
RENDER	vinyetas: 	0.0949693	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0675594	printScene: 	0.0309767	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0097261	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.000739833	endScene: 	0.000357887	present: 	0.501402	TOTAL_RENDER: 	0.967359	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.02062	UpdateCamera: 	0.0452441	UpdateEnemies: 	0.0268716	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.178862	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.17221	UpdatePlayer: 	0.0604047	UpdateSound: 	0.0128328	UpdateItems:	0.00105562	UpdateTriggers: 	0.000715773	UpdateRigid: 	2.65422	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	5.32389	
RENDER	vinyetas: 	0.106419	vinyetasBlur: 	0.00463448	bloom2Tex: 	0.0691804	printScene: 	0.0361917	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0109952	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000628557	console: 	0.000655624	endScene: 	0.000348864	present: 	0.561479	TOTAL_RENDER: 	1.07041	
UPDATE	UpdateSceneManager: 	0.0123396	UpdateInput: 	0.945627	UpdateCamera: 	0.0460531	UpdateEnemies: 	0.0339571	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.153542	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.17116	UpdatePlayer: 	0.054886	UpdateSound: 	0.0108238	UpdateItems:	0.000881183	UpdateTriggers: 	0.000640587	UpdateRigid: 	2.63107	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	5.20154	
RENDER	vinyetas: 	0.100599	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0691623	printScene: 	0.0342428	applyBloom: 	0.000393976	setRenderState: 	0.000505252	gui: 	0.0106313	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000628557	console: 	0.00075487	endScene: 	0.000348864	present: 	0.521967	TOTAL_RENDER: 	1.00461	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	0.987833	UpdateCamera: 	0.0437283	UpdateEnemies: 	0.0247664	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.158384	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12875	UpdatePlayer: 	0.046432	UpdateSound: 	0.0147275	UpdateItems:	0.000938325	UpdateTriggers: 	0.00402397	UpdateRigid: 	2.62087	UpdateGUI: 	0.000721788	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	5.1743	
RENDER	vinyetas: 	0.0921303	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0665098	printScene: 	0.0313918	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.536686	setRenderState: 	0.000571416	luaMsg: 	0.000297738	printTextDebug:	0.000532319	console: 	0.000893213	endScene: 	0.000390969	present: 	0.127435	TOTAL_RENDER: 	1.11919	
UPDATE	UpdateSceneManager: 	0.00745547	UpdateInput: 	0.965819	UpdateCamera: 	0.041587	UpdateEnemies: 	0.0235904	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.161374	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07887	UpdatePlayer: 	0.0448561	UpdateSound: 	0.0146312	UpdateItems:	0.000956369	UpdateTriggers: 	0.000658632	UpdateRigid: 	2.75717	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	5.25548	
RENDER	vinyetas: 	0.0912882	vinyetasBlur: 	0.00416231	bloom2Tex: 	0.0663083	printScene: 	0.039945	applyBloom: 	0.00792463	setRenderState: 	0.000502244	gui: 	0.00978925	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000679684	endScene: 	0.000354879	present: 	0.473758	TOTAL_RENDER: 	0.952093	
UPDATE	UpdateSceneManager: 	0.00626452	UpdateInput: 	0.949573	UpdateCamera: 	0.039539	UpdateEnemies: 	0.0228326	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.156027	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.06371	UpdatePlayer: 	0.0392532	UpdateSound: 	0.0119275	UpdateItems:	0.000959377	UpdateTriggers: 	0.000469162	UpdateRigid: 	2.96777	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.40416	
RENDER	vinyetas: 	0.132244	vinyetasBlur: 	0.00524199	bloom2Tex: 	0.0797937	printScene: 	0.046408	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0142433	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000538334	console: 	0.000935317	endScene: 	0.000360894	present: 	0.504873	TOTAL_RENDER: 	1.08628	
UPDATE	UpdateSceneManager: 	0.00801185	UpdateInput: 	0.984973	UpdateCamera: 	0.0412412	UpdateEnemies: 	0.0232747	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.137001	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.1214	UpdatePlayer: 	0.0450035	UpdateSound: 	0.0138643	UpdateItems:	0.000923287	UpdateTriggers: 	0.00338037	UpdateRigid: 	2.60473	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	5.12485	
RENDER	vinyetas: 	0.135555	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0762509	printScene: 	0.0404352	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0126163	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000763893	endScene: 	0.000345857	present: 	0.602227	TOTAL_RENDER: 	1.14681	
UPDATE	UpdateSceneManager: 	0.00736525	UpdateInput: 	1.01662	UpdateCamera: 	0.0400352	UpdateEnemies: 	0.0239965	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.138319	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.07927	UpdatePlayer: 	0.0513312	UpdateSound: 	0.0141982	UpdateItems:	0.00079096	UpdateTriggers: 	0.000622542	UpdateRigid: 	2.658	UpdateGUI: 	0.000983436	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.1735	
RENDER	vinyetas: 	0.120815	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.069006	printScene: 	0.0332203	applyBloom: 	0.000396984	setRenderState: 	0.000532319	gui: 	0.0106885	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000640587	endScene: 	0.000360894	present: 	0.526908	TOTAL_RENDER: 	1.02761	
UPDATE	UpdateSceneManager: 	0.00811711	UpdateInput: 	0.975043	UpdateCamera: 	0.0421915	UpdateEnemies: 	0.0253889	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.174763	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.11274	UpdatePlayer: 	0.0509552	UpdateSound: 	0.0106223	UpdateItems:	0.0010075	UpdateTriggers: 	0.000667654	UpdateRigid: 	2.62084	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	5.15484	
RENDER	vinyetas: 	0.0947137	vinyetasBlur: 	0.00417133	bloom2Tex: 	0.0665639	printScene: 	0.0294399	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0095667	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000538334	endScene: 	0.000348864	present: 	0.500274	TOTAL_RENDER: 	0.96568	
UPDATE	UpdateSceneManager: 	0.0220717	UpdateInput: 	0.973205	UpdateCamera: 	0.0417494	UpdateEnemies: 	0.0241408	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.162875	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09374	UpdatePlayer: 	0.0465162	UpdateSound: 	0.0103095	UpdateItems:	0.000784945	UpdateTriggers: 	0.00364804	UpdateRigid: 	2.61469	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	5.12571	
RENDER	vinyetas: 	0.0897694	vinyetasBlur: 	0.00382548	bloom2Tex: 	0.0660226	printScene: 	0.0304715	applyBloom: 	0.000393976	setRenderState: 	0.000499237	gui: 	0.00926596	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000553371	console: 	0.000724796	endScene: 	0.000378939	present: 	0.541034	TOTAL_RENDER: 	1.04364	
UPDATE	UpdateSceneManager: 	0.0079938	UpdateInput: 	1.46883	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.0291242	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.288451	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.45627	UpdatePlayer: 	0.0856402	UpdateSound: 	0.0188567	UpdateItems:	0.00166011	UpdateTriggers: 	0.000878176	UpdateRigid: 	2.77629	UpdateGUI: 	0.00199093	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	6.34843	
RENDER	vinyetas: 	0.162496	vinyetasBlur: 	0.00591265	bloom2Tex: 	0.0840011	printScene: 	0.0515808	applyBloom: 	0.000300745	setRenderState: 	0.000634572	gui: 	0.0167936	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000667654	console: 	0.00132328	endScene: 	0.000360894	present: 	0.667832	TOTAL_RENDER: 	1.291	
UPDATE	UpdateSceneManager: 	0.0246912	UpdateInput: 	1.01402	UpdateCamera: 	0.0675383	UpdateEnemies: 	0.0264986	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.22136	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.36228	UpdatePlayer: 	0.0761908	UpdateSound: 	0.0191124	UpdateItems:	0.00118193	UpdateTriggers: 	0.000875168	UpdateRigid: 	2.72528	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	5.69514	
RENDER	vinyetas: 	0.133853	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.0817185	printScene: 	0.0478666	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0155666	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000736825	console: 	0.00113682	endScene: 	0.000336835	present: 	0.620503	TOTAL_RENDER: 	1.18983	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	0.96602	UpdateCamera: 	0.0460952	UpdateEnemies: 	0.0327602	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.164829	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.16246	UpdatePlayer: 	0.0522394	UpdateSound: 	0.0166583	UpdateItems:	0.000950355	UpdateTriggers: 	0.00413825	UpdateRigid: 	2.61809	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	5.21548	
RENDER	vinyetas: 	0.102142	vinyetasBlur: 	0.011284	bloom2Tex: 	0.0675022	printScene: 	0.0330489	applyBloom: 	0.000393976	setRenderState: 	0.000514274	gui: 	0.0111847	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000670662	endScene: 	0.000387961	present: 	0.525399	TOTAL_RENDER: 	1.06283	
UPDATE	UpdateSceneManager: 	0.0119847	UpdateInput: 	1.02587	UpdateCamera: 	0.0430757	UpdateEnemies: 	0.0331842	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.152742	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.16598	UpdatePlayer: 	0.053683	UpdateSound: 	0.0174252	UpdateItems:	0.000772915	UpdateTriggers: 	0.000547356	UpdateRigid: 	2.67324	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	5.30973	
RENDER	vinyetas: 	0.0997421	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0683864	printScene: 	0.0325587	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0103607	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000784945	endScene: 	0.000348864	present: 	0.523369	TOTAL_RENDER: 	1.00232	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	0.999102	UpdateCamera: 	0.044002	UpdateEnemies: 	0.0260535	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.16329	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.1211	UpdatePlayer: 	0.0527808	UpdateSound: 	0.0164207	UpdateItems:	0.00112178	UpdateTriggers: 	0.000577431	UpdateRigid: 	2.61819	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	5.18379	
RENDER	vinyetas: 	0.0941723	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0660737	printScene: 	0.0315512	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00970805	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000622542	endScene: 	0.000354879	present: 	0.526367	TOTAL_RENDER: 	0.992594	
UPDATE	UpdateSceneManager: 	0.0062976	UpdateInput: 	0.941735	UpdateCamera: 	0.0408141	UpdateEnemies: 	0.0231844	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.159046	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05602	UpdatePlayer: 	0.0403389	UpdateSound: 	0.00947347	UpdateItems:	0.000818027	UpdateTriggers: 	0.00381946	UpdateRigid: 	2.60274	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	5.05113	
RENDER	vinyetas: 	0.0879709	vinyetasBlur: 	0.00374728	bloom2Tex: 	0.064158	printScene: 	0.0272926	applyBloom: 	0.000381946	setRenderState: 	0.000496229	gui: 	0.00867349	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000646602	endScene: 	0.000348864	present: 	0.477836	TOTAL_RENDER: 	0.926343	
UPDATE	UpdateSceneManager: 	0.0171996	UpdateInput: 	1.18532	UpdateCamera: 	0.0439058	UpdateEnemies: 	0.0335391	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.200302	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.0925	UpdatePlayer: 	0.0498094	UpdateSound: 	0.0109381	UpdateItems:	0.00100148	UpdateTriggers: 	0.000670662	UpdateRigid: 	2.63843	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.43633	
RENDER	vinyetas: 	0.09567	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0654602	printScene: 	0.0302219	applyBloom: 	0.000396984	setRenderState: 	0.000526304	gui: 	0.00984639	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000616527	endScene: 	0.000348864	present: 	0.488684	TOTAL_RENDER: 	0.974682	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	0.981295	UpdateCamera: 	0.0491778	UpdateEnemies: 	0.021386	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.15806	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.16904	UpdatePlayer: 	0.0599686	UpdateSound: 	0.0166011	UpdateItems:	0.00119095	UpdateTriggers: 	0.000688706	UpdateRigid: 	2.65623	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	5.28225	
RENDER	vinyetas: 	0.111306	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0715533	printScene: 	0.0369526	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0134283	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000980429	endScene: 	0.000348864	present: 	0.541061	TOTAL_RENDER: 	1.06538	
UPDATE	UpdateSceneManager: 	0.0118403	UpdateInput: 	1.05591	UpdateCamera: 	0.0435629	UpdateEnemies: 	0.0336353	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.15415	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16516	UpdatePlayer: 	0.0532469	UpdateSound: 	0.0183003	UpdateItems:	0.000860131	UpdateTriggers: 	0.00453223	UpdateRigid: 	2.62527	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	5.29858	
RENDER	vinyetas: 	0.0978925	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0783261	printScene: 	0.0338398	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0114584	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.0010105	endScene: 	0.000357887	present: 	0.496136	TOTAL_RENDER: 	0.994245	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.09967	UpdateCamera: 	0.0522996	UpdateEnemies: 	0.0199334	UpdateProjectile: 	0.000736825	UpdateParticle: 	0.146706	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.10738	UpdatePlayer: 	0.0474395	UpdateSound: 	0.0156267	UpdateItems:	0.000851109	UpdateTriggers: 	0.000655624	UpdateRigid: 	2.61356	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	5.23857	
RENDER	vinyetas: 	0.114163	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0659624	printScene: 	0.0315903	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.0102253	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000427058	console: 	0.0011308	endScene: 	0.000354879	present: 	0.499965	TOTAL_RENDER: 	0.986161	
UPDATE	UpdateSceneManager: 	0.0199394	UpdateInput: 	0.979674	UpdateCamera: 	0.0418246	UpdateEnemies: 	0.0236326	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.148962	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.10581	UpdatePlayer: 	0.0474245	UpdateSound: 	0.0145831	UpdateItems:	0.000502244	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.61063	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	5.13325	
RENDER	vinyetas: 	0.116476	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0667203	printScene: 	0.0324745	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.010084	setRenderState: 	0.00061352	luaMsg: 	0.000276685	printTextDebug:	0.000508259	console: 	0.000535326	endScene: 	0.000363902	present: 	0.490013	TOTAL_RENDER: 	1.01488	
UPDATE	UpdateSceneManager: 	0.00640286	UpdateInput: 	0.940848	UpdateCamera: 	0.0334519	UpdateEnemies: 	0.0194462	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.14381	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.09835	UpdatePlayer: 	0.0509372	UpdateSound: 	0.0151726	UpdateItems:	0.000935317	UpdateTriggers: 	0.00388563	UpdateRigid: 	2.61951	UpdateGUI: 	0.00836071	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.05987	
RENDER	vinyetas: 	0.093231	vinyetasBlur: 	0.00401495	bloom2Tex: 	0.065791	printScene: 	0.0303001	applyBloom: 	0.000267663	setRenderState: 	0.000523296	gui: 	0.0137441	setRenderState: 	0.000619535	luaMsg: 	0.000369916	printTextDebug:	0.000541341	console: 	0.000610513	endScene: 	0.000499237	present: 	0.137985	TOTAL_RENDER: 	1.10178	
UPDATE	UpdateSceneManager: 	0.0176327	UpdateInput: 	1.06287	UpdateCamera: 	0.0524229	UpdateEnemies: 	0.0196417	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.145537	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11776	UpdatePlayer: 	0.0512109	UpdateSound: 	0.0106343	UpdateItems:	0.000655624	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.71719	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	5.34255	
RENDER	vinyetas: 	0.0954836	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0672225	printScene: 	0.0315903	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0104479	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000529311	console: 	0.000685699	endScene: 	0.000360894	present: 	0.531314	TOTAL_RENDER: 	1.00288	
UPDATE	UpdateSceneManager: 	0.00706751	UpdateInput: 	0.980826	UpdateCamera: 	0.0406728	UpdateEnemies: 	0.0232235	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.153798	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.05533	UpdatePlayer: 	0.0426938	UpdateSound: 	0.00905243	UpdateItems:	0.000490215	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.61951	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	5.06432	
RENDER	vinyetas: 	0.0906295	vinyetasBlur: 	0.004036	bloom2Tex: 	0.0651113	printScene: 	0.0307572	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0093652	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000643594	endScene: 	0.000354879	present: 	0.523203	TOTAL_RENDER: 	0.992236	
UPDATE	UpdateSceneManager: 	0.0196808	UpdateInput: 	0.995406	UpdateCamera: 	0.0422156	UpdateEnemies: 	0.0254521	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.15153	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.20533	UpdatePlayer: 	0.0517943	UpdateSound: 	0.0212236	UpdateItems:	0.000872161	UpdateTriggers: 	0.00410517	UpdateRigid: 	2.6219	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	5.31296	
RENDER	vinyetas: 	0.101297	vinyetasBlur: 	0.00496831	bloom2Tex: 	0.0696075	printScene: 	0.0731953	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.00972008	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.000673669	endScene: 	0.000366909	present: 	0.539612	TOTAL_RENDER: 	1.0858	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.14174	UpdateCamera: 	0.0746058	UpdateEnemies: 	0.0347481	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.304751	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.42288	UpdatePlayer: 	0.0858176	UpdateSound: 	0.0187996	UpdateItems:	0.00124809	UpdateTriggers: 	0.000923287	UpdateRigid: 	2.71567	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.96032	
RENDER	vinyetas: 	0.140361	vinyetasBlur: 	0.00538334	bloom2Tex: 	0.0851891	printScene: 	0.0513402	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0163244	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000333827	present: 	0.577028	TOTAL_RENDER: 	1.17861	
UPDATE	UpdateSceneManager: 	0.00713367	UpdateInput: 	1.01409	UpdateCamera: 	0.0438065	UpdateEnemies: 	0.0419539	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.237372	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.36983	UpdatePlayer: 	0.0697157	UpdateSound: 	0.0182793	UpdateItems:	0.00113982	UpdateTriggers: 	0.000694721	UpdateRigid: 	2.65113	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	5.67188	
RENDER	vinyetas: 	0.119757	vinyetasBlur: 	0.00497432	bloom2Tex: 	0.0804072	printScene: 	0.04399	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0124779	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000619535	console: 	0.000781937	endScene: 	0.000357887	present: 	0.547672	TOTAL_RENDER: 	1.09016	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	0.978582	UpdateCamera: 	0.043611	UpdateEnemies: 	0.0256716	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.149389	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.1208	UpdatePlayer: 	0.0504169	UpdateSound: 	0.0160748	UpdateItems:	0.000866146	UpdateTriggers: 	0.00393976	UpdateRigid: 	2.63313	UpdateGUI: 	0.00874567	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.17945	
RENDER	vinyetas: 	0.0953272	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.0681067	printScene: 	0.030273	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.010514	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.000538334	endScene: 	0.000375931	present: 	0.502864	TOTAL_RENDER: 	0.972495	
UPDATE	UpdateSceneManager: 	0.00767802	UpdateInput: 	1.01916	UpdateCamera: 	0.0419419	UpdateEnemies: 	0.0306549	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.153771	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.10152	UpdatePlayer: 	0.0476561	UpdateSound: 	0.0150944	UpdateItems:	0.000649609	UpdateTriggers: 	0.000457133	UpdateRigid: 	2.69763	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	5.24726	
RENDER	vinyetas: 	0.0955377	vinyetasBlur: 	0.00410517	bloom2Tex: 	0.0671413	printScene: 	0.0316534	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0101983	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000541341	endScene: 	0.000357887	present: 	0.514981	TOTAL_RENDER: 	0.984624	
UPDATE	UpdateSceneManager: 	0.0163485	UpdateInput: 	1.10582	UpdateCamera: 	0.0422487	UpdateEnemies: 	0.0250521	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.183824	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.1055	UpdatePlayer: 	0.0480591	UpdateSound: 	0.0150282	UpdateItems:	0.000748855	UpdateTriggers: 	0.000547356	UpdateRigid: 	2.73028	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	5.43745	
RENDER	vinyetas: 	0.123763	vinyetasBlur: 	0.00416833	bloom2Tex: 	0.0672045	printScene: 	0.0308715	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00947347	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000409013	console: 	0.000721788	endScene: 	0.000354879	present: 	0.486969	TOTAL_RENDER: 	0.985319	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	0.993716	UpdateCamera: 	0.0410998	UpdateEnemies: 	0.0233529	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.157963	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.2193	UpdatePlayer: 	0.0537853	UpdateSound: 	0.0187906	UpdateItems:	0.000784945	UpdateTriggers: 	0.00478786	UpdateRigid: 	2.65352	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	5.31337	
RENDER	vinyetas: 	0.0977482	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.0689157	printScene: 	0.0340413	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0106133	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.000926295	endScene: 	0.000351872	present: 	0.496581	TOTAL_RENDER: 	0.989373	
UPDATE	UpdateSceneManager: 	0.0251062	UpdateInput: 	1.02435	UpdateCamera: 	0.0460802	UpdateEnemies: 	0.0351751	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.159251	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.16593	UpdatePlayer: 	0.0611836	UpdateSound: 	0.0298159	UpdateItems:	0.000899228	UpdateTriggers: 	0.000670662	UpdateRigid: 	2.65357	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	5.3444	
RENDER	vinyetas: 	0.110503	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0852221	printScene: 	0.0394788	applyBloom: 	0.000297738	setRenderState: 	0.000550364	gui: 	0.012117	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.000893213	endScene: 	0.000357887	present: 	0.545359	TOTAL_RENDER: 	1.08794	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.0244	UpdateCamera: 	0.043196	UpdateEnemies: 	0.0261408	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.173509	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.13138	UpdatePlayer: 	0.0533792	UpdateSound: 	0.0166312	UpdateItems:	0.000760885	UpdateTriggers: 	0.000652617	UpdateRigid: 	2.6189	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	5.24207	
RENDER	vinyetas: 	0.0997481	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0878897	printScene: 	0.031906	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.0103817	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.00044811	console: 	0.000854116	endScene: 	0.000363902	present: 	0.587794	TOTAL_RENDER: 	1.08655	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	1.02596	UpdateCamera: 	0.0452802	UpdateEnemies: 	0.0263904	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.173966	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.16472	UpdatePlayer: 	0.0571145	UpdateSound: 	0.0179515	UpdateItems:	0.000775922	UpdateTriggers: 	0.0043187	UpdateRigid: 	2.64494	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	5.30826	
RENDER	vinyetas: 	0.104331	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0730871	printScene: 	0.0361135	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0107516	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000682691	endScene: 	0.000378939	present: 	0.522238	TOTAL_RENDER: 	1.01557	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.02535	UpdateCamera: 	0.0428562	UpdateEnemies: 	0.0255754	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.165623	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.0928	UpdatePlayer: 	0.0491568	UpdateSound: 	0.015729	UpdateItems:	0.000700736	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.61597	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	5.17736	
RENDER	vinyetas: 	0.0964339	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0674331	printScene: 	0.0335992	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0101291	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000442095	console: 	0.000890205	endScene: 	0.000351872	present: 	0.511399	TOTAL_RENDER: 	0.98731	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	0.984375	UpdateCamera: 	0.0405013	UpdateEnemies: 	0.0241288	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.156836	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08756	UpdatePlayer: 	0.0435298	UpdateSound: 	0.00992158	UpdateItems:	0.000769907	UpdateTriggers: 	0.000718781	UpdateRigid: 	2.64926	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	5.13866	
RENDER	vinyetas: 	0.0947467	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0660226	printScene: 	0.0307121	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00965091	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000592468	endScene: 	0.000375931	present: 	0.49992	TOTAL_RENDER: 	0.966971	
UPDATE	UpdateSceneManager: 	0.00695323	UpdateInput: 	0.977659	UpdateCamera: 	0.0413434	UpdateEnemies: 	0.0293527	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.160724	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.40737	UpdatePlayer: 	0.0768855	UpdateSound: 	0.0170733	UpdateItems:	0.00123907	UpdateTriggers: 	0.00501342	UpdateRigid: 	2.69435	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.57525	
RENDER	vinyetas: 	0.153371	vinyetasBlur: 	0.00556078	bloom2Tex: 	0.0823771	printScene: 	0.0477282	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.014529	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00063758	console: 	0.000989451	endScene: 	0.000345857	present: 	0.583226	TOTAL_RENDER: 	1.17891	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	1.03771	UpdateCamera: 	0.0403841	UpdateEnemies: 	0.0300384	UpdateProjectile: 	0.000520289	UpdateParticle: 	0.134532	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2587	UpdatePlayer: 	0.0722961	UpdateSound: 	0.0146132	UpdateItems:	0.000953362	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.69343	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.45497	
RENDER	vinyetas: 	0.120316	vinyetasBlur: 	0.00509161	bloom2Tex: 	0.0791561	printScene: 	0.0439088	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0126132	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000547356	console: 	0.000947347	endScene: 	0.000354879	present: 	0.533368	TOTAL_RENDER: 	1.07522	
UPDATE	UpdateSceneManager: 	0.00670662	UpdateInput: 	0.98494	UpdateCamera: 	0.0419329	UpdateEnemies: 	0.0253498	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.162853	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11487	UpdatePlayer: 	0.0862236	UpdateSound: 	0.0120839	UpdateItems:	0.00107065	UpdateTriggers: 	0.000793967	UpdateRigid: 	2.64794	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	5.24241	
RENDER	vinyetas: 	0.113017	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.0762509	printScene: 	0.0385886	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0120478	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000544349	console: 	0.000757878	endScene: 	0.000360894	present: 	0.501995	TOTAL_RENDER: 	1.02128	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.13447	UpdateCamera: 	0.0493282	UpdateEnemies: 	0.0422938	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.293082	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.38431	UpdatePlayer: 	0.0592287	UpdateSound: 	0.0170853	UpdateItems:	0.000781937	UpdateTriggers: 	0.00370217	UpdateRigid: 	2.62606	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	5.752	
RENDER	vinyetas: 	0.100473	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0688796	printScene: 	0.0335632	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0106795	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000652617	endScene: 	0.000357887	present: 	0.556622	TOTAL_RENDER: 	1.05645	
UPDATE	UpdateSceneManager: 	0.0126042	UpdateInput: 	1.08673	UpdateCamera: 	0.0470065	UpdateEnemies: 	0.0405344	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.251047	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.37948	UpdatePlayer: 	0.0711713	UpdateSound: 	0.0185048	UpdateItems:	0.00117591	UpdateTriggers: 	0.000673669	UpdateRigid: 	2.68982	UpdateGUI: 	0.001209	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.75804	
RENDER	vinyetas: 	0.128472	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.081538	printScene: 	0.0463388	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0140298	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000517282	console: 	0.00107065	endScene: 	0.000348864	present: 	0.581403	TOTAL_RENDER: 	1.15562	
UPDATE	UpdateSceneManager: 	0.018959	UpdateInput: 	0.979064	UpdateCamera: 	0.0419569	UpdateEnemies: 	0.025034	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.146496	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.08071	UpdatePlayer: 	0.0430096	UpdateSound: 	0.0140869	UpdateItems:	0.000863138	UpdateTriggers: 	0.000562393	UpdateRigid: 	2.62495	UpdateGUI: 	0.00954866	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	5.12553	
RENDER	vinyetas: 	0.091225	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0659293	printScene: 	0.0299271	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.00944039	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000727803	endScene: 	0.000360894	present: 	0.478594	TOTAL_RENDER: 	0.947897	
UPDATE	UpdateSceneManager: 	0.00671564	UpdateInput: 	0.941037	UpdateCamera: 	0.0408352	UpdateEnemies: 	0.0229739	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.162757	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0494	UpdatePlayer: 	0.0412803	UpdateSound: 	0.0124869	UpdateItems:	0.000796975	UpdateTriggers: 	0.00465253	UpdateRigid: 	2.6042	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	5.0184	
RENDER	vinyetas: 	0.0873725	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.0658782	printScene: 	0.0286099	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00922686	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000315782	console: 	0.000544349	endScene: 	0.000360894	present: 	0.481598	TOTAL_RENDER: 	1.00542	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	0.968625	UpdateCamera: 	0.0555777	UpdateEnemies: 	0.0240656	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.161542	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.08627	UpdatePlayer: 	0.0484049	UpdateSound: 	0.0103637	UpdateItems:	0.000673669	UpdateTriggers: 	0.0004842	UpdateRigid: 	2.629	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	5.12581	
RENDER	vinyetas: 	0.0948039	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0673819	printScene: 	0.0322339	applyBloom: 	0.000285708	setRenderState: 	0.000541341	gui: 	0.0100058	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000442095	console: 	0.000556378	endScene: 	0.000354879	present: 	0.504292	TOTAL_RENDER: 	0.974706	
UPDATE	UpdateSceneManager: 	0.00777125	UpdateInput: 	1.00938	UpdateCamera: 	0.0420712	UpdateEnemies: 	0.0339872	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.148866	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06743	UpdatePlayer: 	0.0459599	UpdateSound: 	0.0139997	UpdateItems:	0.000736825	UpdateTriggers: 	0.000562393	UpdateRigid: 	2.61149	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	5.10924	
RENDER	vinyetas: 	0.092834	vinyetasBlur: 	0.00417133	bloom2Tex: 	0.0679594	printScene: 	0.0304144	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00945843	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000511267	console: 	0.000643594	endScene: 	0.000354879	present: 	0.519095	TOTAL_RENDER: 	0.984197	
UPDATE	UpdateSceneManager: 	0.00732615	UpdateInput: 	1.00318	UpdateCamera: 	0.0421344	UpdateEnemies: 	0.023798	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.159792	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.09998	UpdatePlayer: 	0.0482786	UpdateSound: 	0.0109742	UpdateItems:	0.000914265	UpdateTriggers: 	0.00335632	UpdateRigid: 	2.63279	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	5.1678	
RENDER	vinyetas: 	0.0924761	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.0671443	printScene: 	0.0309527	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.0100028	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.000559386	console: 	0.00075487	endScene: 	0.000339842	present: 	0.488771	TOTAL_RENDER: 	0.962995	
UPDATE	UpdateSceneManager: 	0.01695	UpdateInput: 	1.09306	UpdateCamera: 	0.0514394	UpdateEnemies: 	0.0319812	UpdateProjectile: 	0.0016541	UpdateParticle: 	0.252451	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	1.36615	UpdatePlayer: 	0.0777607	UpdateSound: 	0.017741	UpdateItems:	0.00129621	UpdateTriggers: 	0.000706751	UpdateRigid: 	2.70308	UpdateGUI: 	0.00127516	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.76724	
RENDER	vinyetas: 	0.135489	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.0826658	printScene: 	0.0473643	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.014926	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.00074284	console: 	0.00107366	endScene: 	0.000372924	present: 	0.607243	TOTAL_RENDER: 	1.17447	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.00598	UpdateCamera: 	0.0429765	UpdateEnemies: 	0.0260265	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.186041	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.09687	UpdatePlayer: 	0.0485463	UpdateSound: 	0.0148027	UpdateItems:	0.000667654	UpdateTriggers: 	0.000649609	UpdateRigid: 	2.61194	UpdateGUI: 	0.000845094	BuildFrustum: 	0.00061352	TOTAL_UPDATE: 	5.17696	
RENDER	vinyetas: 	0.0928581	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0667564	printScene: 	0.0314369	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0106223	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000721788	endScene: 	0.000354879	present: 	0.478362	TOTAL_RENDER: 	0.944947	
UPDATE	UpdateSceneManager: 	0.00736224	UpdateInput: 	1.1032	UpdateCamera: 	0.0685338	UpdateEnemies: 	0.155846	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.279134	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.3996	UpdatePlayer: 	0.0748043	UpdateSound: 	0.0147756	UpdateItems:	0.00110674	UpdateTriggers: 	0.00384052	UpdateRigid: 	2.67295	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	5.96584	
RENDER	vinyetas: 	0.151741	vinyetasBlur: 	0.00505252	bloom2Tex: 	0.0819019	printScene: 	0.0476651	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0139155	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000721788	console: 	0.00111877	endScene: 	0.000345857	present: 	0.579476	TOTAL_RENDER: 	1.16557	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.03415	UpdateCamera: 	0.042766	UpdateEnemies: 	0.0339271	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.1531	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.09333	UpdatePlayer: 	0.0498004	UpdateSound: 	0.0153771	UpdateItems:	0.000739833	UpdateTriggers: 	0.000574423	UpdateRigid: 	2.60244	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000634572	TOTAL_UPDATE: 	5.17586	
RENDER	vinyetas: 	0.0923829	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0653218	printScene: 	0.0288745	applyBloom: 	0.000378939	setRenderState: 	0.000499237	gui: 	0.00945242	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000688706	endScene: 	0.000351872	present: 	0.498897	TOTAL_RENDER: 	0.960598	
UPDATE	UpdateSceneManager: 	0.00837274	UpdateInput: 	1.01073	UpdateCamera: 	0.0415419	UpdateEnemies: 	0.0355601	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.160117	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05226	UpdatePlayer: 	0.047614	UpdateSound: 	0.0136989	UpdateItems:	0.000971407	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.63153	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	5.13132	
RENDER	vinyetas: 	0.092025	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0669248	printScene: 	0.0303211	applyBloom: 	0.000291723	setRenderState: 	0.000532319	gui: 	0.00962986	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000529311	console: 	0.000833064	endScene: 	0.000354879	present: 	0.480383	TOTAL_RENDER: 	0.965199	
UPDATE	UpdateSceneManager: 	0.0062976	UpdateInput: 	1.01501	UpdateCamera: 	0.0425043	UpdateEnemies: 	0.0243453	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.280709	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.10064	UpdatePlayer: 	0.0530665	UpdateSound: 	0.0329526	UpdateItems:	0.000860131	UpdateTriggers: 	0.00438787	UpdateRigid: 	2.63262	UpdateGUI: 	0.00239393	BuildFrustum: 	0.00256536	TOTAL_UPDATE: 	5.3613	
RENDER	vinyetas: 	0.157621	vinyetasBlur: 	0.00505552	bloom2Tex: 	0.0787351	printScene: 	0.0425915	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0139997	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000833064	console: 	0.000953362	endScene: 	0.000363902	present: 	0.533284	TOTAL_RENDER: 	1.12512	
UPDATE	UpdateSceneManager: 	0.0214311	UpdateInput: 	1.07301	UpdateCamera: 	0.0470847	UpdateEnemies: 	0.0320985	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.266764	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.34881	UpdatePlayer: 	0.07386	UpdateSound: 	0.0173259	UpdateItems:	0.000977422	UpdateTriggers: 	0.000757878	UpdateRigid: 	2.65888	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	5.69136	
RENDER	vinyetas: 	0.105649	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0703202	printScene: 	0.0353977	applyBloom: 	0.000309767	setRenderState: 	0.000514274	gui: 	0.0111216	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000442095	console: 	0.000658632	endScene: 	0.000378939	present: 	0.555121	TOTAL_RENDER: 	1.04764	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	0.992384	UpdateCamera: 	0.0418667	UpdateEnemies: 	0.0253739	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.173915	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.07307	UpdatePlayer: 	0.0445013	UpdateSound: 	0.00941332	UpdateItems:	0.000763893	UpdateTriggers: 	0.000664647	UpdateRigid: 	2.59668	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	5.12581	
RENDER	vinyetas: 	0.0884852	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0767592	printScene: 	0.0296715	applyBloom: 	0.000390969	setRenderState: 	0.000514274	gui: 	0.00941031	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000427058	console: 	0.000739833	endScene: 	0.000378939	present: 	0.479258	TOTAL_RENDER: 	0.956496	
UPDATE	UpdateSceneManager: 	0.0072269	UpdateInput: 	1.07986	UpdateCamera: 	0.051253	UpdateEnemies: 	0.0345646	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.285576	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.37861	UpdatePlayer: 	0.0725427	UpdateSound: 	0.0164959	UpdateItems:	0.0010075	UpdateTriggers: 	0.0140448	UpdateRigid: 	2.67296	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.85802	
RENDER	vinyetas: 	0.135561	vinyetasBlur: 	0.00544048	bloom2Tex: 	0.104232	printScene: 	0.0485553	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0184086	setRenderState: 	0.00062555	luaMsg: 	0.000402998	printTextDebug:	0.000667654	console: 	0.00131125	endScene: 	0.000487207	present: 	0.142977	TOTAL_RENDER: 	1.28232	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.09425	UpdateCamera: 	0.0536138	UpdateEnemies: 	0.0251814	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.171344	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.11726	UpdatePlayer: 	0.053289	UpdateSound: 	0.0160568	UpdateItems:	0.00123907	UpdateTriggers: 	0.000631565	UpdateRigid: 	2.67	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	5.35572	
RENDER	vinyetas: 	0.0957843	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.0682721	printScene: 	0.0327481	applyBloom: 	0.000288715	setRenderState: 	0.000547356	gui: 	0.0106313	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000833064	endScene: 	0.000339842	present: 	0.518644	TOTAL_RENDER: 	0.992841	
UPDATE	UpdateSceneManager: 	0.0125711	UpdateInput: 	0.99143	UpdateCamera: 	0.0651985	UpdateEnemies: 	0.0267453	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.180928	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.15426	UpdatePlayer: 	0.0603325	UpdateSound: 	0.0119275	UpdateItems:	0.0012511	UpdateTriggers: 	0.0004842	UpdateRigid: 	2.66657	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	5.30948	
RENDER	vinyetas: 	0.111128	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.0712285	printScene: 	0.0381525	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0116148	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000845094	endScene: 	0.000360894	present: 	0.545371	TOTAL_RENDER: 	1.04829	
UPDATE	UpdateSceneManager: 	0.00760284	UpdateInput: 	1.24742	UpdateCamera: 	0.0606994	UpdateEnemies: 	0.031079	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.26729	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.37325	UpdatePlayer: 	0.070636	UpdateSound: 	0.0134313	UpdateItems:	0.00131426	UpdateTriggers: 	0.00470967	UpdateRigid: 	2.68442	UpdateGUI: 	0.0010075	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	5.91406	
RENDER	vinyetas: 	0.12708	vinyetasBlur: 	0.00496831	bloom2Tex: 	0.0820342	printScene: 	0.0459268	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0134253	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.00110674	endScene: 	0.000345857	present: 	0.561359	TOTAL_RENDER: 	1.11703	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	0.9966	UpdateCamera: 	0.0629339	UpdateEnemies: 	0.0252295	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.165064	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.09085	UpdatePlayer: 	0.0483508	UpdateSound: 	0.0130553	UpdateItems:	0.000574423	UpdateTriggers: 	0.000577431	UpdateRigid: 	2.76316	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	5.31298	
RENDER	vinyetas: 	0.0961392	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0681067	printScene: 	0.031076	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00976519	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000544349	endScene: 	0.000354879	present: 	0.494825	TOTAL_RENDER: 	0.989012	
UPDATE	UpdateSceneManager: 	0.00693819	UpdateInput: 	0.987241	UpdateCamera: 	0.0413043	UpdateEnemies: 	0.0243453	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.164899	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06092	UpdatePlayer: 	0.0428682	UpdateSound: 	0.0143997	UpdateItems:	0.00074284	UpdateTriggers: 	0.000724796	UpdateRigid: 	2.60355	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	5.07874	
RENDER	vinyetas: 	0.086371	vinyetasBlur: 	0.00376834	bloom2Tex: 	0.0652948	printScene: 	0.0289287	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.00946144	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000418036	console: 	0.000475177	endScene: 	0.000360894	present: 	0.488834	TOTAL_RENDER: 	0.939007	
UPDATE	UpdateSceneManager: 	0.00670361	UpdateInput: 	0.950664	UpdateCamera: 	0.0393495	UpdateEnemies: 	0.0234431	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.175316	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.08731	UpdatePlayer: 	0.0418366	UpdateSound: 	0.00885694	UpdateItems:	0.000568408	UpdateTriggers: 	0.00311873	UpdateRigid: 	2.59066	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	5.0575	
RENDER	vinyetas: 	0.086768	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0646963	printScene: 	0.0279061	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0090013	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000565401	endScene: 	0.000360894	present: 	0.492305	TOTAL_RENDER: 	1.01012	
UPDATE	UpdateSceneManager: 	0.0159575	UpdateInput: 	1.06973	UpdateCamera: 	0.049241	UpdateEnemies: 	0.03916	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.27237	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.38863	UpdatePlayer: 	0.0769938	UpdateSound: 	0.0183755	UpdateItems:	0.0011699	UpdateTriggers: 	0.000860131	UpdateRigid: 	2.82744	UpdateGUI: 	0.00181349	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.90961	
RENDER	vinyetas: 	0.150986	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.0840462	printScene: 	0.0485192	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0150102	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000757878	console: 	0.000827049	endScene: 	0.000354879	present: 	0.596591	TOTAL_RENDER: 	1.18709	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.00581	UpdateCamera: 	0.0441975	UpdateEnemies: 	0.0268836	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.172156	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.12789	UpdatePlayer: 	0.0538634	UpdateSound: 	0.0179635	UpdateItems:	0.000878176	UpdateTriggers: 	0.000646602	UpdateRigid: 	2.6319	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	5.22696	
RENDER	vinyetas: 	0.100178	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0696736	printScene: 	0.0333887	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.011702	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000553371	endScene: 	0.000378939	present: 	0.535777	TOTAL_RENDER: 	1.01985	
UPDATE	UpdateSceneManager: 	0.0208477	UpdateInput: 	1.01548	UpdateCamera: 	0.04196	UpdateEnemies: 	0.033912	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.144379	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.07861	UpdatePlayer: 	0.0458516	UpdateSound: 	0.010096	UpdateItems:	0.000878176	UpdateTriggers: 	0.00437283	UpdateRigid: 	2.63607	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	5.16778	
RENDER	vinyetas: 	0.0932099	vinyetasBlur: 	0.00423148	bloom2Tex: 	0.0671173	printScene: 	0.0402367	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0101321	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000526304	endScene: 	0.000360894	present: 	0.505513	TOTAL_RENDER: 	0.990468	
UPDATE	UpdateSceneManager: 	0.00807501	UpdateInput: 	1.03385	UpdateCamera: 	0.0420382	UpdateEnemies: 	0.031473	UpdateProjectile: 	0.000634572	UpdateParticle: 	0.150818	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.0863	UpdatePlayer: 	0.0490215	UpdateSound: 	0.0143786	UpdateItems:	0.000652617	UpdateTriggers: 	0.000646602	UpdateRigid: 	2.61659	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	5.18282	
RENDER	vinyetas: 	0.0921964	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.0685909	printScene: 	0.030688	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00965392	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.000526304	endScene: 	0.000345857	present: 	0.495249	TOTAL_RENDER: 	0.962153	
UPDATE	UpdateSceneManager: 	0.00735923	UpdateInput: 	0.96012	UpdateCamera: 	0.0408893	UpdateEnemies: 	0.0236536	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.155924	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.05365	UpdatePlayer: 	0.0426787	UpdateSound: 	0.0122253	UpdateItems:	0.000649609	UpdateTriggers: 	0.000538334	UpdateRigid: 	2.59795	UpdateGUI: 	0.000881183	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	5.02602	
RENDER	vinyetas: 	0.0859229	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.0648136	printScene: 	0.0279903	applyBloom: 	0.000396984	setRenderState: 	0.000529311	gui: 	0.00870657	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000520289	console: 	0.000415028	endScene: 	0.000360894	present: 	0.482735	TOTAL_RENDER: 	0.931047	
UPDATE	UpdateSceneManager: 	0.00658933	UpdateInput: 	0.968571	UpdateCamera: 	0.0397585	UpdateEnemies: 	0.0231544	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.160126	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.06334	UpdatePlayer: 	0.0416622	UpdateSound: 	0.0139516	UpdateItems:	0.000580438	UpdateTriggers: 	0.0137441	UpdateRigid: 	2.7013	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	5.16595	
RENDER	vinyetas: 	0.0936701	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0761426	printScene: 	0.0305677	applyBloom: 	0.000399991	setRenderState: 	0.000481192	gui: 	0.00910957	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000511267	console: 	0.00075487	endScene: 	0.000363902	present: 	0.481454	TOTAL_RENDER: 	0.959699	
UPDATE	UpdateSceneManager: 	0.00820433	UpdateInput: 	0.976426	UpdateCamera: 	0.0547296	UpdateEnemies: 	0.0241739	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.161654	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.10316	UpdatePlayer: 	0.052883	UpdateSound: 	0.0157951	UpdateItems:	0.000962384	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.62079	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	5.16268	
RENDER	vinyetas: 	0.114542	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0690631	printScene: 	0.0325105	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0103877	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000721788	endScene: 	0.000360894	present: 	0.485264	TOTAL_RENDER: 	0.973882	
UPDATE	UpdateSceneManager: 	0.00758479	UpdateInput: 	0.997162	UpdateCamera: 	0.0428111	UpdateEnemies: 	0.0239934	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.148306	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.06504	UpdatePlayer: 	0.0450697	UpdateSound: 	0.0144658	UpdateItems:	0.000559386	UpdateTriggers: 	0.000736825	UpdateRigid: 	2.59795	UpdateGUI: 	0.00526003	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	5.08737	
RENDER	vinyetas: 	0.0887168	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0663684	printScene: 	0.0291633	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.376283	setRenderState: 	0.000565401	luaMsg: 	0.000291723	printTextDebug:	0.00043608	console: 	0.000830056	endScene: 	0.000366909	present: 	0.142598	TOTAL_RENDER: 	0.971539	
UPDATE	UpdateSceneManager: 	0.00639083	UpdateInput: 	0.960736	UpdateCamera: 	0.0405374	UpdateEnemies: 	0.0315873	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.168065	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0661	UpdatePlayer: 	0.043178	UpdateSound: 	0.0101772	UpdateItems:	0.000887198	UpdateTriggers: 	0.00380743	UpdateRigid: 	2.61153	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	5.07333	
RENDER	vinyetas: 	0.0897874	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0656767	printScene: 	0.0278279	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00923588	setRenderState: 	0.000454125	luaMsg: 	0.000291723	printTextDebug:	0.000421043	console: 	0.000568408	endScene: 	0.000357887	present: 	0.492175	TOTAL_RENDER: 	0.966724	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	1.04628	UpdateCamera: 	0.0439419	UpdateEnemies: 	0.0324354	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.147994	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.09838	UpdatePlayer: 	0.0502244	UpdateSound: 	0.0103577	UpdateItems:	0.00101953	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.76827	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	5.34172	
RENDER	vinyetas: 	0.0990594	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0684045	printScene: 	0.0337105	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0207304	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.000550364	endScene: 	0.000360894	present: 	0.50299	TOTAL_RENDER: 	1.00271	
UPDATE	UpdateSceneManager: 	0.00688105	UpdateInput: 	1.00482	UpdateCamera: 	0.0418246	UpdateEnemies: 	0.0235423	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.177987	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07079	UpdatePlayer: 	0.0452591	UpdateSound: 	0.0140478	UpdateItems:	0.000517282	UpdateTriggers: 	0.000739833	UpdateRigid: 	2.61498	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	5.13415	
RENDER	vinyetas: 	0.0911889	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0662782	printScene: 	0.0302309	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.0096479	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000547356	endScene: 	0.000357887	present: 	0.498362	TOTAL_RENDER: 	0.957413	
UPDATE	UpdateSceneManager: 	0.00630362	UpdateInput: 	1.08319	UpdateCamera: 	0.0312685	UpdateEnemies: 	0.018547	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.145645	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04734	UpdatePlayer: 	0.0406156	UpdateSound: 	0.0126554	UpdateItems:	0.000775922	UpdateTriggers: 	0.00331722	UpdateRigid: 	2.62066	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	5.14428	
RENDER	vinyetas: 	0.0873544	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0651444	printScene: 	0.0283753	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00941633	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000640587	endScene: 	0.000348864	present: 	0.466302	TOTAL_RENDER: 	0.930589	
UPDATE	UpdateSceneManager: 	0.0174883	UpdateInput: 	1.09485	UpdateCamera: 	0.0509582	UpdateEnemies: 	0.0341646	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.275104	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.39414	UpdatePlayer: 	0.0820824	UpdateSound: 	0.0187575	UpdateItems:	0.00123907	UpdateTriggers: 	0.000733818	UpdateRigid: 	2.69171	UpdateGUI: 	0.00144658	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.82214	
RENDER	vinyetas: 	0.136722	vinyetasBlur: 	0.00515778	bloom2Tex: 	0.0840252	printScene: 	0.0497432	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0157019	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000751863	console: 	0.00107967	endScene: 	0.000345857	present: 	0.583939	TOTAL_RENDER: 	1.16231	
UPDATE	UpdateSceneManager: 	0.021798	UpdateInput: 	1.01421	UpdateCamera: 	0.0448291	UpdateEnemies: 	0.0259453	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.178582	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.19531	UpdatePlayer: 	0.0527928	UpdateSound: 	0.0162823	UpdateItems:	0.000971407	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.6387	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.32608	
RENDER	vinyetas: 	0.101962	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0680586	printScene: 	0.0329857	applyBloom: 	0.000418036	setRenderState: 	0.000499237	gui: 	0.0104509	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000523296	console: 	0.000917273	endScene: 	0.000357887	present: 	0.620984	TOTAL_RENDER: 	1.12448	
UPDATE	UpdateSceneManager: 	0.0139155	UpdateInput: 	1.17734	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.0272265	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.250048	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.36825	UpdatePlayer: 	0.0716826	UpdateSound: 	0.0265498	UpdateItems:	0.00075487	UpdateTriggers: 	0.00363902	UpdateRigid: 	2.6642	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.81399	
RENDER	vinyetas: 	0.127257	vinyetasBlur: 	0.00505853	bloom2Tex: 	0.0962174	printScene: 	0.0469674	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0145952	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000538334	console: 	0.000818027	endScene: 	0.000357887	present: 	0.555326	TOTAL_RENDER: 	1.1264	
UPDATE	UpdateSceneManager: 	0.0137952	UpdateInput: 	1.06712	UpdateCamera: 	0.0441524	UpdateEnemies: 	0.0322639	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.25259	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.32147	UpdatePlayer: 	0.0684947	UpdateSound: 	0.0148508	UpdateItems:	0.00481493	UpdateTriggers: 	0.000574423	UpdateRigid: 	2.69674	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	5.67485	
RENDER	vinyetas: 	0.120758	vinyetasBlur: 	0.00488711	bloom2Tex: 	0.0787651	printScene: 	0.0426306	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0128057	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000532319	console: 	0.000748855	endScene: 	0.000354879	present: 	0.641465	TOTAL_RENDER: 	1.18085	
UPDATE	UpdateSceneManager: 	0.00858928	UpdateInput: 	1.00608	UpdateCamera: 	0.043602	UpdateEnemies: 	0.0245799	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.171789	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09248	UpdatePlayer: 	0.0501071	UpdateSound: 	0.0159034	UpdateItems:	0.000959377	UpdateTriggers: 	0.000463147	UpdateRigid: 	2.61845	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	5.16645	
RENDER	vinyetas: 	0.0937001	vinyetasBlur: 	0.00396081	bloom2Tex: 	0.0685338	printScene: 	0.031876	applyBloom: 	0.000390969	setRenderState: 	0.000502244	gui: 	0.00987647	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.000562393	endScene: 	0.000339842	present: 	0.506867	TOTAL_RENDER: 	0.97621	
UPDATE	UpdateSceneManager: 	0.00678481	UpdateInput: 	0.990224	UpdateCamera: 	0.0408562	UpdateEnemies: 	0.0250491	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.163581	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08694	UpdatePlayer: 	0.0415118	UpdateSound: 	0.0126283	UpdateItems:	0.00075487	UpdateTriggers: 	0.00448712	UpdateRigid: 	2.62321	UpdateGUI: 	0.00929002	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.13658	
RENDER	vinyetas: 	0.0906656	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.0660135	printScene: 	0.0283512	applyBloom: 	0.0002827	setRenderState: 	0.000529311	gui: 	0.00974414	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000412021	console: 	0.000529311	endScene: 	0.000360894	present: 	0.484479	TOTAL_RENDER: 	0.941269	
UPDATE	UpdateSceneManager: 	0.00703142	UpdateInput: 	1.11038	UpdateCamera: 	0.0663985	UpdateEnemies: 	0.0335962	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.304745	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.38489	UpdatePlayer: 	0.0757336	UpdateSound: 	0.0178372	UpdateItems:	0.00123005	UpdateTriggers: 	0.000878176	UpdateRigid: 	2.70264	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	5.90517	
RENDER	vinyetas: 	0.13166	vinyetasBlur: 	0.00509462	bloom2Tex: 	0.0853515	printScene: 	0.0510635	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0368563	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.00115787	endScene: 	0.000345857	present: 	0.568541	TOTAL_RENDER: 	1.1685	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.09496	UpdateCamera: 	0.0432441	UpdateEnemies: 	0.020601	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.16372	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.11948	UpdatePlayer: 	0.0531777	UpdateSound: 	0.0158553	UpdateItems:	0.000962384	UpdateTriggers: 	0.000881183	UpdateRigid: 	2.65162	UpdateGUI: 	0.000968399	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.32209	
RENDER	vinyetas: 	0.0969572	vinyetasBlur: 	0.00472771	bloom2Tex: 	0.0682721	printScene: 	0.0318369	applyBloom: 	0.000273678	setRenderState: 	0.000577431	gui: 	0.0107396	setRenderState: 	0.000478185	luaMsg: 	0.000288715	printTextDebug:	0.000418036	console: 	0.000899228	endScene: 	0.000372924	present: 	0.651748	TOTAL_RENDER: 	1.15317	
UPDATE	UpdateSceneManager: 	0.00763291	UpdateInput: 	1.16004	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.051253	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.285335	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.32924	UpdatePlayer: 	0.0755021	UpdateSound: 	0.0125591	UpdateItems:	0.00148267	UpdateTriggers: 	0.00413825	UpdateRigid: 	2.68084	UpdateGUI: 	0.00163305	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	5.81237	
RENDER	vinyetas: 	0.132193	vinyetasBlur: 	0.00510064	bloom2Tex: 	0.0818959	printScene: 	0.0474395	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0148658	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000622542	console: 	0.00103156	endScene: 	0.000339842	present: 	0.567058	TOTAL_RENDER: 	1.14268	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.0572	UpdateCamera: 	0.0425464	UpdateEnemies: 	0.0253949	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.162255	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.07484	UpdatePlayer: 	0.0468801	UpdateSound: 	0.0145651	UpdateItems:	0.000815019	UpdateTriggers: 	0.000724796	UpdateRigid: 	2.60468	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	5.17185	
RENDER	vinyetas: 	0.0930325	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0664677	printScene: 	0.0308294	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.00961482	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000673669	endScene: 	0.000339842	present: 	0.500193	TOTAL_RENDER: 	0.965662	
UPDATE	UpdateSceneManager: 	0.00639384	UpdateInput: 	0.97685	UpdateCamera: 	0.0415299	UpdateEnemies: 	0.0229228	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.165067	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.04979	UpdatePlayer: 	0.0466967	UpdateSound: 	0.00986745	UpdateItems:	0.000893213	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.61896	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	5.06983	
RENDER	vinyetas: 	0.0879469	vinyetasBlur: 	0.00399089	bloom2Tex: 	0.0658963	printScene: 	0.0296023	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0095246	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000421043	console: 	0.000550364	endScene: 	0.000384954	present: 	0.473421	TOTAL_RENDER: 	0.928665	
UPDATE	UpdateSceneManager: 	0.00666752	UpdateInput: 	1.11935	UpdateCamera: 	0.055698	UpdateEnemies: 	0.0285557	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.282743	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.40692	UpdatePlayer: 	0.0768013	UpdateSound: 	0.0155365	UpdateItems:	0.000971407	UpdateTriggers: 	0.00459238	UpdateRigid: 	2.71124	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.85158	
RENDER	vinyetas: 	0.129257	vinyetasBlur: 	0.00490515	bloom2Tex: 	0.0835891	printScene: 	0.0483418	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.01492	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000643594	console: 	0.000842086	endScene: 	0.000357887	present: 	0.588696	TOTAL_RENDER: 	1.15477	
UPDATE	UpdateSceneManager: 	0.024225	UpdateInput: 	1.04697	UpdateCamera: 	0.0459418	UpdateEnemies: 	0.0376924	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.159217	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10014	UpdatePlayer: 	0.0574092	UpdateSound: 	0.0160417	UpdateItems:	0.0007669	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.64897	UpdateGUI: 	0.000830056	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	5.2688	
RENDER	vinyetas: 	0.128172	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0682361	printScene: 	0.031491	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0102945	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000751863	endScene: 	0.000345857	present: 	0.497682	TOTAL_RENDER: 	1.00304	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	0.988306	UpdateCamera: 	0.042375	UpdateEnemies: 	0.0236686	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.145931	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.07036	UpdatePlayer: 	0.0520349	UpdateSound: 	0.0148478	UpdateItems:	0.000787952	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.62581	UpdateGUI: 	0.000787952	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.13725	
RENDER	vinyetas: 	0.0945152	vinyetasBlur: 	0.00399389	bloom2Tex: 	0.0676045	printScene: 	0.0305016	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00990053	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000418036	console: 	0.00063758	endScene: 	0.000333827	present: 	0.485048	TOTAL_RENDER: 	0.972228	
UPDATE	UpdateSceneManager: 	0.00692014	UpdateInput: 	1.09455	UpdateCamera: 	0.0320715	UpdateEnemies: 	0.0186492	UpdateProjectile: 	0.000541341	UpdateParticle: 	0.13963	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.05844	UpdatePlayer: 	0.0431208	UpdateSound: 	0.0139425	UpdateItems:	0.0007669	UpdateTriggers: 	0.00360894	UpdateRigid: 	2.60708	UpdateGUI: 	0.000781937	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	5.14981	
RENDER	vinyetas: 	0.0880943	vinyetasBlur: 	0.0038345	bloom2Tex: 	0.0846237	printScene: 	0.0281828	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00943437	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000535326	endScene: 	0.000354879	present: 	0.469713	TOTAL_RENDER: 	0.941777	
UPDATE	UpdateSceneManager: 	0.00989451	UpdateInput: 	0.979719	UpdateCamera: 	0.0415088	UpdateEnemies: 	0.0239303	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.147747	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06071	UpdatePlayer: 	0.0476501	UpdateSound: 	0.0150403	UpdateItems:	0.000688706	UpdateTriggers: 	0.000658632	UpdateRigid: 	2.61164	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	5.0797	
RENDER	vinyetas: 	0.108464	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.067421	printScene: 	0.03067	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0135847	setRenderState: 	0.00063758	luaMsg: 	0.000384954	printTextDebug:	0.000631565	console: 	0.000712766	endScene: 	0.000499237	present: 	0.157233	TOTAL_RENDER: 	1.12015	
UPDATE	UpdateSceneManager: 	0.0150463	UpdateInput: 	0.943125	UpdateCamera: 	0.0436532	UpdateEnemies: 	0.031888	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.14286	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.055	UpdatePlayer: 	0.0466365	UpdateSound: 	0.0103757	UpdateItems:	0.000821034	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.61298	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	5.05017	
RENDER	vinyetas: 	0.0923047	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0667444	printScene: 	0.0300956	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00956069	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000409013	console: 	0.000688706	endScene: 	0.000342849	present: 	0.507107	TOTAL_RENDER: 	0.970613	
UPDATE	UpdateSceneManager: 	0.00656827	UpdateInput: 	1.02892	UpdateCamera: 	0.033085	UpdateEnemies: 	0.0192687	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.142261	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.04249	UpdatePlayer: 	0.0435599	UpdateSound: 	0.0139907	UpdateItems:	0.000661639	UpdateTriggers: 	0.0037924	UpdateRigid: 	2.60458	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	5.06741	
RENDER	vinyetas: 	0.0901754	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.0661218	printScene: 	0.0295602	applyBloom: 	0.00029473	setRenderState: 	0.000523296	gui: 	0.00927197	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000517282	endScene: 	0.000354879	present: 	0.499697	TOTAL_RENDER: 	0.958372	
UPDATE	UpdateSceneManager: 	0.0128809	UpdateInput: 	0.995935	UpdateCamera: 	0.045623	UpdateEnemies: 	0.0268626	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.165852	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.10258	UpdatePlayer: 	0.056928	UpdateSound: 	0.0189259	UpdateItems:	0.000914265	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.67269	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.24098	
RENDER	vinyetas: 	0.105474	vinyetasBlur: 	0.00470666	bloom2Tex: 	0.0717458	printScene: 	0.0365255	applyBloom: 	0.00029473	setRenderState: 	0.000538334	gui: 	0.0207544	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000673669	console: 	0.00062555	endScene: 	0.000369916	present: 	0.542881	TOTAL_RENDER: 	1.07778	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	0.985328	UpdateCamera: 	0.0430847	UpdateEnemies: 	0.0247573	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.170147	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.16941	UpdatePlayer: 	0.0494635	UpdateSound: 	0.0148658	UpdateItems:	0.000649609	UpdateTriggers: 	0.000559386	UpdateRigid: 	2.63258	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	5.23189	
RENDER	vinyetas: 	0.0953302	vinyetasBlur: 	0.00403901	bloom2Tex: 	0.066588	printScene: 	0.0303873	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.010081	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000628557	endScene: 	0.000372924	present: 	0.473776	TOTAL_RENDER: 	0.958727	
UPDATE	UpdateSceneManager: 	0.00698631	UpdateInput: 	1.03413	UpdateCamera: 	0.0403871	UpdateEnemies: 	0.032291	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.143152	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.03599	UpdatePlayer: 	0.0434817	UpdateSound: 	0.0142463	UpdateItems:	0.000538334	UpdateTriggers: 	0.00348263	UpdateRigid: 	2.63407	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	5.11653	
RENDER	vinyetas: 	0.112572	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.0719202	printScene: 	0.0364052	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0123606	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.000730811	endScene: 	0.000366909	present: 	0.582321	TOTAL_RENDER: 	1.09999	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	1.02196	UpdateCamera: 	0.0442907	UpdateEnemies: 	0.0329045	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.154875	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.11205	UpdatePlayer: 	0.0566634	UpdateSound: 	0.0176447	UpdateItems:	0.000941332	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.64657	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	5.22849	
RENDER	vinyetas: 	0.123708	vinyetasBlur: 	0.0046435	bloom2Tex: 	0.0689127	printScene: 	0.033894	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0106253	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000511267	console: 	0.000739833	endScene: 	0.000348864	present: 	0.519101	TOTAL_RENDER: 	1.03033	
UPDATE	UpdateSceneManager: 	0.0061743	UpdateInput: 	0.988423	UpdateCamera: 	0.0413344	UpdateEnemies: 	0.0244355	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.174131	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.05451	UpdatePlayer: 	0.0452952	UpdateSound: 	0.0136177	UpdateItems:	0.000685699	UpdateTriggers: 	0.000643594	UpdateRigid: 	2.60968	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	5.08892	
RENDER	vinyetas: 	0.108653	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0655444	printScene: 	0.0305076	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0092449	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000529311	endScene: 	0.000375931	present: 	0.474654	TOTAL_RENDER: 	0.950418	
UPDATE	UpdateSceneManager: 	0.0208657	UpdateInput: 	0.985202	UpdateCamera: 	0.0345917	UpdateEnemies: 	0.0199695	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.152385	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.04908	UpdatePlayer: 	0.045996	UpdateSound: 	0.00991557	UpdateItems:	0.000670662	UpdateTriggers: 	0.00376232	UpdateRigid: 	2.65778	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	5.10305	
RENDER	vinyetas: 	0.0944279	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0672616	printScene: 	0.0313858	applyBloom: 	0.000300745	setRenderState: 	0.000520289	gui: 	0.00993963	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000439088	endScene: 	0.000375931	present: 	0.519703	TOTAL_RENDER: 	0.987791	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.07398	UpdateCamera: 	0.0505613	UpdateEnemies: 	0.0198522	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.15153	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.06631	UpdatePlayer: 	0.0571777	UpdateSound: 	0.0165801	UpdateItems:	0.000760885	UpdateTriggers: 	0.000544349	UpdateRigid: 	2.61613	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	5.21115	
RENDER	vinyetas: 	0.0969903	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.0683022	printScene: 	0.0334068	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00982233	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.0007669	endScene: 	0.000339842	present: 	0.491814	TOTAL_RENDER: 	0.812054	
UPDATE	UpdateSceneManager: 	0.00667955	UpdateInput: 	1.00873	UpdateCamera: 	0.0400713	UpdateEnemies: 	0.0231243	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.137053	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00423	UpdatePlayer: 	0.0410096	UpdateSound: 	0.0122824	UpdateItems:	0.000703744	UpdateTriggers: 	0.00046014	UpdateRigid: 	2.6053	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	5.01707	
RENDER	vinyetas: 	0.0850748	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0644527	printScene: 	0.0273137	applyBloom: 	0.000378939	setRenderState: 	0.000511267	gui: 	0.00861935	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000445103	endScene: 	0.000348864	present: 	0.441707	TOTAL_RENDER: 	0.736684	
UPDATE	UpdateSceneManager: 	0.00636978	UpdateInput: 	1.05675	UpdateCamera: 	0.0473764	UpdateEnemies: 	0.018144	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.137765	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.02149	UpdatePlayer: 	0.0440381	UpdateSound: 	0.00980429	UpdateItems:	0.000670662	UpdateTriggers: 	0.00327511	UpdateRigid: 	2.66148	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	5.1321	
RENDER	vinyetas: 	0.0881093	vinyetasBlur: 	0.00425855	bloom2Tex: 	0.0647805	printScene: 	0.0288625	applyBloom: 	0.000387961	setRenderState: 	0.000520289	gui: 	0.00834267	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000532319	endScene: 	0.000327812	present: 	0.456961	TOTAL_RENDER: 	0.75767	
UPDATE	UpdateSceneManager: 	0.00681488	UpdateInput: 	0.987421	UpdateCamera: 	0.0398968	UpdateEnemies: 	0.0231032	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.159696	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.00742	UpdatePlayer: 	0.0399209	UpdateSound: 	0.0129681	UpdateItems:	0.000649609	UpdateTriggers: 	0.00075487	UpdateRigid: 	2.60766	UpdateGUI: 	0.000914265	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	5.01664	
RENDER	vinyetas: 	0.08598	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.064567	printScene: 	0.0271783	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00841184	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000475177	endScene: 	0.000348864	present: 	0.454826	TOTAL_RENDER: 	0.751917	
UPDATE	UpdateSceneManager: 	0.00652316	UpdateInput: 	0.95424	UpdateCamera: 	0.0404502	UpdateEnemies: 	0.0229739	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.156108	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.09425	UpdatePlayer: 	0.048023	UpdateSound: 	0.0130794	UpdateItems:	0.000824042	UpdateTriggers: 	0.000481192	UpdateRigid: 	2.58784	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.05523	
RENDER	vinyetas: 	0.0858597	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0648858	printScene: 	0.0365105	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.00817425	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.00033082	present: 	0.427837	TOTAL_RENDER: 	0.732582	
UPDATE	UpdateSceneManager: 	0.00600889	UpdateInput: 	0.953624	UpdateCamera: 	0.0583115	UpdateEnemies: 	0.0234822	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.173918	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.03591	UpdatePlayer: 	0.0412713	UpdateSound: 	0.0140809	UpdateItems:	0.000670662	UpdateTriggers: 	0.00320895	UpdateRigid: 	2.62503	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	5.0899	
RENDER	vinyetas: 	0.0893063	vinyetasBlur: 	0.00389766	bloom2Tex: 	0.0656948	printScene: 	0.0296234	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.00898927	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000610513	endScene: 	0.000324805	present: 	0.442796	TOTAL_RENDER: 	0.747111	
UPDATE	UpdateSceneManager: 	0.00743141	UpdateInput: 	0.960432	UpdateCamera: 	0.041984	UpdateEnemies: 	0.0233829	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.157488	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.03113	UpdatePlayer: 	0.0448381	UpdateSound: 	0.0135816	UpdateItems:	0.000556378	UpdateTriggers: 	0.000649609	UpdateRigid: 	2.61683	UpdateGUI: 	0.000715773	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	5.03114	
RENDER	vinyetas: 	0.0909363	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0661128	printScene: 	0.0285076	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0089201	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000502244	console: 	0.000583446	endScene: 	0.000321797	present: 	0.449094	TOTAL_RENDER: 	0.753363	
UPDATE	UpdateSceneManager: 	0.0081923	UpdateInput: 	1.00111	UpdateCamera: 	0.0422938	UpdateEnemies: 	0.0327812	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.148445	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.05377	UpdatePlayer: 	0.048823	UpdateSound: 	0.0105261	UpdateItems:	0.000854116	UpdateTriggers: 	0.000628557	UpdateRigid: 	2.63206	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	5.12145	
RENDER	vinyetas: 	0.0986624	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.06863	printScene: 	0.0320233	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.00975316	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000565401	console: 	0.000643594	endScene: 	0.000345857	present: 	0.50195	TOTAL_RENDER: 	0.823308	
UPDATE	UpdateSceneManager: 	0.00704044	UpdateInput: 	1.00204	UpdateCamera: 	0.0414998	UpdateEnemies: 	0.0235483	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.15713	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.04116	UpdatePlayer: 	0.0458456	UpdateSound: 	0.0157711	UpdateItems:	0.000697729	UpdateTriggers: 	0.00363902	UpdateRigid: 	2.60729	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	5.07651	
RENDER	vinyetas: 	0.0880642	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0654993	printScene: 	0.0281287	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00880882	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000628557	endScene: 	0.000333827	present: 	0.464426	TOTAL_RENDER: 	0.765529	
UPDATE	UpdateSceneManager: 	0.0128929	UpdateInput: 	1.01682	UpdateCamera: 	0.0470035	UpdateEnemies: 	0.0272866	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.162366	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.15235	UpdatePlayer: 	0.0657278	UpdateSound: 	0.0221739	UpdateItems:	0.00114885	UpdateTriggers: 	0.000736825	UpdateRigid: 	2.65811	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.324	
RENDER	vinyetas: 	0.11431	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0886988	printScene: 	0.0397796	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0113471	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000511267	console: 	0.00089622	endScene: 	0.000348864	present: 	0.521263	TOTAL_RENDER: 	0.889117	
UPDATE	UpdateSceneManager: 	0.0204477	UpdateInput: 	0.976498	UpdateCamera: 	0.0426667	UpdateEnemies: 	0.0257588	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.181415	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.18073	UpdatePlayer: 	0.0489132	UpdateSound: 	0.0169289	UpdateItems:	0.000917273	UpdateTriggers: 	0.000658632	UpdateRigid: 	2.61509	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	5.24294	
RENDER	vinyetas: 	0.092846	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0846387	printScene: 	0.0322278	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.00946445	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000703744	endScene: 	0.000406006	present: 	0.464615	TOTAL_RENDER: 	0.821711	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.08817	UpdateCamera: 	0.0442697	UpdateEnemies: 	0.0328474	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.152	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.04794	UpdatePlayer: 	0.049644	UpdateSound: 	0.015759	UpdateItems:	0.000781937	UpdateTriggers: 	0.00411419	UpdateRigid: 	2.60666	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	5.17912	
RENDER	vinyetas: 	0.0954535	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0736254	printScene: 	0.0402698	applyBloom: 	0.000399991	setRenderState: 	0.000508259	gui: 	0.00937422	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000595475	endScene: 	0.000354879	present: 	0.456811	TOTAL_RENDER: 	0.790677	
UPDATE	UpdateSceneManager: 	0.00676376	UpdateInput: 	0.974231	UpdateCamera: 	0.039951	UpdateEnemies: 	0.023425	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.137001	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.00223	UpdatePlayer: 	0.0414938	UpdateSound: 	0.0123125	UpdateItems:	0.000574423	UpdateTriggers: 	0.000454125	UpdateRigid: 	2.60005	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	4.97802	
RENDER	vinyetas: 	0.0831741	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0833274	printScene: 	0.0268656	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.00850206	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.00063758	endScene: 	0.000351872	present: 	0.429491	TOTAL_RENDER: 	0.741466	
UPDATE	UpdateSceneManager: 	0.00776524	UpdateInput: 	0.94307	UpdateCamera: 	0.042796	UpdateEnemies: 	0.0237589	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.154264	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.03497	UpdatePlayer: 	0.0454666	UpdateSound: 	0.0138012	UpdateItems:	0.00075487	UpdateTriggers: 	0.000709758	UpdateRigid: 	2.6219	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	5.01971	
RENDER	vinyetas: 	0.0886837	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0653549	printScene: 	0.0299452	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.00866447	setRenderState: 	0.000541341	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000327812	present: 	0.447927	TOTAL_RENDER: 	0.752073	
UPDATE	UpdateSceneManager: 	0.00786749	UpdateInput: 	1.06401	UpdateCamera: 	0.0459569	UpdateEnemies: 	0.0253047	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.170225	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.07832	UpdatePlayer: 	0.0538183	UpdateSound: 	0.0106494	UpdateItems:	0.00075487	UpdateTriggers: 	0.00405705	UpdateRigid: 	2.63381	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	5.23041	
RENDER	vinyetas: 	0.0992609	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0687954	printScene: 	0.0330308	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00996669	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000451118	endScene: 	0.000445103	present: 	0.491303	TOTAL_RENDER: 	0.81372	
UPDATE	UpdateSceneManager: 	0.00699533	UpdateInput: 	0.99263	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.0248446	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.165999	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.02049	UpdatePlayer: 	0.0464952	UpdateSound: 	0.0139365	UpdateItems:	0.000703744	UpdateTriggers: 	0.000571416	UpdateRigid: 	2.60521	UpdateGUI: 	0.000848101	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	5.0512	
RENDER	vinyetas: 	0.087995	vinyetasBlur: 	0.00413524	bloom2Tex: 	0.0656948	printScene: 	0.0275362	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00872461	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000553371	endScene: 	0.000339842	present: 	0.460089	TOTAL_RENDER: 	0.760666	
UPDATE	UpdateSceneManager: 	0.00685097	UpdateInput: 	1.0188	UpdateCamera: 	0.0435449	UpdateEnemies: 	0.0308775	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.141251	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.06689	UpdatePlayer: 	0.0503357	UpdateSound: 	0.0119516	UpdateItems:	0.000869153	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.6464	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	5.24566	
RENDER	vinyetas: 	0.097685	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.068227	printScene: 	0.0309286	applyBloom: 	0.000409013	setRenderState: 	0.000520289	gui: 	0.0191545	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000412021	console: 	0.000553371	endScene: 	0.00033082	present: 	0.448916	TOTAL_RENDER: 	0.779393	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.02271	UpdateCamera: 	0.0451178	UpdateEnemies: 	0.0326338	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.147164	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.06848	UpdatePlayer: 	0.0688556	UpdateSound: 	0.0152327	UpdateItems:	0.00102855	UpdateTriggers: 	0.00403901	UpdateRigid: 	2.61348	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	5.15543	
RENDER	vinyetas: 	0.0978955	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0681188	printScene: 	0.0518906	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0104088	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000640587	endScene: 	0.000357887	present: 	0.467517	TOTAL_RENDER: 	0.809365	
UPDATE	UpdateSceneManager: 	0.00777727	UpdateInput: 	0.955145	UpdateCamera: 	0.0437253	UpdateEnemies: 	0.0236747	UpdateProjectile: 	0.00231273	UpdateParticle: 	0.140295	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.05144	UpdatePlayer: 	0.044381	UpdateSound: 	0.0144328	UpdateItems:	0.000821034	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.62612	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	5.08535	
RENDER	vinyetas: 	0.0872221	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0792193	printScene: 	0.0288535	applyBloom: 	0.000285708	setRenderState: 	0.000478185	gui: 	0.00869153	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000688706	endScene: 	0.000333827	present: 	0.436989	TOTAL_RENDER: 	0.75216	
UPDATE	UpdateSceneManager: 	0.00650512	UpdateInput: 	0.943233	UpdateCamera: 	0.0449373	UpdateEnemies: 	0.0233198	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.166661	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04405	UpdatePlayer: 	0.0421915	UpdateSound: 	0.0132809	UpdateItems:	0.000757878	UpdateTriggers: 	0.000556378	UpdateRigid: 	2.60492	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	5.02074	
RENDER	vinyetas: 	0.0980158	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0653339	printScene: 	0.0281437	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00875168	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000802989	endScene: 	0.000333827	present: 	0.437713	TOTAL_RENDER: 	0.748795	
UPDATE	UpdateSceneManager: 	0.019365	UpdateInput: 	1.11755	UpdateCamera: 	0.0570934	UpdateEnemies: 	0.0344143	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.283948	UpdateLUAMsg: 	0.0010105	UpdateColisions: 	1.39257	UpdatePlayer: 	0.0824011	UpdateSound: 	0.0148087	UpdateItems:	0.00123606	UpdateTriggers: 	0.00471869	UpdateRigid: 	2.76191	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.94841	
RENDER	vinyetas: 	0.141182	vinyetasBlur: 	0.00529011	bloom2Tex: 	0.0833365	printScene: 	0.0501071	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.015738	setRenderState: 	0.000559386	luaMsg: 	0.000267663	printTextDebug:	0.000857124	console: 	0.0010075	endScene: 	0.000351872	present: 	0.552478	TOTAL_RENDER: 	0.960953	
UPDATE	UpdateSceneManager: 	0.0223093	UpdateInput: 	1.05361	UpdateCamera: 	0.0519868	UpdateEnemies: 	0.0261829	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.18036	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.13902	UpdatePlayer: 	0.0494996	UpdateSound: 	0.0147004	UpdateItems:	0.000793967	UpdateTriggers: 	0.000478185	UpdateRigid: 	2.67328	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	5.34629	
RENDER	vinyetas: 	0.0945332	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0662722	printScene: 	0.0312985	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00951257	setRenderState: 	0.000553371	luaMsg: 	0.000273678	printTextDebug:	0.000475177	console: 	0.000562393	endScene: 	0.000357887	present: 	0.481845	TOTAL_RENDER: 	0.822303	
UPDATE	UpdateSceneManager: 	0.00756975	UpdateInput: 	0.977536	UpdateCamera: 	0.0534394	UpdateEnemies: 	0.0240566	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.207815	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05947	UpdatePlayer: 	0.0422006	UpdateSound: 	0.0132448	UpdateItems:	0.00046014	UpdateTriggers: 	0.000577431	UpdateRigid: 	2.59226	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	5.10833	
RENDER	vinyetas: 	0.0850477	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.0651715	printScene: 	0.0287843	applyBloom: 	0.000285708	setRenderState: 	0.000523296	gui: 	0.00868251	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000333827	present: 	0.4474	TOTAL_RENDER: 	0.746302	
UPDATE	UpdateSceneManager: 	0.00572318	UpdateInput: 	1.18588	UpdateCamera: 	0.0680466	UpdateEnemies: 	0.0347361	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.379152	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.42264	UpdatePlayer: 	0.0793516	UpdateSound: 	0.01815	UpdateItems:	0.00123005	UpdateTriggers: 	0.0040751	UpdateRigid: 	2.69658	UpdateGUI: 	0.00166613	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	6.05246	
RENDER	vinyetas: 	0.135528	vinyetasBlur: 	0.00529311	bloom2Tex: 	0.0836372	printScene: 	0.0486786	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0141861	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000745848	console: 	0.00107366	endScene: 	0.00033082	present: 	0.556881	TOTAL_RENDER: 	0.956021	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.01047	UpdateCamera: 	0.0587235	UpdateEnemies: 	0.026243	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.209953	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.1421	UpdatePlayer: 	0.053268	UpdateSound: 	0.0158102	UpdateItems:	0.00106464	UpdateTriggers: 	0.000619535	UpdateRigid: 	2.6206	UpdateGUI: 	0.000995466	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.28615	
RENDER	vinyetas: 	0.113745	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.066994	printScene: 	0.0317527	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0106043	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000511267	console: 	0.00075487	endScene: 	0.000336835	present: 	0.568038	TOTAL_RENDER: 	0.904154	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	0.983593	UpdateCamera: 	0.0584618	UpdateEnemies: 	0.0258701	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.20611	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.14649	UpdatePlayer: 	0.0550574	UpdateSound: 	0.0162102	UpdateItems:	0.00108569	UpdateTriggers: 	0.000796975	UpdateRigid: 	2.63376	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.26931	
RENDER	vinyetas: 	0.100747	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0690842	printScene: 	0.0325376	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0106614	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000565401	console: 	0.000652617	endScene: 	0.000327812	present: 	0.486606	TOTAL_RENDER: 	0.811155	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.04733	UpdateCamera: 	0.0596738	UpdateEnemies: 	0.0207725	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.195686	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.16202	UpdatePlayer: 	0.055698	UpdateSound: 	0.0183033	UpdateItems:	0.000956369	UpdateTriggers: 	0.00433674	UpdateRigid: 	2.71285	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	5.42826	
RENDER	vinyetas: 	0.102482	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0700074	printScene: 	0.0354368	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.0101141	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000442095	console: 	0.000784945	endScene: 	0.000339842	present: 	0.501727	TOTAL_RENDER: 	0.83418	
UPDATE	UpdateSceneManager: 	0.0144237	UpdateInput: 	1.07257	UpdateCamera: 	0.0607986	UpdateEnemies: 	0.0406216	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.314793	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.36721	UpdatePlayer: 	0.0728344	UpdateSound: 	0.0146794	UpdateItems:	0.00104058	UpdateTriggers: 	0.000568408	UpdateRigid: 	2.66365	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.79514	
RENDER	vinyetas: 	0.143305	vinyetasBlur: 	0.00501041	bloom2Tex: 	0.0806448	printScene: 	0.0433885	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.013302	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000607505	console: 	0.000899228	endScene: 	0.000342849	present: 	0.520048	TOTAL_RENDER: 	0.917276	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	0.978179	UpdateCamera: 	0.0564859	UpdateEnemies: 	0.0250611	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.210714	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.09766	UpdatePlayer: 	0.0454636	UpdateSound: 	0.0154282	UpdateItems:	0.000881183	UpdateTriggers: 	0.000466155	UpdateRigid: 	2.60667	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	5.17645	
RENDER	vinyetas: 	0.0886657	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0660617	printScene: 	0.0289467	applyBloom: 	0.000412021	setRenderState: 	0.000496229	gui: 	0.00938024	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000796975	endScene: 	0.000348864	present: 	0.448149	TOTAL_RENDER: 	0.753003	
UPDATE	UpdateSceneManager: 	0.00594573	UpdateInput: 	1.13968	UpdateCamera: 	0.0648196	UpdateEnemies: 	0.0283422	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.306643	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.41178	UpdatePlayer: 	0.070248	UpdateSound: 	0.0160297	UpdateItems:	0.000884191	UpdateTriggers: 	0.00399089	UpdateRigid: 	2.68232	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	5.87536	
RENDER	vinyetas: 	0.127501	vinyetasBlur: 	0.00481794	bloom2Tex: 	0.0807771	printScene: 	0.0453824	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0139155	setRenderState: 	0.000469162	luaMsg: 	0.00029473	printTextDebug:	0.000757878	console: 	0.00118794	endScene: 	0.000327812	present: 	0.567771	TOTAL_RENDER: 	0.951867	
UPDATE	UpdateSceneManager: 	0.00652617	UpdateInput: 	1.11174	UpdateCamera: 	0.0797456	UpdateEnemies: 	0.0263543	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.220636	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.14422	UpdatePlayer: 	0.0557882	UpdateSound: 	0.013314	UpdateItems:	0.00110073	UpdateTriggers: 	0.000580438	UpdateRigid: 	2.74744	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.55514	
RENDER	vinyetas: 	0.0981873	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0677158	printScene: 	0.0327	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0104479	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000787952	console: 	0.00112178	endScene: 	0.000333827	present: 	0.468925	TOTAL_RENDER: 	0.791579	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	0.991704	UpdateCamera: 	0.0562905	UpdateEnemies: 	0.024207	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.221896	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09342	UpdatePlayer: 	0.0453614	UpdateSound: 	0.0143937	UpdateItems:	0.000851109	UpdateTriggers: 	0.000469162	UpdateRigid: 	2.59345	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.18368	
RENDER	vinyetas: 	0.0880762	vinyetasBlur: 	0.00404502	bloom2Tex: 	0.0800253	printScene: 	0.0282941	applyBloom: 	0.0002827	setRenderState: 	0.000520289	gui: 	0.00931408	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000312775	console: 	0.000821034	endScene: 	0.000342849	present: 	0.46319	TOTAL_RENDER: 	0.779703	
UPDATE	UpdateSceneManager: 	0.0193379	UpdateInput: 	1.03659	UpdateCamera: 	0.0623836	UpdateEnemies: 	0.018971	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.18713	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.14916	UpdatePlayer: 	0.0519778	UpdateSound: 	0.0147726	UpdateItems:	0.000568408	UpdateTriggers: 	0.00341045	UpdateRigid: 	2.62598	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.29531	
RENDER	vinyetas: 	0.0960279	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0676556	printScene: 	0.0308174	applyBloom: 	0.00030676	setRenderState: 	0.000514274	gui: 	0.0103697	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000793967	endScene: 	0.000336835	present: 	0.458017	TOTAL_RENDER: 	0.792361	
UPDATE	UpdateSceneManager: 	0.0132328	UpdateInput: 	1.18144	UpdateCamera: 	0.0631505	UpdateEnemies: 	0.0274249	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.227183	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.18157	UpdatePlayer: 	0.0731352	UpdateSound: 	0.0131365	UpdateItems:	0.00119396	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.68498	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	5.65715	
RENDER	vinyetas: 	0.115444	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.073075	printScene: 	0.0376052	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0120178	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000529311	console: 	0.000959377	endScene: 	0.000336835	present: 	0.53954	TOTAL_RENDER: 	0.89186	
UPDATE	UpdateSceneManager: 	0.0214131	UpdateInput: 	1.00628	UpdateCamera: 	0.0571115	UpdateEnemies: 	0.0413103	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.187301	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.10751	UpdatePlayer: 	0.0477824	UpdateSound: 	0.0151786	UpdateItems:	0.00105862	UpdateTriggers: 	0.000457133	UpdateRigid: 	2.61508	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	5.23586	
RENDER	vinyetas: 	0.0914716	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0655444	printScene: 	0.0287422	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.0087186	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000409013	console: 	0.000685699	endScene: 	0.000336835	present: 	0.46223	TOTAL_RENDER: 	0.768082	
UPDATE	UpdateSceneManager: 	0.00725397	UpdateInput: 	0.978904	UpdateCamera: 	0.0743412	UpdateEnemies: 	0.0236566	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.218976	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.07317	UpdatePlayer: 	0.0410186	UpdateSound: 	0.0100058	UpdateItems:	0.000769907	UpdateTriggers: 	0.00374428	UpdateRigid: 	2.6067	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	5.16881	
RENDER	vinyetas: 	0.0876732	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0644527	printScene: 	0.0270671	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0086765	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000553371	endScene: 	0.000348864	present: 	0.45233	TOTAL_RENDER: 	0.749983	
UPDATE	UpdateSceneManager: 	0.00781035	UpdateInput: 	0.985391	UpdateCamera: 	0.0565942	UpdateEnemies: 	0.0239934	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.192275	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06549	UpdatePlayer: 	0.0426216	UpdateSound: 	0.0104419	UpdateItems:	0.000646602	UpdateTriggers: 	0.000565401	UpdateRigid: 	2.63551	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	5.15391	
RENDER	vinyetas: 	0.0886597	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0654482	printScene: 	0.0263844	applyBloom: 	0.000399991	setRenderState: 	0.000508259	gui: 	0.348245	setRenderState: 	0.000559386	luaMsg: 	0.000288715	printTextDebug:	0.000457133	console: 	0.000559386	endScene: 	0.000363902	present: 	0.11351	TOTAL_RENDER: 	0.754278	
UPDATE	UpdateSceneManager: 	0.0144749	UpdateInput: 	1.06553	UpdateCamera: 	0.0639053	UpdateEnemies: 	0.0423569	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.331547	UpdateLUAMsg: 	0.00127215	UpdateColisions: 	1.39347	UpdatePlayer: 	0.0764223	UpdateSound: 	0.0172297	UpdateItems:	0.00106464	UpdateTriggers: 	0.0007669	UpdateRigid: 	2.7611	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00583145	TOTAL_UPDATE: 	5.99451	
RENDER	vinyetas: 	0.133432	vinyetasBlur: 	0.0052871	bloom2Tex: 	0.0830087	printScene: 	0.0483869	applyBloom: 	0.000285708	setRenderState: 	0.000523296	gui: 	0.0141591	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.00062555	console: 	0.00119095	endScene: 	0.00033082	present: 	0.53031	TOTAL_RENDER: 	0.925865	
UPDATE	UpdateSceneManager: 	0.00737427	UpdateInput: 	1.01714	UpdateCamera: 	0.0567897	UpdateEnemies: 	0.0254851	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.191806	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12593	UpdatePlayer: 	0.0471628	UpdateSound: 	0.0139245	UpdateItems:	0.000622542	UpdateTriggers: 	0.00455328	UpdateRigid: 	2.61948	UpdateGUI: 	0.000836071	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	5.28138	
RENDER	vinyetas: 	0.090816	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0667203	printScene: 	0.0283873	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.00910957	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000700736	endScene: 	0.000372924	present: 	0.480876	TOTAL_RENDER: 	0.786939	
UPDATE	UpdateSceneManager: 	0.0148478	UpdateInput: 	1.0757	UpdateCamera: 	0.0715713	UpdateEnemies: 	0.0272866	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.333725	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.39392	UpdatePlayer: 	0.0806538	UpdateSound: 	0.0139907	UpdateItems:	0.00152177	UpdateTriggers: 	0.000863138	UpdateRigid: 	2.69262	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	5.85083	
RENDER	vinyetas: 	0.131362	vinyetasBlur: 	0.00531717	bloom2Tex: 	0.08275	printScene: 	0.0681218	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0136358	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000733818	console: 	0.000863138	endScene: 	0.000339842	present: 	0.537771	TOTAL_RENDER: 	0.950015	
UPDATE	UpdateSceneManager: 	0.0119306	UpdateInput: 	1.12345	UpdateCamera: 	0.0616016	UpdateEnemies: 	0.0414758	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.273137	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.33426	UpdatePlayer: 	0.0659113	UpdateSound: 	0.0143185	UpdateItems:	0.000824042	UpdateTriggers: 	0.000661639	UpdateRigid: 	2.66038	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	5.726	
RENDER	vinyetas: 	0.11656	vinyetasBlur: 	0.00500139	bloom2Tex: 	0.0785817	printScene: 	0.0417885	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0119757	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000938325	endScene: 	0.000342849	present: 	0.509661	TOTAL_RENDER: 	0.874161	
UPDATE	UpdateSceneManager: 	0.00668857	UpdateInput: 	1.02831	UpdateCamera: 	0.0631595	UpdateEnemies: 	0.0289948	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.305605	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.38709	UpdatePlayer: 	0.0915679	UpdateSound: 	0.0165831	UpdateItems:	0.000992459	UpdateTriggers: 	0.00410818	UpdateRigid: 	2.65899	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	5.73277	
RENDER	vinyetas: 	0.146526	vinyetasBlur: 	0.00486305	bloom2Tex: 	0.082335	printScene: 	0.0448621	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0123997	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000445103	console: 	0.00112479	endScene: 	0.000321797	present: 	0.508259	TOTAL_RENDER: 	0.910419	
UPDATE	UpdateSceneManager: 	0.0237679	UpdateInput: 	0.962048	UpdateCamera: 	0.0566123	UpdateEnemies: 	0.0248656	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.204314	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08314	UpdatePlayer: 	0.0434547	UpdateSound: 	0.0136869	UpdateItems:	0.000730811	UpdateTriggers: 	0.000658632	UpdateRigid: 	2.61147	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	5.15592	
RENDER	vinyetas: 	0.0967016	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0674992	printScene: 	0.0302971	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.406526	setRenderState: 	0.000556378	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.0007669	endScene: 	0.000372924	present: 	1.43054	TOTAL_RENDER: 	2.15588	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.06163	UpdateCamera: 	0.060152	UpdateEnemies: 	0.0309828	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.316793	UpdateLUAMsg: 	0.000995466	UpdateColisions: 	1.38415	UpdatePlayer: 	0.0654421	UpdateSound: 	0.0153771	UpdateItems:	0.000941332	UpdateTriggers: 	0.000664647	UpdateRigid: 	2.70703	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	5.79536	
RENDER	vinyetas: 	0.139455	vinyetasBlur: 	0.00539837	bloom2Tex: 	0.0804102	printScene: 	0.0425645	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0134644	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000899228	endScene: 	0.000345857	present: 	0.520773	TOTAL_RENDER: 	0.934601	
UPDATE	UpdateSceneManager: 	0.00728104	UpdateInput: 	0.967416	UpdateCamera: 	0.0568198	UpdateEnemies: 	0.0256205	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.214302	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07772	UpdatePlayer: 	0.0451238	UpdateSound: 	0.00945543	UpdateItems:	0.000833064	UpdateTriggers: 	0.00389766	UpdateRigid: 	2.64694	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	5.18687	
RENDER	vinyetas: 	0.0876762	vinyetasBlur: 	0.00390969	bloom2Tex: 	0.0648316	printScene: 	0.0288114	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0101141	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000652617	endScene: 	0.000342849	present: 	0.440471	TOTAL_RENDER: 	0.752419	
UPDATE	UpdateSceneManager: 	0.0080329	UpdateInput: 	0.992802	UpdateCamera: 	0.0575837	UpdateEnemies: 	0.0251122	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.206311	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08261	UpdatePlayer: 	0.0474335	UpdateSound: 	0.0141651	UpdateItems:	0.000854116	UpdateTriggers: 	0.000532319	UpdateRigid: 	2.6467	UpdateGUI: 	0.000824042	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	5.21421	
RENDER	vinyetas: 	0.0902717	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0665519	printScene: 	0.029046	applyBloom: 	0.000285708	setRenderState: 	0.000520289	gui: 	0.0102193	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000550364	endScene: 	0.000342849	present: 	0.496572	TOTAL_RENDER: 	0.804271	
UPDATE	UpdateSceneManager: 	0.00624046	UpdateInput: 	1.0058	UpdateCamera: 	0.0554093	UpdateEnemies: 	0.0236205	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.189683	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.40275	UpdatePlayer: 	0.0798629	UpdateSound: 	0.0115125	UpdateItems:	0.00114283	UpdateTriggers: 	0.000520289	UpdateRigid: 	2.7533	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.68529	
RENDER	vinyetas: 	0.133284	vinyetasBlur: 	0.00532319	bloom2Tex: 	0.0838327	printScene: 	0.0472019	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.0147696	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000685699	console: 	0.00107065	endScene: 	0.000327812	present: 	0.551491	TOTAL_RENDER: 	0.949921	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.11652	UpdateCamera: 	0.0724375	UpdateEnemies: 	0.0296414	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.362064	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.27052	UpdatePlayer: 	0.0563566	UpdateSound: 	0.0121952	UpdateItems:	0.000989451	UpdateTriggers: 	0.00415329	UpdateRigid: 	2.64862	UpdateGUI: 	0.0010075	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	5.70994	
RENDER	vinyetas: 	0.100509	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0680737	printScene: 	0.031873	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0200266	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000688706	endScene: 	0.000354879	present: 	0.466862	TOTAL_RENDER: 	0.800358	
UPDATE	UpdateSceneManager: 	0.0074254	UpdateInput: 	0.991115	UpdateCamera: 	0.0559326	UpdateEnemies: 	0.0515477	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.186381	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.07401	UpdatePlayer: 	0.0440952	UpdateSound: 	0.0144448	UpdateItems:	0.000514274	UpdateTriggers: 	0.000580438	UpdateRigid: 	2.59724	UpdateGUI: 	0.000727803	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	5.14728	
RENDER	vinyetas: 	0.0872161	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0650903	printScene: 	0.0280264	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0089622	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000634572	endScene: 	0.000336835	present: 	0.452456	TOTAL_RENDER: 	0.752657	
UPDATE	UpdateSceneManager: 	0.00595475	UpdateInput: 	0.951287	UpdateCamera: 	0.0549822	UpdateEnemies: 	0.0239634	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.189716	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.04617	UpdatePlayer: 	0.0410637	UpdateSound: 	0.012911	UpdateItems:	0.000787952	UpdateTriggers: 	0.00062555	UpdateRigid: 	2.59487	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	5.07633	
RENDER	vinyetas: 	0.083953	vinyetasBlur: 	0.00383149	bloom2Tex: 	0.0638452	printScene: 	0.0256806	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00832462	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.00063758	endScene: 	0.000345857	present: 	0.447632	TOTAL_RENDER: 	0.740266	
UPDATE	UpdateSceneManager: 	0.00547958	UpdateInput: 	0.982946	UpdateCamera: 	0.0545191	UpdateEnemies: 	0.030691	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.174183	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.03157	UpdatePlayer: 	0.0390066	UpdateSound: 	0.0119546	UpdateItems:	0.000664647	UpdateTriggers: 	0.00327812	UpdateRigid: 	2.6014	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	5.05987	
RENDER	vinyetas: 	0.0833936	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.0639143	printScene: 	0.0262099	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00871559	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000439088	endScene: 	0.000348864	present: 	0.437834	TOTAL_RENDER: 	0.730456	
UPDATE	UpdateSceneManager: 	0.0077893	UpdateInput: 	0.967085	UpdateCamera: 	0.055692	UpdateEnemies: 	0.024622	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.219006	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.06974	UpdatePlayer: 	0.0433735	UpdateSound: 	0.0147185	UpdateItems:	0.0105351	UpdateTriggers: 	0.000751863	UpdateRigid: 	13.4934	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	16.0475	
RENDER	vinyetas: 	0.795531	vinyetasBlur: 	0.00529011	bloom2Tex: 	0.0688827	printScene: 	0.0342549	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	80.7212	setRenderState: 	0.00323301	luaMsg: 	0.000421043	printTextDebug:	0.000839079	console: 	0.00147365	endScene: 	0.00130523	present: 	0.127308	TOTAL_RENDER: 	82.0055	
UPDATE	UpdateSceneManager: 	0.0186402	UpdateInput: 	1.32145	UpdateCamera: 	0.067821	UpdateEnemies: 	0.0303843	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.265356	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	1.30134	UpdatePlayer: 	0.077087	UpdateSound: 	0.0278039	UpdateItems:	0.00140448	UpdateTriggers: 	0.00457133	UpdateRigid: 	4.0235	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.28595	
RENDER	vinyetas: 	0.169852	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.0753547	printScene: 	0.0450516	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0152929	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000733818	console: 	0.00102554	endScene: 	0.000339842	present: 	0.60441	TOTAL_RENDER: 	1.02935	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.15662	UpdateCamera: 	0.0610452	UpdateEnemies: 	0.0208116	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.201905	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17573	UpdatePlayer: 	0.0556769	UpdateSound: 	0.0167756	UpdateItems:	0.00107366	UpdateTriggers: 	0.000845094	UpdateRigid: 	3.99445	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	6.83398	
RENDER	vinyetas: 	0.107092	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0677699	printScene: 	0.0320715	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0111456	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000851109	endScene: 	0.000336835	present: 	0.624648	TOTAL_RENDER: 	0.959966	
UPDATE	UpdateSceneManager: 	0.00731412	UpdateInput: 	1.14638	UpdateCamera: 	0.055707	UpdateEnemies: 	0.019362	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.185569	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.08644	UpdatePlayer: 	0.044814	UpdateSound: 	0.0147726	UpdateItems:	0.000661639	UpdateTriggers: 	0.000652617	UpdateRigid: 	4.0767	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.79211	
RENDER	vinyetas: 	0.0999857	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0665188	printScene: 	0.0291121	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.00971106	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.00043608	console: 	0.000649609	endScene: 	0.000342849	present: 	0.449731	TOTAL_RENDER: 	0.770103	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	1.13345	UpdateCamera: 	0.0622603	UpdateEnemies: 	0.02058	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.218341	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.15654	UpdatePlayer: 	0.0512259	UpdateSound: 	0.0166974	UpdateItems:	0.000860131	UpdateTriggers: 	0.0041984	UpdateRigid: 	4.03502	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.83717	
RENDER	vinyetas: 	0.106265	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0686691	printScene: 	0.0319391	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0111967	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000821034	endScene: 	0.000339842	present: 	0.499444	TOTAL_RENDER: 	0.833181	
UPDATE	UpdateSceneManager: 	0.00800583	UpdateInput: 	1.05293	UpdateCamera: 	0.0570995	UpdateEnemies: 	0.0249258	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.199343	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.10398	UpdatePlayer: 	0.0434216	UpdateSound: 	0.0140869	UpdateItems:	0.000851109	UpdateTriggers: 	0.00046014	UpdateRigid: 	4.04343	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.68123	
RENDER	vinyetas: 	0.0981843	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0657308	printScene: 	0.0280595	applyBloom: 	0.000273678	setRenderState: 	0.000475177	gui: 	0.00882085	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000547356	endScene: 	0.000366909	present: 	0.446802	TOTAL_RENDER: 	0.760148	
UPDATE	UpdateSceneManager: 	0.00693518	UpdateInput: 	1.04205	UpdateCamera: 	0.0575596	UpdateEnemies: 	0.0238731	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.195578	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.17715	UpdatePlayer: 	0.0464411	UpdateSound: 	0.0146643	UpdateItems:	0.000875168	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.93486	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.63495	
RENDER	vinyetas: 	0.0994173	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0668917	printScene: 	0.031488	applyBloom: 	0.000273678	setRenderState: 	0.0004842	gui: 	0.00976519	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000757878	endScene: 	0.000345857	present: 	0.471902	TOTAL_RENDER: 	0.795194	
UPDATE	UpdateSceneManager: 	0.00628557	UpdateInput: 	0.984525	UpdateCamera: 	0.0441464	UpdateEnemies: 	0.0188297	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.182438	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.09771	UpdatePlayer: 	0.0519026	UpdateSound: 	0.0146914	UpdateItems:	0.00111576	UpdateTriggers: 	0.00380142	UpdateRigid: 	3.98226	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.51303	
RENDER	vinyetas: 	0.105501	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0668015	printScene: 	0.0323481	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00972008	setRenderState: 	0.000556378	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000769907	endScene: 	0.000339842	present: 	0.48407	TOTAL_RENDER: 	0.813302	
UPDATE	UpdateSceneManager: 	0.00754569	UpdateInput: 	1.05794	UpdateCamera: 	0.0567476	UpdateEnemies: 	0.0246821	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.2197	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09889	UpdatePlayer: 	0.049635	UpdateSound: 	0.00932009	UpdateItems:	0.00101953	UpdateTriggers: 	0.00058946	UpdateRigid: 	3.93235	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.58945	
RENDER	vinyetas: 	0.0964459	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0650722	printScene: 	0.0284625	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.00860432	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000544349	endScene: 	0.000327812	present: 	0.56488	TOTAL_RENDER: 	0.913333	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	1.09191	UpdateCamera: 	0.0997451	UpdateEnemies: 	0.0197379	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.190218	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.13074	UpdatePlayer: 	0.0560589	UpdateSound: 	0.0167515	UpdateItems:	0.00104659	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.02416	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.77376	
RENDER	vinyetas: 	0.105113	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0669729	printScene: 	0.0321106	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.00947046	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000854116	endScene: 	0.000348864	present: 	0.493237	TOTAL_RENDER: 	0.83233	
UPDATE	UpdateSceneManager: 	0.00639986	UpdateInput: 	1.17319	UpdateCamera: 	0.0564559	UpdateEnemies: 	0.0316775	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.18263	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.07513	UpdatePlayer: 	0.0417585	UpdateSound: 	0.013717	UpdateItems:	0.000775922	UpdateTriggers: 	0.00350067	UpdateRigid: 	3.97297	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.68589	
RENDER	vinyetas: 	0.094855	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.067391	printScene: 	0.0286189	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.00875469	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000655624	endScene: 	0.000339842	present: 	0.481129	TOTAL_RENDER: 	0.795344	
UPDATE	UpdateSceneManager: 	0.0191063	UpdateInput: 	1.20429	UpdateCamera: 	0.0673639	UpdateEnemies: 	0.039145	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.319566	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.45405	UpdatePlayer: 	0.19429	UpdateSound: 	0.0190612	UpdateItems:	0.0014135	UpdateTriggers: 	0.000757878	UpdateRigid: 	4.06957	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	7.54234	
RENDER	vinyetas: 	0.144794	vinyetasBlur: 	0.00546153	bloom2Tex: 	0.0833485	printScene: 	0.0485944	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.015323	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000733818	console: 	0.000953362	endScene: 	0.000381946	present: 	0.572074	TOTAL_RENDER: 	0.985506	
UPDATE	UpdateSceneManager: 	0.00864041	UpdateInput: 	1.12208	UpdateCamera: 	0.0591626	UpdateEnemies: 	0.026249	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.228476	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.12598	UpdatePlayer: 	0.0486786	UpdateSound: 	0.0162884	UpdateItems:	0.00109471	UpdateTriggers: 	0.000673669	UpdateRigid: 	3.94566	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.71513	
RENDER	vinyetas: 	0.099694	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0662932	printScene: 	0.0309978	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.00892611	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000409013	console: 	0.00092028	endScene: 	0.000339842	present: 	0.453918	TOTAL_RENDER: 	0.774782	
UPDATE	UpdateSceneManager: 	0.017777	UpdateInput: 	1.20187	UpdateCamera: 	0.0717097	UpdateEnemies: 	0.028252	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.308285	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.37973	UpdatePlayer: 	0.0737006	UpdateSound: 	0.0137501	UpdateItems:	0.00118193	UpdateTriggers: 	0.0041172	UpdateRigid: 	4.07289	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	7.32204	
RENDER	vinyetas: 	0.136207	vinyetasBlur: 	0.00519688	bloom2Tex: 	0.116003	printScene: 	0.048426	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0140027	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000733818	console: 	0.00125711	endScene: 	0.000339842	present: 	0.564658	TOTAL_RENDER: 	0.999914	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.09945	UpdateCamera: 	0.059319	UpdateEnemies: 	0.0317948	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.196254	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.13835	UpdatePlayer: 	0.0526093	UpdateSound: 	1.18247	UpdateItems:	0.000962384	UpdateTriggers: 	0.000935317	UpdateRigid: 	4.02593	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	7.96679	
RENDER	vinyetas: 	0.110136	vinyetasBlur: 	0.00475779	bloom2Tex: 	0.0873695	printScene: 	0.0324534	applyBloom: 	0.0002827	setRenderState: 	0.000523296	gui: 	0.009687	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000409013	console: 	0.000917273	endScene: 	0.000372924	present: 	0.480299	TOTAL_RENDER: 	0.836372	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.17083	UpdateCamera: 	0.0669669	UpdateEnemies: 	0.0200326	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.194158	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.27652	UpdatePlayer: 	0.0550995	UpdateSound: 	0.0177289	UpdateItems:	0.00109772	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.99663	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.94164	
RENDER	vinyetas: 	0.117209	vinyetasBlur: 	0.00469764	bloom2Tex: 	0.069406	printScene: 	0.0340474	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0100359	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000517282	console: 	0.000667654	endScene: 	0.000354879	present: 	0.500455	TOTAL_RENDER: 	0.846579	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.16479	UpdateCamera: 	0.0454215	UpdateEnemies: 	0.0207544	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.213989	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.1263	UpdatePlayer: 	0.0502605	UpdateSound: 	0.0158523	UpdateItems:	0.000583446	UpdateTriggers: 	0.00394277	UpdateRigid: 	3.96956	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00710961	TOTAL_UPDATE: 	6.76186	
RENDER	vinyetas: 	0.10779	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0664887	printScene: 	0.0312384	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.00917273	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000712766	endScene: 	0.000378939	present: 	0.530199	TOTAL_RENDER: 	0.861256	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	1.07404	UpdateCamera: 	0.0545732	UpdateEnemies: 	0.0305286	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.184345	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08577	UpdatePlayer: 	0.044414	UpdateSound: 	0.0128418	UpdateItems:	0.000763893	UpdateTriggers: 	0.000463147	UpdateRigid: 	4.02078	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.64336	
RENDER	vinyetas: 	0.100428	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0671413	printScene: 	0.0285016	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.00842989	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000336835	present: 	0.490618	TOTAL_RENDER: 	0.809846	
UPDATE	UpdateSceneManager: 	0.00719382	UpdateInput: 	1.12128	UpdateCamera: 	0.0604588	UpdateEnemies: 	0.0180988	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.178859	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.17864	UpdatePlayer: 	0.0441163	UpdateSound: 	0.0139034	UpdateItems:	0.000923287	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.91778	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	6.66709	
RENDER	vinyetas: 	0.100311	vinyetasBlur: 	0.00406607	bloom2Tex: 	0.0641519	printScene: 	0.0276505	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00911558	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000312775	console: 	0.000469162	endScene: 	0.000342849	present: 	0.445235	TOTAL_RENDER: 	0.760684	
UPDATE	UpdateSceneManager: 	0.0066194	UpdateInput: 	1.03582	UpdateCamera: 	0.0533943	UpdateEnemies: 	0.0234942	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.190799	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05004	UpdatePlayer: 	0.0514846	UpdateSound: 	0.012926	UpdateItems:	0.000712766	UpdateTriggers: 	0.0029473	UpdateRigid: 	4.05135	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.61223	
RENDER	vinyetas: 	0.096479	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0645249	printScene: 	0.0277528	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00849304	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000649609	endScene: 	0.000363902	present: 	0.45402	TOTAL_RENDER: 	0.787248	
UPDATE	UpdateSceneManager: 	0.0301557	UpdateInput: 	1.12229	UpdateCamera: 	0.0563085	UpdateEnemies: 	0.0199665	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.207394	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.1505	UpdatePlayer: 	0.0501793	UpdateSound: 	0.0158613	UpdateItems:	0.00100449	UpdateTriggers: 	0.000685699	UpdateRigid: 	3.98773	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	6.80549	
RENDER	vinyetas: 	0.123125	vinyetasBlur: 	0.0137681	bloom2Tex: 	0.0674601	printScene: 	0.0325256	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0105351	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000529311	console: 	0.000899228	endScene: 	0.000342849	present: 	0.491487	TOTAL_RENDER: 	0.850973	
UPDATE	UpdateSceneManager: 	0.00892311	UpdateInput: 	1.14636	UpdateCamera: 	0.0639986	UpdateEnemies: 	0.0398908	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.284863	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.38465	UpdatePlayer: 	0.0790689	UpdateSound: 	0.0148658	UpdateItems:	0.00126914	UpdateTriggers: 	0.000745848	UpdateRigid: 	4.01235	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	7.17901	
RENDER	vinyetas: 	0.147461	vinyetasBlur: 	0.00529011	bloom2Tex: 	0.0832643	printScene: 	0.048447	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0142102	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000730811	console: 	0.00093231	endScene: 	0.000336835	present: 	0.570441	TOTAL_RENDER: 	0.985518	
UPDATE	UpdateSceneManager: 	0.0184026	UpdateInput: 	1.06767	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.0219754	UpdateProjectile: 	0.00303753	UpdateParticle: 	0.208389	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11402	UpdatePlayer: 	0.0513793	UpdateSound: 	0.0163846	UpdateItems:	0.000869153	UpdateTriggers: 	0.00430366	UpdateRigid: 	4.0076	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	6.68459	
RENDER	vinyetas: 	0.125618	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.066212	printScene: 	0.0318038	applyBloom: 	0.000445103	setRenderState: 	0.000505252	gui: 	0.00967497	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000342849	console: 	0.00075487	endScene: 	0.000336835	present: 	0.486912	TOTAL_RENDER: 	0.835524	
UPDATE	UpdateSceneManager: 	0.0157169	UpdateInput: 	1.10049	UpdateCamera: 	0.0542995	UpdateEnemies: 	0.0238401	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.182922	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.07478	UpdatePlayer: 	0.046008	UpdateSound: 	0.0127065	UpdateItems:	0.000568408	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.9318	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	6.58163	
RENDER	vinyetas: 	0.0993632	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0651955	printScene: 	0.0291242	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.00917273	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000646602	endScene: 	0.000336835	present: 	0.479258	TOTAL_RENDER: 	0.79637	
UPDATE	UpdateSceneManager: 	0.00616227	UpdateInput: 	1.04802	UpdateCamera: 	0.0535176	UpdateEnemies: 	0.023804	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.224867	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06543	UpdatePlayer: 	0.0441404	UpdateSound: 	0.0133892	UpdateItems:	0.000490215	UpdateTriggers: 	0.000466155	UpdateRigid: 	3.95339	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	6.56645	
RENDER	vinyetas: 	0.0967617	vinyetasBlur: 	0.00388563	bloom2Tex: 	0.0643625	printScene: 	0.0271031	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00842989	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000339842	present: 	0.437512	TOTAL_RENDER: 	0.747478	
UPDATE	UpdateSceneManager: 	0.00658331	UpdateInput: 	1.04441	UpdateCamera: 	0.0537913	UpdateEnemies: 	0.0240566	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.20106	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.07995	UpdatePlayer: 	0.0434216	UpdateSound: 	0.0132719	UpdateItems:	0.000550364	UpdateTriggers: 	0.00338338	UpdateRigid: 	3.93316	UpdateGUI: 	0.000694721	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	6.56189	
RENDER	vinyetas: 	0.101577	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0650271	printScene: 	0.0280565	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00906446	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000315782	console: 	0.000538334	endScene: 	0.000363902	present: 	0.464979	TOTAL_RENDER: 	0.822472	
UPDATE	UpdateSceneManager: 	0.0178853	UpdateInput: 	1.26877	UpdateCamera: 	0.0720224	UpdateEnemies: 	0.0294369	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.310883	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.44555	UpdatePlayer: 	0.0903829	UpdateSound: 	0.0330188	UpdateItems:	0.00121501	UpdateTriggers: 	0.000670662	UpdateRigid: 	4.05583	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	7.46714	
RENDER	vinyetas: 	0.152884	vinyetasBlur: 	0.0055698	bloom2Tex: 	0.0847289	printScene: 	0.0501432	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0152357	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.00104058	endScene: 	0.000333827	present: 	0.584426	TOTAL_RENDER: 	1.00944	
UPDATE	UpdateSceneManager: 	0.00949753	UpdateInput: 	1.21105	UpdateCamera: 	0.0576438	UpdateEnemies: 	0.0325526	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.199168	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.17182	UpdatePlayer: 	0.0584498	UpdateSound: 	0.0179094	UpdateItems:	0.000875168	UpdateTriggers: 	0.000667654	UpdateRigid: 	4.07358	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	6.98068	
RENDER	vinyetas: 	0.131239	vinyetasBlur: 	0.00507958	bloom2Tex: 	0.074687	printScene: 	0.0396232	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0124539	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000751863	endScene: 	0.000342849	present: 	0.517005	TOTAL_RENDER: 	0.896085	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.20304	UpdateCamera: 	0.0586062	UpdateEnemies: 	0.0401314	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.322817	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.39638	UpdatePlayer: 	0.072266	UpdateSound: 	0.0120809	UpdateItems:	0.00114584	UpdateTriggers: 	0.00333226	UpdateRigid: 	3.96555	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	7.21623	
RENDER	vinyetas: 	0.113733	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0686541	printScene: 	0.0345706	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.0111035	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000502244	console: 	0.00089622	endScene: 	0.00031879	present: 	0.493622	TOTAL_RENDER: 	0.838195	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	1.0831	UpdateCamera: 	0.0550574	UpdateEnemies: 	0.024628	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.207045	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.09754	UpdatePlayer: 	0.0484139	UpdateSound: 	0.00919378	UpdateItems:	0.000784945	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.93584	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	6.60391	
RENDER	vinyetas: 	0.101986	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0648527	printScene: 	0.029058	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00950956	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000493222	endScene: 	0.000354879	present: 	0.46826	TOTAL_RENDER: 	0.788039	
UPDATE	UpdateSceneManager: 	0.00654121	UpdateInput: 	1.05893	UpdateCamera: 	0.053698	UpdateEnemies: 	0.0229499	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.198928	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.06438	UpdatePlayer: 	0.0435509	UpdateSound: 	0.0147666	UpdateItems:	0.00079096	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.95407	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.55189	
RENDER	vinyetas: 	0.101282	vinyetasBlur: 	0.0138824	bloom2Tex: 	0.0643534	printScene: 	0.0280024	applyBloom: 	0.000384954	setRenderState: 	0.000487207	gui: 	0.00953963	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000421043	console: 	0.000577431	endScene: 	0.000354879	present: 	0.44919	TOTAL_RENDER: 	0.812201	
UPDATE	UpdateSceneManager: 	0.00863138	UpdateInput: 	1.09547	UpdateCamera: 	0.0548559	UpdateEnemies: 	0.0244626	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.184691	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.09689	UpdatePlayer: 	0.0478576	UpdateSound: 	0.0151275	UpdateItems:	0.000757878	UpdateTriggers: 	0.0137711	UpdateRigid: 	4.11949	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	6.83186	
RENDER	vinyetas: 	0.146842	vinyetasBlur: 	0.00559687	bloom2Tex: 	0.0833094	printScene: 	0.0473944	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0145952	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000622542	console: 	0.00092028	endScene: 	0.000357887	present: 	0.555738	TOTAL_RENDER: 	0.97178	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.20703	UpdateCamera: 	0.0608528	UpdateEnemies: 	0.0382728	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.332693	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.41711	UpdatePlayer: 	0.075869	UpdateSound: 	0.0386909	UpdateItems:	0.00107967	UpdateTriggers: 	0.000676676	UpdateRigid: 	4.02835	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	7.35641	
RENDER	vinyetas: 	0.117447	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0691533	printScene: 	0.0353345	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0111486	setRenderState: 	0.000511267	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.000848101	endScene: 	0.000354879	present: 	0.513552	TOTAL_RENDER: 	0.874302	
UPDATE	UpdateSceneManager: 	0.0143937	UpdateInput: 	1.15893	UpdateCamera: 	0.0796944	UpdateEnemies: 	0.0283633	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.359724	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.21123	UpdatePlayer: 	0.0666842	UpdateSound: 	0.0199183	UpdateItems:	0.000935317	UpdateTriggers: 	0.000685699	UpdateRigid: 	4.00022	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	7.09146	
RENDER	vinyetas: 	0.148382	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.071048	printScene: 	0.0386157	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0120869	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000514274	console: 	0.00101652	endScene: 	0.000333827	present: 	0.584116	TOTAL_RENDER: 	0.972255	
UPDATE	UpdateSceneManager: 	0.0279723	UpdateInput: 	1.28689	UpdateCamera: 	0.0641128	UpdateEnemies: 	0.0406487	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.300983	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.41424	UpdatePlayer: 	0.0820493	UpdateSound: 	0.0194402	UpdateItems:	0.00118494	UpdateTriggers: 	0.00455629	UpdateRigid: 	4.02489	UpdateGUI: 	0.00162703	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	7.42002	
RENDER	vinyetas: 	0.152553	vinyetasBlur: 	0.0054886	bloom2Tex: 	0.0848432	printScene: 	0.0506786	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0158974	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000787952	console: 	0.00106765	endScene: 	0.000345857	present: 	0.562363	TOTAL_RENDER: 	0.985346	
UPDATE	UpdateSceneManager: 	0.00845695	UpdateInput: 	1.11572	UpdateCamera: 	0.056931	UpdateEnemies: 	0.0257378	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.203343	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12768	UpdatePlayer: 	0.051244	UpdateSound: 	0.0119456	UpdateItems:	0.000760885	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.9327	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.66873	
RENDER	vinyetas: 	0.104927	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0663835	printScene: 	0.0301828	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0104659	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000433073	console: 	0.000649609	endScene: 	0.000378939	present: 	0.485733	TOTAL_RENDER: 	0.814622	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.09466	UpdateCamera: 	0.0569852	UpdateEnemies: 	0.0248055	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.227378	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.16795	UpdatePlayer: 	0.0531236	UpdateSound: 	0.0172327	UpdateItems:	0.000851109	UpdateTriggers: 	0.000475177	UpdateRigid: 	4.06199	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	6.86905	
RENDER	vinyetas: 	0.113315	vinyetasBlur: 	0.00481192	bloom2Tex: 	0.0693217	printScene: 	0.0326338	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.010072	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000631565	endScene: 	0.000342849	present: 	0.48979	TOTAL_RENDER: 	0.831058	
UPDATE	UpdateSceneManager: 	0.00857725	UpdateInput: 	1.41973	UpdateCamera: 	0.0646842	UpdateEnemies: 	0.0290249	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.302213	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.40393	UpdatePlayer: 	0.0769968	UpdateSound: 	0.0200988	UpdateItems:	0.00107065	UpdateTriggers: 	0.00471568	UpdateRigid: 	4.00394	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	7.48665	
RENDER	vinyetas: 	0.166339	vinyetasBlur: 	0.00506755	bloom2Tex: 	0.082759	printScene: 	0.0467899	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0145681	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000772915	console: 	0.00106765	endScene: 	0.00033082	present: 	0.633258	TOTAL_RENDER: 	1.06649	
UPDATE	UpdateSceneManager: 	0.0116238	UpdateInput: 	1.20081	UpdateCamera: 	0.0568138	UpdateEnemies: 	0.021404	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.199036	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.27913	UpdatePlayer: 	0.0579566	UpdateSound: 	0.0184657	UpdateItems:	0.000956369	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.99669	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.9864	
RENDER	vinyetas: 	0.112268	vinyetasBlur: 	0.00463448	bloom2Tex: 	0.0685939	printScene: 	0.0337376	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0107005	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000628557	console: 	0.000550364	endScene: 	0.000342849	present: 	0.500368	TOTAL_RENDER: 	0.841518	
UPDATE	UpdateSceneManager: 	0.0137952	UpdateInput: 	1.18168	UpdateCamera: 	0.0609791	UpdateEnemies: 	0.0412532	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.34817	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.36408	UpdatePlayer: 	0.0766449	UpdateSound: 	0.0181921	UpdateItems:	0.000884191	UpdateTriggers: 	0.000679684	UpdateRigid: 	3.99174	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	7.2429	
RENDER	vinyetas: 	0.161711	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0809155	printScene: 	0.0454757	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.013311	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000745848	console: 	0.000860131	endScene: 	0.000348864	present: 	0.55836	TOTAL_RENDER: 	0.97916	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.10173	UpdateCamera: 	0.0563296	UpdateEnemies: 	0.0264716	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.227183	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.1242	UpdatePlayer: 	0.0482606	UpdateSound: 	0.0144749	UpdateItems:	0.00103456	UpdateTriggers: 	0.00371119	UpdateRigid: 	3.94689	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	6.69389	
RENDER	vinyetas: 	0.107074	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0673849	printScene: 	0.0308775	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.00989451	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000514274	endScene: 	0.000345857	present: 	0.46823	TOTAL_RENDER: 	0.79812	
UPDATE	UpdateSceneManager: 	0.00712766	UpdateInput: 	1.12057	UpdateCamera: 	0.0836492	UpdateEnemies: 	0.0332504	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.337234	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.42306	UpdatePlayer: 	0.095276	UpdateSound: 	0.0185891	UpdateItems:	0.00112479	UpdateTriggers: 	0.000875168	UpdateRigid: 	4.02974	UpdateGUI: 	0.00167816	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	7.30505	
RENDER	vinyetas: 	0.14483	vinyetasBlur: 	0.00554273	bloom2Tex: 	0.0829395	printScene: 	0.0464832	applyBloom: 	0.000303753	setRenderState: 	0.000544349	gui: 	0.0144267	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.00114885	endScene: 	0.000333827	present: 	0.560899	TOTAL_RENDER: 	0.995821	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.20057	UpdateCamera: 	0.0565912	UpdateEnemies: 	0.0312264	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.195481	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.12779	UpdatePlayer: 	0.0504259	UpdateSound: 	0.0160327	UpdateItems:	0.000863138	UpdateTriggers: 	0.00046014	UpdateRigid: 	4.03231	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	6.85252	
RENDER	vinyetas: 	0.125678	vinyetasBlur: 	0.00416532	bloom2Tex: 	0.0662361	printScene: 	0.0315061	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00991557	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.00060149	endScene: 	0.000351872	present: 	0.477144	TOTAL_RENDER: 	0.825365	
UPDATE	UpdateSceneManager: 	0.00654722	UpdateInput: 	0.987184	UpdateCamera: 	0.0546785	UpdateEnemies: 	0.0248716	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.241995	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.39486	UpdatePlayer: 	0.0723472	UpdateSound: 	0.0108238	UpdateItems:	0.00103757	UpdateTriggers: 	0.00417735	UpdateRigid: 	4.06941	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	7.02259	
RENDER	vinyetas: 	0.13797	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.0806418	printScene: 	0.0460381	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0142012	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000544349	console: 	0.000983436	endScene: 	0.000345857	present: 	0.58651	TOTAL_RENDER: 	0.984961	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.31645	UpdateCamera: 	0.0606723	UpdateEnemies: 	0.0271031	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.241423	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.32608	UpdatePlayer: 	0.0745908	UpdateSound: 	0.0160748	UpdateItems:	0.00109471	UpdateTriggers: 	0.000860131	UpdateRigid: 	4.00549	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	7.2345	
RENDER	vinyetas: 	0.14369	vinyetasBlur: 	0.00510364	bloom2Tex: 	0.0831681	printScene: 	0.0477282	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0141019	setRenderState: 	0.000547356	luaMsg: 	0.000270671	printTextDebug:	0.000661639	console: 	0.00842387	endScene: 	0.00033082	present: 	0.537672	TOTAL_RENDER: 	0.960312	
UPDATE	UpdateSceneManager: 	0.0214191	UpdateInput: 	1.15744	UpdateCamera: 	0.0564017	UpdateEnemies: 	0.0335692	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.195045	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.14191	UpdatePlayer: 	0.0516169	UpdateSound: 	0.0163876	UpdateItems:	0.00090825	UpdateTriggers: 	0.000664647	UpdateRigid: 	3.94343	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.74743	
RENDER	vinyetas: 	0.107186	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.0671774	printScene: 	0.0316624	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00998474	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000760885	endScene: 	0.000333827	present: 	0.48669	TOTAL_RENDER: 	0.817479	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.26585	UpdateCamera: 	0.0565762	UpdateEnemies: 	0.025416	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.213054	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10266	UpdatePlayer: 	0.0513372	UpdateSound: 	0.0152147	UpdateItems:	0.00075487	UpdateTriggers: 	0.00420442	UpdateRigid: 	3.9356	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	6.83184	
RENDER	vinyetas: 	0.10794	vinyetasBlur: 	0.0041593	bloom2Tex: 	0.0664226	printScene: 	0.0315331	applyBloom: 	0.000393976	setRenderState: 	0.000487207	gui: 	0.00905543	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000748855	endScene: 	0.000342849	present: 	0.496061	TOTAL_RENDER: 	0.825642	
UPDATE	UpdateSceneManager: 	0.01009	UpdateInput: 	1.04066	UpdateCamera: 	0.0535116	UpdateEnemies: 	0.0344022	UpdateProjectile: 	0.000643594	UpdateParticle: 	0.181683	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.08742	UpdatePlayer: 	0.0438035	UpdateSound: 	0.013338	UpdateItems:	0.000769907	UpdateTriggers: 	0.000559386	UpdateRigid: 	3.92884	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.54588	
RENDER	vinyetas: 	0.100317	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0641309	printScene: 	0.027864	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00817425	setRenderState: 	0.000523296	luaMsg: 	0.000273678	printTextDebug:	0.000315782	console: 	0.000673669	endScene: 	0.000369916	present: 	0.47001	TOTAL_RENDER: 	0.881577	
UPDATE	UpdateSceneManager: 	0.00648106	UpdateInput: 	1.01958	UpdateCamera: 	0.0542725	UpdateEnemies: 	0.0245649	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.234028	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.07531	UpdatePlayer: 	0.043181	UpdateSound: 	0.0133922	UpdateItems:	0.000703744	UpdateTriggers: 	0.000457133	UpdateRigid: 	4.04312	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.64827	
RENDER	vinyetas: 	0.100723	vinyetasBlur: 	0.00406607	bloom2Tex: 	0.0656045	printScene: 	0.0283482	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00907949	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000812012	endScene: 	0.000348864	present: 	0.467671	TOTAL_RENDER: 	0.786542	
UPDATE	UpdateSceneManager: 	0.00646301	UpdateInput: 	1.02425	UpdateCamera: 	0.0539988	UpdateEnemies: 	0.0236987	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.196657	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.06029	UpdatePlayer: 	0.0434126	UpdateSound: 	0.0100659	UpdateItems:	0.000833064	UpdateTriggers: 	0.0033924	UpdateRigid: 	3.98228	UpdateGUI: 	0.000715773	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.53748	
RENDER	vinyetas: 	0.100542	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0646632	printScene: 	0.0294129	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00929603	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000520289	endScene: 	0.000336835	present: 	0.463343	TOTAL_RENDER: 	0.782073	
UPDATE	UpdateSceneManager: 	0.00642091	UpdateInput: 	1.01189	UpdateCamera: 	0.0626211	UpdateEnemies: 	0.0328444	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.175858	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.05742	UpdatePlayer: 	0.0404923	UpdateSound: 	0.00897123	UpdateItems:	0.000733818	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.01045	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	6.54276	
RENDER	vinyetas: 	0.0979016	vinyetasBlur: 	0.00402096	bloom2Tex: 	0.0651414	printScene: 	0.0275904	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.354317	setRenderState: 	0.000553371	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.0004842	endScene: 	0.000360894	present: 	0.108945	TOTAL_RENDER: 	0.775793	
UPDATE	UpdateSceneManager: 	0.00686	UpdateInput: 	1.04768	UpdateCamera: 	0.0540499	UpdateEnemies: 	0.0238942	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.180706	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16921	UpdatePlayer: 	0.047644	UpdateSound: 	0.0143967	UpdateItems:	0.000971407	UpdateTriggers: 	0.000547356	UpdateRigid: 	3.95643	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.63922	
RENDER	vinyetas: 	0.103083	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.0661369	printScene: 	0.0294881	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00904641	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.00033082	console: 	0.000547356	endScene: 	0.000345857	present: 	0.449635	TOTAL_RENDER: 	0.782136	
UPDATE	UpdateSceneManager: 	0.00787351	UpdateInput: 	1.09514	UpdateCamera: 	0.0571837	UpdateEnemies: 	0.0306068	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.208507	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.11337	UpdatePlayer: 	0.0612919	UpdateSound: 	0.016129	UpdateItems:	0.00079096	UpdateTriggers: 	0.00341646	UpdateRigid: 	3.94541	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	6.67726	
RENDER	vinyetas: 	0.109658	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0672496	printScene: 	0.0316504	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.00922385	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000541341	endScene: 	0.000348864	present: 	0.480218	TOTAL_RENDER: 	0.909793	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.06003	UpdateCamera: 	0.0556439	UpdateEnemies: 	0.0244025	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.186645	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.10179	UpdatePlayer: 	0.0479027	UpdateSound: 	0.01495	UpdateItems:	0.000911258	UpdateTriggers: 	0.000559386	UpdateRigid: 	3.93765	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	6.57506	
RENDER	vinyetas: 	0.102172	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.166523	printScene: 	0.0299091	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.00907047	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.000526304	endScene: 	0.000336835	present: 	0.472176	TOTAL_RENDER: 	0.896061	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.12478	UpdateCamera: 	0.0584528	UpdateEnemies: 	0.0339662	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.197199	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.19902	UpdatePlayer: 	0.0629189	UpdateSound: 	0.0199965	UpdateItems:	0.00107667	UpdateTriggers: 	0.000583446	UpdateRigid: 	4.11984	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	6.9631	
RENDER	vinyetas: 	0.12572	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.0771171	printScene: 	0.0367781	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.011723	setRenderState: 	0.00060149	luaMsg: 	0.000288715	printTextDebug:	0.000628557	console: 	0.000929302	endScene: 	0.000381946	present: 	0.508662	TOTAL_RENDER: 	0.885132	
UPDATE	UpdateSceneManager: 	0.00698029	UpdateInput: 	1.10391	UpdateCamera: 	0.0555085	UpdateEnemies: 	0.019789	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.190167	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.1164	UpdatePlayer: 	0.0506004	UpdateSound: 	0.0101562	UpdateItems:	0.00117892	UpdateTriggers: 	0.00424351	UpdateRigid: 	4.08763	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.78624	
RENDER	vinyetas: 	0.103947	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.065385	printScene: 	0.0296023	applyBloom: 	0.000300745	setRenderState: 	0.00755772	gui: 	0.019359	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000592468	endScene: 	0.000342849	present: 	0.454937	TOTAL_RENDER: 	0.794337	
UPDATE	UpdateSceneManager: 	0.0166102	UpdateInput: 	1.03585	UpdateCamera: 	0.0534484	UpdateEnemies: 	0.0237679	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.218997	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.07187	UpdatePlayer: 	0.0439058	UpdateSound: 	0.00909152	UpdateItems:	0.000709758	UpdateTriggers: 	0.000478185	UpdateRigid: 	4.05654	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.66423	
RENDER	vinyetas: 	0.100599	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0639504	printScene: 	0.0386367	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.00885394	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.000715773	endScene: 	0.000354879	present: 	0.441767	TOTAL_RENDER: 	0.769062	
UPDATE	UpdateSceneManager: 	0.00585851	UpdateInput: 	1.02493	UpdateCamera: 	0.0531717	UpdateEnemies: 	0.0318459	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.177906	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	1.05024	UpdatePlayer: 	0.0414818	UpdateSound: 	0.00868853	UpdateItems:	0.000676676	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.98674	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	6.51709	
RENDER	vinyetas: 	0.0984489	vinyetasBlur: 	0.00402698	bloom2Tex: 	0.064185	printScene: 	0.0271783	applyBloom: 	0.000279693	setRenderState: 	0.000487207	gui: 	0.00913664	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.00063758	endScene: 	0.000336835	present: 	0.443623	TOTAL_RENDER: 	0.759201	
UPDATE	UpdateSceneManager: 	0.00757276	UpdateInput: 	1.08199	UpdateCamera: 	0.0546153	UpdateEnemies: 	0.0300535	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.184727	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.09693	UpdatePlayer: 	0.0495177	UpdateSound: 	0.00966294	UpdateItems:	0.000887198	UpdateTriggers: 	0.00404201	UpdateRigid: 	3.96378	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00730209	TOTAL_UPDATE: 	6.64009	
RENDER	vinyetas: 	0.106001	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0668316	printScene: 	0.0283663	applyBloom: 	0.000276685	setRenderState: 	0.000487207	gui: 	0.00935016	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.000550364	endScene: 	0.000345857	present: 	0.453247	TOTAL_RENDER: 	0.785429	
UPDATE	UpdateSceneManager: 	0.00634873	UpdateInput: 	1.04629	UpdateCamera: 	0.0552198	UpdateEnemies: 	0.0238701	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.209102	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.07902	UpdatePlayer: 	0.0420321	UpdateSound: 	0.0134704	UpdateItems:	0.00077893	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.9408	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	6.56049	
RENDER	vinyetas: 	0.102572	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0656918	printScene: 	0.0299993	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.00969602	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000812012	endScene: 	0.000333827	present: 	0.465208	TOTAL_RENDER: 	0.787564	
UPDATE	UpdateSceneManager: 	0.0057322	UpdateInput: 	1.04053	UpdateCamera: 	0.0535537	UpdateEnemies: 	0.0228807	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.204898	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.1093	UpdatePlayer: 	0.044011	UpdateSound: 	0.0134192	UpdateItems:	0.000863138	UpdateTriggers: 	0.00047217	UpdateRigid: 	3.93244	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.56454	
RENDER	vinyetas: 	0.102136	vinyetasBlur: 	0.00401495	bloom2Tex: 	0.0653128	printScene: 	0.027837	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00963287	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000670662	endScene: 	0.000363902	present: 	0.45866	TOTAL_RENDER: 	0.787372	
UPDATE	UpdateSceneManager: 	0.0179996	UpdateInput: 	1.18828	UpdateCamera: 	0.0560769	UpdateEnemies: 	0.0198011	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.185193	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08767	UpdatePlayer: 	0.044814	UpdateSound: 	0.00983136	UpdateItems:	0.000872161	UpdateTriggers: 	0.00308564	UpdateRigid: 	4.21713	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	7.00002	
RENDER	vinyetas: 	0.145344	vinyetasBlur: 	0.00546454	bloom2Tex: 	0.082756	printScene: 	0.0470125	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0153591	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000649609	console: 	0.000911258	endScene: 	0.000351872	present: 	0.763327	TOTAL_RENDER: 	1.17714	
UPDATE	UpdateSceneManager: 	0.007266	UpdateInput: 	1.22345	UpdateCamera: 	0.062582	UpdateEnemies: 	0.0427088	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.302622	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.4237	UpdatePlayer: 	0.0779291	UpdateSound: 	0.0142493	UpdateItems:	0.0011699	UpdateTriggers: 	0.000760885	UpdateRigid: 	4.04619	UpdateGUI: 	0.000878176	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	7.34391	
RENDER	vinyetas: 	0.117829	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0708195	printScene: 	0.0345105	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.0110373	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000409013	console: 	0.00100449	endScene: 	0.000333827	present: 	0.504596	TOTAL_RENDER: 	0.856014	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	1.10459	UpdateCamera: 	0.0554033	UpdateEnemies: 	0.024628	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.215703	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.09819	UpdatePlayer: 	0.0465012	UpdateSound: 	0.0157771	UpdateItems:	0.00115185	UpdateTriggers: 	0.000634572	UpdateRigid: 	3.98322	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	6.71164	
RENDER	vinyetas: 	0.10401	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0664947	printScene: 	0.0299933	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.00959076	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000661639	endScene: 	0.000348864	present: 	0.470525	TOTAL_RENDER: 	0.796009	
UPDATE	UpdateSceneManager: 	0.0162462	UpdateInput: 	1.30079	UpdateCamera: 	0.0491959	UpdateEnemies: 	0.0280896	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.340383	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.42177	UpdatePlayer: 	0.0736254	UpdateSound: 	0.0120448	UpdateItems:	0.00114283	UpdateTriggers: 	0.00372322	UpdateRigid: 	4.02398	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	7.41298	
RENDER	vinyetas: 	0.14929	vinyetasBlur: 	0.00522695	bloom2Tex: 	0.084759	printScene: 	0.0685669	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.0148418	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000733818	console: 	0.000818027	endScene: 	0.000339842	present: 	0.697617	TOTAL_RENDER: 	1.13676	
UPDATE	UpdateSceneManager: 	0.00879078	UpdateInput: 	1.115	UpdateCamera: 	0.0558093	UpdateEnemies: 	0.0325677	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.19559	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.11884	UpdatePlayer: 	0.0482906	UpdateSound: 	0.0166492	UpdateItems:	0.000890205	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.04375	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	6.77661	
RENDER	vinyetas: 	0.106235	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0670481	printScene: 	0.0309106	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.00952159	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.000733818	endScene: 	0.000345857	present: 	0.491986	TOTAL_RENDER: 	0.820791	
UPDATE	UpdateSceneManager: 	0.00561792	UpdateInput: 	1.04556	UpdateCamera: 	0.0541131	UpdateEnemies: 	0.0238731	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.194486	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.08835	UpdatePlayer: 	0.0434757	UpdateSound: 	0.0239844	UpdateItems:	0.00090825	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.97076	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	6.58977	
RENDER	vinyetas: 	0.0986324	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.065782	printScene: 	0.0286821	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00877273	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000640587	endScene: 	0.000354879	present: 	0.445476	TOTAL_RENDER: 	0.761544	
UPDATE	UpdateSceneManager: 	0.0226251	UpdateInput: 	1.12892	UpdateCamera: 	0.0601971	UpdateEnemies: 	0.0415058	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.327978	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.35998	UpdatePlayer: 	0.0739292	UpdateSound: 	0.016944	UpdateItems:	0.000893213	UpdateTriggers: 	0.00442396	UpdateRigid: 	3.99712	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	7.18023	
RENDER	vinyetas: 	0.140592	vinyetasBlur: 	0.00503748	bloom2Tex: 	0.0814027	printScene: 	0.045211	applyBloom: 	0.000273678	setRenderState: 	0.000487207	gui: 	0.0164117	setRenderState: 	0.000541341	luaMsg: 	0.000276685	printTextDebug:	0.000658632	console: 	0.000905243	endScene: 	0.000378939	present: 	0.771252	TOTAL_RENDER: 	1.59443	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.16733	UpdateCamera: 	0.0564499	UpdateEnemies: 	0.0362308	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.219706	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.14552	UpdatePlayer: 	0.0571867	UpdateSound: 	0.00979226	UpdateItems:	0.000989451	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.96716	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	6.80497	
RENDER	vinyetas: 	0.130379	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0679985	printScene: 	0.0335782	applyBloom: 	0.000387961	setRenderState: 	0.000490215	gui: 	0.0108629	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000863138	endScene: 	0.000409013	present: 	0.524463	TOTAL_RENDER: 	1.07741	
UPDATE	UpdateSceneManager: 	0.00711262	UpdateInput: 	1.07601	UpdateCamera: 	0.0533973	UpdateEnemies: 	0.0344383	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.200696	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.06411	UpdatePlayer: 	0.0473222	UpdateSound: 	0.0130193	UpdateItems:	0.000586453	UpdateTriggers: 	0.000667654	UpdateRigid: 	3.93884	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	6.57331	
RENDER	vinyetas: 	0.102145	vinyetasBlur: 	0.0040781	bloom2Tex: 	0.0657519	printScene: 	0.029055	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00944039	setRenderState: 	0.000433073	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000733818	endScene: 	0.000351872	present: 	0.479048	TOTAL_RENDER: 	0.968727	
UPDATE	UpdateSceneManager: 	0.00700135	UpdateInput: 	1.28018	UpdateCamera: 	0.0664075	UpdateEnemies: 	0.0432742	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.315015	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.45667	UpdatePlayer: 	0.0746931	UpdateSound: 	0.0190221	UpdateItems:	0.001212	UpdateTriggers: 	0.00467659	UpdateRigid: 	4.02518	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	7.44876	
RENDER	vinyetas: 	0.148267	vinyetasBlur: 	0.00528108	bloom2Tex: 	0.0829244	printScene: 	0.0482425	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0156207	setRenderState: 	0.000499237	luaMsg: 	0.000279693	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000342849	present: 	0.593803	TOTAL_RENDER: 	1.22287	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.11939	UpdateCamera: 	0.0577852	UpdateEnemies: 	0.0338609	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.198224	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.25163	UpdatePlayer: 	0.0741246	UpdateSound: 	0.0170853	UpdateItems:	0.00074284	UpdateTriggers: 	0.000673669	UpdateRigid: 	3.97117	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	6.86686	
RENDER	vinyetas: 	0.113038	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0691623	printScene: 	0.0327812	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.00969301	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000508259	console: 	0.000733818	endScene: 	0.000351872	present: 	0.524439	TOTAL_RENDER: 	1.03642	
UPDATE	UpdateSceneManager: 	0.00707954	UpdateInput: 	1.06787	UpdateCamera: 	0.0546213	UpdateEnemies: 	0.0339692	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.208356	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08537	UpdatePlayer: 	0.0412382	UpdateSound: 	0.0136478	UpdateItems:	0.000691714	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.99882	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	6.64075	
RENDER	vinyetas: 	0.103745	vinyetasBlur: 	0.00408111	bloom2Tex: 	0.0663474	printScene: 	0.0288445	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0100298	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.000757878	endScene: 	0.000357887	present: 	0.496741	TOTAL_RENDER: 	0.989644	
UPDATE	UpdateSceneManager: 	0.00697428	UpdateInput: 	0.912761	UpdateCamera: 	0.0534544	UpdateEnemies: 	0.0243784	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.220705	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.07792	UpdatePlayer: 	0.0472831	UpdateSound: 	0.0139155	UpdateItems:	0.000863138	UpdateTriggers: 	0.00344052	UpdateRigid: 	4.1294	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	6.62758	
RENDER	vinyetas: 	0.105285	vinyetasBlur: 	0.00425855	bloom2Tex: 	0.0661308	printScene: 	0.0302129	applyBloom: 	0.000291723	setRenderState: 	0.000475177	gui: 	0.00929904	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000418036	console: 	0.000679684	endScene: 	0.000351872	present: 	0.512819	TOTAL_RENDER: 	1.00765	
UPDATE	UpdateSceneManager: 	0.00723292	UpdateInput: 	1.06036	UpdateCamera: 	0.0547476	UpdateEnemies: 	0.0234611	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.195259	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.07955	UpdatePlayer: 	0.0496079	UpdateSound: 	0.0137741	UpdateItems:	0.000911258	UpdateTriggers: 	0.000664647	UpdateRigid: 	3.93417	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.57358	
RENDER	vinyetas: 	0.103802	vinyetasBlur: 	0.00408111	bloom2Tex: 	0.0647414	printScene: 	0.0389194	applyBloom: 	0.000273678	setRenderState: 	0.000481192	gui: 	0.00934716	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000520289	endScene: 	0.000354879	present: 	0.479159	TOTAL_RENDER: 	0.97694	
UPDATE	UpdateSceneManager: 	0.00792463	UpdateInput: 	1.05648	UpdateCamera: 	0.054068	UpdateEnemies: 	0.0336173	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.182618	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10754	UpdatePlayer: 	0.0443569	UpdateSound: 	0.014144	UpdateItems:	0.000905243	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.94174	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	6.57141	
RENDER	vinyetas: 	0.101204	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.0660587	printScene: 	0.0285167	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00882687	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000490215	console: 	0.000682691	endScene: 	0.000351872	present: 	0.490699	TOTAL_RENDER: 	0.977707	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	1.10077	UpdateCamera: 	0.0551085	UpdateEnemies: 	0.0421133	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.213306	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.10689	UpdatePlayer: 	0.0498696	UpdateSound: 	0.0105471	UpdateItems:	0.000881183	UpdateTriggers: 	0.00382548	UpdateRigid: 	4.09885	UpdateGUI: 	0.00153681	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	6.84208	
RENDER	vinyetas: 	0.145546	vinyetasBlur: 	0.00569311	bloom2Tex: 	0.0813636	printScene: 	0.0470967	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0150523	setRenderState: 	0.000505252	luaMsg: 	0.0002827	printTextDebug:	0.000748855	console: 	0.000947347	endScene: 	0.000342849	present: 	0.524866	TOTAL_RENDER: 	1.12341	
UPDATE	UpdateSceneManager: 	0.0209078	UpdateInput: 	1.11522	UpdateCamera: 	0.0558183	UpdateEnemies: 	0.0299392	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.185277	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.08518	UpdatePlayer: 	0.0420772	UpdateSound: 	0.0127606	UpdateItems:	0.00075487	UpdateTriggers: 	0.000517282	UpdateRigid: 	4.05435	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	6.73869	
RENDER	vinyetas: 	0.156111	vinyetasBlur: 	0.00497733	bloom2Tex: 	0.0801967	printScene: 	0.0437374	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.012911	setRenderState: 	0.000523296	luaMsg: 	0.000276685	printTextDebug:	0.000520289	console: 	0.000739833	endScene: 	0.000369916	present: 	0.570213	TOTAL_RENDER: 	1.16849	
UPDATE	UpdateSceneManager: 	0.00866747	UpdateInput: 	1.30738	UpdateCamera: 	0.0502515	UpdateEnemies: 	0.03027	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.32826	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.39895	UpdatePlayer: 	0.0780644	UpdateSound: 	0.0176507	UpdateItems:	0.00131426	UpdateTriggers: 	0.000685699	UpdateRigid: 	3.97909	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	7.33325	
RENDER	vinyetas: 	0.142003	vinyetasBlur: 	0.00490515	bloom2Tex: 	0.0818027	printScene: 	0.0656557	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0134944	setRenderState: 	0.000514274	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.00105862	endScene: 	0.000339842	present: 	0.566053	TOTAL_RENDER: 	1.17676	
UPDATE	UpdateSceneManager: 	0.00791561	UpdateInput: 	1.08831	UpdateCamera: 	0.0654301	UpdateEnemies: 	0.0322188	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.206594	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.09682	UpdatePlayer: 	0.0494876	UpdateSound: 	0.0132659	UpdateItems:	0.000857124	UpdateTriggers: 	0.0041593	UpdateRigid: 	3.94857	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.64654	
RENDER	vinyetas: 	0.105231	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0668045	printScene: 	0.0293467	applyBloom: 	0.000387961	setRenderState: 	0.000532319	gui: 	0.00956069	setRenderState: 	0.000451118	luaMsg: 	0.000291723	printTextDebug:	0.000415028	console: 	0.000640587	endScene: 	0.000363902	present: 	0.493854	TOTAL_RENDER: 	1.01015	
UPDATE	UpdateSceneManager: 	0.0131636	UpdateInput: 	1.17067	UpdateCamera: 	0.0576649	UpdateEnemies: 	0.0273738	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.335502	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.49967	UpdatePlayer: 	0.069406	UpdateSound: 	0.016144	UpdateItems:	0.00118193	UpdateTriggers: 	0.000619535	UpdateRigid: 	4.01117	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.35623	
RENDER	vinyetas: 	0.138346	vinyetasBlur: 	0.00511868	bloom2Tex: 	0.0816703	printScene: 	0.045217	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0130824	setRenderState: 	0.000514274	luaMsg: 	0.000258641	printTextDebug:	0.000547356	console: 	0.000787952	endScene: 	0.000357887	present: 	0.577449	TOTAL_RENDER: 	1.16415	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.12783	UpdateCamera: 	0.0708646	UpdateEnemies: 	0.0231423	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.21226	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20553	UpdatePlayer: 	0.0673338	UpdateSound: 	0.0205289	UpdateItems:	0.00124508	UpdateTriggers: 	0.000860131	UpdateRigid: 	3.99274	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	6.90116	
RENDER	vinyetas: 	0.12649	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0712495	printScene: 	0.0389796	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0124448	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000733818	console: 	0.000866146	endScene: 	0.000345857	present: 	0.54529	TOTAL_RENDER: 	1.10597	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	1.48475	UpdateCamera: 	0.0603656	UpdateEnemies: 	0.0264896	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.243489	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18635	UpdatePlayer: 	0.0623896	UpdateSound: 	0.0291211	UpdateItems:	0.00117591	UpdateTriggers: 	0.00436983	UpdateRigid: 	3.97862	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	7.23254	
RENDER	vinyetas: 	0.121233	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0708916	printScene: 	0.0361405	applyBloom: 	0.000406006	setRenderState: 	0.000496229	gui: 	0.0118644	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000718781	console: 	0.000724796	endScene: 	0.000399991	present: 	0.572534	TOTAL_RENDER: 	1.21158	
UPDATE	UpdateSceneManager: 	0.00776825	UpdateInput: 	1.10334	UpdateCamera: 	0.0552619	UpdateEnemies: 	0.0416592	UpdateProjectile: 	0.00739231	UpdateParticle: 	0.188239	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.11611	UpdatePlayer: 	0.0474095	UpdateSound: 	0.0247363	UpdateItems:	0.000769907	UpdateTriggers: 	0.000535326	UpdateRigid: 	3.98122	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.70927	
RENDER	vinyetas: 	0.104118	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0661158	printScene: 	0.0499808	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.0098494	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000508259	console: 	0.00075487	endScene: 	0.000342849	present: 	0.486915	TOTAL_RENDER: 	0.998829	
UPDATE	UpdateSceneManager: 	0.00680887	UpdateInput: 	1.0455	UpdateCamera: 	0.0539477	UpdateEnemies: 	0.0341827	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.21404	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.05998	UpdatePlayer: 	0.0438877	UpdateSound: 	0.00880281	UpdateItems:	0.000769907	UpdateTriggers: 	0.000763893	UpdateRigid: 	3.98805	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	6.58511	
RENDER	vinyetas: 	0.105895	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.0850808	printScene: 	0.0308234	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00966595	setRenderState: 	0.00043608	luaMsg: 	0.000288715	printTextDebug:	0.000430065	console: 	0.000664647	endScene: 	0.000375931	present: 	0.48653	TOTAL_RENDER: 	1.00016	
UPDATE	UpdateSceneManager: 	0.0079096	UpdateInput: 	1.1151	UpdateCamera: 	0.0547085	UpdateEnemies: 	0.0304444	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.186291	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.08534	UpdatePlayer: 	0.0442035	UpdateSound: 	0.0136839	UpdateItems:	0.00108268	UpdateTriggers: 	0.00381646	UpdateRigid: 	4.09012	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.78239	
RENDER	vinyetas: 	0.10121	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0646963	printScene: 	0.0294159	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00961482	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000628557	endScene: 	0.000339842	present: 	0.49019	TOTAL_RENDER: 	0.978961	
UPDATE	UpdateSceneManager: 	0.00631565	UpdateInput: 	1.07762	UpdateCamera: 	0.0533823	UpdateEnemies: 	0.0297738	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.181449	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18432	UpdatePlayer: 	0.0539446	UpdateSound: 	0.0143576	UpdateItems:	0.000872161	UpdateTriggers: 	0.000646602	UpdateRigid: 	3.93316	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.6736	
RENDER	vinyetas: 	0.102148	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0661459	printScene: 	0.0299001	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.00972008	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000535326	console: 	0.00063758	endScene: 	0.000339842	present: 	0.50099	TOTAL_RENDER: 	0.991881	
UPDATE	UpdateSceneManager: 	0.0167395	UpdateInput: 	1.44055	UpdateCamera: 	0.0471779	UpdateEnemies: 	0.0208326	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.19482	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.15823	UpdatePlayer: 	0.0593641	UpdateSound: 	0.0143365	UpdateItems:	0.000763893	UpdateTriggers: 	0.000724796	UpdateRigid: 	4.03681	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	7.15442	
RENDER	vinyetas: 	0.116295	vinyetasBlur: 	0.00461944	bloom2Tex: 	0.0885875	printScene: 	0.0339932	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0107577	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000520289	console: 	0.000890205	endScene: 	0.000345857	present: 	0.533618	TOTAL_RENDER: 	1.07146	
UPDATE	UpdateSceneManager: 	0.0216506	UpdateInput: 	1.07354	UpdateCamera: 	0.0574243	UpdateEnemies: 	0.0319993	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.213096	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.13677	UpdatePlayer: 	0.0535507	UpdateSound: 	0.0158433	UpdateItems:	0.000802989	UpdateTriggers: 	0.00402096	UpdateRigid: 	4.07928	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.81894	
RENDER	vinyetas: 	0.111098	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0685308	printScene: 	0.0331361	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0106343	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000421043	console: 	0.000953362	endScene: 	0.000372924	present: 	0.518253	TOTAL_RENDER: 	1.04706	
UPDATE	UpdateSceneManager: 	0.00809907	UpdateInput: 	1.07303	UpdateCamera: 	0.0555206	UpdateEnemies: 	0.0351481	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.187403	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.24942	UpdatePlayer: 	0.0521041	UpdateSound: 	0.0146042	UpdateItems:	0.000842086	UpdateTriggers: 	0.000640587	UpdateRigid: 	3.94633	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	6.75416	
RENDER	vinyetas: 	0.107104	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0674391	printScene: 	0.0319662	applyBloom: 	0.000291723	setRenderState: 	0.000478185	gui: 	0.0136057	setRenderState: 	0.000607505	luaMsg: 	0.000357887	printTextDebug:	0.000532319	console: 	0.000890205	endScene: 	0.000508259	present: 	0.161232	TOTAL_RENDER: 	1.18206	
UPDATE	UpdateSceneManager: 	0.0067397	UpdateInput: 	1.14628	UpdateCamera: 	0.0586784	UpdateEnemies: 	0.0192627	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.20208	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.08384	UpdatePlayer: 	0.0491688	UpdateSound: 	0.010514	UpdateItems:	0.00101351	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.93987	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.64462	
RENDER	vinyetas: 	0.10231	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0654692	printScene: 	0.0319722	applyBloom: 	0.000291723	setRenderState: 	0.000541341	gui: 	0.0102825	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000421043	console: 	0.000565401	endScene: 	0.000342849	present: 	0.480452	TOTAL_RENDER: 	1.01544	
UPDATE	UpdateSceneManager: 	0.0147185	UpdateInput: 	1.09026	UpdateCamera: 	0.0552709	UpdateEnemies: 	0.031485	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.183734	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.06347	UpdatePlayer: 	0.0469854	UpdateSound: 	0.0138794	UpdateItems:	0.000860131	UpdateTriggers: 	0.00376533	UpdateRigid: 	3.94189	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000604498	TOTAL_UPDATE: 	6.59268	
RENDER	vinyetas: 	0.102211	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0798027	printScene: 	0.0287362	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00895017	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000463147	endScene: 	0.000354879	present: 	0.48441	TOTAL_RENDER: 	0.985454	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.08274	UpdateCamera: 	0.0566874	UpdateEnemies: 	0.0259122	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.230834	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.24072	UpdatePlayer: 	0.0515387	UpdateSound: 	0.0171365	UpdateItems:	0.000905243	UpdateTriggers: 	0.000748855	UpdateRigid: 	3.95608	UpdateGUI: 	0.001212	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.82267	
RENDER	vinyetas: 	0.108509	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0674	printScene: 	0.033509	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0111576	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000550364	console: 	0.00063758	endScene: 	0.000339842	present: 	0.520945	TOTAL_RENDER: 	1.0263	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.28182	UpdateCamera: 	0.0449644	UpdateEnemies: 	0.0206101	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.19368	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.14471	UpdatePlayer: 	0.0537101	UpdateSound: 	0.0167214	UpdateItems:	0.00110674	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.96343	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	6.85726	
RENDER	vinyetas: 	0.114067	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.06863	printScene: 	0.0342067	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0122373	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000529311	console: 	0.000580438	endScene: 	0.000348864	present: 	0.556544	TOTAL_RENDER: 	1.11408	
UPDATE	UpdateSceneManager: 	0.00743141	UpdateInput: 	1.06506	UpdateCamera: 	0.0547837	UpdateEnemies: 	0.0249889	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.198546	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09974	UpdatePlayer: 	0.0475839	UpdateSound: 	0.0152929	UpdateItems:	0.000962384	UpdateTriggers: 	0.00420742	UpdateRigid: 	3.94338	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.59442	
RENDER	vinyetas: 	0.10444	vinyetasBlur: 	0.00418336	bloom2Tex: 	0.0666932	printScene: 	0.0299422	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00987948	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000676676	endScene: 	0.000375931	present: 	0.502136	TOTAL_RENDER: 	0.996426	
UPDATE	UpdateSceneManager: 	0.00759682	UpdateInput: 	1.04184	UpdateCamera: 	0.0536439	UpdateEnemies: 	0.0241378	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.180859	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08576	UpdatePlayer: 	0.0446967	UpdateSound: 	0.0142704	UpdateItems:	0.000863138	UpdateTriggers: 	0.000727803	UpdateRigid: 	3.93193	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.52674	
RENDER	vinyetas: 	0.0995105	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0659023	printScene: 	0.0281888	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00924791	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000415028	console: 	0.000604498	endScene: 	0.000345857	present: 	0.488272	TOTAL_RENDER: 	0.973638	
UPDATE	UpdateSceneManager: 	0.00562694	UpdateInput: 	1.02522	UpdateCamera: 	0.0546694	UpdateEnemies: 	0.0248837	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.206843	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08943	UpdatePlayer: 	0.046023	UpdateSound: 	0.0146252	UpdateItems:	0.000787952	UpdateTriggers: 	0.000748855	UpdateRigid: 	3.97417	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	6.61062	
RENDER	vinyetas: 	0.10545	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0674812	printScene: 	0.0311782	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0102103	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.00043608	console: 	0.000649609	endScene: 	0.000342849	present: 	0.49062	TOTAL_RENDER: 	1.00905	
UPDATE	UpdateSceneManager: 	0.00641489	UpdateInput: 	1.04994	UpdateCamera: 	0.0540289	UpdateEnemies: 	0.0239152	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.197746	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08594	UpdatePlayer: 	0.0499568	UpdateSound: 	0.0109231	UpdateItems:	0.000986444	UpdateTriggers: 	0.00404502	UpdateRigid: 	3.95427	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	6.57096	
RENDER	vinyetas: 	0.103198	vinyetasBlur: 	0.00468862	bloom2Tex: 	0.0665068	printScene: 	0.0304745	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.00969903	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000550364	endScene: 	0.000375931	present: 	0.475944	TOTAL_RENDER: 	0.986751	
UPDATE	UpdateSceneManager: 	0.0081923	UpdateInput: 	1.10326	UpdateCamera: 	0.0553972	UpdateEnemies: 	0.0195875	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.188988	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.11379	UpdatePlayer: 	0.052895	UpdateSound: 	0.0151997	UpdateItems:	0.00107967	UpdateTriggers: 	0.000667654	UpdateRigid: 	3.95876	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	6.65725	
RENDER	vinyetas: 	0.105811	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0669128	printScene: 	0.0329015	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0136869	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00062555	console: 	0.000661639	endScene: 	0.000351872	present: 	0.486139	TOTAL_RENDER: 	0.986158	
UPDATE	UpdateSceneManager: 	0.0168056	UpdateInput: 	1.10869	UpdateCamera: 	0.0679353	UpdateEnemies: 	0.0207304	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.18983	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.11854	UpdatePlayer: 	0.0535116	UpdateSound: 	0.0168929	UpdateItems:	0.000959377	UpdateTriggers: 	0.00079096	UpdateRigid: 	3.97667	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	6.69732	
RENDER	vinyetas: 	0.109176	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.067818	printScene: 	0.0334278	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0104208	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000793967	endScene: 	0.000369916	present: 	0.535143	TOTAL_RENDER: 	1.04284	
UPDATE	UpdateSceneManager: 	0.0182853	UpdateInput: 	1.21059	UpdateCamera: 	0.0647414	UpdateEnemies: 	0.0415299	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.329984	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.40556	UpdatePlayer: 	0.0793636	UpdateSound: 	0.0187815	UpdateItems:	0.00117291	UpdateTriggers: 	0.00436682	UpdateRigid: 	4.18649	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	7.51325	
RENDER	vinyetas: 	0.153133	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.0857124	printScene: 	0.0510124	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0155275	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000757878	console: 	0.000959377	endScene: 	0.000351872	present: 	0.594471	TOTAL_RENDER: 	1.23153	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	1.12168	UpdateCamera: 	0.0570423	UpdateEnemies: 	0.0258972	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.208188	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.21168	UpdatePlayer: 	0.0523236	UpdateSound: 	0.0160087	UpdateItems:	0.000905243	UpdateTriggers: 	0.000818027	UpdateRigid: 	3.95005	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.78703	
RENDER	vinyetas: 	0.104395	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0671534	printScene: 	0.0317436	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0103276	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000809004	endScene: 	0.000360894	present: 	0.495487	TOTAL_RENDER: 	1.01802	
UPDATE	UpdateSceneManager: 	0.00678782	UpdateInput: 	1.09783	UpdateCamera: 	0.0551386	UpdateEnemies: 	0.0245077	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.183097	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06641	UpdatePlayer: 	0.043981	UpdateSound: 	0.0149711	UpdateItems:	0.000514274	UpdateTriggers: 	0.000475177	UpdateRigid: 	4.01124	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	6.6438	
RENDER	vinyetas: 	0.101438	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0663444	printScene: 	0.0276625	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.00938024	setRenderState: 	0.000433073	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000556378	endScene: 	0.000351872	present: 	0.481559	TOTAL_RENDER: 	0.967377	
UPDATE	UpdateSceneManager: 	0.00755472	UpdateInput: 	1.09289	UpdateCamera: 	0.0546815	UpdateEnemies: 	0.0253799	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.182146	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.08418	UpdatePlayer: 	0.0475568	UpdateSound: 	0.0127847	UpdateItems:	0.000658632	UpdateTriggers: 	0.00358187	UpdateRigid: 	3.92373	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.57867	
RENDER	vinyetas: 	0.103778	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0654692	printScene: 	0.0279573	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.00959678	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000553371	endScene: 	0.000339842	present: 	0.613658	TOTAL_RENDER: 	1.12776	
UPDATE	UpdateSceneManager: 	0.0152418	UpdateInput: 	1.2264	UpdateCamera: 	0.0616708	UpdateEnemies: 	0.0269678	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.327304	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.42388	UpdatePlayer: 	0.0767111	UpdateSound: 	0.0190071	UpdateItems:	0.00114283	UpdateTriggers: 	0.000706751	UpdateRigid: 	4.01577	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	7.34954	
RENDER	vinyetas: 	0.143488	vinyetasBlur: 	0.00531417	bloom2Tex: 	0.0833756	printScene: 	0.0473944	applyBloom: 	0.000387961	setRenderState: 	0.000511267	gui: 	0.014514	setRenderState: 	0.000520289	luaMsg: 	0.000267663	printTextDebug:	0.000610513	console: 	0.0010917	endScene: 	0.000354879	present: 	0.567834	TOTAL_RENDER: 	1.18434	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.1292	UpdateCamera: 	0.0580588	UpdateEnemies: 	0.0326669	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.203018	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.16485	UpdatePlayer: 	0.0596137	UpdateSound: 	0.0188297	UpdateItems:	0.000851109	UpdateTriggers: 	0.000700736	UpdateRigid: 	3.98977	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.80191	
RENDER	vinyetas: 	0.11748	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0695473	printScene: 	0.0348022	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0110253	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000640587	endScene: 	0.000357887	present: 	0.543735	TOTAL_RENDER: 	1.06666	
UPDATE	UpdateSceneManager: 	0.0153711	UpdateInput: 	1.19241	UpdateCamera: 	0.0606001	UpdateEnemies: 	0.0394698	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.305674	UpdateLUAMsg: 	0.00782238	UpdateColisions: 	1.37051	UpdatePlayer: 	0.075884	UpdateSound: 	0.0154132	UpdateItems:	0.000950355	UpdateTriggers: 	0.00370518	UpdateRigid: 	4.11349	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	7.34785	
RENDER	vinyetas: 	0.143016	vinyetasBlur: 	0.00532319	bloom2Tex: 	0.083556	printScene: 	0.0466305	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0139606	setRenderState: 	0.000526304	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.000869153	endScene: 	0.000342849	present: 	0.579352	TOTAL_RENDER: 	1.20467	
UPDATE	UpdateSceneManager: 	0.00802989	UpdateInput: 	1.10796	UpdateCamera: 	0.0564769	UpdateEnemies: 	0.0261197	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.193722	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.21163	UpdatePlayer: 	0.0527507	UpdateSound: 	0.01492	UpdateItems:	0.00090825	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.94262	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	6.78178	
RENDER	vinyetas: 	0.106452	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0662572	printScene: 	0.030667	applyBloom: 	0.000378939	setRenderState: 	0.000496229	gui: 	0.0103757	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000643594	endScene: 	0.000354879	present: 	0.503643	TOTAL_RENDER: 	1.00108	
UPDATE	UpdateSceneManager: 	0.0067818	UpdateInput: 	1.19352	UpdateCamera: 	0.0411119	UpdateEnemies: 	0.0187184	UpdateProjectile: 	0.000514274	UpdateParticle: 	0.205701	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06063	UpdatePlayer: 	0.0453373	UpdateSound: 	0.0129411	UpdateItems:	0.000556378	UpdateTriggers: 	0.000466155	UpdateRigid: 	4.01058	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	6.73014	
RENDER	vinyetas: 	0.103204	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.0655865	printScene: 	0.0294309	applyBloom: 	0.000390969	setRenderState: 	0.000502244	gui: 	0.0091607	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000661639	endScene: 	0.000351872	present: 	0.533263	TOTAL_RENDER: 	1.02626	
UPDATE	UpdateSceneManager: 	0.00685097	UpdateInput: 	1.32978	UpdateCamera: 	0.0670361	UpdateEnemies: 	0.0401013	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.312417	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.43472	UpdatePlayer: 	0.0776494	UpdateSound: 	0.014947	UpdateItems:	0.00120298	UpdateTriggers: 	0.00481192	UpdateRigid: 	4.0618	UpdateGUI: 	0.00187364	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	7.50917	
RENDER	vinyetas: 	0.153666	vinyetasBlur: 	0.00544349	bloom2Tex: 	0.0864281	printScene: 	0.0683564	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0152869	setRenderState: 	0.000523296	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.00113982	endScene: 	0.000342849	present: 	0.588354	TOTAL_RENDER: 	1.22526	
UPDATE	UpdateSceneManager: 	0.0242761	UpdateInput: 	1.17027	UpdateCamera: 	0.0732976	UpdateEnemies: 	0.0332203	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.195854	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25339	UpdatePlayer: 	0.0570453	UpdateSound: 	0.0174763	UpdateItems:	0.00103456	UpdateTriggers: 	0.000583446	UpdateRigid: 	3.98151	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	6.94008	
RENDER	vinyetas: 	0.13142	vinyetasBlur: 	0.0040781	bloom2Tex: 	0.0672436	printScene: 	0.0333045	applyBloom: 	0.000273678	setRenderState: 	0.0004842	gui: 	0.0108479	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000514274	console: 	0.00100148	endScene: 	0.000339842	present: 	0.543753	TOTAL_RENDER: 	1.07197	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.17494	UpdateCamera: 	0.0420893	UpdateEnemies: 	0.0192206	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.18427	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.07955	UpdatePlayer: 	0.046826	UpdateSound: 	0.0152899	UpdateItems:	0.000676676	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.95684	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	6.65422	
RENDER	vinyetas: 	0.101676	vinyetasBlur: 	0.00412622	bloom2Tex: 	0.0743231	printScene: 	0.0321045	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00977121	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000508259	endScene: 	0.000342849	present: 	0.477541	TOTAL_RENDER: 	0.976838	
UPDATE	UpdateSceneManager: 	0.0075066	UpdateInput: 	1.08331	UpdateCamera: 	0.0565611	UpdateEnemies: 	0.0248686	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.244488	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12542	UpdatePlayer: 	0.0543747	UpdateSound: 	0.016565	UpdateItems:	0.00109471	UpdateTriggers: 	0.00345255	UpdateRigid: 	4.01443	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	6.79146	
RENDER	vinyetas: 	0.1112	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.069006	printScene: 	0.0321497	applyBloom: 	0.000285708	setRenderState: 	0.000523296	gui: 	0.0105411	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000442095	endScene: 	0.000348864	present: 	0.625141	TOTAL_RENDER: 	1.15665	
UPDATE	UpdateSceneManager: 	0.00756374	UpdateInput: 	1.06629	UpdateCamera: 	0.0539657	UpdateEnemies: 	0.0333947	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.186985	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.10715	UpdatePlayer: 	0.0455418	UpdateSound: 	0.0139756	UpdateItems:	0.000670662	UpdateTriggers: 	0.000652617	UpdateRigid: 	4.0291	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	6.67392	
RENDER	vinyetas: 	0.102536	vinyetasBlur: 	0.00404803	bloom2Tex: 	0.065806	printScene: 	0.0280715	applyBloom: 	0.000285708	setRenderState: 	0.00060149	gui: 	0.00934114	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000709758	endScene: 	0.000369916	present: 	0.486918	TOTAL_RENDER: 	0.974477	
UPDATE	UpdateSceneManager: 	0.0161801	UpdateInput: 	1.28497	UpdateCamera: 	0.0627054	UpdateEnemies: 	0.0385044	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.269868	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.36121	UpdatePlayer: 	0.0793396	UpdateSound: 	0.020589	UpdateItems:	0.00135636	UpdateTriggers: 	0.000667654	UpdateRigid: 	4.05704	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	7.34156	
RENDER	vinyetas: 	0.146712	vinyetasBlur: 	0.00524199	bloom2Tex: 	0.080332	printScene: 	0.0464471	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0151154	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000745848	console: 	0.000947347	endScene: 	0.000381946	present: 	0.647393	TOTAL_RENDER: 	1.26123	
UPDATE	UpdateSceneManager: 	0.0143004	UpdateInput: 	1.20706	UpdateCamera: 	0.0616136	UpdateEnemies: 	0.0276084	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.281383	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.36949	UpdatePlayer: 	0.098879	UpdateSound: 	0.0191545	UpdateItems:	0.000986444	UpdateTriggers: 	0.00428562	UpdateRigid: 	4.00393	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.24965	
RENDER	vinyetas: 	0.154878	vinyetasBlur: 	0.00529011	bloom2Tex: 	0.0860793	printScene: 	0.0475568	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.563217	setRenderState: 	0.000583446	luaMsg: 	0.000297738	printTextDebug:	0.000631565	console: 	0.00113381	endScene: 	0.000366909	present: 	0.129618	TOTAL_RENDER: 	1.32517	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.14924	UpdateCamera: 	0.0558845	UpdateEnemies: 	0.0207995	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.218879	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.14148	UpdatePlayer: 	0.0546664	UpdateSound: 	0.0161921	UpdateItems:	0.00093231	UpdateTriggers: 	0.000661639	UpdateRigid: 	4.07164	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	6.87983	
RENDER	vinyetas: 	0.116746	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0679353	printScene: 	0.054086	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0106103	setRenderState: 	0.000439088	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000652617	endScene: 	0.000342849	present: 	0.519423	TOTAL_RENDER: 	1.0578	
UPDATE	UpdateSceneManager: 	0.00809606	UpdateInput: 	1.0703	UpdateCamera: 	0.0567175	UpdateEnemies: 	0.0248355	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.206579	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.1198	UpdatePlayer: 	0.0511988	UpdateSound: 	0.0150072	UpdateItems:	0.000775922	UpdateTriggers: 	0.000592468	UpdateRigid: 	3.94793	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	6.63464	
RENDER	vinyetas: 	0.113197	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0671895	printScene: 	0.0321106	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00926596	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000541341	endScene: 	0.000357887	present: 	0.494539	TOTAL_RENDER: 	1.04587	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	1.05869	UpdateCamera: 	0.0535868	UpdateEnemies: 	0.0245649	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.193866	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.07343	UpdatePlayer: 	0.044402	UpdateSound: 	0.00940129	UpdateItems:	0.000839079	UpdateTriggers: 	0.00341346	UpdateRigid: 	4.00067	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.6036	
RENDER	vinyetas: 	0.110533	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0648948	printScene: 	0.0511808	applyBloom: 	0.000279693	setRenderState: 	0.000535326	gui: 	0.00938325	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000351872	present: 	0.50222	TOTAL_RENDER: 	1.02211	
UPDATE	UpdateSceneManager: 	0.00667353	UpdateInput: 	1.0541	UpdateCamera: 	0.0539657	UpdateEnemies: 	0.0328323	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.181232	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.46353	UpdatePlayer: 	0.0946896	UpdateSound: 	0.013326	UpdateItems:	0.00127516	UpdateTriggers: 	0.000628557	UpdateRigid: 	4.08044	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	7.13527	
RENDER	vinyetas: 	0.151536	vinyetasBlur: 	0.00538935	bloom2Tex: 	0.0853093	printScene: 	0.0465012	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0212206	setRenderState: 	0.00063758	luaMsg: 	0.000369916	printTextDebug:	0.000469162	console: 	0.000809004	endScene: 	0.000514274	present: 	0.158246	TOTAL_RENDER: 	1.36138	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.18044	UpdateCamera: 	0.0619505	UpdateEnemies: 	0.0221469	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.219902	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.33851	UpdatePlayer: 	0.0725247	UpdateSound: 	0.022192	UpdateItems:	0.00107667	UpdateTriggers: 	0.000664647	UpdateRigid: 	4.04834	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	7.11326	
RENDER	vinyetas: 	0.148718	vinyetasBlur: 	0.00506154	bloom2Tex: 	0.079935	printScene: 	0.0452742	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0125621	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000640587	console: 	0.000980429	endScene: 	0.000366909	present: 	0.593247	TOTAL_RENDER: 	1.20581	
UPDATE	UpdateSceneManager: 	0.0224175	UpdateInput: 	1.16302	UpdateCamera: 	0.0610092	UpdateEnemies: 	0.0219243	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.200423	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.183	UpdatePlayer: 	0.0571596	UpdateSound: 	0.019768	UpdateItems:	0.000974414	UpdateTriggers: 	0.00424953	UpdateRigid: 	3.98384	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	6.85178	
RENDER	vinyetas: 	0.127519	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0696435	printScene: 	0.0361646	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0124027	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000682691	console: 	0.000845094	endScene: 	0.000357887	present: 	0.573106	TOTAL_RENDER: 	1.23816	
UPDATE	UpdateSceneManager: 	0.0157109	UpdateInput: 	1.13498	UpdateCamera: 	0.0589521	UpdateEnemies: 	0.0321497	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.193178	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.14096	UpdatePlayer: 	0.0513462	UpdateSound: 	0.0167816	UpdateItems:	0.000902235	UpdateTriggers: 	0.000682691	UpdateRigid: 	4.06358	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	6.8591	
RENDER	vinyetas: 	0.118521	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0676406	printScene: 	0.0333797	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.0104689	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000869153	endScene: 	0.000354879	present: 	0.515056	TOTAL_RENDER: 	1.0534	
UPDATE	UpdateSceneManager: 	0.00925393	UpdateInput: 	1.13628	UpdateCamera: 	0.0557371	UpdateEnemies: 	0.0192898	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.182519	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09531	UpdatePlayer: 	0.0432592	UpdateSound: 	0.0104509	UpdateItems:	0.000881183	UpdateTriggers: 	0.000550364	UpdateRigid: 	3.98894	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	6.69558	
RENDER	vinyetas: 	0.132418	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0707142	printScene: 	0.0363481	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0125802	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000553371	console: 	0.000748855	endScene: 	0.000357887	present: 	0.635107	TOTAL_RENDER: 	1.18737	
UPDATE	UpdateSceneManager: 	0.0145531	UpdateInput: 	1.16677	UpdateCamera: 	0.0603535	UpdateEnemies: 	0.0228687	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.234608	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.23125	UpdatePlayer: 	0.0693909	UpdateSound: 	0.0231484	UpdateItems:	0.00130523	UpdateTriggers: 	0.00434276	UpdateRigid: 	4.05748	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	7.05548	
RENDER	vinyetas: 	0.143907	vinyetasBlur: 	0.00502244	bloom2Tex: 	0.074275	printScene: 	0.0417314	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.0144418	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000646602	console: 	0.000824042	endScene: 	0.000360894	present: 	0.625661	TOTAL_RENDER: 	1.21053	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.14636	UpdateCamera: 	0.0559747	UpdateEnemies: 	0.0273137	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.214329	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.17656	UpdatePlayer: 	0.0550394	UpdateSound: 	0.0172237	UpdateItems:	0.00092028	UpdateTriggers: 	0.000565401	UpdateRigid: 	4.01579	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	6.85748	
RENDER	vinyetas: 	0.147239	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.0708255	printScene: 	0.0338218	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.0110343	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000538334	console: 	0.000830056	endScene: 	0.000372924	present: 	0.582435	TOTAL_RENDER: 	1.13583	
UPDATE	UpdateSceneManager: 	0.00777125	UpdateInput: 	1.16311	UpdateCamera: 	0.0552679	UpdateEnemies: 	0.020177	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.189671	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.10365	UpdatePlayer: 	0.0489102	UpdateSound: 	0.0152147	UpdateItems:	0.000709758	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.96871	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	6.71275	
RENDER	vinyetas: 	0.11447	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0661308	printScene: 	0.029876	applyBloom: 	0.000387961	setRenderState: 	0.0004842	gui: 	0.00902235	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000454125	endScene: 	0.000351872	present: 	0.51766	TOTAL_RENDER: 	1.0175	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	0.989918	UpdateCamera: 	0.0459809	UpdateEnemies: 	0.020574	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.202407	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.19225	UpdatePlayer: 	0.0940219	UpdateSound: 	0.0248776	UpdateItems:	0.00132328	UpdateTriggers: 	0.00502545	UpdateRigid: 	4.10217	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	6.82733	
RENDER	vinyetas: 	0.142349	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.0728375	printScene: 	0.0401134	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.0135426	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000730811	console: 	0.00110975	endScene: 	0.000336835	present: 	0.61312	TOTAL_RENDER: 	1.1867	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.17213	UpdateCamera: 	0.0588107	UpdateEnemies: 	0.0324143	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.221006	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.17557	UpdatePlayer: 	0.062155	UpdateSound: 	0.0193981	UpdateItems:	0.00107065	UpdateTriggers: 	0.000595475	UpdateRigid: 	4.06495	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	6.94666	
RENDER	vinyetas: 	0.125528	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0676165	printScene: 	0.0344082	applyBloom: 	0.000396984	setRenderState: 	0.00047217	gui: 	0.0101682	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.000721788	endScene: 	0.000396984	present: 	0.553443	TOTAL_RENDER: 	1.11603	
UPDATE	UpdateSceneManager: 	0.018983	UpdateInput: 	1.4094	UpdateCamera: 	0.0772855	UpdateEnemies: 	0.0264054	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.20688	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.13519	UpdatePlayer: 	0.0591445	UpdateSound: 	0.0118313	UpdateItems:	0.00090825	UpdateTriggers: 	0.000583446	UpdateRigid: 	4.01318	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	7.12136	
RENDER	vinyetas: 	0.141416	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0687112	printScene: 	0.032691	applyBloom: 	0.000402998	setRenderState: 	0.000505252	gui: 	0.0104268	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000520289	console: 	0.000914265	endScene: 	0.000351872	present: 	0.545164	TOTAL_RENDER: 	1.08556	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.07336	UpdateCamera: 	0.0565641	UpdateEnemies: 	0.0252836	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.219379	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.13309	UpdatePlayer: 	0.0519778	UpdateSound: 	0.0166613	UpdateItems:	0.000989451	UpdateTriggers: 	0.00426156	UpdateRigid: 	4.0256	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	6.75433	
RENDER	vinyetas: 	0.12609	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0680676	printScene: 	0.034315	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0108509	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.00077893	endScene: 	0.000339842	present: 	0.552258	TOTAL_RENDER: 	1.0989	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.19785	UpdateCamera: 	0.0559055	UpdateEnemies: 	0.0260265	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.201334	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.13145	UpdatePlayer: 	0.0535236	UpdateSound: 	0.0113982	UpdateItems:	0.000691714	UpdateTriggers: 	0.000685699	UpdateRigid: 	4.02504	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	6.85299	
RENDER	vinyetas: 	0.140911	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0679684	printScene: 	0.0336263	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0109471	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000863138	endScene: 	0.000369916	present: 	0.544565	TOTAL_RENDER: 	1.08419	
UPDATE	UpdateSceneManager: 	0.0170673	UpdateInput: 	1.27928	UpdateCamera: 	0.0471418	UpdateEnemies: 	0.0222581	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.224365	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.20909	UpdatePlayer: 	0.0599385	UpdateSound: 	0.0213078	UpdateItems:	0.000851109	UpdateTriggers: 	0.000815019	UpdateRigid: 	4.36972	UpdateGUI: 	0.00234581	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	7.40997	
RENDER	vinyetas: 	0.177752	vinyetasBlur: 	0.00584949	bloom2Tex: 	0.0834658	printScene: 	0.0494455	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.018165	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000884191	console: 	0.000998474	endScene: 	0.000384954	present: 	0.630428	TOTAL_RENDER: 	1.28981	
UPDATE	UpdateSceneManager: 	0.0144658	UpdateInput: 	1.16734	UpdateCamera: 	0.0613971	UpdateEnemies: 	0.0352082	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.210735	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.25034	UpdatePlayer: 	0.0687594	UpdateSound: 	0.0215995	UpdateItems:	0.00108268	UpdateTriggers: 	0.0043187	UpdateRigid: 	3.99674	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	6.96277	
RENDER	vinyetas: 	0.16042	vinyetasBlur: 	0.00547958	bloom2Tex: 	0.0840011	printScene: 	0.048453	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0157921	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000830056	console: 	0.000956369	endScene: 	0.000345857	present: 	0.598832	TOTAL_RENDER: 	1.21694	
UPDATE	UpdateSceneManager: 	0.0102584	UpdateInput: 	1.12698	UpdateCamera: 	0.0588769	UpdateEnemies: 	0.0321587	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.197253	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.18418	UpdatePlayer: 	0.0584709	UpdateSound: 	0.0176537	UpdateItems:	0.00107667	UpdateTriggers: 	0.000598483	UpdateRigid: 	4.07867	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.92506	
RENDER	vinyetas: 	0.129814	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0687774	printScene: 	0.0388142	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.012514	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000673669	endScene: 	0.000384954	present: 	0.636936	TOTAL_RENDER: 	1.19934	
UPDATE	UpdateSceneManager: 	0.0153981	UpdateInput: 	1.34954	UpdateCamera: 	0.0832853	UpdateEnemies: 	0.0287242	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.228795	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.24508	UpdatePlayer: 	0.069818	UpdateSound: 	0.0167756	UpdateItems:	0.00136238	UpdateTriggers: 	0.000676676	UpdateRigid: 	4.03926	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	7.2438	
RENDER	vinyetas: 	0.167347	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.075087	printScene: 	0.0420291	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0141531	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000616527	console: 	0.00100449	endScene: 	0.000342849	present: 	0.626506	TOTAL_RENDER: 	1.22199	
UPDATE	UpdateSceneManager: 	0.015735	UpdateInput: 	1.16255	UpdateCamera: 	0.0541582	UpdateEnemies: 	0.0245468	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.235333	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.24237	UpdatePlayer: 	0.0760043	UpdateSound: 	0.0251994	UpdateItems:	0.0013714	UpdateTriggers: 	0.00468561	UpdateRigid: 	4.22129	UpdateGUI: 	0.00180146	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	7.23293	
RENDER	vinyetas: 	0.147386	vinyetasBlur: 	0.00504049	bloom2Tex: 	0.0751111	printScene: 	0.0426817	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0140929	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000628557	console: 	0.00124208	endScene: 	0.000342849	present: 	0.634371	TOTAL_RENDER: 	1.21411	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.1687	UpdateCamera: 	0.0604919	UpdateEnemies: 	0.0487568	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.207313	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.22823	UpdatePlayer: 	0.0678782	UpdateSound: 	0.0213379	UpdateItems:	0.00106765	UpdateTriggers: 	0.000821034	UpdateRigid: 	4.07497	UpdateGUI: 	0.00105261	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	7.02594	
RENDER	vinyetas: 	0.131765	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0700826	printScene: 	0.0374488	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.010887	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000619535	console: 	0.000802989	endScene: 	0.000357887	present: 	0.558045	TOTAL_RENDER: 	1.1079	
UPDATE	UpdateSceneManager: 	0.00700435	UpdateInput: 	1.24378	UpdateCamera: 	0.054501	UpdateEnemies: 	0.0205168	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.189551	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.10667	UpdatePlayer: 	0.0502395	UpdateSound: 	0.0160778	UpdateItems:	0.000989451	UpdateTriggers: 	0.000824042	UpdateRigid: 	3.99479	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	6.82273	
RENDER	vinyetas: 	0.131242	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0658271	printScene: 	0.0309136	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.00948851	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000640587	endScene: 	0.000381946	present: 	0.517979	TOTAL_RENDER: 	1.03784	
UPDATE	UpdateSceneManager: 	0.00701338	UpdateInput: 	1.05956	UpdateCamera: 	0.0544529	UpdateEnemies: 	0.0342398	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.181924	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.08313	UpdatePlayer: 	0.0462636	UpdateSound: 	0.00870056	UpdateItems:	0.000718781	UpdateTriggers: 	0.00409314	UpdateRigid: 	3.93461	UpdateGUI: 	0.00089622	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	6.5427	
RENDER	vinyetas: 	0.112337	vinyetasBlur: 	0.00398187	bloom2Tex: 	0.0737698	printScene: 	0.038333	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.00969602	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000478185	console: 	0.000703744	endScene: 	0.000442095	present: 	0.526917	TOTAL_RENDER: 	1.29174	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.06761	UpdateCamera: 	0.0546424	UpdateEnemies: 	0.0353406	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.210371	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.21474	UpdatePlayer: 	0.0723051	UpdateSound: 	0.0162613	UpdateItems:	0.000854116	UpdateTriggers: 	0.000745848	UpdateRigid: 	3.94846	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	6.75932	
RENDER	vinyetas: 	0.119396	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0669098	printScene: 	0.0330759	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.00999075	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000511267	console: 	0.00063758	endScene: 	0.000336835	present: 	0.525224	TOTAL_RENDER: 	1.04194	
UPDATE	UpdateSceneManager: 	0.00614121	UpdateInput: 	1.13844	UpdateCamera: 	0.0546965	UpdateEnemies: 	0.0194221	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.186898	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09857	UpdatePlayer: 	0.0482906	UpdateSound: 	0.0141651	UpdateItems:	0.0007669	UpdateTriggers: 	0.000643594	UpdateRigid: 	3.97616	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	6.69202	
RENDER	vinyetas: 	0.11428	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.0667835	printScene: 	0.0296084	applyBloom: 	0.000384954	setRenderState: 	0.000493222	gui: 	0.00929603	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000760885	endScene: 	0.000354879	present: 	0.510731	TOTAL_RENDER: 	1.01229	
UPDATE	UpdateSceneManager: 	0.00785546	UpdateInput: 	1.09574	UpdateCamera: 	0.0571356	UpdateEnemies: 	0.0249468	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.246755	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.12604	UpdatePlayer: 	0.0530605	UpdateSound: 	0.0168598	UpdateItems:	0.000878176	UpdateTriggers: 	0.00406908	UpdateRigid: 	3.97088	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	6.74063	
RENDER	vinyetas: 	0.123672	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0680706	printScene: 	0.0334188	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0103907	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000736825	endScene: 	0.000351872	present: 	0.543943	TOTAL_RENDER: 	1.06945	
UPDATE	UpdateSceneManager: 	0.0187214	UpdateInput: 	1.08165	UpdateCamera: 	0.0547296	UpdateEnemies: 	0.032285	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.188336	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.12951	UpdatePlayer: 	0.0531838	UpdateSound: 	0.0191905	UpdateItems:	0.000959377	UpdateTriggers: 	0.000748855	UpdateRigid: 	3.97766	UpdateGUI: 	0.000926295	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.69105	
RENDER	vinyetas: 	0.119808	vinyetasBlur: 	0.00410818	bloom2Tex: 	0.0873003	printScene: 	0.0327932	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00985842	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000733818	endScene: 	0.000339842	present: 	0.5197	TOTAL_RENDER: 	1.05378	
UPDATE	UpdateSceneManager: 	0.0077081	UpdateInput: 	1.05821	UpdateCamera: 	0.0540168	UpdateEnemies: 	0.0328775	UpdateProjectile: 	0.000649609	UpdateParticle: 	0.208582	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08596	UpdatePlayer: 	0.0495929	UpdateSound: 	0.00912761	UpdateItems:	0.00106464	UpdateTriggers: 	0.000670662	UpdateRigid: 	3.9482	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.5836	
RENDER	vinyetas: 	0.11108	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0666241	printScene: 	0.0289106	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.019362	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000454125	endScene: 	0.000360894	present: 	0.487944	TOTAL_RENDER: 	0.996188	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.13646	UpdateCamera: 	0.0569912	UpdateEnemies: 	0.0215694	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.19838	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.16372	UpdatePlayer: 	0.0609009	UpdateSound: 	0.0113862	UpdateItems:	0.00107366	UpdateTriggers: 	0.00433975	UpdateRigid: 	3.99451	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	6.84096	
RENDER	vinyetas: 	0.154688	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0715593	printScene: 	0.0364353	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0114824	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000517282	console: 	0.000799982	endScene: 	0.000357887	present: 	0.570583	TOTAL_RENDER: 	1.13463	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.11162	UpdateCamera: 	0.0554243	UpdateEnemies: 	0.019759	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.192525	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.13902	UpdatePlayer: 	0.0509071	UpdateSound: 	0.016532	UpdateItems:	0.000878176	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.96995	UpdateGUI: 	0.000881183	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	6.706	
RENDER	vinyetas: 	0.140532	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0665278	printScene: 	0.0315692	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0100509	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000511267	console: 	0.000670662	endScene: 	0.000354879	present: 	0.532926	TOTAL_RENDER: 	1.06606	
UPDATE	UpdateSceneManager: 	0.00789757	UpdateInput: 	1.21507	UpdateCamera: 	0.0541702	UpdateEnemies: 	0.0196687	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.192408	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.15387	UpdatePlayer: 	0.0510515	UpdateSound: 	0.0151906	UpdateItems:	0.000941332	UpdateTriggers: 	0.000652617	UpdateRigid: 	4.0135	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000628557	TOTAL_UPDATE: 	6.85387	
RENDER	vinyetas: 	0.122475	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0900551	printScene: 	0.0329917	applyBloom: 	0.000267663	setRenderState: 	0.000475177	gui: 	0.0101261	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000445103	console: 	0.000784945	endScene: 	0.000354879	present: 	0.612979	TOTAL_RENDER: 	1.17564	
UPDATE	UpdateSceneManager: 	0.00790358	UpdateInput: 	1.10692	UpdateCamera: 	0.0603686	UpdateEnemies: 	0.0200627	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.21011	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.1183	UpdatePlayer: 	0.0500741	UpdateSound: 	0.0151515	UpdateItems:	0.000664647	UpdateTriggers: 	0.00413224	UpdateRigid: 	3.94902	UpdateGUI: 	0.000733818	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	6.66966	
RENDER	vinyetas: 	0.11625	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0671504	printScene: 	0.0301647	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00922686	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000409013	console: 	0.000784945	endScene: 	0.000369916	present: 	0.522896	TOTAL_RENDER: 	1.03041	
UPDATE	UpdateSceneManager: 	0.00759983	UpdateInput: 	1.06912	UpdateCamera: 	0.0547085	UpdateEnemies: 	0.0338519	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.185145	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.0984	UpdatePlayer: 	0.0489703	UpdateSound: 	0.0141711	UpdateItems:	0.000691714	UpdateTriggers: 	0.000580438	UpdateRigid: 	3.93943	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	6.58057	
RENDER	vinyetas: 	0.11407	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0656436	printScene: 	0.030273	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0141591	setRenderState: 	0.00062555	luaMsg: 	0.000378939	printTextDebug:	0.000697729	console: 	0.000818027	endScene: 	0.000481192	present: 	0.11899	TOTAL_RENDER: 	1.13788	
UPDATE	UpdateSceneManager: 	0.00786749	UpdateInput: 	1.14736	UpdateCamera: 	0.0535958	UpdateEnemies: 	0.0299933	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.181015	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.08271	UpdatePlayer: 	0.0449223	UpdateSound: 	0.010084	UpdateItems:	0.000655624	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.93466	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	6.6215	
RENDER	vinyetas: 	0.111928	vinyetasBlur: 	0.00398187	bloom2Tex: 	0.0656226	printScene: 	0.0289166	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.00897724	setRenderState: 	0.000439088	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000634572	endScene: 	0.000375931	present: 	0.522496	TOTAL_RENDER: 	1.0409	
UPDATE	UpdateSceneManager: 	0.0209078	UpdateInput: 	1.2337	UpdateCamera: 	0.0651865	UpdateEnemies: 	0.0357436	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.357691	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.44552	UpdatePlayer: 	0.0824402	UpdateSound: 	0.0172688	UpdateItems:	0.00127215	UpdateTriggers: 	0.00460441	UpdateRigid: 	4.04317	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	7.46988	
RENDER	vinyetas: 	0.168035	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.0846056	printScene: 	0.050465	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0164177	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00074284	console: 	0.00105562	endScene: 	0.000366909	present: 	0.606248	TOTAL_RENDER: 	1.24271	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.14738	UpdateCamera: 	0.0574964	UpdateEnemies: 	0.0260626	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.219424	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.14397	UpdatePlayer: 	0.0521913	UpdateSound: 	0.0173861	UpdateItems:	0.000763893	UpdateTriggers: 	0.000457133	UpdateRigid: 	3.96211	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.7892	
RENDER	vinyetas: 	0.117994	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0672767	printScene: 	0.0299482	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0104178	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000547356	console: 	0.000628557	endScene: 	0.000342849	present: 	0.525236	TOTAL_RENDER: 	1.03442	
UPDATE	UpdateSceneManager: 	0.00776223	UpdateInput: 	1.14327	UpdateCamera: 	0.0563175	UpdateEnemies: 	0.0344594	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.192534	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.11443	UpdatePlayer: 	0.0500711	UpdateSound: 	0.00955467	UpdateItems:	0.000812012	UpdateTriggers: 	0.000667654	UpdateRigid: 	4.01369	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	6.75344	
RENDER	vinyetas: 	0.118448	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0664707	printScene: 	0.0316264	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0108659	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000670662	endScene: 	0.000375931	present: 	0.527456	TOTAL_RENDER: 	1.03942	
UPDATE	UpdateSceneManager: 	0.0162192	UpdateInput: 	1.10914	UpdateCamera: 	0.0546935	UpdateEnemies: 	0.0344082	UpdateProjectile: 	0.000535326	UpdateParticle: 	0.184621	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.09967	UpdatePlayer: 	0.0478064	UpdateSound: 	0.0153079	UpdateItems:	0.000860131	UpdateTriggers: 	0.00369616	UpdateRigid: 	4.00288	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.6992	
RENDER	vinyetas: 	0.114927	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0671233	printScene: 	0.0307572	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00964189	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.0106374	console: 	0.000655624	endScene: 	0.000375931	present: 	0.51628	TOTAL_RENDER: 	1.03553	
UPDATE	UpdateSceneManager: 	0.0066615	UpdateInput: 	1.07992	UpdateCamera: 	0.0547777	UpdateEnemies: 	0.0239423	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.182498	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12669	UpdatePlayer: 	0.0471057	UpdateSound: 	0.015726	UpdateItems:	0.000697729	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.97024	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.65269	
RENDER	vinyetas: 	0.112003	vinyetasBlur: 	0.00412021	bloom2Tex: 	0.064973	printScene: 	0.0291753	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00916671	setRenderState: 	0.00043608	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00075487	endScene: 	0.000345857	present: 	0.51819	TOTAL_RENDER: 	1.0154	
UPDATE	UpdateSceneManager: 	0.00697729	UpdateInput: 	1.30712	UpdateCamera: 	0.0537191	UpdateEnemies: 	0.0285738	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.336901	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.41433	UpdatePlayer: 	0.0802418	UpdateSound: 	0.0380443	UpdateItems:	0.00119095	UpdateTriggers: 	0.00075487	UpdateRigid: 	4.01926	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	7.45748	
RENDER	vinyetas: 	0.163545	vinyetasBlur: 	0.00557581	bloom2Tex: 	0.083938	printScene: 	0.0489643	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0159786	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.00090825	console: 	0.00110373	endScene: 	0.000336835	present: 	0.622434	TOTAL_RENDER: 	1.24725	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.10334	UpdateCamera: 	0.0561401	UpdateEnemies: 	0.0358278	UpdateProjectile: 	0.000655624	UpdateParticle: 	0.199632	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.14763	UpdatePlayer: 	0.0548409	UpdateSound: 	0.0166462	UpdateItems:	0.000802989	UpdateTriggers: 	0.00408111	UpdateRigid: 	3.96036	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	6.72085	
RENDER	vinyetas: 	0.120211	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0684045	printScene: 	0.0309978	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0103547	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000511267	console: 	0.000751863	endScene: 	0.000351872	present: 	0.525841	TOTAL_RENDER: 	1.05554	
UPDATE	UpdateSceneManager: 	0.00760584	UpdateInput: 	1.03166	UpdateCamera: 	0.0541131	UpdateEnemies: 	0.0234942	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.200937	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.08996	UpdatePlayer: 	0.0460531	UpdateSound: 	0.0108118	UpdateItems:	0.000917273	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.0788	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.68429	
RENDER	vinyetas: 	0.134099	vinyetasBlur: 	0.00470666	bloom2Tex: 	0.0802689	printScene: 	0.0362849	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0117982	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000538334	console: 	0.000745848	endScene: 	0.000378939	present: 	0.547588	TOTAL_RENDER: 	1.10804	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.35329	UpdateCamera: 	0.0608467	UpdateEnemies: 	0.0278791	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.21512	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.26189	UpdatePlayer: 	0.0693879	UpdateSound: 	0.0162733	UpdateItems:	0.001209	UpdateTriggers: 	0.000667654	UpdateRigid: 	3.9918	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	7.17013	
RENDER	vinyetas: 	0.13028	vinyetasBlur: 	0.00461644	bloom2Tex: 	0.0710691	printScene: 	0.0572649	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.011723	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000357887	present: 	0.591003	TOTAL_RENDER: 	1.15555	
UPDATE	UpdateSceneManager: 	0.0126764	UpdateInput: 	1.13572	UpdateCamera: 	0.0699563	UpdateEnemies: 	0.0203244	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.219538	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.15587	UpdatePlayer: 	0.0560108	UpdateSound: 	0.0179695	UpdateItems:	0.00109772	UpdateTriggers: 	0.00454727	UpdateRigid: 	3.96215	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	6.80444	
RENDER	vinyetas: 	0.12803	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0696526	printScene: 	0.0353736	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0114073	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000884191	endScene: 	0.000372924	present: 	0.544454	TOTAL_RENDER: 	1.09733	
UPDATE	UpdateSceneManager: 	0.00695623	UpdateInput: 	1.09216	UpdateCamera: 	0.0548288	UpdateEnemies: 	0.032297	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.189875	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.12616	UpdatePlayer: 	0.0479658	UpdateSound: 	0.0261558	UpdateItems:	0.000959377	UpdateTriggers: 	0.000577431	UpdateRigid: 	3.95332	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.66465	
RENDER	vinyetas: 	0.119558	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.0667444	printScene: 	0.0327662	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00966895	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000649609	endScene: 	0.000354879	present: 	0.528593	TOTAL_RENDER: 	1.0636	
UPDATE	UpdateSceneManager: 	0.00701338	UpdateInput: 	1.06422	UpdateCamera: 	0.0542695	UpdateEnemies: 	0.0316354	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.18402	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.10327	UpdatePlayer: 	0.052859	UpdateSound: 	0.0145651	UpdateItems:	0.000757878	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.95263	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.5933	
RENDER	vinyetas: 	0.113029	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0658271	printScene: 	0.0302489	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00926896	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.000439088	endScene: 	0.000342849	present: 	0.514701	TOTAL_RENDER: 	1.01237	
UPDATE	UpdateSceneManager: 	0.00636677	UpdateInput: 	1.048	UpdateCamera: 	0.0535988	UpdateEnemies: 	0.0232867	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.189211	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.04219	UpdatePlayer: 	0.0406577	UpdateSound: 	0.0131275	UpdateItems:	0.000568408	UpdateTriggers: 	0.00365105	UpdateRigid: 	3.92791	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.48087	
RENDER	vinyetas: 	0.107567	vinyetasBlur: 	0.00388262	bloom2Tex: 	0.0634001	printScene: 	0.0280806	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.00897423	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000354879	present: 	0.491183	TOTAL_RENDER: 	0.977325	
UPDATE	UpdateSceneManager: 	0.0177049	UpdateInput: 	1.13302	UpdateCamera: 	0.0646903	UpdateEnemies: 	0.0199544	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.214494	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.13188	UpdatePlayer: 	0.0535026	UpdateSound: 	0.0162011	UpdateItems:	0.000983436	UpdateTriggers: 	0.000676676	UpdateRigid: 	3.95732	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.74114	
RENDER	vinyetas: 	0.122118	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0673368	printScene: 	0.0325075	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00993662	setRenderState: 	0.00043608	luaMsg: 	0.000288715	printTextDebug:	0.000529311	console: 	0.000565401	endScene: 	0.000351872	present: 	0.527002	TOTAL_RENDER: 	1.06566	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.11931	UpdateCamera: 	0.0727322	UpdateEnemies: 	0.0312113	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.192263	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.14703	UpdatePlayer: 	0.0501222	UpdateSound: 	0.0110043	UpdateItems:	0.000890205	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.96399	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	6.72828	
RENDER	vinyetas: 	0.119248	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0675022	printScene: 	0.0477282	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00941332	setRenderState: 	0.000433073	luaMsg: 	0.000267663	printTextDebug:	0.000511267	console: 	0.000866146	endScene: 	0.000354879	present: 	0.520286	TOTAL_RENDER: 	1.04952	
UPDATE	UpdateSceneManager: 	0.0165891	UpdateInput: 	1.14272	UpdateCamera: 	0.0586303	UpdateEnemies: 	0.0315421	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.189975	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.12329	UpdatePlayer: 	0.0557882	UpdateSound: 	0.0168808	UpdateItems:	0.000977422	UpdateTriggers: 	0.00408412	UpdateRigid: 	4.0208	UpdateGUI: 	0.0018977	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.9268	
RENDER	vinyetas: 	0.123609	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0681879	printScene: 	0.0332474	applyBloom: 	0.000375931	setRenderState: 	0.000475177	gui: 	0.0101532	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000445103	console: 	0.00060149	endScene: 	0.000366909	present: 	0.567482	TOTAL_RENDER: 	1.09244	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.0751	UpdateCamera: 	0.0544228	UpdateEnemies: 	0.0196146	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.18365	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.08922	UpdatePlayer: 	0.0490876	UpdateSound: 	0.0146102	UpdateItems:	0.000974414	UpdateTriggers: 	0.00074284	UpdateRigid: 	3.95163	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.61045	
RENDER	vinyetas: 	0.128851	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.065797	printScene: 	0.0292715	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.00856823	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.00063758	endScene: 	0.000333827	present: 	0.494894	TOTAL_RENDER: 	1.00772	
UPDATE	UpdateSceneManager: 	0.00617129	UpdateInput: 	1.13681	UpdateCamera: 	0.052862	UpdateEnemies: 	0.0306128	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.202576	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.07703	UpdatePlayer: 	0.0510334	UpdateSound: 	0.0240927	UpdateItems:	0.000658632	UpdateTriggers: 	0.000469162	UpdateRigid: 	4.00722	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.71853	
RENDER	vinyetas: 	0.110728	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0649249	printScene: 	0.0281949	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.00895017	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000544349	endScene: 	0.000351872	present: 	0.502855	TOTAL_RENDER: 	0.996164	
UPDATE	UpdateSceneManager: 	0.00744043	UpdateInput: 	1.05865	UpdateCamera: 	0.0541852	UpdateEnemies: 	0.0237679	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.202813	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.10903	UpdatePlayer: 	0.0442937	UpdateSound: 	0.0144839	UpdateItems:	0.000664647	UpdateTriggers: 	0.00412923	UpdateRigid: 	4.00133	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.65585	
RENDER	vinyetas: 	0.217258	vinyetasBlur: 	0.00465854	bloom2Tex: 	0.0671564	printScene: 	0.0309918	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.00934114	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000421043	console: 	0.000839079	endScene: 	0.000357887	present: 	0.510819	TOTAL_RENDER: 	1.13327	
UPDATE	UpdateSceneManager: 	0.00749758	UpdateInput: 	1.10831	UpdateCamera: 	0.0543296	UpdateEnemies: 	0.0306339	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.183827	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.12718	UpdatePlayer: 	0.0494996	UpdateSound: 	0.0158523	UpdateItems:	0.00077893	UpdateTriggers: 	0.00058946	UpdateRigid: 	4.12805	UpdateGUI: 	0.0016541	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	6.84235	
RENDER	vinyetas: 	0.135128	vinyetasBlur: 	0.00493222	bloom2Tex: 	0.0696014	printScene: 	0.0366518	applyBloom: 	0.000291723	setRenderState: 	0.000481192	gui: 	0.0110434	setRenderState: 	0.000430065	luaMsg: 	0.000267663	printTextDebug:	0.000724796	console: 	0.00077893	endScene: 	0.000345857	present: 	0.582513	TOTAL_RENDER: 	1.14391	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	1.14978	UpdateCamera: 	0.0631775	UpdateEnemies: 	0.0216988	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.200047	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.17038	UpdatePlayer: 	0.0614392	UpdateSound: 	0.0115366	UpdateItems:	0.00110373	UpdateTriggers: 	0.000730811	UpdateRigid: 	4.06618	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	6.88289	
RENDER	vinyetas: 	0.123865	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0741216	printScene: 	0.0329617	applyBloom: 	0.000285708	setRenderState: 	0.000481192	gui: 	0.0106644	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000451118	console: 	0.00063758	endScene: 	0.000339842	present: 	0.523961	TOTAL_RENDER: 	1.05001	
UPDATE	UpdateSceneManager: 	0.0153621	UpdateInput: 	1.23095	UpdateCamera: 	0.0496981	UpdateEnemies: 	0.0229378	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.219556	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.1762	UpdatePlayer: 	0.0623565	UpdateSound: 	0.0181139	UpdateItems:	0.000956369	UpdateTriggers: 	0.00434276	UpdateRigid: 	4.03696	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	7.01375	
RENDER	vinyetas: 	0.136878	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.0723021	printScene: 	0.0385766	applyBloom: 	0.000309767	setRenderState: 	0.000499237	gui: 	0.0115997	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00061352	console: 	0.00094434	endScene: 	0.000339842	present: 	0.598432	TOTAL_RENDER: 	1.15104	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.0985	UpdateCamera: 	0.0549461	UpdateEnemies: 	0.0330128	UpdateProjectile: 	0.000529311	UpdateParticle: 	0.277534	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1206	UpdatePlayer: 	0.0478636	UpdateSound: 	0.0148117	UpdateItems:	0.00075487	UpdateTriggers: 	0.000574423	UpdateRigid: 	3.95589	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.74375	
RENDER	vinyetas: 	0.135035	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0664707	printScene: 	0.0291211	applyBloom: 	0.000390969	setRenderState: 	0.000511267	gui: 	0.00935317	setRenderState: 	0.000433073	luaMsg: 	0.00029473	printTextDebug:	0.000430065	console: 	0.000640587	endScene: 	0.000354879	present: 	0.504533	TOTAL_RENDER: 	1.03495	
UPDATE	UpdateSceneManager: 	0.00603295	UpdateInput: 	1.15944	UpdateCamera: 	0.0536048	UpdateEnemies: 	0.0297467	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.178525	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.05802	UpdatePlayer: 	0.0447148	UpdateSound: 	0.0133591	UpdateItems:	0.000481192	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.96358	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	6.63556	
RENDER	vinyetas: 	0.111083	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0664346	printScene: 	0.0278911	applyBloom: 	0.000378939	setRenderState: 	0.000499237	gui: 	0.00967497	setRenderState: 	0.00043608	luaMsg: 	0.000285708	printTextDebug:	0.000427058	console: 	0.000475177	endScene: 	0.000375931	present: 	0.502262	TOTAL_RENDER: 	1.00469	
UPDATE	UpdateSceneManager: 	0.0248235	UpdateInput: 	1.10629	UpdateCamera: 	0.0572168	UpdateEnemies: 	0.0199183	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.186272	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.12462	UpdatePlayer: 	0.0489944	UpdateSound: 	0.0162222	UpdateItems:	0.000787952	UpdateTriggers: 	0.00388262	UpdateRigid: 	3.94538	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.69105	
RENDER	vinyetas: 	0.118418	vinyetasBlur: 	0.00401795	bloom2Tex: 	0.0670331	printScene: 	0.0301106	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00921784	setRenderState: 	0.000433073	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000953362	endScene: 	0.000354879	present: 	0.527444	TOTAL_RENDER: 	1.05907	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.0739	UpdateCamera: 	0.0547296	UpdateEnemies: 	0.024634	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.291699	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.12194	UpdatePlayer: 	0.0514695	UpdateSound: 	0.0151636	UpdateItems:	0.000793967	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.95425	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.74249	
RENDER	vinyetas: 	0.116791	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.0677368	printScene: 	0.0304504	applyBloom: 	0.000384954	setRenderState: 	0.000502244	gui: 	0.00932009	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000721788	endScene: 	0.000351872	present: 	0.528129	TOTAL_RENDER: 	1.0373	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	1.08543	UpdateCamera: 	0.0554123	UpdateEnemies: 	0.0187334	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.18771	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.1106	UpdatePlayer: 	0.0509432	UpdateSound: 	0.014114	UpdateItems:	0.000902235	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.95072	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	6.62044	
RENDER	vinyetas: 	0.115612	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0664196	printScene: 	0.0305286	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0092449	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000412021	endScene: 	0.000339842	present: 	0.520193	TOTAL_RENDER: 	1.02439	
UPDATE	UpdateSceneManager: 	0.00767802	UpdateInput: 	1.03591	UpdateCamera: 	0.0542033	UpdateEnemies: 	0.0244416	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.18177	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.08411	UpdatePlayer: 	0.0450636	UpdateSound: 	0.00950655	UpdateItems:	0.000878176	UpdateTriggers: 	0.00378037	UpdateRigid: 	3.93894	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.52749	
RENDER	vinyetas: 	0.223992	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.16178	printScene: 	0.0735502	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.0174883	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000763893	console: 	0.000784945	endScene: 	0.000342849	present: 	0.578369	TOTAL_RENDER: 	1.3912	
UPDATE	UpdateSceneManager: 	0.012114	UpdateInput: 	1.25883	UpdateCamera: 	0.13923	UpdateEnemies: 	0.0289918	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.322937	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.43836	UpdatePlayer: 	0.0807801	UpdateSound: 	0.0196296	UpdateItems:	0.00107366	UpdateTriggers: 	0.000706751	UpdateRigid: 	4.04178	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.47502	
RENDER	vinyetas: 	0.149627	vinyetasBlur: 	0.00507357	bloom2Tex: 	0.0699683	printScene: 	0.0366909	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0158673	setRenderState: 	0.000619535	luaMsg: 	0.000402998	printTextDebug:	0.000748855	console: 	0.000923287	endScene: 	0.000493222	present: 	0.140779	TOTAL_RENDER: 	1.24238	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.14098	UpdateCamera: 	0.0565641	UpdateEnemies: 	0.0261408	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.246584	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.13451	UpdatePlayer: 	0.0505703	UpdateSound: 	0.015735	UpdateItems:	0.000586453	UpdateTriggers: 	0.000676676	UpdateRigid: 	3.97224	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	6.79123	
RENDER	vinyetas: 	0.117949	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0678391	printScene: 	0.0330759	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.411916	setRenderState: 	0.000571416	luaMsg: 	0.000276685	printTextDebug:	0.00044811	console: 	0.000869153	endScene: 	0.000366909	present: 	0.13849	TOTAL_RENDER: 	1.07234	
UPDATE	UpdateSceneManager: 	0.0132117	UpdateInput: 	1.18415	UpdateCamera: 	0.0591084	UpdateEnemies: 	0.0276806	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.417245	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.16544	UpdatePlayer: 	0.0506395	UpdateSound: 	0.0111877	UpdateItems:	0.000709758	UpdateTriggers: 	0.00430065	UpdateRigid: 	3.98054	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	7.07398	
RENDER	vinyetas: 	0.126439	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0664586	printScene: 	0.0353526	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0110163	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.0010496	endScene: 	0.000351872	present: 	0.522355	TOTAL_RENDER: 	1.05464	
UPDATE	UpdateSceneManager: 	0.00801185	UpdateInput: 	1.06686	UpdateCamera: 	0.0535777	UpdateEnemies: 	0.0307512	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.212049	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.3936	UpdatePlayer: 	0.07346	UpdateSound: 	0.0204266	UpdateItems:	0.00110073	UpdateTriggers: 	0.000682691	UpdateRigid: 	3.99958	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	6.99148	
RENDER	vinyetas: 	0.161581	vinyetasBlur: 	0.00530815	bloom2Tex: 	0.0829515	printScene: 	0.0473222	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0140388	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000727803	console: 	0.000827049	endScene: 	0.000351872	present: 	0.600248	TOTAL_RENDER: 	1.2359	
UPDATE	UpdateSceneManager: 	0.0136628	UpdateInput: 	1.2456	UpdateCamera: 	0.0619264	UpdateEnemies: 	0.0234401	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.20931	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.26224	UpdatePlayer: 	0.0654812	UpdateSound: 	0.0220927	UpdateItems:	0.001212	UpdateTriggers: 	0.000812012	UpdateRigid: 	4.00721	UpdateGUI: 	0.0016962	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	7.07727	
RENDER	vinyetas: 	0.149118	vinyetasBlur: 	0.00480591	bloom2Tex: 	0.0892221	printScene: 	0.0402156	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0133561	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000619535	console: 	0.000818027	endScene: 	0.000375931	present: 	0.653691	TOTAL_RENDER: 	1.24165	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.10947	UpdateCamera: 	0.0553311	UpdateEnemies: 	0.0311933	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.220858	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10226	UpdatePlayer: 	0.0538484	UpdateSound: 	0.0166342	UpdateItems:	0.000914265	UpdateTriggers: 	0.00501643	UpdateRigid: 	3.96211	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.69562	
RENDER	vinyetas: 	0.122328	vinyetasBlur: 	0.0124178	bloom2Tex: 	0.0676045	printScene: 	0.0318339	applyBloom: 	0.000279693	setRenderState: 	0.000481192	gui: 	0.00938024	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.00075487	endScene: 	0.000339842	present: 	0.518301	TOTAL_RENDER: 	1.05201	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.0795	UpdateCamera: 	0.0570634	UpdateEnemies: 	0.0339331	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.196116	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.16867	UpdatePlayer: 	0.0531477	UpdateSound: 	0.0102073	UpdateItems:	0.00111576	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.95617	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.69904	
RENDER	vinyetas: 	0.126881	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0687714	printScene: 	0.0327632	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0102554	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.000691714	endScene: 	0.000354879	present: 	0.5244	TOTAL_RENDER: 	1.06829	
UPDATE	UpdateSceneManager: 	0.0180808	UpdateInput: 	1.08379	UpdateCamera: 	0.0550303	UpdateEnemies: 	0.042802	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.191121	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.12419	UpdatePlayer: 	0.0445915	UpdateSound: 	0.010496	UpdateItems:	0.000821034	UpdateTriggers: 	0.000655624	UpdateRigid: 	3.96636	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.6689	
RENDER	vinyetas: 	0.125308	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0800012	printScene: 	0.0303482	applyBloom: 	0.000267663	setRenderState: 	0.0004842	gui: 	0.0104028	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000694721	endScene: 	0.000360894	present: 	0.544613	TOTAL_RENDER: 	1.07518	
UPDATE	UpdateSceneManager: 	0.00744645	UpdateInput: 	1.3298	UpdateCamera: 	0.0448441	UpdateEnemies: 	0.0215424	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.200368	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.28638	UpdatePlayer: 	0.0696646	UpdateSound: 	0.0190582	UpdateItems:	0.00123005	UpdateTriggers: 	0.00547958	UpdateRigid: 	4.07849	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	7.20777	
RENDER	vinyetas: 	0.167686	vinyetasBlur: 	0.00501041	bloom2Tex: 	0.0728766	printScene: 	0.0408502	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0138162	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000733818	console: 	0.0010887	endScene: 	0.000351872	present: 	0.640963	TOTAL_RENDER: 	1.23721	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.15814	UpdateCamera: 	0.146926	UpdateEnemies: 	0.02261	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.229035	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.23531	UpdatePlayer: 	0.0695864	UpdateSound: 	0.0199274	UpdateItems:	0.000956369	UpdateTriggers: 	0.000718781	UpdateRigid: 	3.96426	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	6.98557	
RENDER	vinyetas: 	0.13117	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.069042	printScene: 	0.0338338	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.0111125	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.000658632	endScene: 	0.000351872	present: 	0.560715	TOTAL_RENDER: 	1.1202	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	1.13359	UpdateCamera: 	0.056495	UpdateEnemies: 	0.034324	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.194335	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.14957	UpdatePlayer: 	0.0562153	UpdateSound: 	0.0149079	UpdateItems:	0.000974414	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.95257	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	6.73129	
RENDER	vinyetas: 	0.124896	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0669158	printScene: 	0.0301918	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0100148	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000748855	endScene: 	0.000357887	present: 	0.531423	TOTAL_RENDER: 	1.04919	
UPDATE	UpdateSceneManager: 	0.00616828	UpdateInput: 	1.04605	UpdateCamera: 	0.0537131	UpdateEnemies: 	0.0245258	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.197259	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.06623	UpdatePlayer: 	0.0408502	UpdateSound: 	0.0142493	UpdateItems:	0.00079096	UpdateTriggers: 	0.00434877	UpdateRigid: 	3.93469	UpdateGUI: 	0.000959377	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	6.52165	
RENDER	vinyetas: 	0.112867	vinyetasBlur: 	0.00402096	bloom2Tex: 	0.064576	printScene: 	0.0279873	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00955768	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000631565	endScene: 	0.000339842	present: 	0.597108	TOTAL_RENDER: 	1.11268	
UPDATE	UpdateSceneManager: 	0.00876672	UpdateInput: 	1.09619	UpdateCamera: 	0.177247	UpdateEnemies: 	0.0192387	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.188227	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.11969	UpdatePlayer: 	0.0486756	UpdateSound: 	0.0162011	UpdateItems:	0.000688706	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.95773	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.76046	
RENDER	vinyetas: 	0.123336	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0663083	printScene: 	0.0312955	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.00986444	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000727803	endScene: 	0.000348864	present: 	0.514539	TOTAL_RENDER: 	1.04051	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.08887	UpdateCamera: 	0.102115	UpdateEnemies: 	0.0204326	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.211719	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08708	UpdatePlayer: 	0.0471117	UpdateSound: 	0.0116509	UpdateItems:	0.001209	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.98997	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.69949	
RENDER	vinyetas: 	0.127922	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0673188	printScene: 	0.0324233	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.00987948	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000652617	endScene: 	0.000357887	present: 	0.527209	TOTAL_RENDER: 	1.07687	
UPDATE	UpdateSceneManager: 	0.00694721	UpdateInput: 	1.07582	UpdateCamera: 	0.0685579	UpdateEnemies: 	0.032703	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.186164	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.13667	UpdatePlayer: 	0.0485222	UpdateSound: 	0.0100028	UpdateItems:	0.00108569	UpdateTriggers: 	0.00350067	UpdateRigid: 	3.94577	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.6449	
RENDER	vinyetas: 	0.127603	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.0760705	printScene: 	0.0331181	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0207364	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000619535	console: 	0.00063758	endScene: 	0.000342849	present: 	0.5571	TOTAL_RENDER: 	1.10401	
UPDATE	UpdateSceneManager: 	0.0187575	UpdateInput: 	1.34538	UpdateCamera: 	0.0497402	UpdateEnemies: 	0.0219033	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.203944	UpdateLUAMsg: 	0.00104359	UpdateColisions: 	1.21738	UpdatePlayer: 	0.0633068	UpdateSound: 	0.0210913	UpdateItems:	0.00106163	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.985	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	7.10427	
RENDER	vinyetas: 	0.141209	vinyetasBlur: 	0.00479989	bloom2Tex: 	0.0715563	printScene: 	0.0367511	applyBloom: 	0.000279693	setRenderState: 	0.000487207	gui: 	0.012493	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00062555	console: 	0.00102554	endScene: 	0.000342849	present: 	0.586694	TOTAL_RENDER: 	1.14348	
UPDATE	UpdateSceneManager: 	0.00724796	UpdateInput: 	1.17036	UpdateCamera: 	0.0648196	UpdateEnemies: 	0.0420622	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.297668	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.4155	UpdatePlayer: 	0.0810809	UpdateSound: 	0.0188026	UpdateItems:	0.00123606	UpdateTriggers: 	0.000854116	UpdateRigid: 	4.04936	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	7.29046	
RENDER	vinyetas: 	0.174546	vinyetasBlur: 	0.00547055	bloom2Tex: 	0.101865	printScene: 	0.0494244	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0167305	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000827049	console: 	0.000980429	endScene: 	0.000345857	present: 	0.615018	TOTAL_RENDER: 	1.27464	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.18489	UpdateCamera: 	0.0533371	UpdateEnemies: 	0.0366548	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.303106	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.39143	UpdatePlayer: 	0.0759171	UpdateSound: 	0.0211123	UpdateItems:	0.00133832	UpdateTriggers: 	0.00426457	UpdateRigid: 	4.16979	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	7.40591	
RENDER	vinyetas: 	0.180952	vinyetasBlur: 	0.00582543	bloom2Tex: 	0.0797696	printScene: 	0.0465253	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0151124	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000745848	console: 	0.00107667	endScene: 	0.000345857	present: 	0.65188	TOTAL_RENDER: 	1.29377	
UPDATE	UpdateSceneManager: 	0.0221619	UpdateInput: 	1.29093	UpdateCamera: 	0.0457704	UpdateEnemies: 	0.0211815	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.200182	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.18685	UpdatePlayer: 	0.0571656	UpdateSound: 	0.0112238	UpdateItems:	0.000869153	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.99972	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	6.96385	
RENDER	vinyetas: 	0.128541	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0692947	printScene: 	0.0442125	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0113321	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000736825	endScene: 	0.000360894	present: 	0.562451	TOTAL_RENDER: 	1.10177	
UPDATE	UpdateSceneManager: 	0.0158613	UpdateInput: 	1.17125	UpdateCamera: 	0.0622693	UpdateEnemies: 	0.0413434	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.303674	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.38559	UpdatePlayer: 	0.074672	UpdateSound: 	0.0186522	UpdateItems:	0.00108268	UpdateTriggers: 	0.00079096	UpdateRigid: 	4.00042	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	7.23034	
RENDER	vinyetas: 	0.163858	vinyetasBlur: 	0.00509763	bloom2Tex: 	0.0818237	printScene: 	0.0471388	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0146282	setRenderState: 	0.00044811	luaMsg: 	0.000327812	printTextDebug:	0.000622542	console: 	0.00102253	endScene: 	0.000375931	present: 	0.600233	TOTAL_RENDER: 	1.31405	
UPDATE	UpdateSceneManager: 	0.00829756	UpdateInput: 	1.09343	UpdateCamera: 	0.0553551	UpdateEnemies: 	0.0253558	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.206065	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.10746	UpdatePlayer: 	0.0501462	UpdateSound: 	0.0152207	UpdateItems:	0.000857124	UpdateTriggers: 	0.00424652	UpdateRigid: 	4.05812	UpdateGUI: 	0.00107967	BuildFrustum: 	0.0107005	TOTAL_UPDATE: 	6.77756	
RENDER	vinyetas: 	0.120897	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0662752	printScene: 	0.0316955	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00981331	setRenderState: 	0.00043608	luaMsg: 	0.000288715	printTextDebug:	0.000421043	console: 	0.000697729	endScene: 	0.000366909	present: 	0.586597	TOTAL_RENDER: 	1.13182	
UPDATE	UpdateSceneManager: 	0.00707052	UpdateInput: 	1.18164	UpdateCamera: 	0.0624166	UpdateEnemies: 	0.0184387	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.208645	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.10613	UpdatePlayer: 	0.0481824	UpdateSound: 	0.00990053	UpdateItems:	0.000965392	UpdateTriggers: 	0.000619535	UpdateRigid: 	3.92994	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.69902	
RENDER	vinyetas: 	0.116488	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0658512	printScene: 	0.0288866	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.0094434	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000821034	endScene: 	0.000381946	present: 	0.498479	TOTAL_RENDER: 	0.998994	
UPDATE	UpdateSceneManager: 	0.00566604	UpdateInput: 	1.04103	UpdateCamera: 	0.0539627	UpdateEnemies: 	0.0240957	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.198919	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.04519	UpdatePlayer: 	0.0432923	UpdateSound: 	0.0129621	UpdateItems:	0.000565401	UpdateTriggers: 	0.000463147	UpdateRigid: 	3.93188	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	6.48901	
RENDER	vinyetas: 	0.111979	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.0653369	printScene: 	0.0275633	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.00914867	setRenderState: 	0.000439088	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000553371	endScene: 	0.000345857	present: 	0.483511	TOTAL_RENDER: 	0.975181	
UPDATE	UpdateSceneManager: 	0.00738329	UpdateInput: 	1.09209	UpdateCamera: 	0.0536349	UpdateEnemies: 	0.0247092	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.182612	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.08546	UpdatePlayer: 	0.0493162	UpdateSound: 	0.0105562	UpdateItems:	0.00075487	UpdateTriggers: 	0.00370819	UpdateRigid: 	3.95373	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	6.61409	
RENDER	vinyetas: 	0.130743	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0667233	printScene: 	0.0308625	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.00987045	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000312775	console: 	0.000574423	endScene: 	0.000354879	present: 	0.526006	TOTAL_RENDER: 	1.05552	
UPDATE	UpdateSceneManager: 	0.0178733	UpdateInput: 	1.24951	UpdateCamera: 	0.0424201	UpdateEnemies: 	0.0200266	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.188973	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.12683	UpdatePlayer: 	0.0517432	UpdateSound: 	0.0175515	UpdateItems:	0.000673669	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.00522	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.8462	
RENDER	vinyetas: 	0.139374	vinyetasBlur: 	0.0114223	bloom2Tex: 	0.0672316	printScene: 	0.0328624	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0108569	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.00063758	console: 	0.000863138	endScene: 	0.000378939	present: 	0.529417	TOTAL_RENDER: 	1.0715	
UPDATE	UpdateSceneManager: 	0.00694721	UpdateInput: 	1.17665	UpdateCamera: 	0.0583055	UpdateEnemies: 	0.018989	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.20798	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07645	UpdatePlayer: 	0.0431509	UpdateSound: 	0.0142553	UpdateItems:	0.00092028	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.96638	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.69509	
RENDER	vinyetas: 	0.121474	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.064976	printScene: 	0.0280806	applyBloom: 	0.000378939	setRenderState: 	0.000487207	gui: 	0.00887198	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.000646602	endScene: 	0.000375931	present: 	0.500795	TOTAL_RENDER: 	1.00653	
UPDATE	UpdateSceneManager: 	0.00674571	UpdateInput: 	1.04764	UpdateCamera: 	0.0534815	UpdateEnemies: 	0.0230281	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.198874	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.1449	UpdatePlayer: 	0.0416923	UpdateSound: 	0.0135275	UpdateItems:	0.000673669	UpdateTriggers: 	0.00397585	UpdateRigid: 	3.93298	UpdateGUI: 	0.00533522	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	6.6253	
RENDER	vinyetas: 	0.121185	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.067388	printScene: 	0.0285076	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.00880281	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000529311	endScene: 	0.000357887	present: 	0.499219	TOTAL_RENDER: 	1.00747	
UPDATE	UpdateSceneManager: 	0.00622242	UpdateInput: 	1.08241	UpdateCamera: 	0.0529853	UpdateEnemies: 	0.0235123	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.176107	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.05906	UpdatePlayer: 	0.0390157	UpdateSound: 	0.0121441	UpdateItems:	0.000983436	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.93931	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.53332	
RENDER	vinyetas: 	0.118054	vinyetasBlur: 	0.00413524	bloom2Tex: 	0.064976	printScene: 	0.0285076	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.00905243	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000541341	endScene: 	0.000360894	present: 	0.489126	TOTAL_RENDER: 	0.98903	
UPDATE	UpdateSceneManager: 	0.00691112	UpdateInput: 	1.03807	UpdateCamera: 	0.0531627	UpdateEnemies: 	0.0237258	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.195126	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.09325	UpdatePlayer: 	0.0436141	UpdateSound: 	0.00923287	UpdateItems:	0.000649609	UpdateTriggers: 	0.000574423	UpdateRigid: 	3.95674	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.55497	
RENDER	vinyetas: 	0.120629	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0655865	printScene: 	0.0297587	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00906746	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.00075487	endScene: 	0.000348864	present: 	0.511733	TOTAL_RENDER: 	1.01864	
UPDATE	UpdateSceneManager: 	0.0152207	UpdateInput: 	1.19356	UpdateCamera: 	0.0712706	UpdateEnemies: 	0.0296023	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.334832	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.51403	UpdatePlayer: 	0.0797005	UpdateSound: 	0.0187394	UpdateItems:	0.00116689	UpdateTriggers: 	0.00450215	UpdateRigid: 	4.01124	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	7.42899	
RENDER	vinyetas: 	0.176973	vinyetasBlur: 	0.00516981	bloom2Tex: 	0.101132	printScene: 	0.0500951	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0150553	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00075487	console: 	0.00113381	endScene: 	0.000342849	present: 	0.638428	TOTAL_RENDER: 	1.29533	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.18411	UpdateCamera: 	0.0576408	UpdateEnemies: 	0.0322278	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.202044	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.18411	UpdatePlayer: 	0.0556138	UpdateSound: 	0.0156297	UpdateItems:	0.00107667	UpdateTriggers: 	0.000691714	UpdateRigid: 	4.07743	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000607505	TOTAL_UPDATE: 	6.95491	
RENDER	vinyetas: 	0.133317	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0695443	printScene: 	0.0346458	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.015338	setRenderState: 	0.000676676	luaMsg: 	0.000372924	printTextDebug:	0.000535326	console: 	0.000824042	endScene: 	0.000487207	present: 	0.151636	TOTAL_RENDER: 	1.25394	
UPDATE	UpdateSceneManager: 	0.00699533	UpdateInput: 	1.07949	UpdateCamera: 	0.0563957	UpdateEnemies: 	0.0302159	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.189283	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.10985	UpdatePlayer: 	0.0464952	UpdateSound: 	0.0151245	UpdateItems:	0.000977422	UpdateTriggers: 	0.000454125	UpdateRigid: 	4.0789	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	6.74366	
RENDER	vinyetas: 	0.125158	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0664135	printScene: 	0.0319391	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.00935919	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000586453	endScene: 	0.000351872	present: 	0.541639	TOTAL_RENDER: 	1.08186	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.11234	UpdateCamera: 	0.0553792	UpdateEnemies: 	0.0301738	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.183963	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.17449	UpdatePlayer: 	0.0470486	UpdateSound: 	0.0155696	UpdateItems:	0.000971407	UpdateTriggers: 	0.00378337	UpdateRigid: 	3.95377	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.71526	
RENDER	vinyetas: 	0.126508	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0668346	printScene: 	0.0313406	applyBloom: 	0.000390969	setRenderState: 	0.00047217	gui: 	0.00954866	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000439088	endScene: 	0.000354879	present: 	0.529014	TOTAL_RENDER: 	1.04538	
UPDATE	UpdateSceneManager: 	0.00708555	UpdateInput: 	1.15245	UpdateCamera: 	0.0418697	UpdateEnemies: 	0.0196747	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.205412	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09558	UpdatePlayer: 	0.0450125	UpdateSound: 	0.0142192	UpdateItems:	0.000914265	UpdateTriggers: 	0.000553371	UpdateRigid: 	3.94357	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	6.65778	
RENDER	vinyetas: 	0.12394	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0658993	printScene: 	0.0299572	applyBloom: 	0.000381946	setRenderState: 	0.000496229	gui: 	0.0098073	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000421043	console: 	0.000568408	endScene: 	0.000354879	present: 	0.502401	TOTAL_RENDER: 	1.03575	
UPDATE	UpdateSceneManager: 	0.00677579	UpdateInput: 	1.08411	UpdateCamera: 	0.0542304	UpdateEnemies: 	0.0300444	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.185151	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.08103	UpdatePlayer: 	0.0447809	UpdateSound: 	0.00907949	UpdateItems:	0.000649609	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.93981	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.56392	
RENDER	vinyetas: 	0.124057	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0663714	printScene: 	0.0301256	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0092449	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.00089622	endScene: 	0.00033082	present: 	0.533408	TOTAL_RENDER: 	1.05496	
UPDATE	UpdateSceneManager: 	0.00778028	UpdateInput: 	1.06035	UpdateCamera: 	0.0551717	UpdateEnemies: 	0.0239333	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.194964	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.0894	UpdatePlayer: 	0.0484079	UpdateSound: 	0.0103306	UpdateItems:	0.000812012	UpdateTriggers: 	0.00362398	UpdateRigid: 	4.20506	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	6.85835	
RENDER	vinyetas: 	0.175918	vinyetasBlur: 	0.00597881	bloom2Tex: 	0.0811801	printScene: 	0.0487899	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0154613	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000878176	console: 	0.00101351	endScene: 	0.000342849	present: 	0.566724	TOTAL_RENDER: 	1.24169	
UPDATE	UpdateSceneManager: 	0.00921784	UpdateInput: 	1.08623	UpdateCamera: 	0.0554424	UpdateEnemies: 	0.0301437	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.186275	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11906	UpdatePlayer: 	0.0477102	UpdateSound: 	0.0141952	UpdateItems:	0.000673669	UpdateTriggers: 	0.000610513	UpdateRigid: 	3.96673	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	6.64642	
RENDER	vinyetas: 	0.160703	vinyetasBlur: 	0.00534424	bloom2Tex: 	0.0799501	printScene: 	0.0430366	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0121561	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.00090825	endScene: 	0.000366909	present: 	0.596089	TOTAL_RENDER: 	1.2062	
UPDATE	UpdateSceneManager: 	0.00682992	UpdateInput: 	1.05362	UpdateCamera: 	0.0539477	UpdateEnemies: 	0.0237348	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.203815	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.09379	UpdatePlayer: 	0.0445584	UpdateSound: 	0.0236205	UpdateItems:	0.000670662	UpdateTriggers: 	0.000493222	UpdateRigid: 	3.9313	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.60313	
RENDER	vinyetas: 	0.120442	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0649218	printScene: 	0.0287963	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00915468	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000412021	console: 	0.000661639	endScene: 	0.000357887	present: 	0.654548	TOTAL_RENDER: 	1.16076	
UPDATE	UpdateSceneManager: 	0.00621339	UpdateInput: 	1.04323	UpdateCamera: 	0.0522815	UpdateEnemies: 	0.0324925	UpdateProjectile: 	0.000514274	UpdateParticle: 	0.177638	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.06315	UpdatePlayer: 	0.065003	UpdateSound: 	0.0136869	UpdateItems:	0.00058946	UpdateTriggers: 	0.00345255	UpdateRigid: 	4.02952	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	6.61374	
RENDER	vinyetas: 	0.124166	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.0648948	printScene: 	0.0295723	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00940731	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000535326	endScene: 	0.000354879	present: 	0.53363	TOTAL_RENDER: 	1.04134	
UPDATE	UpdateSceneManager: 	0.0150643	UpdateInput: 	1.36448	UpdateCamera: 	0.0627505	UpdateEnemies: 	0.042372	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.310351	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.44039	UpdatePlayer: 	0.0832462	UpdateSound: 	0.0168568	UpdateItems:	0.00142854	UpdateTriggers: 	0.000709758	UpdateRigid: 	4.01953	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	7.50392	
RENDER	vinyetas: 	0.169867	vinyetasBlur: 	0.00527206	bloom2Tex: 	0.0816673	printScene: 	0.0463388	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0145079	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000664647	console: 	0.00121501	endScene: 	0.000342849	present: 	0.620338	TOTAL_RENDER: 	1.24234	
UPDATE	UpdateSceneManager: 	0.0210131	UpdateInput: 	1.12604	UpdateCamera: 	0.0570694	UpdateEnemies: 	0.0267152	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.196973	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13977	UpdatePlayer: 	0.0558965	UpdateSound: 	0.0170342	UpdateItems:	0.000658632	UpdateTriggers: 	0.000775922	UpdateRigid: 	3.96298	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	6.74977	
RENDER	vinyetas: 	0.133326	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0685518	printScene: 	0.0337135	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.010481	setRenderState: 	0.000499237	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000848101	endScene: 	0.000348864	present: 	0.564393	TOTAL_RENDER: 	1.09806	
UPDATE	UpdateSceneManager: 	0.00747953	UpdateInput: 	1.09362	UpdateCamera: 	0.054501	UpdateEnemies: 	0.0244897	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.222494	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.09411	UpdatePlayer: 	0.0442907	UpdateSound: 	0.0101231	UpdateItems:	0.0007669	UpdateTriggers: 	0.00428862	UpdateRigid: 	3.9348	UpdateGUI: 	0.000992459	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	6.62578	
RENDER	vinyetas: 	0.125354	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0664827	printScene: 	0.0308865	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00957572	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000649609	endScene: 	0.000357887	present: 	0.524454	TOTAL_RENDER: 	1.04103	
UPDATE	UpdateSceneManager: 	0.00744043	UpdateInput: 	1.1511	UpdateCamera: 	0.0538183	UpdateEnemies: 	0.018953	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.185015	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.07678	UpdatePlayer: 	0.044808	UpdateSound: 	0.0142283	UpdateItems:	0.000658632	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.93829	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.63035	
RENDER	vinyetas: 	0.122006	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0651715	printScene: 	0.030658	applyBloom: 	0.000390969	setRenderState: 	0.000502244	gui: 	0.00933212	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000469162	endScene: 	0.000357887	present: 	0.510788	TOTAL_RENDER: 	1.04196	
UPDATE	UpdateSceneManager: 	0.00597881	UpdateInput: 	1.03423	UpdateCamera: 	0.0532229	UpdateEnemies: 	0.0234461	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.199962	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06809	UpdatePlayer: 	0.0445614	UpdateSound: 	0.00855018	UpdateItems:	0.000836071	UpdateTriggers: 	0.000664647	UpdateRigid: 	3.92456	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	6.49466	
RENDER	vinyetas: 	0.119588	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.0647053	printScene: 	0.0278069	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.00915167	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000535326	endScene: 	0.000357887	present: 	0.489171	TOTAL_RENDER: 	0.988799	
UPDATE	UpdateSceneManager: 	0.00622542	UpdateInput: 	1.03169	UpdateCamera: 	0.0529101	UpdateEnemies: 	0.0237829	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.195253	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.04948	UpdatePlayer: 	0.0393705	UpdateSound: 	0.0120088	UpdateItems:	0.000694721	UpdateTriggers: 	0.00362999	UpdateRigid: 	4.0179	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.57494	
RENDER	vinyetas: 	0.119179	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0655053	printScene: 	0.0285317	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00888401	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000676676	endScene: 	0.000351872	present: 	0.536553	TOTAL_RENDER: 	1.04866	
UPDATE	UpdateSceneManager: 	0.0174372	UpdateInput: 	1.29495	UpdateCamera: 	0.0612107	UpdateEnemies: 	0.0292505	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.332985	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.42632	UpdatePlayer: 	0.0801004	UpdateSound: 	0.0188958	UpdateItems:	0.00123907	UpdateTriggers: 	0.000914265	UpdateRigid: 	4.18117	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	7.60355	
RENDER	vinyetas: 	0.134027	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0649489	printScene: 	0.0317467	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.425446	setRenderState: 	0.000595475	luaMsg: 	0.000288715	printTextDebug:	0.000547356	console: 	0.000815019	endScene: 	0.000390969	present: 	0.115724	TOTAL_RENDER: 	1.06087	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.17565	UpdateCamera: 	0.057304	UpdateEnemies: 	0.0424442	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.31002	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.36328	UpdatePlayer: 	0.0697458	UpdateSound: 	0.015729	UpdateItems:	0.000980429	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.97909	UpdateGUI: 	0.000959377	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	7.15594	
RENDER	vinyetas: 	0.14126	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0684075	printScene: 	0.0329797	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.476401	setRenderState: 	0.000592468	luaMsg: 	0.000288715	printTextDebug:	0.000610513	console: 	0.000679684	endScene: 	0.000393976	present: 	0.0850507	TOTAL_RENDER: 	1.18513	
UPDATE	UpdateSceneManager: 	0.00698631	UpdateInput: 	1.20985	UpdateCamera: 	0.0719503	UpdateEnemies: 	0.0316985	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.31494	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.36106	UpdatePlayer: 	0.0883649	UpdateSound: 	0.0156869	UpdateItems:	0.00116088	UpdateTriggers: 	0.00415028	UpdateRigid: 	4.07823	UpdateGUI: 	0.00195484	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	7.34579	
RENDER	vinyetas: 	0.18586	vinyetasBlur: 	0.00514274	bloom2Tex: 	0.0839861	printScene: 	0.0491087	applyBloom: 	0.000291723	setRenderState: 	0.000553371	gui: 	0.543549	setRenderState: 	0.000580438	luaMsg: 	0.000291723	printTextDebug:	0.000917273	console: 	0.00112479	endScene: 	0.000390969	present: 	0.0894296	TOTAL_RENDER: 	1.26699	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.29821	UpdateCamera: 	0.0441614	UpdateEnemies: 	0.0216687	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.197367	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.14719	UpdatePlayer: 	0.0552379	UpdateSound: 	0.0174913	UpdateItems:	0.000796975	UpdateTriggers: 	0.00075487	UpdateRigid: 	4.01235	UpdateGUI: 	0.00120599	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	7.03119	
RENDER	vinyetas: 	0.140228	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0687954	printScene: 	0.0336444	applyBloom: 	0.000396984	setRenderState: 	0.000499237	gui: 	0.466588	setRenderState: 	0.000574423	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000799982	endScene: 	0.000390969	present: 	0.0696766	TOTAL_RENDER: 	1.06692	
UPDATE	UpdateSceneManager: 	0.00774118	UpdateInput: 	1.08355	UpdateCamera: 	0.0550303	UpdateEnemies: 	0.0349526	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.209168	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05499	UpdatePlayer: 	0.0433855	UpdateSound: 	0.0144267	UpdateItems:	0.000929302	UpdateTriggers: 	0.0004842	UpdateRigid: 	3.94852	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	6.57946	
RENDER	vinyetas: 	0.128202	vinyetasBlur: 	0.00399089	bloom2Tex: 	0.0804253	printScene: 	0.0289046	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.413822	setRenderState: 	0.00058946	luaMsg: 	0.000300745	printTextDebug:	0.000354879	console: 	0.000706751	endScene: 	0.000393976	present: 	0.0768253	TOTAL_RENDER: 	1.01089	
UPDATE	UpdateSceneManager: 	0.00745547	UpdateInput: 	1.11706	UpdateCamera: 	0.0557642	UpdateEnemies: 	0.019359	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.189743	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11362	UpdatePlayer: 	0.0489222	UpdateSound: 	0.0115366	UpdateItems:	0.000799982	UpdateTriggers: 	0.00382849	UpdateRigid: 	3.98723	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	6.69651	
RENDER	vinyetas: 	0.132117	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.0675624	printScene: 	0.0314339	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.468398	setRenderState: 	0.000586453	luaMsg: 	0.000285708	printTextDebug:	0.000454125	console: 	0.000721788	endScene: 	0.000409013	present: 	0.0731141	TOTAL_RENDER: 	1.0593	
UPDATE	UpdateSceneManager: 	0.0175274	UpdateInput: 	1.07437	UpdateCamera: 	0.0555747	UpdateEnemies: 	0.0319842	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.186955	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.10085	UpdatePlayer: 	0.069415	UpdateSound: 	0.0152718	UpdateItems:	0.000787952	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.95205	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.63482	
RENDER	vinyetas: 	0.130319	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.067424	printScene: 	0.0301377	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.448847	setRenderState: 	0.00058946	luaMsg: 	0.0002827	printTextDebug:	0.000574423	console: 	0.000845094	endScene: 	0.000393976	present: 	0.0767532	TOTAL_RENDER: 	1.0383	
UPDATE	UpdateSceneManager: 	0.00737427	UpdateInput: 	1.06295	UpdateCamera: 	0.0539988	UpdateEnemies: 	0.0345376	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.183782	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05128	UpdatePlayer: 	0.0460471	UpdateSound: 	0.0141831	UpdateItems:	0.000842086	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.93921	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.52266	
RENDER	vinyetas: 	0.127095	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.0654	printScene: 	0.0289978	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.43445	setRenderState: 	0.000583446	luaMsg: 	0.000285708	printTextDebug:	0.000619535	console: 	0.000658632	endScene: 	0.000396984	present: 	0.0744886	TOTAL_RENDER: 	1.01354	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	1.1035	UpdateCamera: 	0.0576619	UpdateEnemies: 	0.0348503	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.217192	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.12291	UpdatePlayer: 	0.0586393	UpdateSound: 	0.0178643	UpdateItems:	0.00106464	UpdateTriggers: 	0.00371721	UpdateRigid: 	3.96861	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.73051	
RENDER	vinyetas: 	0.143037	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0687924	printScene: 	0.0346699	applyBloom: 	0.000384954	setRenderState: 	0.000496229	gui: 	0.460796	setRenderState: 	0.000586453	luaMsg: 	0.0002827	printTextDebug:	0.000466155	console: 	0.000833064	endScene: 	0.000393976	present: 	0.0699112	TOTAL_RENDER: 	1.09962	
UPDATE	UpdateSceneManager: 	0.0069021	UpdateInput: 	1.05829	UpdateCamera: 	0.0552198	UpdateEnemies: 	0.0333857	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.187966	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.06826	UpdatePlayer: 	0.0450306	UpdateSound: 	0.0137801	UpdateItems:	0.000667654	UpdateTriggers: 	0.000691714	UpdateRigid: 	3.93493	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.53035	
RENDER	vinyetas: 	0.12533	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0661459	printScene: 	0.0290039	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.52114	setRenderState: 	0.00058946	luaMsg: 	0.000288715	printTextDebug:	0.000520289	console: 	0.00058946	endScene: 	0.000384954	present: 	0.0678691	TOTAL_RENDER: 	1.0926	
UPDATE	UpdateSceneManager: 	0.0156628	UpdateInput: 	1.20263	UpdateCamera: 	0.0624768	UpdateEnemies: 	0.0416231	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.315418	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.45701	UpdatePlayer: 	0.0802628	UpdateSound: 	0.0179515	UpdateItems:	0.00110373	UpdateTriggers: 	0.000598483	UpdateRigid: 	4.04053	UpdateGUI: 	0.00174733	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	7.38727	
RENDER	vinyetas: 	0.186257	vinyetasBlur: 	0.00535326	bloom2Tex: 	0.083568	printScene: 	0.0487357	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.516319	setRenderState: 	0.00060149	luaMsg: 	0.000300745	printTextDebug:	0.000992459	console: 	0.00104659	endScene: 	0.000372924	present: 	0.0857334	TOTAL_RENDER: 	1.27601	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.13379	UpdateCamera: 	0.057704	UpdateEnemies: 	0.0257287	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.224067	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.13976	UpdatePlayer: 	0.0525131	UpdateSound: 	0.0132388	UpdateItems:	0.000571416	UpdateTriggers: 	0.00452922	UpdateRigid: 	3.99246	UpdateGUI: 	0.00110373	BuildFrustum: 	0.0104719	TOTAL_UPDATE: 	6.79977	
RENDER	vinyetas: 	0.139098	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0679774	printScene: 	0.0335571	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.490314	setRenderState: 	0.00159996	luaMsg: 	0.000291723	printTextDebug:	0.000902235	console: 	0.000772915	endScene: 	0.000860131	present: 	0.082738	TOTAL_RENDER: 	1.12889	
UPDATE	UpdateSceneManager: 	0.0146132	UpdateInput: 	1.27304	UpdateCamera: 	0.0713187	UpdateEnemies: 	0.0284234	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.340272	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.36655	UpdatePlayer: 	0.0780945	UpdateSound: 	0.0210191	UpdateItems:	0.00119396	UpdateTriggers: 	0.000610513	UpdateRigid: 	4.06134	UpdateGUI: 	0.00169921	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	7.38721	
RENDER	vinyetas: 	0.195484	vinyetasBlur: 	0.00511567	bloom2Tex: 	0.0832914	printScene: 	0.0470756	applyBloom: 	0.000291723	setRenderState: 	0.000550364	gui: 	0.4858	setRenderState: 	0.000583446	luaMsg: 	0.000276685	printTextDebug:	0.000574423	console: 	0.000941332	endScene: 	0.000381946	present: 	0.106371	TOTAL_RENDER: 	1.22814	
UPDATE	UpdateSceneManager: 	0.00870657	UpdateInput: 	1.12473	UpdateCamera: 	0.0562183	UpdateEnemies: 	0.031091	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.195692	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.12136	UpdatePlayer: 	0.0513282	UpdateSound: 	0.0156598	UpdateItems:	0.00106765	UpdateTriggers: 	0.00046014	UpdateRigid: 	4.19143	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	6.94204	
RENDER	vinyetas: 	0.162168	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.0814267	printScene: 	0.0419539	applyBloom: 	0.000406006	setRenderState: 	0.000475177	gui: 	0.493357	setRenderState: 	0.000595475	luaMsg: 	0.000288715	printTextDebug:	0.000748855	console: 	0.00119697	endScene: 	0.000378939	present: 	0.0808704	TOTAL_RENDER: 	1.17126	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	1.12866	UpdateCamera: 	0.0557401	UpdateEnemies: 	0.0307331	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.186552	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.16953	UpdatePlayer: 	0.0439629	UpdateSound: 	0.0135726	UpdateItems:	0.000935317	UpdateTriggers: 	0.00412021	UpdateRigid: 	3.9452	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	6.74044	
RENDER	vinyetas: 	0.167978	vinyetasBlur: 	0.00517582	bloom2Tex: 	0.0800313	printScene: 	0.0440742	applyBloom: 	0.000291723	setRenderState: 	0.000547356	gui: 	0.511149	setRenderState: 	0.000580438	luaMsg: 	0.000285708	printTextDebug:	0.000688706	console: 	0.00089622	endScene: 	0.000378939	present: 	0.0750088	TOTAL_RENDER: 	1.18592	
UPDATE	UpdateSceneManager: 	0.0125711	UpdateInput: 	1.20924	UpdateCamera: 	0.0570213	UpdateEnemies: 	0.0203394	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.188648	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.09173	UpdatePlayer: 	0.0485763	UpdateSound: 	0.0155485	UpdateItems:	0.00077893	UpdateTriggers: 	0.000655624	UpdateRigid: 	3.94151	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	6.73368	
RENDER	vinyetas: 	0.135693	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0665008	printScene: 	0.0313677	applyBloom: 	0.000387961	setRenderState: 	0.000493222	gui: 	0.42901	setRenderState: 	0.000592468	luaMsg: 	0.000285708	printTextDebug:	0.00044811	console: 	0.000784945	endScene: 	0.000412021	present: 	0.0685428	TOTAL_RENDER: 	1.02719	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.06685	UpdateCamera: 	0.0555416	UpdateEnemies: 	0.0338699	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.207875	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.08878	UpdatePlayer: 	0.0461614	UpdateSound: 	0.0157109	UpdateItems:	0.000739833	UpdateTriggers: 	0.000583446	UpdateRigid: 	4.02464	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	6.68084	
RENDER	vinyetas: 	0.131371	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0660526	printScene: 	0.0311963	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0138974	setRenderState: 	0.000628557	luaMsg: 	0.000381946	printTextDebug:	0.000535326	console: 	0.00365405	endScene: 	0.000493222	present: 	0.139825	TOTAL_RENDER: 	1.22723	
UPDATE	UpdateSceneManager: 	0.020171	UpdateInput: 	1.03189	UpdateCamera: 	0.055707	UpdateEnemies: 	0.0344082	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.212302	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12191	UpdatePlayer: 	0.0495267	UpdateSound: 	0.0112449	UpdateItems:	0.00103757	UpdateTriggers: 	0.00362699	UpdateRigid: 	4.00019	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.68078	
RENDER	vinyetas: 	0.155548	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0673068	printScene: 	0.0335722	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.468029	setRenderState: 	0.000580438	luaMsg: 	0.000288715	printTextDebug:	0.000433073	console: 	0.000848101	endScene: 	0.000409013	present: 	0.0743502	TOTAL_RENDER: 	1.0845	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.1308	UpdateCamera: 	0.0574092	UpdateEnemies: 	0.0207695	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.192934	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.14175	UpdatePlayer: 	0.056092	UpdateSound: 	0.0183033	UpdateItems:	0.00107667	UpdateTriggers: 	0.000905243	UpdateRigid: 	4.07718	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	6.84946	
RENDER	vinyetas: 	0.142628	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0700014	printScene: 	0.0350368	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.487412	setRenderState: 	0.000586453	luaMsg: 	0.000291723	printTextDebug:	0.000571416	console: 	0.000748855	endScene: 	0.000393976	present: 	0.0741968	TOTAL_RENDER: 	1.1013	
UPDATE	UpdateSceneManager: 	0.00745848	UpdateInput: 	1.07371	UpdateCamera: 	0.0543446	UpdateEnemies: 	0.0336834	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.182982	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.06721	UpdatePlayer: 	0.0435569	UpdateSound: 	0.0144147	UpdateItems:	0.000544349	UpdateTriggers: 	0.000532319	UpdateRigid: 	4.07388	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	6.70331	
RENDER	vinyetas: 	0.130235	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0656406	printScene: 	0.029885	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.445975	setRenderState: 	0.000586453	luaMsg: 	0.000285708	printTextDebug:	0.000442095	console: 	0.000745848	endScene: 	0.000412021	present: 	0.0679413	TOTAL_RENDER: 	1.02382	
UPDATE	UpdateSceneManager: 	0.0138072	UpdateInput: 	1.19888	UpdateCamera: 	0.0631294	UpdateEnemies: 	0.0416502	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.352585	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.4108	UpdatePlayer: 	0.0788614	UpdateSound: 	0.0168447	UpdateItems:	0.00111276	UpdateTriggers: 	0.00424051	UpdateRigid: 	4.02301	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	7.35073	
RENDER	vinyetas: 	0.179181	vinyetasBlur: 	0.00544649	bloom2Tex: 	0.0831801	printScene: 	0.0479658	applyBloom: 	0.000303753	setRenderState: 	0.000553371	gui: 	0.512671	setRenderState: 	0.00058946	luaMsg: 	0.000297738	printTextDebug:	0.000815019	console: 	0.00109772	endScene: 	0.000375931	present: 	0.0745337	TOTAL_RENDER: 	1.21204	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	1.20232	UpdateCamera: 	0.0653549	UpdateEnemies: 	0.0203785	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.197674	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10905	UpdatePlayer: 	0.0508169	UpdateSound: 	0.00975016	UpdateItems:	0.000815019	UpdateTriggers: 	0.000658632	UpdateRigid: 	3.95189	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	6.7434	
RENDER	vinyetas: 	0.135582	vinyetasBlur: 	0.00467659	bloom2Tex: 	0.0665278	printScene: 	0.0326038	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.43904	setRenderState: 	0.000562393	luaMsg: 	0.0002827	printTextDebug:	0.000424051	console: 	0.00077893	endScene: 	0.000351872	present: 	0.127314	TOTAL_RENDER: 	1.10201	
UPDATE	UpdateSceneManager: 	0.0349977	UpdateInput: 	1.16528	UpdateCamera: 	0.0599896	UpdateEnemies: 	0.0270911	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.300574	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.34332	UpdatePlayer: 	0.0741577	UpdateSound: 	0.0186793	UpdateItems:	0.00117591	UpdateTriggers: 	0.000673669	UpdateRigid: 	4.01804	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	7.18883	
RENDER	vinyetas: 	0.280703	vinyetasBlur: 	0.00554875	bloom2Tex: 	0.0819981	printScene: 	0.0463568	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.516512	setRenderState: 	0.000583446	luaMsg: 	0.000291723	printTextDebug:	0.000664647	console: 	0.000938325	endScene: 	0.000393976	present: 	0.0822297	TOTAL_RENDER: 	1.31708	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.13703	UpdateCamera: 	0.0577822	UpdateEnemies: 	0.0408081	UpdateProjectile: 	0.0108539	UpdateParticle: 	0.197815	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.13035	UpdatePlayer: 	0.0612738	UpdateSound: 	0.0164357	UpdateItems:	0.000965392	UpdateTriggers: 	0.00470065	UpdateRigid: 	4.12933	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	6.93189	
RENDER	vinyetas: 	0.141798	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0683924	printScene: 	0.0339361	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.454477	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.000538334	console: 	0.00077893	endScene: 	0.000393976	present: 	0.10951	TOTAL_RENDER: 	1.09614	
UPDATE	UpdateSceneManager: 	0.013729	UpdateInput: 	1.14219	UpdateCamera: 	0.0453283	UpdateEnemies: 	0.0210161	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.225135	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.17178	UpdatePlayer: 	0.0654181	UpdateSound: 	0.0200266	UpdateItems:	0.000998474	UpdateTriggers: 	0.000700736	UpdateRigid: 	3.99228	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.83262	
RENDER	vinyetas: 	0.147903	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0695653	printScene: 	0.035906	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.494428	setRenderState: 	0.000568408	luaMsg: 	0.000285708	printTextDebug:	0.000451118	console: 	0.000709758	endScene: 	0.000393976	present: 	0.0810147	TOTAL_RENDER: 	1.1445	
UPDATE	UpdateSceneManager: 	0.00809004	UpdateInput: 	1.08708	UpdateCamera: 	0.0558514	UpdateEnemies: 	0.0339812	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.193253	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10732	UpdatePlayer: 	0.0565912	UpdateSound: 	0.0179003	UpdateItems:	0.000805997	UpdateTriggers: 	0.000559386	UpdateRigid: 	3.97048	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	6.65923	
RENDER	vinyetas: 	0.155972	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0671774	printScene: 	0.0311331	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.449722	setRenderState: 	0.000577431	luaMsg: 	0.0002827	printTextDebug:	0.00046014	console: 	0.000616527	endScene: 	0.000390969	present: 	0.069036	TOTAL_RENDER: 	1.05811	
UPDATE	UpdateSceneManager: 	0.00627054	UpdateInput: 	1.05905	UpdateCamera: 	0.0535537	UpdateEnemies: 	0.0336504	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.179166	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.0691	UpdatePlayer: 	0.0400623	UpdateSound: 	0.0126704	UpdateItems:	0.000685699	UpdateTriggers: 	0.00368112	UpdateRigid: 	3.9487	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.53293	
RENDER	vinyetas: 	0.125456	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0642331	printScene: 	0.0283091	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.40471	setRenderState: 	0.000583446	luaMsg: 	0.000288715	printTextDebug:	0.000433073	console: 	0.000724796	endScene: 	0.000415028	present: 	0.077096	TOTAL_RENDER: 	0.979614	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.07681	UpdateCamera: 	0.0550454	UpdateEnemies: 	0.0325677	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.186555	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11883	UpdatePlayer: 	0.0486064	UpdateSound: 	0.0163635	UpdateItems:	0.000763893	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.96171	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	6.63571	
RENDER	vinyetas: 	0.142376	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0668586	printScene: 	0.0320775	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.45011	setRenderState: 	0.000580438	luaMsg: 	0.000276685	printTextDebug:	0.000451118	console: 	0.000571416	endScene: 	0.000390969	present: 	0.0775261	TOTAL_RENDER: 	1.05417	
UPDATE	UpdateSceneManager: 	0.0165229	UpdateInput: 	1.06611	UpdateCamera: 	0.0548018	UpdateEnemies: 	0.0324775	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.206489	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.06532	UpdatePlayer: 	0.0442757	UpdateSound: 	0.0139756	UpdateItems:	0.00075487	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.93869	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	6.5661	
RENDER	vinyetas: 	0.124304	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0653459	printScene: 	0.0277107	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.431199	setRenderState: 	0.000580438	luaMsg: 	0.000291723	printTextDebug:	0.000469162	console: 	0.000568408	endScene: 	0.000390969	present: 	0.0723111	TOTAL_RENDER: 	1.00237	
UPDATE	UpdateSceneManager: 	0.00826748	UpdateInput: 	1.06989	UpdateCamera: 	0.0551055	UpdateEnemies: 	0.029885	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.186158	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.13145	UpdatePlayer: 	0.0497432	UpdateSound: 	0.0146222	UpdateItems:	0.000863138	UpdateTriggers: 	0.00372022	UpdateRigid: 	3.97558	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	6.65799	
RENDER	vinyetas: 	0.132577	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0667504	printScene: 	0.0323662	applyBloom: 	0.00029473	setRenderState: 	0.000469162	gui: 	0.433659	setRenderState: 	0.000580438	luaMsg: 	0.000276685	printTextDebug:	0.00046014	console: 	0.000775922	endScene: 	0.000387961	present: 	0.0821335	TOTAL_RENDER: 	1.05602	
UPDATE	UpdateSceneManager: 	0.0174643	UpdateInput: 	1.25676	UpdateCamera: 	0.058537	UpdateEnemies: 	0.0241859	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.237207	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10384	UpdatePlayer: 	0.0542544	UpdateSound: 	0.0167575	UpdateItems:	0.000799982	UpdateTriggers: 	0.000691714	UpdateRigid: 	3.98611	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	6.93331	
RENDER	vinyetas: 	0.148036	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0680616	printScene: 	0.0317888	applyBloom: 	0.000285708	setRenderState: 	0.00047217	gui: 	0.447512	setRenderState: 	0.000586453	luaMsg: 	0.000279693	printTextDebug:	0.000682691	console: 	0.000793967	endScene: 	0.000381946	present: 	0.0933483	TOTAL_RENDER: 	1.08386	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.16123	UpdateCamera: 	0.0562093	UpdateEnemies: 	0.0200567	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.189478	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09782	UpdatePlayer: 	0.0507387	UpdateSound: 	0.0163004	UpdateItems:	0.0010075	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.95867	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.70095	
RENDER	vinyetas: 	0.147753	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0671383	printScene: 	0.030676	applyBloom: 	0.000399991	setRenderState: 	0.000487207	gui: 	0.454829	setRenderState: 	0.000583446	luaMsg: 	0.000285708	printTextDebug:	0.00046014	console: 	0.000709758	endScene: 	0.000390969	present: 	0.0677188	TOTAL_RENDER: 	1.05521	
UPDATE	UpdateSceneManager: 	0.0064179	UpdateInput: 	1.21558	UpdateCamera: 	0.0431058	UpdateEnemies: 	0.0193048	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.206224	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.09534	UpdatePlayer: 	0.0494876	UpdateSound: 	0.0151275	UpdateItems:	0.000757878	UpdateTriggers: 	0.0037142	UpdateRigid: 	3.96999	UpdateGUI: 	0.001209	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.74805	
RENDER	vinyetas: 	0.13342	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0664677	printScene: 	0.0318639	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.461722	setRenderState: 	0.000574423	luaMsg: 	0.00029473	printTextDebug:	0.000336835	console: 	0.000670662	endScene: 	0.000390969	present: 	0.0822087	TOTAL_RENDER: 	1.06167	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.08029	UpdateCamera: 	0.055295	UpdateEnemies: 	0.0327993	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.190023	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10563	UpdatePlayer: 	0.0493162	UpdateSound: 	0.0251062	UpdateItems:	0.00115486	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.94064	UpdateGUI: 	0.001212	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	6.63186	
RENDER	vinyetas: 	0.130659	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0665008	printScene: 	0.0305918	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.450122	setRenderState: 	0.000583446	luaMsg: 	0.000297738	printTextDebug:	0.00044811	console: 	0.000796975	endScene: 	0.000409013	present: 	0.080741	TOTAL_RENDER: 	1.04505	
UPDATE	UpdateSceneManager: 	0.00790358	UpdateInput: 	1.08046	UpdateCamera: 	0.0556198	UpdateEnemies: 	0.0307692	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.213619	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.1104	UpdatePlayer: 	0.0490545	UpdateSound: 	0.0154553	UpdateItems:	0.000824042	UpdateTriggers: 	0.000673669	UpdateRigid: 	3.98599	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	6.68061	
RENDER	vinyetas: 	0.13194	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.0660496	printScene: 	0.0314309	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.446032	setRenderState: 	0.00060149	luaMsg: 	0.000300745	printTextDebug:	0.000463147	console: 	0.000781937	endScene: 	0.000393976	present: 	0.0767381	TOTAL_RENDER: 	1.16542	
UPDATE	UpdateSceneManager: 	0.0073472	UpdateInput: 	1.06414	UpdateCamera: 	0.0547777	UpdateEnemies: 	0.0240476	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.197114	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.08054	UpdatePlayer: 	0.0464471	UpdateSound: 	0.01532	UpdateItems:	0.000574423	UpdateTriggers: 	0.00377134	UpdateRigid: 	3.93874	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	6.5649	
RENDER	vinyetas: 	0.127402	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.06497	printScene: 	0.0299692	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.439755	setRenderState: 	0.00058946	luaMsg: 	0.000291723	printTextDebug:	0.000439088	console: 	0.000652617	endScene: 	0.000396984	present: 	0.0703443	TOTAL_RENDER: 	1.03393	
UPDATE	UpdateSceneManager: 	0.00635174	UpdateInput: 	1.05143	UpdateCamera: 	0.052892	UpdateEnemies: 	0.0331181	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.200741	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.03571	UpdatePlayer: 	0.044393	UpdateSound: 	0.0131997	UpdateItems:	0.000547356	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.9373	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.50201	
RENDER	vinyetas: 	0.122963	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0635745	printScene: 	0.0281648	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.422977	setRenderState: 	0.000583446	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000583446	endScene: 	0.000412021	present: 	0.0685789	TOTAL_RENDER: 	0.986519	
UPDATE	UpdateSceneManager: 	0.00576829	UpdateInput: 	1.00773	UpdateCamera: 	0.0529492	UpdateEnemies: 	0.0239453	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.177503	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.02114	UpdatePlayer: 	0.0437765	UpdateSound: 	0.00858026	UpdateItems:	0.000694721	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.92367	UpdateGUI: 	0.000724796	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	6.40696	
RENDER	vinyetas: 	0.120891	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0636256	printScene: 	0.0268716	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.420391	setRenderState: 	0.000580438	luaMsg: 	0.0002827	printTextDebug:	0.000442095	console: 	0.000745848	endScene: 	0.000399991	present: 	0.0673007	TOTAL_RENDER: 	0.979524	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.46724	UpdateCamera: 	0.0733487	UpdateEnemies: 	0.0276295	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.32137	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.18731	UpdatePlayer: 	0.0635865	UpdateSound: 	0.0185048	UpdateItems:	0.000968399	UpdateTriggers: 	0.00406908	UpdateRigid: 	4.12731	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	7.44768	
RENDER	vinyetas: 	0.154418	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.072657	printScene: 	0.0399089	applyBloom: 	0.000276685	setRenderState: 	0.000487207	gui: 	0.494551	setRenderState: 	0.000580438	luaMsg: 	0.000291723	printTextDebug:	0.00079096	console: 	0.000917273	endScene: 	0.000406006	present: 	0.0880552	TOTAL_RENDER: 	1.1583	
UPDATE	UpdateSceneManager: 	0.0181169	UpdateInput: 	1.15404	UpdateCamera: 	0.0565702	UpdateEnemies: 	0.0336113	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.191939	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12552	UpdatePlayer: 	0.053701	UpdateSound: 	0.0164899	UpdateItems:	0.000571416	UpdateTriggers: 	0.000583446	UpdateRigid: 	4.05643	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	6.84443	
RENDER	vinyetas: 	0.135708	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0672165	printScene: 	0.0328775	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.436983	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.000439088	console: 	0.000736825	endScene: 	0.000381946	present: 	0.0769336	TOTAL_RENDER: 	1.07625	
UPDATE	UpdateSceneManager: 	0.0094043	UpdateInput: 	1.10352	UpdateCamera: 	0.0573551	UpdateEnemies: 	0.0311091	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.21663	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.142	UpdatePlayer: 	0.0596287	UpdateSound: 	0.01735	UpdateItems:	0.00112779	UpdateTriggers: 	0.000664647	UpdateRigid: 	4.00234	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	6.77652	
RENDER	vinyetas: 	0.142183	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0692556	printScene: 	0.148986	applyBloom: 	0.000285708	setRenderState: 	0.000481192	gui: 	0.478431	setRenderState: 	0.000583446	luaMsg: 	0.000276685	printTextDebug:	0.000442095	console: 	0.00101351	endScene: 	0.000381946	present: 	0.0778419	TOTAL_RENDER: 	1.21113	
UPDATE	UpdateSceneManager: 	0.00768404	UpdateInput: 	1.09132	UpdateCamera: 	0.0556258	UpdateEnemies: 	0.0326308	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.193292	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.08642	UpdatePlayer: 	0.047244	UpdateSound: 	0.0151034	UpdateItems:	0.000941332	UpdateTriggers: 	0.00371721	UpdateRigid: 	3.94488	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000604498	TOTAL_UPDATE: 	6.62834	
RENDER	vinyetas: 	0.13166	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0663744	printScene: 	0.0309497	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.452588	setRenderState: 	0.000580438	luaMsg: 	0.000279693	printTextDebug:	0.00043608	console: 	0.000598483	endScene: 	0.000390969	present: 	0.0683744	TOTAL_RENDER: 	1.03733	
UPDATE	UpdateSceneManager: 	0.00806298	UpdateInput: 	1.05744	UpdateCamera: 	0.0551326	UpdateEnemies: 	0.0293738	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.184718	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07665	UpdatePlayer: 	0.045199	UpdateSound: 	0.0148237	UpdateItems:	0.000667654	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.94609	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.54679	
RENDER	vinyetas: 	0.12957	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.066206	printScene: 	0.0298279	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.44199	setRenderState: 	0.000583446	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000607505	endScene: 	0.000396984	present: 	0.0688496	TOTAL_RENDER: 	1.02076	
UPDATE	UpdateSceneManager: 	0.0175304	UpdateInput: 	1.20437	UpdateCamera: 	0.0644948	UpdateEnemies: 	0.0414066	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.319232	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.41919	UpdatePlayer: 	0.0808012	UpdateSound: 	0.0153681	UpdateItems:	0.00107366	UpdateTriggers: 	0.000793967	UpdateRigid: 	4.04505	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	7.36045	
RENDER	vinyetas: 	0.18694	vinyetasBlur: 	0.00558784	bloom2Tex: 	0.0856763	printScene: 	0.0494936	applyBloom: 	0.000291723	setRenderState: 	0.000547356	gui: 	0.544036	setRenderState: 	0.000598483	luaMsg: 	0.000288715	printTextDebug:	0.000854116	console: 	0.00100148	endScene: 	0.000378939	present: 	0.136665	TOTAL_RENDER: 	1.33309	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.14883	UpdateCamera: 	0.068212	UpdateEnemies: 	0.0259393	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.286327	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.41286	UpdatePlayer: 	0.0665368	UpdateSound: 	0.0166492	UpdateItems:	0.000676676	UpdateTriggers: 	0.0033082	UpdateRigid: 	3.96866	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	7.15836	
RENDER	vinyetas: 	0.16242	vinyetasBlur: 	0.00522093	bloom2Tex: 	0.078317	printScene: 	0.0414096	applyBloom: 	0.000297738	setRenderState: 	0.000559386	gui: 	0.489851	setRenderState: 	0.000583446	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000869153	endScene: 	0.000409013	present: 	0.0887108	TOTAL_RENDER: 	1.16606	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.26078	UpdateCamera: 	0.0436772	UpdateEnemies: 	0.0204898	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.193184	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.11309	UpdatePlayer: 	0.050459	UpdateSound: 	0.0158673	UpdateItems:	0.000721788	UpdateTriggers: 	0.000574423	UpdateRigid: 	3.98752	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	6.82969	
RENDER	vinyetas: 	0.137489	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.0675022	printScene: 	0.0316414	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.440898	setRenderState: 	0.000592468	luaMsg: 	0.0002827	printTextDebug:	0.000556378	console: 	0.000809004	endScene: 	0.000378939	present: 	0.0912731	TOTAL_RENDER: 	1.06291	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.1019	UpdateCamera: 	0.054477	UpdateEnemies: 	0.0190522	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.184688	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06791	UpdatePlayer: 	0.0448922	UpdateSound: 	0.0133801	UpdateItems:	0.000682691	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.99696	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.62995	
RENDER	vinyetas: 	0.126896	vinyetasBlur: 	0.00416532	bloom2Tex: 	0.0654782	printScene: 	0.0294038	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0327692	setRenderState: 	0.000634572	luaMsg: 	0.000396984	printTextDebug:	0.000538334	console: 	0.000718781	endScene: 	0.000529311	present: 	0.142562	TOTAL_RENDER: 	1.23954	
UPDATE	UpdateSceneManager: 	0.00679383	UpdateInput: 	1.05747	UpdateCamera: 	0.0543356	UpdateEnemies: 	0.0308745	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.182724	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1532	UpdatePlayer: 	0.0678812	UpdateSound: 	0.0152117	UpdateItems:	0.000857124	UpdateTriggers: 	0.00362398	UpdateRigid: 	3.93771	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.63952	
RENDER	vinyetas: 	0.130232	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0655684	printScene: 	0.0308925	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.436147	setRenderState: 	0.000583446	luaMsg: 	0.000291723	printTextDebug:	0.00043608	console: 	0.000769907	endScene: 	0.000409013	present: 	0.0687082	TOTAL_RENDER: 	1.01333	
UPDATE	UpdateSceneManager: 	0.00558784	UpdateInput: 	1.10641	UpdateCamera: 	0.053295	UpdateEnemies: 	0.0338639	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.202859	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05396	UpdatePlayer: 	0.0432231	UpdateSound: 	0.0129591	UpdateItems:	0.000751863	UpdateTriggers: 	0.000517282	UpdateRigid: 	3.92962	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	6.56873	
RENDER	vinyetas: 	0.125119	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0644346	printScene: 	0.0285888	applyBloom: 	0.000393976	setRenderState: 	0.000505252	gui: 	0.426063	setRenderState: 	0.000592468	luaMsg: 	0.000276685	printTextDebug:	0.000541341	console: 	0.000577431	endScene: 	0.000375931	present: 	0.0762359	TOTAL_RENDER: 	1.00281	
UPDATE	UpdateSceneManager: 	0.016532	UpdateInput: 	1.05814	UpdateCamera: 	0.0549732	UpdateEnemies: 	0.0322158	UpdateProjectile: 	0.000520289	UpdateParticle: 	0.185851	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.11865	UpdatePlayer: 	0.0481974	UpdateSound: 	0.010078	UpdateItems:	0.00106163	UpdateTriggers: 	0.000676676	UpdateRigid: 	3.97053	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	6.62675	
RENDER	vinyetas: 	0.128695	vinyetasBlur: 	0.00391269	bloom2Tex: 	0.0650451	printScene: 	0.0312985	applyBloom: 	0.000381946	setRenderState: 	0.000505252	gui: 	0.474916	setRenderState: 	0.000583446	luaMsg: 	0.000285708	printTextDebug:	0.000556378	console: 	0.000772915	endScene: 	0.000409013	present: 	0.0701578	TOTAL_RENDER: 	1.05842	
UPDATE	UpdateSceneManager: 	0.00729908	UpdateInput: 	1.07143	UpdateCamera: 	0.0535898	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.182748	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.06623	UpdatePlayer: 	0.0443148	UpdateSound: 	0.014126	UpdateItems:	0.000812012	UpdateTriggers: 	0.0036721	UpdateRigid: 	3.97308	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000631565	TOTAL_UPDATE: 	6.57639	
RENDER	vinyetas: 	0.128379	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.0658993	printScene: 	0.0300775	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.419482	setRenderState: 	0.000574423	luaMsg: 	0.000288715	printTextDebug:	0.000445103	console: 	0.000715773	endScene: 	0.000390969	present: 	0.0973752	TOTAL_RENDER: 	1.04407	
UPDATE	UpdateSceneManager: 	0.00713067	UpdateInput: 	1.18898	UpdateCamera: 	0.0546484	UpdateEnemies: 	0.0244566	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.248253	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.08179	UpdatePlayer: 	0.0473283	UpdateSound: 	0.0148327	UpdateItems:	0.000980429	UpdateTriggers: 	0.000475177	UpdateRigid: 	4.04287	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	6.85872	
RENDER	vinyetas: 	0.127275	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0647955	printScene: 	0.0303602	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.427392	setRenderState: 	0.000574423	luaMsg: 	0.000285708	printTextDebug:	0.000490215	console: 	0.00077893	endScene: 	0.000381946	present: 	0.0813696	TOTAL_RENDER: 	1.0706	
UPDATE	UpdateSceneManager: 	0.00639685	UpdateInput: 	1.04525	UpdateCamera: 	0.0525432	UpdateEnemies: 	0.0229258	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.200338	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.04315	UpdatePlayer: 	0.0418066	UpdateSound: 	0.0129952	UpdateItems:	0.000709758	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.99037	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	6.57776	
RENDER	vinyetas: 	0.124241	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0844793	printScene: 	0.0266189	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.495051	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.000454125	console: 	0.000610513	endScene: 	0.000390969	present: 	0.0684406	TOTAL_RENDER: 	1.0798	
UPDATE	UpdateSceneManager: 	0.00697729	UpdateInput: 	1.14067	UpdateCamera: 	0.0545882	UpdateEnemies: 	0.0312023	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.186853	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.16936	UpdatePlayer: 	0.0630843	UpdateSound: 	0.0110945	UpdateItems:	0.000655624	UpdateTriggers: 	0.00355481	UpdateRigid: 	3.942	UpdateGUI: 	0.00103156	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.74597	
RENDER	vinyetas: 	0.132574	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.0667925	printScene: 	0.0303301	applyBloom: 	0.00029473	setRenderState: 	0.000463147	gui: 	0.44316	setRenderState: 	0.000577431	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000784945	endScene: 	0.000399991	present: 	0.0752585	TOTAL_RENDER: 	1.03191	
UPDATE	UpdateSceneManager: 	0.00715172	UpdateInput: 	1.03948	UpdateCamera: 	0.0538003	UpdateEnemies: 	0.0245649	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.195066	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.06777	UpdatePlayer: 	0.0448381	UpdateSound: 	0.0144328	UpdateItems:	0.000802989	UpdateTriggers: 	0.000583446	UpdateRigid: 	3.95957	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.53945	
RENDER	vinyetas: 	0.124635	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0655985	printScene: 	0.027443	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.405416	setRenderState: 	0.000580438	luaMsg: 	0.000285708	printTextDebug:	0.000442095	console: 	0.00060149	endScene: 	0.000393976	present: 	0.0845184	TOTAL_RENDER: 	0.988952	
UPDATE	UpdateSceneManager: 	0.00602994	UpdateInput: 	1.032	UpdateCamera: 	0.0525823	UpdateEnemies: 	0.0234882	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.192997	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03	UpdatePlayer: 	0.0632647	UpdateSound: 	0.012902	UpdateItems:	0.000577431	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.92112	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.46682	
RENDER	vinyetas: 	0.122764	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0644407	printScene: 	0.0283422	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.423533	setRenderState: 	0.000586453	luaMsg: 	0.00029473	printTextDebug:	0.000511267	console: 	0.000595475	endScene: 	0.000390969	present: 	0.0745006	TOTAL_RENDER: 	1.09717	
UPDATE	UpdateSceneManager: 	0.0181921	UpdateInput: 	1.23539	UpdateCamera: 	0.0641038	UpdateEnemies: 	0.0413946	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.400451	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.41136	UpdatePlayer: 	0.0793847	UpdateSound: 	0.0190672	UpdateItems:	0.00136839	UpdateTriggers: 	0.0048841	UpdateRigid: 	4.08145	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.5118	
RENDER	vinyetas: 	0.186928	vinyetasBlur: 	0.00542845	bloom2Tex: 	0.102759	printScene: 	0.0511988	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.527913	setRenderState: 	0.000574423	luaMsg: 	0.000300745	printTextDebug:	0.000772915	console: 	0.00107065	endScene: 	0.000378939	present: 	0.0957723	TOTAL_RENDER: 	1.27971	
UPDATE	UpdateSceneManager: 	0.0081923	UpdateInput: 	1.14854	UpdateCamera: 	0.0583987	UpdateEnemies: 	0.0257017	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.222873	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.12347	UpdatePlayer: 	0.0510364	UpdateSound: 	0.0159335	UpdateItems:	0.000763893	UpdateTriggers: 	0.000727803	UpdateRigid: 	3.95652	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.74589	
RENDER	vinyetas: 	0.133802	vinyetasBlur: 	0.00488711	bloom2Tex: 	0.0683112	printScene: 	0.0326519	applyBloom: 	0.000300745	setRenderState: 	0.000592468	gui: 	0.437512	setRenderState: 	0.000580438	luaMsg: 	0.000279693	printTextDebug:	0.000490215	console: 	0.000887198	endScene: 	0.000409013	present: 	0.0842357	TOTAL_RENDER: 	1.07347	
UPDATE	UpdateSceneManager: 	0.00761186	UpdateInput: 	1.06081	UpdateCamera: 	0.0543386	UpdateEnemies: 	0.0244115	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.203983	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.07068	UpdatePlayer: 	0.0454396	UpdateSound: 	0.0100268	UpdateItems:	0.000478185	UpdateTriggers: 	0.000586453	UpdateRigid: 	3.9749	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	6.58659	
RENDER	vinyetas: 	0.127456	vinyetasBlur: 	0.0041984	bloom2Tex: 	0.0650181	printScene: 	0.029046	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.411383	setRenderState: 	0.00058946	luaMsg: 	0.0002827	printTextDebug:	0.000351872	console: 	0.000697729	endScene: 	0.000393976	present: 	0.0677489	TOTAL_RENDER: 	0.998853	
UPDATE	UpdateSceneManager: 	0.00701338	UpdateInput: 	1.05035	UpdateCamera: 	0.0531206	UpdateEnemies: 	0.023795	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.195818	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13442	UpdatePlayer: 	0.0457674	UpdateSound: 	0.0135125	UpdateItems:	0.000562393	UpdateTriggers: 	0.00354578	UpdateRigid: 	3.93396	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.59479	
RENDER	vinyetas: 	0.125005	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0657549	printScene: 	0.0288926	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.409296	setRenderState: 	0.00058946	luaMsg: 	0.000291723	printTextDebug:	0.000451118	console: 	0.000478185	endScene: 	0.000381946	present: 	0.0679233	TOTAL_RENDER: 	0.979355	
UPDATE	UpdateSceneManager: 	0.0243634	UpdateInput: 	1.29924	UpdateCamera: 	0.0614272	UpdateEnemies: 	0.0294339	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.332032	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.37491	UpdatePlayer: 	0.0760765	UpdateSound: 	0.0166192	UpdateItems:	0.00107366	UpdateTriggers: 	0.0007669	UpdateRigid: 	4.03605	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	7.40814	
RENDER	vinyetas: 	0.178306	vinyetasBlur: 	0.00534424	bloom2Tex: 	0.0819621	printScene: 	0.0471508	applyBloom: 	0.000285708	setRenderState: 	0.000547356	gui: 	0.536565	setRenderState: 	0.000577431	luaMsg: 	0.000300745	printTextDebug:	0.000799982	console: 	0.00110373	endScene: 	0.000409013	present: 	0.104341	TOTAL_RENDER: 	1.26174	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.12451	UpdateCamera: 	0.0583957	UpdateEnemies: 	0.0319451	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.199565	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.18253	UpdatePlayer: 	0.0545491	UpdateSound: 	0.0176688	UpdateItems:	0.000890205	UpdateTriggers: 	0.000577431	UpdateRigid: 	3.98524	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.79836	
RENDER	vinyetas: 	0.138986	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0679564	printScene: 	0.0518906	applyBloom: 	0.000384954	setRenderState: 	0.0004842	gui: 	0.447166	setRenderState: 	0.000583446	luaMsg: 	0.000297738	printTextDebug:	0.000475177	console: 	0.000745848	endScene: 	0.000393976	present: 	0.0693217	TOTAL_RENDER: 	1.06503	
UPDATE	UpdateSceneManager: 	0.0129501	UpdateInput: 	1.33277	UpdateCamera: 	0.0704646	UpdateEnemies: 	0.0299993	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.232112	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.16989	UpdatePlayer: 	0.064597	UpdateSound: 	0.0130283	UpdateItems:	0.00101652	UpdateTriggers: 	0.0045593	UpdateRigid: 	3.9958	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	7.09897	
RENDER	vinyetas: 	0.163777	vinyetasBlur: 	0.0132147	bloom2Tex: 	0.071042	printScene: 	0.0373495	applyBloom: 	0.000520289	setRenderState: 	0.000508259	gui: 	0.478696	setRenderState: 	0.00058946	luaMsg: 	0.000291723	printTextDebug:	0.000652617	console: 	0.000845094	endScene: 	0.000387961	present: 	0.0909183	TOTAL_RENDER: 	1.14353	
UPDATE	UpdateSceneManager: 	0.0118313	UpdateInput: 	1.18455	UpdateCamera: 	0.0647023	UpdateEnemies: 	0.0204266	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.19334	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.1121	UpdatePlayer: 	0.054883	UpdateSound: 	0.00963888	UpdateItems:	0.00100449	UpdateTriggers: 	0.000481192	UpdateRigid: 	4.00882	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.80892	
RENDER	vinyetas: 	0.138583	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0670571	printScene: 	0.0327361	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.444549	setRenderState: 	0.000577431	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.00077893	endScene: 	0.000378939	present: 	0.0778509	TOTAL_RENDER: 	1.06817	
UPDATE	UpdateSceneManager: 	0.00708255	UpdateInput: 	1.04855	UpdateCamera: 	0.0542544	UpdateEnemies: 	0.0336053	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.207021	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.07042	UpdatePlayer: 	0.0442516	UpdateSound: 	0.0095667	UpdateItems:	0.000433073	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.94518	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.54943	
RENDER	vinyetas: 	0.126749	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0651564	printScene: 	0.0302429	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.4116	setRenderState: 	0.000595475	luaMsg: 	0.000261648	printTextDebug:	0.000451118	console: 	0.000640587	endScene: 	0.000415028	present: 	0.0704345	TOTAL_RENDER: 	1.00656	
UPDATE	UpdateSceneManager: 	0.00671865	UpdateInput: 	1.0527	UpdateCamera: 	0.0525943	UpdateEnemies: 	0.0492951	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.179885	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.03319	UpdatePlayer: 	0.0401525	UpdateSound: 	0.0100629	UpdateItems:	0.000784945	UpdateTriggers: 	0.0035909	UpdateRigid: 	3.93367	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	6.49039	
RENDER	vinyetas: 	0.123182	vinyetasBlur: 	0.00386758	bloom2Tex: 	0.0638211	printScene: 	0.0275302	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.403567	setRenderState: 	0.000583446	luaMsg: 	0.000279693	printTextDebug:	0.000439088	console: 	0.000565401	endScene: 	0.000393976	present: 	0.0668767	TOTAL_RENDER: 	0.975043	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.1631	UpdateCamera: 	0.0622392	UpdateEnemies: 	0.0434727	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.321226	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.3985	UpdatePlayer: 	0.0767682	UpdateSound: 	0.014514	UpdateItems:	0.00123305	UpdateTriggers: 	0.000821034	UpdateRigid: 	4.04413	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	7.2842	
RENDER	vinyetas: 	0.19863	vinyetasBlur: 	0.00515778	bloom2Tex: 	0.0829154	printScene: 	0.047235	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.532132	setRenderState: 	0.000577431	luaMsg: 	0.000288715	printTextDebug:	0.000700736	console: 	0.00108268	endScene: 	0.000378939	present: 	0.0917423	TOTAL_RENDER: 	1.26541	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.10937	UpdateCamera: 	0.0563957	UpdateEnemies: 	0.0255844	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.195848	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12178	UpdatePlayer: 	0.052065	UpdateSound: 	0.0170071	UpdateItems:	0.000706751	UpdateTriggers: 	0.00058946	UpdateRigid: 	3.95531	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.68561	
RENDER	vinyetas: 	0.13277	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0680255	printScene: 	0.0302038	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.427428	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.00058946	console: 	0.000884191	endScene: 	0.000390969	present: 	0.0741096	TOTAL_RENDER: 	1.03681	
UPDATE	UpdateSceneManager: 	0.00775622	UpdateInput: 	1.12445	UpdateCamera: 	0.0535266	UpdateEnemies: 	0.0236506	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.208086	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.07026	UpdatePlayer: 	0.0433765	UpdateSound: 	0.0138794	UpdateItems:	0.000688706	UpdateTriggers: 	0.00423449	UpdateRigid: 	4.00847	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.6989	
RENDER	vinyetas: 	0.12963	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0676526	printScene: 	0.0305527	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.433425	setRenderState: 	0.000577431	luaMsg: 	0.0002827	printTextDebug:	0.000532319	console: 	0.000706751	endScene: 	0.000406006	present: 	0.0844372	TOTAL_RENDER: 	1.05404	
UPDATE	UpdateSceneManager: 	0.0070645	UpdateInput: 	1.20727	UpdateCamera: 	0.0535807	UpdateEnemies: 	0.0321737	UpdateProjectile: 	0.000520289	UpdateParticle: 	0.186251	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06404	UpdatePlayer: 	0.0467268	UpdateSound: 	0.0143937	UpdateItems:	0.000499237	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.9384	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.67854	
RENDER	vinyetas: 	0.127038	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0661369	printScene: 	0.0289557	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.432159	setRenderState: 	0.000580438	luaMsg: 	0.00029473	printTextDebug:	0.00044811	console: 	0.00079096	endScene: 	0.000406006	present: 	0.0739081	TOTAL_RENDER: 	1.01223	
UPDATE	UpdateSceneManager: 	0.00730209	UpdateInput: 	1.06596	UpdateCamera: 	0.0546935	UpdateEnemies: 	0.0259844	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.188269	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09295	UpdatePlayer: 	0.0487628	UpdateSound: 	0.0147606	UpdateItems:	0.000745848	UpdateTriggers: 	0.000646602	UpdateRigid: 	3.94756	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.58966	
RENDER	vinyetas: 	0.128987	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0673579	printScene: 	0.0307903	applyBloom: 	0.000279693	setRenderState: 	0.000487207	gui: 	0.421473	setRenderState: 	0.000586453	luaMsg: 	0.000288715	printTextDebug:	0.00047217	console: 	0.000799982	endScene: 	0.000409013	present: 	0.0689127	TOTAL_RENDER: 	1.02171	
UPDATE	UpdateSceneManager: 	0.0174793	UpdateInput: 	1.1298	UpdateCamera: 	0.0743622	UpdateEnemies: 	0.0337977	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.36871	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.41458	UpdatePlayer: 	0.0781546	UpdateSound: 	0.016132	UpdateItems:	0.00120599	UpdateTriggers: 	0.00397585	UpdateRigid: 	4.12512	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	7.43163	
RENDER	vinyetas: 	0.198149	vinyetasBlur: 	0.00498936	bloom2Tex: 	0.0854597	printScene: 	0.0538274	applyBloom: 	0.000303753	setRenderState: 	0.000529311	gui: 	0.534211	setRenderState: 	0.000580438	luaMsg: 	0.00029473	printTextDebug:	0.000763893	console: 	0.00118494	endScene: 	0.000375931	present: 	0.0850026	TOTAL_RENDER: 	1.27562	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.17995	UpdateCamera: 	0.0587566	UpdateEnemies: 	0.0329887	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.223463	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.15255	UpdatePlayer: 	0.0604768	UpdateSound: 	0.0191334	UpdateItems:	0.000950355	UpdateTriggers: 	0.00058946	UpdateRigid: 	4.05247	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	6.92472	
RENDER	vinyetas: 	0.139513	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0693157	printScene: 	0.0339692	applyBloom: 	0.00029473	setRenderState: 	0.000526304	gui: 	0.463999	setRenderState: 	0.000580438	luaMsg: 	0.000285708	printTextDebug:	0.00046014	console: 	0.000824042	endScene: 	0.000412021	present: 	0.0807801	TOTAL_RENDER: 	1.07611	
UPDATE	UpdateSceneManager: 	0.00854116	UpdateInput: 	1.09	UpdateCamera: 	0.0562002	UpdateEnemies: 	0.0330729	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.189641	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.08604	UpdatePlayer: 	0.0495748	UpdateSound: 	0.0156929	UpdateItems:	0.000751863	UpdateTriggers: 	0.000544349	UpdateRigid: 	3.94839	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.60663	
RENDER	vinyetas: 	0.14698	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0667143	printScene: 	0.0301407	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.446847	setRenderState: 	0.000580438	luaMsg: 	0.000285708	printTextDebug:	0.000439088	console: 	0.000574423	endScene: 	0.000384954	present: 	0.0789727	TOTAL_RENDER: 	1.07675	
UPDATE	UpdateSceneManager: 	0.00817425	UpdateInput: 	1.07552	UpdateCamera: 	0.0552138	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.295085	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.0871	UpdatePlayer: 	0.0697007	UpdateSound: 	0.0148989	UpdateItems:	0.000664647	UpdateTriggers: 	0.00409916	UpdateRigid: 	3.95869	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	6.747	
RENDER	vinyetas: 	0.133808	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0670812	printScene: 	0.0308053	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.452233	setRenderState: 	0.000583446	luaMsg: 	0.0002827	printTextDebug:	0.000445103	console: 	0.000592468	endScene: 	0.000393976	present: 	0.0802929	TOTAL_RENDER: 	1.04967	
UPDATE	UpdateSceneManager: 	0.00696225	UpdateInput: 	1.05546	UpdateCamera: 	0.0537973	UpdateEnemies: 	0.0240626	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.184158	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0672	UpdatePlayer: 	0.042769	UpdateSound: 	0.0137441	UpdateItems:	0.000535326	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.93233	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	6.51904	
RENDER	vinyetas: 	0.125717	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0650842	printScene: 	0.0281257	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.43128	setRenderState: 	0.00058946	luaMsg: 	0.000288715	printTextDebug:	0.00046014	console: 	0.000598483	endScene: 	0.000396984	present: 	0.0679473	TOTAL_RENDER: 	1.00002	
UPDATE	UpdateSceneManager: 	0.0132959	UpdateInput: 	1.09071	UpdateCamera: 	0.0562875	UpdateEnemies: 	0.0322639	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.208344	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.08993	UpdatePlayer: 	0.0490696	UpdateSound: 	0.0155485	UpdateItems:	0.000664647	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.94833	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	6.65516	
RENDER	vinyetas: 	0.130878	vinyetasBlur: 	0.00417133	bloom2Tex: 	0.0667143	printScene: 	0.0433975	applyBloom: 	0.000378939	setRenderState: 	0.000490215	gui: 	0.0140779	setRenderState: 	0.00062555	luaMsg: 	0.000399991	printTextDebug:	0.000622542	console: 	0.000833064	endScene: 	0.000523296	present: 	0.146977	TOTAL_RENDER: 	1.21175	
UPDATE	UpdateSceneManager: 	0.0144658	UpdateInput: 	1.19834	UpdateCamera: 	0.107492	UpdateEnemies: 	0.0230882	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.221237	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.17998	UpdatePlayer: 	0.0633219	UpdateSound: 	0.0127576	UpdateItems:	0.00104058	UpdateTriggers: 	0.00433374	UpdateRigid: 	4.02615	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	6.99006	
RENDER	vinyetas: 	0.175142	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0713819	printScene: 	0.0378698	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.502004	setRenderState: 	0.000583446	luaMsg: 	0.000303753	printTextDebug:	0.000348864	console: 	0.000947347	endScene: 	0.000375931	present: 	0.102852	TOTAL_RENDER: 	1.18314	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.12535	UpdateCamera: 	0.0555957	UpdateEnemies: 	0.033085	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.192435	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.13579	UpdatePlayer: 	0.0539747	UpdateSound: 	0.0126163	UpdateItems:	0.000751863	UpdateTriggers: 	0.000751863	UpdateRigid: 	4.00904	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.75928	
RENDER	vinyetas: 	0.139116	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0863078	printScene: 	0.0327963	applyBloom: 	0.000387961	setRenderState: 	0.0004842	gui: 	0.447452	setRenderState: 	0.000583446	luaMsg: 	0.000285708	printTextDebug:	0.000442095	console: 	0.000815019	endScene: 	0.000390969	present: 	0.0777967	TOTAL_RENDER: 	1.07198	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.23216	UpdateCamera: 	0.0628617	UpdateEnemies: 	0.0409404	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.304336	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.48964	UpdatePlayer: 	0.0748524	UpdateSound: 	0.016944	UpdateItems:	0.00100148	UpdateTriggers: 	0.000812012	UpdateRigid: 	4.01235	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	7.39887	
RENDER	vinyetas: 	0.17931	vinyetasBlur: 	0.00540138	bloom2Tex: 	0.0826087	printScene: 	0.047229	applyBloom: 	0.00030676	setRenderState: 	0.000562393	gui: 	0.51677	setRenderState: 	0.000586453	luaMsg: 	0.000279693	printTextDebug:	0.000812012	console: 	0.00127516	endScene: 	0.000384954	present: 	0.123561	TOTAL_RENDER: 	1.27592	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.19479	UpdateCamera: 	0.180477	UpdateEnemies: 	0.0264174	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.31076	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.30723	UpdatePlayer: 	0.0680706	UpdateSound: 	0.0175515	UpdateItems:	0.000875168	UpdateTriggers: 	0.00377134	UpdateRigid: 	3.99977	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	7.25059	
RENDER	vinyetas: 	0.165665	vinyetasBlur: 	0.00511267	bloom2Tex: 	0.0800313	printScene: 	0.0425705	applyBloom: 	0.000387961	setRenderState: 	0.000553371	gui: 	0.491348	setRenderState: 	0.000583446	luaMsg: 	0.000279693	printTextDebug:	0.000442095	console: 	0.000950355	endScene: 	0.000390969	present: 	0.0935197	TOTAL_RENDER: 	1.1982	
UPDATE	UpdateSceneManager: 	0.00748254	UpdateInput: 	1.0908	UpdateCamera: 	0.0560108	UpdateEnemies: 	0.0332474	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.192278	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09429	UpdatePlayer: 	0.0659865	UpdateSound: 	0.0152147	UpdateItems:	0.000586453	UpdateTriggers: 	0.000577431	UpdateRigid: 	3.92873	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	6.61288	
RENDER	vinyetas: 	0.127378	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0659053	printScene: 	0.0290159	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.440739	setRenderState: 	0.000580438	luaMsg: 	0.000285708	printTextDebug:	0.000463147	console: 	0.000763893	endScene: 	0.000387961	present: 	0.0753427	TOTAL_RENDER: 	1.02088	
UPDATE	UpdateSceneManager: 	0.0353315	UpdateInput: 	1.04928	UpdateCamera: 	0.0598994	UpdateEnemies: 	0.0187635	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.37121	UpdateLUAMsg: 	0.000983436	UpdateColisions: 	1.48507	UpdatePlayer: 	0.0719833	UpdateSound: 	0.0132959	UpdateItems:	0.000875168	UpdateTriggers: 	0.000691714	UpdateRigid: 	4.01646	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	7.32128	
RENDER	vinyetas: 	0.176083	vinyetasBlur: 	0.00538033	bloom2Tex: 	0.0832643	printScene: 	0.0454035	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.504756	setRenderState: 	0.000577431	luaMsg: 	0.0002827	printTextDebug:	0.000863138	console: 	0.000986444	endScene: 	0.000393976	present: 	0.0860973	TOTAL_RENDER: 	1.20649	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.41437	UpdateCamera: 	0.0563085	UpdateEnemies: 	0.0240957	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.292075	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.32337	UpdatePlayer: 	0.0926596	UpdateSound: 	0.0158793	UpdateItems:	0.0007669	UpdateTriggers: 	0.00378638	UpdateRigid: 	3.98558	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.365	
RENDER	vinyetas: 	0.166264	vinyetasBlur: 	0.00522695	bloom2Tex: 	0.080744	printScene: 	0.0427088	applyBloom: 	0.000303753	setRenderState: 	0.000550364	gui: 	0.0124809	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.000821034	endScene: 	0.000369916	present: 	0.595956	TOTAL_RENDER: 	1.01772	
UPDATE	UpdateSceneManager: 	0.0110313	UpdateInput: 	1.20008	UpdateCamera: 	0.0566604	UpdateEnemies: 	0.0304384	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.219009	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.12382	UpdatePlayer: 	0.056522	UpdateSound: 	0.0163635	UpdateItems:	0.00102253	UpdateTriggers: 	0.000715773	UpdateRigid: 	3.99323	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	6.85139	
RENDER	vinyetas: 	0.138009	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0862988	printScene: 	0.0334579	applyBloom: 	0.000396984	setRenderState: 	0.0004842	gui: 	0.00943738	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000427058	console: 	0.00108569	endScene: 	0.000324805	present: 	0.532677	TOTAL_RENDER: 	0.926761	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.08896	UpdateCamera: 	0.0555115	UpdateEnemies: 	0.0491929	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.187689	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.07661	UpdatePlayer: 	0.0500801	UpdateSound: 	0.0103787	UpdateItems:	0.000454125	UpdateTriggers: 	0.00079096	UpdateRigid: 	3.95917	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	6.63835	
RENDER	vinyetas: 	0.145377	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0657369	printScene: 	0.029852	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.00877574	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000730811	endScene: 	0.000348864	present: 	0.497291	TOTAL_RENDER: 	0.862089	
UPDATE	UpdateSceneManager: 	0.00646903	UpdateInput: 	1.0921	UpdateCamera: 	0.0568829	UpdateEnemies: 	0.0255784	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.236142	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.08577	UpdatePlayer: 	0.0479749	UpdateSound: 	0.0140689	UpdateItems:	0.000646602	UpdateTriggers: 	0.00393375	UpdateRigid: 	3.94737	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	6.65175	
RENDER	vinyetas: 	0.146809	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0669368	printScene: 	0.0305527	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.391438	setRenderState: 	0.000559386	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000541341	endScene: 	0.000360894	present: 	0.117426	TOTAL_RENDER: 	0.868708	
UPDATE	UpdateSceneManager: 	0.00792764	UpdateInput: 	1.07665	UpdateCamera: 	0.0550724	UpdateEnemies: 	0.034706	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.185277	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08039	UpdatePlayer: 	0.0453283	UpdateSound: 	0.0136027	UpdateItems:	0.000745848	UpdateTriggers: 	0.000670662	UpdateRigid: 	3.95841	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	6.58544	
RENDER	vinyetas: 	0.14787	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0657248	printScene: 	0.0286971	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00814718	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000342849	present: 	0.490942	TOTAL_RENDER: 	0.855289	
UPDATE	UpdateSceneManager: 	0.0066615	UpdateInput: 	1.03483	UpdateCamera: 	0.0542123	UpdateEnemies: 	0.0321226	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.203767	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05274	UpdatePlayer: 	0.0429223	UpdateSound: 	0.0126945	UpdateItems:	0.00063758	UpdateTriggers: 	0.00075487	UpdateRigid: 	4.06612	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	6.63614	
RENDER	vinyetas: 	0.125726	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0656106	printScene: 	0.02864	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00838177	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000538334	console: 	0.000580438	endScene: 	0.000351872	present: 	0.482711	TOTAL_RENDER: 	0.833717	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.10075	UpdateCamera: 	0.0570513	UpdateEnemies: 	0.0347721	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.197472	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.15237	UpdatePlayer: 	0.0584107	UpdateSound: 	0.0184748	UpdateItems:	0.000881183	UpdateTriggers: 	0.00380443	UpdateRigid: 	4.28188	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	7.07734	
RENDER	vinyetas: 	0.173025	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.0786629	printScene: 	0.0450155	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0145049	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.00063758	console: 	0.000899228	endScene: 	0.000354879	present: 	0.536292	TOTAL_RENDER: 	0.975181	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.13216	UpdateCamera: 	0.0578182	UpdateEnemies: 	0.0313346	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.192997	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.10653	UpdatePlayer: 	0.0534935	UpdateSound: 	0.0158523	UpdateItems:	0.0010496	UpdateTriggers: 	0.000517282	UpdateRigid: 	3.96446	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	6.79509	
RENDER	vinyetas: 	0.175307	vinyetasBlur: 	0.00519387	bloom2Tex: 	0.0822688	printScene: 	0.0459779	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0240897	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000745848	console: 	0.00101351	endScene: 	0.00033082	present: 	0.656298	TOTAL_RENDER: 	1.10847	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	1.06454	UpdateCamera: 	0.0562273	UpdateEnemies: 	0.0263543	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.193605	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11246	UpdatePlayer: 	0.0515387	UpdateSound: 	0.0155756	UpdateItems:	0.000851109	UpdateTriggers: 	0.000760885	UpdateRigid: 	3.9661	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	6.63544	
RENDER	vinyetas: 	0.154219	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0654632	printScene: 	0.0320805	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0092449	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.00043608	console: 	0.000799982	endScene: 	0.000345857	present: 	0.493565	TOTAL_RENDER: 	0.86968	
UPDATE	UpdateSceneManager: 	0.0135967	UpdateInput: 	1.12372	UpdateCamera: 	0.0548619	UpdateEnemies: 	0.0195123	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.2042	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.06406	UpdatePlayer: 	0.0447659	UpdateSound: 	0.0100629	UpdateItems:	0.000643594	UpdateTriggers: 	0.00357887	UpdateRigid: 	3.94068	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	6.63446	
RENDER	vinyetas: 	0.127281	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0655775	printScene: 	0.0471689	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00929904	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000911258	endScene: 	0.000378939	present: 	0.480585	TOTAL_RENDER: 	0.843888	
UPDATE	UpdateSceneManager: 	0.017756	UpdateInput: 	1.04772	UpdateCamera: 	0.0537822	UpdateEnemies: 	0.0343601	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.179509	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.04903	UpdatePlayer: 	0.0410697	UpdateSound: 	0.0126283	UpdateItems:	0.000547356	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.92854	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.49396	
RENDER	vinyetas: 	0.12468	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0640346	printScene: 	0.0471057	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.00841485	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000646602	endScene: 	0.000348864	present: 	0.479944	TOTAL_RENDER: 	0.837861	
UPDATE	UpdateSceneManager: 	0.00709458	UpdateInput: 	1.05594	UpdateCamera: 	0.0531627	UpdateEnemies: 	0.0340113	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.178489	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.04727	UpdatePlayer: 	0.0435359	UpdateSound: 	0.0129381	UpdateItems:	0.000730811	UpdateTriggers: 	0.000550364	UpdateRigid: 	4.05022	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.61345	
RENDER	vinyetas: 	0.132592	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0655865	printScene: 	0.0303722	applyBloom: 	0.00029473	setRenderState: 	0.000469162	gui: 	0.00885995	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.00077893	endScene: 	0.000336835	present: 	0.513261	TOTAL_RENDER: 	0.865385	
UPDATE	UpdateSceneManager: 	0.00701338	UpdateInput: 	1.10836	UpdateCamera: 	0.0550394	UpdateEnemies: 	0.0247032	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.222804	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.0929	UpdatePlayer: 	0.0486966	UpdateSound: 	0.0149139	UpdateItems:	0.000863138	UpdateTriggers: 	0.00363902	UpdateRigid: 	3.94752	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	6.66952	
RENDER	vinyetas: 	0.132367	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0661429	printScene: 	0.0301798	applyBloom: 	0.000381946	setRenderState: 	0.000514274	gui: 	0.00907949	setRenderState: 	0.000466155	luaMsg: 	0.000252626	printTextDebug:	0.000312775	console: 	0.000751863	endScene: 	0.00043608	present: 	0.510235	TOTAL_RENDER: 	0.880025	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	1.13287	UpdateCamera: 	0.0559927	UpdateEnemies: 	0.0321075	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.218554	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.11803	UpdatePlayer: 	0.0546003	UpdateSound: 	0.0166342	UpdateItems:	0.000836071	UpdateTriggers: 	0.000652617	UpdateRigid: 	3.9578	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.73797	
RENDER	vinyetas: 	0.137422	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0689669	printScene: 	0.0328083	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0112178	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000649609	endScene: 	0.000348864	present: 	0.619448	TOTAL_RENDER: 	0.98509	
UPDATE	UpdateSceneManager: 	0.00781336	UpdateInput: 	1.09043	UpdateCamera: 	0.0542574	UpdateEnemies: 	0.0333346	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.184964	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.06876	UpdatePlayer: 	0.0474215	UpdateSound: 	0.0138192	UpdateItems:	0.000655624	UpdateTriggers: 	0.000568408	UpdateRigid: 	4.04646	UpdateGUI: 	0.000848101	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	6.67693	
RENDER	vinyetas: 	0.130138	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0653068	printScene: 	0.0297708	applyBloom: 	0.000387961	setRenderState: 	0.000514274	gui: 	0.00893213	setRenderState: 	0.00046014	luaMsg: 	0.000297738	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000369916	present: 	0.497634	TOTAL_RENDER: 	0.845509	
UPDATE	UpdateSceneManager: 	0.00734119	UpdateInput: 	1.02822	UpdateCamera: 	0.0433494	UpdateEnemies: 	0.0191996	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.186519	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08339	UpdatePlayer: 	0.0517883	UpdateSound: 	0.00954264	UpdateItems:	0.000748855	UpdateTriggers: 	0.00396081	UpdateRigid: 	4.00838	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	6.56785	
RENDER	vinyetas: 	0.146195	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0693398	printScene: 	0.0352383	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0109471	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000532319	console: 	0.000667654	endScene: 	0.000372924	present: 	0.551344	TOTAL_RENDER: 	0.931738	
UPDATE	UpdateSceneManager: 	0.0158944	UpdateInput: 	1.20432	UpdateCamera: 	0.0638422	UpdateEnemies: 	0.0409525	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.280746	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.4125	UpdatePlayer: 	0.0821275	UpdateSound: 	0.0178733	UpdateItems:	0.00107967	UpdateTriggers: 	0.000751863	UpdateRigid: 	4.04999	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	7.32049	
RENDER	vinyetas: 	0.198029	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0813275	printScene: 	0.0919889	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0150673	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.0010917	endScene: 	0.000372924	present: 	0.595529	TOTAL_RENDER: 	1.104	
UPDATE	UpdateSceneManager: 	0.0081953	UpdateInput: 	1.11643	UpdateCamera: 	0.0575055	UpdateEnemies: 	0.0255784	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.232007	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	1.11477	UpdatePlayer: 	0.0538965	UpdateSound: 	0.0156808	UpdateItems:	0.00074284	UpdateTriggers: 	0.000457133	UpdateRigid: 	4.03892	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.79944	
RENDER	vinyetas: 	0.132391	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0668677	printScene: 	0.0303031	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0103817	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000745848	endScene: 	0.000336835	present: 	0.501995	TOTAL_RENDER: 	0.858357	
UPDATE	UpdateSceneManager: 	0.0123606	UpdateInput: 	1.36899	UpdateCamera: 	0.0642211	UpdateEnemies: 	0.0401765	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.276439	UpdateLUAMsg: 	0.00102253	UpdateColisions: 	1.33572	UpdatePlayer: 	0.0721097	UpdateSound: 	0.0175996	UpdateItems:	0.00136238	UpdateTriggers: 	0.00413825	UpdateRigid: 	4.01581	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	7.38714	
RENDER	vinyetas: 	0.192014	vinyetasBlur: 	0.00514274	bloom2Tex: 	0.0797877	printScene: 	0.0448652	applyBloom: 	0.000393976	setRenderState: 	0.000553371	gui: 	0.0140027	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000535326	console: 	0.00102855	endScene: 	0.000321797	present: 	0.613995	TOTAL_RENDER: 	1.06188	
UPDATE	UpdateSceneManager: 	0.00754569	UpdateInput: 	1.11956	UpdateCamera: 	0.0611264	UpdateEnemies: 	0.0417494	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.308179	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.366	UpdatePlayer: 	0.0720465	UpdateSound: 	0.0164989	UpdateItems:	0.00108268	UpdateTriggers: 	0.000676676	UpdateRigid: 	4.0163	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	7.15019	
RENDER	vinyetas: 	0.173337	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.0816433	printScene: 	0.0462967	applyBloom: 	0.0002827	setRenderState: 	0.000544349	gui: 	0.0141952	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000634572	console: 	0.000805997	endScene: 	0.000345857	present: 	0.579403	TOTAL_RENDER: 	1.01596	
UPDATE	UpdateSceneManager: 	0.00793967	UpdateInput: 	1.15969	UpdateCamera: 	0.064997	UpdateEnemies: 	0.0203153	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.192754	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.10198	UpdatePlayer: 	0.048844	UpdateSound: 	0.0131245	UpdateItems:	0.000604498	UpdateTriggers: 	0.000463147	UpdateRigid: 	3.94752	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.68353	
RENDER	vinyetas: 	0.129666	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0662331	printScene: 	0.0295602	applyBloom: 	0.000300745	setRenderState: 	0.000532319	gui: 	0.00942535	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000550364	endScene: 	0.000339842	present: 	0.515158	TOTAL_RENDER: 	0.864513	
UPDATE	UpdateSceneManager: 	0.0140779	UpdateInput: 	1.08204	UpdateCamera: 	0.054089	UpdateEnemies: 	0.0247423	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.208774	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.05753	UpdatePlayer: 	0.045623	UpdateSound: 	0.0134614	UpdateItems:	0.000848101	UpdateTriggers: 	0.00426757	UpdateRigid: 	4.04917	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	6.69755	
RENDER	vinyetas: 	0.125471	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0664045	printScene: 	0.0295482	applyBloom: 	0.000387961	setRenderState: 	0.000475177	gui: 	0.00885995	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000664647	endScene: 	0.000381946	present: 	0.491213	TOTAL_RENDER: 	0.835801	
UPDATE	UpdateSceneManager: 	0.00805095	UpdateInput: 	1.18628	UpdateCamera: 	0.0782238	UpdateEnemies: 	0.0333677	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.32663	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.39849	UpdatePlayer: 	0.072639	UpdateSound: 	0.0139696	UpdateItems:	0.00110373	UpdateTriggers: 	0.000781937	UpdateRigid: 	4.0234	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	7.33876	
RENDER	vinyetas: 	0.176333	vinyetasBlur: 	0.00534725	bloom2Tex: 	0.0826387	printScene: 	0.0456531	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0127636	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000619535	console: 	0.00092028	endScene: 	0.000333827	present: 	0.631694	TOTAL_RENDER: 	1.07031	
UPDATE	UpdateSceneManager: 	0.0211574	UpdateInput: 	1.23172	UpdateCamera: 	0.0663985	UpdateEnemies: 	0.0201319	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.195003	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.14907	UpdatePlayer: 	0.0514605	UpdateSound: 	0.0163515	UpdateItems:	0.000760885	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.98324	UpdateGUI: 	0.00877273	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	6.88026	
RENDER	vinyetas: 	0.136204	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0664767	printScene: 	0.0307031	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.00932911	setRenderState: 	0.000457133	luaMsg: 	0.000285708	printTextDebug:	0.000324805	console: 	0.000854116	endScene: 	0.000345857	present: 	0.500085	TOTAL_RENDER: 	0.880094	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.10264	UpdateCamera: 	0.0570062	UpdateEnemies: 	0.0315602	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.18928	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09654	UpdatePlayer: 	0.0521312	UpdateSound: 	0.0161049	UpdateItems:	0.000748855	UpdateTriggers: 	0.00446005	UpdateRigid: 	3.97318	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.66435	
RENDER	vinyetas: 	0.152123	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0666331	printScene: 	0.0324023	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0102795	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000550364	endScene: 	0.000375931	present: 	0.51643	TOTAL_RENDER: 	0.893048	
UPDATE	UpdateSceneManager: 	0.00752765	UpdateInput: 	1.07515	UpdateCamera: 	0.0551386	UpdateEnemies: 	0.0345225	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.210311	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08755	UpdatePlayer: 	0.0462095	UpdateSound: 	0.0154372	UpdateItems:	0.0007669	UpdateTriggers: 	0.00047217	UpdateRigid: 	3.96632	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.62623	
RENDER	vinyetas: 	0.127976	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.0663744	printScene: 	0.0292054	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00937422	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000727803	endScene: 	0.000387961	present: 	0.49016	TOTAL_RENDER: 	0.837915	
UPDATE	UpdateSceneManager: 	0.00805997	UpdateInput: 	1.06354	UpdateCamera: 	0.054071	UpdateEnemies: 	0.0339271	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.186321	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.08041	UpdatePlayer: 	0.0651354	UpdateSound: 	0.0138253	UpdateItems:	0.000974414	UpdateTriggers: 	0.000664647	UpdateRigid: 	4.04727	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000535326	TOTAL_UPDATE: 	6.68287	
RENDER	vinyetas: 	0.132583	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0671594	printScene: 	0.0303993	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.00967196	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.000875168	endScene: 	0.000339842	present: 	0.520406	TOTAL_RENDER: 	0.87567	
UPDATE	UpdateSceneManager: 	0.00761787	UpdateInput: 	1.13458	UpdateCamera: 	0.0557732	UpdateEnemies: 	0.0204146	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.18768	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.11609	UpdatePlayer: 	0.0498515	UpdateSound: 	0.0166492	UpdateItems:	0.000860131	UpdateTriggers: 	0.00386758	UpdateRigid: 	3.98321	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	6.70509	
RENDER	vinyetas: 	0.130659	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0664226	printScene: 	0.0305677	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00947648	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000430065	console: 	0.000905243	endScene: 	0.000375931	present: 	0.520454	TOTAL_RENDER: 	0.872323	
UPDATE	UpdateSceneManager: 	0.0069442	UpdateInput: 	1.07237	UpdateCamera: 	0.0543326	UpdateEnemies: 	0.0242822	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.181268	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.05403	UpdatePlayer: 	0.0443088	UpdateSound: 	0.0134283	UpdateItems:	0.000736825	UpdateTriggers: 	0.000824042	UpdateRigid: 	3.93526	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.52457	
RENDER	vinyetas: 	0.124812	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.0652015	printScene: 	0.0291873	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00829154	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000670662	endScene: 	0.000351872	present: 	0.508091	TOTAL_RENDER: 	0.849458	
UPDATE	UpdateSceneManager: 	0.00741036	UpdateInput: 	1.12108	UpdateCamera: 	0.0547897	UpdateEnemies: 	0.0317647	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.206822	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.09394	UpdatePlayer: 	0.0460802	UpdateSound: 	0.00991557	UpdateItems:	0.000884191	UpdateTriggers: 	0.000640587	UpdateRigid: 	3.9551	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	6.70397	
RENDER	vinyetas: 	0.131729	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0664316	printScene: 	0.029485	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0190492	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000415028	console: 	0.000649609	endScene: 	0.000351872	present: 	0.496106	TOTAL_RENDER: 	0.85734	
UPDATE	UpdateSceneManager: 	0.0170131	UpdateInput: 	1.20418	UpdateCamera: 	0.0418878	UpdateEnemies: 	0.0190041	UpdateProjectile: 	0.000640587	UpdateParticle: 	0.184991	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.07244	UpdatePlayer: 	0.050441	UpdateSound: 	0.00959377	UpdateItems:	0.000824042	UpdateTriggers: 	0.00439389	UpdateRigid: 	3.99668	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.72556	
RENDER	vinyetas: 	0.159163	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0684075	printScene: 	0.0341346	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0110013	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000607505	console: 	0.000842086	endScene: 	0.000354879	present: 	0.548752	TOTAL_RENDER: 	0.937573	
UPDATE	UpdateSceneManager: 	0.0132989	UpdateInput: 	1.32664	UpdateCamera: 	0.050065	UpdateEnemies: 	0.0224025	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.219069	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.21841	UpdatePlayer: 	0.0717848	UpdateSound: 	0.0222341	UpdateItems:	0.00107366	UpdateTriggers: 	0.000643594	UpdateRigid: 	4.10696	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.1902	
RENDER	vinyetas: 	0.160995	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.0725788	printScene: 	0.0402457	applyBloom: 	0.000291723	setRenderState: 	0.000478185	gui: 	0.0135576	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000339842	present: 	0.646256	TOTAL_RENDER: 	1.05254	
UPDATE	UpdateSceneManager: 	0.0270701	UpdateInput: 	1.18918	UpdateCamera: 	0.0595806	UpdateEnemies: 	0.0232235	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.205331	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.19252	UpdatePlayer: 	0.0700255	UpdateSound: 	0.0211304	UpdateItems:	0.00111877	UpdateTriggers: 	0.000622542	UpdateRigid: 	3.9993	UpdateGUI: 	0.00165711	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	6.93458	
RENDER	vinyetas: 	0.154688	vinyetasBlur: 	0.00471568	bloom2Tex: 	0.0718119	printScene: 	0.0386668	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0126734	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000905243	endScene: 	0.000369916	present: 	0.581647	TOTAL_RENDER: 	0.97814	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.16415	UpdateCamera: 	0.0575716	UpdateEnemies: 	0.0213559	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.217291	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.12668	UpdatePlayer: 	0.0545882	UpdateSound: 	0.017374	UpdateItems:	0.000974414	UpdateTriggers: 	0.00407209	UpdateRigid: 	3.98016	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	6.7945	
RENDER	vinyetas: 	0.140228	vinyetasBlur: 	0.00416532	bloom2Tex: 	0.0690541	printScene: 	0.0348624	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.0104569	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000445103	console: 	0.000842086	endScene: 	0.000336835	present: 	0.54757	TOTAL_RENDER: 	0.918256	
UPDATE	UpdateSceneManager: 	0.00899529	UpdateInput: 	1.14601	UpdateCamera: 	0.0574543	UpdateEnemies: 	0.0255092	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.237107	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.11469	UpdatePlayer: 	0.051244	UpdateSound: 	0.016538	UpdateItems:	0.000875168	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.98077	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	6.77496	
RENDER	vinyetas: 	0.134824	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.069418	printScene: 	0.0328143	applyBloom: 	0.00029473	setRenderState: 	0.000580438	gui: 	0.0108659	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000514274	console: 	0.000652617	endScene: 	0.000333827	present: 	0.538971	TOTAL_RENDER: 	0.926319	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.09546	UpdateCamera: 	0.0582904	UpdateEnemies: 	0.0331211	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.198681	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.17198	UpdatePlayer: 	0.0630963	UpdateSound: 	0.0210131	UpdateItems:	0.000980429	UpdateTriggers: 	0.000682691	UpdateRigid: 	4.02765	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	6.8254	
RENDER	vinyetas: 	0.172231	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0725818	printScene: 	0.0410878	applyBloom: 	0.000297738	setRenderState: 	0.000478185	gui: 	0.0123967	setRenderState: 	0.000445103	luaMsg: 	0.000279693	printTextDebug:	0.000541341	console: 	0.000947347	endScene: 	0.000354879	present: 	0.613908	TOTAL_RENDER: 	1.03205	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.19495	UpdateCamera: 	0.0796824	UpdateEnemies: 	0.0224987	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.202552	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.16251	UpdatePlayer: 	0.066603	UpdateSound: 	0.0122253	UpdateItems:	0.00115486	UpdateTriggers: 	0.00448712	UpdateRigid: 	4.12125	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	7.01157	
RENDER	vinyetas: 	0.150087	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.0717668	printScene: 	0.0377826	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.0114253	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000523296	console: 	0.000646602	endScene: 	0.000360894	present: 	0.609099	TOTAL_RENDER: 	0.99694	
UPDATE	UpdateSceneManager: 	0.0192266	UpdateInput: 	1.33697	UpdateCamera: 	0.0604528	UpdateEnemies: 	0.0220807	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.226479	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.17261	UpdatePlayer: 	0.0609761	UpdateSound: 	0.0183394	UpdateItems:	0.000842086	UpdateTriggers: 	0.000652617	UpdateRigid: 	3.974	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	7.05676	
RENDER	vinyetas: 	0.142776	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0686812	printScene: 	0.0347451	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0098103	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000721788	console: 	0.00107366	endScene: 	0.000333827	present: 	0.583524	TOTAL_RENDER: 	0.965428	
UPDATE	UpdateSceneManager: 	0.00766599	UpdateInput: 	1.16421	UpdateCamera: 	0.0572348	UpdateEnemies: 	0.0248596	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.24213	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.24326	UpdatePlayer: 	0.0554213	UpdateSound: 	0.0167906	UpdateItems:	0.000851109	UpdateTriggers: 	0.000748855	UpdateRigid: 	3.9887	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.94552	
RENDER	vinyetas: 	0.138247	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0671774	printScene: 	0.0322579	applyBloom: 	0.00047217	setRenderState: 	0.000502244	gui: 	0.00911558	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000505252	console: 	0.000848101	endScene: 	0.000333827	present: 	0.537155	TOTAL_RENDER: 	0.899483	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.1988	UpdateCamera: 	0.0658241	UpdateEnemies: 	0.0350579	UpdateProjectile: 	0.00156387	UpdateParticle: 	0.326402	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.38822	UpdatePlayer: 	0.0869033	UpdateSound: 	0.0208717	UpdateItems:	0.00123907	UpdateTriggers: 	0.004842	UpdateRigid: 	4.08357	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	7.38066	
RENDER	vinyetas: 	0.188486	vinyetasBlur: 	0.0054104	bloom2Tex: 	0.0849815	printScene: 	0.0504319	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.0160297	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000724796	console: 	0.000923287	endScene: 	0.000336835	present: 	0.661588	TOTAL_RENDER: 	1.12385	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.22974	UpdateCamera: 	0.0808132	UpdateEnemies: 	0.0309016	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.30359	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.34968	UpdatePlayer: 	0.0717909	UpdateSound: 	0.0170342	UpdateItems:	0.00105562	UpdateTriggers: 	0.000772915	UpdateRigid: 	4.1047	UpdateGUI: 	0.0068209	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	7.37745	
RENDER	vinyetas: 	0.233628	vinyetasBlur: 	0.00533221	bloom2Tex: 	0.0793305	printScene: 	0.044002	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0130914	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000517282	console: 	0.000971407	endScene: 	0.000354879	present: 	0.589006	TOTAL_RENDER: 	1.07879	
UPDATE	UpdateSceneManager: 	0.0109531	UpdateInput: 	1.16676	UpdateCamera: 	0.0555085	UpdateEnemies: 	0.0318279	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.215709	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.09129	UpdatePlayer: 	0.0499357	UpdateSound: 	0.0160748	UpdateItems:	0.00075487	UpdateTriggers: 	0.000730811	UpdateRigid: 	4.06769	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	6.83699	
RENDER	vinyetas: 	0.130346	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0671684	printScene: 	0.0311572	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00906145	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000415028	console: 	0.000547356	endScene: 	0.000372924	present: 	0.517627	TOTAL_RENDER: 	0.869905	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.1036	UpdateCamera: 	0.0557792	UpdateEnemies: 	0.019389	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.191978	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.11405	UpdatePlayer: 	0.0509342	UpdateSound: 	0.0161771	UpdateItems:	0.000911258	UpdateTriggers: 	0.00408412	UpdateRigid: 	3.95978	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	6.66454	
RENDER	vinyetas: 	0.137269	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0684947	printScene: 	0.0328534	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.00989151	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000312775	console: 	0.000553371	endScene: 	0.000342849	present: 	0.558261	TOTAL_RENDER: 	0.922223	
UPDATE	UpdateSceneManager: 	0.0173079	UpdateInput: 	1.09705	UpdateCamera: 	0.0543356	UpdateEnemies: 	0.0297467	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.185139	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.0794	UpdatePlayer: 	0.0468892	UpdateSound: 	0.00961482	UpdateItems:	0.000592468	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.98134	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	6.63087	
RENDER	vinyetas: 	0.126713	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0654482	printScene: 	0.029061	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00932911	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00075487	endScene: 	0.000327812	present: 	0.575752	TOTAL_RENDER: 	0.926129	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.12759	UpdateCamera: 	0.0574303	UpdateEnemies: 	0.0217679	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.197478	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.13721	UpdatePlayer: 	0.0612437	UpdateSound: 	0.0184026	UpdateItems:	0.000968399	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.03603	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.81404	
RENDER	vinyetas: 	0.1495	vinyetasBlur: 	0.00499838	bloom2Tex: 	0.0706962	printScene: 	0.0360744	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0117832	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000508259	console: 	0.000974414	endScene: 	0.000384954	present: 	0.585445	TOTAL_RENDER: 	0.979319	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.53587	UpdateCamera: 	0.047647	UpdateEnemies: 	0.0226792	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.226124	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.20322	UpdatePlayer: 	0.0632858	UpdateSound: 	0.0200086	UpdateItems:	0.00105862	UpdateTriggers: 	0.00428261	UpdateRigid: 	4.00931	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	7.28484	
RENDER	vinyetas: 	0.14824	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0711804	printScene: 	0.0462125	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0111967	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000541341	console: 	0.000827049	endScene: 	0.000360894	present: 	0.577602	TOTAL_RENDER: 	1.00724	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.09768	UpdateCamera: 	0.0565551	UpdateEnemies: 	0.032709	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.191644	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11023	UpdatePlayer: 	0.0733457	UpdateSound: 	0.0146312	UpdateItems:	0.000799982	UpdateTriggers: 	0.000649609	UpdateRigid: 	3.95714	UpdateGUI: 	0.001209	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	6.67331	
RENDER	vinyetas: 	0.130878	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0665489	printScene: 	0.0305046	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00929904	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000418036	console: 	0.000751863	endScene: 	0.000354879	present: 	0.530373	TOTAL_RENDER: 	0.8837	
UPDATE	UpdateSceneManager: 	0.00765697	UpdateInput: 	1.10176	UpdateCamera: 	0.0544319	UpdateEnemies: 	0.0294369	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.18436	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.07811	UpdatePlayer: 	0.0471508	UpdateSound: 	0.0142704	UpdateItems:	0.000809004	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.93501	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.58264	
RENDER	vinyetas: 	0.127856	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0657549	printScene: 	0.0289497	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.00910957	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.000736825	endScene: 	0.000348864	present: 	0.536021	TOTAL_RENDER: 	0.882212	
UPDATE	UpdateSceneManager: 	0.00671263	UpdateInput: 	1.07884	UpdateCamera: 	0.0638181	UpdateEnemies: 	0.0189139	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.184143	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06952	UpdatePlayer: 	0.0458456	UpdateSound: 	0.0140268	UpdateItems:	0.000682691	UpdateTriggers: 	0.00369315	UpdateRigid: 	3.93722	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.5478	
RENDER	vinyetas: 	0.127257	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0652076	printScene: 	0.0288565	applyBloom: 	0.000384954	setRenderState: 	0.000502244	gui: 	0.00866447	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000628557	console: 	0.000553371	endScene: 	0.000354879	present: 	0.512073	TOTAL_RENDER: 	0.856017	
UPDATE	UpdateSceneManager: 	0.0194402	UpdateInput: 	1.22872	UpdateCamera: 	0.0652737	UpdateEnemies: 	0.0411359	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.340994	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.43726	UpdatePlayer: 	0.141585	UpdateSound: 	0.0152688	UpdateItems:	0.00120599	UpdateTriggers: 	0.00074284	UpdateRigid: 	4.0424	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	7.4888	
RENDER	vinyetas: 	0.208137	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.0847319	printScene: 	0.0501282	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0159214	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.00117892	endScene: 	0.000351872	present: 	0.598167	TOTAL_RENDER: 	1.078	
UPDATE	UpdateSceneManager: 	0.00920882	UpdateInput: 	1.16957	UpdateCamera: 	0.0586152	UpdateEnemies: 	0.026655	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.203322	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.12005	UpdatePlayer: 	0.0564769	UpdateSound: 	0.0167214	UpdateItems:	0.000899228	UpdateTriggers: 	0.000634572	UpdateRigid: 	4.04211	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	6.8466	
RENDER	vinyetas: 	0.138535	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0676466	printScene: 	0.0328173	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0100208	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00090825	endScene: 	0.000327812	present: 	0.510382	TOTAL_RENDER: 	0.890163	
UPDATE	UpdateSceneManager: 	0.0135035	UpdateInput: 	1.23387	UpdateCamera: 	0.062964	UpdateEnemies: 	0.0267783	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.313067	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.37188	UpdatePlayer: 	0.0707052	UpdateSound: 	0.0176778	UpdateItems:	0.000956369	UpdateTriggers: 	0.00400292	UpdateRigid: 	4.11149	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	7.37865	
RENDER	vinyetas: 	0.19386	vinyetasBlur: 	0.00513071	bloom2Tex: 	0.0810087	printScene: 	0.045205	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0136328	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000661639	console: 	0.000673669	endScene: 	0.000339842	present: 	0.584453	TOTAL_RENDER: 	1.03714	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	1.10395	UpdateCamera: 	0.0575235	UpdateEnemies: 	0.0333316	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.195496	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.11585	UpdatePlayer: 	0.0522274	UpdateSound: 	0.0160778	UpdateItems:	0.000688706	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.97301	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	6.68648	
RENDER	vinyetas: 	0.135573	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0676195	printScene: 	0.0318489	applyBloom: 	0.000285708	setRenderState: 	0.000520289	gui: 	0.00945543	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00031879	console: 	0.00089622	endScene: 	0.000339842	present: 	0.534761	TOTAL_RENDER: 	0.894452	
UPDATE	UpdateSceneManager: 	0.00628858	UpdateInput: 	1.04827	UpdateCamera: 	0.0539446	UpdateEnemies: 	0.0240987	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.217595	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.06442	UpdatePlayer: 	0.0412923	UpdateSound: 	0.0132268	UpdateItems:	0.000655624	UpdateTriggers: 	0.000451118	UpdateRigid: 	3.92702	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	6.52797	
RENDER	vinyetas: 	0.122349	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.064185	printScene: 	0.0270701	applyBloom: 	0.000273678	setRenderState: 	0.000478185	gui: 	0.00891709	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.00033082	console: 	0.000649609	endScene: 	0.000345857	present: 	0.476269	TOTAL_RENDER: 	0.812806	
UPDATE	UpdateSceneManager: 	0.0176387	UpdateInput: 	1.19601	UpdateCamera: 	0.0549371	UpdateEnemies: 	0.0318188	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.191776	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.11152	UpdatePlayer: 	0.0495808	UpdateSound: 	0.0162312	UpdateItems:	0.00103456	UpdateTriggers: 	0.00410818	UpdateRigid: 	4.00765	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.81349	
RENDER	vinyetas: 	0.136749	vinyetasBlur: 	0.00460741	bloom2Tex: 	0.0680737	printScene: 	0.0328714	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0100419	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000649609	endScene: 	0.000345857	present: 	0.53809	TOTAL_RENDER: 	0.901586	
UPDATE	UpdateSceneManager: 	0.0151666	UpdateInput: 	1.18931	UpdateCamera: 	0.0608137	UpdateEnemies: 	0.0401645	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.308802	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.37677	UpdatePlayer: 	0.0745337	UpdateSound: 	0.0136177	UpdateItems:	0.00132027	UpdateTriggers: 	0.000866146	UpdateRigid: 	4.03636	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	7.26572	
RENDER	vinyetas: 	0.17904	vinyetasBlur: 	0.0053683	bloom2Tex: 	0.0834056	printScene: 	0.0654121	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0142914	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000634572	console: 	0.000941332	endScene: 	0.000378939	present: 	0.634605	TOTAL_RENDER: 	1.09862	
UPDATE	UpdateSceneManager: 	0.00871259	UpdateInput: 	1.14858	UpdateCamera: 	0.0564649	UpdateEnemies: 	0.0252897	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.194988	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.08911	UpdatePlayer: 	0.0481192	UpdateSound: 	0.0149861	UpdateItems:	0.000959377	UpdateTriggers: 	0.000751863	UpdateRigid: 	3.98248	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.73481	
RENDER	vinyetas: 	0.133287	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0671474	printScene: 	0.0313196	applyBloom: 	0.000390969	setRenderState: 	0.000493222	gui: 	0.00933212	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000511267	console: 	0.000694721	endScene: 	0.000345857	present: 	0.535197	TOTAL_RENDER: 	0.891463	
UPDATE	UpdateSceneManager: 	0.00716676	UpdateInput: 	1.20016	UpdateCamera: 	0.0540619	UpdateEnemies: 	0.0281558	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.340116	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.40398	UpdatePlayer: 	0.0757366	UpdateSound: 	0.0174943	UpdateItems:	0.00110975	UpdateTriggers: 	0.00434276	UpdateRigid: 	4.01157	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	7.29086	
RENDER	vinyetas: 	0.179283	vinyetasBlur: 	0.00506455	bloom2Tex: 	0.082362	printScene: 	0.0472952	applyBloom: 	0.00029473	setRenderState: 	0.000535326	gui: 	0.0147455	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000875168	console: 	0.00124508	endScene: 	0.000324805	present: 	0.712056	TOTAL_RENDER: 	1.1568	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.23205	UpdateCamera: 	0.0564438	UpdateEnemies: 	0.0317196	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.197938	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.11035	UpdatePlayer: 	0.04965	UpdateSound: 	0.0158372	UpdateItems:	0.000670662	UpdateTriggers: 	0.000454125	UpdateRigid: 	3.95349	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.79633	
RENDER	vinyetas: 	0.133002	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0663323	printScene: 	0.0312925	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00948249	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000418036	console: 	0.000736825	endScene: 	0.000327812	present: 	0.659522	TOTAL_RENDER: 	1.01461	
UPDATE	UpdateSceneManager: 	0.00816222	UpdateInput: 	1.07301	UpdateCamera: 	0.0543717	UpdateEnemies: 	0.0239604	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.20054	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.09904	UpdatePlayer: 	0.050465	UpdateSound: 	0.0166462	UpdateItems:	0.000733818	UpdateTriggers: 	0.000676676	UpdateRigid: 	4.07969	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	6.74384	
RENDER	vinyetas: 	0.136343	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0675955	printScene: 	0.033497	applyBloom: 	0.000399991	setRenderState: 	0.000502244	gui: 	0.0104238	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000941332	endScene: 	0.000348864	present: 	0.527904	TOTAL_RENDER: 	0.892257	
UPDATE	UpdateSceneManager: 	0.00734119	UpdateInput: 	1.0748	UpdateCamera: 	0.0556409	UpdateEnemies: 	0.0335301	UpdateProjectile: 	0.000514274	UpdateParticle: 	0.189451	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.09204	UpdatePlayer: 	0.0733066	UpdateSound: 	0.0162673	UpdateItems:	0.000751863	UpdateTriggers: 	0.0039157	UpdateRigid: 	4.06134	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	6.73819	
RENDER	vinyetas: 	0.133287	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0667383	printScene: 	0.0317918	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00970504	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000712766	endScene: 	0.000345857	present: 	0.526211	TOTAL_RENDER: 	0.88293	
UPDATE	UpdateSceneManager: 	0.00697127	UpdateInput: 	1.07272	UpdateCamera: 	0.054086	UpdateEnemies: 	0.0334338	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.204501	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.07432	UpdatePlayer: 	0.0482094	UpdateSound: 	0.014514	UpdateItems:	0.000793967	UpdateTriggers: 	0.000454125	UpdateRigid: 	3.93292	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	6.57026	
RENDER	vinyetas: 	0.125492	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0652647	printScene: 	0.0294971	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00934415	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000445103	endScene: 	0.000333827	present: 	0.492554	TOTAL_RENDER: 	0.835729	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	1.07955	UpdateCamera: 	0.0547055	UpdateEnemies: 	0.0302489	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.198633	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.09234	UpdatePlayer: 	0.0527687	UpdateSound: 	0.0147876	UpdateItems:	0.0007669	UpdateTriggers: 	0.00046014	UpdateRigid: 	3.96955	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	6.64185	
RENDER	vinyetas: 	0.129871	vinyetasBlur: 	0.00413524	bloom2Tex: 	0.067409	printScene: 	0.0333707	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00890206	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000857124	endScene: 	0.000333827	present: 	0.521291	TOTAL_RENDER: 	0.876164	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	1.17378	UpdateCamera: 	0.0549582	UpdateEnemies: 	0.0328955	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.187662	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.0844	UpdatePlayer: 	0.0484891	UpdateSound: 	0.0109231	UpdateItems:	0.000956369	UpdateTriggers: 	0.00356082	UpdateRigid: 	3.94775	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	6.68371	
RENDER	vinyetas: 	0.131916	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0675834	printScene: 	0.0305527	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00867048	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00801786	endScene: 	0.000321797	present: 	0.49616	TOTAL_RENDER: 	0.86389	
UPDATE	UpdateSceneManager: 	0.016147	UpdateInput: 	1.05831	UpdateCamera: 	0.054498	UpdateEnemies: 	0.0500801	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.182492	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.06842	UpdatePlayer: 	0.0456772	UpdateSound: 	0.00955768	UpdateItems:	0.000784945	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.95368	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	6.56782	
RENDER	vinyetas: 	0.131212	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0662722	printScene: 	0.0300083	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.00912761	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000706751	endScene: 	0.000351872	present: 	0.521609	TOTAL_RENDER: 	0.882642	
UPDATE	UpdateSceneManager: 	0.00671865	UpdateInput: 	1.09933	UpdateCamera: 	0.0550935	UpdateEnemies: 	0.01898	UpdateProjectile: 	0.000508259	UpdateParticle: 	0.206344	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.07608	UpdatePlayer: 	0.0466155	UpdateSound: 	0.0149079	UpdateItems:	0.000775922	UpdateTriggers: 	0.000559386	UpdateRigid: 	4.03681	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.69921	
RENDER	vinyetas: 	0.150541	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0656196	printScene: 	0.0293617	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00923287	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000529311	endScene: 	0.000351872	present: 	0.501986	TOTAL_RENDER: 	0.871373	
UPDATE	UpdateSceneManager: 	0.0071427	UpdateInput: 	1.08855	UpdateCamera: 	0.0537431	UpdateEnemies: 	0.0305166	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.181617	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05873	UpdatePlayer: 	0.0459719	UpdateSound: 	0.0150132	UpdateItems:	0.000796975	UpdateTriggers: 	0.00368112	UpdateRigid: 	4.25303	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	6.889	
RENDER	vinyetas: 	0.181046	vinyetasBlur: 	0.00559687	bloom2Tex: 	0.0825786	printScene: 	0.0472019	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0155034	setRenderState: 	0.000451118	luaMsg: 	0.000285708	printTextDebug:	0.000655624	console: 	0.0010075	endScene: 	0.000345857	present: 	0.578402	TOTAL_RENDER: 	1.02971	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.13933	UpdateCamera: 	0.0586242	UpdateEnemies: 	0.0192958	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.185572	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.09225	UpdatePlayer: 	0.0480982	UpdateSound: 	0.0142523	UpdateItems:	0.000863138	UpdateTriggers: 	0.000538334	UpdateRigid: 	4.0534	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.78083	
RENDER	vinyetas: 	0.162721	vinyetasBlur: 	0.00494726	bloom2Tex: 	0.0797305	printScene: 	0.0446516	applyBloom: 	0.00029473	setRenderState: 	0.000535326	gui: 	0.0128538	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000676676	endScene: 	0.000360894	present: 	0.562805	TOTAL_RENDER: 	0.980811	
UPDATE	UpdateSceneManager: 	0.0143335	UpdateInput: 	1.17439	UpdateCamera: 	0.0622663	UpdateEnemies: 	0.0224416	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.202663	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.17775	UpdatePlayer: 	0.0638692	UpdateSound: 	0.0191334	UpdateItems:	0.00105562	UpdateTriggers: 	0.000736825	UpdateRigid: 	3.99017	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	6.89101	
RENDER	vinyetas: 	0.152189	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0703443	printScene: 	0.0384924	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.472645	setRenderState: 	0.000565401	luaMsg: 	0.000288715	printTextDebug:	0.000547356	console: 	0.000812012	endScene: 	0.000363902	present: 	0.122466	TOTAL_RENDER: 	0.974444	
UPDATE	UpdateSceneManager: 	0.00795471	UpdateInput: 	1.33798	UpdateCamera: 	0.0668436	UpdateEnemies: 	0.0212055	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.215736	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.1175	UpdatePlayer: 	0.054477	UpdateSound: 	0.0108719	UpdateItems:	0.000670662	UpdateTriggers: 	0.00398788	UpdateRigid: 	3.95618	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	6.93088	
RENDER	vinyetas: 	0.137543	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0873304	printScene: 	0.0320895	applyBloom: 	0.000381946	setRenderState: 	0.000487207	gui: 	0.00975617	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000526304	console: 	0.000547356	endScene: 	0.000384954	present: 	0.513342	TOTAL_RENDER: 	0.896175	
UPDATE	UpdateSceneManager: 	0.0107216	UpdateInput: 	1.05248	UpdateCamera: 	0.054074	UpdateEnemies: 	0.0247212	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.200356	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.07503	UpdatePlayer: 	0.0447599	UpdateSound: 	0.0143335	UpdateItems:	0.000670662	UpdateTriggers: 	0.000553371	UpdateRigid: 	4.04558	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	6.6574	
RENDER	vinyetas: 	0.125904	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0656075	printScene: 	0.0305437	applyBloom: 	0.000378939	setRenderState: 	0.000490215	gui: 	0.00890506	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000499237	endScene: 	0.000348864	present: 	0.492419	TOTAL_RENDER: 	0.844116	
UPDATE	UpdateSceneManager: 	0.0175034	UpdateInput: 	1.03596	UpdateCamera: 	0.074672	UpdateEnemies: 	0.0243273	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.196835	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.08151	UpdatePlayer: 	0.0487718	UpdateSound: 	0.0108178	UpdateItems:	0.000815019	UpdateTriggers: 	0.000451118	UpdateRigid: 	3.94059	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	6.57422	
RENDER	vinyetas: 	0.129961	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.065806	printScene: 	0.0397314	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00953963	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000842086	endScene: 	0.000345857	present: 	0.492936	TOTAL_RENDER: 	0.852582	
UPDATE	UpdateSceneManager: 	0.00717277	UpdateInput: 	1.07648	UpdateCamera: 	0.05368	UpdateEnemies: 	0.0236386	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.193403	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.04293	UpdatePlayer: 	0.0434336	UpdateSound: 	0.0143245	UpdateItems:	0.000475177	UpdateTriggers: 	0.00351571	UpdateRigid: 	4.06198	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.65425	
RENDER	vinyetas: 	0.147275	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.065003	printScene: 	0.0289738	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00945242	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000718781	endScene: 	0.000366909	present: 	0.482762	TOTAL_RENDER: 	0.868591	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	1.0703	UpdateCamera: 	0.0539116	UpdateEnemies: 	0.0312083	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.205713	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.06171	UpdatePlayer: 	0.0470847	UpdateSound: 	0.0152989	UpdateItems:	0.000676676	UpdateTriggers: 	0.000463147	UpdateRigid: 	4.07557	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	6.69862	
RENDER	vinyetas: 	0.125717	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.0659955	printScene: 	0.0292835	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.00944941	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000559386	endScene: 	0.000351872	present: 	0.511402	TOTAL_RENDER: 	0.855776	
UPDATE	UpdateSceneManager: 	0.00633971	UpdateInput: 	1.04701	UpdateCamera: 	0.0526996	UpdateEnemies: 	0.0233799	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.194188	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.14927	UpdatePlayer: 	0.0440471	UpdateSound: 	0.0131937	UpdateItems:	0.000667654	UpdateTriggers: 	0.000565401	UpdateRigid: 	3.92958	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	6.592	
RENDER	vinyetas: 	0.122725	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0638873	printScene: 	0.0277287	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00813515	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000745848	endScene: 	0.000351872	present: 	0.486362	TOTAL_RENDER: 	0.822418	
UPDATE	UpdateSceneManager: 	0.0150403	UpdateInput: 	1.13994	UpdateCamera: 	0.0662301	UpdateEnemies: 	0.0189289	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.185334	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09	UpdatePlayer: 	0.050444	UpdateSound: 	0.0146944	UpdateItems:	0.000757878	UpdateTriggers: 	0.00376533	UpdateRigid: 	3.96317	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	6.67424	
RENDER	vinyetas: 	0.14234	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.066609	printScene: 	0.0296655	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.00898025	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000670662	endScene: 	0.000354879	present: 	0.516885	TOTAL_RENDER: 	0.879499	
UPDATE	UpdateSceneManager: 	0.0078314	UpdateInput: 	1.06109	UpdateCamera: 	0.0546273	UpdateEnemies: 	0.0244837	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.18267	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.09086	UpdatePlayer: 	0.0470456	UpdateSound: 	0.0151756	UpdateItems:	0.000757878	UpdateTriggers: 	0.000565401	UpdateRigid: 	4.07313	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	6.70876	
RENDER	vinyetas: 	0.131317	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0666331	printScene: 	0.0303001	applyBloom: 	0.000463147	setRenderState: 	0.000529311	gui: 	0.00987045	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000775922	endScene: 	0.000387961	present: 	0.496632	TOTAL_RENDER: 	0.850904	
UPDATE	UpdateSceneManager: 	0.0160658	UpdateInput: 	1.19721	UpdateCamera: 	0.063788	UpdateEnemies: 	0.0410998	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.339159	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.37453	UpdatePlayer: 	0.0823981	UpdateSound: 	0.0144809	UpdateItems:	0.00141049	UpdateTriggers: 	0.000751863	UpdateRigid: 	4.10988	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	7.39111	
RENDER	vinyetas: 	0.181794	vinyetasBlur: 	0.00562093	bloom2Tex: 	0.0832432	printScene: 	0.0479598	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.0150553	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000739833	console: 	0.000899228	endScene: 	0.000363902	present: 	0.59306	TOTAL_RENDER: 	1.04209	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.11329	UpdateCamera: 	0.056925	UpdateEnemies: 	0.0255453	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.211141	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13893	UpdatePlayer: 	0.0513552	UpdateSound: 	0.0160838	UpdateItems:	0.000784945	UpdateTriggers: 	0.00462245	UpdateRigid: 	3.97224	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	6.75674	
RENDER	vinyetas: 	0.135092	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0670511	printScene: 	0.0314128	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.00973512	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000412021	console: 	0.000748855	endScene: 	0.000336835	present: 	0.504924	TOTAL_RENDER: 	0.863632	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.08496	UpdateCamera: 	0.0567837	UpdateEnemies: 	0.0248145	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.208982	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.11858	UpdatePlayer: 	0.0502455	UpdateSound: 	0.0161951	UpdateItems:	0.000526304	UpdateTriggers: 	0.000553371	UpdateRigid: 	3.96384	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	6.6697	
RENDER	vinyetas: 	0.131639	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0672045	printScene: 	0.0304234	applyBloom: 	0.000276685	setRenderState: 	0.000490215	gui: 	0.00937723	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000412021	console: 	0.000685699	endScene: 	0.000345857	present: 	0.525838	TOTAL_RENDER: 	0.878669	
UPDATE	UpdateSceneManager: 	0.00752765	UpdateInput: 	1.05438	UpdateCamera: 	0.0536559	UpdateEnemies: 	0.0241408	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.20192	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.06679	UpdatePlayer: 	0.044808	UpdateSound: 	0.0133892	UpdateItems:	0.000655624	UpdateTriggers: 	0.000478185	UpdateRigid: 	3.93007	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	6.52973	
RENDER	vinyetas: 	0.124124	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0637129	printScene: 	0.0284715	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.00898326	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000799982	endScene: 	0.000348864	present: 	0.475249	TOTAL_RENDER: 	0.824667	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.19106	UpdateCamera: 	0.0890506	UpdateEnemies: 	0.0213349	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.240716	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.13476	UpdatePlayer: 	0.0611866	UpdateSound: 	0.0115516	UpdateItems:	0.00101953	UpdateTriggers: 	0.00356984	UpdateRigid: 	4.02902	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	6.94504	
RENDER	vinyetas: 	0.146267	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0701849	printScene: 	0.0369646	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.011723	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000511267	console: 	0.000857124	endScene: 	0.000351872	present: 	0.544246	TOTAL_RENDER: 	0.925441	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.29018	UpdateCamera: 	0.0561401	UpdateEnemies: 	0.0335361	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.311963	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.37681	UpdatePlayer: 	0.0980038	UpdateSound: 	0.0141831	UpdateItems:	0.0012511	UpdateTriggers: 	0.000899228	UpdateRigid: 	4.00222	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	7.33843	
RENDER	vinyetas: 	0.175734	vinyetasBlur: 	0.00528409	bloom2Tex: 	0.0818778	printScene: 	0.0458817	applyBloom: 	0.000297738	setRenderState: 	0.000556378	gui: 	0.0143185	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000544349	console: 	0.00111877	endScene: 	0.000339842	present: 	0.602441	TOTAL_RENDER: 	1.03823	
UPDATE	UpdateSceneManager: 	0.0119636	UpdateInput: 	1.1032	UpdateCamera: 	0.0577551	UpdateEnemies: 	0.0350398	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.197611	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.13711	UpdatePlayer: 	0.0537311	UpdateSound: 	0.0185319	UpdateItems:	0.000911258	UpdateTriggers: 	0.000682691	UpdateRigid: 	3.97974	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	6.72746	
RENDER	vinyetas: 	0.136878	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0677338	printScene: 	0.0326579	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00981632	setRenderState: 	0.000559386	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.00737126	endScene: 	0.000348864	present: 	0.544508	TOTAL_RENDER: 	0.949885	
UPDATE	UpdateSceneManager: 	0.00848402	UpdateInput: 	1.15818	UpdateCamera: 	0.0641489	UpdateEnemies: 	0.0301016	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.192393	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.10118	UpdatePlayer: 	0.0537853	UpdateSound: 	0.0171816	UpdateItems:	0.00089622	UpdateTriggers: 	0.00450215	UpdateRigid: 	3.96967	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	6.73638	
RENDER	vinyetas: 	0.136782	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0804824	printScene: 	0.0317406	applyBloom: 	0.000393976	setRenderState: 	0.000490215	gui: 	0.0109592	setRenderState: 	0.00047217	luaMsg: 	0.00029473	printTextDebug:	0.000321797	console: 	0.000655624	endScene: 	0.000345857	present: 	0.543305	TOTAL_RENDER: 	0.939016	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.10266	UpdateCamera: 	0.0573461	UpdateEnemies: 	0.0204627	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.213255	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.11179	UpdatePlayer: 	0.0529522	UpdateSound: 	0.016529	UpdateItems:	0.000799982	UpdateTriggers: 	0.000619535	UpdateRigid: 	3.96485	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	6.69967	
RENDER	vinyetas: 	0.150225	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0681609	printScene: 	0.0327151	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00977722	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000727803	endScene: 	0.000342849	present: 	0.516632	TOTAL_RENDER: 	0.89309	
UPDATE	UpdateSceneManager: 	0.0192868	UpdateInput: 	1.10816	UpdateCamera: 	0.0556679	UpdateEnemies: 	0.0254701	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.206898	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.0891	UpdatePlayer: 	0.0487057	UpdateSound: 	0.0158793	UpdateItems:	0.000818027	UpdateTriggers: 	0.000451118	UpdateRigid: 	4.08771	UpdateGUI: 	0.001212	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.79618	
RENDER	vinyetas: 	0.132905	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0666211	printScene: 	0.0321196	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.00983737	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.000833064	endScene: 	0.000348864	present: 	0.514349	TOTAL_RENDER: 	0.880476	
UPDATE	UpdateSceneManager: 	0.00725999	UpdateInput: 	1.06022	UpdateCamera: 	0.0553431	UpdateEnemies: 	0.0241558	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.206455	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08204	UpdatePlayer: 	0.0473072	UpdateSound: 	0.0147756	UpdateItems:	0.000857124	UpdateTriggers: 	0.00370518	UpdateRigid: 	3.9646	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.59926	
RENDER	vinyetas: 	0.12812	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0659925	printScene: 	0.0306038	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.00955166	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000760885	endScene: 	0.000345857	present: 	0.480016	TOTAL_RENDER: 	0.826438	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.08051	UpdateCamera: 	0.0555326	UpdateEnemies: 	0.033085	UpdateProjectile: 	0.000640587	UpdateParticle: 	0.186582	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09494	UpdatePlayer: 	0.0501432	UpdateSound: 	0.0154072	UpdateItems:	0.000956369	UpdateTriggers: 	0.000550364	UpdateRigid: 	3.94382	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	6.5996	
RENDER	vinyetas: 	0.131826	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0662692	printScene: 	0.029464	applyBloom: 	0.000390969	setRenderState: 	0.000487207	gui: 	0.00938325	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000730811	endScene: 	0.000345857	present: 	0.518027	TOTAL_RENDER: 	0.870188	
UPDATE	UpdateSceneManager: 	0.00728705	UpdateInput: 	1.04762	UpdateCamera: 	0.0537431	UpdateEnemies: 	0.023801	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.21675	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.10476	UpdatePlayer: 	0.0456742	UpdateSound: 	0.0147305	UpdateItems:	0.000571416	UpdateTriggers: 	0.000667654	UpdateRigid: 	3.94226	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.61505	
RENDER	vinyetas: 	0.125308	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0665338	printScene: 	0.0278219	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00934114	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000532319	endScene: 	0.000342849	present: 	0.505649	TOTAL_RENDER: 	0.844682	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.08275	UpdateCamera: 	0.0554424	UpdateEnemies: 	0.0303362	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.188041	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.09023	UpdatePlayer: 	0.0551085	UpdateSound: 	0.0161921	UpdateItems:	0.000661639	UpdateTriggers: 	0.00366909	UpdateRigid: 	3.99263	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	6.65586	
RENDER	vinyetas: 	0.13831	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.0674631	printScene: 	0.0328023	applyBloom: 	0.000288715	setRenderState: 	0.000481192	gui: 	0.00979226	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000751863	endScene: 	0.000366909	present: 	0.538153	TOTAL_RENDER: 	0.90151	
UPDATE	UpdateSceneManager: 	0.0069021	UpdateInput: 	1.07161	UpdateCamera: 	0.05368	UpdateEnemies: 	0.0327692	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.180011	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.05259	UpdatePlayer: 	0.044805	UpdateSound: 	0.0130523	UpdateItems:	0.00077893	UpdateTriggers: 	0.000568408	UpdateRigid: 	4.04528	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	6.62878	
RENDER	vinyetas: 	0.124602	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0641429	printScene: 	0.0286159	applyBloom: 	0.000387961	setRenderState: 	0.000481192	gui: 	0.00882687	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000481192	endScene: 	0.000351872	present: 	0.475316	TOTAL_RENDER: 	0.826093	
UPDATE	UpdateSceneManager: 	0.00707052	UpdateInput: 	1.086	UpdateCamera: 	0.0537431	UpdateEnemies: 	0.0327752	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.1815	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.04783	UpdatePlayer: 	0.0477643	UpdateSound: 	0.00967798	UpdateItems:	0.000565401	UpdateTriggers: 	0.000463147	UpdateRigid: 	3.92759	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	6.52191	
RENDER	vinyetas: 	0.125934	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0647955	printScene: 	0.0383661	applyBloom: 	0.000406006	setRenderState: 	0.000478185	gui: 	0.00954264	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000315782	console: 	0.000643594	endScene: 	0.000348864	present: 	0.488624	TOTAL_RENDER: 	0.847403	
UPDATE	UpdateSceneManager: 	0.00642392	UpdateInput: 	1.00901	UpdateCamera: 	0.0463238	UpdateEnemies: 	0.0214973	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.223694	UpdateLUAMsg: 	0.000475177	UpdateColisions: 	1.14074	UpdatePlayer: 	0.0576709	UpdateSound: 	0.0183545	UpdateItems:	0.00117591	UpdateTriggers: 	0.00377736	UpdateRigid: 	3.99385	UpdateGUI: 	0.00159395	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	6.65166	
RENDER	vinyetas: 	0.149049	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0696255	printScene: 	0.0364142	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0115215	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.000866146	endScene: 	0.000336835	present: 	0.549491	TOTAL_RENDER: 	0.941687	
UPDATE	UpdateSceneManager: 	0.00817124	UpdateInput: 	1.18877	UpdateCamera: 	0.0565912	UpdateEnemies: 	0.0269317	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.210452	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.16487	UpdatePlayer: 	0.0554845	UpdateSound: 	0.0174973	UpdateItems:	0.000649609	UpdateTriggers: 	0.000481192	UpdateRigid: 	3.97626	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	6.84152	
RENDER	vinyetas: 	0.143263	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.0866026	printScene: 	0.0372593	applyBloom: 	0.000393976	setRenderState: 	0.000490215	gui: 	0.0114794	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000433073	console: 	0.000565401	endScene: 	0.000402998	present: 	0.530577	TOTAL_RENDER: 	1.13562	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.09776	UpdateCamera: 	0.0570934	UpdateEnemies: 	0.0327241	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.190793	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.12885	UpdatePlayer: 	0.0533402	UpdateSound: 	0.0175364	UpdateItems:	0.000805997	UpdateTriggers: 	0.000466155	UpdateRigid: 	3.99807	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	6.71632	
RENDER	vinyetas: 	0.134409	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0675293	printScene: 	0.0319662	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.00942234	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000974414	endScene: 	0.000336835	present: 	0.53545	TOTAL_RENDER: 	0.894512	
UPDATE	UpdateSceneManager: 	0.00639384	UpdateInput: 	1.05409	UpdateCamera: 	0.0551145	UpdateEnemies: 	0.0239032	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.18254	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.05906	UpdatePlayer: 	0.045614	UpdateSound: 	0.0139726	UpdateItems:	0.000649609	UpdateTriggers: 	0.00357887	UpdateRigid: 	3.93132	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.51452	
RENDER	vinyetas: 	0.123853	vinyetasBlur: 	0.00401795	bloom2Tex: 	0.0631023	printScene: 	0.0284054	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00932611	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000652617	endScene: 	0.000339842	present: 	0.48924	TOTAL_RENDER: 	0.82762	
UPDATE	UpdateSceneManager: 	0.014517	UpdateInput: 	0.95236	UpdateCamera: 	0.0542093	UpdateEnemies: 	0.0235814	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.22662	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03453	UpdatePlayer: 	0.0425404	UpdateSound: 	0.0156387	UpdateItems:	0.000592468	UpdateTriggers: 	0.000622542	UpdateRigid: 	4.003	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	6.50407	
RENDER	vinyetas: 	0.136722	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0672316	printScene: 	0.0320263	applyBloom: 	0.000285708	setRenderState: 	0.000481192	gui: 	0.0768464	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000649609	endScene: 	0.000360894	present: 	0.539122	TOTAL_RENDER: 	0.968718	
UPDATE	UpdateSceneManager: 	0.0173049	UpdateInput: 	1.40281	UpdateCamera: 	0.0686511	UpdateEnemies: 	0.0214431	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.198913	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.16806	UpdatePlayer: 	0.0814177	UpdateSound: 	0.0152207	UpdateItems:	0.00100449	UpdateTriggers: 	0.00058946	UpdateRigid: 	4.01491	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	7.14416	
RENDER	vinyetas: 	0.14147	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0704886	printScene: 	0.0351511	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0107577	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000929302	endScene: 	0.000375931	present: 	0.550986	TOTAL_RENDER: 	0.924617	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	1.12419	UpdateCamera: 	0.0574273	UpdateEnemies: 	0.0307783	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.188396	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.06839	UpdatePlayer: 	0.0497011	UpdateSound: 	0.0156718	UpdateItems:	0.000649609	UpdateTriggers: 	0.00419239	UpdateRigid: 	4.05425	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	6.74123	
RENDER	vinyetas: 	0.149597	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0663865	printScene: 	0.0297617	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00921483	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000538334	endScene: 	0.000342849	present: 	0.49585	TOTAL_RENDER: 	0.864152	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.07364	UpdateCamera: 	0.0548559	UpdateEnemies: 	0.0299121	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.184877	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10672	UpdatePlayer: 	0.0509853	UpdateSound: 	0.0151124	UpdateItems:	0.000565401	UpdateTriggers: 	0.00046014	UpdateRigid: 	4.04601	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.72118	
RENDER	vinyetas: 	0.133835	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0674932	printScene: 	0.0297828	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.0100058	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000550364	endScene: 	0.000354879	present: 	0.523369	TOTAL_RENDER: 	0.878507	
UPDATE	UpdateSceneManager: 	0.0114945	UpdateInput: 	1.17785	UpdateCamera: 	0.0728044	UpdateEnemies: 	0.0292023	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.360551	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	1.36688	UpdatePlayer: 	0.0794208	UpdateSound: 	0.0176086	UpdateItems:	0.00131726	UpdateTriggers: 	0.000748855	UpdateRigid: 	4.13625	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	7.39477	
RENDER	vinyetas: 	0.183593	vinyetasBlur: 	0.00557581	bloom2Tex: 	0.083953	printScene: 	0.0486094	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0154342	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000857124	console: 	0.00112479	endScene: 	0.00033082	present: 	0.702225	TOTAL_RENDER: 	1.16433	
UPDATE	UpdateSceneManager: 	0.00879379	UpdateInput: 	1.15639	UpdateCamera: 	0.0589731	UpdateEnemies: 	0.025446	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.198732	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.09329	UpdatePlayer: 	0.0497192	UpdateSound: 	0.0152658	UpdateItems:	0.000929302	UpdateTriggers: 	0.00449915	UpdateRigid: 	4.04963	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	6.80249	
RENDER	vinyetas: 	0.141064	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.0688796	printScene: 	0.0344233	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0105321	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000541341	console: 	0.00103156	endScene: 	0.000324805	present: 	0.513125	TOTAL_RENDER: 	0.88549	
UPDATE	UpdateSceneManager: 	0.00786148	UpdateInput: 	1.09072	UpdateCamera: 	0.0545612	UpdateEnemies: 	0.0251122	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.205839	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08473	UpdatePlayer: 	0.0511958	UpdateSound: 	0.0160538	UpdateItems:	0.000857124	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.93948	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	6.60891	
RENDER	vinyetas: 	0.133122	vinyetasBlur: 	0.00474275	bloom2Tex: 	0.0685729	printScene: 	0.0309196	applyBloom: 	0.000393976	setRenderState: 	0.000523296	gui: 	0.0103968	setRenderState: 	0.000487207	luaMsg: 	0.000255633	printTextDebug:	0.00033082	console: 	0.000580438	endScene: 	0.000342849	present: 	0.522887	TOTAL_RENDER: 	0.926935	
UPDATE	UpdateSceneManager: 	0.0073442	UpdateInput: 	1.06529	UpdateCamera: 	0.054892	UpdateEnemies: 	0.0238641	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.206119	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.102	UpdatePlayer: 	0.0483357	UpdateSound: 	0.0159124	UpdateItems:	0.000775922	UpdateTriggers: 	0.000481192	UpdateRigid: 	3.94065	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	6.59834	
RENDER	vinyetas: 	0.127726	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0655955	printScene: 	0.0307031	applyBloom: 	0.000387961	setRenderState: 	0.000493222	gui: 	0.00954866	setRenderState: 	0.00046014	luaMsg: 	0.000258641	printTextDebug:	0.000412021	console: 	0.000544349	endScene: 	0.000351872	present: 	0.489989	TOTAL_RENDER: 	0.837253	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.49706	UpdateCamera: 	0.0676436	UpdateEnemies: 	0.0274009	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.297323	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.33845	UpdatePlayer: 	0.0760314	UpdateSound: 	0.0177801	UpdateItems:	0.00108268	UpdateTriggers: 	0.00390367	UpdateRigid: 	4.07178	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.57853	
RENDER	vinyetas: 	0.175163	vinyetasBlur: 	0.00519086	bloom2Tex: 	0.10191	printScene: 	0.0450185	applyBloom: 	0.0002827	setRenderState: 	0.000541341	gui: 	0.0136989	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000544349	console: 	0.00105862	endScene: 	0.000333827	present: 	0.65062	TOTAL_RENDER: 	1.10902	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.14734	UpdateCamera: 	0.0562574	UpdateEnemies: 	0.0256776	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.21281	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.14181	UpdatePlayer: 	0.067809	UpdateSound: 	0.0143756	UpdateItems:	0.000962384	UpdateTriggers: 	0.000661639	UpdateRigid: 	3.98924	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	6.80496	
RENDER	vinyetas: 	0.137612	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0694541	printScene: 	0.0343541	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0107817	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000568408	endScene: 	0.000351872	present: 	0.512154	TOTAL_RENDER: 	0.877	
UPDATE	UpdateSceneManager: 	0.00732314	UpdateInput: 	1.0821	UpdateCamera: 	0.0542574	UpdateEnemies: 	0.0328053	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.230852	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0752	UpdatePlayer: 	0.047623	UpdateSound: 	0.0148989	UpdateItems:	0.0010105	UpdateTriggers: 	0.000562393	UpdateRigid: 	3.97023	UpdateGUI: 	0.000917273	BuildFrustum: 	0.00532319	TOTAL_UPDATE: 	6.65068	
RENDER	vinyetas: 	0.130686	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0658512	printScene: 	0.029858	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00913363	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000529311	endScene: 	0.000354879	present: 	0.494768	TOTAL_RENDER: 	0.845788	
UPDATE	UpdateSceneManager: 	0.0162703	UpdateInput: 	1.09766	UpdateCamera: 	0.0540379	UpdateEnemies: 	0.0228205	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.197596	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0662	UpdatePlayer: 	0.0549612	UpdateSound: 	0.0147064	UpdateItems:	0.000550364	UpdateTriggers: 	0.00375029	UpdateRigid: 	3.94464	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	6.6115	
RENDER	vinyetas: 	0.126749	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0647655	printScene: 	0.0293587	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00907047	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000342849	present: 	0.485562	TOTAL_RENDER: 	0.828294	
UPDATE	UpdateSceneManager: 	0.00675774	UpdateInput: 	1.07759	UpdateCamera: 	0.0533642	UpdateEnemies: 	0.033488	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.203463	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.09119	UpdatePlayer: 	0.0463178	UpdateSound: 	0.0125681	UpdateItems:	0.000890205	UpdateTriggers: 	0.000469162	UpdateRigid: 	3.93269	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	6.58682	
RENDER	vinyetas: 	0.123284	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0649068	printScene: 	0.0282189	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.00885093	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000592468	endScene: 	0.000342849	present: 	0.508343	TOTAL_RENDER: 	0.847858	
UPDATE	UpdateSceneManager: 	0.00624948	UpdateInput: 	1.0263	UpdateCamera: 	0.0526334	UpdateEnemies: 	0.0235874	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.23471	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.03581	UpdatePlayer: 	0.0413314	UpdateSound: 	0.0133952	UpdateItems:	0.000577431	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.93521	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	6.5084	
RENDER	vinyetas: 	0.12286	vinyetasBlur: 	0.00391269	bloom2Tex: 	0.0642843	printScene: 	0.0267783	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.00819831	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000526304	endScene: 	0.000348864	present: 	0.493562	TOTAL_RENDER: 	0.828908	
UPDATE	UpdateSceneManager: 	0.00794268	UpdateInput: 	1.0586	UpdateCamera: 	0.055304	UpdateEnemies: 	0.0343962	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.186288	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.08085	UpdatePlayer: 	0.0493402	UpdateSound: 	0.0151846	UpdateItems:	0.000745848	UpdateTriggers: 	0.00393976	UpdateRigid: 	4.04246	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	6.66568	
RENDER	vinyetas: 	0.155957	vinyetasBlur: 	0.00416231	bloom2Tex: 	0.067418	printScene: 	0.0304354	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.00945543	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000781937	endScene: 	0.000345857	present: 	0.503974	TOTAL_RENDER: 	0.882774	
UPDATE	UpdateSceneManager: 	0.00787651	UpdateInput: 	1.07935	UpdateCamera: 	0.0557642	UpdateEnemies: 	0.0521101	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.186275	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.0819	UpdatePlayer: 	0.0465614	UpdateSound: 	0.0105922	UpdateItems:	0.000793967	UpdateTriggers: 	0.000676676	UpdateRigid: 	3.98834	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	6.64003	
RENDER	vinyetas: 	0.135068	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0669729	printScene: 	0.0510665	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00940129	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000781937	endScene: 	0.000348864	present: 	0.493414	TOTAL_RENDER: 	0.871343	
UPDATE	UpdateSceneManager: 	0.00712465	UpdateInput: 	1.03533	UpdateCamera: 	0.0537311	UpdateEnemies: 	0.0346699	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.249023	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06473	UpdatePlayer: 	0.0421705	UpdateSound: 	0.0237258	UpdateItems:	0.000863138	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.98497	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	6.63814	
RENDER	vinyetas: 	0.128572	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.0657339	printScene: 	0.0284896	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00851409	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00031879	console: 	0.000655624	endScene: 	0.000351872	present: 	0.485565	TOTAL_RENDER: 	0.831623	
UPDATE	UpdateSceneManager: 	0.00799982	UpdateInput: 	1.09044	UpdateCamera: 	0.0563296	UpdateEnemies: 	0.0248987	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.206564	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08214	UpdatePlayer: 	0.0509973	UpdateSound: 	0.0162192	UpdateItems:	0.000968399	UpdateTriggers: 	0.00341646	UpdateRigid: 	3.99349	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	6.66863	
RENDER	vinyetas: 	0.132006	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0672406	printScene: 	0.0322549	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.00944039	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.00075487	endScene: 	0.000342849	present: 	0.516704	TOTAL_RENDER: 	0.870537	
UPDATE	UpdateSceneManager: 	0.00869755	UpdateInput: 	1.09241	UpdateCamera: 	0.056495	UpdateEnemies: 	0.0331391	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.190979	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.13952	UpdatePlayer: 	0.0545191	UpdateSound: 	0.0174402	UpdateItems:	0.00116689	UpdateTriggers: 	0.000571416	UpdateRigid: 	3.9507	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	6.67547	
RENDER	vinyetas: 	0.138637	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0679744	printScene: 	0.0327692	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.0103276	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.00463448	endScene: 	0.000321797	present: 	0.520307	TOTAL_RENDER: 	0.890157	
UPDATE	UpdateSceneManager: 	0.00795771	UpdateInput: 	1.07684	UpdateCamera: 	0.0554003	UpdateEnemies: 	0.0330489	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.183151	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.10409	UpdatePlayer: 	0.0469734	UpdateSound: 	0.014138	UpdateItems:	0.000962384	UpdateTriggers: 	0.000577431	UpdateRigid: 	3.96004	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	6.62426	
RENDER	vinyetas: 	0.133624	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0676436	printScene: 	0.0312414	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00959076	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000628557	endScene: 	0.000336835	present: 	0.517333	TOTAL_RENDER: 	0.874612	
UPDATE	UpdateSceneManager: 	0.0085562	UpdateInput: 	1.09297	UpdateCamera: 	0.0550424	UpdateEnemies: 	0.0195154	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.212085	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.50834	UpdatePlayer: 	0.0760464	UpdateSound: 	0.0128328	UpdateItems:	0.00140147	UpdateTriggers: 	0.00479688	UpdateRigid: 	4.05157	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	7.21381	
RENDER	vinyetas: 	0.179458	vinyetasBlur: 	0.00553371	bloom2Tex: 	0.0817094	printScene: 	0.047626	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0146703	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000646602	console: 	0.00108569	endScene: 	0.000345857	present: 	0.646764	TOTAL_RENDER: 	1.10324	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.16596	UpdateCamera: 	0.0574664	UpdateEnemies: 	0.0332564	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.19475	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.31011	UpdatePlayer: 	0.0715593	UpdateSound: 	0.0209258	UpdateItems:	0.00119095	UpdateTriggers: 	0.000697729	UpdateRigid: 	4.01771	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	7.01627	
RENDER	vinyetas: 	0.175316	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.082359	printScene: 	0.0468441	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0136779	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00074284	console: 	0.000929302	endScene: 	0.000348864	present: 	0.596344	TOTAL_RENDER: 	1.03372	
UPDATE	UpdateSceneManager: 	0.0203604	UpdateInput: 	1.15026	UpdateCamera: 	0.0562574	UpdateEnemies: 	0.031464	UpdateProjectile: 	0.000643594	UpdateParticle: 	0.189536	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.0968	UpdatePlayer: 	0.046835	UpdateSound: 	0.0151666	UpdateItems:	0.000872161	UpdateTriggers: 	0.000643594	UpdateRigid: 	3.96531	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	6.70121	
RENDER	vinyetas: 	0.128635	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0841846	printScene: 	0.0291572	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0101441	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.00031879	console: 	0.000649609	endScene: 	0.000375931	present: 	0.50395	TOTAL_RENDER: 	0.871367	
UPDATE	UpdateSceneManager: 	0.00809004	UpdateInput: 	1.08005	UpdateCamera: 	0.0548228	UpdateEnemies: 	0.0306008	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.183235	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.06502	UpdatePlayer: 	0.0515267	UpdateSound: 	0.0147245	UpdateItems:	0.00102253	UpdateTriggers: 	0.00425855	UpdateRigid: 	3.94124	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	6.56296	
RENDER	vinyetas: 	0.127687	vinyetasBlur: 	0.00402998	bloom2Tex: 	0.0811651	printScene: 	0.0293978	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0089201	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00047217	endScene: 	0.000336835	present: 	0.495881	TOTAL_RENDER: 	0.857602	
UPDATE	UpdateSceneManager: 	0.00719082	UpdateInput: 	1.04474	UpdateCamera: 	0.0534214	UpdateEnemies: 	0.0340143	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.198964	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.03556	UpdatePlayer: 	0.0423148	UpdateSound: 	0.0127997	UpdateItems:	0.000667654	UpdateTriggers: 	0.000466155	UpdateRigid: 	3.95849	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	6.51543	
RENDER	vinyetas: 	0.143473	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0650151	printScene: 	0.029067	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.009284	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000580438	endScene: 	0.000415028	present: 	0.496554	TOTAL_RENDER: 	0.878943	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	1.06572	UpdateCamera: 	0.0558875	UpdateEnemies: 	0.0331541	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.274977	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.11607	UpdatePlayer: 	0.0568288	UpdateSound: 	0.0167695	UpdateItems:	0.000745848	UpdateTriggers: 	0.000541341	UpdateRigid: 	3.99034	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	6.75142	
RENDER	vinyetas: 	0.134463	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0670631	printScene: 	0.0314339	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00938625	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000682691	endScene: 	0.000375931	present: 	0.531011	TOTAL_RENDER: 	0.888539	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.03861	UpdateCamera: 	0.0552409	UpdateEnemies: 	0.0250521	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.186489	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.11755	UpdatePlayer: 	0.0501312	UpdateSound: 	0.0155004	UpdateItems:	0.00094434	UpdateTriggers: 	0.00410818	UpdateRigid: 	3.96363	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	6.60881	
RENDER	vinyetas: 	0.131895	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0669579	printScene: 	0.0302399	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00957572	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000339842	present: 	0.514981	TOTAL_RENDER: 	0.867845	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.08259	UpdateCamera: 	0.0546845	UpdateEnemies: 	0.0312083	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.183912	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.09199	UpdatePlayer: 	0.0493252	UpdateSound: 	0.0144869	UpdateItems:	0.000974414	UpdateTriggers: 	0.000556378	UpdateRigid: 	3.95772	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	6.60428	
RENDER	vinyetas: 	0.134421	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0659654	printScene: 	0.0300505	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0188868	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.000541341	endScene: 	0.000342849	present: 	0.489676	TOTAL_RENDER: 	0.853851	
UPDATE	UpdateSceneManager: 	0.00677278	UpdateInput: 	1.12266	UpdateCamera: 	0.0546454	UpdateEnemies: 	0.0294069	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.346552	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.38773	UpdatePlayer: 	0.0741577	UpdateSound: 	0.0173169	UpdateItems:	0.00113381	UpdateTriggers: 	0.000745848	UpdateRigid: 	4.02572	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.23312	
RENDER	vinyetas: 	0.179446	vinyetasBlur: 	0.00554273	bloom2Tex: 	0.0862898	printScene: 	0.0467568	applyBloom: 	0.00029473	setRenderState: 	0.000553371	gui: 	0.014517	setRenderState: 	0.000487207	luaMsg: 	0.000285708	printTextDebug:	0.000751863	console: 	0.00114584	endScene: 	0.000342849	present: 	0.557798	TOTAL_RENDER: 	1.02108	
UPDATE	UpdateSceneManager: 	0.00725096	UpdateInput: 	1.10576	UpdateCamera: 	0.0568198	UpdateEnemies: 	0.0507297	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.280562	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.32524	UpdatePlayer: 	0.074657	UpdateSound: 	0.0157891	UpdateItems:	0.000878176	UpdateTriggers: 	0.00356984	UpdateRigid: 	3.99199	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	7.05345	
RENDER	vinyetas: 	0.160243	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.07869	printScene: 	0.0410758	applyBloom: 	0.00029473	setRenderState: 	0.000526304	gui: 	0.0122764	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000745848	endScene: 	0.000345857	present: 	0.668445	TOTAL_RENDER: 	1.07954	
UPDATE	UpdateSceneManager: 	0.0146343	UpdateInput: 	1.10489	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.0265949	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.294607	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.40453	UpdatePlayer: 	0.0692676	UpdateSound: 	0.0150974	UpdateItems:	0.00116689	UpdateTriggers: 	0.000631565	UpdateRigid: 	4.24915	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	7.40366	
RENDER	vinyetas: 	0.127645	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.066206	printScene: 	0.0299181	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0102043	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000577431	endScene: 	0.000333827	present: 	0.544331	TOTAL_RENDER: 	0.894927	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.19514	UpdateCamera: 	0.0583325	UpdateEnemies: 	0.0267001	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.285957	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.35987	UpdatePlayer: 	0.0698571	UpdateSound: 	0.0175996	UpdateItems:	0.00141651	UpdateTriggers: 	0.000667654	UpdateRigid: 	3.96977	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	7.13432	
RENDER	vinyetas: 	0.139759	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0688075	printScene: 	0.0329496	applyBloom: 	0.000297738	setRenderState: 	0.000478185	gui: 	0.0101441	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000914265	endScene: 	0.000360894	present: 	0.546415	TOTAL_RENDER: 	0.913937	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.05695	UpdateCamera: 	0.0553942	UpdateEnemies: 	0.0246581	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.213349	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12832	UpdatePlayer: 	0.0477463	UpdateSound: 	0.0125651	UpdateItems:	0.000631565	UpdateTriggers: 	0.00341346	UpdateRigid: 	3.94425	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	6.63596	
RENDER	vinyetas: 	0.128761	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0664105	printScene: 	0.0291542	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00887198	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000409013	console: 	0.000430065	endScene: 	0.000348864	present: 	0.517886	TOTAL_RENDER: 	0.86528	
UPDATE	UpdateSceneManager: 	0.0156057	UpdateInput: 	1.06439	UpdateCamera: 	0.0541552	UpdateEnemies: 	0.0314609	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.183497	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12125	UpdatePlayer: 	0.0437374	UpdateSound: 	0.0146403	UpdateItems:	0.00075487	UpdateTriggers: 	0.000532319	UpdateRigid: 	3.93419	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	6.59203	
RENDER	vinyetas: 	0.12533	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0640888	printScene: 	0.0384924	applyBloom: 	0.00453524	setRenderState: 	0.0004842	gui: 	0.00913664	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000610513	endScene: 	0.000351872	present: 	0.506178	TOTAL_RENDER: 	0.862516	
UPDATE	UpdateSceneManager: 	0.0174161	UpdateInput: 	1.44468	UpdateCamera: 	0.0580618	UpdateEnemies: 	0.0250491	UpdateProjectile: 	0.001212	UpdateParticle: 	0.214759	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.11398	UpdatePlayer: 	0.0560108	UpdateSound: 	0.0105351	UpdateItems:	0.000890205	UpdateTriggers: 	0.000568408	UpdateRigid: 	4.09449	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	7.19848	
RENDER	vinyetas: 	0.141591	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0688165	printScene: 	0.0338789	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0100509	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000556378	console: 	0.00104659	endScene: 	0.000339842	present: 	0.522063	TOTAL_RENDER: 	0.89296	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.07175	UpdateCamera: 	0.0700285	UpdateEnemies: 	0.0293978	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.182014	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.06308	UpdatePlayer: 	0.0463508	UpdateSound: 	0.0146343	UpdateItems:	0.000676676	UpdateTriggers: 	0.00356082	UpdateRigid: 	4.06411	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	6.69064	
RENDER	vinyetas: 	0.127242	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0661609	printScene: 	0.0291993	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00861334	setRenderState: 	0.000574423	luaMsg: 	0.000264656	printTextDebug:	0.000526304	console: 	0.000872161	endScene: 	0.000360894	present: 	0.519609	TOTAL_RENDER: 	0.903544	
UPDATE	UpdateSceneManager: 	0.0116328	UpdateInput: 	1.15277	UpdateCamera: 	0.0668346	UpdateEnemies: 	0.0195123	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.214774	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.1418	UpdatePlayer: 	0.0531176	UpdateSound: 	0.0167425	UpdateItems:	0.000697729	UpdateTriggers: 	0.000730811	UpdateRigid: 	3.94828	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	6.77633	
RENDER	vinyetas: 	0.157783	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0688646	printScene: 	0.0321256	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.411822	setRenderState: 	0.000556378	luaMsg: 	0.00029473	printTextDebug:	0.000544349	console: 	0.000652617	endScene: 	0.000348864	present: 	0.11013	TOTAL_RENDER: 	0.896813	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.09702	UpdateCamera: 	0.05611	UpdateEnemies: 	0.0301738	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.191806	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09829	UpdatePlayer: 	0.0710871	UpdateSound: 	0.0150493	UpdateItems:	0.000757878	UpdateTriggers: 	0.000658632	UpdateRigid: 	4.13574	UpdateGUI: 	0.001212	BuildFrustum: 	0.00062555	TOTAL_UPDATE: 	6.83893	
RENDER	vinyetas: 	0.13154	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0677819	printScene: 	0.0314489	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0100118	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000511267	console: 	0.000827049	endScene: 	0.000354879	present: 	0.52532	TOTAL_RENDER: 	0.881481	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	1.14294	UpdateCamera: 	0.0574995	UpdateEnemies: 	0.0265678	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.214022	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.18055	UpdatePlayer: 	0.0584558	UpdateSound: 	0.0168959	UpdateItems:	0.000959377	UpdateTriggers: 	0.00452321	UpdateRigid: 	4.10043	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	6.95253	
RENDER	vinyetas: 	0.14314	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0697638	printScene: 	0.034712	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0104328	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000321797	console: 	0.000586453	endScene: 	0.000342849	present: 	0.557846	TOTAL_RENDER: 	0.931895	
UPDATE	UpdateSceneManager: 	0.00802087	UpdateInput: 	1.06571	UpdateCamera: 	0.0567326	UpdateEnemies: 	0.0341376	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.193045	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12637	UpdatePlayer: 	0.0486425	UpdateSound: 	0.0151786	UpdateItems:	0.000827049	UpdateTriggers: 	0.000568408	UpdateRigid: 	3.94485	UpdateGUI: 	0.00103456	BuildFrustum: 	0.00947046	TOTAL_UPDATE: 	6.63067	
RENDER	vinyetas: 	0.131639	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0673308	printScene: 	0.0305046	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00929002	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000592468	endScene: 	0.000354879	present: 	0.511775	TOTAL_RENDER: 	0.865605	
UPDATE	UpdateSceneManager: 	0.00721487	UpdateInput: 	1.07544	UpdateCamera: 	0.056516	UpdateEnemies: 	0.0300114	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.216118	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.09452	UpdatePlayer: 	0.0500981	UpdateSound: 	0.0164327	UpdateItems:	0.000860131	UpdateTriggers: 	0.000664647	UpdateRigid: 	3.94885	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	6.62697	
RENDER	vinyetas: 	0.133495	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0670752	printScene: 	0.0305347	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.00958475	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000351872	present: 	0.522978	TOTAL_RENDER: 	0.877815	
UPDATE	UpdateSceneManager: 	0.00797576	UpdateInput: 	1.06583	UpdateCamera: 	0.0542063	UpdateEnemies: 	0.0316985	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.185584	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.08958	UpdatePlayer: 	0.0440892	UpdateSound: 	0.0136207	UpdateItems:	0.000727803	UpdateTriggers: 	0.00400292	UpdateRigid: 	3.96173	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	6.60785	
RENDER	vinyetas: 	0.127585	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0649098	printScene: 	0.029855	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00835771	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000532319	endScene: 	0.000366909	present: 	0.518731	TOTAL_RENDER: 	0.864504	
UPDATE	UpdateSceneManager: 	0.0075066	UpdateInput: 	1.05505	UpdateCamera: 	0.0545943	UpdateEnemies: 	0.0324594	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.182023	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.16633	UpdatePlayer: 	0.045202	UpdateSound: 	0.0142493	UpdateItems:	0.000607505	UpdateTriggers: 	0.000466155	UpdateRigid: 	3.94924	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	6.63581	
RENDER	vinyetas: 	0.12785	vinyetasBlur: 	0.00408713	bloom2Tex: 	0.0642301	printScene: 	0.0289046	applyBloom: 	0.000285708	setRenderState: 	0.000481192	gui: 	0.00903137	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000802989	endScene: 	0.000342849	present: 	0.490663	TOTAL_RENDER: 	0.841692	
UPDATE	UpdateSceneManager: 	0.0151966	UpdateInput: 	1.06878	UpdateCamera: 	0.052868	UpdateEnemies: 	0.0324474	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.186438	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.0381	UpdatePlayer: 	0.0414186	UpdateSound: 	0.00882988	UpdateItems:	0.000544349	UpdateTriggers: 	0.000475177	UpdateRigid: 	3.96004	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000598483	TOTAL_UPDATE: 	6.53655	
RENDER	vinyetas: 	0.125197	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.0646602	printScene: 	0.0279783	applyBloom: 	0.000291723	setRenderState: 	0.000481192	gui: 	0.00878777	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000694721	endScene: 	0.000345857	present: 	0.480272	TOTAL_RENDER: 	0.832511	
UPDATE	UpdateSceneManager: 	0.0169891	UpdateInput: 	1.05856	UpdateCamera: 	0.0547536	UpdateEnemies: 	0.0322699	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.205346	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.05943	UpdatePlayer: 	0.0471899	UpdateSound: 	0.014547	UpdateItems:	0.000682691	UpdateTriggers: 	0.00319391	UpdateRigid: 	4.07064	UpdateGUI: 	0.0010105	BuildFrustum: 	0.0100088	TOTAL_UPDATE: 	6.70339	
RENDER	vinyetas: 	0.12982	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0658872	printScene: 	0.0307903	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.00963888	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000412021	console: 	0.000697729	endScene: 	0.000354879	present: 	0.49158	TOTAL_RENDER: 	0.849283	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.11133	UpdateCamera: 	0.058919	UpdateEnemies: 	0.0216897	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.198847	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.18949	UpdatePlayer: 	0.064194	UpdateSound: 	0.0192717	UpdateItems:	0.00120599	UpdateTriggers: 	0.000553371	UpdateRigid: 	4.01788	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.8425	
RENDER	vinyetas: 	0.15043	vinyetasBlur: 	0.00478185	bloom2Tex: 	0.07063	printScene: 	0.0384082	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0116358	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.000739833	endScene: 	0.000345857	present: 	0.570294	TOTAL_RENDER: 	0.958432	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.22054	UpdateCamera: 	0.0465644	UpdateEnemies: 	0.0196056	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.218413	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.11636	UpdatePlayer: 	0.0501252	UpdateSound: 	0.0160929	UpdateItems:	0.000968399	UpdateTriggers: 	0.000622542	UpdateRigid: 	55.1411	UpdateGUI: 	0.00292625	BuildFrustum: 	0.00376834	TOTAL_UPDATE: 	57.9974	
RENDER	shadowmap: 	1.19357	sendToRender: 	0.104728	scene: 	1470.57	particles2Tex: 	40.5878	sendToRender: 	0.0713097	motionBlur: 	1.75793	bloom2Tex: 	0.393657	printScene: 	0.0495628	applyBloom: 	0.00645098	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	28.277	setRenderState: 	0.000568408	luaMsg: 	0.000926295	printTextDebug:	0.000745848	console: 	0.00112479	endScene: 	0.000360894	present: 	11.7513	TOTAL_RENDER: 	1555.04	
UPDATE	UpdateSceneManager: 	0.0159275	UpdateInput: 	1.18277	UpdateCamera: 	0.0637249	UpdateEnemies: 	0.569924	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.211502	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.23626	UpdatePlayer: 	0.0740374	UpdateSound: 	0.0288926	UpdateItems:	0.00132328	UpdateTriggers: 	0.16855	UpdateRigid: 	0.012117	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.70275	
RENDER	shadowmap: 	0.334281	sendToRender: 	0.0850808	scene: 	5.81681	particles2Tex: 	0.612858	sendToRender: 	0.0650512	motionBlur: 	1.79847	bloom2Tex: 	0.068615	printScene: 	0.0391179	applyBloom: 	0.306345	setRenderState: 	0.000490215	applyParticles: 	0.00227965	gui: 	0.0166523	setRenderState: 	0.000556378	luaMsg: 	0.000646602	printTextDebug:	0.00063758	console: 	0.00113682	endScene: 	0.000351872	present: 	0.0708796	TOTAL_RENDER: 	9.38005	
UPDATE	UpdateSceneManager: 	0.0276024	UpdateInput: 	0.969067	UpdateCamera: 	0.0768043	UpdateEnemies: 	0.754572	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.230783	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.38444	UpdatePlayer: 	0.0726329	UpdateSound: 	0.0247874	UpdateItems:	0.00127817	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0119847	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.7301	
RENDER	shadowmap: 	0.361646	sendToRender: 	0.0685127	scene: 	222.502	particles2Tex: 	2.70785	sendToRender: 	0.0793967	motionBlur: 	2.97445	bloom2Tex: 	0.0816553	printScene: 	0.0493914	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00223754	gui: 	0.0203935	setRenderState: 	0.00046014	luaMsg: 	0.00104058	printTextDebug:	0.000760885	console: 	0.00121802	endScene: 	0.00033082	present: 	0.341788	TOTAL_RENDER: 	229.41	
UPDATE	UpdateSceneManager: 	0.0134192	UpdateInput: 	1.28434	UpdateCamera: 	0.0672316	UpdateEnemies: 	0.659257	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.295732	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.37079	UpdatePlayer: 	0.0724856	UpdateSound: 	0.0270219	UpdateItems:	0.00157891	UpdateTriggers: 	0.00499838	UpdateRigid: 	0.0127907	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.94733	
RENDER	shadowmap: 	0.369751	sendToRender: 	0.081523	scene: 	11.401	particles2Tex: 	0.632801	sendToRender: 	0.0796523	motionBlur: 	2.73691	bloom2Tex: 	0.0671534	printScene: 	0.0372503	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.016156	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.00043608	console: 	0.000860131	endScene: 	0.000345857	present: 	0.289678	TOTAL_RENDER: 	15.8862	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.0437	UpdateCamera: 	0.0676316	UpdateEnemies: 	0.499002	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.322269	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.25465	UpdatePlayer: 	0.0588408	UpdateSound: 	0.0194251	UpdateItems:	0.00117291	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00960279	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.42875	
RENDER	shadowmap: 	0.296405	sendToRender: 	0.104443	scene: 	11.5013	particles2Tex: 	0.710823	sendToRender: 	0.0670812	motionBlur: 	2.7202	bloom2Tex: 	0.0713638	printScene: 	0.381414	applyBloom: 	0.00692616	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0186552	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000348864	present: 	0.234963	TOTAL_RENDER: 	16.2875	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.03857	UpdateCamera: 	0.0596137	UpdateEnemies: 	0.515068	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.191599	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.23726	UpdatePlayer: 	0.0741367	UpdateSound: 	0.0253438	UpdateItems:	0.00109471	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0102795	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.328	
RENDER	shadowmap: 	0.292318	sendToRender: 	0.0881213	scene: 	10.9932	particles2Tex: 	0.625258	sendToRender: 	0.0654842	motionBlur: 	2.70788	bloom2Tex: 	0.0678631	printScene: 	0.357297	applyBloom: 	0.00695022	setRenderState: 	0.000481192	applyParticles: 	0.00186763	gui: 	0.0175695	setRenderState: 	0.000562393	luaMsg: 	0.000769907	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000360894	present: 	0.233456	TOTAL_RENDER: 	15.6278	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.02944	UpdateCamera: 	0.0594874	UpdateEnemies: 	0.651621	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.213827	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.21742	UpdatePlayer: 	0.0630632	UpdateSound: 	0.0227694	UpdateItems:	0.00107667	UpdateTriggers: 	0.00436381	UpdateRigid: 	0.0097682	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.41435	
RENDER	shadowmap: 	0.256196	sendToRender: 	0.103363	scene: 	10.8025	particles2Tex: 	0.613054	sendToRender: 	0.0655083	motionBlur: 	2.83067	bloom2Tex: 	0.0685939	printScene: 	0.361775	applyBloom: 	0.00692014	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.0159846	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000511267	console: 	0.00128117	endScene: 	0.000351872	present: 	0.218966	TOTAL_RENDER: 	15.5132	
UPDATE	UpdateSceneManager: 	0.0117441	UpdateInput: 	1.09409	UpdateCamera: 	0.0783922	UpdateEnemies: 	0.628109	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.307443	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	1.36035	UpdatePlayer: 	0.110981	UpdateSound: 	0.0159846	UpdateItems:	0.00138944	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0127817	UpdateGUI: 	0.00180748	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.79174	
RENDER	shadowmap: 	0.351448	sendToRender: 	0.0997421	scene: 	10.9528	particles2Tex: 	0.645934	sendToRender: 	0.0660196	motionBlur: 	2.95186	bloom2Tex: 	0.0720886	printScene: 	0.428637	applyBloom: 	0.00716375	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.018171	setRenderState: 	0.0004842	luaMsg: 	0.000757878	printTextDebug:	0.000751863	console: 	0.00124208	endScene: 	0.000351872	present: 	0.181641	TOTAL_RENDER: 	15.9645	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.04925	UpdateCamera: 	0.0562393	UpdateEnemies: 	0.486263	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.32559	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.32033	UpdatePlayer: 	0.0713307	UpdateSound: 	0.0214521	UpdateItems:	0.00118794	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0112088	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.48877	
RENDER	shadowmap: 	0.309849	sendToRender: 	0.10444	scene: 	11.0749	particles2Tex: 	0.714474	sendToRender: 	0.0852673	motionBlur: 	2.74412	bloom2Tex: 	0.0719653	printScene: 	0.405868	applyBloom: 	0.00728104	setRenderState: 	0.00047217	applyParticles: 	0.00195184	gui: 	0.0188657	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000634572	console: 	0.00109772	endScene: 	0.000357887	present: 	0.231989	TOTAL_RENDER: 	15.9478	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.04988	UpdateCamera: 	0.0607415	UpdateEnemies: 	0.563223	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.194495	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.18481	UpdatePlayer: 	0.0644918	UpdateSound: 	0.0242942	UpdateItems:	0.00107065	UpdateTriggers: 	0.0045202	UpdateRigid: 	0.0105892	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.31212	
RENDER	shadowmap: 	0.280721	sendToRender: 	0.08718	scene: 	11.0887	particles2Tex: 	0.625342	sendToRender: 	0.08475	motionBlur: 	2.71288	bloom2Tex: 	0.0687293	printScene: 	0.365114	applyBloom: 	0.00723292	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.016941	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00114283	endScene: 	0.000354879	present: 	0.231887	TOTAL_RENDER: 	15.7411	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.0567	UpdateCamera: 	0.0582724	UpdateEnemies: 	0.5336	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.210606	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.15953	UpdatePlayer: 	0.0616828	UpdateSound: 	0.0217258	UpdateItems:	0.00117291	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00914867	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.27846	
RENDER	shadowmap: 	0.270547	sendToRender: 	0.0870236	scene: 	11.3473	particles2Tex: 	0.696685	sendToRender: 	0.0850206	motionBlur: 	2.68951	bloom2Tex: 	0.0682932	printScene: 	0.359321	applyBloom: 	0.0070645	setRenderState: 	0.000487207	applyParticles: 	0.00210522	gui: 	0.0163906	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000640587	console: 	0.00108268	endScene: 	0.000351872	present: 	0.234662	TOTAL_RENDER: 	16.0333	
UPDATE	UpdateSceneManager: 	0.00919679	UpdateInput: 	1.09286	UpdateCamera: 	0.0580468	UpdateEnemies: 	0.50345	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.189548	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.2843	UpdatePlayer: 	0.0635444	UpdateSound: 	0.0210161	UpdateItems:	0.0012902	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00955768	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.36466	
RENDER	shadowmap: 	0.279332	sendToRender: 	0.0874326	scene: 	11.125	particles2Tex: 	0.619075	sendToRender: 	0.0651384	motionBlur: 	2.70972	bloom2Tex: 	0.0681849	printScene: 	0.473328	applyBloom: 	0.00689608	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.0166132	setRenderState: 	0.000478185	luaMsg: 	0.000845094	printTextDebug:	0.000793967	console: 	0.00101351	endScene: 	0.000360894	present: 	0.222738	TOTAL_RENDER: 	15.8542	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.24727	UpdateCamera: 	0.0470546	UpdateEnemies: 	0.538195	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.190254	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20438	UpdatePlayer: 	0.0637189	UpdateSound: 	0.022183	UpdateItems:	0.00137441	UpdateTriggers: 	0.00474576	UpdateRigid: 	0.0107216	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.46752	
RENDER	shadowmap: 	0.257796	sendToRender: 	0.103925	scene: 	11.0477	particles2Tex: 	0.715521	sendToRender: 	0.0837786	motionBlur: 	2.96489	bloom2Tex: 	0.0700496	printScene: 	0.389787	applyBloom: 	0.00733818	setRenderState: 	0.000496229	applyParticles: 	0.0020992	gui: 	0.0174763	setRenderState: 	0.00044811	luaMsg: 	0.000733818	printTextDebug:	0.000514274	console: 	0.00107967	endScene: 	0.000351872	present: 	0.234202	TOTAL_RENDER: 	16.0754	
UPDATE	UpdateSceneManager: 	0.0268716	UpdateInput: 	1.20158	UpdateCamera: 	0.0688345	UpdateEnemies: 	0.636076	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.328065	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.30351	UpdatePlayer: 	0.0725848	UpdateSound: 	0.022216	UpdateItems:	0.00126914	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0123817	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.82821	
RENDER	shadowmap: 	0.315725	sendToRender: 	0.105225	scene: 	11.2545	particles2Tex: 	0.822628	sendToRender: 	0.0846026	motionBlur: 	2.97097	bloom2Tex: 	0.0700285	printScene: 	0.039948	applyBloom: 	0.00692616	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.313524	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000445103	console: 	0.000775922	endScene: 	0.000363902	present: 	0.139311	TOTAL_RENDER: 	16.3191	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.06762	UpdateCamera: 	0.0620166	UpdateEnemies: 	0.594302	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.310919	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.30919	UpdatePlayer: 	0.072636	UpdateSound: 	0.0219033	UpdateItems:	0.0011308	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.011723	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.6138	
RENDER	shadowmap: 	0.311924	sendToRender: 	0.0878777	scene: 	12.0147	particles2Tex: 	0.605914	sendToRender: 	0.0661248	motionBlur: 	2.69549	bloom2Tex: 	0.0678691	printScene: 	0.0391901	applyBloom: 	0.00676676	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.315458	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.00079096	console: 	0.00115185	endScene: 	0.000390969	present: 	0.0993511	TOTAL_RENDER: 	16.5112	
UPDATE	UpdateSceneManager: 	0.0159004	UpdateInput: 	1.03694	UpdateCamera: 	0.0611325	UpdateEnemies: 	0.554015	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.192814	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.19523	UpdatePlayer: 	0.0626933	UpdateSound: 	0.0223454	UpdateItems:	0.00107967	UpdateTriggers: 	0.00474877	UpdateRigid: 	0.0104148	UpdateGUI: 	0.0012932	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.30703	
RENDER	shadowmap: 	0.282306	sendToRender: 	0.087592	scene: 	10.6371	particles2Tex: 	0.678102	sendToRender: 	0.0864702	motionBlur: 	3.22369	bloom2Tex: 	0.0822508	printScene: 	0.0514455	applyBloom: 	0.00678782	setRenderState: 	0.000463147	applyParticles: 	0.00247814	gui: 	0.324721	setRenderState: 	0.000490215	luaMsg: 	0.000905243	printTextDebug:	0.000733818	console: 	0.0010887	endScene: 	0.000360894	present: 	0.139516	TOTAL_RENDER: 	15.8015	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.1157	UpdateCamera: 	0.0615234	UpdateEnemies: 	0.644422	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.332014	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.34126	UpdatePlayer: 	0.0965632	UpdateSound: 	0.0233288	UpdateItems:	0.00123305	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.01209	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.88998	
RENDER	shadowmap: 	0.375844	sendToRender: 	0.0690661	scene: 	11.0462	particles2Tex: 	0.594934	sendToRender: 	0.0793215	motionBlur: 	2.70193	bloom2Tex: 	0.0692917	printScene: 	0.0400592	applyBloom: 	0.00704947	setRenderState: 	0.00047217	applyParticles: 	0.00215634	gui: 	0.294496	setRenderState: 	0.000514274	luaMsg: 	0.000541341	printTextDebug:	0.000532319	console: 	0.00104058	endScene: 	0.000342849	present: 	0.0945061	TOTAL_RENDER: 	15.5727	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.15752	UpdateCamera: 	0.0610873	UpdateEnemies: 	0.595779	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.314507	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.41438	UpdatePlayer: 	0.0704856	UpdateSound: 	0.0217048	UpdateItems:	0.00107967	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0105772	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.80187	
RENDER	shadowmap: 	0.297644	sendToRender: 	0.103922	scene: 	11.1708	particles2Tex: 	0.683248	sendToRender: 	0.0859951	motionBlur: 	2.76733	bloom2Tex: 	0.0724014	printScene: 	0.0432111	applyBloom: 	0.00688706	setRenderState: 	0.00044811	applyParticles: 	0.00192778	gui: 	0.0174973	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000733818	console: 	0.00101652	endScene: 	0.000327812	present: 	0.419151	TOTAL_RENDER: 	15.842	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.04979	UpdateCamera: 	0.0619054	UpdateEnemies: 	0.56621	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.213661	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.23907	UpdatePlayer: 	0.061758	UpdateSound: 	0.0331331	UpdateItems:	0.00118794	UpdateTriggers: 	0.00437283	UpdateRigid: 	0.0103186	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.39456	
RENDER	shadowmap: 	0.261314	sendToRender: 	0.0881634	scene: 	10.9825	particles2Tex: 	0.673982	sendToRender: 	0.0861935	motionBlur: 	2.73615	bloom2Tex: 	0.0675594	printScene: 	0.0376683	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00213228	gui: 	0.0163004	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000721788	console: 	0.00107967	endScene: 	0.00033082	present: 	0.401991	TOTAL_RENDER: 	15.5304	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.07028	UpdateCamera: 	0.0584137	UpdateEnemies: 	0.515507	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.186396	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.21578	UpdatePlayer: 	0.0799591	UpdateSound: 	0.0214221	UpdateItems:	0.00106464	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0099276	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.29947	
RENDER	shadowmap: 	0.245038	sendToRender: 	0.0867138	scene: 	10.6569	particles2Tex: 	0.667747	sendToRender: 	0.0862176	motionBlur: 	2.86486	bloom2Tex: 	0.0686842	printScene: 	0.0360052	applyBloom: 	0.00674571	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.0148718	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.00063758	console: 	0.000884191	endScene: 	0.000342849	present: 	0.406716	TOTAL_RENDER: 	15.3325	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	0.994275	UpdateCamera: 	0.0572949	UpdateEnemies: 	0.508364	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.188366	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.21775	UpdatePlayer: 	0.0599986	UpdateSound: 	0.0198582	UpdateItems:	0.00118193	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00914566	UpdateGUI: 	0.00118794	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.19638	
RENDER	shadowmap: 	0.266902	sendToRender: 	0.0866988	scene: 	10.6264	particles2Tex: 	0.668556	sendToRender: 	0.0850778	motionBlur: 	2.72508	bloom2Tex: 	0.0669158	printScene: 	0.0351361	applyBloom: 	0.00655624	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.0154102	setRenderState: 	0.000475177	luaMsg: 	0.000592468	printTextDebug:	0.000445103	console: 	0.00120298	endScene: 	0.000333827	present: 	0.398965	TOTAL_RENDER: 	15.1506	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	0.896602	UpdateCamera: 	0.0582874	UpdateEnemies: 	0.697855	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.329087	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.41781	UpdatePlayer: 	0.0723954	UpdateSound: 	0.0195364	UpdateItems:	0.00140147	UpdateTriggers: 	0.00501643	UpdateRigid: 	0.0120719	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.67603	
RENDER	shadowmap: 	0.413912	sendToRender: 	0.086789	scene: 	12.0673	particles2Tex: 	0.679302	sendToRender: 	0.0805395	motionBlur: 	2.53287	bloom2Tex: 	0.287732	printScene: 	0.0346458	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0146042	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000733818	console: 	0.000914265	endScene: 	0.000348864	present: 	0.370446	TOTAL_RENDER: 	16.7559	
UPDATE	UpdateSceneManager: 	0.00842688	UpdateInput: 	1.03956	UpdateCamera: 	0.0574874	UpdateEnemies: 	0.562472	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.318029	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.38533	UpdatePlayer: 	0.0717939	UpdateSound: 	0.0219003	UpdateItems:	0.00103757	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0100178	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.60858	
RENDER	shadowmap: 	0.269789	sendToRender: 	0.0964129	scene: 	10.9572	particles2Tex: 	0.706823	sendToRender: 	0.0829154	motionBlur: 	2.5673	bloom2Tex: 	0.355393	printScene: 	0.0376713	applyBloom: 	0.0066615	setRenderState: 	0.000469162	applyParticles: 	0.00190071	gui: 	0.0153831	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000730811	console: 	0.000815019	endScene: 	0.000327812	present: 	0.325081	TOTAL_RENDER: 	15.5956	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.03348	UpdateCamera: 	0.0581912	UpdateEnemies: 	0.534638	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.191358	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.21034	UpdatePlayer: 	0.0657669	UpdateSound: 	0.0228326	UpdateItems:	0.00117291	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00946144	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.26937	
RENDER	shadowmap: 	0.266129	sendToRender: 	0.0861965	scene: 	10.9511	particles2Tex: 	0.693786	sendToRender: 	0.0655955	motionBlur: 	2.55882	bloom2Tex: 	0.35035	printScene: 	0.0363932	applyBloom: 	0.00674872	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0162162	setRenderState: 	0.000481192	luaMsg: 	0.000670662	printTextDebug:	0.000535326	console: 	0.00122403	endScene: 	0.000333827	present: 	0.324696	TOTAL_RENDER: 	15.5387	
UPDATE	UpdateSceneManager: 	0.0219604	UpdateInput: 	1.0306	UpdateCamera: 	0.0579446	UpdateEnemies: 	0.527657	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.187436	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.18286	UpdatePlayer: 	0.0606212	UpdateSound: 	0.0219484	UpdateItems:	0.0012902	UpdateTriggers: 	0.00428261	UpdateRigid: 	0.00942535	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.26317	
RENDER	shadowmap: 	0.261853	sendToRender: 	0.0872642	scene: 	10.6935	particles2Tex: 	0.679007	sendToRender: 	0.0778449	motionBlur: 	2.59382	bloom2Tex: 	0.441593	printScene: 	0.0358097	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0144057	setRenderState: 	0.000469162	luaMsg: 	0.000598483	printTextDebug:	0.000821034	console: 	0.0011308	endScene: 	0.000339842	present: 	0.303133	TOTAL_RENDER: 	15.3676	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.02625	UpdateCamera: 	0.0575386	UpdateEnemies: 	0.491463	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.187042	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.15781	UpdatePlayer: 	0.0572619	UpdateSound: 	0.0205529	UpdateItems:	0.00105562	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00935016	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.15612	
RENDER	shadowmap: 	0.257874	sendToRender: 	0.087186	scene: 	11.3305	particles2Tex: 	0.653426	sendToRender: 	0.0828072	motionBlur: 	2.55782	bloom2Tex: 	0.331096	printScene: 	0.0338819	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.00187063	gui: 	0.0142643	setRenderState: 	0.00044811	luaMsg: 	0.00063758	printTextDebug:	0.000529311	console: 	0.0010075	endScene: 	0.000339842	present: 	0.303109	TOTAL_RENDER: 	15.8321	
UPDATE	UpdateSceneManager: 	0.00982835	UpdateInput: 	1.02824	UpdateCamera: 	0.0583746	UpdateEnemies: 	0.509598	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.209731	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.29697	UpdatePlayer: 	0.0625219	UpdateSound: 	0.0207033	UpdateItems:	0.00121802	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0092419	UpdateGUI: 	0.001209	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.33918	
RENDER	shadowmap: 	0.266505	sendToRender: 	0.0869484	scene: 	10.921	particles2Tex: 	0.681263	sendToRender: 	0.0759171	motionBlur: 	2.55067	bloom2Tex: 	0.451689	printScene: 	0.035942	applyBloom: 	0.00823139	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.0156237	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000433073	console: 	0.00112479	endScene: 	0.000333827	present: 	0.301747	TOTAL_RENDER: 	15.5676	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.06219	UpdateCamera: 	0.057719	UpdateEnemies: 	0.509989	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.191024	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.16845	UpdatePlayer: 	0.0590874	UpdateSound: 	0.021004	UpdateItems:	0.00123005	UpdateTriggers: 	0.00440892	UpdateRigid: 	0.00951858	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.22495	
RENDER	shadowmap: 	0.244575	sendToRender: 	0.0930535	scene: 	11.2118	particles2Tex: 	0.669708	sendToRender: 	0.0771411	motionBlur: 	2.70402	bloom2Tex: 	0.32995	printScene: 	0.0368683	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.0151245	setRenderState: 	0.000475177	luaMsg: 	0.000881183	printTextDebug:	0.000845094	console: 	0.000959377	endScene: 	0.000348864	present: 	0.300026	TOTAL_RENDER: 	15.8642	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.04191	UpdateCamera: 	0.0571626	UpdateEnemies: 	0.493814	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.184573	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.17039	UpdatePlayer: 	0.0574664	UpdateSound: 	0.0199845	UpdateItems:	0.000872161	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00864642	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.17361	
RENDER	shadowmap: 	0.246942	sendToRender: 	0.104554	scene: 	10.6576	particles2Tex: 	0.582727	sendToRender: 	0.0850718	motionBlur: 	2.67097	bloom2Tex: 	0.0736825	printScene: 	0.0415419	applyBloom: 	0.336744	setRenderState: 	0.000490215	applyParticles: 	0.002421	gui: 	0.0194462	setRenderState: 	0.000478185	luaMsg: 	0.00103757	printTextDebug:	0.000899228	console: 	0.000926295	endScene: 	0.000375931	present: 	0.172949	TOTAL_RENDER: 	15.1845	
UPDATE	UpdateSceneManager: 	0.0115967	UpdateInput: 	1.04159	UpdateCamera: 	0.0590272	UpdateEnemies: 	0.531384	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.216266	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.16782	UpdatePlayer: 	0.0652888	UpdateSound: 	0.022613	UpdateItems:	0.00136538	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0098103	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.28627	
RENDER	shadowmap: 	0.289043	sendToRender: 	0.0876191	scene: 	11.1974	particles2Tex: 	0.593259	sendToRender: 	0.0958475	motionBlur: 	2.72121	bloom2Tex: 	0.0678	printScene: 	0.0370398	applyBloom: 	0.377189	setRenderState: 	0.000667654	applyParticles: 	0.00268866	gui: 	0.0189289	setRenderState: 	0.00060149	luaMsg: 	0.000787952	printTextDebug:	0.000739833	console: 	0.00127516	endScene: 	0.000469162	present: 	0.146454	TOTAL_RENDER: 	15.8267	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	1.085	UpdateCamera: 	0.0573822	UpdateEnemies: 	0.526707	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.208564	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.14969	UpdatePlayer: 	0.0613881	UpdateSound: 	0.021377	UpdateItems:	0.00144358	UpdateTriggers: 	0.00438486	UpdateRigid: 	0.00864642	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.27317	
RENDER	shadowmap: 	0.261904	sendToRender: 	0.0874386	scene: 	10.8177	particles2Tex: 	0.548361	sendToRender: 	0.0860823	motionBlur: 	2.76213	bloom2Tex: 	0.0673278	printScene: 	0.0359781	applyBloom: 	0.314808	setRenderState: 	0.000496229	applyParticles: 	0.00206612	gui: 	0.0161951	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000532319	console: 	0.00105562	endScene: 	0.000342849	present: 	0.138355	TOTAL_RENDER: 	15.3129	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.03708	UpdateCamera: 	0.0579476	UpdateEnemies: 	0.503748	UpdateProjectile: 	0.000736825	UpdateParticle: 	0.186636	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.15012	UpdatePlayer: 	0.0614512	UpdateSound: 	0.0210371	UpdateItems:	0.00155485	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0086374	UpdateGUI: 	0.00168117	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.16827	
RENDER	shadowmap: 	0.264472	sendToRender: 	0.0867259	scene: 	11.0014	particles2Tex: 	0.555819	sendToRender: 	0.0865153	motionBlur: 	2.79897	bloom2Tex: 	0.0680225	printScene: 	0.0353797	applyBloom: 	0.298435	setRenderState: 	0.0004842	applyParticles: 	0.00204206	gui: 	0.0165771	setRenderState: 	0.000475177	luaMsg: 	0.000715773	printTextDebug:	0.000628557	console: 	0.0010917	endScene: 	0.000357887	present: 	0.141771	TOTAL_RENDER: 	15.5302	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.07361	UpdateCamera: 	0.0628978	UpdateEnemies: 	0.487658	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.187734	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.14311	UpdatePlayer: 	0.0620467	UpdateSound: 	0.0211905	UpdateItems:	0.00110373	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00968098	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.18751	
RENDER	shadowmap: 	0.254054	sendToRender: 	0.0867229	scene: 	10.372	particles2Tex: 	0.736795	sendToRender: 	0.0648226	motionBlur: 	2.73406	bloom2Tex: 	0.0666421	printScene: 	0.0360864	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0155064	setRenderState: 	0.000547356	luaMsg: 	0.000679684	printTextDebug:	0.000442095	console: 	0.00106464	endScene: 	0.00033082	present: 	0.420661	TOTAL_RENDER: 	14.9622	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.06599	UpdateCamera: 	0.0667444	UpdateEnemies: 	0.518436	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.187265	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.14531	UpdatePlayer: 	0.0717187	UpdateSound: 	0.0309557	UpdateItems:	0.000995466	UpdateTriggers: 	0.00426457	UpdateRigid: 	0.00914566	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.23762	
RENDER	shadowmap: 	0.244578	sendToRender: 	0.0864943	scene: 	10.5983	particles2Tex: 	0.66735	sendToRender: 	0.0837304	motionBlur: 	2.47177	bloom2Tex: 	0.39074	printScene: 	0.0372774	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0156177	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000586453	console: 	0.00118193	endScene: 	0.000406006	present: 	0.260815	TOTAL_RENDER: 	15.1544	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	1.06463	UpdateCamera: 	0.0603174	UpdateEnemies: 	0.519134	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.22063	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21335	UpdatePlayer: 	0.0667684	UpdateSound: 	0.0216416	UpdateItems:	0.00106163	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00987647	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.32155	
RENDER	shadowmap: 	0.38117	sendToRender: 	0.0906596	scene: 	10.4583	particles2Tex: 	0.682649	sendToRender: 	0.0822207	motionBlur: 	2.54492	bloom2Tex: 	0.362753	printScene: 	0.0382849	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.0022195	gui: 	0.0158823	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.00113381	endScene: 	0.000348864	present: 	0.267492	TOTAL_RENDER: 	15.1088	
UPDATE	UpdateSceneManager: 	0.0258911	UpdateInput: 	1.01317	UpdateCamera: 	0.0594062	UpdateEnemies: 	0.528205	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.201316	UpdateLUAMsg: 	0.0058946	UpdateColisions: 	1.19674	UpdatePlayer: 	0.0622572	UpdateSound: 	0.0201048	UpdateItems:	0.00122403	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.01009	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.25712	
RENDER	shadowmap: 	0.249847	sendToRender: 	0.103877	scene: 	10.978	particles2Tex: 	0.697058	sendToRender: 	0.0881995	motionBlur: 	2.50294	bloom2Tex: 	0.384695	printScene: 	0.0357285	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00187966	gui: 	0.0164267	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.000760885	console: 	0.00111576	endScene: 	0.000333827	present: 	0.266048	TOTAL_RENDER: 	15.5019	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.04285	UpdateCamera: 	0.0580649	UpdateEnemies: 	0.515462	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.204723	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2122	UpdatePlayer: 	0.0594603	UpdateSound: 	0.0210371	UpdateItems:	0.00101351	UpdateTriggers: 	0.00461343	UpdateRigid: 	0.00964189	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.26932	
RENDER	shadowmap: 	0.276484	sendToRender: 	0.0868041	scene: 	10.3605	particles2Tex: 	0.670472	sendToRender: 	0.0893514	motionBlur: 	2.46274	bloom2Tex: 	0.355592	printScene: 	0.0356263	applyBloom: 	0.00644196	setRenderState: 	0.000439088	applyParticles: 	0.0019789	gui: 	0.0152538	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000830056	console: 	0.00111877	endScene: 	0.000333827	present: 	0.264926	TOTAL_RENDER: 	14.801	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.02634	UpdateCamera: 	0.0588468	UpdateEnemies: 	0.529107	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.187253	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.21487	UpdatePlayer: 	0.0574904	UpdateSound: 	0.0212236	UpdateItems:	0.00132629	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00923889	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.24588	
RENDER	shadowmap: 	0.387612	sendToRender: 	0.0878206	scene: 	10.6573	particles2Tex: 	0.673272	sendToRender: 	0.0886175	motionBlur: 	2.59319	bloom2Tex: 	0.354455	printScene: 	0.0366458	applyBloom: 	0.00642993	setRenderState: 	0.000445103	applyParticles: 	0.0020571	gui: 	0.0150342	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000733818	console: 	0.00100449	endScene: 	0.000333827	present: 	0.265185	TOTAL_RENDER: 	15.3405	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.03096	UpdateCamera: 	0.0593791	UpdateEnemies: 	0.523047	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.21214	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21582	UpdatePlayer: 	0.0595866	UpdateSound: 	0.0223754	UpdateItems:	0.000956369	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00979527	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.27617	
RENDER	shadowmap: 	0.259997	sendToRender: 	0.0870386	scene: 	10.2032	particles2Tex: 	0.761023	sendToRender: 	0.0736194	motionBlur: 	2.57413	bloom2Tex: 	0.0684376	printScene: 	0.0360172	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0154132	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000517282	console: 	0.00109471	endScene: 	0.000327812	present: 	0.42286	TOTAL_RENDER: 	14.7071	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	1.02346	UpdateCamera: 	0.058949	UpdateEnemies: 	0.519104	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.189424	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.18609	UpdatePlayer: 	0.058113	UpdateSound: 	0.0203183	UpdateItems:	0.000962384	UpdateTriggers: 	0.00421645	UpdateRigid: 	0.00901634	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.21142	
RENDER	shadowmap: 	0.267519	sendToRender: 	0.0877153	scene: 	10.7517	particles2Tex: 	0.527011	sendToRender: 	0.0667233	motionBlur: 	2.60015	bloom2Tex: 	0.068627	printScene: 	0.0376804	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00214431	gui: 	0.0158643	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000628557	console: 	0.00113381	endScene: 	0.000342849	present: 	0.447782	TOTAL_RENDER: 	15.0481	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.03176	UpdateCamera: 	0.0584618	UpdateEnemies: 	0.522836	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.184841	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.22819	UpdatePlayer: 	0.0779291	UpdateSound: 	0.0222972	UpdateItems:	0.00101652	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00881785	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.27663	
RENDER	shadowmap: 	0.374094	sendToRender: 	0.09607	scene: 	10.3247	particles2Tex: 	0.598005	sendToRender: 	0.0942415	motionBlur: 	2.72217	bloom2Tex: 	0.0672887	printScene: 	0.0366879	applyBloom: 	0.00681188	setRenderState: 	0.000451118	applyParticles: 	0.00202401	gui: 	0.0165831	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.00033082	present: 	0.418388	TOTAL_RENDER: 	14.9349	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	1.00747	UpdateCamera: 	0.0586032	UpdateEnemies: 	0.519615	UpdateProjectile: 	0.000736825	UpdateParticle: 	0.183623	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.34174	UpdatePlayer: 	0.0576949	UpdateSound: 	0.0197108	UpdateItems:	0.00116689	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0087607	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.33972	
RENDER	shadowmap: 	0.262821	sendToRender: 	0.0872642	scene: 	10.6075	particles2Tex: 	0.591704	sendToRender: 	0.114629	motionBlur: 	2.56723	bloom2Tex: 	0.0668466	printScene: 	0.0359751	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00203905	gui: 	0.0151245	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000430065	console: 	0.0010075	endScene: 	0.000342849	present: 	0.454041	TOTAL_RENDER: 	14.9815	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.15198	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.485571	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.224584	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	1.17171	UpdatePlayer: 	0.0572919	UpdateSound: 	0.0204507	UpdateItems:	0.00111576	UpdateTriggers: 	0.00463749	UpdateRigid: 	0.00909152	UpdateGUI: 	0.00122403	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.30542	
RENDER	shadowmap: 	0.258875	sendToRender: 	0.0868672	scene: 	10.2486	particles2Tex: 	0.574279	sendToRender: 	0.0856432	motionBlur: 	2.80798	bloom2Tex: 	0.114061	printScene: 	0.0676616	applyBloom: 	0.0213258	setRenderState: 	0.000514274	applyParticles: 	0.002824	gui: 	0.0218461	setRenderState: 	0.000469162	luaMsg: 	0.000947347	printTextDebug:	0.000733818	console: 	0.00131426	endScene: 	0.00033082	present: 	0.449924	TOTAL_RENDER: 	14.9593	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.10133	UpdateCamera: 	0.059734	UpdateEnemies: 	0.519218	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.1914	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.18853	UpdatePlayer: 	0.0653519	UpdateSound: 	0.0207243	UpdateItems:	0.00116088	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0107607	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.35039	
RENDER	shadowmap: 	0.288583	sendToRender: 	0.104199	scene: 	10.659	particles2Tex: 	0.612473	sendToRender: 	0.0652857	motionBlur: 	2.40267	bloom2Tex: 	0.274631	printScene: 	0.0426757	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.0181861	setRenderState: 	0.000550364	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.00111576	endScene: 	0.000333827	present: 	0.386178	TOTAL_RENDER: 	15.0315	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.08189	UpdateCamera: 	0.0635805	UpdateEnemies: 	0.519327	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.185731	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.188	UpdatePlayer: 	0.061364	UpdateSound: 	0.0208146	UpdateItems:	0.00126614	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00899228	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.26969	
RENDER	shadowmap: 	0.278568	sendToRender: 	0.0870958	scene: 	10.4767	particles2Tex: 	1.25142	sendToRender: 	0.0766689	motionBlur: 	2.59421	bloom2Tex: 	0.275001	printScene: 	0.0521462	applyBloom: 	0.00688706	setRenderState: 	0.000457133	applyParticles: 	0.00222551	gui: 	0.0168297	setRenderState: 	0.000451118	luaMsg: 	0.000872161	printTextDebug:	0.000640587	console: 	0.00103156	endScene: 	0.000336835	present: 	0.376082	TOTAL_RENDER: 	15.6797	
UPDATE	UpdateSceneManager: 	0.014135	UpdateInput: 	1.18359	UpdateCamera: 	0.0637369	UpdateEnemies: 	0.628034	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.252566	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.32858	UpdatePlayer: 	0.0768524	UpdateSound: 	0.0234732	UpdateItems:	0.00127516	UpdateTriggers: 	0.00479688	UpdateRigid: 	0.0114193	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.72103	
RENDER	shadowmap: 	0.300733	sendToRender: 	0.0888491	scene: 	10.1125	particles2Tex: 	0.648238	sendToRender: 	0.0655745	motionBlur: 	2.4925	bloom2Tex: 	0.269657	printScene: 	0.0379871	applyBloom: 	0.00685699	setRenderState: 	0.000469162	applyParticles: 	0.00191575	gui: 	0.0166462	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.00062555	console: 	0.00110975	endScene: 	0.000336835	present: 	0.393236	TOTAL_RENDER: 	14.6038	
UPDATE	UpdateSceneManager: 	0.0267362	UpdateInput: 	1.05792	UpdateCamera: 	0.0607144	UpdateEnemies: 	0.547028	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.212182	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.17006	UpdatePlayer: 	0.0654812	UpdateSound: 	0.0376713	UpdateItems:	0.000974414	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00975316	UpdateGUI: 	0.00167816	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.32014	
RENDER	shadowmap: 	0.440321	sendToRender: 	0.0798358	scene: 	10.4438	particles2Tex: 	0.769544	sendToRender: 	0.079099	motionBlur: 	2.87618	bloom2Tex: 	0.364329	printScene: 	0.0437945	applyBloom: 	0.00658331	setRenderState: 	0.000433073	applyParticles: 	0.00210221	gui: 	0.0186853	setRenderState: 	0.000463147	luaMsg: 	0.000818027	printTextDebug:	0.000772915	console: 	0.0011699	endScene: 	0.000336835	present: 	0.321671	TOTAL_RENDER: 	15.6418	
UPDATE	UpdateSceneManager: 	0.012099	UpdateInput: 	1.08964	UpdateCamera: 	0.0623866	UpdateEnemies: 	0.597812	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.37284	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.37105	UpdatePlayer: 	0.0751171	UpdateSound: 	0.0232957	UpdateItems:	0.0012932	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0109291	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.75996	
RENDER	shadowmap: 	1.55473	sendToRender: 	0.0870266	scene: 	10.0226	particles2Tex: 	0.619694	sendToRender: 	0.0649188	motionBlur: 	2.50577	bloom2Tex: 	0.370957	printScene: 	0.0370127	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.0158703	setRenderState: 	0.00044811	luaMsg: 	0.000574423	printTextDebug:	0.000424051	console: 	0.000860131	endScene: 	0.000348864	present: 	0.309232	TOTAL_RENDER: 	15.7631	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.11735	UpdateCamera: 	0.0592588	UpdateEnemies: 	0.496241	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.188982	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.19855	UpdatePlayer: 	0.0584258	UpdateSound: 	0.0207574	UpdateItems:	0.00107366	UpdateTriggers: 	0.00486906	UpdateRigid: 	0.00973512	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.3275	
RENDER	shadowmap: 	0.262478	sendToRender: 	0.0890476	scene: 	10.6779	particles2Tex: 	0.67892	sendToRender: 	0.0846237	motionBlur: 	2.56396	bloom2Tex: 	0.067809	printScene: 	0.0358729	applyBloom: 	0.306216	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.0162041	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.000950355	endScene: 	0.000384954	present: 	0.132719	TOTAL_RENDER: 	15.0909	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.06715	UpdateCamera: 	0.0585761	UpdateEnemies: 	0.502509	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.207535	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.15106	UpdatePlayer: 	0.060537	UpdateSound: 	0.0221138	UpdateItems:	0.000917273	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00945242	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.23088	
RENDER	shadowmap: 	0.273585	sendToRender: 	0.0872883	scene: 	10.4782	particles2Tex: 	0.756557	sendToRender: 	0.103074	motionBlur: 	2.4365	bloom2Tex: 	0.0717548	printScene: 	0.0434126	applyBloom: 	0.30252	setRenderState: 	0.000487207	applyParticles: 	0.00200597	gui: 	0.0194612	setRenderState: 	0.00047217	luaMsg: 	0.000860131	printTextDebug:	0.00063758	console: 	0.00114885	endScene: 	0.000372924	present: 	0.137441	TOTAL_RENDER: 	14.8968	
UPDATE	UpdateSceneManager: 	0.0131967	UpdateInput: 	1.12468	UpdateCamera: 	0.06217	UpdateEnemies: 	0.621685	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.317	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.37132	UpdatePlayer: 	0.0737848	UpdateSound: 	0.0230611	UpdateItems:	0.00105562	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0105742	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.75306	
RENDER	shadowmap: 	0.399405	sendToRender: 	0.096879	scene: 	10.2712	particles2Tex: 	0.667311	sendToRender: 	0.0859199	motionBlur: 	2.43586	bloom2Tex: 	0.0705398	printScene: 	0.0407449	applyBloom: 	0.334874	setRenderState: 	0.0004842	applyParticles: 	0.00232476	gui: 	0.0185048	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.00116388	endScene: 	0.000345857	present: 	0.139976	TOTAL_RENDER: 	14.7584	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	0.991196	UpdateCamera: 	0.061343	UpdateEnemies: 	0.569542	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.274376	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30598	UpdatePlayer: 	0.0708375	UpdateSound: 	0.0222491	UpdateItems:	0.000980429	UpdateTriggers: 	0.00453223	UpdateRigid: 	0.0099697	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.45273	
RENDER	shadowmap: 	0.260075	sendToRender: 	0.126229	scene: 	10.6362	particles2Tex: 	0.59968	sendToRender: 	0.0912461	motionBlur: 	2.51901	bloom2Tex: 	0.0707864	printScene: 	0.0474786	applyBloom: 	0.00681188	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.268051	setRenderState: 	0.000562393	luaMsg: 	0.000956369	printTextDebug:	0.000745848	console: 	0.00117892	endScene: 	0.000369916	present: 	0.11016	TOTAL_RENDER: 	14.9352	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.04438	UpdateCamera: 	0.0574122	UpdateEnemies: 	0.504942	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.316203	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.12152	UpdatePlayer: 	0.0580498	UpdateSound: 	0.017762	UpdateItems:	0.000703744	UpdateTriggers: 	0.000532319	UpdateRigid: 	0.00691112	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	3.26858	
RENDER	shadowmap: 	0.26172	sendToRender: 	0.0862146	scene: 	10.4234	particles2Tex: 	0.693365	sendToRender: 	0.083571	motionBlur: 	2.54916	bloom2Tex: 	0.0728134	printScene: 	0.0447479	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.305755	setRenderState: 	0.000538334	luaMsg: 	0.000580438	printTextDebug:	0.000658632	console: 	0.00107967	endScene: 	0.000454125	present: 	0.096485	TOTAL_RENDER: 	14.8277	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.02285	UpdateCamera: 	0.0589972	UpdateEnemies: 	0.543624	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.189343	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.19096	UpdatePlayer: 	0.0629971	UpdateSound: 	0.0216386	UpdateItems:	0.00124208	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0097261	UpdateGUI: 	0.0092449	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.2584	
RENDER	shadowmap: 	0.247396	sendToRender: 	0.0864823	scene: 	9.97072	particles2Tex: 	0.702071	sendToRender: 	0.0651173	motionBlur: 	2.47008	bloom2Tex: 	0.0674932	printScene: 	0.0368172	applyBloom: 	0.00682992	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.0160087	setRenderState: 	0.000457133	luaMsg: 	0.000520289	printTextDebug:	0.000679684	console: 	0.00125711	endScene: 	0.00033082	present: 	0.388872	TOTAL_RENDER: 	14.2374	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.00826	UpdateCamera: 	0.0574393	UpdateEnemies: 	0.509393	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.218744	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.15954	UpdatePlayer: 	0.0798388	UpdateSound: 	0.021783	UpdateItems:	0.000793967	UpdateTriggers: 	0.00420141	UpdateRigid: 	0.00959377	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.21036	
RENDER	shadowmap: 	0.25536	sendToRender: 	0.0872461	scene: 	10.322	particles2Tex: 	0.650942	sendToRender: 	0.086774	motionBlur: 	2.74848	bloom2Tex: 	0.0683052	printScene: 	0.035536	applyBloom: 	0.00689007	setRenderState: 	0.000442095	applyParticles: 	0.0020601	gui: 	0.0158372	setRenderState: 	0.000550364	luaMsg: 	0.00074284	printTextDebug:	0.00075487	console: 	0.001209	endScene: 	0.000345857	present: 	0.405582	TOTAL_RENDER: 	14.8537	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.02424	UpdateCamera: 	0.0586784	UpdateEnemies: 	0.515249	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.191484	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.18675	UpdatePlayer: 	0.0610422	UpdateSound: 	0.0216597	UpdateItems:	0.00127817	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00922686	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.21062	
RENDER	shadowmap: 	0.254373	sendToRender: 	0.10391	scene: 	10.0135	particles2Tex: 	0.665341	sendToRender: 	0.0944069	motionBlur: 	2.487	bloom2Tex: 	0.0684797	printScene: 	0.0356834	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.0151846	setRenderState: 	0.0004842	luaMsg: 	0.000631565	printTextDebug:	0.000547356	console: 	0.000992459	endScene: 	0.000327812	present: 	0.390626	TOTAL_RENDER: 	14.3073	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.02346	UpdateCamera: 	0.0580949	UpdateEnemies: 	0.514788	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.207231	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.27347	UpdatePlayer: 	0.0609129	UpdateSound: 	0.0218792	UpdateItems:	0.000977422	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0104389	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.31394	
RENDER	shadowmap: 	0.279464	sendToRender: 	0.0867198	scene: 	10.0608	particles2Tex: 	0.651297	sendToRender: 	0.0849274	motionBlur: 	2.31863	bloom2Tex: 	0.37819	printScene: 	0.0357165	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.015338	setRenderState: 	0.000493222	luaMsg: 	0.000664647	printTextDebug:	0.000664647	console: 	0.00101351	endScene: 	0.000336835	present: 	0.307557	TOTAL_RENDER: 	14.3967	
UPDATE	UpdateSceneManager: 	0.0297587	UpdateInput: 	1.0789	UpdateCamera: 	0.0711894	UpdateEnemies: 	0.529002	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.188793	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.22358	UpdatePlayer: 	0.0629129	UpdateSound: 	0.0214311	UpdateItems:	0.00107667	UpdateTriggers: 	0.00463147	UpdateRigid: 	0.0110193	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.37152	
RENDER	shadowmap: 	0.276655	sendToRender: 	0.0869454	scene: 	9.96987	particles2Tex: 	0.618284	sendToRender: 	0.0925904	motionBlur: 	2.44159	bloom2Tex: 	0.369628	printScene: 	0.0392653	applyBloom: 	0.00706149	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.0160417	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.00107967	endScene: 	0.00033082	present: 	0.292869	TOTAL_RENDER: 	14.4246	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.0247	UpdateCamera: 	0.0579446	UpdateEnemies: 	0.528262	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.208037	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.21949	UpdatePlayer: 	0.0617279	UpdateSound: 	0.0208266	UpdateItems:	0.00107967	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00968399	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.27284	
RENDER	shadowmap: 	0.261675	sendToRender: 	0.0653429	scene: 	10.3507	particles2Tex: 	0.639537	sendToRender: 	0.108587	motionBlur: 	2.37179	bloom2Tex: 	2.69044	printScene: 	0.0446185	applyBloom: 	0.00699533	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0183936	setRenderState: 	0.00047217	luaMsg: 	0.000887198	printTextDebug:	0.000827049	console: 	0.000869153	endScene: 	0.000351872	present: 	0.306189	TOTAL_RENDER: 	17.0398	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.1528	UpdateCamera: 	0.0630302	UpdateEnemies: 	0.615138	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.311569	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.41985	UpdatePlayer: 	0.077514	UpdateSound: 	0.0239062	UpdateItems:	0.00119697	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0115336	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.82193	
RENDER	shadowmap: 	0.293792	sendToRender: 	0.0884551	scene: 	10.1891	particles2Tex: 	0.629628	sendToRender: 	0.0882115	motionBlur: 	2.40863	bloom2Tex: 	0.373131	printScene: 	0.0406908	applyBloom: 	0.00704646	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.0175455	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000748855	console: 	0.00104058	endScene: 	0.000336835	present: 	0.280457	TOTAL_RENDER: 	14.6068	
UPDATE	UpdateSceneManager: 	0.0119215	UpdateInput: 	1.12019	UpdateCamera: 	0.0697488	UpdateEnemies: 	0.550851	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.192182	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.27516	UpdatePlayer: 	0.0682391	UpdateSound: 	0.0239844	UpdateItems:	0.00122704	UpdateTriggers: 	0.00458937	UpdateRigid: 	0.010108	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.45897	
RENDER	shadowmap: 	0.269278	sendToRender: 	0.0876281	scene: 	9.98683	particles2Tex: 	0.58762	sendToRender: 	0.0861845	motionBlur: 	2.3453	bloom2Tex: 	0.349352	printScene: 	0.0372142	applyBloom: 	0.00710661	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.0170041	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.00111576	endScene: 	0.000327812	present: 	0.269868	TOTAL_RENDER: 	14.2176	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.20326	UpdateCamera: 	0.0652196	UpdateEnemies: 	0.5854	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.338501	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.43081	UpdatePlayer: 	0.0709999	UpdateSound: 	0.0202311	UpdateItems:	0.00117892	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0111246	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.89346	
RENDER	shadowmap: 	0.336708	sendToRender: 	0.122746	scene: 	10.7174	particles2Tex: 	0.540692	sendToRender: 	0.066609	motionBlur: 	2.37909	bloom2Tex: 	0.356254	printScene: 	0.0453012	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00218341	gui: 	0.0184026	setRenderState: 	0.000466155	luaMsg: 	0.000673669	printTextDebug:	0.000796975	console: 	0.00113682	endScene: 	0.000342849	present: 	0.302432	TOTAL_RENDER: 	15.0685	
UPDATE	UpdateSceneManager: 	0.0221108	UpdateInput: 	1.06875	UpdateCamera: 	0.0602423	UpdateEnemies: 	0.545807	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.2848	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23544	UpdatePlayer: 	0.0644677	UpdateSound: 	0.0235153	UpdateItems:	0.00109471	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00998474	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.4872	
RENDER	shadowmap: 	0.268084	sendToRender: 	0.0876431	scene: 	9.70883	particles2Tex: 	0.759306	sendToRender: 	0.0654211	motionBlur: 	2.36631	bloom2Tex: 	0.0681488	printScene: 	0.367853	applyBloom: 	0.00684797	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.0168959	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000520289	console: 	0.00118193	endScene: 	0.000348864	present: 	0.228906	TOTAL_RENDER: 	14.1138	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.12682	UpdateCamera: 	0.0588047	UpdateEnemies: 	0.519964	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.208498	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.19	UpdatePlayer: 	0.0613219	UpdateSound: 	0.0198041	UpdateItems:	0.00106765	UpdateTriggers: 	0.004442	UpdateRigid: 	0.0094043	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.34152	
RENDER	shadowmap: 	0.273338	sendToRender: 	0.0870146	scene: 	10.2102	particles2Tex: 	0.59897	sendToRender: 	0.0826057	motionBlur: 	2.47335	bloom2Tex: 	0.0683564	printScene: 	0.0369886	applyBloom: 	0.333361	setRenderState: 	0.000490215	applyParticles: 	0.00209319	gui: 	0.0256385	setRenderState: 	0.000490215	luaMsg: 	0.000860131	printTextDebug:	0.000697729	console: 	0.00108569	endScene: 	0.000342849	present: 	0.129735	TOTAL_RENDER: 	14.4923	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.05038	UpdateCamera: 	0.0586272	UpdateEnemies: 	0.55643	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.189412	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18654	UpdatePlayer: 	0.0620588	UpdateSound: 	0.022204	UpdateItems:	0.00094434	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0107697	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.27966	
RENDER	shadowmap: 	0.273654	sendToRender: 	0.087992	scene: 	9.70205	particles2Tex: 	0.705331	sendToRender: 	0.0866447	motionBlur: 	2.42629	bloom2Tex: 	0.067806	printScene: 	0.037954	applyBloom: 	0.00657429	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.291175	setRenderState: 	0.000547356	luaMsg: 	0.00062555	printTextDebug:	0.000733818	console: 	0.00100449	endScene: 	0.000363902	present: 	0.120563	TOTAL_RENDER: 	13.981	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.06835	UpdateCamera: 	0.0600438	UpdateEnemies: 	0.540373	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.194696	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.22766	UpdatePlayer: 	0.0642782	UpdateSound: 	0.0239543	UpdateItems:	0.00111576	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00974113	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.34423	
RENDER	shadowmap: 	0.277194	sendToRender: 	0.087992	scene: 	10.2481	particles2Tex: 	0.705271	sendToRender: 	0.0736976	motionBlur: 	2.64014	bloom2Tex: 	0.0714089	printScene: 	0.0406277	applyBloom: 	0.00667353	setRenderState: 	0.00043608	applyParticles: 	0.00199093	gui: 	0.30285	setRenderState: 	0.000550364	luaMsg: 	0.000658632	printTextDebug:	0.000607505	console: 	0.00117892	endScene: 	0.000348864	present: 	0.132902	TOTAL_RENDER: 	14.788	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.08895	UpdateCamera: 	0.0595114	UpdateEnemies: 	0.512828	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.241008	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.18592	UpdatePlayer: 	0.0587897	UpdateSound: 	0.0203093	UpdateItems:	0.00110975	UpdateTriggers: 	0.00466155	UpdateRigid: 	0.00947648	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.32301	
RENDER	shadowmap: 	0.306928	sendToRender: 	0.0868281	scene: 	9.90661	particles2Tex: 	0.710652	sendToRender: 	0.0838778	motionBlur: 	2.55487	bloom2Tex: 	0.0683203	printScene: 	0.0383841	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.0148027	setRenderState: 	0.000454125	luaMsg: 	0.000935317	printTextDebug:	0.000730811	console: 	0.00117892	endScene: 	0.000327812	present: 	0.382578	TOTAL_RENDER: 	14.3353	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.0834	UpdateCamera: 	0.0639023	UpdateEnemies: 	0.529062	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.190591	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.16587	UpdatePlayer: 	0.0735051	UpdateSound: 	0.0224085	UpdateItems:	0.00100148	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00961482	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.30165	
RENDER	shadowmap: 	0.268367	sendToRender: 	0.0864191	scene: 	10.4711	particles2Tex: 	0.595959	sendToRender: 	0.0810628	motionBlur: 	2.605	bloom2Tex: 	0.0719743	printScene: 	0.0491748	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.0200236	setRenderState: 	0.000466155	luaMsg: 	0.000818027	printTextDebug:	0.000634572	console: 	0.000995466	endScene: 	0.000369916	present: 	0.546346	TOTAL_RENDER: 	15.2929	
UPDATE	UpdateSceneManager: 	0.0213589	UpdateInput: 	1.02228	UpdateCamera: 	0.0576649	UpdateEnemies: 	0.485439	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.306664	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.1473	UpdatePlayer: 	0.0562423	UpdateSound: 	0.0167485	UpdateItems:	0.00094434	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00861334	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.25481	
RENDER	shadowmap: 	0.273522	sendToRender: 	0.123275	scene: 	9.83196	particles2Tex: 	0.599824	sendToRender: 	0.0858357	motionBlur: 	2.3787	bloom2Tex: 	0.0720164	printScene: 	0.410779	applyBloom: 	0.00686902	setRenderState: 	0.000487207	applyParticles: 	0.00195484	gui: 	0.0184567	setRenderState: 	0.000433073	luaMsg: 	0.000553371	printTextDebug:	0.000769907	console: 	0.00101953	endScene: 	0.000360894	present: 	0.255303	TOTAL_RENDER: 	14.3877	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.00588	UpdateCamera: 	0.0586393	UpdateEnemies: 	0.563536	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.191788	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.18339	UpdatePlayer: 	0.0619595	UpdateSound: 	0.0216657	UpdateItems:	0.000995466	UpdateTriggers: 	0.00508861	UpdateRigid: 	0.0101592	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.2462	
RENDER	shadowmap: 	0.271937	sendToRender: 	0.0873905	scene: 	9.46552	particles2Tex: 	0.628515	sendToRender: 	0.0646301	motionBlur: 	2.36046	bloom2Tex: 	0.0677188	printScene: 	0.357201	applyBloom: 	0.00668556	setRenderState: 	0.00047217	applyParticles: 	0.00189169	gui: 	0.0166492	setRenderState: 	0.000439088	luaMsg: 	0.000745848	printTextDebug:	0.00063758	console: 	0.00105562	endScene: 	0.000363902	present: 	0.238313	TOTAL_RENDER: 	13.8892	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.01707	UpdateCamera: 	0.0584949	UpdateEnemies: 	0.516436	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.223992	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.14765	UpdatePlayer: 	0.0585851	UpdateSound: 	0.0206071	UpdateItems:	0.000893213	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0092028	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.19333	
RENDER	shadowmap: 	0.277645	sendToRender: 	0.0872552	scene: 	10.2861	particles2Tex: 	0.713304	sendToRender: 	0.0961903	motionBlur: 	2.46529	bloom2Tex: 	0.0680526	printScene: 	0.0385405	applyBloom: 	0.00697729	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0167906	setRenderState: 	0.000442095	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.000971407	endScene: 	0.000354879	present: 	0.447849	TOTAL_RENDER: 	14.8165	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.03383	UpdateCamera: 	0.0584318	UpdateEnemies: 	0.55652	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.189433	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19038	UpdatePlayer: 	0.0617911	UpdateSound: 	0.0217379	UpdateItems:	0.00120298	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00910055	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.26523	
RENDER	shadowmap: 	0.283085	sendToRender: 	0.0872582	scene: 	9.46746	particles2Tex: 	0.675651	sendToRender: 	0.0906897	motionBlur: 	2.45407	bloom2Tex: 	0.0679263	printScene: 	0.0365495	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.00191875	gui: 	0.0157771	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000550364	console: 	0.00075487	endScene: 	0.000369916	present: 	0.413398	TOTAL_RENDER: 	13.9311	
UPDATE	UpdateSceneManager: 	0.0142433	UpdateInput: 	1.11101	UpdateCamera: 	0.0611836	UpdateEnemies: 	0.558321	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.203379	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.23665	UpdatePlayer: 	0.0687714	UpdateSound: 	0.0234822	UpdateItems:	0.00118193	UpdateTriggers: 	0.0047217	UpdateRigid: 	0.0110734	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.47132	
RENDER	shadowmap: 	0.275955	sendToRender: 	0.106563	scene: 	9.91123	particles2Tex: 	0.567605	sendToRender: 	0.0818448	motionBlur: 	2.40569	bloom2Tex: 	0.0708977	printScene: 	0.04076	applyBloom: 	0.00676676	setRenderState: 	0.00044811	applyParticles: 	0.00191274	gui: 	0.0184627	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.000938325	endScene: 	0.000360894	present: 	0.383465	TOTAL_RENDER: 	14.1984	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.05651	UpdateCamera: 	0.0584468	UpdateEnemies: 	0.457385	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.318597	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.27714	UpdatePlayer: 	0.0539657	UpdateSound: 	0.0168207	UpdateItems:	0.0011308	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00902235	UpdateGUI: 	0.00653519	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.41176	
RENDER	shadowmap: 	0.268003	sendToRender: 	0.104292	scene: 	10.1126	particles2Tex: 	0.614982	sendToRender: 	0.112199	motionBlur: 	2.34359	bloom2Tex: 	0.404427	printScene: 	0.0462847	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0187665	setRenderState: 	0.00043608	luaMsg: 	0.000839079	printTextDebug:	0.000836071	console: 	0.00107366	endScene: 	0.000333827	present: 	0.318808	TOTAL_RENDER: 	14.6754	
UPDATE	UpdateSceneManager: 	0.0118283	UpdateInput: 	1.01916	UpdateCamera: 	0.0590543	UpdateEnemies: 	0.501378	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.220082	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.18897	UpdatePlayer: 	0.08155	UpdateSound: 	0.0227423	UpdateItems:	0.00128418	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0100479	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.26353	
RENDER	shadowmap: 	0.254978	sendToRender: 	0.0874086	scene: 	9.23228	particles2Tex: 	0.683233	sendToRender: 	0.0642843	motionBlur: 	2.39035	bloom2Tex: 	0.0678571	printScene: 	0.0368473	applyBloom: 	0.300772	setRenderState: 	0.000499237	applyParticles: 	0.00218942	gui: 	0.0167786	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000667654	console: 	0.00102253	endScene: 	0.000363902	present: 	0.204419	TOTAL_RENDER: 	13.645	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.01061	UpdateCamera: 	0.0488139	UpdateEnemies: 	0.525874	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.200086	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.20139	UpdatePlayer: 	0.0640316	UpdateSound: 	0.022207	UpdateItems:	0.00113682	UpdateTriggers: 	0.00519688	UpdateRigid: 	0.00984639	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.23367	
RENDER	shadowmap: 	0.273452	sendToRender: 	0.103775	scene: 	9.24826	particles2Tex: 	0.689669	sendToRender: 	0.0869244	motionBlur: 	2.57555	bloom2Tex: 	0.0727442	printScene: 	0.0474816	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.491799	gui: 	0.0187936	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000553371	console: 	0.00101652	endScene: 	0.000360894	present: 	0.188275	TOTAL_RENDER: 	14.1372	
UPDATE	UpdateSceneManager: 	0.0135335	UpdateInput: 	1.17234	UpdateCamera: 	0.0633459	UpdateEnemies: 	0.614663	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.335039	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.43621	UpdatePlayer: 	0.0790087	UpdateSound: 	0.022601	UpdateItems:	0.00132328	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0111637	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.8938	
RENDER	shadowmap: 	0.436306	sendToRender: 	0.0959136	scene: 	9.1089	particles2Tex: 	0.627463	sendToRender: 	0.079093	motionBlur: 	2.39156	bloom2Tex: 	0.0693308	printScene: 	0.0397946	applyBloom: 	0.00684195	setRenderState: 	0.000463147	applyParticles: 	0.00210822	gui: 	0.0184267	setRenderState: 	0.00043608	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.00111877	endScene: 	0.000384954	present: 	0.400183	TOTAL_RENDER: 	13.6378	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.13975	UpdateCamera: 	0.0709548	UpdateEnemies: 	0.567407	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.305058	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.41233	UpdatePlayer: 	0.0711954	UpdateSound: 	0.0220206	UpdateItems:	0.000971407	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0111125	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.76876	
RENDER	shadowmap: 	0.29513	sendToRender: 	0.102774	scene: 	8.9961	particles2Tex: 	0.628482	sendToRender: 	0.064985	motionBlur: 	2.38431	bloom2Tex: 	0.0717488	printScene: 	0.0449674	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0182883	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000727803	console: 	0.000962384	endScene: 	0.000357887	present: 	0.417699	TOTAL_RENDER: 	13.3461	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.25188	UpdateCamera: 	0.0478726	UpdateEnemies: 	0.527444	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.2154	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.22488	UpdatePlayer: 	0.0628587	UpdateSound: 	0.0229589	UpdateItems:	0.00126313	UpdateTriggers: 	0.00453524	UpdateRigid: 	0.00975016	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.50665	
RENDER	shadowmap: 	0.271901	sendToRender: 	0.0877755	scene: 	8.77582	particles2Tex: 	1.24973	sendToRender: 	0.100635	motionBlur: 	2.18857	bloom2Tex: 	0.0688195	printScene: 	0.0364714	applyBloom: 	0.00672767	setRenderState: 	0.00062555	applyParticles: 	0.280418	gui: 	0.0176988	setRenderState: 	0.000430065	luaMsg: 	0.000751863	printTextDebug:	0.000538334	console: 	0.000890205	endScene: 	0.000369916	present: 	0.171545	TOTAL_RENDER: 	13.7198	
UPDATE	UpdateSceneManager: 	0.0236716	UpdateInput: 	1.02712	UpdateCamera: 	0.0589911	UpdateEnemies: 	0.517688	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.18913	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.22228	UpdatePlayer: 	0.059728	UpdateSound: 	0.0198612	UpdateItems:	0.000998474	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00908852	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.26025	
RENDER	shadowmap: 	0.269035	sendToRender: 	0.0868973	scene: 	8.72483	particles2Tex: 	0.63302	sendToRender: 	0.0936671	motionBlur: 	2.27615	bloom2Tex: 	0.0842387	printScene: 	0.0361044	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.36979	gui: 	0.0158312	setRenderState: 	0.000451118	luaMsg: 	0.000412021	printTextDebug:	0.00062555	console: 	0.00662842	endScene: 	0.000360894	present: 	0.17448	TOTAL_RENDER: 	13.0822	
UPDATE	UpdateSceneManager: 	0.0090404	UpdateInput: 	1.01455	UpdateCamera: 	0.0576378	UpdateEnemies: 	0.493378	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.183322	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.17551	UpdatePlayer: 	0.0601971	UpdateSound: 	0.0189078	UpdateItems:	0.000851109	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00880281	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.15318	
RENDER	shadowmap: 	0.263173	sendToRender: 	0.0862296	scene: 	8.68063	particles2Tex: 	0.628407	sendToRender: 	0.094061	motionBlur: 	2.33846	bloom2Tex: 	0.0687203	printScene: 	0.0352142	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.290634	gui: 	0.0158132	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.000992459	endScene: 	0.000378939	present: 	0.182041	TOTAL_RENDER: 	12.9949	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	0.970571	UpdateCamera: 	0.0581791	UpdateEnemies: 	0.474119	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.184633	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17521	UpdatePlayer: 	0.0566905	UpdateSound: 	0.0196387	UpdateItems:	0.000974414	UpdateTriggers: 	0.00424051	UpdateRigid: 	0.00824342	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.1276	
RENDER	shadowmap: 	0.233646	sendToRender: 	0.0865635	scene: 	9.08127	particles2Tex: 	0.703374	sendToRender: 	0.102049	motionBlur: 	2.37669	bloom2Tex: 	0.0714841	printScene: 	0.0432261	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.513634	gui: 	0.0195454	setRenderState: 	0.000493222	luaMsg: 	0.000818027	printTextDebug:	0.000739833	console: 	0.000926295	endScene: 	0.000387961	present: 	0.166198	TOTAL_RENDER: 	13.7809	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.04831	UpdateCamera: 	0.0604468	UpdateEnemies: 	0.513435	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.340028	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.2245	UpdatePlayer: 	0.060134	UpdateSound: 	0.0191184	UpdateItems:	0.000863138	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.00959978	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.42279	
RENDER	shadowmap: 	0.299936	sendToRender: 	0.120948	scene: 	9.27933	particles2Tex: 	0.519041	sendToRender: 	0.0804012	motionBlur: 	2.30152	bloom2Tex: 	0.0680887	printScene: 	0.0354218	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.273669	gui: 	0.0165049	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000799982	endScene: 	0.000390969	present: 	0.146189	TOTAL_RENDER: 	13.4752	
UPDATE	UpdateSceneManager: 	0.0106013	UpdateInput: 	1.10136	UpdateCamera: 	0.0576589	UpdateEnemies: 	0.516043	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.340395	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.23625	UpdatePlayer: 	0.0618422	UpdateSound: 	0.0396863	UpdateItems:	0.00102554	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00903739	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.50712	
RENDER	shadowmap: 	0.276905	sendToRender: 	0.104792	scene: 	9.35984	particles2Tex: 	0.751821	sendToRender: 	0.0874717	motionBlur: 	2.34208	bloom2Tex: 	0.0731683	printScene: 	0.0450937	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.356031	setRenderState: 	0.0004842	luaMsg: 	0.000691714	printTextDebug:	0.000739833	console: 	0.00107667	endScene: 	0.000351872	present: 	0.134607	TOTAL_RENDER: 	13.8808	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.23014	UpdateCamera: 	0.0469854	UpdateEnemies: 	0.526517	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.190955	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.20107	UpdatePlayer: 	0.0650391	UpdateSound: 	0.0227093	UpdateItems:	0.00107667	UpdateTriggers: 	0.00445103	UpdateRigid: 	0.00956069	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.4335	
RENDER	shadowmap: 	0.969446	sendToRender: 	0.0954054	scene: 	9.52137	particles2Tex: 	0.696881	sendToRender: 	0.0769998	motionBlur: 	2.59958	bloom2Tex: 	0.0684195	printScene: 	0.0385826	applyBloom: 	0.00645399	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.346143	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.00109772	endScene: 	0.000345857	present: 	0.09001	TOTAL_RENDER: 	14.8167	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.02007	UpdateCamera: 	0.0578092	UpdateEnemies: 	0.53022	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.188266	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16233	UpdatePlayer: 	0.0633099	UpdateSound: 	0.0203695	UpdateItems:	0.00107667	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.00953061	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.19477	
RENDER	shadowmap: 	0.267507	sendToRender: 	0.0869424	scene: 	8.69228	particles2Tex: 	0.676758	sendToRender: 	0.0784343	motionBlur: 	2.31099	bloom2Tex: 	0.0676376	printScene: 	0.0365255	applyBloom: 	0.00675474	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.341791	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000514274	console: 	0.00114885	endScene: 	0.000357887	present: 	0.0904461	TOTAL_RENDER: 	12.9594	
UPDATE	UpdateSceneManager: 	0.0171034	UpdateInput: 	1.10852	UpdateCamera: 	0.0643173	UpdateEnemies: 	0.666809	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.331093	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.35353	UpdatePlayer: 	0.0753306	UpdateSound: 	0.0193078	UpdateItems:	0.00123005	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0115215	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.83254	
RENDER	shadowmap: 	0.322203	sendToRender: 	0.102936	scene: 	9.0811	particles2Tex: 	0.671804	sendToRender: 	0.0902837	motionBlur: 	2.27585	bloom2Tex: 	0.0720495	printScene: 	0.0440832	applyBloom: 	0.00659534	setRenderState: 	0.00043608	applyParticles: 	0.00198793	gui: 	0.0178191	setRenderState: 	0.00046014	luaMsg: 	0.00101351	printTextDebug:	0.000751863	console: 	0.00115185	endScene: 	0.000339842	present: 	0.425936	TOTAL_RENDER: 	13.4313	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.38573	UpdateCamera: 	0.0643414	UpdateEnemies: 	0.595084	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.334266	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.31942	UpdatePlayer: 	0.0732615	UpdateSound: 	0.0205409	UpdateItems:	0.00117892	UpdateTriggers: 	0.00454727	UpdateRigid: 	0.0114975	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.96734	
RENDER	shadowmap: 	0.324817	sendToRender: 	0.108049	scene: 	9.02176	particles2Tex: 	0.609442	sendToRender: 	0.0865605	motionBlur: 	2.07791	bloom2Tex: 	0.434775	printScene: 	0.0453012	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.0183725	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000748855	console: 	0.00112779	endScene: 	0.000342849	present: 	0.414183	TOTAL_RENDER: 	13.4799	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.04741	UpdateCamera: 	0.0596738	UpdateEnemies: 	0.543684	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.194775	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.22075	UpdatePlayer: 	0.079514	UpdateSound: 	0.0221589	UpdateItems:	0.00106464	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0100359	UpdateGUI: 	0.00166011	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.33684	
RENDER	shadowmap: 	0.270779	sendToRender: 	0.0878236	scene: 	8.81398	particles2Tex: 	0.594507	sendToRender: 	0.0856702	motionBlur: 	2.10852	bloom2Tex: 	0.373667	printScene: 	0.0656106	applyBloom: 	0.00993361	setRenderState: 	0.000433073	applyParticles: 	0.00293226	gui: 	0.0186552	setRenderState: 	0.000439088	luaMsg: 	0.000679684	printTextDebug:	0.000535326	console: 	0.000854116	endScene: 	0.000415028	present: 	0.370945	TOTAL_RENDER: 	13.1459	
UPDATE	UpdateSceneManager: 	0.0251784	UpdateInput: 	1.02206	UpdateCamera: 	0.0598753	UpdateEnemies: 	0.655537	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.212976	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.17244	UpdatePlayer: 	0.0624317	UpdateSound: 	0.0216897	UpdateItems:	0.0010917	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00962084	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.37827	
RENDER	shadowmap: 	0.287028	sendToRender: 	0.0877574	scene: 	8.71977	particles2Tex: 	0.591593	sendToRender: 	0.08478	motionBlur: 	2.28323	bloom2Tex: 	0.28344	printScene: 	0.0370999	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00227363	gui: 	0.0143576	setRenderState: 	0.00046014	luaMsg: 	0.00046014	printTextDebug:	0.000538334	console: 	0.000781937	endScene: 	0.000357887	present: 	0.3533	TOTAL_RENDER: 	13.0723	
UPDATE	UpdateSceneManager: 	0.0137801	UpdateInput: 	1.03555	UpdateCamera: 	0.0487448	UpdateEnemies: 	0.585124	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.220148	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.17781	UpdatePlayer: 	0.066182	UpdateSound: 	0.0203965	UpdateItems:	0.00109772	UpdateTriggers: 	0.00470065	UpdateRigid: 	0.0102013	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.31788	
RENDER	shadowmap: 	0.312149	sendToRender: 	0.110238	scene: 	8.88246	particles2Tex: 	0.610022	sendToRender: 	0.0949031	motionBlur: 	2.04975	bloom2Tex: 	0.293422	printScene: 	0.0441253	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.0020571	gui: 	0.0194041	setRenderState: 	0.000439088	luaMsg: 	0.00074284	printTextDebug:	0.00079096	console: 	0.00113982	endScene: 	0.000342849	present: 	0.419353	TOTAL_RENDER: 	13.195	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.07291	UpdateCamera: 	0.0587656	UpdateEnemies: 	0.539089	UpdateProjectile: 	0.0111576	UpdateParticle: 	0.199487	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.30705	UpdatePlayer: 	0.0833034	UpdateSound: 	0.0213469	UpdateItems:	0.00121802	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0104599	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.45659	
RENDER	shadowmap: 	0.25911	sendToRender: 	0.0860101	scene: 	8.51935	particles2Tex: 	0.623959	sendToRender: 	0.0642542	motionBlur: 	2.17336	bloom2Tex: 	0.351547	printScene: 	0.0356774	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.0018556	gui: 	0.0167816	setRenderState: 	0.000439088	luaMsg: 	0.000736825	printTextDebug:	0.000541341	console: 	0.000923287	endScene: 	0.000375931	present: 	0.307704	TOTAL_RENDER: 	12.7438	
UPDATE	UpdateSceneManager: 	0.0168658	UpdateInput: 	1.08619	UpdateCamera: 	0.0644376	UpdateEnemies: 	0.648443	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.312745	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.35661	UpdatePlayer: 	0.0765637	UpdateSound: 	0.020168	UpdateItems:	0.00127817	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0110103	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.74509	
RENDER	shadowmap: 	0.319912	sendToRender: 	0.103685	scene: 	8.86309	particles2Tex: 	0.738254	sendToRender: 	0.0864251	motionBlur: 	2.15538	bloom2Tex: 	0.386803	printScene: 	0.0471388	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0284144	setRenderState: 	0.000457133	luaMsg: 	0.000712766	printTextDebug:	0.000757878	console: 	0.00110975	endScene: 	0.000357887	present: 	0.272364	TOTAL_RENDER: 	13.3428	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.08828	UpdateCamera: 	0.0611535	UpdateEnemies: 	0.553176	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.195761	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.22714	UpdatePlayer: 	0.0693037	UpdateSound: 	0.022607	UpdateItems:	0.00117591	UpdateTriggers: 	0.00474877	UpdateRigid: 	0.0107486	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.38027	
RENDER	shadowmap: 	0.2804	sendToRender: 	0.0877153	scene: 	8.62671	particles2Tex: 	0.700264	sendToRender: 	0.086386	motionBlur: 	2.15482	bloom2Tex: 	0.0680947	printScene: 	0.356236	applyBloom: 	0.00667955	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0170793	setRenderState: 	0.000439088	luaMsg: 	0.000724796	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.000360894	present: 	0.263375	TOTAL_RENDER: 	12.9676	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.1002	UpdateCamera: 	0.0587957	UpdateEnemies: 	0.571665	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.219318	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.2213	UpdatePlayer: 	0.0648497	UpdateSound: 	0.0208837	UpdateItems:	0.00122103	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0102494	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.41417	
RENDER	shadowmap: 	0.27412	sendToRender: 	0.107616	scene: 	8.60735	particles2Tex: 	0.60884	sendToRender: 	0.0648436	motionBlur: 	2.12261	bloom2Tex: 	0.0668797	printScene: 	0.35152	applyBloom: 	0.00679985	setRenderState: 	0.000496229	applyParticles: 	0.00221649	gui: 	0.0165891	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000517282	console: 	0.0010075	endScene: 	0.000369916	present: 	0.255994	TOTAL_RENDER: 	12.791	
UPDATE	UpdateSceneManager: 	0.0097682	UpdateInput: 	1.04981	UpdateCamera: 	0.0592859	UpdateEnemies: 	0.537465	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.212753	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.15858	UpdatePlayer: 	0.0687383	UpdateSound: 	0.0210612	UpdateItems:	0.000851109	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0100208	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.27189	
RENDER	shadowmap: 	0.261008	sendToRender: 	0.10112	scene: 	8.52045	particles2Tex: 	0.597412	sendToRender: 	0.0646151	motionBlur: 	2.07331	bloom2Tex: 	0.067012	printScene: 	0.343878	applyBloom: 	0.00665549	setRenderState: 	0.000775922	applyParticles: 	0.00222551	gui: 	0.0157801	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.00074284	console: 	0.000998474	endScene: 	0.000381946	present: 	0.241213	TOTAL_RENDER: 	12.6442	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	1.03227	UpdateCamera: 	0.0578453	UpdateEnemies: 	0.505342	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.185256	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.18817	UpdatePlayer: 	0.0558093	UpdateSound: 	0.0200898	UpdateItems:	0.000941332	UpdateTriggers: 	0.00452321	UpdateRigid: 	0.009284	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.19854	
RENDER	shadowmap: 	0.266668	sendToRender: 	0.0870868	scene: 	8.5216	particles2Tex: 	0.601367	sendToRender: 	0.0640527	motionBlur: 	2.10502	bloom2Tex: 	0.067418	printScene: 	0.342125	applyBloom: 	0.00660737	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0153831	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000583446	console: 	0.00104058	endScene: 	0.000354879	present: 	0.253904	TOTAL_RENDER: 	12.6321	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	1.0393	UpdateCamera: 	0.0577701	UpdateEnemies: 	0.510563	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.195917	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.23328	UpdatePlayer: 	0.0590693	UpdateSound: 	0.0203604	UpdateItems:	0.000887198	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00941934	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.27702	
RENDER	shadowmap: 	0.276487	sendToRender: 	0.0863138	scene: 	8.41577	particles2Tex: 	0.656866	sendToRender: 	0.0929693	motionBlur: 	2.14064	bloom2Tex: 	0.0673338	printScene: 	0.0349165	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0170853	setRenderState: 	0.000463147	luaMsg: 	0.000899228	printTextDebug:	0.000475177	console: 	0.00108569	endScene: 	0.000375931	present: 	0.464949	TOTAL_RENDER: 	12.5638	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	1.0052	UpdateCamera: 	0.0565611	UpdateEnemies: 	0.581061	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.227601	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.17405	UpdatePlayer: 	0.0553581	UpdateSound: 	0.0196567	UpdateItems:	0.000959377	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00921784	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.27083	
RENDER	shadowmap: 	0.276183	sendToRender: 	0.0860402	scene: 	8.39427	particles2Tex: 	0.657302	sendToRender: 	0.104786	motionBlur: 	2.17517	bloom2Tex: 	0.0682782	printScene: 	0.287636	applyBloom: 	0.00681488	setRenderState: 	0.000478185	applyParticles: 	0.00192176	gui: 	0.0164718	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000517282	console: 	0.00112479	endScene: 	0.000354879	present: 	0.259125	TOTAL_RENDER: 	12.6412	
UPDATE	UpdateSceneManager: 	0.0133711	UpdateInput: 	1.13414	UpdateCamera: 	0.0613159	UpdateEnemies: 	0.651778	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.201872	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.27159	UpdatePlayer: 	0.0669669	UpdateSound: 	0.0244175	UpdateItems:	0.00120599	UpdateTriggers: 	0.0046405	UpdateRigid: 	0.0106494	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.58089	
RENDER	shadowmap: 	0.304953	sendToRender: 	0.0890777	scene: 	8.8875	particles2Tex: 	0.659239	sendToRender: 	0.086368	motionBlur: 	2.37685	bloom2Tex: 	0.0740765	printScene: 	0.0490545	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00218942	gui: 	0.019762	setRenderState: 	0.000466155	luaMsg: 	0.000923287	printTextDebug:	0.000649609	console: 	0.00114283	endScene: 	0.000351872	present: 	0.502268	TOTAL_RENDER: 	13.4444	
UPDATE	UpdateSceneManager: 	0.0271422	UpdateInput: 	1.19527	UpdateCamera: 	0.0505011	UpdateEnemies: 	0.60158	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.307352	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.43082	UpdatePlayer: 	0.0730931	UpdateSound: 	0.0244205	UpdateItems:	0.00125711	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0117411	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.86571	
RENDER	shadowmap: 	0.331129	sendToRender: 	0.0878476	scene: 	8.72137	particles2Tex: 	0.684634	sendToRender: 	0.0962535	motionBlur: 	1.96821	bloom2Tex: 	0.269416	printScene: 	0.0382006	applyBloom: 	0.00678782	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0174071	setRenderState: 	0.00043608	luaMsg: 	0.000667654	printTextDebug:	0.000514274	console: 	0.00112178	endScene: 	0.000342849	present: 	0.396051	TOTAL_RENDER: 	12.9568	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.03613	UpdateCamera: 	0.0598453	UpdateEnemies: 	0.52797	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.207469	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.21736	UpdatePlayer: 	0.0593039	UpdateSound: 	0.0215063	UpdateItems:	0.00107967	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.019362	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.29697	
RENDER	shadowmap: 	0.254148	sendToRender: 	0.0866086	scene: 	8.5516	particles2Tex: 	0.677696	sendToRender: 	0.0759802	motionBlur: 	1.92424	bloom2Tex: 	0.380181	printScene: 	0.0365014	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.00188266	gui: 	0.0218942	setRenderState: 	0.000628557	luaMsg: 	0.000745848	printTextDebug:	0.000757878	console: 	0.00120298	endScene: 	0.000478185	present: 	0.14489	TOTAL_RENDER: 	12.7763	
UPDATE	UpdateSceneManager: 	0.00970204	UpdateInput: 	1.02972	UpdateCamera: 	0.0573611	UpdateEnemies: 	0.497896	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.210783	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.19769	UpdatePlayer: 	0.0781546	UpdateSound: 	0.0203093	UpdateItems:	0.000878176	UpdateTriggers: 	0.00462245	UpdateRigid: 	0.00980128	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.24723	
RENDER	shadowmap: 	0.248518	sendToRender: 	0.087589	scene: 	8.53764	particles2Tex: 	0.590955	sendToRender: 	0.0952219	motionBlur: 	2.01025	bloom2Tex: 	0.0667774	printScene: 	0.328314	applyBloom: 	0.00709758	setRenderState: 	0.000478185	applyParticles: 	0.00188567	gui: 	0.0153921	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000508259	console: 	0.00092028	endScene: 	0.000357887	present: 	0.267807	TOTAL_RENDER: 	12.5611	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	0.991963	UpdateCamera: 	0.0579987	UpdateEnemies: 	0.532247	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.191899	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.32544	UpdatePlayer: 	0.0652286	UpdateSound: 	0.0219063	UpdateItems:	0.00108569	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00976219	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.33991	
RENDER	shadowmap: 	0.251531	sendToRender: 	0.097682	scene: 	8.21536	particles2Tex: 	0.728525	sendToRender: 	0.0853184	motionBlur: 	2.04584	bloom2Tex: 	0.067427	printScene: 	0.0354879	applyBloom: 	0.315951	setRenderState: 	0.000493222	applyParticles: 	0.00204807	gui: 	0.0162192	setRenderState: 	0.000442095	luaMsg: 	0.000763893	printTextDebug:	0.000526304	console: 	0.00094434	endScene: 	0.000366909	present: 	0.190146	TOTAL_RENDER: 	12.367	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.01995	UpdateCamera: 	0.0581611	UpdateEnemies: 	0.500491	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.208528	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.17907	UpdatePlayer: 	0.0611475	UpdateSound: 	0.0114764	UpdateItems:	0.00110975	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00985542	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.22102	
RENDER	shadowmap: 	0.289227	sendToRender: 	0.0872853	scene: 	8.30986	particles2Tex: 	0.616179	sendToRender: 	0.0651985	motionBlur: 	2.10044	bloom2Tex: 	0.0675895	printScene: 	0.0365135	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.29147	gui: 	0.0163244	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.00043608	console: 	0.00113682	endScene: 	0.000363902	present: 	0.177593	TOTAL_RENDER: 	12.3691	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.06472	UpdateCamera: 	0.0579746	UpdateEnemies: 	0.512406	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.198314	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.16127	UpdatePlayer: 	0.0638151	UpdateSound: 	0.0202251	UpdateItems:	0.00126914	UpdateTriggers: 	0.00466155	UpdateRigid: 	0.00933212	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.27159	
RENDER	shadowmap: 	0.290216	sendToRender: 	0.0870507	scene: 	8.35585	particles2Tex: 	0.62835	sendToRender: 	0.0659714	motionBlur: 	2.06475	bloom2Tex: 	0.0682331	printScene: 	0.0376352	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.291648	gui: 	0.0164868	setRenderState: 	0.000493222	luaMsg: 	0.000748855	printTextDebug:	0.000643594	console: 	0.00106464	endScene: 	0.000351872	present: 	0.159458	TOTAL_RENDER: 	12.3836	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.03946	UpdateCamera: 	0.0593881	UpdateEnemies: 	0.562447	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.21537	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.18958	UpdatePlayer: 	0.0679143	UpdateSound: 	0.0219424	UpdateItems:	0.00106765	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00967798	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.31157	
RENDER	shadowmap: 	0.281269	sendToRender: 	0.0876401	scene: 	8.37614	particles2Tex: 	0.622398	sendToRender: 	0.0645219	motionBlur: 	2.0664	bloom2Tex: 	0.067809	printScene: 	0.0481914	applyBloom: 	0.00665549	setRenderState: 	0.000457133	applyParticles: 	0.27351	gui: 	0.0172116	setRenderState: 	0.00044811	luaMsg: 	0.000805997	printTextDebug:	0.000857124	console: 	0.0012902	endScene: 	0.000375931	present: 	0.171536	TOTAL_RENDER: 	12.3907	
UPDATE	UpdateSceneManager: 	0.00908551	UpdateInput: 	1.03506	UpdateCamera: 	0.0579536	UpdateEnemies: 	0.5144	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.205222	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.14975	UpdatePlayer: 	0.0546544	UpdateSound: 	0.0194732	UpdateItems:	0.000974414	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00944039	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.18618	
RENDER	shadowmap: 	0.263762	sendToRender: 	0.0869123	scene: 	8.19291	particles2Tex: 	0.618621	sendToRender: 	0.0643023	motionBlur: 	2.06245	bloom2Tex: 	0.0655414	printScene: 	0.0338428	applyBloom: 	0.00688706	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.0152448	setRenderState: 	0.000445103	luaMsg: 	0.000667654	printTextDebug:	0.000535326	console: 	0.00110073	endScene: 	0.000345857	present: 	0.405254	TOTAL_RENDER: 	12.123	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.05132	UpdateCamera: 	0.0576859	UpdateEnemies: 	0.4877	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.182976	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.14915	UpdatePlayer: 	0.0537311	UpdateSound: 	0.019774	UpdateItems:	0.000833064	UpdateTriggers: 	0.00438186	UpdateRigid: 	0.00817425	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.15523	
RENDER	shadowmap: 	0.251561	sendToRender: 	0.0875018	scene: 	8.48108	particles2Tex: 	0.736389	sendToRender: 	0.100259	motionBlur: 	1.92018	bloom2Tex: 	0.368253	printScene: 	0.0467779	applyBloom: 	0.00692616	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0203604	setRenderState: 	0.00043608	luaMsg: 	0.00100148	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000345857	present: 	0.364801	TOTAL_RENDER: 	12.7381	
UPDATE	UpdateSceneManager: 	0.013305	UpdateInput: 	1.14221	UpdateCamera: 	0.0628106	UpdateEnemies: 	0.623806	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.311722	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.47488	UpdatePlayer: 	0.0760795	UpdateSound: 	0.0249769	UpdateItems:	0.00114885	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0117712	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.87716	
RENDER	shadowmap: 	0.295341	sendToRender: 	0.088416	scene: 	8.21962	particles2Tex: 	0.700956	sendToRender: 	0.0832101	motionBlur: 	1.99339	bloom2Tex: 	0.0689278	printScene: 	0.342055	applyBloom: 	0.006863	setRenderState: 	0.000490215	applyParticles: 	0.00220145	gui: 	0.0180206	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.00112178	endScene: 	0.000357887	present: 	0.312261	TOTAL_RENDER: 	12.5805	
UPDATE	UpdateSceneManager: 	0.02178	UpdateInput: 	1.12228	UpdateCamera: 	0.0596859	UpdateEnemies: 	0.560108	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.219905	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.17938	UpdatePlayer: 	0.0628256	UpdateSound: 	0.0220897	UpdateItems:	0.00112479	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00985542	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.40263	
RENDER	shadowmap: 	0.367183	sendToRender: 	0.0768945	scene: 	8.37761	particles2Tex: 	0.677937	sendToRender: 	0.0797666	motionBlur: 	2.01702	bloom2Tex: 	0.0708074	printScene: 	0.0422517	applyBloom: 	0.29689	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.0184176	setRenderState: 	0.000481192	luaMsg: 	0.000736825	printTextDebug:	0.000550364	console: 	0.00114283	endScene: 	0.000363902	present: 	0.183809	TOTAL_RENDER: 	12.559	
UPDATE	UpdateSceneManager: 	0.0272686	UpdateInput: 	1.19409	UpdateCamera: 	0.064585	UpdateEnemies: 	0.596038	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.292547	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.38921	UpdatePlayer: 	0.073075	UpdateSound: 	0.0226822	UpdateItems:	0.00119697	UpdateTriggers: 	0.00455027	UpdateRigid: 	0.020989	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.81911	
RENDER	shadowmap: 	0.311443	sendToRender: 	0.0664947	scene: 	8.09984	particles2Tex: 	0.643143	sendToRender: 	0.0876191	motionBlur: 	2.09004	bloom2Tex: 	0.0694902	printScene: 	0.0406908	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0188056	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000363902	present: 	0.147777	TOTAL_RENDER: 	12.2121	
UPDATE	UpdateSceneManager: 	0.0106825	UpdateInput: 	1.08168	UpdateCamera: 	0.0598723	UpdateEnemies: 	0.522463	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.192266	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.20703	UpdatePlayer: 	0.0631775	UpdateSound: 	0.0214371	UpdateItems:	0.00114584	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00946445	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.31131	
RENDER	shadowmap: 	0.290718	sendToRender: 	0.0870206	scene: 	7.90226	particles2Tex: 	0.636659	sendToRender: 	0.0646572	motionBlur: 	2.01961	bloom2Tex: 	0.0674301	printScene: 	0.0375781	applyBloom: 	0.00681188	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0172177	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000649609	console: 	0.00117892	endScene: 	0.000360894	present: 	0.152848	TOTAL_RENDER: 	11.9654	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.03996	UpdateCamera: 	0.0582964	UpdateEnemies: 	0.508398	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.185957	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.18276	UpdatePlayer: 	0.0589611	UpdateSound: 	0.0207183	UpdateItems:	0.000977422	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00951858	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.20694	
RENDER	shadowmap: 	0.266048	sendToRender: 	0.087586	scene: 	7.85938	particles2Tex: 	0.603478	sendToRender: 	0.0652436	motionBlur: 	2.09332	bloom2Tex: 	0.0677037	printScene: 	0.0350759	applyBloom: 	0.00675173	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0158914	setRenderState: 	0.000463147	luaMsg: 	0.000526304	printTextDebug:	0.00063758	console: 	0.000905243	endScene: 	0.000381946	present: 	0.425398	TOTAL_RENDER: 	11.838	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.03965	UpdateCamera: 	0.0571536	UpdateEnemies: 	0.467165	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.212519	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.15209	UpdatePlayer: 	0.0562844	UpdateSound: 	0.0204326	UpdateItems:	0.000986444	UpdateTriggers: 	0.00462245	UpdateRigid: 	0.00853815	UpdateGUI: 	0.000974414	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.16925	
RENDER	shadowmap: 	0.274701	sendToRender: 	0.0867078	scene: 	7.779	particles2Tex: 	0.587382	sendToRender: 	0.0639234	motionBlur: 	1.86535	bloom2Tex: 	0.367243	printScene: 	0.0354368	applyBloom: 	0.00678782	setRenderState: 	0.000547356	applyParticles: 	0.00241799	gui: 	0.0150252	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000526304	console: 	0.00101351	endScene: 	0.000345857	present: 	0.350139	TOTAL_RENDER: 	11.8959	
UPDATE	UpdateSceneManager: 	0.0106253	UpdateInput: 	1.04581	UpdateCamera: 	0.0577972	UpdateEnemies: 	0.5212	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.192982	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25295	UpdatePlayer: 	0.0628768	UpdateSound: 	0.0227514	UpdateItems:	0.000974414	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.010075	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.31163	
RENDER	shadowmap: 	0.277958	sendToRender: 	0.0873574	scene: 	7.94922	particles2Tex: 	0.638049	sendToRender: 	0.064976	motionBlur: 	1.87068	bloom2Tex: 	0.339123	printScene: 	0.0390127	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0241258	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000586453	console: 	0.0011699	endScene: 	0.000345857	present: 	0.375234	TOTAL_RENDER: 	11.9923	
UPDATE	UpdateSceneManager: 	0.0181049	UpdateInput: 	1.18282	UpdateCamera: 	0.0635053	UpdateEnemies: 	0.669071	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.329959	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.38486	UpdatePlayer: 	0.0735231	UpdateSound: 	0.0196296	UpdateItems:	0.00115486	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.011314	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.90789	
RENDER	shadowmap: 	0.415413	sendToRender: 	0.0866447	scene: 	7.91529	particles2Tex: 	0.755294	sendToRender: 	0.0646001	motionBlur: 	1.88172	bloom2Tex: 	0.375029	printScene: 	0.0342218	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.0158222	setRenderState: 	0.000439088	luaMsg: 	0.0007669	printTextDebug:	0.000718781	console: 	0.000971407	endScene: 	0.000345857	present: 	0.361466	TOTAL_RENDER: 	12.2381	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.14952	UpdateCamera: 	0.0638181	UpdateEnemies: 	0.572282	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.280857	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.44348	UpdatePlayer: 	0.073075	UpdateSound: 	0.0228386	UpdateItems:	0.00118494	UpdateTriggers: 	0.00452621	UpdateRigid: 	0.0112298	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.76525	
RENDER	shadowmap: 	0.309548	sendToRender: 	0.0876672	scene: 	7.93119	particles2Tex: 	0.700995	sendToRender: 	0.0881394	motionBlur: 	1.85513	bloom2Tex: 	0.379751	printScene: 	0.0370067	applyBloom: 	0.00669459	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.0162132	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000535326	console: 	0.00110073	endScene: 	0.000336835	present: 	0.329872	TOTAL_RENDER: 	12.0503	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.03906	UpdateCamera: 	0.0585641	UpdateEnemies: 	0.4957	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.23038	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.22215	UpdatePlayer: 	0.0607956	UpdateSound: 	0.0210371	UpdateItems:	0.00106163	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00921182	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.28099	
RENDER	shadowmap: 	0.270577	sendToRender: 	0.0860462	scene: 	7.93317	particles2Tex: 	0.695172	sendToRender: 	0.0888942	motionBlur: 	1.86237	bloom2Tex: 	0.378566	printScene: 	0.0365917	applyBloom: 	0.00674872	setRenderState: 	0.000478185	applyParticles: 	0.00213228	gui: 	0.0159696	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000724796	console: 	0.00105562	endScene: 	0.000336835	present: 	0.309617	TOTAL_RENDER: 	11.9917	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.0287	UpdateCamera: 	0.0591896	UpdateEnemies: 	0.530168	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.191361	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.19243	UpdatePlayer: 	0.0612197	UpdateSound: 	0.0199183	UpdateItems:	0.00131125	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00961783	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.2356	
RENDER	shadowmap: 	0.292469	sendToRender: 	0.086792	scene: 	7.94359	particles2Tex: 	0.800559	sendToRender: 	0.0878687	motionBlur: 	2.08216	bloom2Tex: 	0.390292	printScene: 	0.0528078	applyBloom: 	0.0067818	setRenderState: 	0.000466155	applyParticles: 	0.00215333	gui: 	0.0209379	setRenderState: 	0.000439088	luaMsg: 	0.00092028	printTextDebug:	0.000760885	console: 	0.00112178	endScene: 	0.000342849	present: 	0.291214	TOTAL_RENDER: 	12.4146	
UPDATE	UpdateSceneManager: 	0.00940731	UpdateInput: 	1.0299	UpdateCamera: 	0.0582994	UpdateEnemies: 	0.50785	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.225763	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.22472	UpdatePlayer: 	0.0588408	UpdateSound: 	0.0172628	UpdateItems:	0.000863138	UpdateTriggers: 	0.00425855	UpdateRigid: 	0.00905543	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.27732	
RENDER	shadowmap: 	0.283816	sendToRender: 	0.103387	scene: 	8.0038	particles2Tex: 	0.688745	sendToRender: 	0.0762238	motionBlur: 	1.93938	bloom2Tex: 	0.073042	printScene: 	0.348182	applyBloom: 	0.00765998	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.0186973	setRenderState: 	0.000442095	luaMsg: 	0.000736825	printTextDebug:	0.00060149	console: 	0.00111877	endScene: 	0.000357887	present: 	0.224813	TOTAL_RENDER: 	12.086	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.00948	UpdateCamera: 	0.0591866	UpdateEnemies: 	0.518698	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.192227	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.24001	UpdatePlayer: 	0.0610061	UpdateSound: 	0.0206702	UpdateItems:	0.00108268	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.010475	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.27384	
RENDER	shadowmap: 	0.290622	sendToRender: 	0.0874477	scene: 	8.14164	particles2Tex: 	0.735084	sendToRender: 	0.102392	motionBlur: 	2.00354	bloom2Tex: 	0.0691202	printScene: 	0.334726	applyBloom: 	0.00751863	setRenderState: 	0.000496229	applyParticles: 	0.00215033	gui: 	0.0174041	setRenderState: 	0.00046014	luaMsg: 	0.000809004	printTextDebug:	0.000628557	console: 	0.0010887	endScene: 	0.000369916	present: 	0.211866	TOTAL_RENDER: 	12.3191	
UPDATE	UpdateSceneManager: 	0.0284776	UpdateInput: 	1.15642	UpdateCamera: 	0.110954	UpdateEnemies: 	0.516725	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.361646	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.18595	UpdatePlayer: 	0.0586242	UpdateSound: 	0.0180447	UpdateItems:	0.00109471	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00969301	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.59813	
RENDER	shadowmap: 	0.298117	sendToRender: 	0.103297	scene: 	8.00635	particles2Tex: 	0.632317	sendToRender: 	0.0656767	motionBlur: 	2.0341	bloom2Tex: 	0.0718089	printScene: 	0.34586	applyBloom: 	0.00763592	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.018565	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.00074284	console: 	0.00100449	endScene: 	0.000375931	present: 	0.214897	TOTAL_RENDER: 	12.1215	
UPDATE	UpdateSceneManager: 	0.0136087	UpdateInput: 	1.03854	UpdateCamera: 	0.0589972	UpdateEnemies: 	0.511619	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.189909	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20731	UpdatePlayer: 	0.0612137	UpdateSound: 	0.021795	UpdateItems:	0.00118494	UpdateTriggers: 	0.00459539	UpdateRigid: 	0.00985842	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.25005	
RENDER	shadowmap: 	0.263041	sendToRender: 	0.10413	scene: 	7.8379	particles2Tex: 	0.73248	sendToRender: 	0.0650151	motionBlur: 	1.97195	bloom2Tex: 	0.0681278	printScene: 	0.333153	applyBloom: 	0.00777125	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.017762	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00106464	endScene: 	0.000384954	present: 	0.202961	TOTAL_RENDER: 	11.9271	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.05472	UpdateCamera: 	0.0591596	UpdateEnemies: 	0.522349	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.191638	UpdateLUAMsg: 	0.00898025	UpdateColisions: 	1.19346	UpdatePlayer: 	0.0616738	UpdateSound: 	0.0208597	UpdateItems:	0.00107967	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0102374	UpdateGUI: 	0.00135937	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.29451	
RENDER	shadowmap: 	0.277101	sendToRender: 	0.0877634	scene: 	7.97753	particles2Tex: 	0.632677	sendToRender: 	0.0884221	motionBlur: 	1.91503	bloom2Tex: 	0.0672165	printScene: 	0.352551	applyBloom: 	0.0074284	setRenderState: 	0.000496229	applyParticles: 	0.0019789	gui: 	0.0163214	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.0010105	endScene: 	0.000387961	present: 	0.254045	TOTAL_RENDER: 	11.9838	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.08352	UpdateCamera: 	0.0591145	UpdateEnemies: 	0.561623	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.18916	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16361	UpdatePlayer: 	0.060155	UpdateSound: 	0.0217288	UpdateItems:	0.000857124	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0101381	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.29265	
RENDER	shadowmap: 	0.280532	sendToRender: 	0.0872101	scene: 	7.94522	particles2Tex: 	0.632275	sendToRender: 	0.0898777	motionBlur: 	1.91448	bloom2Tex: 	0.0682902	printScene: 	0.333875	applyBloom: 	0.0069833	setRenderState: 	0.000496229	applyParticles: 	0.00202401	gui: 	0.016147	setRenderState: 	0.000481192	luaMsg: 	0.000748855	printTextDebug:	0.000619535	console: 	0.00111276	endScene: 	0.000375931	present: 	0.259516	TOTAL_RENDER: 	11.9412	
UPDATE	UpdateSceneManager: 	0.0144749	UpdateInput: 	1.08051	UpdateCamera: 	0.0611565	UpdateEnemies: 	0.536662	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.221733	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.2033	UpdatePlayer: 	0.066609	UpdateSound: 	0.0238731	UpdateItems:	0.00106464	UpdateTriggers: 	0.00491417	UpdateRigid: 	0.0108479	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.36471	
RENDER	shadowmap: 	0.289425	sendToRender: 	0.0882176	scene: 	8.05803	particles2Tex: 	0.669747	sendToRender: 	0.0824523	motionBlur: 	1.9607	bloom2Tex: 	0.0684977	printScene: 	0.360127	applyBloom: 	0.00722991	setRenderState: 	0.000481192	applyParticles: 	0.0020571	gui: 	0.0199214	setRenderState: 	0.00046014	luaMsg: 	0.000628557	printTextDebug:	0.000616527	console: 	0.00101953	endScene: 	0.000357887	present: 	0.263002	TOTAL_RENDER: 	12.1829	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.02821	UpdateCamera: 	0.0594663	UpdateEnemies: 	0.550282	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.192336	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.20129	UpdatePlayer: 	0.0629309	UpdateSound: 	0.0223754	UpdateItems:	0.00110073	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.010514	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.27441	
RENDER	shadowmap: 	0.281576	sendToRender: 	0.0879288	scene: 	8.29486	particles2Tex: 	0.584682	sendToRender: 	0.0743111	motionBlur: 	2.05668	bloom2Tex: 	0.0789847	printScene: 	0.0382939	applyBloom: 	0.00690511	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.344362	setRenderState: 	0.000535326	luaMsg: 	0.000568408	printTextDebug:	0.000430065	console: 	0.00104359	endScene: 	0.000357887	present: 	0.0864071	TOTAL_RENDER: 	12.2654	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.08317	UpdateCamera: 	0.0594453	UpdateEnemies: 	0.496368	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.234473	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.16943	UpdatePlayer: 	0.0603986	UpdateSound: 	0.0212897	UpdateItems:	0.00106464	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00950956	UpdateGUI: 	0.00770509	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.33347	
RENDER	shadowmap: 	0.26781	sendToRender: 	0.0873665	scene: 	7.63349	particles2Tex: 	0.623824	sendToRender: 	0.0650391	motionBlur: 	1.93953	bloom2Tex: 	0.286174	printScene: 	0.038327	applyBloom: 	0.00683293	setRenderState: 	0.00044811	applyParticles: 	0.00211123	gui: 	0.0168237	setRenderState: 	0.000439088	luaMsg: 	0.000424051	printTextDebug:	0.000523296	console: 	0.00106464	endScene: 	0.000345857	present: 	0.396674	TOTAL_RENDER: 	11.6657	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.04696	UpdateCamera: 	0.0585821	UpdateEnemies: 	0.526433	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.192038	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.17664	UpdatePlayer: 	0.0625099	UpdateSound: 	0.0428381	UpdateItems:	0.00147064	UpdateTriggers: 	0.00468862	UpdateRigid: 	0.00978925	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.26478	
RENDER	shadowmap: 	0.252863	sendToRender: 	0.0870356	scene: 	7.57919	particles2Tex: 	0.761336	sendToRender: 	0.0648858	motionBlur: 	1.83702	bloom2Tex: 	0.286466	printScene: 	0.036309	applyBloom: 	0.00670962	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.0158583	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000336835	console: 	0.00090825	endScene: 	0.000357887	present: 	0.389793	TOTAL_RENDER: 	11.6266	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.00285	UpdateCamera: 	0.0581821	UpdateEnemies: 	0.497144	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.20777	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.15412	UpdatePlayer: 	0.056904	UpdateSound: 	0.0209649	UpdateItems:	0.00116689	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00888702	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.14962	
RENDER	shadowmap: 	0.264253	sendToRender: 	0.0861093	scene: 	7.61893	particles2Tex: 	0.596949	sendToRender: 	0.064994	motionBlur: 	1.84917	bloom2Tex: 	0.372425	printScene: 	0.0353466	applyBloom: 	0.00650812	setRenderState: 	0.00043608	applyParticles: 	0.00186462	gui: 	0.0159816	setRenderState: 	0.000454125	luaMsg: 	0.000724796	printTextDebug:	0.00991857	console: 	0.0010075	endScene: 	0.000378939	present: 	0.322829	TOTAL_RENDER: 	11.5515	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.08366	UpdateCamera: 	0.0583897	UpdateEnemies: 	0.515369	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.189821	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.16287	UpdatePlayer: 	0.0602182	UpdateSound: 	0.0212326	UpdateItems:	0.00122704	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0096058	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.24223	
RENDER	shadowmap: 	0.265832	sendToRender: 	0.087189	scene: 	7.65147	particles2Tex: 	0.602335	sendToRender: 	0.0650933	motionBlur: 	1.87539	bloom2Tex: 	0.363276	printScene: 	0.0384563	applyBloom: 	0.00659835	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.0166402	setRenderState: 	0.000433073	luaMsg: 	0.000532319	printTextDebug:	0.00893514	console: 	0.000965392	endScene: 	0.000357887	present: 	0.310179	TOTAL_RENDER: 	11.5967	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.11926	UpdateCamera: 	0.066182	UpdateEnemies: 	0.496557	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.208964	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19156	UpdatePlayer: 	0.0612227	UpdateSound: 	0.0223634	UpdateItems:	0.00113982	UpdateTriggers: 	0.00458636	UpdateRigid: 	0.0100479	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.32214	
RENDER	shadowmap: 	0.280346	sendToRender: 	0.0876973	scene: 	7.62233	particles2Tex: 	0.607508	sendToRender: 	0.0658632	motionBlur: 	1.84653	bloom2Tex: 	0.36398	printScene: 	0.0368804	applyBloom: 	0.00679082	setRenderState: 	0.000439088	applyParticles: 	0.102981	gui: 	0.0171545	setRenderState: 	0.000469162	luaMsg: 	0.000523296	printTextDebug:	0.000631565	console: 	0.00109471	endScene: 	0.000357887	present: 	0.155533	TOTAL_RENDER: 	11.5174	
UPDATE	UpdateSceneManager: 	0.0267633	UpdateInput: 	1.03569	UpdateCamera: 	0.0596648	UpdateEnemies: 	0.526457	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.193042	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.19288	UpdatePlayer: 	0.0624136	UpdateSound: 	0.0229529	UpdateItems:	0.000968399	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00987948	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.26439	
RENDER	shadowmap: 	0.276105	sendToRender: 	0.0877273	scene: 	7.71944	particles2Tex: 	0.654885	sendToRender: 	0.0923528	motionBlur: 	1.90604	bloom2Tex: 	0.0676015	printScene: 	0.0354488	applyBloom: 	0.308062	setRenderState: 	0.000469162	applyParticles: 	0.00236386	gui: 	0.0172056	setRenderState: 	0.000496229	luaMsg: 	0.000547356	printTextDebug:	0.000538334	console: 	0.0010496	endScene: 	0.000363902	present: 	0.201752	TOTAL_RENDER: 	11.7313	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.03747	UpdateCamera: 	0.0598663	UpdateEnemies: 	0.53126	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.220654	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18863	UpdatePlayer: 	0.0619595	UpdateSound: 	0.0223514	UpdateItems:	0.000977422	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0101983	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.27961	
RENDER	shadowmap: 	0.276313	sendToRender: 	0.0881123	scene: 	7.69471	particles2Tex: 	0.618215	sendToRender: 	0.0650482	motionBlur: 	1.84483	bloom2Tex: 	0.285729	printScene: 	0.0373856	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.0171906	setRenderState: 	0.000433073	luaMsg: 	0.000622542	printTextDebug:	0.000634572	console: 	0.000911258	endScene: 	0.000357887	present: 	0.395263	TOTAL_RENDER: 	11.6324	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.00046	UpdateCamera: 	0.0588498	UpdateEnemies: 	0.535416	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.191554	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21052	UpdatePlayer: 	0.0610693	UpdateSound: 	0.0223784	UpdateItems:	0.00120298	UpdateTriggers: 	0.0041984	UpdateRigid: 	0.0102193	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.23785	
RENDER	shadowmap: 	0.270424	sendToRender: 	0.0874807	scene: 	7.5732	particles2Tex: 	0.61653	sendToRender: 	0.0646061	motionBlur: 	1.79658	bloom2Tex: 	0.285849	printScene: 	0.035121	applyBloom: 	0.00651414	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.0155154	setRenderState: 	0.00043608	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.000836071	endScene: 	0.000354879	present: 	0.38782	TOTAL_RENDER: 	11.4385	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.00175	UpdateCamera: 	0.0579596	UpdateEnemies: 	0.485658	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.179265	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32856	UpdatePlayer: 	0.0582664	UpdateSound: 	0.0205529	UpdateItems:	0.00094434	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00953362	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.28176	
RENDER	shadowmap: 	0.265789	sendToRender: 	0.0863469	scene: 	7.38337	particles2Tex: 	0.607646	sendToRender: 	0.0641068	motionBlur: 	1.79614	bloom2Tex: 	0.28587	printScene: 	0.0339511	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0150613	setRenderState: 	0.000439088	luaMsg: 	0.000685699	printTextDebug:	0.000445103	console: 	0.000941332	endScene: 	0.000357887	present: 	0.423043	TOTAL_RENDER: 	11.2638	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.01474	UpdateCamera: 	0.0579295	UpdateEnemies: 	0.513712	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.186008	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.26812	UpdatePlayer: 	0.0554454	UpdateSound: 	0.0198552	UpdateItems:	0.000974414	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00935919	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.26844	
RENDER	shadowmap: 	0.252836	sendToRender: 	0.105014	scene: 	7.47241	particles2Tex: 	0.591361	sendToRender: 	0.0650662	motionBlur: 	1.86373	bloom2Tex: 	0.370148	printScene: 	0.0374758	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0158011	setRenderState: 	0.000442095	luaMsg: 	0.000739833	printTextDebug:	0.00823741	console: 	0.000977422	endScene: 	0.000360894	present: 	0.294875	TOTAL_RENDER: 	11.3903	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.01885	UpdateCamera: 	0.0777727	UpdateEnemies: 	0.497435	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.212552	UpdateLUAMsg: 	0.0106103	UpdateColisions: 	1.21833	UpdatePlayer: 	0.0578423	UpdateSound: 	0.0211033	UpdateItems:	0.000869153	UpdateTriggers: 	0.00403299	UpdateRigid: 	0.0102073	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.27063	
RENDER	shadowmap: 	0.272156	sendToRender: 	0.0875168	scene: 	7.58123	particles2Tex: 	0.726459	sendToRender: 	0.0854417	motionBlur: 	1.83379	bloom2Tex: 	0.359333	printScene: 	0.0355541	applyBloom: 	0.00666451	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.0160448	setRenderState: 	0.000439088	luaMsg: 	0.00325105	printTextDebug:	0.000535326	console: 	0.00736224	endScene: 	0.000345857	present: 	0.300417	TOTAL_RENDER: 	11.6522	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.08833	UpdateCamera: 	0.0592558	UpdateEnemies: 	0.524226	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.205923	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.25022	UpdatePlayer: 	0.0627204	UpdateSound: 	0.0222401	UpdateItems:	0.00106464	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00982835	UpdateGUI: 	0.00166613	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.3812	
RENDER	shadowmap: 	0.291783	sendToRender: 	0.0879649	scene: 	7.46233	particles2Tex: 	0.595322	sendToRender: 	0.0643474	motionBlur: 	1.83835	bloom2Tex: 	0.363625	printScene: 	0.0376834	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.0166402	setRenderState: 	0.000433073	luaMsg: 	0.000730811	printTextDebug:	0.000532319	console: 	0.00111276	endScene: 	0.000342849	present: 	0.301145	TOTAL_RENDER: 	11.3747	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.03484	UpdateCamera: 	0.0624257	UpdateEnemies: 	0.505661	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.186597	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.22834	UpdatePlayer: 	0.0585882	UpdateSound: 	0.0219213	UpdateItems:	0.000845094	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00931708	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.29372	
RENDER	shadowmap: 	0.280162	sendToRender: 	0.0875319	scene: 	7.44261	particles2Tex: 	0.68784	sendToRender: 	0.0915408	motionBlur: 	1.83806	bloom2Tex: 	0.358729	printScene: 	0.03796	applyBloom: 	0.00654722	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.015744	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000433073	console: 	0.00093231	endScene: 	0.000363902	present: 	0.279979	TOTAL_RENDER: 	11.4498	
UPDATE	UpdateSceneManager: 	0.0284505	UpdateInput: 	1.12057	UpdateCamera: 	0.0655354	UpdateEnemies: 	0.602344	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.321166	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.41208	UpdatePlayer: 	0.0779531	UpdateSound: 	0.0216597	UpdateItems:	0.00117892	UpdateTriggers: 	0.00496229	UpdateRigid: 	0.0115215	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.83167	
RENDER	shadowmap: 	0.311518	sendToRender: 	0.10518	scene: 	7.77326	particles2Tex: 	0.745078	sendToRender: 	0.0893393	motionBlur: 	1.89143	bloom2Tex: 	0.416881	printScene: 	0.0480651	applyBloom: 	0.00701338	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.0197439	setRenderState: 	0.00043608	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00111576	endScene: 	0.000339842	present: 	0.322985	TOTAL_RENDER: 	12.076	
UPDATE	UpdateSceneManager: 	0.0138042	UpdateInput: 	1.15952	UpdateCamera: 	0.0613009	UpdateEnemies: 	0.537489	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.332167	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.37496	UpdatePlayer: 	0.0705518	UpdateSound: 	0.0204176	UpdateItems:	0.00100148	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0110404	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.72921	
RENDER	shadowmap: 	0.318279	sendToRender: 	0.102722	scene: 	7.8037	particles2Tex: 	0.66052	sendToRender: 	0.0867018	motionBlur: 	1.95813	bloom2Tex: 	0.0728104	printScene: 	0.0442486	applyBloom: 	0.292547	setRenderState: 	0.000493222	applyParticles: 	0.00229168	gui: 	0.0197108	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.00123907	endScene: 	0.000369916	present: 	0.205487	TOTAL_RENDER: 	11.8887	
UPDATE	UpdateSceneManager: 	0.0112148	UpdateInput: 	1.11905	UpdateCamera: 	0.070639	UpdateEnemies: 	0.542824	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.197523	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.26147	UpdatePlayer: 	0.0682902	UpdateSound: 	0.0226642	UpdateItems:	0.000854116	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0110734	UpdateGUI: 	0.001209	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.46163	
RENDER	shadowmap: 	0.296375	sendToRender: 	0.0886115	scene: 	7.56112	particles2Tex: 	0.653366	sendToRender: 	0.0912912	motionBlur: 	1.89796	bloom2Tex: 	0.0685127	printScene: 	0.0363571	applyBloom: 	0.291302	setRenderState: 	0.000496229	applyParticles: 	0.00233077	gui: 	0.016938	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000679684	console: 	0.00125411	endScene: 	0.000360894	present: 	0.195851	TOTAL_RENDER: 	11.5088	
UPDATE	UpdateSceneManager: 	0.0238671	UpdateInput: 	1.06992	UpdateCamera: 	0.059352	UpdateEnemies: 	0.498058	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.189388	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.23813	UpdatePlayer: 	0.0631114	UpdateSound: 	0.0232777	UpdateItems:	0.00110674	UpdateTriggers: 	0.00470666	UpdateRigid: 	0.0103095	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.32126	
RENDER	shadowmap: 	0.283666	sendToRender: 	0.197018	scene: 	7.57741	particles2Tex: 	0.799726	sendToRender: 	0.0664406	motionBlur: 	1.92168	bloom2Tex: 	0.0679864	printScene: 	0.0372232	applyBloom: 	0.288348	setRenderState: 	0.000478185	applyParticles: 	0.00219845	gui: 	0.0176086	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000559386	console: 	0.00104058	endScene: 	0.000360894	present: 	0.178291	TOTAL_RENDER: 	11.7718	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.04667	UpdateCamera: 	0.0592618	UpdateEnemies: 	0.526917	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.207003	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.21039	UpdatePlayer: 	0.0617941	UpdateSound: 	0.0210762	UpdateItems:	0.000971407	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0102043	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.28741	
RENDER	shadowmap: 	0.279137	sendToRender: 	0.0879709	scene: 	7.63937	particles2Tex: 	0.669946	sendToRender: 	0.105453	motionBlur: 	1.83876	bloom2Tex: 	0.0674391	printScene: 	0.0353225	applyBloom: 	0.315785	setRenderState: 	0.000499237	applyParticles: 	0.0020992	gui: 	0.0162342	setRenderState: 	0.000481192	luaMsg: 	0.00075487	printTextDebug:	0.000553371	console: 	0.000971407	endScene: 	0.000381946	present: 	0.20543	TOTAL_RENDER: 	11.5913	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.04433	UpdateCamera: 	0.0618242	UpdateEnemies: 	0.516954	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.235679	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.19681	UpdatePlayer: 	0.0650632	UpdateSound: 	0.0225439	UpdateItems:	0.00107967	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0099697	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.31081	
RENDER	shadowmap: 	0.307524	sendToRender: 	0.0878236	scene: 	7.45784	particles2Tex: 	0.688631	sendToRender: 	0.0786388	motionBlur: 	2.05222	bloom2Tex: 	0.0691503	printScene: 	0.0377766	applyBloom: 	0.00701939	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.0218582	setRenderState: 	0.000604498	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00118494	endScene: 	0.000481192	present: 	0.168883	TOTAL_RENDER: 	11.6895	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.06715	UpdateCamera: 	0.0587445	UpdateEnemies: 	0.526713	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.193081	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.18565	UpdatePlayer: 	0.0598994	UpdateSound: 	0.0216807	UpdateItems:	0.000983436	UpdateTriggers: 	0.00464952	UpdateRigid: 	0.00905543	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.26865	
RENDER	shadowmap: 	0.275789	sendToRender: 	0.0860853	scene: 	7.42214	particles2Tex: 	0.846661	sendToRender: 	0.0646722	motionBlur: 	1.88119	bloom2Tex: 	0.0672346	printScene: 	0.0360984	applyBloom: 	0.00686902	setRenderState: 	0.000445103	applyParticles: 	0.00213228	gui: 	0.0173259	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000559386	console: 	0.00118193	endScene: 	0.000342849	present: 	0.440183	TOTAL_RENDER: 	11.4426	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.06279	UpdateCamera: 	0.0589791	UpdateEnemies: 	0.509393	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.189692	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.24412	UpdatePlayer: 	0.0627986	UpdateSound: 	0.0214191	UpdateItems:	0.000965392	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0100419	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.31597	
RENDER	shadowmap: 	0.286977	sendToRender: 	0.0869484	scene: 	7.53381	particles2Tex: 	0.701271	sendToRender: 	0.0646391	motionBlur: 	1.88919	bloom2Tex: 	0.0666993	printScene: 	0.0362217	applyBloom: 	0.00683594	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0160838	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.00061352	console: 	0.00129621	endScene: 	0.000339842	present: 	0.480221	TOTAL_RENDER: 	11.5099	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.15115	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.476741	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.190071	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.15049	UpdatePlayer: 	0.0600889	UpdateSound: 	0.0220356	UpdateItems:	0.000878176	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00915769	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.24688	
RENDER	shadowmap: 	0.275606	sendToRender: 	0.0868522	scene: 	7.53172	particles2Tex: 	0.694108	sendToRender: 	0.077084	motionBlur: 	1.97544	bloom2Tex: 	0.0695142	printScene: 	0.0378698	applyBloom: 	0.00695022	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.017368	setRenderState: 	0.000478185	luaMsg: 	0.000781937	printTextDebug:	0.000739833	console: 	0.000962384	endScene: 	0.000363902	present: 	0.450366	TOTAL_RENDER: 	11.5334	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.04787	UpdateCamera: 	0.0596017	UpdateEnemies: 	0.526975	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.211947	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.15595	UpdatePlayer: 	0.0743562	UpdateSound: 	0.021386	UpdateItems:	0.000851109	UpdateTriggers: 	0.00446306	UpdateRigid: 	0.0100058	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.27265	
RENDER	shadowmap: 	0.260376	sendToRender: 	0.204332	scene: 	7.57984	particles2Tex: 	0.860519	sendToRender: 	0.065406	motionBlur: 	2.00502	bloom2Tex: 	0.0846267	printScene: 	0.0435389	applyBloom: 	0.00692315	setRenderState: 	0.00047217	applyParticles: 	0.00219845	gui: 	0.020577	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000655624	console: 	0.00123305	endScene: 	0.000342849	present: 	0.465614	TOTAL_RENDER: 	11.9157	
UPDATE	UpdateSceneManager: 	0.0140689	UpdateInput: 	0.985545	UpdateCamera: 	0.0627896	UpdateEnemies: 	0.550706	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.205764	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.27424	UpdatePlayer: 	0.0705007	UpdateSound: 	0.024607	UpdateItems:	0.00138042	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0112689	UpdateGUI: 	0.00146463	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.34186	
RENDER	shadowmap: 	0.310904	sendToRender: 	0.0883439	scene: 	7.56141	particles2Tex: 	0.699864	sendToRender: 	0.0757727	motionBlur: 	1.89269	bloom2Tex: 	0.0669549	printScene: 	0.0376593	applyBloom: 	0.00663744	setRenderState: 	0.000463147	applyParticles: 	0.00223153	gui: 	0.0171395	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000634572	console: 	0.0012511	endScene: 	0.000369916	present: 	0.454847	TOTAL_RENDER: 	11.6455	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.11176	UpdateCamera: 	0.0672406	UpdateEnemies: 	0.473003	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.205487	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.1836	UpdatePlayer: 	0.0611565	UpdateSound: 	0.02138	UpdateItems:	0.0011308	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0107186	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.27603	
RENDER	shadowmap: 	0.281473	sendToRender: 	0.0869394	scene: 	7.23307	particles2Tex: 	0.612374	sendToRender: 	0.0646812	motionBlur: 	1.85315	bloom2Tex: 	0.0668406	printScene: 	0.356422	applyBloom: 	0.00735623	setRenderState: 	0.000445103	applyParticles: 	0.00220747	gui: 	0.0171786	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000508259	console: 	0.00101953	endScene: 	0.000360894	present: 	0.251727	TOTAL_RENDER: 	11.1697	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.07345	UpdateCamera: 	0.0582092	UpdateEnemies: 	0.467611	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.203238	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.19346	UpdatePlayer: 	0.0622873	UpdateSound: 	0.0193499	UpdateItems:	0.000968399	UpdateTriggers: 	0.00482094	UpdateRigid: 	0.00958475	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.23413	
RENDER	shadowmap: 	0.271937	sendToRender: 	0.0872492	scene: 	7.32876	particles2Tex: 	0.768954	sendToRender: 	0.0908671	motionBlur: 	1.84431	bloom2Tex: 	0.0708977	printScene: 	0.0788854	applyBloom: 	0.00686601	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.406132	setRenderState: 	0.000532319	luaMsg: 	0.00075487	printTextDebug:	0.00058946	console: 	0.00116388	endScene: 	0.000342849	present: 	0.0914235	TOTAL_RENDER: 	11.3647	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.08667	UpdateCamera: 	0.0594784	UpdateEnemies: 	0.546914	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.224834	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.23368	UpdatePlayer: 	0.0681609	UpdateSound: 	0.0231514	UpdateItems:	0.00120298	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.00998474	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.40047	
RENDER	shadowmap: 	0.298285	sendToRender: 	0.0884612	scene: 	7.63591	particles2Tex: 	0.713632	sendToRender: 	0.0656857	motionBlur: 	1.90398	bloom2Tex: 	0.0673759	printScene: 	0.0381615	applyBloom: 	0.3047	setRenderState: 	0.000463147	applyParticles: 	0.002421	gui: 	0.0178222	setRenderState: 	0.0004842	luaMsg: 	0.000821034	printTextDebug:	0.000433073	console: 	0.00107667	endScene: 	0.000363902	present: 	0.176408	TOTAL_RENDER: 	11.6366	
UPDATE	UpdateSceneManager: 	0.0233529	UpdateInput: 	1.06555	UpdateCamera: 	0.0695413	UpdateEnemies: 	0.535477	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.197057	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25689	UpdatePlayer: 	0.0620166	UpdateSound: 	0.0225679	UpdateItems:	0.000992459	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0102765	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.38457	
RENDER	shadowmap: 	0.289067	sendToRender: 	0.0883619	scene: 	7.68399	particles2Tex: 	0.660409	sendToRender: 	0.0841876	motionBlur: 	1.98735	bloom2Tex: 	0.0680676	printScene: 	0.035521	applyBloom: 	0.00646	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0177349	setRenderState: 	0.000463147	luaMsg: 	0.000622542	printTextDebug:	0.000634572	console: 	0.00110373	endScene: 	0.000357887	present: 	0.165671	TOTAL_RENDER: 	11.7788	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.04264	UpdateCamera: 	0.0590573	UpdateEnemies: 	0.473547	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.184931	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.2452	UpdatePlayer: 	0.0575987	UpdateSound: 	0.0220566	UpdateItems:	0.00108268	UpdateTriggers: 	0.00472771	UpdateRigid: 	0.0101923	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00553672	TOTAL_UPDATE: 	3.24843	
RENDER	shadowmap: 	0.250418	sendToRender: 	0.0866146	scene: 	7.49456	particles2Tex: 	0.663227	sendToRender: 	0.080741	motionBlur: 	1.96159	bloom2Tex: 	0.0666962	printScene: 	0.0350819	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.0182071	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000529311	console: 	0.000857124	endScene: 	0.000369916	present: 	0.139104	TOTAL_RENDER: 	11.4455	
UPDATE	UpdateSceneManager: 	0.0198552	UpdateInput: 	1.04635	UpdateCamera: 	0.0728405	UpdateEnemies: 	0.487153	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.200432	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.29673	UpdatePlayer: 	0.0626061	UpdateSound: 	0.0238852	UpdateItems:	0.00111276	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0104599	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.38393	
RENDER	shadowmap: 	0.306387	sendToRender: 	0.0884582	scene: 	7.65948	particles2Tex: 	0.615373	sendToRender: 	0.094455	motionBlur: 	2.23945	bloom2Tex: 	0.0879048	printScene: 	0.0540529	applyBloom: 	0.00671263	setRenderState: 	0.000451118	applyParticles: 	0.00233077	gui: 	0.0224566	setRenderState: 	0.000481192	luaMsg: 	0.000881183	printTextDebug:	0.000839079	console: 	0.000989451	endScene: 	0.000366909	present: 	0.163509	TOTAL_RENDER: 	12.0322	
UPDATE	UpdateSceneManager: 	0.0222942	UpdateInput: 	1.10222	UpdateCamera: 	0.0676346	UpdateEnemies: 	0.467141	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.213288	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.28916	UpdatePlayer: 	0.0585491	UpdateSound: 	0.0226611	UpdateItems:	0.000959377	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0102344	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.39591	
RENDER	shadowmap: 	0.306372	sendToRender: 	0.093661	scene: 	7.59812	particles2Tex: 	0.595081	sendToRender: 	0.0967196	motionBlur: 	1.96843	bloom2Tex: 	0.0721036	printScene: 	0.043984	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.0189229	setRenderState: 	0.000433073	luaMsg: 	0.000640587	printTextDebug:	0.000751863	console: 	0.00105862	endScene: 	0.000372924	present: 	0.449818	TOTAL_RENDER: 	11.5907	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.01659	UpdateCamera: 	0.0586814	UpdateEnemies: 	0.496428	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.202669	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.25071	UpdatePlayer: 	0.0599596	UpdateSound: 	0.021807	UpdateItems:	0.00124809	UpdateTriggers: 	0.00454426	UpdateRigid: 	0.00980429	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.27428	
RENDER	shadowmap: 	0.25819	sendToRender: 	0.0667203	scene: 	7.41774	particles2Tex: 	0.539789	sendToRender: 	0.0658391	motionBlur: 	2.00748	bloom2Tex: 	0.0678631	printScene: 	0.0370307	applyBloom: 	0.0066585	setRenderState: 	0.000457133	applyParticles: 	0.00194582	gui: 	0.0166492	setRenderState: 	0.000433073	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000342849	present: 	0.412776	TOTAL_RENDER: 	11.2137	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.02695	UpdateCamera: 	0.0593099	UpdateEnemies: 	0.495832	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.208883	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.24054	UpdatePlayer: 	0.0568799	UpdateSound: 	0.0214822	UpdateItems:	0.000956369	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00990354	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.26261	
RENDER	shadowmap: 	0.285711	sendToRender: 	0.0877243	scene: 	7.44488	particles2Tex: 	0.622903	sendToRender: 	0.0656918	motionBlur: 	1.88692	bloom2Tex: 	0.0675985	printScene: 	0.0365616	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00204206	gui: 	0.338847	setRenderState: 	0.000553371	luaMsg: 	0.000652617	printTextDebug:	0.000995466	console: 	0.00109772	endScene: 	0.000348864	present: 	0.0846327	TOTAL_RENDER: 	11.2581	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.06696	UpdateCamera: 	0.0608528	UpdateEnemies: 	0.499276	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.192104	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.23687	UpdatePlayer: 	0.0593129	UpdateSound: 	0.0234551	UpdateItems:	0.00117892	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00978625	UpdateGUI: 	0.00127817	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.30216	
RENDER	shadowmap: 	0.28959	sendToRender: 	0.0861635	scene: 	7.43254	particles2Tex: 	0.683885	sendToRender: 	0.0795922	motionBlur: 	1.98168	bloom2Tex: 	0.0675353	printScene: 	0.037127	applyBloom: 	0.0064991	setRenderState: 	0.000469162	applyParticles: 	0.00192176	gui: 	0.332453	setRenderState: 	0.000535326	luaMsg: 	0.000784945	printTextDebug:	0.000541341	console: 	0.00090825	endScene: 	0.000360894	present: 	0.0825214	TOTAL_RENDER: 	11.3892	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.03307	UpdateCamera: 	0.058934	UpdateEnemies: 	0.48361	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.208185	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.20327	UpdatePlayer: 	0.0575987	UpdateSound: 	0.0205499	UpdateItems:	0.000998474	UpdateTriggers: 	0.00437584	UpdateRigid: 	0.00915769	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.24303	
RENDER	shadowmap: 	0.260803	sendToRender: 	0.0862387	scene: 	7.3643	particles2Tex: 	0.693753	sendToRender: 	0.0756705	motionBlur: 	1.87883	bloom2Tex: 	0.0669669	printScene: 	0.0340052	applyBloom: 	0.00670662	setRenderState: 	0.000463147	applyParticles: 	0.00187063	gui: 	0.0166613	setRenderState: 	0.00047217	luaMsg: 	0.000571416	printTextDebug:	0.000442095	console: 	0.000995466	endScene: 	0.000378939	present: 	0.150219	TOTAL_RENDER: 	11.2655	
UPDATE	UpdateSceneManager: 	0.00925393	UpdateInput: 	1.0314	UpdateCamera: 	0.0578273	UpdateEnemies: 	0.464672	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.188321	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.16912	UpdatePlayer: 	0.0600738	UpdateSound: 	0.0209379	UpdateItems:	0.0010887	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00929002	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.1422	
RENDER	shadowmap: 	0.257444	sendToRender: 	0.0870868	scene: 	7.59951	particles2Tex: 	0.673245	sendToRender: 	0.0847921	motionBlur: 	1.85685	bloom2Tex: 	0.0664647	printScene: 	0.0354939	applyBloom: 	0.314053	setRenderState: 	0.000520289	applyParticles: 	0.00207213	gui: 	0.0163214	setRenderState: 	0.000493222	luaMsg: 	0.000796975	printTextDebug:	0.000430065	console: 	0.00110674	endScene: 	0.000357887	present: 	0.204606	TOTAL_RENDER: 	11.5097	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.05698	UpdateCamera: 	0.056516	UpdateEnemies: 	0.443527	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.186444	UpdateLUAMsg: 	0.000493222	UpdateColisions: 	1.16043	UpdatePlayer: 	0.0590032	UpdateSound: 	0.0389856	UpdateItems:	0.000986444	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00881183	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.15997	
RENDER	shadowmap: 	0.263432	sendToRender: 	0.0859439	scene: 	7.52727	particles2Tex: 	0.670421	sendToRender: 	0.101381	motionBlur: 	1.84482	bloom2Tex: 	0.0669098	printScene: 	0.0355451	applyBloom: 	0.366683	setRenderState: 	0.0004842	applyParticles: 	0.00228867	gui: 	0.016153	setRenderState: 	0.000475177	luaMsg: 	0.0105712	printTextDebug:	0.000538334	console: 	0.000974414	endScene: 	0.000378939	present: 	0.175707	TOTAL_RENDER: 	11.4817	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.03623	UpdateCamera: 	0.0603656	UpdateEnemies: 	0.476747	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.189436	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.20896	UpdatePlayer: 	0.0906235	UpdateSound: 	0.0216988	UpdateItems:	0.00108569	UpdateTriggers: 	0.00368112	UpdateRigid: 	0.00990053	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.24154	
RENDER	shadowmap: 	0.274707	sendToRender: 	0.087995	scene: 	7.47071	particles2Tex: 	0.761625	sendToRender: 	0.0650361	motionBlur: 	1.88245	bloom2Tex: 	0.0676887	printScene: 	0.0361857	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.0184026	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.00110073	endScene: 	0.000378939	present: 	0.153741	TOTAL_RENDER: 	11.4731	
UPDATE	UpdateSceneManager: 	0.0276144	UpdateInput: 	1.08684	UpdateCamera: 	0.0646512	UpdateEnemies: 	0.494094	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.236798	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.20491	UpdatePlayer: 	0.0694451	UpdateSound: 	0.023804	UpdateItems:	0.00119997	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0100208	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.35358	
RENDER	shadowmap: 	0.287906	sendToRender: 	0.0879619	scene: 	7.75485	particles2Tex: 	0.736675	sendToRender: 	0.0658	motionBlur: 	1.89495	bloom2Tex: 	0.0713638	printScene: 	0.0389886	applyBloom: 	0.00660136	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.0172868	setRenderState: 	0.000442095	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.00113381	endScene: 	0.000345857	present: 	0.443879	TOTAL_RENDER: 	11.7117	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.22596	UpdateCamera: 	0.0468561	UpdateEnemies: 	0.501517	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.191821	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.172	UpdatePlayer: 	0.0596768	UpdateSound: 	0.0223424	UpdateItems:	0.0011699	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0101562	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.36798	
RENDER	shadowmap: 	0.277723	sendToRender: 	0.0868401	scene: 	7.55657	particles2Tex: 	0.696604	sendToRender: 	0.0757787	motionBlur: 	1.89238	bloom2Tex: 	0.261738	printScene: 	0.0374127	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0265498	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.000757878	console: 	0.00094434	endScene: 	0.000345857	present: 	0.306357	TOTAL_RENDER: 	11.5301	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.04165	UpdateCamera: 	0.0583506	UpdateEnemies: 	0.478308	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.183803	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.15945	UpdatePlayer: 	0.0582152	UpdateSound: 	0.0210491	UpdateItems:	0.00115787	UpdateTriggers: 	0.00447809	UpdateRigid: 	0.00891709	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.15693	
RENDER	shadowmap: 	0.263729	sendToRender: 	0.0866627	scene: 	7.5206	particles2Tex: 	0.58442	sendToRender: 	0.0950896	motionBlur: 	1.94864	bloom2Tex: 	0.0674902	printScene: 	0.034312	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.0155184	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000721788	console: 	0.00102253	endScene: 	0.000345857	present: 	0.41732	TOTAL_RENDER: 	11.3524	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.04628	UpdateCamera: 	0.0574543	UpdateEnemies: 	0.443837	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.179758	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.11538	UpdatePlayer: 	0.0550243	UpdateSound: 	0.0210973	UpdateItems:	0.000953362	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00891709	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.06938	
RENDER	shadowmap: 	0.261579	sendToRender: 	0.0861003	scene: 	7.53083	particles2Tex: 	0.598014	sendToRender: 	0.0851289	motionBlur: 	1.95357	bloom2Tex: 	0.0653158	printScene: 	0.0330459	applyBloom: 	0.00658632	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.341454	setRenderState: 	0.000538334	luaMsg: 	0.000547356	printTextDebug:	0.000541341	console: 	0.00102855	endScene: 	0.000354879	present: 	0.0872101	TOTAL_RENDER: 	11.3775	
UPDATE	UpdateSceneManager: 	0.00995466	UpdateInput: 	1.01578	UpdateCamera: 	0.0594272	UpdateEnemies: 	0.50068	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.211538	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16917	UpdatePlayer: 	0.0589942	UpdateSound: 	0.0221499	UpdateItems:	0.000863138	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00950655	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.19043	
RENDER	shadowmap: 	0.251997	sendToRender: 	0.0649639	scene: 	7.23407	particles2Tex: 	0.61417	sendToRender: 	0.083538	motionBlur: 	1.82933	bloom2Tex: 	0.324796	printScene: 	0.0368022	applyBloom: 	0.00649309	setRenderState: 	0.00046014	applyParticles: 	0.0021804	gui: 	0.0167124	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000430065	console: 	0.00110373	endScene: 	0.000366909	present: 	0.41003	TOTAL_RENDER: 	11.1762	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.01011	UpdateCamera: 	0.0588077	UpdateEnemies: 	0.472525	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.188838	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.16565	UpdatePlayer: 	0.0585851	UpdateSound: 	0.0329376	UpdateItems:	0.00106765	UpdateTriggers: 	0.00449313	UpdateRigid: 	0.00901634	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.15004	
RENDER	shadowmap: 	0.364052	sendToRender: 	0.10425	scene: 	7.15844	particles2Tex: 	0.6481	sendToRender: 	0.0823711	motionBlur: 	1.83043	bloom2Tex: 	0.066591	printScene: 	0.0355872	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00243303	gui: 	0.335535	setRenderState: 	0.000514274	luaMsg: 	0.000751863	printTextDebug:	0.000529311	console: 	0.000974414	endScene: 	0.000345857	present: 	0.0792704	TOTAL_RENDER: 	11.0401	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.08256	UpdateCamera: 	0.0598092	UpdateEnemies: 	0.487264	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.195791	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21172	UpdatePlayer: 	0.0604859	UpdateSound: 	0.0211123	UpdateItems:	0.001209	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00927799	UpdateGUI: 	0.00160899	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.28135	
RENDER	shadowmap: 	0.291605	sendToRender: 	0.0894717	scene: 	7.20894	particles2Tex: 	0.587316	sendToRender: 	0.0856071	motionBlur: 	1.80643	bloom2Tex: 	0.272322	printScene: 	0.0377375	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0164778	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000339842	present: 	0.410108	TOTAL_RENDER: 	11.1551	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.05634	UpdateCamera: 	0.0593911	UpdateEnemies: 	0.482088	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.205998	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.17059	UpdatePlayer: 	0.0604377	UpdateSound: 	0.0216236	UpdateItems:	0.00127215	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00906746	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.20804	
RENDER	shadowmap: 	0.265603	sendToRender: 	0.086768	scene: 	6.88451	particles2Tex: 	0.613779	sendToRender: 	0.064164	motionBlur: 	1.80756	bloom2Tex: 	0.367363	printScene: 	0.0372713	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.0150914	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000547356	console: 	0.00106464	endScene: 	0.000369916	present: 	0.300871	TOTAL_RENDER: 	10.7705	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.10663	UpdateCamera: 	0.0671774	UpdateEnemies: 	0.490326	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.214383	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.17789	UpdatePlayer: 	0.0616167	UpdateSound: 	0.0198702	UpdateItems:	0.000848101	UpdateTriggers: 	0.0045593	UpdateRigid: 	0.00886897	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.29234	
RENDER	shadowmap: 	0.272277	sendToRender: 	0.0871619	scene: 	7.09992	particles2Tex: 	0.6245	sendToRender: 	0.0862026	motionBlur: 	1.99176	bloom2Tex: 	0.0660526	printScene: 	0.0350278	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.0150342	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.000998474	endScene: 	0.000363902	present: 	0.4204	TOTAL_RENDER: 	11.0158	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	1.00357	UpdateCamera: 	0.0596257	UpdateEnemies: 	0.497505	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.188459	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18073	UpdatePlayer: 	0.058119	UpdateSound: 	0.0202131	UpdateItems:	0.000983436	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.00855319	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.1585	
RENDER	shadowmap: 	0.268192	sendToRender: 	0.0865785	scene: 	7.05636	particles2Tex: 	0.566775	sendToRender: 	0.0850567	motionBlur: 	2.00802	bloom2Tex: 	0.0670511	printScene: 	0.0345466	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.0158102	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.00043608	console: 	0.00116388	endScene: 	0.000345857	present: 	0.561485	TOTAL_RENDER: 	11.0704	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.04288	UpdateCamera: 	0.0685939	UpdateEnemies: 	0.460059	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.189175	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19837	UpdatePlayer: 	0.0606242	UpdateSound: 	0.0210491	UpdateItems:	0.000866146	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00915769	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.19094	
RENDER	shadowmap: 	0.273001	sendToRender: 	0.0872461	scene: 	6.93635	particles2Tex: 	0.630638	sendToRender: 	0.0648797	motionBlur: 	2.0312	bloom2Tex: 	0.068221	printScene: 	0.0357766	applyBloom: 	0.00650211	setRenderState: 	0.000454125	applyParticles: 	0.00211424	gui: 	0.016162	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000541341	console: 	0.00103156	endScene: 	0.000345857	present: 	0.406012	TOTAL_RENDER: 	10.8868	
UPDATE	UpdateSceneManager: 	0.0259964	UpdateInput: 	1.02461	UpdateCamera: 	0.0573701	UpdateEnemies: 	0.478681	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.204843	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.1867	UpdatePlayer: 	0.0792463	UpdateSound: 	0.0211364	UpdateItems:	0.00126313	UpdateTriggers: 	0.00491417	UpdateRigid: 	0.00986745	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.23148	
RENDER	shadowmap: 	0.417807	sendToRender: 	0.102554	scene: 	6.95088	particles2Tex: 	0.767351	sendToRender: 	0.0768163	motionBlur: 	1.87037	bloom2Tex: 	0.0671443	printScene: 	0.377234	applyBloom: 	0.00687804	setRenderState: 	0.000592468	applyParticles: 	0.00200296	gui: 	0.0161109	setRenderState: 	0.000469162	luaMsg: 	0.000694721	printTextDebug:	0.000520289	console: 	0.000869153	endScene: 	0.000357887	present: 	0.264442	TOTAL_RENDER: 	11.2367	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	0.999033	UpdateCamera: 	0.0586363	UpdateEnemies: 	0.482446	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.208077	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.20008	UpdatePlayer: 	0.0700947	UpdateSound: 	0.0221739	UpdateItems:	0.00113381	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00943137	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.20257	
RENDER	shadowmap: 	0.254614	sendToRender: 	0.0865635	scene: 	7.38955	particles2Tex: 	0.778485	sendToRender: 	0.103538	motionBlur: 	1.86275	bloom2Tex: 	0.0718269	printScene: 	0.398193	applyBloom: 	0.00721187	setRenderState: 	0.000505252	applyParticles: 	0.00214431	gui: 	0.020595	setRenderState: 	0.000454125	luaMsg: 	0.000793967	printTextDebug:	0.000736825	console: 	0.0054495	endScene: 	0.000372924	present: 	0.257014	TOTAL_RENDER: 	11.5799	
UPDATE	UpdateSceneManager: 	0.014117	UpdateInput: 	1.17285	UpdateCamera: 	0.0633219	UpdateEnemies: 	0.604756	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.302748	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.43285	UpdatePlayer: 	0.0791561	UpdateSound: 	0.0251784	UpdateItems:	0.00131726	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0120088	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.84891	
RENDER	shadowmap: 	0.285933	sendToRender: 	0.0881514	scene: 	7.0621	particles2Tex: 	0.564429	sendToRender: 	0.0647324	motionBlur: 	1.86433	bloom2Tex: 	0.12972	printScene: 	0.0373886	applyBloom: 	0.00719382	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.339589	setRenderState: 	0.000532319	luaMsg: 	0.000670662	printTextDebug:	0.000884191	console: 	0.00635775	endScene: 	0.000357887	present: 	0.0861725	TOTAL_RENDER: 	10.861	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.058	UpdateCamera: 	0.0588137	UpdateEnemies: 	0.486915	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.190378	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.24206	UpdatePlayer: 	0.061346	UpdateSound: 	0.0224837	UpdateItems:	0.00106163	UpdateTriggers: 	0.00455328	UpdateRigid: 	0.010102	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.27652	
RENDER	shadowmap: 	0.27621	sendToRender: 	0.0867529	scene: 	6.8246	particles2Tex: 	0.596859	sendToRender: 	0.0839079	motionBlur: 	1.83573	bloom2Tex: 	0.341773	printScene: 	0.0368052	applyBloom: 	0.00680887	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.0154914	setRenderState: 	0.000445103	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.000968399	endScene: 	0.000360894	present: 	0.350476	TOTAL_RENDER: 	10.7756	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.01862	UpdateCamera: 	0.0598633	UpdateEnemies: 	0.520614	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.191496	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.20082	UpdatePlayer: 	0.0610362	UpdateSound: 	0.0214251	UpdateItems:	0.00109772	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00914265	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.25395	
RENDER	shadowmap: 	0.320191	sendToRender: 	0.0869454	scene: 	6.93816	particles2Tex: 	0.606994	sendToRender: 	0.0865364	motionBlur: 	1.74809	bloom2Tex: 	0.338269	printScene: 	0.0368172	applyBloom: 	0.00724194	setRenderState: 	0.000487207	applyParticles: 	0.00210822	gui: 	0.0168117	setRenderState: 	0.00046014	luaMsg: 	0.000818027	printTextDebug:	0.000721788	console: 	0.0010105	endScene: 	0.000351872	present: 	0.367321	TOTAL_RENDER: 	10.9067	
UPDATE	UpdateSceneManager: 	0.015747	UpdateInput: 	1.12152	UpdateCamera: 	0.0633189	UpdateEnemies: 	0.562011	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.336735	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.3915	UpdatePlayer: 	0.0717247	UpdateSound: 	0.021795	UpdateItems:	0.0012932	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0107697	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.74192	
RENDER	shadowmap: 	0.388346	sendToRender: 	0.0666391	scene: 	6.65695	particles2Tex: 	0.558673	sendToRender: 	0.0887589	motionBlur: 	2.10352	bloom2Tex: 	0.43544	printScene: 	0.0523748	applyBloom: 	0.00720886	setRenderState: 	0.000466155	applyParticles: 	0.00212928	gui: 	0.0307361	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000763893	console: 	0.00114885	endScene: 	0.000378939	present: 	0.288965	TOTAL_RENDER: 	11.0197	
UPDATE	UpdateSceneManager: 	0.0123215	UpdateInput: 	1.0565	UpdateCamera: 	0.0607144	UpdateEnemies: 	0.529895	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.242256	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.21069	UpdatePlayer: 	0.0667594	UpdateSound: 	0.0238431	UpdateItems:	0.0113441	UpdateTriggers: 	0.00506455	UpdateRigid: 	0.00974414	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.36159	
RENDER	shadowmap: 	0.283867	sendToRender: 	0.0877875	scene: 	6.83867	particles2Tex: 	0.660996	sendToRender: 	0.0668045	motionBlur: 	1.76147	bloom2Tex: 	0.375441	printScene: 	0.0405585	applyBloom: 	0.00684797	setRenderState: 	0.000442095	applyParticles: 	0.00204807	gui: 	0.0171756	setRenderState: 	0.00043608	luaMsg: 	0.000821034	printTextDebug:	0.000532319	console: 	0.00101351	endScene: 	0.000351872	present: 	0.261778	TOTAL_RENDER: 	10.7251	
UPDATE	UpdateSceneManager: 	0.017353	UpdateInput: 	1.10982	UpdateCamera: 	0.0615625	UpdateEnemies: 	0.490777	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.287413	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.22346	UpdatePlayer: 	0.0680556	UpdateSound: 	0.0185319	UpdateItems:	0.00115486	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0110704	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.44154	
RENDER	shadowmap: 	0.265224	sendToRender: 	0.105676	scene: 	6.65054	particles2Tex: 	0.656307	sendToRender: 	0.064982	motionBlur: 	1.75387	bloom2Tex: 	0.370467	printScene: 	0.040348	applyBloom: 	0.00700135	setRenderState: 	0.00044811	applyParticles: 	0.00194281	gui: 	0.0176778	setRenderState: 	0.000463147	luaMsg: 	0.000869153	printTextDebug:	0.000836071	console: 	0.00570213	endScene: 	0.000357887	present: 	0.291642	TOTAL_RENDER: 	10.5406	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.04497	UpdateCamera: 	0.0597881	UpdateEnemies: 	0.494912	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.192005	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.18234	UpdatePlayer: 	0.0620046	UpdateSound: 	0.0207695	UpdateItems:	0.00104659	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00974113	UpdateGUI: 	0.001209	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.21118	
RENDER	shadowmap: 	0.256478	sendToRender: 	0.10564	scene: 	6.86436	particles2Tex: 	0.61287	sendToRender: 	0.0931137	motionBlur: 	1.77763	bloom2Tex: 	0.345024	printScene: 	0.0368383	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0252536	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.00062555	console: 	0.00112779	endScene: 	0.000351872	present: 	0.355688	TOTAL_RENDER: 	10.7973	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.03507	UpdateCamera: 	0.0583987	UpdateEnemies: 	0.48063	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.229628	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.17045	UpdatePlayer: 	0.0600979	UpdateSound: 	0.0220356	UpdateItems:	0.00105862	UpdateTriggers: 	0.00449012	UpdateRigid: 	0.00979828	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.31924	
RENDER	shadowmap: 	0.269795	sendToRender: 	0.086777	scene: 	6.88008	particles2Tex: 	0.851139	sendToRender: 	0.0652737	motionBlur: 	1.88258	bloom2Tex: 	0.0680406	printScene: 	0.0373435	applyBloom: 	0.0070645	setRenderState: 	0.000466155	applyParticles: 	0.0020601	gui: 	0.0160808	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000824042	console: 	0.00105261	endScene: 	0.000333827	present: 	0.4168	TOTAL_RENDER: 	10.9046	
UPDATE	UpdateSceneManager: 	0.0246461	UpdateInput: 	1.20564	UpdateCamera: 	0.0610061	UpdateEnemies: 	0.512695	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.195199	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.20759	UpdatePlayer: 	0.0622783	UpdateSound: 	0.0219394	UpdateItems:	0.00107967	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0105862	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.45581	
RENDER	shadowmap: 	0.289353	sendToRender: 	0.0872732	scene: 	6.89465	particles2Tex: 	0.700044	sendToRender: 	0.0981091	motionBlur: 	1.8194	bloom2Tex: 	0.0677849	printScene: 	0.036745	applyBloom: 	0.313361	setRenderState: 	0.000481192	applyParticles: 	0.00206311	gui: 	0.0155726	setRenderState: 	0.000487207	luaMsg: 	0.000733818	printTextDebug:	0.000514274	console: 	0.00117291	endScene: 	0.000354879	present: 	0.214949	TOTAL_RENDER: 	10.8515	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.04721	UpdateCamera: 	0.0602813	UpdateEnemies: 	0.50625	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.208699	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.17313	UpdatePlayer: 	0.0745938	UpdateSound: 	0.0215574	UpdateItems:	0.00107967	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0100479	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.26964	
RENDER	shadowmap: 	0.262734	sendToRender: 	0.0876401	scene: 	6.98951	particles2Tex: 	0.731514	sendToRender: 	0.0888401	motionBlur: 	1.86235	bloom2Tex: 	0.0681609	printScene: 	0.0392502	applyBloom: 	0.317731	setRenderState: 	0.0004842	applyParticles: 	0.00196988	gui: 	0.0174462	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000661639	console: 	0.0010917	endScene: 	0.000366909	present: 	0.214927	TOTAL_RENDER: 	11.0016	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.0415	UpdateCamera: 	0.0579686	UpdateEnemies: 	0.501213	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.188017	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.17642	UpdatePlayer: 	0.0612197	UpdateSound: 	0.0228476	UpdateItems:	0.000968399	UpdateTriggers: 	0.00449614	UpdateRigid: 	0.143392	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.34265	
RENDER	shadowmap: 	0.267489	sendToRender: 	0.0868311	scene: 	6.78159	particles2Tex: 	0.688637	sendToRender: 	0.0895017	motionBlur: 	1.8243	bloom2Tex: 	0.0668947	printScene: 	0.363673	applyBloom: 	0.00782238	setRenderState: 	0.000490215	applyParticles: 	0.00212326	gui: 	0.0164598	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000520289	console: 	0.00114584	endScene: 	0.000351872	present: 	0.20574	TOTAL_RENDER: 	10.7068	
UPDATE	UpdateSceneManager: 	0.00915167	UpdateInput: 	1.02206	UpdateCamera: 	0.0571897	UpdateEnemies: 	0.460372	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.20395	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.25053	UpdatePlayer: 	0.0636437	UpdateSound: 	0.0235574	UpdateItems:	0.00113381	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0103366	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.23569	
RENDER	shadowmap: 	0.269236	sendToRender: 	0.0871409	scene: 	6.81408	particles2Tex: 	0.690012	sendToRender: 	0.089207	motionBlur: 	1.82012	bloom2Tex: 	0.0672707	printScene: 	0.343138	applyBloom: 	0.00771712	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0209138	setRenderState: 	0.000643594	luaMsg: 	0.000787952	printTextDebug:	0.000556378	console: 	0.0012902	endScene: 	0.0004842	present: 	0.124713	TOTAL_RENDER: 	10.8621	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.07366	UpdateCamera: 	0.0644316	UpdateEnemies: 	0.471869	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.191671	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18765	UpdatePlayer: 	0.0816914	UpdateSound: 	0.0208837	UpdateItems:	0.00103456	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00945843	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.24253	
RENDER	shadowmap: 	0.258036	sendToRender: 	0.0877544	scene: 	6.89986	particles2Tex: 	0.700429	sendToRender: 	0.08961	motionBlur: 	1.80268	bloom2Tex: 	0.0664556	printScene: 	0.360599	applyBloom: 	0.00771712	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.0166162	setRenderState: 	0.000445103	luaMsg: 	0.000553371	printTextDebug:	0.000628557	console: 	0.000848101	endScene: 	0.000372924	present: 	0.205965	TOTAL_RENDER: 	10.8114	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	0.996507	UpdateCamera: 	0.0578152	UpdateEnemies: 	0.464633	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.182375	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.17818	UpdatePlayer: 	0.076672	UpdateSound: 	0.0200477	UpdateItems:	0.000992459	UpdateTriggers: 	0.00473072	UpdateRigid: 	0.00888702	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.13093	
RENDER	shadowmap: 	0.250133	sendToRender: 	0.0853605	scene: 	6.79107	particles2Tex: 	0.713488	sendToRender: 	0.082347	motionBlur: 	1.84709	bloom2Tex: 	0.0664677	printScene: 	0.344335	applyBloom: 	0.0077111	setRenderState: 	0.000502244	applyParticles: 	0.00190973	gui: 	0.015741	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.000363902	present: 	0.223213	TOTAL_RENDER: 	10.7346	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.0367	UpdateCamera: 	0.0577641	UpdateEnemies: 	0.465806	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.202047	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18676	UpdatePlayer: 	0.0582032	UpdateSound: 	0.0204898	UpdateItems:	0.00101652	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0090013	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.19135	
RENDER	shadowmap: 	0.311515	sendToRender: 	0.0877334	scene: 	6.86132	particles2Tex: 	0.697142	sendToRender: 	0.0878176	motionBlur: 	1.83296	bloom2Tex: 	0.0666842	printScene: 	0.449394	applyBloom: 	0.0211364	setRenderState: 	0.00047217	applyParticles: 	0.00334128	gui: 	0.0369916	setRenderState: 	0.00046014	luaMsg: 	0.000878176	printTextDebug:	0.000646602	console: 	0.00114584	endScene: 	0.000580438	present: 	0.231123	TOTAL_RENDER: 	11.0501	
UPDATE	UpdateSceneManager: 	0.014941	UpdateInput: 	1.36386	UpdateCamera: 	0.0613309	UpdateEnemies: 	0.473655	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.219757	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.22308	UpdatePlayer: 	0.0616227	UpdateSound: 	0.0186793	UpdateItems:	0.0012902	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.010502	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.59181	
RENDER	shadowmap: 	0.303873	sendToRender: 	0.0878266	scene: 	6.83026	particles2Tex: 	0.698252	sendToRender: 	0.0775441	motionBlur: 	1.909	bloom2Tex: 	0.0670692	printScene: 	0.0359872	applyBloom: 	0.00665248	setRenderState: 	0.000481192	applyParticles: 	0.0020601	gui: 	0.0178312	setRenderState: 	0.000469162	luaMsg: 	0.000721788	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000342849	present: 	0.433981	TOTAL_RENDER: 	10.7838	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.02728	UpdateCamera: 	0.0591957	UpdateEnemies: 	0.514196	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.190534	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.25653	UpdatePlayer: 	0.0650662	UpdateSound: 	0.0230792	UpdateItems:	0.00102855	UpdateTriggers: 	0.00444501	UpdateRigid: 	0.00995466	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.29444	
RENDER	shadowmap: 	0.276054	sendToRender: 	0.0873334	scene: 	6.71149	particles2Tex: 	0.571728	sendToRender: 	0.0845876	motionBlur: 	1.76895	bloom2Tex: 	0.377754	printScene: 	0.0357436	applyBloom: 	0.00677879	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.0160267	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000571416	console: 	0.000775922	endScene: 	0.000357887	present: 	0.321364	TOTAL_RENDER: 	10.5975	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.02169	UpdateCamera: 	0.0576017	UpdateEnemies: 	0.465379	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.185647	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.24949	UpdatePlayer: 	0.0612588	UpdateSound: 	0.0219905	UpdateItems:	0.000968399	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00947949	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.21471	
RENDER	shadowmap: 	0.271296	sendToRender: 	0.0868101	scene: 	6.44707	particles2Tex: 	0.606227	sendToRender: 	0.0646452	motionBlur: 	1.75386	bloom2Tex: 	0.0663594	printScene: 	0.350882	applyBloom: 	0.00737728	setRenderState: 	0.000469162	applyParticles: 	0.0021383	gui: 	0.0159846	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000616527	console: 	0.000860131	endScene: 	0.000387961	present: 	0.237249	TOTAL_RENDER: 	10.2086	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.02877	UpdateCamera: 	0.0574032	UpdateEnemies: 	0.449079	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.185021	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20588	UpdatePlayer: 	0.0555837	UpdateSound: 	0.0197559	UpdateItems:	0.000965392	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00923889	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.15181	
RENDER	shadowmap: 	0.245486	sendToRender: 	0.0868101	scene: 	6.55201	particles2Tex: 	0.682697	sendToRender: 	0.0901153	motionBlur: 	1.84724	bloom2Tex: 	0.0669368	printScene: 	0.0342549	applyBloom: 	0.0065382	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.354657	setRenderState: 	0.000532319	luaMsg: 	0.000769907	printTextDebug:	0.000718781	console: 	0.000893213	endScene: 	0.000360894	present: 	0.075493	TOTAL_RENDER: 	10.3776	
UPDATE	UpdateSceneManager: 	0.0239002	UpdateInput: 	1.03239	UpdateCamera: 	0.0589851	UpdateEnemies: 	0.480967	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.211352	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.24045	UpdatePlayer: 	0.0728735	UpdateSound: 	0.0205349	UpdateItems:	0.000863138	UpdateTriggers: 	0.00457433	UpdateRigid: 	0.00897123	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.28911	
RENDER	shadowmap: 	0.346509	sendToRender: 	0.0917573	scene: 	6.59579	particles2Tex: 	0.544201	sendToRender: 	0.0674932	motionBlur: 	1.65809	bloom2Tex: 	0.282812	printScene: 	0.0450817	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.0172477	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.00074284	console: 	0.00110073	endScene: 	0.000339842	present: 	0.33275	TOTAL_RENDER: 	10.3412	
UPDATE	UpdateSceneManager: 	0.0130704	UpdateInput: 	1.05078	UpdateCamera: 	0.0691503	UpdateEnemies: 	0.449307	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.319403	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.19071	UpdatePlayer: 	0.0563506	UpdateSound: 	0.0168628	UpdateItems:	0.000875168	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00842086	UpdateGUI: 	0.000989451	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.32233	
RENDER	shadowmap: 	0.297602	sendToRender: 	0.102431	scene: 	6.66886	particles2Tex: 	0.615234	sendToRender: 	0.0651925	motionBlur: 	1.66055	bloom2Tex: 	0.284887	printScene: 	0.0429404	applyBloom: 	0.00673669	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0177801	setRenderState: 	0.00046014	luaMsg: 	0.00075487	printTextDebug:	0.000784945	console: 	0.00103156	endScene: 	0.000339842	present: 	0.409356	TOTAL_RENDER: 	10.5007	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.07322	UpdateCamera: 	0.0597761	UpdateEnemies: 	0.483027	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.213322	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.22253	UpdatePlayer: 	0.0640016	UpdateSound: 	0.0210221	UpdateItems:	0.000890205	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0103456	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.33675	
RENDER	shadowmap: 	0.283383	sendToRender: 	0.0872161	scene: 	6.50218	particles2Tex: 	0.644584	sendToRender: 	0.0914265	motionBlur: 	1.61749	bloom2Tex: 	0.275516	printScene: 	0.0361857	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.0158613	setRenderState: 	0.00043608	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.00107667	endScene: 	0.000345857	present: 	0.388641	TOTAL_RENDER: 	10.2798	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.05649	UpdateCamera: 	0.0578604	UpdateEnemies: 	0.47404	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.207986	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.20717	UpdatePlayer: 	0.0603686	UpdateSound: 	0.021813	UpdateItems:	0.00111877	UpdateTriggers: 	0.00438186	UpdateRigid: 	0.00917874	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.24159	
RENDER	shadowmap: 	0.275609	sendToRender: 	0.0861454	scene: 	6.37192	particles2Tex: 	0.671931	sendToRender: 	0.108404	motionBlur: 	1.79465	bloom2Tex: 	0.0660496	printScene: 	0.0342098	applyBloom: 	0.240491	setRenderState: 	0.000487207	applyParticles: 	0.00200296	gui: 	0.0161831	setRenderState: 	0.000445103	luaMsg: 	0.000445103	printTextDebug:	0.000529311	console: 	0.000914265	endScene: 	0.000369916	present: 	0.164237	TOTAL_RENDER: 	10.1323	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.09121	UpdateCamera: 	0.0607204	UpdateEnemies: 	0.492801	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.328687	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.22157	UpdatePlayer: 	0.0619595	UpdateSound: 	0.0219574	UpdateItems:	0.000974414	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.010487	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.43457	
RENDER	shadowmap: 	0.271624	sendToRender: 	0.0868702	scene: 	6.52971	particles2Tex: 	0.682234	sendToRender: 	0.106638	motionBlur: 	1.81289	bloom2Tex: 	0.0666451	printScene: 	0.0354007	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.0162944	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.000923287	endScene: 	0.000360894	present: 	0.536421	TOTAL_RENDER: 	10.4534	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.20416	UpdateCamera: 	0.0592739	UpdateEnemies: 	0.486576	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.193487	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.17975	UpdatePlayer: 	0.0635715	UpdateSound: 	0.023828	UpdateItems:	0.000914265	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0092449	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.36486	
RENDER	shadowmap: 	0.280267	sendToRender: 	0.0873514	scene: 	6.48289	particles2Tex: 	0.642948	sendToRender: 	0.140866	motionBlur: 	1.84454	bloom2Tex: 	0.361294	printScene: 	0.0466847	applyBloom: 	0.00662541	setRenderState: 	0.000451118	applyParticles: 	0.00237288	gui: 	0.0179635	setRenderState: 	0.00046014	luaMsg: 	0.00093231	printTextDebug:	0.000643594	console: 	0.00102855	endScene: 	0.000342849	present: 	0.296072	TOTAL_RENDER: 	10.5394	
UPDATE	UpdateSceneManager: 	0.0128027	UpdateInput: 	1.08038	UpdateCamera: 	0.0705398	UpdateEnemies: 	0.4865	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.185662	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.27307	UpdatePlayer: 	0.0793937	UpdateSound: 	0.0186372	UpdateItems:	0.000989451	UpdateTriggers: 	0.0045202	UpdateRigid: 	0.0104058	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.36121	
RENDER	shadowmap: 	0.266986	sendToRender: 	0.103673	scene: 	6.57349	particles2Tex: 	0.502879	sendToRender: 	0.0652045	motionBlur: 	1.78624	bloom2Tex: 	0.0714239	printScene: 	0.0441464	applyBloom: 	0.301695	setRenderState: 	0.000490215	applyParticles: 	0.00210221	gui: 	0.0179605	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000649609	console: 	0.00113982	endScene: 	0.000360894	present: 	0.209183	TOTAL_RENDER: 	10.2657	
UPDATE	UpdateSceneManager: 	0.012496	UpdateInput: 	1.0303	UpdateCamera: 	0.0590814	UpdateEnemies: 	0.565705	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.187851	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.1795	UpdatePlayer: 	0.0615204	UpdateSound: 	0.0221739	UpdateItems:	0.000869153	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00964189	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.29118	
RENDER	shadowmap: 	0.255357	sendToRender: 	0.104437	scene: 	6.22073	particles2Tex: 	0.636503	sendToRender: 	0.0644136	motionBlur: 	1.74044	bloom2Tex: 	0.0666571	printScene: 	0.0346909	applyBloom: 	0.291569	setRenderState: 	0.000496229	applyParticles: 	0.00201198	gui: 	0.016956	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000643594	console: 	0.00107065	endScene: 	0.000363902	present: 	0.187094	TOTAL_RENDER: 	9.94038	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.06504	UpdateCamera: 	0.0773817	UpdateEnemies: 	0.475836	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.207833	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.18636	UpdatePlayer: 	0.059334	UpdateSound: 	0.0206071	UpdateItems:	0.00105261	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00929002	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.26244	
RENDER	shadowmap: 	0.250055	sendToRender: 	0.103895	scene: 	6.22387	particles2Tex: 	0.638915	sendToRender: 	0.0645038	motionBlur: 	1.7468	bloom2Tex: 	0.0667624	printScene: 	0.0356172	applyBloom: 	0.288851	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0158252	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000634572	console: 	0.00114885	endScene: 	0.000366909	present: 	0.184155	TOTAL_RENDER: 	9.93695	
UPDATE	UpdateSceneManager: 	0.00981632	UpdateInput: 	1.05137	UpdateCamera: 	0.0584618	UpdateEnemies: 	0.448483	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.186868	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25328	UpdatePlayer: 	0.0595385	UpdateSound: 	0.0199274	UpdateItems:	0.000992459	UpdateTriggers: 	0.00501342	UpdateRigid: 	0.00978023	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.25262	
RENDER	shadowmap: 	0.297816	sendToRender: 	0.0867379	scene: 	6.34871	particles2Tex: 	0.5827	sendToRender: 	0.085162	motionBlur: 	1.74747	bloom2Tex: 	0.0669008	printScene: 	0.350094	applyBloom: 	0.00771712	setRenderState: 	0.000502244	applyParticles: 	0.00196988	gui: 	0.0158974	setRenderState: 	0.000442095	luaMsg: 	0.000760885	printTextDebug:	0.000511267	console: 	0.00090825	endScene: 	0.000357887	present: 	0.20906	TOTAL_RENDER: 	10.1137	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.1073	UpdateCamera: 	0.0634512	UpdateEnemies: 	0.597987	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.187232	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.15716	UpdatePlayer: 	0.058922	UpdateSound: 	0.0182131	UpdateItems:	0.00108569	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00931708	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.33982	
RENDER	shadowmap: 	0.281973	sendToRender: 	0.0865484	scene: 	6.13112	particles2Tex: 	0.629405	sendToRender: 	0.0639414	motionBlur: 	1.74279	bloom2Tex: 	0.0668947	printScene: 	0.0331241	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.28913	gui: 	0.0153711	setRenderState: 	0.00044811	luaMsg: 	0.000559386	printTextDebug:	0.000685699	console: 	0.00110073	endScene: 	0.000360894	present: 	0.1926	TOTAL_RENDER: 	9.84381	
UPDATE	UpdateSceneManager: 	0.0219664	UpdateInput: 	0.97805	UpdateCamera: 	0.0583115	UpdateEnemies: 	0.516677	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.191517	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.1715	UpdatePlayer: 	0.0632136	UpdateSound: 	0.0227634	UpdateItems:	0.00134734	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00995166	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.16823	
RENDER	shadowmap: 	0.326802	sendToRender: 	0.0873424	scene: 	6.15453	particles2Tex: 	0.679612	sendToRender: 	0.0741698	motionBlur: 	1.90425	bloom2Tex: 	0.0700285	printScene: 	0.0416201	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.016959	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000730811	console: 	0.0010105	endScene: 	0.000345857	present: 	0.435819	TOTAL_RENDER: 	10.142	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.03783	UpdateCamera: 	0.0596197	UpdateEnemies: 	0.48413	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.21364	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.27503	UpdatePlayer: 	0.0651835	UpdateSound: 	0.0224055	UpdateItems:	0.00117291	UpdateTriggers: 	0.00424351	UpdateRigid: 	0.00953663	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.3166	
RENDER	shadowmap: 	0.27855	sendToRender: 	0.0876973	scene: 	6.19294	particles2Tex: 	0.698065	sendToRender: 	0.099694	motionBlur: 	1.58963	bloom2Tex: 	0.267137	printScene: 	0.0353015	applyBloom: 	0.00677579	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.0152658	setRenderState: 	0.000475177	luaMsg: 	0.000616527	printTextDebug:	0.000691714	console: 	0.00137441	endScene: 	0.00244205	present: 	0.402078	TOTAL_RENDER: 	10.0454	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.02908	UpdateCamera: 	0.0590182	UpdateEnemies: 	0.488786	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.195499	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19554	UpdatePlayer: 	0.0611505	UpdateSound: 	0.0223333	UpdateItems:	0.00104359	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0099306	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.20648	
RENDER	shadowmap: 	0.290048	sendToRender: 	0.0868552	scene: 	6.24325	particles2Tex: 	0.642398	sendToRender: 	0.0946114	motionBlur: 	1.59863	bloom2Tex: 	0.403636	printScene: 	0.0377044	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.00206311	gui: 	0.0160688	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000342849	present: 	0.314113	TOTAL_RENDER: 	10.0427	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.01856	UpdateCamera: 	0.0590333	UpdateEnemies: 	0.496151	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.186417	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.18264	UpdatePlayer: 	0.0802899	UpdateSound: 	0.0228115	UpdateItems:	0.00134433	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00900732	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.19873	
RENDER	shadowmap: 	0.251188	sendToRender: 	0.0870386	scene: 	6.22085	particles2Tex: 	0.684974	sendToRender: 	0.0877394	motionBlur: 	1.64053	bloom2Tex: 	0.268003	printScene: 	0.035515	applyBloom: 	0.00671564	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0154553	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.000977422	endScene: 	0.000342849	present: 	0.384391	TOTAL_RENDER: 	10.0067	
UPDATE	UpdateSceneManager: 	0.0197439	UpdateInput: 	1.01228	UpdateCamera: 	0.0584137	UpdateEnemies: 	0.49186	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.188038	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34088	UpdatePlayer: 	0.0608858	UpdateSound: 	0.0210461	UpdateItems:	0.00092028	UpdateTriggers: 	0.00462245	UpdateRigid: 	0.00988549	UpdateGUI: 	0.00134132	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.35925	
RENDER	shadowmap: 	0.278821	sendToRender: 	0.122078	scene: 	6.39794	particles2Tex: 	0.675624	sendToRender: 	0.0917393	motionBlur: 	1.76886	bloom2Tex: 	0.0709518	printScene: 	0.044805	applyBloom: 	0.294817	setRenderState: 	0.000481192	applyParticles: 	0.00263152	gui: 	0.0187394	setRenderState: 	0.00046014	luaMsg: 	0.000805997	printTextDebug:	0.000532319	console: 	0.00102855	endScene: 	0.000375931	present: 	0.18977	TOTAL_RENDER: 	10.2922	
UPDATE	UpdateSceneManager: 	0.0125952	UpdateInput: 	1.1149	UpdateCamera: 	0.0628587	UpdateEnemies: 	0.628738	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.32051	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.41041	UpdatePlayer: 	0.083565	UpdateSound: 	0.0345827	UpdateItems:	0.00109471	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0112328	UpdateGUI: 	0.00174733	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.81997	
RENDER	shadowmap: 	0.300456	sendToRender: 	0.0880943	scene: 	5.99772	particles2Tex: 	0.602314	sendToRender: 	0.064179	motionBlur: 	1.79991	bloom2Tex: 	0.0687383	printScene: 	0.044014	applyBloom: 	0.00711262	setRenderState: 	0.000466155	applyParticles: 	0.00212928	gui: 	0.0170312	setRenderState: 	0.000457133	luaMsg: 	0.000442095	printTextDebug:	0.000628557	console: 	0.0011699	endScene: 	0.000357887	present: 	0.409807	TOTAL_RENDER: 	9.74454	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.20072	UpdateCamera: 	0.0629911	UpdateEnemies: 	0.52797	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.316185	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.4075	UpdatePlayer: 	0.087571	UpdateSound: 	0.0214642	UpdateItems:	0.00116689	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00986444	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.79364	
RENDER	shadowmap: 	0.299455	sendToRender: 	0.179924	scene: 	6.12926	particles2Tex: 	0.590122	sendToRender: 	0.0856612	motionBlur: 	1.76122	bloom2Tex: 	0.0727202	printScene: 	0.0448291	applyBloom: 	0.00680887	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.0183936	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000718781	console: 	0.00113682	endScene: 	0.000333827	present: 	0.433695	TOTAL_RENDER: 	9.96721	
UPDATE	UpdateSceneManager: 	0.0131185	UpdateInput: 	1.08164	UpdateCamera: 	0.0602513	UpdateEnemies: 	0.513243	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.192203	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.25907	UpdatePlayer: 	0.0632196	UpdateSound: 	0.0223754	UpdateItems:	0.000917273	UpdateTriggers: 	0.00485403	UpdateRigid: 	0.00967798	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.36179	
RENDER	shadowmap: 	0.264577	sendToRender: 	0.104921	scene: 	5.75538	particles2Tex: 	0.636984	sendToRender: 	0.0644286	motionBlur: 	1.71157	bloom2Tex: 	0.0675443	printScene: 	0.0367571	applyBloom: 	0.00684496	setRenderState: 	0.000469162	applyParticles: 	0.00184357	gui: 	0.0155184	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000526304	console: 	0.000986444	endScene: 	0.000351872	present: 	0.411362	TOTAL_RENDER: 	9.37704	
UPDATE	UpdateSceneManager: 	0.00895318	UpdateInput: 	1.0739	UpdateCamera: 	0.0612107	UpdateEnemies: 	0.457887	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.2002	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.2119	UpdatePlayer: 	0.0550243	UpdateSound: 	0.0211364	UpdateItems:	0.00113982	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.008878	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.22873	
RENDER	shadowmap: 	0.265838	sendToRender: 	0.0869965	scene: 	5.66474	particles2Tex: 	0.658051	sendToRender: 	0.0874446	motionBlur: 	1.5465	bloom2Tex: 	0.0663594	printScene: 	0.366515	applyBloom: 	0.00745848	setRenderState: 	0.000466155	applyParticles: 	0.00208116	gui: 	0.0152508	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000517282	console: 	0.000995466	endScene: 	0.000375931	present: 	0.178844	TOTAL_RENDER: 	9.11245	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.04835	UpdateCamera: 	0.0600257	UpdateEnemies: 	0.479968	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.216759	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.23089	UpdatePlayer: 	0.0588227	UpdateSound: 	0.033097	UpdateItems:	0.00105261	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00934716	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.30395	
RENDER	shadowmap: 	0.260099	sendToRender: 	0.0878897	scene: 	5.5215	particles2Tex: 	0.671937	sendToRender: 	0.0807531	motionBlur: 	1.6037	bloom2Tex: 	0.0667263	printScene: 	0.0366398	applyBloom: 	0.00680887	setRenderState: 	0.000475177	applyParticles: 	0.00208116	gui: 	0.304697	setRenderState: 	0.000517282	luaMsg: 	0.000676676	printTextDebug:	0.000661639	console: 	0.00106163	endScene: 	0.000357887	present: 	0.215965	TOTAL_RENDER: 	9.02689	
UPDATE	UpdateSceneManager: 	0.00854718	UpdateInput: 	1.01655	UpdateCamera: 	0.0574814	UpdateEnemies: 	0.453436	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.185442	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19427	UpdatePlayer: 	0.0548469	UpdateSound: 	0.021404	UpdateItems:	0.000893213	UpdateTriggers: 	0.0042375	UpdateRigid: 	0.00876973	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.18159	
RENDER	shadowmap: 	0.252457	sendToRender: 	0.0862838	scene: 	5.48644	particles2Tex: 	0.528981	sendToRender: 	0.0678601	motionBlur: 	1.80582	bloom2Tex: 	0.0723382	printScene: 	0.0398728	applyBloom: 	0.00685398	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.0162011	setRenderState: 	0.000523296	luaMsg: 	0.000652617	printTextDebug:	0.000646602	console: 	0.00104659	endScene: 	0.000369916	present: 	0.392054	TOTAL_RENDER: 	8.92768	
UPDATE	UpdateSceneManager: 	0.0265257	UpdateInput: 	1.04325	UpdateCamera: 	0.0600889	UpdateEnemies: 	0.492238	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.216807	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.28152	UpdatePlayer: 	0.063373	UpdateSound: 	0.023828	UpdateItems:	0.00132027	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0107847	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.37407	
RENDER	shadowmap: 	0.290784	sendToRender: 	0.0905724	scene: 	5.41788	particles2Tex: 	0.6345	sendToRender: 	0.0753336	motionBlur: 	1.47999	bloom2Tex: 	0.375522	printScene: 	0.0380984	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.0155485	setRenderState: 	0.000466155	luaMsg: 	0.000706751	printTextDebug:	0.000640587	console: 	0.00101652	endScene: 	0.000324805	present: 	0.314194	TOTAL_RENDER: 	8.91902	
UPDATE	UpdateSceneManager: 	0.0108328	UpdateInput: 	1.17741	UpdateCamera: 	0.0671203	UpdateEnemies: 	0.607469	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.305452	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.37991	UpdatePlayer: 	0.0733427	UpdateSound: 	0.041572	UpdateItems:	0.00138042	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.012123	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.8336	
RENDER	shadowmap: 	0.428838	sendToRender: 	0.0671744	scene: 	5.20394	particles2Tex: 	0.63699	sendToRender: 	0.0650331	motionBlur: 	1.57092	bloom2Tex: 	0.0686842	printScene: 	0.393101	applyBloom: 	0.0066615	setRenderState: 	0.000481192	applyParticles: 	0.00193981	gui: 	0.0160568	setRenderState: 	0.000529311	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00113682	endScene: 	0.000348864	present: 	0.2289	TOTAL_RENDER: 	8.86363	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.10302	UpdateCamera: 	0.0623745	UpdateEnemies: 	0.568333	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.307644	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.42651	UpdatePlayer: 	0.0909784	UpdateSound: 	0.0225439	UpdateItems:	0.00118794	UpdateTriggers: 	0.00445103	UpdateRigid: 	0.0109261	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.7488	
RENDER	shadowmap: 	0.269997	sendToRender: 	0.0871349	scene: 	5.44533	particles2Tex: 	0.650036	sendToRender: 	0.0864341	motionBlur: 	1.54816	bloom2Tex: 	0.0667985	printScene: 	0.0359751	applyBloom: 	0.333614	setRenderState: 	0.000478185	applyParticles: 	0.00196988	gui: 	0.0159846	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000604498	console: 	0.0010105	endScene: 	0.000357887	present: 	0.132361	TOTAL_RENDER: 	8.84355	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.11952	UpdateCamera: 	0.0639444	UpdateEnemies: 	0.473592	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.186272	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25175	UpdatePlayer: 	0.0615024	UpdateSound: 	0.0208777	UpdateItems:	0.00117892	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00908852	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.32528	
RENDER	shadowmap: 	0.259841	sendToRender: 	0.104404	scene: 	5.25345	particles2Tex: 	0.58676	sendToRender: 	0.0853936	motionBlur: 	1.68523	bloom2Tex: 	0.0661008	printScene: 	0.0340925	applyBloom: 	0.00650512	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.0145861	setRenderState: 	0.000451118	luaMsg: 	0.000730811	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000339842	present: 	0.388003	TOTAL_RENDER: 	8.66303	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	1.05321	UpdateCamera: 	0.0578513	UpdateEnemies: 	0.466293	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.188017	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.18124	UpdatePlayer: 	0.0591536	UpdateSound: 	0.0207815	UpdateItems:	0.000781937	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00903137	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.21679	
RENDER	shadowmap: 	0.266614	sendToRender: 	0.0869755	scene: 	5.32272	particles2Tex: 	0.537871	sendToRender: 	0.0849846	motionBlur: 	1.60039	bloom2Tex: 	0.416177	printScene: 	0.0562333	applyBloom: 	0.0100118	setRenderState: 	0.000481192	applyParticles: 	0.0030285	gui: 	0.0212988	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000760885	console: 	0.00114283	endScene: 	0.000333827	present: 	0.292204	TOTAL_RENDER: 	8.90673	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.01425	UpdateCamera: 	0.0588348	UpdateEnemies: 	0.467647	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.186657	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.16063	UpdatePlayer: 	0.0609249	UpdateSound: 	0.0211815	UpdateItems:	0.00111276	UpdateTriggers: 	0.00495929	UpdateRigid: 	0.00957873	UpdateGUI: 	0.001212	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.12745	
RENDER	shadowmap: 	0.286294	sendToRender: 	0.0934235	scene: 	5.04437	particles2Tex: 	0.630377	sendToRender: 	0.0644617	motionBlur: 	1.4826	bloom2Tex: 	0.413708	printScene: 	0.0447178	applyBloom: 	0.00734119	setRenderState: 	0.000469162	applyParticles: 	0.00223153	gui: 	0.0182161	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.000718781	console: 	0.0010496	endScene: 	0.000345857	present: 	0.334341	TOTAL_RENDER: 	8.66195	
UPDATE	UpdateSceneManager: 	0.0104148	UpdateInput: 	1.00262	UpdateCamera: 	0.0584107	UpdateEnemies: 	0.502277	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.231712	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.17704	UpdatePlayer: 	0.0744525	UpdateSound: 	0.0227363	UpdateItems:	0.00104359	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00929002	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.22286	
RENDER	shadowmap: 	0.260415	sendToRender: 	0.0970535	scene: 	5.28534	particles2Tex: 	0.650184	sendToRender: 	0.085971	motionBlur: 	1.49675	bloom2Tex: 	0.355357	printScene: 	0.0452561	applyBloom: 	0.00699533	setRenderState: 	0.000481192	applyParticles: 	0.00194582	gui: 	0.0156899	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000544349	console: 	0.00094434	endScene: 	0.000348864	present: 	0.258551	TOTAL_RENDER: 	8.74434	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	1.078	UpdateCamera: 	0.0583806	UpdateEnemies: 	0.477634	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.338931	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.16109	UpdatePlayer: 	0.0563837	UpdateSound: 	0.02018	UpdateItems:	0.000986444	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00861033	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.34487	
RENDER	shadowmap: 	0.295837	sendToRender: 	0.103598	scene: 	5.1786	particles2Tex: 	0.662328	sendToRender: 	0.0653549	motionBlur: 	1.49312	bloom2Tex: 	0.388106	printScene: 	0.0442486	applyBloom: 	0.00707352	setRenderState: 	0.00614422	applyParticles: 	0.00196988	gui: 	0.016953	setRenderState: 	0.000496229	luaMsg: 	0.000721788	printTextDebug:	0.000655624	console: 	0.00104359	endScene: 	0.000339842	present: 	0.312853	TOTAL_RENDER: 	8.74878	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.0277	UpdateCamera: 	0.0577761	UpdateEnemies: 	0.484885	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.202705	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.16312	UpdatePlayer: 	0.0563175	UpdateSound: 	0.0204266	UpdateItems:	0.00109772	UpdateTriggers: 	0.00429163	UpdateRigid: 	0.00870958	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.16496	
RENDER	shadowmap: 	0.262683	sendToRender: 	0.08638	scene: 	5.11444	particles2Tex: 	0.676397	sendToRender: 	0.091219	motionBlur: 	1.50664	bloom2Tex: 	0.0664857	printScene: 	0.0345616	applyBloom: 	0.329358	setRenderState: 	0.000478185	applyParticles: 	0.00199995	gui: 	0.0154012	setRenderState: 	0.00047217	luaMsg: 	0.000535326	printTextDebug:	0.000508259	console: 	0.000947347	endScene: 	0.000351872	present: 	0.137314	TOTAL_RENDER: 	8.52042	
UPDATE	UpdateSceneManager: 	0.00902235	UpdateInput: 	1.02262	UpdateCamera: 	0.0571927	UpdateEnemies: 	0.443734	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.203213	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.16288	UpdatePlayer: 	0.0576348	UpdateSound: 	0.0197048	UpdateItems:	0.00117591	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00853515	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.11667	
RENDER	shadowmap: 	0.267275	sendToRender: 	0.0868762	scene: 	4.88026	particles2Tex: 	0.617508	sendToRender: 	0.098482	motionBlur: 	1.5387	bloom2Tex: 	0.0668346	printScene: 	0.0315963	applyBloom: 	0.00685398	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.0139425	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000523296	console: 	0.000869153	endScene: 	0.000381946	present: 	0.436387	TOTAL_RENDER: 	8.21849	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.02732	UpdateCamera: 	0.0571536	UpdateEnemies: 	0.488741	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.205319	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.14677	UpdatePlayer: 	0.0728675	UpdateSound: 	0.020177	UpdateItems:	0.00130223	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00815621	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.16677	
RENDER	shadowmap: 	0.247014	sendToRender: 	0.0866477	scene: 	4.99952	particles2Tex: 	0.567425	sendToRender: 	0.0854657	motionBlur: 	1.42371	bloom2Tex: 	0.262412	printScene: 	0.0331361	applyBloom: 	0.00695623	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0140147	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000544349	console: 	0.000959377	endScene: 	0.000366909	present: 	0.373989	TOTAL_RENDER: 	8.2789	
UPDATE	UpdateSceneManager: 	0.0261618	UpdateInput: 	1.05199	UpdateCamera: 	0.058943	UpdateEnemies: 	0.457496	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.18583	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.1744	UpdatePlayer: 	0.0567326	UpdateSound: 	0.02018	UpdateItems:	0.00123305	UpdateTriggers: 	0.00389766	UpdateRigid: 	0.00969602	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.17814	
RENDER	shadowmap: 	0.290225	sendToRender: 	0.0857154	scene: 	4.72087	particles2Tex: 	0.618747	sendToRender: 	0.0648196	motionBlur: 	1.52742	bloom2Tex: 	0.0665459	printScene: 	0.0348383	applyBloom: 	0.00693819	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.397805	setRenderState: 	0.000490215	luaMsg: 	0.000607505	printTextDebug:	0.000529311	console: 	0.00126012	endScene: 	0.000354879	present: 	0.123321	TOTAL_RENDER: 	8.10437	
UPDATE	UpdateSceneManager: 	0.0192116	UpdateInput: 	1.15014	UpdateCamera: 	0.0637159	UpdateEnemies: 	0.717584	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.312943	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.40389	UpdatePlayer: 	0.0745487	UpdateSound: 	0.0236265	UpdateItems:	0.0011699	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0115486	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.93298	
RENDER	shadowmap: 	0.341066	sendToRender: 	0.102915	scene: 	5.10108	particles2Tex: 	0.726308	sendToRender: 	0.0800764	motionBlur: 	1.59261	bloom2Tex: 	0.0721788	printScene: 	0.0446997	applyBloom: 	0.00667353	setRenderState: 	0.000457133	applyParticles: 	0.00215634	gui: 	0.0179425	setRenderState: 	0.000547356	luaMsg: 	0.00062555	printTextDebug:	0.000712766	console: 	0.0067006	endScene: 	0.000339842	present: 	0.415912	TOTAL_RENDER: 	8.69254	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.12091	UpdateCamera: 	0.0614934	UpdateEnemies: 	0.531579	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.191728	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.25584	UpdatePlayer: 	0.0607204	UpdateSound: 	0.0231153	UpdateItems:	0.00107667	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0101772	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.39981	
RENDER	shadowmap: 	0.277049	sendToRender: 	0.0876341	scene: 	4.85674	particles2Tex: 	0.686099	sendToRender: 	0.0850477	motionBlur: 	1.57312	bloom2Tex: 	0.0665068	printScene: 	0.0353797	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00212627	gui: 	0.0159485	setRenderState: 	0.0004842	luaMsg: 	0.00061352	printTextDebug:	0.000739833	console: 	0.00108569	endScene: 	0.000324805	present: 	0.406006	TOTAL_RENDER: 	8.29326	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.08009	UpdateCamera: 	0.0586092	UpdateEnemies: 	0.467111	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.212164	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.23219	UpdatePlayer: 	0.0583024	UpdateSound: 	0.0212537	UpdateItems:	0.00093231	UpdateTriggers: 	0.00472471	UpdateRigid: 	0.00872762	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.2928	
RENDER	shadowmap: 	0.271004	sendToRender: 	0.087607	scene: 	4.67676	particles2Tex: 	0.685335	sendToRender: 	0.0821575	motionBlur: 	1.66653	bloom2Tex: 	0.0669489	printScene: 	0.0334128	applyBloom: 	0.00660737	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.0150162	setRenderState: 	0.00047217	luaMsg: 	0.000634572	printTextDebug:	0.000529311	console: 	0.0010887	endScene: 	0.000339842	present: 	0.389218	TOTAL_RENDER: 	8.14862	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.02415	UpdateCamera: 	0.057722	UpdateEnemies: 	0.464053	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.203484	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.19539	UpdatePlayer: 	0.0544589	UpdateSound: 	0.0114313	UpdateItems:	0.000763893	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00828853	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.1608	
RENDER	shadowmap: 	0.276872	sendToRender: 	0.0856582	scene: 	4.68354	particles2Tex: 	0.672262	sendToRender: 	0.0842838	motionBlur: 	1.56453	bloom2Tex: 	0.0667594	printScene: 	0.0327421	applyBloom: 	0.00686902	setRenderState: 	0.000463147	applyParticles: 	0.00190071	gui: 	0.014117	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.000869153	endScene: 	0.000345857	present: 	0.403031	TOTAL_RENDER: 	8.05503	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	1.18161	UpdateCamera: 	0.0668045	UpdateEnemies: 	0.593063	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.316862	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.44495	UpdatePlayer: 	0.0717217	UpdateSound: 	0.0213318	UpdateItems:	0.00117892	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0111396	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.88456	
RENDER	shadowmap: 	0.419314	sendToRender: 	0.10364	scene: 	4.97126	particles2Tex: 	0.675071	sendToRender: 	0.0902686	motionBlur: 	1.55808	bloom2Tex: 	0.0713788	printScene: 	0.044008	applyBloom: 	0.00649309	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.0175816	setRenderState: 	0.000463147	luaMsg: 	0.000694721	printTextDebug:	0.000685699	console: 	0.00122704	endScene: 	0.00033082	present: 	0.467262	TOTAL_RENDER: 	8.59649	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.05116	UpdateCamera: 	0.060152	UpdateEnemies: 	0.493261	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.192648	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.2575	UpdatePlayer: 	0.0643534	UpdateSound: 	0.0231153	UpdateItems:	0.000971407	UpdateTriggers: 	0.00460441	UpdateRigid: 	0.0105562	UpdateGUI: 	0.00113381	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.31255	
RENDER	shadowmap: 	0.261347	sendToRender: 	0.103541	scene: 	4.73212	particles2Tex: 	0.650157	sendToRender: 	0.0922175	motionBlur: 	1.65576	bloom2Tex: 	0.0676346	printScene: 	0.0356293	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.0156418	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000336835	console: 	0.00115185	endScene: 	0.000339842	present: 	0.438574	TOTAL_RENDER: 	8.22612	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.03845	UpdateCamera: 	0.0575295	UpdateEnemies: 	0.576345	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.211424	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.21493	UpdatePlayer: 	0.0603986	UpdateSound: 	0.0210251	UpdateItems:	0.00112479	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.009687	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.3918	
RENDER	shadowmap: 	0.25514	sendToRender: 	0.0874266	scene: 	4.78751	particles2Tex: 	0.652364	sendToRender: 	0.235992	motionBlur: 	1.55331	bloom2Tex: 	0.0678511	printScene: 	0.0356473	applyBloom: 	0.006457	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.0156297	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000538334	console: 	0.00116689	endScene: 	0.00031879	present: 	0.433049	TOTAL_RENDER: 	8.30072	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.02821	UpdateCamera: 	0.0579385	UpdateEnemies: 	0.465532	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.184303	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.22208	UpdatePlayer: 	0.0580077	UpdateSound: 	0.0312534	UpdateItems:	0.00101953	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00903739	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.20305	
RENDER	shadowmap: 	0.244927	sendToRender: 	0.0867048	scene: 	4.78938	particles2Tex: 	0.592943	sendToRender: 	0.0954836	motionBlur: 	1.44934	bloom2Tex: 	0.402183	printScene: 	0.0464711	applyBloom: 	0.00641189	setRenderState: 	0.000439088	applyParticles: 	0.00200296	gui: 	0.0147696	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000529311	console: 	0.000962384	endScene: 	0.000351872	present: 	0.309214	TOTAL_RENDER: 	8.21654	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.09624	UpdateCamera: 	0.0575506	UpdateEnemies: 	0.488572	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.18771	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.23364	UpdatePlayer: 	0.0594964	UpdateSound: 	0.0200717	UpdateItems:	0.0010887	UpdateTriggers: 	0.00460441	UpdateRigid: 	0.00879078	UpdateGUI: 	0.000962384	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.29688	
RENDER	shadowmap: 	0.275648	sendToRender: 	0.0865364	scene: 	4.6694	particles2Tex: 	0.585545	sendToRender: 	0.0840131	motionBlur: 	1.42116	bloom2Tex: 	0.467487	printScene: 	0.0356503	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.0147876	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000430065	console: 	0.00103156	endScene: 	0.000327812	present: 	0.312179	TOTAL_RENDER: 	8.13798	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.06021	UpdateCamera: 	0.0576137	UpdateEnemies: 	0.503083	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.18448	UpdateLUAMsg: 	0.0104058	UpdateColisions: 	1.19835	UpdatePlayer: 	0.0560438	UpdateSound: 	0.0201229	UpdateItems:	0.000980429	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00874266	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.24074	
RENDER	shadowmap: 	0.28258	sendToRender: 	0.0866657	scene: 	4.69289	particles2Tex: 	0.577819	sendToRender: 	0.0854116	motionBlur: 	1.48189	bloom2Tex: 	0.369101	printScene: 	0.0360593	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0144658	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.00043608	console: 	0.00117291	endScene: 	0.00033082	present: 	0.253916	TOTAL_RENDER: 	8.05767	
UPDATE	UpdateSceneManager: 	0.0263182	UpdateInput: 	1.02788	UpdateCamera: 	0.057737	UpdateEnemies: 	0.448799	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.226323	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.19273	UpdatePlayer: 	0.0555987	UpdateSound: 	0.0191003	UpdateItems:	0.000968399	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00879078	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.19449	
RENDER	shadowmap: 	0.281521	sendToRender: 	0.0870056	scene: 	4.75546	particles2Tex: 	0.675549	sendToRender: 	0.0765908	motionBlur: 	1.55379	bloom2Tex: 	0.0654662	printScene: 	0.0327782	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0138343	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000526304	console: 	0.000950355	endScene: 	0.000327812	present: 	0.403624	TOTAL_RENDER: 	8.11879	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	0.999899	UpdateCamera: 	0.057731	UpdateEnemies: 	0.487983	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.188339	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.22033	UpdatePlayer: 	0.060128	UpdateSound: 	0.0194041	UpdateItems:	0.0111426	UpdateTriggers: 	0.0143335	UpdateRigid: 	0.00903137	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.23028	
RENDER	shadowmap: 	0.265074	sendToRender: 	0.0865334	scene: 	4.71674	particles2Tex: 	0.726823	sendToRender: 	0.11496	motionBlur: 	1.57989	bloom2Tex: 	0.285813	printScene: 	0.0491057	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00224657	gui: 	0.0187725	setRenderState: 	0.000469162	luaMsg: 	0.00089622	printTextDebug:	0.000869153	console: 	0.00102554	endScene: 	0.000333827	present: 	0.309184	TOTAL_RENDER: 	8.36037	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.04436	UpdateCamera: 	0.0588979	UpdateEnemies: 	0.510563	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.275955	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.13964	UpdatePlayer: 	0.059325	UpdateSound: 	0.0202973	UpdateItems:	0.00105562	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00929302	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.26196	
RENDER	shadowmap: 	0.287729	sendToRender: 	0.105014	scene: 	4.43311	particles2Tex: 	0.714844	sendToRender: 	0.0872913	motionBlur: 	1.51466	bloom2Tex: 	0.0712946	printScene: 	0.0423599	applyBloom: 	0.00689007	setRenderState: 	0.000457133	applyParticles: 	0.283567	gui: 	0.0179364	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000652617	console: 	0.00105261	endScene: 	0.000351872	present: 	0.105913	TOTAL_RENDER: 	7.84447	
UPDATE	UpdateSceneManager: 	0.0139305	UpdateInput: 	1.04564	UpdateCamera: 	0.0598633	UpdateEnemies: 	0.517248	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.200874	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.19716	UpdatePlayer: 	0.0672105	UpdateSound: 	0.0240506	UpdateItems:	0.001209	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0203123	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.29381	
RENDER	shadowmap: 	0.266424	sendToRender: 	0.0886597	scene: 	4.57382	particles2Tex: 	0.697344	sendToRender: 	0.0873454	motionBlur: 	1.522	bloom2Tex: 	0.0687233	printScene: 	0.0380533	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0160568	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.000640587	console: 	0.000977422	endScene: 	0.000363902	present: 	0.432219	TOTAL_RENDER: 	7.96818	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.01603	UpdateCamera: 	0.0592739	UpdateEnemies: 	0.492157	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.208019	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.17583	UpdatePlayer: 	0.0717157	UpdateSound: 	0.0309587	UpdateItems:	0.00117892	UpdateTriggers: 	0.00446907	UpdateRigid: 	0.00932611	UpdateGUI: 	0.00137741	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.20942	
RENDER	shadowmap: 	0.24859	sendToRender: 	0.0861033	scene: 	4.4087	particles2Tex: 	0.65902	sendToRender: 	0.090401	motionBlur: 	1.51965	bloom2Tex: 	0.0658632	printScene: 	0.034703	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.0150884	setRenderState: 	0.000469162	luaMsg: 	0.000733818	printTextDebug:	0.00062555	console: 	0.000863138	endScene: 	0.000342849	present: 	0.443596	TOTAL_RENDER: 	7.76347	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.04461	UpdateCamera: 	0.058522	UpdateEnemies: 	0.517621	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.192191	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1845	UpdatePlayer: 	0.0630211	UpdateSound: 	0.0215003	UpdateItems:	0.000863138	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.00952159	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.24398	
RENDER	shadowmap: 	0.278153	sendToRender: 	0.104019	scene: 	4.46784	particles2Tex: 	0.718441	sendToRender: 	0.0855951	motionBlur: 	1.92975	bloom2Tex: 	0.0785065	printScene: 	0.0455749	applyBloom: 	0.00684496	setRenderState: 	0.00044811	applyParticles: 	0.276652	gui: 	0.0172237	setRenderState: 	0.000580438	luaMsg: 	0.000676676	printTextDebug:	0.000424051	console: 	0.000977422	endScene: 	0.000381946	present: 	0.0954926	TOTAL_RENDER: 	8.33142	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.06256	UpdateCamera: 	0.0601851	UpdateEnemies: 	0.510088	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.203671	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.1796	UpdatePlayer: 	0.0604498	UpdateSound: 	0.0211454	UpdateItems:	0.000980429	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00899829	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.25035	
RENDER	shadowmap: 	0.298574	sendToRender: 	0.0929362	scene: 	4.49131	particles2Tex: 	0.73048	sendToRender: 	0.0816794	motionBlur: 	1.58014	bloom2Tex: 	0.0723954	printScene: 	0.0431389	applyBloom: 	0.00674271	setRenderState: 	0.000442095	applyParticles: 	0.284514	gui: 	0.0172718	setRenderState: 	0.000487207	luaMsg: 	0.00094434	printTextDebug:	0.00062555	console: 	0.0010496	endScene: 	0.000363902	present: 	0.10582	TOTAL_RENDER: 	7.97646	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.05374	UpdateCamera: 	0.0600137	UpdateEnemies: 	0.513222	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.205102	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.17254	UpdatePlayer: 	0.0587987	UpdateSound: 	0.0209198	UpdateItems:	0.00101652	UpdateTriggers: 	0.00462847	UpdateRigid: 	0.00977422	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.24477	
RENDER	shadowmap: 	0.286989	sendToRender: 	0.0870477	scene: 	4.40001	particles2Tex: 	0.699404	sendToRender: 	0.0880311	motionBlur: 	1.50947	bloom2Tex: 	0.0658722	printScene: 	0.035918	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.278595	gui: 	0.0265107	setRenderState: 	0.000490215	luaMsg: 	0.000433073	printTextDebug:	0.000520289	console: 	0.00102855	endScene: 	0.000354879	present: 	0.104211	TOTAL_RENDER: 	7.76272	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.06718	UpdateCamera: 	0.0568108	UpdateEnemies: 	0.577157	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.202513	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.1795	UpdatePlayer: 	0.055686	UpdateSound: 	0.0196296	UpdateItems:	0.001209	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00826748	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.30857	
RENDER	shadowmap: 	0.261663	sendToRender: 	0.0864702	scene: 	4.35329	particles2Tex: 	0.573097	sendToRender: 	0.0644016	motionBlur: 	1.55185	bloom2Tex: 	0.065	printScene: 	0.0334368	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0140508	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000628557	console: 	0.00101351	endScene: 	0.000339842	present: 	0.404289	TOTAL_RENDER: 	7.57921	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	1.05276	UpdateCamera: 	0.0582242	UpdateEnemies: 	0.443046	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.183686	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.16572	UpdatePlayer: 	0.0563687	UpdateSound: 	0.0200236	UpdateItems:	0.000983436	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00849003	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.13846	
RENDER	shadowmap: 	0.250452	sendToRender: 	0.0865183	scene: 	4.07226	particles2Tex: 	0.806613	sendToRender: 	0.0642632	motionBlur: 	1.47809	bloom2Tex: 	0.387417	printScene: 	0.0364413	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00212326	gui: 	0.0141501	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.000869153	endScene: 	0.000348864	present: 	0.256842	TOTAL_RENDER: 	7.62715	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.02376	UpdateCamera: 	0.0582664	UpdateEnemies: 	0.446426	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.184038	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.32479	UpdatePlayer: 	0.0596378	UpdateSound: 	0.0215875	UpdateItems:	0.00107967	UpdateTriggers: 	0.00470666	UpdateRigid: 	0.00935919	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.29789	
RENDER	shadowmap: 	0.24736	sendToRender: 	0.0866086	scene: 	4.11689	particles2Tex: 	0.576444	sendToRender: 	0.0844763	motionBlur: 	1.40871	bloom2Tex: 	0.0658993	printScene: 	0.0335812	applyBloom: 	0.29756	setRenderState: 	0.000493222	applyParticles: 	0.00200597	gui: 	0.0155004	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.00061352	console: 	0.00103456	endScene: 	0.000351872	present: 	0.127035	TOTAL_RENDER: 	7.2552	
UPDATE	UpdateSceneManager: 	0.0301738	UpdateInput: 	1.22583	UpdateCamera: 	0.0711443	UpdateEnemies: 	0.519417	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.213487	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.24957	UpdatePlayer: 	0.0623565	UpdateSound: 	0.0182492	UpdateItems:	0.00108569	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0115035	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.55741	
RENDER	shadowmap: 	0.286538	sendToRender: 	0.0874928	scene: 	3.98978	particles2Tex: 	0.601785	sendToRender: 	0.064576	motionBlur: 	1.46702	bloom2Tex: 	0.0678902	printScene: 	0.0359902	applyBloom: 	0.00644196	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.0151245	setRenderState: 	0.00047217	luaMsg: 	0.000499237	printTextDebug:	0.000869153	console: 	0.000914265	endScene: 	0.000342849	present: 	0.434381	TOTAL_RENDER: 	7.22063	
UPDATE	UpdateSceneManager: 	0.0219845	UpdateInput: 	1.0435	UpdateCamera: 	0.0779501	UpdateEnemies: 	0.512704	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.214263	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.27061	UpdatePlayer: 	0.0589942	UpdateSound: 	0.0212988	UpdateItems:	0.00107366	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00870657	UpdateGUI: 	0.000962384	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.38245	
RENDER	shadowmap: 	0.293386	sendToRender: 	0.0873033	scene: 	3.84657	particles2Tex: 	0.706258	sendToRender: 	0.0815952	motionBlur: 	1.27804	bloom2Tex: 	0.350594	printScene: 	0.0354909	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0144628	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000622542	console: 	0.000869153	endScene: 	0.000351872	present: 	0.325806	TOTAL_RENDER: 	7.19282	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.03384	UpdateCamera: 	0.0590272	UpdateEnemies: 	0.469586	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.189803	UpdateLUAMsg: 	0.00883288	UpdateColisions: 	1.27704	UpdatePlayer: 	0.0615385	UpdateSound: 	0.0203845	UpdateItems:	0.00100449	UpdateTriggers: 	0.00466456	UpdateRigid: 	0.00926896	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.27766	
RENDER	shadowmap: 	0.284135	sendToRender: 	0.0878747	scene: 	3.83538	particles2Tex: 	0.67834	sendToRender: 	0.0875589	motionBlur: 	1.27046	bloom2Tex: 	0.339773	printScene: 	0.0344203	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0151997	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.000511267	console: 	0.000941332	endScene: 	0.000333827	present: 	0.325244	TOTAL_RENDER: 	7.13139	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.07229	UpdateCamera: 	0.0674872	UpdateEnemies: 	0.478597	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.187845	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.2496	UpdatePlayer: 	0.0605941	UpdateSound: 	0.0199484	UpdateItems:	0.00110073	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00926896	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.28665	
RENDER	shadowmap: 	0.282168	sendToRender: 	0.0873695	scene: 	3.82499	particles2Tex: 	0.710261	sendToRender: 	0.0860853	motionBlur: 	1.39862	bloom2Tex: 	0.370819	printScene: 	0.0373736	applyBloom: 	0.00682391	setRenderState: 	0.000442095	applyParticles: 	0.00196988	gui: 	0.0149681	setRenderState: 	0.000466155	luaMsg: 	0.000727803	printTextDebug:	0.000640587	console: 	0.00090825	endScene: 	0.000321797	present: 	0.30574	TOTAL_RENDER: 	7.29751	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.02068	UpdateCamera: 	0.0579085	UpdateEnemies: 	0.476928	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.181957	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24838	UpdatePlayer: 	0.0562875	UpdateSound: 	0.019774	UpdateItems:	0.000977422	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00945843	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.244	
RENDER	shadowmap: 	0.260538	sendToRender: 	0.086362	scene: 	3.81855	particles2Tex: 	0.819527	sendToRender: 	0.0636587	motionBlur: 	1.27051	bloom2Tex: 	0.382298	printScene: 	0.0343932	applyBloom: 	0.0122584	setRenderState: 	0.00047217	applyParticles: 	0.00198492	gui: 	0.0136749	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000430065	console: 	0.00094434	endScene: 	0.000324805	present: 	0.294511	TOTAL_RENDER: 	7.21932	
UPDATE	UpdateSceneManager: 	0.0134313	UpdateInput: 	1.04114	UpdateCamera: 	0.0612979	UpdateEnemies: 	0.521257	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.220479	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.28302	UpdatePlayer: 	0.0637459	UpdateSound: 	0.0237528	UpdateItems:	0.00116689	UpdateTriggers: 	0.00434577	UpdateRigid: 	0.0202732	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.39736	
RENDER	shadowmap: 	0.268156	sendToRender: 	0.0884251	scene: 	4.08254	particles2Tex: 	0.696742	sendToRender: 	0.0849605	motionBlur: 	1.25471	bloom2Tex: 	0.388746	printScene: 	0.0388081	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0160448	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000805997	console: 	0.000998474	endScene: 	0.000372924	present: 	0.284727	TOTAL_RENDER: 	7.39189	
UPDATE	UpdateSceneManager: 	0.0202432	UpdateInput: 	0.987743	UpdateCamera: 	0.142042	UpdateEnemies: 	0.49598	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.18983	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.27738	UpdatePlayer: 	0.0608798	UpdateSound: 	0.0208777	UpdateItems:	0.00106765	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0106975	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.35518	
RENDER	shadowmap: 	0.264827	sendToRender: 	0.105895	scene: 	3.97962	particles2Tex: 	0.680821	sendToRender: 	0.0862627	motionBlur: 	1.31001	bloom2Tex: 	0.377769	printScene: 	0.0355992	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0150342	setRenderState: 	0.000445103	luaMsg: 	0.000748855	printTextDebug:	0.000730811	console: 	0.00092028	endScene: 	0.000327812	present: 	0.281455	TOTAL_RENDER: 	7.31331	
UPDATE	UpdateSceneManager: 	0.0233318	UpdateInput: 	1.09645	UpdateCamera: 	0.0667594	UpdateEnemies: 	0.493351	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.193951	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.27792	UpdatePlayer: 	0.0628858	UpdateSound: 	0.0218401	UpdateItems:	0.00120599	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00999677	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.37967	
RENDER	shadowmap: 	0.263468	sendToRender: 	0.0962685	scene: 	4.10139	particles2Tex: 	0.812457	sendToRender: 	0.0801185	motionBlur: 	1.27997	bloom2Tex: 	0.382767	printScene: 	0.0437494	applyBloom: 	0.00677879	setRenderState: 	0.00043608	applyParticles: 	0.00215033	gui: 	0.0182282	setRenderState: 	0.000475177	luaMsg: 	0.000836071	printTextDebug:	0.000769907	console: 	0.00105862	endScene: 	0.000342849	present: 	0.310832	TOTAL_RENDER: 	7.58473	
UPDATE	UpdateSceneManager: 	0.0114012	UpdateInput: 	1.15119	UpdateCamera: 	0.0629459	UpdateEnemies: 	0.580799	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.314859	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.4447	UpdatePlayer: 	0.0781005	UpdateSound: 	0.0241589	UpdateItems:	0.00123907	UpdateTriggers: 	0.00475779	UpdateRigid: 	0.0113501	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.81975	
RENDER	shadowmap: 	0.315027	sendToRender: 	0.0877183	scene: 	3.80179	particles2Tex: 	0.626404	sendToRender: 	0.0645158	motionBlur: 	1.21184	bloom2Tex: 	0.344218	printScene: 	0.0376563	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00215634	gui: 	0.0158072	setRenderState: 	0.000469162	luaMsg: 	0.000691714	printTextDebug:	0.000836071	console: 	0.000998474	endScene: 	0.000375931	present: 	0.339433	TOTAL_RENDER: 	7.06731	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.18229	UpdateCamera: 	0.0471538	UpdateEnemies: 	0.469595	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.21306	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.23712	UpdatePlayer: 	0.0618663	UpdateSound: 	0.0210882	UpdateItems:	0.000986444	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00999075	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.4901	
RENDER	shadowmap: 	0.284036	sendToRender: 	0.0876221	scene: 	3.67418	particles2Tex: 	0.615797	sendToRender: 	0.0641098	motionBlur: 	1.22596	bloom2Tex: 	0.322005	printScene: 	0.0352774	applyBloom: 	0.00699232	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0159966	setRenderState: 	0.000451118	luaMsg: 	0.00061352	printTextDebug:	0.000616527	console: 	0.000968399	endScene: 	0.000336835	present: 	0.305157	TOTAL_RENDER: 	6.80758	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.05988	UpdateCamera: 	0.0713758	UpdateEnemies: 	0.541332	UpdateProjectile: 	0.001212	UpdateParticle: 	0.320426	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.39396	UpdatePlayer: 	0.0728976	UpdateSound: 	0.021007	UpdateItems:	0.00118794	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0207364	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.66764	
RENDER	shadowmap: 	0.44827	sendToRender: 	0.123056	scene: 	3.90233	particles2Tex: 	0.656139	sendToRender: 	0.064985	motionBlur: 	1.23736	bloom2Tex: 	0.345869	printScene: 	0.0446366	applyBloom: 	0.00693518	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0175154	setRenderState: 	0.000451118	luaMsg: 	0.00074284	printTextDebug:	0.000781937	console: 	0.00119095	endScene: 	0.000324805	present: 	0.333271	TOTAL_RENDER: 	7.35029	
UPDATE	UpdateSceneManager: 	0.0282791	UpdateInput: 	1.05207	UpdateCamera: 	0.059725	UpdateEnemies: 	0.52483	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.194973	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.32673	UpdatePlayer: 	0.0650331	UpdateSound: 	0.022598	UpdateItems:	0.00125711	UpdateTriggers: 	0.00480591	UpdateRigid: 	0.0104629	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.42589	
RENDER	shadowmap: 	0.283591	sendToRender: 	0.0880311	scene: 	3.7139	particles2Tex: 	0.64324	sendToRender: 	0.0863349	motionBlur: 	1.313	bloom2Tex: 	0.0674361	printScene: 	0.0372172	applyBloom: 	0.00682992	setRenderState: 	0.00046014	applyParticles: 	0.283927	gui: 	0.0180658	setRenderState: 	0.000496229	luaMsg: 	0.000568408	printTextDebug:	0.000676676	console: 	0.00101351	endScene: 	0.000360894	present: 	0.108358	TOTAL_RENDER: 	6.83088	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.04993	UpdateCamera: 	0.057713	UpdateEnemies: 	0.47318	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.188745	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.19711	UpdatePlayer: 	0.0607264	UpdateSound: 	0.0205138	UpdateItems:	0.000992459	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00937122	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.21042	
RENDER	shadowmap: 	0.267783	sendToRender: 	0.0868101	scene: 	3.85006	particles2Tex: 	0.641811	sendToRender: 	0.0937633	motionBlur: 	1.28639	bloom2Tex: 	0.0672286	printScene: 	0.0344654	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.297455	gui: 	0.0165801	setRenderState: 	0.000493222	luaMsg: 	0.00044811	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000360894	present: 	0.108061	TOTAL_RENDER: 	6.92484	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.03496	UpdateCamera: 	0.0583957	UpdateEnemies: 	0.459662	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.212723	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.1844	UpdatePlayer: 	0.0597881	UpdateSound: 	0.0211544	UpdateItems:	0.000962384	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00926295	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.19293	
RENDER	shadowmap: 	0.26668	sendToRender: 	0.0878717	scene: 	3.82232	particles2Tex: 	0.639925	sendToRender: 	0.0854447	motionBlur: 	1.27422	bloom2Tex: 	0.0672075	printScene: 	0.0355661	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.30227	gui: 	0.0164688	setRenderState: 	0.000577431	luaMsg: 	0.000607505	printTextDebug:	0.000514274	console: 	0.00089622	endScene: 	0.000375931	present: 	0.0973211	TOTAL_RENDER: 	6.91186	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.02425	UpdateCamera: 	0.0572739	UpdateEnemies: 	0.454657	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.191223	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.19418	UpdatePlayer: 	0.102356	UpdateSound: 	0.0213349	UpdateItems:	0.000989451	UpdateTriggers: 	0.00418336	UpdateRigid: 	0.00882386	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.20257	
RENDER	shadowmap: 	0.26935	sendToRender: 	0.0874807	scene: 	3.36671	particles2Tex: 	0.632085	sendToRender: 	0.0639474	motionBlur: 	1.19335	bloom2Tex: 	0.358921	printScene: 	0.0372202	applyBloom: 	0.00672767	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0152658	setRenderState: 	0.000475177	luaMsg: 	0.000430065	printTextDebug:	0.000532319	console: 	0.000935317	endScene: 	0.000348864	present: 	0.295022	TOTAL_RENDER: 	6.48972	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.05928	UpdateCamera: 	0.0648677	UpdateEnemies: 	0.436835	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.183163	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.1725	UpdatePlayer: 	0.0564378	UpdateSound: 	0.019356	UpdateItems:	0.00114885	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00877875	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.14523	
RENDER	shadowmap: 	0.25225	sendToRender: 	0.102434	scene: 	3.31751	particles2Tex: 	0.695629	sendToRender: 	0.0875319	motionBlur: 	1.2314	bloom2Tex: 	0.0664286	printScene: 	0.0325526	applyBloom: 	0.30919	setRenderState: 	0.0004842	applyParticles: 	0.00212025	gui: 	0.0144628	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000511267	console: 	0.000875168	endScene: 	0.000384954	present: 	0.117261	TOTAL_RENDER: 	6.39607	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	1.02421	UpdateCamera: 	0.057298	UpdateEnemies: 	0.438568	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.182354	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.19472	UpdatePlayer: 	0.0546093	UpdateSound: 	0.0198552	UpdateItems:	0.00114584	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00845094	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.12111	
RENDER	shadowmap: 	0.29138	sendToRender: 	0.0867229	scene: 	3.34558	particles2Tex: 	0.684159	sendToRender: 	0.0889063	motionBlur: 	1.2283	bloom2Tex: 	0.0656978	printScene: 	0.0330609	applyBloom: 	0.323475	setRenderState: 	0.000490215	applyParticles: 	0.0019368	gui: 	0.0142283	setRenderState: 	0.000463147	luaMsg: 	0.000562393	printTextDebug:	0.000418036	console: 	0.000917273	endScene: 	0.000363902	present: 	0.130593	TOTAL_RENDER: 	6.45875	
UPDATE	UpdateSceneManager: 	0.00989451	UpdateInput: 	1.08612	UpdateCamera: 	0.0664015	UpdateEnemies: 	0.430363	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.217745	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.27618	UpdatePlayer: 	0.0615896	UpdateSound: 	0.0205078	UpdateItems:	0.00110373	UpdateTriggers: 	0.00407209	UpdateRigid: 	0.00921784	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.31934	
RENDER	shadowmap: 	0.313415	sendToRender: 	0.0863981	scene: 	3.6006	particles2Tex: 	0.629616	sendToRender: 	0.106461	motionBlur: 	1.28135	bloom2Tex: 	0.0675744	printScene: 	0.0344684	applyBloom: 	0.266526	setRenderState: 	0.000493222	applyParticles: 	0.00197289	gui: 	0.0151545	setRenderState: 	0.00047217	luaMsg: 	0.000691714	printTextDebug:	0.000439088	console: 	0.00119095	endScene: 	0.000372924	present: 	0.199024	TOTAL_RENDER: 	6.80592	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.01731	UpdateCamera: 	0.0587054	UpdateEnemies: 	0.470233	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.185882	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.18816	UpdatePlayer: 	0.0575235	UpdateSound: 	0.0197379	UpdateItems:	0.000971407	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00893514	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.14948	
RENDER	shadowmap: 	0.289554	sendToRender: 	0.0863108	scene: 	3.53692	particles2Tex: 	0.626314	sendToRender: 	0.0892551	motionBlur: 	1.3681	bloom2Tex: 	0.0664677	printScene: 	0.0344744	applyBloom: 	0.00641189	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0142914	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000433073	console: 	0.000989451	endScene: 	0.000336835	present: 	0.425648	TOTAL_RENDER: 	6.73146	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.04211	UpdateCamera: 	0.0575355	UpdateEnemies: 	0.443286	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.1867	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.19479	UpdatePlayer: 	0.0598212	UpdateSound: 	0.0206401	UpdateItems:	0.00127817	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00877875	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.15602	
RENDER	shadowmap: 	0.266547	sendToRender: 	0.0865063	scene: 	3.43467	particles2Tex: 	0.578444	sendToRender: 	0.0632467	motionBlur: 	1.20208	bloom2Tex: 	0.386262	printScene: 	0.0357586	applyBloom: 	0.00652316	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0149109	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.000893213	endScene: 	0.000327812	present: 	0.254752	TOTAL_RENDER: 	6.49279	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.07352	UpdateCamera: 	0.0614061	UpdateEnemies: 	0.435332	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.187142	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.21007	UpdatePlayer: 	0.0606392	UpdateSound: 	0.0200477	UpdateItems:	0.00119396	UpdateTriggers: 	0.00468561	UpdateRigid: 	0.019362	UpdateGUI: 	0.00607505	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.21614	
RENDER	shadowmap: 	0.255119	sendToRender: 	0.0869484	scene: 	3.54679	particles2Tex: 	0.57018	sendToRender: 	0.0642542	motionBlur: 	1.20055	bloom2Tex: 	0.375925	printScene: 	0.0364593	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00190071	gui: 	0.0145079	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000430065	console: 	0.000824042	endScene: 	0.000348864	present: 	0.25554	TOTAL_RENDER: 	6.57587	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.03559	UpdateCamera: 	0.0459358	UpdateEnemies: 	0.449313	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.214434	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.27362	UpdatePlayer: 	0.0644076	UpdateSound: 	0.0205168	UpdateItems:	0.00105862	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0096058	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.25074	
RENDER	shadowmap: 	0.252815	sendToRender: 	0.103186	scene: 	3.62427	particles2Tex: 	0.594233	sendToRender: 	0.0646632	motionBlur: 	1.20418	bloom2Tex: 	0.388337	printScene: 	0.0371661	applyBloom: 	0.00665549	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0147125	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000526304	console: 	0.0010496	endScene: 	0.000336835	present: 	0.257684	TOTAL_RENDER: 	6.71358	
UPDATE	UpdateSceneManager: 	0.0259603	UpdateInput: 	1.08981	UpdateCamera: 	0.0770088	UpdateEnemies: 	0.576637	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.339553	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.50168	UpdatePlayer: 	0.0748885	UpdateSound: 	0.0230852	UpdateItems:	0.00132629	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0124178	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.88846	
RENDER	shadowmap: 	0.413119	sendToRender: 	0.0874025	scene: 	3.58522	particles2Tex: 	0.632602	sendToRender: 	0.0643775	motionBlur: 	1.21772	bloom2Tex: 	0.324284	printScene: 	0.0336413	applyBloom: 	0.00648707	setRenderState: 	0.00044811	applyParticles: 	0.00191875	gui: 	0.0142222	setRenderState: 	0.000469162	luaMsg: 	0.000784945	printTextDebug:	0.00062555	console: 	0.000781937	endScene: 	0.000354879	present: 	0.356503	TOTAL_RENDER: 	6.90786	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.03995	UpdateCamera: 	0.0603505	UpdateEnemies: 	0.533522	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.300568	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.43513	UpdatePlayer: 	0.071048	UpdateSound: 	0.0229589	UpdateItems:	0.00094434	UpdateTriggers: 	0.00440892	UpdateRigid: 	0.0112809	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.65131	
RENDER	shadowmap: 	0.294787	sendToRender: 	0.0876973	scene: 	3.54442	particles2Tex: 	0.628371	sendToRender: 	0.064591	motionBlur: 	1.22815	bloom2Tex: 	0.331644	printScene: 	0.0362969	applyBloom: 	0.00662541	setRenderState: 	0.00044811	applyParticles: 	0.00183455	gui: 	0.0162793	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.000872161	endScene: 	0.000345857	present: 	0.399862	TOTAL_RENDER: 	6.80732	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.02788	UpdateCamera: 	0.0590573	UpdateEnemies: 	0.473821	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.212946	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.24999	UpdatePlayer: 	0.0595956	UpdateSound: 	0.0211424	UpdateItems:	0.00100449	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0094043	UpdateGUI: 	0.00130523	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.25848	
RENDER	shadowmap: 	0.282114	sendToRender: 	0.0874025	scene: 	3.65075	particles2Tex: 	0.750034	sendToRender: 	0.079529	motionBlur: 	1.20833	bloom2Tex: 	0.330005	printScene: 	0.0349616	applyBloom: 	0.00650512	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.0148267	setRenderState: 	0.00044811	luaMsg: 	0.000574423	printTextDebug:	0.000634572	console: 	0.000824042	endScene: 	0.000333827	present: 	0.348136	TOTAL_RENDER: 	6.96168	
UPDATE	UpdateSceneManager: 	0.015747	UpdateInput: 	1.00544	UpdateCamera: 	0.0720194	UpdateEnemies: 	0.52926	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.220031	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.25528	UpdatePlayer: 	0.0607174	UpdateSound: 	0.0226732	UpdateItems:	0.00123606	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0105321	UpdateGUI: 	0.00185259	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.34795	
RENDER	shadowmap: 	0.292959	sendToRender: 	0.0886747	scene: 	3.5444	particles2Tex: 	0.736029	sendToRender: 	0.0828613	motionBlur: 	1.20148	bloom2Tex: 	0.334272	printScene: 	0.036742	applyBloom: 	0.0064179	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.0155215	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000547356	console: 	0.000926295	endScene: 	0.000348864	present: 	0.35047	TOTAL_RENDER: 	6.85912	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.09352	UpdateCamera: 	0.0618903	UpdateEnemies: 	0.552403	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.311755	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.43232	UpdatePlayer: 	0.0689518	UpdateSound: 	0.0194702	UpdateItems:	0.00104359	UpdateTriggers: 	0.00461644	UpdateRigid: 	0.0101501	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.70954	
RENDER	shadowmap: 	0.326624	sendToRender: 	0.10204	scene: 	3.73456	particles2Tex: 	0.64456	sendToRender: 	0.0645369	motionBlur: 	1.21568	bloom2Tex: 	0.365315	printScene: 	0.0453403	applyBloom: 	0.00714871	setRenderState: 	0.000445103	applyParticles: 	0.00204507	gui: 	0.0216176	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000953362	console: 	0.00107967	endScene: 	0.000333827	present: 	0.36684	TOTAL_RENDER: 	7.06545	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.27551	UpdateCamera: 	0.0642241	UpdateEnemies: 	0.535822	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.335403	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.41684	UpdatePlayer: 	0.0698481	UpdateSound: 	0.0190221	UpdateItems:	0.00106464	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0109952	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.89964	
RENDER	shadowmap: 	0.317193	sendToRender: 	0.105065	scene: 	3.86064	particles2Tex: 	0.689064	sendToRender: 	0.0773968	motionBlur: 	1.33132	bloom2Tex: 	0.0720886	printScene: 	0.0426757	applyBloom: 	0.00704947	setRenderState: 	0.000442095	applyParticles: 	0.00197289	gui: 	0.017762	setRenderState: 	0.000487207	luaMsg: 	0.000634572	printTextDebug:	0.000661639	console: 	0.00109772	endScene: 	0.000336835	present: 	0.440354	TOTAL_RENDER: 	7.13058	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.10327	UpdateCamera: 	0.0798869	UpdateEnemies: 	0.479075	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.19156	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.2712	UpdatePlayer: 	0.0596468	UpdateSound: 	0.0223995	UpdateItems:	0.00107065	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00988248	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.3879	
RENDER	shadowmap: 	0.283386	sendToRender: 	0.0976459	scene: 	3.65655	particles2Tex: 	0.63133	sendToRender: 	0.0884672	motionBlur: 	1.29338	bloom2Tex: 	0.0679052	printScene: 	0.0366939	applyBloom: 	0.0069833	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.315262	setRenderState: 	0.000544349	luaMsg: 	0.000463147	printTextDebug:	0.000583446	console: 	0.00110975	endScene: 	0.000348864	present: 	0.122581	TOTAL_RENDER: 	6.77292	
UPDATE	UpdateSceneManager: 	0.0138583	UpdateInput: 	1.12446	UpdateCamera: 	0.0614362	UpdateEnemies: 	0.500383	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.242082	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.23051	UpdatePlayer: 	0.0650211	UpdateSound: 	0.0240085	UpdateItems:	0.00117291	UpdateTriggers: 	0.0046435	UpdateRigid: 	0.0103396	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.42473	
RENDER	shadowmap: 	0.292396	sendToRender: 	0.0888491	scene: 	3.79201	particles2Tex: 	0.689347	sendToRender: 	0.0764614	motionBlur: 	1.29856	bloom2Tex: 	0.0680767	printScene: 	0.0385796	applyBloom: 	0.0069442	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.0167064	setRenderState: 	0.000466155	luaMsg: 	0.000694721	printTextDebug:	0.00062555	console: 	0.00100148	endScene: 	0.000321797	present: 	0.39631	TOTAL_RENDER: 	6.93359	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.10331	UpdateCamera: 	0.0603806	UpdateEnemies: 	0.475776	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.208025	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.19516	UpdatePlayer: 	0.0628106	UpdateSound: 	0.0199183	UpdateItems:	0.00107065	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00962986	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.27549	
RENDER	shadowmap: 	0.26662	sendToRender: 	0.0874326	scene: 	3.71456	particles2Tex: 	0.736059	sendToRender: 	0.0644497	motionBlur: 	1.2992	bloom2Tex: 	0.0665188	printScene: 	0.0354488	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.0150192	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000493222	console: 	0.00101652	endScene: 	0.000327812	present: 	0.387495	TOTAL_RENDER: 	6.84168	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.15518	UpdateCamera: 	0.053701	UpdateEnemies: 	0.555572	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.288532	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.33983	UpdatePlayer: 	0.0778749	UpdateSound: 	0.0216957	UpdateItems:	0.00143155	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0123065	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.6692	
RENDER	shadowmap: 	0.354428	sendToRender: 	0.0987196	scene: 	3.75459	particles2Tex: 	0.692318	sendToRender: 	0.0854297	motionBlur: 	1.31334	bloom2Tex: 	0.070215	printScene: 	0.0433494	applyBloom: 	0.00677278	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0172989	setRenderState: 	0.000451118	luaMsg: 	0.000796975	printTextDebug:	0.000628557	console: 	0.000959377	endScene: 	0.000339842	present: 	0.40246	TOTAL_RENDER: 	7.01497	
UPDATE	UpdateSceneManager: 	0.0252476	UpdateInput: 	1.06035	UpdateCamera: 	0.0592348	UpdateEnemies: 	0.491445	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.190101	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17863	UpdatePlayer: 	0.0630903	UpdateSound: 	0.016941	UpdateItems:	0.00102253	UpdateTriggers: 	0.0046014	UpdateRigid: 	0.00887198	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.23171	
RENDER	shadowmap: 	0.274213	sendToRender: 	0.08758	scene: 	3.62952	particles2Tex: 	0.640247	sendToRender: 	0.0967286	motionBlur: 	1.25829	bloom2Tex: 	0.0671022	printScene: 	0.0355421	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.290421	setRenderState: 	0.000622542	luaMsg: 	0.000583446	printTextDebug:	0.000926295	console: 	0.000968399	endScene: 	0.000375931	present: 	0.102154	TOTAL_RENDER: 	6.68823	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.19827	UpdateCamera: 	0.0526905	UpdateEnemies: 	0.544054	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.34454	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.38405	UpdatePlayer: 	0.0776794	UpdateSound: 	0.0212146	UpdateItems:	0.00116088	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.012093	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.79312	
RENDER	shadowmap: 	0.339863	sendToRender: 	0.103907	scene: 	3.82331	particles2Tex: 	0.597388	sendToRender: 	0.0743201	motionBlur: 	1.32162	bloom2Tex: 	0.0717157	printScene: 	0.0440682	applyBloom: 	0.00686601	setRenderState: 	0.00044811	applyParticles: 	0.00218942	gui: 	0.30221	setRenderState: 	0.000541341	luaMsg: 	0.000917273	printTextDebug:	0.000745848	console: 	0.00114283	endScene: 	0.000369916	present: 	0.133534	TOTAL_RENDER: 	7.00749	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.09925	UpdateCamera: 	0.0598723	UpdateEnemies: 	0.482903	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.192023	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.22517	UpdatePlayer: 	0.0617911	UpdateSound: 	0.0221589	UpdateItems:	0.00114283	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0101953	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.3103	
RENDER	shadowmap: 	0.267606	sendToRender: 	0.101625	scene: 	3.59419	particles2Tex: 	0.760699	sendToRender: 	0.0846297	motionBlur: 	1.28257	bloom2Tex: 	0.0669549	printScene: 	0.0358939	applyBloom: 	0.0067006	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.31239	setRenderState: 	0.000541341	luaMsg: 	0.000667654	printTextDebug:	0.00061352	console: 	0.000998474	endScene: 	0.000363902	present: 	0.13068	TOTAL_RENDER: 	6.81465	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.06284	UpdateCamera: 	0.0567265	UpdateEnemies: 	0.445166	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.183921	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.185	UpdatePlayer: 	0.0532559	UpdateSound: 	0.0199214	UpdateItems:	0.0012511	UpdateTriggers: 	0.00476982	UpdateRigid: 	0.00920882	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.1623	
RENDER	shadowmap: 	0.250623	sendToRender: 	0.0856612	scene: 	3.68987	particles2Tex: 	0.613316	sendToRender: 	0.0908641	motionBlur: 	1.27588	bloom2Tex: 	0.0654512	printScene: 	0.0368022	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00214431	gui: 	0.302929	setRenderState: 	0.000547356	luaMsg: 	0.000574423	printTextDebug:	0.00062555	console: 	0.000980429	endScene: 	0.000357887	present: 	0.138704	TOTAL_RENDER: 	6.73538	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.0611	UpdateCamera: 	0.0586663	UpdateEnemies: 	0.467842	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.188284	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.20731	UpdatePlayer: 	0.0596889	UpdateSound: 	0.0211123	UpdateItems:	0.00107667	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.00902536	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.21708	
RENDER	shadowmap: 	0.277753	sendToRender: 	0.0870477	scene: 	3.68686	particles2Tex: 	0.640894	sendToRender: 	0.0874717	motionBlur: 	1.28343	bloom2Tex: 	0.0669819	printScene: 	0.0351421	applyBloom: 	0.00687503	setRenderState: 	0.000451118	applyParticles: 	0.285921	gui: 	0.0168237	setRenderState: 	0.000508259	luaMsg: 	0.000763893	printTextDebug:	0.000514274	console: 	0.000971407	endScene: 	0.000351872	present: 	0.108999	TOTAL_RENDER: 	6.75103	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.01449	UpdateCamera: 	0.0568498	UpdateEnemies: 	0.469331	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.226963	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.16719	UpdatePlayer: 	0.0562123	UpdateSound: 	0.0201499	UpdateItems:	0.00124208	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00856823	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.16046	
RENDER	shadowmap: 	0.345562	sendToRender: 	0.0861123	scene: 	3.54072	particles2Tex: 	0.532845	sendToRender: 	0.0637399	motionBlur: 	1.28241	bloom2Tex: 	0.0669459	printScene: 	0.0335481	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.304375	gui: 	0.0152718	setRenderState: 	0.000490215	luaMsg: 	0.000679684	printTextDebug:	0.000433073	console: 	0.00116388	endScene: 	0.000348864	present: 	0.107038	TOTAL_RENDER: 	6.57502	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.01119	UpdateCamera: 	0.0572769	UpdateEnemies: 	0.45066	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.204413	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.18478	UpdatePlayer: 	0.0573701	UpdateSound: 	0.019365	UpdateItems:	0.000938325	UpdateTriggers: 	0.00464651	UpdateRigid: 	0.0091637	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.14134	
RENDER	shadowmap: 	0.276304	sendToRender: 	0.0862447	scene: 	3.55817	particles2Tex: 	0.681383	sendToRender: 	0.076299	motionBlur: 	1.31809	bloom2Tex: 	0.0668165	printScene: 	0.0341526	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.262081	setRenderState: 	0.000682691	luaMsg: 	0.000568408	printTextDebug:	0.000565401	console: 	0.000935317	endScene: 	0.000384954	present: 	0.117751	TOTAL_RENDER: 	6.65208	
UPDATE	UpdateSceneManager: 	0.0368323	UpdateInput: 	1.03366	UpdateCamera: 	0.0670962	UpdateEnemies: 	0.461532	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.191196	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21169	UpdatePlayer: 	0.0622813	UpdateSound: 	0.0208837	UpdateItems:	0.000977422	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00969602	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.2507	
RENDER	shadowmap: 	0.29925	sendToRender: 	0.0873965	scene: 	3.66791	particles2Tex: 	0.693837	sendToRender: 	0.0862537	motionBlur: 	1.3248	bloom2Tex: 	0.0679955	printScene: 	0.0368082	applyBloom: 	0.00655023	setRenderState: 	0.000469162	applyParticles: 	0.00212928	gui: 	0.264626	setRenderState: 	0.000610513	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.00110674	endScene: 	0.000366909	present: 	0.119805	TOTAL_RENDER: 	6.82855	
UPDATE	UpdateSceneManager: 	0.0120088	UpdateInput: 	1.02773	UpdateCamera: 	0.0590663	UpdateEnemies: 	0.48167	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.188787	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.16963	UpdatePlayer: 	0.0610482	UpdateSound: 	0.0219273	UpdateItems:	0.000763893	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.008881	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.16439	
RENDER	shadowmap: 	0.335674	sendToRender: 	0.0865334	scene: 	3.65929	particles2Tex: 	0.582661	sendToRender: 	0.0651294	motionBlur: 	1.25999	bloom2Tex: 	0.0674932	printScene: 	0.353745	applyBloom: 	0.00693819	setRenderState: 	0.000475177	applyParticles: 	0.00188868	gui: 	0.0155636	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000514274	console: 	0.00077893	endScene: 	0.000357887	present: 	0.209701	TOTAL_RENDER: 	6.80964	
UPDATE	UpdateSceneManager: 	0.0164447	UpdateInput: 	1.1005	UpdateCamera: 	0.063761	UpdateEnemies: 	0.57937	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.371634	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.36945	UpdatePlayer: 	0.0743141	UpdateSound: 	0.0219514	UpdateItems:	0.00120298	UpdateTriggers: 	0.0043608	UpdateRigid: 	0.0114133	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.76372	
RENDER	shadowmap: 	0.323566	sendToRender: 	0.103607	scene: 	3.96005	particles2Tex: 	0.689151	sendToRender: 	0.122388	motionBlur: 	1.40762	bloom2Tex: 	0.0763381	printScene: 	0.383357	applyBloom: 	0.00748555	setRenderState: 	0.000475177	applyParticles: 	0.0023428	gui: 	0.0195334	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000667654	console: 	0.00115185	endScene: 	0.000348864	present: 	0.274905	TOTAL_RENDER: 	7.5651	
UPDATE	UpdateSceneManager: 	0.0136959	UpdateInput: 	1.24957	UpdateCamera: 	0.0620648	UpdateEnemies: 	0.554138	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.283894	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.35112	UpdatePlayer: 	0.0738931	UpdateSound: 	0.0245859	UpdateItems:	0.00134433	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0107607	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.80774	
RENDER	shadowmap: 	0.316624	sendToRender: 	0.0879349	scene: 	3.73632	particles2Tex: 	0.700784	sendToRender: 	0.079529	motionBlur: 	1.28526	bloom2Tex: 	0.0667323	printScene: 	0.352566	applyBloom: 	0.00710661	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.0162222	setRenderState: 	0.000439088	luaMsg: 	0.000643594	printTextDebug:	0.000511267	console: 	0.00111877	endScene: 	0.000348864	present: 	0.230097	TOTAL_RENDER: 	7.04946	
UPDATE	UpdateSceneManager: 	0.0260746	UpdateInput: 	1.06719	UpdateCamera: 	0.0577611	UpdateEnemies: 	0.464185	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.199111	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.20774	UpdatePlayer: 	0.0888221	UpdateSound: 	0.0228025	UpdateItems:	0.00106765	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0102313	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.29486	
RENDER	shadowmap: 	0.288075	sendToRender: 	0.0860763	scene: 	3.64341	particles2Tex: 	0.679046	sendToRender: 	0.0846868	motionBlur: 	1.28849	bloom2Tex: 	0.0663053	printScene: 	0.355806	applyBloom: 	0.00707052	setRenderState: 	0.000475177	applyParticles: 	0.00196387	gui: 	0.0150824	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000514274	console: 	0.000965392	endScene: 	0.000363902	present: 	0.212756	TOTAL_RENDER: 	6.89475	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.03846	UpdateCamera: 	0.0575085	UpdateEnemies: 	0.455184	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.202657	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2885	UpdatePlayer: 	0.0599626	UpdateSound: 	0.0219905	UpdateItems:	0.000956369	UpdateTriggers: 	0.00483297	UpdateRigid: 	0.00934114	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.28004	
RENDER	shadowmap: 	0.28473	sendToRender: 	0.0868221	scene: 	3.62405	particles2Tex: 	0.578447	sendToRender: 	0.0650241	motionBlur: 	1.28772	bloom2Tex: 	0.0661729	printScene: 	0.341502	applyBloom: 	0.00706751	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.0147576	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000424051	console: 	0.00104659	endScene: 	0.000333827	present: 	0.223357	TOTAL_RENDER: 	6.74776	
UPDATE	UpdateSceneManager: 	0.0178432	UpdateInput: 	1.24496	UpdateCamera: 	0.0636737	UpdateEnemies: 	0.600329	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.32765	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.4395	UpdatePlayer: 	0.0777967	UpdateSound: 	0.023395	UpdateItems:	0.00132328	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0115997	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.97039	
RENDER	shadowmap: 	0.327078	sendToRender: 	0.0827019	scene: 	3.72024	particles2Tex: 	0.882128	sendToRender: 	0.067803	motionBlur: 	1.31769	bloom2Tex: 	0.0720585	printScene: 	0.383468	applyBloom: 	0.00781937	setRenderState: 	0.0004842	applyParticles: 	0.00232476	gui: 	0.018956	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000857124	console: 	0.00122704	endScene: 	0.000354879	present: 	0.238743	TOTAL_RENDER: 	7.29353	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.06194	UpdateCamera: 	0.0607565	UpdateEnemies: 	0.48801	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.197406	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.22239	UpdatePlayer: 	0.0644256	UpdateSound: 	0.0228476	UpdateItems:	0.00125411	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0102494	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.276	
RENDER	shadowmap: 	0.302366	sendToRender: 	0.0873995	scene: 	3.65922	particles2Tex: 	0.659053	sendToRender: 	0.0939077	motionBlur: 	1.28432	bloom2Tex: 	0.0675504	printScene: 	0.347337	applyBloom: 	0.00732615	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.016162	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000640587	console: 	0.00103757	endScene: 	0.000351872	present: 	0.236605	TOTAL_RENDER: 	6.93269	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.0752	UpdateCamera: 	0.0749727	UpdateEnemies: 	0.534006	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.319082	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.41207	UpdatePlayer: 	0.072654	UpdateSound: 	0.0218371	UpdateItems:	0.00119396	UpdateTriggers: 	0.00485703	UpdateRigid: 	0.0121892	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.71149	
RENDER	shadowmap: 	0.336489	sendToRender: 	0.104629	scene: 	3.81341	particles2Tex: 	0.668872	sendToRender: 	0.0862567	motionBlur: 	1.30564	bloom2Tex: 	0.0721939	printScene: 	0.386491	applyBloom: 	0.00740735	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.0188718	setRenderState: 	0.000466155	luaMsg: 	0.000805997	printTextDebug:	0.000733818	console: 	0.00104359	endScene: 	0.000342849	present: 	0.219694	TOTAL_RENDER: 	7.19862	
UPDATE	UpdateSceneManager: 	0.0269438	UpdateInput: 	1.10342	UpdateCamera: 	0.0643715	UpdateEnemies: 	0.487809	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.198098	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.22708	UpdatePlayer: 	0.0636226	UpdateSound: 	0.0232536	UpdateItems:	0.00108569	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.011296	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.3671	
RENDER	shadowmap: 	0.301828	sendToRender: 	0.106683	scene: 	3.69053	particles2Tex: 	0.714104	sendToRender: 	0.0782058	motionBlur: 	1.33594	bloom2Tex: 	0.373922	printScene: 	0.0363751	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00206311	gui: 	0.0160628	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000805997	console: 	0.00105862	endScene: 	0.000327812	present: 	0.281085	TOTAL_RENDER: 	7.11157	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.03572	UpdateCamera: 	0.0590152	UpdateEnemies: 	0.475466	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.214681	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.18278	UpdatePlayer: 	0.0611385	UpdateSound: 	0.0211123	UpdateItems:	0.00121501	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00957572	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.20368	
RENDER	shadowmap: 	0.268475	sendToRender: 	0.103423	scene: 	3.63684	particles2Tex: 	0.719217	sendToRender: 	0.0830177	motionBlur: 	1.31037	bloom2Tex: 	0.358245	printScene: 	0.0353917	applyBloom: 	0.00668556	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.0259754	setRenderState: 	0.000439088	luaMsg: 	0.000836071	printTextDebug:	0.000733818	console: 	0.00101351	endScene: 	0.000333827	present: 	0.277597	TOTAL_RENDER: 	7.04386	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.04688	UpdateCamera: 	0.0582754	UpdateEnemies: 	0.461051	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.208867	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.16156	UpdatePlayer: 	0.0577942	UpdateSound: 	0.0205018	UpdateItems:	0.00115787	UpdateTriggers: 	0.00459839	UpdateRigid: 	0.00966294	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.18905	
RENDER	shadowmap: 	0.278583	sendToRender: 	0.0874116	scene: 	3.69125	particles2Tex: 	0.689521	sendToRender: 	0.0844973	motionBlur: 	1.28893	bloom2Tex: 	0.0675714	printScene: 	0.364422	applyBloom: 	0.00735623	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.0158523	setRenderState: 	0.0004842	luaMsg: 	0.000712766	printTextDebug:	0.000547356	console: 	0.000721788	endScene: 	0.000384954	present: 	0.184594	TOTAL_RENDER: 	7.00874	
UPDATE	UpdateSceneManager: 	0.00997571	UpdateInput: 	1.07054	UpdateCamera: 	0.0592739	UpdateEnemies: 	0.543753	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.19279	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.15445	UpdatePlayer: 	0.0638692	UpdateSound: 	0.0219965	UpdateItems:	0.00107366	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0103516	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.26308	
RENDER	shadowmap: 	0.293151	sendToRender: 	0.0871559	scene: 	3.6392	particles2Tex: 	0.628996	sendToRender: 	0.0884371	motionBlur: 	1.42167	bloom2Tex: 	0.0685007	printScene: 	0.035503	applyBloom: 	0.00673068	setRenderState: 	0.000463147	applyParticles: 	0.287419	gui: 	0.102984	setRenderState: 	0.000658632	luaMsg: 	0.000673669	printTextDebug:	0.000724796	console: 	0.0010887	endScene: 	0.000517282	present: 	0.110581	TOTAL_RENDER: 	6.98777	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.02112	UpdateCamera: 	0.0640136	UpdateEnemies: 	0.537792	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.188537	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.14985	UpdatePlayer: 	0.0589611	UpdateSound: 	0.0151455	UpdateItems:	0.00110373	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.010102	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.23131	
RENDER	shadowmap: 	0.293969	sendToRender: 	0.0867138	scene: 	3.64609	particles2Tex: 	0.629838	sendToRender: 	0.0947648	motionBlur: 	1.33535	bloom2Tex: 	0.0677789	printScene: 	0.0365075	applyBloom: 	0.00704947	setRenderState: 	0.000463147	applyParticles: 	0.28966	gui: 	0.026643	setRenderState: 	0.000487207	luaMsg: 	0.000559386	printTextDebug:	0.000640587	console: 	0.000796975	endScene: 	0.000372924	present: 	0.104632	TOTAL_RENDER: 	6.79027	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.03189	UpdateCamera: 	0.0583536	UpdateEnemies: 	0.461611	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.208194	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.13053	UpdatePlayer: 	0.0587776	UpdateSound: 	0.0205198	UpdateItems:	0.000983436	UpdateTriggers: 	0.00454426	UpdateRigid: 	0.00849605	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.12286	
RENDER	shadowmap: 	0.264162	sendToRender: 	0.0860341	scene: 	3.69716	particles2Tex: 	0.620359	sendToRender: 	0.0898235	motionBlur: 	1.28564	bloom2Tex: 	0.0678331	printScene: 	0.0344052	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.285151	gui: 	0.0155064	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000667654	console: 	0.000887198	endScene: 	0.000351872	present: 	0.106034	TOTAL_RENDER: 	6.72502	
UPDATE	UpdateSceneManager: 	0.0293678	UpdateInput: 	1.13661	UpdateCamera: 	0.0632317	UpdateEnemies: 	0.544637	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.222891	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.17198	UpdatePlayer: 	0.0657429	UpdateSound: 	0.0234822	UpdateItems:	0.00119095	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0106313	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.43524	
RENDER	shadowmap: 	0.300077	sendToRender: 	0.0889063	scene: 	3.67644	particles2Tex: 	0.624927	sendToRender: 	0.0894446	motionBlur: 	1.16456	bloom2Tex: 	0.272027	printScene: 	0.0377164	applyBloom: 	0.00667955	setRenderState: 	0.000475177	applyParticles: 	0.00189169	gui: 	0.0158613	setRenderState: 	0.000469162	luaMsg: 	0.000721788	printTextDebug:	0.000839079	console: 	0.00114283	endScene: 	0.000345857	present: 	0.398544	TOTAL_RENDER: 	6.84498	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.07183	UpdateCamera: 	0.0677489	UpdateEnemies: 	0.470838	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.18891	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.18791	UpdatePlayer: 	0.0608227	UpdateSound: 	0.0207785	UpdateItems:	0.00114283	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0103216	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.2261	
RENDER	shadowmap: 	0.308595	sendToRender: 	0.0861755	scene: 	3.67266	particles2Tex: 	0.59039	sendToRender: 	0.0943016	motionBlur: 	1.16597	bloom2Tex: 	0.365126	printScene: 	0.0375841	applyBloom: 	0.00655324	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0149079	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000583446	console: 	0.0010105	endScene: 	0.000342849	present: 	0.336416	TOTAL_RENDER: 	6.8512	
UPDATE	UpdateSceneManager: 	0.014932	UpdateInput: 	1.13019	UpdateCamera: 	0.0689097	UpdateEnemies: 	0.484112	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.215851	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.17195	UpdatePlayer: 	0.0639955	UpdateSound: 	0.0234792	UpdateItems:	0.000983436	UpdateTriggers: 	0.00454727	UpdateRigid: 	0.0107907	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.34351	
RENDER	shadowmap: 	0.294393	sendToRender: 	0.0880401	scene: 	3.76532	particles2Tex: 	0.590495	sendToRender: 	0.0888912	motionBlur: 	1.16706	bloom2Tex: 	0.349219	printScene: 	0.0380533	applyBloom: 	0.00655023	setRenderState: 	0.00047217	applyParticles: 	0.00201499	gui: 	0.0164808	setRenderState: 	0.000478185	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.00118794	endScene: 	0.000336835	present: 	0.344155	TOTAL_RENDER: 	6.94753	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.14232	UpdateCamera: 	0.0577491	UpdateEnemies: 	0.614449	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.329749	UpdateLUAMsg: 	0.000986444	UpdateColisions: 	1.34192	UpdatePlayer: 	0.0760374	UpdateSound: 	0.0162673	UpdateItems:	0.00135335	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0225799	UpdateGUI: 	0.00664346	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.76958	
RENDER	shadowmap: 	0.327436	sendToRender: 	0.104704	scene: 	3.78323	particles2Tex: 	0.747968	sendToRender: 	0.0643113	motionBlur: 	1.16269	bloom2Tex: 	0.390018	printScene: 	0.045599	applyBloom: 	0.00713367	setRenderState: 	0.00047217	applyParticles: 	0.00224055	gui: 	0.0185319	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.00074284	console: 	0.00110373	endScene: 	0.00033082	present: 	0.345328	TOTAL_RENDER: 	7.17296	
UPDATE	UpdateSceneManager: 	0.0118042	UpdateInput: 	1.17333	UpdateCamera: 	0.0715052	UpdateEnemies: 	0.517459	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.193096	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19154	UpdatePlayer: 	0.063388	UpdateSound: 	0.0223183	UpdateItems:	0.00106163	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0092419	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.39163	
RENDER	shadowmap: 	0.284369	sendToRender: 	0.0870567	scene: 	3.58743	particles2Tex: 	0.597605	sendToRender: 	0.101718	motionBlur: 	1.17693	bloom2Tex: 	0.339262	printScene: 	0.0361947	applyBloom: 	0.0065773	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0142704	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000433073	console: 	0.000899228	endScene: 	0.000348864	present: 	0.357433	TOTAL_RENDER: 	6.76206	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.06229	UpdateCamera: 	0.0583836	UpdateEnemies: 	0.468639	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.195785	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15908	UpdatePlayer: 	0.0571867	UpdateSound: 	0.0202642	UpdateItems:	0.000998474	UpdateTriggers: 	0.00457133	UpdateRigid: 	0.00920581	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.18601	
RENDER	shadowmap: 	0.270628	sendToRender: 	0.0865996	scene: 	3.60625	particles2Tex: 	0.583879	sendToRender: 	0.0837515	motionBlur: 	1.16809	bloom2Tex: 	0.351466	printScene: 	0.0357225	applyBloom: 	0.00658933	setRenderState: 	0.00047217	applyParticles: 	0.00202401	gui: 	0.0139997	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000430065	console: 	0.00092028	endScene: 	0.000339842	present: 	0.466958	TOTAL_RENDER: 	6.86005	
UPDATE	UpdateSceneManager: 	0.0155515	UpdateInput: 	1.17272	UpdateCamera: 	0.0632978	UpdateEnemies: 	0.514193	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.311776	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.4124	UpdatePlayer: 	0.0723081	UpdateSound: 	0.0215273	UpdateItems:	0.000956369	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0104088	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.72946	
RENDER	shadowmap: 	0.329623	sendToRender: 	0.103035	scene: 	3.78735	particles2Tex: 	0.81243	sendToRender: 	0.0651233	motionBlur: 	1.3683	bloom2Tex: 	0.0713698	printScene: 	0.0438547	applyBloom: 	0.00722089	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.0180146	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.00033082	present: 	0.404475	TOTAL_RENDER: 	7.17834	
UPDATE	UpdateSceneManager: 	0.0164838	UpdateInput: 	0.977837	UpdateCamera: 	0.0622332	UpdateEnemies: 	0.558002	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.233544	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.48395	UpdatePlayer: 	0.0699954	UpdateSound: 	0.025849	UpdateItems:	0.00131426	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0116418	UpdateGUI: 	0.00170522	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.61696	
RENDER	shadowmap: 	0.343583	sendToRender: 	0.0887258	scene: 	3.81946	particles2Tex: 	0.721866	sendToRender: 	0.0666271	motionBlur: 	1.3115	bloom2Tex: 	0.0685729	printScene: 	0.0394036	applyBloom: 	0.00704345	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0183665	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.00077893	console: 	0.00106163	endScene: 	0.000354879	present: 	0.411085	TOTAL_RENDER: 	7.07481	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.01841	UpdateCamera: 	0.0604648	UpdateEnemies: 	0.524003	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.199346	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.27652	UpdatePlayer: 	0.0668165	UpdateSound: 	0.0234491	UpdateItems:	0.000884191	UpdateTriggers: 	0.00470065	UpdateRigid: 	0.01009	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.32936	
RENDER	shadowmap: 	0.275443	sendToRender: 	0.106395	scene: 	3.63661	particles2Tex: 	0.65117	sendToRender: 	0.0883469	motionBlur: 	1.25799	bloom2Tex: 	0.067421	printScene: 	0.0373646	applyBloom: 	0.329268	setRenderState: 	0.000508259	applyParticles: 	0.00212928	gui: 	0.0174943	setRenderState: 	0.000475177	luaMsg: 	0.000592468	printTextDebug:	0.000499237	console: 	0.001209	endScene: 	0.000363902	present: 	0.145073	TOTAL_RENDER: 	6.78336	
UPDATE	UpdateSceneManager: 	0.0180357	UpdateInput: 	1.22721	UpdateCamera: 	0.0612046	UpdateEnemies: 	0.491402	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.214386	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.23364	UpdatePlayer: 	0.0640467	UpdateSound: 	0.0186251	UpdateItems:	0.000962384	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0105471	UpdateGUI: 	0.00142553	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.4995	
RENDER	shadowmap: 	0.287329	sendToRender: 	0.0885484	scene: 	3.76424	particles2Tex: 	0.697834	sendToRender: 	0.0814989	motionBlur: 	1.27917	bloom2Tex: 	0.0679804	printScene: 	0.03633	applyBloom: 	0.319602	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.016153	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000655624	console: 	0.00110674	endScene: 	0.000363902	present: 	0.14307	TOTAL_RENDER: 	6.95502	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.03362	UpdateCamera: 	0.0586904	UpdateEnemies: 	0.482266	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.204453	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.20727	UpdatePlayer: 	0.0628708	UpdateSound: 	0.0220476	UpdateItems:	0.000962384	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0103186	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.22585	
RENDER	shadowmap: 	0.287494	sendToRender: 	0.086771	scene: 	3.62341	particles2Tex: 	0.65354	sendToRender: 	0.0959407	motionBlur: 	1.2908	bloom2Tex: 	0.0664436	printScene: 	0.0350729	applyBloom: 	0.295759	setRenderState: 	0.000496229	applyParticles: 	0.00265558	gui: 	0.0152658	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000646602	console: 	0.000926295	endScene: 	0.000363902	present: 	0.105754	TOTAL_RENDER: 	6.72889	
UPDATE	UpdateSceneManager: 	0.0253077	UpdateInput: 	1.12335	UpdateCamera: 	0.0621279	UpdateEnemies: 	0.499932	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.210618	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.24532	UpdatePlayer: 	0.0611926	UpdateSound: 	0.0224085	UpdateItems:	0.000971407	UpdateTriggers: 	0.00430366	UpdateRigid: 	0.00968399	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.39701	
RENDER	shadowmap: 	0.302736	sendToRender: 	0.0866056	scene: 	3.95384	particles2Tex: 	0.638725	sendToRender: 	0.0728796	motionBlur: 	1.39017	bloom2Tex: 	0.0693999	printScene: 	0.0396202	applyBloom: 	0.299738	setRenderState: 	0.000520289	applyParticles: 	0.00271573	gui: 	0.0172267	setRenderState: 	0.000481192	luaMsg: 	0.000619535	printTextDebug:	0.000538334	console: 	0.00109471	endScene: 	0.000357887	present: 	0.108999	TOTAL_RENDER: 	7.2126	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.1542	UpdateCamera: 	0.0583385	UpdateEnemies: 	0.490347	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.225962	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.20842	UpdatePlayer: 	0.0593731	UpdateSound: 	0.0206522	UpdateItems:	0.000851109	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00966895	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.39385	
RENDER	shadowmap: 	0.285846	sendToRender: 	0.0875138	scene: 	4.17109	particles2Tex: 	0.733884	sendToRender: 	0.0794899	motionBlur: 	1.29427	bloom2Tex: 	0.0675714	printScene: 	0.391155	applyBloom: 	0.00698029	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0170432	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000760885	console: 	0.00108268	endScene: 	0.000360894	present: 	0.235989	TOTAL_RENDER: 	7.55003	
UPDATE	UpdateSceneManager: 	0.0174973	UpdateInput: 	0.778364	UpdateCamera: 	0.0519266	UpdateEnemies: 	0.577767	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.284875	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.36087	UpdatePlayer: 	0.088395	UpdateSound: 	0.0234701	UpdateItems:	0.00116689	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0128659	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.35189	
RENDER	shadowmap: 	0.432399	sendToRender: 	0.0677308	scene: 	3.68215	particles2Tex: 	0.711211	sendToRender: 	0.0835831	motionBlur: 	1.23252	bloom2Tex: 	0.335138	printScene: 	0.0392322	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00208416	gui: 	0.0172808	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000520289	console: 	0.00118794	endScene: 	0.000336835	present: 	0.343619	TOTAL_RENDER: 	7.14911	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.08711	UpdateCamera: 	0.0620497	UpdateEnemies: 	0.56873	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.28676	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.44629	UpdatePlayer: 	0.110458	UpdateSound: 	0.0253348	UpdateItems:	0.00131726	UpdateTriggers: 	0.00450516	UpdateRigid: 	0.0114764	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.75928	
RENDER	shadowmap: 	0.297545	sendToRender: 	0.0869244	scene: 	3.66136	particles2Tex: 	0.712026	sendToRender: 	0.0886145	motionBlur: 	1.25082	bloom2Tex: 	0.368623	printScene: 	0.0390487	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0155094	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000535326	console: 	0.000833064	endScene: 	0.000360894	present: 	0.251588	TOTAL_RENDER: 	6.96456	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.13447	UpdateCamera: 	0.0751652	UpdateEnemies: 	0.511011	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.216377	UpdateLUAMsg: 	0.00761186	UpdateColisions: 	1.24505	UpdatePlayer: 	0.0642602	UpdateSound: 	0.0219183	UpdateItems:	0.000893213	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00977121	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.43841	
RENDER	shadowmap: 	0.298273	sendToRender: 	0.0876582	scene: 	3.64908	particles2Tex: 	0.638386	sendToRender: 	0.0922596	motionBlur: 	1.29673	bloom2Tex: 	0.0680195	printScene: 	0.0350338	applyBloom: 	0.326666	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0158102	setRenderState: 	0.000559386	luaMsg: 	0.000640587	printTextDebug:	0.00063758	console: 	0.00108268	endScene: 	0.000351872	present: 	0.124316	TOTAL_RENDER: 	6.80133	
UPDATE	UpdateSceneManager: 	0.016562	UpdateInput: 	1.12746	UpdateCamera: 	0.0671895	UpdateEnemies: 	0.589352	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.282141	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.31676	UpdatePlayer: 	0.073457	UpdateSound: 	0.0219033	UpdateItems:	0.0012932	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00978324	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.65816	
RENDER	shadowmap: 	0.343818	sendToRender: 	0.105868	scene: 	3.81757	particles2Tex: 	0.731791	sendToRender: 	0.0941813	motionBlur: 	1.27338	bloom2Tex: 	0.322736	printScene: 	0.0430817	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0178552	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000763893	console: 	0.00116689	endScene: 	0.000351872	present: 	0.322543	TOTAL_RENDER: 	7.29231	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	1.06879	UpdateCamera: 	0.0603896	UpdateEnemies: 	0.503264	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.192435	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.19	UpdatePlayer: 	0.0601189	UpdateSound: 	0.0180778	UpdateItems:	0.001209	UpdateTriggers: 	0.00477282	UpdateRigid: 	0.00949452	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.24985	
RENDER	shadowmap: 	0.281696	sendToRender: 	0.0873063	scene: 	3.67747	particles2Tex: 	0.594702	sendToRender: 	0.0642482	motionBlur: 	1.45472	bloom2Tex: 	0.0678932	printScene: 	0.0352864	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00200296	gui: 	0.014117	setRenderState: 	0.000481192	luaMsg: 	0.000348864	printTextDebug:	0.00063758	console: 	0.00108569	endScene: 	0.000324805	present: 	0.395705	TOTAL_RENDER: 	6.84369	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.21801	UpdateCamera: 	0.057328	UpdateEnemies: 	0.561864	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.318098	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.38283	UpdatePlayer: 	0.075072	UpdateSound: 	0.0211664	UpdateItems:	0.00132328	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0127035	UpdateGUI: 	0.00178943	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.81083	
RENDER	shadowmap: 	0.355502	sendToRender: 	0.123711	scene: 	4.13843	particles2Tex: 	0.570195	sendToRender: 	0.0648527	motionBlur: 	1.48617	bloom2Tex: 	0.0936941	printScene: 	0.0459599	applyBloom: 	0.0066585	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.283452	setRenderState: 	0.000526304	luaMsg: 	0.000881183	printTextDebug:	0.000691714	console: 	0.00124208	endScene: 	0.000351872	present: 	0.143275	TOTAL_RENDER: 	7.49204	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.07432	UpdateCamera: 	0.0597731	UpdateEnemies: 	0.516924	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.219547	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.19386	UpdatePlayer: 	0.0841906	UpdateSound: 	0.0226762	UpdateItems:	0.00107967	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0101321	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.34016	
RENDER	shadowmap: 	0.274271	sendToRender: 	0.0878356	scene: 	4.0705	particles2Tex: 	0.626819	sendToRender: 	0.0911198	motionBlur: 	1.29553	bloom2Tex: 	0.067815	printScene: 	0.382232	applyBloom: 	0.00660737	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.016156	setRenderState: 	0.000481192	luaMsg: 	0.000703744	printTextDebug:	0.000784945	console: 	0.00107667	endScene: 	0.000339842	present: 	0.215195	TOTAL_RENDER: 	7.30253	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.07023	UpdateCamera: 	0.0587054	UpdateEnemies: 	0.487526	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.209676	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.14961	UpdatePlayer: 	0.0614843	UpdateSound: 	0.0208747	UpdateItems:	0.0010917	UpdateTriggers: 	0.00489914	UpdateRigid: 	0.00889003	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.21402	
RENDER	shadowmap: 	0.298977	sendToRender: 	0.0868281	scene: 	3.69163	particles2Tex: 	0.637032	sendToRender: 	0.0830628	motionBlur: 	1.4286	bloom2Tex: 	0.0667654	printScene: 	0.0348263	applyBloom: 	0.00704044	setRenderState: 	0.000457133	applyParticles: 	0.00217739	gui: 	0.279858	setRenderState: 	0.000532319	luaMsg: 	0.000664647	printTextDebug:	0.000520289	console: 	0.00104359	endScene: 	0.000354879	present: 	0.146225	TOTAL_RENDER: 	6.92593	
UPDATE	UpdateSceneManager: 	0.0199605	UpdateInput: 	1.18667	UpdateCamera: 	0.0634512	UpdateEnemies: 	0.616663	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.333117	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.35068	UpdatePlayer: 	0.0769968	UpdateSound: 	0.0188507	UpdateItems:	0.00126313	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0110794	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.85002	
RENDER	shadowmap: 	0.326738	sendToRender: 	0.107679	scene: 	3.90512	particles2Tex: 	0.620269	sendToRender: 	0.0652256	motionBlur: 	1.48754	bloom2Tex: 	0.0744284	printScene: 	0.0450155	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0181079	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.00115787	endScene: 	0.000324805	present: 	0.42064	TOTAL_RENDER: 	7.27283	
UPDATE	UpdateSceneManager: 	0.0341797	UpdateInput: 	1.07515	UpdateCamera: 	0.0714179	UpdateEnemies: 	0.580585	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.312393	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.32602	UpdatePlayer: 	0.0704977	UpdateSound: 	0.0204988	UpdateItems:	0.00114283	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0106464	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.6533	
RENDER	shadowmap: 	0.316137	sendToRender: 	0.103354	scene: 	3.92794	particles2Tex: 	0.628085	sendToRender: 	0.0678782	motionBlur: 	1.54117	bloom2Tex: 	0.0715292	printScene: 	0.0437223	applyBloom: 	0.00656226	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0172507	setRenderState: 	0.000469162	luaMsg: 	0.000902235	printTextDebug:	0.000736825	console: 	0.0011699	endScene: 	0.000336835	present: 	0.405711	TOTAL_RENDER: 	7.3009	
UPDATE	UpdateSceneManager: 	0.0160327	UpdateInput: 	1.00487	UpdateCamera: 	0.0542785	UpdateEnemies: 	0.590534	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.256391	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.28554	UpdatePlayer: 	0.0744795	UpdateSound: 	0.0365405	UpdateItems:	0.00122704	UpdateTriggers: 	0.0047638	UpdateRigid: 	0.0123305	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.51997	
RENDER	shadowmap: 	0.477048	sendToRender: 	0.0729728	scene: 	4.06126	particles2Tex: 	0.765333	sendToRender: 	0.0966835	motionBlur: 	1.31839	bloom2Tex: 	0.26683	printScene: 	0.0420351	applyBloom: 	0.00729307	setRenderState: 	0.000466155	applyParticles: 	0.00219845	gui: 	0.0172658	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.000926295	endScene: 	0.000342849	present: 	0.35672	TOTAL_RENDER: 	7.67673	
UPDATE	UpdateSceneManager: 	0.0154132	UpdateInput: 	1.10671	UpdateCamera: 	0.0617129	UpdateEnemies: 	0.590603	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.310315	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.21952	UpdatePlayer: 	0.0678	UpdateSound: 	0.0237138	UpdateItems:	0.000992459	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00994865	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.55735	
RENDER	shadowmap: 	0.324657	sendToRender: 	0.103107	scene: 	4.22111	particles2Tex: 	0.599875	sendToRender: 	0.0647234	motionBlur: 	1.49553	bloom2Tex: 	0.0719202	printScene: 	0.0450155	applyBloom: 	0.00663143	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.297831	setRenderState: 	0.000490215	luaMsg: 	0.000703744	printTextDebug:	0.000775922	console: 	0.00125711	endScene: 	0.000354879	present: 	0.120397	TOTAL_RENDER: 	7.52012	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.04773	UpdateCamera: 	0.0613731	UpdateEnemies: 	0.584673	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.200618	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.24391	UpdatePlayer: 	0.089219	UpdateSound: 	0.0246581	UpdateItems:	0.00118794	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0108118	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.41695	
RENDER	shadowmap: 	0.293401	sendToRender: 	0.098061	scene: 	4.02808	particles2Tex: 	0.698162	sendToRender: 	0.084365	motionBlur: 	1.47911	bloom2Tex: 	0.0670692	printScene: 	0.0393645	applyBloom: 	0.0065382	setRenderState: 	0.000481192	applyParticles: 	0.00210221	gui: 	0.291792	setRenderState: 	0.000481192	luaMsg: 	0.000691714	printTextDebug:	0.00075487	console: 	0.00135636	endScene: 	0.000348864	present: 	0.123832	TOTAL_RENDER: 	7.3889	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.04568	UpdateCamera: 	0.0580949	UpdateEnemies: 	0.530214	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.187439	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.22321	UpdatePlayer: 	0.0627535	UpdateSound: 	0.0220326	UpdateItems:	0.00110674	UpdateTriggers: 	0.00452922	UpdateRigid: 	0.00940129	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.3193	
RENDER	shadowmap: 	0.285067	sendToRender: 	0.0871409	scene: 	3.89785	particles2Tex: 	0.660821	sendToRender: 	0.0797666	motionBlur: 	1.42202	bloom2Tex: 	0.363673	printScene: 	0.057301	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0151576	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000616527	console: 	0.000863138	endScene: 	0.000348864	present: 	0.260469	TOTAL_RENDER: 	7.30445	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.15169	UpdateCamera: 	0.0592889	UpdateEnemies: 	0.52837	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.217559	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.23573	UpdatePlayer: 	0.0644196	UpdateSound: 	0.0215394	UpdateItems:	0.00120599	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00953061	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.43032	
RENDER	shadowmap: 	0.258743	sendToRender: 	0.10484	scene: 	4.03406	particles2Tex: 	0.63401	sendToRender: 	0.0874176	motionBlur: 	1.3153	bloom2Tex: 	0.348314	printScene: 	0.0352233	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.0150583	setRenderState: 	0.000451118	luaMsg: 	0.000529311	printTextDebug:	0.000541341	console: 	0.00115486	endScene: 	0.000333827	present: 	0.324372	TOTAL_RENDER: 	7.33261	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.04534	UpdateCamera: 	0.0692315	UpdateEnemies: 	0.495475	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.192757	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24357	UpdatePlayer: 	0.060961	UpdateSound: 	0.0216266	UpdateItems:	0.00121501	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.00976519	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.28274	
RENDER	shadowmap: 	0.279028	sendToRender: 	0.104368	scene: 	4.02874	particles2Tex: 	0.604943	sendToRender: 	0.0941994	motionBlur: 	1.42212	bloom2Tex: 	0.0671594	printScene: 	0.33109	applyBloom: 	0.00703142	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.0152809	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.000745848	endScene: 	0.000342849	present: 	0.242455	TOTAL_RENDER: 	7.36919	
UPDATE	UpdateSceneManager: 	0.0179575	UpdateInput: 	1.07292	UpdateCamera: 	0.0608498	UpdateEnemies: 	0.522051	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.211463	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.24642	UpdatePlayer: 	0.0600708	UpdateSound: 	0.0220807	UpdateItems:	0.00118193	UpdateTriggers: 	0.0047217	UpdateRigid: 	0.0107847	UpdateGUI: 	0.001212	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.3864	
RENDER	shadowmap: 	0.304291	sendToRender: 	0.0883619	scene: 	4.05379	particles2Tex: 	0.559981	sendToRender: 	0.084774	motionBlur: 	1.48724	bloom2Tex: 	0.0774599	printScene: 	0.0370939	applyBloom: 	0.286192	setRenderState: 	0.000514274	applyParticles: 	0.00220446	gui: 	0.0159756	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.00113381	endScene: 	0.000348864	present: 	0.158526	TOTAL_RENDER: 	7.33752	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.09414	UpdateCamera: 	0.0596678	UpdateEnemies: 	0.514885	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.214813	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24453	UpdatePlayer: 	0.0617099	UpdateSound: 	0.0229288	UpdateItems:	0.00119697	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00963587	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.37837	
RENDER	shadowmap: 	0.295311	sendToRender: 	0.086765	scene: 	4.2161	particles2Tex: 	0.59795	sendToRender: 	0.0853454	motionBlur: 	1.44899	bloom2Tex: 	0.0681488	printScene: 	0.343749	applyBloom: 	0.00693518	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0155184	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.000839079	endScene: 	0.000351872	present: 	0.234852	TOTAL_RENDER: 	7.57081	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.04344	UpdateCamera: 	0.0606422	UpdateEnemies: 	0.515429	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.217616	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25933	UpdatePlayer: 	0.0616888	UpdateSound: 	0.0218702	UpdateItems:	0.000899228	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.010093	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.46611	
RENDER	shadowmap: 	0.265411	sendToRender: 	0.106804	scene: 	3.97021	particles2Tex: 	0.678818	sendToRender: 	0.0781697	motionBlur: 	1.35593	bloom2Tex: 	0.358521	printScene: 	0.0384082	applyBloom: 	0.00679985	setRenderState: 	0.000442095	applyParticles: 	0.00199695	gui: 	0.0150974	setRenderState: 	0.00732314	luaMsg: 	0.000664647	printTextDebug:	0.00709458	console: 	0.00100148	endScene: 	0.000333827	present: 	0.268719	TOTAL_RENDER: 	7.32593	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	0.984657	UpdateCamera: 	0.0580197	UpdateEnemies: 	0.601704	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.197277	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.19328	UpdatePlayer: 	0.0578994	UpdateSound: 	0.0199815	UpdateItems:	0.00113381	UpdateTriggers: 	0.00447509	UpdateRigid: 	0.00967196	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.26961	
RENDER	shadowmap: 	0.287572	sendToRender: 	0.0871138	scene: 	3.89572	particles2Tex: 	0.631044	sendToRender: 	0.0902566	motionBlur: 	1.31681	bloom2Tex: 	0.421079	printScene: 	0.0369736	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.0142283	setRenderState: 	0.00047217	luaMsg: 	0.000544349	printTextDebug:	0.000736825	console: 	0.00094434	endScene: 	0.000333827	present: 	0.288682	TOTAL_RENDER: 	7.24361	
UPDATE	UpdateSceneManager: 	0.0262821	UpdateInput: 	1.08964	UpdateCamera: 	0.0586483	UpdateEnemies: 	0.500013	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.209388	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.20215	UpdatePlayer: 	0.0562965	UpdateSound: 	0.0211454	UpdateItems:	0.00128418	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00969602	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.31075	
RENDER	shadowmap: 	0.263537	sendToRender: 	0.0869665	scene: 	3.91067	particles2Tex: 	0.676132	sendToRender: 	0.0881935	motionBlur: 	1.48807	bloom2Tex: 	0.0678631	printScene: 	0.035509	applyBloom: 	0.00670361	setRenderState: 	0.00043608	applyParticles: 	0.00186161	gui: 	0.0155636	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.000965392	endScene: 	0.000357887	present: 	0.418273	TOTAL_RENDER: 	7.22141	
UPDATE	UpdateSceneManager: 	0.0118674	UpdateInput: 	1.03597	UpdateCamera: 	0.0577491	UpdateEnemies: 	0.473601	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.187202	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.2355	UpdatePlayer: 	0.0584889	UpdateSound: 	0.0208567	UpdateItems:	0.00107366	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0195184	UpdateGUI: 	0.00113982	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.25251	
RENDER	shadowmap: 	0.270454	sendToRender: 	0.0862567	scene: 	3.99619	particles2Tex: 	0.695106	sendToRender: 	0.0865875	motionBlur: 	1.49769	bloom2Tex: 	0.0667263	printScene: 	0.035518	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00191575	gui: 	0.301518	setRenderState: 	0.000559386	luaMsg: 	0.000670662	printTextDebug:	0.000526304	console: 	0.000977422	endScene: 	0.000375931	present: 	0.128253	TOTAL_RENDER: 	7.33936	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.03189	UpdateCamera: 	0.0583897	UpdateEnemies: 	0.472434	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.229132	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.13561	UpdatePlayer: 	0.0737156	UpdateSound: 	0.0209048	UpdateItems:	0.000962384	UpdateTriggers: 	0.00436983	UpdateRigid: 	0.00910957	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	3.1778	
RENDER	shadowmap: 	0.282905	sendToRender: 	0.0864011	scene: 	4.11568	particles2Tex: 	0.736501	sendToRender: 	0.0806809	motionBlur: 	1.53283	bloom2Tex: 	0.067388	printScene: 	0.0354789	applyBloom: 	0.00650211	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0153921	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000412021	console: 	0.00139245	endScene: 	0.000348864	present: 	0.408096	TOTAL_RENDER: 	7.56193	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.17346	UpdateCamera: 	0.0637189	UpdateEnemies: 	0.480795	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.208284	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.16373	UpdatePlayer: 	0.062552	UpdateSound: 	0.0177891	UpdateItems:	0.00108268	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00950655	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.32002	
RENDER	shadowmap: 	0.28787	sendToRender: 	0.0870056	scene: 	4.09507	particles2Tex: 	0.647603	sendToRender: 	0.0870296	motionBlur: 	1.31463	bloom2Tex: 	0.379757	printScene: 	0.0378668	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0161951	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000433073	console: 	0.000929302	endScene: 	0.000357887	present: 	0.240449	TOTAL_RENDER: 	7.36892	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.04028	UpdateCamera: 	0.0579987	UpdateEnemies: 	0.491457	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.205454	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.16871	UpdatePlayer: 	0.0615986	UpdateSound: 	0.0210762	UpdateItems:	0.00101351	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00954565	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.20022	
RENDER	shadowmap: 	0.30808	sendToRender: 	0.0866477	scene: 	3.71984	particles2Tex: 	0.616852	sendToRender: 	0.0636166	motionBlur: 	1.43568	bloom2Tex: 	0.0676255	printScene: 	0.0343391	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.294405	setRenderState: 	0.000541341	luaMsg: 	0.000685699	printTextDebug:	0.000535326	console: 	0.00103156	endScene: 	0.000354879	present: 	0.133389	TOTAL_RENDER: 	6.93171	
UPDATE	UpdateSceneManager: 	0.0191274	UpdateInput: 	1.00272	UpdateCamera: 	0.0593701	UpdateEnemies: 	0.503456	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.187478	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.1486	UpdatePlayer: 	0.0603806	UpdateSound: 	0.0212597	UpdateItems:	0.00129621	UpdateTriggers: 	0.00422246	UpdateRigid: 	0.00935618	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.18285	
RENDER	shadowmap: 	0.285395	sendToRender: 	0.0878597	scene: 	3.82754	particles2Tex: 	0.627231	sendToRender: 	0.0646211	motionBlur: 	1.49606	bloom2Tex: 	0.0677699	printScene: 	0.0346669	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.0141561	setRenderState: 	0.000439088	luaMsg: 	0.000670662	printTextDebug:	0.000526304	console: 	0.000950355	endScene: 	0.000327812	present: 	0.415997	TOTAL_RENDER: 	7.0924	
UPDATE	UpdateSceneManager: 	0.0127907	UpdateInput: 	1.01882	UpdateCamera: 	0.0587235	UpdateEnemies: 	0.52628	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.208061	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.13665	UpdatePlayer: 	0.063779	UpdateSound: 	0.0210582	UpdateItems:	0.000751863	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00932911	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.19295	
RENDER	shadowmap: 	0.271801	sendToRender: 	0.0696285	scene: 	3.68285	particles2Tex: 	0.683398	sendToRender: 	0.0907228	motionBlur: 	1.31817	bloom2Tex: 	0.375937	printScene: 	0.0375149	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0150583	setRenderState: 	0.000457133	luaMsg: 	0.000784945	printTextDebug:	0.000529311	console: 	0.000805997	endScene: 	0.000345857	present: 	0.271711	TOTAL_RENDER: 	7.01059	
UPDATE	UpdateSceneManager: 	0.0112298	UpdateInput: 	1.06201	UpdateCamera: 	0.0592889	UpdateEnemies: 	0.491733	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.1926	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.18524	UpdatePlayer: 	0.0609971	UpdateSound: 	0.0222792	UpdateItems:	0.00111877	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00954264	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.23802	
RENDER	shadowmap: 	0.270728	sendToRender: 	0.107703	scene: 	3.73313	particles2Tex: 	0.59383	sendToRender: 	0.0639354	motionBlur: 	1.27465	bloom2Tex: 	0.328784	printScene: 	0.0355541	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.0018556	gui: 	0.0157951	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000559386	console: 	0.00112779	endScene: 	0.000333827	present: 	0.329421	TOTAL_RENDER: 	6.95201	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.03673	UpdateCamera: 	0.0584528	UpdateEnemies: 	0.561202	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.187301	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.15133	UpdatePlayer: 	0.058143	UpdateSound: 	0.0290069	UpdateItems:	0.000736825	UpdateTriggers: 	0.00447809	UpdateRigid: 	0.0092419	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.24473	
RENDER	shadowmap: 	0.262147	sendToRender: 	0.0860943	scene: 	3.74738	particles2Tex: 	0.694754	sendToRender: 	0.0876131	motionBlur: 	1.265	bloom2Tex: 	0.32583	printScene: 	0.0339511	applyBloom: 	0.00679082	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.0149831	setRenderState: 	0.000454125	luaMsg: 	0.000565401	printTextDebug:	0.000520289	console: 	0.00101652	endScene: 	0.000333827	present: 	0.318267	TOTAL_RENDER: 	7.01223	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.05767	UpdateCamera: 	0.058104	UpdateEnemies: 	0.483195	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.187217	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.14796	UpdatePlayer: 	0.0789606	UpdateSound: 	0.0197199	UpdateItems:	0.00107065	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00990053	UpdateGUI: 	0.001212	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.18428	
RENDER	shadowmap: 	0.258409	sendToRender: 	0.0870146	scene: 	3.66027	particles2Tex: 	0.57697	sendToRender: 	0.0845485	motionBlur: 	1.33386	bloom2Tex: 	0.0652617	printScene: 	0.0356924	applyBloom: 	0.00647504	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.014147	setRenderState: 	0.000493222	luaMsg: 	0.000631565	printTextDebug:	0.000739833	console: 	0.000809004	endScene: 	0.000345857	present: 	0.424718	TOTAL_RENDER: 	6.72486	
UPDATE	UpdateSceneManager: 	0.00836372	UpdateInput: 	1.01495	UpdateCamera: 	0.0651955	UpdateEnemies: 	0.456958	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.206404	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.28767	UpdatePlayer: 	0.056525	UpdateSound: 	0.0198221	UpdateItems:	0.000968399	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00899829	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.26774	
RENDER	shadowmap: 	0.280758	sendToRender: 	0.0861815	scene: 	3.61714	particles2Tex: 	0.582516	sendToRender: 	0.0841184	motionBlur: 	1.38253	bloom2Tex: 	0.0657639	printScene: 	0.0330669	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.0131817	setRenderState: 	0.000490215	luaMsg: 	0.000520289	printTextDebug:	0.000556378	console: 	0.00112779	endScene: 	0.000336835	present: 	0.409537	TOTAL_RENDER: 	6.73748	
UPDATE	UpdateSceneManager: 	0.0254611	UpdateInput: 	1.02573	UpdateCamera: 	0.0591505	UpdateEnemies: 	0.589827	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.1906	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.18748	UpdatePlayer: 	0.0605099	UpdateSound: 	0.0204928	UpdateItems:	0.000848101	UpdateTriggers: 	0.00416231	UpdateRigid: 	0.00941332	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.3077	
RENDER	shadowmap: 	0.289082	sendToRender: 	0.0879228	scene: 	3.45093	particles2Tex: 	0.610876	sendToRender: 	0.0640106	motionBlur: 	1.20749	bloom2Tex: 	0.36422	printScene: 	0.0368834	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.00187966	gui: 	0.0155154	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.000983436	endScene: 	0.000366909	present: 	0.331635	TOTAL_RENDER: 	6.6296	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.08894	UpdateCamera: 	0.0594032	UpdateEnemies: 	0.51373	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.190913	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.2004	UpdatePlayer: 	0.0622302	UpdateSound: 	0.0209409	UpdateItems:	0.00107667	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00933813	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.3379	
RENDER	shadowmap: 	0.264623	sendToRender: 	0.0869394	scene: 	3.70735	particles2Tex: 	0.713954	sendToRender: 	0.0852853	motionBlur: 	1.32865	bloom2Tex: 	0.268009	printScene: 	0.0375149	applyBloom: 	0.00651414	setRenderState: 	0.000457133	applyParticles: 	0.00193078	gui: 	0.0151395	setRenderState: 	0.000454125	luaMsg: 	0.000884191	printTextDebug:	0.000634572	console: 	0.00107065	endScene: 	0.000333827	present: 	0.386193	TOTAL_RENDER: 	7.07401	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.06337	UpdateCamera: 	0.0587506	UpdateEnemies: 	0.511727	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.185433	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.2601	UpdatePlayer: 	0.0602904	UpdateSound: 	0.031482	UpdateItems:	0.00110373	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00953362	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.33289	
RENDER	shadowmap: 	0.264039	sendToRender: 	0.0868702	scene: 	3.46913	particles2Tex: 	0.621911	sendToRender: 	0.0643655	motionBlur: 	1.44996	bloom2Tex: 	0.0673007	printScene: 	0.0352744	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.0150523	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.000532319	console: 	0.000805997	endScene: 	0.000369916	present: 	0.399203	TOTAL_RENDER: 	6.64296	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.07294	UpdateCamera: 	0.0579476	UpdateEnemies: 	0.586633	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.227986	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21458	UpdatePlayer: 	0.0787832	UpdateSound: 	0.0198973	UpdateItems:	0.00100148	UpdateTriggers: 	0.00436983	UpdateRigid: 	0.0098494	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.41591	
RENDER	shadowmap: 	0.267865	sendToRender: 	0.0860311	scene: 	3.45019	particles2Tex: 	0.737244	sendToRender: 	0.0879649	motionBlur: 	1.30073	bloom2Tex: 	0.384214	printScene: 	0.0357766	applyBloom: 	0.00651113	setRenderState: 	0.000463147	applyParticles: 	0.00194281	gui: 	0.0147245	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.000977422	endScene: 	0.000357887	present: 	0.242746	TOTAL_RENDER: 	6.78302	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.07103	UpdateCamera: 	0.0576889	UpdateEnemies: 	0.457782	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.186501	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.21374	UpdatePlayer: 	0.0571476	UpdateSound: 	0.0395209	UpdateItems:	0.00126313	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00925994	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.23345	
RENDER	shadowmap: 	0.258199	sendToRender: 	0.0868732	scene: 	3.40179	particles2Tex: 	0.65523	sendToRender: 	0.0905002	motionBlur: 	1.26551	bloom2Tex: 	0.0660226	printScene: 	0.357213	applyBloom: 	0.00686601	setRenderState: 	0.00047217	applyParticles: 	0.00183755	gui: 	0.0138012	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000757878	console: 	0.000974414	endScene: 	0.000366909	present: 	0.208657	TOTAL_RENDER: 	6.57865	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.08789	UpdateCamera: 	0.0592287	UpdateEnemies: 	0.506217	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.196378	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.37215	UpdatePlayer: 	0.0648497	UpdateSound: 	0.0220296	UpdateItems:	0.00116388	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0112539	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.4826	
RENDER	shadowmap: 	0.294469	sendToRender: 	0.0888341	scene: 	3.53219	particles2Tex: 	0.713855	sendToRender: 	0.0846116	motionBlur: 	1.26156	bloom2Tex: 	0.0670992	printScene: 	0.37764	applyBloom: 	0.00669759	setRenderState: 	0.000478185	applyParticles: 	0.00193078	gui: 	0.015756	setRenderState: 	0.0004842	luaMsg: 	0.000926295	printTextDebug:	0.000631565	console: 	0.00107065	endScene: 	0.000339842	present: 	0.219183	TOTAL_RENDER: 	6.83823	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.11487	UpdateCamera: 	0.0588769	UpdateEnemies: 	0.584429	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.2078	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.30861	UpdatePlayer: 	0.0633429	UpdateSound: 	0.0210281	UpdateItems:	0.00109772	UpdateTriggers: 	0.00500139	UpdateRigid: 	0.00966895	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.55053	
RENDER	shadowmap: 	0.297572	sendToRender: 	0.0877183	scene: 	3.58005	particles2Tex: 	0.720462	sendToRender: 	0.0873574	motionBlur: 	1.4995	bloom2Tex: 	0.0689609	printScene: 	0.0350308	applyBloom: 	0.00652015	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0152508	setRenderState: 	0.00046014	luaMsg: 	0.000511267	printTextDebug:	0.000550364	console: 	0.000950355	endScene: 	0.000345857	present: 	0.388545	TOTAL_RENDER: 	6.95564	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.05638	UpdateCamera: 	0.0580137	UpdateEnemies: 	0.463205	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.228094	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.30077	UpdatePlayer: 	0.0600708	UpdateSound: 	0.0197379	UpdateItems:	0.00104359	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00919679	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.34823	
RENDER	shadowmap: 	0.274129	sendToRender: 	0.0679293	scene: 	3.64792	particles2Tex: 	0.579515	sendToRender: 	0.0939528	motionBlur: 	1.43277	bloom2Tex: 	0.0663925	printScene: 	0.0353736	applyBloom: 	0.00673368	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.0158523	setRenderState: 	0.000445103	luaMsg: 	0.000535326	printTextDebug:	0.000562393	console: 	0.000905243	endScene: 	0.000357887	present: 	0.434444	TOTAL_RENDER: 	6.81992	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.03351	UpdateCamera: 	0.0588227	UpdateEnemies: 	0.480428	UpdateProjectile: 	0.00645399	UpdateParticle: 	0.184979	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.39734	UpdatePlayer: 	0.0601971	UpdateSound: 	0.0202341	UpdateItems:	0.00106765	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00918476	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.39431	
RENDER	shadowmap: 	0.278003	sendToRender: 	0.086362	scene: 	3.63936	particles2Tex: 	0.70153	sendToRender: 	0.0795832	motionBlur: 	1.33337	bloom2Tex: 	0.0678872	printScene: 	0.0360112	applyBloom: 	0.292135	setRenderState: 	0.0004842	applyParticles: 	0.00199093	gui: 	0.0159876	setRenderState: 	0.000442095	luaMsg: 	0.000568408	printTextDebug:	0.000523296	console: 	0.000821034	endScene: 	0.000375931	present: 	0.132042	TOTAL_RENDER: 	6.83134	
UPDATE	UpdateSceneManager: 	0.0188778	UpdateInput: 	1.19616	UpdateCamera: 	0.050844	UpdateEnemies: 	0.480221	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.197538	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.34802	UpdatePlayer: 	0.0856672	UpdateSound: 	0.0117892	UpdateItems:	0.00101652	UpdateTriggers: 	0.00486606	UpdateRigid: 	0.0112719	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.56253	
RENDER	shadowmap: 	0.277675	sendToRender: 	0.0949182	scene: 	3.90736	particles2Tex: 	0.704989	sendToRender: 	0.0833545	motionBlur: 	1.2839	bloom2Tex: 	0.365502	printScene: 	0.0387209	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.0160598	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.00062555	console: 	0.000968399	endScene: 	0.000348864	present: 	0.330002	TOTAL_RENDER: 	7.29272	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.03629	UpdateCamera: 	0.0586242	UpdateEnemies: 	0.470444	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.185767	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.33847	UpdatePlayer: 	0.0578273	UpdateSound: 	0.0393224	UpdateItems:	0.000956369	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0100659	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.34274	
RENDER	shadowmap: 	0.267501	sendToRender: 	0.0874988	scene: 	3.69936	particles2Tex: 	0.62259	sendToRender: 	0.0849815	motionBlur: 	1.31799	bloom2Tex: 	0.0668015	printScene: 	0.397955	applyBloom: 	0.00705247	setRenderState: 	0.000487207	applyParticles: 	0.00196086	gui: 	0.015353	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000628557	console: 	0.00118193	endScene: 	0.000360894	present: 	0.21041	TOTAL_RENDER: 	6.98897	
UPDATE	UpdateSceneManager: 	0.0266881	UpdateInput: 	1.0288	UpdateCamera: 	0.0588408	UpdateEnemies: 	0.459602	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.213818	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.35554	UpdatePlayer: 	0.0624046	UpdateSound: 	0.0214912	UpdateItems:	0.00105562	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00951257	UpdateGUI: 	0.001209	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.38055	
RENDER	shadowmap: 	0.290177	sendToRender: 	0.087192	scene: 	3.89158	particles2Tex: 	0.687079	sendToRender: 	0.0864402	motionBlur: 	1.5102	bloom2Tex: 	0.0677789	printScene: 	0.0354368	applyBloom: 	0.00643595	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.015726	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000520289	console: 	0.00104058	endScene: 	0.000327812	present: 	0.401167	TOTAL_RENDER: 	7.24658	
UPDATE	UpdateSceneManager: 	0.00994263	UpdateInput: 	0.97587	UpdateCamera: 	0.058937	UpdateEnemies: 	0.551979	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.18713	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.32888	UpdatePlayer: 	0.0579867	UpdateSound: 	0.0201138	UpdateItems:	0.00118794	UpdateTriggers: 	0.00448712	UpdateRigid: 	0.00958174	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.33808	
RENDER	shadowmap: 	0.288123	sendToRender: 	0.0875259	scene: 	3.75576	particles2Tex: 	0.60712	sendToRender: 	0.0932039	motionBlur: 	1.45107	bloom2Tex: 	0.0676195	printScene: 	0.0352203	applyBloom: 	0.30295	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.0158402	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000517282	console: 	0.00114283	endScene: 	0.000348864	present: 	0.144926	TOTAL_RENDER: 	7.01875	
UPDATE	UpdateSceneManager: 	0.0131576	UpdateInput: 	1.07349	UpdateCamera: 	0.0605791	UpdateEnemies: 	0.530232	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.215634	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.34795	UpdatePlayer: 	0.0657549	UpdateSound: 	0.0212326	UpdateItems:	0.00109772	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0102524	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.47929	
RENDER	shadowmap: 	0.314068	sendToRender: 	0.0878266	scene: 	3.7454	particles2Tex: 	0.60663	sendToRender: 	0.0744464	motionBlur: 	1.41898	bloom2Tex: 	0.0679985	printScene: 	0.0373375	applyBloom: 	0.294502	setRenderState: 	0.000493222	applyParticles: 	0.00206311	gui: 	0.0168838	setRenderState: 	0.00047217	luaMsg: 	0.000715773	printTextDebug:	0.000745848	console: 	0.00110975	endScene: 	0.000339842	present: 	0.123302	TOTAL_RENDER: 	6.96239	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.02877	UpdateCamera: 	0.0592137	UpdateEnemies: 	0.473719	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.206741	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.33217	UpdatePlayer: 	0.0598603	UpdateSound: 	0.0215514	UpdateItems:	0.00102554	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00891108	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.33473	
RENDER	shadowmap: 	0.267693	sendToRender: 	0.0865063	scene: 	4.11233	particles2Tex: 	0.675645	sendToRender: 	0.0720736	motionBlur: 	1.5777	bloom2Tex: 	0.0841816	printScene: 	0.439404	applyBloom: 	0.00974715	setRenderState: 	0.000538334	applyParticles: 	0.00259543	gui: 	0.0211514	setRenderState: 	0.00047217	luaMsg: 	0.000977422	printTextDebug:	0.000748855	console: 	0.00135335	endScene: 	0.000348864	present: 	0.174477	TOTAL_RENDER: 	7.72622	
UPDATE	UpdateSceneManager: 	0.020189	UpdateInput: 	1.08297	UpdateCamera: 	0.0755291	UpdateEnemies: 	0.585259	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.236963	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.40482	UpdatePlayer: 	0.0849695	UpdateSound: 	0.0280475	UpdateItems:	0.00135335	UpdateTriggers: 	0.0045623	UpdateRigid: 	0.0119937	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.69689	
RENDER	shadowmap: 	0.285401	sendToRender: 	0.106193	scene: 	4.04824	particles2Tex: 	0.67883	sendToRender: 	0.0834598	motionBlur: 	1.40911	bloom2Tex: 	0.069827	printScene: 	0.0396292	applyBloom: 	0.313109	setRenderState: 	0.000499237	applyParticles: 	0.00240897	gui: 	0.0184928	setRenderState: 	0.000541341	luaMsg: 	0.000655624	printTextDebug:	0.000619535	console: 	0.0010496	endScene: 	0.000360894	present: 	0.120054	TOTAL_RENDER: 	7.37947	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.04616	UpdateCamera: 	0.0604437	UpdateEnemies: 	0.532605	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.192203	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.33382	UpdatePlayer: 	0.0851048	UpdateSound: 	0.0228927	UpdateItems:	0.000971407	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0103396	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.44006	
RENDER	shadowmap: 	0.267404	sendToRender: 	0.0869213	scene: 	3.8432	particles2Tex: 	0.70458	sendToRender: 	0.0652857	motionBlur: 	1.34676	bloom2Tex: 	0.373643	printScene: 	0.0406698	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.0159124	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000529311	console: 	0.0011308	endScene: 	0.000345857	present: 	0.258638	TOTAL_RENDER: 	7.17953	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.07524	UpdateCamera: 	0.0604618	UpdateEnemies: 	0.521769	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.195406	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.3693	UpdatePlayer: 	0.0659173	UpdateSound: 	0.023419	UpdateItems:	0.00128418	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0107276	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.47171	
RENDER	shadowmap: 	0.286679	sendToRender: 	0.0870988	scene: 	3.89171	particles2Tex: 	0.703286	sendToRender: 	0.0861875	motionBlur: 	1.53437	bloom2Tex: 	0.0681007	printScene: 	0.0401946	applyBloom: 	0.300492	setRenderState: 	0.000496229	applyParticles: 	0.00235183	gui: 	0.0170703	setRenderState: 	0.000457133	luaMsg: 	0.000718781	printTextDebug:	0.00063758	console: 	0.00100148	endScene: 	0.000351872	present: 	0.106635	TOTAL_RENDER: 	7.29625	
UPDATE	UpdateSceneManager: 	0.0127546	UpdateInput: 	1.2343	UpdateCamera: 	0.0479087	UpdateEnemies: 	0.482615	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.196146	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.37191	UpdatePlayer: 	0.0632647	UpdateSound: 	0.022622	UpdateItems:	0.00126614	UpdateTriggers: 	0.0046826	UpdateRigid: 	0.0107065	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.5762	
RENDER	shadowmap: 	0.313858	sendToRender: 	0.0875439	scene: 	3.79023	particles2Tex: 	0.668911	sendToRender: 	0.103664	motionBlur: 	1.29279	bloom2Tex: 	0.285825	printScene: 	0.0353315	applyBloom: 	0.00674571	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.0160748	setRenderState: 	0.000451118	luaMsg: 	0.000634572	printTextDebug:	0.000836071	console: 	0.000893213	endScene: 	0.000333827	present: 	0.371772	TOTAL_RENDER: 	7.14141	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.11136	UpdateCamera: 	0.0580709	UpdateEnemies: 	0.462558	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.208612	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32165	UpdatePlayer: 	0.0586814	UpdateSound: 	0.0223303	UpdateItems:	0.000760885	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00941031	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.40446	
RENDER	shadowmap: 	0.289672	sendToRender: 	0.142276	scene: 	3.68157	particles2Tex: 	0.696998	sendToRender: 	0.0752314	motionBlur: 	1.34503	bloom2Tex: 	0.360957	printScene: 	0.0365044	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.0148147	setRenderState: 	0.000466155	luaMsg: 	0.000821034	printTextDebug:	0.000715773	console: 	0.0010917	endScene: 	0.000345857	present: 	0.260157	TOTAL_RENDER: 	7.07772	
UPDATE	UpdateSceneManager: 	0.0194793	UpdateInput: 	0.769065	UpdateCamera: 	0.052486	UpdateEnemies: 	0.582246	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.317963	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.52023	UpdatePlayer: 	0.0803952	UpdateSound: 	0.022195	UpdateItems:	0.00130824	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0116027	UpdateGUI: 	0.00199394	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.57347	
RENDER	shadowmap: 	0.327286	sendToRender: 	0.103477	scene: 	3.98647	particles2Tex: 	0.587533	sendToRender: 	0.0644437	motionBlur: 	1.44518	bloom2Tex: 	0.0721217	printScene: 	0.0444712	applyBloom: 	0.363477	setRenderState: 	0.000490215	applyParticles: 	0.00209619	gui: 	0.019392	setRenderState: 	0.000469162	luaMsg: 	0.000818027	printTextDebug:	0.000757878	console: 	0.00126012	endScene: 	0.000354879	present: 	0.133958	TOTAL_RENDER: 	7.32173	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.16935	UpdateCamera: 	0.0667203	UpdateEnemies: 	0.497697	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.187084	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.3067	UpdatePlayer: 	0.0627414	UpdateSound: 	0.0253558	UpdateItems:	0.00131726	UpdateTriggers: 	0.00447809	UpdateRigid: 	0.00936219	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.46744	
RENDER	shadowmap: 	0.295831	sendToRender: 	0.0872221	scene: 	3.83088	particles2Tex: 	0.595671	sendToRender: 	0.081141	motionBlur: 	1.49291	bloom2Tex: 	0.0673368	printScene: 	0.0356624	applyBloom: 	0.304153	setRenderState: 	0.000499237	applyParticles: 	0.00236085	gui: 	0.0157651	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.000854116	endScene: 	0.000363902	present: 	0.123988	TOTAL_RENDER: 	7.09464	
UPDATE	UpdateSceneManager: 	0.0263483	UpdateInput: 	1.06534	UpdateCamera: 	0.0583536	UpdateEnemies: 	0.488148	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.187975	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.33333	UpdatePlayer: 	0.0608768	UpdateSound: 	0.0147215	UpdateItems:	0.000977422	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00953663	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.3855	
RENDER	shadowmap: 	0.284427	sendToRender: 	0.0885544	scene: 	3.70061	particles2Tex: 	0.671293	sendToRender: 	0.0818297	motionBlur: 	1.29692	bloom2Tex: 	0.280427	printScene: 	0.0350308	applyBloom: 	0.205033	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.0158583	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000378939	present: 	0.141185	TOTAL_RENDER: 	6.97005	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.02818	UpdateCamera: 	0.0583836	UpdateEnemies: 	0.508178	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.234157	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.39696	UpdatePlayer: 	0.0572769	UpdateSound: 	0.0177169	UpdateItems:	0.0010105	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00898025	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.45503	
RENDER	shadowmap: 	0.285302	sendToRender: 	0.0869213	scene: 	3.77005	particles2Tex: 	0.743613	sendToRender: 	0.0872883	motionBlur: 	1.51136	bloom2Tex: 	0.350906	printScene: 	0.0510455	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.00207815	gui: 	0.0192296	setRenderState: 	0.00046014	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.00104659	endScene: 	0.000339842	present: 	0.248181	TOTAL_RENDER: 	7.37618	
UPDATE	UpdateSceneManager: 	0.0140478	UpdateInput: 	1.16222	UpdateCamera: 	0.0705728	UpdateEnemies: 	0.554803	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.28827	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.568	UpdatePlayer: 	0.0789967	UpdateSound: 	0.0223363	UpdateItems:	0.00132328	UpdateTriggers: 	0.00444802	UpdateRigid: 	0.0113471	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.90713	
RENDER	shadowmap: 	0.325972	sendToRender: 	0.0880161	scene: 	4.4647	particles2Tex: 	0.66209	sendToRender: 	0.0834507	motionBlur: 	1.51697	bloom2Tex: 	0.0687894	printScene: 	0.0373165	applyBloom: 	0.00668556	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0168447	setRenderState: 	0.00046014	luaMsg: 	0.00058946	printTextDebug:	0.000622542	console: 	0.00122103	endScene: 	0.00033082	present: 	0.42956	TOTAL_RENDER: 	7.86897	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.06518	UpdateCamera: 	0.0593972	UpdateEnemies: 	0.514355	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.190384	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.41135	UpdatePlayer: 	0.0633971	UpdateSound: 	0.0220957	UpdateItems:	0.00123005	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0105231	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.51773	
RENDER	shadowmap: 	0.301392	sendToRender: 	0.0864672	scene: 	3.73964	particles2Tex: 	0.6644	sendToRender: 	0.0883559	motionBlur: 	1.28703	bloom2Tex: 	0.365718	printScene: 	0.0348924	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00204206	gui: 	0.0154403	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.00061352	console: 	0.00112479	endScene: 	0.000336835	present: 	0.32792	TOTAL_RENDER: 	7.08647	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	0.997379	UpdateCamera: 	0.0577581	UpdateEnemies: 	0.473048	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.18999	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.51927	UpdatePlayer: 	0.058125	UpdateSound: 	0.020598	UpdateItems:	0.00101953	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00946445	UpdateGUI: 	0.001212	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.46865	
RENDER	shadowmap: 	0.292637	sendToRender: 	0.0862657	scene: 	3.675	particles2Tex: 	0.685939	sendToRender: 	0.081935	motionBlur: 	1.34078	bloom2Tex: 	0.0666872	printScene: 	0.0338037	applyBloom: 	0.29707	setRenderState: 	0.000475177	applyParticles: 	0.00203003	gui: 	0.0154102	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000427058	console: 	0.00105261	endScene: 	0.000348864	present: 	0.226052	TOTAL_RENDER: 	6.96996	
UPDATE	UpdateSceneManager: 	0.0106945	UpdateInput: 	1.21847	UpdateCamera: 	0.0461884	UpdateEnemies: 	0.461587	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.228732	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.38026	UpdatePlayer: 	0.0591295	UpdateSound: 	0.0220657	UpdateItems:	0.000992459	UpdateTriggers: 	0.00458636	UpdateRigid: 	0.00956069	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.56909	
RENDER	shadowmap: 	0.294685	sendToRender: 	0.0865785	scene: 	3.53654	particles2Tex: 	0.59962	sendToRender: 	0.0643655	motionBlur: 	1.47441	bloom2Tex: 	0.0686992	printScene: 	0.0362849	applyBloom: 	0.00679383	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0156297	setRenderState: 	0.0004842	luaMsg: 	0.000535326	printTextDebug:	0.000532319	console: 	0.00111276	endScene: 	0.000333827	present: 	0.416063	TOTAL_RENDER: 	6.76537	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.07703	UpdateCamera: 	0.0581761	UpdateEnemies: 	0.482654	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.188669	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.33783	UpdatePlayer: 	0.0586423	UpdateSound: 	0.0212326	UpdateItems:	0.000965392	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00985241	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.38422	
RENDER	shadowmap: 	0.293458	sendToRender: 	0.0859078	scene: 	3.46702	particles2Tex: 	0.796069	sendToRender: 	0.0854627	motionBlur: 	1.23606	bloom2Tex: 	0.278273	printScene: 	0.0348383	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0152598	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000430065	console: 	0.00105562	endScene: 	0.000327812	present: 	0.378268	TOTAL_RENDER: 	6.85024	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.06383	UpdateCamera: 	0.0591385	UpdateEnemies: 	0.501375	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.192399	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.36448	UpdatePlayer: 	0.0604137	UpdateSound: 	0.0218461	UpdateItems:	0.00104659	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00953963	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.42985	
RENDER	shadowmap: 	0.297133	sendToRender: 	0.0870687	scene: 	3.51246	particles2Tex: 	0.628981	sendToRender: 	0.0638963	motionBlur: 	1.41694	bloom2Tex: 	0.0681609	printScene: 	0.0360714	applyBloom: 	0.00644497	setRenderState: 	0.000466155	applyParticles: 	0.00185259	gui: 	0.0152087	setRenderState: 	0.000469162	luaMsg: 	0.000697729	printTextDebug:	0.000526304	console: 	0.00117291	endScene: 	0.000345857	present: 	0.409389	TOTAL_RENDER: 	6.73718	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.00824	UpdateCamera: 	0.0646752	UpdateEnemies: 	0.463232	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.184654	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.28156	UpdatePlayer: 	0.0563055	UpdateSound: 	0.0199544	UpdateItems:	0.000893213	UpdateTriggers: 	0.00436682	UpdateRigid: 	0.00902837	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.23189	
RENDER	shadowmap: 	0.273552	sendToRender: 	0.0866958	scene: 	3.43962	particles2Tex: 	0.688881	sendToRender: 	0.0852372	motionBlur: 	1.21118	bloom2Tex: 	0.344224	printScene: 	0.033503	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00191875	gui: 	0.0140358	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000427058	console: 	0.00101652	endScene: 	0.000327812	present: 	0.312913	TOTAL_RENDER: 	6.66466	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.06166	UpdateCamera: 	0.0583175	UpdateEnemies: 	0.472699	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.213887	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.26108	UpdatePlayer: 	0.0790268	UpdateSound: 	0.0214341	UpdateItems:	0.00113381	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00938625	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.32165	
RENDER	shadowmap: 	0.272051	sendToRender: 	0.155711	scene: 	3.4524	particles2Tex: 	0.613782	sendToRender: 	0.0830387	motionBlur: 	1.19223	bloom2Tex: 	0.275001	printScene: 	0.035509	applyBloom: 	0.00645399	setRenderState: 	0.000463147	applyParticles: 	0.00194281	gui: 	0.0145982	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000959377	console: 	0.00107667	endScene: 	0.000327812	present: 	0.351315	TOTAL_RENDER: 	6.61848	
UPDATE	UpdateSceneManager: 	0.00854116	UpdateInput: 	1.14655	UpdateCamera: 	0.058116	UpdateEnemies: 	0.472837	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.187605	UpdateLUAMsg: 	0.000481192	UpdateColisions: 	1.30003	UpdatePlayer: 	0.0602032	UpdateSound: 	0.0206101	UpdateItems:	0.0010887	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00889604	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.40857	
RENDER	shadowmap: 	0.290808	sendToRender: 	0.086389	scene: 	3.48126	particles2Tex: 	0.601887	sendToRender: 	0.0642752	motionBlur: 	1.25613	bloom2Tex: 	0.341728	printScene: 	0.0373736	applyBloom: 	0.00676676	setRenderState: 	0.000475177	applyParticles: 	0.00198191	gui: 	0.0149771	setRenderState: 	0.00047217	luaMsg: 	0.000887198	printTextDebug:	0.000547356	console: 	0.000959377	endScene: 	0.000348864	present: 	0.351336	TOTAL_RENDER: 	6.7022	
UPDATE	UpdateSceneManager: 	0.0315993	UpdateInput: 	1.10016	UpdateCamera: 	0.0480561	UpdateEnemies: 	0.540219	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.190203	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.28072	UpdatePlayer: 	0.0604047	UpdateSound: 	0.0217018	UpdateItems:	0.00108268	UpdateTriggers: 	0.00455328	UpdateRigid: 	0.00990654	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.4384	
RENDER	shadowmap: 	0.297569	sendToRender: 	0.090013	scene: 	3.41682	particles2Tex: 	0.64502	sendToRender: 	0.0931408	motionBlur: 	1.26466	bloom2Tex: 	0.0677549	printScene: 	0.0354488	applyBloom: 	0.00666752	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.0150643	setRenderState: 	0.000475177	luaMsg: 	0.000827049	printTextDebug:	0.000442095	console: 	0.000998474	endScene: 	0.000345857	present: 	0.418872	TOTAL_RENDER: 	6.51923	
UPDATE	UpdateSceneManager: 	0.011696	UpdateInput: 	1.11646	UpdateCamera: 	0.0591024	UpdateEnemies: 	0.489941	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.20525	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.26825	UpdatePlayer: 	0.0591505	UpdateSound: 	0.0203153	UpdateItems:	0.00113682	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00979828	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.3746	
RENDER	shadowmap: 	0.286541	sendToRender: 	0.0876311	scene: 	3.38198	particles2Tex: 	0.673464	sendToRender: 	0.0883529	motionBlur: 	1.24777	bloom2Tex: 	0.0672496	printScene: 	0.0349105	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.0019368	gui: 	0.014953	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.000971407	endScene: 	0.000345857	present: 	0.404758	TOTAL_RENDER: 	6.48944	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.05067	UpdateCamera: 	0.0568799	UpdateEnemies: 	0.462456	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.206516	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24064	UpdatePlayer: 	0.0559506	UpdateSound: 	0.0187605	UpdateItems:	0.000989451	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00914867	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.25356	
RENDER	shadowmap: 	0.287828	sendToRender: 	0.0870206	scene: 	3.43788	particles2Tex: 	0.652713	sendToRender: 	0.093231	motionBlur: 	1.23585	bloom2Tex: 	0.0660526	printScene: 	0.0328474	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0140358	setRenderState: 	0.000451118	luaMsg: 	0.00044811	printTextDebug:	0.000550364	console: 	0.000983436	endScene: 	0.000363902	present: 	0.418466	TOTAL_RENDER: 	6.49646	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.08038	UpdateCamera: 	0.0574122	UpdateEnemies: 	0.491363	UpdateProjectile: 	0.001209	UpdateParticle: 	0.189539	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.25464	UpdatePlayer: 	0.0578122	UpdateSound: 	0.0201439	UpdateItems:	0.000947347	UpdateTriggers: 	0.00441795	UpdateRigid: 	0.00837876	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.3072	
RENDER	shadowmap: 	0.277774	sendToRender: 	0.0856793	scene: 	3.32953	particles2Tex: 	0.588624	sendToRender: 	0.0842207	motionBlur: 	1.1197	bloom2Tex: 	0.552442	printScene: 	0.0373525	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.00190071	gui: 	0.0151215	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000628557	console: 	0.00100148	endScene: 	0.000324805	present: 	0.300664	TOTAL_RENDER: 	6.56825	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.03684	UpdateCamera: 	0.0568198	UpdateEnemies: 	0.478546	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.1867	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.28749	UpdatePlayer: 	0.0616738	UpdateSound: 	0.0211183	UpdateItems:	0.000977422	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00930505	UpdateGUI: 	0.00120599	BuildFrustum: 	0.0110343	TOTAL_UPDATE: 	3.28945	
RENDER	shadowmap: 	0.252048	sendToRender: 	0.0976519	scene: 	3.27594	particles2Tex: 	0.68067	sendToRender: 	0.0818177	motionBlur: 	1.03924	bloom2Tex: 	0.357234	printScene: 	0.0344744	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0143275	setRenderState: 	0.000463147	luaMsg: 	0.000345857	printTextDebug:	0.000535326	console: 	0.000842086	endScene: 	0.000351872	present: 	0.309202	TOTAL_RENDER: 	6.3155	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.02498	UpdateCamera: 	0.0580318	UpdateEnemies: 	0.47463	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.186158	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.35631	UpdatePlayer: 	0.0592648	UpdateSound: 	0.0195695	UpdateItems:	0.00089622	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00963888	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.34394	
RENDER	shadowmap: 	0.29242	sendToRender: 	0.103817	scene: 	3.26513	particles2Tex: 	0.437368	sendToRender: 	0.0641309	motionBlur: 	1.06031	bloom2Tex: 	0.0661218	printScene: 	0.345971	applyBloom: 	0.00747652	setRenderState: 	0.000481192	applyParticles: 	0.00198191	gui: 	0.0144478	setRenderState: 	0.000514274	luaMsg: 	0.000634572	printTextDebug:	0.000511267	console: 	0.000914265	endScene: 	0.000351872	present: 	0.183897	TOTAL_RENDER: 	6.00663	
UPDATE	UpdateSceneManager: 	0.00922085	UpdateInput: 	1.05423	UpdateCamera: 	0.0575686	UpdateEnemies: 	0.494088	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.211246	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.35933	UpdatePlayer: 	0.0602302	UpdateSound: 	0.0193108	UpdateItems:	0.000836071	UpdateTriggers: 	0.00440892	UpdateRigid: 	0.00910055	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.44001	
RENDER	shadowmap: 	0.282021	sendToRender: 	0.0870537	scene: 	3.13521	particles2Tex: 	0.696348	sendToRender: 	0.0834929	motionBlur: 	1.27186	bloom2Tex: 	0.0675955	printScene: 	0.0358037	applyBloom: 	0.288845	setRenderState: 	0.000553371	applyParticles: 	0.002421	gui: 	0.0152658	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000541341	console: 	0.00107667	endScene: 	0.000369916	present: 	0.11317	TOTAL_RENDER: 	6.2471	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.06947	UpdateCamera: 	0.0582664	UpdateEnemies: 	0.488287	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.188724	UpdateLUAMsg: 	0.0100569	UpdateColisions: 	1.34323	UpdatePlayer: 	0.0597671	UpdateSound: 	0.0213048	UpdateItems:	0.0010496	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00943437	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.39163	
RENDER	shadowmap: 	0.323397	sendToRender: 	0.0868702	scene: 	6.1867	particles2Tex: 	0.613442	sendToRender: 	0.0836974	motionBlur: 	1.34091	bloom2Tex: 	0.0681398	printScene: 	0.0374458	applyBloom: 	0.297548	setRenderState: 	0.000475177	applyParticles: 	0.00271272	gui: 	0.0165891	setRenderState: 	0.00058946	luaMsg: 	0.000610513	printTextDebug:	0.000634572	console: 	0.000845094	endScene: 	0.000363902	present: 	0.106819	TOTAL_RENDER: 	9.33431	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	1.03833	UpdateCamera: 	0.0596047	UpdateEnemies: 	0.510202	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.20792	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.35643	UpdatePlayer: 	0.0643865	UpdateSound: 	0.0221559	UpdateItems:	0.000998474	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0104088	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.46958	
RENDER	shadowmap: 	0.269675	sendToRender: 	0.0972159	scene: 	3.19145	particles2Tex: 	0.679738	sendToRender: 	0.0981091	motionBlur: 	1.21783	bloom2Tex: 	0.0666932	printScene: 	0.0359541	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0155636	setRenderState: 	0.00044811	luaMsg: 	0.000538334	printTextDebug:	0.000538334	console: 	0.000968399	endScene: 	0.000345857	present: 	0.398283	TOTAL_RENDER: 	6.24536	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.12644	UpdateCamera: 	0.0463568	UpdateEnemies: 	0.499099	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.188441	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.35711	UpdatePlayer: 	0.0616918	UpdateSound: 	0.0198071	UpdateItems:	0.000935317	UpdateTriggers: 	0.00426457	UpdateRigid: 	0.0100629	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.46393	
RENDER	shadowmap: 	0.260454	sendToRender: 	0.086765	scene: 	3.00075	particles2Tex: 	0.58796	sendToRender: 	0.0840041	motionBlur: 	1.13048	bloom2Tex: 	0.0666692	printScene: 	0.352729	applyBloom: 	0.00735623	setRenderState: 	0.0004842	applyParticles: 	0.0019759	gui: 	0.0149982	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000511267	console: 	0.000884191	endScene: 	0.000351872	present: 	0.17553	TOTAL_RENDER: 	5.93647	
UPDATE	UpdateSceneManager: 	0.0267032	UpdateInput: 	1.13877	UpdateCamera: 	0.063767	UpdateEnemies: 	0.55969	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.229279	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.41081	UpdatePlayer: 	0.0712796	UpdateSound: 	0.0238671	UpdateItems:	0.00123005	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0107246	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.67867	
RENDER	shadowmap: 	0.307674	sendToRender: 	0.106644	scene: 	3.16746	particles2Tex: 	0.594269	sendToRender: 	0.0647594	motionBlur: 	1.18577	bloom2Tex: 	0.0685398	printScene: 	0.0384232	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.289987	gui: 	0.0176868	setRenderState: 	0.000487207	luaMsg: 	0.000634572	printTextDebug:	0.000535326	console: 	0.00113982	endScene: 	0.000357887	present: 	0.106752	TOTAL_RENDER: 	6.11804	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.04276	UpdateCamera: 	0.0602723	UpdateEnemies: 	0.508301	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.193328	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.36709	UpdatePlayer: 	0.0597641	UpdateSound: 	0.0223995	UpdateItems:	0.000950355	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00962986	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.44834	
RENDER	shadowmap: 	0.265068	sendToRender: 	0.0934024	scene: 	2.99709	particles2Tex: 	0.577713	sendToRender: 	0.0843049	motionBlur: 	1.10819	bloom2Tex: 	0.0667925	printScene: 	0.0350278	applyBloom: 	0.31534	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.0152448	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000523296	console: 	0.00101351	endScene: 	0.000381946	present: 	0.132854	TOTAL_RENDER: 	5.87171	
UPDATE	UpdateSceneManager: 	0.00978625	UpdateInput: 	1.12563	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.480615	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.193638	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.3679	UpdatePlayer: 	0.0584498	UpdateSound: 	0.020589	UpdateItems:	0.000890205	UpdateTriggers: 	0.00477282	UpdateRigid: 	0.00947949	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.45427	
RENDER	shadowmap: 	0.26985	sendToRender: 	0.10514	scene: 	3.00172	particles2Tex: 	0.554285	sendToRender: 	0.0845364	motionBlur: 	1.18045	bloom2Tex: 	0.0683564	printScene: 	0.0394728	applyBloom: 	0.00685699	setRenderState: 	0.000457133	applyParticles: 	0.00214732	gui: 	0.295623	setRenderState: 	0.000553371	luaMsg: 	0.000643594	printTextDebug:	0.000661639	console: 	0.00108569	endScene: 	0.000357887	present: 	0.136406	TOTAL_RENDER: 	5.91879	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.07821	UpdateCamera: 	0.0648286	UpdateEnemies: 	0.447458	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.194582	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.3654	UpdatePlayer: 	0.0595866	UpdateSound: 	0.0216055	UpdateItems:	0.00103156	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0090434	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.38472	
RENDER	shadowmap: 	0.330008	sendToRender: 	0.0880912	scene: 	3.29498	particles2Tex: 	0.660845	sendToRender: 	0.0856763	motionBlur: 	1.03643	bloom2Tex: 	0.364082	printScene: 	0.0377345	applyBloom: 	0.00665549	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.0149591	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.00062555	console: 	0.00109471	endScene: 	0.00033082	present: 	0.339878	TOTAL_RENDER: 	6.43026	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.05304	UpdateCamera: 	0.0598302	UpdateEnemies: 	0.481833	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.235032	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.38607	UpdatePlayer: 	0.0599866	UpdateSound: 	0.0218281	UpdateItems:	0.00106464	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.010099	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.45303	
RENDER	shadowmap: 	0.293208	sendToRender: 	0.0881725	scene: 	3.01832	particles2Tex: 	0.563052	sendToRender: 	0.0841575	motionBlur: 	1.15022	bloom2Tex: 	0.0665278	printScene: 	0.0354248	applyBloom: 	0.00646602	setRenderState: 	0.00043608	applyParticles: 	0.00201198	gui: 	0.284962	setRenderState: 	0.000592468	luaMsg: 	0.000610513	printTextDebug:	0.000526304	console: 	0.000953362	endScene: 	0.000409013	present: 	0.13071	TOTAL_RENDER: 	5.89097	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.03564	UpdateCamera: 	0.0583445	UpdateEnemies: 	0.440023	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.206365	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.32807	UpdatePlayer: 	0.0556168	UpdateSound: 	0.020198	UpdateItems:	0.00115787	UpdateTriggers: 	0.00447208	UpdateRigid: 	0.00990354	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.29958	
RENDER	shadowmap: 	0.281967	sendToRender: 	0.0860492	scene: 	3.01942	particles2Tex: 	0.64859	sendToRender: 	0.0809185	motionBlur: 	1.00973	bloom2Tex: 	0.0668376	printScene: 	0.498693	applyBloom: 	0.00759381	setRenderState: 	0.000475177	applyParticles: 	0.0020571	gui: 	0.014523	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.00114885	endScene: 	0.000439088	present: 	0.180727	TOTAL_RENDER: 	6.09419	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.03523	UpdateCamera: 	0.0583085	UpdateEnemies: 	0.493147	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.192513	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.70512	UpdatePlayer: 	0.100701	UpdateSound: 	0.0136117	UpdateItems:	0.00166914	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0143335	UpdateGUI: 	0.00194582	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.78796	
RENDER	shadowmap: 	0.353063	sendToRender: 	0.109333	scene: 	3.33788	particles2Tex: 	0.742934	sendToRender: 	0.0782148	motionBlur: 	1.12484	bloom2Tex: 	0.0708616	printScene: 	0.380921	applyBloom: 	0.00760885	setRenderState: 	0.00047217	applyParticles: 	0.00234882	gui: 	0.0183154	setRenderState: 	0.00046014	luaMsg: 	0.000869153	printTextDebug:	0.000911258	console: 	0.00115787	endScene: 	0.000348864	present: 	0.210185	TOTAL_RENDER: 	6.60901	
UPDATE	UpdateSceneManager: 	0.0121381	UpdateInput: 	1.15586	UpdateCamera: 	0.0624888	UpdateEnemies: 	0.548496	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.446655	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.39483	UpdatePlayer: 	0.0635565	UpdateSound: 	0.024228	UpdateItems:	0.000968399	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0203785	UpdateGUI: 	0.00949452	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.87321	
RENDER	shadowmap: 	0.284472	sendToRender: 	0.0879409	scene: 	2.85121	particles2Tex: 	0.603668	sendToRender: 	0.0640948	motionBlur: 	1.14581	bloom2Tex: 	0.0663714	printScene: 	0.0356443	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00198191	gui: 	0.278352	setRenderState: 	0.000553371	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000345857	present: 	0.157521	TOTAL_RENDER: 	5.74662	
UPDATE	UpdateSceneManager: 	0.00970504	UpdateInput: 	1.06041	UpdateCamera: 	0.05811	UpdateEnemies: 	0.457957	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.212669	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.2898	UpdatePlayer: 	0.057334	UpdateSound: 	0.0378518	UpdateItems:	0.000983436	UpdateTriggers: 	0.00449915	UpdateRigid: 	0.00922987	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.3306	
RENDER	shadowmap: 	0.369613	sendToRender: 	0.0918024	scene: 	2.89454	particles2Tex: 	0.785685	sendToRender: 	0.0639565	motionBlur: 	0.975094	bloom2Tex: 	0.394731	printScene: 	0.0436471	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.0175966	setRenderState: 	0.00044811	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.0011308	endScene: 	0.000348864	present: 	0.284791	TOTAL_RENDER: 	6.11613	
UPDATE	UpdateSceneManager: 	0.0138132	UpdateInput: 	1.14636	UpdateCamera: 	0.0654241	UpdateEnemies: 	0.543164	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.316501	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.56866	UpdatePlayer: 	0.0808192	UpdateSound: 	0.033521	UpdateItems:	0.00128719	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0115907	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.9163	
RENDER	shadowmap: 	0.298444	sendToRender: 	0.0882988	scene: 	2.81303	particles2Tex: 	0.679209	sendToRender: 	0.101835	motionBlur: 	0.979867	bloom2Tex: 	0.0669699	printScene: 	0.36699	applyBloom: 	0.00675774	setRenderState: 	0.000487207	applyParticles: 	0.00194883	gui: 	0.0162703	setRenderState: 	0.00047217	luaMsg: 	0.000619535	printTextDebug:	0.000622542	console: 	0.00106163	endScene: 	0.000348864	present: 	0.217622	TOTAL_RENDER: 	5.80495	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	1.05713	UpdateCamera: 	0.0590483	UpdateEnemies: 	0.462874	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.184297	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.28358	UpdatePlayer: 	0.0584438	UpdateSound: 	0.0213499	UpdateItems:	0.000977422	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00938926	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.28539	
RENDER	shadowmap: 	0.258391	sendToRender: 	0.0864492	scene: 	2.78857	particles2Tex: 	0.697232	sendToRender: 	0.0832523	motionBlur: 	0.966405	bloom2Tex: 	0.376205	printScene: 	0.0344052	applyBloom: 	0.00667053	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0139004	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000631565	console: 	0.000929302	endScene: 	0.000348864	present: 	0.269922	TOTAL_RENDER: 	5.79091	
UPDATE	UpdateSceneManager: 	0.0234701	UpdateInput: 	1.12459	UpdateCamera: 	0.0453584	UpdateEnemies: 	0.410096	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.194179	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.23837	UpdatePlayer: 	0.059352	UpdateSound: 	0.0200206	UpdateItems:	0.000956369	UpdateTriggers: 	0.00495026	UpdateRigid: 	0.00899228	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.27414	
RENDER	shadowmap: 	0.278731	sendToRender: 	0.0864371	scene: 	6.44051	particles2Tex: 	0.699771	sendToRender: 	0.0660436	motionBlur: 	1.15309	bloom2Tex: 	0.0680737	printScene: 	0.0362879	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0155786	setRenderState: 	0.000451118	luaMsg: 	0.00395179	printTextDebug:	0.000619535	console: 	0.00764795	endScene: 	0.000336835	present: 	0.416436	TOTAL_RENDER: 	9.44786	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.06912	UpdateCamera: 	0.059328	UpdateEnemies: 	0.470786	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.225775	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.28676	UpdatePlayer: 	0.0651113	UpdateSound: 	0.0224867	UpdateItems:	0.00108268	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0101201	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.35322	
RENDER	shadowmap: 	0.284691	sendToRender: 	0.087583	scene: 	2.75836	particles2Tex: 	0.683257	sendToRender: 	0.0887439	motionBlur: 	1.17117	bloom2Tex: 	0.0665218	printScene: 	0.0336263	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.0018586	gui: 	0.0142523	setRenderState: 	0.000445103	luaMsg: 	0.000757878	printTextDebug:	0.000640587	console: 	0.00106163	endScene: 	0.000327812	present: 	0.382885	TOTAL_RENDER: 	5.74149	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	1.06436	UpdateCamera: 	0.0574423	UpdateEnemies: 	0.446077	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.182396	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.2323	UpdatePlayer: 	0.0506996	UpdateSound: 	0.0201409	UpdateItems:	0.00123005	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00860733	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.20325	
RENDER	shadowmap: 	0.303425	sendToRender: 	0.0864462	scene: 	2.73036	particles2Tex: 	0.663874	sendToRender: 	0.0636136	motionBlur: 	1.13712	bloom2Tex: 	0.0663744	printScene: 	0.0330519	applyBloom: 	0.00643595	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.0142072	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000619535	console: 	0.000887198	endScene: 	0.000339842	present: 	0.461214	TOTAL_RENDER: 	5.76552	
UPDATE	UpdateSceneManager: 	0.00943738	UpdateInput: 	1.11679	UpdateCamera: 	0.0443328	UpdateEnemies: 	0.422616	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.185133	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25428	UpdatePlayer: 	0.0542183	UpdateSound: 	0.018965	UpdateItems:	0.00103757	UpdateTriggers: 	0.00438486	UpdateRigid: 	0.00935317	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.25971	
RENDER	shadowmap: 	0.26901	sendToRender: 	0.0864642	scene: 	3.16167	particles2Tex: 	0.546637	sendToRender: 	0.0853063	motionBlur: 	1.25452	bloom2Tex: 	0.203238	printScene: 	0.0358368	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.0018556	gui: 	0.0146132	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.00114283	endScene: 	0.000336835	present: 	0.352648	TOTAL_RENDER: 	6.1861	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.02602	UpdateCamera: 	0.0601641	UpdateEnemies: 	0.459084	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.193523	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.29592	UpdatePlayer: 	0.0637008	UpdateSound: 	0.0224205	UpdateItems:	0.00124208	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00938926	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.30244	
RENDER	shadowmap: 	0.372091	sendToRender: 	0.0874146	scene: 	2.78546	particles2Tex: 	0.702303	sendToRender: 	0.0946505	motionBlur: 	0.957332	bloom2Tex: 	0.067406	printScene: 	0.370641	applyBloom: 	0.00676977	setRenderState: 	0.000481192	applyParticles: 	0.00189169	gui: 	0.0148027	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000520289	console: 	0.000851109	endScene: 	0.000360894	present: 	0.214212	TOTAL_RENDER: 	5.84085	
UPDATE	UpdateSceneManager: 	0.0191214	UpdateInput: 	1.1037	UpdateCamera: 	0.0639715	UpdateEnemies: 	0.561154	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.365667	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.49337	UpdatePlayer: 	0.0978204	UpdateSound: 	0.0197199	UpdateItems:	0.00121501	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0117381	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.89181	
RENDER	shadowmap: 	0.308598	sendToRender: 	0.123982	scene: 	2.96603	particles2Tex: 	0.715963	sendToRender: 	0.0924069	motionBlur: 	0.992979	bloom2Tex: 	0.0716736	printScene: 	0.395753	applyBloom: 	0.00686902	setRenderState: 	0.000487207	applyParticles: 	0.00203905	gui: 	0.0180868	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.00074284	console: 	0.00110073	endScene: 	0.000348864	present: 	0.378963	TOTAL_RENDER: 	6.24364	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.27046	UpdateCamera: 	0.0691082	UpdateEnemies: 	0.472855	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.195544	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.32349	UpdatePlayer: 	0.0624497	UpdateSound: 	0.0227333	UpdateItems:	0.00108569	UpdateTriggers: 	0.00474275	UpdateRigid: 	0.00973211	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.57077	
RENDER	shadowmap: 	0.272628	sendToRender: 	0.0958324	scene: 	2.83202	particles2Tex: 	0.592456	sendToRender: 	0.0638993	motionBlur: 	0.944057	bloom2Tex: 	0.295699	printScene: 	0.0368172	applyBloom: 	0.00672767	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0159756	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000899228	console: 	0.000986444	endScene: 	0.000351872	present: 	0.373008	TOTAL_RENDER: 	5.69278	
UPDATE	UpdateSceneManager: 	0.00947648	UpdateInput: 	0.929032	UpdateCamera: 	0.0454065	UpdateEnemies: 	0.446703	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.185596	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.72858	UpdatePlayer: 	0.0769998	UpdateSound: 	0.0325827	UpdateItems:	0.0014526	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0130944	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.61721	
RENDER	shadowmap: 	0.356205	sendToRender: 	0.118638	scene: 	2.99612	particles2Tex: 	0.896476	sendToRender: 	0.0789185	motionBlur: 	0.974327	bloom2Tex: 	0.278845	printScene: 	0.0527988	applyBloom: 	0.00667654	setRenderState: 	0.000481192	applyParticles: 	0.00193078	gui: 	0.0172658	setRenderState: 	0.000466155	luaMsg: 	0.000938325	printTextDebug:	0.000899228	console: 	0.00101652	endScene: 	0.000345857	present: 	0.367062	TOTAL_RENDER: 	6.32081	
UPDATE	UpdateSceneManager: 	0.0115215	UpdateInput: 	1.1453	UpdateCamera: 	0.0619324	UpdateEnemies: 	0.55009	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.286276	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.44609	UpdatePlayer: 	0.083941	UpdateSound: 	0.0226461	UpdateItems:	0.00117591	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0102434	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.76344	
RENDER	shadowmap: 	0.276655	sendToRender: 	0.0869604	scene: 	3.12035	particles2Tex: 	0.641619	sendToRender: 	0.0896822	motionBlur: 	1.03398	bloom2Tex: 	0.374855	printScene: 	0.0390788	applyBloom: 	0.00695924	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0151666	setRenderState: 	0.00044811	luaMsg: 	0.000796975	printTextDebug:	0.000646602	console: 	0.00111877	endScene: 	0.00033082	present: 	0.242834	TOTAL_RENDER: 	6.10256	
UPDATE	UpdateSceneManager: 	0.0168267	UpdateInput: 	1.21763	UpdateCamera: 	0.0626151	UpdateEnemies: 	0.513194	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.220398	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.46893	UpdatePlayer: 	0.0651805	UpdateSound: 	0.0221409	UpdateItems:	0.000962384	UpdateTriggers: 	0.00456832	UpdateRigid: 	0.011305	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.86334	
RENDER	shadowmap: 	0.28095	sendToRender: 	0.0878928	scene: 	3.08916	particles2Tex: 	0.587674	sendToRender: 	0.0845334	motionBlur: 	1.15958	bloom2Tex: 	0.0678782	printScene: 	0.0542364	applyBloom: 	0.297296	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0156147	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000541341	console: 	0.000947347	endScene: 	0.000351872	present: 	0.136102	TOTAL_RENDER: 	6.04247	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.05197	UpdateCamera: 	0.0582423	UpdateEnemies: 	0.450047	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.183343	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.33109	UpdatePlayer: 	0.056913	UpdateSound: 	0.0216085	UpdateItems:	0.00120298	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00938625	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.42708	
RENDER	shadowmap: 	0.23859	sendToRender: 	0.0860131	scene: 	2.95178	particles2Tex: 	0.675612	sendToRender: 	0.0632317	motionBlur: 	1.11401	bloom2Tex: 	0.0661429	printScene: 	0.0335451	applyBloom: 	0.31522	setRenderState: 	0.000493222	applyParticles: 	0.00209319	gui: 	0.0147245	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000442095	console: 	0.000872161	endScene: 	0.000381946	present: 	0.132725	TOTAL_RENDER: 	5.87152	
UPDATE	UpdateSceneManager: 	0.0275573	UpdateInput: 	1.00944	UpdateCamera: 	0.0586363	UpdateEnemies: 	0.449491	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.185563	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.34435	UpdatePlayer: 	0.0764163	UpdateSound: 	0.018953	UpdateItems:	0.001209	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00937422	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.31337	
RENDER	shadowmap: 	0.253766	sendToRender: 	0.0863229	scene: 	2.83539	particles2Tex: 	0.626629	sendToRender: 	0.0636076	motionBlur: 	1.13642	bloom2Tex: 	0.0662331	printScene: 	0.0332955	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.265952	setRenderState: 	0.000583446	luaMsg: 	0.000571416	printTextDebug:	0.000532319	console: 	0.000824042	endScene: 	0.000402998	present: 	0.120572	TOTAL_RENDER: 	5.65545	
UPDATE	UpdateSceneManager: 	0.0102795	UpdateInput: 	1.01964	UpdateCamera: 	0.0578784	UpdateEnemies: 	0.451963	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.18633	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.36819	UpdatePlayer: 	0.0596618	UpdateSound: 	0.0200176	UpdateItems:	0.00116388	UpdateTriggers: 	0.00421645	UpdateRigid: 	0.00943738	UpdateGUI: 	0.001209	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.31827	
RENDER	shadowmap: 	0.256436	sendToRender: 	0.103141	scene: 	2.90033	particles2Tex: 	0.630401	sendToRender: 	0.0636076	motionBlur: 	1.13889	bloom2Tex: 	0.0677729	printScene: 	0.0360563	applyBloom: 	0.00692014	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.270956	setRenderState: 	0.000556378	luaMsg: 	0.000682691	printTextDebug:	0.000520289	console: 	0.00104359	endScene: 	0.000369916	present: 	0.125459	TOTAL_RENDER: 	5.76406	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.04109	UpdateCamera: 	0.0584318	UpdateEnemies: 	0.438143	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.228187	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34893	UpdatePlayer: 	0.112849	UpdateSound: 	0.02018	UpdateItems:	0.00122403	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00930205	UpdateGUI: 	0.00120298	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.40144	
RENDER	shadowmap: 	0.291004	sendToRender: 	0.0863018	scene: 	2.86896	particles2Tex: 	0.630139	sendToRender: 	0.0642151	motionBlur: 	1.19266	bloom2Tex: 	0.0681699	printScene: 	0.0364112	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.267516	setRenderState: 	0.000577431	luaMsg: 	0.000673669	printTextDebug:	0.000541341	console: 	0.00104659	endScene: 	0.000454125	present: 	0.115964	TOTAL_RENDER: 	5.81262	
UPDATE	UpdateSceneManager: 	0.0118854	UpdateInput: 	0.966793	UpdateCamera: 	0.0604768	UpdateEnemies: 	0.498915	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.209237	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.43473	UpdatePlayer: 	0.0673579	UpdateSound: 	0.0235604	UpdateItems:	0.001212	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0103125	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.42293	
RENDER	shadowmap: 	0.319403	sendToRender: 	0.0890536	scene: 	2.85787	particles2Tex: 	0.698192	sendToRender: 	0.087168	motionBlur: 	1.16481	bloom2Tex: 	0.0680225	printScene: 	0.0375931	applyBloom: 	0.00655023	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0157169	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000622542	console: 	0.0011699	endScene: 	0.000342849	present: 	0.422288	TOTAL_RENDER: 	5.93613	
UPDATE	UpdateSceneManager: 	0.0175244	UpdateInput: 	1.21573	UpdateCamera: 	0.0524169	UpdateEnemies: 	0.560411	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.319448	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.56752	UpdatePlayer: 	0.0777727	UpdateSound: 	0.021389	UpdateItems:	0.00131125	UpdateTriggers: 	0.00490816	UpdateRigid: 	0.0112719	UpdateGUI: 	0.00198191	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.99572	
RENDER	shadowmap: 	0.321274	sendToRender: 	0.102524	scene: 	2.9918	particles2Tex: 	0.604134	sendToRender: 	0.0643204	motionBlur: 	1.15624	bloom2Tex: 	0.0707653	printScene: 	0.0548168	applyBloom: 	0.0157861	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.0180928	setRenderState: 	0.000466155	luaMsg: 	0.000718781	printTextDebug:	0.00074284	console: 	0.00104058	endScene: 	0.000324805	present: 	0.409636	TOTAL_RENDER: 	5.97539	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.13852	UpdateCamera: 	0.0600618	UpdateEnemies: 	0.484639	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.188423	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.38156	UpdatePlayer: 	0.0697488	UpdateSound: 	0.0178342	UpdateItems:	0.00105562	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00920882	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.50082	
RENDER	shadowmap: 	0.354548	sendToRender: 	0.0928099	scene: 	6.3424	particles2Tex: 	0.795883	sendToRender: 	0.0671925	motionBlur: 	1.14097	bloom2Tex: 	0.376767	printScene: 	0.0538454	applyBloom: 	0.00658632	setRenderState: 	0.000469162	applyParticles: 	0.00222251	gui: 	0.0180086	setRenderState: 	0.000547356	luaMsg: 	0.000796975	printTextDebug:	0.000763893	console: 	0.00119396	endScene: 	0.000327812	present: 	0.286658	TOTAL_RENDER: 	9.73738	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.18817	UpdateCamera: 	0.0657339	UpdateEnemies: 	0.540234	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.311097	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.58068	UpdatePlayer: 	0.0759201	UpdateSound: 	0.0245709	UpdateItems:	0.00135937	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.011287	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.94377	
RENDER	shadowmap: 	0.302772	sendToRender: 	0.0882927	scene: 	3.04997	particles2Tex: 	0.68135	sendToRender: 	0.0801335	motionBlur: 	1.03437	bloom2Tex: 	0.380707	printScene: 	0.0358127	applyBloom: 	0.00670662	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.0154884	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.00106765	endScene: 	0.000333827	present: 	0.3538	TOTAL_RENDER: 	6.20799	
UPDATE	UpdateSceneManager: 	0.0164267	UpdateInput: 	1.23555	UpdateCamera: 	0.049644	UpdateEnemies: 	0.532731	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.331671	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.50073	UpdatePlayer: 	0.0676165	UpdateSound: 	0.0196928	UpdateItems:	0.00118494	UpdateTriggers: 	0.00453223	UpdateRigid: 	0.0128839	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.9155	
RENDER	shadowmap: 	0.3637	sendToRender: 	0.0663233	scene: 	3.02998	particles2Tex: 	0.761312	sendToRender: 	0.065382	motionBlur: 	1.05901	bloom2Tex: 	0.378569	printScene: 	0.034727	applyBloom: 	0.00680285	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0151004	setRenderState: 	0.000541341	luaMsg: 	0.000676676	printTextDebug:	0.000529311	console: 	0.000884191	endScene: 	0.000327812	present: 	0.282087	TOTAL_RENDER: 	6.26571	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.14077	UpdateCamera: 	0.0812493	UpdateEnemies: 	0.565172	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.31267	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.62052	UpdatePlayer: 	0.0748404	UpdateSound: 	0.0230732	UpdateItems:	0.001209	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0111456	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.97914	
RENDER	shadowmap: 	0.310095	sendToRender: 	0.0882807	scene: 	4.30986	particles2Tex: 	0.68901	sendToRender: 	0.0772734	motionBlur: 	1.04142	bloom2Tex: 	0.363947	printScene: 	0.0369375	applyBloom: 	0.00656226	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.016126	setRenderState: 	0.000469162	luaMsg: 	0.000676676	printTextDebug:	0.000724796	console: 	0.000935317	endScene: 	0.000336835	present: 	0.315443	TOTAL_RENDER: 	7.42647	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.05044	UpdateCamera: 	0.0615084	UpdateEnemies: 	0.523889	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.196958	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.39938	UpdatePlayer: 	0.0628287	UpdateSound: 	0.0230431	UpdateItems:	0.00094434	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0105231	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.47955	
RENDER	shadowmap: 	0.29089	sendToRender: 	0.0875018	scene: 	3.25572	particles2Tex: 	0.683708	sendToRender: 	0.0769577	motionBlur: 	1.0492	bloom2Tex: 	0.364614	printScene: 	0.0372743	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0158372	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000866146	endScene: 	0.000336835	present: 	0.270099	TOTAL_RENDER: 	6.30902	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.02216	UpdateCamera: 	0.0577701	UpdateEnemies: 	0.444065	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.224013	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.36735	UpdatePlayer: 	0.0580017	UpdateSound: 	0.0196627	UpdateItems:	0.000845094	UpdateTriggers: 	0.00460441	UpdateRigid: 	0.00890506	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.34469	
RENDER	shadowmap: 	0.262436	sendToRender: 	0.0866176	scene: 	2.99465	particles2Tex: 	0.659299	sendToRender: 	0.105727	motionBlur: 	1.26655	bloom2Tex: 	0.0664105	printScene: 	0.0329737	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0141741	setRenderState: 	0.00044811	luaMsg: 	0.000538334	printTextDebug:	0.000628557	console: 	0.000899228	endScene: 	0.000342849	present: 	0.401856	TOTAL_RENDER: 	6.06126	
UPDATE	UpdateSceneManager: 	0.0296535	UpdateInput: 	1.11974	UpdateCamera: 	0.0622512	UpdateEnemies: 	0.526499	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.296333	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.51579	UpdatePlayer: 	0.0708315	UpdateSound: 	0.0191755	UpdateItems:	0.00107967	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0104088	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.80425	
RENDER	shadowmap: 	0.333914	sendToRender: 	0.101673	scene: 	3.46038	particles2Tex: 	0.684309	sendToRender: 	0.0935979	motionBlur: 	1.2388	bloom2Tex: 	0.0726239	printScene: 	0.0447659	applyBloom: 	0.00672165	setRenderState: 	0.000451118	applyParticles: 	0.00207514	gui: 	0.0180477	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.000351872	present: 	0.34767	TOTAL_RENDER: 	6.57826	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.09954	UpdateCamera: 	0.0711773	UpdateEnemies: 	0.493324	UpdateProjectile: 	0.00174131	UpdateParticle: 	0.315467	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.53372	UpdatePlayer: 	0.0712014	UpdateSound: 	0.0221378	UpdateItems:	0.00108569	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0114494	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.85874	
RENDER	shadowmap: 	0.312194	sendToRender: 	0.103745	scene: 	3.31282	particles2Tex: 	0.67966	sendToRender: 	0.0896371	motionBlur: 	1.57696	bloom2Tex: 	0.0728766	printScene: 	0.0425404	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0172237	setRenderState: 	0.000544349	luaMsg: 	0.000466155	printTextDebug:	0.000730811	console: 	0.00104058	endScene: 	0.000333827	present: 	0.41184	TOTAL_RENDER: 	6.79842	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.1648	UpdateCamera: 	0.0588919	UpdateEnemies: 	0.484305	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.192405	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.37609	UpdatePlayer: 	0.0609009	UpdateSound: 	0.0212777	UpdateItems:	0.00108569	UpdateTriggers: 	0.00440291	UpdateRigid: 	0.00949452	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.51908	
RENDER	shadowmap: 	0.301948	sendToRender: 	0.0872883	scene: 	3.06628	particles2Tex: 	0.591731	sendToRender: 	0.064985	motionBlur: 	1.36327	bloom2Tex: 	0.0685127	printScene: 	0.0381194	applyBloom: 	0.00685699	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0154162	setRenderState: 	0.000466155	luaMsg: 	0.000724796	printTextDebug:	0.000631565	console: 	0.000748855	endScene: 	0.000345857	present: 	0.391474	TOTAL_RENDER: 	6.17444	
UPDATE	UpdateSceneManager: 	0.0151936	UpdateInput: 	1.0629	UpdateCamera: 	0.0633369	UpdateEnemies: 	0.462302	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.228374	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.3988	UpdatePlayer: 	0.062967	UpdateSound: 	0.0122734	UpdateItems:	0.00101351	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0106133	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.47424	
RENDER	shadowmap: 	0.291518	sendToRender: 	0.0881273	scene: 	3.03967	particles2Tex: 	0.638109	sendToRender: 	0.0901754	motionBlur: 	1.01361	bloom2Tex: 	0.398039	printScene: 	0.035912	applyBloom: 	0.0065773	setRenderState: 	0.000493222	applyParticles: 	0.00205108	gui: 	0.0142042	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.000845094	endScene: 	0.000351872	present: 	0.286457	TOTAL_RENDER: 	6.07031	
UPDATE	UpdateSceneManager: 	0.014547	UpdateInput: 	1.12236	UpdateCamera: 	0.0602904	UpdateEnemies: 	0.461842	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.202053	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.46663	UpdatePlayer: 	0.066203	UpdateSound: 	0.0228536	UpdateItems:	0.00121802	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00990354	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.60162	
RENDER	shadowmap: 	0.302766	sendToRender: 	0.0876612	scene: 	3.27431	particles2Tex: 	0.653961	sendToRender: 	0.0861484	motionBlur: 	1.04494	bloom2Tex: 	0.434706	printScene: 	0.0392773	applyBloom: 	0.00659233	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.0170312	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000760885	console: 	0.00108569	endScene: 	0.000333827	present: 	0.305103	TOTAL_RENDER: 	6.42415	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.05849	UpdateCamera: 	0.0592408	UpdateEnemies: 	0.467367	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.188835	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.45184	UpdatePlayer: 	0.0620467	UpdateSound: 	0.0211243	UpdateItems:	0.0010105	UpdateTriggers: 	0.00446005	UpdateRigid: 	0.00964489	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.46494	
RENDER	shadowmap: 	0.27704	sendToRender: 	0.0863229	scene: 	3.19381	particles2Tex: 	0.627971	sendToRender: 	0.0901513	motionBlur: 	1.04009	bloom2Tex: 	0.36481	printScene: 	0.0341947	applyBloom: 	0.00660136	setRenderState: 	0.000439088	applyParticles: 	0.00193078	gui: 	0.0136929	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.000989451	endScene: 	0.000348864	present: 	0.301557	TOTAL_RENDER: 	6.20473	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	1.00977	UpdateCamera: 	0.0595445	UpdateEnemies: 	0.449139	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.207024	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.43129	UpdatePlayer: 	0.0608708	UpdateSound: 	0.0204176	UpdateItems:	0.00109471	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00952761	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.4322	
RENDER	shadowmap: 	0.260815	sendToRender: 	0.0870326	scene: 	3.05337	particles2Tex: 	0.588745	sendToRender: 	0.0639895	motionBlur: 	1.02348	bloom2Tex: 	0.067015	printScene: 	0.345012	applyBloom: 	0.00738028	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.0143516	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000517282	console: 	0.000667654	endScene: 	0.000369916	present: 	0.174255	TOTAL_RENDER: 	5.85585	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.00975	UpdateCamera: 	0.0676496	UpdateEnemies: 	0.468889	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.226759	UpdateLUAMsg: 	0.00446606	UpdateColisions: 	1.45251	UpdatePlayer: 	0.0580649	UpdateSound: 	0.0216627	UpdateItems:	0.000929302	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.00974414	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.46795	
RENDER	shadowmap: 	0.304489	sendToRender: 	0.0865033	scene: 	3.11609	particles2Tex: 	0.682508	sendToRender: 	0.079926	motionBlur: 	1.1141	bloom2Tex: 	0.0667744	printScene: 	0.354386	applyBloom: 	0.00750058	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.0146222	setRenderState: 	0.000439088	luaMsg: 	0.000538334	printTextDebug:	0.000430065	console: 	0.000983436	endScene: 	0.000348864	present: 	0.177031	TOTAL_RENDER: 	6.17098	
UPDATE	UpdateSceneManager: 	0.0166944	UpdateInput: 	1.15236	UpdateCamera: 	0.0644166	UpdateEnemies: 	0.548207	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.305731	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.66425	UpdatePlayer: 	0.0753336	UpdateSound: 	0.0203244	UpdateItems:	0.001209	UpdateTriggers: 	0.00483899	UpdateRigid: 	0.0118554	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.01721	
RENDER	shadowmap: 	0.514431	sendToRender: 	0.087589	scene: 	2.99009	particles2Tex: 	0.761514	sendToRender: 	0.0637309	motionBlur: 	1.01612	bloom2Tex: 	0.0674331	printScene: 	0.346982	applyBloom: 	0.00737728	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0148057	setRenderState: 	0.000445103	luaMsg: 	0.000815019	printTextDebug:	0.00033082	console: 	0.000646602	endScene: 	0.000351872	present: 	0.205932	TOTAL_RENDER: 	6.2588	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	0.9858	UpdateCamera: 	0.0607385	UpdateEnemies: 	0.56341	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.28913	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.74022	UpdatePlayer: 	0.0751321	UpdateSound: 	0.0224747	UpdateItems:	0.00110975	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0122283	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.89892	
RENDER	shadowmap: 	0.309031	sendToRender: 	0.101625	scene: 	3.67283	particles2Tex: 	0.798211	sendToRender: 	0.0768193	motionBlur: 	1.02438	bloom2Tex: 	0.0789757	printScene: 	0.368458	applyBloom: 	0.00732916	setRenderState: 	0.000490215	applyParticles: 	0.00202702	gui: 	0.0188567	setRenderState: 	0.000442095	luaMsg: 	0.000661639	printTextDebug:	0.00074284	console: 	0.00126313	endScene: 	0.000342849	present: 	0.194134	TOTAL_RENDER: 	6.85605	
UPDATE	UpdateSceneManager: 	0.0124869	UpdateInput: 	1.07159	UpdateCamera: 	0.0628437	UpdateEnemies: 	0.531841	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.27111	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.63124	UpdatePlayer: 	0.0731593	UpdateSound: 	0.0237498	UpdateItems:	0.00123606	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0106524	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.82196	
RENDER	shadowmap: 	0.30667	sendToRender: 	0.0868041	scene: 	3.12698	particles2Tex: 	0.57922	sendToRender: 	0.085174	motionBlur: 	1.10332	bloom2Tex: 	0.0673819	printScene: 	0.0353105	applyBloom: 	0.300724	setRenderState: 	0.000550364	applyParticles: 	0.00221348	gui: 	0.0160598	setRenderState: 	0.000454125	luaMsg: 	0.000682691	printTextDebug:	0.000733818	console: 	0.0007669	endScene: 	0.000363902	present: 	0.116882	TOTAL_RENDER: 	6.0249	
UPDATE	UpdateSceneManager: 	0.0239934	UpdateInput: 	1.04526	UpdateCamera: 	0.0586483	UpdateEnemies: 	0.468206	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.207436	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.46784	UpdatePlayer: 	0.056501	UpdateSound: 	0.0186101	UpdateItems:	0.000739833	UpdateTriggers: 	0.00426757	UpdateRigid: 	0.00912461	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.49106	
RENDER	shadowmap: 	0.281218	sendToRender: 	0.0864341	scene: 	3.02786	particles2Tex: 	0.575196	sendToRender: 	0.0841455	motionBlur: 	1.10586	bloom2Tex: 	0.0652436	printScene: 	0.0335662	applyBloom: 	0.281642	setRenderState: 	0.000478185	applyParticles: 	0.00221649	gui: 	0.015344	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000339842	console: 	0.00092028	endScene: 	0.000357887	present: 	0.112843	TOTAL_RENDER: 	5.83783	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.01456	UpdateCamera: 	0.0563356	UpdateEnemies: 	0.441801	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.18134	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.47508	UpdatePlayer: 	0.0549642	UpdateSound: 	0.0152688	UpdateItems:	0.000848101	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00846597	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.38948	
RENDER	shadowmap: 	0.271293	sendToRender: 	0.086365	scene: 	2.95186	particles2Tex: 	0.772584	sendToRender: 	0.0636316	motionBlur: 	1.01444	bloom2Tex: 	0.066615	printScene: 	0.360846	applyBloom: 	0.00747051	setRenderState: 	0.000481192	applyParticles: 	0.00192778	gui: 	0.0131275	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000520289	console: 	0.000962384	endScene: 	0.000387961	present: 	0.173906	TOTAL_RENDER: 	5.94322	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.03884	UpdateCamera: 	0.057331	UpdateEnemies: 	0.555738	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.189463	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.40898	UpdatePlayer: 	0.0588949	UpdateSound: 	0.0193499	UpdateItems:	0.000899228	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00878476	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.48706	
RENDER	shadowmap: 	0.303623	sendToRender: 	0.0869695	scene: 	3.07075	particles2Tex: 	0.614768	sendToRender: 	0.0846176	motionBlur: 	1.04072	bloom2Tex: 	0.349183	printScene: 	0.0364082	applyBloom: 	0.00683594	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.0144899	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.00101953	endScene: 	0.000348864	present: 	0.192017	TOTAL_RENDER: 	5.96706	
UPDATE	UpdateSceneManager: 	0.00832162	UpdateInput: 	1.05923	UpdateCamera: 	0.0575446	UpdateEnemies: 	0.427882	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.182125	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.32308	UpdatePlayer: 	0.0529402	UpdateSound: 	0.0104058	UpdateItems:	0.00109471	UpdateTriggers: 	0.0043999	UpdateRigid: 	0.00821936	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.26672	
RENDER	shadowmap: 	0.283813	sendToRender: 	0.0861905	scene: 	2.95513	particles2Tex: 	0.657522	sendToRender: 	0.0887439	motionBlur: 	1.01627	bloom2Tex: 	0.0668556	printScene: 	0.35103	applyBloom: 	0.00749758	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.0143275	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000415028	console: 	0.00111877	endScene: 	0.000351872	present: 	0.182661	TOTAL_RENDER: 	5.8798	
UPDATE	UpdateSceneManager: 	0.00999075	UpdateInput: 	0.893393	UpdateCamera: 	0.0459027	UpdateEnemies: 	0.413991	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.209664	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.31168	UpdatePlayer: 	0.0584829	UpdateSound: 	0.0264024	UpdateItems:	0.00146764	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0171756	UpdateGUI: 	0.00199695	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	3.18763	
RENDER	shadowmap: 	0.353544	sendToRender: 	0.0998083	scene: 	3.24781	particles2Tex: 	0.540908	sendToRender: 	0.0729788	motionBlur: 	1.22536	bloom2Tex: 	0.0735592	printScene: 	0.0458576	applyBloom: 	0.309286	setRenderState: 	0.0004842	applyParticles: 	0.00216837	gui: 	0.019768	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000736825	console: 	0.00104058	endScene: 	0.000351872	present: 	0.150445	TOTAL_RENDER: 	6.3477	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.1083	UpdateCamera: 	0.0617039	UpdateEnemies: 	0.590648	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.300249	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.52665	UpdatePlayer: 	0.0796884	UpdateSound: 	0.0233288	UpdateItems:	0.000947347	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0105772	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.85683	
RENDER	shadowmap: 	0.29215	sendToRender: 	0.0869514	scene: 	3.09552	particles2Tex: 	0.513727	sendToRender: 	0.0670481	motionBlur: 	1.24693	bloom2Tex: 	0.0724735	printScene: 	0.0437915	applyBloom: 	0.00670662	setRenderState: 	0.000466155	applyParticles: 	0.00220446	gui: 	0.0170462	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000842086	console: 	0.00114283	endScene: 	0.000324805	present: 	0.441398	TOTAL_RENDER: 	6.05492	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.05225	UpdateCamera: 	0.0606392	UpdateEnemies: 	0.461794	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.199165	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.37839	UpdatePlayer: 	0.0669549	UpdateSound: 	0.0223002	UpdateItems:	0.00132328	UpdateTriggers: 	0.00465553	UpdateRigid: 	0.010096	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.41076	
RENDER	shadowmap: 	0.286394	sendToRender: 	0.0874928	scene: 	3.0626	particles2Tex: 	0.585469	sendToRender: 	0.0941603	motionBlur: 	1.13334	bloom2Tex: 	0.0674	printScene: 	0.0349586	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.278559	gui: 	0.0163305	setRenderState: 	0.000496229	luaMsg: 	0.000544349	printTextDebug:	0.00061352	console: 	0.00114283	endScene: 	0.000360894	present: 	0.109423	TOTAL_RENDER: 	5.93192	
UPDATE	UpdateSceneManager: 	0.0129832	UpdateInput: 	1.05133	UpdateCamera: 	0.0775652	UpdateEnemies: 	0.437256	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.209731	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.39395	UpdatePlayer: 	0.0631595	UpdateSound: 	0.0214431	UpdateItems:	0.000902235	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00933513	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.4262	
RENDER	shadowmap: 	0.286592	sendToRender: 	0.0871229	scene: 	3.1291	particles2Tex: 	0.570429	sendToRender: 	0.0854086	motionBlur: 	1.16164	bloom2Tex: 	0.067427	printScene: 	0.0350218	applyBloom: 	0.00658933	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0143095	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000523296	console: 	0.00093231	endScene: 	0.000327812	present: 	0.413973	TOTAL_RENDER: 	6.02749	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.02643	UpdateCamera: 	0.0583055	UpdateEnemies: 	0.423329	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.227126	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.30987	UpdatePlayer: 	0.0552379	UpdateSound: 	0.0206642	UpdateItems:	0.00130824	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00919378	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.27169	
RENDER	shadowmap: 	0.277588	sendToRender: 	0.0858146	scene: 	2.70019	particles2Tex: 	0.622846	sendToRender: 	0.0827229	motionBlur: 	1.09342	bloom2Tex: 	0.0660226	printScene: 	0.0332534	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.0136027	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000427058	console: 	0.000971407	endScene: 	0.000342849	present: 	0.374491	TOTAL_RENDER: 	5.51811	
UPDATE	UpdateSceneManager: 	0.00923588	UpdateInput: 	1.06074	UpdateCamera: 	0.0586543	UpdateEnemies: 	0.423482	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.212681	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.28421	UpdatePlayer: 	0.0584077	UpdateSound: 	0.0215694	UpdateItems:	0.000845094	UpdateTriggers: 	0.0049232	UpdateRigid: 	0.00994865	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.2977	
RENDER	shadowmap: 	0.274628	sendToRender: 	0.0866146	scene: 	3.08958	particles2Tex: 	0.584928	sendToRender: 	0.0848883	motionBlur: 	1.11065	bloom2Tex: 	0.0669218	printScene: 	0.0604257	applyBloom: 	0.00674872	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.299951	setRenderState: 	0.000535326	luaMsg: 	0.000712766	printTextDebug:	0.000511267	console: 	0.00123005	endScene: 	0.000351872	present: 	0.12862	TOTAL_RENDER: 	5.96583	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.0542	UpdateCamera: 	0.0578273	UpdateEnemies: 	0.437016	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.182727	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.29752	UpdatePlayer: 	0.0564198	UpdateSound: 	0.0202161	UpdateItems:	0.000884191	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00851409	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.25459	
RENDER	shadowmap: 	0.28393	sendToRender: 	0.0860763	scene: 	2.73012	particles2Tex: 	0.734651	sendToRender: 	0.0851139	motionBlur: 	1.16634	bloom2Tex: 	0.0648797	printScene: 	0.0332083	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00185259	gui: 	0.01412	setRenderState: 	0.000487207	luaMsg: 	0.000529311	printTextDebug:	0.000523296	console: 	0.00103156	endScene: 	0.000324805	present: 	0.402493	TOTAL_RENDER: 	5.77456	
UPDATE	UpdateSceneManager: 	0.0260776	UpdateInput: 	1.03053	UpdateCamera: 	0.0562754	UpdateEnemies: 	0.409669	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.202489	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26755	UpdatePlayer: 	0.0555807	UpdateSound: 	0.0187665	UpdateItems:	0.000836071	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00854417	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	3.20618	
RENDER	shadowmap: 	0.264599	sendToRender: 	0.0853454	scene: 	2.69154	particles2Tex: 	0.618422	sendToRender: 	0.0964189	motionBlur: 	1.17009	bloom2Tex: 	0.067415	printScene: 	0.0353526	applyBloom: 	0.00650512	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0141771	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000538334	console: 	0.000911258	endScene: 	0.00033082	present: 	0.404839	TOTAL_RENDER: 	5.62007	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.0056	UpdateCamera: 	0.0574062	UpdateEnemies: 	0.423148	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.207517	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.2772	UpdatePlayer: 	0.0562363	UpdateSound: 	0.0200657	UpdateItems:	0.00111276	UpdateTriggers: 	0.00421645	UpdateRigid: 	0.0188627	UpdateGUI: 	0.00744344	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.21595	
RENDER	shadowmap: 	0.249086	sendToRender: 	0.086377	scene: 	2.71071	particles2Tex: 	0.646831	sendToRender: 	0.0891769	motionBlur: 	0.960159	bloom2Tex: 	0.0663293	printScene: 	0.033494	applyBloom: 	0.316895	setRenderState: 	0.000481192	applyParticles: 	0.00196086	gui: 	0.0144237	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.00044811	console: 	0.00101953	endScene: 	0.000339842	present: 	0.113634	TOTAL_RENDER: 	5.45357	
UPDATE	UpdateSceneManager: 	0.0186793	UpdateInput: 	1.22074	UpdateCamera: 	0.0704495	UpdateEnemies: 	0.454453	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.199117	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.33031	UpdatePlayer: 	0.0597911	UpdateSound: 	0.0214552	UpdateItems:	0.000968399	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0101592	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.56437	
RENDER	shadowmap: 	0.297774	sendToRender: 	0.0877123	scene: 	2.74183	particles2Tex: 	0.645856	sendToRender: 	0.0911859	motionBlur: 	0.990657	bloom2Tex: 	0.0660226	printScene: 	0.0346579	applyBloom: 	0.315903	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0152899	setRenderState: 	0.000466155	luaMsg: 	0.000694721	printTextDebug:	0.000517282	console: 	0.0010917	endScene: 	0.000360894	present: 	0.125005	TOTAL_RENDER: 	5.57971	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.03141	UpdateCamera: 	0.0574574	UpdateEnemies: 	0.442405	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.203304	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.33506	UpdatePlayer: 	0.0574032	UpdateSound: 	0.0200507	UpdateItems:	0.000854116	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00857424	UpdateGUI: 	0.000977422	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.33716	
RENDER	shadowmap: 	0.298195	sendToRender: 	0.087177	scene: 	2.84471	particles2Tex: 	0.710814	sendToRender: 	0.064576	motionBlur: 	1.03314	bloom2Tex: 	0.0670601	printScene: 	0.0327932	applyBloom: 	0.304038	setRenderState: 	0.000496229	applyParticles: 	0.00195184	gui: 	0.0158192	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000520289	console: 	0.000941332	endScene: 	0.000381946	present: 	0.124499	TOTAL_RENDER: 	5.76216	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.03044	UpdateCamera: 	0.0577731	UpdateEnemies: 	0.44088	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.208263	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.34151	UpdatePlayer: 	0.0603866	UpdateSound: 	0.0196928	UpdateItems:	0.000893213	UpdateTriggers: 	0.00463749	UpdateRigid: 	0.0088389	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.31543	
RENDER	shadowmap: 	0.322245	sendToRender: 	0.0869875	scene: 	2.81805	particles2Tex: 	0.654981	sendToRender: 	0.0973752	motionBlur: 	1.00514	bloom2Tex: 	0.0677609	printScene: 	0.0346218	applyBloom: 	0.312243	setRenderState: 	0.0004842	applyParticles: 	0.00203003	gui: 	0.015344	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000514274	console: 	0.0010075	endScene: 	0.000360894	present: 	0.126487	TOTAL_RENDER: 	5.71606	
UPDATE	UpdateSceneManager: 	0.0100178	UpdateInput: 	0.9516	UpdateCamera: 	0.0594242	UpdateEnemies: 	0.495884	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.214909	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.3741	UpdatePlayer: 	0.0649128	UpdateSound: 	0.0125742	UpdateItems:	0.000962384	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0105501	UpdateGUI: 	0.00102554	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.32986	
RENDER	shadowmap: 	0.307112	sendToRender: 	0.0864823	scene: 	2.77905	particles2Tex: 	0.613243	sendToRender: 	0.0639504	motionBlur: 	1.00534	bloom2Tex: 	0.0678661	printScene: 	0.0355721	applyBloom: 	0.324564	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0160628	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000733818	console: 	0.0011308	endScene: 	0.000351872	present: 	0.125432	TOTAL_RENDER: 	5.59405	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.02273	UpdateCamera: 	0.0589521	UpdateEnemies: 	0.492229	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.189415	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.32248	UpdatePlayer: 	0.0560228	UpdateSound: 	0.0199334	UpdateItems:	0.000757878	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00946746	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.31283	
RENDER	shadowmap: 	0.267011	sendToRender: 	0.0868401	scene: 	2.82213	particles2Tex: 	0.647615	sendToRender: 	0.0877033	motionBlur: 	0.994793	bloom2Tex: 	0.0660978	printScene: 	0.0333376	applyBloom: 	0.304697	setRenderState: 	0.000487207	applyParticles: 	0.00198191	gui: 	0.0138674	setRenderState: 	0.000442095	luaMsg: 	0.000574423	printTextDebug:	0.000421043	console: 	0.000977422	endScene: 	0.000369916	present: 	0.12185	TOTAL_RENDER: 	5.61247	
UPDATE	UpdateSceneManager: 	0.00836372	UpdateInput: 	1.10996	UpdateCamera: 	0.0581942	UpdateEnemies: 	0.436065	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.181638	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.33454	UpdatePlayer: 	0.0547266	UpdateSound: 	0.0199574	UpdateItems:	0.00106464	UpdateTriggers: 	0.00436983	UpdateRigid: 	0.00863138	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.34787	
RENDER	shadowmap: 	0.29012	sendToRender: 	0.105598	scene: 	2.78241	particles2Tex: 	0.639712	sendToRender: 	0.0900822	motionBlur: 	1.04411	bloom2Tex: 	0.0664226	printScene: 	0.0344534	applyBloom: 	0.306513	setRenderState: 	0.000493222	applyParticles: 	0.00204206	gui: 	0.0152177	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000511267	console: 	0.001209	endScene: 	0.000363902	present: 	0.125351	TOTAL_RENDER: 	5.69821	
UPDATE	UpdateSceneManager: 	0.0180297	UpdateInput: 	1.09867	UpdateCamera: 	0.0615415	UpdateEnemies: 	0.452663	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.196774	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.36617	UpdatePlayer: 	0.0588588	UpdateSound: 	0.0224236	UpdateItems:	0.000956369	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0102885	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.44625	
RENDER	shadowmap: 	0.306149	sendToRender: 	0.0878446	scene: 	2.75536	particles2Tex: 	0.706474	sendToRender: 	0.0895679	motionBlur: 	1.01378	bloom2Tex: 	0.0671022	printScene: 	0.0344624	applyBloom: 	0.306366	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0154493	setRenderState: 	0.000451118	luaMsg: 	0.000682691	printTextDebug:	0.000547356	console: 	0.0107396	endScene: 	0.000357887	present: 	0.123077	TOTAL_RENDER: 	5.69353	
UPDATE	UpdateSceneManager: 	0.0115967	UpdateInput: 	1.04884	UpdateCamera: 	0.0675684	UpdateEnemies: 	0.424219	UpdateProjectile: 	0.001212	UpdateParticle: 	0.21229	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.32919	UpdatePlayer: 	0.0605159	UpdateSound: 	0.0208687	UpdateItems:	0.000848101	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00953663	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.32884	
RENDER	shadowmap: 	0.308976	sendToRender: 	0.0888612	scene: 	2.7545	particles2Tex: 	0.652533	sendToRender: 	0.087589	motionBlur: 	1.01347	bloom2Tex: 	0.0668045	printScene: 	0.034315	applyBloom: 	0.349998	setRenderState: 	0.000523296	applyParticles: 	0.00228566	gui: 	0.0181861	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000718781	console: 	0.00120298	endScene: 	0.000363902	present: 	0.117555	TOTAL_RENDER: 	5.6683	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.03283	UpdateCamera: 	0.0588378	UpdateEnemies: 	0.442769	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.194705	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.3226	UpdatePlayer: 	0.0588287	UpdateSound: 	0.0219514	UpdateItems:	0.00108268	UpdateTriggers: 	0.0046405	UpdateRigid: 	0.0091607	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.28936	
RENDER	shadowmap: 	0.288144	sendToRender: 	0.0872461	scene: 	2.75784	particles2Tex: 	0.641252	sendToRender: 	0.0913754	motionBlur: 	1.22933	bloom2Tex: 	0.0784644	printScene: 	0.0365135	applyBloom: 	0.303398	setRenderState: 	0.000490215	applyParticles: 	0.00194582	gui: 	0.0150012	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.000721788	console: 	0.000854116	endScene: 	0.000354879	present: 	0.127684	TOTAL_RENDER: 	5.82425	
UPDATE	UpdateSceneManager: 	0.0256415	UpdateInput: 	0.995854	UpdateCamera: 	0.0566995	UpdateEnemies: 	0.43368	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.202389	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.24161	UpdatePlayer: 	0.0531777	UpdateSound: 	0.0203484	UpdateItems:	0.000772915	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00863138	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.16845	
RENDER	shadowmap: 	0.293199	sendToRender: 	0.0869905	scene: 	2.68965	particles2Tex: 	0.775128	sendToRender: 	0.0640196	motionBlur: 	1.00534	bloom2Tex: 	0.0658512	printScene: 	0.0335752	applyBloom: 	0.300751	setRenderState: 	0.000493222	applyParticles: 	0.00189469	gui: 	0.0148267	setRenderState: 	0.00044811	luaMsg: 	0.000568408	printTextDebug:	0.000622542	console: 	0.000926295	endScene: 	0.000345857	present: 	0.123305	TOTAL_RENDER: 	5.61657	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.02048	UpdateCamera: 	0.056922	UpdateEnemies: 	0.399501	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.200453	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.19874	UpdatePlayer: 	0.0510816	UpdateSound: 	0.0192296	UpdateItems:	0.000989451	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00786749	UpdateGUI: 	0.000956369	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.09447	
RENDER	shadowmap: 	0.277585	sendToRender: 	0.0858507	scene: 	2.64932	particles2Tex: 	0.627066	sendToRender: 	0.0933423	motionBlur: 	1.00115	bloom2Tex: 	0.0655053	printScene: 	0.0319632	applyBloom: 	0.299822	setRenderState: 	0.000490215	applyParticles: 	0.00198191	gui: 	0.0143185	setRenderState: 	0.000451118	luaMsg: 	0.000415028	printTextDebug:	0.000324805	console: 	0.00110975	endScene: 	0.000342849	present: 	0.131741	TOTAL_RENDER: 	5.47174	
UPDATE	UpdateSceneManager: 	0.00935618	UpdateInput: 	1.07541	UpdateCamera: 	0.0582152	UpdateEnemies: 	0.399338	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.207096	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20654	UpdatePlayer: 	0.0526966	UpdateSound: 	0.0202041	UpdateItems:	0.00106464	UpdateTriggers: 	0.00427359	UpdateRigid: 	0.00928099	UpdateGUI: 	0.0010917	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.20931	
RENDER	shadowmap: 	0.281669	sendToRender: 	0.0872582	scene: 	2.75415	particles2Tex: 	0.643101	sendToRender: 	0.0890326	motionBlur: 	1.01218	bloom2Tex: 	0.0659323	printScene: 	0.0334609	applyBloom: 	0.320176	setRenderState: 	0.0004842	applyParticles: 	0.00194281	gui: 	0.0146102	setRenderState: 	0.000454125	luaMsg: 	0.000424051	printTextDebug:	0.000517282	console: 	0.000878176	endScene: 	0.000348864	present: 	0.14046	TOTAL_RENDER: 	5.60919	
UPDATE	UpdateSceneManager: 	0.0105892	UpdateInput: 	1.04436	UpdateCamera: 	0.0572739	UpdateEnemies: 	0.428044	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.18768	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.20743	UpdatePlayer: 	0.0597761	UpdateSound: 	0.0191214	UpdateItems:	0.000887198	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00855018	UpdateGUI: 	0.000962384	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.15464	
RENDER	shadowmap: 	0.256954	sendToRender: 	0.102148	scene: 	2.74248	particles2Tex: 	0.664662	sendToRender: 	0.107519	motionBlur: 	0.993611	bloom2Tex: 	0.066209	printScene: 	0.0329797	applyBloom: 	0.303277	setRenderState: 	0.000490215	applyParticles: 	0.00195184	gui: 	0.0152959	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000454125	console: 	0.00103456	endScene: 	0.000348864	present: 	0.140264	TOTAL_RENDER: 	5.59226	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	0.870552	UpdateCamera: 	0.0610573	UpdateEnemies: 	0.479114	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.218197	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.24983	UpdatePlayer: 	0.0666571	UpdateSound: 	0.0232506	UpdateItems:	0.00106765	UpdateTriggers: 	0.000739833	UpdateRigid: 	5.58038	UpdateGUI: 	0.00255934	BuildFrustum: 	0.00297437	TOTAL_UPDATE: 	8.74744	
RENDER	shadowmap: 	0.37967	sendToRender: 	0.0887108	scene: 	2.91874	particles2Tex: 	0.684315	sendToRender: 	0.101417	motionBlur: 	1.01564	bloom2Tex: 	0.0681879	printScene: 	0.0397465	applyBloom: 	0.310044	setRenderState: 	0.000490215	applyParticles: 	0.00209319	gui: 	273.214	setRenderState: 	0.000583446	luaMsg: 	0.00111877	printTextDebug:	0.000772915	console: 	0.00123305	endScene: 	0.000622542	present: 	35.3413	TOTAL_RENDER: 	314.465	
UPDATE	UpdateSceneManager: 	0.0188718	UpdateInput: 	1.33315	UpdateCamera: 	0.0754028	UpdateEnemies: 	0.548673	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.212004	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.29444	UpdatePlayer: 	0.179921	UpdateSound: 	0.0240355	UpdateItems:	0.00111877	UpdateTriggers: 	0.00456531	UpdateRigid: 	0.00486906	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.86046	
RENDER	shadowmap: 	0.333018	sendToRender: 	0.0893093	scene: 	65.2184	particles2Tex: 	0.767628	sendToRender: 	0.0929002	motionBlur: 	2.2064	bloom2Tex: 	0.07143	printScene: 	0.0458787	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.301939	setRenderState: 	0.000547356	luaMsg: 	0.000824042	printTextDebug:	0.000763893	console: 	0.00120298	endScene: 	0.000345857	present: 	0.182534	TOTAL_RENDER: 	69.5028	
UPDATE	UpdateSceneManager: 	0.0125591	UpdateInput: 	1.58678	UpdateCamera: 	0.069024	UpdateEnemies: 	0.535705	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.251561	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.45824	UpdatePlayer: 	0.189475	UpdateSound: 	0.0256686	UpdateItems:	0.00126914	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00485102	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.30473	
RENDER	shadowmap: 	0.349015	sendToRender: 	0.0875168	scene: 	7.38999	particles2Tex: 	0.641026	sendToRender: 	0.0858026	motionBlur: 	2.14793	bloom2Tex: 	0.0695232	printScene: 	0.0382939	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.0019789	gui: 	0.0303662	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000769907	console: 	0.00112779	endScene: 	0.00033082	present: 	0.418054	TOTAL_RENDER: 	11.4393	
UPDATE	UpdateSceneManager: 	0.0130373	UpdateInput: 	1.10714	UpdateCamera: 	0.0908641	UpdateEnemies: 	0.546144	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.294508	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.50621	UpdatePlayer: 	0.183716	UpdateSound: 	0.0233859	UpdateItems:	0.00154884	UpdateTriggers: 	0.00490214	UpdateRigid: 	0.00519387	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.94176	
RENDER	shadowmap: 	0.329229	sendToRender: 	0.0977301	scene: 	8.03719	particles2Tex: 	0.701079	sendToRender: 	0.0854026	motionBlur: 	2.15117	bloom2Tex: 	0.0719743	printScene: 	0.0444321	applyBloom: 	0.00655023	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0332895	setRenderState: 	0.00047217	luaMsg: 	0.000818027	printTextDebug:	0.000757878	console: 	0.00117591	endScene: 	0.000333827	present: 	0.435133	TOTAL_RENDER: 	12.1682	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.06765	UpdateCamera: 	0.0731442	UpdateEnemies: 	0.472326	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.298026	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.28414	UpdatePlayer: 	0.164189	UpdateSound: 	0.0221619	UpdateItems:	0.0107637	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00446005	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.5447	
RENDER	shadowmap: 	0.259278	sendToRender: 	0.0877965	scene: 	7.29586	particles2Tex: 	0.665919	sendToRender: 	0.0950024	motionBlur: 	2.1901	bloom2Tex: 	0.0682691	printScene: 	0.0370668	applyBloom: 	0.00647805	setRenderState: 	0.000442095	applyParticles: 	0.00195184	gui: 	0.0292324	setRenderState: 	0.00044811	luaMsg: 	0.000568408	printTextDebug:	0.000451118	console: 	0.00100449	endScene: 	0.000324805	present: 	0.414613	TOTAL_RENDER: 	11.3216	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.00319	UpdateCamera: 	0.0635144	UpdateEnemies: 	0.477045	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.191096	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.25319	UpdatePlayer: 	0.162841	UpdateSound: 	0.0224356	UpdateItems:	0.0010887	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00417434	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.32082	
RENDER	shadowmap: 	0.286078	sendToRender: 	0.0874898	scene: 	7.80775	particles2Tex: 	0.644274	sendToRender: 	0.0919017	motionBlur: 	2.15898	bloom2Tex: 	0.0685879	printScene: 	0.0368022	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00190372	gui: 	0.0299843	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000523296	console: 	0.00111877	endScene: 	0.00031879	present: 	0.43544	TOTAL_RENDER: 	11.8252	
UPDATE	UpdateSceneManager: 	0.0108719	UpdateInput: 	1.03504	UpdateCamera: 	0.0639504	UpdateEnemies: 	0.447542	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.216551	UpdateLUAMsg: 	0.00666451	UpdateColisions: 	1.22867	UpdatePlayer: 	0.270352	UpdateSound: 	0.0218882	UpdateItems:	0.00130223	UpdateTriggers: 	0.00462245	UpdateRigid: 	0.00436682	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.45411	
RENDER	shadowmap: 	0.2891	sendToRender: 	0.106301	scene: 	7.20188	particles2Tex: 	0.629447	sendToRender: 	0.093246	motionBlur: 	2.11503	bloom2Tex: 	0.0679233	printScene: 	0.0361225	applyBloom: 	0.00695623	setRenderState: 	0.000445103	applyParticles: 	0.00207213	gui: 	0.0286159	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.00079096	console: 	0.0010496	endScene: 	0.000339842	present: 	0.417368	TOTAL_RENDER: 	11.1609	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.05633	UpdateCamera: 	0.0614663	UpdateEnemies: 	0.429705	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.186727	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.19817	UpdatePlayer: 	0.176808	UpdateSound: 	0.0200356	UpdateItems:	0.000902235	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00437584	UpdateGUI: 	0.00139846	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.30415	
RENDER	shadowmap: 	0.261868	sendToRender: 	0.105658	scene: 	7.35485	particles2Tex: 	0.635126	sendToRender: 	0.0912461	motionBlur: 	2.15989	bloom2Tex: 	0.0680526	printScene: 	0.0352684	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.0285858	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.000727803	console: 	0.000875168	endScene: 	0.000342849	present: 	0.415921	TOTAL_RENDER: 	11.3415	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.2185	UpdateCamera: 	0.0755983	UpdateEnemies: 	0.555951	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.330922	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.38156	UpdatePlayer: 	0.183271	UpdateSound: 	0.0437614	UpdateItems:	0.00140448	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00524499	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.97292	
RENDER	shadowmap: 	0.305277	sendToRender: 	0.103811	scene: 	7.98993	particles2Tex: 	0.657293	sendToRender: 	0.0869695	motionBlur: 	2.16334	bloom2Tex: 	0.0726089	printScene: 	0.0443539	applyBloom: 	0.006457	setRenderState: 	0.000466155	applyParticles: 	0.00216837	gui: 	0.0326188	setRenderState: 	0.00044811	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.00112779	endScene: 	0.00033082	present: 	0.393579	TOTAL_RENDER: 	12.0515	
UPDATE	UpdateSceneManager: 	0.0135546	UpdateInput: 	1.03347	UpdateCamera: 	0.0802057	UpdateEnemies: 	0.509149	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.306462	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.37022	UpdatePlayer: 	0.175337	UpdateSound: 	0.0219724	UpdateItems:	0.00118494	UpdateTriggers: 	0.00472771	UpdateRigid: 	0.00461343	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.67492	
RENDER	shadowmap: 	0.323969	sendToRender: 	0.119997	scene: 	7.4658	particles2Tex: 	0.647973	sendToRender: 	0.0886957	motionBlur: 	2.1336	bloom2Tex: 	0.0717698	printScene: 	0.0420742	applyBloom: 	0.212434	setRenderState: 	0.000475177	applyParticles: 	0.00236085	gui: 	0.0336053	setRenderState: 	0.0004842	luaMsg: 	0.000733818	printTextDebug:	0.000739833	console: 	0.00116088	endScene: 	0.000339842	present: 	0.27732	TOTAL_RENDER: 	11.5952	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.03652	UpdateCamera: 	0.0632527	UpdateEnemies: 	0.469499	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.238689	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2233	UpdatePlayer: 	0.162881	UpdateSound: 	0.0212657	UpdateItems:	0.001212	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.3667	
RENDER	shadowmap: 	0.271901	sendToRender: 	0.0866928	scene: 	7.44543	particles2Tex: 	0.574955	sendToRender: 	0.0660376	motionBlur: 	2.19463	bloom2Tex: 	0.0709758	printScene: 	0.0373074	applyBloom: 	0.00653519	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0296805	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.000968399	endScene: 	0.000342849	present: 	0.422824	TOTAL_RENDER: 	11.3762	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.03428	UpdateCamera: 	0.0650993	UpdateEnemies: 	0.467406	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.192236	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.18037	UpdatePlayer: 	0.16147	UpdateSound: 	0.0228717	UpdateItems:	0.00108268	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00380443	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.27101	
RENDER	shadowmap: 	0.286153	sendToRender: 	0.0873544	scene: 	7.96226	particles2Tex: 	0.659579	sendToRender: 	0.140652	motionBlur: 	2.19302	bloom2Tex: 	0.0699353	printScene: 	0.0400232	applyBloom: 	0.00662541	setRenderState: 	0.00043608	applyParticles: 	0.00196387	gui: 	0.030252	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.00100449	endScene: 	0.00031879	present: 	0.418917	TOTAL_RENDER: 	12.1008	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.04274	UpdateCamera: 	0.064176	UpdateEnemies: 	0.460931	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.193036	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21204	UpdatePlayer: 	0.174853	UpdateSound: 	0.0236927	UpdateItems:	0.00109772	UpdateTriggers: 	0.00464651	UpdateRigid: 	0.00450817	UpdateGUI: 	0.00142854	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.32538	
RENDER	shadowmap: 	0.290204	sendToRender: 	0.0880852	scene: 	7.24426	particles2Tex: 	0.682057	sendToRender: 	0.0977843	motionBlur: 	2.20919	bloom2Tex: 	0.117239	printScene: 	0.055713	applyBloom: 	0.00990654	setRenderState: 	0.000445103	applyParticles: 	0.00299542	gui: 	0.037551	setRenderState: 	0.000487207	luaMsg: 	0.000812012	printTextDebug:	0.00074284	console: 	0.00109471	endScene: 	0.00033082	present: 	0.439094	TOTAL_RENDER: 	11.4784	
UPDATE	UpdateSceneManager: 	0.0131937	UpdateInput: 	1.09687	UpdateCamera: 	0.0667414	UpdateEnemies: 	0.553455	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.321545	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.32497	UpdatePlayer: 	0.193674	UpdateSound: 	0.0218311	UpdateItems:	0.00108569	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0043578	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.73113	
RENDER	shadowmap: 	0.315803	sendToRender: 	0.0958384	scene: 	7.60414	particles2Tex: 	0.65868	sendToRender: 	0.104443	motionBlur: 	2.37669	bloom2Tex: 	0.0712435	printScene: 	0.0385826	applyBloom: 	0.00659835	setRenderState: 	0.000439088	applyParticles: 	0.00201499	gui: 	0.0308895	setRenderState: 	0.000439088	luaMsg: 	0.000610513	printTextDebug:	0.000745848	console: 	0.00103757	endScene: 	0.000327812	present: 	0.383384	TOTAL_RENDER: 	11.8904	
UPDATE	UpdateSceneManager: 	0.0144418	UpdateInput: 	1.19715	UpdateCamera: 	0.0713999	UpdateEnemies: 	0.527393	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.326567	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.32798	UpdatePlayer: 	0.17648	UpdateSound: 	0.021401	UpdateItems:	0.00130824	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00438787	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.81466	
RENDER	shadowmap: 	0.334516	sendToRender: 	0.0999526	scene: 	7.61287	particles2Tex: 	0.791778	sendToRender: 	0.0670601	motionBlur: 	2.20453	bloom2Tex: 	0.0728074	printScene: 	0.0434426	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.0327782	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000721788	console: 	0.00116088	endScene: 	0.00033082	present: 	0.428646	TOTAL_RENDER: 	11.8681	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.09017	UpdateCamera: 	0.0542394	UpdateEnemies: 	0.449728	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.194375	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.23076	UpdatePlayer: 	0.166691	UpdateSound: 	0.0231484	UpdateItems:	0.00109772	UpdateTriggers: 	0.00454426	UpdateRigid: 	0.00392773	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.3732	
RENDER	shadowmap: 	0.29018	sendToRender: 	0.0870236	scene: 	7.30948	particles2Tex: 	0.629796	sendToRender: 	0.0918566	motionBlur: 	2.13851	bloom2Tex: 	0.0685218	printScene: 	0.0375631	applyBloom: 	0.00644196	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0293076	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000745848	console: 	0.00110373	endScene: 	0.000324805	present: 	0.435894	TOTAL_RENDER: 	11.2948	
UPDATE	UpdateSceneManager: 	0.0112178	UpdateInput: 	1.04384	UpdateCamera: 	0.0621971	UpdateEnemies: 	0.426105	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.195358	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.23069	UpdatePlayer: 	0.160517	UpdateSound: 	0.0195514	UpdateItems:	0.0014526	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00347661	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.28745	
RENDER	shadowmap: 	0.287729	sendToRender: 	0.0868702	scene: 	7.21551	particles2Tex: 	0.613514	sendToRender: 	0.0953663	motionBlur: 	2.1059	bloom2Tex: 	0.0703894	printScene: 	0.0353165	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00226762	gui: 	0.0282009	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000333827	present: 	0.422887	TOTAL_RENDER: 	11.1797	
UPDATE	UpdateSceneManager: 	0.0103577	UpdateInput: 	1.13372	UpdateCamera: 	0.0618753	UpdateEnemies: 	0.44737	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.186032	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.17324	UpdatePlayer: 	0.156799	UpdateSound: 	0.020192	UpdateItems:	0.00102554	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.32649	
RENDER	shadowmap: 	0.286493	sendToRender: 	0.0857304	scene: 	7.40307	particles2Tex: 	0.651254	sendToRender: 	0.0942595	motionBlur: 	2.19114	bloom2Tex: 	0.068209	printScene: 	0.0357105	applyBloom: 	0.00679082	setRenderState: 	0.00043608	applyParticles: 	0.00196086	gui: 	0.0275392	setRenderState: 	0.000439088	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.00122103	endScene: 	0.000327812	present: 	0.414806	TOTAL_RENDER: 	11.435	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.06242	UpdateCamera: 	0.072269	UpdateEnemies: 	0.400866	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.206795	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21302	UpdatePlayer: 	0.15922	UpdateSound: 	0.0235904	UpdateItems:	0.00144358	UpdateTriggers: 	0.00488711	UpdateRigid: 	0.00397284	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.28629	
RENDER	shadowmap: 	0.273651	sendToRender: 	0.086362	scene: 	7.28232	particles2Tex: 	0.633459	sendToRender: 	0.0913092	motionBlur: 	2.12142	bloom2Tex: 	0.067409	printScene: 	0.0362548	applyBloom: 	0.00652316	setRenderState: 	0.00043608	applyParticles: 	0.00195484	gui: 	0.027446	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000667654	console: 	0.000983436	endScene: 	0.000342849	present: 	0.412541	TOTAL_RENDER: 	11.2056	
UPDATE	UpdateSceneManager: 	0.00914566	UpdateInput: 	1.07924	UpdateCamera: 	0.0644136	UpdateEnemies: 	0.410054	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.185271	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.26552	UpdatePlayer: 	1.90304	UpdateSound: 	0.013708	UpdateItems:	0.00135035	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00426156	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	5.09672	
RENDER	shadowmap: 	0.296459	sendToRender: 	0.0864101	scene: 	7.32464	particles2Tex: 	0.613186	sendToRender: 	0.0953091	motionBlur: 	2.17896	bloom2Tex: 	0.070248	printScene: 	0.0380803	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0287091	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000532319	console: 	0.00106464	endScene: 	0.000333827	present: 	0.430444	TOTAL_RENDER: 	11.3415	
UPDATE	UpdateSceneManager: 	0.0101682	UpdateInput: 	1.11947	UpdateCamera: 	0.0642933	UpdateEnemies: 	0.429945	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.186949	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24315	UpdatePlayer: 	0.273188	UpdateSound: 	0.013717	UpdateItems:	0.00138643	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00447809	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.50605	
RENDER	shadowmap: 	0.257224	sendToRender: 	0.0941513	scene: 	7.14057	particles2Tex: 	0.624816	sendToRender: 	0.0943107	motionBlur: 	2.20859	bloom2Tex: 	0.0677639	printScene: 	0.0343	applyBloom: 	0.00655324	setRenderState: 	0.00043608	applyParticles: 	0.00196988	gui: 	0.028261	setRenderState: 	0.000487207	luaMsg: 	0.000694721	printTextDebug:	0.000640587	console: 	0.000995466	endScene: 	0.000336835	present: 	0.411443	TOTAL_RENDER: 	11.1383	
UPDATE	UpdateSceneManager: 	0.00941934	UpdateInput: 	0.992149	UpdateCamera: 	0.0636166	UpdateEnemies: 	0.424024	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.188742	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.26594	UpdatePlayer: 	0.261711	UpdateSound: 	0.0151335	UpdateItems:	0.00175936	UpdateTriggers: 	0.00548258	UpdateRigid: 	0.005248	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	3.38612	
RENDER	shadowmap: 	0.264138	sendToRender: 	0.110431	scene: 	7.70155	particles2Tex: 	0.662746	sendToRender: 	0.102632	motionBlur: 	2.16475	bloom2Tex: 	0.0687654	printScene: 	0.037121	applyBloom: 	0.00650512	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0292114	setRenderState: 	0.000445103	luaMsg: 	0.000541341	printTextDebug:	0.000775922	console: 	0.00101953	endScene: 	0.000327812	present: 	0.419903	TOTAL_RENDER: 	11.757	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.05223	UpdateCamera: 	0.0656256	UpdateEnemies: 	0.558655	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.235748	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.28425	UpdatePlayer: 	0.218861	UpdateSound: 	0.0235634	UpdateItems:	0.00902536	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.00416231	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.62504	
RENDER	shadowmap: 	0.26382	sendToRender: 	0.0967437	scene: 	7.37599	particles2Tex: 	0.660391	sendToRender: 	0.100401	motionBlur: 	2.29245	bloom2Tex: 	0.0687142	printScene: 	0.0361135	applyBloom: 	0.00653218	setRenderState: 	0.000433073	applyParticles: 	0.00194883	gui: 	0.0288084	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.00109772	endScene: 	0.00033082	present: 	0.413765	TOTAL_RENDER: 	11.5121	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.10304	UpdateCamera: 	0.0634963	UpdateEnemies: 	0.406607	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.20066	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.1898	UpdatePlayer: 	0.206365	UpdateSound: 	0.0134162	UpdateItems:	0.00133832	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00443599	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.35773	
RENDER	shadowmap: 	0.273263	sendToRender: 	0.0857274	scene: 	7.16908	particles2Tex: 	0.58556	sendToRender: 	0.0953603	motionBlur: 	2.15812	bloom2Tex: 	0.0671714	printScene: 	0.36795	applyBloom: 	0.00670662	setRenderState: 	0.000478185	applyParticles: 	0.00191575	gui: 	0.028655	setRenderState: 	0.000487207	luaMsg: 	0.000685699	printTextDebug:	0.000439088	console: 	0.00100449	endScene: 	0.000345857	present: 	0.26209	TOTAL_RENDER: 	11.2701	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.07529	UpdateCamera: 	0.0630512	UpdateEnemies: 	0.411516	UpdateProjectile: 	0.0107727	UpdateParticle: 	0.196077	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.23552	UpdatePlayer: 	0.229841	UpdateSound: 	0.0121591	UpdateItems:	0.00128719	UpdateTriggers: 	0.00422848	UpdateRigid: 	0.00383149	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.39293	
RENDER	shadowmap: 	0.249603	sendToRender: 	0.104395	scene: 	7.41136	particles2Tex: 	0.569476	sendToRender: 	0.0849515	motionBlur: 	2.05258	bloom2Tex: 	0.0669128	printScene: 	0.0340925	applyBloom: 	0.313208	setRenderState: 	0.000511267	applyParticles: 	0.00219243	gui: 	0.0288866	setRenderState: 	0.000469162	luaMsg: 	0.000703744	printTextDebug:	0.000433073	console: 	0.000899228	endScene: 	0.000366909	present: 	0.217261	TOTAL_RENDER: 	11.3068	
UPDATE	UpdateSceneManager: 	0.0186973	UpdateInput: 	1.09582	UpdateCamera: 	0.0749577	UpdateEnemies: 	0.605749	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.34238	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.38708	UpdatePlayer: 	0.214058	UpdateSound: 	0.0120509	UpdateItems:	0.00132027	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00497132	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.91226	
RENDER	shadowmap: 	0.326805	sendToRender: 	0.105486	scene: 	7.5986	particles2Tex: 	0.609478	sendToRender: 	0.0857514	motionBlur: 	2.10418	bloom2Tex: 	0.0729908	printScene: 	0.0453794	applyBloom: 	0.303674	setRenderState: 	0.000481192	applyParticles: 	0.00203304	gui: 	0.0339692	setRenderState: 	0.00043608	luaMsg: 	0.000703744	printTextDebug:	0.000751863	console: 	0.00118794	endScene: 	0.000354879	present: 	0.239207	TOTAL_RENDER: 	11.7048	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.21449	UpdateCamera: 	0.0713367	UpdateEnemies: 	0.508942	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.343267	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.37812	UpdatePlayer: 	0.232305	UpdateSound: 	0.0136538	UpdateItems:	0.00171725	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.00500139	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	4.05772	
RENDER	shadowmap: 	0.387784	sendToRender: 	0.0832823	scene: 	7.46302	particles2Tex: 	0.637742	sendToRender: 	0.0652647	motionBlur: 	2.19586	bloom2Tex: 	0.0798599	printScene: 	0.0504951	applyBloom: 	0.321054	setRenderState: 	0.000475177	applyParticles: 	0.00253528	gui: 	0.0373525	setRenderState: 	0.000481192	luaMsg: 	0.000899228	printTextDebug:	0.000893213	console: 	0.00117591	endScene: 	0.000351872	present: 	0.242554	TOTAL_RENDER: 	11.7414	
UPDATE	UpdateSceneManager: 	0.0134042	UpdateInput: 	1.03123	UpdateCamera: 	0.0671443	UpdateEnemies: 	0.479057	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.204019	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.2765	UpdatePlayer: 	0.206771	UpdateSound: 	0.0130012	UpdateItems:	0.00124809	UpdateTriggers: 	0.00450817	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.43474	
RENDER	shadowmap: 	0.294959	sendToRender: 	0.0875559	scene: 	7.23602	particles2Tex: 	0.606016	sendToRender: 	0.104632	motionBlur: 	2.05691	bloom2Tex: 	0.0671955	printScene: 	0.0373946	applyBloom: 	0.301686	setRenderState: 	0.000478185	applyParticles: 	0.00207815	gui: 	0.0297798	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000445103	console: 	0.000974414	endScene: 	0.000366909	present: 	0.236157	TOTAL_RENDER: 	11.2432	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.01382	UpdateCamera: 	0.0662902	UpdateEnemies: 	0.46937	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.194146	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.24214	UpdatePlayer: 	0.204164	UpdateSound: 	0.0124087	UpdateItems:	0.00111576	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00425254	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.35425	
RENDER	shadowmap: 	0.29492	sendToRender: 	0.0873785	scene: 	7.66957	particles2Tex: 	0.58476	sendToRender: 	0.0857845	motionBlur: 	2.08094	bloom2Tex: 	0.0687684	printScene: 	0.0392623	applyBloom: 	0.319235	setRenderState: 	0.000496229	applyParticles: 	0.00209018	gui: 	0.030258	setRenderState: 	0.000499237	luaMsg: 	0.000661639	printTextDebug:	0.000733818	console: 	0.00114885	endScene: 	0.000351872	present: 	0.227423	TOTAL_RENDER: 	11.6803	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.05848	UpdateCamera: 	0.908873	UpdateEnemies: 	0.512662	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.148024	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.15374	UpdatePlayer: 	0.147552	UpdateSound: 	0.010111	UpdateItems:	0.001209	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.09234	
RENDER	shadowmap: 	0.272138	sendToRender: 	0.103405	scene: 	7.29603	particles2Tex: 	0.593292	sendToRender: 	0.0853244	motionBlur: 	2.10844	bloom2Tex: 	0.0663564	printScene: 	0.0371059	applyBloom: 	0.301641	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.0299061	setRenderState: 	0.000454125	luaMsg: 	0.000821034	printTextDebug:	0.00043608	console: 	0.00117291	endScene: 	0.000351872	present: 	0.23675	TOTAL_RENDER: 	11.3153	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.0272	UpdateCamera: 	0.0485733	UpdateEnemies: 	0.443283	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.151536	UpdateLUAMsg: 	0.00743141	UpdateColisions: 	1.13039	UpdatePlayer: 	0.169695	UpdateSound: 	0.0140809	UpdateItems:	0.00113982	UpdateTriggers: 	0.00474877	UpdateRigid: 	0.00436682	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.16003	
RENDER	shadowmap: 	0.262193	sendToRender: 	0.0869755	scene: 	7.21276	particles2Tex: 	0.763014	sendToRender: 	0.0848883	motionBlur: 	2.06196	bloom2Tex: 	0.0660617	printScene: 	0.0339	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.295765	setRenderState: 	0.000574423	luaMsg: 	0.000553371	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000348864	present: 	0.170498	TOTAL_RENDER: 	11.2156	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.07048	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.438285	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.144601	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.10109	UpdatePlayer: 	0.167969	UpdateSound: 	0.0135185	UpdateItems:	0.00107667	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.17679	
RENDER	shadowmap: 	0.273949	sendToRender: 	0.0864883	scene: 	7.19993	particles2Tex: 	0.551807	sendToRender: 	0.0640767	motionBlur: 	2.08598	bloom2Tex: 	0.0704435	printScene: 	0.0352924	applyBloom: 	0.00673068	setRenderState: 	0.00043608	applyParticles: 	0.00193981	gui: 	0.292363	setRenderState: 	0.000511267	luaMsg: 	0.00373225	printTextDebug:	0.000418036	console: 	0.0010887	endScene: 	0.000369916	present: 	0.171635	TOTAL_RENDER: 	11.0077	
UPDATE	UpdateSceneManager: 	0.00965392	UpdateInput: 	1.06651	UpdateCamera: 	0.0482034	UpdateEnemies: 	0.424718	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.149482	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.12639	UpdatePlayer: 	1.23417	UpdateSound: 	0.0138072	UpdateItems:	0.00130223	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0042766	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	4.22806	
RENDER	shadowmap: 	0.303783	sendToRender: 	0.0861184	scene: 	7.40873	particles2Tex: 	0.585963	sendToRender: 	0.0642692	motionBlur: 	2.10722	bloom2Tex: 	0.0670331	printScene: 	0.0352774	applyBloom: 	0.318197	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0292414	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.000929302	endScene: 	0.000363902	present: 	0.240103	TOTAL_RENDER: 	11.4132	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.2027	UpdateCamera: 	0.0628527	UpdateEnemies: 	0.576228	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.26935	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.30268	UpdatePlayer: 	0.212744	UpdateSound: 	0.0138914	UpdateItems:	0.00159094	UpdateTriggers: 	0.00536529	UpdateRigid: 	0.00529311	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.84175	
RENDER	shadowmap: 	0.334001	sendToRender: 	0.102882	scene: 	8.50707	particles2Tex: 	0.618852	sendToRender: 	0.084765	motionBlur: 	2.20269	bloom2Tex: 	0.335998	printScene: 	0.0401976	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0283573	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000556378	console: 	0.000848101	endScene: 	0.000336835	present: 	0.342281	TOTAL_RENDER: 	12.7898	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.06188	UpdateCamera: 	0.0524379	UpdateEnemies: 	0.515348	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.252987	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.2886	UpdatePlayer: 	0.206855	UpdateSound: 	0.0147155	UpdateItems:	0.00127215	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.56168	
RENDER	shadowmap: 	0.30156	sendToRender: 	0.0917934	scene: 	7.65726	particles2Tex: 	0.6983	sendToRender: 	0.0784554	motionBlur: 	2.17813	bloom2Tex: 	0.0682601	printScene: 	0.0386097	applyBloom: 	0.00660737	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.233751	setRenderState: 	0.000553371	luaMsg: 	0.000628557	printTextDebug:	0.000619535	console: 	0.00105562	endScene: 	0.000357887	present: 	0.160023	TOTAL_RENDER: 	11.6878	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.23121	UpdateCamera: 	0.984312	UpdateEnemies: 	0.480675	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.148998	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15402	UpdatePlayer: 	0.184107	UpdateSound: 	0.0135606	UpdateItems:	0.00136238	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00450516	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.37133	
RENDER	shadowmap: 	0.291584	sendToRender: 	0.0859018	scene: 	7.61028	particles2Tex: 	0.665272	sendToRender: 	0.0905032	motionBlur: 	2.15536	bloom2Tex: 	0.0674722	printScene: 	0.0379991	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00189469	gui: 	0.262343	setRenderState: 	0.000517282	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00123606	endScene: 	0.000345857	present: 	0.176709	TOTAL_RENDER: 	11.6541	
UPDATE	UpdateSceneManager: 	0.0179545	UpdateInput: 	1.09651	UpdateCamera: 	0.927146	UpdateEnemies: 	0.475355	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.145684	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21543	UpdatePlayer: 	0.161347	UpdateSound: 	0.0122283	UpdateItems:	0.000977422	UpdateTriggers: 	0.00428562	UpdateRigid: 	0.0044811	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.21437	
RENDER	shadowmap: 	0.298514	sendToRender: 	0.086777	scene: 	7.73423	particles2Tex: 	0.592041	sendToRender: 	0.0664135	motionBlur: 	2.16142	bloom2Tex: 	0.0687684	printScene: 	0.039142	applyBloom: 	0.00698932	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.278138	setRenderState: 	0.000517282	luaMsg: 	0.000736825	printTextDebug:	0.000700736	console: 	0.00105562	endScene: 	0.000369916	present: 	0.160264	TOTAL_RENDER: 	11.6721	
UPDATE	UpdateSceneManager: 	0.014147	UpdateInput: 	1.10336	UpdateCamera: 	0.955422	UpdateEnemies: 	0.45737	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.168962	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.15215	UpdatePlayer: 	0.159987	UpdateSound: 	0.012093	UpdateItems:	0.00126012	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00430667	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.17699	
RENDER	shadowmap: 	0.298544	sendToRender: 	0.0875138	scene: 	7.52622	particles2Tex: 	0.725602	sendToRender: 	0.0848191	motionBlur: 	2.25565	bloom2Tex: 	0.0678691	printScene: 	0.0364593	applyBloom: 	0.325289	setRenderState: 	0.000487207	applyParticles: 	0.00216837	gui: 	0.0299121	setRenderState: 	0.000496229	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.00120298	endScene: 	0.000351872	present: 	0.181211	TOTAL_RENDER: 	11.8	
UPDATE	UpdateSceneManager: 	0.0125531	UpdateInput: 	1.02157	UpdateCamera: 	0.910416	UpdateEnemies: 	0.495402	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.15806	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19519	UpdatePlayer: 	0.180176	UpdateSound: 	0.0130764	UpdateItems:	0.00191274	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00422547	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.30802	
RENDER	shadowmap: 	0.282691	sendToRender: 	0.0662993	scene: 	7.53453	particles2Tex: 	0.702787	sendToRender: 	0.0640407	motionBlur: 	2.0997	bloom2Tex: 	0.353165	printScene: 	0.0371992	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00199093	gui: 	0.0292204	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000529311	console: 	0.00112479	endScene: 	0.000336835	present: 	0.33328	TOTAL_RENDER: 	11.6721	
UPDATE	UpdateSceneManager: 	0.0136628	UpdateInput: 	1.05166	UpdateCamera: 	0.914455	UpdateEnemies: 	0.534421	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.159229	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.21633	UpdatePlayer: 	0.167846	UpdateSound: 	0.0124298	UpdateItems:	0.00106163	UpdateTriggers: 	3.57344	UpdateRigid: 	0.004845	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	7.79529	
RENDER	shadowmap: 	0.217078	sendToRender: 	0.0888251	scene: 	8.01751	particles2Tex: 	0.723409	sendToRender: 	0.0813004	motionBlur: 	2.16004	bloom2Tex: 	0.388205	printScene: 	0.0412803	applyBloom: 	0.00667654	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0315361	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000733818	console: 	0.0010075	endScene: 	0.000345857	present: 	0.331319	TOTAL_RENDER: 	12.2622	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.06327	UpdateCamera: 	0.945443	UpdateEnemies: 	2.23298	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.15304	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.12873	UpdatePlayer: 	0.167022	UpdateSound: 	0.0119847	UpdateItems:	0.00112779	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0040781	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.85814	
RENDER	shadowmap: 	0.20361	sendToRender: 	0.0873003	scene: 	8.06938	particles2Tex: 	3.33993	sendToRender: 	0.0763111	motionBlur: 	2.34293	bloom2Tex: 	0.0686631	printScene: 	0.358437	applyBloom: 	0.00744043	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.0313737	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000640587	console: 	0.00109471	endScene: 	0.000354879	present: 	0.23339	TOTAL_RENDER: 	15.0333	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	0.960348	UpdateCamera: 	0.938794	UpdateEnemies: 	0.196922	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.181115	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.28352	UpdatePlayer: 	0.162005	UpdateSound: 	0.0133741	UpdateItems:	0.00137741	UpdateTriggers: 	0.00173831	UpdateRigid: 	0.00690511	UpdateGUI: 	0.00261347	BuildFrustum: 	0.00380443	TOTAL_UPDATE: 	3.98538	
RENDER	shadowmap: 	0.393287	sendToRender: 	0.0671714	scene: 	8.51963	particles2Tex: 	0.69695	sendToRender: 	0.0764765	motionBlur: 	2.383	bloom2Tex: 	0.0680165	printScene: 	0.0362729	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.0288384	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000748855	console: 	0.00117291	endScene: 	0.00033082	present: 	0.581611	TOTAL_RENDER: 	13.0453	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.04312	UpdateCamera: 	0.980799	UpdateEnemies: 	0.177142	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.156336	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.7869	UpdatePlayer: 	0.186835	UpdateSound: 	0.013338	UpdateItems:	0.0013323	UpdateTriggers: 	24.0939	UpdateRigid: 	0.00503447	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00198191	TOTAL_UPDATE: 	27.6024	
RENDER	shadowmap: 	0.215261	sendToRender: 	0.0880311	scene: 	9.24553	particles2Tex: 	0.681533	sendToRender: 	0.0829395	motionBlur: 	2.72546	bloom2Tex: 	0.443247	printScene: 	0.0565401	applyBloom: 	0.00685097	setRenderState: 	0.000487207	applyParticles: 	0.00251122	gui: 	0.0358187	setRenderState: 	0.00044811	luaMsg: 	0.000959377	printTextDebug:	0.000751863	console: 	0.00111576	endScene: 	0.000345857	present: 	0.321863	TOTAL_RENDER: 	14.091	
UPDATE	UpdateSceneManager: 	0.0135816	UpdateInput: 	1.19482	UpdateCamera: 	0.908764	UpdateEnemies: 	0.168619	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.175593	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.800259	UpdatePlayer: 	0.150421	UpdateSound: 	0.023819	UpdateItems:	0.00135035	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00400292	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.58927	
RENDER	shadowmap: 	0.214561	sendToRender: 	0.0922024	scene: 	9.77142	particles2Tex: 	0.613589	sendToRender: 	0.0660767	motionBlur: 	2.53733	bloom2Tex: 	0.0722239	printScene: 	0.391711	applyBloom: 	0.00745848	setRenderState: 	0.000502244	applyParticles: 	0.00203604	gui: 	0.0325767	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000739833	console: 	0.00127215	endScene: 	0.000369916	present: 	0.277013	TOTAL_RENDER: 	14.2672	
UPDATE	UpdateSceneManager: 	0.0123757	UpdateInput: 	1.14268	UpdateCamera: 	0.996269	UpdateEnemies: 	0.165951	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.156818	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.80781	UpdatePlayer: 	0.147025	UpdateSound: 	0.0338338	UpdateItems:	0.00126012	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0046014	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	3.61864	
RENDER	shadowmap: 	0.233835	sendToRender: 	0.0866627	scene: 	9.91099	particles2Tex: 	0.713034	sendToRender: 	0.0653429	motionBlur: 	2.58097	bloom2Tex: 	0.267383	printScene: 	0.0376743	applyBloom: 	0.00699533	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0301347	setRenderState: 	0.000475177	luaMsg: 	0.000712766	printTextDebug:	0.000763893	console: 	0.00107667	endScene: 	0.000333827	present: 	0.422911	TOTAL_RENDER: 	14.5324	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.02438	UpdateCamera: 	0.906921	UpdateEnemies: 	0.159281	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.154264	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.895622	UpdatePlayer: 	1.40957	UpdateSound: 	0.0123396	UpdateItems:	0.00143155	UpdateTriggers: 	0.0675564	UpdateRigid: 	0.00462847	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.84225	
RENDER	shadowmap: 	0.228551	sendToRender: 	0.0881574	scene: 	10.364	particles2Tex: 	0.641778	sendToRender: 	0.0969241	motionBlur: 	2.78959	bloom2Tex: 	0.067821	printScene: 	0.0381104	applyBloom: 	0.00666451	setRenderState: 	0.000454125	applyParticles: 	0.285825	gui: 	0.0310549	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.00101652	endScene: 	0.000351872	present: 	0.151269	TOTAL_RENDER: 	14.9622	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.02736	UpdateCamera: 	0.935826	UpdateEnemies: 	0.159602	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.169984	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.749562	UpdatePlayer: 	0.181169	UpdateSound: 	0.0132809	UpdateItems:	0.00120298	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00423449	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00153981	TOTAL_UPDATE: 	3.41804	
RENDER	shadowmap: 	0.198648	sendToRender: 	0.0861304	scene: 	10.7579	particles2Tex: 	0.739755	sendToRender: 	0.0782569	motionBlur: 	2.9692	bloom2Tex: 	0.0685699	printScene: 	0.0364172	applyBloom: 	0.321866	setRenderState: 	0.000478185	applyParticles: 	0.00236085	gui: 	0.0290971	setRenderState: 	0.000469162	luaMsg: 	0.000893213	printTextDebug:	0.000616527	console: 	0.00109471	endScene: 	0.000351872	present: 	0.245724	TOTAL_RENDER: 	15.7166	
UPDATE	UpdateSceneManager: 	0.0103577	UpdateInput: 	1.08444	UpdateCamera: 	1.143	UpdateEnemies: 	0.170703	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.153759	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.821299	UpdatePlayer: 	0.174083	UpdateSound: 	0.0217318	UpdateItems:	0.00147666	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.72175	
RENDER	shadowmap: 	0.190014	sendToRender: 	0.0873364	scene: 	11.036	particles2Tex: 	0.750139	sendToRender: 	0.0817395	motionBlur: 	3.07473	bloom2Tex: 	0.0687353	printScene: 	0.0375179	applyBloom: 	0.301365	setRenderState: 	0.000466155	applyParticles: 	0.0021804	gui: 	0.0302941	setRenderState: 	0.000481192	luaMsg: 	0.000691714	printTextDebug:	0.000424051	console: 	0.00110674	endScene: 	0.000360894	present: 	0.171121	TOTAL_RENDER: 	15.9994	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.06377	UpdateCamera: 	0.979455	UpdateEnemies: 	0.161097	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.152225	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.762214	UpdatePlayer: 	0.183575	UpdateSound: 	0.0139636	UpdateItems:	0.00112479	UpdateTriggers: 	0.0786448	UpdateRigid: 	0.00435178	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.56479	
RENDER	shadowmap: 	0.187542	sendToRender: 	0.0863199	scene: 	11.4612	particles2Tex: 	0.717857	sendToRender: 	0.06537	motionBlur: 	2.82878	bloom2Tex: 	0.341382	printScene: 	0.0365465	applyBloom: 	0.00690811	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0304865	setRenderState: 	0.000445103	luaMsg: 	0.000622542	printTextDebug:	0.000538334	console: 	0.000929302	endScene: 	0.000351872	present: 	0.394833	TOTAL_RENDER: 	16.3374	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	1.17006	UpdateCamera: 	0.800496	UpdateEnemies: 	0.157633	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.18786	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.767935	UpdatePlayer: 	0.180913	UpdateSound: 	0.013726	UpdateItems:	0.00138042	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.44932	
RENDER	shadowmap: 	0.202922	sendToRender: 	0.0867589	scene: 	11.8035	particles2Tex: 	0.723376	sendToRender: 	0.0862387	motionBlur: 	2.96259	bloom2Tex: 	0.0695232	printScene: 	0.0371721	applyBloom: 	0.301332	setRenderState: 	0.000490215	applyParticles: 	0.00203905	gui: 	0.0309527	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000634572	console: 	0.000881183	endScene: 	0.000378939	present: 	0.147732	TOTAL_RENDER: 	16.6312	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	0.989866	UpdateCamera: 	0.0489553	UpdateEnemies: 	0.156111	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.160872	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.762311	UpdatePlayer: 	0.198786	UpdateSound: 	0.0125711	UpdateItems:	0.00117591	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00400292	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.5055	
RENDER	shadowmap: 	0.186889	sendToRender: 	0.0651294	scene: 	12.1477	particles2Tex: 	0.652322	sendToRender: 	0.0677579	motionBlur: 	2.97317	bloom2Tex: 	0.262978	printScene: 	0.0382758	applyBloom: 	0.00669459	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.0308805	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.00113381	endScene: 	0.000327812	present: 	0.436814	TOTAL_RENDER: 	17.0338	
UPDATE	UpdateSceneManager: 	0.00962084	UpdateInput: 	1.04553	UpdateCamera: 	0.04805	UpdateEnemies: 	0.135134	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.147149	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.748007	UpdatePlayer: 	0.270887	UpdateSound: 	0.0107186	UpdateItems:	0.0010496	UpdateTriggers: 	0.0614994	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.62233	
RENDER	shadowmap: 	0.204633	sendToRender: 	0.0873785	scene: 	12.3754	particles2Tex: 	0.650743	sendToRender: 	0.0843199	motionBlur: 	3.02423	bloom2Tex: 	0.0677669	printScene: 	0.0348323	applyBloom: 	0.312775	setRenderState: 	0.000487207	applyParticles: 	0.00199995	gui: 	0.0296926	setRenderState: 	0.000457133	luaMsg: 	0.000616527	printTextDebug:	0.000424051	console: 	0.00105862	endScene: 	0.000333827	present: 	0.178089	TOTAL_RENDER: 	17.2228	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.11949	UpdateCamera: 	0.0374007	UpdateEnemies: 	0.128818	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.143952	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.729226	UpdatePlayer: 	0.134081	UpdateSound: 	0.0329286	UpdateItems:	0.00113682	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00467959	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.48975	
RENDER	shadowmap: 	0.200675	sendToRender: 	0.0861725	scene: 	12.6558	particles2Tex: 	0.742705	sendToRender: 	0.0753156	motionBlur: 	2.97636	bloom2Tex: 	0.336239	printScene: 	0.0340083	applyBloom: 	0.00683894	setRenderState: 	0.000451118	applyParticles: 	0.00224055	gui: 	0.0281197	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000538334	console: 	0.00101351	endScene: 	0.000333827	present: 	0.349006	TOTAL_RENDER: 	17.6635	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.04998	UpdateCamera: 	0.0473493	UpdateEnemies: 	0.139016	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.144159	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.719409	UpdatePlayer: 	0.141813	UpdateSound: 	0.0110975	UpdateItems:	0.000950355	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.00339541	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.39472	
RENDER	shadowmap: 	0.186576	sendToRender: 	0.0957151	scene: 	13.0066	particles2Tex: 	0.718778	sendToRender: 	0.079523	motionBlur: 	3.22696	bloom2Tex: 	0.0670902	printScene: 	0.0366879	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.0385886	setRenderState: 	0.000469162	luaMsg: 	0.000631565	printTextDebug:	0.000562393	console: 	0.00102554	endScene: 	0.000333827	present: 	0.444017	TOTAL_RENDER: 	18.0814	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.06093	UpdateCamera: 	0.0580528	UpdateEnemies: 	0.131802	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.157299	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.852718	UpdatePlayer: 	0.146977	UpdateSound: 	0.0105261	UpdateItems:	0.00139846	UpdateTriggers: 	0.0314068	UpdateRigid: 	0.00372322	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.59665	
RENDER	shadowmap: 	0.205132	sendToRender: 	0.0872672	scene: 	13.3524	particles2Tex: 	0.575596	sendToRender: 	0.0671654	motionBlur: 	3.1519	bloom2Tex: 	0.0688015	printScene: 	0.0373946	applyBloom: 	0.292875	setRenderState: 	0.0004842	applyParticles: 	0.00214732	gui: 	0.0307241	setRenderState: 	0.000580438	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00103156	endScene: 	0.000348864	present: 	0.170417	TOTAL_RENDER: 	18.2339	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.03366	UpdateCamera: 	0.049653	UpdateEnemies: 	0.155867	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.152872	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.742585	UpdatePlayer: 	0.171524	UpdateSound: 	0.0136117	UpdateItems:	0.00123305	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	2.4829	
RENDER	shadowmap: 	0.200768	sendToRender: 	0.0878717	scene: 	14.0605	particles2Tex: 	0.75296	sendToRender: 	0.0740495	motionBlur: 	3.28283	bloom2Tex: 	0.378355	printScene: 	0.0465493	applyBloom: 	0.00699834	setRenderState: 	0.000463147	applyParticles: 	0.00225559	gui: 	0.032694	setRenderState: 	0.000505252	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00113982	endScene: 	0.00033082	present: 	0.43722	TOTAL_RENDER: 	19.57	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.11809	UpdateCamera: 	0.915318	UpdateEnemies: 	0.171903	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.18525	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.765649	UpdatePlayer: 	0.198423	UpdateSound: 	0.0115997	UpdateItems:	0.00108268	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00405705	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.5391	
RENDER	shadowmap: 	0.20561	sendToRender: 	0.0866356	scene: 	13.5699	particles2Tex: 	0.678027	sendToRender: 	0.0842808	motionBlur: 	3.06445	bloom2Tex: 	0.357833	printScene: 	0.0385495	applyBloom: 	0.0065803	setRenderState: 	0.000493222	applyParticles: 	0.00191575	gui: 	0.0297828	setRenderState: 	0.000451118	luaMsg: 	0.000727803	printTextDebug:	0.000553371	console: 	0.00117591	endScene: 	0.000348864	present: 	0.37185	TOTAL_RENDER: 	18.6694	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.02416	UpdateCamera: 	0.90985	UpdateEnemies: 	0.179163	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.2744	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.785489	UpdatePlayer: 	0.18405	UpdateSound: 	0.0134343	UpdateItems:	0.0012902	UpdateTriggers: 	0.00470666	UpdateRigid: 	0.00454125	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	3.54989	
RENDER	shadowmap: 	0.199538	sendToRender: 	0.0864642	scene: 	13.3833	particles2Tex: 	0.666722	sendToRender: 	0.0844522	motionBlur: 	3.1828	bloom2Tex: 	0.338684	printScene: 	0.036733	applyBloom: 	0.00644497	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.0290881	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000553371	console: 	0.00106765	endScene: 	0.000339842	present: 	0.386644	TOTAL_RENDER: 	18.5735	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.06873	UpdateCamera: 	1.01286	UpdateEnemies: 	0.156066	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.159055	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.730218	UpdatePlayer: 	2.44484	UpdateSound: 	0.0131937	UpdateItems:	0.00115787	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.00425254	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	5.75451	
RENDER	shadowmap: 	0.210134	sendToRender: 	0.0866627	scene: 	13.5219	particles2Tex: 	0.706435	sendToRender: 	0.079911	motionBlur: 	3.04221	bloom2Tex: 	0.331562	printScene: 	0.0373074	applyBloom: 	0.00670361	setRenderState: 	0.000493222	applyParticles: 	0.00194281	gui: 	0.0293046	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000544349	console: 	0.000947347	endScene: 	0.000348864	present: 	0.389059	TOTAL_RENDER: 	18.6172	
UPDATE	UpdateSceneManager: 	0.0109592	UpdateInput: 	1.13386	UpdateCamera: 	0.949464	UpdateEnemies: 	0.141913	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.153876	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.773366	UpdatePlayer: 	0.15452	UpdateSound: 	0.0110554	UpdateItems:	0.00130523	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00135035	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.47528	
RENDER	shadowmap: 	0.231432	sendToRender: 	0.0872371	scene: 	13.5478	particles2Tex: 	0.692213	sendToRender: 	0.0665218	motionBlur: 	3.03085	bloom2Tex: 	0.35481	printScene: 	0.0381826	applyBloom: 	0.00640286	setRenderState: 	0.00044811	applyParticles: 	0.00194281	gui: 	0.0300384	setRenderState: 	0.00044811	luaMsg: 	0.00092028	printTextDebug:	0.000580438	console: 	0.00127817	endScene: 	0.000327812	present: 	0.370214	TOTAL_RENDER: 	18.6774	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.09467	UpdateCamera: 	0.970739	UpdateEnemies: 	0.172156	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.153909	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.775817	UpdatePlayer: 	0.166414	UpdateSound: 	0.0102735	UpdateItems:	0.0011699	UpdateTriggers: 	0.00426757	UpdateRigid: 	0.00375029	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.49752	
RENDER	shadowmap: 	0.188958	sendToRender: 	0.087598	scene: 	13.3622	particles2Tex: 	0.577449	sendToRender: 	0.0658181	motionBlur: 	3.05203	bloom2Tex: 	0.347899	printScene: 	0.0378127	applyBloom: 	0.127567	setRenderState: 	0.000475177	applyParticles: 	0.00202401	gui: 	0.0304354	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000430065	console: 	0.00118794	endScene: 	0.000336835	present: 	0.177139	TOTAL_RENDER: 	18.2322	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.05092	UpdateCamera: 	0.956084	UpdateEnemies: 	0.163139	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.149263	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.765865	UpdatePlayer: 	0.14874	UpdateSound: 	0.0117651	UpdateItems:	0.000836071	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00404201	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.40411	
RENDER	shadowmap: 	0.193779	sendToRender: 	0.0974264	scene: 	13.5561	particles2Tex: 	0.728564	sendToRender: 	0.0811049	motionBlur: 	3.31293	bloom2Tex: 	0.0739051	printScene: 	0.0456982	applyBloom: 	0.311695	setRenderState: 	0.000481192	applyParticles: 	0.00214732	gui: 	0.0370548	setRenderState: 	0.000454125	luaMsg: 	0.000935317	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000354879	present: 	0.191139	TOTAL_RENDER: 	18.8185	
UPDATE	UpdateSceneManager: 	0.0146373	UpdateInput: 	1.00593	UpdateCamera: 	0.859999	UpdateEnemies: 	0.153557	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.288267	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.764419	UpdatePlayer: 	0.163265	UpdateSound: 	0.0122584	UpdateItems:	0.00135636	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00409916	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.42738	
RENDER	shadowmap: 	0.297915	sendToRender: 	0.103862	scene: 	13.2176	particles2Tex: 	0.732808	sendToRender: 	0.0784885	motionBlur: 	3.22469	bloom2Tex: 	0.0712194	printScene: 	0.0425404	applyBloom: 	0.00682391	setRenderState: 	0.000478185	applyParticles: 	0.00208416	gui: 	0.0318218	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000673669	console: 	0.00116689	endScene: 	0.00031879	present: 	0.446868	TOTAL_RENDER: 	18.4291	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.03086	UpdateCamera: 	0.945768	UpdateEnemies: 	0.239498	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.148436	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.742191	UpdatePlayer: 	0.176077	UpdateSound: 	0.0133771	UpdateItems:	0.00104359	UpdateTriggers: 	0.00459839	UpdateRigid: 	0.00386457	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.46686	
RENDER	shadowmap: 	0.192723	sendToRender: 	0.087189	scene: 	12.7771	particles2Tex: 	0.704089	sendToRender: 	0.080711	motionBlur: 	3.06201	bloom2Tex: 	0.339036	printScene: 	0.0358969	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0380924	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000556378	console: 	0.00122403	endScene: 	0.00033082	present: 	0.333547	TOTAL_RENDER: 	17.8341	
UPDATE	UpdateSceneManager: 	0.0147245	UpdateInput: 	1.14732	UpdateCamera: 	1.15008	UpdateEnemies: 	0.176721	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.159804	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.775907	UpdatePlayer: 	0.153512	UpdateSound: 	0.0102133	UpdateItems:	0.00124809	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00441193	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.80156	
RENDER	shadowmap: 	0.214461	sendToRender: 	0.128966	scene: 	12.6781	particles2Tex: 	0.690697	sendToRender: 	0.0887198	motionBlur: 	3.07077	bloom2Tex: 	0.0690541	printScene: 	0.0391059	applyBloom: 	0.32319	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.031464	setRenderState: 	0.00047217	luaMsg: 	0.000724796	printTextDebug:	0.000751863	console: 	0.00118794	endScene: 	0.000351872	present: 	0.186125	TOTAL_RENDER: 	17.706	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.02761	UpdateCamera: 	0.903237	UpdateEnemies: 	0.180131	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.159759	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.758458	UpdatePlayer: 	0.158727	UpdateSound: 	0.0113892	UpdateItems:	0.00117892	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.35414	
RENDER	shadowmap: 	0.285834	sendToRender: 	0.0868762	scene: 	12.2221	particles2Tex: 	0.755887	sendToRender: 	0.06783	motionBlur: 	3.22053	bloom2Tex: 	0.0733968	printScene: 	0.0420261	applyBloom: 	0.326745	setRenderState: 	0.000463147	applyParticles: 	0.00244205	gui: 	0.032285	setRenderState: 	0.000493222	luaMsg: 	0.000845094	printTextDebug:	0.000634572	console: 	0.00113682	endScene: 	0.000342849	present: 	0.208864	TOTAL_RENDER: 	17.5035	
UPDATE	UpdateSceneManager: 	0.0122193	UpdateInput: 	1.10684	UpdateCamera: 	0.0525161	UpdateEnemies: 	0.166387	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.173725	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.859391	UpdatePlayer: 	0.157178	UpdateSound: 	0.00815621	UpdateItems:	0.00114283	UpdateTriggers: 	0.0046014	UpdateRigid: 	0.0046405	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.67873	
RENDER	shadowmap: 	0.276812	sendToRender: 	0.0884461	scene: 	12.2014	particles2Tex: 	0.812382	sendToRender: 	0.0682601	motionBlur: 	3.12057	bloom2Tex: 	0.0682661	printScene: 	0.0388142	applyBloom: 	0.305304	setRenderState: 	0.000547356	applyParticles: 	0.00233679	gui: 	0.033909	setRenderState: 	0.000481192	luaMsg: 	0.000673669	printTextDebug:	0.000529311	console: 	0.00107667	endScene: 	0.000351872	present: 	0.232849	TOTAL_RENDER: 	17.4452	
UPDATE	UpdateSceneManager: 	0.020577	UpdateInput: 	1.12817	UpdateCamera: 	0.0436261	UpdateEnemies: 	0.14467	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.151876	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.781907	UpdatePlayer: 	0.175653	UpdateSound: 	0.0111967	UpdateItems:	0.00106163	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00390066	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.61219	
RENDER	shadowmap: 	0.215733	sendToRender: 	0.0870958	scene: 	12.151	particles2Tex: 	0.713184	sendToRender: 	0.0775682	motionBlur: 	3.01146	bloom2Tex: 	0.379661	printScene: 	0.0388382	applyBloom: 	0.0066585	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0308053	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000550364	console: 	0.000917273	endScene: 	0.000336835	present: 	0.345003	TOTAL_RENDER: 	17.2405	
UPDATE	UpdateSceneManager: 	0.0112178	UpdateInput: 	1.02352	UpdateCamera: 	0.0477583	UpdateEnemies: 	0.154294	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.148866	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.762503	UpdatePlayer: 	0.167554	UpdateSound: 	0.0138794	UpdateItems:	0.000971407	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00420442	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.48229	
RENDER	shadowmap: 	0.184946	sendToRender: 	0.0862447	scene: 	11.7558	particles2Tex: 	0.716074	sendToRender: 	0.083974	motionBlur: 	2.96082	bloom2Tex: 	0.0673789	printScene: 	0.0344925	applyBloom: 	0.307157	setRenderState: 	0.000499237	applyParticles: 	0.00204206	gui: 	0.0289287	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000535326	console: 	0.00107366	endScene: 	0.000342849	present: 	0.205231	TOTAL_RENDER: 	16.6032	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.02145	UpdateCamera: 	0.940186	UpdateEnemies: 	0.17196	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.149582	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.821969	UpdatePlayer: 	0.143606	UpdateSound: 	0.010105	UpdateItems:	0.000962384	UpdateTriggers: 	0.00388563	UpdateRigid: 	0.00410818	UpdateGUI: 	0.00113982	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.45332	
RENDER	shadowmap: 	0.244037	sendToRender: 	0.0866537	scene: 	11.7836	particles2Tex: 	0.649865	sendToRender: 	0.0877905	motionBlur: 	2.88813	bloom2Tex: 	0.279846	printScene: 	0.03796	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.0307331	setRenderState: 	0.00044811	luaMsg: 	0.000685699	printTextDebug:	0.000619535	console: 	0.00110073	endScene: 	0.000333827	present: 	0.446628	TOTAL_RENDER: 	16.7169	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.07507	UpdateCamera: 	1.02913	UpdateEnemies: 	0.166595	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.16775	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.75312	UpdatePlayer: 	0.18608	UpdateSound: 	0.0138674	UpdateItems:	0.00114283	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00421945	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.56988	
RENDER	shadowmap: 	0.18845	sendToRender: 	0.0874146	scene: 	11.6848	particles2Tex: 	0.622239	sendToRender: 	0.0880852	motionBlur: 	2.97182	bloom2Tex: 	0.37834	printScene: 	0.0390397	applyBloom: 	0.00665248	setRenderState: 	0.000487207	applyParticles: 	0.00198191	gui: 	0.0298911	setRenderState: 	0.000466155	luaMsg: 	0.000691714	printTextDebug:	0.000535326	console: 	0.000872161	endScene: 	0.000366909	present: 	0.354206	TOTAL_RENDER: 	16.6261	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.09058	UpdateCamera: 	0.952129	UpdateEnemies: 	0.163145	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.15839	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.763745	UpdatePlayer: 	1.6227	UpdateSound: 	0.0143636	UpdateItems:	0.00100449	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00488711	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	4.94112	
RENDER	shadowmap: 	0.233351	sendToRender: 	0.0881574	scene: 	11.7952	particles2Tex: 	0.628789	sendToRender: 	0.0876702	motionBlur: 	2.82973	bloom2Tex: 	0.350726	printScene: 	0.0381224	applyBloom: 	0.00654722	setRenderState: 	0.000478185	applyParticles: 	0.00202101	gui: 	0.0305076	setRenderState: 	0.000478185	luaMsg: 	0.000875168	printTextDebug:	0.000658632	console: 	0.00105562	endScene: 	0.000339842	present: 	0.372058	TOTAL_RENDER: 	16.6357	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.14615	UpdateCamera: 	0.94643	UpdateEnemies: 	0.161732	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.187352	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.759396	UpdatePlayer: 	0.152385	UpdateSound: 	0.0115426	UpdateItems:	0.00123907	UpdateTriggers: 	0.00415329	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.5221	
RENDER	shadowmap: 	0.190871	sendToRender: 	0.0977933	scene: 	11.6012	particles2Tex: 	0.723659	sendToRender: 	0.0652767	motionBlur: 	2.93157	bloom2Tex: 	0.385471	printScene: 	0.03873	applyBloom: 	0.00671564	setRenderState: 	0.000466155	applyParticles: 	0.00196687	gui: 	0.029476	setRenderState: 	0.000607505	luaMsg: 	0.000772915	printTextDebug:	0.000541341	console: 	0.000860131	endScene: 	0.000348864	present: 	0.344873	TOTAL_RENDER: 	16.586	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.105	UpdateCamera: 	0.0495929	UpdateEnemies: 	0.135398	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.144815	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.75779	UpdatePlayer: 	0.158766	UpdateSound: 	0.0116719	UpdateItems:	0.00102554	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00384954	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.50645	
RENDER	shadowmap: 	0.185557	sendToRender: 	0.0954745	scene: 	11.7124	particles2Tex: 	0.615649	sendToRender: 	0.0877755	motionBlur: 	2.79266	bloom2Tex: 	0.36032	printScene: 	0.0348052	applyBloom: 	0.00659534	setRenderState: 	0.000466155	applyParticles: 	0.00187063	gui: 	0.0275422	setRenderState: 	0.00046014	luaMsg: 	0.000577431	printTextDebug:	0.000544349	console: 	0.000863138	endScene: 	0.000342849	present: 	0.351451	TOTAL_RENDER: 	16.4669	
UPDATE	UpdateSceneManager: 	0.00935618	UpdateInput: 	1.02833	UpdateCamera: 	0.046814	UpdateEnemies: 	0.137705	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.152757	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.729334	UpdatePlayer: 	0.14378	UpdateSound: 	0.0103276	UpdateItems:	0.000802989	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0039548	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.3908	
RENDER	shadowmap: 	0.174471	sendToRender: 	0.101026	scene: 	11.8225	particles2Tex: 	0.664635	sendToRender: 	0.0816403	motionBlur: 	2.99116	bloom2Tex: 	0.0698962	printScene: 	0.0366548	applyBloom: 	0.00648406	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.284066	setRenderState: 	0.000604498	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.00122103	endScene: 	0.000354879	present: 	0.167292	TOTAL_RENDER: 	16.5883	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.12762	UpdateCamera: 	0.0483568	UpdateEnemies: 	0.155648	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.173307	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.744374	UpdatePlayer: 	0.192994	UpdateSound: 	0.0138974	UpdateItems:	0.00125411	UpdateTriggers: 	0.00450215	UpdateRigid: 	0.00461042	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.66239	
RENDER	shadowmap: 	0.195677	sendToRender: 	0.0869815	scene: 	11.7143	particles2Tex: 	0.735063	sendToRender: 	0.0838537	motionBlur: 	2.98486	bloom2Tex: 	0.0682962	printScene: 	0.0352563	applyBloom: 	0.310588	setRenderState: 	0.0004842	applyParticles: 	0.00208116	gui: 	0.0292294	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000520289	console: 	0.0011699	endScene: 	0.000366909	present: 	0.200546	TOTAL_RENDER: 	16.6209	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.04989	UpdateCamera: 	0.0469253	UpdateEnemies: 	0.153909	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.147404	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.715542	UpdatePlayer: 	0.186675	UpdateSound: 	0.0136959	UpdateItems:	0.00135035	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.004439	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.49295	
RENDER	shadowmap: 	0.170892	sendToRender: 	0.0860883	scene: 	11.7224	particles2Tex: 	0.6197	sendToRender: 	0.0878116	motionBlur: 	2.89027	bloom2Tex: 	0.399916	printScene: 	0.0368232	applyBloom: 	0.00683594	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.02864	setRenderState: 	0.000505252	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.00101351	endScene: 	0.000327812	present: 	0.335686	TOTAL_RENDER: 	16.5551	
UPDATE	UpdateSceneManager: 	0.0097682	UpdateInput: 	1.00837	UpdateCamera: 	0.0482906	UpdateEnemies: 	0.15292	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.183599	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.707762	UpdatePlayer: 	0.182868	UpdateSound: 	0.0132689	UpdateItems:	0.0011308	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00427359	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.46311	
RENDER	shadowmap: 	0.172357	sendToRender: 	0.0871198	scene: 	12.0432	particles2Tex: 	0.645125	sendToRender: 	0.0653369	motionBlur: 	2.92452	bloom2Tex: 	0.391531	printScene: 	0.0368683	applyBloom: 	0.00683594	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.029052	setRenderState: 	0.000490215	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.000941332	endScene: 	0.000375931	present: 	0.467812	TOTAL_RENDER: 	17.0422	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.06288	UpdateCamera: 	0.930605	UpdateEnemies: 	0.189878	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.160571	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.782127	UpdatePlayer: 	0.161175	UpdateSound: 	0.0113922	UpdateItems:	0.00103156	UpdateTriggers: 	0.00420442	UpdateRigid: 	0.004036	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.45422	
RENDER	shadowmap: 	0.236259	sendToRender: 	0.0872161	scene: 	12.1042	particles2Tex: 	0.661522	sendToRender: 	0.0858988	motionBlur: 	3.17924	bloom2Tex: 	0.0693428	printScene: 	0.0371631	applyBloom: 	0.333929	setRenderState: 	0.000505252	applyParticles: 	0.0021383	gui: 	0.0312203	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.00114283	endScene: 	0.000348864	present: 	0.161064	TOTAL_RENDER: 	17.1886	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.14163	UpdateCamera: 	0.0624227	UpdateEnemies: 	0.148327	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.146228	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.714976	UpdatePlayer: 	0.152673	UpdateSound: 	0.0112539	UpdateItems:	0.00118494	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00396683	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.52013	
RENDER	shadowmap: 	0.168947	sendToRender: 	0.097679	scene: 	12.3186	particles2Tex: 	0.655134	sendToRender: 	0.0750419	motionBlur: 	3.34336	bloom2Tex: 	0.0721548	printScene: 	0.0432742	applyBloom: 	0.311016	setRenderState: 	0.0004842	applyParticles: 	0.00252325	gui: 	0.0325466	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000511267	console: 	0.00115787	endScene: 	0.000336835	present: 	0.158384	TOTAL_RENDER: 	17.4872	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.06911	UpdateCamera: 	0.0495207	UpdateEnemies: 	0.15723	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.188928	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	0.755851	UpdatePlayer: 	0.152475	UpdateSound: 	0.0116058	UpdateItems:	0.00105562	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00349767	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.52765	
RENDER	shadowmap: 	0.17414	sendToRender: 	0.0965151	scene: 	12.2711	particles2Tex: 	0.709277	sendToRender: 	0.0965693	motionBlur: 	3.07945	bloom2Tex: 	0.0726991	printScene: 	0.0448952	applyBloom: 	0.301629	setRenderState: 	0.0004842	applyParticles: 	0.0115697	gui: 	0.0454817	setRenderState: 	0.000475177	luaMsg: 	0.000836071	printTextDebug:	0.000833064	console: 	0.00134734	endScene: 	0.000351872	present: 	0.211908	TOTAL_RENDER: 	17.3017	
UPDATE	UpdateSceneManager: 	0.0146914	UpdateInput: 	1.2732	UpdateCamera: 	0.0507838	UpdateEnemies: 	0.143098	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.298432	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.720291	UpdatePlayer: 	0.147852	UpdateSound: 	0.0599776	UpdateItems:	0.00113381	UpdateTriggers: 	0.00436983	UpdateRigid: 	0.00371119	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	2.87482	
RENDER	shadowmap: 	0.205824	sendToRender: 	0.104286	scene: 	12.4286	particles2Tex: 	0.719039	sendToRender: 	0.0789065	motionBlur: 	3.03155	bloom2Tex: 	0.383937	printScene: 	0.046002	applyBloom: 	0.00655925	setRenderState: 	0.000445103	applyParticles: 	0.00217739	gui: 	0.0324624	setRenderState: 	0.000469162	luaMsg: 	0.000562393	printTextDebug:	0.000718781	console: 	0.00123005	endScene: 	0.000345857	present: 	0.346221	TOTAL_RENDER: 	17.562	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.04402	UpdateCamera: 	0.0495417	UpdateEnemies: 	0.159657	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.172697	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.788379	UpdatePlayer: 	0.163293	UpdateSound: 	0.0116569	UpdateItems:	0.00110373	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00427058	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.53956	
RENDER	shadowmap: 	0.201307	sendToRender: 	0.087983	scene: 	12.1399	particles2Tex: 	0.668529	sendToRender: 	0.082353	motionBlur: 	3.09757	bloom2Tex: 	0.0687714	printScene: 	0.0373435	applyBloom: 	0.303187	setRenderState: 	0.000469162	applyParticles: 	0.00198492	gui: 	0.029879	setRenderState: 	0.0004842	luaMsg: 	0.000751863	printTextDebug:	0.000517282	console: 	0.00114584	endScene: 	0.000351872	present: 	0.20294	TOTAL_RENDER: 	17.0937	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.21434	UpdateCamera: 	0.0547356	UpdateEnemies: 	0.13754	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.168414	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.735974	UpdatePlayer: 	0.188654	UpdateSound: 	0.0134734	UpdateItems:	0.00118193	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00444501	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.70319	
RENDER	shadowmap: 	0.198023	sendToRender: 	0.0864672	scene: 	12.4874	particles2Tex: 	0.658875	sendToRender: 	0.0743773	motionBlur: 	3.24671	bloom2Tex: 	0.0879709	printScene: 	0.0403239	applyBloom: 	0.307145	setRenderState: 	0.000490215	applyParticles: 	0.00218341	gui: 	0.0319482	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.00111276	endScene: 	0.000363902	present: 	0.209911	TOTAL_RENDER: 	17.6256	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.06249	UpdateCamera: 	0.0469283	UpdateEnemies: 	0.149624	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.183055	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.77053	UpdatePlayer: 	1.70577	UpdateSound: 	0.0129591	UpdateItems:	0.00119997	UpdateTriggers: 	0.0049262	UpdateRigid: 	0.00428562	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.0989	
RENDER	shadowmap: 	0.217403	sendToRender: 	0.0862748	scene: 	12.0782	particles2Tex: 	0.653414	sendToRender: 	0.0862266	motionBlur: 	3.14842	bloom2Tex: 	0.0687383	printScene: 	0.0366548	applyBloom: 	0.290508	setRenderState: 	0.000481192	applyParticles: 	0.00219544	gui: 	0.0305647	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000517282	console: 	0.00107667	endScene: 	0.000351872	present: 	0.155584	TOTAL_RENDER: 	17.0355	
UPDATE	UpdateSceneManager: 	0.00910055	UpdateInput: 	1.12117	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.147383	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.145567	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.747321	UpdatePlayer: 	0.157106	UpdateSound: 	0.0111185	UpdateItems:	0.000881183	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.51912	
RENDER	shadowmap: 	0.165169	sendToRender: 	0.0950054	scene: 	11.8777	particles2Tex: 	0.613225	sendToRender: 	0.0906867	motionBlur: 	3.0753	bloom2Tex: 	0.0674391	printScene: 	0.034309	applyBloom: 	0.00655023	setRenderState: 	0.000439088	applyParticles: 	0.00196687	gui: 	0.423726	setRenderState: 	0.000670662	luaMsg: 	0.000881183	printTextDebug:	0.000634572	console: 	0.00113982	endScene: 	0.000475177	present: 	0.0951317	TOTAL_RENDER: 	16.7307	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.03593	UpdateCamera: 	0.0476982	UpdateEnemies: 	0.144111	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.157007	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.735111	UpdatePlayer: 	0.136827	UpdateSound: 	0.0102644	UpdateItems:	0.000893213	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00406908	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.41073	
RENDER	shadowmap: 	0.172655	sendToRender: 	0.138631	scene: 	11.9585	particles2Tex: 	0.66643	sendToRender: 	0.0651053	motionBlur: 	3.09076	bloom2Tex: 	0.0672977	printScene: 	0.0340474	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.263976	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.000866146	endScene: 	0.000342849	present: 	0.166538	TOTAL_RENDER: 	16.815	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.10433	UpdateCamera: 	0.05488	UpdateEnemies: 	0.135741	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.154222	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.814309	UpdatePlayer: 	0.159154	UpdateSound: 	0.0114794	UpdateItems:	0.00120298	UpdateTriggers: 	0.00487809	UpdateRigid: 	0.00449915	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.58671	
RENDER	shadowmap: 	0.203099	sendToRender: 	0.087189	scene: 	12.0779	particles2Tex: 	0.675034	sendToRender: 	0.0655173	motionBlur: 	3.52213	bloom2Tex: 	0.0818147	printScene: 	0.0535777	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00243002	gui: 	0.271816	setRenderState: 	0.000517282	luaMsg: 	0.000899228	printTextDebug:	0.000730811	console: 	0.0013714	endScene: 	0.000381946	present: 	0.152571	TOTAL_RENDER: 	17.412	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.35506	UpdateCamera: 	0.95532	UpdateEnemies: 	0.213947	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.278839	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.903303	UpdatePlayer: 	0.176372	UpdateSound: 	0.0119847	UpdateItems:	0.0012932	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00493523	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.08001	
RENDER	shadowmap: 	0.232452	sendToRender: 	0.100801	scene: 	12.4972	particles2Tex: 	0.655537	sendToRender: 	0.0793456	motionBlur: 	3.1123	bloom2Tex: 	0.0702661	printScene: 	0.370581	applyBloom: 	0.00704345	setRenderState: 	0.000481192	applyParticles: 	0.00207815	gui: 	0.033894	setRenderState: 	0.000481192	luaMsg: 	0.000706751	printTextDebug:	0.000751863	console: 	0.000959377	endScene: 	0.000360894	present: 	0.283221	TOTAL_RENDER: 	17.6266	
UPDATE	UpdateSceneManager: 	0.0127967	UpdateInput: 	1.24811	UpdateCamera: 	1.0068	UpdateEnemies: 	0.201475	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.222795	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.93609	UpdatePlayer: 	0.215664	UpdateSound: 	0.0145621	UpdateItems:	0.00133832	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00514575	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.02009	
RENDER	shadowmap: 	0.2329	sendToRender: 	0.0878897	scene: 	12.1434	particles2Tex: 	0.720065	sendToRender: 	0.0781426	motionBlur: 	3.01939	bloom2Tex: 	0.371279	printScene: 	0.0405344	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.0308174	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000682691	console: 	0.00122403	endScene: 	0.000342849	present: 	0.336083	TOTAL_RENDER: 	17.2499	
UPDATE	UpdateSceneManager: 	0.00997571	UpdateInput: 	1.09026	UpdateCamera: 	0.913357	UpdateEnemies: 	0.188949	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.171789	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.742982	UpdatePlayer: 	0.169377	UpdateSound: 	0.0131065	UpdateItems:	0.00354278	UpdateTriggers: 	0.00470967	UpdateRigid: 	0.00433073	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.47735	
RENDER	shadowmap: 	0.182847	sendToRender: 	0.086383	scene: 	11.9222	particles2Tex: 	0.675257	sendToRender: 	0.0856943	motionBlur: 	2.98706	bloom2Tex: 	0.392554	printScene: 	0.0360413	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0382367	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.000433073	console: 	0.000869153	endScene: 	0.000339842	present: 	0.314246	TOTAL_RENDER: 	16.9001	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.01363	UpdateCamera: 	0.0472831	UpdateEnemies: 	0.149167	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.146069	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.702862	UpdatePlayer: 	0.164838	UpdateSound: 	0.0115967	UpdateItems:	0.000929302	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0038345	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.37833	
RENDER	shadowmap: 	0.16599	sendToRender: 	0.0865214	scene: 	12.4668	particles2Tex: 	0.745589	sendToRender: 	0.0782058	motionBlur: 	3.04198	bloom2Tex: 	0.379116	printScene: 	0.0390337	applyBloom: 	0.00663444	setRenderState: 	0.000442095	applyParticles: 	0.00202401	gui: 	0.0315121	setRenderState: 	0.000478185	luaMsg: 	0.00075487	printTextDebug:	0.000529311	console: 	0.00114584	endScene: 	0.000336835	present: 	0.349586	TOTAL_RENDER: 	17.5744	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.03311	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.154189	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.150478	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.77604	UpdatePlayer: 	0.162472	UpdateSound: 	0.0121621	UpdateItems:	0.00107667	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00415028	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.48317	
RENDER	shadowmap: 	0.172953	sendToRender: 	0.106431	scene: 	12.1389	particles2Tex: 	0.804244	sendToRender: 	0.0837906	motionBlur: 	2.99732	bloom2Tex: 	0.367965	printScene: 	0.0382518	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.0298369	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00107065	endScene: 	0.000360894	present: 	0.350332	TOTAL_RENDER: 	17.3004	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.17054	UpdateCamera: 	0.0490425	UpdateEnemies: 	0.156354	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.152162	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.869932	UpdatePlayer: 	0.149696	UpdateSound: 	0.0102855	UpdateItems:	0.000802989	UpdateTriggers: 	31.327	UpdateRigid: 	0.145022	UpdateGUI: 	0.00206913	BuildFrustum: 	0.00338338	TOTAL_UPDATE: 	34.2077	
RENDER	shadowmap: 	0.273299	sendToRender: 	0.0902927	scene: 	12.88	particles2Tex: 	38.8888	sendToRender: 	0.105204	motionBlur: 	3.33539	bloom2Tex: 	0.0744916	printScene: 	0.0477403	applyBloom: 	0.341267	setRenderState: 	0.000502244	applyParticles: 	0.00217739	gui: 	0.0348233	setRenderState: 	0.000439088	luaMsg: 	0.00093231	printTextDebug:	0.000757878	console: 	0.00117291	endScene: 	0.000339842	present: 	0.209514	TOTAL_RENDER: 	56.4887	
UPDATE	UpdateSceneManager: 	0.0135095	UpdateInput: 	1.16767	UpdateCamera: 	0.053698	UpdateEnemies: 	0.179776	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.165106	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.832929	UpdatePlayer: 	0.18734	UpdateSound: 	0.0129952	UpdateItems:	0.0012902	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.113615	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.87185	
RENDER	shadowmap: 	0.186254	sendToRender: 	0.0885303	scene: 	12.8688	particles2Tex: 	0.721133	sendToRender: 	0.0696526	motionBlur: 	3.28652	bloom2Tex: 	0.074281	printScene: 	0.0448712	applyBloom: 	0.57233	setRenderState: 	0.000490215	applyParticles: 	0.00209018	gui: 	0.0343722	setRenderState: 	0.000463147	luaMsg: 	0.00109471	printTextDebug:	0.000652617	console: 	0.00115185	endScene: 	0.000348864	present: 	0.21484	TOTAL_RENDER: 	18.3536	
UPDATE	UpdateSceneManager: 	0.0191244	UpdateInput: 	1.05277	UpdateCamera: 	0.0558784	UpdateEnemies: 	0.156796	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.16522	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.836706	UpdatePlayer: 	1.22143	UpdateSound: 	0.0129862	UpdateItems:	0.00137441	UpdateTriggers: 	30.3394	UpdateRigid: 	0.153097	UpdateGUI: 	0.00199695	BuildFrustum: 	0.0020601	TOTAL_UPDATE: 	34.2028	
RENDER	shadowmap: 	0.299061	sendToRender: 	0.0953482	scene: 	12.8863	particles2Tex: 	0.719298	sendToRender: 	0.0677098	motionBlur: 	3.20823	bloom2Tex: 	0.0702841	printScene: 	0.0422697	applyBloom: 	0.317569	setRenderState: 	0.000517282	applyParticles: 	0.0021804	gui: 	0.033894	setRenderState: 	0.00047217	luaMsg: 	0.00102855	printTextDebug:	0.000821034	console: 	0.00119095	endScene: 	0.000348864	present: 	0.214795	TOTAL_RENDER: 	18.159	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.16341	UpdateCamera: 	0.050859	UpdateEnemies: 	0.233739	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.279434	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.893956	UpdatePlayer: 	0.162216	UpdateSound: 	0.00850507	UpdateItems:	0.00144658	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.114855	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.06059	
RENDER	shadowmap: 	0.254912	sendToRender: 	0.0882326	scene: 	12.6748	particles2Tex: 	0.679428	sendToRender: 	0.0840342	motionBlur: 	3.09643	bloom2Tex: 	0.389901	printScene: 	0.0381074	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.0319211	setRenderState: 	0.00047217	luaMsg: 	0.000718781	printTextDebug:	0.000733818	console: 	0.000923287	endScene: 	0.000366909	present: 	0.544195	TOTAL_RENDER: 	18.4168	
UPDATE	UpdateSceneManager: 	0.0132899	UpdateInput: 	1.05492	UpdateCamera: 	0.0542063	UpdateEnemies: 	0.208483	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.276776	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.972101	UpdatePlayer: 	0.184212	UpdateSound: 	0.0110464	UpdateItems:	0.00130824	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.115324	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.02707	
RENDER	shadowmap: 	0.221066	sendToRender: 	0.0879078	scene: 	12.7338	particles2Tex: 	0.688893	sendToRender: 	0.0865755	motionBlur: 	3.3749	bloom2Tex: 	0.379606	printScene: 	0.0562393	applyBloom: 	0.0069412	setRenderState: 	0.000478185	applyParticles: 	0.00236987	gui: 	0.0368172	setRenderState: 	0.00047217	luaMsg: 	0.000836071	printTextDebug:	0.00077893	console: 	0.00102855	endScene: 	0.000339842	present: 	0.396704	TOTAL_RENDER: 	18.3965	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.22145	UpdateCamera: 	0.064573	UpdateEnemies: 	0.186254	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.162583	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.78517	UpdatePlayer: 	0.261534	UpdateSound: 	0.0111967	UpdateItems:	0.00111576	UpdateTriggers: 	0.0644707	UpdateRigid: 	0.135302	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.06493	
RENDER	shadowmap: 	0.213105	sendToRender: 	0.0949182	scene: 	12.6596	particles2Tex: 	0.875502	sendToRender: 	0.0820252	motionBlur: 	3.41211	bloom2Tex: 	0.0745096	printScene: 	0.0446276	applyBloom: 	0.00679985	setRenderState: 	0.00046014	applyParticles: 	0.00221048	gui: 	0.0335662	setRenderState: 	0.00044811	luaMsg: 	0.000917273	printTextDebug:	0.000833064	console: 	0.00108268	endScene: 	0.000345857	present: 	0.460757	TOTAL_RENDER: 	18.2599	
UPDATE	UpdateSceneManager: 	0.011317	UpdateInput: 	1.1356	UpdateCamera: 	0.0503417	UpdateEnemies: 	0.301407	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.176146	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.75195	UpdatePlayer: 	0.151142	UpdateSound: 	0.00955166	UpdateItems:	0.000691714	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.113014	UpdateGUI: 	0.0109982	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.84454	
RENDER	shadowmap: 	0.185208	sendToRender: 	0.08718	scene: 	12.488	particles2Tex: 	0.733602	sendToRender: 	0.0828192	motionBlur: 	3.23219	bloom2Tex: 	0.0683744	printScene: 	0.0384713	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.378292	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.000547356	console: 	0.00110674	endScene: 	0.000357887	present: 	0.106223	TOTAL_RENDER: 	17.7034	
UPDATE	UpdateSceneManager: 	0.0136869	UpdateInput: 	1.05667	UpdateCamera: 	0.0508289	UpdateEnemies: 	0.177019	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.148294	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.778223	UpdatePlayer: 	0.142622	UpdateSound: 	0.00997271	UpdateItems:	0.00107366	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.105534	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.62901	
RENDER	shadowmap: 	0.203138	sendToRender: 	0.0877725	scene: 	12.5094	particles2Tex: 	0.844414	sendToRender: 	0.0661278	motionBlur: 	3.26531	bloom2Tex: 	0.069415	printScene: 	0.0380412	applyBloom: 	0.00653519	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.0357766	setRenderState: 	0.000439088	luaMsg: 	0.00687804	printTextDebug:	0.000532319	console: 	0.00114885	endScene: 	0.000345857	present: 	0.44568	TOTAL_RENDER: 	17.8638	
UPDATE	UpdateSceneManager: 	0.0125501	UpdateInput: 	1.04142	UpdateCamera: 	0.0485102	UpdateEnemies: 	0.178095	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.151988	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.756013	UpdatePlayer: 	0.174787	UpdateSound: 	0.0120328	UpdateItems:	0.0010075	UpdateTriggers: 	0.090807	UpdateRigid: 	0.140968	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.76264	
RENDER	shadowmap: 	0.208365	sendToRender: 	0.105775	scene: 	12.6446	particles2Tex: 	0.951792	sendToRender: 	0.0845274	motionBlur: 	3.35781	bloom2Tex: 	0.0709999	printScene: 	0.0418968	applyBloom: 	0.00683894	setRenderState: 	0.000445103	applyParticles: 	0.00192477	gui: 	0.0326369	setRenderState: 	0.000454125	luaMsg: 	0.000833064	printTextDebug:	0.000863138	console: 	0.00103456	endScene: 	0.000339842	present: 	0.456961	TOTAL_RENDER: 	18.2671	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.10411	UpdateCamera: 	0.0570844	UpdateEnemies: 	0.230097	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.166141	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.799537	UpdatePlayer: 	0.184342	UpdateSound: 	0.0122463	UpdateItems:	0.0013714	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.137038	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.0738	
RENDER	shadowmap: 	0.196799	sendToRender: 	0.0882176	scene: 	12.5264	particles2Tex: 	0.683488	sendToRender: 	0.0753547	motionBlur: 	3.38912	bloom2Tex: 	0.0702932	printScene: 	0.0389976	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.0321527	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000760885	console: 	0.000917273	endScene: 	0.000357887	present: 	0.465186	TOTAL_RENDER: 	17.8846	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.07991	UpdateCamera: 	0.0534965	UpdateEnemies: 	0.155236	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.156974	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.78234	UpdatePlayer: 	0.149952	UpdateSound: 	0.00999376	UpdateItems:	0.00119997	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.106497	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.63728	
RENDER	shadowmap: 	0.184309	sendToRender: 	0.0873875	scene: 	12.5726	particles2Tex: 	0.875851	sendToRender: 	0.0886747	motionBlur: 	3.60342	bloom2Tex: 	0.0748434	printScene: 	0.0513222	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.0334699	setRenderState: 	0.000457133	luaMsg: 	0.000842086	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000348864	present: 	0.465839	TOTAL_RENDER: 	18.3701	
UPDATE	UpdateSceneManager: 	0.0126102	UpdateInput: 	1.21319	UpdateCamera: 	0.0537311	UpdateEnemies: 	0.185924	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.227351	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.772358	UpdatePlayer: 	0.153185	UpdateSound: 	0.0100449	UpdateItems:	0.000980429	UpdateTriggers: 	0.0847229	UpdateRigid: 	0.118445	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.98955	
RENDER	shadowmap: 	0.209673	sendToRender: 	0.105035	scene: 	12.8003	particles2Tex: 	0.729719	sendToRender: 	0.0820974	motionBlur: 	3.24145	bloom2Tex: 	0.0732916	printScene: 	0.0442336	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.0333617	setRenderState: 	0.000466155	luaMsg: 	0.000863138	printTextDebug:	0.000748855	console: 	0.00111877	endScene: 	0.000333827	present: 	0.450787	TOTAL_RENDER: 	18.0904	
UPDATE	UpdateSceneManager: 	0.0215514	UpdateInput: 	1.0521	UpdateCamera: 	0.0594754	UpdateEnemies: 	0.163395	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.149621	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.754969	UpdatePlayer: 	0.145967	UpdateSound: 	0.00954565	UpdateItems:	0.00114885	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.106641	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.59906	
RENDER	shadowmap: 	0.186011	sendToRender: 	0.0879078	scene: 	12.6608	particles2Tex: 	0.733081	sendToRender: 	0.0835891	motionBlur: 	3.36871	bloom2Tex: 	0.0693278	printScene: 	0.0374698	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.0019759	gui: 	0.0299302	setRenderState: 	0.000451118	luaMsg: 	0.00060149	printTextDebug:	0.000833064	console: 	0.00110975	endScene: 	0.000336835	present: 	0.449448	TOTAL_RENDER: 	18.0136	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.05385	UpdateCamera: 	0.946421	UpdateEnemies: 	0.185978	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.161103	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.76176	UpdatePlayer: 	0.146192	UpdateSound: 	0.0101712	UpdateItems:	0.00130824	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.106007	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.52504	
RENDER	shadowmap: 	0.208392	sendToRender: 	0.0875469	scene: 	12.5982	particles2Tex: 	0.706522	sendToRender: 	0.0837575	motionBlur: 	3.24628	bloom2Tex: 	0.0695172	printScene: 	0.0370999	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0296775	setRenderState: 	0.000445103	luaMsg: 	0.000616527	printTextDebug:	0.000622542	console: 	0.00100148	endScene: 	0.000351872	present: 	0.470456	TOTAL_RENDER: 	17.8518	
UPDATE	UpdateSceneManager: 	0.0158733	UpdateInput: 	1.01686	UpdateCamera: 	0.974246	UpdateEnemies: 	0.187157	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.158348	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.839626	UpdatePlayer: 	1.96463	UpdateSound: 	0.0117621	UpdateItems:	0.00119396	UpdateTriggers: 	0.0676045	UpdateRigid: 	0.155353	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.60227	
RENDER	shadowmap: 	0.200465	sendToRender: 	0.0878386	scene: 	13.0006	particles2Tex: 	0.64361	sendToRender: 	0.0815079	motionBlur: 	3.13499	bloom2Tex: 	0.0719112	printScene: 	0.0439238	applyBloom: 	0.303169	setRenderState: 	0.000478185	applyParticles: 	0.0120569	gui: 	0.0334639	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000721788	console: 	0.00108268	endScene: 	0.000354879	present: 	0.235315	TOTAL_RENDER: 	18.1533	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.11599	UpdateCamera: 	1.1307	UpdateEnemies: 	0.215712	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.258259	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.89622	UpdatePlayer: 	0.194113	UpdateSound: 	0.0107125	UpdateItems:	0.00128117	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.114109	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	4.08858	
RENDER	shadowmap: 	0.236289	sendToRender: 	0.0884371	scene: 	12.7486	particles2Tex: 	0.68154	sendToRender: 	0.134012	motionBlur: 	3.37048	bloom2Tex: 	0.080323	printScene: 	0.0499989	applyBloom: 	0.322399	setRenderState: 	0.000463147	applyParticles: 	0.00267062	gui: 	0.0348203	setRenderState: 	0.000481192	luaMsg: 	0.00092028	printTextDebug:	0.0007669	console: 	0.00113982	endScene: 	0.000357887	present: 	0.259257	TOTAL_RENDER: 	18.3377	
UPDATE	UpdateSceneManager: 	0.0125351	UpdateInput: 	1.16765	UpdateCamera: 	0.971416	UpdateEnemies: 	0.204164	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.283308	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.874901	UpdatePlayer: 	0.16202	UpdateSound: 	0.0102313	UpdateItems:	0.00119095	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.112437	UpdateGUI: 	0.00143455	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.93813	
RENDER	shadowmap: 	0.230659	sendToRender: 	0.0889303	scene: 	12.8211	particles2Tex: 	0.700628	sendToRender: 	0.0826508	motionBlur: 	3.02627	bloom2Tex: 	0.0671985	printScene: 	0.355258	applyBloom: 	0.00768704	setRenderState: 	0.000478185	applyParticles: 	0.00205409	gui: 	0.0320654	setRenderState: 	0.000451118	luaMsg: 	0.00079096	printTextDebug:	0.000938325	console: 	0.00111877	endScene: 	0.000357887	present: 	0.283819	TOTAL_RENDER: 	17.9887	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.04303	UpdateCamera: 	0.92822	UpdateEnemies: 	0.20469	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.163094	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.865418	UpdatePlayer: 	0.153521	UpdateSound: 	0.0102313	UpdateItems:	0.00121802	UpdateTriggers: 	0.197232	UpdateRigid: 	0.134427	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.85754	
RENDER	shadowmap: 	0.191205	sendToRender: 	0.0873093	scene: 	12.475	particles2Tex: 	0.618455	sendToRender: 	0.0650812	motionBlur: 	3.08009	bloom2Tex: 	0.36921	printScene: 	0.0386608	applyBloom: 	0.00653218	setRenderState: 	0.000454125	applyParticles: 	0.00211424	gui: 	0.0308925	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00115787	endScene: 	0.000339842	present: 	0.403976	TOTAL_RENDER: 	17.6488	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.11677	UpdateCamera: 	0.0518274	UpdateEnemies: 	0.378223	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.159085	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.737989	UpdatePlayer: 	0.177993	UpdateSound: 	0.0136358	UpdateItems:	0.00126914	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.161699	UpdateGUI: 	0.00773216	BuildFrustum: 	0.0113952	TOTAL_UPDATE: 	2.97601	
RENDER	shadowmap: 	0.193548	sendToRender: 	0.0669308	scene: 	12.7574	particles2Tex: 	0.656039	sendToRender: 	0.0662962	motionBlur: 	3.2726	bloom2Tex: 	0.0682782	printScene: 	0.271218	applyBloom: 	0.00705247	setRenderState: 	0.000487207	applyParticles: 	0.00199695	gui: 	0.0316053	setRenderState: 	0.000457133	luaMsg: 	0.000724796	printTextDebug:	0.000721788	console: 	0.00117591	endScene: 	0.000357887	present: 	0.284027	TOTAL_RENDER: 	18.0175	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.06423	UpdateCamera: 	0.934929	UpdateEnemies: 	0.398081	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.159786	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.814761	UpdatePlayer: 	0.163362	UpdateSound: 	0.012899	UpdateItems:	0.00131426	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.10936	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.80449	
RENDER	shadowmap: 	0.20266	sendToRender: 	0.0879529	scene: 	12.5602	particles2Tex: 	0.685374	sendToRender: 	0.0838056	motionBlur: 	3.01849	bloom2Tex: 	0.0679744	printScene: 	0.354121	applyBloom: 	0.00773216	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.0315091	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000430065	console: 	0.000989451	endScene: 	0.000369916	present: 	0.271019	TOTAL_RENDER: 	17.6535	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.05366	UpdateCamera: 	1.05846	UpdateEnemies: 	0.360082	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.158484	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.792677	UpdatePlayer: 	0.161488	UpdateSound: 	0.0119937	UpdateItems:	0.00119396	UpdateTriggers: 	0.0605791	UpdateRigid: 	0.110891	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.9196	
RENDER	shadowmap: 	0.203147	sendToRender: 	0.089595	scene: 	12.5281	particles2Tex: 	0.77161	sendToRender: 	0.0681699	motionBlur: 	3.1715	bloom2Tex: 	0.0681278	printScene: 	0.0397735	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.354636	setRenderState: 	0.000511267	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.00114885	endScene: 	0.000354879	present: 	0.114043	TOTAL_RENDER: 	17.6988	
UPDATE	UpdateSceneManager: 	0.017338	UpdateInput: 	1.1155	UpdateCamera: 	0.974838	UpdateEnemies: 	0.404442	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.294129	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.857863	UpdatePlayer: 	0.194381	UpdateSound: 	0.0136087	UpdateItems:	0.0015729	UpdateTriggers: 	0.00108268	UpdateRigid: 	0.146352	UpdateGUI: 	0.00586453	BuildFrustum: 	0.0113261	TOTAL_UPDATE: 	4.20486	
RENDER	shadowmap: 	0.235471	sendToRender: 	0.0831801	scene: 	12.3445	particles2Tex: 	0.656066	sendToRender: 	0.0663534	motionBlur: 	2.88572	bloom2Tex: 	0.394602	printScene: 	0.0467689	applyBloom: 	0.00666451	setRenderState: 	0.000469162	applyParticles: 	0.00196086	gui: 	0.0438366	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000730811	console: 	0.00112178	endScene: 	0.000342849	present: 	0.335421	TOTAL_RENDER: 	17.4065	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.05452	UpdateCamera: 	0.0531356	UpdateEnemies: 	0.380394	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.160321	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.763438	UpdatePlayer: 	0.18682	UpdateSound: 	0.0138162	UpdateItems:	0.00135335	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.135901	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	2.91026	
RENDER	shadowmap: 	0.207848	sendToRender: 	0.0906596	scene: 	12.1867	particles2Tex: 	0.644473	sendToRender: 	0.0966565	motionBlur: 	2.82158	bloom2Tex: 	0.33872	printScene: 	0.0369044	applyBloom: 	0.0068209	setRenderState: 	0.000493222	applyParticles: 	0.00195785	gui: 	0.0509763	setRenderState: 	0.000466155	luaMsg: 	0.000848101	printTextDebug:	0.000538334	console: 	0.00110373	endScene: 	0.000336835	present: 	0.400141	TOTAL_RENDER: 	17.16	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	0.927146	UpdateCamera: 	0.96645	UpdateEnemies: 	0.324727	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.269492	UpdateLUAMsg: 	0.00116689	UpdateColisions: 	0.91348	UpdatePlayer: 	0.188029	UpdateSound: 	0.0756645	UpdateItems:	0.0015759	UpdateTriggers: 	0.0784464	UpdateRigid: 	0.146195	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	4.16171	
RENDER	shadowmap: 	0.258391	sendToRender: 	0.106419	scene: 	12.5471	particles2Tex: 	0.78391	sendToRender: 	0.0673128	motionBlur: 	2.9615	bloom2Tex: 	0.389796	printScene: 	0.0457433	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00230371	gui: 	0.0540228	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000787952	console: 	0.00119396	endScene: 	0.000336835	present: 	0.381119	TOTAL_RENDER: 	17.9187	
UPDATE	UpdateSceneManager: 	0.012896	UpdateInput: 	1.10228	UpdateCamera: 	0.0541732	UpdateEnemies: 	0.280583	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.173813	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.772804	UpdatePlayer: 	0.213682	UpdateSound: 	0.0122283	UpdateItems:	0.0012902	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.126761	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.89442	
RENDER	shadowmap: 	0.201659	sendToRender: 	0.0876702	scene: 	12.1028	particles2Tex: 	0.625457	sendToRender: 	0.100942	motionBlur: 	2.87628	bloom2Tex: 	0.0700826	printScene: 	0.0420141	applyBloom: 	0.308297	setRenderState: 	0.000496229	applyParticles: 	0.00223454	gui: 	0.0356263	setRenderState: 	0.000475177	luaMsg: 	0.021801	printTextDebug:	0.000845094	console: 	0.00115486	endScene: 	0.000406006	present: 	0.21607	TOTAL_RENDER: 	16.9998	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.06687	UpdateCamera: 	0.0489282	UpdateEnemies: 	0.250442	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.286162	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.762139	UpdatePlayer: 	0.158005	UpdateSound: 	0.0175906	UpdateItems:	0.000679684	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.103868	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.83781	
RENDER	shadowmap: 	0.208028	sendToRender: 	0.104325	scene: 	11.8728	particles2Tex: 	0.775393	sendToRender: 	0.0659594	motionBlur: 	3.04649	bloom2Tex: 	0.0731111	printScene: 	0.0437464	applyBloom: 	0.00707052	setRenderState: 	0.000442095	applyParticles: 	0.00218642	gui: 	0.358013	setRenderState: 	0.000502244	luaMsg: 	0.000805997	printTextDebug:	0.000718781	console: 	0.00110073	endScene: 	0.000348864	present: 	0.213162	TOTAL_RENDER: 	17.0752	
UPDATE	UpdateSceneManager: 	0.011302	UpdateInput: 	1.08608	UpdateCamera: 	0.0571867	UpdateEnemies: 	0.285431	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.155509	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.740128	UpdatePlayer: 	0.167467	UpdateSound: 	0.0119666	UpdateItems:	0.000977422	UpdateTriggers: 	0.0054074	UpdateRigid: 	0.107625	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.75986	
RENDER	shadowmap: 	0.207725	sendToRender: 	0.08881	scene: 	11.7746	particles2Tex: 	0.676604	sendToRender: 	0.0841064	motionBlur: 	2.89083	bloom2Tex: 	0.362422	printScene: 	0.038763	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00195184	gui: 	0.0317436	setRenderState: 	0.000445103	luaMsg: 	0.000520289	printTextDebug:	0.000556378	console: 	0.00124208	endScene: 	0.000342849	present: 	0.359177	TOTAL_RENDER: 	16.8013	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	1.17232	UpdateCamera: 	0.0392863	UpdateEnemies: 	0.283365	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.151476	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.727382	UpdatePlayer: 	1.97084	UpdateSound: 	0.0139666	UpdateItems:	0.0010917	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.13345	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	4.64905	
RENDER	shadowmap: 	0.207779	sendToRender: 	0.0872251	scene: 	11.7121	particles2Tex: 	0.759748	sendToRender: 	0.0662572	motionBlur: 	2.77795	bloom2Tex: 	0.0668707	printScene: 	0.343634	applyBloom: 	0.00775622	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.0306159	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000547356	console: 	0.00100449	endScene: 	0.000369916	present: 	0.251212	TOTAL_RENDER: 	16.5879	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.04873	UpdateCamera: 	0.0481914	UpdateEnemies: 	0.264418	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.146613	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.745484	UpdatePlayer: 	0.186342	UpdateSound: 	0.0132208	UpdateItems:	0.00122704	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.13025	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.75433	
RENDER	shadowmap: 	0.173554	sendToRender: 	0.0805696	scene: 	11.3825	particles2Tex: 	0.629559	sendToRender: 	0.0896401	motionBlur: 	2.94494	bloom2Tex: 	0.0690451	printScene: 	0.0372743	applyBloom: 	0.306234	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0305316	setRenderState: 	0.000463147	luaMsg: 	0.000799982	printTextDebug:	0.000520289	console: 	0.00130824	endScene: 	0.000354879	present: 	0.230299	TOTAL_RENDER: 	16.2812	
UPDATE	UpdateSceneManager: 	0.0100148	UpdateInput: 	1.04742	UpdateCamera: 	0.0487418	UpdateEnemies: 	0.271368	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.177659	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.811606	UpdatePlayer: 	0.180712	UpdateSound: 	0.0118644	UpdateItems:	0.00092028	UpdateTriggers: 	0.00460741	UpdateRigid: 	0.106734	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.80361	
RENDER	shadowmap: 	0.194868	sendToRender: 	0.0874807	scene: 	11.6151	particles2Tex: 	0.625583	sendToRender: 	0.0906536	motionBlur: 	2.79248	bloom2Tex: 	0.0676857	printScene: 	0.0354488	applyBloom: 	0.317244	setRenderState: 	0.0004842	applyParticles: 	0.0020601	gui: 	0.0383961	setRenderState: 	0.000610513	luaMsg: 	0.000890205	printTextDebug:	0.000890205	console: 	0.0012932	endScene: 	0.0004842	present: 	0.177725	TOTAL_RENDER: 	16.4926	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.12499	UpdateCamera: 	0.0398156	UpdateEnemies: 	0.257384	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.153981	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.919802	UpdatePlayer: 	0.17882	UpdateSound: 	0.0509342	UpdateItems:	0.00125411	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.141392	UpdateGUI: 	0.00168117	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.05091	
RENDER	shadowmap: 	0.179831	sendToRender: 	0.0778058	scene: 	11.8235	particles2Tex: 	0.609968	sendToRender: 	0.0932641	motionBlur: 	2.90019	bloom2Tex: 	0.0681549	printScene: 	0.0372653	applyBloom: 	0.316477	setRenderState: 	0.000490215	applyParticles: 	0.00197289	gui: 	0.0304264	setRenderState: 	0.000439088	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.000863138	endScene: 	0.000366909	present: 	0.25548	TOTAL_RENDER: 	16.6711	
UPDATE	UpdateSceneManager: 	0.0114704	UpdateInput: 	1.10151	UpdateCamera: 	0.0491959	UpdateEnemies: 	0.292204	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.15135	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.913997	UpdatePlayer: 	0.222609	UpdateSound: 	0.0117591	UpdateItems:	0.00110373	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.134129	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	3.0415	
RENDER	shadowmap: 	0.195806	sendToRender: 	0.0827981	scene: 	11.5586	particles2Tex: 	0.697563	sendToRender: 	0.0667624	motionBlur: 	2.78685	bloom2Tex: 	0.0681879	printScene: 	0.036727	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.290252	gui: 	0.0303211	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.0010075	endScene: 	0.000366909	present: 	0.21487	TOTAL_RENDER: 	16.4109	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.02781	UpdateCamera: 	0.0487688	UpdateEnemies: 	0.317394	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.15012	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.03891	UpdatePlayer: 	0.157019	UpdateSound: 	0.0106524	UpdateItems:	0.00111877	UpdateTriggers: 	0.00500139	UpdateRigid: 	0.106822	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.01716	
RENDER	shadowmap: 	0.187259	sendToRender: 	0.0879319	scene: 	11.3012	particles2Tex: 	0.672114	sendToRender: 	0.0853364	motionBlur: 	2.75295	bloom2Tex: 	0.0676616	printScene: 	0.387898	applyBloom: 	0.00786448	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.0316745	setRenderState: 	0.000442095	luaMsg: 	0.000703744	printTextDebug:	0.000748855	console: 	0.00127817	endScene: 	0.000351872	present: 	0.248491	TOTAL_RENDER: 	16.1096	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.06118	UpdateCamera: 	0.0474786	UpdateEnemies: 	0.305903	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.158132	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.915811	UpdatePlayer: 	0.15818	UpdateSound: 	0.0128418	UpdateItems:	0.00100148	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.124761	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.95275	
RENDER	shadowmap: 	0.220413	sendToRender: 	0.0869244	scene: 	11.3349	particles2Tex: 	0.640641	sendToRender: 	0.087977	motionBlur: 	2.77047	bloom2Tex: 	0.0673428	printScene: 	0.0358849	applyBloom: 	0.292673	setRenderState: 	0.000490215	applyParticles: 	0.00213228	gui: 	0.0296805	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000649609	console: 	0.00103156	endScene: 	0.000369916	present: 	0.246208	TOTAL_RENDER: 	16.0929	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.04725	UpdateCamera: 	0.0464471	UpdateEnemies: 	0.236079	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.1484	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.914352	UpdatePlayer: 	0.186955	UpdateSound: 	0.0228326	UpdateItems:	0.0107607	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.128698	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.89978	
RENDER	shadowmap: 	0.181193	sendToRender: 	0.0857274	scene: 	11.0228	particles2Tex: 	0.69326	sendToRender: 	0.0655233	motionBlur: 	2.79226	bloom2Tex: 	0.0672977	printScene: 	0.0374187	applyBloom: 	0.00679684	setRenderState: 	0.000442095	applyParticles: 	0.00191575	gui: 	0.354329	setRenderState: 	0.000604498	luaMsg: 	0.000658632	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000366909	present: 	0.14981	TOTAL_RENDER: 	15.7431	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.11529	UpdateCamera: 	0.0493433	UpdateEnemies: 	0.238542	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.17445	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.937636	UpdatePlayer: 	0.188164	UpdateSound: 	0.0133411	UpdateItems:	0.00116088	UpdateTriggers: 	0.00558784	UpdateRigid: 	0.134355	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.01846	
RENDER	shadowmap: 	0.200874	sendToRender: 	0.0824583	scene: 	11.0279	particles2Tex: 	0.640584	sendToRender: 	0.0860191	motionBlur: 	2.73167	bloom2Tex: 	0.0684526	printScene: 	0.0393615	applyBloom: 	0.00699533	setRenderState: 	0.00047217	applyParticles: 	0.00211123	gui: 	0.386382	setRenderState: 	0.0098073	luaMsg: 	0.00077893	printTextDebug:	0.000514274	console: 	0.00106765	endScene: 	0.000354879	present: 	0.137886	TOTAL_RENDER: 	15.6969	
UPDATE	UpdateSceneManager: 	0.0233559	UpdateInput: 	1.10544	UpdateCamera: 	0.0533402	UpdateEnemies: 	0.259838	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.156033	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.928051	UpdatePlayer: 	0.163166	UpdateSound: 	0.0667023	UpdateItems:	0.0013714	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.146917	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.1037	
RENDER	shadowmap: 	0.192357	sendToRender: 	0.0827019	scene: 	11.0361	particles2Tex: 	0.684177	sendToRender: 	0.0653549	motionBlur: 	2.57719	bloom2Tex: 	0.286733	printScene: 	0.0384653	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.0311181	setRenderState: 	0.00044811	luaMsg: 	0.000568408	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000327812	present: 	0.443614	TOTAL_RENDER: 	15.7321	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.05251	UpdateCamera: 	0.0487297	UpdateEnemies: 	0.240969	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.158962	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.916256	UpdatePlayer: 	0.16042	UpdateSound: 	0.0332203	UpdateItems:	0.00140448	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.132707	UpdateGUI: 	0.001615	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.90549	
RENDER	shadowmap: 	0.194717	sendToRender: 	0.0928791	scene: 	10.9925	particles2Tex: 	0.692724	sendToRender: 	0.0657339	motionBlur: 	2.58977	bloom2Tex: 	0.265215	printScene: 	0.0360413	applyBloom: 	0.00677879	setRenderState: 	0.000445103	applyParticles: 	0.00187665	gui: 	0.0501613	setRenderState: 	0.00046014	luaMsg: 	0.000682691	printTextDebug:	0.000745848	console: 	0.000959377	endScene: 	0.000354879	present: 	0.437067	TOTAL_RENDER: 	15.7085	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.02569	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.238395	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.15323	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.914617	UpdatePlayer: 	0.213195	UpdateSound: 	0.0240807	UpdateItems:	0.00132328	UpdateTriggers: 	0.00525702	UpdateRigid: 	0.134568	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	2.95007	
RENDER	shadowmap: 	0.216461	sendToRender: 	0.0667293	scene: 	10.8971	particles2Tex: 	0.724895	sendToRender: 	0.065788	motionBlur: 	2.57584	bloom2Tex: 	0.284857	printScene: 	0.0368353	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0302038	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000628557	console: 	0.000917273	endScene: 	0.000351872	present: 	0.455099	TOTAL_RENDER: 	15.6337	
UPDATE	UpdateSceneManager: 	0.00963587	UpdateInput: 	1.04725	UpdateCamera: 	0.0480711	UpdateEnemies: 	0.261026	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.148252	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.901447	UpdatePlayer: 	0.145642	UpdateSound: 	0.0555266	UpdateItems:	0.00111576	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.130842	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	2.90138	
RENDER	shadowmap: 	0.186892	sendToRender: 	0.0875439	scene: 	10.6909	particles2Tex: 	0.694478	sendToRender: 	0.0824914	motionBlur: 	2.79399	bloom2Tex: 	0.0681368	printScene: 	0.035527	applyBloom: 	0.328817	setRenderState: 	0.000487207	applyParticles: 	0.00203604	gui: 	0.0299662	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000523296	console: 	0.000971407	endScene: 	0.000363902	present: 	0.241146	TOTAL_RENDER: 	15.5204	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.06552	UpdateCamera: 	0.0475328	UpdateEnemies: 	0.219045	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.149425	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.874919	UpdatePlayer: 	2.07404	UpdateSound: 	0.0132779	UpdateItems:	0.00116689	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.12911	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.73412	
RENDER	shadowmap: 	0.214506	sendToRender: 	0.0876762	scene: 	10.706	particles2Tex: 	0.699659	sendToRender: 	0.0802839	motionBlur: 	2.66666	bloom2Tex: 	0.0669428	printScene: 	0.0350037	applyBloom: 	0.448378	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0310158	setRenderState: 	0.000454125	luaMsg: 	0.000923287	printTextDebug:	0.000712766	console: 	0.00107667	endScene: 	0.000357887	present: 	0.240918	TOTAL_RENDER: 	15.5754	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.09687	UpdateCamera: 	0.0475207	UpdateEnemies: 	0.224187	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.155987	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.00434	UpdatePlayer: 	0.188354	UpdateSound: 	0.0366157	UpdateItems:	0.000998474	UpdateTriggers: 	0.00490214	UpdateRigid: 	0.131194	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	3.0496	
RENDER	shadowmap: 	0.197487	sendToRender: 	0.0660767	scene: 	10.6427	particles2Tex: 	0.631047	sendToRender: 	0.0651624	motionBlur: 	2.70355	bloom2Tex: 	0.0675985	printScene: 	0.0362819	applyBloom: 	0.309563	setRenderState: 	0.000493222	applyParticles: 	0.0022616	gui: 	0.0304565	setRenderState: 	0.000442095	luaMsg: 	0.000565401	printTextDebug:	0.000433073	console: 	0.00102855	endScene: 	0.000357887	present: 	0.261116	TOTAL_RENDER: 	15.2943	
UPDATE	UpdateSceneManager: 	0.0178372	UpdateInput: 	1.22562	UpdateCamera: 	1.00338	UpdateEnemies: 	0.254313	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.161963	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.970456	UpdatePlayer: 	0.1894	UpdateSound: 	0.0174462	UpdateItems:	0.00140448	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.138674	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00595475	TOTAL_UPDATE: 	4.18028	
RENDER	shadowmap: 	0.205063	sendToRender: 	0.0672707	scene: 	10.927	particles2Tex: 	0.709328	sendToRender: 	0.0796944	motionBlur: 	2.68346	bloom2Tex: 	0.0688977	printScene: 	0.0368593	applyBloom: 	0.315656	setRenderState: 	0.000508259	applyParticles: 	0.00203905	gui: 	0.0311933	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.0010496	endScene: 	0.000372924	present: 	0.260599	TOTAL_RENDER: 	15.7063	
UPDATE	UpdateSceneManager: 	0.0217529	UpdateInput: 	1.04882	UpdateCamera: 	0.973298	UpdateEnemies: 	0.311385	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.15652	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.926526	UpdatePlayer: 	0.185572	UpdateSound: 	0.0135907	UpdateItems:	0.00107366	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.135254	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	3.94686	
RENDER	shadowmap: 	0.257775	sendToRender: 	0.0668857	scene: 	10.3923	particles2Tex: 	0.699566	sendToRender: 	0.0838147	motionBlur: 	2.76903	bloom2Tex: 	0.0687473	printScene: 	0.0379209	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.338221	setRenderState: 	0.000511267	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00114283	endScene: 	0.000345857	present: 	0.143876	TOTAL_RENDER: 	15.1408	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.07176	UpdateCamera: 	0.9516	UpdateEnemies: 	0.286048	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.152959	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.08468	UpdatePlayer: 	0.178916	UpdateSound: 	0.0193469	UpdateItems:	0.00135335	UpdateTriggers: 	0.00544349	UpdateRigid: 	0.131768	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.05732	
RENDER	shadowmap: 	0.194735	sendToRender: 	0.0800553	scene: 	10.3237	particles2Tex: 	0.666716	sendToRender: 	0.0842116	motionBlur: 	2.45271	bloom2Tex: 	0.355818	printScene: 	0.0381555	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00224356	gui: 	0.0385044	setRenderState: 	0.000463147	luaMsg: 	0.000619535	printTextDebug:	0.000634572	console: 	0.000998474	endScene: 	0.000384954	present: 	0.39886	TOTAL_RENDER: 	14.9313	
UPDATE	UpdateSceneManager: 	0.0135907	UpdateInput: 	1.20806	UpdateCamera: 	0.0412592	UpdateEnemies: 	0.208028	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.173247	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.01972	UpdatePlayer: 	0.196904	UpdateSound: 	0.0149741	UpdateItems:	0.00150673	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.143037	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.16912	
RENDER	shadowmap: 	0.193376	sendToRender: 	0.0857214	scene: 	10.5543	particles2Tex: 	0.7115	sendToRender: 	0.0930716	motionBlur: 	2.72955	bloom2Tex: 	0.0691684	printScene: 	0.0392984	applyBloom: 	0.0066585	setRenderState: 	0.000739833	applyParticles: 	0.00207815	gui: 	0.337391	setRenderState: 	0.000538334	luaMsg: 	0.000914265	printTextDebug:	0.00063758	console: 	0.00094434	endScene: 	0.000342849	present: 	0.114614	TOTAL_RENDER: 	15.2386	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.05421	UpdateCamera: 	1.02495	UpdateEnemies: 	0.223667	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.154562	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.969734	UpdatePlayer: 	0.183873	UpdateSound: 	0.060552	UpdateItems:	0.000968399	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.133035	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	3.97074	
RENDER	shadowmap: 	0.194738	sendToRender: 	0.0670902	scene: 	10.5345	particles2Tex: 	0.724263	sendToRender: 	0.0857454	motionBlur: 	2.64343	bloom2Tex: 	0.0685097	printScene: 	0.0361345	applyBloom: 	0.00654722	setRenderState: 	0.00043608	applyParticles: 	0.00186161	gui: 	0.0315782	setRenderState: 	0.000469162	luaMsg: 	0.000568408	printTextDebug:	0.000508259	console: 	0.00112779	endScene: 	0.000363902	present: 	0.215177	TOTAL_RENDER: 	15.206	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.05789	UpdateCamera: 	0.923721	UpdateEnemies: 	0.25117	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.158968	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.945585	UpdatePlayer: 	0.168369	UpdateSound: 	0.0496199	UpdateItems:	0.00124809	UpdateTriggers: 	0.00491117	UpdateRigid: 	0.157741	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	3.88551	
RENDER	shadowmap: 	0.195818	sendToRender: 	0.0816794	scene: 	10.419	particles2Tex: 	0.668117	sendToRender: 	0.0775622	motionBlur: 	2.55632	bloom2Tex: 	0.343334	printScene: 	0.0406788	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00184056	gui: 	0.0315331	setRenderState: 	0.00044811	luaMsg: 	0.000812012	printTextDebug:	0.000547356	console: 	0.0010105	endScene: 	0.000354879	present: 	0.401254	TOTAL_RENDER: 	15.1433	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.0556	UpdateCamera: 	0.932544	UpdateEnemies: 	0.246091	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.153034	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.963795	UpdatePlayer: 	0.177425	UpdateSound: 	0.0139004	UpdateItems:	0.00182252	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.133874	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	3.85167	
RENDER	shadowmap: 	0.188865	sendToRender: 	0.0863199	scene: 	10.351	particles2Tex: 	0.639619	sendToRender: 	0.0873304	motionBlur: 	2.63249	bloom2Tex: 	0.360383	printScene: 	0.0368774	applyBloom: 	0.00677879	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.029446	setRenderState: 	0.000478185	luaMsg: 	0.000682691	printTextDebug:	0.000433073	console: 	0.00116388	endScene: 	0.000375931	present: 	0.31141	TOTAL_RENDER: 	15.0051	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.04939	UpdateCamera: 	0.0479448	UpdateEnemies: 	0.198002	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.186149	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.920012	UpdatePlayer: 	0.180585	UpdateSound: 	0.0120779	UpdateItems:	0.00116388	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.106325	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.8542	
RENDER	shadowmap: 	0.186257	sendToRender: 	0.0957061	scene: 	10.5751	particles2Tex: 	0.637276	sendToRender: 	0.085959	motionBlur: 	2.51782	bloom2Tex: 	0.0670812	printScene: 	0.35284	applyBloom: 	0.00713067	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.0297166	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000427058	console: 	0.00112479	endScene: 	0.000351872	present: 	0.285642	TOTAL_RENDER: 	15.1275	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.04267	UpdateCamera: 	0.046005	UpdateEnemies: 	0.202816	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.148276	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.935185	UpdatePlayer: 	0.172026	UpdateSound: 	0.0179575	UpdateItems:	0.00127215	UpdateTriggers: 	0.00505853	UpdateRigid: 	0.12923	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	2.85717	
RENDER	shadowmap: 	0.175749	sendToRender: 	0.0898957	scene: 	10.0908	particles2Tex: 	0.691145	sendToRender: 	0.0651865	motionBlur: 	2.65691	bloom2Tex: 	0.0675834	printScene: 	0.0360202	applyBloom: 	0.31368	setRenderState: 	0.000493222	applyParticles: 	0.00208116	gui: 	0.029043	setRenderState: 	0.000487207	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.00101351	endScene: 	0.000357887	present: 	0.233694	TOTAL_RENDER: 	14.7245	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.16298	UpdateCamera: 	0.0381766	UpdateEnemies: 	0.195481	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.149759	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.924605	UpdatePlayer: 	0.181394	UpdateSound: 	0.0140538	UpdateItems:	0.000860131	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.130322	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	2.95108	
RENDER	shadowmap: 	0.192675	sendToRender: 	0.0843981	scene: 	9.99758	particles2Tex: 	0.720263	sendToRender: 	0.0827921	motionBlur: 	2.59072	bloom2Tex: 	0.19263	printScene: 	0.0370638	applyBloom: 	0.0100599	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0300354	setRenderState: 	0.00044811	luaMsg: 	0.000628557	printTextDebug:	0.000427058	console: 	0.00132629	endScene: 	0.000372924	present: 	0.442595	TOTAL_RENDER: 	14.6612	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.07046	UpdateCamera: 	0.0470125	UpdateEnemies: 	0.210495	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.144252	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.847049	UpdatePlayer: 	0.189764	UpdateSound: 	0.017362	UpdateItems:	0.00101953	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.132319	UpdateGUI: 	0.00830959	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.85446	
RENDER	shadowmap: 	0.175307	sendToRender: 	0.0785125	scene: 	10.0242	particles2Tex: 	0.703181	sendToRender: 	0.0966595	motionBlur: 	2.41764	bloom2Tex: 	0.373038	printScene: 	0.0582242	applyBloom: 	0.00673368	setRenderState: 	0.0004842	applyParticles: 	0.00210822	gui: 	0.0290099	setRenderState: 	0.000454125	luaMsg: 	0.000815019	printTextDebug:	0.000736825	console: 	0.00122403	endScene: 	0.000339842	present: 	0.355141	TOTAL_RENDER: 	14.5959	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	0.925811	UpdateCamera: 	0.047241	UpdateEnemies: 	0.186303	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.156998	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.935347	UpdatePlayer: 	2.7941	UpdateSound: 	0.0164267	UpdateItems:	0.00103156	UpdateTriggers: 	0.00541642	UpdateRigid: 	0.143771	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.37573	
RENDER	shadowmap: 	0.194008	sendToRender: 	0.0888762	scene: 	10.2256	particles2Tex: 	0.660451	sendToRender: 	0.0893935	motionBlur: 	2.56382	bloom2Tex: 	0.0672105	printScene: 	0.34595	applyBloom: 	0.00758479	setRenderState: 	0.0004842	applyParticles: 	0.00218341	gui: 	0.0305948	setRenderState: 	0.000454125	luaMsg: 	0.000568408	printTextDebug:	0.00510665	console: 	0.0010105	endScene: 	0.000372924	present: 	0.273916	TOTAL_RENDER: 	14.8499	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.12021	UpdateCamera: 	0.055289	UpdateEnemies: 	0.16476	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.153028	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.843154	UpdatePlayer: 	0.206182	UpdateSound: 	0.0366458	UpdateItems:	0.00113682	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.143431	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	2.88439	
RENDER	shadowmap: 	0.194242	sendToRender: 	0.0659354	scene: 	10.2732	particles2Tex: 	0.674159	sendToRender: 	0.0955738	motionBlur: 	2.65851	bloom2Tex: 	0.0697819	printScene: 	0.0375661	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.307181	gui: 	0.0314038	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.00108268	endScene: 	0.000357887	present: 	0.217252	TOTAL_RENDER: 	14.9389	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.06582	UpdateCamera: 	0.0483989	UpdateEnemies: 	0.231742	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.152595	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.88435	UpdatePlayer: 	0.200432	UpdateSound: 	0.0131275	UpdateItems:	0.00121501	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.133588	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.89027	
RENDER	shadowmap: 	0.189099	sendToRender: 	0.0844252	scene: 	9.84637	particles2Tex: 	0.693819	sendToRender: 	0.0657339	motionBlur: 	2.50118	bloom2Tex: 	0.0670601	printScene: 	0.0357766	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.350585	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.000616527	console: 	0.000929302	endScene: 	0.000357887	present: 	0.128647	TOTAL_RENDER: 	14.2544	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	1.13213	UpdateCamera: 	0.0504259	UpdateEnemies: 	0.240512	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.17055	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.866498	UpdatePlayer: 	0.167091	UpdateSound: 	0.0503056	UpdateItems:	0.00104359	UpdateTriggers: 	0.00495026	UpdateRigid: 	0.130716	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	2.96925	
RENDER	shadowmap: 	0.183127	sendToRender: 	0.0892461	scene: 	9.93067	particles2Tex: 	0.67649	sendToRender: 	0.0845515	motionBlur: 	2.43625	bloom2Tex: 	0.0675413	printScene: 	0.355505	applyBloom: 	0.00737427	setRenderState: 	0.000475177	applyParticles: 	0.00187966	gui: 	0.0318068	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.00114584	endScene: 	0.000351872	present: 	0.283561	TOTAL_RENDER: 	14.4344	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.78577	UpdateCamera: 	0.0518996	UpdateEnemies: 	0.299332	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.180372	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.08906	UpdatePlayer: 	0.156565	UpdateSound: 	0.0642782	UpdateItems:	0.00132027	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.138183	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00402698	TOTAL_UPDATE: 	3.9753	
RENDER	shadowmap: 	0.240058	sendToRender: 	0.0670601	scene: 	9.79868	particles2Tex: 	0.698315	sendToRender: 	0.0867138	motionBlur: 	2.44019	bloom2Tex: 	0.0676285	printScene: 	0.0375931	applyBloom: 	0.307825	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.0318639	setRenderState: 	0.0004842	luaMsg: 	0.00727202	printTextDebug:	0.000583446	console: 	0.00751863	endScene: 	0.000351872	present: 	0.237017	TOTAL_RENDER: 	14.3032	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.07426	UpdateCamera: 	0.0506816	UpdateEnemies: 	0.212591	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.163659	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.930385	UpdatePlayer: 	0.162655	UpdateSound: 	0.0117381	UpdateItems:	0.00100148	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.111667	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.86926	
RENDER	shadowmap: 	0.21773	sendToRender: 	0.0878446	scene: 	9.9067	particles2Tex: 	0.598714	sendToRender: 	0.066179	motionBlur: 	2.30563	bloom2Tex: 	0.371691	printScene: 	0.0402186	applyBloom: 	0.00676977	setRenderState: 	0.00046014	applyParticles: 	0.00215935	gui: 	0.0321376	setRenderState: 	0.000454125	luaMsg: 	0.000809004	printTextDebug:	0.000836071	console: 	0.00112178	endScene: 	0.000339842	present: 	0.421705	TOTAL_RENDER: 	14.3372	
UPDATE	UpdateSceneManager: 	0.0195785	UpdateInput: 	1.18996	UpdateCamera: 	0.0583295	UpdateEnemies: 	0.240016	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.260797	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.05961	UpdatePlayer: 	0.192351	UpdateSound: 	0.111477	UpdateItems:	0.00158793	UpdateTriggers: 	0.00601189	UpdateRigid: 	0.151801	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00272174	TOTAL_UPDATE: 	3.48836	
RENDER	shadowmap: 	0.261982	sendToRender: 	0.109155	scene: 	9.51116	particles2Tex: 	0.82461	sendToRender: 	0.0660647	motionBlur: 	2.41754	bloom2Tex: 	0.0677819	printScene: 	0.0368653	applyBloom: 	0.00676676	setRenderState: 	0.00043608	applyParticles: 	0.00202101	gui: 	0.332471	setRenderState: 	0.000526304	luaMsg: 	0.000568408	printTextDebug:	0.000878176	console: 	0.00090825	endScene: 	0.000348864	present: 	0.127305	TOTAL_RENDER: 	14.0343	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.21379	UpdateCamera: 	0.0438456	UpdateEnemies: 	0.219923	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.255143	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.06082	UpdatePlayer: 	0.205186	UpdateSound: 	0.0495508	UpdateItems:	0.00133531	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.136045	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.34513	
RENDER	shadowmap: 	0.221252	sendToRender: 	0.0831259	scene: 	9.50099	particles2Tex: 	0.759745	sendToRender: 	0.0661459	motionBlur: 	2.42193	bloom2Tex: 	0.0687624	printScene: 	0.0353676	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.338717	setRenderState: 	0.000514274	luaMsg: 	0.000763893	printTextDebug:	0.000517282	console: 	0.0012511	endScene: 	0.000369916	present: 	0.119152	TOTAL_RENDER: 	13.9093	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.05136	UpdateCamera: 	0.0485132	UpdateEnemies: 	0.202657	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.162078	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.870534	UpdatePlayer: 	0.163052	UpdateSound: 	0.0422848	UpdateItems:	0.00125711	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.148746	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	2.84743	
RENDER	shadowmap: 	0.188134	sendToRender: 	0.0880401	scene: 	9.71273	particles2Tex: 	0.775507	sendToRender: 	0.0659534	motionBlur: 	2.38561	bloom2Tex: 	0.0677338	printScene: 	0.0372743	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00187364	gui: 	0.0308083	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000520289	console: 	0.00107967	endScene: 	0.000381946	present: 	0.212019	TOTAL_RENDER: 	14.2185	
UPDATE	UpdateSceneManager: 	0.00963287	UpdateInput: 	1.03886	UpdateCamera: 	0.0473674	UpdateEnemies: 	0.197863	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.149064	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.02058	UpdatePlayer: 	0.163118	UpdateSound: 	0.0208206	UpdateItems:	0.000974414	UpdateTriggers: 	0.00460741	UpdateRigid: 	0.106641	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.893	
RENDER	shadowmap: 	0.204278	sendToRender: 	0.0870025	scene: 	9.95766	particles2Tex: 	0.892248	sendToRender: 	0.069427	motionBlur: 	2.47766	bloom2Tex: 	0.0687594	printScene: 	0.040781	applyBloom: 	0.00675474	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.524139	setRenderState: 	0.000520289	luaMsg: 	0.000839079	printTextDebug:	0.000649609	console: 	0.00122704	endScene: 	0.000360894	present: 	0.117282	TOTAL_RENDER: 	14.9371	
UPDATE	UpdateSceneManager: 	0.0121441	UpdateInput: 	1.04208	UpdateCamera: 	0.0522063	UpdateEnemies: 	0.244891	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.1798	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.948273	UpdatePlayer: 	0.172718	UpdateSound: 	0.0507598	UpdateItems:	0.00173831	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.138649	UpdateGUI: 	0.00170522	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.00484	
RENDER	shadowmap: 	0.204173	sendToRender: 	0.0869905	scene: 	9.52704	particles2Tex: 	0.693398	sendToRender: 	0.0834477	motionBlur: 	2.39728	bloom2Tex: 	0.0676977	printScene: 	0.0373555	applyBloom: 	0.00672466	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.416481	setRenderState: 	0.000514274	luaMsg: 	0.000520289	printTextDebug:	0.00062555	console: 	0.000968399	endScene: 	0.000360894	present: 	0.136394	TOTAL_RENDER: 	13.9687	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.02824	UpdateCamera: 	0.0497583	UpdateEnemies: 	0.172465	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.154042	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.899189	UpdatePlayer: 	0.183891	UpdateSound: 	0.0138674	UpdateItems:	0.00117892	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.132138	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.79613	
RENDER	shadowmap: 	0.205731	sendToRender: 	0.0851349	scene: 	9.46862	particles2Tex: 	0.670081	sendToRender: 	0.0883198	motionBlur: 	2.54375	bloom2Tex: 	0.0689578	printScene: 	0.0372112	applyBloom: 	0.00670662	setRenderState: 	0.000463147	applyParticles: 	0.0023007	gui: 	0.336459	setRenderState: 	0.000526304	luaMsg: 	0.000646602	printTextDebug:	0.000562393	console: 	0.000775922	endScene: 	0.000363902	present: 	0.124066	TOTAL_RENDER: 	13.9551	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.00269	UpdateCamera: 	0.0476801	UpdateEnemies: 	0.176793	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.175776	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.889508	UpdatePlayer: 	0.181656	UpdateSound: 	0.0120088	UpdateItems:	0.00108569	UpdateTriggers: 	0.004842	UpdateRigid: 	0.104506	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.74023	
RENDER	shadowmap: 	0.196471	sendToRender: 	0.0870386	scene: 	9.58023	particles2Tex: 	0.660692	sendToRender: 	0.0834688	motionBlur: 	2.2557	bloom2Tex: 	0.317548	printScene: 	0.0362398	applyBloom: 	0.00661639	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0287542	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.000830056	endScene: 	0.000345857	present: 	0.361017	TOTAL_RENDER: 	13.9344	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.19113	UpdateCamera: 	0.049253	UpdateEnemies: 	0.204558	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.154048	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.878016	UpdatePlayer: 	1.18872	UpdateSound: 	0.0133952	UpdateItems:	0.00131125	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.132196	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.97414	
RENDER	shadowmap: 	0.211301	sendToRender: 	0.0888882	scene: 	9.60973	particles2Tex: 	0.680111	sendToRender: 	0.0654692	motionBlur: 	2.24311	bloom2Tex: 	0.341658	printScene: 	0.0373044	applyBloom: 	0.0228656	setRenderState: 	0.000463147	applyParticles: 	0.00189169	gui: 	0.0301076	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.0011308	endScene: 	0.000354879	present: 	0.336558	TOTAL_RENDER: 	14.0174	
UPDATE	UpdateSceneManager: 	0.011702	UpdateInput: 	1.04279	UpdateCamera: 	0.944295	UpdateEnemies: 	0.267224	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.153994	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.02187	UpdatePlayer: 	0.196459	UpdateSound: 	0.0135456	UpdateItems:	0.00150673	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.157467	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	3.96895	
RENDER	shadowmap: 	0.19799	sendToRender: 	0.0802238	scene: 	9.19538	particles2Tex: 	0.676466	sendToRender: 	0.0652196	motionBlur: 	2.33797	bloom2Tex: 	0.0683714	printScene: 	0.0378518	applyBloom: 	0.313927	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.0312745	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000535326	console: 	0.00102554	endScene: 	0.000360894	present: 	0.264875	TOTAL_RENDER: 	13.5802	
UPDATE	UpdateSceneManager: 	0.0199635	UpdateInput: 	1.05228	UpdateCamera: 	1.09992	UpdateEnemies: 	0.240695	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.150204	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.871677	UpdatePlayer: 	0.18577	UpdateSound: 	0.0565581	UpdateItems:	0.00122103	UpdateTriggers: 	0.0054886	UpdateRigid: 	0.130911	UpdateGUI: 	0.00146463	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	3.99592	
RENDER	shadowmap: 	0.19589	sendToRender: 	0.0862507	scene: 	9.62871	particles2Tex: 	0.730474	sendToRender: 	0.11727	motionBlur: 	2.47508	bloom2Tex: 	0.072272	printScene: 	0.0463178	applyBloom: 	0.00673669	setRenderState: 	0.00044811	applyParticles: 	0.27252	gui: 	0.0377585	setRenderState: 	0.000475177	luaMsg: 	0.00103456	printTextDebug:	0.00079096	console: 	0.00100449	endScene: 	0.000390969	present: 	0.240043	TOTAL_RENDER: 	14.2435	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	2.95913	UpdateCamera: 	0.968832	UpdateEnemies: 	0.301978	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.279515	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.910794	UpdatePlayer: 	0.125357	UpdateSound: 	0.0184026	UpdateItems:	0.00131426	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.115324	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.84875	
RENDER	shadowmap: 	0.23887	sendToRender: 	0.101796	scene: 	9.17722	particles2Tex: 	0.645459	sendToRender: 	0.0826929	motionBlur: 	2.18874	bloom2Tex: 	0.351559	printScene: 	0.0402788	applyBloom: 	0.00673669	setRenderState: 	0.000487207	applyParticles: 	0.00195785	gui: 	0.458396	setRenderState: 	0.000502244	luaMsg: 	0.000775922	printTextDebug:	0.000424051	console: 	0.00104659	endScene: 	0.000363902	present: 	0.456224	TOTAL_RENDER: 	14.1022	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	1.5255	UpdateCamera: 	0.919706	UpdateEnemies: 	0.258003	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.249462	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04493	UpdatePlayer: 	2.02114	UpdateSound: 	0.0135486	UpdateItems:	0.00142553	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.139212	UpdateGUI: 	0.00683594	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	6.36385	
RENDER	shadowmap: 	0.252106	sendToRender: 	0.0996188	scene: 	9.08124	particles2Tex: 	0.794193	sendToRender: 	0.0693187	motionBlur: 	2.15686	bloom2Tex: 	0.389895	printScene: 	0.0450215	applyBloom: 	0.00684195	setRenderState: 	0.000490215	applyParticles: 	0.0021804	gui: 	0.155636	setRenderState: 	0.000478185	luaMsg: 	0.000914265	printTextDebug:	0.000805997	console: 	0.00123907	endScene: 	0.000351872	present: 	0.378488	TOTAL_RENDER: 	13.894	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.06578	UpdateCamera: 	1.07835	UpdateEnemies: 	0.182267	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.156691	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.991027	UpdatePlayer: 	0.234915	UpdateSound: 	0.0137681	UpdateItems:	0.0014917	UpdateTriggers: 	0.00533221	UpdateRigid: 	0.146087	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.06689	
RENDER	shadowmap: 	0.217105	sendToRender: 	0.0885664	scene: 	8.90199	particles2Tex: 	0.723253	sendToRender: 	0.0672466	motionBlur: 	2.14327	bloom2Tex: 	0.374981	printScene: 	0.038745	applyBloom: 	0.00683594	setRenderState: 	0.000457133	applyParticles: 	0.00218642	gui: 	0.226305	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000730811	console: 	0.00113982	endScene: 	0.000348864	present: 	0.350735	TOTAL_RENDER: 	13.4523	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	1.06129	UpdateCamera: 	1.05302	UpdateEnemies: 	0.19069	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.288165	UpdateLUAMsg: 	0.000983436	UpdateColisions: 	1.10085	UpdatePlayer: 	0.162739	UpdateSound: 	0.00855319	UpdateItems:	0.00136538	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.124445	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.15982	
RENDER	shadowmap: 	0.282009	sendToRender: 	0.112999	scene: 	9.06161	particles2Tex: 	0.625156	sendToRender: 	0.0657278	motionBlur: 	2.1402	bloom2Tex: 	0.354305	printScene: 	0.0360022	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.263071	setRenderState: 	0.000493222	luaMsg: 	0.00044811	printTextDebug:	0.000769907	console: 	0.000929302	endScene: 	0.000366909	present: 	0.373688	TOTAL_RENDER: 	13.6452	
UPDATE	UpdateSceneManager: 	0.0118674	UpdateInput: 	1.07198	UpdateCamera: 	0.93348	UpdateEnemies: 	0.21158	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.251074	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.20626	UpdatePlayer: 	0.173488	UpdateSound: 	0.022998	UpdateItems:	0.00116689	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.113943	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.14309	
RENDER	shadowmap: 	0.210092	sendToRender: 	0.0878537	scene: 	8.74093	particles2Tex: 	0.72552	sendToRender: 	0.0832162	motionBlur: 	2.11951	bloom2Tex: 	0.0692496	printScene: 	0.0373616	applyBloom: 	0.34001	setRenderState: 	0.000478185	applyParticles: 	0.00201198	gui: 	0.205839	setRenderState: 	0.000478185	luaMsg: 	0.000721788	printTextDebug:	0.000670662	console: 	0.00108268	endScene: 	0.000363902	present: 	0.263387	TOTAL_RENDER: 	13.2083	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.09101	UpdateCamera: 	0.973527	UpdateEnemies: 	0.186997	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.156381	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.897381	UpdatePlayer: 	0.169347	UpdateSound: 	0.0138072	UpdateItems:	0.00107667	UpdateTriggers: 	0.00497132	UpdateRigid: 	0.13821	UpdateGUI: 	0.008478	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.8123	
RENDER	shadowmap: 	0.190802	sendToRender: 	0.0653669	scene: 	8.46822	particles2Tex: 	0.658307	sendToRender: 	0.0865484	motionBlur: 	1.94548	bloom2Tex: 	0.285545	printScene: 	0.0346248	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.268244	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.000968399	endScene: 	0.000393976	present: 	0.462053	TOTAL_RENDER: 	12.7852	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.03541	UpdateCamera: 	0.04805	UpdateEnemies: 	0.164649	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.146655	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.867202	UpdatePlayer: 	0.133699	UpdateSound: 	0.0117922	UpdateItems:	0.000917273	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.103486	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.65273	
RENDER	shadowmap: 	0.198173	sendToRender: 	0.0866747	scene: 	8.53856	particles2Tex: 	0.622633	sendToRender: 	0.0866266	motionBlur: 	1.98119	bloom2Tex: 	0.266689	printScene: 	0.0341917	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.00205108	gui: 	0.183012	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000553371	console: 	0.00111276	endScene: 	0.000348864	present: 	0.46091	TOTAL_RENDER: 	12.8062	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.03929	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.142132	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.14917	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.895745	UpdatePlayer: 	0.159807	UpdateSound: 	0.0229619	UpdateItems:	0.00114584	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.130439	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.78204	
RENDER	shadowmap: 	0.182176	sendToRender: 	0.0655594	scene: 	8.23927	particles2Tex: 	0.714017	sendToRender: 	0.083962	motionBlur: 	2.02988	bloom2Tex: 	0.0659805	printScene: 	0.0544589	applyBloom: 	0.295572	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.534968	setRenderState: 	0.000502244	luaMsg: 	0.000757878	printTextDebug:	0.000505252	console: 	0.00105862	endScene: 	0.000369916	present: 	0.345093	TOTAL_RENDER: 	12.9303	
UPDATE	UpdateSceneManager: 	0.0175124	UpdateInput: 	1.50953	UpdateCamera: 	0.978928	UpdateEnemies: 	1.55548	UpdateProjectile: 	0.00207213	UpdateParticle: 	0.23256	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.872392	UpdatePlayer: 	1.80751	UpdateSound: 	0.012526	UpdateItems:	0.00132328	UpdateTriggers: 	0.00471268	UpdateRigid: 	0.150953	UpdateGUI: 	0.011311	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	7.34056	
RENDER	shadowmap: 	0.234674	sendToRender: 	0.0881755	scene: 	18.4541	particles2Tex: 	18.7244	sendToRender: 	0.0699683	motionBlur: 	3.34869	bloom2Tex: 	0.0708916	printScene: 	0.0442035	applyBloom: 	0.313319	setRenderState: 	0.00047217	applyParticles: 	0.00233378	gui: 	0.107462	setRenderState: 	0.000469162	luaMsg: 	0.00762389	printTextDebug:	0.000757878	console: 	0.00648106	endScene: 	0.000354879	present: 	0.247823	TOTAL_RENDER: 	42.0595	
UPDATE	UpdateSceneManager: 	0.0132869	UpdateInput: 	1.16433	UpdateCamera: 	0.93621	UpdateEnemies: 	0.239279	UpdateProjectile: 	0.00227664	UpdateParticle: 	0.167957	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.918686	UpdatePlayer: 	0.145846	UpdateSound: 	0.0116719	UpdateItems:	0.00118193	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.13105	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.87559	
RENDER	shadowmap: 	0.191608	sendToRender: 	0.0876642	scene: 	8.34041	particles2Tex: 	0.691359	sendToRender: 	0.0676526	motionBlur: 	2.1698	bloom2Tex: 	0.0678	printScene: 	0.0376473	applyBloom: 	0.273792	setRenderState: 	0.000505252	applyParticles: 	0.00259543	gui: 	0.100747	setRenderState: 	0.00047217	luaMsg: 	0.00358187	printTextDebug:	0.00063758	console: 	0.00113381	endScene: 	0.000372924	present: 	0.339439	TOTAL_RENDER: 	12.7104	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.0348	UpdateCamera: 	0.925317	UpdateEnemies: 	0.241462	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.165196	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.897592	UpdatePlayer: 	0.145516	UpdateSound: 	0.0123907	UpdateItems:	0.0010887	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.130178	UpdateGUI: 	0.00113381	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.70193	
RENDER	shadowmap: 	0.187969	sendToRender: 	0.0882446	scene: 	8.12961	particles2Tex: 	0.747466	sendToRender: 	0.0643053	motionBlur: 	1.96493	bloom2Tex: 	0.530391	printScene: 	0.0360022	applyBloom: 	0.00653218	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.123838	setRenderState: 	0.000487207	luaMsg: 	0.000857124	printTextDebug:	0.000547356	console: 	0.00107366	endScene: 	0.000348864	present: 	0.383218	TOTAL_RENDER: 	12.5693	
UPDATE	UpdateSceneManager: 	0.0120298	UpdateInput: 	1.01692	UpdateCamera: 	0.0483207	UpdateEnemies: 	0.208095	UpdateProjectile: 	0.00175334	UpdateParticle: 	0.1544	UpdateLUAMsg: 	0.00731111	UpdateColisions: 	0.887108	UpdatePlayer: 	0.121736	UpdateSound: 	0.00994865	UpdateItems:	0.00111276	UpdateTriggers: 	0.00485102	UpdateRigid: 	0.108025	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.71096	
RENDER	shadowmap: 	0.210119	sendToRender: 	0.0885724	scene: 	8.21869	particles2Tex: 	0.618154	sendToRender: 	0.0656647	motionBlur: 	2.16041	bloom2Tex: 	0.0661399	printScene: 	0.0335842	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00187665	gui: 	0.398271	setRenderState: 	0.000508259	luaMsg: 	0.000721788	printTextDebug:	0.00060149	console: 	0.00120298	endScene: 	0.000357887	present: 	0.15886	TOTAL_RENDER: 	12.3411	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.01968	UpdateCamera: 	0.0493102	UpdateEnemies: 	0.199782	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.192101	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.873668	UpdatePlayer: 	0.14187	UpdateSound: 	0.0117591	UpdateItems:	0.00117591	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.10693	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.76575	
RENDER	shadowmap: 	0.199553	sendToRender: 	0.0889213	scene: 	8.14165	particles2Tex: 	0.730128	sendToRender: 	0.0733216	motionBlur: 	2.32623	bloom2Tex: 	0.387029	printScene: 	0.0558995	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.00233378	gui: 	0.119736	setRenderState: 	0.000481192	luaMsg: 	0.000992459	printTextDebug:	0.000745848	console: 	0.00117291	endScene: 	0.000342849	present: 	0.414132	TOTAL_RENDER: 	12.9089	
UPDATE	UpdateSceneManager: 	0.0131305	UpdateInput: 	1.21816	UpdateCamera: 	0.0537762	UpdateEnemies: 	0.190086	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.15575	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.871671	UpdatePlayer: 	0.136668	UpdateSound: 	0.011284	UpdateItems:	0.00107667	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.10837	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.92432	
RENDER	shadowmap: 	0.226335	sendToRender: 	0.094855	scene: 	8.26423	particles2Tex: 	0.641564	sendToRender: 	0.0690932	motionBlur: 	2.18959	bloom2Tex: 	0.0728194	printScene: 	0.376773	applyBloom: 	0.00759081	setRenderState: 	0.000496229	applyParticles: 	0.00229168	gui: 	0.133164	setRenderState: 	0.000478185	luaMsg: 	0.000685699	printTextDebug:	0.000796975	console: 	0.00122103	endScene: 	0.000372924	present: 	0.321869	TOTAL_RENDER: 	12.7298	
UPDATE	UpdateSceneManager: 	0.014947	UpdateInput: 	1.22082	UpdateCamera: 	0.0568919	UpdateEnemies: 	0.174898	UpdateProjectile: 	0.004036	UpdateParticle: 	0.169316	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.905216	UpdatePlayer: 	0.159825	UpdateSound: 	0.0129381	UpdateItems:	0.00112779	UpdateTriggers: 	0.00495327	UpdateRigid: 	0.114975	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.98661	
RENDER	shadowmap: 	0.225968	sendToRender: 	0.088795	scene: 	8.30264	particles2Tex: 	0.742543	sendToRender: 	0.0667233	motionBlur: 	2.23853	bloom2Tex: 	0.0691323	printScene: 	0.388442	applyBloom: 	0.00785546	setRenderState: 	0.000466155	applyParticles: 	0.00216236	gui: 	0.10598	setRenderState: 	0.000478185	luaMsg: 	0.000824042	printTextDebug:	0.0007669	console: 	0.00113982	endScene: 	0.000357887	present: 	0.2824	TOTAL_RENDER: 	12.8321	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.12972	UpdateCamera: 	0.0499207	UpdateEnemies: 	0.172959	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.15098	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.813046	UpdatePlayer: 	0.160553	UpdateSound: 	0.0134794	UpdateItems:	0.00113381	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.150478	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00159996	TOTAL_UPDATE: 	2.80204	
RENDER	shadowmap: 	0.22976	sendToRender: 	0.0666481	scene: 	7.78081	particles2Tex: 	0.650184	sendToRender: 	0.0649549	motionBlur: 	2.02797	bloom2Tex: 	0.342004	printScene: 	0.0357796	applyBloom: 	0.00676075	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.117862	setRenderState: 	0.000649609	luaMsg: 	0.000821034	printTextDebug:	0.000809004	console: 	0.00103156	endScene: 	0.00047217	present: 	0.207857	TOTAL_RENDER: 	12.1725	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.08521	UpdateCamera: 	1.0067	UpdateEnemies: 	0.187066	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.165729	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.812475	UpdatePlayer: 	0.199105	UpdateSound: 	0.0152718	UpdateItems:	0.00115787	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.131765	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00159094	TOTAL_UPDATE: 	3.7693	
RENDER	shadowmap: 	0.197355	sendToRender: 	0.0667774	scene: 	8.05058	particles2Tex: 	0.655648	sendToRender: 	0.0657669	motionBlur: 	1.9545	bloom2Tex: 	0.341322	printScene: 	0.0491448	applyBloom: 	0.00683293	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.102298	setRenderState: 	0.000727803	luaMsg: 	0.000917273	printTextDebug:	0.000535326	console: 	0.001212	endScene: 	0.000393976	present: 	0.435479	TOTAL_RENDER: 	12.3499	
UPDATE	UpdateSceneManager: 	0.012517	UpdateInput: 	1.07769	UpdateCamera: 	1.03114	UpdateEnemies: 	0.194717	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.196883	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.836002	UpdatePlayer: 	0.167211	UpdateSound: 	0.0115667	UpdateItems:	0.0010887	UpdateTriggers: 	0.00446306	UpdateRigid: 	0.11354	UpdateGUI: 	0.00130824	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.78902	
RENDER	shadowmap: 	0.218693	sendToRender: 	0.0886687	scene: 	7.96024	particles2Tex: 	0.695211	sendToRender: 	0.0656527	motionBlur: 	2.0757	bloom2Tex: 	0.346762	printScene: 	0.0394698	applyBloom: 	0.00677879	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.101204	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000658632	console: 	0.00112779	endScene: 	0.000345857	present: 	0.439548	TOTAL_RENDER: 	12.4022	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.04642	UpdateCamera: 	0.929702	UpdateEnemies: 	0.212362	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.16362	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.815404	UpdatePlayer: 	0.177512	UpdateSound: 	0.0238942	UpdateItems:	0.00106464	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.136523	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.68131	
RENDER	shadowmap: 	0.198501	sendToRender: 	0.0671714	scene: 	7.9367	particles2Tex: 	0.639086	sendToRender: 	0.0670391	motionBlur: 	1.90797	bloom2Tex: 	0.372157	printScene: 	0.0374187	applyBloom: 	0.00691413	setRenderState: 	0.000466155	applyParticles: 	0.00206913	gui: 	0.134214	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000655624	console: 	0.000818027	endScene: 	0.000342849	present: 	0.385844	TOTAL_RENDER: 	12.0569	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.12468	UpdateCamera: 	0.95384	UpdateEnemies: 	0.177049	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.153597	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.841133	UpdatePlayer: 	0.127092	UpdateSound: 	0.0104719	UpdateItems:	0.000959377	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.106644	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.64804	
RENDER	shadowmap: 	0.218356	sendToRender: 	0.0871229	scene: 	7.83206	particles2Tex: 	0.658926	sendToRender: 	0.0655534	motionBlur: 	1.87857	bloom2Tex: 	0.344308	printScene: 	0.03996	applyBloom: 	0.00675474	setRenderState: 	0.000478185	applyParticles: 	0.00210522	gui: 	0.100217	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000535326	console: 	0.000914265	endScene: 	0.000372924	present: 	0.411251	TOTAL_RENDER: 	12.1302	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	0.912873	UpdateCamera: 	0.932156	UpdateEnemies: 	0.203499	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.188348	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.80501	UpdatePlayer: 	0.157184	UpdateSound: 	0.0118524	UpdateItems:	0.00107065	UpdateTriggers: 	0.00490816	UpdateRigid: 	0.105357	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.47242	
RENDER	shadowmap: 	0.199553	sendToRender: 	0.0882326	scene: 	7.79412	particles2Tex: 	0.772337	sendToRender: 	0.0939016	motionBlur: 	1.9996	bloom2Tex: 	0.359523	printScene: 	0.0361526	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00212025	gui: 	0.0957572	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000751863	console: 	0.000884191	endScene: 	0.000372924	present: 	0.386109	TOTAL_RENDER: 	12.1409	
UPDATE	UpdateSceneManager: 	0.00899529	UpdateInput: 	1.01675	UpdateCamera: 	0.0478215	UpdateEnemies: 	0.158616	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.149524	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.766401	UpdatePlayer: 	1.5537	UpdateSound: 	0.0128328	UpdateItems:	0.00119697	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.128911	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	4.01035	
RENDER	shadowmap: 	0.171656	sendToRender: 	0.0870807	scene: 	7.78342	particles2Tex: 	0.901628	sendToRender: 	0.0898265	motionBlur: 	1.91229	bloom2Tex: 	0.337066	printScene: 	0.0376232	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00195184	gui: 	0.108662	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000556378	console: 	0.000992459	endScene: 	0.000363902	present: 	0.412821	TOTAL_RENDER: 	12.2055	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.0405	UpdateCamera: 	0.886224	UpdateEnemies: 	0.152788	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.174919	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.831665	UpdatePlayer: 	0.162297	UpdateSound: 	0.0141711	UpdateItems:	0.00134734	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.14504	UpdateGUI: 	0.0115125	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.58693	
RENDER	shadowmap: 	0.189626	sendToRender: 	0.0654872	scene: 	8.10303	particles2Tex: 	0.68596	sendToRender: 	0.0667323	motionBlur: 	2.08145	bloom2Tex: 	0.0680887	printScene: 	0.0353917	applyBloom: 	0.304916	setRenderState: 	0.000502244	applyParticles: 	0.00237288	gui: 	0.100268	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000550364	console: 	0.00106163	endScene: 	0.000357887	present: 	0.221926	TOTAL_RENDER: 	12.2535	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.05657	UpdateCamera: 	0.050047	UpdateEnemies: 	0.140298	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.152652	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.834694	UpdatePlayer: 	0.168601	UpdateSound: 	0.0147275	UpdateItems:	0.00135636	UpdateTriggers: 	0.00531417	UpdateRigid: 	0.133768	UpdateGUI: 	0.00800283	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.72186	
RENDER	shadowmap: 	0.186724	sendToRender: 	0.0663384	scene: 	7.9854	particles2Tex: 	0.665002	sendToRender: 	0.079932	motionBlur: 	2.22301	bloom2Tex: 	0.0679263	printScene: 	0.0353135	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.100154	setRenderState: 	0.0004842	luaMsg: 	0.000730811	printTextDebug:	0.000544349	console: 	0.00104659	endScene: 	0.000345857	present: 	0.206693	TOTAL_RENDER: 	12.2822	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.07081	UpdateCamera: 	0.0479899	UpdateEnemies: 	2.2209	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.222801	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.791408	UpdatePlayer: 	0.142108	UpdateSound: 	0.0117621	UpdateItems:	0.000929302	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.107062	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.76753	
RENDER	shadowmap: 	0.192862	sendToRender: 	0.086777	scene: 	8.19994	particles2Tex: 	0.714961	sendToRender: 	0.0672466	motionBlur: 	1.98399	bloom2Tex: 	0.319482	printScene: 	0.0340594	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.372897	setRenderState: 	0.000562393	luaMsg: 	0.000745848	printTextDebug:	0.00063758	console: 	0.000929302	endScene: 	0.000390969	present: 	0.127164	TOTAL_RENDER: 	12.4117	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.25834	UpdateCamera: 	0.0409013	UpdateEnemies: 	0.163864	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.16313	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.834288	UpdatePlayer: 	0.181849	UpdateSound: 	0.013729	UpdateItems:	0.00147967	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.135925	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.94724	
RENDER	shadowmap: 	0.215905	sendToRender: 	0.0675233	scene: 	8.15329	particles2Tex: 	0.717845	sendToRender: 	0.0670932	motionBlur: 	2.08616	bloom2Tex: 	0.28916	printScene: 	0.0403359	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.424081	setRenderState: 	0.000577431	luaMsg: 	0.000848101	printTextDebug:	0.00062555	console: 	0.00125411	endScene: 	0.000396984	present: 	0.132205	TOTAL_RENDER: 	12.5079	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.08801	UpdateCamera: 	0.0493944	UpdateEnemies: 	0.161031	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.217724	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.85036	UpdatePlayer: 	0.149428	UpdateSound: 	0.012102	UpdateItems:	0.00111877	UpdateTriggers: 	0.00481794	UpdateRigid: 	0.112803	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.82695	
RENDER	shadowmap: 	0.211108	sendToRender: 	0.0882296	scene: 	8.1318	particles2Tex: 	0.711981	sendToRender: 	0.0657549	motionBlur: 	1.98078	bloom2Tex: 	0.347595	printScene: 	0.0356443	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.135585	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.000992459	endScene: 	0.000354879	present: 	0.419073	TOTAL_RENDER: 	12.4401	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.23558	UpdateCamera: 	0.952306	UpdateEnemies: 	0.185436	UpdateProjectile: 	0.00204507	UpdateParticle: 	0.162017	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.823013	UpdatePlayer: 	0.130178	UpdateSound: 	0.0106915	UpdateItems:	0.00115787	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.109658	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.75744	
RENDER	shadowmap: 	0.206771	sendToRender: 	0.0878266	scene: 	8.22965	particles2Tex: 	0.722775	sendToRender: 	0.0862928	motionBlur: 	1.9922	bloom2Tex: 	0.338696	printScene: 	0.0366247	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00209018	gui: 	0.130394	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000661639	console: 	0.0010075	endScene: 	0.000357887	present: 	0.47263	TOTAL_RENDER: 	12.6339	
UPDATE	UpdateSceneManager: 	0.0180778	UpdateInput: 	0.998516	UpdateCamera: 	0.929991	UpdateEnemies: 	0.209782	UpdateProjectile: 	0.00195785	UpdateParticle: 	0.170739	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.908611	UpdatePlayer: 	0.175289	UpdateSound: 	0.00977422	UpdateItems:	0.00110073	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.131221	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.72941	
RENDER	shadowmap: 	0.20168	sendToRender: 	0.0886566	scene: 	8.24598	particles2Tex: 	0.63299	sendToRender: 	0.0650903	motionBlur: 	1.99958	bloom2Tex: 	0.261161	printScene: 	0.0356112	applyBloom: 	0.00663444	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.392731	setRenderState: 	0.000574423	luaMsg: 	0.000724796	printTextDebug:	0.000529311	console: 	0.00106163	endScene: 	0.000384954	present: 	0.11742	TOTAL_RENDER: 	12.3802	
UPDATE	UpdateSceneManager: 	0.0251062	UpdateInput: 	1.09863	UpdateCamera: 	1.01469	UpdateEnemies: 	0.170234	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.1571	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.814824	UpdatePlayer: 	0.179698	UpdateSound: 	0.0148177	UpdateItems:	0.00132929	UpdateTriggers: 	0.00541943	UpdateRigid: 	0.146463	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.78082	
RENDER	shadowmap: 	0.209731	sendToRender: 	0.0673398	scene: 	8.13615	particles2Tex: 	0.75293	sendToRender: 	0.0842748	motionBlur: 	2.15961	bloom2Tex: 	0.0673489	printScene: 	0.0364052	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.401504	setRenderState: 	0.000508259	luaMsg: 	0.000667654	printTextDebug:	0.000511267	console: 	0.0010105	endScene: 	0.000357887	present: 	0.117555	TOTAL_RENDER: 	12.3515	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.13776	UpdateCamera: 	0.929302	UpdateEnemies: 	0.195511	UpdateProjectile: 	0.00263453	UpdateParticle: 	0.159681	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.814021	UpdatePlayer: 	0.147239	UpdateSound: 	0.01209	UpdateItems:	0.001212	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.106641	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.66287	
RENDER	shadowmap: 	0.213216	sendToRender: 	0.0878867	scene: 	8.31778	particles2Tex: 	0.784091	sendToRender: 	0.0650842	motionBlur: 	2.09716	bloom2Tex: 	0.0676496	printScene: 	0.0357827	applyBloom: 	0.0069021	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.434342	setRenderState: 	0.000508259	luaMsg: 	0.000733818	printTextDebug:	0.000514274	console: 	0.00102855	endScene: 	0.000354879	present: 	0.234344	TOTAL_RENDER: 	12.6615	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.00273	UpdateCamera: 	0.0473704	UpdateEnemies: 	0.179707	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.150078	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.779634	UpdatePlayer: 	0.140144	UpdateSound: 	0.0115486	UpdateItems:	0.0010075	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.105375	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.59319	
RENDER	shadowmap: 	0.186471	sendToRender: 	0.0879559	scene: 	8.10043	particles2Tex: 	0.730579	sendToRender: 	0.0657068	motionBlur: 	1.89594	bloom2Tex: 	0.353872	printScene: 	0.0357014	applyBloom: 	0.00676977	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.106786	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000553371	console: 	0.00108268	endScene: 	0.000345857	present: 	0.384656	TOTAL_RENDER: 	12.2807	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.00048	UpdateCamera: 	0.0466005	UpdateEnemies: 	0.158396	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.15599	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.774211	UpdatePlayer: 	0.136668	UpdateSound: 	0.0111787	UpdateItems:	0.000757878	UpdateTriggers: 	0.00473072	UpdateRigid: 	0.12308	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.55007	
RENDER	shadowmap: 	0.17224	sendToRender: 	0.0872341	scene: 	8.06361	particles2Tex: 	0.725265	sendToRender: 	0.0641549	motionBlur: 	1.93618	bloom2Tex: 	0.0670331	printScene: 	0.0344383	applyBloom: 	0.315358	setRenderState: 	0.000481192	applyParticles: 	0.00195484	gui: 	0.0961121	setRenderState: 	0.000457133	luaMsg: 	0.000619535	printTextDebug:	0.000556378	console: 	0.000802989	endScene: 	0.000384954	present: 	0.259218	TOTAL_RENDER: 	12.1241	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.00185	UpdateCamera: 	0.0463478	UpdateEnemies: 	0.150541	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.145395	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.742452	UpdatePlayer: 	0.180721	UpdateSound: 	0.012896	UpdateItems:	0.0010075	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.124379	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00164508	TOTAL_UPDATE: 	2.56037	
RENDER	shadowmap: 	0.167151	sendToRender: 	0.0788644	scene: 	7.82058	particles2Tex: 	0.678207	sendToRender: 	0.0867168	motionBlur: 	1.97123	bloom2Tex: 	0.347496	printScene: 	0.0335481	applyBloom: 	0.00672165	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.108533	setRenderState: 	0.000481192	luaMsg: 	0.000631565	printTextDebug:	0.000565401	console: 	0.000842086	endScene: 	0.000375931	present: 	0.381321	TOTAL_RENDER: 	11.9947	
UPDATE	UpdateSceneManager: 	0.0108148	UpdateInput: 	1.02862	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.157882	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.158875	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.812394	UpdatePlayer: 	0.121904	UpdateSound: 	0.0104629	UpdateItems:	0.0010075	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.108136	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.59603	
RENDER	shadowmap: 	0.200898	sendToRender: 	0.0903679	scene: 	8.27999	particles2Tex: 	0.73586	sendToRender: 	0.066182	motionBlur: 	1.98921	bloom2Tex: 	0.351345	printScene: 	0.039551	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.120298	setRenderState: 	0.0004842	luaMsg: 	0.000863138	printTextDebug:	0.000655624	console: 	0.00112178	endScene: 	0.000342849	present: 	0.390409	TOTAL_RENDER: 	12.5924	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.05525	UpdateCamera: 	0.0490996	UpdateEnemies: 	0.169722	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.258875	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.781606	UpdatePlayer: 	0.122671	UpdateSound: 	0.00990354	UpdateItems:	0.00106765	UpdateTriggers: 	0.00454426	UpdateRigid: 	0.105995	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.70076	
RENDER	shadowmap: 	0.196347	sendToRender: 	0.0873244	scene: 	7.97961	particles2Tex: 	0.626651	sendToRender: 	0.0652226	motionBlur: 	1.94889	bloom2Tex: 	0.342362	printScene: 	0.0360443	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.129227	setRenderState: 	0.000493222	luaMsg: 	0.000733818	printTextDebug:	0.000649609	console: 	0.00119396	endScene: 	0.000351872	present: 	0.384785	TOTAL_RENDER: 	12.1329	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.17135	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.160032	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.161506	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.777092	UpdatePlayer: 	0.176724	UpdateSound: 	0.0140899	UpdateItems:	0.00117591	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.132018	UpdateGUI: 	0.0066585	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.80446	
RENDER	shadowmap: 	0.18626	sendToRender: 	0.0667594	scene: 	7.95128	particles2Tex: 	0.714411	sendToRender: 	0.0659293	motionBlur: 	1.97962	bloom2Tex: 	0.343409	printScene: 	0.0365165	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00193981	gui: 	0.127495	setRenderState: 	0.000478185	luaMsg: 	0.000676676	printTextDebug:	0.000667654	console: 	0.000962384	endScene: 	0.000354879	present: 	0.417025	TOTAL_RENDER: 	12.2072	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.06299	UpdateCamera: 	0.0473072	UpdateEnemies: 	0.159524	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.153642	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.783507	UpdatePlayer: 	7.60532	UpdateSound: 	0.0196116	UpdateItems:	0.00176838	UpdateTriggers: 	0.00106163	UpdateRigid: 	0.142556	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00206311	TOTAL_UPDATE: 	10.1438	
RENDER	shadowmap: 	0.239543	sendToRender: 	0.0909543	scene: 	62.0095	particles2Tex: 	0.86008	sendToRender: 	0.080708	motionBlur: 	2.34983	bloom2Tex: 	0.0877514	printScene: 	0.0479448	applyBloom: 	0.331268	setRenderState: 	0.000466155	applyParticles: 	0.00219243	gui: 	0.138941	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000772915	console: 	0.00111877	endScene: 	0.000357887	present: 	0.245564	TOTAL_RENDER: 	66.8396	
UPDATE	UpdateSceneManager: 	0.0131997	UpdateInput: 	1.1644	UpdateCamera: 	0.0737698	UpdateEnemies: 	0.194784	UpdateProjectile: 	0.00239092	UpdateParticle: 	0.180673	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.904214	UpdatePlayer: 	0.247399	UpdateSound: 	0.0146072	UpdateItems:	0.00143155	UpdateTriggers: 	0.00542544	UpdateRigid: 	0.140737	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.09219	
RENDER	shadowmap: 	0.217655	sendToRender: 	0.0689218	scene: 	8.52799	particles2Tex: 	0.685973	sendToRender: 	0.0668617	motionBlur: 	2.29404	bloom2Tex: 	0.0666301	printScene: 	0.0384833	applyBloom: 	0.00657429	setRenderState: 	0.00043608	applyParticles: 	0.0021804	gui: 	0.124015	setRenderState: 	0.000502244	luaMsg: 	0.000839079	printTextDebug:	0.000544349	console: 	0.00110373	endScene: 	0.000354879	present: 	0.208876	TOTAL_RENDER: 	12.9591	
UPDATE	UpdateSceneManager: 	0.011717	UpdateInput: 	1.09718	UpdateCamera: 	0.999141	UpdateEnemies: 	0.192185	UpdateProjectile: 	0.00188868	UpdateParticle: 	0.166676	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.999451	UpdatePlayer: 	0.18097	UpdateSound: 	0.0127696	UpdateItems:	0.00112178	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.111646	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.91057	
RENDER	shadowmap: 	0.203421	sendToRender: 	0.0881303	scene: 	8.26243	particles2Tex: 	0.793311	sendToRender: 	0.0657038	motionBlur: 	2.1001	bloom2Tex: 	0.0670331	printScene: 	0.0383841	applyBloom: 	0.304189	setRenderState: 	0.000475177	applyParticles: 	0.00216236	gui: 	0.13345	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000652617	console: 	0.00101652	endScene: 	0.000354879	present: 	0.262163	TOTAL_RENDER: 	12.6329	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.05247	UpdateCamera: 	0.0476741	UpdateEnemies: 	0.161251	UpdateProjectile: 	0.00181951	UpdateParticle: 	0.163918	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.929567	UpdatePlayer: 	1.79772	UpdateSound: 	0.0141651	UpdateItems:	0.00116689	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.133696	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00371721	TOTAL_UPDATE: 	4.4711	
RENDER	shadowmap: 	0.193214	sendToRender: 	0.0874236	scene: 	8.2311	particles2Tex: 	0.715701	sendToRender: 	0.0645399	motionBlur: 	2.20782	bloom2Tex: 	0.0679263	printScene: 	0.0374037	applyBloom: 	0.0069833	setRenderState: 	0.000478185	applyParticles: 	0.00202101	gui: 	0.394578	setRenderState: 	0.000541341	luaMsg: 	0.000953362	printTextDebug:	0.000529311	console: 	0.000884191	endScene: 	0.000366909	present: 	0.128301	TOTAL_RENDER: 	12.489	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.02137	UpdateCamera: 	0.0482245	UpdateEnemies: 	0.162002	UpdateProjectile: 	0.00168718	UpdateParticle: 	0.153512	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.922424	UpdatePlayer: 	0.170883	UpdateSound: 	0.0120478	UpdateItems:	0.00102554	UpdateTriggers: 	0.00448712	UpdateRigid: 	0.105026	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.74141	
RENDER	shadowmap: 	0.19869	sendToRender: 	0.0873123	scene: 	8.09874	particles2Tex: 	0.665014	sendToRender: 	0.0654	motionBlur: 	1.94568	bloom2Tex: 	0.370891	printScene: 	0.0339962	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.104813	setRenderState: 	0.000478185	luaMsg: 	0.000878176	printTextDebug:	0.000553371	console: 	0.000911258	endScene: 	0.000372924	present: 	0.363324	TOTAL_RENDER: 	12.2459	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.05948	UpdateCamera: 	0.0481824	UpdateEnemies: 	0.151016	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.154902	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.881929	UpdatePlayer: 	0.699855	UpdateSound: 	0.0120659	UpdateItems:	0.00116388	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.104894	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.25699	
RENDER	shadowmap: 	0.20075	sendToRender: 	0.0869183	scene: 	8.06212	particles2Tex: 	0.663239	sendToRender: 	0.0661489	motionBlur: 	1.88175	bloom2Tex: 	0.337021	printScene: 	0.0351932	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.300453	setRenderState: 	0.000511267	luaMsg: 	0.000571416	printTextDebug:	0.000415028	console: 	0.00104359	endScene: 	0.000342849	present: 	0.102632	TOTAL_RENDER: 	12.0467	
UPDATE	UpdateSceneManager: 	0.0180507	UpdateInput: 	1.07789	UpdateCamera: 	0.0518635	UpdateEnemies: 	0.154899	UpdateProjectile: 	0.00219544	UpdateParticle: 	0.180976	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.900876	UpdatePlayer: 	0.174977	UpdateSound: 	0.0125441	UpdateItems:	0.000956369	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.109775	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.81612	
RENDER	shadowmap: 	0.218503	sendToRender: 	0.0885243	scene: 	7.95414	particles2Tex: 	0.723238	sendToRender: 	0.0657579	motionBlur: 	2.00454	bloom2Tex: 	0.0686511	printScene: 	0.353288	applyBloom: 	0.00687804	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.112289	setRenderState: 	0.000511267	luaMsg: 	0.000730811	printTextDebug:	0.000649609	console: 	0.000914265	endScene: 	0.000363902	present: 	0.305244	TOTAL_RENDER: 	12.2505	
UPDATE	UpdateSceneManager: 	0.0216506	UpdateInput: 	1.03367	UpdateCamera: 	0.933468	UpdateEnemies: 	0.179006	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.211066	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.895478	UpdatePlayer: 	0.159569	UpdateSound: 	0.00995166	UpdateItems:	0.000863138	UpdateTriggers: 	0.00479688	UpdateRigid: 	0.108993	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.70075	
RENDER	shadowmap: 	0.209538	sendToRender: 	0.0667173	scene: 	7.8174	particles2Tex: 	0.706402	sendToRender: 	0.0657699	motionBlur: 	1.94162	bloom2Tex: 	0.0682782	printScene: 	0.340991	applyBloom: 	0.00665248	setRenderState: 	0.000469162	applyParticles: 	0.00196086	gui: 	0.127606	setRenderState: 	0.0004842	luaMsg: 	0.000538334	printTextDebug:	0.00075487	console: 	0.00113682	endScene: 	0.000357887	present: 	0.299572	TOTAL_RENDER: 	11.9712	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.03765	UpdateCamera: 	0.0501523	UpdateEnemies: 	0.170727	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.15495	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.883688	UpdatePlayer: 	0.208648	UpdateSound: 	0.0143245	UpdateItems:	0.00104659	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.108957	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.82128	
RENDER	shadowmap: 	0.18577	sendToRender: 	0.0870988	scene: 	8.23059	particles2Tex: 	0.935519	sendToRender: 	0.117919	motionBlur: 	1.96906	bloom2Tex: 	0.071863	printScene: 	0.044405	applyBloom: 	0.298766	setRenderState: 	0.000481192	applyParticles: 	0.00221649	gui: 	0.15335	setRenderState: 	0.000481192	luaMsg: 	0.000962384	printTextDebug:	0.000760885	console: 	0.00113381	endScene: 	0.000363902	present: 	0.265618	TOTAL_RENDER: 	12.7152	
UPDATE	UpdateSceneManager: 	0.0106343	UpdateInput: 	1.07566	UpdateCamera: 	0.0499508	UpdateEnemies: 	0.154694	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.281356	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.90395	UpdatePlayer: 	0.194754	UpdateSound: 	0.0131335	UpdateItems:	0.000875168	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.130565	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	2.96504	
RENDER	shadowmap: 	0.221652	sendToRender: 	0.0828342	scene: 	7.91049	particles2Tex: 	0.864588	sendToRender: 	0.0661729	motionBlur: 	1.97213	bloom2Tex: 	0.0712766	printScene: 	0.0424201	applyBloom: 	0.313569	setRenderState: 	0.000478185	applyParticles: 	0.00205409	gui: 	0.104966	setRenderState: 	0.00061352	luaMsg: 	0.000661639	printTextDebug:	0.000706751	console: 	0.00127215	endScene: 	0.000378939	present: 	0.264608	TOTAL_RENDER: 	12.409	
UPDATE	UpdateSceneManager: 	0.00953362	UpdateInput: 	1.0276	UpdateCamera: 	0.047241	UpdateEnemies: 	0.158411	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.150562	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.898374	UpdatePlayer: 	0.123567	UpdateSound: 	0.0103877	UpdateItems:	0.000950355	UpdateTriggers: 	0.00447208	UpdateRigid: 	0.103396	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.67557	
RENDER	shadowmap: 	0.175575	sendToRender: 	0.0875499	scene: 	7.6821	particles2Tex: 	0.747544	sendToRender: 	0.0648858	motionBlur: 	1.83612	bloom2Tex: 	0.433314	printScene: 	0.0349135	applyBloom: 	0.00696526	setRenderState: 	0.000499237	applyParticles: 	0.00210522	gui: 	0.107116	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000454125	console: 	0.000854116	endScene: 	0.000357887	present: 	0.433175	TOTAL_RENDER: 	11.9112	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.00987	UpdateCamera: 	0.046832	UpdateEnemies: 	0.158466	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.165545	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.888431	UpdatePlayer: 	0.184847	UpdateSound: 	0.0138132	UpdateItems:	0.00107967	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.130553	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.76138	
RENDER	shadowmap: 	0.177767	sendToRender: 	0.079505	scene: 	7.63141	particles2Tex: 	0.747971	sendToRender: 	0.0641369	motionBlur: 	1.92913	bloom2Tex: 	0.28603	printScene: 	0.0341797	applyBloom: 	0.00685097	setRenderState: 	0.000481192	applyParticles: 	0.00216536	gui: 	0.103953	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000667654	console: 	0.00092028	endScene: 	0.000333827	present: 	0.428066	TOTAL_RENDER: 	11.7897	
UPDATE	UpdateSceneManager: 	0.0094043	UpdateInput: 	1.02778	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.153548	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.155293	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.944219	UpdatePlayer: 	0.134665	UpdateSound: 	0.0113441	UpdateItems:	0.00102554	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.103252	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.71993	
RENDER	shadowmap: 	0.203349	sendToRender: 	0.0875078	scene: 	7.7581	particles2Tex: 	0.745207	sendToRender: 	0.0644677	motionBlur: 	1.83687	bloom2Tex: 	0.286057	printScene: 	0.0341195	applyBloom: 	0.00664947	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0894145	setRenderState: 	0.000442095	luaMsg: 	0.000559386	printTextDebug:	0.000463147	console: 	0.00116088	endScene: 	0.000357887	present: 	0.432595	TOTAL_RENDER: 	11.8438	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.04698	UpdateCamera: 	0.0463779	UpdateEnemies: 	0.159717	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.159043	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.908512	UpdatePlayer: 	0.12572	UpdateSound: 	0.0107757	UpdateItems:	0.0010917	UpdateTriggers: 	0.00442697	UpdateRigid: 	0.102386	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.74263	
RENDER	shadowmap: 	0.272427	sendToRender: 	0.0662752	scene: 	7.67582	particles2Tex: 	0.751442	sendToRender: 	0.0642782	motionBlur: 	1.84004	bloom2Tex: 	0.428123	printScene: 	0.0352112	applyBloom: 	0.00696526	setRenderState: 	0.000481192	applyParticles: 	0.00185259	gui: 	0.0998383	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000556378	console: 	0.000953362	endScene: 	0.000354879	present: 	0.447169	TOTAL_RENDER: 	11.9832	
UPDATE	UpdateSceneManager: 	0.00920882	UpdateInput: 	1.12404	UpdateCamera: 	0.930078	UpdateEnemies: 	0.211631	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.155557	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.914286	UpdatePlayer: 	0.130021	UpdateSound: 	0.0115997	UpdateItems:	0.00116088	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.105213	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.7274	
RENDER	shadowmap: 	0.20675	sendToRender: 	0.0873755	scene: 	7.86574	particles2Tex: 	0.87915	sendToRender: 	0.105222	motionBlur: 	2.0695	bloom2Tex: 	0.283642	printScene: 	0.0499056	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.119555	setRenderState: 	0.000478185	luaMsg: 	0.000688706	printTextDebug:	0.000748855	console: 	0.00122704	endScene: 	0.000342849	present: 	0.459093	TOTAL_RENDER: 	12.4823	
UPDATE	UpdateSceneManager: 	0.0142433	UpdateInput: 	1.11114	UpdateCamera: 	0.0545161	UpdateEnemies: 	0.217021	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.285428	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.10744	UpdatePlayer: 	0.189313	UpdateSound: 	0.0150824	UpdateItems:	0.00145861	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.145519	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.29375	
RENDER	shadowmap: 	0.21949	sendToRender: 	0.0675474	scene: 	7.96888	particles2Tex: 	0.775847	sendToRender: 	0.0654572	motionBlur: 	1.88032	bloom2Tex: 	0.263979	printScene: 	0.0379089	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.100924	setRenderState: 	0.000502244	luaMsg: 	0.000863138	printTextDebug:	0.000658632	console: 	0.00102855	endScene: 	0.000345857	present: 	0.446011	TOTAL_RENDER: 	12.169	
UPDATE	UpdateSceneManager: 	0.0147485	UpdateInput: 	1.13078	UpdateCamera: 	0.060149	UpdateEnemies: 	2.19956	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.314634	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.07053	UpdatePlayer: 	1.42859	UpdateSound: 	0.0134162	UpdateItems:	0.00113682	UpdateTriggers: 	0.0050856	UpdateRigid: 	0.148812	UpdateGUI: 	0.00947949	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	6.56198	
RENDER	shadowmap: 	0.217857	sendToRender: 	0.105898	scene: 	7.98655	particles2Tex: 	0.822249	sendToRender: 	0.0757637	motionBlur: 	1.99067	bloom2Tex: 	0.372608	printScene: 	0.0645369	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.105092	setRenderState: 	0.000469162	luaMsg: 	0.000673669	printTextDebug:	0.000769907	console: 	0.000974414	endScene: 	0.000363902	present: 	0.321506	TOTAL_RENDER: 	12.3981	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.11573	UpdateCamera: 	0.0497884	UpdateEnemies: 	0.219679	UpdateProjectile: 	0.00173229	UpdateParticle: 	0.163326	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.975046	UpdatePlayer: 	0.146159	UpdateSound: 	0.011696	UpdateItems:	0.00118794	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.110611	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.93671	
RENDER	shadowmap: 	0.192967	sendToRender: 	0.0877694	scene: 	7.99545	particles2Tex: 	0.805245	sendToRender: 	0.0669489	motionBlur: 	1.95755	bloom2Tex: 	0.370975	printScene: 	0.0377886	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.0939047	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.00046014	console: 	0.00115486	endScene: 	0.000339842	present: 	0.333192	TOTAL_RENDER: 	12.2838	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.06334	UpdateCamera: 	0.0498665	UpdateEnemies: 	0.207	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.160905	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.919348	UpdatePlayer: 	0.162523	UpdateSound: 	0.013741	UpdateItems:	0.00122103	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.281991	UpdateGUI: 	0.001615	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	3.02357	
RENDER	shadowmap: 	0.214657	sendToRender: 	0.0881093	scene: 	7.83195	particles2Tex: 	0.796523	sendToRender: 	0.065373	motionBlur: 	1.9635	bloom2Tex: 	0.0660526	printScene: 	0.0352353	applyBloom: 	0.332687	setRenderState: 	0.000499237	applyParticles: 	0.00225258	gui: 	0.18027	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.00111276	endScene: 	0.000363902	present: 	0.263005	TOTAL_RENDER: 	12.1486	
UPDATE	UpdateSceneManager: 	0.0130914	UpdateInput: 	1.07385	UpdateCamera: 	0.0493884	UpdateEnemies: 	0.206368	UpdateProjectile: 	0.00173229	UpdateParticle: 	0.302643	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.927354	UpdatePlayer: 	0.12723	UpdateSound: 	0.0106855	UpdateItems:	0.00107667	UpdateTriggers: 	0.00486305	UpdateRigid: 	0.109176	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.97204	
RENDER	shadowmap: 	0.221992	sendToRender: 	0.0874477	scene: 	7.8763	particles2Tex: 	0.793913	sendToRender: 	0.0653519	motionBlur: 	1.96139	bloom2Tex: 	0.0661068	printScene: 	0.034294	applyBloom: 	0.330714	setRenderState: 	0.000490215	applyParticles: 	0.00204206	gui: 	0.113967	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000535326	console: 	0.00100449	endScene: 	0.000357887	present: 	0.282532	TOTAL_RENDER: 	12.1423	
UPDATE	UpdateSceneManager: 	0.0249588	UpdateInput: 	1.32457	UpdateCamera: 	0.0537973	UpdateEnemies: 	0.223252	UpdateProjectile: 	0.00184958	UpdateParticle: 	0.269717	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.0933	UpdatePlayer: 	0.143982	UpdateSound: 	0.0124749	UpdateItems:	0.00144358	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.119558	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.41768	
RENDER	shadowmap: 	0.239754	sendToRender: 	0.113585	scene: 	8.1521	particles2Tex: 	0.827257	sendToRender: 	0.0656617	motionBlur: 	1.96648	bloom2Tex: 	0.0685789	printScene: 	0.0413103	applyBloom: 	0.316236	setRenderState: 	0.000493222	applyParticles: 	0.00200296	gui: 	0.122548	setRenderState: 	0.000496229	luaMsg: 	0.000538334	printTextDebug:	0.000760885	console: 	0.0013323	endScene: 	0.000390969	present: 	0.270168	TOTAL_RENDER: 	12.5123	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.07786	UpdateCamera: 	0.0500921	UpdateEnemies: 	0.206119	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.159058	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.913143	UpdatePlayer: 	0.158493	UpdateSound: 	0.0118073	UpdateItems:	0.00120599	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.155464	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	2.89608	
RENDER	shadowmap: 	0.188173	sendToRender: 	0.0817576	scene: 	7.81762	particles2Tex: 	0.842901	sendToRender: 	0.0838327	motionBlur: 	2.21496	bloom2Tex: 	0.0809666	printScene: 	0.0466365	applyBloom: 	0.299924	setRenderState: 	0.000487207	applyParticles: 	0.00296234	gui: 	0.125077	setRenderState: 	0.000664647	luaMsg: 	0.000935317	printTextDebug:	0.000796975	console: 	0.00104058	endScene: 	0.000481192	present: 	0.176573	TOTAL_RENDER: 	12.5602	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.07211	UpdateCamera: 	0.052059	UpdateEnemies: 	0.227381	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.308489	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.04174	UpdatePlayer: 	0.190363	UpdateSound: 	0.0136177	UpdateItems:	0.00125411	UpdateTriggers: 	0.00507958	UpdateRigid: 	0.140974	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	3.21124	
RENDER	shadowmap: 	0.211264	sendToRender: 	0.0787712	scene: 	8.00765	particles2Tex: 	0.851316	sendToRender: 	0.065809	motionBlur: 	1.94811	bloom2Tex: 	0.06783	printScene: 	0.0354789	applyBloom: 	0.281708	setRenderState: 	0.000508259	applyParticles: 	0.00285407	gui: 	0.12299	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000571416	console: 	0.000815019	endScene: 	0.000354879	present: 	0.222563	TOTAL_RENDER: 	12.2334	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	1.171	UpdateCamera: 	0.0479809	UpdateEnemies: 	0.20115	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.189036	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.918121	UpdatePlayer: 	1.73947	UpdateSound: 	0.0122614	UpdateItems:	0.00126313	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.124908	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00245408	TOTAL_UPDATE: 	4.56558	
RENDER	shadowmap: 	0.261781	sendToRender: 	0.0884371	scene: 	7.86688	particles2Tex: 	0.84713	sendToRender: 	0.0652406	motionBlur: 	2.00598	bloom2Tex: 	0.0682571	printScene: 	0.0355661	applyBloom: 	0.291765	setRenderState: 	0.000511267	applyParticles: 	0.00257137	gui: 	0.0969151	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000454125	console: 	0.00104359	endScene: 	0.000360894	present: 	0.223613	TOTAL_RENDER: 	12.1935	
UPDATE	UpdateSceneManager: 	0.0102704	UpdateInput: 	1.06014	UpdateCamera: 	0.0503748	UpdateEnemies: 	0.212867	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.156168	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.880272	UpdatePlayer: 	0.15086	UpdateSound: 	0.0125952	UpdateItems:	0.000992459	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.281305	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.94996	
RENDER	shadowmap: 	0.191746	sendToRender: 	0.0879138	scene: 	7.70428	particles2Tex: 	0.743255	sendToRender: 	0.0655654	motionBlur: 	2.00274	bloom2Tex: 	0.0669759	printScene: 	0.0356022	applyBloom: 	0.00662541	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.427404	setRenderState: 	0.000505252	luaMsg: 	0.000781937	printTextDebug:	0.000640587	console: 	0.00102554	endScene: 	0.000354879	present: 	0.201126	TOTAL_RENDER: 	11.844	
UPDATE	UpdateSceneManager: 	0.013311	UpdateInput: 	1.10152	UpdateCamera: 	0.0540319	UpdateEnemies: 	0.299653	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.167581	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.881595	UpdatePlayer: 	0.172871	UpdateSound: 	0.0128869	UpdateItems:	0.00133531	UpdateTriggers: 	0.00570513	UpdateRigid: 	0.139356	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	3.02671	
RENDER	shadowmap: 	0.2118	sendToRender: 	0.0678962	scene: 	7.79683	particles2Tex: 	0.73528	sendToRender: 	0.0656557	motionBlur: 	2.1053	bloom2Tex: 	0.0701999	printScene: 	0.0383931	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.431729	setRenderState: 	0.000523296	luaMsg: 	0.000661639	printTextDebug:	0.00062555	console: 	0.000992459	endScene: 	0.000357887	present: 	0.144511	TOTAL_RENDER: 	11.9804	
UPDATE	UpdateSceneManager: 	0.0135486	UpdateInput: 	1.06064	UpdateCamera: 	0.0506154	UpdateEnemies: 	0.212116	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.160541	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.871863	UpdatePlayer: 	0.134066	UpdateSound: 	0.0109892	UpdateItems:	0.00094434	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.111023	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.7587	
RENDER	shadowmap: 	0.201217	sendToRender: 	0.0776644	scene: 	7.76086	particles2Tex: 	0.735632	sendToRender: 	0.0651745	motionBlur: 	2.04335	bloom2Tex: 	0.067391	printScene: 	0.0370007	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.401287	setRenderState: 	0.000505252	luaMsg: 	0.000809004	printTextDebug:	0.000415028	console: 	0.00113381	endScene: 	0.000354879	present: 	0.123363	TOTAL_RENDER: 	11.8273	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.02743	UpdateCamera: 	0.0500109	UpdateEnemies: 	0.200314	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.161816	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.822715	UpdatePlayer: 	3.85746	UpdateSound: 	0.0118915	UpdateItems:	0.0010105	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.135913	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00154884	TOTAL_UPDATE: 	6.43029	
RENDER	shadowmap: 	0.228383	sendToRender: 	0.0901303	scene: 	7.61177	particles2Tex: 	0.998008	sendToRender: 	0.0838928	motionBlur: 	1.97159	bloom2Tex: 	0.0659293	printScene: 	0.036345	applyBloom: 	0.00687203	setRenderState: 	0.000445103	applyParticles: 	0.251639	gui: 	0.104909	setRenderState: 	0.000496229	luaMsg: 	0.000679684	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000360894	present: 	0.219415	TOTAL_RENDER: 	12.0255	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	1.09124	UpdateCamera: 	0.0506004	UpdateEnemies: 	0.235189	UpdateProjectile: 	0.00211725	UpdateParticle: 	0.15842	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.859677	UpdatePlayer: 	0.157954	UpdateSound: 	0.0114133	UpdateItems:	0.000971407	UpdateTriggers: 	0.004842	UpdateRigid: 	0.106768	UpdateGUI: 	0.00103456	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.81588	
RENDER	shadowmap: 	0.183506	sendToRender: 	0.0882055	scene: 	7.69325	particles2Tex: 	0.844619	sendToRender: 	0.0654812	motionBlur: 	2.04182	bloom2Tex: 	0.0650782	printScene: 	0.035918	applyBloom: 	0.00647805	setRenderState: 	0.000466155	applyParticles: 	0.00208116	gui: 	0.528286	setRenderState: 	0.000499237	luaMsg: 	0.000430065	printTextDebug:	0.000547356	console: 	0.000845094	endScene: 	0.000375931	present: 	0.139657	TOTAL_RENDER: 	12.0205	
UPDATE	UpdateSceneManager: 	0.117745	UpdateInput: 	1.06087	UpdateCamera: 	0.0477854	UpdateEnemies: 	0.238196	UpdateProjectile: 	0.00172026	UpdateParticle: 	0.154583	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.08514	UpdatePlayer: 	0.202209	UpdateSound: 	0.0139846	UpdateItems:	0.00114885	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.131272	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.20322	
RENDER	shadowmap: 	0.224383	sendToRender: 	0.0663774	scene: 	7.55479	particles2Tex: 	0.844228	sendToRender: 	0.0660496	motionBlur: 	1.89102	bloom2Tex: 	0.277726	printScene: 	0.035133	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.104073	setRenderState: 	0.000490215	luaMsg: 	0.000538334	printTextDebug:	0.00063758	console: 	0.00094434	endScene: 	0.000342849	present: 	0.450261	TOTAL_RENDER: 	11.829	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.03548	UpdateCamera: 	0.0488681	UpdateEnemies: 	0.182038	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.152884	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.06074	UpdatePlayer: 	0.204624	UpdateSound: 	0.0118824	UpdateItems:	0.00126914	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.106494	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.95771	
RENDER	shadowmap: 	0.185512	sendToRender: 	0.0866236	scene: 	7.49364	particles2Tex: 	0.864666	sendToRender: 	0.0644767	motionBlur: 	1.87684	bloom2Tex: 	0.336949	printScene: 	0.033891	applyBloom: 	0.00661338	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.129985	setRenderState: 	0.00047217	luaMsg: 	0.000715773	printTextDebug:	0.000553371	console: 	0.000878176	endScene: 	0.000354879	present: 	0.408523	TOTAL_RENDER: 	11.7922	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.03116	UpdateCamera: 	0.0489914	UpdateEnemies: 	0.152863	UpdateProjectile: 	0.00192778	UpdateParticle: 	0.166959	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.04665	UpdatePlayer: 	0.174724	UpdateSound: 	0.0115937	UpdateItems:	0.00109772	UpdateTriggers: 	0.00441193	UpdateRigid: 	0.107318	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.89017	
RENDER	shadowmap: 	0.194152	sendToRender: 	0.0898175	scene: 	7.70771	particles2Tex: 	0.841085	sendToRender: 	0.0654271	motionBlur: 	1.89989	bloom2Tex: 	0.330002	printScene: 	0.0365495	applyBloom: 	0.00655023	setRenderState: 	0.00044811	applyParticles: 	0.00183755	gui: 	0.109567	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000547356	console: 	0.000881183	endScene: 	0.000342849	present: 	0.374479	TOTAL_RENDER: 	11.9689	
UPDATE	UpdateSceneManager: 	0.00940129	UpdateInput: 	1.04493	UpdateCamera: 	0.0473523	UpdateEnemies: 	0.153579	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.153221	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.911104	UpdatePlayer: 	0.165575	UpdateSound: 	0.0113772	UpdateItems:	0.000965392	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.104208	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.75741	
RENDER	shadowmap: 	0.183325	sendToRender: 	0.0878627	scene: 	7.64025	particles2Tex: 	0.831121	sendToRender: 	0.0653339	motionBlur: 	1.88282	bloom2Tex: 	0.324038	printScene: 	0.0342819	applyBloom: 	0.00653218	setRenderState: 	0.000466155	applyParticles: 	0.00187966	gui: 	0.101231	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000451118	console: 	0.00103156	endScene: 	0.000333827	present: 	0.371721	TOTAL_RENDER: 	11.8497	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.04341	UpdateCamera: 	0.0462967	UpdateEnemies: 	0.148129	UpdateProjectile: 	0.00241799	UpdateParticle: 	0.1488	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.834342	UpdatePlayer: 	0.649955	UpdateSound: 	0.0238882	UpdateItems:	0.000812012	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.102422	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.14443	
RENDER	shadowmap: 	0.175846	sendToRender: 	0.0866868	scene: 	7.56468	particles2Tex: 	0.760112	sendToRender: 	0.064985	motionBlur: 	1.90418	bloom2Tex: 	0.0663384	printScene: 	0.0324925	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00187063	gui: 	0.421978	setRenderState: 	0.000502244	luaMsg: 	0.000529311	printTextDebug:	0.000559386	console: 	0.000763893	endScene: 	0.000372924	present: 	0.158811	TOTAL_RENDER: 	11.5419	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	0.997962	UpdateCamera: 	0.0567897	UpdateEnemies: 	0.155795	UpdateProjectile: 	0.00063758	UpdateParticle: 	0.156775	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.889327	UpdatePlayer: 	0.190026	UpdateSound: 	0.0133531	UpdateItems:	0.00122103	UpdateTriggers: 	0.00477282	UpdateRigid: 	0.139973	UpdateGUI: 	0.0109982	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.78155	
RENDER	shadowmap: 	0.193746	sendToRender: 	0.0664617	scene: 	7.49544	particles2Tex: 	0.807558	sendToRender: 	0.065397	motionBlur: 	1.952	bloom2Tex: 	0.0700465	printScene: 	0.0374458	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.403338	setRenderState: 	0.000490215	luaMsg: 	0.00062555	printTextDebug:	0.000517282	console: 	0.000971407	endScene: 	0.000372924	present: 	0.119432	TOTAL_RENDER: 	11.5296	
UPDATE	UpdateSceneManager: 	0.0233348	UpdateInput: 	1.24198	UpdateCamera: 	0.0529732	UpdateEnemies: 	0.17507	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.170889	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.917185	UpdatePlayer: 	0.165759	UpdateSound: 	0.0109561	UpdateItems:	0.00110674	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.11222	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.04293	
RENDER	shadowmap: 	0.217872	sendToRender: 	0.0890987	scene: 	7.37703	particles2Tex: 	0.872519	sendToRender: 	0.0652106	motionBlur: 	1.7512	bloom2Tex: 	0.358536	printScene: 	0.0384743	applyBloom: 	0.00677879	setRenderState: 	0.000481192	applyParticles: 	0.00211725	gui: 	0.103132	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.00075487	console: 	0.000923287	endScene: 	0.000354879	present: 	0.388331	TOTAL_RENDER: 	11.5899	
UPDATE	UpdateSceneManager: 	0.0132989	UpdateInput: 	1.10148	UpdateCamera: 	0.0594302	UpdateEnemies: 	0.150754	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.162408	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.879424	UpdatePlayer: 	0.328754	UpdateSound: 	0.0139756	UpdateItems:	0.00154583	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.138683	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	2.99834	
RENDER	shadowmap: 	0.228214	sendToRender: 	0.0670451	scene: 	7.35475	particles2Tex: 	0.865704	sendToRender: 	0.0659925	motionBlur: 	1.77825	bloom2Tex: 	0.381441	printScene: 	0.0400292	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.102235	setRenderState: 	0.000490215	luaMsg: 	0.000953362	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000357887	present: 	0.341881	TOTAL_RENDER: 	11.5374	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.07904	UpdateCamera: 	0.0583055	UpdateEnemies: 	0.145272	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.17568	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.808622	UpdatePlayer: 	0.229739	UpdateSound: 	0.0141501	UpdateItems:	0.00118193	UpdateTriggers: 	0.00585551	UpdateRigid: 	0.133771	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	2.83219	
RENDER	shadowmap: 	0.193117	sendToRender: 	0.0846537	scene: 	7.26618	particles2Tex: 	0.828126	sendToRender: 	0.0728044	motionBlur: 	1.77924	bloom2Tex: 	0.374458	printScene: 	0.0366428	applyBloom: 	0.00682992	setRenderState: 	0.000469162	applyParticles: 	0.00203003	gui: 	0.0979858	setRenderState: 	0.00046014	luaMsg: 	0.000712766	printTextDebug:	0.000559386	console: 	0.00110373	endScene: 	0.000333827	present: 	0.342813	TOTAL_RENDER: 	11.3826	
UPDATE	UpdateSceneManager: 	0.0102704	UpdateInput: 	1.00055	UpdateCamera: 	0.0476651	UpdateEnemies: 	0.155539	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.147976	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.823272	UpdatePlayer: 	0.176005	UpdateSound: 	0.0132147	UpdateItems:	0.00123907	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.131462	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.65328	
RENDER	shadowmap: 	0.176622	sendToRender: 	0.0803531	scene: 	7.13991	particles2Tex: 	0.864844	sendToRender: 	0.0649158	motionBlur: 	1.79267	bloom2Tex: 	0.358049	printScene: 	0.0365856	applyBloom: 	0.00674571	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.112981	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000538334	console: 	0.000787952	endScene: 	0.000345857	present: 	0.335292	TOTAL_RENDER: 	11.2715	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.02641	UpdateCamera: 	0.0475298	UpdateEnemies: 	0.153903	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.158156	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.746518	UpdatePlayer: 	0.189343	UpdateSound: 	0.0139666	UpdateItems:	0.00122403	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.133014	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.62889	
RENDER	shadowmap: 	0.178402	sendToRender: 	0.0777396	scene: 	7.19268	particles2Tex: 	0.951404	sendToRender: 	0.106097	motionBlur: 	2.03735	bloom2Tex: 	0.412625	printScene: 	0.0537161	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.0021804	gui: 	0.113817	setRenderState: 	0.000466155	luaMsg: 	0.000983436	printTextDebug:	0.00074284	console: 	0.00101652	endScene: 	0.000354879	present: 	0.354362	TOTAL_RENDER: 	11.8318	
UPDATE	UpdateSceneManager: 	0.0142132	UpdateInput: 	1.11331	UpdateCamera: 	0.0548529	UpdateEnemies: 	0.208714	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.29805	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.919964	UpdatePlayer: 	0.18666	UpdateSound: 	0.012917	UpdateItems:	0.00139245	UpdateTriggers: 	0.00491417	UpdateRigid: 	0.117014	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.06584	
RENDER	shadowmap: 	0.231369	sendToRender: 	0.0882717	scene: 	7.50955	particles2Tex: 	0.830583	sendToRender: 	0.0658121	motionBlur: 	1.85346	bloom2Tex: 	0.0682661	printScene: 	0.0437734	applyBloom: 	0.304622	setRenderState: 	0.000505252	applyParticles: 	0.0027037	gui: 	0.183611	setRenderState: 	0.000478185	luaMsg: 	0.00075487	printTextDebug:	0.000763893	console: 	0.00104659	endScene: 	0.000384954	present: 	0.225457	TOTAL_RENDER: 	11.7256	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.05421	UpdateCamera: 	0.0503417	UpdateEnemies: 	0.17214	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.154306	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.760651	UpdatePlayer: 	0.140448	UpdateSound: 	0.0117591	UpdateItems:	0.000881183	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.105387	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	2.59257	
RENDER	shadowmap: 	0.215294	sendToRender: 	0.0879018	scene: 	7.25914	particles2Tex: 	0.809669	sendToRender: 	0.0648797	motionBlur: 	1.86097	bloom2Tex: 	0.0672496	printScene: 	0.0349857	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.531432	setRenderState: 	0.000508259	luaMsg: 	0.000538334	printTextDebug:	0.000538334	console: 	0.000959377	endScene: 	0.000390969	present: 	0.146556	TOTAL_RENDER: 	11.431	
UPDATE	UpdateSceneManager: 	0.0101772	UpdateInput: 	1.03542	UpdateCamera: 	0.0481523	UpdateEnemies: 	0.155293	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.147368	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.746209	UpdatePlayer: 	0.125525	UpdateSound: 	0.0114133	UpdateItems:	0.000965392	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.103261	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.51464	
RENDER	shadowmap: 	0.278713	sendToRender: 	0.0871048	scene: 	7.17032	particles2Tex: 	0.926758	sendToRender: 	0.0882597	motionBlur: 	2.05837	bloom2Tex: 	0.0748464	printScene: 	0.0491778	applyBloom: 	0.0069833	setRenderState: 	0.000469162	applyParticles: 	0.00215935	gui: 	0.510782	setRenderState: 	0.000496229	luaMsg: 	0.000851109	printTextDebug:	0.000772915	console: 	0.00114584	endScene: 	0.000363902	present: 	0.162902	TOTAL_RENDER: 	11.779	
UPDATE	UpdateSceneManager: 	0.0128899	UpdateInput: 	1.1147	UpdateCamera: 	0.19063	UpdateEnemies: 	0.181818	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.290748	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.946526	UpdatePlayer: 	1.60167	UpdateSound: 	0.0134824	UpdateItems:	0.00138042	UpdateTriggers: 	0.00593972	UpdateRigid: 	0.140472	UpdateGUI: 	0.00639986	BuildFrustum: 	0.0115336	TOTAL_UPDATE: 	4.66127	
RENDER	shadowmap: 	0.238728	sendToRender: 	0.0879108	scene: 	7.32061	particles2Tex: 	0.815076	sendToRender: 	0.0843169	motionBlur: 	1.90308	bloom2Tex: 	0.0696165	printScene: 	0.0378037	applyBloom: 	0.0069442	setRenderState: 	0.000475177	applyParticles: 	0.0020571	gui: 	0.509345	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.000682691	console: 	0.00108569	endScene: 	0.000360894	present: 	0.169927	TOTAL_RENDER: 	11.6724	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.03731	UpdateCamera: 	0.0483027	UpdateEnemies: 	0.158309	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.150739	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.774542	UpdatePlayer: 	0.165596	UpdateSound: 	0.0134373	UpdateItems:	0.00117291	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.150493	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.65558	
RENDER	shadowmap: 	0.178811	sendToRender: 	0.0656376	scene: 	7.26293	particles2Tex: 	0.798788	sendToRender: 	0.0659323	motionBlur: 	1.88097	bloom2Tex: 	0.0668195	printScene: 	0.0350308	applyBloom: 	0.00667053	setRenderState: 	0.000445103	applyParticles: 	0.00187966	gui: 	0.437545	setRenderState: 	0.000523296	luaMsg: 	0.000757878	printTextDebug:	0.000523296	console: 	0.00116088	endScene: 	0.000354879	present: 	0.173289	TOTAL_RENDER: 	11.1467	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.12036	UpdateCamera: 	0.049262	UpdateEnemies: 	0.140355	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.151714	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.754452	UpdatePlayer: 	0.138388	UpdateSound: 	0.0115606	UpdateItems:	0.000953362	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.106392	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	2.62106	
RENDER	shadowmap: 	0.201328	sendToRender: 	0.087201	scene: 	7.30076	particles2Tex: 	0.933862	sendToRender: 	0.0759261	motionBlur: 	1.91393	bloom2Tex: 	0.0675233	printScene: 	0.0369345	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.408592	setRenderState: 	0.000508259	luaMsg: 	0.000646602	printTextDebug:	0.000667654	console: 	0.00105261	endScene: 	0.000375931	present: 	0.174492	TOTAL_RENDER: 	11.388	
UPDATE	UpdateSceneManager: 	0.0252806	UpdateInput: 	1.04562	UpdateCamera: 	0.049262	UpdateEnemies: 	1.91392	UpdateProjectile: 	0.00206612	UpdateParticle: 	0.235047	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.76964	UpdatePlayer: 	1.8283	UpdateSound: 	0.0138343	UpdateItems:	0.00110373	UpdateTriggers: 	0.00505853	UpdateRigid: 	0.144424	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.18644	
RENDER	shadowmap: 	0.202471	sendToRender: 	0.0882356	scene: 	7.34165	particles2Tex: 	0.84482	sendToRender: 	0.064967	motionBlur: 	1.85915	bloom2Tex: 	0.371207	printScene: 	0.0370759	applyBloom: 	0.00659233	setRenderState: 	0.000475177	applyParticles: 	0.0019789	gui: 	0.174736	setRenderState: 	0.000478185	luaMsg: 	0.000781937	printTextDebug:	0.000571416	console: 	0.000983436	endScene: 	0.000351872	present: 	0.369727	TOTAL_RENDER: 	11.5535	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.04079	UpdateCamera: 	0.0592769	UpdateEnemies: 	0.178787	UpdateProjectile: 	0.00159094	UpdateParticle: 	0.162038	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.861547	UpdatePlayer: 	0.178573	UpdateSound: 	0.0136117	UpdateItems:	0.0015338	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.136325	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	2.81869	
RENDER	shadowmap: 	0.195821	sendToRender: 	0.066212	scene: 	7.2775	particles2Tex: 	0.840968	sendToRender: 	0.064573	motionBlur: 	1.84839	bloom2Tex: 	0.344209	printScene: 	0.035506	applyBloom: 	0.00658331	setRenderState: 	0.000478185	applyParticles: 	0.00204807	gui: 	0.192098	setRenderState: 	0.000487207	luaMsg: 	0.000736825	printTextDebug:	0.000652617	console: 	0.000787952	endScene: 	0.000363902	present: 	0.387856	TOTAL_RENDER: 	11.4233	
UPDATE	UpdateSceneManager: 	0.0173199	UpdateInput: 	1.10508	UpdateCamera: 	1.12111	UpdateEnemies: 	0.212019	UpdateProjectile: 	0.002018	UpdateParticle: 	0.202053	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.901504	UpdatePlayer: 	0.144881	UpdateSound: 	0.0107607	UpdateItems:	0.00125711	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.132174	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.01883	
RENDER	shadowmap: 	0.20389	sendToRender: 	0.0891048	scene: 	7.44314	particles2Tex: 	0.839722	sendToRender: 	0.0659083	motionBlur: 	2.02147	bloom2Tex: 	0.0661609	printScene: 	0.0344564	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00195785	gui: 	0.35007	setRenderState: 	0.000547356	luaMsg: 	0.000715773	printTextDebug:	0.000538334	console: 	0.00113982	endScene: 	0.000378939	present: 	0.192348	TOTAL_RENDER: 	11.4845	
UPDATE	UpdateSceneManager: 	0.0194823	UpdateInput: 	1.04113	UpdateCamera: 	1.06253	UpdateEnemies: 	0.234518	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.278505	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.06862	UpdatePlayer: 	0.189463	UpdateSound: 	0.0145049	UpdateItems:	0.00125711	UpdateTriggers: 	0.00543446	UpdateRigid: 	0.158384	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	4.23643	
RENDER	shadowmap: 	0.260547	sendToRender: 	0.102175	scene: 	7.59511	particles2Tex: 	0.893628	sendToRender: 	0.0677218	motionBlur: 	2.30484	bloom2Tex: 	0.0732856	printScene: 	0.0376382	applyBloom: 	0.00672767	setRenderState: 	0.000445103	applyParticles: 	0.00229769	gui: 	0.345457	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000664647	console: 	0.000757878	endScene: 	0.000357887	present: 	0.163308	TOTAL_RENDER: 	12.0409	
UPDATE	UpdateSceneManager: 	0.0139425	UpdateInput: 	1.10032	UpdateCamera: 	0.978456	UpdateEnemies: 	0.222464	UpdateProjectile: 	0.0014135	UpdateParticle: 	0.290718	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.02405	UpdatePlayer: 	0.159347	UpdateSound: 	0.01212	UpdateItems:	0.00135636	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.111976	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.05298	
RENDER	shadowmap: 	0.218705	sendToRender: 	0.0988158	scene: 	7.4705	particles2Tex: 	0.868543	sendToRender: 	0.0663323	motionBlur: 	2.08364	bloom2Tex: 	0.0663143	printScene: 	0.0370969	applyBloom: 	0.00667654	setRenderState: 	0.000478185	applyParticles: 	0.00215634	gui: 	0.383276	setRenderState: 	0.000535326	luaMsg: 	0.000809004	printTextDebug:	0.000646602	console: 	0.0010887	endScene: 	0.000360894	present: 	0.192853	TOTAL_RENDER: 	11.6702	
UPDATE	UpdateSceneManager: 	0.0159184	UpdateInput: 	1.19416	UpdateCamera: 	0.942989	UpdateEnemies: 	0.227147	UpdateProjectile: 	0.00337436	UpdateParticle: 	0.285554	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.01933	UpdatePlayer: 	0.185364	UpdateSound: 	0.0101321	UpdateItems:	0.00136839	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.124394	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.19274	
RENDER	shadowmap: 	0.247679	sendToRender: 	0.100903	scene: 	7.53988	particles2Tex: 	0.916596	sendToRender: 	0.0739953	motionBlur: 	2.05083	bloom2Tex: 	0.0880882	printScene: 	0.0440922	applyBloom: 	0.34678	setRenderState: 	0.000493222	applyParticles: 	0.00211123	gui: 	0.142655	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.00079096	console: 	0.00116088	endScene: 	0.000342849	present: 	0.185599	TOTAL_RENDER: 	11.915	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.07344	UpdateCamera: 	0.915988	UpdateEnemies: 	0.180059	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.16329	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.896184	UpdatePlayer: 	0.16384	UpdateSound: 	0.0135847	UpdateItems:	0.00101351	UpdateTriggers: 	0.0053292	UpdateRigid: 	0.147943	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.72298	
RENDER	shadowmap: 	0.203415	sendToRender: 	0.0796042	scene: 	7.2865	particles2Tex: 	0.872853	sendToRender: 	0.0659414	motionBlur: 	2.02421	bloom2Tex: 	0.0694721	printScene: 	0.0368533	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00208116	gui: 	0.409461	setRenderState: 	0.000505252	luaMsg: 	0.000676676	printTextDebug:	0.000661639	console: 	0.00123305	endScene: 	0.000360894	present: 	0.215851	TOTAL_RENDER: 	11.4648	
UPDATE	UpdateSceneManager: 	0.0124418	UpdateInput: 	1.03718	UpdateCamera: 	0.926114	UpdateEnemies: 	0.220224	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.181545	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.860002	UpdatePlayer: 	0.14021	UpdateSound: 	0.0123366	UpdateItems:	0.00131726	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.107712	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.65302	
RENDER	shadowmap: 	0.215276	sendToRender: 	0.0897604	scene: 	7.57058	particles2Tex: 	0.843951	sendToRender: 	0.0661519	motionBlur: 	1.86897	bloom2Tex: 	0.0674541	printScene: 	0.0344052	applyBloom: 	0.326317	setRenderState: 	0.000487207	applyParticles: 	0.00224356	gui: 	0.160405	setRenderState: 	0.000481192	luaMsg: 	0.000857124	printTextDebug:	0.000652617	console: 	0.000965392	endScene: 	0.000363902	present: 	0.176222	TOTAL_RENDER: 	11.5886	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.06087	UpdateCamera: 	0.971271	UpdateEnemies: 	0.231174	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.284956	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.0803	UpdatePlayer: 	0.149284	UpdateSound: 	0.0119877	UpdateItems:	0.00118794	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.143347	UpdateGUI: 	0.00195184	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.10015	
RENDER	shadowmap: 	0.232665	sendToRender: 	0.106398	scene: 	8.08618	particles2Tex: 	0.787197	sendToRender: 	0.0662602	motionBlur: 	2.00163	bloom2Tex: 	0.379167	printScene: 	0.0466666	applyBloom: 	0.00684195	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.206627	setRenderState: 	0.000505252	luaMsg: 	0.000830056	printTextDebug:	0.000799982	console: 	0.00118794	endScene: 	0.000336835	present: 	0.327773	TOTAL_RENDER: 	12.4205	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.06853	UpdateCamera: 	0.948974	UpdateEnemies: 	0.207701	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.16815	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.891237	UpdatePlayer: 	0.128941	UpdateSound: 	0.0115155	UpdateItems:	0.00143455	UpdateTriggers: 	0.00493222	UpdateRigid: 	0.109378	UpdateGUI: 	0.00163906	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.68615	
RENDER	shadowmap: 	0.216392	sendToRender: 	0.0890837	scene: 	7.71977	particles2Tex: 	0.781937	sendToRender: 	0.0765667	motionBlur: 	1.86889	bloom2Tex: 	0.0668436	printScene: 	0.344828	applyBloom: 	0.00758479	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.152258	setRenderState: 	0.000478185	luaMsg: 	0.000857124	printTextDebug:	0.000535326	console: 	0.00106464	endScene: 	0.000354879	present: 	0.234846	TOTAL_RENDER: 	11.7283	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.08744	UpdateCamera: 	0.975593	UpdateEnemies: 	0.212476	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.160045	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.914692	UpdatePlayer: 	0.125742	UpdateSound: 	0.011287	UpdateItems:	0.00123005	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.11474	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.87029	
RENDER	shadowmap: 	0.203641	sendToRender: 	0.0890356	scene: 	7.4676	particles2Tex: 	0.681389	sendToRender: 	0.0668406	motionBlur: 	1.89006	bloom2Tex: 	0.0683985	printScene: 	0.352933	applyBloom: 	0.00760584	setRenderState: 	0.0004842	applyParticles: 	0.00196086	gui: 	0.182973	setRenderState: 	0.000481192	luaMsg: 	0.000730811	printTextDebug:	0.000538334	console: 	0.00113682	endScene: 	0.000366909	present: 	0.259645	TOTAL_RENDER: 	11.4476	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.05412	UpdateCamera: 	0.92243	UpdateEnemies: 	0.204152	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.155416	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.906019	UpdatePlayer: 	0.161476	UpdateSound: 	0.0136418	UpdateItems:	0.000983436	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.141693	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	3.7519	
RENDER	shadowmap: 	0.194185	sendToRender: 	0.0672135	scene: 	7.59744	particles2Tex: 	0.783925	sendToRender: 	0.0662181	motionBlur: 	2.29726	bloom2Tex: 	0.401618	printScene: 	0.0410156	applyBloom: 	0.00670662	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.135904	setRenderState: 	0.000508259	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.0010075	endScene: 	0.000351872	present: 	0.336206	TOTAL_RENDER: 	12.1173	
UPDATE	UpdateSceneManager: 	0.010481	UpdateInput: 	1.19282	UpdateCamera: 	0.917585	UpdateEnemies: 	0.209237	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.154601	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.886136	UpdatePlayer: 	0.185	UpdateSound: 	0.0134403	UpdateItems:	0.00141651	UpdateTriggers: 	0.00542243	UpdateRigid: 	0.133847	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.86729	
RENDER	shadowmap: 	0.183388	sendToRender: 	0.0781155	scene: 	7.53043	particles2Tex: 	0.770428	sendToRender: 	0.0654512	motionBlur: 	1.88488	bloom2Tex: 	0.0675504	printScene: 	0.399555	applyBloom: 	0.0069833	setRenderState: 	0.000490215	applyParticles: 	0.00186462	gui: 	0.108752	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000451118	console: 	0.00102855	endScene: 	0.000348864	present: 	0.253348	TOTAL_RENDER: 	11.5172	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.08216	UpdateCamera: 	0.948427	UpdateEnemies: 	2.05341	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.191241	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.637381	UpdatePlayer: 	0.152147	UpdateSound: 	0.0119937	UpdateItems:	0.00269468	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.130836	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.35958	
RENDER	shadowmap: 	0.0864973	sendToRender: 	0.0683894	scene: 	10.5248	particles2Tex: 	0.858008	sendToRender: 	0.0663414	motionBlur: 	4.65514	bloom2Tex: 	0.28627	printScene: 	0.0382337	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.108316	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.00102253	endScene: 	0.000351872	present: 	0.427377	TOTAL_RENDER: 	17.2938	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.02839	UpdateCamera: 	0.911937	UpdateEnemies: 	0.148078	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.284679	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.654136	UpdatePlayer: 	0.185972	UpdateSound: 	0.0143576	UpdateItems:	0.00343451	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.133429	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	3.53164	
RENDER	shadowmap: 	0.0922445	sendToRender: 	0.0883679	scene: 	7.42863	particles2Tex: 	0.807582	sendToRender: 	0.0643474	motionBlur: 	2.03358	bloom2Tex: 	0.0674421	printScene: 	0.0344955	applyBloom: 	0.00669158	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.169948	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000553371	console: 	0.00113381	endScene: 	0.000351872	present: 	0.44242	TOTAL_RENDER: 	11.4344	
UPDATE	UpdateSceneManager: 	0.00949452	UpdateInput: 	1.0689	UpdateCamera: 	1.05858	UpdateEnemies: 	0.118857	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.286655	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.812436	UpdatePlayer: 	0.196408	UpdateSound: 	0.014117	UpdateItems:	0.0043187	UpdateTriggers: 	0.00615024	UpdateRigid: 	0.174796	UpdateGUI: 	0.00215935	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	3.92605	
RENDER	shadowmap: 	0.14624	sendToRender: 	0.0992248	scene: 	7.8284	particles2Tex: 	0.96082	sendToRender: 	0.0868221	motionBlur: 	2.14916	bloom2Tex: 	0.070642	printScene: 	0.353093	applyBloom: 	0.00727202	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.106473	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000559386	console: 	0.000772915	endScene: 	0.000363902	present: 	0.235234	TOTAL_RENDER: 	12.2259	
UPDATE	UpdateSceneManager: 	0.010081	UpdateInput: 	1.07231	UpdateCamera: 	0.0491237	UpdateEnemies: 	0.10844	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.213382	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.78745	UpdatePlayer: 	0.18559	UpdateSound: 	0.013726	UpdateItems:	0.00388563	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.135023	UpdateGUI: 	0.00763592	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.73283	
RENDER	shadowmap: 	0.098876	sendToRender: 	0.0952791	scene: 	7.45362	particles2Tex: 	0.876516	sendToRender: 	0.0668917	motionBlur: 	1.92488	bloom2Tex: 	0.0677639	printScene: 	0.0366398	applyBloom: 	0.28544	setRenderState: 	0.000505252	applyParticles: 	0.0120328	gui: 	0.105766	setRenderState: 	0.000490215	luaMsg: 	0.000745848	printTextDebug:	0.000784945	console: 	0.000971407	endScene: 	0.000384954	present: 	0.166977	TOTAL_RENDER: 	11.3571	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.0392	UpdateCamera: 	0.0490335	UpdateEnemies: 	0.0893604	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.157726	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.629661	UpdatePlayer: 	1.44937	UpdateSound: 	0.0134253	UpdateItems:	0.00306159	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.131221	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00645098	TOTAL_UPDATE: 	3.73273	
RENDER	shadowmap: 	0.0775501	sendToRender: 	0.0669639	scene: 	7.0173	particles2Tex: 	0.823602	sendToRender: 	0.0641128	motionBlur: 	1.9318	bloom2Tex: 	0.0671504	printScene: 	0.0331391	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.0837335	setRenderState: 	0.000478185	luaMsg: 	0.00573521	printTextDebug:	0.000550364	console: 	0.0073442	endScene: 	0.000348864	present: 	0.473761	TOTAL_RENDER: 	10.8145	
UPDATE	UpdateSceneManager: 	0.00873063	UpdateInput: 	1.06675	UpdateCamera: 	0.0461193	UpdateEnemies: 	0.0823019	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.144439	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.617123	UpdatePlayer: 	0.119955	UpdateSound: 	0.0106343	UpdateItems:	0.00252024	UpdateTriggers: 	0.00451418	UpdateRigid: 	0.100503	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.33179	
RENDER	shadowmap: 	0.0901814	sendToRender: 	0.0655113	scene: 	7.06765	particles2Tex: 	0.810818	sendToRender: 	0.0639023	motionBlur: 	1.78762	bloom2Tex: 	0.367056	printScene: 	0.0369135	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.0866687	setRenderState: 	0.000454125	luaMsg: 	0.000700736	printTextDebug:	0.000583446	console: 	0.0010075	endScene: 	0.000369916	present: 	0.414968	TOTAL_RENDER: 	10.9698	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.02678	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.091225	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.151979	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.629261	UpdatePlayer: 	0.120704	UpdateSound: 	0.0102374	UpdateItems:	0.00267062	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.104347	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.32575	
RENDER	shadowmap: 	0.0955858	sendToRender: 	0.0661308	scene: 	7.0633	particles2Tex: 	0.812334	sendToRender: 	0.0643414	motionBlur: 	1.82652	bloom2Tex: 	0.347502	printScene: 	0.036312	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0878597	setRenderState: 	0.000439088	luaMsg: 	0.000643594	printTextDebug:	0.000556378	console: 	0.000959377	endScene: 	0.000339842	present: 	0.394632	TOTAL_RENDER: 	10.9931	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.03896	UpdateCamera: 	0.934087	UpdateEnemies: 	0.111688	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.250599	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.649258	UpdatePlayer: 	0.185244	UpdateSound: 	0.0144237	UpdateItems:	0.0033894	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.13492	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.49444	
RENDER	shadowmap: 	0.0963226	sendToRender: 	0.110819	scene: 	7.38167	particles2Tex: 	0.814072	sendToRender: 	0.0656406	motionBlur: 	1.83314	bloom2Tex: 	0.388424	printScene: 	0.0403299	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.00188567	gui: 	0.0907649	setRenderState: 	0.0004842	luaMsg: 	0.00061352	printTextDebug:	0.000547356	console: 	0.000887198	endScene: 	0.000363902	present: 	0.320375	TOTAL_RENDER: 	11.3179	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.19343	UpdateCamera: 	0.0404592	UpdateEnemies: 	0.0910235	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.157302	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.666602	UpdatePlayer: 	0.152977	UpdateSound: 	0.0132839	UpdateItems:	0.00344955	UpdateTriggers: 	0.00514274	UpdateRigid: 	0.129513	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	2.60379	
RENDER	shadowmap: 	0.0902506	sendToRender: 	0.0880251	scene: 	7.26472	particles2Tex: 	0.813976	sendToRender: 	0.0656797	motionBlur: 	1.8222	bloom2Tex: 	0.186817	printScene: 	0.380262	applyBloom: 	0.00710961	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.0956399	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000445103	console: 	0.000971407	endScene: 	0.000360894	present: 	0.289885	TOTAL_RENDER: 	11.2837	
UPDATE	UpdateSceneManager: 	0.0184297	UpdateInput: 	1.07415	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.0890386	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.153885	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.633417	UpdatePlayer: 	0.123997	UpdateSound: 	0.0124358	UpdateItems:	0.00247814	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.10545	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.39265	
RENDER	shadowmap: 	0.0760013	sendToRender: 	0.0666361	scene: 	7.03121	particles2Tex: 	0.660292	sendToRender: 	0.0659714	motionBlur: 	1.86199	bloom2Tex: 	0.0674541	printScene: 	0.352621	applyBloom: 	0.00727502	setRenderState: 	0.000478185	applyParticles: 	0.00190372	gui: 	0.115152	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000619535	console: 	0.000805997	endScene: 	0.000366909	present: 	0.234593	TOTAL_RENDER: 	10.7008	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.00947	UpdateCamera: 	0.0470756	UpdateEnemies: 	0.0899559	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.146478	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.629381	UpdatePlayer: 	0.118433	UpdateSound: 	0.00982534	UpdateItems:	0.00249318	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.102614	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.30209	
RENDER	shadowmap: 	0.0719262	sendToRender: 	0.0816132	scene: 	7.12523	particles2Tex: 	0.867015	sendToRender: 	0.066185	motionBlur: 	1.82812	bloom2Tex: 	0.0699924	printScene: 	0.340606	applyBloom: 	0.00723593	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0897844	setRenderState: 	0.000445103	luaMsg: 	0.000577431	printTextDebug:	0.000550364	console: 	0.000857124	endScene: 	0.000366909	present: 	0.226205	TOTAL_RENDER: 	10.9377	
UPDATE	UpdateSceneManager: 	0.00966895	UpdateInput: 	1.08129	UpdateCamera: 	0.922157	UpdateEnemies: 	0.0976519	UpdateProjectile: 	0.001209	UpdateParticle: 	0.167698	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.622527	UpdatePlayer: 	0.179794	UpdateSound: 	0.0131636	UpdateItems:	0.00291121	UpdateTriggers: 	0.00470365	UpdateRigid: 	0.140216	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.43076	
RENDER	shadowmap: 	0.0872792	sendToRender: 	0.0892341	scene: 	7.04353	particles2Tex: 	0.726167	sendToRender: 	0.064591	motionBlur: 	1.85432	bloom2Tex: 	0.0679052	printScene: 	0.0325978	applyBloom: 	0.00655324	setRenderState: 	0.000475177	applyParticles: 	0.00201499	gui: 	0.37594	setRenderState: 	0.000514274	luaMsg: 	0.000523296	printTextDebug:	0.000547356	console: 	0.000878176	endScene: 	0.000375931	present: 	0.171046	TOTAL_RENDER: 	10.6837	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.07376	UpdateCamera: 	0.973346	UpdateEnemies: 	0.0864161	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.169933	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.608043	UpdatePlayer: 	0.116713	UpdateSound: 	0.010111	UpdateItems:	0.00252927	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.101766	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.2902	
RENDER	shadowmap: 	0.0926355	sendToRender: 	0.0659714	scene: 	7.03729	particles2Tex: 	0.726883	sendToRender: 	0.0646301	motionBlur: 	1.96911	bloom2Tex: 	0.0702962	printScene: 	0.0352804	applyBloom: 	0.00663744	setRenderState: 	0.00043608	applyParticles: 	0.00190372	gui: 	0.372016	setRenderState: 	0.000511267	luaMsg: 	0.000628557	printTextDebug:	0.000562393	console: 	0.000845094	endScene: 	0.000369916	present: 	0.190666	TOTAL_RENDER: 	10.8092	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	0.958129	UpdateCamera: 	0.912834	UpdateEnemies: 	0.107974	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.187794	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.714107	UpdatePlayer: 	0.143678	UpdateSound: 	0.0101772	UpdateItems:	0.00268866	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.105468	UpdateGUI: 	0.001209	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.29273	
RENDER	shadowmap: 	0.0794147	sendToRender: 	0.0665729	scene: 	6.78883	particles2Tex: 	0.914452	sendToRender: 	0.065773	motionBlur: 	1.92839	bloom2Tex: 	0.0673368	printScene: 	0.035918	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.349111	setRenderState: 	0.000508259	luaMsg: 	0.000550364	printTextDebug:	0.000658632	console: 	0.00108268	endScene: 	0.000378939	present: 	0.188363	TOTAL_RENDER: 	10.6585	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.13795	UpdateCamera: 	0.947807	UpdateEnemies: 	0.0908491	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.183833	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.681233	UpdatePlayer: 	0.149936	UpdateSound: 	0.0114223	UpdateItems:	0.0035939	UpdateTriggers: 	0.00476681	UpdateRigid: 	0.10976	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.47641	
RENDER	shadowmap: 	0.106939	sendToRender: 	0.0684345	scene: 	6.95918	particles2Tex: 	0.848264	sendToRender: 	0.0657218	motionBlur: 	1.81685	bloom2Tex: 	0.0683353	printScene: 	0.391408	applyBloom: 	0.00706751	setRenderState: 	0.000469162	applyParticles: 	0.00191875	gui: 	0.136478	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000643594	console: 	0.0010496	endScene: 	0.000375931	present: 	0.168929	TOTAL_RENDER: 	10.8034	
UPDATE	UpdateSceneManager: 	0.0194793	UpdateInput: 	1.09835	UpdateCamera: 	0.0582152	UpdateEnemies: 	0.116235	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.281774	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.79637	UpdatePlayer: 	0.180357	UpdateSound: 	0.0132448	UpdateItems:	0.00407209	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.149482	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	2.88641	
RENDER	shadowmap: 	0.13655	sendToRender: 	0.107898	scene: 	7.03688	particles2Tex: 	0.870242	sendToRender: 	0.0664226	motionBlur: 	2.0046	bloom2Tex: 	0.0731292	printScene: 	0.385618	applyBloom: 	0.00746449	setRenderState: 	0.000493222	applyParticles: 	0.00212928	gui: 	0.0904732	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.00077893	console: 	0.00103757	endScene: 	0.000336835	present: 	0.226232	TOTAL_RENDER: 	11.1935	
UPDATE	UpdateSceneManager: 	0.0138583	UpdateInput: 	1.13988	UpdateCamera: 	0.943645	UpdateEnemies: 	0.107838	UpdateProjectile: 	0.00166312	UpdateParticle: 	0.27388	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.789357	UpdatePlayer: 	0.15732	UpdateSound: 	0.0108749	UpdateItems:	0.00340744	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.113474	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.72073	
RENDER	shadowmap: 	0.107667	sendToRender: 	0.0831801	scene: 	6.9579	particles2Tex: 	0.837434	sendToRender: 	0.0668737	motionBlur: 	1.81456	bloom2Tex: 	0.0707172	printScene: 	0.0422457	applyBloom: 	0.317295	setRenderState: 	0.000490215	applyParticles: 	0.00200898	gui: 	0.0827199	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000664647	console: 	0.00119396	endScene: 	0.000345857	present: 	0.246542	TOTAL_RENDER: 	10.7947	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.04973	UpdateCamera: 	0.94501	UpdateEnemies: 	1.51906	UpdateProjectile: 	0.00213529	UpdateParticle: 	0.189352	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.648737	UpdatePlayer: 	2.05636	UpdateSound: 	0.0123366	UpdateItems:	0.00300745	UpdateTriggers: 	0.00532319	UpdateRigid: 	0.130776	UpdateGUI: 	0.00465553	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	6.76046	
RENDER	shadowmap: 	0.0777727	sendToRender: 	0.0675113	scene: 	6.84953	particles2Tex: 	0.871421	sendToRender: 	0.0657038	motionBlur: 	1.87081	bloom2Tex: 	0.0651564	printScene: 	0.0329045	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00192778	gui: 	0.372728	setRenderState: 	0.000508259	luaMsg: 	0.000514274	printTextDebug:	0.000517282	console: 	0.00124208	endScene: 	0.000348864	present: 	0.175497	TOTAL_RENDER: 	10.6185	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.09263	UpdateCamera: 	0.0471899	UpdateEnemies: 	0.116782	UpdateProjectile: 	0.00171425	UpdateParticle: 	0.151212	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.63634	UpdatePlayer: 	0.117618	UpdateSound: 	0.0103577	UpdateItems:	0.00271874	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.103592	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.41881	
RENDER	shadowmap: 	0.0925513	sendToRender: 	0.066197	scene: 	6.67081	particles2Tex: 	0.823708	sendToRender: 	0.064185	motionBlur: 	1.86129	bloom2Tex: 	0.0661218	printScene: 	0.032676	applyBloom: 	0.00675774	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0716856	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000547356	console: 	0.000763893	endScene: 	0.000351872	present: 	0.430923	TOTAL_RENDER: 	10.3477	
UPDATE	UpdateSceneManager: 	0.0132899	UpdateInput: 	1.03836	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.122536	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.16464	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.68443	UpdatePlayer: 	0.148746	UpdateSound: 	0.013338	UpdateItems:	0.0029473	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.111143	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.48674	
RENDER	shadowmap: 	0.111835	sendToRender: 	0.0679082	scene: 	6.86486	particles2Tex: 	0.781516	sendToRender: 	0.0664947	motionBlur: 	1.70961	bloom2Tex: 	0.327969	printScene: 	0.036724	applyBloom: 	0.00664647	setRenderState: 	0.0004842	applyParticles: 	0.00199995	gui: 	0.0818297	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000685699	console: 	0.000878176	endScene: 	0.000357887	present: 	0.394274	TOTAL_RENDER: 	10.6175	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.20142	UpdateCamera: 	0.0417795	UpdateEnemies: 	0.109802	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.172986	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.69839	UpdatePlayer: 	8.89588	UpdateSound: 	0.0200266	UpdateItems:	0.00503748	UpdateTriggers: 	0.00624046	UpdateRigid: 	0.126767	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00159094	TOTAL_UPDATE: 	11.4383	
RENDER	shadowmap: 	0.130325	sendToRender: 	0.0710059	scene: 	47.996	particles2Tex: 	0.909679	sendToRender: 	0.0700706	motionBlur: 	1.92144	bloom2Tex: 	0.0667173	printScene: 	0.0398397	applyBloom: 	0.280376	setRenderState: 	0.000487207	applyParticles: 	0.00209619	gui: 	0.0941332	setRenderState: 	0.000445103	luaMsg: 	0.000848101	printTextDebug:	0.000769907	console: 	0.00115787	endScene: 	0.000378939	present: 	0.184294	TOTAL_RENDER: 	51.9728	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.13024	UpdateCamera: 	0.0553882	UpdateEnemies: 	0.146667	UpdateProjectile: 	0.0059758	UpdateParticle: 	0.202116	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.700065	UpdatePlayer: 	0.235044	UpdateSound: 	0.0148598	UpdateItems:	0.00405705	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.138517	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.79811	
RENDER	shadowmap: 	0.0997211	sendToRender: 	0.0993782	scene: 	6.94815	particles2Tex: 	0.834838	sendToRender: 	0.0836492	motionBlur: 	1.86706	bloom2Tex: 	0.0648858	printScene: 	0.0364232	applyBloom: 	0.00683293	setRenderState: 	0.00046014	applyParticles: 	0.0018977	gui: 	0.332101	setRenderState: 	0.000514274	luaMsg: 	0.000679684	printTextDebug:	0.000748855	console: 	0.0010075	endScene: 	0.000360894	present: 	0.168526	TOTAL_RENDER: 	10.7122	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.01335	UpdateCamera: 	0.048844	UpdateEnemies: 	0.126307	UpdateProjectile: 	0.00187063	UpdateParticle: 	0.155609	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.728227	UpdatePlayer: 	0.214663	UpdateSound: 	0.0135756	UpdateItems:	0.00371721	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.132439	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.59461	
RENDER	shadowmap: 	0.0909964	sendToRender: 	0.0877063	scene: 	6.84804	particles2Tex: 	0.844137	sendToRender: 	0.065391	motionBlur: 	1.8202	bloom2Tex: 	0.0658993	printScene: 	0.0317196	applyBloom: 	0.274725	setRenderState: 	0.000502244	applyParticles: 	0.00284505	gui: 	0.0803681	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000550364	console: 	0.0010887	endScene: 	0.000360894	present: 	0.16036	TOTAL_RENDER: 	10.5392	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	1.01476	UpdateCamera: 	0.0456531	UpdateEnemies: 	0.109155	UpdateProjectile: 	0.00173831	UpdateParticle: 	0.143519	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.660502	UpdatePlayer: 	1.7864	UpdateSound: 	0.0148358	UpdateItems:	0.00352173	UpdateTriggers: 	0.00499538	UpdateRigid: 	0.128172	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00538935	TOTAL_UPDATE: 	4.08027	
RENDER	shadowmap: 	0.0733968	sendToRender: 	0.0671985	scene: 	6.65894	particles2Tex: 	0.86137	sendToRender: 	0.0652226	motionBlur: 	1.88145	bloom2Tex: 	0.0660105	printScene: 	0.0338037	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.331274	setRenderState: 	0.000583446	luaMsg: 	0.000649609	printTextDebug:	0.000739833	console: 	0.000926295	endScene: 	0.000372924	present: 	0.185145	TOTAL_RENDER: 	10.3925	
UPDATE	UpdateSceneManager: 	0.00984038	UpdateInput: 	1.00719	UpdateCamera: 	0.0482185	UpdateEnemies: 	0.119291	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.26695	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.670424	UpdatePlayer: 	0.157738	UpdateSound: 	0.0115426	UpdateItems:	0.0029473	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.105014	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.53042	
RENDER	shadowmap: 	0.0946385	sendToRender: 	0.0671113	scene: 	6.76285	particles2Tex: 	0.856245	sendToRender: 	0.0653489	motionBlur: 	1.86083	bloom2Tex: 	0.0656406	printScene: 	0.0342248	applyBloom: 	0.0067006	setRenderState: 	0.000454125	applyParticles: 	0.00193981	gui: 	0.321178	setRenderState: 	0.000571416	luaMsg: 	0.000514274	printTextDebug:	0.000538334	console: 	0.000845094	endScene: 	0.000381946	present: 	0.185367	TOTAL_RENDER: 	10.4808	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.01401	UpdateCamera: 	0.86718	UpdateEnemies: 	0.113188	UpdateProjectile: 	0.00267964	UpdateParticle: 	0.196732	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.664024	UpdatePlayer: 	0.161374	UpdateSound: 	0.0111727	UpdateItems:	0.00275483	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.103038	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.28671	
RENDER	shadowmap: 	0.0874537	sendToRender: 	0.0750239	scene: 	6.74588	particles2Tex: 	0.773643	sendToRender: 	0.0651504	motionBlur: 	1.81271	bloom2Tex: 	0.0678601	printScene: 	0.0343661	applyBloom: 	0.00708555	setRenderState: 	0.000451118	applyParticles: 	0.00190672	gui: 	0.134171	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000664647	console: 	0.000953362	endScene: 	0.000378939	present: 	0.44737	TOTAL_RENDER: 	10.4323	
UPDATE	UpdateSceneManager: 	0.0231694	UpdateInput: 	1.0253	UpdateCamera: 	0.948676	UpdateEnemies: 	0.131976	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.15252	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.673383	UpdatePlayer: 	0.672075	UpdateSound: 	0.0110584	UpdateItems:	0.00319091	UpdateTriggers: 	0.00480891	UpdateRigid: 	0.108046	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.90618	
RENDER	shadowmap: 	0.0839319	sendToRender: 	0.0778148	scene: 	6.83292	particles2Tex: 	0.832712	sendToRender: 	0.0643895	motionBlur: 	1.84079	bloom2Tex: 	0.0672286	printScene: 	0.0344233	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.0810147	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.00062555	console: 	0.00093231	endScene: 	0.00033082	present: 	0.461523	TOTAL_RENDER: 	10.5515	
UPDATE	UpdateSceneManager: 	0.00948851	UpdateInput: 	1.02048	UpdateCamera: 	0.95975	UpdateEnemies: 	0.134526	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.148619	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.637134	UpdatePlayer: 	0.182808	UpdateSound: 	0.0128929	UpdateItems:	0.00334128	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.128566	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00325406	TOTAL_UPDATE: 	3.40324	
RENDER	shadowmap: 	0.0889664	sendToRender: 	0.0865725	scene: 	6.78403	particles2Tex: 	0.787432	sendToRender: 	0.0648467	motionBlur: 	1.83893	bloom2Tex: 	0.0684887	printScene: 	0.0353947	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.0987136	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000634572	console: 	0.00089622	endScene: 	0.000327812	present: 	0.438489	TOTAL_RENDER: 	10.464	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.07099	UpdateCamera: 	0.915086	UpdateEnemies: 	0.111318	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.183133	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.626127	UpdatePlayer: 	0.166655	UpdateSound: 	0.0111065	UpdateItems:	0.00303452	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.104274	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.34123	
RENDER	shadowmap: 	0.0953392	sendToRender: 	0.066991	scene: 	6.69081	particles2Tex: 	0.79729	sendToRender: 	0.0651083	motionBlur: 	1.82915	bloom2Tex: 	0.0658481	printScene: 	0.0331211	applyBloom: 	0.00682391	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.105228	setRenderState: 	0.000445103	luaMsg: 	0.000532319	printTextDebug:	0.000439088	console: 	0.000899228	endScene: 	0.000333827	present: 	0.431428	TOTAL_RENDER: 	10.3444	
UPDATE	UpdateSceneManager: 	0.0106614	UpdateInput: 	1.05797	UpdateCamera: 	1.01596	UpdateEnemies: 	0.124845	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.159151	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.690586	UpdatePlayer: 	0.203665	UpdateSound: 	0.0241589	UpdateItems:	0.00374127	UpdateTriggers: 	0.00514274	UpdateRigid: 	0.134427	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.58941	
RENDER	shadowmap: 	0.0986023	sendToRender: 	0.0920942	scene: 	6.7996	particles2Tex: 	0.839488	sendToRender: 	0.0659684	motionBlur: 	1.91088	bloom2Tex: 	0.0677158	printScene: 	0.037133	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.0934686	setRenderState: 	0.000439088	luaMsg: 	0.00650211	printTextDebug:	0.000619535	console: 	0.00114283	endScene: 	0.000333827	present: 	0.443334	TOTAL_RENDER: 	10.627	
UPDATE	UpdateSceneManager: 	0.0134794	UpdateInput: 	1.0346	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.242539	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.166207	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.761517	UpdatePlayer: 	0.146294	UpdateSound: 	0.0124448	UpdateItems:	0.00333827	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.113116	UpdateGUI: 	0.00165109	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.69212	
RENDER	shadowmap: 	0.0925302	sendToRender: 	0.067824	scene: 	6.94381	particles2Tex: 	0.815618	sendToRender: 	0.0659865	motionBlur: 	1.66447	bloom2Tex: 	0.375101	printScene: 	0.0490666	applyBloom: 	0.0127215	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0966865	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000643594	console: 	0.00112779	endScene: 	0.000333827	present: 	0.530701	TOTAL_RENDER: 	10.9157	
UPDATE	UpdateSceneManager: 	0.0174462	UpdateInput: 	1.11108	UpdateCamera: 	0.0582423	UpdateEnemies: 	0.145952	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.270941	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.89287	UpdatePlayer: 	0.18983	UpdateSound: 	0.0139696	UpdateItems:	0.00416231	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.159323	UpdateGUI: 	0.00174432	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.0229	
RENDER	shadowmap: 	0.137453	sendToRender: 	0.103538	scene: 	6.69281	particles2Tex: 	1.02709	sendToRender: 	0.0877484	motionBlur: 	1.83055	bloom2Tex: 	0.369811	printScene: 	0.040351	applyBloom: 	0.00646301	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0857905	setRenderState: 	0.00044811	luaMsg: 	0.000559386	printTextDebug:	0.000523296	console: 	0.000781937	endScene: 	0.000369916	present: 	0.365721	TOTAL_RENDER: 	10.9358	
UPDATE	UpdateSceneManager: 	0.0129741	UpdateInput: 	1.08981	UpdateCamera: 	0.0512319	UpdateEnemies: 	0.134286	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.23659	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.878137	UpdatePlayer: 	0.152995	UpdateSound: 	0.011702	UpdateItems:	0.00350067	UpdateTriggers: 	0.00473974	UpdateRigid: 	0.116151	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.82168	
RENDER	shadowmap: 	0.0856763	sendToRender: 	0.0674722	scene: 	6.78434	particles2Tex: 	0.939558	sendToRender: 	0.065794	motionBlur: 	1.67063	bloom2Tex: 	0.367005	printScene: 	0.0373856	applyBloom: 	0.00663744	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.0837274	setRenderState: 	0.000478185	luaMsg: 	0.000676676	printTextDebug:	0.000646602	console: 	0.00118494	endScene: 	0.00033082	present: 	0.358759	TOTAL_RENDER: 	10.6314	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.05579	UpdateCamera: 	0.0485944	UpdateEnemies: 	0.132833	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.156613	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.747598	UpdatePlayer: 	0.161864	UpdateSound: 	0.0144628	UpdateItems:	0.00381044	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.139552	UpdateGUI: 	0.00893213	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.62469	
RENDER	shadowmap: 	0.088383	sendToRender: 	0.0876431	scene: 	6.56816	particles2Tex: 	0.936346	sendToRender: 	0.0648797	motionBlur: 	1.63819	bloom2Tex: 	0.343749	printScene: 	0.0347541	applyBloom: 	0.0152628	setRenderState: 	0.000469162	applyParticles: 	0.00216536	gui: 	0.0772193	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.000812012	endScene: 	0.000345857	present: 	0.353213	TOTAL_RENDER: 	10.386	
UPDATE	UpdateSceneManager: 	0.0158823	UpdateInput: 	1.09225	UpdateCamera: 	0.0537462	UpdateEnemies: 	0.152063	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.303918	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.885842	UpdatePlayer: 	0.185839	UpdateSound: 	0.0137711	UpdateItems:	0.00369916	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.141657	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.01162	
RENDER	shadowmap: 	0.128283	sendToRender: 	0.111339	scene: 	6.64543	particles2Tex: 	1.08981	sendToRender: 	0.083538	motionBlur: 	1.67032	bloom2Tex: 	0.408105	printScene: 	0.0466486	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00215935	gui: 	0.0914837	setRenderState: 	0.000466155	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.0010887	endScene: 	0.000348864	present: 	0.33131	TOTAL_RENDER: 	10.7833	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.09654	UpdateCamera: 	0.0502274	UpdateEnemies: 	0.140794	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.152394	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.775282	UpdatePlayer: 	0.342892	UpdateSound: 	0.0102073	UpdateItems:	0.00368112	UpdateTriggers: 	0.00599986	UpdateRigid: 	0.132737	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.9138	
RENDER	shadowmap: 	0.100963	sendToRender: 	0.0695293	scene: 	6.48439	particles2Tex: 	1.04491	sendToRender: 	0.0917062	motionBlur: 	1.85098	bloom2Tex: 	0.454985	printScene: 	0.0455539	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.00225559	gui: 	0.088383	setRenderState: 	0.000496229	luaMsg: 	0.000802989	printTextDebug:	0.000622542	console: 	0.000971407	endScene: 	0.000372924	present: 	0.357628	TOTAL_RENDER: 	10.7829	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.10822	UpdateCamera: 	0.055316	UpdateEnemies: 	0.153888	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.264174	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.915832	UpdatePlayer: 	0.189487	UpdateSound: 	0.0148809	UpdateItems:	0.00417735	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.154538	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.02606	
RENDER	shadowmap: 	0.107023	sendToRender: 	0.0924551	scene: 	6.90788	particles2Tex: 	1.01168	sendToRender: 	0.0659173	motionBlur: 	1.63953	bloom2Tex: 	0.371504	printScene: 	0.0364353	applyBloom: 	0.10951	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.111781	setRenderState: 	0.000475177	luaMsg: 	0.000709758	printTextDebug:	0.000664647	console: 	0.00101652	endScene: 	0.000366909	present: 	0.163416	TOTAL_RENDER: 	10.8003	
UPDATE	UpdateSceneManager: 	0.0246641	UpdateInput: 	1.02224	UpdateCamera: 	0.0483147	UpdateEnemies: 	0.148324	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.149609	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.733226	UpdatePlayer: 	0.171978	UpdateSound: 	0.0136869	UpdateItems:	0.00313978	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.131805	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	2.60076	
RENDER	shadowmap: 	0.108918	sendToRender: 	0.0975948	scene: 	6.54256	particles2Tex: 	0.98473	sendToRender: 	0.0644617	motionBlur: 	1.6484	bloom2Tex: 	0.352732	printScene: 	0.0358127	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.0771471	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.00043608	console: 	0.000812012	endScene: 	0.000339842	present: 	0.340311	TOTAL_RENDER: 	10.4253	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.00603	UpdateCamera: 	0.0658632	UpdateEnemies: 	0.124394	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.143191	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.722068	UpdatePlayer: 	0.114957	UpdateSound: 	0.0097682	UpdateItems:	0.0025834	UpdateTriggers: 	0.00466756	UpdateRigid: 	0.102843	UpdateGUI: 	0.000926295	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.43495	
RENDER	shadowmap: 	0.0802719	sendToRender: 	0.0665639	scene: 	6.51159	particles2Tex: 	0.986582	sendToRender: 	0.0644196	motionBlur: 	1.66735	bloom2Tex: 	0.355375	printScene: 	0.0357706	applyBloom: 	0.00649609	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.0870868	setRenderState: 	0.000445103	luaMsg: 	0.000739833	printTextDebug:	0.000535326	console: 	0.000736825	endScene: 	0.000351872	present: 	0.335319	TOTAL_RENDER: 	10.3593	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	0.992567	UpdateCamera: 	0.0469403	UpdateEnemies: 	0.125525	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.146562	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.712661	UpdatePlayer: 	0.121558	UpdateSound: 	0.0109802	UpdateItems:	0.0027428	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.101907	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.39801	
RENDER	shadowmap: 	0.089207	sendToRender: 	0.0659113	scene: 	6.53332	particles2Tex: 	1.0044	sendToRender: 	0.0647534	motionBlur: 	1.6487	bloom2Tex: 	0.370903	printScene: 	0.0356263	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0793696	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000442095	console: 	0.00108268	endScene: 	0.000357887	present: 	0.317145	TOTAL_RENDER: 	10.379	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.04946	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.124764	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.159744	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.73469	UpdatePlayer: 	0.16541	UpdateSound: 	0.0134313	UpdateItems:	0.00317587	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.146376	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.60151	
RENDER	shadowmap: 	0.0897213	sendToRender: 	0.0874326	scene: 	6.80949	particles2Tex: 	0.966156	sendToRender: 	0.0808854	motionBlur: 	2.04835	bloom2Tex: 	0.0734961	printScene: 	0.0378488	applyBloom: 	0.00663444	setRenderState: 	0.000469162	applyParticles: 	0.00229769	gui: 	0.342485	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.00031879	console: 	0.000974414	endScene: 	0.000390969	present: 	0.185978	TOTAL_RENDER: 	10.9259	
UPDATE	UpdateSceneManager: 	0.015329	UpdateInput: 	1.2382	UpdateCamera: 	0.050444	UpdateEnemies: 	0.127958	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.283678	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.750774	UpdatePlayer: 	0.136544	UpdateSound: 	0.0113441	UpdateItems:	0.00269768	UpdateTriggers: 	0.00489312	UpdateRigid: 	0.107183	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.88312	
RENDER	shadowmap: 	0.103522	sendToRender: 	0.0786479	scene: 	6.6702	particles2Tex: 	0.91927	sendToRender: 	0.0658301	motionBlur: 	1.80786	bloom2Tex: 	0.0676676	printScene: 	0.0356984	applyBloom: 	0.0066585	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.339692	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000442095	console: 	0.00100148	endScene: 	0.000348864	present: 	0.184309	TOTAL_RENDER: 	10.4464	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.07722	UpdateCamera: 	0.927537	UpdateEnemies: 	0.148168	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.149918	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.718218	UpdatePlayer: 	0.161482	UpdateSound: 	0.0138373	UpdateItems:	0.00354578	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.161852	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.55855	
RENDER	shadowmap: 	0.0927708	sendToRender: 	0.0908581	scene: 	6.50416	particles2Tex: 	0.901682	sendToRender: 	0.0659173	motionBlur: 	1.77754	bloom2Tex: 	0.069418	printScene: 	0.0367901	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.349084	setRenderState: 	0.000496229	luaMsg: 	0.000628557	printTextDebug:	0.000526304	console: 	0.000905243	endScene: 	0.000360894	present: 	0.177037	TOTAL_RENDER: 	10.386	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.03458	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.141949	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.144944	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.677335	UpdatePlayer: 	1.82724	UpdateSound: 	0.0121952	UpdateItems:	0.00515477	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.141901	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00191875	TOTAL_UPDATE: 	4.20372	
RENDER	shadowmap: 	0.123035	sendToRender: 	0.0840643	scene: 	6.47581	particles2Tex: 	1.0059	sendToRender: 	0.0884251	motionBlur: 	1.98087	bloom2Tex: 	0.0704074	printScene: 	0.0394006	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.328522	setRenderState: 	0.00047217	luaMsg: 	0.00058946	printTextDebug:	0.000739833	console: 	0.000926295	endScene: 	0.000348864	present: 	0.177343	TOTAL_RENDER: 	10.5572	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.03871	UpdateCamera: 	0.0480049	UpdateEnemies: 	0.127528	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.153939	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.708543	UpdatePlayer: 	2.19292	UpdateSound: 	0.0136087	UpdateItems:	0.00372623	UpdateTriggers: 	0.00511567	UpdateRigid: 	0.136358	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	4.58742	
RENDER	shadowmap: 	0.117167	sendToRender: 	0.0673037	scene: 	6.64529	particles2Tex: 	0.781513	sendToRender: 	0.0664406	motionBlur: 	1.75263	bloom2Tex: 	0.0652827	printScene: 	0.0355571	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.286225	gui: 	0.079499	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.000863138	endScene: 	0.000363902	present: 	0.148941	TOTAL_RENDER: 	10.2396	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	0.971341	UpdateCamera: 	0.0501342	UpdateEnemies: 	0.147365	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.153834	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.698577	UpdatePlayer: 	0.16206	UpdateSound: 	0.0121982	UpdateItems:	0.00312173	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.105177	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.44514	
RENDER	shadowmap: 	0.0983136	sendToRender: 	0.0720856	scene: 	6.48383	particles2Tex: 	0.978053	sendToRender: 	0.0656256	motionBlur: 	1.66092	bloom2Tex: 	0.357333	printScene: 	0.0368653	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.0617039	setRenderState: 	0.000469162	luaMsg: 	0.000947347	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000390969	present: 	0.38951	TOTAL_RENDER: 	10.3769	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.08285	UpdateCamera: 	0.0491658	UpdateEnemies: 	0.108139	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.160072	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.800812	UpdatePlayer: 	0.235724	UpdateSound: 	0.0138553	UpdateItems:	0.00379841	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.135086	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.76123	
RENDER	shadowmap: 	0.0961392	sendToRender: 	0.0969632	scene: 	6.50352	particles2Tex: 	0.944279	sendToRender: 	0.0672105	motionBlur: 	1.68264	bloom2Tex: 	0.349066	printScene: 	0.0357135	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0715773	setRenderState: 	0.00044811	luaMsg: 	0.000562393	printTextDebug:	0.000547356	console: 	0.00112779	endScene: 	0.000342849	present: 	0.392526	TOTAL_RENDER: 	10.413	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.03653	UpdateCamera: 	0.0486425	UpdateEnemies: 	0.12145	UpdateProjectile: 	0.00165711	UpdateParticle: 	0.158748	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.786833	UpdatePlayer: 	0.238013	UpdateSound: 	0.0124298	UpdateItems:	0.0031488	UpdateTriggers: 	0.00498034	UpdateRigid: 	0.107495	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.66353	
RENDER	shadowmap: 	0.0829696	sendToRender: 	0.0686751	scene: 	6.49812	particles2Tex: 	0.883724	sendToRender: 	0.0668346	motionBlur: 	1.75429	bloom2Tex: 	0.0651384	printScene: 	0.0341045	applyBloom: 	0.00662541	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.318859	setRenderState: 	0.000478185	luaMsg: 	0.000799982	printTextDebug:	0.000532319	console: 	0.00112779	endScene: 	0.000348864	present: 	0.167064	TOTAL_RENDER: 	10.1075	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.05328	UpdateCamera: 	0.0488079	UpdateEnemies: 	0.114734	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.159795	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.758389	UpdatePlayer: 	0.182688	UpdateSound: 	0.0129501	UpdateItems:	0.00326609	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.138899	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	2.63338	
RENDER	shadowmap: 	0.0921754	sendToRender: 	0.0876612	scene: 	6.53365	particles2Tex: 	0.866895	sendToRender: 	0.0652978	motionBlur: 	1.7384	bloom2Tex: 	0.0652226	printScene: 	0.0336654	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.336813	setRenderState: 	0.000487207	luaMsg: 	0.000544349	printTextDebug:	0.000911258	console: 	0.00111276	endScene: 	0.000381946	present: 	0.165699	TOTAL_RENDER: 	10.1679	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.02437	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.105125	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.158547	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.806337	UpdatePlayer: 	0.203686	UpdateSound: 	0.0130553	UpdateItems:	0.00418637	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.113664	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	2.65498	
RENDER	shadowmap: 	0.0911258	sendToRender: 	0.0696917	scene: 	6.94801	particles2Tex: 	0.885409	sendToRender: 	0.0684526	motionBlur: 	1.75511	bloom2Tex: 	0.0688947	printScene: 	0.0395901	applyBloom: 	0.00645399	setRenderState: 	0.000457133	applyParticles: 	0.00219544	gui: 	0.356542	setRenderState: 	0.000511267	luaMsg: 	0.00089622	printTextDebug:	0.000745848	console: 	0.00114584	endScene: 	0.000351872	present: 	0.173118	TOTAL_RENDER: 	10.6613	
UPDATE	UpdateSceneManager: 	0.0196326	UpdateInput: 	1.12121	UpdateCamera: 	0.0579596	UpdateEnemies: 	0.145636	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.28799	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.881075	UpdatePlayer: 	0.664866	UpdateSound: 	0.0139726	UpdateItems:	0.0045623	UpdateTriggers: 	0.00508259	UpdateRigid: 	0.130451	UpdateGUI: 	0.0108479	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.52041	
RENDER	shadowmap: 	0.123101	sendToRender: 	0.0856462	scene: 	6.6351	particles2Tex: 	0.897826	sendToRender: 	0.0663083	motionBlur: 	1.77303	bloom2Tex: 	0.0726299	printScene: 	0.0446215	applyBloom: 	0.00674271	setRenderState: 	0.000433073	applyParticles: 	0.00224055	gui: 	0.364551	setRenderState: 	0.000526304	luaMsg: 	0.000652617	printTextDebug:	0.000730811	console: 	0.00102253	endScene: 	0.000354879	present: 	0.174634	TOTAL_RENDER: 	10.4099	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.0166	UpdateCamera: 	0.0508831	UpdateEnemies: 	0.127056	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.188654	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.765141	UpdatePlayer: 	0.207105	UpdateSound: 	0.0103968	UpdateItems:	0.00316384	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.109309	UpdateGUI: 	0.0102825	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.64139	
RENDER	shadowmap: 	0.0800493	sendToRender: 	0.0670842	scene: 	6.44943	particles2Tex: 	0.870576	sendToRender: 	0.0643113	motionBlur: 	1.73007	bloom2Tex: 	0.0672195	printScene: 	0.0373375	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.318907	setRenderState: 	0.000502244	luaMsg: 	0.000655624	printTextDebug:	0.000595475	console: 	0.00114283	endScene: 	0.000339842	present: 	0.176155	TOTAL_RENDER: 	10.0292	
UPDATE	UpdateSceneManager: 	0.0167184	UpdateInput: 	1.03742	UpdateCamera: 	0.0488981	UpdateEnemies: 	0.120036	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.160721	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.709581	UpdatePlayer: 	0.148619	UpdateSound: 	0.0143876	UpdateItems:	0.0130283	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.106337	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.51708	
RENDER	shadowmap: 	0.078299	sendToRender: 	0.0677398	scene: 	6.53504	particles2Tex: 	0.984429	sendToRender: 	0.0859259	motionBlur: 	1.9936	bloom2Tex: 	0.072669	printScene: 	0.0471929	applyBloom: 	0.00653218	setRenderState: 	0.000445103	applyParticles: 	0.00239694	gui: 	0.342001	setRenderState: 	0.000508259	luaMsg: 	0.000842086	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000339842	present: 	0.184597	TOTAL_RENDER: 	10.5879	
UPDATE	UpdateSceneManager: 	0.0138734	UpdateInput: 	1.08106	UpdateCamera: 	0.0541371	UpdateEnemies: 	0.141958	UpdateProjectile: 	0.00153079	UpdateParticle: 	0.233243	UpdateLUAMsg: 	0.0101471	UpdateColisions: 	0.862961	UpdatePlayer: 	0.207358	UpdateSound: 	0.0116569	UpdateItems:	0.00369315	UpdateTriggers: 	0.00510966	UpdateRigid: 	0.114277	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.89873	
RENDER	shadowmap: 	0.0905303	sendToRender: 	0.0672586	scene: 	6.73335	particles2Tex: 	0.903925	sendToRender: 	0.0805215	motionBlur: 	1.7432	bloom2Tex: 	0.0706119	printScene: 	0.0421254	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.345415	setRenderState: 	0.000502244	luaMsg: 	0.000685699	printTextDebug:	0.000965392	console: 	0.00131125	endScene: 	0.000360894	present: 	0.176868	TOTAL_RENDER: 	10.4331	
UPDATE	UpdateSceneManager: 	0.0122524	UpdateInput: 	1.14791	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.137768	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.259672	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.872368	UpdatePlayer: 	0.125399	UpdateSound: 	0.017338	UpdateItems:	0.00405104	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.110001	UpdateGUI: 	0.00150974	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.89323	
RENDER	shadowmap: 	0.0977181	sendToRender: 	0.077511	scene: 	6.45531	particles2Tex: 	0.864101	sendToRender: 	0.0644376	motionBlur: 	1.71396	bloom2Tex: 	0.0674631	printScene: 	0.0354157	applyBloom: 	0.00666451	setRenderState: 	0.000439088	applyParticles: 	0.00189169	gui: 	0.322751	setRenderState: 	0.000505252	luaMsg: 	0.000511267	printTextDebug:	0.000457133	console: 	0.0010496	endScene: 	0.000363902	present: 	0.222789	TOTAL_RENDER: 	10.0907	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.00969	UpdateCamera: 	0.0456591	UpdateEnemies: 	0.122454	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.144081	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.708667	UpdatePlayer: 	0.0857244	UpdateSound: 	0.0141771	UpdateItems:	0.00289317	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.101799	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.37491	
RENDER	shadowmap: 	0.0812072	sendToRender: 	0.0745577	scene: 	6.37077	particles2Tex: 	0.853704	sendToRender: 	0.0644978	motionBlur: 	2.25857	bloom2Tex: 	0.0705247	printScene: 	0.0369465	applyBloom: 	0.00696526	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.335451	setRenderState: 	0.000508259	luaMsg: 	0.0010496	printTextDebug:	0.000628557	console: 	0.00101351	endScene: 	0.000357887	present: 	0.135756	TOTAL_RENDER: 	10.4751	
UPDATE	UpdateSceneManager: 	0.0139666	UpdateInput: 	1.11253	UpdateCamera: 	0.0517943	UpdateEnemies: 	0.135645	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.285079	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.880852	UpdatePlayer: 	0.0704766	UpdateSound: 	0.0203544	UpdateItems:	0.0034315	UpdateTriggers: 	0.00454125	UpdateRigid: 	0.114437	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.82579	
RENDER	shadowmap: 	0.109486	sendToRender: 	0.0841515	scene: 	6.65601	particles2Tex: 	0.802815	sendToRender: 	0.0677278	motionBlur: 	1.78569	bloom2Tex: 	0.0727051	printScene: 	0.0462486	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.350567	setRenderState: 	0.000514274	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00117591	endScene: 	0.000351872	present: 	0.180615	TOTAL_RENDER: 	10.3462	
UPDATE	UpdateSceneManager: 	0.0116238	UpdateInput: 	1.02766	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.141726	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.154469	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.763339	UpdatePlayer: 	0.0600407	UpdateSound: 	0.0216687	UpdateItems:	0.00301347	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.11037	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.47182	
RENDER	shadowmap: 	0.0793245	sendToRender: 	0.0670331	scene: 	6.55769	particles2Tex: 	0.863298	sendToRender: 	0.0655384	motionBlur: 	1.78179	bloom2Tex: 	0.0672887	printScene: 	0.035121	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.324194	setRenderState: 	0.000493222	luaMsg: 	0.000718781	printTextDebug:	0.000628557	console: 	0.000938325	endScene: 	0.000381946	present: 	0.165653	TOTAL_RENDER: 	10.1746	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.11385	UpdateCamera: 	0.0376563	UpdateEnemies: 	0.11797	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.15083	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.71937	UpdatePlayer: 	0.0521041	UpdateSound: 	0.0111276	UpdateItems:	0.00316685	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.103017	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.45613	
RENDER	shadowmap: 	0.0737968	sendToRender: 	0.0775441	scene: 	6.49999	particles2Tex: 	0.835725	sendToRender: 	0.0648436	motionBlur: 	1.86679	bloom2Tex: 	0.0677699	printScene: 	0.0361315	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.0831921	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000412021	console: 	0.000899228	endScene: 	0.000333827	present: 	0.454119	TOTAL_RENDER: 	10.2487	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.01413	UpdateCamera: 	0.0494094	UpdateEnemies: 	0.14351	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.187716	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.752284	UpdatePlayer: 	0.0578243	UpdateSound: 	0.0204958	UpdateItems:	0.00316985	UpdateTriggers: 	0.00467959	UpdateRigid: 	0.119748	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.52224	
RENDER	shadowmap: 	0.084744	sendToRender: 	0.0672707	scene: 	6.62528	particles2Tex: 	0.848246	sendToRender: 	0.0653248	motionBlur: 	1.74176	bloom2Tex: 	0.0675173	printScene: 	0.0358849	applyBloom: 	0.00660136	setRenderState: 	0.00043608	applyParticles: 	0.00204206	gui: 	0.0804012	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000541341	console: 	0.000923287	endScene: 	0.000354879	present: 	0.434447	TOTAL_RENDER: 	10.2185	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.09122	UpdateCamera: 	0.926027	UpdateEnemies: 	0.133062	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.163747	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.693163	UpdatePlayer: 	0.142388	UpdateSound: 	0.019774	UpdateItems:	0.00273979	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.106211	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.43257	
RENDER	shadowmap: 	0.0746479	sendToRender: 	0.084747	scene: 	6.45818	particles2Tex: 	0.834709	sendToRender: 	0.0644407	motionBlur: 	1.72686	bloom2Tex: 	0.235823	printScene: 	0.0379991	applyBloom: 	0.00684797	setRenderState: 	0.00044811	applyParticles: 	0.00211725	gui: 	0.0255002	setRenderState: 	0.0004842	luaMsg: 	0.000580438	printTextDebug:	0.000487207	console: 	0.00101351	endScene: 	0.000339842	present: 	0.431738	TOTAL_RENDER: 	10.1562	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.03342	UpdateCamera: 	0.893911	UpdateEnemies: 	0.152947	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.164814	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.702655	UpdatePlayer: 	0.167229	UpdateSound: 	0.0200838	UpdateItems:	0.00315181	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.103471	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.39102	
RENDER	shadowmap: 	0.075884	sendToRender: 	0.0749216	scene: 	6.524	particles2Tex: 	0.845394	sendToRender: 	0.0650782	motionBlur: 	1.72214	bloom2Tex: 	0.0663023	printScene: 	0.0336474	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00192778	gui: 	0.787778	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.000989451	endScene: 	0.000369916	present: 	3.40326	TOTAL_RENDER: 	13.7773	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.01971	UpdateCamera: 	1.01015	UpdateEnemies: 	0.276054	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.186372	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.774512	UpdatePlayer: 	0.160959	UpdateSound: 	0.0146373	UpdateItems:	0.00350669	UpdateTriggers: 	0.00467959	UpdateRigid: 	0.110852	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.71868	
RENDER	shadowmap: 	0.0869424	sendToRender: 	0.075875	scene: 	6.45313	particles2Tex: 	0.742907	sendToRender: 	0.0643985	motionBlur: 	1.75923	bloom2Tex: 	0.0675895	printScene: 	0.0375871	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0291633	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.00033082	present: 	0.427521	TOTAL_RENDER: 	9.91917	
UPDATE	UpdateSceneManager: 	0.00898927	UpdateInput: 	1.17323	UpdateCamera: 	0.0473042	UpdateEnemies: 	0.134764	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.150547	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.758491	UpdatePlayer: 	0.0868492	UpdateSound: 	0.0186312	UpdateItems:	0.0031879	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.104828	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.61999	
RENDER	shadowmap: 	0.0781817	sendToRender: 	0.0667654	scene: 	6.83531	particles2Tex: 	0.896329	sendToRender: 	0.0736134	motionBlur: 	1.8987	bloom2Tex: 	0.0697428	printScene: 	0.0388112	applyBloom: 	0.00688406	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.029879	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000649609	console: 	0.00100449	endScene: 	0.000360894	present: 	0.469012	TOTAL_RENDER: 	10.6928	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.05598	UpdateCamera: 	0.0475809	UpdateEnemies: 	0.12532	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.162727	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.734113	UpdatePlayer: 	0.0857635	UpdateSound: 	0.018953	UpdateItems:	0.00321797	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.101844	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.47849	
RENDER	shadowmap: 	0.0778148	sendToRender: 	0.0666541	scene: 	6.62152	particles2Tex: 	0.847241	sendToRender: 	0.0653008	motionBlur: 	1.72937	bloom2Tex: 	0.067412	printScene: 	0.0355661	applyBloom: 	0.00654722	setRenderState: 	0.00043608	applyParticles: 	0.00195785	gui: 	0.0285918	setRenderState: 	0.00046014	luaMsg: 	0.000634572	printTextDebug:	0.000745848	console: 	0.000902235	endScene: 	0.000345857	present: 	0.426204	TOTAL_RENDER: 	10.1414	
UPDATE	UpdateSceneManager: 	0.0279061	UpdateInput: 	1.21328	UpdateCamera: 	0.0477313	UpdateEnemies: 	0.13117	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.157133	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.691798	UpdatePlayer: 	0.0856642	UpdateSound: 	0.0111907	UpdateItems:	0.00268565	UpdateTriggers: 	0.0049232	UpdateRigid: 	0.117868	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.6436	
RENDER	shadowmap: 	0.074663	sendToRender: 	0.0663624	scene: 	6.39319	particles2Tex: 	0.834757	sendToRender: 	0.0644587	motionBlur: 	1.7172	bloom2Tex: 	0.0665729	printScene: 	0.032694	applyBloom: 	0.00676075	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.275152	setRenderState: 	0.000499237	luaMsg: 	0.000451118	printTextDebug:	0.000667654	console: 	0.0010917	endScene: 	0.000363902	present: 	0.169774	TOTAL_RENDER: 	9.87419	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.16881	UpdateCamera: 	0.0357315	UpdateEnemies: 	0.107345	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.143212	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.683401	UpdatePlayer: 	0.0822839	UpdateSound: 	0.0136147	UpdateItems:	0.0029864	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0993812	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.47113	
RENDER	shadowmap: 	0.0717518	sendToRender: 	0.0850838	scene: 	6.48279	particles2Tex: 	0.840583	sendToRender: 	0.0642843	motionBlur: 	1.71381	bloom2Tex: 	0.0662812	printScene: 	0.0318459	applyBloom: 	0.00657429	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.272866	setRenderState: 	0.000505252	luaMsg: 	0.000339842	printTextDebug:	0.000421043	console: 	0.000685699	endScene: 	0.000369916	present: 	0.185415	TOTAL_RENDER: 	9.9918	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.01263	UpdateCamera: 	0.0453945	UpdateEnemies: 	0.125194	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.150021	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.673398	UpdatePlayer: 	0.0863078	UpdateSound: 	0.0194492	UpdateItems:	0.0029473	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.102641	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.35975	
RENDER	shadowmap: 	0.0789426	sendToRender: 	0.0824072	scene: 	6.32484	particles2Tex: 	0.867833	sendToRender: 	0.0645098	motionBlur: 	1.7027	bloom2Tex: 	0.0728735	printScene: 	0.0333466	applyBloom: 	0.00683293	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.2756	setRenderState: 	0.000469162	luaMsg: 	0.000799982	printTextDebug:	0.000415028	console: 	0.000706751	endScene: 	0.000345857	present: 	0.162324	TOTAL_RENDER: 	9.83206	
UPDATE	UpdateSceneManager: 	0.00798779	UpdateInput: 	1.00763	UpdateCamera: 	0.04359	UpdateEnemies: 	0.121636	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.151407	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.666439	UpdatePlayer: 	0.0816373	UpdateSound: 	0.0188116	UpdateItems:	0.00269468	UpdateTriggers: 	0.00433674	UpdateRigid: 	0.100659	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.33637	
RENDER	shadowmap: 	0.0699353	sendToRender: 	0.0862026	scene: 	6.33692	particles2Tex: 	0.867656	sendToRender: 	0.064191	motionBlur: 	1.84216	bloom2Tex: 	0.0669669	printScene: 	0.0329105	applyBloom: 	0.00676977	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.279073	setRenderState: 	0.000595475	luaMsg: 	0.000884191	printTextDebug:	0.000508259	console: 	0.00112479	endScene: 	0.000345857	present: 	0.184264	TOTAL_RENDER: 	10.0257	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	2.59437	UpdateCamera: 	0.0496681	UpdateEnemies: 	0.146403	UpdateProjectile: 	0.00147064	UpdateParticle: 	0.187752	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.711563	UpdatePlayer: 	0.0632226	UpdateSound: 	0.0138944	UpdateItems:	0.00292926	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.114331	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	4.03634	
RENDER	shadowmap: 	0.101691	sendToRender: 	0.0787681	scene: 	6.54312	particles2Tex: 	0.872735	sendToRender: 	0.0660526	motionBlur: 	1.75134	bloom2Tex: 	0.0678812	printScene: 	0.0361676	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.161828	setRenderState: 	0.000451118	luaMsg: 	0.00092028	printTextDebug:	0.000532319	console: 	0.00103456	endScene: 	0.000333827	present: 	0.450197	TOTAL_RENDER: 	10.3085	
UPDATE	UpdateSceneManager: 	0.00892912	UpdateInput: 	1.06094	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.132202	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.143973	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.637465	UpdatePlayer: 	0.0587866	UpdateSound: 	0.0182342	UpdateItems:	0.00308865	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.125838	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.36476	
RENDER	shadowmap: 	0.0749727	sendToRender: 	0.0675233	scene: 	6.52953	particles2Tex: 	0.843172	sendToRender: 	0.0659895	motionBlur: 	1.72971	bloom2Tex: 	0.0656797	printScene: 	0.0327902	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.143155	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000430065	console: 	0.000911258	endScene: 	0.000345857	present: 	0.418733	TOTAL_RENDER: 	10.1382	
UPDATE	UpdateSceneManager: 	0.007669	UpdateInput: 	0.986627	UpdateCamera: 	0.04399	UpdateEnemies: 	0.128247	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.138231	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.610437	UpdatePlayer: 	0.0478997	UpdateSound: 	0.150006	UpdateItems:	0.00285106	UpdateTriggers: 	0.00421945	UpdateRigid: 	0.00336534	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.25116	
RENDER	shadowmap: 	0.0689578	sendToRender: 	0.0667113	scene: 	6.26393	particles2Tex: 	0.820372	sendToRender: 	0.0724585	motionBlur: 	1.70936	bloom2Tex: 	0.0649068	printScene: 	0.0308655	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.128956	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000327812	console: 	0.000769907	endScene: 	0.000366909	present: 	0.414078	TOTAL_RENDER: 	9.80359	
UPDATE	UpdateSceneManager: 	0.00725397	UpdateInput: 	1.03424	UpdateCamera: 	0.0445163	UpdateEnemies: 	0.103174	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.149503	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.608089	UpdatePlayer: 	0.0471508	UpdateSound: 	0.0102163	UpdateItems:	0.00240897	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00310369	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.14739	
RENDER	shadowmap: 	0.0684105	sendToRender: 	0.0661158	scene: 	6.30864	particles2Tex: 	0.847449	sendToRender: 	0.0667233	motionBlur: 	1.76145	bloom2Tex: 	0.0672586	printScene: 	0.0330278	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.144947	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000520289	console: 	0.000664647	endScene: 	0.000333827	present: 	0.420469	TOTAL_RENDER: 	9.96279	
UPDATE	UpdateSceneManager: 	0.021407	UpdateInput: 	1.1066	UpdateCamera: 	0.0458426	UpdateEnemies: 	0.0903017	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.146932	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.613321	UpdatePlayer: 	0.054071	UpdateSound: 	0.0194913	UpdateItems:	0.00291422	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00372924	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.3415	
RENDER	shadowmap: 	0.074266	sendToRender: 	0.067406	scene: 	6.39108	particles2Tex: 	0.879947	sendToRender: 	0.0646181	motionBlur: 	1.74929	bloom2Tex: 	0.0674752	printScene: 	0.0345466	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.129549	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000445103	console: 	0.000893213	endScene: 	0.000345857	present: 	0.464573	TOTAL_RENDER: 	10.0897	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.06419	UpdateCamera: 	0.0454215	UpdateEnemies: 	0.135089	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.144697	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.710634	UpdatePlayer: 	0.0542243	UpdateSound: 	0.0160718	UpdateItems:	0.00257137	UpdateTriggers: 	0.168402	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00094434	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.48535	
RENDER	shadowmap: 	0.0743652	sendToRender: 	0.0662842	scene: 	6.33139	particles2Tex: 	0.886233	sendToRender: 	0.0645309	motionBlur: 	1.74139	bloom2Tex: 	0.0665308	printScene: 	0.0339	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.138234	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.00044811	console: 	0.000697729	endScene: 	0.000345857	present: 	0.467553	TOTAL_RENDER: 	10.036	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.18373	UpdateCamera: 	0.0388412	UpdateEnemies: 	0.21051	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.171331	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.61534	UpdatePlayer: 	0.0538604	UpdateSound: 	0.0200687	UpdateItems:	0.00283001	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.43302	
RENDER	shadowmap: 	0.0909183	sendToRender: 	0.0758359	scene: 	6.49354	particles2Tex: 	0.834321	sendToRender: 	0.0638873	motionBlur: 	1.74366	bloom2Tex: 	0.0668466	printScene: 	0.0351451	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.132665	setRenderState: 	0.000475177	luaMsg: 	0.000634572	printTextDebug:	0.000439088	console: 	0.000812012	endScene: 	0.000339842	present: 	0.441761	TOTAL_RENDER: 	10.1662	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.0115	UpdateCamera: 	0.0459719	UpdateEnemies: 	0.205803	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.151876	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.635351	UpdatePlayer: 	0.052489	UpdateSound: 	0.0184537	UpdateItems:	0.00263152	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00361195	UpdateGUI: 	0.0010496	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.26665	
RENDER	shadowmap: 	0.0717217	sendToRender: 	0.0858146	scene: 	6.46108	particles2Tex: 	0.827416	sendToRender: 	0.0642873	motionBlur: 	1.72123	bloom2Tex: 	0.0667895	printScene: 	0.0321106	applyBloom: 	0.00657429	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.132126	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000439088	console: 	0.000848101	endScene: 	0.000357887	present: 	0.417828	TOTAL_RENDER: 	10.0552	
UPDATE	UpdateSceneManager: 	0.00876672	UpdateInput: 	1.00988	UpdateCamera: 	0.0436953	UpdateEnemies: 	0.155533	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.138484	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.595701	UpdatePlayer: 	0.0462396	UpdateSound: 	0.0180056	UpdateItems:	0.00217739	UpdateTriggers: 	0.00478786	UpdateRigid: 	0.00345556	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.1527	
RENDER	shadowmap: 	0.0664346	sendToRender: 	0.0751742	scene: 	6.36917	particles2Tex: 	0.888957	sendToRender: 	0.0843831	motionBlur: 	1.78892	bloom2Tex: 	0.0660256	printScene: 	0.0304956	applyBloom: 	0.00674271	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.143287	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000433073	console: 	0.00104058	endScene: 	0.000345857	present: 	0.440354	TOTAL_RENDER: 	10.1271	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.14805	UpdateCamera: 	0.901399	UpdateEnemies: 	0.182041	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.149203	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.668277	UpdatePlayer: 	0.0494756	UpdateSound: 	0.0179755	UpdateItems:	0.00276084	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00373525	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.28594	
RENDER	shadowmap: 	0.075075	sendToRender: 	0.0669669	scene: 	6.46275	particles2Tex: 	0.855833	sendToRender: 	0.0921363	motionBlur: 	1.80104	bloom2Tex: 	0.0664075	printScene: 	0.0338609	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.00200597	gui: 	0.151115	setRenderState: 	0.0004842	luaMsg: 	0.000568408	printTextDebug:	0.000421043	console: 	0.00102554	endScene: 	0.000333827	present: 	0.518918	TOTAL_RENDER: 	10.3049	
UPDATE	UpdateSceneManager: 	0.00965392	UpdateInput: 	1.01518	UpdateCamera: 	0.92954	UpdateEnemies: 	0.180504	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.153951	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.650945	UpdatePlayer: 	0.0510906	UpdateSound: 	0.0105712	UpdateItems:	0.00268265	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00375631	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.14519	
RENDER	shadowmap: 	0.0706992	sendToRender: 	0.0663233	scene: 	6.40451	particles2Tex: 	0.828926	sendToRender: 	0.0645489	motionBlur: 	1.73985	bloom2Tex: 	0.0652346	printScene: 	0.0332444	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.130617	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000339842	console: 	0.000917273	endScene: 	0.000363902	present: 	0.412631	TOTAL_RENDER: 	9.97932	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.02945	UpdateCamera: 	0.98248	UpdateEnemies: 	0.136072	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.160574	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.941266	UpdatePlayer: 	0.0556469	UpdateSound: 	0.0196356	UpdateItems:	0.00305256	UpdateTriggers: 	0.005248	UpdateRigid: 	0.00413524	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.5123	
RENDER	shadowmap: 	0.0996429	sendToRender: 	0.0670752	scene: 	6.3758	particles2Tex: 	0.742392	sendToRender: 	0.0744645	motionBlur: 	1.79844	bloom2Tex: 	0.0731472	printScene: 	0.0416111	applyBloom: 	0.00672165	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.1503	setRenderState: 	0.000475177	luaMsg: 	0.000418036	printTextDebug:	0.000685699	console: 	0.00114584	endScene: 	0.000366909	present: 	0.486332	TOTAL_RENDER: 	10.0952	
UPDATE	UpdateSceneManager: 	0.0124087	UpdateInput: 	1.18175	UpdateCamera: 	0.92951	UpdateEnemies: 	0.146057	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.163816	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.715662	UpdatePlayer: 	0.0616437	UpdateSound: 	0.0125892	UpdateItems:	0.00292023	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00394277	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.44246	
RENDER	shadowmap: 	0.0903288	sendToRender: 	0.0786268	scene: 	6.49494	particles2Tex: 	0.845385	sendToRender: 	0.0651775	motionBlur: 	1.7183	bloom2Tex: 	0.0679413	printScene: 	0.0363902	applyBloom: 	0.00649609	setRenderState: 	0.000451118	applyParticles: 	0.0114855	gui: 	0.0967046	setRenderState: 	0.000451118	luaMsg: 	0.000679684	printTextDebug:	0.000520289	console: 	0.00093231	endScene: 	0.000354879	present: 	0.43415	TOTAL_RENDER: 	10.1137	
UPDATE	UpdateSceneManager: 	0.00954264	UpdateInput: 	1.04679	UpdateCamera: 	0.899682	UpdateEnemies: 	0.143633	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.15956	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.619129	UpdatePlayer: 	0.0497733	UpdateSound: 	0.0175304	UpdateItems:	0.00264355	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00340744	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.08861	
RENDER	shadowmap: 	0.0691654	sendToRender: 	0.0654512	scene: 	6.26303	particles2Tex: 	0.817088	sendToRender: 	0.0733728	motionBlur: 	1.70454	bloom2Tex: 	0.0655805	printScene: 	0.0313948	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00224957	gui: 	0.0668586	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000430065	console: 	0.000923287	endScene: 	0.000345857	present: 	0.424129	TOTAL_RENDER: 	9.77142	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	1.06069	UpdateCamera: 	0.0446456	UpdateEnemies: 	0.115227	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.14095	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.620786	UpdatePlayer: 	0.0503417	UpdateSound: 	0.0169771	UpdateItems:	0.00245709	UpdateTriggers: 	0.0049262	UpdateRigid: 	0.00349466	UpdateGUI: 	0.00118494	BuildFrustum: 	0.0110404	TOTAL_UPDATE: 	2.20639	
RENDER	shadowmap: 	0.0707052	sendToRender: 	0.0659654	scene: 	6.48259	particles2Tex: 	0.739108	sendToRender: 	0.0829545	motionBlur: 	1.76664	bloom2Tex: 	0.0670722	printScene: 	0.0346158	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0660707	setRenderState: 	0.000457133	luaMsg: 	0.000673669	printTextDebug:	0.000421043	console: 	0.000914265	endScene: 	0.000369916	present: 	0.449049	TOTAL_RENDER: 	9.99279	
UPDATE	UpdateSceneManager: 	0.0226611	UpdateInput: 	1.01718	UpdateCamera: 	0.93529	UpdateEnemies: 	0.126996	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.172128	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.64782	UpdatePlayer: 	4.3408	UpdateSound: 	0.0156748	UpdateItems:	0.00349767	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	7.45531	
RENDER	shadowmap: 	0.0950625	sendToRender: 	0.0955377	scene: 	6.50174	particles2Tex: 	0.794788	sendToRender: 	0.0644196	motionBlur: 	1.86348	bloom2Tex: 	0.0772253	printScene: 	0.0357105	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.266623	gui: 	0.074678	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.00062555	console: 	0.00114584	endScene: 	0.000354879	present: 	0.170411	TOTAL_RENDER: 	10.2197	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	0.990167	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.1807	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.150153	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.65062	UpdatePlayer: 	0.0798147	UpdateSound: 	0.0162643	UpdateItems:	0.00307361	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00360593	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.26004	
RENDER	shadowmap: 	0.0745487	sendToRender: 	0.0667143	scene: 	6.47006	particles2Tex: 	0.818108	sendToRender: 	0.0652286	motionBlur: 	1.82221	bloom2Tex: 	0.0650873	printScene: 	0.0333917	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.353108	setRenderState: 	0.00046014	luaMsg: 	0.000727803	printTextDebug:	0.000652617	console: 	0.00102253	endScene: 	0.000357887	present: 	0.146499	TOTAL_RENDER: 	10.0819	
UPDATE	UpdateSceneManager: 	0.0096479	UpdateInput: 	1.00559	UpdateCamera: 	0.0660376	UpdateEnemies: 	0.181199	UpdateProjectile: 	0.00158192	UpdateParticle: 	0.147792	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.826688	UpdatePlayer: 	0.0839019	UpdateSound: 	0.0123817	UpdateItems:	0.00313076	UpdateTriggers: 	0.0052871	UpdateRigid: 	0.00344353	UpdateGUI: 	0.0086374	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.48275	
RENDER	shadowmap: 	0.0749758	sendToRender: 	0.0660647	scene: 	6.61719	particles2Tex: 	0.877418	sendToRender: 	0.0749006	motionBlur: 	1.76712	bloom2Tex: 	0.0661218	printScene: 	0.0350218	applyBloom: 	0.00651414	setRenderState: 	0.000457133	applyParticles: 	0.287906	gui: 	0.0831109	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00118794	endScene: 	0.000342849	present: 	0.148947	TOTAL_RENDER: 	10.2741	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.06236	UpdateCamera: 	0.910554	UpdateEnemies: 	0.134734	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.164264	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.705533	UpdatePlayer: 	0.0852823	UpdateSound: 	0.0199544	UpdateItems:	0.00279091	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00366608	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.23929	
RENDER	shadowmap: 	0.0783832	sendToRender: 	0.0664436	scene: 	6.58509	particles2Tex: 	0.783357	sendToRender: 	0.0647173	motionBlur: 	1.76721	bloom2Tex: 	0.0651985	printScene: 	0.0327993	applyBloom: 	0.00672165	setRenderState: 	0.00044811	applyParticles: 	0.0019759	gui: 	0.328197	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000568408	console: 	0.00110975	endScene: 	0.000354879	present: 	0.166405	TOTAL_RENDER: 	10.129	
UPDATE	UpdateSceneManager: 	0.0239604	UpdateInput: 	1.06762	UpdateCamera: 	0.943876	UpdateEnemies: 	0.108689	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.164628	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.712498	UpdatePlayer: 	0.0776133	UpdateSound: 	0.0175455	UpdateItems:	0.002827	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00387059	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.2656	
RENDER	shadowmap: 	0.0723352	sendToRender: 	0.0655985	scene: 	6.39992	particles2Tex: 	0.769501	sendToRender: 	0.0652076	motionBlur: 	1.75522	bloom2Tex: 	0.0648106	printScene: 	0.0320384	applyBloom: 	0.00656226	setRenderState: 	0.000433073	applyParticles: 	0.00199995	gui: 	0.338922	setRenderState: 	0.000493222	luaMsg: 	0.000598483	printTextDebug:	0.000634572	console: 	0.000875168	endScene: 	0.000363902	present: 	0.165527	TOTAL_RENDER: 	9.89427	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.01198	UpdateCamera: 	0.905537	UpdateEnemies: 	0.123417	UpdateProjectile: 	0.00719082	UpdateParticle: 	0.176053	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.649324	UpdatePlayer: 	0.0826688	UpdateSound: 	0.0115095	UpdateItems:	0.00319692	UpdateTriggers: 	0.00481794	UpdateRigid: 	0.00365706	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.12775	
RENDER	shadowmap: 	0.0818628	sendToRender: 	0.0667804	scene: 	6.30673	particles2Tex: 	0.867195	sendToRender: 	0.0654662	motionBlur: 	1.73199	bloom2Tex: 	0.0663925	printScene: 	0.0349616	applyBloom: 	0.00659835	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.325087	setRenderState: 	0.000526304	luaMsg: 	0.000670662	printTextDebug:	0.000544349	console: 	0.0010496	endScene: 	0.000360894	present: 	0.174008	TOTAL_RENDER: 	9.89234	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.14096	UpdateCamera: 	0.914482	UpdateEnemies: 	0.13117	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.174901	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.652888	UpdatePlayer: 	0.529826	UpdateSound: 	0.0181289	UpdateItems:	0.00356082	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00437885	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.75256	
RENDER	shadowmap: 	0.0819981	sendToRender: 	0.0660857	scene: 	6.20906	particles2Tex: 	0.951302	sendToRender: 	0.0648647	motionBlur: 	1.67008	bloom2Tex: 	0.266992	printScene: 	0.0357586	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0827711	setRenderState: 	0.000451118	luaMsg: 	0.000839079	printTextDebug:	0.000544349	console: 	0.000923287	endScene: 	0.000366909	present: 	0.421675	TOTAL_RENDER: 	10.0322	
UPDATE	UpdateSceneManager: 	0.00898626	UpdateInput: 	1.01492	UpdateCamera: 	0.983587	UpdateEnemies: 	0.107844	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.143801	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.621775	UpdatePlayer: 	0.078693	UpdateSound: 	0.0191575	UpdateItems:	0.0027037	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.00403901	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.13242	
RENDER	shadowmap: 	0.221694	sendToRender: 	0.066185	scene: 	6.14541	particles2Tex: 	0.936614	sendToRender: 	0.0735532	motionBlur: 	1.52744	bloom2Tex: 	0.317223	printScene: 	0.0446667	applyBloom: 	0.0066194	setRenderState: 	0.000442095	applyParticles: 	0.0021383	gui: 	0.0760314	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000559386	console: 	0.00113682	endScene: 	0.00033082	present: 	0.4148	TOTAL_RENDER: 	10.006	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	0.999199	UpdateCamera: 	0.0458546	UpdateEnemies: 	0.108713	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.150884	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.595956	UpdatePlayer: 	0.101378	UpdateSound: 	0.0180056	UpdateItems:	0.00277287	UpdateTriggers: 	0.00495929	UpdateRigid: 	0.00380743	UpdateGUI: 	0.000863138	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.19561	
RENDER	shadowmap: 	0.0712134	sendToRender: 	0.0661639	scene: 	6.21066	particles2Tex: 	0.933913	sendToRender: 	0.0637219	motionBlur: 	1.54097	bloom2Tex: 	0.263871	printScene: 	0.0327662	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.0735502	setRenderState: 	0.000457133	luaMsg: 	0.000418036	printTextDebug:	0.000535326	console: 	0.000923287	endScene: 	0.000339842	present: 	0.425302	TOTAL_RENDER: 	9.84817	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.16359	UpdateCamera: 	0.0470967	UpdateEnemies: 	0.0991286	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.146015	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.583879	UpdatePlayer: 	0.0799441	UpdateSound: 	0.0183124	UpdateItems:	0.00276986	UpdateTriggers: 	0.000529311	UpdateRigid: 	0.00346759	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.28321	
RENDER	shadowmap: 	0.0727232	sendToRender: 	0.0658211	scene: 	6.1292	particles2Tex: 	1.03112	sendToRender: 	0.064979	motionBlur: 	1.51629	bloom2Tex: 	0.279467	printScene: 	0.0328714	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.0801516	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000547356	console: 	0.000848101	endScene: 	0.000339842	present: 	0.38683	TOTAL_RENDER: 	9.82553	
UPDATE	UpdateSceneManager: 	0.0130072	UpdateInput: 	1.06621	UpdateCamera: 	0.918578	UpdateEnemies: 	0.132656	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.182173	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.608582	UpdatePlayer: 	0.0900431	UpdateSound: 	0.0215303	UpdateItems:	0.00310068	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00430667	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.18188	
RENDER	shadowmap: 	0.087986	sendToRender: 	0.112337	scene: 	6.22603	particles2Tex: 	0.952159	sendToRender: 	0.0647865	motionBlur: 	1.54677	bloom2Tex: 	0.262304	printScene: 	0.0373165	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00199695	gui: 	0.169341	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.000634572	console: 	0.0010075	endScene: 	0.000360894	present: 	0.397865	TOTAL_RENDER: 	10.0284	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.00821	UpdateCamera: 	1.02685	UpdateEnemies: 	0.116079	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.152797	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.603171	UpdatePlayer: 	0.0591325	UpdateSound: 	0.012502	UpdateItems:	0.00288715	UpdateTriggers: 	0.00489312	UpdateRigid: 	0.00365706	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.1412	
RENDER	shadowmap: 	0.0785877	sendToRender: 	0.066197	scene: 	6.16438	particles2Tex: 	1.0582	sendToRender: 	0.0642392	motionBlur: 	1.70747	bloom2Tex: 	0.066197	printScene: 	0.033915	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.381817	setRenderState: 	0.000475177	luaMsg: 	0.000694721	printTextDebug:	0.00031879	console: 	0.00103156	endScene: 	0.000366909	present: 	0.177512	TOTAL_RENDER: 	9.97618	
UPDATE	UpdateSceneManager: 	0.0218191	UpdateInput: 	1.09263	UpdateCamera: 	0.0562303	UpdateEnemies: 	0.111534	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.158577	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.573704	UpdatePlayer: 	0.0588227	UpdateSound: 	0.0192597	UpdateItems:	0.00269768	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00390066	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.23266	
RENDER	shadowmap: 	0.0773817	sendToRender: 	0.0667865	scene: 	6.41394	particles2Tex: 	0.941651	sendToRender: 	0.0648316	motionBlur: 	1.71005	bloom2Tex: 	0.066609	printScene: 	0.0340022	applyBloom: 	0.0066585	setRenderState: 	0.000478185	applyParticles: 	0.00204206	gui: 	0.40591	setRenderState: 	0.000478185	luaMsg: 	0.000784945	printTextDebug:	0.000430065	console: 	0.000992459	endScene: 	0.000348864	present: 	0.168339	TOTAL_RENDER: 	10.1159	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.05178	UpdateCamera: 	0.0442607	UpdateEnemies: 	0.118863	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.145925	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.590306	UpdatePlayer: 	0.0551176	UpdateSound: 	0.0119606	UpdateItems:	0.00253829	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.16427	
RENDER	shadowmap: 	0.0757066	sendToRender: 	0.0751953	scene: 	6.36332	particles2Tex: 	0.940707	sendToRender: 	0.0850387	motionBlur: 	1.89959	bloom2Tex: 	0.0671504	printScene: 	0.0350428	applyBloom: 	0.00652617	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.417434	setRenderState: 	0.000469162	luaMsg: 	0.000673669	printTextDebug:	0.000457133	console: 	0.00108268	endScene: 	0.000351872	present: 	0.184137	TOTAL_RENDER: 	10.334	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.10431	UpdateCamera: 	0.0364383	UpdateEnemies: 	0.0929964	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.162989	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.587112	UpdatePlayer: 	0.0554875	UpdateSound: 	0.0352714	UpdateItems:	0.00273377	UpdateTriggers: 	0.00489613	UpdateRigid: 	0.00399991	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.23099	
RENDER	shadowmap: 	0.0757517	sendToRender: 	0.0667203	scene: 	6.22182	particles2Tex: 	0.902828	sendToRender: 	0.0821365	motionBlur: 	1.73938	bloom2Tex: 	0.0659714	printScene: 	0.0329105	applyBloom: 	0.00651113	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.139335	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000523296	console: 	0.000902235	endScene: 	0.000360894	present: 	0.441722	TOTAL_RENDER: 	9.93089	
UPDATE	UpdateSceneManager: 	0.0219363	UpdateInput: 	1.05367	UpdateCamera: 	0.0440592	UpdateEnemies: 	0.101261	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.141861	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.552938	UpdatePlayer: 	0.0505342	UpdateSound: 	0.0108358	UpdateItems:	0.00258641	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00351872	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.1119	
RENDER	shadowmap: 	0.0699774	sendToRender: 	0.0653098	scene: 	6.52467	particles2Tex: 	1.00382	sendToRender: 	0.0803561	motionBlur: 	1.79856	bloom2Tex: 	0.0727352	printScene: 	0.0471448	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.164568	setRenderState: 	0.000463147	luaMsg: 	0.00106765	printTextDebug:	0.00092028	console: 	0.00119396	endScene: 	0.00033082	present: 	0.444083	TOTAL_RENDER: 	10.4696	
UPDATE	UpdateSceneManager: 	0.0154583	UpdateInput: 	1.1259	UpdateCamera: 	0.960869	UpdateEnemies: 	0.140367	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.286081	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.796755	UpdatePlayer: 	0.0744314	UpdateSound: 	0.0220386	UpdateItems:	0.00341045	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00494124	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.57017	
RENDER	shadowmap: 	0.0937152	sendToRender: 	0.0671083	scene: 	6.28114	particles2Tex: 	0.933182	sendToRender: 	0.241883	motionBlur: 	1.76063	bloom2Tex: 	0.0678932	printScene: 	0.0376804	applyBloom: 	0.00649609	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.121967	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000529311	console: 	0.0011308	endScene: 	0.000363902	present: 	0.43141	TOTAL_RENDER: 	10.2066	
UPDATE	UpdateSceneManager: 	0.0140388	UpdateInput: 	1.11398	UpdateCamera: 	1.10891	UpdateEnemies: 	0.129477	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.275898	UpdateLUAMsg: 	0.00610212	UpdateColisions: 	0.698953	UpdatePlayer: 	0.155133	UpdateSound: 	0.0188206	UpdateItems:	0.00332023	UpdateTriggers: 	0.00498335	UpdateRigid: 	0.00450817	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0110193	TOTAL_UPDATE: 	3.69098	
RENDER	shadowmap: 	0.115378	sendToRender: 	0.0818839	scene: 	6.46225	particles2Tex: 	0.963747	sendToRender: 	0.0652196	motionBlur: 	1.76884	bloom2Tex: 	0.0713337	printScene: 	0.0419449	applyBloom: 	0.00655023	setRenderState: 	0.000508259	applyParticles: 	0.00212928	gui: 	0.0384382	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000661639	console: 	0.000983436	endScene: 	0.000378939	present: 	0.531137	TOTAL_RENDER: 	10.3425	
UPDATE	UpdateSceneManager: 	0.0159876	UpdateInput: 	1.06878	UpdateCamera: 	0.91994	UpdateEnemies: 	0.101035	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.154237	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.6022	UpdatePlayer: 	0.184056	UpdateSound: 	0.0216988	UpdateItems:	0.00283903	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00449313	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.23226	
RENDER	shadowmap: 	0.0844492	sendToRender: 	0.0674451	scene: 	6.72009	particles2Tex: 	0.818622	sendToRender: 	0.0647083	motionBlur: 	1.77555	bloom2Tex: 	0.0676977	printScene: 	0.0349135	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0305978	setRenderState: 	0.000466155	luaMsg: 	0.000812012	printTextDebug:	0.000541341	console: 	0.00101351	endScene: 	0.00033082	present: 	0.456684	TOTAL_RENDER: 	10.2937	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.10931	UpdateCamera: 	0.910536	UpdateEnemies: 	0.117297	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.162859	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.608594	UpdatePlayer: 	2.09044	UpdateSound: 	0.0148177	UpdateItems:	0.00334429	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0049262	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	5.20094	
RENDER	shadowmap: 	0.0970264	sendToRender: 	0.100641	scene: 	6.52943	particles2Tex: 	0.806298	sendToRender: 	0.0644136	motionBlur: 	1.74275	bloom2Tex: 	0.0664978	printScene: 	0.0345135	applyBloom: 	0.00644497	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.02827	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.00100449	endScene: 	0.000327812	present: 	0.418327	TOTAL_RENDER: 	10.0541	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.02219	UpdateCamera: 	1.04664	UpdateEnemies: 	0.115351	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.15501	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.626894	UpdatePlayer: 	0.150057	UpdateSound: 	0.0107426	UpdateItems:	0.00263152	UpdateTriggers: 	0.00491117	UpdateRigid: 	0.00362699	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.29382	
RENDER	shadowmap: 	0.0778208	sendToRender: 	0.0666692	scene: 	6.52417	particles2Tex: 	0.806649	sendToRender: 	0.111002	motionBlur: 	1.92402	bloom2Tex: 	0.0805155	printScene: 	0.0488049	applyBloom: 	0.00660136	setRenderState: 	0.000454125	applyParticles: 	0.0025443	gui: 	0.034294	setRenderState: 	0.000487207	luaMsg: 	0.000769907	printTextDebug:	0.000583446	console: 	0.00105562	endScene: 	0.000327812	present: 	0.368945	TOTAL_RENDER: 	10.2546	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	0.991932	UpdateCamera: 	0.0493613	UpdateEnemies: 	0.10601	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.135483	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.636347	UpdatePlayer: 	0.166595	UpdateSound: 	0.0124569	UpdateItems:	0.0029473	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00347361	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.2634	
RENDER	shadowmap: 	0.0989512	sendToRender: 	0.104801	scene: 	6.5914	particles2Tex: 	0.78594	sendToRender: 	0.0745126	motionBlur: 	1.74023	bloom2Tex: 	0.0721758	printScene: 	0.0421254	applyBloom: 	0.0067818	setRenderState: 	0.000490215	applyParticles: 	0.00196988	gui: 	0.0314459	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000424051	console: 	0.00104058	endScene: 	0.00033082	present: 	0.430008	TOTAL_RENDER: 	10.1441	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.06507	UpdateCamera: 	0.987629	UpdateEnemies: 	0.111793	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.162447	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.701738	UpdatePlayer: 	0.151795	UpdateSound: 	0.0155816	UpdateItems:	0.0033112	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00439088	UpdateGUI: 	0.001209	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.35161	
RENDER	shadowmap: 	0.0973813	sendToRender: 	0.0778539	scene: 	6.56278	particles2Tex: 	0.796343	sendToRender: 	0.065397	motionBlur: 	1.7289	bloom2Tex: 	0.0687744	printScene: 	0.0380503	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.0310489	setRenderState: 	0.000523296	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.000974414	endScene: 	0.000339842	present: 	0.427714	TOTAL_RENDER: 	10.0791	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.0765	UpdateCamera: 	0.914142	UpdateEnemies: 	0.135495	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.17061	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.719193	UpdatePlayer: 	0.134986	UpdateSound: 	0.0132689	UpdateItems:	0.00347361	UpdateTriggers: 	0.00555476	UpdateRigid: 	0.00445704	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.34624	
RENDER	shadowmap: 	0.0942896	sendToRender: 	0.105592	scene: 	6.53594	particles2Tex: 	0.803813	sendToRender: 	0.0641399	motionBlur: 	1.74737	bloom2Tex: 	0.0670571	printScene: 	0.0356082	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.0280294	setRenderState: 	0.00044811	luaMsg: 	0.000718781	printTextDebug:	0.000544349	console: 	0.00105261	endScene: 	0.000321797	present: 	0.424414	TOTAL_RENDER: 	10.0783	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.04199	UpdateCamera: 	0.937368	UpdateEnemies: 	0.128147	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.178291	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.713235	UpdatePlayer: 	0.0995436	UpdateSound: 	0.0109501	UpdateItems:	0.00262851	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00420141	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.26766	
RENDER	shadowmap: 	0.0770238	sendToRender: 	0.0670301	scene: 	6.37839	particles2Tex: 	0.711169	sendToRender: 	0.0642181	motionBlur: 	1.87972	bloom2Tex: 	0.0673068	printScene: 	0.0457463	applyBloom: 	0.0109501	setRenderState: 	0.000475177	applyParticles: 	0.00186161	gui: 	0.02864	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000532319	console: 	0.000992459	endScene: 	0.000354879	present: 	0.43018	TOTAL_RENDER: 	9.92102	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.06309	UpdateCamera: 	1.05211	UpdateEnemies: 	0.113092	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.177241	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.757393	UpdatePlayer: 	0.126286	UpdateSound: 	0.0347451	UpdateItems:	0.00335331	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00427359	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.49819	
RENDER	shadowmap: 	0.0989932	sendToRender: 	0.08801	scene: 	6.22407	particles2Tex: 	0.91557	sendToRender: 	0.0727292	motionBlur: 	1.72891	bloom2Tex: 	0.0671143	printScene: 	0.035533	applyBloom: 	0.218642	setRenderState: 	0.000490215	applyParticles: 	0.00199394	gui: 	0.0279362	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000535326	console: 	0.00112779	endScene: 	0.000348864	present: 	0.199376	TOTAL_RENDER: 	9.84124	
UPDATE	UpdateSceneManager: 	0.0213108	UpdateInput: 	1.15626	UpdateCamera: 	0.926942	UpdateEnemies: 	0.120187	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.188964	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.785074	UpdatePlayer: 	0.200582	UpdateSound: 	0.0140478	UpdateItems:	0.00330519	UpdateTriggers: 	0.00585851	UpdateRigid: 	0.00401795	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.6251	
RENDER	shadowmap: 	0.0966204	sendToRender: 	0.0881875	scene: 	6.19516	particles2Tex: 	1.05739	sendToRender: 	0.0739081	motionBlur: 	1.56934	bloom2Tex: 	0.372897	printScene: 	0.0372503	applyBloom: 	0.0068209	setRenderState: 	0.000475177	applyParticles: 	0.00206913	gui: 	0.0296144	setRenderState: 	0.000463147	luaMsg: 	0.000812012	printTextDebug:	0.00063758	console: 	0.000965392	endScene: 	0.000372924	present: 	0.364455	TOTAL_RENDER: 	10.0609	
UPDATE	UpdateSceneManager: 	0.0121681	UpdateInput: 	17.2078	UpdateCamera: 	0.913107	UpdateEnemies: 	0.138418	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.171846	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.852985	UpdatePlayer: 	0.163341	UpdateSound: 	0.0167665	UpdateItems:	0.00318188	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00430968	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	19.6556	
RENDER	shadowmap: 	0.100566	sendToRender: 	0.0821094	scene: 	6.51987	particles2Tex: 	0.787498	sendToRender: 	0.064997	motionBlur: 	1.77171	bloom2Tex: 	0.0677278	printScene: 	0.0446336	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0261227	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000526304	console: 	0.00112779	endScene: 	0.000321797	present: 	0.437572	TOTAL_RENDER: 	10.0703	
UPDATE	UpdateSceneManager: 	0.00882085	UpdateInput: 	1.0339	UpdateCamera: 	0.919245	UpdateEnemies: 	0.130884	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.169915	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.974832	UpdatePlayer: 	0.163966	UpdateSound: 	0.0206702	UpdateItems:	0.00258641	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0037142	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.57172	
RENDER	shadowmap: 	0.0792824	sendToRender: 	0.0664677	scene: 	6.47345	particles2Tex: 	0.843253	sendToRender: 	0.0658542	motionBlur: 	1.72245	bloom2Tex: 	0.0667804	printScene: 	0.0338218	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.280237	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000583446	console: 	0.000842086	endScene: 	0.000336835	present: 	0.159356	TOTAL_RENDER: 	9.96756	
UPDATE	UpdateSceneManager: 	0.0199875	UpdateInput: 	1.00803	UpdateCamera: 	1.09557	UpdateEnemies: 	0.112298	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.147564	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.890584	UpdatePlayer: 	0.137804	UpdateSound: 	0.0131275	UpdateItems:	0.0029864	UpdateTriggers: 	0.00528409	UpdateRigid: 	0.00395781	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.57944	
RENDER	shadowmap: 	0.0755772	sendToRender: 	0.0660436	scene: 	6.69104	particles2Tex: 	0.933137	sendToRender: 	0.0748224	motionBlur: 	1.76583	bloom2Tex: 	0.0665399	printScene: 	0.0348353	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.409182	setRenderState: 	0.000517282	luaMsg: 	0.000673669	printTextDebug:	0.000661639	console: 	0.00109772	endScene: 	0.000357887	present: 	0.163599	TOTAL_RENDER: 	10.4489	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.04551	UpdateCamera: 	0.941203	UpdateEnemies: 	0.127209	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.154941	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.863857	UpdatePlayer: 	0.0866898	UpdateSound: 	0.0190823	UpdateItems:	0.00271272	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00338639	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.39412	
RENDER	shadowmap: 	0.0768975	sendToRender: 	0.0685819	scene: 	6.52309	particles2Tex: 	0.92034	sendToRender: 	0.0650121	motionBlur: 	1.92143	bloom2Tex: 	0.0670782	printScene: 	0.0347721	applyBloom: 	0.00671564	setRenderState: 	0.000469162	applyParticles: 	0.00206913	gui: 	0.294896	setRenderState: 	0.000487207	luaMsg: 	0.000787952	printTextDebug:	0.000511267	console: 	0.00101652	endScene: 	0.000345857	present: 	0.172113	TOTAL_RENDER: 	10.3132	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.00653	UpdateCamera: 	0.961338	UpdateEnemies: 	0.120509	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.158694	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.825729	UpdatePlayer: 	0.103811	UpdateSound: 	0.0184688	UpdateItems:	0.00265558	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00360293	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.34746	
RENDER	shadowmap: 	0.0714089	sendToRender: 	0.0654963	scene: 	6.40874	particles2Tex: 	0.93434	sendToRender: 	0.199141	motionBlur: 	1.78844	bloom2Tex: 	0.0685308	printScene: 	0.0341646	applyBloom: 	0.333617	setRenderState: 	0.000499237	applyParticles: 	0.00205409	gui: 	0.0241739	setRenderState: 	0.00046014	luaMsg: 	0.000640587	printTextDebug:	0.000442095	console: 	0.000950355	endScene: 	0.000381946	present: 	0.211532	TOTAL_RENDER: 	10.301	
UPDATE	UpdateSceneManager: 	0.0175575	UpdateInput: 	1.10606	UpdateCamera: 	0.940764	UpdateEnemies: 	0.204206	UpdateProjectile: 	0.00153079	UpdateParticle: 	0.283699	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.971858	UpdatePlayer: 	0.115775	UpdateSound: 	0.0164267	UpdateItems:	0.00368713	UpdateTriggers: 	0.00557882	UpdateRigid: 	0.00501342	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.82188	
RENDER	shadowmap: 	0.125041	sendToRender: 	0.102046	scene: 	7.06285	particles2Tex: 	0.840955	sendToRender: 	0.082738	motionBlur: 	1.91815	bloom2Tex: 	0.394719	printScene: 	0.0454245	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.0289618	setRenderState: 	0.000469162	luaMsg: 	0.000673669	printTextDebug:	0.00108569	console: 	0.00122704	endScene: 	0.000333827	present: 	0.298252	TOTAL_RENDER: 	11.075	
UPDATE	UpdateSceneManager: 	0.0254821	UpdateInput: 	1.26388	UpdateCamera: 	1.02589	UpdateEnemies: 	0.126328	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.295834	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.920891	UpdatePlayer: 	0.102996	UpdateSound: 	0.0188687	UpdateItems:	0.00332023	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00436682	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.94552	
RENDER	shadowmap: 	0.112743	sendToRender: 	0.0923498	scene: 	7.04153	particles2Tex: 	0.939004	sendToRender: 	0.0663444	motionBlur: 	1.84285	bloom2Tex: 	0.409104	printScene: 	0.0432441	applyBloom: 	0.00697729	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.0274069	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.00107667	endScene: 	0.000336835	present: 	0.35632	TOTAL_RENDER: 	11.1136	
UPDATE	UpdateSceneManager: 	0.0120689	UpdateInput: 	1.03023	UpdateCamera: 	0.913402	UpdateEnemies: 	0.135137	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.172324	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.771249	UpdatePlayer: 	0.114749	UpdateSound: 	0.0213048	UpdateItems:	0.00289016	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00384954	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.31538	
RENDER	shadowmap: 	0.0789757	sendToRender: 	0.0671834	scene: 	6.87764	particles2Tex: 	0.913498	sendToRender: 	0.0658812	motionBlur: 	1.99579	bloom2Tex: 	0.0692045	printScene: 	0.036712	applyBloom: 	0.00698932	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.29812	setRenderState: 	0.000532319	luaMsg: 	0.000652617	printTextDebug:	0.000709758	console: 	0.00101953	endScene: 	0.000345857	present: 	0.19029	TOTAL_RENDER: 	10.7659	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.05813	UpdateCamera: 	1.02566	UpdateEnemies: 	0.118876	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.150336	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.807711	UpdatePlayer: 	0.0905032	UpdateSound: 	0.01292	UpdateItems:	0.00350368	UpdateTriggers: 	0.00527206	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.42473	
RENDER	shadowmap: 	0.078699	sendToRender: 	0.0668226	scene: 	7.02962	particles2Tex: 	0.933961	sendToRender: 	0.103414	motionBlur: 	1.71295	bloom2Tex: 	0.417106	printScene: 	0.0368834	applyBloom: 	0.00700135	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0261047	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.000451118	console: 	0.00105261	endScene: 	0.000339842	present: 	0.429741	TOTAL_RENDER: 	11.0155	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	0.999701	UpdateCamera: 	0.931429	UpdateEnemies: 	0.106641	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.180285	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.721148	UpdatePlayer: 	0.0847951	UpdateSound: 	0.0113652	UpdateItems:	0.00333526	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0041563	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	3.19042	
RENDER	shadowmap: 	0.0724284	sendToRender: 	0.0662752	scene: 	6.62913	particles2Tex: 	0.793323	sendToRender: 	0.0642361	motionBlur: 	1.95885	bloom2Tex: 	0.0667865	printScene: 	0.0338759	applyBloom: 	0.297046	setRenderState: 	0.000511267	applyParticles: 	0.0023007	gui: 	0.0248957	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000511267	console: 	0.000914265	endScene: 	0.000348864	present: 	0.197614	TOTAL_RENDER: 	10.3969	
UPDATE	UpdateSceneManager: 	0.00929904	UpdateInput: 	0.991196	UpdateCamera: 	0.917952	UpdateEnemies: 	0.102834	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.209285	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.724555	UpdatePlayer: 	0.0836462	UpdateSound: 	0.0116148	UpdateItems:	0.00278791	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00359691	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	3.19556	
RENDER	shadowmap: 	0.0724976	sendToRender: 	0.0675143	scene: 	6.5329	particles2Tex: 	0.946625	sendToRender: 	0.0657489	motionBlur: 	1.91522	bloom2Tex: 	0.0668165	printScene: 	0.0331331	applyBloom: 	0.334401	setRenderState: 	0.000481192	applyParticles: 	0.00193981	gui: 	0.0243634	setRenderState: 	0.000478185	luaMsg: 	0.000715773	printTextDebug:	0.000514274	console: 	0.000905243	endScene: 	0.000360894	present: 	0.176733	TOTAL_RENDER: 	10.398	
UPDATE	UpdateSceneManager: 	0.00984038	UpdateInput: 	0.998654	UpdateCamera: 	0.933747	UpdateEnemies: 	0.122	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.165999	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.696784	UpdatePlayer: 	0.083138	UpdateSound: 	0.0118313	UpdateItems:	0.00337135	UpdateTriggers: 	0.00481192	UpdateRigid: 	0.00381946	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.17005	
RENDER	shadowmap: 	0.0702932	sendToRender: 	0.0668617	scene: 	6.61482	particles2Tex: 	0.925305	sendToRender: 	0.0655594	motionBlur: 	1.82451	bloom2Tex: 	0.0672797	printScene: 	0.0349195	applyBloom: 	0.330844	setRenderState: 	0.000520289	applyParticles: 	0.00214131	gui: 	0.0245017	setRenderState: 	0.000475177	luaMsg: 	0.000595475	printTextDebug:	0.000418036	console: 	0.00105261	endScene: 	0.000354879	present: 	0.181403	TOTAL_RENDER: 	10.3687	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.02521	UpdateCamera: 	0.915543	UpdateEnemies: 	0.129555	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.141474	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.706219	UpdatePlayer: 	0.0813124	UpdateSound: 	0.0119306	UpdateItems:	0.00294129	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00362097	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.15941	
RENDER	shadowmap: 	0.0708706	sendToRender: 	0.0665038	scene: 	6.49932	particles2Tex: 	0.928355	sendToRender: 	0.064576	motionBlur: 	1.79968	bloom2Tex: 	0.0663835	printScene: 	0.0342699	applyBloom: 	0.00674271	setRenderState: 	0.00046014	applyParticles: 	0.270033	gui: 	0.0268174	setRenderState: 	0.000505252	luaMsg: 	0.000439088	printTextDebug:	0.000523296	console: 	0.00103456	endScene: 	0.000342849	present: 	0.157428	TOTAL_RENDER: 	10.1497	
UPDATE	UpdateSceneManager: 	0.0106945	UpdateInput: 	1.06156	UpdateCamera: 	0.939699	UpdateEnemies: 	0.102698	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.170498	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.800334	UpdatePlayer: 	0.0858687	UpdateSound: 	0.020177	UpdateItems:	0.00305256	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00344654	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.34609	
RENDER	shadowmap: 	0.0780163	sendToRender: 	0.0671714	scene: 	6.7042	particles2Tex: 	0.943663	sendToRender: 	0.0656466	motionBlur: 	1.76858	bloom2Tex: 	0.0671804	printScene: 	0.344861	applyBloom: 	0.00724495	setRenderState: 	0.000499237	applyParticles: 	0.00190672	gui: 	0.0254912	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000517282	console: 	0.00112779	endScene: 	0.000351872	present: 	0.262535	TOTAL_RENDER: 	10.5022	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.02689	UpdateCamera: 	0.917188	UpdateEnemies: 	0.125955	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.171265	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.711346	UpdatePlayer: 	0.083962	UpdateSound: 	0.020189	UpdateItems:	0.00316384	UpdateTriggers: 	0.00462245	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00816824	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.2307	
RENDER	shadowmap: 	0.0753156	sendToRender: 	0.0674601	scene: 	6.89875	particles2Tex: 	0.826451	sendToRender: 	0.0648016	motionBlur: 	1.7154	bloom2Tex: 	0.360518	printScene: 	0.0344052	applyBloom: 	0.00695022	setRenderState: 	0.000439088	applyParticles: 	0.0019368	gui: 	0.0236506	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000652617	console: 	0.00100148	endScene: 	0.000336835	present: 	0.31716	TOTAL_RENDER: 	10.5543	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.01018	UpdateCamera: 	0.81277	UpdateEnemies: 	0.106509	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.180673	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.715064	UpdatePlayer: 	0.0823019	UpdateSound: 	0.0172568	UpdateItems:	0.0031097	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00402698	UpdateGUI: 	0.0010917	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.09206	
RENDER	shadowmap: 	0.0751953	sendToRender: 	0.0666842	scene: 	7.32516	particles2Tex: 	1.06685	sendToRender: 	0.0817545	motionBlur: 	2.21787	bloom2Tex: 	0.0759832	printScene: 	0.0524289	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.00220145	gui: 	0.357679	setRenderState: 	0.000490215	luaMsg: 	0.000559386	printTextDebug:	0.000427058	console: 	0.00120298	endScene: 	0.000345857	present: 	0.213634	TOTAL_RENDER: 	11.751	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	3.16646	UpdateCamera: 	0.0374578	UpdateEnemies: 	0.0889424	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.293666	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.782027	UpdatePlayer: 	0.130211	UpdateSound: 	0.016965	UpdateItems:	0.00248115	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00346759	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.66629	
RENDER	shadowmap: 	0.0865815	sendToRender: 	0.079908	scene: 	7.41393	particles2Tex: 	0.852474	sendToRender: 	0.0654121	motionBlur: 	1.79668	bloom2Tex: 	0.396632	printScene: 	0.0372353	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.0253378	setRenderState: 	0.00047217	luaMsg: 	0.000700736	printTextDebug:	0.000351872	console: 	0.000980429	endScene: 	0.000345857	present: 	0.323668	TOTAL_RENDER: 	11.2676	
UPDATE	UpdateSceneManager: 	0.0266971	UpdateInput: 	1.03632	UpdateCamera: 	0.0491237	UpdateEnemies: 	0.103986	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.154114	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.746943	UpdatePlayer: 	0.117718	UpdateSound: 	0.0195003	UpdateItems:	0.00308564	UpdateTriggers: 	0.00517582	UpdateRigid: 	0.00376834	UpdateGUI: 	0.000968399	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.39565	
RENDER	shadowmap: 	0.0743592	sendToRender: 	0.0673218	scene: 	7.06643	particles2Tex: 	0.803416	sendToRender: 	0.0642572	motionBlur: 	1.77262	bloom2Tex: 	0.0662271	printScene: 	0.366855	applyBloom: 	0.00676075	setRenderState: 	0.000481192	applyParticles: 	0.00200898	gui: 	0.0246521	setRenderState: 	0.000469162	luaMsg: 	0.000929302	printTextDebug:	0.00043608	console: 	0.000953362	endScene: 	0.000363902	present: 	0.25828	TOTAL_RENDER: 	10.7427	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.16715	UpdateCamera: 	0.0466726	UpdateEnemies: 	0.103267	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.147858	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.892019	UpdatePlayer: 	0.101817	UpdateSound: 	0.0194341	UpdateItems:	0.00226461	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.00381044	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.62608	
RENDER	shadowmap: 	0.0829936	sendToRender: 	0.0672015	scene: 	7.03024	particles2Tex: 	0.820791	sendToRender: 	0.0640828	motionBlur: 	1.81475	bloom2Tex: 	0.367998	printScene: 	0.0380984	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0237559	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.00131125	endScene: 	0.000336835	present: 	0.329608	TOTAL_RENDER: 	10.8078	
UPDATE	UpdateSceneManager: 	0.0101141	UpdateInput: 	1.01914	UpdateCamera: 	0.0458636	UpdateEnemies: 	0.112815	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.149323	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.841494	UpdatePlayer: 	0.101384	UpdateSound: 	0.0186011	UpdateItems:	0.00276986	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00373225	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.45555	
RENDER	shadowmap: 	0.0766689	sendToRender: 	0.0667835	scene: 	7.28636	particles2Tex: 	0.847199	sendToRender: 	0.0658271	motionBlur: 	1.73877	bloom2Tex: 	0.349526	printScene: 	0.0344925	applyBloom: 	0.00667353	setRenderState: 	0.00043608	applyParticles: 	0.00208416	gui: 	0.0249979	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.000986444	endScene: 	0.000336835	present: 	0.348461	TOTAL_RENDER: 	11.0067	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.03886	UpdateCamera: 	0.0467117	UpdateEnemies: 	0.103297	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.145422	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.860296	UpdatePlayer: 	0.116918	UpdateSound: 	0.0194071	UpdateItems:	0.00283001	UpdateTriggers: 	0.004842	UpdateRigid: 	0.00369616	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.48384	
RENDER	shadowmap: 	0.0747261	sendToRender: 	0.0671624	scene: 	7.2081	particles2Tex: 	0.83873	sendToRender: 	0.064979	motionBlur: 	1.7413	bloom2Tex: 	0.348876	printScene: 	0.0357887	applyBloom: 	0.00659534	setRenderState: 	0.000487207	applyParticles: 	0.00194883	gui: 	0.0247634	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.000775922	endScene: 	0.000345857	present: 	0.350124	TOTAL_RENDER: 	10.9205	
UPDATE	UpdateSceneManager: 	0.0136358	UpdateInput: 	1.1129	UpdateCamera: 	0.0591927	UpdateEnemies: 	1.57243	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.169729	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.70048	UpdatePlayer: 	0.106163	UpdateSound: 	0.023001	UpdateItems:	0.00269768	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00456832	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.90101	
RENDER	shadowmap: 	0.0584919	sendToRender: 	0.0683564	scene: 	7.2617	particles2Tex: 	0.898136	sendToRender: 	0.0836282	motionBlur: 	1.86304	bloom2Tex: 	0.0684556	printScene: 	0.0379149	applyBloom: 	0.00677278	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.309683	setRenderState: 	0.000511267	luaMsg: 	0.000673669	printTextDebug:	0.000787952	console: 	0.00110674	endScene: 	0.000363902	present: 	0.197728	TOTAL_RENDER: 	11.0169	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.02814	UpdateCamera: 	0.0479598	UpdateEnemies: 	0.035936	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.165392	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.665922	UpdatePlayer: 	0.108043	UpdateSound: 	0.0192898	UpdateItems:	0.00345556	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0033924	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.23507	
RENDER	shadowmap: 	0.044417	sendToRender: 	0.0662872	scene: 	7.14347	particles2Tex: 	0.885	sendToRender: 	0.084356	motionBlur: 	1.84782	bloom2Tex: 	0.0679714	printScene: 	0.033506	applyBloom: 	0.343649	setRenderState: 	0.000490215	applyParticles: 	0.00223153	gui: 	0.0257919	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000348864	present: 	0.139964	TOTAL_RENDER: 	10.8415	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.08623	UpdateCamera: 	0.0482846	UpdateEnemies: 	0.0458486	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.156057	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.657745	UpdatePlayer: 	0.106942	UpdateSound: 	0.0219754	UpdateItems:	0.0034706	UpdateTriggers: 	0.00529311	UpdateRigid: 	0.00394878	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.27783	
RENDER	shadowmap: 	0.0514936	sendToRender: 	0.0662361	scene: 	7.30509	particles2Tex: 	0.906882	sendToRender: 	0.0657248	motionBlur: 	1.84918	bloom2Tex: 	0.0673549	printScene: 	0.0366638	applyBloom: 	0.324982	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.0252626	setRenderState: 	0.000490215	luaMsg: 	0.00074284	printTextDebug:	0.00062555	console: 	0.000938325	endScene: 	0.000351872	present: 	0.14809	TOTAL_RENDER: 	11.0381	
UPDATE	UpdateSceneManager: 	0.0215694	UpdateInput: 	1.01165	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.0349346	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.139642	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.671462	UpdatePlayer: 	0.0991346	UpdateSound: 	0.0184567	UpdateItems:	0.00346158	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00366308	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.18903	
RENDER	shadowmap: 	0.0408532	sendToRender: 	0.0654842	scene: 	7.0359	particles2Tex: 	0.904813	sendToRender: 	0.0652136	motionBlur: 	2.09973	bloom2Tex: 	0.0862808	printScene: 	0.0550875	applyBloom: 	0.304095	setRenderState: 	0.000490215	applyParticles: 	0.00275182	gui: 	0.0419991	setRenderState: 	0.000457133	luaMsg: 	0.00093231	printTextDebug:	0.000881183	console: 	0.00116388	endScene: 	0.000342849	present: 	0.0826869	TOTAL_RENDER: 	10.9806	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.04024	UpdateCamera: 	0.0464471	UpdateEnemies: 	0.0392954	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.144421	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.618966	UpdatePlayer: 	0.0942956	UpdateSound: 	0.0171545	UpdateItems:	0.00289317	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00344955	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.14577	
RENDER	shadowmap: 	0.0505583	sendToRender: 	0.0712706	scene: 	7.15496	particles2Tex: 	0.895847	sendToRender: 	0.0645369	motionBlur: 	1.94219	bloom2Tex: 	0.0699262	printScene: 	0.367703	applyBloom: 	0.00670962	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.0261257	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.00062555	console: 	0.000914265	endScene: 	0.000348864	present: 	0.259474	TOTAL_RENDER: 	11.07	
UPDATE	UpdateSceneManager: 	0.00871559	UpdateInput: 	1.0122	UpdateCamera: 	0.044396	UpdateEnemies: 	0.0324293	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.229026	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.630909	UpdatePlayer: 	0.0931317	UpdateSound: 	0.0123546	UpdateItems:	0.00399389	UpdateTriggers: 	0.00608708	UpdateRigid: 	0.00436381	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.21105	
RENDER	shadowmap: 	0.0394157	sendToRender: 	0.0650241	scene: 	7.06002	particles2Tex: 	0.912939	sendToRender: 	0.0647083	motionBlur: 	1.82969	bloom2Tex: 	0.0664827	printScene: 	0.342074	applyBloom: 	0.00701338	setRenderState: 	0.000505252	applyParticles: 	0.00219544	gui: 	0.0260957	setRenderState: 	0.000490215	luaMsg: 	0.000703744	printTextDebug:	0.000463147	console: 	0.00119095	endScene: 	0.000357887	present: 	0.265483	TOTAL_RENDER: 	10.8407	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.03633	UpdateCamera: 	0.0455358	UpdateEnemies: 	0.0424532	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.142445	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.582399	UpdatePlayer: 	0.0931979	UpdateSound: 	0.0100178	UpdateItems:	0.00280896	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00392773	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.09662	
RENDER	shadowmap: 	0.0395961	sendToRender: 	0.0657188	scene: 	7.11738	particles2Tex: 	0.895811	sendToRender: 	0.0638753	motionBlur: 	1.80055	bloom2Tex: 	0.0667804	printScene: 	0.343442	applyBloom: 	0.00686902	setRenderState: 	0.000475177	applyParticles: 	0.00192176	gui: 	0.0236205	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000514274	console: 	0.000839079	endScene: 	0.000366909	present: 	0.255059	TOTAL_RENDER: 	10.8366	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.02964	UpdateCamera: 	0.048432	UpdateEnemies: 	0.0459629	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.157049	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.632061	UpdatePlayer: 	0.11081	UpdateSound: 	0.0198823	UpdateItems:	0.0034315	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00425554	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.1989	
RENDER	shadowmap: 	0.0611685	sendToRender: 	0.0674541	scene: 	7.42909	particles2Tex: 	1.03507	sendToRender: 	0.076269	motionBlur: 	2.05133	bloom2Tex: 	0.0730059	printScene: 	0.370623	applyBloom: 	0.00699834	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.0288745	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.00117892	endScene: 	0.000348864	present: 	0.26455	TOTAL_RENDER: 	11.6889	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.11029	UpdateCamera: 	0.0684255	UpdateEnemies: 	0.172159	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.163894	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.59872	UpdatePlayer: 	0.109414	UpdateSound: 	0.0128779	UpdateItems:	0.00410818	UpdateTriggers: 	0.00551567	UpdateRigid: 	0.00442396	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.39255	
RENDER	shadowmap: 	0.0500771	sendToRender: 	0.0670271	scene: 	7.2485	particles2Tex: 	0.905468	sendToRender: 	0.0745908	motionBlur: 	2.07881	bloom2Tex: 	0.0846898	printScene: 	0.052071	applyBloom: 	0.454573	setRenderState: 	0.000502244	applyParticles: 	0.00269167	gui: 	0.0335451	setRenderState: 	0.000469162	luaMsg: 	0.00101652	printTextDebug:	0.000775922	console: 	0.00116388	endScene: 	0.000363902	present: 	0.183175	TOTAL_RENDER: 	11.4235	
UPDATE	UpdateSceneManager: 	0.0144358	UpdateInput: 	1.09936	UpdateCamera: 	0.051656	UpdateEnemies: 	0.0357947	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.229974	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.564986	UpdatePlayer: 	0.106443	UpdateSound: 	0.0155245	UpdateItems:	0.00336534	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.27159	
RENDER	shadowmap: 	0.0599926	sendToRender: 	0.0735622	scene: 	7.15514	particles2Tex: 	0.929979	sendToRender: 	0.0647835	motionBlur: 	1.84855	bloom2Tex: 	0.0712856	printScene: 	0.043608	applyBloom: 	0.329472	setRenderState: 	0.000490215	applyParticles: 	0.00211424	gui: 	0.0295843	setRenderState: 	0.000535326	luaMsg: 	0.000760885	printTextDebug:	0.000646602	console: 	0.00116088	endScene: 	0.000342849	present: 	0.153588	TOTAL_RENDER: 	10.923	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	0.951711	UpdateCamera: 	0.0414818	UpdateEnemies: 	0.0303271	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.157043	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.532842	UpdatePlayer: 	0.105047	UpdateSound: 	0.0202642	UpdateItems:	0.00369616	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	1.99869	
RENDER	shadowmap: 	0.0516018	sendToRender: 	0.0668767	scene: 	7.04886	particles2Tex: 	0.766837	sendToRender: 	0.0654903	motionBlur: 	1.91005	bloom2Tex: 	0.0691172	printScene: 	0.038351	applyBloom: 	0.0067006	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0262581	setRenderState: 	0.00046014	luaMsg: 	0.000818027	printTextDebug:	0.000763893	console: 	0.00107667	endScene: 	0.00033082	present: 	0.439365	TOTAL_RENDER: 	10.6523	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.02932	UpdateCamera: 	0.0469734	UpdateEnemies: 	0.035936	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.16273	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.566983	UpdatePlayer: 	0.13658	UpdateSound: 	0.0199605	UpdateItems:	0.00377736	UpdateTriggers: 	0.00524499	UpdateRigid: 	0.00379841	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.15814	
RENDER	shadowmap: 	0.0489042	sendToRender: 	0.0858116	scene: 	7.00879	particles2Tex: 	0.874795	sendToRender: 	0.0652406	motionBlur: 	1.86564	bloom2Tex: 	0.0666692	printScene: 	0.0327451	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0255122	setRenderState: 	0.000475177	luaMsg: 	0.000700736	printTextDebug:	0.000649609	console: 	0.00100148	endScene: 	0.000327812	present: 	0.429945	TOTAL_RENDER: 	10.669	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.00922	UpdateCamera: 	0.0440652	UpdateEnemies: 	0.042369	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.145245	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.498942	UpdatePlayer: 	0.0917934	UpdateSound: 	0.010511	UpdateItems:	0.00282099	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00326609	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.00962	
RENDER	shadowmap: 	0.0383781	sendToRender: 	0.0659233	scene: 	6.95732	particles2Tex: 	0.893541	sendToRender: 	0.065388	motionBlur: 	1.87745	bloom2Tex: 	0.0668977	printScene: 	0.0333496	applyBloom: 	0.00651715	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.0232987	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000586453	console: 	0.00587355	endScene: 	0.000324805	present: 	0.426766	TOTAL_RENDER: 	10.6185	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.08749	UpdateCamera: 	0.0437283	UpdateEnemies: 	0.0406728	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.138884	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.452811	UpdatePlayer: 	0.0947738	UpdateSound: 	0.0172507	UpdateItems:	0.00338338	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00363902	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.01808	
RENDER	shadowmap: 	0.0392232	sendToRender: 	0.0826448	scene: 	6.99569	particles2Tex: 	0.87183	sendToRender: 	0.0651143	motionBlur: 	1.87559	bloom2Tex: 	0.0784704	printScene: 	0.0339872	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.0247844	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000547356	console: 	0.000995466	endScene: 	0.000339842	present: 	0.409049	TOTAL_RENDER: 	10.6511	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	1.02685	UpdateCamera: 	0.0456351	UpdateEnemies: 	0.0428411	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.302186	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.500927	UpdatePlayer: 	0.10754	UpdateSound: 	0.0284776	UpdateItems:	0.0135877	UpdateTriggers: 	0.00501041	UpdateRigid: 	0.00396984	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.21799	
RENDER	shadowmap: 	0.0484079	sendToRender: 	0.066185	scene: 	7.03113	particles2Tex: 	0.930743	sendToRender: 	0.0655504	motionBlur: 	1.91167	bloom2Tex: 	0.0674601	printScene: 	0.0357646	applyBloom: 	0.00681488	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0253648	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000905243	console: 	0.00104359	endScene: 	0.00033082	present: 	0.446643	TOTAL_RENDER: 	10.7985	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.18973	UpdateCamera: 	0.0594633	UpdateEnemies: 	0.044808	UpdateProjectile: 	0.00155786	UpdateParticle: 	0.286222	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.640888	UpdatePlayer: 	0.131982	UpdateSound: 	0.0179003	UpdateItems:	0.00431569	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00516079	UpdateGUI: 	0.00174432	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.55856	
RENDER	shadowmap: 	0.0855108	sendToRender: 	0.0957783	scene: 	7.42449	particles2Tex: 	0.878176	sendToRender: 	0.0854778	motionBlur: 	1.92677	bloom2Tex: 	0.0724796	printScene: 	0.0447058	applyBloom: 	0.00681188	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0290129	setRenderState: 	0.00044811	luaMsg: 	0.000640587	printTextDebug:	0.000727803	console: 	0.00113982	endScene: 	0.00033082	present: 	0.429804	TOTAL_RENDER: 	11.2476	
UPDATE	UpdateSceneManager: 	0.0213379	UpdateInput: 	1.04931	UpdateCamera: 	0.0470486	UpdateEnemies: 	0.0364082	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.169115	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.491102	UpdatePlayer: 	0.102777	UpdateSound: 	0.0193981	UpdateItems:	0.00346158	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.07678	
RENDER	shadowmap: 	0.044796	sendToRender: 	0.0646903	scene: 	7.12673	particles2Tex: 	0.884064	sendToRender: 	0.0821996	motionBlur: 	1.70494	bloom2Tex: 	0.436974	printScene: 	0.0718149	applyBloom: 	0.010884	setRenderState: 	0.000451118	applyParticles: 	0.00291723	gui: 	0.0317888	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000427058	console: 	0.000866146	endScene: 	0.000348864	present: 	0.390099	TOTAL_RENDER: 	11.0324	
UPDATE	UpdateSceneManager: 	0.0122163	UpdateInput: 	1.06081	UpdateCamera: 	0.0490365	UpdateEnemies: 	0.0505643	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.277976	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.606272	UpdatePlayer: 	0.120587	UpdateSound: 	0.0192026	UpdateItems:	0.00432772	UpdateTriggers: 	0.00464952	UpdateRigid: 	0.00430366	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.46829	
RENDER	shadowmap: 	0.060955	sendToRender: 	0.0850056	scene: 	7.2757	particles2Tex: 	0.904557	sendToRender: 	0.065382	motionBlur: 	1.68945	bloom2Tex: 	0.356636	printScene: 	0.037548	applyBloom: 	0.00695924	setRenderState: 	0.000469162	applyParticles: 	0.00218341	gui: 	0.02544	setRenderState: 	0.0004842	luaMsg: 	0.000541341	printTextDebug:	0.00062555	console: 	0.00111877	endScene: 	0.000339842	present: 	0.40698	TOTAL_RENDER: 	11.0779	
UPDATE	UpdateSceneManager: 	0.00982835	UpdateInput: 	1.01237	UpdateCamera: 	0.0454516	UpdateEnemies: 	0.0446215	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.143052	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.491279	UpdatePlayer: 	0.0955678	UpdateSound: 	0.0182703	UpdateItems:	0.00353676	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.99397	
RENDER	shadowmap: 	0.0413254	sendToRender: 	0.0660316	scene: 	6.93275	particles2Tex: 	0.867872	sendToRender: 	0.0650662	motionBlur: 	1.66732	bloom2Tex: 	0.325536	printScene: 	0.0332774	applyBloom: 	0.00687203	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.0241709	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000348864	console: 	0.000998474	endScene: 	0.000327812	present: 	0.367213	TOTAL_RENDER: 	10.5686	
UPDATE	UpdateSceneManager: 	0.0150433	UpdateInput: 	1.09213	UpdateCamera: 	0.0517161	UpdateEnemies: 	0.051668	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.246262	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.597719	UpdatePlayer: 	0.118752	UpdateSound: 	0.0132929	UpdateItems:	0.00457433	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0041984	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.33742	
RENDER	shadowmap: 	0.0740314	sendToRender: 	0.0836282	scene: 	7.30635	particles2Tex: 	1.04878	sendToRender: 	0.0808222	motionBlur: 	1.76502	bloom2Tex: 	0.370073	printScene: 	0.0408051	applyBloom: 	0.00716976	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.0271874	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.000965392	endScene: 	0.000363902	present: 	0.320585	TOTAL_RENDER: 	11.3024	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.14323	UpdateCamera: 	0.051662	UpdateEnemies: 	0.0369706	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.260051	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.641378	UpdatePlayer: 	0.14532	UpdateSound: 	0.0195575	UpdateItems:	0.00443599	UpdateTriggers: 	0.00506755	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.46306	
RENDER	shadowmap: 	0.0571957	sendToRender: 	0.0668677	scene: 	7.16647	particles2Tex: 	0.83252	sendToRender: 	0.0642031	motionBlur: 	1.7389	bloom2Tex: 	0.382719	printScene: 	0.0380563	applyBloom: 	0.00671865	setRenderState: 	0.000478185	applyParticles: 	0.00200296	gui: 	0.0260084	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000342849	present: 	0.297184	TOTAL_RENDER: 	10.8397	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.01342	UpdateCamera: 	0.0459388	UpdateEnemies: 	0.0448381	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.145248	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.474019	UpdatePlayer: 	0.0973392	UpdateSound: 	0.018562	UpdateItems:	0.0035518	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00359691	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	1.98476	
RENDER	shadowmap: 	0.0410367	sendToRender: 	0.0657308	scene: 	6.9109	particles2Tex: 	0.81744	sendToRender: 	0.0649218	motionBlur: 	1.68015	bloom2Tex: 	0.502298	printScene: 	0.0360714	applyBloom: 	0.0067818	setRenderState: 	0.000487207	applyParticles: 	0.00183455	gui: 	0.0240536	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000523296	console: 	0.000884191	endScene: 	0.000433073	present: 	0.307383	TOTAL_RENDER: 	10.645	
UPDATE	UpdateSceneManager: 	0.0204928	UpdateInput: 	1.0632	UpdateCamera: 	0.0633219	UpdateEnemies: 	0.0394096	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.143513	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.452796	UpdatePlayer: 	0.0947467	UpdateSound: 	0.0217439	UpdateItems:	0.00350067	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00357887	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.04089	
RENDER	shadowmap: 	0.0404532	sendToRender: 	0.0663143	scene: 	6.85419	particles2Tex: 	0.93142	sendToRender: 	0.0640888	motionBlur: 	1.73457	bloom2Tex: 	0.0666632	printScene: 	0.341186	applyBloom: 	0.00735021	setRenderState: 	0.000478185	applyParticles: 	0.00194883	gui: 	0.0233108	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.000992459	endScene: 	0.000366909	present: 	0.210765	TOTAL_RENDER: 	10.4969	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	0.999755	UpdateCamera: 	0.934683	UpdateEnemies: 	0.0279573	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.165359	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.712206	UpdatePlayer: 	0.116779	UpdateSound: 	0.0130794	UpdateItems:	0.00440892	UpdateTriggers: 	0.00569311	UpdateRigid: 	0.00486606	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.14464	
RENDER	shadowmap: 	0.0759742	sendToRender: 	0.0827861	scene: 	7.29851	particles2Tex: 	0.987057	sendToRender: 	0.0845274	motionBlur: 	1.84776	bloom2Tex: 	0.0710841	printScene: 	0.368344	applyBloom: 	0.00802388	setRenderState: 	0.00046014	applyParticles: 	0.00225258	gui: 	0.0301286	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000739833	console: 	0.00117892	endScene: 	0.000333827	present: 	0.239742	TOTAL_RENDER: 	11.2712	
UPDATE	UpdateSceneManager: 	0.0137892	UpdateInput: 	1.01119	UpdateCamera: 	0.769098	UpdateEnemies: 	0.0267453	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.276057	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.585557	UpdatePlayer: 	0.117218	UpdateSound: 	0.0144448	UpdateItems:	0.00429765	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00430667	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.97125	
RENDER	shadowmap: 	0.0719412	sendToRender: 	0.0835049	scene: 	7.31645	particles2Tex: 	0.918999	sendToRender: 	0.0742389	motionBlur: 	2.02506	bloom2Tex: 	0.0739262	printScene: 	0.381086	applyBloom: 	0.00753066	setRenderState: 	0.0004842	applyParticles: 	0.00193379	gui: 	0.029076	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.000424051	console: 	0.0010917	endScene: 	0.000363902	present: 	0.228308	TOTAL_RENDER: 	11.3896	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	1.12234	UpdateCamera: 	0.926009	UpdateEnemies: 	0.035115	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.188312	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.615905	UpdatePlayer: 	0.103625	UpdateSound: 	0.0143666	UpdateItems:	0.00390066	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00382849	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.16171	
RENDER	shadowmap: 	0.0456742	sendToRender: 	0.0663835	scene: 	7.46219	particles2Tex: 	0.908328	sendToRender: 	0.0658271	motionBlur: 	1.81485	bloom2Tex: 	0.069042	printScene: 	0.038327	applyBloom: 	0.313515	setRenderState: 	0.000487207	applyParticles: 	0.00202401	gui: 	0.0269377	setRenderState: 	0.000454125	luaMsg: 	0.000893213	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000354879	present: 	0.173975	TOTAL_RENDER: 	11.1527	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.06495	UpdateCamera: 	0.980402	UpdateEnemies: 	0.0366398	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.174312	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.629703	UpdatePlayer: 	0.107465	UpdateSound: 	0.0204356	UpdateItems:	0.00328714	UpdateTriggers: 	0.00547055	UpdateRigid: 	0.00396683	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.17645	
RENDER	shadowmap: 	0.0459899	sendToRender: 	0.0659354	scene: 	7.60948	particles2Tex: 	0.864964	sendToRender: 	0.0741667	motionBlur: 	2.05023	bloom2Tex: 	0.0692526	printScene: 	0.0399059	applyBloom: 	0.00674271	setRenderState: 	0.00047217	applyParticles: 	0.00186462	gui: 	0.309782	setRenderState: 	0.000496229	luaMsg: 	0.000565401	printTextDebug:	0.000529311	console: 	0.00117892	endScene: 	0.000345857	present: 	0.178261	TOTAL_RENDER: 	11.5282	
UPDATE	UpdateSceneManager: 	0.0228897	UpdateInput: 	1.02755	UpdateCamera: 	0.958318	UpdateEnemies: 	0.0424833	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.176198	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.635089	UpdatePlayer: 	0.0960399	UpdateSound: 	0.0176176	UpdateItems:	0.00374127	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.00345857	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.12025	
RENDER	shadowmap: 	0.0413825	sendToRender: 	0.0832432	scene: 	7.33846	particles2Tex: 	0.930421	sendToRender: 	0.0651775	motionBlur: 	1.75844	bloom2Tex: 	0.266394	printScene: 	0.0354308	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.0095667	gui: 	0.0349496	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000718781	console: 	0.00092028	endScene: 	0.000336835	present: 	0.407116	TOTAL_RENDER: 	11.1365	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.02598	UpdateCamera: 	0.0456501	UpdateEnemies: 	0.0337586	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.148833	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.836932	UpdatePlayer: 	0.130388	UpdateSound: 	0.013326	UpdateItems:	0.00500741	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00567506	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.41417	
RENDER	shadowmap: 	0.0776133	sendToRender: 	0.0852221	scene: 	7.56366	particles2Tex: 	1.03156	sendToRender: 	0.066588	motionBlur: 	1.9188	bloom2Tex: 	0.0717247	printScene: 	0.0440802	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.0299392	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.00075487	console: 	0.0011308	endScene: 	0.000339842	present: 	0.425783	TOTAL_RENDER: 	11.4927	
UPDATE	UpdateSceneManager: 	0.0136177	UpdateInput: 	1.1812	UpdateCamera: 	0.922785	UpdateEnemies: 	0.0415961	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.296995	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.803209	UpdatePlayer: 	0.125038	UpdateSound: 	0.0194702	UpdateItems:	0.00312775	UpdateTriggers: 	0.00546755	UpdateRigid: 	0.00381946	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.55473	
RENDER	shadowmap: 	0.0489613	sendToRender: 	0.0670692	scene: 	7.38495	particles2Tex: 	0.929672	sendToRender: 	0.0646151	motionBlur: 	1.88791	bloom2Tex: 	0.383727	printScene: 	0.0377014	applyBloom: 	0.00652617	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.0262039	setRenderState: 	0.00044811	luaMsg: 	0.000544349	printTextDebug:	0.000535326	console: 	0.00102554	endScene: 	0.000336835	present: 	0.286024	TOTAL_RENDER: 	11.285	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.02245	UpdateCamera: 	0.937209	UpdateEnemies: 	0.035515	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.184254	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.671642	UpdatePlayer: 	0.121032	UpdateSound: 	0.0198492	UpdateItems:	0.00322098	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.15126	
RENDER	shadowmap: 	0.0437133	sendToRender: 	0.066206	scene: 	8.00699	particles2Tex: 	0.971575	sendToRender: 	0.0901243	motionBlur: 	2.22867	bloom2Tex: 	0.0740344	printScene: 	0.0470035	applyBloom: 	0.260075	setRenderState: 	0.000487207	applyParticles: 	0.0021383	gui: 	0.0312865	setRenderState: 	0.00044811	luaMsg: 	0.000851109	printTextDebug:	0.000559386	console: 	0.0010887	endScene: 	0.000366909	present: 	0.166814	TOTAL_RENDER: 	12.2545	
UPDATE	UpdateSceneManager: 	0.0127817	UpdateInput: 	1.15501	UpdateCamera: 	0.971106	UpdateEnemies: 	0.041175	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.284228	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.867995	UpdatePlayer: 	0.130953	UpdateSound: 	0.0148598	UpdateItems:	0.00440291	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00522996	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.65499	
RENDER	shadowmap: 	0.0559897	sendToRender: 	0.0679353	scene: 	8.26275	particles2Tex: 	0.914837	sendToRender: 	0.0728164	motionBlur: 	1.96884	bloom2Tex: 	0.373474	printScene: 	0.0392382	applyBloom: 	0.00664045	setRenderState: 	0.000433073	applyParticles: 	0.00207514	gui: 	0.0270791	setRenderState: 	0.000478185	luaMsg: 	0.00060149	printTextDebug:	0.000748855	console: 	0.00666752	endScene: 	0.000342849	present: 	0.331938	TOTAL_RENDER: 	12.3171	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.04791	UpdateCamera: 	0.982092	UpdateEnemies: 	0.0354699	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.178856	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.705124	UpdatePlayer: 	0.104229	UpdateSound: 	0.0198973	UpdateItems:	0.00322399	UpdateTriggers: 	0.00546153	UpdateRigid: 	0.00376533	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.24433	
RENDER	shadowmap: 	0.0436892	sendToRender: 	0.0663113	scene: 	7.94705	particles2Tex: 	0.879337	sendToRender: 	0.0644527	motionBlur: 	1.9161	bloom2Tex: 	0.337042	printScene: 	0.0357887	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0253979	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000553371	console: 	0.000974414	endScene: 	0.000363902	present: 	0.347974	TOTAL_RENDER: 	11.8312	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.10798	UpdateCamera: 	0.950679	UpdateEnemies: 	0.0351391	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.187039	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.762241	UpdatePlayer: 	0.0987857	UpdateSound: 	0.0195996	UpdateItems:	0.00318489	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.32026	
RENDER	shadowmap: 	0.0624227	sendToRender: 	0.0663955	scene: 	8.26763	particles2Tex: 	0.917303	sendToRender: 	0.0832342	motionBlur: 	2.1108	bloom2Tex: 	0.0663895	printScene: 	0.035518	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00190672	gui: 	0.306116	setRenderState: 	0.000514274	luaMsg: 	0.00063758	printTextDebug:	0.000520289	console: 	0.00110073	endScene: 	0.000351872	present: 	0.158538	TOTAL_RENDER: 	12.2436	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.02721	UpdateCamera: 	0.935047	UpdateEnemies: 	0.05165	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.172456	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.759201	UpdatePlayer: 	0.167253	UpdateSound: 	0.02947	UpdateItems:	0.00291723	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00380443	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.29485	
RENDER	shadowmap: 	0.0420021	sendToRender: 	0.0654391	scene: 	8.19303	particles2Tex: 	0.804644	sendToRender: 	0.0749427	motionBlur: 	2.18512	bloom2Tex: 	0.0672286	printScene: 	0.0353857	applyBloom: 	0.316339	setRenderState: 	0.0004842	applyParticles: 	0.0019759	gui: 	0.0252054	setRenderState: 	0.000475177	luaMsg: 	0.000712766	printTextDebug:	0.000427058	console: 	0.000857124	endScene: 	0.000381946	present: 	0.188435	TOTAL_RENDER: 	12.1748	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	0.996125	UpdateCamera: 	1.00699	UpdateEnemies: 	0.0359751	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.19128	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.734549	UpdatePlayer: 	0.31254	UpdateSound: 	0.0211875	UpdateItems:	0.00350067	UpdateTriggers: 	0.00475177	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.45974	
RENDER	shadowmap: 	0.0477824	sendToRender: 	0.0655895	scene: 	8.79605	particles2Tex: 	0.911071	sendToRender: 	0.0644828	motionBlur: 	2.15764	bloom2Tex: 	0.0669759	printScene: 	0.0355932	applyBloom: 	0.333409	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0249739	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000451118	console: 	0.000995466	endScene: 	0.000366909	present: 	0.180576	TOTAL_RENDER: 	12.8468	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.02248	UpdateCamera: 	0.949684	UpdateEnemies: 	0.0558664	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.209911	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.722032	UpdatePlayer: 	1.52995	UpdateSound: 	0.0130253	UpdateItems:	0.00469463	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.71293	
RENDER	shadowmap: 	0.0576378	sendToRender: 	0.109631	scene: 	9.25871	particles2Tex: 	0.888924	sendToRender: 	0.0838267	motionBlur: 	2.35783	bloom2Tex: 	0.0733968	printScene: 	0.357568	applyBloom: 	0.00739833	setRenderState: 	0.000487207	applyParticles: 	0.00223754	gui: 	0.0283693	setRenderState: 	0.000466155	luaMsg: 	0.000938325	printTextDebug:	0.000520289	console: 	0.00106163	endScene: 	0.000351872	present: 	0.238572	TOTAL_RENDER: 	13.6361	
UPDATE	UpdateSceneManager: 	0.0121411	UpdateInput: 	1.03605	UpdateCamera: 	0.0518304	UpdateEnemies: 	0.0375992	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.208176	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.614146	UpdatePlayer: 	0.275248	UpdateSound: 	0.00890206	UpdateItems:	0.00405404	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00144658	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.38793	
RENDER	shadowmap: 	0.0555356	sendToRender: 	0.0692105	scene: 	9.6912	particles2Tex: 	0.923483	sendToRender: 	0.0668376	motionBlur: 	2.40908	bloom2Tex: 	0.0685308	printScene: 	0.0352052	applyBloom: 	0.315073	setRenderState: 	0.000469162	applyParticles: 	0.00237589	gui: 	0.0275693	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000718781	console: 	0.000971407	endScene: 	0.000348864	present: 	0.14861	TOTAL_RENDER: 	13.9862	
UPDATE	UpdateSceneManager: 	0.0184688	UpdateInput: 	1.12937	UpdateCamera: 	0.0455148	UpdateEnemies: 	0.029852	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.161726	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.578601	UpdatePlayer: 	0.203839	UpdateSound: 	0.0138734	UpdateItems:	0.00416833	UpdateTriggers: 	0.00600588	UpdateRigid: 	0.00483598	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.3641	
RENDER	shadowmap: 	0.052868	sendToRender: 	0.105592	scene: 	10.0648	particles2Tex: 	38.2398	sendToRender: 	0.0796463	motionBlur: 	2.78643	bloom2Tex: 	0.284147	printScene: 	0.0501102	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00219544	gui: 	0.0311782	setRenderState: 	0.000457133	luaMsg: 	0.000977422	printTextDebug:	0.000733818	console: 	0.00112479	endScene: 	0.000333827	present: 	0.442309	TOTAL_RENDER: 	52.353	
UPDATE	UpdateSceneManager: 	0.0228446	UpdateInput: 	1.17678	UpdateCamera: 	0.054477	UpdateEnemies: 	0.0420893	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.219733	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.651742	UpdatePlayer: 	0.202952	UpdateSound: 	0.0115095	UpdateItems:	0.00406006	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0046405	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.53578	
RENDER	shadowmap: 	0.0513402	sendToRender: 	0.066185	scene: 	10.5337	particles2Tex: 	1.17004	sendToRender: 	0.111447	motionBlur: 	2.86905	bloom2Tex: 	0.287711	printScene: 	0.0495718	applyBloom: 	0.00675774	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.0299211	setRenderState: 	0.000439088	luaMsg: 	0.000923287	printTextDebug:	0.000805997	console: 	0.00135335	endScene: 	0.000336835	present: 	0.443049	TOTAL_RENDER: 	15.8255	
UPDATE	UpdateSceneManager: 	0.0139034	UpdateInput: 	1.18651	UpdateCamera: 	0.0459839	UpdateEnemies: 	0.0378187	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.264322	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.672683	UpdatePlayer: 	0.207689	UpdateSound: 	0.0118524	UpdateItems:	0.00412923	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.59138	
RENDER	shadowmap: 	0.05368	sendToRender: 	0.0656075	scene: 	10.8647	particles2Tex: 	0.935248	sendToRender: 	0.06457	motionBlur: 	2.77907	bloom2Tex: 	0.376031	printScene: 	0.0434035	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.0263182	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000715773	console: 	0.00101652	endScene: 	0.000360894	present: 	0.29892	TOTAL_RENDER: 	15.7105	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.09406	UpdateCamera: 	0.0489402	UpdateEnemies: 	0.0398006	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.195199	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.53606	UpdatePlayer: 	0.197713	UpdateSound: 	0.0129832	UpdateItems:	0.00429765	UpdateTriggers: 	0.00547958	UpdateRigid: 	0.00417434	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.30525	
RENDER	shadowmap: 	0.0529612	sendToRender: 	0.0870507	scene: 	11.3463	particles2Tex: 	0.974098	sendToRender: 	0.0662932	motionBlur: 	3.03882	bloom2Tex: 	0.0681338	printScene: 	0.0375811	applyBloom: 	0.00677879	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0262641	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000517282	console: 	0.00110373	endScene: 	0.000327812	present: 	0.466423	TOTAL_RENDER: 	16.3421	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.01305	UpdateCamera: 	0.0500229	UpdateEnemies: 	0.0414938	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.163527	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.523233	UpdatePlayer: 	0.159801	UpdateSound: 	0.0112629	UpdateItems:	0.00376232	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.1119	
RENDER	shadowmap: 	0.0673459	sendToRender: 	0.0656647	scene: 	11.0359	particles2Tex: 	1.08969	sendToRender: 	0.0649218	motionBlur: 	2.91917	bloom2Tex: 	0.0676195	printScene: 	0.0346368	applyBloom: 	0.326233	setRenderState: 	0.000496229	applyParticles: 	0.00203304	gui: 	0.0254521	setRenderState: 	0.000481192	luaMsg: 	0.00046014	printTextDebug:	0.000348864	console: 	0.000929302	endScene: 	0.000366909	present: 	0.171362	TOTAL_RENDER: 	16.0322	
UPDATE	UpdateSceneManager: 	0.0197469	UpdateInput: 	1.10512	UpdateCamera: 	0.0529161	UpdateEnemies: 	0.0284264	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.158207	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.503559	UpdatePlayer: 	0.155948	UpdateSound: 	0.0547747	UpdateItems:	0.00402096	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0043578	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	2.28535	
RENDER	shadowmap: 	0.0496981	sendToRender: 	0.0871619	scene: 	11.6197	particles2Tex: 	0.957202	sendToRender: 	0.0769757	motionBlur: 	2.98622	bloom2Tex: 	0.069442	printScene: 	0.397555	applyBloom: 	0.00680586	setRenderState: 	0.000475177	applyParticles: 	0.0021804	gui: 	0.0281287	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.00111276	endScene: 	0.000348864	present: 	0.26495	TOTAL_RENDER: 	16.7409	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.05691	UpdateCamera: 	0.918578	UpdateEnemies: 	0.0457133	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.219899	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.540622	UpdatePlayer: 	0.200949	UpdateSound: 	0.0141501	UpdateItems:	0.00396683	UpdateTriggers: 	0.00526003	UpdateRigid: 	0.00477884	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.17711	
RENDER	shadowmap: 	0.0532499	sendToRender: 	0.0857936	scene: 	11.3412	particles2Tex: 	0.956234	sendToRender: 	0.0657128	motionBlur: 	2.89279	bloom2Tex: 	0.0674301	printScene: 	0.349703	applyBloom: 	0.0069442	setRenderState: 	0.000493222	applyParticles: 	0.00198793	gui: 	0.0256145	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000535326	console: 	0.00114584	endScene: 	0.000333827	present: 	0.413031	TOTAL_RENDER: 	16.4383	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.03554	UpdateCamera: 	0.986796	UpdateEnemies: 	0.0356263	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.202344	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.52843	UpdatePlayer: 	0.176856	UpdateSound: 	0.0546303	UpdateItems:	0.00456832	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00470065	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.20331	
RENDER	shadowmap: 	0.0570453	sendToRender: 	0.105306	scene: 	11.2775	particles2Tex: 	0.942998	sendToRender: 	0.0647053	motionBlur: 	2.93936	bloom2Tex: 	0.146728	printScene: 	0.0435449	applyBloom: 	0.0158192	setRenderState: 	0.000475177	applyParticles: 	0.00191274	gui: 	0.299289	setRenderState: 	0.000487207	luaMsg: 	0.000842086	printTextDebug:	0.000556378	console: 	0.0011308	endScene: 	0.000375931	present: 	0.16436	TOTAL_RENDER: 	16.2554	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.14634	UpdateCamera: 	0.965563	UpdateEnemies: 	0.035518	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.185403	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.517829	UpdatePlayer: 	0.188528	UpdateSound: 	0.0569431	UpdateItems:	0.00386457	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.00466456	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	3.26558	
RENDER	shadowmap: 	0.0530003	sendToRender: 	0.0866056	scene: 	11.1897	particles2Tex: 	0.991229	sendToRender: 	0.0655414	motionBlur: 	2.96644	bloom2Tex: 	0.067827	printScene: 	0.0371661	applyBloom: 	0.325448	setRenderState: 	0.000490215	applyParticles: 	0.0022195	gui: 	0.0261799	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000628557	console: 	0.00114283	endScene: 	0.000351872	present: 	0.171747	TOTAL_RENDER: 	16.1527	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.06641	UpdateCamera: 	0.95264	UpdateEnemies: 	0.0348413	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.197614	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.508395	UpdatePlayer: 	0.167807	UpdateSound: 	0.0207695	UpdateItems:	0.00329917	UpdateTriggers: 	0.00478786	UpdateRigid: 	0.00374728	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.11196	
RENDER	shadowmap: 	0.0430607	sendToRender: 	0.0854026	scene: 	11.1144	particles2Tex: 	0.891051	sendToRender: 	0.0655233	motionBlur: 	2.82294	bloom2Tex: 	0.359411	printScene: 	0.036745	applyBloom: 	0.00653218	setRenderState: 	0.000457133	applyParticles: 	0.00187063	gui: 	0.0295663	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.00112779	endScene: 	0.000421043	present: 	0.359703	TOTAL_RENDER: 	15.9784	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.03026	UpdateCamera: 	0.925441	UpdateEnemies: 	0.0988278	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.19586	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.509628	UpdatePlayer: 	2.02607	UpdateSound: 	0.0144598	UpdateItems:	0.00373525	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00428562	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.98527	
RENDER	shadowmap: 	0.0510154	sendToRender: 	0.101956	scene: 	10.614	particles2Tex: 	1.01502	sendToRender: 	0.107146	motionBlur: 	2.9683	bloom2Tex: 	0.0750179	printScene: 	0.0520319	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.350485	setRenderState: 	0.000487207	luaMsg: 	0.000953362	printTextDebug:	0.0007669	console: 	0.00132027	endScene: 	0.000354879	present: 	0.186982	TOTAL_RENDER: 	15.7637	
UPDATE	UpdateSceneManager: 	0.0149109	UpdateInput: 	1.12826	UpdateCamera: 	0.986835	UpdateEnemies: 	0.0375992	UpdateProjectile: 	0.00147064	UpdateParticle: 	0.202522	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.555194	UpdatePlayer: 	0.150962	UpdateSound: 	0.0708826	UpdateItems:	0.00416833	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.00554273	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	3.32567	
RENDER	shadowmap: 	0.0724074	sendToRender: 	0.104043	scene: 	10.4329	particles2Tex: 	0.914352	sendToRender: 	0.065397	motionBlur: 	2.87398	bloom2Tex: 	0.072245	printScene: 	0.0430517	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.307954	setRenderState: 	0.000499237	luaMsg: 	0.000983436	printTextDebug:	0.000688706	console: 	0.001212	endScene: 	0.000357887	present: 	0.172673	TOTAL_RENDER: 	15.2426	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.01018	UpdateCamera: 	0.931844	UpdateEnemies: 	0.0352744	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.21327	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.517447	UpdatePlayer: 	0.132454	UpdateSound: 	0.0550484	UpdateItems:	0.00386758	UpdateTriggers: 	0.00522394	UpdateRigid: 	0.00461343	UpdateGUI: 	0.001615	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.10721	
RENDER	shadowmap: 	0.0559687	sendToRender: 	0.0866928	scene: 	9.99864	particles2Tex: 	0.929982	sendToRender: 	0.067018	motionBlur: 	2.51496	bloom2Tex: 	0.067388	printScene: 	0.0357014	applyBloom: 	0.291858	setRenderState: 	0.000475177	applyParticles: 	0.00204807	gui: 	0.0305106	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000745848	console: 	0.00102554	endScene: 	0.000351872	present: 	0.171644	TOTAL_RENDER: 	14.4229	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	3.11081	UpdateCamera: 	0.898079	UpdateEnemies: 	0.0450606	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.184594	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.530974	UpdatePlayer: 	0.179506	UpdateSound: 	0.0172718	UpdateItems:	0.00387961	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00424351	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	5.13611	
RENDER	shadowmap: 	0.0497583	sendToRender: 	0.0669098	scene: 	9.55768	particles2Tex: 	0.925272	sendToRender: 	0.0661459	motionBlur: 	2.54968	bloom2Tex: 	0.0693247	printScene: 	0.0369856	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.321713	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000445103	console: 	0.00112779	endScene: 	0.000351872	present: 	0.158712	TOTAL_RENDER: 	13.9749	
UPDATE	UpdateSceneManager: 	0.0163816	UpdateInput: 	1.1275	UpdateCamera: 	1.05007	UpdateEnemies: 	0.0430276	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.312844	UpdateLUAMsg: 	0.0100449	UpdateColisions: 	0.625514	UpdatePlayer: 	0.210434	UpdateSound: 	0.0172297	UpdateItems:	0.00424652	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.57622	
RENDER	shadowmap: 	0.097679	sendToRender: 	0.0817786	scene: 	9.18282	particles2Tex: 	0.997514	sendToRender: 	0.066206	motionBlur: 	2.35865	bloom2Tex: 	0.071845	printScene: 	0.0434005	applyBloom: 	0.00665549	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.0280776	setRenderState: 	0.00047217	luaMsg: 	0.000706751	printTextDebug:	0.00074284	console: 	0.00112178	endScene: 	0.000327812	present: 	0.423536	TOTAL_RENDER: 	13.5496	
UPDATE	UpdateSceneManager: 	0.0133982	UpdateInput: 	1.05971	UpdateCamera: 	1.13133	UpdateEnemies: 	0.0414156	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.307515	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.634759	UpdatePlayer: 	0.140953	UpdateSound: 	0.0207394	UpdateItems:	0.00409314	UpdateTriggers: 	0.00497733	UpdateRigid: 	0.00443298	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.52062	
RENDER	shadowmap: 	0.0759381	sendToRender: 	0.0838417	scene: 	8.68851	particles2Tex: 	0.901844	sendToRender: 	0.0656346	motionBlur: 	2.1975	bloom2Tex: 	0.0707262	printScene: 	0.043187	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.281143	setRenderState: 	0.000502244	luaMsg: 	0.000556378	printTextDebug:	0.00438186	console: 	0.001209	endScene: 	0.000345857	present: 	0.144282	TOTAL_RENDER: 	12.7293	
UPDATE	UpdateSceneManager: 	0.0134704	UpdateInput: 	1.10789	UpdateCamera: 	0.979671	UpdateEnemies: 	0.0359751	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.174309	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.579476	UpdatePlayer: 	0.101294	UpdateSound: 	0.0207785	UpdateItems:	0.00357887	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0039548	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.16488	
RENDER	shadowmap: 	0.0488771	sendToRender: 	0.0767171	scene: 	8.11602	particles2Tex: 	0.93698	sendToRender: 	0.0677519	motionBlur: 	1.86442	bloom2Tex: 	0.398968	printScene: 	0.0378097	applyBloom: 	0.00668857	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.0263753	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000631565	console: 	0.000878176	endScene: 	0.000348864	present: 	0.331839	TOTAL_RENDER: 	12.0872	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.10494	UpdateCamera: 	0.978207	UpdateEnemies: 	0.0363841	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.148908	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.527829	UpdatePlayer: 	0.0943949	UpdateSound: 	0.0195424	UpdateItems:	0.00332023	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00376834	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.1262	
RENDER	shadowmap: 	0.064988	sendToRender: 	0.066618	scene: 	7.42583	particles2Tex: 	0.828866	sendToRender: 	0.0643324	motionBlur: 	1.70534	bloom2Tex: 	0.37318	printScene: 	0.0357947	applyBloom: 	0.00680285	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.0244536	setRenderState: 	0.000466155	luaMsg: 	0.000523296	printTextDebug:	0.000538334	console: 	0.00103156	endScene: 	0.000342849	present: 	0.321542	TOTAL_RENDER: 	11.0879	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.01778	UpdateCamera: 	0.917002	UpdateEnemies: 	0.0344925	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.214233	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.491592	UpdatePlayer: 	0.0846988	UpdateSound: 	0.0186101	UpdateItems:	0.00337436	UpdateTriggers: 	0.0049232	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.93623	
RENDER	shadowmap: 	0.0417645	sendToRender: 	0.0834898	scene: 	6.9171	particles2Tex: 	0.913333	sendToRender: 	0.0646722	motionBlur: 	1.76884	bloom2Tex: 	0.0675925	printScene: 	0.0327481	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.264111	setRenderState: 	0.000550364	luaMsg: 	0.000574423	printTextDebug:	0.000541341	console: 	0.00107667	endScene: 	0.000357887	present: 	0.159016	TOTAL_RENDER: 	10.4797	
UPDATE	UpdateSceneManager: 	0.00977121	UpdateInput: 	1.06384	UpdateCamera: 	0.908894	UpdateEnemies: 	0.0350579	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.204086	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.485556	UpdatePlayer: 	0.0989782	UpdateSound: 	0.0108058	UpdateItems:	0.00317286	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00382849	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.97049	
RENDER	shadowmap: 	0.0435659	sendToRender: 	0.0664045	scene: 	6.46559	particles2Tex: 	1.11491	sendToRender: 	0.0654542	motionBlur: 	1.67927	bloom2Tex: 	0.0680857	printScene: 	0.0358669	applyBloom: 	0.00670962	setRenderState: 	0.000457133	applyParticles: 	0.00190071	gui: 	0.316249	setRenderState: 	0.000496229	luaMsg: 	0.000466155	printTextDebug:	0.000574423	console: 	0.00116088	endScene: 	0.000372924	present: 	0.15123	TOTAL_RENDER: 	10.1847	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.04503	UpdateCamera: 	1.28363	UpdateEnemies: 	0.0361796	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.190266	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.556869	UpdatePlayer: 	0.09607	UpdateSound: 	0.0195905	UpdateItems:	0.00344052	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.39108	
RENDER	shadowmap: 	0.0485072	sendToRender: 	0.0670722	scene: 	6.39933	particles2Tex: 	0.91927	sendToRender: 	0.064991	motionBlur: 	1.55569	bloom2Tex: 	0.387648	printScene: 	0.0376292	applyBloom: 	0.00680285	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.0258911	setRenderState: 	0.000451118	luaMsg: 	0.00044811	printTextDebug:	0.000938325	console: 	0.00112479	endScene: 	0.000327812	present: 	0.287296	TOTAL_RENDER: 	9.96138	
UPDATE	UpdateSceneManager: 	0.0257949	UpdateInput: 	0.999526	UpdateCamera: 	0.936638	UpdateEnemies: 	0.0529793	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.184387	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.517233	UpdatePlayer: 	0.0885183	UpdateSound: 	0.0143696	UpdateItems:	0.00353375	UpdateTriggers: 	0.00482395	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.96602	
RENDER	shadowmap: 	0.0415359	sendToRender: 	0.0661308	scene: 	6.1659	particles2Tex: 	0.793988	sendToRender: 	0.0657399	motionBlur: 	1.8301	bloom2Tex: 	0.067803	printScene: 	0.0344624	applyBloom: 	0.300832	setRenderState: 	0.0004842	applyParticles: 	0.0023007	gui: 	0.0257799	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.0011308	endScene: 	0.000418036	present: 	0.150367	TOTAL_RENDER: 	9.7218	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.02103	UpdateCamera: 	0.947082	UpdateEnemies: 	0.0536499	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.180408	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.503312	UpdatePlayer: 	0.0914776	UpdateSound: 	0.012123	UpdateItems:	0.00318188	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00412322	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.9641	
RENDER	shadowmap: 	0.0433464	sendToRender: 	0.0660135	scene: 	5.8719	particles2Tex: 	0.862134	sendToRender: 	0.0639625	motionBlur: 	1.60146	bloom2Tex: 	0.0663594	printScene: 	0.0320083	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.289025	setRenderState: 	0.000574423	luaMsg: 	0.000691714	printTextDebug:	0.000640587	console: 	0.0010887	endScene: 	0.000366909	present: 	0.156487	TOTAL_RENDER: 	9.21695	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.0955	UpdateCamera: 	0.979079	UpdateEnemies: 	0.0331752	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.168029	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.491508	UpdatePlayer: 	0.0846267	UpdateSound: 	0.0172928	UpdateItems:	0.00301347	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00375029	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.02342	
RENDER	shadowmap: 	0.041569	sendToRender: 	0.0655083	scene: 	5.89318	particles2Tex: 	0.88453	sendToRender: 	0.0826026	motionBlur: 	1.60208	bloom2Tex: 	0.0652827	printScene: 	0.0336865	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.287981	setRenderState: 	0.000502244	luaMsg: 	0.000523296	printTextDebug:	0.000526304	console: 	0.00107065	endScene: 	0.000354879	present: 	0.164802	TOTAL_RENDER: 	9.31534	
UPDATE	UpdateSceneManager: 	0.0155786	UpdateInput: 	0.989033	UpdateCamera: 	0.934947	UpdateEnemies: 	0.0479057	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.188826	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.620389	UpdatePlayer: 	0.142782	UpdateSound: 	0.0220326	UpdateItems:	0.00410517	UpdateTriggers: 	0.00512169	UpdateRigid: 	0.00443298	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.13614	
RENDER	shadowmap: 	0.230073	sendToRender: 	0.0696285	scene: 	6.10028	particles2Tex: 	0.964351	sendToRender: 	0.0657699	motionBlur: 	1.70956	bloom2Tex: 	0.378467	printScene: 	0.0385345	applyBloom: 	0.00678782	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.0275904	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.00074284	console: 	0.00119997	endScene: 	0.000345857	present: 	0.29461	TOTAL_RENDER: 	10.052	
UPDATE	UpdateSceneManager: 	0.0116088	UpdateInput: 	1.07817	UpdateCamera: 	1.01089	UpdateEnemies: 	0.0357947	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.192693	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.647703	UpdatePlayer: 	0.107528	UpdateSound: 	0.0135546	UpdateItems:	0.00362398	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00412322	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.24753	
RENDER	shadowmap: 	0.0466426	sendToRender: 	0.0669068	scene: 	6.0818	particles2Tex: 	0.941594	sendToRender: 	0.0638873	motionBlur: 	1.63478	bloom2Tex: 	0.0667534	printScene: 	0.0354338	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.303274	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000517282	console: 	0.00104359	endScene: 	0.000354879	present: 	0.153416	TOTAL_RENDER: 	9.56255	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.07509	UpdateCamera: 	0.911673	UpdateEnemies: 	0.0359811	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.211036	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.66299	UpdatePlayer: 	0.101035	UpdateSound: 	0.018968	UpdateItems:	0.0033112	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00381946	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.17666	
RENDER	shadowmap: 	0.0448591	sendToRender: 	0.0672707	scene: 	6.30068	particles2Tex: 	0.813082	sendToRender: 	0.0642692	motionBlur: 	1.67812	bloom2Tex: 	0.0666571	printScene: 	0.361147	applyBloom: 	0.00761186	setRenderState: 	0.000475177	applyParticles: 	0.00191575	gui: 	0.0260054	setRenderState: 	0.00046014	luaMsg: 	0.000992459	printTextDebug:	0.000574423	console: 	0.00090825	endScene: 	0.000348864	present: 	0.237369	TOTAL_RENDER: 	9.85515	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	2.95274	UpdateCamera: 	0.0460381	UpdateEnemies: 	0.033112	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.18451	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.653017	UpdatePlayer: 	0.130451	UpdateSound: 	0.0174643	UpdateItems:	0.00372924	UpdateTriggers: 	0.1902	UpdateRigid: 	0.00415329	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.36255	
RENDER	shadowmap: 	0.269419	sendToRender: 	0.088786	scene: 	6.45037	particles2Tex: 	0.825299	sendToRender: 	0.0654662	motionBlur: 	1.64662	bloom2Tex: 	0.0661399	printScene: 	0.0372623	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.00188266	gui: 	0.286303	setRenderState: 	0.000529311	luaMsg: 	0.000574423	printTextDebug:	0.000694721	console: 	0.000902235	endScene: 	0.000369916	present: 	0.174589	TOTAL_RENDER: 	10.0865	
UPDATE	UpdateSceneManager: 	0.00868853	UpdateInput: 	1.00904	UpdateCamera: 	0.0459478	UpdateEnemies: 	3.86834	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.151621	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.50767	UpdatePlayer: 	0.1213	UpdateSound: 	0.0218521	UpdateItems:	0.00353375	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00412021	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.87803	
RENDER	shadowmap: 	0.196155	sendToRender: 	0.0986384	scene: 	5.98359	particles2Tex: 	1.10377	sendToRender: 	0.066591	motionBlur: 	1.6271	bloom2Tex: 	0.391191	printScene: 	0.0415058	applyBloom: 	0.00648406	setRenderState: 	0.000439088	applyParticles: 	0.0022616	gui: 	0.0272054	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000857124	console: 	0.00117892	endScene: 	0.000333827	present: 	0.361736	TOTAL_RENDER: 	10.093	
UPDATE	UpdateSceneManager: 	0.0164327	UpdateInput: 	1.07441	UpdateCamera: 	0.0495718	UpdateEnemies: 	0.430153	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.161957	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.92646	UpdatePlayer: 	0.110873	UpdateSound: 	0.0226972	UpdateItems:	0.00389164	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00408412	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.93332	
RENDER	shadowmap: 	0.218266	sendToRender: 	0.0870025	scene: 	6.01359	particles2Tex: 	0.895336	sendToRender: 	0.0887529	motionBlur: 	1.78946	bloom2Tex: 	0.0755652	printScene: 	0.364479	applyBloom: 	0.00765998	setRenderState: 	0.000481192	applyParticles: 	0.00231874	gui: 	0.0312083	setRenderState: 	0.000562393	luaMsg: 	0.000956369	printTextDebug:	0.000748855	console: 	0.00106464	endScene: 	0.000342849	present: 	0.204474	TOTAL_RENDER: 	9.99814	
UPDATE	UpdateSceneManager: 	0.0140959	UpdateInput: 	1.1893	UpdateCamera: 	0.0542634	UpdateEnemies: 	0.356578	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.170273	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.15882	UpdatePlayer: 	0.266301	UpdateSound: 	0.0199244	UpdateItems:	0.0038766	UpdateTriggers: 	0.0327361	UpdateRigid: 	0.00437283	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.42018	
RENDER	shadowmap: 	0.238951	sendToRender: 	0.10041	scene: 	5.88451	particles2Tex: 	0.999192	sendToRender: 	0.0656136	motionBlur: 	1.5141	bloom2Tex: 	0.398839	printScene: 	0.0464892	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.00221048	gui: 	0.0297046	setRenderState: 	0.000478185	luaMsg: 	0.000679684	printTextDebug:	0.000670662	console: 	0.00119095	endScene: 	0.000336835	present: 	0.298971	TOTAL_RENDER: 	9.77607	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.03582	UpdateCamera: 	0.0469433	UpdateEnemies: 	0.337141	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.156709	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.13128	UpdatePlayer: 	0.10791	UpdateSound: 	0.0215454	UpdateItems:	0.00357285	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00426457	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.01967	
RENDER	shadowmap: 	0.224389	sendToRender: 	0.087192	scene: 	5.76534	particles2Tex: 	0.931026	sendToRender: 	0.0736194	motionBlur: 	1.44806	bloom2Tex: 	0.363303	printScene: 	0.0381555	applyBloom: 	0.00663143	setRenderState: 	0.000469162	applyParticles: 	0.00187966	gui: 	0.0257498	setRenderState: 	0.000481192	luaMsg: 	0.000709758	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000378939	present: 	0.269624	TOTAL_RENDER: 	9.39996	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.20373	UpdateCamera: 	0.975169	UpdateEnemies: 	0.353	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.152878	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.09389	UpdatePlayer: 	0.120226	UpdateSound: 	0.0140207	UpdateItems:	0.00316985	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00451418	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.06222	
RENDER	shadowmap: 	0.209054	sendToRender: 	0.0856131	scene: 	5.8244	particles2Tex: 	0.93381	sendToRender: 	0.0640828	motionBlur: 	1.64093	bloom2Tex: 	0.365083	printScene: 	0.0373736	applyBloom: 	0.0065803	setRenderState: 	0.000478185	applyParticles: 	0.0020571	gui: 	0.0257047	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000643594	console: 	0.000965392	endScene: 	0.000360894	present: 	0.267248	TOTAL_RENDER: 	9.62755	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.04013	UpdateCamera: 	0.915348	UpdateEnemies: 	0.365126	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.153314	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16753	UpdatePlayer: 	0.100037	UpdateSound: 	0.0212446	UpdateItems:	0.00341947	UpdateTriggers: 	0.0315572	UpdateRigid: 	0.0039969	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.94874	
RENDER	shadowmap: 	0.225697	sendToRender: 	0.0864281	scene: 	5.76337	particles2Tex: 	0.909561	sendToRender: 	0.0650482	motionBlur: 	1.51734	bloom2Tex: 	0.0667143	printScene: 	0.0362157	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.296652	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000562393	console: 	0.001212	endScene: 	0.000369916	present: 	0.150496	TOTAL_RENDER: 	9.28998	
UPDATE	UpdateSceneManager: 	0.0171334	UpdateInput: 	0.944165	UpdateCamera: 	1.07171	UpdateEnemies: 	0.385994	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.194044	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.13416	UpdatePlayer: 	0.116614	UpdateSound: 	0.02098	UpdateItems:	0.00431268	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00495026	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.07895	
RENDER	shadowmap: 	0.289581	sendToRender: 	0.0886777	scene: 	5.68067	particles2Tex: 	1.00496	sendToRender: 	0.067015	motionBlur: 	1.33177	bloom2Tex: 	0.354142	printScene: 	0.0393314	applyBloom: 	0.00668556	setRenderState: 	0.000517282	applyParticles: 	0.00198793	gui: 	0.0284505	setRenderState: 	0.000454125	luaMsg: 	0.000730811	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000327812	present: 	0.338856	TOTAL_RENDER: 	9.40311	
UPDATE	UpdateSceneManager: 	0.013317	UpdateInput: 	1.17008	UpdateCamera: 	1.0005	UpdateEnemies: 	0.337806	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.160246	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.07053	UpdatePlayer: 	0.106969	UpdateSound: 	0.0226672	UpdateItems:	0.00412622	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00450516	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.02664	
RENDER	shadowmap: 	0.212928	sendToRender: 	0.067791	scene: 	5.58375	particles2Tex: 	0.939125	sendToRender: 	0.0643745	motionBlur: 	1.64119	bloom2Tex: 	0.0669609	printScene: 	0.0362939	applyBloom: 	0.0068209	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.306995	setRenderState: 	0.000499237	luaMsg: 	0.000881183	printTextDebug:	0.000688706	console: 	0.00146764	endScene: 	0.000529311	present: 	0.230605	TOTAL_RENDER: 	9.37198	
UPDATE	UpdateSceneManager: 	0.0150252	UpdateInput: 	1.15008	UpdateCamera: 	0.956508	UpdateEnemies: 	0.413452	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.270779	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.33774	UpdatePlayer: 	0.130175	UpdateSound: 	0.0215664	UpdateItems:	0.00469463	UpdateTriggers: 	0.0329135	UpdateRigid: 	0.00505552	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.4971	
RENDER	shadowmap: 	0.32722	sendToRender: 	0.0656075	scene: 	5.79577	particles2Tex: 	1.10857	sendToRender: 	0.0854387	motionBlur: 	1.53937	bloom2Tex: 	0.0678451	printScene: 	0.0362669	applyBloom: 	0.318417	setRenderState: 	0.000493222	applyParticles: 	0.00206913	gui: 	0.0270159	setRenderState: 	0.000445103	luaMsg: 	0.000712766	printTextDebug:	0.000658632	console: 	0.00103456	endScene: 	0.000354879	present: 	0.161064	TOTAL_RENDER: 	9.75637	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.07932	UpdateCamera: 	1.07189	UpdateEnemies: 	0.455439	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.23044	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21306	UpdatePlayer: 	0.140343	UpdateSound: 	0.0228747	UpdateItems:	0.00377435	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00450516	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.37169	
RENDER	shadowmap: 	0.243273	sendToRender: 	0.086374	scene: 	5.63254	particles2Tex: 	0.904581	sendToRender: 	0.0642782	motionBlur: 	1.27898	bloom2Tex: 	0.268027	printScene: 	0.035527	applyBloom: 	0.00659534	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0255363	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000550364	console: 	0.00119697	endScene: 	0.000336835	present: 	0.428231	TOTAL_RENDER: 	9.14009	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.10018	UpdateCamera: 	0.900738	UpdateEnemies: 	0.347469	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.16249	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08518	UpdatePlayer: 	0.0994143	UpdateSound: 	0.0218551	UpdateItems:	1.94348	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.00482395	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	5.83099	
RENDER	shadowmap: 	0.280198	sendToRender: 	0.0856612	scene: 	5.82112	particles2Tex: 	1.04863	sendToRender: 	0.0653549	motionBlur: 	1.39623	bloom2Tex: 	0.304709	printScene: 	0.0360714	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.025034	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000541341	console: 	0.00114584	endScene: 	0.000336835	present: 	0.355691	TOTAL_RENDER: 	9.59563	
UPDATE	UpdateSceneManager: 	0.0259483	UpdateInput: 	1.06897	UpdateCamera: 	0.910148	UpdateEnemies: 	0.366368	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.148219	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.984537	UpdatePlayer: 	0.0977542	UpdateSound: 	0.0198522	UpdateItems:	0.0030676	UpdateTriggers: 	0.0319361	UpdateRigid: 	0.00366308	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.79554	
RENDER	shadowmap: 	0.217144	sendToRender: 	0.0860582	scene: 	5.65017	particles2Tex: 	0.852191	sendToRender: 	0.0640978	motionBlur: 	1.56193	bloom2Tex: 	0.0671895	printScene: 	0.0332023	applyBloom: 	0.0066615	setRenderState: 	0.00046014	applyParticles: 	0.00191274	gui: 	0.29507	setRenderState: 	0.000505252	luaMsg: 	0.000568408	printTextDebug:	0.000571416	console: 	0.00134433	endScene: 	0.000351872	present: 	0.166547	TOTAL_RENDER: 	9.16416	
UPDATE	UpdateSceneManager: 	0.0120448	UpdateInput: 	1.04626	UpdateCamera: 	0.894596	UpdateEnemies: 	0.39249	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.164035	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.939985	UpdatePlayer: 	0.106975	UpdateSound: 	0.0234701	UpdateItems:	0.00335632	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00395179	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.72828	
RENDER	shadowmap: 	0.247152	sendToRender: 	0.0870747	scene: 	5.39954	particles2Tex: 	1.16061	sendToRender: 	0.0710781	motionBlur: 	1.39502	bloom2Tex: 	0.269029	printScene: 	0.0376413	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.0278009	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000721788	console: 	0.00687804	endScene: 	0.000345857	present: 	0.405501	TOTAL_RENDER: 	9.31205	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.05346	UpdateCamera: 	0.92083	UpdateEnemies: 	0.374443	UpdateProjectile: 	0.001212	UpdateParticle: 	0.157097	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.916088	UpdatePlayer: 	0.103553	UpdateSound: 	0.0407119	UpdateItems:	0.00286009	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00418637	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.72156	
RENDER	shadowmap: 	0.220046	sendToRender: 	0.0861635	scene: 	5.49786	particles2Tex: 	0.880215	sendToRender: 	0.0644707	motionBlur: 	1.51296	bloom2Tex: 	0.0693037	printScene: 	0.039136	applyBloom: 	0.325713	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.0261528	setRenderState: 	0.000445103	luaMsg: 	0.000571416	printTextDebug:	0.000517282	console: 	0.00105862	endScene: 	0.000354879	present: 	0.154866	TOTAL_RENDER: 	9.04512	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.03964	UpdateCamera: 	0.952342	UpdateEnemies: 	0.390927	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.162841	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.916361	UpdatePlayer: 	0.105679	UpdateSound: 	0.0360623	UpdateItems:	0.00306459	UpdateTriggers: 	0.0335902	UpdateRigid: 	0.00371721	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.79384	
RENDER	shadowmap: 	0.215288	sendToRender: 	0.086801	scene: 	5.14596	particles2Tex: 	0.938322	sendToRender: 	0.0645008	motionBlur: 	1.47122	bloom2Tex: 	0.324182	printScene: 	0.0364353	applyBloom: 	0.00659534	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.0247032	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.0010075	console: 	0.00104359	endScene: 	0.000327812	present: 	0.374533	TOTAL_RENDER: 	8.85628	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.03902	UpdateCamera: 	0.995869	UpdateEnemies: 	0.327069	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.15184	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.91871	UpdatePlayer: 	0.0970294	UpdateSound: 	0.0190312	UpdateItems:	0.00331421	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00360894	UpdateGUI: 	0.000977422	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.70704	
RENDER	shadowmap: 	0.275726	sendToRender: 	0.0865244	scene: 	4.81651	particles2Tex: 	1.22822	sendToRender: 	0.0856642	motionBlur: 	1.69062	bloom2Tex: 	0.0672646	printScene: 	0.0352503	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.312276	setRenderState: 	0.0004842	luaMsg: 	0.000682691	printTextDebug:	0.000412021	console: 	0.0010887	endScene: 	0.000369916	present: 	0.166002	TOTAL_RENDER: 	8.94553	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.07256	UpdateCamera: 	0.923345	UpdateEnemies: 	0.377273	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.150315	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.884994	UpdatePlayer: 	0.0973662	UpdateSound: 	0.0191755	UpdateItems:	0.00271573	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00458336	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.67814	
RENDER	shadowmap: 	0.219995	sendToRender: 	0.0858176	scene: 	5.09014	particles2Tex: 	0.869183	sendToRender: 	0.0644767	motionBlur: 	1.56881	bloom2Tex: 	0.355535	printScene: 	0.0429013	applyBloom: 	0.00673368	setRenderState: 	0.000433073	applyParticles: 	0.00194281	gui: 	0.0243573	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.0010075	endScene: 	0.000345857	present: 	0.46568	TOTAL_RENDER: 	8.96738	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.01604	UpdateCamera: 	0.0452982	UpdateEnemies: 	0.332179	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.152685	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.875722	UpdatePlayer: 	0.099303	UpdateSound: 	0.0196477	UpdateItems:	0.00281798	UpdateTriggers: 	0.0314249	UpdateRigid: 	0.00402698	UpdateGUI: 	0.00134433	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.72075	
RENDER	shadowmap: 	0.208783	sendToRender: 	0.0861574	scene: 	4.9057	particles2Tex: 	0.8498	sendToRender: 	0.0642572	motionBlur: 	1.5669	bloom2Tex: 	0.0667804	printScene: 	0.352145	applyBloom: 	0.22213	setRenderState: 	0.000505252	applyParticles: 	0.00230972	gui: 	0.0273768	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.00104659	endScene: 	0.000357887	present: 	0.150324	TOTAL_RENDER: 	8.72169	
UPDATE	UpdateSceneManager: 	0.0193169	UpdateInput: 	1.12989	UpdateCamera: 	0.0550093	UpdateEnemies: 	0.505357	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.307789	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.06385	UpdatePlayer: 	0.128938	UpdateSound: 	0.0198913	UpdateItems:	0.00359691	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00501041	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.3936	
RENDER	shadowmap: 	0.278009	sendToRender: 	0.100864	scene: 	5.25231	particles2Tex: 	0.929693	sendToRender: 	0.083953	motionBlur: 	1.61724	bloom2Tex: 	0.0708375	printScene: 	0.0449133	applyBloom: 	0.319145	setRenderState: 	0.000511267	applyParticles: 	0.0020601	gui: 	0.0308204	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.000736825	console: 	0.00117591	endScene: 	0.000351872	present: 	0.23991	TOTAL_RENDER: 	9.15083	
UPDATE	UpdateSceneManager: 	0.0142102	UpdateInput: 	1.106	UpdateCamera: 	0.0510034	UpdateEnemies: 	0.358437	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.300117	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.06787	UpdatePlayer: 	0.1193	UpdateSound: 	0.0226672	UpdateItems:	0.00326308	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00434877	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.18499	
RENDER	shadowmap: 	0.2804	sendToRender: 	0.10041	scene: 	5.2657	particles2Tex: 	0.905727	sendToRender: 	0.0655444	motionBlur: 	1.66453	bloom2Tex: 	0.271065	printScene: 	0.0424171	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.0275934	setRenderState: 	0.000475177	luaMsg: 	0.000793967	printTextDebug:	0.000763893	console: 	0.00108569	endScene: 	0.000324805	present: 	0.432947	TOTAL_RENDER: 	9.25188	
UPDATE	UpdateSceneManager: 	0.0126734	UpdateInput: 	1.07042	UpdateCamera: 	0.0455448	UpdateEnemies: 	0.345304	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.189181	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.949723	UpdatePlayer: 	0.112617	UpdateSound: 	0.0244446	UpdateItems:	0.00319993	UpdateTriggers: 	0.034306	UpdateRigid: 	0.00473072	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.05341	
RENDER	shadowmap: 	0.215186	sendToRender: 	0.0874326	scene: 	5.34687	particles2Tex: 	0.839674	sendToRender: 	0.0646662	motionBlur: 	1.84264	bloom2Tex: 	0.068221	printScene: 	0.0377916	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0283001	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.00113381	endScene: 	0.00033082	present: 	0.449551	TOTAL_RENDER: 	9.15514	
UPDATE	UpdateSceneManager: 	0.0237889	UpdateInput: 	1.04844	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.340167	UpdateProjectile: 	0.0104719	UpdateParticle: 	0.191196	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.888166	UpdatePlayer: 	0.111721	UpdateSound: 	0.0217469	UpdateItems:	0.00306159	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00438787	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.82458	
RENDER	shadowmap: 	0.228512	sendToRender: 	0.0865544	scene: 	5.4963	particles2Tex: 	0.855782	sendToRender: 	0.200862	motionBlur: 	1.83749	bloom2Tex: 	0.0671413	printScene: 	0.0365375	applyBloom: 	0.00647504	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.0249618	setRenderState: 	0.000481192	luaMsg: 	0.000550364	printTextDebug:	0.000430065	console: 	0.000980429	endScene: 	0.000333827	present: 	0.413798	TOTAL_RENDER: 	9.43216	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.05621	UpdateCamera: 	0.0469734	UpdateEnemies: 	0.321842	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.158243	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.860438	UpdatePlayer: 	0.0970264	UpdateSound: 	0.0202371	UpdateItems:	0.00297437	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.00357586	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.70693	
RENDER	shadowmap: 	0.198182	sendToRender: 	0.0860642	scene: 	5.71349	particles2Tex: 	1.04573	sendToRender: 	0.0654482	motionBlur: 	1.64101	bloom2Tex: 	0.390987	printScene: 	0.0354639	applyBloom: 	0.0064179	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0250942	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000342849	console: 	0.000977422	endScene: 	0.000363902	present: 	0.315121	TOTAL_RENDER: 	9.72589	
UPDATE	UpdateSceneManager: 	0.00991256	UpdateInput: 	1.06478	UpdateCamera: 	0.0461884	UpdateEnemies: 	0.307001	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.151954	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.891947	UpdatePlayer: 	0.102365	UpdateSound: 	0.0143335	UpdateItems:	0.0031097	UpdateTriggers: 	0.0323	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.75991	
RENDER	shadowmap: 	0.305187	sendToRender: 	0.0864883	scene: 	5.62327	particles2Tex: 	0.932292	sendToRender: 	0.0643564	motionBlur: 	1.82455	bloom2Tex: 	0.0675052	printScene: 	0.0362608	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.27769	setRenderState: 	0.000538334	luaMsg: 	0.00077893	printTextDebug:	0.000586453	console: 	0.000815019	endScene: 	0.000378939	present: 	0.165972	TOTAL_RENDER: 	9.56182	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.01706	UpdateCamera: 	1.0507	UpdateEnemies: 	0.327899	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.154457	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.864086	UpdatePlayer: 	0.10112	UpdateSound: 	0.0188567	UpdateItems:	0.00296835	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.68674	
RENDER	shadowmap: 	0.221478	sendToRender: 	0.0864221	scene: 	5.53357	particles2Tex: 	0.999746	sendToRender: 	0.066603	motionBlur: 	1.9484	bloom2Tex: 	0.0685548	printScene: 	0.0363992	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.309283	setRenderState: 	0.000496229	luaMsg: 	0.000667654	printTextDebug:	0.000520289	console: 	0.00118794	endScene: 	0.000345857	present: 	0.156448	TOTAL_RENDER: 	9.60941	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.0552	UpdateCamera: 	0.925717	UpdateEnemies: 	0.384021	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.157617	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.900638	UpdatePlayer: 	0.125729	UpdateSound: 	0.014114	UpdateItems:	0.00281798	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.72507	
RENDER	shadowmap: 	0.214537	sendToRender: 	0.0859349	scene: 	5.42572	particles2Tex: 	0.921865	sendToRender: 	0.0720134	motionBlur: 	1.77079	bloom2Tex: 	0.0691413	printScene: 	0.0392442	applyBloom: 	0.314143	setRenderState: 	0.000475177	applyParticles: 	0.0021804	gui: 	0.0276836	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.000541341	console: 	0.00107967	endScene: 	0.000363902	present: 	0.166282	TOTAL_RENDER: 	9.29192	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.02261	UpdateCamera: 	0.907348	UpdateEnemies: 	0.366298	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.163088	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.886612	UpdatePlayer: 	0.101913	UpdateSound: 	0.0218762	UpdateItems:	0.00304053	UpdateTriggers: 	0.0318609	UpdateRigid: 	0.00389164	UpdateGUI: 	0.0015729	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.65438	
RENDER	shadowmap: 	0.207731	sendToRender: 	0.0865214	scene: 	4.88372	particles2Tex: 	0.899414	sendToRender: 	0.0643925	motionBlur: 	1.5924	bloom2Tex: 	0.0664947	printScene: 	0.0334188	applyBloom: 	0.300941	setRenderState: 	0.000487207	applyParticles: 	0.00200898	gui: 	0.0252265	setRenderState: 	0.00046014	luaMsg: 	0.000724796	printTextDebug:	0.000442095	console: 	0.00119697	endScene: 	0.000345857	present: 	0.154923	TOTAL_RENDER: 	8.48284	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.03126	UpdateCamera: 	0.046011	UpdateEnemies: 	0.305371	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.150613	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.890049	UpdatePlayer: 	0.108813	UpdateSound: 	0.0201439	UpdateItems:	0.00313978	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00392472	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.81352	
RENDER	shadowmap: 	0.204771	sendToRender: 	0.0856191	scene: 	4.93603	particles2Tex: 	0.919194	sendToRender: 	0.0642331	motionBlur: 	1.86525	bloom2Tex: 	0.067012	printScene: 	0.0337256	applyBloom: 	0.308426	setRenderState: 	0.000553371	applyParticles: 	0.00212928	gui: 	0.02461	setRenderState: 	0.0004842	luaMsg: 	0.000802989	printTextDebug:	0.000559386	console: 	0.000869153	endScene: 	0.000363902	present: 	0.152126	TOTAL_RENDER: 	8.83686	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.09073	UpdateCamera: 	0.0466275	UpdateEnemies: 	0.287515	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.151073	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.920403	UpdatePlayer: 	0.100867	UpdateSound: 	0.0203213	UpdateItems:	0.00256836	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00391269	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.76486	
RENDER	shadowmap: 	0.18768	sendToRender: 	0.086362	scene: 	4.90195	particles2Tex: 	1.04949	sendToRender: 	0.0638722	motionBlur: 	1.77179	bloom2Tex: 	0.0668436	printScene: 	0.0333075	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.00187665	gui: 	0.0238882	setRenderState: 	0.000481192	luaMsg: 	0.000535326	printTextDebug:	0.000427058	console: 	0.00118794	endScene: 	0.000324805	present: 	0.441713	TOTAL_RENDER: 	8.79877	
UPDATE	UpdateSceneManager: 	0.00893514	UpdateInput: 	1.01434	UpdateCamera: 	0.0450065	UpdateEnemies: 	0.307912	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.146469	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.936283	UpdatePlayer: 	0.0935077	UpdateSound: 	0.0192206	UpdateItems:	0.00264656	UpdateTriggers: 	0.0319361	UpdateRigid: 	0.00380743	UpdateGUI: 	0.000983436	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.74035	
RENDER	shadowmap: 	0.290445	sendToRender: 	0.0872311	scene: 	5.3135	particles2Tex: 	0.825903	sendToRender: 	0.0648797	motionBlur: 	1.62251	bloom2Tex: 	0.067003	printScene: 	0.346119	applyBloom: 	0.00705548	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0252506	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000619535	console: 	0.00104359	endScene: 	0.000357887	present: 	0.264298	TOTAL_RENDER: 	9.12255	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.05193	UpdateCamera: 	0.0473824	UpdateEnemies: 	0.300935	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.285488	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.979515	UpdatePlayer: 	0.105342	UpdateSound: 	0.0140719	UpdateItems:	0.00292023	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.00386157	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.94783	
RENDER	shadowmap: 	0.222843	sendToRender: 	0.086371	scene: 	5.27782	particles2Tex: 	0.843385	sendToRender: 	0.0655354	motionBlur: 	1.60463	bloom2Tex: 	0.0663955	printScene: 	0.33482	applyBloom: 	0.00711864	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0243122	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000333827	console: 	0.000926295	endScene: 	0.000363902	present: 	0.261489	TOTAL_RENDER: 	8.97377	
UPDATE	UpdateSceneManager: 	0.0260806	UpdateInput: 	1.03897	UpdateCamera: 	0.0493854	UpdateEnemies: 	0.323193	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.16202	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08942	UpdatePlayer: 	0.113679	UpdateSound: 	0.015332	UpdateItems:	0.00309467	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00457433	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.96018	
RENDER	shadowmap: 	0.230681	sendToRender: 	0.0863559	scene: 	5.40375	particles2Tex: 	0.856913	sendToRender: 	0.0647955	motionBlur: 	1.65858	bloom2Tex: 	0.0674541	printScene: 	0.354936	applyBloom: 	0.00684797	setRenderState: 	0.000478185	applyParticles: 	0.0118343	gui: 	0.0374277	setRenderState: 	0.00044811	luaMsg: 	0.000809004	printTextDebug:	0.000559386	console: 	0.00104058	endScene: 	0.000366909	present: 	0.341313	TOTAL_RENDER: 	9.28948	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	0.996122	UpdateCamera: 	0.0538755	UpdateEnemies: 	0.334221	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.17636	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.1722	UpdatePlayer: 	0.120319	UpdateSound: 	0.0231965	UpdateItems:	0.00317587	UpdateTriggers: 	0.0353015	UpdateRigid: 	0.00469162	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.09889	
RENDER	shadowmap: 	0.232311	sendToRender: 	0.0663323	scene: 	5.41841	particles2Tex: 	0.909525	sendToRender: 	0.0658812	motionBlur: 	1.80388	bloom2Tex: 	0.0690511	printScene: 	0.0382277	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00202401	gui: 	0.311494	setRenderState: 	0.000508259	luaMsg: 	0.000703744	printTextDebug:	0.000730811	console: 	0.00100449	endScene: 	0.000345857	present: 	0.153978	TOTAL_RENDER: 	9.24592	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.0489	UpdateCamera: 	0.0470907	UpdateEnemies: 	0.312889	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.147633	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.27529	UpdatePlayer: 	0.101201	UpdateSound: 	0.0211725	UpdateItems:	0.00329316	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00341646	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.1033	
RENDER	shadowmap: 	0.198552	sendToRender: 	0.0955678	scene: 	5.24036	particles2Tex: 	0.999271	sendToRender: 	0.0815019	motionBlur: 	1.63892	bloom2Tex: 	0.37874	printScene: 	0.0363541	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0249618	setRenderState: 	0.000481192	luaMsg: 	0.000736825	printTextDebug:	0.000523296	console: 	0.000911258	endScene: 	0.000351872	present: 	0.294881	TOTAL_RENDER: 	9.16894	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.2109	UpdateCamera: 	0.965347	UpdateEnemies: 	0.336549	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.166682	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.12807	UpdatePlayer: 	0.10044	UpdateSound: 	0.0212206	UpdateItems:	0.00300144	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.08257	
RENDER	shadowmap: 	0.220476	sendToRender: 	0.0870266	scene: 	5.29005	particles2Tex: 	0.972883	sendToRender: 	0.0642542	motionBlur: 	1.79474	bloom2Tex: 	0.25997	printScene: 	0.0349436	applyBloom: 	0.00662241	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0252716	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000336835	console: 	0.00114584	endScene: 	0.000327812	present: 	0.405684	TOTAL_RENDER: 	9.33939	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.06447	UpdateCamera: 	0.978384	UpdateEnemies: 	0.329902	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.149798	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.14485	UpdatePlayer: 	0.0960971	UpdateSound: 	0.0203394	UpdateItems:	0.00349767	UpdateTriggers: 	0.0330789	UpdateRigid: 	0.00416231	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.97168	
RENDER	shadowmap: 	0.232828	sendToRender: 	0.0872973	scene: 	4.99342	particles2Tex: 	0.921778	sendToRender: 	0.0651143	motionBlur: 	1.81942	bloom2Tex: 	0.0669368	printScene: 	0.0350037	applyBloom: 	0.00662241	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.287082	setRenderState: 	0.000541341	luaMsg: 	0.000670662	printTextDebug:	0.000517282	console: 	0.000983436	endScene: 	0.000357887	present: 	0.174892	TOTAL_RENDER: 	8.85648	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.03836	UpdateCamera: 	1.0666	UpdateEnemies: 	0.295452	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.149103	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.14708	UpdatePlayer: 	0.0966414	UpdateSound: 	0.0199063	UpdateItems:	0.00292023	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00390066	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	3.96529	
RENDER	shadowmap: 	0.213517	sendToRender: 	0.0858477	scene: 	4.85693	particles2Tex: 	0.918563	sendToRender: 	0.0638933	motionBlur: 	1.56672	bloom2Tex: 	0.0673669	printScene: 	0.0339902	applyBloom: 	0.00650812	setRenderState: 	0.000451118	applyParticles: 	0.00231874	gui: 	0.304183	setRenderState: 	0.000526304	luaMsg: 	0.000875168	printTextDebug:	0.000415028	console: 	0.00104359	endScene: 	0.000345857	present: 	0.163599	TOTAL_RENDER: 	8.48193	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.10449	UpdateCamera: 	0.944087	UpdateEnemies: 	0.327406	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.148424	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.20546	UpdatePlayer: 	0.0918235	UpdateSound: 	0.0139877	UpdateItems:	0.00294129	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00393375	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.99434	
RENDER	shadowmap: 	0.205526	sendToRender: 	0.0651444	scene: 	4.22636	particles2Tex: 	1.00124	sendToRender: 	0.0783832	motionBlur: 	1.33441	bloom2Tex: 	0.360551	printScene: 	0.035906	applyBloom: 	0.00654722	setRenderState: 	0.000475177	applyParticles: 	0.0018977	gui: 	0.0238671	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000547356	console: 	0.000974414	endScene: 	0.000348864	present: 	0.294481	TOTAL_RENDER: 	7.80157	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	0.993409	UpdateCamera: 	0.92609	UpdateEnemies: 	0.321686	UpdateProjectile: 	0.001212	UpdateParticle: 	0.159467	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.34479	UpdatePlayer: 	0.161374	UpdateSound: 	0.0195454	UpdateItems:	0.00307963	UpdateTriggers: 	0.0309497	UpdateRigid: 	0.00427359	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.11322	
RENDER	shadowmap: 	0.228599	sendToRender: 	0.0856672	scene: 	4.25922	particles2Tex: 	0.949212	sendToRender: 	0.0639685	motionBlur: 	1.44158	bloom2Tex: 	0.0668045	printScene: 	0.0360443	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.440273	setRenderState: 	0.000745848	luaMsg: 	0.00106765	printTextDebug:	0.000872161	console: 	0.00117291	endScene: 	0.000812012	present: 	0.148995	TOTAL_RENDER: 	7.93182	
UPDATE	UpdateSceneManager: 	0.0158823	UpdateInput: 	1.11153	UpdateCamera: 	1.0734	UpdateEnemies: 	0.370286	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.299052	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.37928	UpdatePlayer: 	0.33017	UpdateSound: 	0.0200958	UpdateItems:	0.00357586	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00477583	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.74542	
RENDER	shadowmap: 	0.281248	sendToRender: 	0.100353	scene: 	4.24496	particles2Tex: 	0.93049	sendToRender: 	0.0647143	motionBlur: 	1.26532	bloom2Tex: 	0.0698059	printScene: 	0.378431	applyBloom: 	0.00747953	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.0286249	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.000439088	console: 	0.000950355	endScene: 	0.000366909	present: 	0.219866	TOTAL_RENDER: 	7.76108	
UPDATE	UpdateSceneManager: 	0.0115516	UpdateInput: 	1.1127	UpdateCamera: 	0.957771	UpdateEnemies: 	0.34878	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.161371	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25082	UpdatePlayer: 	1.46333	UpdateSound: 	0.0155094	UpdateItems:	0.00547657	UpdateTriggers: 	0.00114283	UpdateRigid: 	0.00531717	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00158493	TOTAL_UPDATE: 	5.5136	
RENDER	shadowmap: 	0.31645	sendToRender: 	0.0982624	scene: 	4.30994	particles2Tex: 	1.10895	sendToRender: 	0.0652286	motionBlur: 	1.34988	bloom2Tex: 	0.069845	printScene: 	0.0412261	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.276893	setRenderState: 	0.000499237	luaMsg: 	0.000872161	printTextDebug:	0.00075487	console: 	0.00110073	endScene: 	0.000354879	present: 	0.19312	TOTAL_RENDER: 	8.01449	
UPDATE	UpdateSceneManager: 	0.0139185	UpdateInput: 	1.10395	UpdateCamera: 	1.01267	UpdateEnemies: 	0.380503	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.249886	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.17909	UpdatePlayer: 	0.312546	UpdateSound: 	0.0144087	UpdateItems:	0.00348864	UpdateTriggers: 	0.0329526	UpdateRigid: 	0.00408713	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.45191	
RENDER	shadowmap: 	0.260169	sendToRender: 	0.0872131	scene: 	4.20369	particles2Tex: 	1.13444	sendToRender: 	0.0833726	motionBlur: 	1.32267	bloom2Tex: 	0.068627	printScene: 	0.0368443	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00194281	gui: 	0.254725	setRenderState: 	0.000565401	luaMsg: 	0.000824042	printTextDebug:	0.000571416	console: 	0.00122704	endScene: 	0.000375931	present: 	0.178853	TOTAL_RENDER: 	7.84187	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	1.04236	UpdateCamera: 	0.987289	UpdateEnemies: 	0.320549	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.15929	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.895038	UpdatePlayer: 	0.184297	UpdateSound: 	0.0143816	UpdateItems:	0.00333226	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00402096	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.78034	
RENDER	shadowmap: 	0.221381	sendToRender: 	0.0861996	scene: 	3.94971	particles2Tex: 	0.858654	sendToRender: 	0.0641249	motionBlur: 	1.24996	bloom2Tex: 	0.0669609	printScene: 	0.0335872	applyBloom: 	0.00682992	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.284607	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000439088	console: 	0.00105562	endScene: 	0.000354879	present: 	0.159211	TOTAL_RENDER: 	7.14724	
UPDATE	UpdateSceneManager: 	0.00828252	UpdateInput: 	1.04132	UpdateCamera: 	0.0482846	UpdateEnemies: 	0.300748	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.146523	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.834282	UpdatePlayer: 	0.183599	UpdateSound: 	0.0135666	UpdateItems:	0.00296234	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00424652	UpdateGUI: 	0.00126313	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.73369	
RENDER	shadowmap: 	0.214476	sendToRender: 	0.0864281	scene: 	3.95095	particles2Tex: 	1.10034	sendToRender: 	0.10265	motionBlur: 	1.37499	bloom2Tex: 	0.0662662	printScene: 	0.0332444	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.0248175	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000839079	console: 	0.00100148	endScene: 	0.000327812	present: 	0.427079	TOTAL_RENDER: 	7.56026	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.04144	UpdateCamera: 	0.0465162	UpdateEnemies: 	0.284776	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.146547	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.825094	UpdatePlayer: 	0.166712	UpdateSound: 	0.0601189	UpdateItems:	0.00291121	UpdateTriggers: 	0.0345316	UpdateRigid: 	0.00433073	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.7673	
RENDER	shadowmap: 	0.223469	sendToRender: 	0.0862778	scene: 	3.85174	particles2Tex: 	0.802875	sendToRender: 	0.063782	motionBlur: 	1.27748	bloom2Tex: 	0.196844	printScene: 	0.034306	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.024616	setRenderState: 	0.000508259	luaMsg: 	0.000836071	printTextDebug:	0.000529311	console: 	0.00109471	endScene: 	0.000333827	present: 	0.360362	TOTAL_RENDER: 	7.09077	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.03633	UpdateCamera: 	0.046002	UpdateEnemies: 	0.275753	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.145314	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.801035	UpdatePlayer: 	0.147128	UpdateSound: 	0.0620347	UpdateItems:	0.00332925	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00362398	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.68159	
RENDER	shadowmap: 	0.205986	sendToRender: 	0.0857003	scene: 	3.96265	particles2Tex: 	0.869298	sendToRender: 	0.0641189	motionBlur: 	1.22112	bloom2Tex: 	0.0648617	printScene: 	0.0324835	applyBloom: 	0.499998	setRenderState: 	0.000556378	applyParticles: 	0.00194582	gui: 	0.0253017	setRenderState: 	0.000457133	luaMsg: 	0.000520289	printTextDebug:	0.000442095	console: 	0.000902235	endScene: 	0.000354879	present: 	0.204462	TOTAL_RENDER: 	7.40104	
UPDATE	UpdateSceneManager: 	0.0130193	UpdateInput: 	1.01577	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.356846	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.17479	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.896981	UpdatePlayer: 	0.200654	UpdateSound: 	0.0249919	UpdateItems:	0.0119095	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.00461644	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.93132	
RENDER	shadowmap: 	0.210588	sendToRender: 	0.0871589	scene: 	4.29091	particles2Tex: 	1.02428	sendToRender: 	0.0646572	motionBlur: 	1.3294	bloom2Tex: 	0.0675353	printScene: 	0.0364653	applyBloom: 	0.00644196	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.289978	setRenderState: 	0.000487207	luaMsg: 	0.000616527	printTextDebug:	0.000643594	console: 	0.00105261	endScene: 	0.000366909	present: 	0.161735	TOTAL_RENDER: 	7.73606	
UPDATE	UpdateSceneManager: 	0.018144	UpdateInput: 	0.991833	UpdateCamera: 	0.0526875	UpdateEnemies: 	0.310288	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.155906	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.864026	UpdatePlayer: 	0.217869	UpdateSound: 	0.0354368	UpdateItems:	0.00338639	UpdateTriggers: 	0.0342218	UpdateRigid: 	0.00510665	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.8582	
RENDER	shadowmap: 	0.211478	sendToRender: 	0.0871229	scene: 	4.07563	particles2Tex: 	0.924704	sendToRender: 	0.0651474	motionBlur: 	1.23112	bloom2Tex: 	0.404165	printScene: 	0.0372232	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.0264355	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000622542	console: 	0.00119095	endScene: 	0.000336835	present: 	0.288111	TOTAL_RENDER: 	7.52638	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.0331	UpdateCamera: 	0.0494305	UpdateEnemies: 	0.30888	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.174598	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.841022	UpdatePlayer: 	0.21795	UpdateSound: 	0.0141501	UpdateItems:	0.00312775	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0046405	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.80989	
RENDER	shadowmap: 	0.217204	sendToRender: 	0.0856642	scene: 	4.13785	particles2Tex: 	1.04669	sendToRender: 	0.0649218	motionBlur: 	1.32492	bloom2Tex: 	0.0680917	printScene: 	0.0343752	applyBloom: 	0.0067818	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.285621	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.00031879	console: 	0.00093231	endScene: 	0.000351872	present: 	0.170625	TOTAL_RENDER: 	7.64449	
UPDATE	UpdateSceneManager: 	0.0131696	UpdateInput: 	1.01684	UpdateCamera: 	0.0434938	UpdateEnemies: 	0.29159	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.172583	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.837716	UpdatePlayer: 	0.204047	UpdateSound: 	0.0143696	UpdateItems:	0.00347962	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.00462245	UpdateGUI: 	0.00126012	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.75338	
RENDER	shadowmap: 	0.207382	sendToRender: 	0.0860341	scene: 	4.06043	particles2Tex: 	1.05912	sendToRender: 	0.0647143	motionBlur: 	1.31201	bloom2Tex: 	0.0684827	printScene: 	0.0357375	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.276298	setRenderState: 	0.000505252	luaMsg: 	0.000818027	printTextDebug:	0.000535326	console: 	0.000995466	endScene: 	0.000351872	present: 	0.176844	TOTAL_RENDER: 	7.52995	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.01312	UpdateCamera: 	0.0471147	UpdateEnemies: 	0.271092	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.155263	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.799377	UpdatePlayer: 	0.18565	UpdateSound: 	0.0130343	UpdateItems:	0.00321797	UpdateTriggers: 	0.0356503	UpdateRigid: 	0.00436682	UpdateGUI: 	0.001212	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.68611	
RENDER	shadowmap: 	0.212368	sendToRender: 	0.0849184	scene: 	4.40594	particles2Tex: 	0.882296	sendToRender: 	0.0641249	motionBlur: 	1.26111	bloom2Tex: 	0.368536	printScene: 	0.0547266	applyBloom: 	0.00673368	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.023798	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.000433073	console: 	0.00107667	endScene: 	0.000327812	present: 	0.29615	TOTAL_RENDER: 	7.82517	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.01431	UpdateCamera: 	0.0487327	UpdateEnemies: 	0.270334	UpdateProjectile: 	0.00640888	UpdateParticle: 	0.160463	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.822466	UpdatePlayer: 	0.220657	UpdateSound: 	0.0140147	UpdateItems:	0.00355781	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00393675	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00899529	TOTAL_UPDATE: 	2.75187	
RENDER	shadowmap: 	0.205821	sendToRender: 	0.0860612	scene: 	4.23221	particles2Tex: 	0.868961	sendToRender: 	0.0639414	motionBlur: 	1.29345	bloom2Tex: 	0.0665429	printScene: 	0.465183	applyBloom: 	0.00724194	setRenderState: 	0.000481192	applyParticles: 	0.00203905	gui: 	0.0458366	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000433073	console: 	0.000998474	endScene: 	0.000381946	present: 	0.259711	TOTAL_RENDER: 	7.759	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.01718	UpdateCamera: 	1.03632	UpdateEnemies: 	0.29784	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.155963	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.879409	UpdatePlayer: 	0.164153	UpdateSound: 	0.057304	UpdateItems:	0.00324203	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.004439	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.77879	
RENDER	shadowmap: 	0.230518	sendToRender: 	0.0868432	scene: 	4.50473	particles2Tex: 	0.854504	sendToRender: 	0.0650091	motionBlur: 	1.32595	bloom2Tex: 	0.066585	printScene: 	0.36001	applyBloom: 	0.00710059	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.0267242	setRenderState: 	0.00044811	luaMsg: 	0.000793967	printTextDebug:	0.000526304	console: 	0.00101953	endScene: 	0.000339842	present: 	0.229174	TOTAL_RENDER: 	7.92493	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.03215	UpdateCamera: 	0.903423	UpdateEnemies: 	0.339499	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.148824	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.894524	UpdatePlayer: 	2.04311	UpdateSound: 	0.0136839	UpdateItems:	0.00347661	UpdateTriggers: 	0.0347842	UpdateRigid: 	0.00431569	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	5.58167	
RENDER	shadowmap: 	0.236738	sendToRender: 	0.0864432	scene: 	4.2704	particles2Tex: 	0.985857	sendToRender: 	0.0647925	motionBlur: 	1.29249	bloom2Tex: 	0.067427	printScene: 	0.346976	applyBloom: 	0.00712164	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.0257107	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000538334	console: 	0.00116388	endScene: 	0.000351872	present: 	0.2648	TOTAL_RENDER: 	7.81581	
UPDATE	UpdateSceneManager: 	0.0163244	UpdateInput: 	1.13294	UpdateCamera: 	1.13743	UpdateEnemies: 	0.353956	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.191421	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.857024	UpdatePlayer: 	0.190152	UpdateSound: 	0.0628557	UpdateItems:	0.00353977	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.00487809	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	4.12716	
RENDER	shadowmap: 	0.248683	sendToRender: 	0.0872702	scene: 	4.46594	particles2Tex: 	0.895156	sendToRender: 	0.065376	motionBlur: 	1.28924	bloom2Tex: 	0.384	printScene: 	0.0388593	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.0251754	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.00062555	console: 	0.0011308	endScene: 	0.000345857	present: 	0.300207	TOTAL_RENDER: 	7.9798	
UPDATE	UpdateSceneManager: 	0.0123907	UpdateInput: 	1.02225	UpdateCamera: 	0.933197	UpdateEnemies: 	0.344777	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.179337	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.822351	UpdatePlayer: 	0.202835	UpdateSound: 	0.0143004	UpdateItems:	0.00360894	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.69259	
RENDER	shadowmap: 	0.304631	sendToRender: 	0.104731	scene: 	4.12941	particles2Tex: 	0.961783	sendToRender: 	0.0739713	motionBlur: 	1.31007	bloom2Tex: 	0.0673428	printScene: 	0.035109	applyBloom: 	0.00662541	setRenderState: 	0.000439088	applyParticles: 	0.00201499	gui: 	0.299235	setRenderState: 	0.000499237	luaMsg: 	0.00074284	printTextDebug:	0.000553371	console: 	0.00120298	endScene: 	0.000372924	present: 	0.147988	TOTAL_RENDER: 	7.64151	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.0749	UpdateCamera: 	0.92889	UpdateEnemies: 	0.295028	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.29338	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.878455	UpdatePlayer: 	0.192089	UpdateSound: 	0.0140508	UpdateItems:	0.00359992	UpdateTriggers: 	0.0355601	UpdateRigid: 	0.00459539	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.896	
RENDER	shadowmap: 	0.219159	sendToRender: 	0.0862958	scene: 	3.93013	particles2Tex: 	0.85103	sendToRender: 	0.0729547	motionBlur: 	1.26548	bloom2Tex: 	0.0675293	printScene: 	0.0344323	applyBloom: 	0.00659534	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.313073	setRenderState: 	0.000553371	luaMsg: 	0.000685699	printTextDebug:	0.000523296	console: 	0.00101351	endScene: 	0.000354879	present: 	0.116761	TOTAL_RENDER: 	7.14134	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.04217	UpdateCamera: 	0.93588	UpdateEnemies: 	0.321915	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.150851	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.855641	UpdatePlayer: 	0.201553	UpdateSound: 	0.0130463	UpdateItems:	1.21717	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.00446306	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.92142	
RENDER	shadowmap: 	0.2493	sendToRender: 	0.0864763	scene: 	3.94255	particles2Tex: 	0.772392	sendToRender: 	0.0643264	motionBlur: 	1.07952	bloom2Tex: 	0.385354	printScene: 	0.0376352	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.00244506	gui: 	0.0256836	setRenderState: 	0.000427058	luaMsg: 	0.000661639	printTextDebug:	0.000520289	console: 	0.00107065	endScene: 	0.000357887	present: 	0.344022	TOTAL_RENDER: 	7.2252	
UPDATE	UpdateSceneManager: 	0.0140989	UpdateInput: 	1.0753	UpdateCamera: 	0.0521703	UpdateEnemies: 	0.336648	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.173368	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.894118	UpdatePlayer: 	0.199424	UpdateSound: 	0.0152959	UpdateItems:	0.00150974	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00483297	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	2.92263	
RENDER	shadowmap: 	0.229748	sendToRender: 	0.0865605	scene: 	4.14153	particles2Tex: 	0.840258	sendToRender: 	0.0824072	motionBlur: 	1.07611	bloom2Tex: 	0.356461	printScene: 	0.0377255	applyBloom: 	0.00646903	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0267844	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000661639	console: 	0.00101351	endScene: 	0.000336835	present: 	0.366362	TOTAL_RENDER: 	7.43224	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.00111	UpdateCamera: 	0.0688315	UpdateEnemies: 	0.366647	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.15529	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.914629	UpdatePlayer: 	0.198558	UpdateSound: 	0.0140869	UpdateItems:	0.00112479	UpdateTriggers: 	0.0363571	UpdateRigid: 	0.00472771	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.92319	
RENDER	shadowmap: 	0.215842	sendToRender: 	0.0866958	scene: 	4.03491	particles2Tex: 	0.876079	sendToRender: 	0.0642993	motionBlur: 	1.06425	bloom2Tex: 	0.282998	printScene: 	0.0325376	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00214431	gui: 	0.0251002	setRenderState: 	0.000469162	luaMsg: 	0.000454125	printTextDebug:	0.000733818	console: 	0.00101953	endScene: 	0.000336835	present: 	0.399173	TOTAL_RENDER: 	7.26552	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.03686	UpdateCamera: 	0.049647	UpdateEnemies: 	0.343006	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.152436	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.840489	UpdatePlayer: 	0.182249	UpdateSound: 	0.0486606	UpdateItems:	0.00106163	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00410216	UpdateGUI: 	0.00139846	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.82945	
RENDER	shadowmap: 	0.199653	sendToRender: 	0.0859169	scene: 	3.67232	particles2Tex: 	1.0246	sendToRender: 	0.073442	motionBlur: 	1.06036	bloom2Tex: 	0.0664406	printScene: 	0.375423	applyBloom: 	0.00679383	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.0257558	setRenderState: 	0.000556378	luaMsg: 	0.000517282	printTextDebug:	0.000535326	console: 	0.000962384	endScene: 	0.000378939	present: 	0.254593	TOTAL_RENDER: 	7.05059	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.01282	UpdateCamera: 	0.0468862	UpdateEnemies: 	0.335427	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.145675	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.819323	UpdatePlayer: 	0.197147	UpdateSound: 	0.0376202	UpdateItems:	0.00101953	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00396984	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	2.75727	
RENDER	shadowmap: 	0.197009	sendToRender: 	0.0852372	scene: 	3.60486	particles2Tex: 	0.830426	sendToRender: 	0.0802117	motionBlur: 	1.17025	bloom2Tex: 	0.374668	printScene: 	0.0366277	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.0018586	gui: 	0.024619	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.000965392	endScene: 	0.000345857	present: 	0.312652	TOTAL_RENDER: 	6.90136	
UPDATE	UpdateSceneManager: 	0.00991256	UpdateInput: 	1.05349	UpdateCamera: 	0.0485042	UpdateEnemies: 	0.382139	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.163714	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.852964	UpdatePlayer: 	0.192212	UpdateSound: 	0.0135305	UpdateItems:	0.000905243	UpdateTriggers: 	0.0344233	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.90678	
RENDER	shadowmap: 	0.204347	sendToRender: 	0.085986	scene: 	3.75553	particles2Tex: 	0.939871	sendToRender: 	0.064597	motionBlur: 	1.28814	bloom2Tex: 	0.068209	printScene: 	0.353622	applyBloom: 	0.00744946	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0277287	setRenderState: 	0.000553371	luaMsg: 	0.0007669	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000381946	present: 	0.220615	TOTAL_RENDER: 	7.2083	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.0441	UpdateCamera: 	0.0498274	UpdateEnemies: 	0.321223	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.154727	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.849662	UpdatePlayer: 	0.165909	UpdateSound: 	0.0598633	UpdateItems:	0.00117591	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00442095	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	2.80765	
RENDER	shadowmap: 	0.207234	sendToRender: 	0.0865965	scene: 	3.76379	particles2Tex: 	0.962781	sendToRender: 	0.0639625	motionBlur: 	1.29737	bloom2Tex: 	0.36539	printScene: 	0.03473	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00211725	gui: 	0.0249348	setRenderState: 	0.00044811	luaMsg: 	0.000736825	printTextDebug:	0.000616527	console: 	0.00111276	endScene: 	0.000339842	present: 	0.303353	TOTAL_RENDER: 	7.29834	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.05557	UpdateCamera: 	0.0470395	UpdateEnemies: 	0.320294	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.146646	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.796063	UpdatePlayer: 	0.188681	UpdateSound: 	0.0130463	UpdateItems:	0.0010887	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00404201	UpdateGUI: 	0.000911258	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	2.73443	
RENDER	shadowmap: 	0.210606	sendToRender: 	0.0858417	scene: 	3.89687	particles2Tex: 	0.97018	sendToRender: 	0.0631926	motionBlur: 	1.34053	bloom2Tex: 	0.0654361	printScene: 	0.0326579	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.306366	setRenderState: 	0.000514274	luaMsg: 	0.000550364	printTextDebug:	0.000532319	console: 	0.00092028	endScene: 	0.000357887	present: 	0.125143	TOTAL_RENDER: 	7.28717	
UPDATE	UpdateSceneManager: 	0.0183154	UpdateInput: 	1.08832	UpdateCamera: 	0.0559476	UpdateEnemies: 	0.469066	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.279726	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.08321	UpdatePlayer: 	0.185097	UpdateSound: 	0.0679263	UpdateItems:	0.00159395	UpdateTriggers: 	0.0372593	UpdateRigid: 	0.00530214	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	3.49335	
RENDER	shadowmap: 	0.285073	sendToRender: 	0.096067	scene: 	4.02708	particles2Tex: 	1.04313	sendToRender: 	0.0872492	motionBlur: 	1.50988	bloom2Tex: 	0.069842	printScene: 	0.0391089	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.304074	setRenderState: 	0.000493222	luaMsg: 	0.000691714	printTextDebug:	0.000775922	console: 	0.000772915	endScene: 	0.000372924	present: 	0.137287	TOTAL_RENDER: 	7.80427	
UPDATE	UpdateSceneManager: 	0.0130974	UpdateInput: 	1.09832	UpdateCamera: 	0.0522575	UpdateEnemies: 	0.388406	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.232392	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.016	UpdatePlayer: 	1.66323	UpdateSound: 	0.0143546	UpdateItems:	0.00147064	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00455629	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.64556	
RENDER	shadowmap: 	0.268806	sendToRender: 	0.243161	scene: 	3.92726	particles2Tex: 	0.956174	sendToRender: 	0.0733758	motionBlur: 	1.36204	bloom2Tex: 	0.0683714	printScene: 	0.0356172	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.0257227	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000433073	console: 	0.00119396	endScene: 	0.000324805	present: 	0.419867	TOTAL_RENDER: 	7.56477	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.02677	UpdateCamera: 	0.0494425	UpdateEnemies: 	0.344919	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.155663	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.813248	UpdatePlayer: 	0.209427	UpdateSound: 	0.0241107	UpdateItems:	0.00916671	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00432471	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	2.797	
RENDER	shadowmap: 	0.200116	sendToRender: 	0.0861665	scene: 	3.80417	particles2Tex: 	0.926196	sendToRender: 	0.0634843	motionBlur: 	1.37202	bloom2Tex: 	0.0671383	printScene: 	0.0336323	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.0253739	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.00044811	console: 	0.00114283	endScene: 	0.000357887	present: 	0.440757	TOTAL_RENDER: 	7.20204	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.04775	UpdateCamera: 	0.0487237	UpdateEnemies: 	0.331439	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.174847	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.876028	UpdatePlayer: 	0.205734	UpdateSound: 	0.0136809	UpdateItems:	0.00101953	UpdateTriggers: 	0.0359541	UpdateRigid: 	0.00454426	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	2.9022	
RENDER	shadowmap: 	0.207198	sendToRender: 	0.0869123	scene: 	3.79236	particles2Tex: 	0.951912	sendToRender: 	0.064588	motionBlur: 	1.14618	bloom2Tex: 	0.266565	printScene: 	0.0343902	applyBloom: 	0.00693819	setRenderState: 	0.000439088	applyParticles: 	0.00191575	gui: 	0.0266941	setRenderState: 	0.000451118	luaMsg: 	0.000451118	printTextDebug:	0.000544349	console: 	0.00103757	endScene: 	0.000336835	present: 	0.433268	TOTAL_RENDER: 	7.19581	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.16492	UpdateCamera: 	0.0393946	UpdateEnemies: 	0.343616	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.148944	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.826023	UpdatePlayer: 	0.179277	UpdateSound: 	0.0136147	UpdateItems:	0.00102554	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00442095	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	2.87515	
RENDER	shadowmap: 	0.215279	sendToRender: 	0.0859409	scene: 	3.75147	particles2Tex: 	1.00456	sendToRender: 	0.0642151	motionBlur: 	1.32647	bloom2Tex: 	0.0670541	printScene: 	0.0330429	applyBloom: 	0.00648707	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.353848	setRenderState: 	0.000496229	luaMsg: 	0.000839079	printTextDebug:	0.000523296	console: 	0.000866146	endScene: 	0.000387961	present: 	0.116903	TOTAL_RENDER: 	7.20283	
UPDATE	UpdateSceneManager: 	0.00931107	UpdateInput: 	0.999956	UpdateCamera: 	0.046438	UpdateEnemies: 	0.310964	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.154156	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.809672	UpdatePlayer: 	0.175755	UpdateSound: 	0.0130734	UpdateItems:	0.00121501	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00444501	UpdateGUI: 	0.00109471	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.73147	
RENDER	shadowmap: 	0.216215	sendToRender: 	0.0868341	scene: 	4.00186	particles2Tex: 	0.963804	sendToRender: 	0.0862778	motionBlur: 	1.35118	bloom2Tex: 	0.066215	printScene: 	0.0344113	applyBloom: 	0.29486	setRenderState: 	0.000475177	applyParticles: 	0.00219243	gui: 	0.128439	setRenderState: 	0.000610513	luaMsg: 	0.000649609	printTextDebug:	0.000661639	console: 	0.00103456	endScene: 	0.000469162	present: 	0.120145	TOTAL_RENDER: 	7.56951	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.10799	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.299611	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.148523	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.857824	UpdatePlayer: 	0.184215	UpdateSound: 	0.0139335	UpdateItems:	0.0013323	UpdateTriggers: 	0.0337316	UpdateRigid: 	0.00425855	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.85636	
RENDER	shadowmap: 	0.216888	sendToRender: 	0.0862808	scene: 	3.96657	particles2Tex: 	0.861593	sendToRender: 	0.0636557	motionBlur: 	1.30479	bloom2Tex: 	0.0660557	printScene: 	0.0341707	applyBloom: 	0.292637	setRenderState: 	0.000490215	applyParticles: 	0.00223454	gui: 	0.0263603	setRenderState: 	0.000445103	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000830056	endScene: 	0.000366909	present: 	0.204068	TOTAL_RENDER: 	7.30177	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	0.99617	UpdateCamera: 	0.0457433	UpdateEnemies: 	0.308928	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.145082	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.788551	UpdatePlayer: 	0.176781	UpdateSound: 	0.0131275	UpdateItems:	0.000923287	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00401495	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	2.63587	
RENDER	shadowmap: 	0.204269	sendToRender: 	0.0856702	scene: 	3.86237	particles2Tex: 	1.00988	sendToRender: 	0.0639895	motionBlur: 	1.36769	bloom2Tex: 	0.0666361	printScene: 	0.0332654	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.353577	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000402998	console: 	0.001212	endScene: 	0.000369916	present: 	0.119303	TOTAL_RENDER: 	7.34783	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.07294	UpdateCamera: 	0.905516	UpdateEnemies: 	0.337231	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.152336	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.809161	UpdatePlayer: 	0.154144	UpdateSound: 	0.0543446	UpdateItems:	0.0012932	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00455629	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.6515	
RENDER	shadowmap: 	0.222353	sendToRender: 	0.0862326	scene: 	3.79649	particles2Tex: 	0.995244	sendToRender: 	0.0794027	motionBlur: 	1.38265	bloom2Tex: 	0.0681338	printScene: 	0.0368022	applyBloom: 	0.00664647	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.360121	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00117291	endScene: 	0.000360894	present: 	0.115919	TOTAL_RENDER: 	7.32672	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.02804	UpdateCamera: 	0.941335	UpdateEnemies: 	0.362241	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.161777	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.805546	UpdatePlayer: 	0.172306	UpdateSound: 	0.0117411	UpdateItems:	0.000956369	UpdateTriggers: 	0.0316083	UpdateRigid: 	0.00401495	UpdateGUI: 	0.00977722	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.68464	
RENDER	shadowmap: 	0.210428	sendToRender: 	0.0859078	scene: 	4.14267	particles2Tex: 	0.847163	sendToRender: 	0.0643925	motionBlur: 	1.30882	bloom2Tex: 	0.0669609	printScene: 	0.0342248	applyBloom: 	0.307058	setRenderState: 	0.000466155	applyParticles: 	0.00224356	gui: 	0.0254671	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000568408	console: 	0.000815019	endScene: 	0.000412021	present: 	0.195466	TOTAL_RENDER: 	7.50312	
UPDATE	UpdateSceneManager: 	0.00866447	UpdateInput: 	1.13962	UpdateCamera: 	0.901559	UpdateEnemies: 	0.311491	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.145949	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.78622	UpdatePlayer: 	0.197289	UpdateSound: 	0.0131787	UpdateItems:	0.000802989	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00430667	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.66387	
RENDER	shadowmap: 	0.195337	sendToRender: 	0.0854687	scene: 	3.94532	particles2Tex: 	0.885538	sendToRender: 	0.103655	motionBlur: 	1.36676	bloom2Tex: 	0.0654542	printScene: 	0.0325767	applyBloom: 	0.293846	setRenderState: 	0.000508259	applyParticles: 	0.00212627	gui: 	0.0247243	setRenderState: 	0.00043608	luaMsg: 	0.000451118	printTextDebug:	0.000520289	console: 	0.000893213	endScene: 	0.000369916	present: 	0.202212	TOTAL_RENDER: 	7.38342	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.03005	UpdateCamera: 	0.0485222	UpdateEnemies: 	0.289428	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.171449	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.788915	UpdatePlayer: 	0.17673	UpdateSound: 	1.51449	UpdateItems:	0.00140147	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00433674	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00504349	TOTAL_UPDATE: 	4.20041	
RENDER	shadowmap: 	0.20632	sendToRender: 	0.0858627	scene: 	4.05888	particles2Tex: 	0.900575	sendToRender: 	0.0644076	motionBlur: 	1.30654	bloom2Tex: 	0.0676406	printScene: 	0.0355842	applyBloom: 	0.317503	setRenderState: 	0.00047217	applyParticles: 	0.00194883	gui: 	0.0256686	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.00043608	console: 	0.000989451	endScene: 	0.000369916	present: 	0.332176	TOTAL_RENDER: 	7.59263	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.03682	UpdateCamera: 	0.0481764	UpdateEnemies: 	0.32882	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.146499	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.828264	UpdatePlayer: 	0.204371	UpdateSound: 	0.0135847	UpdateItems:	0.00115787	UpdateTriggers: 	0.033921	UpdateRigid: 	0.00440892	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	2.8063	
RENDER	shadowmap: 	0.210449	sendToRender: 	0.0863289	scene: 	4.00554	particles2Tex: 	0.859232	sendToRender: 	0.0636948	motionBlur: 	1.28022	bloom2Tex: 	0.0672105	printScene: 	0.0341165	applyBloom: 	0.329199	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.0244927	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.000839079	endScene: 	0.000381946	present: 	0.223378	TOTAL_RENDER: 	7.3601	
UPDATE	UpdateSceneManager: 	0.0192056	UpdateInput: 	1.31929	UpdateCamera: 	0.0530575	UpdateEnemies: 	0.348025	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.168315	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.861599	UpdatePlayer: 	0.208913	UpdateSound: 	0.0421374	UpdateItems:	0.00119997	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00370217	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.18548	
RENDER	shadowmap: 	0.229893	sendToRender: 	0.0874326	scene: 	4.25966	particles2Tex: 	0.868813	sendToRender: 	0.0733878	motionBlur: 	1.32214	bloom2Tex: 	0.0674962	printScene: 	0.0364262	applyBloom: 	0.00643895	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.352855	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.00061352	console: 	0.00116388	endScene: 	0.000348864	present: 	0.121215	TOTAL_RENDER: 	7.60458	
UPDATE	UpdateSceneManager: 	0.0126373	UpdateInput: 	1.07413	UpdateCamera: 	0.933462	UpdateEnemies: 	0.341619	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.154667	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.881767	UpdatePlayer: 	0.191054	UpdateSound: 	0.0151936	UpdateItems:	0.000938325	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.00402698	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.7488	
RENDER	shadowmap: 	0.236984	sendToRender: 	0.0861394	scene: 	4.16626	particles2Tex: 	0.867767	sendToRender: 	0.0644587	motionBlur: 	1.34216	bloom2Tex: 	0.0668406	printScene: 	0.0361917	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.320796	setRenderState: 	0.000520289	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00112779	endScene: 	0.000357887	present: 	0.110885	TOTAL_RENDER: 	7.51306	
UPDATE	UpdateSceneManager: 	0.00999075	UpdateInput: 	1.0273	UpdateCamera: 	0.961657	UpdateEnemies: 	0.270992	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.150905	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.957792	UpdatePlayer: 	0.141483	UpdateSound: 	0.0202943	UpdateItems:	0.00075487	UpdateTriggers: 	0.0304534	UpdateRigid: 	0.00381345	UpdateGUI: 	0.0010917	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.71113	
RENDER	shadowmap: 	0.222215	sendToRender: 	0.0865514	scene: 	3.99562	particles2Tex: 	0.928117	sendToRender: 	0.0841364	motionBlur: 	1.3553	bloom2Tex: 	0.0722871	printScene: 	0.0344052	applyBloom: 	0.00650812	setRenderState: 	0.000466155	applyParticles: 	0.0020571	gui: 	0.321815	setRenderState: 	0.000517282	luaMsg: 	0.000884191	printTextDebug:	0.000547356	console: 	0.00110073	endScene: 	0.000363902	present: 	0.129498	TOTAL_RENDER: 	7.41682	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.10051	UpdateCamera: 	0.970504	UpdateEnemies: 	0.26459	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.151948	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.872113	UpdatePlayer: 	0.145648	UpdateSound: 	0.0197319	UpdateItems:	0.000959377	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0041593	UpdateGUI: 	0.0100419	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.69326	
RENDER	shadowmap: 	0.204922	sendToRender: 	0.0868071	scene: 	3.99562	particles2Tex: 	1.12034	sendToRender: 	0.0643595	motionBlur: 	1.33301	bloom2Tex: 	0.066582	printScene: 	0.03473	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.0257889	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000457133	console: 	0.000965392	endScene: 	0.000342849	present: 	0.429419	TOTAL_RENDER: 	7.54553	
UPDATE	UpdateSceneManager: 	0.0102795	UpdateInput: 	1.06442	UpdateCamera: 	0.90121	UpdateEnemies: 	0.298153	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.161897	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.845286	UpdatePlayer: 	0.143335	UpdateSound: 	0.0331752	UpdateItems:	0.000989451	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00432772	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.60675	
RENDER	shadowmap: 	0.218293	sendToRender: 	0.0857845	scene: 	3.81026	particles2Tex: 	0.998077	sendToRender: 	0.073445	motionBlur: 	1.13197	bloom2Tex: 	0.363896	printScene: 	0.0356052	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00190973	gui: 	0.0258881	setRenderState: 	0.000445103	luaMsg: 	0.000523296	printTextDebug:	0.000526304	console: 	0.000793967	endScene: 	0.000345857	present: 	0.374506	TOTAL_RENDER: 	7.31022	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	0.997505	UpdateCamera: 	0.901941	UpdateEnemies: 	0.275314	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.149687	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.8136	UpdatePlayer: 	0.136442	UpdateSound: 	0.0295572	UpdateItems:	0.000956369	UpdateTriggers: 	0.0305587	UpdateRigid: 	0.00333827	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.48663	
RENDER	shadowmap: 	0.205138	sendToRender: 	0.0857514	scene: 	3.62876	particles2Tex: 	0.986474	sendToRender: 	0.0856462	motionBlur: 	1.12478	bloom2Tex: 	0.345676	printScene: 	0.0392172	applyBloom: 	0.00655324	setRenderState: 	0.000481192	applyParticles: 	0.00198191	gui: 	0.0271483	setRenderState: 	0.00046014	luaMsg: 	0.000733818	printTextDebug:	0.000751863	console: 	0.00121802	endScene: 	0.000409013	present: 	0.35958	TOTAL_RENDER: 	7.25172	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.14611	UpdateCamera: 	0.917182	UpdateEnemies: 	0.272156	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.156622	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.845957	UpdatePlayer: 	1.55106	UpdateSound: 	0.0154132	UpdateItems:	0.00132328	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00444501	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	5.12346	
RENDER	shadowmap: 	0.239652	sendToRender: 	0.0859529	scene: 	3.82494	particles2Tex: 	0.869619	sendToRender: 	0.064194	motionBlur: 	1.21181	bloom2Tex: 	0.0677519	printScene: 	0.0382458	applyBloom: 	0.00683594	setRenderState: 	0.000445103	applyParticles: 	0.00190973	gui: 	0.0270009	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.00033082	console: 	0.000781937	endScene: 	0.000339842	present: 	0.444204	TOTAL_RENDER: 	7.0582	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.05453	UpdateCamera: 	0.0608197	UpdateEnemies: 	0.215661	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.14978	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.872227	UpdatePlayer: 	0.234109	UpdateSound: 	0.0138313	UpdateItems:	0.00119095	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00403901	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.7647	
RENDER	shadowmap: 	0.219484	sendToRender: 	0.0856462	scene: 	3.46304	particles2Tex: 	1.08769	sendToRender: 	0.0646271	motionBlur: 	1.11557	bloom2Tex: 	0.379005	printScene: 	0.0370698	applyBloom: 	0.00663143	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0258641	setRenderState: 	0.000442095	luaMsg: 	0.000634572	printTextDebug:	0.000538334	console: 	0.000977422	endScene: 	0.000363902	present: 	0.302953	TOTAL_RENDER: 	6.96618	
UPDATE	UpdateSceneManager: 	0.00831259	UpdateInput: 	1.03751	UpdateCamera: 	0.0482666	UpdateEnemies: 	0.238599	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.158144	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.830899	UpdatePlayer: 	0.170222	UpdateSound: 	0.0553191	UpdateItems:	0.00120599	UpdateTriggers: 	0.0350518	UpdateRigid: 	0.00390969	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	2.73375	
RENDER	shadowmap: 	0.222365	sendToRender: 	0.0857484	scene: 	3.42986	particles2Tex: 	0.948682	sendToRender: 	0.0636346	motionBlur: 	1.05242	bloom2Tex: 	0.362028	printScene: 	0.0354338	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.0247874	setRenderState: 	0.00044811	luaMsg: 	0.000529311	printTextDebug:	0.000541341	console: 	0.000760885	endScene: 	0.000342849	present: 	0.309746	TOTAL_RENDER: 	6.71934	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	1.16689	UpdateCamera: 	0.0392773	UpdateEnemies: 	0.196459	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.149657	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.835001	UpdatePlayer: 	0.157648	UpdateSound: 	0.07912	UpdateItems:	0.00106765	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.00394878	UpdateGUI: 	0.00122704	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	2.77884	
RENDER	shadowmap: 	0.22398	sendToRender: 	0.0855018	scene: 	3.6282	particles2Tex: 	0.97214	sendToRender: 	0.0816613	motionBlur: 	1.04536	bloom2Tex: 	0.375092	printScene: 	0.0353827	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0246611	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000520289	console: 	0.000700736	endScene: 	0.000357887	present: 	0.302375	TOTAL_RENDER: 	6.95656	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.03724	UpdateCamera: 	0.0471027	UpdateEnemies: 	0.20592	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.149173	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.809648	UpdatePlayer: 	0.179554	UpdateSound: 	0.0126975	UpdateItems:	0.00120298	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.6021	
RENDER	shadowmap: 	0.208723	sendToRender: 	0.0852552	scene: 	3.49844	particles2Tex: 	0.960694	sendToRender: 	0.0728375	motionBlur: 	1.30218	bloom2Tex: 	0.0670902	printScene: 	0.0320143	applyBloom: 	0.00648106	setRenderState: 	0.000442095	applyParticles: 	0.00199695	gui: 	0.0241378	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000439088	console: 	0.000941332	endScene: 	0.000336835	present: 	0.410246	TOTAL_RENDER: 	6.84237	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	1.01965	UpdateCamera: 	0.0475749	UpdateEnemies: 	0.225592	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.146619	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.790328	UpdatePlayer: 	0.159717	UpdateSound: 	0.0104599	UpdateItems:	0.000983436	UpdateTriggers: 	0.0299332	UpdateRigid: 	0.00332323	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.59163	
RENDER	shadowmap: 	0.197087	sendToRender: 	0.0858387	scene: 	3.75357	particles2Tex: 	0.889051	sendToRender: 	0.0634662	motionBlur: 	1.23894	bloom2Tex: 	0.0649249	printScene: 	0.338483	applyBloom: 	0.00676376	setRenderState: 	0.000466155	applyParticles: 	0.00195484	gui: 	0.0272625	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000523296	console: 	0.00090825	endScene: 	0.000351872	present: 	0.254851	TOTAL_RENDER: 	7.09582	
UPDATE	UpdateSceneManager: 	0.00836372	UpdateInput: 	1.03209	UpdateCamera: 	0.986886	UpdateEnemies: 	0.238046	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.158129	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.825293	UpdatePlayer: 	0.161675	UpdateSound: 	0.0130884	UpdateItems:	0.000902235	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00454125	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.57851	
RENDER	shadowmap: 	0.222918	sendToRender: 	0.0866988	scene: 	3.78202	particles2Tex: 	0.847106	sendToRender: 	0.0642392	motionBlur: 	1.31822	bloom2Tex: 	0.350494	printScene: 	0.0350699	applyBloom: 	0.00681488	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.0291392	setRenderState: 	0.000445103	luaMsg: 	0.000712766	printTextDebug:	0.000640587	console: 	0.000890205	endScene: 	0.000345857	present: 	0.293266	TOTAL_RENDER: 	7.21918	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.07522	UpdateCamera: 	0.926743	UpdateEnemies: 	0.305458	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.163311	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.836763	UpdatePlayer: 	0.165166	UpdateSound: 	0.01169	UpdateItems:	0.00118193	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00410818	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.64286	
RENDER	shadowmap: 	0.242121	sendToRender: 	0.0877905	scene: 	4.11203	particles2Tex: 	0.917961	sendToRender: 	0.064967	motionBlur: 	1.45144	bloom2Tex: 	0.0676436	printScene: 	0.0356894	applyBloom: 	0.00654722	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.307999	setRenderState: 	0.000574423	luaMsg: 	0.000739833	printTextDebug:	0.000775922	console: 	0.000959377	endScene: 	0.000351872	present: 	0.121615	TOTAL_RENDER: 	7.60432	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.06351	UpdateCamera: 	0.954965	UpdateEnemies: 	0.280379	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.155759	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.916734	UpdatePlayer: 	0.166258	UpdateSound: 	0.0365285	UpdateItems:	0.00114584	UpdateTriggers: 	0.0382397	UpdateRigid: 	0.00548559	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.78085	
RENDER	shadowmap: 	0.232118	sendToRender: 	0.0862266	scene: 	4.02203	particles2Tex: 	0.923736	sendToRender: 	0.0661699	motionBlur: 	1.5268	bloom2Tex: 	0.070218	printScene: 	0.036321	applyBloom: 	0.00660737	setRenderState: 	0.000487207	applyParticles: 	0.00203304	gui: 	0.312125	setRenderState: 	0.000556378	luaMsg: 	0.000812012	printTextDebug:	0.000673669	console: 	0.00109772	endScene: 	0.000339842	present: 	0.142592	TOTAL_RENDER: 	7.60568	
UPDATE	UpdateSceneManager: 	0.0198221	UpdateInput: 	1.20178	UpdateCamera: 	0.93037	UpdateEnemies: 	0.270144	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.150818	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.818968	UpdatePlayer: 	0.167539	UpdateSound: 	0.0143425	UpdateItems:	0.00114584	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00412923	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.72719	
RENDER	shadowmap: 	0.22527	sendToRender: 	0.0866236	scene: 	3.75841	particles2Tex: 	0.824772	sendToRender: 	0.0645068	motionBlur: 	1.27199	bloom2Tex: 	0.0661729	printScene: 	0.0328023	applyBloom: 	0.00663143	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.0312023	setRenderState: 	0.000445103	luaMsg: 	0.00061352	printTextDebug:	0.000511267	console: 	0.00089622	endScene: 	0.000378939	present: 	0.168679	TOTAL_RENDER: 	7.08698	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	0.993743	UpdateCamera: 	0.946496	UpdateEnemies: 	0.221375	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.16116	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.821067	UpdatePlayer: 	0.160219	UpdateSound: 	0.0123486	UpdateItems:	0.000998474	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00437283	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.46719	
RENDER	shadowmap: 	0.226139	sendToRender: 	0.0865935	scene: 	3.55038	particles2Tex: 	0.992032	sendToRender: 	0.0648316	motionBlur: 	1.29253	bloom2Tex: 	0.0672616	printScene: 	0.0349586	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.324453	setRenderState: 	0.000496229	luaMsg: 	0.00089622	printTextDebug:	0.000631565	console: 	0.00104058	endScene: 	0.000369916	present: 	0.147819	TOTAL_RENDER: 	6.97177	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.03067	UpdateCamera: 	0.903459	UpdateEnemies: 	0.274613	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.149753	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.864744	UpdatePlayer: 	0.15436	UpdateSound: 	0.0136358	UpdateItems:	0.000947347	UpdateTriggers: 	0.033482	UpdateRigid: 	0.00445403	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	3.59282	
RENDER	shadowmap: 	0.227742	sendToRender: 	0.0857244	scene: 	3.65571	particles2Tex: 	1.06317	sendToRender: 	0.0939077	motionBlur: 	1.34355	bloom2Tex: 	0.0666782	printScene: 	0.0327842	applyBloom: 	0.00664346	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.334122	setRenderState: 	0.000517282	luaMsg: 	0.000673669	printTextDebug:	0.000505252	console: 	0.00110975	endScene: 	0.000354879	present: 	0.133116	TOTAL_RENDER: 	7.22566	
UPDATE	UpdateSceneManager: 	0.0132418	UpdateInput: 	1.04206	UpdateCamera: 	0.928165	UpdateEnemies: 	0.324934	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.166444	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.88887	UpdatePlayer: 	0.222314	UpdateSound: 	0.0140568	UpdateItems:	0.00122403	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.00400592	UpdateGUI: 	0.00172327	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	3.76585	
RENDER	shadowmap: 	0.223306	sendToRender: 	0.103931	scene: 	3.63505	particles2Tex: 	0.845617	sendToRender: 	0.0641309	motionBlur: 	1.03145	bloom2Tex: 	0.285678	printScene: 	0.0372563	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.284869	setRenderState: 	0.000547356	luaMsg: 	0.000628557	printTextDebug:	0.000568408	console: 	0.00105261	endScene: 	0.000372924	present: 	0.109772	TOTAL_RENDER: 	6.80724	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.07144	UpdateCamera: 	0.924024	UpdateEnemies: 	0.327006	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.151579	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.878534	UpdatePlayer: 	1.58396	UpdateSound: 	0.0140538	UpdateItems:	0.0010075	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00473974	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	5.12099	
RENDER	shadowmap: 	0.246097	sendToRender: 	0.0857124	scene: 	3.45754	particles2Tex: 	0.847915	sendToRender: 	0.0638361	motionBlur: 	1.01744	bloom2Tex: 	0.410225	printScene: 	0.0390638	applyBloom: 	0.00655324	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0264084	setRenderState: 	0.000457133	luaMsg: 	0.000577431	printTextDebug:	0.000676676	console: 	0.0011308	endScene: 	0.000366909	present: 	0.303786	TOTAL_RENDER: 	6.68718	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.02937	UpdateCamera: 	0.932701	UpdateEnemies: 	0.278583	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.197036	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.933407	UpdatePlayer: 	0.200856	UpdateSound: 	0.0449975	UpdateItems:	0.00110975	UpdateTriggers: 	14.9449	UpdateRigid: 	0.00633068	UpdateGUI: 	0.00190973	BuildFrustum: 	0.00205108	TOTAL_UPDATE: 	18.7537	
RENDER	shadowmap: 	0.280715	sendToRender: 	0.087607	scene: 	3.77016	particles2Tex: 	0.919865	sendToRender: 	0.0660316	motionBlur: 	1.17866	bloom2Tex: 	0.0683473	printScene: 	0.0379661	applyBloom: 	0.00665549	setRenderState: 	0.000430065	applyParticles: 	0.00205409	gui: 	0.354587	setRenderState: 	0.000616527	luaMsg: 	0.000839079	printTextDebug:	0.000793967	console: 	0.00112178	endScene: 	0.000354879	present: 	0.102217	TOTAL_RENDER: 	7.09682	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.17319	UpdateCamera: 	0.942412	UpdateEnemies: 	0.542346	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.156405	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.923913	UpdatePlayer: 	0.215361	UpdateSound: 	0.0142704	UpdateItems:	0.00131726	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00485703	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	4.14731	
RENDER	shadowmap: 	0.203397	sendToRender: 	0.0856883	scene: 	3.54826	particles2Tex: 	0.991436	sendToRender: 	0.103092	motionBlur: 	1.39667	bloom2Tex: 	0.0679173	printScene: 	0.0366488	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.352636	setRenderState: 	0.000496229	luaMsg: 	0.000565401	printTextDebug:	0.000616527	console: 	0.00116088	endScene: 	0.000354879	present: 	0.120376	TOTAL_RENDER: 	7.19752	
UPDATE	UpdateSceneManager: 	0.0207123	UpdateInput: 	1.13128	UpdateCamera: 	0.993827	UpdateEnemies: 	0.615637	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.275392	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.10299	UpdatePlayer: 	0.194384	UpdateSound: 	0.0131335	UpdateItems:	0.00154583	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00539537	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.52879	
RENDER	shadowmap: 	0.29215	sendToRender: 	0.102338	scene: 	3.77393	particles2Tex: 	1.1198	sendToRender: 	0.0858387	motionBlur: 	1.40477	bloom2Tex: 	0.0714239	printScene: 	0.0428081	applyBloom: 	0.00654121	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.0252205	setRenderState: 	0.000433073	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.000983436	endScene: 	0.000375931	present: 	0.496987	TOTAL_RENDER: 	7.71211	
UPDATE	UpdateSceneManager: 	0.0130433	UpdateInput: 	1.07965	UpdateCamera: 	0.981533	UpdateEnemies: 	0.511952	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.236452	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.00441	UpdatePlayer: 	0.184291	UpdateSound: 	0.0337195	UpdateItems:	0.00132929	UpdateTriggers: 	0.0356323	UpdateRigid: 	0.00490515	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.24117	
RENDER	shadowmap: 	0.24677	sendToRender: 	0.0879168	scene: 	3.86973	particles2Tex: 	0.809482	sendToRender: 	0.0655414	motionBlur: 	1.2933	bloom2Tex: 	0.067397	printScene: 	0.0367811	applyBloom: 	0.00651715	setRenderState: 	0.000442095	applyParticles: 	0.00193379	gui: 	0.330714	setRenderState: 	0.000508259	luaMsg: 	0.000700736	printTextDebug:	0.00075487	console: 	0.00114283	endScene: 	0.000396984	present: 	0.0852973	TOTAL_RENDER: 	7.19628	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.09391	UpdateCamera: 	0.907961	UpdateEnemies: 	0.46146	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.167067	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.835229	UpdatePlayer: 	0.200687	UpdateSound: 	0.0138884	UpdateItems:	0.00131426	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00408713	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.85089	
RENDER	shadowmap: 	0.210543	sendToRender: 	0.0862597	scene: 	3.61905	particles2Tex: 	1.06468	sendToRender: 	0.0853364	motionBlur: 	1.25855	bloom2Tex: 	0.0682932	printScene: 	0.367944	applyBloom: 	0.00669459	setRenderState: 	0.000496229	applyParticles: 	0.0019759	gui: 	0.0263212	setRenderState: 	0.000454125	luaMsg: 	0.000508259	printTextDebug:	0.000529311	console: 	0.00108268	endScene: 	0.000354879	present: 	0.304937	TOTAL_RENDER: 	7.36711	
UPDATE	UpdateSceneManager: 	0.0112479	UpdateInput: 	1.05845	UpdateCamera: 	0.913149	UpdateEnemies: 	0.453863	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.164529	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.870835	UpdatePlayer: 	0.195761	UpdateSound: 	0.0209078	UpdateItems:	0.00107366	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00446606	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	4.03199	
RENDER	shadowmap: 	0.24068	sendToRender: 	0.0874507	scene: 	4.24653	particles2Tex: 	0.850651	sendToRender: 	0.0713758	motionBlur: 	1.3981	bloom2Tex: 	0.358966	printScene: 	0.0383661	applyBloom: 	0.00666451	setRenderState: 	0.000463147	applyParticles: 	0.0018556	gui: 	0.0361466	setRenderState: 	0.000439088	luaMsg: 	0.000757878	printTextDebug:	0.000535326	console: 	0.00114283	endScene: 	0.00033082	present: 	0.357159	TOTAL_RENDER: 	7.98675	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.04529	UpdateCamera: 	0.95858	UpdateEnemies: 	0.392123	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.165124	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.860805	UpdatePlayer: 	0.21044	UpdateSound: 	0.0215063	UpdateItems:	0.00132328	UpdateTriggers: 	0.0323391	UpdateRigid: 	0.00433975	UpdateGUI: 	0.00147666	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.8483	
RENDER	shadowmap: 	0.23219	sendToRender: 	0.0866236	scene: 	4.73148	particles2Tex: 	0.915733	sendToRender: 	0.065379	motionBlur: 	1.55277	bloom2Tex: 	0.359814	printScene: 	0.0377766	applyBloom: 	0.00671564	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.0266851	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000634572	console: 	0.00741036	endScene: 	0.00033082	present: 	0.354245	TOTAL_RENDER: 	8.64625	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	2.40653	UpdateCamera: 	0.944439	UpdateEnemies: 	0.359066	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.159801	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.01726	UpdatePlayer: 	0.0651895	UpdateSound: 	0.018165	UpdateItems:	0.0012932	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00393675	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.1217	
RENDER	shadowmap: 	0.223117	sendToRender: 	0.0868101	scene: 	5.48998	particles2Tex: 	0.917471	sendToRender: 	0.0658602	motionBlur: 	1.93655	bloom2Tex: 	0.068203	printScene: 	0.0373946	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.423317	setRenderState: 	0.000493222	luaMsg: 	0.000836071	printTextDebug:	0.000526304	console: 	0.00126614	endScene: 	0.000360894	present: 	0.119339	TOTAL_RENDER: 	9.64746	
UPDATE	UpdateSceneManager: 	0.0129832	UpdateInput: 	1.00008	UpdateCamera: 	0.916707	UpdateEnemies: 	0.400644	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.162345	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.850399	UpdatePlayer: 	0.0589911	UpdateSound: 	0.0202913	UpdateItems:	0.000947347	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0144809	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00556078	TOTAL_UPDATE: 	3.58097	
RENDER	shadowmap: 	0.213553	sendToRender: 	0.0869995	scene: 	4.55446	particles2Tex: 	0.896927	sendToRender: 	0.0642933	motionBlur: 	1.51715	bloom2Tex: 	0.0690481	printScene: 	0.0349586	applyBloom: 	0.00679684	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.429085	setRenderState: 	0.0004842	luaMsg: 	0.000604498	printTextDebug:	0.000421043	console: 	0.00121802	endScene: 	0.000345857	present: 	0.12148	TOTAL_RENDER: 	8.34873	
UPDATE	UpdateSceneManager: 	0.0100629	UpdateInput: 	1.06872	UpdateCamera: 	0.893366	UpdateEnemies: 	0.364593	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.152318	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.830204	UpdatePlayer: 	0.0567326	UpdateSound: 	0.0126072	UpdateItems:	0.000983436	UpdateTriggers: 	0.0307121	UpdateRigid: 	0.004036	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.55908	
RENDER	shadowmap: 	0.223815	sendToRender: 	0.0675113	scene: 	4.32594	particles2Tex: 	0.918776	sendToRender: 	0.0651324	motionBlur: 	1.40372	bloom2Tex: 	0.263537	printScene: 	0.0365165	applyBloom: 	0.00649309	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.10475	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.000878176	endScene: 	0.000354879	present: 	0.454853	TOTAL_RENDER: 	8.13287	
UPDATE	UpdateSceneManager: 	0.0114674	UpdateInput: 	1.07111	UpdateCamera: 	0.978047	UpdateEnemies: 	0.396767	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.175596	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.876383	UpdatePlayer: 	0.0597941	UpdateSound: 	0.0199334	UpdateItems:	0.000974414	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00418938	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.75205	
RENDER	shadowmap: 	0.2134	sendToRender: 	0.0869695	scene: 	4.30337	particles2Tex: 	0.931086	sendToRender: 	0.0819079	motionBlur: 	1.46364	bloom2Tex: 	0.065385	printScene: 	0.0342158	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.00184958	gui: 	0.388066	setRenderState: 	0.000490215	luaMsg: 	0.000457133	printTextDebug:	0.000511267	console: 	0.00103456	endScene: 	0.000342849	present: 	0.114755	TOTAL_RENDER: 	7.9563	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.06989	UpdateCamera: 	0.910127	UpdateEnemies: 	0.409022	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.160968	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.974724	UpdatePlayer: 	0.0595175	UpdateSound: 	0.0227784	UpdateItems:	0.00128719	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00433073	UpdateGUI: 	0.0101532	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.78509	
RENDER	shadowmap: 	0.229983	sendToRender: 	0.0871078	scene: 	4.49476	particles2Tex: 	1.02586	sendToRender: 	0.0647143	motionBlur: 	1.72897	bloom2Tex: 	0.0702089	printScene: 	0.0373886	applyBloom: 	0.00653218	setRenderState: 	0.000475177	applyParticles: 	0.00211725	gui: 	0.397516	setRenderState: 	0.000547356	luaMsg: 	0.00075487	printTextDebug:	0.000673669	console: 	0.010078	endScene: 	0.000372924	present: 	0.124114	TOTAL_RENDER: 	8.55122	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.04829	UpdateCamera: 	1.00491	UpdateEnemies: 	0.365032	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.161849	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.838829	UpdatePlayer: 	0.0597701	UpdateSound: 	0.0200657	UpdateItems:	0.000893213	UpdateTriggers: 	0.0324654	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.76173	
RENDER	shadowmap: 	0.213234	sendToRender: 	0.0860612	scene: 	4.38278	particles2Tex: 	0.971151	sendToRender: 	0.0733487	motionBlur: 	1.3308	bloom2Tex: 	0.36278	printScene: 	0.0354398	applyBloom: 	0.00658331	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.0903198	setRenderState: 	0.000439088	luaMsg: 	0.000559386	printTextDebug:	0.000520289	console: 	0.000947347	endScene: 	0.000351872	present: 	0.361005	TOTAL_RENDER: 	8.18001	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.01307	UpdateCamera: 	0.994378	UpdateEnemies: 	0.360518	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.150039	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.806824	UpdatePlayer: 	0.0559025	UpdateSound: 	0.018977	UpdateItems:	0.00109772	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00378638	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.55866	
RENDER	shadowmap: 	0.207704	sendToRender: 	0.0860702	scene: 	4.60884	particles2Tex: 	1.00061	sendToRender: 	0.0832252	motionBlur: 	1.50924	bloom2Tex: 	0.0674932	printScene: 	0.0332774	applyBloom: 	0.00649309	setRenderState: 	0.00043608	applyParticles: 	0.00195785	gui: 	0.400866	setRenderState: 	0.000505252	luaMsg: 	0.000703744	printTextDebug:	0.000442095	console: 	0.00110674	endScene: 	0.000357887	present: 	0.118003	TOTAL_RENDER: 	8.3786	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	0.989984	UpdateCamera: 	0.977512	UpdateEnemies: 	0.448315	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.281109	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.974089	UpdatePlayer: 	0.073884	UpdateSound: 	0.0226852	UpdateItems:	0.00138343	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00538935	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.94655	
RENDER	shadowmap: 	0.26862	sendToRender: 	0.0817515	scene: 	4.72937	particles2Tex: 	0.891508	sendToRender: 	0.0865935	motionBlur: 	1.71915	bloom2Tex: 	0.0683744	printScene: 	0.0372593	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.0114283	gui: 	0.0763171	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000535326	console: 	0.00113682	endScene: 	0.000409013	present: 	0.196438	TOTAL_RENDER: 	8.8006	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.05423	UpdateCamera: 	1.03041	UpdateEnemies: 	0.418171	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.225493	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.968198	UpdatePlayer: 	0.0703864	UpdateSound: 	0.0201469	UpdateItems:	0.00107667	UpdateTriggers: 	0.0320173	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.96887	
RENDER	shadowmap: 	0.245754	sendToRender: 	0.0869394	scene: 	5.16905	particles2Tex: 	0.884049	sendToRender: 	0.0654812	motionBlur: 	1.50001	bloom2Tex: 	0.0675383	printScene: 	0.035127	applyBloom: 	0.00649309	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.0764494	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.000673669	console: 	0.00121802	endScene: 	0.000363902	present: 	0.199102	TOTAL_RENDER: 	8.93109	
UPDATE	UpdateSceneManager: 	0.0155064	UpdateInput: 	1.31686	UpdateCamera: 	0.975446	UpdateEnemies: 	0.407113	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.170721	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.860702	UpdatePlayer: 	0.07146	UpdateSound: 	0.0218311	UpdateItems:	0.00104359	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00441494	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.01229	
RENDER	shadowmap: 	0.216146	sendToRender: 	0.0868672	scene: 	4.94161	particles2Tex: 	0.885036	sendToRender: 	0.0651294	motionBlur: 	1.53422	bloom2Tex: 	0.0663925	printScene: 	0.0358217	applyBloom: 	0.00642091	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.076293	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000610513	console: 	0.00118193	endScene: 	0.000348864	present: 	0.280321	TOTAL_RENDER: 	8.76853	
UPDATE	UpdateSceneManager: 	0.0144057	UpdateInput: 	1.05069	UpdateCamera: 	0.0523928	UpdateEnemies: 	0.410304	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.191758	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.856856	UpdatePlayer: 	0.0849545	UpdateSound: 	0.024201	UpdateItems:	0.00109471	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00458636	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.83589	
RENDER	shadowmap: 	0.215932	sendToRender: 	0.0881484	scene: 	4.99112	particles2Tex: 	0.873237	sendToRender: 	0.0646121	motionBlur: 	1.52332	bloom2Tex: 	0.0679323	printScene: 	0.0374398	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.598895	setRenderState: 	0.0004842	luaMsg: 	0.000697729	printTextDebug:	0.000733818	console: 	0.000917273	endScene: 	0.000369916	present: 	0.136821	TOTAL_RENDER: 	8.89466	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.09304	UpdateCamera: 	1.10019	UpdateEnemies: 	0.348909	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.161903	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.829181	UpdatePlayer: 	0.0614873	UpdateSound: 	0.0139756	UpdateItems:	0.000893213	UpdateTriggers: 	0.0330729	UpdateRigid: 	0.00397284	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.80447	
RENDER	shadowmap: 	0.214624	sendToRender: 	0.0860883	scene: 	4.92594	particles2Tex: 	1.01565	sendToRender: 	0.0841725	motionBlur: 	1.54073	bloom2Tex: 	0.0662241	printScene: 	0.0347391	applyBloom: 	0.00674571	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0833335	setRenderState: 	0.000466155	luaMsg: 	0.000631565	printTextDebug:	0.000526304	console: 	0.00092028	endScene: 	0.000360894	present: 	0.201785	TOTAL_RENDER: 	8.83901	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.02944	UpdateCamera: 	0.0471298	UpdateEnemies: 	0.331373	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.149311	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.826628	UpdatePlayer: 	0.0536619	UpdateSound: 	0.0196597	UpdateItems:	0.000685699	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00352173	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.60255	
RENDER	shadowmap: 	0.203144	sendToRender: 	0.0851139	scene: 	5.32878	particles2Tex: 	0.947855	sendToRender: 	0.0750509	motionBlur: 	1.63481	bloom2Tex: 	0.0935197	printScene: 	0.0391029	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00199695	gui: 	0.0721066	setRenderState: 	0.000469162	luaMsg: 	0.000619535	printTextDebug:	0.000628557	console: 	0.00108569	endScene: 	0.000354879	present: 	0.219294	TOTAL_RENDER: 	9.35194	
UPDATE	UpdateSceneManager: 	0.0233679	UpdateInput: 	1.05923	UpdateCamera: 	0.978264	UpdateEnemies: 	0.379946	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.168853	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.848621	UpdatePlayer: 	0.0631625	UpdateSound: 	0.0208146	UpdateItems:	0.000830056	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00398487	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.69771	
RENDER	shadowmap: 	0.246406	sendToRender: 	0.0873093	scene: 	5.17424	particles2Tex: 	0.886536	sendToRender: 	0.0655083	motionBlur: 	1.52307	bloom2Tex: 	0.0687533	printScene: 	0.0346158	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0756494	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.000950355	endScene: 	0.000369916	present: 	0.213959	TOTAL_RENDER: 	8.9959	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.01367	UpdateCamera: 	1.15263	UpdateEnemies: 	0.332555	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.151606	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.809591	UpdatePlayer: 	0.056092	UpdateSound: 	0.0211604	UpdateItems:	0.00094434	UpdateTriggers: 	0.031897	UpdateRigid: 	0.00394277	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.71827	
RENDER	shadowmap: 	0.229838	sendToRender: 	0.0867349	scene: 	4.89658	particles2Tex: 	1.02352	sendToRender: 	0.0864732	motionBlur: 	1.59714	bloom2Tex: 	0.067418	printScene: 	0.0344894	applyBloom: 	0.00671263	setRenderState: 	0.000451118	applyParticles: 	0.286198	gui: 	0.0743352	setRenderState: 	0.000442095	luaMsg: 	0.000538334	printTextDebug:	0.000511267	console: 	0.000962384	endScene: 	0.000363902	present: 	0.221093	TOTAL_RENDER: 	8.8785	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.12023	UpdateCamera: 	0.934788	UpdateEnemies: 	0.37398	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.151524	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.835689	UpdatePlayer: 	0.0521011	UpdateSound: 	0.0134433	UpdateItems:	0.00107366	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	3.6369	
RENDER	shadowmap: 	0.224073	sendToRender: 	0.0863108	scene: 	5.02984	particles2Tex: 	1.05039	sendToRender: 	0.0887108	motionBlur: 	1.6762	bloom2Tex: 	0.075081	printScene: 	0.048435	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.27228	gui: 	0.0962114	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000739833	console: 	0.0101261	endScene: 	0.000351872	present: 	0.191154	TOTAL_RENDER: 	9.14902	
UPDATE	UpdateSceneManager: 	0.012499	UpdateInput: 	1.11122	UpdateCamera: 	0.962965	UpdateEnemies: 	0.447824	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.257727	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.0994	UpdatePlayer: 	0.0898175	UpdateSound: 	0.0209589	UpdateItems:	0.00127516	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00479989	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.14608	
RENDER	shadowmap: 	0.244927	sendToRender: 	0.0879198	scene: 	5.08375	particles2Tex: 	0.9356	sendToRender: 	0.086362	motionBlur: 	1.79689	bloom2Tex: 	0.0715412	printScene: 	0.0401826	applyBloom: 	0.00674872	setRenderState: 	0.000466155	applyParticles: 	0.272698	gui: 	0.0789817	setRenderState: 	0.000433073	luaMsg: 	0.00077893	printTextDebug:	0.000824042	console: 	0.0010917	endScene: 	0.000363902	present: 	0.188417	TOTAL_RENDER: 	9.1986	
UPDATE	UpdateSceneManager: 	0.0150794	UpdateInput: 	1.15214	UpdateCamera: 	1.12265	UpdateEnemies: 	0.500377	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.232491	UpdateLUAMsg: 	0.00089622	UpdateColisions: 	1.01608	UpdatePlayer: 	0.0665158	UpdateSound: 	0.0228115	UpdateItems:	0.00114584	UpdateTriggers: 	0.033082	UpdateRigid: 	0.00462847	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.33765	
RENDER	shadowmap: 	0.263597	sendToRender: 	0.0907258	scene: 	5.19476	particles2Tex: 	1.02991	sendToRender: 	0.0864732	motionBlur: 	1.64104	bloom2Tex: 	0.0696285	printScene: 	0.0388503	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.26375	gui: 	0.156228	setRenderState: 	0.000514274	luaMsg: 	0.000604498	printTextDebug:	0.000571416	console: 	0.00672466	endScene: 	0.000351872	present: 	0.135272	TOTAL_RENDER: 	9.27743	
UPDATE	UpdateSceneManager: 	0.0134944	UpdateInput: 	1.22893	UpdateCamera: 	1.12356	UpdateEnemies: 	0.424986	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.260623	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.855012	UpdatePlayer: 	0.0599686	UpdateSound: 	0.0183394	UpdateItems:	0.00110373	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00406908	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.14219	
RENDER	shadowmap: 	0.264499	sendToRender: 	0.0990444	scene: 	5.14948	particles2Tex: 	0.925624	sendToRender: 	0.0652076	motionBlur: 	1.48835	bloom2Tex: 	0.417094	printScene: 	0.0473102	applyBloom: 	0.00678481	setRenderState: 	0.000478185	applyParticles: 	0.00203304	gui: 	0.0958655	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000745848	console: 	0.00127215	endScene: 	0.000354879	present: 	0.338404	TOTAL_RENDER: 	9.16845	
UPDATE	UpdateSceneManager: 	0.0129651	UpdateInput: 	1.0402	UpdateCamera: 	0.931771	UpdateEnemies: 	0.387399	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.15889	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.937672	UpdatePlayer: 	0.0587927	UpdateSound: 	0.0214672	UpdateItems:	0.000905243	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00398788	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.69084	
RENDER	shadowmap: 	0.20897	sendToRender: 	0.087177	scene: 	4.95764	particles2Tex: 	0.907219	sendToRender: 	0.0643955	motionBlur: 	1.49546	bloom2Tex: 	0.376241	printScene: 	0.0369165	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0744284	setRenderState: 	0.000457133	luaMsg: 	0.000427058	printTextDebug:	0.00851109	console: 	0.000953362	endScene: 	0.000366909	present: 	0.322023	TOTAL_RENDER: 	8.80468	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.04326	UpdateCamera: 	0.913988	UpdateEnemies: 	0.383459	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.149362	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.800168	UpdatePlayer: 	0.05571	UpdateSound: 	0.0196898	UpdateItems:	0.000917273	UpdateTriggers: 	0.032694	UpdateRigid: 	0.00424351	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.54809	
RENDER	shadowmap: 	0.205018	sendToRender: 	0.0861574	scene: 	5.02483	particles2Tex: 	0.917513	sendToRender: 	0.0659654	motionBlur: 	1.47151	bloom2Tex: 	0.39212	printScene: 	0.035912	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.00183455	gui: 	0.0757547	setRenderState: 	0.00043608	luaMsg: 	0.000796975	printTextDebug:	0.000538334	console: 	0.000911258	endScene: 	0.000354879	present: 	0.322832	TOTAL_RENDER: 	8.87183	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.01111	UpdateCamera: 	0.922253	UpdateEnemies: 	0.38988	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.158463	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.814785	UpdatePlayer: 	0.0534845	UpdateSound: 	0.0204507	UpdateItems:	0.000763893	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.51818	
RENDER	shadowmap: 	0.215995	sendToRender: 	0.0862657	scene: 	4.96678	particles2Tex: 	0.920337	sendToRender: 	0.0640948	motionBlur: 	1.49312	bloom2Tex: 	0.0671203	printScene: 	0.328967	applyBloom: 	0.00674571	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0939077	setRenderState: 	0.00046014	luaMsg: 	0.000721788	printTextDebug:	0.000649609	console: 	0.00106163	endScene: 	0.000351872	present: 	0.289446	TOTAL_RENDER: 	8.79757	
UPDATE	UpdateSceneManager: 	0.026252	UpdateInput: 	1.05393	UpdateCamera: 	0.947645	UpdateEnemies: 	0.368404	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.15559	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.829536	UpdatePlayer: 	0.05491	UpdateSound: 	0.0134764	UpdateItems:	0.000953362	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.6289	
RENDER	shadowmap: 	0.242376	sendToRender: 	0.0869665	scene: 	4.99677	particles2Tex: 	0.986841	sendToRender: 	0.0745577	motionBlur: 	1.74939	bloom2Tex: 	0.0701127	printScene: 	0.0565401	applyBloom: 	0.00670662	setRenderState: 	0.000466155	applyParticles: 	0.00189169	gui: 	0.434532	setRenderState: 	0.000490215	luaMsg: 	0.00074284	printTextDebug:	0.000529311	console: 	0.000938325	endScene: 	0.000360894	present: 	0.140785	TOTAL_RENDER: 	9.13086	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.02621	UpdateCamera: 	0.884284	UpdateEnemies: 	0.405465	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.162505	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.867818	UpdatePlayer: 	0.0553281	UpdateSound: 	0.0144448	UpdateItems:	0.000787952	UpdateTriggers: 	0.0321978	UpdateRigid: 	0.00463448	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.60006	
RENDER	shadowmap: 	0.235793	sendToRender: 	0.0862356	scene: 	5.3086	particles2Tex: 	0.909528	sendToRender: 	0.0643955	motionBlur: 	1.52132	bloom2Tex: 	0.0667865	printScene: 	0.0330579	applyBloom: 	0.324561	setRenderState: 	0.0004842	applyParticles: 	0.00196988	gui: 	0.0893995	setRenderState: 	0.000442095	luaMsg: 	0.000911258	printTextDebug:	0.000424051	console: 	0.000893213	endScene: 	0.000369916	present: 	0.258493	TOTAL_RENDER: 	9.16162	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.1177	UpdateCamera: 	0.916476	UpdateEnemies: 	0.386845	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.151425	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.852321	UpdatePlayer: 	0.0749096	UpdateSound: 	0.0148207	UpdateItems:	0.00108268	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00412021	UpdateGUI: 	0.00136839	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.67861	
RENDER	shadowmap: 	0.209538	sendToRender: 	0.0865033	scene: 	5.26748	particles2Tex: 	0.870359	sendToRender: 	0.0645369	motionBlur: 	1.52763	bloom2Tex: 	0.066618	printScene: 	0.034727	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0899378	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000538334	console: 	0.000995466	endScene: 	0.000384954	present: 	0.207466	TOTAL_RENDER: 	9.03845	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.01955	UpdateCamera: 	0.90539	UpdateEnemies: 	0.385471	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.156463	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18962	UpdatePlayer: 	0.0756795	UpdateSound: 	0.0119486	UpdateItems:	0.00152478	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00526304	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.92075	
RENDER	shadowmap: 	0.281028	sendToRender: 	0.119513	scene: 	5.4366	particles2Tex: 	0.98845	sendToRender: 	0.0862567	motionBlur: 	1.66416	bloom2Tex: 	0.407741	printScene: 	0.0416382	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.0835049	setRenderState: 	0.000454125	luaMsg: 	0.0108599	printTextDebug:	0.000640587	console: 	0.000998474	endScene: 	0.000339842	present: 	0.352251	TOTAL_RENDER: 	9.76568	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.07351	UpdateCamera: 	0.0478425	UpdateEnemies: 	0.362524	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.155627	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.951079	UpdatePlayer: 	0.0678481	UpdateSound: 	0.0212055	UpdateItems:	0.00119396	UpdateTriggers: 	0.0328474	UpdateRigid: 	0.00438186	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.8616	
RENDER	shadowmap: 	0.245895	sendToRender: 	0.0878146	scene: 	5.58474	particles2Tex: 	0.842423	sendToRender: 	0.090022	motionBlur: 	1.71814	bloom2Tex: 	0.0732796	printScene: 	0.04802	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.109225	setRenderState: 	0.000505252	luaMsg: 	0.000769907	printTextDebug:	0.000769907	console: 	0.0011308	endScene: 	0.000457133	present: 	0.141083	TOTAL_RENDER: 	9.61484	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.18703	UpdateCamera: 	0.0386909	UpdateEnemies: 	0.325009	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.285672	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.819521	UpdatePlayer: 	0.0545612	UpdateSound: 	0.0131726	UpdateItems:	0.000869153	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00358789	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.86336	
RENDER	shadowmap: 	0.216816	sendToRender: 	0.101688	scene: 	5.49234	particles2Tex: 	0.835175	sendToRender: 	0.0648827	motionBlur: 	1.57332	bloom2Tex: 	0.0708255	printScene: 	0.0410186	applyBloom: 	0.311822	setRenderState: 	0.000478185	applyParticles: 	0.00199695	gui: 	0.0931979	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000628557	console: 	0.000953362	endScene: 	0.000399991	present: 	0.236792	TOTAL_RENDER: 	9.31837	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.05308	UpdateCamera: 	0.941792	UpdateEnemies: 	0.361959	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.150234	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.90025	UpdatePlayer: 	0.0561912	UpdateSound: 	0.0145711	UpdateItems:	0.000854116	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.6384	
RENDER	shadowmap: 	0.237664	sendToRender: 	0.0865695	scene: 	5.58649	particles2Tex: 	0.911652	sendToRender: 	0.0654451	motionBlur: 	2.05958	bloom2Tex: 	0.0800553	printScene: 	0.0433223	applyBloom: 	0.00709458	setRenderState: 	0.000463147	applyParticles: 	0.00221048	gui: 	0.389248	setRenderState: 	0.000520289	luaMsg: 	0.000712766	printTextDebug:	0.00074284	console: 	0.00109772	endScene: 	0.000393976	present: 	0.119835	TOTAL_RENDER: 	9.8938	
UPDATE	UpdateSceneManager: 	0.0246761	UpdateInput: 	1.05846	UpdateCamera: 	1.01274	UpdateEnemies: 	0.38788	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.179217	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.900473	UpdatePlayer: 	0.0633339	UpdateSound: 	0.0148027	UpdateItems:	0.001209	UpdateTriggers: 	0.0339902	UpdateRigid: 	0.00482094	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.84134	
RENDER	shadowmap: 	0.254355	sendToRender: 	0.0924671	scene: 	5.76933	particles2Tex: 	1.01021	sendToRender: 	0.0843019	motionBlur: 	1.69999	bloom2Tex: 	0.0707413	printScene: 	0.0438366	applyBloom: 	0.3154	setRenderState: 	0.000490215	applyParticles: 	0.00266761	gui: 	0.0988429	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.00113982	endScene: 	0.000354879	present: 	0.371177	TOTAL_RENDER: 	10.0899	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.05632	UpdateCamera: 	0.902253	UpdateEnemies: 	0.382704	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.153957	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.835052	UpdatePlayer: 	0.0561341	UpdateSound: 	0.0200597	UpdateItems:	0.000824042	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00426757	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.5563	
RENDER	shadowmap: 	0.21506	sendToRender: 	0.0858808	scene: 	5.44262	particles2Tex: 	0.831437	sendToRender: 	0.0637279	motionBlur: 	1.62629	bloom2Tex: 	0.0655534	printScene: 	0.0341977	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.11733	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000634572	console: 	0.000935317	endScene: 	0.000369916	present: 	0.177398	TOTAL_RENDER: 	9.44905	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.02517	UpdateCamera: 	1.00971	UpdateEnemies: 	0.342191	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.152294	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.804484	UpdatePlayer: 	0.0511868	UpdateSound: 	0.0194913	UpdateItems:	0.0011308	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00384653	UpdateGUI: 	0.00127817	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.55263	
RENDER	shadowmap: 	0.207553	sendToRender: 	0.0856071	scene: 	5.24034	particles2Tex: 	0.913706	sendToRender: 	0.0810147	motionBlur: 	1.71402	bloom2Tex: 	0.0665158	printScene: 	0.0358007	applyBloom: 	0.0066585	setRenderState: 	0.000481192	applyParticles: 	0.00192477	gui: 	0.461764	setRenderState: 	0.000490215	luaMsg: 	0.00074284	printTextDebug:	0.000709758	console: 	0.000992459	endScene: 	0.000372924	present: 	0.150385	TOTAL_RENDER: 	9.27334	
UPDATE	UpdateSceneManager: 	0.0236265	UpdateInput: 	1.01737	UpdateCamera: 	0.0475177	UpdateEnemies: 	0.335433	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.174315	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.80529	UpdatePlayer: 	0.0747261	UpdateSound: 	0.0200777	UpdateItems:	0.000941332	UpdateTriggers: 	0.0308234	UpdateRigid: 	0.00389766	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.6667	
RENDER	shadowmap: 	0.200741	sendToRender: 	0.0864221	scene: 	5.33496	particles2Tex: 	0.939471	sendToRender: 	0.0654812	motionBlur: 	1.72901	bloom2Tex: 	0.067794	printScene: 	0.035942	applyBloom: 	0.00649008	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.10693	setRenderState: 	0.000493222	luaMsg: 	0.000709758	printTextDebug:	0.000430065	console: 	0.000983436	endScene: 	0.000369916	present: 	0.172306	TOTAL_RENDER: 	9.36966	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.07078	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.349421	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.181975	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.810207	UpdatePlayer: 	0.0768915	UpdateSound: 	0.018989	UpdateItems:	0.000959377	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0040781	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.70327	
RENDER	shadowmap: 	0.204843	sendToRender: 	0.0858838	scene: 	5.388	particles2Tex: 	0.99519	sendToRender: 	0.0642933	motionBlur: 	1.68511	bloom2Tex: 	0.0684857	printScene: 	0.0347661	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.426571	setRenderState: 	0.000535326	luaMsg: 	0.000481192	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000357887	present: 	0.129663	TOTAL_RENDER: 	9.34683	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.06315	UpdateCamera: 	0.952718	UpdateEnemies: 	0.35899	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.154321	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.857593	UpdatePlayer: 	0.0541431	UpdateSound: 	0.0212597	UpdateItems:	0.00107366	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00401495	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.61918	
RENDER	shadowmap: 	0.223207	sendToRender: 	0.0860883	scene: 	5.33707	particles2Tex: 	1.03776	sendToRender: 	0.0651865	motionBlur: 	1.62316	bloom2Tex: 	0.0666932	printScene: 	0.0345285	applyBloom: 	0.00684195	setRenderState: 	0.000463147	applyParticles: 	0.0018556	gui: 	0.428772	setRenderState: 	0.0004842	luaMsg: 	0.000568408	printTextDebug:	0.000845094	console: 	0.00092028	endScene: 	0.000369916	present: 	0.131077	TOTAL_RENDER: 	9.29837	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.12154	UpdateCamera: 	1.1569	UpdateEnemies: 	0.343328	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.156926	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.827425	UpdatePlayer: 	0.0560288	UpdateSound: 	0.0207093	UpdateItems:	0.000986444	UpdateTriggers: 	0.0318489	UpdateRigid: 	0.00448411	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.9098	
RENDER	shadowmap: 	0.232975	sendToRender: 	0.0869213	scene: 	5.27456	particles2Tex: 	0.921188	sendToRender: 	0.0644557	motionBlur: 	1.49822	bloom2Tex: 	0.367147	printScene: 	0.0360142	applyBloom: 	0.00641489	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.096458	setRenderState: 	0.000466155	luaMsg: 	0.000529311	printTextDebug:	0.000442095	console: 	0.000947347	endScene: 	0.000351872	present: 	0.425515	TOTAL_RENDER: 	9.27146	
UPDATE	UpdateSceneManager: 	0.0197078	UpdateInput: 	1.12023	UpdateCamera: 	0.060134	UpdateEnemies: 	0.397672	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.281278	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.00963	UpdatePlayer: 	0.0700435	UpdateSound: 	0.0189229	UpdateItems:	0.00125711	UpdateTriggers: 	0.0011308	UpdateRigid: 	0.0048841	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.15585	
RENDER	shadowmap: 	0.248815	sendToRender: 	0.11222	scene: 	5.47641	particles2Tex: 	0.963202	sendToRender: 	0.0672556	motionBlur: 	1.5455	bloom2Tex: 	0.420706	printScene: 	0.0457102	applyBloom: 	0.00714871	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.110518	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000739833	console: 	0.00116388	endScene: 	0.000354879	present: 	0.337989	TOTAL_RENDER: 	9.61245	
UPDATE	UpdateSceneManager: 	0.0120539	UpdateInput: 	1.11387	UpdateCamera: 	0.9512	UpdateEnemies: 	0.395251	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.281034	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.02657	UpdatePlayer: 	0.06863	UpdateSound: 	0.0163756	UpdateItems:	0.00126313	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00442697	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.02679	
RENDER	shadowmap: 	0.265681	sendToRender: 	0.117429	scene: 	5.5617	particles2Tex: 	0.955494	sendToRender: 	0.0661369	motionBlur: 	1.55215	bloom2Tex: 	0.413918	printScene: 	0.0430035	applyBloom: 	0.00711864	setRenderState: 	0.00047217	applyParticles: 	0.0020571	gui: 	0.121988	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000631565	console: 	0.00112479	endScene: 	0.000345857	present: 	0.354139	TOTAL_RENDER: 	9.7312	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.13854	UpdateCamera: 	0.0510485	UpdateEnemies: 	0.37499	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.246091	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.855241	UpdatePlayer: 	0.0579205	UpdateSound: 	0.020574	UpdateItems:	0.0011699	UpdateTriggers: 	0.0320324	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.92435	
RENDER	shadowmap: 	0.204573	sendToRender: 	0.0870416	scene: 	5.58556	particles2Tex: 	1.01993	sendToRender: 	0.0891559	motionBlur: 	1.64705	bloom2Tex: 	0.400018	printScene: 	0.0415389	applyBloom: 	0.00690511	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.149329	setRenderState: 	0.000631565	luaMsg: 	0.000914265	printTextDebug:	0.000857124	console: 	0.00101652	endScene: 	0.000496229	present: 	0.213532	TOTAL_RENDER: 	9.96521	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.16861	UpdateCamera: 	1.10588	UpdateEnemies: 	0.415885	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.258379	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.982426	UpdatePlayer: 	0.0694691	UpdateSound: 	0.0166162	UpdateItems:	0.00122103	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00439088	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.1899	
RENDER	shadowmap: 	0.345	sendToRender: 	0.0768434	scene: 	5.34042	particles2Tex: 	0.965253	sendToRender: 	0.085153	motionBlur: 	1.61127	bloom2Tex: 	0.396313	printScene: 	0.0434456	applyBloom: 	0.00682992	setRenderState: 	0.0004842	applyParticles: 	0.002018	gui: 	0.1089	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000640587	console: 	0.00101652	endScene: 	0.000354879	present: 	0.335725	TOTAL_RENDER: 	9.60439	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.13615	UpdateCamera: 	0.919143	UpdateEnemies: 	0.410331	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.251826	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.14856	UpdatePlayer: 	0.0693458	UpdateSound: 	0.023413	UpdateItems:	0.00147064	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00470967	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.12123	
RENDER	shadowmap: 	0.231219	sendToRender: 	0.0767682	scene: 	5.25	particles2Tex: 	0.898013	sendToRender: 	0.0651895	motionBlur: 	1.5425	bloom2Tex: 	0.390358	printScene: 	0.0390728	applyBloom: 	0.00680887	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.0954625	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.0007669	console: 	0.00100148	endScene: 	0.000366909	present: 	0.349243	TOTAL_RENDER: 	9.22151	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.03951	UpdateCamera: 	1.06273	UpdateEnemies: 	0.346149	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.160363	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.845091	UpdatePlayer: 	0.055698	UpdateSound: 	0.0195785	UpdateItems:	0.000875168	UpdateTriggers: 	0.0329346	UpdateRigid: 	0.00425554	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.74317	
RENDER	shadowmap: 	0.241567	sendToRender: 	0.0865183	scene: 	5.26677	particles2Tex: 	0.879568	sendToRender: 	0.0641339	motionBlur: 	1.53954	bloom2Tex: 	0.366485	printScene: 	0.0370277	applyBloom: 	0.00687203	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.111988	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000634572	console: 	0.0007669	endScene: 	0.000366909	present: 	0.320718	TOTAL_RENDER: 	9.18029	
UPDATE	UpdateSceneManager: 	0.0244055	UpdateInput: 	1.05537	UpdateCamera: 	0.9284	UpdateEnemies: 	0.385179	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.155864	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.842628	UpdatePlayer: 	0.0580227	UpdateSound: 	0.0204807	UpdateItems:	0.000860131	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00395179	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.6118	
RENDER	shadowmap: 	0.276397	sendToRender: 	0.086768	scene: 	5.32804	particles2Tex: 	0.900924	sendToRender: 	0.0645489	motionBlur: 	1.57451	bloom2Tex: 	0.394184	printScene: 	0.0374097	applyBloom: 	0.00685398	setRenderState: 	0.000469162	applyParticles: 	0.00198492	gui: 	0.0904401	setRenderState: 	0.00044811	luaMsg: 	0.000724796	printTextDebug:	0.00063758	console: 	0.00113381	endScene: 	0.000354879	present: 	0.332916	TOTAL_RENDER: 	9.35444	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	1.14014	UpdateCamera: 	0.894446	UpdateEnemies: 	0.376855	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.160523	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.99328	UpdatePlayer: 	0.0585671	UpdateSound: 	0.0205228	UpdateItems:	0.00112178	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.81623	
RENDER	shadowmap: 	0.227679	sendToRender: 	0.0869484	scene: 	5.2309	particles2Tex: 	0.882257	sendToRender: 	0.0645068	motionBlur: 	1.53795	bloom2Tex: 	0.354681	printScene: 	0.0349346	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.102344	setRenderState: 	0.000469162	luaMsg: 	0.00062555	printTextDebug:	0.000655624	console: 	0.000796975	endScene: 	0.000348864	present: 	0.343099	TOTAL_RENDER: 	9.13163	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.02692	UpdateCamera: 	0.91656	UpdateEnemies: 	0.373447	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.145609	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.81187	UpdatePlayer: 	0.0562844	UpdateSound: 	0.0185048	UpdateItems:	0.000998474	UpdateTriggers: 	0.0320023	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00124508	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.52862	
RENDER	shadowmap: 	0.222491	sendToRender: 	0.0862748	scene: 	5.17276	particles2Tex: 	1.03552	sendToRender: 	0.0649519	motionBlur: 	1.5242	bloom2Tex: 	0.387336	printScene: 	0.0343601	applyBloom: 	0.00707352	setRenderState: 	0.000457133	applyParticles: 	0.00187063	gui: 	0.0784554	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000538334	console: 	0.000965392	endScene: 	0.000354879	present: 	0.317036	TOTAL_RENDER: 	9.1872	
UPDATE	UpdateSceneManager: 	0.0183725	UpdateInput: 	1.2532	UpdateCamera: 	0.899468	UpdateEnemies: 	0.408135	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.168637	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.847304	UpdatePlayer: 	0.0584979	UpdateSound: 	0.0217559	UpdateItems:	0.00138343	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0048029	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.85459	
RENDER	shadowmap: 	0.232305	sendToRender: 	0.249615	scene: 	5.3633	particles2Tex: 	1.0415	sendToRender: 	0.0659233	motionBlur: 	1.63723	bloom2Tex: 	0.0669489	printScene: 	0.0358849	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00207213	gui: 	0.409994	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.00104659	endScene: 	0.000360894	present: 	0.192182	TOTAL_RENDER: 	9.60655	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	1.03272	UpdateCamera: 	0.0472982	UpdateEnemies: 	0.330071	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.168838	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.77379	UpdatePlayer: 	0.0747141	UpdateSound: 	0.0198732	UpdateItems:	0.000869153	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.59368	
RENDER	shadowmap: 	0.200696	sendToRender: 	0.0865003	scene: 	5.37384	particles2Tex: 	0.914455	sendToRender: 	0.065803	motionBlur: 	1.5217	bloom2Tex: 	0.266589	printScene: 	0.0337316	applyBloom: 	0.00692315	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.0790388	setRenderState: 	0.000433073	luaMsg: 	0.00062555	printTextDebug:	0.000553371	console: 	0.000911258	endScene: 	0.000339842	present: 	0.480952	TOTAL_RENDER: 	9.30657	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.05418	UpdateCamera: 	0.983169	UpdateEnemies: 	0.355024	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.153133	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.812529	UpdatePlayer: 	0.0554604	UpdateSound: 	0.0195184	UpdateItems:	0.000884191	UpdateTriggers: 	0.0319121	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.61252	
RENDER	shadowmap: 	0.207379	sendToRender: 	0.0871289	scene: 	5.2616	particles2Tex: 	1.04323	sendToRender: 	0.0773396	motionBlur: 	1.56484	bloom2Tex: 	0.267988	printScene: 	0.0366157	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.110647	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.000893213	endScene: 	0.000339842	present: 	0.441106	TOTAL_RENDER: 	9.38787	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.08247	UpdateCamera: 	0.0479779	UpdateEnemies: 	0.343998	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.151154	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.873544	UpdatePlayer: 	0.058131	UpdateSound: 	0.020568	UpdateItems:	0.000965392	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00402096	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.72579	
RENDER	shadowmap: 	0.212028	sendToRender: 	0.0857605	scene: 	5.77076	particles2Tex: 	0.866591	sendToRender: 	0.0716796	motionBlur: 	1.63738	bloom2Tex: 	0.299777	printScene: 	0.037924	applyBloom: 	0.00675173	setRenderState: 	0.00047217	applyParticles: 	0.00206913	gui: 	0.0850447	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000706751	console: 	0.00117892	endScene: 	0.000384954	present: 	0.445725	TOTAL_RENDER: 	9.86214	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.04328	UpdateCamera: 	0.0478185	UpdateEnemies: 	0.311073	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.163052	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.826805	UpdatePlayer: 	0.0554063	UpdateSound: 	0.0194462	UpdateItems:	0.000929302	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0035097	UpdateGUI: 	0.000860131	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.61157	
RENDER	shadowmap: 	0.196299	sendToRender: 	0.0857304	scene: 	5.32717	particles2Tex: 	0.891478	sendToRender: 	0.0646452	motionBlur: 	1.65106	bloom2Tex: 	0.279473	printScene: 	0.0342368	applyBloom: 	0.00681188	setRenderState: 	0.000451118	applyParticles: 	0.00190672	gui: 	0.122665	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.00094434	endScene: 	0.000357887	present: 	0.43965	TOTAL_RENDER: 	9.36062	
UPDATE	UpdateSceneManager: 	0.00931107	UpdateInput: 	1.0706	UpdateCamera: 	1.04126	UpdateEnemies: 	0.359884	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.150776	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.822811	UpdatePlayer: 	0.0546875	UpdateSound: 	0.0134944	UpdateItems:	0.000899228	UpdateTriggers: 	0.0335902	UpdateRigid: 	0.00388863	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.70624	
RENDER	shadowmap: 	0.214503	sendToRender: 	0.086386	scene: 	5.21053	particles2Tex: 	0.787152	sendToRender: 	0.064191	motionBlur: 	1.57158	bloom2Tex: 	0.267534	printScene: 	0.0343782	applyBloom: 	0.00689308	setRenderState: 	0.000535326	applyParticles: 	0.00212627	gui: 	0.0846567	setRenderState: 	0.000445103	luaMsg: 	0.000526304	printTextDebug:	0.000544349	console: 	0.00102253	endScene: 	0.000439088	present: 	0.438655	TOTAL_RENDER: 	9.05112	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.09755	UpdateCamera: 	0.915658	UpdateEnemies: 	0.40406	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.16024	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.851391	UpdatePlayer: 	0.0572589	UpdateSound: 	0.0199845	UpdateItems:	0.00103156	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00353977	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.65896	
RENDER	shadowmap: 	0.248199	sendToRender: 	0.101044	scene: 	5.47558	particles2Tex: 	0.905952	sendToRender: 	0.0642211	motionBlur: 	1.55751	bloom2Tex: 	0.276893	printScene: 	0.0361014	applyBloom: 	0.00688105	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.0689338	setRenderState: 	0.00044811	luaMsg: 	0.00063758	printTextDebug:	0.000514274	console: 	0.00107967	endScene: 	0.000339842	present: 	0.452008	TOTAL_RENDER: 	9.47379	
UPDATE	UpdateSceneManager: 	0.0265047	UpdateInput: 	1.05269	UpdateCamera: 	0.0498425	UpdateEnemies: 	0.360184	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.180104	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.808917	UpdatePlayer: 	0.0780524	UpdateSound: 	0.0218251	UpdateItems:	0.00106163	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0041984	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.71748	
RENDER	shadowmap: 	0.202576	sendToRender: 	0.0859229	scene: 	5.48978	particles2Tex: 	0.888882	sendToRender: 	0.0648166	motionBlur: 	1.53251	bloom2Tex: 	0.304303	printScene: 	0.0364744	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.0878807	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000547356	console: 	0.000863138	endScene: 	0.000339842	present: 	0.446471	TOTAL_RENDER: 	9.40429	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.02166	UpdateCamera: 	0.0457072	UpdateEnemies: 	0.334056	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.175728	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.808334	UpdatePlayer: 	0.0578032	UpdateSound: 	0.019774	UpdateItems:	0.0011699	UpdateTriggers: 	0.0323391	UpdateRigid: 	0.00366909	UpdateGUI: 	0.00116388	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.64017	
RENDER	shadowmap: 	0.20026	sendToRender: 	0.0858387	scene: 	5.26605	particles2Tex: 	0.896467	sendToRender: 	0.0635204	motionBlur: 	1.60804	bloom2Tex: 	0.282893	printScene: 	0.0334489	applyBloom: 	0.00676977	setRenderState: 	0.00044811	applyParticles: 	0.00187665	gui: 	0.0678421	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000787952	console: 	0.000905243	endScene: 	0.000372924	present: 	0.428514	TOTAL_RENDER: 	9.12136	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.01176	UpdateCamera: 	0.046841	UpdateEnemies: 	0.337469	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.153699	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.784939	UpdatePlayer: 	0.0563296	UpdateSound: 	0.0195244	UpdateItems:	0.000956369	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00369616	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.685	
RENDER	shadowmap: 	0.202389	sendToRender: 	0.0964941	scene: 	5.23902	particles2Tex: 	0.971389	sendToRender: 	0.0818959	motionBlur: 	1.61329	bloom2Tex: 	0.0660466	printScene: 	0.0337677	applyBloom: 	0.00664045	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.0663594	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000508259	console: 	0.000971407	endScene: 	0.000375931	present: 	0.16473	TOTAL_RENDER: 	9.04688	
UPDATE	UpdateSceneManager: 	0.0185319	UpdateInput: 	0.982691	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.349358	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.154018	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.823398	UpdatePlayer: 	0.0550093	UpdateSound: 	0.0189078	UpdateItems:	0.00103456	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00397585	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.63858	
RENDER	shadowmap: 	0.259672	sendToRender: 	0.0861815	scene: 	5.3674	particles2Tex: 	0.986934	sendToRender: 	0.0845364	motionBlur: 	1.61743	bloom2Tex: 	0.0669669	printScene: 	0.0358097	applyBloom: 	0.00650812	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.0851951	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.000532319	console: 	0.00105261	endScene: 	0.000457133	present: 	0.159987	TOTAL_RENDER: 	9.27885	
UPDATE	UpdateSceneManager: 	0.0153741	UpdateInput: 	1.0786	UpdateCamera: 	0.0771321	UpdateEnemies: 	0.4184	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.212386	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.897499	UpdatePlayer: 	0.0701157	UpdateSound: 	0.017762	UpdateItems:	0.00149771	UpdateTriggers: 	0.0352353	UpdateRigid: 	0.00493523	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.00118	
RENDER	shadowmap: 	0.294174	sendToRender: 	0.0881995	scene: 	5.5786	particles2Tex: 	1.04354	sendToRender: 	0.0657519	motionBlur: 	1.63228	bloom2Tex: 	0.0684827	printScene: 	0.0397465	applyBloom: 	0.00652015	setRenderState: 	0.000454125	applyParticles: 	0.00222251	gui: 	0.136274	setRenderState: 	0.000490215	luaMsg: 	0.000541341	printTextDebug:	0.000736825	console: 	0.00115486	endScene: 	0.000372924	present: 	0.174652	TOTAL_RENDER: 	9.65826	
UPDATE	UpdateSceneManager: 	0.012514	UpdateInput: 	1.1272	UpdateCamera: 	0.9168	UpdateEnemies: 	0.413946	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.164493	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.838592	UpdatePlayer: 	0.0610904	UpdateSound: 	0.0215183	UpdateItems:	0.00115787	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00382849	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.69532	
RENDER	shadowmap: 	0.231571	sendToRender: 	0.0868281	scene: 	5.51073	particles2Tex: 	0.975885	sendToRender: 	0.0829395	motionBlur: 	1.62069	bloom2Tex: 	0.0674902	printScene: 	0.0341406	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.129474	setRenderState: 	0.0004842	luaMsg: 	0.000769907	printTextDebug:	0.000517282	console: 	0.000992459	endScene: 	0.000387961	present: 	0.182056	TOTAL_RENDER: 	9.43859	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.02639	UpdateCamera: 	0.916842	UpdateEnemies: 	0.398797	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.147699	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.917318	UpdatePlayer: 	0.0670692	UpdateSound: 	0.0288806	UpdateItems:	0.000842086	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00355481	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.65098	
RENDER	shadowmap: 	0.20512	sendToRender: 	0.0863289	scene: 	5.24842	particles2Tex: 	0.982655	sendToRender: 	0.0635685	motionBlur: 	1.60506	bloom2Tex: 	0.0655354	printScene: 	0.032679	applyBloom: 	0.00644798	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.112352	setRenderState: 	0.000451118	luaMsg: 	0.000502244	printTextDebug:	0.000520289	console: 	0.00112479	endScene: 	0.000342849	present: 	0.168565	TOTAL_RENDER: 	9.08197	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.10772	UpdateCamera: 	0.942183	UpdateEnemies: 	0.352257	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.1512	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.819909	UpdatePlayer: 	0.0659564	UpdateSound: 	0.0200026	UpdateItems:	0.000869153	UpdateTriggers: 	0.0320293	UpdateRigid: 	0.00401495	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.66086	
RENDER	shadowmap: 	0.224452	sendToRender: 	0.0858206	scene: 	5.25705	particles2Tex: 	0.978294	sendToRender: 	0.0646241	motionBlur: 	1.60728	bloom2Tex: 	0.0667835	printScene: 	0.0333316	applyBloom: 	0.324227	setRenderState: 	0.00047217	applyParticles: 	0.00204206	gui: 	0.0668977	setRenderState: 	0.000481192	luaMsg: 	0.000339842	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000381946	present: 	0.20764	TOTAL_RENDER: 	9.09604	
UPDATE	UpdateSceneManager: 	0.016553	UpdateInput: 	1.10722	UpdateCamera: 	0.0567085	UpdateEnemies: 	0.445304	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.264562	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.01165	UpdatePlayer: 	0.0737607	UpdateSound: 	0.0202822	UpdateItems:	0.00116388	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00527206	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.1751	
RENDER	shadowmap: 	0.289419	sendToRender: 	0.10068	scene: 	5.66111	particles2Tex: 	0.970339	sendToRender: 	0.0849605	motionBlur: 	1.62184	bloom2Tex: 	0.0715322	printScene: 	0.0432712	applyBloom: 	0.325148	setRenderState: 	0.000469162	applyParticles: 	0.00206913	gui: 	0.0761908	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.00102554	endScene: 	0.000351872	present: 	0.219006	TOTAL_RENDER: 	9.65241	
UPDATE	UpdateSceneManager: 	0.0244115	UpdateInput: 	1.05675	UpdateCamera: 	0.0475267	UpdateEnemies: 	0.377477	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.162475	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.898927	UpdatePlayer: 	3.91736	UpdateSound: 	0.0149019	UpdateItems:	0.00146162	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.00486305	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00209018	TOTAL_UPDATE: 	6.67891	
RENDER	shadowmap: 	0.283973	sendToRender: 	0.0970384	scene: 	6.17877	particles2Tex: 	0.847635	sendToRender: 	0.0746449	motionBlur: 	1.97435	bloom2Tex: 	0.0696315	printScene: 	0.042378	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.368744	setRenderState: 	0.000508259	luaMsg: 	0.000718781	printTextDebug:	0.000736825	console: 	0.0011699	endScene: 	0.000381946	present: 	0.143576	TOTAL_RENDER: 	10.2905	
UPDATE	UpdateSceneManager: 	0.0155636	UpdateInput: 	1.05935	UpdateCamera: 	0.88333	UpdateEnemies: 	0.447855	UpdateProjectile: 	0.00203304	UpdateParticle: 	0.235739	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.03164	UpdatePlayer: 	0.098091	UpdateSound: 	0.0230972	UpdateItems:	0.000971407	UpdateTriggers: 	0.0337857	UpdateRigid: 	0.00462546	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.99012	
RENDER	shadowmap: 	0.270926	sendToRender: 	0.0875439	scene: 	5.70135	particles2Tex: 	0.85165	sendToRender: 	0.0754058	motionBlur: 	1.79602	bloom2Tex: 	0.0666541	printScene: 	0.0373616	applyBloom: 	0.00666451	setRenderState: 	0.00047217	applyParticles: 	0.00191575	gui: 	0.066594	setRenderState: 	0.000493222	luaMsg: 	0.000604498	printTextDebug:	0.000739833	console: 	0.00646602	endScene: 	0.000333827	present: 	0.424433	TOTAL_RENDER: 	9.5779	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	0.929762	UpdateCamera: 	0.0473914	UpdateEnemies: 	0.368079	UpdateProjectile: 	0.00187364	UpdateParticle: 	0.158953	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.13391	UpdatePlayer: 	0.106972	UpdateSound: 	0.0161801	UpdateItems:	0.00158793	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00511567	UpdateGUI: 	0.00194281	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.92917	
RENDER	shadowmap: 	0.264114	sendToRender: 	0.151627	scene: 	5.86183	particles2Tex: 	0.918957	sendToRender: 	0.100518	motionBlur: 	1.93376	bloom2Tex: 	0.0669729	printScene: 	0.0346458	applyBloom: 	0.00686902	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.348236	setRenderState: 	0.000505252	luaMsg: 	0.000559386	printTextDebug:	0.000649609	console: 	0.00115185	endScene: 	0.000339842	present: 	0.120066	TOTAL_RENDER: 	9.99995	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.04641	UpdateCamera: 	0.0458245	UpdateEnemies: 	0.370536	UpdateProjectile: 	0.00174432	UpdateParticle: 	0.149248	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.02717	UpdatePlayer: 	0.120782	UpdateSound: 	0.0213228	UpdateItems:	0.00105261	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00405705	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.9267	
RENDER	shadowmap: 	0.201845	sendToRender: 	0.0858296	scene: 	5.618	particles2Tex: 	0.81858	sendToRender: 	0.0648196	motionBlur: 	1.99128	bloom2Tex: 	0.066597	printScene: 	0.0351721	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.0715864	setRenderState: 	0.000466155	luaMsg: 	0.000490215	printTextDebug:	0.00062555	console: 	0.00112779	endScene: 	0.000321797	present: 	0.431825	TOTAL_RENDER: 	9.59881	
UPDATE	UpdateSceneManager: 	0.0231484	UpdateInput: 	1.08454	UpdateCamera: 	0.054095	UpdateEnemies: 	0.35823	UpdateProjectile: 	0.00179244	UpdateParticle: 	0.170706	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.833747	UpdatePlayer: 	0.105119	UpdateSound: 	0.0215664	UpdateItems:	0.00107667	UpdateTriggers: 	0.0325045	UpdateRigid: 	0.00362999	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.82975	
RENDER	shadowmap: 	0.223869	sendToRender: 	0.0876822	scene: 	5.70412	particles2Tex: 	0.820252	sendToRender: 	0.0752795	motionBlur: 	1.79912	bloom2Tex: 	0.0667293	printScene: 	0.0344804	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00188567	gui: 	0.0679323	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.000962384	endScene: 	0.000345857	present: 	0.406689	TOTAL_RENDER: 	9.47958	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.02176	UpdateCamera: 	0.0458967	UpdateEnemies: 	0.349688	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.173563	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.809753	UpdatePlayer: 	0.103144	UpdateSound: 	0.020177	UpdateItems:	0.00104058	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.00409615	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.66967	
RENDER	shadowmap: 	0.194946	sendToRender: 	0.0856763	scene: 	5.50077	particles2Tex: 	0.808698	sendToRender: 	0.0743382	motionBlur: 	1.78446	bloom2Tex: 	0.0660406	printScene: 	0.0323361	applyBloom: 	0.195027	setRenderState: 	0.000481192	applyParticles: 	0.00228867	gui: 	0.0679654	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000646602	console: 	0.000968399	endScene: 	0.000363902	present: 	0.205337	TOTAL_RENDER: 	9.20368	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.01792	UpdateCamera: 	0.0446847	UpdateEnemies: 	0.345057	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.151362	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.842892	UpdatePlayer: 	0.576976	UpdateSound: 	0.0214672	UpdateItems:	0.00105862	UpdateTriggers: 	0.00108268	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.17284	
RENDER	shadowmap: 	0.20758	sendToRender: 	0.0861755	scene: 	5.57302	particles2Tex: 	0.873577	sendToRender: 	0.0647594	motionBlur: 	1.97562	bloom2Tex: 	0.0664857	printScene: 	0.0336203	applyBloom: 	0.00643294	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.0684135	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.00062555	console: 	0.000977422	endScene: 	0.000357887	present: 	0.42224	TOTAL_RENDER: 	9.57465	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	0.976844	UpdateCamera: 	0.0468741	UpdateEnemies: 	0.356085	UpdateProjectile: 	0.00246611	UpdateParticle: 	0.171479	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.80926	UpdatePlayer: 	0.0809606	UpdateSound: 	0.0203033	UpdateItems:	0.000881183	UpdateTriggers: 	0.0313497	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00125711	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.64236	
RENDER	shadowmap: 	0.245634	sendToRender: 	0.0868552	scene: 	5.39383	particles2Tex: 	0.962595	sendToRender: 	0.0821786	motionBlur: 	1.55992	bloom2Tex: 	0.260466	printScene: 	0.033924	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0723623	setRenderState: 	0.000442095	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.000941332	endScene: 	0.000378939	present: 	0.424881	TOTAL_RENDER: 	9.30966	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.01852	UpdateCamera: 	0.959106	UpdateEnemies: 	1.98	UpdateProjectile: 	0.0021804	UpdateParticle: 	0.197214	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.834526	UpdatePlayer: 	0.0854838	UpdateSound: 	0.017744	UpdateItems:	0.00104058	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	5.25993	
RENDER	shadowmap: 	0.204053	sendToRender: 	0.0858056	scene: 	5.5433	particles2Tex: 	0.984591	sendToRender: 	0.0885935	motionBlur: 	1.69015	bloom2Tex: 	0.0663925	printScene: 	0.352347	applyBloom: 	0.00659835	setRenderState: 	0.000505252	applyParticles: 	0.00209018	gui: 	0.076699	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.000941332	endScene: 	0.000372924	present: 	0.283771	TOTAL_RENDER: 	9.60261	
UPDATE	UpdateSceneManager: 	0.0111065	UpdateInput: 	1.04712	UpdateCamera: 	0.0477884	UpdateEnemies: 	0.358392	UpdateProjectile: 	0.00175034	UpdateParticle: 	0.167918	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.965434	UpdatePlayer: 	0.115847	UpdateSound: 	0.0202853	UpdateItems:	0.00110975	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00416532	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.88413	
RENDER	shadowmap: 	0.205129	sendToRender: 	0.0877995	scene: 	5.58952	particles2Tex: 	0.871069	sendToRender: 	0.0659805	motionBlur: 	1.61136	bloom2Tex: 	0.0656948	printScene: 	0.338164	applyBloom: 	0.00661038	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	0.0746509	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.00120298	endScene: 	0.000345857	present: 	0.27886	TOTAL_RENDER: 	9.3756	
UPDATE	UpdateSceneManager: 	0.00923588	UpdateInput: 	1.04995	UpdateCamera: 	0.0453193	UpdateEnemies: 	0.327752	UpdateProjectile: 	0.00171725	UpdateParticle: 	0.174095	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.794755	UpdatePlayer: 	0.0801877	UpdateSound: 	0.0204056	UpdateItems:	0.00107065	UpdateTriggers: 	0.0312715	UpdateRigid: 	0.00421043	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.66908	
RENDER	shadowmap: 	0.218807	sendToRender: 	0.0872492	scene: 	5.86334	particles2Tex: 	1.03363	sendToRender: 	0.0727683	motionBlur: 	1.78469	bloom2Tex: 	0.0670812	printScene: 	0.0351751	applyBloom: 	0.313897	setRenderState: 	0.000490215	applyParticles: 	0.00207514	gui: 	0.0697187	setRenderState: 	0.000454125	luaMsg: 	0.000451118	printTextDebug:	0.000739833	console: 	0.00104058	endScene: 	0.000369916	present: 	0.23112	TOTAL_RENDER: 	9.98685	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.03733	UpdateCamera: 	0.0475177	UpdateEnemies: 	0.346308	UpdateProjectile: 	0.00168117	UpdateParticle: 	0.15919	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.835157	UpdatePlayer: 	0.0537371	UpdateSound: 	0.0200567	UpdateItems:	0.00100148	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00344353	UpdateGUI: 	0.00106464	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.645	
RENDER	shadowmap: 	0.225754	sendToRender: 	0.0872612	scene: 	5.76334	particles2Tex: 	0.858567	sendToRender: 	0.0876672	motionBlur: 	1.8038	bloom2Tex: 	0.0709518	printScene: 	0.046029	applyBloom: 	0.314817	setRenderState: 	0.000466155	applyParticles: 	0.0115667	gui: 	0.117101	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000760885	console: 	0.00112479	endScene: 	0.000357887	present: 	0.201421	TOTAL_RENDER: 	9.79899	
UPDATE	UpdateSceneManager: 	0.0117802	UpdateInput: 	1.0262	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.333929	UpdateProjectile: 	0.00168117	UpdateParticle: 	0.312225	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.949726	UpdatePlayer: 	0.0537221	UpdateSound: 	0.0390157	UpdateItems:	0.000890205	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00409615	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.91853	
RENDER	shadowmap: 	0.225312	sendToRender: 	0.101547	scene: 	5.70323	particles2Tex: 	0.85774	sendToRender: 	0.065	motionBlur: 	1.7123	bloom2Tex: 	0.0687142	printScene: 	0.0415058	applyBloom: 	0.324564	setRenderState: 	0.000505252	applyParticles: 	0.00219544	gui: 	0.0797937	setRenderState: 	0.000445103	luaMsg: 	0.000751863	printTextDebug:	0.00061352	console: 	0.00126313	endScene: 	0.000369916	present: 	0.227682	TOTAL_RENDER: 	9.59255	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.03243	UpdateCamera: 	0.0469403	UpdateEnemies: 	0.323908	UpdateProjectile: 	0.00196387	UpdateParticle: 	0.177966	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.831262	UpdatePlayer: 	0.0527808	UpdateSound: 	0.0209319	UpdateItems:	0.000962384	UpdateTriggers: 	0.0324865	UpdateRigid: 	0.00359992	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.66618	
RENDER	shadowmap: 	0.208203	sendToRender: 	0.0868341	scene: 	5.56581	particles2Tex: 	0.911883	sendToRender: 	0.0641249	motionBlur: 	1.6186	bloom2Tex: 	0.0662391	printScene: 	0.348335	applyBloom: 	0.00675173	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0879379	setRenderState: 	0.000424051	luaMsg: 	0.000595475	printTextDebug:	0.000523296	console: 	0.000917273	endScene: 	0.000366909	present: 	0.280785	TOTAL_RENDER: 	9.42548	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.02989	UpdateCamera: 	0.0465824	UpdateEnemies: 	0.324934	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.157888	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.838354	UpdatePlayer: 	0.0559837	UpdateSound: 	0.0207755	UpdateItems:	0.000983436	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00353676	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.61778	
RENDER	shadowmap: 	0.195024	sendToRender: 	0.0950174	scene: 	5.63939	particles2Tex: 	0.934102	sendToRender: 	0.0651083	motionBlur: 	1.63355	bloom2Tex: 	0.0642392	printScene: 	0.0343992	applyBloom: 	0.301575	setRenderState: 	0.000466155	applyParticles: 	0.00200597	gui: 	0.0713097	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000511267	console: 	0.00105562	endScene: 	0.000360894	present: 	0.226768	TOTAL_RENDER: 	9.44984	
UPDATE	UpdateSceneManager: 	0.00929904	UpdateInput: 	1.00664	UpdateCamera: 	0.0457102	UpdateEnemies: 	0.354266	UpdateProjectile: 	0.00266761	UpdateParticle: 	0.150324	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.81892	UpdatePlayer: 	0.0538845	UpdateSound: 	0.0209409	UpdateItems:	0.000872161	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00378037	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.59723	
RENDER	shadowmap: 	0.205183	sendToRender: 	0.0864432	scene: 	5.43132	particles2Tex: 	1.03423	sendToRender: 	0.0861093	motionBlur: 	1.7681	bloom2Tex: 	0.072663	printScene: 	0.0450546	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.272767	gui: 	0.0890867	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000664647	console: 	0.00102855	endScene: 	0.000354879	present: 	0.144433	TOTAL_RENDER: 	9.45299	
UPDATE	UpdateSceneManager: 	0.0194913	UpdateInput: 	1.05532	UpdateCamera: 	0.0485072	UpdateEnemies: 	0.367041	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.291097	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.83919	UpdatePlayer: 	0.058507	UpdateSound: 	0.0129741	UpdateItems:	0.0010887	UpdateTriggers: 	0.0312023	UpdateRigid: 	0.00396081	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.87704	
RENDER	shadowmap: 	0.2373	sendToRender: 	0.102169	scene: 	5.5491	particles2Tex: 	1.06814	sendToRender: 	0.0644888	motionBlur: 	1.66581	bloom2Tex: 	0.0712435	printScene: 	0.0418697	applyBloom: 	0.00642692	setRenderState: 	0.000454125	applyParticles: 	0.277034	gui: 	0.0954324	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000842086	console: 	0.000953362	endScene: 	0.000357887	present: 	0.180206	TOTAL_RENDER: 	9.54196	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.10751	UpdateCamera: 	0.0498485	UpdateEnemies: 	0.371396	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.168865	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.903219	UpdatePlayer: 	0.0580769	UpdateSound: 	0.0222221	UpdateItems:	0.0113351	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.84848	
RENDER	shadowmap: 	0.210774	sendToRender: 	0.0870537	scene: 	5.56285	particles2Tex: 	0.943101	sendToRender: 	0.0640016	motionBlur: 	1.67561	bloom2Tex: 	0.0682391	printScene: 	0.0366277	applyBloom: 	0.00679082	setRenderState: 	0.000469162	applyParticles: 	0.273991	gui: 	0.0970745	setRenderState: 	0.000478185	luaMsg: 	0.000631565	printTextDebug:	0.000616527	console: 	0.000968399	endScene: 	0.000366909	present: 	0.165028	TOTAL_RENDER: 	9.37152	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.10418	UpdateCamera: 	0.0462726	UpdateEnemies: 	0.339424	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.180273	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.861394	UpdatePlayer: 	1.70844	UpdateSound: 	0.0165981	UpdateItems:	0.00121802	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.44648	
RENDER	shadowmap: 	0.220957	sendToRender: 	0.0666872	scene: 	5.48733	particles2Tex: 	1.02794	sendToRender: 	0.064197	motionBlur: 	1.61947	bloom2Tex: 	0.0672827	printScene: 	0.0349165	applyBloom: 	0.00646903	setRenderState: 	0.000454125	applyParticles: 	0.287302	gui: 	0.0268956	setRenderState: 	0.000487207	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.000881183	endScene: 	0.000351872	present: 	0.154132	TOTAL_RENDER: 	9.23565	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.03476	UpdateCamera: 	0.0468441	UpdateEnemies: 	0.354257	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.148818	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.812015	UpdatePlayer: 	0.20586	UpdateSound: 	0.0215153	UpdateItems:	0.00104659	UpdateTriggers: 	0.0310429	UpdateRigid: 	0.0037533	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.80155	
RENDER	shadowmap: 	0.192675	sendToRender: 	0.0858477	scene: 	5.50332	particles2Tex: 	0.924893	sendToRender: 	0.0636256	motionBlur: 	1.5978	bloom2Tex: 	0.0657308	printScene: 	0.351619	applyBloom: 	0.00698631	setRenderState: 	0.000478185	applyParticles: 	0.00200296	gui: 	0.0249679	setRenderState: 	0.00043608	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000351872	present: 	0.259714	TOTAL_RENDER: 	9.25302	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.0424	UpdateCamera: 	0.0462937	UpdateEnemies: 	0.331153	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.163398	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.847343	UpdatePlayer: 	0.16892	UpdateSound: 	0.0191424	UpdateItems:	0.00104058	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00352473	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.76453	
RENDER	shadowmap: 	0.233679	sendToRender: 	0.0860251	scene: 	5.59522	particles2Tex: 	0.941104	sendToRender: 	0.065	motionBlur: 	1.58011	bloom2Tex: 	0.0661128	printScene: 	0.355658	applyBloom: 	0.00725096	setRenderState: 	0.000481192	applyParticles: 	0.00206913	gui: 	0.0251904	setRenderState: 	0.000463147	luaMsg: 	0.000857124	printTextDebug:	0.000830056	console: 	0.00103156	endScene: 	0.000351872	present: 	0.273332	TOTAL_RENDER: 	9.4194	
UPDATE	UpdateSceneManager: 	0.00895619	UpdateInput: 	1.09914	UpdateCamera: 	0.0454546	UpdateEnemies: 	0.311659	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.151708	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.846979	UpdatePlayer: 	0.162225	UpdateSound: 	0.0128629	UpdateItems:	0.000769907	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00409916	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.78421	
RENDER	shadowmap: 	0.218007	sendToRender: 	0.0864793	scene: 	5.59587	particles2Tex: 	0.937567	sendToRender: 	0.0638031	motionBlur: 	1.60244	bloom2Tex: 	0.0661278	printScene: 	0.338212	applyBloom: 	0.00713067	setRenderState: 	0.000478185	applyParticles: 	0.0020601	gui: 	0.0251032	setRenderState: 	0.000430065	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.000950355	endScene: 	0.000345857	present: 	0.273272	TOTAL_RENDER: 	9.40476	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.1427	UpdateCamera: 	0.0463809	UpdateEnemies: 	0.325611	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.153305	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.818775	UpdatePlayer: 	0.161368	UpdateSound: 	0.014123	UpdateItems:	0.00127215	UpdateTriggers: 	0.0311692	UpdateRigid: 	0.00390367	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.84025	
RENDER	shadowmap: 	0.221378	sendToRender: 	0.0861454	scene: 	5.58606	particles2Tex: 	1.05622	sendToRender: 	0.0656527	motionBlur: 	1.56341	bloom2Tex: 	0.353778	printScene: 	0.033912	applyBloom: 	0.00680285	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.02504	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.000902235	endScene: 	0.000336835	present: 	0.280526	TOTAL_RENDER: 	9.45671	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.02795	UpdateCamera: 	0.0671113	UpdateEnemies: 	0.331021	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.154012	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.865289	UpdatePlayer: 	0.165425	UpdateSound: 	0.0144147	UpdateItems:	0.00107065	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00398187	UpdateGUI: 	0.000947347	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.77395	
RENDER	shadowmap: 	0.286538	sendToRender: 	0.0775983	scene: 	5.74215	particles2Tex: 	1.00478	sendToRender: 	0.0654512	motionBlur: 	1.55002	bloom2Tex: 	0.371086	printScene: 	0.043984	applyBloom: 	0.00680285	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0290821	setRenderState: 	0.000445103	luaMsg: 	0.000812012	printTextDebug:	0.000751863	console: 	0.00118794	endScene: 	0.000336835	present: 	0.285897	TOTAL_RENDER: 	9.67869	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.04777	UpdateCamera: 	0.0450877	UpdateEnemies: 	0.309199	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.270947	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.838847	UpdatePlayer: 	0.165106	UpdateSound: 	0.0190432	UpdateItems:	0.00110373	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.00329316	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.84386	
RENDER	shadowmap: 	0.223099	sendToRender: 	0.0996459	scene: 	5.91938	particles2Tex: 	0.947897	sendToRender: 	0.0652286	motionBlur: 	1.60031	bloom2Tex: 	0.357408	printScene: 	0.0424772	applyBloom: 	0.00675474	setRenderState: 	0.000451118	applyParticles: 	0.00218642	gui: 	0.0280776	setRenderState: 	0.000424051	luaMsg: 	0.00062555	printTextDebug:	0.000730811	console: 	0.00109471	endScene: 	0.00033082	present: 	0.308799	TOTAL_RENDER: 	9.78156	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.07776	UpdateCamera: 	0.0462335	UpdateEnemies: 	0.311184	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.156833	UpdateLUAMsg: 	0.00561491	UpdateColisions: 	0.853894	UpdatePlayer: 	0.183812	UpdateSound: 	0.021795	UpdateItems:	0.00118794	UpdateTriggers: 	0.0317376	UpdateRigid: 	0.00420141	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.83679	
RENDER	shadowmap: 	0.21444	sendToRender: 	0.0869123	scene: 	5.69402	particles2Tex: 	0.959383	sendToRender: 	0.085986	motionBlur: 	1.55677	bloom2Tex: 	0.37561	printScene: 	0.0360383	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.0264084	setRenderState: 	0.00044811	luaMsg: 	0.000550364	printTextDebug:	0.000529311	console: 	0.00114283	endScene: 	0.000324805	present: 	0.347108	TOTAL_RENDER: 	9.58143	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.02248	UpdateCamera: 	0.046017	UpdateEnemies: 	0.314832	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.174552	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.856032	UpdatePlayer: 	0.173719	UpdateSound: 	0.0218642	UpdateItems:	0.000872161	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00386157	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.75512	
RENDER	shadowmap: 	0.196311	sendToRender: 	0.0854687	scene: 	5.73069	particles2Tex: 	0.987551	sendToRender: 	0.0648617	motionBlur: 	1.54317	bloom2Tex: 	0.36755	printScene: 	0.0339812	applyBloom: 	0.0067818	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.0244867	setRenderState: 	0.000427058	luaMsg: 	0.00061352	printTextDebug:	0.000634572	console: 	0.00108569	endScene: 	0.000339842	present: 	0.361378	TOTAL_RENDER: 	9.58198	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.03947	UpdateCamera: 	0.0437734	UpdateEnemies: 	0.29486	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.144412	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.950842	UpdatePlayer: 	0.158231	UpdateSound: 	0.0197319	UpdateItems:	0.0010917	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00384352	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.79521	
RENDER	shadowmap: 	0.193496	sendToRender: 	0.0957242	scene: 	5.62246	particles2Tex: 	0.923504	sendToRender: 	0.073857	motionBlur: 	1.65925	bloom2Tex: 	0.364687	printScene: 	0.0350007	applyBloom: 	0.00683293	setRenderState: 	0.00047217	applyParticles: 	0.00230371	gui: 	0.0259423	setRenderState: 	0.00043608	luaMsg: 	0.000670662	printTextDebug:	0.000631565	console: 	0.000989451	endScene: 	0.000363902	present: 	0.343397	TOTAL_RENDER: 	9.55969	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.0338	UpdateCamera: 	0.0461523	UpdateEnemies: 	0.311461	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.165154	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.841109	UpdatePlayer: 	0.162441	UpdateSound: 	0.0211424	UpdateItems:	0.00112779	UpdateTriggers: 	0.0316203	UpdateRigid: 	0.00369014	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.7614	
RENDER	shadowmap: 	0.23072	sendToRender: 	0.0868191	scene: 	5.63499	particles2Tex: 	1.07037	sendToRender: 	0.0651263	motionBlur: 	1.56302	bloom2Tex: 	0.366097	printScene: 	0.0360022	applyBloom: 	0.00668857	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.225183	setRenderState: 	0.000502244	luaMsg: 	0.000538334	printTextDebug:	0.000628557	console: 	0.00115486	endScene: 	0.000351872	present: 	0.154709	TOTAL_RENDER: 	9.62321	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.04999	UpdateCamera: 	0.046432	UpdateEnemies: 	0.269579	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.154339	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.821612	UpdatePlayer: 	0.159374	UpdateSound: 	0.0208988	UpdateItems:	0.00115185	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.66874	
RENDER	shadowmap: 	0.21466	sendToRender: 	0.08598	scene: 	5.70866	particles2Tex: 	0.924193	sendToRender: 	0.0737908	motionBlur: 	1.52772	bloom2Tex: 	0.358214	printScene: 	0.0350158	applyBloom: 	0.00698631	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.0251633	setRenderState: 	0.000424051	luaMsg: 	0.000439088	printTextDebug:	0.000529311	console: 	0.000962384	endScene: 	0.000366909	present: 	0.348813	TOTAL_RENDER: 	9.50216	
UPDATE	UpdateSceneManager: 	0.0175334	UpdateInput: 	1.00272	UpdateCamera: 	0.0499838	UpdateEnemies: 	1.61514	UpdateProjectile: 	0.00196086	UpdateParticle: 	0.194513	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.815549	UpdatePlayer: 	1.86045	UpdateSound: 	0.0131035	UpdateItems:	0.00160899	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00456531	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	5.76001	
RENDER	shadowmap: 	0.242752	sendToRender: 	0.0862206	scene: 	5.79417	particles2Tex: 	1.06307	sendToRender: 	0.0665489	motionBlur: 	1.66972	bloom2Tex: 	0.0659684	printScene: 	0.0352864	applyBloom: 	0.31473	setRenderState: 	0.000493222	applyParticles: 	0.00200597	gui: 	0.0265257	setRenderState: 	0.000433073	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.0011308	endScene: 	0.000357887	present: 	0.25136	TOTAL_RENDER: 	9.80227	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.10202	UpdateCamera: 	0.0480019	UpdateEnemies: 	0.180423	UpdateProjectile: 	0.00164808	UpdateParticle: 	0.153966	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.829596	UpdatePlayer: 	0.16839	UpdateSound: 	0.0207905	UpdateItems:	0.00112479	UpdateTriggers: 	0.0333917	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.68037	
RENDER	shadowmap: 	0.212131	sendToRender: 	0.0858657	scene: 	5.72335	particles2Tex: 	1.00215	sendToRender: 	0.0658662	motionBlur: 	1.66326	bloom2Tex: 	0.0652527	printScene: 	0.0341075	applyBloom: 	0.306023	setRenderState: 	0.00047217	applyParticles: 	0.00194883	gui: 	0.0251333	setRenderState: 	0.00046014	luaMsg: 	0.000694721	printTextDebug:	0.000658632	console: 	0.00111276	endScene: 	0.000351872	present: 	0.232524	TOTAL_RENDER: 	9.59837	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	0.993559	UpdateCamera: 	0.0440201	UpdateEnemies: 	0.192471	UpdateProjectile: 	0.00155786	UpdateParticle: 	0.155993	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.803922	UpdatePlayer: 	0.158857	UpdateSound: 	0.0189048	UpdateItems:	0.000784945	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.00356383	UpdateGUI: 	0.000842086	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.50875	
RENDER	shadowmap: 	0.176345	sendToRender: 	0.0861093	scene: 	6.1515	particles2Tex: 	1.04152	sendToRender: 	0.0647594	motionBlur: 	1.7234	bloom2Tex: 	0.0657158	printScene: 	0.0334699	applyBloom: 	0.268833	setRenderState: 	0.000487207	applyParticles: 	0.00207514	gui: 	0.0268054	setRenderState: 	0.000433073	luaMsg: 	0.000634572	printTextDebug:	0.000520289	console: 	0.00111276	endScene: 	0.000354879	present: 	0.205692	TOTAL_RENDER: 	10.0561	
UPDATE	UpdateSceneManager: 	0.0134493	UpdateInput: 	1.04297	UpdateCamera: 	0.0499778	UpdateEnemies: 	0.208964	UpdateProjectile: 	0.00187966	UpdateParticle: 	0.189109	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.865511	UpdatePlayer: 	0.198284	UpdateSound: 	0.0215905	UpdateItems:	0.00110674	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00431268	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	2.73286	
RENDER	shadowmap: 	0.34331	sendToRender: 	0.104948	scene: 	5.69628	particles2Tex: 	1.05297	sendToRender: 	0.065797	motionBlur: 	1.70239	bloom2Tex: 	0.071036	printScene: 	0.0479087	applyBloom: 	0.278457	setRenderState: 	0.000475177	applyParticles: 	0.00226762	gui: 	0.0281347	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000520289	console: 	0.0010917	endScene: 	0.000381946	present: 	0.207457	TOTAL_RENDER: 	9.78646	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.17549	UpdateCamera: 	0.0561311	UpdateEnemies: 	0.189124	UpdateProjectile: 	0.00172327	UpdateParticle: 	0.16338	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.859382	UpdatePlayer: 	0.171981	UpdateSound: 	0.0211514	UpdateItems:	0.00102253	UpdateTriggers: 	0.0323812	UpdateRigid: 	0.00429464	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.81634	
RENDER	shadowmap: 	0.229688	sendToRender: 	0.0866657	scene: 	5.68882	particles2Tex: 	1.05251	sendToRender: 	0.0660135	motionBlur: 	1.70439	bloom2Tex: 	0.0654361	printScene: 	0.0364623	applyBloom: 	0.294577	setRenderState: 	0.0004842	applyParticles: 	0.00236987	gui: 	0.0269558	setRenderState: 	0.000445103	luaMsg: 	0.000559386	printTextDebug:	0.000550364	console: 	0.00108268	endScene: 	0.000348864	present: 	0.183	TOTAL_RENDER: 	9.62131	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.09298	UpdateCamera: 	0.0566002	UpdateEnemies: 	0.186669	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.155621	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.827497	UpdatePlayer: 	0.169157	UpdateSound: 	0.0203394	UpdateItems:	0.00107967	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00369315	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.65254	
RENDER	shadowmap: 	0.198997	sendToRender: 	0.0966565	scene: 	5.59676	particles2Tex: 	1.02215	sendToRender: 	0.0649579	motionBlur: 	1.67145	bloom2Tex: 	0.0646391	printScene: 	0.0335932	applyBloom: 	0.395651	setRenderState: 	0.000496229	applyParticles: 	0.00211424	gui: 	0.0466516	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000523296	console: 	0.00117591	endScene: 	0.000351872	present: 	0.18199	TOTAL_RENDER: 	9.56343	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.04238	UpdateCamera: 	0.0453674	UpdateEnemies: 	0.188357	UpdateProjectile: 	0.00245709	UpdateParticle: 	0.160748	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.951428	UpdatePlayer: 	0.192976	UpdateSound: 	0.01452	UpdateItems:	0.00122704	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.00408713	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.74842	
RENDER	shadowmap: 	0.214401	sendToRender: 	0.0864462	scene: 	5.60285	particles2Tex: 	0.989629	sendToRender: 	0.0845425	motionBlur: 	1.62378	bloom2Tex: 	0.0665098	printScene: 	0.0338459	applyBloom: 	0.00661038	setRenderState: 	0.000463147	applyParticles: 	0.290941	gui: 	0.0256626	setRenderState: 	0.000487207	luaMsg: 	0.000691714	printTextDebug:	0.000529311	console: 	0.000863138	endScene: 	0.000381946	present: 	0.151573	TOTAL_RENDER: 	9.35444	
UPDATE	UpdateSceneManager: 	0.0163305	UpdateInput: 	1.20122	UpdateCamera: 	0.0489162	UpdateEnemies: 	0.215288	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.153431	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.816706	UpdatePlayer: 	0.166186	UpdateSound: 	0.0158222	UpdateItems:	0.00113381	UpdateTriggers: 	0.0317406	UpdateRigid: 	0.00414427	UpdateGUI: 	0.00116689	BuildFrustum: 	0.010084	TOTAL_UPDATE: 	2.87266	
RENDER	shadowmap: 	0.198859	sendToRender: 	0.0876341	scene: 	5.55512	particles2Tex: 	1.01813	sendToRender: 	0.0653369	motionBlur: 	1.64341	bloom2Tex: 	0.0675022	printScene: 	0.035506	applyBloom: 	0.00655023	setRenderState: 	0.000475177	applyParticles: 	0.289789	gui: 	0.0264144	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.000869153	endScene: 	0.000363902	present: 	0.154842	TOTAL_RENDER: 	9.32999	
UPDATE	UpdateSceneManager: 	0.0108148	UpdateInput: 	1.06478	UpdateCamera: 	0.0468801	UpdateEnemies: 	2.35565	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.214128	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	0.795958	UpdatePlayer: 	0.184928	UpdateSound: 	0.0143185	UpdateItems:	0.00119697	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00380142	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.83135	
RENDER	shadowmap: 	0.194582	sendToRender: 	0.0861454	scene: 	5.61775	particles2Tex: 	1.14242	sendToRender: 	0.0654331	motionBlur: 	1.67287	bloom2Tex: 	0.0654752	printScene: 	0.0333556	applyBloom: 	0.348221	setRenderState: 	0.000502244	applyParticles: 	0.0020601	gui: 	0.0261468	setRenderState: 	0.000457133	luaMsg: 	0.000523296	printTextDebug:	0.000562393	console: 	0.00102253	endScene: 	0.000351872	present: 	0.239649	TOTAL_RENDER: 	9.67203	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.03825	UpdateCamera: 	0.0453313	UpdateEnemies: 	0.22447	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.152439	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.800198	UpdatePlayer: 	0.16652	UpdateSound: 	0.0296655	UpdateItems:	0.00106765	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00349466	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.61283	
RENDER	shadowmap: 	0.2062	sendToRender: 	0.0860281	scene: 	5.58216	particles2Tex: 	0.969157	sendToRender: 	0.0646632	motionBlur: 	1.64376	bloom2Tex: 	0.0675684	printScene: 	0.0329376	applyBloom: 	0.318889	setRenderState: 	0.000475177	applyParticles: 	0.00204807	gui: 	0.0272445	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000445103	console: 	0.00090825	endScene: 	0.000351872	present: 	0.222278	TOTAL_RENDER: 	9.4017	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.02295	UpdateCamera: 	0.0469583	UpdateEnemies: 	0.21512	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.186913	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.825648	UpdatePlayer: 	0.186107	UpdateSound: 	0.0210281	UpdateItems:	0.00118494	UpdateTriggers: 	0.0310098	UpdateRigid: 	0.00361796	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.68381	
RENDER	shadowmap: 	0.209559	sendToRender: 	0.0861304	scene: 	5.56967	particles2Tex: 	1.09797	sendToRender: 	0.0646752	motionBlur: 	1.64705	bloom2Tex: 	0.0669579	printScene: 	0.0339601	applyBloom: 	0.006457	setRenderState: 	0.000454125	applyParticles: 	0.288899	gui: 	0.02744	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.000959377	endScene: 	0.000366909	present: 	0.152469	TOTAL_RENDER: 	9.43218	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.01163	UpdateCamera: 	0.0454727	UpdateEnemies: 	0.208344	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.147537	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.796292	UpdatePlayer: 	0.175349	UpdateSound: 	0.018974	UpdateItems:	0.0010917	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00382548	UpdateGUI: 	0.000902235	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.54717	
RENDER	shadowmap: 	0.194976	sendToRender: 	0.0853394	scene: 	5.52387	particles2Tex: 	1.06341	sendToRender: 	0.0647504	motionBlur: 	1.62996	bloom2Tex: 	0.0668737	printScene: 	0.0319722	applyBloom: 	0.00650512	setRenderState: 	0.000466155	applyParticles: 	0.414511	gui: 	0.0260235	setRenderState: 	0.000487207	luaMsg: 	0.000538334	printTextDebug:	0.000541341	console: 	0.000872161	endScene: 	0.000378939	present: 	0.154469	TOTAL_RENDER: 	9.44158	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.03841	UpdateCamera: 	0.045608	UpdateEnemies: 	0.208446	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.151356	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.817254	UpdatePlayer: 	0.167726	UpdateSound: 	0.0139546	UpdateItems:	0.000992459	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00392472	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.60194	
RENDER	shadowmap: 	0.218061	sendToRender: 	0.0862567	scene: 	5.55456	particles2Tex: 	0.995623	sendToRender: 	0.0646482	motionBlur: 	1.63614	bloom2Tex: 	0.0664677	printScene: 	0.0332774	applyBloom: 	0.00648406	setRenderState: 	0.000454125	applyParticles: 	0.268313	gui: 	0.0261558	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.000784945	console: 	0.00119997	endScene: 	0.000354879	present: 	0.15227	TOTAL_RENDER: 	9.29461	
UPDATE	UpdateSceneManager: 	0.00957873	UpdateInput: 	1.11	UpdateCamera: 	0.0520409	UpdateEnemies: 	0.19116	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.145726	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.792653	UpdatePlayer: 	0.158556	UpdateSound: 	0.017771	UpdateItems:	0.00116088	UpdateTriggers: 	0.0296264	UpdateRigid: 	0.00374127	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.63935	
RENDER	shadowmap: 	0.212125	sendToRender: 	0.085971	scene: 	5.50867	particles2Tex: 	0.948538	sendToRender: 	0.0645609	motionBlur: 	1.66804	bloom2Tex: 	0.0654241	printScene: 	0.0324354	applyBloom: 	0.00648106	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.329881	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.000830056	endScene: 	0.000378939	present: 	0.130815	TOTAL_RENDER: 	9.22717	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.04666	UpdateCamera: 	0.044399	UpdateEnemies: 	0.211129	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.158267	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.81264	UpdatePlayer: 	0.169461	UpdateSound: 	0.0195785	UpdateItems:	0.000980429	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.00362699	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.60623	
RENDER	shadowmap: 	0.184985	sendToRender: 	0.0864311	scene: 	5.66903	particles2Tex: 	1.00547	sendToRender: 	0.0965753	motionBlur: 	1.99638	bloom2Tex: 	0.0823079	printScene: 	0.0498996	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00228566	gui: 	0.348464	setRenderState: 	0.000535326	luaMsg: 	0.000775922	printTextDebug:	0.000652617	console: 	0.000953362	endScene: 	0.000393976	present: 	0.154207	TOTAL_RENDER: 	9.90166	
UPDATE	UpdateSceneManager: 	0.0139576	UpdateInput: 	1.03461	UpdateCamera: 	0.0538574	UpdateEnemies: 	0.198588	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.162231	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.891658	UpdatePlayer: 	0.181491	UpdateSound: 	0.0232837	UpdateItems:	0.00110975	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.00437283	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.72887	
RENDER	shadowmap: 	0.314835	sendToRender: 	0.0671925	scene: 	5.63876	particles2Tex: 	0.957218	sendToRender: 	0.086777	motionBlur: 	1.93084	bloom2Tex: 	0.0726179	printScene: 	0.0481673	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.349481	setRenderState: 	0.000499237	luaMsg: 	0.00046014	printTextDebug:	0.000739833	console: 	0.00131726	endScene: 	0.000348864	present: 	0.124403	TOTAL_RENDER: 	9.79766	
UPDATE	UpdateSceneManager: 	0.0134493	UpdateInput: 	1.08071	UpdateCamera: 	0.0490876	UpdateEnemies: 	0.222209	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.183247	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.865535	UpdatePlayer: 	0.198898	UpdateSound: 	0.0200086	UpdateItems:	0.00107366	UpdateTriggers: 	0.0327902	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.80458	
RENDER	shadowmap: 	0.216103	sendToRender: 	0.0875439	scene: 	5.77843	particles2Tex: 	0.997752	sendToRender: 	0.0648527	motionBlur: 	1.67234	bloom2Tex: 	0.0674361	printScene: 	0.0375601	applyBloom: 	0.00651414	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.338386	setRenderState: 	0.000511267	luaMsg: 	0.000454125	printTextDebug:	0.000775922	console: 	0.00114885	endScene: 	0.000348864	present: 	0.133744	TOTAL_RENDER: 	9.61245	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.03501	UpdateCamera: 	0.0467749	UpdateEnemies: 	0.196365	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.148866	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.828649	UpdatePlayer: 	0.192928	UpdateSound: 	0.0208236	UpdateItems:	0.00118494	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00353977	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.61428	
RENDER	shadowmap: 	0.206028	sendToRender: 	0.0858327	scene: 	5.57731	particles2Tex: 	0.967849	sendToRender: 	0.0797426	motionBlur: 	1.65595	bloom2Tex: 	0.0667624	printScene: 	0.034718	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.146746	gui: 	0.337108	setRenderState: 	0.000499237	luaMsg: 	0.000445103	printTextDebug:	0.000523296	console: 	0.00107065	endScene: 	0.000351872	present: 	0.1157	TOTAL_RENDER: 	9.45765	
UPDATE	UpdateSceneManager: 	0.0159395	UpdateInput: 	1.0977	UpdateCamera: 	0.0538574	UpdateEnemies: 	0.252042	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.312056	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.02426	UpdatePlayer: 	0.199632	UpdateSound: 	0.0187755	UpdateItems:	0.00105862	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00478485	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.12822	
RENDER	shadowmap: 	0.256054	sendToRender: 	0.102395	scene: 	5.88531	particles2Tex: 	1.083	sendToRender: 	0.0860101	motionBlur: 	1.7241	bloom2Tex: 	0.0715894	printScene: 	0.043605	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.346768	setRenderState: 	0.00061352	luaMsg: 	0.00077893	printTextDebug:	0.000745848	console: 	0.00104359	endScene: 	0.000342849	present: 	0.122587	TOTAL_RENDER: 	9.91891	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	1.03682	UpdateCamera: 	0.0474064	UpdateEnemies: 	0.206197	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.151606	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.821888	UpdatePlayer: 	0.166901	UpdateSound: 	0.0203364	UpdateItems:	0.000965392	UpdateTriggers: 	0.0329556	UpdateRigid: 	0.00399991	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.62771	
RENDER	shadowmap: 	0.214118	sendToRender: 	0.0860011	scene: 	5.71438	particles2Tex: 	0.963945	sendToRender: 	0.0641369	motionBlur: 	1.65924	bloom2Tex: 	0.0670932	printScene: 	0.0348804	applyBloom: 	0.00672165	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.351312	setRenderState: 	0.000493222	luaMsg: 	0.000559386	printTextDebug:	0.000505252	console: 	0.00103156	endScene: 	0.000339842	present: 	0.116806	TOTAL_RENDER: 	9.45406	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.06802	UpdateCamera: 	0.0459328	UpdateEnemies: 	0.201373	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.152821	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.844673	UpdatePlayer: 	0.165401	UpdateSound: 	0.0127215	UpdateItems:	0.00110373	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.63541	
RENDER	shadowmap: 	0.207938	sendToRender: 	0.0854687	scene: 	5.71049	particles2Tex: 	1.08347	sendToRender: 	0.0857244	motionBlur: 	1.85863	bloom2Tex: 	0.0720645	printScene: 	0.0435148	applyBloom: 	0.00671564	setRenderState: 	0.000454125	applyParticles: 	0.00214732	gui: 	0.33088	setRenderState: 	0.000505252	luaMsg: 	0.000772915	printTextDebug:	0.000520289	console: 	0.00103156	endScene: 	0.000351872	present: 	0.10601	TOTAL_RENDER: 	9.79577	
UPDATE	UpdateSceneManager: 	0.0129772	UpdateInput: 	1.13151	UpdateCamera: 	0.0503177	UpdateEnemies: 	0.235104	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.245835	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.991993	UpdatePlayer: 	0.210964	UpdateSound: 	0.0188236	UpdateItems:	0.001212	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00435479	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.03662	
RENDER	shadowmap: 	0.223655	sendToRender: 	0.0866116	scene: 	5.88176	particles2Tex: 	0.997532	sendToRender: 	0.0658391	motionBlur: 	1.68598	bloom2Tex: 	0.0685849	printScene: 	0.0366548	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.449707	setRenderState: 	0.00060149	luaMsg: 	0.000622542	printTextDebug:	0.000724796	console: 	0.00117591	endScene: 	0.000571416	present: 	0.114731	TOTAL_RENDER: 	9.88196	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.18018	UpdateCamera: 	0.0387991	UpdateEnemies: 	0.293963	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.1815	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.80812	UpdatePlayer: 	0.183229	UpdateSound: 	0.0204447	UpdateItems:	0.000962384	UpdateTriggers: 	0.0324564	UpdateRigid: 	0.00395179	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.87796	
RENDER	shadowmap: 	0.202125	sendToRender: 	0.090825	scene: 	5.65625	particles2Tex: 	0.990083	sendToRender: 	0.0658722	motionBlur: 	1.69066	bloom2Tex: 	0.066594	printScene: 	0.0354999	applyBloom: 	0.00654121	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.339725	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000989451	console: 	0.001209	endScene: 	0.000372924	present: 	0.135098	TOTAL_RENDER: 	9.46078	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.02298	UpdateCamera: 	0.0453584	UpdateEnemies: 	0.30291	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.160017	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.797083	UpdatePlayer: 	0.167771	UpdateSound: 	0.0205289	UpdateItems:	0.00105562	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00341646	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.66814	
RENDER	shadowmap: 	0.203728	sendToRender: 	0.0853936	scene: 	5.66702	particles2Tex: 	0.946102	sendToRender: 	0.0650061	motionBlur: 	1.66592	bloom2Tex: 	0.0680436	printScene: 	0.0341045	applyBloom: 	0.00646903	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.333247	setRenderState: 	0.000517282	luaMsg: 	0.000442095	printTextDebug:	0.000544349	console: 	0.00092028	endScene: 	0.000354879	present: 	0.115919	TOTAL_RENDER: 	9.36857	
UPDATE	UpdateSceneManager: 	0.00882988	UpdateInput: 	1.04213	UpdateCamera: 	0.0441584	UpdateEnemies: 	0.268463	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.144704	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.850673	UpdatePlayer: 	0.150535	UpdateSound: 	0.0165139	UpdateItems:	0.000956369	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00353977	UpdateGUI: 	0.000745848	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.65811	
RENDER	shadowmap: 	0.191063	sendToRender: 	0.103763	scene: 	5.65802	particles2Tex: 	0.981379	sendToRender: 	0.0640136	motionBlur: 	1.68095	bloom2Tex: 	0.0662812	printScene: 	0.0327782	applyBloom: 	0.00653218	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.327457	setRenderState: 	0.000517282	luaMsg: 	0.000682691	printTextDebug:	0.000511267	console: 	0.000992459	endScene: 	0.000360894	present: 	0.116626	TOTAL_RENDER: 	9.40444	
UPDATE	UpdateSceneManager: 	0.00866447	UpdateInput: 	1.13215	UpdateCamera: 	0.0450667	UpdateEnemies: 	0.230332	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.145594	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.828511	UpdatePlayer: 	0.158562	UpdateSound: 	0.0125381	UpdateItems:	0.000923287	UpdateTriggers: 	0.0312143	UpdateRigid: 	0.0038345	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	2.72568	
RENDER	shadowmap: 	0.216666	sendToRender: 	0.0856642	scene: 	5.77464	particles2Tex: 	0.946312	sendToRender: 	0.0739863	motionBlur: 	1.69292	bloom2Tex: 	0.0663714	printScene: 	0.0348534	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.350326	setRenderState: 	0.000511267	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.00104359	endScene: 	0.000351872	present: 	0.114644	TOTAL_RENDER: 	9.54459	
UPDATE	UpdateSceneManager: 	0.0171004	UpdateInput: 	1.22287	UpdateCamera: 	0.0501673	UpdateEnemies: 	0.273272	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.165485	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.901414	UpdatePlayer: 	0.167223	UpdateSound: 	0.0202792	UpdateItems:	0.00100148	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00428562	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.02737	
RENDER	shadowmap: 	0.23401	sendToRender: 	0.0879258	scene: 	5.7601	particles2Tex: 	0.967106	sendToRender: 	0.0659895	motionBlur: 	1.68138	bloom2Tex: 	0.0665128	printScene: 	0.0350849	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.336344	setRenderState: 	0.000508259	luaMsg: 	0.00077893	printTextDebug:	0.00075487	console: 	0.00102855	endScene: 	0.000348864	present: 	0.118939	TOTAL_RENDER: 	9.54058	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.04149	UpdateCamera: 	0.0470305	UpdateEnemies: 	0.257308	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.153533	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.848637	UpdatePlayer: 	0.167539	UpdateSound: 	0.0233529	UpdateItems:	0.00126012	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00438186	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.68616	
RENDER	shadowmap: 	0.214115	sendToRender: 	0.0863319	scene: 	5.56354	particles2Tex: 	0.935639	sendToRender: 	0.0644828	motionBlur: 	1.81945	bloom2Tex: 	0.0675233	printScene: 	0.0345797	applyBloom: 	0.00662842	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.349788	setRenderState: 	0.000514274	luaMsg: 	0.000451118	printTextDebug:	0.000622542	console: 	0.00119095	endScene: 	0.000369916	present: 	0.11591	TOTAL_RENDER: 	9.44161	
UPDATE	UpdateSceneManager: 	0.00982835	UpdateInput: 	1.07592	UpdateCamera: 	0.973644	UpdateEnemies: 	0.274096	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.153338	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.844438	UpdatePlayer: 	0.1619	UpdateSound: 	0.0197048	UpdateItems:	0.000929302	UpdateTriggers: 	0.0319662	UpdateRigid: 	0.00389766	UpdateGUI: 	0.000827049	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.69614	
RENDER	shadowmap: 	0.238846	sendToRender: 	0.0875078	scene: 	5.61619	particles2Tex: 	0.940701	sendToRender: 	0.0647354	motionBlur: 	1.66243	bloom2Tex: 	0.0675443	printScene: 	0.0337556	applyBloom: 	0.00645098	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.490654	setRenderState: 	0.000520289	luaMsg: 	0.000661639	printTextDebug:	0.000724796	console: 	0.00109772	endScene: 	0.000351872	present: 	0.11683	TOTAL_RENDER: 	9.50893	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.02349	UpdateCamera: 	0.938042	UpdateEnemies: 	0.264761	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.147365	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.801726	UpdatePlayer: 	0.163395	UpdateSound: 	0.0188988	UpdateItems:	0.00122403	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00353676	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.62958	
RENDER	shadowmap: 	0.217309	sendToRender: 	0.0859499	scene: 	5.49884	particles2Tex: 	0.948628	sendToRender: 	0.0642061	motionBlur: 	1.66182	bloom2Tex: 	0.0664466	printScene: 	0.033509	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.327322	setRenderState: 	0.000505252	luaMsg: 	0.00044811	printTextDebug:	0.000547356	console: 	0.00092028	endScene: 	0.000345857	present: 	0.114021	TOTAL_RENDER: 	9.20094	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	0.998796	UpdateCamera: 	0.0446546	UpdateEnemies: 	2.34354	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.197914	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.79643	UpdatePlayer: 	0.173349	UpdateSound: 	0.0163996	UpdateItems:	0.000974414	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00382247	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.72251	
RENDER	shadowmap: 	0.194799	sendToRender: 	0.0867469	scene: 	5.56997	particles2Tex: 	1.02127	sendToRender: 	0.0649068	motionBlur: 	1.67465	bloom2Tex: 	0.0648827	printScene: 	0.033515	applyBloom: 	0.265414	setRenderState: 	0.00047217	applyParticles: 	0.00219243	gui: 	0.0255092	setRenderState: 	0.000451118	luaMsg: 	0.000427058	printTextDebug:	0.000418036	console: 	0.00092028	endScene: 	0.000348864	present: 	0.267386	TOTAL_RENDER: 	9.4486	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.02819	UpdateCamera: 	0.0471749	UpdateEnemies: 	0.257333	UpdateProjectile: 	0.00243904	UpdateParticle: 	0.158354	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.843984	UpdatePlayer: 	0.169792	UpdateSound: 	0.019392	UpdateItems:	0.00112479	UpdateTriggers: 	0.031503	UpdateRigid: 	0.00384352	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.7204	
RENDER	shadowmap: 	0.220786	sendToRender: 	0.0860522	scene: 	5.71058	particles2Tex: 	0.964456	sendToRender: 	0.065773	motionBlur: 	1.71594	bloom2Tex: 	0.0673699	printScene: 	0.0345706	applyBloom: 	0.00655023	setRenderState: 	0.000466155	applyParticles: 	0.00212627	gui: 	0.35235	setRenderState: 	0.00061352	luaMsg: 	0.000571416	printTextDebug:	0.00063758	console: 	0.00111576	endScene: 	0.000381946	present: 	0.116903	TOTAL_RENDER: 	9.51974	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.02546	UpdateCamera: 	0.0473132	UpdateEnemies: 	0.258776	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.176844	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.853854	UpdatePlayer: 	0.162682	UpdateSound: 	0.0196868	UpdateItems:	0.00114283	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.69185	
RENDER	shadowmap: 	0.212699	sendToRender: 	0.0864763	scene: 	5.58955	particles2Tex: 	0.96741	sendToRender: 	0.0745066	motionBlur: 	1.81901	bloom2Tex: 	0.0724585	printScene: 	0.0364774	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.002018	gui: 	0.301578	setRenderState: 	0.000604498	luaMsg: 	0.000490215	printTextDebug:	0.000511267	console: 	0.00126012	endScene: 	0.000378939	present: 	0.101249	TOTAL_RENDER: 	9.46981	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.02879	UpdateCamera: 	0.046408	UpdateEnemies: 	0.251904	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.15187	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.864778	UpdatePlayer: 	0.16978	UpdateSound: 	0.0226251	UpdateItems:	0.00124809	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.004442	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.68145	
RENDER	shadowmap: 	0.228885	sendToRender: 	0.0870837	scene: 	5.56236	particles2Tex: 	0.970841	sendToRender: 	0.0648888	motionBlur: 	1.68316	bloom2Tex: 	0.367489	printScene: 	0.0376112	applyBloom: 	0.00660436	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.0265799	setRenderState: 	0.00043608	luaMsg: 	0.000736825	printTextDebug:	0.00062555	console: 	0.000989451	endScene: 	0.000345857	present: 	0.371589	TOTAL_RENDER: 	9.59061	
UPDATE	UpdateSceneManager: 	0.0211033	UpdateInput: 	1.15452	UpdateCamera: 	0.925766	UpdateEnemies: 	0.306435	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.168369	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.866868	UpdatePlayer: 	0.173512	UpdateSound: 	0.0210281	UpdateItems:	0.00128719	UpdateTriggers: 	0.0322309	UpdateRigid: 	0.00408412	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.81007	
RENDER	shadowmap: 	0.219	sendToRender: 	0.0865394	scene: 	5.67651	particles2Tex: 	0.920484	sendToRender: 	0.0638271	motionBlur: 	1.56138	bloom2Tex: 	0.356284	printScene: 	0.0473283	applyBloom: 	0.00648406	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0259934	setRenderState: 	0.000442095	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00117591	endScene: 	0.000348864	present: 	0.366043	TOTAL_RENDER: 	9.51782	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.03425	UpdateCamera: 	0.945531	UpdateEnemies: 	0.296165	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.152451	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.971103	UpdatePlayer: 	0.192639	UpdateSound: 	0.0205078	UpdateItems:	0.00116388	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00353676	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.76296	
RENDER	shadowmap: 	0.199599	sendToRender: 	0.0862356	scene: 	5.52443	particles2Tex: 	0.93126	sendToRender: 	0.064182	motionBlur: 	1.54542	bloom2Tex: 	0.353502	printScene: 	0.0466095	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.0239183	setRenderState: 	0.000556378	luaMsg: 	0.000634572	printTextDebug:	0.000424051	console: 	0.000917273	endScene: 	0.000354879	present: 	0.290887	TOTAL_RENDER: 	9.28384	
UPDATE	UpdateSceneManager: 	0.0179455	UpdateInput: 	1.11413	UpdateCamera: 	0.0542364	UpdateEnemies: 	0.327713	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.28517	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.0772	UpdatePlayer: 	0.210332	UpdateSound: 	0.0191334	UpdateItems:	0.00128117	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00479087	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.26417	
RENDER	shadowmap: 	0.280685	sendToRender: 	0.101267	scene: 	5.92173	particles2Tex: 	1.16664	sendToRender: 	0.0667865	motionBlur: 	1.57665	bloom2Tex: 	0.389898	printScene: 	0.0456591	applyBloom: 	0.00695924	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.0302941	setRenderState: 	0.000439088	luaMsg: 	0.000676676	printTextDebug:	0.00074284	console: 	0.00119997	endScene: 	0.000360894	present: 	0.382464	TOTAL_RENDER: 	10.1592	
UPDATE	UpdateSceneManager: 	0.0125862	UpdateInput: 	1.17803	UpdateCamera: 	0.994576	UpdateEnemies: 	0.269326	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.158718	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.880798	UpdatePlayer: 	0.174405	UpdateSound: 	0.0147064	UpdateItems:	0.00107065	UpdateTriggers: 	0.0330729	UpdateRigid: 	0.00468862	UpdateGUI: 	0.00169319	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.8589	
RENDER	shadowmap: 	0.228022	sendToRender: 	0.0664316	scene: 	5.59391	particles2Tex: 	1.12573	sendToRender: 	0.0813275	motionBlur: 	1.58882	bloom2Tex: 	0.0698511	printScene: 	0.0406337	applyBloom: 	0.00699834	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0299362	setRenderState: 	0.000499237	luaMsg: 	0.000890205	printTextDebug:	0.000646602	console: 	0.0011308	endScene: 	0.000363902	present: 	0.191927	TOTAL_RENDER: 	9.6724	
UPDATE	UpdateSceneManager: 	0.0129441	UpdateInput: 	1.12574	UpdateCamera: 	0.916596	UpdateEnemies: 	2.0859	UpdateProjectile: 	0.00166011	UpdateParticle: 	0.308396	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.02893	UpdatePlayer: 	0.19792	UpdateSound: 	0.018586	UpdateItems:	0.00124809	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00457133	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.85217	
RENDER	shadowmap: 	0.2477	sendToRender: 	0.0865665	scene: 	5.6731	particles2Tex: 	0.982176	sendToRender: 	0.106858	motionBlur: 	1.69442	bloom2Tex: 	0.289218	printScene: 	0.0451118	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00240897	gui: 	0.0308444	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000691714	console: 	0.00128719	endScene: 	0.000345857	present: 	0.380978	TOTAL_RENDER: 	9.75756	
UPDATE	UpdateSceneManager: 	0.0119576	UpdateInput: 	1.07458	UpdateCamera: 	0.960381	UpdateEnemies: 	0.277822	UpdateProjectile: 	0.00314279	UpdateParticle: 	0.149921	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.87607	UpdatePlayer: 	0.168294	UpdateSound: 	0.0208055	UpdateItems:	0.000869153	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.69504	
RENDER	shadowmap: 	0.240464	sendToRender: 	0.10145	scene: 	5.65893	particles2Tex: 	0.831458	sendToRender: 	0.0654121	motionBlur: 	1.57858	bloom2Tex: 	0.365056	printScene: 	0.0446426	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0304294	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000833064	console: 	0.00105862	endScene: 	0.000354879	present: 	0.36521	TOTAL_RENDER: 	9.4723	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	2.25835	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.285413	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.160544	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.862152	UpdatePlayer: 	0.0623896	UpdateSound: 	0.0157109	UpdateItems:	0.00119697	UpdateTriggers: 	0.032679	UpdateRigid: 	0.00452621	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.8734	
RENDER	shadowmap: 	0.241378	sendToRender: 	0.0864672	scene: 	5.68452	particles2Tex: 	0.968495	sendToRender: 	0.0647745	motionBlur: 	1.65656	bloom2Tex: 	0.0680676	printScene: 	0.0337045	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.417861	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.00116088	endScene: 	0.000348864	present: 	0.152327	TOTAL_RENDER: 	9.6072	
UPDATE	UpdateSceneManager: 	0.0122042	UpdateInput: 	1.03461	UpdateCamera: 	1.00045	UpdateEnemies: 	0.276725	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.153657	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.877081	UpdatePlayer: 	0.0672496	UpdateSound: 	0.0198311	UpdateItems:	0.000869153	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0039969	UpdateGUI: 	0.00143455	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.59064	
RENDER	shadowmap: 	0.2042	sendToRender: 	0.085965	scene: 	5.57503	particles2Tex: 	0.884973	sendToRender: 	0.0743652	motionBlur: 	1.51361	bloom2Tex: 	0.0672917	printScene: 	0.366945	applyBloom: 	0.00771712	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0668947	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000427058	console: 	0.000953362	endScene: 	0.000360894	present: 	0.225793	TOTAL_RENDER: 	9.25857	
UPDATE	UpdateSceneManager: 	0.013335	UpdateInput: 	1.03913	UpdateCamera: 	0.934286	UpdateEnemies: 	0.306171	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.188206	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.953305	UpdatePlayer: 	0.0623445	UpdateSound: 	0.0219363	UpdateItems:	0.00107065	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00428862	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.67047	
RENDER	shadowmap: 	0.230822	sendToRender: 	0.0864552	scene: 	5.31544	particles2Tex: 	1.11585	sendToRender: 	0.0651113	motionBlur: 	1.51409	bloom2Tex: 	0.379961	printScene: 	0.0400953	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.0115125	gui: 	0.0883198	setRenderState: 	0.000427058	luaMsg: 	0.000616527	printTextDebug:	0.000733818	console: 	0.000977422	endScene: 	0.000360894	present: 	0.294796	TOTAL_RENDER: 	9.339	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.15504	UpdateCamera: 	0.913372	UpdateEnemies: 	0.288324	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.158297	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.865968	UpdatePlayer: 	0.0596919	UpdateSound: 	0.0218521	UpdateItems:	0.00102554	UpdateTriggers: 	0.0531146	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.67275	
RENDER	shadowmap: 	0.223153	sendToRender: 	0.0874326	scene: 	5.23439	particles2Tex: 	0.94815	sendToRender: 	0.0642482	motionBlur: 	1.49398	bloom2Tex: 	0.0677067	printScene: 	0.365002	applyBloom: 	0.00698631	setRenderState: 	0.000475177	applyParticles: 	0.00191575	gui: 	0.0812433	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.00062555	console: 	0.00107667	endScene: 	0.000345857	present: 	0.391841	TOTAL_RENDER: 	9.14419	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.02136	UpdateCamera: 	0.897926	UpdateEnemies: 	0.285879	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.152821	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.828778	UpdatePlayer: 	0.0576258	UpdateSound: 	0.0195575	UpdateItems:	0.00111877	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00370518	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.41046	
RENDER	shadowmap: 	0.218269	sendToRender: 	0.0852642	scene: 	4.90252	particles2Tex: 	1.01432	sendToRender: 	0.0814568	motionBlur: 	1.67661	bloom2Tex: 	0.0834297	printScene: 	0.0360744	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.00221048	gui: 	0.412069	setRenderState: 	0.000526304	luaMsg: 	0.000550364	printTextDebug:	0.000508259	console: 	0.00089622	endScene: 	0.000369916	present: 	0.116169	TOTAL_RENDER: 	8.81889	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.07017	UpdateCamera: 	1.03444	UpdateEnemies: 	0.246334	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.166138	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.859785	UpdatePlayer: 	0.0540228	UpdateSound: 	0.0201289	UpdateItems:	0.00117291	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00123907	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.63424	
RENDER	shadowmap: 	0.202525	sendToRender: 	0.08598	scene: 	4.89586	particles2Tex: 	0.961031	sendToRender: 	0.0732495	motionBlur: 	1.71923	bloom2Tex: 	0.383946	printScene: 	0.050471	applyBloom: 	0.00679684	setRenderState: 	0.000445103	applyParticles: 	0.00230671	gui: 	0.0939949	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000745848	console: 	0.000983436	endScene: 	0.000351872	present: 	0.274237	TOTAL_RENDER: 	8.95508	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.07254	UpdateCamera: 	0.0484741	UpdateEnemies: 	0.229453	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.157224	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.860678	UpdatePlayer: 	0.0527417	UpdateSound: 	0.019798	UpdateItems:	0.00116388	UpdateTriggers: 	0.0322489	UpdateRigid: 	0.00353676	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.62023	
RENDER	shadowmap: 	0.226067	sendToRender: 	0.0922265	scene: 	4.97496	particles2Tex: 	0.985436	sendToRender: 	0.0657098	motionBlur: 	1.43155	bloom2Tex: 	0.399374	printScene: 	0.0429765	applyBloom: 	0.00719382	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.106386	setRenderState: 	0.000457133	luaMsg: 	0.000700736	printTextDebug:	0.000869153	console: 	0.00119396	endScene: 	0.000336835	present: 	0.344873	TOTAL_RENDER: 	8.8689	
UPDATE	UpdateSceneManager: 	0.0102584	UpdateInput: 	1.01978	UpdateCamera: 	0.047638	UpdateEnemies: 	0.223562	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.151903	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.865553	UpdatePlayer: 	0.0582994	UpdateSound: 	0.020568	UpdateItems:	0.0010917	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00388563	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.53118	
RENDER	shadowmap: 	0.187057	sendToRender: 	0.105228	scene: 	4.93956	particles2Tex: 	1.00502	sendToRender: 	0.0647715	motionBlur: 	1.42185	bloom2Tex: 	0.37954	printScene: 	0.0348864	applyBloom: 	0.00692014	setRenderState: 	0.000454125	applyParticles: 	0.00225258	gui: 	0.076284	setRenderState: 	0.000451118	luaMsg: 	0.000634572	printTextDebug:	0.000517282	console: 	0.00110373	endScene: 	0.000327812	present: 	0.33097	TOTAL_RENDER: 	8.73021	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.019	UpdateCamera: 	0.0589581	UpdateEnemies: 	0.22709	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.161623	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.979115	UpdatePlayer: 	0.0598633	UpdateSound: 	0.0152598	UpdateItems:	0.00107667	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.67718	
RENDER	shadowmap: 	0.210434	sendToRender: 	0.0858928	scene: 	4.94669	particles2Tex: 	0.98543	sendToRender: 	0.0848101	motionBlur: 	1.45664	bloom2Tex: 	0.39486	printScene: 	0.0356894	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0786057	setRenderState: 	0.000442095	luaMsg: 	0.000538334	printTextDebug:	0.00705849	console: 	0.000953362	endScene: 	0.000348864	present: 	0.314035	TOTAL_RENDER: 	8.79082	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	1.14139	UpdateCamera: 	0.0480049	UpdateEnemies: 	0.212561	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.148947	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.844062	UpdatePlayer: 	0.0566213	UpdateSound: 	0.0194522	UpdateItems:	0.00107065	UpdateTriggers: 	0.0315993	UpdateRigid: 	0.0038345	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.64659	
RENDER	shadowmap: 	0.203779	sendToRender: 	0.0858236	scene: 	4.88232	particles2Tex: 	0.933513	sendToRender: 	0.0826177	motionBlur: 	1.45282	bloom2Tex: 	0.0668195	printScene: 	0.0323181	applyBloom: 	0.314212	setRenderState: 	0.0004842	applyParticles: 	0.00213228	gui: 	0.0780012	setRenderState: 	0.000469162	luaMsg: 	0.000430065	printTextDebug:	0.000547356	console: 	0.00105261	endScene: 	0.000351872	present: 	0.20651	TOTAL_RENDER: 	8.51657	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.01126	UpdateCamera: 	0.0464982	UpdateEnemies: 	0.20894	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.155645	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.861508	UpdatePlayer: 	0.054471	UpdateSound: 	0.0184297	UpdateItems:	0.000878176	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.00374428	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.5324	
RENDER	shadowmap: 	0.215183	sendToRender: 	0.085583	scene: 	4.99028	particles2Tex: 	0.94255	sendToRender: 	0.0635474	motionBlur: 	1.50761	bloom2Tex: 	0.0762599	printScene: 	0.0336925	applyBloom: 	0.29566	setRenderState: 	0.000499237	applyParticles: 	0.00220145	gui: 	0.0745998	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000652617	console: 	0.000977422	endScene: 	0.000348864	present: 	0.284451	TOTAL_RENDER: 	8.7585	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.05209	UpdateCamera: 	0.934665	UpdateEnemies: 	0.252728	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.155494	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.879929	UpdatePlayer: 	0.0522364	UpdateSound: 	0.0236656	UpdateItems:	0.000956369	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00384653	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.50873	
RENDER	shadowmap: 	0.206708	sendToRender: 	0.0851981	scene: 	5.00039	particles2Tex: 	0.946087	sendToRender: 	0.0826417	motionBlur: 	1.48821	bloom2Tex: 	0.0659354	printScene: 	0.0344594	applyBloom: 	0.314889	setRenderState: 	0.00046014	applyParticles: 	0.00209619	gui: 	0.0765216	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000415028	console: 	0.00101652	endScene: 	0.000351872	present: 	0.218034	TOTAL_RENDER: 	8.69921	
UPDATE	UpdateSceneManager: 	0.0210672	UpdateInput: 	1.14235	UpdateCamera: 	0.891418	UpdateEnemies: 	0.247895	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.147828	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.85396	UpdatePlayer: 	0.0517522	UpdateSound: 	0.0197499	UpdateItems:	0.00106765	UpdateTriggers: 	0.0308715	UpdateRigid: 	0.00344052	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.54094	
RENDER	shadowmap: 	0.201493	sendToRender: 	0.085556	scene: 	5.44624	particles2Tex: 	1.00609	sendToRender: 	0.0798268	motionBlur: 	1.53986	bloom2Tex: 	0.0716555	printScene: 	0.0430727	applyBloom: 	0.454654	setRenderState: 	0.000478185	applyParticles: 	0.0022616	gui: 	0.093228	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.000622542	console: 	0.000953362	endScene: 	0.000381946	present: 	0.2149	TOTAL_RENDER: 	9.44777	
UPDATE	UpdateSceneManager: 	0.0139816	UpdateInput: 	1.12367	UpdateCamera: 	1.0649	UpdateEnemies: 	0.178411	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.30165	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.897456	UpdatePlayer: 	0.05651	UpdateSound: 	0.0139034	UpdateItems:	0.00120298	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00386457	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.81101	
RENDER	shadowmap: 	0.255618	sendToRender: 	0.143991	scene: 	5.11642	particles2Tex: 	0.95763	sendToRender: 	0.117261	motionBlur: 	1.50815	bloom2Tex: 	0.0709097	printScene: 	0.0417675	applyBloom: 	0.321782	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.0861093	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000511267	console: 	0.000884191	endScene: 	0.000369916	present: 	0.224034	TOTAL_RENDER: 	9.03265	
UPDATE	UpdateSceneManager: 	0.0132358	UpdateInput: 	1.05948	UpdateCamera: 	0.979924	UpdateEnemies: 	0.227499	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.178053	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.908864	UpdatePlayer: 	0.0648918	UpdateSound: 	0.0148989	UpdateItems:	0.00110373	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00410818	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.59048	
RENDER	shadowmap: 	0.24271	sendToRender: 	0.0878266	scene: 	4.94947	particles2Tex: 	0.940397	sendToRender: 	0.0837304	motionBlur: 	1.46197	bloom2Tex: 	0.066997	printScene: 	0.0358458	applyBloom: 	0.321481	setRenderState: 	0.000493222	applyParticles: 	0.00210522	gui: 	0.0807741	setRenderState: 	0.000457133	luaMsg: 	0.000682691	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.000378939	present: 	0.216158	TOTAL_RENDER: 	8.70117	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.13146	UpdateCamera: 	0.0463238	UpdateEnemies: 	0.185689	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.146737	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.824655	UpdatePlayer: 	0.0556258	UpdateSound: 	0.0188056	UpdateItems:	0.000935317	UpdateTriggers: 	0.0324083	UpdateRigid: 	0.00353977	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.5845	
RENDER	shadowmap: 	0.22521	sendToRender: 	0.0850718	scene: 	4.87256	particles2Tex: 	0.944328	sendToRender: 	0.063782	motionBlur: 	1.42646	bloom2Tex: 	0.367288	printScene: 	0.0343902	applyBloom: 	0.00676075	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0804042	setRenderState: 	0.000430065	luaMsg: 	0.000550364	printTextDebug:	0.000703744	console: 	0.00101351	endScene: 	0.00033082	present: 	0.353168	TOTAL_RENDER: 	8.63833	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.07241	UpdateCamera: 	0.0527447	UpdateEnemies: 	0.184297	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.15267	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.841446	UpdatePlayer: 	0.0559266	UpdateSound: 	0.0197259	UpdateItems:	0.000833064	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00366308	UpdateGUI: 	0.00100148	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.52383	
RENDER	shadowmap: 	0.22478	sendToRender: 	0.0857665	scene: 	4.86965	particles2Tex: 	0.947085	sendToRender: 	0.0632377	motionBlur: 	1.41707	bloom2Tex: 	0.353288	printScene: 	0.0340925	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00220446	gui: 	0.0789275	setRenderState: 	0.000457133	luaMsg: 	0.000793967	printTextDebug:	0.000430065	console: 	0.000818027	endScene: 	0.000357887	present: 	0.507727	TOTAL_RENDER: 	8.77654	
UPDATE	UpdateSceneManager: 	0.00943437	UpdateInput: 	1.04676	UpdateCamera: 	1.03206	UpdateEnemies: 	0.200414	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.154815	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.82695	UpdatePlayer: 	0.0570213	UpdateSound: 	0.012117	UpdateItems:	0.00115486	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00353075	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.47869	
RENDER	shadowmap: 	0.204459	sendToRender: 	0.0856071	scene: 	5.1009	particles2Tex: 	0.956875	sendToRender: 	0.0640647	motionBlur: 	1.42557	bloom2Tex: 	0.357842	printScene: 	0.0349225	applyBloom: 	0.00674872	setRenderState: 	0.000466155	applyParticles: 	0.0020992	gui: 	0.0778629	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000523296	console: 	0.00101652	endScene: 	0.000345857	present: 	0.355285	TOTAL_RENDER: 	8.84751	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.1187	UpdateCamera: 	0.993951	UpdateEnemies: 	0.204744	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.162799	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.850958	UpdatePlayer: 	0.0562905	UpdateSound: 	0.0190492	UpdateItems:	0.000980429	UpdateTriggers: 	0.031879	UpdateRigid: 	0.00375631	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.59813	
RENDER	shadowmap: 	0.205821	sendToRender: 	0.0863138	scene: 	4.91183	particles2Tex: 	0.9827	sendToRender: 	0.0636858	motionBlur: 	1.42835	bloom2Tex: 	0.355228	printScene: 	0.0349887	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0808282	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000526304	console: 	0.00110073	endScene: 	0.000324805	present: 	0.355216	TOTAL_RENDER: 	8.68972	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.02871	UpdateCamera: 	0.923913	UpdateEnemies: 	0.229956	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.152935	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.826315	UpdatePlayer: 	0.0553221	UpdateSound: 	0.0186853	UpdateItems:	0.00105862	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00369616	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.39907	
RENDER	shadowmap: 	0.209349	sendToRender: 	0.0852673	scene: 	5.02409	particles2Tex: 	0.982618	sendToRender: 	0.0649128	motionBlur: 	1.46259	bloom2Tex: 	0.361866	printScene: 	0.0364623	applyBloom: 	0.00670962	setRenderState: 	0.000454125	applyParticles: 	0.0021383	gui: 	0.0851048	setRenderState: 	0.000439088	luaMsg: 	0.000685699	printTextDebug:	0.000439088	console: 	0.00698029	endScene: 	0.000327812	present: 	0.375865	TOTAL_RENDER: 	9.07724	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.00304	UpdateCamera: 	1.10944	UpdateEnemies: 	1.8159	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.203767	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.830078	UpdatePlayer: 	0.0784554	UpdateSound: 	0.0133591	UpdateItems:	0.000848101	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.00363902	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.21173	
RENDER	shadowmap: 	0.208209	sendToRender: 	0.0864793	scene: 	5.25291	particles2Tex: 	0.938135	sendToRender: 	0.072257	motionBlur: 	1.47372	bloom2Tex: 	0.465132	printScene: 	0.03753	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00223454	gui: 	0.087989	setRenderState: 	0.000505252	luaMsg: 	0.000760885	printTextDebug:	0.000559386	console: 	0.00107667	endScene: 	0.000351872	present: 	0.358593	TOTAL_RENDER: 	9.19445	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	1.0837	UpdateCamera: 	0.956769	UpdateEnemies: 	0.235953	UpdateProjectile: 	0.00299843	UpdateParticle: 	0.154715	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.817464	UpdatePlayer: 	0.0582633	UpdateSound: 	0.0187094	UpdateItems:	0.00109772	UpdateTriggers: 	0.0313136	UpdateRigid: 	0.00381946	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.51573	
RENDER	shadowmap: 	0.22958	sendToRender: 	0.0863589	scene: 	5.20089	particles2Tex: 	0.998925	sendToRender: 	0.0649068	motionBlur: 	1.48067	bloom2Tex: 	0.0668256	printScene: 	0.3465	applyBloom: 	0.0069412	setRenderState: 	0.000514274	applyParticles: 	0.00193981	gui: 	0.068621	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000430065	console: 	0.00107967	endScene: 	0.000348864	present: 	0.285678	TOTAL_RENDER: 	9.01755	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.021	UpdateCamera: 	0.891051	UpdateEnemies: 	0.251026	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.16166	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.83027	UpdatePlayer: 	0.0564017	UpdateSound: 	0.0138854	UpdateItems:	0.000983436	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00357285	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.37298	
RENDER	shadowmap: 	0.215379	sendToRender: 	0.0646001	scene: 	4.74606	particles2Tex: 	0.890572	sendToRender: 	0.0643745	motionBlur: 	1.43878	bloom2Tex: 	0.0992429	printScene: 	0.034315	applyBloom: 	0.305136	setRenderState: 	0.0004842	applyParticles: 	0.00195484	gui: 	0.0879409	setRenderState: 	0.000445103	luaMsg: 	0.000781937	printTextDebug:	0.000535326	console: 	0.00104659	endScene: 	0.000369916	present: 	0.219658	TOTAL_RENDER: 	8.34241	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.01268	UpdateCamera: 	0.905498	UpdateEnemies: 	0.257922	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.152412	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.832652	UpdatePlayer: 	0.0555206	UpdateSound: 	0.0187394	UpdateItems:	0.00110373	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00338037	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.38098	
RENDER	shadowmap: 	0.198714	sendToRender: 	0.0945392	scene: 	4.83593	particles2Tex: 	0.912695	sendToRender: 	0.224897	motionBlur: 	1.49479	bloom2Tex: 	0.0666872	printScene: 	0.0328203	applyBloom: 	0.00654121	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0920821	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.000998474	endScene: 	0.000372924	present: 	0.19389	TOTAL_RENDER: 	8.66239	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.10594	UpdateCamera: 	0.0454245	UpdateEnemies: 	0.216834	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.159229	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.783573	UpdatePlayer: 	4.32443	UpdateSound: 	0.016941	UpdateItems:	0.00127516	UpdateTriggers: 	0.0377706	UpdateRigid: 	0.00503447	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	6.88578	
RENDER	shadowmap: 	0.245835	sendToRender: 	0.0868191	scene: 	4.96697	particles2Tex: 	4.99473	sendToRender: 	0.0663023	motionBlur: 	1.42508	bloom2Tex: 	0.275606	printScene: 	0.0402337	applyBloom: 	0.00649609	setRenderState: 	0.000445103	applyParticles: 	0.00216837	gui: 	0.11582	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.000535326	console: 	0.00128117	endScene: 	0.000336835	present: 	0.400192	TOTAL_RENDER: 	12.8235	
UPDATE	UpdateSceneManager: 	0.0175485	UpdateInput: 	1.01888	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.250954	UpdateProjectile: 	0.00195785	UpdateParticle: 	0.162078	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.90871	UpdatePlayer: 	0.0850387	UpdateSound: 	0.0215694	UpdateItems:	0.0010496	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0038736	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.65003	
RENDER	shadowmap: 	0.20414	sendToRender: 	0.0891469	scene: 	4.94915	particles2Tex: 	0.974381	sendToRender: 	0.0749908	motionBlur: 	1.42587	bloom2Tex: 	0.265209	printScene: 	0.0326098	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0700165	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.000878176	endScene: 	0.000336835	present: 	0.416553	TOTAL_RENDER: 	8.68557	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.06732	UpdateCamera: 	0.0474606	UpdateEnemies: 	0.244407	UpdateProjectile: 	0.00172628	UpdateParticle: 	0.169509	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.828327	UpdatePlayer: 	0.0846567	UpdateSound: 	0.0207755	UpdateItems:	0.000941332	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0035518	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.60766	
RENDER	shadowmap: 	0.19657	sendToRender: 	0.0950144	scene: 	4.85796	particles2Tex: 	0.9687	sendToRender: 	0.0641249	motionBlur: 	1.39636	bloom2Tex: 	0.265483	printScene: 	0.0321737	applyBloom: 	0.0064991	setRenderState: 	0.000463147	applyParticles: 	0.00215935	gui: 	0.0785276	setRenderState: 	0.000469162	luaMsg: 	0.000529311	printTextDebug:	0.000451118	console: 	0.000998474	endScene: 	0.000360894	present: 	0.41015	TOTAL_RENDER: 	8.55773	
UPDATE	UpdateSceneManager: 	0.0125952	UpdateInput: 	1.02306	UpdateCamera: 	0.050041	UpdateEnemies: 	0.25188	UpdateProjectile: 	0.00219243	UpdateParticle: 	0.173557	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.902981	UpdatePlayer: 	0.0942355	UpdateSound: 	0.0227935	UpdateItems:	0.00110373	UpdateTriggers: 	0.0340173	UpdateRigid: 	0.00444501	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.71014	
RENDER	shadowmap: 	0.250244	sendToRender: 	0.087168	scene: 	5.01476	particles2Tex: 	1.03842	sendToRender: 	0.0648016	motionBlur: 	1.39088	bloom2Tex: 	0.345803	printScene: 	0.0378758	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00220747	gui: 	0.0869003	setRenderState: 	0.000430065	luaMsg: 	0.000640587	printTextDebug:	0.000763893	console: 	0.0010917	endScene: 	0.000348864	present: 	0.367565	TOTAL_RENDER: 	8.87304	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.08822	UpdateCamera: 	0.0576348	UpdateEnemies: 	1.56247	UpdateProjectile: 	0.00233077	UpdateParticle: 	0.227884	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.840047	UpdatePlayer: 	0.109829	UpdateSound: 	0.0137591	UpdateItems:	0.000962384	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00406607	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.06445	
RENDER	shadowmap: 	0.194832	sendToRender: 	0.0866507	scene: 	4.90616	particles2Tex: 	0.971599	sendToRender: 	0.0634031	motionBlur: 	1.77413	bloom2Tex: 	0.0668376	printScene: 	0.0348924	applyBloom: 	0.00646903	setRenderState: 	0.000466155	applyParticles: 	0.0021383	gui: 	0.0842297	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000751863	console: 	0.00110073	endScene: 	0.000333827	present: 	0.420532	TOTAL_RENDER: 	8.78807	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.03446	UpdateCamera: 	0.0480982	UpdateEnemies: 	0.206738	UpdateProjectile: 	0.00314579	UpdateParticle: 	0.160117	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.867668	UpdatePlayer: 	0.0830748	UpdateSound: 	0.0184267	UpdateItems:	0.000824042	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00365105	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.59788	
RENDER	shadowmap: 	0.198732	sendToRender: 	0.086368	scene: 	5.04566	particles2Tex: 	0.971734	sendToRender: 	0.0743292	motionBlur: 	1.38768	bloom2Tex: 	0.264935	printScene: 	0.0322339	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00207213	gui: 	0.0810147	setRenderState: 	0.00044811	luaMsg: 	0.000706751	printTextDebug:	0.00062555	console: 	0.0104298	endScene: 	0.000354879	present: 	0.446291	TOTAL_RENDER: 	8.78443	
UPDATE	UpdateSceneManager: 	0.0181049	UpdateInput: 	1.06694	UpdateCamera: 	0.953287	UpdateEnemies: 	0.308029	UpdateProjectile: 	0.00219544	UpdateParticle: 	0.173389	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.843115	UpdatePlayer: 	0.546956	UpdateSound: 	0.0220055	UpdateItems:	0.00140749	UpdateTriggers: 	0.0481914	UpdateRigid: 	0.00469764	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.15782	
RENDER	shadowmap: 	0.253766	sendToRender: 	0.0873213	scene: 	5.03058	particles2Tex: 	1.02043	sendToRender: 	0.0645399	motionBlur: 	1.39905	bloom2Tex: 	0.504271	printScene: 	0.0371811	applyBloom: 	0.147134	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.101974	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000538334	console: 	0.00113381	endScene: 	0.000345857	present: 	0.195647	TOTAL_RENDER: 	9.04159	
UPDATE	UpdateSceneManager: 	0.0116238	UpdateInput: 	1.02366	UpdateCamera: 	0.951022	UpdateEnemies: 	0.331734	UpdateProjectile: 	0.00192477	UpdateParticle: 	0.156691	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.857638	UpdatePlayer: 	0.0849785	UpdateSound: 	0.0212055	UpdateItems:	0.000953362	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00353977	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.57859	
RENDER	shadowmap: 	0.240088	sendToRender: 	0.0859169	scene: 	4.8833	particles2Tex: 	1.00676	sendToRender: 	0.0634241	motionBlur: 	1.50812	bloom2Tex: 	0.349036	printScene: 	0.0341105	applyBloom: 	0.0065803	setRenderState: 	0.000481192	applyParticles: 	0.00190071	gui: 	0.0801726	setRenderState: 	0.000430065	luaMsg: 	0.00063758	printTextDebug:	0.000336835	console: 	0.000929302	endScene: 	0.000336835	present: 	0.365592	TOTAL_RENDER: 	8.80128	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.03328	UpdateCamera: 	1.07759	UpdateEnemies: 	0.282427	UpdateProjectile: 	0.00201198	UpdateParticle: 	0.155606	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.844865	UpdatePlayer: 	0.0820282	UpdateSound: 	0.0196868	UpdateItems:	0.000745848	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00354578	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.64421	
RENDER	shadowmap: 	0.207746	sendToRender: 	0.0858176	scene: 	4.94759	particles2Tex: 	1.0144	sendToRender: 	0.0653639	motionBlur: 	1.42088	bloom2Tex: 	0.330284	printScene: 	0.0343812	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00203905	gui: 	0.069415	setRenderState: 	0.000442095	luaMsg: 	0.000619535	printTextDebug:	0.000532319	console: 	0.00112779	endScene: 	0.000357887	present: 	0.385152	TOTAL_RENDER: 	8.75036	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.02069	UpdateCamera: 	0.908124	UpdateEnemies: 	0.323509	UpdateProjectile: 	0.00192477	UpdateParticle: 	0.15144	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.82433	UpdatePlayer: 	0.0837515	UpdateSound: 	0.0207484	UpdateItems:	0.00106765	UpdateTriggers: 	0.0309407	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	3.51327	
RENDER	shadowmap: 	0.205003	sendToRender: 	0.0856582	scene: 	5.01018	particles2Tex: 	1.00199	sendToRender: 	0.0638181	motionBlur: 	1.38168	bloom2Tex: 	0.331484	printScene: 	0.0339842	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00191575	gui: 	0.053268	setRenderState: 	0.00043608	luaMsg: 	0.000628557	printTextDebug:	0.000535326	console: 	0.00123606	endScene: 	0.000351872	present: 	0.368208	TOTAL_RENDER: 	8.74905	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	0.989833	UpdateCamera: 	0.947594	UpdateEnemies: 	0.298553	UpdateProjectile: 	0.00175034	UpdateParticle: 	0.156811	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.806048	UpdatePlayer: 	0.080338	UpdateSound: 	0.0139455	UpdateItems:	0.00122103	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00335331	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.44728	
RENDER	shadowmap: 	0.214007	sendToRender: 	0.0856402	scene: 	4.96156	particles2Tex: 	1.18213	sendToRender: 	0.0989091	motionBlur: 	1.55042	bloom2Tex: 	0.367396	printScene: 	0.048832	applyBloom: 	0.00672165	setRenderState: 	0.00046014	applyParticles: 	0.00218642	gui: 	0.0691323	setRenderState: 	0.000433073	luaMsg: 	0.00077893	printTextDebug:	0.000748855	console: 	0.00119997	endScene: 	0.000357887	present: 	0.36736	TOTAL_RENDER: 	9.17428	
UPDATE	UpdateSceneManager: 	0.0132448	UpdateInput: 	1.12361	UpdateCamera: 	1.09883	UpdateEnemies: 	0.273389	UpdateProjectile: 	0.00236686	UpdateParticle: 	0.353712	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.847482	UpdatePlayer: 	0.0581791	UpdateSound: 	0.0378939	UpdateItems:	0.00109471	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00375631	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.96637	
RENDER	shadowmap: 	0.245228	sendToRender: 	0.0998835	scene: 	5.0315	particles2Tex: 	1.06791	sendToRender: 	0.0663865	motionBlur: 	1.43266	bloom2Tex: 	0.365011	printScene: 	0.0423569	applyBloom: 	0.00708555	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.062555	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.00103456	endScene: 	0.000324805	present: 	0.379676	TOTAL_RENDER: 	8.98941	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.08719	UpdateCamera: 	0.0502004	UpdateEnemies: 	0.279257	UpdateProjectile: 	0.00226461	UpdateParticle: 	0.165235	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.845136	UpdatePlayer: 	0.0572198	UpdateSound: 	0.0207785	UpdateItems:	0.000929302	UpdateTriggers: 	0.0321617	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.68682	
RENDER	shadowmap: 	0.224666	sendToRender: 	0.085974	scene: 	4.93247	particles2Tex: 	1.08228	sendToRender: 	0.0657158	motionBlur: 	1.40625	bloom2Tex: 	0.336152	printScene: 	0.0340113	applyBloom: 	0.00707352	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.0579897	setRenderState: 	0.00044811	luaMsg: 	0.00093231	printTextDebug:	0.000824042	console: 	0.00113682	endScene: 	0.000327812	present: 	0.364885	TOTAL_RENDER: 	8.77915	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.031	UpdateCamera: 	0.0462997	UpdateEnemies: 	0.260993	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.152953	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.819278	UpdatePlayer: 	0.0534424	UpdateSound: 	0.0194372	UpdateItems:	0.0010887	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00106464	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.52957	
RENDER	shadowmap: 	0.207424	sendToRender: 	0.0864763	scene: 	4.85446	particles2Tex: 	0.999626	sendToRender: 	0.0637369	motionBlur: 	1.44724	bloom2Tex: 	0.332786	printScene: 	0.0328173	applyBloom: 	0.00703744	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.0554394	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.00074284	console: 	0.000872161	endScene: 	0.000351872	present: 	0.366055	TOTAL_RENDER: 	8.63145	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.04155	UpdateCamera: 	0.0454907	UpdateEnemies: 	0.360242	UpdateProjectile: 	0.00267362	UpdateParticle: 	0.185232	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.805416	UpdatePlayer: 	0.0520951	UpdateSound: 	0.0184176	UpdateItems:	0.00106464	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00349466	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.66574	
RENDER	shadowmap: 	0.199956	sendToRender: 	0.0863138	scene: 	4.84092	particles2Tex: 	1.0264	sendToRender: 	0.0847891	motionBlur: 	1.49444	bloom2Tex: 	0.0664737	printScene: 	0.0324414	applyBloom: 	0.308823	setRenderState: 	0.0004842	applyParticles: 	0.00200597	gui: 	0.0561311	setRenderState: 	0.000547356	luaMsg: 	0.000661639	printTextDebug:	0.000517282	console: 	0.000992459	endScene: 	0.000360894	present: 	0.197929	TOTAL_RENDER: 	8.60717	
UPDATE	UpdateSceneManager: 	0.0166041	UpdateInput: 	1.07267	UpdateCamera: 	0.0516981	UpdateEnemies: 	0.341917	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.294643	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.00043	UpdatePlayer: 	0.0728044	UpdateSound: 	0.0203244	UpdateItems:	0.00129922	UpdateTriggers: 	0.0334489	UpdateRigid: 	0.00501342	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.06023	
RENDER	shadowmap: 	0.257435	sendToRender: 	0.101998	scene: 	5.09692	particles2Tex: 	0.96698	sendToRender: 	0.0646812	motionBlur: 	1.49856	bloom2Tex: 	0.0710721	printScene: 	0.0420622	applyBloom: 	0.313055	setRenderState: 	0.000475177	applyParticles: 	0.00199695	gui: 	0.0645158	setRenderState: 	0.00043608	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00111276	endScene: 	0.000342849	present: 	0.217141	TOTAL_RENDER: 	8.89184	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.00944	UpdateCamera: 	0.90062	UpdateEnemies: 	0.303389	UpdateProjectile: 	0.001209	UpdateParticle: 	0.168616	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.828655	UpdatePlayer: 	0.0584348	UpdateSound: 	0.0210762	UpdateItems:	0.000986444	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00448712	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.44432	
RENDER	shadowmap: 	0.2592	sendToRender: 	0.0866116	scene: 	5.02499	particles2Tex: 	0.939783	sendToRender: 	0.0636286	motionBlur: 	1.47438	bloom2Tex: 	0.0670932	printScene: 	0.0348323	applyBloom: 	0.306023	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.0554724	setRenderState: 	0.000439088	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.000995466	endScene: 	0.000384954	present: 	0.21927	TOTAL_RENDER: 	8.72309	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	1.18162	UpdateCamera: 	0.0665338	UpdateEnemies: 	0.317779	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.309855	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.00739	UpdatePlayer: 	0.0911739	UpdateSound: 	0.0186913	UpdateItems:	0.00138944	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00447509	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.16516	
RENDER	shadowmap: 	0.315446	sendToRender: 	0.0961783	scene: 	4.74182	particles2Tex: 	0.89813	sendToRender: 	0.0883589	motionBlur: 	1.73851	bloom2Tex: 	0.07346	printScene: 	0.0473313	applyBloom: 	0.302571	setRenderState: 	0.000493222	applyParticles: 	0.00228266	gui: 	0.065373	setRenderState: 	0.00044811	luaMsg: 	0.000730811	printTextDebug:	0.000751863	console: 	0.00114584	endScene: 	0.000339842	present: 	0.218401	TOTAL_RENDER: 	8.78877	
UPDATE	UpdateSceneManager: 	0.0125742	UpdateInput: 	1.34742	UpdateCamera: 	0.96067	UpdateEnemies: 	2.13465	UpdateProjectile: 	0.00145561	UpdateParticle: 	0.248882	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.810755	UpdatePlayer: 	0.0683955	UpdateSound: 	0.0138162	UpdateItems:	0.000836071	UpdateTriggers: 	0.0537071	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.81205	
RENDER	shadowmap: 	0.224073	sendToRender: 	0.0872582	scene: 	5.07811	particles2Tex: 	1.0986	sendToRender: 	0.0643113	motionBlur: 	1.5184	bloom2Tex: 	0.348512	printScene: 	0.0374608	applyBloom: 	0.00646602	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.0590543	setRenderState: 	0.000439088	luaMsg: 	0.000824042	printTextDebug:	0.00062555	console: 	0.00117892	endScene: 	0.000336835	present: 	0.324005	TOTAL_RENDER: 	9.03942	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.03942	UpdateCamera: 	0.89035	UpdateEnemies: 	0.24484	UpdateProjectile: 	0.00304655	UpdateParticle: 	0.183833	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.843897	UpdatePlayer: 	0.0568829	UpdateSound: 	0.0203665	UpdateItems:	0.00104359	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00398187	UpdateGUI: 	0.00143455	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.46489	
RENDER	shadowmap: 	0.225057	sendToRender: 	0.0864973	scene: 	4.92729	particles2Tex: 	1.00244	sendToRender: 	0.0650873	motionBlur: 	1.53503	bloom2Tex: 	0.34961	printScene: 	0.0369586	applyBloom: 	0.0066585	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.062985	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000550364	console: 	0.00123005	endScene: 	0.000342849	present: 	0.322721	TOTAL_RENDER: 	8.80297	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	1.01977	UpdateCamera: 	1.01969	UpdateEnemies: 	0.202269	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.166011	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.821227	UpdatePlayer: 	0.056095	UpdateSound: 	0.0192326	UpdateItems:	0.00131426	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.4529	
RENDER	shadowmap: 	0.223399	sendToRender: 	0.0861123	scene: 	5.01181	particles2Tex: 	0.937826	sendToRender: 	0.0834628	motionBlur: 	1.4568	bloom2Tex: 	0.0666571	printScene: 	0.325647	applyBloom: 	0.00696225	setRenderState: 	0.0004842	applyParticles: 	0.00194281	gui: 	0.0732856	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.00063758	console: 	0.00104058	endScene: 	0.000369916	present: 	0.279567	TOTAL_RENDER: 	8.73092	
UPDATE	UpdateSceneManager: 	0.00936821	UpdateInput: 	0.985015	UpdateCamera: 	0.0457584	UpdateEnemies: 	0.18879	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.162917	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.776506	UpdatePlayer: 	0.0514003	UpdateSound: 	0.0165079	UpdateItems:	0.00102855	UpdateTriggers: 	0.0307963	UpdateRigid: 	0.00347361	UpdateGUI: 	0.00842989	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.41354	
RENDER	shadowmap: 	0.190862	sendToRender: 	0.0854537	scene: 	4.96542	particles2Tex: 	0.937281	sendToRender: 	0.0822839	motionBlur: 	1.45015	bloom2Tex: 	0.0653579	printScene: 	0.316624	applyBloom: 	0.00711262	setRenderState: 	0.00047217	applyParticles: 	0.00188567	gui: 	0.0970324	setRenderState: 	0.000433073	luaMsg: 	0.000535326	printTextDebug:	0.000640587	console: 	0.000986444	endScene: 	0.000384954	present: 	0.280367	TOTAL_RENDER: 	8.65688	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.04236	UpdateCamera: 	0.0454727	UpdateEnemies: 	0.16999	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.155807	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.802006	UpdatePlayer: 	0.0523417	UpdateSound: 	0.0181169	UpdateItems:	0.00101953	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00329316	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.43062	
RENDER	shadowmap: 	0.363183	sendToRender: 	0.0874146	scene: 	4.89928	particles2Tex: 	0.958598	sendToRender: 	0.0845996	motionBlur: 	1.41991	bloom2Tex: 	0.505667	printScene: 	0.0358338	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00192477	gui: 	0.103628	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.000842086	console: 	0.000986444	endScene: 	0.000339842	present: 	0.340792	TOTAL_RENDER: 	9.02472	
UPDATE	UpdateSceneManager: 	0.0119486	UpdateInput: 	1.01042	UpdateCamera: 	0.0483027	UpdateEnemies: 	0.197487	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.178333	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.821891	UpdatePlayer: 	0.0549431	UpdateSound: 	0.0121411	UpdateItems:	0.0010496	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00420442	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.47863	
RENDER	shadowmap: 	0.194254	sendToRender: 	0.0969271	scene: 	5.11159	particles2Tex: 	0.953031	sendToRender: 	0.0648527	motionBlur: 	1.42765	bloom2Tex: 	0.359992	printScene: 	0.0354278	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00211424	gui: 	0.130352	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.00107667	endScene: 	0.000342849	present: 	0.33743	TOTAL_RENDER: 	8.90376	
UPDATE	UpdateSceneManager: 	0.0204266	UpdateInput: 	1.03996	UpdateCamera: 	0.05571	UpdateEnemies: 	0.181818	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.154448	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.808292	UpdatePlayer: 	3.72216	UpdateSound: 	0.0134253	UpdateItems:	0.00132629	UpdateTriggers: 	0.035912	UpdateRigid: 	0.00413524	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	6.22302	
RENDER	shadowmap: 	0.247489	sendToRender: 	0.0868311	scene: 	4.9659	particles2Tex: 	1.15846	sendToRender: 	0.0650421	motionBlur: 	1.5659	bloom2Tex: 	0.0655293	printScene: 	0.0340413	applyBloom: 	0.317166	setRenderState: 	0.000505252	applyParticles: 	0.00206612	gui: 	0.104864	setRenderState: 	0.000466155	luaMsg: 	0.000439088	printTextDebug:	0.000511267	console: 	0.000959377	endScene: 	0.000357887	present: 	0.23284	TOTAL_RENDER: 	9.02698	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.0106	UpdateCamera: 	0.0459569	UpdateEnemies: 	0.186745	UpdateProjectile: 	0.0016962	UpdateParticle: 	0.152309	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.801053	UpdatePlayer: 	0.075875	UpdateSound: 	0.0176026	UpdateItems:	0.00109471	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00343451	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.43469	
RENDER	shadowmap: 	0.337631	sendToRender: 	0.0856251	scene: 	4.87984	particles2Tex: 	0.985482	sendToRender: 	0.0824493	motionBlur: 	1.53042	bloom2Tex: 	0.0646903	printScene: 	0.0314549	applyBloom: 	0.313773	setRenderState: 	0.000520289	applyParticles: 	0.00203003	gui: 	0.0748946	setRenderState: 	0.00043608	luaMsg: 	0.000658632	printTextDebug:	0.000730811	console: 	0.000730811	endScene: 	0.000384954	present: 	0.221583	TOTAL_RENDER: 	8.78888	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.06292	UpdateCamera: 	0.0543928	UpdateEnemies: 	2.33886	UpdateProjectile: 	0.00188266	UpdateParticle: 	0.215938	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.786187	UpdatePlayer: 	0.0973662	UpdateSound: 	0.0132087	UpdateItems:	0.000974414	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0031097	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.71843	
RENDER	shadowmap: 	0.199304	sendToRender: 	0.0859259	scene: 	4.8574	particles2Tex: 	1.01101	sendToRender: 	0.0811591	motionBlur: 	1.5019	bloom2Tex: 	0.354506	printScene: 	0.0351391	applyBloom: 	0.00668256	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.0655203	setRenderState: 	0.000433073	luaMsg: 	0.000658632	printTextDebug:	0.000345857	console: 	0.000775922	endScene: 	0.000336835	present: 	0.443737	TOTAL_RENDER: 	8.81858	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.00349	UpdateCamera: 	0.0455148	UpdateEnemies: 	0.214756	UpdateProjectile: 	0.00296835	UpdateParticle: 	0.15944	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.824306	UpdatePlayer: 	0.0855048	UpdateSound: 	0.018553	UpdateItems:	0.000848101	UpdateTriggers: 	0.0308595	UpdateRigid: 	0.00417133	UpdateGUI: 	0.00542845	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.54361	
RENDER	shadowmap: 	0.199433	sendToRender: 	0.0856372	scene: 	5.10571	particles2Tex: 	1.03333	sendToRender: 	0.0644407	motionBlur: 	1.54192	bloom2Tex: 	0.0651985	printScene: 	0.0317015	applyBloom: 	0.344476	setRenderState: 	0.000658632	applyParticles: 	0.00264656	gui: 	0.0943257	setRenderState: 	0.000604498	luaMsg: 	0.000998474	printTextDebug:	0.000661639	console: 	0.00103156	endScene: 	0.000496229	present: 	0.210771	TOTAL_RENDER: 	8.98371	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.12051	UpdateCamera: 	0.0411449	UpdateEnemies: 	0.212684	UpdateProjectile: 	0.00209018	UpdateParticle: 	0.170528	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.88503	UpdatePlayer: 	0.0942716	UpdateSound: 	0.0209018	UpdateItems:	0.00119095	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00488109	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.69625	
RENDER	shadowmap: 	0.250791	sendToRender: 	0.0870507	scene: 	5.05549	particles2Tex: 	0.993734	sendToRender: 	0.0649459	motionBlur: 	1.52513	bloom2Tex: 	0.0660316	printScene: 	0.0358308	applyBloom: 	0.276042	setRenderState: 	0.000469162	applyParticles: 	0.00212627	gui: 	0.0822027	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000430065	console: 	0.00102253	endScene: 	0.000390969	present: 	0.175265	TOTAL_RENDER: 	8.82743	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.03218	UpdateCamera: 	0.0471809	UpdateEnemies: 	0.216627	UpdateProjectile: 	0.00181049	UpdateParticle: 	0.157196	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.839148	UpdatePlayer: 	0.0848191	UpdateSound: 	0.0216446	UpdateItems:	0.00118794	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00392773	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	2.54757	
RENDER	shadowmap: 	0.199304	sendToRender: 	0.0962745	scene: 	4.90495	particles2Tex: 	0.995701	sendToRender: 	0.064982	motionBlur: 	1.56785	bloom2Tex: 	0.0660075	printScene: 	0.0325256	applyBloom: 	0.278472	setRenderState: 	0.000538334	applyParticles: 	0.00225258	gui: 	0.0673368	setRenderState: 	0.00043608	luaMsg: 	0.000550364	printTextDebug:	0.000520289	console: 	0.000965392	endScene: 	0.000381946	present: 	0.202732	TOTAL_RENDER: 	8.66835	
UPDATE	UpdateSceneManager: 	0.0446667	UpdateInput: 	1.04595	UpdateCamera: 	0.0570393	UpdateEnemies: 	0.205445	UpdateProjectile: 	0.00198191	UpdateParticle: 	0.16575	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.858543	UpdatePlayer: 	0.546812	UpdateSound: 	0.0191364	UpdateItems:	0.00120599	UpdateTriggers: 	0.0453494	UpdateRigid: 	0.00428862	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.14304	
RENDER	shadowmap: 	0.1958	sendToRender: 	0.08638	scene: 	5.13246	particles2Tex: 	1.00771	sendToRender: 	0.0651023	motionBlur: 	1.55817	bloom2Tex: 	0.0647083	printScene: 	0.032688	applyBloom: 	0.280424	setRenderState: 	0.000487207	applyParticles: 	0.00222852	gui: 	0.239823	setRenderState: 	0.000511267	luaMsg: 	0.000661639	printTextDebug:	0.000667654	console: 	0.000899228	endScene: 	0.000369916	present: 	0.19682	TOTAL_RENDER: 	9.04486	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	0.980074	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.247504	UpdateProjectile: 	0.0017353	UpdateParticle: 	0.155088	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.81483	UpdatePlayer: 	0.0833184	UpdateSound: 	0.019374	UpdateItems:	0.00110975	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00481794	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.49309	
RENDER	shadowmap: 	0.226569	sendToRender: 	0.0876882	scene: 	4.97788	particles2Tex: 	1.03941	sendToRender: 	0.0810448	motionBlur: 	1.55726	bloom2Tex: 	0.0663323	printScene: 	0.035121	applyBloom: 	0.294171	setRenderState: 	0.000487207	applyParticles: 	0.00237589	gui: 	0.0744013	setRenderState: 	0.000454125	luaMsg: 	0.000679684	printTextDebug:	0.00062555	console: 	0.000989451	endScene: 	0.000366909	present: 	0.209304	TOTAL_RENDER: 	8.83291	
UPDATE	UpdateSceneManager: 	0.00892912	UpdateInput: 	1.03219	UpdateCamera: 	0.045629	UpdateEnemies: 	0.202444	UpdateProjectile: 	0.00175334	UpdateParticle: 	0.151124	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.805191	UpdatePlayer: 	0.0800764	UpdateSound: 	0.0168898	UpdateItems:	0.00077893	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00405404	UpdateGUI: 	0.001209	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.47601	
RENDER	shadowmap: 	0.193066	sendToRender: 	0.0938656	scene: 	4.86845	particles2Tex: 	0.985632	sendToRender: 	0.0813185	motionBlur: 	1.55021	bloom2Tex: 	0.0653369	printScene: 	0.0308805	applyBloom: 	0.294336	setRenderState: 	0.000469162	applyParticles: 	0.00214732	gui: 	0.0711443	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000520289	console: 	0.00106163	endScene: 	0.000369916	present: 	0.180167	TOTAL_RENDER: 	8.59981	
UPDATE	UpdateSceneManager: 	0.010481	UpdateInput: 	1.0268	UpdateCamera: 	0.89893	UpdateEnemies: 	0.226476	UpdateProjectile: 	0.00159094	UpdateParticle: 	0.156694	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.807967	UpdatePlayer: 	0.0851199	UpdateSound: 	0.0187906	UpdateItems:	0.00103757	UpdateTriggers: 	0.031867	UpdateRigid: 	0.00372924	UpdateGUI: 	0.000863138	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.404	
RENDER	shadowmap: 	0.218979	sendToRender: 	0.218416	scene: 	4.95393	particles2Tex: 	1.00458	sendToRender: 	0.0838688	motionBlur: 	1.64758	bloom2Tex: 	0.065776	printScene: 	0.0351511	applyBloom: 	0.302396	setRenderState: 	0.000553371	applyParticles: 	0.00223153	gui: 	0.0850447	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.000929302	endScene: 	0.000360894	present: 	0.258484	TOTAL_RENDER: 	9.09237	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.01125	UpdateCamera: 	0.914199	UpdateEnemies: 	2.259	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.232256	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.814616	UpdatePlayer: 	0.106067	UpdateSound: 	0.0139786	UpdateItems:	0.000911258	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00451719	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	5.50951	
RENDER	shadowmap: 	0.215833	sendToRender: 	0.0864311	scene: 	5.0851	particles2Tex: 	1.01614	sendToRender: 	0.0732254	motionBlur: 	1.55948	bloom2Tex: 	0.0649609	printScene: 	0.328925	applyBloom: 	0.0071848	setRenderState: 	0.000502244	applyParticles: 	0.00199394	gui: 	0.0895108	setRenderState: 	0.000442095	luaMsg: 	0.000544349	printTextDebug:	0.00077893	console: 	0.00531417	endScene: 	0.000369916	present: 	0.223381	TOTAL_RENDER: 	8.94518	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.01794	UpdateCamera: 	0.912082	UpdateEnemies: 	0.248412	UpdateProjectile: 	0.00350368	UpdateParticle: 	0.152403	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.783176	UpdatePlayer: 	0.052483	UpdateSound: 	0.0186161	UpdateItems:	0.0011308	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00348564	UpdateGUI: 	0.00711563	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.33993	
RENDER	shadowmap: 	0.193322	sendToRender: 	0.0858988	scene: 	4.90841	particles2Tex: 	0.999989	sendToRender: 	0.0646512	motionBlur: 	1.61571	bloom2Tex: 	0.0640828	printScene: 	0.0323451	applyBloom: 	0.314892	setRenderState: 	0.000478185	applyParticles: 	0.00208416	gui: 	0.0782178	setRenderState: 	0.000424051	luaMsg: 	0.000646602	printTextDebug:	0.000457133	console: 	0.000992459	endScene: 	0.000360894	present: 	0.231944	TOTAL_RENDER: 	8.78803	
UPDATE	UpdateSceneManager: 	0.00854116	UpdateInput: 	1.00581	UpdateCamera: 	0.0546213	UpdateEnemies: 	0.196994	UpdateProjectile: 	0.00163906	UpdateParticle: 	0.150138	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.802541	UpdatePlayer: 	0.0501703	UpdateSound: 	0.0180658	UpdateItems:	0.000772915	UpdateTriggers: 	0.0305587	UpdateRigid: 	0.00396683	UpdateGUI: 	0.000956369	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.46162	
RENDER	shadowmap: 	0.196393	sendToRender: 	0.0863018	scene: 	4.90252	particles2Tex: 	1.00835	sendToRender: 	0.0640557	motionBlur: 	1.5536	bloom2Tex: 	0.0646782	printScene: 	0.0308564	applyBloom: 	0.276406	setRenderState: 	0.000553371	applyParticles: 	0.0023398	gui: 	0.0813876	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000523296	console: 	0.000995466	endScene: 	0.000366909	present: 	0.187999	TOTAL_RENDER: 	8.77	
UPDATE	UpdateSceneManager: 	0.0166192	UpdateInput: 	1.05642	UpdateCamera: 	0.0438998	UpdateEnemies: 	0.182826	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.143738	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.788319	UpdatePlayer: 	0.0493733	UpdateSound: 	0.0180297	UpdateItems:	0.000760885	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.00382247	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.43265	
RENDER	shadowmap: 	0.21081	sendToRender: 	0.0848071	scene: 	4.81078	particles2Tex: 	0.98605	sendToRender: 	0.063779	motionBlur: 	1.54127	bloom2Tex: 	0.0645068	printScene: 	0.030691	applyBloom: 	0.413052	setRenderState: 	0.000547356	applyParticles: 	0.0022586	gui: 	0.0849906	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000445103	console: 	0.00103156	endScene: 	0.000348864	present: 	0.189972	TOTAL_RENDER: 	8.65938	
UPDATE	UpdateSceneManager: 	0.0187845	UpdateInput: 	1.22496	UpdateCamera: 	0.047241	UpdateEnemies: 	0.253946	UpdateProjectile: 	0.00192176	UpdateParticle: 	0.301326	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.02132	UpdatePlayer: 	0.0749276	UpdateSound: 	0.0195484	UpdateItems:	0.00131426	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0051277	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.14484	
RENDER	shadowmap: 	0.274237	sendToRender: 	0.101772	scene: 	5.38188	particles2Tex: 	1.06535	sendToRender: 	0.0667263	motionBlur: 	1.615	bloom2Tex: 	0.0684947	printScene: 	0.0422096	applyBloom: 	0.0067006	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.398719	setRenderState: 	0.000523296	luaMsg: 	0.000751863	printTextDebug:	0.00090825	console: 	0.00117892	endScene: 	0.000369916	present: 	0.122145	TOTAL_RENDER: 	9.33037	
UPDATE	UpdateSceneManager: 	0.0118764	UpdateInput: 	1.22578	UpdateCamera: 	1.06963	UpdateEnemies: 	0.255266	UpdateProjectile: 	0.00293527	UpdateParticle: 	0.268238	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.947476	UpdatePlayer: 	0.0780614	UpdateSound: 	0.0153109	UpdateItems:	0.00142553	UpdateTriggers: 	0.0327902	UpdateRigid: 	0.0042766	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	4.06278	
RENDER	shadowmap: 	0.273465	sendToRender: 	0.121997	scene: 	5.11343	particles2Tex: 	1.07626	sendToRender: 	0.103925	motionBlur: 	1.47298	bloom2Tex: 	0.268226	printScene: 	0.0412352	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.0938896	setRenderState: 	0.000442095	luaMsg: 	0.000781937	printTextDebug:	0.000775922	console: 	0.00507658	endScene: 	0.000345857	present: 	0.40175	TOTAL_RENDER: 	9.17611	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.06591	UpdateCamera: 	0.955705	UpdateEnemies: 	0.231026	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.158348	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.840522	UpdatePlayer: 	0.0573461	UpdateSound: 	0.0204777	UpdateItems:	0.00140448	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00390367	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.48821	
RENDER	shadowmap: 	0.222215	sendToRender: 	0.0864341	scene: 	4.88976	particles2Tex: 	1.00573	sendToRender: 	0.0813395	motionBlur: 	1.40132	bloom2Tex: 	0.264728	printScene: 	0.0357917	applyBloom: 	0.00650812	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0764825	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000983436	endScene: 	0.000369916	present: 	0.405762	TOTAL_RENDER: 	8.67478	
UPDATE	UpdateSceneManager: 	0.0144328	UpdateInput: 	1.15237	UpdateCamera: 	0.0418006	UpdateEnemies: 	0.198678	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.189578	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.858465	UpdatePlayer: 	0.0626482	UpdateSound: 	0.0235183	UpdateItems:	0.00126914	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00415329	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.68269	
RENDER	shadowmap: 	0.206828	sendToRender: 	0.0880852	scene: 	5.00794	particles2Tex: 	1.19346	sendToRender: 	0.0651835	motionBlur: 	1.40703	bloom2Tex: 	0.263597	printScene: 	0.0377616	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00215634	gui: 	0.0829936	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000763893	console: 	0.00506755	endScene: 	0.000336835	present: 	0.396981	TOTAL_RENDER: 	8.9538	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.13476	UpdateCamera: 	0.0490636	UpdateEnemies: 	0.195529	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.171034	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.844534	UpdatePlayer: 	0.0601941	UpdateSound: 	0.0220446	UpdateItems:	0.000890205	UpdateTriggers: 	0.0326188	UpdateRigid: 	0.00392472	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.65797	
RENDER	shadowmap: 	0.215902	sendToRender: 	0.0865454	scene: 	5.0895	particles2Tex: 	0.999265	sendToRender: 	0.0826989	motionBlur: 	1.39049	bloom2Tex: 	0.263191	printScene: 	0.0365255	applyBloom: 	0.00659835	setRenderState: 	0.000481192	applyParticles: 	0.00203905	gui: 	0.0767742	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000748855	console: 	0.000953362	endScene: 	0.000357887	present: 	0.400812	TOTAL_RENDER: 	8.82713	
UPDATE	UpdateSceneManager: 	0.00889604	UpdateInput: 	1.01001	UpdateCamera: 	0.0470185	UpdateEnemies: 	0.17719	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.144971	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.802316	UpdatePlayer: 	0.0545882	UpdateSound: 	0.0184808	UpdateItems:	0.00113982	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00338338	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.42247	
RENDER	shadowmap: 	0.195211	sendToRender: 	0.094449	scene: 	4.9606	particles2Tex: 	1.02063	sendToRender: 	0.064167	motionBlur: 	1.43004	bloom2Tex: 	0.26705	printScene: 	0.033909	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.0784945	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.000977422	endScene: 	0.00033082	present: 	0.396072	TOTAL_RENDER: 	8.77145	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.03731	UpdateCamera: 	0.048826	UpdateEnemies: 	0.189349	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.162294	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.822947	UpdatePlayer: 	0.0572739	UpdateSound: 	0.0130914	UpdateItems:	0.00104359	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.48441	
RENDER	shadowmap: 	0.196585	sendToRender: 	0.0960039	scene: 	4.90809	particles2Tex: 	0.986859	sendToRender: 	0.0817906	motionBlur: 	1.38119	bloom2Tex: 	0.260325	printScene: 	0.0332774	applyBloom: 	0.00658933	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.0691443	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000550364	console: 	0.000992459	endScene: 	0.000360894	present: 	0.411522	TOTAL_RENDER: 	8.61972	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.03283	UpdateCamera: 	0.0466546	UpdateEnemies: 	0.186994	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.150502	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.80249	UpdatePlayer: 	0.056495	UpdateSound: 	0.0114824	UpdateItems:	0.00106163	UpdateTriggers: 	0.0318038	UpdateRigid: 	0.00364503	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.47046	
RENDER	shadowmap: 	0.223977	sendToRender: 	0.0858958	scene: 	5.00812	particles2Tex: 	0.988823	sendToRender: 	0.0815771	motionBlur: 	1.37884	bloom2Tex: 	0.265669	printScene: 	0.0339692	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.0661068	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000676676	console: 	0.0007669	endScene: 	0.000348864	present: 	0.411786	TOTAL_RENDER: 	8.73095	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.00291	UpdateCamera: 	0.0452471	UpdateEnemies: 	0.179458	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.15289	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.797462	UpdatePlayer: 	0.0868492	UpdateSound: 	0.0189018	UpdateItems:	0.00106464	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00369315	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.44541	
RENDER	shadowmap: 	0.215803	sendToRender: 	0.0852673	scene: 	4.99277	particles2Tex: 	0.986787	sendToRender: 	0.0820072	motionBlur: 	1.41908	bloom2Tex: 	0.276553	printScene: 	0.0332714	applyBloom: 	0.00655324	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.0755562	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000348864	present: 	0.399377	TOTAL_RENDER: 	8.75225	
UPDATE	UpdateSceneManager: 	0.0254851	UpdateInput: 	1.0265	UpdateCamera: 	0.0448952	UpdateEnemies: 	0.173674	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.149329	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.800397	UpdatePlayer: 	0.052886	UpdateSound: 	0.0181409	UpdateItems:	0.0010496	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00356684	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.4248	
RENDER	shadowmap: 	0.212188	sendToRender: 	0.085559	scene: 	4.83758	particles2Tex: 	0.953299	sendToRender: 	0.0812914	motionBlur: 	1.67526	bloom2Tex: 	0.0659113	printScene: 	0.0331962	applyBloom: 	0.00653218	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.352744	setRenderState: 	0.000559386	luaMsg: 	0.000568408	printTextDebug:	0.000535326	console: 	0.000980429	endScene: 	0.000445103	present: 	0.0893273	TOTAL_RENDER: 	8.59965	
UPDATE	UpdateSceneManager: 	0.00854718	UpdateInput: 	0.999971	UpdateCamera: 	0.0439719	UpdateEnemies: 	2.06954	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.190423	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.798484	UpdatePlayer: 	0.0543747	UpdateSound: 	0.014141	UpdateItems:	0.0010887	UpdateTriggers: 	0.0291362	UpdateRigid: 	0.00368713	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.36513	
RENDER	shadowmap: 	0.213448	sendToRender: 	0.0865424	scene: 	5.00965	particles2Tex: 	0.990621	sendToRender: 	0.0797726	motionBlur: 	1.55174	bloom2Tex: 	0.0646301	printScene: 	0.032288	applyBloom: 	0.253709	setRenderState: 	0.0004842	applyParticles: 	0.00199394	gui: 	0.0676797	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000616527	console: 	0.000899228	endScene: 	0.000366909	present: 	0.226924	TOTAL_RENDER: 	8.75669	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.01007	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.180561	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.148715	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.801041	UpdatePlayer: 	4.1817	UpdateSound: 	0.0147335	UpdateItems:	0.00127817	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	6.55087	
RENDER	shadowmap: 	0.234365	sendToRender: 	0.0659775	scene: 	5.00544	particles2Tex: 	1.00849	sendToRender: 	0.0836583	motionBlur: 	1.63911	bloom2Tex: 	0.373646	printScene: 	0.0357045	applyBloom: 	0.00662241	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0700225	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.000854116	endScene: 	0.000342849	present: 	0.329863	TOTAL_RENDER: 	9.02893	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.08918	UpdateCamera: 	0.046008	UpdateEnemies: 	0.233769	UpdateProjectile: 	0.00153981	UpdateParticle: 	0.163347	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.842688	UpdatePlayer: 	0.0792584	UpdateSound: 	0.0184537	UpdateItems:	0.00110073	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00360593	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.61888	
RENDER	shadowmap: 	0.215959	sendToRender: 	0.0958084	scene: 	4.99964	particles2Tex: 	1.02547	sendToRender: 	0.0642001	motionBlur: 	1.55132	bloom2Tex: 	0.0648497	printScene: 	0.0315752	applyBloom: 	0.355252	setRenderState: 	0.000490215	applyParticles: 	0.00203905	gui: 	0.0571235	setRenderState: 	0.000442095	luaMsg: 	0.000718781	printTextDebug:	0.000339842	console: 	0.000833064	endScene: 	0.000360894	present: 	0.235198	TOTAL_RENDER: 	8.88455	
UPDATE	UpdateSceneManager: 	0.0184597	UpdateInput: 	1.0321	UpdateCamera: 	0.0561341	UpdateEnemies: 	0.294207	UpdateProjectile: 	0.00235183	UpdateParticle: 	0.278436	UpdateLUAMsg: 	0.00102855	UpdateColisions: 	1.09992	UpdatePlayer: 	0.130141	UpdateSound: 	0.0164838	UpdateItems:	0.00141049	UpdateTriggers: 	0.0352894	UpdateRigid: 	0.00533522	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.12342	
RENDER	shadowmap: 	0.27329	sendToRender: 	0.109573	scene: 	5.18104	particles2Tex: 	1.03829	sendToRender: 	0.0651925	motionBlur: 	1.55739	bloom2Tex: 	0.0684857	printScene: 	0.400153	applyBloom: 	0.00692616	setRenderState: 	0.000478185	applyParticles: 	0.00212025	gui: 	0.0829004	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000363902	present: 	0.293816	TOTAL_RENDER: 	9.37668	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.15965	UpdateCamera: 	0.0486395	UpdateEnemies: 	0.196393	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.162736	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.909294	UpdatePlayer: 	0.0881424	UpdateSound: 	0.0216837	UpdateItems:	0.00104359	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00379841	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.7333	
RENDER	shadowmap: 	0.240389	sendToRender: 	0.0861845	scene: 	4.93839	particles2Tex: 	0.999728	sendToRender: 	0.0640888	motionBlur: 	1.69616	bloom2Tex: 	0.066212	printScene: 	0.0349827	applyBloom: 	0.322919	setRenderState: 	0.000457133	applyParticles: 	0.00218642	gui: 	0.091625	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000424051	console: 	0.000869153	endScene: 	0.000366909	present: 	0.217812	TOTAL_RENDER: 	8.96935	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.1679	UpdateCamera: 	0.953915	UpdateEnemies: 	0.199325	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.149973	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.825759	UpdatePlayer: 	0.0839199	UpdateSound: 	0.0159666	UpdateItems:	0.000760885	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00350669	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	3.54932	
RENDER	shadowmap: 	0.209986	sendToRender: 	0.0866026	scene: 	4.86593	particles2Tex: 	1.319	sendToRender: 	0.107059	motionBlur: 	1.7151	bloom2Tex: 	0.0711022	printScene: 	0.0462636	applyBloom: 	0.332922	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.112825	setRenderState: 	0.000439088	luaMsg: 	0.000875168	printTextDebug:	0.000649609	console: 	0.00116388	endScene: 	0.000348864	present: 	0.222001	TOTAL_RENDER: 	9.30154	
UPDATE	UpdateSceneManager: 	0.0354999	UpdateInput: 	1.12871	UpdateCamera: 	0.944273	UpdateEnemies: 	0.241823	UpdateProjectile: 	0.00236686	UpdateParticle: 	0.275852	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.02324	UpdatePlayer: 	0.102659	UpdateSound: 	0.0216717	UpdateItems:	0.0010917	UpdateTriggers: 	0.0334218	UpdateRigid: 	0.00516981	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.95711	
RENDER	shadowmap: 	0.241234	sendToRender: 	0.087577	scene: 	5.24146	particles2Tex: 	1.07268	sendToRender: 	0.0669278	motionBlur: 	1.59654	bloom2Tex: 	0.0828041	printScene: 	0.0362699	applyBloom: 	0.308898	setRenderState: 	0.0004842	applyParticles: 	0.00215333	gui: 	0.111928	setRenderState: 	0.000469162	luaMsg: 	0.000890205	printTextDebug:	0.0007669	console: 	0.00102253	endScene: 	0.000345857	present: 	0.221189	TOTAL_RENDER: 	9.26628	
UPDATE	UpdateSceneManager: 	0.0123005	UpdateInput: 	1.07254	UpdateCamera: 	0.048859	UpdateEnemies: 	0.196955	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.16086	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00593	UpdatePlayer: 	0.604925	UpdateSound: 	0.0331511	UpdateItems:	0.00116388	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.27985	
RENDER	shadowmap: 	0.226714	sendToRender: 	0.0866777	scene: 	4.93896	particles2Tex: 	0.984318	sendToRender: 	0.0824282	motionBlur: 	1.54929	bloom2Tex: 	0.065382	printScene: 	0.0340293	applyBloom: 	0.303762	setRenderState: 	0.000478185	applyParticles: 	0.00200296	gui: 	0.0800824	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.00061352	console: 	0.00106163	endScene: 	0.000345857	present: 	0.217583	TOTAL_RENDER: 	8.76042	
UPDATE	UpdateSceneManager: 	0.0129501	UpdateInput: 	1.13169	UpdateCamera: 	0.923874	UpdateEnemies: 	1.97462	UpdateProjectile: 	0.00438186	UpdateParticle: 	0.214332	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.881589	UpdatePlayer: 	0.0928971	UpdateSound: 	0.019356	UpdateItems:	0.00128117	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00429163	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.40922	
RENDER	shadowmap: 	0.292333	sendToRender: 	0.103583	scene: 	5.03902	particles2Tex: 	1.00098	sendToRender: 	0.0846477	motionBlur: 	1.52492	bloom2Tex: 	0.0656827	printScene: 	0.342173	applyBloom: 	0.00676376	setRenderState: 	0.00671564	applyParticles: 	0.00209319	gui: 	0.0814117	setRenderState: 	0.000430065	luaMsg: 	0.000751863	printTextDebug:	0.00043608	console: 	0.00105261	endScene: 	0.000351872	present: 	0.274364	TOTAL_RENDER: 	9.01273	
UPDATE	UpdateSceneManager: 	0.0106614	UpdateInput: 	1.0978	UpdateCamera: 	0.922942	UpdateEnemies: 	0.23379	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.161187	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.857118	UpdatePlayer: 	0.221472	UpdateSound: 	0.0214702	UpdateItems:	0.00115787	UpdateTriggers: 	0.0344052	UpdateRigid: 	0.00390367	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.73881	
RENDER	shadowmap: 	0.23838	sendToRender: 	0.0866988	scene: 	4.89272	particles2Tex: 	1.00922	sendToRender: 	0.0659714	motionBlur: 	1.53934	bloom2Tex: 	0.0677879	printScene: 	0.0353135	applyBloom: 	0.329893	setRenderState: 	0.000490215	applyParticles: 	0.00210522	gui: 	0.0802719	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000523296	console: 	0.000866146	endScene: 	0.000384954	present: 	0.208416	TOTAL_RENDER: 	8.7707	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.0276	UpdateCamera: 	0.0478064	UpdateEnemies: 	0.222993	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.161184	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.968032	UpdatePlayer: 	0.0849695	UpdateSound: 	0.0195514	UpdateItems:	0.00105261	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00385555	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.68882	
RENDER	shadowmap: 	0.198835	sendToRender: 	0.0954745	scene: 	4.8114	particles2Tex: 	0.968929	sendToRender: 	0.0820463	motionBlur: 	1.52442	bloom2Tex: 	0.0667504	printScene: 	0.0332865	applyBloom: 	0.00660737	setRenderState: 	0.000475177	applyParticles: 	0.00189469	gui: 	0.075869	setRenderState: 	0.000517282	luaMsg: 	0.000631565	printTextDebug:	0.000424051	console: 	0.00100449	endScene: 	0.000363902	present: 	0.152369	TOTAL_RENDER: 	8.52578	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.0906	UpdateCamera: 	0.0486395	UpdateEnemies: 	0.205508	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.164291	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.828354	UpdatePlayer: 	0.0865605	UpdateSound: 	0.0173951	UpdateItems:	0.00109471	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00404803	UpdateGUI: 	0.00113982	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.5929	
RENDER	shadowmap: 	0.223072	sendToRender: 	0.0867469	scene: 	4.86098	particles2Tex: 	0.966769	sendToRender: 	0.0733216	motionBlur: 	1.64334	bloom2Tex: 	0.0668857	printScene: 	0.054889	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.00207213	gui: 	0.0829575	setRenderState: 	0.000475177	luaMsg: 	0.000514274	printTextDebug:	0.000553371	console: 	0.00100148	endScene: 	0.000360894	present: 	0.175722	TOTAL_RENDER: 	8.75353	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.0472	UpdateCamera: 	0.924761	UpdateEnemies: 	0.244536	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.158195	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.826775	UpdatePlayer: 	0.05528	UpdateSound: 	0.0131095	UpdateItems:	0.00107967	UpdateTriggers: 	0.0330609	UpdateRigid: 	0.0040781	UpdateGUI: 	0.000950355	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.45245	
RENDER	shadowmap: 	0.231739	sendToRender: 	0.0866868	scene: 	4.89273	particles2Tex: 	0.97193	sendToRender: 	0.0814388	motionBlur: 	1.59233	bloom2Tex: 	0.0729066	printScene: 	0.0380022	applyBloom: 	0.00676376	setRenderState: 	0.000439088	applyParticles: 	0.00223454	gui: 	0.0858176	setRenderState: 	0.000502244	luaMsg: 	0.000775922	printTextDebug:	0.000634572	console: 	0.00100148	endScene: 	0.000463147	present: 	0.176952	TOTAL_RENDER: 	8.7694	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.02962	UpdateCamera: 	0.0469162	UpdateEnemies: 	0.20481	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.155094	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.81892	UpdatePlayer: 	0.0539777	UpdateSound: 	0.0196176	UpdateItems:	0.00131125	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00416833	UpdateGUI: 	0.00101953	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.50281	
RENDER	shadowmap: 	0.200323	sendToRender: 	0.0865093	scene: 	4.9788	particles2Tex: 	0.993069	sendToRender: 	0.0644797	motionBlur: 	1.57361	bloom2Tex: 	0.0669489	printScene: 	0.0337015	applyBloom: 	0.00696526	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.150015	setRenderState: 	0.000487207	luaMsg: 	0.000643594	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000378939	present: 	0.193181	TOTAL_RENDER: 	8.87209	
UPDATE	UpdateSceneManager: 	0.0193138	UpdateInput: 	1.08979	UpdateCamera: 	0.0554484	UpdateEnemies: 	0.272662	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.273206	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.989424	UpdatePlayer: 	0.071433	UpdateSound: 	0.0195875	UpdateItems:	0.00128117	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.00540138	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.97352	
RENDER	shadowmap: 	0.287921	sendToRender: 	0.0987376	scene: 	5.21469	particles2Tex: 	1.06724	sendToRender: 	0.0649158	motionBlur: 	1.54975	bloom2Tex: 	0.0751682	printScene: 	0.0426547	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.0852312	setRenderState: 	0.000493222	luaMsg: 	0.000763893	printTextDebug:	0.000854116	console: 	0.00119396	endScene: 	0.000360894	present: 	0.204031	TOTAL_RENDER: 	9.23839	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.20332	UpdateCamera: 	0.0572498	UpdateEnemies: 	0.259579	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.287401	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.988381	UpdatePlayer: 	0.0696496	UpdateSound: 	0.0158312	UpdateItems:	0.00118494	UpdateTriggers: 	0.0345255	UpdateRigid: 	0.00497132	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.10254	
RENDER	shadowmap: 	0.258716	sendToRender: 	0.105543	scene: 	5.23731	particles2Tex: 	1.01691	sendToRender: 	0.0662842	motionBlur: 	1.57392	bloom2Tex: 	0.0714029	printScene: 	0.0430035	applyBloom: 	0.00667955	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.422914	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.00079096	console: 	0.0010105	endScene: 	0.000363902	present: 	0.117242	TOTAL_RENDER: 	9.10697	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.05925	UpdateCamera: 	0.0472591	UpdateEnemies: 	1.7398	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.211863	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.823178	UpdatePlayer: 	0.0713698	UpdateSound: 	0.018183	UpdateItems:	0.00117892	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00421645	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.13632	
RENDER	shadowmap: 	0.203875	sendToRender: 	0.0862026	scene: 	4.94	particles2Tex: 	1.06242	sendToRender: 	0.085168	motionBlur: 	1.62059	bloom2Tex: 	0.0669068	printScene: 	0.0351361	applyBloom: 	0.324543	setRenderState: 	0.000526304	applyParticles: 	0.00215033	gui: 	0.0751622	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.00113982	endScene: 	0.000372924	present: 	0.227357	TOTAL_RENDER: 	8.92245	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.16702	UpdateCamera: 	0.0376413	UpdateEnemies: 	0.212982	UpdateProjectile: 	0.00247814	UpdateParticle: 	0.15683	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.828941	UpdatePlayer: 	0.05531	UpdateSound: 	0.0203123	UpdateItems:	0.00108569	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00378638	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.62793	
RENDER	shadowmap: 	0.222242	sendToRender: 	0.0864462	scene: 	5.00888	particles2Tex: 	0.991099	sendToRender: 	0.0834086	motionBlur: 	1.55765	bloom2Tex: 	0.0676316	printScene: 	0.0342158	applyBloom: 	0.00662842	setRenderState: 	0.00043608	applyParticles: 	0.00193078	gui: 	0.0744194	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000514274	console: 	0.00111576	endScene: 	0.000372924	present: 	0.197809	TOTAL_RENDER: 	8.85943	
UPDATE	UpdateSceneManager: 	0.0131877	UpdateInput: 	1.0965	UpdateCamera: 	0.933215	UpdateEnemies: 	0.283627	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.177247	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.0009	UpdatePlayer: 	0.0633038	UpdateSound: 	0.0315391	UpdateItems:	0.00119396	UpdateTriggers: 	0.0333195	UpdateRigid: 	0.00472771	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.78788	
RENDER	shadowmap: 	0.231474	sendToRender: 	0.0875409	scene: 	4.93975	particles2Tex: 	0.972622	sendToRender: 	0.0815019	motionBlur: 	1.54586	bloom2Tex: 	0.0680706	printScene: 	0.036739	applyBloom: 	0.00666451	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.391483	setRenderState: 	0.00062555	luaMsg: 	0.000718781	printTextDebug:	0.000736825	console: 	0.00112479	endScene: 	0.000366909	present: 	0.114307	TOTAL_RENDER: 	8.67841	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.07446	UpdateCamera: 	0.0481553	UpdateEnemies: 	0.226467	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.152246	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.864636	UpdatePlayer: 	0.0542093	UpdateSound: 	0.0205168	UpdateItems:	0.00105862	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.00359691	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.58643	
RENDER	shadowmap: 	0.207373	sendToRender: 	0.0850778	scene: 	4.85969	particles2Tex: 	0.959254	sendToRender: 	0.08155	motionBlur: 	1.54191	bloom2Tex: 	0.0658632	printScene: 	0.0333947	applyBloom: 	0.00674571	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.382133	setRenderState: 	0.000493222	luaMsg: 	0.000643594	printTextDebug:	0.000721788	console: 	0.00115486	endScene: 	0.000342849	present: 	0.113306	TOTAL_RENDER: 	8.51162	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.0337	UpdateCamera: 	0.941182	UpdateEnemies: 	0.275131	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.155687	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.831205	UpdatePlayer: 	0.0532499	UpdateSound: 	0.0119967	UpdateItems:	0.00113682	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00374127	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.45204	
RENDER	shadowmap: 	0.224157	sendToRender: 	0.0855469	scene: 	5.08837	particles2Tex: 	0.995018	sendToRender: 	0.0648046	motionBlur: 	1.61494	bloom2Tex: 	0.0671654	printScene: 	0.0341135	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.38327	setRenderState: 	0.000502244	luaMsg: 	0.000634572	printTextDebug:	0.00031879	console: 	0.000962384	endScene: 	0.000366909	present: 	0.131823	TOTAL_RENDER: 	8.87569	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.11316	UpdateCamera: 	0.971416	UpdateEnemies: 	0.249564	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.156436	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.0837	UpdatePlayer: 	0.0574934	UpdateSound: 	0.0214311	UpdateItems:	0.000962384	UpdateTriggers: 	0.0327782	UpdateRigid: 	0.00394578	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.84164	
RENDER	shadowmap: 	0.258187	sendToRender: 	0.0880612	scene: 	4.87163	particles2Tex: 	0.968294	sendToRender: 	0.0837876	motionBlur: 	1.53809	bloom2Tex: 	0.0674782	printScene: 	0.035103	applyBloom: 	0.00659233	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.383137	setRenderState: 	0.000496229	luaMsg: 	0.000535326	printTextDebug:	0.000415028	console: 	0.00107065	endScene: 	0.000369916	present: 	0.110181	TOTAL_RENDER: 	8.69046	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.04401	UpdateCamera: 	1.17493	UpdateEnemies: 	0.209743	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.157278	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.95329	UpdatePlayer: 	0.0543146	UpdateSound: 	0.0189981	UpdateItems:	0.000899228	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00416231	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.75755	
RENDER	shadowmap: 	0.202329	sendToRender: 	0.0857755	scene: 	4.80558	particles2Tex: 	0.985196	sendToRender: 	0.0638482	motionBlur: 	1.54496	bloom2Tex: 	0.0667083	printScene: 	0.0341977	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.391134	setRenderState: 	0.000481192	luaMsg: 	0.000631565	printTextDebug:	0.000514274	console: 	0.000941332	endScene: 	0.000360894	present: 	0.164748	TOTAL_RENDER: 	8.54404	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.15541	UpdateCamera: 	1.02758	UpdateEnemies: 	0.22632	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.185617	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.995169	UpdatePlayer: 	0.0732765	UpdateSound: 	0.013302	UpdateItems:	0.00139846	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00408412	UpdateGUI: 	0.00139546	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.82959	
RENDER	shadowmap: 	0.213243	sendToRender: 	0.0860853	scene: 	4.92135	particles2Tex: 	1.06158	sendToRender: 	0.0658301	motionBlur: 	1.55989	bloom2Tex: 	0.0666	printScene: 	0.036733	applyBloom: 	0.00675173	setRenderState: 	0.000478185	applyParticles: 	0.00265558	gui: 	0.385757	setRenderState: 	0.000529311	luaMsg: 	0.000544349	printTextDebug:	0.000538334	console: 	0.00092028	endScene: 	0.000357887	present: 	0.239384	TOTAL_RENDER: 	8.95402	
UPDATE	UpdateSceneManager: 	0.0200447	UpdateInput: 	1.07557	UpdateCamera: 	0.97836	UpdateEnemies: 	0.225529	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.164908	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.02523	UpdatePlayer: 	0.060131	UpdateSound: 	0.0214311	UpdateItems:	0.00129922	UpdateTriggers: 	0.0323662	UpdateRigid: 	0.00421645	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.76494	
RENDER	shadowmap: 	0.218413	sendToRender: 	0.0873965	scene: 	5.16654	particles2Tex: 	1.02199	sendToRender: 	0.0669218	motionBlur: 	1.65563	bloom2Tex: 	0.0681428	printScene: 	0.0373796	applyBloom: 	0.00670662	setRenderState: 	0.000463147	applyParticles: 	0.00224055	gui: 	0.40954	setRenderState: 	0.000496229	luaMsg: 	0.000718781	printTextDebug:	0.000772915	console: 	0.00106464	endScene: 	0.000351872	present: 	0.11428	TOTAL_RENDER: 	9.03826	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.03335	UpdateCamera: 	0.0481343	UpdateEnemies: 	0.211833	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.155356	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.988657	UpdatePlayer: 	4.39835	UpdateSound: 	0.0169199	UpdateItems:	0.00125411	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00465253	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	7.01998	
RENDER	shadowmap: 	0.222729	sendToRender: 	0.0655414	scene: 	4.96196	particles2Tex: 	0.982411	sendToRender: 	0.0745577	motionBlur: 	1.71611	bloom2Tex: 	0.0666842	printScene: 	0.365832	applyBloom: 	0.00666451	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0596378	setRenderState: 	0.000445103	luaMsg: 	0.0007669	printTextDebug:	0.000360894	console: 	0.0010075	endScene: 	0.000369916	present: 	0.262565	TOTAL_RENDER: 	8.96807	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.15459	UpdateCamera: 	0.915173	UpdateEnemies: 	0.29079	UpdateProjectile: 	0.00188266	UpdateParticle: 	0.170616	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.982748	UpdatePlayer: 	0.102584	UpdateSound: 	0.020998	UpdateItems:	0.00110073	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.78576	
RENDER	shadowmap: 	0.20731	sendToRender: 	0.0863289	scene: 	5.12514	particles2Tex: 	0.990408	sendToRender: 	0.0644376	motionBlur: 	1.5359	bloom2Tex: 	0.0649549	printScene: 	0.338738	applyBloom: 	0.00684195	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.0652286	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000532319	console: 	0.00106464	endScene: 	0.000351872	present: 	0.26526	TOTAL_RENDER: 	8.93884	
UPDATE	UpdateSceneManager: 	0.0218762	UpdateInput: 	1.02629	UpdateCamera: 	0.938174	UpdateEnemies: 	0.2863	UpdateProjectile: 	0.00185259	UpdateParticle: 	0.153182	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.05417	UpdatePlayer: 	0.085177	UpdateSound: 	0.021001	UpdateItems:	0.000866146	UpdateTriggers: 	0.0325797	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00156387	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.75911	
RENDER	shadowmap: 	0.201547	sendToRender: 	0.0856372	scene: 	4.90421	particles2Tex: 	0.980029	sendToRender: 	0.0660406	motionBlur: 	1.67369	bloom2Tex: 	0.0658632	printScene: 	0.330299	applyBloom: 	0.00678782	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.0638121	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000739833	console: 	0.000902235	endScene: 	0.000363902	present: 	0.257248	TOTAL_RENDER: 	8.81662	
UPDATE	UpdateSceneManager: 	0.00907649	UpdateInput: 	1.03516	UpdateCamera: 	0.0473854	UpdateEnemies: 	0.209436	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.149389	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.00265	UpdatePlayer: 	0.0833124	UpdateSound: 	0.0199244	UpdateItems:	0.00094434	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00376834	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.69215	
RENDER	shadowmap: 	0.197241	sendToRender: 	0.0663354	scene: 	4.84938	particles2Tex: 	1.03319	sendToRender: 	0.064985	motionBlur: 	1.56986	bloom2Tex: 	0.0661459	printScene: 	0.0325075	applyBloom: 	0.319223	setRenderState: 	0.000481192	applyParticles: 	0.00195785	gui: 	0.0521041	setRenderState: 	0.000454125	luaMsg: 	0.000676676	printTextDebug:	0.000430065	console: 	0.00108268	endScene: 	0.000336835	present: 	0.213367	TOTAL_RENDER: 	8.67826	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.23063	UpdateCamera: 	0.0389856	UpdateEnemies: 	0.195454	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.152571	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.981533	UpdatePlayer: 	0.0838417	UpdateSound: 	0.0203755	UpdateItems:	0.000956369	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00319993	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.85642	
RENDER	shadowmap: 	0.215204	sendToRender: 	0.0866808	scene: 	4.97128	particles2Tex: 	0.967127	sendToRender: 	0.0650602	motionBlur: 	1.54913	bloom2Tex: 	0.0651023	printScene: 	0.0332534	applyBloom: 	0.315821	setRenderState: 	0.0004842	applyParticles: 	0.00202702	gui: 	0.0542003	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000418036	console: 	0.00093231	endScene: 	0.000345857	present: 	0.231733	TOTAL_RENDER: 	8.74197	
UPDATE	UpdateSceneManager: 	0.00877273	UpdateInput: 	1.01644	UpdateCamera: 	0.0465944	UpdateEnemies: 	0.211824	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.155663	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.955972	UpdatePlayer: 	0.082744	UpdateSound: 	0.0182252	UpdateItems:	0.00089622	UpdateTriggers: 	0.030688	UpdateRigid: 	0.00417434	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.66253	
RENDER	shadowmap: 	0.202227	sendToRender: 	0.0858146	scene: 	5.01898	particles2Tex: 	0.973365	sendToRender: 	0.0644707	motionBlur: 	1.56226	bloom2Tex: 	0.0644767	printScene: 	0.0325677	applyBloom: 	0.320029	setRenderState: 	0.000481192	applyParticles: 	0.00202702	gui: 	0.05205	setRenderState: 	0.000469162	luaMsg: 	0.000730811	printTextDebug:	0.000324805	console: 	0.000935317	endScene: 	0.000372924	present: 	0.21669	TOTAL_RENDER: 	8.78183	
UPDATE	UpdateSceneManager: 	0.0122313	UpdateInput: 	1.05129	UpdateCamera: 	0.0494275	UpdateEnemies: 	0.230265	UpdateProjectile: 	0.00184357	UpdateParticle: 	0.161326	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.00121	UpdatePlayer: 	0.577476	UpdateSound: 	0.0146373	UpdateItems:	0.00123005	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.00518785	UpdateGUI: 	0.00170522	BuildFrustum: 	0.0115366	TOTAL_UPDATE: 	3.2698	
RENDER	shadowmap: 	0.227174	sendToRender: 	0.0874386	scene: 	5.02502	particles2Tex: 	0.991662	sendToRender: 	0.065785	motionBlur: 	1.7039	bloom2Tex: 	0.0659233	printScene: 	0.0361255	applyBloom: 	0.319151	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.0564138	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.000369916	present: 	0.23481	TOTAL_RENDER: 	8.99841	
UPDATE	UpdateSceneManager: 	0.00996369	UpdateInput: 	1.0977	UpdateCamera: 	0.0501132	UpdateEnemies: 	0.20454	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.149506	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.977343	UpdatePlayer: 	0.0849485	UpdateSound: 	0.0211755	UpdateItems:	0.000869153	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00421043	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.73569	
RENDER	shadowmap: 	0.20949	sendToRender: 	0.086392	scene: 	5.49696	particles2Tex: 	1.03569	sendToRender: 	0.075899	motionBlur: 	1.71175	bloom2Tex: 	0.0672406	printScene: 	0.0369796	applyBloom: 	0.320077	setRenderState: 	0.0004842	applyParticles: 	0.00211725	gui: 	0.0542604	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.000598483	console: 	0.000953362	endScene: 	0.000363902	present: 	0.230539	TOTAL_RENDER: 	9.53576	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.02267	UpdateCamera: 	0.0468441	UpdateEnemies: 	1.83373	UpdateProjectile: 	0.00274881	UpdateParticle: 	0.365724	UpdateLUAMsg: 	0.000902235	UpdateColisions: 	0.854077	UpdatePlayer: 	0.115691	UpdateSound: 	0.014929	UpdateItems:	0.0030255	UpdateTriggers: 	0.0336022	UpdateRigid: 	0.00534424	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.46682	
RENDER	shadowmap: 	0.248316	sendToRender: 	0.103862	scene: 	4.95251	particles2Tex: 	1.03913	sendToRender: 	0.0648346	motionBlur: 	1.48101	bloom2Tex: 	0.36767	printScene: 	0.0442276	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00216236	gui: 	0.0606122	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.00074284	console: 	0.00107967	endScene: 	0.000324805	present: 	0.359748	TOTAL_RENDER: 	8.91174	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.14256	UpdateCamera: 	0.0517161	UpdateEnemies: 	0.197547	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.164586	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.72448	UpdatePlayer: 	0.0863379	UpdateSound: 	0.0197138	UpdateItems:	0.00318489	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.53547	
RENDER	shadowmap: 	0.196681	sendToRender: 	0.0972249	scene: 	4.8351	particles2Tex: 	1.17806	sendToRender: 	0.0872853	motionBlur: 	1.67072	bloom2Tex: 	0.381032	printScene: 	0.0446456	applyBloom: 	0.0069412	setRenderState: 	0.000466155	applyParticles: 	0.00226762	gui: 	0.0791411	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000451118	console: 	0.0011308	endScene: 	0.000345857	present: 	0.347914	TOTAL_RENDER: 	9.12585	
UPDATE	UpdateSceneManager: 	0.0119306	UpdateInput: 	1.17734	UpdateCamera: 	0.953551	UpdateEnemies: 	0.188411	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.243366	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.858191	UpdatePlayer: 	0.102025	UpdateSound: 	0.0223363	UpdateItems:	0.00356383	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00477884	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.70232	
RENDER	shadowmap: 	0.240605	sendToRender: 	0.0876522	scene: 	5.2388	particles2Tex: 	1.04225	sendToRender: 	0.0736825	motionBlur: 	1.47108	bloom2Tex: 	0.357433	printScene: 	0.0366849	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.0574604	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.00061352	console: 	0.00107967	endScene: 	0.000372924	present: 	0.337659	TOTAL_RENDER: 	9.30461	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.03021	UpdateCamera: 	0.927305	UpdateEnemies: 	0.168742	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.166384	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.699118	UpdatePlayer: 	0.0817185	UpdateSound: 	0.0208055	UpdateItems:	0.00363601	UpdateTriggers: 	0.0353315	UpdateRigid: 	0.00369616	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.29624	
RENDER	shadowmap: 	0.190339	sendToRender: 	0.0867439	scene: 	4.93363	particles2Tex: 	1.00129	sendToRender: 	0.0837154	motionBlur: 	1.46167	bloom2Tex: 	0.353935	printScene: 	0.0351691	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0640858	setRenderState: 	0.00044811	luaMsg: 	0.00043608	printTextDebug:	0.000628557	console: 	0.000839079	endScene: 	0.000333827	present: 	0.350425	TOTAL_RENDER: 	8.74633	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.00421	UpdateCamera: 	0.045605	UpdateEnemies: 	0.154712	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.146367	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.803585	UpdatePlayer: 	0.0534965	UpdateSound: 	0.018156	UpdateItems:	0.00333526	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00390367	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.37214	
RENDER	shadowmap: 	0.177623	sendToRender: 	0.102446	scene: 	4.78041	particles2Tex: 	1.03215	sendToRender: 	0.0637219	motionBlur: 	1.44028	bloom2Tex: 	0.346573	printScene: 	0.0312414	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.0683473	setRenderState: 	0.000466155	luaMsg: 	0.0004842	printTextDebug:	0.000547356	console: 	0.000902235	endScene: 	0.000378939	present: 	0.345096	TOTAL_RENDER: 	8.57108	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	1.13141	UpdateCamera: 	0.0448231	UpdateEnemies: 	1.4385	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.214377	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.6473	UpdatePlayer: 	0.05248	UpdateSound: 	0.0148448	UpdateItems:	0.00261949	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00318188	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.72111	
RENDER	shadowmap: 	0.18906	sendToRender: 	0.0865514	scene: 	4.82198	particles2Tex: 	1.01807	sendToRender: 	0.0729969	motionBlur: 	1.52667	bloom2Tex: 	0.0647745	printScene: 	0.0318549	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00547657	gui: 	0.372731	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000427058	console: 	0.000799982	endScene: 	0.000372924	present: 	0.135023	TOTAL_RENDER: 	8.51277	
UPDATE	UpdateSceneManager: 	0.0174402	UpdateInput: 	1.24997	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.185006	UpdateProjectile: 	0.00259543	UpdateParticle: 	0.161052	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.689166	UpdatePlayer: 	0.0607054	UpdateSound: 	0.0170162	UpdateItems:	0.00311873	UpdateTriggers: 	0.0307271	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.62494	
RENDER	shadowmap: 	0.207677	sendToRender: 	0.0881995	scene: 	5.14736	particles2Tex: 	1.02421	sendToRender: 	0.0646001	motionBlur: 	1.4503	bloom2Tex: 	0.362605	printScene: 	0.0373495	applyBloom: 	0.00652617	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.0753036	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000640587	console: 	0.00101351	endScene: 	0.000336835	present: 	0.354618	TOTAL_RENDER: 	9.00249	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.03751	UpdateCamera: 	0.0472561	UpdateEnemies: 	0.179223	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.150288	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.852372	UpdatePlayer: 	0.0558544	UpdateSound: 	0.0203123	UpdateItems:	0.00292324	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.49344	
RENDER	shadowmap: 	0.179647	sendToRender: 	0.105694	scene: 	4.80903	particles2Tex: 	1.00879	sendToRender: 	0.0645429	motionBlur: 	1.51211	bloom2Tex: 	0.377059	printScene: 	0.0362368	applyBloom: 	0.00676376	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.058543	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000523296	console: 	0.00107366	endScene: 	0.000336835	present: 	0.307524	TOTAL_RENDER: 	8.64288	
UPDATE	UpdateSceneManager: 	0.0137561	UpdateInput: 	1.16263	UpdateCamera: 	0.0541883	UpdateEnemies: 	0.221968	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.263305	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.850597	UpdatePlayer: 	0.0692225	UpdateSound: 	0.0180567	UpdateItems:	0.00335331	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00487508	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.80603	
RENDER	shadowmap: 	0.25859	sendToRender: 	0.0990504	scene: 	5.03666	particles2Tex: 	1.09287	sendToRender: 	0.0836613	motionBlur: 	1.47952	bloom2Tex: 	0.42692	printScene: 	0.0454606	applyBloom: 	0.00694721	setRenderState: 	0.000454125	applyParticles: 	0.00218642	gui: 	0.0678932	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000830056	console: 	0.0010105	endScene: 	0.000357887	present: 	0.322558	TOTAL_RENDER: 	9.10723	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.07285	UpdateCamera: 	1.1083	UpdateEnemies: 	0.21395	UpdateProjectile: 	0.001209	UpdateParticle: 	0.278658	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.990143	UpdatePlayer: 	0.0734841	UpdateSound: 	0.0159575	UpdateItems:	0.00374428	UpdateTriggers: 	0.0349045	UpdateRigid: 	0.00499538	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.97203	
RENDER	shadowmap: 	0.250409	sendToRender: 	0.101453	scene: 	5.13325	particles2Tex: 	1.03252	sendToRender: 	0.0649459	motionBlur: 	1.50316	bloom2Tex: 	0.408941	printScene: 	0.0445043	applyBloom: 	0.00707352	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.07829	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00103456	endScene: 	0.000339842	present: 	0.316477	TOTAL_RENDER: 	9.15568	
UPDATE	UpdateSceneManager: 	0.0114012	UpdateInput: 	1.07923	UpdateCamera: 	0.90668	UpdateEnemies: 	0.231853	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.158538	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.732907	UpdatePlayer: 	0.0605851	UpdateSound: 	0.0206913	UpdateItems:	0.00327812	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00406307	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.35506	
RENDER	shadowmap: 	0.194122	sendToRender: 	0.0878657	scene: 	4.97243	particles2Tex: 	1.01386	sendToRender: 	0.0651985	motionBlur: 	1.48432	bloom2Tex: 	0.392481	printScene: 	0.0385194	applyBloom: 	0.00695022	setRenderState: 	0.000481192	applyParticles: 	0.00196387	gui: 	0.0673248	setRenderState: 	0.00044811	luaMsg: 	0.000541341	printTextDebug:	0.000336835	console: 	0.00120298	endScene: 	0.000333827	present: 	0.292162	TOTAL_RENDER: 	8.79927	
UPDATE	UpdateSceneManager: 	0.0252596	UpdateInput: 	1.01867	UpdateCamera: 	0.945368	UpdateEnemies: 	0.202934	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.15455	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.689951	UpdatePlayer: 	0.0578964	UpdateSound: 	0.0107757	UpdateItems:	0.00304354	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00381946	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.25501	
RENDER	shadowmap: 	0.183563	sendToRender: 	0.0872522	scene: 	4.92854	particles2Tex: 	0.983662	sendToRender: 	0.0651023	motionBlur: 	1.49195	bloom2Tex: 	0.0666722	printScene: 	0.033912	applyBloom: 	0.314694	setRenderState: 	0.000508259	applyParticles: 	0.00201198	gui: 	0.135326	setRenderState: 	0.000532319	luaMsg: 	0.000535326	printTextDebug:	0.000336835	console: 	0.00107967	endScene: 	0.000463147	present: 	0.109862	TOTAL_RENDER: 	8.58289	
UPDATE	UpdateSceneManager: 	0.0152177	UpdateInput: 	0.987927	UpdateCamera: 	0.972345	UpdateEnemies: 	0.203695	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.152773	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.723361	UpdatePlayer: 	0.0613039	UpdateSound: 	0.0207785	UpdateItems:	0.00352473	UpdateTriggers: 	0.0354789	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.33747	
RENDER	shadowmap: 	0.252906	sendToRender: 	0.08798	scene: 	5.30808	particles2Tex: 	1.05155	sendToRender: 	0.0794899	motionBlur: 	1.71431	bloom2Tex: 	0.0721848	printScene: 	0.0442005	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.069021	setRenderState: 	0.000454125	luaMsg: 	0.000884191	printTextDebug:	0.000736825	console: 	0.000953362	endScene: 	0.000372924	present: 	0.210819	TOTAL_RENDER: 	9.41647	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.11643	UpdateCamera: 	0.971416	UpdateEnemies: 	0.300198	UpdateProjectile: 	0.00155184	UpdateParticle: 	0.268078	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.842582	UpdatePlayer: 	0.0725758	UpdateSound: 	0.0215995	UpdateItems:	0.00335331	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00498034	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.76474	
RENDER	shadowmap: 	0.26698	sendToRender: 	0.0997421	scene: 	5.04505	particles2Tex: 	1.10946	sendToRender: 	0.0772253	motionBlur: 	1.5534	bloom2Tex: 	0.0723382	printScene: 	0.0418186	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.0658602	setRenderState: 	0.000478185	luaMsg: 	0.000718781	printTextDebug:	0.00075487	console: 	0.00115486	endScene: 	0.000381946	present: 	0.18596	TOTAL_RENDER: 	9.07925	
UPDATE	UpdateSceneManager: 	0.0146012	UpdateInput: 	1.24805	UpdateCamera: 	0.957404	UpdateEnemies: 	0.246151	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.264316	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.91683	UpdatePlayer: 	0.0716134	UpdateSound: 	0.0239965	UpdateItems:	0.00346759	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00462546	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.89769	
RENDER	shadowmap: 	0.239829	sendToRender: 	0.088783	scene: 	4.95704	particles2Tex: 	0.990128	sendToRender: 	0.0651294	motionBlur: 	1.49496	bloom2Tex: 	0.0680135	printScene: 	0.0378999	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0625008	setRenderState: 	0.0004842	luaMsg: 	0.000863138	printTextDebug:	0.00062555	console: 	0.00116088	endScene: 	0.000363902	present: 	0.178561	TOTAL_RENDER: 	8.86083	
UPDATE	UpdateSceneManager: 	0.0120388	UpdateInput: 	1.04127	UpdateCamera: 	0.922945	UpdateEnemies: 	0.231883	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.155064	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.70728	UpdatePlayer: 	0.0618843	UpdateSound: 	0.0420772	UpdateItems:	0.00326008	UpdateTriggers: 	0.0331902	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.34925	
RENDER	shadowmap: 	0.196817	sendToRender: 	0.0870056	scene: 	5.00052	particles2Tex: 	0.981951	sendToRender: 	0.0823079	motionBlur: 	1.47975	bloom2Tex: 	0.0668887	printScene: 	0.0350699	applyBloom: 	0.291855	setRenderState: 	0.0004842	applyParticles: 	0.00201499	gui: 	0.0745878	setRenderState: 	0.000535326	luaMsg: 	0.000661639	printTextDebug:	0.00046014	console: 	0.000730811	endScene: 	0.000487207	present: 	0.214004	TOTAL_RENDER: 	8.69315	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.07382	UpdateCamera: 	0.966423	UpdateEnemies: 	0.196056	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.148538	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.68723	UpdatePlayer: 	0.0555145	UpdateSound: 	0.0301136	UpdateItems:	0.00302249	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00372022	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.31321	
RENDER	shadowmap: 	0.192336	sendToRender: 	0.0862086	scene: 	4.87218	particles2Tex: 	0.964718	sendToRender: 	0.063788	motionBlur: 	1.54733	bloom2Tex: 	0.0666271	printScene: 	0.0328594	applyBloom: 	0.00664647	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.393411	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000514274	console: 	0.000881183	endScene: 	0.000366909	present: 	0.13628	TOTAL_RENDER: 	8.53632	
UPDATE	UpdateSceneManager: 	0.00953963	UpdateInput: 	1.21016	UpdateCamera: 	0.932653	UpdateEnemies: 	0.208576	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.15627	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.699789	UpdatePlayer: 	0.0537341	UpdateSound: 	0.0119636	UpdateItems:	0.00241799	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00377134	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.44124	
RENDER	shadowmap: 	0.196185	sendToRender: 	0.0955467	scene: 	4.79928	particles2Tex: 	0.912013	sendToRender: 	0.0645008	motionBlur: 	1.32535	bloom2Tex: 	0.356275	printScene: 	0.0345616	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.00203304	gui: 	0.0732645	setRenderState: 	0.000430065	luaMsg: 	0.00044811	printTextDebug:	0.000433073	console: 	0.000793967	endScene: 	0.000345857	present: 	0.37093	TOTAL_RENDER: 	8.4305	
UPDATE	UpdateSceneManager: 	0.0207334	UpdateInput: 	1.03172	UpdateCamera: 	0.960805	UpdateEnemies: 	0.202059	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.152436	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.7322	UpdatePlayer: 	0.055295	UpdateSound: 	0.0115456	UpdateItems:	0.00234882	UpdateTriggers: 	0.0308204	UpdateRigid: 	0.0040751	UpdateGUI: 	0.00123606	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.35042	
RENDER	shadowmap: 	0.285618	sendToRender: 	0.107216	scene: 	4.61052	particles2Tex: 	1.01233	sendToRender: 	0.0640737	motionBlur: 	1.49396	bloom2Tex: 	0.0683894	printScene: 	0.0341286	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.417663	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000616527	console: 	0.00105862	endScene: 	0.000363902	present: 	0.182898	TOTAL_RENDER: 	8.46138	
UPDATE	UpdateSceneManager: 	0.0172989	UpdateInput: 	1.07075	UpdateCamera: 	0.905327	UpdateEnemies: 	0.214182	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.172444	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.734059	UpdatePlayer: 	0.0528469	UpdateSound: 	0.0180297	UpdateItems:	0.00261047	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0039548	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.3718	
RENDER	shadowmap: 	0.197232	sendToRender: 	0.0951437	scene: 	4.4872	particles2Tex: 	0.946382	sendToRender: 	0.0640617	motionBlur: 	1.59806	bloom2Tex: 	0.0663504	printScene: 	0.0335511	applyBloom: 	0.00650211	setRenderState: 	0.000475177	applyParticles: 	0.00195785	gui: 	0.0895559	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.000824042	endScene: 	0.000342849	present: 	0.422736	TOTAL_RENDER: 	8.1826	
UPDATE	UpdateSceneManager: 	0.0263844	UpdateInput: 	1.14755	UpdateCamera: 	0.994471	UpdateEnemies: 	0.163064	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.14818	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.709244	UpdatePlayer: 	0.0534123	UpdateSound: 	0.0127726	UpdateItems:	0.00301647	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00347962	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.39694	
RENDER	shadowmap: 	0.186952	sendToRender: 	0.105751	scene: 	4.46358	particles2Tex: 	1.05788	sendToRender: 	0.0849815	motionBlur: 	1.33329	bloom2Tex: 	0.360217	printScene: 	0.0346488	applyBloom: 	0.00668256	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0942505	setRenderState: 	0.000439088	luaMsg: 	0.000833064	printTextDebug:	0.000520289	console: 	0.00100449	endScene: 	0.000369916	present: 	0.347728	TOTAL_RENDER: 	8.26136	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	1.04618	UpdateCamera: 	0.989737	UpdateEnemies: 	0.167554	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.185097	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.732281	UpdatePlayer: 	0.0674782	UpdateSound: 	0.0219123	UpdateItems:	0.00304053	UpdateTriggers: 	0.0317166	UpdateRigid: 	0.00454125	UpdateGUI: 	0.001615	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	3.40046	
RENDER	shadowmap: 	0.190877	sendToRender: 	0.0877183	scene: 	4.33068	particles2Tex: 	1.11435	sendToRender: 	0.0650451	motionBlur: 	1.35414	bloom2Tex: 	0.482326	printScene: 	0.0393044	applyBloom: 	0.00671263	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.0999617	setRenderState: 	0.000433073	luaMsg: 	0.000529311	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000336835	present: 	0.291392	TOTAL_RENDER: 	8.2449	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.03272	UpdateCamera: 	0.93179	UpdateEnemies: 	0.184245	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.184212	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.730648	UpdatePlayer: 	0.0555356	UpdateSound: 	0.0203033	UpdateItems:	0.00321196	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00364503	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.29507	
RENDER	shadowmap: 	0.203364	sendToRender: 	0.0865574	scene: 	4.30435	particles2Tex: 	1.10259	sendToRender: 	0.0646361	motionBlur: 	1.37836	bloom2Tex: 	0.353409	printScene: 	0.035933	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0893664	setRenderState: 	0.000442095	luaMsg: 	0.000586453	printTextDebug:	0.000520289	console: 	0.00102554	endScene: 	0.000339842	present: 	0.329114	TOTAL_RENDER: 	8.13484	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.03423	UpdateCamera: 	0.9472	UpdateEnemies: 	0.158784	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.162643	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.699265	UpdatePlayer: 	0.0545281	UpdateSound: 	0.0200958	UpdateItems:	0.00279994	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0138583	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.24797	
RENDER	shadowmap: 	0.189211	sendToRender: 	0.0862176	scene: 	4.29629	particles2Tex: 	1.20072	sendToRender: 	0.0646812	motionBlur: 	1.34152	bloom2Tex: 	0.336672	printScene: 	0.0346759	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.103562	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000520289	console: 	0.00113381	endScene: 	0.000345857	present: 	0.328591	TOTAL_RENDER: 	8.17054	
UPDATE	UpdateSceneManager: 	0.0126884	UpdateInput: 	1.02778	UpdateCamera: 	1.00201	UpdateEnemies: 	0.176916	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.160956	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.78973	UpdatePlayer: 	0.0597581	UpdateSound: 	0.0138553	UpdateItems:	0.00335932	UpdateTriggers: 	0.0330579	UpdateRigid: 	0.00438787	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.45617	
RENDER	shadowmap: 	0.221481	sendToRender: 	0.0876612	scene: 	4.46377	particles2Tex: 	1.11623	sendToRender: 	0.0659504	motionBlur: 	1.54348	bloom2Tex: 	0.0688646	printScene: 	0.0361375	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.131702	setRenderState: 	0.00044811	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00110373	endScene: 	0.000333827	present: 	0.423768	TOTAL_RENDER: 	8.34569	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.05273	UpdateCamera: 	0.0480621	UpdateEnemies: 	0.154192	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.155945	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.711437	UpdatePlayer: 	0.0525251	UpdateSound: 	0.0189439	UpdateItems:	0.00293226	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00370518	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.35015	
RENDER	shadowmap: 	0.177007	sendToRender: 	0.104259	scene: 	4.42446	particles2Tex: 	0.944382	sendToRender: 	0.0848763	motionBlur: 	2.01979	bloom2Tex: 	0.0876882	printScene: 	0.0528138	applyBloom: 	0.00666752	setRenderState: 	0.000442095	applyParticles: 	0.00244506	gui: 	0.0961813	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00116388	endScene: 	0.00033082	present: 	0.453848	TOTAL_RENDER: 	8.67412	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.14249	UpdateCamera: 	0.0481403	UpdateEnemies: 	0.147753	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.147389	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.733665	UpdatePlayer: 	0.0528078	UpdateSound: 	0.0186853	UpdateItems:	0.00288715	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00376533	UpdateGUI: 	0.00110975	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.43916	
RENDER	shadowmap: 	0.197403	sendToRender: 	0.103101	scene: 	4.638	particles2Tex: 	0.96073	sendToRender: 	0.0655083	motionBlur: 	1.53985	bloom2Tex: 	0.0718901	printScene: 	0.0422637	applyBloom: 	0.341508	setRenderState: 	0.000505252	applyParticles: 	0.00331722	gui: 	0.095246	setRenderState: 	0.000475177	luaMsg: 	0.000592468	printTextDebug:	0.000745848	console: 	0.00100148	endScene: 	0.000357887	present: 	0.213734	TOTAL_RENDER: 	8.46582	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.02827	UpdateCamera: 	0.0473012	UpdateEnemies: 	0.156405	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.14852	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.721737	UpdatePlayer: 	0.0538394	UpdateSound: 	0.0188507	UpdateItems:	0.00269468	UpdateTriggers: 	0.0321827	UpdateRigid: 	0.00414427	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.35145	
RENDER	shadowmap: 	0.180769	sendToRender: 	0.0966685	scene: 	4.60351	particles2Tex: 	0.940797	sendToRender: 	0.064179	motionBlur: 	1.51692	bloom2Tex: 	0.0658211	printScene: 	0.0332293	applyBloom: 	0.31008	setRenderState: 	0.000523296	applyParticles: 	0.00223454	gui: 	0.070627	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.00063758	console: 	0.00101351	endScene: 	0.000339842	present: 	0.210828	TOTAL_RENDER: 	8.27374	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.0494	UpdateCamera: 	0.0445133	UpdateEnemies: 	0.158676	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.145034	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.729599	UpdatePlayer: 	0.0507237	UpdateSound: 	0.0228596	UpdateItems:	0.00351571	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.00384052	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.35027	
RENDER	shadowmap: 	0.184772	sendToRender: 	0.0865574	scene: 	4.61002	particles2Tex: 	0.942553	sendToRender: 	0.0647143	motionBlur: 	1.51628	bloom2Tex: 	0.0771321	printScene: 	0.0329737	applyBloom: 	0.295461	setRenderState: 	0.000478185	applyParticles: 	0.00236686	gui: 	0.0665759	setRenderState: 	0.000580438	luaMsg: 	0.00089622	printTextDebug:	0.000559386	console: 	0.0011699	endScene: 	0.000384954	present: 	0.200898	TOTAL_RENDER: 	8.29806	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	1.05841	UpdateCamera: 	0.053689	UpdateEnemies: 	0.127344	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.152042	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.673991	UpdatePlayer: 	0.0501583	UpdateSound: 	0.0179815	UpdateItems:	0.00249318	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00358187	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.27322	
RENDER	shadowmap: 	0.187045	sendToRender: 	0.0872461	scene: 	4.58716	particles2Tex: 	0.922259	sendToRender: 	0.119279	motionBlur: 	1.53124	bloom2Tex: 	0.0659143	printScene: 	0.033491	applyBloom: 	0.352293	setRenderState: 	0.000481192	applyParticles: 	0.0021383	gui: 	0.0669459	setRenderState: 	0.00046014	luaMsg: 	0.000634572	printTextDebug:	0.00043608	console: 	0.00102554	endScene: 	0.000351872	present: 	0.206973	TOTAL_RENDER: 	8.35863	
UPDATE	UpdateSceneManager: 	0.0318128	UpdateInput: 	1.11593	UpdateCamera: 	0.049662	UpdateEnemies: 	0.149726	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.153666	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.74961	UpdatePlayer: 	3.92843	UpdateSound: 	0.0136989	UpdateItems:	0.00334429	UpdateTriggers: 	0.0360684	UpdateRigid: 	0.00485403	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	6.40483	
RENDER	shadowmap: 	0.217231	sendToRender: 	0.0886957	scene: 	4.78085	particles2Tex: 	0.978402	sendToRender: 	0.0680827	motionBlur: 	1.49127	bloom2Tex: 	0.270773	printScene: 	0.0365014	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.0704646	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000529311	console: 	0.00102855	endScene: 	0.000354879	present: 	0.550291	TOTAL_RENDER: 	8.76613	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	0.992347	UpdateCamera: 	0.0473583	UpdateEnemies: 	0.186275	UpdateProjectile: 	0.00194582	UpdateParticle: 	0.154282	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.752774	UpdatePlayer: 	0.0789817	UpdateSound: 	0.019783	UpdateItems:	0.00309467	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00388262	UpdateGUI: 	0.00105261	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.38117	
RENDER	shadowmap: 	0.182477	sendToRender: 	0.104452	scene: 	4.66203	particles2Tex: 	0.977981	sendToRender: 	0.0648767	motionBlur: 	1.46042	bloom2Tex: 	0.271591	printScene: 	0.0349045	applyBloom: 	0.00648406	setRenderState: 	0.00043608	applyParticles: 	0.00202101	gui: 	0.15024	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.00089622	endScene: 	0.000366909	present: 	0.407269	TOTAL_RENDER: 	8.50009	
UPDATE	UpdateSceneManager: 	0.012914	UpdateInput: 	1.12135	UpdateCamera: 	0.0555987	UpdateEnemies: 	0.223634	UpdateProjectile: 	0.00252024	UpdateParticle: 	0.302748	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.990781	UpdatePlayer: 	0.11105	UpdateSound: 	0.0191244	UpdateItems:	0.00358187	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00457734	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.99179	
RENDER	shadowmap: 	0.240731	sendToRender: 	0.10601	scene: 	4.83049	particles2Tex: 	1.08487	sendToRender: 	0.0881093	motionBlur: 	1.59932	bloom2Tex: 	0.267302	printScene: 	0.0345376	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.0693909	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000628557	console: 	0.000941332	endScene: 	0.000342849	present: 	0.39154	TOTAL_RENDER: 	8.91406	
UPDATE	UpdateSceneManager: 	0.0120358	UpdateInput: 	1.11502	UpdateCamera: 	0.0477854	UpdateEnemies: 	0.205153	UpdateProjectile: 	0.00224957	UpdateParticle: 	0.247805	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.922352	UpdatePlayer: 	0.0971978	UpdateSound: 	0.0297166	UpdateItems:	0.0134614	UpdateTriggers: 	0.0344323	UpdateRigid: 	0.00485403	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.8616	
RENDER	shadowmap: 	0.210437	sendToRender: 	0.0869544	scene: 	4.68606	particles2Tex: 	0.98593	sendToRender: 	0.06497	motionBlur: 	1.49197	bloom2Tex: 	0.351451	printScene: 	0.0354548	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.00226762	gui: 	0.0766118	setRenderState: 	0.00471568	luaMsg: 	0.000763893	printTextDebug:	0.00668857	console: 	0.00107065	endScene: 	0.000336835	present: 	0.331629	TOTAL_RENDER: 	8.54537	
UPDATE	UpdateSceneManager: 	0.0259393	UpdateInput: 	1.05149	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.179843	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.163578	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.809191	UpdatePlayer: 	0.086795	UpdateSound: 	0.0548529	UpdateItems:	0.00292324	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00442697	UpdateGUI: 	0.00181049	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.56234	
RENDER	shadowmap: 	0.214299	sendToRender: 	0.0871529	scene: 	4.65797	particles2Tex: 	0.999463	sendToRender: 	0.0644677	motionBlur: 	1.52036	bloom2Tex: 	0.393152	printScene: 	0.0357075	applyBloom: 	0.00666752	setRenderState: 	0.00043608	applyParticles: 	0.00207514	gui: 	0.0756975	setRenderState: 	0.000430065	luaMsg: 	0.000538334	printTextDebug:	0.000733818	console: 	0.000995466	endScene: 	0.000342849	present: 	0.332134	TOTAL_RENDER: 	8.56804	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.19371	UpdateCamera: 	0.969085	UpdateEnemies: 	0.196877	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.158357	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.77865	UpdatePlayer: 	0.106768	UpdateSound: 	0.0197199	UpdateItems:	0.00289618	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00395179	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.5773	
RENDER	shadowmap: 	0.204886	sendToRender: 	0.0869785	scene: 	4.70781	particles2Tex: 	0.978396	sendToRender: 	0.0652617	motionBlur: 	1.50002	bloom2Tex: 	0.354804	printScene: 	0.117868	applyBloom: 	0.00692917	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.0778088	setRenderState: 	0.000466155	luaMsg: 	0.000673669	printTextDebug:	0.000433073	console: 	0.00109772	endScene: 	0.000366909	present: 	0.389913	TOTAL_RENDER: 	8.67451	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.05625	UpdateCamera: 	0.92782	UpdateEnemies: 	0.217685	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.153281	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.807819	UpdatePlayer: 	0.598197	UpdateSound: 	0.0202251	UpdateItems:	0.00412923	UpdateTriggers: 	0.0375721	UpdateRigid: 	0.00476982	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.00212	
RENDER	shadowmap: 	0.249333	sendToRender: 	0.0977933	scene: 	4.73318	particles2Tex: 	0.984276	sendToRender: 	0.0643204	motionBlur: 	1.52638	bloom2Tex: 	0.258767	printScene: 	0.03473	applyBloom: 	0.00665248	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.0768735	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.00105562	endScene: 	0.00033082	present: 	0.396764	TOTAL_RENDER: 	8.60953	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.02115	UpdateCamera: 	1.22105	UpdateEnemies: 	0.17208	UpdateProjectile: 	0.00268565	UpdateParticle: 	0.162096	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.76545	UpdatePlayer: 	0.0817004	UpdateSound: 	0.012517	UpdateItems:	0.00302249	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0037954	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.5878	
RENDER	shadowmap: 	0.186958	sendToRender: 	0.0958595	scene: 	4.49488	particles2Tex: 	0.966932	sendToRender: 	0.065394	motionBlur: 	1.43136	bloom2Tex: 	0.326904	printScene: 	0.035539	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0744705	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000402998	console: 	0.000959377	endScene: 	0.000345857	present: 	0.350106	TOTAL_RENDER: 	8.22216	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.02681	UpdateCamera: 	0.985436	UpdateEnemies: 	0.187566	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.149326	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.736645	UpdatePlayer: 	0.0821154	UpdateSound: 	0.0116509	UpdateItems:	0.00329917	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00356984	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.3589	
RENDER	shadowmap: 	0.191996	sendToRender: 	0.0963407	scene: 	4.63782	particles2Tex: 	0.978474	sendToRender: 	0.0644076	motionBlur: 	1.44535	bloom2Tex: 	0.317172	printScene: 	0.0333195	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00193379	gui: 	0.0732705	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000342849	console: 	0.000893213	endScene: 	0.000348864	present: 	0.344233	TOTAL_RENDER: 	8.36553	
UPDATE	UpdateSceneManager: 	0.0188567	UpdateInput: 	1.15658	UpdateCamera: 	0.97682	UpdateEnemies: 	0.24404	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.273958	UpdateLUAMsg: 	0.00106765	UpdateColisions: 	0.946977	UpdatePlayer: 	0.102828	UpdateSound: 	0.0158493	UpdateItems:	0.00349466	UpdateTriggers: 	0.0351601	UpdateRigid: 	0.00521191	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.93597	
RENDER	shadowmap: 	0.261594	sendToRender: 	0.099694	scene: 	4.73451	particles2Tex: 	1.09673	sendToRender: 	0.0874657	motionBlur: 	1.57659	bloom2Tex: 	0.3182	printScene: 	0.0414306	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.0914927	setRenderState: 	0.00043608	luaMsg: 	0.000727803	printTextDebug:	0.000336835	console: 	0.000974414	endScene: 	0.000366909	present: 	0.374229	TOTAL_RENDER: 	8.88839	
UPDATE	UpdateSceneManager: 	0.0127576	UpdateInput: 	1.13264	UpdateCamera: 	1.00467	UpdateEnemies: 	0.216329	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.226795	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.922617	UpdatePlayer: 	0.118136	UpdateSound: 	0.0207965	UpdateItems:	0.00316083	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0045593	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.79915	
RENDER	shadowmap: 	0.211087	sendToRender: 	0.0869334	scene: 	4.79878	particles2Tex: 	0.993951	sendToRender: 	0.0653158	motionBlur: 	1.46614	bloom2Tex: 	0.317319	printScene: 	0.0354338	applyBloom: 	0.00660737	setRenderState: 	0.00043608	applyParticles: 	0.00192477	gui: 	0.103986	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.00062555	console: 	0.000857124	endScene: 	0.000375931	present: 	0.351397	TOTAL_RENDER: 	8.61917	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.04308	UpdateCamera: 	0.0482726	UpdateEnemies: 	0.180327	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.159341	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.776807	UpdatePlayer: 	0.0556769	UpdateSound: 	0.019783	UpdateItems:	0.0030255	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00396081	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.43362	
RENDER	shadowmap: 	0.190435	sendToRender: 	0.0865424	scene: 	4.28495	particles2Tex: 	1.08393	sendToRender: 	0.0651925	motionBlur: 	1.50856	bloom2Tex: 	0.0667684	printScene: 	0.339171	applyBloom: 	0.0074675	setRenderState: 	0.000487207	applyParticles: 	0.00206913	gui: 	0.0906085	setRenderState: 	0.000451118	luaMsg: 	0.00079096	printTextDebug:	0.000550364	console: 	0.000998474	endScene: 	0.000387961	present: 	0.239264	TOTAL_RENDER: 	8.14456	
UPDATE	UpdateSceneManager: 	0.01575	UpdateInput: 	1.13522	UpdateCamera: 	0.0534454	UpdateEnemies: 	0.215758	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.280261	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.937654	UpdatePlayer: 	0.0689368	UpdateSound: 	0.0165891	UpdateItems:	0.00350067	UpdateTriggers: 	0.0317707	UpdateRigid: 	0.00421645	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.90942	
RENDER	shadowmap: 	0.246608	sendToRender: 	0.101655	scene: 	4.53895	particles2Tex: 	1.09109	sendToRender: 	0.0660617	motionBlur: 	1.55701	bloom2Tex: 	0.0716615	printScene: 	0.0453253	applyBloom: 	0.299897	setRenderState: 	0.000487207	applyParticles: 	0.00225559	gui: 	0.094055	setRenderState: 	0.000454125	luaMsg: 	0.000739833	printTextDebug:	0.000748855	console: 	0.00109772	endScene: 	0.000351872	present: 	0.206182	TOTAL_RENDER: 	8.50779	
UPDATE	UpdateSceneManager: 	0.0235754	UpdateInput: 	1.1018	UpdateCamera: 	0.046002	UpdateEnemies: 	0.229078	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.150093	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.763583	UpdatePlayer: 	0.0552739	UpdateSound: 	0.0192748	UpdateItems:	0.00292926	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.00374127	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.55434	
RENDER	shadowmap: 	0.171614	sendToRender: 	0.105309	scene: 	4.21068	particles2Tex: 	1.03661	sendToRender: 	0.0638361	motionBlur: 	1.49287	bloom2Tex: 	0.066591	printScene: 	0.0325406	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.353183	setRenderState: 	0.00060149	luaMsg: 	0.000442095	printTextDebug:	0.000439088	console: 	0.00114584	endScene: 	0.000387961	present: 	0.11167	TOTAL_RENDER: 	7.82685	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.02724	UpdateCamera: 	0.0459869	UpdateEnemies: 	0.188336	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.146171	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.734035	UpdatePlayer: 	0.0507297	UpdateSound: 	0.0180958	UpdateItems:	0.00273979	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00335632	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.35597	
RENDER	shadowmap: 	0.174044	sendToRender: 	0.0947858	scene: 	4.151	particles2Tex: 	1.02775	sendToRender: 	0.0642241	motionBlur: 	1.33966	bloom2Tex: 	0.256334	printScene: 	0.031894	applyBloom: 	0.00693819	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0746299	setRenderState: 	0.000451118	luaMsg: 	0.000342849	printTextDebug:	0.00062555	console: 	0.00674872	endScene: 	0.000369916	present: 	0.384605	TOTAL_RENDER: 	7.80509	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.09623	UpdateCamera: 	0.934165	UpdateEnemies: 	0.203433	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.169888	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.751219	UpdatePlayer: 	0.0523778	UpdateSound: 	0.0122975	UpdateItems:	0.00297437	UpdateTriggers: 	0.0317286	UpdateRigid: 	0.00347361	UpdateGUI: 	0.00126012	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.40814	
RENDER	shadowmap: 	0.229469	sendToRender: 	0.0867108	scene: 	4.24991	particles2Tex: 	1.14636	sendToRender: 	0.0881093	motionBlur: 	1.60515	bloom2Tex: 	0.277082	printScene: 	0.0509432	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.0022195	gui: 	0.103986	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000727803	console: 	0.000824042	endScene: 	0.000360894	present: 	0.401317	TOTAL_RENDER: 	8.46341	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.0834	UpdateCamera: 	0.979199	UpdateEnemies: 	0.248226	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.241721	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.95929	UpdatePlayer: 	0.0724916	UpdateSound: 	0.0324745	UpdateItems:	0.0135065	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00499237	UpdateGUI: 	0.00144658	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.80125	
RENDER	shadowmap: 	0.229204	sendToRender: 	0.0874567	scene: 	4.49969	particles2Tex: 	1.1351	sendToRender: 	0.0757667	motionBlur: 	1.35732	bloom2Tex: 	0.262662	printScene: 	0.035942	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.0931017	setRenderState: 	0.000451118	luaMsg: 	0.00873364	printTextDebug:	0.000836071	console: 	0.000989451	endScene: 	0.000357887	present: 	0.393772	TOTAL_RENDER: 	8.39153	
UPDATE	UpdateSceneManager: 	0.0125772	UpdateInput: 	1.03762	UpdateCamera: 	0.946562	UpdateEnemies: 	0.222524	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.155467	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.799741	UpdatePlayer: 	0.0595355	UpdateSound: 	0.021389	UpdateItems:	0.0033924	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.39959	
RENDER	shadowmap: 	0.211066	sendToRender: 	0.086768	scene: 	4.44579	particles2Tex: 	1.12215	sendToRender: 	0.0738179	motionBlur: 	1.48503	bloom2Tex: 	0.0674331	printScene: 	0.0348714	applyBloom: 	0.293852	setRenderState: 	0.000481192	applyParticles: 	0.00231273	gui: 	0.105071	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000544349	console: 	0.000956369	endScene: 	0.000406006	present: 	0.19011	TOTAL_RENDER: 	8.32563	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.04432	UpdateCamera: 	0.94797	UpdateEnemies: 	0.220245	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.149377	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.798511	UpdatePlayer: 	0.0602693	UpdateSound: 	0.0202341	UpdateItems:	0.00319091	UpdateTriggers: 	0.0435719	UpdateRigid: 	0.00435178	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.44941	
RENDER	shadowmap: 	0.188633	sendToRender: 	0.0866386	scene: 	4.44914	particles2Tex: 	0.91468	sendToRender: 	0.0642301	motionBlur: 	1.61172	bloom2Tex: 	0.066991	printScene: 	0.0344203	applyBloom: 	0.316095	setRenderState: 	0.000487207	applyParticles: 	0.00206311	gui: 	0.0958745	setRenderState: 	0.00046014	luaMsg: 	0.000451118	printTextDebug:	0.000421043	console: 	0.00100449	endScene: 	0.000348864	present: 	0.212546	TOTAL_RENDER: 	8.22196	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	1.047	UpdateCamera: 	0.978179	UpdateEnemies: 	0.204591	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.155103	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.738693	UpdatePlayer: 	0.0530184	UpdateSound: 	0.0292384	UpdateItems:	0.0125862	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.36309	
RENDER	shadowmap: 	0.173313	sendToRender: 	0.0854748	scene: 	4.39149	particles2Tex: 	0.944649	sendToRender: 	0.0635083	motionBlur: 	1.47125	bloom2Tex: 	0.0649218	printScene: 	0.031882	applyBloom: 	0.326323	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.177169	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000427058	console: 	0.00103156	endScene: 	0.000345857	present: 	0.222957	TOTAL_RENDER: 	8.13291	
UPDATE	UpdateSceneManager: 	0.00845695	UpdateInput: 	0.990408	UpdateCamera: 	0.866119	UpdateEnemies: 	0.200865	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.192552	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.735234	UpdatePlayer: 	0.0492861	UpdateSound: 	0.028643	UpdateItems:	0.00285106	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00375631	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.22261	
RENDER	shadowmap: 	0.222876	sendToRender: 	0.0862657	scene: 	4.44019	particles2Tex: 	0.943488	sendToRender: 	0.0639715	motionBlur: 	1.46745	bloom2Tex: 	0.065388	printScene: 	0.0319933	applyBloom: 	0.325878	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0752344	setRenderState: 	0.000445103	luaMsg: 	0.000739833	printTextDebug:	0.000339842	console: 	0.00111877	endScene: 	0.000348864	present: 	0.226852	TOTAL_RENDER: 	8.12871	
UPDATE	UpdateSceneManager: 	0.0172026	UpdateInput: 	1.06354	UpdateCamera: 	0.0525582	UpdateEnemies: 	0.193169	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.156339	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.782548	UpdatePlayer: 	0.0566062	UpdateSound: 	0.0231183	UpdateItems:	0.00305858	UpdateTriggers: 	0.0349977	UpdateRigid: 	0.00421043	UpdateGUI: 	0.00127516	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.54637	
RENDER	shadowmap: 	0.230521	sendToRender: 	0.0874777	scene: 	4.76476	particles2Tex: 	1.04572	sendToRender: 	0.0663955	motionBlur: 	1.53775	bloom2Tex: 	0.078314	printScene: 	0.0457493	applyBloom: 	0.337782	setRenderState: 	0.000505252	applyParticles: 	0.00207514	gui: 	0.143404	setRenderState: 	0.00044811	luaMsg: 	0.000805997	printTextDebug:	0.000739833	console: 	0.000992459	endScene: 	0.000381946	present: 	0.25806	TOTAL_RENDER: 	8.78934	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.11916	UpdateCamera: 	0.0514635	UpdateEnemies: 	0.238359	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.25699	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.944376	UpdatePlayer: 	0.0724315	UpdateSound: 	0.0212266	UpdateItems:	0.00330218	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00453824	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.85439	
RENDER	shadowmap: 	0.229784	sendToRender: 	0.0873424	scene: 	4.64672	particles2Tex: 	0.960664	sendToRender: 	0.0647925	motionBlur: 	1.51203	bloom2Tex: 	0.0671083	printScene: 	0.0358217	applyBloom: 	0.330095	setRenderState: 	0.0004842	applyParticles: 	0.00219845	gui: 	0.081135	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.00110073	endScene: 	0.000348864	present: 	0.232662	TOTAL_RENDER: 	8.45873	
UPDATE	UpdateSceneManager: 	0.0280054	UpdateInput: 	1.10757	UpdateCamera: 	0.0538424	UpdateEnemies: 	0.180327	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.164026	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.773342	UpdatePlayer: 	0.0545191	UpdateSound: 	0.0188327	UpdateItems:	0.00294129	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00397886	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.51797	
RENDER	shadowmap: 	0.209316	sendToRender: 	0.095679	scene: 	4.58217	particles2Tex: 	0.992522	sendToRender: 	0.0643354	motionBlur: 	1.46847	bloom2Tex: 	0.0676346	printScene: 	0.033109	applyBloom: 	0.327099	setRenderState: 	0.000529311	applyParticles: 	0.00192477	gui: 	0.0767261	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000427058	console: 	0.00100449	endScene: 	0.000348864	present: 	0.231423	TOTAL_RENDER: 	8.32994	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	1.19414	UpdateCamera: 	0.0563145	UpdateEnemies: 	0.227694	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.295004	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.944159	UpdatePlayer: 	0.0676075	UpdateSound: 	0.0177049	UpdateItems:	0.00357285	UpdateTriggers: 	0.0306459	UpdateRigid: 	0.00458937	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.0024	
RENDER	shadowmap: 	0.225414	sendToRender: 	0.106208	scene: 	4.85545	particles2Tex: 	0.97614	sendToRender: 	0.0656256	motionBlur: 	1.4905	bloom2Tex: 	0.071451	printScene: 	0.044417	applyBloom: 	0.350816	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0936761	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00111276	endScene: 	0.000339842	present: 	0.238927	TOTAL_RENDER: 	8.70649	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.03637	UpdateCamera: 	0.0402277	UpdateEnemies: 	0.187617	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.170089	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.766359	UpdatePlayer: 	4.20688	UpdateSound: 	0.0160177	UpdateItems:	0.00344353	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0046405	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	6.72624	
RENDER	shadowmap: 	0.220407	sendToRender: 	0.0676496	scene: 	4.27658	particles2Tex: 	1.17252	sendToRender: 	0.0649249	motionBlur: 	1.40336	bloom2Tex: 	0.276174	printScene: 	0.0346128	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0771441	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000541341	console: 	0.00106765	endScene: 	0.000327812	present: 	0.405747	TOTAL_RENDER: 	8.18093	
UPDATE	UpdateSceneManager: 	0.0199244	UpdateInput: 	0.978997	UpdateCamera: 	0.0465433	UpdateEnemies: 	0.256521	UpdateProjectile: 	0.00188266	UpdateParticle: 	0.151025	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.802018	UpdatePlayer: 	0.0782118	UpdateSound: 	0.0194041	UpdateItems:	0.00303753	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00405705	UpdateGUI: 	0.0010105	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.49059	
RENDER	shadowmap: 	0.178351	sendToRender: 	0.0879379	scene: 	4.65669	particles2Tex: 	0.935014	sendToRender: 	0.0651955	motionBlur: 	1.49729	bloom2Tex: 	0.27415	printScene: 	0.0328865	applyBloom: 	0.00670662	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0755682	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000538334	console: 	0.00111576	endScene: 	0.00033082	present: 	0.384539	TOTAL_RENDER: 	8.37258	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.03388	UpdateCamera: 	0.0474756	UpdateEnemies: 	0.227887	UpdateProjectile: 	0.0019368	UpdateParticle: 	0.16728	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.822992	UpdatePlayer: 	0.0904701	UpdateSound: 	0.0153049	UpdateItems:	0.00320294	UpdateTriggers: 	0.0369435	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.61796	
RENDER	shadowmap: 	0.212446	sendToRender: 	0.0880521	scene: 	4.6833	particles2Tex: 	0.995448	sendToRender: 	0.0651384	motionBlur: 	1.59694	bloom2Tex: 	0.065391	printScene: 	0.035539	applyBloom: 	0.00676676	setRenderState: 	0.000439088	applyParticles: 	0.00218341	gui: 	0.388009	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.00061352	console: 	0.00114885	endScene: 	0.000354879	present: 	0.125552	TOTAL_RENDER: 	8.44378	
UPDATE	UpdateSceneManager: 	0.00915468	UpdateInput: 	0.998609	UpdateCamera: 	0.0453554	UpdateEnemies: 	0.173734	UpdateProjectile: 	0.00203905	UpdateParticle: 	0.16461	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.797519	UpdatePlayer: 	0.0811861	UpdateSound: 	0.01855	UpdateItems:	0.00283302	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00395781	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.42394	
RENDER	shadowmap: 	0.177614	sendToRender: 	0.102993	scene: 	4.58115	particles2Tex: 	1.00034	sendToRender: 	0.0638031	motionBlur: 	1.6127	bloom2Tex: 	0.06457	printScene: 	0.031867	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.422433	setRenderState: 	0.000733818	luaMsg: 	0.000547356	printTextDebug:	0.00063758	console: 	0.00117591	endScene: 	0.00046014	present: 	0.0742119	TOTAL_RENDER: 	8.32951	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	0.983809	UpdateCamera: 	0.0549762	UpdateEnemies: 	0.153588	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.139549	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.756873	UpdatePlayer: 	0.0774178	UpdateSound: 	0.0114885	UpdateItems:	0.0026225	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00333827	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.32652	
RENDER	shadowmap: 	0.177196	sendToRender: 	0.10567	scene: 	4.31791	particles2Tex: 	1.08197	sendToRender: 	0.0735081	motionBlur: 	1.45251	bloom2Tex: 	0.332889	printScene: 	0.0322128	applyBloom: 	0.00660136	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0696375	setRenderState: 	0.00043608	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.000607505	endScene: 	0.000351872	present: 	0.351312	TOTAL_RENDER: 	8.18484	
UPDATE	UpdateSceneManager: 	0.00898626	UpdateInput: 	1.13527	UpdateCamera: 	0.0469012	UpdateEnemies: 	1.63089	UpdateProjectile: 	0.0017744	UpdateParticle: 	0.15206	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.57793	UpdatePlayer: 	0.108689	UpdateSound: 	0.0199003	UpdateItems:	0.0029473	UpdateTriggers: 	0.0284415	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.84907	
RENDER	shadowmap: 	0.0784433	sendToRender: 	0.0667113	scene: 	4.47242	particles2Tex: 	1.0591	sendToRender: 	0.0852582	motionBlur: 	1.62404	bloom2Tex: 	0.0651233	printScene: 	0.0328895	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.394027	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000505252	console: 	0.000887198	endScene: 	0.000354879	present: 	0.11428	TOTAL_RENDER: 	8.17584	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.15132	UpdateCamera: 	0.896741	UpdateEnemies: 	0.112346	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.170736	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.593782	UpdatePlayer: 	0.555139	UpdateSound: 	0.0186582	UpdateItems:	0.00466456	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0140839	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.67455	
RENDER	shadowmap: 	0.0713999	sendToRender: 	0.0659775	scene: 	4.42218	particles2Tex: 	0.975355	sendToRender: 	0.0737337	motionBlur: 	1.54931	bloom2Tex: 	0.0640828	printScene: 	0.0312234	applyBloom: 	0.00654421	setRenderState: 	0.000478185	applyParticles: 	0.00186161	gui: 	0.369375	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.000517282	console: 	0.000968399	endScene: 	0.000345857	present: 	0.119808	TOTAL_RENDER: 	7.91837	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.09403	UpdateCamera: 	0.947299	UpdateEnemies: 	0.113029	UpdateProjectile: 	0.00269167	UpdateParticle: 	0.161996	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.599983	UpdatePlayer: 	0.0824733	UpdateSound: 	0.0194221	UpdateItems:	0.00366007	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00377435	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.21293	
RENDER	shadowmap: 	0.0760434	sendToRender: 	0.066206	scene: 	4.44558	particles2Tex: 	1.08761	sendToRender: 	0.0638933	motionBlur: 	1.50464	bloom2Tex: 	0.0652857	printScene: 	0.0327963	applyBloom: 	0.310495	setRenderState: 	0.000490215	applyParticles: 	0.00215333	gui: 	0.0769035	setRenderState: 	0.00044811	luaMsg: 	0.000562393	printTextDebug:	0.00033082	console: 	0.000968399	endScene: 	0.000363902	present: 	0.210525	TOTAL_RENDER: 	8.11505	
UPDATE	UpdateSceneManager: 	0.0130974	UpdateInput: 	1.05841	UpdateCamera: 	1.00325	UpdateEnemies: 	0.117829	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.164189	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.627923	UpdatePlayer: 	0.0898927	UpdateSound: 	0.0216326	UpdateItems:	0.00353977	UpdateTriggers: 	0.0329376	UpdateRigid: 	0.00409314	UpdateGUI: 	0.00833665	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.29839	
RENDER	shadowmap: 	0.0881394	sendToRender: 	0.0670752	scene: 	4.51225	particles2Tex: 	1.03317	sendToRender: 	0.0647745	motionBlur: 	1.64312	bloom2Tex: 	0.0668556	printScene: 	0.0368443	applyBloom: 	0.318194	setRenderState: 	0.000502244	applyParticles: 	0.00220747	gui: 	0.0773306	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.000995466	endScene: 	0.000363902	present: 	0.210618	TOTAL_RENDER: 	8.29595	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.01887	UpdateCamera: 	0.920355	UpdateEnemies: 	0.127919	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.164396	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.603147	UpdatePlayer: 	0.0837064	UpdateSound: 	0.0190191	UpdateItems:	0.00319692	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00367811	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.09163	
RENDER	shadowmap: 	0.0919769	sendToRender: 	0.0653188	scene: 	4.39034	particles2Tex: 	0.988898	sendToRender: 	0.0728886	motionBlur: 	1.54562	bloom2Tex: 	0.0662902	printScene: 	0.0323271	applyBloom: 	0.307539	setRenderState: 	0.000487207	applyParticles: 	0.00219243	gui: 	0.0837756	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000514274	console: 	0.00101652	endScene: 	0.000348864	present: 	0.209469	TOTAL_RENDER: 	8.0272	
UPDATE	UpdateSceneManager: 	0.0106283	UpdateInput: 	1.0179	UpdateCamera: 	0.986432	UpdateEnemies: 	0.131317	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.161783	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.592348	UpdatePlayer: 	0.0953482	UpdateSound: 	0.010884	UpdateItems:	0.00372623	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00409615	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.15986	
RENDER	shadowmap: 	0.0778659	sendToRender: 	0.0667233	scene: 	4.56841	particles2Tex: 	1.00312	sendToRender: 	0.0650512	motionBlur: 	1.54023	bloom2Tex: 	0.0659985	printScene: 	0.0336083	applyBloom: 	0.00653519	setRenderState: 	0.000466155	applyParticles: 	0.00191274	gui: 	0.412192	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000658632	console: 	0.00103156	endScene: 	0.000381946	present: 	0.137543	TOTAL_RENDER: 	8.14837	
UPDATE	UpdateSceneManager: 	0.00873965	UpdateInput: 	1.02391	UpdateCamera: 	0.0444892	UpdateEnemies: 	0.102837	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.140307	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.561771	UpdatePlayer: 	0.0507417	UpdateSound: 	0.0168868	UpdateItems:	0.00326308	UpdateTriggers: 	0.0311121	UpdateRigid: 	0.00367811	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.11543	
RENDER	shadowmap: 	0.067403	sendToRender: 	0.0653579	scene: 	4.51059	particles2Tex: 	0.988032	sendToRender: 	0.0644316	motionBlur: 	1.53342	bloom2Tex: 	0.0652045	printScene: 	0.0315843	applyBloom: 	0.00649309	setRenderState: 	0.000433073	applyParticles: 	0.00187063	gui: 	0.428676	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000421043	console: 	0.00110674	endScene: 	0.000427058	present: 	0.142102	TOTAL_RENDER: 	8.19423	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.18166	UpdateCamera: 	0.0364052	UpdateEnemies: 	0.0880131	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.162899	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.551305	UpdatePlayer: 	0.0491748	UpdateSound: 	0.0120539	UpdateItems:	0.00308564	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00333526	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.21836	
RENDER	shadowmap: 	0.0702059	sendToRender: 	0.0667895	scene: 	4.37544	particles2Tex: 	0.971539	sendToRender: 	0.0734389	motionBlur: 	1.5173	bloom2Tex: 	0.0651624	printScene: 	0.0317827	applyBloom: 	0.00666451	setRenderState: 	0.000430065	applyParticles: 	0.00188266	gui: 	0.406027	setRenderState: 	0.000478185	luaMsg: 	0.000598483	printTextDebug:	0.000433073	console: 	0.000866146	endScene: 	0.000363902	present: 	0.143777	TOTAL_RENDER: 	7.89525	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.07349	UpdateCamera: 	0.0480921	UpdateEnemies: 	0.105258	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.152237	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.593963	UpdatePlayer: 	1.22998	UpdateSound: 	0.0125621	UpdateItems:	0.00412923	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00428562	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.38382	
RENDER	shadowmap: 	0.0944219	sendToRender: 	0.0979858	scene: 	4.56652	particles2Tex: 	1.00448	sendToRender: 	0.0649459	motionBlur: 	1.53426	bloom2Tex: 	0.066191	printScene: 	0.0335511	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.437491	setRenderState: 	0.000478185	luaMsg: 	0.000610513	printTextDebug:	0.000520289	console: 	0.000890205	endScene: 	0.000360894	present: 	0.146821	TOTAL_RENDER: 	8.23181	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.03269	UpdateCamera: 	0.0467749	UpdateEnemies: 	0.0995677	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.146478	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.566465	UpdatePlayer: 	0.19149	UpdateSound: 	0.0191845	UpdateItems:	0.00350067	UpdateTriggers: 	0.0304023	UpdateRigid: 	0.00392773	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.27752	
RENDER	shadowmap: 	0.0742419	sendToRender: 	0.0743592	scene: 	4.4099	particles2Tex: 	0.985701	sendToRender: 	0.0733547	motionBlur: 	1.53929	bloom2Tex: 	0.0652587	printScene: 	0.032679	applyBloom: 	0.00673368	setRenderState: 	0.00043608	applyParticles: 	0.00193379	gui: 	0.331259	setRenderState: 	0.000517282	luaMsg: 	0.000607505	printTextDebug:	0.000508259	console: 	0.00106464	endScene: 	0.000345857	present: 	0.101468	TOTAL_RENDER: 	7.86957	
UPDATE	UpdateSceneManager: 	0.00799681	UpdateInput: 	1.02051	UpdateCamera: 	0.0436862	UpdateEnemies: 	0.0985241	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.139019	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.551371	UpdatePlayer: 	0.237107	UpdateSound: 	0.017771	UpdateItems:	0.00347661	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0033894	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.24953	
RENDER	shadowmap: 	0.0898446	sendToRender: 	0.0650451	scene: 	4.33403	particles2Tex: 	0.99808	sendToRender: 	0.0726329	motionBlur: 	1.52198	bloom2Tex: 	0.0653459	printScene: 	0.0295813	applyBloom: 	0.00665248	setRenderState: 	0.00043608	applyParticles: 	0.00189469	gui: 	0.357135	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.000511267	console: 	0.00109471	endScene: 	0.000357887	present: 	0.125925	TOTAL_RENDER: 	7.83233	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.03508	UpdateCamera: 	0.893947	UpdateEnemies: 	0.112274	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.171756	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.618774	UpdatePlayer: 	1.87228	UpdateSound: 	0.0144147	UpdateItems:	0.00434577	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00377736	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	4.89823	
RENDER	shadowmap: 	0.0929062	sendToRender: 	0.101742	scene: 	4.45739	particles2Tex: 	1.0198	sendToRender: 	0.0644497	motionBlur: 	1.66859	bloom2Tex: 	0.0672075	printScene: 	0.0456802	applyBloom: 	0.00672767	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.351216	setRenderState: 	0.000508259	luaMsg: 	0.000697729	printTextDebug:	0.000418036	console: 	0.00121501	endScene: 	0.000348864	present: 	0.128713	TOTAL_RENDER: 	8.21502	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.03007	UpdateCamera: 	0.961112	UpdateEnemies: 	0.112515	UpdateProjectile: 	0.001209	UpdateParticle: 	0.171512	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.680634	UpdatePlayer: 	0.21303	UpdateSound: 	0.0111336	UpdateItems:	0.00315482	UpdateTriggers: 	0.0300414	UpdateRigid: 	0.00337737	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.36537	
RENDER	shadowmap: 	0.0761336	sendToRender: 	0.0661429	scene: 	4.50832	particles2Tex: 	1.01956	sendToRender: 	0.0646452	motionBlur: 	1.52801	bloom2Tex: 	0.0663444	printScene: 	0.0345316	applyBloom: 	0.0938355	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.372064	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000412021	console: 	0.00113682	endScene: 	0.000354879	present: 	0.128187	TOTAL_RENDER: 	8.13091	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.20485	UpdateCamera: 	0.920223	UpdateEnemies: 	0.131501	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.163891	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.645363	UpdatePlayer: 	0.180125	UpdateSound: 	0.0127937	UpdateItems:	0.0039969	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00370217	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.4264	
RENDER	shadowmap: 	0.0854657	sendToRender: 	0.1045	scene: 	4.45057	particles2Tex: 	1.25468	sendToRender: 	0.0773817	motionBlur: 	1.5655	bloom2Tex: 	0.0677158	printScene: 	0.0350398	applyBloom: 	0.00672165	setRenderState: 	0.000463147	applyParticles: 	0.301807	gui: 	0.0256415	setRenderState: 	0.000487207	luaMsg: 	0.000676676	printTextDebug:	0.000514274	console: 	0.000953362	endScene: 	0.000345857	present: 	0.17744	TOTAL_RENDER: 	8.33799	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.06439	UpdateCamera: 	0.995821	UpdateEnemies: 	0.12203	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.151585	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.630398	UpdatePlayer: 	0.148373	UpdateSound: 	0.00984639	UpdateItems:	0.00324805	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00394578	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.27478	
RENDER	shadowmap: 	0.0757667	sendToRender: 	0.0651203	scene: 	4.59491	particles2Tex: 	0.988239	sendToRender: 	0.073875	motionBlur: 	1.5296	bloom2Tex: 	0.0656617	printScene: 	0.0336474	applyBloom: 	0.00659534	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.326059	setRenderState: 	0.000547356	luaMsg: 	0.000640587	printTextDebug:	0.00044811	console: 	0.00093231	endScene: 	0.000354879	present: 	0.111868	TOTAL_RENDER: 	8.05616	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.03035	UpdateCamera: 	0.910025	UpdateEnemies: 	0.131805	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.17085	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.701608	UpdatePlayer: 	0.142818	UpdateSound: 	0.0108419	UpdateItems:	0.00373225	UpdateTriggers: 	0.0298129	UpdateRigid: 	0.00385254	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.28553	
RENDER	shadowmap: 	0.0748885	sendToRender: 	0.0727623	scene: 	4.50581	particles2Tex: 	0.995406	sendToRender: 	0.0646842	motionBlur: 	1.35508	bloom2Tex: 	0.376737	printScene: 	0.0360623	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.025428	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000336835	console: 	0.00105261	endScene: 	0.000342849	present: 	0.282634	TOTAL_RENDER: 	7.97695	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.17696	UpdateCamera: 	0.970321	UpdateEnemies: 	0.109637	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.146219	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	0.727153	UpdatePlayer: 	0.169608	UpdateSound: 	0.0513943	UpdateItems:	0.00434276	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00419239	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.57167	
RENDER	shadowmap: 	0.0882236	sendToRender: 	0.0865183	scene: 	4.55679	particles2Tex: 	1.02948	sendToRender: 	0.0742239	motionBlur: 	1.48045	bloom2Tex: 	0.0659895	printScene: 	0.0335421	applyBloom: 	0.00646	setRenderState: 	0.000463147	applyParticles: 	0.00196387	gui: 	0.0241919	setRenderState: 	0.000442095	luaMsg: 	0.000433073	printTextDebug:	0.000336835	console: 	0.000839079	endScene: 	0.000333827	present: 	0.419819	TOTAL_RENDER: 	8.04779	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.0145	UpdateCamera: 	0.94261	UpdateEnemies: 	0.128553	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.169404	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.727196	UpdatePlayer: 	0.169524	UpdateSound: 	0.0206852	UpdateItems:	0.0033894	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0037142	UpdateGUI: 	0.000839079	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.32943	
RENDER	shadowmap: 	0.0740104	sendToRender: 	0.0652767	scene: 	4.48889	particles2Tex: 	1.02681	sendToRender: 	0.0823019	motionBlur: 	1.50995	bloom2Tex: 	0.0660376	printScene: 	0.0332895	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.314552	setRenderState: 	0.000508259	luaMsg: 	0.000628557	printTextDebug:	0.00033082	console: 	0.000983436	endScene: 	0.000387961	present: 	0.105026	TOTAL_RENDER: 	7.94281	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	1.01337	UpdateCamera: 	0.920178	UpdateEnemies: 	0.128199	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.170354	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.736498	UpdatePlayer: 	0.167735	UpdateSound: 	0.0105501	UpdateItems:	0.00382247	UpdateTriggers: 	0.0306038	UpdateRigid: 	0.00398487	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.33526	
RENDER	shadowmap: 	0.0796704	sendToRender: 	0.0659203	scene: 	4.65017	particles2Tex: 	1.04203	sendToRender: 	0.0644286	motionBlur: 	1.48365	bloom2Tex: 	0.34001	printScene: 	0.0356413	applyBloom: 	0.00658331	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.0248746	setRenderState: 	0.000442095	luaMsg: 	0.000529311	printTextDebug:	0.000439088	console: 	0.000929302	endScene: 	0.000339842	present: 	0.333256	TOTAL_RENDER: 	8.29833	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.12576	UpdateCamera: 	0.0386217	UpdateEnemies: 	0.088786	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.147019	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.727824	UpdatePlayer: 	0.180646	UpdateSound: 	0.0139155	UpdateItems:	0.00399389	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.50614	
RENDER	shadowmap: 	0.0856552	sendToRender: 	0.104488	scene: 	4.80824	particles2Tex: 	1.02863	sendToRender: 	0.0655354	motionBlur: 	1.5316	bloom2Tex: 	0.0669669	printScene: 	0.0341165	applyBloom: 	0.00653519	setRenderState: 	0.000430065	applyParticles: 	0.00202702	gui: 	0.0246852	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000433073	console: 	0.000995466	endScene: 	0.000342849	present: 	0.430923	TOTAL_RENDER: 	8.36536	
UPDATE	UpdateSceneManager: 	0.00940129	UpdateInput: 	1.00979	UpdateCamera: 	0.918415	UpdateEnemies: 	0.107865	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.178637	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.736762	UpdatePlayer: 	0.177882	UpdateSound: 	0.0127726	UpdateItems:	0.00402698	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.004442	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.32072	
RENDER	shadowmap: 	0.0866988	sendToRender: 	0.0954024	scene: 	4.81957	particles2Tex: 	1.03082	sendToRender: 	0.0648948	motionBlur: 	1.52241	bloom2Tex: 	0.0665068	printScene: 	0.0321888	applyBloom: 	0.00646	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0241859	setRenderState: 	0.000454125	luaMsg: 	0.000529311	printTextDebug:	0.00033082	console: 	0.000959377	endScene: 	0.000363902	present: 	0.432144	TOTAL_RENDER: 	8.35911	
UPDATE	UpdateSceneManager: 	0.00868552	UpdateInput: 	1.03961	UpdateCamera: 	0.935798	UpdateEnemies: 	0.124981	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.190047	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.726666	UpdatePlayer: 	0.149254	UpdateSound: 	0.0104449	UpdateItems:	0.00335932	UpdateTriggers: 	0.0315963	UpdateRigid: 	0.0041593	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.39701	
RENDER	shadowmap: 	0.0785546	sendToRender: 	0.0711232	scene: 	4.89608	particles2Tex: 	1.02545	sendToRender: 	0.0649309	motionBlur: 	1.3542	bloom2Tex: 	0.260256	printScene: 	0.0355932	applyBloom: 	0.00661338	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.025022	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.000836071	endScene: 	0.000348864	present: 	0.40412	TOTAL_RENDER: 	8.3974	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	1.16654	UpdateCamera: 	0.916322	UpdateEnemies: 	0.107053	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.161016	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.738997	UpdatePlayer: 	0.164775	UpdateSound: 	0.0101532	UpdateItems:	0.00390066	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00405104	UpdateGUI: 	0.000995466	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.41724	
RENDER	shadowmap: 	0.0842658	sendToRender: 	0.0749938	scene: 	4.86424	particles2Tex: 	1.02183	sendToRender: 	0.066606	motionBlur: 	1.5337	bloom2Tex: 	0.0661399	printScene: 	0.0333015	applyBloom: 	0.00660136	setRenderState: 	0.000466155	applyParticles: 	0.00205409	gui: 	0.0243062	setRenderState: 	0.000445103	luaMsg: 	0.000418036	printTextDebug:	0.000523296	console: 	0.00103156	endScene: 	0.000324805	present: 	0.416779	TOTAL_RENDER: 	8.36422	
UPDATE	UpdateSceneManager: 	0.00881484	UpdateInput: 	1.01034	UpdateCamera: 	0.951735	UpdateEnemies: 	0.123519	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.151747	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.711963	UpdatePlayer: 	0.180919	UpdateSound: 	0.0129651	UpdateItems:	0.00410818	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00485403	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.31692	
RENDER	shadowmap: 	0.103165	sendToRender: 	0.27329	scene: 	4.59149	particles2Tex: 	0.997316	sendToRender: 	0.0740825	motionBlur: 	1.50531	bloom2Tex: 	0.0677458	printScene: 	0.0311301	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.0239423	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000333827	present: 	0.440925	TOTAL_RENDER: 	8.28984	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.02973	UpdateCamera: 	0.0471628	UpdateEnemies: 	0.111847	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.147443	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.854973	UpdatePlayer: 	1.65193	UpdateSound: 	0.0141922	UpdateItems:	0.00431268	UpdateTriggers: 	0.0353466	UpdateRigid: 	0.00424652	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.07519	
RENDER	shadowmap: 	0.0964339	sendToRender: 	0.0872431	scene: 	4.81853	particles2Tex: 	1.01572	sendToRender: 	0.0751051	motionBlur: 	1.52354	bloom2Tex: 	0.0666632	printScene: 	0.0347361	applyBloom: 	0.00667353	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0252325	setRenderState: 	0.000439088	luaMsg: 	0.000673669	printTextDebug:	0.000439088	console: 	0.000902235	endScene: 	0.000333827	present: 	0.422655	TOTAL_RENDER: 	8.3498	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.00105	UpdateCamera: 	0.0479899	UpdateEnemies: 	0.114734	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.147813	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.731974	UpdatePlayer: 	0.160321	UpdateSound: 	0.01089	UpdateItems:	0.00325406	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00356684	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.36194	
RENDER	shadowmap: 	0.0717247	sendToRender: 	0.0650512	scene: 	4.61953	particles2Tex: 	1.0304	sendToRender: 	0.064167	motionBlur: 	1.65239	bloom2Tex: 	0.0668797	printScene: 	0.0345316	applyBloom: 	0.00649008	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.326342	setRenderState: 	0.000511267	luaMsg: 	0.000664647	printTextDebug:	0.000556378	console: 	0.000950355	endScene: 	0.000387961	present: 	0.117573	TOTAL_RENDER: 	8.24967	
UPDATE	UpdateSceneManager: 	0.0196206	UpdateInput: 	1.01159	UpdateCamera: 	0.962135	UpdateEnemies: 	0.109128	UpdateProjectile: 	0.001212	UpdateParticle: 	0.174748	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.755652	UpdatePlayer: 	0.149013	UpdateSound: 	0.0100148	UpdateItems:	0.0033894	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00375029	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.3394	
RENDER	shadowmap: 	0.0749878	sendToRender: 	0.0659775	scene: 	5.03879	particles2Tex: 	1.03581	sendToRender: 	0.075072	motionBlur: 	1.49186	bloom2Tex: 	0.0668075	printScene: 	0.0352233	applyBloom: 	0.00649609	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.343649	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000971407	endScene: 	0.000387961	present: 	0.116542	TOTAL_RENDER: 	8.52378	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.00242	UpdateCamera: 	0.956258	UpdateEnemies: 	1.59154	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.146297	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.485385	UpdatePlayer: 	0.198468	UpdateSound: 	0.0139846	UpdateItems:	0.0039969	UpdateTriggers: 	0.111628	UpdateRigid: 	0.00451118	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.67872	
RENDER	shadowmap: 	0.200756	sendToRender: 	0.0817335	scene: 	182.937	particles2Tex: 	1.16517	sendToRender: 	0.083132	motionBlur: 	1.85412	bloom2Tex: 	0.369159	printScene: 	0.0522454	applyBloom: 	0.00671564	setRenderState: 	0.000469162	applyParticles: 	0.0023428	gui: 	0.0315151	setRenderState: 	0.000439088	luaMsg: 	0.00079096	printTextDebug:	0.000745848	console: 	0.00115185	endScene: 	0.000360894	present: 	0.344528	TOTAL_RENDER: 	187.356	
UPDATE	UpdateSceneManager: 	0.014123	UpdateInput: 	1.15449	UpdateCamera: 	0.920524	UpdateEnemies: 	2.25174	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.159924	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.15718	UpdatePlayer: 	0.21041	UpdateSound: 	0.0158793	UpdateItems:	0.0122794	UpdateTriggers: 	0.0366608	UpdateRigid: 	0.00560288	UpdateGUI: 	0.00507958	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	6.11094	
RENDER	shadowmap: 	0.204988	sendToRender: 	0.0899047	scene: 	5.08949	particles2Tex: 	1.1612	sendToRender: 	0.0655263	motionBlur: 	1.35441	bloom2Tex: 	0.276123	printScene: 	0.0367661	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.0274791	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000535326	console: 	0.00105562	endScene: 	0.000333827	present: 	0.397859	TOTAL_RENDER: 	8.89258	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.02992	UpdateCamera: 	0.904536	UpdateEnemies: 	0.170814	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.193815	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.0561	UpdatePlayer: 	0.181719	UpdateSound: 	0.0121621	UpdateItems:	0.00459539	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00382247	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.7227	
RENDER	shadowmap: 	0.202023	sendToRender: 	0.0867289	scene: 	4.99764	particles2Tex: 	0.999689	sendToRender: 	0.0664707	motionBlur: 	1.47132	bloom2Tex: 	0.0701789	printScene: 	0.0348383	applyBloom: 	0.306143	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.0276896	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000724796	console: 	0.000995466	endScene: 	0.000363902	present: 	0.185939	TOTAL_RENDER: 	8.63952	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.06351	UpdateCamera: 	0.945648	UpdateEnemies: 	0.170724	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.153491	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.810009	UpdatePlayer: 	0.226145	UpdateSound: 	0.0116418	UpdateItems:	0.00561792	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00418637	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.55633	
RENDER	shadowmap: 	0.203198	sendToRender: 	0.0865304	scene: 	4.54036	particles2Tex: 	1.15893	sendToRender: 	0.0831681	motionBlur: 	1.3353	bloom2Tex: 	0.403934	printScene: 	0.0364954	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00222551	gui: 	0.0359781	setRenderState: 	0.000445103	luaMsg: 	0.000631565	printTextDebug:	0.000640587	console: 	0.00121802	endScene: 	0.000348864	present: 	0.451665	TOTAL_RENDER: 	8.56059	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.05233	UpdateCamera: 	1.18334	UpdateEnemies: 	0.146009	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.155864	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.755478	UpdatePlayer: 	0.170002	UpdateSound: 	0.0117351	UpdateItems:	0.00495628	UpdateTriggers: 	0.0420171	UpdateRigid: 	0.0135606	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.68224	
RENDER	shadowmap: 	0.202398	sendToRender: 	0.087607	scene: 	4.47639	particles2Tex: 	0.975903	sendToRender: 	0.0660316	motionBlur: 	1.28692	bloom2Tex: 	0.337129	printScene: 	0.0373435	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.0257498	setRenderState: 	0.000427058	luaMsg: 	0.000538334	printTextDebug:	0.000535326	console: 	0.00109471	endScene: 	0.000336835	present: 	0.385621	TOTAL_RENDER: 	8.07521	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.03329	UpdateCamera: 	1.02934	UpdateEnemies: 	0.152336	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.149386	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.691972	UpdatePlayer: 	2.019	UpdateSound: 	0.0136749	UpdateItems:	0.00527808	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00443599	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.26352	
RENDER	shadowmap: 	0.225324	sendToRender: 	0.0861725	scene: 	4.3552	particles2Tex: 	1.07388	sendToRender: 	0.0640828	motionBlur: 	1.35761	bloom2Tex: 	0.361751	printScene: 	0.0438817	applyBloom: 	0.00655324	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.0251694	setRenderState: 	0.000433073	luaMsg: 	0.000442095	printTextDebug:	0.000655624	console: 	0.00110373	endScene: 	0.000339842	present: 	0.300306	TOTAL_RENDER: 	8.0783	
UPDATE	UpdateSceneManager: 	0.0087607	UpdateInput: 	1.0541	UpdateCamera: 	0.986925	UpdateEnemies: 	0.154297	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.226359	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.857683	UpdatePlayer: 	0.19814	UpdateSound: 	0.0132719	UpdateItems:	0.0148117	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00430065	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.70855	
RENDER	shadowmap: 	0.196823	sendToRender: 	0.0874928	scene: 	4.38368	particles2Tex: 	1.03248	sendToRender: 	0.0663714	motionBlur: 	1.45711	bloom2Tex: 	0.0668316	printScene: 	0.035112	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.378909	setRenderState: 	0.000523296	luaMsg: 	0.000772915	printTextDebug:	0.000619535	console: 	0.00118494	endScene: 	0.000354879	present: 	0.104289	TOTAL_RENDER: 	7.9962	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.03083	UpdateCamera: 	0.0483688	UpdateEnemies: 	0.142902	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.14378	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.685669	UpdatePlayer: 	0.195379	UpdateSound: 	0.0124298	UpdateItems:	0.00499538	UpdateTriggers: 	0.0347661	UpdateRigid: 	0.00443298	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.45976	
RENDER	shadowmap: 	0.179927	sendToRender: 	0.0853364	scene: 	3.82381	particles2Tex: 	1.10108	sendToRender: 	0.063782	motionBlur: 	1.26878	bloom2Tex: 	0.0650482	printScene: 	0.0315301	applyBloom: 	0.00662241	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0255904	setRenderState: 	0.000505252	luaMsg: 	0.000550364	printTextDebug:	0.000532319	console: 	0.000802989	endScene: 	0.000366909	present: 	0.163166	TOTAL_RENDER: 	7.32624	
UPDATE	UpdateSceneManager: 	0.00769005	UpdateInput: 	0.990281	UpdateCamera: 	0.045202	UpdateEnemies: 	0.140249	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.144553	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.663931	UpdatePlayer: 	0.151485	UpdateSound: 	0.0602723	UpdateItems:	0.00507357	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00399389	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.39949	
RENDER	shadowmap: 	0.177831	sendToRender: 	0.0852251	scene: 	3.76703	particles2Tex: 	1.10866	sendToRender: 	0.0649158	motionBlur: 	1.45383	bloom2Tex: 	0.0661218	printScene: 	0.0328023	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.281149	gui: 	0.0253618	setRenderState: 	0.000571416	luaMsg: 	0.000685699	printTextDebug:	0.000514274	console: 	0.000959377	endScene: 	0.000363902	present: 	0.153461	TOTAL_RENDER: 	7.40861	
UPDATE	UpdateSceneManager: 	0.00892912	UpdateInput: 	1.02747	UpdateCamera: 	0.0558694	UpdateEnemies: 	0.137606	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.145347	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.704495	UpdatePlayer: 	0.141543	UpdateSound: 	0.0108749	UpdateItems:	0.00377134	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00342849	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	2.37947	
RENDER	shadowmap: 	0.188489	sendToRender: 	0.0955347	scene: 	3.8313	particles2Tex: 	1.05726	sendToRender: 	0.0643835	motionBlur: 	1.38199	bloom2Tex: 	0.067021	printScene: 	0.0324594	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00198793	gui: 	0.0241468	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000433073	console: 	0.000911258	endScene: 	0.000342849	present: 	0.465908	TOTAL_RENDER: 	7.39858	
UPDATE	UpdateSceneManager: 	0.018559	UpdateInput: 	1.07859	UpdateCamera: 	0.0539657	UpdateEnemies: 	0.191445	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.315752	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.987268	UpdatePlayer: 	0.206561	UpdateSound: 	0.0680496	UpdateItems:	0.00575025	UpdateTriggers: 	0.039575	UpdateRigid: 	0.0049653	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0017353	TOTAL_UPDATE: 	3.15384	
RENDER	shadowmap: 	0.253492	sendToRender: 	0.0761276	scene: 	4.17784	particles2Tex: 	1.03971	sendToRender: 	0.0857635	motionBlur: 	1.58757	bloom2Tex: 	0.0675594	printScene: 	0.0340022	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.320408	setRenderState: 	0.000508259	luaMsg: 	0.00077893	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000354879	present: 	0.10315	TOTAL_RENDER: 	7.946	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.10033	UpdateCamera: 	0.0506064	UpdateEnemies: 	0.173425	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.257826	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.85713	UpdatePlayer: 	0.204434	UpdateSound: 	0.0115697	UpdateItems:	0.00499838	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00413825	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.81124	
RENDER	shadowmap: 	0.187385	sendToRender: 	0.0864011	scene: 	4.20483	particles2Tex: 	1.02669	sendToRender: 	0.0635956	motionBlur: 	1.42045	bloom2Tex: 	0.0666241	printScene: 	0.034303	applyBloom: 	0.00646	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.351006	setRenderState: 	0.000526304	luaMsg: 	0.000583446	printTextDebug:	0.000541341	console: 	0.000980429	endScene: 	0.000363902	present: 	0.114286	TOTAL_RENDER: 	7.74556	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	1.00913	UpdateCamera: 	0.0466245	UpdateEnemies: 	0.142878	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.144571	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.704649	UpdatePlayer: 	0.19069	UpdateSound: 	0.0131335	UpdateItems:	0.0045623	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.41779	
RENDER	shadowmap: 	0.20644	sendToRender: 	0.0857424	scene: 	4.25327	particles2Tex: 	1.08126	sendToRender: 	0.0651203	motionBlur: 	1.37876	bloom2Tex: 	0.0658211	printScene: 	0.0333526	applyBloom: 	0.299942	setRenderState: 	0.000475177	applyParticles: 	0.00214131	gui: 	0.0257618	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000514274	console: 	0.000974414	endScene: 	0.000348864	present: 	0.182152	TOTAL_RENDER: 	7.85601	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	0.994495	UpdateCamera: 	0.04682	UpdateEnemies: 	0.140881	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.143567	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.68237	UpdatePlayer: 	0.171728	UpdateSound: 	0.0388713	UpdateItems:	0.00492921	UpdateTriggers: 	0.0342007	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	2.44522	
RENDER	shadowmap: 	0.172543	sendToRender: 	0.0858086	scene: 	4.12466	particles2Tex: 	1.04842	sendToRender: 	0.0635775	motionBlur: 	1.41929	bloom2Tex: 	0.0657308	printScene: 	0.0315271	applyBloom: 	0.00650512	setRenderState: 	0.000433073	applyParticles: 	0.00207815	gui: 	0.347388	setRenderState: 	0.000511267	luaMsg: 	0.00063758	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000351872	present: 	0.135368	TOTAL_RENDER: 	7.67306	
UPDATE	UpdateSceneManager: 	0.0156418	UpdateInput: 	1.17803	UpdateCamera: 	0.0572709	UpdateEnemies: 	0.167344	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.173013	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.749842	UpdatePlayer: 	0.179662	UpdateSound: 	0.0115636	UpdateItems:	0.00473373	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00449614	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.73559	
RENDER	shadowmap: 	0.219403	sendToRender: 	0.0889514	scene: 	4.45287	particles2Tex: 	1.09342	sendToRender: 	0.0667895	motionBlur: 	1.34469	bloom2Tex: 	0.417615	printScene: 	0.039572	applyBloom: 	0.00675774	setRenderState: 	0.000451118	applyParticles: 	0.00192477	gui: 	0.0280445	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000724796	console: 	0.000914265	endScene: 	0.000342849	present: 	0.286646	TOTAL_RENDER: 	8.22644	
UPDATE	UpdateSceneManager: 	0.0126012	UpdateInput: 	1.09074	UpdateCamera: 	0.947732	UpdateEnemies: 	0.192308	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.157076	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.729596	UpdatePlayer: 	0.176435	UpdateSound: 	0.0875619	UpdateItems:	0.00491417	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.55384	
RENDER	shadowmap: 	0.319806	sendToRender: 	0.0808553	scene: 	4.45952	particles2Tex: 	0.990811	sendToRender: 	0.0642662	motionBlur: 	1.49078	bloom2Tex: 	0.0666301	printScene: 	0.0355541	applyBloom: 	0.00697127	setRenderState: 	0.000442095	applyParticles: 	0.00197289	gui: 	0.0259152	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000547356	console: 	0.000941332	endScene: 	0.000342849	present: 	0.425043	TOTAL_RENDER: 	8.15291	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.04737	UpdateCamera: 	0.890978	UpdateEnemies: 	0.155422	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.181406	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.719891	UpdatePlayer: 	0.148758	UpdateSound: 	0.0098885	UpdateItems:	0.00354879	UpdateTriggers: 	0.0321587	UpdateRigid: 	0.00431268	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	3.34914	
RENDER	shadowmap: 	0.201788	sendToRender: 	0.0862266	scene: 	4.49436	particles2Tex: 	0.969133	sendToRender: 	0.064976	motionBlur: 	1.31023	bloom2Tex: 	0.309232	printScene: 	0.0325978	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.0253528	setRenderState: 	0.000433073	luaMsg: 	0.000646602	printTextDebug:	0.000430065	console: 	0.000905243	endScene: 	0.000363902	present: 	0.376605	TOTAL_RENDER: 	8.0534	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.15812	UpdateCamera: 	0.999854	UpdateEnemies: 	0.167479	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.151052	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.716988	UpdatePlayer: 	0.165181	UpdateSound: 	0.0111667	UpdateItems:	0.00411419	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0397585	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.56222	
RENDER	shadowmap: 	0.206711	sendToRender: 	0.0854597	scene: 	4.18653	particles2Tex: 	1.19912	sendToRender: 	0.0646692	motionBlur: 	1.32427	bloom2Tex: 	0.351941	printScene: 	0.0354548	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.0253709	setRenderState: 	0.000433073	luaMsg: 	0.000640587	printTextDebug:	0.000514274	console: 	0.00101351	endScene: 	0.000427058	present: 	0.302264	TOTAL_RENDER: 	7.99168	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.03491	UpdateCamera: 	0.904876	UpdateEnemies: 	0.150685	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.172628	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.696793	UpdatePlayer: 	1.23112	UpdateSound: 	0.0128388	UpdateItems:	0.00477282	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.37865	
RENDER	shadowmap: 	0.227724	sendToRender: 	0.0860943	scene: 	3.93403	particles2Tex: 	1.14087	sendToRender: 	0.0814568	motionBlur: 	1.23149	bloom2Tex: 	0.0692045	printScene: 	0.0338669	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0263994	setRenderState: 	0.0004842	luaMsg: 	0.000523296	printTextDebug:	0.000445103	console: 	0.00093231	endScene: 	0.000351872	present: 	0.157732	TOTAL_RENDER: 	7.5037	
UPDATE	UpdateSceneManager: 	0.0167635	UpdateInput: 	0.97033	UpdateCamera: 	0.965714	UpdateEnemies: 	0.160327	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.157055	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.711846	UpdatePlayer: 	0.18965	UpdateSound: 	0.0130523	UpdateItems:	0.00441193	UpdateTriggers: 	0.034321	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.40915	
RENDER	shadowmap: 	0.211466	sendToRender: 	0.0865965	scene: 	3.91092	particles2Tex: 	1.25387	sendToRender: 	0.0651294	motionBlur: 	1.3536	bloom2Tex: 	0.364762	printScene: 	0.0378458	applyBloom: 	0.00682391	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.0268475	setRenderState: 	0.000466155	luaMsg: 	0.000724796	printTextDebug:	0.000640587	console: 	0.00118794	endScene: 	0.000363902	present: 	0.387823	TOTAL_RENDER: 	7.8737	
UPDATE	UpdateSceneManager: 	0.0143756	UpdateInput: 	1.24566	UpdateCamera: 	0.99749	UpdateEnemies: 	0.182011	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.161223	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.745565	UpdatePlayer: 	0.159401	UpdateSound: 	0.0561702	UpdateItems:	0.00544349	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00467959	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	3.80306	
RENDER	shadowmap: 	0.22047	sendToRender: 	0.0882206	scene: 	3.90798	particles2Tex: 	1.04972	sendToRender: 	0.0666902	motionBlur: 	1.25019	bloom2Tex: 	0.0684766	printScene: 	0.0349045	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.271419	setRenderState: 	0.000532319	luaMsg: 	0.000574423	printTextDebug:	0.000745848	console: 	0.00102855	endScene: 	0.000348864	present: 	0.179229	TOTAL_RENDER: 	7.31156	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.00531	UpdateCamera: 	0.0478726	UpdateEnemies: 	0.149091	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.147985	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.701521	UpdatePlayer: 	0.184679	UpdateSound: 	0.0111637	UpdateItems:	0.00425254	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00353075	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.3973	
RENDER	shadowmap: 	0.178919	sendToRender: 	0.0865635	scene: 	3.50304	particles2Tex: 	1.04701	sendToRender: 	0.0837786	motionBlur: 	1.07655	bloom2Tex: 	0.0663654	printScene: 	0.0322369	applyBloom: 	0.313091	setRenderState: 	0.000496229	applyParticles: 	0.00208116	gui: 	0.0240837	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000442095	console: 	0.00106464	endScene: 	0.000345857	present: 	0.178682	TOTAL_RENDER: 	6.75558	
UPDATE	UpdateSceneManager: 	0.00770208	UpdateInput: 	0.980264	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.140725	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.144607	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.689912	UpdatePlayer: 	0.165593	UpdateSound: 	0.0588588	UpdateItems:	0.00439389	UpdateTriggers: 	0.0347361	UpdateRigid: 	0.00386758	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.41985	
RENDER	shadowmap: 	0.187779	sendToRender: 	0.0853875	scene: 	3.08595	particles2Tex: 	1.14463	sendToRender: 	0.0638662	motionBlur: 	0.984372	bloom2Tex: 	0.387393	printScene: 	0.0328353	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.0227153	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000430065	console: 	0.000781937	endScene: 	0.000348864	present: 	0.311331	TOTAL_RENDER: 	6.50451	
UPDATE	UpdateSceneManager: 	0.00932611	UpdateInput: 	1.06185	UpdateCamera: 	0.0465283	UpdateEnemies: 	0.136391	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.147461	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.675191	UpdatePlayer: 	0.15603	UpdateSound: 	0.0111667	UpdateItems:	0.00394578	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00336534	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.3814	
RENDER	shadowmap: 	0.187686	sendToRender: 	0.0957392	scene: 	3.5609	particles2Tex: 	0.969316	sendToRender: 	0.0639955	motionBlur: 	0.993508	bloom2Tex: 	0.371125	printScene: 	0.0337496	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.124872	gui: 	0.0248265	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000439088	console: 	0.00106464	endScene: 	0.000351872	present: 	0.13843	TOTAL_RENDER: 	6.73534	
UPDATE	UpdateSceneManager: 	0.00791862	UpdateInput: 	1.00367	UpdateCamera: 	0.0453854	UpdateEnemies: 	0.137561	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.139347	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.658863	UpdatePlayer: 	0.145891	UpdateSound: 	0.0514003	UpdateItems:	0.00465253	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.34125	
RENDER	shadowmap: 	0.187887	sendToRender: 	0.0849094	scene: 	3.22803	particles2Tex: 	1.14278	sendToRender: 	0.0648978	motionBlur: 	1.00219	bloom2Tex: 	0.0655053	printScene: 	0.334871	applyBloom: 	0.00667654	setRenderState: 	0.000490215	applyParticles: 	0.00184657	gui: 	0.0326639	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000433073	console: 	0.000917273	endScene: 	0.000366909	present: 	0.245859	TOTAL_RENDER: 	6.56738	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.01538	UpdateCamera: 	0.0474666	UpdateEnemies: 	0.141212	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.149494	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.730239	UpdatePlayer: 	0.180369	UpdateSound: 	0.060958	UpdateItems:	0.00505853	UpdateTriggers: 	0.0337556	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.52248	
RENDER	shadowmap: 	0.180143	sendToRender: 	0.0865123	scene: 	3.61188	particles2Tex: 	0.976261	sendToRender: 	0.0651023	motionBlur: 	1.01274	bloom2Tex: 	0.369198	printScene: 	0.0349646	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0238401	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.00107967	endScene: 	0.000333827	present: 	0.337415	TOTAL_RENDER: 	6.87068	
UPDATE	UpdateSceneManager: 	0.0130584	UpdateInput: 	1.0355	UpdateCamera: 	0.0505282	UpdateEnemies: 	0.159642	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.172068	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.745045	UpdatePlayer: 	0.215343	UpdateSound: 	0.0145741	UpdateItems:	0.00508861	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00442998	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.56923	
RENDER	shadowmap: 	0.208645	sendToRender: 	0.0878296	scene: 	3.56917	particles2Tex: 	0.994068	sendToRender: 	0.0638843	motionBlur: 	1.20261	bloom2Tex: 	0.0673338	printScene: 	0.0364473	applyBloom: 	0.00662541	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.0275994	setRenderState: 	0.000478185	luaMsg: 	0.000715773	printTextDebug:	0.000649609	console: 	0.00104659	endScene: 	0.000427058	present: 	0.418144	TOTAL_RENDER: 	6.85418	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	1.02727	UpdateCamera: 	0.0483779	UpdateEnemies: 	0.141732	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.146592	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.682872	UpdatePlayer: 	0.198035	UpdateSound: 	0.0128599	UpdateItems:	0.00442095	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.45484	
RENDER	shadowmap: 	0.181972	sendToRender: 	0.0858296	scene: 	3.42207	particles2Tex: 	1.08694	sendToRender: 	0.0842718	motionBlur: 	1.01427	bloom2Tex: 	0.282111	printScene: 	0.0313346	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.0228446	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000535326	console: 	0.00110674	endScene: 	0.000336835	present: 	0.418093	TOTAL_RENDER: 	6.80743	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.10466	UpdateCamera: 	0.0537221	UpdateEnemies: 	0.131756	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.150204	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.717238	UpdatePlayer: 	0.148875	UpdateSound: 	0.0609099	UpdateItems:	0.00497432	UpdateTriggers: 	0.0350609	UpdateRigid: 	0.00393375	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.56401	
RENDER	shadowmap: 	0.207574	sendToRender: 	0.0864432	scene: 	3.45776	particles2Tex: 	0.988444	sendToRender: 	0.064188	motionBlur: 	1.00539	bloom2Tex: 	0.281488	printScene: 	0.0361466	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0259182	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000640587	console: 	0.00113381	endScene: 	0.000333827	present: 	0.405949	TOTAL_RENDER: 	6.73229	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.01239	UpdateCamera: 	0.0461403	UpdateEnemies: 	0.145783	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.15261	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.690108	UpdatePlayer: 	0.143645	UpdateSound: 	0.00990654	UpdateItems:	0.00374728	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00353977	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.34606	
RENDER	shadowmap: 	0.170601	sendToRender: 	0.104076	scene: 	3.47759	particles2Tex: 	1.1133	sendToRender: 	0.088001	motionBlur: 	1.19237	bloom2Tex: 	0.0671113	printScene: 	0.0325436	applyBloom: 	0.00652918	setRenderState: 	0.000463147	applyParticles: 	0.00194883	gui: 	0.265892	setRenderState: 	0.000553371	luaMsg: 	0.000691714	printTextDebug:	0.000430065	console: 	0.00101953	endScene: 	0.000369916	present: 	0.164183	TOTAL_RENDER: 	6.85191	
UPDATE	UpdateSceneManager: 	0.00712766	UpdateInput: 	1.01031	UpdateCamera: 	0.0449975	UpdateEnemies: 	0.139275	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.148306	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.664364	UpdatePlayer: 	0.137831	UpdateSound: 	0.060555	UpdateItems:	0.00457133	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00377134	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.36461	
RENDER	shadowmap: 	0.186498	sendToRender: 	0.0853033	scene: 	3.44233	particles2Tex: 	1.06083	sendToRender: 	0.0643053	motionBlur: 	1.19853	bloom2Tex: 	0.065803	printScene: 	0.0325136	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.0019368	gui: 	0.287269	setRenderState: 	0.000556378	luaMsg: 	0.000439088	printTextDebug:	0.000324805	console: 	0.00104359	endScene: 	0.000351872	present: 	0.157786	TOTAL_RENDER: 	6.753	
UPDATE	UpdateSceneManager: 	0.0170883	UpdateInput: 	1.05613	UpdateCamera: 	0.0531958	UpdateEnemies: 	0.130066	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.153362	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.700598	UpdatePlayer: 	1.21221	UpdateSound: 	0.0138162	UpdateItems:	0.00521492	UpdateTriggers: 	0.0341286	UpdateRigid: 	0.00452321	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.55183	
RENDER	shadowmap: 	0.228705	sendToRender: 	0.0871529	scene: 	3.57944	particles2Tex: 	1.02601	sendToRender: 	0.0642061	motionBlur: 	1.35894	bloom2Tex: 	0.0686842	printScene: 	0.0348684	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.297118	setRenderState: 	0.000544349	luaMsg: 	0.000691714	printTextDebug:	0.000571416	console: 	0.00105862	endScene: 	0.000351872	present: 	0.166273	TOTAL_RENDER: 	7.08617	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	1.0144	UpdateCamera: 	0.0471719	UpdateEnemies: 	0.143155	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.149043	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.707936	UpdatePlayer: 	0.173783	UpdateSound: 	0.0110855	UpdateItems:	0.00411119	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.00324504	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.41838	
RENDER	shadowmap: 	0.192886	sendToRender: 	0.0853214	scene: 	3.51366	particles2Tex: 	1.06876	sendToRender: 	0.0634452	motionBlur: 	1.23755	bloom2Tex: 	0.363604	printScene: 	0.0332835	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.0245649	setRenderState: 	0.00044811	luaMsg: 	0.000442095	printTextDebug:	0.000433073	console: 	0.000965392	endScene: 	0.000345857	present: 	0.333415	TOTAL_RENDER: 	7.0866	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.60232	UpdateCamera: 	0.0523357	UpdateEnemies: 	0.14637	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.161735	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.731824	UpdatePlayer: 	0.330245	UpdateSound: 	0.180913	UpdateItems:	0.01452	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.00408111	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	3.39731	
RENDER	shadowmap: 	0.244828	sendToRender: 	0.0868732	scene: 	3.66955	particles2Tex: 	1.07525	sendToRender: 	0.0741277	motionBlur: 	1.09705	bloom2Tex: 	0.373516	printScene: 	0.0360623	applyBloom: 	0.00668556	setRenderState: 	0.000439088	applyParticles: 	0.00208116	gui: 	0.0266039	setRenderState: 	0.000475177	luaMsg: 	0.000854116	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000333827	present: 	0.317286	TOTAL_RENDER: 	7.18472	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.08234	UpdateCamera: 	0.0795591	UpdateEnemies: 	0.13781	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.177307	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.702971	UpdatePlayer: 	0.196841	UpdateSound: 	0.0131967	UpdateItems:	0.00486906	UpdateTriggers: 	0.0348233	UpdateRigid: 	0.00459839	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	2.59081	
RENDER	shadowmap: 	0.220094	sendToRender: 	0.104416	scene: 	3.49247	particles2Tex: 	1.13735	sendToRender: 	0.0650061	motionBlur: 	1.12056	bloom2Tex: 	0.355595	printScene: 	0.0360804	applyBloom: 	0.00660436	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0251453	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000634572	console: 	0.00103156	endScene: 	0.000354879	present: 	0.511077	TOTAL_RENDER: 	7.25019	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	1.09104	UpdateCamera: 	0.0473824	UpdateEnemies: 	0.14354	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.149567	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.705765	UpdatePlayer: 	0.156147	UpdateSound: 	0.0530845	UpdateItems:	0.00505552	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.50878	
RENDER	shadowmap: 	0.197196	sendToRender: 	0.0858898	scene: 	3.50558	particles2Tex: 	1.05618	sendToRender: 	0.0817154	motionBlur: 	1.09047	bloom2Tex: 	0.351024	printScene: 	0.0337737	applyBloom: 	0.00665549	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.0245709	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000523296	console: 	0.000956369	endScene: 	0.000363902	present: 	0.327578	TOTAL_RENDER: 	6.92426	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	0.920442	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.153485	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.149188	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.672301	UpdatePlayer: 	0.153657	UpdateSound: 	0.049659	UpdateItems:	0.00467659	UpdateTriggers: 	0.00107065	UpdateRigid: 	0.00413224	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	2.30897	
RENDER	shadowmap: 	0.172447	sendToRender: 	0.0857635	scene: 	3.83907	particles2Tex: 	1.26779	sendToRender: 	0.0718149	motionBlur: 	1.23959	bloom2Tex: 	0.0700435	printScene: 	0.0571957	applyBloom: 	0.31504	setRenderState: 	0.000544349	applyParticles: 	0.00219243	gui: 	0.0267663	setRenderState: 	0.000502244	luaMsg: 	0.000667654	printTextDebug:	0.000421043	console: 	0.00100449	endScene: 	0.000424051	present: 	0.227673	TOTAL_RENDER: 	7.59519	
UPDATE	UpdateSceneManager: 	0.0158463	UpdateInput: 	1.10856	UpdateCamera: 	0.0574995	UpdateEnemies: 	0.192417	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.28092	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.885018	UpdatePlayer: 	0.180128	UpdateSound: 	0.0763562	UpdateItems:	0.0063788	UpdateTriggers: 	0.0369074	UpdateRigid: 	0.00549161	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.00146	
RENDER	shadowmap: 	0.257227	sendToRender: 	0.105005	scene: 	3.62835	particles2Tex: 	1.04842	sendToRender: 	0.0647955	motionBlur: 	1.15646	bloom2Tex: 	0.0716826	printScene: 	0.043181	applyBloom: 	0.432772	setRenderState: 	0.0004842	applyParticles: 	0.00224356	gui: 	0.0311422	setRenderState: 	0.000445103	luaMsg: 	0.000866146	printTextDebug:	0.000763893	console: 	0.00114885	endScene: 	0.000354879	present: 	0.160568	TOTAL_RENDER: 	7.16646	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.05011	UpdateCamera: 	0.0883529	UpdateEnemies: 	0.157154	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.179746	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.726678	UpdatePlayer: 	0.187063	UpdateSound: 	0.0131185	UpdateItems:	0.00474877	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.56891	
RENDER	shadowmap: 	0.211126	sendToRender: 	0.0858477	scene: 	3.48299	particles2Tex: 	1.02816	sendToRender: 	0.0642933	motionBlur: 	1.27326	bloom2Tex: 	0.0665639	printScene: 	0.0341767	applyBloom: 	0.284048	setRenderState: 	0.000493222	applyParticles: 	0.00229168	gui: 	0.0259062	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.00101953	endScene: 	0.000351872	present: 	0.159488	TOTAL_RENDER: 	6.88164	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.46818	UpdateCamera: 	1.56016	UpdateEnemies: 	0.23635	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.291536	UpdateLUAMsg: 	0.00110674	UpdateColisions: 	0.908034	UpdatePlayer: 	0.193084	UpdateSound: 	0.0660376	UpdateItems:	0.00618633	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.00563897	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	4.92312	
RENDER	shadowmap: 	0.298604	sendToRender: 	0.0802959	scene: 	3.82011	particles2Tex: 	1.10499	sendToRender: 	0.0662902	motionBlur: 	1.3902	bloom2Tex: 	0.0716164	printScene: 	0.0638031	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.312128	setRenderState: 	0.00047217	luaMsg: 	0.000953362	printTextDebug:	0.000947347	console: 	0.00122403	endScene: 	0.000354879	present: 	0.171816	TOTAL_RENDER: 	7.55931	
UPDATE	UpdateSceneManager: 	0.0159395	UpdateInput: 	1.10097	UpdateCamera: 	1.10876	UpdateEnemies: 	0.187806	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.284045	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.848615	UpdatePlayer: 	0.204967	UpdateSound: 	0.0137651	UpdateItems:	0.00570513	UpdateTriggers: 	0.0358308	UpdateRigid: 	0.00504951	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.99745	
RENDER	shadowmap: 	0.251122	sendToRender: 	0.102103	scene: 	3.67591	particles2Tex: 	1.0347	sendToRender: 	0.0651384	motionBlur: 	1.42046	bloom2Tex: 	0.0716615	printScene: 	0.0438968	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00209619	gui: 	0.304709	setRenderState: 	0.0004842	luaMsg: 	0.000727803	printTextDebug:	0.000775922	console: 	0.00132929	endScene: 	0.000354879	present: 	0.185713	TOTAL_RENDER: 	7.34015	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.29738	UpdateCamera: 	0.982312	UpdateEnemies: 	0.196687	UpdateProjectile: 	0.001212	UpdateParticle: 	0.274367	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.881243	UpdatePlayer: 	0.197794	UpdateSound: 	0.0559055	UpdateItems:	0.00620136	UpdateTriggers: 	0.00106464	UpdateRigid: 	0.00510064	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	4.10026	
RENDER	shadowmap: 	0.320645	sendToRender: 	0.103336	scene: 	3.73196	particles2Tex: 	1.10152	sendToRender: 	0.0639324	motionBlur: 	1.20943	bloom2Tex: 	0.0705157	printScene: 	0.0419539	applyBloom: 	0.00664045	setRenderState: 	0.000505252	applyParticles: 	0.0023428	gui: 	0.318194	setRenderState: 	0.000499237	luaMsg: 	0.000568408	printTextDebug:	0.000830056	console: 	0.00104058	endScene: 	0.000354879	present: 	0.162965	TOTAL_RENDER: 	7.32891	
UPDATE	UpdateSceneManager: 	0.0142012	UpdateInput: 	1.11891	UpdateCamera: 	1.0371	UpdateEnemies: 	0.175449	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.17371	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.775661	UpdatePlayer: 	0.186871	UpdateSound: 	0.0122554	UpdateItems:	0.00479388	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00139846	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.66286	
RENDER	shadowmap: 	0.238193	sendToRender: 	0.0884582	scene: 	3.64386	particles2Tex: 	1.02443	sendToRender: 	0.0641339	motionBlur: 	1.20298	bloom2Tex: 	0.0676857	printScene: 	0.0361315	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.30138	setRenderState: 	0.000490215	luaMsg: 	0.000760885	printTextDebug:	0.000538334	console: 	0.00107967	endScene: 	0.000351872	present: 	0.167235	TOTAL_RENDER: 	7.0101	
UPDATE	UpdateSceneManager: 	0.0133741	UpdateInput: 	0.987337	UpdateCamera: 	1.00926	UpdateEnemies: 	0.162604	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.169136	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.72786	UpdatePlayer: 	0.169055	UpdateSound: 	0.0548288	UpdateItems:	0.00557281	UpdateTriggers: 	0.0366608	UpdateRigid: 	0.00426757	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	3.51269	
RENDER	shadowmap: 	0.225932	sendToRender: 	0.0869003	scene: 	3.57667	particles2Tex: 	1.00605	sendToRender: 	0.0638181	motionBlur: 	1.19964	bloom2Tex: 	0.0658512	printScene: 	0.033488	applyBloom: 	0.00681789	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.277597	setRenderState: 	0.000478185	luaMsg: 	0.000727803	printTextDebug:	0.000427058	console: 	0.0010887	endScene: 	0.000366909	present: 	0.15855	TOTAL_RENDER: 	6.86693	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.04778	UpdateCamera: 	0.917919	UpdateEnemies: 	0.17384	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.150183	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.705377	UpdatePlayer: 	1.3642	UpdateSound: 	0.0142734	UpdateItems:	0.00483899	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.55853	
RENDER	shadowmap: 	0.283064	sendToRender: 	0.0947137	scene: 	3.48874	particles2Tex: 	1.03753	sendToRender: 	0.0644948	motionBlur: 	1.19786	bloom2Tex: 	0.0662511	printScene: 	0.0335902	applyBloom: 	0.00673068	setRenderState: 	0.000442095	applyParticles: 	0.00192477	gui: 	0.276743	setRenderState: 	0.000508259	luaMsg: 	0.000772915	printTextDebug:	0.000517282	console: 	0.00113982	endScene: 	0.000339842	present: 	0.161235	TOTAL_RENDER: 	6.8831	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.01345	UpdateCamera: 	0.90767	UpdateEnemies: 	0.168622	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.15849	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.760302	UpdatePlayer: 	0.152246	UpdateSound: 	0.0679323	UpdateItems:	0.00469764	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00386758	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.40124	
RENDER	shadowmap: 	0.201553	sendToRender: 	0.0856612	scene: 	3.43282	particles2Tex: 	0.974285	sendToRender: 	0.0639474	motionBlur: 	1.59453	bloom2Tex: 	0.0866777	printScene: 	0.0500199	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.00224356	gui: 	0.284974	setRenderState: 	0.000511267	luaMsg: 	0.000775922	printTextDebug:	0.000661639	console: 	0.00104058	endScene: 	0.000351872	present: 	0.124737	TOTAL_RENDER: 	7.11217	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.07491	UpdateCamera: 	1.14052	UpdateEnemies: 	0.15784	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.16741	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.716357	UpdatePlayer: 	0.168468	UpdateSound: 	0.0622633	UpdateItems:	0.00516379	UpdateTriggers: 	0.0337105	UpdateRigid: 	0.0045593	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.69432	
RENDER	shadowmap: 	0.214843	sendToRender: 	0.0983737	scene: 	3.57861	particles2Tex: 	1.01336	sendToRender: 	0.0643925	motionBlur: 	1.20032	bloom2Tex: 	0.0711473	printScene: 	0.0432231	applyBloom: 	0.00679684	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.315455	setRenderState: 	0.000520289	luaMsg: 	0.000655624	printTextDebug:	0.000667654	console: 	0.0010105	endScene: 	0.000354879	present: 	0.161629	TOTAL_RENDER: 	6.93296	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.1148	UpdateCamera: 	0.947266	UpdateEnemies: 	0.172327	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.17138	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.721809	UpdatePlayer: 	0.18989	UpdateSound: 	0.0138283	UpdateItems:	0.00501944	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0045202	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.51296	
RENDER	shadowmap: 	0.21598	sendToRender: 	0.0861244	scene: 	3.61357	particles2Tex: 	0.977022	sendToRender: 	0.0736134	motionBlur: 	0.9846	bloom2Tex: 	0.281386	printScene: 	0.0346669	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.025846	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000643594	console: 	0.0010496	endScene: 	0.000354879	present: 	0.405389	TOTAL_RENDER: 	6.86994	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.06854	UpdateCamera: 	0.94267	UpdateEnemies: 	0.188573	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.158417	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.713981	UpdatePlayer: 	0.188943	UpdateSound: 	0.0135636	UpdateItems:	0.0048029	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00455629	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.45087	
RENDER	shadowmap: 	0.212792	sendToRender: 	0.086789	scene: 	3.53361	particles2Tex: 	1.0733	sendToRender: 	0.0642001	motionBlur: 	1.20456	bloom2Tex: 	0.0671865	printScene: 	0.0367511	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.0019789	gui: 	0.0255874	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00101953	endScene: 	0.000327812	present: 	0.437846	TOTAL_RENDER: 	6.92331	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	0.998245	UpdateCamera: 	1.00655	UpdateEnemies: 	0.166044	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.151921	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.690992	UpdatePlayer: 	0.184267	UpdateSound: 	0.0124629	UpdateItems:	0.00458336	UpdateTriggers: 	0.0344353	UpdateRigid: 	0.00476982	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.41774	
RENDER	shadowmap: 	0.197791	sendToRender: 	0.0870717	scene: 	3.48281	particles2Tex: 	1.00067	sendToRender: 	0.0644407	motionBlur: 	1.0013	bloom2Tex: 	0.50259	printScene: 	0.0355781	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.0249197	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000412021	console: 	0.00115787	endScene: 	0.000336835	present: 	0.392352	TOTAL_RENDER: 	6.95978	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.04223	UpdateCamera: 	0.936818	UpdateEnemies: 	0.181193	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.192522	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.713328	UpdatePlayer: 	0.152096	UpdateSound: 	0.0569701	UpdateItems:	0.00489312	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.4571	
RENDER	shadowmap: 	0.211409	sendToRender: 	0.0872642	scene: 	3.48716	particles2Tex: 	1.08398	sendToRender: 	0.0641158	motionBlur: 	1.01034	bloom2Tex: 	0.433416	printScene: 	0.0353195	applyBloom: 	0.00646	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.0245137	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000727803	console: 	0.00101652	endScene: 	0.000327812	present: 	0.299175	TOTAL_RENDER: 	6.9075	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	0.998985	UpdateCamera: 	0.911567	UpdateEnemies: 	0.172886	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.166932	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.700895	UpdatePlayer: 	0.200329	UpdateSound: 	0.0132599	UpdateItems:	0.00475779	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00452922	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.36742	
RENDER	shadowmap: 	0.20844	sendToRender: 	0.0862387	scene: 	3.45042	particles2Tex: 	0.953269	sendToRender: 	0.063785	motionBlur: 	1.01698	bloom2Tex: 	0.327289	printScene: 	0.0336323	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00206913	gui: 	0.0239904	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000727803	console: 	0.00124508	endScene: 	0.00033082	present: 	0.416051	TOTAL_RENDER: 	6.7611	
UPDATE	UpdateSceneManager: 	0.0126824	UpdateInput: 	1.03059	UpdateCamera: 	1.0098	UpdateEnemies: 	0.174366	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.212269	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.758984	UpdatePlayer: 	0.164874	UpdateSound: 	0.0631625	UpdateItems:	0.00507658	UpdateTriggers: 	0.0350699	UpdateRigid: 	0.00494425	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.64588	
RENDER	shadowmap: 	0.206708	sendToRender: 	0.0870567	scene: 	3.55265	particles2Tex: 	1.00916	sendToRender: 	0.0648797	motionBlur: 	1.11373	bloom2Tex: 	0.34478	printScene: 	0.0409855	applyBloom: 	0.00670962	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.0279061	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000866146	console: 	0.00113381	endScene: 	0.000333827	present: 	0.398147	TOTAL_RENDER: 	7.02208	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.122	UpdateCamera: 	0.916921	UpdateEnemies: 	0.181157	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.157308	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.736004	UpdatePlayer: 	0.180212	UpdateSound: 	0.0136659	UpdateItems:	0.0107186	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.50581	
RENDER	shadowmap: 	0.199277	sendToRender: 	0.0860041	scene: 	3.40261	particles2Tex: 	1.17175	sendToRender: 	0.0821305	motionBlur: 	1.00318	bloom2Tex: 	0.384653	printScene: 	0.035536	applyBloom: 	0.00651113	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0264174	setRenderState: 	0.00044811	luaMsg: 	0.000700736	printTextDebug:	0.000430065	console: 	0.00109471	endScene: 	0.000336835	present: 	0.36884	TOTAL_RENDER: 	6.93515	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.01842	UpdateCamera: 	0.0470365	UpdateEnemies: 	0.143907	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.150673	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.684911	UpdatePlayer: 	0.182555	UpdateSound: 	0.0335241	UpdateItems:	0.00436983	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.00389465	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.4253	
RENDER	shadowmap: 	0.17765	sendToRender: 	0.0856131	scene: 	3.12355	particles2Tex: 	1.32789	sendToRender: 	0.0821756	motionBlur: 	1.13275	bloom2Tex: 	0.0654091	printScene: 	0.0320173	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0235754	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000544349	console: 	0.00093231	endScene: 	0.000336835	present: 	0.433629	TOTAL_RENDER: 	6.65436	
UPDATE	UpdateSceneManager: 	0.00808102	UpdateInput: 	1.06957	UpdateCamera: 	0.0458065	UpdateEnemies: 	0.132009	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.146878	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.699957	UpdatePlayer: 	0.16442	UpdateSound: 	0.0626753	UpdateItems:	0.0044811	UpdateTriggers: 	0.034712	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.52377	
RENDER	shadowmap: 	0.183755	sendToRender: 	0.0848552	scene: 	3.19614	particles2Tex: 	0.969289	sendToRender: 	0.0746119	motionBlur: 	0.956466	bloom2Tex: 	0.0662662	printScene: 	0.0334038	applyBloom: 	0.310306	setRenderState: 	0.000493222	applyParticles: 	0.00227363	gui: 	0.0247513	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.00102855	endScene: 	0.000354879	present: 	0.145585	TOTAL_RENDER: 	6.20957	
UPDATE	UpdateSceneManager: 	0.0529071	UpdateInput: 	1.05656	UpdateCamera: 	0.0442546	UpdateEnemies: 	0.134322	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.142343	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.667741	UpdatePlayer: 	0.179178	UpdateSound: 	0.0178041	UpdateItems:	0.00362699	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00336233	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.56453	
RENDER	shadowmap: 	0.181473	sendToRender: 	0.103354	scene: 	3.15137	particles2Tex: 	1.05989	sendToRender: 	0.0636196	motionBlur: 	1.08848	bloom2Tex: 	0.0662842	printScene: 	0.0320865	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00210522	gui: 	0.04399	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000445103	console: 	0.00119396	endScene: 	0.000327812	present: 	0.401218	TOTAL_RENDER: 	6.36754	
UPDATE	UpdateSceneManager: 	0.0079938	UpdateInput: 	0.998835	UpdateCamera: 	0.0626783	UpdateEnemies: 	0.14117	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.145843	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.656388	UpdatePlayer: 	0.169789	UpdateSound: 	0.0119606	UpdateItems:	0.00409916	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.00345556	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.32945	
RENDER	shadowmap: 	0.169629	sendToRender: 	0.10419	scene: 	3.14569	particles2Tex: 	1.15838	sendToRender: 	0.0633941	motionBlur: 	0.995532	bloom2Tex: 	0.0657669	printScene: 	0.030667	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.304501	setRenderState: 	0.000502244	luaMsg: 	0.000532319	printTextDebug:	0.000421043	console: 	0.00115787	endScene: 	0.000357887	present: 	0.15323	TOTAL_RENDER: 	6.36221	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.06055	UpdateCamera: 	0.0492801	UpdateEnemies: 	0.139419	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.256896	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.720501	UpdatePlayer: 	2.13156	UpdateSound: 	0.0140749	UpdateItems:	0.00462546	UpdateTriggers: 	0.0342218	UpdateRigid: 	0.00430366	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.57735	
RENDER	shadowmap: 	0.199135	sendToRender: 	0.0860672	scene: 	3.3052	particles2Tex: 	1.08753	sendToRender: 	0.0662211	motionBlur: 	1.16392	bloom2Tex: 	0.0673519	printScene: 	0.0354909	applyBloom: 	0.00677579	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0259934	setRenderState: 	0.000454125	luaMsg: 	0.000697729	printTextDebug:	0.000658632	console: 	0.00124508	endScene: 	0.000333827	present: 	0.430865	TOTAL_RENDER: 	6.6528	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.06512	UpdateCamera: 	0.0490605	UpdateEnemies: 	0.145094	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.15304	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.755421	UpdatePlayer: 	0.240202	UpdateSound: 	0.0382127	UpdateItems:	0.00475177	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00422547	UpdateGUI: 	0.00770208	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.62825	
RENDER	shadowmap: 	0.184636	sendToRender: 	0.0862868	scene: 	3.38739	particles2Tex: 	1.03152	sendToRender: 	0.085159	motionBlur: 	1.18002	bloom2Tex: 	0.0674571	printScene: 	0.0341977	applyBloom: 	0.316519	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0258099	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.000980429	endScene: 	0.000369916	present: 	0.228855	TOTAL_RENDER: 	6.79995	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.01491	UpdateCamera: 	0.048044	UpdateEnemies: 	0.144601	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.145594	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.71168	UpdatePlayer: 	0.169936	UpdateSound: 	0.0653519	UpdateItems:	0.00500741	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00336835	TOTAL_UPDATE: 	2.46434	
RENDER	shadowmap: 	0.170928	sendToRender: 	0.0857244	scene: 	3.12909	particles2Tex: 	1.09564	sendToRender: 	0.0635956	motionBlur: 	0.915859	bloom2Tex: 	0.364744	printScene: 	0.0331692	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.0019368	gui: 	0.024234	setRenderState: 	0.000481192	luaMsg: 	0.000445103	printTextDebug:	0.000532319	console: 	0.000890205	endScene: 	0.000336835	present: 	0.343039	TOTAL_RENDER: 	6.42189	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.01225	UpdateCamera: 	0.0471328	UpdateEnemies: 	0.147912	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.142186	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.705494	UpdatePlayer: 	0.172318	UpdateSound: 	0.0614422	UpdateItems:	0.00487508	UpdateTriggers: 	0.0323511	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	2.4905	
RENDER	shadowmap: 	0.172474	sendToRender: 	0.0853815	scene: 	3.1562	particles2Tex: 	0.988119	sendToRender: 	0.063788	motionBlur: 	0.955196	bloom2Tex: 	0.388746	printScene: 	0.033103	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.022989	setRenderState: 	0.000496229	luaMsg: 	0.000544349	printTextDebug:	0.00043608	console: 	0.00101652	endScene: 	0.000345857	present: 	0.282857	TOTAL_RENDER: 	6.32584	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	1.02577	UpdateCamera: 	0.0453283	UpdateEnemies: 	0.139501	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.146803	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.643579	UpdatePlayer: 	0.168544	UpdateSound: 	0.0805997	UpdateItems:	0.00462847	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00377736	UpdateGUI: 	0.00155485	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.41006	
RENDER	shadowmap: 	0.167136	sendToRender: 	0.0848643	scene: 	3.17335	particles2Tex: 	1.08027	sendToRender: 	0.0732525	motionBlur: 	1.00204	bloom2Tex: 	0.359775	printScene: 	0.0312594	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0228987	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000733818	console: 	0.000905243	endScene: 	0.000363902	present: 	0.308041	TOTAL_RENDER: 	6.47211	
UPDATE	UpdateSceneManager: 	0.0398247	UpdateInput: 	1.14873	UpdateCamera: 	0.0510545	UpdateEnemies: 	0.132559	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.148947	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.685834	UpdatePlayer: 	0.152562	UpdateSound: 	0.0902085	UpdateItems:	0.00543146	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00434276	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	2.63254	
RENDER	shadowmap: 	0.193196	sendToRender: 	0.0930686	scene: 	3.16184	particles2Tex: 	1.09989	sendToRender: 	0.0639775	motionBlur: 	1.15829	bloom2Tex: 	0.0666632	printScene: 	0.0337045	applyBloom: 	0.303641	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0247273	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.00112479	endScene: 	0.000354879	present: 	0.163644	TOTAL_RENDER: 	6.53275	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.1244	UpdateCamera: 	0.0599626	UpdateEnemies: 	0.219105	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.268126	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.837578	UpdatePlayer: 	0.245715	UpdateSound: 	0.065403	UpdateItems:	0.00719382	UpdateTriggers: 	0.0389525	UpdateRigid: 	0.00526605	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00214431	TOTAL_UPDATE: 	3.07308	
RENDER	shadowmap: 	0.24844	sendToRender: 	0.0812613	scene: 	3.40131	particles2Tex: 	1.11831	sendToRender: 	0.0650933	motionBlur: 	1.2229	bloom2Tex: 	0.0708495	printScene: 	0.0509492	applyBloom: 	0.306327	setRenderState: 	0.000493222	applyParticles: 	0.00199695	gui: 	0.0282039	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.00102855	endScene: 	0.000342849	present: 	0.165593	TOTAL_RENDER: 	6.93012	
UPDATE	UpdateSceneManager: 	0.0122463	UpdateInput: 	1.11273	UpdateCamera: 	0.0504079	UpdateEnemies: 	0.176038	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.260415	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.883773	UpdatePlayer: 	0.231306	UpdateSound: 	0.0214491	UpdateItems:	0.00409013	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00387059	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.88735	
RENDER	shadowmap: 	0.198982	sendToRender: 	0.0876582	scene: 	3.4407	particles2Tex: 	1.09536	sendToRender: 	0.0639444	motionBlur: 	1.09398	bloom2Tex: 	0.0676586	printScene: 	0.0356443	applyBloom: 	0.318032	setRenderState: 	0.000493222	applyParticles: 	0.00212627	gui: 	0.0265408	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000559386	console: 	0.0010075	endScene: 	0.000366909	present: 	0.173052	TOTAL_RENDER: 	6.80885	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	1.01961	UpdateCamera: 	0.0447779	UpdateEnemies: 	0.149858	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.155954	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.689419	UpdatePlayer: 	0.177431	UpdateSound: 	0.0179665	UpdateItems:	0.00442697	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0035518	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.39909	
RENDER	shadowmap: 	0.274953	sendToRender: 	0.0854176	scene: 	5.8131	particles2Tex: 	1.19214	sendToRender: 	0.0721427	motionBlur: 	1.23818	bloom2Tex: 	0.0683654	printScene: 	0.035512	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.277693	gui: 	0.0263543	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000421043	console: 	0.000974414	endScene: 	0.000363902	present: 	0.145218	TOTAL_RENDER: 	9.42938	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.02682	UpdateCamera: 	0.0452982	UpdateEnemies: 	0.145873	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.153365	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.717731	UpdatePlayer: 	0.134024	UpdateSound: 	0.0188657	UpdateItems:	0.00395781	UpdateTriggers: 	0.0308986	UpdateRigid: 	0.00389465	UpdateGUI: 	0.00919077	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.42816	
RENDER	shadowmap: 	0.179656	sendToRender: 	0.0867559	scene: 	3.20703	particles2Tex: 	1.16572	sendToRender: 	0.0729337	motionBlur: 	0.978625	bloom2Tex: 	0.391844	printScene: 	0.0346759	applyBloom: 	0.00670361	setRenderState: 	0.000475177	applyParticles: 	0.00193379	gui: 	0.0239844	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.000992459	endScene: 	0.000357887	present: 	0.282553	TOTAL_RENDER: 	6.59424	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.00506	UpdateCamera: 	0.0477252	UpdateEnemies: 	0.141504	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.149714	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.713124	UpdatePlayer: 	0.234482	UpdateSound: 	0.0409043	UpdateItems:	0.00458336	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.49847	
RENDER	shadowmap: 	0.178228	sendToRender: 	0.0857966	scene: 	3.21065	particles2Tex: 	1.00554	sendToRender: 	0.0643685	motionBlur: 	1.07054	bloom2Tex: 	0.361435	printScene: 	0.0335571	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.0244416	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000442095	console: 	0.000905243	endScene: 	0.000348864	present: 	0.365787	TOTAL_RENDER: 	6.57291	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	1.01275	UpdateCamera: 	0.0459268	UpdateEnemies: 	0.144054	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.145864	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.691085	UpdatePlayer: 	0.225234	UpdateSound: 	0.0127576	UpdateItems:	0.00479388	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00388863	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.45337	
RENDER	shadowmap: 	0.265408	sendToRender: 	0.0876281	scene: 	3.13935	particles2Tex: 	1.21553	sendToRender: 	0.0854327	motionBlur: 	1.02227	bloom2Tex: 	0.382933	printScene: 	0.0343752	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.0235874	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000727803	console: 	0.000977422	endScene: 	0.000348864	present: 	0.309241	TOTAL_RENDER: 	6.76678	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.04649	UpdateCamera: 	0.0482937	UpdateEnemies: 	0.157714	UpdateProjectile: 	0.001209	UpdateParticle: 	0.155693	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.732814	UpdatePlayer: 	0.149873	UpdateSound: 	0.0113231	UpdateItems:	0.00394878	UpdateTriggers: 	0.0304986	UpdateRigid: 	0.00340744	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.53518	
RENDER	shadowmap: 	0.198832	sendToRender: 	0.0854507	scene: 	3.23802	particles2Tex: 	1.05176	sendToRender: 	0.0639685	motionBlur: 	1.12656	bloom2Tex: 	0.0666451	printScene: 	0.0328985	applyBloom: 	0.00650812	setRenderState: 	0.000475177	applyParticles: 	0.0018977	gui: 	0.277882	setRenderState: 	0.000547356	luaMsg: 	0.000670662	printTextDebug:	0.000664647	console: 	0.000980429	endScene: 	0.000348864	present: 	0.162956	TOTAL_RENDER: 	6.47568	
UPDATE	UpdateSceneManager: 	0.00842688	UpdateInput: 	1.02264	UpdateCamera: 	0.046011	UpdateEnemies: 	0.138872	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.142108	UpdateLUAMsg: 	0.000406006	UpdateColisions: 	0.678845	UpdatePlayer: 	1.40133	UpdateSound: 	0.0131967	UpdateItems:	0.00416833	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00391871	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.60728	
RENDER	shadowmap: 	0.276956	sendToRender: 	0.0854146	scene: 	3.1476	particles2Tex: 	1.12973	sendToRender: 	0.0636858	motionBlur: 	1.01355	bloom2Tex: 	0.0647264	printScene: 	0.357231	applyBloom: 	0.00681188	setRenderState: 	0.000475177	applyParticles: 	0.00195484	gui: 	0.0233017	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.000523296	console: 	0.000821034	endScene: 	0.000360894	present: 	0.252608	TOTAL_RENDER: 	6.58571	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.04048	UpdateCamera: 	0.0467358	UpdateEnemies: 	0.142003	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.1484	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.696303	UpdatePlayer: 	0.156021	UpdateSound: 	0.0658963	UpdateItems:	0.00493222	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00364804	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.4583	
RENDER	shadowmap: 	0.331238	sendToRender: 	0.0794448	scene: 	3.44139	particles2Tex: 	1.03007	sendToRender: 	0.0635655	motionBlur: 	1.18016	bloom2Tex: 	0.0657549	printScene: 	0.0315091	applyBloom: 	0.00649309	setRenderState: 	0.000478185	applyParticles: 	0.00197289	gui: 	0.023828	setRenderState: 	0.00046014	luaMsg: 	0.000457133	printTextDebug:	0.000547356	console: 	0.00123606	endScene: 	0.00033082	present: 	0.424613	TOTAL_RENDER: 	6.83978	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.00849	UpdateCamera: 	0.0473042	UpdateEnemies: 	0.280093	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.171533	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.685314	UpdatePlayer: 	0.185033	UpdateSound: 	0.03713	UpdateItems:	0.0146583	UpdateTriggers: 	0.0330308	UpdateRigid: 	0.00438186	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.63856	
RENDER	shadowmap: 	0.179217	sendToRender: 	0.0868672	scene: 	3.47684	particles2Tex: 	1.18191	sendToRender: 	0.0733698	motionBlur: 	0.996768	bloom2Tex: 	0.362308	printScene: 	0.0333256	applyBloom: 	0.0066615	setRenderState: 	0.00047217	applyParticles: 	0.00209619	gui: 	0.0256806	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000547356	console: 	0.00090825	endScene: 	0.000336835	present: 	0.348946	TOTAL_RENDER: 	6.93598	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.15076	UpdateCamera: 	0.0591325	UpdateEnemies: 	0.132253	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.158703	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.680884	UpdatePlayer: 	0.196868	UpdateSound: 	0.0156207	UpdateItems:	0.00522394	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00372924	UpdateGUI: 	0.00138944	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.56979	
RENDER	shadowmap: 	0.185073	sendToRender: 	0.0870025	scene: 	3.56476	particles2Tex: 	1.15764	sendToRender: 	0.0808433	motionBlur: 	1.03832	bloom2Tex: 	0.332979	printScene: 	0.0346428	applyBloom: 	0.00652617	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.0253528	setRenderState: 	0.00046014	luaMsg: 	0.000796975	printTextDebug:	0.000547356	console: 	0.0054495	endScene: 	0.00033082	present: 	0.365423	TOTAL_RENDER: 	7.04943	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	1.03161	UpdateCamera: 	0.048838	UpdateEnemies: 	0.141299	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.148854	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.691699	UpdatePlayer: 	0.201683	UpdateSound: 	0.0194251	UpdateItems:	0.00472471	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00420141	UpdateGUI: 	0.001209	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	2.47495	
RENDER	shadowmap: 	0.185767	sendToRender: 	0.0884973	scene: 	3.85301	particles2Tex: 	1.29919	sendToRender: 	0.07223	motionBlur: 	1.17156	bloom2Tex: 	0.370046	printScene: 	0.0587836	applyBloom: 	0.00662842	setRenderState: 	0.000469162	applyParticles: 	0.0132839	gui: 	0.0266189	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.00063758	console: 	0.00119697	endScene: 	0.000339842	present: 	0.336435	TOTAL_RENDER: 	7.67432	
UPDATE	UpdateSceneManager: 	0.00962084	UpdateInput: 	1.049	UpdateCamera: 	0.0490064	UpdateEnemies: 	0.13594	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.170925	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.702619	UpdatePlayer: 	0.149449	UpdateSound: 	0.0638361	UpdateItems:	0.00499838	UpdateTriggers: 	0.0331211	UpdateRigid: 	0.00398788	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.52558	
RENDER	shadowmap: 	0.210491	sendToRender: 	0.0856281	scene: 	3.66806	particles2Tex: 	1.15203	sendToRender: 	0.0830658	motionBlur: 	1.23125	bloom2Tex: 	0.0664767	printScene: 	0.0344624	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.265359	setRenderState: 	0.000598483	luaMsg: 	0.000439088	printTextDebug:	0.000556378	console: 	0.00103757	endScene: 	0.000357887	present: 	0.172832	TOTAL_RENDER: 	7.14368	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.02766	UpdateCamera: 	0.0663925	UpdateEnemies: 	0.138198	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.144568	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.678788	UpdatePlayer: 	0.156625	UpdateSound: 	0.0622212	UpdateItems:	0.00490816	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.00421043	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.43746	
RENDER	shadowmap: 	0.186194	sendToRender: 	0.0860372	scene: 	3.4643	particles2Tex: 	1.12181	sendToRender: 	0.0635414	motionBlur: 	1.02823	bloom2Tex: 	0.37293	printScene: 	0.0320354	applyBloom: 	0.00668556	setRenderState: 	0.000469162	applyParticles: 	0.00195184	gui: 	0.0225469	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.00044811	console: 	0.000950355	endScene: 	0.000351872	present: 	0.322892	TOTAL_RENDER: 	6.87058	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	0.999749	UpdateCamera: 	0.0465944	UpdateEnemies: 	0.140472	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.15	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.671543	UpdatePlayer: 	0.157145	UpdateSound: 	0.0608828	UpdateItems:	0.00478786	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.00375029	UpdateGUI: 	0.00110373	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.38682	
RENDER	shadowmap: 	0.195728	sendToRender: 	0.0871289	scene: 	3.46996	particles2Tex: 	1.13112	sendToRender: 	0.0640527	motionBlur: 	1.05493	bloom2Tex: 	0.35798	printScene: 	0.032703	applyBloom: 	0.0064991	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0237769	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000336835	present: 	0.337604	TOTAL_RENDER: 	6.93076	
UPDATE	UpdateSceneManager: 	0.0172477	UpdateInput: 	1.0532	UpdateCamera: 	0.0427629	UpdateEnemies: 	0.128653	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.153263	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.709157	UpdatePlayer: 	0.155368	UpdateSound: 	0.0729367	UpdateItems:	0.00493823	UpdateTriggers: 	0.0328955	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.53109	
RENDER	shadowmap: 	0.203917	sendToRender: 	0.0859048	scene: 	3.45255	particles2Tex: 	1.18929	sendToRender: 	0.0636527	motionBlur: 	1.23567	bloom2Tex: 	0.0662602	printScene: 	0.033482	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.300432	setRenderState: 	0.000619535	luaMsg: 	0.000598483	printTextDebug:	0.000418036	console: 	0.000917273	endScene: 	0.000384954	present: 	0.185779	TOTAL_RENDER: 	7.02046	
UPDATE	UpdateSceneManager: 	0.0110343	UpdateInput: 	1.29537	UpdateCamera: 	0.0599024	UpdateEnemies: 	0.174137	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.168222	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.78022	UpdatePlayer: 	0.203929	UpdateSound: 	0.0133411	UpdateItems:	0.0053683	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00507056	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	2.89034	
RENDER	shadowmap: 	0.216148	sendToRender: 	0.0879018	scene: 	3.70573	particles2Tex: 	1.1958	sendToRender: 	0.0654632	motionBlur: 	1.25948	bloom2Tex: 	0.0688616	printScene: 	0.048035	applyBloom: 	0.00679985	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.313208	setRenderState: 	0.000514274	luaMsg: 	0.000661639	printTextDebug:	0.000784945	console: 	0.00117892	endScene: 	0.000351872	present: 	0.159738	TOTAL_RENDER: 	7.30095	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.05234	UpdateCamera: 	0.0521462	UpdateEnemies: 	0.141113	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.149425	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.693359	UpdatePlayer: 	0.353628	UpdateSound: 	0.0148057	UpdateItems:	0.005651	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.63972	
RENDER	shadowmap: 	0.197716	sendToRender: 	0.0741337	scene: 	3.64167	particles2Tex: 	1.06066	sendToRender: 	0.0636226	motionBlur: 	1.18334	bloom2Tex: 	0.363802	printScene: 	0.0354639	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.0252295	setRenderState: 	0.000469162	luaMsg: 	0.000685699	printTextDebug:	0.00043608	console: 	0.000872161	endScene: 	0.000333827	present: 	0.290002	TOTAL_RENDER: 	7.11653	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.02689	UpdateCamera: 	0.0481733	UpdateEnemies: 	0.146183	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.155383	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.692592	UpdatePlayer: 	0.166619	UpdateSound: 	0.0554153	UpdateItems:	0.00473072	UpdateTriggers: 	0.0356233	UpdateRigid: 	0.00366308	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.48954	
RENDER	shadowmap: 	0.172282	sendToRender: 	0.085553	scene: 	3.58132	particles2Tex: 	1.00677	sendToRender: 	0.0632978	motionBlur: 	1.15701	bloom2Tex: 	0.365874	printScene: 	0.0320203	applyBloom: 	0.00650512	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.0235153	setRenderState: 	0.000463147	luaMsg: 	0.000721788	printTextDebug:	0.000532319	console: 	0.000968399	endScene: 	0.000351872	present: 	0.307238	TOTAL_RENDER: 	6.97293	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	0.991608	UpdateCamera: 	0.0484982	UpdateEnemies: 	0.141335	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.152806	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.695284	UpdatePlayer: 	0.141904	UpdateSound: 	0.0611264	UpdateItems:	0.00479989	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00385856	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.39396	
RENDER	shadowmap: 	0.170959	sendToRender: 	0.0852913	scene: 	3.59086	particles2Tex: 	1.00963	sendToRender: 	0.0642602	motionBlur: 	1.16433	bloom2Tex: 	0.366401	printScene: 	0.0341586	applyBloom: 	0.00656827	setRenderState: 	0.000475177	applyParticles: 	0.00196387	gui: 	0.0241889	setRenderState: 	0.000439088	luaMsg: 	0.000688706	printTextDebug:	0.000580438	console: 	0.000793967	endScene: 	0.000366909	present: 	0.290348	TOTAL_RENDER: 	6.97792	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	0.988555	UpdateCamera: 	0.0469343	UpdateEnemies: 	0.155596	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.141873	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.663609	UpdatePlayer: 	1.52687	UpdateSound: 	0.0132328	UpdateItems:	1.92119	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.00412322	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	5.62203	
RENDER	shadowmap: 	0.194272	sendToRender: 	0.0741728	scene: 	3.58172	particles2Tex: 	1.12017	sendToRender: 	0.0636467	motionBlur: 	1.23417	bloom2Tex: 	0.0665008	printScene: 	0.0323782	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.2708	gui: 	0.0247784	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000442095	console: 	0.00112178	endScene: 	0.000345857	present: 	0.139269	TOTAL_RENDER: 	6.99707	
UPDATE	UpdateSceneManager: 	0.0087607	UpdateInput: 	1.01155	UpdateCamera: 	0.0489342	UpdateEnemies: 	0.143251	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.145149	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.672698	UpdatePlayer: 	0.14723	UpdateSound: 	0.0737758	UpdateItems:	0.00397284	UpdateTriggers: 	0.0339842	UpdateRigid: 	0.00391871	UpdateGUI: 	0.00107967	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.43711	
RENDER	shadowmap: 	0.189981	sendToRender: 	0.0850297	scene: 	3.36406	particles2Tex: 	1.13247	sendToRender: 	0.0639986	motionBlur: 	1.23732	bloom2Tex: 	0.0658632	printScene: 	0.0308835	applyBloom: 	0.295284	setRenderState: 	0.000499237	applyParticles: 	0.00202401	gui: 	0.0230852	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000439088	console: 	0.00116088	endScene: 	0.000354879	present: 	0.221905	TOTAL_RENDER: 	6.87476	
UPDATE	UpdateSceneManager: 	0.0170071	UpdateInput: 	1.17316	UpdateCamera: 	0.0634572	UpdateEnemies: 	0.164393	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.164598	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.727944	UpdatePlayer: 	0.156216	UpdateSound: 	0.0622572	UpdateItems:	0.00447809	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.00390668	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.70653	
RENDER	shadowmap: 	0.193066	sendToRender: 	0.0877213	scene: 	3.50507	particles2Tex: 	1.17404	sendToRender: 	0.0647444	motionBlur: 	1.26325	bloom2Tex: 	0.0675263	printScene: 	0.035121	applyBloom: 	0.319821	setRenderState: 	0.000508259	applyParticles: 	0.00208717	gui: 	0.0266701	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.000733818	console: 	0.00109772	endScene: 	0.000354879	present: 	0.161338	TOTAL_RENDER: 	7.07793	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.02063	UpdateCamera: 	0.936469	UpdateEnemies: 	0.173307	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.155933	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.689103	UpdatePlayer: 	0.169972	UpdateSound: 	0.072248	UpdateItems:	0.00415028	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0042375	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.39889	
RENDER	shadowmap: 	0.199421	sendToRender: 	0.0870477	scene: 	3.90469	particles2Tex: 	1.02022	sendToRender: 	0.0646391	motionBlur: 	1.24259	bloom2Tex: 	0.32919	printScene: 	0.0379871	applyBloom: 	0.00676676	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.0254581	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000421043	console: 	0.00110073	endScene: 	0.000336835	present: 	0.328609	TOTAL_RENDER: 	7.41682	
UPDATE	UpdateSceneManager: 	0.00952159	UpdateInput: 	1.13808	UpdateCamera: 	1.03886	UpdateEnemies: 	0.152442	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.150448	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.697401	UpdatePlayer: 	0.202056	UpdateSound: 	0.0127095	UpdateItems:	0.00373225	UpdateTriggers: 	0.0312354	UpdateRigid: 	0.00385555	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.57539	
RENDER	shadowmap: 	0.190293	sendToRender: 	0.0856973	scene: 	3.4644	particles2Tex: 	1.029	sendToRender: 	0.0643985	motionBlur: 	1.166	bloom2Tex: 	0.0695984	printScene: 	0.0339752	applyBloom: 	0.287329	setRenderState: 	0.000481192	applyParticles: 	0.0020571	gui: 	0.0253257	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.0059728	console: 	0.000950355	endScene: 	0.000366909	present: 	0.153176	TOTAL_RENDER: 	6.75129	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.1216	UpdateCamera: 	0.978471	UpdateEnemies: 	0.157166	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.14695	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.665756	UpdatePlayer: 	0.184561	UpdateSound: 	0.0119245	UpdateItems:	0.00332925	UpdateTriggers: 	0.000598483	UpdateRigid: 	0.00336233	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.44142	
RENDER	shadowmap: 	0.31024	sendToRender: 	0.0933092	scene: 	3.42001	particles2Tex: 	0.971656	sendToRender: 	0.0651023	motionBlur: 	0.970486	bloom2Tex: 	0.37222	printScene: 	0.0330699	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.0243724	setRenderState: 	0.000478185	luaMsg: 	0.000634572	printTextDebug:	0.000421043	console: 	0.00105261	endScene: 	0.000348864	present: 	0.342425	TOTAL_RENDER: 	6.78795	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	0.979076	UpdateCamera: 	0.945422	UpdateEnemies: 	0.145786	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.264833	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.713897	UpdatePlayer: 	0.141594	UpdateSound: 	0.0130042	UpdateItems:	0.00335932	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0035127	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.36495	
RENDER	shadowmap: 	0.181704	sendToRender: 	0.103604	scene: 	3.11757	particles2Tex: 	1.06142	sendToRender: 	0.0639955	motionBlur: 	1.11375	bloom2Tex: 	0.0649639	printScene: 	0.0320143	applyBloom: 	0.277257	setRenderState: 	0.000490215	applyParticles: 	0.00257739	gui: 	0.0244716	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000454125	console: 	0.000872161	endScene: 	0.000366909	present: 	0.144189	TOTAL_RENDER: 	6.35031	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.05448	UpdateCamera: 	1.01735	UpdateEnemies: 	0.186375	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.176625	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.734251	UpdatePlayer: 	0.137771	UpdateSound: 	0.0198793	UpdateItems:	0.00360593	UpdateTriggers: 	0.0299181	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.51726	
RENDER	shadowmap: 	0.207604	sendToRender: 	0.0868131	scene: 	3.37631	particles2Tex: 	1.04241	sendToRender: 	0.0657489	motionBlur: 	1.14768	bloom2Tex: 	0.0672165	printScene: 	0.0348594	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00190372	gui: 	0.273928	setRenderState: 	0.000514274	luaMsg: 	0.000559386	printTextDebug:	0.0004842	console: 	0.00100449	endScene: 	0.000354879	present: 	0.162736	TOTAL_RENDER: 	6.6418	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.10878	UpdateCamera: 	0.949248	UpdateEnemies: 	0.171909	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.167641	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.746374	UpdatePlayer: 	0.14431	UpdateSound: 	0.0136659	UpdateItems:	0.0042766	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.00391269	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.46235	
RENDER	shadowmap: 	0.274484	sendToRender: 	0.0879469	scene: 	3.22848	particles2Tex: 	1.08128	sendToRender: 	0.0645489	motionBlur: 	1.14407	bloom2Tex: 	0.0674932	printScene: 	0.0368413	applyBloom: 	0.00652015	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.027431	setRenderState: 	0.000469162	luaMsg: 	0.000616527	printTextDebug:	0.000628557	console: 	0.00114584	endScene: 	0.00033082	present: 	0.4283	TOTAL_RENDER: 	6.6141	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.03012	UpdateCamera: 	0.935386	UpdateEnemies: 	0.187376	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.160556	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.851969	UpdatePlayer: 	0.139946	UpdateSound: 	0.0202371	UpdateItems:	0.00400592	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00412021	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.48486	
RENDER	shadowmap: 	0.191788	sendToRender: 	0.0961903	scene: 	2.85434	particles2Tex: 	1.19135	sendToRender: 	0.0735502	motionBlur: 	0.961136	bloom2Tex: 	0.0672466	printScene: 	0.373348	applyBloom: 	0.0071848	setRenderState: 	0.000499237	applyParticles: 	0.00202702	gui: 	0.0266941	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.00101953	endScene: 	0.000354879	present: 	0.22773	TOTAL_RENDER: 	6.24135	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.04647	UpdateCamera: 	1.00758	UpdateEnemies: 	0.154628	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.155795	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.670743	UpdatePlayer: 	0.131687	UpdateSound: 	0.0201229	UpdateItems:	0.00335632	UpdateTriggers: 	0.0312143	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.40097	
RENDER	shadowmap: 	0.200134	sendToRender: 	0.0875168	scene: 	3.40302	particles2Tex: 	0.973882	sendToRender: 	0.0650451	motionBlur: 	0.99193	bloom2Tex: 	0.324062	printScene: 	0.037127	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.00220747	gui: 	0.0256806	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000439088	console: 	0.000950355	endScene: 	0.000333827	present: 	0.392283	TOTAL_RENDER: 	6.67215	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.01939	UpdateCamera: 	0.906912	UpdateEnemies: 	0.164874	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.168372	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.669946	UpdatePlayer: 	0.129826	UpdateSound: 	0.0198612	UpdateItems:	0.00348564	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00374428	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.23514	
RENDER	shadowmap: 	0.196892	sendToRender: 	0.0860973	scene: 	3.09394	particles2Tex: 	1.0224	sendToRender: 	0.0634091	motionBlur: 	1.13334	bloom2Tex: 	0.0657248	printScene: 	0.0322188	applyBloom: 	0.00650512	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.277636	setRenderState: 	0.000577431	luaMsg: 	0.000604498	printTextDebug:	0.000418036	console: 	0.000911258	endScene: 	0.000366909	present: 	0.1563	TOTAL_RENDER: 	6.29687	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	0.991662	UpdateCamera: 	0.947699	UpdateEnemies: 	0.148183	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.160336	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.660857	UpdatePlayer: 	0.124851	UpdateSound: 	0.0278189	UpdateItems:	0.00320594	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00317587	UpdateGUI: 	0.00105261	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.22413	
RENDER	shadowmap: 	0.185996	sendToRender: 	0.0864402	scene: 	3.40018	particles2Tex: 	1.24111	sendToRender: 	0.0999436	motionBlur: 	1.55224	bloom2Tex: 	0.0748284	printScene: 	0.0708946	applyBloom: 	0.00684195	setRenderState: 	0.000445103	applyParticles: 	0.00223153	gui: 	0.285473	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000751863	console: 	0.00121501	endScene: 	0.000354879	present: 	0.179094	TOTAL_RENDER: 	7.38919	
UPDATE	UpdateSceneManager: 	0.012908	UpdateInput: 	1.25608	UpdateCamera: 	0.975614	UpdateEnemies: 	0.169677	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.231766	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.726883	UpdatePlayer: 	0.136084	UpdateSound: 	0.0193018	UpdateItems:	0.00360894	UpdateTriggers: 	0.0315993	UpdateRigid: 	0.00391269	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.72056	
RENDER	shadowmap: 	0.244912	sendToRender: 	0.100783	scene: 	3.91939	particles2Tex: 	1.17174	sendToRender: 	0.0863589	motionBlur: 	1.32251	bloom2Tex: 	0.363285	printScene: 	0.0432592	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.0287633	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000751863	console: 	0.00112779	endScene: 	0.000339842	present: 	0.364238	TOTAL_RENDER: 	7.83161	
UPDATE	UpdateSceneManager: 	0.017368	UpdateInput: 	1.16185	UpdateCamera: 	1.0834	UpdateEnemies: 	0.168983	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.197021	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.738113	UpdatePlayer: 	0.152099	UpdateSound: 	0.0169831	UpdateItems:	0.00401194	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00419539	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.70779	
RENDER	shadowmap: 	0.220013	sendToRender: 	0.0869995	scene: 	3.84553	particles2Tex: 	0.983259	sendToRender: 	0.0645249	motionBlur: 	1.22758	bloom2Tex: 	0.0684165	printScene: 	0.0360323	applyBloom: 	0.329575	setRenderState: 	0.0004842	applyParticles: 	0.00229168	gui: 	0.0267453	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.00063758	console: 	0.00131726	endScene: 	0.000354879	present: 	0.18014	TOTAL_RENDER: 	7.26797	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.02366	UpdateCamera: 	0.901742	UpdateEnemies: 	0.172014	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.167518	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.707656	UpdatePlayer: 	0.129934	UpdateSound: 	0.0187936	UpdateItems:	0.00325406	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.00362999	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.27871	
RENDER	shadowmap: 	0.185208	sendToRender: 	0.105562	scene: 	4.40323	particles2Tex: 	1.0471	sendToRender: 	0.0645309	motionBlur: 	1.56449	bloom2Tex: 	0.0701939	printScene: 	0.0366037	applyBloom: 	0.00679383	setRenderState: 	0.00046014	applyParticles: 	0.00214732	gui: 	0.286806	setRenderState: 	0.000535326	luaMsg: 	0.000736825	printTextDebug:	0.000532319	console: 	0.00115486	endScene: 	0.000339842	present: 	0.165909	TOTAL_RENDER: 	8.10445	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.06592	UpdateCamera: 	1.0454	UpdateEnemies: 	0.155654	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.153834	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.716955	UpdatePlayer: 	0.147612	UpdateSound: 	0.0140929	UpdateItems:	0.00323	UpdateTriggers: 	0.0366338	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00103456	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.49239	
RENDER	shadowmap: 	0.19414	sendToRender: 	0.086798	scene: 	4.63903	particles2Tex: 	1.1982	sendToRender: 	0.0872101	motionBlur: 	1.51227	bloom2Tex: 	0.369092	printScene: 	0.0467388	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.0022616	gui: 	0.0288806	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00102855	endScene: 	0.000324805	present: 	0.268674	TOTAL_RENDER: 	8.63351	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.04593	UpdateCamera: 	0.908133	UpdateEnemies: 	0.178435	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.160869	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.674821	UpdatePlayer: 	0.129441	UpdateSound: 	0.0193409	UpdateItems:	0.0030285	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00379841	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.27486	
RENDER	shadowmap: 	0.313482	sendToRender: 	0.104214	scene: 	5.04961	particles2Tex: 	1.11031	sendToRender: 	0.0646542	motionBlur: 	1.56987	bloom2Tex: 	0.0712706	printScene: 	0.404893	applyBloom: 	0.00746149	setRenderState: 	0.000475177	applyParticles: 	0.00212928	gui: 	0.0281257	setRenderState: 	0.000454125	luaMsg: 	0.000833064	printTextDebug:	0.000634572	console: 	0.00118794	endScene: 	0.000348864	present: 	0.259537	TOTAL_RENDER: 	9.16238	
UPDATE	UpdateSceneManager: 	0.0115727	UpdateInput: 	1.05278	UpdateCamera: 	0.936971	UpdateEnemies: 	0.178904	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.164962	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.715539	UpdatePlayer: 	0.154015	UpdateSound: 	0.0200507	UpdateItems:	0.00391269	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00377134	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.377	
RENDER	shadowmap: 	0.220203	sendToRender: 	0.0874627	scene: 	5.03265	particles2Tex: 	1.18181	sendToRender: 	0.0644617	motionBlur: 	1.64427	bloom2Tex: 	0.0681067	printScene: 	0.0371691	applyBloom: 	0.00703443	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.278655	setRenderState: 	0.000490215	luaMsg: 	0.000631565	printTextDebug:	0.000469162	console: 	0.0011699	endScene: 	0.000387961	present: 	0.159016	TOTAL_RENDER: 	8.95176	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.13114	UpdateCamera: 	0.9109	UpdateEnemies: 	0.185575	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.157663	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.713915	UpdatePlayer: 	0.132003	UpdateSound: 	0.0126403	UpdateItems:	0.00380443	UpdateTriggers: 	0.0323361	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.43757	
RENDER	shadowmap: 	0.231823	sendToRender: 	0.128689	scene: 	5.34125	particles2Tex: 	1.09583	sendToRender: 	0.0648346	motionBlur: 	1.71416	bloom2Tex: 	0.0680015	printScene: 	0.353033	applyBloom: 	0.0985181	setRenderState: 	0.000640587	applyParticles: 	0.00276084	gui: 	0.0319602	setRenderState: 	0.000604498	luaMsg: 	0.000899228	printTextDebug:	0.000640587	console: 	0.00134433	endScene: 	0.000469162	present: 	0.182276	TOTAL_RENDER: 	9.52982	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.06288	UpdateCamera: 	0.901718	UpdateEnemies: 	0.153494	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.183767	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.694484	UpdatePlayer: 	0.130493	UpdateSound: 	0.0124839	UpdateItems:	0.00336835	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00367811	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.29341	
RENDER	shadowmap: 	0.184892	sendToRender: 	0.104319	scene: 	5.1908	particles2Tex: 	1.06719	sendToRender: 	0.0740825	motionBlur: 	1.67641	bloom2Tex: 	0.367105	printScene: 	0.0362819	applyBloom: 	0.00673068	setRenderState: 	0.00043608	applyParticles: 	0.00223454	gui: 	0.026222	setRenderState: 	0.000499237	luaMsg: 	0.000809004	printTextDebug:	0.000541341	console: 	0.00113682	endScene: 	0.000333827	present: 	0.332176	TOTAL_RENDER: 	9.23394	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.00634	UpdateCamera: 	0.863147	UpdateEnemies: 	0.131365	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.153933	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.7015	UpdatePlayer: 	0.146033	UpdateSound: 	0.012117	UpdateItems:	0.00273979	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00380443	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.1601	
RENDER	shadowmap: 	0.177274	sendToRender: 	0.0858447	scene: 	5.88171	particles2Tex: 	0.988447	sendToRender: 	0.0653459	motionBlur: 	1.80515	bloom2Tex: 	0.0678842	printScene: 	0.0341466	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.00183154	gui: 	0.0244025	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000490215	console: 	0.00103456	endScene: 	0.000333827	present: 	0.417506	TOTAL_RENDER: 	9.71846	
UPDATE	UpdateSceneManager: 	0.0183575	UpdateInput: 	1.01227	UpdateCamera: 	0.984997	UpdateEnemies: 	0.162869	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.163323	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.707569	UpdatePlayer: 	0.131296	UpdateSound: 	0.0131426	UpdateItems:	0.00335932	UpdateTriggers: 	0.0306309	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.39244	
RENDER	shadowmap: 	0.215048	sendToRender: 	0.0860071	scene: 	5.9173	particles2Tex: 	1.14012	sendToRender: 	0.0653068	motionBlur: 	1.70009	bloom2Tex: 	0.470215	printScene: 	0.038354	applyBloom: 	0.0064991	setRenderState: 	0.00047217	applyParticles: 	0.00195484	gui: 	0.0266941	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.00033082	present: 	0.405723	TOTAL_RENDER: 	10.2496	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.07084	UpdateCamera: 	0.9842	UpdateEnemies: 	0.165073	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.156902	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.686721	UpdatePlayer: 	0.134728	UpdateSound: 	0.0127185	UpdateItems:	0.00380443	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00395781	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.36603	
RENDER	shadowmap: 	0.211018	sendToRender: 	0.0860161	scene: 	6.04334	particles2Tex: 	1.11773	sendToRender: 	0.073854	motionBlur: 	1.81833	bloom2Tex: 	0.0675323	printScene: 	0.0358428	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.0249017	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000532319	console: 	0.000830056	endScene: 	0.000336835	present: 	0.428023	TOTAL_RENDER: 	10.082	
UPDATE	UpdateSceneManager: 	0.0167004	UpdateInput: 	1.08052	UpdateCamera: 	0.929895	UpdateEnemies: 	0.151461	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.155085	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.693443	UpdatePlayer: 	0.1344	UpdateSound: 	0.0199123	UpdateItems:	0.00382849	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0139907	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.39637	
RENDER	shadowmap: 	0.202131	sendToRender: 	0.0872251	scene: 	7.12297	particles2Tex: 	1.10698	sendToRender: 	0.0726119	motionBlur: 	2.05353	bloom2Tex: 	0.0704736	printScene: 	0.383928	applyBloom: 	0.00752765	setRenderState: 	0.0004842	applyParticles: 	0.0709067	gui: 	0.0295151	setRenderState: 	0.000439088	luaMsg: 	0.000751863	printTextDebug:	0.000628557	console: 	0.00117892	endScene: 	0.000351872	present: 	0.24656	TOTAL_RENDER: 	11.6417	
UPDATE	UpdateSceneManager: 	0.0121381	UpdateInput: 	1.06526	UpdateCamera: 	0.929904	UpdateEnemies: 	0.178676	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.159602	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.701151	UpdatePlayer: 	0.156739	UpdateSound: 	0.0206973	UpdateItems:	0.00378337	UpdateTriggers: 	0.0318639	UpdateRigid: 	0.0039969	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.40154	
RENDER	shadowmap: 	0.200438	sendToRender: 	0.0868221	scene: 	7.85835	particles2Tex: 	1.31708	sendToRender: 	0.0664015	motionBlur: 	2.20647	bloom2Tex: 	0.0704104	printScene: 	0.357105	applyBloom: 	0.00756073	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0264656	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000622542	console: 	0.00114885	endScene: 	0.000345857	present: 	0.233688	TOTAL_RENDER: 	12.6035	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.0566	UpdateCamera: 	0.925077	UpdateEnemies: 	0.186739	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.194838	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.725945	UpdatePlayer: 	0.154917	UpdateSound: 	0.0127005	UpdateItems:	0.00349767	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00398487	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.41533	
RENDER	shadowmap: 	0.184071	sendToRender: 	0.105183	scene: 	8.64994	particles2Tex: 	0.98457	sendToRender: 	0.0739562	motionBlur: 	2.14099	bloom2Tex: 	0.0675774	printScene: 	0.0350609	applyBloom: 	0.311578	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.0259603	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000730811	console: 	0.00102855	endScene: 	0.000345857	present: 	0.195051	TOTAL_RENDER: 	12.9416	
UPDATE	UpdateSceneManager: 	0.0196717	UpdateInput: 	0.995656	UpdateCamera: 	0.0462065	UpdateEnemies: 	0.172784	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.144264	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.702201	UpdatePlayer: 	0.130881	UpdateSound: 	0.0182582	UpdateItems:	0.00349767	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00367511	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.36611	
RENDER	shadowmap: 	0.17448	sendToRender: 	0.104542	scene: 	9.2381	particles2Tex: 	1.07099	sendToRender: 	0.0644677	motionBlur: 	2.28991	bloom2Tex: 	0.0664045	printScene: 	0.0344293	applyBloom: 	0.325463	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0254611	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000427058	console: 	0.000974414	endScene: 	0.000348864	present: 	0.21493	TOTAL_RENDER: 	13.7772	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	1.05024	UpdateCamera: 	0.0464922	UpdateEnemies: 	0.147146	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.150712	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.684782	UpdatePlayer: 	0.128863	UpdateSound: 	0.0207003	UpdateItems:	0.00386157	UpdateTriggers: 	0.0318248	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.40799	
RENDER	shadowmap: 	0.184372	sendToRender: 	0.0962084	scene: 	9.82787	particles2Tex: 	1.12497	sendToRender: 	0.0642873	motionBlur: 	2.45943	bloom2Tex: 	0.361165	printScene: 	0.0360984	applyBloom: 	0.00679985	setRenderState: 	0.000475177	applyParticles: 	0.00196086	gui: 	0.0249077	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000655624	console: 	0.000977422	endScene: 	0.000369916	present: 	0.273612	TOTAL_RENDER: 	14.6302	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.05519	UpdateCamera: 	0.0461523	UpdateEnemies: 	0.140601	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.151672	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.718173	UpdatePlayer: 	0.133203	UpdateSound: 	0.028273	UpdateItems:	0.00364202	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.45133	
RENDER	shadowmap: 	0.176697	sendToRender: 	0.0861574	scene: 	10.467	particles2Tex: 	1.02491	sendToRender: 	0.0651083	motionBlur: 	2.69814	bloom2Tex: 	0.0708225	printScene: 	0.0385465	applyBloom: 	0.00685699	setRenderState: 	0.0004842	applyParticles: 	0.00210822	gui: 	0.0285227	setRenderState: 	0.00044811	luaMsg: 	0.000917273	printTextDebug:	0.000643594	console: 	0.00127516	endScene: 	0.000342849	present: 	0.461938	TOTAL_RENDER: 	15.2987	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.05375	UpdateCamera: 	0.0470335	UpdateEnemies: 	0.151118	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.161855	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.711013	UpdatePlayer: 	0.152006	UpdateSound: 	0.0202401	UpdateItems:	0.00343451	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00390066	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.44473	
RENDER	shadowmap: 	0.177301	sendToRender: 	0.0864011	scene: 	11.0506	particles2Tex: 	1.1369	sendToRender: 	0.0659384	motionBlur: 	2.77789	bloom2Tex: 	0.0682511	printScene: 	0.0356624	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00191875	gui: 	0.0249468	setRenderState: 	0.000457133	luaMsg: 	0.000721788	printTextDebug:	0.000640587	console: 	0.00110975	endScene: 	0.000324805	present: 	0.442775	TOTAL_RENDER: 	16.0428	
UPDATE	UpdateSceneManager: 	0.00925393	UpdateInput: 	1.12156	UpdateCamera: 	0.0369074	UpdateEnemies: 	0.129627	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.149798	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.681131	UpdatePlayer: 	0.130923	UpdateSound: 	0.0296805	UpdateItems:	0.00344052	UpdateTriggers: 	0.0301888	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.4708	
RENDER	shadowmap: 	0.168059	sendToRender: 	0.0851981	scene: 	11.1532	particles2Tex: 	1.02197	sendToRender: 	0.0649369	motionBlur: 	2.69572	bloom2Tex: 	0.0671323	printScene: 	0.38059	applyBloom: 	0.00689909	setRenderState: 	0.0004842	applyParticles: 	0.00195484	gui: 	0.025028	setRenderState: 	0.000475177	luaMsg: 	0.000839079	printTextDebug:	0.000532319	console: 	0.000992459	endScene: 	0.000360894	present: 	0.261976	TOTAL_RENDER: 	16.1001	
UPDATE	UpdateSceneManager: 	0.00852913	UpdateInput: 	1.0193	UpdateCamera: 	0.0439629	UpdateEnemies: 	0.136289	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.145392	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.666262	UpdatePlayer: 	0.135747	UpdateSound: 	0.0274821	UpdateItems:	0.00308564	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00352774	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	2.31673	
RENDER	shadowmap: 	0.168625	sendToRender: 	0.0858507	scene: 	11.2392	particles2Tex: 	1.05678	sendToRender: 	0.0651263	motionBlur: 	2.65218	bloom2Tex: 	0.265323	printScene: 	0.0348173	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.0239784	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000526304	console: 	0.000998474	endScene: 	0.000345857	present: 	0.424279	TOTAL_RENDER: 	16.1907	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.08843	UpdateCamera: 	0.0522545	UpdateEnemies: 	0.128196	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.151627	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.695163	UpdatePlayer: 	0.13375	UpdateSound: 	0.0191725	UpdateItems:	0.00341045	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00358789	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.41344	
RENDER	shadowmap: 	0.193848	sendToRender: 	0.104662	scene: 	11.4398	particles2Tex: 	1.14861	sendToRender: 	0.065397	motionBlur: 	2.84416	bloom2Tex: 	0.0685338	printScene: 	0.0376322	applyBloom: 	0.00679684	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.266568	setRenderState: 	0.000526304	luaMsg: 	0.000781937	printTextDebug:	0.000514274	console: 	0.00112779	endScene: 	0.000393976	present: 	0.141119	TOTAL_RENDER: 	16.5256	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.05674	UpdateCamera: 	0.0451088	UpdateEnemies: 	0.152757	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.178802	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.706192	UpdatePlayer: 	0.133167	UpdateSound: 	0.019374	UpdateItems:	0.00364804	UpdateTriggers: 	0.03107	UpdateRigid: 	0.00402096	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.48478	
RENDER	shadowmap: 	0.183307	sendToRender: 	0.0960219	scene: 	11.7227	particles2Tex: 	1.05729	sendToRender: 	0.0671233	motionBlur: 	2.88702	bloom2Tex: 	0.38834	printScene: 	0.0406517	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0276204	setRenderState: 	0.000457133	luaMsg: 	0.00094434	printTextDebug:	0.000535326	console: 	0.00112779	endScene: 	0.000336835	present: 	0.284905	TOTAL_RENDER: 	16.9397	
UPDATE	UpdateSceneManager: 	0.0116388	UpdateInput: 	1.05384	UpdateCamera: 	0.927399	UpdateEnemies: 	0.197388	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.160559	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.741153	UpdatePlayer: 	0.265498	UpdateSound: 	0.0227032	UpdateItems:	0.00394277	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.00443599	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.52463	
RENDER	shadowmap: 	0.206122	sendToRender: 	0.0870356	scene: 	11.7664	particles2Tex: 	1.09156	sendToRender: 	0.0653669	motionBlur: 	2.68132	bloom2Tex: 	0.365947	printScene: 	0.0384082	applyBloom: 	0.00664647	setRenderState: 	0.000439088	applyParticles: 	0.00202101	gui: 	0.0266671	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.00062555	console: 	0.00119095	endScene: 	0.000327812	present: 	0.375661	TOTAL_RENDER: 	16.8845	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.05808	UpdateCamera: 	1.0594	UpdateEnemies: 	0.157133	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.149747	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.688956	UpdatePlayer: 	0.13308	UpdateSound: 	0.0227514	UpdateItems:	0.00351571	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00410216	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.42065	
RENDER	shadowmap: 	0.191127	sendToRender: 	0.0955648	scene: 	11.6805	particles2Tex: 	1.06221	sendToRender: 	0.065373	motionBlur: 	2.64044	bloom2Tex: 	0.28596	printScene: 	0.0350007	applyBloom: 	0.00685398	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0252927	setRenderState: 	0.000469162	luaMsg: 	0.000781937	printTextDebug:	0.000454125	console: 	0.00104058	endScene: 	0.00033082	present: 	0.405522	TOTAL_RENDER: 	16.6664	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.09063	UpdateCamera: 	0.91256	UpdateEnemies: 	0.174167	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.153588	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.694285	UpdatePlayer: 	0.141696	UpdateSound: 	0.0207815	UpdateItems:	0.00345857	UpdateTriggers: 	0.0319181	UpdateRigid: 	0.00380142	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.38561	
RENDER	shadowmap: 	0.187957	sendToRender: 	0.086792	scene: 	11.6104	particles2Tex: 	1.08207	sendToRender: 	0.065385	motionBlur: 	2.87942	bloom2Tex: 	0.0687954	printScene: 	0.0352353	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00193981	gui: 	0.292306	setRenderState: 	0.000514274	luaMsg: 	0.000721788	printTextDebug:	0.000727803	console: 	0.00105261	endScene: 	0.000360894	present: 	0.170083	TOTAL_RENDER: 	16.6568	
UPDATE	UpdateSceneManager: 	0.00915167	UpdateInput: 	1.0098	UpdateCamera: 	0.901625	UpdateEnemies: 	0.173163	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.168748	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.673892	UpdatePlayer: 	0.132602	UpdateSound: 	0.0196507	UpdateItems:	0.00342248	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00396984	UpdateGUI: 	0.111979	BuildFrustum: 	0.00701037	TOTAL_UPDATE: 	3.35136	
RENDER	shadowmap: 	0.175731	sendToRender: 	0.086765	scene: 	11.8891	particles2Tex: 	1.06216	sendToRender: 	0.065806	motionBlur: 	2.78143	bloom2Tex: 	0.391525	printScene: 	0.0386247	applyBloom: 	0.00651113	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.0256596	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000559386	console: 	0.00112779	endScene: 	0.00033082	present: 	0.334122	TOTAL_RENDER: 	17.0633	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.01865	UpdateCamera: 	0.924412	UpdateEnemies: 	0.180453	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.184588	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.803672	UpdatePlayer: 	0.13717	UpdateSound: 	0.0205439	UpdateItems:	0.00372022	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.42624	
RENDER	shadowmap: 	0.184032	sendToRender: 	0.106247	scene: 	11.8359	particles2Tex: 	1.02379	sendToRender: 	0.0660466	motionBlur: 	2.91458	bloom2Tex: 	0.0673278	printScene: 	0.0365285	applyBloom: 	0.0065382	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.0253829	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.00119997	endScene: 	0.000333827	present: 	0.417849	TOTAL_RENDER: 	16.8539	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.01083	UpdateCamera: 	1.02404	UpdateEnemies: 	0.148481	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.155218	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.751989	UpdatePlayer: 	0.135952	UpdateSound: 	0.0198101	UpdateItems:	0.00366608	UpdateTriggers: 	0.0303783	UpdateRigid: 	0.0038736	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.43093	
RENDER	shadowmap: 	0.208618	sendToRender: 	0.0873574	scene: 	12.0858	particles2Tex: 	1.25822	sendToRender: 	0.0659895	motionBlur: 	2.83561	bloom2Tex: 	0.099715	printScene: 	0.351911	applyBloom: 	0.00725698	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.027858	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000351872	present: 	0.230034	TOTAL_RENDER: 	17.5483	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.06283	UpdateCamera: 	0.895252	UpdateEnemies: 	0.155984	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.170228	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.697891	UpdatePlayer: 	0.139019	UpdateSound: 	0.0131696	UpdateItems:	0.00356984	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00390969	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.28941	
RENDER	shadowmap: 	0.195653	sendToRender: 	0.0856612	scene: 	12.1309	particles2Tex: 	1.1106	sendToRender: 	0.0657369	motionBlur: 	2.78416	bloom2Tex: 	0.282138	printScene: 	0.0366247	applyBloom: 	0.00673368	setRenderState: 	0.000478185	applyParticles: 	0.00193379	gui: 	0.0261137	setRenderState: 	0.000445103	luaMsg: 	0.000535326	printTextDebug:	0.000640587	console: 	0.00103156	endScene: 	0.00033082	present: 	0.400752	TOTAL_RENDER: 	17.296	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.01423	UpdateCamera: 	0.959073	UpdateEnemies: 	0.171626	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.155873	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.693236	UpdatePlayer: 	0.13203	UpdateSound: 	0.019383	UpdateItems:	0.00320294	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.3077	
RENDER	shadowmap: 	0.171786	sendToRender: 	0.101258	scene: 	12.0906	particles2Tex: 	1.01405	sendToRender: 	0.0653309	motionBlur: 	2.88171	bloom2Tex: 	0.386674	printScene: 	0.0402698	applyBloom: 	0.00646301	setRenderState: 	0.000442095	applyParticles: 	0.0019368	gui: 	0.0264656	setRenderState: 	0.00046014	luaMsg: 	0.000796975	printTextDebug:	0.000631565	console: 	0.000950355	endScene: 	0.000351872	present: 	0.319021	TOTAL_RENDER: 	17.2791	
UPDATE	UpdateSceneManager: 	0.0110644	UpdateInput: 	1.04135	UpdateCamera: 	0.935275	UpdateEnemies: 	0.186895	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.156547	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.716242	UpdatePlayer: 	0.136409	UpdateSound: 	0.0199755	UpdateItems:	0.00374428	UpdateTriggers: 	0.0317076	UpdateRigid: 	0.00387059	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.40452	
RENDER	shadowmap: 	0.195761	sendToRender: 	0.0854748	scene: 	11.7162	particles2Tex: 	1.27305	sendToRender: 	0.095646	motionBlur: 	2.83308	bloom2Tex: 	0.0675925	printScene: 	0.0366187	applyBloom: 	0.00681188	setRenderState: 	0.000454125	applyParticles: 	0.00195184	gui: 	0.0258641	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000454125	console: 	0.00115787	endScene: 	0.000336835	present: 	0.452194	TOTAL_RENDER: 	16.9675	
UPDATE	UpdateSceneManager: 	0.0207153	UpdateInput: 	1.19386	UpdateCamera: 	0.999418	UpdateEnemies: 	0.203229	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.27695	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.01039	UpdatePlayer: 	1.27422	UpdateSound: 	0.0142673	UpdateItems:	0.00493823	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.00515778	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	5.20465	
RENDER	shadowmap: 	0.271332	sendToRender: 	0.0881003	scene: 	11.744	particles2Tex: 	1.03326	sendToRender: 	0.0658331	motionBlur: 	2.77608	bloom2Tex: 	0.0683473	printScene: 	0.373676	applyBloom: 	0.0075487	setRenderState: 	0.000490215	applyParticles: 	0.0020992	gui: 	0.0254851	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000718781	console: 	0.00103156	endScene: 	0.000354879	present: 	0.229177	TOTAL_RENDER: 	16.8537	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.12964	UpdateCamera: 	0.051671	UpdateEnemies: 	0.161482	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.246957	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.877096	UpdatePlayer: 	0.27544	UpdateSound: 	0.0381074	UpdateItems:	0.00467659	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00402998	UpdateGUI: 	0.00117291	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.95802	
RENDER	shadowmap: 	0.204943	sendToRender: 	0.0863981	scene: 	11.8918	particles2Tex: 	1.01372	sendToRender: 	0.0651865	motionBlur: 	2.80031	bloom2Tex: 	0.39348	printScene: 	0.038733	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.130232	setRenderState: 	0.000559386	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.00118193	endScene: 	0.000360894	present: 	0.191448	TOTAL_RENDER: 	16.9983	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.02991	UpdateCamera: 	0.0483297	UpdateEnemies: 	0.159855	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.182324	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.773558	UpdatePlayer: 	0.185388	UpdateSound: 	0.0139034	UpdateItems:	0.00418036	UpdateTriggers: 	0.036712	UpdateRigid: 	0.0045623	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	2.59729	
RENDER	shadowmap: 	0.198747	sendToRender: 	0.0869635	scene: 	11.4225	particles2Tex: 	1.12026	sendToRender: 	0.0648016	motionBlur: 	2.7554	bloom2Tex: 	0.0685699	printScene: 	0.0349616	applyBloom: 	0.280697	setRenderState: 	0.000493222	applyParticles: 	0.00230972	gui: 	0.0265257	setRenderState: 	0.000466155	luaMsg: 	0.00911258	printTextDebug:	0.000547356	console: 	0.00733517	endScene: 	0.000351872	present: 	0.16018	TOTAL_RENDER: 	16.407	
UPDATE	UpdateSceneManager: 	0.0129651	UpdateInput: 	1.05253	UpdateCamera: 	0.0512079	UpdateEnemies: 	0.16301	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.16618	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.770825	UpdatePlayer: 	0.164186	UpdateSound: 	0.0103156	UpdateItems:	0.00362097	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00424051	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.53372	
RENDER	shadowmap: 	0.19534	sendToRender: 	0.0951227	scene: 	11.7567	particles2Tex: 	1.30775	sendToRender: 	0.0646271	motionBlur: 	2.8069	bloom2Tex: 	0.0691082	printScene: 	0.360918	applyBloom: 	0.00753667	setRenderState: 	0.000487207	applyParticles: 	0.00222251	gui: 	0.0284114	setRenderState: 	0.000490215	luaMsg: 	0.000881183	printTextDebug:	0.000643594	console: 	0.000956369	endScene: 	0.000351872	present: 	0.228434	TOTAL_RENDER: 	17.0987	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.02557	UpdateCamera: 	0.0497884	UpdateEnemies: 	0.154219	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.152081	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.869809	UpdatePlayer: 	0.156087	UpdateSound: 	0.050438	UpdateItems:	0.00414427	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.00446907	UpdateGUI: 	0.00982233	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	2.88751	
RENDER	shadowmap: 	0.182203	sendToRender: 	0.0874446	scene: 	11.3551	particles2Tex: 	1.10672	sendToRender: 	0.0832853	motionBlur: 	2.82033	bloom2Tex: 	0.068606	printScene: 	0.0349556	applyBloom: 	0.300462	setRenderState: 	0.000493222	applyParticles: 	0.0022586	gui: 	0.0276385	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000451118	console: 	0.00110975	endScene: 	0.000366909	present: 	0.149864	TOTAL_RENDER: 	16.3868	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.10098	UpdateCamera: 	0.048859	UpdateEnemies: 	0.152878	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.15243	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.70362	UpdatePlayer: 	0.174766	UpdateSound: 	0.0134253	UpdateItems:	0.00417133	UpdateTriggers: 	0.0364262	UpdateRigid: 	0.00456531	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.54912	
RENDER	shadowmap: 	0.186272	sendToRender: 	0.0856642	scene: 	11.3231	particles2Tex: 	1.16855	sendToRender: 	0.0657098	motionBlur: 	2.79581	bloom2Tex: 	0.0700826	printScene: 	0.0364293	applyBloom: 	0.305746	setRenderState: 	0.000481192	applyParticles: 	0.00230972	gui: 	0.0269107	setRenderState: 	0.000469162	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.00110373	endScene: 	0.000345857	present: 	0.149097	TOTAL_RENDER: 	16.3876	
UPDATE	UpdateSceneManager: 	0.00959978	UpdateInput: 	1.05659	UpdateCamera: 	0.0590904	UpdateEnemies: 	0.139164	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.160309	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.709082	UpdatePlayer: 	0.151136	UpdateSound: 	0.0643534	UpdateItems:	0.00435479	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.00421043	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	2.50517	
RENDER	shadowmap: 	0.191686	sendToRender: 	0.0866447	scene: 	11.215	particles2Tex: 	1.19217	sendToRender: 	0.0648436	motionBlur: 	2.68724	bloom2Tex: 	0.0679594	printScene: 	0.0345225	applyBloom: 	0.301704	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0266911	setRenderState: 	0.000466155	luaMsg: 	0.000508259	printTextDebug:	0.000514274	console: 	0.00112779	endScene: 	0.000351872	present: 	0.154318	TOTAL_RENDER: 	16.1923	
UPDATE	UpdateSceneManager: 	0.00966895	UpdateInput: 	1.0326	UpdateCamera: 	0.0478906	UpdateEnemies: 	0.152475	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.150222	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.7458	UpdatePlayer: 	0.194266	UpdateSound: 	0.0142974	UpdateItems:	0.00411419	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00144057	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.50653	
RENDER	shadowmap: 	0.203881	sendToRender: 	0.0861965	scene: 	11.8598	particles2Tex: 	1.09827	sendToRender: 	0.0805877	motionBlur: 	2.73038	bloom2Tex: 	0.0720916	printScene: 	0.0452712	applyBloom: 	0.31217	setRenderState: 	0.000508259	applyParticles: 	0.00224356	gui: 	0.031479	setRenderState: 	0.000469162	luaMsg: 	0.000854116	printTextDebug:	0.000733818	console: 	0.00115185	endScene: 	0.000351872	present: 	0.181184	TOTAL_RENDER: 	16.8915	
UPDATE	UpdateSceneManager: 	0.0144658	UpdateInput: 	1.13576	UpdateCamera: 	0.0539386	UpdateEnemies: 	0.187653	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.256545	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.889369	UpdatePlayer: 	0.200257	UpdateSound: 	0.0151124	UpdateItems:	0.00541943	UpdateTriggers: 	0.0367721	UpdateRigid: 	0.00508861	UpdateGUI: 	0.00196387	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.94959	
RENDER	shadowmap: 	0.284309	sendToRender: 	0.119354	scene: 	11.2685	particles2Tex: 	1.14894	sendToRender: 	0.0656557	motionBlur: 	2.50544	bloom2Tex: 	0.331926	printScene: 	0.0421133	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.0366308	setRenderState: 	0.00046014	luaMsg: 	0.00396683	printTextDebug:	0.000745848	console: 	0.00111276	endScene: 	0.000333827	present: 	0.358542	TOTAL_RENDER: 	16.3927	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.08377	UpdateCamera: 	0.0513191	UpdateEnemies: 	0.173452	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.250346	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.870883	UpdatePlayer: 	0.167903	UpdateSound: 	0.0636316	UpdateItems:	0.00495628	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00454125	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.82791	
RENDER	shadowmap: 	0.19915	sendToRender: 	0.0878116	scene: 	11.0175	particles2Tex: 	1.24961	sendToRender: 	0.0643564	motionBlur: 	2.68236	bloom2Tex: 	0.0685157	printScene: 	0.0350909	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0255874	setRenderState: 	0.000454125	luaMsg: 	0.000430065	printTextDebug:	0.000523296	console: 	0.000995466	endScene: 	0.000324805	present: 	0.450483	TOTAL_RENDER: 	16.0553	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.07485	UpdateCamera: 	0.0486245	UpdateEnemies: 	0.169945	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.159984	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.831536	UpdatePlayer: 	0.148117	UpdateSound: 	0.0606152	UpdateItems:	0.00447509	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00428261	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.65907	
RENDER	shadowmap: 	0.197553	sendToRender: 	0.0867018	scene: 	11.2914	particles2Tex: 	1.0519	sendToRender: 	0.0647203	motionBlur: 	2.69048	bloom2Tex: 	0.0675864	printScene: 	0.0354969	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00185259	gui: 	0.294826	setRenderState: 	0.0004842	luaMsg: 	0.000622542	printTextDebug:	0.000412021	console: 	0.00116689	endScene: 	0.000354879	present: 	0.168501	TOTAL_RENDER: 	16.1276	
UPDATE	UpdateSceneManager: 	0.0170793	UpdateInput: 	1.2314	UpdateCamera: 	0.939988	UpdateEnemies: 	0.158896	UpdateProjectile: 	0.001212	UpdateParticle: 	0.193773	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.704195	UpdatePlayer: 	0.206744	UpdateSound: 	0.0179936	UpdateItems:	0.00430366	UpdateTriggers: 	0.0357075	UpdateRigid: 	0.00440892	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.69279	
RENDER	shadowmap: 	0.199836	sendToRender: 	0.0865123	scene: 	11.1801	particles2Tex: 	1.12092	sendToRender: 	0.191114	motionBlur: 	2.69751	bloom2Tex: 	0.0783772	printScene: 	0.0368052	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.025825	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000535326	console: 	0.000890205	endScene: 	0.000351872	present: 	0.432856	TOTAL_RENDER: 	16.238	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.13282	UpdateCamera: 	0.957789	UpdateEnemies: 	0.164426	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.169921	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.828962	UpdatePlayer: 	0.207027	UpdateSound: 	0.0144117	UpdateItems:	0.00428261	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00466155	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.65862	
RENDER	shadowmap: 	0.202985	sendToRender: 	0.0869875	scene: 	11.3473	particles2Tex: 	1.13653	sendToRender: 	0.0840913	motionBlur: 	2.77685	bloom2Tex: 	0.0692195	printScene: 	0.0366097	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.0282129	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000748855	console: 	0.001212	endScene: 	0.000336835	present: 	0.469093	TOTAL_RENDER: 	16.4197	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.01958	UpdateCamera: 	0.979361	UpdateEnemies: 	0.168074	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.260436	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.0171	UpdatePlayer: 	1.64884	UpdateSound: 	0.0138674	UpdateItems:	0.00398487	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00476681	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	5.3297	
RENDER	shadowmap: 	0.246837	sendToRender: 	0.0865755	scene: 	11.357	particles2Tex: 	1.01692	sendToRender: 	0.065394	motionBlur: 	2.82479	bloom2Tex: 	0.112097	printScene: 	0.064979	applyBloom: 	0.0121351	setRenderState: 	0.000706751	applyParticles: 	0.00391269	gui: 	0.365399	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000884191	console: 	0.00133531	endScene: 	0.000387961	present: 	0.12437	TOTAL_RENDER: 	16.5167	
UPDATE	UpdateSceneManager: 	0.0114885	UpdateInput: 	1.18392	UpdateCamera: 	0.952652	UpdateEnemies: 	0.167864	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.187051	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.835674	UpdatePlayer: 	0.164971	UpdateSound: 	0.077896	UpdateItems:	0.00402096	UpdateTriggers: 	0.0347541	UpdateRigid: 	0.00477884	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.78473	
RENDER	shadowmap: 	0.220894	sendToRender: 	0.101652	scene: 	11.6839	particles2Tex: 	1.00597	sendToRender: 	0.0733908	motionBlur: 	2.95807	bloom2Tex: 	0.0723292	printScene: 	0.0460621	applyBloom: 	0.326044	setRenderState: 	0.000481192	applyParticles: 	0.00219544	gui: 	0.0311091	setRenderState: 	0.00047217	luaMsg: 	0.000727803	printTextDebug:	0.000821034	console: 	0.00125411	endScene: 	0.000351872	present: 	0.191325	TOTAL_RENDER: 	16.9071	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.06986	UpdateCamera: 	0.899847	UpdateEnemies: 	0.187451	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.168258	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.744076	UpdatePlayer: 	0.21257	UpdateSound: 	0.0137952	UpdateItems:	0.00464952	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00481192	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.48771	
RENDER	shadowmap: 	0.205259	sendToRender: 	0.0877544	scene: 	11.6428	particles2Tex: 	1.1014	sendToRender: 	0.0654782	motionBlur: 	2.81496	bloom2Tex: 	0.0683744	printScene: 	0.0379631	applyBloom: 	0.325698	setRenderState: 	0.000523296	applyParticles: 	0.00206311	gui: 	0.0277558	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000634572	console: 	0.00104058	endScene: 	0.000354879	present: 	0.197277	TOTAL_RENDER: 	16.75	
UPDATE	UpdateSceneManager: 	0.00969301	UpdateInput: 	1.02633	UpdateCamera: 	0.951997	UpdateEnemies: 	0.169623	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.151275	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.724702	UpdatePlayer: 	0.163659	UpdateSound: 	0.05571	UpdateItems:	0.004439	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00445704	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.4179	
RENDER	shadowmap: 	0.188618	sendToRender: 	0.0853575	scene: 	11.5854	particles2Tex: 	1.20425	sendToRender: 	0.0738389	motionBlur: 	2.75502	bloom2Tex: 	0.379237	printScene: 	0.0402878	applyBloom: 	0.00688105	setRenderState: 	0.000451118	applyParticles: 	0.00224356	gui: 	0.0271302	setRenderState: 	0.000466155	luaMsg: 	0.000824042	printTextDebug:	0.000526304	console: 	0.000980429	endScene: 	0.000351872	present: 	0.369477	TOTAL_RENDER: 	16.9105	
UPDATE	UpdateSceneManager: 	0.0149891	UpdateInput: 	1.06124	UpdateCamera: 	0.942012	UpdateEnemies: 	0.164435	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.182591	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.742281	UpdatePlayer: 	0.161467	UpdateSound: 	0.0575025	UpdateItems:	0.00459539	UpdateTriggers: 	0.0366277	UpdateRigid: 	0.00486906	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.54138	
RENDER	shadowmap: 	0.220566	sendToRender: 	0.0870928	scene: 	11.3936	particles2Tex: 	1.12363	sendToRender: 	0.0659173	motionBlur: 	2.65963	bloom2Tex: 	0.359799	printScene: 	0.0490365	applyBloom: 	0.0164748	setRenderState: 	0.000466155	applyParticles: 	0.00228566	gui: 	0.0268535	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000327812	present: 	0.300062	TOTAL_RENDER: 	16.4793	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.0437	UpdateCamera: 	0.965768	UpdateEnemies: 	0.175822	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.162956	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.731797	UpdatePlayer: 	0.197499	UpdateSound: 	0.014147	UpdateItems:	0.00426757	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.48943	
RENDER	shadowmap: 	0.302772	sendToRender: 	0.0777817	scene: 	11.208	particles2Tex: 	1.12412	sendToRender: 	0.0650722	motionBlur: 	2.56192	bloom2Tex: 	0.344696	printScene: 	0.0370608	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.026252	setRenderState: 	0.000493222	luaMsg: 	0.000673669	printTextDebug:	0.00978023	console: 	0.00117892	endScene: 	0.000354879	present: 	0.394517	TOTAL_RENDER: 	16.3276	
UPDATE	UpdateSceneManager: 	0.015323	UpdateInput: 	1.17535	UpdateCamera: 	1.12761	UpdateEnemies: 	0.177037	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.183214	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.739277	UpdatePlayer: 	0.214518	UpdateSound: 	0.0139034	UpdateItems:	0.0045202	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00485703	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.83663	
RENDER	shadowmap: 	0.199695	sendToRender: 	0.0870807	scene: 	11.4704	particles2Tex: 	1.08703	sendToRender: 	0.0675474	motionBlur: 	2.84228	bloom2Tex: 	0.0692466	printScene: 	0.0382458	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.0277828	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.00075487	console: 	0.00123005	endScene: 	0.000327812	present: 	0.446498	TOTAL_RENDER: 	16.5162	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.0764	UpdateCamera: 	0.925997	UpdateEnemies: 	0.161638	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.151025	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.73555	UpdatePlayer: 	0.204401	UpdateSound: 	0.0139185	UpdateItems:	0.0045593	UpdateTriggers: 	0.0350308	UpdateRigid: 	0.00431268	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.49415	
RENDER	shadowmap: 	0.198979	sendToRender: 	0.0868702	scene: 	11.2302	particles2Tex: 	1.13772	sendToRender: 	0.141206	motionBlur: 	2.7184	bloom2Tex: 	0.0680346	printScene: 	0.0370157	applyBloom: 	0.331932	setRenderState: 	0.000487207	applyParticles: 	0.0019368	gui: 	0.0263723	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000619535	console: 	0.00104659	endScene: 	0.000348864	present: 	0.170679	TOTAL_RENDER: 	16.3207	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.02907	UpdateCamera: 	0.0486545	UpdateEnemies: 	0.146616	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.145885	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.69156	UpdatePlayer: 	0.183855	UpdateSound: 	0.0117501	UpdateItems:	0.00389164	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00374728	UpdateGUI: 	0.0081111	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.4109	
RENDER	shadowmap: 	0.167726	sendToRender: 	0.0862236	scene: 	11.117	particles2Tex: 	1.09421	sendToRender: 	0.0642151	motionBlur: 	2.74278	bloom2Tex: 	0.0707623	printScene: 	0.0381465	applyBloom: 	0.0067397	setRenderState: 	0.000481192	applyParticles: 	0.00217439	gui: 	0.0288144	setRenderState: 	0.000487207	luaMsg: 	0.000604498	printTextDebug:	0.000643594	console: 	0.00107667	endScene: 	0.00033082	present: 	0.431825	TOTAL_RENDER: 	16.0176	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.01047	UpdateCamera: 	0.047644	UpdateEnemies: 	0.148174	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.157906	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.813834	UpdatePlayer: 	0.186543	UpdateSound: 	0.013735	UpdateItems:	0.00422848	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.54536	
RENDER	shadowmap: 	0.187124	sendToRender: 	0.0861665	scene: 	11.4681	particles2Tex: 	1.14604	sendToRender: 	0.0656677	motionBlur: 	2.73687	bloom2Tex: 	0.0685729	printScene: 	0.036333	applyBloom: 	0.312345	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0256115	setRenderState: 	0.000454125	luaMsg: 	0.000830056	printTextDebug:	0.00062555	console: 	0.0013323	endScene: 	0.000354879	present: 	0.15553	TOTAL_RENDER: 	16.4618	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.07334	UpdateCamera: 	0.984769	UpdateEnemies: 	0.168929	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.157521	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.728158	UpdatePlayer: 	0.157221	UpdateSound: 	0.0105742	UpdateItems:	0.00350669	UpdateTriggers: 	0.0315121	UpdateRigid: 	0.00399089	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.49565	
RENDER	shadowmap: 	0.205346	sendToRender: 	0.0873905	scene: 	11.6898	particles2Tex: 	1.27981	sendToRender: 	0.0653248	motionBlur: 	2.76535	bloom2Tex: 	0.0680406	printScene: 	0.0372292	applyBloom: 	0.322321	setRenderState: 	0.000481192	applyParticles: 	0.00234581	gui: 	0.0380593	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.00118193	endScene: 	0.000354879	present: 	0.154616	TOTAL_RENDER: 	16.8863	
UPDATE	UpdateSceneManager: 	0.0206371	UpdateInput: 	1.06051	UpdateCamera: 	0.92474	UpdateEnemies: 	0.157578	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.174525	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.82375	UpdatePlayer: 	0.156815	UpdateSound: 	0.0563807	UpdateItems:	0.00441795	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.00470065	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.53849	
RENDER	shadowmap: 	0.217084	sendToRender: 	0.0874717	scene: 	11.4642	particles2Tex: 	1.00107	sendToRender: 	0.0825906	motionBlur: 	2.76692	bloom2Tex: 	0.0687172	printScene: 	0.398253	applyBloom: 	0.00672466	setRenderState: 	0.00047217	applyParticles: 	0.00219544	gui: 	0.0265377	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.00120298	endScene: 	0.000333827	present: 	0.261681	TOTAL_RENDER: 	16.5539	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.01238	UpdateCamera: 	1.08077	UpdateEnemies: 	0.16701	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.168802	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.73761	UpdatePlayer: 	0.192934	UpdateSound: 	0.0135606	UpdateItems:	0.00398187	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00417434	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.55031	
RENDER	shadowmap: 	0.207171	sendToRender: 	0.0878116	scene: 	11.0826	particles2Tex: 	1.10308	sendToRender: 	0.0647655	motionBlur: 	2.68438	bloom2Tex: 	0.0688045	printScene: 	0.0367751	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00187063	gui: 	0.307346	setRenderState: 	0.000502244	luaMsg: 	0.000724796	printTextDebug:	0.000520289	console: 	0.000989451	endScene: 	0.000360894	present: 	0.156583	TOTAL_RENDER: 	15.9738	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.08389	UpdateCamera: 	0.945263	UpdateEnemies: 	0.166086	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.158923	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.700673	UpdatePlayer: 	1.23993	UpdateSound: 	0.0164297	UpdateItems:	0.0178041	UpdateTriggers: 	0.0449403	UpdateRigid: 	0.00627054	UpdateGUI: 	0.00200898	BuildFrustum: 	0.00180748	TOTAL_UPDATE: 	4.57666	
RENDER	shadowmap: 	0.275889	sendToRender: 	0.0873574	scene: 	10.7264	particles2Tex: 	1.23264	sendToRender: 	0.0651745	motionBlur: 	2.72812	bloom2Tex: 	0.0682932	printScene: 	0.0365977	applyBloom: 	0.305843	setRenderState: 	0.000490215	applyParticles: 	0.00235784	gui: 	0.0274159	setRenderState: 	0.000475177	luaMsg: 	0.000887198	printTextDebug:	0.000634572	console: 	0.00107065	endScene: 	0.000351872	present: 	0.150141	TOTAL_RENDER: 	15.8863	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.0309	UpdateCamera: 	0.89459	UpdateEnemies: 	0.181716	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.162688	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.799483	UpdatePlayer: 	0.174155	UpdateSound: 	0.0131787	UpdateItems:	0.00364202	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00453524	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.41631	
RENDER	shadowmap: 	0.195587	sendToRender: 	0.0856612	scene: 	9.78174	particles2Tex: 	1.10746	sendToRender: 	0.0647053	motionBlur: 	2.58192	bloom2Tex: 	0.386611	printScene: 	0.0364172	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0248626	setRenderState: 	0.000469162	luaMsg: 	0.000634572	printTextDebug:	0.000538334	console: 	0.00114584	endScene: 	0.00033082	present: 	0.282556	TOTAL_RENDER: 	14.724	
UPDATE	UpdateSceneManager: 	0.00995466	UpdateInput: 	1.08889	UpdateCamera: 	1.10798	UpdateEnemies: 	0.153693	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.153855	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.706522	UpdatePlayer: 	0.207174	UpdateSound: 	0.0135365	UpdateItems:	0.00442697	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00403901	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.63412	
RENDER	shadowmap: 	0.222004	sendToRender: 	0.0865214	scene: 	9.41512	particles2Tex: 	1.16214	sendToRender: 	0.066994	motionBlur: 	2.56504	bloom2Tex: 	0.340386	printScene: 	0.039157	applyBloom: 	0.14511	setRenderState: 	0.000469162	applyParticles: 	0.00243604	gui: 	0.0282761	setRenderState: 	0.0004842	luaMsg: 	0.000616527	printTextDebug:	0.000845094	console: 	0.00117291	endScene: 	0.000357887	present: 	0.171344	TOTAL_RENDER: 	14.4322	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.03731	UpdateCamera: 	0.937973	UpdateEnemies: 	0.180567	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.187481	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.723117	UpdatePlayer: 	0.20955	UpdateSound: 	0.0139786	UpdateItems:	0.00461944	UpdateTriggers: 	0.0363751	UpdateRigid: 	0.00459238	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.50582	
RENDER	shadowmap: 	0.198771	sendToRender: 	0.0857124	scene: 	8.8024	particles2Tex: 	1.18731	sendToRender: 	0.083141	motionBlur: 	2.20652	bloom2Tex: 	0.0691533	printScene: 	0.363856	applyBloom: 	0.00689909	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.027025	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000664647	console: 	0.0010496	endScene: 	0.000366909	present: 	0.276764	TOTAL_RENDER: 	13.4776	
UPDATE	UpdateSceneManager: 	0.0211213	UpdateInput: 	1.17103	UpdateCamera: 	1.10488	UpdateEnemies: 	0.164468	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.163374	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.760371	UpdatePlayer: 	0.211033	UpdateSound: 	0.0140087	UpdateItems:	0.00419239	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	3.81747	
RENDER	shadowmap: 	0.213315	sendToRender: 	0.0871229	scene: 	8.27702	particles2Tex: 	0.990832	sendToRender: 	0.0646121	motionBlur: 	2.25068	bloom2Tex: 	0.382112	printScene: 	0.0389796	applyBloom: 	0.00680586	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0263633	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000905243	console: 	0.000956369	endScene: 	0.000348864	present: 	0.29885	TOTAL_RENDER: 	12.8129	
UPDATE	UpdateSceneManager: 	0.021813	UpdateInput: 	1.02333	UpdateCamera: 	1.15287	UpdateEnemies: 	0.151025	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.156402	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.729015	UpdatePlayer: 	0.186411	UpdateSound: 	0.01172	UpdateItems:	1.08531	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00426457	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	4.68596	
RENDER	shadowmap: 	0.235892	sendToRender: 	0.0860402	scene: 	8.07425	particles2Tex: 	1.26194	sendToRender: 	0.0915709	motionBlur: 	2.3785	bloom2Tex: 	0.0708676	printScene: 	0.0423239	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.0272565	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000553371	console: 	0.000887198	endScene: 	0.000321797	present: 	0.540466	TOTAL_RENDER: 	13.0049	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.24333	UpdateCamera: 	0.949365	UpdateEnemies: 	0.165879	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.153747	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.721848	UpdatePlayer: 	0.15855	UpdateSound: 	0.0512019	UpdateItems:	0.00319993	UpdateTriggers: 	0.0357225	UpdateRigid: 	0.00437584	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.64905	
RENDER	shadowmap: 	0.208281	sendToRender: 	0.086789	scene: 	6.78597	particles2Tex: 	1.14907	sendToRender: 	0.0838207	motionBlur: 	1.83134	bloom2Tex: 	0.345962	printScene: 	0.038342	applyBloom: 	0.00647504	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.0253739	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000643594	console: 	0.00100148	endScene: 	0.000354879	present: 	0.39929	TOTAL_RENDER: 	11.1608	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.02701	UpdateCamera: 	0.890909	UpdateEnemies: 	0.184245	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.179755	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.820881	UpdatePlayer: 	0.203641	UpdateSound: 	0.0334248	UpdateItems:	0.00297738	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.51564	
RENDER	shadowmap: 	0.195069	sendToRender: 	0.0857635	scene: 	6.22093	particles2Tex: 	1.18963	sendToRender: 	0.0791621	motionBlur: 	1.81032	bloom2Tex: 	0.373748	printScene: 	0.0468501	applyBloom: 	0.00669459	setRenderState: 	0.00046014	applyParticles: 	0.0021383	gui: 	0.0306189	setRenderState: 	0.000490215	luaMsg: 	0.000956369	printTextDebug:	0.000745848	console: 	0.00115787	endScene: 	0.000336835	present: 	0.360389	TOTAL_RENDER: 	10.5796	
UPDATE	UpdateSceneManager: 	0.0162342	UpdateInput: 	1.05835	UpdateCamera: 	1.03976	UpdateEnemies: 	0.178059	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.281236	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.779206	UpdatePlayer: 	0.224004	UpdateSound: 	0.0145711	UpdateItems:	0.00377736	UpdateTriggers: 	0.00119396	UpdateRigid: 	0.00544048	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.78391	
RENDER	shadowmap: 	0.256298	sendToRender: 	0.0976128	scene: 	6.41474	particles2Tex: 	1.15469	sendToRender: 	0.072636	motionBlur: 	2.01569	bloom2Tex: 	0.0723773	printScene: 	0.046426	applyBloom: 	0.336317	setRenderState: 	0.000487207	applyParticles: 	0.00225258	gui: 	0.0318248	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000745848	console: 	0.00113982	endScene: 	0.000354879	present: 	0.174877	TOTAL_RENDER: 	10.8715	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.09208	UpdateCamera: 	0.908013	UpdateEnemies: 	0.179286	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.173608	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.688156	UpdatePlayer: 	0.188558	UpdateSound: 	0.0135726	UpdateItems:	0.0134072	UpdateTriggers: 	0.0354037	UpdateRigid: 	0.004442	UpdateGUI: 	0.00108569	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.47375	
RENDER	shadowmap: 	0.210768	sendToRender: 	0.0865965	scene: 	6.17618	particles2Tex: 	1.04001	sendToRender: 	0.0650782	motionBlur: 	1.82127	bloom2Tex: 	0.393669	printScene: 	0.0383721	applyBloom: 	0.00697428	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.0265708	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000631565	console: 	0.0011699	endScene: 	0.000375931	present: 	0.284382	TOTAL_RENDER: 	10.3477	
UPDATE	UpdateSceneManager: 	0.0148929	UpdateInput: 	1.04797	UpdateCamera: 	0.930947	UpdateEnemies: 	0.144965	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.159593	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.719292	UpdatePlayer: 	0.209036	UpdateSound: 	0.0139666	UpdateItems:	0.00365105	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00470967	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	3.42316	
RENDER	shadowmap: 	0.197866	sendToRender: 	0.0871529	scene: 	5.9843	particles2Tex: 	1.12689	sendToRender: 	0.0643113	motionBlur: 	1.7866	bloom2Tex: 	0.375688	printScene: 	0.0394367	applyBloom: 	0.00707954	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0276986	setRenderState: 	0.00044811	luaMsg: 	0.000730811	printTextDebug:	0.000736825	console: 	0.00114584	endScene: 	0.000369916	present: 	0.273801	TOTAL_RENDER: 	10.1428	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.04893	UpdateCamera: 	0.918839	UpdateEnemies: 	0.16824	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.174204	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.704071	UpdatePlayer: 	0.157142	UpdateSound: 	0.0570062	UpdateItems:	0.00349767	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.40901	
RENDER	shadowmap: 	0.224524	sendToRender: 	0.085965	scene: 	5.69363	particles2Tex: 	1.0262	sendToRender: 	0.064176	motionBlur: 	1.82218	bloom2Tex: 	0.0682902	printScene: 	0.0349285	applyBloom: 	0.310125	setRenderState: 	0.000478185	applyParticles: 	0.00222251	gui: 	0.0258911	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.00102855	endScene: 	0.000333827	present: 	0.19989	TOTAL_RENDER: 	9.75507	
UPDATE	UpdateSceneManager: 	0.0201469	UpdateInput: 	1.17647	UpdateCamera: 	0.980399	UpdateEnemies: 	0.157449	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.162673	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.72592	UpdatePlayer: 	0.264331	UpdateSound: 	0.0139455	UpdateItems:	0.00310068	UpdateTriggers: 	0.0366338	UpdateRigid: 	0.00465553	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.70294	
RENDER	shadowmap: 	0.202816	sendToRender: 	0.0860973	scene: 	5.27293	particles2Tex: 	0.985277	sendToRender: 	0.0651534	motionBlur: 	1.89182	bloom2Tex: 	0.0676195	printScene: 	0.0347661	applyBloom: 	0.00692014	setRenderState: 	0.000439088	applyParticles: 	0.00205108	gui: 	0.310664	setRenderState: 	0.000493222	luaMsg: 	0.000941332	printTextDebug:	0.000532319	console: 	0.00123305	endScene: 	0.000348864	present: 	0.158442	TOTAL_RENDER: 	9.25674	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.0351	UpdateCamera: 	0.960297	UpdateEnemies: 	0.159527	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.150276	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.695557	UpdatePlayer: 	1.35106	UpdateSound: 	0.0132629	UpdateItems:	0.00284806	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0043608	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.5504	
RENDER	shadowmap: 	0.222777	sendToRender: 	0.0861454	scene: 	5.06525	particles2Tex: 	1.02065	sendToRender: 	0.0651534	motionBlur: 	1.56758	bloom2Tex: 	0.375161	printScene: 	0.0369586	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.0250581	setRenderState: 	0.000445103	luaMsg: 	0.000971407	printTextDebug:	0.000550364	console: 	0.00119396	endScene: 	0.000327812	present: 	0.330717	TOTAL_RENDER: 	8.97202	
UPDATE	UpdateSceneManager: 	0.0135756	UpdateInput: 	1.10925	UpdateCamera: 	0.941269	UpdateEnemies: 	0.196594	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.164956	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.731451	UpdatePlayer: 	0.190684	UpdateSound: 	0.0121922	UpdateItems:	0.00313076	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00388863	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.50997	
RENDER	shadowmap: 	0.220738	sendToRender: 	0.0875529	scene: 	4.60122	particles2Tex: 	1.14	sendToRender: 	0.0747081	motionBlur: 	1.3496	bloom2Tex: 	0.0680737	printScene: 	0.341803	applyBloom: 	0.00686902	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.0269889	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.00100148	endScene: 	0.000342849	present: 	0.258978	TOTAL_RENDER: 	8.35687	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.13147	UpdateCamera: 	0.91065	UpdateEnemies: 	0.193054	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.161879	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.752073	UpdatePlayer: 	0.187842	UpdateSound: 	0.0631294	UpdateItems:	0.00341646	UpdateTriggers: 	0.0364232	UpdateRigid: 	0.00473674	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.6279	
RENDER	shadowmap: 	0.204837	sendToRender: 	0.0933603	scene: 	4.33481	particles2Tex: 	1.00874	sendToRender: 	0.0647324	motionBlur: 	1.26745	bloom2Tex: 	0.366834	printScene: 	0.0367871	applyBloom: 	0.00662842	setRenderState: 	0.000442095	applyParticles: 	0.00204507	gui: 	0.0265347	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000442095	console: 	0.000986444	endScene: 	0.000345857	present: 	0.352431	TOTAL_RENDER: 	7.92872	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.04504	UpdateCamera: 	0.924397	UpdateEnemies: 	0.184961	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.19703	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.747538	UpdatePlayer: 	0.277158	UpdateSound: 	0.0135997	UpdateItems:	0.00344654	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00459539	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.6012	
RENDER	shadowmap: 	0.206651	sendToRender: 	0.0880131	scene: 	4.06479	particles2Tex: 	1.04094	sendToRender: 	0.0837966	motionBlur: 	1.20679	bloom2Tex: 	0.067827	printScene: 	0.365351	applyBloom: 	0.00697428	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.026634	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000631565	console: 	0.00115486	endScene: 	0.000351872	present: 	0.273648	TOTAL_RENDER: 	7.59907	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.01352	UpdateCamera: 	1.22294	UpdateEnemies: 	0.140511	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.153509	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.723803	UpdatePlayer: 	0.188787	UpdateSound: 	0.0133832	UpdateItems:	0.0031879	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00415028	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.62097	
RENDER	shadowmap: 	0.204771	sendToRender: 	0.0866597	scene: 	3.98325	particles2Tex: 	1.20521	sendToRender: 	0.0716164	motionBlur: 	1.37093	bloom2Tex: 	0.0693157	printScene: 	0.0366548	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00215033	gui: 	0.292857	setRenderState: 	0.000535326	luaMsg: 	0.000553371	printTextDebug:	0.000544349	console: 	0.00107967	endScene: 	0.000348864	present: 	0.172243	TOTAL_RENDER: 	7.69082	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.07152	UpdateCamera: 	0.947509	UpdateEnemies: 	0.157924	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.152736	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.709166	UpdatePlayer: 	0.15043	UpdateSound: 	0.0568228	UpdateItems:	0.00310369	UpdateTriggers: 	0.0353827	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.45556	
RENDER	shadowmap: 	0.201866	sendToRender: 	0.0857695	scene: 	3.64561	particles2Tex: 	1.19074	sendToRender: 	0.0638993	motionBlur: 	1.22109	bloom2Tex: 	0.0657068	printScene: 	0.0328835	applyBloom: 	0.00647203	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.261627	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.000622542	console: 	0.00102855	endScene: 	0.000348864	present: 	0.162276	TOTAL_RENDER: 	7.10225	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.04023	UpdateCamera: 	0.976062	UpdateEnemies: 	0.158002	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.150279	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.709103	UpdatePlayer: 	0.152652	UpdateSound: 	0.0622843	UpdateItems:	0.00283001	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00366909	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.42159	
RENDER	shadowmap: 	0.202841	sendToRender: 	0.0863229	scene: 	3.51326	particles2Tex: 	1.01829	sendToRender: 	0.0638722	motionBlur: 	1.1854	bloom2Tex: 	0.0667895	printScene: 	0.0334669	applyBloom: 	0.301034	setRenderState: 	0.000496229	applyParticles: 	0.00209619	gui: 	0.0253438	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000415028	console: 	0.00107967	endScene: 	0.000339842	present: 	0.231883	TOTAL_RENDER: 	6.89513	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	1.02236	UpdateCamera: 	0.942373	UpdateEnemies: 	0.144556	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.151437	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.691575	UpdatePlayer: 	0.160366	UpdateSound: 	0.0429885	UpdateItems:	0.00299241	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00113381	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.33289	
RENDER	shadowmap: 	0.205896	sendToRender: 	0.0855229	scene: 	3.0235	particles2Tex: 	1.11043	sendToRender: 	0.0646692	motionBlur: 	1.20664	bloom2Tex: 	0.0673579	printScene: 	0.0323632	applyBloom: 	0.00670962	setRenderState: 	0.000493222	applyParticles: 	0.00190372	gui: 	0.0238521	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000430065	console: 	0.00103456	endScene: 	0.000327812	present: 	0.412394	TOTAL_RENDER: 	6.54694	
UPDATE	UpdateSceneManager: 	0.0179545	UpdateInput: 	1.13741	UpdateCamera: 	0.949209	UpdateEnemies: 	0.191978	UpdateProjectile: 	0.00153079	UpdateParticle: 	0.288156	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.877529	UpdatePlayer: 	0.184303	UpdateSound: 	0.0567987	UpdateItems:	0.00425554	UpdateTriggers: 	0.0370217	UpdateRigid: 	0.0056901	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	3.95277	
RENDER	shadowmap: 	0.269916	sendToRender: 	0.107393	scene: 	3.08686	particles2Tex: 	1.17956	sendToRender: 	0.0650482	motionBlur: 	1.02252	bloom2Tex: 	0.0715743	printScene: 	0.360663	applyBloom: 	0.00736525	setRenderState: 	0.000490215	applyParticles: 	0.00201499	gui: 	0.0295091	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000733818	console: 	0.00112779	endScene: 	0.000351872	present: 	0.221715	TOTAL_RENDER: 	6.58837	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.05129	UpdateCamera: 	1.14428	UpdateEnemies: 	0.198666	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.287272	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	0.856324	UpdatePlayer: 	0.206209	UpdateSound: 	0.0138854	UpdateItems:	0.00378037	UpdateTriggers: 	0.00111276	UpdateRigid: 	0.00463448	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.96073	
RENDER	shadowmap: 	0.234473	sendToRender: 	0.104001	scene: 	3.40021	particles2Tex: 	0.998537	sendToRender: 	0.0648406	motionBlur: 	1.21235	bloom2Tex: 	0.0712285	printScene: 	0.0420712	applyBloom: 	0.00683293	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0285167	setRenderState: 	0.000451118	luaMsg: 	0.000721788	printTextDebug:	0.000757878	console: 	0.00105562	endScene: 	0.000324805	present: 	0.539994	TOTAL_RENDER: 	6.86837	
UPDATE	UpdateSceneManager: 	0.0109892	UpdateInput: 	1.05828	UpdateCamera: 	0.0503778	UpdateEnemies: 	0.145254	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.14526	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.701019	UpdatePlayer: 	0.191054	UpdateSound: 	0.0120689	UpdateItems:	0.00295632	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.004439	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.46976	
RENDER	shadowmap: 	0.201899	sendToRender: 	0.0859951	scene: 	3.18884	particles2Tex: 	1.03461	sendToRender: 	0.0661639	motionBlur: 	1.17064	bloom2Tex: 	0.0656527	printScene: 	0.034703	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.300228	setRenderState: 	0.000490215	luaMsg: 	0.00075487	printTextDebug:	0.000523296	console: 	0.00119997	endScene: 	0.000357887	present: 	0.157263	TOTAL_RENDER: 	6.4787	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.15022	UpdateCamera: 	0.941546	UpdateEnemies: 	0.161729	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.162032	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.71267	UpdatePlayer: 	0.169807	UpdateSound: 	0.0551055	UpdateItems:	1.30493	UpdateTriggers: 	0.0396172	UpdateRigid: 	0.00492921	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	4.87668	
RENDER	shadowmap: 	0.250334	sendToRender: 	0.087189	scene: 	3.50297	particles2Tex: 	1.10069	sendToRender: 	0.0649218	motionBlur: 	1.15815	bloom2Tex: 	0.0673849	printScene: 	0.348843	applyBloom: 	0.00686	setRenderState: 	0.000511267	applyParticles: 	0.00204807	gui: 	0.0272896	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000421043	console: 	0.00102855	endScene: 	0.000348864	present: 	0.259296	TOTAL_RENDER: 	7.05288	
UPDATE	UpdateSceneManager: 	0.0130102	UpdateInput: 	1.04261	UpdateCamera: 	0.906253	UpdateEnemies: 	0.160481	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.191081	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.861247	UpdatePlayer: 	0.1623	UpdateSound: 	0.0539416	UpdateItems:	0.00135636	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.56429	
RENDER	shadowmap: 	0.217646	sendToRender: 	0.0865063	scene: 	2.98265	particles2Tex: 	1.10507	sendToRender: 	0.0638151	motionBlur: 	0.922897	bloom2Tex: 	0.259639	printScene: 	0.0350338	applyBloom: 	0.0069412	setRenderState: 	0.00047217	applyParticles: 	0.00209319	gui: 	0.0254551	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.000544349	console: 	0.00107967	endScene: 	0.000348864	present: 	0.42169	TOTAL_RENDER: 	6.31921	
UPDATE	UpdateSceneManager: 	0.0119486	UpdateInput: 	1.03834	UpdateCamera: 	0.931768	UpdateEnemies: 	0.174892	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.165548	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.707079	UpdatePlayer: 	1.35013	UpdateSound: 	0.0126403	UpdateItems:	0.00114283	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00458636	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.55795	
RENDER	shadowmap: 	0.228515	sendToRender: 	0.086768	scene: 	2.99126	particles2Tex: 	1.14218	sendToRender: 	0.192131	motionBlur: 	1.01593	bloom2Tex: 	0.355153	printScene: 	0.0354067	applyBloom: 	0.00652617	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.0255724	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.00107065	endScene: 	0.000336835	present: 	0.368686	TOTAL_RENDER: 	6.61381	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.03357	UpdateCamera: 	0.976901	UpdateEnemies: 	0.1659	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.153594	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.705325	UpdatePlayer: 	0.191671	UpdateSound: 	0.0135907	UpdateItems:	0.00101351	UpdateTriggers: 	0.0345947	UpdateRigid: 	0.00412622	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.44575	
RENDER	shadowmap: 	0.197788	sendToRender: 	0.0880461	scene: 	3.04006	particles2Tex: 	1.03596	sendToRender: 	0.0645038	motionBlur: 	1.17158	bloom2Tex: 	0.0670241	printScene: 	0.0340263	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.275483	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.000532319	console: 	0.00102554	endScene: 	0.000354879	present: 	0.154721	TOTAL_RENDER: 	6.30188	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.01858	UpdateCamera: 	0.982847	UpdateEnemies: 	0.159467	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.154291	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.783916	UpdatePlayer: 	0.160649	UpdateSound: 	0.063794	UpdateItems:	0.00137441	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00418637	UpdateGUI: 	0.00108569	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.49689	
RENDER	shadowmap: 	0.189051	sendToRender: 	0.0855319	scene: 	3.27357	particles2Tex: 	1.02993	sendToRender: 	0.0636467	motionBlur: 	1.156	bloom2Tex: 	0.0672045	printScene: 	0.033109	applyBloom: 	0.302525	setRenderState: 	0.000508259	applyParticles: 	0.00210822	gui: 	0.0242431	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000381946	present: 	0.230503	TOTAL_RENDER: 	6.62215	
UPDATE	UpdateSceneManager: 	0.0101532	UpdateInput: 	1.06667	UpdateCamera: 	1.11469	UpdateEnemies: 	0.179289	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.153741	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.711232	UpdatePlayer: 	0.150493	UpdateSound: 	0.0602783	UpdateItems:	0.000962384	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.00439088	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.60892	
RENDER	shadowmap: 	0.238034	sendToRender: 	0.0859259	scene: 	2.6474	particles2Tex: 	1.12994	sendToRender: 	0.0638331	motionBlur: 	1.01518	bloom2Tex: 	0.313957	printScene: 	0.0365826	applyBloom: 	0.00654121	setRenderState: 	0.000478185	applyParticles: 	0.00216837	gui: 	0.0255994	setRenderState: 	0.00047217	luaMsg: 	0.000839079	printTextDebug:	0.000532319	console: 	0.00102855	endScene: 	0.000348864	present: 	0.330964	TOTAL_RENDER: 	6.05897	
UPDATE	UpdateSceneManager: 	0.0534183	UpdateInput: 	1.04349	UpdateCamera: 	0.0615746	UpdateEnemies: 	0.13784	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.150764	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.70005	UpdatePlayer: 	0.17605	UpdateSound: 	0.0134373	UpdateItems:	0.00136839	UpdateTriggers: 	0.034309	UpdateRigid: 	0.00470365	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	2.55724	
RENDER	shadowmap: 	0.203821	sendToRender: 	0.0859379	scene: 	2.9885	particles2Tex: 	1.2135	sendToRender: 	0.0646271	motionBlur: 	1.07355	bloom2Tex: 	0.325785	printScene: 	0.0362217	applyBloom: 	0.00661639	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0267182	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000442095	console: 	0.00108268	endScene: 	0.000336835	present: 	0.37905	TOTAL_RENDER: 	6.60484	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.05636	UpdateCamera: 	0.0484109	UpdateEnemies: 	0.128779	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.150598	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.70888	UpdatePlayer: 	0.149341	UpdateSound: 	0.0525492	UpdateItems:	0.00103757	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00446005	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	2.46652	
RENDER	shadowmap: 	0.198435	sendToRender: 	0.0878055	scene: 	3.2975	particles2Tex: 	1.18458	sendToRender: 	0.0649188	motionBlur: 	1.14115	bloom2Tex: 	0.0663534	printScene: 	0.350582	applyBloom: 	0.00676977	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0252506	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.00106163	endScene: 	0.000366909	present: 	0.259805	TOTAL_RENDER: 	6.8506	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.03377	UpdateCamera: 	0.904689	UpdateEnemies: 	0.151942	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.176318	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.723063	UpdatePlayer: 	0.191773	UpdateSound: 	0.0137621	UpdateItems:	0.00101652	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.36782	
RENDER	shadowmap: 	0.196889	sendToRender: 	0.0865424	scene: 	3.50798	particles2Tex: 	1.1635	sendToRender: 	0.0652196	motionBlur: 	1.2877	bloom2Tex: 	0.0672586	printScene: 	0.0351691	applyBloom: 	0.307253	setRenderState: 	0.000493222	applyParticles: 	0.00196988	gui: 	0.0257287	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.000517282	console: 	0.000941332	endScene: 	0.000363902	present: 	0.178414	TOTAL_RENDER: 	7.09096	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.09896	UpdateCamera: 	0.968953	UpdateEnemies: 	0.166938	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.159557	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.732405	UpdatePlayer: 	0.16821	UpdateSound: 	0.0119426	UpdateItems:	0.00115486	UpdateTriggers: 	0.0308595	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.49307	
RENDER	shadowmap: 	0.208913	sendToRender: 	0.0880221	scene: 	3.3576	particles2Tex: 	1.12755	sendToRender: 	0.0842327	motionBlur: 	1.3035	bloom2Tex: 	0.403474	printScene: 	0.0371119	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.0256024	setRenderState: 	0.000454125	luaMsg: 	0.000433073	printTextDebug:	0.000634572	console: 	0.000911258	endScene: 	0.000345857	present: 	0.301512	TOTAL_RENDER: 	7.11627	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.0497	UpdateCamera: 	0.932905	UpdateEnemies: 	0.179617	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.148222	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.692655	UpdatePlayer: 	0.208089	UpdateSound: 	0.0132719	UpdateItems:	0.00135937	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00415329	UpdateGUI: 	0.0010105	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.39135	
RENDER	shadowmap: 	0.189379	sendToRender: 	0.0857605	scene: 	2.97794	particles2Tex: 	1.22239	sendToRender: 	0.0638241	motionBlur: 	1.04664	bloom2Tex: 	0.369919	printScene: 	0.0354127	applyBloom: 	0.00674271	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.0244325	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000463147	console: 	0.000905243	endScene: 	0.000348864	present: 	0.347442	TOTAL_RENDER: 	6.53543	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.44596	UpdateCamera: 	1.58471	UpdateEnemies: 	0.180291	UpdateProjectile: 	0.00160297	UpdateParticle: 	0.181849	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.728745	UpdatePlayer: 	0.198762	UpdateSound: 	0.0144598	UpdateItems:	0.00112479	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00511267	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.57807	
RENDER	shadowmap: 	0.25013	sendToRender: 	0.0938295	scene: 	2.76816	particles2Tex: 	1.17137	sendToRender: 	0.0641369	motionBlur: 	1.02233	bloom2Tex: 	0.0673218	printScene: 	0.366244	applyBloom: 	0.00727202	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0266971	setRenderState: 	0.000538334	luaMsg: 	0.000697729	printTextDebug:	0.000727803	console: 	0.00113682	endScene: 	0.000339842	present: 	0.260514	TOTAL_RENDER: 	6.26263	
UPDATE	UpdateSceneManager: 	0.0191093	UpdateInput: 	1.20285	UpdateCamera: 	1.15915	UpdateEnemies: 	0.163238	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.202609	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.713409	UpdatePlayer: 	0.179909	UpdateSound: 	0.011714	UpdateItems:	0.000980429	UpdateTriggers: 	0.0325166	UpdateRigid: 	0.00395781	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.87188	
RENDER	shadowmap: 	0.222145	sendToRender: 	0.0871439	scene: 	2.7103	particles2Tex: 	1.21284	sendToRender: 	0.0840282	motionBlur: 	1.06845	bloom2Tex: 	0.0678511	printScene: 	0.0353917	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00205108	gui: 	0.0257257	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.00033082	present: 	0.43236	TOTAL_RENDER: 	6.11918	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.05833	UpdateCamera: 	0.970559	UpdateEnemies: 	0.164462	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.158069	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.713289	UpdatePlayer: 	0.148872	UpdateSound: 	0.0565521	UpdateItems:	0.00116689	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00455629	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.43878	
RENDER	shadowmap: 	0.212106	sendToRender: 	0.0873003	scene: 	3.11037	particles2Tex: 	1.02674	sendToRender: 	0.0639715	motionBlur: 	0.971127	bloom2Tex: 	0.380094	printScene: 	0.036712	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0257287	setRenderState: 	0.000478185	luaMsg: 	0.000824042	printTextDebug:	0.000547356	console: 	0.00111276	endScene: 	0.000333827	present: 	0.346543	TOTAL_RENDER: 	6.43386	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.17376	UpdateCamera: 	0.941077	UpdateEnemies: 	0.159368	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.146499	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.704207	UpdatePlayer: 	0.147049	UpdateSound: 	0.0571295	UpdateItems:	0.00127516	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00426457	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	3.49106	
RENDER	shadowmap: 	0.213141	sendToRender: 	0.0861033	scene: 	2.91681	particles2Tex: 	0.955425	sendToRender: 	0.0721036	motionBlur: 	0.964084	bloom2Tex: 	0.0659444	printScene: 	0.394487	applyBloom: 	0.0072239	setRenderState: 	0.000502244	applyParticles: 	0.002018	gui: 	0.0257017	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.00101953	endScene: 	0.000345857	present: 	0.251892	TOTAL_RENDER: 	6.11834	
UPDATE	UpdateSceneManager: 	0.00969301	UpdateInput: 	1.04009	UpdateCamera: 	0.0481613	UpdateEnemies: 	0.143073	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.149687	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.685145	UpdatePlayer: 	1.41078	UpdateSound: 	0.0135967	UpdateItems:	0.00123606	UpdateTriggers: 	0.0356864	UpdateRigid: 	0.00477282	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.69072	
RENDER	shadowmap: 	0.217177	sendToRender: 	0.0865544	scene: 	2.72672	particles2Tex: 	1.2831	sendToRender: 	0.0851349	motionBlur: 	1.03562	bloom2Tex: 	0.0664256	printScene: 	0.0337647	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.270451	setRenderState: 	0.000562393	luaMsg: 	0.000694721	printTextDebug:	0.000622542	console: 	0.00100148	endScene: 	0.000351872	present: 	0.165557	TOTAL_RENDER: 	6.16579	
UPDATE	UpdateSceneManager: 	0.0173981	UpdateInput: 	1.39997	UpdateCamera: 	1.07379	UpdateEnemies: 	0.177707	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.186113	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.811985	UpdatePlayer: 	0.177599	UpdateSound: 	0.0618182	UpdateItems:	0.00135035	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00522093	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.1508	
RENDER	shadowmap: 	0.293473	sendToRender: 	0.0920942	scene: 	2.95797	particles2Tex: 	1.15807	sendToRender: 	0.0654903	motionBlur: 	1.01075	bloom2Tex: 	0.0671323	printScene: 	0.0382999	applyBloom: 	0.487757	setRenderState: 	0.000517282	applyParticles: 	0.00221048	gui: 	0.0297918	setRenderState: 	0.000469162	luaMsg: 	0.000893213	printTextDebug:	0.000724796	console: 	0.00118193	endScene: 	0.000357887	present: 	0.202344	TOTAL_RENDER: 	6.57928	
UPDATE	UpdateSceneManager: 	0.016568	UpdateInput: 	1.17257	UpdateCamera: 	0.934144	UpdateEnemies: 	0.183367	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.167464	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.795717	UpdatePlayer: 	0.200537	UpdateSound: 	0.0143125	UpdateItems:	0.00131125	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00486906	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	3.65169	
RENDER	shadowmap: 	0.231847	sendToRender: 	0.0885003	scene: 	2.86411	particles2Tex: 	1.10025	sendToRender: 	0.0653158	motionBlur: 	1.17186	bloom2Tex: 	0.0861875	printScene: 	0.0377044	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.324206	setRenderState: 	0.000511267	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.0010887	endScene: 	0.000366909	present: 	0.178697	TOTAL_RENDER: 	6.32509	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.21965	UpdateCamera: 	0.94526	UpdateEnemies: 	0.226455	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.268511	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.998588	UpdatePlayer: 	0.229938	UpdateSound: 	0.0143997	UpdateItems:	0.00150974	UpdateTriggers: 	0.0374037	UpdateRigid: 	0.0153079	UpdateGUI: 	0.0118614	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	4.16328	
RENDER	shadowmap: 	0.249035	sendToRender: 	0.107525	scene: 	3.23097	particles2Tex: 	1.26231	sendToRender: 	0.0859199	motionBlur: 	1.0664	bloom2Tex: 	0.367498	printScene: 	0.0404231	applyBloom: 	0.00676075	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.0263212	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000532319	console: 	0.0007669	endScene: 	0.000357887	present: 	0.379032	TOTAL_RENDER: 	7.00677	
UPDATE	UpdateSceneManager: 	0.0207695	UpdateInput: 	1.10908	UpdateCamera: 	0.876666	UpdateEnemies: 	0.241637	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.26628	UpdateLUAMsg: 	0.0010917	UpdateColisions: 	0.895487	UpdatePlayer: 	0.235132	UpdateSound: 	0.0154613	UpdateItems:	0.0012511	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.00546755	UpdateGUI: 	0.00193078	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	3.85438	
RENDER	shadowmap: 	0.26225	sendToRender: 	0.0895198	scene: 	3.47764	particles2Tex: 	0.997728	sendToRender: 	0.0673368	motionBlur: 	0.995797	bloom2Tex: 	0.527353	printScene: 	0.0418126	applyBloom: 	0.00641189	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.029867	setRenderState: 	0.000481192	luaMsg: 	0.000727803	printTextDebug:	0.000748855	console: 	0.00111276	endScene: 	0.000336835	present: 	0.402737	TOTAL_RENDER: 	7.07751	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.03741	UpdateCamera: 	0.975295	UpdateEnemies: 	0.184883	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.167744	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.75906	UpdatePlayer: 	0.211412	UpdateSound: 	0.0139726	UpdateItems:	0.00129621	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00479688	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.52378	
RENDER	shadowmap: 	0.209854	sendToRender: 	0.0873003	scene: 	3.14542	particles2Tex: 	1.09582	sendToRender: 	0.0646271	motionBlur: 	0.999586	bloom2Tex: 	0.0676165	printScene: 	0.0351	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.322348	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000727803	console: 	0.00112178	endScene: 	0.000369916	present: 	0.15842	TOTAL_RENDER: 	6.35991	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.07566	UpdateCamera: 	0.928319	UpdateEnemies: 	0.164288	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.168129	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.736786	UpdatePlayer: 	0.149819	UpdateSound: 	0.0903318	UpdateItems:	0.00153079	UpdateTriggers: 	0.0394668	UpdateRigid: 	0.00489914	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.53213	
RENDER	shadowmap: 	0.220831	sendToRender: 	0.0865123	scene: 	3.20357	particles2Tex: 	1.23702	sendToRender: 	0.0656737	motionBlur: 	1.01443	bloom2Tex: 	0.397979	printScene: 	0.0370368	applyBloom: 	0.00681488	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.0264295	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.000974414	endScene: 	0.000351872	present: 	0.293762	TOTAL_RENDER: 	6.76146	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.10918	UpdateCamera: 	0.0526154	UpdateEnemies: 	0.195662	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.17747	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.733379	UpdatePlayer: 	0.201794	UpdateSound: 	0.0127366	UpdateItems:	0.00117291	UpdateTriggers: 	0.000616527	UpdateRigid: 	0.00465253	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.63531	
RENDER	shadowmap: 	0.193313	sendToRender: 	0.0877063	scene: 	3.0713	particles2Tex: 	1.11809	sendToRender: 	0.0787772	motionBlur: 	0.999132	bloom2Tex: 	0.0680526	printScene: 	0.374136	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0275994	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000505252	console: 	0.00113381	endScene: 	0.000348864	present: 	0.26492	TOTAL_RENDER: 	6.46127	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.18939	UpdateCamera: 	0.0418607	UpdateEnemies: 	0.142893	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.160634	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.779892	UpdatePlayer: 	0.207914	UpdateSound: 	0.014514	UpdateItems:	0.0114283	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00444802	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.71819	
RENDER	shadowmap: 	0.204059	sendToRender: 	0.0876131	scene: 	2.92782	particles2Tex: 	0.991686	sendToRender: 	0.0646903	motionBlur: 	0.96076	bloom2Tex: 	0.0663113	printScene: 	0.0340744	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.301954	setRenderState: 	0.000478185	luaMsg: 	0.000974414	printTextDebug:	0.00983136	console: 	0.000899228	endScene: 	0.000393976	present: 	0.154484	TOTAL_RENDER: 	5.97371	
UPDATE	UpdateSceneManager: 	0.00970204	UpdateInput: 	1.03076	UpdateCamera: 	0.0479839	UpdateEnemies: 	0.14314	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.150051	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.699729	UpdatePlayer: 	0.176219	UpdateSound: 	0.0129862	UpdateItems:	0.000992459	UpdateTriggers: 	0.0348744	UpdateRigid: 	0.0042375	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.45937	
RENDER	shadowmap: 	0.198814	sendToRender: 	0.0861875	scene: 	2.57498	particles2Tex: 	1.01449	sendToRender: 	0.0638512	motionBlur: 	0.881502	bloom2Tex: 	0.0661729	printScene: 	0.0327	applyBloom: 	0.2852	setRenderState: 	0.000478185	applyParticles: 	0.011702	gui: 	0.0339481	setRenderState: 	0.000454125	luaMsg: 	0.00062555	printTextDebug:	0.000339842	console: 	0.000959377	endScene: 	0.000360894	present: 	0.161368	TOTAL_RENDER: 	5.58037	
UPDATE	UpdateSceneManager: 	0.0079517	UpdateInput: 	1.00872	UpdateCamera: 	0.0447088	UpdateEnemies: 	0.13132	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.139606	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.63053	UpdatePlayer: 	0.168468	UpdateSound: 	0.0123456	UpdateItems:	0.00121802	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00384052	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.29417	
RENDER	shadowmap: 	0.18343	sendToRender: 	0.0852883	scene: 	2.56571	particles2Tex: 	1.05718	sendToRender: 	0.0734991	motionBlur: 	0.895878	bloom2Tex: 	0.0670241	printScene: 	0.0320384	applyBloom: 	0.304667	setRenderState: 	0.000493222	applyParticles: 	0.00238491	gui: 	0.0235935	setRenderState: 	0.000481192	luaMsg: 	0.000694721	printTextDebug:	0.000427058	console: 	0.000830056	endScene: 	0.000354879	present: 	0.216407	TOTAL_RENDER: 	5.69656	
UPDATE	UpdateSceneManager: 	0.00836974	UpdateInput: 	1.04684	UpdateCamera: 	0.0473192	UpdateEnemies: 	0.115766	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.140201	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.634885	UpdatePlayer: 	0.172342	UpdateSound: 	0.0117471	UpdateItems:	0.000986444	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00110674	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.32379	
RENDER	shadowmap: 	0.176985	sendToRender: 	0.0848883	scene: 	2.5663	particles2Tex: 	0.971268	sendToRender: 	0.0726209	motionBlur: 	0.89647	bloom2Tex: 	0.0648166	printScene: 	0.0311993	applyBloom: 	0.00644497	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.300324	setRenderState: 	0.000493222	luaMsg: 	0.000538334	printTextDebug:	0.000412021	console: 	0.00104659	endScene: 	0.000357887	present: 	0.151621	TOTAL_RENDER: 	5.49195	
UPDATE	UpdateSceneManager: 	0.00914867	UpdateInput: 	1.07197	UpdateCamera: 	0.0466666	UpdateEnemies: 	0.131705	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.146213	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.682346	UpdatePlayer: 	0.177999	UpdateSound: 	0.0140418	UpdateItems:	0.00110373	UpdateTriggers: 	0.0315331	UpdateRigid: 	0.00417434	UpdateGUI: 	0.001212	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.46534	
RENDER	shadowmap: 	0.178925	sendToRender: 	0.0860311	scene: 	2.63199	particles2Tex: 	1.09306	sendToRender: 	0.063767	motionBlur: 	1.10482	bloom2Tex: 	0.0655384	printScene: 	0.0328534	applyBloom: 	0.00652015	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.302856	setRenderState: 	0.000511267	luaMsg: 	0.00046014	printTextDebug:	0.000427058	console: 	0.000980429	endScene: 	0.000369916	present: 	0.164123	TOTAL_RENDER: 	5.895	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.08739	UpdateCamera: 	0.916295	UpdateEnemies: 	0.164468	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.18393	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.717888	UpdatePlayer: 	1.42259	UpdateSound: 	0.0135426	UpdateItems:	0.00111576	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	4.6836	
RENDER	shadowmap: 	0.200245	sendToRender: 	0.0870056	scene: 	2.68027	particles2Tex: 	1.12683	sendToRender: 	0.0828252	motionBlur: 	0.962745	bloom2Tex: 	0.0660917	printScene: 	0.0344804	applyBloom: 	0.289001	setRenderState: 	0.000499237	applyParticles: 	0.00214431	gui: 	0.0261137	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000553371	console: 	0.00727202	endScene: 	0.000351872	present: 	0.151218	TOTAL_RENDER: 	5.88446	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.0712	UpdateCamera: 	1.01138	UpdateEnemies: 	0.156439	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.151449	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.753628	UpdatePlayer: 	0.187319	UpdateSound: 	0.0134192	UpdateItems:	0.000824042	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00399089	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.51606	
RENDER	shadowmap: 	0.208344	sendToRender: 	0.0860492	scene: 	3.14012	particles2Tex: 	0.978706	sendToRender: 	0.0810568	motionBlur: 	0.934812	bloom2Tex: 	0.0725427	printScene: 	0.0453463	applyBloom: 	0.293515	setRenderState: 	0.000490215	applyParticles: 	0.00228867	gui: 	0.0340083	setRenderState: 	0.000469162	luaMsg: 	0.000968399	printTextDebug:	0.000748855	console: 	0.00136238	endScene: 	0.000396984	present: 	0.16479	TOTAL_RENDER: 	6.23932	
UPDATE	UpdateSceneManager: 	0.00949452	UpdateInput: 	1.16159	UpdateCamera: 	0.961055	UpdateEnemies: 	0.156102	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.286276	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.677161	UpdatePlayer: 	0.152598	UpdateSound: 	0.0561521	UpdateItems:	0.00114283	UpdateTriggers: 	0.0341526	UpdateRigid: 	0.0041984	UpdateGUI: 	0.00736825	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.67149	
RENDER	shadowmap: 	0.241447	sendToRender: 	0.103038	scene: 	2.88089	particles2Tex: 	1.15484	sendToRender: 	0.0639204	motionBlur: 	0.976387	bloom2Tex: 	0.0714691	printScene: 	0.0620648	applyBloom: 	0.294823	setRenderState: 	0.000493222	applyParticles: 	0.00220747	gui: 	0.029449	setRenderState: 	0.000475177	luaMsg: 	0.000809004	printTextDebug:	0.000685699	console: 	0.00109772	endScene: 	0.000366909	present: 	0.260352	TOTAL_RENDER: 	20.7547	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.05377	UpdateCamera: 	0.967978	UpdateEnemies: 	0.165795	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.147064	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.709674	UpdatePlayer: 	0.179822	UpdateSound: 	0.0133801	UpdateItems:	0.00112479	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00385254	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.40421	
RENDER	shadowmap: 	0.186642	sendToRender: 	0.0861875	scene: 	2.62061	particles2Tex: 	1.22114	sendToRender: 	0.0639685	motionBlur: 	0.99091	bloom2Tex: 	0.067021	printScene: 	0.0334789	applyBloom: 	0.00648406	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.270574	setRenderState: 	0.000496229	luaMsg: 	0.000682691	printTextDebug:	0.000604498	console: 	0.00101351	endScene: 	0.000348864	present: 	0.154225	TOTAL_RENDER: 	5.86605	
UPDATE	UpdateSceneManager: 	0.0126945	UpdateInput: 	1.20654	UpdateCamera: 	0.934653	UpdateEnemies: 	0.177046	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.171819	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.742976	UpdatePlayer: 	0.185082	UpdateSound: 	0.0123456	UpdateItems:	0.00119095	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00453824	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.60988	
RENDER	shadowmap: 	0.212308	sendToRender: 	0.0879018	scene: 	2.79502	particles2Tex: 	1.19316	sendToRender: 	0.0844883	motionBlur: 	0.988128	bloom2Tex: 	0.0678661	printScene: 	0.0372743	applyBloom: 	0.00651715	setRenderState: 	0.000487207	applyParticles: 	0.00198793	gui: 	0.287076	setRenderState: 	0.000526304	luaMsg: 	0.000574423	printTextDebug:	0.000547356	console: 	0.00110674	endScene: 	0.000357887	present: 	0.161792	TOTAL_RENDER: 	6.09996	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.07698	UpdateCamera: 	0.962396	UpdateEnemies: 	0.172231	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.157975	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.71033	UpdatePlayer: 	0.207875	UpdateSound: 	0.0139185	UpdateItems:	0.00104058	UpdateTriggers: 	0.0382277	UpdateRigid: 	0.00493823	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.52398	
RENDER	shadowmap: 	0.194579	sendToRender: 	0.0875048	scene: 	2.65657	particles2Tex: 	1.12839	sendToRender: 	0.085989	motionBlur: 	0.999373	bloom2Tex: 	0.0680135	printScene: 	0.0354548	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.271663	setRenderState: 	0.000478185	luaMsg: 	0.000631565	printTextDebug:	0.000583446	console: 	0.00123005	endScene: 	0.000363902	present: 	0.160222	TOTAL_RENDER: 	5.86924	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.01366	UpdateCamera: 	0.96919	UpdateEnemies: 	0.23222	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.152466	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.690827	UpdatePlayer: 	0.186254	UpdateSound: 	0.0139546	UpdateItems:	0.00110674	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00430968	UpdateGUI: 	0.00135937	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.42984	
RENDER	shadowmap: 	0.213129	sendToRender: 	0.0858928	scene: 	2.61183	particles2Tex: 	0.979082	sendToRender: 	0.0639565	motionBlur: 	0.953669	bloom2Tex: 	0.0668256	printScene: 	0.0340985	applyBloom: 	0.00643294	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.269874	setRenderState: 	0.000496229	luaMsg: 	0.000580438	printTextDebug:	0.000535326	console: 	0.0010917	endScene: 	0.000369916	present: 	0.174444	TOTAL_RENDER: 	5.62228	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.13765	UpdateCamera: 	0.971214	UpdateEnemies: 	0.166811	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.152727	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.692026	UpdatePlayer: 	0.1659	UpdateSound: 	0.0632708	UpdateItems:	0.00092028	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00418637	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.54164	
RENDER	shadowmap: 	0.20414	sendToRender: 	0.0868341	scene: 	2.6152	particles2Tex: 	1.03512	sendToRender: 	0.0634452	motionBlur: 	0.897216	bloom2Tex: 	0.0656978	printScene: 	0.34463	applyBloom: 	0.00741637	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.02464	setRenderState: 	0.00047217	luaMsg: 	0.000544349	printTextDebug:	0.000424051	console: 	0.00105261	endScene: 	0.000351872	present: 	0.215541	TOTAL_RENDER: 	5.72162	
UPDATE	UpdateSceneManager: 	0.0200477	UpdateInput: 	1.15918	UpdateCamera: 	1.00578	UpdateEnemies: 	0.198417	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.292944	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.87767	UpdatePlayer: 	0.180979	UpdateSound: 	0.0688405	UpdateItems:	0.00151876	UpdateTriggers: 	0.0373555	UpdateRigid: 	0.00532319	UpdateGUI: 	0.00170823	BuildFrustum: 	0.0015759	TOTAL_UPDATE: 	4.04428	
RENDER	shadowmap: 	0.254539	sendToRender: 	0.114752	scene: 	3.08751	particles2Tex: 	1.33536	sendToRender: 	0.107375	motionBlur: 	1.05748	bloom2Tex: 	0.069845	printScene: 	0.0387239	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.315491	setRenderState: 	0.0004842	luaMsg: 	0.000709758	printTextDebug:	0.000324805	console: 	0.000848101	endScene: 	0.000351872	present: 	0.167344	TOTAL_RENDER: 	6.73717	
UPDATE	UpdateSceneManager: 	0.0124448	UpdateInput: 	1.10944	UpdateCamera: 	0.961515	UpdateEnemies: 	0.181683	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.226296	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.82618	UpdatePlayer: 	0.217087	UpdateSound: 	0.0137591	UpdateItems:	0.00136238	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0043608	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.70783	
RENDER	shadowmap: 	0.196399	sendToRender: 	0.0859409	scene: 	2.79595	particles2Tex: 	1.14187	sendToRender: 	0.0636196	motionBlur: 	0.998362	bloom2Tex: 	0.0663925	printScene: 	0.0336143	applyBloom: 	0.00648106	setRenderState: 	0.000490215	applyParticles: 	0.0020601	gui: 	0.0248837	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.00044811	console: 	0.0010917	endScene: 	0.000336835	present: 	0.454537	TOTAL_RENDER: 	6.03083	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.14004	UpdateCamera: 	0.0507868	UpdateEnemies: 	0.146842	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.146788	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.686237	UpdatePlayer: 	0.202819	UpdateSound: 	0.0133832	UpdateItems:	0.00123907	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00408713	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.5505	
RENDER	shadowmap: 	0.194035	sendToRender: 	0.0850567	scene: 	2.9065	particles2Tex: 	0.990444	sendToRender: 	0.0637399	motionBlur: 	0.951903	bloom2Tex: 	0.357799	printScene: 	0.0351631	applyBloom: 	0.00676075	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0248295	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000399991	console: 	0.00116689	endScene: 	0.000348864	present: 	0.298829	TOTAL_RENDER: 	6.07768	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	1.09325	UpdateCamera: 	0.0483297	UpdateEnemies: 	0.140875	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.148538	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.699389	UpdatePlayer: 	0.195596	UpdateSound: 	0.0132298	UpdateItems:	0.000989451	UpdateTriggers: 	0.0349887	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.53881	
RENDER	shadowmap: 	0.200134	sendToRender: 	0.0856943	scene: 	2.96593	particles2Tex: 	1.04254	sendToRender: 	0.0639294	motionBlur: 	1.03828	bloom2Tex: 	0.283958	printScene: 	0.0342037	applyBloom: 	0.00663143	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.0254611	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.00109471	endScene: 	0.000333827	present: 	0.428631	TOTAL_RENDER: 	6.36357	
UPDATE	UpdateSceneManager: 	0.0155515	UpdateInput: 	1.10209	UpdateCamera: 	0.059719	UpdateEnemies: 	0.135609	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.164589	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.709013	UpdatePlayer: 	0.199388	UpdateSound: 	0.0133862	UpdateItems:	0.00114584	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00456531	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	2.58437	
RENDER	shadowmap: 	0.197081	sendToRender: 	0.0876221	scene: 	2.94721	particles2Tex: 	1.04968	sendToRender: 	0.0640978	motionBlur: 	0.910301	bloom2Tex: 	0.350464	printScene: 	0.0344082	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0253558	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.00134433	endScene: 	0.000351872	present: 	0.368025	TOTAL_RENDER: 	6.20594	
UPDATE	UpdateSceneManager: 	0.0203484	UpdateInput: 	1.03676	UpdateCamera: 	0.0579115	UpdateEnemies: 	0.140108	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.150589	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.701085	UpdatePlayer: 	1.4554	UpdateSound: 	0.0152628	UpdateItems:	0.00160899	UpdateTriggers: 	0.0011699	UpdateRigid: 	0.00466155	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.74029	
RENDER	shadowmap: 	0.220178	sendToRender: 	0.0867409	scene: 	2.95182	particles2Tex: 	1.01263	sendToRender: 	0.0638903	motionBlur: 	1.06993	bloom2Tex: 	0.416258	printScene: 	0.0369375	applyBloom: 	0.00664045	setRenderState: 	0.000457133	applyParticles: 	0.00191875	gui: 	0.0261197	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000427058	console: 	0.000947347	endScene: 	0.000336835	present: 	0.344651	TOTAL_RENDER: 	6.40983	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.01296	UpdateCamera: 	0.0476741	UpdateEnemies: 	0.146403	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.142773	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.677849	UpdatePlayer: 	0.149618	UpdateSound: 	0.0443388	UpdateItems:	0.00122704	UpdateTriggers: 	0.0335932	UpdateRigid: 	0.00421945	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	2.41446	
RENDER	shadowmap: 	0.181373	sendToRender: 	0.0857003	scene: 	2.94656	particles2Tex: 	1.09436	sendToRender: 	0.0643504	motionBlur: 	1.12775	bloom2Tex: 	0.333081	printScene: 	0.0338549	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.0252686	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000457133	console: 	0.000902235	endScene: 	0.000351872	present: 	0.3653	TOTAL_RENDER: 	6.42906	
UPDATE	UpdateSceneManager: 	0.0146673	UpdateInput: 	1.21078	UpdateCamera: 	0.0659534	UpdateEnemies: 	0.17642	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.274048	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.904001	UpdatePlayer: 	0.207015	UpdateSound: 	0.0139696	UpdateItems:	0.00146162	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00493523	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.03509	
RENDER	shadowmap: 	0.2433	sendToRender: 	0.104912	scene: 	3.26932	particles2Tex: 	1.24204	sendToRender: 	0.0874597	motionBlur: 	1.12954	bloom2Tex: 	0.375378	printScene: 	0.039151	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0259723	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000622542	console: 	0.000953362	endScene: 	0.000336835	present: 	0.357941	TOTAL_RENDER: 	7.06736	
UPDATE	UpdateSceneManager: 	0.0134493	UpdateInput: 	1.19822	UpdateCamera: 	0.0541311	UpdateEnemies: 	0.170628	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.253125	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.875295	UpdatePlayer: 	0.175196	UpdateSound: 	0.0653669	UpdateItems:	0.00126012	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00453524	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	2.95798	
RENDER	shadowmap: 	0.224031	sendToRender: 	0.0896521	scene: 	3.1524	particles2Tex: 	1.04525	sendToRender: 	0.0732796	motionBlur: 	1.07829	bloom2Tex: 	0.067821	printScene: 	0.0356624	applyBloom: 	0.284306	setRenderState: 	0.00047217	applyParticles: 	0.00223454	gui: 	0.0268054	setRenderState: 	0.000430065	luaMsg: 	0.000526304	printTextDebug:	0.000535326	console: 	0.00114283	endScene: 	0.000342849	present: 	0.173644	TOTAL_RENDER: 	6.4508	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.08441	UpdateCamera: 	0.0603746	UpdateEnemies: 	0.150171	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.16304	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.732684	UpdatePlayer: 	0.174898	UpdateSound: 	0.0123877	UpdateItems:	0.00106765	UpdateTriggers: 	0.0321316	UpdateRigid: 	0.00405705	UpdateGUI: 	0.00165711	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.56253	
RENDER	shadowmap: 	0.216945	sendToRender: 	0.0875409	scene: 	3.18823	particles2Tex: 	1.07349	sendToRender: 	0.0656316	motionBlur: 	1.10957	bloom2Tex: 	0.06783	printScene: 	0.0386698	applyBloom: 	0.290787	setRenderState: 	0.000490215	applyParticles: 	0.0022195	gui: 	0.0276866	setRenderState: 	0.000466155	luaMsg: 	0.00062555	printTextDebug:	0.000857124	console: 	0.00116689	endScene: 	0.000345857	present: 	0.178715	TOTAL_RENDER: 	6.51331	
UPDATE	UpdateSceneManager: 	0.0166883	UpdateInput: 	1.20034	UpdateCamera: 	0.0646782	UpdateEnemies: 	0.164297	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.156024	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.75213	UpdatePlayer: 	0.189376	UpdateSound: 	0.0125982	UpdateItems:	0.0012511	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00432772	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.76018	
RENDER	shadowmap: 	0.192525	sendToRender: 	0.0971256	scene: 	3.30516	particles2Tex: 	0.964059	sendToRender: 	0.0644617	motionBlur: 	1.02054	bloom2Tex: 	0.325602	printScene: 	0.0362037	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0258972	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000649609	console: 	0.000905243	endScene: 	0.000348864	present: 	0.403016	TOTAL_RENDER: 	6.60593	
UPDATE	UpdateSceneManager: 	0.0124208	UpdateInput: 	1.04329	UpdateCamera: 	0.049638	UpdateEnemies: 	0.149112	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.147747	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.704468	UpdatePlayer: 	0.17774	UpdateSound: 	0.0136929	UpdateItems:	0.00105261	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00413825	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.45223	
RENDER	shadowmap: 	0.196639	sendToRender: 	0.0857454	scene: 	3.021	particles2Tex: 	1.06717	sendToRender: 	0.0730179	motionBlur: 	1.02459	bloom2Tex: 	0.384521	printScene: 	0.033503	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.0249859	setRenderState: 	0.000463147	luaMsg: 	0.000905243	printTextDebug:	0.000535326	console: 	0.000965392	endScene: 	0.000345857	present: 	0.335138	TOTAL_RENDER: 	6.41835	
UPDATE	UpdateSceneManager: 	0.0190191	UpdateInput: 	1.00254	UpdateCamera: 	0.0474486	UpdateEnemies: 	0.153515	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.155666	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.701741	UpdatePlayer: 	0.143263	UpdateSound: 	0.0568859	UpdateItems:	0.00112479	UpdateTriggers: 	0.0341346	UpdateRigid: 	0.00426156	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	2.46422	
RENDER	shadowmap: 	0.180799	sendToRender: 	0.0878025	scene: 	2.98228	particles2Tex: 	1.05828	sendToRender: 	0.0725217	motionBlur: 	1.03332	bloom2Tex: 	0.36715	printScene: 	0.0342308	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0248415	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000427058	console: 	0.00106765	endScene: 	0.000336835	present: 	0.320336	TOTAL_RENDER: 	6.33337	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.03497	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.141997	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.149567	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.687596	UpdatePlayer: 	0.19509	UpdateSound: 	0.0129862	UpdateItems:	0.00113982	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00418637	UpdateGUI: 	0.0016962	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.43313	
RENDER	shadowmap: 	0.196311	sendToRender: 	0.0862176	scene: 	3.05288	particles2Tex: 	1.10624	sendToRender: 	0.0642873	motionBlur: 	1.10971	bloom2Tex: 	0.0655835	printScene: 	0.346588	applyBloom: 	0.0072239	setRenderState: 	0.000490215	applyParticles: 	0.00193981	gui: 	0.0249618	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000321797	console: 	0.000995466	endScene: 	0.000363902	present: 	0.220975	TOTAL_RENDER: 	6.47864	
UPDATE	UpdateSceneManager: 	0.00853214	UpdateInput: 	1.14083	UpdateCamera: 	0.0466456	UpdateEnemies: 	0.143651	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.146968	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.698487	UpdatePlayer: 	0.181256	UpdateSound: 	0.0139095	UpdateItems:	0.00150673	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00478185	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.53302	
RENDER	shadowmap: 	0.184727	sendToRender: 	0.0961753	scene: 	3.02509	particles2Tex: 	1.08855	sendToRender: 	0.0643534	motionBlur: 	1.11288	bloom2Tex: 	0.066215	printScene: 	0.341758	applyBloom: 	0.00704345	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0249739	setRenderState: 	0.00046014	luaMsg: 	0.00044811	printTextDebug:	0.000345857	console: 	0.00107667	endScene: 	0.000339842	present: 	0.228145	TOTAL_RENDER: 	6.40426	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.01989	UpdateCamera: 	0.0496951	UpdateEnemies: 	0.147374	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.152887	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.70547	UpdatePlayer: 	0.203851	UpdateSound: 	0.0148147	UpdateItems:	0.00152779	UpdateTriggers: 	0.0412141	UpdateRigid: 	0.00501342	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00256836	TOTAL_UPDATE: 	2.53999	
RENDER	shadowmap: 	0.275419	sendToRender: 	0.109859	scene: 	3.34695	particles2Tex: 	1.34327	sendToRender: 	0.0963978	motionBlur: 	1.25311	bloom2Tex: 	0.0703413	printScene: 	0.339577	applyBloom: 	0.00728104	setRenderState: 	0.000481192	applyParticles: 	0.00214732	gui: 	0.0284565	setRenderState: 	0.000454125	luaMsg: 	0.000830056	printTextDebug:	0.000631565	console: 	0.0010496	endScene: 	0.000357887	present: 	0.226996	TOTAL_RENDER: 	7.30338	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.09877	UpdateCamera: 	1.0385	UpdateEnemies: 	0.1782	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.242773	UpdateLUAMsg: 	0.00676376	UpdateColisions: 	0.724384	UpdatePlayer: 	0.195066	UpdateSound: 	0.0152779	UpdateItems:	0.00118193	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00478485	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.67005	
RENDER	shadowmap: 	0.270935	sendToRender: 	0.0865574	scene: 	3.32787	particles2Tex: 	1.08532	sendToRender: 	0.0646151	motionBlur: 	1.03818	bloom2Tex: 	0.371745	printScene: 	0.035927	applyBloom: 	0.00681488	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.0261648	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000631565	console: 	0.00104058	endScene: 	0.000333827	present: 	0.363081	TOTAL_RENDER: 	6.84429	
UPDATE	UpdateSceneManager: 	0.0170703	UpdateInput: 	1.21558	UpdateCamera: 	1.05027	UpdateEnemies: 	0.147046	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.159536	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.721075	UpdatePlayer: 	0.150676	UpdateSound: 	0.0542905	UpdateItems:	0.00112779	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00468862	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.69366	
RENDER	shadowmap: 	0.20524	sendToRender: 	0.0871349	scene: 	3.18071	particles2Tex: 	1.09554	sendToRender: 	0.0640527	motionBlur: 	1.05143	bloom2Tex: 	0.353502	printScene: 	0.0364744	applyBloom: 	0.00642692	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0252235	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000643594	console: 	0.000926295	endScene: 	0.000366909	present: 	0.367246	TOTAL_RENDER: 	6.63946	
UPDATE	UpdateSceneManager: 	0.0319572	UpdateInput: 	1.07887	UpdateCamera: 	1.04325	UpdateEnemies: 	0.176137	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.151588	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.781423	UpdatePlayer: 	1.39559	UpdateSound: 	0.0130373	UpdateItems:	0.00118794	UpdateTriggers: 	0.0358939	UpdateRigid: 	0.0045593	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00144959	TOTAL_UPDATE: 	4.90636	
RENDER	shadowmap: 	0.227727	sendToRender: 	0.0868161	scene: 	2.76377	particles2Tex: 	1.11475	sendToRender: 	0.0654091	motionBlur: 	1.09309	bloom2Tex: 	0.0680887	printScene: 	0.0340594	applyBloom: 	0.00663744	setRenderState: 	0.000475177	applyParticles: 	0.00209018	gui: 	0.026246	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.000415028	console: 	0.000941332	endScene: 	0.000342849	present: 	0.432941	TOTAL_RENDER: 	6.08542	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.06418	UpdateCamera: 	0.976501	UpdateEnemies: 	0.158667	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.145789	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.700829	UpdatePlayer: 	0.146761	UpdateSound: 	0.0505974	UpdateItems:	0.00116088	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00413825	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.40729	
RENDER	shadowmap: 	0.196741	sendToRender: 	0.0859169	scene: 	2.80877	particles2Tex: 	1.09484	sendToRender: 	0.0644527	motionBlur: 	1.00935	bloom2Tex: 	0.0666571	printScene: 	0.0336564	applyBloom: 	0.00641489	setRenderState: 	0.00046014	applyParticles: 	0.00184657	gui: 	0.307211	setRenderState: 	0.000511267	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.000833064	endScene: 	0.000375931	present: 	0.155966	TOTAL_RENDER: 	5.99427	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.16509	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.139191	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.153353	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.703292	UpdatePlayer: 	0.154078	UpdateSound: 	0.0107306	UpdateItems:	0.00100449	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00353676	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.52009	
RENDER	shadowmap: 	0.214897	sendToRender: 	0.086392	scene: 	2.84226	particles2Tex: 	1.0817	sendToRender: 	0.0741848	motionBlur: 	1.00276	bloom2Tex: 	0.0700947	printScene: 	0.0328534	applyBloom: 	0.313939	setRenderState: 	0.0004842	applyParticles: 	0.00208416	gui: 	0.0251543	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.00033082	console: 	0.000893213	endScene: 	0.000348864	present: 	0.153888	TOTAL_RENDER: 	6.06673	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.03753	UpdateCamera: 	0.0518184	UpdateEnemies: 	0.152715	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.166234	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.732591	UpdatePlayer: 	0.151693	UpdateSound: 	0.0457524	UpdateItems:	0.00135937	UpdateTriggers: 	0.0360082	UpdateRigid: 	0.004442	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	2.54087	
RENDER	shadowmap: 	0.220876	sendToRender: 	0.0881634	scene: 	3.09668	particles2Tex: 	0.989409	sendToRender: 	0.0857635	motionBlur: 	1.09862	bloom2Tex: 	0.383155	printScene: 	0.0398517	applyBloom: 	0.00675774	setRenderState: 	0.00047217	applyParticles: 	0.00197289	gui: 	0.0266069	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000619535	console: 	0.0010917	endScene: 	0.000348864	present: 	0.266427	TOTAL_RENDER: 	6.47294	
UPDATE	UpdateSceneManager: 	0.016956	UpdateInput: 	1.09915	UpdateCamera: 	0.0596167	UpdateEnemies: 	0.181253	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.173431	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.708748	UpdatePlayer: 	0.168026	UpdateSound: 	0.0560679	UpdateItems:	0.00102855	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00445103	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	2.66458	
RENDER	shadowmap: 	0.185674	sendToRender: 	0.0868071	scene: 	2.74039	particles2Tex: 	1.09993	sendToRender: 	0.0642572	motionBlur: 	1.02951	bloom2Tex: 	0.0673308	printScene: 	0.0344714	applyBloom: 	0.306558	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0253799	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000336835	console: 	0.00114283	endScene: 	0.000351872	present: 	0.223318	TOTAL_RENDER: 	6.03033	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.25599	UpdateCamera: 	0.0433584	UpdateEnemies: 	0.124415	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.144198	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.670788	UpdatePlayer: 	0.18937	UpdateSound: 	0.0131396	UpdateItems:	0.00124208	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00457433	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.62345	
RENDER	shadowmap: 	0.17731	sendToRender: 	0.085556	scene: 	2.68963	particles2Tex: 	1.10755	sendToRender: 	0.0640437	motionBlur: 	0.997364	bloom2Tex: 	0.0658451	printScene: 	0.347174	applyBloom: 	0.00758178	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0232897	setRenderState: 	0.000451118	luaMsg: 	0.000631565	printTextDebug:	0.00043608	console: 	0.00093231	endScene: 	0.000354879	present: 	0.216669	TOTAL_RENDER: 	5.94418	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	1.02571	UpdateCamera: 	0.0483989	UpdateEnemies: 	0.124108	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.156042	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.683555	UpdatePlayer: 	0.194456	UpdateSound: 	0.0132659	UpdateItems:	0.00104659	UpdateTriggers: 	0.0349406	UpdateRigid: 	0.00450215	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.45447	
RENDER	shadowmap: 	0.179103	sendToRender: 	0.0869604	scene: 	2.99831	particles2Tex: 	1.00129	sendToRender: 	0.0637008	motionBlur: 	1.16756	bloom2Tex: 	0.373387	printScene: 	0.036724	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00231273	gui: 	0.0249558	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.000580438	console: 	0.00106464	endScene: 	0.000324805	present: 	0.350467	TOTAL_RENDER: 	6.45576	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	1.00876	UpdateCamera: 	0.0486215	UpdateEnemies: 	0.143522	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.150351	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.698814	UpdatePlayer: 	0.177629	UpdateSound: 	0.0130523	UpdateItems:	0.00123305	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00405705	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.40239	
RENDER	shadowmap: 	0.192714	sendToRender: 	0.0862116	scene: 	2.97172	particles2Tex: 	0.987217	sendToRender: 	0.0639264	motionBlur: 	0.986209	bloom2Tex: 	0.371462	printScene: 	0.0344564	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.0245468	setRenderState: 	0.00044811	luaMsg: 	0.000532319	printTextDebug:	0.000532319	console: 	0.000992459	endScene: 	0.000357887	present: 	0.284499	TOTAL_RENDER: 	6.17315	
UPDATE	UpdateSceneManager: 	0.015332	UpdateInput: 	1.2301	UpdateCamera: 	0.942631	UpdateEnemies: 	0.15153	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.152547	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.687055	UpdatePlayer: 	0.163984	UpdateSound: 	0.0616558	UpdateItems:	0.00105562	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	3.60687	
RENDER	shadowmap: 	0.222972	sendToRender: 	0.0863349	scene: 	2.94109	particles2Tex: 	0.993764	sendToRender: 	0.0638933	motionBlur: 	0.958057	bloom2Tex: 	0.0668286	printScene: 	0.0341827	applyBloom: 	0.352903	setRenderState: 	0.0004842	applyParticles: 	0.00210822	gui: 	0.0261498	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.00121802	endScene: 	0.000351872	present: 	0.197755	TOTAL_RENDER: 	6.11756	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.20506	UpdateCamera: 	0.953446	UpdateEnemies: 	0.184396	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.158372	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.697437	UpdatePlayer: 	0.151109	UpdateSound: 	0.0537401	UpdateItems:	0.00136238	UpdateTriggers: 	0.0345767	UpdateRigid: 	0.00461644	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	3.63743	
RENDER	shadowmap: 	0.220603	sendToRender: 	0.086786	scene: 	2.9616	particles2Tex: 	0.984715	sendToRender: 	0.0643324	motionBlur: 	0.975813	bloom2Tex: 	0.382169	printScene: 	0.0354669	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0261197	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000664647	console: 	0.00108268	endScene: 	0.000351872	present: 	0.295022	TOTAL_RENDER: 	6.23129	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.09331	UpdateCamera: 	0.941377	UpdateEnemies: 	0.166956	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.157452	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.685624	UpdatePlayer: 	0.158084	UpdateSound: 	0.0110584	UpdateItems:	0.000959377	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.36485	
RENDER	shadowmap: 	0.206254	sendToRender: 	0.0865484	scene: 	2.69052	particles2Tex: 	1.04897	sendToRender: 	0.0721247	motionBlur: 	1.05527	bloom2Tex: 	0.066609	printScene: 	0.0344534	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0250611	setRenderState: 	0.00043608	luaMsg: 	0.000445103	printTextDebug:	0.000439088	console: 	0.00100148	endScene: 	0.000336835	present: 	0.443121	TOTAL_RENDER: 	5.90624	
UPDATE	UpdateSceneManager: 	0.00840583	UpdateInput: 	1.02519	UpdateCamera: 	0.0494034	UpdateEnemies: 	0.139083	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.145482	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.672574	UpdatePlayer: 	0.162989	UpdateSound: 	0.0129802	UpdateItems:	0.00124208	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.00407209	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	2.37078	
RENDER	shadowmap: 	0.199436	sendToRender: 	0.0860191	scene: 	2.67498	particles2Tex: 	1.07892	sendToRender: 	0.080723	motionBlur: 	1.05888	bloom2Tex: 	0.0654933	printScene: 	0.0345045	applyBloom: 	0.00651113	setRenderState: 	0.0004842	applyParticles: 	0.00206612	gui: 	0.0233468	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.0010496	endScene: 	0.000348864	present: 	0.442877	TOTAL_RENDER: 	5.9241	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	1.03038	UpdateCamera: 	0.04845	UpdateEnemies: 	0.143576	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.145561	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.668851	UpdatePlayer: 	0.190185	UpdateSound: 	0.0132117	UpdateItems:	0.001209	UpdateTriggers: 	0.0336083	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.43903	
RENDER	shadowmap: 	0.182357	sendToRender: 	0.0859018	scene: 	2.68033	particles2Tex: 	1.12029	sendToRender: 	0.0645549	motionBlur: 	1.13481	bloom2Tex: 	0.0670842	printScene: 	0.375381	applyBloom: 	0.00682391	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.0253288	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000523296	console: 	0.00109772	endScene: 	0.000345857	present: 	0.259131	TOTAL_RENDER: 	6.16896	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.06908	UpdateCamera: 	0.0489914	UpdateEnemies: 	0.165491	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.172673	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.743956	UpdatePlayer: 	1.43862	UpdateSound: 	0.0133561	UpdateItems:	0.0012511	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00448411	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00172928	TOTAL_UPDATE: 	3.83096	
RENDER	shadowmap: 	0.22706	sendToRender: 	0.0857785	scene: 	3.07407	particles2Tex: 	0.961241	sendToRender: 	0.0650121	motionBlur: 	0.994143	bloom2Tex: 	0.066597	printScene: 	0.396749	applyBloom: 	0.00700135	setRenderState: 	0.000511267	applyParticles: 	0.00203003	gui: 	0.0255122	setRenderState: 	0.000475177	luaMsg: 	0.000532319	printTextDebug:	0.000622542	console: 	0.000995466	endScene: 	0.000375931	present: 	0.251384	TOTAL_RENDER: 	6.31969	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.06788	UpdateCamera: 	0.942821	UpdateEnemies: 	0.151939	UpdateProjectile: 	0.0115396	UpdateParticle: 	0.153118	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.710748	UpdatePlayer: 	0.180919	UpdateSound: 	0.0128298	UpdateItems:	0.0010496	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.00369916	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.40016	
RENDER	shadowmap: 	0.203439	sendToRender: 	0.0857875	scene: 	2.65546	particles2Tex: 	1.10913	sendToRender: 	0.0652346	motionBlur: 	0.931062	bloom2Tex: 	0.262547	printScene: 	0.0337767	applyBloom: 	0.00664647	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.0245438	setRenderState: 	0.000466155	luaMsg: 	0.00043608	printTextDebug:	0.000544349	console: 	0.000824042	endScene: 	0.000348864	present: 	0.420878	TOTAL_RENDER: 	5.98915	
UPDATE	UpdateSceneManager: 	0.0167094	UpdateInput: 	1.09121	UpdateCamera: 	0.975831	UpdateEnemies: 	0.193993	UpdateProjectile: 	0.00167515	UpdateParticle: 	0.289215	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.908506	UpdatePlayer: 	0.239089	UpdateSound: 	0.0134644	UpdateItems:	0.00136238	UpdateTriggers: 	0.0365435	UpdateRigid: 	0.00534725	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.9496	
RENDER	shadowmap: 	0.248888	sendToRender: 	0.119354	scene: 	2.83422	particles2Tex: 	1.06936	sendToRender: 	0.0643534	motionBlur: 	0.926367	bloom2Tex: 	0.396578	printScene: 	0.0449584	applyBloom: 	0.00696526	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.0301497	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000736825	console: 	0.00124508	endScene: 	0.000342849	present: 	0.340994	TOTAL_RENDER: 	6.25806	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.05169	UpdateCamera: 	0.993575	UpdateEnemies: 	0.169088	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.167656	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.740865	UpdatePlayer: 	0.177545	UpdateSound: 	0.01412	UpdateItems:	0.0014526	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00427359	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.48996	
RENDER	shadowmap: 	0.204314	sendToRender: 	0.0866086	scene: 	2.68841	particles2Tex: 	1.08244	sendToRender: 	0.0643083	motionBlur: 	0.921293	bloom2Tex: 	0.330684	printScene: 	0.0358308	applyBloom: 	0.00682691	setRenderState: 	0.000451118	applyParticles: 	0.00202101	gui: 	0.0255182	setRenderState: 	0.00047217	luaMsg: 	0.000439088	printTextDebug:	0.00043608	console: 	0.00116088	endScene: 	0.000333827	present: 	0.349475	TOTAL_RENDER: 	5.97728	
UPDATE	UpdateSceneManager: 	0.0167274	UpdateInput: 	1.12308	UpdateCamera: 	0.968565	UpdateEnemies: 	0.190823	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.262484	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.847443	UpdatePlayer: 	0.224148	UpdateSound: 	0.0148057	UpdateItems:	0.00164207	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00501944	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	3.81598	
RENDER	shadowmap: 	0.249621	sendToRender: 	0.101318	scene: 	3.2335	particles2Tex: 	1.19389	sendToRender: 	0.065394	motionBlur: 	1.08548	bloom2Tex: 	0.0717187	printScene: 	0.359222	applyBloom: 	0.00772915	setRenderState: 	0.000481192	applyParticles: 	0.00213529	gui: 	0.0294249	setRenderState: 	0.000457133	luaMsg: 	0.00079096	printTextDebug:	0.00497432	console: 	0.00089622	endScene: 	0.000354879	present: 	0.224013	TOTAL_RENDER: 	6.81168	
UPDATE	UpdateSceneManager: 	0.0156297	UpdateInput: 	1.05807	UpdateCamera: 	0.972826	UpdateEnemies: 	0.169301	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.164487	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.741289	UpdatePlayer: 	0.185436	UpdateSound: 	0.0133621	UpdateItems:	0.001209	UpdateTriggers: 	0.036309	UpdateRigid: 	0.00424051	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	3.52982	
RENDER	shadowmap: 	0.217373	sendToRender: 	0.0876191	scene: 	3.06974	particles2Tex: 	1.12751	sendToRender: 	0.0650782	motionBlur: 	1.21494	bloom2Tex: 	0.070227	printScene: 	0.0371119	applyBloom: 	0.0069442	setRenderState: 	0.000475177	applyParticles: 	0.00214431	gui: 	0.293768	setRenderState: 	0.000580438	luaMsg: 	0.000815019	printTextDebug:	0.000640587	console: 	0.000983436	endScene: 	0.000381946	present: 	0.128584	TOTAL_RENDER: 	6.52597	
UPDATE	UpdateSceneManager: 	0.0120689	UpdateInput: 	1.11274	UpdateCamera: 	1.1356	UpdateEnemies: 	0.182258	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.181867	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.749033	UpdatePlayer: 	0.188269	UpdateSound: 	0.0126042	UpdateItems:	0.00133832	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.79236	
RENDER	shadowmap: 	0.211505	sendToRender: 	0.0879649	scene: 	3.68281	particles2Tex: 	1.02486	sendToRender: 	0.0641519	motionBlur: 	1.25236	bloom2Tex: 	0.0686571	printScene: 	0.0361947	applyBloom: 	0.35721	setRenderState: 	0.000502244	applyParticles: 	0.00207213	gui: 	0.0284114	setRenderState: 	0.00047217	luaMsg: 	0.000824042	printTextDebug:	0.000547356	console: 	0.00113682	endScene: 	0.000351872	present: 	0.190907	TOTAL_RENDER: 	7.17423	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.08667	UpdateCamera: 	0.965461	UpdateEnemies: 	0.167963	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.159052	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.745255	UpdatePlayer: 	0.1898	UpdateSound: 	0.0143004	UpdateItems:	0.00122103	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.50321	
RENDER	shadowmap: 	0.212046	sendToRender: 	0.0878476	scene: 	3.02707	particles2Tex: 	0.973641	sendToRender: 	0.0645158	motionBlur: 	0.999466	bloom2Tex: 	0.420655	printScene: 	0.0365315	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0252506	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.000848101	endScene: 	0.00033082	present: 	0.307906	TOTAL_RENDER: 	6.32826	
UPDATE	UpdateSceneManager: 	0.021004	UpdateInput: 	3.15361	UpdateCamera: 	0.939991	UpdateEnemies: 	0.143043	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.160835	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.733761	UpdatePlayer: 	0.0997421	UpdateSound: 	0.015747	UpdateItems:	0.000992459	UpdateTriggers: 	0.0324083	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	5.45082	
RENDER	shadowmap: 	0.221974	sendToRender: 	0.0873003	scene: 	3.07397	particles2Tex: 	1.16977	sendToRender: 	0.0649459	motionBlur: 	1.01435	bloom2Tex: 	0.523567	printScene: 	0.0364533	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.102326	setRenderState: 	0.000466155	luaMsg: 	0.000881183	printTextDebug:	0.000622542	console: 	0.00114283	endScene: 	0.000354879	present: 	0.387248	TOTAL_RENDER: 	6.86722	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.0472	UpdateCamera: 	1.11646	UpdateEnemies: 	0.160108	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.162724	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.72297	UpdatePlayer: 	0.127931	UpdateSound: 	0.0210612	UpdateItems:	0.00123305	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00430667	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.5147	
RENDER	shadowmap: 	0.197069	sendToRender: 	0.0954024	scene: 	3.39369	particles2Tex: 	1.07298	sendToRender: 	0.0737156	motionBlur: 	1.26589	bloom2Tex: 	0.322543	printScene: 	0.0368713	applyBloom: 	0.00701939	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.10299	setRenderState: 	0.000478185	luaMsg: 	0.000628557	printTextDebug:	0.000538334	console: 	0.00093231	endScene: 	0.000348864	present: 	0.407365	TOTAL_RENDER: 	7.1936	
UPDATE	UpdateSceneManager: 	0.0151485	UpdateInput: 	1.10561	UpdateCamera: 	0.995791	UpdateEnemies: 	0.170312	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.159278	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.76158	UpdatePlayer: 	0.125357	UpdateSound: 	0.0213228	UpdateItems:	0.001212	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00396984	UpdateGUI: 	0.00114283	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.50452	
RENDER	shadowmap: 	0.201475	sendToRender: 	0.0876552	scene: 	3.04365	particles2Tex: 	1.05412	sendToRender: 	0.0639414	motionBlur: 	1.14496	bloom2Tex: 	0.0682812	printScene: 	0.0351661	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.387119	setRenderState: 	0.000487207	luaMsg: 	0.000706751	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000384954	present: 	0.137813	TOTAL_RENDER: 	6.39733	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.02904	UpdateCamera: 	0.989397	UpdateEnemies: 	0.167527	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.154012	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.724627	UpdatePlayer: 	0.057722	UpdateSound: 	0.018968	UpdateItems:	0.00119095	UpdateTriggers: 	0.0323602	UpdateRigid: 	0.00418336	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.3525	
RENDER	shadowmap: 	0.208747	sendToRender: 	0.0878717	scene: 	2.67322	particles2Tex: 	1.18347	sendToRender: 	0.0939317	motionBlur: 	1.06586	bloom2Tex: 	0.0660587	printScene: 	0.0347391	applyBloom: 	0.00647805	setRenderState: 	0.000463147	applyParticles: 	0.00208717	gui: 	0.726516	setRenderState: 	0.000511267	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000354879	present: 	0.248587	TOTAL_RENDER: 	6.57874	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.02077	UpdateCamera: 	0.912954	UpdateEnemies: 	0.183614	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.171118	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.698526	UpdatePlayer: 	0.0561852	UpdateSound: 	0.0205589	UpdateItems:	0.00106464	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00385254	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.22006	
RENDER	shadowmap: 	0.205159	sendToRender: 	0.0861665	scene: 	2.99843	particles2Tex: 	0.995196	sendToRender: 	0.0732435	motionBlur: 	0.949588	bloom2Tex: 	0.0669729	printScene: 	0.369877	applyBloom: 	0.00678481	setRenderState: 	0.000469162	applyParticles: 	0.00187364	gui: 	0.0955678	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000526304	console: 	0.0010075	endScene: 	0.000363902	present: 	0.401062	TOTAL_RENDER: 	6.41555	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.04393	UpdateCamera: 	0.921624	UpdateEnemies: 	0.168336	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.158514	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.690075	UpdatePlayer: 	0.0564649	UpdateSound: 	0.0196266	UpdateItems:	0.00107366	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.23299	
RENDER	shadowmap: 	0.19408	sendToRender: 	0.0864281	scene: 	2.98329	particles2Tex: 	1.18788	sendToRender: 	0.0638091	motionBlur: 	1.00931	bloom2Tex: 	0.346028	printScene: 	0.0337887	applyBloom: 	0.00662241	setRenderState: 	0.0004842	applyParticles: 	0.00200898	gui: 	0.0924551	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000433073	console: 	0.000962384	endScene: 	0.000366909	present: 	0.378942	TOTAL_RENDER: 	6.54958	
UPDATE	UpdateSceneManager: 	0.0249588	UpdateInput: 	1.01858	UpdateCamera: 	0.917841	UpdateEnemies: 	0.169665	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.168417	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.702661	UpdatePlayer: 	0.0554063	UpdateSound: 	0.0113712	UpdateItems:	0.00106163	UpdateTriggers: 	0.0313617	UpdateRigid: 	0.00406006	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.24394	
RENDER	shadowmap: 	0.223872	sendToRender: 	0.0872131	scene: 	2.96588	particles2Tex: 	1.13886	sendToRender: 	0.0818267	motionBlur: 	1.0129	bloom2Tex: 	0.281762	printScene: 	0.0349135	applyBloom: 	0.00670962	setRenderState: 	0.000442095	applyParticles: 	0.0019759	gui: 	0.123678	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.00062555	console: 	0.00103156	endScene: 	0.000342849	present: 	0.409837	TOTAL_RENDER: 	6.5405	
UPDATE	UpdateSceneManager: 	0.020192	UpdateInput: 	1.06375	UpdateCamera: 	1.12332	UpdateEnemies: 	0.158457	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.157936	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.709773	UpdatePlayer: 	0.059746	UpdateSound: 	0.0198672	UpdateItems:	0.00105862	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00398788	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.46607	
RENDER	shadowmap: 	0.197818	sendToRender: 	0.096867	scene: 	3.39388	particles2Tex: 	1.00712	sendToRender: 	0.0652647	motionBlur: 	1.31535	bloom2Tex: 	0.0674571	printScene: 	0.0349767	applyBloom: 	0.00682992	setRenderState: 	0.000475177	applyParticles: 	0.00191274	gui: 	0.316754	setRenderState: 	0.000541341	luaMsg: 	0.000860131	printTextDebug:	0.000538334	console: 	0.001209	endScene: 	0.000387961	present: 	0.151861	TOTAL_RENDER: 	6.86485	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.02169	UpdateCamera: 	0.0478516	UpdateEnemies: 	0.153621	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.173235	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.700907	UpdatePlayer: 	0.0557401	UpdateSound: 	0.018989	UpdateItems:	0.0011308	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00374127	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.32171	
RENDER	shadowmap: 	0.307554	sendToRender: 	0.0863138	scene: 	3.51137	particles2Tex: 	1.04765	sendToRender: 	0.066606	motionBlur: 	1.21353	bloom2Tex: 	0.0681579	printScene: 	0.0366488	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.344061	setRenderState: 	0.000487207	luaMsg: 	0.000845094	printTextDebug:	0.000733818	console: 	0.00113982	endScene: 	0.000354879	present: 	0.166384	TOTAL_RENDER: 	7.02836	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.04731	UpdateCamera: 	0.0473643	UpdateEnemies: 	0.154454	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.157663	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.721274	UpdatePlayer: 	0.0608377	UpdateSound: 	0.0207304	UpdateItems:	0.00115787	UpdateTriggers: 	0.0320895	UpdateRigid: 	0.00437885	UpdateGUI: 	0.00165109	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.38934	
RENDER	shadowmap: 	0.192444	sendToRender: 	0.0964038	scene: 	3.23893	particles2Tex: 	1.21047	sendToRender: 	0.0646031	motionBlur: 	1.17197	bloom2Tex: 	0.0669519	printScene: 	0.0352022	applyBloom: 	0.290784	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.0732224	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.00043608	console: 	0.000902235	endScene: 	0.000360894	present: 	0.166126	TOTAL_RENDER: 	6.77273	
UPDATE	UpdateSceneManager: 	0.017771	UpdateInput: 	1.10243	UpdateCamera: 	0.0545431	UpdateEnemies: 	0.191701	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.321475	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.866341	UpdatePlayer: 	0.0730179	UpdateSound: 	0.0149741	UpdateItems:	0.00139245	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.00487508	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.79941	
RENDER	shadowmap: 	0.244912	sendToRender: 	0.105886	scene: 	3.46589	particles2Tex: 	1.06089	sendToRender: 	0.0648076	motionBlur: 	1.19254	bloom2Tex: 	0.072248	printScene: 	0.0430908	applyBloom: 	0.389706	setRenderState: 	0.000490215	applyParticles: 	0.0020992	gui: 	0.0889574	setRenderState: 	0.00044811	luaMsg: 	0.000631565	printTextDebug:	0.000745848	console: 	0.00093231	endScene: 	0.000354879	present: 	0.181803	TOTAL_RENDER: 	7.08177	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.0312	UpdateCamera: 	1.19775	UpdateEnemies: 	0.171241	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.295407	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.833732	UpdatePlayer: 	0.0668436	UpdateSound: 	0.0147846	UpdateItems:	0.00124208	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00393375	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.77961	
RENDER	shadowmap: 	0.247883	sendToRender: 	0.102945	scene: 	3.49737	particles2Tex: 	1.04648	sendToRender: 	0.0643745	motionBlur: 	1.19621	bloom2Tex: 	0.0715382	printScene: 	0.0397525	applyBloom: 	0.284291	setRenderState: 	0.000493222	applyParticles: 	0.00210522	gui: 	0.0749336	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000866146	console: 	0.00109471	endScene: 	0.000354879	present: 	0.182763	TOTAL_RENDER: 	6.97993	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	1.01717	UpdateCamera: 	0.953031	UpdateEnemies: 	0.181695	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.153058	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.707828	UpdatePlayer: 	0.0566002	UpdateSound: 	0.0195394	UpdateItems:	0.000890205	UpdateTriggers: 	0.0313677	UpdateRigid: 	0.00386758	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.27167	
RENDER	shadowmap: 	0.273227	sendToRender: 	0.103637	scene: 	3.31296	particles2Tex: 	1.04547	sendToRender: 	0.0644948	motionBlur: 	1.20308	bloom2Tex: 	0.0663534	printScene: 	0.329644	applyBloom: 	0.00722991	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.0735833	setRenderState: 	0.000481192	luaMsg: 	0.000748855	printTextDebug:	0.000439088	console: 	0.000805997	endScene: 	0.000402998	present: 	0.223601	TOTAL_RENDER: 	6.89932	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	0.989951	UpdateCamera: 	1.08099	UpdateEnemies: 	0.155386	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.164799	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.713788	UpdatePlayer: 	0.0584197	UpdateSound: 	0.0132839	UpdateItems:	0.000998474	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.00393074	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.32938	
RENDER	shadowmap: 	0.195256	sendToRender: 	0.0878326	scene: 	3.28416	particles2Tex: 	1.02937	sendToRender: 	0.0645249	motionBlur: 	1.15721	bloom2Tex: 	0.0673398	printScene: 	0.335502	applyBloom: 	0.00739231	setRenderState: 	0.000463147	applyParticles: 	0.00213228	gui: 	0.0728405	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.0007669	endScene: 	0.000363902	present: 	0.286063	TOTAL_RENDER: 	6.75837	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	1.04701	UpdateCamera: 	1.04579	UpdateEnemies: 	0.175434	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.185692	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.720564	UpdatePlayer: 	0.056501	UpdateSound: 	0.0182763	UpdateItems:	0.000863138	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.42608	
RENDER	shadowmap: 	0.187845	sendToRender: 	0.0959678	scene: 	3.25466	particles2Tex: 	1.20214	sendToRender: 	0.0640527	motionBlur: 	1.18926	bloom2Tex: 	0.0674301	printScene: 	0.0349586	applyBloom: 	0.304128	setRenderState: 	0.000475177	applyParticles: 	0.00229168	gui: 	0.0720826	setRenderState: 	0.000445103	luaMsg: 	0.000691714	printTextDebug:	0.000664647	console: 	0.00106464	endScene: 	0.000345857	present: 	0.16276	TOTAL_RENDER: 	6.80486	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.02603	UpdateCamera: 	0.917682	UpdateEnemies: 	0.16938	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.145431	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.666848	UpdatePlayer: 	0.0496681	UpdateSound: 	0.0185109	UpdateItems:	0.000992459	UpdateTriggers: 	0.031497	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.18599	
RENDER	shadowmap: 	0.193566	sendToRender: 	0.0953693	scene: 	3.36239	particles2Tex: 	1.04076	sendToRender: 	0.0646632	motionBlur: 	1.18091	bloom2Tex: 	0.0664857	printScene: 	0.0341165	applyBloom: 	0.303295	setRenderState: 	0.000502244	applyParticles: 	0.00199394	gui: 	0.0750479	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000544349	console: 	0.00113381	endScene: 	0.000351872	present: 	0.162586	TOTAL_RENDER: 	6.74847	
UPDATE	UpdateSceneManager: 	0.024631	UpdateInput: 	1.053	UpdateCamera: 	0.927757	UpdateEnemies: 	0.158908	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.144355	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.676021	UpdatePlayer: 	0.0493583	UpdateSound: 	0.0178582	UpdateItems:	0.000947347	UpdateTriggers: 	0.000523296	UpdateRigid: 	0.00382548	UpdateGUI: 	0.001209	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.20773	
RENDER	shadowmap: 	0.175656	sendToRender: 	0.104551	scene: 	3.26849	particles2Tex: 	1.01067	sendToRender: 	0.0632708	motionBlur: 	1.16273	bloom2Tex: 	0.0655023	printScene: 	0.0315271	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.27271	gui: 	0.0770118	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.00044811	console: 	0.00113682	endScene: 	0.000360894	present: 	0.167539	TOTAL_RENDER: 	6.57079	
UPDATE	UpdateSceneManager: 	0.00830658	UpdateInput: 	1.01056	UpdateCamera: 	0.980282	UpdateEnemies: 	0.145702	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.152165	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.647137	UpdatePlayer: 	0.0486185	UpdateSound: 	0.0115215	UpdateItems:	0.000965392	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.16586	
RENDER	shadowmap: 	0.176856	sendToRender: 	0.0962535	scene: 	3.23652	particles2Tex: 	1.0021	sendToRender: 	0.0637129	motionBlur: 	1.16375	bloom2Tex: 	0.0655474	printScene: 	0.031091	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.337114	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000418036	console: 	0.000959377	endScene: 	0.000372924	present: 	0.165686	TOTAL_RENDER: 	6.51091	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.01097	UpdateCamera: 	0.904313	UpdateEnemies: 	0.166862	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.16255	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.782554	UpdatePlayer: 	0.04842	UpdateSound: 	0.0178522	UpdateItems:	0.000863138	UpdateTriggers: 	0.0305768	UpdateRigid: 	0.00356082	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.28005	
RENDER	shadowmap: 	0.190663	sendToRender: 	0.0864642	scene: 	3.21726	particles2Tex: 	1.01634	sendToRender: 	0.0635715	motionBlur: 	1.20261	bloom2Tex: 	0.0662602	printScene: 	0.032694	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.319921	setRenderState: 	0.000532319	luaMsg: 	0.000673669	printTextDebug:	0.000526304	console: 	0.000965392	endScene: 	0.000384954	present: 	0.177888	TOTAL_RENDER: 	6.54339	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.01471	UpdateCamera: 	0.931134	UpdateEnemies: 	0.136953	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.141997	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.666526	UpdatePlayer: 	0.0494635	UpdateSound: 	0.0179094	UpdateItems:	0.000854116	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00393074	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.13755	
RENDER	shadowmap: 	0.178023	sendToRender: 	0.104286	scene: 	3.20367	particles2Tex: 	1.00314	sendToRender: 	0.063767	motionBlur: 	1.02197	bloom2Tex: 	0.262971	printScene: 	0.0314249	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.0732344	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000445103	console: 	0.000869153	endScene: 	0.000351872	present: 	0.457217	TOTAL_RENDER: 	6.57228	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.04676	UpdateCamera: 	1.03374	UpdateEnemies: 	0.175816	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.293052	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.869448	UpdatePlayer: 	0.071024	UpdateSound: 	0.0203604	UpdateItems:	0.00128418	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00500139	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.68697	
RENDER	shadowmap: 	0.24764	sendToRender: 	0.112358	scene: 	3.15649	particles2Tex: 	1.26321	sendToRender: 	0.0917694	motionBlur: 	1.18193	bloom2Tex: 	0.277979	printScene: 	0.0413525	applyBloom: 	0.00670962	setRenderState: 	0.000451118	applyParticles: 	0.00239694	gui: 	0.090825	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000541341	console: 	0.0010075	endScene: 	0.000345857	present: 	0.421957	TOTAL_RENDER: 	7.09868	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.06119	UpdateCamera: 	0.0462576	UpdateEnemies: 	0.177632	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.246073	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.839816	UpdatePlayer: 	0.0657339	UpdateSound: 	0.0208898	UpdateItems:	0.00118193	UpdateTriggers: 	0.0334218	UpdateRigid: 	0.00445103	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.63786	
RENDER	shadowmap: 	0.212663	sendToRender: 	0.0862597	scene: 	3.07293	particles2Tex: 	1.18481	sendToRender: 	0.0655504	motionBlur: 	1.08624	bloom2Tex: 	0.0668105	printScene: 	0.0344233	applyBloom: 	0.316047	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0999737	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000538334	console: 	0.00107967	endScene: 	0.000357887	present: 	0.190435	TOTAL_RENDER: 	6.59624	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.01584	UpdateCamera: 	0.0458215	UpdateEnemies: 	0.153591	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.148177	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.691981	UpdatePlayer: 	0.0514515	UpdateSound: 	0.0172598	UpdateItems:	0.000869153	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0038736	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.29404	
RENDER	shadowmap: 	0.165154	sendToRender: 	0.102789	scene: 	2.93185	particles2Tex: 	1.0989	sendToRender: 	0.0642031	motionBlur: 	0.999319	bloom2Tex: 	0.35318	printScene: 	0.0324805	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.107489	setRenderState: 	0.000454125	luaMsg: 	0.000457133	printTextDebug:	0.000517282	console: 	0.000953362	endScene: 	0.000363902	present: 	0.371712	TOTAL_RENDER: 	6.39737	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.01083	UpdateCamera: 	0.045611	UpdateEnemies: 	0.137299	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.146673	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.70836	UpdatePlayer: 	1.14906	UpdateSound: 	0.0173349	UpdateItems:	0.00112779	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0042766	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	3.39182	
RENDER	shadowmap: 	0.205532	sendToRender: 	0.087595	scene: 	2.99834	particles2Tex: 	1.15015	sendToRender: 	0.0830718	motionBlur: 	1.0136	bloom2Tex: 	0.347818	printScene: 	0.0339932	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.0245889	setRenderState: 	0.00044811	luaMsg: 	0.000769907	printTextDebug:	0.00043608	console: 	0.000824042	endScene: 	0.000342849	present: 	0.376364	TOTAL_RENDER: 	6.49403	
UPDATE	UpdateSceneManager: 	0.0115576	UpdateInput: 	1.03929	UpdateCamera: 	0.0479237	UpdateEnemies: 	0.158198	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.156213	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.695106	UpdatePlayer: 	0.214882	UpdateSound: 	0.0308745	UpdateItems:	0.00126012	UpdateTriggers: 	0.0319271	UpdateRigid: 	0.00382849	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.52458	
RENDER	shadowmap: 	0.200203	sendToRender: 	0.0871198	scene: 	3.00155	particles2Tex: 	1.32217	sendToRender: 	0.085571	motionBlur: 	1.0857	bloom2Tex: 	0.353165	printScene: 	0.0360172	applyBloom: 	0.00653218	setRenderState: 	0.000475177	applyParticles: 	0.00189469	gui: 	0.0259423	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000649609	console: 	0.00128719	endScene: 	0.000348864	present: 	0.391333	TOTAL_RENDER: 	6.767	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.03496	UpdateCamera: 	0.0455749	UpdateEnemies: 	0.146773	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.169319	UpdateLUAMsg: 	0.0100689	UpdateColisions: 	0.704619	UpdatePlayer: 	0.173124	UpdateSound: 	0.0201529	UpdateItems:	0.0011699	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00405404	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.45129	
RENDER	shadowmap: 	0.189388	sendToRender: 	0.104506	scene: 	3.14718	particles2Tex: 	1.12555	sendToRender: 	0.0658662	motionBlur: 	1.05793	bloom2Tex: 	0.331099	printScene: 	0.0354999	applyBloom: 	0.006863	setRenderState: 	0.000475177	applyParticles: 	0.00194582	gui: 	0.0260926	setRenderState: 	0.000469162	luaMsg: 	0.000631565	printTextDebug:	0.000547356	console: 	0.000911258	endScene: 	0.000336835	present: 	0.386075	TOTAL_RENDER: 	6.64165	
UPDATE	UpdateSceneManager: 	0.00825846	UpdateInput: 	1.02086	UpdateCamera: 	0.0439389	UpdateEnemies: 	0.142469	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.145636	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.69412	UpdatePlayer: 	0.16793	UpdateSound: 	0.0183906	UpdateItems:	0.00111276	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00371119	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.38494	
RENDER	shadowmap: 	0.173689	sendToRender: 	0.085983	scene: 	3.07177	particles2Tex: 	1.11553	sendToRender: 	0.0635444	motionBlur: 	1.01593	bloom2Tex: 	0.326522	printScene: 	0.0301768	applyBloom: 	0.00666752	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.0241949	setRenderState: 	0.000487207	luaMsg: 	0.000634572	printTextDebug:	0.000715773	console: 	0.000947347	endScene: 	0.000412021	present: 	0.388364	TOTAL_RENDER: 	6.49685	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.00459	UpdateCamera: 	0.0428081	UpdateEnemies: 	0.163034	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.143383	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.67231	UpdatePlayer: 	0.151209	UpdateSound: 	0.0116719	UpdateItems:	0.000854116	UpdateTriggers: 	0.0328714	UpdateRigid: 	0.00460441	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.37666	
RENDER	shadowmap: 	0.175635	sendToRender: 	0.0862928	scene: 	2.90832	particles2Tex: 	1.26341	sendToRender: 	0.0729187	motionBlur: 	1.0052	bloom2Tex: 	0.339409	printScene: 	0.0331902	applyBloom: 	0.00660436	setRenderState: 	0.000490215	applyParticles: 	0.00195785	gui: 	0.0231784	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.000884191	endScene: 	0.000336835	present: 	0.394836	TOTAL_RENDER: 	6.48234	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	1.0108	UpdateCamera: 	0.0433765	UpdateEnemies: 	0.140683	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.141049	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.670045	UpdatePlayer: 	0.14738	UpdateSound: 	0.0170071	UpdateItems:	0.000965392	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00368112	UpdateGUI: 	0.000869153	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.31124	
RENDER	shadowmap: 	0.164832	sendToRender: 	0.103168	scene: 	3.09321	particles2Tex: 	1.09864	sendToRender: 	0.072663	motionBlur: 	0.996248	bloom2Tex: 	0.336928	printScene: 	0.0328714	applyBloom: 	0.00674271	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.0225168	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000535326	console: 	0.00105562	endScene: 	0.00033082	present: 	0.375276	TOTAL_RENDER: 	6.46522	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.06232	UpdateCamera: 	1.12434	UpdateEnemies: 	0.174534	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.280373	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	0.876464	UpdatePlayer: 	0.311782	UpdateSound: 	0.0179274	UpdateItems:	0.00155485	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00463147	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.02198	
RENDER	shadowmap: 	0.268277	sendToRender: 	0.103159	scene: 	3.1536	particles2Tex: 	1.17149	sendToRender: 	0.0649279	motionBlur: 	1.05576	bloom2Tex: 	0.380521	printScene: 	0.0435569	applyBloom: 	0.0068209	setRenderState: 	0.000493222	applyParticles: 	0.00223454	gui: 	0.029852	setRenderState: 	0.000496229	luaMsg: 	0.000568408	printTextDebug:	0.000679684	console: 	0.00124508	endScene: 	0.000324805	present: 	0.394126	TOTAL_RENDER: 	6.84201	
UPDATE	UpdateSceneManager: 	0.0124148	UpdateInput: 	1.17583	UpdateCamera: 	0.93972	UpdateEnemies: 	0.187118	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.302646	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.924929	UpdatePlayer: 	0.181316	UpdateSound: 	0.0177891	UpdateItems:	0.00106765	UpdateTriggers: 	0.0317978	UpdateRigid: 	0.00411419	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.94803	
RENDER	shadowmap: 	0.249489	sendToRender: 	0.102497	scene: 	3.21073	particles2Tex: 	1.1791	sendToRender: 	0.0649249	motionBlur: 	1.02186	bloom2Tex: 	0.384987	printScene: 	0.0443569	applyBloom: 	0.00704646	setRenderState: 	0.000466155	applyParticles: 	0.00214732	gui: 	0.0295031	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000643594	console: 	0.00118193	endScene: 	0.000336835	present: 	0.385919	TOTAL_RENDER: 	6.85097	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.03978	UpdateCamera: 	1.01907	UpdateEnemies: 	0.174555	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.156111	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.721848	UpdatePlayer: 	0.180231	UpdateSound: 	0.0207334	UpdateItems:	0.000974414	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00428862	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.46725	
RENDER	shadowmap: 	0.223015	sendToRender: 	0.102686	scene: 	3.06409	particles2Tex: 	0.949539	sendToRender: 	0.0652406	motionBlur: 	0.956333	bloom2Tex: 	0.516818	printScene: 	0.042372	applyBloom: 	0.00749156	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.0281828	setRenderState: 	0.000463147	luaMsg: 	0.000842086	printTextDebug:	0.000634572	console: 	0.00105261	endScene: 	0.000369916	present: 	0.348257	TOTAL_RENDER: 	6.63724	
UPDATE	UpdateSceneManager: 	0.00949452	UpdateInput: 	0.989608	UpdateCamera: 	0.904064	UpdateEnemies: 	0.151455	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.289771	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.634987	UpdatePlayer: 	0.137528	UpdateSound: 	0.0142914	UpdateItems:	0.000529311	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0122975	UpdateGUI: 	0.000851109	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.28793	
RENDER	shadowmap: 	0.197677	sendToRender: 	0.101784	scene: 	3.09476	particles2Tex: 	1.26003	sendToRender: 	0.085568	motionBlur: 	1.07191	bloom2Tex: 	0.378566	printScene: 	0.041563	applyBloom: 	0.00709458	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.0273979	setRenderState: 	0.000463147	luaMsg: 	0.000565401	printTextDebug:	0.000748855	console: 	0.000977422	endScene: 	0.000348864	present: 	0.389657	TOTAL_RENDER: 	6.82849	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	0.999015	UpdateCamera: 	0.0455298	UpdateEnemies: 	0.150364	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.158944	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.696826	UpdatePlayer: 	0.168826	UpdateSound: 	0.0183725	UpdateItems:	0.00128418	UpdateTriggers: 	0.0316685	UpdateRigid: 	0.00400292	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.41383	
RENDER	shadowmap: 	0.188266	sendToRender: 	0.105005	scene: 	2.97101	particles2Tex: 	1.15724	sendToRender: 	0.0831079	motionBlur: 	1.00901	bloom2Tex: 	0.346221	printScene: 	0.0354699	applyBloom: 	0.00709458	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0247423	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000433073	console: 	0.000580438	endScene: 	0.000348864	present: 	0.366265	TOTAL_RENDER: 	6.45917	
UPDATE	UpdateSceneManager: 	0.0128508	UpdateInput: 	1.07596	UpdateCamera: 	0.0495237	UpdateEnemies: 	0.171389	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.162953	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.724781	UpdatePlayer: 	0.164168	UpdateSound: 	0.0150342	UpdateItems:	0.00110674	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00418336	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.51643	
RENDER	shadowmap: 	0.194453	sendToRender: 	0.0969452	scene: 	3.04755	particles2Tex: 	1.18601	sendToRender: 	0.064585	motionBlur: 	1.01776	bloom2Tex: 	0.353445	printScene: 	0.0363029	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.0265979	setRenderState: 	0.000478185	luaMsg: 	0.000815019	printTextDebug:	0.000799982	console: 	0.00106464	endScene: 	0.000360894	present: 	0.370783	TOTAL_RENDER: 	6.5825	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.03648	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.152769	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.148529	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.695362	UpdatePlayer: 	0.156138	UpdateSound: 	0.0183033	UpdateItems:	0.000938325	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0041593	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.39954	
RENDER	shadowmap: 	0.194702	sendToRender: 	0.0963888	scene: 	3.1924	particles2Tex: 	0.96707	sendToRender: 	0.0737848	motionBlur: 	1.00358	bloom2Tex: 	0.343824	printScene: 	0.0332714	applyBloom: 	0.168144	setRenderState: 	0.000469162	applyParticles: 	0.0020992	gui: 	0.0249227	setRenderState: 	0.00046014	luaMsg: 	0.000577431	printTextDebug:	0.00043608	console: 	0.00114283	endScene: 	0.000351872	present: 	0.162141	TOTAL_RENDER: 	6.43274	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	1.04756	UpdateCamera: 	0.928406	UpdateEnemies: 	0.186369	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.154911	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.741186	UpdatePlayer: 	0.178616	UpdateSound: 	0.0193199	UpdateItems:	0.000989451	UpdateTriggers: 	0.0314249	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	3.46912	
RENDER	shadowmap: 	0.195905	sendToRender: 	0.0877905	scene: 	3.06666	particles2Tex: 	1.13486	sendToRender: 	0.0809004	motionBlur: 	1.06032	bloom2Tex: 	0.352371	printScene: 	0.0365766	applyBloom: 	0.00671263	setRenderState: 	0.000442095	applyParticles: 	0.00204507	gui: 	0.026234	setRenderState: 	0.0004842	luaMsg: 	0.000673669	printTextDebug:	0.000550364	console: 	0.00114885	endScene: 	0.000336835	present: 	0.392611	TOTAL_RENDER: 	6.60707	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.06792	UpdateCamera: 	0.983247	UpdateEnemies: 	0.171876	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.196642	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.717485	UpdatePlayer: 	0.16427	UpdateSound: 	0.0145019	UpdateItems:	0.00110975	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0041563	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.48602	
RENDER	shadowmap: 	0.204816	sendToRender: 	0.0879228	scene: 	3.03692	particles2Tex: 	1.12445	sendToRender: 	0.0641128	motionBlur: 	1.18614	bloom2Tex: 	0.347776	printScene: 	0.0392232	applyBloom: 	0.00667955	setRenderState: 	0.000442095	applyParticles: 	0.00224957	gui: 	0.027061	setRenderState: 	0.000508259	luaMsg: 	0.000751863	printTextDebug:	0.000646602	console: 	0.00114283	endScene: 	0.000339842	present: 	0.392902	TOTAL_RENDER: 	6.68696	
UPDATE	UpdateSceneManager: 	0.0188988	UpdateInput: 	1.28231	UpdateCamera: 	1.02292	UpdateEnemies: 	0.141398	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.156721	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.709755	UpdatePlayer: 	0.15716	UpdateSound: 	0.0203725	UpdateItems:	0.000953362	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00385856	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.67016	
RENDER	shadowmap: 	0.316224	sendToRender: 	0.0876672	scene: 	2.9856	particles2Tex: 	1.11508	sendToRender: 	0.064164	motionBlur: 	1.02185	bloom2Tex: 	0.332107	printScene: 	0.0361977	applyBloom: 	0.00682691	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0249227	setRenderState: 	0.000478185	luaMsg: 	0.000559386	printTextDebug:	0.000457133	console: 	0.00108569	endScene: 	0.000339842	present: 	0.389083	TOTAL_RENDER: 	6.54502	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.07632	UpdateCamera: 	0.925486	UpdateEnemies: 	0.162974	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.286394	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.703422	UpdatePlayer: 	0.159723	UpdateSound: 	0.0199965	UpdateItems:	0.00115486	UpdateTriggers: 	0.0321376	UpdateRigid: 	0.00362398	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.52624	
RENDER	shadowmap: 	0.194982	sendToRender: 	0.096855	scene: 	2.95342	particles2Tex: 	1.12319	sendToRender: 	0.0637489	motionBlur: 	1.03181	bloom2Tex: 	0.338774	printScene: 	0.0340865	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0250731	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000878176	endScene: 	0.000348864	present: 	0.364738	TOTAL_RENDER: 	6.39739	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.03163	UpdateCamera: 	0.923651	UpdateEnemies: 	0.168183	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.183211	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.697329	UpdatePlayer: 	0.157506	UpdateSound: 	0.0126132	UpdateItems:	0.000875168	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00360293	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.33001	
RENDER	shadowmap: 	0.189626	sendToRender: 	0.0876552	scene: 	3.01019	particles2Tex: 	1.12642	sendToRender: 	0.0830929	motionBlur: 	0.999123	bloom2Tex: 	0.372656	printScene: 	0.0379991	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.0257739	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.00101953	endScene: 	0.000342849	present: 	0.372208	TOTAL_RENDER: 	6.48825	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.01271	UpdateCamera: 	1.01809	UpdateEnemies: 	0.156944	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.155305	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.716853	UpdatePlayer: 	0.156399	UpdateSound: 	0.0127005	UpdateItems:	0.000974414	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00361796	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.39777	
RENDER	shadowmap: 	0.190474	sendToRender: 	0.096888	scene: 	2.95355	particles2Tex: 	1.23865	sendToRender: 	0.0650241	motionBlur: 	1.01145	bloom2Tex: 	0.348816	printScene: 	0.0332414	applyBloom: 	0.00665248	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.0245498	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.00105862	endScene: 	0.000348864	present: 	0.371159	TOTAL_RENDER: 	6.51697	
UPDATE	UpdateSceneManager: 	0.00963888	UpdateInput: 	1.03329	UpdateCamera: 	0.91034	UpdateEnemies: 	0.165079	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.170835	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.702396	UpdatePlayer: 	0.156231	UpdateSound: 	0.0283633	UpdateItems:	0.000848101	UpdateTriggers: 	0.029867	UpdateRigid: 	0.00346158	UpdateGUI: 	0.00124508	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.35529	
RENDER	shadowmap: 	0.193102	sendToRender: 	0.0874687	scene: 	2.88564	particles2Tex: 	0.949124	sendToRender: 	0.0639655	motionBlur: 	0.991157	bloom2Tex: 	0.0651414	printScene: 	0.34457	applyBloom: 	0.00779231	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.0255032	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000745848	console: 	0.000935317	endScene: 	0.000351872	present: 	0.210422	TOTAL_RENDER: 	5.98291	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.14004	UpdateCamera: 	0.89832	UpdateEnemies: 	0.146631	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.148697	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.69556	UpdatePlayer: 	0.162493	UpdateSound: 	0.0183364	UpdateItems:	0.000857124	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00393074	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.37584	
RENDER	shadowmap: 	0.181163	sendToRender: 	0.105574	scene: 	2.86978	particles2Tex: 	0.940782	sendToRender: 	0.0734329	motionBlur: 	0.97648	bloom2Tex: 	0.0658932	printScene: 	0.360876	applyBloom: 	0.00731713	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0247393	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000433073	console: 	0.00106464	endScene: 	0.000342849	present: 	0.21004	TOTAL_RENDER: 	5.97661	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	0.97519	UpdateCamera: 	0.0446486	UpdateEnemies: 	0.141152	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.143597	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.666797	UpdatePlayer: 	0.141055	UpdateSound: 	0.0189439	UpdateItems:	0.000977422	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00341947	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.27322	
RENDER	shadowmap: 	0.167211	sendToRender: 	0.103089	scene: 	2.81194	particles2Tex: 	0.93818	sendToRender: 	0.063758	motionBlur: 	1.03701	bloom2Tex: 	0.0663925	printScene: 	0.339646	applyBloom: 	0.00748555	setRenderState: 	0.000508259	applyParticles: 	0.00212326	gui: 	0.0245528	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.00046014	console: 	0.00104659	endScene: 	0.000351872	present: 	0.210317	TOTAL_RENDER: 	5.946	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.0214	UpdateCamera: 	0.0441253	UpdateEnemies: 	0.135807	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.158141	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.671729	UpdatePlayer: 	0.151795	UpdateSound: 	0.012908	UpdateItems:	0.000974414	UpdateTriggers: 	0.0296144	UpdateRigid: 	0.00392472	UpdateGUI: 	0.00583445	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.37511	
RENDER	shadowmap: 	0.178955	sendToRender: 	0.0867078	scene: 	2.89885	particles2Tex: 	1.1767	sendToRender: 	0.0643805	motionBlur: 	0.983683	bloom2Tex: 	0.380963	printScene: 	0.0360082	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0262791	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000529311	console: 	0.000950355	endScene: 	0.000342849	present: 	0.272851	TOTAL_RENDER: 	6.30413	
UPDATE	UpdateSceneManager: 	0.0143034	UpdateInput: 	1.22426	UpdateCamera: 	0.0517402	UpdateEnemies: 	0.168898	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.192889	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.739722	UpdatePlayer: 	1.44005	UpdateSound: 	0.0135786	UpdateItems:	0.0013323	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00455328	UpdateGUI: 	0.001615	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.0085	
RENDER	shadowmap: 	0.239832	sendToRender: 	0.0877634	scene: 	3.04298	particles2Tex: 	1.0315	sendToRender: 	0.0637219	motionBlur: 	0.950902	bloom2Tex: 	0.349911	printScene: 	0.0378337	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.0267182	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.00105261	endScene: 	0.000369916	present: 	0.367336	TOTAL_RENDER: 	6.37155	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.055	UpdateCamera: 	0.048023	UpdateEnemies: 	0.130956	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.147215	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.718465	UpdatePlayer: 	0.255988	UpdateSound: 	0.014144	UpdateItems:	0.000824042	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00436682	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.54736	
RENDER	shadowmap: 	0.198143	sendToRender: 	0.0870567	scene: 	2.87618	particles2Tex: 	0.995006	sendToRender: 	0.0641098	motionBlur: 	0.937377	bloom2Tex: 	0.352837	printScene: 	0.0328624	applyBloom: 	0.00689308	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0243092	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000520289	console: 	0.00103456	endScene: 	0.000360894	present: 	0.3493	TOTAL_RENDER: 	6.09687	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.08124	UpdateCamera: 	0.0474185	UpdateEnemies: 	0.157942	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.165338	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.782046	UpdatePlayer: 	0.203322	UpdateSound: 	0.0131576	UpdateItems:	0.000965392	UpdateTriggers: 	0.0354548	UpdateRigid: 	0.00410216	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	2.65618	
RENDER	shadowmap: 	0.191057	sendToRender: 	0.0856943	scene: 	2.84212	particles2Tex: 	0.977752	sendToRender: 	0.0636196	motionBlur: 	0.95452	bloom2Tex: 	0.377613	printScene: 	0.0336865	applyBloom: 	0.00646602	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.0245979	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000439088	console: 	0.00109471	endScene: 	0.000336835	present: 	0.306186	TOTAL_RENDER: 	6.03534	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	1.15124	UpdateCamera: 	0.0353015	UpdateEnemies: 	0.122827	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.149579	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.696995	UpdatePlayer: 	0.194447	UpdateSound: 	0.0127787	UpdateItems:	0.00110674	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.00332925	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.51588	
RENDER	shadowmap: 	0.18762	sendToRender: 	0.0856342	scene: 	2.80171	particles2Tex: 	0.978582	sendToRender: 	0.0631084	motionBlur: 	0.963653	bloom2Tex: 	0.418529	printScene: 	0.0323602	applyBloom: 	0.00654121	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.0240386	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000523296	console: 	0.00108569	endScene: 	0.000336835	present: 	0.307064	TOTAL_RENDER: 	6.03193	
UPDATE	UpdateSceneManager: 	0.00846898	UpdateInput: 	1.0236	UpdateCamera: 	0.0463689	UpdateEnemies: 	0.141931	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.146863	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.687278	UpdatePlayer: 	0.196919	UpdateSound: 	0.0126283	UpdateItems:	0.000914265	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00338037	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	2.41551	
RENDER	shadowmap: 	0.190336	sendToRender: 	0.0858146	scene: 	2.84945	particles2Tex: 	0.985683	sendToRender: 	0.0731833	motionBlur: 	0.936977	bloom2Tex: 	0.35247	printScene: 	0.0315752	applyBloom: 	0.00681188	setRenderState: 	0.000556378	applyParticles: 	0.00219845	gui: 	0.0231995	setRenderState: 	0.000475177	luaMsg: 	0.000586453	printTextDebug:	0.000499237	console: 	0.00115185	endScene: 	0.000333827	present: 	0.349376	TOTAL_RENDER: 	6.08388	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.07111	UpdateCamera: 	0.0467719	UpdateEnemies: 	0.15144	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.149672	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.692983	UpdatePlayer: 	0.237956	UpdateSound: 	0.0131125	UpdateItems:	0.0111817	UpdateTriggers: 	0.04199	UpdateRigid: 	0.00414126	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.58082	
RENDER	shadowmap: 	0.182874	sendToRender: 	0.0869935	scene: 	2.86006	particles2Tex: 	1.04777	sendToRender: 	0.0644557	motionBlur: 	0.962571	bloom2Tex: 	0.338104	printScene: 	0.0344804	applyBloom: 	0.0067818	setRenderState: 	0.000487207	applyParticles: 	0.00205108	gui: 	0.0241679	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000523296	console: 	0.00718781	endScene: 	0.000327812	present: 	0.356609	TOTAL_RENDER: 	6.13908	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.01163	UpdateCamera: 	0.0484139	UpdateEnemies: 	0.141492	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.149272	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.684956	UpdatePlayer: 	0.23794	UpdateSound: 	0.0135365	UpdateItems:	0.00120298	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00406307	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.45116	
RENDER	shadowmap: 	0.176044	sendToRender: 	0.0868883	scene: 	2.91674	particles2Tex: 	1.04509	sendToRender: 	0.0638813	motionBlur: 	0.955209	bloom2Tex: 	0.36004	printScene: 	0.0342759	applyBloom: 	0.0069412	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0253799	setRenderState: 	0.000451118	luaMsg: 	0.000724796	printTextDebug:	0.000348864	console: 	0.00111276	endScene: 	0.000336835	present: 	0.369989	TOTAL_RENDER: 	6.20494	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	1.01619	UpdateCamera: 	0.0479087	UpdateEnemies: 	0.136198	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.154541	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.680048	UpdatePlayer: 	0.219568	UpdateSound: 	0.0135245	UpdateItems:	0.00114885	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	2.43005	
RENDER	shadowmap: 	0.180781	sendToRender: 	0.0853996	scene: 	2.9192	particles2Tex: 	1.14209	sendToRender: 	0.0814057	motionBlur: 	1.14535	bloom2Tex: 	0.274803	printScene: 	0.032297	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0229288	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.00044811	console: 	0.00101953	endScene: 	0.000357887	present: 	0.397408	TOTAL_RENDER: 	6.46189	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.00053	UpdateCamera: 	0.0478756	UpdateEnemies: 	0.149179	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.154192	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.710916	UpdatePlayer: 	0.258403	UpdateSound: 	0.0128538	UpdateItems:	0.00110674	UpdateTriggers: 	0.033506	UpdateRigid: 	0.00412322	UpdateGUI: 	0.000962384	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.53369	
RENDER	shadowmap: 	0.189154	sendToRender: 	0.0866507	scene: 	2.95076	particles2Tex: 	1.13821	sendToRender: 	0.0642903	motionBlur: 	1.06433	bloom2Tex: 	0.282872	printScene: 	0.0339932	applyBloom: 	0.00662241	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.0235363	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000526304	console: 	0.00107967	endScene: 	0.000333827	present: 	0.414941	TOTAL_RENDER: 	6.41787	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.15182	UpdateCamera: 	0.0378187	UpdateEnemies: 	0.123504	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.143928	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.699299	UpdatePlayer: 	0.169067	UpdateSound: 	0.0539446	UpdateItems:	0.00106163	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00421645	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	2.53245	
RENDER	shadowmap: 	0.181764	sendToRender: 	0.0860011	scene: 	3.18531	particles2Tex: 	0.960144	sendToRender: 	0.0729728	motionBlur: 	1.21017	bloom2Tex: 	0.0654451	printScene: 	0.0317467	applyBloom: 	0.00688706	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0244746	setRenderState: 	0.000475177	luaMsg: 	0.000688706	printTextDebug:	0.000445103	console: 	0.00104058	endScene: 	0.000354879	present: 	0.42929	TOTAL_RENDER: 	6.41519	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.05183	UpdateCamera: 	0.045593	UpdateEnemies: 	0.1344	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.139597	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.689738	UpdatePlayer: 	0.172953	UpdateSound: 	0.0110764	UpdateItems:	0.0011699	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00396683	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.38869	
RENDER	shadowmap: 	0.167828	sendToRender: 	0.0939467	scene: 	3.17746	particles2Tex: 	0.973211	sendToRender: 	0.0635895	motionBlur: 	1.20862	bloom2Tex: 	0.0658692	printScene: 	0.0315722	applyBloom: 	0.00663143	setRenderState: 	0.000463147	applyParticles: 	0.00208116	gui: 	0.0236807	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.00046014	console: 	0.00120298	endScene: 	0.000327812	present: 	0.422186	TOTAL_RENDER: 	6.40415	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	1.01643	UpdateCamera: 	0.0467268	UpdateEnemies: 	0.143085	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.154054	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.702844	UpdatePlayer: 	0.170435	UpdateSound: 	0.0514785	UpdateItems:	0.00134132	UpdateTriggers: 	0.0350729	UpdateRigid: 	0.00399991	UpdateGUI: 	0.0114193	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.61406	
RENDER	shadowmap: 	0.182032	sendToRender: 	0.0869484	scene: 	3.20494	particles2Tex: 	0.987448	sendToRender: 	0.0634031	motionBlur: 	1.27	bloom2Tex: 	0.0677639	printScene: 	0.0350518	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.0255423	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.000342849	console: 	0.00094434	endScene: 	0.000336835	present: 	0.451575	TOTAL_RENDER: 	6.54563	
UPDATE	UpdateSceneManager: 	0.00881484	UpdateInput: 	1.00405	UpdateCamera: 	0.0471298	UpdateEnemies: 	0.148249	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.149509	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.699293	UpdatePlayer: 	0.198765	UpdateSound: 	0.0130012	UpdateItems:	0.00134433	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.42259	
RENDER	shadowmap: 	0.200122	sendToRender: 	0.0864432	scene: 	3.15467	particles2Tex: 	0.923561	sendToRender: 	0.0833515	motionBlur: 	1.00726	bloom2Tex: 	0.283594	printScene: 	0.0356202	applyBloom: 	0.00685097	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.0260686	setRenderState: 	0.000493222	luaMsg: 	0.000571416	printTextDebug:	0.000574423	console: 	0.00117591	endScene: 	0.000363902	present: 	0.406794	TOTAL_RENDER: 	6.58001	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.01407	UpdateCamera: 	0.050462	UpdateEnemies: 	0.155789	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.1607	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.723749	UpdatePlayer: 	1.82425	UpdateSound: 	0.0171485	UpdateItems:	0.00132929	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0047638	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	4.118	
RENDER	shadowmap: 	0.208919	sendToRender: 	0.0669428	scene: 	3.28261	particles2Tex: 	1.03116	sendToRender: 	0.0855439	motionBlur: 	1.06366	bloom2Tex: 	0.27966	printScene: 	0.03713	applyBloom: 	0.00668857	setRenderState: 	0.0004842	applyParticles: 	0.00203905	gui: 	0.0265979	setRenderState: 	0.000457133	luaMsg: 	0.000809004	printTextDebug:	0.000634572	console: 	0.0010887	endScene: 	0.000342849	present: 	0.40458	TOTAL_RENDER: 	6.6718	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.04593	UpdateCamera: 	0.0495237	UpdateEnemies: 	0.149464	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.14317	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.718712	UpdatePlayer: 	0.195415	UpdateSound: 	0.0729277	UpdateItems:	0.00107366	UpdateTriggers: 	0.0347812	UpdateRigid: 	0.00412021	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.59715	
RENDER	shadowmap: 	0.189689	sendToRender: 	0.0859169	scene: 	3.21392	particles2Tex: 	1.02126	sendToRender: 	0.063355	motionBlur: 	1.14476	bloom2Tex: 	0.0659714	printScene: 	0.324943	applyBloom: 	0.00756975	setRenderState: 	0.000466155	applyParticles: 	0.00203905	gui: 	0.0239303	setRenderState: 	0.000445103	luaMsg: 	0.000890205	printTextDebug:	0.000442095	console: 	0.000977422	endScene: 	0.000369916	present: 	0.215418	TOTAL_RENDER: 	6.52275	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	1.11778	UpdateCamera: 	0.0482876	UpdateEnemies: 	0.140995	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.146066	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.668385	UpdatePlayer: 	0.203238	UpdateSound: 	0.0126764	UpdateItems:	0.000917273	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.00330218	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.4931	
RENDER	shadowmap: 	0.182937	sendToRender: 	0.0847079	scene: 	3.10832	particles2Tex: 	1.00529	sendToRender: 	0.063355	motionBlur: 	1.17239	bloom2Tex: 	0.0658542	printScene: 	0.0321767	applyBloom: 	0.296429	setRenderState: 	0.000478185	applyParticles: 	0.00203604	gui: 	0.0236386	setRenderState: 	0.000466155	luaMsg: 	0.000454125	printTextDebug:	0.000424051	console: 	0.000878176	endScene: 	0.000366909	present: 	0.151768	TOTAL_RENDER: 	6.35094	
UPDATE	UpdateSceneManager: 	0.0077081	UpdateInput: 	1.25057	UpdateCamera: 	0.0499868	UpdateEnemies: 	0.168778	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.188239	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.6525	UpdatePlayer: 	0.1822	UpdateSound: 	0.054874	UpdateItems:	0.00103456	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.00401495	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.72409	
RENDER	shadowmap: 	0.192871	sendToRender: 	0.0868552	scene: 	3.33482	particles2Tex: 	1.03909	sendToRender: 	0.0646512	motionBlur: 	1.16769	bloom2Tex: 	0.274042	printScene: 	0.0354097	applyBloom: 	0.00672767	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.0243573	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000421043	console: 	0.00102253	endScene: 	0.000339842	present: 	0.368244	TOTAL_RENDER: 	6.76192	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.04391	UpdateCamera: 	0.0490154	UpdateEnemies: 	0.151747	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.152869	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.862729	UpdatePlayer: 	0.195099	UpdateSound: 	0.0114494	UpdateItems:	0.00120298	UpdateTriggers: 	0.0299963	UpdateRigid: 	0.00377435	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	2.64821	
RENDER	shadowmap: 	0.211604	sendToRender: 	0.0874807	scene: 	3.28543	particles2Tex: 	1.07063	sendToRender: 	0.0640557	motionBlur: 	1.20306	bloom2Tex: 	0.0679473	printScene: 	0.0354729	applyBloom: 	0.290616	setRenderState: 	0.000478185	applyParticles: 	0.00204507	gui: 	0.0268355	setRenderState: 	0.000463147	luaMsg: 	0.000691714	printTextDebug:	0.000523296	console: 	0.000965392	endScene: 	0.000342849	present: 	0.158631	TOTAL_RENDER: 	6.66782	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.06404	UpdateCamera: 	0.0457734	UpdateEnemies: 	0.145308	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.146331	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.698772	UpdatePlayer: 	0.207379	UpdateSound: 	0.0199033	UpdateItems:	0.00102554	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00384653	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.46969	
RENDER	shadowmap: 	0.188546	sendToRender: 	0.08638	scene: 	3.23567	particles2Tex: 	1.13369	sendToRender: 	0.0858597	motionBlur: 	1.16712	bloom2Tex: 	0.0666451	printScene: 	0.459851	applyBloom: 	0.00744344	setRenderState: 	0.000514274	applyParticles: 	0.00192477	gui: 	0.0249107	setRenderState: 	0.000463147	luaMsg: 	0.000487207	printTextDebug:	0.000523296	console: 	0.000980429	endScene: 	0.000366909	present: 	0.20798	TOTAL_RENDER: 	6.83445	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	1.04811	UpdateCamera: 	0.92603	UpdateEnemies: 	0.168859	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.151046	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.666196	UpdatePlayer: 	0.192624	UpdateSound: 	0.0132809	UpdateItems:	0.00108569	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00340443	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.32587	
RENDER	shadowmap: 	0.186525	sendToRender: 	0.0669098	scene: 	3.17369	particles2Tex: 	1.17741	sendToRender: 	0.0802027	motionBlur: 	1.17033	bloom2Tex: 	0.0656557	printScene: 	0.0327541	applyBloom: 	0.281278	setRenderState: 	0.000475177	applyParticles: 	0.00208717	gui: 	0.0247092	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.00103456	endScene: 	0.000351872	present: 	0.154508	TOTAL_RENDER: 	6.57726	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.04249	UpdateCamera: 	0.960267	UpdateEnemies: 	0.256256	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.149747	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.679212	UpdatePlayer: 	0.169972	UpdateSound: 	0.0182883	UpdateItems:	0.000839079	UpdateTriggers: 	0.0299903	UpdateRigid: 	0.00344353	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.45667	
RENDER	shadowmap: 	0.186155	sendToRender: 	0.0861093	scene: 	3.23698	particles2Tex: 	1.0186	sendToRender: 	0.0636587	motionBlur: 	1.158	bloom2Tex: 	0.0662511	printScene: 	0.324955	applyBloom: 	0.00741637	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0247393	setRenderState: 	0.000466155	luaMsg: 	0.000430065	printTextDebug:	0.000631565	console: 	0.00110073	endScene: 	0.000378939	present: 	0.210185	TOTAL_RENDER: 	6.54559	
UPDATE	UpdateSceneManager: 	0.00857424	UpdateInput: 	0.983503	UpdateCamera: 	0.0382758	UpdateEnemies: 	0.123498	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.14458	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.699662	UpdatePlayer: 	0.17088	UpdateSound: 	0.0195003	UpdateItems:	0.000974414	UpdateTriggers: 	0.000532319	UpdateRigid: 	0.00376232	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.31582	
RENDER	shadowmap: 	0.175343	sendToRender: 	0.0865725	scene: 	3.22165	particles2Tex: 	1.02035	sendToRender: 	0.0638181	motionBlur: 	1.15137	bloom2Tex: 	0.0656436	printScene: 	0.324287	applyBloom: 	0.00744946	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0235032	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.00063758	console: 	0.00108569	endScene: 	0.000348864	present: 	0.330065	TOTAL_RENDER: 	6.63427	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.03764	UpdateCamera: 	0.0445013	UpdateEnemies: 	0.13351	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.146685	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.701557	UpdatePlayer: 	0.155157	UpdateSound: 	0.0132448	UpdateItems:	0.000878176	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.37787	
RENDER	shadowmap: 	0.1839	sendToRender: 	0.103309	scene: 	3.22438	particles2Tex: 	1.07645	sendToRender: 	0.063794	motionBlur: 	1.17736	bloom2Tex: 	0.0664737	printScene: 	0.0327692	applyBloom: 	0.284153	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0344052	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.00062555	console: 	0.00114283	endScene: 	0.000366909	present: 	0.155741	TOTAL_RENDER: 	6.57521	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.01227	UpdateCamera: 	0.0448411	UpdateEnemies: 	0.139546	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.151527	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.682721	UpdatePlayer: 	0.149046	UpdateSound: 	0.0126223	UpdateItems:	0.00074284	UpdateTriggers: 	0.0300655	UpdateRigid: 	0.00368112	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.37782	
RENDER	shadowmap: 	0.191063	sendToRender: 	0.0972339	scene: 	3.21058	particles2Tex: 	1.1945	sendToRender: 	0.0839921	motionBlur: 	1.19509	bloom2Tex: 	0.0667353	printScene: 	0.032688	applyBloom: 	0.285633	setRenderState: 	0.000505252	applyParticles: 	0.00227965	gui: 	0.0236747	setRenderState: 	0.000493222	luaMsg: 	0.000739833	printTextDebug:	0.000583446	console: 	0.000983436	endScene: 	0.000366909	present: 	0.167314	TOTAL_RENDER: 	6.74422	
UPDATE	UpdateSceneManager: 	0.00823139	UpdateInput: 	1.01187	UpdateCamera: 	0.965987	UpdateEnemies: 	0.157515	UpdateProjectile: 	0.000652617	UpdateParticle: 	0.148625	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.659363	UpdatePlayer: 	0.142376	UpdateSound: 	0.0164237	UpdateItems:	0.000851109	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00353375	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.24955	
RENDER	shadowmap: 	0.17673	sendToRender: 	0.103953	scene: 	3.27118	particles2Tex: 	1.01558	sendToRender: 	0.0635775	motionBlur: 	1.1779	bloom2Tex: 	0.0663594	printScene: 	0.0322218	applyBloom: 	0.283612	setRenderState: 	0.00047217	applyParticles: 	0.00218642	gui: 	0.0245709	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.00043608	console: 	0.000953362	endScene: 	0.000369916	present: 	0.153136	TOTAL_RENDER: 	6.53291	
UPDATE	UpdateSceneManager: 	0.00820733	UpdateInput: 	0.991436	UpdateCamera: 	0.923973	UpdateEnemies: 	0.154406	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.159341	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.642385	UpdatePlayer: 	1.39197	UpdateSound: 	0.0114794	UpdateItems:	0.00121501	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00441795	UpdateGUI: 	0.00141049	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.44262	
RENDER	shadowmap: 	0.207346	sendToRender: 	0.085553	scene: 	3.16451	particles2Tex: 	1.00797	sendToRender: 	0.0635023	motionBlur: 	1.16279	bloom2Tex: 	0.0734029	printScene: 	0.0310068	applyBloom: 	0.279082	setRenderState: 	0.0004842	applyParticles: 	0.00194582	gui: 	0.0982294	setRenderState: 	0.000466155	luaMsg: 	0.000523296	printTextDebug:	0.000430065	console: 	0.00102554	endScene: 	0.000336835	present: 	0.177172	TOTAL_RENDER: 	6.51419	
UPDATE	UpdateSceneManager: 	0.00825846	UpdateInput: 	0.992934	UpdateCamera: 	0.0446576	UpdateEnemies: 	0.134439	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.141305	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.635032	UpdatePlayer: 	0.063782	UpdateSound: 	0.017356	UpdateItems:	0.00111276	UpdateTriggers: 	0.0283332	UpdateRigid: 	0.00343451	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.19739	
RENDER	shadowmap: 	0.175031	sendToRender: 	0.085983	scene: 	3.12253	particles2Tex: 	1.02802	sendToRender: 	0.0647835	motionBlur: 	1.0161	bloom2Tex: 	0.277374	printScene: 	0.0318279	applyBloom: 	0.0069021	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.0726329	setRenderState: 	0.000454125	luaMsg: 	0.000466155	printTextDebug:	0.000538334	console: 	0.000923287	endScene: 	0.000351872	present: 	0.402481	TOTAL_RENDER: 	6.44705	
UPDATE	UpdateSceneManager: 	0.0131396	UpdateInput: 	1.05787	UpdateCamera: 	0.0587686	UpdateEnemies: 	0.140298	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.171431	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.747529	UpdatePlayer: 	0.0947467	UpdateSound: 	0.0207334	UpdateItems:	0.00104359	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	2.4435	
RENDER	shadowmap: 	0.191454	sendToRender: 	0.0882747	scene: 	3.35173	particles2Tex: 	0.991963	sendToRender: 	0.0646572	motionBlur: 	1.21914	bloom2Tex: 	0.0684496	printScene: 	0.035936	applyBloom: 	0.00683293	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.472645	setRenderState: 	0.000544349	luaMsg: 	0.000697729	printTextDebug:	0.000556378	console: 	0.00116088	endScene: 	0.000369916	present: 	0.175644	TOTAL_RENDER: 	6.8333	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.04587	UpdateCamera: 	0.0482726	UpdateEnemies: 	0.141425	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.152763	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.749024	UpdatePlayer: 	0.0553401	UpdateSound: 	0.0115215	UpdateItems:	0.00111576	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.36126	
RENDER	shadowmap: 	0.188657	sendToRender: 	0.0861093	scene: 	3.26355	particles2Tex: 	1.03018	sendToRender: 	0.0845695	motionBlur: 	1.28846	bloom2Tex: 	0.0661399	printScene: 	0.0320594	applyBloom: 	0.00658933	setRenderState: 	0.00044811	applyParticles: 	0.00183755	gui: 	0.316787	setRenderState: 	0.000550364	luaMsg: 	0.000421043	printTextDebug:	0.000532319	console: 	0.000977422	endScene: 	0.000354879	present: 	0.194086	TOTAL_RENDER: 	6.72897	
UPDATE	UpdateSceneManager: 	0.0239032	UpdateInput: 	1.01286	UpdateCamera: 	0.044802	UpdateEnemies: 	0.139922	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.14314	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.688039	UpdatePlayer: 	0.0493613	UpdateSound: 	0.0117591	UpdateItems:	0.00089622	UpdateTriggers: 	0.0320534	UpdateRigid: 	0.00362699	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.27954	
RENDER	shadowmap: 	0.171497	sendToRender: 	0.086389	scene: 	3.2404	particles2Tex: 	0.963467	sendToRender: 	0.0642512	motionBlur: 	1.20942	bloom2Tex: 	0.0662391	printScene: 	0.0328353	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.292971	setRenderState: 	0.000538334	luaMsg: 	0.000553371	printTextDebug:	0.000421043	console: 	0.00112178	endScene: 	0.000363902	present: 	0.165617	TOTAL_RENDER: 	6.47236	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.03651	UpdateCamera: 	0.0473072	UpdateEnemies: 	0.154063	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.149666	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.677404	UpdatePlayer: 	0.146346	UpdateSound: 	0.0184537	UpdateItems:	0.00116689	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00366608	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.37326	
RENDER	shadowmap: 	0.17024	sendToRender: 	0.10542	scene: 	3.18264	particles2Tex: 	0.960475	sendToRender: 	0.0725668	motionBlur: 	1.2056	bloom2Tex: 	0.0670782	printScene: 	0.0328865	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00206311	gui: 	0.0232927	setRenderState: 	0.000451118	luaMsg: 	0.00033082	printTextDebug:	0.000529311	console: 	0.00103156	endScene: 	0.000327812	present: 	0.516479	TOTAL_RENDER: 	6.50322	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.01324	UpdateCamera: 	0.0428111	UpdateEnemies: 	0.139446	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.144565	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.664	UpdatePlayer: 	0.190871	UpdateSound: 	0.0173951	UpdateItems:	0.00102554	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00339842	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.35295	
RENDER	shadowmap: 	0.165127	sendToRender: 	0.101998	scene: 	3.14649	particles2Tex: 	0.972498	sendToRender: 	0.0639083	motionBlur: 	1.20893	bloom2Tex: 	0.066194	printScene: 	0.0301437	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00188868	gui: 	0.0222672	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000421043	console: 	0.000926295	endScene: 	0.000345857	present: 	0.422387	TOTAL_RENDER: 	6.36583	
UPDATE	UpdateSceneManager: 	0.00874567	UpdateInput: 	1.04011	UpdateCamera: 	0.0446907	UpdateEnemies: 	0.139459	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.150601	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.702589	UpdatePlayer: 	0.205319	UpdateSound: 	0.0176688	UpdateItems:	0.000842086	UpdateTriggers: 	0.030285	UpdateRigid: 	0.00370217	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.47514	
RENDER	shadowmap: 	0.170592	sendToRender: 	0.086371	scene: 	3.21157	particles2Tex: 	0.977879	sendToRender: 	0.0639234	motionBlur: 	1.20839	bloom2Tex: 	0.0662481	printScene: 	0.0319091	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0230641	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000893213	endScene: 	0.000345857	present: 	0.424796	TOTAL_RENDER: 	6.43147	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	1.06436	UpdateCamera: 	0.0448261	UpdateEnemies: 	0.122638	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.189337	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.691924	UpdatePlayer: 	0.129056	UpdateSound: 	0.0190432	UpdateItems:	0.000793967	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0136869	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.45348	
RENDER	shadowmap: 	0.191557	sendToRender: 	0.0857635	scene: 	3.19806	particles2Tex: 	0.978453	sendToRender: 	0.0654421	motionBlur: 	1.26796	bloom2Tex: 	0.0670782	printScene: 	0.0319241	applyBloom: 	0.00676977	setRenderState: 	0.000457133	applyParticles: 	0.00192778	gui: 	0.0241679	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000538334	console: 	0.00113682	endScene: 	0.000333827	present: 	0.454107	TOTAL_RENDER: 	6.53353	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.01476	UpdateCamera: 	0.0452772	UpdateEnemies: 	0.141037	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.147134	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.67972	UpdatePlayer: 	0.124388	UpdateSound: 	0.0279573	UpdateItems:	0.0113291	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00380743	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.3357	
RENDER	shadowmap: 	0.179867	sendToRender: 	0.0861484	scene: 	3.17553	particles2Tex: 	1.00566	sendToRender: 	0.0639504	motionBlur: 	1.22245	bloom2Tex: 	0.0672105	printScene: 	0.0324113	applyBloom: 	0.00678481	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0243874	setRenderState: 	0.000454125	luaMsg: 	0.000451118	printTextDebug:	0.000421043	console: 	0.000980429	endScene: 	0.000339842	present: 	0.45131	TOTAL_RENDER: 	6.47718	
UPDATE	UpdateSceneManager: 	0.0198281	UpdateInput: 	1.13458	UpdateCamera: 	0.0548499	UpdateEnemies: 	0.192805	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.300095	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.894575	UpdatePlayer: 	0.172375	UpdateSound: 	0.0171124	UpdateItems:	0.00128117	UpdateTriggers: 	0.0337977	UpdateRigid: 	0.00526605	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.98045	
RENDER	shadowmap: 	0.256918	sendToRender: 	0.103113	scene: 	3.6077	particles2Tex: 	1.02291	sendToRender: 	0.0657158	motionBlur: 	1.23916	bloom2Tex: 	0.0721608	printScene: 	0.0442637	applyBloom: 	0.00681789	setRenderState: 	0.000466155	applyParticles: 	0.00195484	gui: 	0.0295091	setRenderState: 	0.000478185	luaMsg: 	0.000733818	printTextDebug:	0.000730811	console: 	0.00105261	endScene: 	0.00033082	present: 	0.574892	TOTAL_RENDER: 	7.19274	
UPDATE	UpdateSceneManager: 	0.0199574	UpdateInput: 	2.30203	UpdateCamera: 	0.0534604	UpdateEnemies: 	0.168153	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.290225	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.827359	UpdatePlayer: 	0.0681248	UpdateSound: 	0.0170432	UpdateItems:	0.00123907	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00449313	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.89666	
RENDER	shadowmap: 	0.224323	sendToRender: 	0.104966	scene: 	3.39541	particles2Tex: 	1.10407	sendToRender: 	0.0654211	motionBlur: 	1.23568	bloom2Tex: 	0.071436	printScene: 	0.0412682	applyBloom: 	0.00672767	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.31814	setRenderState: 	0.000520289	luaMsg: 	0.000556378	printTextDebug:	0.00077893	console: 	0.00135035	endScene: 	0.000366909	present: 	0.198155	TOTAL_RENDER: 	6.93388	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.02353	UpdateCamera: 	0.0454275	UpdateEnemies: 	0.144821	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.145359	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.688156	UpdatePlayer: 	0.0507808	UpdateSound: 	0.0187815	UpdateItems:	0.000962384	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00309767	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.2606	
RENDER	shadowmap: 	0.167482	sendToRender: 	0.104668	scene: 	3.1714	particles2Tex: 	0.97288	sendToRender: 	0.0634572	motionBlur: 	1.27253	bloom2Tex: 	0.0658512	printScene: 	0.0320805	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.297972	setRenderState: 	0.000517282	luaMsg: 	0.00046014	printTextDebug:	0.000427058	console: 	0.000833064	endScene: 	0.000363902	present: 	0.184835	TOTAL_RENDER: 	6.53005	
UPDATE	UpdateSceneManager: 	0.0134794	UpdateInput: 	1.12842	UpdateCamera: 	0.0827891	UpdateEnemies: 	0.15559	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.17214	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.745144	UpdatePlayer: 	0.104864	UpdateSound: 	0.0133771	UpdateItems:	0.000917273	UpdateTriggers: 	0.0341526	UpdateRigid: 	0.00433073	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	2.62205	
RENDER	shadowmap: 	0.198588	sendToRender: 	0.0875469	scene: 	3.28331	particles2Tex: 	1.05668	sendToRender: 	0.101926	motionBlur: 	1.29643	bloom2Tex: 	0.0661098	printScene: 	0.0344503	applyBloom: 	0.00658933	setRenderState: 	0.000457133	applyParticles: 	0.00204507	gui: 	0.317638	setRenderState: 	0.000541341	luaMsg: 	0.000640587	printTextDebug:	0.000950355	console: 	0.00102554	endScene: 	0.000348864	present: 	0.178673	TOTAL_RENDER: 	6.80216	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.10232	UpdateCamera: 	0.0560408	UpdateEnemies: 	0.132932	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.155846	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.696682	UpdatePlayer: 	0.0521793	UpdateSound: 	0.0191875	UpdateItems:	0.00118193	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00351872	UpdateGUI: 	0.00102554	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.35817	
RENDER	shadowmap: 	0.202074	sendToRender: 	0.0659023	scene: 	3.25208	particles2Tex: 	1.01032	sendToRender: 	0.0703022	motionBlur: 	1.25558	bloom2Tex: 	0.0663113	printScene: 	0.0327211	applyBloom: 	0.00658933	setRenderState: 	0.0004842	applyParticles: 	0.00201499	gui: 	0.304778	setRenderState: 	0.000535326	luaMsg: 	0.000451118	printTextDebug:	0.000427058	console: 	0.000842086	endScene: 	0.000360894	present: 	0.189424	TOTAL_RENDER: 	6.61543	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.03771	UpdateCamera: 	0.0457313	UpdateEnemies: 	0.139314	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.143092	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.644954	UpdatePlayer: 	0.0480109	UpdateSound: 	0.0179936	UpdateItems:	0.001212	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00350669	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.21876	
RENDER	shadowmap: 	0.203204	sendToRender: 	0.0852011	scene: 	2.98491	particles2Tex: 	1.00864	sendToRender: 	0.0727653	motionBlur: 	0.91862	bloom2Tex: 	0.262436	printScene: 	0.0312173	applyBloom: 	0.00672767	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0677789	setRenderState: 	0.000454125	luaMsg: 	0.000475177	printTextDebug:	0.000424051	console: 	0.000977422	endScene: 	0.000354879	present: 	0.42252	TOTAL_RENDER: 	6.22635	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	0.980219	UpdateCamera: 	0.0438787	UpdateEnemies: 	0.127501	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.138595	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.72583	UpdatePlayer: 	0.0480079	UpdateSound: 	0.0171184	UpdateItems:	0.000926295	UpdateTriggers: 	0.0296745	UpdateRigid: 	0.00337737	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00955467	TOTAL_UPDATE: 	2.25865	
RENDER	shadowmap: 	0.16279	sendToRender: 	0.0849124	scene: 	2.82627	particles2Tex: 	1.00954	sendToRender: 	0.064194	motionBlur: 	0.925014	bloom2Tex: 	0.261447	printScene: 	0.0294941	applyBloom: 	0.00657429	setRenderState: 	0.000439088	applyParticles: 	0.00191575	gui: 	0.0652557	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000535326	console: 	0.000989451	endScene: 	0.00033082	present: 	0.438471	TOTAL_RENDER: 	6.04572	
UPDATE	UpdateSceneManager: 	0.00903739	UpdateInput: 	0.98405	UpdateCamera: 	0.937928	UpdateEnemies: 	0.144213	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.165214	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.650464	UpdatePlayer: 	0.0502515	UpdateSound: 	0.0115456	UpdateItems:	0.000995466	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0038736	UpdateGUI: 	0.0104298	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.11976	
RENDER	shadowmap: 	0.17642	sendToRender: 	0.0863499	scene: 	2.89159	particles2Tex: 	1.01067	sendToRender: 	0.0636527	motionBlur: 	0.914085	bloom2Tex: 	0.514091	printScene: 	0.0349466	applyBloom: 	0.00660136	setRenderState: 	0.00062555	applyParticles: 	0.00225559	gui: 	0.071457	setRenderState: 	0.000499237	luaMsg: 	0.000541341	printTextDebug:	0.000336835	console: 	0.000881183	endScene: 	0.000351872	present: 	0.338116	TOTAL_RENDER: 	6.32997	
UPDATE	UpdateSceneManager: 	0.0177229	UpdateInput: 	1.08081	UpdateCamera: 	0.935919	UpdateEnemies: 	0.197238	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.296835	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.884368	UpdatePlayer: 	0.0748043	UpdateSound: 	0.0155726	UpdateItems:	0.001209	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.00485403	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.6679	
RENDER	shadowmap: 	0.259002	sendToRender: 	0.12243	scene: 	3.41617	particles2Tex: 	1.05735	sendToRender: 	0.0643324	motionBlur: 	1.27675	bloom2Tex: 	0.0717548	printScene: 	0.0434396	applyBloom: 	0.00706149	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.331132	setRenderState: 	0.000532319	luaMsg: 	0.0007669	printTextDebug:	0.000667654	console: 	0.00126012	endScene: 	0.000348864	present: 	0.186901	TOTAL_RENDER: 	7.00695	
UPDATE	UpdateSceneManager: 	0.0106825	UpdateInput: 	1.20952	UpdateCamera: 	1.08081	UpdateEnemies: 	0.21943	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.270346	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.87048	UpdatePlayer: 	0.0657218	UpdateSound: 	0.0158823	UpdateItems:	0.00137441	UpdateTriggers: 	0.0330098	UpdateRigid: 	0.00441193	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.93848	
RENDER	shadowmap: 	0.24776	sendToRender: 	0.104759	scene: 	3.51853	particles2Tex: 	1.01695	sendToRender: 	0.0642241	motionBlur: 	1.23388	bloom2Tex: 	0.0699894	printScene: 	0.0413164	applyBloom: 	0.00668857	setRenderState: 	0.000442095	applyParticles: 	0.0019368	gui: 	0.343478	setRenderState: 	0.000622542	luaMsg: 	0.000760885	printTextDebug:	0.000649609	console: 	0.0011699	endScene: 	0.000363902	present: 	0.185854	TOTAL_RENDER: 	7.00515	
UPDATE	UpdateSceneManager: 	0.0144628	UpdateInput: 	1.46285	UpdateCamera: 	1.37324	UpdateEnemies: 	0.188065	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.16753	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.742843	UpdatePlayer: 	0.0587175	UpdateSound: 	0.0216536	UpdateItems:	0.00136839	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00465854	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.18064	
RENDER	shadowmap: 	0.257113	sendToRender: 	0.0906626	scene: 	3.29464	particles2Tex: 	0.993866	sendToRender: 	0.0645188	motionBlur: 	1.24249	bloom2Tex: 	0.0688796	printScene: 	0.0360413	applyBloom: 	0.00683894	setRenderState: 	0.000466155	applyParticles: 	0.00206612	gui: 	0.317476	setRenderState: 	0.000538334	luaMsg: 	0.000706751	printTextDebug:	0.00075487	console: 	0.00111276	endScene: 	0.000357887	present: 	0.184913	TOTAL_RENDER: 	6.72539	
UPDATE	UpdateSceneManager: 	0.00954264	UpdateInput: 	1.1492	UpdateCamera: 	0.944728	UpdateEnemies: 	0.163157	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.149982	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.671431	UpdatePlayer: 	0.0543567	UpdateSound: 	0.0196056	UpdateItems:	0.000848101	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00390969	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.31085	
RENDER	shadowmap: 	0.213421	sendToRender: 	0.0858778	scene: 	3.18332	particles2Tex: 	1.0867	sendToRender: 	0.0643564	motionBlur: 	1.21578	bloom2Tex: 	0.0659714	printScene: 	0.0325406	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.0020571	gui: 	0.318236	setRenderState: 	0.000520289	luaMsg: 	0.000544349	printTextDebug:	0.000457133	console: 	0.00105862	endScene: 	0.000360894	present: 	0.17362	TOTAL_RENDER: 	6.61304	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.01757	UpdateCamera: 	0.0427419	UpdateEnemies: 	0.131026	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.149455	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.653471	UpdatePlayer: 	0.0446907	UpdateSound: 	0.0175725	UpdateItems:	0.00109471	UpdateTriggers: 	0.0327421	UpdateRigid: 	0.00361796	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.2306	
RENDER	shadowmap: 	0.168745	sendToRender: 	0.0858417	scene: 	3.15181	particles2Tex: 	1.0088	sendToRender: 	0.0741367	motionBlur: 	1.01486	bloom2Tex: 	0.28317	printScene: 	0.0317767	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.0922626	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000517282	console: 	0.000863138	endScene: 	0.000354879	present: 	0.404078	TOTAL_RENDER: 	6.48827	
UPDATE	UpdateSceneManager: 	0.0210131	UpdateInput: 	1.02597	UpdateCamera: 	0.0453283	UpdateEnemies: 	0.132538	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.144457	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.641414	UpdatePlayer: 	0.0458426	UpdateSound: 	0.0164778	UpdateItems:	0.00102554	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00348263	UpdateGUI: 	0.000854116	BuildFrustum: 	0.0101351	TOTAL_UPDATE: 	2.21442	
RENDER	shadowmap: 	0.163431	sendToRender: 	0.0858537	scene: 	3.29344	particles2Tex: 	0.972619	sendToRender: 	0.0861845	motionBlur: 	1.08571	bloom2Tex: 	0.279858	printScene: 	0.0300505	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.0689578	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000463147	console: 	0.00143756	endScene: 	0.000336835	present: 	0.410367	TOTAL_RENDER: 	6.66307	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.02705	UpdateCamera: 	1.02397	UpdateEnemies: 	0.169909	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.15901	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.711755	UpdatePlayer: 	0.0541702	UpdateSound: 	0.0204296	UpdateItems:	0.00118193	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00407209	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.32111	
RENDER	shadowmap: 	0.192799	sendToRender: 	0.0876251	scene: 	3.26611	particles2Tex: 	1.02015	sendToRender: 	0.0649519	motionBlur: 	1.04146	bloom2Tex: 	0.282797	printScene: 	0.0348323	applyBloom: 	0.00651414	setRenderState: 	0.000481192	applyParticles: 	0.00212025	gui: 	0.0848252	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000538334	console: 	0.000902235	endScene: 	0.000357887	present: 	0.421055	TOTAL_RENDER: 	6.66943	
UPDATE	UpdateSceneManager: 	0.0181379	UpdateInput: 	1.01555	UpdateCamera: 	1.48562	UpdateEnemies: 	0.183139	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.197075	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	0.822427	UpdatePlayer: 	0.0657158	UpdateSound: 	0.0251694	UpdateItems:	0.00133832	UpdateTriggers: 	0.0376052	UpdateRigid: 	0.00522695	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.0489	
RENDER	shadowmap: 	0.307521	sendToRender: 	0.0685939	scene: 	3.10186	particles2Tex: 	1.24226	sendToRender: 	0.0655113	motionBlur: 	1.03034	bloom2Tex: 	0.278926	printScene: 	0.0395991	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.0021383	gui: 	0.111447	setRenderState: 	0.000469162	luaMsg: 	0.000793967	printTextDebug:	0.000736825	console: 	0.00119697	endScene: 	0.000351872	present: 	0.429623	TOTAL_RENDER: 	6.96107	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.24628	UpdateCamera: 	0.886876	UpdateEnemies: 	0.196582	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.169401	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.721397	UpdatePlayer: 	0.0607475	UpdateSound: 	0.0223814	UpdateItems:	0.00116388	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00430366	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.46699	
RENDER	shadowmap: 	0.214386	sendToRender: 	0.0978895	scene: 	3.29548	particles2Tex: 	0.991707	sendToRender: 	0.0640888	motionBlur: 	1.2209	bloom2Tex: 	0.0677037	printScene: 	0.0348624	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.343039	setRenderState: 	0.000499237	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.00111576	endScene: 	0.000348864	present: 	0.170535	TOTAL_RENDER: 	6.67023	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.01504	UpdateCamera: 	0.0464862	UpdateEnemies: 	0.152291	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.145425	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.680352	UpdatePlayer: 	0.0500831	UpdateSound: 	0.0185319	UpdateItems:	0.000962384	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0035097	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	2.27537	
RENDER	shadowmap: 	0.169488	sendToRender: 	0.104575	scene: 	3.15004	particles2Tex: 	0.979683	sendToRender: 	0.0640136	motionBlur: 	1.20261	bloom2Tex: 	0.0657429	printScene: 	0.0305918	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.349484	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000550364	console: 	0.00104058	endScene: 	0.000351872	present: 	0.167936	TOTAL_RENDER: 	6.45287	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.02002	UpdateCamera: 	0.0457914	UpdateEnemies: 	0.1424	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.146857	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.700309	UpdatePlayer: 	0.0514876	UpdateSound: 	0.0196717	UpdateItems:	0.00102554	UpdateTriggers: 	0.0318339	UpdateRigid: 	0.00367811	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.30129	
RENDER	shadowmap: 	0.187725	sendToRender: 	0.0869845	scene: 	3.31917	particles2Tex: 	0.966105	sendToRender: 	0.0641429	motionBlur: 	1.25982	bloom2Tex: 	0.0666993	printScene: 	0.033494	applyBloom: 	0.00643595	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.337514	setRenderState: 	0.000496229	luaMsg: 	0.000430065	printTextDebug:	0.000526304	console: 	0.000977422	endScene: 	0.000372924	present: 	0.171686	TOTAL_RENDER: 	6.67188	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.13876	UpdateCamera: 	0.0534244	UpdateEnemies: 	0.114812	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.136893	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.639507	UpdatePlayer: 	0.0461433	UpdateSound: 	0.0184627	UpdateItems:	0.000959377	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00387059	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.28545	
RENDER	shadowmap: 	0.183376	sendToRender: 	0.0849695	scene: 	3.26308	particles2Tex: 	0.97421	sendToRender: 	0.063764	motionBlur: 	1.2157	bloom2Tex: 	0.0648286	printScene: 	0.0300535	applyBloom: 	0.00645098	setRenderState: 	0.000442095	applyParticles: 	0.00195184	gui: 	0.347367	setRenderState: 	0.000499237	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.000830056	endScene: 	0.000366909	present: 	0.158216	TOTAL_RENDER: 	6.55264	
UPDATE	UpdateSceneManager: 	0.0118012	UpdateInput: 	1.05498	UpdateCamera: 	0.0485553	UpdateEnemies: 	0.14978	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.169235	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.7139	UpdatePlayer: 	0.0586724	UpdateSound: 	0.0129892	UpdateItems:	0.0010496	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.00425254	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.36044	
RENDER	shadowmap: 	0.227454	sendToRender: 	0.117315	scene: 	3.38109	particles2Tex: 	1.1691	sendToRender: 	0.0868552	motionBlur: 	1.40212	bloom2Tex: 	0.0707683	printScene: 	0.039945	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00196387	gui: 	0.365868	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000643594	console: 	0.00104058	endScene: 	0.000357887	present: 	0.177644	TOTAL_RENDER: 	7.24454	
UPDATE	UpdateSceneManager: 	0.0150824	UpdateInput: 	1.16434	UpdateCamera: 	0.0529011	UpdateEnemies: 	0.190005	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.415383	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.876332	UpdatePlayer: 	0.0743051	UpdateSound: 	0.0159666	UpdateItems:	0.00115185	UpdateTriggers: 	0.034724	UpdateRigid: 	0.00462245	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.98765	
RENDER	shadowmap: 	0.249032	sendToRender: 	0.103631	scene: 	3.69991	particles2Tex: 	1.08546	sendToRender: 	0.0764704	motionBlur: 	1.23116	bloom2Tex: 	0.0680977	printScene: 	0.0388021	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.394337	setRenderState: 	0.000493222	luaMsg: 	0.000830056	printTextDebug:	0.000631565	console: 	0.00122103	endScene: 	0.000381946	present: 	0.135489	TOTAL_RENDER: 	7.27083	
UPDATE	UpdateSceneManager: 	0.0126614	UpdateInput: 	1.15902	UpdateCamera: 	0.0560318	UpdateEnemies: 	0.160766	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.307256	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.730781	UpdatePlayer: 	0.0595746	UpdateSound: 	0.0184116	UpdateItems:	0.000992459	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00436381	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.68644	
RENDER	shadowmap: 	0.23441	sendToRender: 	0.104479	scene: 	3.43249	particles2Tex: 	1.03136	sendToRender: 	0.0643173	motionBlur: 	1.19621	bloom2Tex: 	0.0718811	printScene: 	0.0434156	applyBloom: 	0.00639986	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.372443	setRenderState: 	0.000499237	luaMsg: 	0.000802989	printTextDebug:	0.000733818	console: 	0.00109772	endScene: 	0.000366909	present: 	0.162008	TOTAL_RENDER: 	6.88674	
UPDATE	UpdateSceneManager: 	0.0252445	UpdateInput: 	1.08333	UpdateCamera: 	0.0465012	UpdateEnemies: 	0.14726	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.148839	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.681019	UpdatePlayer: 	3.78636	UpdateSound: 	0.014923	UpdateItems:	0.00133832	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.00474275	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00205108	TOTAL_UPDATE: 	6.10332	
RENDER	shadowmap: 	0.276186	sendToRender: 	0.103414	scene: 	3.57697	particles2Tex: 	1.12321	sendToRender: 	0.0849785	motionBlur: 	1.27618	bloom2Tex: 	0.0675474	printScene: 	0.0382909	applyBloom: 	0.285341	setRenderState: 	0.000475177	applyParticles: 	0.00200597	gui: 	0.1057	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000658632	console: 	0.00114584	endScene: 	0.000351872	present: 	0.187945	TOTAL_RENDER: 	7.30111	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.03152	UpdateCamera: 	0.0505733	UpdateEnemies: 	0.180646	UpdateProjectile: 	0.00202401	UpdateParticle: 	0.270794	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.04609	UpdatePlayer: 	0.0977241	UpdateSound: 	0.0202943	UpdateItems:	0.0010496	UpdateTriggers: 	0.0341707	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.88422	
RENDER	shadowmap: 	0.209833	sendToRender: 	0.087195	scene: 	3.26544	particles2Tex: 	1.02821	sendToRender: 	0.0634662	motionBlur: 	1.23377	bloom2Tex: 	0.0652677	printScene: 	0.0333496	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.258857	gui: 	0.0978053	setRenderState: 	0.000454125	luaMsg: 	0.000526304	printTextDebug:	0.000532319	console: 	0.000863138	endScene: 	0.000357887	present: 	0.152261	TOTAL_RENDER: 	6.67677	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.02972	UpdateCamera: 	0.0457674	UpdateEnemies: 	0.148039	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.153404	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.669973	UpdatePlayer: 	0.0815591	UpdateSound: 	0.0190883	UpdateItems:	0.00100449	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00354879	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.29146	
RENDER	shadowmap: 	0.191593	sendToRender: 	0.0863409	scene: 	3.18722	particles2Tex: 	1.00215	sendToRender: 	0.0635384	motionBlur: 	1.24729	bloom2Tex: 	0.0652978	printScene: 	0.0313918	applyBloom: 	0.00664346	setRenderState: 	0.000445103	applyParticles: 	0.256999	gui: 	0.0973271	setRenderState: 	0.000478185	luaMsg: 	0.00044811	printTextDebug:	0.000634572	console: 	0.000959377	endScene: 	0.000366909	present: 	0.148947	TOTAL_RENDER: 	6.54688	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.01212	UpdateCamera: 	0.983	UpdateEnemies: 	0.154027	UpdateProjectile: 	0.00226762	UpdateParticle: 	0.153163	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.687064	UpdatePlayer: 	0.083159	UpdateSound: 	0.0183575	UpdateItems:	0.00123005	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00338338	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.24891	
RENDER	shadowmap: 	0.213562	sendToRender: 	0.0868672	scene: 	3.22827	particles2Tex: 	1.10925	sendToRender: 	0.0642843	motionBlur: 	1.2133	bloom2Tex: 	0.0663173	printScene: 	0.0325045	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00259543	gui: 	0.344422	setRenderState: 	0.000508259	luaMsg: 	0.00046014	printTextDebug:	0.00043608	console: 	0.00102253	endScene: 	0.000412021	present: 	0.181596	TOTAL_RENDER: 	6.86795	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.01683	UpdateCamera: 	0.94707	UpdateEnemies: 	0.162456	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.197584	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.74777	UpdatePlayer: 	0.0872672	UpdateSound: 	0.0204507	UpdateItems:	0.000863138	UpdateTriggers: 	0.031885	UpdateRigid: 	0.00424953	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.37071	
RENDER	shadowmap: 	0.203027	sendToRender: 	0.0866477	scene: 	3.30073	particles2Tex: 	1.03058	sendToRender: 	0.0640707	motionBlur: 	1.17134	bloom2Tex: 	0.0675895	printScene: 	0.0341346	applyBloom: 	0.304519	setRenderState: 	0.000490215	applyParticles: 	0.00215033	gui: 	0.0963647	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000550364	console: 	0.00110373	endScene: 	0.000345857	present: 	0.172246	TOTAL_RENDER: 	6.70426	
UPDATE	UpdateSceneManager: 	0.0170462	UpdateInput: 	1.23494	UpdateCamera: 	0.93772	UpdateEnemies: 	0.1906	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.280234	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.88856	UpdatePlayer: 	0.104076	UpdateSound: 	0.0180297	UpdateItems:	0.00117291	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00520289	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.85139	
RENDER	shadowmap: 	0.257799	sendToRender: 	0.103916	scene: 	3.43938	particles2Tex: 	1.20035	sendToRender: 	0.0896551	motionBlur: 	1.2804	bloom2Tex: 	0.0704134	printScene: 	0.0366247	applyBloom: 	0.305882	setRenderState: 	0.000490215	applyParticles: 	0.00222852	gui: 	0.0991106	setRenderState: 	0.000487207	luaMsg: 	0.000646602	printTextDebug:	0.000427058	console: 	0.00075487	endScene: 	0.000354879	present: 	0.182558	TOTAL_RENDER: 	7.25408	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.09724	UpdateCamera: 	0.938511	UpdateEnemies: 	0.189887	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.251802	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.863728	UpdatePlayer: 	0.569292	UpdateSound: 	0.0202762	UpdateItems:	0.00128719	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0047217	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.11672	
RENDER	shadowmap: 	0.211003	sendToRender: 	0.086768	scene: 	3.40181	particles2Tex: 	1.06297	sendToRender: 	0.0636286	motionBlur: 	1.14051	bloom2Tex: 	0.067424	printScene: 	0.340119	applyBloom: 	0.00670361	setRenderState: 	0.000505252	applyParticles: 	0.00195184	gui: 	0.126108	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000763893	console: 	0.00102855	endScene: 	0.000351872	present: 	0.290228	TOTAL_RENDER: 	6.97044	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.03904	UpdateCamera: 	0.948409	UpdateEnemies: 	0.182994	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.150496	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.75244	UpdatePlayer: 	0.0848673	UpdateSound: 	0.0196537	UpdateItems:	0.00118193	UpdateTriggers: 	0.0322399	UpdateRigid: 	0.00437283	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.36927	
RENDER	shadowmap: 	0.212404	sendToRender: 	0.0869213	scene: 	3.24832	particles2Tex: 	1.07156	sendToRender: 	0.0636647	motionBlur: 	1.16624	bloom2Tex: 	0.0669038	printScene: 	0.481821	applyBloom: 	0.00682691	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.0979617	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.000980429	endScene: 	0.000366909	present: 	0.254039	TOTAL_RENDER: 	6.92181	
UPDATE	UpdateSceneManager: 	0.021801	UpdateInput: 	1.02771	UpdateCamera: 	0.937717	UpdateEnemies: 	0.15476	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.154751	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.734525	UpdatePlayer: 	0.101983	UpdateSound: 	0.0207424	UpdateItems:	0.00107366	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00378638	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.3242	
RENDER	shadowmap: 	0.196711	sendToRender: 	0.0880161	scene: 	3.43072	particles2Tex: 	1.09053	sendToRender: 	0.0638151	motionBlur: 	1.10386	bloom2Tex: 	0.370464	printScene: 	0.0338669	applyBloom: 	0.103429	setRenderState: 	0.000490215	applyParticles: 	0.00234882	gui: 	0.0921934	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.00044811	console: 	0.00103156	endScene: 	0.000354879	present: 	0.176507	TOTAL_RENDER: 	6.95023	
UPDATE	UpdateSceneManager: 	0.0115937	UpdateInput: 	1.05777	UpdateCamera: 	0.922039	UpdateEnemies: 	0.202768	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.17747	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.773249	UpdatePlayer: 	1.86536	UpdateSound: 	0.0157771	UpdateItems:	0.00146162	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00519688	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	5.2058	
RENDER	shadowmap: 	0.247164	sendToRender: 	0.0892461	scene: 	3.42466	particles2Tex: 	1.10223	sendToRender: 	0.0642512	motionBlur: 	1.11962	bloom2Tex: 	0.391546	printScene: 	0.0391991	applyBloom: 	0.00677278	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.0973632	setRenderState: 	0.00046014	luaMsg: 	0.000968399	printTextDebug:	0.000535326	console: 	0.00103456	endScene: 	0.000342849	present: 	0.325481	TOTAL_RENDER: 	7.08657	
UPDATE	UpdateSceneManager: 	0.0131516	UpdateInput: 	1.04732	UpdateCamera: 	0.943431	UpdateEnemies: 	0.189346	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.173816	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.779829	UpdatePlayer: 	0.237688	UpdateSound: 	0.0152538	UpdateItems:	0.00134734	UpdateTriggers: 	0.0367029	UpdateRigid: 	0.00463448	UpdateGUI: 	0.00559687	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	3.62183	
RENDER	shadowmap: 	0.204534	sendToRender: 	0.0932641	scene: 	3.46192	particles2Tex: 	1.18821	sendToRender: 	0.0853244	motionBlur: 	1.14862	bloom2Tex: 	0.357893	printScene: 	0.0379059	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.102936	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000418036	console: 	0.000860131	endScene: 	0.000345857	present: 	0.313391	TOTAL_RENDER: 	7.18097	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.15926	UpdateCamera: 	0.951563	UpdateEnemies: 	0.190011	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.29485	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.904199	UpdatePlayer: 	0.166715	UpdateSound: 	0.0092449	UpdateItems:	0.00872461	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00479388	UpdateGUI: 	0.00559085	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.85452	
RENDER	shadowmap: 	0.240659	sendToRender: 	0.104127	scene: 	3.72263	particles2Tex: 	1.18056	sendToRender: 	0.107661	motionBlur: 	1.35068	bloom2Tex: 	0.0691263	printScene: 	0.0341135	applyBloom: 	0.00648707	setRenderState: 	0.000454125	applyParticles: 	0.00218942	gui: 	0.362281	setRenderState: 	0.00046014	luaMsg: 	0.000821034	printTextDebug:	0.00043608	console: 	0.000670662	endScene: 	0.000384954	present: 	0.156463	TOTAL_RENDER: 	7.51955	
UPDATE	UpdateSceneManager: 	0.0133621	UpdateInput: 	1.15727	UpdateCamera: 	0.958553	UpdateEnemies: 	0.18611	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.227796	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.908328	UpdatePlayer: 	0.172186	UpdateSound: 	0.0136478	UpdateItems:	0.00150673	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00461042	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	3.80739	
RENDER	shadowmap: 	0.219703	sendToRender: 	0.0877273	scene: 	3.70402	particles2Tex: 	1.0787	sendToRender: 	0.0638301	motionBlur: 	1.49621	bloom2Tex: 	0.0789215	printScene: 	0.034724	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.00198793	gui: 	0.0896251	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.00074284	console: 	0.000992459	endScene: 	0.000366909	present: 	0.441407	TOTAL_RENDER: 	7.46853	
UPDATE	UpdateSceneManager: 	0.014953	UpdateInput: 	1.15355	UpdateCamera: 	1.35487	UpdateEnemies: 	0.146201	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.174125	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.776494	UpdatePlayer: 	0.13286	UpdateSound: 	0.0114343	UpdateItems:	0.00143155	UpdateTriggers: 	0.0342699	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.99905	
RENDER	shadowmap: 	0.220422	sendToRender: 	0.0886266	scene: 	3.68203	particles2Tex: 	1.20119	sendToRender: 	0.0862928	motionBlur: 	1.24751	bloom2Tex: 	0.386587	printScene: 	0.0368473	applyBloom: 	0.00661038	setRenderState: 	0.00047217	applyParticles: 	0.00189169	gui: 	0.0916671	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000748855	console: 	0.0010496	endScene: 	0.000360894	present: 	0.339147	TOTAL_RENDER: 	7.56553	
UPDATE	UpdateSceneManager: 	0.0148809	UpdateInput: 	1.09345	UpdateCamera: 	1.11246	UpdateEnemies: 	0.144057	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.160968	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.773399	UpdatePlayer: 	0.29839	UpdateSound: 	0.0106975	UpdateItems:	0.000887198	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00432772	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.77769	
RENDER	shadowmap: 	0.226497	sendToRender: 	0.0875559	scene: 	3.66864	particles2Tex: 	1.21104	sendToRender: 	0.106722	motionBlur: 	1.32454	bloom2Tex: 	0.403389	printScene: 	0.0487508	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.00224657	gui: 	0.111164	setRenderState: 	0.000469162	luaMsg: 	0.000869153	printTextDebug:	0.000748855	console: 	0.00111877	endScene: 	0.000336835	present: 	0.526331	TOTAL_RENDER: 	7.91431	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.06372	UpdateCamera: 	0.906939	UpdateEnemies: 	0.277161	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.239162	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.779119	UpdatePlayer: 	0.16138	UpdateSound: 	0.0137892	UpdateItems:	0.00121802	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0045623	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.61796	
RENDER	shadowmap: 	0.230699	sendToRender: 	0.10198	scene: 	3.6038	particles2Tex: 	1.09838	sendToRender: 	0.0633279	motionBlur: 	1.39991	bloom2Tex: 	0.0722209	printScene: 	0.0425464	applyBloom: 	0.0070645	setRenderState: 	0.000475177	applyParticles: 	0.0022586	gui: 	0.104987	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000622542	console: 	0.00102855	endScene: 	0.000333827	present: 	0.531332	TOTAL_RENDER: 	7.43247	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.01838	UpdateCamera: 	1.03466	UpdateEnemies: 	0.156448	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.148186	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.740119	UpdatePlayer: 	0.124623	UpdateSound: 	0.0118373	UpdateItems:	0.00106765	UpdateTriggers: 	0.0317707	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00093231	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.41398	
RENDER	shadowmap: 	0.200098	sendToRender: 	0.0854627	scene: 	3.57507	particles2Tex: 	1.01521	sendToRender: 	0.0630963	motionBlur: 	1.18931	bloom2Tex: 	0.33755	printScene: 	0.0332384	applyBloom: 	0.0070224	setRenderState: 	0.000469162	applyParticles: 	0.00195484	gui: 	0.0720736	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000547356	console: 	0.00101652	endScene: 	0.000342849	present: 	0.356494	TOTAL_RENDER: 	7.10981	
UPDATE	UpdateSceneManager: 	0.0236987	UpdateInput: 	1.02601	UpdateCamera: 	0.935209	UpdateEnemies: 	0.1639	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.151979	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.701262	UpdatePlayer: 	0.155578	UpdateSound: 	0.0128328	UpdateItems:	0.00133832	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.33801	
RENDER	shadowmap: 	0.283774	sendToRender: 	0.0856312	scene: 	3.19075	particles2Tex: 	1.06467	sendToRender: 	0.0642782	motionBlur: 	1.13674	bloom2Tex: 	0.377904	printScene: 	0.0340564	applyBloom: 	0.00691413	setRenderState: 	0.000442095	applyParticles: 	0.00204507	gui: 	0.077502	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000559386	console: 	0.000992459	endScene: 	0.000348864	present: 	0.35333	TOTAL_RENDER: 	6.83918	
UPDATE	UpdateSceneManager: 	0.00894115	UpdateInput: 	1.00973	UpdateCamera: 	0.935919	UpdateEnemies: 	0.321385	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.15098	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.716838	UpdatePlayer: 	0.116803	UpdateSound: 	0.0102885	UpdateItems:	0.000947347	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00370217	UpdateGUI: 	0.0105592	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.45948	
RENDER	shadowmap: 	0.179364	sendToRender: 	0.0848552	scene: 	3.27992	particles2Tex: 	1.14202	sendToRender: 	0.0636978	motionBlur: 	1.28575	bloom2Tex: 	0.0668707	printScene: 	0.033924	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.355378	setRenderState: 	0.000481192	luaMsg: 	0.00062555	printTextDebug:	0.000622542	console: 	0.000860131	endScene: 	0.000375931	present: 	0.262376	TOTAL_RENDER: 	6.92767	
UPDATE	UpdateSceneManager: 	0.0191274	UpdateInput: 	1.28286	UpdateCamera: 	0.963127	UpdateEnemies: 	0.194588	UpdateProjectile: 	0.0118253	UpdateParticle: 	0.277031	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.913703	UpdatePlayer: 	0.154102	UpdateSound: 	0.0118794	UpdateItems:	0.001212	UpdateTriggers: 	0.0353706	UpdateRigid: 	0.00467959	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.0337	
RENDER	shadowmap: 	0.266343	sendToRender: 	0.102238	scene: 	3.92417	particles2Tex: 	1.24493	sendToRender: 	0.0662632	motionBlur: 	1.31472	bloom2Tex: 	0.0703503	printScene: 	0.0426817	applyBloom: 	0.317103	setRenderState: 	0.000487207	applyParticles: 	0.00214732	gui: 	0.085986	setRenderState: 	0.000487207	luaMsg: 	0.000568408	printTextDebug:	0.000667654	console: 	0.00101351	endScene: 	0.000354879	present: 	0.193719	TOTAL_RENDER: 	7.80395	
UPDATE	UpdateSceneManager: 	0.010081	UpdateInput: 	1.04472	UpdateCamera: 	0.990173	UpdateEnemies: 	0.168192	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.188071	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.769962	UpdatePlayer: 	0.142286	UpdateSound: 	0.0119727	UpdateItems:	0.000983436	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00445704	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.47121	
RENDER	shadowmap: 	0.236756	sendToRender: 	0.0805967	scene: 	3.88109	particles2Tex: 	1.19527	sendToRender: 	0.068624	motionBlur: 	1.33199	bloom2Tex: 	0.0715593	printScene: 	0.0410637	applyBloom: 	0.315978	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.100076	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.0011308	endScene: 	0.000369916	present: 	0.182949	TOTAL_RENDER: 	7.71643	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.07366	UpdateCamera: 	0.92929	UpdateEnemies: 	0.157951	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.323866	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.7158	UpdatePlayer: 	0.185557	UpdateSound: 	0.0127937	UpdateItems:	0.00123305	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.0035097	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.57296	
RENDER	shadowmap: 	0.241174	sendToRender: 	0.103474	scene: 	3.8522	particles2Tex: 	1.13938	sendToRender: 	0.0648106	motionBlur: 	1.44476	bloom2Tex: 	0.0718209	printScene: 	0.377715	applyBloom: 	0.0152568	setRenderState: 	0.000499237	applyParticles: 	0.00215033	gui: 	0.0292986	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000649609	console: 	0.00102253	endScene: 	0.000366909	present: 	0.261402	TOTAL_RENDER: 	7.77904	
UPDATE	UpdateSceneManager: 	0.015726	UpdateInput: 	1.09916	UpdateCamera: 	1.00811	UpdateEnemies: 	0.185647	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.272454	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.893526	UpdatePlayer: 	0.299259	UpdateSound: 	0.0188778	UpdateItems:	0.00108268	UpdateTriggers: 	0.0335782	UpdateRigid: 	0.00480891	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.97919	
RENDER	shadowmap: 	0.2297	sendToRender: 	0.104515	scene: 	4.11799	particles2Tex: 	1.21203	sendToRender: 	0.0836432	motionBlur: 	1.40618	bloom2Tex: 	0.069815	printScene: 	0.0421945	applyBloom: 	0.294243	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.0296023	setRenderState: 	0.000475177	luaMsg: 	0.000787952	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000366909	present: 	0.18082	TOTAL_RENDER: 	7.97264	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.09784	UpdateCamera: 	0.908464	UpdateEnemies: 	0.173807	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.185716	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.780322	UpdatePlayer: 	2.12674	UpdateSound: 	0.0146734	UpdateItems:	0.00105862	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00418938	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.46989	
RENDER	shadowmap: 	0.238377	sendToRender: 	0.087586	scene: 	4.35435	particles2Tex: 	1.03781	sendToRender: 	0.0650451	motionBlur: 	1.48969	bloom2Tex: 	0.0675744	printScene: 	0.0347391	applyBloom: 	0.315482	setRenderState: 	0.000490215	applyParticles: 	0.00216236	gui: 	0.0271422	setRenderState: 	0.000493222	luaMsg: 	0.000670662	printTextDebug:	0.000664647	console: 	0.000911258	endScene: 	0.000345857	present: 	0.16249	TOTAL_RENDER: 	8.04932	
UPDATE	UpdateSceneManager: 	0.0162763	UpdateInput: 	1.09533	UpdateCamera: 	0.919847	UpdateEnemies: 	0.189415	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.290018	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.887652	UpdatePlayer: 	0.254803	UpdateSound: 	0.0538725	UpdateItems:	0.00150373	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.00426457	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	3.88389	
RENDER	shadowmap: 	0.276316	sendToRender: 	0.0992549	scene: 	4.81885	particles2Tex: 	0.997048	sendToRender: 	0.0647474	motionBlur: 	1.5607	bloom2Tex: 	0.0697187	printScene: 	0.0410758	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.0287693	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000857124	console: 	0.00102855	endScene: 	0.00033082	present: 	0.492211	TOTAL_RENDER: 	8.63181	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.21864	UpdateCamera: 	1.00341	UpdateEnemies: 	0.20242	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.292508	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.932202	UpdatePlayer: 	0.171494	UpdateSound: 	0.0490636	UpdateItems:	0.00154282	UpdateTriggers: 	0.0369977	UpdateRigid: 	0.00515778	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00162102	TOTAL_UPDATE: 	4.11326	
RENDER	shadowmap: 	0.274628	sendToRender: 	0.105198	scene: 	4.90779	particles2Tex: 	1.09558	sendToRender: 	0.0652045	motionBlur: 	1.45082	bloom2Tex: 	0.367114	printScene: 	0.0437013	applyBloom: 	0.00665248	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0287061	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000845094	console: 	0.00128117	endScene: 	0.000336835	present: 	0.370395	TOTAL_RENDER: 	8.88444	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.08931	UpdateCamera: 	0.97522	UpdateEnemies: 	0.173115	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.157166	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.772274	UpdatePlayer: 	0.187857	UpdateSound: 	0.0139395	UpdateItems:	0.00125411	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00451118	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	3.54819	
RENDER	shadowmap: 	0.203683	sendToRender: 	0.121131	scene: 	4.73556	particles2Tex: 	1.11312	sendToRender: 	0.0648136	motionBlur: 	1.54102	bloom2Tex: 	0.0664286	printScene: 	0.0347812	applyBloom: 	0.00650512	setRenderState: 	0.000457133	applyParticles: 	0.294499	gui: 	0.0272355	setRenderState: 	0.000490215	luaMsg: 	0.000673669	printTextDebug:	0.000667654	console: 	0.00113381	endScene: 	0.000351872	present: 	0.148902	TOTAL_RENDER: 	8.54386	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.04109	UpdateCamera: 	1.13857	UpdateEnemies: 	0.160634	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.153873	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.765225	UpdatePlayer: 	0.165852	UpdateSound: 	0.0121862	UpdateItems:	0.00114584	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00432772	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.60276	
RENDER	shadowmap: 	0.205445	sendToRender: 	0.0871018	scene: 	4.96869	particles2Tex: 	0.970129	sendToRender: 	0.0652076	motionBlur: 	1.71671	bloom2Tex: 	0.070215	printScene: 	0.0413915	applyBloom: 	0.330287	setRenderState: 	0.000478185	applyParticles: 	0.00235183	gui: 	0.0272295	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.00112178	endScene: 	0.000345857	present: 	0.159455	TOTAL_RENDER: 	8.845	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.15966	UpdateCamera: 	0.955927	UpdateEnemies: 	0.178865	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.164832	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.703163	UpdatePlayer: 	0.183864	UpdateSound: 	0.0139275	UpdateItems:	0.00122403	UpdateTriggers: 	0.0356413	UpdateRigid: 	0.00440892	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.57014	
RENDER	shadowmap: 	0.199093	sendToRender: 	0.0866747	scene: 	4.9182	particles2Tex: 	1.08721	sendToRender: 	0.0814388	motionBlur: 	1.54781	bloom2Tex: 	0.391005	printScene: 	0.0364954	applyBloom: 	0.00670361	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.0257678	setRenderState: 	0.000466155	luaMsg: 	0.000532319	printTextDebug:	0.000406006	console: 	0.00092028	endScene: 	0.000327812	present: 	0.305091	TOTAL_RENDER: 	8.86353	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.06522	UpdateCamera: 	0.894226	UpdateEnemies: 	0.169491	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.168706	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.72534	UpdatePlayer: 	0.182101	UpdateSound: 	0.0138583	UpdateItems:	0.00111576	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00482696	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.3926	
RENDER	shadowmap: 	0.206831	sendToRender: 	0.0857966	scene: 	5.03085	particles2Tex: 	0.976895	sendToRender: 	0.0638211	motionBlur: 	1.55934	bloom2Tex: 	0.0677849	printScene: 	0.356371	applyBloom: 	0.00769306	setRenderState: 	0.000475177	applyParticles: 	0.0021383	gui: 	0.0255423	setRenderState: 	0.000463147	luaMsg: 	0.000345857	printTextDebug:	0.000514274	console: 	0.00112479	endScene: 	0.000345857	present: 	0.219881	TOTAL_RENDER: 	8.76721	
UPDATE	UpdateSceneManager: 	0.00996369	UpdateInput: 	1.04181	UpdateCamera: 	1.13242	UpdateEnemies: 	0.144691	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.155127	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.733379	UpdatePlayer: 	0.146586	UpdateSound: 	0.0105381	UpdateItems:	0.000935317	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00366608	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.51579	
RENDER	shadowmap: 	0.213213	sendToRender: 	0.0863529	scene: 	5.03918	particles2Tex: 	1.01131	sendToRender: 	0.192883	motionBlur: 	1.53481	bloom2Tex: 	0.356978	printScene: 	0.0373375	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.0256987	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000550364	console: 	0.00103757	endScene: 	0.000336835	present: 	0.375868	TOTAL_RENDER: 	9.04932	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.09172	UpdateCamera: 	0.987403	UpdateEnemies: 	0.157106	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.155088	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.754293	UpdatePlayer: 	0.183214	UpdateSound: 	0.0134072	UpdateItems:	0.00125711	UpdateTriggers: 	0.034694	UpdateRigid: 	0.00457133	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.56124	
RENDER	shadowmap: 	0.21401	sendToRender: 	0.0862507	scene: 	5.46746	particles2Tex: 	1.03983	sendToRender: 	0.064991	motionBlur: 	1.7876	bloom2Tex: 	0.0674902	printScene: 	0.0357526	applyBloom: 	0.00645399	setRenderState: 	0.000454125	applyParticles: 	0.0019789	gui: 	0.280457	setRenderState: 	0.000493222	luaMsg: 	0.000664647	printTextDebug:	0.000430065	console: 	0.0010496	endScene: 	0.000360894	present: 	0.166817	TOTAL_RENDER: 	9.38443	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.01346	UpdateCamera: 	0.906984	UpdateEnemies: 	0.178889	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.165097	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.719454	UpdatePlayer: 	0.159497	UpdateSound: 	0.0115516	UpdateItems:	0.00107366	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00403901	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.32931	
RENDER	shadowmap: 	0.196269	sendToRender: 	0.0866777	scene: 	5.78415	particles2Tex: 	1.05914	sendToRender: 	0.0638482	motionBlur: 	1.71032	bloom2Tex: 	0.0669428	printScene: 	0.339349	applyBloom: 	0.00748555	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.0254912	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000451118	console: 	0.0010887	endScene: 	0.000357887	present: 	0.222966	TOTAL_RENDER: 	9.73029	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.0082	UpdateCamera: 	0.908575	UpdateEnemies: 	0.175503	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.171852	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.720345	UpdatePlayer: 	0.200335	UpdateSound: 	0.0125621	UpdateItems:	0.00119997	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.36991	
RENDER	shadowmap: 	0.1755	sendToRender: 	0.0866838	scene: 	5.66084	particles2Tex: 	1.20237	sendToRender: 	0.0643835	motionBlur: 	1.64317	bloom2Tex: 	0.277825	printScene: 	0.0353736	applyBloom: 	0.00669459	setRenderState: 	0.00046014	applyParticles: 	0.00188266	gui: 	0.0251363	setRenderState: 	0.00043608	luaMsg: 	0.000658632	printTextDebug:	0.000430065	console: 	0.00112479	endScene: 	0.000321797	present: 	0.392767	TOTAL_RENDER: 	9.73693	
UPDATE	UpdateSceneManager: 	0.00909754	UpdateInput: 	1.00056	UpdateCamera: 	0.0484982	UpdateEnemies: 	0.148685	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.144003	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.699262	UpdatePlayer: 	0.184182	UpdateSound: 	0.0130914	UpdateItems:	0.00124208	UpdateTriggers: 	0.0348353	UpdateRigid: 	0.00437584	UpdateGUI: 	0.00132328	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.44536	
RENDER	shadowmap: 	0.177518	sendToRender: 	0.0857755	scene: 	5.78462	particles2Tex: 	1.05744	sendToRender: 	0.0635926	motionBlur: 	1.81054	bloom2Tex: 	0.0665038	printScene: 	0.0342759	applyBloom: 	0.242148	setRenderState: 	0.000505252	applyParticles: 	0.00225258	gui: 	0.025028	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000427058	console: 	0.000836071	endScene: 	0.000357887	present: 	0.147672	TOTAL_RENDER: 	9.66133	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.03937	UpdateCamera: 	0.0489643	UpdateEnemies: 	0.168123	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.147654	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.727325	UpdatePlayer: 	0.146273	UpdateSound: 	0.00949452	UpdateItems:	0.00104659	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0040751	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.43268	
RENDER	shadowmap: 	0.168715	sendToRender: 	0.0754389	scene: 	5.90545	particles2Tex: 	1.10522	sendToRender: 	0.0652767	motionBlur: 	1.6473	bloom2Tex: 	0.369204	printScene: 	0.0365706	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0259663	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000772915	console: 	0.000842086	endScene: 	0.000354879	present: 	0.36748	TOTAL_RENDER: 	9.94757	
UPDATE	UpdateSceneManager: 	0.0106253	UpdateInput: 	1.0855	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.145807	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.154607	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.752876	UpdatePlayer: 	1.2457	UpdateSound: 	0.015347	UpdateItems:	0.00158793	UpdateTriggers: 	0.00106765	UpdateRigid: 	0.00604498	UpdateGUI: 	0.00196687	BuildFrustum: 	0.00319692	TOTAL_UPDATE: 	3.65349	
RENDER	shadowmap: 	0.310781	sendToRender: 	0.0871349	scene: 	6.48915	particles2Tex: 	1.11171	sendToRender: 	0.0649279	motionBlur: 	1.95593	bloom2Tex: 	0.0684436	printScene: 	0.0364894	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.275476	gui: 	0.0265889	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000547356	console: 	0.00102554	endScene: 	0.000354879	present: 	0.14953	TOTAL_RENDER: 	10.8618	
UPDATE	UpdateSceneManager: 	0.0114163	UpdateInput: 	1.07374	UpdateCamera: 	0.0529973	UpdateEnemies: 	0.162466	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.159897	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.779712	UpdatePlayer: 	0.218362	UpdateSound: 	0.0115967	UpdateItems:	0.000839079	UpdateTriggers: 	0.0517161	UpdateRigid: 	0.00320895	UpdateGUI: 	0.00152177	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.70484	
RENDER	shadowmap: 	0.240945	sendToRender: 	0.122319	scene: 	6.91046	particles2Tex: 	1.09232	sendToRender: 	0.0666481	motionBlur: 	1.97141	bloom2Tex: 	0.0710992	printScene: 	0.043608	applyBloom: 	0.00651414	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.312216	setRenderState: 	0.000508259	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00113381	endScene: 	0.000354879	present: 	0.176149	TOTAL_RENDER: 	11.1843	
UPDATE	UpdateSceneManager: 	0.0122945	UpdateInput: 	1.25197	UpdateCamera: 	0.0543687	UpdateEnemies: 	0.159867	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.291485	UpdateLUAMsg: 	0.000986444	UpdateColisions: 	0.721954	UpdatePlayer: 	0.169503	UpdateSound: 	0.0119306	UpdateItems:	0.00138643	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00466155	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.82151	
RENDER	shadowmap: 	0.215147	sendToRender: 	0.105495	scene: 	7.2863	particles2Tex: 	1.05748	sendToRender: 	0.0646181	motionBlur: 	2.02299	bloom2Tex: 	0.357207	printScene: 	0.043584	applyBloom: 	0.0068209	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0287001	setRenderState: 	0.000466155	luaMsg: 	0.00062555	printTextDebug:	0.000526304	console: 	0.0011699	endScene: 	0.000354879	present: 	0.272466	TOTAL_RENDER: 	11.6391	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.02416	UpdateCamera: 	0.0488861	UpdateEnemies: 	0.151681	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.146309	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.738341	UpdatePlayer: 	0.189187	UpdateSound: 	0.0142252	UpdateItems:	0.00111576	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.47603	
RENDER	shadowmap: 	0.173016	sendToRender: 	0.104148	scene: 	7.50392	particles2Tex: 	0.996278	sendToRender: 	0.0646422	motionBlur: 	2.10661	bloom2Tex: 	0.0681248	printScene: 	0.0358187	applyBloom: 	0.332374	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.0260054	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.00103456	endScene: 	0.000351872	present: 	0.171539	TOTAL_RENDER: 	11.7589	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	0.941955	UpdateCamera: 	0.0492079	UpdateEnemies: 	0.150027	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.147449	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.698357	UpdatePlayer: 	0.182399	UpdateSound: 	0.0129922	UpdateItems:	0.00110073	UpdateTriggers: 	0.0359541	UpdateRigid: 	0.00414727	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.37922	
RENDER	shadowmap: 	0.200898	sendToRender: 	0.0870988	scene: 	8.09471	particles2Tex: 	0.974252	sendToRender: 	0.0770118	motionBlur: 	2.23636	bloom2Tex: 	0.0681939	printScene: 	0.0377856	applyBloom: 	0.329361	setRenderState: 	0.000475177	applyParticles: 	0.00221048	gui: 	0.0261047	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000628557	console: 	0.000923287	endScene: 	0.000369916	present: 	0.185945	TOTAL_RENDER: 	12.5035	
UPDATE	UpdateSceneManager: 	0.0104509	UpdateInput: 	1.06498	UpdateCamera: 	0.0504199	UpdateEnemies: 	0.149888	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.160279	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.731662	UpdatePlayer: 	0.187906	UpdateSound: 	0.013705	UpdateItems:	0.0011308	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00403299	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.52221	
RENDER	shadowmap: 	0.197941	sendToRender: 	0.0864642	scene: 	8.12038	particles2Tex: 	1.19309	sendToRender: 	0.0653128	motionBlur: 	2.09562	bloom2Tex: 	0.264138	printScene: 	0.0370067	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.00207514	gui: 	0.0253648	setRenderState: 	0.000451118	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00122704	endScene: 	0.000348864	present: 	0.424526	TOTAL_RENDER: 	12.7142	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.02504	UpdateCamera: 	0.0505342	UpdateEnemies: 	0.145738	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.151585	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.745219	UpdatePlayer: 	0.148824	UpdateSound: 	0.00997271	UpdateItems:	0.000956369	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00432171	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.42957	
RENDER	shadowmap: 	0.198525	sendToRender: 	0.0965843	scene: 	8.05175	particles2Tex: 	1.14629	sendToRender: 	0.0718059	motionBlur: 	2.2195	bloom2Tex: 	0.067791	printScene: 	0.0353406	applyBloom: 	0.307819	setRenderState: 	0.000481192	applyParticles: 	0.00215935	gui: 	0.0268084	setRenderState: 	0.000469162	luaMsg: 	0.000526304	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000348864	present: 	0.152872	TOTAL_RENDER: 	12.5545	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.02314	UpdateCamera: 	0.0482876	UpdateEnemies: 	0.144887	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.144421	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.69993	UpdatePlayer: 	0.156054	UpdateSound: 	0.0116539	UpdateItems:	0.000772915	UpdateTriggers: 	0.0312053	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.40508	
RENDER	shadowmap: 	0.195093	sendToRender: 	0.0864341	scene: 	8.30837	particles2Tex: 	0.941525	sendToRender: 	0.0835861	motionBlur: 	2.16963	bloom2Tex: 	0.067797	printScene: 	0.0356834	applyBloom: 	0.315731	setRenderState: 	0.000511267	applyParticles: 	0.0021383	gui: 	0.0253378	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.000628557	console: 	0.000977422	endScene: 	0.000375931	present: 	0.233366	TOTAL_RENDER: 	12.6295	
UPDATE	UpdateSceneManager: 	0.00876973	UpdateInput: 	1.04177	UpdateCamera: 	0.0477373	UpdateEnemies: 	0.144177	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.143597	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.704676	UpdatePlayer: 	0.152111	UpdateSound: 	0.0100238	UpdateItems:	0.000787952	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00389465	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.38782	
RENDER	shadowmap: 	0.170011	sendToRender: 	0.0950595	scene: 	8.32404	particles2Tex: 	1.02801	sendToRender: 	0.0650361	motionBlur: 	2.16035	bloom2Tex: 	0.264316	printScene: 	0.0362879	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.0250461	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00104359	endScene: 	0.000366909	present: 	0.427819	TOTAL_RENDER: 	12.7759	
UPDATE	UpdateSceneManager: 	0.0135696	UpdateInput: 	1.05861	UpdateCamera: 	0.0541492	UpdateEnemies: 	0.16581	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.19245	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.785405	UpdatePlayer: 	0.162899	UpdateSound: 	0.0109892	UpdateItems:	0.00119697	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00408412	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.58975	
RENDER	shadowmap: 	0.201932	sendToRender: 	0.0984128	scene: 	8.50577	particles2Tex: 	1.01897	sendToRender: 	0.0655444	motionBlur: 	2.12062	bloom2Tex: 	0.264962	printScene: 	0.0370608	applyBloom: 	0.00695323	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.0270761	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000547356	console: 	0.00128719	endScene: 	0.000327812	present: 	0.434682	TOTAL_RENDER: 	12.9541	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.05616	UpdateCamera: 	0.0514785	UpdateEnemies: 	0.157329	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.155359	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.745824	UpdatePlayer: 	0.188916	UpdateSound: 	0.0118223	UpdateItems:	0.00127516	UpdateTriggers: 	0.0321587	UpdateRigid: 	0.00402096	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.54768	
RENDER	shadowmap: 	0.210729	sendToRender: 	0.087183	scene: 	8.39144	particles2Tex: 	1.05242	sendToRender: 	0.065776	motionBlur: 	2.34616	bloom2Tex: 	0.0719412	printScene: 	0.0379871	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.0261317	setRenderState: 	0.000469162	luaMsg: 	0.000559386	printTextDebug:	0.000628557	console: 	0.00587355	endScene: 	0.000348864	present: 	0.44054	TOTAL_RENDER: 	12.9412	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.01681	UpdateCamera: 	0.0496831	UpdateEnemies: 	0.151636	UpdateProjectile: 	0.001212	UpdateParticle: 	0.149479	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.736065	UpdatePlayer: 	0.187445	UpdateSound: 	0.0120118	UpdateItems:	0.000763893	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0039157	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.45077	
RENDER	shadowmap: 	0.194699	sendToRender: 	0.0872431	scene: 	8.34958	particles2Tex: 	1.15202	sendToRender: 	0.0655654	motionBlur: 	2.35179	bloom2Tex: 	0.077487	printScene: 	0.0376503	applyBloom: 	0.00654121	setRenderState: 	0.000445103	applyParticles: 	0.00207213	gui: 	0.0255603	setRenderState: 	0.000451118	luaMsg: 	0.000628557	printTextDebug:	0.000430065	console: 	0.000938325	endScene: 	0.000339842	present: 	0.427187	TOTAL_RENDER: 	12.9538	
UPDATE	UpdateSceneManager: 	0.0123155	UpdateInput: 	0.995626	UpdateCamera: 	0.053677	UpdateEnemies: 	0.170032	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.172107	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.767541	UpdatePlayer: 	0.160126	UpdateSound: 	0.0104539	UpdateItems:	0.00124809	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.00473072	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.48502	
RENDER	shadowmap: 	0.202053	sendToRender: 	0.0983015	scene: 	8.43663	particles2Tex: 	1.02462	sendToRender: 	0.0666722	motionBlur: 	2.28634	bloom2Tex: 	0.0687684	printScene: 	0.0471598	applyBloom: 	0.00651715	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0260776	setRenderState: 	0.00046014	luaMsg: 	0.00062555	printTextDebug:	0.000652617	console: 	0.00105862	endScene: 	0.000327812	present: 	0.426243	TOTAL_RENDER: 	12.866	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	1.01374	UpdateCamera: 	0.912861	UpdateEnemies: 	0.162899	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.171437	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.738377	UpdatePlayer: 	1.4797	UpdateSound: 	0.0159876	UpdateItems:	0.00130824	UpdateTriggers: 	0.0414547	UpdateRigid: 	0.00570814	UpdateGUI: 	0.00166011	BuildFrustum: 	0.0123426	TOTAL_UPDATE: 	4.76331	
RENDER	shadowmap: 	0.350052	sendToRender: 	0.0883318	scene: 	8.38612	particles2Tex: 	1.03729	sendToRender: 	0.0658421	motionBlur: 	2.45999	bloom2Tex: 	0.0699353	printScene: 	0.0371841	applyBloom: 	0.00673068	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0260205	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000529311	console: 	0.00107366	endScene: 	0.000324805	present: 	0.44885	TOTAL_RENDER: 	13.1546	
UPDATE	UpdateSceneManager: 	0.0100088	UpdateInput: 	1.01739	UpdateCamera: 	0.920205	UpdateEnemies: 	0.185752	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.161181	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.712309	UpdatePlayer: 	0.163948	UpdateSound: 	0.012117	UpdateItems:	0.00104659	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.004439	UpdateGUI: 	0.00141651	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.32892	
RENDER	shadowmap: 	0.199568	sendToRender: 	0.085986	scene: 	8.90918	particles2Tex: 	1.11805	sendToRender: 	0.0753246	motionBlur: 	2.55976	bloom2Tex: 	0.0829605	printScene: 	0.0402066	applyBloom: 	0.00673368	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.0263753	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.000454125	console: 	0.000947347	endScene: 	0.00033082	present: 	0.424565	TOTAL_RENDER: 	13.7186	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.03581	UpdateCamera: 	1.08985	UpdateEnemies: 	0.22038	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.151461	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.752383	UpdatePlayer: 	0.186248	UpdateSound: 	0.0136659	UpdateItems:	0.00093231	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00417434	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.67078	
RENDER	shadowmap: 	0.188979	sendToRender: 	0.0868792	scene: 	8.41059	particles2Tex: 	0.975849	sendToRender: 	0.0669368	motionBlur: 	2.16553	bloom2Tex: 	0.0683924	printScene: 	0.0354368	applyBloom: 	0.317773	setRenderState: 	0.000523296	applyParticles: 	0.00197289	gui: 	0.025822	setRenderState: 	0.000475177	luaMsg: 	0.000583446	printTextDebug:	0.000523296	console: 	0.000911258	endScene: 	0.000381946	present: 	0.216506	TOTAL_RENDER: 	12.727	
UPDATE	UpdateSceneManager: 	0.0168447	UpdateInput: 	1.0902	UpdateCamera: 	0.920172	UpdateEnemies: 	0.216918	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.160333	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.746624	UpdatePlayer: 	0.201385	UpdateSound: 	0.0143846	UpdateItems:	0.00130824	UpdateTriggers: 	0.0378277	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.58799	
RENDER	shadowmap: 	0.198585	sendToRender: 	0.0879078	scene: 	8.31815	particles2Tex: 	1.09535	sendToRender: 	0.0660707	motionBlur: 	2.14205	bloom2Tex: 	0.362756	printScene: 	0.0391991	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.0267092	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.00110073	endScene: 	0.000336835	present: 	0.49681	TOTAL_RENDER: 	13.0135	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.088	UpdateCamera: 	0.947485	UpdateEnemies: 	0.191181	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.180703	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.751375	UpdatePlayer: 	0.222738	UpdateSound: 	0.0139425	UpdateItems:	0.000998474	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	3.57429	
RENDER	shadowmap: 	0.207707	sendToRender: 	0.0889393	scene: 	7.55988	particles2Tex: 	1.02589	sendToRender: 	0.0644467	motionBlur: 	2.1551	bloom2Tex: 	0.0679413	printScene: 	0.0365075	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.324901	setRenderState: 	0.000499237	luaMsg: 	0.000628557	printTextDebug:	0.000439088	console: 	0.00112178	endScene: 	0.000375931	present: 	0.165476	TOTAL_RENDER: 	11.876	
UPDATE	UpdateSceneManager: 	0.0123456	UpdateInput: 	0.975401	UpdateCamera: 	1.22462	UpdateEnemies: 	0.202101	UpdateProjectile: 	0.00166011	UpdateParticle: 	0.306023	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.887436	UpdatePlayer: 	0.218723	UpdateSound: 	0.0132358	UpdateItems:	0.00154282	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.00535928	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.02971	
RENDER	shadowmap: 	0.253877	sendToRender: 	0.103772	scene: 	7.09917	particles2Tex: 	1.01566	sendToRender: 	0.0662902	motionBlur: 	2.20498	bloom2Tex: 	0.0725608	printScene: 	0.0457012	applyBloom: 	0.00677879	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.318817	setRenderState: 	0.000508259	luaMsg: 	0.000968399	printTextDebug:	0.000809004	console: 	0.00115486	endScene: 	0.000348864	present: 	0.166438	TOTAL_RENDER: 	11.5288	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.09427	UpdateCamera: 	0.985181	UpdateEnemies: 	0.171617	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.165362	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.769775	UpdatePlayer: 	0.192185	UpdateSound: 	0.0137681	UpdateItems:	0.00126313	UpdateTriggers: 	0.036336	UpdateRigid: 	0.00458636	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.60445	
RENDER	shadowmap: 	0.216028	sendToRender: 	0.0872161	scene: 	6.70962	particles2Tex: 	1.04489	sendToRender: 	0.0652767	motionBlur: 	2.15321	bloom2Tex: 	0.0685067	printScene: 	0.0373586	applyBloom: 	0.00646301	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.281025	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.00062555	console: 	0.00101953	endScene: 	0.000363902	present: 	0.165804	TOTAL_RENDER: 	11.0044	
UPDATE	UpdateSceneManager: 	0.00906446	UpdateInput: 	1.05918	UpdateCamera: 	0.89635	UpdateEnemies: 	0.170291	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.187818	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.854654	UpdatePlayer: 	0.167876	UpdateSound: 	0.0102945	UpdateItems:	0.00106765	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00406908	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.52981	
RENDER	shadowmap: 	0.274475	sendToRender: 	0.0940761	scene: 	6.11024	particles2Tex: 	1.11906	sendToRender: 	0.0650662	motionBlur: 	1.81913	bloom2Tex: 	0.0669639	printScene: 	0.367667	applyBloom: 	0.00726901	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.0255844	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.00585851	console: 	0.000983436	endScene: 	0.000399991	present: 	0.202696	TOTAL_RENDER: 	10.3567	
UPDATE	UpdateSceneManager: 	0.014108	UpdateInput: 	1.06406	UpdateCamera: 	0.915898	UpdateEnemies: 	0.205764	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.277669	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.895604	UpdatePlayer: 	0.21054	UpdateSound: 	0.023807	UpdateItems:	0.0013714	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.00483598	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	3.79339	
RENDER	shadowmap: 	0.240948	sendToRender: 	0.107952	scene: 	6.29445	particles2Tex: 	1.02108	sendToRender: 	0.0660286	motionBlur: 	1.86916	bloom2Tex: 	0.0717217	printScene: 	0.0432532	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.326742	setRenderState: 	0.000499237	luaMsg: 	0.000661639	printTextDebug:	0.000730811	console: 	0.00110674	endScene: 	0.000354879	present: 	0.152773	TOTAL_RENDER: 	10.3707	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.07118	UpdateCamera: 	0.965894	UpdateEnemies: 	0.168098	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.156634	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.767541	UpdatePlayer: 	0.16775	UpdateSound: 	0.0121922	UpdateItems:	0.0013323	UpdateTriggers: 	0.0330068	UpdateRigid: 	0.004036	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.50095	
RENDER	shadowmap: 	0.208248	sendToRender: 	0.0862687	scene: 	5.76799	particles2Tex: 	1.10664	sendToRender: 	0.0651324	motionBlur: 	1.88144	bloom2Tex: 	0.0681248	printScene: 	0.0343902	applyBloom: 	0.00697428	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0260656	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000646602	console: 	0.0010887	endScene: 	0.000327812	present: 	0.514367	TOTAL_RENDER: 	9.93251	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	1.03971	UpdateCamera: 	0.0496109	UpdateEnemies: 	0.139302	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.145582	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.732534	UpdatePlayer: 	0.206516	UpdateSound: 	0.0235544	UpdateItems:	0.010081	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00413224	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	2.50867	
RENDER	shadowmap: 	0.179461	sendToRender: 	0.0856582	scene: 	5.84622	particles2Tex: 	0.967317	sendToRender: 	0.0732405	motionBlur: 	1.82894	bloom2Tex: 	0.0659624	printScene: 	0.0330459	applyBloom: 	0.00679082	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.304847	setRenderState: 	0.000481192	luaMsg: 	0.000550364	printTextDebug:	0.000424051	console: 	0.0012902	endScene: 	0.000372924	present: 	0.171485	TOTAL_RENDER: 	9.72774	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	1.02901	UpdateCamera: 	0.0393495	UpdateEnemies: 	0.128283	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.146818	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.827644	UpdatePlayer: 	0.176375	UpdateSound: 	0.0109652	UpdateItems:	0.000989451	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00369916	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.49716	
RENDER	shadowmap: 	0.179253	sendToRender: 	0.0865514	scene: 	5.56822	particles2Tex: 	1.06475	sendToRender: 	0.0647113	motionBlur: 	1.71869	bloom2Tex: 	0.391916	printScene: 	0.0334158	applyBloom: 	0.00668256	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.0252476	setRenderState: 	0.000481192	luaMsg: 	0.00062555	printTextDebug:	0.000640587	console: 	0.000938325	endScene: 	0.000424051	present: 	0.330405	TOTAL_RENDER: 	9.66794	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	2.35157	UpdateCamera: 	0.0501372	UpdateEnemies: 	0.148466	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.182991	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.738531	UpdatePlayer: 	0.0844492	UpdateSound: 	0.0153891	UpdateItems:	0.00106765	UpdateTriggers: 	0.0305497	UpdateRigid: 	0.00363601	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.7518	
RENDER	shadowmap: 	0.185445	sendToRender: 	0.0966986	scene: 	5.58818	particles2Tex: 	1.04075	sendToRender: 	0.0643053	motionBlur: 	1.88614	bloom2Tex: 	0.296811	printScene: 	0.0349797	applyBloom: 	0.0068209	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.133383	setRenderState: 	0.000475177	luaMsg: 	0.0103547	printTextDebug:	0.000619535	console: 	0.000998474	endScene: 	0.000345857	present: 	0.335722	TOTAL_RENDER: 	9.85584	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.00779	UpdateCamera: 	0.0480801	UpdateEnemies: 	0.142887	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.148896	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.706853	UpdatePlayer: 	1.6373	UpdateSound: 	0.013714	UpdateItems:	0.000839079	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00407209	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	3.86542	
RENDER	shadowmap: 	0.193379	sendToRender: 	0.0872612	scene: 	5.41085	particles2Tex: 	1.10992	sendToRender: 	0.0847139	motionBlur: 	1.75584	bloom2Tex: 	0.0662932	printScene: 	0.0336534	applyBloom: 	0.00680586	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.394749	setRenderState: 	0.000520289	luaMsg: 	0.000824042	printTextDebug:	0.000517282	console: 	0.00103456	endScene: 	0.000351872	present: 	0.169578	TOTAL_RENDER: 	9.48534	
UPDATE	UpdateSceneManager: 	0.0146944	UpdateInput: 	1.04301	UpdateCamera: 	0.0544288	UpdateEnemies: 	0.159729	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.164616	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.822276	UpdatePlayer: 	0.239432	UpdateSound: 	0.0154613	UpdateItems:	0.00148267	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0046826	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	2.67258	
RENDER	shadowmap: 	0.216774	sendToRender: 	0.0974504	scene: 	5.23787	particles2Tex: 	1.00116	sendToRender: 	0.0649158	motionBlur: 	1.75002	bloom2Tex: 	0.0688676	printScene: 	0.0386969	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.100067	setRenderState: 	0.000481192	luaMsg: 	0.000938325	printTextDebug:	0.00043608	console: 	0.00117291	endScene: 	0.000336835	present: 	0.432017	TOTAL_RENDER: 	9.19286	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.17402	UpdateCamera: 	0.0523748	UpdateEnemies: 	0.157425	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.151491	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.74512	UpdatePlayer: 	0.154757	UpdateSound: 	0.0142102	UpdateItems:	0.00127516	UpdateTriggers: 	0.0360232	UpdateRigid: 	0.00484801	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	2.64756	
RENDER	shadowmap: 	0.20325	sendToRender: 	0.0878146	scene: 	4.79966	particles2Tex: 	1.04086	sendToRender: 	0.0651715	motionBlur: 	1.51066	bloom2Tex: 	0.341231	printScene: 	0.0351631	applyBloom: 	0.00692616	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.123657	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000745848	console: 	0.000962384	endScene: 	0.000372924	present: 	0.350573	TOTAL_RENDER: 	8.74271	
UPDATE	UpdateSceneManager: 	0.00826748	UpdateInput: 	1.03272	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.145861	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.151293	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.835638	UpdatePlayer: 	0.134767	UpdateSound: 	0.0111817	UpdateItems:	0.000809004	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00357887	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.5017	
RENDER	shadowmap: 	0.185118	sendToRender: 	0.0860191	scene: 	4.77176	particles2Tex: 	1.09366	sendToRender: 	0.0645038	motionBlur: 	1.5931	bloom2Tex: 	0.0665308	printScene: 	0.0330639	applyBloom: 	0.306381	setRenderState: 	0.000505252	applyParticles: 	0.00270671	gui: 	0.191205	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000514274	console: 	0.000974414	endScene: 	0.000369916	present: 	0.175653	TOTAL_RENDER: 	8.76698	
UPDATE	UpdateSceneManager: 	0.0239032	UpdateInput: 	1.00495	UpdateCamera: 	0.0478185	UpdateEnemies: 	0.148947	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.146743	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.704243	UpdatePlayer: 	0.13237	UpdateSound: 	0.0115396	UpdateItems:	0.000854116	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.00353075	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.35286	
RENDER	shadowmap: 	0.189704	sendToRender: 	0.0861996	scene: 	4.94265	particles2Tex: 	1.04192	sendToRender: 	0.0636437	motionBlur: 	1.80547	bloom2Tex: 	0.0664737	printScene: 	0.0328534	applyBloom: 	0.284018	setRenderState: 	0.000466155	applyParticles: 	0.0023428	gui: 	0.0498425	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.00043608	console: 	0.000884191	endScene: 	0.000348864	present: 	0.176149	TOTAL_RENDER: 	8.90628	
UPDATE	UpdateSceneManager: 	0.0088389	UpdateInput: 	1.00965	UpdateCamera: 	0.0490094	UpdateEnemies: 	0.157708	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.150376	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.72937	UpdatePlayer: 	0.177367	UpdateSound: 	0.0132448	UpdateItems:	0.000977422	UpdateTriggers: 	0.0346097	UpdateRigid: 	0.00438186	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.48415	
RENDER	shadowmap: 	0.175304	sendToRender: 	0.0869394	scene: 	4.95728	particles2Tex: 	1.15186	sendToRender: 	0.0646061	motionBlur: 	1.70773	bloom2Tex: 	0.0671022	printScene: 	0.354696	applyBloom: 	0.00701638	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.0692436	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.000923287	endScene: 	0.000366909	present: 	0.257098	TOTAL_RENDER: 	9.06621	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	1.01619	UpdateCamera: 	0.0475658	UpdateEnemies: 	0.141058	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.144337	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.691302	UpdatePlayer: 	0.13717	UpdateSound: 	0.00985842	UpdateItems:	0.000998474	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.00369315	UpdateGUI: 	0.00106765	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.33011	
RENDER	shadowmap: 	0.168276	sendToRender: 	0.0868432	scene: 	5.09866	particles2Tex: 	1.01106	sendToRender: 	0.0639083	motionBlur: 	1.75835	bloom2Tex: 	0.0667744	printScene: 	0.0324835	applyBloom: 	0.288718	setRenderState: 	0.000496229	applyParticles: 	0.00244506	gui: 	0.0887348	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000532319	console: 	0.000757878	endScene: 	0.000354879	present: 	0.163503	TOTAL_RENDER: 	8.99746	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.04336	UpdateCamera: 	0.0487568	UpdateEnemies: 	0.157133	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.156372	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.721893	UpdatePlayer: 	0.186044	UpdateSound: 	0.0131005	UpdateItems:	0.00115787	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00362699	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.46901	
RENDER	shadowmap: 	0.180745	sendToRender: 	0.104843	scene: 	5.10167	particles2Tex: 	1.01495	sendToRender: 	0.064167	motionBlur: 	1.74256	bloom2Tex: 	0.0675895	printScene: 	0.0345646	applyBloom: 	0.283082	setRenderState: 	0.0004842	applyParticles: 	0.00219243	gui: 	0.0260265	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.00109471	endScene: 	0.000351872	present: 	0.14507	TOTAL_RENDER: 	8.93288	
UPDATE	UpdateSceneManager: 	0.0186793	UpdateInput: 	1.06374	UpdateCamera: 	0.050447	UpdateEnemies: 	0.142156	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.150006	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.739126	UpdatePlayer: 	0.266153	UpdateSound: 	0.0198642	UpdateItems:	0.000775922	UpdateTriggers: 	0.0309226	UpdateRigid: 	0.00368112	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00741036	TOTAL_UPDATE: 	2.68165	
RENDER	shadowmap: 	0.191785	sendToRender: 	0.0876281	scene: 	5.09442	particles2Tex: 	1.05478	sendToRender: 	0.0639113	motionBlur: 	1.74133	bloom2Tex: 	0.0667353	printScene: 	0.109573	applyBloom: 	0.305713	setRenderState: 	0.000481192	applyParticles: 	0.00245107	gui: 	0.0268084	setRenderState: 	0.000568408	luaMsg: 	0.000775922	printTextDebug:	0.000517282	console: 	0.00114584	endScene: 	0.000354879	present: 	0.162366	TOTAL_RENDER: 	9.07582	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.01796	UpdateCamera: 	0.0486335	UpdateEnemies: 	0.143636	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.145182	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.770256	UpdatePlayer: 	1.98992	UpdateSound: 	0.0130614	UpdateItems:	0.00110373	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00428862	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	4.29257	
RENDER	shadowmap: 	0.214425	sendToRender: 	0.0870086	scene: 	4.99022	particles2Tex: 	1.12074	sendToRender: 	0.0641068	motionBlur: 	1.74445	bloom2Tex: 	0.0674361	printScene: 	0.0340714	applyBloom: 	0.283338	setRenderState: 	0.000481192	applyParticles: 	0.00239995	gui: 	0.0248446	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000421043	console: 	0.00110674	endScene: 	0.000351872	present: 	0.144661	TOTAL_RENDER: 	8.94465	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	0.996086	UpdateCamera: 	0.0480049	UpdateEnemies: 	0.147924	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.146637	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.728567	UpdatePlayer: 	0.241814	UpdateSound: 	0.0129832	UpdateItems:	0.00124508	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.00385254	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.48334	
RENDER	shadowmap: 	0.17135	sendToRender: 	0.0857575	scene: 	4.95217	particles2Tex: 	1.08908	sendToRender: 	0.0644737	motionBlur: 	1.73841	bloom2Tex: 	0.0668947	printScene: 	0.032712	applyBloom: 	0.28249	setRenderState: 	0.000478185	applyParticles: 	0.00234581	gui: 	0.0247152	setRenderState: 	0.000451118	luaMsg: 	0.00921483	printTextDebug:	0.00043608	console: 	0.00760885	endScene: 	0.000351872	present: 	0.146718	TOTAL_RENDER: 	8.83834	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	0.977608	UpdateCamera: 	0.0482997	UpdateEnemies: 	0.134057	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.147494	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.705978	UpdatePlayer: 	0.214371	UpdateSound: 	0.0123727	UpdateItems:	0.00131726	UpdateTriggers: 	0.032297	UpdateRigid: 	0.00452922	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.43674	
RENDER	shadowmap: 	0.177734	sendToRender: 	0.0856462	scene: 	5.04957	particles2Tex: 	0.997157	sendToRender: 	0.0644196	motionBlur: 	1.72534	bloom2Tex: 	0.066612	printScene: 	0.0322519	applyBloom: 	0.28095	setRenderState: 	0.000481192	applyParticles: 	0.00230671	gui: 	0.0260475	setRenderState: 	0.00047217	luaMsg: 	0.000442095	printTextDebug:	0.000538334	console: 	0.000893213	endScene: 	0.000363902	present: 	0.16113	TOTAL_RENDER: 	8.84673	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	0.994426	UpdateCamera: 	0.960502	UpdateEnemies: 	0.150027	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.168017	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.731752	UpdatePlayer: 	0.18734	UpdateSound: 	0.0125892	UpdateItems:	0.00113982	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00409615	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.37338	
RENDER	shadowmap: 	0.183743	sendToRender: 	0.0872702	scene: 	5.11332	particles2Tex: 	1.04741	sendToRender: 	0.0648527	motionBlur: 	1.77494	bloom2Tex: 	0.0670962	printScene: 	0.0348082	applyBloom: 	0.00709458	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.298474	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000547356	console: 	0.000902235	endScene: 	0.000351872	present: 	0.15655	TOTAL_RENDER: 	9.00215	
UPDATE	UpdateSceneManager: 	0.00879078	UpdateInput: 	0.999102	UpdateCamera: 	0.926569	UpdateEnemies: 	0.145191	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.160847	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.686697	UpdatePlayer: 	0.142499	UpdateSound: 	0.0102163	UpdateItems:	0.000866146	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00349165	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.24965	
RENDER	shadowmap: 	0.175034	sendToRender: 	0.0962053	scene: 	4.96364	particles2Tex: 	0.967656	sendToRender: 	0.064582	motionBlur: 	1.55047	bloom2Tex: 	0.259907	printScene: 	0.0329526	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.0246551	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000544349	console: 	0.000950355	endScene: 	0.000348864	present: 	0.420021	TOTAL_RENDER: 	8.73966	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.00416	UpdateCamera: 	0.970736	UpdateEnemies: 	0.151512	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.140502	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.662878	UpdatePlayer: 	0.150174	UpdateSound: 	0.0107486	UpdateItems:	0.00111576	UpdateTriggers: 	0.0292926	UpdateRigid: 	0.00342549	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.37352	
RENDER	shadowmap: 	0.195054	sendToRender: 	0.0866266	scene: 	4.84996	particles2Tex: 	0.954673	sendToRender: 	0.063773	motionBlur: 	1.56757	bloom2Tex: 	0.377688	printScene: 	0.0330669	applyBloom: 	0.00661639	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.0236777	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000427058	console: 	0.00093231	endScene: 	0.000336835	present: 	0.346067	TOTAL_RENDER: 	8.66797	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.01463	UpdateCamera: 	0.049644	UpdateEnemies: 	0.144391	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.152655	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.735075	UpdatePlayer: 	0.163281	UpdateSound: 	0.0105802	UpdateItems:	0.00119997	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00371119	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.41632	
RENDER	shadowmap: 	0.177289	sendToRender: 	0.0966865	scene: 	5.04637	particles2Tex: 	0.964357	sendToRender: 	0.063767	motionBlur: 	1.5684	bloom2Tex: 	0.37321	printScene: 	0.0339662	applyBloom: 	0.00680285	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0241498	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000526304	console: 	0.0011308	endScene: 	0.000342849	present: 	0.327418	TOTAL_RENDER: 	8.84894	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.25095	UpdateCamera: 	0.0381615	UpdateEnemies: 	0.123654	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.144944	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.720026	UpdatePlayer: 	0.168559	UpdateSound: 	0.0109832	UpdateItems:	0.000941332	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.59381	
RENDER	shadowmap: 	0.171184	sendToRender: 	0.0855921	scene: 	4.90127	particles2Tex: 	1.02451	sendToRender: 	0.0636286	motionBlur: 	1.56971	bloom2Tex: 	0.360918	printScene: 	0.0337827	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0248385	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000511267	console: 	0.000977422	endScene: 	0.000351872	present: 	0.36161	TOTAL_RENDER: 	8.76807	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.03874	UpdateCamera: 	0.923143	UpdateEnemies: 	0.179671	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.16559	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.713121	UpdatePlayer: 	0.156733	UpdateSound: 	0.0107546	UpdateItems:	0.00089622	UpdateTriggers: 	0.0401705	UpdateRigid: 	0.0039157	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.39376	
RENDER	shadowmap: 	0.183067	sendToRender: 	0.0872191	scene: 	5.01023	particles2Tex: 	0.990278	sendToRender: 	0.0829485	motionBlur: 	1.91355	bloom2Tex: 	0.0777907	printScene: 	0.0415961	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.306679	gui: 	0.0288535	setRenderState: 	0.000595475	luaMsg: 	0.000793967	printTextDebug:	0.000580438	console: 	0.00122704	endScene: 	0.000360894	present: 	0.162736	TOTAL_RENDER: 	9.40828	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.02501	UpdateCamera: 	0.999286	UpdateEnemies: 	0.176643	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.162574	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.784551	UpdatePlayer: 	0.205451	UpdateSound: 	0.014923	UpdateItems:	0.00134132	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.00466456	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.53985	
RENDER	shadowmap: 	0.213252	sendToRender: 	0.0894446	scene: 	5.26838	particles2Tex: 	1.05189	sendToRender: 	0.0649098	motionBlur: 	1.6873	bloom2Tex: 	0.068203	printScene: 	0.0353827	applyBloom: 	0.308805	setRenderState: 	0.000469162	applyParticles: 	0.00211123	gui: 	0.0284715	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.000887198	endScene: 	0.000381946	present: 	0.192829	TOTAL_RENDER: 	9.17712	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.07697	UpdateCamera: 	0.947846	UpdateEnemies: 	0.17934	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.153058	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.743764	UpdatePlayer: 	0.148075	UpdateSound: 	0.0100389	UpdateItems:	0.000989451	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00370217	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.41679	
RENDER	shadowmap: 	0.192904	sendToRender: 	0.0946294	scene: 	5.15653	particles2Tex: 	1.00907	sendToRender: 	0.073875	motionBlur: 	1.67034	bloom2Tex: 	0.0660256	printScene: 	0.0340173	applyBloom: 	0.322678	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0257257	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000544349	console: 	0.00116088	endScene: 	0.000354879	present: 	0.336161	TOTAL_RENDER: 	9.15885	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.00901	UpdateCamera: 	0.926472	UpdateEnemies: 	0.15569	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.175112	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.853331	UpdatePlayer: 	0.152773	UpdateSound: 	0.0113742	UpdateItems:	0.000959377	UpdateTriggers: 	0.0316264	UpdateRigid: 	0.00409916	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.47268	
RENDER	shadowmap: 	0.223992	sendToRender: 	0.0664797	scene: 	5.00382	particles2Tex: 	1.09123	sendToRender: 	0.0647564	motionBlur: 	1.77406	bloom2Tex: 	0.0681789	printScene: 	0.0352744	applyBloom: 	0.320844	setRenderState: 	0.000517282	applyParticles: 	0.00220747	gui: 	0.0269558	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.000550364	console: 	0.000947347	endScene: 	0.000366909	present: 	0.19211	TOTAL_RENDER: 	9.03144	
UPDATE	UpdateSceneManager: 	0.00885995	UpdateInput: 	1.05535	UpdateCamera: 	1.00874	UpdateEnemies: 	0.154718	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.169635	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.745397	UpdatePlayer: 	0.184258	UpdateSound: 	0.0119155	UpdateItems:	0.000760885	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00386758	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	3.48581	
RENDER	shadowmap: 	0.207761	sendToRender: 	0.0884491	scene: 	4.99154	particles2Tex: 	1.1018	sendToRender: 	0.0852733	motionBlur: 	1.77414	bloom2Tex: 	0.0667143	printScene: 	0.0324534	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.296381	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.00135035	endScene: 	0.000345857	present: 	0.148824	TOTAL_RENDER: 	8.96947	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	0.999641	UpdateCamera: 	0.933447	UpdateEnemies: 	0.170336	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.164571	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.706534	UpdatePlayer: 	1.23202	UpdateSound: 	0.0117621	UpdateItems:	0.00133531	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00453524	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.39047	
RENDER	shadowmap: 	0.221787	sendToRender: 	0.0868371	scene: 	5.13858	particles2Tex: 	1.01172	sendToRender: 	0.0746299	motionBlur: 	1.67268	bloom2Tex: 	0.0671804	printScene: 	0.0343451	applyBloom: 	0.316474	setRenderState: 	0.000499237	applyParticles: 	0.00201198	gui: 	0.0249979	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000547356	console: 	0.00114584	endScene: 	0.000351872	present: 	0.163193	TOTAL_RENDER: 	9.01662	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.0243	UpdateCamera: 	0.050865	UpdateEnemies: 	0.156442	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.154204	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.715686	UpdatePlayer: 	0.159593	UpdateSound: 	0.0116118	UpdateItems:	0.000878176	UpdateTriggers: 	0.0312985	UpdateRigid: 	0.00376834	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.44828	
RENDER	shadowmap: 	0.19174	sendToRender: 	0.085965	scene: 	5.09211	particles2Tex: 	1.04715	sendToRender: 	0.0639234	motionBlur: 	1.66531	bloom2Tex: 	0.0670271	printScene: 	0.0325978	applyBloom: 	0.325099	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0248746	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000415028	console: 	0.00103156	endScene: 	0.000351872	present: 	0.17045	TOTAL_RENDER: 	8.93149	
UPDATE	UpdateSceneManager: 	0.00850808	UpdateInput: 	1.05857	UpdateCamera: 	0.0561581	UpdateEnemies: 	0.122343	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.145094	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.702008	UpdatePlayer: 	0.195352	UpdateSound: 	0.0123275	UpdateItems:	0.00100148	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.45054	
RENDER	shadowmap: 	0.176679	sendToRender: 	0.0856793	scene: 	5.50053	particles2Tex: 	1.13737	sendToRender: 	0.0802659	motionBlur: 	1.8761	bloom2Tex: 	0.0721969	printScene: 	0.0450636	applyBloom: 	0.00673368	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.29504	setRenderState: 	0.000463147	luaMsg: 	0.000793967	printTextDebug:	0.000809004	console: 	0.00113982	endScene: 	0.000357887	present: 	0.167106	TOTAL_RENDER: 	9.62897	
UPDATE	UpdateSceneManager: 	0.0136809	UpdateInput: 	1.13078	UpdateCamera: 	0.0559476	UpdateEnemies: 	0.190318	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.254295	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.906846	UpdatePlayer: 	0.218142	UpdateSound: 	0.0126102	UpdateItems:	0.00136538	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.00529011	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	2.93926	
RENDER	shadowmap: 	0.2221	sendToRender: 	0.0817485	scene: 	5.26014	particles2Tex: 	1.10005	sendToRender: 	0.0651985	motionBlur: 	1.75288	bloom2Tex: 	0.070227	printScene: 	0.0403901	applyBloom: 	0.260572	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.0275272	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00117892	endScene: 	0.000351872	present: 	0.20525	TOTAL_RENDER: 	9.26756	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.09761	UpdateCamera: 	0.0517402	UpdateEnemies: 	0.192272	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.25456	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.914043	UpdatePlayer: 	0.194705	UpdateSound: 	0.0141922	UpdateItems:	0.00110674	UpdateTriggers: 	0.0344594	UpdateRigid: 	0.00451418	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00164207	TOTAL_UPDATE: 	2.91884	
RENDER	shadowmap: 	0.229435	sendToRender: 	0.0882597	scene: 	5.03812	particles2Tex: 	1.01656	sendToRender: 	0.0640617	motionBlur: 	1.70755	bloom2Tex: 	0.067809	printScene: 	0.0342428	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.305822	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000619535	console: 	0.00102554	endScene: 	0.000357887	present: 	0.156577	TOTAL_RENDER: 	8.88763	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.05414	UpdateCamera: 	0.0592227	UpdateEnemies: 	0.133158	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.157425	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.724841	UpdatePlayer: 	0.159999	UpdateSound: 	0.0114945	UpdateItems:	0.000818027	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00338037	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.46857	
RENDER	shadowmap: 	0.195854	sendToRender: 	0.0862567	scene: 	4.99846	particles2Tex: 	1.02045	sendToRender: 	0.0735713	motionBlur: 	1.67175	bloom2Tex: 	0.0662782	printScene: 	0.0344022	applyBloom: 	0.30824	setRenderState: 	0.000487207	applyParticles: 	0.00207815	gui: 	0.0253017	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000550364	console: 	0.00094434	endScene: 	0.000351872	present: 	0.153386	TOTAL_RENDER: 	8.80761	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.25065	UpdateCamera: 	0.0758329	UpdateEnemies: 	0.171632	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.272692	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.860372	UpdatePlayer: 	0.165097	UpdateSound: 	0.0454366	UpdateItems:	0.0014135	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0042796	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.0186	
RENDER	shadowmap: 	0.235532	sendToRender: 	0.103904	scene: 	5.22071	particles2Tex: 	1.23708	sendToRender: 	0.0877815	motionBlur: 	1.83281	bloom2Tex: 	0.0689699	printScene: 	0.0377014	applyBloom: 	0.301738	setRenderState: 	0.000511267	applyParticles: 	0.00285106	gui: 	0.0263393	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.0007669	endScene: 	0.000363902	present: 	0.289816	TOTAL_RENDER: 	9.62978	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	1.04949	UpdateCamera: 	0.0520921	UpdateEnemies: 	0.170023	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.223345	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.871791	UpdatePlayer: 	0.208098	UpdateSound: 	0.0138433	UpdateItems:	0.00167816	UpdateTriggers: 	0.033518	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	2.78618	
RENDER	shadowmap: 	0.32002	sendToRender: 	0.092034	scene: 	5.05911	particles2Tex: 	1.04918	sendToRender: 	0.0647354	motionBlur: 	1.66134	bloom2Tex: 	0.0684496	printScene: 	0.0342158	applyBloom: 	0.304859	setRenderState: 	0.000562393	applyParticles: 	0.0025834	gui: 	0.0265648	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.00118193	endScene: 	0.000354879	present: 	0.148243	TOTAL_RENDER: 	8.99862	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.02673	UpdateCamera: 	0.0501583	UpdateEnemies: 	0.150309	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.149675	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.734164	UpdatePlayer: 	0.189406	UpdateSound: 	0.0138613	UpdateItems:	0.00884792	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.49425	
RENDER	shadowmap: 	0.169443	sendToRender: 	0.0862717	scene: 	4.99424	particles2Tex: 	0.985412	sendToRender: 	0.0646181	motionBlur: 	1.5677	bloom2Tex: 	0.396653	printScene: 	0.0374037	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.0252205	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000439088	console: 	0.00107967	endScene: 	0.000354879	present: 	0.303966	TOTAL_RENDER: 	8.80522	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.09732	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.145621	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.157242	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.718101	UpdatePlayer: 	0.213318	UpdateSound: 	0.0132538	UpdateItems:	0.00134433	UpdateTriggers: 	0.00110373	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	2.55872	
RENDER	shadowmap: 	0.1747	sendToRender: 	0.0857785	scene: 	5.05285	particles2Tex: 	1.01458	sendToRender: 	0.0639895	motionBlur: 	1.54126	bloom2Tex: 	0.360542	printScene: 	0.0382758	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00212025	gui: 	0.026234	setRenderState: 	0.000478185	luaMsg: 	0.00060149	printTextDebug:	0.000529311	console: 	0.0107155	endScene: 	0.000375931	present: 	0.33561	TOTAL_RENDER: 	8.87908	
UPDATE	UpdateSceneManager: 	0.00893514	UpdateInput: 	1.01445	UpdateCamera: 	0.0494545	UpdateEnemies: 	0.147633	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.150697	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.726793	UpdatePlayer: 	0.155984	UpdateSound: 	0.0107186	UpdateItems:	0.00124208	UpdateTriggers: 	0.0299542	UpdateRigid: 	0.00412322	UpdateGUI: 	0.000968399	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.45787	
RENDER	shadowmap: 	0.173455	sendToRender: 	0.0864642	scene: 	5.10064	particles2Tex: 	1.11373	sendToRender: 	0.0893845	motionBlur: 	1.52868	bloom2Tex: 	0.361469	printScene: 	0.0337015	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.0020601	gui: 	0.0342248	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.00111576	endScene: 	0.000336835	present: 	0.324489	TOTAL_RENDER: 	9.02182	
UPDATE	UpdateSceneManager: 	0.00868552	UpdateInput: 	1.03385	UpdateCamera: 	0.0480079	UpdateEnemies: 	0.155759	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.141083	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.816872	UpdatePlayer: 	0.146857	UpdateSound: 	0.00972008	UpdateItems:	0.000760885	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00366608	UpdateGUI: 	0.000875168	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.49566	
RENDER	shadowmap: 	0.173674	sendToRender: 	0.0948039	scene: 	4.95768	particles2Tex: 	1.03039	sendToRender: 	0.0737818	motionBlur: 	1.57894	bloom2Tex: 	0.0661308	printScene: 	0.0328023	applyBloom: 	0.323352	setRenderState: 	0.000493222	applyParticles: 	0.00203604	gui: 	0.0242581	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000451118	console: 	0.00100449	endScene: 	0.000345857	present: 	0.174835	TOTAL_RENDER: 	8.70607	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.13754	UpdateCamera: 	0.0483508	UpdateEnemies: 	0.137615	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.14138	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.694135	UpdatePlayer: 	0.144619	UpdateSound: 	0.0110524	UpdateItems:	0.000992459	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00315782	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.45621	
RENDER	shadowmap: 	0.234473	sendToRender: 	0.0859289	scene: 	4.95057	particles2Tex: 	1.02489	sendToRender: 	0.0732134	motionBlur: 	1.57951	bloom2Tex: 	0.0656827	printScene: 	0.0318128	applyBloom: 	0.321466	setRenderState: 	0.0004842	applyParticles: 	0.00217439	gui: 	0.023428	setRenderState: 	0.000469162	luaMsg: 	0.000442095	printTextDebug:	0.000514274	console: 	0.000875168	endScene: 	0.000366909	present: 	0.176101	TOTAL_RENDER: 	8.74114	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.00399	UpdateCamera: 	0.0477643	UpdateEnemies: 	0.142033	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.152111	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.72005	UpdatePlayer: 	1.28315	UpdateSound: 	0.0128358	UpdateItems:	0.000986444	UpdateTriggers: 	0.0338037	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.55815	
RENDER	shadowmap: 	0.216103	sendToRender: 	0.0869935	scene: 	4.93717	particles2Tex: 	1.05059	sendToRender: 	0.0648737	motionBlur: 	1.66613	bloom2Tex: 	0.0656436	printScene: 	0.0330068	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.00203604	gui: 	0.279323	setRenderState: 	0.000475177	luaMsg: 	0.000682691	printTextDebug:	0.00033082	console: 	0.0010887	endScene: 	0.000339842	present: 	0.163678	TOTAL_RENDER: 	8.73544	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	0.995659	UpdateCamera: 	0.0467719	UpdateEnemies: 	0.138559	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.142535	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.704324	UpdatePlayer: 	0.153726	UpdateSound: 	0.0111967	UpdateItems:	0.00104359	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00341045	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.33455	
RENDER	shadowmap: 	0.180546	sendToRender: 	0.0966505	scene: 	4.88375	particles2Tex: 	1.03517	sendToRender: 	0.0821666	motionBlur: 	1.69597	bloom2Tex: 	0.0656918	printScene: 	0.0325526	applyBloom: 	0.00658933	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.0226551	setRenderState: 	0.000487207	luaMsg: 	0.000640587	printTextDebug:	0.000550364	console: 	0.00093231	endScene: 	0.000327812	present: 	0.41935	TOTAL_RENDER: 	8.71111	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	0.995896	UpdateCamera: 	0.0463929	UpdateEnemies: 	0.136683	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.14111	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.678018	UpdatePlayer: 	0.139976	UpdateSound: 	0.00984339	UpdateItems:	0.000854116	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00378037	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.28798	
RENDER	shadowmap: 	0.178793	sendToRender: 	0.0859951	scene: 	4.88654	particles2Tex: 	1.10982	sendToRender: 	0.0856913	motionBlur: 	1.56996	bloom2Tex: 	0.0665248	printScene: 	0.358642	applyBloom: 	0.00736525	setRenderState: 	0.000493222	applyParticles: 	0.00190973	gui: 	0.0245468	setRenderState: 	0.000532319	luaMsg: 	0.000655624	printTextDebug:	0.000342849	console: 	0.00110373	endScene: 	0.000366909	present: 	0.209198	TOTAL_RENDER: 	8.75635	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	0.871189	UpdateCamera: 	0.046829	UpdateEnemies: 	0.167121	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.141206	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.692811	UpdatePlayer: 	0.18196	UpdateSound: 	0.0121531	UpdateItems:	0.00123606	UpdateTriggers: 	0.0316294	UpdateRigid: 	0.00421945	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.3072	
RENDER	shadowmap: 	0.156992	sendToRender: 	0.0989121	scene: 	4.92688	particles2Tex: 	1.00332	sendToRender: 	0.0646211	motionBlur: 	1.56652	bloom2Tex: 	0.350927	printScene: 	0.0341436	applyBloom: 	0.00679684	setRenderState: 	0.000487207	applyParticles: 	0.00189169	gui: 	0.024604	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.00043608	console: 	0.00110073	endScene: 	0.000324805	present: 	0.271161	TOTAL_RENDER: 	8.67607	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.01712	UpdateCamera: 	0.0501102	UpdateEnemies: 	0.150914	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.286712	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.747156	UpdatePlayer: 	0.174002	UpdateSound: 	0.011305	UpdateItems:	0.00107667	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00390969	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.58924	
RENDER	shadowmap: 	0.188351	sendToRender: 	0.0972189	scene: 	4.96187	particles2Tex: 	0.999794	sendToRender: 	0.0640677	motionBlur: 	1.57177	bloom2Tex: 	0.0671173	printScene: 	0.358208	applyBloom: 	0.00729006	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.0255182	setRenderState: 	0.000466155	luaMsg: 	0.000454125	printTextDebug:	0.000529311	console: 	0.00110674	endScene: 	0.000354879	present: 	0.21192	TOTAL_RENDER: 	8.71924	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.01949	UpdateCamera: 	0.0494305	UpdateEnemies: 	0.146406	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.15329	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.706282	UpdatePlayer: 	0.162243	UpdateSound: 	0.00962986	UpdateItems:	0.00107065	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0040781	UpdateGUI: 	0.000998474	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.39177	
RENDER	shadowmap: 	0.189268	sendToRender: 	0.0968459	scene: 	4.91375	particles2Tex: 	1.25338	sendToRender: 	0.0820553	motionBlur: 	1.55344	bloom2Tex: 	0.353574	printScene: 	0.0353766	applyBloom: 	0.00676075	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.02541	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000544349	console: 	0.00112479	endScene: 	0.00033082	present: 	0.25926	TOTAL_RENDER: 	8.93702	
UPDATE	UpdateSceneManager: 	0.0188447	UpdateInput: 	1.09896	UpdateCamera: 	0.0594393	UpdateEnemies: 	0.189936	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.287242	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.889276	UpdatePlayer: 	0.233411	UpdateSound: 	0.0118223	UpdateItems:	0.00139546	UpdateTriggers: 	0.0341015	UpdateRigid: 	0.00482094	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	2.98238	
RENDER	shadowmap: 	0.252346	sendToRender: 	0.105086	scene: 	5.22249	particles2Tex: 	1.01474	sendToRender: 	0.0646993	motionBlur: 	1.54809	bloom2Tex: 	0.0719051	printScene: 	0.385694	applyBloom: 	0.00743141	setRenderState: 	0.000571416	applyParticles: 	0.00243604	gui: 	0.0304504	setRenderState: 	0.000466155	luaMsg: 	0.000845094	printTextDebug:	0.000736825	console: 	0.00106464	endScene: 	0.000363902	present: 	0.226801	TOTAL_RENDER: 	9.1301	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.07156	UpdateCamera: 	0.0509613	UpdateEnemies: 	0.165819	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.24557	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.748915	UpdatePlayer: 	0.181668	UpdateSound: 	0.0141501	UpdateItems:	0.00116689	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	2.64453	
RENDER	shadowmap: 	0.192793	sendToRender: 	0.0865003	scene: 	4.91793	particles2Tex: 	0.994699	sendToRender: 	0.0640737	motionBlur: 	1.55558	bloom2Tex: 	0.0659865	printScene: 	0.34306	applyBloom: 	0.00729307	setRenderState: 	0.0004842	applyParticles: 	0.00199394	gui: 	0.0255693	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.00089622	endScene: 	0.000354879	present: 	0.216702	TOTAL_RENDER: 	8.63551	
UPDATE	UpdateSceneManager: 	0.00824342	UpdateInput: 	1.10163	UpdateCamera: 	0.0481583	UpdateEnemies: 	0.155431	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.15372	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.727111	UpdatePlayer: 	0.152607	UpdateSound: 	0.0100629	UpdateItems:	0.000884191	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0037142	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.49118	
RENDER	shadowmap: 	0.183704	sendToRender: 	0.0956309	scene: 	4.91925	particles2Tex: 	0.978384	sendToRender: 	0.0642813	motionBlur: 	1.52855	bloom2Tex: 	0.0662842	printScene: 	0.354016	applyBloom: 	0.00727502	setRenderState: 	0.000478185	applyParticles: 	0.00225559	gui: 	0.0241378	setRenderState: 	0.00044811	luaMsg: 	0.000529311	printTextDebug:	0.000427058	console: 	0.0010887	endScene: 	0.000369916	present: 	0.209926	TOTAL_RENDER: 	8.59588	
UPDATE	UpdateSceneManager: 	0.00793366	UpdateInput: 	1.0013	UpdateCamera: 	0.0480921	UpdateEnemies: 	0.149401	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.146427	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.715145	UpdatePlayer: 	0.153332	UpdateSound: 	0.0103968	UpdateItems:	0.000796975	UpdateTriggers: 	0.0310219	UpdateRigid: 	0.00369916	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.39911	
RENDER	shadowmap: 	0.18857	sendToRender: 	0.0868672	scene: 	4.88902	particles2Tex: 	1.10549	sendToRender: 	0.084759	motionBlur: 	1.57865	bloom2Tex: 	0.0657128	printScene: 	0.0326699	applyBloom: 	0.43307	setRenderState: 	0.000508259	applyParticles: 	0.00236987	gui: 	0.0257889	setRenderState: 	0.000469162	luaMsg: 	0.000574423	printTextDebug:	0.000571416	console: 	0.00119997	endScene: 	0.000351872	present: 	0.168438	TOTAL_RENDER: 	8.85393	
UPDATE	UpdateSceneManager: 	0.0154312	UpdateInput: 	1.10137	UpdateCamera: 	0.0671684	UpdateEnemies: 	0.255823	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.279768	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.924463	UpdatePlayer: 	0.171909	UpdateSound: 	0.0115967	UpdateItems:	0.00107667	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.00447809	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.96816	
RENDER	shadowmap: 	0.253134	sendToRender: 	0.116725	scene: 	5.19757	particles2Tex: 	1.08246	sendToRender: 	0.065373	motionBlur: 	1.57582	bloom2Tex: 	0.0707894	printScene: 	0.0422968	applyBloom: 	0.310155	setRenderState: 	0.000487207	applyParticles: 	0.00218642	gui: 	0.0291061	setRenderState: 	0.000466155	luaMsg: 	0.000673669	printTextDebug:	0.000751863	console: 	0.00102554	endScene: 	0.000360894	present: 	0.188699	TOTAL_RENDER: 	9.10863	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	1.04467	UpdateCamera: 	0.0503207	UpdateEnemies: 	0.154397	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.146496	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.75718	UpdatePlayer: 	0.149118	UpdateSound: 	0.00964189	UpdateItems:	0.0011699	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00370518	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.45569	
RENDER	shadowmap: 	0.189996	sendToRender: 	0.0958655	scene: 	5.0007	particles2Tex: 	0.952376	sendToRender: 	0.0640888	motionBlur: 	1.55984	bloom2Tex: 	0.065776	printScene: 	0.0336594	applyBloom: 	0.314868	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0240265	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.00043608	console: 	0.00127215	endScene: 	0.000351872	present: 	0.169199	TOTAL_RENDER: 	8.63532	
UPDATE	UpdateSceneManager: 	0.00832162	UpdateInput: 	1.03956	UpdateCamera: 	0.048023	UpdateEnemies: 	0.159491	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.149579	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.721533	UpdatePlayer: 	0.139675	UpdateSound: 	0.00957272	UpdateItems:	0.000977422	UpdateTriggers: 	0.0316384	UpdateRigid: 	0.0040781	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.44184	
RENDER	shadowmap: 	0.193277	sendToRender: 	0.149449	scene: 	4.87921	particles2Tex: 	1.17817	sendToRender: 	0.0801937	motionBlur: 	1.67384	bloom2Tex: 	0.0738961	printScene: 	0.0547326	applyBloom: 	0.00672767	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.266538	setRenderState: 	0.000532319	luaMsg: 	0.000836071	printTextDebug:	0.000547356	console: 	0.00102855	endScene: 	0.000375931	present: 	0.177184	TOTAL_RENDER: 	8.91408	
UPDATE	UpdateSceneManager: 	0.0134614	UpdateInput: 	1.11942	UpdateCamera: 	0.0539477	UpdateEnemies: 	0.188675	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.279711	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.92788	UpdatePlayer: 	1.83643	UpdateSound: 	0.0138523	UpdateItems:	0.00114584	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00221348	TOTAL_UPDATE: 	4.60783	
RENDER	shadowmap: 	0.271281	sendToRender: 	0.102184	scene: 	4.7356	particles2Tex: 	1.17717	sendToRender: 	0.0649549	motionBlur: 	1.63135	bloom2Tex: 	0.0696285	printScene: 	0.0408803	applyBloom: 	0.00681789	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.280222	setRenderState: 	0.000547356	luaMsg: 	0.000562393	printTextDebug:	0.000664647	console: 	0.0012511	endScene: 	0.000357887	present: 	0.170898	TOTAL_RENDER: 	8.87937	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.07547	UpdateCamera: 	0.909555	UpdateEnemies: 	0.202964	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.246972	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.919146	UpdatePlayer: 	0.204004	UpdateSound: 	0.0122493	UpdateItems:	0.00103156	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.73458	
RENDER	shadowmap: 	0.189448	sendToRender: 	0.0884341	scene: 	4.69365	particles2Tex: 	1.11833	sendToRender: 	0.0644647	motionBlur: 	1.61406	bloom2Tex: 	0.0680586	printScene: 	0.0345737	applyBloom: 	0.00668256	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.402815	setRenderState: 	0.000562393	luaMsg: 	0.000607505	printTextDebug:	0.000640587	console: 	0.0010105	endScene: 	0.000366909	present: 	0.173828	TOTAL_RENDER: 	8.62103	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.06669	UpdateCamera: 	0.95996	UpdateEnemies: 	0.171443	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.159422	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.739213	UpdatePlayer: 	0.191036	UpdateSound: 	0.0113742	UpdateItems:	0.00106163	UpdateTriggers: 	0.0316655	UpdateRigid: 	0.00430968	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.48749	
RENDER	shadowmap: 	0.246449	sendToRender: 	0.0877304	scene: 	4.77626	particles2Tex: 	1.11758	sendToRender: 	0.0650331	motionBlur: 	1.75225	bloom2Tex: 	0.0696586	printScene: 	0.0382788	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.280367	setRenderState: 	0.000529311	luaMsg: 	0.000526304	printTextDebug:	0.000430065	console: 	0.00113982	endScene: 	0.000357887	present: 	0.172679	TOTAL_RENDER: 	8.78122	
UPDATE	UpdateSceneManager: 	0.018556	UpdateInput: 	1.14133	UpdateCamera: 	0.961175	UpdateEnemies: 	0.188197	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.295768	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.856871	UpdatePlayer: 	0.208049	UpdateSound: 	0.0136749	UpdateItems:	0.00133832	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00504349	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.89058	
RENDER	shadowmap: 	0.273428	sendToRender: 	0.101123	scene: 	5.01642	particles2Tex: 	1.11565	sendToRender: 	0.0658451	motionBlur: 	1.59749	bloom2Tex: 	0.0712826	printScene: 	0.0439118	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.415594	setRenderState: 	0.000673669	luaMsg: 	0.000787952	printTextDebug:	0.00104359	console: 	0.00148267	endScene: 	0.000475177	present: 	0.0889544	TOTAL_RENDER: 	8.99147	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.04504	UpdateCamera: 	0.0512981	UpdateEnemies: 	0.163629	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.154165	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.758061	UpdatePlayer: 	0.151404	UpdateSound: 	0.00955467	UpdateItems:	0.000884191	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00382247	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.48046	
RENDER	shadowmap: 	0.179214	sendToRender: 	0.0865244	scene: 	4.84578	particles2Tex: 	1.28212	sendToRender: 	0.0852312	motionBlur: 	1.60722	bloom2Tex: 	0.0674752	printScene: 	0.035515	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.0020571	gui: 	0.319358	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.00089622	endScene: 	0.000354879	present: 	0.148815	TOTAL_RENDER: 	8.83681	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.07515	UpdateCamera: 	0.0471207	UpdateEnemies: 	0.144995	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.144397	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.698856	UpdatePlayer: 	0.158426	UpdateSound: 	0.0110584	UpdateItems:	0.00093231	UpdateTriggers: 	0.0330338	UpdateRigid: 	0.00371721	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.45652	
RENDER	shadowmap: 	0.304366	sendToRender: 	0.0874657	scene: 	4.59015	particles2Tex: 	1.03488	sendToRender: 	0.064197	motionBlur: 	1.47718	bloom2Tex: 	0.378924	printScene: 	0.0343331	applyBloom: 	0.00667353	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0239754	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000511267	console: 	0.00103156	endScene: 	0.000324805	present: 	0.295202	TOTAL_RENDER: 	8.48119	
UPDATE	UpdateSceneManager: 	0.0147275	UpdateInput: 	1.14658	UpdateCamera: 	0.146228	UpdateEnemies: 	0.165184	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.284237	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.907904	UpdatePlayer: 	0.22121	UpdateSound: 	0.0136087	UpdateItems:	0.00141651	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00493823	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.05755	
RENDER	shadowmap: 	0.229487	sendToRender: 	0.105321	scene: 	4.8677	particles2Tex: 	1.07009	sendToRender: 	0.0658542	motionBlur: 	1.47048	bloom2Tex: 	0.386503	printScene: 	0.0438456	applyBloom: 	0.00673669	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.0293226	setRenderState: 	0.000469162	luaMsg: 	0.000821034	printTextDebug:	0.000631565	console: 	0.00113682	endScene: 	0.000324805	present: 	0.382449	TOTAL_RENDER: 	8.82811	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.04513	UpdateCamera: 	0.050871	UpdateEnemies: 	0.153888	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.15818	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.759105	UpdatePlayer: 	0.18802	UpdateSound: 	0.0140298	UpdateItems:	0.00124508	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00461944	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	2.53321	
RENDER	shadowmap: 	0.185605	sendToRender: 	0.0862356	scene: 	4.6462	particles2Tex: 	1.02283	sendToRender: 	0.0825515	motionBlur: 	1.45288	bloom2Tex: 	0.385029	printScene: 	0.0361135	applyBloom: 	0.00705247	setRenderState: 	0.000478185	applyParticles: 	0.00208116	gui: 	0.0253378	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000339842	console: 	0.00115486	endScene: 	0.000351872	present: 	0.278622	TOTAL_RENDER: 	8.37474	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.19233	UpdateCamera: 	0.0612798	UpdateEnemies: 	0.17762	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.315599	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.878242	UpdatePlayer: 	0.192354	UpdateSound: 	0.0509943	UpdateItems:	0.00164508	UpdateTriggers: 	0.0345857	UpdateRigid: 	0.00530815	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	3.08902	
RENDER	shadowmap: 	0.225384	sendToRender: 	0.104455	scene: 	4.84938	particles2Tex: 	1.20606	sendToRender: 	0.088786	motionBlur: 	1.74799	bloom2Tex: 	0.372037	printScene: 	0.0402698	applyBloom: 	0.00709758	setRenderState: 	0.000481192	applyParticles: 	0.00220145	gui: 	0.0253288	setRenderState: 	0.000487207	luaMsg: 	0.000586453	printTextDebug:	0.000544349	console: 	0.000709758	endScene: 	0.000339842	present: 	0.27431	TOTAL_RENDER: 	9.12605	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.11583	UpdateCamera: 	0.0536108	UpdateEnemies: 	0.302168	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.245306	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.867214	UpdatePlayer: 	0.185632	UpdateSound: 	0.0123125	UpdateItems:	0.00120599	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0042375	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.93258	
RENDER	shadowmap: 	0.225138	sendToRender: 	0.0871259	scene: 	4.77191	particles2Tex: 	1.05071	sendToRender: 	0.064573	motionBlur: 	1.46589	bloom2Tex: 	0.386226	printScene: 	0.0371992	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.0019789	gui: 	0.0259543	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000649609	console: 	0.000857124	endScene: 	0.000363902	present: 	0.276947	TOTAL_RENDER: 	8.56545	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.02613	UpdateCamera: 	0.0505462	UpdateEnemies: 	0.14747	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.15015	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.723472	UpdatePlayer: 	0.206386	UpdateSound: 	0.0130193	UpdateItems:	0.00122704	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00478485	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.48072	
RENDER	shadowmap: 	0.175121	sendToRender: 	0.0868973	scene: 	4.60768	particles2Tex: 	0.99719	sendToRender: 	0.0642031	motionBlur: 	1.50542	bloom2Tex: 	0.0669278	printScene: 	0.0336293	applyBloom: 	0.00681188	setRenderState: 	0.00047217	applyParticles: 	0.288598	gui: 	0.0267423	setRenderState: 	0.000475177	luaMsg: 	0.000502244	printTextDebug:	0.000529311	console: 	0.00109772	endScene: 	0.000342849	present: 	0.141025	TOTAL_RENDER: 	8.16681	
UPDATE	UpdateSceneManager: 	0.00845695	UpdateInput: 	1.01148	UpdateCamera: 	0.0475328	UpdateEnemies: 	0.13569	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.147991	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.69796	UpdatePlayer: 	0.20617	UpdateSound: 	0.0130102	UpdateItems:	0.00110975	UpdateTriggers: 	0.0358548	UpdateRigid: 	0.00402698	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.45708	
RENDER	shadowmap: 	0.174658	sendToRender: 	0.0867319	scene: 	4.48294	particles2Tex: 	0.992769	sendToRender: 	0.0631384	motionBlur: 	1.50033	bloom2Tex: 	0.0663624	printScene: 	0.0309767	applyBloom: 	0.00693217	setRenderState: 	0.000457133	applyParticles: 	0.286354	gui: 	0.0257408	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000538334	console: 	0.0010917	endScene: 	0.000351872	present: 	0.14064	TOTAL_RENDER: 	8.02248	
UPDATE	UpdateSceneManager: 	0.00842086	UpdateInput: 	2.39021	UpdateCamera: 	0.0483057	UpdateEnemies: 	0.149145	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.149176	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.711698	UpdatePlayer: 	0.306589	UpdateSound: 	0.0154974	UpdateItems:	0.000866146	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00408111	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.91497	
RENDER	shadowmap: 	0.191836	sendToRender: 	0.0866717	scene: 	4.59099	particles2Tex: 	1.08561	sendToRender: 	0.0638632	motionBlur: 	1.54788	bloom2Tex: 	0.0668737	printScene: 	0.0319602	applyBloom: 	0.00677278	setRenderState: 	0.00046014	applyParticles: 	0.272286	gui: 	0.0264596	setRenderState: 	0.0004842	luaMsg: 	0.000595475	printTextDebug:	0.00046014	console: 	0.00101953	endScene: 	0.000345857	present: 	0.140081	TOTAL_RENDER: 	8.30317	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	1.02503	UpdateCamera: 	0.0479598	UpdateEnemies: 	0.139001	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.146355	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.719551	UpdatePlayer: 	0.297166	UpdateSound: 	0.0147004	UpdateItems:	0.000995466	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00353977	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.53436	
RENDER	shadowmap: 	0.181006	sendToRender: 	0.10302	scene: 	4.38887	particles2Tex: 	1.20919	sendToRender: 	0.0779892	motionBlur: 	1.36216	bloom2Tex: 	0.360196	printScene: 	0.035503	applyBloom: 	0.00701939	setRenderState: 	0.000475177	applyParticles: 	0.00211424	gui: 	0.0262009	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.00101652	endScene: 	0.000336835	present: 	0.36601	TOTAL_RENDER: 	8.29866	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.04707	UpdateCamera: 	0.0497853	UpdateEnemies: 	0.162017	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.153299	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.76791	UpdatePlayer: 	0.179214	UpdateSound: 	0.0196236	UpdateItems:	0.00117892	UpdateTriggers: 	0.0317647	UpdateRigid: 	0.00437283	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.55867	
RENDER	shadowmap: 	0.210633	sendToRender: 	0.0885544	scene: 	4.58578	particles2Tex: 	1.11925	sendToRender: 	0.0685248	motionBlur: 	1.41807	bloom2Tex: 	0.36382	printScene: 	0.0397405	applyBloom: 	0.00696225	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0280715	setRenderState: 	0.000442095	luaMsg: 	0.000983436	printTextDebug:	0.000427058	console: 	0.00113982	endScene: 	0.000327812	present: 	0.362759	TOTAL_RENDER: 	8.47801	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.03784	UpdateCamera: 	0.0494816	UpdateEnemies: 	0.318477	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.161978	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.786388	UpdatePlayer: 	0.206651	UpdateSound: 	0.0225679	UpdateItems:	0.000968399	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.73846	
RENDER	shadowmap: 	0.183635	sendToRender: 	0.0885333	scene: 	4.43163	particles2Tex: 	1.08502	sendToRender: 	0.0841455	motionBlur: 	1.33787	bloom2Tex: 	0.350967	printScene: 	0.0359541	applyBloom: 	0.00659534	setRenderState: 	0.000475177	applyParticles: 	0.00196988	gui: 	0.0255002	setRenderState: 	0.00047217	luaMsg: 	0.000772915	printTextDebug:	0.000538334	console: 	0.000914265	endScene: 	0.000339842	present: 	0.342591	TOTAL_RENDER: 	8.15096	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.01611	UpdateCamera: 	0.0471809	UpdateEnemies: 	0.151485	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.146315	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.734089	UpdatePlayer: 	0.165305	UpdateSound: 	0.0191996	UpdateItems:	0.000905243	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.4219	
RENDER	shadowmap: 	0.19128	sendToRender: 	0.0868582	scene: 	4.3384	particles2Tex: 	1.21116	sendToRender: 	0.0850417	motionBlur: 	1.33953	bloom2Tex: 	0.384677	printScene: 	0.0320173	applyBloom: 	0.00650211	setRenderState: 	0.000433073	applyParticles: 	0.00193078	gui: 	0.0233108	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.00043608	console: 	0.000980429	endScene: 	0.000348864	present: 	0.361339	TOTAL_RENDER: 	8.23179	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	0.998591	UpdateCamera: 	0.0461764	UpdateEnemies: 	0.148225	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.142851	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.678691	UpdatePlayer: 	0.160529	UpdateSound: 	0.0177891	UpdateItems:	0.000959377	UpdateTriggers: 	0.0304595	UpdateRigid: 	0.00384052	UpdateGUI: 	0.00767201	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.3789	
RENDER	shadowmap: 	0.178591	sendToRender: 	0.0853755	scene: 	4.33369	particles2Tex: 	1.07058	sendToRender: 	0.0641429	motionBlur: 	1.32485	bloom2Tex: 	0.338401	printScene: 	0.0316444	applyBloom: 	0.00677278	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.0228807	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.00104058	endScene: 	0.000336835	present: 	0.355751	TOTAL_RENDER: 	8.0026	
UPDATE	UpdateSceneManager: 	0.00871559	UpdateInput: 	0.991776	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.134677	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.142463	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.703816	UpdatePlayer: 	0.174098	UpdateSound: 	0.0174522	UpdateItems:	0.000652617	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.35083	
RENDER	shadowmap: 	0.165599	sendToRender: 	0.0864402	scene: 	4.53519	particles2Tex: 	1.00732	sendToRender: 	0.0653128	motionBlur: 	1.70567	bloom2Tex: 	0.0685488	printScene: 	0.0341827	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00216536	gui: 	0.0249618	setRenderState: 	0.000469162	luaMsg: 	0.000433073	printTextDebug:	0.000412021	console: 	0.000962384	endScene: 	0.000339842	present: 	0.41489	TOTAL_RENDER: 	8.2806	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.01111	UpdateCamera: 	0.0482515	UpdateEnemies: 	0.155942	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.169774	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.733397	UpdatePlayer: 	0.173605	UpdateSound: 	0.0193259	UpdateItems:	0.00106765	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00359992	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.47825	
RENDER	shadowmap: 	0.17756	sendToRender: 	0.0838026	scene: 	4.75808	particles2Tex: 	0.965356	sendToRender: 	0.0746269	motionBlur: 	1.52546	bloom2Tex: 	0.0674331	printScene: 	0.0337496	applyBloom: 	0.00649309	setRenderState: 	0.00046014	applyParticles: 	0.00201499	gui: 	0.284878	setRenderState: 	0.000523296	luaMsg: 	0.000433073	printTextDebug:	0.000439088	console: 	0.000977422	endScene: 	0.000366909	present: 	0.16489	TOTAL_RENDER: 	8.30371	
UPDATE	UpdateSceneManager: 	0.00890506	UpdateInput: 	0.895908	UpdateCamera: 	0.0471568	UpdateEnemies: 	0.156282	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.146081	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.719647	UpdatePlayer: 	0.166577	UpdateSound: 	0.0182492	UpdateItems:	0.000842086	UpdateTriggers: 	0.0303241	UpdateRigid: 	0.00381946	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.32313	
RENDER	shadowmap: 	0.165347	sendToRender: 	0.0880762	scene: 	4.73707	particles2Tex: 	1.16679	sendToRender: 	0.081538	motionBlur: 	1.41946	bloom2Tex: 	0.362302	printScene: 	0.0487478	applyBloom: 	0.00644798	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0308264	setRenderState: 	0.000466155	luaMsg: 	0.000842086	printTextDebug:	0.00101953	console: 	0.00117892	endScene: 	0.00033082	present: 	0.417055	TOTAL_RENDER: 	8.70989	
UPDATE	UpdateSceneManager: 	0.0144388	UpdateInput: 	1.25452	UpdateCamera: 	0.0530153	UpdateEnemies: 	0.144451	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.298538	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.727214	UpdatePlayer: 	0.192435	UpdateSound: 	0.0164147	UpdateItems:	0.00111877	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00361496	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.85089	
RENDER	shadowmap: 	0.204317	sendToRender: 	0.104208	scene: 	4.5388	particles2Tex: 	1.09673	sendToRender: 	0.0642752	motionBlur: 	1.48364	bloom2Tex: 	0.383943	printScene: 	0.0429915	applyBloom: 	0.00711864	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0282069	setRenderState: 	0.000457133	luaMsg: 	0.000730811	printTextDebug:	0.000727803	console: 	0.00115486	endScene: 	0.000333827	present: 	0.355357	TOTAL_RENDER: 	8.47752	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.0701	UpdateCamera: 	0.0546544	UpdateEnemies: 	0.134505	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.155461	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.750527	UpdatePlayer: 	0.189641	UpdateSound: 	0.0194402	UpdateItems:	0.00107967	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00406006	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.54057	
RENDER	shadowmap: 	0.195896	sendToRender: 	0.0868161	scene: 	4.65178	particles2Tex: 	1.20656	sendToRender: 	0.0797877	motionBlur: 	1.43144	bloom2Tex: 	0.068597	printScene: 	0.0381255	applyBloom: 	0.297714	setRenderState: 	0.000469162	applyParticles: 	0.00215033	gui: 	0.0275332	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.000736825	endScene: 	0.000372924	present: 	0.174456	TOTAL_RENDER: 	8.43924	
UPDATE	UpdateSceneManager: 	0.0123305	UpdateInput: 	1.09736	UpdateCamera: 	0.0535447	UpdateEnemies: 	0.189662	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.269859	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.05167	UpdatePlayer: 	0.20681	UpdateSound: 	0.0172357	UpdateItems:	0.00123305	UpdateTriggers: 	0.0327361	UpdateRigid: 	0.00499538	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.06996	
RENDER	shadowmap: 	0.227002	sendToRender: 	0.0874266	scene: 	4.45908	particles2Tex: 	1.08101	sendToRender: 	0.0645399	motionBlur: 	1.40886	bloom2Tex: 	0.0662812	printScene: 	0.0352082	applyBloom: 	0.313512	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.0272355	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000544349	console: 	0.00104359	endScene: 	0.000351872	present: 	0.176691	TOTAL_RENDER: 	8.11496	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.03308	UpdateCamera: 	0.0595987	UpdateEnemies: 	0.140565	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.170008	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.726967	UpdatePlayer: 	0.171208	UpdateSound: 	0.0190883	UpdateItems:	0.0010075	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00404201	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.5656	
RENDER	shadowmap: 	0.178504	sendToRender: 	0.0957121	scene: 	4.33614	particles2Tex: 	1.14356	sendToRender: 	0.0889424	motionBlur: 	1.72887	bloom2Tex: 	0.0735201	printScene: 	0.0464741	applyBloom: 	0.0066585	setRenderState: 	0.000463147	applyParticles: 	0.00214431	gui: 	0.322101	setRenderState: 	0.000469162	luaMsg: 	0.000802989	printTextDebug:	0.000769907	console: 	0.00124508	endScene: 	0.000345857	present: 	0.165735	TOTAL_RENDER: 	8.38264	
UPDATE	UpdateSceneManager: 	0.0141621	UpdateInput: 	1.14103	UpdateCamera: 	0.0510605	UpdateEnemies: 	0.17581	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.24339	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.923784	UpdatePlayer: 	0.196435	UpdateSound: 	0.0219123	UpdateItems:	0.00107667	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00397886	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.90631	
RENDER	shadowmap: 	0.223592	sendToRender: 	0.0998955	scene: 	4.61487	particles2Tex: 	1.04119	sendToRender: 	0.0650451	motionBlur: 	1.52354	bloom2Tex: 	0.0684586	printScene: 	0.035927	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0265468	setRenderState: 	0.000454125	luaMsg: 	0.000622542	printTextDebug:	0.000547356	console: 	0.00105562	endScene: 	0.000327812	present: 	0.444396	TOTAL_RENDER: 	8.31944	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.01473	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.162947	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.155834	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.745183	UpdatePlayer: 	0.176267	UpdateSound: 	0.0640076	UpdateItems:	0.00116088	UpdateTriggers: 	0.0364984	UpdateRigid: 	0.00461644	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	2.69068	
RENDER	shadowmap: 	0.20531	sendToRender: 	0.0867108	scene: 	4.36404	particles2Tex: 	1.06753	sendToRender: 	0.0641549	motionBlur: 	1.41147	bloom2Tex: 	0.0673519	printScene: 	0.341349	applyBloom: 	0.00695323	setRenderState: 	0.000466155	applyParticles: 	0.0020571	gui: 	0.0259453	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.00043608	console: 	0.00100449	endScene: 	0.000354879	present: 	0.26234	TOTAL_RENDER: 	8.06989	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	1.01767	UpdateCamera: 	0.047644	UpdateEnemies: 	0.166908	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.156643	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.862633	UpdatePlayer: 	0.175551	UpdateSound: 	0.0137862	UpdateItems:	0.00107967	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00360293	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.58734	
RENDER	shadowmap: 	0.175638	sendToRender: 	0.104509	scene: 	4.387	particles2Tex: 	1.06709	sendToRender: 	0.0646752	motionBlur: 	1.40644	bloom2Tex: 	0.0672105	printScene: 	0.327069	applyBloom: 	0.00688105	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.0247303	setRenderState: 	0.000451118	luaMsg: 	0.000562393	printTextDebug:	0.000339842	console: 	0.00103757	endScene: 	0.000351872	present: 	0.264947	TOTAL_RENDER: 	8.06158	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.07108	UpdateCamera: 	0.968841	UpdateEnemies: 	0.165587	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.14966	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.731535	UpdatePlayer: 	0.164411	UpdateSound: 	0.0132659	UpdateItems:	0.000775922	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00412923	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.4187	
RENDER	shadowmap: 	0.183006	sendToRender: 	0.104909	scene: 	4.35629	particles2Tex: 	1.11094	sendToRender: 	0.0643504	motionBlur: 	1.4314	bloom2Tex: 	0.0669008	printScene: 	0.0332654	applyBloom: 	0.296814	setRenderState: 	0.000493222	applyParticles: 	0.0025834	gui: 	0.0249859	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000547356	console: 	0.000980429	endScene: 	0.000457133	present: 	0.140878	TOTAL_RENDER: 	7.98229	
UPDATE	UpdateSceneManager: 	0.00929002	UpdateInput: 	1.04029	UpdateCamera: 	0.920533	UpdateEnemies: 	0.167656	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.146018	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.746404	UpdatePlayer: 	0.200633	UpdateSound: 	0.0231604	UpdateItems:	0.00107065	UpdateTriggers: 	0.0348774	UpdateRigid: 	0.00467959	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.44719	
RENDER	shadowmap: 	0.196089	sendToRender: 	0.0682932	scene: 	4.47012	particles2Tex: 	1.09401	sendToRender: 	0.0659293	motionBlur: 	1.54401	bloom2Tex: 	0.0696345	printScene: 	0.0377646	applyBloom: 	0.284833	setRenderState: 	0.000496229	applyParticles: 	0.0027428	gui: 	0.0285467	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.00839981	console: 	0.00116689	endScene: 	0.000354879	present: 	0.146718	TOTAL_RENDER: 	8.18645	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.08664	UpdateCamera: 	0.922003	UpdateEnemies: 	0.188471	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.172862	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.811949	UpdatePlayer: 	0.205219	UpdateSound: 	0.0227604	UpdateItems:	0.00105862	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00441193	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.57607	
RENDER	shadowmap: 	0.189172	sendToRender: 	0.0660887	scene: 	4.42788	particles2Tex: 	1.05298	sendToRender: 	0.0657639	motionBlur: 	1.5179	bloom2Tex: 	0.0676045	printScene: 	0.0364924	applyBloom: 	0.276237	setRenderState: 	0.000499237	applyParticles: 	0.00245107	gui: 	0.0273858	setRenderState: 	0.000466155	luaMsg: 	0.000833064	printTextDebug:	0.000547356	console: 	0.00101953	endScene: 	0.000351872	present: 	0.150087	TOTAL_RENDER: 	8.04714	
UPDATE	UpdateSceneManager: 	0.0172868	UpdateInput: 	1.08332	UpdateCamera: 	0.939007	UpdateEnemies: 	0.189331	UpdateProjectile: 	0.00145561	UpdateParticle: 	0.301443	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	0.91511	UpdatePlayer: 	0.202732	UpdateSound: 	0.0209559	UpdateItems:	0.00131125	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00450516	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.8337	
RENDER	shadowmap: 	0.26342	sendToRender: 	0.101826	scene: 	4.60555	particles2Tex: 	1.04446	sendToRender: 	0.0647474	motionBlur: 	1.49154	bloom2Tex: 	0.0718841	printScene: 	0.0425524	applyBloom: 	0.463307	setRenderState: 	0.000487207	applyParticles: 	0.00225559	gui: 	0.0307993	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000739833	console: 	0.00118794	endScene: 	0.000345857	present: 	0.186841	TOTAL_RENDER: 	8.57293	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.01035	UpdateCamera: 	0.0501132	UpdateEnemies: 	0.162023	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.159169	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.778022	UpdatePlayer: 	0.197926	UpdateSound: 	0.0188357	UpdateItems:	0.00116689	UpdateTriggers: 	0.032694	UpdateRigid: 	0.00458035	UpdateGUI: 	0.00138042	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.55658	
RENDER	shadowmap: 	0.238325	sendToRender: 	0.0876522	scene: 	4.40257	particles2Tex: 	1.02021	sendToRender: 	0.0648557	motionBlur: 	1.46716	bloom2Tex: 	0.0674631	printScene: 	0.0346639	applyBloom: 	0.006457	setRenderState: 	0.00046014	applyParticles: 	0.295097	gui: 	0.0286159	setRenderState: 	0.000493222	luaMsg: 	0.000547356	printTextDebug:	0.000827049	console: 	0.001209	endScene: 	0.000360894	present: 	0.126914	TOTAL_RENDER: 	8.00459	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.16548	UpdateCamera: 	0.0563175	UpdateEnemies: 	0.130821	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.146246	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.726296	UpdatePlayer: 	0.169921	UpdateSound: 	0.0126554	UpdateItems:	0.000977422	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00372022	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.54864	
RENDER	shadowmap: 	0.202771	sendToRender: 	0.0949873	scene: 	4.31745	particles2Tex: 	1.0044	sendToRender: 	0.0643595	motionBlur: 	1.48977	bloom2Tex: 	0.0653369	printScene: 	0.0321767	applyBloom: 	0.00650812	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.301927	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000327812	console: 	0.000929302	endScene: 	0.000360894	present: 	0.151618	TOTAL_RENDER: 	7.89473	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	1.03577	UpdateCamera: 	0.0455027	UpdateEnemies: 	0.146833	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.14341	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.707767	UpdatePlayer: 	0.167587	UpdateSound: 	0.0114343	UpdateItems:	0.0010887	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00360293	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.40041	
RENDER	shadowmap: 	0.17307	sendToRender: 	0.103742	scene: 	4.45856	particles2Tex: 	1.06094	sendToRender: 	0.0648707	motionBlur: 	1.48061	bloom2Tex: 	0.0664586	printScene: 	0.34386	applyBloom: 	0.00667654	setRenderState: 	0.000481192	applyParticles: 	0.00195184	gui: 	0.0240205	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.000351872	console: 	0.000926295	endScene: 	0.000363902	present: 	0.25557	TOTAL_RENDER: 	8.20617	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.06622	UpdateCamera: 	0.0495778	UpdateEnemies: 	0.149912	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.161115	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.743132	UpdatePlayer: 	0.257492	UpdateSound: 	0.0200898	UpdateItems:	0.00100148	UpdateTriggers: 	0.0307151	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.62732	
RENDER	shadowmap: 	0.209956	sendToRender: 	0.0872431	scene: 	4.37135	particles2Tex: 	1.02023	sendToRender: 	0.0641189	motionBlur: 	1.48657	bloom2Tex: 	0.0675834	printScene: 	0.0338639	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.371504	setRenderState: 	0.000526304	luaMsg: 	0.000697729	printTextDebug:	0.000421043	console: 	0.000884191	endScene: 	0.000357887	present: 	0.118445	TOTAL_RENDER: 	8.00306	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.06107	UpdateCamera: 	0.0484139	UpdateEnemies: 	0.152144	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.153669	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.754578	UpdatePlayer: 	0.199517	UpdateSound: 	0.0198462	UpdateItems:	0.000878176	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00396683	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.53612	
RENDER	shadowmap: 	0.202883	sendToRender: 	0.0871289	scene: 	4.84701	particles2Tex: 	1.00818	sendToRender: 	0.0656527	motionBlur: 	1.57899	bloom2Tex: 	0.0680015	printScene: 	0.0350037	applyBloom: 	0.00654421	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.290926	setRenderState: 	0.000499237	luaMsg: 	0.000739833	printTextDebug:	0.000424051	console: 	0.000950355	endScene: 	0.000366909	present: 	0.166679	TOTAL_RENDER: 	8.55789	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.06427	UpdateCamera: 	0.0829545	UpdateEnemies: 	0.20405	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.265922	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.956848	UpdatePlayer: 	0.210371	UpdateSound: 	0.0243543	UpdateItems:	0.00123305	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.00486606	UpdateGUI: 	0.00155786	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.99251	
RENDER	shadowmap: 	0.276905	sendToRender: 	0.102353	scene: 	4.92297	particles2Tex: 	0.983187	sendToRender: 	0.0659444	motionBlur: 	1.56277	bloom2Tex: 	0.0715021	printScene: 	0.0433915	applyBloom: 	0.00642692	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.319842	setRenderState: 	0.000502244	luaMsg: 	0.000718781	printTextDebug:	0.000763893	console: 	0.00113381	endScene: 	0.000351872	present: 	0.331842	TOTAL_RENDER: 	8.86356	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.04153	UpdateCamera: 	0.0490365	UpdateEnemies: 	0.161789	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.152935	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.786085	UpdatePlayer: 	0.204955	UpdateSound: 	0.0215514	UpdateItems:	0.00107065	UpdateTriggers: 	0.0337616	UpdateRigid: 	0.00420442	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.59881	
RENDER	shadowmap: 	0.173777	sendToRender: 	0.0873755	scene: 	4.46696	particles2Tex: 	1.10263	sendToRender: 	0.0651594	motionBlur: 	1.58171	bloom2Tex: 	0.0681037	printScene: 	0.164291	applyBloom: 	0.00689608	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.316961	setRenderState: 	0.000514274	luaMsg: 	0.000553371	printTextDebug:	0.000622542	console: 	0.000950355	endScene: 	0.000357887	present: 	0.16046	TOTAL_RENDER: 	8.36333	
UPDATE	UpdateSceneManager: 	0.00842989	UpdateInput: 	1.02907	UpdateCamera: 	0.0481312	UpdateEnemies: 	0.147455	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.156727	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.773682	UpdatePlayer: 	0.170444	UpdateSound: 	0.018168	UpdateItems:	0.00094434	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.00366909	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.48663	
RENDER	shadowmap: 	0.181993	sendToRender: 	0.10462	scene: 	4.36025	particles2Tex: 	1.0857	sendToRender: 	0.0642782	motionBlur: 	1.69687	bloom2Tex: 	0.0665759	printScene: 	0.0340534	applyBloom: 	0.00682992	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.0248656	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.00046014	console: 	0.00110073	endScene: 	0.000324805	present: 	0.45522	TOTAL_RENDER: 	8.24654	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.04242	UpdateCamera: 	0.049244	UpdateEnemies: 	0.176937	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.160505	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.785345	UpdatePlayer: 	0.180904	UpdateSound: 	0.0139155	UpdateItems:	0.000992459	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00416532	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.55822	
RENDER	shadowmap: 	0.212897	sendToRender: 	0.0876161	scene: 	4.71575	particles2Tex: 	1.02393	sendToRender: 	0.0744585	motionBlur: 	1.56777	bloom2Tex: 	0.0682541	printScene: 	0.375817	applyBloom: 	0.00705849	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0276385	setRenderState: 	0.00044811	luaMsg: 	0.000730811	printTextDebug:	0.00043608	console: 	0.000887198	endScene: 	0.000366909	present: 	0.271795	TOTAL_RENDER: 	8.61116	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.06	UpdateCamera: 	0.0489854	UpdateEnemies: 	0.149759	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.1528	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.774286	UpdatePlayer: 	0.205526	UpdateSound: 	0.0202432	UpdateItems:	0.000968399	UpdateTriggers: 	0.0320113	UpdateRigid: 	0.00434577	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	2.64116	
RENDER	shadowmap: 	0.187569	sendToRender: 	0.0878597	scene: 	4.77556	particles2Tex: 	0.961918	sendToRender: 	0.0661128	motionBlur: 	1.57493	bloom2Tex: 	0.0677128	printScene: 	0.037151	applyBloom: 	0.331562	setRenderState: 	0.000487207	applyParticles: 	0.00197289	gui: 	0.0278851	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000442095	console: 	0.00116689	endScene: 	0.000363902	present: 	0.173106	TOTAL_RENDER: 	8.46207	
UPDATE	UpdateSceneManager: 	0.0186011	UpdateInput: 	1.23682	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.175325	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.28861	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.905501	UpdatePlayer: 	0.206807	UpdateSound: 	0.016971	UpdateItems:	0.00131125	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0045593	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.05801	
RENDER	shadowmap: 	0.251258	sendToRender: 	0.106304	scene: 	4.93921	particles2Tex: 	1.00035	sendToRender: 	0.0658181	motionBlur: 	1.61361	bloom2Tex: 	0.0720405	printScene: 	0.380665	applyBloom: 	0.00769005	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.0301076	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000736825	console: 	0.00116689	endScene: 	0.000351872	present: 	0.233396	TOTAL_RENDER: 	8.873	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.07982	UpdateCamera: 	0.0489673	UpdateEnemies: 	0.165302	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.160956	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.761198	UpdatePlayer: 	0.183406	UpdateSound: 	0.0214161	UpdateItems:	0.000893213	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00424652	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.56742	
RENDER	shadowmap: 	0.233929	sendToRender: 	0.0876161	scene: 	4.45875	particles2Tex: 	1.13342	sendToRender: 	0.0812854	motionBlur: 	1.55783	bloom2Tex: 	0.0683263	printScene: 	0.0344173	applyBloom: 	0.319875	setRenderState: 	0.000487207	applyParticles: 	0.00205108	gui: 	0.0266671	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000433073	console: 	0.00102253	endScene: 	0.000351872	present: 	0.178438	TOTAL_RENDER: 	8.34775	
UPDATE	UpdateSceneManager: 	0.00877875	UpdateInput: 	1.03023	UpdateCamera: 	0.0467659	UpdateEnemies: 	0.152791	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.164117	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.695383	UpdatePlayer: 	0.208801	UpdateSound: 	0.0127606	UpdateItems:	0.000878176	UpdateTriggers: 	0.0708225	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.52525	
RENDER	shadowmap: 	0.173491	sendToRender: 	0.0862387	scene: 	4.42434	particles2Tex: 	1.0873	sendToRender: 	0.064967	motionBlur: 	1.57006	bloom2Tex: 	0.0676165	printScene: 	0.0336624	applyBloom: 	0.00656827	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.424514	setRenderState: 	0.000508259	luaMsg: 	0.000839079	printTextDebug:	0.00062555	console: 	0.00110674	endScene: 	0.000348864	present: 	0.151055	TOTAL_RENDER: 	8.2563	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.18744	UpdateCamera: 	0.0620196	UpdateEnemies: 	0.167437	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.293458	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.924851	UpdatePlayer: 	2.16216	UpdateSound: 	0.0129501	UpdateItems:	0.00122704	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00501342	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	5.00859	
RENDER	shadowmap: 	0.263666	sendToRender: 	0.106437	scene: 	4.39429	particles2Tex: 	1.12489	sendToRender: 	0.0652557	motionBlur: 	1.56927	bloom2Tex: 	0.0721969	printScene: 	0.0432411	applyBloom: 	0.00690811	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.0293678	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000643594	console: 	0.0010496	endScene: 	0.000372924	present: 	0.432799	TOTAL_RENDER: 	8.37784	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.04694	UpdateCamera: 	0.05328	UpdateEnemies: 	0.180655	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.160405	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.747788	UpdatePlayer: 	0.258117	UpdateSound: 	0.0114644	UpdateItems:	0.000986444	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00424051	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.72929	
RENDER	shadowmap: 	0.225724	sendToRender: 	0.0877424	scene: 	4.15417	particles2Tex: 	1.11177	sendToRender: 	0.0648978	motionBlur: 	1.58638	bloom2Tex: 	0.0682661	printScene: 	0.0360654	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.0264295	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000529311	console: 	0.00103156	endScene: 	0.000336835	present: 	0.421266	TOTAL_RENDER: 	7.95384	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.03454	UpdateCamera: 	0.0510545	UpdateEnemies: 	0.151263	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.160872	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.901399	UpdatePlayer: 	0.211162	UpdateSound: 	0.0101261	UpdateItems:	0.000998474	UpdateTriggers: 	11.8679	UpdateRigid: 	0.0151696	UpdateGUI: 	0.011711	BuildFrustum: 	0.00237589	TOTAL_UPDATE: 	14.5693	
RENDER	shadowmap: 	0.220795	sendToRender: 	0.0885664	scene: 	4.31469	particles2Tex: 	1.13357	sendToRender: 	0.0650752	motionBlur: 	1.36641	bloom2Tex: 	0.361872	printScene: 	0.0393164	applyBloom: 	0.00642392	setRenderState: 	0.000487207	applyParticles: 	0.00202401	gui: 	0.0306159	setRenderState: 	0.000493222	luaMsg: 	0.000676676	printTextDebug:	0.000574423	console: 	0.00113381	endScene: 	0.000339842	present: 	0.368888	TOTAL_RENDER: 	8.16872	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.07078	UpdateCamera: 	0.0521552	UpdateEnemies: 	0.191072	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.154225	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.791492	UpdatePlayer: 	0.202744	UpdateSound: 	0.0104238	UpdateItems:	0.00122103	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.62935	
RENDER	shadowmap: 	0.198808	sendToRender: 	0.0869665	scene: 	4.1142	particles2Tex: 	1.09632	sendToRender: 	0.0642121	motionBlur: 	1.71597	bloom2Tex: 	0.0685879	printScene: 	0.0355661	applyBloom: 	0.00664947	setRenderState: 	0.00043608	applyParticles: 	0.00199394	gui: 	0.0271362	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000445103	console: 	0.00105862	endScene: 	0.000357887	present: 	0.635871	TOTAL_RENDER: 	8.46791	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.05269	UpdateCamera: 	0.0504109	UpdateEnemies: 	0.17005	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.152189	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.740389	UpdatePlayer: 	0.192329	UpdateSound: 	0.0103306	UpdateItems:	0.00115486	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00357586	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.51515	
RENDER	shadowmap: 	0.193352	sendToRender: 	0.0873334	scene: 	4.36267	particles2Tex: 	1.07906	sendToRender: 	0.0643895	motionBlur: 	1.55484	bloom2Tex: 	0.0681188	printScene: 	0.0363029	applyBloom: 	0.00645399	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0340955	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.000953362	endScene: 	0.000354879	present: 	0.438291	TOTAL_RENDER: 	8.20353	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	1.03884	UpdateCamera: 	0.0495628	UpdateEnemies: 	0.160784	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.144812	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.735725	UpdatePlayer: 	0.213075	UpdateSound: 	0.00938625	UpdateItems:	0.00112479	UpdateTriggers: 	0.0795471	UpdateRigid: 	0.00404803	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.57852	
RENDER	shadowmap: 	0.16095	sendToRender: 	0.0858116	scene: 	4.10219	particles2Tex: 	1.09708	sendToRender: 	0.0644497	motionBlur: 	1.42919	bloom2Tex: 	0.337517	printScene: 	0.0369315	applyBloom: 	0.00647203	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.0361014	setRenderState: 	0.00046014	luaMsg: 	0.000538334	printTextDebug:	0.000643594	console: 	0.00132027	endScene: 	0.000339842	present: 	0.407287	TOTAL_RENDER: 	8.05979	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.14643	UpdateCamera: 	0.0507116	UpdateEnemies: 	0.168321	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.160751	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.754569	UpdatePlayer: 	0.215207	UpdateSound: 	0.0104298	UpdateItems:	0.00102253	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00396984	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.65535	
RENDER	shadowmap: 	0.186294	sendToRender: 	0.0876552	scene: 	4.26038	particles2Tex: 	1.06447	sendToRender: 	0.0744314	motionBlur: 	1.40934	bloom2Tex: 	0.0675263	printScene: 	0.356996	applyBloom: 	0.0067818	setRenderState: 	0.000508259	applyParticles: 	0.00206612	gui: 	0.0263362	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000360894	present: 	0.276018	TOTAL_RENDER: 	8.11184	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.02775	UpdateCamera: 	0.0532499	UpdateEnemies: 	0.175819	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.177211	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.762795	UpdatePlayer: 	0.208997	UpdateSound: 	0.0103426	UpdateItems:	0.000974414	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.003633	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.61893	
RENDER	shadowmap: 	0.197923	sendToRender: 	0.0944881	scene: 	4.20437	particles2Tex: 	1.15213	sendToRender: 	0.064976	motionBlur: 	1.44773	bloom2Tex: 	0.0685729	printScene: 	0.342173	applyBloom: 	0.00684496	setRenderState: 	0.0004842	applyParticles: 	0.00198492	gui: 	0.0264866	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000544349	console: 	0.00114584	endScene: 	0.000381946	present: 	0.325199	TOTAL_RENDER: 	8.20764	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.01286	UpdateCamera: 	0.0522003	UpdateEnemies: 	0.170435	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.15298	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.761529	UpdatePlayer: 	0.234632	UpdateSound: 	0.01209	UpdateItems:	0.00116689	UpdateTriggers: 	0.0930656	UpdateRigid: 	0.00466456	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	2.66172	
RENDER	shadowmap: 	0.21211	sendToRender: 	0.0900942	scene: 	4.1018	particles2Tex: 	1.03905	sendToRender: 	0.0737878	motionBlur: 	1.39366	bloom2Tex: 	0.068197	printScene: 	0.332792	applyBloom: 	0.00679082	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.0259333	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.00104359	endScene: 	0.000360894	present: 	0.300231	TOTAL_RENDER: 	7.92113	
UPDATE	UpdateSceneManager: 	0.00868853	UpdateInput: 	1.00784	UpdateCamera: 	0.0645188	UpdateEnemies: 	0.163656	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.148108	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.70178	UpdatePlayer: 	0.197493	UpdateSound: 	0.00974414	UpdateItems:	0.00104659	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.43795	
RENDER	shadowmap: 	0.17058	sendToRender: 	0.0965332	scene: 	4.12416	particles2Tex: 	1.04859	sendToRender: 	0.0640286	motionBlur: 	1.45459	bloom2Tex: 	0.0659865	printScene: 	0.0321857	applyBloom: 	0.320047	setRenderState: 	0.000502244	applyParticles: 	0.00212326	gui: 	0.0244837	setRenderState: 	0.000442095	luaMsg: 	0.000445103	printTextDebug:	0.000424051	console: 	0.00105261	endScene: 	0.000354879	present: 	0.244536	TOTAL_RENDER: 	7.91568	
UPDATE	UpdateSceneManager: 	0.00810809	UpdateInput: 	1.03639	UpdateCamera: 	0.046423	UpdateEnemies: 	0.152776	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.146619	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.700204	UpdatePlayer: 	0.142144	UpdateSound: 	0.0095667	UpdateItems:	0.00102253	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00381345	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.37821	
RENDER	shadowmap: 	0.174276	sendToRender: 	0.0953001	scene: 	4.01001	particles2Tex: 	1.02769	sendToRender: 	0.0640076	motionBlur: 	1.49318	bloom2Tex: 	0.067412	printScene: 	0.0326338	applyBloom: 	0.311401	setRenderState: 	0.000505252	applyParticles: 	0.00215033	gui: 	0.0244265	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000421043	console: 	0.000953362	endScene: 	0.000372924	present: 	0.23659	TOTAL_RENDER: 	7.83155	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	1.02366	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.147221	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.143082	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.681633	UpdatePlayer: 	0.143416	UpdateSound: 	0.00949753	UpdateItems:	0.000787952	UpdateTriggers: 	0.0764915	UpdateRigid: 	0.00370217	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.41702	
RENDER	shadowmap: 	0.189512	sendToRender: 	0.0856191	scene: 	4.00225	particles2Tex: 	1.02593	sendToRender: 	0.063779	motionBlur: 	1.44938	bloom2Tex: 	0.0658902	printScene: 	0.0323361	applyBloom: 	0.310958	setRenderState: 	0.000496229	applyParticles: 	0.00225258	gui: 	0.0243182	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000511267	console: 	0.000992459	endScene: 	0.000369916	present: 	0.342299	TOTAL_RENDER: 	7.85893	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.01353	UpdateCamera: 	0.0498605	UpdateEnemies: 	0.162574	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.153013	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.716209	UpdatePlayer: 	0.151963	UpdateSound: 	0.00984639	UpdateItems:	0.000830056	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00368112	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.40768	
RENDER	shadowmap: 	0.193217	sendToRender: 	0.0869965	scene: 	4.12663	particles2Tex: 	1.08951	sendToRender: 	0.0639775	motionBlur: 	1.34996	bloom2Tex: 	0.475785	printScene: 	0.043587	applyBloom: 	0.00886296	setRenderState: 	0.000631565	applyParticles: 	0.00262851	gui: 	0.0516349	setRenderState: 	0.000586453	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00114283	endScene: 	0.000457133	present: 	0.355962	TOTAL_RENDER: 	8.15382	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.03227	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.16815	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.155314	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.742209	UpdatePlayer: 	1.81402	UpdateSound: 	0.0128869	UpdateItems:	0.00123305	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.00462847	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	4.15031	
RENDER	shadowmap: 	0.229222	sendToRender: 	0.0890777	scene: 	4.28716	particles2Tex: 	1.26735	sendToRender: 	0.0890025	motionBlur: 	1.54074	bloom2Tex: 	0.369859	printScene: 	0.0522725	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.031867	setRenderState: 	0.000478185	luaMsg: 	0.000950355	printTextDebug:	0.000748855	console: 	0.00111576	endScene: 	0.000360894	present: 	0.392517	TOTAL_RENDER: 	8.70399	
UPDATE	UpdateSceneManager: 	0.0134794	UpdateInput: 	1.15541	UpdateCamera: 	0.066991	UpdateEnemies: 	0.194546	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.265092	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.866904	UpdatePlayer: 	0.206302	UpdateSound: 	0.0123095	UpdateItems:	0.00134132	UpdateTriggers: 	0.095255	UpdateRigid: 	0.00526304	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.03392	
RENDER	shadowmap: 	0.229279	sendToRender: 	0.0927227	scene: 	4.38092	particles2Tex: 	1.11828	sendToRender: 	0.0825515	motionBlur: 	1.35213	bloom2Tex: 	0.33398	printScene: 	0.0374939	applyBloom: 	0.00670662	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.046432	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000339842	console: 	0.00113381	endScene: 	0.000345857	present: 	0.422956	TOTAL_RENDER: 	8.37498	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.03588	UpdateCamera: 	0.0508289	UpdateEnemies: 	0.176652	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.15323	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.715981	UpdatePlayer: 	0.152788	UpdateSound: 	0.00965091	UpdateItems:	0.000802989	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00394277	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.47868	
RENDER	shadowmap: 	0.19525	sendToRender: 	0.0869875	scene: 	4.1204	particles2Tex: 	1.09647	sendToRender: 	0.0703954	motionBlur: 	1.42182	bloom2Tex: 	0.327704	printScene: 	0.0349857	applyBloom: 	0.00670962	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.0351842	setRenderState: 	0.000433073	luaMsg: 	0.000661639	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000345857	present: 	0.373231	TOTAL_RENDER: 	8.0343	
UPDATE	UpdateSceneManager: 	0.00837575	UpdateInput: 	1.03518	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.162351	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.142947	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.695091	UpdatePlayer: 	0.144848	UpdateSound: 	0.00931107	UpdateItems:	0.000971407	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00398487	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.3826	
RENDER	shadowmap: 	0.177016	sendToRender: 	0.0945964	scene: 	4.31881	particles2Tex: 	1.07906	sendToRender: 	0.0632407	motionBlur: 	1.53587	bloom2Tex: 	0.0659414	printScene: 	0.0333316	applyBloom: 	0.00660136	setRenderState: 	0.00044811	applyParticles: 	0.00192176	gui: 	0.33075	setRenderState: 	0.000514274	luaMsg: 	0.000772915	printTextDebug:	0.000517282	console: 	0.0010075	endScene: 	0.000372924	present: 	0.104744	TOTAL_RENDER: 	8.07703	
UPDATE	UpdateSceneManager: 	0.0167124	UpdateInput: 	1.12038	UpdateCamera: 	0.0557461	UpdateEnemies: 	0.18962	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.29692	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.937612	UpdatePlayer: 	0.192534	UpdateSound: 	0.00981632	UpdateItems:	0.00110073	UpdateTriggers: 	0.0812433	UpdateRigid: 	0.0043578	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.05782	
RENDER	shadowmap: 	0.232644	sendToRender: 	0.104085	scene: 	4.65562	particles2Tex: 	1.02933	sendToRender: 	0.065788	motionBlur: 	1.56914	bloom2Tex: 	0.073054	printScene: 	0.0439118	applyBloom: 	0.00667654	setRenderState: 	0.000481192	applyParticles: 	0.0020571	gui: 	0.355427	setRenderState: 	0.000493222	luaMsg: 	0.000802989	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000348864	present: 	0.112951	TOTAL_RENDER: 	8.54439	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.07246	UpdateCamera: 	0.0529462	UpdateEnemies: 	0.194883	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.164959	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.740988	UpdatePlayer: 	0.157242	UpdateSound: 	0.0102674	UpdateItems:	0.00114283	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00390367	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.55998	
RENDER	shadowmap: 	0.191704	sendToRender: 	0.0876401	scene: 	4.47908	particles2Tex: 	0.988931	sendToRender: 	0.0652888	motionBlur: 	1.51485	bloom2Tex: 	0.0671534	printScene: 	0.0361105	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.0285918	setRenderState: 	0.000478185	luaMsg: 	0.000616527	printTextDebug:	0.000622542	console: 	0.000827049	endScene: 	0.000475177	present: 	0.20549	TOTAL_RENDER: 	8.29053	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.02559	UpdateCamera: 	0.0510635	UpdateEnemies: 	0.173557	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.155933	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.736347	UpdatePlayer: 	0.163975	UpdateSound: 	0.0100268	UpdateItems:	0.000950355	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00401495	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.4669	
RENDER	shadowmap: 	0.192239	sendToRender: 	0.08718	scene: 	4.4213	particles2Tex: 	1.12221	sendToRender: 	0.0646752	motionBlur: 	1.54277	bloom2Tex: 	0.068227	printScene: 	0.0345827	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.348347	setRenderState: 	0.000499237	luaMsg: 	0.000445103	printTextDebug:	0.000514274	console: 	0.00103757	endScene: 	0.000366909	present: 	0.118629	TOTAL_RENDER: 	8.27267	
UPDATE	UpdateSceneManager: 	0.0162102	UpdateInput: 	1.30839	UpdateCamera: 	0.0626181	UpdateEnemies: 	0.16365	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.152388	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.73291	UpdatePlayer: 	0.160691	UpdateSound: 	0.00984639	UpdateItems:	0.00117892	UpdateTriggers: 	0.0815771	UpdateRigid: 	0.00377134	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	2.86855	
RENDER	shadowmap: 	0.252689	sendToRender: 	0.0876281	scene: 	4.41336	particles2Tex: 	0.987806	sendToRender: 	0.0651324	motionBlur: 	1.52633	bloom2Tex: 	0.0680947	printScene: 	0.0355631	applyBloom: 	0.00692014	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.35327	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.000628557	console: 	0.000968399	endScene: 	0.000351872	present: 	0.120112	TOTAL_RENDER: 	8.20189	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.09698	UpdateCamera: 	0.932256	UpdateEnemies: 	0.173888	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.148697	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.70359	UpdatePlayer: 	0.17885	UpdateSound: 	0.0103306	UpdateItems:	0.00102855	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00424953	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.41675	
RENDER	shadowmap: 	0.185518	sendToRender: 	0.0868401	scene: 	4.49051	particles2Tex: 	0.981223	sendToRender: 	0.0644647	motionBlur: 	1.51896	bloom2Tex: 	0.0673849	printScene: 	0.0330098	applyBloom: 	0.00677278	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.347051	setRenderState: 	0.000493222	luaMsg: 	0.0007669	printTextDebug:	0.000421043	console: 	0.000899228	endScene: 	0.000381946	present: 	0.115769	TOTAL_RENDER: 	8.18145	
UPDATE	UpdateSceneManager: 	0.00818327	UpdateInput: 	0.98445	UpdateCamera: 	0.928905	UpdateEnemies: 	0.165662	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.181418	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.683822	UpdatePlayer: 	0.147197	UpdateSound: 	0.00957873	UpdateItems:	0.00109471	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00352173	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.26131	
RENDER	shadowmap: 	0.279506	sendToRender: 	0.106358	scene: 	4.10958	particles2Tex: 	1.12489	sendToRender: 	0.0669068	motionBlur: 	1.52139	bloom2Tex: 	0.451277	printScene: 	0.0619535	applyBloom: 	0.0104689	setRenderState: 	0.000478185	applyParticles: 	0.00295332	gui: 	0.0352714	setRenderState: 	0.000442095	luaMsg: 	0.000839079	printTextDebug:	0.00043608	console: 	0.00114885	endScene: 	0.000336835	present: 	0.451623	TOTAL_RENDER: 	8.55503	
UPDATE	UpdateSceneManager: 	0.012926	UpdateInput: 	1.09427	UpdateCamera: 	0.0558093	UpdateEnemies: 	0.194702	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.273889	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.824351	UpdatePlayer: 	0.212738	UpdateSound: 	0.0126102	UpdateItems:	0.00138042	UpdateTriggers: 	0.0946565	UpdateRigid: 	0.00481493	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	2.93717	
RENDER	shadowmap: 	0.22512	sendToRender: 	0.0991978	scene: 	4.32726	particles2Tex: 	1.12908	sendToRender: 	0.0653579	motionBlur: 	1.34871	bloom2Tex: 	0.304874	printScene: 	0.0372864	applyBloom: 	0.00670662	setRenderState: 	0.000439088	applyParticles: 	0.00224055	gui: 	0.047232	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.00062555	console: 	0.00106163	endScene: 	0.000345857	present: 	0.405507	TOTAL_RENDER: 	8.27791	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.11145	UpdateCamera: 	0.0510334	UpdateEnemies: 	0.177545	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.162805	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.701133	UpdatePlayer: 	0.155127	UpdateSound: 	0.00997271	UpdateItems:	0.000872161	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00113682	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.52513	
RENDER	shadowmap: 	0.230217	sendToRender: 	0.0822809	scene: 	4.59298	particles2Tex: 	1.12811	sendToRender: 	0.0672737	motionBlur: 	1.64087	bloom2Tex: 	0.367132	printScene: 	0.0427178	applyBloom: 	0.00688105	setRenderState: 	0.00044811	applyParticles: 	0.00207213	gui: 	0.030673	setRenderState: 	0.000604498	luaMsg: 	0.0007669	printTextDebug:	0.000757878	console: 	0.00120599	endScene: 	0.000357887	present: 	0.330817	TOTAL_RENDER: 	8.8474	
UPDATE	UpdateSceneManager: 	0.0132057	UpdateInput: 	1.09271	UpdateCamera: 	0.0549371	UpdateEnemies: 	0.205607	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.289154	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.896359	UpdatePlayer: 	0.181112	UpdateSound: 	0.0117712	UpdateItems:	0.00125411	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00426457	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.8833	
RENDER	shadowmap: 	0.199466	sendToRender: 	0.0876161	scene: 	4.62069	particles2Tex: 	1.01732	sendToRender: 	0.0642752	motionBlur: 	1.56618	bloom2Tex: 	0.0711232	printScene: 	0.377943	applyBloom: 	0.00695022	setRenderState: 	0.000478185	applyParticles: 	0.00227063	gui: 	0.028258	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000622542	console: 	0.00112479	endScene: 	0.000357887	present: 	0.296351	TOTAL_RENDER: 	8.61311	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.04854	UpdateCamera: 	0.0529432	UpdateEnemies: 	0.177283	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.190757	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.7458	UpdatePlayer: 	1.84611	UpdateSound: 	0.0131396	UpdateItems:	0.00136839	UpdateTriggers: 	0.090419	UpdateRigid: 	0.00533823	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	4.33982	
RENDER	shadowmap: 	0.22653	sendToRender: 	0.0873394	scene: 	4.58265	particles2Tex: 	1.0169	sendToRender: 	0.0651895	motionBlur: 	1.80664	bloom2Tex: 	0.0812373	printScene: 	0.0487087	applyBloom: 	0.311196	setRenderState: 	0.000478185	applyParticles: 	0.00256836	gui: 	0.0297317	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.000929302	endScene: 	0.000372924	present: 	0.251035	TOTAL_RENDER: 	8.80219	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.10542	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.183743	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.310228	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.839662	UpdatePlayer: 	0.168968	UpdateSound: 	0.0675834	UpdateItems:	0.00132027	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00413524	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.8904	
RENDER	shadowmap: 	0.20558	sendToRender: 	0.0992038	scene: 	4.66961	particles2Tex: 	1.20404	sendToRender: 	0.0801786	motionBlur: 	1.53331	bloom2Tex: 	0.0674361	printScene: 	0.0351962	applyBloom: 	0.30713	setRenderState: 	0.000481192	applyParticles: 	0.00218642	gui: 	0.026637	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000532319	console: 	0.0010887	endScene: 	0.000369916	present: 	0.24711	TOTAL_RENDER: 	8.75193	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.15624	UpdateCamera: 	0.0688195	UpdateEnemies: 	0.167804	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.2779	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.852206	UpdatePlayer: 	0.174077	UpdateSound: 	0.0633038	UpdateItems:	0.00142854	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.00449915	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	2.93409	
RENDER	shadowmap: 	0.239631	sendToRender: 	0.104289	scene: 	4.67013	particles2Tex: 	1.01088	sendToRender: 	0.0648948	motionBlur: 	1.5454	bloom2Tex: 	0.0732495	printScene: 	0.0461975	applyBloom: 	0.319415	setRenderState: 	0.000487207	applyParticles: 	0.00224055	gui: 	0.0300204	setRenderState: 	0.0004842	luaMsg: 	0.000809004	printTextDebug:	0.000685699	console: 	0.00119997	endScene: 	0.000363902	present: 	0.24407	TOTAL_RENDER: 	8.66708	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.12146	UpdateCamera: 	0.0733758	UpdateEnemies: 	0.167506	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.151933	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.719003	UpdatePlayer: 	0.157458	UpdateSound: 	0.0453313	UpdateItems:	0.001209	UpdateTriggers: 	0.111973	UpdateRigid: 	0.00482094	UpdateGUI: 	0.001615	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	2.748	
RENDER	shadowmap: 	0.185491	sendToRender: 	0.0949121	scene: 	4.39066	particles2Tex: 	1.04251	sendToRender: 	0.0662842	motionBlur: 	1.52906	bloom2Tex: 	0.0673819	printScene: 	0.0351721	applyBloom: 	0.325911	setRenderState: 	0.000496229	applyParticles: 	0.00208116	gui: 	0.0264896	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.000836071	endScene: 	0.000372924	present: 	0.225923	TOTAL_RENDER: 	8.29177	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.14318	UpdateCamera: 	0.0505522	UpdateEnemies: 	0.170856	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.154923	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.721472	UpdatePlayer: 	0.165256	UpdateSound: 	0.0534244	UpdateItems:	0.0010887	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	2.62119	
RENDER	shadowmap: 	0.211093	sendToRender: 	0.0868311	scene: 	4.31496	particles2Tex: 	0.961464	sendToRender: 	0.0738239	motionBlur: 	1.51986	bloom2Tex: 	0.0663143	printScene: 	0.0327632	applyBloom: 	0.00671865	setRenderState: 	0.000469162	applyParticles: 	0.00193981	gui: 	0.0259603	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000442095	console: 	0.0010496	endScene: 	0.000378939	present: 	0.183563	TOTAL_RENDER: 	8.09137	
UPDATE	UpdateSceneManager: 	0.00785546	UpdateInput: 	1.05702	UpdateCamera: 	0.0477794	UpdateEnemies: 	0.157293	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.14421	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.693783	UpdatePlayer: 	0.141648	UpdateSound: 	0.0531116	UpdateItems:	0.00103456	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.00434577	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.4521	
RENDER	shadowmap: 	0.186206	sendToRender: 	0.0856823	scene: 	4.30145	particles2Tex: 	1.14476	sendToRender: 	0.0943678	motionBlur: 	1.68512	bloom2Tex: 	0.0868251	printScene: 	0.0475899	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.032282	setRenderState: 	0.000496229	luaMsg: 	0.000884191	printTextDebug:	0.000628557	console: 	0.000977422	endScene: 	0.000354879	present: 	0.133023	TOTAL_RENDER: 	8.44135	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.0541	UpdateCamera: 	0.90665	UpdateEnemies: 	0.210251	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.27467	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.697172	UpdatePlayer: 	0.154523	UpdateSound: 	0.0496199	UpdateItems:	0.00114885	UpdateTriggers: 	0.0503086	UpdateRigid: 	0.00435479	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00775622	TOTAL_UPDATE: 	3.57298	
RENDER	shadowmap: 	0.212681	sendToRender: 	0.113038	scene: 	4.25907	particles2Tex: 	1.11564	sendToRender: 	0.0643595	motionBlur: 	1.61935	bloom2Tex: 	0.0716706	printScene: 	0.0429735	applyBloom: 	0.0065382	setRenderState: 	0.000475177	applyParticles: 	0.00214131	gui: 	0.35352	setRenderState: 	0.000511267	luaMsg: 	0.000568408	printTextDebug:	0.000628557	console: 	0.00102253	endScene: 	0.000354879	present: 	0.10564	TOTAL_RENDER: 	8.25286	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.02707	UpdateCamera: 	0.958123	UpdateEnemies: 	0.190191	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.152754	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.705915	UpdatePlayer: 	0.152406	UpdateSound: 	0.0560499	UpdateItems:	0.00105562	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00408412	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.42301	
RENDER	shadowmap: 	0.184176	sendToRender: 	0.0866356	scene: 	4.40818	particles2Tex: 	1.09344	sendToRender: 	0.065403	motionBlur: 	1.52538	bloom2Tex: 	0.0669729	printScene: 	0.0352985	applyBloom: 	0.006457	setRenderState: 	0.000469162	applyParticles: 	0.00194582	gui: 	0.0277528	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.00062555	console: 	0.00107065	endScene: 	0.000351872	present: 	0.160174	TOTAL_RENDER: 	8.28588	
UPDATE	UpdateSceneManager: 	0.0164658	UpdateInput: 	1.10635	UpdateCamera: 	0.97617	UpdateEnemies: 	0.201917	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.290845	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.872534	UpdatePlayer: 	0.176874	UpdateSound: 	0.0397344	UpdateItems:	0.00135335	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.00475779	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00200898	TOTAL_UPDATE: 	3.91642	
RENDER	shadowmap: 	0.24567	sendToRender: 	0.0882176	scene: 	4.10704	particles2Tex: 	1.11932	sendToRender: 	0.0650722	motionBlur: 	1.57187	bloom2Tex: 	0.071866	printScene: 	0.0400713	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.00188868	gui: 	0.33691	setRenderState: 	0.000833064	luaMsg: 	0.000733818	printTextDebug:	0.000700736	console: 	0.00117291	endScene: 	0.000406006	present: 	0.139386	TOTAL_RENDER: 	8.08193	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.09649	UpdateCamera: 	1.04881	UpdateEnemies: 	0.18863	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.25179	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.847403	UpdatePlayer: 	0.208669	UpdateSound: 	0.0380653	UpdateItems:	0.00112178	UpdateTriggers: 	0.0366007	UpdateRigid: 	0.00447509	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.88974	
RENDER	shadowmap: 	0.242524	sendToRender: 	0.0885724	scene: 	4.04446	particles2Tex: 	1.0735	sendToRender: 	0.0647474	motionBlur: 	1.34449	bloom2Tex: 	0.336392	printScene: 	0.0385285	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00215333	gui: 	0.0265197	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000523296	console: 	0.0010496	endScene: 	0.000372924	present: 	0.381441	TOTAL_RENDER: 	7.91804	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.3379	UpdateCamera: 	0.911588	UpdateEnemies: 	0.204612	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.156363	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.733511	UpdatePlayer: 	0.150147	UpdateSound: 	0.0516379	UpdateItems:	0.00103156	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00454727	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.70867	
RENDER	shadowmap: 	0.215821	sendToRender: 	0.0876882	scene: 	4.11601	particles2Tex: 	1.104	sendToRender: 	0.0644737	motionBlur: 	1.29941	bloom2Tex: 	0.407233	printScene: 	0.0356202	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00226461	gui: 	0.0263362	setRenderState: 	0.00046014	luaMsg: 	0.000875168	printTextDebug:	0.00817425	console: 	0.00105562	endScene: 	0.000342849	present: 	0.344582	TOTAL_RENDER: 	7.98605	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.02093	UpdateCamera: 	0.900999	UpdateEnemies: 	0.170697	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.182907	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.701704	UpdatePlayer: 	0.160508	UpdateSound: 	0.0566243	UpdateItems:	0.000923287	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00465553	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.37047	
RENDER	shadowmap: 	0.207514	sendToRender: 	0.0870477	scene: 	4.0892	particles2Tex: 	1.06718	sendToRender: 	0.0634572	motionBlur: 	1.40128	bloom2Tex: 	0.0678661	printScene: 	0.0338789	applyBloom: 	0.286003	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0252566	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.00111877	endScene: 	0.000351872	present: 	0.292613	TOTAL_RENDER: 	7.89215	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.03466	UpdateCamera: 	0.935332	UpdateEnemies: 	0.193969	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.158517	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.710053	UpdatePlayer: 	0.151257	UpdateSound: 	0.0529913	UpdateItems:	0.000905243	UpdateTriggers: 	0.0349466	UpdateRigid: 	0.00471869	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.44961	
RENDER	shadowmap: 	0.201529	sendToRender: 	0.0862387	scene: 	4.01296	particles2Tex: 	1.03626	sendToRender: 	0.0646662	motionBlur: 	1.49398	bloom2Tex: 	0.0673158	printScene: 	0.0343421	applyBloom: 	0.00657429	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.0355842	setRenderState: 	0.000493222	luaMsg: 	0.000751863	printTextDebug:	0.000520289	console: 	0.000974414	endScene: 	0.000372924	present: 	0.119672	TOTAL_RENDER: 	7.75769	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.06807	UpdateCamera: 	0.923564	UpdateEnemies: 	0.17814	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.15298	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.733677	UpdatePlayer: 	1.95166	UpdateSound: 	0.0134523	UpdateItems:	0.000938325	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00453223	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.22771	
RENDER	shadowmap: 	0.222624	sendToRender: 	0.0866747	scene: 	4.24802	particles2Tex: 	1.07943	sendToRender: 	0.0651985	motionBlur: 	1.39021	bloom2Tex: 	0.0679564	printScene: 	0.0360503	applyBloom: 	0.304895	setRenderState: 	0.000490215	applyParticles: 	0.00204507	gui: 	0.0284986	setRenderState: 	0.000466155	luaMsg: 	0.00122103	printTextDebug:	0.000872161	console: 	0.00123907	endScene: 	0.00268565	present: 	0.306177	TOTAL_RENDER: 	8.2047	
UPDATE	UpdateSceneManager: 	0.0166192	UpdateInput: 	1.11753	UpdateCamera: 	0.954953	UpdateEnemies: 	0.205177	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.30974	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.874197	UpdatePlayer: 	0.174086	UpdateSound: 	0.0591716	UpdateItems:	0.00124508	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0044811	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.86419	
RENDER	shadowmap: 	0.255131	sendToRender: 	0.105528	scene: 	4.39397	particles2Tex: 	1.30442	sendToRender: 	0.0873544	motionBlur: 	1.75621	bloom2Tex: 	0.0730901	printScene: 	0.0530785	applyBloom: 	0.00655324	setRenderState: 	0.000439088	applyParticles: 	0.00204507	gui: 	0.0260024	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000751863	console: 	0.00111576	endScene: 	0.000336835	present: 	0.507709	TOTAL_RENDER: 	8.87243	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.12118	UpdateCamera: 	0.949121	UpdateEnemies: 	0.207475	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.222891	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	0.836859	UpdatePlayer: 	0.172423	UpdateSound: 	0.0473012	UpdateItems:	0.00112479	UpdateTriggers: 	0.0351451	UpdateRigid: 	0.00485102	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	3.77322	
RENDER	shadowmap: 	0.238205	sendToRender: 	0.0876401	scene: 	4.58982	particles2Tex: 	1.06702	sendToRender: 	0.0647324	motionBlur: 	1.47805	bloom2Tex: 	0.399302	printScene: 	0.0377555	applyBloom: 	0.00675173	setRenderState: 	0.000466155	applyParticles: 	0.00213529	gui: 	0.0267092	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000526304	console: 	0.000986444	endScene: 	0.000375931	present: 	0.312616	TOTAL_RENDER: 	8.58289	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.10108	UpdateCamera: 	0.949314	UpdateEnemies: 	0.184895	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.198423	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.781447	UpdatePlayer: 	0.158622	UpdateSound: 	0.0458185	UpdateItems:	0.00133531	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0042766	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	3.59305	
RENDER	shadowmap: 	0.209595	sendToRender: 	0.0875289	scene: 	4.43394	particles2Tex: 	1.16931	sendToRender: 	0.0648737	motionBlur: 	1.4295	bloom2Tex: 	0.35586	printScene: 	0.0375721	applyBloom: 	0.00652617	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.0269558	setRenderState: 	0.000457133	luaMsg: 	0.000682691	printTextDebug:	0.00453524	console: 	0.00103456	endScene: 	0.000339842	present: 	0.357496	TOTAL_RENDER: 	8.45585	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	0.998609	UpdateCamera: 	0.921029	UpdateEnemies: 	0.178573	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.179473	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.730901	UpdatePlayer: 	0.12028	UpdateSound: 	0.0554754	UpdateItems:	0.000914265	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.36493	
RENDER	shadowmap: 	0.206828	sendToRender: 	0.0859048	scene: 	4.60097	particles2Tex: 	1.13826	sendToRender: 	0.0646873	motionBlur: 	1.57594	bloom2Tex: 	0.066588	printScene: 	0.0350609	applyBloom: 	0.308619	setRenderState: 	0.0004842	applyParticles: 	0.00224356	gui: 	0.0300565	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000529311	console: 	0.00117892	endScene: 	0.000375931	present: 	0.220281	TOTAL_RENDER: 	8.63818	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	1.00836	UpdateCamera: 	0.0496951	UpdateEnemies: 	0.168898	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.146207	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.695299	UpdatePlayer: 	0.109907	UpdateSound: 	0.0437734	UpdateItems:	0.00120298	UpdateTriggers: 	0.0349225	UpdateRigid: 	0.00463749	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.41767	
RENDER	shadowmap: 	0.183698	sendToRender: 	0.08598	scene: 	4.8831	particles2Tex: 	1.10375	sendToRender: 	0.0655775	motionBlur: 	1.67145	bloom2Tex: 	0.386918	printScene: 	0.0360503	applyBloom: 	0.00655023	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0288775	setRenderState: 	0.000445103	luaMsg: 	0.000733818	printTextDebug:	0.000433073	console: 	0.000757878	endScene: 	0.000357887	present: 	0.333806	TOTAL_RENDER: 	9.05657	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.02119	UpdateCamera: 	0.0505222	UpdateEnemies: 	0.15769	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.148318	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.71648	UpdatePlayer: 	0.111904	UpdateSound: 	0.0630602	UpdateItems:	0.00113381	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.43056	
RENDER	shadowmap: 	0.191349	sendToRender: 	0.0864883	scene: 	4.9565	particles2Tex: 	1.07188	sendToRender: 	0.0866747	motionBlur: 	1.68728	bloom2Tex: 	0.261597	printScene: 	0.0451268	applyBloom: 	0.00672165	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0475478	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000532319	console: 	0.000893213	endScene: 	0.000348864	present: 	0.415043	TOTAL_RENDER: 	9.13135	
UPDATE	UpdateSceneManager: 	0.00953362	UpdateInput: 	1.03055	UpdateCamera: 	0.0498996	UpdateEnemies: 	0.163226	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.155819	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.717785	UpdatePlayer: 	0.112482	UpdateSound: 	0.0583145	UpdateItems:	0.00107065	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00439389	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.45106	
RENDER	shadowmap: 	0.192405	sendToRender: 	0.0870717	scene: 	5.10826	particles2Tex: 	0.980206	sendToRender: 	0.064594	motionBlur: 	1.77607	bloom2Tex: 	0.0669549	printScene: 	0.0331812	applyBloom: 	0.00649309	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.0285497	setRenderState: 	0.000466155	luaMsg: 	0.000451118	printTextDebug:	0.00058946	console: 	0.00116388	endScene: 	0.000354879	present: 	0.433217	TOTAL_RENDER: 	9.04347	
UPDATE	UpdateSceneManager: 	0.00881785	UpdateInput: 	1.01014	UpdateCamera: 	0.0483899	UpdateEnemies: 	0.158342	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.146998	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.701804	UpdatePlayer: 	0.104184	UpdateSound: 	0.0485523	UpdateItems:	0.000917273	UpdateTriggers: 	41.867	UpdateRigid: 	0.00588859	UpdateGUI: 	0.00233679	BuildFrustum: 	0.00366909	TOTAL_UPDATE: 	44.2742	
RENDER	shadowmap: 	0.282995	sendToRender: 	0.0909574	scene: 	5.46127	particles2Tex: 	1.05205	sendToRender: 	0.0656617	motionBlur: 	1.82614	bloom2Tex: 	0.0695834	printScene: 	0.0403901	applyBloom: 	0.0064991	setRenderState: 	0.000457133	applyParticles: 	0.00211123	gui: 	0.0344894	setRenderState: 	0.00043608	luaMsg: 	0.000757878	printTextDebug:	0.00074284	console: 	0.00134433	endScene: 	0.000354879	present: 	0.212494	TOTAL_RENDER: 	9.77308	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	1.07186	UpdateCamera: 	0.0550454	UpdateEnemies: 	0.284694	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.152433	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.80154	UpdatePlayer: 	0.177551	UpdateSound: 	0.0128147	UpdateItems:	0.00151275	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00167816	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.72779	
RENDER	shadowmap: 	0.197102	sendToRender: 	0.0874988	scene: 	4.91652	particles2Tex: 	1.10804	sendToRender: 	0.06497	motionBlur: 	1.61796	bloom2Tex: 	0.377838	printScene: 	0.0396172	applyBloom: 	0.00695924	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.0306489	setRenderState: 	0.000454125	luaMsg: 	0.000893213	printTextDebug:	0.000529311	console: 	0.00107967	endScene: 	0.000360894	present: 	0.488657	TOTAL_RENDER: 	9.34679	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.08158	UpdateCamera: 	0.904593	UpdateEnemies: 	0.266683	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.157575	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.797257	UpdatePlayer: 	0.120545	UpdateSound: 	0.0572919	UpdateItems:	0.0012511	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.00491417	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	3.55486	
RENDER	shadowmap: 	0.212031	sendToRender: 	0.0880251	scene: 	5.16041	particles2Tex: 	1.05791	sendToRender: 	0.170132	motionBlur: 	1.80899	bloom2Tex: 	0.0677489	printScene: 	0.0381194	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00192778	gui: 	0.349517	setRenderState: 	0.000490215	luaMsg: 	0.000685699	printTextDebug:	0.000514274	console: 	0.0012932	endScene: 	0.000348864	present: 	0.117997	TOTAL_RENDER: 	9.36976	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.05321	UpdateCamera: 	0.0525402	UpdateEnemies: 	0.219045	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.159506	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.776894	UpdatePlayer: 	0.121618	UpdateSound: 	0.0515507	UpdateItems:	0.00124809	UpdateTriggers: 	0.0360804	UpdateRigid: 	0.00444802	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.63486	
RENDER	shadowmap: 	0.201782	sendToRender: 	0.0868071	scene: 	5.11766	particles2Tex: 	1.09241	sendToRender: 	0.0642121	motionBlur: 	1.60845	bloom2Tex: 	0.405904	printScene: 	0.0376563	applyBloom: 	0.00696826	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.0290369	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000538334	console: 	0.00107967	endScene: 	0.000363902	present: 	0.29999	TOTAL_RENDER: 	9.24059	
UPDATE	UpdateSceneManager: 	0.0101862	UpdateInput: 	1.02925	UpdateCamera: 	0.0506515	UpdateEnemies: 	0.220314	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.153621	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.758446	UpdatePlayer: 	1.95353	UpdateSound: 	0.012505	UpdateItems:	0.00129922	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0045202	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.34668	
RENDER	shadowmap: 	0.228882	sendToRender: 	0.0881063	scene: 	5.40244	particles2Tex: 	1.01707	sendToRender: 	0.0642993	motionBlur: 	1.77579	bloom2Tex: 	0.0665008	printScene: 	0.0349436	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.0018977	gui: 	0.0309978	setRenderState: 	0.000439088	luaMsg: 	0.00075487	printTextDebug:	0.000520289	console: 	0.00107667	endScene: 	0.000348864	present: 	0.210016	TOTAL_RENDER: 	9.49381	
UPDATE	UpdateSceneManager: 	0.0187875	UpdateInput: 	1.13248	UpdateCamera: 	0.0589521	UpdateEnemies: 	0.263967	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.306592	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.936355	UpdatePlayer: 	0.138968	UpdateSound: 	0.0440411	UpdateItems:	0.00128719	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.00530514	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	3.07427	
RENDER	shadowmap: 	0.253462	sendToRender: 	0.103459	scene: 	5.6287	particles2Tex: 	1.15136	sendToRender: 	0.088786	motionBlur: 	1.864	bloom2Tex: 	0.0808433	printScene: 	0.348013	applyBloom: 	0.00713969	setRenderState: 	0.000493222	applyParticles: 	0.00214131	gui: 	0.0285076	setRenderState: 	0.00044811	luaMsg: 	0.000733818	printTextDebug:	0.000559386	console: 	0.00102253	endScene: 	0.000357887	present: 	0.287317	TOTAL_RENDER: 	10.132	
UPDATE	UpdateSceneManager: 	0.0135305	UpdateInput: 	1.19575	UpdateCamera: 	0.0444531	UpdateEnemies: 	0.229526	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.228536	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.903998	UpdatePlayer: 	0.133239	UpdateSound: 	0.0572859	UpdateItems:	0.00123005	UpdateTriggers: 	0.0361345	UpdateRigid: 	0.00498034	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	3.02982	
RENDER	shadowmap: 	0.219613	sendToRender: 	0.0962174	scene: 	5.64012	particles2Tex: 	1.06434	sendToRender: 	0.0649399	motionBlur: 	1.70451	bloom2Tex: 	0.0684376	printScene: 	0.0359992	applyBloom: 	0.31365	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0310549	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.000878176	endScene: 	0.000369916	present: 	0.280177	TOTAL_RENDER: 	9.7932	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.08041	UpdateCamera: 	0.0522755	UpdateEnemies: 	0.224684	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.162141	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.819503	UpdatePlayer: 	0.110584	UpdateSound: 	0.0527597	UpdateItems:	0.00126914	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00470365	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	2.6664	
RENDER	shadowmap: 	0.195132	sendToRender: 	0.0876431	scene: 	5.66787	particles2Tex: 	1.04486	sendToRender: 	0.0652497	motionBlur: 	1.81495	bloom2Tex: 	0.0678	printScene: 	0.035515	applyBloom: 	0.00667654	setRenderState: 	0.000433073	applyParticles: 	0.00200296	gui: 	0.338483	setRenderState: 	0.000496229	luaMsg: 	0.00061352	printTextDebug:	0.00074284	console: 	0.00119697	endScene: 	0.000354879	present: 	0.106629	TOTAL_RENDER: 	9.70157	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.04409	UpdateCamera: 	0.051268	UpdateEnemies: 	0.243333	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.19494	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.899787	UpdatePlayer: 	0.121345	UpdateSound: 	0.0502455	UpdateItems:	0.00106464	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0042766	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.79087	
RENDER	shadowmap: 	0.190336	sendToRender: 	0.0864883	scene: 	5.63396	particles2Tex: 	1.03604	sendToRender: 	0.0642301	motionBlur: 	1.78062	bloom2Tex: 	0.0663474	printScene: 	0.0351391	applyBloom: 	0.308161	setRenderState: 	0.000511267	applyParticles: 	0.00206311	gui: 	0.0305948	setRenderState: 	0.000442095	luaMsg: 	0.000649609	printTextDebug:	0.000508259	console: 	0.00103156	endScene: 	0.000372924	present: 	0.230253	TOTAL_RENDER: 	9.73564	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.04088	UpdateCamera: 	0.050868	UpdateEnemies: 	0.220897	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.154418	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.851445	UpdatePlayer: 	0.114668	UpdateSound: 	0.0699563	UpdateItems:	0.00126313	UpdateTriggers: 	0.0537431	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	2.75966	
RENDER	shadowmap: 	0.19269	sendToRender: 	0.0870386	scene: 	5.68527	particles2Tex: 	1.09822	sendToRender: 	0.0650391	motionBlur: 	1.77692	bloom2Tex: 	0.0681579	printScene: 	0.360287	applyBloom: 	0.00691112	setRenderState: 	0.000475177	applyParticles: 	0.00196086	gui: 	0.0299692	setRenderState: 	0.000439088	luaMsg: 	0.000520289	printTextDebug:	0.00061352	console: 	0.000899228	endScene: 	0.000372924	present: 	0.294348	TOTAL_RENDER: 	9.93808	
UPDATE	UpdateSceneManager: 	0.0104479	UpdateInput: 	2.85315	UpdateCamera: 	0.0515387	UpdateEnemies: 	0.244025	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.154842	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.851593	UpdatePlayer: 	0.0858597	UpdateSound: 	0.0118764	UpdateItems:	0.00120298	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00453223	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.40114	
RENDER	shadowmap: 	0.187391	sendToRender: 	0.105471	scene: 	5.66246	particles2Tex: 	1.03212	sendToRender: 	0.0828162	motionBlur: 	1.7716	bloom2Tex: 	0.0666361	printScene: 	0.0352293	applyBloom: 	0.307058	setRenderState: 	0.000493222	applyParticles: 	0.00201499	gui: 	0.148379	setRenderState: 	0.000598483	luaMsg: 	0.00089622	printTextDebug:	0.000640587	console: 	0.0114103	endScene: 	0.000598483	present: 	0.164114	TOTAL_RENDER: 	10.1484	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.01333	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.233129	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.161551	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.855078	UpdatePlayer: 	1.83924	UpdateSound: 	0.0123877	UpdateItems:	0.00102855	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00432772	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	4.37773	
RENDER	shadowmap: 	0.218645	sendToRender: 	0.087195	scene: 	5.71442	particles2Tex: 	1.13065	sendToRender: 	0.0644677	motionBlur: 	1.87548	bloom2Tex: 	0.0689007	printScene: 	0.0353676	applyBloom: 	0.00655023	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.117071	setRenderState: 	0.000454125	luaMsg: 	0.000679684	printTextDebug:	0.000430065	console: 	0.00100449	endScene: 	0.000336835	present: 	0.441855	TOTAL_RENDER: 	10.0284	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	1.10017	UpdateCamera: 	0.0515988	UpdateEnemies: 	0.19697	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.151413	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.852501	UpdatePlayer: 	0.160466	UpdateSound: 	0.00996068	UpdateItems:	0.00114283	UpdateTriggers: 	0.0314249	UpdateRigid: 	0.00384954	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.69506	
RENDER	shadowmap: 	0.179782	sendToRender: 	0.0872401	scene: 	5.90872	particles2Tex: 	1.0303	sendToRender: 	0.0638061	motionBlur: 	1.80052	bloom2Tex: 	0.0659354	printScene: 	0.340203	applyBloom: 	0.00756675	setRenderState: 	0.000499237	applyParticles: 	0.00208116	gui: 	0.144878	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000439088	console: 	0.0010496	endScene: 	0.000366909	present: 	0.293374	TOTAL_RENDER: 	10.1925	
UPDATE	UpdateSceneManager: 	0.0237589	UpdateInput: 	1.02565	UpdateCamera: 	0.0477884	UpdateEnemies: 	0.223466	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.147416	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.84574	UpdatePlayer: 	0.119005	UpdateSound: 	0.00978925	UpdateItems:	0.000878176	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00382849	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.57718	
RENDER	shadowmap: 	0.172053	sendToRender: 	0.0859169	scene: 	5.87198	particles2Tex: 	1.02913	sendToRender: 	0.06417	motionBlur: 	1.80176	bloom2Tex: 	0.067009	printScene: 	0.337635	applyBloom: 	0.00740134	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.103122	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.00043608	console: 	0.00113381	endScene: 	0.000360894	present: 	0.306342	TOTAL_RENDER: 	10.1149	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.03711	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.194573	UpdateProjectile: 	0.001209	UpdateParticle: 	0.16039	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.15589	UpdatePlayer: 	0.153365	UpdateSound: 	0.0110253	UpdateItems:	0.00137441	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00537732	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.95298	
RENDER	shadowmap: 	0.265335	sendToRender: 	0.103453	scene: 	6.20915	particles2Tex: 	1.14011	sendToRender: 	0.0887288	motionBlur: 	2.02009	bloom2Tex: 	0.0715202	printScene: 	0.357998	applyBloom: 	0.0074284	setRenderState: 	0.000481192	applyParticles: 	0.00217739	gui: 	0.129775	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.000514274	console: 	0.00110674	endScene: 	0.000348864	present: 	0.286869	TOTAL_RENDER: 	10.9724	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.12663	UpdateCamera: 	0.980164	UpdateEnemies: 	0.237745	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.160787	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.926024	UpdatePlayer: 	0.134962	UpdateSound: 	0.0102825	UpdateItems:	0.00107065	UpdateTriggers: 	0.0310219	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.76794	
RENDER	shadowmap: 	0.221532	sendToRender: 	0.0880702	scene: 	6.22172	particles2Tex: 	1.02813	sendToRender: 	0.0647775	motionBlur: 	1.80374	bloom2Tex: 	0.0669308	printScene: 	0.0350488	applyBloom: 	0.291142	setRenderState: 	0.000490215	applyParticles: 	0.00227063	gui: 	0.11554	setRenderState: 	0.000451118	luaMsg: 	0.000869153	printTextDebug:	0.000529311	console: 	0.00645098	endScene: 	0.000351872	present: 	0.217379	TOTAL_RENDER: 	10.4652	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.01772	UpdateCamera: 	0.961653	UpdateEnemies: 	0.247961	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.154252	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.840871	UpdatePlayer: 	0.126605	UpdateSound: 	0.0101652	UpdateItems:	0.00101351	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00417735	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.50881	
RENDER	shadowmap: 	0.199045	sendToRender: 	0.0866326	scene: 	5.88427	particles2Tex: 	0.971753	sendToRender: 	0.0642602	motionBlur: 	1.87222	bloom2Tex: 	0.0678902	printScene: 	0.0345045	applyBloom: 	0.0067006	setRenderState: 	0.000496229	applyParticles: 	0.00215634	gui: 	0.462209	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000607505	console: 	0.000950355	endScene: 	0.000369916	present: 	0.187247	TOTAL_RENDER: 	10.1076	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.03065	UpdateCamera: 	0.945085	UpdateEnemies: 	0.249252	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.156412	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.858366	UpdatePlayer: 	0.129188	UpdateSound: 	0.00998474	UpdateItems:	0.00104058	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00389766	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.53179	
RENDER	shadowmap: 	0.203102	sendToRender: 	0.0876461	scene: 	6.0379	particles2Tex: 	0.993734	sendToRender: 	0.0654752	motionBlur: 	1.83058	bloom2Tex: 	0.0671804	printScene: 	0.0362909	applyBloom: 	0.279744	setRenderState: 	0.000478185	applyParticles: 	0.00217439	gui: 	0.121621	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.000363902	present: 	0.23671	TOTAL_RENDER: 	10.2366	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.18526	UpdateCamera: 	0.950216	UpdateEnemies: 	0.234617	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.158718	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.86777	UpdatePlayer: 	0.149699	UpdateSound: 	0.0102434	UpdateItems:	0.00116388	UpdateTriggers: 	0.0330248	UpdateRigid: 	0.00411119	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.74353	
RENDER	shadowmap: 	0.201559	sendToRender: 	0.0883108	scene: 	5.86155	particles2Tex: 	1.09566	sendToRender: 	0.0648376	motionBlur: 	1.83707	bloom2Tex: 	0.0673549	printScene: 	0.0346037	applyBloom: 	0.00657128	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.526277	setRenderState: 	0.000556378	luaMsg: 	0.000562393	printTextDebug:	0.000902235	console: 	0.00124809	endScene: 	0.000357887	present: 	0.119182	TOTAL_RENDER: 	10.177	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.03203	UpdateCamera: 	0.94923	UpdateEnemies: 	0.243835	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.156694	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.861018	UpdatePlayer: 	0.154869	UpdateSound: 	0.0100088	UpdateItems:	0.000872161	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00402998	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.55695	
RENDER	shadowmap: 	0.192522	sendToRender: 	0.0884371	scene: 	5.65268	particles2Tex: 	1.07294	sendToRender: 	0.0639444	motionBlur: 	1.75707	bloom2Tex: 	0.0679714	printScene: 	0.376963	applyBloom: 	0.00671865	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.131179	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000520289	console: 	0.000962384	endScene: 	0.000366909	present: 	0.294354	TOTAL_RENDER: 	9.99018	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.01664	UpdateCamera: 	0.907992	UpdateEnemies: 	0.242846	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.170315	UpdateLUAMsg: 	0.00588558	UpdateColisions: 	0.840727	UpdatePlayer: 	0.161278	UpdateSound: 	0.0122012	UpdateItems:	0.00126313	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.00455328	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.53414	
RENDER	shadowmap: 	0.20066	sendToRender: 	0.0882025	scene: 	5.69929	particles2Tex: 	1.07392	sendToRender: 	0.0650061	motionBlur: 	2.06281	bloom2Tex: 	0.0841515	printScene: 	0.0519507	applyBloom: 	0.312152	setRenderState: 	0.000475177	applyParticles: 	0.00256235	gui: 	0.160267	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000748855	console: 	0.00114885	endScene: 	0.000357887	present: 	0.237513	TOTAL_RENDER: 	10.3759	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.07484	UpdateCamera: 	0.968483	UpdateEnemies: 	0.238253	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.147094	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	0.825819	UpdatePlayer: 	0.126102	UpdateSound: 	0.010075	UpdateItems:	0.000953362	UpdateTriggers: 	0.0320955	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.5935	
RENDER	shadowmap: 	0.214016	sendToRender: 	0.0943798	scene: 	5.86093	particles2Tex: 	1.03332	sendToRender: 	0.0647384	motionBlur: 	1.76979	bloom2Tex: 	0.073848	printScene: 	0.042387	applyBloom: 	0.305677	setRenderState: 	0.000496229	applyParticles: 	0.00266159	gui: 	0.169506	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.000905243	endScene: 	0.000366909	present: 	0.223126	TOTAL_RENDER: 	10.1378	
UPDATE	UpdateSceneManager: 	0.012108	UpdateInput: 	1.02301	UpdateCamera: 	0.953939	UpdateEnemies: 	0.261871	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.154995	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.812517	UpdatePlayer: 	0.130496	UpdateSound: 	0.010093	UpdateItems:	0.000884191	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.50446	
RENDER	shadowmap: 	0.212882	sendToRender: 	0.0874176	scene: 	5.63951	particles2Tex: 	0.971855	sendToRender: 	0.0648677	motionBlur: 	1.61134	bloom2Tex: 	0.350585	printScene: 	0.0370127	applyBloom: 	0.00676075	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.139615	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000499237	console: 	0.00109772	endScene: 	0.000357887	present: 	0.39139	TOTAL_RENDER: 	9.78663	
UPDATE	UpdateSceneManager: 	0.0237649	UpdateInput: 	1.02867	UpdateCamera: 	1.07897	UpdateEnemies: 	0.246238	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.160048	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.828613	UpdatePlayer: 	0.129555	UpdateSound: 	0.00989151	UpdateItems:	0.00115185	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.64623	
RENDER	shadowmap: 	0.19771	sendToRender: 	0.0881364	scene: 	5.39759	particles2Tex: 	1.06725	sendToRender: 	0.0656948	motionBlur: 	1.60286	bloom2Tex: 	0.347252	printScene: 	0.0369826	applyBloom: 	0.00651414	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.112361	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.00043608	console: 	0.00101953	endScene: 	0.000369916	present: 	0.388075	TOTAL_RENDER: 	9.57994	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.22669	UpdateCamera: 	0.0507207	UpdateEnemies: 	0.211192	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.173551	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.797104	UpdatePlayer: 	0.14335	UpdateSound: 	0.00978925	UpdateItems:	0.00128719	UpdateTriggers: 	0.0328113	UpdateRigid: 	0.004036	UpdateGUI: 	0.00106765	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.79132	
RENDER	shadowmap: 	0.182871	sendToRender: 	0.0872131	scene: 	5.41481	particles2Tex: 	1.18142	sendToRender: 	0.066206	motionBlur: 	1.63521	bloom2Tex: 	0.368371	printScene: 	0.0355812	applyBloom: 	0.0067818	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.0929092	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.00106464	endScene: 	0.000363902	present: 	0.334717	TOTAL_RENDER: 	9.67603	
UPDATE	UpdateSceneManager: 	0.012499	UpdateInput: 	1.15907	UpdateCamera: 	1.09078	UpdateEnemies: 	0.246322	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.176949	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.897081	UpdatePlayer: 	0.151705	UpdateSound: 	0.010887	UpdateItems:	0.0012902	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00476079	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.92607	
RENDER	shadowmap: 	0.25852	sendToRender: 	0.0918145	scene: 	5.56981	particles2Tex: 	1.05908	sendToRender: 	0.0658572	motionBlur: 	1.75894	bloom2Tex: 	0.069433	printScene: 	0.0402367	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0907889	setRenderState: 	0.000475177	luaMsg: 	0.000923287	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.00046014	present: 	0.191042	TOTAL_RENDER: 	9.83262	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.04121	UpdateCamera: 	0.907309	UpdateEnemies: 	0.277239	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.159921	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.866714	UpdatePlayer: 	0.130617	UpdateSound: 	0.0105922	UpdateItems:	0.00123005	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00438787	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.5488	
RENDER	shadowmap: 	0.215117	sendToRender: 	0.0887018	scene: 	5.50489	particles2Tex: 	1.00342	sendToRender: 	0.0650482	motionBlur: 	1.7655	bloom2Tex: 	0.0679052	printScene: 	0.03713	applyBloom: 	0.00646602	setRenderState: 	0.00047217	applyParticles: 	0.00211424	gui: 	0.382205	setRenderState: 	0.000523296	luaMsg: 	0.000658632	printTextDebug:	0.000469162	console: 	0.00110674	endScene: 	0.000366909	present: 	0.125633	TOTAL_RENDER: 	9.55692	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.15524	UpdateCamera: 	1.06938	UpdateEnemies: 	0.220407	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.158481	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.811693	UpdatePlayer: 	0.123504	UpdateSound: 	0.00988248	UpdateItems:	0.00135035	UpdateTriggers: 	0.0328564	UpdateRigid: 	0.00377736	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.72729	
RENDER	shadowmap: 	0.195069	sendToRender: 	0.0881965	scene: 	5.45687	particles2Tex: 	1.0019	sendToRender: 	0.0639655	motionBlur: 	1.75889	bloom2Tex: 	0.0686451	printScene: 	0.0362428	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.385952	setRenderState: 	0.000520289	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.0010105	endScene: 	0.000381946	present: 	0.125191	TOTAL_RENDER: 	9.46709	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.01421	UpdateCamera: 	0.959729	UpdateEnemies: 	0.224939	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.155341	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.828213	UpdatePlayer: 	0.128141	UpdateSound: 	0.00976219	UpdateItems:	0.00116088	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00439088	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.48179	
RENDER	shadowmap: 	0.208546	sendToRender: 	0.0882206	scene: 	5.48196	particles2Tex: 	0.978634	sendToRender: 	0.0647895	motionBlur: 	1.58111	bloom2Tex: 	0.344104	printScene: 	0.0365796	applyBloom: 	0.00644497	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.106136	setRenderState: 	0.00044811	luaMsg: 	0.000875168	printTextDebug:	0.00063758	console: 	0.00101953	endScene: 	0.000357887	present: 	0.39619	TOTAL_RENDER: 	9.56438	
UPDATE	UpdateSceneManager: 	0.00953963	UpdateInput: 	1.00326	UpdateCamera: 	0.918638	UpdateEnemies: 	0.239601	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.187376	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.812526	UpdatePlayer: 	0.125633	UpdateSound: 	0.00988549	UpdateItems:	0.000875168	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00394878	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.45252	
RENDER	shadowmap: 	0.207695	sendToRender: 	0.0870807	scene: 	5.3527	particles2Tex: 	1.12701	sendToRender: 	0.0646903	motionBlur: 	1.60658	bloom2Tex: 	0.333394	printScene: 	0.0368383	applyBloom: 	0.00638181	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.105168	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000517282	console: 	0.000995466	endScene: 	0.000357887	present: 	0.391486	TOTAL_RENDER: 	9.58718	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.06784	UpdateCamera: 	0.911904	UpdateEnemies: 	0.252951	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.149753	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.813176	UpdatePlayer: 	0.122996	UpdateSound: 	0.0105712	UpdateItems:	0.0011308	UpdateTriggers: 	0.0313015	UpdateRigid: 	0.00422547	UpdateGUI: 	0.0010105	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.6318	
RENDER	shadowmap: 	0.202702	sendToRender: 	0.0867229	scene: 	5.33448	particles2Tex: 	1.06986	sendToRender: 	0.0646211	motionBlur: 	1.78951	bloom2Tex: 	0.0671022	printScene: 	0.0348263	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00209018	gui: 	0.511191	setRenderState: 	0.000544349	luaMsg: 	0.00063758	printTextDebug:	0.000643594	console: 	0.00121802	endScene: 	0.000354879	present: 	0.118587	TOTAL_RENDER: 	9.57694	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.06662	UpdateCamera: 	0.946848	UpdateEnemies: 	0.249477	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.349114	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.0323	UpdatePlayer: 	1.56578	UpdateSound: 	0.0130824	UpdateItems:	0.00148568	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.00452321	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00198492	TOTAL_UPDATE: 	5.44538	
RENDER	shadowmap: 	0.273609	sendToRender: 	0.0884912	scene: 	5.38642	particles2Tex: 	1.06994	sendToRender: 	0.0879349	motionBlur: 	2.02221	bloom2Tex: 	0.0746058	printScene: 	0.050862	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0822147	setRenderState: 	0.00044811	luaMsg: 	0.000878176	printTextDebug:	0.00074284	console: 	0.00112779	endScene: 	0.000339842	present: 	0.46497	TOTAL_RENDER: 	10.0402	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.06893	UpdateCamera: 	1.0634	UpdateEnemies: 	0.223971	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.260259	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.950736	UpdatePlayer: 	0.149723	UpdateSound: 	0.0109321	UpdateItems:	0.00105862	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00421344	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.88043	
RENDER	shadowmap: 	0.228055	sendToRender: 	0.104356	scene: 	5.14912	particles2Tex: 	1.06531	sendToRender: 	0.0648016	motionBlur: 	1.63511	bloom2Tex: 	0.369868	printScene: 	0.0427148	applyBloom: 	0.00671564	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.0891408	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000830056	console: 	0.00102253	endScene: 	0.000357887	present: 	0.364903	TOTAL_RENDER: 	9.40229	
UPDATE	UpdateSceneManager: 	0.0228566	UpdateInput: 	1.05405	UpdateCamera: 	0.923224	UpdateEnemies: 	0.252424	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.156147	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.838721	UpdatePlayer: 	0.126151	UpdateSound: 	0.01009	UpdateItems:	0.00116689	UpdateTriggers: 	0.0321045	UpdateRigid: 	0.00418036	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.56608	
RENDER	shadowmap: 	0.20804	sendToRender: 	0.0874988	scene: 	5.16689	particles2Tex: 	1.05929	sendToRender: 	0.0751351	motionBlur: 	1.85487	bloom2Tex: 	0.0762269	printScene: 	0.0351992	applyBloom: 	0.00660136	setRenderState: 	0.00043608	applyParticles: 	0.00202101	gui: 	0.369925	setRenderState: 	0.000538334	luaMsg: 	0.000688706	printTextDebug:	0.000544349	console: 	0.00111276	endScene: 	0.000366909	present: 	0.141152	TOTAL_RENDER: 	9.37833	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.07017	UpdateCamera: 	0.928827	UpdateEnemies: 	0.219237	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.149747	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.81932	UpdatePlayer: 	0.119291	UpdateSound: 	0.101959	UpdateItems:	0.000974414	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00438486	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.58092	
RENDER	shadowmap: 	0.20134	sendToRender: 	0.0867108	scene: 	5.10044	particles2Tex: 	1.03674	sendToRender: 	0.0639204	motionBlur: 	1.74152	bloom2Tex: 	0.382403	printScene: 	0.0374638	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.0812102	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000610513	console: 	0.0010075	endScene: 	0.000360894	present: 	0.351336	TOTAL_RENDER: 	9.36052	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	0.989175	UpdateCamera: 	0.950198	UpdateEnemies: 	0.232422	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.159223	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.830778	UpdatePlayer: 	0.119044	UpdateSound: 	0.00929904	UpdateItems:	0.00110373	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00374728	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.43925	
RENDER	shadowmap: 	0.204489	sendToRender: 	0.0870176	scene: 	5.32901	particles2Tex: 	1.25945	sendToRender: 	0.0911107	motionBlur: 	1.8516	bloom2Tex: 	0.0692917	printScene: 	0.378725	applyBloom: 	0.00751261	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0888972	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000547356	console: 	0.0104449	endScene: 	0.000384954	present: 	0.260042	TOTAL_RENDER: 	9.93071	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.20025	UpdateCamera: 	0.956333	UpdateEnemies: 	0.237222	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.157584	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.837861	UpdatePlayer: 	0.118701	UpdateSound: 	0.0126734	UpdateItems:	0.00117291	UpdateTriggers: 	0.0305166	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.70159	
RENDER	shadowmap: 	0.219625	sendToRender: 	0.08758	scene: 	5.21426	particles2Tex: 	1.02451	sendToRender: 	0.0652827	motionBlur: 	1.81621	bloom2Tex: 	0.0743472	printScene: 	0.351601	applyBloom: 	0.00781035	setRenderState: 	0.00044811	applyParticles: 	0.00214131	gui: 	0.110659	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000715773	console: 	0.00124208	endScene: 	0.000378939	present: 	0.255065	TOTAL_RENDER: 	9.50435	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.04677	UpdateCamera: 	0.0506996	UpdateEnemies: 	0.218539	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.155524	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.819296	UpdatePlayer: 	0.0963437	UpdateSound: 	0.0130012	UpdateItems:	0.00114283	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00362097	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.54806	
RENDER	shadowmap: 	0.197626	sendToRender: 	0.0969301	scene: 	5.28599	particles2Tex: 	1.03038	sendToRender: 	0.0642632	motionBlur: 	1.76872	bloom2Tex: 	0.0676195	printScene: 	0.386605	applyBloom: 	0.00794569	setRenderState: 	0.000469162	applyParticles: 	0.0023398	gui: 	0.101715	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.00061352	console: 	0.00107065	endScene: 	0.000351872	present: 	0.253339	TOTAL_RENDER: 	9.54331	
UPDATE	UpdateSceneManager: 	0.0180838	UpdateInput: 	1.10038	UpdateCamera: 	0.0562574	UpdateEnemies: 	0.262719	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.267609	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.945768	UpdatePlayer: 	0.0741397	UpdateSound: 	0.0125531	UpdateItems:	0.0014135	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00486606	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.89359	
RENDER	shadowmap: 	0.27009	sendToRender: 	0.0999015	scene: 	5.27937	particles2Tex: 	1.19375	sendToRender: 	0.0889243	motionBlur: 	2.01616	bloom2Tex: 	0.385432	printScene: 	0.0464862	applyBloom: 	0.00678782	setRenderState: 	0.00047217	applyParticles: 	0.00229469	gui: 	0.140391	setRenderState: 	0.000481192	luaMsg: 	0.000959377	printTextDebug:	0.000520289	console: 	0.00118193	endScene: 	0.000357887	present: 	0.307187	TOTAL_RENDER: 	10.1291	
UPDATE	UpdateSceneManager: 	0.0129651	UpdateInput: 	1.13712	UpdateCamera: 	0.053262	UpdateEnemies: 	0.250963	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.252103	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.92434	UpdatePlayer: 	0.0712285	UpdateSound: 	0.0128929	UpdateItems:	0.00120599	UpdateTriggers: 	0.0328233	UpdateRigid: 	0.00474576	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.89416	
RENDER	shadowmap: 	0.224888	sendToRender: 	0.08838	scene: 	5.40518	particles2Tex: 	1.02927	sendToRender: 	0.0644376	motionBlur: 	1.77189	bloom2Tex: 	0.0667624	printScene: 	0.0364503	applyBloom: 	0.318733	setRenderState: 	0.0004842	applyParticles: 	0.00216236	gui: 	0.10441	setRenderState: 	0.000481192	luaMsg: 	0.000824042	printTextDebug:	0.000529311	console: 	0.00128117	endScene: 	0.000348864	present: 	0.246635	TOTAL_RENDER: 	9.66609	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.0301	UpdateCamera: 	0.0487478	UpdateEnemies: 	0.206323	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.148815	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.770533	UpdatePlayer: 	0.0733066	UpdateSound: 	0.0113531	UpdateItems:	0.00119997	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00390969	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.43261	
RENDER	shadowmap: 	0.175858	sendToRender: 	0.0865394	scene: 	5.0989	particles2Tex: 	0.972961	sendToRender: 	0.0636016	motionBlur: 	1.59557	bloom2Tex: 	0.278195	printScene: 	0.0343661	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00192477	gui: 	0.103192	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000538334	console: 	0.000965392	endScene: 	0.000378939	present: 	0.434868	TOTAL_RENDER: 	9.11819	
UPDATE	UpdateSceneManager: 	0.0164748	UpdateInput: 	1.12135	UpdateCamera: 	0.0548559	UpdateEnemies: 	0.243252	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.304303	UpdateLUAMsg: 	0.000980429	UpdateColisions: 	0.944367	UpdatePlayer: 	0.0657278	UpdateSound: 	0.0130824	UpdateItems:	0.00108569	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.00440592	UpdateGUI: 	0.00125711	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.92562	
RENDER	shadowmap: 	0.237568	sendToRender: 	0.106455	scene: 	5.29692	particles2Tex: 	0.985301	sendToRender: 	0.0651925	motionBlur: 	1.62543	bloom2Tex: 	0.288598	printScene: 	0.04562	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0812373	setRenderState: 	0.000454125	luaMsg: 	0.000881183	printTextDebug:	0.0007669	console: 	0.000947347	endScene: 	0.000333827	present: 	0.446056	TOTAL_RENDER: 	9.46743	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.21147	UpdateCamera: 	0.0681819	UpdateEnemies: 	0.251414	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.290532	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.931768	UpdatePlayer: 	0.0648436	UpdateSound: 	0.0133651	UpdateItems:	0.00137441	UpdateTriggers: 	0.0329045	UpdateRigid: 	0.00446907	UpdateGUI: 	0.00962685	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.05033	
RENDER	shadowmap: 	0.227126	sendToRender: 	0.103378	scene: 	5.3394	particles2Tex: 	0.99076	sendToRender: 	0.0656677	motionBlur: 	1.66434	bloom2Tex: 	0.273828	printScene: 	0.0417735	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.362196	setRenderState: 	0.000520289	luaMsg: 	0.000805997	printTextDebug:	0.000652617	console: 	0.00118794	endScene: 	0.000351872	present: 	0.119675	TOTAL_RENDER: 	9.49814	
UPDATE	UpdateSceneManager: 	0.0250851	UpdateInput: 	1.04141	UpdateCamera: 	0.0494485	UpdateEnemies: 	0.224819	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.160748	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.784442	UpdatePlayer: 	0.05491	UpdateSound: 	0.0123817	UpdateItems:	0.00077893	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00419239	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.48794	
RENDER	shadowmap: 	0.185918	sendToRender: 	0.0969813	scene: 	4.9941	particles2Tex: 	0.975367	sendToRender: 	0.0645549	motionBlur: 	1.59587	bloom2Tex: 	0.278974	printScene: 	0.0355511	applyBloom: 	0.00664346	setRenderState: 	0.00043608	applyParticles: 	0.00199093	gui: 	0.0743322	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000535326	console: 	0.00075487	endScene: 	0.000354879	present: 	0.569984	TOTAL_RENDER: 	9.14389	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.06181	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.23041	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.156965	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.775246	UpdatePlayer: 	0.0511748	UpdateSound: 	0.0118524	UpdateItems:	0.000818027	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00407209	UpdateGUI: 	0.001209	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.4848	
RENDER	shadowmap: 	0.188958	sendToRender: 	0.106617	scene: 	5.03761	particles2Tex: 	0.973749	sendToRender: 	0.0643925	motionBlur: 	1.75255	bloom2Tex: 	0.284042	printScene: 	0.0353616	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.0702932	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000721788	console: 	0.000965392	endScene: 	0.000345857	present: 	0.450594	TOTAL_RENDER: 	9.2652	
UPDATE	UpdateSceneManager: 	0.00923588	UpdateInput: 	1.02845	UpdateCamera: 	0.0490395	UpdateEnemies: 	0.191385	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.144228	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.757815	UpdatePlayer: 	0.0504199	UpdateSound: 	0.0113351	UpdateItems:	0.000673669	UpdateTriggers: 	0.0325526	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.40814	
RENDER	shadowmap: 	0.169049	sendToRender: 	0.0944911	scene: 	4.94594	particles2Tex: 	1.164	sendToRender: 	0.0643775	motionBlur: 	1.62705	bloom2Tex: 	0.262132	printScene: 	0.033494	applyBloom: 	0.00679383	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.0861996	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.00063758	console: 	0.00103456	endScene: 	0.000339842	present: 	0.428799	TOTAL_RENDER: 	9.15293	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.07361	UpdateCamera: 	0.0483959	UpdateEnemies: 	0.194805	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.148201	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.756115	UpdatePlayer: 	0.0517462	UpdateSound: 	0.0112268	UpdateItems:	0.000929302	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.42982	
RENDER	shadowmap: 	0.196119	sendToRender: 	0.0871619	scene: 	4.97282	particles2Tex: 	0.971593	sendToRender: 	0.0640497	motionBlur: 	1.5948	bloom2Tex: 	0.279669	printScene: 	0.034706	applyBloom: 	0.00656827	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.0671624	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000640587	console: 	0.000953362	endScene: 	0.000348864	present: 	0.576733	TOTAL_RENDER: 	9.11997	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	1.01234	UpdateCamera: 	0.0467989	UpdateEnemies: 	0.215884	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.15227	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.756034	UpdatePlayer: 	0.0480531	UpdateSound: 	0.0110614	UpdateItems:	0.000881183	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00322399	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.3839	
RENDER	shadowmap: 	0.170706	sendToRender: 	0.0868071	scene: 	4.93701	particles2Tex: 	0.984982	sendToRender: 	0.0648106	motionBlur: 	1.73851	bloom2Tex: 	0.282755	printScene: 	0.0339481	applyBloom: 	0.006863	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.0674601	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000652617	console: 	0.000890205	endScene: 	0.000354879	present: 	0.451863	TOTAL_RENDER: 	9.09091	
UPDATE	UpdateSceneManager: 	0.011308	UpdateInput: 	1.02583	UpdateCamera: 	0.048835	UpdateEnemies: 	0.242635	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.177226	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.754443	UpdatePlayer: 	0.053265	UpdateSound: 	0.0115396	UpdateItems:	0.00118494	UpdateTriggers: 	0.0325075	UpdateRigid: 	0.00409916	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.49792	
RENDER	shadowmap: 	0.234076	sendToRender: 	0.097667	scene: 	5.16051	particles2Tex: 	1.0398	sendToRender: 	0.065803	motionBlur: 	1.68578	bloom2Tex: 	0.266153	printScene: 	0.0376533	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0971136	setRenderState: 	0.000451118	luaMsg: 	0.00061352	printTextDebug:	0.00063758	console: 	0.00113682	endScene: 	0.000336835	present: 	0.442381	TOTAL_RENDER: 	9.40984	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.07826	UpdateCamera: 	0.0487718	UpdateEnemies: 	0.205487	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.150138	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.776331	UpdatePlayer: 	0.0522484	UpdateSound: 	0.0117621	UpdateItems:	0.0013714	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00377736	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.49395	
RENDER	shadowmap: 	0.182465	sendToRender: 	0.105459	scene: 	5.55003	particles2Tex: 	1.14042	sendToRender: 	0.0769938	motionBlur: 	1.68991	bloom2Tex: 	0.293362	printScene: 	0.0400382	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00232476	gui: 	0.0779892	setRenderState: 	0.000442095	luaMsg: 	0.00075487	printTextDebug:	0.000628557	console: 	0.00101351	endScene: 	0.000339842	present: 	0.43984	TOTAL_RENDER: 	9.90878	
UPDATE	UpdateSceneManager: 	0.0128087	UpdateInput: 	1.05366	UpdateCamera: 	0.052459	UpdateEnemies: 	0.233766	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.164628	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.84384	UpdatePlayer: 	0.061352	UpdateSound: 	0.0129952	UpdateItems:	0.00118494	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.00415028	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.57566	
RENDER	shadowmap: 	0.197328	sendToRender: 	0.0981692	scene: 	5.14189	particles2Tex: 	0.985009	sendToRender: 	0.0652647	motionBlur: 	1.65038	bloom2Tex: 	0.286914	printScene: 	0.040369	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.0746389	setRenderState: 	0.000442095	luaMsg: 	0.000544349	printTextDebug:	0.000757878	console: 	0.00103456	endScene: 	0.000339842	present: 	0.462772	TOTAL_RENDER: 	9.29533	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.027	UpdateCamera: 	0.0499929	UpdateEnemies: 	0.238325	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.173491	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.780858	UpdatePlayer: 	0.0556769	UpdateSound: 	0.0129471	UpdateItems:	0.00106163	UpdateTriggers: 	0.0347481	UpdateRigid: 	0.0040751	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.52088	
RENDER	shadowmap: 	0.215556	sendToRender: 	0.0817726	scene: 	5.14446	particles2Tex: 	1.15712	sendToRender: 	0.0885273	motionBlur: 	1.83973	bloom2Tex: 	0.298029	printScene: 	0.0424802	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.0675564	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.000926295	endScene: 	0.000354879	present: 	0.439497	TOTAL_RENDER: 	9.67943	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.07749	UpdateCamera: 	0.0490154	UpdateEnemies: 	0.224425	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.154977	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.769324	UpdatePlayer: 	0.0559296	UpdateSound: 	0.0116238	UpdateItems:	0.000884191	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00392773	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.48704	
RENDER	shadowmap: 	0.198889	sendToRender: 	0.0877123	scene: 	5.16533	particles2Tex: 	0.951449	sendToRender: 	0.0738299	motionBlur: 	1.59671	bloom2Tex: 	0.281997	printScene: 	0.0347601	applyBloom: 	0.00670962	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.070645	setRenderState: 	0.000469162	luaMsg: 	0.000532319	printTextDebug:	0.000532319	console: 	0.00074284	endScene: 	0.000354879	present: 	0.451972	TOTAL_RENDER: 	9.33178	
UPDATE	UpdateSceneManager: 	0.0241107	UpdateInput: 	1.00671	UpdateCamera: 	0.047244	UpdateEnemies: 	0.224807	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.167079	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.757805	UpdatePlayer: 	0.054498	UpdateSound: 	0.0122223	UpdateItems:	0.000866146	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00356383	UpdateGUI: 	0.00103456	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.42983	
RENDER	shadowmap: 	0.212576	sendToRender: 	0.095664	scene: 	5.12477	particles2Tex: 	1.03479	sendToRender: 	0.0644918	motionBlur: 	1.63297	bloom2Tex: 	0.265453	printScene: 	0.0345255	applyBloom: 	0.00667053	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.0905032	setRenderState: 	0.000442095	luaMsg: 	0.000631565	printTextDebug:	0.00043608	console: 	0.000745848	endScene: 	0.000354879	present: 	0.435151	TOTAL_RENDER: 	9.26626	
UPDATE	UpdateSceneManager: 	0.0110524	UpdateInput: 	1.1001	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.228359	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.154045	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.790845	UpdatePlayer: 	0.0585039	UpdateSound: 	0.0122313	UpdateItems:	0.00115486	UpdateTriggers: 	0.0319752	UpdateRigid: 	0.00455328	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.59067	
RENDER	shadowmap: 	0.186715	sendToRender: 	0.0876943	scene: 	5.19253	particles2Tex: 	0.982537	sendToRender: 	0.0646782	motionBlur: 	1.62409	bloom2Tex: 	0.279362	printScene: 	0.0343812	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.07186	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.000760885	endScene: 	0.000345857	present: 	0.436113	TOTAL_RENDER: 	9.2365	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	0.998784	UpdateCamera: 	0.0476531	UpdateEnemies: 	0.216103	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.156836	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.777068	UpdatePlayer: 	0.04965	UpdateSound: 	0.0111907	UpdateItems:	0.000950355	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0036721	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.40242	
RENDER	shadowmap: 	0.184405	sendToRender: 	0.0865574	scene: 	4.9807	particles2Tex: 	0.967617	sendToRender: 	0.0644467	motionBlur: 	1.59641	bloom2Tex: 	0.281464	printScene: 	0.0338068	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.066615	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000418036	console: 	0.000730811	endScene: 	0.000339842	present: 	0.436706	TOTAL_RENDER: 	8.97055	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	0.974092	UpdateCamera: 	0.0465854	UpdateEnemies: 	0.2153	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.144529	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.762025	UpdatePlayer: 	0.0494846	UpdateSound: 	0.0115967	UpdateItems:	0.0010105	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0036721	UpdateGUI: 	0.000995466	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.34696	
RENDER	shadowmap: 	0.171043	sendToRender: 	0.086386	scene: 	4.93179	particles2Tex: 	0.961702	sendToRender: 	0.0644587	motionBlur: 	1.59201	bloom2Tex: 	0.262099	printScene: 	0.0316925	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0799952	setRenderState: 	0.00043608	luaMsg: 	0.000748855	printTextDebug:	0.000538334	console: 	0.000953362	endScene: 	0.000372924	present: 	0.425022	TOTAL_RENDER: 	8.87536	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.07103	UpdateCamera: 	0.0469734	UpdateEnemies: 	0.203589	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.143937	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.74008	UpdatePlayer: 	0.0475749	UpdateSound: 	0.0109682	UpdateItems:	0.000703744	UpdateTriggers: 	0.0291933	UpdateRigid: 	0.00349466	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.43592	
RENDER	shadowmap: 	0.17448	sendToRender: 	0.0959527	scene: 	5.05122	particles2Tex: 	1.00298	sendToRender: 	0.0637038	motionBlur: 	1.61481	bloom2Tex: 	0.286279	printScene: 	0.0343451	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0647203	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000427058	console: 	0.00089622	endScene: 	0.000351872	present: 	0.430351	TOTAL_RENDER: 	9.09095	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.00708	UpdateCamera: 	0.0474576	UpdateEnemies: 	0.209346	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.150418	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.753718	UpdatePlayer: 	0.0510094	UpdateSound: 	0.0119727	UpdateItems:	0.000667654	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0038766	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.37485	
RENDER	shadowmap: 	0.170559	sendToRender: 	0.103086	scene: 	5.07783	particles2Tex: 	0.969166	sendToRender: 	0.0642873	motionBlur: 	1.6114	bloom2Tex: 	0.279212	printScene: 	0.0343782	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.0701608	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.00044811	console: 	0.00094434	endScene: 	0.000357887	present: 	0.421897	TOTAL_RENDER: 	9.10057	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.03632	UpdateCamera: 	0.0495718	UpdateEnemies: 	0.227345	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.162625	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.845554	UpdatePlayer: 	0.064567	UpdateSound: 	0.0127606	UpdateItems:	0.00105261	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00394578	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.55901	
RENDER	shadowmap: 	0.187103	sendToRender: 	0.0876762	scene: 	5.08412	particles2Tex: 	0.979232	sendToRender: 	0.0655715	motionBlur: 	1.61566	bloom2Tex: 	0.263296	printScene: 	0.035915	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.0895589	setRenderState: 	0.000454125	luaMsg: 	0.000818027	printTextDebug:	0.000532319	console: 	0.0010496	endScene: 	0.000345857	present: 	0.433849	TOTAL_RENDER: 	9.11803	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.13652	UpdateCamera: 	0.0509673	UpdateEnemies: 	0.238753	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.159891	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.808165	UpdatePlayer: 	0.0545221	UpdateSound: 	0.012902	UpdateItems:	0.000935317	UpdateTriggers: 	0.0330399	UpdateRigid: 	0.00466155	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.64512	
RENDER	shadowmap: 	0.187241	sendToRender: 	0.0885875	scene: 	5.19337	particles2Tex: 	0.98482	sendToRender: 	0.0650271	motionBlur: 	1.63631	bloom2Tex: 	0.286048	printScene: 	0.03633	applyBloom: 	0.00668556	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.0725698	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000415028	console: 	0.00109772	endScene: 	0.000333827	present: 	0.447794	TOTAL_RENDER: 	9.27657	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.05137	UpdateCamera: 	0.945759	UpdateEnemies: 	0.262872	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.165783	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.786142	UpdatePlayer: 	0.0554694	UpdateSound: 	0.0111005	UpdateItems:	0.000917273	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00414727	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.43427	
RENDER	shadowmap: 	0.189896	sendToRender: 	0.0879288	scene: 	5.14863	particles2Tex: 	1.00225	sendToRender: 	0.064994	motionBlur: 	1.61483	bloom2Tex: 	0.280367	printScene: 	0.0356774	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.0676857	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000661639	console: 	0.000953362	endScene: 	0.000357887	present: 	0.434718	TOTAL_RENDER: 	9.20248	
UPDATE	UpdateSceneManager: 	0.0265017	UpdateInput: 	1.03767	UpdateCamera: 	0.0509943	UpdateEnemies: 	0.24231	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.167717	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.824469	UpdatePlayer: 	0.058528	UpdateSound: 	0.0126072	UpdateItems:	0.00115486	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00448712	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	2.56419	
RENDER	shadowmap: 	0.199171	sendToRender: 	0.097276	scene: 	5.12008	particles2Tex: 	0.993295	sendToRender: 	0.0655474	motionBlur: 	1.62487	bloom2Tex: 	0.267591	printScene: 	0.0385345	applyBloom: 	0.0066585	setRenderState: 	0.000463147	applyParticles: 	0.00220145	gui: 	0.0939768	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.0010105	endScene: 	0.000354879	present: 	0.442002	TOTAL_RENDER: 	9.22984	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.02822	UpdateCamera: 	0.0489042	UpdateEnemies: 	0.21349	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.156312	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.777176	UpdatePlayer: 	0.0561732	UpdateSound: 	0.0119967	UpdateItems:	0.000863138	UpdateTriggers: 	0.0338669	UpdateRigid: 	0.00372623	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.4719	
RENDER	shadowmap: 	0.183722	sendToRender: 	0.0882025	scene: 	5.00118	particles2Tex: 	1.00522	sendToRender: 	0.0649188	motionBlur: 	1.59335	bloom2Tex: 	0.279789	printScene: 	0.0345917	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.0655925	setRenderState: 	0.00044811	luaMsg: 	0.000739833	printTextDebug:	0.00063758	console: 	0.000866146	endScene: 	0.000342849	present: 	0.43571	TOTAL_RENDER: 	9.06834	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.07263	UpdateCamera: 	0.0479237	UpdateEnemies: 	0.239453	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.153765	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.78342	UpdatePlayer: 	0.0530334	UpdateSound: 	0.0113832	UpdateItems:	0.000974414	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00382849	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.5085	
RENDER	shadowmap: 	0.184955	sendToRender: 	0.104599	scene: 	5.04833	particles2Tex: 	0.971903	sendToRender: 	0.064173	motionBlur: 	1.64885	bloom2Tex: 	0.282255	printScene: 	0.0368383	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0687894	setRenderState: 	0.000442095	luaMsg: 	0.000724796	printTextDebug:	0.000736825	console: 	0.000950355	endScene: 	0.000348864	present: 	0.456119	TOTAL_RENDER: 	9.14642	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.03362	UpdateCamera: 	0.0483207	UpdateEnemies: 	0.215081	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.149988	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.768548	UpdatePlayer: 	0.0729036	UpdateSound: 	0.0116358	UpdateItems:	0.00103456	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00381345	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.44684	
RENDER	shadowmap: 	0.18574	sendToRender: 	0.0880491	scene: 	5.02243	particles2Tex: 	1.0122	sendToRender: 	0.0649609	motionBlur: 	1.60896	bloom2Tex: 	0.28098	printScene: 	0.0344744	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.0753908	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.000863138	endScene: 	0.000354879	present: 	0.454675	TOTAL_RENDER: 	9.10436	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.02437	UpdateCamera: 	0.0487959	UpdateEnemies: 	0.215676	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.150809	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.763472	UpdatePlayer: 	0.051253	UpdateSound: 	0.0113922	UpdateItems:	0.000854116	UpdateTriggers: 	0.0307572	UpdateRigid: 	0.00412923	UpdateGUI: 	0.00094434	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.44031	
RENDER	shadowmap: 	0.197749	sendToRender: 	0.0866808	scene: 	4.9652	particles2Tex: 	1.03209	sendToRender: 	0.0636196	motionBlur: 	1.60561	bloom2Tex: 	0.279771	printScene: 	0.0339301	applyBloom: 	0.00669759	setRenderState: 	0.000445103	applyParticles: 	0.00190973	gui: 	0.0652406	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000532319	console: 	0.000857124	endScene: 	0.000333827	present: 	0.435566	TOTAL_RENDER: 	9.03989	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.01454	UpdateCamera: 	0.981082	UpdateEnemies: 	0.222293	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.160354	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.777576	UpdatePlayer: 	0.0550604	UpdateSound: 	0.0115546	UpdateItems:	0.000815019	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00386157	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.382	
RENDER	shadowmap: 	0.182318	sendToRender: 	0.0871229	scene: 	4.98537	particles2Tex: 	0.968107	sendToRender: 	0.0658572	motionBlur: 	2.08571	bloom2Tex: 	0.318561	printScene: 	0.0546003	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.00238792	gui: 	0.0887318	setRenderState: 	0.00044811	luaMsg: 	0.000836071	printTextDebug:	0.000643594	console: 	0.00113682	endScene: 	0.000336835	present: 	0.457385	TOTAL_RENDER: 	9.60489	
UPDATE	UpdateSceneManager: 	0.0137711	UpdateInput: 	1.0944	UpdateCamera: 	0.0545281	UpdateEnemies: 	0.280415	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.352834	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.916879	UpdatePlayer: 	0.072639	UpdateSound: 	0.0139846	UpdateItems:	0.00120599	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00460441	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.96714	
RENDER	shadowmap: 	0.234981	sendToRender: 	0.0997	scene: 	5.19776	particles2Tex: 	0.998871	sendToRender: 	0.0650903	motionBlur: 	1.6166	bloom2Tex: 	0.433912	printScene: 	0.0481824	applyBloom: 	0.00673669	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0750389	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.00074284	console: 	0.000848101	endScene: 	0.000354879	present: 	0.322363	TOTAL_RENDER: 	9.38339	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.07891	UpdateCamera: 	0.050456	UpdateEnemies: 	0.232801	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.153575	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.780692	UpdatePlayer: 	0.0543176	UpdateSound: 	0.0115456	UpdateItems:	0.00074284	UpdateTriggers: 	0.0340143	UpdateRigid: 	0.004036	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.54336	
RENDER	shadowmap: 	0.19998	sendToRender: 	0.0882687	scene: 	5.01962	particles2Tex: 	1.2217	sendToRender: 	0.088795	motionBlur: 	1.8023	bloom2Tex: 	0.300447	printScene: 	0.0481433	applyBloom: 	0.0069412	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.0828162	setRenderState: 	0.000442095	luaMsg: 	0.000905243	printTextDebug:	0.000652617	console: 	0.00112178	endScene: 	0.000360894	present: 	0.468365	TOTAL_RENDER: 	9.62794	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.13475	UpdateCamera: 	0.0533101	UpdateEnemies: 	0.259194	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.267077	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.904425	UpdatePlayer: 	0.0726149	UpdateSound: 	0.0122403	UpdateItems:	0.00194883	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00473072	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.02679	
RENDER	shadowmap: 	0.22961	sendToRender: 	0.0883258	scene: 	5.20056	particles2Tex: 	0.993638	sendToRender: 	0.0652076	motionBlur: 	1.64377	bloom2Tex: 	0.265077	printScene: 	0.0363871	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.0700014	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000628557	console: 	0.000980429	endScene: 	0.000366909	present: 	0.436826	TOTAL_RENDER: 	9.3251	
UPDATE	UpdateSceneManager: 	0.014535	UpdateInput: 	1.09725	UpdateCamera: 	0.0528108	UpdateEnemies: 	0.241745	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.301356	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.886572	UpdatePlayer: 	0.0639234	UpdateSound: 	0.0124268	UpdateItems:	0.000980429	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00389766	UpdateGUI: 	0.0101411	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.83439	
RENDER	shadowmap: 	0.232849	sendToRender: 	0.104325	scene: 	5.20082	particles2Tex: 	1.08994	sendToRender: 	0.0894566	motionBlur: 	1.7673	bloom2Tex: 	0.276956	printScene: 	0.0402337	applyBloom: 	0.00674571	setRenderState: 	0.000439088	applyParticles: 	0.00195484	gui: 	0.0926024	setRenderState: 	0.00044811	luaMsg: 	0.00110975	printTextDebug:	0.000427058	console: 	0.000724796	endScene: 	0.000357887	present: 	0.437831	TOTAL_RENDER: 	9.62489	
UPDATE	UpdateSceneManager: 	0.0209499	UpdateInput: 	1.08825	UpdateCamera: 	0.0513943	UpdateEnemies: 	0.253621	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.25972	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.881123	UpdatePlayer: 	0.0864221	UpdateSound: 	0.0126493	UpdateItems:	0.00119095	UpdateTriggers: 	0.0337556	UpdateRigid: 	0.00444802	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.82444	
RENDER	shadowmap: 	0.20589	sendToRender: 	0.0878416	scene: 	5.15174	particles2Tex: 	0.977978	sendToRender: 	0.0657098	motionBlur: 	1.60073	bloom2Tex: 	0.281437	printScene: 	0.0359872	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.0719051	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000339842	present: 	0.434724	TOTAL_RENDER: 	9.19134	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.03211	UpdateCamera: 	0.0479809	UpdateEnemies: 	0.221941	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.159422	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.740263	UpdatePlayer: 	0.0543356	UpdateSound: 	0.0114494	UpdateItems:	0.000971407	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00342849	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.44578	
RENDER	shadowmap: 	0.189487	sendToRender: 	0.0874567	scene: 	5.06173	particles2Tex: 	1.01234	sendToRender: 	0.0656256	motionBlur: 	1.60069	bloom2Tex: 	0.279906	printScene: 	0.0357556	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0668797	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000336835	console: 	0.000998474	endScene: 	0.000339842	present: 	0.444628	TOTAL_RENDER: 	9.11686	
UPDATE	UpdateSceneManager: 	0.0164297	UpdateInput: 	0.977446	UpdateCamera: 	0.0496831	UpdateEnemies: 	0.199322	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.147753	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.747854	UpdatePlayer: 	0.0487538	UpdateSound: 	0.0117441	UpdateItems:	0.000854116	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00385856	UpdateGUI: 	0.000938325	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.34927	
RENDER	shadowmap: 	0.198714	sendToRender: 	0.0877063	scene: 	5.01049	particles2Tex: 	0.983599	sendToRender: 	0.0655895	motionBlur: 	1.62746	bloom2Tex: 	0.281714	printScene: 	0.0348173	applyBloom: 	0.00655324	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.0919498	setRenderState: 	0.000628557	luaMsg: 	0.000793967	printTextDebug:	0.000715773	console: 	0.00138042	endScene: 	0.00047217	present: 	0.17039	TOTAL_RENDER: 	9.21123	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	1.04864	UpdateCamera: 	0.0494756	UpdateEnemies: 	0.220082	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.15818	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.788033	UpdatePlayer: 	0.0543507	UpdateSound: 	0.0126042	UpdateItems:	0.0014135	UpdateTriggers: 	0.0335782	UpdateRigid: 	0.00449614	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.51468	
RENDER	shadowmap: 	0.207824	sendToRender: 	0.0886536	scene: 	5.05393	particles2Tex: 	0.998853	sendToRender: 	0.065406	motionBlur: 	1.62628	bloom2Tex: 	0.278685	printScene: 	0.0357165	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.0737908	setRenderState: 	0.000451118	luaMsg: 	0.000818027	printTextDebug:	0.000517282	console: 	0.00115486	endScene: 	0.000342849	present: 	0.437473	TOTAL_RENDER: 	9.14519	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.01815	UpdateCamera: 	0.0497222	UpdateEnemies: 	0.201066	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.154219	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.771661	UpdatePlayer: 	0.0570273	UpdateSound: 	0.0120749	UpdateItems:	0.00102855	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0038736	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.40944	
RENDER	shadowmap: 	0.181969	sendToRender: 	0.106479	scene: 	5.00449	particles2Tex: 	0.96581	sendToRender: 	0.0643384	motionBlur: 	1.59518	bloom2Tex: 	0.280373	printScene: 	0.0342338	applyBloom: 	0.00672165	setRenderState: 	0.000559386	applyParticles: 	0.00243604	gui: 	0.0714901	setRenderState: 	0.000442095	luaMsg: 	0.000733818	printTextDebug:	0.000526304	console: 	0.00113982	endScene: 	0.000369916	present: 	0.430111	TOTAL_RENDER: 	9.13387	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.02821	UpdateCamera: 	0.069039	UpdateEnemies: 	0.205078	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.152448	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.780599	UpdatePlayer: 	0.0542243	UpdateSound: 	0.0119245	UpdateItems:	0.00112779	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.45876	
RENDER	shadowmap: 	0.181301	sendToRender: 	0.106274	scene: 	5.0353	particles2Tex: 	0.990293	sendToRender: 	0.0730269	motionBlur: 	1.61439	bloom2Tex: 	0.264054	printScene: 	0.0353766	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00241799	gui: 	0.0818869	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000427058	console: 	0.000905243	endScene: 	0.000342849	present: 	0.432038	TOTAL_RENDER: 	9.13853	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.1785	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.199214	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.153296	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.780713	UpdatePlayer: 	0.0555807	UpdateSound: 	0.0119215	UpdateItems:	0.00101953	UpdateTriggers: 	0.0312925	UpdateRigid: 	0.0042375	UpdateGUI: 	0.000881183	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.60831	
RENDER	shadowmap: 	0.20644	sendToRender: 	0.0878777	scene: 	5.17317	particles2Tex: 	1.02609	sendToRender: 	0.0655684	motionBlur: 	1.64204	bloom2Tex: 	0.265329	printScene: 	0.0350127	applyBloom: 	0.00676676	setRenderState: 	0.000442095	applyParticles: 	0.00193379	gui: 	0.104052	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000640587	console: 	0.000992459	endScene: 	0.000354879	present: 	0.435449	TOTAL_RENDER: 	9.31909	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.0402	UpdateCamera: 	0.0476741	UpdateEnemies: 	0.216958	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.153864	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.760512	UpdatePlayer: 	0.0517011	UpdateSound: 	0.011687	UpdateItems:	0.000842086	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.00389766	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.42606	
RENDER	shadowmap: 	0.174577	sendToRender: 	0.105952	scene: 	4.94903	particles2Tex: 	0.951843	sendToRender: 	0.0731472	motionBlur: 	1.58803	bloom2Tex: 	0.279964	printScene: 	0.0335451	applyBloom: 	0.00687503	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.0701488	setRenderState: 	0.000442095	luaMsg: 	0.000649609	printTextDebug:	0.000529311	console: 	0.000860131	endScene: 	0.000384954	present: 	0.451821	TOTAL_RENDER: 	9.08313	
UPDATE	UpdateSceneManager: 	0.00889905	UpdateInput: 	1.04586	UpdateCamera: 	0.0467087	UpdateEnemies: 	0.183012	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.147921	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.739812	UpdatePlayer: 	0.0496801	UpdateSound: 	0.011699	UpdateItems:	0.000863138	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00374127	UpdateGUI: 	0.000845094	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.3665	
RENDER	shadowmap: 	0.182661	sendToRender: 	0.0868161	scene: 	4.9514	particles2Tex: 	1.01474	sendToRender: 	0.0646572	motionBlur: 	1.62372	bloom2Tex: 	0.278361	printScene: 	0.0340143	applyBloom: 	0.00665248	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.0701608	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000538334	console: 	0.000917273	endScene: 	0.000372924	present: 	0.469638	TOTAL_RENDER: 	9.05213	
UPDATE	UpdateSceneManager: 	0.0187755	UpdateInput: 	1.07996	UpdateCamera: 	0.0512319	UpdateEnemies: 	0.236816	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.164902	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.776996	UpdatePlayer: 	0.0569461	UpdateSound: 	0.0117742	UpdateItems:	0.000956369	UpdateTriggers: 	0.0322399	UpdateRigid: 	0.0043187	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.59937	
RENDER	shadowmap: 	0.190348	sendToRender: 	0.0880191	scene: 	5.09713	particles2Tex: 	1.02774	sendToRender: 	0.0655865	motionBlur: 	1.64332	bloom2Tex: 	0.265368	printScene: 	0.0358007	applyBloom: 	0.0066615	setRenderState: 	0.00046014	applyParticles: 	0.00202401	gui: 	0.0945031	setRenderState: 	0.00044811	luaMsg: 	0.000748855	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000333827	present: 	0.440047	TOTAL_RENDER: 	9.32519	
UPDATE	UpdateSceneManager: 	0.024637	UpdateInput: 	1.08656	UpdateCamera: 	0.0666361	UpdateEnemies: 	0.23727	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.233339	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.908358	UpdatePlayer: 	0.135269	UpdateSound: 	0.0126373	UpdateItems:	0.00126614	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00477583	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.86365	
RENDER	shadowmap: 	0.285997	sendToRender: 	0.0905754	scene: 	5.2271	particles2Tex: 	1.01849	sendToRender: 	0.0656045	motionBlur: 	1.60874	bloom2Tex: 	0.28292	printScene: 	0.0384623	applyBloom: 	0.00681789	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.0859169	setRenderState: 	0.000439088	luaMsg: 	0.000664647	printTextDebug:	0.000745848	console: 	0.000974414	endScene: 	0.000360894	present: 	0.465797	TOTAL_RENDER: 	9.49229	
UPDATE	UpdateSceneManager: 	0.0106343	UpdateInput: 	1.08349	UpdateCamera: 	0.0600047	UpdateEnemies: 	0.238641	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.285335	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.938268	UpdatePlayer: 	0.0725878	UpdateSound: 	0.0148839	UpdateItems:	0.00108268	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00460441	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.83984	
RENDER	shadowmap: 	0.210028	sendToRender: 	0.0975948	scene: 	5.22112	particles2Tex: 	0.981879	sendToRender: 	0.0647143	motionBlur: 	1.59723	bloom2Tex: 	0.279515	printScene: 	0.0358639	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0842567	setRenderState: 	0.000463147	luaMsg: 	0.000529311	printTextDebug:	0.000619535	console: 	0.00114283	endScene: 	0.000360894	present: 	0.454224	TOTAL_RENDER: 	9.30315	
UPDATE	UpdateSceneManager: 	0.0097682	UpdateInput: 	1.01763	UpdateCamera: 	0.0481433	UpdateEnemies: 	0.225502	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.15387	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.769661	UpdatePlayer: 	0.054471	UpdateSound: 	0.0118854	UpdateItems:	0.00113982	UpdateTriggers: 	0.0325707	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.45994	
RENDER	shadowmap: 	0.210046	sendToRender: 	0.0873183	scene: 	4.96741	particles2Tex: 	0.980934	sendToRender: 	0.0653248	motionBlur: 	1.62012	bloom2Tex: 	0.279579	printScene: 	0.0350729	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0845064	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.000517282	console: 	0.000884191	endScene: 	0.000342849	present: 	0.432276	TOTAL_RENDER: 	9.03714	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.00305	UpdateCamera: 	0.0477673	UpdateEnemies: 	0.203544	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.143738	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.753372	UpdatePlayer: 	0.0533251	UpdateSound: 	0.0113501	UpdateItems:	0.000854116	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00376533	UpdateGUI: 	0.000860131	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.35898	
RENDER	shadowmap: 	0.168853	sendToRender: 	0.166769	scene: 	4.95604	particles2Tex: 	1.00164	sendToRender: 	0.0656767	motionBlur: 	1.61136	bloom2Tex: 	0.280346	printScene: 	0.0340022	applyBloom: 	0.00655624	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0684526	setRenderState: 	0.000445103	luaMsg: 	0.000751863	printTextDebug:	0.000529311	console: 	0.0010496	endScene: 	0.000351872	present: 	0.430462	TOTAL_RENDER: 	9.05936	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.03409	UpdateCamera: 	0.0487959	UpdateEnemies: 	0.215788	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.154544	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.769138	UpdatePlayer: 	0.0571265	UpdateSound: 	0.0129862	UpdateItems:	0.00123305	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00449313	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.44103	
RENDER	shadowmap: 	0.205827	sendToRender: 	0.0876101	scene: 	5.03536	particles2Tex: 	0.96596	sendToRender: 	0.0644707	motionBlur: 	1.68651	bloom2Tex: 	0.279335	printScene: 	0.0347721	applyBloom: 	0.00677579	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.0718149	setRenderState: 	0.000454125	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.00105862	endScene: 	0.000351872	present: 	0.456381	TOTAL_RENDER: 	9.16273	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.01954	UpdateCamera: 	0.0513552	UpdateEnemies: 	0.22656	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.171804	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.79609	UpdatePlayer: 	0.05934	UpdateSound: 	0.0113351	UpdateItems:	0.00113682	UpdateTriggers: 	0.0323361	UpdateRigid: 	0.00451418	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.5713	
RENDER	shadowmap: 	0.19125	sendToRender: 	0.0891739	scene: 	5.30558	particles2Tex: 	0.986832	sendToRender: 	0.0653339	motionBlur: 	1.64774	bloom2Tex: 	0.265477	printScene: 	0.0377796	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00210522	gui: 	0.0978925	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000538334	console: 	0.000959377	endScene: 	0.000351872	present: 	0.447271	TOTAL_RENDER: 	9.41378	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.06778	UpdateCamera: 	0.0514605	UpdateEnemies: 	0.211598	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.16178	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.805627	UpdatePlayer: 	0.0593761	UpdateSound: 	0.0121712	UpdateItems:	0.000989451	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00451418	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.53015	
RENDER	shadowmap: 	0.183337	sendToRender: 	0.108515	scene: 	5.1039	particles2Tex: 	0.967906	sendToRender: 	0.0644196	motionBlur: 	1.60171	bloom2Tex: 	0.282664	printScene: 	0.0374187	applyBloom: 	0.00665248	setRenderState: 	0.00044811	applyParticles: 	0.00192176	gui: 	0.08758	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000544349	console: 	0.00100148	endScene: 	0.000339842	present: 	0.436074	TOTAL_RENDER: 	9.15101	
UPDATE	UpdateSceneManager: 	0.0167425	UpdateInput: 	0.982128	UpdateCamera: 	0.0515417	UpdateEnemies: 	0.203018	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.165034	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.776659	UpdatePlayer: 	0.0521462	UpdateSound: 	0.0123065	UpdateItems:	0.000977422	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00348564	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.42298	
RENDER	shadowmap: 	0.183397	sendToRender: 	0.103892	scene: 	5.05225	particles2Tex: 	0.983542	sendToRender: 	0.0733216	motionBlur: 	1.61047	bloom2Tex: 	0.281497	printScene: 	0.0352804	applyBloom: 	0.00659835	setRenderState: 	0.000463147	applyParticles: 	0.00199394	gui: 	0.072236	setRenderState: 	0.00046014	luaMsg: 	0.00074284	printTextDebug:	0.000433073	console: 	0.00107065	endScene: 	0.000339842	present: 	0.432291	TOTAL_RENDER: 	9.11212	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.02724	UpdateCamera: 	0.0559777	UpdateEnemies: 	0.190182	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.14701	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.74672	UpdatePlayer: 	0.0484771	UpdateSound: 	0.0106013	UpdateItems:	0.000881183	UpdateTriggers: 	0.0309798	UpdateRigid: 	0.00412622	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.41257	
RENDER	shadowmap: 	0.192973	sendToRender: 	0.0964309	scene: 	5.11505	particles2Tex: 	0.975599	sendToRender: 	0.0645219	motionBlur: 	1.5918	bloom2Tex: 	0.278737	printScene: 	0.0340173	applyBloom: 	0.00685398	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.0821185	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.000454125	console: 	0.00100148	endScene: 	0.000354879	present: 	0.63616	TOTAL_RENDER: 	9.57947	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.05619	UpdateCamera: 	0.048447	UpdateEnemies: 	0.222666	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.167268	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.782139	UpdatePlayer: 	0.0549792	UpdateSound: 	0.0118373	UpdateItems:	0.00121501	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00411119	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.49066	
RENDER	shadowmap: 	0.21703	sendToRender: 	0.0941843	scene: 	5.25233	particles2Tex: 	1.08992	sendToRender: 	0.0874116	motionBlur: 	1.79429	bloom2Tex: 	0.279973	printScene: 	0.0428141	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.0748615	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000345857	console: 	0.00103156	endScene: 	0.000342849	present: 	0.445343	TOTAL_RENDER: 	9.79688	
UPDATE	UpdateSceneManager: 	0.024204	UpdateInput: 	1.10096	UpdateCamera: 	0.0510455	UpdateEnemies: 	0.225445	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.177145	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.756446	UpdatePlayer: 	0.0570423	UpdateSound: 	0.0118794	UpdateItems:	0.000875168	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00337737	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.53923	
RENDER	shadowmap: 	0.205349	sendToRender: 	0.0884521	scene: 	5.22265	particles2Tex: 	0.971341	sendToRender: 	0.0645399	motionBlur: 	1.62284	bloom2Tex: 	0.261624	printScene: 	0.0352112	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00216236	gui: 	0.0828703	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000649609	console: 	0.000784945	endScene: 	0.000381946	present: 	0.431028	TOTAL_RENDER: 	9.35662	
UPDATE	UpdateSceneManager: 	0.0112479	UpdateInput: 	1.00659	UpdateCamera: 	0.0489192	UpdateEnemies: 	0.207535	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.14944	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.76287	UpdatePlayer: 	0.0524409	UpdateSound: 	0.0119907	UpdateItems:	0.000872161	UpdateTriggers: 	0.0339361	UpdateRigid: 	0.00385254	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.42234	
RENDER	shadowmap: 	0.204663	sendToRender: 	0.0873935	scene: 	5.00891	particles2Tex: 	0.975587	sendToRender: 	0.0651654	motionBlur: 	1.61325	bloom2Tex: 	0.277446	printScene: 	0.0356834	applyBloom: 	0.00671263	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.342146	setRenderState: 	0.000481192	luaMsg: 	0.000685699	printTextDebug:	0.000529311	console: 	0.000935317	endScene: 	0.000378939	present: 	0.135486	TOTAL_RENDER: 	9.24963	
UPDATE	UpdateSceneManager: 	0.0160117	UpdateInput: 	1.05958	UpdateCamera: 	0.0566183	UpdateEnemies: 	0.251627	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.261456	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.888518	UpdatePlayer: 	0.0691263	UpdateSound: 	0.0135335	UpdateItems:	0.0013714	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00441193	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.7687	
RENDER	shadowmap: 	0.279651	sendToRender: 	0.0973452	scene: 	5.25594	particles2Tex: 	1.00032	sendToRender: 	0.0657429	motionBlur: 	1.71696	bloom2Tex: 	0.281669	printScene: 	0.0432682	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0822207	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000748855	console: 	0.00132027	endScene: 	0.000342849	present: 	0.456793	TOTAL_RENDER: 	9.65755	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.07644	UpdateCamera: 	0.0592618	UpdateEnemies: 	0.23715	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.164481	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.761011	UpdatePlayer: 	0.0570483	UpdateSound: 	0.0117651	UpdateItems:	0.00109471	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00409013	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.5134	
RENDER	shadowmap: 	0.200516	sendToRender: 	0.0970324	scene: 	5.01818	particles2Tex: 	0.972826	sendToRender: 	0.0637189	motionBlur: 	1.62841	bloom2Tex: 	0.266433	printScene: 	0.0354398	applyBloom: 	0.00667353	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.0729277	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000559386	console: 	0.00114584	endScene: 	0.000351872	present: 	0.433765	TOTAL_RENDER: 	9.17211	
UPDATE	UpdateSceneManager: 	0.00828553	UpdateInput: 	1.03027	UpdateCamera: 	0.0474636	UpdateEnemies: 	0.200131	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.150607	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.750858	UpdatePlayer: 	0.0477313	UpdateSound: 	0.011302	UpdateItems:	0.000986444	UpdateTriggers: 	0.0335601	UpdateRigid: 	0.00430065	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.41528	
RENDER	shadowmap: 	0.198546	sendToRender: 	0.0868041	scene: 	4.96545	particles2Tex: 	0.96169	sendToRender: 	0.0642392	motionBlur: 	1.5864	bloom2Tex: 	0.280403	printScene: 	0.0341887	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.0671654	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.000905243	endScene: 	0.000378939	present: 	0.430538	TOTAL_RENDER: 	9.06492	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.10484	UpdateCamera: 	0.0513191	UpdateEnemies: 	0.246791	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.304453	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.0702	UpdatePlayer: 	0.0732014	UpdateSound: 	0.0148057	UpdateItems:	0.00137741	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00563596	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.03823	
RENDER	shadowmap: 	0.25446	sendToRender: 	0.106572	scene: 	5.44813	particles2Tex: 	0.998438	sendToRender: 	0.0669188	motionBlur: 	1.72978	bloom2Tex: 	0.274628	printScene: 	0.0449253	applyBloom: 	0.00663143	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.0938836	setRenderState: 	0.000442095	luaMsg: 	0.000821034	printTextDebug:	0.000830056	console: 	0.00113982	endScene: 	0.000339842	present: 	0.453229	TOTAL_RENDER: 	9.87394	
UPDATE	UpdateSceneManager: 	0.0125772	UpdateInput: 	1.20657	UpdateCamera: 	0.0410216	UpdateEnemies: 	0.209839	UpdateProjectile: 	0.0114193	UpdateParticle: 	0.168459	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.791399	UpdatePlayer: 	4.419	UpdateSound: 	0.0147425	UpdateItems:	0.00153981	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.00485403	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00198191	TOTAL_UPDATE: 	7.03176	
RENDER	shadowmap: 	0.249086	sendToRender: 	0.0895769	scene: 	5.23656	particles2Tex: 	1.21191	sendToRender: 	0.0673489	motionBlur: 	1.71411	bloom2Tex: 	0.34137	printScene: 	0.0390066	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0793486	setRenderState: 	0.000439088	luaMsg: 	0.000748855	printTextDebug:	0.000547356	console: 	0.00134433	endScene: 	0.000345857	present: 	0.361327	TOTAL_RENDER: 	9.77992	
UPDATE	UpdateSceneManager: 	0.0133801	UpdateInput: 	0.991151	UpdateCamera: 	0.0531477	UpdateEnemies: 	0.485439	UpdateProjectile: 	0.0127335	UpdateParticle: 	0.217845	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	0.850558	UpdatePlayer: 	0.0860341	UpdateSound: 	0.0151305	UpdateItems:	0.00138042	UpdateTriggers: 	0.0335872	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.92226	
RENDER	shadowmap: 	0.264171	sendToRender: 	0.107402	scene: 	5.23595	particles2Tex: 	1.02717	sendToRender: 	0.0654933	motionBlur: 	1.7828	bloom2Tex: 	0.351664	printScene: 	0.038357	applyBloom: 	0.00693217	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.0740735	setRenderState: 	0.000445103	luaMsg: 	0.000736825	printTextDebug:	0.000736825	console: 	0.000998474	endScene: 	0.000375931	present: 	0.332489	TOTAL_RENDER: 	9.67063	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.04273	UpdateCamera: 	0.0496981	UpdateEnemies: 	0.290571	UpdateProjectile: 	0.00175936	UpdateParticle: 	0.156905	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.921026	UpdatePlayer: 	0.0880521	UpdateSound: 	0.0200296	UpdateItems:	0.000878176	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00393375	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.71563	
RENDER	shadowmap: 	0.190251	sendToRender: 	0.0873935	scene: 	5.22948	particles2Tex: 	1.12598	sendToRender: 	0.0659865	motionBlur: 	1.73343	bloom2Tex: 	0.342251	printScene: 	0.0385645	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00194582	gui: 	0.0798268	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000360894	present: 	0.361466	TOTAL_RENDER: 	9.65624	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.1181	UpdateCamera: 	0.0567476	UpdateEnemies: 	0.305602	UpdateProjectile: 	0.00182552	UpdateParticle: 	0.16039	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.816327	UpdatePlayer: 	0.0949001	UpdateSound: 	0.0225048	UpdateItems:	0.00126614	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00435178	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.72133	
RENDER	shadowmap: 	0.200176	sendToRender: 	0.0991527	scene: 	5.0842	particles2Tex: 	1.18082	sendToRender: 	0.086386	motionBlur: 	1.82534	bloom2Tex: 	0.0651173	printScene: 	0.325963	applyBloom: 	0.00748555	setRenderState: 	0.000505252	applyParticles: 	0.00207213	gui: 	0.0756855	setRenderState: 	0.000457133	luaMsg: 	0.00062555	printTextDebug:	0.000529311	console: 	0.00093231	endScene: 	0.000357887	present: 	0.268595	TOTAL_RENDER: 	9.61686	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.04177	UpdateCamera: 	0.0501402	UpdateEnemies: 	0.227899	UpdateProjectile: 	0.00175635	UpdateParticle: 	0.158162	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.779465	UpdatePlayer: 	0.0898777	UpdateSound: 	0.0131576	UpdateItems:	0.000824042	UpdateTriggers: 	0.033515	UpdateRigid: 	0.00438186	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.54132	
RENDER	shadowmap: 	0.213875	sendToRender: 	0.0874386	scene: 	5.09048	particles2Tex: 	1.03782	sendToRender: 	0.0648707	motionBlur: 	1.8027	bloom2Tex: 	0.374545	printScene: 	0.0373044	applyBloom: 	0.00674872	setRenderState: 	0.000439088	applyParticles: 	0.00199093	gui: 	0.0802869	setRenderState: 	0.000532319	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000884191	endScene: 	0.000360894	present: 	0.354061	TOTAL_RENDER: 	9.52341	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.05915	UpdateCamera: 	0.0478365	UpdateEnemies: 	0.278562	UpdateProjectile: 	0.00168117	UpdateParticle: 	0.164408	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.926602	UpdatePlayer: 	0.0856733	UpdateSound: 	0.0209289	UpdateItems:	0.0010917	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0144237	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	2.75541	
RENDER	shadowmap: 	0.196928	sendToRender: 	0.0866567	scene: 	5.12691	particles2Tex: 	1.00562	sendToRender: 	0.0648858	motionBlur: 	1.77387	bloom2Tex: 	0.364175	printScene: 	0.0370728	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0739442	setRenderState: 	0.00046014	luaMsg: 	0.00386457	printTextDebug:	0.00062555	console: 	0.0070645	endScene: 	0.000360894	present: 	0.316658	TOTAL_RENDER: 	9.42284	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.213	UpdateCamera: 	0.0402938	UpdateEnemies: 	0.304796	UpdateProjectile: 	0.00248716	UpdateParticle: 	0.161497	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.783354	UpdatePlayer: 	0.558971	UpdateSound: 	0.0202732	UpdateItems:	0.00122103	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.00446606	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.25421	
RENDER	shadowmap: 	0.222163	sendToRender: 	0.0872732	scene: 	5.17975	particles2Tex: 	1.11575	sendToRender: 	0.0656497	motionBlur: 	1.78045	bloom2Tex: 	0.0688436	printScene: 	0.0370097	applyBloom: 	0.299587	setRenderState: 	0.000478185	applyParticles: 	0.00211725	gui: 	0.102103	setRenderState: 	0.00047217	luaMsg: 	0.000730811	printTextDebug:	0.000643594	console: 	0.000950355	endScene: 	0.000505252	present: 	0.239742	TOTAL_RENDER: 	9.5656	
UPDATE	UpdateSceneManager: 	0.0186131	UpdateInput: 	0.970222	UpdateCamera: 	0.0556018	UpdateEnemies: 	0.294399	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.160532	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.83507	UpdatePlayer: 	0.0897393	UpdateSound: 	0.0225198	UpdateItems:	0.0010887	UpdateTriggers: 	0.0328083	UpdateRigid: 	0.0045202	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.64275	
RENDER	shadowmap: 	0.222675	sendToRender: 	0.0873845	scene: 	5.07866	particles2Tex: 	1.03233	sendToRender: 	0.0636256	motionBlur: 	1.74448	bloom2Tex: 	0.0677248	printScene: 	0.0365646	applyBloom: 	0.30036	setRenderState: 	0.000487207	applyParticles: 	0.00206913	gui: 	0.21211	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000559386	console: 	0.0010917	endScene: 	0.000384954	present: 	0.241598	TOTAL_RENDER: 	9.46785	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.0823	UpdateCamera: 	0.048835	UpdateEnemies: 	0.270983	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.169292	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.740714	UpdatePlayer: 	0.0930656	UpdateSound: 	0.0195454	UpdateItems:	0.00074284	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00434577	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.70263	
RENDER	shadowmap: 	0.181509	sendToRender: 	0.0870447	scene: 	4.99351	particles2Tex: 	0.991364	sendToRender: 	0.0642031	motionBlur: 	1.88843	bloom2Tex: 	0.0669158	printScene: 	0.0356654	applyBloom: 	0.313623	setRenderState: 	0.000496229	applyParticles: 	0.002018	gui: 	0.0741367	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.000442095	console: 	0.000796975	endScene: 	0.000393976	present: 	0.238016	TOTAL_RENDER: 	9.29087	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.01697	UpdateCamera: 	0.0482155	UpdateEnemies: 	0.273705	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.163885	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.743625	UpdatePlayer: 	0.0927979	UpdateSound: 	0.0290339	UpdateItems:	0.00103156	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.51403	
RENDER	shadowmap: 	0.180769	sendToRender: 	0.0873514	scene: 	4.99417	particles2Tex: 	0.988748	sendToRender: 	0.0639083	motionBlur: 	1.74202	bloom2Tex: 	0.0665128	printScene: 	0.0348894	applyBloom: 	0.29565	setRenderState: 	0.000520289	applyParticles: 	0.00209018	gui: 	0.0783922	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000544349	console: 	0.000983436	endScene: 	0.000375931	present: 	0.236855	TOTAL_RENDER: 	9.13916	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.10483	UpdateCamera: 	0.0416382	UpdateEnemies: 	0.277185	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.166336	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.821383	UpdatePlayer: 	0.0885965	UpdateSound: 	0.0221439	UpdateItems:	0.000884191	UpdateTriggers: 	0.0324925	UpdateRigid: 	0.00443599	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.7031	
RENDER	shadowmap: 	0.225619	sendToRender: 	0.0890657	scene: 	5.3327	particles2Tex: 	1.01709	sendToRender: 	0.0656376	motionBlur: 	1.77742	bloom2Tex: 	0.0692014	printScene: 	0.037115	applyBloom: 	0.307001	setRenderState: 	0.000493222	applyParticles: 	0.00202702	gui: 	0.0880461	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000529311	console: 	0.00109471	endScene: 	0.000357887	present: 	0.246043	TOTAL_RENDER: 	9.62065	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.03221	UpdateCamera: 	0.0489763	UpdateEnemies: 	0.300441	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.151227	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.781715	UpdatePlayer: 	0.0599716	UpdateSound: 	0.0139726	UpdateItems:	0.00126313	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.00410517	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.54047	
RENDER	shadowmap: 	0.21158	sendToRender: 	0.0875379	scene: 	5.06993	particles2Tex: 	1.06739	sendToRender: 	0.0647685	motionBlur: 	1.75128	bloom2Tex: 	0.0863229	printScene: 	0.0359932	applyBloom: 	0.297963	setRenderState: 	0.000523296	applyParticles: 	0.00203905	gui: 	0.0864732	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000454125	console: 	0.0010105	endScene: 	0.000384954	present: 	0.239318	TOTAL_RENDER: 	9.35884	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.22493	UpdateCamera: 	0.0522815	UpdateEnemies: 	0.263338	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.156845	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.767366	UpdatePlayer: 	0.0553341	UpdateSound: 	0.014947	UpdateItems:	0.00116088	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00431268	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.68184	
RENDER	shadowmap: 	0.182062	sendToRender: 	0.103931	scene: 	5.13375	particles2Tex: 	0.997547	sendToRender: 	0.0647203	motionBlur: 	1.795	bloom2Tex: 	0.068224	printScene: 	0.0381796	applyBloom: 	0.301494	setRenderState: 	0.000520289	applyParticles: 	0.0020601	gui: 	0.0898145	setRenderState: 	0.000439088	luaMsg: 	0.000634572	printTextDebug:	0.000535326	console: 	0.00112178	endScene: 	0.000363902	present: 	0.237989	TOTAL_RENDER: 	9.37606	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.00531	UpdateCamera: 	0.0470004	UpdateEnemies: 	0.285299	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.160724	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.752431	UpdatePlayer: 	0.0533642	UpdateSound: 	0.0198853	UpdateItems:	0.00118494	UpdateTriggers: 	0.0329105	UpdateRigid: 	0.00404502	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.52418	
RENDER	shadowmap: 	0.184273	sendToRender: 	0.096467	scene: 	5.04095	particles2Tex: 	0.980279	sendToRender: 	0.0642542	motionBlur: 	1.74422	bloom2Tex: 	0.067409	printScene: 	0.0338218	applyBloom: 	0.296628	setRenderState: 	0.000493222	applyParticles: 	0.00204807	gui: 	0.0801155	setRenderState: 	0.00058946	luaMsg: 	0.000565401	printTextDebug:	0.000724796	console: 	0.00101652	endScene: 	0.00047217	present: 	0.202594	TOTAL_RENDER: 	9.337	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	1.01034	UpdateCamera: 	0.0475959	UpdateEnemies: 	0.265865	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.151004	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.852751	UpdatePlayer: 	0.0517763	UpdateSound: 	0.0194462	UpdateItems:	0.000851109	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00415028	UpdateGUI: 	0.000905243	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.54386	
RENDER	shadowmap: 	0.195129	sendToRender: 	0.0865484	scene: 	4.9684	particles2Tex: 	0.979524	sendToRender: 	0.0638361	motionBlur: 	1.77388	bloom2Tex: 	0.0664978	printScene: 	0.0345797	applyBloom: 	0.276574	setRenderState: 	0.000502244	applyParticles: 	0.0027458	gui: 	0.079505	setRenderState: 	0.000451118	luaMsg: 	0.000775922	printTextDebug:	0.000538334	console: 	0.00107366	endScene: 	0.000357887	present: 	0.209914	TOTAL_RENDER: 	9.09039	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	0.99829	UpdateCamera: 	0.0423239	UpdateEnemies: 	0.285524	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.183412	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.772756	UpdatePlayer: 	0.0583686	UpdateSound: 	0.0225378	UpdateItems:	0.00113682	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00421945	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.51095	
RENDER	shadowmap: 	0.218482	sendToRender: 	0.09161	scene: 	5.08469	particles2Tex: 	1.22932	sendToRender: 	0.0857545	motionBlur: 	1.86527	bloom2Tex: 	0.0672646	printScene: 	0.0384593	applyBloom: 	0.307587	setRenderState: 	0.000493222	applyParticles: 	0.0027037	gui: 	0.0722961	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000634572	console: 	0.00833064	endScene: 	0.000354879	present: 	0.220374	TOTAL_RENDER: 	9.66243	
UPDATE	UpdateSceneManager: 	0.0114584	UpdateInput: 	1.06497	UpdateCamera: 	0.0501402	UpdateEnemies: 	0.289927	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.157945	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.794788	UpdatePlayer: 	0.0579716	UpdateSound: 	0.0210822	UpdateItems:	0.000956369	UpdateTriggers: 	0.0327902	UpdateRigid: 	0.00477884	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.61919	
RENDER	shadowmap: 	0.194393	sendToRender: 	0.0883138	scene: 	5.2118	particles2Tex: 	1.00116	sendToRender: 	0.0653549	motionBlur: 	1.83064	bloom2Tex: 	0.0673158	printScene: 	0.0352834	applyBloom: 	0.285624	setRenderState: 	0.000496229	applyParticles: 	0.00276986	gui: 	0.0905664	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.00113982	endScene: 	0.000357887	present: 	0.215144	TOTAL_RENDER: 	9.45072	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.05205	UpdateCamera: 	0.048014	UpdateEnemies: 	0.260003	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.177704	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.757213	UpdatePlayer: 	0.0544108	UpdateSound: 	0.0178342	UpdateItems:	0.000953362	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00397284	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.52214	
RENDER	shadowmap: 	0.187009	sendToRender: 	0.0861905	scene: 	4.99365	particles2Tex: 	0.955073	sendToRender: 	0.0816312	motionBlur: 	1.9	bloom2Tex: 	0.0681759	printScene: 	0.0357075	applyBloom: 	0.302086	setRenderState: 	0.000505252	applyParticles: 	0.0026646	gui: 	0.0660015	setRenderState: 	0.000466155	luaMsg: 	0.000628557	printTextDebug:	0.00890506	console: 	0.0010075	endScene: 	0.000366909	present: 	0.209698	TOTAL_RENDER: 	9.28127	
UPDATE	UpdateSceneManager: 	0.00935618	UpdateInput: 	1.00816	UpdateCamera: 	0.0572739	UpdateEnemies: 	1.72697	UpdateProjectile: 	0.0022195	UpdateParticle: 	0.198723	UpdateLUAMsg: 	0.0083938	UpdateColisions: 	0.747887	UpdatePlayer: 	0.0566333	UpdateSound: 	0.0153651	UpdateItems:	0.00089622	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00406908	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.98472	
RENDER	shadowmap: 	0.188838	sendToRender: 	0.0877243	scene: 	5.18642	particles2Tex: 	1.03163	sendToRender: 	0.0644106	motionBlur: 	1.86638	bloom2Tex: 	0.0656918	printScene: 	0.0335662	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00189169	gui: 	0.355372	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000424051	console: 	0.00107366	endScene: 	0.000354879	present: 	0.135928	TOTAL_RENDER: 	9.39405	
UPDATE	UpdateSceneManager: 	0.00838477	UpdateInput: 	1.01128	UpdateCamera: 	0.0458035	UpdateEnemies: 	0.251799	UpdateProjectile: 	0.00153981	UpdateParticle: 	0.151043	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.723797	UpdatePlayer: 	0.0509492	UpdateSound: 	0.0176598	UpdateItems:	0.000893213	UpdateTriggers: 	0.0307031	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.42682	
RENDER	shadowmap: 	0.169563	sendToRender: 	0.0957452	scene: 	5.17945	particles2Tex: 	1.06696	sendToRender: 	0.0648226	motionBlur: 	1.85652	bloom2Tex: 	0.0648346	printScene: 	0.033506	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.389101	setRenderState: 	0.000502244	luaMsg: 	0.000541341	printTextDebug:	0.000421043	console: 	0.000682691	endScene: 	0.000381946	present: 	0.129967	TOTAL_RENDER: 	9.41229	
UPDATE	UpdateSceneManager: 	0.0207725	UpdateInput: 	1.00337	UpdateCamera: 	0.0474275	UpdateEnemies: 	0.210482	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.153001	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.738161	UpdatePlayer: 	0.0534755	UpdateSound: 	0.0173229	UpdateItems:	0.000784945	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.37847	
RENDER	shadowmap: 	0.189942	sendToRender: 	0.0860732	scene: 	5.1645	particles2Tex: 	1.01817	sendToRender: 	0.0651654	motionBlur: 	1.8489	bloom2Tex: 	0.0652587	printScene: 	0.0325737	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.357084	setRenderState: 	0.000544349	luaMsg: 	0.000535326	printTextDebug:	0.000520289	console: 	0.000926295	endScene: 	0.000375931	present: 	0.135245	TOTAL_RENDER: 	9.32132	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	1.2098	UpdateCamera: 	0.0408021	UpdateEnemies: 	0.194639	UpdateProjectile: 	0.00165711	UpdateParticle: 	0.16427	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.811028	UpdatePlayer: 	0.0556288	UpdateSound: 	0.0140899	UpdateItems:	0.00107667	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00403901	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.63192	
RENDER	shadowmap: 	0.20832	sendToRender: 	0.0872431	scene: 	5.14608	particles2Tex: 	1.21834	sendToRender: 	0.0655354	motionBlur: 	1.88908	bloom2Tex: 	0.0660526	printScene: 	0.034733	applyBloom: 	0.00652617	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.370497	setRenderState: 	0.000559386	luaMsg: 	0.000751863	printTextDebug:	0.000430065	console: 	0.0010917	endScene: 	0.000366909	present: 	0.130899	TOTAL_RENDER: 	9.59956	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.01229	UpdateCamera: 	0.0487899	UpdateEnemies: 	0.208422	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.178724	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.756016	UpdatePlayer: 	0.0567205	UpdateSound: 	0.0198011	UpdateItems:	0.00103156	UpdateTriggers: 	0.031894	UpdateRigid: 	0.00396683	UpdateGUI: 	0.00960881	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.47861	
RENDER	shadowmap: 	0.19396	sendToRender: 	0.0868371	scene: 	5.12434	particles2Tex: 	1.01981	sendToRender: 	0.073457	motionBlur: 	1.8582	bloom2Tex: 	0.0657278	printScene: 	0.0342609	applyBloom: 	0.006457	setRenderState: 	0.000469162	applyParticles: 	0.00205108	gui: 	0.349758	setRenderState: 	0.000547356	luaMsg: 	0.000586453	printTextDebug:	0.000520289	console: 	0.000887198	endScene: 	0.000366909	present: 	0.120584	TOTAL_RENDER: 	9.33925	
UPDATE	UpdateSceneManager: 	0.0101682	UpdateInput: 	1.06049	UpdateCamera: 	0.0501523	UpdateEnemies: 	0.243757	UpdateProjectile: 	0.0024631	UpdateParticle: 	0.161813	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.811756	UpdatePlayer: 	0.0619144	UpdateSound: 	0.02178	UpdateItems:	0.000950355	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.56125	
RENDER	shadowmap: 	0.191054	sendToRender: 	0.0876852	scene: 	5.21847	particles2Tex: 	1.01851	sendToRender: 	0.0658331	motionBlur: 	1.63534	bloom2Tex: 	0.375598	printScene: 	0.0382849	applyBloom: 	0.00649309	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.0902747	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.000989451	endScene: 	0.000348864	present: 	0.376407	TOTAL_RENDER: 	9.46553	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.28186	UpdateCamera: 	0.0487448	UpdateEnemies: 	0.231598	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.174522	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.763601	UpdatePlayer: 	3.79536	UpdateSound: 	0.0159515	UpdateItems:	0.00114885	UpdateTriggers: 	0.00112178	UpdateRigid: 	0.00473072	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	6.48206	
RENDER	shadowmap: 	0.182525	sendToRender: 	0.0752344	scene: 	4.80676	particles2Tex: 	1.15334	sendToRender: 	0.0653369	motionBlur: 	1.83502	bloom2Tex: 	0.0650692	printScene: 	0.0350278	applyBloom: 	0.00641189	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.0648557	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000646602	console: 	0.000775922	endScene: 	0.000369916	present: 	0.195941	TOTAL_RENDER: 	9.16875	
UPDATE	UpdateSceneManager: 	0.00838477	UpdateInput: 	0.979247	UpdateCamera: 	0.0479027	UpdateEnemies: 	0.267104	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.157687	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.751072	UpdatePlayer: 	0.0772975	UpdateSound: 	0.0185439	UpdateItems:	0.000995466	UpdateTriggers: 	0.0336474	UpdateRigid: 	0.0039157	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.47583	
RENDER	shadowmap: 	0.180348	sendToRender: 	0.0965482	scene: 	5.27509	particles2Tex: 	1.02476	sendToRender: 	0.0819079	motionBlur: 	1.77579	bloom2Tex: 	0.069433	printScene: 	0.0439419	applyBloom: 	0.00683894	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.109998	setRenderState: 	0.000505252	luaMsg: 	0.000956369	printTextDebug:	0.000727803	console: 	0.00115185	endScene: 	0.000357887	present: 	0.168312	TOTAL_RENDER: 	9.5503	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.04128	UpdateCamera: 	0.906716	UpdateEnemies: 	0.265053	UpdateProjectile: 	0.00174733	UpdateParticle: 	0.307572	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.812941	UpdatePlayer: 	0.0838838	UpdateSound: 	0.0115817	UpdateItems:	0.000718781	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00305858	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.59494	
RENDER	shadowmap: 	0.227487	sendToRender: 	0.104232	scene: 	5.04104	particles2Tex: 	1.33808	sendToRender: 	0.0659985	motionBlur: 	1.86512	bloom2Tex: 	0.068624	printScene: 	0.0428291	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.0729638	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000511267	console: 	0.00119396	endScene: 	0.000363902	present: 	0.198958	TOTAL_RENDER: 	9.73691	
UPDATE	UpdateSceneManager: 	0.0138764	UpdateInput: 	1.05283	UpdateCamera: 	0.0518274	UpdateEnemies: 	0.21032	UpdateProjectile: 	0.00191875	UpdateParticle: 	0.170159	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.85891	UpdatePlayer: 	0.091607	UpdateSound: 	0.0218551	UpdateItems:	0.00101652	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00421945	UpdateGUI: 	0.0389495	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.6726	
RENDER	shadowmap: 	0.212437	sendToRender: 	0.0891318	scene: 	4.99172	particles2Tex: 	1.21826	sendToRender: 	0.0659684	motionBlur: 	1.87235	bloom2Tex: 	0.0655745	printScene: 	0.0389194	applyBloom: 	0.00656226	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.380581	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.000535326	console: 	0.000998474	endScene: 	0.000348864	present: 	0.114734	TOTAL_RENDER: 	9.43813	
UPDATE	UpdateSceneManager: 	0.0103516	UpdateInput: 	1.03061	UpdateCamera: 	0.0493312	UpdateEnemies: 	0.206034	UpdateProjectile: 	0.00184958	UpdateParticle: 	0.15381	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.832035	UpdatePlayer: 	0.0883318	UpdateSound: 	0.0203123	UpdateItems:	0.00090825	UpdateTriggers: 	0.0335331	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.56112	
RENDER	shadowmap: 	0.210558	sendToRender: 	0.0868883	scene: 	4.81888	particles2Tex: 	1.13191	sendToRender: 	0.0646151	motionBlur: 	1.80844	bloom2Tex: 	0.0652045	printScene: 	0.0338158	applyBloom: 	0.00657429	setRenderState: 	0.000469162	applyParticles: 	0.00194582	gui: 	0.536451	setRenderState: 	0.000508259	luaMsg: 	0.000634572	printTextDebug:	0.000733818	console: 	0.000992459	endScene: 	0.000345857	present: 	0.142258	TOTAL_RENDER: 	9.27651	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.00841	UpdateCamera: 	0.0454787	UpdateEnemies: 	0.186525	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.155969	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.736428	UpdatePlayer: 	0.0883288	UpdateSound: 	0.0183154	UpdateItems:	0.000956369	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00350067	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.38695	
RENDER	shadowmap: 	0.1778	sendToRender: 	0.0866597	scene: 	4.76383	particles2Tex: 	1.14606	sendToRender: 	0.0657699	motionBlur: 	1.98538	bloom2Tex: 	0.0669699	printScene: 	0.0346518	applyBloom: 	0.00679383	setRenderState: 	0.000481192	applyParticles: 	0.00200898	gui: 	0.365225	setRenderState: 	0.000490215	luaMsg: 	0.000691714	printTextDebug:	0.000565401	console: 	0.000986444	endScene: 	0.000360894	present: 	0.109231	TOTAL_RENDER: 	9.17986	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.03539	UpdateCamera: 	0.0468501	UpdateEnemies: 	0.188182	UpdateProjectile: 	0.00210522	UpdateParticle: 	0.151176	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.724739	UpdatePlayer: 	0.564553	UpdateSound: 	0.0186282	UpdateItems:	0.00106765	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00394878	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	2.9062	
RENDER	shadowmap: 	0.18322	sendToRender: 	0.0874386	scene: 	4.79733	particles2Tex: 	1.27816	sendToRender: 	0.0653278	motionBlur: 	1.79441	bloom2Tex: 	0.0684947	printScene: 	0.0361044	applyBloom: 	0.00652918	setRenderState: 	0.00047217	applyParticles: 	0.00190071	gui: 	0.375053	setRenderState: 	0.000493222	luaMsg: 	0.000793967	printTextDebug:	0.000427058	console: 	0.00134734	endScene: 	0.000357887	present: 	0.108701	TOTAL_RENDER: 	9.17921	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.00902	UpdateCamera: 	0.0482786	UpdateEnemies: 	0.192498	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.146535	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.726693	UpdatePlayer: 	0.0933453	UpdateSound: 	0.0196026	UpdateItems:	0.000887198	UpdateTriggers: 	0.0315331	UpdateRigid: 	0.0039969	UpdateGUI: 	0.00103456	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.42101	
RENDER	shadowmap: 	0.170183	sendToRender: 	0.0866026	scene: 	4.91167	particles2Tex: 	1.15898	sendToRender: 	0.073845	motionBlur: 	1.61207	bloom2Tex: 	0.280854	printScene: 	0.0343691	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0714901	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000730811	console: 	0.000640587	endScene: 	0.000357887	present: 	0.433671	TOTAL_RENDER: 	9.20032	
UPDATE	UpdateSceneManager: 	0.0210461	UpdateInput: 	1.23125	UpdateCamera: 	0.0517342	UpdateEnemies: 	0.212359	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.155296	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.741337	UpdatePlayer: 	0.0849184	UpdateSound: 	0.0124448	UpdateItems:	0.000878176	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0043999	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.70244	
RENDER	shadowmap: 	0.202107	sendToRender: 	0.0978384	scene: 	4.77833	particles2Tex: 	1.16215	sendToRender: 	0.0647895	motionBlur: 	1.63311	bloom2Tex: 	0.283786	printScene: 	0.0349646	applyBloom: 	0.00679082	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.0633279	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000517282	console: 	0.0010075	endScene: 	0.000360894	present: 	0.456681	TOTAL_RENDER: 	9.14123	
UPDATE	UpdateSceneManager: 	0.0158252	UpdateInput: 	1.09658	UpdateCamera: 	0.0492681	UpdateEnemies: 	0.173485	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.17504	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.755111	UpdatePlayer: 	0.0855139	UpdateSound: 	0.0194973	UpdateItems:	0.000760885	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00374728	UpdateGUI: 	0.00828553	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.52602	
RENDER	shadowmap: 	0.200732	sendToRender: 	0.0869484	scene: 	4.84241	particles2Tex: 	1.12762	sendToRender: 	0.0975858	motionBlur: 	1.81394	bloom2Tex: 	0.282896	printScene: 	0.0498455	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00206612	gui: 	0.0879379	setRenderState: 	0.000433073	luaMsg: 	0.000953362	printTextDebug:	0.000718781	console: 	0.00100449	endScene: 	0.000336835	present: 	0.435344	TOTAL_RENDER: 	9.4256	
UPDATE	UpdateSceneManager: 	0.0103065	UpdateInput: 	1.03055	UpdateCamera: 	0.0491808	UpdateEnemies: 	0.164727	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.278661	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.728522	UpdatePlayer: 	0.0806358	UpdateSound: 	0.0184718	UpdateItems:	0.000872161	UpdateTriggers: 	0.0315061	UpdateRigid: 	0.00348564	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.5272	
RENDER	shadowmap: 	0.214215	sendToRender: 	0.10431	scene: 	5.05727	particles2Tex: 	1.13479	sendToRender: 	0.0653158	motionBlur: 	1.61614	bloom2Tex: 	0.289909	printScene: 	0.0426848	applyBloom: 	0.00662541	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.0712585	setRenderState: 	0.00047217	luaMsg: 	0.000836071	printTextDebug:	0.00079096	console: 	0.00101652	endScene: 	0.000339842	present: 	0.461794	TOTAL_RENDER: 	9.43546	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.02276	UpdateCamera: 	0.0484049	UpdateEnemies: 	0.175599	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.152935	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.884985	UpdatePlayer: 	0.0566363	UpdateSound: 	0.0196627	UpdateItems:	0.000851109	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00368413	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.51711	
RENDER	shadowmap: 	0.177319	sendToRender: 	0.0879258	scene: 	4.77721	particles2Tex: 	1.16944	sendToRender: 	0.0647835	motionBlur: 	1.59949	bloom2Tex: 	0.262689	printScene: 	0.0348564	applyBloom: 	0.00659835	setRenderState: 	0.000439088	applyParticles: 	0.00201198	gui: 	0.0656015	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000433073	console: 	0.000727803	endScene: 	0.000357887	present: 	0.429524	TOTAL_RENDER: 	9.03602	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.05243	UpdateCamera: 	0.048047	UpdateEnemies: 	0.171548	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.174357	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.710634	UpdatePlayer: 	0.0523627	UpdateSound: 	0.0184146	UpdateItems:	0.000866146	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0041563	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.38477	
RENDER	shadowmap: 	0.180411	sendToRender: 	0.0867048	scene: 	4.76639	particles2Tex: 	1.12126	sendToRender: 	0.0643745	motionBlur: 	1.60759	bloom2Tex: 	0.279609	printScene: 	0.0347842	applyBloom: 	0.00663444	setRenderState: 	0.000466155	applyParticles: 	0.00228566	gui: 	0.0657489	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000962384	endScene: 	0.000375931	present: 	0.429106	TOTAL_RENDER: 	9.02471	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.00964	UpdateCamera: 	0.0457253	UpdateEnemies: 	0.160288	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.152132	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.715584	UpdatePlayer: 	0.0511628	UpdateSound: 	0.0172688	UpdateItems:	0.000760885	UpdateTriggers: 	0.0312354	UpdateRigid: 	0.00397886	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.32606	
RENDER	shadowmap: 	0.176973	sendToRender: 	0.086383	scene: 	4.78205	particles2Tex: 	1.20744	sendToRender: 	0.0647444	motionBlur: 	1.62925	bloom2Tex: 	0.279416	printScene: 	0.0360654	applyBloom: 	0.00683894	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.0633911	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000658632	console: 	0.000983436	endScene: 	0.000345857	present: 	0.444982	TOTAL_RENDER: 	9.13083	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.05117	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.145663	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.151362	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.755932	UpdatePlayer: 	0.056913	UpdateSound: 	0.012514	UpdateItems:	0.00108268	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.38015	
RENDER	shadowmap: 	0.186297	sendToRender: 	0.105934	scene: 	4.88326	particles2Tex: 	1.13141	sendToRender: 	0.0651955	motionBlur: 	1.6423	bloom2Tex: 	0.358317	printScene: 	0.0373315	applyBloom: 	0.00659835	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0665098	setRenderState: 	0.00046014	luaMsg: 	0.000628557	printTextDebug:	0.000520289	console: 	0.000926295	endScene: 	0.000351872	present: 	0.377047	TOTAL_RENDER: 	9.25099	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.23367	UpdateCamera: 	0.053695	UpdateEnemies: 	0.20321	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.164372	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.810234	UpdatePlayer: 	0.0600588	UpdateSound: 	0.014953	UpdateItems:	0.00130223	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00440592	UpdateGUI: 	0.00136839	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.69976	
RENDER	shadowmap: 	0.210461	sendToRender: 	0.0981512	scene: 	4.91439	particles2Tex: 	1.46333	sendToRender: 	0.0660947	motionBlur: 	1.65096	bloom2Tex: 	0.351345	printScene: 	0.0395029	applyBloom: 	0.00656527	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.072648	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000748855	console: 	0.00101652	endScene: 	0.000360894	present: 	0.376196	TOTAL_RENDER: 	9.63039	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	0.910208	UpdateCamera: 	0.0502034	UpdateEnemies: 	0.189881	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.152595	UpdateLUAMsg: 	0.000469162	UpdateColisions: 	0.775438	UpdatePlayer: 	0.0915107	UpdateSound: 	0.0212176	UpdateItems:	0.00107967	UpdateTriggers: 	0.0480651	UpdateRigid: 	0.00433073	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.39044	
RENDER	shadowmap: 	0.183169	sendToRender: 	0.0876131	scene: 	4.9854	particles2Tex: 	1.12382	sendToRender: 	0.0644948	motionBlur: 	1.61953	bloom2Tex: 	0.364623	printScene: 	0.0354729	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00193981	gui: 	0.0805275	setRenderState: 	0.000610513	luaMsg: 	0.000634572	printTextDebug:	0.000872161	console: 	0.0011699	endScene: 	0.000493222	present: 	0.170492	TOTAL_RENDER: 	9.52121	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.04854	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.167392	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.160014	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.776244	UpdatePlayer: 	0.0750509	UpdateSound: 	0.0191845	UpdateItems:	0.000781937	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00402397	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.43867	
RENDER	shadowmap: 	0.175776	sendToRender: 	0.0872431	scene: 	4.80231	particles2Tex: 	1.11226	sendToRender: 	0.0639595	motionBlur: 	1.78886	bloom2Tex: 	0.340816	printScene: 	0.0357827	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.0632978	setRenderState: 	0.000445103	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.000989451	endScene: 	0.000348864	present: 	0.371216	TOTAL_RENDER: 	9.26243	
UPDATE	UpdateSceneManager: 	0.00893213	UpdateInput: 	1.02362	UpdateCamera: 	0.0466786	UpdateEnemies: 	0.165677	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.150255	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.753369	UpdatePlayer: 	0.0513402	UpdateSound: 	0.0187815	UpdateItems:	0.000751863	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00401795	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.35285	
RENDER	shadowmap: 	0.17125	sendToRender: 	0.104398	scene: 	4.74268	particles2Tex: 	1.10944	sendToRender: 	0.195009	motionBlur: 	1.64546	bloom2Tex: 	0.365102	printScene: 	0.0362789	applyBloom: 	0.00639384	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.0733337	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000439088	console: 	0.000881183	endScene: 	0.000351872	present: 	0.374683	TOTAL_RENDER: 	9.18145	
UPDATE	UpdateSceneManager: 	0.0224386	UpdateInput: 	1.01335	UpdateCamera: 	0.0477553	UpdateEnemies: 	0.165693	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.15606	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.806478	UpdatePlayer: 	0.0524289	UpdateSound: 	0.0126433	UpdateItems:	0.000902235	UpdateTriggers: 	0.0320504	UpdateRigid: 	0.00417434	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.44577	
RENDER	shadowmap: 	0.198711	sendToRender: 	0.0878116	scene: 	4.86492	particles2Tex: 	1.19871	sendToRender: 	0.0648406	motionBlur: 	1.63704	bloom2Tex: 	0.344774	printScene: 	0.0369856	applyBloom: 	0.00672767	setRenderState: 	0.000550364	applyParticles: 	0.00196687	gui: 	0.0734149	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000664647	console: 	0.000893213	endScene: 	0.000351872	present: 	0.377092	TOTAL_RENDER: 	9.26968	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.03028	UpdateCamera: 	0.0506425	UpdateEnemies: 	0.169497	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.152279	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.769616	UpdatePlayer: 	0.0538364	UpdateSound: 	0.0202041	UpdateItems:	0.000953362	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00404201	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.39251	
RENDER	shadowmap: 	0.190609	sendToRender: 	0.0869213	scene: 	5.03698	particles2Tex: 	1.13078	sendToRender: 	0.0733878	motionBlur: 	1.67943	bloom2Tex: 	0.346218	printScene: 	0.0366518	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.0712405	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00103156	endScene: 	0.000342849	present: 	0.375859	TOTAL_RENDER: 	9.4184	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.03742	UpdateCamera: 	0.0578994	UpdateEnemies: 	0.159296	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.158574	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.768061	UpdatePlayer: 	0.0529341	UpdateSound: 	0.0132659	UpdateItems:	0.000899228	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00414427	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.40939	
RENDER	shadowmap: 	0.200892	sendToRender: 	0.0963106	scene: 	4.803	particles2Tex: 	1.11545	sendToRender: 	0.064597	motionBlur: 	1.62475	bloom2Tex: 	0.340443	printScene: 	0.0346849	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00194883	gui: 	0.0699383	setRenderState: 	0.000442095	luaMsg: 	0.000649609	printTextDebug:	0.000538334	console: 	0.000796975	endScene: 	0.000348864	present: 	0.373829	TOTAL_RENDER: 	9.11496	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.01721	UpdateCamera: 	0.919519	UpdateEnemies: 	0.197403	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.146917	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.743595	UpdatePlayer: 	0.0486545	UpdateSound: 	0.0187605	UpdateItems:	0.000959377	UpdateTriggers: 	0.0349586	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.30118	
RENDER	shadowmap: 	0.179674	sendToRender: 	0.0865996	scene: 	5.08182	particles2Tex: 	1.23338	sendToRender: 	0.0750449	motionBlur: 	1.81483	bloom2Tex: 	0.369751	printScene: 	0.0389224	applyBloom: 	0.00654121	setRenderState: 	0.000457133	applyParticles: 	0.00218942	gui: 	0.07266	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.000824042	endScene: 	0.000372924	present: 	0.383101	TOTAL_RENDER: 	9.7453	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.02298	UpdateCamera: 	0.90096	UpdateEnemies: 	0.170165	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.163858	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.756103	UpdatePlayer: 	0.0520439	UpdateSound: 	0.0186372	UpdateItems:	0.00111276	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.00387059	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	3.24494	
RENDER	shadowmap: 	0.185939	sendToRender: 	0.103919	scene: 	4.81043	particles2Tex: 	1.16576	sendToRender: 	0.0646873	motionBlur: 	1.78008	bloom2Tex: 	0.365038	printScene: 	0.0371691	applyBloom: 	0.00667053	setRenderState: 	0.000457133	applyParticles: 	0.00190973	gui: 	0.0704074	setRenderState: 	0.000457133	luaMsg: 	0.000712766	printTextDebug:	0.000520289	console: 	0.000917273	endScene: 	0.000351872	present: 	0.37321	TOTAL_RENDER: 	9.32125	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.19225	UpdateCamera: 	0.933173	UpdateEnemies: 	2.24825	UpdateProjectile: 	0.00229168	UpdateParticle: 	0.191578	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.749162	UpdatePlayer: 	1.91958	UpdateSound: 	0.0145019	UpdateItems:	0.0014135	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00458035	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	7.44173	
RENDER	shadowmap: 	0.240575	sendToRender: 	0.0872371	scene: 	4.9432	particles2Tex: 	1.1689	sendToRender: 	0.0657699	motionBlur: 	1.81771	bloom2Tex: 	0.0659895	printScene: 	0.0357947	applyBloom: 	0.274295	setRenderState: 	0.000490215	applyParticles: 	0.00198492	gui: 	0.216266	setRenderState: 	0.000499237	luaMsg: 	0.000712766	printTextDebug:	0.000430065	console: 	0.000974414	endScene: 	0.000378939	present: 	0.237706	TOTAL_RENDER: 	9.53049	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.0689	UpdateCamera: 	0.952956	UpdateEnemies: 	0.209397	UpdateProjectile: 	0.00184657	UpdateParticle: 	0.165849	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.877553	UpdatePlayer: 	0.0552168	UpdateSound: 	0.0292986	UpdateItems:	0.00106464	UpdateTriggers: 	0.0319993	UpdateRigid: 	0.00450215	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.54999	
RENDER	shadowmap: 	0.19374	sendToRender: 	0.0885333	scene: 	5.15532	particles2Tex: 	1.08235	sendToRender: 	0.0664526	motionBlur: 	1.93191	bloom2Tex: 	0.065382	printScene: 	0.0351481	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.447331	setRenderState: 	0.000514274	luaMsg: 	0.00062555	printTextDebug:	0.000703744	console: 	0.000887198	endScene: 	0.000366909	present: 	0.127522	TOTAL_RENDER: 	9.56399	
UPDATE	UpdateSceneManager: 	0.0120599	UpdateInput: 	1.06398	UpdateCamera: 	0.963566	UpdateEnemies: 	0.225601	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.164189	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.793393	UpdatePlayer: 	0.0588227	UpdateSound: 	0.0222251	UpdateItems:	0.000977422	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0139065	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.46497	
RENDER	shadowmap: 	0.205015	sendToRender: 	0.0888221	scene: 	5.14472	particles2Tex: 	1.1608	sendToRender: 	0.0858417	motionBlur: 	1.84534	bloom2Tex: 	0.360046	printScene: 	0.0377435	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.101826	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.000351872	present: 	0.327578	TOTAL_RENDER: 	9.75062	
UPDATE	UpdateSceneManager: 	0.0180507	UpdateInput: 	1.12818	UpdateCamera: 	0.942093	UpdateEnemies: 	0.213749	UpdateProjectile: 	0.00185259	UpdateParticle: 	0.152607	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.788361	UpdatePlayer: 	0.0594302	UpdateSound: 	0.0123275	UpdateItems:	0.000872161	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.4762	
RENDER	shadowmap: 	0.198068	sendToRender: 	0.0890055	scene: 	5.52862	particles2Tex: 	1.24728	sendToRender: 	0.0756073	motionBlur: 	2.04817	bloom2Tex: 	0.0679203	printScene: 	0.374903	applyBloom: 	0.00704044	setRenderState: 	0.00046014	applyParticles: 	0.00201499	gui: 	0.0957362	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000381946	present: 	0.291058	TOTAL_RENDER: 	10.4223	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.05396	UpdateCamera: 	0.911264	UpdateEnemies: 	0.203195	UpdateProjectile: 	0.00183455	UpdateParticle: 	0.152333	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.775101	UpdatePlayer: 	0.0578964	UpdateSound: 	0.0122133	UpdateItems:	0.000854116	UpdateTriggers: 	0.0336895	UpdateRigid: 	0.00451118	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.3716	
RENDER	shadowmap: 	0.196284	sendToRender: 	0.0877153	scene: 	5.38722	particles2Tex: 	1.05509	sendToRender: 	0.0644647	motionBlur: 	1.89078	bloom2Tex: 	0.0660075	printScene: 	0.32614	applyBloom: 	0.0073472	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.0929784	setRenderState: 	0.000442095	luaMsg: 	0.000649609	printTextDebug:	0.000769907	console: 	0.00551266	endScene: 	0.000360894	present: 	0.25428	TOTAL_RENDER: 	9.78874	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.00024	UpdateCamera: 	0.907116	UpdateEnemies: 	0.196179	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.163296	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.761177	UpdatePlayer: 	0.0542033	UpdateSound: 	0.02098	UpdateItems:	0.00123005	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0043608	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.26198	
RENDER	shadowmap: 	0.18316	sendToRender: 	0.105153	scene: 	5.42664	particles2Tex: 	1.19278	sendToRender: 	0.0655684	motionBlur: 	1.68494	bloom2Tex: 	0.355733	printScene: 	0.0361796	applyBloom: 	0.00691413	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.116978	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.000646602	endScene: 	0.000360894	present: 	0.329072	TOTAL_RENDER: 	9.88213	
UPDATE	UpdateSceneManager: 	0.0103577	UpdateInput: 	1.05564	UpdateCamera: 	0.921288	UpdateEnemies: 	0.236753	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.156571	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.749168	UpdatePlayer: 	0.0531236	UpdateSound: 	0.0198702	UpdateItems:	0.0010917	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.34387	
RENDER	shadowmap: 	0.227817	sendToRender: 	0.0969783	scene: 	5.48322	particles2Tex: 	1.12111	sendToRender: 	0.0647685	motionBlur: 	1.76765	bloom2Tex: 	0.067397	printScene: 	0.0334218	applyBloom: 	0.00673368	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.118785	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.000514274	console: 	0.000824042	endScene: 	0.000396984	present: 	0.179313	TOTAL_RENDER: 	10.0238	
UPDATE	UpdateSceneManager: 	0.0208146	UpdateInput: 	1.11429	UpdateCamera: 	0.920536	UpdateEnemies: 	0.209373	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.154108	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.771766	UpdatePlayer: 	0.0551597	UpdateSound: 	0.0135095	UpdateItems:	0.00104659	UpdateTriggers: 	0.0408412	UpdateRigid: 	0.00420141	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.45706	
RENDER	shadowmap: 	0.217601	sendToRender: 	0.087995	scene: 	5.93861	particles2Tex: 	1.14549	sendToRender: 	0.066182	motionBlur: 	1.85181	bloom2Tex: 	0.0695232	printScene: 	0.0369014	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00230671	gui: 	0.500966	setRenderState: 	0.000538334	luaMsg: 	0.000715773	printTextDebug:	0.000661639	console: 	0.00104659	endScene: 	0.000369916	present: 	0.123462	TOTAL_RENDER: 	10.4493	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.03586	UpdateCamera: 	1.00926	UpdateEnemies: 	0.204158	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.151446	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.730958	UpdatePlayer: 	0.0540499	UpdateSound: 	0.0136087	UpdateItems:	0.000857124	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00412622	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.34961	
RENDER	shadowmap: 	0.197304	sendToRender: 	0.0945964	scene: 	6.10246	particles2Tex: 	1.07764	sendToRender: 	0.0642392	motionBlur: 	1.66311	bloom2Tex: 	0.262301	printScene: 	0.0347	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.131847	setRenderState: 	0.000451118	luaMsg: 	0.000604498	printTextDebug:	0.000784945	console: 	0.00104058	endScene: 	0.000339842	present: 	0.432718	TOTAL_RENDER: 	10.4302	
UPDATE	UpdateSceneManager: 	0.00926295	UpdateInput: 	1.11728	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.176673	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.153867	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.710324	UpdatePlayer: 	0.0497342	UpdateSound: 	0.01815	UpdateItems:	0.000821034	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00402998	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00590964	TOTAL_UPDATE: 	2.42163	
RENDER	shadowmap: 	0.171903	sendToRender: 	0.0872401	scene: 	6.28154	particles2Tex: 	1.09819	sendToRender: 	0.063776	motionBlur: 	1.86894	bloom2Tex: 	0.0672646	printScene: 	0.0319181	applyBloom: 	0.00644798	setRenderState: 	0.000454125	applyParticles: 	0.00211424	gui: 	0.421488	setRenderState: 	0.000493222	luaMsg: 	0.00343451	printTextDebug:	0.000544349	console: 	0.00103156	endScene: 	0.000351872	present: 	0.120103	TOTAL_RENDER: 	10.5924	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	1.00241	UpdateCamera: 	0.0465644	UpdateEnemies: 	0.173671	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.144616	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.707425	UpdatePlayer: 	0.0477072	UpdateSound: 	0.0167184	UpdateItems:	0.000667654	UpdateTriggers: 	0.0518214	UpdateRigid: 	0.00354879	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.33319	
RENDER	shadowmap: 	0.165981	sendToRender: 	0.0867108	scene: 	6.64178	particles2Tex: 	1.06789	sendToRender: 	0.0644346	motionBlur: 	1.94836	bloom2Tex: 	0.0667865	printScene: 	0.0329045	applyBloom: 	0.302026	setRenderState: 	0.000499237	applyParticles: 	0.00200296	gui: 	0.125206	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000706751	console: 	0.00114584	endScene: 	0.000351872	present: 	0.245228	TOTAL_RENDER: 	11.1117	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.02857	UpdateCamera: 	0.0469674	UpdateEnemies: 	0.177807	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.150291	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.747006	UpdatePlayer: 	0.0525763	UpdateSound: 	0.0191093	UpdateItems:	0.000857124	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00377435	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.36722	
RENDER	shadowmap: 	0.175437	sendToRender: 	0.0857424	scene: 	6.55267	particles2Tex: 	1.15292	sendToRender: 	0.0859469	motionBlur: 	2.00915	bloom2Tex: 	0.0695744	printScene: 	0.0361526	applyBloom: 	0.326513	setRenderState: 	0.000490215	applyParticles: 	0.00200597	gui: 	0.129808	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000616527	console: 	0.000995466	endScene: 	0.000390969	present: 	0.249688	TOTAL_RENDER: 	11.2403	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.01022	UpdateCamera: 	0.0473643	UpdateEnemies: 	0.199818	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.15172	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.760539	UpdatePlayer: 	0.053695	UpdateSound: 	0.012505	UpdateItems:	0.00103156	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.3794	
RENDER	shadowmap: 	0.177942	sendToRender: 	0.0882085	scene: 	6.53154	particles2Tex: 	1.09981	sendToRender: 	0.0651294	motionBlur: 	1.91499	bloom2Tex: 	0.0697729	printScene: 	0.0374849	applyBloom: 	0.325539	setRenderState: 	0.000475177	applyParticles: 	0.00192778	gui: 	0.125823	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000628557	console: 	0.000980429	endScene: 	0.000369916	present: 	0.251853	TOTAL_RENDER: 	11.1006	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.00556	UpdateCamera: 	0.0819981	UpdateEnemies: 	0.192176	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.153338	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.728107	UpdatePlayer: 	0.0516199	UpdateSound: 	0.0201349	UpdateItems:	0.000854116	UpdateTriggers: 	0.0322399	UpdateRigid: 	0.00409314	UpdateGUI: 	0.00986745	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.43343	
RENDER	shadowmap: 	0.181091	sendToRender: 	0.0868642	scene: 	6.70405	particles2Tex: 	1.10653	sendToRender: 	0.0652136	motionBlur: 	2.00468	bloom2Tex: 	0.0681819	printScene: 	0.0364022	applyBloom: 	0.282947	setRenderState: 	0.00047217	applyParticles: 	0.00217138	gui: 	0.173635	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000616527	console: 	0.0010917	endScene: 	0.000363902	present: 	0.2201	TOTAL_RENDER: 	11.2917	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.05245	UpdateCamera: 	0.0473643	UpdateEnemies: 	0.184862	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.147958	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.888648	UpdatePlayer: 	0.0545612	UpdateSound: 	0.01855	UpdateItems:	0.00104058	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00373225	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.53879	
RENDER	shadowmap: 	0.19445	sendToRender: 	0.0874837	scene: 	6.48902	particles2Tex: 	1.09331	sendToRender: 	0.0635354	motionBlur: 	1.92105	bloom2Tex: 	0.0665158	printScene: 	0.0340233	applyBloom: 	0.283434	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.137302	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000526304	console: 	0.00119997	endScene: 	0.000354879	present: 	0.215556	TOTAL_RENDER: 	10.9415	
UPDATE	UpdateSceneManager: 	0.00963888	UpdateInput: 	1.02549	UpdateCamera: 	0.0475689	UpdateEnemies: 	0.153708	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.148352	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.765884	UpdatePlayer: 	0.050053	UpdateSound: 	0.020989	UpdateItems:	0.00118794	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00511267	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.3621	
RENDER	shadowmap: 	0.181912	sendToRender: 	0.0961272	scene: 	6.51759	particles2Tex: 	1.09204	sendToRender: 	0.0638001	motionBlur: 	1.91991	bloom2Tex: 	0.151209	printScene: 	0.0340955	applyBloom: 	0.285341	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.205078	setRenderState: 	0.000502244	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000721788	endScene: 	0.000372924	present: 	0.113997	TOTAL_RENDER: 	11.019	
UPDATE	UpdateSceneManager: 	0.00893514	UpdateInput: 	1.05477	UpdateCamera: 	0.0536078	UpdateEnemies: 	0.1348	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.143777	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.752744	UpdatePlayer: 	0.0497944	UpdateSound: 	0.0184567	UpdateItems:	0.000784945	UpdateTriggers: 	0.0322038	UpdateRigid: 	0.00392773	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.38095	
RENDER	shadowmap: 	0.191632	sendToRender: 	0.0864492	scene: 	6.5014	particles2Tex: 	1.09224	sendToRender: 	0.064188	motionBlur: 	2.05365	bloom2Tex: 	0.0673037	printScene: 	0.0346909	applyBloom: 	0.283774	setRenderState: 	0.000487207	applyParticles: 	0.00227063	gui: 	0.132559	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000517282	console: 	0.000926295	endScene: 	0.000393976	present: 	0.216678	TOTAL_RENDER: 	11.0826	
UPDATE	UpdateSceneManager: 	0.0233589	UpdateInput: 	1.01608	UpdateCamera: 	0.941825	UpdateEnemies: 	0.179184	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.188712	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.809395	UpdatePlayer: 	0.061749	UpdateSound: 	0.0191154	UpdateItems:	0.000995466	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00443298	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.42353	
RENDER	shadowmap: 	0.192591	sendToRender: 	0.0874356	scene: 	6.85995	particles2Tex: 	1.1238	sendToRender: 	0.0655143	motionBlur: 	1.97589	bloom2Tex: 	0.419789	printScene: 	0.0388773	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.122063	setRenderState: 	0.000451118	luaMsg: 	0.000793967	printTextDebug:	0.000739833	console: 	0.000848101	endScene: 	0.000363902	present: 	0.338462	TOTAL_RENDER: 	11.6045	
UPDATE	UpdateSceneManager: 	0.0134764	UpdateInput: 	1.06794	UpdateCamera: 	0.967533	UpdateEnemies: 	0.192675	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.167518	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.876885	UpdatePlayer: 	0.0643023	UpdateSound: 	0.0232536	UpdateItems:	0.00127215	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00456531	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.52259	
RENDER	shadowmap: 	0.216591	sendToRender: 	0.0981752	scene: 	6.89307	particles2Tex: 	1.13842	sendToRender: 	0.0657278	motionBlur: 	1.91142	bloom2Tex: 	0.384972	printScene: 	0.0381194	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00207514	gui: 	0.121504	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000745848	console: 	0.00110073	endScene: 	0.000360894	present: 	0.340699	TOTAL_RENDER: 	11.5988	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.06757	UpdateCamera: 	0.0586272	UpdateEnemies: 	0.15335	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.151281	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.83135	UpdatePlayer: 	0.0564529	UpdateSound: 	0.0201229	UpdateItems:	0.000818027	UpdateTriggers: 	0.033891	UpdateRigid: 	0.00429464	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.51814	
RENDER	shadowmap: 	0.206272	sendToRender: 	0.0874416	scene: 	6.57105	particles2Tex: 	1.11749	sendToRender: 	0.0636136	motionBlur: 	2.00472	bloom2Tex: 	0.394187	printScene: 	0.0338669	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00190973	gui: 	0.135251	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.00107366	endScene: 	0.000348864	present: 	0.334669	TOTAL_RENDER: 	11.3289	
UPDATE	UpdateSceneManager: 	0.0191815	UpdateInput: 	1.10792	UpdateCamera: 	0.0574995	UpdateEnemies: 	0.209875	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.293771	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.05183	UpdatePlayer: 	0.0752825	UpdateSound: 	0.0160808	UpdateItems:	0.00110373	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00521793	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.99093	
RENDER	shadowmap: 	0.22992	sendToRender: 	0.105134	scene: 	6.95698	particles2Tex: 	1.2031	sendToRender: 	0.0655865	motionBlur: 	2.07618	bloom2Tex: 	0.0737938	printScene: 	0.0444261	applyBloom: 	0.0070645	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.165169	setRenderState: 	0.000655624	luaMsg: 	0.00075487	printTextDebug:	0.00074284	console: 	0.00117591	endScene: 	0.000475177	present: 	0.217511	TOTAL_RENDER: 	11.937	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.21186	UpdateCamera: 	0.0562333	UpdateEnemies: 	0.199538	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.290727	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.968808	UpdatePlayer: 	0.0636527	UpdateSound: 	0.0170252	UpdateItems:	0.00132328	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00461343	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.9694	
RENDER	shadowmap: 	0.21386	sendToRender: 	0.105775	scene: 	6.98089	particles2Tex: 	1.15028	sendToRender: 	0.0646602	motionBlur: 	2.06525	bloom2Tex: 	0.0719833	printScene: 	0.0424983	applyBloom: 	0.0066615	setRenderState: 	0.00047217	applyParticles: 	0.00196387	gui: 	0.39419	setRenderState: 	0.000550364	luaMsg: 	0.000685699	printTextDebug:	0.000784945	console: 	0.00118494	endScene: 	0.000360894	present: 	0.123892	TOTAL_RENDER: 	11.612	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	0.900115	UpdateCamera: 	0.0484621	UpdateEnemies: 	0.178555	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.155861	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.807386	UpdatePlayer: 	0.0537943	UpdateSound: 	0.0195514	UpdateItems:	0.00105562	UpdateTriggers: 	0.033494	UpdateRigid: 	0.00401194	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.37187	
RENDER	shadowmap: 	0.15898	sendToRender: 	0.0872913	scene: 	7.00677	particles2Tex: 	1.14878	sendToRender: 	0.0650181	motionBlur: 	2.21354	bloom2Tex: 	0.0684586	printScene: 	0.0369345	applyBloom: 	0.00673368	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.378999	setRenderState: 	0.000523296	luaMsg: 	0.000772915	printTextDebug:	0.000763893	console: 	0.000968399	endScene: 	0.000381946	present: 	0.12166	TOTAL_RENDER: 	11.6728	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.0643	UpdateCamera: 	0.941383	UpdateEnemies: 	0.194639	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.180218	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.824132	UpdatePlayer: 	0.0824132	UpdateSound: 	0.0196477	UpdateItems:	0.00104359	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00463749	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.46412	
RENDER	shadowmap: 	0.199445	sendToRender: 	0.0880912	scene: 	6.69937	particles2Tex: 	1.14849	sendToRender: 	0.0652888	motionBlur: 	2.13432	bloom2Tex: 	0.0692436	printScene: 	0.0466636	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00195184	gui: 	0.385092	setRenderState: 	0.000526304	luaMsg: 	0.000751863	printTextDebug:	0.000547356	console: 	0.000941332	endScene: 	0.000384954	present: 	0.123489	TOTAL_RENDER: 	11.3352	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.1209	UpdateCamera: 	1.00409	UpdateEnemies: 	0.18045	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.152905	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.816309	UpdatePlayer: 	0.058928	UpdateSound: 	0.0131426	UpdateItems:	0.00133832	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00404502	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.49927	
RENDER	shadowmap: 	0.187331	sendToRender: 	0.106428	scene: 	6.83254	particles2Tex: 	1.15347	sendToRender: 	0.0663955	motionBlur: 	2.16144	bloom2Tex: 	0.0692075	printScene: 	0.0370007	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.394917	setRenderState: 	0.000535326	luaMsg: 	0.000787952	printTextDebug:	0.000709758	console: 	0.000992459	endScene: 	0.000381946	present: 	0.152415	TOTAL_RENDER: 	11.5519	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.00285	UpdateCamera: 	0.0496981	UpdateEnemies: 	0.168216	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.154484	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.821001	UpdatePlayer: 	0.0582333	UpdateSound: 	0.0204657	UpdateItems:	0.000956369	UpdateTriggers: 	0.0323121	UpdateRigid: 	0.00424051	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.45327	
RENDER	shadowmap: 	0.17387	sendToRender: 	0.0981121	scene: 	6.57764	particles2Tex: 	1.12654	sendToRender: 	0.0650151	motionBlur: 	2.1768	bloom2Tex: 	0.0684376	printScene: 	0.0357947	applyBloom: 	0.00670962	setRenderState: 	0.000457133	applyParticles: 	0.00186763	gui: 	0.382082	setRenderState: 	0.000523296	luaMsg: 	0.000827049	printTextDebug:	0.000715773	console: 	0.00105562	endScene: 	0.000375931	present: 	0.120614	TOTAL_RENDER: 	11.2067	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	0.995117	UpdateCamera: 	0.0472771	UpdateEnemies: 	0.168977	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.14504	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.787119	UpdatePlayer: 	0.0509312	UpdateSound: 	0.0106524	UpdateItems:	0.00101652	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00412622	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.34703	
RENDER	shadowmap: 	0.173653	sendToRender: 	0.104013	scene: 	6.5463	particles2Tex: 	1.20726	sendToRender: 	0.0819771	motionBlur: 	2.08179	bloom2Tex: 	0.0662	printScene: 	0.0335241	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.410391	setRenderState: 	0.000499237	luaMsg: 	0.000559386	printTextDebug:	0.000646602	console: 	0.000899228	endScene: 	0.000348864	present: 	0.113065	TOTAL_RENDER: 	11.2054	
UPDATE	UpdateSceneManager: 	0.0240416	UpdateInput: 	1.08961	UpdateCamera: 	0.048447	UpdateEnemies: 	0.150685	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.150216	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.819753	UpdatePlayer: 	0.053274	UpdateSound: 	0.0186071	UpdateItems:	0.00112779	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00375931	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.49046	
RENDER	shadowmap: 	0.170456	sendToRender: 	0.105838	scene: 	6.7487	particles2Tex: 	1.15563	sendToRender: 	0.065406	motionBlur: 	2.05183	bloom2Tex: 	0.0673729	printScene: 	0.0347511	applyBloom: 	0.00677579	setRenderState: 	0.000451118	applyParticles: 	0.00187063	gui: 	0.435816	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000643594	console: 	0.000905243	endScene: 	0.000375931	present: 	0.128379	TOTAL_RENDER: 	11.3253	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.02235	UpdateCamera: 	0.0479237	UpdateEnemies: 	0.160571	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.15107	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.833208	UpdatePlayer: 	0.0552769	UpdateSound: 	0.0124689	UpdateItems:	0.00111576	UpdateTriggers: 	0.0326429	UpdateRigid: 	0.00358789	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.45951	
RENDER	shadowmap: 	0.185109	sendToRender: 	0.0958354	scene: 	6.72852	particles2Tex: 	1.16386	sendToRender: 	0.0656737	motionBlur: 	2.19119	bloom2Tex: 	0.0688436	printScene: 	0.0358127	applyBloom: 	0.00686601	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.447993	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.00062555	console: 	0.000995466	endScene: 	0.000387961	present: 	0.127381	TOTAL_RENDER: 	11.4784	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.05729	UpdateCamera: 	1.04846	UpdateEnemies: 	0.220699	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.269489	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.997902	UpdatePlayer: 	0.0716766	UpdateSound: 	0.0174913	UpdateItems:	0.00123305	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00525702	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.85992	
RENDER	shadowmap: 	0.268899	sendToRender: 	0.105131	scene: 	7.26022	particles2Tex: 	1.15759	sendToRender: 	0.08718	motionBlur: 	2.29376	bloom2Tex: 	0.0736284	printScene: 	0.0448531	applyBloom: 	0.00671865	setRenderState: 	0.000457133	applyParticles: 	0.00223754	gui: 	0.468101	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00119697	endScene: 	0.000345857	present: 	0.113002	TOTAL_RENDER: 	12.2815	
UPDATE	UpdateSceneManager: 	0.0131396	UpdateInput: 	1.16193	UpdateCamera: 	0.911841	UpdateEnemies: 	0.277098	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.221475	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.978197	UpdatePlayer: 	0.0703623	UpdateSound: 	0.0234431	UpdateItems:	0.00108268	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00471869	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.82213	
RENDER	shadowmap: 	0.259086	sendToRender: 	0.0943858	scene: 	7.1739	particles2Tex: 	1.06584	sendToRender: 	0.0657278	motionBlur: 	2.06883	bloom2Tex: 	0.0715142	printScene: 	0.0449644	applyBloom: 	0.00653218	setRenderState: 	0.00043608	applyParticles: 	0.299876	gui: 	0.143513	setRenderState: 	0.000496229	luaMsg: 	0.000842086	printTextDebug:	0.000529311	console: 	0.0011308	endScene: 	0.000369916	present: 	0.208919	TOTAL_RENDER: 	11.8818	
UPDATE	UpdateSceneManager: 	0.0115456	UpdateInput: 	1.03854	UpdateCamera: 	0.924917	UpdateEnemies: 	0.234753	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.148935	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.916575	UpdatePlayer: 	0.0591957	UpdateSound: 	0.0220206	UpdateItems:	0.00105562	UpdateTriggers: 	0.0320263	UpdateRigid: 	0.00369014	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.53397	
RENDER	shadowmap: 	0.175789	sendToRender: 	0.0874958	scene: 	6.86354	particles2Tex: 	1.12524	sendToRender: 	0.0672917	motionBlur: 	1.94614	bloom2Tex: 	0.0679924	printScene: 	0.357451	applyBloom: 	0.00698932	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.0802839	setRenderState: 	0.000442095	luaMsg: 	0.000682691	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000381946	present: 	0.374542	TOTAL_RENDER: 	11.544	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.01627	UpdateCamera: 	0.0487538	UpdateEnemies: 	0.200982	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.267281	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.896641	UpdatePlayer: 	0.0600678	UpdateSound: 	0.0203364	UpdateItems:	0.00116689	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0042375	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.65817	
RENDER	shadowmap: 	0.178095	sendToRender: 	0.104518	scene: 	6.88942	particles2Tex: 	1.15763	sendToRender: 	0.0651203	motionBlur: 	2.05541	bloom2Tex: 	0.0674962	printScene: 	0.0341195	applyBloom: 	0.00683894	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.427187	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.00108268	endScene: 	0.000357887	present: 	0.150571	TOTAL_RENDER: 	11.5122	
UPDATE	UpdateSceneManager: 	0.0104148	UpdateInput: 	1.07904	UpdateCamera: 	0.0493733	UpdateEnemies: 	0.190227	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.161097	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.885261	UpdatePlayer: 	0.0571867	UpdateSound: 	0.0135877	UpdateItems:	0.000899228	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00400592	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.58441	
RENDER	shadowmap: 	0.172213	sendToRender: 	0.0846357	scene: 	6.96237	particles2Tex: 	1.13489	sendToRender: 	0.0651173	motionBlur: 	2.08807	bloom2Tex: 	0.0680917	printScene: 	0.0352473	applyBloom: 	0.00695924	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.393435	setRenderState: 	0.000520289	luaMsg: 	0.000775922	printTextDebug:	0.000520289	console: 	0.0010075	endScene: 	0.000387961	present: 	0.108888	TOTAL_RENDER: 	11.4951	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.03105	UpdateCamera: 	0.925098	UpdateEnemies: 	0.228795	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.156312	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.956778	UpdatePlayer: 	0.061364	UpdateSound: 	0.0241167	UpdateItems:	0.00111576	UpdateTriggers: 	0.0344503	UpdateRigid: 	0.00434577	UpdateGUI: 	0.00121802	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.57075	
RENDER	shadowmap: 	0.198092	sendToRender: 	0.088383	scene: 	6.93197	particles2Tex: 	1.2911	sendToRender: 	0.0659714	motionBlur: 	2.12009	bloom2Tex: 	0.0693458	printScene: 	0.0376894	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.419025	setRenderState: 	0.000496229	luaMsg: 	0.000836071	printTextDebug:	0.000736825	console: 	0.000863138	endScene: 	0.000363902	present: 	0.117366	TOTAL_RENDER: 	11.7334	
UPDATE	UpdateSceneManager: 	0.00981933	UpdateInput: 	1.08617	UpdateCamera: 	0.930653	UpdateEnemies: 	0.238701	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.16147	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.895002	UpdatePlayer: 	0.0613821	UpdateSound: 	0.0211394	UpdateItems:	0.00109471	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.00454727	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.54755	
RENDER	shadowmap: 	0.217087	sendToRender: 	0.0882777	scene: 	7.10904	particles2Tex: 	1.17843	sendToRender: 	0.0661188	motionBlur: 	2.08399	bloom2Tex: 	0.0692165	printScene: 	0.0380683	applyBloom: 	0.00668556	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.385447	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000643594	console: 	0.000884191	endScene: 	0.000366909	present: 	0.148746	TOTAL_RENDER: 	11.7769	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.16161	UpdateCamera: 	0.969316	UpdateEnemies: 	0.295142	UpdateProjectile: 	0.00171425	UpdateParticle: 	0.306748	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.03433	UpdatePlayer: 	0.0724104	UpdateSound: 	0.0204928	UpdateItems:	0.0013323	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0049653	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00607806	TOTAL_UPDATE: 	4.18162	
RENDER	shadowmap: 	0.289242	sendToRender: 	0.0867018	scene: 	6.86728	particles2Tex: 	1.21695	sendToRender: 	0.0652978	motionBlur: 	2.06107	bloom2Tex: 	0.0669699	printScene: 	0.0332744	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.285437	gui: 	0.0973783	setRenderState: 	0.000487207	luaMsg: 	0.000493222	printTextDebug:	0.000517282	console: 	0.000664647	endScene: 	0.000360894	present: 	0.220389	TOTAL_RENDER: 	11.6648	
UPDATE	UpdateSceneManager: 	0.0251002	UpdateInput: 	1.02964	UpdateCamera: 	0.0463117	UpdateEnemies: 	0.208428	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.249919	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03595	UpdatePlayer: 	0.0696676	UpdateSound: 	0.0785967	UpdateItems:	0.00104058	UpdateTriggers: 	0.0328835	UpdateRigid: 	0.00470065	UpdateGUI: 	0.00126012	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.91415	
RENDER	shadowmap: 	0.193355	sendToRender: 	0.096852	scene: 	6.89194	particles2Tex: 	1.15659	sendToRender: 	0.0643685	motionBlur: 	2.05081	bloom2Tex: 	0.0675594	printScene: 	0.0342789	applyBloom: 	0.00672767	setRenderState: 	0.000454125	applyParticles: 	0.293214	gui: 	0.0855169	setRenderState: 	0.000475177	luaMsg: 	0.00092028	printTextDebug:	0.000616527	console: 	0.00120298	endScene: 	0.000357887	present: 	0.216792	TOTAL_RENDER: 	11.5201	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	1.0654	UpdateCamera: 	0.0525191	UpdateEnemies: 	0.16375	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.153398	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.845545	UpdatePlayer: 	0.0541371	UpdateSound: 	0.0138072	UpdateItems:	0.00112178	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00399089	UpdateGUI: 	0.000983436	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.49131	
RENDER	shadowmap: 	0.174829	sendToRender: 	0.0871078	scene: 	6.8763	particles2Tex: 	1.16365	sendToRender: 	0.0646091	motionBlur: 	2.08542	bloom2Tex: 	0.0691533	printScene: 	0.0368984	applyBloom: 	0.00647504	setRenderState: 	0.000457133	applyParticles: 	0.450513	gui: 	0.104635	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000736825	console: 	0.000670662	endScene: 	0.000493222	present: 	0.216311	TOTAL_RENDER: 	11.7287	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.02621	UpdateCamera: 	0.0498545	UpdateEnemies: 	0.190967	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.155735	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.859247	UpdatePlayer: 	3.84649	UpdateSound: 	0.0170793	UpdateItems:	0.00124208	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.0039969	UpdateGUI: 	0.00160297	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	6.31361	
RENDER	shadowmap: 	0.224596	sendToRender: 	0.0678842	scene: 	7.26786	particles2Tex: 	1.15109	sendToRender: 	0.0862748	motionBlur: 	2.09905	bloom2Tex: 	0.333851	printScene: 	0.0376984	applyBloom: 	0.00653218	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.079129	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000718781	console: 	0.000851109	endScene: 	0.000396984	present: 	0.393582	TOTAL_RENDER: 	12.1181	
UPDATE	UpdateSceneManager: 	0.0116388	UpdateInput: 	1.01413	UpdateCamera: 	0.066197	UpdateEnemies: 	0.197111	UpdateProjectile: 	0.00198793	UpdateParticle: 	0.162141	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.896696	UpdatePlayer: 	0.0783531	UpdateSound: 	0.0211604	UpdateItems:	0.000962384	UpdateTriggers: 	0.0334158	UpdateRigid: 	0.00459539	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	2.62079	
RENDER	shadowmap: 	0.187163	sendToRender: 	0.0769847	scene: 	7.16034	particles2Tex: 	1.11327	sendToRender: 	0.0654181	motionBlur: 	2.17367	bloom2Tex: 	0.0650361	printScene: 	0.0359721	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.412472	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.00061352	console: 	0.0010105	endScene: 	0.000360894	present: 	0.130815	TOTAL_RENDER: 	11.8014	
UPDATE	UpdateSceneManager: 	0.0110313	UpdateInput: 	1.03508	UpdateCamera: 	0.0606332	UpdateEnemies: 	0.168135	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.184955	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.862895	UpdatePlayer: 	0.085971	UpdateSound: 	0.0198371	UpdateItems:	0.00117892	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.59243	
RENDER	shadowmap: 	0.215048	sendToRender: 	0.0893875	scene: 	7.25766	particles2Tex: 	1.10109	sendToRender: 	0.0648527	motionBlur: 	2.14116	bloom2Tex: 	0.065388	printScene: 	0.0342158	applyBloom: 	0.0066194	setRenderState: 	0.000481192	applyParticles: 	0.00203604	gui: 	0.404117	setRenderState: 	0.000466155	luaMsg: 	0.000616527	printTextDebug:	0.000523296	console: 	0.00110073	endScene: 	0.000360894	present: 	0.191042	TOTAL_RENDER: 	11.9461	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.07211	UpdateCamera: 	0.0466967	UpdateEnemies: 	0.178808	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.15569	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.841491	UpdatePlayer: 	0.079511	UpdateSound: 	0.0201439	UpdateItems:	0.00101351	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00376533	UpdateGUI: 	0.00116088	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.54034	
RENDER	shadowmap: 	0.189292	sendToRender: 	0.0868883	scene: 	7.18759	particles2Tex: 	1.20624	sendToRender: 	0.064582	motionBlur: 	2.17926	bloom2Tex: 	0.0651354	printScene: 	0.0335331	applyBloom: 	0.00658331	setRenderState: 	0.000493222	applyParticles: 	0.00190973	gui: 	0.383498	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000433073	console: 	0.000845094	endScene: 	0.000357887	present: 	0.114024	TOTAL_RENDER: 	11.8983	
UPDATE	UpdateSceneManager: 	0.0170733	UpdateInput: 	1.00272	UpdateCamera: 	0.0452892	UpdateEnemies: 	0.16944	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.146809	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.829921	UpdatePlayer: 	0.078293	UpdateSound: 	0.018986	UpdateItems:	0.000760885	UpdateTriggers: 	0.0325526	UpdateRigid: 	0.0139636	UpdateGUI: 	0.00101351	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.49442	
RENDER	shadowmap: 	0.170339	sendToRender: 	0.0870837	scene: 	7.2151	particles2Tex: 	1.08575	sendToRender: 	0.0651444	motionBlur: 	2.17716	bloom2Tex: 	0.0640828	printScene: 	0.0331301	applyBloom: 	0.00680887	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.388217	setRenderState: 	0.000502244	luaMsg: 	0.000805997	printTextDebug:	0.000433073	console: 	0.00104359	endScene: 	0.000354879	present: 	0.109844	TOTAL_RENDER: 	11.7758	
UPDATE	UpdateSceneManager: 	0.0132599	UpdateInput: 	1.02873	UpdateCamera: 	0.938971	UpdateEnemies: 	0.230371	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.167933	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.887559	UpdatePlayer: 	0.0907619	UpdateSound: 	0.021786	UpdateItems:	0.00117892	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.004439	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.5263	
RENDER	shadowmap: 	0.199926	sendToRender: 	0.0893333	scene: 	7.42292	particles2Tex: 	1.09769	sendToRender: 	0.0650361	motionBlur: 	2.17315	bloom2Tex: 	0.0670481	printScene: 	0.0372593	applyBloom: 	0.00679684	setRenderState: 	0.000457133	applyParticles: 	0.00188868	gui: 	0.398947	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000727803	console: 	0.00114885	endScene: 	0.000457133	present: 	0.11179	TOTAL_RENDER: 	12.0533	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.06623	UpdateCamera: 	0.99968	UpdateEnemies: 	0.194976	UpdateProjectile: 	0.00185259	UpdateParticle: 	0.162769	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.866149	UpdatePlayer: 	0.581551	UpdateSound: 	0.164871	UpdateItems:	0.00118494	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00463448	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.19837	
RENDER	shadowmap: 	0.222251	sendToRender: 	0.0870416	scene: 	7.25978	particles2Tex: 	1.24622	sendToRender: 	0.0652527	motionBlur: 	2.02724	bloom2Tex: 	0.352151	printScene: 	0.0374879	applyBloom: 	0.00664045	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.0813876	setRenderState: 	0.000535326	luaMsg: 	0.000848101	printTextDebug:	0.00062555	console: 	0.00109471	endScene: 	0.000351872	present: 	0.370837	TOTAL_RENDER: 	12.1708	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.0785	UpdateCamera: 	0.938063	UpdateEnemies: 	0.210353	UpdateProjectile: 	0.00181049	UpdateParticle: 	0.158033	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.993839	UpdatePlayer: 	0.0872762	UpdateSound: 	0.0208958	UpdateItems:	0.00113982	UpdateTriggers: 	0.0332444	UpdateRigid: 	0.00435178	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.67348	
RENDER	shadowmap: 	0.215655	sendToRender: 	0.0876913	scene: 	7.02542	particles2Tex: 	1.20924	sendToRender: 	0.065385	motionBlur: 	2.06899	bloom2Tex: 	0.0659203	printScene: 	0.35407	applyBloom: 	0.00784644	setRenderState: 	0.000463147	applyParticles: 	0.00219845	gui: 	0.0865695	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000517282	console: 	0.00115185	endScene: 	0.000357887	present: 	0.254376	TOTAL_RENDER: 	11.8094	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.02618	UpdateCamera: 	0.0493162	UpdateEnemies: 	0.310742	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.155615	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.852071	UpdatePlayer: 	0.0793967	UpdateSound: 	0.0210341	UpdateItems:	0.000881183	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00403299	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.64953	
RENDER	shadowmap: 	0.177473	sendToRender: 	0.10567	scene: 	6.91194	particles2Tex: 	1.16861	sendToRender: 	0.0651203	motionBlur: 	2.03005	bloom2Tex: 	0.0647865	printScene: 	0.343755	applyBloom: 	0.00741036	setRenderState: 	0.00047217	applyParticles: 	0.00190672	gui: 	0.0769938	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000520289	console: 	0.000878176	endScene: 	0.000399991	present: 	0.248873	TOTAL_RENDER: 	11.5579	
UPDATE	UpdateSceneManager: 	0.00848402	UpdateInput: 	1.00935	UpdateCamera: 	0.0478516	UpdateEnemies: 	0.175825	UpdateProjectile: 	0.00163605	UpdateParticle: 	0.150655	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.82846	UpdatePlayer: 	0.0780824	UpdateSound: 	0.0198101	UpdateItems:	0.000857124	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0038736	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.45458	
RENDER	shadowmap: 	0.182221	sendToRender: 	0.0868792	scene: 	6.86247	particles2Tex: 	1.20503	sendToRender: 	0.0858146	motionBlur: 	2.24711	bloom2Tex: 	0.0662692	printScene: 	0.0425705	applyBloom: 	0.0142222	setRenderState: 	0.000469162	applyParticles: 	0.00208116	gui: 	0.113068	setRenderState: 	0.000616527	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00111576	endScene: 	0.000478185	present: 	0.208278	TOTAL_RENDER: 	11.8964	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.04731	UpdateCamera: 	0.925516	UpdateEnemies: 	0.208552	UpdateProjectile: 	0.00190372	UpdateParticle: 	0.155121	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.817031	UpdatePlayer: 	0.0768945	UpdateSound: 	0.0124027	UpdateItems:	0.0012932	UpdateTriggers: 	0.0324805	UpdateRigid: 	0.00396081	UpdateGUI: 	0.0109231	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.43492	
RENDER	shadowmap: 	0.181325	sendToRender: 	0.0873424	scene: 	6.85147	particles2Tex: 	1.09805	sendToRender: 	0.0655775	motionBlur: 	1.97653	bloom2Tex: 	0.390845	printScene: 	0.0358187	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.0784734	setRenderState: 	0.000457133	luaMsg: 	0.000878176	printTextDebug:	0.000535326	console: 	0.000995466	endScene: 	0.000384954	present: 	0.358227	TOTAL_RENDER: 	11.4909	
UPDATE	UpdateSceneManager: 	0.00966895	UpdateInput: 	1.06841	UpdateCamera: 	0.925393	UpdateEnemies: 	0.208137	UpdateProjectile: 	0.00186161	UpdateParticle: 	0.157642	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.836513	UpdatePlayer: 	0.0571205	UpdateSound: 	0.0210311	UpdateItems:	0.000989451	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00392472	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.44367	
RENDER	shadowmap: 	0.184333	sendToRender: 	0.0873725	scene: 	6.75808	particles2Tex: 	1.1664	sendToRender: 	0.0770359	motionBlur: 	2.19205	bloom2Tex: 	0.0670571	printScene: 	0.0379721	applyBloom: 	0.287317	setRenderState: 	0.000487207	applyParticles: 	0.00202702	gui: 	0.0953723	setRenderState: 	0.000445103	luaMsg: 	0.000938325	printTextDebug:	0.000631565	console: 	0.00105562	endScene: 	0.000357887	present: 	0.236719	TOTAL_RENDER: 	11.5949	
UPDATE	UpdateSceneManager: 	0.00953362	UpdateInput: 	1.02681	UpdateCamera: 	0.912912	UpdateEnemies: 	0.209412	UpdateProjectile: 	0.00208717	UpdateParticle: 	0.175395	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.843289	UpdatePlayer: 	0.0572709	UpdateSound: 	0.0209499	UpdateItems:	0.00103156	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00381345	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.40936	
RENDER	shadowmap: 	0.211469	sendToRender: 	0.210783	scene: 	6.8258	particles2Tex: 	1.32579	sendToRender: 	0.106626	motionBlur: 	2.33707	bloom2Tex: 	0.0711413	printScene: 	0.0443298	applyBloom: 	0.00683594	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.421347	setRenderState: 	0.000475177	luaMsg: 	0.000905243	printTextDebug:	0.000538334	console: 	0.000893213	endScene: 	0.000369916	present: 	0.135089	TOTAL_RENDER: 	12.1388	
UPDATE	UpdateSceneManager: 	0.0131576	UpdateInput: 	1.04698	UpdateCamera: 	0.939047	UpdateEnemies: 	0.213896	UpdateProjectile: 	0.00192778	UpdateParticle: 	0.158442	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.831226	UpdatePlayer: 	0.0624978	UpdateSound: 	0.0134914	UpdateItems:	0.000929302	UpdateTriggers: 	0.0337647	UpdateRigid: 	0.00353075	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.45915	
RENDER	shadowmap: 	0.178871	sendToRender: 	0.0890566	scene: 	7.03324	particles2Tex: 	1.15531	sendToRender: 	0.0672406	motionBlur: 	2.0995	bloom2Tex: 	0.359884	printScene: 	0.0489643	applyBloom: 	0.00699834	setRenderState: 	0.00044811	applyParticles: 	0.00219845	gui: 	0.111928	setRenderState: 	0.000451118	luaMsg: 	0.000833064	printTextDebug:	0.000730811	console: 	0.00102855	endScene: 	0.000345857	present: 	0.366659	TOTAL_RENDER: 	11.9244	
UPDATE	UpdateSceneManager: 	0.0230281	UpdateInput: 	1.20868	UpdateCamera: 	0.0446456	UpdateEnemies: 	0.240253	UpdateProjectile: 	0.00180748	UpdateParticle: 	0.304688	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.02045	UpdatePlayer: 	0.0674722	UpdateSound: 	0.0192357	UpdateItems:	0.000965392	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.00467057	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.07466	
RENDER	shadowmap: 	0.203989	sendToRender: 	0.100578	scene: 	6.74679	particles2Tex: 	1.13204	sendToRender: 	0.0661549	motionBlur: 	1.93839	bloom2Tex: 	0.386572	printScene: 	0.0376202	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.101673	setRenderState: 	0.000466155	luaMsg: 	0.000836071	printTextDebug:	0.000706751	console: 	0.000905243	endScene: 	0.000384954	present: 	0.320242	TOTAL_RENDER: 	11.4051	
UPDATE	UpdateSceneManager: 	0.0198522	UpdateInput: 	1.05948	UpdateCamera: 	1.11724	UpdateEnemies: 	2.16538	UpdateProjectile: 	0.00519086	UpdateParticle: 	0.327132	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.997033	UpdatePlayer: 	1.54494	UpdateSound: 	0.0151455	UpdateItems:	0.00131125	UpdateTriggers: 	0.00114283	UpdateRigid: 	0.00475177	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	7.43034	
RENDER	shadowmap: 	0.251131	sendToRender: 	0.105847	scene: 	6.8189	particles2Tex: 	1.23712	sendToRender: 	0.0837214	motionBlur: 	2.33665	bloom2Tex: 	0.0709879	printScene: 	0.0454636	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.0020601	gui: 	0.439343	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000884191	console: 	0.00130824	endScene: 	0.000351872	present: 	0.149398	TOTAL_RENDER: 	11.9581	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.10785	UpdateCamera: 	0.935053	UpdateEnemies: 	0.231887	UpdateProjectile: 	0.00175635	UpdateParticle: 	0.257811	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.868816	UpdatePlayer: 	0.0780975	UpdateSound: 	0.0217409	UpdateItems:	0.000962384	UpdateTriggers: 	0.0322699	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.71054	
RENDER	shadowmap: 	0.203965	sendToRender: 	0.0884401	scene: 	6.71861	particles2Tex: 	1.14012	sendToRender: 	0.0742179	motionBlur: 	2.0401	bloom2Tex: 	0.0658451	printScene: 	0.0347601	applyBloom: 	0.00671564	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.412282	setRenderState: 	0.000475177	luaMsg: 	0.000571416	printTextDebug:	0.00075487	console: 	0.000962384	endScene: 	0.000463147	present: 	0.142273	TOTAL_RENDER: 	11.4483	
UPDATE	UpdateSceneManager: 	0.0301226	UpdateInput: 	1.04442	UpdateCamera: 	0.98882	UpdateEnemies: 	0.206305	UpdateProjectile: 	0.00188266	UpdateParticle: 	0.157738	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.841425	UpdatePlayer: 	0.076302	UpdateSound: 	0.0203725	UpdateItems:	0.00102253	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00405404	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.53751	
RENDER	shadowmap: 	0.230894	sendToRender: 	0.0883108	scene: 	6.47082	particles2Tex: 	1.12709	sendToRender: 	0.0646121	motionBlur: 	2.1834	bloom2Tex: 	0.0670631	printScene: 	0.0356293	applyBloom: 	0.00678481	setRenderState: 	0.00046014	applyParticles: 	0.00225559	gui: 	0.368918	setRenderState: 	0.000559386	luaMsg: 	0.000751863	printTextDebug:	0.000769907	console: 	0.00107967	endScene: 	0.000348864	present: 	0.129332	TOTAL_RENDER: 	11.1502	
UPDATE	UpdateSceneManager: 	0.0137922	UpdateInput: 	1.01171	UpdateCamera: 	0.0472621	UpdateEnemies: 	0.20518	UpdateProjectile: 	0.00162402	UpdateParticle: 	0.159085	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.848348	UpdatePlayer: 	0.0534244	UpdateSound: 	0.0204296	UpdateItems:	0.00114584	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00409615	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.51015	
RENDER	shadowmap: 	0.180306	sendToRender: 	0.0671865	scene: 	6.32357	particles2Tex: 	1.12428	sendToRender: 	0.0653429	motionBlur: 	1.98204	bloom2Tex: 	0.0672105	printScene: 	0.0348834	applyBloom: 	0.319103	setRenderState: 	0.000490215	applyParticles: 	0.00202702	gui: 	0.10521	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.00108268	endScene: 	0.000372924	present: 	0.277699	TOTAL_RENDER: 	10.9018	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.01757	UpdateCamera: 	0.0469613	UpdateEnemies: 	0.180964	UpdateProjectile: 	0.00181349	UpdateParticle: 	0.151954	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.812788	UpdatePlayer: 	0.0517582	UpdateSound: 	0.0192778	UpdateItems:	0.00104359	UpdateTriggers: 	0.0325496	UpdateRigid: 	0.00429464	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.46134	
RENDER	shadowmap: 	0.18223	sendToRender: 	0.106566	scene: 	6.1303	particles2Tex: 	1.19642	sendToRender: 	0.0650061	motionBlur: 	1.86914	bloom2Tex: 	0.0653579	printScene: 	0.0332113	applyBloom: 	0.304904	setRenderState: 	0.000490215	applyParticles: 	0.00212627	gui: 	0.0795351	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000631565	console: 	0.0107967	endScene: 	0.000372924	present: 	0.227093	TOTAL_RENDER: 	10.6278	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.0264	UpdateCamera: 	0.0462576	UpdateEnemies: 	0.177722	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.164646	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.803287	UpdatePlayer: 	0.0496229	UpdateSound: 	0.0183304	UpdateItems:	0.0007669	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00396081	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.43011	
RENDER	shadowmap: 	0.178228	sendToRender: 	0.104461	scene: 	6.06792	particles2Tex: 	1.10712	sendToRender: 	0.0648106	motionBlur: 	2.00912	bloom2Tex: 	0.065782	printScene: 	0.0334098	applyBloom: 	0.194802	setRenderState: 	0.0004842	applyParticles: 	0.00225258	gui: 	0.106365	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000529311	console: 	0.000929302	endScene: 	0.000360894	present: 	0.213138	TOTAL_RENDER: 	10.5026	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	1.00991	UpdateCamera: 	0.0466997	UpdateEnemies: 	0.166399	UpdateProjectile: 	0.0022586	UpdateParticle: 	0.144102	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.805323	UpdatePlayer: 	0.0487718	UpdateSound: 	0.0168357	UpdateItems:	0.00094434	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00365706	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.40924	
RENDER	shadowmap: 	0.171479	sendToRender: 	0.101177	scene: 	6.02459	particles2Tex: 	1.12243	sendToRender: 	0.0642211	motionBlur: 	1.83829	bloom2Tex: 	0.490172	printScene: 	0.0635083	applyBloom: 	0.0101411	setRenderState: 	0.000514274	applyParticles: 	0.00290219	gui: 	0.13969	setRenderState: 	0.000469162	luaMsg: 	0.00107366	printTextDebug:	0.00075487	console: 	0.00136839	endScene: 	0.000409013	present: 	0.350657	TOTAL_RENDER: 	10.7802	
UPDATE	UpdateSceneManager: 	0.010081	UpdateInput: 	1.05122	UpdateCamera: 	0.0485012	UpdateEnemies: 	0.170667	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.154571	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.824914	UpdatePlayer: 	0.162002	UpdateSound: 	0.0185018	UpdateItems:	0.000953362	UpdateTriggers: 	0.0305948	UpdateRigid: 	0.00378337	UpdateGUI: 	0.000989451	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.60726	
RENDER	shadowmap: 	0.200441	sendToRender: 	0.0876221	scene: 	6.01458	particles2Tex: 	1.07358	sendToRender: 	0.0653188	motionBlur: 	1.84332	bloom2Tex: 	0.0705789	printScene: 	0.0405465	applyBloom: 	0.403714	setRenderState: 	0.000493222	applyParticles: 	0.0031879	gui: 	0.0888882	setRenderState: 	0.000508259	luaMsg: 	0.000445103	printTextDebug:	0.00043608	console: 	0.000787952	endScene: 	0.000375931	present: 	0.251576	TOTAL_RENDER: 	10.5147	
UPDATE	UpdateSceneManager: 	0.0140779	UpdateInput: 	1.10725	UpdateCamera: 	0.0533221	UpdateEnemies: 	0.238043	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.300044	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.01737	UpdatePlayer: 	0.0724254	UpdateSound: 	0.0190973	UpdateItems:	0.00108569	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00471568	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.96092	
RENDER	shadowmap: 	0.240518	sendToRender: 	0.107853	scene: 	6.43131	particles2Tex: 	1.2183	sendToRender: 	0.0861905	motionBlur: 	2.00044	bloom2Tex: 	0.069812	printScene: 	0.0506816	applyBloom: 	0.312258	setRenderState: 	0.000496229	applyParticles: 	0.0020601	gui: 	0.115636	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000727803	console: 	0.00103456	endScene: 	0.000360894	present: 	0.248292	TOTAL_RENDER: 	11.2761	
UPDATE	UpdateSceneManager: 	0.0226521	UpdateInput: 	1.05757	UpdateCamera: 	0.0544379	UpdateEnemies: 	0.213373	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.227243	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.981701	UpdatePlayer: 	2.02628	UpdateSound: 	0.0125832	UpdateItems:	0.00138643	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.00503447	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.78102	
RENDER	shadowmap: 	0.238834	sendToRender: 	0.0883439	scene: 	6.14857	particles2Tex: 	1.19517	sendToRender: 	0.0829906	motionBlur: 	1.85759	bloom2Tex: 	0.0655745	printScene: 	0.0353105	applyBloom: 	0.305229	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.080317	setRenderState: 	0.000466155	luaMsg: 	0.000872161	printTextDebug:	0.000748855	console: 	0.000881183	endScene: 	0.000375931	present: 	0.256448	TOTAL_RENDER: 	10.7369	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.00981	UpdateCamera: 	0.0505522	UpdateEnemies: 	0.194275	UpdateProjectile: 	0.00171425	UpdateParticle: 	0.155732	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.98174	UpdatePlayer: 	0.0806749	UpdateSound: 	0.0198281	UpdateItems:	0.00121802	UpdateTriggers: 	0.0332233	UpdateRigid: 	0.00441494	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.67618	
RENDER	shadowmap: 	0.189087	sendToRender: 	0.0978715	scene: 	5.9706	particles2Tex: 	1.17175	sendToRender: 	0.0823771	motionBlur: 	1.87408	bloom2Tex: 	0.0653068	printScene: 	0.0342639	applyBloom: 	0.320642	setRenderState: 	0.000487207	applyParticles: 	0.00211424	gui: 	0.0912822	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.00062555	console: 	0.00118494	endScene: 	0.000357887	present: 	0.219087	TOTAL_RENDER: 	10.3171	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	0.989349	UpdateCamera: 	0.0411028	UpdateEnemies: 	1.32063	UpdateProjectile: 	0.00175334	UpdateParticle: 	0.167873	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.673122	UpdatePlayer: 	0.0873574	UpdateSound: 	0.0187665	UpdateItems:	0.00255633	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00448712	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.44346	
RENDER	shadowmap: 	0.0799591	sendToRender: 	0.0680255	scene: 	6.05505	particles2Tex: 	4.26973	sendToRender: 	0.065791	motionBlur: 	2.03708	bloom2Tex: 	0.0684586	printScene: 	0.0364473	applyBloom: 	0.00636076	setRenderState: 	0.000445103	applyParticles: 	0.00214431	gui: 	0.0904641	setRenderState: 	0.000454125	luaMsg: 	0.000739833	printTextDebug:	0.00089622	console: 	0.00122403	endScene: 	0.000333827	present: 	0.431972	TOTAL_RENDER: 	13.3799	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.01965	UpdateCamera: 	0.0602513	UpdateEnemies: 	0.126806	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.159341	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.672698	UpdatePlayer: 	0.0867078	UpdateSound: 	0.0207875	UpdateItems:	0.00354278	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00405705	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	2.29417	
RENDER	shadowmap: 	0.0777005	sendToRender: 	0.0662962	scene: 	5.87511	particles2Tex: 	1.211	sendToRender: 	0.0737216	motionBlur: 	1.75329	bloom2Tex: 	0.486858	printScene: 	0.0345015	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.00206913	gui: 	0.133693	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000339842	present: 	0.353216	TOTAL_RENDER: 	10.2429	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.01057	UpdateCamera: 	0.0472591	UpdateEnemies: 	0.116229	UpdateProjectile: 	0.00176537	UpdateParticle: 	0.150685	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.644091	UpdatePlayer: 	0.0826297	UpdateSound: 	0.0151515	UpdateItems:	0.00336233	UpdateTriggers: 	0.0325466	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.24637	
RENDER	shadowmap: 	0.0773306	sendToRender: 	0.0671113	scene: 	5.94666	particles2Tex: 	1.2177	sendToRender: 	0.0650782	motionBlur: 	1.84713	bloom2Tex: 	0.368353	printScene: 	0.0345466	applyBloom: 	0.0064991	setRenderState: 	0.000457133	applyParticles: 	0.002018	gui: 	0.0722931	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000541341	console: 	0.0010075	endScene: 	0.000348864	present: 	0.331484	TOTAL_RENDER: 	10.2008	
UPDATE	UpdateSceneManager: 	0.01492	UpdateInput: 	1.05572	UpdateCamera: 	0.0529943	UpdateEnemies: 	0.128406	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.169476	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.730678	UpdatePlayer: 	0.10259	UpdateSound: 	0.0221018	UpdateItems:	0.00414126	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00493523	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.42868	
RENDER	shadowmap: 	0.107324	sendToRender: 	0.0696075	scene: 	6.15166	particles2Tex: 	1.2504	sendToRender: 	0.0653068	motionBlur: 	1.86476	bloom2Tex: 	0.539603	printScene: 	0.0614482	applyBloom: 	0.0106825	setRenderState: 	0.000466155	applyParticles: 	0.00309467	gui: 	0.0974143	setRenderState: 	0.000499237	luaMsg: 	0.000869153	printTextDebug:	0.000772915	console: 	0.00128719	endScene: 	0.000372924	present: 	0.317644	TOTAL_RENDER: 	10.7448	
UPDATE	UpdateSceneManager: 	0.0137831	UpdateInput: 	1.06239	UpdateCamera: 	0.929958	UpdateEnemies: 	0.12954	UpdateProjectile: 	0.00293527	UpdateParticle: 	0.176396	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.675648	UpdatePlayer: 	0.676905	UpdateSound: 	0.0205319	UpdateItems:	0.00345255	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00449012	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.85388	
RENDER	shadowmap: 	0.095664	sendToRender: 	0.0685579	scene: 	5.95274	particles2Tex: 	1.21583	sendToRender: 	0.0743893	motionBlur: 	1.85491	bloom2Tex: 	0.406066	printScene: 	0.044802	applyBloom: 	0.00683293	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.083532	setRenderState: 	0.00046014	luaMsg: 	0.000887198	printTextDebug:	0.00063758	console: 	0.00119396	endScene: 	0.000339842	present: 	0.328137	TOTAL_RENDER: 	10.3344	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.01195	UpdateCamera: 	0.960114	UpdateEnemies: 	0.141877	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.150959	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.648082	UpdatePlayer: 	0.0831681	UpdateSound: 	0.0182853	UpdateItems:	0.00705548	UpdateTriggers: 	0.0342699	UpdateRigid: 	0.00413224	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.22844	
RENDER	shadowmap: 	0.0739111	sendToRender: 	0.0657098	scene: 	6.01695	particles2Tex: 	1.20235	sendToRender: 	0.0825154	motionBlur: 	1.74883	bloom2Tex: 	0.370656	printScene: 	0.0365646	applyBloom: 	0.00696526	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.0744976	setRenderState: 	0.000445103	luaMsg: 	0.000775922	printTextDebug:	0.000619535	console: 	0.000592468	endScene: 	0.000360894	present: 	0.312691	TOTAL_RENDER: 	10.1537	
UPDATE	UpdateSceneManager: 	0.0102915	UpdateInput: 	1.10053	UpdateCamera: 	0.907441	UpdateEnemies: 	0.135068	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.164462	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.620642	UpdatePlayer: 	0.0794599	UpdateSound: 	0.0188657	UpdateItems:	0.00297437	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00369315	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.19147	
RENDER	shadowmap: 	0.0965963	sendToRender: 	0.0659143	scene: 	6.13526	particles2Tex: 	1.25255	sendToRender: 	0.0671353	motionBlur: 	1.79612	bloom2Tex: 	0.405961	printScene: 	0.0393675	applyBloom: 	0.0068209	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0805456	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000631565	console: 	0.000923287	endScene: 	0.000354879	present: 	0.300065	TOTAL_RENDER: 	10.4164	
UPDATE	UpdateSceneManager: 	0.00981632	UpdateInput: 	1.08639	UpdateCamera: 	0.0489282	UpdateEnemies: 	0.119691	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.149816	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.659735	UpdatePlayer: 	0.0880552	UpdateSound: 	0.0203544	UpdateItems:	0.00313978	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00408111	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.31876	
RENDER	shadowmap: 	0.0738359	sendToRender: 	0.0658211	scene: 	6.0337	particles2Tex: 	1.20705	sendToRender: 	0.0648707	motionBlur: 	1.74186	bloom2Tex: 	0.404114	printScene: 	0.0359481	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0779501	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.0011308	endScene: 	0.000393976	present: 	0.297656	TOTAL_RENDER: 	10.1726	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.03351	UpdateCamera: 	0.0476801	UpdateEnemies: 	0.12932	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.15621	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.609156	UpdatePlayer: 	0.0815711	UpdateSound: 	0.0117922	UpdateItems:	0.00289918	UpdateTriggers: 	0.0343962	UpdateRigid: 	0.00452922	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.25005	
RENDER	shadowmap: 	0.071833	sendToRender: 	0.0668737	scene: 	6.10007	particles2Tex: 	1.10547	sendToRender: 	0.0652527	motionBlur: 	1.90523	bloom2Tex: 	0.266538	printScene: 	0.0331812	applyBloom: 	0.00664346	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.0849665	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.00062555	console: 	0.000604498	endScene: 	0.000342849	present: 	0.418282	TOTAL_RENDER: 	10.2918	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.03097	UpdateCamera: 	0.0491929	UpdateEnemies: 	0.114581	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.149807	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.617839	UpdatePlayer: 	0.0541792	UpdateSound: 	0.0154643	UpdateItems:	0.00308264	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0035518	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.20853	
RENDER	shadowmap: 	0.0715803	sendToRender: 	0.0660857	scene: 	6.0365	particles2Tex: 	1.36799	sendToRender: 	0.0641068	motionBlur: 	1.77474	bloom2Tex: 	0.264283	printScene: 	0.0328594	applyBloom: 	0.00689608	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.0750299	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.00106765	endScene: 	0.000333827	present: 	0.432483	TOTAL_RENDER: 	10.3528	
UPDATE	UpdateSceneManager: 	0.00874867	UpdateInput: 	1.02345	UpdateCamera: 	0.0458305	UpdateEnemies: 	0.114382	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.142382	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.615619	UpdatePlayer: 	0.0490996	UpdateSound: 	0.0112749	UpdateItems:	0.00312173	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00377435	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	2.14576	
RENDER	shadowmap: 	0.0691563	sendToRender: 	0.0656587	scene: 	6.14016	particles2Tex: 	1.07284	sendToRender: 	0.0647745	motionBlur: 	1.77139	bloom2Tex: 	0.265943	printScene: 	0.032285	applyBloom: 	0.00660737	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.0717157	setRenderState: 	0.00046014	luaMsg: 	0.000565401	printTextDebug:	0.000523296	console: 	0.00105261	endScene: 	0.000336835	present: 	0.431034	TOTAL_RENDER: 	10.1534	
UPDATE	UpdateSceneManager: 	0.00877875	UpdateInput: 	0.996898	UpdateCamera: 	0.0455087	UpdateEnemies: 	0.110554	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.142968	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.604765	UpdatePlayer: 	0.050062	UpdateSound: 	0.0133501	UpdateItems:	0.00246912	UpdateTriggers: 	0.0395089	UpdateRigid: 	0.00348564	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.14945	
RENDER	shadowmap: 	0.209219	sendToRender: 	0.0651865	scene: 	6.00804	particles2Tex: 	1.09009	sendToRender: 	0.0642752	motionBlur: 	1.77684	bloom2Tex: 	0.262475	printScene: 	0.0330188	applyBloom: 	0.00686601	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.0816312	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.000694721	endScene: 	0.000351872	present: 	0.433244	TOTAL_RENDER: 	10.1907	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.00202	UpdateCamera: 	0.0508891	UpdateEnemies: 	0.114446	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.157527	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.619745	UpdatePlayer: 	0.0526935	UpdateSound: 	0.0131065	UpdateItems:	0.00293828	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00384052	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.15659	
RENDER	shadowmap: 	0.0721608	sendToRender: 	0.0670241	scene: 	6.05515	particles2Tex: 	1.39221	sendToRender: 	0.0650482	motionBlur: 	1.81432	bloom2Tex: 	0.329956	printScene: 	0.033515	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.00211424	gui: 	0.0949001	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000454125	console: 	0.000884191	endScene: 	0.000372924	present: 	0.332744	TOTAL_RENDER: 	10.4249	
UPDATE	UpdateSceneManager: 	0.0282249	UpdateInput: 	1.09828	UpdateCamera: 	0.0577671	UpdateEnemies: 	0.147567	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.294402	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.82003	UpdatePlayer: 	0.0709698	UpdateSound: 	0.0143636	UpdateItems:	0.00394878	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0046014	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.68998	
RENDER	shadowmap: 	0.124617	sendToRender: 	0.105637	scene: 	6.5973	particles2Tex: 	1.25339	sendToRender: 	0.087992	motionBlur: 	2.02958	bloom2Tex: 	0.338519	printScene: 	0.0409585	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.0022195	gui: 	0.0821124	setRenderState: 	0.000466155	luaMsg: 	0.000529311	printTextDebug:	0.00044811	console: 	0.000872161	endScene: 	0.000339842	present: 	0.36982	TOTAL_RENDER: 	11.2241	
UPDATE	UpdateSceneManager: 	0.0130102	UpdateInput: 	1.08853	UpdateCamera: 	0.0511507	UpdateEnemies: 	0.122328	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.229914	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.917026	UpdatePlayer: 	0.0676646	UpdateSound: 	0.0140298	UpdateItems:	0.00347361	UpdateTriggers: 	0.0335511	UpdateRigid: 	0.0049653	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.7194	
RENDER	shadowmap: 	0.0891559	sendToRender: 	0.0762088	scene: 	6.35341	particles2Tex: 	1.24858	sendToRender: 	0.0857725	motionBlur: 	1.85413	bloom2Tex: 	0.34927	printScene: 	0.0356323	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0802959	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.00100449	endScene: 	0.00033082	present: 	0.338185	TOTAL_RENDER: 	10.6877	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.17401	UpdateCamera: 	0.0396683	UpdateEnemies: 	0.116737	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.150039	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.636016	UpdatePlayer: 	0.0550063	UpdateSound: 	0.0121561	UpdateItems:	0.00328414	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00360593	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.32375	
RENDER	shadowmap: 	0.0721969	sendToRender: 	0.066206	scene: 	6.50014	particles2Tex: 	1.12221	sendToRender: 	0.0667323	motionBlur: 	1.80833	bloom2Tex: 	0.331719	printScene: 	0.0381555	applyBloom: 	0.00687203	setRenderState: 	0.000457133	applyParticles: 	0.00207213	gui: 	0.0833214	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000634572	console: 	0.00111877	endScene: 	0.000336835	present: 	0.36186	TOTAL_RENDER: 	10.6276	
UPDATE	UpdateSceneManager: 	0.01252	UpdateInput: 	1.04445	UpdateCamera: 	0.0499989	UpdateEnemies: 	0.136123	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.165843	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.704655	UpdatePlayer: 	0.0592137	UpdateSound: 	0.0215785	UpdateItems:	0.00347962	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00424051	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.33269	
RENDER	shadowmap: 	0.0814478	sendToRender: 	0.0673579	scene: 	6.29369	particles2Tex: 	1.09879	sendToRender: 	0.064573	motionBlur: 	1.83001	bloom2Tex: 	0.331671	printScene: 	0.0363481	applyBloom: 	0.00667654	setRenderState: 	0.00044811	applyParticles: 	0.00189169	gui: 	0.0782328	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000454125	console: 	0.00100449	endScene: 	0.000336835	present: 	0.322687	TOTAL_RENDER: 	10.3732	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.09928	UpdateCamera: 	0.0463298	UpdateEnemies: 	0.122936	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.209833	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.671522	UpdatePlayer: 	0.0553521	UpdateSound: 	0.018174	UpdateItems:	0.0031067	UpdateTriggers: 	0.0531657	UpdateRigid: 	0.0035909	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.42321	
RENDER	shadowmap: 	0.0731953	sendToRender: 	0.065797	scene: 	5.97969	particles2Tex: 	1.04452	sendToRender: 	0.073857	motionBlur: 	1.85087	bloom2Tex: 	0.33325	printScene: 	0.0359541	applyBloom: 	0.00673368	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.226251	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000574423	console: 	0.000793967	endScene: 	0.000372924	present: 	0.176799	TOTAL_RENDER: 	10.0341	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.04624	UpdateCamera: 	0.0481884	UpdateEnemies: 	0.127895	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.147654	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.673946	UpdatePlayer: 	0.0546755	UpdateSound: 	0.0122493	UpdateItems:	0.00297437	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00351872	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.27828	
RENDER	shadowmap: 	0.0806658	sendToRender: 	0.0696345	scene: 	6.09317	particles2Tex: 	1.17998	sendToRender: 	0.064573	motionBlur: 	1.7824	bloom2Tex: 	0.327611	printScene: 	0.0378728	applyBloom: 	0.00654421	setRenderState: 	0.000466155	applyParticles: 	0.00187364	gui: 	0.0780012	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000327812	console: 	0.000824042	endScene: 	0.000348864	present: 	0.351297	TOTAL_RENDER: 	10.2598	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.04575	UpdateCamera: 	0.959843	UpdateEnemies: 	0.155013	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.152484	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.670189	UpdatePlayer: 	0.0556649	UpdateSound: 	0.0187033	UpdateItems:	0.00307361	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.21133	
RENDER	shadowmap: 	0.077517	sendToRender: 	0.0766629	scene: 	6.33526	particles2Tex: 	1.11686	sendToRender: 	0.0648346	motionBlur: 	1.86167	bloom2Tex: 	0.331259	printScene: 	0.0356864	applyBloom: 	0.0067397	setRenderState: 	0.000478185	applyParticles: 	0.00196988	gui: 	0.0769667	setRenderState: 	0.000454125	luaMsg: 	0.000839079	printTextDebug:	0.000529311	console: 	0.00102253	endScene: 	0.000333827	present: 	0.338245	TOTAL_RENDER: 	10.4929	
UPDATE	UpdateSceneManager: 	0.0119516	UpdateInput: 	1.02812	UpdateCamera: 	0.925552	UpdateEnemies: 	0.291227	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.159569	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.689227	UpdatePlayer: 	0.0556649	UpdateSound: 	0.0193469	UpdateItems:	0.0035518	UpdateTriggers: 	0.0326008	UpdateRigid: 	0.00384653	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.36975	
RENDER	shadowmap: 	0.0757908	sendToRender: 	0.065385	scene: 	6.64286	particles2Tex: 	1.16319	sendToRender: 	0.0812553	motionBlur: 	1.8692	bloom2Tex: 	0.33438	printScene: 	0.0473674	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.116677	setRenderState: 	0.000463147	luaMsg: 	0.0010105	printTextDebug:	0.00075487	console: 	0.00120298	endScene: 	0.000333827	present: 	0.499871	TOTAL_RENDER: 	11.0832	
UPDATE	UpdateSceneManager: 	0.0134313	UpdateInput: 	1.35183	UpdateCamera: 	0.963076	UpdateEnemies: 	0.142583	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.28387	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.691852	UpdatePlayer: 	0.0558965	UpdateSound: 	0.0156387	UpdateItems:	0.00325707	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00362999	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.69407	
RENDER	shadowmap: 	0.0961181	sendToRender: 	0.0840943	scene: 	6.2916	particles2Tex: 	1.11013	sendToRender: 	0.0647203	motionBlur: 	1.80529	bloom2Tex: 	0.334585	printScene: 	0.0425043	applyBloom: 	0.0065803	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.0807922	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000640587	console: 	0.00923588	endScene: 	0.00033082	present: 	0.350594	TOTAL_RENDER: 	10.4385	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.02416	UpdateCamera: 	0.0482756	UpdateEnemies: 	0.128388	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.145651	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.675949	UpdatePlayer: 	3.97686	UpdateSound: 	0.0151576	UpdateItems:	0.00384052	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.00448411	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	6.18518	
RENDER	shadowmap: 	0.0955768	sendToRender: 	0.0886506	scene: 	6.24252	particles2Tex: 	1.13552	sendToRender: 	0.0645279	motionBlur: 	1.93938	bloom2Tex: 	0.0689909	printScene: 	0.0351601	applyBloom: 	0.307428	setRenderState: 	0.000481192	applyParticles: 	0.0081111	gui: 	0.0717909	setRenderState: 	0.00047217	luaMsg: 	0.000875168	printTextDebug:	0.000535326	console: 	0.00093231	endScene: 	0.000336835	present: 	0.202383	TOTAL_RENDER: 	10.4394	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.00558	UpdateCamera: 	0.908476	UpdateEnemies: 	0.139961	UpdateProjectile: 	0.00198793	UpdateParticle: 	0.190597	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.767077	UpdatePlayer: 	0.0781366	UpdateSound: 	0.0190131	UpdateItems:	0.00302249	UpdateTriggers: 	0.0325978	UpdateRigid: 	0.00422547	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.30173	
RENDER	shadowmap: 	0.0808794	sendToRender: 	0.0672827	scene: 	6.20139	particles2Tex: 	1.35541	sendToRender: 	0.10896	motionBlur: 	2.13988	bloom2Tex: 	0.0835289	printScene: 	0.0559266	applyBloom: 	0.305512	setRenderState: 	0.000505252	applyParticles: 	0.00233077	gui: 	0.10038	setRenderState: 	0.00046014	luaMsg: 	0.000872161	printTextDebug:	0.000640587	console: 	0.000902235	endScene: 	0.000351872	present: 	0.325593	TOTAL_RENDER: 	11.0512	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.08389	UpdateCamera: 	1.02486	UpdateEnemies: 	0.129278	UpdateProjectile: 	0.00196988	UpdateParticle: 	0.180339	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.700962	UpdatePlayer: 	0.0857755	UpdateSound: 	0.0124569	UpdateItems:	0.00340744	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00420742	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.37586	
RENDER	shadowmap: 	0.0990865	sendToRender: 	0.0945332	scene: 	6.24819	particles2Tex: 	1.16703	sendToRender: 	0.0748374	motionBlur: 	1.94403	bloom2Tex: 	0.0737427	printScene: 	0.0405404	applyBloom: 	0.305885	setRenderState: 	0.000475177	applyParticles: 	0.00215634	gui: 	0.0963678	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.00102855	endScene: 	0.000354879	present: 	0.20075	TOTAL_RENDER: 	10.5106	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.03199	UpdateCamera: 	0.936908	UpdateEnemies: 	0.147025	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.170141	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.67747	UpdatePlayer: 	0.0842026	UpdateSound: 	0.0186973	UpdateItems:	0.00312474	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00380142	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.22757	
RENDER	shadowmap: 	0.0814117	sendToRender: 	0.0682391	scene: 	5.98795	particles2Tex: 	1.36461	sendToRender: 	0.0650391	motionBlur: 	1.96489	bloom2Tex: 	0.0666872	printScene: 	0.0349075	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.349643	setRenderState: 	0.000526304	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.00125411	endScene: 	0.000351872	present: 	0.173467	TOTAL_RENDER: 	10.326	
UPDATE	UpdateSceneManager: 	0.0243754	UpdateInput: 	1.02954	UpdateCamera: 	0.0475749	UpdateEnemies: 	0.113877	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.146842	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.63398	UpdatePlayer: 	0.0832553	UpdateSound: 	0.0195665	UpdateItems:	0.00334729	UpdateTriggers: 	0.0323632	UpdateRigid: 	0.00380443	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.26829	
RENDER	shadowmap: 	0.0800433	sendToRender: 	0.0661128	scene: 	5.82937	particles2Tex: 	1.23633	sendToRender: 	0.0745246	motionBlur: 	2.02675	bloom2Tex: 	0.0653309	printScene: 	0.0329316	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.34287	setRenderState: 	0.000553371	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.000956369	endScene: 	0.000372924	present: 	0.170556	TOTAL_RENDER: 	10.0923	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.01421	UpdateCamera: 	0.0469854	UpdateEnemies: 	0.108719	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.146201	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.614097	UpdatePlayer: 	0.0778599	UpdateSound: 	0.0175816	UpdateItems:	0.00291121	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.00352173	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00581641	TOTAL_UPDATE: 	2.17462	
RENDER	shadowmap: 	0.0704405	sendToRender: 	0.0661429	scene: 	5.82334	particles2Tex: 	1.50791	sendToRender: 	0.0647594	motionBlur: 	1.89318	bloom2Tex: 	0.0648888	printScene: 	0.0333376	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00186462	gui: 	0.309079	setRenderState: 	0.000556378	luaMsg: 	0.000553371	printTextDebug:	0.000559386	console: 	0.000845094	endScene: 	0.000372924	present: 	0.167277	TOTAL_RENDER: 	10.1675	
UPDATE	UpdateSceneManager: 	0.0167846	UpdateInput: 	1.03787	UpdateCamera: 	0.0548228	UpdateEnemies: 	0.110046	UpdateProjectile: 	0.00309467	UpdateParticle: 	0.171377	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.680649	UpdatePlayer: 	0.582477	UpdateSound: 	0.0142072	UpdateItems:	0.00430366	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.00451719	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.8993	
RENDER	shadowmap: 	0.0907348	sendToRender: 	0.0680195	scene: 	6.21808	particles2Tex: 	1.25833	sendToRender: 	0.0652316	motionBlur: 	1.88478	bloom2Tex: 	0.0675684	printScene: 	0.0379059	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0584799	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000649609	console: 	0.000935317	endScene: 	0.000336835	present: 	0.433043	TOTAL_RENDER: 	10.3536	
UPDATE	UpdateSceneManager: 	0.0128358	UpdateInput: 	1.02554	UpdateCamera: 	0.0502665	UpdateEnemies: 	0.127591	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.156541	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.681549	UpdatePlayer: 	0.0837004	UpdateSound: 	0.0206732	UpdateItems:	0.00325406	UpdateTriggers: 	0.0340594	UpdateRigid: 	0.00442697	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.33132	
RENDER	shadowmap: 	0.0814478	sendToRender: 	0.0671353	scene: 	6.20625	particles2Tex: 	1.42409	sendToRender: 	0.120533	motionBlur: 	2.09243	bloom2Tex: 	0.0712615	printScene: 	0.0433283	applyBloom: 	0.00681789	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.082729	setRenderState: 	0.0004842	luaMsg: 	0.000857124	printTextDebug:	0.00074284	console: 	0.000971407	endScene: 	0.000336835	present: 	0.440859	TOTAL_RENDER: 	10.824	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.29085	UpdateCamera: 	1.04492	UpdateEnemies: 	0.124584	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.29679	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.710667	UpdatePlayer: 	0.0842748	UpdateSound: 	0.0182492	UpdateItems:	0.00375029	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00444802	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.74937	
RENDER	shadowmap: 	0.105492	sendToRender: 	0.0931588	scene: 	6.0909	particles2Tex: 	1.25109	sendToRender: 	0.0654361	motionBlur: 	2.00327	bloom2Tex: 	0.073457	printScene: 	0.043208	applyBloom: 	0.00673368	setRenderState: 	0.00046014	applyParticles: 	0.00218942	gui: 	0.060961	setRenderState: 	0.000481192	luaMsg: 	0.000730811	printTextDebug:	0.000751863	console: 	0.00108569	endScene: 	0.00033082	present: 	0.445599	TOTAL_RENDER: 	10.4358	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.0226	UpdateCamera: 	0.0491448	UpdateEnemies: 	0.120581	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.153392	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.663561	UpdatePlayer: 	0.0814929	UpdateSound: 	0.020189	UpdateItems:	0.00333226	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00101953	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.25903	
RENDER	shadowmap: 	0.0759742	sendToRender: 	0.0670391	scene: 	6.02298	particles2Tex: 	1.23745	sendToRender: 	0.0651173	motionBlur: 	1.8959	bloom2Tex: 	0.0675534	printScene: 	0.0348323	applyBloom: 	0.00653218	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0533672	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000523296	console: 	0.00101351	endScene: 	0.00033082	present: 	0.445638	TOTAL_RENDER: 	10.1351	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.01475	UpdateCamera: 	1.01886	UpdateEnemies: 	0.120593	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.154345	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.616536	UpdatePlayer: 	0.0753397	UpdateSound: 	0.0117772	UpdateItems:	0.00283603	UpdateTriggers: 	0.0320173	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.19227	
RENDER	shadowmap: 	0.0683323	sendToRender: 	0.0663173	scene: 	5.83682	particles2Tex: 	1.42934	sendToRender: 	0.0648617	motionBlur: 	1.87749	bloom2Tex: 	0.0663594	printScene: 	0.0339872	applyBloom: 	0.00684797	setRenderState: 	0.000457133	applyParticles: 	0.00193078	gui: 	0.0518605	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000442095	console: 	0.000784945	endScene: 	0.00033082	present: 	0.437743	TOTAL_RENDER: 	10.0994	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	1.19675	UpdateCamera: 	0.910855	UpdateEnemies: 	0.112662	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.149152	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.620533	UpdatePlayer: 	0.0499177	UpdateSound: 	0.0117441	UpdateItems:	0.00315181	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00388563	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.26102	
RENDER	shadowmap: 	0.0818628	sendToRender: 	0.0659564	scene: 	5.80374	particles2Tex: 	1.20955	sendToRender: 	0.0643595	motionBlur: 	1.92527	bloom2Tex: 	0.066985	printScene: 	0.190663	applyBloom: 	0.00677579	setRenderState: 	0.000439088	applyParticles: 	0.00201499	gui: 	0.052468	setRenderState: 	0.000457133	luaMsg: 	0.000700736	printTextDebug:	0.000333827	console: 	0.000974414	endScene: 	0.000360894	present: 	0.446748	TOTAL_RENDER: 	10.0764	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	0.996131	UpdateCamera: 	0.908554	UpdateEnemies: 	0.134129	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.171464	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.615424	UpdatePlayer: 	0.0526184	UpdateSound: 	0.0181079	UpdateItems:	0.00323602	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00366308	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.04974	
RENDER	shadowmap: 	0.0816944	sendToRender: 	0.0760223	scene: 	5.79081	particles2Tex: 	1.21362	sendToRender: 	0.0648106	motionBlur: 	1.87611	bloom2Tex: 	0.0660797	printScene: 	0.0331602	applyBloom: 	0.00665248	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0507989	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000442095	console: 	0.000775922	endScene: 	0.000360894	present: 	0.447936	TOTAL_RENDER: 	9.86747	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.00215	UpdateCamera: 	1.01271	UpdateEnemies: 	0.116142	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.166303	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.659333	UpdatePlayer: 	0.0546574	UpdateSound: 	0.0186763	UpdateItems:	0.00301948	UpdateTriggers: 	0.0323151	UpdateRigid: 	0.00422246	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.22044	
RENDER	shadowmap: 	0.0794358	sendToRender: 	0.0670601	scene: 	5.87958	particles2Tex: 	1.5139	sendToRender: 	0.0651955	motionBlur: 	1.89506	bloom2Tex: 	0.0675895	printScene: 	0.0342428	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0537943	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000652617	console: 	0.000989451	endScene: 	0.000342849	present: 	0.420953	TOTAL_RENDER: 	10.244	
UPDATE	UpdateSceneManager: 	0.0238431	UpdateInput: 	1.04138	UpdateCamera: 	1.01983	UpdateEnemies: 	0.151133	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.164159	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.660806	UpdatePlayer: 	0.0503598	UpdateSound: 	0.0185349	UpdateItems:	0.00319091	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00369014	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.27307	
RENDER	shadowmap: 	0.0762629	sendToRender: 	0.0676406	scene: 	6.02912	particles2Tex: 	1.26348	sendToRender: 	0.0657128	motionBlur: 	1.69791	bloom2Tex: 	0.395059	printScene: 	0.0354518	applyBloom: 	0.00690511	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.0848582	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000439088	console: 	0.000848101	endScene: 	0.000363902	present: 	0.429996	TOTAL_RENDER: 	10.3167	
UPDATE	UpdateSceneManager: 	0.0180778	UpdateInput: 	1.09795	UpdateCamera: 	0.977662	UpdateEnemies: 	0.166444	UpdateProjectile: 	0.0016962	UpdateParticle: 	0.299383	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.826977	UpdatePlayer: 	0.0729156	UpdateSound: 	0.0200386	UpdateItems:	0.00430366	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00522695	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.65112	
RENDER	shadowmap: 	0.121324	sendToRender: 	0.084768	scene: 	6.20727	particles2Tex: 	1.39374	sendToRender: 	0.0656497	motionBlur: 	1.70647	bloom2Tex: 	0.268367	printScene: 	0.0433885	applyBloom: 	0.00658331	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.0928581	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000769907	console: 	0.00113982	endScene: 	0.000372924	present: 	0.429253	TOTAL_RENDER: 	10.627	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.00418	UpdateCamera: 	0.0524499	UpdateEnemies: 	0.147897	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.160682	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.725572	UpdatePlayer: 	0.0586363	UpdateSound: 	0.0142974	UpdateItems:	0.00362097	UpdateTriggers: 	0.0343331	UpdateRigid: 	0.00438486	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.35211	
RENDER	shadowmap: 	0.0873364	sendToRender: 	0.0775351	scene: 	5.92699	particles2Tex: 	1.26324	sendToRender: 	0.0657248	motionBlur: 	1.68155	bloom2Tex: 	0.265272	printScene: 	0.0373976	applyBloom: 	0.00674271	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.0859018	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.00598483	console: 	0.000796975	endScene: 	0.000351872	present: 	0.427368	TOTAL_RENDER: 	10.0988	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.20013	UpdateCamera: 	1.03055	UpdateEnemies: 	0.160808	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.301473	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.830787	UpdatePlayer: 	0.0684045	UpdateSound: 	0.0182883	UpdateItems:	0.0040751	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00501342	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	3.84448	
RENDER	shadowmap: 	0.119645	sendToRender: 	0.104578	scene: 	6.23885	particles2Tex: 	1.2947	sendToRender: 	0.0654301	motionBlur: 	1.70669	bloom2Tex: 	0.286207	printScene: 	0.0437915	applyBloom: 	0.00675173	setRenderState: 	0.000487207	applyParticles: 	0.00199995	gui: 	0.0745998	setRenderState: 	0.00046014	luaMsg: 	0.000697729	printTextDebug:	0.000640587	console: 	0.00112779	endScene: 	0.000336835	present: 	0.431608	TOTAL_RENDER: 	10.5393	
UPDATE	UpdateSceneManager: 	0.0149952	UpdateInput: 	1.08013	UpdateCamera: 	0.0527417	UpdateEnemies: 	0.141067	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.174631	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.718194	UpdatePlayer: 	0.0595926	UpdateSound: 	0.0227754	UpdateItems:	0.00424351	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00425554	UpdateGUI: 	0.00135035	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.41609	
RENDER	shadowmap: 	0.0940761	sendToRender: 	0.0684255	scene: 	6.1282	particles2Tex: 	1.31384	sendToRender: 	0.0644226	motionBlur: 	1.74709	bloom2Tex: 	0.268198	printScene: 	0.0377194	applyBloom: 	0.00652918	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.0783621	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000427058	console: 	0.000959377	endScene: 	0.000348864	present: 	0.434661	TOTAL_RENDER: 	10.4052	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.08388	UpdateCamera: 	0.0489914	UpdateEnemies: 	0.130184	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.151524	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.726396	UpdatePlayer: 	0.0550604	UpdateSound: 	0.0154553	UpdateItems:	0.00348564	UpdateTriggers: 	0.0369796	UpdateRigid: 	0.00412622	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.39773	
RENDER	shadowmap: 	0.079126	sendToRender: 	0.0679113	scene: 	5.93424	particles2Tex: 	1.33088	sendToRender: 	0.0683985	motionBlur: 	1.75203	bloom2Tex: 	0.437431	printScene: 	0.0400322	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0935287	setRenderState: 	0.00046014	luaMsg: 	0.000610513	printTextDebug:	0.000787952	console: 	0.00120298	endScene: 	0.000333827	present: 	0.303112	TOTAL_RENDER: 	10.2827	
UPDATE	UpdateSceneManager: 	0.021386	UpdateInput: 	1.16577	UpdateCamera: 	0.0510304	UpdateEnemies: 	0.134084	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.158706	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.706053	UpdatePlayer: 	0.0577972	UpdateSound: 	0.0181169	UpdateItems:	0.00369315	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00418938	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.46458	
RENDER	shadowmap: 	0.0833515	sendToRender: 	0.0671022	scene: 	5.91306	particles2Tex: 	1.16545	sendToRender: 	0.0656948	motionBlur: 	1.92596	bloom2Tex: 	0.0765787	printScene: 	0.044408	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.315427	gui: 	0.0936671	setRenderState: 	0.000499237	luaMsg: 	0.000848101	printTextDebug:	0.000694721	console: 	0.00110975	endScene: 	0.000351872	present: 	0.169286	TOTAL_RENDER: 	10.1702	
UPDATE	UpdateSceneManager: 	0.0164026	UpdateInput: 	0.995057	UpdateCamera: 	0.931633	UpdateEnemies: 	0.154469	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.171205	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	0.97765	UpdatePlayer: 	0.0840913	UpdateSound: 	0.0137831	UpdateItems:	0.00451719	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00529913	UpdateGUI: 	0.00162102	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.5575	
RENDER	shadowmap: 	0.115841	sendToRender: 	0.0746419	scene: 	6.08876	particles2Tex: 	1.23616	sendToRender: 	0.198483	motionBlur: 	1.84745	bloom2Tex: 	0.070651	printScene: 	0.0429434	applyBloom: 	0.00663744	setRenderState: 	0.000439088	applyParticles: 	0.276264	gui: 	0.0901153	setRenderState: 	0.000466155	luaMsg: 	0.000947347	printTextDebug:	0.000781937	console: 	0.00118494	endScene: 	0.000351872	present: 	0.174916	TOTAL_RENDER: 	10.3903	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.16427	UpdateCamera: 	0.0524379	UpdateEnemies: 	0.159738	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.304074	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.734074	UpdatePlayer: 	0.0597671	UpdateSound: 	0.0212476	UpdateItems:	0.00312173	UpdateTriggers: 	0.0541281	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.69812	
RENDER	shadowmap: 	0.0780283	sendToRender: 	0.0672255	scene: 	5.87622	particles2Tex: 	1.17252	sendToRender: 	0.064567	motionBlur: 	1.78726	bloom2Tex: 	0.0664346	printScene: 	0.0340895	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.267326	gui: 	0.0896281	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000526304	console: 	0.000851109	endScene: 	0.000378939	present: 	0.154631	TOTAL_RENDER: 	9.82474	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.03708	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.127769	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.147143	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.667341	UpdatePlayer: 	0.0500079	UpdateSound: 	0.0169079	UpdateItems:	0.00328714	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.23684	
RENDER	shadowmap: 	0.0706089	sendToRender: 	0.0663053	scene: 	5.77439	particles2Tex: 	1.31565	sendToRender: 	0.0641339	motionBlur: 	1.81998	bloom2Tex: 	0.0668466	printScene: 	0.0357646	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.270983	gui: 	0.0825425	setRenderState: 	0.000487207	luaMsg: 	0.000619535	printTextDebug:	0.000412021	console: 	0.000866146	endScene: 	0.000363902	present: 	0.172874	TOTAL_RENDER: 	9.90967	
UPDATE	UpdateSceneManager: 	0.0217619	UpdateInput: 	1.08773	UpdateCamera: 	0.0490756	UpdateEnemies: 	0.115083	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.15363	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.659299	UpdatePlayer: 	0.0531687	UpdateSound: 	0.0119005	UpdateItems:	0.0033924	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00380443	UpdateGUI: 	0.000890205	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.29891	
RENDER	shadowmap: 	0.075896	sendToRender: 	0.0670782	scene: 	5.94895	particles2Tex: 	1.17525	sendToRender: 	0.064576	motionBlur: 	1.81862	bloom2Tex: 	0.0672466	printScene: 	0.0357315	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.271287	gui: 	0.0830447	setRenderState: 	0.00047217	luaMsg: 	0.000541341	printTextDebug:	0.00043608	console: 	0.000805997	endScene: 	0.000375931	present: 	0.17174	TOTAL_RENDER: 	9.94894	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.03033	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.130451	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.149323	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.663438	UpdatePlayer: 	0.0513492	UpdateSound: 	0.0186251	UpdateItems:	0.00251724	UpdateTriggers: 	0.0343722	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.4084	
RENDER	shadowmap: 	0.193821	sendToRender: 	0.0817365	scene: 	6.14977	particles2Tex: 	4.43239	sendToRender: 	0.0681097	motionBlur: 	1.89027	bloom2Tex: 	0.0726811	printScene: 	0.0459659	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.293242	gui: 	0.108536	setRenderState: 	0.000469162	luaMsg: 	0.000995466	printTextDebug:	0.000757878	console: 	0.0010496	endScene: 	0.000354879	present: 	0.156201	TOTAL_RENDER: 	13.7041	
UPDATE	UpdateSceneManager: 	0.0125802	UpdateInput: 	1.18521	UpdateCamera: 	0.0521582	UpdateEnemies: 	0.152721	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.267413	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.837058	UpdatePlayer: 	1.19388	UpdateSound: 	0.0138914	UpdateItems:	0.00479989	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00524499	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.87562	
RENDER	shadowmap: 	0.101357	sendToRender: 	0.101306	scene: 	5.9288	particles2Tex: 	1.16989	sendToRender: 	0.0651564	motionBlur: 	1.81601	bloom2Tex: 	0.0671865	printScene: 	0.0354157	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.273982	gui: 	0.0265167	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000538334	console: 	0.00094434	endScene: 	0.000348864	present: 	0.141025	TOTAL_RENDER: 	9.89848	
UPDATE	UpdateSceneManager: 	0.0164117	UpdateInput: 	1.11943	UpdateCamera: 	0.0532349	UpdateEnemies: 	0.145001	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.255417	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.777576	UpdatePlayer: 	0.204019	UpdateSound: 	0.0102825	UpdateItems:	0.00378037	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00439088	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.73478	
RENDER	shadowmap: 	0.11354	sendToRender: 	0.0891589	scene: 	6.27765	particles2Tex: 	1.35429	sendToRender: 	0.0858447	motionBlur: 	2.11976	bloom2Tex: 	0.0704525	printScene: 	0.0434366	applyBloom: 	0.00680586	setRenderState: 	0.000457133	applyParticles: 	0.280884	gui: 	0.0285527	setRenderState: 	0.000511267	luaMsg: 	0.000661639	printTextDebug:	0.000947347	console: 	0.000992459	endScene: 	0.000366909	present: 	0.144288	TOTAL_RENDER: 	10.803	
UPDATE	UpdateSceneManager: 	0.0133982	UpdateInput: 	0.9874	UpdateCamera: 	0.0526063	UpdateEnemies: 	0.157329	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.216506	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.881998	UpdatePlayer: 	0.206991	UpdateSound: 	0.0214521	UpdateItems:	0.00396081	UpdateTriggers: 	0.0341225	UpdateRigid: 	0.00470967	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.71191	
RENDER	shadowmap: 	0.106984	sendToRender: 	0.0678752	scene: 	6.01149	particles2Tex: 	1.18351	sendToRender: 	0.0652376	motionBlur: 	1.78916	bloom2Tex: 	0.0672977	printScene: 	0.0362368	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.271633	gui: 	0.0271212	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000730811	console: 	0.00107667	endScene: 	0.000351872	present: 	0.150201	TOTAL_RENDER: 	9.94502	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.14357	UpdateCamera: 	0.0482576	UpdateEnemies: 	0.0942866	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.151597	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.747782	UpdatePlayer: 	0.170931	UpdateSound: 	0.01938	UpdateItems:	0.00344955	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00362398	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.52482	
RENDER	shadowmap: 	0.0786569	sendToRender: 	0.0845274	scene: 	6.028	particles2Tex: 	1.25115	sendToRender: 	0.0653609	motionBlur: 	1.68172	bloom2Tex: 	0.263341	printScene: 	0.0352233	applyBloom: 	0.00649609	setRenderState: 	0.000451118	applyParticles: 	0.00202101	gui: 	0.0249137	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000760885	console: 	0.000818027	endScene: 	0.000336835	present: 	0.432255	TOTAL_RENDER: 	10.1142	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.00551	UpdateCamera: 	0.0482395	UpdateEnemies: 	0.258782	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.183716	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.70485	UpdatePlayer: 	0.158727	UpdateSound: 	0.03107	UpdateItems:	0.00328714	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00405404	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.57951	
RENDER	shadowmap: 	0.0825335	sendToRender: 	0.0669308	scene: 	6.06409	particles2Tex: 	1.36583	sendToRender: 	0.0674631	motionBlur: 	1.70119	bloom2Tex: 	0.269651	printScene: 	0.0400442	applyBloom: 	0.00692616	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0269798	setRenderState: 	0.00046014	luaMsg: 	0.000833064	printTextDebug:	0.000799982	console: 	0.00115486	endScene: 	0.00033082	present: 	0.433599	TOTAL_RENDER: 	10.2954	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.04469	UpdateCamera: 	0.0490004	UpdateEnemies: 	0.224822	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.15476	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.739054	UpdatePlayer: 	0.188176	UpdateSound: 	0.0216476	UpdateItems:	0.00333526	UpdateTriggers: 	0.0328444	UpdateRigid: 	0.00427058	UpdateGUI: 	0.00137741	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.60629	
RENDER	shadowmap: 	0.0806628	sendToRender: 	0.0664827	scene: 	5.9269	particles2Tex: 	1.51734	sendToRender: 	0.0642782	motionBlur: 	1.70176	bloom2Tex: 	0.267501	printScene: 	0.0356022	applyBloom: 	0.00682691	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0253528	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.00090825	endScene: 	0.000324805	present: 	0.427055	TOTAL_RENDER: 	10.2917	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.17422	UpdateCamera: 	0.0770359	UpdateEnemies: 	0.238434	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.276141	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.887466	UpdatePlayer: 	0.192582	UpdateSound: 	0.0174583	UpdateItems:	0.00389164	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00461944	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.03851	
RENDER	shadowmap: 	0.121002	sendToRender: 	0.104286	scene: 	6.43546	particles2Tex: 	1.4115	sendToRender: 	0.0863349	motionBlur: 	1.92038	bloom2Tex: 	0.282418	printScene: 	0.0397585	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00217138	gui: 	0.0249919	setRenderState: 	0.000454125	luaMsg: 	0.000842086	printTextDebug:	0.000439088	console: 	0.00094434	endScene: 	0.000342849	present: 	0.436198	TOTAL_RENDER: 	11.0731	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.0515	UpdateCamera: 	0.0510274	UpdateEnemies: 	0.19515	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.218618	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.868928	UpdatePlayer: 	0.183566	UpdateSound: 	0.0210792	UpdateItems:	0.00370819	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.00391269	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.74824	
RENDER	shadowmap: 	0.0874958	sendToRender: 	0.066197	scene: 	6.06372	particles2Tex: 	1.2726	sendToRender: 	0.0640888	motionBlur: 	1.70653	bloom2Tex: 	0.269922	printScene: 	0.036715	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.0260596	setRenderState: 	0.00046014	luaMsg: 	0.00075487	printTextDebug:	0.000532319	console: 	0.000956369	endScene: 	0.000348864	present: 	0.427735	TOTAL_RENDER: 	10.1911	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.01623	UpdateCamera: 	0.0571265	UpdateEnemies: 	0.166856	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.155654	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.73118	UpdatePlayer: 	0.159043	UpdateSound: 	0.0124599	UpdateItems:	0.00327511	UpdateTriggers: 	0.0304354	UpdateRigid: 	0.00379841	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.48411	
RENDER	shadowmap: 	0.0752675	sendToRender: 	0.0656827	scene: 	6.21567	particles2Tex: 	1.46341	sendToRender: 	0.0803501	motionBlur: 	1.81675	bloom2Tex: 	0.291404	printScene: 	0.0458396	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.0300114	setRenderState: 	0.000451118	luaMsg: 	0.000941332	printTextDebug:	0.000769907	console: 	0.00125711	endScene: 	0.000351872	present: 	0.419536	TOTAL_RENDER: 	10.7072	
UPDATE	UpdateSceneManager: 	0.0121832	UpdateInput: 	1.26609	UpdateCamera: 	0.0534003	UpdateEnemies: 	0.177864	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.312625	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.724669	UpdatePlayer: 	0.187322	UpdateSound: 	0.0163034	UpdateItems:	0.00365105	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00386457	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.91791	
RENDER	shadowmap: 	0.102774	sendToRender: 	0.08598	scene: 	6.02617	particles2Tex: 	1.31125	sendToRender: 	0.0644106	motionBlur: 	1.7213	bloom2Tex: 	0.283293	printScene: 	0.0446095	applyBloom: 	0.00705548	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.027861	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000757878	console: 	0.00102253	endScene: 	0.000324805	present: 	0.433828	TOTAL_RENDER: 	10.2734	
UPDATE	UpdateSceneManager: 	0.0120448	UpdateInput: 	1.0944	UpdateCamera: 	0.0535717	UpdateEnemies: 	0.198281	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.290463	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.8415	UpdatePlayer: 	0.187981	UpdateSound: 	0.019762	UpdateItems:	0.00412622	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00453824	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.84915	
RENDER	shadowmap: 	0.114406	sendToRender: 	0.0937934	scene: 	6.404	particles2Tex: 	1.24744	sendToRender: 	0.0848793	motionBlur: 	2.10362	bloom2Tex: 	0.0703653	printScene: 	0.0405585	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.0255062	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000544349	console: 	0.000685699	endScene: 	0.000339842	present: 	0.454056	TOTAL_RENDER: 	10.8269	
UPDATE	UpdateSceneManager: 	0.0127757	UpdateInput: 	1.08858	UpdateCamera: 	0.0501974	UpdateEnemies: 	0.186636	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.221144	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.871271	UpdatePlayer: 	0.179773	UpdateSound: 	0.0203965	UpdateItems:	0.00406307	UpdateTriggers: 	0.0324173	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.80327	
RENDER	shadowmap: 	0.0896461	sendToRender: 	0.0673849	scene: 	6.25055	particles2Tex: 	1.33208	sendToRender: 	0.0846387	motionBlur: 	1.88623	bloom2Tex: 	0.0676225	printScene: 	0.0350579	applyBloom: 	0.00661038	setRenderState: 	0.000439088	applyParticles: 	0.0019368	gui: 	0.0249258	setRenderState: 	0.000451118	luaMsg: 	0.000565401	printTextDebug:	0.000682691	console: 	0.000971407	endScene: 	0.000342849	present: 	0.44473	TOTAL_RENDER: 	10.4521	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.01747	UpdateCamera: 	0.0515988	UpdateEnemies: 	0.157163	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.164523	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.719957	UpdatePlayer: 	0.187487	UpdateSound: 	0.0213168	UpdateItems:	0.00352473	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.00394277	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.48016	
RENDER	shadowmap: 	0.0849605	sendToRender: 	0.0673007	scene: 	6.31338	particles2Tex: 	1.12038	sendToRender: 	0.0655654	motionBlur: 	1.88891	bloom2Tex: 	0.0676255	printScene: 	0.0356293	applyBloom: 	0.00651113	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.0255092	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000547356	console: 	0.0010075	endScene: 	0.000342849	present: 	0.453848	TOTAL_RENDER: 	10.2926	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.04202	UpdateCamera: 	0.0466786	UpdateEnemies: 	0.159386	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.146309	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.70467	UpdatePlayer: 	0.178856	UpdateSound: 	0.0190702	UpdateItems:	0.00312173	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00377736	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.44518	
RENDER	shadowmap: 	0.0730209	sendToRender: 	0.0660647	scene: 	6.04713	particles2Tex: 	1.16916	sendToRender: 	0.0861785	motionBlur: 	1.97368	bloom2Tex: 	0.0672316	printScene: 	0.0346549	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.024604	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000526304	console: 	0.00108268	endScene: 	0.000339842	present: 	0.423043	TOTAL_RENDER: 	10.1669	
UPDATE	UpdateSceneManager: 	0.00881785	UpdateInput: 	0.999502	UpdateCamera: 	0.0469042	UpdateEnemies: 	0.167112	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.144974	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.69864	UpdatePlayer: 	0.172559	UpdateSound: 	0.0117742	UpdateItems:	0.00350067	UpdateTriggers: 	0.0307151	UpdateRigid: 	0.00416833	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.41892	
RENDER	shadowmap: 	0.0748976	sendToRender: 	0.0654963	scene: 	6.06582	particles2Tex: 	1.16099	sendToRender: 	0.0650572	motionBlur: 	1.90216	bloom2Tex: 	0.0670301	printScene: 	0.0352173	applyBloom: 	0.00692014	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.0248506	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000541341	console: 	0.000884191	endScene: 	0.000339842	present: 	0.435049	TOTAL_RENDER: 	10.0638	
UPDATE	UpdateSceneManager: 	0.0101862	UpdateInput: 	1.05494	UpdateCamera: 	0.0478485	UpdateEnemies: 	0.175139	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.150733	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.719024	UpdatePlayer: 	0.163256	UpdateSound: 	0.0133411	UpdateItems:	0.00290821	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00377736	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.47373	
RENDER	shadowmap: 	0.0784373	sendToRender: 	0.0667053	scene: 	6.17916	particles2Tex: 	1.11543	sendToRender: 	0.0658151	motionBlur: 	1.91288	bloom2Tex: 	0.0681158	printScene: 	0.0371059	applyBloom: 	0.00670962	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.0261227	setRenderState: 	0.000466155	luaMsg: 	0.000607505	printTextDebug:	0.000739833	console: 	0.000887198	endScene: 	0.000342849	present: 	0.613932	TOTAL_RENDER: 	10.3321	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.04991	UpdateCamera: 	0.0494575	UpdateEnemies: 	0.167689	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.170474	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.727367	UpdatePlayer: 	0.165512	UpdateSound: 	0.0196988	UpdateItems:	0.00339541	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.00401795	UpdateGUI: 	0.000869153	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.50282	
RENDER	shadowmap: 	0.082759	sendToRender: 	0.0671413	scene: 	6.32589	particles2Tex: 	1.25483	sendToRender: 	0.064991	motionBlur: 	1.9475	bloom2Tex: 	0.0686391	printScene: 	0.0372142	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.0018977	gui: 	0.0259152	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000547356	console: 	0.00720585	endScene: 	0.000315782	present: 	0.422436	TOTAL_RENDER: 	10.4747	
UPDATE	UpdateSceneManager: 	0.0128208	UpdateInput: 	1.10074	UpdateCamera: 	0.0513823	UpdateEnemies: 	0.160926	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.161028	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.773549	UpdatePlayer: 	1.95463	UpdateSound: 	0.0130012	UpdateItems:	0.00402698	UpdateTriggers: 	0.0362217	UpdateRigid: 	0.0050465	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	4.43513	
RENDER	shadowmap: 	0.114969	sendToRender: 	0.067791	scene: 	6.29486	particles2Tex: 	1.14259	sendToRender: 	0.0650451	motionBlur: 	1.89318	bloom2Tex: 	0.0684496	printScene: 	0.0369766	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0276144	setRenderState: 	0.00047217	luaMsg: 	0.000772915	printTextDebug:	0.000550364	console: 	0.00111576	endScene: 	0.000321797	present: 	0.448603	TOTAL_RENDER: 	10.3294	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.14708	UpdateCamera: 	0.0515387	UpdateEnemies: 	0.172092	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.148706	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.73651	UpdatePlayer: 	0.26917	UpdateSound: 	0.0115456	UpdateItems:	0.0035518	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00437584	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.7175	
RENDER	shadowmap: 	0.0817846	sendToRender: 	0.0664376	scene: 	6.3266	particles2Tex: 	1.15345	sendToRender: 	0.0662331	motionBlur: 	2.0368	bloom2Tex: 	0.0688105	printScene: 	0.0469644	applyBloom: 	0.00656226	setRenderState: 	0.000463147	applyParticles: 	0.00205409	gui: 	0.0257107	setRenderState: 	0.00046014	luaMsg: 	0.000769907	printTextDebug:	0.000523296	console: 	0.00101351	endScene: 	0.000321797	present: 	0.441452	TOTAL_RENDER: 	10.5021	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.0343	UpdateCamera: 	0.0491027	UpdateEnemies: 	0.129017	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.144628	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.741923	UpdatePlayer: 	0.235877	UpdateSound: 	0.0140207	UpdateItems:	0.00370518	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00458937	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.51668	
RENDER	shadowmap: 	0.0911258	sendToRender: 	0.0865153	scene: 	6.60458	particles2Tex: 	1.12507	sendToRender: 	0.0644286	motionBlur: 	1.88201	bloom2Tex: 	0.0676707	printScene: 	0.0356293	applyBloom: 	0.38483	setRenderState: 	0.000649609	applyParticles: 	0.00256836	gui: 	0.0308204	setRenderState: 	0.000649609	luaMsg: 	0.000833064	printTextDebug:	0.000634572	console: 	0.00530815	endScene: 	0.000463147	present: 	0.14717	TOTAL_RENDER: 	10.7141	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.00535	UpdateCamera: 	0.0475298	UpdateEnemies: 	0.120373	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.150706	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.684863	UpdatePlayer: 	0.209559	UpdateSound: 	0.0122764	UpdateItems:	0.0035097	UpdateTriggers: 	0.0350669	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.42923	
RENDER	shadowmap: 	0.0952941	sendToRender: 	0.0943137	scene: 	6.44614	particles2Tex: 	1.30444	sendToRender: 	0.0649218	motionBlur: 	1.89899	bloom2Tex: 	0.0662331	printScene: 	0.0326008	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.283831	setRenderState: 	0.000499237	luaMsg: 	0.00044811	printTextDebug:	0.000526304	console: 	0.000905243	endScene: 	0.000354879	present: 	0.160914	TOTAL_RENDER: 	10.6214	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.06261	UpdateCamera: 	0.0491718	UpdateEnemies: 	0.133435	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.145952	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.645679	UpdatePlayer: 	0.172498	UpdateSound: 	0.00975918	UpdateItems:	0.00352473	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0037924	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.3666	
RENDER	shadowmap: 	0.0753637	sendToRender: 	0.0660256	scene: 	6.16739	particles2Tex: 	1.20766	sendToRender: 	0.0829666	motionBlur: 	2.00608	bloom2Tex: 	0.428667	printScene: 	0.0563566	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.0024631	gui: 	0.0320745	setRenderState: 	0.000469162	luaMsg: 	0.000863138	printTextDebug:	0.000646602	console: 	0.00130523	endScene: 	0.000327812	present: 	0.328426	TOTAL_RENDER: 	10.6474	
UPDATE	UpdateSceneManager: 	0.0142493	UpdateInput: 	1.11871	UpdateCamera: 	0.0557972	UpdateEnemies: 	0.152117	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.279795	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.813579	UpdatePlayer: 	0.224548	UpdateSound: 	0.0117351	UpdateItems:	0.00389164	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00502846	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.81242	
RENDER	shadowmap: 	0.108476	sendToRender: 	0.0991466	scene: 	6.46328	particles2Tex: 	1.16974	sendToRender: 	0.0663744	motionBlur: 	1.83987	bloom2Tex: 	0.0676646	printScene: 	0.0367661	applyBloom: 	0.329159	setRenderState: 	0.000487207	applyParticles: 	0.00202101	gui: 	0.0275182	setRenderState: 	0.000442095	luaMsg: 	0.000718781	printTextDebug:	0.00074284	console: 	0.00103757	endScene: 	0.000369916	present: 	0.179837	TOTAL_RENDER: 	10.5558	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.02125	UpdateCamera: 	0.0507056	UpdateEnemies: 	0.135104	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.14846	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.679028	UpdatePlayer: 	0.202937	UpdateSound: 	0.0127185	UpdateItems:	0.00413825	UpdateTriggers: 	0.0377736	UpdateRigid: 	0.00420442	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	2.4788	
RENDER	shadowmap: 	0.102897	sendToRender: 	0.0970234	scene: 	6.2558	particles2Tex: 	1.34301	sendToRender: 	0.0657008	motionBlur: 	1.82911	bloom2Tex: 	0.0662301	printScene: 	0.0350759	applyBloom: 	0.00676075	setRenderState: 	0.000454125	applyParticles: 	0.281741	gui: 	0.025849	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.000598483	console: 	0.00089622	endScene: 	0.000360894	present: 	0.142418	TOTAL_RENDER: 	10.4188	
UPDATE	UpdateSceneManager: 	0.00957873	UpdateInput: 	1.12969	UpdateCamera: 	0.0486455	UpdateEnemies: 	0.124226	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.155615	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.637959	UpdatePlayer: 	0.185542	UpdateSound: 	0.0102374	UpdateItems:	0.00301948	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00372924	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.44047	
RENDER	shadowmap: 	0.0745697	sendToRender: 	0.0650903	scene: 	6.04163	particles2Tex: 	1.28305	sendToRender: 	0.0732465	motionBlur: 	1.90535	bloom2Tex: 	0.0664346	printScene: 	0.0333045	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.373062	setRenderState: 	0.000520289	luaMsg: 	0.000445103	printTextDebug:	0.000433073	console: 	0.00109772	endScene: 	0.000348864	present: 	0.178775	TOTAL_RENDER: 	10.2822	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.02327	UpdateCamera: 	0.0486726	UpdateEnemies: 	0.128553	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.145774	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.615237	UpdatePlayer: 	0.185674	UpdateSound: 	0.0110554	UpdateItems:	0.00298038	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0039157	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.3052	
RENDER	shadowmap: 	0.075881	sendToRender: 	0.0816944	scene: 	5.88238	particles2Tex: 	1.24757	sendToRender: 	0.0636617	motionBlur: 	1.66535	bloom2Tex: 	0.264755	printScene: 	0.0330789	applyBloom: 	0.00672767	setRenderState: 	0.000466155	applyParticles: 	0.00228566	gui: 	0.0248957	setRenderState: 	0.000481192	luaMsg: 	0.00062555	printTextDebug:	0.000553371	console: 	0.000980429	endScene: 	0.000348864	present: 	0.428697	TOTAL_RENDER: 	9.93637	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.05613	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.122599	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.138779	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.613358	UpdatePlayer: 	0.184694	UpdateSound: 	0.0107727	UpdateItems:	0.00237288	UpdateTriggers: 	0.0308264	UpdateRigid: 	0.00338338	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.35131	
RENDER	shadowmap: 	0.0711322	sendToRender: 	0.0741006	scene: 	5.80946	particles2Tex: 	1.38708	sendToRender: 	0.110139	motionBlur: 	1.90644	bloom2Tex: 	0.333087	printScene: 	0.0504861	applyBloom: 	0.00679082	setRenderState: 	0.00047217	applyParticles: 	0.00231574	gui: 	0.0304474	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000745848	console: 	0.00113682	endScene: 	0.000339842	present: 	0.436357	TOTAL_RENDER: 	10.4152	
UPDATE	UpdateSceneManager: 	0.0146493	UpdateInput: 	1.09186	UpdateCamera: 	0.0552499	UpdateEnemies: 	0.136592	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.301359	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.817819	UpdatePlayer: 	0.207887	UpdateSound: 	0.0107637	UpdateItems:	0.00410818	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00465253	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.7875	
RENDER	shadowmap: 	0.0989572	sendToRender: 	0.0769968	scene: 	6.12428	particles2Tex: 	1.33975	sendToRender: 	0.0651203	motionBlur: 	1.87174	bloom2Tex: 	0.270674	printScene: 	0.039133	applyBloom: 	0.006863	setRenderState: 	0.000478185	applyParticles: 	0.00220446	gui: 	0.0273588	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000661639	console: 	0.00092028	endScene: 	0.000348864	present: 	0.43199	TOTAL_RENDER: 	10.5428	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.03171	UpdateCamera: 	0.940361	UpdateEnemies: 	0.13274	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.179412	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.806517	UpdatePlayer: 	0.180715	UpdateSound: 	0.0111306	UpdateItems:	0.003633	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.00436682	UpdateGUI: 	0.00131426	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.44237	
RENDER	shadowmap: 	0.0869334	sendToRender: 	0.0668195	scene: 	5.9324	particles2Tex: 	1.19083	sendToRender: 	0.0647715	motionBlur: 	2.09639	bloom2Tex: 	0.0690902	printScene: 	0.0359932	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.274508	gui: 	0.0268235	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000535326	console: 	0.00126313	endScene: 	0.000354879	present: 	0.147798	TOTAL_RENDER: 	10.1802	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.07136	UpdateCamera: 	1.2066	UpdateEnemies: 	0.135582	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.165277	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.749977	UpdatePlayer: 	0.230972	UpdateSound: 	0.012896	UpdateItems:	0.00341346	UpdateTriggers: 	0.0345496	UpdateRigid: 	0.0048029	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.77354	
RENDER	shadowmap: 	0.0928641	sendToRender: 	0.0681398	scene: 	5.87075	particles2Tex: 	1.19484	sendToRender: 	0.0647384	motionBlur: 	1.60816	bloom2Tex: 	0.375309	printScene: 	0.0400592	applyBloom: 	0.00677579	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.0268656	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000640587	console: 	0.0013714	endScene: 	0.000360894	present: 	0.261651	TOTAL_RENDER: 	9.77513	
UPDATE	UpdateSceneManager: 	0.0120869	UpdateInput: 	1.17659	UpdateCamera: 	1.00238	UpdateEnemies: 	0.139693	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.164047	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.722447	UpdatePlayer: 	2.05852	UpdateSound: 	0.0143395	UpdateItems:	0.00404201	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00486606	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	5.47044	
RENDER	shadowmap: 	0.106897	sendToRender: 	0.100187	scene: 	5.74867	particles2Tex: 	1.26304	sendToRender: 	0.0655053	motionBlur: 	1.78448	bloom2Tex: 	0.0692616	printScene: 	0.0371661	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.294974	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.00063758	console: 	0.00107065	endScene: 	0.000354879	present: 	0.157527	TOTAL_RENDER: 	9.80077	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.06197	UpdateCamera: 	0.913973	UpdateEnemies: 	0.14975	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.157386	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.840107	UpdatePlayer: 	0.221024	UpdateSound: 	0.013735	UpdateItems:	0.00380443	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00440592	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.53389	
RENDER	shadowmap: 	0.100768	sendToRender: 	0.0870086	scene: 	5.96427	particles2Tex: 	1.43649	sendToRender: 	0.100446	motionBlur: 	1.76603	bloom2Tex: 	0.0717067	printScene: 	0.043584	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.277218	setRenderState: 	0.000502244	luaMsg: 	0.00079096	printTextDebug:	0.000688706	console: 	0.00117892	endScene: 	0.000351872	present: 	0.116873	TOTAL_RENDER: 	10.1768	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.04094	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.121706	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.300914	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.733232	UpdatePlayer: 	0.207652	UpdateSound: 	0.0109712	UpdateItems:	0.00291422	UpdateTriggers: 	0.0329587	UpdateRigid: 	0.00335632	UpdateGUI: 	0.000935317	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.64985	
RENDER	shadowmap: 	0.0954866	sendToRender: 	0.0846537	scene: 	5.76775	particles2Tex: 	1.16892	sendToRender: 	0.0650572	motionBlur: 	1.80402	bloom2Tex: 	0.0710179	printScene: 	0.0422036	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.302841	setRenderState: 	0.000508259	luaMsg: 	0.000724796	printTextDebug:	0.000628557	console: 	0.00110373	endScene: 	0.000357887	present: 	0.157747	TOTAL_RENDER: 	9.75382	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.0537	UpdateCamera: 	0.0505913	UpdateEnemies: 	0.126872	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.152568	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.718748	UpdatePlayer: 	0.227351	UpdateSound: 	0.0116118	UpdateItems:	0.00318188	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.00374127	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.49104	
RENDER	shadowmap: 	0.0781546	sendToRender: 	0.0662722	scene: 	5.2061	particles2Tex: 	1.13263	sendToRender: 	0.0641128	motionBlur: 	1.612	bloom2Tex: 	0.320636	printScene: 	0.0358999	applyBloom: 	0.00659835	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.0247573	setRenderState: 	0.000463147	luaMsg: 	0.000598483	printTextDebug:	0.000529311	console: 	0.000968399	endScene: 	0.000336835	present: 	0.343189	TOTAL_RENDER: 	9.05078	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.03463	UpdateCamera: 	0.0868401	UpdateEnemies: 	0.111534	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.144938	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.701948	UpdatePlayer: 	0.173765	UpdateSound: 	0.0218792	UpdateItems:	0.0031097	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00400592	UpdateGUI: 	0.00102554	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.42665	
RENDER	shadowmap: 	0.0758028	sendToRender: 	0.0660827	scene: 	5.17683	particles2Tex: 	1.3816	sendToRender: 	0.0644106	motionBlur: 	1.66409	bloom2Tex: 	0.360867	printScene: 	0.0356533	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00217138	gui: 	0.0245197	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000430065	console: 	0.000992459	endScene: 	0.000348864	present: 	0.371107	TOTAL_RENDER: 	9.3998	
UPDATE	UpdateSceneManager: 	0.0184297	UpdateInput: 	1.09704	UpdateCamera: 	0.0596829	UpdateEnemies: 	0.15633	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.292959	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.872335	UpdatePlayer: 	0.219397	UpdateSound: 	0.0115306	UpdateItems:	0.00371119	UpdateTriggers: 	0.0337947	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.92087	
RENDER	shadowmap: 	0.137868	sendToRender: 	0.0845906	scene: 	5.42561	particles2Tex: 	1.40204	sendToRender: 	0.107817	motionBlur: 	1.93382	bloom2Tex: 	0.069809	printScene: 	0.387294	applyBloom: 	0.00756675	setRenderState: 	0.000481192	applyParticles: 	0.00219243	gui: 	0.0261678	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.000818027	endScene: 	0.000354879	present: 	0.245086	TOTAL_RENDER: 	10.013	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.09609	UpdateCamera: 	0.0531777	UpdateEnemies: 	0.140854	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.219754	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.822246	UpdatePlayer: 	0.202693	UpdateSound: 	0.0116358	UpdateItems:	0.00370819	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00420141	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	2.69806	
RENDER	shadowmap: 	0.0860281	sendToRender: 	0.0757066	scene: 	5.10516	particles2Tex: 	1.16486	sendToRender: 	0.0644226	motionBlur: 	1.77654	bloom2Tex: 	0.0667173	printScene: 	0.0345075	applyBloom: 	0.320101	setRenderState: 	0.000490215	applyParticles: 	0.00201499	gui: 	0.0256054	setRenderState: 	0.000481192	luaMsg: 	0.000718781	printTextDebug:	0.000622542	console: 	0.000971407	endScene: 	0.000354879	present: 	0.167049	TOTAL_RENDER: 	9.05042	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.04626	UpdateCamera: 	0.0481583	UpdateEnemies: 	0.122845	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.146544	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.67689	UpdatePlayer: 	0.194504	UpdateSound: 	0.0132719	UpdateItems:	0.00372022	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00417735	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.44491	
RENDER	shadowmap: 	0.0882506	sendToRender: 	0.0933633	scene: 	4.98299	particles2Tex: 	1.1757	sendToRender: 	0.0648858	motionBlur: 	1.84275	bloom2Tex: 	0.0673459	printScene: 	0.0351601	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.288201	gui: 	0.0275543	setRenderState: 	0.000511267	luaMsg: 	0.000571416	printTextDebug:	0.000541341	console: 	0.000965392	endScene: 	0.000342849	present: 	0.135865	TOTAL_RENDER: 	8.9844	
UPDATE	UpdateSceneManager: 	0.00878777	UpdateInput: 	1.02008	UpdateCamera: 	0.0474064	UpdateEnemies: 	0.129203	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.143937	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.688911	UpdatePlayer: 	0.204158	UpdateSound: 	0.0131847	UpdateItems:	0.00356684	UpdateTriggers: 	0.0370849	UpdateRigid: 	0.00469463	UpdateGUI: 	0.00141952	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.44836	
RENDER	shadowmap: 	0.100247	sendToRender: 	0.0962625	scene: 	5.00459	particles2Tex: 	1.16692	sendToRender: 	0.0649399	motionBlur: 	1.66955	bloom2Tex: 	0.268559	printScene: 	0.0375811	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.0247634	setRenderState: 	0.00044811	luaMsg: 	0.000748855	printTextDebug:	0.000523296	console: 	0.000860131	endScene: 	0.000345857	present: 	0.436751	TOTAL_RENDER: 	9.04745	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.08605	UpdateCamera: 	0.0570784	UpdateEnemies: 	0.110695	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.160294	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.694243	UpdatePlayer: 	0.23496	UpdateSound: 	0.0134283	UpdateItems:	0.00368413	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.00449915	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.52374	
RENDER	shadowmap: 	0.0960219	sendToRender: 	0.0873063	scene: 	5.13497	particles2Tex: 	1.14598	sendToRender: 	0.0767381	motionBlur: 	1.79857	bloom2Tex: 	0.0679052	printScene: 	0.0361375	applyBloom: 	0.00669459	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.311157	setRenderState: 	0.00047217	luaMsg: 	0.000727803	printTextDebug:	0.000562393	console: 	0.00103456	endScene: 	0.000354879	present: 	0.1531	TOTAL_RENDER: 	9.08347	
UPDATE	UpdateSceneManager: 	0.0174222	UpdateInput: 	1.04499	UpdateCamera: 	0.0521312	UpdateEnemies: 	0.128364	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.181584	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.693933	UpdatePlayer: 	0.202377	UpdateSound: 	0.0115997	UpdateItems:	0.0031097	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0037142	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.49474	
RENDER	shadowmap: 	0.0755802	sendToRender: 	0.0656286	scene: 	4.95935	particles2Tex: 	1.14305	sendToRender: 	0.0646662	motionBlur: 	1.79579	bloom2Tex: 	0.0664947	printScene: 	0.0338729	applyBloom: 	0.00663744	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.30734	setRenderState: 	0.000466155	luaMsg: 	0.000517282	printTextDebug:	0.000412021	console: 	0.000965392	endScene: 	0.000390969	present: 	0.152231	TOTAL_RENDER: 	8.95136	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.02163	UpdateCamera: 	0.924722	UpdateEnemies: 	0.140183	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.168754	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.69941	UpdatePlayer: 	0.198657	UpdateSound: 	0.0110704	UpdateItems:	0.00321497	UpdateTriggers: 	0.0324414	UpdateRigid: 	0.00418637	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.3663	
RENDER	shadowmap: 	0.0826989	sendToRender: 	0.0675083	scene: 	4.9804	particles2Tex: 	1.42095	sendToRender: 	0.0818388	motionBlur: 	1.80181	bloom2Tex: 	0.0669759	printScene: 	0.0361496	applyBloom: 	0.00659534	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.295034	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000520289	console: 	0.00108569	endScene: 	0.000348864	present: 	0.152565	TOTAL_RENDER: 	9.17651	
UPDATE	UpdateSceneManager: 	0.0195785	UpdateInput: 	1.06824	UpdateCamera: 	0.938048	UpdateEnemies: 	0.128578	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.180149	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.756016	UpdatePlayer: 	0.176826	UpdateSound: 	0.01049	UpdateItems:	0.00306459	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00433674	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.45963	
RENDER	shadowmap: 	0.07832	sendToRender: 	0.0670601	scene: 	5.07738	particles2Tex: 	1.16129	sendToRender: 	0.0852943	motionBlur: 	1.80712	bloom2Tex: 	0.0679594	printScene: 	0.0359781	applyBloom: 	0.00662241	setRenderState: 	0.000457133	applyParticles: 	0.0020571	gui: 	0.301347	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.001209	endScene: 	0.000384954	present: 	0.158481	TOTAL_RENDER: 	9.01695	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.03179	UpdateCamera: 	0.0501883	UpdateEnemies: 	0.12714	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.144595	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.724757	UpdatePlayer: 	1.37517	UpdateSound: 	0.0140628	UpdateItems:	0.00378037	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.00464651	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.63786	
RENDER	shadowmap: 	0.0952941	sendToRender: 	0.10219	scene: 	4.96071	particles2Tex: 	1.15772	sendToRender: 	0.0638452	motionBlur: 	1.80945	bloom2Tex: 	0.066988	printScene: 	0.0345646	applyBloom: 	0.00647203	setRenderState: 	0.000463147	applyParticles: 	0.00191575	gui: 	0.290198	setRenderState: 	0.000502244	luaMsg: 	0.000673669	printTextDebug:	0.000541341	console: 	0.00114885	endScene: 	0.000354879	present: 	0.161581	TOTAL_RENDER: 	8.91095	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.05576	UpdateCamera: 	0.04845	UpdateEnemies: 	0.125892	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.154806	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.714579	UpdatePlayer: 	0.204543	UpdateSound: 	0.0154132	UpdateItems:	0.00331421	UpdateTriggers: 	0.036736	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.52569	
RENDER	shadowmap: 	0.102115	sendToRender: 	0.0969722	scene: 	4.92983	particles2Tex: 	1.15935	sendToRender: 	0.0643985	motionBlur: 	1.81065	bloom2Tex: 	0.0668436	printScene: 	0.0338218	applyBloom: 	0.00671564	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.289052	setRenderState: 	0.000499237	luaMsg: 	0.000535326	printTextDebug:	0.00077893	console: 	0.00107967	endScene: 	0.000351872	present: 	0.160438	TOTAL_RENDER: 	8.88567	
UPDATE	UpdateSceneManager: 	0.0176898	UpdateInput: 	1.07324	UpdateCamera: 	0.0551055	UpdateEnemies: 	0.115426	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.156075	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.730068	UpdatePlayer: 	0.196308	UpdateSound: 	0.0116058	UpdateItems:	0.00317286	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0142313	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00580137	TOTAL_UPDATE: 	2.54622	
RENDER	shadowmap: 	0.083144	sendToRender: 	0.0672707	scene: 	5.04106	particles2Tex: 	1.17285	sendToRender: 	0.0646361	motionBlur: 	1.8117	bloom2Tex: 	0.0693518	printScene: 	0.0372322	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.318089	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.000372924	present: 	0.149624	TOTAL_RENDER: 	8.98469	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.01001	UpdateCamera: 	0.0497914	UpdateEnemies: 	0.140376	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.145428	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.719009	UpdatePlayer: 	0.213622	UpdateSound: 	0.0232927	UpdateItems:	0.0117892	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.00384954	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.47358	
RENDER	shadowmap: 	0.0889002	sendToRender: 	0.0861815	scene: 	5.01004	particles2Tex: 	1.17094	sendToRender: 	0.064579	motionBlur: 	1.81899	bloom2Tex: 	0.272162	printScene: 	0.0357315	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.0248566	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.00102855	endScene: 	0.000342849	present: 	0.369231	TOTAL_RENDER: 	9.14382	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.00982	UpdateCamera: 	0.0503026	UpdateEnemies: 	0.138472	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.149897	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.752509	UpdatePlayer: 	0.20595	UpdateSound: 	0.0120088	UpdateItems:	0.00294129	UpdateTriggers: 	0.0324173	UpdateRigid: 	0.00418336	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.50114	
RENDER	shadowmap: 	0.0778689	sendToRender: 	0.0659534	scene: 	5.07877	particles2Tex: 	1.15822	sendToRender: 	0.064161	motionBlur: 	1.82356	bloom2Tex: 	0.0679143	printScene: 	0.0360503	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.0018556	gui: 	0.285479	setRenderState: 	0.000490215	luaMsg: 	0.000676676	printTextDebug:	0.00062555	console: 	0.00108569	endScene: 	0.000351872	present: 	0.156547	TOTAL_RENDER: 	8.98134	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.00473	UpdateCamera: 	0.0491117	UpdateEnemies: 	0.138701	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.152923	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.743015	UpdatePlayer: 	0.170501	UpdateSound: 	0.00962084	UpdateItems:	0.00257438	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.00383751	UpdateGUI: 	0.000968399	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.41363	
RENDER	shadowmap: 	0.0780494	sendToRender: 	0.0645279	scene: 	4.88303	particles2Tex: 	1.38339	sendToRender: 	0.0653459	motionBlur: 	1.84652	bloom2Tex: 	0.067818	printScene: 	0.0362127	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.025007	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000532319	console: 	0.000899228	endScene: 	0.000345857	present: 	0.431377	TOTAL_RENDER: 	9.04989	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	0.995812	UpdateCamera: 	0.0492711	UpdateEnemies: 	0.115516	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.14646	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.732356	UpdatePlayer: 	0.17384	UpdateSound: 	0.010081	UpdateItems:	0.00340143	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00393074	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.37095	
RENDER	shadowmap: 	0.0755622	sendToRender: 	0.184447	scene: 	5.03964	particles2Tex: 	1.27877	sendToRender: 	0.0744795	motionBlur: 	1.84475	bloom2Tex: 	0.066615	printScene: 	0.0353827	applyBloom: 	0.0346097	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.0239934	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000652617	console: 	0.00100449	endScene: 	0.000333827	present: 	0.448315	TOTAL_RENDER: 	9.27122	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.06573	UpdateCamera: 	0.0479658	UpdateEnemies: 	0.0862928	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.138607	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.679323	UpdatePlayer: 	0.203219	UpdateSound: 	0.0130944	UpdateItems:	0.00358789	UpdateTriggers: 	0.0344684	UpdateRigid: 	0.00384954	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.4329	
RENDER	shadowmap: 	0.0963678	sendToRender: 	0.0957061	scene: 	5.05997	particles2Tex: 	1.15236	sendToRender: 	0.0647354	motionBlur: 	1.89261	bloom2Tex: 	0.0663474	printScene: 	0.0335992	applyBloom: 	0.00652918	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.264427	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000418036	console: 	0.000917273	endScene: 	0.000351872	present: 	0.166511	TOTAL_RENDER: 	9.06545	
UPDATE	UpdateSceneManager: 	0.0162523	UpdateInput: 	1.18999	UpdateCamera: 	0.0434246	UpdateEnemies: 	2.07199	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.217983	UpdateLUAMsg: 	0.000493222	UpdateColisions: 	0.774395	UpdatePlayer: 	0.185268	UpdateSound: 	0.00986444	UpdateItems:	0.00343451	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00409314	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.67359	
RENDER	shadowmap: 	0.0829064	sendToRender: 	0.0665759	scene: 	4.9575	particles2Tex: 	1.158	sendToRender: 	0.0646241	motionBlur: 	1.82377	bloom2Tex: 	0.0676947	printScene: 	0.0354007	applyBloom: 	0.00673068	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.547227	setRenderState: 	0.000520289	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000360894	present: 	0.108401	TOTAL_RENDER: 	9.27554	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.06026	UpdateCamera: 	0.951452	UpdateEnemies: 	0.194023	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.165404	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.691993	UpdatePlayer: 	0.206979	UpdateSound: 	0.0140057	UpdateItems:	0.00384352	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.00477884	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00336534	TOTAL_UPDATE: 	3.46734	
RENDER	shadowmap: 	0.098088	sendToRender: 	0.088407	scene: 	5.02656	particles2Tex: 	1.16566	sendToRender: 	0.064161	motionBlur: 	1.85126	bloom2Tex: 	0.0669308	printScene: 	0.0351932	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.354654	setRenderState: 	0.000514274	luaMsg: 	0.00079096	printTextDebug:	0.00033082	console: 	0.000670662	endScene: 	0.000366909	present: 	0.111315	TOTAL_RENDER: 	9.08866	
UPDATE	UpdateSceneManager: 	0.00859229	UpdateInput: 	1.05925	UpdateCamera: 	0.059334	UpdateEnemies: 	0.160664	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.166102	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.659754	UpdatePlayer: 	0.197129	UpdateSound: 	0.0113622	UpdateItems:	0.00296535	UpdateTriggers: 	0.0312895	UpdateRigid: 	0.00397585	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.48951	
RENDER	shadowmap: 	0.0733577	sendToRender: 	0.0655354	scene: 	4.91877	particles2Tex: 	1.15745	sendToRender: 	0.0643685	motionBlur: 	1.78347	bloom2Tex: 	0.0661549	printScene: 	0.0337496	applyBloom: 	0.00653218	setRenderState: 	0.000457133	applyParticles: 	0.00219845	gui: 	0.0247092	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.000980429	endScene: 	0.000369916	present: 	0.207824	TOTAL_RENDER: 	8.94022	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.0444	UpdateCamera: 	0.0489072	UpdateEnemies: 	0.152658	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.147287	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.653333	UpdatePlayer: 	0.166703	UpdateSound: 	0.00939227	UpdateItems:	0.00295332	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00412021	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.37352	
RENDER	shadowmap: 	0.0766028	sendToRender: 	0.0660135	scene: 	4.95481	particles2Tex: 	1.16362	sendToRender: 	0.064185	motionBlur: 	1.80904	bloom2Tex: 	0.0676255	printScene: 	0.0337195	applyBloom: 	0.00683594	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.350497	setRenderState: 	0.000520289	luaMsg: 	0.000565401	printTextDebug:	0.00061352	console: 	0.0010105	endScene: 	0.000363902	present: 	0.110798	TOTAL_RENDER: 	8.92002	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.0573	UpdateCamera: 	0.0528048	UpdateEnemies: 	0.162893	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.159154	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.655739	UpdatePlayer: 	0.181055	UpdateSound: 	0.0104599	UpdateItems:	0.00356383	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.43575	
RENDER	shadowmap: 	0.213899	sendToRender: 	0.0679564	scene: 	5.06038	particles2Tex: 	1.18885	sendToRender: 	0.0854026	motionBlur: 	1.79356	bloom2Tex: 	0.0671293	printScene: 	0.0719412	applyBloom: 	0.0069833	setRenderState: 	0.000514274	applyParticles: 	0.00199093	gui: 	0.379348	setRenderState: 	0.000478185	luaMsg: 	0.000812012	printTextDebug:	0.000559386	console: 	0.00107366	endScene: 	0.000357887	present: 	0.131856	TOTAL_RENDER: 	9.2891	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.04112	UpdateCamera: 	0.110524	UpdateEnemies: 	0.149705	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.158219	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.655657	UpdatePlayer: 	1.38006	UpdateSound: 	0.012093	UpdateItems:	0.0037533	UpdateTriggers: 	0.0366097	UpdateRigid: 	0.00447809	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.73679	
RENDER	shadowmap: 	0.114527	sendToRender: 	0.077517	scene: 	4.98552	particles2Tex: 	1.26332	sendToRender: 	0.0844552	motionBlur: 	1.7954	bloom2Tex: 	0.0680947	printScene: 	0.0348744	applyBloom: 	0.30393	setRenderState: 	0.000520289	applyParticles: 	0.00261648	gui: 	0.0260957	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000535326	console: 	0.000923287	endScene: 	0.000375931	present: 	0.22429	TOTAL_RENDER: 	9.20646	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	1.11215	UpdateCamera: 	0.0493011	UpdateEnemies: 	0.143558	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.14695	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.629249	UpdatePlayer: 	0.181208	UpdateSound: 	0.0111607	UpdateItems:	0.00303452	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00366909	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.43063	
RENDER	shadowmap: 	0.0768313	sendToRender: 	0.0663534	scene: 	5.09598	particles2Tex: 	1.16417	sendToRender: 	0.0646482	motionBlur: 	1.79796	bloom2Tex: 	0.0668105	printScene: 	0.0342338	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.0020601	gui: 	0.372157	setRenderState: 	0.000475177	luaMsg: 	0.000535326	printTextDebug:	0.000508259	console: 	0.000917273	endScene: 	0.000369916	present: 	0.130102	TOTAL_RENDER: 	9.1285	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.04747	UpdateCamera: 	0.0489523	UpdateEnemies: 	0.151699	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.149669	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.627523	UpdatePlayer: 	0.169476	UpdateSound: 	0.00981933	UpdateItems:	0.00338037	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00400292	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	2.35155	
RENDER	shadowmap: 	0.078296	sendToRender: 	0.0664978	scene: 	5.11194	particles2Tex: 	1.14832	sendToRender: 	0.0654993	motionBlur: 	1.80964	bloom2Tex: 	0.0676376	printScene: 	0.0342549	applyBloom: 	0.00664647	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.345174	setRenderState: 	0.000526304	luaMsg: 	0.000661639	printTextDebug:	0.000433073	console: 	0.00451418	endScene: 	0.000366909	present: 	0.122572	TOTAL_RENDER: 	9.07407	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.07651	UpdateCamera: 	0.940884	UpdateEnemies: 	0.173888	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.149218	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.601893	UpdatePlayer: 	0.169121	UpdateSound: 	0.010102	UpdateItems:	0.00264956	UpdateTriggers: 	0.0308113	UpdateRigid: 	0.00387961	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.31164	
RENDER	shadowmap: 	0.0793516	sendToRender: 	0.0751532	scene: 	4.95208	particles2Tex: 	1.31721	sendToRender: 	0.0755472	motionBlur: 	1.82671	bloom2Tex: 	0.0667564	printScene: 	0.0370247	applyBloom: 	0.00656226	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.348236	setRenderState: 	0.000505252	luaMsg: 	0.000796975	printTextDebug:	0.000697729	console: 	0.00102554	endScene: 	0.000354879	present: 	0.0918265	TOTAL_RENDER: 	9.1061	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.15649	UpdateCamera: 	0.895231	UpdateEnemies: 	0.185876	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.158014	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.619357	UpdatePlayer: 	0.252442	UpdateSound: 	0.0144328	UpdateItems:	0.00353375	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00420442	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.4674	
RENDER	shadowmap: 	0.0967016	sendToRender: 	0.087177	scene: 	5.12236	particles2Tex: 	1.22229	sendToRender: 	0.0660436	motionBlur: 	1.81139	bloom2Tex: 	0.078723	printScene: 	0.0361736	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.336831	setRenderState: 	0.000514274	luaMsg: 	0.000556378	printTextDebug:	0.000550364	console: 	0.00115185	endScene: 	0.000351872	present: 	0.114301	TOTAL_RENDER: 	9.21245	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.05645	UpdateCamera: 	0.924948	UpdateEnemies: 	0.177858	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.149407	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.600798	UpdatePlayer: 	0.214269	UpdateSound: 	0.0130493	UpdateItems:	0.0030255	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.00476079	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.3448	
RENDER	shadowmap: 	0.0899829	sendToRender: 	0.0869574	scene: 	4.98973	particles2Tex: 	1.1137	sendToRender: 	0.0669489	motionBlur: 	1.69188	bloom2Tex: 	0.34017	printScene: 	0.0371691	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.026643	setRenderState: 	0.00047217	luaMsg: 	0.000544349	printTextDebug:	0.000631565	console: 	0.00110373	endScene: 	0.000342849	present: 	0.366106	TOTAL_RENDER: 	9.04159	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.04931	UpdateCamera: 	0.0514304	UpdateEnemies: 	0.154009	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.146165	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.622993	UpdatePlayer: 	0.191331	UpdateSound: 	0.0117832	UpdateItems:	0.0029864	UpdateTriggers: 	0.0311271	UpdateRigid: 	0.00393074	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.40931	
RENDER	shadowmap: 	0.0759351	sendToRender: 	0.0830598	scene: 	4.91446	particles2Tex: 	1.14126	sendToRender: 	0.0650181	motionBlur: 	2.02812	bloom2Tex: 	0.066994	printScene: 	0.034718	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.32786	setRenderState: 	0.000544349	luaMsg: 	0.000631565	printTextDebug:	0.000424051	console: 	0.000833064	endScene: 	0.000369916	present: 	0.11284	TOTAL_RENDER: 	9.07189	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.05109	UpdateCamera: 	0.0494696	UpdateEnemies: 	0.184261	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.158739	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.617929	UpdatePlayer: 	0.196636	UpdateSound: 	0.0129711	UpdateItems:	0.0031067	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.00425554	UpdateGUI: 	0.001212	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.4526	
RENDER	shadowmap: 	0.0902656	sendToRender: 	0.0962535	scene: 	4.96649	particles2Tex: 	1.15115	sendToRender: 	0.0653218	motionBlur: 	1.81091	bloom2Tex: 	0.0665579	printScene: 	0.0343	applyBloom: 	0.00656527	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.361225	setRenderState: 	0.000502244	luaMsg: 	0.000718781	printTextDebug:	0.000412021	console: 	0.00108569	endScene: 	0.000366909	present: 	0.120857	TOTAL_RENDER: 	8.98927	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.02628	UpdateCamera: 	0.0470516	UpdateEnemies: 	0.145485	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.14544	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.609583	UpdatePlayer: 	0.173121	UpdateSound: 	0.0109832	UpdateItems:	0.00283302	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.00357586	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.30311	
RENDER	shadowmap: 	0.0701037	sendToRender: 	0.0655715	scene: 	4.91497	particles2Tex: 	1.13449	sendToRender: 	0.0649639	motionBlur: 	1.924	bloom2Tex: 	0.0744976	printScene: 	0.044417	applyBloom: 	0.00650812	setRenderState: 	0.00046014	applyParticles: 	0.269567	gui: 	0.0244355	setRenderState: 	0.000511267	luaMsg: 	0.000634572	printTextDebug:	0.000430065	console: 	0.000995466	endScene: 	0.000378939	present: 	0.210218	TOTAL_RENDER: 	9.01837	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.00854	UpdateCamera: 	0.0504109	UpdateEnemies: 	0.158451	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.152568	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.670619	UpdatePlayer: 	0.17134	UpdateSound: 	0.0460351	UpdateItems:	0.00382849	UpdateTriggers: 	0.0343331	UpdateRigid: 	0.00480591	UpdateGUI: 	0.00135035	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.47718	
RENDER	shadowmap: 	0.0946565	sendToRender: 	0.0878176	scene: 	5.08154	particles2Tex: 	1.14786	sendToRender: 	0.0654722	motionBlur: 	1.79373	bloom2Tex: 	0.0676135	printScene: 	0.0356954	applyBloom: 	0.00649008	setRenderState: 	0.000445103	applyParticles: 	0.294126	gui: 	0.0263874	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.000890205	endScene: 	0.000390969	present: 	0.217433	TOTAL_RENDER: 	9.16648	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.08555	UpdateCamera: 	0.062179	UpdateEnemies: 	0.150893	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.146189	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.60709	UpdatePlayer: 	0.185196	UpdateSound: 	0.0115667	UpdateItems:	0.00309467	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00437885	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.3985	
RENDER	shadowmap: 	0.0963798	sendToRender: 	0.0661308	scene: 	5.07846	particles2Tex: 	1.29166	sendToRender: 	0.0837365	motionBlur: 	1.78568	bloom2Tex: 	0.0679473	printScene: 	0.0360834	applyBloom: 	0.33583	setRenderState: 	0.0004842	applyParticles: 	0.0026255	gui: 	0.0280294	setRenderState: 	0.000478185	luaMsg: 	0.000733818	printTextDebug:	0.000661639	console: 	0.00115787	endScene: 	0.000363902	present: 	0.277425	TOTAL_RENDER: 	9.37227	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.06834	UpdateCamera: 	0.053274	UpdateEnemies: 	0.161154	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.161257	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.645459	UpdatePlayer: 	0.236659	UpdateSound: 	0.0138974	UpdateItems:	0.00377736	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00487508	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.51405	
RENDER	shadowmap: 	0.104217	sendToRender: 	0.0894356	scene: 	5.05931	particles2Tex: 	1.12596	sendToRender: 	0.0651925	motionBlur: 	1.96404	bloom2Tex: 	0.0685097	printScene: 	0.057298	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.027449	setRenderState: 	0.000490215	luaMsg: 	0.000607505	printTextDebug:	0.000523296	console: 	0.00119997	endScene: 	0.000342849	present: 	0.485845	TOTAL_RENDER: 	9.27702	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.02104	UpdateCamera: 	0.0517161	UpdateEnemies: 	1.74764	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.199535	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.621033	UpdatePlayer: 	0.190871	UpdateSound: 	0.00983737	UpdateItems:	0.002824	UpdateTriggers: 	0.0323993	UpdateRigid: 	0.00440592	UpdateGUI: 	0.001212	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.06373	
RENDER	shadowmap: 	0.0804643	sendToRender: 	0.0661399	scene: 	5.23419	particles2Tex: 	1.13915	sendToRender: 	0.0649639	motionBlur: 	1.9208	bloom2Tex: 	0.0659835	printScene: 	0.0370428	applyBloom: 	0.00654722	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.351766	setRenderState: 	0.000505252	luaMsg: 	0.000568408	printTextDebug:	0.000781937	console: 	0.00128418	endScene: 	0.000387961	present: 	0.140977	TOTAL_RENDER: 	9.32641	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.01978	UpdateCamera: 	0.0596347	UpdateEnemies: 	0.119035	UpdateProjectile: 	0.00171425	UpdateParticle: 	0.152418	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.619986	UpdatePlayer: 	1.61498	UpdateSound: 	0.0133471	UpdateItems:	0.00372924	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00453524	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.77584	
RENDER	shadowmap: 	0.0967858	sendToRender: 	0.0828553	scene: 	4.95924	particles2Tex: 	1.14663	sendToRender: 	0.0645158	motionBlur: 	1.83912	bloom2Tex: 	0.0651294	printScene: 	0.0338519	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.333586	setRenderState: 	0.000496229	luaMsg: 	0.000532319	printTextDebug:	0.000526304	console: 	0.00100449	endScene: 	0.000339842	present: 	0.125832	TOTAL_RENDER: 	8.96875	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.00672	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.124939	UpdateProjectile: 	0.00166613	UpdateParticle: 	0.149296	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.599217	UpdatePlayer: 	0.186946	UpdateSound: 	0.0105562	UpdateItems:	0.00263453	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.00377134	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.27336	
RENDER	shadowmap: 	0.0794268	sendToRender: 	0.0671443	scene: 	4.93853	particles2Tex: 	1.12448	sendToRender: 	0.0651324	motionBlur: 	1.8768	bloom2Tex: 	0.0667353	printScene: 	0.0342549	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.309677	setRenderState: 	0.000535326	luaMsg: 	0.000760885	printTextDebug:	0.000679684	console: 	0.000875168	endScene: 	0.000357887	present: 	0.15627	TOTAL_RENDER: 	8.98226	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.16077	UpdateCamera: 	1.2411	UpdateEnemies: 	0.153194	UpdateProjectile: 	0.00288415	UpdateParticle: 	0.289927	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.779038	UpdatePlayer: 	0.275949	UpdateSound: 	0.00933212	UpdateItems:	0.00408412	UpdateTriggers: 	0.0346248	UpdateRigid: 	0.0052059	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.13445	
RENDER	shadowmap: 	0.147955	sendToRender: 	0.0848312	scene: 	5.3832	particles2Tex: 	1.32389	sendToRender: 	0.108533	motionBlur: 	1.97652	bloom2Tex: 	0.323054	printScene: 	0.0417705	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0258611	setRenderState: 	0.000445103	luaMsg: 	0.000745848	printTextDebug:	0.00062555	console: 	0.000965392	endScene: 	0.000366909	present: 	0.331331	TOTAL_RENDER: 	10.0003	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.08978	UpdateCamera: 	0.912169	UpdateEnemies: 	0.161705	UpdateProjectile: 	0.00243604	UpdateParticle: 	0.238359	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.72857	UpdatePlayer: 	0.22346	UpdateSound: 	0.012502	UpdateItems:	0.00375631	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00441795	UpdateGUI: 	0.0106915	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.54353	
RENDER	shadowmap: 	0.0937392	sendToRender: 	0.0681308	scene: 	5.25188	particles2Tex: 	1.33047	sendToRender: 	0.0651263	motionBlur: 	1.74714	bloom2Tex: 	0.356918	printScene: 	0.0367932	applyBloom: 	0.00651715	setRenderState: 	0.000469162	applyParticles: 	0.00222852	gui: 	0.0271723	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00105261	endScene: 	0.000336835	present: 	0.339908	TOTAL_RENDER: 	9.56525	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.06115	UpdateCamera: 	0.912473	UpdateEnemies: 	0.148827	UpdateProjectile: 	0.00223153	UpdateParticle: 	0.254566	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.61823	UpdatePlayer: 	0.219715	UpdateSound: 	0.0142222	UpdateItems:	0.00365105	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00440892	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00298038	TOTAL_UPDATE: 	3.41146	
RENDER	shadowmap: 	0.0955618	sendToRender: 	0.0877514	scene: 	5.35638	particles2Tex: 	1.14526	sendToRender: 	0.0648587	motionBlur: 	1.86362	bloom2Tex: 	0.0646993	printScene: 	0.03473	applyBloom: 	0.00662842	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.0276926	setRenderState: 	0.00047217	luaMsg: 	0.000466155	printTextDebug:	0.000529311	console: 	0.00102253	endScene: 	0.000351872	present: 	0.160381	TOTAL_RENDER: 	9.46633	
UPDATE	UpdateSceneManager: 	0.0169801	UpdateInput: 	0.983292	UpdateCamera: 	0.916945	UpdateEnemies: 	0.146962	UpdateProjectile: 	0.00220145	UpdateParticle: 	0.164613	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.596744	UpdatePlayer: 	0.180652	UpdateSound: 	0.0131125	UpdateItems:	0.0037533	UpdateTriggers: 	0.0374007	UpdateRigid: 	0.00424351	UpdateGUI: 	0.00763291	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.25496	
RENDER	shadowmap: 	0.0906145	sendToRender: 	0.0874386	scene: 	5.66039	particles2Tex: 	1.14258	sendToRender: 	0.064188	motionBlur: 	1.85066	bloom2Tex: 	0.064579	printScene: 	0.0334308	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.346179	setRenderState: 	0.000499237	luaMsg: 	0.0007669	printTextDebug:	0.000508259	console: 	0.00117591	endScene: 	0.000354879	present: 	0.104274	TOTAL_RENDER: 	9.67371	
UPDATE	UpdateSceneManager: 	0.0119997	UpdateInput: 	1.01692	UpdateCamera: 	0.937137	UpdateEnemies: 	0.147134	UpdateProjectile: 	0.00215634	UpdateParticle: 	0.166396	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.605689	UpdatePlayer: 	0.172068	UpdateSound: 	0.01132	UpdateItems:	0.00272776	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.00384352	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.34647	
RENDER	shadowmap: 	0.0798568	sendToRender: 	0.0653579	scene: 	6.00648	particles2Tex: 	1.2394	sendToRender: 	0.0655023	motionBlur: 	1.91271	bloom2Tex: 	0.0654572	printScene: 	0.0450095	applyBloom: 	0.00653519	setRenderState: 	0.000439088	applyParticles: 	0.00190372	gui: 	0.0280475	setRenderState: 	0.000493222	luaMsg: 	0.000796975	printTextDebug:	0.000532319	console: 	0.00124208	endScene: 	0.000345857	present: 	0.163022	TOTAL_RENDER: 	10.2241	
UPDATE	UpdateSceneManager: 	0.0143305	UpdateInput: 	1.01932	UpdateCamera: 	0.95006	UpdateEnemies: 	0.152607	UpdateProjectile: 	0.0018977	UpdateParticle: 	0.162135	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.638608	UpdatePlayer: 	0.151013	UpdateSound: 	0.019768	UpdateItems:	0.0133771	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00382548	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.27407	
RENDER	shadowmap: 	0.079938	sendToRender: 	0.0669819	scene: 	5.56846	particles2Tex: 	1.19488	sendToRender: 	0.0647895	motionBlur: 	1.95394	bloom2Tex: 	0.0667624	printScene: 	0.0360804	applyBloom: 	0.301713	setRenderState: 	0.000478185	applyParticles: 	0.00279994	gui: 	0.0265738	setRenderState: 	0.00047217	luaMsg: 	0.000721788	printTextDebug:	0.000619535	console: 	0.000938325	endScene: 	0.000360894	present: 	0.204416	TOTAL_RENDER: 	9.78864	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.12145	UpdateCamera: 	0.942418	UpdateEnemies: 	0.125931	UpdateProjectile: 	0.00204507	UpdateParticle: 	0.160231	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.614121	UpdatePlayer: 	0.156105	UpdateSound: 	0.0131275	UpdateItems:	0.00356383	UpdateTriggers: 	0.0361826	UpdateRigid: 	0.00471268	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.35347	
RENDER	shadowmap: 	0.0994504	sendToRender: 	0.0979436	scene: 	5.69179	particles2Tex: 	1.36835	sendToRender: 	0.064164	motionBlur: 	1.70181	bloom2Tex: 	0.331517	printScene: 	0.0345225	applyBloom: 	0.00647805	setRenderState: 	0.000544349	applyParticles: 	0.00235183	gui: 	0.032309	setRenderState: 	0.000487207	luaMsg: 	0.000956369	printTextDebug:	0.000845094	console: 	0.000962384	endScene: 	0.000345857	present: 	0.422944	TOTAL_RENDER: 	10.2245	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.08174	UpdateCamera: 	0.0543236	UpdateEnemies: 	0.113709	UpdateProjectile: 	0.00163004	UpdateParticle: 	0.154171	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.632335	UpdatePlayer: 	0.16365	UpdateSound: 	0.011302	UpdateItems:	0.00336233	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.36007	
RENDER	shadowmap: 	0.0786539	sendToRender: 	0.0664436	scene: 	6.08682	particles2Tex: 	1.14197	sendToRender: 	0.0657369	motionBlur: 	1.964	bloom2Tex: 	0.0665399	printScene: 	0.035927	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.395576	setRenderState: 	0.000493222	luaMsg: 	0.00063758	printTextDebug:	0.00063758	console: 	0.000968399	endScene: 	0.000390969	present: 	0.131735	TOTAL_RENDER: 	10.2614	
UPDATE	UpdateSceneManager: 	0.0134072	UpdateInput: 	1.10533	UpdateCamera: 	0.0511146	UpdateEnemies: 	0.116921	UpdateProjectile: 	0.00207514	UpdateParticle: 	0.16153	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.663483	UpdatePlayer: 	0.19491	UpdateSound: 	0.0222431	UpdateItems:	0.0138674	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00432772	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.49673	
RENDER	shadowmap: 	0.0909032	sendToRender: 	0.0688496	scene: 	6.02969	particles2Tex: 	1.22182	sendToRender: 	0.0651294	motionBlur: 	2.00511	bloom2Tex: 	0.377808	printScene: 	0.040357	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.00211725	gui: 	0.0285768	setRenderState: 	0.000439088	luaMsg: 	0.000604498	printTextDebug:	0.000757878	console: 	0.0011308	endScene: 	0.000366909	present: 	0.319948	TOTAL_RENDER: 	10.4817	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.02807	UpdateCamera: 	0.0475388	UpdateEnemies: 	0.131023	UpdateProjectile: 	0.00163906	UpdateParticle: 	0.15538	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.62013	UpdatePlayer: 	0.197445	UpdateSound: 	0.0215364	UpdateItems:	0.00338037	UpdateTriggers: 	0.0534875	UpdateRigid: 	0.00436381	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.43317	
RENDER	shadowmap: 	0.0792313	sendToRender: 	0.0666692	scene: 	6.14594	particles2Tex: 	1.26669	sendToRender: 	0.0652316	motionBlur: 	1.89849	bloom2Tex: 	0.064991	printScene: 	0.0534755	applyBloom: 	0.281386	setRenderState: 	0.000505252	applyParticles: 	0.00222551	gui: 	0.0250581	setRenderState: 	0.000457133	luaMsg: 	0.000535326	printTextDebug:	0.000622542	console: 	0.000827049	endScene: 	0.000363902	present: 	0.146712	TOTAL_RENDER: 	10.2673	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.05699	UpdateCamera: 	0.0472621	UpdateEnemies: 	0.117817	UpdateProjectile: 	0.00180748	UpdateParticle: 	0.148505	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.609857	UpdatePlayer: 	0.129393	UpdateSound: 	0.0186883	UpdateItems:	0.00766299	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00398788	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.28974	
RENDER	shadowmap: 	0.0736795	sendToRender: 	0.0663083	scene: 	6.44944	particles2Tex: 	1.15449	sendToRender: 	0.0654632	motionBlur: 	2.10405	bloom2Tex: 	0.325078	printScene: 	0.0354819	applyBloom: 	0.00664045	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.0249829	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000529311	console: 	0.00108569	endScene: 	0.000339842	present: 	0.338789	TOTAL_RENDER: 	10.8079	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	1.02869	UpdateCamera: 	0.993797	UpdateEnemies: 	0.13308	UpdateProjectile: 	0.00176237	UpdateParticle: 	0.148508	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.847539	UpdatePlayer: 	0.154493	UpdateSound: 	0.0174131	UpdateItems:	0.00398788	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00510665	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.51261	
RENDER	shadowmap: 	0.128653	sendToRender: 	0.101547	scene: 	7.03587	particles2Tex: 	1.3563	sendToRender: 	0.065788	motionBlur: 	2.01086	bloom2Tex: 	0.334925	printScene: 	0.0453704	applyBloom: 	0.00675173	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0339391	setRenderState: 	0.000454125	luaMsg: 	0.000845094	printTextDebug:	0.00075487	console: 	0.00115486	endScene: 	0.000354879	present: 	0.288264	TOTAL_RENDER: 	11.5943	
UPDATE	UpdateSceneManager: 	0.0119997	UpdateInput: 	1.24679	UpdateCamera: 	1.09486	UpdateEnemies: 	0.0925964	UpdateProjectile: 	0.00204807	UpdateParticle: 	0.306522	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.741622	UpdatePlayer: 	0.138773	UpdateSound: 	0.0180146	UpdateItems:	0.00390668	UpdateTriggers: 	0.0316805	UpdateRigid: 	0.0048841	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.84931	
RENDER	shadowmap: 	0.132821	sendToRender: 	0.0835109	scene: 	7.0333	particles2Tex: 	1.12617	sendToRender: 	0.0663083	motionBlur: 	1.99039	bloom2Tex: 	0.0689458	printScene: 	0.329869	applyBloom: 	0.00710661	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0326308	setRenderState: 	0.000457133	luaMsg: 	0.000833064	printTextDebug:	0.000848101	console: 	0.0011308	endScene: 	0.000363902	present: 	0.273446	TOTAL_RENDER: 	11.3125	
UPDATE	UpdateSceneManager: 	0.0124148	UpdateInput: 	1.0562	UpdateCamera: 	0.928902	UpdateEnemies: 	0.081144	UpdateProjectile: 	0.00182552	UpdateParticle: 	0.160571	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.637252	UpdatePlayer: 	0.130406	UpdateSound: 	0.0207935	UpdateItems:	0.00367811	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.00400292	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.18162	
RENDER	shadowmap: 	0.0804553	sendToRender: 	0.0660978	scene: 	6.64272	particles2Tex: 	1.32706	sendToRender: 	0.0646632	motionBlur: 	2.02354	bloom2Tex: 	0.0662421	printScene: 	0.0364864	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.287545	gui: 	0.0296475	setRenderState: 	0.000463147	luaMsg: 	0.00046014	printTextDebug:	0.000550364	console: 	0.000935317	endScene: 	0.000378939	present: 	0.153007	TOTAL_RENDER: 	11.0127	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.01526	UpdateCamera: 	0.932842	UpdateEnemies: 	0.110118	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.149552	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.612885	UpdatePlayer: 	0.121579	UpdateSound: 	0.0192146	UpdateItems:	0.00309166	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00391871	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	3.24718	
RENDER	shadowmap: 	0.0732074	sendToRender: 	0.0660256	scene: 	7.14539	particles2Tex: 	1.15628	sendToRender: 	0.0647775	motionBlur: 	2.12174	bloom2Tex: 	0.358936	printScene: 	0.0345105	applyBloom: 	0.00690511	setRenderState: 	0.000487207	applyParticles: 	0.00195184	gui: 	0.0281858	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000643594	console: 	0.000935317	endScene: 	0.000339842	present: 	0.293554	TOTAL_RENDER: 	11.5234	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.02188	UpdateCamera: 	0.0467508	UpdateEnemies: 	0.086368	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.140159	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.588838	UpdatePlayer: 	0.126731	UpdateSound: 	0.01818	UpdateItems:	0.00312775	UpdateTriggers: 	0.0319451	UpdateRigid: 	0.00362699	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.20668	
RENDER	shadowmap: 	0.0687654	sendToRender: 	0.0657068	scene: 	7.35647	particles2Tex: 	1.34532	sendToRender: 	0.0645579	motionBlur: 	2.27225	bloom2Tex: 	0.0649519	printScene: 	0.0330188	applyBloom: 	0.292439	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0240927	setRenderState: 	0.000445103	luaMsg: 	0.00043608	printTextDebug:	0.000529311	console: 	0.00107667	endScene: 	0.000342849	present: 	0.205292	TOTAL_RENDER: 	11.9576	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.01936	UpdateCamera: 	0.0474937	UpdateEnemies: 	0.0896671	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.150827	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.590823	UpdatePlayer: 	0.13175	UpdateSound: 	0.0123245	UpdateItems:	0.00303151	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00380443	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.19101	
RENDER	shadowmap: 	0.0749397	sendToRender: 	0.0723803	scene: 	7.85903	particles2Tex: 	1.53307	sendToRender: 	0.0957873	motionBlur: 	2.39085	bloom2Tex: 	0.36112	printScene: 	0.0412291	applyBloom: 	0.00676676	setRenderState: 	0.00043608	applyParticles: 	0.00214732	gui: 	0.0266971	setRenderState: 	0.000445103	luaMsg: 	0.000451118	printTextDebug:	0.000529311	console: 	0.00100449	endScene: 	0.00033082	present: 	0.286138	TOTAL_RENDER: 	12.9411	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.0937	UpdateCamera: 	0.0492711	UpdateEnemies: 	0.0739893	UpdateProjectile: 	0.00157891	UpdateParticle: 	0.163109	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.600374	UpdatePlayer: 	0.133435	UpdateSound: 	0.0291933	UpdateItems:	0.00345255	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00392172	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.30524	
RENDER	shadowmap: 	0.0783621	sendToRender: 	0.066203	scene: 	7.54147	particles2Tex: 	1.23536	sendToRender: 	0.0667203	motionBlur: 	2.17592	bloom2Tex: 	0.0657308	printScene: 	0.0359721	applyBloom: 	0.294252	setRenderState: 	0.000487207	applyParticles: 	0.00227664	gui: 	0.0352654	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.000622542	console: 	0.000872161	endScene: 	0.000354879	present: 	0.186817	TOTAL_RENDER: 	11.9506	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.08748	UpdateCamera: 	0.0515898	UpdateEnemies: 	0.0796223	UpdateProjectile: 	0.0018556	UpdateParticle: 	0.153127	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.601247	UpdatePlayer: 	0.149416	UpdateSound: 	0.0186763	UpdateItems:	0.0034315	UpdateTriggers: 	0.0313015	UpdateRigid: 	0.00400592	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.31979	
RENDER	shadowmap: 	0.0773907	sendToRender: 	0.067006	scene: 	7.49715	particles2Tex: 	1.16383	sendToRender: 	0.0643685	motionBlur: 	2.18165	bloom2Tex: 	0.363932	printScene: 	0.0358759	applyBloom: 	0.00717578	setRenderState: 	0.000493222	applyParticles: 	0.00222551	gui: 	0.0254039	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000655624	console: 	0.0010496	endScene: 	0.000357887	present: 	0.342374	TOTAL_RENDER: 	12.0218	
UPDATE	UpdateSceneManager: 	0.0158974	UpdateInput: 	1.31725	UpdateCamera: 	0.0553311	UpdateEnemies: 	0.0965572	UpdateProjectile: 	0.00178342	UpdateParticle: 	0.15941	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.634942	UpdatePlayer: 	0.150351	UpdateSound: 	0.0164087	UpdateItems:	0.00313978	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00442697	UpdateGUI: 	0.0012932	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.60509	
RENDER	shadowmap: 	0.0845966	sendToRender: 	0.0667744	scene: 	7.54874	particles2Tex: 	1.32878	sendToRender: 	0.0663053	motionBlur: 	2.08437	bloom2Tex: 	0.267137	printScene: 	0.0358909	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00222852	gui: 	0.236359	setRenderState: 	0.00047217	luaMsg: 	0.000854116	printTextDebug:	0.000421043	console: 	0.00100449	endScene: 	0.000342849	present: 	0.155284	TOTAL_RENDER: 	12.048	
UPDATE	UpdateSceneManager: 	0.0108449	UpdateInput: 	1.12418	UpdateCamera: 	0.0575746	UpdateEnemies: 	0.0736525	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.142689	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.700637	UpdatePlayer: 	1.30762	UpdateSound: 	0.0131967	UpdateItems:	12.6777	UpdateTriggers: 	0.00112779	UpdateRigid: 	0.00607505	UpdateGUI: 	0.00229469	BuildFrustum: 	0.00272475	TOTAL_UPDATE: 	16.2858	
RENDER	shadowmap: 	0.123763	sendToRender: 	0.0763652	scene: 	7.65688	particles2Tex: 	1.17039	sendToRender: 	0.0665609	motionBlur: 	2.19293	bloom2Tex: 	0.0666211	printScene: 	0.339084	applyBloom: 	0.0074284	setRenderState: 	0.000481192	applyParticles: 	0.00196687	gui: 	1.05497	setRenderState: 	0.0004842	luaMsg: 	0.00092028	printTextDebug:	0.00062555	console: 	0.00105261	endScene: 	0.000351872	present: 	5.27743	TOTAL_RENDER: 	18.4978	
UPDATE	UpdateSceneManager: 	0.0138072	UpdateInput: 	1.13971	UpdateCamera: 	0.0561401	UpdateEnemies: 	0.11111	UpdateProjectile: 	0.00202401	UpdateParticle: 	0.17147	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.68726	UpdatePlayer: 	0.218732	UpdateSound: 	0.0110434	UpdateItems:	0.00119396	UpdateTriggers: 	0.0337346	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.5906	
RENDER	shadowmap: 	0.0947076	sendToRender: 	0.0881364	scene: 	7.58594	particles2Tex: 	1.3048	sendToRender: 	0.069412	motionBlur: 	2.23956	bloom2Tex: 	0.0667293	printScene: 	0.0386217	applyBloom: 	0.301692	setRenderState: 	0.0004842	applyParticles: 	0.00198191	gui: 	0.0322158	setRenderState: 	0.000487207	luaMsg: 	0.000830056	printTextDebug:	0.000848101	console: 	0.0011308	endScene: 	0.000372924	present: 	0.266764	TOTAL_RENDER: 	12.4034	
UPDATE	UpdateSceneManager: 	0.0225258	UpdateInput: 	1.08281	UpdateCamera: 	0.0540379	UpdateEnemies: 	0.0901814	UpdateProjectile: 	0.00175334	UpdateParticle: 	0.153645	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.699097	UpdatePlayer: 	0.19377	UpdateSound: 	0.0122072	UpdateItems:	0.00135335	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00473674	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.49203	
RENDER	shadowmap: 	0.0950505	sendToRender: 	0.0878025	scene: 	7.66413	particles2Tex: 	1.13896	sendToRender: 	0.0652497	motionBlur: 	2.17937	bloom2Tex: 	0.0657008	printScene: 	0.035106	applyBloom: 	0.35066	setRenderState: 	0.000499237	applyParticles: 	0.00204807	gui: 	0.0297046	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.000646602	console: 	0.00104659	endScene: 	0.000354879	present: 	0.245471	TOTAL_RENDER: 	12.2679	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	1.09176	UpdateCamera: 	0.0503297	UpdateEnemies: 	0.0804914	UpdateProjectile: 	0.00178041	UpdateParticle: 	0.145675	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.625454	UpdatePlayer: 	0.16692	UpdateSound: 	0.0111005	UpdateItems:	0.000881183	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00410517	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.32972	
RENDER	shadowmap: 	0.0959016	sendToRender: 	0.0659233	scene: 	7.40422	particles2Tex: 	1.18941	sendToRender: 	0.0654271	motionBlur: 	2.36795	bloom2Tex: 	0.0663534	printScene: 	0.0351842	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00201499	gui: 	0.0299091	setRenderState: 	0.000493222	luaMsg: 	0.000496229	printTextDebug:	0.000514274	console: 	0.00113982	endScene: 	0.000357887	present: 	0.186558	TOTAL_RENDER: 	12.1181	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.02882	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.0915017	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.143383	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.617881	UpdatePlayer: 	0.140234	UpdateSound: 	0.0324654	UpdateItems:	0.00103156	UpdateTriggers: 	0.0365135	UpdateRigid: 	0.00479087	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	2.30119	
RENDER	shadowmap: 	0.086395	sendToRender: 	0.105285	scene: 	7.26554	particles2Tex: 	1.20419	sendToRender: 	0.0740825	motionBlur: 	2.03117	bloom2Tex: 	0.354819	printScene: 	0.0343872	applyBloom: 	0.00642993	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0287452	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000655624	console: 	0.000875168	endScene: 	0.000345857	present: 	0.406325	TOTAL_RENDER: 	11.9085	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	1.0348	UpdateCamera: 	0.0506786	UpdateEnemies: 	0.0916671	UpdateProjectile: 	0.00163004	UpdateParticle: 	0.148746	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.719427	UpdatePlayer: 	0.156793	UpdateSound: 	0.0106374	UpdateItems:	0.000947347	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00375029	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.35779	
RENDER	shadowmap: 	0.0709969	sendToRender: 	0.0652647	scene: 	7.29577	particles2Tex: 	1.09285	sendToRender: 	0.0642933	motionBlur: 	2.01919	bloom2Tex: 	0.375086	printScene: 	0.0340804	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0273738	setRenderState: 	0.000439088	luaMsg: 	0.000751863	printTextDebug:	0.000541341	console: 	0.000736825	endScene: 	0.000345857	present: 	0.417729	TOTAL_RENDER: 	11.764	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.09265	UpdateCamera: 	0.0499357	UpdateEnemies: 	0.0892581	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.143076	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.577903	UpdatePlayer: 	0.169999	UpdateSound: 	0.0107396	UpdateItems:	0.000863138	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00365105	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.27854	
RENDER	shadowmap: 	0.0689187	sendToRender: 	0.0837906	scene: 	7.01443	particles2Tex: 	1.19196	sendToRender: 	0.0733818	motionBlur: 	2.03203	bloom2Tex: 	0.322739	printScene: 	0.0324895	applyBloom: 	0.0063758	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0467238	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000433073	console: 	0.000884191	endScene: 	0.000387961	present: 	0.39797	TOTAL_RENDER: 	11.5725	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.01564	UpdateCamera: 	0.0505913	UpdateEnemies: 	0.164357	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.146162	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.591469	UpdatePlayer: 	0.164381	UpdateSound: 	0.0313707	UpdateItems:	0.00139245	UpdateTriggers: 	0.0347721	UpdateRigid: 	0.00424652	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.36303	
RENDER	shadowmap: 	0.0892431	sendToRender: 	0.087183	scene: 	7.23052	particles2Tex: 	1.33405	sendToRender: 	0.0655444	motionBlur: 	2.09957	bloom2Tex: 	0.332426	printScene: 	0.0354939	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00214431	gui: 	0.0380924	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00100449	endScene: 	0.000345857	present: 	0.409898	TOTAL_RENDER: 	12.0438	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.00359	UpdateCamera: 	0.0486515	UpdateEnemies: 	0.204083	UpdateProjectile: 	0.00259543	UpdateParticle: 	0.144111	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.619577	UpdatePlayer: 	0.187728	UpdateSound: 	0.0137019	UpdateItems:	0.0012902	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.00463749	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	2.41019	
RENDER	shadowmap: 	0.0914686	sendToRender: 	0.0866266	scene: 	7.20761	particles2Tex: 	1.33763	sendToRender: 	0.0644948	motionBlur: 	2.14157	bloom2Tex: 	0.0681037	printScene: 	0.35155	applyBloom: 	0.0071848	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.0292234	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000535326	console: 	0.000980429	endScene: 	0.000378939	present: 	0.268577	TOTAL_RENDER: 	11.9734	
UPDATE	UpdateSceneManager: 	0.0215935	UpdateInput: 	1.03952	UpdateCamera: 	0.9447	UpdateEnemies: 	0.21026	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.172607	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.647173	UpdatePlayer: 	0.15123	UpdateSound: 	0.0197499	UpdateItems:	0.00126914	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00390969	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.41419	
RENDER	shadowmap: 	0.0831109	sendToRender: 	0.0668195	scene: 	7.24234	particles2Tex: 	1.34393	sendToRender: 	0.0645489	motionBlur: 	2.00711	bloom2Tex: 	0.401188	printScene: 	0.0378999	applyBloom: 	0.0066585	setRenderState: 	0.000478185	applyParticles: 	0.00190071	gui: 	0.0294159	setRenderState: 	0.00046014	luaMsg: 	0.000718781	printTextDebug:	0.000643594	console: 	0.0011308	endScene: 	0.000354879	present: 	0.342843	TOTAL_RENDER: 	11.9347	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.0933	UpdateCamera: 	0.968504	UpdateEnemies: 	0.210257	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.152412	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.661345	UpdatePlayer: 	0.186784	UpdateSound: 	0.0306128	UpdateItems:	0.00129922	UpdateTriggers: 	0.031906	UpdateRigid: 	0.00412322	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.49409	
RENDER	shadowmap: 	0.0798899	sendToRender: 	0.0662	scene: 	7.48026	particles2Tex: 	1.13096	sendToRender: 	0.0657278	motionBlur: 	2.13522	bloom2Tex: 	0.0677579	printScene: 	0.0347932	applyBloom: 	0.00651414	setRenderState: 	0.000478185	applyParticles: 	0.00190672	gui: 	0.0296775	setRenderState: 	0.000493222	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.00119997	endScene: 	0.000354879	present: 	0.208741	TOTAL_RENDER: 	11.953	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.04794	UpdateCamera: 	1.13271	UpdateEnemies: 	0.206585	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.148658	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.67215	UpdatePlayer: 	0.181217	UpdateSound: 	0.014138	UpdateItems:	0.00101351	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00426156	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.55651	
RENDER	shadowmap: 	0.0986925	sendToRender: 	0.0651233	scene: 	7.49142	particles2Tex: 	1.322	sendToRender: 	0.06497	motionBlur: 	2.32283	bloom2Tex: 	0.0679714	printScene: 	0.376214	applyBloom: 	0.0071427	setRenderState: 	0.000496229	applyParticles: 	0.00195484	gui: 	0.0300685	setRenderState: 	0.000454125	luaMsg: 	0.000694721	printTextDebug:	0.000511267	console: 	0.00110373	endScene: 	0.000348864	present: 	0.291554	TOTAL_RENDER: 	12.4401	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.12112	UpdateCamera: 	0.931032	UpdateEnemies: 	0.236452	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.145642	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.648049	UpdatePlayer: 	0.13335	UpdateSound: 	0.0214612	UpdateItems:	0.000992459	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.004036	UpdateGUI: 	0.000965392	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.38609	
RENDER	shadowmap: 	0.0753246	sendToRender: 	0.0741397	scene: 	8.12029	particles2Tex: 	1.61705	sendToRender: 	0.0955227	motionBlur: 	2.23834	bloom2Tex: 	0.0707984	printScene: 	0.0396141	applyBloom: 	0.329875	setRenderState: 	0.0004842	applyParticles: 	0.00219243	gui: 	0.0512951	setRenderState: 	0.000475177	luaMsg: 	0.00113381	printTextDebug:	0.000787952	console: 	0.00129621	endScene: 	0.000409013	present: 	0.159951	TOTAL_RENDER: 	13.5217	
UPDATE	UpdateSceneManager: 	0.0123787	UpdateInput: 	1.00986	UpdateCamera: 	0.972276	UpdateEnemies: 	0.186257	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.158989	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.690565	UpdatePlayer: 	0.16049	UpdateSound: 	0.0206071	UpdateItems:	0.00119997	UpdateTriggers: 	0.0315331	UpdateRigid: 	0.00422547	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.39649	
RENDER	shadowmap: 	0.08801	sendToRender: 	0.0668045	scene: 	7.77745	particles2Tex: 	1.40281	sendToRender: 	0.0660947	motionBlur: 	2.09203	bloom2Tex: 	0.445834	printScene: 	0.0393645	applyBloom: 	0.00719382	setRenderState: 	0.000493222	applyParticles: 	0.00199093	gui: 	0.0418757	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000748855	console: 	0.00112779	endScene: 	0.000378939	present: 	0.33066	TOTAL_RENDER: 	12.6832	
UPDATE	UpdateSceneManager: 	0.0140628	UpdateInput: 	1.06427	UpdateCamera: 	0.985454	UpdateEnemies: 	0.19257	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.166255	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.746876	UpdatePlayer: 	0.145263	UpdateSound: 	0.0149049	UpdateItems:	0.00107366	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.47716	
RENDER	shadowmap: 	0.0977091	sendToRender: 	0.0676075	scene: 	8.16619	particles2Tex: 	1.21348	sendToRender: 	0.0672436	motionBlur: 	2.09237	bloom2Tex: 	0.393212	printScene: 	0.0403209	applyBloom: 	0.00647504	setRenderState: 	0.000454125	applyParticles: 	0.00222551	gui: 	0.0322188	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000559386	console: 	0.0010105	endScene: 	0.000378939	present: 	0.373441	TOTAL_RENDER: 	12.8579	
UPDATE	UpdateSceneManager: 	0.0176628	UpdateInput: 	2.38268	UpdateCamera: 	0.945858	UpdateEnemies: 	0.195313	UpdateProjectile: 	0.0113772	UpdateParticle: 	0.155488	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.675052	UpdatePlayer: 	0.0761878	UpdateSound: 	0.0160417	UpdateItems:	0.00117892	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00424652	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.63872	
RENDER	shadowmap: 	0.0967347	sendToRender: 	0.0675203	scene: 	8.34388	particles2Tex: 	1.14621	sendToRender: 	0.0648707	motionBlur: 	2.17056	bloom2Tex: 	0.460904	printScene: 	0.0382337	applyBloom: 	0.00672466	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	0.438387	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000421043	console: 	0.000980429	endScene: 	0.000381946	present: 	0.463325	TOTAL_RENDER: 	13.6237	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.5267	UpdateCamera: 	0.904701	UpdateEnemies: 	0.211171	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.165223	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.688736	UpdatePlayer: 	0.0660406	UpdateSound: 	0.0245679	UpdateItems:	0.00109471	UpdateTriggers: 	0.0356774	UpdateRigid: 	0.0050856	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.79308	
RENDER	shadowmap: 	0.114809	sendToRender: 	0.0683654	scene: 	8.70577	particles2Tex: 	1.14541	sendToRender: 	0.0655564	motionBlur: 	2.27343	bloom2Tex: 	0.379249	printScene: 	0.0378007	applyBloom: 	0.00671263	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.120382	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000658632	console: 	0.00101953	endScene: 	0.000351872	present: 	0.35949	TOTAL_RENDER: 	13.5822	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.0359	UpdateCamera: 	0.978946	UpdateEnemies: 	0.171073	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.15627	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.668653	UpdatePlayer: 	0.0607024	UpdateSound: 	0.0206251	UpdateItems:	0.000965392	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00381044	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.24645	
RENDER	shadowmap: 	0.0736164	sendToRender: 	0.0659865	scene: 	8.73033	particles2Tex: 	1.10201	sendToRender: 	0.0650993	motionBlur: 	2.27299	bloom2Tex: 	0.0669759	printScene: 	0.0345526	applyBloom: 	0.291879	setRenderState: 	0.000487207	applyParticles: 	0.00235483	gui: 	0.0988008	setRenderState: 	0.000475177	luaMsg: 	0.000691714	printTextDebug:	0.000430065	console: 	0.00106464	endScene: 	0.000363902	present: 	0.255615	TOTAL_RENDER: 	13.3951	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.07805	UpdateCamera: 	0.933281	UpdateEnemies: 	0.163437	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.155687	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.635995	UpdatePlayer: 	0.0599205	UpdateSound: 	0.0190221	UpdateItems:	0.000956369	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00392472	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.21752	
RENDER	shadowmap: 	0.0754419	sendToRender: 	0.066994	scene: 	9.00967	particles2Tex: 	1.42272	sendToRender: 	0.064594	motionBlur: 	2.39386	bloom2Tex: 	0.141726	printScene: 	0.0360894	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.438216	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000520289	console: 	0.000845094	endScene: 	0.000357887	present: 	0.17107	TOTAL_RENDER: 	14.1294	
UPDATE	UpdateSceneManager: 	0.0102915	UpdateInput: 	1.10871	UpdateCamera: 	0.928526	UpdateEnemies: 	0.170613	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.147461	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.602116	UpdatePlayer: 	0.0570153	UpdateSound: 	0.0129381	UpdateItems:	0.000959377	UpdateTriggers: 	0.0328985	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.2186	
RENDER	shadowmap: 	0.0984339	sendToRender: 	0.0667023	scene: 	9.05684	particles2Tex: 	1.32866	sendToRender: 	0.0655414	motionBlur: 	2.43338	bloom2Tex: 	0.0684496	printScene: 	0.0364503	applyBloom: 	0.301013	setRenderState: 	0.000481192	applyParticles: 	0.0020601	gui: 	0.0848342	setRenderState: 	0.000469162	luaMsg: 	0.00235183	printTextDebug:	0.000691714	console: 	0.007266	endScene: 	0.000378939	present: 	0.242455	TOTAL_RENDER: 	14.0967	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.03573	UpdateCamera: 	1.00545	UpdateEnemies: 	0.17224	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.151768	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.633306	UpdatePlayer: 	0.0623715	UpdateSound: 	0.0210461	UpdateItems:	0.00106163	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00417735	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.23035	
RENDER	shadowmap: 	0.0776103	sendToRender: 	0.0750539	scene: 	8.77521	particles2Tex: 	1.13486	sendToRender: 	0.0652406	motionBlur: 	2.50636	bloom2Tex: 	0.316988	printScene: 	0.0558243	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.00230972	gui: 	0.106783	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000715773	console: 	0.00116088	endScene: 	0.000351872	present: 	0.444059	TOTAL_RENDER: 	13.9153	
UPDATE	UpdateSceneManager: 	0.012908	UpdateInput: 	1.18261	UpdateCamera: 	1.09694	UpdateEnemies: 	0.203692	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.170168	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.64653	UpdatePlayer: 	0.0622242	UpdateSound: 	0.0124148	UpdateItems:	0.00105862	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00414126	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.54569	
RENDER	shadowmap: 	0.0975617	sendToRender: 	0.0738269	scene: 	9.09911	particles2Tex: 	1.27812	sendToRender: 	0.0804583	motionBlur: 	2.44947	bloom2Tex: 	0.341965	printScene: 	0.0412201	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00206311	gui: 	0.0833876	setRenderState: 	0.00044811	luaMsg: 	0.000784945	printTextDebug:	0.000541341	console: 	0.00077893	endScene: 	0.000351872	present: 	0.382539	TOTAL_RENDER: 	14.2604	
UPDATE	UpdateSceneManager: 	0.0260325	UpdateInput: 	1.0717	UpdateCamera: 	1.07219	UpdateEnemies: 	0.177515	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.30045	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.707596	UpdatePlayer: 	0.0584889	UpdateSound: 	0.0161169	UpdateItems:	0.000968399	UpdateTriggers: 	0.0340474	UpdateRigid: 	0.00430065	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.62738	
RENDER	shadowmap: 	0.0989752	sendToRender: 	0.103802	scene: 	8.59098	particles2Tex: 	1.17907	sendToRender: 	0.0656857	motionBlur: 	2.305	bloom2Tex: 	0.277155	printScene: 	0.0440531	applyBloom: 	0.00700435	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.368497	setRenderState: 	0.000559386	luaMsg: 	0.000676676	printTextDebug:	0.000905243	console: 	0.00117892	endScene: 	0.000387961	present: 	0.141134	TOTAL_RENDER: 	13.546	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.12496	UpdateCamera: 	0.922557	UpdateEnemies: 	0.17187	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.153792	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.64671	UpdatePlayer: 	0.0591836	UpdateSound: 	0.020589	UpdateItems:	0.00132328	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00400893	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.26435	
RENDER	shadowmap: 	0.0785396	sendToRender: 	0.0680977	scene: 	8.47157	particles2Tex: 	1.16076	sendToRender: 	0.0659233	motionBlur: 	2.32931	bloom2Tex: 	0.0681428	printScene: 	0.354353	applyBloom: 	0.00736224	setRenderState: 	0.00047217	applyParticles: 	0.00215935	gui: 	0.0895559	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000544349	console: 	0.00110674	endScene: 	0.000363902	present: 	0.266974	TOTAL_RENDER: 	13.263	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.01913	UpdateCamera: 	0.0490365	UpdateEnemies: 	0.170592	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.145711	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.610783	UpdatePlayer: 	0.0559055	UpdateSound: 	0.0191785	UpdateItems:	0.000854116	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00394277	UpdateGUI: 	0.00107366	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.21399	
RENDER	shadowmap: 	0.0737878	sendToRender: 	0.0666301	scene: 	8.49879	particles2Tex: 	1.24097	sendToRender: 	0.0756494	motionBlur: 	2.38018	bloom2Tex: 	0.0669789	printScene: 	0.0345767	applyBloom: 	0.00686	setRenderState: 	0.00046014	applyParticles: 	0.288222	gui: 	0.0824884	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000517282	console: 	0.000980429	endScene: 	0.000387961	present: 	0.219535	TOTAL_RENDER: 	13.3452	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.03018	UpdateCamera: 	0.897634	UpdateEnemies: 	0.188805	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.169921	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.59817	UpdatePlayer: 	0.0575025	UpdateSound: 	0.0128599	UpdateItems:	0.000983436	UpdateTriggers: 	0.0348323	UpdateRigid: 	0.00483899	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.14733	
RENDER	shadowmap: 	0.101559	sendToRender: 	0.067821	scene: 	8.92426	particles2Tex: 	1.06572	sendToRender: 	0.0652316	motionBlur: 	2.24964	bloom2Tex: 	0.0676556	printScene: 	0.0342819	applyBloom: 	0.00673669	setRenderState: 	0.000466155	applyParticles: 	0.294733	gui: 	0.0896281	setRenderState: 	0.000457133	luaMsg: 	0.000902235	printTextDebug:	0.000640587	console: 	0.000977422	endScene: 	0.000375931	present: 	0.236485	TOTAL_RENDER: 	13.5114	
UPDATE	UpdateSceneManager: 	0.0134433	UpdateInput: 	1.03365	UpdateCamera: 	0.94726	UpdateEnemies: 	0.202663	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.162745	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.645685	UpdatePlayer: 	0.0644407	UpdateSound: 	0.0126493	UpdateItems:	0.00127215	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00412322	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.22377	
RENDER	shadowmap: 	0.0889273	sendToRender: 	0.0678691	scene: 	8.68297	particles2Tex: 	1.22285	sendToRender: 	0.0664165	motionBlur: 	2.34287	bloom2Tex: 	0.0684195	printScene: 	0.0394668	applyBloom: 	0.0064179	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.423473	setRenderState: 	0.000439088	luaMsg: 	0.000649609	printTextDebug:	0.000529311	console: 	0.00107667	endScene: 	0.000366909	present: 	0.169365	TOTAL_RENDER: 	13.4813	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.04681	UpdateCamera: 	0.931074	UpdateEnemies: 	0.196624	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.143973	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.610476	UpdatePlayer: 	0.0598814	UpdateSound: 	0.0195364	UpdateItems:	0.00118794	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00373525	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.18529	
RENDER	shadowmap: 	0.0724104	sendToRender: 	0.0844041	scene: 	8.58279	particles2Tex: 	1.15627	sendToRender: 	0.0652497	motionBlur: 	2.13203	bloom2Tex: 	0.345773	printScene: 	0.0381104	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00208116	gui: 	0.104581	setRenderState: 	0.000466155	luaMsg: 	0.000736825	printTextDebug:	0.000439088	console: 	0.00110975	endScene: 	0.000357887	present: 	0.513179	TOTAL_RENDER: 	13.4132	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.08078	UpdateCamera: 	0.936589	UpdateEnemies: 	0.178925	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.14953	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.612455	UpdatePlayer: 	0.0628106	UpdateSound: 	0.0120599	UpdateItems:	0.00117291	UpdateTriggers: 	0.0559717	UpdateRigid: 	0.00423449	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.24017	
RENDER	shadowmap: 	0.0804343	sendToRender: 	0.0663684	scene: 	8.64909	particles2Tex: 	1.2925	sendToRender: 	0.0650271	motionBlur: 	2.40857	bloom2Tex: 	0.107859	printScene: 	0.037951	applyBloom: 	0.00691413	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.403618	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.000935317	endScene: 	0.000384954	present: 	0.125979	TOTAL_RENDER: 	13.5457	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.05432	UpdateCamera: 	1.06613	UpdateEnemies: 	0.168123	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.16064	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.642352	UpdatePlayer: 	0.0610873	UpdateSound: 	0.0212597	UpdateItems:	0.00117291	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00424351	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.32693	
RENDER	shadowmap: 	0.0810719	sendToRender: 	0.0667323	scene: 	8.68207	particles2Tex: 	1.18369	sendToRender: 	0.0822057	motionBlur: 	2.20757	bloom2Tex: 	0.358816	printScene: 	0.0487057	applyBloom: 	0.0069442	setRenderState: 	0.000496229	applyParticles: 	0.00202101	gui: 	0.0952039	setRenderState: 	0.000442095	luaMsg: 	0.000836071	printTextDebug:	0.000550364	console: 	0.00111276	endScene: 	0.000345857	present: 	0.40132	TOTAL_RENDER: 	13.5256	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.0471	UpdateCamera: 	0.963774	UpdateEnemies: 	0.188955	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.152568	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.667492	UpdatePlayer: 	0.0611234	UpdateSound: 	0.0125351	UpdateItems:	0.001209	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0034706	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.24448	
RENDER	shadowmap: 	0.079108	sendToRender: 	0.0668406	scene: 	8.64472	particles2Tex: 	1.43363	sendToRender: 	0.107116	motionBlur: 	2.34049	bloom2Tex: 	0.439807	printScene: 	0.0642873	applyBloom: 	0.00679985	setRenderState: 	0.000454125	applyParticles: 	0.00222251	gui: 	0.129847	setRenderState: 	0.000469162	luaMsg: 	0.000929302	printTextDebug:	0.000751863	console: 	0.00102855	endScene: 	0.000354879	present: 	0.342092	TOTAL_RENDER: 	14.0012	
UPDATE	UpdateSceneManager: 	0.0233799	UpdateInput: 	1.07073	UpdateCamera: 	1.02012	UpdateEnemies: 	0.169864	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.259203	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.834589	UpdatePlayer: 	0.0626723	UpdateSound: 	0.0165139	UpdateItems:	0.00127817	UpdateTriggers: 	0.0363721	UpdateRigid: 	0.00460741	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.63739	
RENDER	shadowmap: 	0.0950114	sendToRender: 	0.0837936	scene: 	8.77217	particles2Tex: 	1.3447	sendToRender: 	0.0647294	motionBlur: 	2.3201	bloom2Tex: 	0.0713518	printScene: 	0.0418697	applyBloom: 	0.00696526	setRenderState: 	0.00047217	applyParticles: 	0.00195184	gui: 	0.438986	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000607505	console: 	0.0010075	endScene: 	0.000375931	present: 	0.135041	TOTAL_RENDER: 	13.6826	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.03948	UpdateCamera: 	0.948727	UpdateEnemies: 	0.185112	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.147031	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.636662	UpdatePlayer: 	0.0596618	UpdateSound: 	0.0205559	UpdateItems:	0.000995466	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00422848	UpdateGUI: 	0.00125411	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.21267	
RENDER	shadowmap: 	0.0755532	sendToRender: 	0.0654752	scene: 	8.58263	particles2Tex: 	1.17796	sendToRender: 	0.0647203	motionBlur: 	2.12838	bloom2Tex: 	0.367874	printScene: 	0.0362247	applyBloom: 	0.00692315	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.133588	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.000646602	console: 	0.000980429	endScene: 	0.000381946	present: 	0.386882	TOTAL_RENDER: 	13.3235	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.0165	UpdateCamera: 	0.924439	UpdateEnemies: 	0.172974	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.153503	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.617394	UpdatePlayer: 	0.0566694	UpdateSound: 	0.0115155	UpdateItems:	0.00106163	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00381646	UpdateGUI: 	0.0010105	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.11361	
RENDER	shadowmap: 	0.0712706	sendToRender: 	0.0658902	scene: 	8.42276	particles2Tex: 	1.50721	sendToRender: 	0.0641098	motionBlur: 	2.28696	bloom2Tex: 	0.0663474	printScene: 	0.0340143	applyBloom: 	0.00674271	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.449782	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.000430065	console: 	0.000691714	endScene: 	0.000384954	present: 	0.142415	TOTAL_RENDER: 	13.411	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.04591	UpdateCamera: 	0.947552	UpdateEnemies: 	0.14178	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.14264	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.593659	UpdatePlayer: 	0.0530364	UpdateSound: 	0.0172056	UpdateItems:	0.000821034	UpdateTriggers: 	0.03187	UpdateRigid: 	0.0141681	UpdateGUI: 	0.0113531	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.15711	
RENDER	shadowmap: 	0.0702029	sendToRender: 	0.0664526	scene: 	8.64892	particles2Tex: 	1.17433	sendToRender: 	0.081135	motionBlur: 	2.14899	bloom2Tex: 	0.350191	printScene: 	0.037933	applyBloom: 	0.00699533	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.128184	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.000995466	endScene: 	0.000363902	present: 	0.408863	TOTAL_RENDER: 	13.4265	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.04253	UpdateCamera: 	1.08541	UpdateEnemies: 	0.150779	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.150902	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.623406	UpdatePlayer: 	2.16431	UpdateSound: 	0.0118133	UpdateItems:	0.00107065	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00397886	UpdateGUI: 	0.0012902	BuildFrustum: 	0.010075	TOTAL_UPDATE: 	5.40449	
RENDER	shadowmap: 	0.0792764	sendToRender: 	0.0675955	scene: 	9.14202	particles2Tex: 	1.24547	sendToRender: 	0.0798869	motionBlur: 	2.35621	bloom2Tex: 	0.367508	printScene: 	0.0438727	applyBloom: 	0.0067397	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.176192	setRenderState: 	0.000451118	luaMsg: 	0.000863138	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000348864	present: 	0.426051	TOTAL_RENDER: 	14.3133	
UPDATE	UpdateSceneManager: 	0.0146222	UpdateInput: 	1.18868	UpdateCamera: 	0.977918	UpdateEnemies: 	0.178814	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.23155	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.79	UpdatePlayer: 	0.112199	UpdateSound: 	0.0224356	UpdateItems:	0.00133531	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00473373	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.65787	
RENDER	shadowmap: 	0.092028	sendToRender: 	0.0678932	scene: 	9.25027	particles2Tex: 	1.35967	sendToRender: 	0.0871409	motionBlur: 	2.58847	bloom2Tex: 	0.388623	printScene: 	0.0469764	applyBloom: 	0.00698029	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.279774	setRenderState: 	0.00044811	luaMsg: 	0.000827049	printTextDebug:	0.00062555	console: 	0.00120599	endScene: 	0.000345857	present: 	0.407714	TOTAL_RENDER: 	14.9363	
UPDATE	UpdateSceneManager: 	0.0127215	UpdateInput: 	1.12543	UpdateCamera: 	0.992684	UpdateEnemies: 	0.17611	UpdateProjectile: 	0.00196387	UpdateParticle: 	0.23275	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.768789	UpdatePlayer: 	0.110918	UpdateSound: 	0.0240265	UpdateItems:	0.00146463	UpdateTriggers: 	0.0356954	UpdateRigid: 	0.00484801	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.62091	
RENDER	shadowmap: 	0.10798	sendToRender: 	0.0671624	scene: 	9.23502	particles2Tex: 	1.19901	sendToRender: 	0.0838778	motionBlur: 	2.4292	bloom2Tex: 	0.0661248	printScene: 	0.361556	applyBloom: 	0.00713367	setRenderState: 	0.0004842	applyParticles: 	0.00196387	gui: 	0.183452	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000631565	console: 	0.00106163	endScene: 	0.000360894	present: 	0.301873	TOTAL_RENDER: 	14.3494	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.03567	UpdateCamera: 	0.935916	UpdateEnemies: 	0.153666	UpdateProjectile: 	0.0125561	UpdateParticle: 	0.175518	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.635904	UpdatePlayer: 	2.80889	UpdateSound: 	0.01575	UpdateItems:	0.00138944	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.00415329	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.94767	
RENDER	shadowmap: 	0.0939137	sendToRender: 	0.0881815	scene: 	8.87347	particles2Tex: 	1.17326	sendToRender: 	0.0655053	motionBlur: 	2.5422	bloom2Tex: 	0.572071	printScene: 	0.062582	applyBloom: 	0.0113892	setRenderState: 	0.000466155	applyParticles: 	0.00307963	gui: 	0.286072	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.00115486	endScene: 	0.000348864	present: 	0.333758	TOTAL_RENDER: 	14.4659	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.1084	UpdateCamera: 	0.934	UpdateEnemies: 	0.17051	UpdateProjectile: 	0.00223153	UpdateParticle: 	0.152243	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.646996	UpdatePlayer: 	0.0884251	UpdateSound: 	0.0202221	UpdateItems:	0.00092028	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.00389465	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.27082	
RENDER	shadowmap: 	0.0926235	sendToRender: 	0.0662993	scene: 	8.99484	particles2Tex: 	1.16781	sendToRender: 	0.0642331	motionBlur: 	2.46009	bloom2Tex: 	0.386178	printScene: 	0.0428592	applyBloom: 	0.00681488	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.183494	setRenderState: 	0.000454125	luaMsg: 	0.000721788	printTextDebug:	0.000619535	console: 	0.000968399	endScene: 	0.000363902	present: 	0.352025	TOTAL_RENDER: 	14.1285	
UPDATE	UpdateSceneManager: 	0.0124899	UpdateInput: 	1.04677	UpdateCamera: 	0.0516951	UpdateEnemies: 	0.149515	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.162944	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.660268	UpdatePlayer: 	0.0979346	UpdateSound: 	0.021389	UpdateItems:	0.00125411	UpdateTriggers: 	0.034715	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.38041	
RENDER	shadowmap: 	0.110025	sendToRender: 	0.0684977	scene: 	8.89733	particles2Tex: 	1.25604	sendToRender: 	0.0658963	motionBlur: 	2.55223	bloom2Tex: 	0.290571	printScene: 	0.0470606	applyBloom: 	0.00716676	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.521564	setRenderState: 	0.000562393	luaMsg: 	0.000757878	printTextDebug:	0.000451118	console: 	0.000860131	endScene: 	0.000372924	present: 	0.107228	TOTAL_RENDER: 	14.2644	
UPDATE	UpdateSceneManager: 	0.0127065	UpdateInput: 	1.09323	UpdateCamera: 	0.0518725	UpdateEnemies: 	0.179	UpdateProjectile: 	0.00581942	UpdateParticle: 	0.28664	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.702354	UpdatePlayer: 	4.98267	UpdateSound: 	0.0165169	UpdateItems:	0.00135035	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.00477282	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	7.49289	
RENDER	shadowmap: 	0.115829	sendToRender: 	0.0995887	scene: 	9.02923	particles2Tex: 	1.35226	sendToRender: 	0.065788	motionBlur: 	2.39761	bloom2Tex: 	0.290887	printScene: 	0.0439419	applyBloom: 	0.00708555	setRenderState: 	0.000454125	applyParticles: 	0.00208717	gui: 	0.427777	setRenderState: 	0.000592468	luaMsg: 	0.000878176	printTextDebug:	0.000622542	console: 	0.00100148	endScene: 	0.000363902	present: 	0.553939	TOTAL_RENDER: 	14.7315	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.75809	UpdateCamera: 	0.0614001	UpdateEnemies: 	0.136773	UpdateProjectile: 	0.00246912	UpdateParticle: 	0.191993	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.693993	UpdatePlayer: 	0.106355	UpdateSound: 	0.0229709	UpdateItems:	0.00110674	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00411419	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0109381	TOTAL_UPDATE: 	3.1364	
RENDER	shadowmap: 	0.0977121	sendToRender: 	0.0749096	scene: 	8.95788	particles2Tex: 	1.22541	sendToRender: 	0.0663203	motionBlur: 	2.45127	bloom2Tex: 	0.129029	printScene: 	0.0370849	applyBloom: 	0.00660436	setRenderState: 	0.000457133	applyParticles: 	0.00215033	gui: 	0.400532	setRenderState: 	0.000493222	luaMsg: 	0.000839079	printTextDebug:	0.000517282	console: 	0.00105562	endScene: 	0.000351872	present: 	0.132114	TOTAL_RENDER: 	13.9075	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.0167	UpdateCamera: 	0.0503568	UpdateEnemies: 	0.141116	UpdateProjectile: 	0.00156387	UpdateParticle: 	0.149924	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.718925	UpdatePlayer: 	0.0899589	UpdateSound: 	0.021813	UpdateItems:	0.00105261	UpdateTriggers: 	0.0339271	UpdateRigid: 	0.00390066	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.36886	
RENDER	shadowmap: 	0.077514	sendToRender: 	0.0670301	scene: 	9.05849	particles2Tex: 	1.15486	sendToRender: 	0.0658	motionBlur: 	2.4795	bloom2Tex: 	0.0657519	printScene: 	0.357402	applyBloom: 	0.007669	setRenderState: 	0.000481192	applyParticles: 	0.00202101	gui: 	0.0883709	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000535326	console: 	0.00107366	endScene: 	0.000375931	present: 	0.264066	TOTAL_RENDER: 	13.9877	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.03521	UpdateCamera: 	0.0469764	UpdateEnemies: 	0.13434	UpdateProjectile: 	0.00440291	UpdateParticle: 	0.149961	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.761408	UpdatePlayer: 	4.75125	UpdateSound: 	0.0159726	UpdateItems:	0.00130824	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.00494425	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	7.06556	
RENDER	shadowmap: 	0.0956099	sendToRender: 	0.0875138	scene: 	9.13618	particles2Tex: 	1.21468	sendToRender: 	0.0665128	motionBlur: 	2.26252	bloom2Tex: 	0.364299	printScene: 	0.0367511	applyBloom: 	0.00664045	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.0967858	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000529311	console: 	0.00124508	endScene: 	0.000348864	present: 	0.340489	TOTAL_RENDER: 	14.0231	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.04711	UpdateCamera: 	0.0495869	UpdateEnemies: 	0.216951	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.162252	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.732979	UpdatePlayer: 	0.0886476	UpdateSound: 	0.0201319	UpdateItems:	0.000911258	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00384352	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.47327	
RENDER	shadowmap: 	0.0792764	sendToRender: 	0.0660947	scene: 	9.20319	particles2Tex: 	1.24508	sendToRender: 	0.0742299	motionBlur: 	2.55054	bloom2Tex: 	0.0684466	printScene: 	0.0397976	applyBloom: 	0.00639083	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.428333	setRenderState: 	0.000496229	luaMsg: 	0.000787952	printTextDebug:	0.000427058	console: 	0.000977422	endScene: 	0.00550364	present: 	0.142015	TOTAL_RENDER: 	14.2536	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.12005	UpdateCamera: 	1.18734	UpdateEnemies: 	0.240319	UpdateProjectile: 	0.0018977	UpdateParticle: 	0.440134	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.06587	UpdatePlayer: 	0.119477	UpdateSound: 	0.0190913	UpdateItems:	0.00138042	UpdateTriggers: 	0.0378578	UpdateRigid: 	0.00514575	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.43972	
RENDER	shadowmap: 	0.134728	sendToRender: 	0.0841064	scene: 	9.01018	particles2Tex: 	1.50445	sendToRender: 	0.093219	motionBlur: 	2.26274	bloom2Tex: 	0.287512	printScene: 	0.0426457	applyBloom: 	0.00671263	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.135904	setRenderState: 	0.000454125	luaMsg: 	0.000802989	printTextDebug:	0.000748855	console: 	0.00107366	endScene: 	0.000351872	present: 	0.440171	TOTAL_RENDER: 	14.3235	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.15569	UpdateCamera: 	1.23912	UpdateEnemies: 	0.149991	UpdateProjectile: 	0.00312775	UpdateParticle: 	0.270631	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.9958	UpdatePlayer: 	2.68631	UpdateSound: 	0.0160357	UpdateItems:	0.00144057	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.00518485	UpdateGUI: 	0.001615	BuildFrustum: 	0.00163004	TOTAL_UPDATE: 	6.7103	
RENDER	shadowmap: 	0.132656	sendToRender: 	0.102304	scene: 	9.41523	particles2Tex: 	1.41782	sendToRender: 	0.0677098	motionBlur: 	2.44226	bloom2Tex: 	0.0685097	printScene: 	0.0428351	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.11582	setRenderState: 	0.000478185	luaMsg: 	0.000884191	printTextDebug:	0.000523296	console: 	0.000998474	endScene: 	0.000378939	present: 	0.228178	TOTAL_RENDER: 	14.6932	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.09376	UpdateCamera: 	0.99623	UpdateEnemies: 	0.155609	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.289726	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.864302	UpdatePlayer: 	0.109507	UpdateSound: 	0.0204416	UpdateItems:	0.00111877	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00431268	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.70187	
RENDER	shadowmap: 	0.115261	sendToRender: 	0.105294	scene: 	9.41446	particles2Tex: 	1.23596	sendToRender: 	0.109095	motionBlur: 	2.56589	bloom2Tex: 	0.0717518	printScene: 	0.0429314	applyBloom: 	0.304871	setRenderState: 	0.000496229	applyParticles: 	0.00236386	gui: 	0.11545	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000517282	console: 	0.00119997	endScene: 	0.000348864	present: 	0.203415	TOTAL_RENDER: 	14.6244	
UPDATE	UpdateSceneManager: 	0.012911	UpdateInput: 	1.07542	UpdateCamera: 	0.967461	UpdateEnemies: 	0.161882	UpdateProjectile: 	0.00222251	UpdateParticle: 	0.232828	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.80926	UpdatePlayer: 	0.108377	UpdateSound: 	0.0204537	UpdateItems:	0.00108268	UpdateTriggers: 	0.0352052	UpdateRigid: 	0.00432471	UpdateGUI: 	0.00840883	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.57161	
RENDER	shadowmap: 	0.100247	sendToRender: 	0.0744434	scene: 	9.13799	particles2Tex: 	1.20827	sendToRender: 	0.0667895	motionBlur: 	2.25975	bloom2Tex: 	0.360663	printScene: 	0.0430306	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.128141	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000745848	console: 	0.00109471	endScene: 	0.000354879	present: 	0.336669	TOTAL_RENDER: 	14.0454	
UPDATE	UpdateSceneManager: 	0.0366789	UpdateInput: 	1.012	UpdateCamera: 	1.04596	UpdateEnemies: 	0.150171	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.302132	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.787101	UpdatePlayer: 	2.75375	UpdateSound: 	0.0113501	UpdateItems:	0.00115787	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.00421645	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00158192	TOTAL_UPDATE: 	6.29498	
RENDER	shadowmap: 	0.101474	sendToRender: 	0.0664376	scene: 	8.94394	particles2Tex: 	1.39252	sendToRender: 	0.0663805	motionBlur: 	2.48498	bloom2Tex: 	0.0647625	printScene: 	0.0337406	applyBloom: 	0.280646	setRenderState: 	0.000493222	applyParticles: 	0.00192477	gui: 	0.123657	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.000914265	endScene: 	0.000381946	present: 	0.248861	TOTAL_RENDER: 	14.1107	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.07681	UpdateCamera: 	0.922572	UpdateEnemies: 	0.142803	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.2501	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.814159	UpdatePlayer: 	0.106437	UpdateSound: 	0.0196537	UpdateItems:	0.00120599	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00396382	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.5203	
RENDER	shadowmap: 	0.0827801	sendToRender: 	0.0674842	scene: 	9.00223	particles2Tex: 	1.36109	sendToRender: 	0.0662722	motionBlur: 	2.70062	bloom2Tex: 	0.11007	printScene: 	0.0693217	applyBloom: 	0.0101231	setRenderState: 	0.000463147	applyParticles: 	0.00283603	gui: 	0.502611	setRenderState: 	0.000487207	luaMsg: 	0.000718781	printTextDebug:	0.00074284	console: 	0.00115486	endScene: 	0.000354879	present: 	0.129474	TOTAL_RENDER: 	14.4457	
UPDATE	UpdateSceneManager: 	0.0154222	UpdateInput: 	1.06003	UpdateCamera: 	0.947612	UpdateEnemies: 	0.153876	UpdateProjectile: 	0.00222852	UpdateParticle: 	0.168658	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.717978	UpdatePlayer: 	0.0979226	UpdateSound: 	0.0140809	UpdateItems:	0.00127817	UpdateTriggers: 	0.0349285	UpdateRigid: 	0.00441795	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.37752	
RENDER	shadowmap: 	0.106593	sendToRender: 	0.0825064	scene: 	9.33528	particles2Tex: 	1.25234	sendToRender: 	0.0661759	motionBlur: 	2.47141	bloom2Tex: 	0.0695172	printScene: 	0.406099	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.00211123	gui: 	0.109291	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000381946	present: 	0.308616	TOTAL_RENDER: 	14.5284	
UPDATE	UpdateSceneManager: 	0.0124869	UpdateInput: 	1.06145	UpdateCamera: 	1.13508	UpdateEnemies: 	0.121357	UpdateProjectile: 	0.00591265	UpdateParticle: 	0.170907	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.679928	UpdatePlayer: 	2.39617	UpdateSound: 	0.0138012	UpdateItems:	0.00145861	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.00476079	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	5.77164	
RENDER	shadowmap: 	0.105345	sendToRender: 	0.0964339	scene: 	9.35968	particles2Tex: 	1.37649	sendToRender: 	0.0950354	motionBlur: 	2.697	bloom2Tex: 	0.0704646	printScene: 	0.044808	applyBloom: 	0.0066585	setRenderState: 	0.0004842	applyParticles: 	0.275618	gui: 	0.121417	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000721788	console: 	0.00112479	endScene: 	0.000369916	present: 	0.233126	TOTAL_RENDER: 	14.8444	
UPDATE	UpdateSceneManager: 	0.0165259	UpdateInput: 	1.04623	UpdateCamera: 	0.984393	UpdateEnemies: 	0.157124	UpdateProjectile: 	0.00266761	UpdateParticle: 	0.269489	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.775279	UpdatePlayer: 	0.107282	UpdateSound: 	0.0161771	UpdateItems:	0.00129922	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00487207	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.53699	
RENDER	shadowmap: 	0.126063	sendToRender: 	0.0843951	scene: 	9.30092	particles2Tex: 	1.32509	sendToRender: 	0.100142	motionBlur: 	2.42389	bloom2Tex: 	0.354401	printScene: 	0.0377826	applyBloom: 	0.00659534	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.158523	setRenderState: 	0.00043608	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.000968399	endScene: 	0.000381946	present: 	0.403347	TOTAL_RENDER: 	14.6393	
UPDATE	UpdateSceneManager: 	0.0131365	UpdateInput: 	1.11345	UpdateCamera: 	1.01009	UpdateEnemies: 	0.161133	UpdateProjectile: 	0.00181049	UpdateParticle: 	0.248193	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.833945	UpdatePlayer: 	0.111946	UpdateSound: 	0.0149861	UpdateItems:	0.00110674	UpdateTriggers: 	0.0505402	UpdateRigid: 	0.00482395	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.83901	
RENDER	shadowmap: 	0.089219	sendToRender: 	0.131883	scene: 	9.21972	particles2Tex: 	1.1893	sendToRender: 	0.0976459	motionBlur: 	2.57069	bloom2Tex: 	0.0679744	printScene: 	0.0413434	applyBloom: 	0.00660136	setRenderState: 	0.000439088	applyParticles: 	0.286117	gui: 	0.16747	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000421043	console: 	0.00106464	endScene: 	0.000372924	present: 	0.234548	TOTAL_RENDER: 	14.4675	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.06236	UpdateCamera: 	1.15089	UpdateEnemies: 	0.121955	UpdateProjectile: 	0.00539837	UpdateParticle: 	0.156911	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.638551	UpdatePlayer: 	3.02362	UpdateSound: 	0.0154553	UpdateItems:	0.0011699	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.00454727	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	6.34341	
RENDER	shadowmap: 	0.0989421	sendToRender: 	0.0918776	scene: 	9.0116	particles2Tex: 	1.41069	sendToRender: 	0.0865695	motionBlur: 	2.71025	bloom2Tex: 	0.0716014	printScene: 	0.0458125	applyBloom: 	0.0067818	setRenderState: 	0.000481192	applyParticles: 	0.0022195	gui: 	0.208344	setRenderState: 	0.000658632	luaMsg: 	0.00112178	printTextDebug:	0.000836071	console: 	0.00130223	endScene: 	0.000505252	present: 	0.114827	TOTAL_RENDER: 	14.6054	
UPDATE	UpdateSceneManager: 	0.0218401	UpdateInput: 	1.07363	UpdateCamera: 	0.952586	UpdateEnemies: 	0.135227	UpdateProjectile: 	0.00288715	UpdateParticle: 	0.277146	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.671519	UpdatePlayer: 	0.0946806	UpdateSound: 	0.0211454	UpdateItems:	0.000923287	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00376232	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.40469	
RENDER	shadowmap: 	0.0955106	sendToRender: 	0.0840763	scene: 	9.43204	particles2Tex: 	1.29144	sendToRender: 	0.0665489	motionBlur: 	2.34028	bloom2Tex: 	0.358548	printScene: 	0.041975	applyBloom: 	0.00646903	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.117393	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000736825	console: 	0.00112779	endScene: 	0.000348864	present: 	0.446101	TOTAL_RENDER: 	14.5938	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.08908	UpdateCamera: 	0.94024	UpdateEnemies: 	0.153588	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.15901	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.687206	UpdatePlayer: 	0.0962625	UpdateSound: 	0.0600498	UpdateItems:	0.00111877	UpdateTriggers: 	0.0344383	UpdateRigid: 	0.004442	UpdateGUI: 	0.00101652	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.38621	
RENDER	shadowmap: 	0.0812162	sendToRender: 	0.0752554	scene: 	9.30774	particles2Tex: 	1.34919	sendToRender: 	0.0717127	motionBlur: 	2.5529	bloom2Tex: 	0.268556	printScene: 	0.0459929	applyBloom: 	0.00699834	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.107805	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000857124	console: 	0.00113381	endScene: 	0.000345857	present: 	0.44005	TOTAL_RENDER: 	14.6762	
UPDATE	UpdateSceneManager: 	0.0258942	UpdateInput: 	1.05127	UpdateCamera: 	0.0552318	UpdateEnemies: 	0.145353	UpdateProjectile: 	0.00582543	UpdateParticle: 	0.305371	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.737231	UpdatePlayer: 	2.40755	UpdateSound: 	0.0143395	UpdateItems:	0.00146162	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.00509161	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	4.9108	
RENDER	shadowmap: 	0.128812	sendToRender: 	0.105207	scene: 	8.97031	particles2Tex: 	1.44553	sendToRender: 	0.0660466	motionBlur: 	2.48021	bloom2Tex: 	0.069024	printScene: 	0.0433975	applyBloom: 	0.283732	setRenderState: 	0.000496229	applyParticles: 	0.00264656	gui: 	0.097285	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000745848	console: 	0.00107967	endScene: 	0.000366909	present: 	0.233562	TOTAL_RENDER: 	14.2498	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.02938	UpdateCamera: 	0.0499838	UpdateEnemies: 	0.127976	UpdateProjectile: 	0.00473674	UpdateParticle: 	0.154273	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.693121	UpdatePlayer: 	0.0922566	UpdateSound: 	0.0199935	UpdateItems:	0.00106163	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.31586	
RENDER	shadowmap: 	0.0764163	sendToRender: 	0.0666752	scene: 	8.66811	particles2Tex: 	1.42849	sendToRender: 	0.0666421	motionBlur: 	2.2586	bloom2Tex: 	0.371547	printScene: 	0.038736	applyBloom: 	0.00687203	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.0992158	setRenderState: 	0.000442095	luaMsg: 	0.000751863	printTextDebug:	0.000718781	console: 	0.000941332	endScene: 	0.000390969	present: 	0.322826	TOTAL_RENDER: 	13.8409	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.09168	UpdateCamera: 	0.910812	UpdateEnemies: 	0.147651	UpdateProjectile: 	0.00167816	UpdateParticle: 	0.18085	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.685894	UpdatePlayer: 	0.167196	UpdateSound: 	0.0217439	UpdateItems:	0.00102855	UpdateTriggers: 	0.0444952	UpdateRigid: 	0.00383751	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.42169	
RENDER	shadowmap: 	0.0820643	sendToRender: 	0.066985	scene: 	8.53224	particles2Tex: 	1.41012	sendToRender: 	0.0647294	motionBlur: 	2.61551	bloom2Tex: 	0.0659925	printScene: 	0.036712	applyBloom: 	0.00671263	setRenderState: 	0.000466155	applyParticles: 	0.00205409	gui: 	0.0849064	setRenderState: 	0.000469162	luaMsg: 	0.00614422	printTextDebug:	0.000529311	console: 	0.00109772	endScene: 	0.000360894	present: 	0.230605	TOTAL_RENDER: 	13.8227	
UPDATE	UpdateSceneManager: 	0.0269107	UpdateInput: 	1.08601	UpdateCamera: 	1.03398	UpdateEnemies: 	0.17824	UpdateProjectile: 	0.00328414	UpdateParticle: 	0.260755	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.801534	UpdatePlayer: 	2.89944	UpdateSound: 	0.0135756	UpdateItems:	0.00129621	UpdateTriggers: 	0.00106464	UpdateRigid: 	0.00487809	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00192477	TOTAL_UPDATE: 	6.50311	
RENDER	shadowmap: 	0.111465	sendToRender: 	0.0976068	scene: 	8.84785	particles2Tex: 	1.64417	sendToRender: 	0.088386	motionBlur: 	2.53109	bloom2Tex: 	0.340964	printScene: 	0.0493102	applyBloom: 	0.00655324	setRenderState: 	0.000457133	applyParticles: 	0.00219845	gui: 	0.105068	setRenderState: 	0.000487207	luaMsg: 	0.000796975	printTextDebug:	0.000845094	console: 	0.00105261	endScene: 	0.000351872	present: 	0.369962	TOTAL_RENDER: 	14.5295	
UPDATE	UpdateSceneManager: 	0.0129681	UpdateInput: 	1.02254	UpdateCamera: 	0.901736	UpdateEnemies: 	0.153612	UpdateProjectile: 	0.00237288	UpdateParticle: 	0.28403	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.843674	UpdatePlayer: 	0.112322	UpdateSound: 	0.0181229	UpdateItems:	0.000935317	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00405104	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.50345	
RENDER	shadowmap: 	0.0994895	sendToRender: 	0.0840763	scene: 	8.65402	particles2Tex: 	1.41257	sendToRender: 	0.064991	motionBlur: 	2.55124	bloom2Tex: 	0.0698541	printScene: 	0.0432111	applyBloom: 	0.006457	setRenderState: 	0.00047217	applyParticles: 	0.00210822	gui: 	0.0901634	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000724796	console: 	0.0010105	endScene: 	0.000375931	present: 	0.198263	TOTAL_RENDER: 	13.9409	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.02708	UpdateCamera: 	0.0485012	UpdateEnemies: 	0.131362	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.156066	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.678373	UpdatePlayer: 	0.08881	UpdateSound: 	0.0195334	UpdateItems:	0.00137741	UpdateTriggers: 	0.0343571	UpdateRigid: 	0.0040751	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.34976	
RENDER	shadowmap: 	0.0769095	sendToRender: 	0.204155	scene: 	8.43683	particles2Tex: 	1.36786	sendToRender: 	0.0669128	motionBlur: 	2.82222	bloom2Tex: 	0.0798719	printScene: 	0.0450276	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.0937483	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000427058	console: 	0.000905243	endScene: 	0.000360894	present: 	0.166492	TOTAL_RENDER: 	14.0482	
UPDATE	UpdateSceneManager: 	0.023013	UpdateInput: 	1.04532	UpdateCamera: 	1.10557	UpdateEnemies: 	0.14295	UpdateProjectile: 	0.00290219	UpdateParticle: 	0.172483	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.694321	UpdatePlayer: 	2.6239	UpdateSound: 	0.0142613	UpdateItems:	0.00126012	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0046405	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	6.0065	
RENDER	shadowmap: 	0.096485	sendToRender: 	0.0737126	scene: 	8.79218	particles2Tex: 	1.42488	sendToRender: 	0.065382	motionBlur: 	2.27711	bloom2Tex: 	0.340615	printScene: 	0.0421825	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.0020601	gui: 	0.097276	setRenderState: 	0.000463147	luaMsg: 	0.000827049	printTextDebug:	0.000715773	console: 	0.00109772	endScene: 	0.000348864	present: 	0.369763	TOTAL_RENDER: 	13.9168	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.04502	UpdateCamera: 	0.955437	UpdateEnemies: 	0.152204	UpdateProjectile: 	0.00179244	UpdateParticle: 	0.158947	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.668211	UpdatePlayer: 	0.0921333	UpdateSound: 	0.0208657	UpdateItems:	0.0010887	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.00420141	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.25051	
RENDER	shadowmap: 	0.0794448	sendToRender: 	0.0667774	scene: 	8.83977	particles2Tex: 	1.35496	sendToRender: 	0.0639955	motionBlur: 	2.24537	bloom2Tex: 	0.36727	printScene: 	0.0383059	applyBloom: 	0.00662541	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.0820282	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.0011308	endScene: 	0.000406006	present: 	0.318173	TOTAL_RENDER: 	13.7627	
UPDATE	UpdateSceneManager: 	0.0136598	UpdateInput: 	1.06175	UpdateCamera: 	0.963611	UpdateEnemies: 	0.15227	UpdateProjectile: 	0.00151876	UpdateParticle: 	0.173007	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.714859	UpdatePlayer: 	0.100668	UpdateSound: 	0.0131756	UpdateItems:	0.00123907	UpdateTriggers: 	0.0347691	UpdateRigid: 	0.00493222	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.37916	
RENDER	shadowmap: 	0.111727	sendToRender: 	0.0681007	scene: 	9.04828	particles2Tex: 	1.52737	sendToRender: 	0.0664135	motionBlur: 	2.27199	bloom2Tex: 	0.366828	printScene: 	0.0402156	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.0923949	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000902235	console: 	0.00119095	endScene: 	0.000348864	present: 	0.380085	TOTAL_RENDER: 	14.2899	
UPDATE	UpdateSceneManager: 	0.0222491	UpdateInput: 	1.02026	UpdateCamera: 	0.0493042	UpdateEnemies: 	0.133582	UpdateProjectile: 	0.00249318	UpdateParticle: 	0.153224	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.695816	UpdatePlayer: 	2.33309	UpdateSound: 	0.0146102	UpdateItems:	0.00137741	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00450516	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	4.58041	
RENDER	shadowmap: 	0.0955227	sendToRender: 	0.0878597	scene: 	8.96208	particles2Tex: 	1.44172	sendToRender: 	0.0646482	motionBlur: 	2.15848	bloom2Tex: 	0.291524	printScene: 	0.0360473	applyBloom: 	0.00646	setRenderState: 	0.00046014	applyParticles: 	0.00189169	gui: 	0.370719	setRenderState: 	0.000559386	luaMsg: 	0.000706751	printTextDebug:	0.000583446	console: 	0.00119095	endScene: 	0.000348864	present: 	0.129585	TOTAL_RENDER: 	13.9618	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.02153	UpdateCamera: 	0.0488109	UpdateEnemies: 	0.121459	UpdateProjectile: 	0.00217138	UpdateParticle: 	0.17344	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.662526	UpdatePlayer: 	0.0883018	UpdateSound: 	0.0176537	UpdateItems:	0.00107065	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00412923	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.16206	
RENDER	shadowmap: 	0.0787982	sendToRender: 	0.0656075	scene: 	8.85465	particles2Tex: 	1.44177	sendToRender: 	0.0699503	motionBlur: 	2.26283	bloom2Tex: 	0.0666511	printScene: 	0.0361766	applyBloom: 	0.00666451	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	43.1588	setRenderState: 	0.000559386	luaMsg: 	0.000748855	printTextDebug:	0.000739833	console: 	0.00114584	endScene: 	0.000469162	present: 	2.60935	TOTAL_RENDER: 	59.2969	
UPDATE	UpdateSceneManager: 	0.0127426	UpdateInput: 	1.12588	UpdateCamera: 	0.066182	UpdateEnemies: 	0.149452	UpdateProjectile: 	0.00159395	UpdateParticle: 	0.177578	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.70095	UpdatePlayer: 	0.100518	UpdateSound: 	0.0222311	UpdateItems:	0.00127516	UpdateTriggers: 	0.0342699	UpdateRigid: 	0.00429163	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.55765	
RENDER	shadowmap: 	0.0915107	sendToRender: 	0.0794929	scene: 	8.93232	particles2Tex: 	1.65771	sendToRender: 	0.0760464	motionBlur: 	2.41074	bloom2Tex: 	0.0670241	printScene: 	0.0396803	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.412911	setRenderState: 	0.000493222	luaMsg: 	0.000676676	printTextDebug:	0.000739833	console: 	0.000872161	endScene: 	0.000366909	present: 	0.199971	TOTAL_RENDER: 	14.2957	
UPDATE	UpdateSceneManager: 	0.022998	UpdateInput: 	1.04329	UpdateCamera: 	0.898807	UpdateEnemies: 	0.151266	UpdateProjectile: 	0.00275182	UpdateParticle: 	0.17596	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.818102	UpdatePlayer: 	2.85036	UpdateSound: 	0.0132298	UpdateItems:	0.0013323	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.004442	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	6.14006	
RENDER	shadowmap: 	0.0951557	sendToRender: 	0.087204	scene: 	8.92794	particles2Tex: 	1.63453	sendToRender: 	0.0655354	motionBlur: 	2.27608	bloom2Tex: 	0.0658572	printScene: 	0.037139	applyBloom: 	0.297915	setRenderState: 	0.000478185	applyParticles: 	0.00199394	gui: 	0.0849154	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000827049	console: 	0.000899228	endScene: 	0.000360894	present: 	0.272048	TOTAL_RENDER: 	14.1791	
UPDATE	UpdateSceneManager: 	0.0090013	UpdateInput: 	1.01907	UpdateCamera: 	0.950204	UpdateEnemies: 	0.145119	UpdateProjectile: 	0.00221348	UpdateParticle: 	0.16827	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.650999	UpdatePlayer: 	0.0894596	UpdateSound: 	0.020598	UpdateItems:	0.0012511	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00400592	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.19783	
RENDER	shadowmap: 	0.0759291	sendToRender: 	0.0665008	scene: 	8.92095	particles2Tex: 	1.54116	sendToRender: 	0.0660737	motionBlur: 	2.20593	bloom2Tex: 	0.326432	printScene: 	0.034715	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0826057	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000433073	console: 	0.000827049	endScene: 	0.000360894	present: 	0.389802	TOTAL_RENDER: 	14.0165	
UPDATE	UpdateSceneManager: 	0.00915167	UpdateInput: 	1.11165	UpdateCamera: 	1.16502	UpdateEnemies: 	0.15153	UpdateProjectile: 	0.00202401	UpdateParticle: 	0.33872	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	0.797627	UpdatePlayer: 	0.115291	UpdateSound: 	0.018559	UpdateItems:	0.00129922	UpdateTriggers: 	0.0370789	UpdateRigid: 	0.00523898	UpdateGUI: 	0.00172026	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.91917	
RENDER	shadowmap: 	0.125979	sendToRender: 	0.104289	scene: 	9.11723	particles2Tex: 	1.54797	sendToRender: 	0.066582	motionBlur: 	2.36291	bloom2Tex: 	0.402376	printScene: 	0.0451779	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.25702	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.00075487	console: 	0.00135035	endScene: 	0.000369916	present: 	0.188621	TOTAL_RENDER: 	14.5472	
UPDATE	UpdateSceneManager: 	0.0253588	UpdateInput: 	1.12154	UpdateCamera: 	0.042781	UpdateEnemies: 	0.120704	UpdateProjectile: 	0.00276385	UpdateParticle: 	0.287765	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.732648	UpdatePlayer: 	3.20334	UpdateSound: 	0.0145079	UpdateItems:	0.0014947	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0049262	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.71425	
RENDER	shadowmap: 	0.125573	sendToRender: 	0.10573	scene: 	9.27307	particles2Tex: 	1.4185	sendToRender: 	0.066603	motionBlur: 	2.48745	bloom2Tex: 	0.0885454	printScene: 	0.0417915	applyBloom: 	0.285705	setRenderState: 	0.000463147	applyParticles: 	0.00228566	gui: 	0.0809335	setRenderState: 	0.000478185	luaMsg: 	0.0103336	printTextDebug:	0.0007669	console: 	0.00104058	endScene: 	0.000360894	present: 	0.254659	TOTAL_RENDER: 	14.5718	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.06082	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.125666	UpdateProjectile: 	0.00163004	UpdateParticle: 	0.15962	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.644238	UpdatePlayer: 	0.0912009	UpdateSound: 	0.0192326	UpdateItems:	0.000965392	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00436381	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.29675	
RENDER	shadowmap: 	0.09364	sendToRender: 	0.0675684	scene: 	9.2387	particles2Tex: 	1.40329	sendToRender: 	0.0739893	motionBlur: 	2.38635	bloom2Tex: 	0.0652827	printScene: 	0.0353255	applyBloom: 	0.280427	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.131594	setRenderState: 	0.000511267	luaMsg: 	0.000739833	printTextDebug:	0.000694721	console: 	0.000863138	endScene: 	0.000387961	present: 	0.247928	TOTAL_RENDER: 	14.4749	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.14464	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.114226	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.152204	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.585313	UpdatePlayer: 	0.109549	UpdateSound: 	0.012526	UpdateItems:	0.000869153	UpdateTriggers: 	0.0343661	UpdateRigid: 	0.0041563	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.34344	
RENDER	shadowmap: 	0.0720856	sendToRender: 	0.0670271	scene: 	9.08177	particles2Tex: 	1.45779	sendToRender: 	0.0842778	motionBlur: 	2.34197	bloom2Tex: 	0.0655173	printScene: 	0.0347571	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.226344	setRenderState: 	0.000493222	luaMsg: 	0.000799982	printTextDebug:	0.000430065	console: 	0.000839079	endScene: 	0.000381946	present: 	0.224957	TOTAL_RENDER: 	14.2829	
UPDATE	UpdateSceneManager: 	0.0223183	UpdateInput: 	1.0228	UpdateCamera: 	0.047614	UpdateEnemies: 	0.123627	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.170348	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.624744	UpdatePlayer: 	0.590221	UpdateSound: 	0.0204056	UpdateItems:	0.00136538	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0152628	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.79323	
RENDER	shadowmap: 	0.090398	sendToRender: 	0.0700886	scene: 	9.24887	particles2Tex: 	1.60172	sendToRender: 	0.0911859	motionBlur: 	2.15228	bloom2Tex: 	0.362786	printScene: 	0.0435539	applyBloom: 	0.00672466	setRenderState: 	0.00043608	applyParticles: 	0.00214431	gui: 	0.124686	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000839079	console: 	0.00112178	endScene: 	0.000381946	present: 	0.426514	TOTAL_RENDER: 	14.5457	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.10549	UpdateCamera: 	1.16872	UpdateEnemies: 	0.156369	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.257041	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.789218	UpdatePlayer: 	0.111742	UpdateSound: 	0.0195905	UpdateItems:	0.00121501	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00475177	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.76177	
RENDER	shadowmap: 	0.0939467	sendToRender: 	0.0681639	scene: 	8.842	particles2Tex: 	1.61821	sendToRender: 	0.0677037	motionBlur: 	2.19822	bloom2Tex: 	0.0683924	printScene: 	0.357709	applyBloom: 	0.00753066	setRenderState: 	0.000475177	applyParticles: 	0.00215333	gui: 	0.111694	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000568408	console: 	0.00100148	endScene: 	0.000354879	present: 	0.288505	TOTAL_RENDER: 	14.0291	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.26158	UpdateCamera: 	0.936072	UpdateEnemies: 	0.132992	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.309734	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.753111	UpdatePlayer: 	0.0954655	UpdateSound: 	0.0175635	UpdateItems:	0.00115185	UpdateTriggers: 	0.0346729	UpdateRigid: 	0.0043608	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.71713	
RENDER	shadowmap: 	0.120094	sendToRender: 	0.0864913	scene: 	9.25689	particles2Tex: 	1.52014	sendToRender: 	0.0669098	motionBlur: 	2.226	bloom2Tex: 	0.071854	printScene: 	0.0448802	applyBloom: 	0.315662	setRenderState: 	0.000478185	applyParticles: 	0.00238792	gui: 	0.129077	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000655624	console: 	0.00111877	endScene: 	0.000360894	present: 	0.260129	TOTAL_RENDER: 	14.4458	
UPDATE	UpdateSceneManager: 	0.0124659	UpdateInput: 	1.07339	UpdateCamera: 	0.898013	UpdateEnemies: 	0.148613	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.173752	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.639053	UpdatePlayer: 	0.0937453	UpdateSound: 	0.0224807	UpdateItems:	0.000989451	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0040751	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.21429	
RENDER	shadowmap: 	0.0763742	sendToRender: 	0.0666451	scene: 	8.76423	particles2Tex: 	1.63966	sendToRender: 	0.0886867	motionBlur: 	2.3688	bloom2Tex: 	0.0733758	printScene: 	0.377402	applyBloom: 	0.00675173	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.160682	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000745848	console: 	0.00100449	endScene: 	0.00047217	present: 	0.331941	TOTAL_RENDER: 	14.2883	
UPDATE	UpdateSceneManager: 	0.012935	UpdateInput: 	1.10457	UpdateCamera: 	1.06437	UpdateEnemies: 	0.110828	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.299852	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.644259	UpdatePlayer: 	0.0889514	UpdateSound: 	0.0408382	UpdateItems:	0.00119697	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.517	
RENDER	shadowmap: 	0.0990654	sendToRender: 	0.0843079	scene: 	8.98351	particles2Tex: 	1.48922	sendToRender: 	0.0647805	motionBlur: 	2.25213	bloom2Tex: 	0.391612	printScene: 	0.0441644	applyBloom: 	0.00716375	setRenderState: 	0.000478185	applyParticles: 	0.00208717	gui: 	0.12822	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000757878	console: 	0.00112779	endScene: 	0.000351872	present: 	0.377847	TOTAL_RENDER: 	14.2546	
UPDATE	UpdateSceneManager: 	0.012493	UpdateInput: 	1.16155	UpdateCamera: 	0.0505913	UpdateEnemies: 	0.117104	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.152586	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.623836	UpdatePlayer: 	0.0852913	UpdateSound: 	0.0295512	UpdateItems:	0.00092028	UpdateTriggers: 	0.0331421	UpdateRigid: 	0.00399389	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.40484	
RENDER	shadowmap: 	0.0749818	sendToRender: 	0.067412	scene: 	8.90113	particles2Tex: 	1.60819	sendToRender: 	0.0663474	motionBlur: 	2.37454	bloom2Tex: 	0.0689458	printScene: 	0.0387119	applyBloom: 	0.323602	setRenderState: 	0.000508259	applyParticles: 	0.00217439	gui: 	0.115802	setRenderState: 	0.000511267	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.00100449	endScene: 	0.000354879	present: 	0.269717	TOTAL_RENDER: 	14.24	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.05691	UpdateCamera: 	0.0627926	UpdateEnemies: 	0.113456	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.155278	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.681248	UpdatePlayer: 	0.113555	UpdateSound: 	0.0216176	UpdateItems:	0.00110373	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0041172	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.34915	
RENDER	shadowmap: 	0.0780524	sendToRender: 	0.0674661	scene: 	8.90208	particles2Tex: 	1.41907	sendToRender: 	0.06497	motionBlur: 	2.51726	bloom2Tex: 	0.0686661	printScene: 	0.0386788	applyBloom: 	0.00688406	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.446399	setRenderState: 	0.000508259	luaMsg: 	0.000706751	printTextDebug:	0.000421043	console: 	0.00108268	endScene: 	0.000351872	present: 	0.137191	TOTAL_RENDER: 	14.0599	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.05216	UpdateCamera: 	0.0491568	UpdateEnemies: 	0.125495	UpdateProjectile: 	0.000532319	UpdateParticle: 	0.291275	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.687097	UpdatePlayer: 	0.0881785	UpdateSound: 	0.0134493	UpdateItems:	0.00104058	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00413825	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.45404	
RENDER	shadowmap: 	0.0795531	sendToRender: 	0.0667654	scene: 	8.43278	particles2Tex: 	1.50818	sendToRender: 	0.0649249	motionBlur: 	2.29265	bloom2Tex: 	0.360822	printScene: 	0.0360082	applyBloom: 	0.00704646	setRenderState: 	0.00047217	applyParticles: 	0.00209018	gui: 	0.137834	setRenderState: 	0.000478185	luaMsg: 	0.000748855	printTextDebug:	0.000427058	console: 	0.00100148	endScene: 	0.000351872	present: 	0.388316	TOTAL_RENDER: 	13.7101	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.10439	UpdateCamera: 	0.918593	UpdateEnemies: 	0.142331	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.173774	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.674484	UpdatePlayer: 	0.0858026	UpdateSound: 	0.0203965	UpdateItems:	0.000881183	UpdateTriggers: 	0.0341646	UpdateRigid: 	0.00408111	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.30686	
RENDER	shadowmap: 	0.0784494	sendToRender: 	0.0755502	scene: 	8.657	particles2Tex: 	1.47455	sendToRender: 	0.0651263	motionBlur: 	2.20449	bloom2Tex: 	0.0688616	printScene: 	0.173638	applyBloom: 	0.299368	setRenderState: 	0.00046014	applyParticles: 	0.00230671	gui: 	0.12619	setRenderState: 	0.000487207	luaMsg: 	0.000673669	printTextDebug:	0.000631565	console: 	0.00104359	endScene: 	0.000360894	present: 	0.264941	TOTAL_RENDER: 	13.7985	
UPDATE	UpdateSceneManager: 	0.00946746	UpdateInput: 	1.0433	UpdateCamera: 	0.0483237	UpdateEnemies: 	0.118256	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.151239	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.679311	UpdatePlayer: 	0.0817846	UpdateSound: 	0.020168	UpdateItems:	0.000884191	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00423148	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.2868	
RENDER	shadowmap: 	0.0735833	sendToRender: 	0.0657549	scene: 	8.7354	particles2Tex: 	1.33961	sendToRender: 	0.0644767	motionBlur: 	2.25664	bloom2Tex: 	0.068209	printScene: 	0.35336	applyBloom: 	0.00749758	setRenderState: 	0.00047217	applyParticles: 	0.00221048	gui: 	0.145335	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000418036	console: 	0.00112779	endScene: 	0.000360894	present: 	0.331993	TOTAL_RENDER: 	13.7599	
UPDATE	UpdateSceneManager: 	0.0296444	UpdateInput: 	1.10254	UpdateCamera: 	0.0557281	UpdateEnemies: 	0.205794	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.289371	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.867947	UpdatePlayer: 	0.107841	UpdateSound: 	0.0157049	UpdateItems:	0.00146463	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00488711	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.83214	
RENDER	shadowmap: 	0.124379	sendToRender: 	0.105937	scene: 	8.99012	particles2Tex: 	1.5253	sendToRender: 	0.0660256	motionBlur: 	2.19243	bloom2Tex: 	0.0725126	printScene: 	0.388776	applyBloom: 	0.00729307	setRenderState: 	0.00047217	applyParticles: 	0.00209018	gui: 	0.145332	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000730811	console: 	0.00100148	endScene: 	0.000351872	present: 	0.322011	TOTAL_RENDER: 	14.2554	
UPDATE	UpdateSceneManager: 	0.0159696	UpdateInput: 	1.07503	UpdateCamera: 	0.0543807	UpdateEnemies: 	0.13348	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.267489	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.831891	UpdatePlayer: 	0.0966324	UpdateSound: 	0.0184627	UpdateItems:	0.00122704	UpdateTriggers: 	0.033506	UpdateRigid: 	0.00468561	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.67607	
RENDER	shadowmap: 	0.111369	sendToRender: 	0.0846116	scene: 	8.86722	particles2Tex: 	1.54012	sendToRender: 	0.0655775	motionBlur: 	2.23183	bloom2Tex: 	0.0700285	printScene: 	0.0422908	applyBloom: 	0.354735	setRenderState: 	0.000508259	applyParticles: 	0.00219845	gui: 	0.159434	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000824042	console: 	0.00104058	endScene: 	0.000354879	present: 	0.282514	TOTAL_RENDER: 	14.1283	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.10821	UpdateCamera: 	0.0508229	UpdateEnemies: 	0.121477	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.158538	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.690135	UpdatePlayer: 	1.78943	UpdateSound: 	0.013729	UpdateItems:	0.0013323	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.00481493	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.12582	
RENDER	shadowmap: 	0.11287	sendToRender: 	0.0756013	scene: 	8.88077	particles2Tex: 	1.39126	sendToRender: 	0.0669368	motionBlur: 	2.20689	bloom2Tex: 	0.0668226	printScene: 	0.0366277	applyBloom: 	0.314486	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.113808	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000547356	console: 	0.000845094	endScene: 	0.000363902	present: 	0.26523	TOTAL_RENDER: 	13.8852	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.03344	UpdateCamera: 	0.0508229	UpdateEnemies: 	0.123206	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.147368	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.698336	UpdatePlayer: 	0.210275	UpdateSound: 	0.0196507	UpdateItems:	0.00102855	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00389164	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.43408	
RENDER	shadowmap: 	0.0771441	sendToRender: 	0.0653248	scene: 	9.25299	particles2Tex: 	1.43398	sendToRender: 	0.0737938	motionBlur: 	2.29741	bloom2Tex: 	0.0695834	printScene: 	0.0489342	applyBloom: 	0.296574	setRenderState: 	0.000475177	applyParticles: 	0.00232175	gui: 	0.0325406	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000523296	console: 	0.000890205	endScene: 	0.000372924	present: 	0.280806	TOTAL_RENDER: 	14.2655	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.03514	UpdateCamera: 	0.0472561	UpdateEnemies: 	0.118262	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.151627	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.668571	UpdatePlayer: 	0.246343	UpdateSound: 	0.0138132	UpdateItems:	0.000884191	UpdateTriggers: 	0.0326038	UpdateRigid: 	0.00352173	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.45762	
RENDER	shadowmap: 	0.0774298	sendToRender: 	0.0658752	scene: 	8.56216	particles2Tex: 	1.6967	sendToRender: 	0.0650061	motionBlur: 	2.23611	bloom2Tex: 	0.0671413	printScene: 	0.0353436	applyBloom: 	0.296862	setRenderState: 	0.0004842	applyParticles: 	0.00208717	gui: 	0.0336353	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000652617	console: 	0.00103156	endScene: 	0.000354879	present: 	0.257257	TOTAL_RENDER: 	13.7172	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.01952	UpdateCamera: 	0.0489132	UpdateEnemies: 	0.118009	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.14147	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.71648	UpdatePlayer: 	1.42513	UpdateSound: 	0.0146282	UpdateItems:	0.00121501	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.00433374	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.64812	
RENDER	shadowmap: 	0.0878537	sendToRender: 	0.0930986	scene: 	8.38632	particles2Tex: 	1.52299	sendToRender: 	0.0644948	motionBlur: 	2.24673	bloom2Tex: 	0.0667203	printScene: 	0.0341346	applyBloom: 	0.312212	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0317226	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000442095	console: 	0.00102554	endScene: 	0.000363902	present: 	0.257119	TOTAL_RENDER: 	13.4126	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.01641	UpdateCamera: 	0.0477313	UpdateEnemies: 	0.111826	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.148282	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.704222	UpdatePlayer: 	0.210702	UpdateSound: 	0.0106313	UpdateItems:	0.000854116	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00368713	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.39493	
RENDER	shadowmap: 	0.0720826	sendToRender: 	0.0653218	scene: 	8.58842	particles2Tex: 	1.26963	sendToRender: 	0.0860853	motionBlur: 	2.4084	bloom2Tex: 	0.0676376	printScene: 	0.0353827	applyBloom: 	0.297058	setRenderState: 	0.000505252	applyParticles: 	0.00214131	gui: 	0.0316294	setRenderState: 	0.000451118	luaMsg: 	0.000610513	printTextDebug:	0.000541341	console: 	0.00106163	endScene: 	0.000381946	present: 	0.275864	TOTAL_RENDER: 	13.5046	
UPDATE	UpdateSceneManager: 	0.00917573	UpdateInput: 	1.02687	UpdateCamera: 	0.0476019	UpdateEnemies: 	0.111143	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.144866	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.746675	UpdatePlayer: 	0.181424	UpdateSound: 	0.0126794	UpdateItems:	0.00109772	UpdateTriggers: 	0.0336203	UpdateRigid: 	0.00413825	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	2.49673	
RENDER	shadowmap: 	0.0995978	sendToRender: 	0.0859259	scene: 	8.74197	particles2Tex: 	1.37337	sendToRender: 	0.074678	motionBlur: 	2.20868	bloom2Tex: 	0.0672015	printScene: 	0.0347571	applyBloom: 	0.313951	setRenderState: 	0.0004842	applyParticles: 	0.00208416	gui: 	0.031903	setRenderState: 	0.000493222	luaMsg: 	0.000745848	printTextDebug:	0.000667654	console: 	0.00107065	endScene: 	0.000363902	present: 	0.276289	TOTAL_RENDER: 	13.6131	
UPDATE	UpdateSceneManager: 	0.00866747	UpdateInput: 	1.02288	UpdateCamera: 	0.0489583	UpdateEnemies: 	0.112626	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.140523	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.747746	UpdatePlayer: 	0.174862	UpdateSound: 	0.0413013	UpdateItems:	0.00103757	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00391871	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	2.46087	
RENDER	shadowmap: 	0.0852402	sendToRender: 	0.209195	scene: 	8.65392	particles2Tex: 	1.33836	sendToRender: 	0.0815621	motionBlur: 	2.18757	bloom2Tex: 	0.0665248	printScene: 	0.0335301	applyBloom: 	0.375131	setRenderState: 	0.000661639	applyParticles: 	0.0026225	gui: 	0.0390187	setRenderState: 	0.000643594	luaMsg: 	0.00629459	printTextDebug:	0.000535326	console: 	0.001209	endScene: 	0.0004842	present: 	0.267284	TOTAL_RENDER: 	13.6974	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.01884	UpdateCamera: 	0.0478305	UpdateEnemies: 	0.109104	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.138779	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.766774	UpdatePlayer: 	0.164357	UpdateSound: 	0.0101291	UpdateItems:	0.000977422	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00353676	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.39726	
RENDER	shadowmap: 	0.0680315	sendToRender: 	0.0647234	scene: 	8.35982	particles2Tex: 	1.49503	sendToRender: 	0.0737998	motionBlur: 	2.20378	bloom2Tex: 	0.0672646	printScene: 	0.0340203	applyBloom: 	0.310534	setRenderState: 	0.000493222	applyParticles: 	0.00198793	gui: 	0.0321918	setRenderState: 	0.000442095	luaMsg: 	0.000583446	printTextDebug:	0.000520289	console: 	0.00118494	endScene: 	0.000357887	present: 	0.251038	TOTAL_RENDER: 	13.2692	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.04423	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.113796	UpdateProjectile: 	0.000526304	UpdateParticle: 	0.152785	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.775973	UpdatePlayer: 	0.162995	UpdateSound: 	0.0106915	UpdateItems:	0.000998474	UpdateTriggers: 	0.0296986	UpdateRigid: 	0.00374428	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.48558	
RENDER	shadowmap: 	0.0720405	sendToRender: 	0.0661639	scene: 	8.50344	particles2Tex: 	1.48826	sendToRender: 	0.0643564	motionBlur: 	2.18588	bloom2Tex: 	0.0664406	printScene: 	0.034327	applyBloom: 	0.294715	setRenderState: 	0.000487207	applyParticles: 	0.00203604	gui: 	0.0314519	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.00043608	console: 	0.000923287	endScene: 	0.000393976	present: 	0.272472	TOTAL_RENDER: 	13.3776	
UPDATE	UpdateSceneManager: 	0.00790057	UpdateInput: 	1.01844	UpdateCamera: 	0.0487057	UpdateEnemies: 	0.115673	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.142436	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.780831	UpdatePlayer: 	0.140806	UpdateSound: 	0.00968098	UpdateItems:	0.000863138	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00366007	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.39837	
RENDER	shadowmap: 	0.0705758	sendToRender: 	0.0657639	scene: 	8.46141	particles2Tex: 	1.48261	sendToRender: 	0.0639895	motionBlur: 	2.18926	bloom2Tex: 	0.0658692	printScene: 	0.0341496	applyBloom: 	0.310946	setRenderState: 	0.000487207	applyParticles: 	0.00198191	gui: 	0.0314369	setRenderState: 	0.000454125	luaMsg: 	0.000902235	printTextDebug:	0.000619535	console: 	0.000971407	endScene: 	0.000369916	present: 	0.267284	TOTAL_RENDER: 	13.3671	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.11262	UpdateCamera: 	0.0499056	UpdateEnemies: 	0.122656	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.151332	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.814075	UpdatePlayer: 	0.184865	UpdateSound: 	0.0130764	UpdateItems:	0.00113982	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00417434	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	2.61255	
RENDER	shadowmap: 	0.144764	sendToRender: 	0.0880852	scene: 	8.74642	particles2Tex: 	1.35454	sendToRender: 	0.0753727	motionBlur: 	2.19409	bloom2Tex: 	0.0677458	printScene: 	0.0362217	applyBloom: 	0.31251	setRenderState: 	0.000475177	applyParticles: 	0.00199394	gui: 	0.0332353	setRenderState: 	0.000466155	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.00102855	endScene: 	0.000360894	present: 	0.278126	TOTAL_RENDER: 	13.6523	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.06	UpdateCamera: 	0.0479478	UpdateEnemies: 	0.117164	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.142899	UpdateLUAMsg: 	0.000336835	UpdateColisions: 	0.780704	UpdatePlayer: 	0.14421	UpdateSound: 	0.010093	UpdateItems:	0.00101953	UpdateTriggers: 	0.0319151	UpdateRigid: 	0.00429765	UpdateGUI: 	0.00094434	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.48231	
RENDER	shadowmap: 	0.0733668	sendToRender: 	0.0741156	scene: 	8.64769	particles2Tex: 	1.26512	sendToRender: 	0.0831169	motionBlur: 	2.21457	bloom2Tex: 	0.067821	printScene: 	0.0356202	applyBloom: 	0.295127	setRenderState: 	0.00047217	applyParticles: 	0.00203604	gui: 	0.0369556	setRenderState: 	0.00047217	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.00046014	present: 	0.39329	TOTAL_RENDER: 	13.6557	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.0432	UpdateCamera: 	0.0504259	UpdateEnemies: 	0.123188	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.157455	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.794722	UpdatePlayer: 	0.194738	UpdateSound: 	0.0137922	UpdateItems:	0.00123907	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0042796	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00802989	TOTAL_UPDATE: 	2.54836	
RENDER	shadowmap: 	0.0946505	sendToRender: 	0.098485	scene: 	8.87293	particles2Tex: 	1.3425	sendToRender: 	0.0669398	motionBlur: 	2.19153	bloom2Tex: 	0.0679233	printScene: 	0.036748	applyBloom: 	0.303659	setRenderState: 	0.000511267	applyParticles: 	0.0020992	gui: 	0.0341165	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000733818	console: 	0.00115185	endScene: 	0.000360894	present: 	0.249955	TOTAL_RENDER: 	13.6659	
UPDATE	UpdateSceneManager: 	0.00914566	UpdateInput: 	1.03228	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.125708	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.145747	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.751797	UpdatePlayer: 	0.161458	UpdateSound: 	0.0115967	UpdateItems:	0.000980429	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00362999	UpdateGUI: 	0.0104389	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.43836	
RENDER	shadowmap: 	0.0734901	sendToRender: 	0.0661609	scene: 	8.82637	particles2Tex: 	1.39723	sendToRender: 	0.0866567	motionBlur: 	2.27646	bloom2Tex: 	0.0689639	printScene: 	0.0355932	applyBloom: 	0.314221	setRenderState: 	0.0004842	applyParticles: 	0.00224055	gui: 	0.0324955	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00102855	endScene: 	0.000363902	present: 	0.273495	TOTAL_RENDER: 	13.7565	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	1.02276	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.118803	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.146003	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.73968	UpdatePlayer: 	0.205812	UpdateSound: 	0.0132418	UpdateItems:	0.00109471	UpdateTriggers: 	0.0360082	UpdateRigid: 	0.00434877	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.49168	
RENDER	shadowmap: 	0.0867469	sendToRender: 	0.0865514	scene: 	8.6414	particles2Tex: 	1.34712	sendToRender: 	0.0910085	motionBlur: 	2.40765	bloom2Tex: 	0.0751171	printScene: 	0.0518424	applyBloom: 	0.300838	setRenderState: 	0.00047217	applyParticles: 	0.00221348	gui: 	0.0419539	setRenderState: 	0.000466155	luaMsg: 	0.000956369	printTextDebug:	0.00077893	console: 	0.00119396	endScene: 	0.000360894	present: 	0.235874	TOTAL_RENDER: 	13.7595	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.04909	UpdateCamera: 	0.0498365	UpdateEnemies: 	0.112975	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.267756	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.758915	UpdatePlayer: 	0.142174	UpdateSound: 	0.223884	UpdateItems:	0.00105862	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.005248	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.77529	
RENDER	shadowmap: 	0.116461	sendToRender: 	0.108461	scene: 	8.87849	particles2Tex: 	1.36883	sendToRender: 	0.085992	motionBlur: 	2.23019	bloom2Tex: 	0.071457	printScene: 	0.0422938	applyBloom: 	0.323274	setRenderState: 	0.000481192	applyParticles: 	0.00219544	gui: 	0.0358067	setRenderState: 	0.000454125	luaMsg: 	0.000917273	printTextDebug:	0.000559386	console: 	0.000998474	endScene: 	0.000378939	present: 	0.281185	TOTAL_RENDER: 	13.8584	
UPDATE	UpdateSceneManager: 	0.0177951	UpdateInput: 	1.13833	UpdateCamera: 	0.0602994	UpdateEnemies: 	0.150189	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.285344	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.932638	UpdatePlayer: 	1.97187	UpdateSound: 	0.0152177	UpdateItems:	0.00101953	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.00446907	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00199995	TOTAL_UPDATE: 	4.75314	
RENDER	shadowmap: 	0.0920039	sendToRender: 	0.0911047	scene: 	8.7799	particles2Tex: 	1.37797	sendToRender: 	0.0754028	motionBlur: 	2.19491	bloom2Tex: 	0.0671323	printScene: 	0.0367691	applyBloom: 	0.312258	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0324775	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000544349	console: 	0.00105562	endScene: 	0.000357887	present: 	0.29765	TOTAL_RENDER: 	13.6607	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.08412	UpdateCamera: 	0.0526635	UpdateEnemies: 	0.135426	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.245315	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.92388	UpdatePlayer: 	0.18322	UpdateSound: 	0.0116268	UpdateItems:	0.00103156	UpdateTriggers: 	0.0314309	UpdateRigid: 	0.00400592	UpdateGUI: 	0.000968399	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.81656	
RENDER	shadowmap: 	0.0883108	sendToRender: 	0.0660436	scene: 	9.22309	particles2Tex: 	1.33935	sendToRender: 	0.0736134	motionBlur: 	2.57451	bloom2Tex: 	0.0699894	printScene: 	0.0393224	applyBloom: 	0.299933	setRenderState: 	0.000478185	applyParticles: 	0.00236987	gui: 	0.0331511	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000553371	console: 	0.000968399	endScene: 	0.00046014	present: 	0.281699	TOTAL_RENDER: 	14.4141	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.03667	UpdateCamera: 	0.05005	UpdateEnemies: 	0.117041	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.149672	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.731803	UpdatePlayer: 	0.151049	UpdateSound: 	0.0103486	UpdateItems:	0.00120298	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.00439689	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.39227	
RENDER	shadowmap: 	0.0848161	sendToRender: 	0.0648467	scene: 	8.87249	particles2Tex: 	1.41806	sendToRender: 	0.0868462	motionBlur: 	2.26146	bloom2Tex: 	0.0666271	printScene: 	0.0465734	applyBloom: 	0.295939	setRenderState: 	0.000487207	applyParticles: 	0.00207213	gui: 	0.0331391	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000559386	console: 	0.00112779	endScene: 	0.000369916	present: 	0.275726	TOTAL_RENDER: 	13.84	
UPDATE	UpdateSceneManager: 	0.00946746	UpdateInput: 	1.01596	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.219466	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.144171	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.752705	UpdatePlayer: 	0.191187	UpdateSound: 	0.0136448	UpdateItems:	0.00110674	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00111877	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.58317	
RENDER	shadowmap: 	0.0947708	sendToRender: 	0.0942084	scene: 	8.41528	particles2Tex: 	1.48046	sendToRender: 	0.0646391	motionBlur: 	2.19723	bloom2Tex: 	0.0692255	printScene: 	0.0400713	applyBloom: 	0.32309	setRenderState: 	0.000451118	applyParticles: 	0.00210822	gui: 	0.0328805	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000520289	console: 	0.000830056	endScene: 	0.000393976	present: 	0.275756	TOTAL_RENDER: 	13.3916	
UPDATE	UpdateSceneManager: 	0.00917573	UpdateInput: 	1.00149	UpdateCamera: 	0.0491177	UpdateEnemies: 	0.114199	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.154821	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.729836	UpdatePlayer: 	0.172294	UpdateSound: 	0.0130223	UpdateItems:	0.00115486	UpdateTriggers: 	0.0353195	UpdateRigid: 	0.00402096	UpdateGUI: 	0.00737427	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	2.4432	
RENDER	shadowmap: 	0.0869244	sendToRender: 	0.0873484	scene: 	8.56558	particles2Tex: 	1.55679	sendToRender: 	0.074251	motionBlur: 	2.1962	bloom2Tex: 	0.066991	printScene: 	0.0347992	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.0321015	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000535326	console: 	0.000998474	endScene: 	0.000372924	present: 	0.360476	TOTAL_RENDER: 	13.6997	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.04531	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.113552	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.14987	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.723307	UpdatePlayer: 	0.208964	UpdateSound: 	0.0137801	UpdateItems:	0.00117591	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.00461042	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	2.6548	
RENDER	shadowmap: 	0.0948309	sendToRender: 	0.110924	scene: 	8.64456	particles2Tex: 	1.54025	sendToRender: 	0.0653519	motionBlur: 	2.25697	bloom2Tex: 	0.0674962	printScene: 	0.0371631	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.0332504	setRenderState: 	0.000454125	luaMsg: 	0.000487207	printTextDebug:	0.000535326	console: 	0.00092028	endScene: 	0.000357887	present: 	0.233201	TOTAL_RENDER: 	13.7294	
UPDATE	UpdateSceneManager: 	0.0182282	UpdateInput: 	1.17733	UpdateCamera: 	0.0440531	UpdateEnemies: 	0.10798	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.154592	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.754184	UpdatePlayer: 	0.192372	UpdateSound: 	0.013717	UpdateItems:	0.00126012	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.00452621	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.63288	
RENDER	shadowmap: 	0.0966685	sendToRender: 	0.106762	scene: 	8.4685	particles2Tex: 	1.44273	sendToRender: 	0.0642452	motionBlur: 	2.23754	bloom2Tex: 	0.381116	printScene: 	0.0377134	applyBloom: 	0.00648707	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0322549	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000547356	console: 	0.000989451	endScene: 	0.000381946	present: 	0.392785	TOTAL_RENDER: 	13.571	
UPDATE	UpdateSceneManager: 	0.0209258	UpdateInput: 	1.01015	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.131853	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.144511	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.728149	UpdatePlayer: 	0.148123	UpdateSound: 	0.0102434	UpdateItems:	0.000977422	UpdateTriggers: 	0.0325827	UpdateRigid: 	0.00424351	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.41888	
RENDER	shadowmap: 	0.0746359	sendToRender: 	0.0759592	scene: 	8.42651	particles2Tex: 	1.37804	sendToRender: 	0.0854417	motionBlur: 	2.17364	bloom2Tex: 	0.351764	printScene: 	0.0354548	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.0470065	setRenderState: 	0.000505252	luaMsg: 	0.000565401	printTextDebug:	0.000442095	console: 	0.000830056	endScene: 	0.000354879	present: 	0.392945	TOTAL_RENDER: 	13.351	
UPDATE	UpdateSceneManager: 	0.00940731	UpdateInput: 	1.01477	UpdateCamera: 	0.0486696	UpdateEnemies: 	0.110581	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.149296	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.716441	UpdatePlayer: 	0.207349	UpdateSound: 	0.0136869	UpdateItems:	0.00115185	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00412021	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.45262	
RENDER	shadowmap: 	0.158799	sendToRender: 	0.0864041	scene: 	8.70043	particles2Tex: 	1.53023	sendToRender: 	0.0661218	motionBlur: 	2.13277	bloom2Tex: 	0.409278	printScene: 	0.0449433	applyBloom: 	0.00683293	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0378277	setRenderState: 	0.000481192	luaMsg: 	0.000827049	printTextDebug:	0.000640587	console: 	0.00089622	endScene: 	0.000345857	present: 	0.374611	TOTAL_RENDER: 	13.8865	
UPDATE	UpdateSceneManager: 	0.0127877	UpdateInput: 	1.37715	UpdateCamera: 	0.0478516	UpdateEnemies: 	0.106864	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.285154	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.740618	UpdatePlayer: 	0.161266	UpdateSound: 	0.0471418	UpdateItems:	0.00110975	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00422246	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	2.9578	
RENDER	shadowmap: 	0.125675	sendToRender: 	0.106295	scene: 	8.72012	particles2Tex: 	1.61694	sendToRender: 	0.0657308	motionBlur: 	2.139	bloom2Tex: 	0.42738	printScene: 	0.0445975	applyBloom: 	0.00684496	setRenderState: 	0.000439088	applyParticles: 	0.00210822	gui: 	0.0363059	setRenderState: 	0.00047217	luaMsg: 	0.000568408	printTextDebug:	0.00075487	console: 	0.00115486	endScene: 	0.000339842	present: 	0.366202	TOTAL_RENDER: 	13.974	
UPDATE	UpdateSceneManager: 	0.0144598	UpdateInput: 	1.09364	UpdateCamera: 	0.054498	UpdateEnemies: 	0.125254	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.158448	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.77158	UpdatePlayer: 	0.175786	UpdateSound: 	0.0123666	UpdateItems:	0.00112178	UpdateTriggers: 	0.0437644	UpdateRigid: 	0.00451118	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.60149	
RENDER	shadowmap: 	0.093237	sendToRender: 	0.0691082	scene: 	8.69025	particles2Tex: 	1.51324	sendToRender: 	0.0765096	motionBlur: 	2.16611	bloom2Tex: 	0.397937	printScene: 	0.0418036	applyBloom: 	0.00679082	setRenderState: 	0.000445103	applyParticles: 	0.00228566	gui: 	0.0360684	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000339842	present: 	0.376807	TOTAL_RENDER: 	13.7848	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.07706	UpdateCamera: 	0.0534183	UpdateEnemies: 	0.120418	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.150129	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.740437	UpdatePlayer: 	0.278586	UpdateSound: 	0.012102	UpdateItems:	0.0011699	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00422246	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.58175	
RENDER	shadowmap: 	0.0822267	sendToRender: 	0.0667173	scene: 	8.59187	particles2Tex: 	1.40335	sendToRender: 	0.0650662	motionBlur: 	2.10887	bloom2Tex: 	0.385426	printScene: 	0.0372653	applyBloom: 	0.00693217	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0336654	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.000977422	endScene: 	0.000351872	present: 	0.360822	TOTAL_RENDER: 	13.4434	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.17427	UpdateCamera: 	0.0397765	UpdateEnemies: 	0.101745	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.153425	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.726372	UpdatePlayer: 	0.172192	UpdateSound: 	0.0132568	UpdateItems:	0.00103156	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.00426457	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.53686	
RENDER	shadowmap: 	0.0861755	sendToRender: 	0.0873634	scene: 	8.36454	particles2Tex: 	1.37035	sendToRender: 	0.0643625	motionBlur: 	2.34964	bloom2Tex: 	0.0668466	printScene: 	0.351342	applyBloom: 	0.00661338	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0328053	setRenderState: 	0.000553371	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000363902	present: 	0.298553	TOTAL_RENDER: 	13.4276	
UPDATE	UpdateSceneManager: 	0.00948851	UpdateInput: 	1.16917	UpdateCamera: 	0.056907	UpdateEnemies: 	0.104647	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.156315	UpdateLUAMsg: 	0.000342849	UpdateColisions: 	0.742744	UpdatePlayer: 	1.49061	UpdateSound: 	0.0134583	UpdateItems:	0.000992459	UpdateTriggers: 	0.0362097	UpdateRigid: 	0.00458336	UpdateGUI: 	0.001615	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.94364	
RENDER	shadowmap: 	0.0955287	sendToRender: 	0.0759201	scene: 	8.46953	particles2Tex: 	1.36551	sendToRender: 	0.0842267	motionBlur: 	2.15701	bloom2Tex: 	0.0674962	printScene: 	0.0383931	applyBloom: 	0.32174	setRenderState: 	0.000514274	applyParticles: 	0.00210822	gui: 	0.123074	setRenderState: 	0.000508259	luaMsg: 	0.000712766	printTextDebug:	0.000583446	console: 	0.000899228	endScene: 	0.000378939	present: 	0.123005	TOTAL_RENDER: 	13.2377	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.01819	UpdateCamera: 	0.913859	UpdateEnemies: 	0.114488	UpdateProjectile: 	0.00154282	UpdateParticle: 	0.168252	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.743878	UpdatePlayer: 	0.177951	UpdateSound: 	0.0128147	UpdateItems:	0.00101953	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00447509	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.38354	
RENDER	shadowmap: 	0.0917543	sendToRender: 	0.103559	scene: 	8.56278	particles2Tex: 	1.36461	sendToRender: 	0.0660677	motionBlur: 	2.19257	bloom2Tex: 	0.0674331	printScene: 	0.0357195	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.0343361	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000406006	console: 	0.000739833	endScene: 	0.000390969	present: 	0.235619	TOTAL_RENDER: 	13.3854	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.07028	UpdateCamera: 	0.97276	UpdateEnemies: 	0.117943	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.152379	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.744861	UpdatePlayer: 	0.173166	UpdateSound: 	0.0115667	UpdateItems:	0.00107967	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0037954	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.41598	
RENDER	shadowmap: 	0.0857454	sendToRender: 	0.0767742	scene: 	8.24696	particles2Tex: 	1.53826	sendToRender: 	0.064973	motionBlur: 	2.18057	bloom2Tex: 	0.0677669	printScene: 	0.0364383	applyBloom: 	0.00664346	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.0338218	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.000965392	endScene: 	0.000375931	present: 	0.229944	TOTAL_RENDER: 	13.2068	
UPDATE	UpdateSceneManager: 	0.0107817	UpdateInput: 	1.03003	UpdateCamera: 	0.922881	UpdateEnemies: 	0.135185	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.178053	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.747093	UpdatePlayer: 	0.217839	UpdateSound: 	0.0138313	UpdateItems:	0.00143155	UpdateTriggers: 	0.0357977	UpdateRigid: 	0.00413524	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.45633	
RENDER	shadowmap: 	0.112584	sendToRender: 	0.0880461	scene: 	8.34	particles2Tex: 	1.39034	sendToRender: 	0.0842116	motionBlur: 	2.14444	bloom2Tex: 	0.0676857	printScene: 	0.0365616	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00204807	gui: 	0.369784	setRenderState: 	0.000505252	luaMsg: 	0.000947347	printTextDebug:	0.000664647	console: 	0.00106765	endScene: 	0.000354879	present: 	0.121546	TOTAL_RENDER: 	13.0851	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.0296	UpdateCamera: 	0.939314	UpdateEnemies: 	0.137227	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.180339	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.765652	UpdatePlayer: 	0.217189	UpdateSound: 	0.0143365	UpdateItems:	0.00117591	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00466155	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	3.46466	
RENDER	shadowmap: 	0.102834	sendToRender: 	0.0875048	scene: 	7.69902	particles2Tex: 	1.48912	sendToRender: 	0.0646722	motionBlur: 	2.00152	bloom2Tex: 	0.272893	printScene: 	0.0386758	applyBloom: 	0.00675774	setRenderState: 	0.000457133	applyParticles: 	0.00213228	gui: 	0.31027	setRenderState: 	0.000523296	luaMsg: 	0.000781937	printTextDebug:	0.000610513	console: 	0.00103156	endScene: 	0.000366909	present: 	0.138237	TOTAL_RENDER: 	12.5647	
UPDATE	UpdateSceneManager: 	0.0196326	UpdateInput: 	1.1906	UpdateCamera: 	1.01842	UpdateEnemies: 	0.140415	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.279287	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	0.911631	UpdatePlayer: 	0.192717	UpdateSound: 	0.0566002	UpdateItems:	0.00139245	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00551567	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	4.00202	
RENDER	shadowmap: 	0.162216	sendToRender: 	0.10831	scene: 	8.20076	particles2Tex: 	1.57956	sendToRender: 	0.0843259	motionBlur: 	2.32631	bloom2Tex: 	0.0683443	printScene: 	0.0401946	applyBloom: 	0.00692917	setRenderState: 	0.000442095	applyParticles: 	0.298649	gui: 	0.0346428	setRenderState: 	0.000478185	luaMsg: 	0.000812012	printTextDebug:	0.000451118	console: 	0.000911258	endScene: 	0.000357887	present: 	0.229312	TOTAL_RENDER: 	13.4681	
UPDATE	UpdateSceneManager: 	0.0137441	UpdateInput: 	1.0775	UpdateCamera: 	0.905613	UpdateEnemies: 	0.148818	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.228548	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.872807	UpdatePlayer: 	0.183112	UpdateSound: 	0.0120629	UpdateItems:	0.0010887	UpdateTriggers: 	0.032306	UpdateRigid: 	0.00458336	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	3.62427	
RENDER	shadowmap: 	0.097282	sendToRender: 	0.07869	scene: 	8.18026	particles2Tex: 	1.38157	sendToRender: 	0.0650812	motionBlur: 	2.13107	bloom2Tex: 	0.0681759	printScene: 	0.376028	applyBloom: 	0.00715172	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0362308	setRenderState: 	0.00044811	luaMsg: 	0.00079096	printTextDebug:	0.000745848	console: 	0.000818027	endScene: 	0.000372924	present: 	0.310847	TOTAL_RENDER: 	13.1354	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.02702	UpdateCamera: 	0.942343	UpdateEnemies: 	0.116127	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.19066	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.771721	UpdatePlayer: 	0.197271	UpdateSound: 	0.0138794	UpdateItems:	0.0012511	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00451719	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.43302	
RENDER	shadowmap: 	0.0924731	sendToRender: 	0.10487	scene: 	7.79471	particles2Tex: 	1.42863	sendToRender: 	0.0805636	motionBlur: 	2.08315	bloom2Tex: 	0.34128	printScene: 	0.0378277	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.0420833	setRenderState: 	0.000478185	luaMsg: 	0.000812012	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000357887	present: 	0.41886	TOTAL_RENDER: 	12.7476	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.06105	UpdateCamera: 	0.921973	UpdateEnemies: 	0.1201	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.175554	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.762365	UpdatePlayer: 	0.154123	UpdateSound: 	0.0106253	UpdateItems:	0.00106163	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0043578	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.37053	
RENDER	shadowmap: 	0.0778298	sendToRender: 	0.0663474	scene: 	8.8999	particles2Tex: 	1.49631	sendToRender: 	0.0744525	motionBlur: 	2.35308	bloom2Tex: 	0.385242	printScene: 	0.0447629	applyBloom: 	0.129543	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.036318	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000739833	console: 	0.00114283	endScene: 	0.000363902	present: 	0.330877	TOTAL_RENDER: 	14.2405	
UPDATE	UpdateSceneManager: 	0.0155425	UpdateInput: 	1.12041	UpdateCamera: 	0.930442	UpdateEnemies: 	0.156571	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.16676	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.797405	UpdatePlayer: 	0.177581	UpdateSound: 	0.0128508	UpdateItems:	0.00140147	UpdateTriggers: 	0.19891	UpdateRigid: 	0.00486606	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.78451	
RENDER	shadowmap: 	0.112394	sendToRender: 	0.0695924	scene: 	8.5647	particles2Tex: 	1.45232	sendToRender: 	0.0663203	motionBlur: 	2.09365	bloom2Tex: 	0.345713	printScene: 	0.0395961	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0441825	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000926295	console: 	0.000935317	endScene: 	0.000351872	present: 	0.402532	TOTAL_RENDER: 	13.5132	
UPDATE	UpdateSceneManager: 	0.0124749	UpdateInput: 	1.08657	UpdateCamera: 	0.957398	UpdateEnemies: 	0.121275	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.16765	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.86005	UpdatePlayer: 	0.177355	UpdateSound: 	0.0124599	UpdateItems:	0.00110073	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00393976	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.5439	
RENDER	shadowmap: 	0.0831981	sendToRender: 	0.0669759	scene: 	8.24627	particles2Tex: 	1.46597	sendToRender: 	0.0647053	motionBlur: 	2.31974	bloom2Tex: 	0.0677819	printScene: 	0.036312	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.333051	setRenderState: 	0.000499237	luaMsg: 	0.000685699	printTextDebug:	0.000430065	console: 	0.000968399	endScene: 	0.000375931	present: 	0.128908	TOTAL_RENDER: 	13.1223	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.05865	UpdateCamera: 	1.02695	UpdateEnemies: 	0.119399	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.157912	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.725608	UpdatePlayer: 	0.174943	UpdateSound: 	0.0131245	UpdateItems:	0.00135335	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.00455027	UpdateGUI: 	0.00735623	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.46648	
RENDER	shadowmap: 	0.0924581	sendToRender: 	0.0878777	scene: 	8.24318	particles2Tex: 	1.4173	sendToRender: 	0.0653459	motionBlur: 	2.24469	bloom2Tex: 	0.0664075	printScene: 	0.0359872	applyBloom: 	0.00673669	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.345349	setRenderState: 	0.000505252	luaMsg: 	0.000631565	printTextDebug:	0.000649609	console: 	0.00123305	endScene: 	0.000360894	present: 	0.126951	TOTAL_RENDER: 	13.0469	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.14684	UpdateCamera: 	0.907838	UpdateEnemies: 	0.11674	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.147521	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.706396	UpdatePlayer: 	0.178252	UpdateSound: 	0.0215514	UpdateItems:	0.00111576	UpdateTriggers: 	0.0354518	UpdateRigid: 	0.00440291	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.43248	
RENDER	shadowmap: 	0.0887739	sendToRender: 	0.0876221	scene: 	8.34554	particles2Tex: 	1.38815	sendToRender: 	0.0646241	motionBlur: 	2.31864	bloom2Tex: 	0.066215	printScene: 	0.0355872	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.413311	setRenderState: 	0.000514274	luaMsg: 	0.000577431	printTextDebug:	0.000751863	console: 	0.00100449	endScene: 	0.000360894	present: 	0.121576	TOTAL_RENDER: 	13.26	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	1.01409	UpdateCamera: 	0.923817	UpdateEnemies: 	0.126283	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.178652	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.725722	UpdatePlayer: 	1.76226	UpdateSound: 	0.0142313	UpdateItems:	0.00118494	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.004842	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.92132	
RENDER	shadowmap: 	0.0979196	sendToRender: 	0.102966	scene: 	8.40548	particles2Tex: 	1.55679	sendToRender: 	0.0659835	motionBlur: 	2.33928	bloom2Tex: 	0.0676646	printScene: 	0.0373044	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0358789	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000760885	console: 	0.00113982	endScene: 	0.000354879	present: 	0.22349	TOTAL_RENDER: 	13.5868	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.04782	UpdateCamera: 	0.944896	UpdateEnemies: 	1.31147	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.152586	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.551579	UpdatePlayer: 	0.164929	UpdateSound: 	0.0123606	UpdateItems:	0.00235183	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.00371119	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.35934	
RENDER	shadowmap: 	0.052462	sendToRender: 	0.067006	scene: 	8.68984	particles2Tex: 	1.50753	sendToRender: 	0.0656286	motionBlur: 	2.4157	bloom2Tex: 	0.0707413	printScene: 	0.0389886	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.330519	setRenderState: 	0.000499237	luaMsg: 	0.000884191	printTextDebug:	0.000640587	console: 	0.00103156	endScene: 	0.000366909	present: 	0.138045	TOTAL_RENDER: 	13.705	
UPDATE	UpdateSceneManager: 	0.0122403	UpdateInput: 	1.10372	UpdateCamera: 	0.944637	UpdateEnemies: 	0.0353827	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.215282	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.564047	UpdatePlayer: 	0.187247	UpdateSound: 	0.0120779	UpdateItems:	0.00369916	UpdateTriggers: 	0.0885033	UpdateRigid: 	0.0317527	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.34088	
RENDER	shadowmap: 	0.0485012	sendToRender: 	0.0982534	scene: 	8.44777	particles2Tex: 	1.46124	sendToRender: 	0.0671203	motionBlur: 	2.1444	bloom2Tex: 	0.0671925	printScene: 	0.356996	applyBloom: 	0.00677579	setRenderState: 	0.000493222	applyParticles: 	0.00200597	gui: 	0.0339361	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.0010496	endScene: 	0.000363902	present: 	0.317346	TOTAL_RENDER: 	13.3555	
UPDATE	UpdateSceneManager: 	0.0403179	UpdateInput: 	1.0272	UpdateCamera: 	0.979007	UpdateEnemies: 	0.0444802	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.188113	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.550099	UpdatePlayer: 	0.174432	UpdateSound: 	0.0155545	UpdateItems:	0.00307361	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0343601	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.20374	
RENDER	shadowmap: 	0.0436201	sendToRender: 	0.0667925	scene: 	7.99881	particles2Tex: 	1.49891	sendToRender: 	0.0652166	motionBlur: 	5.36463	bloom2Tex: 	0.382361	printScene: 	0.038339	applyBloom: 	0.00671865	setRenderState: 	0.000490215	applyParticles: 	0.00216837	gui: 	0.052874	setRenderState: 	0.000490215	luaMsg: 	0.000640587	printTextDebug:	0.000523296	console: 	0.000884191	endScene: 	0.000345857	present: 	0.359673	TOTAL_RENDER: 	16.2002	
UPDATE	UpdateSceneManager: 	0.0118403	UpdateInput: 	1.11413	UpdateCamera: 	1.00606	UpdateEnemies: 	0.0348143	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.176877	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.523964	UpdatePlayer: 	0.152727	UpdateSound: 	0.0584979	UpdateItems:	0.00370518	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0432291	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.29119	
RENDER	shadowmap: 	0.0519657	sendToRender: 	0.107808	scene: 	7.72182	particles2Tex: 	1.38208	sendToRender: 	0.0668346	motionBlur: 	2.07784	bloom2Tex: 	0.0671203	printScene: 	0.32955	applyBloom: 	0.00750359	setRenderState: 	0.00046014	applyParticles: 	0.00206311	gui: 	0.0315782	setRenderState: 	0.000457133	luaMsg: 	0.000451118	printTextDebug:	0.000538334	console: 	0.000854116	endScene: 	0.000378939	present: 	0.260358	TOTAL_RENDER: 	12.4255	
UPDATE	UpdateSceneManager: 	0.0119516	UpdateInput: 	1.09886	UpdateCamera: 	0.948192	UpdateEnemies: 	0.0446606	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.185954	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.499306	UpdatePlayer: 	0.181476	UpdateSound: 	0.0370759	UpdateItems:	0.00324203	UpdateTriggers: 	0.0343812	UpdateRigid: 	0.042372	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	3.25205	
RENDER	shadowmap: 	0.06943	sendToRender: 	0.087607	scene: 	7.95368	particles2Tex: 	1.48054	sendToRender: 	0.0830026	motionBlur: 	2.11267	bloom2Tex: 	0.0728826	printScene: 	0.0463599	applyBloom: 	0.322582	setRenderState: 	0.000490215	applyParticles: 	0.00219243	gui: 	0.038342	setRenderState: 	0.000502244	luaMsg: 	0.000878176	printTextDebug:	0.000751863	console: 	0.00143155	endScene: 	0.000409013	present: 	0.263143	TOTAL_RENDER: 	13.0644	
UPDATE	UpdateSceneManager: 	0.018559	UpdateInput: 	1.25137	UpdateCamera: 	1.09868	UpdateEnemies: 	0.0312023	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.308339	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.553828	UpdatePlayer: 	0.160147	UpdateSound: 	0.0866747	UpdateItems:	0.00391269	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.04522	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	3.75006	
RENDER	shadowmap: 	0.094864	sendToRender: 	0.106939	scene: 	8.05927	particles2Tex: 	1.5162	sendToRender: 	0.0854056	motionBlur: 	2.28778	bloom2Tex: 	0.0720224	printScene: 	0.0454125	applyBloom: 	0.0066585	setRenderState: 	0.0004842	applyParticles: 	0.291825	gui: 	0.0365526	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.00114885	endScene: 	0.000357887	present: 	0.256863	TOTAL_RENDER: 	13.1815	
UPDATE	UpdateSceneManager: 	0.016553	UpdateInput: 	1.22947	UpdateCamera: 	0.904963	UpdateEnemies: 	0.0369977	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.222678	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.543919	UpdatePlayer: 	0.167981	UpdateSound: 	0.0571566	UpdateItems:	0.00396984	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0437103	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.39104	
RENDER	shadowmap: 	0.0854327	sendToRender: 	0.0891559	scene: 	7.7929	particles2Tex: 	1.50557	sendToRender: 	0.0685067	motionBlur: 	2.56664	bloom2Tex: 	0.405567	printScene: 	0.0505131	applyBloom: 	0.00686902	setRenderState: 	0.000454125	applyParticles: 	0.00248415	gui: 	0.0353797	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000433073	console: 	0.000845094	endScene: 	0.000351872	present: 	0.314525	TOTAL_RENDER: 	13.2629	
UPDATE	UpdateSceneManager: 	0.0155816	UpdateInput: 	1.04692	UpdateCamera: 	1.04585	UpdateEnemies: 	0.0376142	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.295278	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.680138	UpdatePlayer: 	0.195803	UpdateSound: 	0.117844	UpdateItems:	0.00408412	UpdateTriggers: 	31.4478	UpdateRigid: 	0.0525823	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	35.1139	
RENDER	shadowmap: 	0.0731292	sendToRender: 	0.080729	scene: 	6.86123	particles2Tex: 	1.5101	sendToRender: 	0.0848372	motionBlur: 	1.92146	bloom2Tex: 	0.382773	printScene: 	0.0410848	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.0261979	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000745848	console: 	0.00112479	endScene: 	0.000336835	present: 	0.300246	TOTAL_RENDER: 	11.6227	
UPDATE	UpdateSceneManager: 	0.0143967	UpdateInput: 	1.09508	UpdateCamera: 	0.919793	UpdateEnemies: 	0.0384202	UpdateProjectile: 	0.0113291	UpdateParticle: 	0.22158	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.631694	UpdatePlayer: 	0.0958745	UpdateSound: 	0.0195334	UpdateItems:	0.00356684	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0379871	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.23331	
RENDER	shadowmap: 	0.042778	sendToRender: 	0.067391	scene: 	86.9542	particles2Tex: 	20.9119	sendToRender: 	0.07792	motionBlur: 	3.99398	bloom2Tex: 	0.0744224	printScene: 	0.0485222	applyBloom: 	0.32863	setRenderState: 	0.000490215	applyParticles: 	0.00219845	gui: 	0.0184146	setRenderState: 	0.000571416	luaMsg: 	0.000926295	printTextDebug:	0.000745848	console: 	0.00112479	endScene: 	0.000357887	present: 	0.208419	TOTAL_RENDER: 	113.095	
UPDATE	UpdateSceneManager: 	0.018971	UpdateInput: 	1.36125	UpdateCamera: 	0.0543296	UpdateEnemies: 	0.0438336	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.167362	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.621772	UpdatePlayer: 	0.077105	UpdateSound: 	0.024219	UpdateItems:	0.00403299	UpdateTriggers: 	0.0073863	UpdateRigid: 	0.0597821	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.57266	
RENDER	shadowmap: 	0.053668	sendToRender: 	0.0677218	scene: 	14.4987	particles2Tex: 	2.95359	sendToRender: 	0.0682631	motionBlur: 	3.62294	bloom2Tex: 	0.0697729	printScene: 	0.0404051	applyBloom: 	0.326501	setRenderState: 	0.00047217	applyParticles: 	0.00214131	gui: 	0.0152388	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000736825	console: 	0.000947347	endScene: 	0.000363902	present: 	0.201298	TOTAL_RENDER: 	22.2577	
UPDATE	UpdateSceneManager: 	0.0153711	UpdateInput: 	1.06513	UpdateCamera: 	0.0507778	UpdateEnemies: 	0.041178	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.145079	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.569578	UpdatePlayer: 	0.0670932	UpdateSound: 	0.0200868	UpdateItems:	0.00347661	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0377225	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.14349	
RENDER	shadowmap: 	0.0436441	sendToRender: 	0.0668586	scene: 	14.0474	particles2Tex: 	1.3866	sendToRender: 	0.066591	motionBlur: 	3.56429	bloom2Tex: 	0.0691894	printScene: 	0.0366097	applyBloom: 	0.00684195	setRenderState: 	0.000463147	applyParticles: 	0.0019789	gui: 	0.360654	setRenderState: 	0.000562393	luaMsg: 	0.000775922	printTextDebug:	0.000799982	console: 	0.000941332	endScene: 	0.000393976	present: 	0.0771983	TOTAL_RENDER: 	20.0458	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.12342	UpdateCamera: 	0.0388472	UpdateEnemies: 	0.0271813	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.145067	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.549371	UpdatePlayer: 	0.0611084	UpdateSound: 	0.0181018	UpdateItems:	0.00297136	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0373555	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.15251	
RENDER	shadowmap: 	0.042775	sendToRender: 	0.0676526	scene: 	13.786	particles2Tex: 	1.8336	sendToRender: 	0.0885454	motionBlur: 	3.61781	bloom2Tex: 	0.0705307	printScene: 	0.0401976	applyBloom: 	0.00655023	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.0482004	setRenderState: 	0.000676676	luaMsg: 	0.000929302	printTextDebug:	0.000866146	console: 	0.00122704	endScene: 	0.000487207	present: 	0.0910085	TOTAL_RENDER: 	20.6717	
UPDATE	UpdateSceneManager: 	0.0135065	UpdateInput: 	1.10022	UpdateCamera: 	0.0556799	UpdateEnemies: 	0.0296384	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.146312	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.548932	UpdatePlayer: 	0.0618001	UpdateSound: 	0.0118524	UpdateItems:	0.00319692	UpdateTriggers: 	0.00636377	UpdateRigid: 	0.0386457	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	2.13997	
RENDER	shadowmap: 	0.0446456	sendToRender: 	0.0681849	scene: 	13.6863	particles2Tex: 	1.46632	sendToRender: 	0.066185	motionBlur: 	3.53813	bloom2Tex: 	0.0675744	printScene: 	0.0367089	applyBloom: 	0.00652015	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0137741	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000348864	present: 	0.432598	TOTAL_RENDER: 	19.7221	
UPDATE	UpdateSceneManager: 	0.0129651	UpdateInput: 	0.949422	UpdateCamera: 	0.0481613	UpdateEnemies: 	0.0333105	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.168712	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.515967	UpdatePlayer: 	0.0609971	UpdateSound: 	0.0106704	UpdateItems:	0.00261347	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0363029	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	1.97131	
RENDER	shadowmap: 	0.0411239	sendToRender: 	0.066197	scene: 	13.5188	particles2Tex: 	1.52049	sendToRender: 	0.0868853	motionBlur: 	3.47752	bloom2Tex: 	0.067815	printScene: 	0.0379811	applyBloom: 	0.307819	setRenderState: 	0.000496229	applyParticles: 	0.00212928	gui: 	0.0149801	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000751863	console: 	0.000974414	endScene: 	0.000354879	present: 	0.223709	TOTAL_RENDER: 	19.6711	
UPDATE	UpdateSceneManager: 	0.0144177	UpdateInput: 	1.09698	UpdateCamera: 	0.0551567	UpdateEnemies: 	0.0290339	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.148276	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.581954	UpdatePlayer: 	0.0661519	UpdateSound: 	0.0199605	UpdateItems:	0.00341646	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0383871	UpdateGUI: 	0.00129922	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.20843	
RENDER	shadowmap: 	0.0436832	sendToRender: 	0.0672857	scene: 	13.6966	particles2Tex: 	1.51351	sendToRender: 	0.0764163	motionBlur: 	3.41229	bloom2Tex: 	0.0684285	printScene: 	0.0384472	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00204507	gui: 	0.614173	setRenderState: 	0.000562393	luaMsg: 	0.000796975	printTextDebug:	0.000709758	console: 	0.00105261	endScene: 	0.000351872	present: 	0.129943	TOTAL_RENDER: 	19.8346	
UPDATE	UpdateSceneManager: 	0.0244385	UpdateInput: 	1.22078	UpdateCamera: 	0.0543296	UpdateEnemies: 	0.0361466	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.178294	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.560484	UpdatePlayer: 	0.0672466	UpdateSound: 	0.0202672	UpdateItems:	0.00290219	UpdateTriggers: 	0.00662241	UpdateRigid: 	0.0399871	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.36928	
RENDER	shadowmap: 	0.0467779	sendToRender: 	0.067403	scene: 	13.1825	particles2Tex: 	1.62983	sendToRender: 	0.0664737	motionBlur: 	3.42222	bloom2Tex: 	0.0687383	printScene: 	0.0380864	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0137771	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000631565	console: 	0.000917273	endScene: 	0.000354879	present: 	0.438754	TOTAL_RENDER: 	19.1451	
UPDATE	UpdateSceneManager: 	0.0148177	UpdateInput: 	1.03512	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.0399931	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.14314	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.531642	UpdatePlayer: 	0.0757547	UpdateSound: 	0.0114524	UpdateItems:	0.0033894	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0373646	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.09001	
RENDER	shadowmap: 	0.0423178	sendToRender: 	0.0677128	scene: 	13.1928	particles2Tex: 	1.44833	sendToRender: 	0.0664165	motionBlur: 	3.33937	bloom2Tex: 	0.0696856	printScene: 	0.0355541	applyBloom: 	0.0068209	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0120388	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000574423	console: 	0.000854116	endScene: 	0.000351872	present: 	0.383423	TOTAL_RENDER: 	18.8264	
UPDATE	UpdateSceneManager: 	0.0275543	UpdateInput: 	1.0787	UpdateCamera: 	0.0560649	UpdateEnemies: 	0.0269197	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.15366	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.538797	UpdatePlayer: 	0.0619866	UpdateSound: 	0.0188357	UpdateItems:	0.00305557	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0368232	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.12883	
RENDER	shadowmap: 	0.0439208	sendToRender: 	0.0667594	scene: 	13.2352	particles2Tex: 	1.43386	sendToRender: 	0.0660075	motionBlur: 	3.26313	bloom2Tex: 	0.400932	printScene: 	0.0381224	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.0135095	setRenderState: 	0.00047217	luaMsg: 	0.000745848	printTextDebug:	0.000514274	console: 	0.00089622	endScene: 	0.000336835	present: 	0.293124	TOTAL_RENDER: 	19.0259	
UPDATE	UpdateSceneManager: 	0.0130944	UpdateInput: 	1.33599	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.0351481	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.213361	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.542337	UpdatePlayer: 	0.120821	UpdateSound: 	0.0207153	UpdateItems:	0.00323602	UpdateTriggers: 	0.00668857	UpdateRigid: 	0.0404803	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.51467	
RENDER	shadowmap: 	0.0482545	sendToRender: 	0.077514	scene: 	12.9053	particles2Tex: 	1.47552	sendToRender: 	0.0834808	motionBlur: 	3.12559	bloom2Tex: 	1.02167	printScene: 	0.0381224	applyBloom: 	0.00680586	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0145019	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000535326	console: 	0.000995466	endScene: 	0.000357887	present: 	0.362909	TOTAL_RENDER: 	19.3296	
UPDATE	UpdateSceneManager: 	0.0149139	UpdateInput: 	1.10743	UpdateCamera: 	0.0510214	UpdateEnemies: 	0.0285979	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.150821	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.544703	UpdatePlayer: 	0.106325	UpdateSound: 	0.018568	UpdateItems:	0.00295031	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0388081	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.21929	
RENDER	shadowmap: 	0.0475658	sendToRender: 	0.0676857	scene: 	12.6757	particles2Tex: 	1.90105	sendToRender: 	0.0703202	motionBlur: 	3.16588	bloom2Tex: 	0.371381	printScene: 	0.0416201	applyBloom: 	0.00655925	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.0139997	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.00104659	endScene: 	0.000342849	present: 	0.33681	TOTAL_RENDER: 	18.8833	
UPDATE	UpdateSceneManager: 	0.0170553	UpdateInput: 	1.06253	UpdateCamera: 	0.0490365	UpdateEnemies: 	0.0456381	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.261266	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.602546	UpdatePlayer: 	0.0699774	UpdateSound: 	0.0220717	UpdateItems:	0.00332624	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0401856	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.30238	
RENDER	shadowmap: 	0.0510545	sendToRender: 	0.069815	scene: 	12.5907	particles2Tex: 	1.45608	sendToRender: 	0.0659775	motionBlur: 	3.15201	bloom2Tex: 	0.0771261	printScene: 	0.0368774	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.0141801	setRenderState: 	0.000502244	luaMsg: 	0.00063758	printTextDebug:	0.000649609	console: 	0.00121501	endScene: 	0.000333827	present: 	0.433689	TOTAL_RENDER: 	18.1187	
UPDATE	UpdateSceneManager: 	0.0135335	UpdateInput: 	1.06702	UpdateCamera: 	0.0467659	UpdateEnemies: 	0.0284595	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.148974	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.550959	UpdatePlayer: 	0.0600588	UpdateSound: 	0.0207905	UpdateItems:	0.00328714	UpdateTriggers: 	0.00672767	UpdateRigid: 	0.0376984	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.12007	
RENDER	shadowmap: 	0.0644677	sendToRender: 	0.0669759	scene: 	12.5727	particles2Tex: 	2.50916	sendToRender: 	0.0772915	motionBlur: 	3.24305	bloom2Tex: 	0.0716104	printScene: 	0.0387239	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.285909	setRenderState: 	0.000556378	luaMsg: 	0.000661639	printTextDebug:	0.000544349	console: 	0.000983436	endScene: 	0.000360894	present: 	0.131771	TOTAL_RENDER: 	19.2608	
UPDATE	UpdateSceneManager: 	0.0127456	UpdateInput: 	1.04735	UpdateCamera: 	0.0473012	UpdateEnemies: 	0.0606062	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.146204	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.5184	UpdatePlayer: 	0.0592107	UpdateSound: 	0.0105772	UpdateItems:	0.00297437	UpdateTriggers: 	0.000598483	UpdateRigid: 	0.0470696	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.08664	
RENDER	shadowmap: 	0.0412773	sendToRender: 	0.0660857	scene: 	11.9422	particles2Tex: 	1.52177	sendToRender: 	0.0845966	motionBlur: 	2.81942	bloom2Tex: 	0.0670451	printScene: 	0.365838	applyBloom: 	0.00704044	setRenderState: 	0.000469162	applyParticles: 	0.00208116	gui: 	0.0125772	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.000911258	endScene: 	0.000375931	present: 	0.214233	TOTAL_RENDER: 	17.3044	
UPDATE	UpdateSceneManager: 	0.0139546	UpdateInput: 	1.02775	UpdateCamera: 	0.0472952	UpdateEnemies: 	0.0426487	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.150445	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.548809	UpdatePlayer: 	0.0635474	UpdateSound: 	0.0214762	UpdateItems:	0.003227	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0393164	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.08789	
RENDER	shadowmap: 	0.0477673	sendToRender: 	0.0688706	scene: 	12.0106	particles2Tex: 	1.30944	sendToRender: 	0.0677639	motionBlur: 	2.96969	bloom2Tex: 	0.0674752	printScene: 	0.0370338	applyBloom: 	0.319716	setRenderState: 	0.000490215	applyParticles: 	0.00201499	gui: 	0.013311	setRenderState: 	0.000496229	luaMsg: 	0.000652617	printTextDebug:	0.000655624	console: 	0.000929302	endScene: 	0.000390969	present: 	0.189683	TOTAL_RENDER: 	17.2882	
UPDATE	UpdateSceneManager: 	0.0129621	UpdateInput: 	1.10186	UpdateCamera: 	0.0486094	UpdateEnemies: 	0.0433404	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.142036	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.604982	UpdatePlayer: 	0.0635023	UpdateSound: 	0.0123245	UpdateItems:	0.00315181	UpdateTriggers: 	0.00668556	UpdateRigid: 	0.0389194	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.20603	
RENDER	shadowmap: 	0.0463358	sendToRender: 	0.0679052	scene: 	11.4481	particles2Tex: 	1.48219	sendToRender: 	0.0664105	motionBlur: 	2.87514	bloom2Tex: 	0.0676797	printScene: 	0.0346579	applyBloom: 	0.329283	setRenderState: 	0.000478185	applyParticles: 	0.00212025	gui: 	0.0136117	setRenderState: 	0.000433073	luaMsg: 	0.000655624	printTextDebug:	0.000592468	console: 	0.00113682	endScene: 	0.000369916	present: 	0.139711	TOTAL_RENDER: 	16.7357	
UPDATE	UpdateSceneManager: 	0.0139636	UpdateInput: 	1.06353	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.0388683	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.152258	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.525414	UpdatePlayer: 	0.0593972	UpdateSound: 	0.0193379	UpdateItems:	0.0029052	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.0360052	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.08603	
RENDER	shadowmap: 	0.0442065	sendToRender: 	0.0673849	scene: 	11.508	particles2Tex: 	1.50373	sendToRender: 	0.067015	motionBlur: 	2.91503	bloom2Tex: 	0.0673759	printScene: 	0.0361766	applyBloom: 	0.331409	setRenderState: 	0.000496229	applyParticles: 	0.00196687	gui: 	0.014132	setRenderState: 	0.0004842	luaMsg: 	0.000721788	printTextDebug:	0.000520289	console: 	0.000739833	endScene: 	0.000396984	present: 	0.202447	TOTAL_RENDER: 	16.9246	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.02613	UpdateCamera: 	0.0475328	UpdateEnemies: 	0.0420562	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.142021	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.671386	UpdatePlayer: 	0.061358	UpdateSound: 	0.0124178	UpdateItems:	0.00303452	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0368022	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.183	
RENDER	shadowmap: 	0.040751	sendToRender: 	0.0668857	scene: 	10.9175	particles2Tex: 	2.73275	sendToRender: 	0.0667444	motionBlur: 	2.86759	bloom2Tex: 	0.355751	printScene: 	0.0382006	applyBloom: 	0.00678481	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.01332	setRenderState: 	0.000490215	luaMsg: 	0.000881183	printTextDebug:	0.000571416	console: 	0.000812012	endScene: 	0.000366909	present: 	0.322817	TOTAL_RENDER: 	17.5954	
UPDATE	UpdateSceneManager: 	0.0135786	UpdateInput: 	1.07471	UpdateCamera: 	0.0479388	UpdateEnemies: 	0.0406908	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.141666	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.517679	UpdatePlayer: 	0.0636316	UpdateSound: 	0.0184808	UpdateItems:	0.0033924	UpdateTriggers: 	0.00633068	UpdateRigid: 	0.0391781	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.09891	
RENDER	shadowmap: 	0.0414096	sendToRender: 	0.0670601	scene: 	10.7314	particles2Tex: 	1.49451	sendToRender: 	0.0650963	motionBlur: 	2.97641	bloom2Tex: 	0.0673519	printScene: 	0.0345406	applyBloom: 	0.00666451	setRenderState: 	0.000466155	applyParticles: 	0.00188868	gui: 	0.0130734	setRenderState: 	0.0004842	luaMsg: 	0.000998474	printTextDebug:	0.000640587	console: 	0.000796975	endScene: 	0.000351872	present: 	0.394893	TOTAL_RENDER: 	16.0552	
UPDATE	UpdateSceneManager: 	0.029058	UpdateInput: 	1.02987	UpdateCamera: 	0.0449584	UpdateEnemies: 	0.0392773	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.138463	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.500058	UpdatePlayer: 	0.0583536	UpdateSound: 	0.0170432	UpdateItems:	0.00256536	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0359932	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.02276	
RENDER	shadowmap: 	0.0406698	sendToRender: 	0.0854838	scene: 	10.4408	particles2Tex: 	1.5165	sendToRender: 	0.0825906	motionBlur: 	2.80066	bloom2Tex: 	0.0689338	printScene: 	0.0352052	applyBloom: 	0.314615	setRenderState: 	0.000499237	applyParticles: 	0.00196687	gui: 	0.0132147	setRenderState: 	0.000475177	luaMsg: 	0.000631565	printTextDebug:	0.000439088	console: 	0.000923287	endScene: 	0.000366909	present: 	0.118151	TOTAL_RENDER: 	15.712	
UPDATE	UpdateSceneManager: 	0.0127636	UpdateInput: 	1.04899	UpdateCamera: 	0.0457734	UpdateEnemies: 	0.0417795	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.147016	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.515402	UpdatePlayer: 	0.05691	UpdateSound: 	0.0103366	UpdateItems:	0.00233378	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.036748	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	2.04421	
RENDER	shadowmap: 	0.038342	sendToRender: 	0.0660737	scene: 	10.0012	particles2Tex: 	1.55414	sendToRender: 	0.0844161	motionBlur: 	2.63864	bloom2Tex: 	0.0677458	printScene: 	0.354127	applyBloom: 	0.00685699	setRenderState: 	0.000487207	applyParticles: 	0.00195484	gui: 	0.0134283	setRenderState: 	0.000466155	luaMsg: 	0.000715773	printTextDebug:	0.000526304	console: 	0.000911258	endScene: 	0.000384954	present: 	0.233026	TOTAL_RENDER: 	15.2215	
UPDATE	UpdateSceneManager: 	0.0130824	UpdateInput: 	1.10366	UpdateCamera: 	0.0461433	UpdateEnemies: 	0.0422908	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.163921	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.519766	UpdatePlayer: 	0.0646391	UpdateSound: 	0.0182913	UpdateItems:	0.00273678	UpdateTriggers: 	0.00612618	UpdateRigid: 	0.0374217	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.14601	
RENDER	shadowmap: 	0.0416622	sendToRender: 	0.0850597	scene: 	10.0336	particles2Tex: 	1.81752	sendToRender: 	0.0667414	motionBlur: 	2.72965	bloom2Tex: 	0.0684496	printScene: 	0.0350127	applyBloom: 	0.00664045	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.284445	setRenderState: 	0.000550364	luaMsg: 	0.000559386	printTextDebug:	0.000670662	console: 	0.00092028	endScene: 	0.000357887	present: 	0.144842	TOTAL_RENDER: 	15.4797	
UPDATE	UpdateSceneManager: 	0.0131546	UpdateInput: 	1.07805	UpdateCamera: 	0.037942	UpdateEnemies: 	0.0295632	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.144878	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.541287	UpdatePlayer: 	0.0654421	UpdateSound: 	0.01855	UpdateItems:	0.00289317	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0380984	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.0972	
RENDER	shadowmap: 	0.0448832	sendToRender: 	0.0677007	scene: 	9.62968	particles2Tex: 	1.90877	sendToRender: 	0.0688646	motionBlur: 	2.55971	bloom2Tex: 	0.0693097	printScene: 	0.387528	applyBloom: 	0.00687203	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0138643	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000538334	console: 	0.000947347	endScene: 	0.000363902	present: 	0.234049	TOTAL_RENDER: 	15.1578	
UPDATE	UpdateSceneManager: 	0.0148809	UpdateInput: 	1.09136	UpdateCamera: 	0.0481643	UpdateEnemies: 	0.0410908	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.144962	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.540607	UpdatePlayer: 	0.060949	UpdateSound: 	0.0198281	UpdateItems:	0.00304053	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.0378788	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	2.12997	
RENDER	shadowmap: 	0.0410667	sendToRender: 	0.0673308	scene: 	9.31787	particles2Tex: 	1.51045	sendToRender: 	0.0664015	motionBlur: 	2.47078	bloom2Tex: 	0.0676586	printScene: 	0.0342037	applyBloom: 	0.342621	setRenderState: 	0.000496229	applyParticles: 	0.00192176	gui: 	0.0123937	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.000890205	endScene: 	0.000360894	present: 	0.136403	TOTAL_RENDER: 	14.2295	
UPDATE	UpdateSceneManager: 	0.0130794	UpdateInput: 	1.05515	UpdateCamera: 	0.0458065	UpdateEnemies: 	0.0429795	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.146463	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.490347	UpdatePlayer: 	0.0544349	UpdateSound: 	0.0165711	UpdateItems:	0.00239092	UpdateTriggers: 	0.0059337	UpdateRigid: 	0.0366428	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.06135	
RENDER	shadowmap: 	0.0394969	sendToRender: 	0.0670692	scene: 	8.63041	particles2Tex: 	1.7095	sendToRender: 	0.067021	motionBlur: 	2.44768	bloom2Tex: 	0.0674962	printScene: 	0.353192	applyBloom: 	0.0069412	setRenderState: 	0.000490215	applyParticles: 	0.00200898	gui: 	0.0129741	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000748855	console: 	0.00108569	endScene: 	0.000366909	present: 	0.230317	TOTAL_RENDER: 	13.7986	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.12895	UpdateCamera: 	0.0503447	UpdateEnemies: 	0.0284294	UpdateProjectile: 	0.000634572	UpdateParticle: 	0.14274	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.496031	UpdatePlayer: 	0.057307	UpdateSound: 	0.0158372	UpdateItems:	0.00237288	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0372683	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.09447	
RENDER	shadowmap: 	0.0406637	sendToRender: 	0.0662902	scene: 	8.27723	particles2Tex: 	1.4556	sendToRender: 	0.0831681	motionBlur: 	2.35747	bloom2Tex: 	0.0673007	printScene: 	0.0329647	applyBloom: 	0.316209	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0126433	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.00044811	console: 	0.00107967	endScene: 	0.000354879	present: 	0.189145	TOTAL_RENDER: 	13.0626	
UPDATE	UpdateSceneManager: 	0.0250551	UpdateInput: 	1.03978	UpdateCamera: 	0.0539807	UpdateEnemies: 	0.0324624	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.160264	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.558655	UpdatePlayer: 	0.0674571	UpdateSound: 	0.0217168	UpdateItems:	0.0104539	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0423509	UpdateGUI: 	0.00168417	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.19609	
RENDER	shadowmap: 	0.0566604	sendToRender: 	0.0697398	scene: 	8.66614	particles2Tex: 	1.43968	sendToRender: 	0.0761878	motionBlur: 	2.32157	bloom2Tex: 	0.405053	printScene: 	0.0409073	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.0146583	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000748855	console: 	0.00103757	endScene: 	0.000345857	present: 	0.247303	TOTAL_RENDER: 	13.5143	
UPDATE	UpdateSceneManager: 	0.0174613	UpdateInput: 	1.11144	UpdateCamera: 	0.048417	UpdateEnemies: 	0.0400743	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.14852	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.527826	UpdatePlayer: 	0.0653459	UpdateSound: 	0.0195845	UpdateItems:	0.00287813	UpdateTriggers: 	0.00616227	UpdateRigid: 	0.0396262	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.15659	
RENDER	shadowmap: 	0.0447328	sendToRender: 	0.0681127	scene: 	8.1627	particles2Tex: 	1.71352	sendToRender: 	0.0890777	motionBlur: 	2.49596	bloom2Tex: 	0.0683804	printScene: 	0.0372683	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0139967	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000547356	console: 	0.00108268	endScene: 	0.00033082	present: 	0.397167	TOTAL_RENDER: 	13.2697	
UPDATE	UpdateSceneManager: 	0.0135065	UpdateInput: 	1.04686	UpdateCamera: 	0.0467989	UpdateEnemies: 	0.0398397	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.149714	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.534535	UpdatePlayer: 	0.0603325	UpdateSound: 	0.0114103	UpdateItems:	0.00297136	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0373706	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.07125	
RENDER	shadowmap: 	0.0422577	sendToRender: 	0.0667504	scene: 	7.85848	particles2Tex: 	1.5876	sendToRender: 	0.0753336	motionBlur: 	2.33156	bloom2Tex: 	0.0664797	printScene: 	0.0340504	applyBloom: 	0.376136	setRenderState: 	0.000499237	applyParticles: 	0.00204807	gui: 	0.0135907	setRenderState: 	0.00046014	luaMsg: 	0.000574423	printTextDebug:	0.000541341	console: 	0.000799982	endScene: 	0.000375931	present: 	0.10521	TOTAL_RENDER: 	12.7269	
UPDATE	UpdateSceneManager: 	0.0216176	UpdateInput: 	1.14719	UpdateCamera: 	0.064573	UpdateEnemies: 	0.0374337	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.282842	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.678737	UpdatePlayer: 	0.0854597	UpdateSound: 	0.0144057	UpdateItems:	0.00425254	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0461584	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.54432	
RENDER	shadowmap: 	0.085162	sendToRender: 	0.106004	scene: 	8.08603	particles2Tex: 	1.8467	sendToRender: 	0.087989	motionBlur: 	2.40659	bloom2Tex: 	0.394193	printScene: 	0.0389736	applyBloom: 	0.00665549	setRenderState: 	0.000478185	applyParticles: 	0.00205409	gui: 	0.0128057	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000523296	console: 	0.000875168	endScene: 	0.000345857	present: 	0.31017	TOTAL_RENDER: 	13.5652	
UPDATE	UpdateSceneManager: 	0.0344022	UpdateInput: 	1.09242	UpdateCamera: 	0.0576137	UpdateEnemies: 	0.0468982	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.210525	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.610037	UpdatePlayer: 	0.0724315	UpdateSound: 	0.0194582	UpdateItems:	0.0030676	UpdateTriggers: 	0.00671263	UpdateRigid: 	0.039945	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.32767	
RENDER	shadowmap: 	0.0487718	sendToRender: 	0.0765577	scene: 	7.39901	particles2Tex: 	1.46072	sendToRender: 	0.0663203	motionBlur: 	2.42267	bloom2Tex: 	0.069027	printScene: 	0.0344834	applyBloom: 	0.315091	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.014144	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.00117291	endScene: 	0.000363902	present: 	0.124235	TOTAL_RENDER: 	12.1994	
UPDATE	UpdateSceneManager: 	0.0133651	UpdateInput: 	1.0228	UpdateCamera: 	0.0471027	UpdateEnemies: 	0.0441434	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.14618	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.510963	UpdatePlayer: 	0.0592889	UpdateSound: 	0.0183906	UpdateItems:	0.00281197	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0372653	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.02967	
RENDER	shadowmap: 	0.0434877	sendToRender: 	0.0669729	scene: 	6.94656	particles2Tex: 	1.47046	sendToRender: 	0.0848071	motionBlur: 	2.18476	bloom2Tex: 	0.0671534	printScene: 	0.0332654	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00189169	gui: 	0.0119727	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000529311	console: 	0.000724796	endScene: 	0.000351872	present: 	0.40181	TOTAL_RENDER: 	11.4782	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.05662	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.0395239	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.156661	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.509655	UpdatePlayer: 	0.0620257	UpdateSound: 	0.0182522	UpdateItems:	0.0027428	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.037536	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.07594	
RENDER	shadowmap: 	0.0648858	sendToRender: 	0.0667083	scene: 	6.70785	particles2Tex: 	1.42399	sendToRender: 	0.094058	motionBlur: 	2.07708	bloom2Tex: 	0.0675113	printScene: 	0.364061	applyBloom: 	0.0073051	setRenderState: 	0.000490215	applyParticles: 	0.00198191	gui: 	0.0131095	setRenderState: 	0.000475177	luaMsg: 	0.000712766	printTextDebug:	0.000523296	console: 	0.00089622	endScene: 	0.000360894	present: 	0.171121	TOTAL_RENDER: 	11.2235	
UPDATE	UpdateSceneManager: 	0.0156478	UpdateInput: 	1.04161	UpdateCamera: 	0.0495117	UpdateEnemies: 	0.0426276	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.153828	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.544517	UpdatePlayer: 	0.0649639	UpdateSound: 	0.0204056	UpdateItems:	0.00257137	UpdateTriggers: 	0.00662241	UpdateRigid: 	0.0368323	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.10963	
RENDER	shadowmap: 	0.0491989	sendToRender: 	0.0679173	scene: 	6.35665	particles2Tex: 	1.5231	sendToRender: 	0.0660496	motionBlur: 	2.02017	bloom2Tex: 	0.414752	printScene: 	0.0489944	applyBloom: 	0.00682691	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.013711	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000550364	console: 	0.000962384	endScene: 	0.000348864	present: 	0.23296	TOTAL_RENDER: 	10.9939	
UPDATE	UpdateSceneManager: 	0.0135937	UpdateInput: 	1.04057	UpdateCamera: 	0.916951	UpdateEnemies: 	0.0309647	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.170384	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.52329	UpdatePlayer: 	0.0644557	UpdateSound: 	0.0200838	UpdateItems:	0.00335331	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0387179	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.9514	
RENDER	shadowmap: 	0.0469824	sendToRender: 	0.0661639	scene: 	5.82879	particles2Tex: 	1.49228	sendToRender: 	0.0671744	motionBlur: 	1.96673	bloom2Tex: 	0.0676947	printScene: 	0.0346699	applyBloom: 	0.305485	setRenderState: 	0.000469162	applyParticles: 	0.00218942	gui: 	0.0131275	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.000619535	console: 	0.000802989	endScene: 	0.000372924	present: 	0.16787	TOTAL_RENDER: 	10.2285	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.03378	UpdateCamera: 	0.0467598	UpdateEnemies: 	0.0434968	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.138012	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.529107	UpdatePlayer: 	0.0597099	UpdateSound: 	0.0184537	UpdateItems:	0.00285106	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0369195	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.05023	
RENDER	shadowmap: 	0.0406698	sendToRender: 	0.0661338	scene: 	5.5858	particles2Tex: 	1.64935	sendToRender: 	0.0664767	motionBlur: 	2.0899	bloom2Tex: 	0.0690751	printScene: 	0.0343571	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.0124358	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.000442095	console: 	0.000781937	endScene: 	0.000363902	present: 	0.365986	TOTAL_RENDER: 	10.1449	
UPDATE	UpdateSceneManager: 	0.0434968	UpdateInput: 	1.06253	UpdateCamera: 	0.063764	UpdateEnemies: 	0.030658	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.164965	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.525699	UpdatePlayer: 	0.0651444	UpdateSound: 	0.0122283	UpdateItems:	0.00345556	UpdateTriggers: 	0.0065382	UpdateRigid: 	0.0392713	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.17145	
RENDER	shadowmap: 	0.0511237	sendToRender: 	0.0689007	scene: 	6.47955	particles2Tex: 	1.3506	sendToRender: 	0.0747893	motionBlur: 	2.25751	bloom2Tex: 	0.071024	printScene: 	0.0394006	applyBloom: 	0.00659835	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.0145561	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000562393	console: 	0.000848101	endScene: 	0.000339842	present: 	0.436631	TOTAL_RENDER: 	11.0248	
UPDATE	UpdateSceneManager: 	0.0151094	UpdateInput: 	1.06702	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.040348	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.153506	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.53569	UpdatePlayer: 	0.0631565	UpdateSound: 	0.0108449	UpdateItems:	0.00311271	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0375571	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.10121	
RENDER	shadowmap: 	0.0474606	sendToRender: 	0.0684195	scene: 	6.30778	particles2Tex: 	1.53502	sendToRender: 	0.0850597	motionBlur: 	2.24141	bloom2Tex: 	0.0674842	printScene: 	0.0356413	applyBloom: 	0.0066194	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.0134012	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.000541341	console: 	0.00093231	endScene: 	0.000348864	present: 	0.44962	TOTAL_RENDER: 	11.0191	
UPDATE	UpdateSceneManager: 	0.0175304	UpdateInput: 	1.05361	UpdateCamera: 	0.0484621	UpdateEnemies: 	0.0422126	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.155621	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.555151	UpdatePlayer: 	0.0705969	UpdateSound: 	0.0196326	UpdateItems:	0.00311271	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0400141	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.13872	
RENDER	shadowmap: 	0.0531146	sendToRender: 	0.0882927	scene: 	6.07161	particles2Tex: 	1.41309	sendToRender: 	0.0672466	motionBlur: 	1.96149	bloom2Tex: 	0.377225	printScene: 	0.0599114	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.0132899	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000745848	console: 	0.000787952	endScene: 	0.000354879	present: 	0.245044	TOTAL_RENDER: 	10.5384	
UPDATE	UpdateSceneManager: 	0.0148598	UpdateInput: 	1.10558	UpdateCamera: 	0.051647	UpdateEnemies: 	0.0299061	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.152442	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.549386	UpdatePlayer: 	0.0677278	UpdateSound: 	0.0122794	UpdateItems:	0.00331421	UpdateTriggers: 	0.0063367	UpdateRigid: 	0.0387119	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.15948	
RENDER	shadowmap: 	0.0457884	sendToRender: 	0.0680225	scene: 	5.99956	particles2Tex: 	1.37534	sendToRender: 	0.0658331	motionBlur: 	2.13247	bloom2Tex: 	0.0692646	printScene: 	0.0356022	applyBloom: 	0.260563	setRenderState: 	0.000481192	applyParticles: 	0.00194582	gui: 	0.013329	setRenderState: 	0.000487207	luaMsg: 	0.000730811	printTextDebug:	0.000848101	console: 	0.000983436	endScene: 	0.000369916	present: 	0.134195	TOTAL_RENDER: 	10.3611	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.01561	UpdateCamera: 	0.0666511	UpdateEnemies: 	0.0409344	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.150436	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.500683	UpdatePlayer: 	0.0799922	UpdateSound: 	0.00957272	UpdateItems:	0.0024631	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0364924	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.04227	
RENDER	shadowmap: 	0.0406337	sendToRender: 	0.0670722	scene: 	6.15281	particles2Tex: 	1.37995	sendToRender: 	0.0664346	motionBlur: 	2.05519	bloom2Tex: 	0.0668406	printScene: 	0.0338188	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0116358	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000529311	console: 	0.000983436	endScene: 	0.000357887	present: 	0.41415	TOTAL_RENDER: 	10.4543	
UPDATE	UpdateSceneManager: 	0.0280415	UpdateInput: 	1.04379	UpdateCamera: 	0.0461132	UpdateEnemies: 	0.040381	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.140839	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.507309	UpdatePlayer: 	0.0567175	UpdateSound: 	0.0142914	UpdateItems:	0.00279392	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0358849	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.04315	
RENDER	shadowmap: 	0.0396141	sendToRender: 	0.0668526	scene: 	5.53268	particles2Tex: 	1.50115	sendToRender: 	0.0652497	motionBlur: 	1.92113	bloom2Tex: 	0.0682902	printScene: 	0.0321707	applyBloom: 	0.274574	setRenderState: 	0.000508259	applyParticles: 	0.00250521	gui: 	0.012517	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.00094434	endScene: 	0.000351872	present: 	0.0975647	TOTAL_RENDER: 	9.77413	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.01518	UpdateCamera: 	0.0440411	UpdateEnemies: 	0.0313286	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.14886	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.491823	UpdatePlayer: 	0.0516379	UpdateSound: 	0.0170883	UpdateItems:	0.00296835	UpdateTriggers: 	0.00592468	UpdateRigid: 	0.0342669	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	1.98396	
RENDER	shadowmap: 	0.0360593	sendToRender: 	0.066188	scene: 	5.21533	particles2Tex: 	1.63149	sendToRender: 	0.0658752	motionBlur: 	1.93793	bloom2Tex: 	0.378626	printScene: 	0.0357225	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0125651	setRenderState: 	0.000463147	luaMsg: 	0.000598483	printTextDebug:	0.000333827	console: 	0.000748855	endScene: 	0.000354879	present: 	0.333517	TOTAL_RENDER: 	9.88109	
UPDATE	UpdateSceneManager: 	0.0134704	UpdateInput: 	1.02207	UpdateCamera: 	0.046817	UpdateEnemies: 	0.0425705	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.144845	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.507456	UpdatePlayer: 	0.0592017	UpdateSound: 	0.0106584	UpdateItems:	0.0034706	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0370518	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.04122	
RENDER	shadowmap: 	0.0440682	sendToRender: 	0.0659684	scene: 	5.29602	particles2Tex: 	1.45024	sendToRender: 	0.0660286	motionBlur: 	1.98624	bloom2Tex: 	0.0683323	printScene: 	0.0338068	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.0125802	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000538334	console: 	0.000793967	endScene: 	0.000348864	present: 	0.416854	TOTAL_RENDER: 	9.6071	
UPDATE	UpdateSceneManager: 	0.0137561	UpdateInput: 	1.03382	UpdateCamera: 	0.0471538	UpdateEnemies: 	0.0507898	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.155575	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.507444	UpdatePlayer: 	0.0596408	UpdateSound: 	0.0114223	UpdateItems:	0.00342849	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0388202	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.05348	
RENDER	shadowmap: 	0.0446246	sendToRender: 	0.068597	scene: 	4.8065	particles2Tex: 	1.43392	sendToRender: 	0.113041	motionBlur: 	1.9728	bloom2Tex: 	0.0741637	printScene: 	0.0507718	applyBloom: 	0.334062	setRenderState: 	0.000469162	applyParticles: 	0.00216536	gui: 	0.0191484	setRenderState: 	0.00047217	luaMsg: 	0.000938325	printTextDebug:	0.000763893	console: 	0.00115185	endScene: 	0.000357887	present: 	0.130382	TOTAL_RENDER: 	9.26265	
UPDATE	UpdateSceneManager: 	0.0151245	UpdateInput: 	1.02275	UpdateCamera: 	0.0471057	UpdateEnemies: 	0.0416652	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.270815	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.504692	UpdatePlayer: 	0.0533792	UpdateSound: 	0.0184056	UpdateItems:	0.00292023	UpdateTriggers: 	0.0061773	UpdateRigid: 	0.0389405	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.15373	
RENDER	shadowmap: 	0.0660286	sendToRender: 	0.0850627	scene: 	4.54646	particles2Tex: 	1.63489	sendToRender: 	0.066215	motionBlur: 	1.8111	bloom2Tex: 	0.0717097	printScene: 	0.0429644	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0150433	setRenderState: 	0.00044811	luaMsg: 	0.000562393	printTextDebug:	0.000712766	console: 	0.00112779	endScene: 	0.000333827	present: 	0.431765	TOTAL_RENDER: 	8.96122	
UPDATE	UpdateSceneManager: 	0.0130283	UpdateInput: 	1.01353	UpdateCamera: 	0.047211	UpdateEnemies: 	0.0336413	UpdateProjectile: 	0.0114253	UpdateParticle: 	0.147278	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.530761	UpdatePlayer: 	0.0586844	UpdateSound: 	0.018583	UpdateItems:	0.00325406	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0382608	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.04635	
RENDER	shadowmap: 	0.0447298	sendToRender: 	0.066585	scene: 	4.46256	particles2Tex: 	1.44792	sendToRender: 	0.0671744	motionBlur: 	1.62906	bloom2Tex: 	0.0675834	printScene: 	0.384385	applyBloom: 	0.00696826	setRenderState: 	0.000478185	applyParticles: 	0.00188567	gui: 	0.0125802	setRenderState: 	0.000451118	luaMsg: 	0.000815019	printTextDebug:	0.000646602	console: 	0.000998474	endScene: 	0.000387961	present: 	0.225842	TOTAL_RENDER: 	8.5747	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.16204	UpdateCamera: 	0.0368383	UpdateEnemies: 	0.0280294	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.142577	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.513468	UpdatePlayer: 	0.0567386	UpdateSound: 	0.0113351	UpdateItems:	0.00235183	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0365405	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.13122	
RENDER	shadowmap: 	0.0414096	sendToRender: 	0.066215	scene: 	4.04965	particles2Tex: 	1.4976	sendToRender: 	0.0654	motionBlur: 	1.5793	bloom2Tex: 	0.0664045	printScene: 	0.032273	applyBloom: 	0.0066615	setRenderState: 	0.000451118	applyParticles: 	0.00187665	gui: 	0.0118915	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00103757	endScene: 	0.000327812	present: 	0.391859	TOTAL_RENDER: 	7.96604	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.05018	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.0332023	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.173205	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.515017	UpdatePlayer: 	0.0574784	UpdateSound: 	0.0190973	UpdateItems:	0.00312173	UpdateTriggers: 	0.00708856	UpdateRigid: 	0.0369556	UpdateGUI: 	0.0011699	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.11307	
RENDER	shadowmap: 	0.0450997	sendToRender: 	0.0679624	scene: 	3.82015	particles2Tex: 	1.47249	sendToRender: 	0.0753607	motionBlur: 	1.38613	bloom2Tex: 	0.336922	printScene: 	0.0361014	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.0122945	setRenderState: 	0.00047217	luaMsg: 	0.000697729	printTextDebug:	0.000619535	console: 	0.000905243	endScene: 	0.000360894	present: 	0.33481	TOTAL_RENDER: 	7.75385	
UPDATE	UpdateSceneManager: 	0.0130433	UpdateInput: 	1.0287	UpdateCamera: 	0.0476681	UpdateEnemies: 	0.0409073	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.147777	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.504371	UpdatePlayer: 	0.0619144	UpdateSound: 	0.0103877	UpdateItems:	0.033915	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0370007	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.0572	
RENDER	shadowmap: 	0.0429885	sendToRender: 	0.0683413	scene: 	3.52902	particles2Tex: 	1.66788	sendToRender: 	0.0662481	motionBlur: 	1.51362	bloom2Tex: 	0.0669699	printScene: 	0.0325166	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00199394	gui: 	0.0116839	setRenderState: 	0.000481192	luaMsg: 	0.000685699	printTextDebug:	0.00033082	console: 	0.000851109	endScene: 	0.000348864	present: 	0.423581	TOTAL_RENDER: 	7.58873	
UPDATE	UpdateSceneManager: 	0.0147786	UpdateInput: 	1.25382	UpdateCamera: 	0.0526063	UpdateEnemies: 	0.0385465	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.253387	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.674857	UpdatePlayer: 	0.0831921	UpdateSound: 	0.0192928	UpdateItems:	0.00405404	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0459328	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.59367	
RENDER	shadowmap: 	0.0752675	sendToRender: 	0.100855	scene: 	3.82104	particles2Tex: 	1.48393	sendToRender: 	0.0875379	motionBlur: 	1.35186	bloom2Tex: 	0.338113	printScene: 	0.0412201	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.00210221	gui: 	0.0158823	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000664647	console: 	0.000995466	endScene: 	0.000354879	present: 	0.305602	TOTAL_RENDER: 	7.79125	
UPDATE	UpdateSceneManager: 	0.0140448	UpdateInput: 	1.22819	UpdateCamera: 	0.0767201	UpdateEnemies: 	0.0433223	UpdateProjectile: 	0.00162102	UpdateParticle: 	0.310089	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.664406	UpdatePlayer: 	0.0831711	UpdateSound: 	0.0189379	UpdateItems:	0.00349165	UpdateTriggers: 	0.00702541	UpdateRigid: 	0.0457794	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.65219	
RENDER	shadowmap: 	0.0826929	sendToRender: 	0.0896702	scene: 	3.93687	particles2Tex: 	1.46008	sendToRender: 	0.0675233	motionBlur: 	1.37009	bloom2Tex: 	0.387182	printScene: 	0.0450817	applyBloom: 	0.00677579	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.0154132	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000748855	console: 	0.00113982	endScene: 	0.000351872	present: 	0.253017	TOTAL_RENDER: 	7.88002	
UPDATE	UpdateSceneManager: 	0.0319421	UpdateInput: 	1.07857	UpdateCamera: 	0.0478365	UpdateEnemies: 	0.0403269	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.159269	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.52142	UpdatePlayer: 	0.0683413	UpdateSound: 	0.0115456	UpdateItems:	0.00307361	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0378247	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.12814	
RENDER	shadowmap: 	0.0633369	sendToRender: 	0.0679744	scene: 	3.18406	particles2Tex: 	1.68821	sendToRender: 	0.0679985	motionBlur: 	1.3263	bloom2Tex: 	0.370918	printScene: 	0.0574002	applyBloom: 	0.00673669	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.013326	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.000532319	console: 	0.00089622	endScene: 	0.000354879	present: 	0.262725	TOTAL_RENDER: 	7.28977	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.07386	UpdateCamera: 	0.0477523	UpdateEnemies: 	0.041587	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.146481	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.518223	UpdatePlayer: 	0.0592498	UpdateSound: 	0.0116689	UpdateItems:	0.0030676	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0575746	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.10245	
RENDER	shadowmap: 	0.0400893	sendToRender: 	0.0671474	scene: 	3.11193	particles2Tex: 	1.42685	sendToRender: 	0.0728435	motionBlur: 	1.32001	bloom2Tex: 	0.0671293	printScene: 	0.0324564	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.00188266	gui: 	0.0113531	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000628557	console: 	0.000881183	endScene: 	0.000378939	present: 	0.418857	TOTAL_RENDER: 	6.74705	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.02791	UpdateCamera: 	0.0446336	UpdateEnemies: 	0.0390788	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.137016	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.481418	UpdatePlayer: 	0.053698	UpdateSound: 	0.00948249	UpdateItems:	0.0110434	UpdateTriggers: 	0.00645399	UpdateRigid: 	0.0358097	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	1.99177	
RENDER	shadowmap: 	0.0359451	sendToRender: 	0.0658602	scene: 	3.05804	particles2Tex: 	1.41537	sendToRender: 	0.0647655	motionBlur: 	1.26608	bloom2Tex: 	0.0656136	printScene: 	0.0309527	applyBloom: 	0.00667955	setRenderState: 	0.000463147	applyParticles: 	0.280207	gui: 	0.0118283	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000676676	console: 	0.00104359	endScene: 	0.000354879	present: 	0.113856	TOTAL_RENDER: 	6.57275	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.04053	UpdateCamera: 	0.0444922	UpdateEnemies: 	0.039966	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.137152	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.490657	UpdatePlayer: 	0.0528169	UpdateSound: 	0.0159305	UpdateItems:	0.00243604	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0350188	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	1.99646	
RENDER	shadowmap: 	0.0362759	sendToRender: 	0.0657128	scene: 	2.95993	particles2Tex: 	1.64548	sendToRender: 	0.0653008	motionBlur: 	1.22101	bloom2Tex: 	0.0653218	printScene: 	0.363598	applyBloom: 	0.00686601	setRenderState: 	0.000481192	applyParticles: 	0.00192477	gui: 	0.0116719	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000430065	console: 	0.000727803	endScene: 	0.000375931	present: 	0.206185	TOTAL_RENDER: 	6.80303	
UPDATE	UpdateSceneManager: 	0.011717	UpdateInput: 	1.09892	UpdateCamera: 	0.0463508	UpdateEnemies: 	0.0271843	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.148839	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.501532	UpdatePlayer: 	0.0560288	UpdateSound: 	0.0094464	UpdateItems:	0.00273979	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0354338	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.06166	
RENDER	shadowmap: 	0.0398397	sendToRender: 	0.067003	scene: 	3.09579	particles2Tex: 	1.52548	sendToRender: 	0.0646873	motionBlur: 	1.24419	bloom2Tex: 	0.0657158	printScene: 	0.0327241	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.00189169	gui: 	0.011311	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000541341	console: 	0.0007669	endScene: 	0.000348864	present: 	0.391555	TOTAL_RENDER: 	6.70095	
UPDATE	UpdateSceneManager: 	0.0131756	UpdateInput: 	1.02332	UpdateCamera: 	0.964492	UpdateEnemies: 	0.0439298	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.17101	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.489872	UpdatePlayer: 	0.0556198	UpdateSound: 	0.0109592	UpdateItems:	0.00260746	UpdateTriggers: 	0.0060931	UpdateRigid: 	0.0360413	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.95348	
RENDER	shadowmap: 	0.0412682	sendToRender: 	0.0664496	scene: 	3.34452	particles2Tex: 	1.54345	sendToRender: 	0.0758058	motionBlur: 	1.3105	bloom2Tex: 	0.0689308	printScene: 	0.0363932	applyBloom: 	0.291052	setRenderState: 	0.000502244	applyParticles: 	0.00261047	gui: 	0.0139606	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000688706	console: 	0.000935317	endScene: 	0.000369916	present: 	0.110437	TOTAL_RENDER: 	7.11697	
UPDATE	UpdateSceneManager: 	0.0123576	UpdateInput: 	1.02238	UpdateCamera: 	0.941486	UpdateEnemies: 	0.0528229	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.18162	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.490909	UpdatePlayer: 	0.0558514	UpdateSound: 	0.0172417	UpdateItems:	0.00224356	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0364232	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.94887	
RENDER	shadowmap: 	0.0415961	sendToRender: 	0.0672346	scene: 	2.76699	particles2Tex: 	1.46454	sendToRender: 	0.0797877	motionBlur: 	0.997887	bloom2Tex: 	0.398713	printScene: 	0.0342759	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0121982	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000619535	console: 	0.000833064	endScene: 	0.000351872	present: 	0.236981	TOTAL_RENDER: 	6.26319	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.14357	UpdateCamera: 	0.035909	UpdateEnemies: 	0.027025	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.13824	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.480419	UpdatePlayer: 	0.0535507	UpdateSound: 	0.0100599	UpdateItems:	0.00291121	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0352654	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.0601	
RENDER	shadowmap: 	0.0401344	sendToRender: 	0.0864432	scene: 	2.69415	particles2Tex: 	1.36861	sendToRender: 	0.0647264	motionBlur: 	1.10385	bloom2Tex: 	0.0659654	printScene: 	0.0305377	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.339809	gui: 	0.0116027	setRenderState: 	0.000469162	luaMsg: 	0.000688706	printTextDebug:	0.000532319	console: 	0.00108569	endScene: 	0.000345857	present: 	0.112843	TOTAL_RENDER: 	6.08944	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	0.999096	UpdateCamera: 	0.0428532	UpdateEnemies: 	0.0412442	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.141077	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.45771	UpdatePlayer: 	0.0493312	UpdateSound: 	0.0149921	UpdateItems:	0.00232175	UpdateTriggers: 	0.00586152	UpdateRigid: 	0.0325105	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.92117	
RENDER	shadowmap: 	0.0344082	sendToRender: 	0.0838116	scene: 	2.40928	particles2Tex: 	1.48229	sendToRender: 	0.0640587	motionBlur: 	1.14197	bloom2Tex: 	0.064594	printScene: 	0.0292926	applyBloom: 	0.0065382	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0104389	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.00044811	console: 	0.000887198	endScene: 	0.000348864	present: 	0.411371	TOTAL_RENDER: 	5.89114	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	0.985617	UpdateCamera: 	0.052877	UpdateEnemies: 	0.0300264	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.147546	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.446748	UpdatePlayer: 	0.047238	UpdateSound: 	0.00928701	UpdateItems:	0.00239393	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.032676	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	1.90304	
RENDER	shadowmap: 	0.0334729	sendToRender: 	0.0648707	scene: 	2.39719	particles2Tex: 	1.49794	sendToRender: 	0.0644888	motionBlur: 	1.11138	bloom2Tex: 	0.0651324	printScene: 	0.0305377	applyBloom: 	0.00648707	setRenderState: 	0.000478185	applyParticles: 	0.00186161	gui: 	0.015744	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000445103	console: 	0.000851109	endScene: 	0.000348864	present: 	0.416592	TOTAL_RENDER: 	5.87619	
UPDATE	UpdateSceneManager: 	0.0215033	UpdateInput: 	1.09045	UpdateCamera: 	0.0390578	UpdateEnemies: 	0.0280986	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.146045	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.503225	UpdatePlayer: 	0.0555085	UpdateSound: 	0.0168086	UpdateItems:	0.00279091	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0359872	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.10072	
RENDER	shadowmap: 	0.0425193	sendToRender: 	0.066997	scene: 	2.51242	particles2Tex: 	1.50482	sendToRender: 	0.064994	motionBlur: 	1.10392	bloom2Tex: 	0.0660797	printScene: 	0.0323	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.0118764	setRenderState: 	0.00044811	luaMsg: 	0.000691714	printTextDebug:	0.000622542	console: 	0.00090825	endScene: 	0.000366909	present: 	0.404015	TOTAL_RENDER: 	5.97275	
UPDATE	UpdateSceneManager: 	0.0304264	UpdateInput: 	1.0192	UpdateCamera: 	0.0436802	UpdateEnemies: 	0.031488	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.134108	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.469902	UpdatePlayer: 	0.0529071	UpdateSound: 	0.015329	UpdateItems:	0.00299542	UpdateTriggers: 	0.00550664	UpdateRigid: 	0.0336624	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	1.97485	
RENDER	shadowmap: 	0.0349767	sendToRender: 	0.0656948	scene: 	3.10397	particles2Tex: 	1.42913	sendToRender: 	0.0645128	motionBlur: 	1.01025	bloom2Tex: 	0.0652286	printScene: 	0.030658	applyBloom: 	0.326507	setRenderState: 	0.000487207	applyParticles: 	0.00196387	gui: 	0.0112479	setRenderState: 	0.000490215	luaMsg: 	0.00077893	printTextDebug:	0.000547356	console: 	0.000968399	endScene: 	0.000396984	present: 	0.12394	TOTAL_RENDER: 	6.42398	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.04349	UpdateCamera: 	0.0432622	UpdateEnemies: 	0.0375992	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.142394	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.455915	UpdatePlayer: 	0.0492019	UpdateSound: 	0.00944039	UpdateItems:	0.00278189	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0336233	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.95473	
RENDER	shadowmap: 	0.0350188	sendToRender: 	0.0655474	scene: 	2.92623	particles2Tex: 	1.49171	sendToRender: 	0.0648076	motionBlur: 	4.38416	bloom2Tex: 	0.0661639	printScene: 	0.0311422	applyBloom: 	0.328191	setRenderState: 	0.000511267	applyParticles: 	0.00211424	gui: 	0.0122854	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000336835	console: 	0.000592468	endScene: 	0.000363902	present: 	0.128334	TOTAL_RENDER: 	9.69512	
UPDATE	UpdateSceneManager: 	0.0226972	UpdateInput: 	1.33232	UpdateCamera: 	1.03503	UpdateEnemies: 	0.0437073	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.185548	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.491565	UpdatePlayer: 	0.0779712	UpdateSound: 	0.0122313	UpdateItems:	0.00253528	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0370728	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.41147	
RENDER	shadowmap: 	0.0439178	sendToRender: 	0.0671173	scene: 	2.47082	particles2Tex: 	1.48591	sendToRender: 	0.0648286	motionBlur: 	0.936962	bloom2Tex: 	0.391053	printScene: 	0.0363029	applyBloom: 	0.00660737	setRenderState: 	0.000475177	applyParticles: 	0.00191274	gui: 	0.0115576	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00102253	endScene: 	0.000339842	present: 	0.225051	TOTAL_RENDER: 	5.89571	
UPDATE	UpdateSceneManager: 	0.0154703	UpdateInput: 	1.04507	UpdateCamera: 	0.984871	UpdateEnemies: 	0.0328263	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.168471	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.486539	UpdatePlayer: 	0.0571957	UpdateSound: 	0.0102344	UpdateItems:	0.00307963	UpdateTriggers: 	0.00584348	UpdateRigid: 	0.0360894	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.9812	
RENDER	shadowmap: 	0.0392111	sendToRender: 	0.0660707	scene: 	2.46669	particles2Tex: 	1.47986	sendToRender: 	0.0650271	motionBlur: 	1.0491	bloom2Tex: 	0.0669338	printScene: 	0.355863	applyBloom: 	0.00689308	setRenderState: 	0.000487207	applyParticles: 	0.00186161	gui: 	0.0118584	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000631565	console: 	0.000787952	endScene: 	0.000375931	present: 	0.205559	TOTAL_RENDER: 	5.97982	
UPDATE	UpdateSceneManager: 	0.0162493	UpdateInput: 	1.10783	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.0401946	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.157284	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.545837	UpdatePlayer: 	0.0640196	UpdateSound: 	0.0201589	UpdateItems:	0.00314279	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.039145	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.21044	
RENDER	shadowmap: 	0.0506515	sendToRender: 	0.0682331	scene: 	2.60215	particles2Tex: 	1.54425	sendToRender: 	0.0648737	motionBlur: 	0.923272	bloom2Tex: 	0.329596	printScene: 	0.0357014	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00209018	gui: 	0.0139696	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000544349	console: 	0.00101652	endScene: 	0.000336835	present: 	0.333322	TOTAL_RENDER: 	6.12996	
UPDATE	UpdateSceneManager: 	0.0121802	UpdateInput: 	1.19006	UpdateCamera: 	0.0365345	UpdateEnemies: 	0.0277437	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.152697	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.505955	UpdatePlayer: 	0.0567927	UpdateSound: 	0.0174192	UpdateItems:	0.00253227	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0360232	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.15949	
RENDER	shadowmap: 	0.0369526	sendToRender: 	0.0662962	scene: 	2.5471	particles2Tex: 	1.49574	sendToRender: 	0.0647113	motionBlur: 	0.929531	bloom2Tex: 	0.0656196	printScene: 	0.35432	applyBloom: 	0.00683594	setRenderState: 	0.000478185	applyParticles: 	0.00191875	gui: 	0.011696	setRenderState: 	0.000499237	luaMsg: 	0.000640587	printTextDebug:	0.000520289	console: 	0.000553371	endScene: 	0.000375931	present: 	0.205683	TOTAL_RENDER: 	5.9407	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	0.997773	UpdateCamera: 	0.0435419	UpdateEnemies: 	0.0323451	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.146273	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.481812	UpdatePlayer: 	0.0495598	UpdateSound: 	0.0155786	UpdateItems:	0.00252325	UpdateTriggers: 	0.00583145	UpdateRigid: 	0.0348203	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	1.95102	
RENDER	shadowmap: 	0.0336323	sendToRender: 	0.0653038	scene: 	2.55052	particles2Tex: 	1.40366	sendToRender: 	0.065406	motionBlur: 	0.976787	bloom2Tex: 	0.0651113	printScene: 	0.0312264	applyBloom: 	0.00655023	setRenderState: 	0.000466155	applyParticles: 	0.0019759	gui: 	0.0112629	setRenderState: 	0.000466155	luaMsg: 	0.000526304	printTextDebug:	0.000427058	console: 	0.000655624	endScene: 	0.000348864	present: 	0.434556	TOTAL_RENDER: 	5.79802	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	0.997993	UpdateCamera: 	0.0430426	UpdateEnemies: 	0.0402367	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.133856	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.479075	UpdatePlayer: 	0.0518906	UpdateSound: 	0.010487	UpdateItems:	0.00256836	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0342519	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	1.93041	
RENDER	shadowmap: 	0.0340143	sendToRender: 	0.206825	scene: 	2.07295	particles2Tex: 	1.5236	sendToRender: 	0.0648978	motionBlur: 	0.843623	bloom2Tex: 	0.326414	printScene: 	0.029464	applyBloom: 	0.00656527	setRenderState: 	0.00047217	applyParticles: 	0.00201499	gui: 	0.010896	setRenderState: 	0.000493222	luaMsg: 	0.000679684	printTextDebug:	0.000433073	console: 	0.000854116	endScene: 	0.000357887	present: 	0.31245	TOTAL_RENDER: 	5.58819	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.03106	UpdateCamera: 	0.0433464	UpdateEnemies: 	0.0363601	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.132096	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.450895	UpdatePlayer: 	0.0487959	UpdateSound: 	0.00927498	UpdateItems:	0.00208416	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.033494	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	1.92283	
RENDER	shadowmap: 	0.0329496	sendToRender: 	0.0654512	scene: 	2.02127	particles2Tex: 	1.47218	sendToRender: 	0.0638993	motionBlur: 	0.928749	bloom2Tex: 	0.0642752	printScene: 	0.0295422	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.00250521	gui: 	0.0110133	setRenderState: 	0.000493222	luaMsg: 	0.000610513	printTextDebug:	0.000430065	console: 	0.000595475	endScene: 	0.000387961	present: 	0.409759	TOTAL_RENDER: 	5.39696	
UPDATE	UpdateSceneManager: 	0.0231544	UpdateInput: 	0.967482	UpdateCamera: 	0.0474275	UpdateEnemies: 	0.0416652	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.151302	UpdateLUAMsg: 	0.000406006	UpdateColisions: 	0.478443	UpdatePlayer: 	0.0744043	UpdateSound: 	0.0159846	UpdateItems:	0.00286009	UpdateTriggers: 	0.00501944	UpdateRigid: 	0.0354428	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	1.99954	
RENDER	shadowmap: 	0.0397856	sendToRender: 	0.0673007	scene: 	2.41456	particles2Tex: 	1.35736	sendToRender: 	0.0752254	motionBlur: 	0.822168	bloom2Tex: 	0.380331	printScene: 	0.0356022	applyBloom: 	0.00673068	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.0115997	setRenderState: 	0.000466155	luaMsg: 	0.000715773	printTextDebug:	0.000532319	console: 	0.000902235	endScene: 	0.000357887	present: 	0.258863	TOTAL_RENDER: 	5.63702	
UPDATE	UpdateSceneManager: 	0.0310309	UpdateInput: 	1.05596	UpdateCamera: 	0.0451539	UpdateEnemies: 	0.0278851	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.142553	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.489607	UpdatePlayer: 	0.0558243	UpdateSound: 	0.0165831	UpdateItems:	0.00336534	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0550815	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.17233	
RENDER	shadowmap: 	0.039551	sendToRender: 	0.0666902	scene: 	2.36548	particles2Tex: 	1.4572	sendToRender: 	0.0793967	motionBlur: 	0.733698	bloom2Tex: 	0.368783	printScene: 	0.0315452	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0113411	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.00062555	console: 	0.000971407	endScene: 	0.000357887	present: 	0.298682	TOTAL_RENDER: 	5.61512	
UPDATE	UpdateSceneManager: 	0.0169139	UpdateInput: 	1.20661	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.0341195	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.173506	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.501255	UpdatePlayer: 	0.0562183	UpdateSound: 	0.0182372	UpdateItems:	0.00244205	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0368924	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.25781	
RENDER	shadowmap: 	0.0430998	sendToRender: 	0.0664767	scene: 	2.14529	particles2Tex: 	1.55917	sendToRender: 	0.0647143	motionBlur: 	0.882509	bloom2Tex: 	0.0662511	printScene: 	0.339677	applyBloom: 	0.00698932	setRenderState: 	0.000475177	applyParticles: 	0.00191575	gui: 	0.0123997	setRenderState: 	0.00047217	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.000965392	endScene: 	0.000360894	present: 	0.201935	TOTAL_RENDER: 	5.54706	
UPDATE	UpdateSceneManager: 	0.0143726	UpdateInput: 	1.05638	UpdateCamera: 	0.046426	UpdateEnemies: 	0.0397194	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.142595	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.511438	UpdatePlayer: 	0.0552018	UpdateSound: 	0.0170402	UpdateItems:	0.00234581	UpdateTriggers: 	0.00626151	UpdateRigid: 	0.0359811	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.05352	
RENDER	shadowmap: 	0.0404622	sendToRender: 	0.0669699	scene: 	2.14001	particles2Tex: 	1.41276	sendToRender: 	0.074287	motionBlur: 	0.890894	bloom2Tex: 	0.0661609	printScene: 	0.0317316	applyBloom: 	0.309987	setRenderState: 	0.000493222	applyParticles: 	0.00202101	gui: 	0.0119787	setRenderState: 	0.000478185	luaMsg: 	0.000451118	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000393976	present: 	0.126812	TOTAL_RENDER: 	5.33009	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.01236	UpdateCamera: 	0.0433795	UpdateEnemies: 	0.037945	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.139798	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.470949	UpdatePlayer: 	0.0469764	UpdateSound: 	0.0139786	UpdateItems:	0.00215033	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0339992	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.09288	
RENDER	shadowmap: 	0.0370157	sendToRender: 	0.0659745	scene: 	2.03622	particles2Tex: 	1.49933	sendToRender: 	0.0642271	motionBlur: 	0.890897	bloom2Tex: 	0.249558	printScene: 	0.0309376	applyBloom: 	0.00666451	setRenderState: 	0.000487207	applyParticles: 	0.00186161	gui: 	0.0116178	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000427058	console: 	0.000685699	endScene: 	0.000354879	present: 	0.31814	TOTAL_RENDER: 	5.36584	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.16491	UpdateCamera: 	0.034306	UpdateEnemies: 	0.0247814	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.139928	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.488618	UpdatePlayer: 	0.0507056	UpdateSound: 	0.0155124	UpdateItems:	0.00251724	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0349436	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.08541	
RENDER	shadowmap: 	0.0353015	sendToRender: 	0.066194	scene: 	2.04668	particles2Tex: 	1.56363	sendToRender: 	0.0644497	motionBlur: 	0.896584	bloom2Tex: 	0.0649309	printScene: 	0.030273	applyBloom: 	0.310164	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.0112419	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000517282	console: 	0.000670662	endScene: 	0.000393976	present: 	0.122133	TOTAL_RENDER: 	5.36823	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.0889	UpdateCamera: 	0.0458847	UpdateEnemies: 	0.032282	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.162032	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.474266	UpdatePlayer: 	0.0549672	UpdateSound: 	0.016556	UpdateItems:	0.0023819	UpdateTriggers: 	0.00555777	UpdateRigid: 	0.0355781	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	2.06249	
RENDER	shadowmap: 	0.0402427	sendToRender: 	0.0662812	scene: 	2.47265	particles2Tex: 	1.45134	sendToRender: 	0.0644106	motionBlur: 	0.978955	bloom2Tex: 	0.0664767	printScene: 	0.331367	applyBloom: 	0.00700135	setRenderState: 	0.000478185	applyParticles: 	0.00190973	gui: 	0.0218461	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000532319	console: 	0.000787952	endScene: 	0.000372924	present: 	0.215628	TOTAL_RENDER: 	5.87552	
UPDATE	UpdateSceneManager: 	0.0181289	UpdateInput: 	1.0042	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.0409525	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.161969	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.537456	UpdatePlayer: 	0.0707954	UpdateSound: 	0.0239664	UpdateItems:	0.00332925	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0403871	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.0911	
RENDER	shadowmap: 	0.0673519	sendToRender: 	0.0799862	scene: 	2.54254	particles2Tex: 	1.73786	sendToRender: 	0.065388	motionBlur: 	0.993575	bloom2Tex: 	0.0689639	printScene: 	0.0359962	applyBloom: 	0.318742	setRenderState: 	0.000478185	applyParticles: 	0.00203905	gui: 	0.0147185	setRenderState: 	0.000454125	luaMsg: 	0.000529311	printTextDebug:	0.000748855	console: 	0.000962384	endScene: 	0.000372924	present: 	0.183605	TOTAL_RENDER: 	6.2804	
UPDATE	UpdateSceneManager: 	0.0137561	UpdateInput: 	1.08572	UpdateCamera: 	0.0487448	UpdateEnemies: 	0.0280655	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.154664	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.505664	UpdatePlayer: 	0.0608949	UpdateSound: 	0.0183996	UpdateItems:	0.00273377	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0408261	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.08472	
RENDER	shadowmap: 	0.0527326	sendToRender: 	0.0682902	scene: 	2.43274	particles2Tex: 	1.46474	sendToRender: 	0.0656436	motionBlur: 	1.00944	bloom2Tex: 	0.0667835	printScene: 	0.0329978	applyBloom: 	0.310459	setRenderState: 	0.000490215	applyParticles: 	0.00210221	gui: 	0.0123305	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000351872	present: 	0.180375	TOTAL_RENDER: 	5.85741	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.00459	UpdateCamera: 	0.0449674	UpdateEnemies: 	0.0414457	UpdateProjectile: 	0.000595475	UpdateParticle: 	0.139468	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.478416	UpdatePlayer: 	0.0542634	UpdateSound: 	0.0158433	UpdateItems:	0.00248716	UpdateTriggers: 	0.00652015	UpdateRigid: 	0.0537702	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.00675	
RENDER	shadowmap: 	0.0374398	sendToRender: 	0.0663955	scene: 	2.42727	particles2Tex: 	1.42602	sendToRender: 	0.0656015	motionBlur: 	0.995978	bloom2Tex: 	0.0661338	printScene: 	0.0312324	applyBloom: 	0.321328	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0122072	setRenderState: 	0.000442095	luaMsg: 	0.00883288	printTextDebug:	0.000430065	console: 	0.00783742	endScene: 	0.000360894	present: 	0.165918	TOTAL_RENDER: 	5.7877	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.01049	UpdateCamera: 	0.0439599	UpdateEnemies: 	0.0392051	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.137059	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.466299	UpdatePlayer: 	0.0723172	UpdateSound: 	0.135143	UpdateItems:	0.00294429	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0356834	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.08198	
RENDER	shadowmap: 	0.0394217	sendToRender: 	0.066188	scene: 	10.2577	particles2Tex: 	1.49091	sendToRender: 	0.0678631	motionBlur: 	2.59241	bloom2Tex: 	0.284664	printScene: 	0.0357405	applyBloom: 	0.00645098	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0136177	setRenderState: 	0.000451118	luaMsg: 	0.000523296	printTextDebug:	0.000433073	console: 	0.000655624	endScene: 	0.000357887	present: 	0.426469	TOTAL_RENDER: 	15.4467	
UPDATE	UpdateSceneManager: 	0.0163906	UpdateInput: 	1.23869	UpdateCamera: 	0.0494966	UpdateEnemies: 	0.0382217	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.203863	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.565031	UpdatePlayer: 	0.067818	UpdateSound: 	0.0219905	UpdateItems:	0.00351571	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0410728	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.38413	
RENDER	shadowmap: 	0.0557642	sendToRender: 	0.106142	scene: 	10.471	particles2Tex: 	1.45935	sendToRender: 	0.0750329	motionBlur: 	2.56474	bloom2Tex: 	0.28461	printScene: 	0.0384833	applyBloom: 	0.00660737	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.0134523	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000387961	present: 	0.368217	TOTAL_RENDER: 	15.6146	
UPDATE	UpdateSceneManager: 	0.0397976	UpdateInput: 	1.02465	UpdateCamera: 	0.0477884	UpdateEnemies: 	0.0356924	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.200546	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.532208	UpdatePlayer: 	0.0603656	UpdateSound: 	0.01815	UpdateItems:	0.00281798	UpdateTriggers: 	0.00671564	UpdateRigid: 	0.0390758	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.13918	
RENDER	shadowmap: 	0.0433133	sendToRender: 	0.0675052	scene: 	10.2221	particles2Tex: 	1.46867	sendToRender: 	0.0654241	motionBlur: 	2.55694	bloom2Tex: 	0.286382	printScene: 	0.0382548	applyBloom: 	0.00673068	setRenderState: 	0.0004842	applyParticles: 	0.0022586	gui: 	0.0140929	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000390969	console: 	0.000935317	endScene: 	0.000366909	present: 	0.394412	TOTAL_RENDER: 	15.328	
UPDATE	UpdateSceneManager: 	0.0239995	UpdateInput: 	1.06901	UpdateCamera: 	0.0521161	UpdateEnemies: 	0.037542	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.199995	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.587454	UpdatePlayer: 	0.0715713	UpdateSound: 	0.0137621	UpdateItems:	0.00365405	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0404713	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.26389	
RENDER	shadowmap: 	0.0571235	sendToRender: 	0.0881093	scene: 	10.3679	particles2Tex: 	1.60412	sendToRender: 	0.0673549	motionBlur: 	2.55008	bloom2Tex: 	0.286974	printScene: 	0.0372563	applyBloom: 	0.00661338	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.0138403	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000547356	console: 	0.00102554	endScene: 	0.000345857	present: 	0.37244	TOTAL_RENDER: 	15.6389	
UPDATE	UpdateSceneManager: 	0.0163455	UpdateInput: 	1.09847	UpdateCamera: 	0.0479388	UpdateEnemies: 	0.0288866	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.144168	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.515844	UpdatePlayer: 	0.0661399	UpdateSound: 	0.0182372	UpdateItems:	0.00336233	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0374217	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.11537	
RENDER	shadowmap: 	0.0423539	sendToRender: 	0.0853033	scene: 	9.9881	particles2Tex: 	1.67242	sendToRender: 	0.0661669	motionBlur: 	2.64066	bloom2Tex: 	0.386773	printScene: 	0.0365195	applyBloom: 	0.00659534	setRenderState: 	0.000478185	applyParticles: 	0.00184657	gui: 	0.0134734	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000424051	console: 	0.0010105	endScene: 	0.000357887	present: 	0.265107	TOTAL_RENDER: 	15.366	
UPDATE	UpdateSceneManager: 	0.0228356	UpdateInput: 	0.970372	UpdateCamera: 	0.0471177	UpdateEnemies: 	0.0335241	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.155007	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.499264	UpdatePlayer: 	0.0596799	UpdateSound: 	0.0107697	UpdateItems:	0.00299843	UpdateTriggers: 	0.00657429	UpdateRigid: 	0.0370398	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.97634	
RENDER	shadowmap: 	0.0390608	sendToRender: 	0.0669008	scene: 	9.91106	particles2Tex: 	1.61999	sendToRender: 	0.0671053	motionBlur: 	2.71519	bloom2Tex: 	0.393354	printScene: 	0.038745	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.0131185	setRenderState: 	0.00047217	luaMsg: 	0.000830056	printTextDebug:	0.000532319	console: 	0.00106765	endScene: 	0.000348864	present: 	0.357631	TOTAL_RENDER: 	15.3938	
UPDATE	UpdateSceneManager: 	0.0130794	UpdateInput: 	1.10342	UpdateCamera: 	0.0472771	UpdateEnemies: 	0.0339752	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.20017	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.531083	UpdatePlayer: 	0.0626723	UpdateSound: 	0.0177349	UpdateItems:	0.00284204	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0384472	UpdateGUI: 	0.001209	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.18652	
RENDER	shadowmap: 	0.0442516	sendToRender: 	0.0668767	scene: 	10.1703	particles2Tex: 	1.58219	sendToRender: 	0.0662511	motionBlur: 	2.66487	bloom2Tex: 	0.374328	printScene: 	0.0362638	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.0132358	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.00063758	console: 	0.000989451	endScene: 	0.000375931	present: 	0.267335	TOTAL_RENDER: 	15.4814	
UPDATE	UpdateSceneManager: 	0.022607	UpdateInput: 	1.12162	UpdateCamera: 	0.0409675	UpdateEnemies: 	0.0297527	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.150929	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.529116	UpdatePlayer: 	0.0655384	UpdateSound: 	0.0110434	UpdateItems:	0.00353676	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0386848	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.14553	
RENDER	shadowmap: 	0.0449343	sendToRender: 	0.0679594	scene: 	10.6498	particles2Tex: 	1.62073	sendToRender: 	0.0811952	motionBlur: 	2.73122	bloom2Tex: 	0.404379	printScene: 	0.046405	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00243002	gui: 	0.0173079	setRenderState: 	0.000445103	luaMsg: 	0.00100148	printTextDebug:	0.00101351	console: 	0.0010075	endScene: 	0.000345857	present: 	0.300748	TOTAL_RENDER: 	16.1463	
UPDATE	UpdateSceneManager: 	0.0151004	UpdateInput: 	1.17924	UpdateCamera: 	0.0525763	UpdateEnemies: 	0.0501883	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.248999	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.697978	UpdatePlayer: 	0.0838327	UpdateSound: 	1.91782	UpdateItems:	0.00355781	UpdateTriggers: 	0.0070645	UpdateRigid: 	0.0470726	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.46898	
RENDER	shadowmap: 	0.0680947	sendToRender: 	0.0992489	scene: 	10.1509	particles2Tex: 	1.71919	sendToRender: 	0.0666812	motionBlur: 	2.65891	bloom2Tex: 	0.399134	printScene: 	0.0421705	applyBloom: 	0.00714871	setRenderState: 	0.000466155	applyParticles: 	0.00218642	gui: 	0.0155636	setRenderState: 	0.00044811	luaMsg: 	0.000878176	printTextDebug:	0.000718781	console: 	0.00113682	endScene: 	0.000342849	present: 	0.297491	TOTAL_RENDER: 	15.7319	
UPDATE	UpdateSceneManager: 	0.0157831	UpdateInput: 	1.11666	UpdateCamera: 	0.048453	UpdateEnemies: 	0.0764314	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.324227	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.519985	UpdatePlayer: 	0.0620136	UpdateSound: 	0.0138253	UpdateItems:	0.00449313	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.046032	UpdateGUI: 	0.00160297	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.38105	
RENDER	shadowmap: 	0.0758088	sendToRender: 	0.107321	scene: 	10.4341	particles2Tex: 	1.62676	sendToRender: 	0.0669789	motionBlur: 	2.64436	bloom2Tex: 	0.409182	printScene: 	0.0451569	applyBloom: 	0.00726299	setRenderState: 	0.000487207	applyParticles: 	0.00216837	gui: 	0.0152779	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000715773	console: 	0.00103156	endScene: 	0.000360894	present: 	0.29532	TOTAL_RENDER: 	15.896	
UPDATE	UpdateSceneManager: 	0.0152117	UpdateInput: 	1.12635	UpdateCamera: 	0.050435	UpdateEnemies: 	0.0471689	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.153428	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.514337	UpdatePlayer: 	0.0637489	UpdateSound: 	0.019362	UpdateItems:	0.00320895	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0375871	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.15882	
RENDER	shadowmap: 	0.0454336	sendToRender: 	0.0667444	scene: 	9.98762	particles2Tex: 	1.76565	sendToRender: 	0.109441	motionBlur: 	2.76103	bloom2Tex: 	0.0728254	printScene: 	0.0439419	applyBloom: 	0.305362	setRenderState: 	0.0004842	applyParticles: 	0.00227063	gui: 	0.016132	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000442095	console: 	0.000812012	endScene: 	0.000390969	present: 	0.132367	TOTAL_RENDER: 	15.4902	
UPDATE	UpdateSceneManager: 	0.01532	UpdateInput: 	1.11816	UpdateCamera: 	0.0557972	UpdateEnemies: 	0.0339692	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.239652	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.64588	UpdatePlayer: 	0.0989121	UpdateSound: 	0.0194462	UpdateItems:	0.0037954	UpdateTriggers: 	0.00591265	UpdateRigid: 	0.0414758	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.40397	
RENDER	shadowmap: 	0.0552018	sendToRender: 	0.0675383	scene: 	10.1798	particles2Tex: 	1.46214	sendToRender: 	0.0752585	motionBlur: 	2.52292	bloom2Tex: 	0.0671895	printScene: 	0.0360473	applyBloom: 	0.320907	setRenderState: 	0.000475177	applyParticles: 	0.00217739	gui: 	0.014514	setRenderState: 	0.000487207	luaMsg: 	0.000628557	printTextDebug:	0.000839079	console: 	0.00126614	endScene: 	0.000354879	present: 	0.124656	TOTAL_RENDER: 	15.0904	
UPDATE	UpdateSceneManager: 	0.0129591	UpdateInput: 	1.14702	UpdateCamera: 	0.0668226	UpdateEnemies: 	0.028249	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.14274	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.609815	UpdatePlayer: 	0.062985	UpdateSound: 	0.0122975	UpdateItems:	0.00290821	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0383871	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.26112	
RENDER	shadowmap: 	0.0437344	sendToRender: 	0.0666391	scene: 	10.4317	particles2Tex: 	1.70911	sendToRender: 	0.0663263	motionBlur: 	2.88637	bloom2Tex: 	0.070224	printScene: 	0.0384833	applyBloom: 	0.0141591	setRenderState: 	0.00740434	applyParticles: 	0.282355	gui: 	0.015732	setRenderState: 	0.000499237	luaMsg: 	0.000730811	printTextDebug:	0.000772915	console: 	0.000926295	endScene: 	0.000354879	present: 	0.130842	TOTAL_RENDER: 	15.9316	
UPDATE	UpdateSceneManager: 	0.0289858	UpdateInput: 	1.13003	UpdateCamera: 	0.0487237	UpdateEnemies: 	0.0428953	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.147236	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.547446	UpdatePlayer: 	0.0743773	UpdateSound: 	0.0177199	UpdateItems:	0.00288415	UpdateTriggers: 	0.000511267	UpdateRigid: 	0.0377345	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.2399	
RENDER	shadowmap: 	0.0681158	sendToRender: 	0.0681067	scene: 	10.0166	particles2Tex: 	1.51981	sendToRender: 	0.0670842	motionBlur: 	2.60691	bloom2Tex: 	0.381191	printScene: 	0.0389705	applyBloom: 	0.00698029	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0134283	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000748855	console: 	0.000869153	endScene: 	0.000375931	present: 	0.247727	TOTAL_RENDER: 	15.2041	
UPDATE	UpdateSceneManager: 	0.0139636	UpdateInput: 	1.1109	UpdateCamera: 	0.0471087	UpdateEnemies: 	0.0342308	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.154084	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.534704	UpdatePlayer: 	0.0639474	UpdateSound: 	0.0103156	UpdateItems:	0.00276385	UpdateTriggers: 	0.00640888	UpdateRigid: 	0.0381014	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.15936	
RENDER	shadowmap: 	0.0431268	sendToRender: 	0.0675173	scene: 	9.74434	particles2Tex: 	1.37362	sendToRender: 	0.0653309	motionBlur: 	2.64469	bloom2Tex: 	0.0672887	printScene: 	0.0333857	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0123546	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000616527	console: 	0.000992459	endScene: 	0.000354879	present: 	0.435996	TOTAL_RENDER: 	14.6549	
UPDATE	UpdateSceneManager: 	0.0217589	UpdateInput: 	1.15957	UpdateCamera: 	0.0481252	UpdateEnemies: 	0.0343902	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.191253	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.545287	UpdatePlayer: 	0.0602152	UpdateSound: 	0.0175635	UpdateItems:	0.00273979	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0373435	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.29336	
RENDER	shadowmap: 	0.0434276	sendToRender: 	0.0667444	scene: 	9.58375	particles2Tex: 	1.37466	sendToRender: 	0.0658361	motionBlur: 	2.61166	bloom2Tex: 	0.0667083	printScene: 	0.0334729	applyBloom: 	0.00670361	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.0122824	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000863138	console: 	0.000980429	endScene: 	0.000345857	present: 	0.413894	TOTAL_RENDER: 	14.4403	
UPDATE	UpdateSceneManager: 	0.0134283	UpdateInput: 	1.047	UpdateCamera: 	0.0461223	UpdateEnemies: 	0.0393735	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.13757	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.499694	UpdatePlayer: 	0.0574423	UpdateSound: 	0.0109231	UpdateItems:	0.00257438	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0349947	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.01661	
RENDER	shadowmap: 	0.039154	sendToRender: 	0.0664586	scene: 	9.22152	particles2Tex: 	1.60453	sendToRender: 	0.0655775	motionBlur: 	2.45219	bloom2Tex: 	0.368503	printScene: 	0.0344233	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.012496	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000715773	console: 	0.000911258	endScene: 	0.000360894	present: 	0.413055	TOTAL_RENDER: 	14.4481	
UPDATE	UpdateSceneManager: 	0.0136719	UpdateInput: 	1.03989	UpdateCamera: 	0.0470035	UpdateEnemies: 	0.0412021	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.146388	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.551275	UpdatePlayer: 	0.0636527	UpdateSound: 	0.0190823	UpdateItems:	0.00259242	UpdateTriggers: 	0.00645098	UpdateRigid: 	0.0382939	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.0973	
RENDER	shadowmap: 	0.0462997	sendToRender: 	0.0677699	scene: 	9.37886	particles2Tex: 	1.54584	sendToRender: 	0.0664496	motionBlur: 	2.49466	bloom2Tex: 	0.364085	printScene: 	0.0392142	applyBloom: 	0.00680285	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.0132538	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.000995466	endScene: 	0.000366909	present: 	0.240605	TOTAL_RENDER: 	14.4289	
UPDATE	UpdateSceneManager: 	0.0151906	UpdateInput: 	1.09705	UpdateCamera: 	0.0464681	UpdateEnemies: 	0.0348624	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.190032	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.524554	UpdatePlayer: 	0.0822237	UpdateSound: 	0.0182612	UpdateItems:	0.00267964	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0388021	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.22628	
RENDER	shadowmap: 	0.0442005	sendToRender: 	0.0669489	scene: 	9.03737	particles2Tex: 	1.61989	sendToRender: 	0.0655985	motionBlur: 	2.71223	bloom2Tex: 	0.0685097	printScene: 	0.0343331	applyBloom: 	0.00673669	setRenderState: 	0.000439088	applyParticles: 	0.00208416	gui: 	0.0117802	setRenderState: 	0.000463147	luaMsg: 	0.00060149	printTextDebug:	0.000610513	console: 	0.000848101	endScene: 	0.000342849	present: 	0.404977	TOTAL_RENDER: 	14.2344	
UPDATE	UpdateSceneManager: 	0.0131215	UpdateInput: 	1.0082	UpdateCamera: 	0.0456982	UpdateEnemies: 	0.0342188	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.157783	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.640452	UpdatePlayer: 	0.0926686	UpdateSound: 	0.0125441	UpdateItems:	0.00420742	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0483899	UpdateGUI: 	0.00203003	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.22092	
RENDER	shadowmap: 	0.0850116	sendToRender: 	0.105297	scene: 	9.57089	particles2Tex: 	1.68245	sendToRender: 	0.086792	motionBlur: 	2.5067	bloom2Tex: 	0.405633	printScene: 	0.0458095	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.00217739	gui: 	0.016553	setRenderState: 	0.000490215	luaMsg: 	0.000818027	printTextDebug:	0.000727803	console: 	0.00131125	endScene: 	0.000345857	present: 	0.276331	TOTAL_RENDER: 	14.9586	
UPDATE	UpdateSceneManager: 	0.0160869	UpdateInput: 	1.145	UpdateCamera: 	0.0509943	UpdateEnemies: 	0.0519597	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.284457	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.677696	UpdatePlayer: 	0.065385	UpdateSound: 	0.0196687	UpdateItems:	0.00340744	UpdateTriggers: 	0.00704646	UpdateRigid: 	0.0380533	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.48787	
RENDER	shadowmap: 	0.045602	sendToRender: 	0.0672195	scene: 	9.10918	particles2Tex: 	1.51757	sendToRender: 	0.0656857	motionBlur: 	2.49107	bloom2Tex: 	0.0671985	printScene: 	0.0364383	applyBloom: 	0.00667955	setRenderState: 	0.000475177	applyParticles: 	0.00192778	gui: 	0.0126884	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.000805997	endScene: 	0.000351872	present: 	0.396463	TOTAL_RENDER: 	13.977	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.07165	UpdateCamera: 	0.0460351	UpdateEnemies: 	0.04399	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.139224	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.50551	UpdatePlayer: 	0.0578032	UpdateSound: 	0.0184627	UpdateItems:	0.00277588	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0372322	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.06217	
RENDER	shadowmap: 	0.0406968	sendToRender: 	0.0665669	scene: 	8.52903	particles2Tex: 	1.49557	sendToRender: 	0.0651745	motionBlur: 	2.35664	bloom2Tex: 	0.0669398	printScene: 	0.350747	applyBloom: 	0.0069412	setRenderState: 	0.000559386	applyParticles: 	0.00190672	gui: 	0.0125381	setRenderState: 	0.000451118	luaMsg: 	0.0007669	printTextDebug:	0.000424051	console: 	0.000869153	endScene: 	0.000372924	present: 	0.218642	TOTAL_RENDER: 	13.3798	
UPDATE	UpdateSceneManager: 	0.0177861	UpdateInput: 	1.09307	UpdateCamera: 	0.0467629	UpdateEnemies: 	0.0430577	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.285377	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.644061	UpdatePlayer: 	0.0723172	UpdateSound: 	0.0182161	UpdateItems:	0.00362097	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0422156	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.40799	
RENDER	shadowmap: 	0.0750299	sendToRender: 	0.107754	scene: 	9.12641	particles2Tex: 	1.44423	sendToRender: 	0.0773787	motionBlur: 	2.51886	bloom2Tex: 	0.0733277	printScene: 	0.0442727	applyBloom: 	0.00704044	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.0159184	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00115486	endScene: 	0.000339842	present: 	0.421563	TOTAL_RENDER: 	14.1179	
UPDATE	UpdateSceneManager: 	0.0136598	UpdateInput: 	1.08733	UpdateCamera: 	0.0490846	UpdateEnemies: 	0.0369135	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.184221	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.559557	UpdatePlayer: 	0.0640948	UpdateSound: 	0.0203003	UpdateItems:	0.00287813	UpdateTriggers: 	0.00662842	UpdateRigid: 	0.0395841	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.19878	
RENDER	shadowmap: 	0.0489372	sendToRender: 	0.0697608	scene: 	8.57625	particles2Tex: 	1.50133	sendToRender: 	0.0677098	motionBlur: 	2.23244	bloom2Tex: 	0.401441	printScene: 	0.0386427	applyBloom: 	0.00687503	setRenderState: 	0.000475177	applyParticles: 	0.00192778	gui: 	0.0143516	setRenderState: 	0.0004842	luaMsg: 	0.000757878	printTextDebug:	0.000640587	console: 	0.00089622	endScene: 	0.000342849	present: 	0.309202	TOTAL_RENDER: 	13.4825	
UPDATE	UpdateSceneManager: 	0.0275302	UpdateInput: 	1.22659	UpdateCamera: 	0.0489192	UpdateEnemies: 	0.0361947	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.16802	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.537922	UpdatePlayer: 	0.0633309	UpdateSound: 	0.0200236	UpdateItems:	0.00328714	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0570724	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.32434	
RENDER	shadowmap: 	0.0473704	sendToRender: 	0.068627	scene: 	8.3707	particles2Tex: 	1.50182	sendToRender: 	0.0668977	motionBlur: 	2.22843	bloom2Tex: 	0.0683714	printScene: 	0.035921	applyBloom: 	0.318453	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0137441	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000631565	console: 	0.00113982	endScene: 	0.000354879	present: 	0.122902	TOTAL_RENDER: 	13.0077	
UPDATE	UpdateSceneManager: 	0.0122975	UpdateInput: 	1.07796	UpdateCamera: 	0.0474275	UpdateEnemies: 	0.0274009	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.142385	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.499947	UpdatePlayer: 	0.0551356	UpdateSound: 	0.0105892	UpdateItems:	0.00293828	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0364864	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	2.05129	
RENDER	shadowmap: 	0.0390036	sendToRender: 	0.0862206	scene: 	7.99658	particles2Tex: 	1.42978	sendToRender: 	0.0668556	motionBlur: 	2.2274	bloom2Tex: 	0.0665308	printScene: 	0.0331602	applyBloom: 	0.297593	setRenderState: 	0.000502244	applyParticles: 	0.00247212	gui: 	0.0127907	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000751863	console: 	0.000809004	endScene: 	0.000372924	present: 	0.0964129	TOTAL_RENDER: 	12.5157	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.06146	UpdateCamera: 	0.046817	UpdateEnemies: 	0.0493011	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.17359	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.489881	UpdatePlayer: 	0.0555657	UpdateSound: 	0.00988549	UpdateItems:	0.00271573	UpdateTriggers: 	0.00620136	UpdateRigid: 	0.0362939	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.0907	
RENDER	shadowmap: 	0.040381	sendToRender: 	0.067794	scene: 	7.38061	particles2Tex: 	1.47203	sendToRender: 	0.0665128	motionBlur: 	2.10245	bloom2Tex: 	0.0662872	printScene: 	0.0323933	applyBloom: 	0.318236	setRenderState: 	0.000487207	applyParticles: 	0.00212326	gui: 	0.0124629	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000544349	console: 	0.000845094	endScene: 	0.000366909	present: 	0.10164	TOTAL_RENDER: 	11.8234	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.02557	UpdateCamera: 	0.0441404	UpdateEnemies: 	0.0381676	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.134728	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.470389	UpdatePlayer: 	0.0759772	UpdateSound: 	0.00915468	UpdateItems:	0.00264956	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0340774	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.9708	
RENDER	shadowmap: 	0.0360533	sendToRender: 	0.0652316	scene: 	7.19237	particles2Tex: 	1.49958	sendToRender: 	0.0653158	motionBlur: 	1.91822	bloom2Tex: 	0.365886	printScene: 	0.0327872	applyBloom: 	0.00723593	setRenderState: 	0.000487207	applyParticles: 	0.00202101	gui: 	0.0111276	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000553371	console: 	0.000802989	endScene: 	0.000357887	present: 	0.327884	TOTAL_RENDER: 	11.7077	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.131	UpdateCamera: 	0.0443388	UpdateEnemies: 	0.0397675	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.142114	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.497438	UpdatePlayer: 	0.0543266	UpdateSound: 	0.0162342	UpdateItems:	0.00276986	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0352864	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.10127	
RENDER	shadowmap: 	0.0380112	sendToRender: 	0.0665098	scene: 	6.34733	particles2Tex: 	1.43274	sendToRender: 	0.0654091	motionBlur: 	1.85538	bloom2Tex: 	0.0660737	printScene: 	0.031873	applyBloom: 	0.00672767	setRenderState: 	0.000439088	applyParticles: 	0.00194883	gui: 	0.30325	setRenderState: 	0.000547356	luaMsg: 	0.000652617	printTextDebug:	0.000421043	console: 	0.000818027	endScene: 	0.000372924	present: 	0.119351	TOTAL_RENDER: 	10.489	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.05513	UpdateCamera: 	0.0451599	UpdateEnemies: 	0.0392653	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.137371	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.493905	UpdatePlayer: 	0.0577491	UpdateSound: 	0.0162493	UpdateItems:	0.00260445	UpdateTriggers: 	0.00537431	UpdateRigid: 	0.0358669	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	2.02691	
RENDER	shadowmap: 	0.0372052	sendToRender: 	0.0666	scene: 	5.88387	particles2Tex: 	1.51848	sendToRender: 	0.0668857	motionBlur: 	1.69092	bloom2Tex: 	0.0675474	printScene: 	0.037927	applyBloom: 	0.30833	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0134734	setRenderState: 	0.000487207	luaMsg: 	0.000676676	printTextDebug:	0.000652617	console: 	0.00105862	endScene: 	0.000351872	present: 	0.170547	TOTAL_RENDER: 	10.0369	
UPDATE	UpdateSceneManager: 	0.0143034	UpdateInput: 	1.08168	UpdateCamera: 	0.0537642	UpdateEnemies: 	0.0278129	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.151133	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.590895	UpdatePlayer: 	0.0678451	UpdateSound: 	0.0115847	UpdateItems:	0.00316083	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.037554	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.16613	
RENDER	shadowmap: 	0.0442667	sendToRender: 	0.0672526	scene: 	5.57271	particles2Tex: 	1.50795	sendToRender: 	0.0748946	motionBlur: 	1.78037	bloom2Tex: 	0.0679293	printScene: 	0.0344654	applyBloom: 	0.226242	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.0136568	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000523296	console: 	0.00100449	endScene: 	0.000348864	present: 	0.118193	TOTAL_RENDER: 	9.67993	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.09653	UpdateCamera: 	0.0456832	UpdateEnemies: 	0.0401074	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.142048	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.497228	UpdatePlayer: 	0.055689	UpdateSound: 	0.0172297	UpdateItems:	0.00279091	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0355962	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.07152	
RENDER	shadowmap: 	0.0395269	sendToRender: 	0.0668015	scene: 	5.20008	particles2Tex: 	1.53303	sendToRender: 	0.0650722	motionBlur: 	1.54754	bloom2Tex: 	0.384388	printScene: 	0.0352533	applyBloom: 	0.00689909	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.012093	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.000805997	endScene: 	0.000357887	present: 	0.269296	TOTAL_RENDER: 	9.32008	
UPDATE	UpdateSceneManager: 	0.0223724	UpdateInput: 	1.08749	UpdateCamera: 	0.052868	UpdateEnemies: 	0.0517191	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.292426	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.684306	UpdatePlayer: 	0.0748404	UpdateSound: 	0.0168117	UpdateItems:	0.00373525	UpdateTriggers: 	0.00733217	UpdateRigid: 	0.0445043	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.51373	
RENDER	shadowmap: 	0.0815801	sendToRender: 	0.107811	scene: 	5.20238	particles2Tex: 	1.50761	sendToRender: 	0.0662932	motionBlur: 	1.58949	bloom2Tex: 	0.0734841	printScene: 	0.0440742	applyBloom: 	0.338684	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.0163425	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.000643594	console: 	0.00104058	endScene: 	0.000363902	present: 	0.131741	TOTAL_RENDER: 	9.33087	
UPDATE	UpdateSceneManager: 	0.0123817	UpdateInput: 	1.04697	UpdateCamera: 	0.0468832	UpdateEnemies: 	0.034697	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.141386	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.527062	UpdatePlayer: 	0.0587716	UpdateSound: 	0.0107577	UpdateItems:	0.00332023	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0371029	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.05902	
RENDER	shadowmap: 	0.0407209	sendToRender: 	0.0666692	scene: 	4.52375	particles2Tex: 	1.4724	sendToRender: 	0.0800313	motionBlur: 	1.47497	bloom2Tex: 	0.0675985	printScene: 	0.0330639	applyBloom: 	0.318062	setRenderState: 	0.000496229	applyParticles: 	0.00196086	gui: 	0.0122433	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000634572	console: 	0.00102253	endScene: 	0.000363902	present: 	0.161515	TOTAL_RENDER: 	8.41719	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.31728	UpdateCamera: 	0.0524108	UpdateEnemies: 	0.0400051	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.315172	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.668532	UpdatePlayer: 	0.0719803	UpdateSound: 	0.0172237	UpdateItems:	0.00335331	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0435238	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.69116	
RENDER	shadowmap: 	0.0757878	sendToRender: 	0.106001	scene: 	4.51008	particles2Tex: 	1.61652	sendToRender: 	0.0649279	motionBlur: 	1.51426	bloom2Tex: 	0.070618	printScene: 	0.0418848	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0147997	setRenderState: 	0.00044811	luaMsg: 	0.000845094	printTextDebug:	0.000845094	console: 	0.00106464	endScene: 	0.00033082	present: 	0.478609	TOTAL_RENDER: 	8.66266	
UPDATE	UpdateSceneManager: 	0.0289858	UpdateInput: 	1.05112	UpdateCamera: 	0.0477764	UpdateEnemies: 	0.0410337	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.144932	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.557497	UpdatePlayer: 	0.0637219	UpdateSound: 	0.0178282	UpdateItems:	0.003227	UpdateTriggers: 	0.00682992	UpdateRigid: 	0.0382187	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.13123	
RENDER	shadowmap: 	0.0458907	sendToRender: 	0.0679504	scene: 	4.2072	particles2Tex: 	1.54186	sendToRender: 	0.0813485	motionBlur: 	1.34342	bloom2Tex: 	0.0674391	printScene: 	0.0343812	applyBloom: 	0.313996	setRenderState: 	0.000502244	applyParticles: 	0.00192176	gui: 	0.013338	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.00102855	endScene: 	0.000357887	present: 	0.170733	TOTAL_RENDER: 	8.0568	
UPDATE	UpdateSceneManager: 	0.0133741	UpdateInput: 	1.03362	UpdateCamera: 	0.0450336	UpdateEnemies: 	0.0391901	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.138538	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.502834	UpdatePlayer: 	0.0534123	UpdateSound: 	0.0158793	UpdateItems:	0.00275483	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0353887	UpdateGUI: 	0.00110073	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.00715	
RENDER	shadowmap: 	0.0390848	sendToRender: 	0.0670361	scene: 	4.3198	particles2Tex: 	1.42521	sendToRender: 	0.0660256	motionBlur: 	1.32836	bloom2Tex: 	0.0661248	printScene: 	0.0317857	applyBloom: 	0.322107	setRenderState: 	0.000487207	applyParticles: 	0.00191575	gui: 	0.0121351	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.00043608	console: 	0.000983436	endScene: 	0.000360894	present: 	0.167007	TOTAL_RENDER: 	8.00282	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.12268	UpdateCamera: 	0.0435178	UpdateEnemies: 	0.0403841	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.137004	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.470916	UpdatePlayer: 	0.0530635	UpdateSound: 	0.015726	UpdateItems:	0.00272174	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0346729	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.08085	
RENDER	shadowmap: 	0.0372503	sendToRender: 	0.0656376	scene: 	4.20038	particles2Tex: 	1.44179	sendToRender: 	0.0718871	motionBlur: 	1.52869	bloom2Tex: 	0.0878928	printScene: 	0.0474185	applyBloom: 	0.00685398	setRenderState: 	0.000451118	applyParticles: 	0.00250521	gui: 	0.290105	setRenderState: 	0.000577431	luaMsg: 	0.0010105	printTextDebug:	0.000526304	console: 	0.00109471	endScene: 	0.000339842	present: 	0.08112	TOTAL_RENDER: 	8.04624	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.04153	UpdateCamera: 	0.0428381	UpdateEnemies: 	0.0392502	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.138824	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.453518	UpdatePlayer: 	0.0481583	UpdateSound: 	0.015726	UpdateItems:	0.00248115	UpdateTriggers: 	0.00544349	UpdateRigid: 	0.0352954	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	1.95962	
RENDER	shadowmap: 	0.0481252	sendToRender: 	0.0753096	scene: 	4.19868	particles2Tex: 	1.4376	sendToRender: 	0.0730781	motionBlur: 	1.36877	bloom2Tex: 	0.0704044	printScene: 	0.0388262	applyBloom: 	0.0064179	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.28624	setRenderState: 	0.000535326	luaMsg: 	0.000541341	printTextDebug:	0.000529311	console: 	0.000592468	endScene: 	0.000366909	present: 	0.118051	TOTAL_RENDER: 	7.88539	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	0.995571	UpdateCamera: 	0.0437674	UpdateEnemies: 	0.0311422	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.144839	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.509486	UpdatePlayer: 	0.051241	UpdateSound: 	0.0148237	UpdateItems:	0.0021804	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0333556	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	1.96801	
RENDER	shadowmap: 	0.0366698	sendToRender: 	0.0659474	scene: 	4.0697	particles2Tex: 	1.45216	sendToRender: 	0.0646842	motionBlur: 	1.32347	bloom2Tex: 	0.0647234	printScene: 	0.0314369	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.277049	setRenderState: 	0.000541341	luaMsg: 	0.000568408	printTextDebug:	0.000421043	console: 	0.000893213	endScene: 	0.000372924	present: 	0.119847	TOTAL_RENDER: 	7.66734	
UPDATE	UpdateSceneManager: 	0.0135847	UpdateInput: 	1.15207	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.0399901	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.145103	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.495372	UpdatePlayer: 	0.0565461	UpdateSound: 	0.0162432	UpdateItems:	0.00247814	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.03633	UpdateGUI: 	0.001212	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.14126	
RENDER	shadowmap: 	0.0432351	sendToRender: 	0.0675233	scene: 	4.2187	particles2Tex: 	1.45978	sendToRender: 	0.0834507	motionBlur: 	1.327	bloom2Tex: 	0.0665128	printScene: 	0.0341767	applyBloom: 	0.00658933	setRenderState: 	0.000475177	applyParticles: 	0.00187665	gui: 	0.294724	setRenderState: 	0.000556378	luaMsg: 	0.000799982	printTextDebug:	0.000529311	console: 	0.000821034	endScene: 	0.000369916	present: 	0.122406	TOTAL_RENDER: 	7.88299	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.08795	UpdateCamera: 	0.055316	UpdateEnemies: 	0.0263784	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.139852	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.480362	UpdatePlayer: 	0.0546394	UpdateSound: 	0.0158162	UpdateItems:	0.0026255	UpdateTriggers: 	0.00529612	UpdateRigid: 	0.0349827	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	2.03851	
RENDER	shadowmap: 	0.0409314	sendToRender: 	0.0669008	scene: 	4.08457	particles2Tex: 	1.63075	sendToRender: 	0.0654091	motionBlur: 	1.31117	bloom2Tex: 	0.0656256	printScene: 	0.0324173	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.294703	setRenderState: 	0.000550364	luaMsg: 	0.000670662	printTextDebug:	0.000541341	console: 	0.000911258	endScene: 	0.000445103	present: 	0.102957	TOTAL_RENDER: 	7.88024	
UPDATE	UpdateSceneManager: 	0.0211484	UpdateInput: 	1.1687	UpdateCamera: 	0.0455509	UpdateEnemies: 	0.0330068	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.169557	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.458311	UpdatePlayer: 	0.0531808	UpdateSound: 	0.0105983	UpdateItems:	0.00284204	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0353195	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.15931	
RENDER	shadowmap: 	0.0377345	sendToRender: 	0.0662692	scene: 	4.27759	particles2Tex: 	1.4414	sendToRender: 	0.0745727	motionBlur: 	1.35642	bloom2Tex: 	0.0765667	printScene: 	0.0314489	applyBloom: 	0.00646903	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.275522	setRenderState: 	0.000544349	luaMsg: 	0.000559386	printTextDebug:	0.000418036	console: 	0.000784945	endScene: 	0.000363902	present: 	0.118891	TOTAL_RENDER: 	7.93444	
UPDATE	UpdateSceneManager: 	0.0136598	UpdateInput: 	1.04889	UpdateCamera: 	0.0443328	UpdateEnemies: 	0.0420111	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.143272	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.480807	UpdatePlayer: 	0.0538484	UpdateSound: 	0.0164087	UpdateItems:	0.0026225	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0357045	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.00923	
RENDER	shadowmap: 	0.03956	sendToRender: 	0.0859169	scene: 	4.14958	particles2Tex: 	1.35217	sendToRender: 	0.0656527	motionBlur: 	1.32875	bloom2Tex: 	0.0661669	printScene: 	0.0317617	applyBloom: 	0.00650211	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.290102	setRenderState: 	0.000544349	luaMsg: 	0.000550364	printTextDebug:	0.000520289	console: 	0.00110975	endScene: 	0.000360894	present: 	0.119339	TOTAL_RENDER: 	7.69354	
UPDATE	UpdateSceneManager: 	0.0213018	UpdateInput: 	1.05222	UpdateCamera: 	0.064591	UpdateEnemies: 	0.0374127	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.1376	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.450664	UpdatePlayer: 	0.0509552	UpdateSound: 	0.0101411	UpdateItems:	0.00249618	UpdateTriggers: 	0.00610212	UpdateRigid: 	0.0446456	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.0239	
RENDER	shadowmap: 	0.0368774	sendToRender: 	0.0659083	scene: 	4.1142	particles2Tex: 	1.4976	sendToRender: 	0.0648767	motionBlur: 	1.34468	bloom2Tex: 	0.0655023	printScene: 	0.0303482	applyBloom: 	0.00651414	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.276782	setRenderState: 	0.000541341	luaMsg: 	0.000772915	printTextDebug:	0.000598483	console: 	0.00107967	endScene: 	0.000357887	present: 	0.135579	TOTAL_RENDER: 	7.8059	
UPDATE	UpdateSceneManager: 	0.0164778	UpdateInput: 	1.1299	UpdateCamera: 	0.0394217	UpdateEnemies: 	0.0292414	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.156802	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.513249	UpdatePlayer: 	0.0688225	UpdateSound: 	0.0200146	UpdateItems:	0.00312474	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0400111	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.17749	
RENDER	shadowmap: 	0.0721878	sendToRender: 	0.0684406	scene: 	4.37195	particles2Tex: 	1.44562	sendToRender: 	0.0658151	motionBlur: 	1.34269	bloom2Tex: 	0.0669368	printScene: 	0.0363571	applyBloom: 	0.318534	setRenderState: 	0.000499237	applyParticles: 	0.00212928	gui: 	0.0157049	setRenderState: 	0.0004842	luaMsg: 	0.000715773	printTextDebug:	0.000712766	console: 	0.00108268	endScene: 	0.000360894	present: 	0.148315	TOTAL_RENDER: 	8.16959	
UPDATE	UpdateSceneManager: 	0.162992	UpdateInput: 	1.04446	UpdateCamera: 	0.046432	UpdateEnemies: 	0.0345556	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.15344	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.512572	UpdatePlayer: 	0.0600347	UpdateSound: 	0.0109411	UpdateItems:	0.0033082	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0376924	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.20871	
RENDER	shadowmap: 	0.0477192	sendToRender: 	0.0671504	scene: 	4.39485	particles2Tex: 	1.4847	sendToRender: 	0.0748524	motionBlur: 	1.36643	bloom2Tex: 	0.0670662	printScene: 	0.0344894	applyBloom: 	0.381131	setRenderState: 	0.000487207	applyParticles: 	0.00211123	gui: 	0.0138794	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000427058	console: 	0.00090825	endScene: 	0.000360894	present: 	0.124358	TOTAL_RENDER: 	8.24729	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.01124	UpdateCamera: 	0.0623445	UpdateEnemies: 	0.0385826	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.137404	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.467156	UpdatePlayer: 	0.0543747	UpdateSound: 	0.0105712	UpdateItems:	0.00248115	UpdateTriggers: 	0.00625851	UpdateRigid: 	0.0552769	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	1.98305	
RENDER	shadowmap: 	0.0377285	sendToRender: 	0.0662993	scene: 	4.09862	particles2Tex: 	1.53978	sendToRender: 	0.0644557	motionBlur: 	1.33356	bloom2Tex: 	0.0657128	printScene: 	0.0313587	applyBloom: 	0.311082	setRenderState: 	0.000496229	applyParticles: 	0.00218942	gui: 	0.0115817	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000538334	console: 	0.000893213	endScene: 	0.000393976	present: 	0.131729	TOTAL_RENDER: 	7.85143	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	0.977313	UpdateCamera: 	0.0446366	UpdateEnemies: 	0.0325466	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.179223	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.492389	UpdatePlayer: 	0.0531507	UpdateSound: 	0.0171034	UpdateItems:	0.00271272	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0362037	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	1.97971	
RENDER	shadowmap: 	0.0409705	sendToRender: 	0.0668707	scene: 	4.20143	particles2Tex: 	1.40155	sendToRender: 	0.0649249	motionBlur: 	1.34094	bloom2Tex: 	0.0658752	printScene: 	0.0321617	applyBloom: 	0.320624	setRenderState: 	0.000478185	applyParticles: 	0.00194582	gui: 	0.0216927	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.00063758	console: 	0.000824042	endScene: 	0.000384954	present: 	0.124914	TOTAL_RENDER: 	7.84997	
UPDATE	UpdateSceneManager: 	0.02221	UpdateInput: 	1.03887	UpdateCamera: 	0.0471418	UpdateEnemies: 	0.0347451	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.161488	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.494434	UpdatePlayer: 	0.0549311	UpdateSound: 	0.00930205	UpdateItems:	0.00265859	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.036309	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.0573	
RENDER	shadowmap: 	0.0434156	sendToRender: 	0.0671895	scene: 	4.15842	particles2Tex: 	1.40504	sendToRender: 	0.0646662	motionBlur: 	1.3472	bloom2Tex: 	0.0655173	printScene: 	0.0321166	applyBloom: 	0.310417	setRenderState: 	0.000487207	applyParticles: 	0.00199695	gui: 	0.0118975	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000523296	console: 	0.000772915	endScene: 	0.000378939	present: 	0.123808	TOTAL_RENDER: 	7.78889	
UPDATE	UpdateSceneManager: 	0.0115516	UpdateInput: 	1.01199	UpdateCamera: 	0.0431569	UpdateEnemies: 	0.0392653	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.139362	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.461821	UpdatePlayer: 	0.0486606	UpdateSound: 	0.00897123	UpdateItems:	0.00246009	UpdateTriggers: 	0.00515477	UpdateRigid: 	0.0347571	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.93213	
RENDER	shadowmap: 	0.0352173	sendToRender: 	0.0660256	scene: 	4.08394	particles2Tex: 	1.40417	sendToRender: 	0.0654121	motionBlur: 	1.42039	bloom2Tex: 	0.0679413	printScene: 	0.0332143	applyBloom: 	0.312047	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.0120809	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000427058	console: 	0.000989451	endScene: 	0.000384954	present: 	0.121636	TOTAL_RENDER: 	7.7877	
UPDATE	UpdateSceneManager: 	0.0130132	UpdateInput: 	1.00158	UpdateCamera: 	0.0464952	UpdateEnemies: 	0.0338669	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.271013	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.499577	UpdatePlayer: 	0.0580588	UpdateSound: 	0.0110223	UpdateItems:	0.00326609	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0362488	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.13821	
RENDER	shadowmap: 	0.0438005	sendToRender: 	0.0691353	scene: 	4.2175	particles2Tex: 	1.4006	sendToRender: 	0.0657639	motionBlur: 	1.39321	bloom2Tex: 	0.0676947	printScene: 	0.0429103	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0123035	setRenderState: 	0.000442095	luaMsg: 	0.00043608	printTextDebug:	0.000619535	console: 	0.000851109	endScene: 	0.000354879	present: 	0.393678	TOTAL_RENDER: 	7.87728	
UPDATE	UpdateSceneManager: 	0.0191725	UpdateInput: 	1.05348	UpdateCamera: 	0.0488681	UpdateEnemies: 	0.0348564	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.1659	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.484061	UpdatePlayer: 	0.0590062	UpdateSound: 	0.0117952	UpdateItems:	0.00304655	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0372052	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.07303	
RENDER	shadowmap: 	0.0438547	sendToRender: 	0.0877153	scene: 	4.06451	particles2Tex: 	1.49944	sendToRender: 	0.0653008	motionBlur: 	1.2327	bloom2Tex: 	0.337613	printScene: 	0.0345045	applyBloom: 	0.00650812	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.0124599	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000439088	console: 	0.000971407	endScene: 	0.000333827	present: 	0.385823	TOTAL_RENDER: 	7.93921	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.01079	UpdateCamera: 	0.0578724	UpdateEnemies: 	0.0294219	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.147609	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.484973	UpdatePlayer: 	0.0617971	UpdateSound: 	0.0111095	UpdateItems:	0.00263152	UpdateTriggers: 	0.0058946	UpdateRigid: 	0.037533	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	1.99269	
RENDER	shadowmap: 	0.045223	sendToRender: 	0.0873544	scene: 	4.09928	particles2Tex: 	1.51413	sendToRender: 	0.065803	motionBlur: 	1.23293	bloom2Tex: 	0.325211	printScene: 	0.033112	applyBloom: 	0.00654121	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0126463	setRenderState: 	0.000478185	luaMsg: 	0.00060149	printTextDebug:	0.000339842	console: 	0.00101351	endScene: 	0.000339842	present: 	0.332555	TOTAL_RENDER: 	7.91601	
UPDATE	UpdateSceneManager: 	0.013314	UpdateInput: 	1.01808	UpdateCamera: 	0.0457975	UpdateEnemies: 	0.0316143	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.301864	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.484464	UpdatePlayer: 	0.0556799	UpdateSound: 	0.017765	UpdateItems:	0.0029473	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0356924	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.1483	
RENDER	shadowmap: 	0.0402126	sendToRender: 	0.0669308	scene: 	3.90365	particles2Tex: 	1.48756	sendToRender: 	0.0652737	motionBlur: 	1.22427	bloom2Tex: 	0.363297	printScene: 	0.0335391	applyBloom: 	0.00642392	setRenderState: 	0.000466155	applyParticles: 	0.00202101	gui: 	0.011314	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000442095	console: 	0.000887198	endScene: 	0.000351872	present: 	0.314618	TOTAL_RENDER: 	7.67366	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.03992	UpdateCamera: 	1.01723	UpdateEnemies: 	0.0322128	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.170802	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.479815	UpdatePlayer: 	0.0563296	UpdateSound: 	0.0132208	UpdateItems:	0.00243303	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0351391	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.99616	
RENDER	shadowmap: 	0.0402307	sendToRender: 	0.0672797	scene: 	4.00279	particles2Tex: 	1.43586	sendToRender: 	0.0663143	motionBlur: 	1.24811	bloom2Tex: 	0.321166	printScene: 	0.0342609	applyBloom: 	0.00648707	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.011296	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000433073	console: 	0.000884191	endScene: 	0.000348864	present: 	0.327827	TOTAL_RENDER: 	7.72147	
UPDATE	UpdateSceneManager: 	0.0117832	UpdateInput: 	1.03922	UpdateCamera: 	0.989277	UpdateEnemies: 	0.0521041	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.190696	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.648482	UpdatePlayer: 	0.0631745	UpdateSound: 	0.0184718	UpdateItems:	0.00273979	UpdateTriggers: 	0.00646903	UpdateRigid: 	0.0386578	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.22808	
RENDER	shadowmap: 	0.0467629	sendToRender: 	0.0669338	scene: 	4.03065	particles2Tex: 	1.51932	sendToRender: 	0.0746449	motionBlur: 	1.23582	bloom2Tex: 	0.449127	printScene: 	0.0365014	applyBloom: 	0.00654121	setRenderState: 	0.000445103	applyParticles: 	0.00191575	gui: 	0.0133741	setRenderState: 	0.00047217	luaMsg: 	0.000691714	printTextDebug:	0.000529311	console: 	0.000968399	endScene: 	0.000336835	present: 	0.339493	TOTAL_RENDER: 	7.98122	
UPDATE	UpdateSceneManager: 	0.0310519	UpdateInput: 	1.08703	UpdateCamera: 	0.049232	UpdateEnemies: 	0.0421254	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.158959	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.542622	UpdatePlayer: 	0.069036	UpdateSound: 	0.0418517	UpdateItems:	0.0030285	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0410006	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.20134	
RENDER	shadowmap: 	0.0550634	sendToRender: 	0.0696496	scene: 	4.14289	particles2Tex: 	1.51796	sendToRender: 	0.0663474	motionBlur: 	1.25022	bloom2Tex: 	0.335316	printScene: 	0.0385254	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0144688	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.00116088	endScene: 	0.000336835	present: 	0.334029	TOTAL_RENDER: 	7.99884	
UPDATE	UpdateSceneManager: 	0.0136388	UpdateInput: 	1.0299	UpdateCamera: 	0.0467719	UpdateEnemies: 	0.0410998	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.155711	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.497044	UpdatePlayer: 	0.0620738	UpdateSound: 	0.0187364	UpdateItems:	0.00310068	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0368112	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.03394	
RENDER	shadowmap: 	0.0458817	sendToRender: 	0.0674722	scene: 	3.95038	particles2Tex: 	1.49151	sendToRender: 	0.064982	motionBlur: 	1.22167	bloom2Tex: 	0.385264	printScene: 	0.0328594	applyBloom: 	0.00651414	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.012523	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.000845094	endScene: 	0.000348864	present: 	0.308002	TOTAL_RENDER: 	7.74424	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.03371	UpdateCamera: 	0.0439689	UpdateEnemies: 	0.0393495	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.137158	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.455045	UpdatePlayer: 	0.0552589	UpdateSound: 	0.0154583	UpdateItems:	0.00268265	UpdateTriggers: 	0.00606603	UpdateRigid: 	0.0357105	UpdateGUI: 	0.00122403	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.96051	
RENDER	shadowmap: 	0.0383751	sendToRender: 	0.0667684	scene: 	3.86167	particles2Tex: 	1.61284	sendToRender: 	0.0651474	motionBlur: 	1.21011	bloom2Tex: 	0.335256	printScene: 	0.0317497	applyBloom: 	0.00646301	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.0119366	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000421043	console: 	0.000845094	endScene: 	0.000369916	present: 	0.305957	TOTAL_RENDER: 	7.72297	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.02657	UpdateCamera: 	0.0468982	UpdateEnemies: 	0.0328865	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.143657	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.483782	UpdatePlayer: 	0.0578092	UpdateSound: 	0.0162703	UpdateItems:	0.00260445	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0363601	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.99661	
RENDER	shadowmap: 	0.0590663	sendToRender: 	0.0672135	scene: 	3.88418	particles2Tex: 	1.52694	sendToRender: 	0.0656196	motionBlur: 	1.25731	bloom2Tex: 	0.435205	printScene: 	0.0354729	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0124148	setRenderState: 	0.00044811	luaMsg: 	0.000640587	printTextDebug:	0.000442095	console: 	0.00092028	endScene: 	0.000345857	present: 	0.215087	TOTAL_RENDER: 	7.74824	
UPDATE	UpdateSceneManager: 	0.0109892	UpdateInput: 	0.969572	UpdateCamera: 	0.0447509	UpdateEnemies: 	0.0333496	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.151206	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.460209	UpdatePlayer: 	0.0527747	UpdateSound: 	0.00965392	UpdateItems:	0.00267663	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0358909	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00543747	TOTAL_UPDATE: 	1.90554	
RENDER	shadowmap: 	0.0363781	sendToRender: 	0.0655955	scene: 	3.79465	particles2Tex: 	1.45119	sendToRender: 	0.0658752	motionBlur: 	1.42883	bloom2Tex: 	0.0675173	printScene: 	0.032279	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.011705	setRenderState: 	0.000493222	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.000992459	endScene: 	0.000348864	present: 	0.415308	TOTAL_RENDER: 	7.53176	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.05057	UpdateCamera: 	0.0546785	UpdateEnemies: 	0.0269919	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.151173	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.486849	UpdatePlayer: 	0.0559115	UpdateSound: 	0.0160387	UpdateItems:	0.00227363	UpdateTriggers: 	0.00601189	UpdateRigid: 	0.0359481	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.02337	
RENDER	shadowmap: 	0.0435208	sendToRender: 	0.0676195	scene: 	3.91823	particles2Tex: 	1.48026	sendToRender: 	0.0650241	motionBlur: 	1.27846	bloom2Tex: 	0.0666421	printScene: 	0.0321557	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.0117591	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.0283452	console: 	0.000941332	endScene: 	0.000372924	present: 	0.485691	TOTAL_RENDER: 	7.64318	
UPDATE	UpdateSceneManager: 	0.0131967	UpdateInput: 	1.05067	UpdateCamera: 	0.0442366	UpdateEnemies: 	0.148096	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.143407	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.4853	UpdatePlayer: 	0.0564799	UpdateSound: 	0.0172778	UpdateItems:	0.00312775	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0369495	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.12974	
RENDER	shadowmap: 	0.0413013	sendToRender: 	0.0670361	scene: 	3.69654	particles2Tex: 	1.54089	sendToRender: 	0.0649188	motionBlur: 	1.2488	bloom2Tex: 	0.0655053	printScene: 	0.032303	applyBloom: 	0.304393	setRenderState: 	0.00047217	applyParticles: 	0.00197289	gui: 	0.0129381	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000520289	console: 	0.000977422	endScene: 	0.000372924	present: 	0.115877	TOTAL_RENDER: 	7.34885	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	0.99823	UpdateCamera: 	0.0442757	UpdateEnemies: 	0.041566	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.139101	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.458314	UpdatePlayer: 	0.0506906	UpdateSound: 	0.0103456	UpdateItems:	0.00252325	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0332293	UpdateGUI: 	0.000851109	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	1.91695	
RENDER	shadowmap: 	0.0342579	sendToRender: 	0.0663053	scene: 	3.56521	particles2Tex: 	1.37016	sendToRender: 	0.0644437	motionBlur: 	1.15324	bloom2Tex: 	0.378984	printScene: 	0.0322699	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0110043	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000439088	console: 	0.000550364	endScene: 	0.000360894	present: 	0.240355	TOTAL_RENDER: 	7.07733	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.00584	UpdateCamera: 	0.0435509	UpdateEnemies: 	0.0388081	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.133411	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.443437	UpdatePlayer: 	0.0510755	UpdateSound: 	0.0101201	UpdateItems:	0.00210221	UpdateTriggers: 	0.00565401	UpdateRigid: 	0.0341646	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.9034	
RENDER	shadowmap: 	0.0325045	sendToRender: 	0.0659354	scene: 	3.29527	particles2Tex: 	1.54192	sendToRender: 	0.0647053	motionBlur: 	1.28304	bloom2Tex: 	0.066609	printScene: 	0.0317767	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0115817	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000424051	console: 	0.000857124	endScene: 	0.000342849	present: 	0.372813	TOTAL_RENDER: 	7.08573	
UPDATE	UpdateSceneManager: 	0.0121381	UpdateInput: 	0.977554	UpdateCamera: 	0.044387	UpdateEnemies: 	0.0396953	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.145025	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.469009	UpdatePlayer: 	0.0509402	UpdateSound: 	0.0218191	UpdateItems:	0.00243604	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0343571	UpdateGUI: 	0.000950355	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	1.92787	
RENDER	shadowmap: 	0.0328474	sendToRender: 	0.0655775	scene: 	3.25988	particles2Tex: 	1.4531	sendToRender: 	0.0643685	motionBlur: 	1.0303	bloom2Tex: 	0.371336	printScene: 	0.0318248	applyBloom: 	0.00654722	setRenderState: 	0.000466155	applyParticles: 	0.00192778	gui: 	0.0108118	setRenderState: 	0.00044811	luaMsg: 	0.000547356	printTextDebug:	0.00043608	console: 	0.0007669	endScene: 	0.000345857	present: 	0.252536	TOTAL_RENDER: 	6.73402	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	0.990275	UpdateCamera: 	0.0427449	UpdateEnemies: 	0.0312083	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.135035	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.432174	UpdatePlayer: 	0.050856	UpdateSound: 	0.0141681	UpdateItems:	0.00209319	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0333617	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.88153	
RENDER	shadowmap: 	0.0320263	sendToRender: 	0.0653399	scene: 	3.32475	particles2Tex: 	1.38346	sendToRender: 	0.0655564	motionBlur: 	1.26203	bloom2Tex: 	0.325972	printScene: 	0.0345827	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.0119967	setRenderState: 	0.000439088	luaMsg: 	0.000682691	printTextDebug:	0.000595475	console: 	0.000890205	endScene: 	0.000345857	present: 	0.30122	TOTAL_RENDER: 	6.97389	
UPDATE	UpdateSceneManager: 	0.0254611	UpdateInput: 	1.02202	UpdateCamera: 	0.992519	UpdateEnemies: 	0.033485	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.187548	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.484551	UpdatePlayer: 	0.0794629	UpdateSound: 	0.0177199	UpdateItems:	0.00300444	UpdateTriggers: 	0.00555777	UpdateRigid: 	0.0364563	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.02483	
RENDER	shadowmap: 	0.0396232	sendToRender: 	0.0664165	scene: 	3.34076	particles2Tex: 	1.4722	sendToRender: 	0.0650632	motionBlur: 	1.13998	bloom2Tex: 	0.065779	printScene: 	0.346446	applyBloom: 	0.00676977	setRenderState: 	0.000478185	applyParticles: 	0.00189469	gui: 	0.0128268	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.000872161	endScene: 	0.000366909	present: 	0.227667	TOTAL_RENDER: 	6.94977	
UPDATE	UpdateSceneManager: 	0.013323	UpdateInput: 	1.02283	UpdateCamera: 	0.0469373	UpdateEnemies: 	0.0413043	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.140325	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.483469	UpdatePlayer: 	0.0561461	UpdateSound: 	0.016144	UpdateItems:	0.00279994	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0356112	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.98767	
RENDER	shadowmap: 	0.0370578	sendToRender: 	0.0660015	scene: 	2.75547	particles2Tex: 	1.68092	sendToRender: 	0.0654632	motionBlur: 	0.986687	bloom2Tex: 	0.392686	printScene: 	0.0336594	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.0122103	setRenderState: 	0.000487207	luaMsg: 	0.000454125	printTextDebug:	0.000430065	console: 	0.000923287	endScene: 	0.000342849	present: 	0.237944	TOTAL_RENDER: 	6.43215	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.08854	UpdateCamera: 	0.932274	UpdateEnemies: 	0.0321617	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.181037	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.472648	UpdatePlayer: 	0.0541401	UpdateSound: 	0.0158974	UpdateItems:	0.00267663	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0356924	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	2.98273	
RENDER	shadowmap: 	0.0377886	sendToRender: 	0.065785	scene: 	2.68883	particles2Tex: 	1.38302	sendToRender: 	0.0643414	motionBlur: 	1.24151	bloom2Tex: 	0.0656256	printScene: 	0.0310068	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.0110434	setRenderState: 	0.0004842	luaMsg: 	0.000526304	printTextDebug:	0.000333827	console: 	0.000851109	endScene: 	0.000333827	present: 	0.369156	TOTAL_RENDER: 	6.12031	
UPDATE	UpdateSceneManager: 	0.0118915	UpdateInput: 	1.0143	UpdateCamera: 	0.0457072	UpdateEnemies: 	0.038351	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.143293	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.46937	UpdatePlayer: 	0.0538845	UpdateSound: 	0.0160838	UpdateItems:	0.00264956	UpdateTriggers: 	0.0053683	UpdateRigid: 	0.0345676	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	1.96047	
RENDER	shadowmap: 	0.0367089	sendToRender: 	0.0658963	scene: 	2.4785	particles2Tex: 	1.50054	sendToRender: 	0.0642752	motionBlur: 	1.16163	bloom2Tex: 	0.0645579	printScene: 	0.0306369	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0109622	setRenderState: 	0.000481192	luaMsg: 	0.000427058	printTextDebug:	0.000445103	console: 	0.000842086	endScene: 	0.000339842	present: 	0.408261	TOTAL_RENDER: 	5.98223	
UPDATE	UpdateSceneManager: 	0.0230461	UpdateInput: 	1.12296	UpdateCamera: 	0.0533251	UpdateEnemies: 	0.0504049	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.261191	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.759429	UpdatePlayer: 	0.0814478	UpdateSound: 	0.0261017	UpdateItems:	0.0140448	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0447208	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.58843	
RENDER	shadowmap: 	0.0794057	sendToRender: 	0.0803591	scene: 	2.75432	particles2Tex: 	1.59675	sendToRender: 	0.0649038	motionBlur: 	1.09409	bloom2Tex: 	0.0717157	printScene: 	0.0426547	applyBloom: 	0.00652617	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0151365	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000724796	console: 	0.00090825	endScene: 	0.000360894	present: 	0.395188	TOTAL_RENDER: 	6.3624	
UPDATE	UpdateSceneManager: 	0.0212928	UpdateInput: 	1.14535	UpdateCamera: 	1.01807	UpdateEnemies: 	0.0404743	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.288045	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.631895	UpdatePlayer: 	0.0779501	UpdateSound: 	0.018586	UpdateItems:	0.00384352	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0462275	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.44386	
RENDER	shadowmap: 	0.0735683	sendToRender: 	0.10456	scene: 	2.87315	particles2Tex: 	1.65392	sendToRender: 	0.0664075	motionBlur: 	0.960884	bloom2Tex: 	0.337532	printScene: 	0.0422487	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00214131	gui: 	0.0349225	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.00063758	console: 	0.00114283	endScene: 	0.000333827	present: 	0.328943	TOTAL_RENDER: 	6.6488	
UPDATE	UpdateSceneManager: 	0.015329	UpdateInput: 	1.13948	UpdateCamera: 	0.98051	UpdateEnemies: 	0.0357255	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.304026	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.537672	UpdatePlayer: 	0.0973993	UpdateSound: 	0.0201259	UpdateItems:	0.00337436	UpdateTriggers: 	0.0063758	UpdateRigid: 	0.039975	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.33422	
RENDER	shadowmap: 	0.0492771	sendToRender: 	0.0672947	scene: 	2.5615	particles2Tex: 	1.71099	sendToRender: 	0.0845064	motionBlur: 	0.969939	bloom2Tex: 	0.0687473	printScene: 	0.365643	applyBloom: 	0.00726901	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.0133862	setRenderState: 	0.000475177	luaMsg: 	0.000565401	printTextDebug:	0.000739833	console: 	0.000917273	endScene: 	0.000348864	present: 	0.175148	TOTAL_RENDER: 	6.26931	
UPDATE	UpdateSceneManager: 	0.0140057	UpdateInput: 	1.07082	UpdateCamera: 	0.97433	UpdateEnemies: 	0.0354669	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.191	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	0.505354	UpdatePlayer: 	0.0619445	UpdateSound: 	0.0182733	UpdateItems:	0.00297738	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0375029	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.07534	
RENDER	shadowmap: 	0.0450276	sendToRender: 	0.0674722	scene: 	2.48454	particles2Tex: 	1.51548	sendToRender: 	0.0650602	motionBlur: 	1.01769	bloom2Tex: 	0.0659414	printScene: 	0.0331692	applyBloom: 	0.00663744	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0116749	setRenderState: 	0.000454125	luaMsg: 	0.000706751	printTextDebug:	0.000424051	console: 	0.000911258	endScene: 	0.000336835	present: 	0.384199	TOTAL_RENDER: 	5.86159	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.04419	UpdateCamera: 	0.0440892	UpdateEnemies: 	0.0260957	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.139182	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.449521	UpdatePlayer: 	0.0509372	UpdateSound: 	0.0153831	UpdateItems:	0.00239995	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0337797	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.95154	
RENDER	shadowmap: 	0.033106	sendToRender: 	0.0655113	scene: 	2.21517	particles2Tex: 	1.51202	sendToRender: 	0.0644256	motionBlur: 	0.892605	bloom2Tex: 	0.380397	printScene: 	0.0319301	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0112569	setRenderState: 	0.000451118	luaMsg: 	0.000529311	printTextDebug:	0.00043608	console: 	0.000923287	endScene: 	0.000342849	present: 	0.25856	TOTAL_RENDER: 	5.63693	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.0073	UpdateCamera: 	0.0438968	UpdateEnemies: 	0.0386217	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.139389	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.457397	UpdatePlayer: 	0.0517642	UpdateSound: 	0.0151215	UpdateItems:	0.00248115	UpdateTriggers: 	0.00557281	UpdateRigid: 	0.0336714	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.9318	
RENDER	shadowmap: 	0.0332203	sendToRender: 	0.0650061	scene: 	2.1557	particles2Tex: 	1.46012	sendToRender: 	0.0644858	motionBlur: 	0.899977	bloom2Tex: 	0.0646842	printScene: 	0.0294038	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.0103757	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000541341	console: 	0.00074284	endScene: 	0.000327812	present: 	0.395239	TOTAL_RENDER: 	5.34909	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	0.994176	UpdateCamera: 	0.044811	UpdateEnemies: 	0.0295843	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.160869	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.455388	UpdatePlayer: 	0.0486425	UpdateSound: 	0.0102885	UpdateItems:	0.00238491	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0335662	UpdateGUI: 	0.00103156	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	1.91878	
RENDER	shadowmap: 	0.0338849	sendToRender: 	0.0655564	scene: 	1.98815	particles2Tex: 	1.44047	sendToRender: 	0.0785666	motionBlur: 	0.707978	bloom2Tex: 	0.261714	printScene: 	0.02947	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00187966	gui: 	0.0102283	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000523296	console: 	0.000451118	endScene: 	0.000345857	present: 	0.348585	TOTAL_RENDER: 	5.12631	
UPDATE	UpdateSceneManager: 	0.02461	UpdateInput: 	1.04469	UpdateCamera: 	0.0457253	UpdateEnemies: 	0.0257558	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.1503	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.455211	UpdatePlayer: 	0.0531116	UpdateSound: 	0.0172748	UpdateItems:	0.00255934	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0364714	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.00263	
RENDER	shadowmap: 	0.0405525	sendToRender: 	0.0759923	scene: 	2.04235	particles2Tex: 	1.43755	sendToRender: 	0.0643504	motionBlur: 	0.760605	bloom2Tex: 	0.064988	printScene: 	0.340477	applyBloom: 	0.00686601	setRenderState: 	0.000475177	applyParticles: 	0.00184056	gui: 	0.0114524	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000520289	console: 	0.000568408	endScene: 	0.000372924	present: 	0.224491	TOTAL_RENDER: 	5.26028	
UPDATE	UpdateSceneManager: 	0.0117982	UpdateInput: 	1.01212	UpdateCamera: 	0.0454185	UpdateEnemies: 	0.0383901	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.145879	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.451427	UpdatePlayer: 	0.0525161	UpdateSound: 	0.0158402	UpdateItems:	0.00276084	UpdateTriggers: 	0.00495929	UpdateRigid: 	0.0362759	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.94505	
RENDER	shadowmap: 	0.0384533	sendToRender: 	0.0659384	scene: 	2.03136	particles2Tex: 	1.41398	sendToRender: 	0.0649128	motionBlur: 	0.747204	bloom2Tex: 	0.0651444	printScene: 	0.346732	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00187966	gui: 	0.0110404	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000505252	console: 	0.000818027	endScene: 	0.000363902	present: 	0.198483	TOTAL_RENDER: 	5.14412	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.02243	UpdateCamera: 	0.0429614	UpdateEnemies: 	0.051674	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.140628	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.428817	UpdatePlayer: 	0.0466005	UpdateSound: 	0.00981632	UpdateItems:	0.00237288	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0339301	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.91404	
RENDER	shadowmap: 	0.0337526	sendToRender: 	0.0829605	scene: 	1.96102	particles2Tex: 	1.5066	sendToRender: 	0.0643895	motionBlur: 	0.755189	bloom2Tex: 	0.0645008	printScene: 	0.0301106	applyBloom: 	0.290526	setRenderState: 	0.000499237	applyParticles: 	0.00255934	gui: 	0.00660737	setRenderState: 	0.000439088	luaMsg: 	0.000544349	printTextDebug:	0.000424051	console: 	0.000661639	endScene: 	0.000381946	present: 	0.108187	TOTAL_RENDER: 	5.06469	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	0.940833	UpdateCamera: 	0.0530424	UpdateEnemies: 	0.0303903	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.161969	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.447812	UpdatePlayer: 	0.0503989	UpdateSound: 	0.00997872	UpdateItems:	0.00198793	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0841876	UpdateGUI: 	0.000929302	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	1.93248	
RENDER	shadowmap: 	0.237616	sendToRender: 	0.0878717	scene: 	2.33672	particles2Tex: 	1.47028	sendToRender: 	0.0850778	motionBlur: 	0.734441	bloom2Tex: 	0.0650061	printScene: 	0.0310339	applyBloom: 	0.285464	setRenderState: 	0.000502244	applyParticles: 	0.00243303	gui: 	0.00746449	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000511267	console: 	0.00094434	endScene: 	0.000357887	present: 	0.0876672	TOTAL_RENDER: 	5.59753	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.02396	UpdateCamera: 	0.0447088	UpdateEnemies: 	3.24304	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.155777	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.46686	UpdatePlayer: 	0.0562063	UpdateSound: 	0.0202221	UpdateItems:	0.00273979	UpdateTriggers: 	0.225736	UpdateRigid: 	0.0588769	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	6.44451	
RENDER	shadowmap: 	0.231291	sendToRender: 	0.10016	scene: 	2.3635	particles2Tex: 	1.45577	sendToRender: 	0.0655624	motionBlur: 	0.733562	bloom2Tex: 	0.0659835	printScene: 	0.0348594	applyBloom: 	0.293353	setRenderState: 	0.000505252	applyParticles: 	0.00298038	gui: 	0.009284	setRenderState: 	0.000499237	luaMsg: 	0.000634572	printTextDebug:	0.000523296	console: 	0.000733818	endScene: 	0.000366909	present: 	0.0897243	TOTAL_RENDER: 	5.61839	
UPDATE	UpdateSceneManager: 	0.0160748	UpdateInput: 	1.06355	UpdateCamera: 	1.07638	UpdateEnemies: 	0.778599	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.169238	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	3.43175	UpdatePlayer: 	0.0661278	UpdateSound: 	0.0239032	UpdateItems:	0.00358187	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0414908	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	6.81879	
RENDER	shadowmap: 	0.275338	sendToRender: 	0.0886988	scene: 	2.96074	particles2Tex: 	1.45453	sendToRender: 	0.0661519	motionBlur: 	0.78911	bloom2Tex: 	0.35226	printScene: 	0.106656	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.00965692	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000760885	console: 	0.00105862	endScene: 	0.000357887	present: 	0.340194	TOTAL_RENDER: 	6.63818	
UPDATE	UpdateSceneManager: 	0.0146192	UpdateInput: 	1.11576	UpdateCamera: 	0.946081	UpdateEnemies: 	0.54455	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.162835	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.994369	UpdatePlayer: 	0.0640196	UpdateSound: 	0.0220296	UpdateItems:	0.002824	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0402698	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.04731	
RENDER	shadowmap: 	0.262809	sendToRender: 	0.0881334	scene: 	2.83708	particles2Tex: 	1.55786	sendToRender: 	0.0834026	motionBlur: 	0.777751	bloom2Tex: 	0.339947	printScene: 	0.0350308	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0079938	setRenderState: 	0.000454125	luaMsg: 	0.0102704	printTextDebug:	0.000532319	console: 	0.0067818	endScene: 	0.000342849	present: 	0.318309	TOTAL_RENDER: 	6.49627	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.10372	UpdateCamera: 	0.0471207	UpdateEnemies: 	0.369318	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.163049	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.909453	UpdatePlayer: 	0.0575746	UpdateSound: 	0.0204386	UpdateItems:	0.003227	UpdateTriggers: 	0.0328384	UpdateRigid: 	0.0380352	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.88788	
RENDER	shadowmap: 	0.242509	sendToRender: 	0.0877213	scene: 	2.75215	particles2Tex: 	1.54031	sendToRender: 	0.0826869	motionBlur: 	0.783366	bloom2Tex: 	0.336916	printScene: 	0.0347541	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00187665	gui: 	0.00824342	setRenderState: 	0.0004842	luaMsg: 	0.000634572	printTextDebug:	0.000745848	console: 	0.000863138	endScene: 	0.000345857	present: 	0.328185	TOTAL_RENDER: 	6.36674	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.09302	UpdateCamera: 	0.0446426	UpdateEnemies: 	0.334498	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.146508	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.852447	UpdatePlayer: 	0.0584408	UpdateSound: 	0.0130223	UpdateItems:	0.00219845	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.036324	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.72182	
RENDER	shadowmap: 	0.234777	sendToRender: 	0.0866627	scene: 	2.84561	particles2Tex: 	1.4325	sendToRender: 	0.0650301	motionBlur: 	0.782641	bloom2Tex: 	0.344501	printScene: 	0.0330158	applyBloom: 	0.00642392	setRenderState: 	0.000454125	applyParticles: 	0.00301948	gui: 	0.00726901	setRenderState: 	0.000478185	luaMsg: 	0.000793967	printTextDebug:	0.000439088	console: 	0.000739833	endScene: 	0.000333827	present: 	0.309346	TOTAL_RENDER: 	6.31115	
UPDATE	UpdateSceneManager: 	0.0237769	UpdateInput: 	1.11961	UpdateCamera: 	0.0528048	UpdateEnemies: 	0.446489	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.304592	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.08806	UpdatePlayer: 	0.0775802	UpdateSound: 	0.0199514	UpdateItems:	0.00397585	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0458185	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.33689	
RENDER	shadowmap: 	0.348293	sendToRender: 	0.103601	scene: 	2.95237	particles2Tex: 	1.64959	sendToRender: 	0.0650271	motionBlur: 	0.978925	bloom2Tex: 	0.0710811	printScene: 	0.0439028	applyBloom: 	0.00676075	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.0107667	setRenderState: 	0.000445103	luaMsg: 	0.000821034	printTextDebug:	0.000736825	console: 	0.00121802	endScene: 	0.000333827	present: 	0.382461	TOTAL_RENDER: 	6.78124	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.0543	UpdateCamera: 	0.04802	UpdateEnemies: 	0.380073	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.154433	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.951025	UpdatePlayer: 	0.0604828	UpdateSound: 	0.0208958	UpdateItems:	0.00270971	UpdateTriggers: 	0.0345285	UpdateRigid: 	0.0392803	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.91533	
RENDER	shadowmap: 	0.305897	sendToRender: 	0.0793576	scene: 	2.93376	particles2Tex: 	1.55555	sendToRender: 	0.0655293	motionBlur: 	0.79212	bloom2Tex: 	0.357264	printScene: 	0.0402217	applyBloom: 	0.00654121	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.00958475	setRenderState: 	0.0004842	luaMsg: 	0.000842086	printTextDebug:	0.000535326	console: 	0.00105862	endScene: 	0.000336835	present: 	0.305244	TOTAL_RENDER: 	6.63609	
UPDATE	UpdateSceneManager: 	0.0163726	UpdateInput: 	1.15022	UpdateCamera: 	0.0567476	UpdateEnemies: 	0.397823	UpdateProjectile: 	0.001212	UpdateParticle: 	0.276135	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1215	UpdatePlayer: 	0.0769727	UpdateSound: 	0.0214882	UpdateItems:	0.00344353	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.043575	UpdateGUI: 	0.00124508	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.30013	
RENDER	shadowmap: 	0.271768	sendToRender: 	0.0877484	scene: 	2.77827	particles2Tex: 	1.53312	sendToRender: 	0.0649609	motionBlur: 	0.774975	bloom2Tex: 	0.378861	printScene: 	0.035933	applyBloom: 	0.00648406	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.00895017	setRenderState: 	0.000478185	luaMsg: 	0.00074284	printTextDebug:	0.000526304	console: 	0.00100148	endScene: 	0.000333827	present: 	0.278231	TOTAL_RENDER: 	6.38502	
UPDATE	UpdateSceneManager: 	0.0130132	UpdateInput: 	1.03587	UpdateCamera: 	0.0485252	UpdateEnemies: 	0.340976	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.17734	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.878311	UpdatePlayer: 	0.0559356	UpdateSound: 	0.0213709	UpdateItems:	0.00305256	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0395149	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.74537	
RENDER	shadowmap: 	0.234563	sendToRender: 	0.0941753	scene: 	2.74491	particles2Tex: 	1.4325	sendToRender: 	0.0654301	motionBlur: 	1.12997	bloom2Tex: 	0.0674451	printScene: 	0.0346458	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.00767802	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000544349	console: 	0.000935317	endScene: 	0.000351872	present: 	0.440077	TOTAL_RENDER: 	6.42906	
UPDATE	UpdateSceneManager: 	0.0255874	UpdateInput: 	1.03744	UpdateCamera: 	0.0469132	UpdateEnemies: 	0.343812	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.148938	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.842486	UpdatePlayer: 	0.0538153	UpdateSound: 	0.0198011	UpdateItems:	0.00295933	UpdateTriggers: 	0.034312	UpdateRigid: 	0.0385465	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.72422	
RENDER	shadowmap: 	0.220948	sendToRender: 	0.0866687	scene: 	2.68124	particles2Tex: 	1.59558	sendToRender: 	0.0647444	motionBlur: 	0.776566	bloom2Tex: 	0.33537	printScene: 	0.0346398	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.00753366	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000333827	present: 	0.327244	TOTAL_RENDER: 	6.30532	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.13555	UpdateCamera: 	0.0550514	UpdateEnemies: 	0.313527	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.14883	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.860594	UpdatePlayer: 	0.0529281	UpdateSound: 	0.0119516	UpdateItems:	0.00263453	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0370668	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.75562	
RENDER	shadowmap: 	0.241919	sendToRender: 	0.085974	scene: 	2.80878	particles2Tex: 	1.44225	sendToRender: 	0.0717999	motionBlur: 	0.784106	bloom2Tex: 	0.324585	printScene: 	0.0325376	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.00757577	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.000815019	endScene: 	0.000378939	present: 	0.314345	TOTAL_RENDER: 	6.28385	
UPDATE	UpdateSceneManager: 	0.0122945	UpdateInput: 	1.0334	UpdateCamera: 	0.921606	UpdateEnemies: 	0.362678	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.159437	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.916012	UpdatePlayer: 	0.0539717	UpdateSound: 	0.0178462	UpdateItems:	0.00246611	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0373796	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.68642	
RENDER	shadowmap: 	0.243189	sendToRender: 	0.0858657	scene: 	2.69972	particles2Tex: 	1.62234	sendToRender: 	0.0648046	motionBlur: 	0.771351	bloom2Tex: 	0.327821	printScene: 	0.0332143	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.0018556	gui: 	0.00709458	setRenderState: 	0.000475177	luaMsg: 	0.000451118	printTextDebug:	0.000532319	console: 	0.000818027	endScene: 	0.000357887	present: 	0.332459	TOTAL_RENDER: 	6.35707	
UPDATE	UpdateSceneManager: 	0.0219333	UpdateInput: 	1.1947	UpdateCamera: 	0.975614	UpdateEnemies: 	0.414273	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.276069	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.09502	UpdatePlayer: 	0.0717788	UpdateSound: 	0.0171244	UpdateItems:	0.00365706	UpdateTriggers: 	0.0333586	UpdateRigid: 	0.0442426	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.30726	
RENDER	shadowmap: 	0.343685	sendToRender: 	0.102274	scene: 	3.05155	particles2Tex: 	1.49222	sendToRender: 	0.0871379	motionBlur: 	0.934295	bloom2Tex: 	0.366945	printScene: 	0.0394818	applyBloom: 	0.00655324	setRenderState: 	0.000439088	applyParticles: 	0.00206913	gui: 	0.00890206	setRenderState: 	0.000451118	luaMsg: 	0.000860131	printTextDebug:	0.000553371	console: 	0.000983436	endScene: 	0.000342849	present: 	0.32596	TOTAL_RENDER: 	6.94989	
UPDATE	UpdateSceneManager: 	0.0169109	UpdateInput: 	1.12803	UpdateCamera: 	0.0501523	UpdateEnemies: 	0.374497	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.254845	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07443	UpdatePlayer: 	0.0681398	UpdateSound: 	0.0224356	UpdateItems:	0.00324504	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0417645	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.17714	
RENDER	shadowmap: 	0.295115	sendToRender: 	0.0870958	scene: 	2.93028	particles2Tex: 	1.50285	sendToRender: 	0.065779	motionBlur: 	0.925856	bloom2Tex: 	0.338498	printScene: 	0.03833	applyBloom: 	0.00651414	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.00885093	setRenderState: 	0.000475177	luaMsg: 	0.000526304	printTextDebug:	0.000616527	console: 	0.000905243	endScene: 	0.00033082	present: 	0.342074	TOTAL_RENDER: 	6.7095	
UPDATE	UpdateSceneManager: 	0.0136598	UpdateInput: 	1.04389	UpdateCamera: 	0.0463689	UpdateEnemies: 	0.34272	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.175416	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.953966	UpdatePlayer: 	0.0592468	UpdateSound: 	0.0196146	UpdateItems:	0.00288415	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0386698	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.82858	
RENDER	shadowmap: 	0.227378	sendToRender: 	0.0861274	scene: 	2.96601	particles2Tex: 	1.33584	sendToRender: 	0.0824793	motionBlur: 	0.941449	bloom2Tex: 	0.381751	printScene: 	0.0383751	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.00905844	setRenderState: 	0.000469162	luaMsg: 	0.000721788	printTextDebug:	0.000526304	console: 	0.00079096	endScene: 	0.000336835	present: 	0.262358	TOTAL_RENDER: 	6.52952	
UPDATE	UpdateSceneManager: 	0.0130644	UpdateInput: 	1.03282	UpdateCamera: 	0.957608	UpdateEnemies: 	0.482112	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.185647	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.948562	UpdatePlayer: 	0.0586874	UpdateSound: 	0.0140027	UpdateItems:	0.00278189	UpdateTriggers: 	0.0343812	UpdateRigid: 	0.0398036	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.90548	
RENDER	shadowmap: 	0.26575	sendToRender: 	0.0867229	scene: 	2.77904	particles2Tex: 	1.37647	sendToRender: 	0.0650993	motionBlur: 	0.884004	bloom2Tex: 	0.367486	printScene: 	0.0337256	applyBloom: 	0.00642993	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.00789155	setRenderState: 	0.000487207	luaMsg: 	0.000574423	printTextDebug:	0.000342849	console: 	0.000974414	endScene: 	0.000357887	present: 	0.398986	TOTAL_RENDER: 	6.46144	
UPDATE	UpdateSceneManager: 	0.012523	UpdateInput: 	1.01704	UpdateCamera: 	0.984321	UpdateEnemies: 	0.3438	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.1547	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.916539	UpdatePlayer: 	0.0555236	UpdateSound: 	0.0196627	UpdateItems:	0.00279693	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0375029	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.68433	
RENDER	shadowmap: 	0.236223	sendToRender: 	0.0862387	scene: 	2.69982	particles2Tex: 	1.47174	sendToRender: 	0.0648316	motionBlur: 	0.913125	bloom2Tex: 	0.264394	printScene: 	0.0327	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.00736525	setRenderState: 	0.000445103	luaMsg: 	0.000571416	printTextDebug:	0.000529311	console: 	0.000824042	endScene: 	0.000342849	present: 	0.367101	TOTAL_RENDER: 	6.31216	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.01723	UpdateCamera: 	0.0446366	UpdateEnemies: 	0.321659	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.146156	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.891487	UpdatePlayer: 	0.0515988	UpdateSound: 	0.0168898	UpdateItems:	0.00254731	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0362699	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.66879	
RENDER	shadowmap: 	0.23373	sendToRender: 	0.0854868	scene: 	2.69095	particles2Tex: 	1.31241	sendToRender: 	0.0744224	motionBlur: 	1.00935	bloom2Tex: 	0.0664256	printScene: 	0.032706	applyBloom: 	0.00672165	setRenderState: 	0.000475177	applyParticles: 	0.00215333	gui: 	0.00733818	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.000851109	endScene: 	0.000339842	present: 	0.439371	TOTAL_RENDER: 	6.13048	
UPDATE	UpdateSceneManager: 	0.0257107	UpdateInput: 	1.1178	UpdateCamera: 	0.052468	UpdateEnemies: 	0.432005	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.313825	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.20493	UpdatePlayer: 	0.0745848	UpdateSound: 	0.01775	UpdateItems:	0.00362097	UpdateTriggers: 	0.0335601	UpdateRigid: 	0.0431509	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.48348	
RENDER	shadowmap: 	0.293494	sendToRender: 	0.102774	scene: 	3.10787	particles2Tex: 	1.47398	sendToRender: 	0.0651053	motionBlur: 	0.999439	bloom2Tex: 	0.0713698	printScene: 	0.0436291	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0109652	setRenderState: 	0.000469162	luaMsg: 	0.000685699	printTextDebug:	0.000784945	console: 	0.00122403	endScene: 	0.000336835	present: 	0.50388	TOTAL_RENDER: 	6.84648	
UPDATE	UpdateSceneManager: 	0.0305527	UpdateInput: 	1.16469	UpdateCamera: 	0.0530244	UpdateEnemies: 	0.474137	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.297434	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.10414	UpdatePlayer: 	0.0696616	UpdateSound: 	0.0206221	UpdateItems:	0.00311271	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0439599	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.40925	
RENDER	shadowmap: 	0.286739	sendToRender: 	0.105234	scene: 	2.89262	particles2Tex: 	1.47153	sendToRender: 	0.065	motionBlur: 	0.807979	bloom2Tex: 	0.269444	printScene: 	0.0421945	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.00926896	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.00075487	console: 	0.000968399	endScene: 	0.000342849	present: 	0.37841	TOTAL_RENDER: 	6.49984	
UPDATE	UpdateSceneManager: 	0.013302	UpdateInput: 	1.09416	UpdateCamera: 	0.0506515	UpdateEnemies: 	0.428381	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.29326	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.11299	UpdatePlayer: 	0.0699262	UpdateSound: 	0.0197048	UpdateItems:	0.0033082	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0418306	UpdateGUI: 	0.00132929	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.29049	
RENDER	shadowmap: 	0.360302	sendToRender: 	0.10321	scene: 	2.88762	particles2Tex: 	1.59479	sendToRender: 	0.0896281	motionBlur: 	0.91287	bloom2Tex: 	0.281729	printScene: 	0.0369375	applyBloom: 	0.00669158	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.00818327	setRenderState: 	0.00047217	luaMsg: 	0.000718781	printTextDebug:	0.000348864	console: 	0.000760885	endScene: 	0.000348864	present: 	0.375384	TOTAL_RENDER: 	6.85665	
UPDATE	UpdateSceneManager: 	0.0159154	UpdateInput: 	1.11247	UpdateCamera: 	0.0495778	UpdateEnemies: 	0.401591	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.250915	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.18254	UpdatePlayer: 	0.0721518	UpdateSound: 	0.0203935	UpdateItems:	0.00327511	UpdateTriggers: 	0.0346248	UpdateRigid: 	0.0431088	UpdateGUI: 	0.00161801	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.3209	
RENDER	shadowmap: 	0.271946	sendToRender: 	0.128051	scene: 	3.06878	particles2Tex: 	1.39491	sendToRender: 	0.0736825	motionBlur: 	1.12309	bloom2Tex: 	0.0829305	printScene: 	0.0381886	applyBloom: 	0.00658632	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.00964489	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000694721	console: 	0.000983436	endScene: 	0.000336835	present: 	0.522707	TOTAL_RENDER: 	6.90442	
UPDATE	UpdateSceneManager: 	0.0133531	UpdateInput: 	1.04099	UpdateCamera: 	0.0481523	UpdateEnemies: 	0.363625	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.158535	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.896578	UpdatePlayer: 	0.0563356	UpdateSound: 	0.019356	UpdateItems:	0.00338639	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0396021	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.77165	
RENDER	shadowmap: 	0.247634	sendToRender: 	0.0873725	scene: 	2.87615	particles2Tex: 	1.47643	sendToRender: 	0.0748314	motionBlur: 	0.953467	bloom2Tex: 	0.291004	printScene: 	0.0346278	applyBloom: 	0.00652617	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.0185109	setRenderState: 	0.000463147	luaMsg: 	0.000730811	printTextDebug:	0.000535326	console: 	0.00116689	endScene: 	0.000339842	present: 	0.253895	TOTAL_RENDER: 	6.49263	
UPDATE	UpdateSceneManager: 	0.0131065	UpdateInput: 	1.0572	UpdateCamera: 	0.0478455	UpdateEnemies: 	0.344374	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.168231	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.924866	UpdatePlayer: 	0.0571837	UpdateSound: 	0.0194552	UpdateItems:	0.00280896	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0395299	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.80569	
RENDER	shadowmap: 	0.248767	sendToRender: 	0.0866717	scene: 	2.88427	particles2Tex: 	1.52013	sendToRender: 	0.0861935	motionBlur: 	1.03311	bloom2Tex: 	0.0660947	printScene: 	0.0337466	applyBloom: 	0.308177	setRenderState: 	0.000553371	applyParticles: 	0.00226762	gui: 	0.00836974	setRenderState: 	0.00047217	luaMsg: 	0.000499237	printTextDebug:	0.000439088	console: 	0.00112479	endScene: 	0.000342849	present: 	0.0946505	TOTAL_RENDER: 	6.54346	
UPDATE	UpdateSceneManager: 	0.0130644	UpdateInput: 	1.11413	UpdateCamera: 	0.0465463	UpdateEnemies: 	0.333349	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.158348	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.920704	UpdatePlayer: 	0.0585821	UpdateSound: 	0.0200356	UpdateItems:	0.00273377	UpdateTriggers: 	0.0327211	UpdateRigid: 	0.0391751	UpdateGUI: 	0.00120298	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.87551	
RENDER	shadowmap: 	0.254018	sendToRender: 	0.088389	scene: 	2.89105	particles2Tex: 	1.48391	sendToRender: 	0.0646963	motionBlur: 	0.81618	bloom2Tex: 	0.267341	printScene: 	0.0359571	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.00895017	setRenderState: 	0.000478185	luaMsg: 	0.000691714	printTextDebug:	0.000520289	console: 	0.000887198	endScene: 	0.000354879	present: 	0.380082	TOTAL_RENDER: 	6.46229	
UPDATE	UpdateSceneManager: 	0.017371	UpdateInput: 	1.20964	UpdateCamera: 	0.0389705	UpdateEnemies: 	0.358645	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.168751	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.974288	UpdatePlayer: 	0.0639595	UpdateSound: 	0.0158884	UpdateItems:	0.00306459	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0515868	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.06579	
RENDER	shadowmap: 	0.255077	sendToRender: 	0.0884732	scene: 	2.8757	particles2Tex: 	1.49042	sendToRender: 	0.0653128	motionBlur: 	0.79016	bloom2Tex: 	0.269937	printScene: 	0.0373916	applyBloom: 	0.00667955	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.00970504	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000538334	console: 	0.000881183	endScene: 	0.000348864	present: 	0.381579	TOTAL_RENDER: 	6.4365	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.13111	UpdateCamera: 	0.0489583	UpdateEnemies: 	0.320799	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.149711	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.928614	UpdatePlayer: 	0.0557461	UpdateSound: 	0.0191244	UpdateItems:	0.00269468	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0386097	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.84402	
RENDER	shadowmap: 	0.236491	sendToRender: 	0.0876281	scene: 	2.84568	particles2Tex: 	1.44787	sendToRender: 	0.0827019	motionBlur: 	0.781215	bloom2Tex: 	0.267444	printScene: 	0.0327722	applyBloom: 	0.00651414	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.00759381	setRenderState: 	0.0004842	luaMsg: 	0.000580438	printTextDebug:	0.000339842	console: 	0.00106765	endScene: 	0.000324805	present: 	0.409001	TOTAL_RENDER: 	6.36868	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.01974	UpdateCamera: 	0.0454366	UpdateEnemies: 	0.309007	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.154514	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.926427	UpdatePlayer: 	0.0517703	UpdateSound: 	0.0178372	UpdateItems:	0.00260746	UpdateTriggers: 	0.0331602	UpdateRigid: 	0.0574393	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.75844	
RENDER	shadowmap: 	0.216699	sendToRender: 	0.0868883	scene: 	2.6998	particles2Tex: 	1.58455	sendToRender: 	0.0667173	motionBlur: 	0.824418	bloom2Tex: 	0.268962	printScene: 	0.033897	applyBloom: 	0.00650211	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.00747652	setRenderState: 	0.00047217	luaMsg: 	0.000427058	printTextDebug:	0.00043608	console: 	0.000887198	endScene: 	0.000351872	present: 	0.369829	TOTAL_RENDER: 	6.33011	
UPDATE	UpdateSceneManager: 	0.0227995	UpdateInput: 	1.21715	UpdateCamera: 	0.0478425	UpdateEnemies: 	0.354341	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.154857	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.968312	UpdatePlayer: 	0.0578243	UpdateSound: 	0.0194793	UpdateItems:	0.00265859	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0394036	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.03733	
RENDER	shadowmap: 	0.250358	sendToRender: 	0.0870868	scene: 	2.92356	particles2Tex: 	1.50569	sendToRender: 	0.0660316	motionBlur: 	0.790908	bloom2Tex: 	0.268226	printScene: 	0.035933	applyBloom: 	0.00643294	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.00793967	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.000989451	endScene: 	0.000351872	present: 	0.375324	TOTAL_RENDER: 	6.5066	
UPDATE	UpdateSceneManager: 	0.0269889	UpdateInput: 	1.04177	UpdateCamera: 	0.0468832	UpdateEnemies: 	0.306694	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.153891	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.924566	UpdatePlayer: 	0.0565401	UpdateSound: 	0.0195484	UpdateItems:	0.00267362	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0373916	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.75828	
RENDER	shadowmap: 	0.237441	sendToRender: 	0.0949994	scene: 	2.87129	particles2Tex: 	1.62483	sendToRender: 	0.0652316	motionBlur: 	4.11132	bloom2Tex: 	0.0924851	printScene: 	0.0511056	applyBloom: 	0.00692315	setRenderState: 	0.000442095	applyParticles: 	0.00223754	gui: 	0.011714	setRenderState: 	0.000523296	luaMsg: 	0.000827049	printTextDebug:	0.000760885	console: 	0.00109772	endScene: 	0.00033082	present: 	0.363832	TOTAL_RENDER: 	9.7215	
UPDATE	UpdateSceneManager: 	0.0152538	UpdateInput: 	1.06986	UpdateCamera: 	0.04882	UpdateEnemies: 	0.338756	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.160297	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.964775	UpdatePlayer: 	0.0626933	UpdateSound: 	0.0215694	UpdateItems:	0.00319091	UpdateTriggers: 	0.0335902	UpdateRigid: 	0.040784	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.93152	
RENDER	shadowmap: 	0.274147	sendToRender: 	0.0933934	scene: 	2.9278	particles2Tex: 	1.55539	sendToRender: 	0.0815921	motionBlur: 	1.09941	bloom2Tex: 	0.07143	printScene: 	0.0434186	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.00986444	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.00063758	console: 	0.00111276	endScene: 	0.00033082	present: 	0.431187	TOTAL_RENDER: 	6.7625	
UPDATE	UpdateSceneManager: 	0.0126433	UpdateInput: 	1.09564	UpdateCamera: 	0.0466997	UpdateEnemies: 	0.367817	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.164727	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.97073	UpdatePlayer: 	0.059743	UpdateSound: 	0.0203845	UpdateItems:	0.00267062	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.038754	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.91432	
RENDER	shadowmap: 	0.250993	sendToRender: 	0.0873123	scene: 	3.14912	particles2Tex: 	1.44986	sendToRender: 	0.0840071	motionBlur: 	1.20036	bloom2Tex: 	0.0680075	printScene: 	0.0344293	applyBloom: 	0.31771	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.00881183	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.00043608	console: 	0.00101351	endScene: 	0.000351872	present: 	0.101222	TOTAL_RENDER: 	6.92189	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.07903	UpdateCamera: 	0.0504981	UpdateEnemies: 	0.301783	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.15175	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.913498	UpdatePlayer: 	0.0554544	UpdateSound: 	0.0126614	UpdateItems:	0.00255934	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0370608	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.74211	
RENDER	shadowmap: 	0.232046	sendToRender: 	0.0876161	scene: 	2.76503	particles2Tex: 	1.5443	sendToRender: 	0.0651745	motionBlur: 	1.17506	bloom2Tex: 	0.0674511	printScene: 	0.0336233	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.00821636	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.000339842	console: 	0.00107366	endScene: 	0.00033082	present: 	0.396175	TOTAL_RENDER: 	6.54765	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.04478	UpdateCamera: 	0.0467839	UpdateEnemies: 	0.347249	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.153849	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.958499	UpdatePlayer: 	0.0582152	UpdateSound: 	0.0203274	UpdateItems:	0.00270069	UpdateTriggers: 	0.0338669	UpdateRigid: 	0.0478034	UpdateGUI: 	0.00946445	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.86451	
RENDER	shadowmap: 	0.216967	sendToRender: 	0.0878266	scene: 	2.49351	particles2Tex: 	1.65636	sendToRender: 	0.0659534	motionBlur: 	0.913609	bloom2Tex: 	0.339298	printScene: 	0.0341045	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.0081923	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000541341	console: 	0.00090825	endScene: 	0.000348864	present: 	0.207926	TOTAL_RENDER: 	6.19556	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.02034	UpdateCamera: 	0.0454606	UpdateEnemies: 	0.328504	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.154917	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.931095	UpdatePlayer: 	0.0578002	UpdateSound: 	0.0199785	UpdateItems:	0.00320594	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.048014	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.76599	
RENDER	shadowmap: 	0.224413	sendToRender: 	0.0878176	scene: 	2.53836	particles2Tex: 	1.49299	sendToRender: 	0.0651745	motionBlur: 	0.85617	bloom2Tex: 	0.375207	printScene: 	0.0352112	applyBloom: 	0.00653218	setRenderState: 	0.00047217	applyParticles: 	0.0019759	gui: 	0.00903137	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000634572	console: 	0.001209	endScene: 	0.000348864	present: 	0.283576	TOTAL_RENDER: 	6.16673	
UPDATE	UpdateSceneManager: 	0.0128027	UpdateInput: 	1.05426	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.330928	UpdateProjectile: 	0.001209	UpdateParticle: 	0.182609	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.911498	UpdatePlayer: 	0.0598182	UpdateSound: 	0.0195003	UpdateItems:	0.00247212	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0393044	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.7922	
RENDER	shadowmap: 	0.229472	sendToRender: 	0.0965783	scene: 	2.83099	particles2Tex: 	1.63876	sendToRender: 	0.085565	motionBlur: 	0.799411	bloom2Tex: 	0.334765	printScene: 	0.035127	applyBloom: 	0.00662842	setRenderState: 	0.000469162	applyParticles: 	0.00194582	gui: 	0.00841485	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000544349	console: 	0.00100449	endScene: 	0.000357887	present: 	0.327154	TOTAL_RENDER: 	6.57501	
UPDATE	UpdateSceneManager: 	0.0142012	UpdateInput: 	1.04803	UpdateCamera: 	0.0471779	UpdateEnemies: 	0.331962	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.159082	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.918454	UpdatePlayer: 	0.059725	UpdateSound: 	0.0207153	UpdateItems:	0.00265558	UpdateTriggers: 	0.0324023	UpdateRigid: 	0.0380352	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.80632	
RENDER	shadowmap: 	0.24582	sendToRender: 	0.0872552	scene: 	2.56631	particles2Tex: 	1.54818	sendToRender: 	0.0644527	motionBlur: 	0.826042	bloom2Tex: 	0.368295	printScene: 	0.0353135	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.00836372	setRenderState: 	0.00046014	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.000787952	endScene: 	0.000357887	present: 	0.243826	TOTAL_RENDER: 	6.16427	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.02097	UpdateCamera: 	0.0461523	UpdateEnemies: 	0.345177	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.152652	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.905838	UpdatePlayer: 	0.0578062	UpdateSound: 	0.0195244	UpdateItems:	0.002827	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0372593	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.72908	
RENDER	shadowmap: 	0.243333	sendToRender: 	0.0879258	scene: 	2.55197	particles2Tex: 	1.53642	sendToRender: 	0.0651835	motionBlur: 	0.846213	bloom2Tex: 	0.34198	printScene: 	0.214323	applyBloom: 	0.00677579	setRenderState: 	0.000481192	applyParticles: 	0.0021804	gui: 	0.00727502	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000724796	console: 	0.00094434	endScene: 	0.000342849	present: 	0.243784	TOTAL_RENDER: 	6.32086	
UPDATE	UpdateSceneManager: 	0.0222702	UpdateInput: 	1.09595	UpdateCamera: 	0.0533672	UpdateEnemies: 	0.419678	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.306026	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.10966	UpdatePlayer: 	0.192101	UpdateSound: 	0.0186161	UpdateItems:	0.00347962	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0449163	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.41867	
RENDER	shadowmap: 	0.289416	sendToRender: 	0.105249	scene: 	2.72568	particles2Tex: 	1.59647	sendToRender: 	0.0655624	motionBlur: 	0.96535	bloom2Tex: 	0.0713397	printScene: 	0.0431599	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.0111276	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.0007669	console: 	0.00111877	endScene: 	0.000342849	present: 	0.406463	TOTAL_RENDER: 	6.45129	
UPDATE	UpdateSceneManager: 	0.0371871	UpdateInput: 	1.07264	UpdateCamera: 	0.050465	UpdateEnemies: 	0.380632	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.17101	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.09838	UpdatePlayer: 	0.0596137	UpdateSound: 	0.0123877	UpdateItems:	0.00302249	UpdateTriggers: 	0.0348263	UpdateRigid: 	0.0586543	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.11334	
RENDER	shadowmap: 	0.265805	sendToRender: 	0.08758	scene: 	2.5728	particles2Tex: 	1.55752	sendToRender: 	0.0836402	motionBlur: 	0.905562	bloom2Tex: 	0.361574	printScene: 	0.0361014	applyBloom: 	0.0069412	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.00818628	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.000433073	console: 	0.0010075	endScene: 	0.000360894	present: 	0.213096	TOTAL_RENDER: 	6.28909	
UPDATE	UpdateSceneManager: 	0.0115516	UpdateInput: 	1.11131	UpdateCamera: 	0.0466305	UpdateEnemies: 	0.357487	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.154418	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.980561	UpdatePlayer: 	0.0573521	UpdateSound: 	0.0200447	UpdateItems:	0.00266159	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0376142	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.91188	
RENDER	shadowmap: 	0.246912	sendToRender: 	0.0868702	scene: 	2.62307	particles2Tex: 	1.51949	sendToRender: 	0.064985	motionBlur: 	0.92723	bloom2Tex: 	0.0663263	printScene: 	0.0340143	applyBloom: 	0.311822	setRenderState: 	0.000481192	applyParticles: 	0.0020571	gui: 	0.008878	setRenderState: 	0.000496229	luaMsg: 	0.000763893	printTextDebug:	0.000550364	console: 	0.000763893	endScene: 	0.000384954	present: 	0.130193	TOTAL_RENDER: 	6.2068	
UPDATE	UpdateSceneManager: 	0.0202642	UpdateInput: 	1.20193	UpdateCamera: 	1.03863	UpdateEnemies: 	0.487279	UpdateProjectile: 	0.00155786	UpdateParticle: 	0.285383	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.18768	UpdatePlayer: 	0.0733878	UpdateSound: 	0.0182913	UpdateItems:	0.00366909	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0454095	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.50707	
RENDER	shadowmap: 	0.334889	sendToRender: 	0.104891	scene: 	2.8499	particles2Tex: 	1.48405	sendToRender: 	0.0658872	motionBlur: 	0.978387	bloom2Tex: 	0.0703323	printScene: 	0.0427269	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0106253	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000805997	console: 	0.00115486	endScene: 	0.000324805	present: 	0.424333	TOTAL_RENDER: 	6.54521	
UPDATE	UpdateSceneManager: 	0.0142072	UpdateInput: 	1.12214	UpdateCamera: 	0.926896	UpdateEnemies: 	0.50727	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.170685	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.990008	UpdatePlayer: 	0.0626993	UpdateSound: 	0.0219454	UpdateItems:	0.0029864	UpdateTriggers: 	0.0335992	UpdateRigid: 	0.0401074	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.03216	
RENDER	shadowmap: 	0.267946	sendToRender: 	0.0873364	scene: 	2.81983	particles2Tex: 	1.39788	sendToRender: 	0.0646963	motionBlur: 	0.863199	bloom2Tex: 	0.486735	printScene: 	0.0360323	applyBloom: 	0.00641489	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.00881183	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00115787	endScene: 	0.000336835	present: 	0.331289	TOTAL_RENDER: 	6.53579	
UPDATE	UpdateSceneManager: 	0.0139155	UpdateInput: 	1.05102	UpdateCamera: 	0.95252	UpdateEnemies: 	0.489523	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.171019	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.0157	UpdatePlayer: 	0.063358	UpdateSound: 	0.0219273	UpdateItems:	0.00285407	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0398186	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.96837	
RENDER	shadowmap: 	0.250596	sendToRender: 	0.0870477	scene: 	2.86591	particles2Tex: 	1.56053	sendToRender: 	0.0659323	motionBlur: 	0.772641	bloom2Tex: 	0.286225	printScene: 	0.036724	applyBloom: 	0.00681188	setRenderState: 	0.000490215	applyParticles: 	0.00204206	gui: 	0.00835169	setRenderState: 	0.000457133	luaMsg: 	0.000712766	printTextDebug:	0.000652617	console: 	0.000863138	endScene: 	0.000342849	present: 	0.353652	TOTAL_RENDER: 	6.46033	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.0463	UpdateCamera: 	0.976504	UpdateEnemies: 	0.436658	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.152382	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.95766	UpdatePlayer: 	0.0602934	UpdateSound: 	0.0193379	UpdateItems:	0.00209319	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0396593	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.86235	
RENDER	shadowmap: 	0.245489	sendToRender: 	0.087165	scene: 	2.84342	particles2Tex: 	1.24155	sendToRender: 	0.081526	motionBlur: 	0.831407	bloom2Tex: 	0.353529	printScene: 	0.0442727	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0110885	setRenderState: 	0.000535326	luaMsg: 	0.0007669	printTextDebug:	0.000652617	console: 	0.00116388	endScene: 	0.000333827	present: 	0.217342	TOTAL_RENDER: 	6.16224	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.05863	UpdateCamera: 	0.044417	UpdateEnemies: 	0.403567	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.302679	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.927038	UpdatePlayer: 	0.0505432	UpdateSound: 	0.0177229	UpdateItems:	0.00256536	UpdateTriggers: 	0.0323151	UpdateRigid: 	0.0372112	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.01795	
RENDER	shadowmap: 	0.266217	sendToRender: 	0.103859	scene: 	2.96576	particles2Tex: 	1.44999	sendToRender: 	0.0649399	motionBlur: 	0.980865	bloom2Tex: 	0.0707773	printScene: 	0.0410848	applyBloom: 	0.00690811	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.00979828	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000544349	console: 	0.000965392	endScene: 	0.000339842	present: 	0.441349	TOTAL_RENDER: 	6.56457	
UPDATE	UpdateSceneManager: 	0.0122133	UpdateInput: 	1.03759	UpdateCamera: 	0.0462847	UpdateEnemies: 	0.419188	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.155918	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.961894	UpdatePlayer: 	0.0583385	UpdateSound: 	0.0200567	UpdateItems:	0.00287512	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0380412	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.88388	
RENDER	shadowmap: 	0.249077	sendToRender: 	0.0669819	scene: 	2.50673	particles2Tex: 	1.55121	sendToRender: 	0.0642873	motionBlur: 	0.839157	bloom2Tex: 	0.435993	printScene: 	0.0358488	applyBloom: 	0.00698631	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.00814117	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000363902	console: 	0.000983436	endScene: 	0.000339842	present: 	0.232551	TOTAL_RENDER: 	6.15464	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	1.0303	UpdateCamera: 	0.0458516	UpdateEnemies: 	0.377706	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.159765	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.987208	UpdatePlayer: 	0.0576258	UpdateSound: 	0.020183	UpdateItems:	0.00284204	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0381255	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.8633	
RENDER	shadowmap: 	0.228816	sendToRender: 	0.0942144	scene: 	2.53103	particles2Tex: 	1.59902	sendToRender: 	0.105125	motionBlur: 	1.00796	bloom2Tex: 	0.0671564	printScene: 	0.0331932	applyBloom: 	0.00679082	setRenderState: 	0.00046014	applyParticles: 	0.277209	gui: 	0.00906145	setRenderState: 	0.000505252	luaMsg: 	0.000658632	printTextDebug:	0.00043608	console: 	0.000854116	endScene: 	0.000366909	present: 	0.102614	TOTAL_RENDER: 	6.23297	
UPDATE	UpdateSceneManager: 	0.027037	UpdateInput: 	1.03416	UpdateCamera: 	0.0469764	UpdateEnemies: 	0.39779	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.180336	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.944355	UpdatePlayer: 	0.0607385	UpdateSound: 	0.0216085	UpdateItems:	0.00292324	UpdateTriggers: 	0.032282	UpdateRigid: 	0.0394066	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.92269	
RENDER	shadowmap: 	0.225622	sendToRender: 	0.0879108	scene: 	2.79131	particles2Tex: 	1.44212	sendToRender: 	0.064597	motionBlur: 	1.0118	bloom2Tex: 	0.0677067	printScene: 	0.0349586	applyBloom: 	0.00695022	setRenderState: 	0.000439088	applyParticles: 	0.00205108	gui: 	0.00797877	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000757878	console: 	0.000869153	endScene: 	0.000342849	present: 	0.404445	TOTAL_RENDER: 	6.31146	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.0021	UpdateCamera: 	0.0452802	UpdateEnemies: 	0.548917	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.298715	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.20859	UpdatePlayer: 	0.075475	UpdateSound: 	0.0167485	UpdateItems:	0.0037924	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0462546	UpdateGUI: 	0.00198492	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.44256	
RENDER	shadowmap: 	0.29412	sendToRender: 	0.103703	scene: 	3.11621	particles2Tex: 	1.60909	sendToRender: 	0.0944791	motionBlur: 	1.01916	bloom2Tex: 	0.446387	printScene: 	0.0453133	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.0105952	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000547356	console: 	0.00132328	endScene: 	0.00033082	present: 	0.232548	TOTAL_RENDER: 	7.15407	
UPDATE	UpdateSceneManager: 	0.0139155	UpdateInput: 	1.04839	UpdateCamera: 	0.0432802	UpdateEnemies: 	0.382668	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.283747	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.27283	UpdatePlayer: 	0.0696856	UpdateSound: 	0.0199304	UpdateItems:	0.00314579	UpdateTriggers: 	0.0105592	UpdateRigid: 	0.0515507	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.35295	
RENDER	shadowmap: 	0.264526	sendToRender: 	0.105919	scene: 	3.02871	particles2Tex: 	1.54757	sendToRender: 	0.0653399	motionBlur: 	1.15339	bloom2Tex: 	0.0711112	printScene: 	0.041993	applyBloom: 	0.00721187	setRenderState: 	0.00044811	applyParticles: 	0.00203003	gui: 	0.00977121	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000839079	console: 	0.00103757	endScene: 	0.00033082	present: 	0.39065	TOTAL_RENDER: 	6.85272	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.03719	UpdateCamera: 	0.0472741	UpdateEnemies: 	0.431314	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.168086	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.13067	UpdatePlayer: 	0.0623144	UpdateSound: 	0.0214852	UpdateItems:	0.00280294	UpdateTriggers: 	0.0327602	UpdateRigid: 	0.0396773	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.12003	
RENDER	shadowmap: 	0.275013	sendToRender: 	0.0874266	scene: 	2.98794	particles2Tex: 	1.45619	sendToRender: 	0.0647023	motionBlur: 	1.04196	bloom2Tex: 	0.0709668	printScene: 	0.39132	applyBloom: 	0.00774118	setRenderState: 	0.00047217	applyParticles: 	0.00216236	gui: 	0.0105562	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000763893	console: 	0.000929302	endScene: 	0.000351872	present: 	0.210401	TOTAL_RENDER: 	6.77585	
UPDATE	UpdateSceneManager: 	0.0144839	UpdateInput: 	1.1166	UpdateCamera: 	0.0494184	UpdateEnemies: 	0.502578	UpdateProjectile: 	0.001212	UpdateParticle: 	0.171286	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19262	UpdatePlayer: 	0.0679594	UpdateSound: 	0.0227303	UpdateItems:	0.00326609	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0409675	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.31715	
RENDER	shadowmap: 	0.256563	sendToRender: 	0.106187	scene: 	2.85507	particles2Tex: 	1.47784	sendToRender: 	0.0650061	motionBlur: 	1.05126	bloom2Tex: 	0.0684075	printScene: 	0.373778	applyBloom: 	0.007669	setRenderState: 	0.000478185	applyParticles: 	0.00206913	gui: 	0.00886296	setRenderState: 	0.00047217	luaMsg: 	0.00043608	printTextDebug:	0.000547356	console: 	0.0010105	endScene: 	0.000384954	present: 	0.165097	TOTAL_RENDER: 	6.60224	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.11389	UpdateCamera: 	0.0510785	UpdateEnemies: 	0.476179	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.158039	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15582	UpdatePlayer: 	0.0626151	UpdateSound: 	0.0195334	UpdateItems:	0.00350368	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0388924	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.22313	
RENDER	shadowmap: 	0.238834	sendToRender: 	0.0963978	scene: 	2.79141	particles2Tex: 	1.4401	sendToRender: 	0.065373	motionBlur: 	0.992516	bloom2Tex: 	0.0661399	printScene: 	0.0341616	applyBloom: 	0.00680285	setRenderState: 	0.000463147	applyParticles: 	0.302586	gui: 	0.00892311	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.00113381	endScene: 	0.000372924	present: 	0.0806839	TOTAL_RENDER: 	6.32126	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.06301	UpdateCamera: 	0.0454155	UpdateEnemies: 	0.361751	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.150857	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.17657	UpdatePlayer: 	0.0558333	UpdateSound: 	0.0192687	UpdateItems:	0.00320594	UpdateTriggers: 	0.0332143	UpdateRigid: 	0.0367871	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.08908	
RENDER	shadowmap: 	0.223243	sendToRender: 	0.0866356	scene: 	2.78289	particles2Tex: 	1.48452	sendToRender: 	0.0653128	motionBlur: 	0.951521	bloom2Tex: 	0.0658812	printScene: 	0.382058	applyBloom: 	0.00698631	setRenderState: 	0.000493222	applyParticles: 	0.00196988	gui: 	0.00747352	setRenderState: 	0.00046014	luaMsg: 	0.00075487	printTextDebug:	0.000529311	console: 	0.000730811	endScene: 	0.000357887	present: 	0.214476	TOTAL_RENDER: 	6.44114	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.05297	UpdateCamera: 	0.0452892	UpdateEnemies: 	0.415582	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.180134	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.1262	UpdatePlayer: 	0.0588859	UpdateSound: 	0.0192387	UpdateItems:	0.00316083	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.037542	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.0806	
RENDER	shadowmap: 	0.242398	sendToRender: 	0.0872431	scene: 	2.76962	particles2Tex: 	1.44943	sendToRender: 	0.0647294	motionBlur: 	0.978757	bloom2Tex: 	0.0666	printScene: 	0.0324444	applyBloom: 	0.310026	setRenderState: 	0.00047217	applyParticles: 	0.00209319	gui: 	0.00765697	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000508259	console: 	0.000775922	endScene: 	0.000357887	present: 	0.12526	TOTAL_RENDER: 	6.2997	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.06574	UpdateCamera: 	0.0451178	UpdateEnemies: 	0.430426	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.15495	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18842	UpdatePlayer: 	0.0567536	UpdateSound: 	0.0194522	UpdateItems:	0.00301347	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0368683	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.14351	
RENDER	shadowmap: 	0.233159	sendToRender: 	0.0862717	scene: 	2.75837	particles2Tex: 	1.58932	sendToRender: 	0.0647444	motionBlur: 	0.963223	bloom2Tex: 	0.0674661	printScene: 	0.0336353	applyBloom: 	0.295906	setRenderState: 	0.000463147	applyParticles: 	0.00222852	gui: 	0.00845094	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.00854116	console: 	0.000860131	endScene: 	0.000366909	present: 	0.0963557	TOTAL_RENDER: 	6.3714	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.05574	UpdateCamera: 	0.044808	UpdateEnemies: 	0.347273	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.150589	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.24468	UpdatePlayer: 	0.0556378	UpdateSound: 	0.0198101	UpdateItems:	0.00318489	UpdateTriggers: 	0.033115	UpdateRigid: 	0.0392021	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.13932	
RENDER	shadowmap: 	0.24348	sendToRender: 	0.0880491	scene: 	2.89693	particles2Tex: 	1.49435	sendToRender: 	0.0654722	motionBlur: 	0.940565	bloom2Tex: 	0.36133	printScene: 	0.0349346	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.00810809	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.000881183	endScene: 	0.000351872	present: 	0.287951	TOTAL_RENDER: 	6.59549	
UPDATE	UpdateSceneManager: 	0.0131215	UpdateInput: 	1.09134	UpdateCamera: 	0.0471689	UpdateEnemies: 	0.375986	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.159263	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.27451	UpdatePlayer: 	0.0585521	UpdateSound: 	0.0228747	UpdateItems:	0.00303151	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0479177	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.24751	
RENDER	shadowmap: 	0.244025	sendToRender: 	0.0882115	scene: 	2.89341	particles2Tex: 	1.47986	sendToRender: 	0.065776	motionBlur: 	0.944108	bloom2Tex: 	0.0683985	printScene: 	0.0437133	applyBloom: 	0.307978	setRenderState: 	0.000487207	applyParticles: 	0.00210522	gui: 	0.00901333	setRenderState: 	0.00046014	luaMsg: 	0.000622542	printTextDebug:	0.000655624	console: 	0.000899228	endScene: 	0.000360894	present: 	0.115095	TOTAL_RENDER: 	6.55246	
UPDATE	UpdateSceneManager: 	0.0129651	UpdateInput: 	1.01101	UpdateCamera: 	0.0467869	UpdateEnemies: 	0.384545	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.163184	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.24446	UpdatePlayer: 	0.0623415	UpdateSound: 	0.0265408	UpdateItems:	0.00312173	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0382337	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.12437	
RENDER	shadowmap: 	0.231868	sendToRender: 	0.087986	scene: 	2.83092	particles2Tex: 	1.58441	sendToRender: 	0.0652196	motionBlur: 	0.769616	bloom2Tex: 	0.376728	printScene: 	0.0366037	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.00795771	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000517282	console: 	0.000956369	endScene: 	0.000348864	present: 	0.289981	TOTAL_RENDER: 	6.45408	
UPDATE	UpdateSceneManager: 	0.0134674	UpdateInput: 	1.09626	UpdateCamera: 	0.0532529	UpdateEnemies: 	0.353294	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.165136	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.27935	UpdatePlayer: 	0.0586122	UpdateSound: 	0.0221529	UpdateItems:	0.00335932	UpdateTriggers: 	0.0330338	UpdateRigid: 	0.0401044	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.2489	
RENDER	shadowmap: 	0.228687	sendToRender: 	0.0886236	scene: 	2.84625	particles2Tex: 	1.42973	sendToRender: 	0.0838808	motionBlur: 	0.969214	bloom2Tex: 	0.0684466	printScene: 	0.0329617	applyBloom: 	0.00677879	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.00804493	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.000809004	endScene: 	0.000342849	present: 	0.357547	TOTAL_RENDER: 	6.28753	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.02643	UpdateCamera: 	0.0452591	UpdateEnemies: 	0.319073	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.149654	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.16209	UpdatePlayer: 	0.05368	UpdateSound: 	0.020171	UpdateItems:	0.00296234	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0376112	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.96019	
RENDER	shadowmap: 	0.219983	sendToRender: 	0.0876131	scene: 	2.78456	particles2Tex: 	1.43225	sendToRender: 	0.0647384	motionBlur: 	0.998158	bloom2Tex: 	0.229348	printScene: 	0.0341947	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.00768404	setRenderState: 	0.000475177	luaMsg: 	0.000532319	printTextDebug:	0.000529311	console: 	0.000805997	endScene: 	0.000351872	present: 	0.253209	TOTAL_RENDER: 	6.28798	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.01621	UpdateCamera: 	0.0444561	UpdateEnemies: 	0.301978	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.152153	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.16423	UpdatePlayer: 	0.0530214	UpdateSound: 	0.0179695	UpdateItems:	0.00287212	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.194564	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.09047	
RENDER	shadowmap: 	0.241375	sendToRender: 	0.0876762	scene: 	2.55447	particles2Tex: 	1.6689	sendToRender: 	0.0658331	motionBlur: 	0.866516	bloom2Tex: 	0.340973	printScene: 	0.0339541	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00192477	gui: 	0.00766599	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000348864	present: 	0.314769	TOTAL_RENDER: 	6.35446	
UPDATE	UpdateSceneManager: 	0.011299	UpdateInput: 	1.00411	UpdateCamera: 	0.0380924	UpdateEnemies: 	0.342678	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.188038	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.15284	UpdatePlayer: 	0.0552078	UpdateSound: 	0.0209168	UpdateItems:	0.00305858	UpdateTriggers: 	0.0326158	UpdateRigid: 	0.0396021	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.04347	
RENDER	shadowmap: 	0.239628	sendToRender: 	0.100368	scene: 	2.86399	particles2Tex: 	1.35476	sendToRender: 	0.0651865	motionBlur: 	0.956905	bloom2Tex: 	0.354726	printScene: 	0.033515	applyBloom: 	0.00653519	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.00796674	setRenderState: 	0.000487207	luaMsg: 	0.00047217	printTextDebug:	0.000631565	console: 	0.000827049	endScene: 	0.000351872	present: 	0.314652	TOTAL_RENDER: 	6.46282	
UPDATE	UpdateSceneManager: 	0.0236626	UpdateInput: 	1.04464	UpdateCamera: 	0.0613971	UpdateEnemies: 	0.338462	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.167076	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.1492	UpdatePlayer: 	0.0658361	UpdateSound: 	0.0231333	UpdateItems:	0.00324805	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0414246	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.07497	
RENDER	shadowmap: 	0.284821	sendToRender: 	0.0882326	scene: 	2.7719	particles2Tex: 	1.50292	sendToRender: 	0.065776	motionBlur: 	0.914479	bloom2Tex: 	0.371721	printScene: 	0.0366518	applyBloom: 	0.00645098	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.008475	setRenderState: 	0.000505252	luaMsg: 	0.000827049	printTextDebug:	0.000784945	console: 	0.00110674	endScene: 	0.000336835	present: 	0.300631	TOTAL_RENDER: 	6.51827	
UPDATE	UpdateSceneManager: 	0.0160297	UpdateInput: 	1.029	UpdateCamera: 	0.0476681	UpdateEnemies: 	0.345905	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.157377	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.16704	UpdatePlayer: 	0.0616678	UpdateSound: 	0.0136568	UpdateItems:	0.00316384	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.039951	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.01475	
RENDER	shadowmap: 	0.256424	sendToRender: 	0.086798	scene: 	2.57321	particles2Tex: 	1.62828	sendToRender: 	0.0648406	motionBlur: 	0.861908	bloom2Tex: 	0.357511	printScene: 	0.0354849	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.00794268	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000661639	console: 	0.000805997	endScene: 	0.000333827	present: 	0.314128	TOTAL_RENDER: 	6.35908	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.03457	UpdateCamera: 	0.0455779	UpdateEnemies: 	0.317118	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.251772	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.09208	UpdatePlayer: 	0.0610482	UpdateSound: 	0.0190853	UpdateItems:	0.00295332	UpdateTriggers: 	0.0328173	UpdateRigid: 	0.0547476	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.05557	
RENDER	shadowmap: 	0.228377	sendToRender: 	0.0877063	scene: 	2.55556	particles2Tex: 	1.49569	sendToRender: 	0.064573	motionBlur: 	0.870877	bloom2Tex: 	0.364524	printScene: 	0.0338519	applyBloom: 	0.00652015	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.00760284	setRenderState: 	0.000478185	luaMsg: 	0.00062555	printTextDebug:	0.00075487	console: 	0.000977422	endScene: 	0.000345857	present: 	0.332744	TOTAL_RENDER: 	6.21271	
UPDATE	UpdateSceneManager: 	0.0285678	UpdateInput: 	1.06403	UpdateCamera: 	0.048026	UpdateEnemies: 	0.357195	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.176564	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.14482	UpdatePlayer: 	0.0677428	UpdateSound: 	0.024204	UpdateItems:	0.00343451	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0418186	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.09447	
RENDER	shadowmap: 	0.255188	sendToRender: 	0.107339	scene: 	3.22588	particles2Tex: 	1.61631	sendToRender: 	0.0810057	motionBlur: 	1.07059	bloom2Tex: 	0.0715322	printScene: 	0.0435539	applyBloom: 	0.00672767	setRenderState: 	0.000475177	applyParticles: 	0.00208416	gui: 	0.0114373	setRenderState: 	0.000496229	luaMsg: 	0.00093231	printTextDebug:	0.000830056	console: 	0.00117291	endScene: 	0.000327812	present: 	0.410231	TOTAL_RENDER: 	7.08152	
UPDATE	UpdateSceneManager: 	0.0171064	UpdateInput: 	1.29439	UpdateCamera: 	0.0593129	UpdateEnemies: 	0.374145	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.303722	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.11662	UpdatePlayer: 	0.0613911	UpdateSound: 	0.0191845	UpdateItems:	0.00344654	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0429975	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.46908	
RENDER	shadowmap: 	0.258905	sendToRender: 	0.125736	scene: 	2.91825	particles2Tex: 	1.48489	sendToRender: 	0.0655895	motionBlur: 	0.797161	bloom2Tex: 	0.344693	printScene: 	0.0463599	applyBloom: 	0.00679383	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.011687	setRenderState: 	0.000514274	luaMsg: 	0.000649609	printTextDebug:	0.000911258	console: 	0.00116088	endScene: 	0.000333827	present: 	0.34017	TOTAL_RENDER: 	6.56643	
UPDATE	UpdateSceneManager: 	0.0208807	UpdateInput: 	0.995385	UpdateCamera: 	0.05168	UpdateEnemies: 	0.429446	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.196426	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.14817	UpdatePlayer: 	0.0660647	UpdateSound: 	0.0264776	UpdateItems:	0.00345255	UpdateTriggers: 	0.0356774	UpdateRigid: 	0.0436892	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.16241	
RENDER	shadowmap: 	0.29282	sendToRender: 	0.089189	scene: 	2.92729	particles2Tex: 	1.38188	sendToRender: 	0.0659323	motionBlur: 	0.859406	bloom2Tex: 	0.388319	printScene: 	0.0395149	applyBloom: 	0.0066585	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0106975	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.000745848	console: 	0.00116388	endScene: 	0.000336835	present: 	0.284821	TOTAL_RENDER: 	6.51377	
UPDATE	UpdateSceneManager: 	0.0132508	UpdateInput: 	1.08582	UpdateCamera: 	0.0533612	UpdateEnemies: 	0.354648	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.160631	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.18227	UpdatePlayer: 	0.0605791	UpdateSound: 	0.0208717	UpdateItems:	0.00329015	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0388743	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.10349	
RENDER	shadowmap: 	0.239652	sendToRender: 	0.0879108	scene: 	2.58235	particles2Tex: 	1.53303	sendToRender: 	0.065003	motionBlur: 	0.867812	bloom2Tex: 	0.339165	printScene: 	0.0343722	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.00817726	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.00089622	endScene: 	0.000336835	present: 	0.302532	TOTAL_RENDER: 	6.23041	
UPDATE	UpdateSceneManager: 	0.0195815	UpdateInput: 	1.03776	UpdateCamera: 	0.0495387	UpdateEnemies: 	0.338176	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.16975	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.12428	UpdatePlayer: 	0.0602092	UpdateSound: 	0.0164778	UpdateItems:	0.00289317	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0399029	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.01286	
RENDER	shadowmap: 	0.242241	sendToRender: 	0.0877153	scene: 	2.84735	particles2Tex: 	1.53531	sendToRender: 	0.0644858	motionBlur: 	0.953428	bloom2Tex: 	0.0687263	printScene: 	0.0345977	applyBloom: 	0.00654421	setRenderState: 	0.000463147	applyParticles: 	0.285163	gui: 	0.00841184	setRenderState: 	0.000487207	luaMsg: 	0.00063758	printTextDebug:	0.000535326	console: 	0.000821034	endScene: 	0.000363902	present: 	0.0998744	TOTAL_RENDER: 	6.40642	
UPDATE	UpdateSceneManager: 	0.0140809	UpdateInput: 	1.00591	UpdateCamera: 	0.0460952	UpdateEnemies: 	0.29639	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.150914	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.11229	UpdatePlayer: 	0.0541071	UpdateSound: 	0.0187003	UpdateItems:	0.00280294	UpdateTriggers: 	0.0329917	UpdateRigid: 	0.0367901	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.9034	
RENDER	shadowmap: 	0.26302	sendToRender: 	0.0870507	scene: 	2.73554	particles2Tex: 	1.44041	sendToRender: 	0.0644978	motionBlur: 	0.981575	bloom2Tex: 	0.0657579	printScene: 	0.0327181	applyBloom: 	0.0067818	setRenderState: 	0.000499237	applyParticles: 	0.00186763	gui: 	0.00777125	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000538334	console: 	0.000833064	endScene: 	0.000387961	present: 	0.400012	TOTAL_RENDER: 	6.27301	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.00243	UpdateCamera: 	0.0450937	UpdateEnemies: 	0.300261	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.149663	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.05674	UpdatePlayer: 	0.0530935	UpdateSound: 	0.0161981	UpdateItems:	0.0026255	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0369345	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.80679	
RENDER	shadowmap: 	0.236413	sendToRender: 	0.0872161	scene: 	2.83471	particles2Tex: 	1.44625	sendToRender: 	0.064967	motionBlur: 	0.980766	bloom2Tex: 	0.0725638	printScene: 	0.0329466	applyBloom: 	0.30156	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0078705	setRenderState: 	0.000466155	luaMsg: 	0.000327812	printTextDebug:	0.000415028	console: 	0.000848101	endScene: 	0.000342849	present: 	0.114554	TOTAL_RENDER: 	6.34192	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	0.99451	UpdateCamera: 	0.0446215	UpdateEnemies: 	0.277792	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.150216	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.03012	UpdatePlayer: 	0.0523657	UpdateSound: 	0.01775	UpdateItems:	0.00283603	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0365315	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.75578	
RENDER	shadowmap: 	0.220708	sendToRender: 	0.0864732	scene: 	2.72561	particles2Tex: 	1.61083	sendToRender: 	0.134168	motionBlur: 	1.15481	bloom2Tex: 	0.0801937	printScene: 	0.379652	applyBloom: 	0.00781336	setRenderState: 	0.000451118	applyParticles: 	0.00233077	gui: 	0.010914	setRenderState: 	0.000517282	luaMsg: 	0.000938325	printTextDebug:	0.000628557	console: 	0.00077893	endScene: 	0.000342849	present: 	0.181247	TOTAL_RENDER: 	6.78398	
UPDATE	UpdateSceneManager: 	0.0176958	UpdateInput: 	1.00332	UpdateCamera: 	0.0521973	UpdateEnemies: 	0.318594	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.179614	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.14774	UpdatePlayer: 	0.0620016	UpdateSound: 	0.0201108	UpdateItems:	0.00326008	UpdateTriggers: 	0.0339842	UpdateRigid: 	0.0427419	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.0423	
RENDER	shadowmap: 	0.262493	sendToRender: 	0.122148	scene: 	2.88654	particles2Tex: 	1.49579	sendToRender: 	0.0655444	motionBlur: 	0.790175	bloom2Tex: 	0.271717	printScene: 	0.0425554	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0102223	setRenderState: 	0.000487207	luaMsg: 	0.000562393	printTextDebug:	0.000739833	console: 	0.00115787	endScene: 	0.000339842	present: 	0.383769	TOTAL_RENDER: 	6.50324	
UPDATE	UpdateSceneManager: 	0.0137441	UpdateInput: 	1.0538	UpdateCamera: 	0.0466696	UpdateEnemies: 	0.31639	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.172661	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.05649	UpdatePlayer: 	0.0571566	UpdateSound: 	0.020983	UpdateItems:	0.00327511	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0382157	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.91009	
RENDER	shadowmap: 	0.233637	sendToRender: 	0.086795	scene: 	2.74922	particles2Tex: 	1.38216	sendToRender: 	0.0651263	motionBlur: 	0.973575	bloom2Tex: 	0.352224	printScene: 	0.0350639	applyBloom: 	0.00675173	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.00810508	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000559386	console: 	0.000818027	endScene: 	0.000336835	present: 	0.302658	TOTAL_RENDER: 	6.35898	
UPDATE	UpdateSceneManager: 	0.0264926	UpdateInput: 	1.05437	UpdateCamera: 	0.0461944	UpdateEnemies: 	0.311494	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.156787	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08823	UpdatePlayer: 	0.0585882	UpdateSound: 	0.0200356	UpdateItems:	0.00280294	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0392773	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.93487	
RENDER	shadowmap: 	0.238028	sendToRender: 	0.0868702	scene: 	2.83996	particles2Tex: 	1.60586	sendToRender: 	0.0749938	motionBlur: 	1.04564	bloom2Tex: 	0.0664947	printScene: 	0.349216	applyBloom: 	0.00696826	setRenderState: 	0.00047217	applyParticles: 	0.00192477	gui: 	0.00809606	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.00107667	endScene: 	0.000348864	present: 	0.219427	TOTAL_RENDER: 	6.73228	
UPDATE	UpdateSceneManager: 	0.0136659	UpdateInput: 	1.06429	UpdateCamera: 	0.0473132	UpdateEnemies: 	2.13388	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.159452	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.11839	UpdatePlayer: 	0.0592167	UpdateSound: 	0.0141801	UpdateItems:	0.00326008	UpdateTriggers: 	0.0325587	UpdateRigid: 	0.0401194	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.82042	
RENDER	shadowmap: 	0.260821	sendToRender: 	0.0877334	scene: 	2.99478	particles2Tex: 	1.43645	sendToRender: 	0.064985	motionBlur: 	1.01425	bloom2Tex: 	0.0683323	printScene: 	0.0332203	applyBloom: 	0.321993	setRenderState: 	0.000490215	applyParticles: 	0.00202702	gui: 	0.0085171	setRenderState: 	0.000511267	luaMsg: 	0.000649609	printTextDebug:	0.000544349	console: 	0.00090825	endScene: 	0.000354879	present: 	0.197821	TOTAL_RENDER: 	6.73856	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.09877	UpdateCamera: 	0.0458486	UpdateEnemies: 	0.34571	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.158499	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.06491	UpdatePlayer: 	0.0571325	UpdateSound: 	0.0200326	UpdateItems:	0.00299241	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0385405	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.97447	
RENDER	shadowmap: 	0.233312	sendToRender: 	0.0869965	scene: 	2.94404	particles2Tex: 	1.43799	sendToRender: 	0.0649399	motionBlur: 	1.02188	bloom2Tex: 	0.0661008	printScene: 	0.0323271	applyBloom: 	0.326104	setRenderState: 	0.000496229	applyParticles: 	0.00204807	gui: 	0.00788253	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000523296	console: 	0.000857124	endScene: 	0.000372924	present: 	0.189145	TOTAL_RENDER: 	6.65208	
UPDATE	UpdateSceneManager: 	0.0127907	UpdateInput: 	1.13172	UpdateCamera: 	0.0548589	UpdateEnemies: 	0.325695	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.15842	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24486	UpdatePlayer: 	0.0584408	UpdateSound: 	0.0118945	UpdateItems:	0.00327211	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0383931	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.18954	
RENDER	shadowmap: 	0.234903	sendToRender: 	0.0931979	scene: 	2.87117	particles2Tex: 	1.60044	sendToRender: 	0.0879258	motionBlur: 	1.16565	bloom2Tex: 	0.0724134	printScene: 	0.0445283	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0106975	setRenderState: 	0.000439088	luaMsg: 	0.000757878	printTextDebug:	0.000526304	console: 	0.000935317	endScene: 	0.000360894	present: 	0.386331	TOTAL_RENDER: 	6.85684	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.05049	UpdateCamera: 	0.0459208	UpdateEnemies: 	0.433347	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.215547	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.16426	UpdatePlayer: 	0.0552469	UpdateSound: 	0.0190763	UpdateItems:	0.00281197	UpdateTriggers: 	0.0324624	UpdateRigid: 	0.0388412	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.20328	
RENDER	shadowmap: 	0.242497	sendToRender: 	0.126412	scene: 	2.87828	particles2Tex: 	1.40862	sendToRender: 	0.0653549	motionBlur: 	1.01239	bloom2Tex: 	0.0724254	printScene: 	0.0415088	applyBloom: 	0.00652015	setRenderState: 	0.000439088	applyParticles: 	0.00209319	gui: 	0.0193409	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.000730811	console: 	0.00100449	endScene: 	0.000366909	present: 	0.38736	TOTAL_RENDER: 	6.51466	
UPDATE	UpdateSceneManager: 	0.0124839	UpdateInput: 	1.04698	UpdateCamera: 	0.0460561	UpdateEnemies: 	0.369309	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.172922	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.08896	UpdatePlayer: 	0.0542785	UpdateSound: 	0.0198973	UpdateItems:	0.00290821	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0380473	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.01111	
RENDER	shadowmap: 	0.224675	sendToRender: 	0.0869965	scene: 	2.59022	particles2Tex: 	1.54709	sendToRender: 	0.0828884	motionBlur: 	0.862618	bloom2Tex: 	0.3534	printScene: 	0.0345466	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.00802989	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.000517282	console: 	0.000914265	endScene: 	0.000357887	present: 	0.305449	TOTAL_RENDER: 	6.34521	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.04381	UpdateCamera: 	0.0461042	UpdateEnemies: 	0.356221	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.181418	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.22168	UpdatePlayer: 	0.0559476	UpdateSound: 	0.0210762	UpdateItems:	0.00267964	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0383661	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.11205	
RENDER	shadowmap: 	0.238374	sendToRender: 	0.0868371	scene: 	2.72426	particles2Tex: 	1.58965	sendToRender: 	0.0682331	motionBlur: 	0.893303	bloom2Tex: 	0.367574	printScene: 	0.03793	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.00970204	setRenderState: 	0.000478185	luaMsg: 	0.000784945	printTextDebug:	0.000424051	console: 	0.00092028	endScene: 	0.000333827	present: 	0.290884	TOTAL_RENDER: 	6.56218	
UPDATE	UpdateSceneManager: 	0.0211364	UpdateInput: 	1.29563	UpdateCamera: 	0.0538334	UpdateEnemies: 	0.363649	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.164074	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.21199	UpdatePlayer: 	0.0663744	UpdateSound: 	0.0153831	UpdateItems:	0.00368713	UpdateTriggers: 	0.0527627	UpdateRigid: 	0.0414036	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.4724	
RENDER	shadowmap: 	0.260953	sendToRender: 	0.0889875	scene: 	2.61784	particles2Tex: 	1.48137	sendToRender: 	0.0650151	motionBlur: 	0.931513	bloom2Tex: 	0.0674	printScene: 	0.0349526	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.435301	gui: 	0.00950355	setRenderState: 	0.0004842	luaMsg: 	0.000887198	printTextDebug:	0.000622542	console: 	0.000980429	endScene: 	0.000372924	present: 	0.172095	TOTAL_RENDER: 	6.41795	
UPDATE	UpdateSceneManager: 	0.0139576	UpdateInput: 	1.02449	UpdateCamera: 	0.0475989	UpdateEnemies: 	0.320564	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.157061	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.08883	UpdatePlayer: 	0.0579175	UpdateSound: 	0.0205439	UpdateItems:	0.0030676	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0384052	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.9046	
RENDER	shadowmap: 	0.241625	sendToRender: 	0.0870296	scene: 	2.56113	particles2Tex: 	1.49956	sendToRender: 	0.0645609	motionBlur: 	1.06551	bloom2Tex: 	0.0674391	printScene: 	0.0345887	applyBloom: 	0.00681188	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.00892611	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000430065	console: 	0.000827049	endScene: 	0.000375931	present: 	0.133925	TOTAL_RENDER: 	6.34597	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.03196	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.325638	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.155293	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.09806	UpdatePlayer: 	0.0558604	UpdateSound: 	0.0135847	UpdateItems:	0.00297738	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0584288	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.93117	
RENDER	shadowmap: 	0.220181	sendToRender: 	0.0889183	scene: 	2.48646	particles2Tex: 	1.56294	sendToRender: 	0.0652827	motionBlur: 	0.785826	bloom2Tex: 	0.34746	printScene: 	0.0349015	applyBloom: 	0.00658933	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.00832162	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000529311	console: 	0.000763893	endScene: 	0.000357887	present: 	0.347466	TOTAL_RENDER: 	6.19202	
UPDATE	UpdateSceneManager: 	0.0440561	UpdateInput: 	0.98082	UpdateCamera: 	0.0463959	UpdateEnemies: 	0.330236	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.15723	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.0694	UpdatePlayer: 	0.0563837	UpdateSound: 	0.0188778	UpdateItems:	0.00287512	UpdateTriggers: 	0.0332293	UpdateRigid: 	0.0375992	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.94215	
RENDER	shadowmap: 	0.229881	sendToRender: 	0.0880461	scene: 	2.651	particles2Tex: 	1.35722	sendToRender: 	0.0655955	motionBlur: 	0.862083	bloom2Tex: 	0.0659113	printScene: 	0.0335331	applyBloom: 	0.305683	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0176838	setRenderState: 	0.00446306	luaMsg: 	0.000538334	printTextDebug:	0.000421043	console: 	0.000860131	endScene: 	0.000384954	present: 	0.18466	TOTAL_RENDER: 	6.10347	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.00609	UpdateCamera: 	0.0449073	UpdateEnemies: 	0.303304	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.148499	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11108	UpdatePlayer: 	0.0554784	UpdateSound: 	0.01898	UpdateItems:	0.00855018	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0368593	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.88613	
RENDER	shadowmap: 	0.22263	sendToRender: 	0.0873123	scene: 	2.48138	particles2Tex: 	1.42087	sendToRender: 	0.0653429	motionBlur: 	1.08249	bloom2Tex: 	0.0676105	printScene: 	0.0310219	applyBloom: 	0.00648707	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.00810207	setRenderState: 	0.000475177	luaMsg: 	0.00522093	printTextDebug:	0.00043608	console: 	0.00104058	endScene: 	0.000339842	present: 	0.383973	TOTAL_RENDER: 	6.10651	
UPDATE	UpdateSceneManager: 	0.0198612	UpdateInput: 	0.981846	UpdateCamera: 	0.0491327	UpdateEnemies: 	0.292309	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.159413	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.13889	UpdatePlayer: 	0.0588709	UpdateSound: 	0.0152057	UpdateItems:	0.00300144	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0399871	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.9126	
RENDER	shadowmap: 	0.23788	sendToRender: 	0.097667	scene: 	2.53718	particles2Tex: 	1.69098	sendToRender: 	0.10948	motionBlur: 	1.12243	bloom2Tex: 	0.0741637	printScene: 	0.0475628	applyBloom: 	0.00676075	setRenderState: 	0.000469162	applyParticles: 	0.00194281	gui: 	0.0118854	setRenderState: 	0.000487207	luaMsg: 	0.000827049	printTextDebug:	0.000721788	console: 	0.000745848	endScene: 	0.000348864	present: 	0.406406	TOTAL_RENDER: 	6.61975	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.09292	UpdateCamera: 	0.052471	UpdateEnemies: 	0.41089	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.258578	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.33853	UpdatePlayer: 	0.0762238	UpdateSound: 	0.0203815	UpdateItems:	0.00367811	UpdateTriggers: 	0.0352924	UpdateRigid: 	0.0437404	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.48	
RENDER	shadowmap: 	0.27827	sendToRender: 	0.089183	scene: 	2.82078	particles2Tex: 	1.48738	sendToRender: 	0.0747352	motionBlur: 	0.965557	bloom2Tex: 	0.0678	printScene: 	0.0364593	applyBloom: 	0.00664045	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.00945543	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000424051	console: 	0.00103456	endScene: 	0.000339842	present: 	0.387453	TOTAL_RENDER: 	6.48595	
UPDATE	UpdateSceneManager: 	0.0124358	UpdateInput: 	1.03472	UpdateCamera: 	0.0477072	UpdateEnemies: 	0.378524	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.165488	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.08756	UpdatePlayer: 	0.0578784	UpdateSound: 	0.0202702	UpdateItems:	0.00319993	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0373375	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.97722	
RENDER	shadowmap: 	0.243892	sendToRender: 	0.0872161	scene: 	2.70775	particles2Tex: 	1.46499	sendToRender: 	0.0750539	motionBlur: 	0.954637	bloom2Tex: 	0.0671774	printScene: 	0.0328293	applyBloom: 	0.00643595	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.341391	setRenderState: 	0.000529311	luaMsg: 	0.000532319	printTextDebug:	0.000415028	console: 	0.000802989	endScene: 	0.000381946	present: 	0.105047	TOTAL_RENDER: 	6.3677	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.00804	UpdateCamera: 	0.0451569	UpdateEnemies: 	0.377116	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.153972	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.18095	UpdatePlayer: 	0.056513	UpdateSound: 	0.0195003	UpdateItems:	0.00251122	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0382728	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.02523	
RENDER	shadowmap: 	0.239375	sendToRender: 	0.0866747	scene: 	2.84975	particles2Tex: 	1.50404	sendToRender: 	0.0663233	motionBlur: 	1.02793	bloom2Tex: 	0.0663083	printScene: 	0.0340022	applyBloom: 	0.312456	setRenderState: 	0.000481192	applyParticles: 	0.00203905	gui: 	0.00865544	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000514274	console: 	0.000799982	endScene: 	0.000369916	present: 	0.181644	TOTAL_RENDER: 	6.61925	
UPDATE	UpdateSceneManager: 	0.0122734	UpdateInput: 	1.15485	UpdateCamera: 	0.066594	UpdateEnemies: 	0.449698	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.316128	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.28026	UpdatePlayer: 	0.0727352	UpdateSound: 	0.0224717	UpdateItems:	0.00327211	UpdateTriggers: 	0.0357405	UpdateRigid: 	0.0440561	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.72081	
RENDER	shadowmap: 	0.284842	sendToRender: 	0.106695	scene: 	3.19099	particles2Tex: 	1.4783	sendToRender: 	0.0662241	motionBlur: 	1.00687	bloom2Tex: 	0.0720044	printScene: 	0.368034	applyBloom: 	0.00714871	setRenderState: 	0.00047217	applyParticles: 	0.00199995	gui: 	0.0110945	setRenderState: 	0.0004842	luaMsg: 	0.000532319	printTextDebug:	0.000727803	console: 	0.0011308	endScene: 	0.000381946	present: 	0.231935	TOTAL_RENDER: 	7.08904	
UPDATE	UpdateSceneManager: 	0.0145079	UpdateInput: 	1.11294	UpdateCamera: 	0.047647	UpdateEnemies: 	0.429043	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.161193	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.15101	UpdatePlayer: 	0.0623896	UpdateSound: 	0.0224837	UpdateItems:	0.00304053	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0395901	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.17734	
RENDER	shadowmap: 	0.260963	sendToRender: 	0.103571	scene: 	2.92824	particles2Tex: 	1.61678	sendToRender: 	0.0861875	motionBlur: 	0.9631	bloom2Tex: 	0.279946	printScene: 	0.0348233	applyBloom: 	0.00646903	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.0092028	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000427058	console: 	0.00079096	endScene: 	0.000345857	present: 	0.37717	TOTAL_RENDER: 	6.91245	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.02566	UpdateCamera: 	0.0465433	UpdateEnemies: 	0.360578	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.164417	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.10306	UpdatePlayer: 	0.056495	UpdateSound: 	0.0205108	UpdateItems:	0.00262851	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.038336	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.9696	
RENDER	shadowmap: 	0.226807	sendToRender: 	0.0868071	scene: 	2.83875	particles2Tex: 	1.52974	sendToRender: 	0.0832462	motionBlur: 	0.973007	bloom2Tex: 	0.0665098	printScene: 	0.347144	applyBloom: 	0.0069833	setRenderState: 	0.0004842	applyParticles: 	0.0019759	gui: 	0.00853815	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000532319	console: 	0.000905243	endScene: 	0.000372924	present: 	0.217568	TOTAL_RENDER: 	6.62215	
UPDATE	UpdateSceneManager: 	0.0262881	UpdateInput: 	1.05322	UpdateCamera: 	0.0449524	UpdateEnemies: 	0.303425	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.173602	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10519	UpdatePlayer: 	0.0567085	UpdateSound: 	0.0188958	UpdateItems:	0.00267362	UpdateTriggers: 	0.033494	UpdateRigid: 	0.0385315	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.98923	
RENDER	shadowmap: 	0.220088	sendToRender: 	0.0887078	scene: 	2.83441	particles2Tex: 	1.45304	sendToRender: 	0.0839289	motionBlur: 	1.02308	bloom2Tex: 	0.0661008	printScene: 	0.472747	applyBloom: 	0.00769005	setRenderState: 	0.000514274	applyParticles: 	0.00208717	gui: 	0.00868853	setRenderState: 	0.00046014	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.000830056	endScene: 	0.000375931	present: 	0.199547	TOTAL_RENDER: 	6.74185	
UPDATE	UpdateSceneManager: 	0.0193349	UpdateInput: 	1.07029	UpdateCamera: 	0.0390517	UpdateEnemies: 	0.309831	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.156872	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11705	UpdatePlayer: 	0.057713	UpdateSound: 	0.0202041	UpdateItems:	0.00305858	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0380352	UpdateGUI: 	0.001209	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.97541	
RENDER	shadowmap: 	0.243685	sendToRender: 	0.0873153	scene: 	2.83103	particles2Tex: 	1.45551	sendToRender: 	0.0839259	motionBlur: 	1.1974	bloom2Tex: 	0.0672406	printScene: 	0.0343812	applyBloom: 	0.301265	setRenderState: 	0.000493222	applyParticles: 	0.0025443	gui: 	0.00963587	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.00043608	console: 	0.00103757	endScene: 	0.000366909	present: 	0.170288	TOTAL_RENDER: 	6.7268	
UPDATE	UpdateSceneManager: 	0.0137441	UpdateInput: 	1.01897	UpdateCamera: 	0.0447629	UpdateEnemies: 	0.313337	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.153049	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.17952	UpdatePlayer: 	0.0561822	UpdateSound: 	0.0198943	UpdateItems:	0.00292023	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0386097	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.97133	
RENDER	shadowmap: 	0.254746	sendToRender: 	0.0889063	scene: 	2.84481	particles2Tex: 	1.60285	sendToRender: 	0.0665338	motionBlur: 	1.00014	bloom2Tex: 	0.0672556	printScene: 	0.033515	applyBloom: 	0.310387	setRenderState: 	0.000496229	applyParticles: 	0.00249017	gui: 	0.0093231	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.000863138	endScene: 	0.000372924	present: 	0.150631	TOTAL_RENDER: 	6.67673	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.01028	UpdateCamera: 	0.0461764	UpdateEnemies: 	0.258427	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.175761	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12438	UpdatePlayer: 	0.0550905	UpdateSound: 	0.0180688	UpdateItems:	0.00267964	UpdateTriggers: 	0.0316143	UpdateRigid: 	0.0375601	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.90333	
RENDER	shadowmap: 	0.23493	sendToRender: 	0.0864311	scene: 	2.79305	particles2Tex: 	1.43494	sendToRender: 	0.0651023	motionBlur: 	1.04745	bloom2Tex: 	0.069842	printScene: 	0.0484139	applyBloom: 	0.324633	setRenderState: 	0.000496229	applyParticles: 	0.00352774	gui: 	0.0104028	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.00061352	console: 	0.000962384	endScene: 	0.000369916	present: 	0.16575	TOTAL_RENDER: 	6.53191	
UPDATE	UpdateSceneManager: 	0.0155816	UpdateInput: 	1.03441	UpdateCamera: 	0.0479959	UpdateEnemies: 	0.285903	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.168423	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.20129	UpdatePlayer: 	0.0644978	UpdateSound: 	0.0229438	UpdateItems:	0.00311271	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.040772	UpdateGUI: 	0.00167214	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.0201	
RENDER	shadowmap: 	0.261711	sendToRender: 	0.0885905	scene: 	2.8835	particles2Tex: 	1.45584	sendToRender: 	0.065385	motionBlur: 	1.00269	bloom2Tex: 	0.314224	printScene: 	0.0365886	applyBloom: 	0.00657128	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.00907949	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000769907	console: 	0.000628557	endScene: 	0.000354879	present: 	0.293545	TOTAL_RENDER: 	6.65858	
UPDATE	UpdateSceneManager: 	0.0131546	UpdateInput: 	1.05727	UpdateCamera: 	0.0463478	UpdateEnemies: 	0.25966	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.153073	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.15747	UpdatePlayer: 	0.0577461	UpdateSound: 	0.0201439	UpdateItems:	0.00253528	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.037521	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.93666	
RENDER	shadowmap: 	0.227321	sendToRender: 	0.0939919	scene: 	2.82961	particles2Tex: 	1.56368	sendToRender: 	0.0647414	motionBlur: 	0.981088	bloom2Tex: 	0.0660587	printScene: 	0.0316173	applyBloom: 	0.306438	setRenderState: 	0.000511267	applyParticles: 	0.00257438	gui: 	0.00790358	setRenderState: 	0.000466155	luaMsg: 	0.000739833	printTextDebug:	0.000643594	console: 	0.000781937	endScene: 	0.000366909	present: 	0.15024	TOTAL_RENDER: 	6.56185	
UPDATE	UpdateSceneManager: 	0.0138102	UpdateInput: 	1.01727	UpdateCamera: 	0.0460862	UpdateEnemies: 	1.59287	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.186564	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.1189	UpdatePlayer: 	0.0586724	UpdateSound: 	0.0155696	UpdateItems:	0.00308564	UpdateTriggers: 	0.0333556	UpdateRigid: 	0.0392322	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	4.26658	
RENDER	shadowmap: 	0.243844	sendToRender: 	0.0877725	scene: 	2.87348	particles2Tex: 	1.47018	sendToRender: 	0.0651594	motionBlur: 	1.14215	bloom2Tex: 	0.0652015	printScene: 	0.356043	applyBloom: 	0.00748855	setRenderState: 	0.000478185	applyParticles: 	0.00188868	gui: 	0.00870056	setRenderState: 	0.00047217	luaMsg: 	0.000751863	printTextDebug:	0.000424051	console: 	0.000887198	endScene: 	0.000372924	present: 	0.184321	TOTAL_RENDER: 	6.74322	
UPDATE	UpdateSceneManager: 	0.0166763	UpdateInput: 	1.05727	UpdateCamera: 	0.0467598	UpdateEnemies: 	0.280797	UpdateProjectile: 	0.0020571	UpdateParticle: 	0.163278	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.15227	UpdatePlayer: 	0.057713	UpdateSound: 	0.0205289	UpdateItems:	0.00291723	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0382307	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.96921	
RENDER	shadowmap: 	0.220597	sendToRender: 	0.086765	scene: 	2.84951	particles2Tex: 	1.45849	sendToRender: 	0.0735803	motionBlur: 	1.16625	bloom2Tex: 	0.066209	printScene: 	0.355105	applyBloom: 	0.00698932	setRenderState: 	0.000475177	applyParticles: 	0.00189469	gui: 	0.00822237	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000424051	console: 	0.000881183	endScene: 	0.000366909	present: 	0.218909	TOTAL_RENDER: 	6.78514	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.02258	UpdateCamera: 	0.0462456	UpdateEnemies: 	0.270505	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.172363	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.14485	UpdatePlayer: 	0.0612738	UpdateSound: 	0.0198071	UpdateItems:	0.00282099	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0377796	UpdateGUI: 	0.000953362	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.9201	
RENDER	shadowmap: 	0.242891	sendToRender: 	0.0995797	scene: 	2.8085	particles2Tex: 	1.59612	sendToRender: 	0.0647203	motionBlur: 	0.987921	bloom2Tex: 	0.0664045	printScene: 	0.0330459	applyBloom: 	0.31254	setRenderState: 	0.000511267	applyParticles: 	0.00252024	gui: 	0.00904641	setRenderState: 	0.000451118	luaMsg: 	0.000451118	printTextDebug:	0.00031879	console: 	0.00110373	endScene: 	0.000363902	present: 	0.149497	TOTAL_RENDER: 	6.61709	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.00145	UpdateCamera: 	0.0366849	UpdateEnemies: 	0.274845	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.174486	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.13707	UpdatePlayer: 	0.0563656	UpdateSound: 	0.0188838	UpdateItems:	0.00321497	UpdateTriggers: 	0.0321466	UpdateRigid: 	0.0382608	UpdateGUI: 	0.000953362	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.91078	
RENDER	shadowmap: 	0.241357	sendToRender: 	0.0878567	scene: 	2.85475	particles2Tex: 	1.50487	sendToRender: 	0.0741036	motionBlur: 	0.989707	bloom2Tex: 	0.0659534	printScene: 	0.526196	applyBloom: 	0.00714871	setRenderState: 	0.000469162	applyParticles: 	0.00199093	gui: 	0.00958475	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000628557	console: 	0.000995466	endScene: 	0.000372924	present: 	0.201977	TOTAL_RENDER: 	6.81399	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.03042	UpdateCamera: 	0.0573551	UpdateEnemies: 	0.269552	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.15326	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.12797	UpdatePlayer: 	0.0575596	UpdateSound: 	0.0129892	UpdateItems:	0.00311271	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0378488	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	2.93822	
RENDER	shadowmap: 	0.252349	sendToRender: 	0.086798	scene: 	2.83628	particles2Tex: 	1.45179	sendToRender: 	0.0641219	motionBlur: 	1.16241	bloom2Tex: 	0.0663835	printScene: 	0.355366	applyBloom: 	0.00713067	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.00825245	setRenderState: 	0.000463147	luaMsg: 	0.000784945	printTextDebug:	0.000655624	console: 	0.00106464	endScene: 	0.000357887	present: 	0.217246	TOTAL_RENDER: 	6.75013	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	0.994892	UpdateCamera: 	0.0463568	UpdateEnemies: 	3.7897	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.205971	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.10602	UpdatePlayer: 	0.0590242	UpdateSound: 	0.016559	UpdateItems:	0.0027037	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0379029	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	6.41283	
RENDER	shadowmap: 	0.250172	sendToRender: 	0.0878055	scene: 	2.91427	particles2Tex: 	1.52785	sendToRender: 	0.0722991	motionBlur: 	1.01765	bloom2Tex: 	0.0649158	printScene: 	0.031482	applyBloom: 	0.3043	setRenderState: 	0.000475177	applyParticles: 	0.00202401	gui: 	0.00818628	setRenderState: 	0.00047217	luaMsg: 	0.000532319	printTextDebug:	0.000502244	console: 	0.00089622	endScene: 	0.000354879	present: 	0.15738	TOTAL_RENDER: 	6.62044	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.10813	UpdateCamera: 	0.0372052	UpdateEnemies: 	0.279299	UpdateProjectile: 	0.00165109	UpdateParticle: 	0.157163	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.11872	UpdatePlayer: 	0.0554514	UpdateSound: 	0.039557	UpdateItems:	0.00323	UpdateTriggers: 	0.033512	UpdateRigid: 	0.0377555	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.01966	
RENDER	shadowmap: 	0.220672	sendToRender: 	0.0874146	scene: 	2.90293	particles2Tex: 	1.5407	sendToRender: 	0.0808403	motionBlur: 	0.993102	bloom2Tex: 	0.0642632	printScene: 	0.353619	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.00793666	setRenderState: 	0.000478185	luaMsg: 	0.000532319	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000366909	present: 	0.200645	TOTAL_RENDER: 	6.62398	
UPDATE	UpdateSceneManager: 	0.0185169	UpdateInput: 	1.04136	UpdateCamera: 	0.0466877	UpdateEnemies: 	0.320522	UpdateProjectile: 	0.00184657	UpdateParticle: 	0.159792	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.19713	UpdatePlayer: 	0.0580167	UpdateSound: 	0.0192176	UpdateItems:	0.00307662	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0382337	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.03664	
RENDER	shadowmap: 	0.219505	sendToRender: 	0.0869785	scene: 	2.91844	particles2Tex: 	1.50718	sendToRender: 	0.0647354	motionBlur: 	1.13449	bloom2Tex: 	0.0648316	printScene: 	0.0309196	applyBloom: 	0.00643595	setRenderState: 	0.00043608	applyParticles: 	0.00203604	gui: 	0.00834568	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000339842	present: 	0.381712	TOTAL_RENDER: 	6.59781	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.06947	UpdateCamera: 	0.0475117	UpdateEnemies: 	0.314754	UpdateProjectile: 	0.010081	UpdateParticle: 	0.163124	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.19159	UpdatePlayer: 	0.0608197	UpdateSound: 	0.0203695	UpdateItems:	0.0027428	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0385074	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.06466	
RENDER	shadowmap: 	0.249357	sendToRender: 	0.0875379	scene: 	2.9207	particles2Tex: 	1.53585	sendToRender: 	0.0654482	motionBlur: 	0.994645	bloom2Tex: 	0.374232	printScene: 	0.0336624	applyBloom: 	0.00648707	setRenderState: 	0.00047217	applyParticles: 	0.0020571	gui: 	0.00878777	setRenderState: 	0.000487207	luaMsg: 	0.000748855	printTextDebug:	0.000664647	console: 	0.000935317	endScene: 	0.000333827	present: 	0.305906	TOTAL_RENDER: 	6.75012	
UPDATE	UpdateSceneManager: 	0.0141531	UpdateInput: 	1.15029	UpdateCamera: 	0.053277	UpdateEnemies: 	0.323124	UpdateProjectile: 	0.0018165	UpdateParticle: 	0.173187	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.18774	UpdatePlayer: 	0.0638031	UpdateSound: 	0.0211123	UpdateItems:	0.0130944	UpdateTriggers: 	0.043581	UpdateRigid: 	0.041566	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.21847	
RENDER	shadowmap: 	0.268562	sendToRender: 	0.0877965	scene: 	2.90814	particles2Tex: 	1.50749	sendToRender: 	0.0651654	motionBlur: 	0.977653	bloom2Tex: 	0.340886	printScene: 	0.0334248	applyBloom: 	0.00645399	setRenderState: 	0.00672767	applyParticles: 	0.00199394	gui: 	0.00857424	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000559386	console: 	0.0010075	endScene: 	0.000348864	present: 	0.304135	TOTAL_RENDER: 	6.68511	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.06805	UpdateCamera: 	0.0465614	UpdateEnemies: 	0.313385	UpdateProjectile: 	0.00167515	UpdateParticle: 	0.163768	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.16353	UpdatePlayer: 	0.0592348	UpdateSound: 	0.0221529	UpdateItems:	0.00296535	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0379179	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.02272	
RENDER	shadowmap: 	0.241835	sendToRender: 	0.0873033	scene: 	2.91253	particles2Tex: 	1.46927	sendToRender: 	0.0652196	motionBlur: 	1.17154	bloom2Tex: 	0.0652918	printScene: 	0.0329556	applyBloom: 	0.00663744	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.00751562	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000523296	console: 	0.00106765	endScene: 	0.00033082	present: 	0.364088	TOTAL_RENDER: 	6.58854	
UPDATE	UpdateSceneManager: 	0.0122463	UpdateInput: 	1.13139	UpdateCamera: 	0.048823	UpdateEnemies: 	0.384211	UpdateProjectile: 	0.002421	UpdateParticle: 	0.310588	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.38079	UpdatePlayer: 	0.0778268	UpdateSound: 	0.0188988	UpdateItems:	0.00407209	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0467719	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.59118	
RENDER	shadowmap: 	0.296899	sendToRender: 	0.105652	scene: 	3.00748	particles2Tex: 	1.54178	sendToRender: 	0.0655384	motionBlur: 	1.16694	bloom2Tex: 	0.0688646	printScene: 	0.0418788	applyBloom: 	0.00675173	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.0111005	setRenderState: 	0.0004842	luaMsg: 	0.000700736	printTextDebug:	0.000718781	console: 	0.00115486	endScene: 	0.000327812	present: 	0.413618	TOTAL_RENDER: 	6.89677	
UPDATE	UpdateSceneManager: 	0.0146252	UpdateInput: 	1.14253	UpdateCamera: 	0.046808	UpdateEnemies: 	0.327117	UpdateProjectile: 	0.00179244	UpdateParticle: 	0.159217	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.20371	UpdatePlayer: 	0.0735713	UpdateSound: 	0.0204627	UpdateItems:	0.00346759	UpdateTriggers: 	0.0345586	UpdateRigid: 	0.0400713	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.2099	
RENDER	shadowmap: 	0.236055	sendToRender: 	0.107291	scene: 	2.48416	particles2Tex: 	1.55116	sendToRender: 	0.0734961	motionBlur: 	1.00122	bloom2Tex: 	0.0652106	printScene: 	0.0336323	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.00851109	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000631565	console: 	0.000893213	endScene: 	0.000339842	present: 	0.435398	TOTAL_RENDER: 	6.19462	
UPDATE	UpdateSceneManager: 	0.0140027	UpdateInput: 	1.08857	UpdateCamera: 	0.0482816	UpdateEnemies: 	0.326997	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.169713	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.177	UpdatePlayer: 	0.0614903	UpdateSound: 	0.0191484	UpdateItems:	0.00284204	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0379089	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.08036	
RENDER	shadowmap: 	0.281873	sendToRender: 	0.0881364	scene: 	2.45291	particles2Tex: 	1.52151	sendToRender: 	0.0650812	motionBlur: 	0.896738	bloom2Tex: 	0.382	printScene: 	0.0353015	applyBloom: 	0.00661038	setRenderState: 	0.000469162	applyParticles: 	0.00223454	gui: 	0.00841786	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.0105592	console: 	0.0010105	endScene: 	0.000339842	present: 	0.235556	TOTAL_RENDER: 	6.17809	
UPDATE	UpdateSceneManager: 	0.0130854	UpdateInput: 	1.05499	UpdateCamera: 	0.0461493	UpdateEnemies: 	0.315608	UpdateProjectile: 	0.00210822	UpdateParticle: 	0.16239	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.19114	UpdatePlayer: 	0.057728	UpdateSound: 	0.0195454	UpdateItems:	0.00309767	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0388352	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.03706	
RENDER	shadowmap: 	0.340128	sendToRender: 	0.0835139	scene: 	2.58145	particles2Tex: 	1.65708	sendToRender: 	0.0676917	motionBlur: 	0.953777	bloom2Tex: 	0.398012	printScene: 	0.0441313	applyBloom: 	0.00696526	setRenderState: 	0.000478185	applyParticles: 	0.00202101	gui: 	0.0208747	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000739833	console: 	0.00110073	endScene: 	0.000327812	present: 	0.243068	TOTAL_RENDER: 	6.59016	
UPDATE	UpdateSceneManager: 	0.0163726	UpdateInput: 	1.12213	UpdateCamera: 	0.0505252	UpdateEnemies: 	0.373168	UpdateProjectile: 	0.00202101	UpdateParticle: 	0.271269	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.36225	UpdatePlayer: 	0.0748946	UpdateSound: 	0.0243213	UpdateItems:	0.00347661	UpdateTriggers: 	0.0342098	UpdateRigid: 	0.0425314	UpdateGUI: 	0.00194883	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.51825	
RENDER	shadowmap: 	0.276592	sendToRender: 	0.0889063	scene: 	2.53214	particles2Tex: 	1.51045	sendToRender: 	0.0658121	motionBlur: 	1.04467	bloom2Tex: 	0.393988	printScene: 	0.0372683	applyBloom: 	0.0069833	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.00899529	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000345857	present: 	0.234707	TOTAL_RENDER: 	6.36681	
UPDATE	UpdateSceneManager: 	0.0124508	UpdateInput: 	1.06448	UpdateCamera: 	0.04762	UpdateEnemies: 	0.253143	UpdateProjectile: 	0.00183154	UpdateParticle: 	0.158255	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.11541	UpdatePlayer: 	0.0543326	UpdateSound: 	0.0192026	UpdateItems:	0.00296535	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0372804	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.89608	
RENDER	shadowmap: 	0.241805	sendToRender: 	0.0878567	scene: 	2.4286	particles2Tex: 	1.49484	sendToRender: 	0.0647474	motionBlur: 	0.996741	bloom2Tex: 	0.0744645	printScene: 	0.314507	applyBloom: 	0.00706149	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.00724495	setRenderState: 	0.000481192	luaMsg: 	0.000535326	printTextDebug:	0.000523296	console: 	0.00109772	endScene: 	0.000354879	present: 	0.214786	TOTAL_RENDER: 	6.1047	
UPDATE	UpdateSceneManager: 	0.025434	UpdateInput: 	1.03548	UpdateCamera: 	0.0453884	UpdateEnemies: 	0.243309	UpdateProjectile: 	0.00203304	UpdateParticle: 	0.163554	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.51583	UpdatePlayer: 	0.0690842	UpdateSound: 	0.0127937	UpdateItems:	0.00347962	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0638392	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.32949	
RENDER	shadowmap: 	0.29252	sendToRender: 	0.103715	scene: 	2.63622	particles2Tex: 	1.60184	sendToRender: 	0.0661519	motionBlur: 	0.870714	bloom2Tex: 	0.363384	printScene: 	0.0413043	applyBloom: 	0.00688706	setRenderState: 	0.00044811	applyParticles: 	0.00223153	gui: 	0.0107095	setRenderState: 	0.000478185	luaMsg: 	0.000821034	printTextDebug:	0.000745848	console: 	0.00114283	endScene: 	0.000342849	present: 	0.319115	TOTAL_RENDER: 	6.48515	
UPDATE	UpdateSceneManager: 	0.016532	UpdateInput: 	1.19098	UpdateCamera: 	0.0586513	UpdateEnemies: 	0.359772	UpdateProjectile: 	0.00145561	UpdateParticle: 	0.290396	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.19462	UpdatePlayer: 	0.0607264	UpdateSound: 	0.0209228	UpdateItems:	0.00286009	UpdateTriggers: 	0.0344353	UpdateRigid: 	0.0397374	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.39905	
RENDER	shadowmap: 	0.265919	sendToRender: 	0.0881514	scene: 	2.4708	particles2Tex: 	1.49389	sendToRender: 	0.0650873	motionBlur: 	0.949714	bloom2Tex: 	0.0656376	printScene: 	0.0334639	applyBloom: 	0.00679383	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.280971	setRenderState: 	0.000550364	luaMsg: 	0.0007669	printTextDebug:	0.000430065	console: 	0.000787952	endScene: 	0.000393976	present: 	0.121573	TOTAL_RENDER: 	6.03205	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.04714	UpdateCamera: 	0.0465734	UpdateEnemies: 	0.333797	UpdateProjectile: 	0.00239694	UpdateParticle: 	0.153831	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.14137	UpdatePlayer: 	0.0582333	UpdateSound: 	0.0196778	UpdateItems:	0.00268265	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0483628	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00480591	TOTAL_UPDATE: 	2.99898	
RENDER	shadowmap: 	0.230614	sendToRender: 	0.0873153	scene: 	2.40088	particles2Tex: 	1.46756	sendToRender: 	0.0643173	motionBlur: 	1.05423	bloom2Tex: 	0.0669549	printScene: 	0.0340654	applyBloom: 	0.00672466	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.0081923	setRenderState: 	0.000451118	luaMsg: 	0.00077893	printTextDebug:	0.000421043	console: 	0.000661639	endScene: 	0.00033082	present: 	0.432348	TOTAL_RENDER: 	6.01478	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.16961	UpdateCamera: 	1.00132	UpdateEnemies: 	0.384124	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.311572	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.39952	UpdatePlayer: 	0.0730269	UpdateSound: 	0.0213619	UpdateItems:	0.00359691	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0468922	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.58647	
RENDER	shadowmap: 	0.318354	sendToRender: 	0.102933	scene: 	2.64795	particles2Tex: 	1.55148	sendToRender: 	0.065797	motionBlur: 	1.12394	bloom2Tex: 	0.0742149	printScene: 	0.0428381	applyBloom: 	0.310122	setRenderState: 	0.000481192	applyParticles: 	0.00236085	gui: 	0.0113591	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000775922	console: 	0.00142252	endScene: 	0.000351872	present: 	0.101249	TOTAL_RENDER: 	6.52387	
UPDATE	UpdateSceneManager: 	0.0151545	UpdateInput: 	1.02724	UpdateCamera: 	0.930578	UpdateEnemies: 	0.31184	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.174393	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.23568	UpdatePlayer: 	0.0610482	UpdateSound: 	0.0229017	UpdateItems:	0.00288715	UpdateTriggers: 	0.0328023	UpdateRigid: 	0.0402427	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.00677	
RENDER	shadowmap: 	0.244106	sendToRender: 	0.107297	scene: 	2.53692	particles2Tex: 	1.42894	sendToRender: 	0.0649519	motionBlur: 	0.765035	bloom2Tex: 	0.38877	printScene: 	0.037927	applyBloom: 	0.00676676	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.00891409	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.00100449	endScene: 	0.000345857	present: 	0.240939	TOTAL_RENDER: 	5.9975	
UPDATE	UpdateSceneManager: 	0.014938	UpdateInput: 	1.05015	UpdateCamera: 	0.956511	UpdateEnemies: 	0.264442	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.162556	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.15803	UpdatePlayer: 	0.0648797	UpdateSound: 	0.020571	UpdateItems:	0.00327511	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0385014	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.87826	
RENDER	shadowmap: 	0.228981	sendToRender: 	0.0870958	scene: 	2.40149	particles2Tex: 	1.41991	sendToRender: 	0.0645309	motionBlur: 	0.746927	bloom2Tex: 	0.426938	printScene: 	0.0360052	applyBloom: 	0.00898927	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.00871259	setRenderState: 	0.000490215	luaMsg: 	0.000571416	printTextDebug:	0.000529311	console: 	0.000905243	endScene: 	0.000354879	present: 	0.230644	TOTAL_RENDER: 	5.83144	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.04819	UpdateCamera: 	0.0463629	UpdateEnemies: 	0.22773	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.151088	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.13413	UpdatePlayer: 	0.0588137	UpdateSound: 	0.019768	UpdateItems:	0.00305557	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0373555	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.896	
RENDER	shadowmap: 	0.236205	sendToRender: 	0.0864131	scene: 	2.38821	particles2Tex: 	1.45907	sendToRender: 	0.0647865	motionBlur: 	0.914079	bloom2Tex: 	0.066588	printScene: 	0.0313015	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.00767201	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000529311	console: 	0.000821034	endScene: 	0.000339842	present: 	0.382274	TOTAL_RENDER: 	5.81867	
UPDATE	UpdateSceneManager: 	0.012099	UpdateInput: 	1.13088	UpdateCamera: 	0.0458125	UpdateEnemies: 	0.218988	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.15781	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12341	UpdatePlayer: 	0.0580649	UpdateSound: 	0.0131907	UpdateItems:	0.00251724	UpdateTriggers: 	0.0327451	UpdateRigid: 	0.03673	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	2.97468	
RENDER	shadowmap: 	0.255504	sendToRender: 	0.0866116	scene: 	2.5632	particles2Tex: 	1.49941	sendToRender: 	0.0831981	motionBlur: 	0.829641	bloom2Tex: 	0.387636	printScene: 	0.0429975	applyBloom: 	0.00664346	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0113471	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000724796	console: 	0.00103456	endScene: 	0.000336835	present: 	0.236735	TOTAL_RENDER: 	6.18133	
UPDATE	UpdateSceneManager: 	0.0167455	UpdateInput: 	1.19208	UpdateCamera: 	0.973987	UpdateEnemies: 	0.264229	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.303133	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.18	UpdatePlayer: 	0.0715924	UpdateSound: 	0.0150854	UpdateItems:	0.00322399	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0411931	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.21653	
RENDER	shadowmap: 	0.258951	sendToRender: 	0.123736	scene: 	2.48556	particles2Tex: 	1.49027	sendToRender: 	0.0682902	motionBlur: 	0.844507	bloom2Tex: 	0.434739	printScene: 	0.0531176	applyBloom: 	0.00750359	setRenderState: 	0.0004842	applyParticles: 	0.00235784	gui: 	0.0115125	setRenderState: 	0.000478185	luaMsg: 	0.000902235	printTextDebug:	0.000914265	console: 	0.00113982	endScene: 	0.000327812	present: 	0.23121	TOTAL_RENDER: 	6.18347	
UPDATE	UpdateSceneManager: 	0.015723	UpdateInput: 	1.05043	UpdateCamera: 	0.939392	UpdateEnemies: 	0.302312	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.172931	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.14034	UpdatePlayer: 	0.0612227	UpdateSound: 	0.0228115	UpdateItems:	0.00316985	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0405254	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.89539	
RENDER	shadowmap: 	0.2796	sendToRender: 	0.0890596	scene: 	2.41931	particles2Tex: 	1.40589	sendToRender: 	0.0839951	motionBlur: 	0.75416	bloom2Tex: 	0.364172	printScene: 	0.0386728	applyBloom: 	0.00731412	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.00867048	setRenderState: 	0.0004842	luaMsg: 	0.000535326	printTextDebug:	0.000664647	console: 	0.00089622	endScene: 	0.000345857	present: 	0.230819	TOTAL_RENDER: 	5.84461	
UPDATE	UpdateSceneManager: 	0.0271483	UpdateInput: 	1.15471	UpdateCamera: 	0.93634	UpdateEnemies: 	0.26569	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.155296	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.11563	UpdatePlayer: 	0.0651294	UpdateSound: 	0.0269197	UpdateItems:	0.00277888	UpdateTriggers: 	0.0331842	UpdateRigid: 	0.0381465	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.95251	
RENDER	shadowmap: 	0.229652	sendToRender: 	0.0876792	scene: 	2.39249	particles2Tex: 	1.4505	sendToRender: 	0.0647294	motionBlur: 	0.919567	bloom2Tex: 	0.0858627	printScene: 	0.0329316	applyBloom: 	0.00663744	setRenderState: 	0.000475177	applyParticles: 	0.00201198	gui: 	0.00819831	setRenderState: 	0.000478185	luaMsg: 	0.000631565	printTextDebug:	0.000433073	console: 	0.00103156	endScene: 	0.000321797	present: 	0.416715	TOTAL_RENDER: 	5.85661	
UPDATE	UpdateSceneManager: 	0.0131305	UpdateInput: 	1.03378	UpdateCamera: 	0.972952	UpdateEnemies: 	0.26228	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.159975	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11069	UpdatePlayer: 	0.0715202	UpdateSound: 	0.0204056	UpdateItems:	0.00307963	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0378067	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.85881	
RENDER	shadowmap: 	0.235351	sendToRender: 	0.0894175	scene: 	2.45228	particles2Tex: 	1.56183	sendToRender: 	0.0740946	motionBlur: 	0.823942	bloom2Tex: 	0.0678541	printScene: 	0.0342609	applyBloom: 	0.320489	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.00864943	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.00107366	endScene: 	0.000357887	present: 	0.159046	TOTAL_RENDER: 	5.99847	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.00606	UpdateCamera: 	0.908867	UpdateEnemies: 	0.294493	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.169307	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09416	UpdatePlayer: 	0.0560829	UpdateSound: 	0.0192868	UpdateItems:	0.00262851	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0383811	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.74006	
RENDER	shadowmap: 	0.240575	sendToRender: 	0.0876762	scene: 	2.54356	particles2Tex: 	1.47651	sendToRender: 	0.0650933	motionBlur: 	0.877571	bloom2Tex: 	0.344528	printScene: 	0.0348985	applyBloom: 	0.00678782	setRenderState: 	0.00043608	applyParticles: 	0.00202401	gui: 	0.0432652	setRenderState: 	0.000451118	luaMsg: 	0.000568408	printTextDebug:	0.000439088	console: 	0.000986444	endScene: 	0.000342849	present: 	0.258066	TOTAL_RENDER: 	6.14486	
UPDATE	UpdateSceneManager: 	0.0129381	UpdateInput: 	1.03673	UpdateCamera: 	0.988618	UpdateEnemies: 	2.22927	UpdateProjectile: 	0.00141952	UpdateParticle: 	0.170922	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.0888	UpdatePlayer: 	0.0582513	UpdateSound: 	0.0168297	UpdateItems:	0.002827	UpdateTriggers: 	0.0328684	UpdateRigid: 	0.0389224	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.83986	
RENDER	shadowmap: 	0.266782	sendToRender: 	0.0882296	scene: 	2.50676	particles2Tex: 	1.60949	sendToRender: 	0.0654151	motionBlur: 	0.955206	bloom2Tex: 	0.0658722	printScene: 	0.0354248	applyBloom: 	0.00673669	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.288517	setRenderState: 	0.000553371	luaMsg: 	0.000559386	printTextDebug:	0.000556378	console: 	0.00103456	endScene: 	0.000351872	present: 	0.120283	TOTAL_RENDER: 	6.17582	
UPDATE	UpdateSceneManager: 	0.0227724	UpdateInput: 	1.09273	UpdateCamera: 	0.96962	UpdateEnemies: 	0.394487	UpdateProjectile: 	0.00336233	UpdateParticle: 	0.310336	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.32162	UpdatePlayer: 	0.0739562	UpdateSound: 	0.0193529	UpdateItems:	0.00340744	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.045599	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.41555	
RENDER	shadowmap: 	0.309392	sendToRender: 	0.104515	scene: 	2.70211	particles2Tex: 	1.76759	sendToRender: 	0.0877845	motionBlur: 	1.02119	bloom2Tex: 	0.0701698	printScene: 	0.0402066	applyBloom: 	0.313082	setRenderState: 	0.000481192	applyParticles: 	0.0020992	gui: 	0.010475	setRenderState: 	0.000502244	luaMsg: 	0.000559386	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000363902	present: 	0.0994474	TOTAL_RENDER: 	6.71804	
UPDATE	UpdateSceneManager: 	0.0167184	UpdateInput: 	1.09362	UpdateCamera: 	0.949155	UpdateEnemies: 	0.375495	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.23318	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.32441	UpdatePlayer: 	0.0654722	UpdateSound: 	0.0127606	UpdateItems:	0.00354879	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0420923	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.27079	
RENDER	shadowmap: 	0.295807	sendToRender: 	0.119465	scene: 	2.49185	particles2Tex: 	1.55497	sendToRender: 	0.0655324	motionBlur: 	0.959648	bloom2Tex: 	0.0704195	printScene: 	0.0426998	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00215033	gui: 	0.0106193	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.000890205	console: 	0.00133531	endScene: 	0.000387961	present: 	0.440868	TOTAL_RENDER: 	6.38631	
UPDATE	UpdateSceneManager: 	0.0156658	UpdateInput: 	1.21397	UpdateCamera: 	1.0457	UpdateEnemies: 	0.309846	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.320796	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.27424	UpdatePlayer: 	0.0720706	UpdateSound: 	0.0199725	UpdateItems:	0.00390668	UpdateTriggers: 	0.0347	UpdateRigid: 	0.0455448	UpdateGUI: 	0.00179244	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.52794	
RENDER	shadowmap: 	0.279125	sendToRender: 	0.105315	scene: 	2.52291	particles2Tex: 	1.53171	sendToRender: 	0.0652918	motionBlur: 	0.744594	bloom2Tex: 	0.070248	printScene: 	0.0425614	applyBloom: 	0.00679082	setRenderState: 	0.00043608	applyParticles: 	0.00203905	gui: 	0.292628	setRenderState: 	0.000550364	luaMsg: 	0.000679684	printTextDebug:	0.000634572	console: 	0.00115787	endScene: 	0.000354879	present: 	0.123095	TOTAL_RENDER: 	5.95333	
UPDATE	UpdateSceneManager: 	0.0194793	UpdateInput: 	1.0941	UpdateCamera: 	0.958592	UpdateEnemies: 	0.276565	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.156261	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.35017	UpdatePlayer: 	0.0748765	UpdateSound: 	0.0126433	UpdateItems:	0.0042375	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0442125	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.14475	
RENDER	shadowmap: 	0.306974	sendToRender: 	0.103336	scene: 	2.55666	particles2Tex: 	1.76319	sendToRender: 	0.0658241	motionBlur: 	0.760575	bloom2Tex: 	0.39625	printScene: 	0.043193	applyBloom: 	0.0064991	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.00977722	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000842086	console: 	0.00122704	endScene: 	0.000333827	present: 	0.303873	TOTAL_RENDER: 	6.48561	
UPDATE	UpdateSceneManager: 	0.0144658	UpdateInput: 	1.30282	UpdateCamera: 	1.04594	UpdateEnemies: 	3.99571	UpdateProjectile: 	0.00174733	UpdateParticle: 	0.308916	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	1.21989	UpdatePlayer: 	0.0709097	UpdateSound: 	0.0152478	UpdateItems:	0.00340143	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0444682	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	8.17882	
RENDER	shadowmap: 	0.2983	sendToRender: 	0.104677	scene: 	2.651	particles2Tex: 	1.48303	sendToRender: 	0.0656557	motionBlur: 	0.995169	bloom2Tex: 	0.0689187	printScene: 	0.0420442	applyBloom: 	0.44347	setRenderState: 	0.000478185	applyParticles: 	0.00202702	gui: 	0.0112479	setRenderState: 	0.000463147	luaMsg: 	0.000872161	printTextDebug:	0.000634572	console: 	0.00113381	endScene: 	0.000348864	present: 	0.107471	TOTAL_RENDER: 	6.44297	
UPDATE	UpdateSceneManager: 	0.01452	UpdateInput: 	1.25219	UpdateCamera: 	0.92345	UpdateEnemies: 	0.326627	UpdateProjectile: 	0.00176838	UpdateParticle: 	0.18746	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.14614	UpdatePlayer: 	0.0645249	UpdateSound: 	0.0214732	UpdateItems:	0.00344052	UpdateTriggers: 	0.0439088	UpdateRigid: 	0.0402938	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.16387	
RENDER	shadowmap: 	0.245285	sendToRender: 	0.0880943	scene: 	2.49576	particles2Tex: 	1.58867	sendToRender: 	0.0656617	motionBlur: 	0.975593	bloom2Tex: 	0.0655564	printScene: 	0.0339481	applyBloom: 	0.00656827	setRenderState: 	0.00046014	applyParticles: 	0.00210221	gui: 	0.00919679	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000619535	console: 	0.000887198	endScene: 	0.000336835	present: 	0.400304	TOTAL_RENDER: 	6.14035	
UPDATE	UpdateSceneManager: 	0.0155154	UpdateInput: 	1.02217	UpdateCamera: 	0.937341	UpdateEnemies: 	0.305686	UpdateProjectile: 	0.0017353	UpdateParticle: 	0.172574	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.13662	UpdatePlayer: 	0.0603144	UpdateSound: 	0.0204958	UpdateItems:	0.00289317	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0385766	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.86124	
RENDER	shadowmap: 	0.268183	sendToRender: 	0.0876642	scene: 	2.42826	particles2Tex: 	1.66953	sendToRender: 	0.0652497	motionBlur: 	1.04887	bloom2Tex: 	0.0652827	printScene: 	0.0343391	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00193981	gui: 	0.00855921	setRenderState: 	0.00046014	luaMsg: 	0.000547356	printTextDebug:	0.000541341	console: 	0.000857124	endScene: 	0.000354879	present: 	0.384656	TOTAL_RENDER: 	6.26037	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.03505	UpdateCamera: 	0.987099	UpdateEnemies: 	0.29482	UpdateProjectile: 	0.00178943	UpdateParticle: 	0.163314	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.1256	UpdatePlayer: 	0.0793817	UpdateSound: 	0.0200808	UpdateItems:	0.00253227	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.039536	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.90073	
RENDER	shadowmap: 	0.233315	sendToRender: 	0.0873965	scene: 	2.51038	particles2Tex: 	1.61857	sendToRender: 	0.0651113	motionBlur: 	0.815687	bloom2Tex: 	0.380391	printScene: 	0.0339962	applyBloom: 	0.00688406	setRenderState: 	0.000439088	applyParticles: 	0.00194582	gui: 	0.00896521	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000541341	console: 	0.000926295	endScene: 	0.000333827	present: 	0.263044	TOTAL_RENDER: 	6.19085	
UPDATE	UpdateSceneManager: 	0.0126674	UpdateInput: 	1.03359	UpdateCamera: 	0.975358	UpdateEnemies: 	0.320787	UpdateProjectile: 	0.0016962	UpdateParticle: 	0.160351	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.14092	UpdatePlayer: 	0.0618332	UpdateSound: 	0.0138914	UpdateItems:	0.00280896	UpdateTriggers: 	0.0337917	UpdateRigid: 	0.0394999	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.9317	
RENDER	shadowmap: 	0.265982	sendToRender: 	0.0877484	scene: 	2.48524	particles2Tex: 	1.57925	sendToRender: 	0.0744916	motionBlur: 	0.982967	bloom2Tex: 	0.0800012	printScene: 	0.0340113	applyBloom: 	0.00659835	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.00898626	setRenderState: 	0.000475177	luaMsg: 	0.000535326	printTextDebug:	0.000538334	console: 	0.000992459	endScene: 	0.000342849	present: 	0.3832	TOTAL_RENDER: 	6.16387	
UPDATE	UpdateSceneManager: 	0.0214882	UpdateInput: 	1.05935	UpdateCamera: 	0.0503327	UpdateEnemies: 	0.316242	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.17627	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15584	UpdatePlayer: 	0.0660226	UpdateSound: 	0.0237168	UpdateItems:	0.00338639	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0417976	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.06746	
RENDER	shadowmap: 	0.430538	sendToRender: 	0.0984489	scene: 	2.81539	particles2Tex: 	1.47124	sendToRender: 	0.0829726	motionBlur: 	0.970739	bloom2Tex: 	0.0653669	printScene: 	0.0359872	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.00971407	setRenderState: 	0.00047217	luaMsg: 	0.000772915	printTextDebug:	0.000631565	console: 	0.00107366	endScene: 	0.00033082	present: 	0.401074	TOTAL_RENDER: 	6.55775	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.11904	UpdateCamera: 	0.0502425	UpdateEnemies: 	0.280637	UpdateProjectile: 	0.00183154	UpdateParticle: 	0.169359	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.24697	UpdatePlayer: 	0.0611294	UpdateSound: 	0.0217048	UpdateItems:	0.00338338	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.039975	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.13847	
RENDER	shadowmap: 	0.252349	sendToRender: 	0.0883529	scene: 	2.61563	particles2Tex: 	1.55018	sendToRender: 	0.0656015	motionBlur: 	0.992522	bloom2Tex: 	0.0656737	printScene: 	0.0343872	applyBloom: 	0.00686	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.00910355	setRenderState: 	0.000535326	luaMsg: 	0.00061352	printTextDebug:	0.000634572	console: 	0.000802989	endScene: 	0.000342849	present: 	0.375781	TOTAL_RENDER: 	6.22268	
UPDATE	UpdateSceneManager: 	0.0171515	UpdateInput: 	1.12658	UpdateCamera: 	0.0408682	UpdateEnemies: 	2.11221	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.232912	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.14851	UpdatePlayer: 	0.0673007	UpdateSound: 	0.0190251	UpdateItems:	0.00356082	UpdateTriggers: 	0.0343511	UpdateRigid: 	0.0415419	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.02446	
RENDER	shadowmap: 	0.269672	sendToRender: 	0.0907438	scene: 	2.77342	particles2Tex: 	1.62675	sendToRender: 	0.0867559	motionBlur: 	0.968462	bloom2Tex: 	0.0658151	printScene: 	0.376467	applyBloom: 	0.00670962	setRenderState: 	0.000481192	applyParticles: 	0.00190973	gui: 	0.00996068	setRenderState: 	0.000466155	luaMsg: 	0.000712766	printTextDebug:	0.000751863	console: 	0.00111576	endScene: 	0.000342849	present: 	0.221502	TOTAL_RENDER: 	6.6702	
UPDATE	UpdateSceneManager: 	0.013314	UpdateInput: 	1.01942	UpdateCamera: 	0.0481042	UpdateEnemies: 	0.350921	UpdateProjectile: 	0.00327511	UpdateParticle: 	0.165816	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.14269	UpdatePlayer: 	0.0606753	UpdateSound: 	0.02058	UpdateItems:	0.00322399	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0401856	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.99969	
RENDER	shadowmap: 	0.239201	sendToRender: 	0.0894566	scene: 	2.72321	particles2Tex: 	1.58708	sendToRender: 	0.0753697	motionBlur: 	0.925278	bloom2Tex: 	0.0659955	printScene: 	0.034724	applyBloom: 	0.304947	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.00916671	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000622542	console: 	0.000947347	endScene: 	0.000363902	present: 	0.116163	TOTAL_RENDER: 	6.3482	
UPDATE	UpdateSceneManager: 	0.023807	UpdateInput: 	1.05712	UpdateCamera: 	0.0492741	UpdateEnemies: 	0.331544	UpdateProjectile: 	0.00180447	UpdateParticle: 	0.16092	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.14161	UpdatePlayer: 	0.059752	UpdateSound: 	0.0200206	UpdateItems:	0.00301347	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0386578	UpdateGUI: 	0.00133832	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.05075	
RENDER	shadowmap: 	0.250115	sendToRender: 	0.0879228	scene: 	2.64495	particles2Tex: 	1.43943	sendToRender: 	0.0654211	motionBlur: 	0.962646	bloom2Tex: 	0.0663384	printScene: 	0.032709	applyBloom: 	0.00696826	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.00783441	setRenderState: 	0.000493222	luaMsg: 	0.000634572	printTextDebug:	0.000628557	console: 	0.000781937	endScene: 	0.000339842	present: 	0.372007	TOTAL_RENDER: 	6.10091	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.13089	UpdateCamera: 	0.0453674	UpdateEnemies: 	0.266899	UpdateProjectile: 	0.00174733	UpdateParticle: 	0.158923	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.09104	UpdatePlayer: 	0.0540258	UpdateSound: 	0.0128869	UpdateItems:	0.00263152	UpdateTriggers: 	0.0319	UpdateRigid: 	0.037539	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.97616	
RENDER	shadowmap: 	0.229968	sendToRender: 	0.0873604	scene: 	2.63781	particles2Tex: 	1.45416	sendToRender: 	0.0649008	motionBlur: 	0.927588	bloom2Tex: 	0.063782	printScene: 	0.0315512	applyBloom: 	0.00670962	setRenderState: 	0.00043608	applyParticles: 	0.00202702	gui: 	0.280607	setRenderState: 	0.000553371	luaMsg: 	0.000454125	printTextDebug:	0.000679684	console: 	0.000769907	endScene: 	0.000366909	present: 	0.117414	TOTAL_RENDER: 	6.06608	
UPDATE	UpdateSceneManager: 	0.0108719	UpdateInput: 	1.00622	UpdateCamera: 	0.0439058	UpdateEnemies: 	0.27923	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.148583	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.04358	UpdatePlayer: 	0.0518364	UpdateSound: 	0.0187966	UpdateItems:	0.00246009	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0357075	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.77205	
RENDER	shadowmap: 	0.230392	sendToRender: 	0.0871018	scene: 	2.44185	particles2Tex: 	1.42666	sendToRender: 	0.0643444	motionBlur: 	0.927098	bloom2Tex: 	0.0640407	printScene: 	0.0301918	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00200597	gui: 	0.00704345	setRenderState: 	0.000457133	luaMsg: 	0.000517282	printTextDebug:	0.000427058	console: 	0.000899228	endScene: 	0.00033082	present: 	0.385913	TOTAL_RENDER: 	5.83257	
UPDATE	UpdateSceneManager: 	0.0189229	UpdateInput: 	1.07435	UpdateCamera: 	0.0452621	UpdateEnemies: 	0.26941	UpdateProjectile: 	0.00172327	UpdateParticle: 	0.16184	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.12511	UpdatePlayer: 	0.0776764	UpdateSound: 	0.0197379	UpdateItems:	0.00283001	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0369135	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.99086	
RENDER	shadowmap: 	0.221538	sendToRender: 	0.0876552	scene: 	2.53809	particles2Tex: 	1.46683	sendToRender: 	0.0651594	motionBlur: 	1.2695	bloom2Tex: 	0.083156	printScene: 	0.0501823	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00252927	gui: 	0.0217409	setRenderState: 	0.000457133	luaMsg: 	0.000848101	printTextDebug:	0.000730811	console: 	0.000947347	endScene: 	0.000339842	present: 	0.371201	TOTAL_RENDER: 	6.36498	
UPDATE	UpdateSceneManager: 	0.0168237	UpdateInput: 	1.12323	UpdateCamera: 	0.0529191	UpdateEnemies: 	0.361757	UpdateProjectile: 	0.00258641	UpdateParticle: 	0.337331	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.27007	UpdatePlayer: 	0.0751291	UpdateSound: 	0.0253107	UpdateItems:	0.00362398	UpdateTriggers: 	0.0360533	UpdateRigid: 	0.0436772	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.48351	
RENDER	shadowmap: 	0.277504	sendToRender: 	0.0994714	scene: 	2.84613	particles2Tex: 	1.47165	sendToRender: 	0.0761908	motionBlur: 	0.749096	bloom2Tex: 	0.345866	printScene: 	0.0367089	applyBloom: 	0.00648106	setRenderState: 	0.000475177	applyParticles: 	0.00200597	gui: 	0.00989451	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000848101	console: 	0.00104058	endScene: 	0.000333827	present: 	0.310691	TOTAL_RENDER: 	6.40811	
UPDATE	UpdateSceneManager: 	0.0126102	UpdateInput: 	1.08111	UpdateCamera: 	0.0480891	UpdateEnemies: 	0.288694	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.186399	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10467	UpdatePlayer: 	0.0598362	UpdateSound: 	0.0196296	UpdateItems:	0.00306159	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0382879	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.9735	
RENDER	shadowmap: 	0.446805	sendToRender: 	0.0864251	scene: 	2.24482	particles2Tex: 	1.69789	sendToRender: 	0.0860131	motionBlur: 	0.81901	bloom2Tex: 	0.348888	printScene: 	0.033497	applyBloom: 	0.00678782	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.00755472	setRenderState: 	0.000478185	luaMsg: 	0.000796975	printTextDebug:	0.000427058	console: 	0.000923287	endScene: 	0.000336835	present: 	0.24367	TOTAL_RENDER: 	6.19179	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.02431	UpdateCamera: 	0.046435	UpdateEnemies: 	0.24401	UpdateProjectile: 	0.00263753	UpdateParticle: 	0.172598	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.16595	UpdatePlayer: 	0.0575265	UpdateSound: 	0.019365	UpdateItems:	0.00284204	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0378458	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.91513	
RENDER	shadowmap: 	0.237874	sendToRender: 	0.0873454	scene: 	2.22347	particles2Tex: 	1.68844	sendToRender: 	0.111173	motionBlur: 	0.903122	bloom2Tex: 	0.076702	printScene: 	0.0460982	applyBloom: 	0.32159	setRenderState: 	0.00047217	applyParticles: 	0.00236686	gui: 	0.011317	setRenderState: 	0.000475177	luaMsg: 	0.000872161	printTextDebug:	0.000718781	console: 	0.000977422	endScene: 	0.000363902	present: 	0.180802	TOTAL_RENDER: 	6.08613	
UPDATE	UpdateSceneManager: 	0.0162793	UpdateInput: 	1.20806	UpdateCamera: 	0.0494485	UpdateEnemies: 	0.308077	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.317244	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.3275	UpdatePlayer: 	0.0728916	UpdateSound: 	0.021798	UpdateItems:	0.00369315	UpdateTriggers: 	0.0348864	UpdateRigid: 	0.0413284	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.53474	
RENDER	shadowmap: 	0.262412	sendToRender: 	0.104858	scene: 	2.84852	particles2Tex: 	1.51596	sendToRender: 	0.065788	motionBlur: 	0.916794	bloom2Tex: 	0.0670842	printScene: 	0.036312	applyBloom: 	0.315298	setRenderState: 	0.000478185	applyParticles: 	0.00207815	gui: 	0.0101892	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.000950355	endScene: 	0.000378939	present: 	0.10985	TOTAL_RENDER: 	6.45092	
UPDATE	UpdateSceneManager: 	0.0141711	UpdateInput: 	1.00884	UpdateCamera: 	0.0471719	UpdateEnemies: 	0.260993	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.158691	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.08711	UpdatePlayer: 	0.0597581	UpdateSound: 	0.0203123	UpdateItems:	0.00307361	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.039136	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.82927	
RENDER	shadowmap: 	0.24038	sendToRender: 	0.292712	scene: 	2.47492	particles2Tex: 	1.4977	sendToRender: 	0.0648918	motionBlur: 	0.930578	bloom2Tex: 	0.0668617	printScene: 	0.033497	applyBloom: 	0.00663744	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.00852312	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000433073	console: 	0.000863138	endScene: 	0.000339842	present: 	0.400069	TOTAL_RENDER: 	6.18174	
UPDATE	UpdateSceneManager: 	0.0219664	UpdateInput: 	1.03307	UpdateCamera: 	0.0565401	UpdateEnemies: 	0.235336	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.164523	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09034	UpdatePlayer: 	0.0568709	UpdateSound: 	0.0120418	UpdateItems:	0.00303452	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0368262	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.85001	
RENDER	shadowmap: 	0.245098	sendToRender: 	0.0864672	scene: 	2.46094	particles2Tex: 	1.44987	sendToRender: 	0.0642121	motionBlur: 	0.911631	bloom2Tex: 	0.0657369	printScene: 	0.031879	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00201198	gui: 	0.00744946	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000523296	console: 	0.0010105	endScene: 	0.000339842	present: 	0.383916	TOTAL_RENDER: 	5.87562	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.01052	UpdateCamera: 	0.045202	UpdateEnemies: 	0.245095	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.151621	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.04854	UpdatePlayer: 	0.0543356	UpdateSound: 	0.0163696	UpdateItems:	0.0026646	UpdateTriggers: 	0.0319421	UpdateRigid: 	0.0365616	UpdateGUI: 	0.000959377	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.78419	
RENDER	shadowmap: 	0.241748	sendToRender: 	0.0874537	scene: 	2.43457	particles2Tex: 	1.44785	sendToRender: 	0.0646181	motionBlur: 	0.917486	bloom2Tex: 	0.0662331	printScene: 	0.0306459	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.0078705	setRenderState: 	0.000454125	luaMsg: 	0.000526304	printTextDebug:	0.000451118	console: 	0.00074284	endScene: 	0.00033082	present: 	0.531326	TOTAL_RENDER: 	5.99744	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.04426	UpdateCamera: 	0.0451148	UpdateEnemies: 	0.228244	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.152827	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.0869	UpdatePlayer: 	0.075087	UpdateSound: 	0.0190672	UpdateItems:	0.0025443	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0373134	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.83288	
RENDER	shadowmap: 	0.212272	sendToRender: 	0.086383	scene: 	2.50074	particles2Tex: 	1.5851	sendToRender: 	0.0659564	motionBlur: 	0.928677	bloom2Tex: 	0.0675263	printScene: 	0.0339932	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.00762389	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.00043608	console: 	0.000872161	endScene: 	0.000342849	present: 	0.383203	TOTAL_RENDER: 	6.04199	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.016	UpdateCamera: 	0.0434667	UpdateEnemies: 	0.235709	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.148063	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06968	UpdatePlayer: 	0.0708074	UpdateSound: 	0.018168	UpdateItems:	0.00269468	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0353797	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.78109	
RENDER	shadowmap: 	0.218837	sendToRender: 	0.0863108	scene: 	2.48883	particles2Tex: 	1.63352	sendToRender: 	0.0647865	motionBlur: 	0.907992	bloom2Tex: 	0.0662722	printScene: 	0.339541	applyBloom: 	0.00741637	setRenderState: 	0.000478185	applyParticles: 	0.00190973	gui: 	0.00805997	setRenderState: 	0.000457133	luaMsg: 	0.000568408	printTextDebug:	0.000529311	console: 	0.00089622	endScene: 	0.000360894	present: 	0.155518	TOTAL_RENDER: 	6.16523	
UPDATE	UpdateSceneManager: 	0.0226792	UpdateInput: 	1.01802	UpdateCamera: 	0.0443719	UpdateEnemies: 	0.206594	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.15803	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07546	UpdatePlayer: 	0.0535777	UpdateSound: 	0.0183455	UpdateItems:	0.00249017	UpdateTriggers: 	0.031088	UpdateRigid: 	0.0360714	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.7974	
RENDER	shadowmap: 	0.230918	sendToRender: 	0.0878416	scene: 	2.58504	particles2Tex: 	1.56534	sendToRender: 	0.0835921	motionBlur: 	0.758449	bloom2Tex: 	0.469319	printScene: 	0.0343601	applyBloom: 	0.00689007	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.00774118	setRenderState: 	0.000481192	luaMsg: 	0.000526304	printTextDebug:	0.000673669	console: 	0.00127516	endScene: 	0.000327812	present: 	0.305599	TOTAL_RENDER: 	6.2989	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.19652	UpdateCamera: 	0.0371119	UpdateEnemies: 	0.201845	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.169142	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.05735	UpdatePlayer: 	0.0544559	UpdateSound: 	0.0199123	UpdateItems:	0.00265257	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0376503	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.91347	
RENDER	shadowmap: 	0.435407	sendToRender: 	0.088792	scene: 	2.73435	particles2Tex: 	1.41229	sendToRender: 	0.0656587	motionBlur: 	0.788262	bloom2Tex: 	0.264081	printScene: 	0.0322399	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.00820733	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.00063758	console: 	0.000802989	endScene: 	0.000348864	present: 	0.376527	TOTAL_RENDER: 	6.37782	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.09173	UpdateCamera: 	0.0476531	UpdateEnemies: 	0.197153	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.146592	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.20067	UpdatePlayer: 	0.0542514	UpdateSound: 	0.0185018	UpdateItems:	0.00255934	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0363962	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.93608	
RENDER	shadowmap: 	0.248984	sendToRender: 	0.087186	scene: 	2.75067	particles2Tex: 	1.3968	sendToRender: 	0.0644677	motionBlur: 	0.963545	bloom2Tex: 	0.244813	printScene: 	0.0324745	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00215935	gui: 	0.00760885	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.000872161	endScene: 	0.000345857	present: 	0.289154	TOTAL_RENDER: 	6.25453	
UPDATE	UpdateSceneManager: 	0.0212777	UpdateInput: 	1.20529	UpdateCamera: 	0.0358699	UpdateEnemies: 	1.53409	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.192032	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04946	UpdatePlayer: 	0.0565521	UpdateSound: 	0.0151094	UpdateItems:	0.00272174	UpdateTriggers: 	0.0331421	UpdateRigid: 	0.0373435	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	4.31639	
RENDER	shadowmap: 	0.237739	sendToRender: 	0.0681819	scene: 	2.79432	particles2Tex: 	1.45455	sendToRender: 	0.0654421	motionBlur: 	0.988318	bloom2Tex: 	0.0646903	printScene: 	0.0328083	applyBloom: 	0.276553	setRenderState: 	0.000496229	applyParticles: 	0.00224356	gui: 	0.00853815	setRenderState: 	0.000481192	luaMsg: 	0.000580438	printTextDebug:	0.000538334	console: 	0.000721788	endScene: 	0.000366909	present: 	0.0975316	TOTAL_RENDER: 	6.2506	
UPDATE	UpdateSceneManager: 	0.0112358	UpdateInput: 	1.03846	UpdateCamera: 	0.0442306	UpdateEnemies: 	0.24201	UpdateProjectile: 	0.00239393	UpdateParticle: 	0.158463	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07183	UpdatePlayer: 	0.0519537	UpdateSound: 	0.0181139	UpdateItems:	0.00273979	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0462787	UpdateGUI: 	0.0010075	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.85291	
RENDER	shadowmap: 	0.212738	sendToRender: 	0.0871108	scene: 	2.51212	particles2Tex: 	1.53039	sendToRender: 	0.0734329	motionBlur: 	0.94255	bloom2Tex: 	0.0656286	printScene: 	0.0317737	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.00744946	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000433073	console: 	0.000793967	endScene: 	0.00033082	present: 	0.420833	TOTAL_RENDER: 	6.05242	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.02476	UpdateCamera: 	0.043975	UpdateEnemies: 	0.227619	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.163635	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.09336	UpdatePlayer: 	0.0684496	UpdateSound: 	0.0187936	UpdateItems:	0.00295933	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0384803	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.83667	
RENDER	shadowmap: 	0.23188	sendToRender: 	0.0870416	scene: 	2.87665	particles2Tex: 	1.45965	sendToRender: 	0.0752524	motionBlur: 	0.986946	bloom2Tex: 	0.0683233	printScene: 	0.0356654	applyBloom: 	0.314558	setRenderState: 	0.0004842	applyParticles: 	0.00212326	gui: 	0.00938625	setRenderState: 	0.00044811	luaMsg: 	0.000457133	printTextDebug:	0.000562393	console: 	0.000995466	endScene: 	0.000366909	present: 	0.0997752	TOTAL_RENDER: 	6.43648	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.06333	UpdateCamera: 	0.0447809	UpdateEnemies: 	0.239871	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.151308	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.08777	UpdatePlayer: 	0.0515236	UpdateSound: 	0.0170974	UpdateItems:	0.002824	UpdateTriggers: 	0.0304745	UpdateRigid: 	0.0372353	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.87462	
RENDER	shadowmap: 	0.228467	sendToRender: 	0.0958054	scene: 	2.57934	particles2Tex: 	1.49065	sendToRender: 	0.0646752	motionBlur: 	0.888058	bloom2Tex: 	0.200305	printScene: 	0.0336143	applyBloom: 	0.0067818	setRenderState: 	0.0004842	applyParticles: 	0.00204507	gui: 	0.00792463	setRenderState: 	0.00047217	luaMsg: 	0.000541341	printTextDebug:	0.000433073	console: 	0.000781937	endScene: 	0.000354879	present: 	0.408033	TOTAL_RENDER: 	6.16619	
UPDATE	UpdateSceneManager: 	0.0179665	UpdateInput: 	1.07665	UpdateCamera: 	0.0456531	UpdateEnemies: 	0.249158	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.159912	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08737	UpdatePlayer: 	0.0578483	UpdateSound: 	0.0205108	UpdateItems:	0.00273678	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0391239	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.88932	
RENDER	shadowmap: 	0.244536	sendToRender: 	0.0874717	scene: 	2.50658	particles2Tex: 	1.56212	sendToRender: 	0.0883258	motionBlur: 	0.981061	bloom2Tex: 	0.066591	printScene: 	0.0332714	applyBloom: 	0.00648406	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.00794268	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000532319	console: 	0.00100148	endScene: 	0.00033082	present: 	0.38563	TOTAL_RENDER: 	6.14233	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.00245	UpdateCamera: 	0.0451418	UpdateEnemies: 	1.96295	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.209833	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.10208	UpdatePlayer: 	0.054883	UpdateSound: 	0.015335	UpdateItems:	0.00286009	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0364653	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.58444	
RENDER	shadowmap: 	0.242401	sendToRender: 	0.0878807	scene: 	2.47556	particles2Tex: 	1.40517	sendToRender: 	0.0733788	motionBlur: 	0.827984	bloom2Tex: 	0.356771	printScene: 	0.0337466	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.00765998	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.000520289	console: 	0.000664647	endScene: 	0.000333827	present: 	0.287308	TOTAL_RENDER: 	5.96895	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	0.999983	UpdateCamera: 	0.0454035	UpdateEnemies: 	0.262788	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.155599	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07134	UpdatePlayer: 	0.0573942	UpdateSound: 	0.0177921	UpdateItems:	0.00273077	UpdateTriggers: 	0.031073	UpdateRigid: 	0.0378608	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.84717	
RENDER	shadowmap: 	0.238458	sendToRender: 	0.0877123	scene: 	2.21528	particles2Tex: 	1.50731	sendToRender: 	0.0642572	motionBlur: 	0.740681	bloom2Tex: 	0.0648587	printScene: 	0.0312955	applyBloom: 	0.314429	setRenderState: 	0.000499237	applyParticles: 	0.00202702	gui: 	0.00766599	setRenderState: 	0.000496229	luaMsg: 	0.000631565	printTextDebug:	0.000424051	console: 	0.000583446	endScene: 	0.000369916	present: 	0.252491	TOTAL_RENDER: 	5.68863	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	0.984053	UpdateCamera: 	0.0455509	UpdateEnemies: 	0.289966	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.154655	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09334	UpdatePlayer: 	0.0562844	UpdateSound: 	0.0124208	UpdateItems:	0.00283903	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0372383	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.81767	
RENDER	shadowmap: 	0.257724	sendToRender: 	0.087174	scene: 	2.29086	particles2Tex: 	1.77581	sendToRender: 	0.0659504	motionBlur: 	0.748185	bloom2Tex: 	0.0665729	printScene: 	0.0350759	applyBloom: 	0.319397	setRenderState: 	0.000478185	applyParticles: 	0.00222251	gui: 	0.0081923	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000427058	console: 	0.000965392	endScene: 	0.000354879	present: 	0.0963166	TOTAL_RENDER: 	5.91994	
UPDATE	UpdateSceneManager: 	0.0121441	UpdateInput: 	0.890852	UpdateCamera: 	0.0454606	UpdateEnemies: 	0.336203	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.157846	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.0957	UpdatePlayer: 	0.0615234	UpdateSound: 	0.019774	UpdateItems:	0.00320594	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0475959	UpdateGUI: 	0.0112118	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.81523	
RENDER	shadowmap: 	0.253573	sendToRender: 	0.0872672	scene: 	2.31227	particles2Tex: 	1.62103	sendToRender: 	0.0659684	motionBlur: 	0.746982	bloom2Tex: 	0.0674661	printScene: 	0.0338248	applyBloom: 	0.339677	setRenderState: 	0.000541341	applyParticles: 	0.00218642	gui: 	0.00856823	setRenderState: 	0.00047217	luaMsg: 	0.000568408	printTextDebug:	0.000688706	console: 	0.0010917	endScene: 	0.000366909	present: 	0.101354	TOTAL_RENDER: 	5.80983	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.15327	UpdateCamera: 	0.0477012	UpdateEnemies: 	0.289708	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.184119	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.119	UpdatePlayer: 	0.0611746	UpdateSound: 	0.0200808	UpdateItems:	0.00265558	UpdateTriggers: 	0.0332113	UpdateRigid: 	0.0526575	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.10992	
RENDER	shadowmap: 	0.252605	sendToRender: 	0.0881123	scene: 	2.28528	particles2Tex: 	1.6184	sendToRender: 	0.087998	motionBlur: 	0.923113	bloom2Tex: 	0.0677248	printScene: 	0.035515	applyBloom: 	0.318291	setRenderState: 	0.000463147	applyParticles: 	0.00227965	gui: 	0.00917573	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.00127516	endScene: 	0.000351872	present: 	0.10053	TOTAL_RENDER: 	5.97809	
UPDATE	UpdateSceneManager: 	0.0122163	UpdateInput: 	1.01442	UpdateCamera: 	0.0467719	UpdateEnemies: 	0.291377	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.174928	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.06855	UpdatePlayer: 	0.0595114	UpdateSound: 	0.0206883	UpdateItems:	0.00317587	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0378157	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.85986	
RENDER	shadowmap: 	0.335779	sendToRender: 	0.087974	scene: 	2.27134	particles2Tex: 	1.55156	sendToRender: 	0.0836432	motionBlur: 	0.735307	bloom2Tex: 	0.0667143	printScene: 	0.0336444	applyBloom: 	0.296589	setRenderState: 	0.000496229	applyParticles: 	0.00209018	gui: 	0.00744645	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000442095	console: 	0.000772915	endScene: 	0.000427058	present: 	0.097294	TOTAL_RENDER: 	5.76259	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.01188	UpdateCamera: 	0.0436832	UpdateEnemies: 	0.264776	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.144367	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.18071	UpdatePlayer: 	0.0555025	UpdateSound: 	0.0179094	UpdateItems:	0.00268866	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.036742	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.89902	
RENDER	shadowmap: 	0.238783	sendToRender: 	0.0867018	scene: 	2.16942	particles2Tex: 	1.52766	sendToRender: 	0.0815861	motionBlur: 	0.85156	bloom2Tex: 	0.0658361	printScene: 	0.0307211	applyBloom: 	0.00664647	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.00649609	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000532319	console: 	0.000643594	endScene: 	0.000345857	present: 	0.374617	TOTAL_RENDER: 	5.6014	
UPDATE	UpdateSceneManager: 	0.0174222	UpdateInput: 	1.15135	UpdateCamera: 	0.0458967	UpdateEnemies: 	1.7359	UpdateProjectile: 	0.00166312	UpdateParticle: 	0.217751	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.12192	UpdatePlayer: 	0.058543	UpdateSound: 	0.0135245	UpdateItems:	0.00249618	UpdateTriggers: 	0.031488	UpdateRigid: 	0.0368082	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.58284	
RENDER	shadowmap: 	0.240175	sendToRender: 	0.0873905	scene: 	2.24839	particles2Tex: 	1.48923	sendToRender: 	0.0656436	motionBlur: 	0.908208	bloom2Tex: 	0.0656978	printScene: 	0.0329978	applyBloom: 	0.00653519	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.00786749	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000565401	console: 	0.000905243	endScene: 	0.000354879	present: 	0.383242	TOTAL_RENDER: 	5.69788	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.01247	UpdateCamera: 	0.0457072	UpdateEnemies: 	0.289461	UpdateProjectile: 	0.00288415	UpdateParticle: 	0.161849	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07282	UpdatePlayer: 	0.0565762	UpdateSound: 	0.0175635	UpdateItems:	0.00321196	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.036324	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	2.83984	
RENDER	shadowmap: 	0.418604	sendToRender: 	0.0870837	scene: 	2.20563	particles2Tex: 	1.49703	sendToRender: 	0.0751111	motionBlur: 	0.812162	bloom2Tex: 	0.0664436	printScene: 	0.0323181	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.00773516	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000424051	console: 	0.0011308	endScene: 	0.000339842	present: 	0.414367	TOTAL_RENDER: 	5.7939	
UPDATE	UpdateSceneManager: 	0.0238852	UpdateInput: 	1.11339	UpdateCamera: 	0.0537582	UpdateEnemies: 	0.397928	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.310086	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.29057	UpdatePlayer: 	0.074654	UpdateSound: 	0.0207634	UpdateItems:	0.00372322	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0461343	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.48832	
RENDER	shadowmap: 	0.298375	sendToRender: 	0.108058	scene: 	2.58227	particles2Tex: 	1.52461	sendToRender: 	0.0818869	motionBlur: 	0.864928	bloom2Tex: 	0.0715533	printScene: 	0.0443328	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00206913	gui: 	0.0110855	setRenderState: 	0.000475177	luaMsg: 	0.00074284	printTextDebug:	0.00074284	console: 	0.00117892	endScene: 	0.000324805	present: 	0.415762	TOTAL_RENDER: 	6.1769	
UPDATE	UpdateSceneManager: 	0.0130974	UpdateInput: 	1.10943	UpdateCamera: 	0.0491929	UpdateEnemies: 	0.278592	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.155669	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.1069	UpdatePlayer: 	0.057731	UpdateSound: 	0.0200898	UpdateItems:	0.00275182	UpdateTriggers: 	0.0344804	UpdateRigid: 	0.0389074	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.00853	
RENDER	shadowmap: 	0.249516	sendToRender: 	0.0875499	scene: 	2.40451	particles2Tex: 	1.57976	sendToRender: 	0.0964911	motionBlur: 	1.02265	bloom2Tex: 	0.35078	printScene: 	0.0541792	applyBloom: 	0.00686601	setRenderState: 	0.000475177	applyParticles: 	0.00243604	gui: 	0.0123877	setRenderState: 	0.000487207	luaMsg: 	0.000839079	printTextDebug:	0.000709758	console: 	0.00111276	endScene: 	0.000327812	present: 	0.402454	TOTAL_RENDER: 	6.5026	
UPDATE	UpdateSceneManager: 	0.0260445	UpdateInput: 	1.19537	UpdateCamera: 	0.0544439	UpdateEnemies: 	0.381844	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.261576	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.31656	UpdatePlayer: 	0.0745998	UpdateSound: 	0.0276084	UpdateItems:	0.00383751	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0461283	UpdateGUI: 	0.00195184	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.54195	
RENDER	shadowmap: 	0.290634	sendToRender: 	0.0909724	scene: 	2.46247	particles2Tex: 	1.64684	sendToRender: 	0.0658181	motionBlur: 	0.6836	bloom2Tex: 	0.27101	printScene: 	0.0401856	applyBloom: 	0.00671865	setRenderState: 	0.000499237	applyParticles: 	0.00210522	gui: 	0.0105712	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.00115185	endScene: 	0.00033082	present: 	0.363844	TOTAL_RENDER: 	6.10112	
UPDATE	UpdateSceneManager: 	0.0147786	UpdateInput: 	1.04515	UpdateCamera: 	0.0497402	UpdateEnemies: 	0.302324	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.173924	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12649	UpdatePlayer: 	0.0611234	UpdateSound: 	0.0222672	UpdateItems:	0.00301647	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0408051	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.97375	
RENDER	shadowmap: 	0.253053	sendToRender: 	0.0877153	scene: 	2.39186	particles2Tex: 	1.64117	sendToRender: 	0.0890145	motionBlur: 	0.726597	bloom2Tex: 	0.286914	printScene: 	0.0457072	applyBloom: 	0.00683894	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0112268	setRenderState: 	0.000499237	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.0011308	endScene: 	0.000348864	present: 	0.276782	TOTAL_RENDER: 	6.0072	
UPDATE	UpdateSceneManager: 	0.0126102	UpdateInput: 	1.08628	UpdateCamera: 	0.0466666	UpdateEnemies: 	0.277215	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.203794	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.07155	UpdatePlayer: 	0.0583536	UpdateSound: 	0.0195033	UpdateItems:	0.0028661	UpdateTriggers: 	0.0352052	UpdateRigid: 	0.0402638	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.98782	
RENDER	shadowmap: 	0.259149	sendToRender: 	0.106265	scene: 	2.31646	particles2Tex: 	1.55513	sendToRender: 	0.0654121	motionBlur: 	0.690529	bloom2Tex: 	0.274722	printScene: 	0.042396	applyBloom: 	0.00666752	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0594363	setRenderState: 	0.000499237	luaMsg: 	0.000580438	printTextDebug:	0.000652617	console: 	0.000983436	endScene: 	0.000345857	present: 	0.346137	TOTAL_RENDER: 	5.88932	
UPDATE	UpdateSceneManager: 	0.018162	UpdateInput: 	1.01032	UpdateCamera: 	0.0481433	UpdateEnemies: 	0.281888	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.156523	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09263	UpdatePlayer: 	0.0576739	UpdateSound: 	0.0209379	UpdateItems:	0.00300444	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0392382	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.86079	
RENDER	shadowmap: 	0.284288	sendToRender: 	0.0876131	scene: 	2.22922	particles2Tex: 	1.53818	sendToRender: 	0.102807	motionBlur: 	0.714492	bloom2Tex: 	0.266869	printScene: 	0.0333707	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.00839079	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000652617	console: 	0.000926295	endScene: 	0.000351872	present: 	0.351192	TOTAL_RENDER: 	5.79212	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.00478	UpdateCamera: 	0.0457253	UpdateEnemies: 	0.247558	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.151179	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.05107	UpdatePlayer: 	0.0548679	UpdateSound: 	0.0199755	UpdateItems:	0.00324203	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0354789	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.78227	
RENDER	shadowmap: 	0.242674	sendToRender: 	0.0872492	scene: 	2.24636	particles2Tex: 	1.50948	sendToRender: 	0.0838808	motionBlur: 	0.672283	bloom2Tex: 	0.266611	printScene: 	0.0329135	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.00821034	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000427058	console: 	0.000893213	endScene: 	0.000333827	present: 	0.352681	TOTAL_RENDER: 	5.67282	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.0857	UpdateCamera: 	0.0472471	UpdateEnemies: 	0.264993	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.165804	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08583	UpdatePlayer: 	0.0570483	UpdateSound: 	0.0207965	UpdateItems:	0.00350067	UpdateTriggers: 	0.0524018	UpdateRigid: 	0.0379691	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.96851	
RENDER	shadowmap: 	0.232401	sendToRender: 	0.0877273	scene: 	2.25433	particles2Tex: 	1.50488	sendToRender: 	0.0649519	motionBlur: 	0.667329	bloom2Tex: 	0.266842	printScene: 	0.0335782	applyBloom: 	0.00646301	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.00862537	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000439088	console: 	0.000998474	endScene: 	0.000348864	present: 	0.358443	TOTAL_RENDER: 	5.64757	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.04432	UpdateCamera: 	0.0463809	UpdateEnemies: 	0.244614	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.155954	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.07085	UpdatePlayer: 	0.0582814	UpdateSound: 	0.0397044	UpdateItems:	0.00314579	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0377375	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.84323	
RENDER	shadowmap: 	0.23831	sendToRender: 	0.0872281	scene: 	2.19484	particles2Tex: 	1.49263	sendToRender: 	0.102891	motionBlur: 	0.736991	bloom2Tex: 	0.370319	printScene: 	0.0342699	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00191875	gui: 	0.00812312	setRenderState: 	0.000490215	luaMsg: 	0.000634572	printTextDebug:	0.000538334	console: 	0.00077893	endScene: 	0.000339842	present: 	0.246677	TOTAL_RENDER: 	5.68829	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.00781	UpdateCamera: 	0.0446757	UpdateEnemies: 	0.226539	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.150601	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.0528	UpdatePlayer: 	0.0755622	UpdateSound: 	0.0174101	UpdateItems:	0.00272776	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0358819	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.75394	
RENDER	shadowmap: 	0.211373	sendToRender: 	0.0866447	scene: 	2.17167	particles2Tex: 	1.52623	sendToRender: 	0.081138	motionBlur: 	0.669438	bloom2Tex: 	0.352368	printScene: 	0.0315722	applyBloom: 	0.00679985	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.00798478	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.000989451	endScene: 	0.000339842	present: 	0.247005	TOTAL_RENDER: 	5.55338	
UPDATE	UpdateSceneManager: 	0.011299	UpdateInput: 	1.05279	UpdateCamera: 	0.0452411	UpdateEnemies: 	0.234326	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.17245	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.04016	UpdatePlayer: 	0.0577551	UpdateSound: 	0.0179966	UpdateItems:	0.00268265	UpdateTriggers: 	0.0317888	UpdateRigid: 	0.0362308	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.83499	
RENDER	shadowmap: 	0.222175	sendToRender: 	0.0864672	scene: 	2.33637	particles2Tex: 	1.47599	sendToRender: 	0.0650963	motionBlur: 	0.672219	bloom2Tex: 	0.354575	printScene: 	0.0357105	applyBloom: 	0.00695623	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.00783742	setRenderState: 	0.0004842	luaMsg: 	0.000748855	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000339842	present: 	0.262659	TOTAL_RENDER: 	5.6935	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.0151	UpdateCamera: 	0.0455027	UpdateEnemies: 	0.22921	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.155759	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.04676	UpdatePlayer: 	0.0576137	UpdateSound: 	0.0173229	UpdateItems:	0.00273377	UpdateTriggers: 	0.000661639	UpdateRigid: 	6.35495	UpdateGUI: 	0.00303753	BuildFrustum: 	0.0031879	TOTAL_UPDATE: 	9.13169	
RENDER	shadowmap: 	0.387366	sendToRender: 	0.0957362	scene: 	2.44357	particles2Tex: 	1.53922	sendToRender: 	0.0661399	motionBlur: 	0.685133	bloom2Tex: 	0.372437	printScene: 	0.0430216	applyBloom: 	0.00679082	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	32.5806	setRenderState: 	0.000715773	luaMsg: 	0.000869153	printTextDebug:	0.00104659	console: 	0.00134132	endScene: 	0.000784945	present: 	18.2032	TOTAL_RENDER: 	56.6463	
UPDATE	UpdateSceneManager: 	0.020186	UpdateInput: 	1.17307	UpdateCamera: 	0.0545401	UpdateEnemies: 	0.331968	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.191487	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.19051	UpdatePlayer: 	0.152622	UpdateSound: 	0.0229559	UpdateItems:	0.00381044	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0396141	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.31953	
RENDER	shadowmap: 	0.278243	sendToRender: 	0.0897724	scene: 	4.17333	particles2Tex: 	1.76196	sendToRender: 	0.0664947	motionBlur: 	1.21146	bloom2Tex: 	0.0689067	printScene: 	0.0377555	applyBloom: 	0.305912	setRenderState: 	0.000499237	applyParticles: 	0.00205108	gui: 	0.0360383	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000802989	console: 	0.0010887	endScene: 	0.000366909	present: 	0.199171	TOTAL_RENDER: 	8.40163	
UPDATE	UpdateSceneManager: 	0.0123907	UpdateInput: 	1.03207	UpdateCamera: 	0.0488831	UpdateEnemies: 	0.237574	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.155969	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.08874	UpdatePlayer: 	0.136995	UpdateSound: 	0.0183936	UpdateItems:	0.00260144	UpdateTriggers: 	0.033106	UpdateRigid: 	0.0352233	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.93279	
RENDER	shadowmap: 	0.238698	sendToRender: 	0.0872311	scene: 	3.99871	particles2Tex: 	1.68682	sendToRender: 	0.0649429	motionBlur: 	1.20764	bloom2Tex: 	0.0668045	printScene: 	0.0341286	applyBloom: 	0.308471	setRenderState: 	0.0004842	applyParticles: 	0.00199394	gui: 	0.0324745	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000505252	console: 	0.000938325	endScene: 	0.000348864	present: 	0.200826	TOTAL_RENDER: 	8.09359	
UPDATE	UpdateSceneManager: 	0.012111	UpdateInput: 	1.2142	UpdateCamera: 	1.09906	UpdateEnemies: 	0.313406	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.33149	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.26758	UpdatePlayer: 	0.160574	UpdateSound: 	0.0228085	UpdateItems:	0.00414126	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0416863	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.64067	
RENDER	shadowmap: 	0.338735	sendToRender: 	0.125038	scene: 	4.29758	particles2Tex: 	1.7928	sendToRender: 	0.0669008	motionBlur: 	1.25073	bloom2Tex: 	0.0727502	printScene: 	0.0440471	applyBloom: 	0.302059	setRenderState: 	0.00047217	applyParticles: 	0.00210822	gui: 	0.0397976	setRenderState: 	0.00047217	luaMsg: 	0.000724796	printTextDebug:	0.000769907	console: 	0.00138343	endScene: 	0.000354879	present: 	0.213815	TOTAL_RENDER: 	8.72329	
UPDATE	UpdateSceneManager: 	0.0155395	UpdateInput: 	1.06363	UpdateCamera: 	0.918494	UpdateEnemies: 	0.281233	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.173295	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08794	UpdatePlayer: 	0.14052	UpdateSound: 	0.0221168	UpdateItems:	0.00365105	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0362007	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.8781	
RENDER	shadowmap: 	0.263062	sendToRender: 	0.0878416	scene: 	4.00431	particles2Tex: 	1.78865	sendToRender: 	0.0654121	motionBlur: 	1.20968	bloom2Tex: 	0.067	printScene: 	0.0344744	applyBloom: 	0.294366	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0319091	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000547356	console: 	0.00117291	endScene: 	0.000357887	present: 	0.20706	TOTAL_RENDER: 	8.24983	
UPDATE	UpdateSceneManager: 	0.0133862	UpdateInput: 	1.09909	UpdateCamera: 	1.0411	UpdateEnemies: 	1.98054	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.191	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.10636	UpdatePlayer: 	0.150376	UpdateSound: 	0.0150914	UpdateItems:	0.00265859	UpdateTriggers: 	0.0337977	UpdateRigid: 	0.0366037	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	5.81975	
RENDER	shadowmap: 	0.268475	sendToRender: 	0.0872973	scene: 	4.14514	particles2Tex: 	1.58252	sendToRender: 	0.0846597	motionBlur: 	1.20368	bloom2Tex: 	0.065379	printScene: 	0.336432	applyBloom: 	0.00668857	setRenderState: 	0.000493222	applyParticles: 	0.00204507	gui: 	0.0321406	setRenderState: 	0.000463147	luaMsg: 	0.000610513	printTextDebug:	0.000538334	console: 	0.00106464	endScene: 	0.000345857	present: 	0.278394	TOTAL_RENDER: 	8.25903	
UPDATE	UpdateSceneManager: 	0.013335	UpdateInput: 	1.02842	UpdateCamera: 	0.950938	UpdateEnemies: 	0.299001	UpdateProjectile: 	0.00292926	UpdateParticle: 	0.169443	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.10097	UpdatePlayer: 	0.139161	UpdateSound: 	0.0223424	UpdateItems:	0.00290219	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0357466	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.90332	
RENDER	shadowmap: 	0.270601	sendToRender: 	0.0873995	scene: 	4.27495	particles2Tex: 	1.81827	sendToRender: 	0.0809696	motionBlur: 	1.27871	bloom2Tex: 	0.0715984	printScene: 	0.377766	applyBloom: 	0.00751863	setRenderState: 	0.000475177	applyParticles: 	0.00220446	gui: 	0.0906115	setRenderState: 	0.000457133	luaMsg: 	0.000923287	printTextDebug:	0.00075487	console: 	0.00104359	endScene: 	0.000363902	present: 	0.186793	TOTAL_RENDER: 	8.73552	
UPDATE	UpdateSceneManager: 	0.0167124	UpdateInput: 	1.26417	UpdateCamera: 	0.94397	UpdateEnemies: 	0.342359	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.262517	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.26463	UpdatePlayer: 	0.156799	UpdateSound: 	0.0230882	UpdateItems:	0.00323	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0389134	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.45168	
RENDER	shadowmap: 	0.267107	sendToRender: 	0.088374	scene: 	4.34822	particles2Tex: 	1.61567	sendToRender: 	0.0654782	motionBlur: 	1.20493	bloom2Tex: 	0.0670812	printScene: 	0.0361044	applyBloom: 	0.321121	setRenderState: 	0.000490215	applyParticles: 	0.00201499	gui: 	0.0341797	setRenderState: 	0.00046014	luaMsg: 	0.000935317	printTextDebug:	0.000535326	console: 	0.00119997	endScene: 	0.000366909	present: 	0.216455	TOTAL_RENDER: 	8.44333	
UPDATE	UpdateSceneManager: 	0.0193229	UpdateInput: 	1.15316	UpdateCamera: 	0.975256	UpdateEnemies: 	0.311256	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.32119	UpdateLUAMsg: 	0.0103035	UpdateColisions: 	1.23747	UpdatePlayer: 	0.157058	UpdateSound: 	0.0197108	UpdateItems:	0.00357887	UpdateTriggers: 	0.0319542	UpdateRigid: 	0.0374849	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.4302	
RENDER	shadowmap: 	0.287648	sendToRender: 	0.105077	scene: 	4.24934	particles2Tex: 	1.53503	sendToRender: 	0.066185	motionBlur: 	1.22607	bloom2Tex: 	0.0708525	printScene: 	0.16507	applyBloom: 	0.310805	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0359661	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000757878	console: 	0.00117291	endScene: 	0.000348864	present: 	0.216846	TOTAL_RENDER: 	8.44173	
UPDATE	UpdateSceneManager: 	0.0194131	UpdateInput: 	1.09851	UpdateCamera: 	0.930202	UpdateEnemies: 	0.346236	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.31107	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23106	UpdatePlayer: 	0.154685	UpdateSound: 	0.0129922	UpdateItems:	0.00352173	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.039978	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.29927	
RENDER	shadowmap: 	0.295819	sendToRender: 	0.103956	scene: 	4.19171	particles2Tex: 	1.58985	sendToRender: 	0.0967076	motionBlur: 	1.3323	bloom2Tex: 	0.069424	printScene: 	0.0360864	applyBloom: 	0.30079	setRenderState: 	0.0004842	applyParticles: 	0.00229769	gui: 	0.0428351	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000553371	console: 	0.000772915	endScene: 	0.000363902	present: 	0.196949	TOTAL_RENDER: 	8.47784	
UPDATE	UpdateSceneManager: 	0.0160598	UpdateInput: 	1.22648	UpdateCamera: 	0.0595926	UpdateEnemies: 	2.06345	UpdateProjectile: 	0.00196086	UpdateParticle: 	0.280845	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25074	UpdatePlayer: 	0.17984	UpdateSound: 	0.0188958	UpdateItems:	0.00331722	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0367841	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.31774	
RENDER	shadowmap: 	0.271883	sendToRender: 	0.106352	scene: 	4.29558	particles2Tex: 	1.62212	sendToRender: 	0.0668346	motionBlur: 	1.23875	bloom2Tex: 	0.359724	printScene: 	0.0367029	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.0321316	setRenderState: 	0.000463147	luaMsg: 	0.000802989	printTextDebug:	0.000787952	console: 	0.000980429	endScene: 	0.000348864	present: 	0.359748	TOTAL_RENDER: 	8.56422	
UPDATE	UpdateSceneManager: 	0.012917	UpdateInput: 	1.04863	UpdateCamera: 	0.0531627	UpdateEnemies: 	0.324814	UpdateProjectile: 	0.00300444	UpdateParticle: 	0.179	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.1261	UpdatePlayer: 	0.143558	UpdateSound: 	0.0220296	UpdateItems:	0.00344654	UpdateTriggers: 	0.0325737	UpdateRigid: 	0.0357796	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.11862	
RENDER	shadowmap: 	0.249874	sendToRender: 	0.0879649	scene: 	4.17406	particles2Tex: 	1.58754	sendToRender: 	0.065382	motionBlur: 	1.18359	bloom2Tex: 	0.387468	printScene: 	0.0365706	applyBloom: 	0.00664045	setRenderState: 	0.000496229	applyParticles: 	0.00204807	gui: 	0.0321136	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.00093231	endScene: 	0.000339842	present: 	0.312967	TOTAL_RENDER: 	8.29079	
UPDATE	UpdateSceneManager: 	0.0125832	UpdateInput: 	0.891562	UpdateCamera: 	0.0482696	UpdateEnemies: 	0.295166	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.171398	UpdateLUAMsg: 	0.000466155	UpdateColisions: 	1.08202	UpdatePlayer: 	0.13643	UpdateSound: 	0.0192026	UpdateItems:	0.00292324	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0334759	UpdateGUI: 	0.00111276	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.82554	
RENDER	shadowmap: 	0.205758	sendToRender: 	0.0864101	scene: 	4.52511	particles2Tex: 	1.81381	sendToRender: 	0.0813124	motionBlur: 	1.24256	bloom2Tex: 	0.0715563	printScene: 	0.357556	applyBloom: 	0.00749457	setRenderState: 	0.000499237	applyParticles: 	0.00215634	gui: 	0.0394698	setRenderState: 	0.000475177	luaMsg: 	0.00102253	printTextDebug:	0.000775922	console: 	0.00117892	endScene: 	0.000354879	present: 	0.244413	TOTAL_RENDER: 	8.85695	
UPDATE	UpdateSceneManager: 	0.0162432	UpdateInput: 	1.11203	UpdateCamera: 	0.0505432	UpdateEnemies: 	0.332447	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.266189	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.22234	UpdatePlayer: 	0.178011	UpdateSound: 	0.0222882	UpdateItems:	0.00334128	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0381736	UpdateGUI: 	0.001615	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.37613	
RENDER	shadowmap: 	0.282601	sendToRender: 	0.10385	scene: 	4.30447	particles2Tex: 	1.60591	sendToRender: 	0.075496	motionBlur: 	1.21374	bloom2Tex: 	0.0678451	printScene: 	0.333319	applyBloom: 	0.0072239	setRenderState: 	0.0004842	applyParticles: 	0.00212025	gui: 	0.0335962	setRenderState: 	0.000445103	luaMsg: 	0.000787952	printTextDebug:	0.000550364	console: 	0.00114584	endScene: 	0.000351872	present: 	0.246818	TOTAL_RENDER: 	8.44352	
UPDATE	UpdateSceneManager: 	0.023019	UpdateInput: 	1.12918	UpdateCamera: 	0.054483	UpdateEnemies: 	0.343812	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.325575	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.30782	UpdatePlayer: 	0.157193	UpdateSound: 	0.0215755	UpdateItems:	0.00391269	UpdateTriggers: 	0.0343782	UpdateRigid: 	0.0413103	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.59795	
RENDER	shadowmap: 	0.307951	sendToRender: 	0.105408	scene: 	4.38896	particles2Tex: 	1.58466	sendToRender: 	0.0664015	motionBlur: 	1.25749	bloom2Tex: 	0.0721939	printScene: 	0.0444441	applyBloom: 	0.319244	setRenderState: 	0.000493222	applyParticles: 	0.00215033	gui: 	0.037533	setRenderState: 	0.000505252	luaMsg: 	0.000541341	printTextDebug:	0.000751863	console: 	0.00113381	endScene: 	0.000345857	present: 	0.193803	TOTAL_RENDER: 	8.578	
UPDATE	UpdateSceneManager: 	0.0136298	UpdateInput: 	1.06543	UpdateCamera: 	0.0494305	UpdateEnemies: 	0.293693	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.16812	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.12256	UpdatePlayer: 	0.139059	UpdateSound: 	0.0215183	UpdateItems:	0.00329917	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0341376	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.04341	
RENDER	shadowmap: 	0.261405	sendToRender: 	0.0878146	scene: 	4.11154	particles2Tex: 	1.53697	sendToRender: 	0.0652707	motionBlur: 	1.39438	bloom2Tex: 	0.067815	printScene: 	0.0357135	applyBloom: 	0.297467	setRenderState: 	0.000505252	applyParticles: 	0.0021383	gui: 	0.0326729	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000333827	console: 	0.000935317	endScene: 	0.000363902	present: 	0.208958	TOTAL_RENDER: 	8.26616	
UPDATE	UpdateSceneManager: 	0.0207664	UpdateInput: 	1.01312	UpdateCamera: 	0.064185	UpdateEnemies: 	0.288126	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.185127	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.14381	UpdatePlayer: 	0.146544	UpdateSound: 	0.0222642	UpdateItems:	0.00328113	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0362578	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.07914	
RENDER	shadowmap: 	0.265774	sendToRender: 	0.08881	scene: 	4.23283	particles2Tex: 	1.64414	sendToRender: 	0.067418	motionBlur: 	1.23879	bloom2Tex: 	0.0676135	printScene: 	0.0373285	applyBloom: 	0.315476	setRenderState: 	0.000481192	applyParticles: 	0.00216236	gui: 	0.0348443	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.00117892	endScene: 	0.000360894	present: 	0.184739	TOTAL_RENDER: 	8.3567	
UPDATE	UpdateSceneManager: 	0.0132719	UpdateInput: 	1.05656	UpdateCamera: 	0.047229	UpdateEnemies: 	2.1487	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.227342	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.07905	UpdatePlayer: 	0.140737	UpdateSound: 	0.0157951	UpdateItems:	0.00328714	UpdateTriggers: 	0.0330669	UpdateRigid: 	0.0346398	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.94143	
RENDER	shadowmap: 	0.24985	sendToRender: 	0.0878386	scene: 	4.31504	particles2Tex: 	1.5554	sendToRender: 	0.0836583	motionBlur: 	1.23752	bloom2Tex: 	0.0656015	printScene: 	0.369691	applyBloom: 	0.00678481	setRenderState: 	0.000481192	applyParticles: 	0.00207815	gui: 	0.0320654	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000544349	console: 	0.0011308	endScene: 	0.000363902	present: 	0.277873	TOTAL_RENDER: 	8.44988	
UPDATE	UpdateSceneManager: 	0.0135155	UpdateInput: 	1.09257	UpdateCamera: 	0.0538424	UpdateEnemies: 	0.300126	UpdateProjectile: 	0.00265859	UpdateParticle: 	0.169211	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.10129	UpdatePlayer: 	0.140072	UpdateSound: 	0.0216867	UpdateItems:	0.002827	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.035097	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.06291	
RENDER	shadowmap: 	0.253856	sendToRender: 	0.0878446	scene: 	4.14132	particles2Tex: 	1.56916	sendToRender: 	0.0651895	motionBlur: 	1.21363	bloom2Tex: 	0.0677458	printScene: 	0.354723	applyBloom: 	0.0074254	setRenderState: 	0.0004842	applyParticles: 	0.00205108	gui: 	0.0325767	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000424051	console: 	0.00112178	endScene: 	0.000345857	present: 	0.243769	TOTAL_RENDER: 	8.20381	
UPDATE	UpdateSceneManager: 	0.012129	UpdateInput: 	1.14003	UpdateCamera: 	0.0381224	UpdateEnemies: 	0.28695	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.164465	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.0781	UpdatePlayer: 	0.134611	UpdateSound: 	0.0204807	UpdateItems:	0.00289618	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0337647	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	3.0618	
RENDER	shadowmap: 	0.233595	sendToRender: 	0.0874657	scene: 	4.17205	particles2Tex: 	1.62767	sendToRender: 	0.083165	motionBlur: 	1.25257	bloom2Tex: 	0.0681549	printScene: 	0.0360984	applyBloom: 	0.303807	setRenderState: 	0.000490215	applyParticles: 	0.00199695	gui: 	0.0658782	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000799982	console: 	0.000965392	endScene: 	0.000360894	present: 	0.238756	TOTAL_RENDER: 	8.34046	
UPDATE	UpdateSceneManager: 	0.0119516	UpdateInput: 	1.0626	UpdateCamera: 	0.0495147	UpdateEnemies: 	0.275302	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.167148	UpdateLUAMsg: 	0.000336835	UpdateColisions: 	1.08173	UpdatePlayer: 	2.04751	UpdateSound: 	0.0148779	UpdateItems:	0.00413825	UpdateTriggers: 	0.0366398	UpdateRigid: 	0.0443028	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00144959	TOTAL_UPDATE: 	4.94758	
RENDER	shadowmap: 	0.266496	sendToRender: 	0.0665729	scene: 	4.1434	particles2Tex: 	1.55186	sendToRender: 	0.0660376	motionBlur: 	1.27806	bloom2Tex: 	0.385961	printScene: 	0.039972	applyBloom: 	0.00707653	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.0331571	setRenderState: 	0.000490215	luaMsg: 	0.00062555	printTextDebug:	0.000727803	console: 	0.00107967	endScene: 	0.000339842	present: 	0.302101	TOTAL_RENDER: 	8.30737	
UPDATE	UpdateSceneManager: 	0.0244145	UpdateInput: 	1.04631	UpdateCamera: 	0.963485	UpdateEnemies: 	0.334272	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.301831	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16972	UpdatePlayer: 	0.216506	UpdateSound: 	0.0118193	UpdateItems:	0.00305858	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0364774	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.27041	
RENDER	shadowmap: 	0.275967	sendToRender: 	0.0876732	scene: 	4.22493	particles2Tex: 	1.62512	sendToRender: 	0.158448	motionBlur: 	1.24432	bloom2Tex: 	0.380397	printScene: 	0.0394337	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0333075	setRenderState: 	0.000487207	luaMsg: 	0.000535326	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000345857	present: 	0.302471	TOTAL_RENDER: 	8.55257	
UPDATE	UpdateSceneManager: 	0.0139335	UpdateInput: 	1.17043	UpdateCamera: 	0.972943	UpdateEnemies: 	0.304868	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.163858	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.15678	UpdatePlayer: 	0.169521	UpdateSound: 	0.0123005	UpdateItems:	0.00356082	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0353375	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.13709	
RENDER	shadowmap: 	0.249197	sendToRender: 	0.0954505	scene: 	4.13651	particles2Tex: 	1.66308	sendToRender: 	0.0837124	motionBlur: 	1.2044	bloom2Tex: 	0.388127	printScene: 	0.0350759	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.0309016	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.000827049	endScene: 	0.000339842	present: 	0.304655	TOTAL_RENDER: 	8.38183	
UPDATE	UpdateSceneManager: 	0.0142313	UpdateInput: 	0.965951	UpdateCamera: 	0.914175	UpdateEnemies: 	0.32331	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.164011	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.1172	UpdatePlayer: 	0.165605	UpdateSound: 	0.0115546	UpdateItems:	0.002824	UpdateTriggers: 	0.0317557	UpdateRigid: 	0.0342849	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.89642	
RENDER	shadowmap: 	0.229469	sendToRender: 	0.0961241	scene: 	4.11161	particles2Tex: 	1.58788	sendToRender: 	0.0829756	motionBlur: 	1.34854	bloom2Tex: 	0.389318	printScene: 	0.0367571	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0304444	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000520289	console: 	0.00110975	endScene: 	0.000342849	present: 	0.314261	TOTAL_RENDER: 	8.40968	
UPDATE	UpdateSceneManager: 	0.0142042	UpdateInput: 	1.01815	UpdateCamera: 	0.907772	UpdateEnemies: 	0.303061	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.177671	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.10599	UpdatePlayer: 	0.189936	UpdateSound: 	0.0147756	UpdateItems:	0.00399389	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0431449	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.09499	
RENDER	shadowmap: 	0.245691	sendToRender: 	0.0942595	scene: 	4.33633	particles2Tex: 	1.54461	sendToRender: 	0.0655444	motionBlur: 	1.31713	bloom2Tex: 	0.0681067	printScene: 	0.0353676	applyBloom: 	0.00672165	setRenderState: 	0.00043608	applyParticles: 	0.00195785	gui: 	0.257772	setRenderState: 	0.000553371	luaMsg: 	0.000520289	printTextDebug:	0.00046014	console: 	0.00105562	endScene: 	0.000345857	present: 	0.182164	TOTAL_RENDER: 	8.32707	
UPDATE	UpdateSceneManager: 	0.0159696	UpdateInput: 	1.06096	UpdateCamera: 	0.933729	UpdateEnemies: 	0.310029	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.180904	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.13444	UpdatePlayer: 	0.191385	UpdateSound: 	0.0147064	UpdateItems:	0.00389465	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0465012	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.05209	
RENDER	shadowmap: 	0.27086	sendToRender: 	0.0896942	scene: 	4.4816	particles2Tex: 	1.42155	sendToRender: 	0.0655835	motionBlur: 	1.17486	bloom2Tex: 	0.387345	printScene: 	0.0416923	applyBloom: 	0.00685097	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.0337737	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000652617	console: 	0.00115486	endScene: 	0.000345857	present: 	0.29799	TOTAL_RENDER: 	8.44682	
UPDATE	UpdateSceneManager: 	0.0155666	UpdateInput: 	1.0211	UpdateCamera: 	0.91616	UpdateEnemies: 	0.30439	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.166571	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.32085	UpdatePlayer: 	0.18134	UpdateSound: 	0.0124629	UpdateItems:	0.00324203	UpdateTriggers: 	0.0337767	UpdateRigid: 	0.0376533	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.15445	
RENDER	shadowmap: 	0.251131	sendToRender: 	0.0880882	scene: 	4.03491	particles2Tex: 	1.61413	sendToRender: 	0.0663263	motionBlur: 	1.21944	bloom2Tex: 	0.0736374	printScene: 	0.0374458	applyBloom: 	0.401444	setRenderState: 	0.000490215	applyParticles: 	0.00210822	gui: 	0.0366819	setRenderState: 	0.000502244	luaMsg: 	0.000809004	printTextDebug:	0.000757878	console: 	0.00103757	endScene: 	0.000360894	present: 	0.197427	TOTAL_RENDER: 	8.19849	
UPDATE	UpdateSceneManager: 	0.013726	UpdateInput: 	1.03665	UpdateCamera: 	0.957774	UpdateEnemies: 	0.281293	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.168345	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.10517	UpdatePlayer: 	0.162303	UpdateSound: 	0.0115667	UpdateItems:	0.00280294	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0357075	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.9136	
RENDER	shadowmap: 	0.254433	sendToRender: 	0.0873574	scene: 	4.24504	particles2Tex: 	1.70168	sendToRender: 	0.0657399	motionBlur: 	1.27986	bloom2Tex: 	0.0669398	printScene: 	0.0360714	applyBloom: 	0.308799	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0362187	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.000333827	console: 	0.000995466	endScene: 	0.000363902	present: 	0.224858	TOTAL_RENDER: 	8.47328	
UPDATE	UpdateSceneManager: 	0.0133531	UpdateInput: 	1.06541	UpdateCamera: 	0.930737	UpdateEnemies: 	0.286836	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.170246	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.09278	UpdatePlayer: 	0.136989	UpdateSound: 	0.013711	UpdateItems:	0.00305256	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0624407	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.93081	
RENDER	shadowmap: 	0.226257	sendToRender: 	0.0956821	scene: 	4.1828	particles2Tex: 	1.72694	sendToRender: 	0.0651083	motionBlur: 	1.23751	bloom2Tex: 	0.396042	printScene: 	0.0380834	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.0343932	setRenderState: 	0.000496229	luaMsg: 	0.000679684	printTextDebug:	0.000433073	console: 	0.00106163	endScene: 	0.000342849	present: 	0.288968	TOTAL_RENDER: 	8.49024	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.03038	UpdateCamera: 	0.945979	UpdateEnemies: 	0.267835	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.164556	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.09759	UpdatePlayer: 	0.158589	UpdateSound: 	0.0134674	UpdateItems:	0.00348564	UpdateTriggers: 	0.0348534	UpdateRigid: 	0.0430607	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.93385	
RENDER	shadowmap: 	0.260722	sendToRender: 	0.0981181	scene: 	4.56839	particles2Tex: 	1.53442	sendToRender: 	0.0837605	motionBlur: 	1.43775	bloom2Tex: 	0.368452	printScene: 	0.0355751	applyBloom: 	0.128439	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.0346759	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000556378	console: 	0.00111276	endScene: 	0.000348864	present: 	0.206624	TOTAL_RENDER: 	8.92392	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.05061	UpdateCamera: 	0.913751	UpdateEnemies: 	0.288219	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.174561	UpdateLUAMsg: 	0.0004842	UpdateColisions: 	1.1098	UpdatePlayer: 	0.126268	UpdateSound: 	0.0114283	UpdateItems:	0.00295031	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0353315	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.8618	
RENDER	shadowmap: 	0.229189	sendToRender: 	0.0870928	scene: 	5.20364	particles2Tex: 	1.4676	sendToRender: 	0.0834598	motionBlur: 	1.45072	bloom2Tex: 	0.0677849	printScene: 	0.352585	applyBloom: 	0.0069833	setRenderState: 	0.000466155	applyParticles: 	0.00185259	gui: 	0.0348624	setRenderState: 	0.000451118	luaMsg: 	0.000700736	printTextDebug:	0.000640587	console: 	0.00115185	endScene: 	0.000375931	present: 	0.331427	TOTAL_RENDER: 	9.48569	
UPDATE	UpdateSceneManager: 	0.0156778	UpdateInput: 	1.05626	UpdateCamera: 	0.923158	UpdateEnemies: 	0.29633	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.175713	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15097	UpdatePlayer: 	0.148556	UpdateSound: 	0.0142553	UpdateItems:	0.00332323	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0439298	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.00017	
RENDER	shadowmap: 	0.295031	sendToRender: 	0.0838838	scene: 	5.59476	particles2Tex: 	1.44509	sendToRender: 	0.0757126	motionBlur: 	1.52604	bloom2Tex: 	0.0688586	printScene: 	0.0412592	applyBloom: 	0.315027	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.0478365	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000550364	console: 	0.0010917	endScene: 	0.000348864	present: 	0.206158	TOTAL_RENDER: 	9.87109	
UPDATE	UpdateSceneManager: 	0.0145591	UpdateInput: 	1.10985	UpdateCamera: 	0.963638	UpdateEnemies: 	0.256803	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.17313	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.30535	UpdatePlayer: 	0.160351	UpdateSound: 	0.0141651	UpdateItems:	0.0031879	UpdateTriggers: 	0.0369886	UpdateRigid: 	0.0451148	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	4.24338	
RENDER	shadowmap: 	0.248274	sendToRender: 	0.0852943	scene: 	6.42104	particles2Tex: 	1.74692	sendToRender: 	0.0658512	motionBlur: 	1.68918	bloom2Tex: 	0.363989	printScene: 	0.0387901	applyBloom: 	0.00649008	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.0362278	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.00113682	endScene: 	0.000339842	present: 	0.411422	TOTAL_RENDER: 	11.2986	
UPDATE	UpdateSceneManager: 	0.0140087	UpdateInput: 	1.03788	UpdateCamera: 	0.933627	UpdateEnemies: 	0.272583	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.165392	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.13007	UpdatePlayer: 	1.20251	UpdateSound: 	0.0138132	UpdateItems:	0.00312775	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0438757	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	4.97309	
RENDER	shadowmap: 	0.283524	sendToRender: 	0.0869153	scene: 	7.15687	particles2Tex: 	1.70468	sendToRender: 	0.0663444	motionBlur: 	1.8958	bloom2Tex: 	0.0672646	printScene: 	0.354329	applyBloom: 	0.00725096	setRenderState: 	0.00047217	applyParticles: 	0.0022195	gui: 	0.0356624	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.00587054	endScene: 	0.000363902	present: 	0.249038	TOTAL_RENDER: 	12.1078	
UPDATE	UpdateSceneManager: 	0.0137801	UpdateInput: 	1.0464	UpdateCamera: 	1.04617	UpdateEnemies: 	0.257856	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.170306	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.14614	UpdatePlayer: 	0.119721	UpdateSound: 	0.0126945	UpdateItems:	1.78003	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0442847	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	5.7941	
RENDER	shadowmap: 	0.272216	sendToRender: 	0.0879198	scene: 	7.55532	particles2Tex: 	1.55555	sendToRender: 	0.0662602	motionBlur: 	1.99591	bloom2Tex: 	0.372413	printScene: 	0.0380142	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.0373014	setRenderState: 	0.000481192	luaMsg: 	0.000673669	printTextDebug:	0.000339842	console: 	0.00107967	endScene: 	0.000336835	present: 	0.424851	TOTAL_RENDER: 	12.6058	
UPDATE	UpdateSceneManager: 	0.0138313	UpdateInput: 	1.0949	UpdateCamera: 	0.961353	UpdateEnemies: 	1.66501	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.184733	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.15791	UpdatePlayer: 	0.168354	UpdateSound: 	0.0122614	UpdateItems:	0.00115185	UpdateTriggers: 	0.0329256	UpdateRigid: 	0.0357766	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.47666	
RENDER	shadowmap: 	0.254605	sendToRender: 	0.0878206	scene: 	7.78088	particles2Tex: 	1.569	sendToRender: 	0.074684	motionBlur: 	1.96336	bloom2Tex: 	0.0656617	printScene: 	0.320606	applyBloom: 	0.00739833	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.0337225	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000520289	console: 	0.00103757	endScene: 	0.000339842	present: 	0.241053	TOTAL_RENDER: 	12.5689	
UPDATE	UpdateSceneManager: 	0.0238822	UpdateInput: 	0.957621	UpdateCamera: 	0.956784	UpdateEnemies: 	0.315322	UpdateProjectile: 	0.00290821	UpdateParticle: 	0.19334	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.23585	UpdatePlayer: 	0.181653	UpdateSound: 	0.0127305	UpdateItems:	0.00119095	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0691593	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.13331	
RENDER	shadowmap: 	0.334847	sendToRender: 	0.0903438	scene: 	7.98397	particles2Tex: 	1.47025	sendToRender: 	0.0744916	motionBlur: 	2.25875	bloom2Tex: 	0.0712285	printScene: 	0.0430156	applyBloom: 	0.00668556	setRenderState: 	0.000457133	applyParticles: 	0.00216837	gui: 	0.293278	setRenderState: 	0.000487207	luaMsg: 	0.000730811	printTextDebug:	0.000670662	console: 	0.00093231	endScene: 	0.000345857	present: 	0.226939	TOTAL_RENDER: 	13.048	
UPDATE	UpdateSceneManager: 	0.0177861	UpdateInput: 	1.114	UpdateCamera: 	0.913576	UpdateEnemies: 	0.332759	UpdateProjectile: 	0.001212	UpdateParticle: 	0.184853	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.20064	UpdatePlayer: 	0.174167	UpdateSound: 	0.0123847	UpdateItems:	0.00138643	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0389645	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.13466	
RENDER	shadowmap: 	0.268839	sendToRender: 	0.0903679	scene: 	8.19457	particles2Tex: 	1.49554	sendToRender: 	0.0675353	motionBlur: 	2.06827	bloom2Tex: 	0.0691623	printScene: 	0.0426878	applyBloom: 	0.00673669	setRenderState: 	0.000451118	applyParticles: 	0.00218341	gui: 	0.310631	setRenderState: 	0.000493222	luaMsg: 	0.000787952	printTextDebug:	0.000830056	console: 	0.00100148	endScene: 	0.000351872	present: 	0.183695	TOTAL_RENDER: 	12.975	
UPDATE	UpdateSceneManager: 	0.0137952	UpdateInput: 	1.02898	UpdateCamera: 	0.921958	UpdateEnemies: 	0.314363	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.161464	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.15144	UpdatePlayer: 	0.185719	UpdateSound: 	0.014129	UpdateItems:	0.00101953	UpdateTriggers: 	0.0365826	UpdateRigid: 	0.0443358	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.05797	
RENDER	shadowmap: 	0.256638	sendToRender: 	0.0668075	scene: 	8.21698	particles2Tex: 	1.64567	sendToRender: 	0.0760404	motionBlur: 	2.14913	bloom2Tex: 	0.0685458	printScene: 	0.374786	applyBloom: 	0.00741938	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.0335241	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.00108569	endScene: 	0.000348864	present: 	0.238136	TOTAL_RENDER: 	13.3131	
UPDATE	UpdateSceneManager: 	0.0127907	UpdateInput: 	1.03375	UpdateCamera: 	0.049656	UpdateEnemies: 	0.260406	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.160105	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.25042	UpdatePlayer: 	0.181509	UpdateSound: 	0.0144989	UpdateItems:	0.00104058	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0430667	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.15825	
RENDER	shadowmap: 	0.254869	sendToRender: 	0.0929814	scene: 	8.12548	particles2Tex: 	1.58091	sendToRender: 	0.0657308	motionBlur: 	2.15709	bloom2Tex: 	0.0666842	printScene: 	0.0344082	applyBloom: 	0.00668857	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.250725	setRenderState: 	0.000565401	luaMsg: 	0.000670662	printTextDebug:	0.00984639	console: 	0.00107065	endScene: 	0.000348864	present: 	0.179382	TOTAL_RENDER: 	12.9912	
UPDATE	UpdateSceneManager: 	0.0215514	UpdateInput: 	1.11102	UpdateCamera: 	0.0599385	UpdateEnemies: 	1.73541	UpdateProjectile: 	0.00182552	UpdateParticle: 	0.216233	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.13767	UpdatePlayer: 	0.160144	UpdateSound: 	0.0101742	UpdateItems:	0.00108569	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0350789	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.65762	
RENDER	shadowmap: 	0.276243	sendToRender: 	0.0877995	scene: 	8.28381	particles2Tex: 	1.45301	sendToRender: 	0.0654361	motionBlur: 	2.08741	bloom2Tex: 	0.0655564	printScene: 	0.36767	applyBloom: 	0.00684195	setRenderState: 	0.000475177	applyParticles: 	0.00208717	gui: 	0.0322248	setRenderState: 	0.00044811	luaMsg: 	0.000691714	printTextDebug:	0.000424051	console: 	0.00111877	endScene: 	0.000351872	present: 	0.289903	TOTAL_RENDER: 	13.1852	
UPDATE	UpdateSceneManager: 	0.0150643	UpdateInput: 	1.13691	UpdateCamera: 	0.0522063	UpdateEnemies: 	0.319674	UpdateProjectile: 	0.00254731	UpdateParticle: 	0.169563	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.18608	UpdatePlayer: 	0.232025	UpdateSound: 	0.0118073	UpdateItems:	0.000968399	UpdateTriggers: 	0.0326549	UpdateRigid: 	0.0350248	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.33588	
RENDER	shadowmap: 	0.245261	sendToRender: 	0.0876672	scene: 	7.93029	particles2Tex: 	1.48652	sendToRender: 	0.0832613	motionBlur: 	2.00989	bloom2Tex: 	0.0679834	printScene: 	0.397362	applyBloom: 	0.00720285	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.0337436	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000733818	console: 	0.00117892	endScene: 	0.000351872	present: 	0.243952	TOTAL_RENDER: 	12.7629	
UPDATE	UpdateSceneManager: 	0.0174161	UpdateInput: 	1.20015	UpdateCamera: 	0.0605219	UpdateEnemies: 	0.336967	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.279792	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.17256	UpdatePlayer: 	0.193322	UpdateSound: 	0.0135816	UpdateItems:	0.000905243	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0372894	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.47853	
RENDER	shadowmap: 	0.24118	sendToRender: 	0.089619	scene: 	8.34988	particles2Tex: 	1.4205	sendToRender: 	0.0752585	motionBlur: 	2.28195	bloom2Tex: 	0.0766659	printScene: 	0.0433344	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.317797	setRenderState: 	0.000511267	luaMsg: 	0.000821034	printTextDebug:	0.000682691	console: 	0.00119697	endScene: 	0.000360894	present: 	0.193716	TOTAL_RENDER: 	13.2953	
UPDATE	UpdateSceneManager: 	0.0146312	UpdateInput: 	0.972047	UpdateCamera: 	0.0538514	UpdateEnemies: 	0.329205	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.173801	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.23574	UpdatePlayer: 	0.193761	UpdateSound: 	0.0148508	UpdateItems:	0.00126313	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0450757	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.20538	
RENDER	shadowmap: 	0.256542	sendToRender: 	0.093622	scene: 	8.13895	particles2Tex: 	1.73139	sendToRender: 	0.0958174	motionBlur: 	2.18963	bloom2Tex: 	0.0708826	printScene: 	0.0413134	applyBloom: 	0.312778	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.035533	setRenderState: 	0.000496229	luaMsg: 	0.000784945	printTextDebug:	0.000646602	console: 	0.00114885	endScene: 	0.000348864	present: 	0.175301	TOTAL_RENDER: 	13.3281	
UPDATE	UpdateSceneManager: 	0.012923	UpdateInput: 	1.1004	UpdateCamera: 	0.058922	UpdateEnemies: 	0.275979	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.193096	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	1.12999	UpdatePlayer: 	0.18543	UpdateSound: 	0.0139065	UpdateItems:	0.00118494	UpdateTriggers: 	0.0395029	UpdateRigid: 	0.0444742	UpdateGUI: 	0.001615	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	3.20499	
RENDER	shadowmap: 	0.257856	sendToRender: 	0.0829876	scene: 	8.04019	particles2Tex: 	1.49479	sendToRender: 	0.0869484	motionBlur: 	2.02805	bloom2Tex: 	0.0678691	printScene: 	0.036721	applyBloom: 	0.294144	setRenderState: 	0.000475177	applyParticles: 	0.00228266	gui: 	0.0331932	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000655624	console: 	0.000887198	endScene: 	0.000369916	present: 	0.190579	TOTAL_RENDER: 	12.782	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.03311	UpdateCamera: 	0.0510605	UpdateEnemies: 	0.280231	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.162336	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.22477	UpdatePlayer: 	0.166586	UpdateSound: 	0.0117591	UpdateItems:	0.000935317	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0358789	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.11267	
RENDER	shadowmap: 	0.262517	sendToRender: 	0.0866116	scene: 	7.9546	particles2Tex: 	1.4774	sendToRender: 	0.0667895	motionBlur: 	2.20991	bloom2Tex: 	0.069424	printScene: 	0.0379059	applyBloom: 	0.312234	setRenderState: 	0.000499237	applyParticles: 	0.00237589	gui: 	0.0329947	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.00112178	endScene: 	0.000351872	present: 	0.175013	TOTAL_RENDER: 	12.8589	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.26855	UpdateCamera: 	0.043599	UpdateEnemies: 	0.30738	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.193145	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.15193	UpdatePlayer: 	1.87391	UpdateSound: 	0.0154072	UpdateItems:	0.00115185	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.045596	UpdateGUI: 	0.001615	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.06468	
RENDER	shadowmap: 	0.277498	sendToRender: 	0.0895438	scene: 	7.95447	particles2Tex: 	1.55651	sendToRender: 	0.0849274	motionBlur: 	2.19734	bloom2Tex: 	0.387697	printScene: 	0.0536469	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00240596	gui: 	0.0388773	setRenderState: 	0.000466155	luaMsg: 	0.000793967	printTextDebug:	0.000757878	console: 	0.00104659	endScene: 	0.000336835	present: 	0.351033	TOTAL_RENDER: 	13.2059	
UPDATE	UpdateSceneManager: 	0.0182221	UpdateInput: 	1.06528	UpdateCamera: 	0.0555717	UpdateEnemies: 	0.406929	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.329638	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.35455	UpdatePlayer: 	0.259149	UpdateSound: 	0.0141861	UpdateItems:	0.0012902	UpdateTriggers: 	0.0411239	UpdateRigid: 	0.0459268	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00183154	TOTAL_UPDATE: 	3.76209	
RENDER	shadowmap: 	0.324663	sendToRender: 	0.110196	scene: 	8.01984	particles2Tex: 	1.60633	sendToRender: 	0.0891679	motionBlur: 	2.24255	bloom2Tex: 	0.0715021	printScene: 	0.0424081	applyBloom: 	0.315815	setRenderState: 	0.000487207	applyParticles: 	0.00245408	gui: 	0.0369074	setRenderState: 	0.00046014	luaMsg: 	0.000577431	printTextDebug:	0.00063758	console: 	0.00120599	endScene: 	0.000363902	present: 	0.186447	TOTAL_RENDER: 	13.2345	
UPDATE	UpdateSceneManager: 	0.025849	UpdateInput: 	1.09307	UpdateCamera: 	0.0555717	UpdateEnemies: 	0.415639	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.417527	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.34804	UpdatePlayer: 	0.184793	UpdateSound: 	0.0122975	UpdateItems:	0.00108569	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.036724	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.7604	
RENDER	shadowmap: 	0.282607	sendToRender: 	0.106533	scene: 	8.18752	particles2Tex: 	1.49167	sendToRender: 	0.0753667	motionBlur: 	2.08108	bloom2Tex: 	0.0724525	printScene: 	0.0448712	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00215935	gui: 	0.309734	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000824042	console: 	0.00109471	endScene: 	0.000348864	present: 	0.188471	TOTAL_RENDER: 	13.0304	
UPDATE	UpdateSceneManager: 	0.0133952	UpdateInput: 	1.23242	UpdateCamera: 	0.0433735	UpdateEnemies: 	0.361748	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.188703	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.20703	UpdatePlayer: 	0.187999	UpdateSound: 	0.0146403	UpdateItems:	0.00137741	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0436501	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.43892	
RENDER	shadowmap: 	0.238416	sendToRender: 	0.0976249	scene: 	8.05029	particles2Tex: 	1.65921	sendToRender: 	0.0749998	motionBlur: 	2.06831	bloom2Tex: 	0.0693578	printScene: 	0.0386127	applyBloom: 	0.346804	setRenderState: 	0.000475177	applyParticles: 	0.0023398	gui: 	0.0354067	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000610513	console: 	0.00106464	endScene: 	0.000360894	present: 	0.19543	TOTAL_RENDER: 	13.0618	
UPDATE	UpdateSceneManager: 	0.0130704	UpdateInput: 	1.04384	UpdateCamera: 	0.050859	UpdateEnemies: 	0.287831	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.160887	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.20478	UpdatePlayer: 	0.186366	UpdateSound: 	0.0140087	UpdateItems:	0.00133832	UpdateTriggers: 	0.0356202	UpdateRigid: 	0.0451839	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	3.19393	
RENDER	shadowmap: 	0.250039	sendToRender: 	0.0852462	scene: 	8.00167	particles2Tex: 	1.48631	sendToRender: 	0.0742269	motionBlur: 	1.97303	bloom2Tex: 	0.0667564	printScene: 	0.0364864	applyBloom: 	0.283825	setRenderState: 	0.000466155	applyParticles: 	0.00225258	gui: 	0.0314459	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000652617	console: 	0.000809004	endScene: 	0.000366909	present: 	0.193698	TOTAL_RENDER: 	12.6542	
UPDATE	UpdateSceneManager: 	0.0176417	UpdateInput: 	1.0382	UpdateCamera: 	0.0542394	UpdateEnemies: 	0.310483	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.203794	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.19195	UpdatePlayer: 	0.171253	UpdateSound: 	0.0122524	UpdateItems:	0.0011699	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0369556	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.17759	
RENDER	shadowmap: 	0.255895	sendToRender: 	0.0891769	scene: 	8.26503	particles2Tex: 	1.61912	sendToRender: 	0.0813395	motionBlur: 	1.92928	bloom2Tex: 	0.0696796	printScene: 	0.0396863	applyBloom: 	0.312643	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0487147	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.00111276	endScene: 	0.000351872	present: 	0.212912	TOTAL_RENDER: 	13.1057	
UPDATE	UpdateSceneManager: 	0.0183936	UpdateInput: 	1.35965	UpdateCamera: 	0.0564017	UpdateEnemies: 	0.293969	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.331734	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.18329	UpdatePlayer: 	0.195908	UpdateSound: 	0.0127185	UpdateItems:	0.00129922	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0435268	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.66215	
RENDER	shadowmap: 	0.280848	sendToRender: 	0.100762	scene: 	8.02836	particles2Tex: 	1.611	sendToRender: 	0.0662932	motionBlur: 	2.0971	bloom2Tex: 	0.0729969	printScene: 	0.0441283	applyBloom: 	0.0069021	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.302655	setRenderState: 	0.000640587	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.00136538	endScene: 	0.000351872	present: 	0.183094	TOTAL_RENDER: 	12.9917	
UPDATE	UpdateSceneManager: 	0.0163425	UpdateInput: 	1.05315	UpdateCamera: 	0.050865	UpdateEnemies: 	0.303139	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.17153	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16452	UpdatePlayer: 	0.319779	UpdateSound: 	0.0128298	UpdateItems:	0.0012511	UpdateTriggers: 	0.0328684	UpdateRigid: 	0.0363691	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00781636	TOTAL_UPDATE: 	3.31495	
RENDER	shadowmap: 	0.235793	sendToRender: 	0.0884341	scene: 	7.86376	particles2Tex: 	1.49675	sendToRender: 	0.080723	motionBlur: 	1.95896	bloom2Tex: 	0.0678932	printScene: 	0.0357586	applyBloom: 	0.301217	setRenderState: 	0.000481192	applyParticles: 	0.00226461	gui: 	0.0327451	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000535326	console: 	0.000857124	endScene: 	0.000351872	present: 	0.175746	TOTAL_RENDER: 	12.5135	
UPDATE	UpdateSceneManager: 	0.0140478	UpdateInput: 	1.02918	UpdateCamera: 	0.0511898	UpdateEnemies: 	0.286869	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.162956	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.13866	UpdatePlayer: 	0.187175	UpdateSound: 	0.0142192	UpdateItems:	0.00148568	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0442937	UpdateGUI: 	0.00420442	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.08554	
RENDER	shadowmap: 	0.226266	sendToRender: 	0.0870988	scene: 	7.75269	particles2Tex: 	1.4804	sendToRender: 	0.0823109	motionBlur: 	2.05052	bloom2Tex: 	0.0688977	printScene: 	0.0369044	applyBloom: 	0.300932	setRenderState: 	0.000502244	applyParticles: 	0.00255934	gui: 	0.0329166	setRenderState: 	0.00044811	luaMsg: 	0.000992459	printTextDebug:	0.00033082	console: 	0.00127817	endScene: 	0.000336835	present: 	0.177349	TOTAL_RENDER: 	12.4758	
UPDATE	UpdateSceneManager: 	0.0132418	UpdateInput: 	1.11275	UpdateCamera: 	0.964053	UpdateEnemies: 	0.31839	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.169924	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.14744	UpdatePlayer: 	0.1807	UpdateSound: 	0.0119185	UpdateItems:	0.00111877	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0364744	UpdateGUI: 	0.00144959	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.1049	
RENDER	shadowmap: 	0.250106	sendToRender: 	0.0983948	scene: 	8.04529	particles2Tex: 	1.5748	sendToRender: 	0.0656557	motionBlur: 	1.97724	bloom2Tex: 	0.0682812	printScene: 	0.0377014	applyBloom: 	0.304691	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.0332594	setRenderState: 	0.000457133	luaMsg: 	0.00074284	printTextDebug:	0.000418036	console: 	0.00113982	endScene: 	0.000348864	present: 	0.177671	TOTAL_RENDER: 	12.81	
UPDATE	UpdateSceneManager: 	0.0130734	UpdateInput: 	1.08881	UpdateCamera: 	0.982624	UpdateEnemies: 	0.275395	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.174667	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.17704	UpdatePlayer: 	0.243937	UpdateSound: 	0.0143275	UpdateItems:	0.00133531	UpdateTriggers: 	0.0362037	UpdateRigid: 	0.0443569	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.21486	
RENDER	shadowmap: 	0.239769	sendToRender: 	0.0883529	scene: 	7.88208	particles2Tex: 	1.4927	sendToRender: 	0.0662722	motionBlur: 	2.05046	bloom2Tex: 	0.0683413	printScene: 	0.0377465	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00205108	gui: 	0.290577	setRenderState: 	0.000523296	luaMsg: 	0.000562393	printTextDebug:	0.000505252	console: 	0.000965392	endScene: 	0.000387961	present: 	0.18122	TOTAL_RENDER: 	12.5772	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.03638	UpdateCamera: 	0.944538	UpdateEnemies: 	0.29319	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.163696	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.16929	UpdatePlayer: 	0.183052	UpdateSound: 	0.0140358	UpdateItems:	0.00136538	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0430456	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.01543	
RENDER	shadowmap: 	0.241817	sendToRender: 	0.0967467	scene: 	8.23002	particles2Tex: 	1.57707	sendToRender: 	0.0812613	motionBlur: 	2.18251	bloom2Tex: 	0.0706571	printScene: 	0.0437163	applyBloom: 	0.0066585	setRenderState: 	0.000457133	applyParticles: 	0.00198191	gui: 	0.330212	setRenderState: 	0.000496229	luaMsg: 	0.0010887	printTextDebug:	0.000730811	console: 	0.00116088	endScene: 	0.000348864	present: 	0.198017	TOTAL_RENDER: 	13.2789	
UPDATE	UpdateSceneManager: 	0.0142162	UpdateInput: 	1.24948	UpdateCamera: 	0.93231	UpdateEnemies: 	0.291687	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.297347	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.12174	UpdatePlayer: 	0.183148	UpdateSound: 	0.0144328	UpdateItems:	0.00123606	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0448441	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	4.31078	
RENDER	shadowmap: 	0.313578	sendToRender: 	0.0948009	scene: 	8.00171	particles2Tex: 	1.50384	sendToRender: 	0.0661098	motionBlur: 	2.09835	bloom2Tex: 	0.0729187	printScene: 	0.0442998	applyBloom: 	0.335758	setRenderState: 	0.000523296	applyParticles: 	0.00246009	gui: 	0.0369435	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000529311	console: 	0.00116088	endScene: 	0.000351872	present: 	0.197226	TOTAL_RENDER: 	12.9413	
UPDATE	UpdateSceneManager: 	0.0136388	UpdateInput: 	1.09227	UpdateCamera: 	0.936923	UpdateEnemies: 	0.286439	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.170282	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.10308	UpdatePlayer: 	1.33411	UpdateSound: 	0.0144809	UpdateItems:	0.0010075	UpdateTriggers: 	0.0362338	UpdateRigid: 	0.0450576	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	5.19971	
RENDER	shadowmap: 	0.283654	sendToRender: 	0.0883138	scene: 	7.80641	particles2Tex: 	1.59048	sendToRender: 	0.0845094	motionBlur: 	1.91677	bloom2Tex: 	0.350025	printScene: 	0.0392111	applyBloom: 	0.00652918	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.0333226	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.00103456	endScene: 	0.000336835	present: 	0.421151	TOTAL_RENDER: 	12.7915	
UPDATE	UpdateSceneManager: 	0.0220115	UpdateInput: 	1.09978	UpdateCamera: 	1.07937	UpdateEnemies: 	0.337953	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.293948	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.28064	UpdatePlayer: 	0.182543	UpdateSound: 	0.0118614	UpdateItems:	0.00143155	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0403269	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.50529	
RENDER	shadowmap: 	0.30002	sendToRender: 	0.105071	scene: 	7.79947	particles2Tex: 	1.79095	sendToRender: 	0.088401	motionBlur: 	2.22708	bloom2Tex: 	0.0693789	printScene: 	0.0410276	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.278574	setRenderState: 	0.000520289	luaMsg: 	0.000757878	printTextDebug:	0.000556378	console: 	0.00107967	endScene: 	0.000354879	present: 	0.359315	TOTAL_RENDER: 	13.2698	
UPDATE	UpdateSceneManager: 	0.0175635	UpdateInput: 	1.08741	UpdateCamera: 	0.922827	UpdateEnemies: 	0.33666	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.295834	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.33553	UpdatePlayer: 	0.225105	UpdateSound: 	0.0143997	UpdateItems:	0.0014947	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0495087	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	4.45036	
RENDER	shadowmap: 	0.272607	sendToRender: 	0.0885093	scene: 	7.54183	particles2Tex: 	1.54617	sendToRender: 	0.0759772	motionBlur: 	1.94708	bloom2Tex: 	0.27277	printScene: 	0.0404863	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.0338729	setRenderState: 	0.000469162	luaMsg: 	0.000784945	printTextDebug:	0.000619535	console: 	0.0010496	endScene: 	0.000333827	present: 	0.439632	TOTAL_RENDER: 	12.4483	
UPDATE	UpdateSceneManager: 	0.0138523	UpdateInput: 	1.12459	UpdateCamera: 	0.0513342	UpdateEnemies: 	0.276469	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.165335	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.14832	UpdatePlayer: 	0.198741	UpdateSound: 	0.0120719	UpdateItems:	0.000962384	UpdateTriggers: 	0.0331	UpdateRigid: 	0.0369886	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.21777	
RENDER	shadowmap: 	0.259904	sendToRender: 	0.0876191	scene: 	7.36275	particles2Tex: 	1.53884	sendToRender: 	0.0662812	motionBlur: 	1.91546	bloom2Tex: 	0.45756	printScene: 	0.0389134	applyBloom: 	0.00674571	setRenderState: 	0.000466155	applyParticles: 	0.00221048	gui: 	0.0321406	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.000517282	console: 	0.0010075	endScene: 	0.000345857	present: 	0.406872	TOTAL_RENDER: 	12.3447	
UPDATE	UpdateSceneManager: 	0.0178793	UpdateInput: 	1.06803	UpdateCamera: 	1.00306	UpdateEnemies: 	0.334958	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.183064	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.19004	UpdatePlayer: 	0.170387	UpdateSound: 	0.0106945	UpdateItems:	0.0010075	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0390999	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.16542	
RENDER	shadowmap: 	0.272842	sendToRender: 	0.089613	scene: 	7.89783	particles2Tex: 	1.63305	sendToRender: 	0.0668165	motionBlur: 	2.18008	bloom2Tex: 	0.0688135	printScene: 	0.040763	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00221649	gui: 	0.304125	setRenderState: 	0.000505252	luaMsg: 	0.000799982	printTextDebug:	0.000736825	console: 	0.00127817	endScene: 	0.000351872	present: 	0.181984	TOTAL_RENDER: 	12.9158	
UPDATE	UpdateSceneManager: 	0.0155726	UpdateInput: 	1.20588	UpdateCamera: 	0.908395	UpdateEnemies: 	0.322384	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.176273	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.18795	UpdatePlayer: 	0.189391	UpdateSound: 	0.0142463	UpdateItems:	0.00111576	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0449674	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.23073	
RENDER	shadowmap: 	0.253402	sendToRender: 	0.0951588	scene: 	8.09255	particles2Tex: 	1.62387	sendToRender: 	0.0673609	motionBlur: 	2.33097	bloom2Tex: 	0.0704165	printScene: 	0.0388893	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.301753	setRenderState: 	0.000490215	luaMsg: 	0.000830056	printTextDebug:	0.000553371	console: 	0.00110975	endScene: 	0.000351872	present: 	0.18387	TOTAL_RENDER: 	13.2354	
UPDATE	UpdateSceneManager: 	0.0232717	UpdateInput: 	1.1584	UpdateCamera: 	0.958123	UpdateEnemies: 	0.401155	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.300868	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.37013	UpdatePlayer: 	0.188339	UpdateSound: 	0.0122313	UpdateItems:	0.00130223	UpdateTriggers: 	0.0332173	UpdateRigid: 	0.0392051	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.6451	
RENDER	shadowmap: 	0.302577	sendToRender: 	0.103986	scene: 	7.93343	particles2Tex: 	1.64967	sendToRender: 	0.0755742	motionBlur: 	1.87943	bloom2Tex: 	0.273834	printScene: 	0.0446997	applyBloom: 	0.00701939	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.0364473	setRenderState: 	0.0004842	luaMsg: 	0.000751863	printTextDebug:	0.000818027	console: 	0.00107065	endScene: 	0.000336835	present: 	0.500485	TOTAL_RENDER: 	12.9827	
UPDATE	UpdateSceneManager: 	0.0140899	UpdateInput: 	1.07613	UpdateCamera: 	1.28353	UpdateEnemies: 	0.458314	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.285897	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.34065	UpdatePlayer: 	0.203355	UpdateSound: 	0.0136959	UpdateItems:	0.001209	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0482124	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.89959	
RENDER	shadowmap: 	0.307545	sendToRender: 	0.0927498	scene: 	7.78648	particles2Tex: 	1.74136	sendToRender: 	0.0656978	motionBlur: 	1.9411	bloom2Tex: 	0.071457	printScene: 	0.0437765	applyBloom: 	0.00668256	setRenderState: 	0.000463147	applyParticles: 	0.00214732	gui: 	0.297284	setRenderState: 	0.000487207	luaMsg: 	0.000854116	printTextDebug:	0.000905243	console: 	0.0010917	endScene: 	0.000363902	present: 	0.179184	TOTAL_RENDER: 	12.7077	
UPDATE	UpdateSceneManager: 	0.0148899	UpdateInput: 	1.17474	UpdateCamera: 	0.952601	UpdateEnemies: 	0.355685	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.171076	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.25296	UpdatePlayer: 	0.194732	UpdateSound: 	0.0141531	UpdateItems:	0.0012511	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0458817	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.35945	
RENDER	shadowmap: 	0.251405	sendToRender: 	0.0944219	scene: 	7.26014	particles2Tex: 	1.6817	sendToRender: 	0.0663805	motionBlur: 	1.78615	bloom2Tex: 	0.267735	printScene: 	0.0388833	applyBloom: 	0.00677278	setRenderState: 	0.00043608	applyParticles: 	0.00202401	gui: 	0.0331752	setRenderState: 	0.000553371	luaMsg: 	0.000706751	printTextDebug:	0.000634572	console: 	0.00123907	endScene: 	0.000333827	present: 	0.631658	TOTAL_RENDER: 	12.2864	
UPDATE	UpdateSceneManager: 	0.0131275	UpdateInput: 	1.0628	UpdateCamera: 	0.916918	UpdateEnemies: 	0.302916	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.172959	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.30184	UpdatePlayer: 	0.175677	UpdateSound: 	0.0123727	UpdateItems:	0.00115787	UpdateTriggers: 	0.0338849	UpdateRigid: 	0.036315	UpdateGUI: 	0.001615	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.17367	
RENDER	shadowmap: 	0.244864	sendToRender: 	0.0879078	scene: 	7.3218	particles2Tex: 	1.61481	sendToRender: 	0.0760223	motionBlur: 	1.97272	bloom2Tex: 	0.0684586	printScene: 	0.0367962	applyBloom: 	0.310859	setRenderState: 	0.000490215	applyParticles: 	0.00212326	gui: 	0.0335571	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.000628557	console: 	0.0010105	endScene: 	0.000351872	present: 	0.204269	TOTAL_RENDER: 	12.1557	
UPDATE	UpdateSceneManager: 	0.0129772	UpdateInput: 	1.03847	UpdateCamera: 	1.11435	UpdateEnemies: 	0.276785	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.167506	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.2587	UpdatePlayer: 	0.172946	UpdateSound: 	0.0119697	UpdateItems:	0.00105562	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.035133	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.22974	
RENDER	shadowmap: 	0.252987	sendToRender: 	0.0878537	scene: 	7.236	particles2Tex: 	1.52882	sendToRender: 	0.0671383	motionBlur: 	1.80299	bloom2Tex: 	0.389754	printScene: 	0.0392111	applyBloom: 	0.00664346	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0665248	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000962384	endScene: 	0.000345857	present: 	0.335319	TOTAL_RENDER: 	11.9848	
UPDATE	UpdateSceneManager: 	0.0150613	UpdateInput: 	1.15092	UpdateCamera: 	0.944403	UpdateEnemies: 	0.35946	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.169253	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.21018	UpdatePlayer: 	0.181569	UpdateSound: 	0.0127847	UpdateItems:	0.00122704	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0366308	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.22133	
RENDER	shadowmap: 	0.256554	sendToRender: 	0.0885935	scene: 	7.06778	particles2Tex: 	1.64416	sendToRender: 	0.075466	motionBlur: 	1.84193	bloom2Tex: 	0.066594	printScene: 	0.361399	applyBloom: 	0.00762088	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.0321346	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000631565	console: 	0.00092028	endScene: 	0.000369916	present: 	0.237177	TOTAL_RENDER: 	11.8495	
UPDATE	UpdateSceneManager: 	0.0136298	UpdateInput: 	1.05791	UpdateCamera: 	0.933365	UpdateEnemies: 	0.388656	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.168784	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18097	UpdatePlayer: 	0.200856	UpdateSound: 	0.0140508	UpdateItems:	0.001212	UpdateTriggers: 	0.0352173	UpdateRigid: 	0.0447118	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.19581	
RENDER	shadowmap: 	0.257862	sendToRender: 	0.0849605	scene: 	6.90123	particles2Tex: 	1.58805	sendToRender: 	0.065776	motionBlur: 	2.06456	bloom2Tex: 	0.104596	printScene: 	0.0389254	applyBloom: 	0.00678782	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.26031	setRenderState: 	0.000553371	luaMsg: 	0.000821034	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000424051	present: 	0.168062	TOTAL_RENDER: 	11.7458	
UPDATE	UpdateSceneManager: 	0.0215905	UpdateInput: 	1.10277	UpdateCamera: 	1.17198	UpdateEnemies: 	0.421344	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.300568	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.34934	UpdatePlayer: 	3.53069	UpdateSound: 	0.0150553	UpdateItems:	0.00116088	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0461704	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00246611	TOTAL_UPDATE: 	8.1546	
RENDER	shadowmap: 	0.310516	sendToRender: 	0.0897874	scene: 	7.16803	particles2Tex: 	1.4698	sendToRender: 	0.0763471	motionBlur: 	2.04544	bloom2Tex: 	0.0698721	printScene: 	0.0413705	applyBloom: 	0.00692917	setRenderState: 	0.000466155	applyParticles: 	0.300008	gui: 	0.0359902	setRenderState: 	0.000514274	luaMsg: 	0.00103156	printTextDebug:	0.000661639	console: 	0.00102554	endScene: 	0.000363902	present: 	0.17227	TOTAL_RENDER: 	11.9775	
UPDATE	UpdateSceneManager: 	0.0152538	UpdateInput: 	1.22673	UpdateCamera: 	0.996185	UpdateEnemies: 	0.396337	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.238975	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.40822	UpdatePlayer: 	0.225848	UpdateSound: 	0.0143064	UpdateItems:	0.00131426	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0473313	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	4.74057	
RENDER	shadowmap: 	0.257543	sendToRender: 	0.0851891	scene: 	5.61286	particles2Tex: 	1.56774	sendToRender: 	0.0664586	motionBlur: 	1.69644	bloom2Tex: 	0.0679353	printScene: 	0.0383661	applyBloom: 	0.00642692	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.281918	setRenderState: 	0.000544349	luaMsg: 	0.000739833	printTextDebug:	0.000902235	console: 	0.00125711	endScene: 	0.000354879	present: 	0.199385	TOTAL_RENDER: 	10.0492	
UPDATE	UpdateSceneManager: 	0.0135937	UpdateInput: 	1.04949	UpdateCamera: 	0.916857	UpdateEnemies: 	0.349045	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.160691	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.3178	UpdatePlayer: 	0.178306	UpdateSound: 	0.0122253	UpdateItems:	0.00110373	UpdateTriggers: 	0.0329135	UpdateRigid: 	0.03673	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.21742	
RENDER	shadowmap: 	0.254521	sendToRender: 	0.0893454	scene: 	5.16173	particles2Tex: 	1.69779	sendToRender: 	0.087589	motionBlur: 	1.45788	bloom2Tex: 	0.368434	printScene: 	0.0575837	applyBloom: 	0.00647203	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.0333105	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.00063758	console: 	0.00121802	endScene: 	0.000324805	present: 	0.353189	TOTAL_RENDER: 	9.74399	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.08074	UpdateCamera: 	1.06989	UpdateEnemies: 	0.317566	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.166859	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.17759	UpdatePlayer: 	0.192396	UpdateSound: 	0.0116328	UpdateItems:	0.0011308	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0346819	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.20355	
RENDER	shadowmap: 	0.252181	sendToRender: 	0.107543	scene: 	4.96079	particles2Tex: 	1.58164	sendToRender: 	0.0677398	motionBlur: 	1.57973	bloom2Tex: 	0.0679985	printScene: 	0.279109	applyBloom: 	0.00682691	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.0321948	setRenderState: 	0.000463147	luaMsg: 	0.000580438	printTextDebug:	0.000439088	console: 	0.00118794	endScene: 	0.000348864	present: 	0.394132	TOTAL_RENDER: 	9.52113	
UPDATE	UpdateSceneManager: 	0.0224446	UpdateInput: 	1.18092	UpdateCamera: 	0.977831	UpdateEnemies: 	0.3541	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.300005	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.34286	UpdatePlayer: 	0.208332	UpdateSound: 	0.0150312	UpdateItems:	0.00135636	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0498696	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	4.61394	
RENDER	shadowmap: 	0.413437	sendToRender: 	0.0895078	scene: 	4.43636	particles2Tex: 	1.58304	sendToRender: 	0.0841094	motionBlur: 	1.27013	bloom2Tex: 	0.386235	printScene: 	0.0401344	applyBloom: 	0.00669158	setRenderState: 	0.000511267	applyParticles: 	0.0022616	gui: 	0.0330669	setRenderState: 	0.000454125	luaMsg: 	0.000914265	printTextDebug:	0.000547356	console: 	0.00112779	endScene: 	0.000327812	present: 	0.32756	TOTAL_RENDER: 	8.88253	
UPDATE	UpdateSceneManager: 	0.0174613	UpdateInput: 	1.07046	UpdateCamera: 	0.916193	UpdateEnemies: 	0.407371	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.281007	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.3974	UpdatePlayer: 	0.208837	UpdateSound: 	0.014523	UpdateItems:	0.00132929	UpdateTriggers: 	0.0350609	UpdateRigid: 	0.0467298	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	4.55241	
RENDER	shadowmap: 	0.277428	sendToRender: 	0.0797125	scene: 	4.50499	particles2Tex: 	1.46029	sendToRender: 	0.0653489	motionBlur: 	1.46698	bloom2Tex: 	0.0678451	printScene: 	0.0367932	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.255017	setRenderState: 	0.000568408	luaMsg: 	0.000763893	printTextDebug:	0.000793967	console: 	0.00105261	endScene: 	0.000375931	present: 	0.187719	TOTAL_RENDER: 	8.58207	
UPDATE	UpdateSceneManager: 	0.0144568	UpdateInput: 	1.0473	UpdateCamera: 	0.992188	UpdateEnemies: 	0.337577	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.166354	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20866	UpdatePlayer: 	0.184967	UpdateSound: 	0.0135486	UpdateItems:	0.00118494	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0441313	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.16699	
RENDER	shadowmap: 	0.257684	sendToRender: 	0.0926957	scene: 	4.50627	particles2Tex: 	1.46211	sendToRender: 	0.065397	motionBlur: 	1.25276	bloom2Tex: 	0.268592	printScene: 	0.0370368	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0328143	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000556378	console: 	0.000989451	endScene: 	0.000348864	present: 	0.441656	TOTAL_RENDER: 	8.58929	
UPDATE	UpdateSceneManager: 	0.0134704	UpdateInput: 	1.01147	UpdateCamera: 	0.931591	UpdateEnemies: 	0.357914	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.164074	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16606	UpdatePlayer: 	0.168339	UpdateSound: 	0.0118073	UpdateItems:	0.001212	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.113357	UpdateGUI: 	0.00126012	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.07764	
RENDER	shadowmap: 	0.249092	sendToRender: 	0.0874627	scene: 	4.62778	particles2Tex: 	1.52586	sendToRender: 	0.0762389	motionBlur: 	1.48611	bloom2Tex: 	0.0705368	printScene: 	0.0392653	applyBloom: 	0.0068209	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.315253	setRenderState: 	0.000505252	luaMsg: 	0.000745848	printTextDebug:	0.000454125	console: 	0.0010917	endScene: 	0.000363902	present: 	0.193851	TOTAL_RENDER: 	8.87698	
UPDATE	UpdateSceneManager: 	0.013729	UpdateInput: 	1.08737	UpdateCamera: 	0.940746	UpdateEnemies: 	0.378629	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.177683	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	1.33495	UpdatePlayer: 	0.226596	UpdateSound: 	0.0144328	UpdateItems:	0.00123606	UpdateTriggers: 	0.0353526	UpdateRigid: 	0.0450185	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.42518	
RENDER	shadowmap: 	0.253294	sendToRender: 	0.0680947	scene: 	4.51716	particles2Tex: 	1.48135	sendToRender: 	0.0844612	motionBlur: 	1.29971	bloom2Tex: 	0.37158	printScene: 	0.0379029	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.00222551	gui: 	0.0327993	setRenderState: 	0.000469162	luaMsg: 	0.000881183	printTextDebug:	0.000640587	console: 	0.00110674	endScene: 	0.000339842	present: 	0.373471	TOTAL_RENDER: 	8.71059	
UPDATE	UpdateSceneManager: 	0.0146613	UpdateInput: 	1.09176	UpdateCamera: 	0.939344	UpdateEnemies: 	0.36468	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.17519	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.20591	UpdatePlayer: 	0.182408	UpdateSound: 	0.0124358	UpdateItems:	0.00995166	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0361526	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.18691	
RENDER	shadowmap: 	0.245724	sendToRender: 	0.0887709	scene: 	4.47999	particles2Tex: 	1.80134	sendToRender: 	0.0764284	motionBlur: 	1.18085	bloom2Tex: 	0.402099	printScene: 	0.0415961	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.0337075	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000658632	console: 	0.000968399	endScene: 	0.000351872	present: 	0.395378	TOTAL_RENDER: 	8.96606	
UPDATE	UpdateSceneManager: 	0.0143756	UpdateInput: 	1.1216	UpdateCamera: 	0.896175	UpdateEnemies: 	0.354933	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.171413	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.21282	UpdatePlayer: 	0.179274	UpdateSound: 	0.0115336	UpdateItems:	0.000962384	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.035533	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.1558	
RENDER	shadowmap: 	0.262295	sendToRender: 	0.087998	scene: 	3.89198	particles2Tex: 	1.6949	sendToRender: 	0.0903017	motionBlur: 	1.16947	bloom2Tex: 	0.0741397	printScene: 	0.377823	applyBloom: 	0.00725999	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0420592	setRenderState: 	0.00046014	luaMsg: 	0.000959377	printTextDebug:	0.00075487	console: 	0.00120298	endScene: 	0.000354879	present: 	0.285708	TOTAL_RENDER: 	8.17162	
UPDATE	UpdateSceneManager: 	0.0184928	UpdateInput: 	1.11427	UpdateCamera: 	0.96922	UpdateEnemies: 	0.425446	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.396379	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.3519	UpdatePlayer: 	0.197526	UpdateSound: 	0.0131365	UpdateItems:	0.00132629	UpdateTriggers: 	0.0334188	UpdateRigid: 	0.0392713	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.70435	
RENDER	shadowmap: 	0.288538	sendToRender: 	0.0886236	scene: 	3.56836	particles2Tex: 	1.64359	sendToRender: 	0.0892251	motionBlur: 	1.14672	bloom2Tex: 	0.380668	printScene: 	0.046423	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.0373856	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000333827	present: 	0.391342	TOTAL_RENDER: 	7.87984	
UPDATE	UpdateSceneManager: 	0.0166673	UpdateInput: 	1.14941	UpdateCamera: 	0.932938	UpdateEnemies: 	0.405374	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.274953	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.37057	UpdatePlayer: 	0.189081	UpdateSound: 	0.0126373	UpdateItems:	0.00152177	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0409254	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.5414	
RENDER	shadowmap: 	0.282797	sendToRender: 	0.0880672	scene: 	3.43837	particles2Tex: 	1.63243	sendToRender: 	0.0652076	motionBlur: 	0.922169	bloom2Tex: 	0.367926	printScene: 	0.0379089	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.0323481	setRenderState: 	0.0004842	luaMsg: 	0.000736825	printTextDebug:	0.000739833	console: 	0.000974414	endScene: 	0.000339842	present: 	0.372518	TOTAL_RENDER: 	7.41483	
UPDATE	UpdateSceneManager: 	0.0152779	UpdateInput: 	1.11818	UpdateCamera: 	0.935407	UpdateEnemies: 	0.37573	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.179412	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.25778	UpdatePlayer: 	1.23512	UpdateSound: 	0.0143907	UpdateItems:	0.00110073	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0461163	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.34069	
RENDER	shadowmap: 	0.366738	sendToRender: 	0.0998594	scene: 	3.11844	particles2Tex: 	1.4212	sendToRender: 	0.0902416	motionBlur: 	1.1117	bloom2Tex: 	0.380605	printScene: 	0.0441223	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.0441975	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000520289	console: 	0.00113682	endScene: 	0.00033082	present: 	0.40203	TOTAL_RENDER: 	7.29446	
UPDATE	UpdateSceneManager: 	0.0147906	UpdateInput: 	1.04494	UpdateCamera: 	0.912376	UpdateEnemies: 	0.375167	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.273233	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.27636	UpdatePlayer: 	0.172534	UpdateSound: 	0.0110253	UpdateItems:	0.00112479	UpdateTriggers: 	0.0334609	UpdateRigid: 	0.035106	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.31652	
RENDER	shadowmap: 	0.282508	sendToRender: 	0.0881063	scene: 	3.26177	particles2Tex: 	1.50832	sendToRender: 	0.0852462	motionBlur: 	1.14605	bloom2Tex: 	0.0775772	printScene: 	0.0471598	applyBloom: 	0.00646602	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.348897	setRenderState: 	0.000562393	luaMsg: 	0.000673669	printTextDebug:	0.000562393	console: 	0.00104659	endScene: 	0.000348864	present: 	0.213318	TOTAL_RENDER: 	7.23508	
UPDATE	UpdateSceneManager: 	0.0124719	UpdateInput: 	1.02804	UpdateCamera: 	0.97408	UpdateEnemies: 	0.380259	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.167049	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.24843	UpdatePlayer: 	0.177722	UpdateSound: 	0.0145771	UpdateItems:	0.00124508	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0441795	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.20533	
RENDER	shadowmap: 	0.248668	sendToRender: 	0.0922505	scene: 	2.76643	particles2Tex: 	1.54526	sendToRender: 	0.0642963	motionBlur: 	1.05775	bloom2Tex: 	0.386996	printScene: 	0.0359781	applyBloom: 	0.00685699	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.0346729	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000439088	console: 	0.000833064	endScene: 	0.000342849	present: 	0.308925	TOTAL_RENDER: 	6.72097	
UPDATE	UpdateSceneManager: 	0.0123245	UpdateInput: 	1.03177	UpdateCamera: 	0.925826	UpdateEnemies: 	0.346531	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.169629	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.25256	UpdatePlayer: 	0.174688	UpdateSound: 	0.0135606	UpdateItems:	0.00144358	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0427569	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.13159	
RENDER	shadowmap: 	0.24936	sendToRender: 	0.0936189	scene: 	3.37922	particles2Tex: 	1.68568	sendToRender: 	0.0743532	motionBlur: 	1.068	bloom2Tex: 	0.276183	printScene: 	0.0340744	applyBloom: 	0.00685699	setRenderState: 	0.00047217	applyParticles: 	0.00193981	gui: 	0.0345737	setRenderState: 	0.000478185	luaMsg: 	0.000950355	printTextDebug:	0.000643594	console: 	0.000863138	endScene: 	0.000336835	present: 	0.429572	TOTAL_RENDER: 	7.50413	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.06349	UpdateCamera: 	0.926526	UpdateEnemies: 	0.344049	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.164553	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.2302	UpdatePlayer: 	0.175395	UpdateSound: 	0.0111817	UpdateItems:	0.000938325	UpdateTriggers: 	0.0312173	UpdateRigid: 	0.034318	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.1524	
RENDER	shadowmap: 	0.281756	sendToRender: 	0.107155	scene: 	3.42427	particles2Tex: 	1.68418	sendToRender: 	0.0799982	motionBlur: 	1.28806	bloom2Tex: 	0.0716736	printScene: 	0.0451268	applyBloom: 	0.00660737	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.294938	setRenderState: 	0.000487207	luaMsg: 	0.000848101	printTextDebug:	0.000667654	console: 	0.00114885	endScene: 	0.000369916	present: 	0.220052	TOTAL_RENDER: 	7.69892	
UPDATE	UpdateSceneManager: 	0.0183094	UpdateInput: 	1.20364	UpdateCamera: 	1.03977	UpdateEnemies: 	0.353778	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.30282	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.26919	UpdatePlayer: 	0.186588	UpdateSound: 	0.0115185	UpdateItems:	0.00143155	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0466546	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.62444	
RENDER	shadowmap: 	0.268971	sendToRender: 	0.104359	scene: 	3.27443	particles2Tex: 	1.80067	sendToRender: 	0.086371	motionBlur: 	1.01572	bloom2Tex: 	0.397844	printScene: 	0.0436652	applyBloom: 	0.0065382	setRenderState: 	0.000493222	applyParticles: 	0.00206913	gui: 	0.0363511	setRenderState: 	0.000478185	luaMsg: 	0.000784945	printTextDebug:	0.000745848	console: 	0.00114283	endScene: 	0.000333827	present: 	0.359721	TOTAL_RENDER: 	7.57951	
UPDATE	UpdateSceneManager: 	0.0149561	UpdateInput: 	1.04887	UpdateCamera: 	0.930773	UpdateEnemies: 	0.344311	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.181521	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.2451	UpdatePlayer: 	0.195256	UpdateSound: 	0.0142403	UpdateItems:	0.0014526	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0627926	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.24237	
RENDER	shadowmap: 	0.255892	sendToRender: 	0.0894687	scene: 	2.81761	particles2Tex: 	1.55102	sendToRender: 	0.0651654	motionBlur: 	1.05558	bloom2Tex: 	0.0678902	printScene: 	0.037524	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.276941	setRenderState: 	0.000493222	luaMsg: 	0.000607505	printTextDebug:	0.000622542	console: 	0.00131426	endScene: 	0.000351872	present: 	0.181903	TOTAL_RENDER: 	6.57019	
UPDATE	UpdateSceneManager: 	0.01292	UpdateInput: 	1.04734	UpdateCamera: 	0.959094	UpdateEnemies: 	0.325358	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.178155	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.2455	UpdatePlayer: 	0.186742	UpdateSound: 	0.0139486	UpdateItems:	0.00103757	UpdateTriggers: 	0.0354127	UpdateRigid: 	0.0448261	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	4.20983	
RENDER	shadowmap: 	0.26022	sendToRender: 	0.0832132	scene: 	3.08137	particles2Tex: 	1.54356	sendToRender: 	0.0843861	motionBlur: 	1.01589	bloom2Tex: 	0.0672045	printScene: 	0.0349917	applyBloom: 	0.00655023	setRenderState: 	0.000583446	applyParticles: 	0.00241799	gui: 	0.317614	setRenderState: 	0.000511267	luaMsg: 	0.000646602	printTextDebug:	0.000526304	console: 	0.000965392	endScene: 	0.000366909	present: 	0.171683	TOTAL_RENDER: 	6.97894	
UPDATE	UpdateSceneManager: 	0.0142313	UpdateInput: 	1.02771	UpdateCamera: 	1.00834	UpdateEnemies: 	0.326856	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.171127	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.2182	UpdatePlayer: 	0.171578	UpdateSound: 	0.0121802	UpdateItems:	0.00129922	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.0356443	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.12498	
RENDER	shadowmap: 	0.250728	sendToRender: 	0.0883469	scene: 	3.07612	particles2Tex: 	1.56091	sendToRender: 	0.0741337	motionBlur: 	1.03771	bloom2Tex: 	0.0681368	printScene: 	0.374644	applyBloom: 	0.00716976	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.0322158	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.000586453	console: 	0.00107667	endScene: 	0.000366909	present: 	0.244671	TOTAL_RENDER: 	7.15455	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.0096	UpdateCamera: 	0.91013	UpdateEnemies: 	0.332699	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.15935	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.18136	UpdatePlayer: 	0.176688	UpdateSound: 	0.0127877	UpdateItems:	0.00119997	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0354037	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.96904	
RENDER	shadowmap: 	0.251964	sendToRender: 	0.0878687	scene: 	3.04199	particles2Tex: 	1.53975	sendToRender: 	0.0656406	motionBlur: 	0.975659	bloom2Tex: 	0.365071	printScene: 	0.0364774	applyBloom: 	0.00642091	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.03107	setRenderState: 	0.000502244	luaMsg: 	0.000661639	printTextDebug:	0.000424051	console: 	0.0010075	endScene: 	0.000342849	present: 	0.393904	TOTAL_RENDER: 	6.96337	
UPDATE	UpdateSceneManager: 	0.0127576	UpdateInput: 	1.00804	UpdateCamera: 	0.0506665	UpdateEnemies: 	0.35552	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.170931	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.2297	UpdatePlayer: 	0.123684	UpdateSound: 	0.0121441	UpdateItems:	0.00112779	UpdateTriggers: 	0.0325707	UpdateRigid: 	0.0352563	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.16991	
RENDER	shadowmap: 	0.245492	sendToRender: 	0.0890236	scene: 	3.17156	particles2Tex: 	1.46491	sendToRender: 	0.0649309	motionBlur: 	0.914524	bloom2Tex: 	0.367974	printScene: 	0.0342759	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.0345045	setRenderState: 	0.000454125	luaMsg: 	0.000676676	printTextDebug:	0.000529311	console: 	0.000899228	endScene: 	0.000357887	present: 	0.37465	TOTAL_RENDER: 	6.96131	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.03484	UpdateCamera: 	0.0591054	UpdateEnemies: 	0.36832	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.190411	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.52111	UpdatePlayer: 	0.15196	UpdateSound: 	0.0697759	UpdateItems:	0.00165711	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.050035	UpdateGUI: 	0.00194582	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	3.63856	
RENDER	shadowmap: 	0.313785	sendToRender: 	0.116286	scene: 	2.91767	particles2Tex: 	1.60706	sendToRender: 	0.0661098	motionBlur: 	1.1285	bloom2Tex: 	0.0709548	printScene: 	0.0440561	applyBloom: 	0.307094	setRenderState: 	0.000490215	applyParticles: 	0.00229168	gui: 	0.0418156	setRenderState: 	0.000469162	luaMsg: 	0.000805997	printTextDebug:	0.00063758	console: 	0.00115185	endScene: 	0.000354879	present: 	0.223505	TOTAL_RENDER: 	7.01791	
UPDATE	UpdateSceneManager: 	0.0345526	UpdateInput: 	1.11303	UpdateCamera: 	0.0538033	UpdateEnemies: 	0.452685	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.315533	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.4549	UpdatePlayer: 	0.142878	UpdateSound: 	0.0141741	UpdateItems:	0.0012511	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0615836	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	3.79774	
RENDER	shadowmap: 	0.281344	sendToRender: 	0.0896792	scene: 	2.83696	particles2Tex: 	1.40063	sendToRender: 	0.0657038	motionBlur: 	0.90773	bloom2Tex: 	0.405892	printScene: 	0.0394668	applyBloom: 	0.00667955	setRenderState: 	0.000490215	applyParticles: 	0.00217439	gui: 	0.0361556	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000586453	console: 	0.00105562	endScene: 	0.000345857	present: 	0.317085	TOTAL_RENDER: 	6.55462	
UPDATE	UpdateSceneManager: 	0.0132328	UpdateInput: 	1.04521	UpdateCamera: 	0.0503056	UpdateEnemies: 	0.321909	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.167214	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.26543	UpdatePlayer: 	1.38397	UpdateSound: 	0.0147696	UpdateItems:	0.001209	UpdateTriggers: 	0.0360714	UpdateRigid: 	0.0488079	UpdateGUI: 	0.00191575	BuildFrustum: 	0.002827	TOTAL_UPDATE: 	4.52464	
RENDER	shadowmap: 	0.340789	sendToRender: 	0.100317	scene: 	2.82217	particles2Tex: 	1.63804	sendToRender: 	0.0659053	motionBlur: 	0.933371	bloom2Tex: 	0.0696345	printScene: 	0.0430667	applyBloom: 	0.269735	setRenderState: 	0.000493222	applyParticles: 	0.00213228	gui: 	0.0602723	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000553371	console: 	0.00115486	endScene: 	0.000342849	present: 	0.240656	TOTAL_RENDER: 	6.7562	
UPDATE	UpdateSceneManager: 	0.0146162	UpdateInput: 	1.22045	UpdateCamera: 	0.043193	UpdateEnemies: 	0.355679	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.294733	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.43246	UpdatePlayer: 	0.19017	UpdateSound: 	0.0118313	UpdateItems:	0.00121802	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0363962	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.72941	
RENDER	shadowmap: 	0.24164	sendToRender: 	0.0975256	scene: 	2.94897	particles2Tex: 	1.48466	sendToRender: 	0.0650241	motionBlur: 	0.901026	bloom2Tex: 	0.394373	printScene: 	0.0363511	applyBloom: 	0.00668556	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.0373555	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.0010917	endScene: 	0.000345857	present: 	0.306125	TOTAL_RENDER: 	6.69561	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.03593	UpdateCamera: 	0.0596408	UpdateEnemies: 	0.36032	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.173328	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.21195	UpdatePlayer: 	0.183289	UpdateSound: 	0.012511	UpdateItems:	0.00103757	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.035103	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.22715	
RENDER	shadowmap: 	0.265408	sendToRender: 	0.0879319	scene: 	2.93891	particles2Tex: 	1.68438	sendToRender: 	0.065803	motionBlur: 	0.786815	bloom2Tex: 	0.344537	printScene: 	0.0357796	applyBloom: 	0.00646301	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.0311662	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000745848	console: 	0.00115185	endScene: 	0.000333827	present: 	0.415789	TOTAL_RENDER: 	6.95623	
UPDATE	UpdateSceneManager: 	0.0135786	UpdateInput: 	1.10291	UpdateCamera: 	0.0650151	UpdateEnemies: 	0.39542	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.17325	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.38164	UpdatePlayer: 	0.203827	UpdateSound: 	0.014944	UpdateItems:	0.00114885	UpdateTriggers: 	0.0355571	UpdateRigid: 	0.0453283	UpdateGUI: 	0.00194883	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	3.59536	
RENDER	shadowmap: 	0.290962	sendToRender: 	0.0684586	scene: 	2.9789	particles2Tex: 	1.5588	sendToRender: 	0.0853845	motionBlur: 	0.782725	bloom2Tex: 	0.27018	printScene: 	0.0360623	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0345496	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.000962384	endScene: 	0.000336835	present: 	0.457018	TOTAL_RENDER: 	6.74118	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.07947	UpdateCamera: 	0.0591205	UpdateEnemies: 	0.372545	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.179367	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.29468	UpdatePlayer: 	0.189911	UpdateSound: 	0.0128238	UpdateItems:	0.00127215	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0439359	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.39436	
RENDER	shadowmap: 	0.233357	sendToRender: 	0.0889574	scene: 	2.92461	particles2Tex: 	1.45869	sendToRender: 	0.0653278	motionBlur: 	0.998639	bloom2Tex: 	0.364801	printScene: 	0.0382608	applyBloom: 	0.00682691	setRenderState: 	0.000445103	applyParticles: 	0.00189169	gui: 	0.0329316	setRenderState: 	0.000469162	luaMsg: 	0.000872161	printTextDebug:	0.000526304	console: 	0.00105261	endScene: 	0.000327812	present: 	0.320167	TOTAL_RENDER: 	6.71631	
UPDATE	UpdateSceneManager: 	0.0133471	UpdateInput: 	1.1199	UpdateCamera: 	0.0514034	UpdateEnemies: 	0.394629	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.172661	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.29201	UpdatePlayer: 	0.190763	UpdateSound: 	0.0139816	UpdateItems:	0.00135035	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0441704	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.47606	
RENDER	shadowmap: 	0.263528	sendToRender: 	0.0880943	scene: 	2.97723	particles2Tex: 	1.57476	sendToRender: 	0.0656677	motionBlur: 	0.859629	bloom2Tex: 	0.373937	printScene: 	0.0378758	applyBloom: 	0.0066585	setRenderState: 	0.00047217	applyParticles: 	0.0019759	gui: 	0.0328474	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.00093231	console: 	0.00101351	endScene: 	0.000333827	present: 	0.375643	TOTAL_RENDER: 	6.8219	
UPDATE	UpdateSceneManager: 	0.0128328	UpdateInput: 	1.02892	UpdateCamera: 	0.0497312	UpdateEnemies: 	0.344771	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.17011	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.22817	UpdatePlayer: 	0.180591	UpdateSound: 	0.0140027	UpdateItems:	0.00142252	UpdateTriggers: 	0.0358578	UpdateRigid: 	0.0445614	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.26277	
RENDER	shadowmap: 	0.247787	sendToRender: 	0.0882115	scene: 	2.87025	particles2Tex: 	1.43217	sendToRender: 	0.0651534	motionBlur: 	0.9152	bloom2Tex: 	0.348257	printScene: 	0.0365075	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0323542	setRenderState: 	0.0004842	luaMsg: 	0.000676676	printTextDebug:	0.000700736	console: 	0.00135335	endScene: 	0.000342849	present: 	0.277305	TOTAL_RENDER: 	6.48072	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.15389	UpdateCamera: 	0.0398277	UpdateEnemies: 	0.318101	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.18177	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.23911	UpdatePlayer: 	0.198666	UpdateSound: 	0.0133862	UpdateItems:	0.00113381	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.04279	UpdateGUI: 	0.00143455	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.37421	
RENDER	shadowmap: 	0.228762	sendToRender: 	0.0923528	scene: 	2.83948	particles2Tex: 	1.47301	sendToRender: 	0.0644647	motionBlur: 	0.934656	bloom2Tex: 	0.350335	printScene: 	0.0370307	applyBloom: 	0.0104028	setRenderState: 	0.00652015	applyParticles: 	0.00231574	gui: 	0.0321196	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.000971407	endScene: 	0.000345857	present: 	0.293819	TOTAL_RENDER: 	6.53406	
UPDATE	UpdateSceneManager: 	0.0134824	UpdateInput: 	1.04267	UpdateCamera: 	0.0494726	UpdateEnemies: 	0.303022	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.162727	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.26316	UpdatePlayer: 	0.181094	UpdateSound: 	0.014138	UpdateItems:	0.00114885	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.043611	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.22689	
RENDER	shadowmap: 	0.244554	sendToRender: 	0.0966986	scene: 	2.8861	particles2Tex: 	1.57291	sendToRender: 	0.0854327	motionBlur: 	0.924668	bloom2Tex: 	0.365429	printScene: 	0.0355932	applyBloom: 	0.00680285	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.0303482	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.000929302	endScene: 	0.000342849	present: 	0.27932	TOTAL_RENDER: 	6.69423	
UPDATE	UpdateSceneManager: 	0.0131847	UpdateInput: 	1.03239	UpdateCamera: 	0.0497553	UpdateEnemies: 	0.298189	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.162312	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.26925	UpdatePlayer: 	0.164499	UpdateSound: 	0.011711	UpdateItems:	0.00132629	UpdateTriggers: 	0.0315963	UpdateRigid: 	0.0340804	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.20279	
RENDER	shadowmap: 	0.239201	sendToRender: 	0.0879349	scene: 	3.07886	particles2Tex: 	1.57527	sendToRender: 	0.064967	motionBlur: 	0.947597	bloom2Tex: 	0.0671594	printScene: 	0.0358037	applyBloom: 	0.343457	setRenderState: 	0.0004842	applyParticles: 	0.00194281	gui: 	0.0318459	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.00033082	console: 	0.000974414	endScene: 	0.000348864	present: 	0.206507	TOTAL_RENDER: 	6.84594	
UPDATE	UpdateSceneManager: 	0.0130584	UpdateInput: 	1.00539	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.299031	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.169271	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.27081	UpdatePlayer: 	0.181888	UpdateSound: 	0.0139305	UpdateItems:	0.00105261	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0477704	UpdateGUI: 	0.0088389	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.21095	
RENDER	shadowmap: 	0.225312	sendToRender: 	0.0977061	scene: 	3.01147	particles2Tex: 	1.49738	sendToRender: 	0.0833365	motionBlur: 	0.883159	bloom2Tex: 	0.375456	printScene: 	0.0366638	applyBloom: 	0.00683894	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.0332504	setRenderState: 	0.000481192	luaMsg: 	0.000622542	printTextDebug:	0.000342849	console: 	0.00124208	endScene: 	0.00033082	present: 	0.358696	TOTAL_RENDER: 	6.77407	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.0676	UpdateCamera: 	0.0506184	UpdateEnemies: 	0.296264	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.167043	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.248	UpdatePlayer: 	0.195875	UpdateSound: 	0.0139275	UpdateItems:	0.00104058	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.043593	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.24874	
RENDER	shadowmap: 	0.226293	sendToRender: 	0.0879679	scene: 	3.00013	particles2Tex: 	1.44088	sendToRender: 	0.0652557	motionBlur: 	0.935895	bloom2Tex: 	0.0672737	printScene: 	0.0362909	applyBloom: 	0.309819	setRenderState: 	0.000499237	applyParticles: 	0.00211123	gui: 	0.0314218	setRenderState: 	0.000496229	luaMsg: 	0.00079096	printTextDebug:	0.000640587	console: 	0.00102253	endScene: 	0.000363902	present: 	0.242858	TOTAL_RENDER: 	6.62001	
UPDATE	UpdateSceneManager: 	0.0121922	UpdateInput: 	0.993078	UpdateCamera: 	0.0699683	UpdateEnemies: 	0.29885	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.157205	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.2707	UpdatePlayer: 	0.188303	UpdateSound: 	0.0131185	UpdateItems:	0.00122704	UpdateTriggers: 	0.0349466	UpdateRigid: 	0.0427118	UpdateGUI: 	0.00147365	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.25851	
RENDER	shadowmap: 	0.218966	sendToRender: 	0.0945753	scene: 	2.59707	particles2Tex: 	1.57033	sendToRender: 	0.0654181	motionBlur: 	0.907844	bloom2Tex: 	0.0669308	printScene: 	0.0328775	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.319292	setRenderState: 	0.000532319	luaMsg: 	0.000667654	printTextDebug:	0.000580438	console: 	0.00090825	endScene: 	0.000351872	present: 	0.164772	TOTAL_RENDER: 	6.20397	
UPDATE	UpdateSceneManager: 	0.0122163	UpdateInput: 	1.01269	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.309349	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.167506	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.26609	UpdatePlayer: 	1.54177	UpdateSound: 	0.0138674	UpdateItems:	0.0013714	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0440742	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	4.57234	
RENDER	shadowmap: 	0.27538	sendToRender: 	0.0879619	scene: 	2.67936	particles2Tex: 	1.58554	sendToRender: 	0.0805696	motionBlur: 	0.934415	bloom2Tex: 	0.0679022	printScene: 	0.0356654	applyBloom: 	0.00689007	setRenderState: 	0.00044811	applyParticles: 	0.002018	gui: 	0.292881	setRenderState: 	0.000490215	luaMsg: 	0.000802989	printTextDebug:	0.000562393	console: 	0.00110674	endScene: 	0.000357887	present: 	0.181385	TOTAL_RENDER: 	6.39243	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.03833	UpdateCamera: 	0.048835	UpdateEnemies: 	0.347676	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.18906	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.21247	UpdatePlayer: 	0.165912	UpdateSound: 	0.011708	UpdateItems:	0.00090825	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0346849	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.19729	
RENDER	shadowmap: 	0.24791	sendToRender: 	0.0886837	scene: 	2.71831	particles2Tex: 	1.59863	sendToRender: 	0.0852342	motionBlur: 	0.920253	bloom2Tex: 	0.0690842	printScene: 	0.0338669	applyBloom: 	0.320239	setRenderState: 	0.000505252	applyParticles: 	0.00198191	gui: 	0.0315482	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000421043	console: 	0.00107366	endScene: 	0.000342849	present: 	0.234229	TOTAL_RENDER: 	6.54867	
UPDATE	UpdateSceneManager: 	0.0163395	UpdateInput: 	1.04118	UpdateCamera: 	0.0530093	UpdateEnemies: 	0.351412	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.176781	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.25189	UpdatePlayer: 	0.178652	UpdateSound: 	0.0126283	UpdateItems:	0.00118794	UpdateTriggers: 	0.0328143	UpdateRigid: 	0.0376473	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.29727	
RENDER	shadowmap: 	0.261107	sendToRender: 	0.0894085	scene: 	2.9609	particles2Tex: 	1.48045	sendToRender: 	0.0655534	motionBlur: 	0.899074	bloom2Tex: 	0.0679564	printScene: 	0.0374157	applyBloom: 	0.325584	setRenderState: 	0.00047217	applyParticles: 	0.00204507	gui: 	0.0343511	setRenderState: 	0.000499237	luaMsg: 	0.000628557	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000351872	present: 	0.242506	TOTAL_RENDER: 	6.63058	
UPDATE	UpdateSceneManager: 	0.0134012	UpdateInput: 	1.02577	UpdateCamera: 	0.0498756	UpdateEnemies: 	0.319226	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.159774	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19165	UpdatePlayer: 	0.184444	UpdateSound: 	0.0136298	UpdateItems:	0.00126914	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0437765	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.15342	
RENDER	shadowmap: 	0.23745	sendToRender: 	0.0978444	scene: 	2.64976	particles2Tex: 	1.44249	sendToRender: 	0.071439	motionBlur: 	0.889225	bloom2Tex: 	0.0659805	printScene: 	0.033085	applyBloom: 	0.30291	setRenderState: 	0.000490215	applyParticles: 	0.00204807	gui: 	0.0315812	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000433073	console: 	0.00103156	endScene: 	0.000354879	present: 	0.234756	TOTAL_RENDER: 	6.26512	
UPDATE	UpdateSceneManager: 	0.0118915	UpdateInput: 	1.05765	UpdateCamera: 	0.926987	UpdateEnemies: 	0.33989	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.166511	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.24925	UpdatePlayer: 	0.159864	UpdateSound: 	0.0113531	UpdateItems:	0.00119997	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0349225	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.09738	
RENDER	shadowmap: 	0.371432	sendToRender: 	0.0882236	scene: 	2.72988	particles2Tex: 	1.63424	sendToRender: 	0.101309	motionBlur: 	1.02923	bloom2Tex: 	0.0742329	printScene: 	0.0509432	applyBloom: 	0.308387	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0388172	setRenderState: 	0.000478185	luaMsg: 	0.00104359	printTextDebug:	0.000736825	console: 	0.00120298	endScene: 	0.000342849	present: 	0.255925	TOTAL_RENDER: 	6.89214	
UPDATE	UpdateSceneManager: 	0.0185891	UpdateInput: 	1.25549	UpdateCamera: 	1.14294	UpdateEnemies: 	0.312468	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.321045	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.25973	UpdatePlayer: 	0.224617	UpdateSound: 	0.0134313	UpdateItems:	0.0010075	UpdateTriggers: 	0.032685	UpdateRigid: 	0.0377886	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.79076	
RENDER	shadowmap: 	0.286394	sendToRender: 	0.104924	scene: 	2.82824	particles2Tex: 	1.40248	sendToRender: 	0.0654903	motionBlur: 	0.926578	bloom2Tex: 	0.0812252	printScene: 	0.352422	applyBloom: 	0.0069442	setRenderState: 	0.000487207	applyParticles: 	0.00228566	gui: 	0.035918	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000682691	console: 	0.00119697	endScene: 	0.000351872	present: 	0.290772	TOTAL_RENDER: 	6.56169	
UPDATE	UpdateSceneManager: 	0.0146132	UpdateInput: 	1.16567	UpdateCamera: 	0.0424833	UpdateEnemies: 	0.28323	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.167443	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.26623	UpdatePlayer: 	0.170014	UpdateSound: 	0.012096	UpdateItems:	0.00121501	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0360142	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.28564	
RENDER	shadowmap: 	0.244936	sendToRender: 	0.0890085	scene: 	2.76665	particles2Tex: 	1.44742	sendToRender: 	0.0721247	motionBlur: 	0.898849	bloom2Tex: 	0.0688827	printScene: 	0.0340624	applyBloom: 	0.302631	setRenderState: 	0.000475177	applyParticles: 	0.00206612	gui: 	0.0324444	setRenderState: 	0.000475177	luaMsg: 	0.000634572	printTextDebug:	0.000538334	console: 	0.0010917	endScene: 	0.000360894	present: 	0.240515	TOTAL_RENDER: 	6.36354	
UPDATE	UpdateSceneManager: 	0.0129711	UpdateInput: 	1.07868	UpdateCamera: 	0.06014	UpdateEnemies: 	0.271976	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.16479	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.22652	UpdatePlayer: 	0.178194	UpdateSound: 	0.0135095	UpdateItems:	0.00113982	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0356172	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.1817	
RENDER	shadowmap: 	0.25939	sendToRender: 	0.0884311	scene: 	2.74746	particles2Tex: 	1.45433	sendToRender: 	0.0745006	motionBlur: 	0.894242	bloom2Tex: 	0.0674932	printScene: 	0.035112	applyBloom: 	0.303554	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.0328504	setRenderState: 	0.000478185	luaMsg: 	0.000824042	printTextDebug:	0.00077893	console: 	0.001212	endScene: 	0.000381946	present: 	0.245739	TOTAL_RENDER: 	6.36882	
UPDATE	UpdateSceneManager: 	0.0119125	UpdateInput: 	1.02922	UpdateCamera: 	0.0490876	UpdateEnemies: 	0.281852	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.195163	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.20505	UpdatePlayer: 	0.167289	UpdateSound: 	0.0115065	UpdateItems:	0.000971407	UpdateTriggers: 	0.0326308	UpdateRigid: 	0.0354097	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.15559	
RENDER	shadowmap: 	0.246121	sendToRender: 	0.0885424	scene: 	2.73238	particles2Tex: 	1.47358	sendToRender: 	0.0838207	motionBlur: 	0.872639	bloom2Tex: 	0.0676827	printScene: 	0.0353015	applyBloom: 	0.301951	setRenderState: 	0.000577431	applyParticles: 	0.00218341	gui: 	0.0319993	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000664647	console: 	0.000851109	endScene: 	0.000375931	present: 	0.236431	TOTAL_RENDER: 	6.36312	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	1.11234	UpdateCamera: 	0.04842	UpdateEnemies: 	0.272911	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.164601	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.16042	UpdatePlayer: 	0.189289	UpdateSound: 	0.013326	UpdateItems:	0.00123606	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0426216	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.16688	
RENDER	shadowmap: 	0.235381	sendToRender: 	0.0867198	scene: 	2.75285	particles2Tex: 	1.43895	sendToRender: 	0.0735953	motionBlur: 	0.890118	bloom2Tex: 	0.0662331	printScene: 	0.0338729	applyBloom: 	0.306898	setRenderState: 	0.000490215	applyParticles: 	0.00205108	gui: 	0.0492861	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000427058	console: 	0.000905243	endScene: 	0.000360894	present: 	0.230798	TOTAL_RENDER: 	6.3389	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.03158	UpdateCamera: 	0.0471598	UpdateEnemies: 	2.09419	UpdateProjectile: 	0.00910055	UpdateParticle: 	0.170941	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.16563	UpdatePlayer: 	0.147552	UpdateSound: 	0.0114764	UpdateItems:	0.000959377	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.033485	UpdateGUI: 	0.00113982	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.87035	
RENDER	shadowmap: 	0.238999	sendToRender: 	0.0881123	scene: 	2.86991	particles2Tex: 	1.45358	sendToRender: 	0.0719051	motionBlur: 	0.919627	bloom2Tex: 	0.361192	printScene: 	0.0355721	applyBloom: 	0.10647	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.0303632	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000457133	console: 	0.000914265	endScene: 	0.000360894	present: 	0.184781	TOTAL_RENDER: 	6.53204	
UPDATE	UpdateSceneManager: 	0.0212627	UpdateInput: 	1.12294	UpdateCamera: 	0.0576769	UpdateEnemies: 	0.391844	UpdateProjectile: 	0.00350669	UpdateParticle: 	0.305383	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.53468	UpdatePlayer: 	0.194627	UpdateSound: 	0.0125832	UpdateItems:	0.00123005	UpdateTriggers: 	0.033888	UpdateRigid: 	0.0410156	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.87383	
RENDER	shadowmap: 	0.30802	sendToRender: 	0.105047	scene: 	2.9339	particles2Tex: 	1.50414	sendToRender: 	0.0658211	motionBlur: 	0.833882	bloom2Tex: 	0.0716555	printScene: 	0.399233	applyBloom: 	0.00705548	setRenderState: 	0.000478185	applyParticles: 	0.00216236	gui: 	0.0365465	setRenderState: 	0.000490215	luaMsg: 	0.000556378	printTextDebug:	0.000661639	console: 	0.000802989	endScene: 	0.000366909	present: 	0.244202	TOTAL_RENDER: 	6.67336	
UPDATE	UpdateSceneManager: 	0.0128809	UpdateInput: 	1.19374	UpdateCamera: 	0.0517312	UpdateEnemies: 	1.67096	UpdateProjectile: 	0.00238792	UpdateParticle: 	0.306399	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.35045	UpdatePlayer: 	2.06442	UpdateSound: 	0.0134433	UpdateItems:	0.0014135	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0470756	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00819831	TOTAL_UPDATE: 	6.9239	
RENDER	shadowmap: 	0.280135	sendToRender: 	0.104819	scene: 	3.13004	particles2Tex: 	1.57063	sendToRender: 	0.0667113	motionBlur: 	1.01102	bloom2Tex: 	0.067406	printScene: 	0.0428592	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.256424	setRenderState: 	0.000544349	luaMsg: 	0.000565401	printTextDebug:	0.000430065	console: 	0.00103757	endScene: 	0.000348864	present: 	0.209983	TOTAL_RENDER: 	6.92437	
UPDATE	UpdateSceneManager: 	0.0135456	UpdateInput: 	1.13967	UpdateCamera: 	0.0519838	UpdateEnemies: 	0.38985	UpdateProjectile: 	0.00187966	UpdateParticle: 	0.193701	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.21197	UpdatePlayer: 	1.41927	UpdateSound: 	0.0155996	UpdateItems:	0.00131726	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0455087	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	4.65521	
RENDER	shadowmap: 	0.298748	sendToRender: 	0.0890386	scene: 	2.82047	particles2Tex: 	1.48392	sendToRender: 	0.0857755	motionBlur: 	0.948634	bloom2Tex: 	0.0657489	printScene: 	0.0336022	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.281885	setRenderState: 	0.000517282	luaMsg: 	0.00063758	printTextDebug:	0.000727803	console: 	0.000974414	endScene: 	0.000363902	present: 	0.176465	TOTAL_RENDER: 	6.46464	
UPDATE	UpdateSceneManager: 	0.0117471	UpdateInput: 	1.02019	UpdateCamera: 	0.0490094	UpdateEnemies: 	0.386993	UpdateProjectile: 	0.00165109	UpdateParticle: 	0.169175	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.316	UpdatePlayer: 	0.197956	UpdateSound: 	0.0135576	UpdateItems:	0.00115787	UpdateTriggers: 	0.0360503	UpdateRigid: 	0.0426186	UpdateGUI: 	0.00163004	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.40433	
RENDER	shadowmap: 	0.255736	sendToRender: 	0.0809876	scene: 	2.72287	particles2Tex: 	1.4694	sendToRender: 	0.0817004	motionBlur: 	0.800665	bloom2Tex: 	0.260833	printScene: 	0.0347601	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.0310579	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000454125	console: 	0.000733818	endScene: 	0.000360894	present: 	0.481228	TOTAL_RENDER: 	6.38885	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.01809	UpdateCamera: 	0.917973	UpdateEnemies: 	0.416866	UpdateProjectile: 	0.00167816	UpdateParticle: 	0.163305	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.16673	UpdatePlayer: 	0.165407	UpdateSound: 	0.0112268	UpdateItems:	0.000971407	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0345586	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.04412	
RENDER	shadowmap: 	0.352997	sendToRender: 	0.103381	scene: 	3.03263	particles2Tex: 	1.56608	sendToRender: 	0.0899859	motionBlur: 	1.12206	bloom2Tex: 	0.067406	printScene: 	0.0388954	applyBloom: 	0.00705849	setRenderState: 	0.00046014	applyParticles: 	0.00201499	gui: 	0.247288	setRenderState: 	0.000550364	luaMsg: 	0.000439088	printTextDebug:	0.000424051	console: 	0.000857124	endScene: 	0.000360894	present: 	0.184456	TOTAL_RENDER: 	7.01775	
UPDATE	UpdateSceneManager: 	0.0159365	UpdateInput: 	1.0689	UpdateCamera: 	0.945278	UpdateEnemies: 	0.386313	UpdateProjectile: 	0.00192477	UpdateParticle: 	0.18199	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.21135	UpdatePlayer: 	0.182008	UpdateSound: 	0.0117712	UpdateItems:	0.00117892	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0372383	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.19408	
RENDER	shadowmap: 	0.329764	sendToRender: 	0.0769907	scene: 	2.68874	particles2Tex: 	1.45639	sendToRender: 	0.089995	motionBlur: 	1.19848	bloom2Tex: 	0.0693308	printScene: 	0.0439118	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.25456	setRenderState: 	0.000559386	luaMsg: 	0.000691714	printTextDebug:	0.000917273	console: 	0.0014917	endScene: 	0.000366909	present: 	0.189689	TOTAL_RENDER: 	6.60527	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.05385	UpdateCamera: 	0.943359	UpdateEnemies: 	0.376692	UpdateProjectile: 	0.00182552	UpdateParticle: 	0.191433	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.27588	UpdatePlayer: 	0.166526	UpdateSound: 	0.0110163	UpdateItems:	0.000977422	UpdateTriggers: 	0.0321256	UpdateRigid: 	0.0538033	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.25904	
RENDER	shadowmap: 	0.2477	sendToRender: 	0.0884702	scene: 	2.92075	particles2Tex: 	1.47979	sendToRender: 	0.0841575	motionBlur: 	0.977229	bloom2Tex: 	0.0655203	printScene: 	0.0354879	applyBloom: 	0.00694721	setRenderState: 	0.000442095	applyParticles: 	0.00209319	gui: 	0.246136	setRenderState: 	0.000562393	luaMsg: 	0.000655624	printTextDebug:	0.000622542	console: 	0.00113381	endScene: 	0.000357887	present: 	0.280156	TOTAL_RENDER: 	6.60099	
UPDATE	UpdateSceneManager: 	0.0138463	UpdateInput: 	1.17582	UpdateCamera: 	1.0365	UpdateEnemies: 	0.373525	UpdateProjectile: 	0.0017774	UpdateParticle: 	0.186949	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.16599	UpdatePlayer: 	0.212603	UpdateSound: 	0.0148448	UpdateItems:	0.0011699	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0453193	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	4.40563	
RENDER	shadowmap: 	0.250328	sendToRender: 	0.25179	scene: 	2.70888	particles2Tex: 	1.68504	sendToRender: 	0.0680466	motionBlur: 	0.885598	bloom2Tex: 	0.39031	printScene: 	0.0394006	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.0349165	setRenderState: 	0.000493222	luaMsg: 	0.000911258	printTextDebug:	0.000595475	console: 	0.00119095	endScene: 	0.000336835	present: 	0.37259	TOTAL_RENDER: 	6.86378	
UPDATE	UpdateSceneManager: 	0.01412	UpdateInput: 	1.05572	UpdateCamera: 	0.967223	UpdateEnemies: 	0.382208	UpdateProjectile: 	0.00167816	UpdateParticle: 	0.169915	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.1982	UpdatePlayer: 	0.185021	UpdateSound: 	0.0138433	UpdateItems:	0.00123005	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0454546	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.18969	
RENDER	shadowmap: 	0.24441	sendToRender: 	0.0973482	scene: 	2.90873	particles2Tex: 	1.59796	sendToRender: 	0.0659925	motionBlur: 	1.0191	bloom2Tex: 	0.065788	printScene: 	0.0348173	applyBloom: 	0.00668857	setRenderState: 	0.000481192	applyParticles: 	0.0020601	gui: 	0.278616	setRenderState: 	0.000547356	luaMsg: 	0.000550364	printTextDebug:	0.000646602	console: 	0.00110373	endScene: 	0.000345857	present: 	0.181133	TOTAL_RENDER: 	6.66504	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.01529	UpdateCamera: 	0.916689	UpdateEnemies: 	0.392298	UpdateProjectile: 	0.00163004	UpdateParticle: 	0.166219	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.11038	UpdatePlayer: 	0.219093	UpdateSound: 	0.0130854	UpdateItems:	0.00106765	UpdateTriggers: 	0.0361435	UpdateRigid: 	0.0430487	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.08042	
RENDER	shadowmap: 	0.24078	sendToRender: 	0.0971768	scene: 	2.96218	particles2Tex: 	1.48222	sendToRender: 	0.0650482	motionBlur: 	0.821362	bloom2Tex: 	0.268057	printScene: 	0.0337647	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0305377	setRenderState: 	0.00046014	luaMsg: 	0.000574423	printTextDebug:	0.000631565	console: 	0.000884191	endScene: 	0.000348864	present: 	0.430141	TOTAL_RENDER: 	6.60099	
UPDATE	UpdateSceneManager: 	0.022607	UpdateInput: 	1.03159	UpdateCamera: 	0.977482	UpdateEnemies: 	0.357863	UpdateProjectile: 	0.00166914	UpdateParticle: 	0.174739	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.13434	UpdatePlayer: 	0.170883	UpdateSound: 	0.0114133	UpdateItems:	0.00112479	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0344564	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.07634	
RENDER	shadowmap: 	0.250058	sendToRender: 	0.0885514	scene: 	3.25723	particles2Tex: 	1.54799	sendToRender: 	0.0680676	motionBlur: 	1.02327	bloom2Tex: 	0.0652226	printScene: 	0.0368413	applyBloom: 	0.00655023	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.278349	setRenderState: 	0.000514274	luaMsg: 	0.000655624	printTextDebug:	0.000421043	console: 	0.000992459	endScene: 	0.000348864	present: 	0.148201	TOTAL_RENDER: 	6.94403	
UPDATE	UpdateSceneManager: 	0.0180627	UpdateInput: 	1.04136	UpdateCamera: 	0.940989	UpdateEnemies: 	0.408331	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.180185	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.18469	UpdatePlayer: 	0.198711	UpdateSound: 	0.0235123	UpdateItems:	0.00135335	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0464471	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.21935	
RENDER	shadowmap: 	0.271059	sendToRender: 	0.0858928	scene: 	3.3542	particles2Tex: 	1.49032	sendToRender: 	0.0659293	motionBlur: 	1.07028	bloom2Tex: 	0.0661609	printScene: 	0.358136	applyBloom: 	0.007669	setRenderState: 	0.000481192	applyParticles: 	0.00209619	gui: 	0.03673	setRenderState: 	0.000502244	luaMsg: 	0.00403299	printTextDebug:	0.000809004	console: 	0.00132929	endScene: 	0.000351872	present: 	0.252238	TOTAL_RENDER: 	7.2401	
UPDATE	UpdateSceneManager: 	0.0138854	UpdateInput: 	1.03132	UpdateCamera: 	1.09488	UpdateEnemies: 	0.392929	UpdateProjectile: 	0.00302249	UpdateParticle: 	0.170556	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.15461	UpdatePlayer: 	0.175067	UpdateSound: 	0.0119065	UpdateItems:	0.00111877	UpdateTriggers: 	0.0328594	UpdateRigid: 	0.0552078	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.3954	
RENDER	shadowmap: 	0.261702	sendToRender: 	0.0883078	scene: 	3.36303	particles2Tex: 	1.55416	sendToRender: 	0.0853996	motionBlur: 	1.03797	bloom2Tex: 	0.362897	printScene: 	0.0386067	applyBloom: 	0.00666451	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.0335271	setRenderState: 	0.0004842	luaMsg: 	0.000682691	printTextDebug:	0.000562393	console: 	0.00100148	endScene: 	0.000336835	present: 	0.436041	TOTAL_RENDER: 	7.44973	
UPDATE	UpdateSceneManager: 	0.0139606	UpdateInput: 	1.09179	UpdateCamera: 	0.929501	UpdateEnemies: 	0.487039	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.177274	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.13756	UpdatePlayer: 	0.187292	UpdateSound: 	0.0137471	UpdateItems:	0.00168417	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0632467	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.26016	
RENDER	shadowmap: 	0.252307	sendToRender: 	0.089616	scene: 	2.97788	particles2Tex: 	1.56088	sendToRender: 	0.0650451	motionBlur: 	0.933922	bloom2Tex: 	0.365559	printScene: 	0.0377405	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.031903	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.000631565	console: 	0.000878176	endScene: 	0.000348864	present: 	0.410764	TOTAL_RENDER: 	6.89525	
UPDATE	UpdateSceneManager: 	0.0152237	UpdateInput: 	1.01554	UpdateCamera: 	0.931167	UpdateEnemies: 	0.437647	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.197027	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12765	UpdatePlayer: 	0.17018	UpdateSound: 	0.0113712	UpdateItems:	0.000992459	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0347631	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.09503	
RENDER	shadowmap: 	0.252734	sendToRender: 	0.0886837	scene: 	3.0283	particles2Tex: 	1.57519	sendToRender: 	0.0656737	motionBlur: 	0.967058	bloom2Tex: 	0.347469	printScene: 	0.0366518	applyBloom: 	0.00648106	setRenderState: 	0.000454125	applyParticles: 	0.00186763	gui: 	0.0314218	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000541341	console: 	0.0010496	endScene: 	0.000336835	present: 	0.393056	TOTAL_RENDER: 	6.95998	
UPDATE	UpdateSceneManager: 	0.0137591	UpdateInput: 	1.07477	UpdateCamera: 	0.988236	UpdateEnemies: 	0.383835	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.169707	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.21294	UpdatePlayer: 	1.64643	UpdateSound: 	0.0140448	UpdateItems:	0.00121501	UpdateTriggers: 	0.0356503	UpdateRigid: 	0.044384	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	5.74282	
RENDER	shadowmap: 	0.282788	sendToRender: 	0.0905543	scene: 	3.52051	particles2Tex: 	1.58452	sendToRender: 	0.0656978	motionBlur: 	1.11323	bloom2Tex: 	0.362365	printScene: 	0.0370097	applyBloom: 	0.00642392	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0319812	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.00063758	console: 	0.00106765	endScene: 	0.000357887	present: 	0.335965	TOTAL_RENDER: 	7.60945	
UPDATE	UpdateSceneManager: 	0.0146794	UpdateInput: 	1.27882	UpdateCamera: 	0.954706	UpdateEnemies: 	0.281308	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.166898	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.1881	UpdatePlayer: 	0.147416	UpdateSound: 	0.0140237	UpdateItems:	0.00139546	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0441945	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.25015	
RENDER	shadowmap: 	0.261008	sendToRender: 	0.0918536	scene: 	3.72192	particles2Tex: 	1.68966	sendToRender: 	0.0740344	motionBlur: 	1.35736	bloom2Tex: 	0.0698481	printScene: 	0.0386518	applyBloom: 	0.347944	setRenderState: 	0.000469162	applyParticles: 	0.00209319	gui: 	0.0375781	setRenderState: 	0.00058946	luaMsg: 	0.000751863	printTextDebug:	0.000520289	console: 	0.000802989	endScene: 	0.000372924	present: 	0.245564	TOTAL_RENDER: 	8.16086	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.0498	UpdateCamera: 	0.946297	UpdateEnemies: 	0.256608	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.165217	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.1333	UpdatePlayer: 	0.152297	UpdateSound: 	0.0134974	UpdateItems:	0.00132929	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.137278	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.03262	
RENDER	shadowmap: 	0.255306	sendToRender: 	0.0675203	scene: 	3.45928	particles2Tex: 	1.56657	sendToRender: 	0.0849605	motionBlur: 	1.25964	bloom2Tex: 	0.0673849	printScene: 	0.357183	applyBloom: 	0.00716074	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.0356082	setRenderState: 	0.000445103	luaMsg: 	0.000796975	printTextDebug:	0.000694721	console: 	0.00102554	endScene: 	0.000348864	present: 	0.232726	TOTAL_RENDER: 	7.55536	
UPDATE	UpdateSceneManager: 	0.0180297	UpdateInput: 	1.09705	UpdateCamera: 	0.941046	UpdateEnemies: 	0.308504	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.210254	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.21862	UpdatePlayer: 	0.154054	UpdateSound: 	0.0130523	UpdateItems:	0.00137741	UpdateTriggers: 	0.0523357	UpdateRigid: 	0.0388262	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.2	
RENDER	shadowmap: 	0.262117	sendToRender: 	0.0896611	scene: 	3.352	particles2Tex: 	1.58991	sendToRender: 	0.0669428	motionBlur: 	1.21509	bloom2Tex: 	0.0696195	printScene: 	0.0382036	applyBloom: 	0.309037	setRenderState: 	0.000478185	applyParticles: 	0.00213228	gui: 	0.0484561	setRenderState: 	0.000469162	luaMsg: 	0.000700736	printTextDebug:	0.000652617	console: 	0.0010917	endScene: 	0.000363902	present: 	0.188718	TOTAL_RENDER: 	7.40179	
UPDATE	UpdateSceneManager: 	0.0147094	UpdateInput: 	1.29699	UpdateCamera: 	0.933008	UpdateEnemies: 	0.2716	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.176249	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.1503	UpdatePlayer: 	0.154249	UpdateSound: 	0.0139846	UpdateItems:	0.001209	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0449674	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.21468	
RENDER	shadowmap: 	0.270704	sendToRender: 	0.0909874	scene: 	3.12699	particles2Tex: 	1.68195	sendToRender: 	0.0941723	motionBlur: 	1.155	bloom2Tex: 	0.359466	printScene: 	0.0366127	applyBloom: 	0.00665248	setRenderState: 	0.000433073	applyParticles: 	0.0020571	gui: 	0.0363992	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000866146	console: 	0.00103456	endScene: 	0.000336835	present: 	0.350434	TOTAL_RENDER: 	7.38401	
UPDATE	UpdateSceneManager: 	0.0128268	UpdateInput: 	1.0247	UpdateCamera: 	0.90958	UpdateEnemies: 	0.292423	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.157506	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.08625	UpdatePlayer: 	0.149723	UpdateSound: 	0.0137561	UpdateItems:	0.00102554	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0420953	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.84269	
RENDER	shadowmap: 	0.24554	sendToRender: 	0.0941242	scene: 	3.43087	particles2Tex: 	1.52549	sendToRender: 	0.0652286	motionBlur: 	1.07903	bloom2Tex: 	0.357556	printScene: 	0.0348353	applyBloom: 	0.0068209	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0336985	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000439088	console: 	0.00106163	endScene: 	0.00033082	present: 	0.361772	TOTAL_RENDER: 	7.39884	
UPDATE	UpdateSceneManager: 	0.0289106	UpdateInput: 	1.11358	UpdateCamera: 	0.061737	UpdateEnemies: 	0.316149	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.325659	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.3166	UpdatePlayer: 	0.214897	UpdateSound: 	0.00960881	UpdateItems:	0.00128117	UpdateTriggers: 	0.0329406	UpdateRigid: 	0.0411088	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.64007	
RENDER	shadowmap: 	0.303804	sendToRender: 	0.104614	scene: 	3.61084	particles2Tex: 	1.64478	sendToRender: 	0.0892551	motionBlur: 	1.40699	bloom2Tex: 	0.0685067	printScene: 	0.0369526	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.271931	setRenderState: 	0.000523296	luaMsg: 	0.000739833	printTextDebug:	0.000559386	console: 	0.0007669	endScene: 	0.000378939	present: 	0.220482	TOTAL_RENDER: 	7.97531	
UPDATE	UpdateSceneManager: 	0.0162853	UpdateInput: 	1.12428	UpdateCamera: 	0.0622572	UpdateEnemies: 	0.281434	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.246443	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.25872	UpdatePlayer: 	0.146935	UpdateSound: 	0.0127907	UpdateItems:	0.00130523	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0378097	UpdateGUI: 	0.00126614	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.3232	
RENDER	shadowmap: 	0.269639	sendToRender: 	0.0890175	scene: 	4.19262	particles2Tex: 	1.69837	sendToRender: 	0.0656075	motionBlur: 	1.50419	bloom2Tex: 	0.0672496	printScene: 	0.0350729	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.00217138	gui: 	0.317824	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.000649609	console: 	0.00111877	endScene: 	0.000360894	present: 	0.173043	TOTAL_RENDER: 	8.5875	
UPDATE	UpdateSceneManager: 	0.013323	UpdateInput: 	1.07183	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.268454	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.167846	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09435	UpdatePlayer: 	0.167265	UpdateSound: 	0.0114103	UpdateItems:	0.0010887	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0350819	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.02552	
RENDER	shadowmap: 	0.282818	sendToRender: 	0.105754	scene: 	4.54969	particles2Tex: 	1.51519	sendToRender: 	0.0676737	motionBlur: 	1.66877	bloom2Tex: 	0.0675323	printScene: 	0.0354037	applyBloom: 	0.31384	setRenderState: 	0.000490215	applyParticles: 	0.00207815	gui: 	0.0453012	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.00090825	endScene: 	0.000342849	present: 	0.197424	TOTAL_RENDER: 	9.0295	
UPDATE	UpdateSceneManager: 	0.0153651	UpdateInput: 	1.08025	UpdateCamera: 	0.0575295	UpdateEnemies: 	0.247137	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.172204	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.10851	UpdatePlayer: 	0.16295	UpdateSound: 	0.0121531	UpdateItems:	0.0010887	UpdateTriggers: 	0.0332203	UpdateRigid: 	0.0368413	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.07273	
RENDER	shadowmap: 	0.250677	sendToRender: 	0.0877785	scene: 	4.7805	particles2Tex: 	1.46729	sendToRender: 	0.0852432	motionBlur: 	1.6916	bloom2Tex: 	0.0690481	printScene: 	0.0374398	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.305319	setRenderState: 	0.000511267	luaMsg: 	0.000580438	printTextDebug:	0.000652617	console: 	0.00093231	endScene: 	0.000345857	present: 	0.195887	TOTAL_RENDER: 	9.14638	
UPDATE	UpdateSceneManager: 	0.0130644	UpdateInput: 	1.0335	UpdateCamera: 	0.0497914	UpdateEnemies: 	0.26791	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.183202	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.06493	UpdatePlayer: 	0.167368	UpdateSound: 	0.0117742	UpdateItems:	0.00109471	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0349917	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.95866	
RENDER	shadowmap: 	0.241998	sendToRender: 	0.0878386	scene: 	4.88543	particles2Tex: 	1.55563	sendToRender: 	0.0650391	motionBlur: 	1.67032	bloom2Tex: 	0.0677699	printScene: 	0.0343962	applyBloom: 	0.00653519	setRenderState: 	0.000439088	applyParticles: 	0.0020601	gui: 	0.302303	setRenderState: 	0.000493222	luaMsg: 	0.000538334	printTextDebug:	0.000553371	console: 	0.00105562	endScene: 	0.000354879	present: 	0.179515	TOTAL_RENDER: 	9.26415	
UPDATE	UpdateSceneManager: 	0.0131606	UpdateInput: 	1.05682	UpdateCamera: 	0.935407	UpdateEnemies: 	0.2791	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.171581	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.079	UpdatePlayer: 	0.168113	UpdateSound: 	0.0112388	UpdateItems:	0.000962384	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.03593	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.91539	
RENDER	shadowmap: 	0.247943	sendToRender: 	0.0877845	scene: 	4.75465	particles2Tex: 	1.49233	sendToRender: 	0.0658752	motionBlur: 	1.57963	bloom2Tex: 	0.0665008	printScene: 	0.0354308	applyBloom: 	0.310294	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.0318218	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.00113682	endScene: 	0.000366909	present: 	0.200474	TOTAL_RENDER: 	9.04299	
UPDATE	UpdateSceneManager: 	0.0132057	UpdateInput: 	1.06413	UpdateCamera: 	1.1003	UpdateEnemies: 	0.263777	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.174429	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.08093	UpdatePlayer: 	0.196323	UpdateSound: 	0.0145801	UpdateItems:	0.00126012	UpdateTriggers: 	0.0358849	UpdateRigid: 	0.0448501	UpdateGUI: 	0.00165711	BuildFrustum: 	0.0067006	TOTAL_UPDATE: 	4.16774	
RENDER	shadowmap: 	0.247255	sendToRender: 	0.0815891	scene: 	4.7246	particles2Tex: 	1.75652	sendToRender: 	0.0657639	motionBlur: 	1.81367	bloom2Tex: 	0.0685278	printScene: 	0.0377886	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.27892	gui: 	0.0338338	setRenderState: 	0.000523296	luaMsg: 	0.000815019	printTextDebug:	0.000833064	console: 	0.00101351	endScene: 	0.000351872	present: 	0.155043	TOTAL_RENDER: 	9.43939	
UPDATE	UpdateSceneManager: 	0.0145711	UpdateInput: 	1.04245	UpdateCamera: 	0.050068	UpdateEnemies: 	0.235697	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.164502	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.10085	UpdatePlayer: 	2.03893	UpdateSound: 	0.0141621	UpdateItems:	0.00126012	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0436381	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.8733	
RENDER	shadowmap: 	0.258196	sendToRender: 	0.087989	scene: 	4.64363	particles2Tex: 	1.49586	sendToRender: 	0.0652406	motionBlur: 	1.75182	bloom2Tex: 	0.0677489	printScene: 	0.365553	applyBloom: 	0.00745848	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.0309828	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.00106163	endScene: 	0.000354879	present: 	0.237282	TOTAL_RENDER: 	9.17846	
UPDATE	UpdateSceneManager: 	0.0127967	UpdateInput: 	1.01459	UpdateCamera: 	0.0515507	UpdateEnemies: 	0.269269	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.167365	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.05916	UpdatePlayer: 	0.243044	UpdateSound: 	0.0143335	UpdateItems:	0.00106163	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0434667	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.02787	
RENDER	shadowmap: 	0.239222	sendToRender: 	0.103601	scene: 	4.38119	particles2Tex: 	1.53036	sendToRender: 	0.0760133	motionBlur: 	1.54392	bloom2Tex: 	0.0670481	printScene: 	0.0355992	applyBloom: 	0.483989	setRenderState: 	0.000487207	applyParticles: 	0.0168387	gui: 	0.0616347	setRenderState: 	0.000760885	luaMsg: 	0.00109772	printTextDebug:	0.000887198	console: 	0.0012932	endScene: 	0.000872161	present: 	0.205803	TOTAL_RENDER: 	9.00552	
UPDATE	UpdateSceneManager: 	0.012908	UpdateInput: 	1.09446	UpdateCamera: 	0.0571055	UpdateEnemies: 	0.308089	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.174465	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.08486	UpdatePlayer: 	0.173247	UpdateSound: 	0.0120839	UpdateItems:	0.00130223	UpdateTriggers: 	0.0325406	UpdateRigid: 	0.0364232	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.12004	
RENDER	shadowmap: 	0.269489	sendToRender: 	0.0888311	scene: 	4.4899	particles2Tex: 	1.50486	sendToRender: 	0.0658932	motionBlur: 	1.58615	bloom2Tex: 	0.0682571	printScene: 	0.0364443	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.300724	setRenderState: 	0.000520289	luaMsg: 	0.000568408	printTextDebug:	0.000628557	console: 	0.00112479	endScene: 	0.000345857	present: 	0.182209	TOTAL_RENDER: 	8.76796	
UPDATE	UpdateSceneManager: 	0.0130553	UpdateInput: 	1.02718	UpdateCamera: 	0.0497763	UpdateEnemies: 	0.351499	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.189554	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.09292	UpdatePlayer: 	0.16107	UpdateSound: 	0.0114133	UpdateItems:	0.000887198	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0358067	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.09197	
RENDER	shadowmap: 	0.242464	sendToRender: 	0.0880912	scene: 	4.564	particles2Tex: 	1.55625	sendToRender: 	0.0657098	motionBlur: 	1.56259	bloom2Tex: 	0.0675534	printScene: 	0.0357195	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00210221	gui: 	0.301831	setRenderState: 	0.000511267	luaMsg: 	0.00047217	printTextDebug:	0.000616527	console: 	0.00104058	endScene: 	0.000348864	present: 	0.174919	TOTAL_RENDER: 	8.83279	
UPDATE	UpdateSceneManager: 	0.0136207	UpdateInput: 	1.01459	UpdateCamera: 	0.049653	UpdateEnemies: 	0.3533	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.161371	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.13293	UpdatePlayer: 	0.186384	UpdateSound: 	0.0138283	UpdateItems:	0.00119396	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0434817	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.12122	
RENDER	shadowmap: 	0.238298	sendToRender: 	0.0963828	scene: 	4.38399	particles2Tex: 	1.47469	sendToRender: 	0.0849785	motionBlur: 	1.36747	bloom2Tex: 	0.332212	printScene: 	0.0355992	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.0313346	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000881183	console: 	0.00126313	endScene: 	0.00033082	present: 	0.374127	TOTAL_RENDER: 	8.60292	
UPDATE	UpdateSceneManager: 	0.0238701	UpdateInput: 	1.1034	UpdateCamera: 	0.0574273	UpdateEnemies: 	0.428375	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.313647	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.40164	UpdatePlayer: 	0.191584	UpdateSound: 	0.0121321	UpdateItems:	0.00147064	UpdateTriggers: 	0.033088	UpdateRigid: 	0.0401495	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.75927	
RENDER	shadowmap: 	0.313485	sendToRender: 	0.104786	scene: 	4.74362	particles2Tex: 	1.60599	sendToRender: 	0.0887739	motionBlur: 	1.51687	bloom2Tex: 	0.400749	printScene: 	0.0419239	applyBloom: 	0.00671865	setRenderState: 	0.000487207	applyParticles: 	0.00203304	gui: 	0.0322008	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.000535326	console: 	0.000884191	endScene: 	0.000348864	present: 	0.335644	TOTAL_RENDER: 	9.38242	
UPDATE	UpdateSceneManager: 	0.0190793	UpdateInput: 	1.10798	UpdateCamera: 	0.0527206	UpdateEnemies: 	0.377874	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.24204	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.41658	UpdatePlayer: 	0.203238	UpdateSound: 	0.0138974	UpdateItems:	0.00154583	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0463749	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.63715	
RENDER	shadowmap: 	0.284189	sendToRender: 	0.0862988	scene: 	4.84264	particles2Tex: 	1.66682	sendToRender: 	0.0771501	motionBlur: 	1.51229	bloom2Tex: 	0.29975	printScene: 	0.0405495	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.0347902	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000736825	console: 	0.00107065	endScene: 	0.000336835	present: 	0.419861	TOTAL_RENDER: 	9.47259	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.06651	UpdateCamera: 	0.0517282	UpdateEnemies: 	0.325972	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.175184	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.30152	UpdatePlayer: 	0.170092	UpdateSound: 	0.0131726	UpdateItems:	0.00120599	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0366578	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.30134	
RENDER	shadowmap: 	0.276027	sendToRender: 	0.087983	scene: 	4.62935	particles2Tex: 	1.54173	sendToRender: 	0.0750329	motionBlur: 	1.63357	bloom2Tex: 	0.0678391	printScene: 	0.0351	applyBloom: 	0.00668556	setRenderState: 	0.00043608	applyParticles: 	0.0019789	gui: 	0.0331541	setRenderState: 	0.000466155	luaMsg: 	0.000727803	printTextDebug:	0.000339842	console: 	0.00110073	endScene: 	0.000348864	present: 	0.454739	TOTAL_RENDER: 	9.05574	
UPDATE	UpdateSceneManager: 	0.0205289	UpdateInput: 	1.10004	UpdateCamera: 	0.0564829	UpdateEnemies: 	0.365387	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.327716	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.42315	UpdatePlayer: 	0.184495	UpdateSound: 	0.0117952	UpdateItems:	0.00121501	UpdateTriggers: 	0.0317076	UpdateRigid: 	0.0392954	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.71016	
RENDER	shadowmap: 	0.288384	sendToRender: 	0.106993	scene: 	4.91586	particles2Tex: 	1.41155	sendToRender: 	0.0662632	motionBlur: 	1.65477	bloom2Tex: 	0.0727954	printScene: 	0.0453584	applyBloom: 	0.0067397	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.307716	setRenderState: 	0.000505252	luaMsg: 	0.000793967	printTextDebug:	0.000733818	console: 	0.0011699	endScene: 	0.000363902	present: 	0.166354	TOTAL_RENDER: 	9.22169	
UPDATE	UpdateSceneManager: 	0.014123	UpdateInput: 	1.17154	UpdateCamera: 	0.0501944	UpdateEnemies: 	2.26963	UpdateProjectile: 	0.00179846	UpdateParticle: 	0.326868	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.51985	UpdatePlayer: 	0.170141	UpdateSound: 	0.0207514	UpdateItems:	0.0111306	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0384442	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	5.75148	
RENDER	shadowmap: 	0.291386	sendToRender: 	0.103571	scene: 	4.95663	particles2Tex: 	1.71679	sendToRender: 	0.0961602	motionBlur: 	1.86802	bloom2Tex: 	0.0692706	printScene: 	0.0408021	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.306793	setRenderState: 	0.000496229	luaMsg: 	0.000893213	printTextDebug:	0.000848101	console: 	0.00123305	endScene: 	0.000345857	present: 	0.187313	TOTAL_RENDER: 	9.82173	
UPDATE	UpdateSceneManager: 	0.0138463	UpdateInput: 	1.15389	UpdateCamera: 	0.0522214	UpdateEnemies: 	0.395182	UpdateProjectile: 	0.00287512	UpdateParticle: 	0.17854	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.36866	UpdatePlayer: 	0.203195	UpdateSound: 	0.0143245	UpdateItems:	0.00126012	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0449163	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.59362	
RENDER	shadowmap: 	0.256692	sendToRender: 	0.111991	scene: 	4.80364	particles2Tex: 	1.61686	sendToRender: 	0.0848552	motionBlur: 	1.83111	bloom2Tex: 	0.0682661	printScene: 	0.371008	applyBloom: 	0.00699533	setRenderState: 	0.000490215	applyParticles: 	0.00206311	gui: 	0.0330188	setRenderState: 	0.000454125	luaMsg: 	0.000923287	printTextDebug:	0.000529311	console: 	0.0011308	endScene: 	0.000360894	present: 	0.282093	TOTAL_RENDER: 	9.63339	
UPDATE	UpdateSceneManager: 	0.0134403	UpdateInput: 	1.09049	UpdateCamera: 	0.0555837	UpdateEnemies: 	0.323945	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.175722	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.31794	UpdatePlayer: 	0.162066	UpdateSound: 	0.0126132	UpdateItems:	0.00113982	UpdateTriggers: 	0.0336413	UpdateRigid: 	0.0357706	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.35259	
RENDER	shadowmap: 	0.252545	sendToRender: 	0.0886536	scene: 	4.75615	particles2Tex: 	1.68849	sendToRender: 	0.0650451	motionBlur: 	1.76504	bloom2Tex: 	0.0675564	printScene: 	0.0365917	applyBloom: 	0.00652918	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.297566	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000622542	console: 	0.000959377	endScene: 	0.000381946	present: 	0.168956	TOTAL_RENDER: 	9.36057	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.13203	UpdateCamera: 	0.0494545	UpdateEnemies: 	0.319433	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.163124	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23456	UpdatePlayer: 	0.179882	UpdateSound: 	0.013741	UpdateItems:	0.00101953	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0477403	UpdateGUI: 	0.00894717	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.30997	
RENDER	shadowmap: 	0.241625	sendToRender: 	0.093246	scene: 	4.9229	particles2Tex: 	1.67902	sendToRender: 	0.0892642	motionBlur: 	1.92192	bloom2Tex: 	0.178303	printScene: 	0.0482064	applyBloom: 	0.00688105	setRenderState: 	0.000544349	applyParticles: 	0.00234882	gui: 	0.303509	setRenderState: 	0.000517282	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.00100449	endScene: 	0.000354879	present: 	0.166285	TOTAL_RENDER: 	9.87209	
UPDATE	UpdateSceneManager: 	0.0166583	UpdateInput: 	1.10652	UpdateCamera: 	0.0537642	UpdateEnemies: 	0.310504	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.323157	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.24146	UpdatePlayer: 	1.6544	UpdateSound: 	0.014529	UpdateItems:	0.00117291	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0458696	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.93373	
RENDER	shadowmap: 	0.290613	sendToRender: 	0.123537	scene: 	4.91419	particles2Tex: 	1.58775	sendToRender: 	0.0830508	motionBlur: 	1.78763	bloom2Tex: 	0.0722871	printScene: 	0.0429344	applyBloom: 	0.00658933	setRenderState: 	0.000451118	applyParticles: 	0.340579	gui: 	0.0370247	setRenderState: 	0.000502244	luaMsg: 	0.000875168	printTextDebug:	0.000757878	console: 	0.00123305	endScene: 	0.000345857	present: 	0.176321	TOTAL_RENDER: 	9.64099	
UPDATE	UpdateSceneManager: 	0.0133892	UpdateInput: 	1.06817	UpdateCamera: 	0.0502214	UpdateEnemies: 	0.304543	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.174213	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.15826	UpdatePlayer: 	0.203851	UpdateSound: 	0.0132177	UpdateItems:	0.00109772	UpdateTriggers: 	0.0358608	UpdateRigid: 	0.0442306	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.22021	
RENDER	shadowmap: 	0.232696	sendToRender: 	0.0868041	scene: 	4.84237	particles2Tex: 	1.51614	sendToRender: 	0.0733517	motionBlur: 	1.7337	bloom2Tex: 	0.0671714	printScene: 	0.0360714	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.290192	setRenderState: 	0.000532319	luaMsg: 	0.000679684	printTextDebug:	0.000751863	console: 	0.000953362	endScene: 	0.000366909	present: 	0.173022	TOTAL_RENDER: 	9.23128	
UPDATE	UpdateSceneManager: 	0.0137801	UpdateInput: 	1.18137	UpdateCamera: 	0.981109	UpdateEnemies: 	0.32033	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.175936	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.15327	UpdatePlayer: 	0.158393	UpdateSound: 	0.0202762	UpdateItems:	0.000857124	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0368383	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.18452	
RENDER	shadowmap: 	0.409137	sendToRender: 	0.0879168	scene: 	4.78776	particles2Tex: 	1.58729	sendToRender: 	0.0754239	motionBlur: 	1.70779	bloom2Tex: 	0.282406	printScene: 	0.0391029	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0338669	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.000541341	console: 	0.00104359	endScene: 	0.000336835	present: 	0.427142	TOTAL_RENDER: 	9.61812	
UPDATE	UpdateSceneManager: 	0.0155184	UpdateInput: 	1.08892	UpdateCamera: 	0.947834	UpdateEnemies: 	0.329129	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.169903	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.30268	UpdatePlayer: 	0.174709	UpdateSound: 	0.01292	UpdateItems:	0.00117892	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0368292	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.23132	
RENDER	shadowmap: 	0.272391	sendToRender: 	0.088783	scene: 	4.92521	particles2Tex: 	1.55167	sendToRender: 	0.0722901	motionBlur: 	1.60784	bloom2Tex: 	0.26348	printScene: 	0.0380202	applyBloom: 	0.00667955	setRenderState: 	0.000439088	applyParticles: 	0.00192477	gui: 	0.0328955	setRenderState: 	0.00044811	luaMsg: 	0.00955768	printTextDebug:	0.000433073	console: 	0.00749758	endScene: 	0.000336835	present: 	0.434634	TOTAL_RENDER: 	9.47881	
UPDATE	UpdateSceneManager: 	0.0133441	UpdateInput: 	1.05161	UpdateCamera: 	1.02024	UpdateEnemies: 	0.362263	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.317205	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.31923	UpdatePlayer: 	0.204633	UpdateSound: 	0.0207123	UpdateItems:	0.00164207	UpdateTriggers: 	0.0378067	UpdateRigid: 	0.0503116	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	4.58237	
RENDER	shadowmap: 	0.296225	sendToRender: 	0.0845064	scene: 	4.87245	particles2Tex: 	1.62485	sendToRender: 	0.0661158	motionBlur: 	1.42833	bloom2Tex: 	0.390779	printScene: 	0.0660135	applyBloom: 	0.00673068	setRenderState: 	0.000469162	applyParticles: 	0.00199093	gui: 	0.0364623	setRenderState: 	0.000556378	luaMsg: 	0.000860131	printTextDebug:	0.000929302	console: 	0.00126614	endScene: 	0.000336835	present: 	0.410517	TOTAL_RENDER: 	9.50014	
UPDATE	UpdateSceneManager: 	0.0158673	UpdateInput: 	1.19385	UpdateCamera: 	0.961263	UpdateEnemies: 	0.346449	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.181394	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.18126	UpdatePlayer: 	0.213069	UpdateSound: 	0.0662481	UpdateItems:	0.00130523	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0411509	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00236987	TOTAL_UPDATE: 	4.52848	
RENDER	shadowmap: 	0.32479	sendToRender: 	0.144634	scene: 	4.53304	particles2Tex: 	1.44911	sendToRender: 	0.0862627	motionBlur: 	1.37152	bloom2Tex: 	0.471445	printScene: 	0.045626	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00221649	gui: 	0.0349646	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.00575325	endScene: 	0.00033082	present: 	0.311238	TOTAL_RENDER: 	8.9598	
UPDATE	UpdateSceneManager: 	0.0163635	UpdateInput: 	1.07561	UpdateCamera: 	0.916818	UpdateEnemies: 	0.397047	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.269462	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.50803	UpdatePlayer: 	0.188026	UpdateSound: 	0.0120358	UpdateItems:	0.000959377	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0376984	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.56412	
RENDER	shadowmap: 	0.263203	sendToRender: 	0.0895168	scene: 	4.35465	particles2Tex: 	1.45765	sendToRender: 	0.0644587	motionBlur: 	1.51539	bloom2Tex: 	0.0679924	printScene: 	0.342119	applyBloom: 	0.00760584	setRenderState: 	0.00047217	applyParticles: 	0.00214732	gui: 	0.0333466	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000433073	console: 	0.000977422	endScene: 	0.000366909	present: 	0.241555	TOTAL_RENDER: 	8.60468	
UPDATE	UpdateSceneManager: 	0.0127305	UpdateInput: 	1.0288	UpdateCamera: 	0.923847	UpdateEnemies: 	0.399925	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.184245	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.22403	UpdatePlayer: 	0.163632	UpdateSound: 	0.0505522	UpdateItems:	0.00125411	UpdateTriggers: 	0.037933	UpdateRigid: 	0.0438396	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.23921	
RENDER	shadowmap: 	0.236792	sendToRender: 	0.0897874	scene: 	4.36582	particles2Tex: 	1.62755	sendToRender: 	0.0657098	motionBlur: 	1.56151	bloom2Tex: 	0.0675774	printScene: 	0.0374969	applyBloom: 	0.337075	setRenderState: 	0.000496229	applyParticles: 	0.00221649	gui: 	0.032685	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000863138	console: 	0.00103456	endScene: 	0.000348864	present: 	0.223183	TOTAL_RENDER: 	8.8125	
UPDATE	UpdateSceneManager: 	0.0140869	UpdateInput: 	1.08951	UpdateCamera: 	0.965569	UpdateEnemies: 	0.327277	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.17098	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.27699	UpdatePlayer: 	0.16987	UpdateSound: 	0.0586393	UpdateItems:	0.00121802	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0449554	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00207213	TOTAL_UPDATE: 	4.43572	
RENDER	shadowmap: 	0.289251	sendToRender: 	0.0686872	scene: 	5.14441	particles2Tex: 	1.50508	sendToRender: 	0.0864793	motionBlur: 	1.68157	bloom2Tex: 	0.067791	printScene: 	0.0366548	applyBloom: 	0.32408	setRenderState: 	0.000490215	applyParticles: 	0.00218642	gui: 	0.034294	setRenderState: 	0.000505252	luaMsg: 	0.000541341	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000351872	present: 	0.180862	TOTAL_RENDER: 	9.58875	
UPDATE	UpdateSceneManager: 	0.0154613	UpdateInput: 	1.04391	UpdateCamera: 	0.955329	UpdateEnemies: 	0.352744	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.17694	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	1.26611	UpdatePlayer: 	0.144297	UpdateSound: 	0.0140087	UpdateItems:	0.00142553	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0448922	UpdateGUI: 	0.00161199	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.20224	
RENDER	shadowmap: 	0.262069	sendToRender: 	0.0836492	scene: 	4.38604	particles2Tex: 	1.53716	sendToRender: 	0.0660617	motionBlur: 	1.56774	bloom2Tex: 	0.0685097	printScene: 	0.0366488	applyBloom: 	0.00659835	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.321557	setRenderState: 	0.000505252	luaMsg: 	0.000769907	printTextDebug:	0.000418036	console: 	0.00110373	endScene: 	0.000360894	present: 	0.183951	TOTAL_RENDER: 	8.68522	
UPDATE	UpdateSceneManager: 	0.0126854	UpdateInput: 	2.92143	UpdateCamera: 	0.902771	UpdateEnemies: 	0.277058	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.170089	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.39304	UpdatePlayer: 	0.175491	UpdateSound: 	0.0198612	UpdateItems:	0.00123907	UpdateTriggers: 	0.0336113	UpdateRigid: 	0.0362157	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	6.08916	
RENDER	shadowmap: 	0.265426	sendToRender: 	0.0674541	scene: 	4.342	particles2Tex: 	1.52323	sendToRender: 	0.0654632	motionBlur: 	1.53166	bloom2Tex: 	0.27504	printScene: 	0.0390608	applyBloom: 	0.00659534	setRenderState: 	0.00047217	applyParticles: 	0.00204507	gui: 	0.0426607	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.000748855	console: 	0.000914265	endScene: 	0.000357887	present: 	0.448062	TOTAL_RENDER: 	8.79542	
UPDATE	UpdateSceneManager: 	0.014147	UpdateInput: 	1.0569	UpdateCamera: 	0.937401	UpdateEnemies: 	0.289774	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.179046	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.27064	UpdatePlayer: 	0.16701	UpdateSound: 	0.0218191	UpdateItems:	0.00110373	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0360774	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.12255	
RENDER	shadowmap: 	0.257086	sendToRender: 	0.0872101	scene: 	4.09981	particles2Tex: 	1.28197	sendToRender: 	0.0856131	motionBlur: 	1.6357	bloom2Tex: 	0.0704165	printScene: 	0.0399931	applyBloom: 	0.00677278	setRenderState: 	0.000451118	applyParticles: 	0.27806	gui: 	0.0357977	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000445103	console: 	0.00122103	endScene: 	0.000348864	present: 	0.182032	TOTAL_RENDER: 	8.27173	
UPDATE	UpdateSceneManager: 	0.0127486	UpdateInput: 	1.07877	UpdateCamera: 	0.939447	UpdateEnemies: 	0.269089	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.174294	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.23776	UpdatePlayer: 	0.0970053	UpdateSound: 	0.0201559	UpdateItems:	0.00120298	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0351962	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.02468	
RENDER	shadowmap: 	0.247462	sendToRender: 	0.106094	scene: 	3.28732	particles2Tex: 	1.52048	sendToRender: 	0.0852041	motionBlur: 	1.0101	bloom2Tex: 	0.385348	printScene: 	0.0372533	applyBloom: 	0.00646903	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0319181	setRenderState: 	0.00046014	luaMsg: 	0.000739833	printTextDebug:	0.000538334	console: 	0.0010105	endScene: 	0.000348864	present: 	0.352488	TOTAL_RENDER: 	7.23737	
UPDATE	UpdateSceneManager: 	0.0152839	UpdateInput: 	1.01783	UpdateCamera: 	0.906783	UpdateEnemies: 	0.291013	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.174685	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.23335	UpdatePlayer: 	0.0951136	UpdateSound: 	0.0210461	UpdateItems:	0.00112779	UpdateTriggers: 	0.0321918	UpdateRigid: 	0.035918	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.96044	
RENDER	shadowmap: 	0.251694	sendToRender: 	0.0881454	scene: 	3.14429	particles2Tex: 	1.61416	sendToRender: 	0.0658361	motionBlur: 	1.33964	bloom2Tex: 	0.0809034	printScene: 	0.0518936	applyBloom: 	0.31356	setRenderState: 	0.000505252	applyParticles: 	0.00306159	gui: 	0.0402156	setRenderState: 	0.000496229	luaMsg: 	0.000860131	printTextDebug:	0.000640587	console: 	0.00115486	endScene: 	0.000357887	present: 	0.144722	TOTAL_RENDER: 	7.34027	
UPDATE	UpdateSceneManager: 	0.0169981	UpdateInput: 	1.03513	UpdateCamera: 	0.927326	UpdateEnemies: 	0.276767	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.180002	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.26667	UpdatePlayer: 	0.0973843	UpdateSound: 	0.0264565	UpdateItems:	0.00128117	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0378668	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.16795	
RENDER	shadowmap: 	0.272818	sendToRender: 	0.0963858	scene: 	3.2426	particles2Tex: 	1.65142	sendToRender: 	0.0655745	motionBlur: 	1.14529	bloom2Tex: 	0.0707503	printScene: 	0.0424742	applyBloom: 	0.0066615	setRenderState: 	0.00047217	applyParticles: 	0.299211	gui: 	0.0386909	setRenderState: 	0.000502244	luaMsg: 	0.000520289	printTextDebug:	0.000848101	console: 	0.00103757	endScene: 	0.000357887	present: 	0.157888	TOTAL_RENDER: 	7.26741	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.01604	UpdateCamera: 	0.923462	UpdateEnemies: 	0.259525	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.15793	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.216	UpdatePlayer: 	0.0856642	UpdateSound: 	0.0204567	UpdateItems:	0.00120298	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0337195	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.86076	
RENDER	shadowmap: 	0.25468	sendToRender: 	0.0889845	scene: 	3.0475	particles2Tex: 	1.66476	sendToRender: 	0.0650271	motionBlur: 	0.973716	bloom2Tex: 	0.326681	printScene: 	0.036733	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.0317196	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.000848101	endScene: 	0.000357887	present: 	0.434802	TOTAL_RENDER: 	7.09644	
UPDATE	UpdateSceneManager: 	0.0145561	UpdateInput: 	1.08725	UpdateCamera: 	1.06869	UpdateEnemies: 	0.273585	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.175554	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.28984	UpdatePlayer: 	0.0947858	UpdateSound: 	0.0211995	UpdateItems:	0.000890205	UpdateTriggers: 	0.0346368	UpdateRigid: 	0.0361315	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.23923	
RENDER	shadowmap: 	0.273678	sendToRender: 	0.0903258	scene: 	3.3889	particles2Tex: 	1.68886	sendToRender: 	0.0896551	motionBlur: 	1.31356	bloom2Tex: 	0.068621	printScene: 	0.0381495	applyBloom: 	0.00654121	setRenderState: 	0.000439088	applyParticles: 	0.00220446	gui: 	0.285825	setRenderState: 	0.000526304	luaMsg: 	0.000709758	printTextDebug:	0.000502244	console: 	0.00110073	endScene: 	0.000357887	present: 	0.18953	TOTAL_RENDER: 	7.61437	
UPDATE	UpdateSceneManager: 	0.0290189	UpdateInput: 	1.07572	UpdateCamera: 	0.929137	UpdateEnemies: 	0.281491	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.176113	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.30702	UpdatePlayer: 	0.0950234	UpdateSound: 	0.0226431	UpdateItems:	0.00123305	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.036315	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.10331	
RENDER	shadowmap: 	0.331376	sendToRender: 	0.0877033	scene: 	3.1599	particles2Tex: 	1.50888	sendToRender: 	0.0847921	motionBlur: 	1.02255	bloom2Tex: 	0.386812	printScene: 	0.0373946	applyBloom: 	0.00676676	setRenderState: 	0.000457133	applyParticles: 	0.00207213	gui: 	0.031876	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000418036	console: 	0.000700736	endScene: 	0.000354879	present: 	0.365814	TOTAL_RENDER: 	7.19198	
UPDATE	UpdateSceneManager: 	0.0132268	UpdateInput: 	1.2753	UpdateCamera: 	0.943852	UpdateEnemies: 	0.375552	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.315776	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.58133	UpdatePlayer: 	0.114749	UpdateSound: 	0.016941	UpdateItems:	0.00139546	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0408472	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.84016	
RENDER	shadowmap: 	0.296108	sendToRender: 	0.10539	scene: 	3.34133	particles2Tex: 	1.57882	sendToRender: 	0.0658211	motionBlur: 	1.17796	bloom2Tex: 	0.0744434	printScene: 	0.392193	applyBloom: 	0.00725698	setRenderState: 	0.000520289	applyParticles: 	0.0020571	gui: 	0.0369676	setRenderState: 	0.000442095	luaMsg: 	0.000799982	printTextDebug:	0.000628557	console: 	0.00122704	endScene: 	0.000372924	present: 	0.359652	TOTAL_RENDER: 	7.64742	
UPDATE	UpdateSceneManager: 	0.0156177	UpdateInput: 	1.21451	UpdateCamera: 	1.22912	UpdateEnemies: 	1.78837	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.287876	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.47876	UpdatePlayer: 	0.108434	UpdateSound: 	0.0285648	UpdateItems:	0.0012902	UpdateTriggers: 	0.0448261	UpdateRigid: 	0.0393705	UpdateGUI: 	0.00167816	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	6.40122	
RENDER	shadowmap: 	0.357736	sendToRender: 	0.0840011	scene: 	2.98569	particles2Tex: 	1.71926	sendToRender: 	0.0906025	motionBlur: 	1.42885	bloom2Tex: 	0.0725036	printScene: 	0.0460381	applyBloom: 	0.00677579	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.301425	setRenderState: 	0.000499237	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000360894	present: 	0.194579	TOTAL_RENDER: 	7.48629	
UPDATE	UpdateSceneManager: 	0.0152779	UpdateInput: 	1.06567	UpdateCamera: 	0.915245	UpdateEnemies: 	0.412812	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.173244	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.33894	UpdatePlayer: 	0.0942355	UpdateSound: 	0.0211664	UpdateItems:	0.000992459	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0462125	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.2276	
RENDER	shadowmap: 	0.254509	sendToRender: 	0.0882566	scene: 	3.17372	particles2Tex: 	1.846	sendToRender: 	0.0899198	motionBlur: 	1.07468	bloom2Tex: 	0.396767	printScene: 	0.0474967	applyBloom: 	0.00658933	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0360834	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000745848	console: 	0.00113381	endScene: 	0.00033082	present: 	0.340419	TOTAL_RENDER: 	7.55453	
UPDATE	UpdateSceneManager: 	0.0169831	UpdateInput: 	1.14797	UpdateCamera: 	0.942168	UpdateEnemies: 	1.80407	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.335418	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.39219	UpdatePlayer: 	0.129979	UpdateSound: 	0.0198432	UpdateItems:	0.00113982	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0364443	UpdateGUI: 	0.0114434	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.99985	
RENDER	shadowmap: 	0.337319	sendToRender: 	0.0909213	scene: 	2.88971	particles2Tex: 	1.25634	sendToRender: 	0.0833756	motionBlur: 	0.802701	bloom2Tex: 	0.331571	printScene: 	0.0361315	applyBloom: 	0.00668857	setRenderState: 	0.000478185	applyParticles: 	0.00197289	gui: 	0.0523296	setRenderState: 	0.000451118	luaMsg: 	0.000854116	printTextDebug:	0.000787952	console: 	0.000986444	endScene: 	0.000351872	present: 	0.363456	TOTAL_RENDER: 	6.43551	
UPDATE	UpdateSceneManager: 	0.0153049	UpdateInput: 	1.07758	UpdateCamera: 	1.10287	UpdateEnemies: 	0.409846	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.326242	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.35477	UpdatePlayer: 	0.0957933	UpdateSound: 	0.0186853	UpdateItems:	0.0010917	UpdateTriggers: 	0.0350278	UpdateRigid: 	0.0347752	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.60975	
RENDER	shadowmap: 	0.283512	sendToRender: 	0.104731	scene: 	3.36458	particles2Tex: 	1.5381	sendToRender: 	0.0659323	motionBlur: 	1.00061	bloom2Tex: 	0.0716495	printScene: 	0.0432983	applyBloom: 	0.00711864	setRenderState: 	0.00047217	applyParticles: 	0.00211725	gui: 	0.316724	setRenderState: 	0.000514274	luaMsg: 	0.00044811	printTextDebug:	0.000793967	console: 	0.00110073	endScene: 	0.000351872	present: 	0.178327	TOTAL_RENDER: 	7.14472	
UPDATE	UpdateSceneManager: 	0.0138734	UpdateInput: 	0.990047	UpdateCamera: 	0.955702	UpdateEnemies: 	0.383441	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.165807	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.43134	UpdatePlayer: 	0.101378	UpdateSound: 	0.0229168	UpdateItems:	0.00117892	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0361706	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.23876	
RENDER	shadowmap: 	0.358672	sendToRender: 	0.104822	scene: 	3.19265	particles2Tex: 	1.74126	sendToRender: 	0.066594	motionBlur: 	1.04578	bloom2Tex: 	0.0710089	printScene: 	0.0414727	applyBloom: 	0.319921	setRenderState: 	0.0004842	applyParticles: 	0.00203604	gui: 	0.0369435	setRenderState: 	0.000445103	luaMsg: 	0.000893213	printTextDebug:	0.000842086	console: 	0.00116689	endScene: 	0.000357887	present: 	0.204047	TOTAL_RENDER: 	7.41141	
UPDATE	UpdateSceneManager: 	0.0158944	UpdateInput: 	1.13031	UpdateCamera: 	1.00194	UpdateEnemies: 	0.421527	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.285597	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.59281	UpdatePlayer: 	0.132794	UpdateSound: 	0.0231062	UpdateItems:	0.00119697	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0398608	UpdateGUI: 	0.0019759	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.79119	
RENDER	shadowmap: 	0.277708	sendToRender: 	0.107246	scene: 	2.97399	particles2Tex: 	1.72574	sendToRender: 	0.112906	motionBlur: 	1.34508	bloom2Tex: 	0.0738419	printScene: 	0.0471147	applyBloom: 	0.264638	setRenderState: 	0.000487207	applyParticles: 	0.00201499	gui: 	0.0378367	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.000968399	endScene: 	0.000366909	present: 	0.199105	TOTAL_RENDER: 	7.36192	
UPDATE	UpdateSceneManager: 	0.0173771	UpdateInput: 	1.10022	UpdateCamera: 	1.03019	UpdateEnemies: 	0.374644	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.253149	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.54129	UpdatePlayer: 	0.1209	UpdateSound: 	0.0228987	UpdateItems:	0.00119997	UpdateTriggers: 	0.0326729	UpdateRigid: 	0.0377916	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.67172	
RENDER	shadowmap: 	0.272607	sendToRender: 	0.105574	scene: 	2.71156	particles2Tex: 	1.54559	sendToRender: 	0.0654572	motionBlur: 	0.769318	bloom2Tex: 	0.379667	printScene: 	0.0366007	applyBloom: 	0.00659835	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.0327271	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000769907	console: 	0.000950355	endScene: 	0.000351872	present: 	0.383444	TOTAL_RENDER: 	6.47616	
UPDATE	UpdateSceneManager: 	0.0141922	UpdateInput: 	1.09691	UpdateCamera: 	0.936376	UpdateEnemies: 	2.03207	UpdateProjectile: 	0.00247814	UpdateParticle: 	0.233429	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.38647	UpdatePlayer: 	0.0931257	UpdateSound: 	0.0174552	UpdateItems:	0.000953362	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0368082	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.99777	
RENDER	shadowmap: 	0.29227	sendToRender: 	0.0888251	scene: 	2.81849	particles2Tex: 	1.39539	sendToRender: 	0.0659414	motionBlur: 	0.831614	bloom2Tex: 	0.367459	printScene: 	0.0374127	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0333226	setRenderState: 	0.0004842	luaMsg: 	0.000866146	printTextDebug:	0.000532319	console: 	0.00118193	endScene: 	0.000339842	present: 	0.358446	TOTAL_RENDER: 	6.46565	
UPDATE	UpdateSceneManager: 	0.0140448	UpdateInput: 	1.07883	UpdateCamera: 	0.968411	UpdateEnemies: 	0.386457	UpdateProjectile: 	0.00191274	UpdateParticle: 	0.171061	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47747	UpdatePlayer: 	0.0935648	UpdateSound: 	0.0216386	UpdateItems:	0.00112479	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0373345	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.38915	
RENDER	shadowmap: 	0.252322	sendToRender: 	0.106716	scene: 	2.6387	particles2Tex: 	1.54953	sendToRender: 	0.0693969	motionBlur: 	0.875322	bloom2Tex: 	0.335331	printScene: 	0.0405013	applyBloom: 	0.00679082	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.0355481	setRenderState: 	0.000454125	luaMsg: 	0.000821034	printTextDebug:	0.000721788	console: 	0.000986444	endScene: 	0.000351872	present: 	0.535663	TOTAL_RENDER: 	6.66955	
UPDATE	UpdateSceneManager: 	0.0199304	UpdateInput: 	0.972528	UpdateCamera: 	1.0736	UpdateEnemies: 	0.404848	UpdateProjectile: 	0.00222852	UpdateParticle: 	0.190576	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.45939	UpdatePlayer: 	0.110623	UpdateSound: 	0.0259302	UpdateItems:	0.00128117	UpdateTriggers: 	0.0357075	UpdateRigid: 	0.0389976	UpdateGUI: 	0.00173229	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.51161	
RENDER	shadowmap: 	0.322868	sendToRender: 	0.0901694	scene: 	2.98035	particles2Tex: 	1.5772	sendToRender: 	0.0761276	motionBlur: 	0.913658	bloom2Tex: 	0.0661429	printScene: 	0.356981	applyBloom: 	0.00695623	setRenderState: 	0.00047217	applyParticles: 	0.00201499	gui: 	0.0349436	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.00074284	console: 	0.00104359	endScene: 	0.000369916	present: 	0.349926	TOTAL_RENDER: 	6.95455	
UPDATE	UpdateSceneManager: 	0.0131937	UpdateInput: 	1.04322	UpdateCamera: 	0.893682	UpdateEnemies: 	0.374987	UpdateProjectile: 	0.00173229	UpdateParticle: 	0.173482	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.4311	UpdatePlayer: 	0.241071	UpdateSound: 	0.0221168	UpdateItems:	0.00130824	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0374789	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.37971	
RENDER	shadowmap: 	0.253282	sendToRender: 	0.0907137	scene: 	2.80266	particles2Tex: 	1.56399	sendToRender: 	0.0664737	motionBlur: 	1.01156	bloom2Tex: 	0.0655444	printScene: 	0.365005	applyBloom: 	0.00748254	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.0325466	setRenderState: 	0.00044811	luaMsg: 	0.000547356	printTextDebug:	0.000622542	console: 	0.000866146	endScene: 	0.000351872	present: 	0.232497	TOTAL_RENDER: 	6.66274	
UPDATE	UpdateSceneManager: 	0.0239303	UpdateInput: 	1.12384	UpdateCamera: 	0.936253	UpdateEnemies: 	0.404926	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.200901	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.46776	UpdatePlayer: 	0.103333	UpdateSound: 	0.022995	UpdateItems:	0.00104359	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0369736	UpdateGUI: 	0.00137741	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.4867	
RENDER	shadowmap: 	0.285082	sendToRender: 	0.110515	scene: 	2.95313	particles2Tex: 	1.54019	sendToRender: 	0.0850778	motionBlur: 	1.00511	bloom2Tex: 	0.0657339	printScene: 	0.36339	applyBloom: 	0.00771712	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.0332444	setRenderState: 	0.000445103	luaMsg: 	0.000703744	printTextDebug:	0.000721788	console: 	0.00107667	endScene: 	0.000363902	present: 	0.354711	TOTAL_RENDER: 	6.9773	
UPDATE	UpdateSceneManager: 	0.0174583	UpdateInput: 	1.03586	UpdateCamera: 	0.99125	UpdateEnemies: 	0.388421	UpdateProjectile: 	0.00270069	UpdateParticle: 	0.214903	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.40151	UpdatePlayer: 	0.0720706	UpdateSound: 	0.0242611	UpdateItems:	0.0012902	UpdateTriggers: 	0.0479989	UpdateRigid: 	0.0474365	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.39012	
RENDER	shadowmap: 	0.329172	sendToRender: 	0.0891799	scene: 	3.13916	particles2Tex: 	1.51757	sendToRender: 	0.0660196	motionBlur: 	1.16626	bloom2Tex: 	0.0705668	printScene: 	0.0384021	applyBloom: 	0.337508	setRenderState: 	0.000487207	applyParticles: 	0.00233679	gui: 	0.034712	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.0010917	endScene: 	0.000384954	present: 	0.208955	TOTAL_RENDER: 	7.16764	
UPDATE	UpdateSceneManager: 	0.0135847	UpdateInput: 	1.0701	UpdateCamera: 	0.978561	UpdateEnemies: 	0.371778	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.169527	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.3733	UpdatePlayer: 	0.0640737	UpdateSound: 	0.0221108	UpdateItems:	0.00105261	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0364473	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.24657	
RENDER	shadowmap: 	0.266791	sendToRender: 	0.0881664	scene: 	2.87811	particles2Tex: 	1.65084	sendToRender: 	0.0652136	motionBlur: 	1.01948	bloom2Tex: 	0.0683383	printScene: 	0.0360593	applyBloom: 	0.00652918	setRenderState: 	0.000439088	applyParticles: 	0.00210221	gui: 	0.332047	setRenderState: 	0.000520289	luaMsg: 	0.000616527	printTextDebug:	0.000529311	console: 	0.00115486	endScene: 	0.000369916	present: 	0.177746	TOTAL_RENDER: 	6.75861	
UPDATE	UpdateSceneManager: 	0.0139365	UpdateInput: 	1.02754	UpdateCamera: 	1.0403	UpdateEnemies: 	0.365447	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.174561	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.41429	UpdatePlayer: 	0.0624377	UpdateSound: 	0.0206101	UpdateItems:	0.00130824	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0364503	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.32098	
RENDER	shadowmap: 	0.267489	sendToRender: 	0.0882597	scene: 	2.76956	particles2Tex: 	1.59035	sendToRender: 	0.0817215	motionBlur: 	0.91287	bloom2Tex: 	0.342546	printScene: 	0.0366668	applyBloom: 	0.00646	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.031061	setRenderState: 	0.000502244	luaMsg: 	0.000556378	printTextDebug:	0.000430065	console: 	0.00093231	endScene: 	0.000339842	present: 	0.414493	TOTAL_RENDER: 	6.71565	
UPDATE	UpdateSceneManager: 	0.0148117	UpdateInput: 	0.992083	UpdateCamera: 	0.901712	UpdateEnemies: 	0.375724	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.175217	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.39171	UpdatePlayer: 	0.0643595	UpdateSound: 	0.0222281	UpdateItems:	0.0010917	UpdateTriggers: 	0.0413585	UpdateRigid: 	0.0470095	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.17828	
RENDER	shadowmap: 	0.269305	sendToRender: 	0.0880612	scene: 	2.68395	particles2Tex: 	1.54946	sendToRender: 	0.0649489	motionBlur: 	0.918797	bloom2Tex: 	0.334206	printScene: 	0.0352864	applyBloom: 	0.00646301	setRenderState: 	0.000475177	applyParticles: 	0.00196387	gui: 	0.0322519	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000643594	console: 	0.0010105	endScene: 	0.000348864	present: 	0.406872	TOTAL_RENDER: 	6.56482	
UPDATE	UpdateSceneManager: 	0.0139786	UpdateInput: 	1.02291	UpdateCamera: 	0.96353	UpdateEnemies: 	0.376719	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.167572	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	1.4695	UpdatePlayer: 	0.0664165	UpdateSound: 	0.021813	UpdateItems:	0.00129621	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0359631	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.28882	
RENDER	shadowmap: 	0.25837	sendToRender: 	0.0893484	scene: 	2.91436	particles2Tex: 	1.66123	sendToRender: 	0.0664256	motionBlur: 	1.05363	bloom2Tex: 	0.0682782	printScene: 	0.0380232	applyBloom: 	0.006457	setRenderState: 	0.00046014	applyParticles: 	0.00210522	gui: 	0.288228	setRenderState: 	0.000538334	luaMsg: 	0.000607505	printTextDebug:	0.000568408	console: 	0.00101652	endScene: 	0.000354879	present: 	0.181984	TOTAL_RENDER: 	6.79416	
UPDATE	UpdateSceneManager: 	0.0140478	UpdateInput: 	1.03099	UpdateCamera: 	0.906115	UpdateEnemies: 	0.371309	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.163879	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.39562	UpdatePlayer: 	0.0614302	UpdateSound: 	0.0207785	UpdateItems:	0.0011699	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0355541	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.13722	
RENDER	shadowmap: 	0.248073	sendToRender: 	0.0871379	scene: 	2.87276	particles2Tex: 	1.49071	sendToRender: 	0.0646031	motionBlur: 	0.986023	bloom2Tex: 	0.0670842	printScene: 	0.0338669	applyBloom: 	0.00651414	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.329265	setRenderState: 	0.000508259	luaMsg: 	0.000562393	printTextDebug:	0.000532319	console: 	0.00126914	endScene: 	0.000357887	present: 	0.299548	TOTAL_RENDER: 	6.64878	
UPDATE	UpdateSceneManager: 	0.0130193	UpdateInput: 	1.02688	UpdateCamera: 	0.990333	UpdateEnemies: 	0.32992	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.163647	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.39623	UpdatePlayer: 	0.0567295	UpdateSound: 	0.0194763	UpdateItems:	0.00114885	UpdateTriggers: 	0.0329135	UpdateRigid: 	0.0339631	UpdateGUI: 	0.00118193	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.20644	
RENDER	shadowmap: 	0.267895	sendToRender: 	0.0870236	scene: 	2.83182	particles2Tex: 	1.51001	sendToRender: 	0.0643805	motionBlur: 	1.05755	bloom2Tex: 	0.0664677	printScene: 	0.0336474	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.306913	setRenderState: 	0.000511267	luaMsg: 	0.000661639	printTextDebug:	0.000652617	console: 	0.00108569	endScene: 	0.000348864	present: 	0.153846	TOTAL_RENDER: 	6.57829	
UPDATE	UpdateSceneManager: 	0.0139786	UpdateInput: 	1.03141	UpdateCamera: 	0.878392	UpdateEnemies: 	0.391146	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.180799	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.44509	UpdatePlayer: 	0.088789	UpdateSound: 	0.022616	UpdateItems:	0.00122103	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0389766	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.27564	
RENDER	shadowmap: 	0.25868	sendToRender: 	0.0889303	scene: 	3.04144	particles2Tex: 	1.65627	sendToRender: 	0.0666	motionBlur: 	1.03163	bloom2Tex: 	0.0674872	printScene: 	0.0382728	applyBloom: 	0.3398	setRenderState: 	0.000481192	applyParticles: 	0.00197289	gui: 	0.0347932	setRenderState: 	0.000562393	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.000953362	endScene: 	0.000366909	present: 	0.19153	TOTAL_RENDER: 	6.99075	
UPDATE	UpdateSceneManager: 	0.0164658	UpdateInput: 	1.06106	UpdateCamera: 	0.925281	UpdateEnemies: 	0.388433	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.172255	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.42757	UpdatePlayer: 	0.0650812	UpdateSound: 	0.0230551	UpdateItems:	0.00128117	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.036318	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.25835	
RENDER	shadowmap: 	0.272505	sendToRender: 	0.0891408	scene: 	2.92983	particles2Tex: 	1.51147	sendToRender: 	0.0649068	motionBlur: 	1.01875	bloom2Tex: 	0.0662662	printScene: 	0.0348203	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.480994	setRenderState: 	0.000511267	luaMsg: 	0.000691714	printTextDebug:	0.000511267	console: 	0.00106464	endScene: 	0.000345857	present: 	0.165783	TOTAL_RENDER: 	6.80577	
UPDATE	UpdateSceneManager: 	0.0125892	UpdateInput: 	1.02086	UpdateCamera: 	1.13261	UpdateEnemies: 	0.335268	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.167717	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.35738	UpdatePlayer: 	0.0795772	UpdateSound: 	0.0208416	UpdateItems:	0.00120298	UpdateTriggers: 	0.0338068	UpdateRigid: 	0.0342519	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.33266	
RENDER	shadowmap: 	0.239971	sendToRender: 	0.0890807	scene: 	3.05971	particles2Tex: 	1.51071	sendToRender: 	0.0660767	motionBlur: 	1.00872	bloom2Tex: 	0.0663083	printScene: 	0.0342789	applyBloom: 	0.334248	setRenderState: 	0.0004842	applyParticles: 	0.0019759	gui: 	0.0312564	setRenderState: 	0.000457133	luaMsg: 	0.000739833	printTextDebug:	0.000628557	console: 	0.000851109	endScene: 	0.000348864	present: 	0.180228	TOTAL_RENDER: 	6.78813	
UPDATE	UpdateSceneManager: 	0.0276084	UpdateInput: 	1.00546	UpdateCamera: 	0.971301	UpdateEnemies: 	0.319379	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.172622	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.38012	UpdatePlayer: 	0.0654241	UpdateSound: 	0.0194402	UpdateItems:	0.000977422	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0357947	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.18532	
RENDER	shadowmap: 	0.409353	sendToRender: 	0.0893454	scene: 	2.89935	particles2Tex: 	1.61209	sendToRender: 	0.0657218	motionBlur: 	1.03088	bloom2Tex: 	0.0676165	printScene: 	0.0357857	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.306676	setRenderState: 	0.000520289	luaMsg: 	0.000769907	printTextDebug:	0.000499237	console: 	0.00107366	endScene: 	0.000375931	present: 	0.181325	TOTAL_RENDER: 	6.87428	
UPDATE	UpdateSceneManager: 	0.0259363	UpdateInput: 	1.10083	UpdateCamera: 	0.907754	UpdateEnemies: 	0.365306	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.174369	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.39377	UpdatePlayer: 	0.0655143	UpdateSound: 	0.0215634	UpdateItems:	0.00101953	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0370217	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.2295	
RENDER	shadowmap: 	0.257357	sendToRender: 	0.0894777	scene: 	2.64012	particles2Tex: 	1.60636	sendToRender: 	0.0646572	motionBlur: 	1.081	bloom2Tex: 	0.0681759	printScene: 	0.0338549	applyBloom: 	0.00660436	setRenderState: 	0.000550364	applyParticles: 	0.00230371	gui: 	0.0303843	setRenderState: 	0.00047217	luaMsg: 	0.000463147	printTextDebug:	0.000670662	console: 	0.00101652	endScene: 	0.000339842	present: 	0.453208	TOTAL_RENDER: 	6.52701	
UPDATE	UpdateSceneManager: 	0.0134192	UpdateInput: 	1.01479	UpdateCamera: 	0.914448	UpdateEnemies: 	0.315596	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.167166	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.38933	UpdatePlayer: 	0.060125	UpdateSound: 	0.0209529	UpdateItems:	0.000983436	UpdateTriggers: 	0.0338789	UpdateRigid: 	0.0358037	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.09898	
RENDER	shadowmap: 	0.241778	sendToRender: 	0.10696	scene: 	2.84346	particles2Tex: 	1.58985	sendToRender: 	0.0866597	motionBlur: 	0.992332	bloom2Tex: 	0.0687714	printScene: 	0.38896	applyBloom: 	0.00681488	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.0339902	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000553371	console: 	0.00089622	endScene: 	0.000348864	present: 	0.28175	TOTAL_RENDER: 	6.81495	
UPDATE	UpdateSceneManager: 	0.0275573	UpdateInput: 	1.01693	UpdateCamera: 	0.906701	UpdateEnemies: 	0.351586	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.165136	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.37738	UpdatePlayer: 	0.06094	UpdateSound: 	0.0209228	UpdateItems:	0.00133832	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0356112	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.10113	
RENDER	shadowmap: 	0.250695	sendToRender: 	0.088804	scene: 	2.73984	particles2Tex: 	1.72708	sendToRender: 	0.0657519	motionBlur: 	1.01292	bloom2Tex: 	0.0679624	printScene: 	0.0351601	applyBloom: 	0.00661338	setRenderState: 	0.000469162	applyParticles: 	0.00204807	gui: 	0.296381	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000691714	console: 	0.000884191	endScene: 	0.000384954	present: 	0.177722	TOTAL_RENDER: 	6.63423	
UPDATE	UpdateSceneManager: 	0.0128298	UpdateInput: 	1.056	UpdateCamera: 	0.0483688	UpdateEnemies: 	0.308174	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.168793	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.36129	UpdatePlayer: 	0.14594	UpdateSound: 	0.0219093	UpdateItems:	0.00107366	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0360293	UpdateGUI: 	0.00138042	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.29217	
RENDER	shadowmap: 	0.237853	sendToRender: 	0.0882747	scene: 	2.48136	particles2Tex: 	1.71805	sendToRender: 	0.0651564	motionBlur: 	0.903216	bloom2Tex: 	0.0671022	printScene: 	0.0340774	applyBloom: 	0.311644	setRenderState: 	0.000502244	applyParticles: 	0.00201198	gui: 	0.0780975	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000544349	console: 	0.00116689	endScene: 	0.000354879	present: 	0.234139	TOTAL_RENDER: 	6.39064	
UPDATE	UpdateSceneManager: 	0.0119306	UpdateInput: 	1.07107	UpdateCamera: 	0.0478395	UpdateEnemies: 	0.28584	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.182537	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.39239	UpdatePlayer: 	0.140249	UpdateSound: 	0.0199214	UpdateItems:	0.00126313	UpdateTriggers: 	0.053692	UpdateRigid: 	0.0336383	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.38198	
RENDER	shadowmap: 	0.234395	sendToRender: 	0.0885363	scene: 	2.5531	particles2Tex: 	1.58188	sendToRender: 	0.0800704	motionBlur: 	0.837118	bloom2Tex: 	0.378722	printScene: 	0.0348834	applyBloom: 	0.00662842	setRenderState: 	0.000439088	applyParticles: 	0.00221649	gui: 	0.0853635	setRenderState: 	0.000496229	luaMsg: 	0.000736825	printTextDebug:	0.000640587	console: 	0.00119396	endScene: 	0.000342849	present: 	0.367252	TOTAL_RENDER: 	6.41536	
UPDATE	UpdateSceneManager: 	0.0151636	UpdateInput: 	1.00831	UpdateCamera: 	0.0594242	UpdateEnemies: 	0.300273	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.163789	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.59052	UpdatePlayer: 	0.0904701	UpdateSound: 	0.0213619	UpdateItems:	0.000935317	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.034718	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.43325	
RENDER	shadowmap: 	0.232825	sendToRender: 	0.0965302	scene: 	2.48169	particles2Tex: 	1.72389	sendToRender: 	0.0836041	motionBlur: 	0.827368	bloom2Tex: 	0.0668226	printScene: 	0.340317	applyBloom: 	0.00674571	setRenderState: 	0.000487207	applyParticles: 	0.00211725	gui: 	0.0757126	setRenderState: 	0.000481192	luaMsg: 	0.000748855	printTextDebug:	0.000631565	console: 	0.000905243	endScene: 	0.000366909	present: 	0.280102	TOTAL_RENDER: 	6.41131	
UPDATE	UpdateSceneManager: 	0.0131426	UpdateInput: 	1.07575	UpdateCamera: 	0.0485192	UpdateEnemies: 	0.314516	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.165317	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.69189	UpdatePlayer: 	0.0860191	UpdateSound: 	0.0212236	UpdateItems:	0.00110975	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0342579	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.58689	
RENDER	shadowmap: 	0.242614	sendToRender: 	0.0876221	scene: 	2.47347	particles2Tex: 	1.58806	sendToRender: 	0.064973	motionBlur: 	0.837253	bloom2Tex: 	0.0663083	printScene: 	0.342395	applyBloom: 	0.00750359	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.0599385	setRenderState: 	0.000487207	luaMsg: 	0.000574423	printTextDebug:	0.000793967	console: 	0.00107065	endScene: 	0.000351872	present: 	0.247883	TOTAL_RENDER: 	6.18588	
UPDATE	UpdateSceneManager: 	0.0143876	UpdateInput: 	1.03096	UpdateCamera: 	0.0483357	UpdateEnemies: 	0.311488	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.19208	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.54528	UpdatePlayer: 	0.0885664	UpdateSound: 	0.0210973	UpdateItems:	0.000947347	UpdateTriggers: 	0.033503	UpdateRigid: 	0.0352924	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.45618	
RENDER	shadowmap: 	0.245113	sendToRender: 	0.0882266	scene: 	2.78511	particles2Tex: 	1.50511	sendToRender: 	0.0649218	motionBlur: 	0.777898	bloom2Tex: 	0.400195	printScene: 	0.0483027	applyBloom: 	0.00943738	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.0630903	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.00046014	console: 	0.000941332	endScene: 	0.000336835	present: 	0.308378	TOTAL_RENDER: 	6.46248	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.07056	UpdateCamera: 	0.0487448	UpdateEnemies: 	0.297705	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.166339	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.49389	UpdatePlayer: 	0.0842808	UpdateSound: 	0.0208837	UpdateItems:	0.000956369	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0341977	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.36132	
RENDER	shadowmap: 	0.247555	sendToRender: 	0.088389	scene: 	2.71188	particles2Tex: 	1.50807	sendToRender: 	0.107264	motionBlur: 	0.870555	bloom2Tex: 	0.0669128	printScene: 	0.35936	applyBloom: 	0.00776524	setRenderState: 	0.000475177	applyParticles: 	0.0021804	gui: 	0.0619505	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000559386	console: 	0.000805997	endScene: 	0.000354879	present: 	0.246611	TOTAL_RENDER: 	6.45067	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.01784	UpdateCamera: 	0.047641	UpdateEnemies: 	0.286466	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.156012	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.43297	UpdatePlayer: 	0.0813425	UpdateSound: 	0.0191154	UpdateItems:	0.000947347	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0339601	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.21772	
RENDER	shadowmap: 	0.24653	sendToRender: 	0.0876822	scene: 	2.67522	particles2Tex: 	1.47715	sendToRender: 	0.0826989	motionBlur: 	0.827735	bloom2Tex: 	0.0665128	printScene: 	0.337761	applyBloom: 	0.00749156	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.0564529	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000544349	console: 	0.00102855	endScene: 	0.000357887	present: 	0.247381	TOTAL_RENDER: 	6.27844	
UPDATE	UpdateSceneManager: 	0.0172507	UpdateInput: 	1.16866	UpdateCamera: 	0.0422276	UpdateEnemies: 	0.33214	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.177731	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.4523	UpdatePlayer: 	0.0962805	UpdateSound: 	0.0321075	UpdateItems:	0.00108569	UpdateTriggers: 	0.0440922	UpdateRigid: 	0.0368683	UpdateGUI: 	0.00134734	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.55692	
RENDER	shadowmap: 	0.249224	sendToRender: 	0.0899348	scene: 	2.82371	particles2Tex: 	1.26363	sendToRender: 	0.0924731	motionBlur: 	0.941898	bloom2Tex: 	0.0756344	printScene: 	0.37545	applyBloom: 	0.00743442	setRenderState: 	0.000469162	applyParticles: 	0.00212928	gui: 	0.0784554	setRenderState: 	0.000469162	luaMsg: 	0.000899228	printTextDebug:	0.000745848	console: 	0.00114885	endScene: 	0.000369916	present: 	0.198714	TOTAL_RENDER: 	6.42047	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.09566	UpdateCamera: 	0.0570604	UpdateEnemies: 	0.290691	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.307004	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.41451	UpdatePlayer: 	0.105556	UpdateSound: 	0.0202432	UpdateItems:	0.000863138	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0361105	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.46985	
RENDER	shadowmap: 	0.25237	sendToRender: 	0.126442	scene: 	2.7744	particles2Tex: 	1.37477	sendToRender: 	0.0856041	motionBlur: 	0.841349	bloom2Tex: 	0.0720495	printScene: 	0.359754	applyBloom: 	0.00748855	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.0691593	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000658632	console: 	0.00115486	endScene: 	0.000369916	present: 	0.250662	TOTAL_RENDER: 	6.38286	
UPDATE	UpdateSceneManager: 	0.0273768	UpdateInput: 	1.02086	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.304838	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.168796	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.52268	UpdatePlayer: 	0.0902085	UpdateSound: 	0.0206913	UpdateItems:	0.000950355	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0344082	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.37466	
RENDER	shadowmap: 	0.236611	sendToRender: 	0.0978985	scene: 	2.74566	particles2Tex: 	1.44693	sendToRender: 	0.0653008	motionBlur: 	0.819209	bloom2Tex: 	0.0668677	printScene: 	0.34226	applyBloom: 	0.0074254	setRenderState: 	0.000481192	applyParticles: 	0.00204507	gui: 	0.0624768	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000439088	console: 	0.00112479	endScene: 	0.000351872	present: 	0.244936	TOTAL_RENDER: 	6.307	
UPDATE	UpdateSceneManager: 	0.0136147	UpdateInput: 	1.02472	UpdateCamera: 	0.0489252	UpdateEnemies: 	0.336263	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.163672	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.3594	UpdatePlayer: 	0.0878657	UpdateSound: 	0.0200898	UpdateItems:	0.000866146	UpdateTriggers: 	0.0326278	UpdateRigid: 	0.0342037	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.25521	
RENDER	shadowmap: 	0.242825	sendToRender: 	0.107165	scene: 	2.88986	particles2Tex: 	1.42121	sendToRender: 	0.065385	motionBlur: 	0.836983	bloom2Tex: 	0.0658451	printScene: 	0.350497	applyBloom: 	0.0168929	setRenderState: 	0.000487207	applyParticles: 	0.00212928	gui: 	0.0605069	setRenderState: 	0.00046014	luaMsg: 	0.000454125	printTextDebug:	0.000433073	console: 	0.000917273	endScene: 	0.000363902	present: 	0.25914	TOTAL_RENDER: 	6.48806	
UPDATE	UpdateSceneManager: 	0.0122042	UpdateInput: 	1.13689	UpdateCamera: 	0.91179	UpdateEnemies: 	1.5767	UpdateProjectile: 	0.00157891	UpdateParticle: 	0.21564	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.33931	UpdatePlayer: 	0.093243	UpdateSound: 	0.015335	UpdateItems:	0.00117591	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.034715	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.48318	
RENDER	shadowmap: 	0.259438	sendToRender: 	0.0876522	scene: 	2.86993	particles2Tex: 	1.5108	sendToRender: 	0.0853214	motionBlur: 	0.970429	bloom2Tex: 	0.0653519	printScene: 	0.0351571	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.311647	setRenderState: 	0.000493222	luaMsg: 	0.000664647	printTextDebug:	0.000415028	console: 	0.00108268	endScene: 	0.000354879	present: 	0.182155	TOTAL_RENDER: 	6.54895	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.02783	UpdateCamera: 	0.908563	UpdateEnemies: 	0.487427	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.196384	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.33128	UpdatePlayer: 	0.100975	UpdateSound: 	0.0208807	UpdateItems:	0.000971407	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0356774	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.28795	
RENDER	shadowmap: 	0.266421	sendToRender: 	0.0873785	scene: 	2.58185	particles2Tex: 	1.62937	sendToRender: 	0.0755171	motionBlur: 	0.764975	bloom2Tex: 	0.0676436	printScene: 	0.356843	applyBloom: 	0.00740434	setRenderState: 	0.000475177	applyParticles: 	0.00193078	gui: 	0.163308	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.00107667	endScene: 	0.000348864	present: 	0.235643	TOTAL_RENDER: 	6.41161	
UPDATE	UpdateSceneManager: 	0.0143726	UpdateInput: 	1.02163	UpdateCamera: 	0.946866	UpdateEnemies: 	0.37364	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.171319	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.35558	UpdatePlayer: 	0.0986534	UpdateSound: 	0.0230702	UpdateItems:	0.000887198	UpdateTriggers: 	0.0346248	UpdateRigid: 	0.0359601	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.21477	
RENDER	shadowmap: 	0.259221	sendToRender: 	0.0885063	scene: 	2.48221	particles2Tex: 	1.55145	sendToRender: 	0.0647594	motionBlur: 	1.06296	bloom2Tex: 	0.0679323	printScene: 	0.0362939	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.302312	setRenderState: 	0.000535326	luaMsg: 	0.000649609	printTextDebug:	0.00043608	console: 	0.00107967	endScene: 	0.000339842	present: 	0.193036	TOTAL_RENDER: 	6.28093	
UPDATE	UpdateSceneManager: 	0.0136268	UpdateInput: 	1.03049	UpdateCamera: 	0.917444	UpdateEnemies: 	0.36275	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.160005	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.48472	UpdatePlayer: 	4.47751	UpdateSound: 	0.0130523	UpdateItems:	0.000986444	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0353345	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	8.6392	
RENDER	shadowmap: 	0.271248	sendToRender: 	0.0895318	scene: 	2.51169	particles2Tex: 	1.59865	sendToRender: 	0.0769516	motionBlur: 	0.875445	bloom2Tex: 	0.0659745	printScene: 	0.0355751	applyBloom: 	0.307644	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.062146	setRenderState: 	0.000496229	luaMsg: 	0.000775922	printTextDebug:	0.000550364	console: 	0.00104058	endScene: 	0.000354879	present: 	0.221448	TOTAL_RENDER: 	6.28615	
UPDATE	UpdateSceneManager: 	0.0132568	UpdateInput: 	1.05292	UpdateCamera: 	0.0505492	UpdateEnemies: 	0.383107	UpdateProjectile: 	0.00215935	UpdateParticle: 	0.175533	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.34854	UpdatePlayer: 	0.101583	UpdateSound: 	0.0220987	UpdateItems:	0.00119697	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0446396	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.3366	
RENDER	shadowmap: 	0.381871	sendToRender: 	0.0885664	scene: 	2.54598	particles2Tex: 	1.72812	sendToRender: 	0.0947888	motionBlur: 	1.02006	bloom2Tex: 	0.0652647	printScene: 	0.0357436	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.310288	setRenderState: 	0.000520289	luaMsg: 	0.000667654	printTextDebug:	0.000502244	console: 	0.000881183	endScene: 	0.000357887	present: 	0.185707	TOTAL_RENDER: 	6.63098	
UPDATE	UpdateSceneManager: 	0.0237739	UpdateInput: 	1.12006	UpdateCamera: 	0.0444261	UpdateEnemies: 	0.425891	UpdateProjectile: 	0.00199093	UpdateParticle: 	0.189238	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.35985	UpdatePlayer: 	0.0980549	UpdateSound: 	0.0182432	UpdateItems:	0.00115185	UpdateTriggers: 	0.0352654	UpdateRigid: 	0.0363059	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.51518	
RENDER	shadowmap: 	0.274692	sendToRender: 	0.0888371	scene: 	2.5347	particles2Tex: 	1.6021	sendToRender: 	0.0654451	motionBlur: 	0.785041	bloom2Tex: 	0.373577	printScene: 	0.0364383	applyBloom: 	0.00660136	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0647955	setRenderState: 	0.000487207	luaMsg: 	0.000643594	printTextDebug:	0.000775922	console: 	0.00090825	endScene: 	0.000333827	present: 	0.346055	TOTAL_RENDER: 	6.37764	
UPDATE	UpdateSceneManager: 	0.0154102	UpdateInput: 	1.06851	UpdateCamera: 	0.934075	UpdateEnemies: 	0.468516	UpdateProjectile: 	0.00178041	UpdateParticle: 	0.181076	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.34497	UpdatePlayer: 	4.91364	UpdateSound: 	0.0134523	UpdateItems:	0.0013714	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0373856	UpdateGUI: 	0.00146764	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	9.12112	
RENDER	shadowmap: 	0.255303	sendToRender: 	0.0898055	scene: 	2.81838	particles2Tex: 	1.61499	sendToRender: 	0.08518	motionBlur: 	0.840817	bloom2Tex: 	0.0654542	printScene: 	0.341881	applyBloom: 	0.0071848	setRenderState: 	0.000481192	applyParticles: 	0.00209619	gui: 	0.0634753	setRenderState: 	0.000496229	luaMsg: 	0.000745848	printTextDebug:	0.000559386	console: 	0.00105562	endScene: 	0.000351872	present: 	0.27409	TOTAL_RENDER: 	6.64447	
UPDATE	UpdateSceneManager: 	0.0210822	UpdateInput: 	1.03275	UpdateCamera: 	0.938776	UpdateEnemies: 	0.469815	UpdateProjectile: 	0.00253528	UpdateParticle: 	0.201571	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.34181	UpdatePlayer: 	0.101059	UpdateSound: 	0.0219965	UpdateItems:	0.00117591	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0367721	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.30829	
RENDER	shadowmap: 	0.282285	sendToRender: 	0.0897453	scene: 	2.72623	particles2Tex: 	1.60158	sendToRender: 	0.0849033	motionBlur: 	0.952574	bloom2Tex: 	0.064982	printScene: 	0.0376112	applyBloom: 	0.00675774	setRenderState: 	0.000454125	applyParticles: 	0.281109	gui: 	0.0708104	setRenderState: 	0.000523296	luaMsg: 	0.000769907	printTextDebug:	0.000544349	console: 	0.00117291	endScene: 	0.000339842	present: 	0.164637	TOTAL_RENDER: 	6.53574	
UPDATE	UpdateSceneManager: 	0.015356	UpdateInput: 	1.15048	UpdateCamera: 	0.904617	UpdateEnemies: 	0.428105	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.200639	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.28984	UpdatePlayer: 	0.0980309	UpdateSound: 	0.0224657	UpdateItems:	0.000893213	UpdateTriggers: 	0.0345436	UpdateRigid: 	0.0355661	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.32547	
RENDER	shadowmap: 	0.259714	sendToRender: 	0.0898356	scene: 	2.80483	particles2Tex: 	1.83603	sendToRender: 	0.0893093	motionBlur: 	0.855018	bloom2Tex: 	0.0667293	printScene: 	0.0381104	applyBloom: 	0.314303	setRenderState: 	0.000475177	applyParticles: 	0.00221048	gui: 	0.0715292	setRenderState: 	0.000481192	luaMsg: 	0.000670662	printTextDebug:	0.000565401	console: 	0.00107366	endScene: 	0.000354879	present: 	0.245555	TOTAL_RENDER: 	6.86636	
UPDATE	UpdateSceneManager: 	0.0153951	UpdateInput: 	1.03566	UpdateCamera: 	0.0495417	UpdateEnemies: 	0.428411	UpdateProjectile: 	0.00242701	UpdateParticle: 	0.182865	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.36853	UpdatePlayer: 	4.5622	UpdateSound: 	0.0158102	UpdateItems:	0.00122403	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0462456	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	7.87029	
RENDER	shadowmap: 	0.289527	sendToRender: 	0.0898296	scene: 	2.63693	particles2Tex: 	1.60502	sendToRender: 	0.0662241	motionBlur: 	0.831323	bloom2Tex: 	0.0649399	printScene: 	0.035933	applyBloom: 	0.324784	setRenderState: 	0.000487207	applyParticles: 	0.0020571	gui: 	0.0610783	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000667654	console: 	0.00108268	endScene: 	0.000354879	present: 	0.253155	TOTAL_RENDER: 	6.42633	
UPDATE	UpdateSceneManager: 	0.019371	UpdateInput: 	1.00435	UpdateCamera: 	0.0473373	UpdateEnemies: 	0.409025	UpdateProjectile: 	0.00269768	UpdateParticle: 	0.173413	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.28308	UpdatePlayer: 	0.0905183	UpdateSound: 	0.0223574	UpdateItems:	0.000899228	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.033915	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.21701	
RENDER	shadowmap: 	0.247074	sendToRender: 	0.0890145	scene: 	2.5481	particles2Tex: 	1.57648	sendToRender: 	0.065373	motionBlur: 	0.8219	bloom2Tex: 	0.28483	printScene: 	0.0338669	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0593761	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000652617	console: 	0.00093231	endScene: 	0.000336835	present: 	0.408042	TOTAL_RENDER: 	6.33573	
UPDATE	UpdateSceneManager: 	0.0135967	UpdateInput: 	1.21341	UpdateCamera: 	0.0387119	UpdateEnemies: 	0.372891	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.175313	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.26643	UpdatePlayer: 	0.111315	UpdateSound: 	0.0203755	UpdateItems:	0.000959377	UpdateTriggers: 	0.0340263	UpdateRigid: 	0.0349045	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.40991	
RENDER	shadowmap: 	0.233751	sendToRender: 	0.0882927	scene: 	2.59298	particles2Tex: 	1.55635	sendToRender: 	0.0652857	motionBlur: 	0.747749	bloom2Tex: 	0.276346	printScene: 	0.0350007	applyBloom: 	0.00646	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.0582573	setRenderState: 	0.0004842	luaMsg: 	0.000787952	printTextDebug:	0.000682691	console: 	0.000706751	endScene: 	0.000366909	present: 	0.41132	TOTAL_RENDER: 	6.23907	
UPDATE	UpdateSceneManager: 	0.0126734	UpdateInput: 	1.02426	UpdateCamera: 	0.960607	UpdateEnemies: 	0.413861	UpdateProjectile: 	0.00587656	UpdateParticle: 	0.175325	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.50996	UpdatePlayer: 	5.13963	UpdateSound: 	0.0132599	UpdateItems:	0.00122103	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0553431	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	9.49873	
RENDER	shadowmap: 	0.312354	sendToRender: 	0.0898205	scene: 	2.5674	particles2Tex: 	1.7109	sendToRender: 	0.0843951	motionBlur: 	0.946728	bloom2Tex: 	0.0650632	printScene: 	0.0354789	applyBloom: 	0.0066194	setRenderState: 	0.0004842	applyParticles: 	0.00197289	gui: 	0.46029	setRenderState: 	0.000511267	luaMsg: 	0.000628557	printTextDebug:	0.000739833	console: 	0.00107667	endScene: 	0.000345857	present: 	0.277894	TOTAL_RENDER: 	6.72682	
UPDATE	UpdateSceneManager: 	0.0253167	UpdateInput: 	1.01136	UpdateCamera: 	0.962279	UpdateEnemies: 	0.467752	UpdateProjectile: 	0.00281497	UpdateParticle: 	0.212058	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.42137	UpdatePlayer: 	0.112521	UpdateSound: 	0.0236235	UpdateItems:	0.00105261	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0377405	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.42463	
RENDER	shadowmap: 	0.273338	sendToRender: 	0.0893574	scene: 	2.63091	particles2Tex: 	1.58738	sendToRender: 	0.0654993	motionBlur: 	0.928972	bloom2Tex: 	0.0650211	printScene: 	0.181012	applyBloom: 	0.331923	setRenderState: 	0.0004842	applyParticles: 	0.00204507	gui: 	0.0765847	setRenderState: 	0.000487207	luaMsg: 	0.000827049	printTextDebug:	0.000532319	console: 	0.00104058	endScene: 	0.000351872	present: 	0.189767	TOTAL_RENDER: 	6.58902	
UPDATE	UpdateSceneManager: 	0.0123877	UpdateInput: 	1.06693	UpdateCamera: 	0.929002	UpdateEnemies: 	0.444252	UpdateProjectile: 	0.00255333	UpdateParticle: 	0.185818	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.32118	UpdatePlayer: 	0.0953001	UpdateSound: 	0.0209289	UpdateItems:	0.00106163	UpdateTriggers: 	0.0469974	UpdateRigid: 	0.0352563	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.29773	
RENDER	shadowmap: 	0.268457	sendToRender: 	0.0897965	scene: 	2.61288	particles2Tex: 	1.57334	sendToRender: 	0.0662902	motionBlur: 	0.944081	bloom2Tex: 	0.0654482	printScene: 	0.0336383	applyBloom: 	0.279293	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.0664466	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000658632	console: 	0.00105862	endScene: 	0.000351872	present: 	0.20638	TOTAL_RENDER: 	6.37236	
UPDATE	UpdateSceneManager: 	0.0126403	UpdateInput: 	1.03075	UpdateCamera: 	0.0474636	UpdateEnemies: 	0.365222	UpdateProjectile: 	0.00655925	UpdateParticle: 	0.181818	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.27313	UpdatePlayer: 	4.83158	UpdateSound: 	0.0158463	UpdateItems:	0.00110975	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0436291	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	7.99008	
RENDER	shadowmap: 	0.284872	sendToRender: 	0.0892521	scene: 	2.58547	particles2Tex: 	1.64115	sendToRender: 	0.0651173	motionBlur: 	0.806015	bloom2Tex: 	0.363306	printScene: 	0.0348594	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.0628768	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000565401	console: 	0.000938325	endScene: 	0.000348864	present: 	0.377769	TOTAL_RENDER: 	6.48409	
UPDATE	UpdateSceneManager: 	0.0123546	UpdateInput: 	1.03104	UpdateCamera: 	0.050447	UpdateEnemies: 	0.403239	UpdateProjectile: 	0.0130283	UpdateParticle: 	0.196762	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.29848	UpdatePlayer: 	0.0986263	UpdateSound: 	0.0216476	UpdateItems:	0.00114584	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0359631	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.29557	
RENDER	shadowmap: 	0.256671	sendToRender: 	0.0891138	scene: 	2.60459	particles2Tex: 	1.63789	sendToRender: 	0.0654572	motionBlur: 	0.794779	bloom2Tex: 	0.355929	printScene: 	0.0348594	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.00189469	gui: 	0.0629008	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000646602	console: 	0.000974414	endScene: 	0.000336835	present: 	0.36481	TOTAL_RENDER: 	6.4444	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.18948	UpdateCamera: 	0.967698	UpdateEnemies: 	0.380921	UpdateProjectile: 	0.00261648	UpdateParticle: 	0.187975	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.27248	UpdatePlayer: 	0.0943708	UpdateSound: 	0.0219724	UpdateItems:	0.000956369	UpdateTriggers: 	0.0328925	UpdateRigid: 	0.0995256	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.39458	
RENDER	shadowmap: 	0.243222	sendToRender: 	0.0900521	scene: 	3.92434	particles2Tex: 	1.77267	sendToRender: 	0.0681428	motionBlur: 	0.91982	bloom2Tex: 	0.066615	printScene: 	0.381191	applyBloom: 	0.00757577	setRenderState: 	0.000451118	applyParticles: 	0.00206913	gui: 	0.0737457	setRenderState: 	0.000469162	luaMsg: 	0.000818027	printTextDebug:	0.0007669	console: 	0.000998474	endScene: 	0.000366909	present: 	0.262349	TOTAL_RENDER: 	7.98865	
UPDATE	UpdateSceneManager: 	0.0181921	UpdateInput: 	1.24786	UpdateCamera: 	0.955597	UpdateEnemies: 	0.46891	UpdateProjectile: 	0.00664647	UpdateParticle: 	0.205571	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.38	UpdatePlayer: 	4.8934	UpdateSound: 	0.0160177	UpdateItems:	0.00147967	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0526785	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00176537	TOTAL_UPDATE: 	9.44801	
RENDER	shadowmap: 	0.29359	sendToRender: 	0.107766	scene: 	2.71126	particles2Tex: 	1.71358	sendToRender: 	0.087207	motionBlur: 	0.865797	bloom2Tex: 	0.369234	printScene: 	0.0477162	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0650241	setRenderState: 	0.000490215	luaMsg: 	0.000670662	printTextDebug:	0.000760885	console: 	0.00111877	endScene: 	0.00033082	present: 	0.372353	TOTAL_RENDER: 	6.81885	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.00941	UpdateCamera: 	0.950649	UpdateEnemies: 	0.41335	UpdateProjectile: 	0.00283001	UpdateParticle: 	0.195788	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30953	UpdatePlayer: 	0.115955	UpdateSound: 	0.0224867	UpdateItems:	0.000851109	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0406216	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.20974	
RENDER	shadowmap: 	0.2513	sendToRender: 	0.0891318	scene: 	2.63321	particles2Tex: 	1.64907	sendToRender: 	0.0861334	motionBlur: 	0.864922	bloom2Tex: 	0.558261	printScene: 	0.0367781	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0653549	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000658632	console: 	0.000956369	endScene: 	0.000339842	present: 	0.337818	TOTAL_RENDER: 	6.75379	
UPDATE	UpdateSceneManager: 	0.0200868	UpdateInput: 	1.03136	UpdateCamera: 	0.946547	UpdateEnemies: 	0.329547	UpdateProjectile: 	0.00267663	UpdateParticle: 	0.174131	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.28231	UpdatePlayer: 	0.100407	UpdateSound: 	0.0206702	UpdateItems:	0.00106765	UpdateTriggers: 	0.0336834	UpdateRigid: 	0.0390638	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.15176	
RENDER	shadowmap: 	0.245231	sendToRender: 	0.106172	scene: 	2.6313	particles2Tex: 	3.18991	sendToRender: 	0.066197	motionBlur: 	0.946087	bloom2Tex: 	0.0668556	printScene: 	0.0356503	applyBloom: 	0.00648106	setRenderState: 	0.00044811	applyParticles: 	0.264466	gui: 	0.0993361	setRenderState: 	0.000604498	luaMsg: 	0.000781937	printTextDebug:	0.000751863	console: 	0.00111877	endScene: 	0.000463147	present: 	0.109026	TOTAL_RENDER: 	7.9551	
UPDATE	UpdateSceneManager: 	0.0137651	UpdateInput: 	1.12182	UpdateCamera: 	0.926911	UpdateEnemies: 	0.35263	UpdateProjectile: 	0.00707352	UpdateParticle: 	0.201289	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.3437	UpdatePlayer: 	4.82287	UpdateSound: 	0.0172718	UpdateItems:	0.00150974	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0526454	UpdateGUI: 	0.00192778	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	9.04948	
RENDER	shadowmap: 	0.30411	sendToRender: 	0.0902596	scene: 	2.7323	particles2Tex: 	1.64442	sendToRender: 	0.067	motionBlur: 	0.80584	bloom2Tex: 	0.383823	printScene: 	0.0384472	applyBloom: 	0.00676075	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.0674752	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000652617	console: 	0.00106163	endScene: 	0.000321797	present: 	0.47869	TOTAL_RENDER: 	6.78984	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	1.02644	UpdateCamera: 	0.921059	UpdateEnemies: 	0.374232	UpdateProjectile: 	0.00269167	UpdateParticle: 	0.177028	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.33518	UpdatePlayer: 	0.0955828	UpdateSound: 	0.0209078	UpdateItems:	0.00128719	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0390247	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.13961	
RENDER	shadowmap: 	0.255306	sendToRender: 	0.0894476	scene: 	2.57874	particles2Tex: 	1.62572	sendToRender: 	0.0649339	motionBlur: 	0.794331	bloom2Tex: 	0.420499	printScene: 	0.0359631	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.0581852	setRenderState: 	0.00046014	luaMsg: 	0.000818027	printTextDebug:	0.000463147	console: 	0.000839079	endScene: 	0.000357887	present: 	0.308507	TOTAL_RENDER: 	6.4037	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.19189	UpdateCamera: 	0.983503	UpdateEnemies: 	0.313906	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.174856	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.27622	UpdatePlayer: 	0.0897243	UpdateSound: 	0.0197168	UpdateItems:	0.0007669	UpdateTriggers: 	0.0338248	UpdateRigid: 	0.0403209	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.27161	
RENDER	shadowmap: 	0.29885	sendToRender: 	0.0902295	scene: 	2.58455	particles2Tex: 	1.85732	sendToRender: 	0.0877394	motionBlur: 	0.875286	bloom2Tex: 	0.394911	printScene: 	0.0372743	applyBloom: 	0.00672767	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.0634662	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000457133	console: 	0.00110975	endScene: 	0.000321797	present: 	0.315539	TOTAL_RENDER: 	6.78829	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.04664	UpdateCamera: 	0.922981	UpdateEnemies: 	0.357192	UpdateProjectile: 	0.00584047	UpdateParticle: 	0.17722	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.33266	UpdatePlayer: 	4.49169	UpdateSound: 	0.0170342	UpdateItems:	0.00122704	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0501523	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	8.57256	
RENDER	shadowmap: 	0.276285	sendToRender: 	0.107655	scene: 	2.82254	particles2Tex: 	1.62665	sendToRender: 	0.0874326	motionBlur: 	0.86417	bloom2Tex: 	0.268908	printScene: 	0.0355812	applyBloom: 	0.00665248	setRenderState: 	0.000547356	applyParticles: 	0.00217439	gui: 	0.0818778	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000631565	console: 	0.00108268	endScene: 	0.000342849	present: 	0.598546	TOTAL_RENDER: 	6.99417	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.01549	UpdateCamera: 	0.0499718	UpdateEnemies: 	0.315076	UpdateProjectile: 	0.00266761	UpdateParticle: 	0.180056	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32534	UpdatePlayer: 	0.0924641	UpdateSound: 	0.0211484	UpdateItems:	0.000941332	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0393074	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.18395	
RENDER	shadowmap: 	0.249345	sendToRender: 	0.0892792	scene: 	2.5609	particles2Tex: 	1.62345	sendToRender: 	0.0657699	motionBlur: 	0.788009	bloom2Tex: 	0.508653	printScene: 	0.0340203	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.0018586	gui: 	0.060931	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.000658632	console: 	0.00105862	endScene: 	0.000342849	present: 	0.352449	TOTAL_RENDER: 	6.50624	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.0392	UpdateCamera: 	0.0491387	UpdateEnemies: 	0.30676	UpdateProjectile: 	0.00253528	UpdateParticle: 	0.179184	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.29735	UpdatePlayer: 	0.11367	UpdateSound: 	0.0211093	UpdateItems:	0.000869153	UpdateTriggers: 	0.0339451	UpdateRigid: 	0.0385074	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.22614	
RENDER	shadowmap: 	0.228921	sendToRender: 	0.0898386	scene: 	3.79228	particles2Tex: 	1.61478	sendToRender: 	0.0660557	motionBlur: 	0.796993	bloom2Tex: 	0.327376	printScene: 	0.0350067	applyBloom: 	0.00644798	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.0611054	setRenderState: 	0.000457133	luaMsg: 	0.00044811	printTextDebug:	0.000553371	console: 	0.00112779	endScene: 	0.00033082	present: 	0.408222	TOTAL_RENDER: 	7.59571	
UPDATE	UpdateSceneManager: 	0.00963287	UpdateInput: 	1.10846	UpdateCamera: 	0.0542514	UpdateEnemies: 	0.381748	UpdateProjectile: 	0.00712766	UpdateParticle: 	0.329641	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	1.48316	UpdatePlayer: 	4.6215	UpdateSound: 	0.0112809	UpdateItems:	0.00107667	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0390427	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	8.23301	
RENDER	shadowmap: 	0.325466	sendToRender: 	0.0890627	scene: 	2.60799	particles2Tex: 	1.7372	sendToRender: 	0.0648406	motionBlur: 	0.930737	bloom2Tex: 	0.0650993	printScene: 	0.032276	applyBloom: 	0.316297	setRenderState: 	0.0004842	applyParticles: 	0.00199695	gui: 	0.0634963	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000736825	console: 	0.000917273	endScene: 	0.000366909	present: 	0.22872	TOTAL_RENDER: 	6.62791	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.01453	UpdateCamera: 	0.899917	UpdateEnemies: 	0.402141	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.269194	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.4827	UpdatePlayer: 	0.10588	UpdateSound: 	0.0217018	UpdateItems:	0.001212	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.039551	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.38409	
RENDER	shadowmap: 	0.270878	sendToRender: 	0.0876612	scene: 	2.77778	particles2Tex: 	1.68034	sendToRender: 	0.0660466	motionBlur: 	0.981737	bloom2Tex: 	0.0655895	printScene: 	0.0356924	applyBloom: 	0.0067006	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.435572	setRenderState: 	0.000679684	luaMsg: 	0.000679684	printTextDebug:	0.000526304	console: 	0.00118193	endScene: 	0.000529311	present: 	0.114578	TOTAL_RENDER: 	6.70924	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.19044	UpdateCamera: 	0.991127	UpdateEnemies: 	0.341538	UpdateProjectile: 	0.00246009	UpdateParticle: 	0.205009	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.36003	UpdatePlayer: 	0.0941001	UpdateSound: 	0.0222251	UpdateItems:	0.000872161	UpdateTriggers: 	0.033103	UpdateRigid: 	0.0397465	UpdateGUI: 	0.00114584	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.42842	
RENDER	shadowmap: 	0.266899	sendToRender: 	0.0906446	scene: 	2.65175	particles2Tex: 	1.62056	sendToRender: 	0.0654842	motionBlur: 	0.791182	bloom2Tex: 	0.269016	printScene: 	0.0364593	applyBloom: 	0.00655023	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.0717337	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000562393	console: 	0.000802989	endScene: 	0.202013	present: 	0.226392	TOTAL_RENDER: 	6.4968	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.0354	UpdateCamera: 	0.982934	UpdateEnemies: 	0.372539	UpdateProjectile: 	0.00621339	UpdateParticle: 	0.174781	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.30572	UpdatePlayer: 	4.57402	UpdateSound: 	0.0163996	UpdateItems:	0.00144057	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0588678	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	8.69238	
RENDER	shadowmap: 	0.2636	sendToRender: 	0.0902326	scene: 	2.61535	particles2Tex: 	1.61515	sendToRender: 	0.0825124	motionBlur: 	0.977825	bloom2Tex: 	0.0652587	printScene: 	0.0344714	applyBloom: 	0.00656827	setRenderState: 	0.000478185	applyParticles: 	0.00202702	gui: 	0.295052	setRenderState: 	0.000487207	luaMsg: 	0.00075487	printTextDebug:	0.000878176	console: 	0.000793967	endScene: 	0.000378939	present: 	0.180062	TOTAL_RENDER: 	6.39086	
UPDATE	UpdateSceneManager: 	0.010511	UpdateInput: 	1.03268	UpdateCamera: 	0.914831	UpdateEnemies: 	0.456654	UpdateProjectile: 	0.00276084	UpdateParticle: 	0.17402	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30766	UpdatePlayer: 	0.0983858	UpdateSound: 	0.0214341	UpdateItems:	0.000980429	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.039966	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.19883	
RENDER	shadowmap: 	0.256752	sendToRender: 	0.0894386	scene: 	2.78209	particles2Tex: 	1.64247	sendToRender: 	0.0656557	motionBlur: 	1.01111	bloom2Tex: 	0.0656436	printScene: 	0.0364232	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	1.45931	setRenderState: 	0.000508259	luaMsg: 	0.000685699	printTextDebug:	0.00075487	console: 	0.00107065	endScene: 	0.000348864	present: 	0.182002	TOTAL_RENDER: 	7.76618	
UPDATE	UpdateSceneManager: 	0.0192748	UpdateInput: 	1.25824	UpdateCamera: 	0.956306	UpdateEnemies: 	0.455782	UpdateProjectile: 	0.00270671	UpdateParticle: 	0.204534	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.33872	UpdatePlayer: 	0.101962	UpdateSound: 	0.0234551	UpdateItems:	0.00143756	UpdateTriggers: 	0.0371029	UpdateRigid: 	0.0432201	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.62018	
RENDER	shadowmap: 	0.298995	sendToRender: 	0.0897243	scene: 	2.69145	particles2Tex: 	1.63662	sendToRender: 	0.0746028	motionBlur: 	0.973731	bloom2Tex: 	0.0653609	printScene: 	0.0365706	applyBloom: 	0.216152	setRenderState: 	0.00047217	applyParticles: 	0.00213228	gui: 	0.0658151	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000772915	console: 	0.00111576	endScene: 	0.000351872	present: 	0.208702	TOTAL_RENDER: 	6.53886	
UPDATE	UpdateSceneManager: 	0.0156267	UpdateInput: 	1.0595	UpdateCamera: 	0.0550093	UpdateEnemies: 	0.427987	UpdateProjectile: 	0.00715172	UpdateParticle: 	0.328934	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.49632	UpdatePlayer: 	4.77232	UpdateSound: 	0.0108088	UpdateItems:	0.000992459	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0395841	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	8.37274	
RENDER	shadowmap: 	0.305103	sendToRender: 	0.107811	scene: 	2.75338	particles2Tex: 	1.70252	sendToRender: 	0.0668737	motionBlur: 	0.878876	bloom2Tex: 	0.0642692	printScene: 	0.0333226	applyBloom: 	0.293593	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0836613	setRenderState: 	0.000502244	luaMsg: 	0.000824042	printTextDebug:	0.000649609	console: 	0.000691714	endScene: 	0.000366909	present: 	0.212097	TOTAL_RENDER: 	6.6696	
UPDATE	UpdateSceneManager: 	0.0164598	UpdateInput: 	1.02643	UpdateCamera: 	1.10283	UpdateEnemies: 	0.462576	UpdateProjectile: 	0.00329917	UpdateParticle: 	0.283539	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.39846	UpdatePlayer: 	0.10782	UpdateSound: 	0.0220987	UpdateItems:	0.00122403	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0419329	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.85372	
RENDER	shadowmap: 	0.30562	sendToRender: 	0.0896611	scene: 	2.64784	particles2Tex: 	1.66348	sendToRender: 	0.0697518	motionBlur: 	0.958063	bloom2Tex: 	0.0658963	printScene: 	0.0919257	applyBloom: 	0.00661038	setRenderState: 	0.000481192	applyParticles: 	0.0019368	gui: 	0.334486	setRenderState: 	0.00046014	luaMsg: 	0.000697729	printTextDebug:	0.000661639	console: 	0.00128719	endScene: 	0.000354879	present: 	0.188633	TOTAL_RENDER: 	6.59588	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.06753	UpdateCamera: 	0.913249	UpdateEnemies: 	0.419591	UpdateProjectile: 	0.00271573	UpdateParticle: 	0.182468	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.32294	UpdatePlayer: 	0.0999827	UpdateSound: 	0.0224266	UpdateItems:	0.00123907	UpdateTriggers: 	0.0344263	UpdateRigid: 	0.0399961	UpdateGUI: 	0.00182252	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.25569	
RENDER	shadowmap: 	0.264159	sendToRender: 	0.0900521	scene: 	2.64331	particles2Tex: 	1.83577	sendToRender: 	0.0659835	motionBlur: 	0.969316	bloom2Tex: 	0.0648858	printScene: 	0.0367631	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00227363	gui: 	0.328618	setRenderState: 	0.000526304	luaMsg: 	0.000556378	printTextDebug:	0.00063758	console: 	0.000968399	endScene: 	0.000357887	present: 	0.184718	TOTAL_RENDER: 	6.65806	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.04878	UpdateCamera: 	0.943362	UpdateEnemies: 	0.416084	UpdateProjectile: 	0.00286911	UpdateParticle: 	0.197388	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.46275	UpdatePlayer: 	4.51986	UpdateSound: 	0.0178823	UpdateItems:	0.00117291	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0612648	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	8.83782	
RENDER	shadowmap: 	0.255675	sendToRender: 	0.108825	scene: 	2.8474	particles2Tex: 	1.76021	sendToRender: 	0.0667564	motionBlur: 	1.01269	bloom2Tex: 	0.0655805	printScene: 	0.0368413	applyBloom: 	0.00641489	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.329647	setRenderState: 	0.000487207	luaMsg: 	0.000857124	printTextDebug:	0.000550364	console: 	0.00100148	endScene: 	0.000345857	present: 	0.1543	TOTAL_RENDER: 	6.82291	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.04983	UpdateCamera: 	1.09158	UpdateEnemies: 	0.326745	UpdateProjectile: 	0.00308564	UpdateParticle: 	0.179458	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.28961	UpdatePlayer: 	0.094449	UpdateSound: 	0.0218521	UpdateItems:	0.00100148	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0397705	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.25434	
RENDER	shadowmap: 	0.253032	sendToRender: 	0.0891108	scene: 	3.37542	particles2Tex: 	1.6163	sendToRender: 	0.0665338	motionBlur: 	1.07849	bloom2Tex: 	0.0648406	printScene: 	0.0351721	applyBloom: 	0.318564	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0627745	setRenderState: 	0.000469162	luaMsg: 	0.000520289	printTextDebug:	0.000547356	console: 	0.000959377	endScene: 	0.000381946	present: 	0.27658	TOTAL_RENDER: 	7.40944	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.09506	UpdateCamera: 	0.902055	UpdateEnemies: 	0.353625	UpdateProjectile: 	0.00245408	UpdateParticle: 	0.17771	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24968	UpdatePlayer: 	0.0945603	UpdateSound: 	0.0221469	UpdateItems:	0.00123305	UpdateTriggers: 	0.0344052	UpdateRigid: 	0.039145	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.12889	
RENDER	shadowmap: 	0.263044	sendToRender: 	0.0885183	scene: 	2.72247	particles2Tex: 	1.63947	sendToRender: 	0.0673037	motionBlur: 	0.902602	bloom2Tex: 	0.0658271	printScene: 	0.035903	applyBloom: 	0.301719	setRenderState: 	0.000493222	applyParticles: 	0.0022586	gui: 	0.0639504	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.00108569	endScene: 	0.000363902	present: 	0.180643	TOTAL_RENDER: 	6.5114	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.0132	UpdateCamera: 	0.914298	UpdateEnemies: 	0.321921	UpdateProjectile: 	0.00567506	UpdateParticle: 	0.170925	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.46172	UpdatePlayer: 	5.22508	UpdateSound: 	0.0165801	UpdateItems:	0.00137441	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0511778	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00158192	TOTAL_UPDATE: 	9.38277	
RENDER	shadowmap: 	0.275498	sendToRender: 	0.106611	scene: 	2.69702	particles2Tex: 	1.69175	sendToRender: 	0.0660587	motionBlur: 	0.891772	bloom2Tex: 	0.0651685	printScene: 	0.035924	applyBloom: 	0.334254	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.0628166	setRenderState: 	0.000463147	luaMsg: 	0.000694721	printTextDebug:	0.000535326	console: 	0.000887198	endScene: 	0.000366909	present: 	0.238208	TOTAL_RENDER: 	6.6345	
UPDATE	UpdateSceneManager: 	0.00966895	UpdateInput: 	0.994979	UpdateCamera: 	0.893511	UpdateEnemies: 	0.384057	UpdateProjectile: 	0.00258942	UpdateParticle: 	0.26363	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.29778	UpdatePlayer: 	0.114139	UpdateSound: 	0.0200056	UpdateItems:	0.00141049	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0400232	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.1661	
RENDER	shadowmap: 	0.231823	sendToRender: 	0.0888882	scene: 	2.60871	particles2Tex: 	1.64912	sendToRender: 	0.0656376	motionBlur: 	0.859969	bloom2Tex: 	0.064994	printScene: 	0.462218	applyBloom: 	0.00759381	setRenderState: 	0.000499237	applyParticles: 	0.00206913	gui: 	0.0616858	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000628557	console: 	0.000872161	endScene: 	0.000366909	present: 	0.310366	TOTAL_RENDER: 	6.61411	
UPDATE	UpdateSceneManager: 	0.0167695	UpdateInput: 	1.15817	UpdateCamera: 	0.939762	UpdateEnemies: 	0.4526	UpdateProjectile: 	0.00321497	UpdateParticle: 	0.334747	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.40656	UpdatePlayer: 	0.269338	UpdateSound: 	0.0220506	UpdateItems:	0.0012902	UpdateTriggers: 	0.0364293	UpdateRigid: 	0.044814	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	4.82872	
RENDER	shadowmap: 	0.304718	sendToRender: 	0.104864	scene: 	2.78993	particles2Tex: 	1.67888	sendToRender: 	0.0664346	motionBlur: 	0.845584	bloom2Tex: 	0.0866808	printScene: 	0.344549	applyBloom: 	0.00688406	setRenderState: 	0.000499237	applyParticles: 	0.00208116	gui: 	0.0717788	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000769907	console: 	0.00117291	endScene: 	0.000348864	present: 	0.229192	TOTAL_RENDER: 	6.71998	
UPDATE	UpdateSceneManager: 	0.014117	UpdateInput: 	1.28071	UpdateCamera: 	0.935035	UpdateEnemies: 	0.466964	UpdateProjectile: 	0.00716375	UpdateParticle: 	0.186805	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.4031	UpdatePlayer: 	4.53169	UpdateSound: 	0.0140177	UpdateItems:	0.00144358	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.052477	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	9.07226	
RENDER	shadowmap: 	0.363426	sendToRender: 	0.0970144	scene: 	2.88395	particles2Tex: 	1.71608	sendToRender: 	0.0669759	motionBlur: 	1.25091	bloom2Tex: 	0.0684045	printScene: 	0.0382518	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.316591	setRenderState: 	0.000493222	luaMsg: 	0.000799982	printTextDebug:	0.000658632	console: 	0.00104659	endScene: 	0.000345857	present: 	0.205842	TOTAL_RENDER: 	7.1857	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.03934	UpdateCamera: 	1.11136	UpdateEnemies: 	0.416276	UpdateProjectile: 	0.00332925	UpdateParticle: 	0.272	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.48111	UpdatePlayer: 	0.13117	UpdateSound: 	0.0205559	UpdateItems:	0.000902235	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413645	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.67377	
RENDER	shadowmap: 	0.267591	sendToRender: 	0.0891589	scene: 	2.70517	particles2Tex: 	1.71187	sendToRender: 	0.0666812	motionBlur: 	0.975482	bloom2Tex: 	0.0651233	printScene: 	0.03513	applyBloom: 	0.00695022	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.361962	setRenderState: 	0.000526304	luaMsg: 	0.000673669	printTextDebug:	0.000523296	console: 	0.00109471	endScene: 	0.000357887	present: 	0.180772	TOTAL_RENDER: 	6.63608	
UPDATE	UpdateSceneManager: 	0.0164207	UpdateInput: 	1.25176	UpdateCamera: 	1.0102	UpdateEnemies: 	0.426478	UpdateProjectile: 	0.00279994	UpdateParticle: 	0.295488	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.6473	UpdatePlayer: 	0.104431	UpdateSound: 	0.0207845	UpdateItems:	0.00136839	UpdateTriggers: 	0.0327662	UpdateRigid: 	0.0433043	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.03444	
RENDER	shadowmap: 	0.38536	sendToRender: 	0.0692105	scene: 	2.57283	particles2Tex: 	1.99518	sendToRender: 	0.0793997	motionBlur: 	0.778187	bloom2Tex: 	0.38631	printScene: 	0.0351481	applyBloom: 	0.00652015	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0660256	setRenderState: 	0.000487207	luaMsg: 	0.000769907	printTextDebug:	0.000550364	console: 	0.00111877	endScene: 	0.000339842	present: 	0.345631	TOTAL_RENDER: 	6.89999	
UPDATE	UpdateSceneManager: 	0.0181891	UpdateInput: 	1.108	UpdateCamera: 	1.00323	UpdateEnemies: 	0.397922	UpdateProjectile: 	0.00699232	UpdateParticle: 	0.279657	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.60345	UpdatePlayer: 	4.83943	UpdateSound: 	0.0173319	UpdateItems:	0.00134132	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0529762	UpdateGUI: 	0.00195484	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	9.49419	
RENDER	shadowmap: 	0.304706	sendToRender: 	0.10822	scene: 	2.75484	particles2Tex: 	1.69384	sendToRender: 	0.0656677	motionBlur: 	0.798809	bloom2Tex: 	0.33706	printScene: 	0.0362247	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.0627535	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000559386	console: 	0.000875168	endScene: 	0.000336835	present: 	0.382623	TOTAL_RENDER: 	6.71981	
UPDATE	UpdateSceneManager: 	0.013335	UpdateInput: 	1.0439	UpdateCamera: 	0.923835	UpdateEnemies: 	0.380214	UpdateProjectile: 	0.00336233	UpdateParticle: 	0.196832	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.35833	UpdatePlayer: 	0.123537	UpdateSound: 	0.0239904	UpdateItems:	0.00117291	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.044405	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.26079	
RENDER	shadowmap: 	0.254012	sendToRender: 	0.0904972	scene: 	2.67225	particles2Tex: 	1.67626	sendToRender: 	0.0646903	motionBlur: 	0.971813	bloom2Tex: 	0.274559	printScene: 	0.0378277	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00215935	gui: 	0.0716525	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000781937	console: 	0.00122103	endScene: 	0.000342849	present: 	0.464489	TOTAL_RENDER: 	6.76588	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.10486	UpdateCamera: 	0.946433	UpdateEnemies: 	0.356389	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.184267	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.39687	UpdatePlayer: 	0.10072	UpdateSound: 	0.0230491	UpdateItems:	0.00135636	UpdateTriggers: 	0.0356593	UpdateRigid: 	0.0404893	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.34235	
RENDER	shadowmap: 	0.290721	sendToRender: 	0.069421	scene: 	2.67507	particles2Tex: 	1.6721	sendToRender: 	0.0767862	motionBlur: 	0.793991	bloom2Tex: 	0.272526	printScene: 	0.0362278	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0625129	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000784945	console: 	0.000815019	endScene: 	0.000351872	present: 	0.443163	TOTAL_RENDER: 	6.56373	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.02867	UpdateCamera: 	0.92972	UpdateEnemies: 	0.354696	UpdateProjectile: 	0.00595475	UpdateParticle: 	0.173999	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.53869	UpdatePlayer: 	4.79012	UpdateSound: 	0.0164447	UpdateItems:	0.00114283	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0501823	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	9.06978	
RENDER	shadowmap: 	0.275606	sendToRender: 	0.107706	scene: 	2.72734	particles2Tex: 	1.72224	sendToRender: 	0.0666361	motionBlur: 	0.872519	bloom2Tex: 	0.0653038	printScene: 	0.0356714	applyBloom: 	0.587605	setRenderState: 	0.000487207	applyParticles: 	0.00200898	gui: 	0.068624	setRenderState: 	0.000502244	luaMsg: 	0.000739833	printTextDebug:	0.000745848	console: 	0.00107667	endScene: 	0.000357887	present: 	0.215291	TOTAL_RENDER: 	6.94168	
UPDATE	UpdateSceneManager: 	0.0106945	UpdateInput: 	1.01117	UpdateCamera: 	1.02003	UpdateEnemies: 	0.355291	UpdateProjectile: 	0.00275182	UpdateParticle: 	0.18586	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.35402	UpdatePlayer: 	0.0960429	UpdateSound: 	0.0223845	UpdateItems:	0.000878176	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0401795	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.23482	
RENDER	shadowmap: 	0.255477	sendToRender: 	0.0887619	scene: 	2.84639	particles2Tex: 	1.70999	sendToRender: 	0.0658752	motionBlur: 	0.885078	bloom2Tex: 	0.0653038	printScene: 	0.0352684	applyBloom: 	0.327725	setRenderState: 	0.0004842	applyParticles: 	0.00196988	gui: 	0.0620798	setRenderState: 	0.000490215	luaMsg: 	0.00043608	printTextDebug:	0.000532319	console: 	0.000923287	endScene: 	0.000366909	present: 	0.240416	TOTAL_RENDER: 	6.75049	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.01111	UpdateCamera: 	0.0487177	UpdateEnemies: 	0.307903	UpdateProjectile: 	0.00250821	UpdateParticle: 	0.195839	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.3069	UpdatePlayer: 	0.090404	UpdateSound: 	0.0206371	UpdateItems:	0.00110373	UpdateTriggers: 	0.033888	UpdateRigid: 	0.0591536	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.22372	
RENDER	shadowmap: 	0.238043	sendToRender: 	0.0892401	scene: 	3.13279	particles2Tex: 	1.74896	sendToRender: 	0.0668887	motionBlur: 	1.01423	bloom2Tex: 	0.361763	printScene: 	0.037136	applyBloom: 	0.00686	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.0625279	setRenderState: 	0.000454125	luaMsg: 	0.000733818	printTextDebug:	0.000649609	console: 	0.00089622	endScene: 	0.000324805	present: 	0.365035	TOTAL_RENDER: 	7.29499	
UPDATE	UpdateSceneManager: 	0.0179785	UpdateInput: 	1.10376	UpdateCamera: 	0.0563265	UpdateEnemies: 	0.319515	UpdateProjectile: 	0.0073472	UpdateParticle: 	0.288009	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.59871	UpdatePlayer: 	5.14342	UpdateSound: 	0.0138704	UpdateItems:	0.0013323	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0599205	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00155485	TOTAL_UPDATE: 	8.79189	
RENDER	shadowmap: 	0.320706	sendToRender: 	0.0897423	scene: 	3.00763	particles2Tex: 	1.80867	sendToRender: 	0.0660226	motionBlur: 	1.03423	bloom2Tex: 	0.0651745	printScene: 	0.359727	applyBloom: 	0.00756975	setRenderState: 	0.0004842	applyParticles: 	0.00196988	gui: 	0.0649188	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000691714	console: 	0.00104659	endScene: 	0.000345857	present: 	0.257979	TOTAL_RENDER: 	7.24848	
UPDATE	UpdateSceneManager: 	0.00958174	UpdateInput: 	1.03642	UpdateCamera: 	0.0509913	UpdateEnemies: 	0.303094	UpdateProjectile: 	0.00303452	UpdateParticle: 	0.267982	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.49707	UpdatePlayer: 	0.11179	UpdateSound: 	0.0200898	UpdateItems:	0.000821034	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0394548	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.47343	
RENDER	shadowmap: 	0.250608	sendToRender: 	0.0909152	scene: 	3.14982	particles2Tex: 	1.77004	sendToRender: 	0.0672135	motionBlur: 	1.15032	bloom2Tex: 	0.065794	printScene: 	0.339764	applyBloom: 	0.0074675	setRenderState: 	0.000487207	applyParticles: 	0.00188868	gui: 	0.0605159	setRenderState: 	0.0004842	luaMsg: 	0.000730811	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000369916	present: 	0.237156	TOTAL_RENDER: 	7.37301	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.17596	UpdateCamera: 	0.0605971	UpdateEnemies: 	0.254689	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.182101	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.26224	UpdatePlayer: 	0.114082	UpdateSound: 	0.0224356	UpdateItems:	0.00113682	UpdateTriggers: 	0.0334549	UpdateRigid: 	0.0392683	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.28935	
RENDER	shadowmap: 	0.23625	sendToRender: 	0.0989602	scene: 	3.10079	particles2Tex: 	1.78775	sendToRender: 	0.0670782	motionBlur: 	1.06034	bloom2Tex: 	0.0664647	printScene: 	0.0341827	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.288228	gui: 	0.0640106	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000670662	console: 	0.000878176	endScene: 	0.000345857	present: 	0.177731	TOTAL_RENDER: 	7.21019	
UPDATE	UpdateSceneManager: 	0.0210341	UpdateInput: 	1.00463	UpdateCamera: 	0.0523687	UpdateEnemies: 	0.27621	UpdateProjectile: 	0.0062164	UpdateParticle: 	0.176793	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.24916	UpdatePlayer: 	7.19798	UpdateSound: 	0.0177019	UpdateItems:	0.00143155	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.050871	UpdateGUI: 	0.00146162	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	10.2319	
RENDER	shadowmap: 	0.297347	sendToRender: 	0.090395	scene: 	3.06437	particles2Tex: 	7.49131	sendToRender: 	0.0685849	motionBlur: 	1.10986	bloom2Tex: 	0.774244	printScene: 	0.0445855	applyBloom: 	0.00715473	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.0693278	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000658632	console: 	0.00101351	endScene: 	0.000369916	present: 	0.32586	TOTAL_RENDER: 	13.526	
UPDATE	UpdateSceneManager: 	0.0116779	UpdateInput: 	1.04442	UpdateCamera: 	0.050868	UpdateEnemies: 	0.308381	UpdateProjectile: 	0.00299843	UpdateParticle: 	0.216518	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.31363	UpdatePlayer: 	0.101562	UpdateSound: 	0.0217379	UpdateItems:	0.00155485	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0411119	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.24538	
RENDER	shadowmap: 	0.244761	sendToRender: 	0.0906506	scene: 	3.21528	particles2Tex: 	1.95771	sendToRender: 	0.0666872	motionBlur: 	1.09206	bloom2Tex: 	0.0661609	printScene: 	0.0360864	applyBloom: 	0.331851	setRenderState: 	0.000487207	applyParticles: 	0.00212928	gui: 	0.0601009	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000649609	console: 	0.00110073	endScene: 	0.000336835	present: 	0.245751	TOTAL_RENDER: 	7.57802	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.1189	UpdateCamera: 	0.0486245	UpdateEnemies: 	0.269844	UpdateProjectile: 	0.0027037	UpdateParticle: 	0.228085	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.22678	UpdatePlayer: 	0.0921002	UpdateSound: 	0.0210341	UpdateItems:	0.000971407	UpdateTriggers: 	0.0339662	UpdateRigid: 	0.0386758	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.23524	
RENDER	shadowmap: 	0.253158	sendToRender: 	0.0897363	scene: 	3.13535	particles2Tex: 	1.99892	sendToRender: 	0.0872762	motionBlur: 	1.1189	bloom2Tex: 	0.0654	printScene: 	0.0345466	applyBloom: 	0.288285	setRenderState: 	0.0004842	applyParticles: 	0.00218341	gui: 	0.0828553	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000673669	console: 	0.000760885	endScene: 	0.000369916	present: 	0.184029	TOTAL_RENDER: 	7.51573	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.02455	UpdateCamera: 	0.0478636	UpdateEnemies: 	0.236843	UpdateProjectile: 	0.0061352	UpdateParticle: 	0.233354	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.70572	UpdatePlayer: 	5.23623	UpdateSound: 	0.0165921	UpdateItems:	0.00126614	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0493944	UpdateGUI: 	0.00159395	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	8.74685	
RENDER	shadowmap: 	0.308017	sendToRender: 	0.108235	scene: 	3.28615	particles2Tex: 	2.07016	sendToRender: 	0.0949031	motionBlur: 	1.06633	bloom2Tex: 	0.0675534	printScene: 	0.392009	applyBloom: 	0.00679684	setRenderState: 	0.000490215	applyParticles: 	0.00197289	gui: 	0.0626813	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000538334	console: 	0.00105562	endScene: 	0.000354879	present: 	0.29175	TOTAL_RENDER: 	7.9362	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.05016	UpdateCamera: 	0.929504	UpdateEnemies: 	0.257287	UpdateProjectile: 	0.00232476	UpdateParticle: 	0.22201	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.33056	UpdatePlayer: 	0.110734	UpdateSound: 	0.0197559	UpdateItems:	0.00104058	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0402698	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.13813	
RENDER	shadowmap: 	0.309873	sendToRender: 	0.088795	scene: 	2.99302	particles2Tex: 	1.88964	sendToRender: 	0.0658542	motionBlur: 	1.32649	bloom2Tex: 	0.0681549	printScene: 	0.0369195	applyBloom: 	0.316264	setRenderState: 	0.000490215	applyParticles: 	0.00220446	gui: 	0.0654542	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000643594	console: 	0.00104359	endScene: 	0.000348864	present: 	0.258108	TOTAL_RENDER: 	7.59222	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.28805	UpdateCamera: 	0.885135	UpdateEnemies: 	0.249215	UpdateProjectile: 	0.0058946	UpdateParticle: 	0.220221	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.24905	UpdatePlayer: 	0.100494	UpdateSound: 	0.0218491	UpdateItems:	0.000998474	UpdateTriggers: 	0.0340925	UpdateRigid: 	0.0500169	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.26263	
RENDER	shadowmap: 	0.245616	sendToRender: 	0.0891318	scene: 	2.98844	particles2Tex: 	1.97868	sendToRender: 	0.0667414	motionBlur: 	1.23256	bloom2Tex: 	0.0669008	printScene: 	0.0355842	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.306071	setRenderState: 	0.000511267	luaMsg: 	0.000646602	printTextDebug:	0.000658632	console: 	0.000926295	endScene: 	0.000384954	present: 	0.18626	TOTAL_RENDER: 	7.36933	
UPDATE	UpdateSceneManager: 	0.0106013	UpdateInput: 	1.03379	UpdateCamera: 	0.898106	UpdateEnemies: 	0.321157	UpdateProjectile: 	0.00515477	UpdateParticle: 	0.218245	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.24137	UpdatePlayer: 	4.343	UpdateSound: 	0.0172056	UpdateItems:	0.00139846	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0505101	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	8.29794	
RENDER	shadowmap: 	0.267606	sendToRender: 	0.106743	scene: 	3.17111	particles2Tex: 	1.92196	sendToRender: 	0.0662632	motionBlur: 	1.11296	bloom2Tex: 	0.0676556	printScene: 	0.0374518	applyBloom: 	0.00658933	setRenderState: 	0.000451118	applyParticles: 	0.283034	gui: 	0.0645188	setRenderState: 	0.000475177	luaMsg: 	0.000739833	printTextDebug:	0.000574423	console: 	0.000802989	endScene: 	0.000366909	present: 	0.167485	TOTAL_RENDER: 	7.44127	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.06232	UpdateCamera: 	0.944893	UpdateEnemies: 	1.65174	UpdateProjectile: 	0.00354278	UpdateParticle: 	0.262978	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.23547	UpdatePlayer: 	0.101399	UpdateSound: 	0.0173921	UpdateItems:	0.00142252	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0409735	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.49065	
RENDER	shadowmap: 	0.414204	sendToRender: 	0.090431	scene: 	3.02427	particles2Tex: 	2.19122	sendToRender: 	0.0879409	motionBlur: 	1.25137	bloom2Tex: 	0.0697458	printScene: 	0.0473343	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.326994	setRenderState: 	0.000535326	luaMsg: 	0.000995466	printTextDebug:	0.000730811	console: 	0.00123907	endScene: 	0.000354879	present: 	0.11988	TOTAL_RENDER: 	7.84239	
UPDATE	UpdateSceneManager: 	0.0202251	UpdateInput: 	1.20829	UpdateCamera: 	1.00517	UpdateEnemies: 	0.38357	UpdateProjectile: 	0.00272776	UpdateParticle: 	0.305196	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.33903	UpdatePlayer: 	0.115026	UpdateSound: 	0.0309407	UpdateItems:	0.00119396	UpdateTriggers: 	0.0358849	UpdateRigid: 	0.0431419	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	4.64103	
RENDER	shadowmap: 	0.295332	sendToRender: 	0.109444	scene: 	3.03772	particles2Tex: 	1.88941	sendToRender: 	0.066185	motionBlur: 	1.00966	bloom2Tex: 	0.36333	printScene: 	0.0377495	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.0677398	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000670662	console: 	0.00101953	endScene: 	0.000336835	present: 	0.472257	TOTAL_RENDER: 	7.52592	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.05557	UpdateCamera: 	0.994341	UpdateEnemies: 	0.326317	UpdateProjectile: 	0.00666451	UpdateParticle: 	0.232756	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.41419	UpdatePlayer: 	4.58186	UpdateSound: 	0.0142734	UpdateItems:	0.00171425	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0526454	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00175936	TOTAL_UPDATE: 	8.89768	
RENDER	shadowmap: 	0.35663	sendToRender: 	0.0989	scene: 	3.07792	particles2Tex: 	2.10076	sendToRender: 	0.0676075	motionBlur: 	1.01241	bloom2Tex: 	0.417729	printScene: 	0.0419991	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.0717788	setRenderState: 	0.000466155	luaMsg: 	0.000854116	printTextDebug:	0.00925092	console: 	0.00117291	endScene: 	0.000333827	present: 	0.412015	TOTAL_RENDER: 	7.8465	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.03835	UpdateCamera: 	0.0539206	UpdateEnemies: 	2.26996	UpdateProjectile: 	0.00348564	UpdateParticle: 	0.350527	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.39548	UpdatePlayer: 	0.113558	UpdateSound: 	0.0203063	UpdateItems:	0.00115486	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0488019	UpdateGUI: 	0.0114584	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	5.46317	
RENDER	shadowmap: 	0.249652	sendToRender: 	0.0686812	scene: 	2.77668	particles2Tex: 	1.76082	sendToRender: 	0.0652166	motionBlur: 	0.954613	bloom2Tex: 	0.0652857	printScene: 	0.0366698	applyBloom: 	0.272872	setRenderState: 	0.000487207	applyParticles: 	0.00216236	gui: 	0.061737	setRenderState: 	0.000496229	luaMsg: 	0.000535326	printTextDebug:	0.000667654	console: 	0.00104659	endScene: 	0.000354879	present: 	0.198362	TOTAL_RENDER: 	6.67288	
UPDATE	UpdateSceneManager: 	0.0267844	UpdateInput: 	1.24298	UpdateCamera: 	0.952333	UpdateEnemies: 	0.3334	UpdateProjectile: 	0.0041172	UpdateParticle: 	0.218389	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.22982	UpdatePlayer: 	0.0956189	UpdateSound: 	0.0226431	UpdateItems:	0.00108268	UpdateTriggers: 	0.0339361	UpdateRigid: 	0.0398818	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.52557	
RENDER	shadowmap: 	0.257122	sendToRender: 	0.106966	scene: 	2.64411	particles2Tex: 	2.10955	sendToRender: 	0.0666752	motionBlur: 	0.892672	bloom2Tex: 	0.0651865	printScene: 	0.659426	applyBloom: 	0.00706149	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.0648978	setRenderState: 	0.000475177	luaMsg: 	0.000887198	printTextDebug:	0.000763893	console: 	0.00102855	endScene: 	0.000336835	present: 	0.27052	TOTAL_RENDER: 	7.31412	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.03154	UpdateCamera: 	0.898981	UpdateEnemies: 	2.21314	UpdateProjectile: 	0.00556078	UpdateParticle: 	0.211827	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23587	UpdatePlayer: 	4.60555	UpdateSound: 	0.017365	UpdateItems:	0.00127215	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0510725	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	10.4583	
RENDER	shadowmap: 	0.30316	sendToRender: 	0.0896912	scene: 	2.79311	particles2Tex: 	1.81858	sendToRender: 	0.0693368	motionBlur: 	0.847689	bloom2Tex: 	0.0656978	printScene: 	0.351177	applyBloom: 	0.00717277	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0693338	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.000664647	console: 	0.00109471	endScene: 	0.000351872	present: 	0.252051	TOTAL_RENDER: 	6.83733	
UPDATE	UpdateSceneManager: 	0.0122945	UpdateInput: 	0.993093	UpdateCamera: 	1.11629	UpdateEnemies: 	0.372374	UpdateProjectile: 	0.00606001	UpdateParticle: 	0.214088	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.30397	UpdatePlayer: 	0.100407	UpdateSound: 	0.0216356	UpdateItems:	0.000875168	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0416742	UpdateGUI: 	0.00153079	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.32207	
RENDER	shadowmap: 	0.240963	sendToRender: 	0.0975467	scene: 	2.85291	particles2Tex: 	1.76747	sendToRender: 	0.0670782	motionBlur: 	1.07982	bloom2Tex: 	0.0659925	printScene: 	0.0354518	applyBloom: 	0.306895	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.0695293	setRenderState: 	0.000457133	luaMsg: 	0.000821034	printTextDebug:	0.000643594	console: 	0.000845094	endScene: 	0.000445103	present: 	0.193075	TOTAL_RENDER: 	6.98471	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.04094	UpdateCamera: 	0.891261	UpdateEnemies: 	0.371742	UpdateProjectile: 	0.002421	UpdateParticle: 	0.214687	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.25845	UpdatePlayer: 	0.100271	UpdateSound: 	0.0216627	UpdateItems:	0.00103456	UpdateTriggers: 	0.0429073	UpdateRigid: 	0.0400171	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.15447	
RENDER	shadowmap: 	0.25013	sendToRender: 	0.0985692	scene: 	2.62685	particles2Tex: 	2.06639	sendToRender: 	0.066591	motionBlur: 	0.970986	bloom2Tex: 	0.0652376	printScene: 	0.0354639	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.320495	setRenderState: 	0.000508259	luaMsg: 	0.000802989	printTextDebug:	0.000523296	console: 	0.000875168	endScene: 	0.000366909	present: 	0.184023	TOTAL_RENDER: 	6.86074	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.04337	UpdateCamera: 	0.919919	UpdateEnemies: 	0.368157	UpdateProjectile: 	0.00552168	UpdateParticle: 	0.211722	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.24795	UpdatePlayer: 	4.94335	UpdateSound: 	0.0171846	UpdateItems:	0.00128418	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.05085	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	8.98073	
RENDER	shadowmap: 	0.278012	sendToRender: 	0.108106	scene: 	2.55144	particles2Tex: 	1.87361	sendToRender: 	0.0659143	motionBlur: 	0.942692	bloom2Tex: 	0.0673849	printScene: 	0.0365465	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.320038	setRenderState: 	0.000508259	luaMsg: 	0.000748855	printTextDebug:	0.000505252	console: 	0.00102253	endScene: 	0.000369916	present: 	0.18463	TOTAL_RENDER: 	6.60183	
UPDATE	UpdateSceneManager: 	0.00846597	UpdateInput: 	1.04149	UpdateCamera: 	1.0116	UpdateEnemies: 	0.423284	UpdateProjectile: 	0.00351571	UpdateParticle: 	0.405329	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.41741	UpdatePlayer: 	0.108984	UpdateSound: 	0.0190552	UpdateItems:	0.00146162	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0447539	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.64729	
RENDER	shadowmap: 	0.328257	sendToRender: 	0.10431	scene: 	2.73965	particles2Tex: 	2.1946	sendToRender: 	0.0911198	motionBlur: 	1.08496	bloom2Tex: 	0.0685398	printScene: 	0.0614663	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.336275	setRenderState: 	0.000583446	luaMsg: 	0.000781937	printTextDebug:	0.000718781	console: 	0.000802989	endScene: 	0.000399991	present: 	0.188763	TOTAL_RENDER: 	7.39725	
UPDATE	UpdateSceneManager: 	0.011314	UpdateInput: 	1.25557	UpdateCamera: 	0.0397675	UpdateEnemies: 	0.376972	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.29043	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.36354	UpdatePlayer: 	0.133477	UpdateSound: 	0.0227123	UpdateItems:	0.00129621	UpdateTriggers: 	0.0354368	UpdateRigid: 	0.0422547	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.70111	
RENDER	shadowmap: 	0.257161	sendToRender: 	0.106268	scene: 	2.89407	particles2Tex: 	1.75569	sendToRender: 	0.0671053	motionBlur: 	0.959924	bloom2Tex: 	0.0651985	printScene: 	0.0358368	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.330095	setRenderState: 	0.000508259	luaMsg: 	0.000757878	printTextDebug:	0.000538334	console: 	0.00107667	endScene: 	0.000357887	present: 	0.180095	TOTAL_RENDER: 	6.82606	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.04274	UpdateCamera: 	0.0496109	UpdateEnemies: 	0.328522	UpdateProjectile: 	0.00583145	UpdateParticle: 	0.200883	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.50152	UpdatePlayer: 	5.17564	UpdateSound: 	0.016541	UpdateItems:	0.00127516	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.050856	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	8.57028	
RENDER	shadowmap: 	0.295957	sendToRender: 	0.108214	scene: 	2.651	particles2Tex: 	1.77599	sendToRender: 	0.0664196	motionBlur: 	0.855274	bloom2Tex: 	0.0651534	printScene: 	0.0350518	applyBloom: 	0.296874	setRenderState: 	0.000568408	applyParticles: 	0.00213529	gui: 	0.0599565	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.00060149	console: 	0.000715773	endScene: 	0.000351872	present: 	0.240046	TOTAL_RENDER: 	6.64478	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.00585	UpdateCamera: 	0.0502906	UpdateEnemies: 	0.342537	UpdateProjectile: 	0.197379	UpdateParticle: 	0.213652	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.23956	UpdatePlayer: 	0.132469	UpdateSound: 	0.0220506	UpdateItems:	0.00107667	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0398307	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.39471	
RENDER	shadowmap: 	0.235372	sendToRender: 	0.0994173	scene: 	2.63524	particles2Tex: 	1.74514	sendToRender: 	0.0656557	motionBlur: 	0.845686	bloom2Tex: 	0.0651294	printScene: 	0.0352353	applyBloom: 	0.46931	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0628256	setRenderState: 	0.000457133	luaMsg: 	0.00079096	printTextDebug:	0.000673669	console: 	0.000956369	endScene: 	0.000390969	present: 	0.214687	TOTAL_RENDER: 	6.65134	
UPDATE	UpdateSceneManager: 	0.0162132	UpdateInput: 	1.25706	UpdateCamera: 	0.95652	UpdateEnemies: 	0.409582	UpdateProjectile: 	0.00299843	UpdateParticle: 	0.347673	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.3997	UpdatePlayer: 	0.101932	UpdateSound: 	0.0216236	UpdateItems:	0.00132929	UpdateTriggers: 	0.0351571	UpdateRigid: 	0.0446396	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.74687	
RENDER	shadowmap: 	0.358879	sendToRender: 	0.0794629	scene: 	2.51952	particles2Tex: 	1.81932	sendToRender: 	0.0666541	motionBlur: 	0.972405	bloom2Tex: 	0.0649008	printScene: 	0.0347571	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.327117	setRenderState: 	0.000493222	luaMsg: 	0.000679684	printTextDebug:	0.000451118	console: 	0.000998474	endScene: 	0.000360894	present: 	0.19042	TOTAL_RENDER: 	6.62247	
UPDATE	UpdateSceneManager: 	0.0122133	UpdateInput: 	1.11762	UpdateCamera: 	0.958523	UpdateEnemies: 	0.414003	UpdateProjectile: 	0.00632768	UpdateParticle: 	0.324916	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.47506	UpdatePlayer: 	4.54545	UpdateSound: 	0.0171425	UpdateItems:	0.0011699	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0514575	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	9.08418	
RENDER	shadowmap: 	0.291311	sendToRender: 	0.108596	scene: 	2.63426	particles2Tex: 	1.81728	sendToRender: 	0.0655684	motionBlur: 	1.00071	bloom2Tex: 	0.406256	printScene: 	0.0389826	applyBloom: 	0.00679383	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0604047	setRenderState: 	0.000478185	luaMsg: 	0.000724796	printTextDebug:	0.000544349	console: 	0.000935317	endScene: 	0.000342849	present: 	0.340729	TOTAL_RENDER: 	6.9402	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.03113	UpdateCamera: 	1.1444	UpdateEnemies: 	0.359845	UpdateProjectile: 	0.00272776	UpdateParticle: 	0.231559	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.2636	UpdatePlayer: 	0.0953482	UpdateSound: 	0.0223544	UpdateItems:	0.000926295	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0404773	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.34211	
RENDER	shadowmap: 	0.26849	sendToRender: 	0.0897183	scene: 	2.61563	particles2Tex: 	1.81264	sendToRender: 	0.0651083	motionBlur: 	0.881685	bloom2Tex: 	0.400598	printScene: 	0.0375571	applyBloom: 	0.00668857	setRenderState: 	0.000469162	applyParticles: 	0.00205108	gui: 	0.0647143	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.000980429	endScene: 	0.000345857	present: 	0.343099	TOTAL_RENDER: 	6.75326	
UPDATE	UpdateSceneManager: 	0.0186703	UpdateInput: 	1.04575	UpdateCamera: 	0.907964	UpdateEnemies: 	0.329836	UpdateProjectile: 	0.00251724	UpdateParticle: 	0.20952	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.25014	UpdatePlayer: 	0.0913122	UpdateSound: 	0.0207875	UpdateItems:	0.00102554	UpdateTriggers: 	0.0372052	UpdateRigid: 	0.0401495	UpdateGUI: 	0.00198191	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	4.23455	
RENDER	shadowmap: 	0.248617	sendToRender: 	0.0898897	scene: 	2.64952	particles2Tex: 	1.88637	sendToRender: 	0.0902656	motionBlur: 	0.966342	bloom2Tex: 	0.0696345	printScene: 	0.0478576	applyBloom: 	0.284285	setRenderState: 	0.000490215	applyParticles: 	0.00220145	gui: 	0.0804162	setRenderState: 	0.00046014	luaMsg: 	0.000995466	printTextDebug:	0.00079096	console: 	0.00126914	endScene: 	0.000351872	present: 	0.146325	TOTAL_RENDER: 	6.75329	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.09831	UpdateCamera: 	0.942039	UpdateEnemies: 	0.378376	UpdateProjectile: 	0.00642993	UpdateParticle: 	0.268358	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.27928	UpdatePlayer: 	4.48418	UpdateSound: 	0.0167726	UpdateItems:	0.00121501	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0508199	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	8.71725	
RENDER	shadowmap: 	0.297419	sendToRender: 	0.105595	scene: 	2.66897	particles2Tex: 	1.77106	sendToRender: 	0.0657519	motionBlur: 	0.793335	bloom2Tex: 	0.347225	printScene: 	0.0417645	applyBloom: 	0.00669759	setRenderState: 	0.0004842	applyParticles: 	0.00209319	gui: 	0.0636858	setRenderState: 	0.000445103	luaMsg: 	0.000787952	printTextDebug:	0.000652617	console: 	0.00112178	endScene: 	0.000333827	present: 	0.354344	TOTAL_RENDER: 	6.68259	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.00773	UpdateCamera: 	0.950881	UpdateEnemies: 	0.321866	UpdateProjectile: 	0.00261347	UpdateParticle: 	0.193466	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.23595	UpdatePlayer: 	0.0950926	UpdateSound: 	0.0200417	UpdateItems:	0.000860131	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0386217	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.0127	
RENDER	shadowmap: 	0.255348	sendToRender: 	0.0903739	scene: 	2.63833	particles2Tex: 	1.81009	sendToRender: 	0.0664556	motionBlur: 	0.808292	bloom2Tex: 	0.384599	printScene: 	0.0353977	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0590393	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000649609	console: 	0.00104659	endScene: 	0.000360894	present: 	0.322675	TOTAL_RENDER: 	6.64415	
UPDATE	UpdateSceneManager: 	0.0147094	UpdateInput: 	1.16895	UpdateCamera: 	0.946364	UpdateEnemies: 	0.390731	UpdateProjectile: 	0.00277888	UpdateParticle: 	0.335159	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.41735	UpdatePlayer: 	0.116439	UpdateSound: 	0.017771	UpdateItems:	0.00153981	UpdateTriggers: 	0.0354368	UpdateRigid: 	0.0438336	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.64216	
RENDER	shadowmap: 	0.387155	sendToRender: 	0.0686751	scene: 	2.54651	particles2Tex: 	2.14703	sendToRender: 	0.0660767	motionBlur: 	0.85663	bloom2Tex: 	0.0654271	printScene: 	0.0336444	applyBloom: 	0.29393	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.0611024	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000529311	console: 	0.000998474	endScene: 	0.000360894	present: 	0.210458	TOTAL_RENDER: 	6.92023	
UPDATE	UpdateSceneManager: 	0.011314	UpdateInput: 	1.10494	UpdateCamera: 	0.964423	UpdateEnemies: 	0.355583	UpdateProjectile: 	0.00635474	UpdateParticle: 	0.30255	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.41987	UpdatePlayer: 	4.8611	UpdateSound: 	0.0171004	UpdateItems:	0.00117591	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0520259	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00155485	TOTAL_UPDATE: 	9.25625	
RENDER	shadowmap: 	0.310706	sendToRender: 	0.0897153	scene: 	2.65725	particles2Tex: 	1.77292	sendToRender: 	0.0653008	motionBlur: 	1.00219	bloom2Tex: 	0.360987	printScene: 	0.0366909	applyBloom: 	0.00654421	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.0582694	setRenderState: 	0.00047217	luaMsg: 	0.00063758	printTextDebug:	0.000430065	console: 	0.00107667	endScene: 	0.000339842	present: 	0.315358	TOTAL_RENDER: 	6.84346	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.02669	UpdateCamera: 	1.18985	UpdateEnemies: 	0.277928	UpdateProjectile: 	0.0027428	UpdateParticle: 	0.192474	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.29442	UpdatePlayer: 	0.0925964	UpdateSound: 	0.0203274	UpdateItems:	0.00107667	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0401104	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.31582	
RENDER	shadowmap: 	0.257272	sendToRender: 	0.0895769	scene: 	2.58665	particles2Tex: 	1.74713	sendToRender: 	0.0666421	motionBlur: 	0.799681	bloom2Tex: 	0.365956	printScene: 	0.0342158	applyBloom: 	0.0065382	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.0553461	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000538334	console: 	0.000914265	endScene: 	0.000348864	present: 	0.316673	TOTAL_RENDER: 	6.4926	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.0677	UpdateCamera: 	0.907441	UpdateEnemies: 	0.299635	UpdateProjectile: 	0.00231273	UpdateParticle: 	0.182652	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.22567	UpdatePlayer: 	0.0903799	UpdateSound: 	0.0199484	UpdateItems:	0.000857124	UpdateTriggers: 	0.0340714	UpdateRigid: 	0.0381285	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00925092	TOTAL_UPDATE: 	4.17317	
RENDER	shadowmap: 	0.283157	sendToRender: 	0.0897634	scene: 	2.38937	particles2Tex: 	1.86613	sendToRender: 	0.0827049	motionBlur: 	0.906356	bloom2Tex: 	0.0650331	printScene: 	0.0342849	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.336209	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000685699	console: 	0.0010105	endScene: 	0.000375931	present: 	0.156646	TOTAL_RENDER: 	6.38264	
UPDATE	UpdateSceneManager: 	0.0182823	UpdateInput: 	1.09695	UpdateCamera: 	0.953521	UpdateEnemies: 	0.358636	UpdateProjectile: 	0.00711262	UpdateParticle: 	0.351556	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.42905	UpdatePlayer: 	4.47342	UpdateSound: 	0.0131215	UpdateItems:	0.00130223	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0511176	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00156688	TOTAL_UPDATE: 	8.94843	
RENDER	shadowmap: 	0.319752	sendToRender: 	0.0899679	scene: 	2.61726	particles2Tex: 	1.82766	sendToRender: 	0.0671113	motionBlur: 	0.80775	bloom2Tex: 	0.358335	printScene: 	0.0349135	applyBloom: 	0.00646301	setRenderState: 	0.000469162	applyParticles: 	0.00211424	gui: 	0.062582	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000751863	console: 	0.000905243	endScene: 	0.000336835	present: 	0.401985	TOTAL_RENDER: 	6.76037	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.05927	UpdateCamera: 	0.052053	UpdateEnemies: 	0.484004	UpdateProjectile: 	0.00317286	UpdateParticle: 	0.30716	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.38142	UpdatePlayer: 	0.110133	UpdateSound: 	0.0218251	UpdateItems:	0.00106765	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0409164	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.60842	
RENDER	shadowmap: 	0.268541	sendToRender: 	0.0894386	scene: 	2.66849	particles2Tex: 	1.81779	sendToRender: 	0.0661609	motionBlur: 	0.796117	bloom2Tex: 	0.374034	printScene: 	0.0349917	applyBloom: 	0.00694721	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.0567416	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000442095	console: 	0.000980429	endScene: 	0.000345857	present: 	0.401026	TOTAL_RENDER: 	6.74813	
UPDATE	UpdateSceneManager: 	0.0217348	UpdateInput: 	1.05893	UpdateCamera: 	0.0500289	UpdateEnemies: 	0.274749	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.195926	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.22704	UpdatePlayer: 	0.0928911	UpdateSound: 	0.0215694	UpdateItems:	0.00128117	UpdateTriggers: 	0.0341526	UpdateRigid: 	0.0393134	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.15121	
RENDER	shadowmap: 	0.247742	sendToRender: 	0.0898596	scene: 	2.64367	particles2Tex: 	1.98772	sendToRender: 	0.066615	motionBlur: 	0.781985	bloom2Tex: 	0.365435	printScene: 	0.0349917	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00215634	gui: 	0.0607806	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000718781	console: 	0.0010075	endScene: 	0.000348864	present: 	0.371029	TOTAL_RENDER: 	6.8249	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.09146	UpdateCamera: 	0.924436	UpdateEnemies: 	0.292451	UpdateProjectile: 	0.00557281	UpdateParticle: 	0.187647	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.22401	UpdatePlayer: 	4.38663	UpdateSound: 	0.0169861	UpdateItems:	0.00103757	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0503327	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	8.38092	
RENDER	shadowmap: 	0.291085	sendToRender: 	0.0894025	scene: 	2.6366	particles2Tex: 	1.82147	sendToRender: 	0.0660346	motionBlur: 	0.848258	bloom2Tex: 	0.0662872	printScene: 	0.329926	applyBloom: 	0.00710661	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.0583235	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000583446	console: 	0.0012932	endScene: 	0.000381946	present: 	0.27274	TOTAL_RENDER: 	6.65959	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.03883	UpdateCamera: 	1.04115	UpdateEnemies: 	0.295052	UpdateProjectile: 	0.00244205	UpdateParticle: 	0.200801	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.26314	UpdatePlayer: 	0.117396	UpdateSound: 	0.0223333	UpdateItems:	0.000926295	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0397495	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.16759	
RENDER	shadowmap: 	0.2712	sendToRender: 	0.107405	scene: 	2.65368	particles2Tex: 	1.82715	sendToRender: 	0.0658932	motionBlur: 	1.03961	bloom2Tex: 	0.327268	printScene: 	0.0364202	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00186763	gui: 	0.0603054	setRenderState: 	0.00047217	luaMsg: 	0.000887198	printTextDebug:	0.000430065	console: 	0.00119095	endScene: 	0.000339842	present: 	0.412466	TOTAL_RENDER: 	6.97605	
UPDATE	UpdateSceneManager: 	0.0111576	UpdateInput: 	1.08321	UpdateCamera: 	0.953921	UpdateEnemies: 	0.304396	UpdateProjectile: 	0.00228867	UpdateParticle: 	0.195376	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.24683	UpdatePlayer: 	0.097661	UpdateSound: 	0.0221499	UpdateItems:	0.00103156	UpdateTriggers: 	0.0381736	UpdateRigid: 	0.0415329	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.14599	
RENDER	shadowmap: 	0.284255	sendToRender: 	0.0898777	scene: 	2.6408	particles2Tex: 	2.0653	sendToRender: 	0.0852673	motionBlur: 	0.793254	bloom2Tex: 	0.348867	printScene: 	0.0345947	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00216236	gui: 	0.07912	setRenderState: 	0.000496229	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00101652	endScene: 	0.000333827	present: 	0.354296	TOTAL_RENDER: 	6.9493	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.03405	UpdateCamera: 	0.0473403	UpdateEnemies: 	0.260602	UpdateProjectile: 	0.00562995	UpdateParticle: 	0.178131	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32179	UpdatePlayer: 	4.83836	UpdateSound: 	0.0156327	UpdateItems:	0.00119997	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0507808	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	7.91935	
RENDER	shadowmap: 	0.243832	sendToRender: 	0.066997	scene: 	2.75566	particles2Tex: 	1.7875	sendToRender: 	0.0652978	motionBlur: 	0.953834	bloom2Tex: 	0.0653489	printScene: 	0.0349135	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00190973	gui: 	0.282409	setRenderState: 	0.000487207	luaMsg: 	0.000577431	printTextDebug:	0.000640587	console: 	0.000784945	endScene: 	0.000390969	present: 	0.196059	TOTAL_RENDER: 	6.61745	
UPDATE	UpdateSceneManager: 	0.00842989	UpdateInput: 	1.03076	UpdateCamera: 	0.0482124	UpdateEnemies: 	0.269624	UpdateProjectile: 	0.00258641	UpdateParticle: 	0.192973	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.21453	UpdatePlayer: 	0.0862266	UpdateSound: 	0.0196747	UpdateItems:	0.000977422	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0373495	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.04116	
RENDER	shadowmap: 	0.247676	sendToRender: 	0.0886597	scene: 	2.55662	particles2Tex: 	1.80292	sendToRender: 	0.0830808	motionBlur: 	0.934496	bloom2Tex: 	0.065	printScene: 	0.0315752	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.466429	gui: 	0.0563205	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.00079096	console: 	0.000863138	endScene: 	0.000351872	present: 	0.155945	TOTAL_RENDER: 	6.6904	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	0.99669	UpdateCamera: 	0.0464471	UpdateEnemies: 	0.25194	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.191325	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.19713	UpdatePlayer: 	0.0856763	UpdateSound: 	0.0191394	UpdateItems:	0.000962384	UpdateTriggers: 	0.0325436	UpdateRigid: 	0.0376112	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.00085	
RENDER	shadowmap: 	0.237916	sendToRender: 	0.0872642	scene: 	2.53047	particles2Tex: 	1.8961	sendToRender: 	0.0653399	motionBlur: 	0.960183	bloom2Tex: 	0.0636677	printScene: 	0.0522184	applyBloom: 	0.00661639	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.293614	setRenderState: 	0.000502244	luaMsg: 	0.000544349	printTextDebug:	0.000418036	console: 	0.000824042	endScene: 	0.000378939	present: 	0.176531	TOTAL_RENDER: 	6.53303	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.01255	UpdateCamera: 	0.912855	UpdateEnemies: 	0.291485	UpdateProjectile: 	0.00542845	UpdateParticle: 	0.182273	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23271	UpdatePlayer: 	4.61423	UpdateSound: 	0.016138	UpdateItems:	0.000983436	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0505583	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	8.48942	
RENDER	shadowmap: 	0.275486	sendToRender: 	0.108542	scene: 	2.80608	particles2Tex: 	1.81449	sendToRender: 	0.0663534	motionBlur: 	0.872768	bloom2Tex: 	0.0660947	printScene: 	0.359787	applyBloom: 	0.00732615	setRenderState: 	0.00559687	applyParticles: 	0.00200597	gui: 	0.0594844	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000430065	console: 	0.000911258	endScene: 	0.000366909	present: 	0.271687	TOTAL_RENDER: 	6.88043	
UPDATE	UpdateSceneManager: 	0.0172537	UpdateInput: 	1.01202	UpdateCamera: 	1.07594	UpdateEnemies: 	1.84344	UpdateProjectile: 	0.00327211	UpdateParticle: 	0.253254	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.26875	UpdatePlayer: 	0.104262	UpdateSound: 	0.0162523	UpdateItems:	0.000977422	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0412652	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	5.78741	
RENDER	shadowmap: 	0.273031	sendToRender: 	0.107471	scene: 	2.62166	particles2Tex: 	2.15934	sendToRender: 	0.0670361	motionBlur: 	0.975187	bloom2Tex: 	0.0662211	printScene: 	0.0470275	applyBloom: 	0.00687804	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.33623	setRenderState: 	0.000478185	luaMsg: 	0.000851109	printTextDebug:	0.000721788	console: 	0.00123907	endScene: 	0.000366909	present: 	0.166989	TOTAL_RENDER: 	6.99907	
UPDATE	UpdateSceneManager: 	0.0247182	UpdateInput: 	1.04418	UpdateCamera: 	0.944183	UpdateEnemies: 	0.341574	UpdateProjectile: 	0.00387059	UpdateParticle: 	0.22253	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.28061	UpdatePlayer: 	0.120265	UpdateSound: 	0.0232596	UpdateItems:	0.00110975	UpdateTriggers: 	0.0345165	UpdateRigid: 	0.0418577	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.2449	
RENDER	shadowmap: 	0.256746	sendToRender: 	0.107008	scene: 	2.66912	particles2Tex: 	2.14132	sendToRender: 	0.066582	motionBlur: 	0.988008	bloom2Tex: 	0.0658421	printScene: 	0.0377465	applyBloom: 	0.00653519	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.0837485	setRenderState: 	0.000463147	luaMsg: 	0.000712766	printTextDebug:	0.00063758	console: 	0.00102253	endScene: 	0.000324805	present: 	0.437873	TOTAL_RENDER: 	7.02927	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.0369	UpdateCamera: 	0.974661	UpdateEnemies: 	1.7314	UpdateProjectile: 	0.00503748	UpdateParticle: 	0.19057	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.24281	UpdatePlayer: 	4.58606	UpdateSound: 	0.0171274	UpdateItems:	0.00127215	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0507808	UpdateGUI: 	0.00181049	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	10.0112	
RENDER	shadowmap: 	0.286703	sendToRender: 	0.114018	scene: 	3.10793	particles2Tex: 	1.91756	sendToRender: 	0.0814297	motionBlur: 	0.882924	bloom2Tex: 	0.0680075	printScene: 	0.362082	applyBloom: 	0.00708555	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.0773697	setRenderState: 	0.000454125	luaMsg: 	0.000878176	printTextDebug:	0.000748855	console: 	0.00115185	endScene: 	0.00044811	present: 	0.237685	TOTAL_RENDER: 	7.36699	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.05182	UpdateCamera: 	1.09415	UpdateEnemies: 	0.34247	UpdateProjectile: 	0.0063788	UpdateParticle: 	0.355418	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.23035	UpdatePlayer: 	0.0927287	UpdateSound: 	0.017744	UpdateItems:	0.00120599	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0397254	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.38894	
RENDER	shadowmap: 	0.283771	sendToRender: 	0.106948	scene: 	2.70317	particles2Tex: 	1.99801	sendToRender: 	0.0870928	motionBlur: 	0.885406	bloom2Tex: 	0.0681699	printScene: 	0.0429855	applyBloom: 	0.316883	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.0664015	setRenderState: 	0.000481192	luaMsg: 	0.000619535	printTextDebug:	0.000550364	console: 	0.00102855	endScene: 	0.000348864	present: 	0.232205	TOTAL_RENDER: 	6.9658	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.05818	UpdateCamera: 	0.976961	UpdateEnemies: 	0.351598	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.194384	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.22216	UpdatePlayer: 	0.10001	UpdateSound: 	0.022622	UpdateItems:	0.00115787	UpdateTriggers: 	0.0347842	UpdateRigid: 	0.0400833	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.15413	
RENDER	shadowmap: 	0.264027	sendToRender: 	0.090004	scene: 	2.63156	particles2Tex: 	1.79681	sendToRender: 	0.065788	motionBlur: 	0.96956	bloom2Tex: 	0.0670631	printScene: 	0.0353285	applyBloom: 	0.00670662	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.454645	setRenderState: 	0.000691714	luaMsg: 	0.000547356	printTextDebug:	0.000839079	console: 	0.000818027	endScene: 	0.0004842	present: 	0.10238	TOTAL_RENDER: 	6.67445	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.0498	UpdateCamera: 	0.908602	UpdateEnemies: 	0.343508	UpdateProjectile: 	0.00562093	UpdateParticle: 	0.182652	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.26379	UpdatePlayer: 	4.58559	UpdateSound: 	0.0143365	UpdateItems:	0.000845094	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0400111	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	8.55213	
RENDER	shadowmap: 	0.258202	sendToRender: 	0.0894205	scene: 	2.78794	particles2Tex: 	1.7883	sendToRender: 	0.0656256	motionBlur: 	0.867547	bloom2Tex: 	0.0699473	printScene: 	0.361057	applyBloom: 	0.00784343	setRenderState: 	0.000475177	applyParticles: 	0.00192778	gui: 	0.0602783	setRenderState: 	0.000490215	luaMsg: 	0.000664647	printTextDebug:	0.000514274	console: 	0.0011308	endScene: 	0.000363902	present: 	0.240855	TOTAL_RENDER: 	6.76596	
UPDATE	UpdateSceneManager: 	0.0164778	UpdateInput: 	1.09775	UpdateCamera: 	1.20515	UpdateEnemies: 	0.348179	UpdateProjectile: 	0.00267663	UpdateParticle: 	0.189896	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.24987	UpdatePlayer: 	0.0967497	UpdateSound: 	0.022586	UpdateItems:	0.00100148	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0397405	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.41633	
RENDER	shadowmap: 	0.238371	sendToRender: 	0.0961873	scene: 	2.64536	particles2Tex: 	1.80979	sendToRender: 	0.0665759	motionBlur: 	0.883667	bloom2Tex: 	0.064967	printScene: 	0.334675	applyBloom: 	0.00736825	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0605731	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.00108268	endScene: 	0.000369916	present: 	0.256677	TOTAL_RENDER: 	6.64232	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.03393	UpdateCamera: 	0.923624	UpdateEnemies: 	0.369853	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.19119	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.19791	UpdatePlayer: 	0.0941452	UpdateSound: 	0.0212206	UpdateItems:	0.000935317	UpdateTriggers: 	0.0327752	UpdateRigid: 	0.0579987	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.10143	
RENDER	shadowmap: 	0.236064	sendToRender: 	0.0889333	scene: 	2.5884	particles2Tex: 	2.03215	sendToRender: 	0.0866176	motionBlur: 	0.983876	bloom2Tex: 	0.0649459	printScene: 	0.0343631	applyBloom: 	0.00649609	setRenderState: 	0.000445103	applyParticles: 	0.00211725	gui: 	0.333737	setRenderState: 	0.000511267	luaMsg: 	0.000842086	printTextDebug:	0.000748855	console: 	0.000854116	endScene: 	0.000381946	present: 	0.199538	TOTAL_RENDER: 	6.82269	
UPDATE	UpdateSceneManager: 	0.00957272	UpdateInput: 	1.08065	UpdateCamera: 	0.0563807	UpdateEnemies: 	0.312549	UpdateProjectile: 	0.00544649	UpdateParticle: 	0.187887	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.26027	UpdatePlayer: 	6.98345	UpdateSound: 	0.0169951	UpdateItems:	0.00116088	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0511988	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	10.1211	
RENDER	shadowmap: 	0.29009	sendToRender: 	0.0894626	scene: 	2.63781	particles2Tex: 	1.85778	sendToRender: 	0.0656948	motionBlur: 	0.983596	bloom2Tex: 	0.0659053	printScene: 	0.0378578	applyBloom: 	0.00696826	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.350732	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.0101321	console: 	0.000878176	endScene: 	0.000369916	present: 	0.145302	TOTAL_RENDER: 	6.82621	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.06153	UpdateCamera: 	0.050844	UpdateEnemies: 	0.426469	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.219661	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.24389	UpdatePlayer: 	0.0950745	UpdateSound: 	0.0228266	UpdateItems:	0.00107967	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0397916	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.30726	
RENDER	shadowmap: 	0.255008	sendToRender: 	0.0898837	scene: 	2.43298	particles2Tex: 	1.9619	sendToRender: 	0.0673368	motionBlur: 	0.992853	bloom2Tex: 	0.0660015	printScene: 	0.0354609	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.0019368	gui: 	0.284357	setRenderState: 	0.000565401	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.000824042	endScene: 	0.000363902	present: 	0.188035	TOTAL_RENDER: 	6.54923	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.03063	UpdateCamera: 	0.935744	UpdateEnemies: 	0.369562	UpdateProjectile: 	0.00236987	UpdateParticle: 	0.231595	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.22414	UpdatePlayer: 	0.0934595	UpdateSound: 	0.0147455	UpdateItems:	0.00125711	UpdateTriggers: 	0.0351571	UpdateRigid: 	0.0404472	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	4.13371	
RENDER	shadowmap: 	0.342991	sendToRender: 	0.104325	scene: 	2.76169	particles2Tex: 	2.18443	sendToRender: 	0.0905333	motionBlur: 	0.891171	bloom2Tex: 	0.282075	printScene: 	0.0403871	applyBloom: 	0.00649309	setRenderState: 	0.000439088	applyParticles: 	0.00209018	gui: 	0.0640677	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000619535	console: 	0.000893213	endScene: 	0.000348864	present: 	0.425031	TOTAL_RENDER: 	7.40475	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.07802	UpdateCamera: 	0.968126	UpdateEnemies: 	0.344882	UpdateProjectile: 	0.00644497	UpdateParticle: 	0.24724	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21766	UpdatePlayer: 	4.60775	UpdateSound: 	0.0166041	UpdateItems:	0.00105862	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0486966	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	8.70401	
RENDER	shadowmap: 	0.2851	sendToRender: 	0.107216	scene: 	2.70982	particles2Tex: 	1.94102	sendToRender: 	0.0667263	motionBlur: 	4.05059	bloom2Tex: 	0.0675443	printScene: 	0.0360232	applyBloom: 	0.00664346	setRenderState: 	0.00047217	applyParticles: 	0.00210822	gui: 	0.352822	setRenderState: 	0.000568408	luaMsg: 	0.000691714	printTextDebug:	0.000616527	console: 	0.000902235	endScene: 	0.000396984	present: 	0.255832	TOTAL_RENDER: 	10.0487	
UPDATE	UpdateSceneManager: 	0.022607	UpdateInput: 	2.08152	UpdateCamera: 	1.01462	UpdateEnemies: 	0.378007	UpdateProjectile: 	0.0031879	UpdateParticle: 	0.249206	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.43928	UpdatePlayer: 	0.105168	UpdateSound: 	0.0199394	UpdateItems:	0.00111576	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0407119	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.54683	
RENDER	shadowmap: 	0.301338	sendToRender: 	0.109396	scene: 	2.66233	particles2Tex: 	1.92088	sendToRender: 	0.0674631	motionBlur: 	0.964646	bloom2Tex: 	0.0868492	printScene: 	0.0410457	applyBloom: 	0.00669759	setRenderState: 	0.000490215	applyParticles: 	0.00201198	gui: 	0.338317	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.000682691	console: 	0.00115185	endScene: 	0.000360894	present: 	0.180775	TOTAL_RENDER: 	6.86125	
UPDATE	UpdateSceneManager: 	0.0142192	UpdateInput: 	1.0468	UpdateCamera: 	0.93538	UpdateEnemies: 	0.384728	UpdateProjectile: 	0.00301347	UpdateParticle: 	0.242578	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.39125	UpdatePlayer: 	0.124842	UpdateSound: 	0.0239694	UpdateItems:	0.0012932	UpdateTriggers: 	0.0350037	UpdateRigid: 	0.0420141	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.39044	
RENDER	shadowmap: 	0.254704	sendToRender: 	0.108819	scene: 	2.69752	particles2Tex: 	2.00093	sendToRender: 	0.0684646	motionBlur: 	0.985	bloom2Tex: 	0.0672827	printScene: 	0.0389796	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.344907	setRenderState: 	0.000487207	luaMsg: 	0.000887198	printTextDebug:	0.000565401	console: 	0.00102253	endScene: 	0.000351872	present: 	0.181085	TOTAL_RENDER: 	6.92807	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.01972	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.350657	UpdateProjectile: 	0.00555175	UpdateParticle: 	0.22884	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.23858	UpdatePlayer: 	5.15743	UpdateSound: 	0.0168207	UpdateItems:	0.00146764	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0505763	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00151876	TOTAL_UPDATE: 	8.28434	
RENDER	shadowmap: 	0.264565	sendToRender: 	0.10601	scene: 	2.60451	particles2Tex: 	1.88779	sendToRender: 	0.0852823	motionBlur: 	0.838865	bloom2Tex: 	0.0654782	printScene: 	0.557407	applyBloom: 	0.00736825	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0848763	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000628557	console: 	0.000923287	endScene: 	0.000466155	present: 	0.231808	TOTAL_RENDER: 	6.90116	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.00668	UpdateCamera: 	0.0612197	UpdateEnemies: 	0.327644	UpdateProjectile: 	0.0025443	UpdateParticle: 	0.236341	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.25135	UpdatePlayer: 	0.0945723	UpdateSound: 	0.0214191	UpdateItems:	0.00117591	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0404713	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.18683	
RENDER	shadowmap: 	0.232497	sendToRender: 	0.0988399	scene: 	2.67813	particles2Tex: 	1.9066	sendToRender: 	0.0786027	motionBlur: 	0.8539	bloom2Tex: 	0.0663744	printScene: 	0.365947	applyBloom: 	0.00680887	setRenderState: 	0.000481192	applyParticles: 	0.00184056	gui: 	0.0735201	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000643594	console: 	0.000875168	endScene: 	0.000469162	present: 	0.26926	TOTAL_RENDER: 	6.83761	
UPDATE	UpdateSceneManager: 	0.0164327	UpdateInput: 	1.20989	UpdateCamera: 	0.0558183	UpdateEnemies: 	0.339454	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.242945	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.23902	UpdatePlayer: 	0.103592	UpdateSound: 	0.0203063	UpdateItems:	0.00126914	UpdateTriggers: 	0.0365105	UpdateRigid: 	0.0424863	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.4924	
RENDER	shadowmap: 	0.392764	sendToRender: 	0.0906656	scene: 	2.70162	particles2Tex: 	1.89871	sendToRender: 	0.0670782	motionBlur: 	0.962619	bloom2Tex: 	0.0663023	printScene: 	0.0365886	applyBloom: 	0.275284	setRenderState: 	0.000487207	applyParticles: 	0.00208717	gui: 	0.0948099	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.0007669	console: 	0.00113381	endScene: 	0.000396984	present: 	0.116638	TOTAL_RENDER: 	7.02821	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.06104	UpdateCamera: 	0.994242	UpdateEnemies: 	0.293572	UpdateProjectile: 	0.00604798	UpdateParticle: 	0.21976	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22301	UpdatePlayer: 	4.7779	UpdateSound: 	0.0168568	UpdateItems:	0.00113982	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0503387	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	8.81177	
RENDER	shadowmap: 	0.274304	sendToRender: 	0.106004	scene: 	2.61647	particles2Tex: 	1.91234	sendToRender: 	0.0766509	motionBlur: 	0.810051	bloom2Tex: 	0.323635	printScene: 	0.0353496	applyBloom: 	0.00647203	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0982715	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000634572	console: 	0.00100148	endScene: 	0.000348864	present: 	0.387113	TOTAL_RENDER: 	6.81616	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	1.05543	UpdateCamera: 	0.0503538	UpdateEnemies: 	0.272722	UpdateProjectile: 	0.00230371	UpdateParticle: 	0.222203	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21097	UpdatePlayer: 	0.0963678	UpdateSound: 	0.0205168	UpdateItems:	0.00111877	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0398217	UpdateGUI: 	0.00129922	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.11459	
RENDER	shadowmap: 	0.254283	sendToRender: 	0.0897814	scene: 	2.78926	particles2Tex: 	1.92842	sendToRender: 	0.0665429	motionBlur: 	0.966264	bloom2Tex: 	0.320152	printScene: 	0.0361195	applyBloom: 	0.00642993	setRenderState: 	0.000481192	applyParticles: 	0.00187364	gui: 	0.0739111	setRenderState: 	0.000451118	luaMsg: 	0.00089622	printTextDebug:	0.000568408	console: 	0.000718781	endScene: 	0.000348864	present: 	0.405555	TOTAL_RENDER: 	7.10544	
UPDATE	UpdateSceneManager: 	0.0147305	UpdateInput: 	1.109	UpdateCamera: 	0.969515	UpdateEnemies: 	0.352948	UpdateProjectile: 	0.0033112	UpdateParticle: 	0.393339	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.39594	UpdatePlayer: 	0.121438	UpdateSound: 	0.0207815	UpdateItems:	0.00128719	UpdateTriggers: 	0.0352473	UpdateRigid: 	0.0442787	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.61304	
RENDER	shadowmap: 	0.306598	sendToRender: 	0.104187	scene: 	2.80926	particles2Tex: 	2.09299	sendToRender: 	0.0683293	motionBlur: 	0.827422	bloom2Tex: 	0.0686421	printScene: 	0.399074	applyBloom: 	0.00672767	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0826658	setRenderState: 	0.000457133	luaMsg: 	0.00090825	printTextDebug:	0.000751863	console: 	0.00107065	endScene: 	0.000342849	present: 	0.395558	TOTAL_RENDER: 	7.34685	
UPDATE	UpdateSceneManager: 	0.0139516	UpdateInput: 	1.11991	UpdateCamera: 	1.0189	UpdateEnemies: 	3.60602	UpdateProjectile: 	0.0041593	UpdateParticle: 	0.415744	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.4582	UpdatePlayer: 	4.38535	UpdateSound: 	0.0174071	UpdateItems:	0.00145861	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0533341	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00159395	TOTAL_UPDATE: 	12.2691	
RENDER	shadowmap: 	0.322351	sendToRender: 	0.12123	scene: 	2.80792	particles2Tex: 	2.05927	sendToRender: 	0.0665158	motionBlur: 	1.20546	bloom2Tex: 	0.0687714	printScene: 	0.0420652	applyBloom: 	0.00730811	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.308038	setRenderState: 	0.000541341	luaMsg: 	0.000863138	printTextDebug:	0.000799982	console: 	0.00107366	endScene: 	0.000357887	present: 	0.199147	TOTAL_RENDER: 	7.37925	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.21271	UpdateCamera: 	0.929167	UpdateEnemies: 	0.32485	UpdateProjectile: 	0.00342849	UpdateParticle: 	0.229339	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.25166	UpdatePlayer: 	0.0979918	UpdateSound: 	0.0224717	UpdateItems:	0.00138944	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0402517	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.25553	
RENDER	shadowmap: 	0.247167	sendToRender: 	0.106407	scene: 	2.83698	particles2Tex: 	2.02053	sendToRender: 	0.0661278	motionBlur: 	0.818391	bloom2Tex: 	0.376488	printScene: 	0.0355872	applyBloom: 	0.00707052	setRenderState: 	0.000475177	applyParticles: 	0.00194883	gui: 	0.0616317	setRenderState: 	0.000478185	luaMsg: 	0.000715773	printTextDebug:	0.000336835	console: 	0.000899228	endScene: 	0.000351872	present: 	0.36847	TOTAL_RENDER: 	7.1421	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.02249	UpdateCamera: 	0.0478245	UpdateEnemies: 	0.272003	UpdateProjectile: 	0.00330218	UpdateParticle: 	0.218341	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.20849	UpdatePlayer: 	0.0933122	UpdateSound: 	0.0210161	UpdateItems:	0.00116388	UpdateTriggers: 	0.0344052	UpdateRigid: 	0.0384954	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.11066	
RENDER	shadowmap: 	0.237504	sendToRender: 	0.0974534	scene: 	2.88849	particles2Tex: 	2.35457	sendToRender: 	0.0812974	motionBlur: 	0.901977	bloom2Tex: 	0.067803	printScene: 	0.372861	applyBloom: 	0.00718781	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0718179	setRenderState: 	0.00047217	luaMsg: 	0.000833064	printTextDebug:	0.000634572	console: 	0.000992459	endScene: 	0.000366909	present: 	0.268905	TOTAL_RENDER: 	7.54122	
UPDATE	UpdateSceneManager: 	0.0121351	UpdateInput: 	1.1682	UpdateCamera: 	0.0525191	UpdateEnemies: 	0.386987	UpdateProjectile: 	0.00509763	UpdateParticle: 	0.392698	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.26711	UpdatePlayer: 	4.40946	UpdateSound: 	0.0130072	UpdateItems:	0.00116088	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0404983	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	7.90903	
RENDER	shadowmap: 	0.291551	sendToRender: 	0.113384	scene: 	2.79032	particles2Tex: 	1.99013	sendToRender: 	0.0850116	motionBlur: 	0.87814	bloom2Tex: 	0.375324	printScene: 	0.0409675	applyBloom: 	0.00705849	setRenderState: 	0.000478185	applyParticles: 	0.00205108	gui: 	0.061743	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000839079	console: 	0.000911258	endScene: 	0.000354879	present: 	0.314393	TOTAL_RENDER: 	7.12016	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.17277	UpdateCamera: 	0.0419329	UpdateEnemies: 	3.98201	UpdateProjectile: 	0.00842989	UpdateParticle: 	0.415392	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.36415	UpdatePlayer: 	0.121636	UpdateSound: 	0.0142042	UpdateItems:	0.00127215	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0444201	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	7.33084	
RENDER	shadowmap: 	0.353496	sendToRender: 	0.0997632	scene: 	2.57262	particles2Tex: 	1.98137	sendToRender: 	0.0662842	motionBlur: 	0.976032	bloom2Tex: 	0.0656527	printScene: 	0.0337225	applyBloom: 	0.00674571	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.321878	setRenderState: 	0.0004842	luaMsg: 	0.000751863	printTextDebug:	0.000553371	console: 	0.000652617	endScene: 	0.000369916	present: 	0.148646	TOTAL_RENDER: 	6.79755	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.06343	UpdateCamera: 	0.0469343	UpdateEnemies: 	0.285055	UpdateProjectile: 	0.00787351	UpdateParticle: 	0.33672	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.3765	UpdatePlayer: 	0.112295	UpdateSound: 	0.0219484	UpdateItems:	0.00111877	UpdateTriggers: 	0.044405	UpdateRigid: 	0.0409344	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.48374	
RENDER	shadowmap: 	0.227709	sendToRender: 	0.0679323	scene: 	2.56701	particles2Tex: 	1.928	sendToRender: 	0.0654091	motionBlur: 	1.01323	bloom2Tex: 	0.0657278	printScene: 	0.0329526	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00194883	gui: 	0.0555175	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000526304	console: 	0.000905243	endScene: 	0.000345857	present: 	0.44301	TOTAL_RENDER: 	6.63046	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.05986	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.270033	UpdateProjectile: 	0.00336835	UpdateParticle: 	0.219255	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.4186	UpdatePlayer: 	4.31343	UpdateSound: 	0.0184597	UpdateItems:	0.00147666	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0505583	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	7.59875	
RENDER	shadowmap: 	0.303981	sendToRender: 	0.107071	scene: 	2.66342	particles2Tex: 	2.04012	sendToRender: 	0.0677037	motionBlur: 	1.05677	bloom2Tex: 	0.0665729	printScene: 	0.0357646	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.305491	setRenderState: 	0.000505252	luaMsg: 	0.000962384	printTextDebug:	0.000511267	console: 	0.000980429	endScene: 	0.000354879	present: 	0.175957	TOTAL_RENDER: 	6.99806	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.20033	UpdateCamera: 	0.908798	UpdateEnemies: 	0.298998	UpdateProjectile: 	0.00394578	UpdateParticle: 	0.226837	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.23959	UpdatePlayer: 	0.0967798	UpdateSound: 	0.0419539	UpdateItems:	0.00108569	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0393284	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.20597	
RENDER	shadowmap: 	0.252466	sendToRender: 	0.0889905	scene: 	2.84189	particles2Tex: 	1.87141	sendToRender: 	0.0697548	motionBlur: 	0.918839	bloom2Tex: 	0.0667414	printScene: 	0.364689	applyBloom: 	0.00749457	setRenderState: 	0.000475177	applyParticles: 	0.00213529	gui: 	0.0655143	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000553371	console: 	0.000911258	endScene: 	0.000351872	present: 	0.326065	TOTAL_RENDER: 	7.05269	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.03763	UpdateCamera: 	0.947058	UpdateEnemies: 	3.6031	UpdateProjectile: 	0.005248	UpdateParticle: 	0.301885	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.22404	UpdatePlayer: 	0.100253	UpdateSound: 	0.0180086	UpdateItems:	0.00109772	UpdateTriggers: 	0.0338519	UpdateRigid: 	0.0408833	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.47419	
RENDER	shadowmap: 	0.394926	sendToRender: 	0.0885845	scene: 	2.65852	particles2Tex: 	2.24118	sendToRender: 	0.0666541	motionBlur: 	0.863611	bloom2Tex: 	0.420222	printScene: 	0.0386337	applyBloom: 	0.00663444	setRenderState: 	0.000487207	applyParticles: 	0.00196086	gui: 	0.0602092	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000631565	console: 	0.000860131	endScene: 	0.000348864	present: 	0.333391	TOTAL_RENDER: 	7.34418	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.08582	UpdateCamera: 	0.931026	UpdateEnemies: 	0.327427	UpdateProjectile: 	0.00844192	UpdateParticle: 	0.21949	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.28934	UpdatePlayer: 	4.95587	UpdateSound: 	0.0180688	UpdateItems:	0.00138042	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0514064	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	9.05782	
RENDER	shadowmap: 	0.294802	sendToRender: 	0.108692	scene: 	2.81582	particles2Tex: 	2.18008	sendToRender: 	0.0672496	motionBlur: 	1.01172	bloom2Tex: 	0.0658872	printScene: 	0.0356142	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.0564769	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000526304	console: 	0.00109471	endScene: 	0.00033082	present: 	0.439728	TOTAL_RENDER: 	7.25265	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.16675	UpdateCamera: 	0.0558273	UpdateEnemies: 	2.28493	UpdateProjectile: 	0.00537431	UpdateParticle: 	0.250581	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.2316	UpdatePlayer: 	0.0925453	UpdateSound: 	0.0189109	UpdateItems:	0.00093231	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0398217	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.33762	
RENDER	shadowmap: 	0.272854	sendToRender: 	0.0888882	scene: 	2.98675	particles2Tex: 	2.13943	sendToRender: 	0.0756254	motionBlur: 	1.00933	bloom2Tex: 	0.0652436	printScene: 	0.033912	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.304649	setRenderState: 	0.000496229	luaMsg: 	0.000682691	printTextDebug:	0.000412021	console: 	0.000962384	endScene: 	0.000366909	present: 	0.177882	TOTAL_RENDER: 	7.32653	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.05376	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.333295	UpdateProjectile: 	0.00470967	UpdateParticle: 	0.274773	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.19647	UpdatePlayer: 	0.0937422	UpdateSound: 	0.0202612	UpdateItems:	0.000851109	UpdateTriggers: 	0.0341286	UpdateRigid: 	0.0385886	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.27394	
RENDER	shadowmap: 	0.263227	sendToRender: 	0.0907408	scene: 	2.8888	particles2Tex: 	2.14045	sendToRender: 	0.0673519	motionBlur: 	0.888657	bloom2Tex: 	0.0644437	printScene: 	0.355881	applyBloom: 	0.00711563	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.060137	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000505252	console: 	0.000968399	endScene: 	0.000366909	present: 	0.244046	TOTAL_RENDER: 	7.23891	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.04652	UpdateCamera: 	0.951179	UpdateEnemies: 	5.95598	UpdateProjectile: 	0.0101892	UpdateParticle: 	0.29922	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.23887	UpdatePlayer: 	8.68902	UpdateSound: 	0.0161771	UpdateItems:	0.00136238	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0524078	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00157891	TOTAL_UPDATE: 	18.4442	
RENDER	shadowmap: 	0.310074	sendToRender: 	0.0902626	scene: 	3.0342	particles2Tex: 	2.22544	sendToRender: 	0.0841605	motionBlur: 	1.03041	bloom2Tex: 	0.0654872	printScene: 	0.0366879	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.60491	setRenderState: 	0.000511267	luaMsg: 	0.000869153	printTextDebug:	0.000649609	console: 	0.00126012	endScene: 	0.000348864	present: 	0.105838	TOTAL_RENDER: 	7.97335	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.03459	UpdateCamera: 	0.0514425	UpdateEnemies: 	0.352693	UpdateProjectile: 	0.00798779	UpdateParticle: 	0.22979	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25689	UpdatePlayer: 	0.102629	UpdateSound: 	0.0227514	UpdateItems:	0.00122704	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.050841	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.27462	
RENDER	shadowmap: 	0.242097	sendToRender: 	0.0902476	scene: 	2.79794	particles2Tex: 	2.16603	sendToRender: 	0.0657399	motionBlur: 	1.02983	bloom2Tex: 	0.0655414	printScene: 	0.0332624	applyBloom: 	0.0064991	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.364647	setRenderState: 	0.000559386	luaMsg: 	0.000658632	printTextDebug:	0.000694721	console: 	0.000926295	endScene: 	0.000366909	present: 	0.118027	TOTAL_RENDER: 	7.28088	
UPDATE	UpdateSceneManager: 	0.0181891	UpdateInput: 	1.10013	UpdateCamera: 	0.0768043	UpdateEnemies: 	0.400093	UpdateProjectile: 	0.00403901	UpdateParticle: 	0.249655	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	1.30378	UpdatePlayer: 	0.113176	UpdateSound: 	0.0210131	UpdateItems:	0.00107667	UpdateTriggers: 	0.222067	UpdateRigid: 	0.0624648	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.74613	
RENDER	shadowmap: 	0.347529	sendToRender: 	0.0906837	scene: 	2.83755	particles2Tex: 	2.05751	sendToRender: 	0.089183	motionBlur: 	1.1895	bloom2Tex: 	0.0697247	printScene: 	0.0476501	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00223454	gui: 	0.359417	setRenderState: 	0.000565401	luaMsg: 	0.000890205	printTextDebug:	0.000745848	console: 	0.0010917	endScene: 	0.000375931	present: 	0.0952279	TOTAL_RENDER: 	7.49759	
UPDATE	UpdateSceneManager: 	0.0226491	UpdateInput: 	1.07475	UpdateCamera: 	0.0507086	UpdateEnemies: 	0.329051	UpdateProjectile: 	0.00913964	UpdateParticle: 	0.35401	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.29562	UpdatePlayer: 	4.86444	UpdateSound: 	0.0171635	UpdateItems:	0.00128117	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0527236	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00175334	TOTAL_UPDATE: 	8.24793	
RENDER	shadowmap: 	0.312017	sendToRender: 	0.104795	scene: 	2.74184	particles2Tex: 	2.14834	sendToRender: 	0.0659564	motionBlur: 	1.21457	bloom2Tex: 	0.0693127	printScene: 	0.0427569	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.347433	setRenderState: 	0.000538334	luaMsg: 	0.000562393	printTextDebug:	0.0007669	console: 	0.00119697	endScene: 	0.000351872	present: 	0.143341	TOTAL_RENDER: 	7.47115	
UPDATE	UpdateSceneManager: 	0.0223694	UpdateInput: 	1.12165	UpdateCamera: 	1.02373	UpdateEnemies: 	4.22252	UpdateProjectile: 	0.00597881	UpdateParticle: 	0.295272	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.2477	UpdatePlayer: 	0.100822	UpdateSound: 	0.0183515	UpdateItems:	0.00119095	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0400923	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	8.26823	
RENDER	shadowmap: 	0.269997	sendToRender: 	0.0895108	scene: 	2.94873	particles2Tex: 	2.45732	sendToRender: 	0.0879018	motionBlur: 	1.11396	bloom2Tex: 	0.0667534	printScene: 	0.0369826	applyBloom: 	0.00689308	setRenderState: 	0.000445103	applyParticles: 	0.0018586	gui: 	0.361604	setRenderState: 	0.000505252	luaMsg: 	0.000830056	printTextDebug:	0.000697729	console: 	0.000968399	endScene: 	0.000381946	present: 	0.133741	TOTAL_RENDER: 	7.85556	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.10024	UpdateCamera: 	0.0530123	UpdateEnemies: 	0.355784	UpdateProjectile: 	0.00303151	UpdateParticle: 	0.214684	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.21437	UpdatePlayer: 	0.0935798	UpdateSound: 	0.0218672	UpdateItems:	0.000926295	UpdateTriggers: 	0.0342489	UpdateRigid: 	0.0401404	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.27252	
RENDER	shadowmap: 	0.430255	sendToRender: 	0.0891258	scene: 	2.68376	particles2Tex: 	2.51317	sendToRender: 	0.0661579	motionBlur: 	1.08457	bloom2Tex: 	0.0667955	printScene: 	0.0361435	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.359324	setRenderState: 	0.000505252	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.000917273	endScene: 	0.000357887	present: 	0.123636	TOTAL_RENDER: 	7.72659	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.07294	UpdateCamera: 	0.924833	UpdateEnemies: 	0.402743	UpdateProjectile: 	0.0100389	UpdateParticle: 	0.213553	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.27073	UpdatePlayer: 	4.60847	UpdateSound: 	0.0151305	UpdateItems:	0.00147666	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0513131	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	8.7448	
RENDER	shadowmap: 	0.329689	sendToRender: 	0.0899589	scene: 	2.75426	particles2Tex: 	2.29047	sendToRender: 	0.068603	motionBlur: 	1.03442	bloom2Tex: 	0.0668436	printScene: 	0.0372924	applyBloom: 	0.00651113	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.383871	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000523296	console: 	0.00114885	endScene: 	0.000360894	present: 	0.161717	TOTAL_RENDER: 	7.50337	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.02893	UpdateCamera: 	0.912936	UpdateEnemies: 	0.396532	UpdateProjectile: 	0.00693819	UpdateParticle: 	0.21952	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.2481	UpdatePlayer: 	0.0979106	UpdateSound: 	0.0227965	UpdateItems:	0.00124208	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.039554	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.12205	
RENDER	shadowmap: 	0.264674	sendToRender: 	0.0892491	scene: 	2.69144	particles2Tex: 	2.23432	sendToRender: 	0.0663053	motionBlur: 	0.898458	bloom2Tex: 	0.0664978	printScene: 	0.367065	applyBloom: 	0.00674271	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.06134	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.0010105	endScene: 	0.000369916	present: 	0.289726	TOTAL_RENDER: 	7.30428	
UPDATE	UpdateSceneManager: 	0.013711	UpdateInput: 	1.09459	UpdateCamera: 	0.964462	UpdateEnemies: 	3.75274	UpdateProjectile: 	0.00448411	UpdateParticle: 	0.298902	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.39043	UpdatePlayer: 	0.106572	UpdateSound: 	0.0394908	UpdateItems:	0.00120599	UpdateTriggers: 	0.0353195	UpdateRigid: 	0.043178	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	7.90269	
RENDER	shadowmap: 	0.284863	sendToRender: 	0.0988098	scene: 	2.82122	particles2Tex: 	2.36681	sendToRender: 	0.0655534	motionBlur: 	0.896873	bloom2Tex: 	0.066182	printScene: 	0.331382	applyBloom: 	0.00686	setRenderState: 	0.000493222	applyParticles: 	0.00211725	gui: 	0.0635414	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000718781	console: 	0.00109471	endScene: 	0.000360894	present: 	0.445154	TOTAL_RENDER: 	7.75068	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.08695	UpdateCamera: 	0.942388	UpdateEnemies: 	0.348004	UpdateProjectile: 	0.00679383	UpdateParticle: 	0.282821	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.26028	UpdatePlayer: 	7.17258	UpdateSound: 	0.0168447	UpdateItems:	0.00137741	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0498726	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	11.3378	
RENDER	shadowmap: 	0.323045	sendToRender: 	0.0905904	scene: 	2.89232	particles2Tex: 	2.17225	sendToRender: 	0.0857364	motionBlur: 	1.01271	bloom2Tex: 	0.067803	printScene: 	0.0382879	applyBloom: 	0.00672767	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.35733	setRenderState: 	0.000547356	luaMsg: 	0.000664647	printTextDebug:	0.000523296	console: 	0.00101652	endScene: 	0.000354879	present: 	0.135645	TOTAL_RENDER: 	7.4617	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.05045	UpdateCamera: 	0.941176	UpdateEnemies: 	0.325857	UpdateProjectile: 	0.0062555	UpdateParticle: 	0.258012	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.26122	UpdatePlayer: 	0.100295	UpdateSound: 	0.0233077	UpdateItems:	0.00131726	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0409194	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.16374	
RENDER	shadowmap: 	0.248839	sendToRender: 	0.0995737	scene: 	2.67564	particles2Tex: 	2.5339	sendToRender: 	0.0865965	motionBlur: 	0.807206	bloom2Tex: 	0.391796	printScene: 	0.0395871	applyBloom: 	0.00660737	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0630452	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.0102283	console: 	0.00123907	endScene: 	0.000357887	present: 	0.326534	TOTAL_RENDER: 	7.56603	
UPDATE	UpdateSceneManager: 	0.0112088	UpdateInput: 	1.08137	UpdateCamera: 	0.909721	UpdateEnemies: 	0.347358	UpdateProjectile: 	0.00617129	UpdateParticle: 	0.250286	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.4153	UpdatePlayer: 	0.0990263	UpdateSound: 	0.0219394	UpdateItems:	0.000980429	UpdateTriggers: 	0.0353436	UpdateRigid: 	0.0408803	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.3595	
RENDER	shadowmap: 	0.283037	sendToRender: 	0.0896431	scene: 	2.63163	particles2Tex: 	2.21158	sendToRender: 	0.0675985	motionBlur: 	0.787564	bloom2Tex: 	0.348756	printScene: 	0.0360804	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.00200296	gui: 	0.0624828	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000535326	console: 	0.00112779	endScene: 	0.000342849	present: 	0.435738	TOTAL_RENDER: 	7.22488	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	1.02602	UpdateCamera: 	0.05085	UpdateEnemies: 	6.12528	UpdateProjectile: 	0.00777727	UpdateParticle: 	0.319906	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.24286	UpdatePlayer: 	4.75625	UpdateSound: 	0.0162132	UpdateItems:	0.00116088	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0500199	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	13.7726	
RENDER	shadowmap: 	0.437359	sendToRender: 	0.0911288	scene: 	2.7226	particles2Tex: 	2.19654	sendToRender: 	0.0687323	motionBlur: 	1.03596	bloom2Tex: 	0.0664376	printScene: 	0.0376593	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.404409	setRenderState: 	0.000496229	luaMsg: 	0.000851109	printTextDebug:	0.000628557	console: 	0.00107065	endScene: 	0.000357887	present: 	0.139672	TOTAL_RENDER: 	7.44151	
UPDATE	UpdateSceneManager: 	0.0156538	UpdateInput: 	1.27693	UpdateCamera: 	1.14769	UpdateEnemies: 	0.425542	UpdateProjectile: 	0.00390668	UpdateParticle: 	0.426423	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.41442	UpdatePlayer: 	0.179031	UpdateSound: 	0.0207905	UpdateItems:	0.00128719	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0451238	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.12673	
RENDER	shadowmap: 	0.50748	sendToRender: 	0.0901273	scene: 	2.64255	particles2Tex: 	2.2993	sendToRender: 	0.0662451	motionBlur: 	0.891655	bloom2Tex: 	0.359784	printScene: 	0.035524	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00186763	gui: 	0.070215	setRenderState: 	0.000478185	luaMsg: 	0.000733818	printTextDebug:	0.000619535	console: 	0.00106464	endScene: 	0.000360894	present: 	0.57559	TOTAL_RENDER: 	7.81604	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.09496	UpdateCamera: 	0.91311	UpdateEnemies: 	0.437139	UpdateProjectile: 	0.00728705	UpdateParticle: 	0.355415	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.74409	UpdatePlayer: 	0.175316	UpdateSound: 	0.0238882	UpdateItems:	0.00122103	UpdateTriggers: 	0.0350067	UpdateRigid: 	0.0431118	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.98389	
RENDER	shadowmap: 	0.281218	sendToRender: 	0.0909724	scene: 	2.68489	particles2Tex: 	2.07951	sendToRender: 	0.0845304	motionBlur: 	0.938689	bloom2Tex: 	0.0663354	printScene: 	0.0375571	applyBloom: 	0.00644196	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.401621	setRenderState: 	0.000499237	luaMsg: 	0.000562393	printTextDebug:	0.000745848	console: 	0.000854116	endScene: 	0.000375931	present: 	0.186597	TOTAL_RENDER: 	7.08648	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.02141	UpdateCamera: 	0.943251	UpdateEnemies: 	0.301726	UpdateProjectile: 	0.00655925	UpdateParticle: 	0.245835	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.29863	UpdatePlayer: 	0.609135	UpdateSound: 	0.0218912	UpdateItems:	0.00108268	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.054913	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.66292	
RENDER	shadowmap: 	0.268195	sendToRender: 	0.0899108	scene: 	2.79839	particles2Tex: 	2.25003	sendToRender: 	0.0677308	motionBlur: 	0.808138	bloom2Tex: 	0.380587	printScene: 	0.037536	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.0616918	setRenderState: 	0.000442095	luaMsg: 	0.000745848	printTextDebug:	0.000628557	console: 	0.000863138	endScene: 	0.000360894	present: 	0.345655	TOTAL_RENDER: 	7.33901	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.16325	UpdateCamera: 	0.0402878	UpdateEnemies: 	3.48307	UpdateProjectile: 	0.0037954	UpdateParticle: 	0.3027	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.29969	UpdatePlayer: 	0.109086	UpdateSound: 	0.0189499	UpdateItems:	0.000872161	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0395329	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	6.6119	
RENDER	shadowmap: 	0.260259	sendToRender: 	0.0890236	scene: 	2.64726	particles2Tex: 	2.2874	sendToRender: 	0.0663534	motionBlur: 	0.915642	bloom2Tex: 	0.0663985	printScene: 	0.0467659	applyBloom: 	0.290195	setRenderState: 	0.000487207	applyParticles: 	0.00212025	gui: 	0.0635023	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.000619535	console: 	0.000821034	endScene: 	0.000363902	present: 	0.23232	TOTAL_RENDER: 	7.19654	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.09614	UpdateCamera: 	0.0402758	UpdateEnemies: 	0.254072	UpdateProjectile: 	0.00235483	UpdateParticle: 	0.256788	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.39376	UpdatePlayer: 	0.10342	UpdateSound: 	0.0241649	UpdateItems:	0.00111576	UpdateTriggers: 	0.0347	UpdateRigid: 	0.0417043	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	3.39237	
RENDER	shadowmap: 	0.253248	sendToRender: 	0.0898115	scene: 	2.59592	particles2Tex: 	2.23079	sendToRender: 	0.0674	motionBlur: 	0.815891	bloom2Tex: 	0.365553	printScene: 	0.0372112	applyBloom: 	0.00643895	setRenderState: 	0.000454125	applyParticles: 	0.00194582	gui: 	0.0619114	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000523296	console: 	0.000784945	endScene: 	0.000360894	present: 	0.342507	TOTAL_RENDER: 	7.09408	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.03243	UpdateCamera: 	0.0491417	UpdateEnemies: 	0.262018	UpdateProjectile: 	0.00628858	UpdateParticle: 	0.241907	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.46847	UpdatePlayer: 	0.104999	UpdateSound: 	0.0227393	UpdateItems:	0.000962384	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0401374	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.40245	
RENDER	shadowmap: 	0.251107	sendToRender: 	0.0887439	scene: 	2.6095	particles2Tex: 	2.2004	sendToRender: 	0.0664105	motionBlur: 	0.804848	bloom2Tex: 	0.354997	printScene: 	0.0359721	applyBloom: 	0.125101	setRenderState: 	0.0004842	applyParticles: 	0.00202401	gui: 	0.0603565	setRenderState: 	0.00046014	luaMsg: 	0.000712766	printTextDebug:	0.000526304	console: 	0.000739833	endScene: 	0.000378939	present: 	0.25733	TOTAL_RENDER: 	7.1	
UPDATE	UpdateSceneManager: 	0.012929	UpdateInput: 	1.3073	UpdateCamera: 	0.0547506	UpdateEnemies: 	0.292384	UpdateProjectile: 	0.00559386	UpdateParticle: 	0.2528	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.35145	UpdatePlayer: 	0.129056	UpdateSound: 	0.0222732	UpdateItems:	0.00130223	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0421013	UpdateGUI: 	0.00149771	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.60903	
RENDER	shadowmap: 	0.256512	sendToRender: 	0.108247	scene: 	2.66577	particles2Tex: 	2.2508	sendToRender: 	0.0883499	motionBlur: 	0.857557	bloom2Tex: 	0.386653	printScene: 	0.0380202	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00215634	gui: 	0.0636076	setRenderState: 	0.000442095	luaMsg: 	0.00063758	printTextDebug:	0.000514274	console: 	0.000884191	endScene: 	0.000360894	present: 	0.343553	TOTAL_RENDER: 	7.29933	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.04186	UpdateCamera: 	0.904328	UpdateEnemies: 	4.11241	UpdateProjectile: 	0.00279994	UpdateParticle: 	0.304453	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.34269	UpdatePlayer: 	0.104722	UpdateSound: 	0.0181319	UpdateItems:	0.00119095	UpdateTriggers: 	0.0380473	UpdateRigid: 	0.0408201	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	8.07008	
RENDER	shadowmap: 	0.26732	sendToRender: 	0.0893634	scene: 	2.64267	particles2Tex: 	2.2654	sendToRender: 	0.0657308	motionBlur: 	0.79914	bloom2Tex: 	0.329292	printScene: 	0.0352022	applyBloom: 	0.00662541	setRenderState: 	0.000475177	applyParticles: 	0.00191575	gui: 	0.0606874	setRenderState: 	0.000445103	luaMsg: 	0.00746449	printTextDebug:	0.000517282	console: 	0.00746449	endScene: 	0.000351872	present: 	0.627306	TOTAL_RENDER: 	7.42534	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.07784	UpdateCamera: 	1.00371	UpdateEnemies: 	0.273934	UpdateProjectile: 	0.00565401	UpdateParticle: 	0.229035	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.36431	UpdatePlayer: 	0.102091	UpdateSound: 	0.0207544	UpdateItems:	0.0013323	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0382698	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.26471	
RENDER	shadowmap: 	0.262157	sendToRender: 	0.088383	scene: 	2.62981	particles2Tex: 	2.21624	sendToRender: 	0.0660015	motionBlur: 	0.999986	bloom2Tex: 	0.384939	printScene: 	0.0367841	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.061752	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000514274	console: 	0.00107366	endScene: 	0.000345857	present: 	0.348167	TOTAL_RENDER: 	7.3225	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.2079	UpdateCamera: 	0.932325	UpdateEnemies: 	0.27292	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.224109	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.36073	UpdatePlayer: 	0.121979	UpdateSound: 	0.0211213	UpdateItems:	0.00107065	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0397164	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.33129	
RENDER	shadowmap: 	0.242882	sendToRender: 	0.109014	scene: 	2.56553	particles2Tex: 	2.14184	sendToRender: 	0.0666421	motionBlur: 	0.848098	bloom2Tex: 	0.0655143	printScene: 	0.0350488	applyBloom: 	0.333021	setRenderState: 	0.000511267	applyParticles: 	0.00215935	gui: 	0.0571506	setRenderState: 	0.000478185	luaMsg: 	0.000857124	printTextDebug:	0.00043608	console: 	0.000929302	endScene: 	0.000384954	present: 	0.251294	TOTAL_RENDER: 	6.9413	
UPDATE	UpdateSceneManager: 	0.0118524	UpdateInput: 	1.08066	UpdateCamera: 	0.0500861	UpdateEnemies: 	0.268944	UpdateProjectile: 	0.00206913	UpdateParticle: 	0.234019	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.38248	UpdatePlayer: 	0.105667	UpdateSound: 	0.0229799	UpdateItems:	0.00114885	UpdateTriggers: 	0.033897	UpdateRigid: 	0.0406277	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.38922	
RENDER	shadowmap: 	0.259763	sendToRender: 	0.0902326	scene: 	2.59782	particles2Tex: 	2.51544	sendToRender: 	0.0914897	motionBlur: 	1.13435	bloom2Tex: 	0.0707262	printScene: 	0.0480109	applyBloom: 	0.00684797	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.378536	setRenderState: 	0.000514274	luaMsg: 	0.000950355	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000351872	present: 	0.120166	TOTAL_RENDER: 	7.57412	
UPDATE	UpdateSceneManager: 	0.0146553	UpdateInput: 	1.12271	UpdateCamera: 	1.12178	UpdateEnemies: 	4.25634	UpdateProjectile: 	0.00877273	UpdateParticle: 	0.408779	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.3727	UpdatePlayer: 	0.107219	UpdateSound: 	0.0156508	UpdateItems:	0.000956369	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0401856	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	8.62883	
RENDER	shadowmap: 	0.293202	sendToRender: 	0.102055	scene: 	2.68143	particles2Tex: 	2.16713	sendToRender: 	0.0670872	motionBlur: 	0.944815	bloom2Tex: 	0.391438	printScene: 	0.0442426	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.0648677	setRenderState: 	0.000454125	luaMsg: 	0.000793967	printTextDebug:	0.000796975	console: 	0.00103456	endScene: 	0.000348864	present: 	0.362022	TOTAL_RENDER: 	7.35836	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.24864	UpdateCamera: 	0.930535	UpdateEnemies: 	0.339259	UpdateProjectile: 	0.00215634	UpdateParticle: 	0.230229	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.35763	UpdatePlayer: 	1.19013	UpdateSound: 	0.0150613	UpdateItems:	0.00135636	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0513252	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	5.5404	
RENDER	shadowmap: 	0.278989	sendToRender: 	0.0901724	scene: 	2.61965	particles2Tex: 	2.15044	sendToRender: 	0.0662211	motionBlur: 	0.843855	bloom2Tex: 	0.0654482	printScene: 	0.0365285	applyBloom: 	0.327484	setRenderState: 	0.000457133	applyParticles: 	0.00215333	gui: 	0.0287843	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.00107366	endScene: 	0.000363902	present: 	0.248987	TOTAL_RENDER: 	6.98393	
UPDATE	UpdateSceneManager: 	0.0148508	UpdateInput: 	1.09648	UpdateCamera: 	0.965434	UpdateEnemies: 	0.318501	UpdateProjectile: 	0.00233378	UpdateParticle: 	0.40249	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.49352	UpdatePlayer: 	0.190017	UpdateSound: 	0.0208356	UpdateItems:	0.0012902	UpdateTriggers: 	0.0409705	UpdateRigid: 	0.0440983	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.74271	
RENDER	shadowmap: 	0.295365	sendToRender: 	0.125326	scene: 	2.76072	particles2Tex: 	2.15395	sendToRender: 	0.0669398	motionBlur: 	0.980634	bloom2Tex: 	0.0717698	printScene: 	0.0449103	applyBloom: 	0.00686601	setRenderState: 	0.000445103	applyParticles: 	0.00219544	gui: 	0.36149	setRenderState: 	0.00046014	luaMsg: 	0.000866146	printTextDebug:	0.000640587	console: 	0.00107967	endScene: 	0.000357887	present: 	0.142986	TOTAL_RENDER: 	7.24549	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.08742	UpdateCamera: 	1.18925	UpdateEnemies: 	0.301894	UpdateProjectile: 	0.00545552	UpdateParticle: 	0.416851	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.45801	UpdatePlayer: 	0.16387	UpdateSound: 	0.0217048	UpdateItems:	0.000956369	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0422848	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.85403	
RENDER	shadowmap: 	0.295774	sendToRender: 	0.106686	scene: 	2.93042	particles2Tex: 	2.2885	sendToRender: 	0.0673789	motionBlur: 	0.815097	bloom2Tex: 	0.270463	printScene: 	0.041981	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0306279	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000745848	console: 	0.000926295	endScene: 	0.000372924	present: 	0.45848	TOTAL_RENDER: 	7.59109	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	0.99749	UpdateCamera: 	1.00374	UpdateEnemies: 	5.82861	UpdateProjectile: 	0.00303452	UpdateParticle: 	0.32131	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.34553	UpdatePlayer: 	0.153329	UpdateSound: 	0.0210371	UpdateItems:	0.000968399	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.041563	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	9.88093	
RENDER	shadowmap: 	0.278018	sendToRender: 	0.0899889	scene: 	2.66406	particles2Tex: 	2.0309	sendToRender: 	0.0740434	motionBlur: 	0.852038	bloom2Tex: 	0.0660737	printScene: 	0.335451	applyBloom: 	0.00733517	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.029455	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000529311	console: 	0.000845094	endScene: 	0.000393976	present: 	0.280538	TOTAL_RENDER: 	6.93398	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.02842	UpdateCamera: 	0.932629	UpdateEnemies: 	0.30864	UpdateProjectile: 	0.00565401	UpdateParticle: 	0.211968	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.28085	UpdatePlayer: 	0.142153	UpdateSound: 	0.0218642	UpdateItems:	0.000998474	UpdateTriggers: 	0.0447779	UpdateRigid: 	0.0400592	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.17646	
RENDER	shadowmap: 	0.244909	sendToRender: 	0.0890867	scene: 	2.5916	particles2Tex: 	2.19167	sendToRender: 	0.0656857	motionBlur: 	0.950517	bloom2Tex: 	0.0652166	printScene: 	0.0348894	applyBloom: 	0.00651113	setRenderState: 	0.00044811	applyParticles: 	0.00202702	gui: 	0.359688	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000634572	console: 	0.000775922	endScene: 	0.000384954	present: 	0.136219	TOTAL_RENDER: 	6.969	
UPDATE	UpdateSceneManager: 	0.0162432	UpdateInput: 	1.08886	UpdateCamera: 	0.928262	UpdateEnemies: 	1.83031	UpdateProjectile: 	0.00263453	UpdateParticle: 	0.241155	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27418	UpdatePlayer: 	0.140331	UpdateSound: 	0.0181951	UpdateItems:	0.00116689	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0386548	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.72445	
RENDER	shadowmap: 	0.399332	sendToRender: 	0.0893243	scene: 	2.62605	particles2Tex: 	2.06405	sendToRender: 	0.067003	motionBlur: 	0.988826	bloom2Tex: 	0.0658391	printScene: 	0.0352263	applyBloom: 	0.00666451	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.347306	setRenderState: 	0.000499237	luaMsg: 	0.000718781	printTextDebug:	0.000424051	console: 	0.000992459	endScene: 	0.000369916	present: 	0.120875	TOTAL_RENDER: 	7.03646	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.12239	UpdateCamera: 	0.922572	UpdateEnemies: 	0.323725	UpdateProjectile: 	0.00316083	UpdateParticle: 	0.212431	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.30665	UpdatePlayer: 	0.105814	UpdateSound: 	0.0206371	UpdateItems:	0.00104359	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0401284	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.20403	
RENDER	shadowmap: 	0.4786	sendToRender: 	0.0898656	scene: 	2.5809	particles2Tex: 	2.16182	sendToRender: 	0.087986	motionBlur: 	0.854017	bloom2Tex: 	0.264135	printScene: 	0.0344684	applyBloom: 	0.00650512	setRenderState: 	0.000433073	applyParticles: 	0.00187063	gui: 	0.0275122	setRenderState: 	0.000439088	luaMsg: 	0.00062555	printTextDebug:	0.00062555	console: 	0.00808102	endScene: 	0.000342849	present: 	0.421795	TOTAL_RENDER: 	7.25314	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.03393	UpdateCamera: 	0.910936	UpdateEnemies: 	4.34576	UpdateProjectile: 	0.00688706	UpdateParticle: 	0.280129	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.26144	UpdatePlayer: 	0.101956	UpdateSound: 	0.016568	UpdateItems:	0.000923287	UpdateTriggers: 	0.0337286	UpdateRigid: 	0.0393826	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	8.19005	
RENDER	shadowmap: 	0.258325	sendToRender: 	0.0885394	scene: 	2.5806	particles2Tex: 	2.14723	sendToRender: 	0.0666421	motionBlur: 	0.922593	bloom2Tex: 	0.0655414	printScene: 	0.0335962	applyBloom: 	0.270015	setRenderState: 	0.000475177	applyParticles: 	0.00228867	gui: 	0.0273317	setRenderState: 	0.000454125	luaMsg: 	0.000830056	printTextDebug:	0.000649609	console: 	0.00103456	endScene: 	0.000360894	present: 	0.213075	TOTAL_RENDER: 	6.94592	
UPDATE	UpdateSceneManager: 	0.0146523	UpdateInput: 	1.02963	UpdateCamera: 	1.12908	UpdateEnemies: 	0.283115	UpdateProjectile: 	0.00239393	UpdateParticle: 	0.206771	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.28873	UpdatePlayer: 	0.104115	UpdateSound: 	0.0196477	UpdateItems:	0.000881183	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0393375	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.26264	
RENDER	shadowmap: 	0.253597	sendToRender: 	0.0891288	scene: 	2.60953	particles2Tex: 	2.09719	sendToRender: 	0.0845154	motionBlur: 	0.955849	bloom2Tex: 	0.065376	printScene: 	0.0338128	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.340308	setRenderState: 	0.000490215	luaMsg: 	0.000628557	printTextDebug:	0.000418036	console: 	0.00107967	endScene: 	0.000348864	present: 	0.115321	TOTAL_RENDER: 	6.87104	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.19879	UpdateCamera: 	0.94535	UpdateEnemies: 	0.294273	UpdateProjectile: 	0.0020571	UpdateParticle: 	0.199078	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.2503	UpdatePlayer: 	0.0994263	UpdateSound: 	0.0222341	UpdateItems:	0.000968399	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0395901	UpdateGUI: 	0.00127516	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.19816	
RENDER	shadowmap: 	0.249158	sendToRender: 	0.0889754	scene: 	2.59431	particles2Tex: 	2.21092	sendToRender: 	0.0652376	motionBlur: 	0.76838	bloom2Tex: 	0.263092	printScene: 	0.0332233	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.0275753	setRenderState: 	0.000445103	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.0112599	endScene: 	0.000357887	present: 	0.427269	TOTAL_RENDER: 	6.96543	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.03798	UpdateCamera: 	0.891165	UpdateEnemies: 	0.325923	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.202943	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.43703	UpdatePlayer: 	0.10127	UpdateSound: 	0.0210281	UpdateItems:	0.00106163	UpdateTriggers: 	0.0331902	UpdateRigid: 	0.0499207	UpdateGUI: 	0.0112268	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.25997	
RENDER	shadowmap: 	0.23702	sendToRender: 	0.0893423	scene: 	2.61277	particles2Tex: 	2.12266	sendToRender: 	0.065773	motionBlur: 	0.819867	bloom2Tex: 	0.333259	printScene: 	0.0358578	applyBloom: 	0.00650211	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.0271723	setRenderState: 	0.000439088	luaMsg: 	0.00074284	printTextDebug:	0.000520289	console: 	0.0010075	endScene: 	0.000354879	present: 	0.42199	TOTAL_RENDER: 	6.99565	
UPDATE	UpdateSceneManager: 	0.0184056	UpdateInput: 	1.12225	UpdateCamera: 	0.942896	UpdateEnemies: 	3.62622	UpdateProjectile: 	0.00609911	UpdateParticle: 	0.279467	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.27922	UpdatePlayer: 	0.10721	UpdateSound: 	0.0183485	UpdateItems:	0.00110373	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0408863	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	7.61019	
RENDER	shadowmap: 	0.300108	sendToRender: 	0.0897453	scene: 	2.63439	particles2Tex: 	2.13601	sendToRender: 	0.0656316	motionBlur: 	0.917868	bloom2Tex: 	0.0686781	printScene: 	0.0343872	applyBloom: 	0.304553	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0291993	setRenderState: 	0.000454125	luaMsg: 	0.000872161	printTextDebug:	0.00043608	console: 	0.00106765	endScene: 	0.000357887	present: 	0.248788	TOTAL_RENDER: 	7.16791	
UPDATE	UpdateSceneManager: 	0.0223183	UpdateInput: 	1.11922	UpdateCamera: 	0.909354	UpdateEnemies: 	0.344759	UpdateProjectile: 	0.0023819	UpdateParticle: 	0.211394	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.3179	UpdatePlayer: 	0.107234	UpdateSound: 	0.0227784	UpdateItems:	0.00119697	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0410788	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.27418	
RENDER	shadowmap: 	0.414478	sendToRender: 	0.0898927	scene: 	2.75147	particles2Tex: 	2.02371	sendToRender: 	0.0668195	motionBlur: 	0.975488	bloom2Tex: 	0.0654872	printScene: 	0.0354278	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.0300414	setRenderState: 	0.000490215	luaMsg: 	0.000685699	printTextDebug:	0.000733818	console: 	0.000869153	endScene: 	0.000369916	present: 	0.177719	TOTAL_RENDER: 	7.17434	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.04173	UpdateCamera: 	0.951609	UpdateEnemies: 	0.317906	UpdateProjectile: 	0.00207815	UpdateParticle: 	0.190336	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.38655	UpdatePlayer: 	0.104482	UpdateSound: 	0.0209589	UpdateItems:	0.00116088	UpdateTriggers: 	0.0345586	UpdateRigid: 	0.0402277	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	4.24608	
RENDER	shadowmap: 	0.240644	sendToRender: 	0.0976579	scene: 	2.6199	particles2Tex: 	2.1137	sendToRender: 	0.0661278	motionBlur: 	0.795756	bloom2Tex: 	0.263405	printScene: 	0.0346518	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0267573	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.000917273	endScene: 	0.000348864	present: 	0.426264	TOTAL_RENDER: 	6.9354	
UPDATE	UpdateSceneManager: 	0.0166462	UpdateInput: 	1.08559	UpdateCamera: 	1.09534	UpdateEnemies: 	2.17687	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.236626	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.42125	UpdatePlayer: 	0.10296	UpdateSound: 	0.0157921	UpdateItems:	0.000983436	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0414848	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	6.35346	
RENDER	shadowmap: 	0.29596	sendToRender: 	0.10804	scene: 	2.66037	particles2Tex: 	2.45274	sendToRender: 	0.0660647	motionBlur: 	1.01271	bloom2Tex: 	0.0647564	printScene: 	0.0342849	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.332792	setRenderState: 	0.000550364	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.00115787	endScene: 	0.000354879	present: 	0.129778	TOTAL_RENDER: 	7.39049	
UPDATE	UpdateSceneManager: 	0.00805095	UpdateInput: 	1.0369	UpdateCamera: 	0.970098	UpdateEnemies: 	2.17182	UpdateProjectile: 	0.00642692	UpdateParticle: 	0.267937	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.27199	UpdatePlayer: 	0.105143	UpdateSound: 	0.0168237	UpdateItems:	0.00117291	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0400743	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	6.04105	
RENDER	shadowmap: 	0.26025	sendToRender: 	0.0902897	scene: 	3.19794	particles2Tex: 	2.13741	sendToRender: 	0.0866958	motionBlur: 	1.02952	bloom2Tex: 	0.350097	printScene: 	0.0366217	applyBloom: 	0.00669459	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.0284926	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.00043608	console: 	0.00108569	endScene: 	0.000339842	present: 	0.3948	TOTAL_RENDER: 	7.84835	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	1.00837	UpdateCamera: 	0.910148	UpdateEnemies: 	0.362232	UpdateProjectile: 	0.00184657	UpdateParticle: 	0.18928	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.4782	UpdatePlayer: 	0.11284	UpdateSound: 	0.0234581	UpdateItems:	0.00138042	UpdateTriggers: 	0.0368473	UpdateRigid: 	0.0426066	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.31278	
RENDER	shadowmap: 	0.257296	sendToRender: 	0.0904822	scene: 	3.24443	particles2Tex: 	2.02421	sendToRender: 	0.0665248	motionBlur: 	1.30045	bloom2Tex: 	0.0662391	printScene: 	0.0366789	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.286941	setRenderState: 	0.000493222	luaMsg: 	0.00079096	printTextDebug:	0.000535326	console: 	0.00112779	endScene: 	0.000348864	present: 	0.170107	TOTAL_RENDER: 	7.71849	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.03096	UpdateCamera: 	0.98808	UpdateEnemies: 	0.373113	UpdateProjectile: 	0.00223153	UpdateParticle: 	0.188919	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26798	UpdatePlayer: 	0.105258	UpdateSound: 	0.0218551	UpdateItems:	0.00117892	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0393104	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.19938	
RENDER	shadowmap: 	0.246906	sendToRender: 	0.0897514	scene: 	3.11022	particles2Tex: 	2.2688	sendToRender: 	0.0879138	motionBlur: 	1.10378	bloom2Tex: 	0.357216	printScene: 	0.0352233	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0277497	setRenderState: 	0.000439088	luaMsg: 	0.000772915	printTextDebug:	0.000517282	console: 	0.000986444	endScene: 	0.000333827	present: 	0.293187	TOTAL_RENDER: 	7.80133	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	1.06032	UpdateCamera: 	0.929865	UpdateEnemies: 	0.310032	UpdateProjectile: 	0.0018165	UpdateParticle: 	0.18168	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.2459	UpdatePlayer: 	0.0985181	UpdateSound: 	0.0187184	UpdateItems:	0.00117892	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0381916	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.02853	
RENDER	shadowmap: 	0.257152	sendToRender: 	0.0904732	scene: 	3.02573	particles2Tex: 	2.28325	sendToRender: 	0.0659805	motionBlur: 	1.06214	bloom2Tex: 	0.0648707	printScene: 	0.335761	applyBloom: 	0.00725096	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.0260265	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000421043	console: 	0.000757878	endScene: 	0.000366909	present: 	0.219156	TOTAL_RENDER: 	7.60266	
UPDATE	UpdateSceneManager: 	0.0446516	UpdateInput: 	1.03341	UpdateCamera: 	0.958054	UpdateEnemies: 	1.57486	UpdateProjectile: 	0.00598783	UpdateParticle: 	0.255624	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.25431	UpdatePlayer: 	0.10622	UpdateSound: 	0.0172387	UpdateItems:	0.00117591	UpdateTriggers: 	0.0325887	UpdateRigid: 	0.0394517	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	5.47862	
RENDER	shadowmap: 	0.252521	sendToRender: 	0.0889724	scene: 	3.27114	particles2Tex: 	2.02662	sendToRender: 	0.0840613	motionBlur: 	1.0964	bloom2Tex: 	0.0650151	printScene: 	0.0353436	applyBloom: 	0.00645098	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.279341	setRenderState: 	0.00047217	luaMsg: 	0.000703744	printTextDebug:	0.000511267	console: 	0.00109772	endScene: 	0.000345857	present: 	0.159693	TOTAL_RENDER: 	7.53186	
UPDATE	UpdateSceneManager: 	0.00842989	UpdateInput: 	1.03927	UpdateCamera: 	1.13277	UpdateEnemies: 	0.236942	UpdateProjectile: 	0.00213529	UpdateParticle: 	0.172841	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.27602	UpdatePlayer: 	0.0984188	UpdateSound: 	0.0190702	UpdateItems:	0.000962384	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0382277	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.15547	
RENDER	shadowmap: 	0.24201	sendToRender: 	0.0878236	scene: 	2.89205	particles2Tex: 	2.07701	sendToRender: 	0.0655324	motionBlur: 	1.00567	bloom2Tex: 	0.0658331	printScene: 	0.0338398	applyBloom: 	0.322693	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.0272355	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.000327812	console: 	0.000947347	endScene: 	0.000351872	present: 	0.183593	TOTAL_RENDER: 	7.17008	
UPDATE	UpdateSceneManager: 	0.00919378	UpdateInput: 	1.03885	UpdateCamera: 	0.931248	UpdateEnemies: 	0.277651	UpdateProjectile: 	0.00180748	UpdateParticle: 	0.170041	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.23699	UpdatePlayer: 	0.0946866	UpdateSound: 	0.0194101	UpdateItems:	0.00110975	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0376954	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.95334	
RENDER	shadowmap: 	0.224407	sendToRender: 	0.0982925	scene: 	2.97991	particles2Tex: 	2.18997	sendToRender: 	0.0663714	motionBlur: 	1.04165	bloom2Tex: 	0.0651895	printScene: 	0.0331692	applyBloom: 	0.286054	setRenderState: 	0.000490215	applyParticles: 	0.00218341	gui: 	0.0275092	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000526304	console: 	0.00125711	endScene: 	0.000351872	present: 	0.153257	TOTAL_RENDER: 	7.3335	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.03694	UpdateCamera: 	0.978997	UpdateEnemies: 	0.269128	UpdateProjectile: 	0.00214131	UpdateParticle: 	0.176468	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.39922	UpdatePlayer: 	0.10204	UpdateSound: 	0.0199935	UpdateItems:	0.00115486	UpdateTriggers: 	0.0332293	UpdateRigid: 	0.0408352	UpdateGUI: 	0.0012511	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.21382	
RENDER	shadowmap: 	0.244413	sendToRender: 	0.088783	scene: 	3.05698	particles2Tex: 	1.9932	sendToRender: 	0.065779	motionBlur: 	0.98242	bloom2Tex: 	0.389702	printScene: 	0.0329556	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.128042	setRenderState: 	0.000514274	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.000914265	endScene: 	0.000372924	present: 	0.159118	TOTAL_RENDER: 	7.31397	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.00627	UpdateCamera: 	0.970646	UpdateEnemies: 	2.04394	UpdateProjectile: 	0.00313076	UpdateParticle: 	0.252641	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.24318	UpdatePlayer: 	0.108951	UpdateSound: 	0.0175665	UpdateItems:	0.00107967	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.03956	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.8391	
RENDER	shadowmap: 	0.243333	sendToRender: 	0.0896401	scene: 	3.01223	particles2Tex: 	1.96042	sendToRender: 	0.0659654	motionBlur: 	0.979644	bloom2Tex: 	0.351312	printScene: 	0.0357766	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.00186462	gui: 	0.0263332	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000706751	console: 	0.0011308	endScene: 	0.000357887	present: 	0.269762	TOTAL_RENDER: 	7.20537	
UPDATE	UpdateSceneManager: 	0.0230852	UpdateInput: 	1.20392	UpdateCamera: 	0.905204	UpdateEnemies: 	0.271726	UpdateProjectile: 	0.00270069	UpdateParticle: 	0.172892	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.23838	UpdatePlayer: 	0.0997842	UpdateSound: 	0.0196868	UpdateItems:	0.000857124	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0384683	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.11846	
RENDER	shadowmap: 	0.257005	sendToRender: 	0.0915468	scene: 	2.75111	particles2Tex: 	2.00396	sendToRender: 	0.0655534	motionBlur: 	1.01499	bloom2Tex: 	0.0647895	printScene: 	0.0331812	applyBloom: 	0.00664947	setRenderState: 	0.000469162	applyParticles: 	0.0018977	gui: 	0.333665	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000354879	present: 	0.161287	TOTAL_RENDER: 	6.94786	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	0.987205	UpdateCamera: 	0.921375	UpdateEnemies: 	0.286045	UpdateProjectile: 	0.0024631	UpdateParticle: 	0.171762	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.25752	UpdatePlayer: 	0.101709	UpdateSound: 	0.0201589	UpdateItems:	0.00089622	UpdateTriggers: 	0.0327211	UpdateRigid: 	0.0392803	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.96645	
RENDER	shadowmap: 	0.2313	sendToRender: 	0.0884792	scene: 	2.75147	particles2Tex: 	1.98137	sendToRender: 	0.0655053	motionBlur: 	1.01265	bloom2Tex: 	0.0646812	printScene: 	0.0322369	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.285536	setRenderState: 	0.000610513	luaMsg: 	0.000556378	printTextDebug:	0.000421043	console: 	0.00104058	endScene: 	0.000339842	present: 	0.16249	TOTAL_RENDER: 	6.84637	
UPDATE	UpdateSceneManager: 	0.0178793	UpdateInput: 	0.987842	UpdateCamera: 	0.932932	UpdateEnemies: 	0.283488	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.171798	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.23884	UpdatePlayer: 	0.0991948	UpdateSound: 	0.0200928	UpdateItems:	0.000965392	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0486726	UpdateGUI: 	0.000938325	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.9708	
RENDER	shadowmap: 	0.229574	sendToRender: 	0.0886506	scene: 	2.7532	particles2Tex: 	1.97499	sendToRender: 	0.0650873	motionBlur: 	1.00781	bloom2Tex: 	0.0649579	printScene: 	0.0333767	applyBloom: 	0.00670962	setRenderState: 	0.000475177	applyParticles: 	0.0022195	gui: 	0.290766	setRenderState: 	0.000526304	luaMsg: 	0.000646602	printTextDebug:	0.000321797	console: 	0.00109772	endScene: 	0.000363902	present: 	0.167235	TOTAL_RENDER: 	6.87639	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.01194	UpdateCamera: 	0.909219	UpdateEnemies: 	1.51932	UpdateProjectile: 	0.00494425	UpdateParticle: 	0.267856	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.27858	UpdatePlayer: 	0.114794	UpdateSound: 	0.0197108	UpdateItems:	0.00111576	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0412532	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.33425	
RENDER	shadowmap: 	0.271723	sendToRender: 	0.0907288	scene: 	2.88332	particles2Tex: 	2.02526	sendToRender: 	0.0662842	motionBlur: 	1.0307	bloom2Tex: 	0.065394	printScene: 	0.0358909	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.312456	setRenderState: 	0.000505252	luaMsg: 	0.000793967	printTextDebug:	0.000553371	console: 	0.00121802	endScene: 	0.000384954	present: 	0.154327	TOTAL_RENDER: 	7.10953	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.10961	UpdateCamera: 	0.929417	UpdateEnemies: 	0.285206	UpdateProjectile: 	0.00239092	UpdateParticle: 	0.176438	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.27308	UpdatePlayer: 	0.102292	UpdateSound: 	0.0210101	UpdateItems:	0.00123005	UpdateTriggers: 	0.0330789	UpdateRigid: 	0.0399901	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.12883	
RENDER	shadowmap: 	0.242082	sendToRender: 	0.0892341	scene: 	2.94651	particles2Tex: 	2.03446	sendToRender: 	0.0664617	motionBlur: 	1.03848	bloom2Tex: 	0.0659504	printScene: 	0.034297	applyBloom: 	0.00649609	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.308895	setRenderState: 	0.000517282	luaMsg: 	0.000709758	printTextDebug:	0.000430065	console: 	0.00131426	endScene: 	0.000351872	present: 	0.14511	TOTAL_RENDER: 	7.14941	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	1.01439	UpdateCamera: 	1.00965	UpdateEnemies: 	0.236332	UpdateProjectile: 	0.00702841	UpdateParticle: 	0.167602	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.25093	UpdatePlayer: 	0.0965693	UpdateSound: 	0.020586	UpdateItems:	0.00092028	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0380533	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.98481	
RENDER	shadowmap: 	0.238963	sendToRender: 	0.0885183	scene: 	2.94775	particles2Tex: 	2.06738	sendToRender: 	0.0663444	motionBlur: 	0.885788	bloom2Tex: 	0.34894	printScene: 	0.0349466	applyBloom: 	0.00664045	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0265017	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.000869153	endScene: 	0.000339842	present: 	0.367784	TOTAL_RENDER: 	7.24812	
UPDATE	UpdateSceneManager: 	0.00894115	UpdateInput: 	1.11538	UpdateCamera: 	0.948553	UpdateEnemies: 	0.241679	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.170784	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.23013	UpdatePlayer: 	0.0854056	UpdateSound: 	0.0194161	UpdateItems:	0.00109772	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0383089	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.99518	
RENDER	shadowmap: 	0.422457	sendToRender: 	0.0888431	scene: 	2.70584	particles2Tex: 	2.02323	sendToRender: 	0.0647985	motionBlur: 	0.974294	bloom2Tex: 	0.0646722	printScene: 	0.335358	applyBloom: 	0.00646602	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.0261829	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000333827	console: 	0.000727803	endScene: 	0.000378939	present: 	0.261811	TOTAL_RENDER: 	7.13781	
UPDATE	UpdateSceneManager: 	0.0178402	UpdateInput: 	1.03088	UpdateCamera: 	0.914818	UpdateEnemies: 	1.90898	UpdateProjectile: 	0.00369616	UpdateParticle: 	0.246259	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.24187	UpdatePlayer: 	0.087986	UpdateSound: 	0.0159846	UpdateItems:	0.000793967	UpdateTriggers: 	0.0325376	UpdateRigid: 	0.0392653	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	5.68425	
RENDER	shadowmap: 	0.244791	sendToRender: 	0.0890386	scene: 	2.80328	particles2Tex: 	2.07021	sendToRender: 	0.0661008	motionBlur: 	1.08681	bloom2Tex: 	0.0653008	printScene: 	0.0340353	applyBloom: 	0.00681188	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.0254731	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000439088	console: 	0.000968399	endScene: 	0.000339842	present: 	0.45454	TOTAL_RENDER: 	7.1392	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	0.985009	UpdateCamera: 	1.14588	UpdateEnemies: 	0.225923	UpdateProjectile: 	0.00293828	UpdateParticle: 	0.170889	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.24536	UpdatePlayer: 	0.0845064	UpdateSound: 	0.0194943	UpdateItems:	0.00100148	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0563777	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.08315	
RENDER	shadowmap: 	0.219974	sendToRender: 	0.0888702	scene: 	2.86978	particles2Tex: 	2.00644	sendToRender: 	0.0657278	motionBlur: 	1.0299	bloom2Tex: 	0.0644467	printScene: 	0.033894	applyBloom: 	0.00647203	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.271465	setRenderState: 	0.000496229	luaMsg: 	0.000772915	printTextDebug:	0.000541341	console: 	0.00111276	endScene: 	0.000375931	present: 	0.160613	TOTAL_RENDER: 	6.98328	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	0.792169	UpdateCamera: 	0.753033	UpdateEnemies: 	3.70065	UpdateProjectile: 	0.00727803	UpdateParticle: 	0.187701	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.27431	UpdatePlayer: 	0.085565	UpdateSound: 	0.0154733	UpdateItems:	0.000899228	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0393375	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	7.02093	
RENDER	shadowmap: 	0.241631	sendToRender: 	0.107098	scene: 	2.85196	particles2Tex: 	2.20047	sendToRender: 	0.0885875	motionBlur: 	1.06218	bloom2Tex: 	0.0660015	printScene: 	0.0349015	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.292742	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.00031879	console: 	0.00126313	endScene: 	0.000351872	present: 	0.166601	TOTAL_RENDER: 	7.29766	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	1.03304	UpdateCamera: 	0.921907	UpdateEnemies: 	0.292625	UpdateProjectile: 	0.00329015	UpdateParticle: 	0.177106	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.27199	UpdatePlayer: 	0.0852973	UpdateSound: 	0.0183755	UpdateItems:	0.00131125	UpdateTriggers: 	0.0328353	UpdateRigid: 	0.0383721	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.02047	
RENDER	shadowmap: 	0.226816	sendToRender: 	0.0889303	scene: 	2.74148	particles2Tex: 	2.0565	sendToRender: 	0.0647985	motionBlur: 	0.864633	bloom2Tex: 	0.343114	printScene: 	0.0327	applyBloom: 	0.00651414	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.0350548	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.000805997	endScene: 	0.000351872	present: 	0.552024	TOTAL_RENDER: 	7.18447	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.04045	UpdateCamera: 	0.999722	UpdateEnemies: 	4.17301	UpdateProjectile: 	0.00404502	UpdateParticle: 	0.254439	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.25741	UpdatePlayer: 	0.090407	UpdateSound: 	0.0163064	UpdateItems:	0.00137441	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0388322	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	8.03018	
RENDER	shadowmap: 	0.247961	sendToRender: 	0.0889213	scene: 	2.81604	particles2Tex: 	2.11679	sendToRender: 	0.0658632	motionBlur: 	1.18143	bloom2Tex: 	0.0658932	printScene: 	0.0349797	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.279985	setRenderState: 	0.000508259	luaMsg: 	0.000664647	printTextDebug:	0.000616527	console: 	0.00107667	endScene: 	0.000357887	present: 	0.158306	TOTAL_RENDER: 	7.22956	
UPDATE	UpdateSceneManager: 	0.00882386	UpdateInput: 	1.02593	UpdateCamera: 	0.926758	UpdateEnemies: 	0.32143	UpdateProjectile: 	0.00521492	UpdateParticle: 	0.167795	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25237	UpdatePlayer: 	0.0880882	UpdateSound: 	0.0200597	UpdateItems:	0.00132328	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0384021	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.12208	
RENDER	shadowmap: 	0.245504	sendToRender: 	0.06903	scene: 	2.73057	particles2Tex: 	2.099	sendToRender: 	0.0652286	motionBlur: 	1.03292	bloom2Tex: 	0.0655654	printScene: 	0.0343421	applyBloom: 	0.00648406	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.290153	setRenderState: 	0.000493222	luaMsg: 	0.000796975	printTextDebug:	0.000700736	console: 	0.000709758	endScene: 	0.000357887	present: 	0.160408	TOTAL_RENDER: 	6.96039	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.05241	UpdateCamera: 	0.939368	UpdateEnemies: 	0.307244	UpdateProjectile: 	0.00560589	UpdateParticle: 	0.168405	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.25459	UpdatePlayer: 	0.0844191	UpdateSound: 	0.0187364	UpdateItems:	0.00115787	UpdateTriggers: 	0.0329256	UpdateRigid: 	0.0384112	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.04604	
RENDER	shadowmap: 	0.243038	sendToRender: 	0.0887318	scene: 	3.18366	particles2Tex: 	1.98503	sendToRender: 	0.102602	motionBlur: 	0.889736	bloom2Tex: 	0.508605	printScene: 	0.064167	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0324354	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00110073	endScene: 	0.000327812	present: 	0.361333	TOTAL_RENDER: 	7.65247	
UPDATE	UpdateSceneManager: 	0.0138914	UpdateInput: 	1.12512	UpdateCamera: 	0.980173	UpdateEnemies: 	0.369691	UpdateProjectile: 	0.00298038	UpdateParticle: 	0.294381	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.46968	UpdatePlayer: 	0.115002	UpdateSound: 	0.0234671	UpdateItems:	0.00119997	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.04359	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.57526	
RENDER	shadowmap: 	0.272289	sendToRender: 	0.0910115	scene: 	2.99193	particles2Tex: 	2.09306	sendToRender: 	0.0777997	motionBlur: 	0.888386	bloom2Tex: 	0.317599	printScene: 	0.0362368	applyBloom: 	0.00647805	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.0285888	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000562393	console: 	0.00102855	endScene: 	0.00033082	present: 	0.354386	TOTAL_RENDER: 	7.32928	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.06557	UpdateCamera: 	0.947368	UpdateEnemies: 	1.67955	UpdateProjectile: 	0.0079517	UpdateParticle: 	0.365748	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.41747	UpdatePlayer: 	2.03213	UpdateSound: 	0.0124689	UpdateItems:	0.00131426	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0522394	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	7.7772	
RENDER	shadowmap: 	0.506801	sendToRender: 	0.104319	scene: 	3.18646	particles2Tex: 	2.00573	sendToRender: 	0.0666962	motionBlur: 	1.01359	bloom2Tex: 	0.365859	printScene: 	0.0454396	applyBloom: 	0.0067397	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0293407	setRenderState: 	0.000469162	luaMsg: 	0.000989451	printTextDebug:	0.000784945	console: 	0.00130523	endScene: 	0.000345857	present: 	0.282349	TOTAL_RENDER: 	7.78754	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.1441	UpdateCamera: 	0.913092	UpdateEnemies: 	0.379363	UpdateProjectile: 	0.00244806	UpdateParticle: 	0.178381	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.31016	UpdatePlayer: 	0.0911468	UpdateSound: 	0.0207003	UpdateItems:	0.00127817	UpdateTriggers: 	0.0336143	UpdateRigid: 	0.0393796	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.26004	
RENDER	shadowmap: 	0.254006	sendToRender: 	0.0901032	scene: 	3.17677	particles2Tex: 	2.0195	sendToRender: 	0.0854477	motionBlur: 	1.0943	bloom2Tex: 	0.0661369	printScene: 	0.0339511	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.0264445	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000652617	console: 	0.000923287	endScene: 	0.00033082	present: 	0.420273	TOTAL_RENDER: 	7.4487	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.04176	UpdateCamera: 	1.0551	UpdateEnemies: 	0.289774	UpdateProjectile: 	0.00661338	UpdateParticle: 	0.17661	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.30817	UpdatePlayer: 	0.0882747	UpdateSound: 	0.0204958	UpdateItems:	0.00118794	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0397735	UpdateGUI: 	0.001615	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.20641	
RENDER	shadowmap: 	0.263218	sendToRender: 	0.0886115	scene: 	3.10846	particles2Tex: 	2.15411	sendToRender: 	0.104828	motionBlur: 	1.11303	bloom2Tex: 	0.0643173	printScene: 	0.0342067	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.286682	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000649609	console: 	0.00121802	endScene: 	0.000369916	present: 	0.163828	TOTAL_RENDER: 	7.56331	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.08046	UpdateCamera: 	0.897014	UpdateEnemies: 	0.317827	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.175801	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27205	UpdatePlayer: 	0.087989	UpdateSound: 	0.0207484	UpdateItems:	0.00117291	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0388021	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.03848	
RENDER	shadowmap: 	0.266752	sendToRender: 	0.0690451	scene: 	3.11134	particles2Tex: 	2.13357	sendToRender: 	0.0858988	motionBlur: 	1.11411	bloom2Tex: 	0.360999	printScene: 	0.0360864	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00207514	gui: 	0.0277497	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.00102855	endScene: 	0.000339842	present: 	0.339779	TOTAL_RENDER: 	7.71371	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.02867	UpdateCamera: 	0.941431	UpdateEnemies: 	2.14022	UpdateProjectile: 	0.00382849	UpdateParticle: 	0.25339	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.2829	UpdatePlayer: 	0.0892762	UpdateSound: 	0.0164477	UpdateItems:	0.000974414	UpdateTriggers: 	0.0345857	UpdateRigid: 	0.0402337	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	5.98795	
RENDER	shadowmap: 	0.253958	sendToRender: 	0.0897544	scene: 	3.29108	particles2Tex: 	2.33938	sendToRender: 	0.0932099	motionBlur: 	1.19549	bloom2Tex: 	0.0695984	printScene: 	0.382373	applyBloom: 	0.00702541	setRenderState: 	0.000502244	applyParticles: 	0.00217138	gui: 	0.0326639	setRenderState: 	0.000454125	luaMsg: 	0.000845094	printTextDebug:	0.000541341	console: 	0.00119697	endScene: 	0.000342849	present: 	0.216509	TOTAL_RENDER: 	8.1771	
UPDATE	UpdateSceneManager: 	0.0122133	UpdateInput: 	1.15452	UpdateCamera: 	0.928875	UpdateEnemies: 	1.93478	UpdateProjectile: 	0.00400592	UpdateParticle: 	0.327343	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.30159	UpdatePlayer: 	0.117667	UpdateSound: 	0.0174011	UpdateItems:	0.00128117	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0432562	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.99798	
RENDER	shadowmap: 	0.270782	sendToRender: 	0.127363	scene: 	2.98449	particles2Tex: 	2.07859	sendToRender: 	0.0679564	motionBlur: 	1.24796	bloom2Tex: 	0.0692315	printScene: 	0.0426156	applyBloom: 	0.00708555	setRenderState: 	0.000466155	applyParticles: 	0.0020571	gui: 	0.255868	setRenderState: 	0.000580438	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.0010917	endScene: 	0.000372924	present: 	0.16313	TOTAL_RENDER: 	7.48743	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.19991	UpdateCamera: 	0.96042	UpdateEnemies: 	0.372389	UpdateProjectile: 	0.007266	UpdateParticle: 	0.187629	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.28937	UpdatePlayer: 	0.118009	UpdateSound: 	0.0216897	UpdateItems:	0.00105862	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0411028	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.34545	
RENDER	shadowmap: 	0.243429	sendToRender: 	0.0989481	scene: 	3.17417	particles2Tex: 	2.14354	sendToRender: 	0.066585	motionBlur: 	1.16958	bloom2Tex: 	0.0671684	printScene: 	0.0369977	applyBloom: 	0.28858	setRenderState: 	0.000490215	applyParticles: 	0.00224657	gui: 	0.0300775	setRenderState: 	0.00047217	luaMsg: 	0.000805997	printTextDebug:	0.000682691	console: 	0.000890205	endScene: 	0.000384954	present: 	0.351917	TOTAL_RENDER: 	7.87726	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.03801	UpdateCamera: 	0.927711	UpdateEnemies: 	0.355956	UpdateProjectile: 	0.00246611	UpdateParticle: 	0.175259	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.45534	UpdatePlayer: 	0.0927769	UpdateSound: 	0.0221258	UpdateItems:	0.00124208	UpdateTriggers: 	0.0339391	UpdateRigid: 	0.0402728	UpdateGUI: 	0.001615	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.28967	
RENDER	shadowmap: 	0.229637	sendToRender: 	0.0889634	scene: 	3.18568	particles2Tex: 	2.03933	sendToRender: 	0.0656707	motionBlur: 	1.12833	bloom2Tex: 	0.0651925	printScene: 	0.033506	applyBloom: 	0.00651414	setRenderState: 	0.00046014	applyParticles: 	0.00219243	gui: 	0.310994	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000646602	console: 	0.000917273	endScene: 	0.000384954	present: 	0.153651	TOTAL_RENDER: 	7.47688	
UPDATE	UpdateSceneManager: 	0.008478	UpdateInput: 	1.04821	UpdateCamera: 	1.10363	UpdateEnemies: 	2.3641	UpdateProjectile: 	0.00399089	UpdateParticle: 	0.229472	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.24887	UpdatePlayer: 	0.0879319	UpdateSound: 	0.0253288	UpdateItems:	0.00111576	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0385104	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	6.31958	
RENDER	shadowmap: 	0.229189	sendToRender: 	0.088404	scene: 	3.36047	particles2Tex: 	1.94177	sendToRender: 	0.0853906	motionBlur: 	1.40988	bloom2Tex: 	0.0667474	printScene: 	0.0370277	applyBloom: 	0.00659233	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0265227	setRenderState: 	0.00046014	luaMsg: 	0.000526304	printTextDebug:	0.000520289	console: 	0.0011308	endScene: 	0.000339842	present: 	0.443683	TOTAL_RENDER: 	7.86117	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.02573	UpdateCamera: 	0.978579	UpdateEnemies: 	0.289224	UpdateProjectile: 	0.00234882	UpdateParticle: 	0.162718	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.28338	UpdatePlayer: 	0.082353	UpdateSound: 	0.0196266	UpdateItems:	0.00114885	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0384653	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	4.0311	
RENDER	shadowmap: 	0.225655	sendToRender: 	0.0887318	scene: 	3.3482	particles2Tex: 	2.08179	sendToRender: 	0.0850928	motionBlur: 	1.13928	bloom2Tex: 	0.333036	printScene: 	0.0321166	applyBloom: 	0.00689909	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.0252927	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.00103456	endScene: 	0.000336835	present: 	0.397483	TOTAL_RENDER: 	7.93552	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.00249	UpdateCamera: 	0.919032	UpdateEnemies: 	0.316372	UpdateProjectile: 	0.00618633	UpdateParticle: 	0.168095	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.38022	UpdatePlayer: 	0.0890356	UpdateSound: 	0.01938	UpdateItems:	0.00123907	UpdateTriggers: 	0.0338368	UpdateRigid: 	0.0393134	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.12109	
RENDER	shadowmap: 	0.244121	sendToRender: 	0.0892581	scene: 	3.76418	particles2Tex: 	2.0637	sendToRender: 	0.0756133	motionBlur: 	1.45091	bloom2Tex: 	0.0654181	printScene: 	0.339292	applyBloom: 	0.00710661	setRenderState: 	0.0004842	applyParticles: 	0.002018	gui: 	0.0466786	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000556378	console: 	0.00107065	endScene: 	0.000351872	present: 	0.264737	TOTAL_RENDER: 	8.57772	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.04577	UpdateCamera: 	0.944036	UpdateEnemies: 	0.290045	UpdateProjectile: 	0.00221348	UpdateParticle: 	0.171888	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.31011	UpdatePlayer: 	0.0922084	UpdateSound: 	0.0211514	UpdateItems:	0.00139245	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0394728	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.06593	
RENDER	shadowmap: 	0.262364	sendToRender: 	0.0891378	scene: 	4.12279	particles2Tex: 	2.26132	sendToRender: 	0.0660737	motionBlur: 	1.63564	bloom2Tex: 	0.0669579	printScene: 	0.0349646	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.0269077	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000418036	console: 	0.00107967	endScene: 	0.000312775	present: 	0.436769	TOTAL_RENDER: 	9.22802	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.04861	UpdateCamera: 	0.910737	UpdateEnemies: 	2.04104	UpdateProjectile: 	0.00310068	UpdateParticle: 	0.238289	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.2393	UpdatePlayer: 	0.0898446	UpdateSound: 	0.0158132	UpdateItems:	0.000911258	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0393284	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	5.77941	
RENDER	shadowmap: 	0.249573	sendToRender: 	0.0877334	scene: 	4.36475	particles2Tex: 	2.16421	sendToRender: 	0.0656978	motionBlur: 	1.48272	bloom2Tex: 	0.33598	printScene: 	0.0370789	applyBloom: 	0.00675774	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.0273167	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000327812	present: 	0.390484	TOTAL_RENDER: 	9.38115	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.02536	UpdateCamera: 	0.995202	UpdateEnemies: 	0.267552	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.161608	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.27267	UpdatePlayer: 	0.0920881	UpdateSound: 	0.0209018	UpdateItems:	0.00118193	UpdateTriggers: 	0.0331722	UpdateRigid: 	0.0384352	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.05377	
RENDER	shadowmap: 	0.241586	sendToRender: 	0.0878326	scene: 	4.31942	particles2Tex: 	2.05792	sendToRender: 	0.0849996	motionBlur: 	1.61185	bloom2Tex: 	0.352191	printScene: 	0.0544258	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.0262941	setRenderState: 	0.000487207	luaMsg: 	0.000538334	printTextDebug:	0.000845094	console: 	0.00103757	endScene: 	0.000336835	present: 	0.310685	TOTAL_RENDER: 	9.31971	
UPDATE	UpdateSceneManager: 	0.0243604	UpdateInput: 	1.00393	UpdateCamera: 	0.927904	UpdateEnemies: 	0.288309	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.1627	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24554	UpdatePlayer: 	0.0848643	UpdateSound: 	0.0195063	UpdateItems:	0.000968399	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0377616	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.93179	
RENDER	shadowmap: 	0.235414	sendToRender: 	0.0876852	scene: 	4.36356	particles2Tex: 	2.24144	sendToRender: 	0.0659654	motionBlur: 	1.63218	bloom2Tex: 	0.0656887	printScene: 	0.0339391	applyBloom: 	0.290676	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0270129	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000520289	console: 	0.000845094	endScene: 	0.000351872	present: 	0.160959	TOTAL_RENDER: 	9.37497	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.09848	UpdateCamera: 	0.899153	UpdateEnemies: 	0.288406	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.167918	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.24833	UpdatePlayer: 	0.104569	UpdateSound: 	0.020186	UpdateItems:	0.001209	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0395329	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.01569	
RENDER	shadowmap: 	0.233748	sendToRender: 	0.0885785	scene: 	4.89924	particles2Tex: 	2.06989	sendToRender: 	0.0662361	motionBlur: 	1.67476	bloom2Tex: 	0.0655715	printScene: 	0.0347932	applyBloom: 	0.282039	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0277828	setRenderState: 	0.000469162	luaMsg: 	0.000679684	printTextDebug:	0.000529311	console: 	0.00709758	endScene: 	0.000354879	present: 	0.183782	TOTAL_RENDER: 	9.80343	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.01177	UpdateCamera: 	0.998756	UpdateEnemies: 	2.32234	UpdateProjectile: 	0.00399389	UpdateParticle: 	0.211779	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.27342	UpdatePlayer: 	0.0889393	UpdateSound: 	0.015747	UpdateItems:	0.00107967	UpdateTriggers: 	0.0326639	UpdateRigid: 	0.0393194	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	6.19608	
RENDER	shadowmap: 	0.329187	sendToRender: 	0.0906355	scene: 	5.10024	particles2Tex: 	2.06294	sendToRender: 	0.074287	motionBlur: 	1.78071	bloom2Tex: 	0.0656045	printScene: 	0.0352533	applyBloom: 	0.295157	setRenderState: 	0.0004842	applyParticles: 	0.00207213	gui: 	0.0287723	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000424051	console: 	0.00107366	endScene: 	0.000345857	present: 	0.201087	TOTAL_RENDER: 	10.2429	
UPDATE	UpdateSceneManager: 	0.0196026	UpdateInput: 	1.11562	UpdateCamera: 	1.0521	UpdateEnemies: 	0.340389	UpdateProjectile: 	0.00363902	UpdateParticle: 	0.314456	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.45094	UpdatePlayer: 	0.134517	UpdateSound: 	0.0204416	UpdateItems:	0.00119697	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0451298	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.65398	
RENDER	shadowmap: 	0.284339	sendToRender: 	0.127814	scene: 	4.65408	particles2Tex: 	2.09523	sendToRender: 	0.0665489	motionBlur: 	1.52317	bloom2Tex: 	0.350564	printScene: 	0.0447208	applyBloom: 	0.00669459	setRenderState: 	0.00046014	applyParticles: 	0.00221348	gui: 	0.0312504	setRenderState: 	0.000490215	luaMsg: 	0.000673669	printTextDebug:	0.000884191	console: 	0.00130223	endScene: 	0.000333827	present: 	0.356524	TOTAL_RENDER: 	9.71445	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.3459	UpdateCamera: 	0.899357	UpdateEnemies: 	0.330844	UpdateProjectile: 	0.00819831	UpdateParticle: 	0.300667	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.42888	UpdatePlayer: 	0.105934	UpdateSound: 	0.0199123	UpdateItems:	0.00106163	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.04279	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.64081	
RENDER	shadowmap: 	0.267841	sendToRender: 	0.127456	scene: 	4.5896	particles2Tex: 	1.99856	sendToRender: 	0.067824	motionBlur: 	1.76693	bloom2Tex: 	0.329824	printScene: 	0.0438998	applyBloom: 	0.00698631	setRenderState: 	0.00047217	applyParticles: 	0.00203003	gui: 	0.0304745	setRenderState: 	0.00046014	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.00110674	endScene: 	0.000333827	present: 	0.307325	TOTAL_RENDER: 	9.70804	
UPDATE	UpdateSceneManager: 	0.0122463	UpdateInput: 	1.03406	UpdateCamera: 	0.906343	UpdateEnemies: 	1.94828	UpdateProjectile: 	0.0036721	UpdateParticle: 	0.237871	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.29719	UpdatePlayer: 	0.0947437	UpdateSound: 	0.0166613	UpdateItems:	0.00104058	UpdateTriggers: 	0.0339872	UpdateRigid: 	0.0410126	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.77711	
RENDER	shadowmap: 	0.24579	sendToRender: 	0.0895108	scene: 	4.67104	particles2Tex: 	2.01639	sendToRender: 	0.0880762	motionBlur: 	1.47268	bloom2Tex: 	0.066194	printScene: 	0.343493	applyBloom: 	0.00698029	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.0383961	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000643594	console: 	0.000884191	endScene: 	0.000351872	present: 	0.255528	TOTAL_RENDER: 	9.47405	
UPDATE	UpdateSceneManager: 	0.00940129	UpdateInput: 	1.00817	UpdateCamera: 	0.946168	UpdateEnemies: 	0.252406	UpdateProjectile: 	0.00287512	UpdateParticle: 	0.171942	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.26678	UpdatePlayer: 	0.0931648	UpdateSound: 	0.0206732	UpdateItems:	0.000884191	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0396953	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.95528	
RENDER	shadowmap: 	0.229159	sendToRender: 	0.0888882	scene: 	4.73704	particles2Tex: 	2.15666	sendToRender: 	0.0656527	motionBlur: 	1.59868	bloom2Tex: 	0.384482	printScene: 	0.0386217	applyBloom: 	0.00688105	setRenderState: 	0.000475177	applyParticles: 	0.00208717	gui: 	0.0278791	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000616527	console: 	0.000881183	endScene: 	0.000357887	present: 	0.30171	TOTAL_RENDER: 	9.80472	
UPDATE	UpdateSceneManager: 	0.0201048	UpdateInput: 	0.999475	UpdateCamera: 	0.952312	UpdateEnemies: 	0.245252	UpdateProjectile: 	0.00264054	UpdateParticle: 	0.164544	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.27187	UpdatePlayer: 	0.0907137	UpdateSound: 	0.0198432	UpdateItems:	0.000995466	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0485373	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00466756	TOTAL_UPDATE: 	3.97943	
RENDER	shadowmap: 	0.220227	sendToRender: 	0.0883529	scene: 	4.86159	particles2Tex: 	2.05881	sendToRender: 	0.0652767	motionBlur: 	1.70772	bloom2Tex: 	0.0651444	printScene: 	0.0334188	applyBloom: 	0.00692014	setRenderState: 	0.000439088	applyParticles: 	0.00210822	gui: 	0.280788	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.000424051	console: 	0.000995466	endScene: 	0.000381946	present: 	0.168962	TOTAL_RENDER: 	9.72444	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.15041	UpdateCamera: 	0.938286	UpdateEnemies: 	0.25536	UpdateProjectile: 	0.0068209	UpdateParticle: 	0.279846	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.29372	UpdatePlayer: 	0.0922325	UpdateSound: 	0.020583	UpdateItems:	0.00106765	UpdateTriggers: 	0.0342007	UpdateRigid: 	0.0396382	UpdateGUI: 	0.00132629	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.26038	
RENDER	shadowmap: 	0.288992	sendToRender: 	0.089213	scene: 	4.95614	particles2Tex: 	2.07553	sendToRender: 	0.0667714	motionBlur: 	1.68394	bloom2Tex: 	0.350864	printScene: 	0.0361887	applyBloom: 	0.00658933	setRenderState: 	0.000445103	applyParticles: 	0.00220446	gui: 	0.0273107	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.000526304	console: 	0.000962384	endScene: 	0.000345857	present: 	0.392391	TOTAL_RENDER: 	10.1629	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.07885	UpdateCamera: 	0.967852	UpdateEnemies: 	2.25079	UpdateProjectile: 	0.00375029	UpdateParticle: 	0.249185	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.27683	UpdatePlayer: 	0.0957362	UpdateSound: 	0.0152899	UpdateItems:	0.00131426	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.039551	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	6.1339	
RENDER	shadowmap: 	0.255504	sendToRender: 	0.0889333	scene: 	5.32603	particles2Tex: 	1.90661	sendToRender: 	0.0664827	motionBlur: 	1.74586	bloom2Tex: 	0.0651294	printScene: 	0.364106	applyBloom: 	0.00667353	setRenderState: 	0.00047217	applyParticles: 	0.0018586	gui: 	0.028258	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000532319	console: 	0.000959377	endScene: 	0.000366909	present: 	0.27166	TOTAL_RENDER: 	10.2938	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.00053	UpdateCamera: 	0.928271	UpdateEnemies: 	0.305948	UpdateProjectile: 	0.00268265	UpdateParticle: 	0.167837	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.25148	UpdatePlayer: 	0.0922475	UpdateSound: 	0.0195845	UpdateItems:	0.00124508	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0397284	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.95693	
RENDER	shadowmap: 	0.206714	sendToRender: 	0.0886446	scene: 	5.11238	particles2Tex: 	2.0665	sendToRender: 	0.0848191	motionBlur: 	2.07457	bloom2Tex: 	0.406183	printScene: 	0.0561611	applyBloom: 	0.00684496	setRenderState: 	0.000517282	applyParticles: 	0.00265257	gui: 	0.0340744	setRenderState: 	0.000463147	luaMsg: 	0.000962384	printTextDebug:	0.000715773	console: 	0.0012932	endScene: 	0.000336835	present: 	0.356789	TOTAL_RENDER: 	10.7046	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.06646	UpdateCamera: 	0.926442	UpdateEnemies: 	0.34894	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.176907	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.30279	UpdatePlayer: 	0.101781	UpdateSound: 	0.023022	UpdateItems:	0.00144057	UpdateTriggers: 	0.0344955	UpdateRigid: 	0.0423329	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.19517	
RENDER	shadowmap: 	0.305777	sendToRender: 	0.0945272	scene: 	5.12668	particles2Tex: 	2.04802	sendToRender: 	0.0852763	motionBlur: 	1.84537	bloom2Tex: 	0.0681789	printScene: 	0.0436592	applyBloom: 	0.00720285	setRenderState: 	0.000463147	applyParticles: 	0.302195	gui: 	0.0325346	setRenderState: 	0.000508259	luaMsg: 	0.000757878	printTextDebug:	0.000748855	console: 	0.00115787	endScene: 	0.000354879	present: 	0.347899	TOTAL_RENDER: 	10.5093	
UPDATE	UpdateSceneManager: 	0.0243453	UpdateInput: 	1.05516	UpdateCamera: 	1.02119	UpdateEnemies: 	0.380734	UpdateProjectile: 	0.00701638	UpdateParticle: 	0.174195	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.31571	UpdatePlayer: 	0.0965121	UpdateSound: 	0.030676	UpdateItems:	0.0010917	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.039572	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.29077	
RENDER	shadowmap: 	0.237264	sendToRender: 	0.0888822	scene: 	5.19611	particles2Tex: 	1.98843	sendToRender: 	0.0773216	motionBlur: 	1.98015	bloom2Tex: 	0.0674601	printScene: 	0.0376533	applyBloom: 	0.302727	setRenderState: 	0.000487207	applyParticles: 	0.00210822	gui: 	0.0290941	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000643594	console: 	0.000998474	endScene: 	0.000360894	present: 	0.163858	TOTAL_RENDER: 	10.3558	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.03409	UpdateCamera: 	0.948782	UpdateEnemies: 	1.81884	UpdateProjectile: 	0.00383149	UpdateParticle: 	0.243558	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.39685	UpdatePlayer: 	0.0951768	UpdateSound: 	0.0179846	UpdateItems:	0.00128418	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0393916	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.75493	
RENDER	shadowmap: 	0.269741	sendToRender: 	0.0894386	scene: 	5.14829	particles2Tex: 	2.18635	sendToRender: 	0.0964219	motionBlur: 	1.94339	bloom2Tex: 	0.0709849	printScene: 	0.324161	applyBloom: 	0.00766599	setRenderState: 	0.00187966	applyParticles: 	0.00216837	gui: 	0.0324714	setRenderState: 	0.0114945	luaMsg: 	0.00093231	printTextDebug:	0.000643594	console: 	0.00101953	endScene: 	0.000354879	present: 	0.178907	TOTAL_RENDER: 	10.5817	
UPDATE	UpdateSceneManager: 	0.0222732	UpdateInput: 	1.03205	UpdateCamera: 	0.92406	UpdateEnemies: 	0.378274	UpdateProjectile: 	0.00307361	UpdateParticle: 	0.306107	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.34642	UpdatePlayer: 	0.0961903	UpdateSound: 	0.0209198	UpdateItems:	0.000899228	UpdateTriggers: 	0.0343932	UpdateRigid: 	0.0413555	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.34492	
RENDER	shadowmap: 	0.280204	sendToRender: 	0.107168	scene: 	5.22706	particles2Tex: 	2.27687	sendToRender: 	0.0682541	motionBlur: 	1.95141	bloom2Tex: 	0.070215	printScene: 	0.0446065	applyBloom: 	0.00696826	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.309121	setRenderState: 	0.000502244	luaMsg: 	0.000769907	printTextDebug:	0.000757878	console: 	0.0010105	endScene: 	0.000387961	present: 	0.167311	TOTAL_RENDER: 	10.6815	
UPDATE	UpdateSceneManager: 	0.0100088	UpdateInput: 	1.03815	UpdateCamera: 	0.942779	UpdateEnemies: 	0.337613	UpdateProjectile: 	0.00747953	UpdateParticle: 	0.170219	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.37015	UpdatePlayer: 	0.0922927	UpdateSound: 	0.0224266	UpdateItems:	0.00107366	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0400923	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.16813	
RENDER	shadowmap: 	0.25385	sendToRender: 	0.0899739	scene: 	5.12356	particles2Tex: 	1.98125	sendToRender: 	0.0671865	motionBlur: 	1.68236	bloom2Tex: 	0.382376	printScene: 	0.0369916	applyBloom: 	0.128006	setRenderState: 	0.000478185	applyParticles: 	0.00228566	gui: 	0.0287151	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000427058	console: 	0.00115486	endScene: 	0.000345857	present: 	0.199403	TOTAL_RENDER: 	10.1494	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.05817	UpdateCamera: 	0.96772	UpdateEnemies: 	0.323602	UpdateProjectile: 	0.00295632	UpdateParticle: 	0.16839	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.38168	UpdatePlayer: 	0.0959888	UpdateSound: 	0.0171365	UpdateItems:	0.00109471	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0396081	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.2029	
RENDER	shadowmap: 	0.255098	sendToRender: 	0.092434	scene: 	4.87294	particles2Tex: 	1.97797	sendToRender: 	0.0679022	motionBlur: 	1.61936	bloom2Tex: 	0.0649339	printScene: 	0.36484	applyBloom: 	0.00738028	setRenderState: 	0.000538334	applyParticles: 	0.00223153	gui: 	0.027043	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.000959377	endScene: 	0.000366909	present: 	0.221129	TOTAL_RENDER: 	9.77411	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.03676	UpdateCamera: 	0.998537	UpdateEnemies: 	2.12179	UpdateProjectile: 	0.00370819	UpdateParticle: 	0.235264	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.36735	UpdatePlayer: 	0.09204	UpdateSound: 	0.0164056	UpdateItems:	0.00106765	UpdateTriggers: 	0.0329496	UpdateRigid: 	0.040751	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	6.10778	
RENDER	shadowmap: 	0.249513	sendToRender: 	0.0907077	scene: 	4.40566	particles2Tex: 	2.00864	sendToRender: 	0.0745156	motionBlur: 	1.46735	bloom2Tex: 	0.0648707	printScene: 	0.0344022	applyBloom: 	0.306757	setRenderState: 	0.000547356	applyParticles: 	0.00206913	gui: 	0.0851319	setRenderState: 	0.000691714	luaMsg: 	0.0010105	printTextDebug:	0.000676676	console: 	0.00134433	endScene: 	0.000745848	present: 	0.207857	TOTAL_RENDER: 	9.2162	
UPDATE	UpdateSceneManager: 	0.015747	UpdateInput: 	1.11052	UpdateCamera: 	0.963079	UpdateEnemies: 	0.387026	UpdateProjectile: 	0.00371721	UpdateParticle: 	0.31411	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.59311	UpdatePlayer: 	0.114524	UpdateSound: 	0.0229168	UpdateItems:	0.00119697	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0462095	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.70971	
RENDER	shadowmap: 	0.292108	sendToRender: 	0.107983	scene: 	4.64333	particles2Tex: 	2.01459	sendToRender: 	0.0764163	motionBlur: 	1.53742	bloom2Tex: 	0.0850236	printScene: 	0.0431088	applyBloom: 	0.325331	setRenderState: 	0.000490215	applyParticles: 	0.00206612	gui: 	0.0294309	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000736825	console: 	0.000965392	endScene: 	0.000363902	present: 	0.188525	TOTAL_RENDER: 	9.52729	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.31274	UpdateCamera: 	0.97356	UpdateEnemies: 	0.398986	UpdateProjectile: 	0.00805997	UpdateParticle: 	0.30002	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.56564	UpdatePlayer: 	0.129302	UpdateSound: 	0.0194131	UpdateItems:	0.00129922	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0428351	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.91708	
RENDER	shadowmap: 	0.270222	sendToRender: 	0.0971707	scene: 	4.58909	particles2Tex: 	1.9077	sendToRender: 	0.0672977	motionBlur: 	1.60437	bloom2Tex: 	0.0687443	printScene: 	0.0414607	applyBloom: 	0.0069442	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.262836	setRenderState: 	0.000490215	luaMsg: 	0.000809004	printTextDebug:	0.000679684	console: 	0.00116388	endScene: 	0.000345857	present: 	0.172483	TOTAL_RENDER: 	9.26545	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.03097	UpdateCamera: 	0.937892	UpdateEnemies: 	0.499811	UpdateProjectile: 	0.00268866	UpdateParticle: 	0.169879	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.42953	UpdatePlayer: 	0.0996489	UpdateSound: 	0.0225168	UpdateItems:	0.0012932	UpdateTriggers: 	0.0348052	UpdateRigid: 	0.0408532	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.42561	
RENDER	shadowmap: 	0.251474	sendToRender: 	0.0901062	scene: 	4.77179	particles2Tex: 	2.26306	sendToRender: 	0.0664436	motionBlur: 	1.66377	bloom2Tex: 	0.0650692	printScene: 	0.035515	applyBloom: 	0.326654	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.0287723	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000751863	console: 	0.000968399	endScene: 	0.000354879	present: 	0.219884	TOTAL_RENDER: 	9.9564	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	1.21097	UpdateCamera: 	0.912915	UpdateEnemies: 	4.34463	UpdateProjectile: 	0.00367811	UpdateParticle: 	0.251158	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.33815	UpdatePlayer: 	0.0982354	UpdateSound: 	0.0177921	UpdateItems:	0.00105562	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0402668	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	8.37663	
RENDER	shadowmap: 	0.260737	sendToRender: 	0.0897814	scene: 	5.20542	particles2Tex: 	2.01019	sendToRender: 	0.0666902	motionBlur: 	1.67978	bloom2Tex: 	0.397302	printScene: 	0.0402307	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0291753	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000736825	console: 	0.000980429	endScene: 	0.000354879	present: 	0.276087	TOTAL_RENDER: 	10.2635	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.04097	UpdateCamera: 	0.89481	UpdateEnemies: 	0.39034	UpdateProjectile: 	0.00551567	UpdateParticle: 	0.179867	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.40745	UpdatePlayer: 	0.0966565	UpdateSound: 	0.0216867	UpdateItems:	0.00105862	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0411239	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.22284	
RENDER	shadowmap: 	0.255567	sendToRender: 	0.0894326	scene: 	5.04054	particles2Tex: 	2.00776	sendToRender: 	0.0659775	motionBlur: 	1.8705	bloom2Tex: 	0.0645098	printScene: 	0.34481	applyBloom: 	0.0077893	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.0288054	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000393976	present: 	0.220245	TOTAL_RENDER: 	10.1632	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.03393	UpdateCamera: 	0.921582	UpdateEnemies: 	0.331283	UpdateProjectile: 	0.00588558	UpdateParticle: 	0.164811	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.33955	UpdatePlayer: 	0.0912731	UpdateSound: 	0.0168477	UpdateItems:	0.00090825	UpdateTriggers: 	0.0349075	UpdateRigid: 	0.0386097	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.12579	
RENDER	shadowmap: 	0.253218	sendToRender: 	0.0893153	scene: 	5.04774	particles2Tex: 	2.14653	sendToRender: 	0.084747	motionBlur: 	1.68019	bloom2Tex: 	0.0652557	printScene: 	0.35167	applyBloom: 	0.00684496	setRenderState: 	0.000499237	applyParticles: 	0.00199093	gui: 	0.0281437	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000643594	console: 	0.000682691	endScene: 	0.000351872	present: 	0.453515	TOTAL_RENDER: 	10.3795	
UPDATE	UpdateSceneManager: 	0.0170673	UpdateInput: 	1.12672	UpdateCamera: 	0.983202	UpdateEnemies: 	0.380376	UpdateProjectile: 	0.00345556	UpdateParticle: 	0.306507	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.5453	UpdatePlayer: 	0.108966	UpdateSound: 	0.0218281	UpdateItems:	0.00138042	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0446005	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.69325	
RENDER	shadowmap: 	0.437897	sendToRender: 	0.108701	scene: 	5.46984	particles2Tex: 	2.16552	sendToRender: 	0.0871409	motionBlur: 	1.88152	bloom2Tex: 	0.0685308	printScene: 	0.336305	applyBloom: 	0.00719382	setRenderState: 	0.000475177	applyParticles: 	0.00202101	gui: 	0.027864	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000661639	console: 	0.000965392	endScene: 	0.000363902	present: 	0.276246	TOTAL_RENDER: 	11.0595	
UPDATE	UpdateSceneManager: 	0.0137681	UpdateInput: 	1.18884	UpdateCamera: 	0.924484	UpdateEnemies: 	1.76877	UpdateProjectile: 	0.00438486	UpdateParticle: 	0.285876	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.4388	UpdatePlayer: 	0.107161	UpdateSound: 	0.0173349	UpdateItems:	0.00117892	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0423599	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.95067	
RENDER	shadowmap: 	0.293984	sendToRender: 	0.0895619	scene: 	5.13552	particles2Tex: 	2.0977	sendToRender: 	0.0665338	motionBlur: 	1.69477	bloom2Tex: 	0.543332	printScene: 	0.0392743	applyBloom: 	0.00699533	setRenderState: 	0.000466155	applyParticles: 	0.00221649	gui: 	0.0283392	setRenderState: 	0.0004842	luaMsg: 	0.000812012	printTextDebug:	0.000751863	console: 	0.00110975	endScene: 	0.000333827	present: 	0.342464	TOTAL_RENDER: 	10.5092	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.07263	UpdateCamera: 	0.987463	UpdateEnemies: 	0.334362	UpdateProjectile: 	0.00285106	UpdateParticle: 	0.197629	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.36176	UpdatePlayer: 	0.114912	UpdateSound: 	0.0220957	UpdateItems:	0.001212	UpdateTriggers: 	0.0342699	UpdateRigid: 	0.0404743	UpdateGUI: 	0.00146463	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.34415	
RENDER	shadowmap: 	0.239041	sendToRender: 	0.0995797	scene: 	5.08153	particles2Tex: 	2.18024	sendToRender: 	0.0670421	motionBlur: 	1.67298	bloom2Tex: 	0.371769	printScene: 	0.0360082	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.160261	setRenderState: 	0.000538334	luaMsg: 	0.000809004	printTextDebug:	0.000439088	console: 	0.000899228	endScene: 	0.000342849	present: 	0.171795	TOTAL_RENDER: 	10.2633	
UPDATE	UpdateSceneManager: 	0.0174402	UpdateInput: 	1.01732	UpdateCamera: 	0.975455	UpdateEnemies: 	0.329556	UpdateProjectile: 	0.00638482	UpdateParticle: 	0.167753	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.3621	UpdatePlayer: 	0.112785	UpdateSound: 	0.0223634	UpdateItems:	0.00101953	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0403901	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.20585	
RENDER	shadowmap: 	0.234897	sendToRender: 	0.0979226	scene: 	5.21875	particles2Tex: 	2.06921	sendToRender: 	0.0670391	motionBlur: 	1.71327	bloom2Tex: 	0.0663023	printScene: 	0.349959	applyBloom: 	0.00673669	setRenderState: 	0.000487207	applyParticles: 	0.00189469	gui: 	0.0280746	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000526304	console: 	0.00102855	endScene: 	0.000345857	present: 	0.267182	TOTAL_RENDER: 	10.2946	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.01888	UpdateCamera: 	0.89379	UpdateEnemies: 	0.345033	UpdateProjectile: 	0.00267663	UpdateParticle: 	0.165064	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.37724	UpdatePlayer: 	0.0920521	UpdateSound: 	0.0219574	UpdateItems:	0.00103757	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0392863	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.10843	
RENDER	shadowmap: 	0.226765	sendToRender: 	0.0984579	scene: 	5.02864	particles2Tex: 	2.06828	sendToRender: 	0.0662451	motionBlur: 	1.6875	bloom2Tex: 	0.0647444	printScene: 	0.347201	applyBloom: 	0.00684195	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.0265047	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.00106163	endScene: 	0.000357887	present: 	0.262286	TOTAL_RENDER: 	10.2287	
UPDATE	UpdateSceneManager: 	0.0170883	UpdateInput: 	1.0231	UpdateCamera: 	0.952072	UpdateEnemies: 	2.38922	UpdateProjectile: 	0.00347962	UpdateParticle: 	0.231065	UpdateLUAMsg: 	0.0106313	UpdateColisions: 	1.32485	UpdatePlayer: 	0.0878567	UpdateSound: 	0.0162041	UpdateItems:	0.000875168	UpdateTriggers: 	0.0335451	UpdateRigid: 	0.0409013	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	6.27239	
RENDER	shadowmap: 	0.246304	sendToRender: 	0.0890206	scene: 	5.11649	particles2Tex: 	2.0648	sendToRender: 	0.0666812	motionBlur: 	1.80085	bloom2Tex: 	0.0665699	printScene: 	0.331812	applyBloom: 	0.007266	setRenderState: 	0.000475177	applyParticles: 	0.00199995	gui: 	0.0281197	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.00043608	console: 	0.000968399	endScene: 	0.000409013	present: 	0.231893	TOTAL_RENDER: 	10.2201	
UPDATE	UpdateSceneManager: 	0.0101772	UpdateInput: 	1.02744	UpdateCamera: 	0.921146	UpdateEnemies: 	0.313867	UpdateProjectile: 	0.00334429	UpdateParticle: 	0.172213	UpdateLUAMsg: 	0.000406006	UpdateColisions: 	1.37314	UpdatePlayer: 	0.0945302	UpdateSound: 	0.0203574	UpdateItems:	0.00111576	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0387119	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.11064	
RENDER	shadowmap: 	0.265089	sendToRender: 	0.0887589	scene: 	5.07935	particles2Tex: 	2.14032	sendToRender: 	0.0669519	motionBlur: 	1.68459	bloom2Tex: 	0.379847	printScene: 	0.056113	applyBloom: 	0.00665549	setRenderState: 	0.000466155	applyParticles: 	0.00216536	gui: 	0.0273317	setRenderState: 	0.000469162	luaMsg: 	0.000697729	printTextDebug:	0.000760885	console: 	0.00116088	endScene: 	0.00033082	present: 	0.337935	TOTAL_RENDER: 	10.3069	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.03024	UpdateCamera: 	0.931056	UpdateEnemies: 	0.305151	UpdateProjectile: 	0.0061743	UpdateParticle: 	0.166814	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.34751	UpdatePlayer: 	0.0943407	UpdateSound: 	0.0204657	UpdateItems:	0.000947347	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0396713	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.11909	
RENDER	shadowmap: 	0.252082	sendToRender: 	0.088389	scene: 	5.01912	particles2Tex: 	2.01912	sendToRender: 	0.0660707	motionBlur: 	1.68139	bloom2Tex: 	0.0653429	printScene: 	0.0336564	applyBloom: 	0.299037	setRenderState: 	0.00047217	applyParticles: 	0.0025443	gui: 	0.0275633	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000381946	present: 	0.151278	TOTAL_RENDER: 	9.87083	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.03945	UpdateCamera: 	0.92397	UpdateEnemies: 	0.287404	UpdateProjectile: 	0.00264054	UpdateParticle: 	0.157461	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.33649	UpdatePlayer: 	0.0865965	UpdateSound: 	0.0158613	UpdateItems:	0.00108268	UpdateTriggers: 	0.0336594	UpdateRigid: 	0.0384954	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.06852	
RENDER	shadowmap: 	0.237676	sendToRender: 	0.0885755	scene: 	4.99826	particles2Tex: 	2.12707	sendToRender: 	0.0837876	motionBlur: 	1.66393	bloom2Tex: 	0.0647835	printScene: 	0.360091	applyBloom: 	0.00688406	setRenderState: 	0.000487207	applyParticles: 	0.00186763	gui: 	0.0274009	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.00111276	endScene: 	0.000348864	present: 	0.258539	TOTAL_RENDER: 	10.0826	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.02049	UpdateCamera: 	1.00612	UpdateEnemies: 	1.78096	UpdateProjectile: 	0.00341947	UpdateParticle: 	0.2309	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.32213	UpdatePlayer: 	0.0619776	UpdateSound: 	0.0155455	UpdateItems:	0.000911258	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0388472	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	5.63539	
RENDER	shadowmap: 	0.251874	sendToRender: 	0.088401	scene: 	4.99127	particles2Tex: 	2.35756	sendToRender: 	0.0910295	motionBlur: 	1.80955	bloom2Tex: 	0.3952	printScene: 	0.0493884	applyBloom: 	0.00701638	setRenderState: 	0.000469162	applyParticles: 	0.0022616	gui: 	0.0338699	setRenderState: 	0.000463147	luaMsg: 	0.000884191	printTextDebug:	0.00075487	console: 	0.00117291	endScene: 	0.000339842	present: 	0.283512	TOTAL_RENDER: 	10.5604	
UPDATE	UpdateSceneManager: 	0.0236446	UpdateInput: 	1.058	UpdateCamera: 	0.988711	UpdateEnemies: 	0.266382	UpdateProjectile: 	0.00674271	UpdateParticle: 	0.298017	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.38939	UpdatePlayer: 	0.0586663	UpdateSound: 	0.0200417	UpdateItems:	0.00094434	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0395329	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.28456	
RENDER	shadowmap: 	0.238945	sendToRender: 	0.125164	scene: 	5.08716	particles2Tex: 	2.10628	sendToRender: 	0.0853695	motionBlur: 	1.74979	bloom2Tex: 	0.0691233	printScene: 	0.0407329	applyBloom: 	0.31734	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0315662	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.00074284	console: 	0.001209	endScene: 	0.000366909	present: 	0.184318	TOTAL_RENDER: 	10.214	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.02843	UpdateCamera: 	0.928247	UpdateEnemies: 	0.30839	UpdateProjectile: 	0.0078705	UpdateParticle: 	0.160535	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.30026	UpdatePlayer: 	0.0636407	UpdateSound: 	0.0195244	UpdateItems:	0.00105562	UpdateTriggers: 	0.0336143	UpdateRigid: 	0.0389194	UpdateGUI: 	0.001209	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.0418	
RENDER	shadowmap: 	0.218903	sendToRender: 	0.0701037	scene: 	5.08421	particles2Tex: 	2.11171	sendToRender: 	0.0657278	motionBlur: 	1.6838	bloom2Tex: 	0.067412	printScene: 	0.0352473	applyBloom: 	0.304919	setRenderState: 	0.000466155	applyParticles: 	0.0026255	gui: 	0.0289437	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000914265	console: 	0.000805997	endScene: 	0.000360894	present: 	0.15744	TOTAL_RENDER: 	10.0369	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.09971	UpdateCamera: 	0.92748	UpdateEnemies: 	0.260963	UpdateProjectile: 	0.00283903	UpdateParticle: 	0.167792	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.35613	UpdatePlayer: 	0.0599776	UpdateSound: 	0.0209198	UpdateItems:	0.000854116	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0402607	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.0898	
RENDER	shadowmap: 	0.256406	sendToRender: 	0.0896671	scene: 	5.32919	particles2Tex: 	2.08049	sendToRender: 	0.0860943	motionBlur: 	1.84255	bloom2Tex: 	0.0662	printScene: 	0.0372774	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.280628	setRenderState: 	0.000508259	luaMsg: 	0.000784945	printTextDebug:	0.000565401	console: 	0.00134433	endScene: 	0.000351872	present: 	0.18147	TOTAL_RENDER: 	10.4283	
UPDATE	UpdateSceneManager: 	0.0172989	UpdateInput: 	1.11722	UpdateCamera: 	0.926096	UpdateEnemies: 	2.13327	UpdateProjectile: 	0.00572318	UpdateParticle: 	0.207535	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34475	UpdatePlayer: 	0.0649309	UpdateSound: 	0.0127155	UpdateItems:	0.0010075	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0397615	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	6.03844	
RENDER	shadowmap: 	0.279106	sendToRender: 	0.0887559	scene: 	4.98182	particles2Tex: 	2.10124	sendToRender: 	0.0663053	motionBlur: 	1.72461	bloom2Tex: 	0.0656226	printScene: 	0.146875	applyBloom: 	0.296237	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0292084	setRenderState: 	0.000469162	luaMsg: 	0.000682691	printTextDebug:	0.000427058	console: 	0.000887198	endScene: 	0.000369916	present: 	0.196844	TOTAL_RENDER: 	10.1487	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.12823	UpdateCamera: 	0.917682	UpdateEnemies: 	0.333445	UpdateProjectile: 	0.00289918	UpdateParticle: 	0.170823	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.39964	UpdatePlayer: 	0.0578724	UpdateSound: 	0.0213439	UpdateItems:	0.00110674	UpdateTriggers: 	0.033915	UpdateRigid: 	0.0406397	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.25577	
RENDER	shadowmap: 	0.243952	sendToRender: 	0.0893213	scene: 	5.01926	particles2Tex: 	2.10907	sendToRender: 	0.0661098	motionBlur: 	1.72143	bloom2Tex: 	0.268725	printScene: 	0.0363631	applyBloom: 	0.00694721	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.027867	setRenderState: 	0.000508259	luaMsg: 	0.000929302	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000336835	present: 	0.499198	TOTAL_RENDER: 	10.2576	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.0326	UpdateCamera: 	0.957094	UpdateEnemies: 	0.274454	UpdateProjectile: 	0.00703744	UpdateParticle: 	0.167572	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.32207	UpdatePlayer: 	0.0603475	UpdateSound: 	0.0204928	UpdateItems:	0.000872161	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0406547	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.02972	
RENDER	shadowmap: 	0.246178	sendToRender: 	0.08798	scene: 	5.00237	particles2Tex: 	1.97085	sendToRender: 	0.0667684	motionBlur: 	1.77615	bloom2Tex: 	0.0661669	printScene: 	0.336567	applyBloom: 	0.00679383	setRenderState: 	0.000499237	applyParticles: 	0.00202101	gui: 	0.0268024	setRenderState: 	0.00044811	luaMsg: 	0.000721788	printTextDebug:	0.000457133	console: 	0.00124208	endScene: 	0.000351872	present: 	0.267573	TOTAL_RENDER: 	10.0241	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.10111	UpdateCamera: 	0.922692	UpdateEnemies: 	0.319945	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.162748	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.33978	UpdatePlayer: 	0.0588378	UpdateSound: 	0.0196627	UpdateItems:	0.000974414	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0580077	UpdateGUI: 	0.001212	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.1315	
RENDER	shadowmap: 	0.229165	sendToRender: 	0.0894085	scene: 	4.48264	particles2Tex: 	2.02964	sendToRender: 	0.0783772	motionBlur: 	1.55633	bloom2Tex: 	0.0683323	printScene: 	0.368792	applyBloom: 	0.00693217	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.0287723	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.00100148	endScene: 	0.000336835	present: 	0.267131	TOTAL_RENDER: 	9.43239	
UPDATE	UpdateSceneManager: 	0.032703	UpdateInput: 	1.05579	UpdateCamera: 	0.934189	UpdateEnemies: 	1.59225	UpdateProjectile: 	0.00410517	UpdateParticle: 	0.231986	UpdateLUAMsg: 	0.00107967	UpdateColisions: 	1.39349	UpdatePlayer: 	0.0688616	UpdateSound: 	0.0181109	UpdateItems:	0.00122403	UpdateTriggers: 	0.0340744	UpdateRigid: 	0.0432682	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.58734	
RENDER	shadowmap: 	0.278114	sendToRender: 	0.0913874	scene: 	4.59674	particles2Tex: 	2.04407	sendToRender: 	0.0686601	motionBlur: 	1.60551	bloom2Tex: 	0.0666782	printScene: 	0.0385345	applyBloom: 	0.291927	setRenderState: 	0.00046014	applyParticles: 	0.00212025	gui: 	0.0327331	setRenderState: 	0.0004842	luaMsg: 	0.000902235	printTextDebug:	0.000646602	console: 	0.00108268	endScene: 	0.000345857	present: 	0.18556	TOTAL_RENDER: 	9.47801	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.08202	UpdateCamera: 	0.932794	UpdateEnemies: 	0.421741	UpdateProjectile: 	0.00250821	UpdateParticle: 	0.172213	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.52507	UpdatePlayer: 	0.0622151	UpdateSound: 	0.0222702	UpdateItems:	0.000869153	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0406698	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.40753	
RENDER	shadowmap: 	0.256984	sendToRender: 	0.0896702	scene: 	4.43146	particles2Tex: 	2.04044	sendToRender: 	0.0841545	motionBlur: 	1.62739	bloom2Tex: 	0.0661639	printScene: 	0.0357255	applyBloom: 	0.317112	setRenderState: 	0.000481192	applyParticles: 	0.00223153	gui: 	0.0271663	setRenderState: 	0.000478185	luaMsg: 	0.000890205	printTextDebug:	0.00043608	console: 	0.00107667	endScene: 	0.000351872	present: 	0.204771	TOTAL_RENDER: 	9.35113	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.05521	UpdateCamera: 	0.908043	UpdateEnemies: 	0.375598	UpdateProjectile: 	0.00675774	UpdateParticle: 	0.16848	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.42593	UpdatePlayer: 	0.0639805	UpdateSound: 	0.0216236	UpdateItems:	0.00111877	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0399149	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.21138	
RENDER	shadowmap: 	0.241372	sendToRender: 	0.0899017	scene: 	4.71651	particles2Tex: 	2.00718	sendToRender: 	0.0665729	motionBlur: 	1.57311	bloom2Tex: 	0.0644376	printScene: 	0.0348534	applyBloom: 	0.325659	setRenderState: 	0.000481192	applyParticles: 	0.00210221	gui: 	0.0276926	setRenderState: 	0.000451118	luaMsg: 	0.000583446	printTextDebug:	0.000445103	console: 	0.000914265	endScene: 	0.000354879	present: 	0.180889	TOTAL_RENDER: 	9.49734	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.01362	UpdateCamera: 	0.983635	UpdateEnemies: 	0.336119	UpdateProjectile: 	0.00275483	UpdateParticle: 	0.164417	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.49542	UpdatePlayer: 	0.0587897	UpdateSound: 	0.0204717	UpdateItems:	0.000992459	UpdateTriggers: 	0.0343391	UpdateRigid: 	0.0397645	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.30452	
RENDER	shadowmap: 	0.241925	sendToRender: 	0.0894115	scene: 	4.7684	particles2Tex: 	2.18639	sendToRender: 	0.0669609	motionBlur: 	1.68815	bloom2Tex: 	0.0653639	printScene: 	0.338404	applyBloom: 	0.00745547	setRenderState: 	0.000475177	applyParticles: 	0.00194883	gui: 	0.0271092	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.000941332	endScene: 	0.000390969	present: 	0.310213	TOTAL_RENDER: 	9.95758	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.00558	UpdateCamera: 	0.910383	UpdateEnemies: 	2.1234	UpdateProjectile: 	0.00400893	UpdateParticle: 	0.232043	UpdateLUAMsg: 	0.0101501	UpdateColisions: 	1.44559	UpdatePlayer: 	0.0600137	UpdateSound: 	0.0148929	UpdateItems:	0.000757878	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0393014	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	6.02715	
RENDER	shadowmap: 	0.243149	sendToRender: 	0.0894897	scene: 	5.25631	particles2Tex: 	2.01148	sendToRender: 	0.0658151	motionBlur: 	1.78397	bloom2Tex: 	0.0654933	printScene: 	0.0357706	applyBloom: 	0.313563	setRenderState: 	0.000508259	applyParticles: 	0.00202702	gui: 	0.0277107	setRenderState: 	0.00047217	luaMsg: 	0.000526304	printTextDebug:	0.000529311	console: 	0.00741938	endScene: 	0.000345857	present: 	0.212329	TOTAL_RENDER: 	10.2879	
UPDATE	UpdateSceneManager: 	0.0242581	UpdateInput: 	1.07402	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.274556	UpdateProjectile: 	0.00252024	UpdateParticle: 	0.17156	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.45699	UpdatePlayer: 	0.17331	UpdateSound: 	0.0246431	UpdateItems:	0.00112479	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0413073	UpdateGUI: 	0.00176237	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.49149	
RENDER	shadowmap: 	0.232714	sendToRender: 	0.107757	scene: 	5.17869	particles2Tex: 	2.05125	sendToRender: 	0.0668917	motionBlur: 	1.90379	bloom2Tex: 	0.343493	printScene: 	0.0378819	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.0563717	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000745848	console: 	0.00112178	endScene: 	0.000336835	present: 	0.304417	TOTAL_RENDER: 	10.4613	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.03387	UpdateCamera: 	0.0496801	UpdateEnemies: 	0.285028	UpdateProjectile: 	0.00638181	UpdateParticle: 	0.165238	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.5477	UpdatePlayer: 	0.139365	UpdateSound: 	0.0230792	UpdateItems:	0.000998474	UpdateTriggers: 	0.0348353	UpdateRigid: 	0.0390878	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.4702	
RENDER	shadowmap: 	0.248334	sendToRender: 	0.088374	scene: 	5.03784	particles2Tex: 	1.92531	sendToRender: 	0.0656316	motionBlur: 	1.66081	bloom2Tex: 	0.26046	printScene: 	0.0352563	applyBloom: 	0.00674271	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.0507748	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000538334	console: 	0.00101351	endScene: 	0.000336835	present: 	0.429323	TOTAL_RENDER: 	9.97707	
UPDATE	UpdateSceneManager: 	0.0178131	UpdateInput: 	1.16374	UpdateCamera: 	0.0596799	UpdateEnemies: 	0.320354	UpdateProjectile: 	0.0033924	UpdateParticle: 	0.336218	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.65314	UpdatePlayer: 	0.111143	UpdateSound: 	0.0214882	UpdateItems:	0.00140749	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0452441	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.88234	
RENDER	shadowmap: 	0.292986	sendToRender: 	0.107363	scene: 	5.31833	particles2Tex: 	1.86648	sendToRender: 	0.0865996	motionBlur: 	1.67701	bloom2Tex: 	0.373519	printScene: 	0.0467598	applyBloom: 	0.0068209	setRenderState: 	0.000475177	applyParticles: 	0.00203003	gui: 	0.0611355	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000736825	console: 	0.00118193	endScene: 	0.00033082	present: 	0.318008	TOTAL_RENDER: 	10.328	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.07612	UpdateCamera: 	0.0499387	UpdateEnemies: 	2.34795	UpdateProjectile: 	0.00722991	UpdateParticle: 	0.331701	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.53787	UpdatePlayer: 	0.102425	UpdateSound: 	0.0162372	UpdateItems:	0.00104359	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0434968	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.68469	
RENDER	shadowmap: 	0.30541	sendToRender: 	0.104662	scene: 	5.23755	particles2Tex: 	2.09925	sendToRender: 	0.0658722	motionBlur: 	1.66334	bloom2Tex: 	0.338215	printScene: 	0.041966	applyBloom: 	0.0168297	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0568498	setRenderState: 	0.000457133	luaMsg: 	0.000739833	printTextDebug:	0.000745848	console: 	0.0010105	endScene: 	0.000333827	present: 	0.33537	TOTAL_RENDER: 	10.4396	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.10814	UpdateCamera: 	0.0514214	UpdateEnemies: 	0.346365	UpdateProjectile: 	0.00289918	UpdateParticle: 	0.191713	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.49953	UpdatePlayer: 	0.0908912	UpdateSound: 	0.0212958	UpdateItems:	0.00119396	UpdateTriggers: 	0.0330008	UpdateRigid: 	0.0412291	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.56486	
RENDER	shadowmap: 	0.256611	sendToRender: 	0.0892431	scene: 	4.89927	particles2Tex: 	2.31462	sendToRender: 	0.0675684	motionBlur: 	1.68238	bloom2Tex: 	0.358398	printScene: 	0.036324	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.0549612	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000631565	console: 	0.00109772	endScene: 	0.000336835	present: 	0.298781	TOTAL_RENDER: 	10.2361	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.13691	UpdateCamera: 	0.955578	UpdateEnemies: 	2.11836	UpdateProjectile: 	0.00758178	UpdateParticle: 	0.225045	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.34189	UpdatePlayer: 	0.0859018	UpdateSound: 	0.0164838	UpdateItems:	0.00106163	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0389134	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	6.08997	
RENDER	shadowmap: 	0.262683	sendToRender: 	0.0888762	scene: 	5.09879	particles2Tex: 	2.05541	sendToRender: 	0.0671804	motionBlur: 	1.75349	bloom2Tex: 	0.0660767	printScene: 	0.0356233	applyBloom: 	0.00679684	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.290357	setRenderState: 	0.000535326	luaMsg: 	0.000802989	printTextDebug:	0.00063758	console: 	0.00094434	endScene: 	0.000348864	present: 	0.206477	TOTAL_RENDER: 	10.1011	
UPDATE	UpdateSceneManager: 	0.0194462	UpdateInput: 	1.13111	UpdateCamera: 	0.959428	UpdateEnemies: 	0.364079	UpdateProjectile: 	0.0038345	UpdateParticle: 	0.195695	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.45707	UpdatePlayer: 	0.111928	UpdateSound: 	0.0219785	UpdateItems:	0.000869153	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0398126	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.47868	
RENDER	shadowmap: 	0.250006	sendToRender: 	0.106752	scene: 	5.23221	particles2Tex: 	2.07845	sendToRender: 	0.0670872	motionBlur: 	1.69096	bloom2Tex: 	0.360542	printScene: 	0.0362578	applyBloom: 	0.00669759	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.05531	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000658632	console: 	0.00114885	endScene: 	0.000336835	present: 	0.347908	TOTAL_RENDER: 	10.4018	
UPDATE	UpdateSceneManager: 	0.012514	UpdateInput: 	1.09169	UpdateCamera: 	0.947437	UpdateEnemies: 	1.82953	UpdateProjectile: 	0.0038345	UpdateParticle: 	0.248719	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.36378	UpdatePlayer: 	0.0943919	UpdateSound: 	0.0155184	UpdateItems:	0.000971407	UpdateTriggers: 	0.0344263	UpdateRigid: 	0.0394367	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	5.82898	
RENDER	shadowmap: 	0.264397	sendToRender: 	0.0885033	scene: 	5.03748	particles2Tex: 	1.82908	sendToRender: 	0.0656527	motionBlur: 	1.7883	bloom2Tex: 	0.282532	printScene: 	0.0370037	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00194582	gui: 	0.0545672	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000640587	console: 	0.00118494	endScene: 	0.000327812	present: 	0.422905	TOTAL_RENDER: 	10.0456	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.039	UpdateCamera: 	0.969921	UpdateEnemies: 	0.306895	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.171256	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.32188	UpdatePlayer: 	0.0895288	UpdateSound: 	0.0163545	UpdateItems:	0.000839079	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.048835	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.12323	
RENDER	shadowmap: 	0.265705	sendToRender: 	0.0884551	scene: 	5.15218	particles2Tex: 	2.01753	sendToRender: 	0.065788	motionBlur: 	1.77041	bloom2Tex: 	0.0655324	printScene: 	0.0351601	applyBloom: 	0.290048	setRenderState: 	0.00047217	applyParticles: 	0.00223754	gui: 	0.054083	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000520289	console: 	0.00114885	endScene: 	0.000345857	present: 	0.191611	TOTAL_RENDER: 	10.1926	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.02334	UpdateCamera: 	0.914491	UpdateEnemies: 	0.290517	UpdateProjectile: 	0.0062555	UpdateParticle: 	0.161855	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.27725	UpdatePlayer: 	0.0875228	UpdateSound: 	0.100265	UpdateItems:	0.000824042	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0392292	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.05007	
RENDER	shadowmap: 	0.245285	sendToRender: 	0.0882476	scene: 	5.01095	particles2Tex: 	2.02802	sendToRender: 	0.108906	motionBlur: 	1.91779	bloom2Tex: 	0.0700255	printScene: 	0.036718	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.312907	setRenderState: 	0.000505252	luaMsg: 	0.000748855	printTextDebug:	0.000529311	console: 	0.000878176	endScene: 	0.000369916	present: 	0.177894	TOTAL_RENDER: 	10.1817	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.03601	UpdateCamera: 	1.11548	UpdateEnemies: 	0.265477	UpdateProjectile: 	0.00290821	UpdateParticle: 	0.172156	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.32574	UpdatePlayer: 	0.0906747	UpdateSound: 	0.0216567	UpdateItems:	0.000866146	UpdateTriggers: 	0.0336985	UpdateRigid: 	0.0396984	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.25227	
RENDER	shadowmap: 	0.248915	sendToRender: 	0.0887499	scene: 	5.07684	particles2Tex: 	1.94795	sendToRender: 	0.0657158	motionBlur: 	1.83089	bloom2Tex: 	0.0654542	printScene: 	0.034318	applyBloom: 	0.0069442	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.309581	setRenderState: 	0.000505252	luaMsg: 	0.0007669	printTextDebug:	0.000412021	console: 	0.00100148	endScene: 	0.000354879	present: 	0.220957	TOTAL_RENDER: 	10.0651	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.02979	UpdateCamera: 	0.974802	UpdateEnemies: 	2.26624	UpdateProjectile: 	0.00371721	UpdateParticle: 	0.291037	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.27036	UpdatePlayer: 	0.0901423	UpdateSound: 	0.0159666	UpdateItems:	0.00118794	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0399239	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	6.15119	
RENDER	shadowmap: 	0.271092	sendToRender: 	0.0890356	scene: 	5.15362	particles2Tex: 	2.21131	sendToRender: 	0.0665759	motionBlur: 	1.74808	bloom2Tex: 	0.356341	printScene: 	0.0364744	applyBloom: 	0.00667955	setRenderState: 	0.000466155	applyParticles: 	0.00203905	gui: 	0.0562844	setRenderState: 	0.000475177	luaMsg: 	0.00089622	printTextDebug:	0.000724796	console: 	0.00102253	endScene: 	0.000327812	present: 	0.316685	TOTAL_RENDER: 	10.5018	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.01206	UpdateCamera: 	0.938072	UpdateEnemies: 	0.297614	UpdateProjectile: 	0.00237589	UpdateParticle: 	0.172372	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.34578	UpdatePlayer: 	0.103589	UpdateSound: 	0.0214251	UpdateItems:	0.00119997	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0389465	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.0985	
RENDER	shadowmap: 	0.253715	sendToRender: 	0.0883469	scene: 	5.12289	particles2Tex: 	2.12319	sendToRender: 	0.0761126	motionBlur: 	1.89688	bloom2Tex: 	0.0648076	printScene: 	0.0350699	applyBloom: 	0.00667654	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.306122	setRenderState: 	0.0004842	luaMsg: 	0.000809004	printTextDebug:	0.000655624	console: 	0.00115486	endScene: 	0.000342849	present: 	0.163644	TOTAL_RENDER: 	10.3286	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.02945	UpdateCamera: 	0.907363	UpdateEnemies: 	0.299085	UpdateProjectile: 	0.00632467	UpdateParticle: 	0.163828	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.23943	UpdatePlayer: 	0.0983677	UpdateSound: 	0.0205529	UpdateItems:	0.00101652	UpdateTriggers: 	0.0324113	UpdateRigid: 	0.0391239	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.98151	
RENDER	shadowmap: 	0.241014	sendToRender: 	0.0890927	scene: 	5.1162	particles2Tex: 	2.13807	sendToRender: 	0.0921994	motionBlur: 	1.97763	bloom2Tex: 	0.0787441	printScene: 	0.0486696	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.28904	gui: 	0.0733998	setRenderState: 	0.000478185	luaMsg: 	0.000875168	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000360894	present: 	0.138604	TOTAL_RENDER: 	10.6418	
UPDATE	UpdateSceneManager: 	0.0138914	UpdateInput: 	1.33912	UpdateCamera: 	0.0702541	UpdateEnemies: 	0.353424	UpdateProjectile: 	0.00295332	UpdateParticle: 	0.269164	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.45699	UpdatePlayer: 	0.121197	UpdateSound: 	0.0224446	UpdateItems:	0.00117591	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0423389	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.83171	
RENDER	shadowmap: 	0.281491	sendToRender: 	0.0899859	scene: 	5.19467	particles2Tex: 	2.08075	sendToRender: 	0.0665489	motionBlur: 	1.98985	bloom2Tex: 	0.0673819	printScene: 	0.0356834	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0567175	setRenderState: 	0.000487207	luaMsg: 	0.00063758	printTextDebug:	0.000649609	console: 	0.00114885	endScene: 	0.000327812	present: 	0.436676	TOTAL_RENDER: 	10.4913	
UPDATE	UpdateSceneManager: 	0.00935618	UpdateInput: 	1.06578	UpdateCamera: 	0.950315	UpdateEnemies: 	1.71116	UpdateProjectile: 	0.00706149	UpdateParticle: 	0.34343	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.41144	UpdatePlayer: 	0.0769336	UpdateSound: 	0.0127065	UpdateItems:	0.000998474	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0418908	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.79357	
RENDER	shadowmap: 	0.292538	sendToRender: 	0.10585	scene: 	5.24401	particles2Tex: 	2.11821	sendToRender: 	0.0664737	motionBlur: 	1.75104	bloom2Tex: 	0.0713638	printScene: 	0.0475448	applyBloom: 	0.308059	setRenderState: 	0.000487207	applyParticles: 	0.00220747	gui: 	0.435208	setRenderState: 	0.000511267	luaMsg: 	0.000965392	printTextDebug:	0.000610513	console: 	0.00119095	endScene: 	0.000360894	present: 	0.337538	TOTAL_RENDER: 	10.9575	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.13121	UpdateCamera: 	0.905992	UpdateEnemies: 	0.35604	UpdateProjectile: 	0.00299241	UpdateParticle: 	0.18522	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.30742	UpdatePlayer: 	0.0655684	UpdateSound: 	0.0224266	UpdateItems:	0.000959377	UpdateTriggers: 	0.0484711	UpdateRigid: 	0.041563	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.21492	
RENDER	shadowmap: 	0.241246	sendToRender: 	0.0955437	scene: 	4.83328	particles2Tex: 	2.19216	sendToRender: 	0.0670361	motionBlur: 	1.71791	bloom2Tex: 	0.371574	printScene: 	0.0392172	applyBloom: 	0.00651414	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.0747442	setRenderState: 	0.000445103	luaMsg: 	0.000757878	printTextDebug:	0.000646602	console: 	0.00101953	endScene: 	0.000327812	present: 	0.344236	TOTAL_RENDER: 	10.1914	
UPDATE	UpdateSceneManager: 	0.0128418	UpdateInput: 	1.23571	UpdateCamera: 	1.24793	UpdateEnemies: 	2.13147	UpdateProjectile: 	0.0167966	UpdateParticle: 	0.180558	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.26063	UpdatePlayer: 	0.0692887	UpdateSound: 	0.0168658	UpdateItems:	0.000899228	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0416412	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	6.39251	
RENDER	shadowmap: 	0.274496	sendToRender: 	0.090398	scene: 	4.87151	particles2Tex: 	2.18795	sendToRender: 	0.0676767	motionBlur: 	1.47882	bloom2Tex: 	0.265122	printScene: 	0.0372322	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0735653	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00124208	endScene: 	0.000324805	present: 	0.434835	TOTAL_RENDER: 	9.96833	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.06958	UpdateCamera: 	0.923011	UpdateEnemies: 	0.323936	UpdateProjectile: 	0.0036721	UpdateParticle: 	0.16655	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.31292	UpdatePlayer: 	0.0626392	UpdateSound: 	0.0179695	UpdateItems:	0.00117291	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0397435	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	4.06548	
RENDER	shadowmap: 	0.253985	sendToRender: 	0.0888341	scene: 	4.45344	particles2Tex: 	2.047	sendToRender: 	0.0663805	motionBlur: 	1.61287	bloom2Tex: 	0.0650963	printScene: 	0.0334519	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00185259	gui: 	0.316444	setRenderState: 	0.000499237	luaMsg: 	0.000685699	printTextDebug:	0.000529311	console: 	0.00109772	endScene: 	0.000351872	present: 	0.178706	TOTAL_RENDER: 	9.32372	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.0311	UpdateCamera: 	0.954571	UpdateEnemies: 	2.12993	UpdateProjectile: 	0.00399991	UpdateParticle: 	0.237847	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.22513	UpdatePlayer: 	0.0650782	UpdateSound: 	0.0156057	UpdateItems:	0.000965392	UpdateTriggers: 	0.0338428	UpdateRigid: 	0.0392262	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	5.89889	
RENDER	shadowmap: 	0.273266	sendToRender: 	0.0895559	scene: 	4.57211	particles2Tex: 	2.00545	sendToRender: 	0.0830327	motionBlur: 	1.44272	bloom2Tex: 	0.0669218	printScene: 	0.362214	applyBloom: 	0.00722991	setRenderState: 	0.000478185	applyParticles: 	0.00198191	gui: 	0.069036	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.00107366	endScene: 	0.000345857	present: 	0.270253	TOTAL_RENDER: 	9.4139	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.16237	UpdateCamera: 	0.908467	UpdateEnemies: 	0.305512	UpdateProjectile: 	0.00269167	UpdateParticle: 	0.168462	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.20943	UpdatePlayer: 	0.0630061	UpdateSound: 	0.0203965	UpdateItems:	0.00110073	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0390157	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.02376	
RENDER	shadowmap: 	0.243083	sendToRender: 	0.0894626	scene: 	4.39839	particles2Tex: 	2.02068	sendToRender: 	0.0764043	motionBlur: 	1.55968	bloom2Tex: 	0.0646301	printScene: 	0.0343782	applyBloom: 	0.287957	setRenderState: 	0.0004842	applyParticles: 	0.00214431	gui: 	0.0874025	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.00058946	console: 	0.000821034	endScene: 	0.000384954	present: 	0.177064	TOTAL_RENDER: 	9.21002	
UPDATE	UpdateSceneManager: 	0.0259513	UpdateInput: 	1.0097	UpdateCamera: 	0.0476079	UpdateEnemies: 	0.258514	UpdateProjectile: 	0.00660136	UpdateParticle: 	0.162992	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.19813	UpdatePlayer: 	4.63937	UpdateSound: 	0.0158733	UpdateItems:	0.00111877	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0498094	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	7.56704	
RENDER	shadowmap: 	0.266605	sendToRender: 	0.0882055	scene: 	4.48628	particles2Tex: 	1.85682	sendToRender: 	0.0660135	motionBlur: 	1.4892	bloom2Tex: 	0.35903	printScene: 	0.0377555	applyBloom: 	0.00689308	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.0645279	setRenderState: 	0.000451118	luaMsg: 	0.000721788	printTextDebug:	0.000634572	console: 	0.000890205	endScene: 	0.000339842	present: 	0.310775	TOTAL_RENDER: 	9.2011	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	0.93172	UpdateCamera: 	0.0437404	UpdateEnemies: 	0.292393	UpdateProjectile: 	0.00323301	UpdateParticle: 	0.18356	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27565	UpdatePlayer: 	0.103333	UpdateSound: 	0.023404	UpdateItems:	0.00117892	UpdateTriggers: 	0.0349346	UpdateRigid: 	0.0409976	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.07571	
RENDER	shadowmap: 	0.242373	sendToRender: 	0.0685368	scene: 	4.40759	particles2Tex: 	1.88622	sendToRender: 	0.0685939	motionBlur: 	1.6226	bloom2Tex: 	0.361947	printScene: 	0.0408983	applyBloom: 	0.00674571	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.0812794	setRenderState: 	0.000463147	luaMsg: 	0.000878176	printTextDebug:	0.000848101	console: 	0.00113381	endScene: 	0.000342849	present: 	0.314558	TOTAL_RENDER: 	9.27238	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.10395	UpdateCamera: 	0.918298	UpdateEnemies: 	0.285518	UpdateProjectile: 	0.00332624	UpdateParticle: 	0.186179	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.23637	UpdatePlayer: 	0.120136	UpdateSound: 	0.0227604	UpdateItems:	0.00112779	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0395781	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.08681	
RENDER	shadowmap: 	0.238274	sendToRender: 	0.100668	scene: 	4.45563	particles2Tex: 	2.10399	sendToRender: 	0.0850176	motionBlur: 	1.76423	bloom2Tex: 	0.0755141	printScene: 	0.0359811	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00188567	gui: 	0.306543	setRenderState: 	0.000496229	luaMsg: 	0.000553371	printTextDebug:	0.000538334	console: 	0.000995466	endScene: 	0.000378939	present: 	0.185424	TOTAL_RENDER: 	9.54477	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.01853	UpdateCamera: 	0.932057	UpdateEnemies: 	0.29996	UpdateProjectile: 	0.00263753	UpdateParticle: 	0.17175	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.27135	UpdatePlayer: 	7.86933	UpdateSound: 	0.0159094	UpdateItems:	0.0014917	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0497733	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	11.8015	
RENDER	shadowmap: 	0.276066	sendToRender: 	0.0906897	scene: 	5.56956	particles2Tex: 	1.99587	sendToRender: 	0.0790659	motionBlur: 	1.81668	bloom2Tex: 	0.0679413	printScene: 	0.359568	applyBloom: 	0.00690811	setRenderState: 	0.000478185	applyParticles: 	0.00211424	gui: 	0.0972519	setRenderState: 	0.00046014	luaMsg: 	0.000815019	printTextDebug:	0.000421043	console: 	0.000998474	endScene: 	0.000469162	present: 	0.278743	TOTAL_RENDER: 	10.8394	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.03644	UpdateCamera: 	1.07888	UpdateEnemies: 	4.29368	UpdateProjectile: 	0.00996669	UpdateParticle: 	0.202233	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.22716	UpdatePlayer: 	0.0992549	UpdateSound: 	0.017341	UpdateItems:	0.000956369	UpdateTriggers: 	0.0340744	UpdateRigid: 	0.0394999	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	8.20104	
RENDER	shadowmap: 	0.25689	sendToRender: 	0.0897243	scene: 	4.87145	particles2Tex: 	2.33285	sendToRender: 	0.0673278	motionBlur: 	1.7335	bloom2Tex: 	0.0670481	printScene: 	0.0365044	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00209319	gui: 	0.0906145	setRenderState: 	0.00047217	luaMsg: 	0.000830056	printTextDebug:	0.0007669	console: 	0.00101652	endScene: 	0.000333827	present: 	0.465241	TOTAL_RENDER: 	10.1924	
UPDATE	UpdateSceneManager: 	0.0163665	UpdateInput: 	1.06706	UpdateCamera: 	0.916704	UpdateEnemies: 	0.335968	UpdateProjectile: 	0.00332323	UpdateParticle: 	0.176724	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.35667	UpdatePlayer: 	0.0988489	UpdateSound: 	0.0223544	UpdateItems:	0.000962384	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0395239	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.16782	
RENDER	shadowmap: 	0.240383	sendToRender: 	0.089589	scene: 	4.70344	particles2Tex: 	2.14848	sendToRender: 	0.0846146	motionBlur: 	1.62703	bloom2Tex: 	0.369922	printScene: 	0.0366668	applyBloom: 	0.00652918	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0697398	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.000839079	endScene: 	0.000369916	present: 	0.352876	TOTAL_RENDER: 	10.0919	
UPDATE	UpdateSceneManager: 	0.0169951	UpdateInput: 	1.12203	UpdateCamera: 	0.0555175	UpdateEnemies: 	0.354085	UpdateProjectile: 	0.00449614	UpdateParticle: 	0.333445	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.68049	UpdatePlayer: 	4.84726	UpdateSound: 	0.0120418	UpdateItems:	0.000992459	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0397826	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	8.6318	
RENDER	shadowmap: 	0.316685	sendToRender: 	0.112391	scene: 	5.0501	particles2Tex: 	2.39303	sendToRender: 	0.0691804	motionBlur: 	1.64632	bloom2Tex: 	0.263131	printScene: 	0.036712	applyBloom: 	0.00657128	setRenderState: 	0.0004842	applyParticles: 	0.00211725	gui: 	0.0942385	setRenderState: 	0.000487207	luaMsg: 	0.000842086	printTextDebug:	0.000727803	console: 	0.00575025	endScene: 	0.000339842	present: 	0.514286	TOTAL_RENDER: 	10.6862	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.06662	UpdateCamera: 	0.0618512	UpdateEnemies: 	0.32273	UpdateProjectile: 	0.00346158	UpdateParticle: 	0.232771	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.49593	UpdatePlayer: 	0.111131	UpdateSound: 	0.0228235	UpdateItems:	0.00119997	UpdateTriggers: 	0.034303	UpdateRigid: 	0.041172	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.56709	
RENDER	shadowmap: 	0.261314	sendToRender: 	0.0902957	scene: 	4.77643	particles2Tex: 	2.25445	sendToRender: 	0.0659714	motionBlur: 	1.7372	bloom2Tex: 	0.0657248	printScene: 	0.0359571	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.327887	setRenderState: 	0.000520289	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.000977422	endScene: 	0.000360894	present: 	0.170408	TOTAL_RENDER: 	9.96248	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.02817	UpdateCamera: 	0.980237	UpdateEnemies: 	0.315346	UpdateProjectile: 	0.00830357	UpdateParticle: 	0.183307	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.31068	UpdatePlayer: 	0.119023	UpdateSound: 	0.0140478	UpdateItems:	0.00138944	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0394728	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.14586	
RENDER	shadowmap: 	0.2381	sendToRender: 	0.0897363	scene: 	4.77383	particles2Tex: 	2.18191	sendToRender: 	0.0665038	motionBlur: 	1.81941	bloom2Tex: 	0.0665278	printScene: 	0.0365255	applyBloom: 	0.00641189	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.0765517	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000445103	console: 	0.00110073	endScene: 	0.000327812	present: 	0.435286	TOTAL_RENDER: 	9.96046	
UPDATE	UpdateSceneManager: 	0.0110945	UpdateInput: 	1.04188	UpdateCamera: 	0.992856	UpdateEnemies: 	0.319373	UpdateProjectile: 	0.0030285	UpdateParticle: 	0.181903	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.34519	UpdatePlayer: 	4.97326	UpdateSound: 	0.0168117	UpdateItems:	0.00115185	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0505913	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00159094	TOTAL_UPDATE: 	9.0946	
RENDER	shadowmap: 	0.284619	sendToRender: 	0.108211	scene: 	4.91863	particles2Tex: 	2.23145	sendToRender: 	0.0660135	motionBlur: 	1.69249	bloom2Tex: 	0.0660767	printScene: 	0.362783	applyBloom: 	0.00720886	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.10474	setRenderState: 	0.000490215	luaMsg: 	0.000887198	printTextDebug:	0.000646602	console: 	0.000824042	endScene: 	0.000363902	present: 	0.241817	TOTAL_RENDER: 	10.2573	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.05796	UpdateCamera: 	0.980264	UpdateEnemies: 	0.312429	UpdateProjectile: 	0.00631565	UpdateParticle: 	0.186008	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.29347	UpdatePlayer: 	0.0962986	UpdateSound: 	0.0206582	UpdateItems:	0.00122403	UpdateTriggers: 	0.0345105	UpdateRigid: 	0.0396382	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.17287	
RENDER	shadowmap: 	0.244043	sendToRender: 	0.0898777	scene: 	4.69395	particles2Tex: 	2.35734	sendToRender: 	0.0760043	motionBlur: 	1.63678	bloom2Tex: 	0.342278	printScene: 	0.0381706	applyBloom: 	0.00695924	setRenderState: 	0.000451118	applyParticles: 	0.00206612	gui: 	0.0799741	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.00063758	console: 	0.00122704	endScene: 	0.000336835	present: 	0.360055	TOTAL_RENDER: 	10.0968	
UPDATE	UpdateSceneManager: 	0.0192717	UpdateInput: 	1.21557	UpdateCamera: 	1.36271	UpdateEnemies: 	0.316838	UpdateProjectile: 	0.0071848	UpdateParticle: 	0.204675	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.54656	UpdatePlayer: 	0.116415	UpdateSound: 	0.0199214	UpdateItems:	0.00134132	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0437674	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	5.03218	
RENDER	shadowmap: 	0.348212	sendToRender: 	0.0942295	scene: 	4.948	particles2Tex: 	2.3971	sendToRender: 	0.0967587	motionBlur: 	1.67909	bloom2Tex: 	0.0672195	printScene: 	0.0390187	applyBloom: 	0.306772	setRenderState: 	0.000493222	applyParticles: 	0.00199394	gui: 	0.0870928	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.00074284	console: 	0.00106163	endScene: 	0.000357887	present: 	0.19189	TOTAL_RENDER: 	10.4799	
UPDATE	UpdateSceneManager: 	0.0124869	UpdateInput: 	1.05318	UpdateCamera: 	0.0519808	UpdateEnemies: 	0.311229	UpdateProjectile: 	0.00635775	UpdateParticle: 	0.184068	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.36894	UpdatePlayer: 	4.43698	UpdateSound: 	0.0176537	UpdateItems:	0.00120599	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0511056	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00166613	TOTAL_UPDATE: 	7.65348	
RENDER	shadowmap: 	0.299103	sendToRender: 	0.0911949	scene: 	5.02863	particles2Tex: 	2.32042	sendToRender: 	0.0765908	motionBlur: 	1.64847	bloom2Tex: 	0.388448	printScene: 	0.03873	applyBloom: 	0.00665549	setRenderState: 	0.000469162	applyParticles: 	0.0022195	gui: 	0.0788373	setRenderState: 	0.0004842	luaMsg: 	0.000836071	printTextDebug:	0.00062555	console: 	0.00101953	endScene: 	0.000345857	present: 	0.340052	TOTAL_RENDER: 	10.4911	
UPDATE	UpdateSceneManager: 	0.0165831	UpdateInput: 	1.01345	UpdateCamera: 	0.050847	UpdateEnemies: 	0.297876	UpdateProjectile: 	0.00297437	UpdateParticle: 	0.185076	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.31048	UpdatePlayer: 	0.0981211	UpdateSound: 	0.0216476	UpdateItems:	0.00115486	UpdateTriggers: 	0.0346308	UpdateRigid: 	0.0402517	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.20544	
RENDER	shadowmap: 	0.249489	sendToRender: 	0.0889454	scene: 	4.74231	particles2Tex: 	2.32159	sendToRender: 	0.0667804	motionBlur: 	1.59031	bloom2Tex: 	0.332768	printScene: 	0.155257	applyBloom: 	0.00672165	setRenderState: 	0.00047217	applyParticles: 	0.00192778	gui: 	0.080714	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000616527	console: 	0.000953362	endScene: 	0.000381946	present: 	0.258722	TOTAL_RENDER: 	10.0643	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.06883	UpdateCamera: 	0.0490425	UpdateEnemies: 	1.81099	UpdateProjectile: 	0.00437885	UpdateParticle: 	0.318838	UpdateLUAMsg: 	0.0010496	UpdateColisions: 	1.49715	UpdatePlayer: 	0.118854	UpdateSound: 	0.0170462	UpdateItems:	0.00118794	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0452952	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.10643	
RENDER	shadowmap: 	0.397889	sendToRender: 	0.0978354	scene: 	4.75113	particles2Tex: 	2.26099	sendToRender: 	0.0739412	motionBlur: 	1.72688	bloom2Tex: 	0.0653489	printScene: 	0.0347752	applyBloom: 	0.00651113	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.314477	setRenderState: 	0.000538334	luaMsg: 	0.00074284	printTextDebug:	0.000544349	console: 	0.00079096	endScene: 	0.000348864	present: 	0.180218	TOTAL_RENDER: 	10.0866	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.10152	UpdateCamera: 	0.0589942	UpdateEnemies: 	0.335238	UpdateProjectile: 	0.00447809	UpdateParticle: 	0.296258	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.66407	UpdatePlayer: 	2.54496	UpdateSound: 	0.0172477	UpdateItems:	0.00135937	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0519206	UpdateGUI: 	0.00202401	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	6.25109	
RENDER	shadowmap: 	0.255681	sendToRender: 	0.0958414	scene: 	5.03282	particles2Tex: 	2.1901	sendToRender: 	0.0662451	motionBlur: 	1.61163	bloom2Tex: 	0.0650121	printScene: 	0.0351872	applyBloom: 	0.319515	setRenderState: 	0.000496229	applyParticles: 	0.00223754	gui: 	0.0675474	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.000974414	endScene: 	0.000360894	present: 	0.187364	TOTAL_RENDER: 	10.0978	
UPDATE	UpdateSceneManager: 	0.0172267	UpdateInput: 	1.15626	UpdateCamera: 	0.0574934	UpdateEnemies: 	0.485117	UpdateProjectile: 	0.00865244	UpdateParticle: 	0.344395	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.41918	UpdatePlayer: 	0.105679	UpdateSound: 	0.0220296	UpdateItems:	0.00138042	UpdateTriggers: 	0.0372563	UpdateRigid: 	0.0521161	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.86353	
RENDER	shadowmap: 	0.286213	sendToRender: 	0.104975	scene: 	4.94289	particles2Tex: 	2.30045	sendToRender: 	0.067	motionBlur: 	1.76548	bloom2Tex: 	0.0698571	printScene: 	0.0421284	applyBloom: 	0.00693518	setRenderState: 	0.000442095	applyParticles: 	0.00216236	gui: 	0.0845936	setRenderState: 	0.000523296	luaMsg: 	0.000664647	printTextDebug:	0.000992459	console: 	0.00111276	endScene: 	0.000345857	present: 	0.464588	TOTAL_RENDER: 	10.3374	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.19419	UpdateCamera: 	0.049665	UpdateEnemies: 	0.315199	UpdateProjectile: 	0.00573521	UpdateParticle: 	0.187259	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.33285	UpdatePlayer: 	0.0949873	UpdateSound: 	0.0211213	UpdateItems:	0.00116689	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.039169	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.39403	
RENDER	shadowmap: 	0.24397	sendToRender: 	0.0897183	scene: 	5.05995	particles2Tex: 	2.30385	sendToRender: 	0.0918205	motionBlur: 	1.95063	bloom2Tex: 	0.414439	printScene: 	0.0468651	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00210522	gui: 	0.088783	setRenderState: 	0.0004842	luaMsg: 	0.000902235	printTextDebug:	0.000848101	console: 	0.00115185	endScene: 	0.00033082	present: 	0.34475	TOTAL_RENDER: 	10.8448	
UPDATE	UpdateSceneManager: 	0.0134433	UpdateInput: 	1.12302	UpdateCamera: 	0.0533853	UpdateEnemies: 	0.397684	UpdateProjectile: 	0.00327511	UpdateParticle: 	0.274276	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.63801	UpdatePlayer: 	3.07472	UpdateSound: 	0.0171455	UpdateItems:	0.00139846	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0529011	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	6.8037	
RENDER	shadowmap: 	0.299653	sendToRender: 	0.11001	scene: 	4.90562	particles2Tex: 	2.25974	sendToRender: 	0.0669579	motionBlur: 	1.7176	bloom2Tex: 	0.0662451	printScene: 	0.0363841	applyBloom: 	0.00672767	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.31454	setRenderState: 	0.000496229	luaMsg: 	0.000926295	printTextDebug:	0.000520289	console: 	0.00101652	endScene: 	0.000342849	present: 	0.176189	TOTAL_RENDER: 	10.1377	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.05012	UpdateCamera: 	1.26616	UpdateEnemies: 	0.370175	UpdateProjectile: 	0.00349767	UpdateParticle: 	0.314588	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	1.4239	UpdatePlayer: 	0.10877	UpdateSound: 	0.0195725	UpdateItems:	0.00136839	UpdateTriggers: 	0.0359511	UpdateRigid: 	0.0433163	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.8036	
RENDER	shadowmap: 	0.292823	sendToRender: 	0.105543	scene: 	5.08998	particles2Tex: 	2.34893	sendToRender: 	0.0895559	motionBlur: 	1.9213	bloom2Tex: 	0.0691233	printScene: 	0.0389074	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00227965	gui: 	0.105029	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.00062555	console: 	0.000950355	endScene: 	0.000333827	present: 	0.430493	TOTAL_RENDER: 	10.6862	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.30046	UpdateCamera: 	0.0582363	UpdateEnemies: 	0.309743	UpdateProjectile: 	0.00368112	UpdateParticle: 	0.331226	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.31349	UpdatePlayer: 	0.0963858	UpdateSound: 	0.019783	UpdateItems:	0.00113682	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0416502	UpdateGUI: 	0.00179545	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.63042	
RENDER	shadowmap: 	0.266093	sendToRender: 	0.108789	scene: 	5.04535	particles2Tex: 	2.29606	sendToRender: 	0.0669038	motionBlur: 	1.85574	bloom2Tex: 	0.0697729	printScene: 	0.0425675	applyBloom: 	0.00684797	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.342982	setRenderState: 	0.000499237	luaMsg: 	0.000646602	printTextDebug:	0.000751863	console: 	0.00117291	endScene: 	0.000357887	present: 	0.177256	TOTAL_RENDER: 	10.458	
UPDATE	UpdateSceneManager: 	0.0113772	UpdateInput: 	1.05555	UpdateCamera: 	0.985677	UpdateEnemies: 	0.314342	UpdateProjectile: 	0.00290821	UpdateParticle: 	0.175103	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.24709	UpdatePlayer: 	4.42608	UpdateSound: 	0.0146282	UpdateItems:	0.00177139	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0538183	UpdateGUI: 	0.0018977	BuildFrustum: 	0.0018556	TOTAL_UPDATE: 	8.4871	
RENDER	shadowmap: 	0.323647	sendToRender: 	0.101297	scene: 	5.10154	particles2Tex: 	2.14787	sendToRender: 	0.0670692	motionBlur: 	1.68011	bloom2Tex: 	0.0674361	printScene: 	0.346534	applyBloom: 	0.00689308	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.0733728	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000649609	console: 	0.00109471	endScene: 	0.000354879	present: 	0.274054	TOTAL_RENDER: 	10.3621	
UPDATE	UpdateSceneManager: 	0.0204025	UpdateInput: 	1.00471	UpdateCamera: 	0.931441	UpdateEnemies: 	0.440784	UpdateProjectile: 	0.00361796	UpdateParticle: 	0.295326	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.46671	UpdatePlayer: 	0.11148	UpdateSound: 	0.0227965	UpdateItems:	0.00118494	UpdateTriggers: 	0.0348864	UpdateRigid: 	0.0413705	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.51913	
RENDER	shadowmap: 	0.257528	sendToRender: 	0.0901393	scene: 	4.91485	particles2Tex: 	2.18117	sendToRender: 	0.0817997	motionBlur: 	1.84067	bloom2Tex: 	0.0682842	printScene: 	0.0408171	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.348759	setRenderState: 	0.000511267	luaMsg: 	0.000679684	printTextDebug:	0.000718781	console: 	0.000962384	endScene: 	0.000381946	present: 	0.182149	TOTAL_RENDER: 	10.1928	
UPDATE	UpdateSceneManager: 	0.0127456	UpdateInput: 	1.12514	UpdateCamera: 	0.992269	UpdateEnemies: 	0.39588	UpdateProjectile: 	0.00739833	UpdateParticle: 	0.294026	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.66032	UpdatePlayer: 	0.10533	UpdateSound: 	0.0439088	UpdateItems:	0.00118193	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0421224	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.81674	
RENDER	shadowmap: 	0.267176	sendToRender: 	0.0906807	scene: 	4.56254	particles2Tex: 	2.3787	sendToRender: 	0.0927558	motionBlur: 	1.5672	bloom2Tex: 	0.3003	printScene: 	0.0461253	applyBloom: 	0.19226	setRenderState: 	0.000481192	applyParticles: 	0.0022586	gui: 	0.0826899	setRenderState: 	0.000499237	luaMsg: 	0.000763893	printTextDebug:	0.000670662	console: 	0.00103156	endScene: 	0.000348864	present: 	0.239306	TOTAL_RENDER: 	10.0292	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.10928	UpdateCamera: 	0.0506395	UpdateEnemies: 	0.344672	UpdateProjectile: 	0.00376834	UpdateParticle: 	0.266015	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.81131	UpdatePlayer: 	5.06865	UpdateSound: 	0.0172537	UpdateItems:	0.00136839	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0522184	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00160297	TOTAL_UPDATE: 	8.89327	
RENDER	shadowmap: 	0.292111	sendToRender: 	0.107673	scene: 	4.57204	particles2Tex: 	2.30381	sendToRender: 	0.0671834	motionBlur: 	1.47451	bloom2Tex: 	0.344434	printScene: 	0.0366127	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0890175	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.00063758	console: 	0.00106765	endScene: 	0.00033082	present: 	0.349072	TOTAL_RENDER: 	9.81594	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.07181	UpdateCamera: 	0.0513943	UpdateEnemies: 	0.310928	UpdateProjectile: 	0.0031488	UpdateParticle: 	0.352732	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.335	UpdatePlayer: 	0.0982264	UpdateSound: 	0.0220747	UpdateItems:	0.00105862	UpdateTriggers: 	0.0406698	UpdateRigid: 	0.0392142	UpdateGUI: 	0.00154884	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.47176	
RENDER	shadowmap: 	0.260593	sendToRender: 	0.0898927	scene: 	4.41152	particles2Tex: 	2.35628	sendToRender: 	0.0865424	motionBlur: 	1.45851	bloom2Tex: 	0.0642903	printScene: 	0.348985	applyBloom: 	0.00734119	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0714961	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000538334	console: 	0.000845094	endScene: 	0.000366909	present: 	0.228287	TOTAL_RENDER: 	9.55601	
UPDATE	UpdateSceneManager: 	0.0163485	UpdateInput: 	1.14194	UpdateCamera: 	1.00286	UpdateEnemies: 	0.360455	UpdateProjectile: 	0.00411419	UpdateParticle: 	0.315009	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.44929	UpdatePlayer: 	0.135795	UpdateSound: 	0.0208446	UpdateItems:	0.00111276	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0426306	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.667	
RENDER	shadowmap: 	0.297097	sendToRender: 	0.125441	scene: 	4.59865	particles2Tex: 	2.19112	sendToRender: 	0.067388	motionBlur: 	1.62527	bloom2Tex: 	0.0695022	printScene: 	0.0428562	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.350789	setRenderState: 	0.00047217	luaMsg: 	0.000565401	printTextDebug:	0.000772915	console: 	0.00107366	endScene: 	0.000360894	present: 	0.14753	TOTAL_RENDER: 	9.69285	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.07132	UpdateCamera: 	0.966171	UpdateEnemies: 	0.330197	UpdateProjectile: 	0.00698029	UpdateParticle: 	0.180916	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30353	UpdatePlayer: 	2.57563	UpdateSound: 	0.0132087	UpdateItems:	0.00150673	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0612347	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00189169	TOTAL_UPDATE: 	6.68487	
RENDER	shadowmap: 	0.329295	sendToRender: 	0.104533	scene: 	4.51944	particles2Tex: 	2.23949	sendToRender: 	0.0684436	motionBlur: 	1.48653	bloom2Tex: 	0.337956	printScene: 	0.0502004	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.0724856	setRenderState: 	0.00047217	luaMsg: 	0.000809004	printTextDebug:	0.000893213	console: 	0.000805997	endScene: 	0.000372924	present: 	0.354097	TOTAL_RENDER: 	9.74845	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.05159	UpdateCamera: 	0.0513101	UpdateEnemies: 	0.485944	UpdateProjectile: 	0.00421043	UpdateParticle: 	0.28913	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.54827	UpdatePlayer: 	0.126169	UpdateSound: 	0.0270189	UpdateItems:	0.00119095	UpdateTriggers: 	0.0345165	UpdateRigid: 	0.0426457	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.8168	
RENDER	shadowmap: 	0.272583	sendToRender: 	0.0913904	scene: 	4.68336	particles2Tex: 	2.21948	sendToRender: 	0.0874597	motionBlur: 	1.4593	bloom2Tex: 	0.366398	printScene: 	0.039566	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.0751231	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.00103456	endScene: 	0.000327812	present: 	0.333986	TOTAL_RENDER: 	9.81009	
UPDATE	UpdateSceneManager: 	0.024625	UpdateInput: 	1.20287	UpdateCamera: 	0.050447	UpdateEnemies: 	0.294159	UpdateProjectile: 	0.0034315	UpdateParticle: 	0.188754	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.3202	UpdatePlayer: 	0.0985151	UpdateSound: 	0.0232446	UpdateItems:	0.00117892	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0402818	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.38009	
RENDER	shadowmap: 	0.264677	sendToRender: 	0.0904461	scene: 	4.46498	particles2Tex: 	2.19158	sendToRender: 	0.0680105	motionBlur: 	1.44253	bloom2Tex: 	0.36081	printScene: 	0.046841	applyBloom: 	0.00664045	setRenderState: 	0.000490215	applyParticles: 	0.00200597	gui: 	0.0719262	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000673669	console: 	0.000971407	endScene: 	0.000333827	present: 	0.308183	TOTAL_RENDER: 	9.49263	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.03541	UpdateCamera: 	0.0474576	UpdateEnemies: 	0.266893	UpdateProjectile: 	0.00680887	UpdateParticle: 	0.179822	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27588	UpdatePlayer: 	4.97858	UpdateSound: 	0.0163004	UpdateItems:	0.00150974	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0499868	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00157891	TOTAL_UPDATE: 	8.02348	
RENDER	shadowmap: 	0.256099	sendToRender: 	0.108551	scene: 	4.42876	particles2Tex: 	2.22815	sendToRender: 	0.0677489	motionBlur: 	1.62236	bloom2Tex: 	0.0652406	printScene: 	0.0346579	applyBloom: 	0.00650512	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.0667323	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000523296	console: 	0.00507357	endScene: 	0.000342849	present: 	0.440207	TOTAL_RENDER: 	9.49886	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.02387	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.272349	UpdateProjectile: 	0.00306459	UpdateParticle: 	0.178255	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.27833	UpdatePlayer: 	0.0945633	UpdateSound: 	0.0206852	UpdateItems:	0.00121501	UpdateTriggers: 	0.0349105	UpdateRigid: 	0.0397164	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.13845	
RENDER	shadowmap: 	0.245531	sendToRender: 	0.0894957	scene: 	4.55938	particles2Tex: 	2.20992	sendToRender: 	0.0668286	motionBlur: 	1.60655	bloom2Tex: 	0.0650271	printScene: 	0.0345586	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.066594	setRenderState: 	0.000487207	luaMsg: 	0.000544349	printTextDebug:	0.000634572	console: 	0.00605099	endScene: 	0.00033082	present: 	0.444228	TOTAL_RENDER: 	9.5657	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.19506	UpdateCamera: 	1.01027	UpdateEnemies: 	0.363183	UpdateProjectile: 	0.00436983	UpdateParticle: 	0.313415	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.61198	UpdatePlayer: 	0.107992	UpdateSound: 	0.0199003	UpdateItems:	0.00128719	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0451268	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.84893	
RENDER	shadowmap: 	0.309235	sendToRender: 	0.103995	scene: 	4.63407	particles2Tex: 	2.28906	sendToRender: 	0.0681849	motionBlur: 	1.43227	bloom2Tex: 	0.341788	printScene: 	0.0426066	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.25585	setRenderState: 	0.00046014	luaMsg: 	0.000796975	printTextDebug:	0.000751863	console: 	0.00123305	endScene: 	0.000342849	present: 	0.17322	TOTAL_RENDER: 	9.84166	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.07586	UpdateCamera: 	0.978646	UpdateEnemies: 	0.30488	UpdateProjectile: 	0.00288114	UpdateParticle: 	0.177295	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.28192	UpdatePlayer: 	4.66217	UpdateSound: 	0.0129982	UpdateItems:	0.00133832	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0513943	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	8.74062	
RENDER	shadowmap: 	0.33103	sendToRender: 	0.100858	scene: 	4.44618	particles2Tex: 	2.11236	sendToRender: 	0.0677098	motionBlur: 	1.57586	bloom2Tex: 	0.0679473	printScene: 	0.0404562	applyBloom: 	0.325785	setRenderState: 	0.000493222	applyParticles: 	0.00219544	gui: 	0.0934626	setRenderState: 	0.000439088	luaMsg: 	0.000965392	printTextDebug:	0.000763893	console: 	0.0010887	endScene: 	0.000363902	present: 	0.257477	TOTAL_RENDER: 	9.59789	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.07513	UpdateCamera: 	1.08977	UpdateEnemies: 	0.371525	UpdateProjectile: 	0.00814117	UpdateParticle: 	0.286875	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.46461	UpdatePlayer: 	0.112241	UpdateSound: 	0.0227303	UpdateItems:	0.00104659	UpdateTriggers: 	0.0340413	UpdateRigid: 	0.0433344	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.6588	
RENDER	shadowmap: 	0.270198	sendToRender: 	0.0893514	scene: 	4.52368	particles2Tex: 	2.24474	sendToRender: 	0.0686721	motionBlur: 	1.62358	bloom2Tex: 	0.0667053	printScene: 	0.0373225	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.357682	setRenderState: 	0.000502244	luaMsg: 	0.000833064	printTextDebug:	0.000514274	console: 	0.00102253	endScene: 	0.000354879	present: 	0.135179	TOTAL_RENDER: 	9.59545	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.05518	UpdateCamera: 	0.967891	UpdateEnemies: 	0.389125	UpdateProjectile: 	0.00608708	UpdateParticle: 	0.188624	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.30929	UpdatePlayer: 	0.123399	UpdateSound: 	0.0245919	UpdateItems:	0.000989451	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0412171	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.25392	
RENDER	shadowmap: 	0.258117	sendToRender: 	0.107474	scene: 	4.40466	particles2Tex: 	2.24571	sendToRender: 	0.0673368	motionBlur: 	1.63665	bloom2Tex: 	0.0666241	printScene: 	0.0361496	applyBloom: 	0.00685699	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.307395	setRenderState: 	0.000505252	luaMsg: 	0.000667654	printTextDebug:	0.000670662	console: 	0.000875168	endScene: 	0.000363902	present: 	0.180537	TOTAL_RENDER: 	9.51392	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.0271	UpdateCamera: 	0.0499628	UpdateEnemies: 	0.357027	UpdateProjectile: 	0.00285708	UpdateParticle: 	0.17885	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.49121	UpdatePlayer: 	4.8388	UpdateSound: 	0.0118794	UpdateItems:	0.00118193	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0503658	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	8.19474	
RENDER	shadowmap: 	0.287978	sendToRender: 	0.0894416	scene: 	4.46905	particles2Tex: 	2.36338	sendToRender: 	0.0664556	motionBlur: 	1.37387	bloom2Tex: 	0.33383	printScene: 	0.0363781	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.0739532	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000655624	console: 	0.000986444	endScene: 	0.000351872	present: 	0.40987	TOTAL_RENDER: 	9.6801	
UPDATE	UpdateSceneManager: 	0.0154162	UpdateInput: 	1.02074	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.4566	UpdateProjectile: 	0.00308264	UpdateParticle: 	0.203583	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.36241	UpdatePlayer: 	0.0933693	UpdateSound: 	0.0200567	UpdateItems:	0.00106163	UpdateTriggers: 	0.0338128	UpdateRigid: 	0.0400021	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.43369	
RENDER	shadowmap: 	0.242064	sendToRender: 	0.0899859	scene: 	4.41831	particles2Tex: 	2.2969	sendToRender: 	0.0673789	motionBlur: 	1.37539	bloom2Tex: 	0.322739	printScene: 	0.0348112	applyBloom: 	0.00650812	setRenderState: 	0.000487207	applyParticles: 	0.00190372	gui: 	0.0699202	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.000938325	endScene: 	0.000339842	present: 	0.393074	TOTAL_RENDER: 	9.49068	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.22764	UpdateCamera: 	0.0481072	UpdateEnemies: 	0.291614	UpdateProjectile: 	0.00324203	UpdateParticle: 	0.192922	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.37437	UpdatePlayer: 	0.0911468	UpdateSound: 	0.0231604	UpdateItems:	0.00122403	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.039145	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.44445	
RENDER	shadowmap: 	0.242909	sendToRender: 	0.088786	scene: 	4.66514	particles2Tex: 	2.20799	sendToRender: 	0.0664767	motionBlur: 	1.58817	bloom2Tex: 	0.0656587	printScene: 	0.0353255	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0680586	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000628557	console: 	0.000842086	endScene: 	0.000348864	present: 	0.425849	TOTAL_RENDER: 	9.62849	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.05516	UpdateCamera: 	0.0474846	UpdateEnemies: 	0.286857	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.177873	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.58822	UpdatePlayer: 	4.30254	UpdateSound: 	0.0148899	UpdateItems:	0.000971407	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0410848	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	7.66921	
RENDER	shadowmap: 	0.247068	sendToRender: 	0.109222	scene: 	4.63938	particles2Tex: 	2.26845	sendToRender: 	0.0697969	motionBlur: 	1.77094	bloom2Tex: 	0.0856161	printScene: 	0.390196	applyBloom: 	0.00744043	setRenderState: 	0.000496229	applyParticles: 	0.00229769	gui: 	0.0798809	setRenderState: 	0.000445103	luaMsg: 	0.000947347	printTextDebug:	0.000643594	console: 	0.00113982	endScene: 	0.000351872	present: 	0.27541	TOTAL_RENDER: 	10.1364	
UPDATE	UpdateSceneManager: 	0.0128899	UpdateInput: 	1.14352	UpdateCamera: 	0.0541251	UpdateEnemies: 	0.37773	UpdateProjectile: 	0.008478	UpdateParticle: 	0.287978	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.66664	UpdatePlayer: 	0.111062	UpdateSound: 	0.0224657	UpdateItems:	0.00133832	UpdateTriggers: 	0.0355451	UpdateRigid: 	0.0431148	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.89835	
RENDER	shadowmap: 	0.310946	sendToRender: 	0.0979587	scene: 	4.80835	particles2Tex: 	2.46141	sendToRender: 	0.0676376	motionBlur: 	1.62208	bloom2Tex: 	0.0659895	printScene: 	0.0372022	applyBloom: 	0.295506	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0852372	setRenderState: 	0.000463147	luaMsg: 	0.00079096	printTextDebug:	0.000544349	console: 	0.00119095	endScene: 	0.000342849	present: 	0.215036	TOTAL_RENDER: 	10.3045	
UPDATE	UpdateSceneManager: 	0.0162944	UpdateInput: 	1.09919	UpdateCamera: 	1.04025	UpdateEnemies: 	0.307524	UpdateProjectile: 	0.00706149	UpdateParticle: 	0.18543	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.56208	UpdatePlayer: 	0.104235	UpdateSound: 	0.0196868	UpdateItems:	0.00118794	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0404472	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.52849	
RENDER	shadowmap: 	0.353201	sendToRender: 	0.0800253	scene: 	4.5816	particles2Tex: 	2.39628	sendToRender: 	0.0676526	motionBlur: 	1.66249	bloom2Tex: 	0.0821124	printScene: 	0.0440171	applyBloom: 	0.291482	setRenderState: 	0.000478185	applyParticles: 	0.00256836	gui: 	0.0846928	setRenderState: 	0.000490215	luaMsg: 	0.000890205	printTextDebug:	0.000664647	console: 	0.00103456	endScene: 	0.000342849	present: 	0.173115	TOTAL_RENDER: 	10.0962	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.08509	UpdateCamera: 	0.91603	UpdateEnemies: 	0.388066	UpdateProjectile: 	0.00342549	UpdateParticle: 	0.480302	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.72682	UpdatePlayer: 	4.40983	UpdateSound: 	0.0178342	UpdateItems:	0.00140448	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.0538274	UpdateGUI: 	0.00202401	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	9.25342	
RENDER	shadowmap: 	0.295596	sendToRender: 	0.108557	scene: 	4.62115	particles2Tex: 	2.31294	sendToRender: 	0.0672556	motionBlur: 	1.61202	bloom2Tex: 	0.0656015	printScene: 	0.0364022	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.345487	setRenderState: 	0.000499237	luaMsg: 	0.000538334	printTextDebug:	0.00062555	console: 	0.001209	endScene: 	0.000381946	present: 	0.139046	TOTAL_RENDER: 	9.7838	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.04374	UpdateCamera: 	1.2297	UpdateEnemies: 	0.330826	UpdateProjectile: 	0.00787952	UpdateParticle: 	0.33395	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.66304	UpdatePlayer: 	0.102205	UpdateSound: 	0.0177259	UpdateItems:	0.00128719	UpdateTriggers: 	0.0347421	UpdateRigid: 	0.0426517	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.97003	
RENDER	shadowmap: 	0.282343	sendToRender: 	0.111077	scene: 	4.79128	particles2Tex: 	2.39998	sendToRender: 	0.0667594	motionBlur: 	1.49177	bloom2Tex: 	0.0692436	printScene: 	0.352573	applyBloom: 	0.00694721	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.0778569	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000351872	present: 	0.27437	TOTAL_RENDER: 	10.0974	
UPDATE	UpdateSceneManager: 	0.012511	UpdateInput: 	1.24656	UpdateCamera: 	0.945218	UpdateEnemies: 	0.437897	UpdateProjectile: 	0.00778629	UpdateParticle: 	0.315701	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.73088	UpdatePlayer: 	0.108855	UpdateSound: 	0.0192387	UpdateItems:	0.00109471	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0428231	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.01634	
RENDER	shadowmap: 	0.294538	sendToRender: 	0.105237	scene: 	4.59499	particles2Tex: 	2.51851	sendToRender: 	0.067406	motionBlur: 	1.59236	bloom2Tex: 	0.0682451	printScene: 	0.0414427	applyBloom: 	0.00682992	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.353466	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000830056	console: 	0.00131426	endScene: 	0.000369916	present: 	0.14584	TOTAL_RENDER: 	9.96096	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.26945	UpdateCamera: 	0.0765547	UpdateEnemies: 	0.408746	UpdateProjectile: 	0.00340443	UpdateParticle: 	0.301497	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.72038	UpdatePlayer: 	4.92309	UpdateSound: 	0.0131035	UpdateItems:	0.00123005	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.04885	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	8.98036	
RENDER	shadowmap: 	0.3203	sendToRender: 	0.0903318	scene: 	4.54014	particles2Tex: 	2.51254	sendToRender: 	0.0757216	motionBlur: 	1.47076	bloom2Tex: 	0.373381	printScene: 	0.0366518	applyBloom: 	0.00654121	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0732585	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.00077893	console: 	0.000860131	endScene: 	0.000357887	present: 	0.356004	TOTAL_RENDER: 	10.029	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.03279	UpdateCamera: 	0.983957	UpdateEnemies: 	0.434411	UpdateProjectile: 	0.00309166	UpdateParticle: 	0.301437	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.79472	UpdatePlayer: 	0.11391	UpdateSound: 	0.0198101	UpdateItems:	0.00120599	UpdateTriggers: 	0.0348564	UpdateRigid: 	0.040772	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	4.91778	
RENDER	shadowmap: 	0.266812	sendToRender: 	0.0906446	scene: 	4.68009	particles2Tex: 	2.35265	sendToRender: 	0.0664406	motionBlur: 	1.62115	bloom2Tex: 	0.35632	printScene: 	0.0387781	applyBloom: 	0.00671865	setRenderState: 	0.000457133	applyParticles: 	0.00193379	gui: 	0.0739081	setRenderState: 	0.00046014	luaMsg: 	0.000905243	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.00033082	present: 	0.343198	TOTAL_RENDER: 	10.0699	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.08742	UpdateCamera: 	0.918542	UpdateEnemies: 	0.347953	UpdateProjectile: 	0.00666451	UpdateParticle: 	0.191484	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.62458	UpdatePlayer: 	0.101402	UpdateSound: 	0.0198702	UpdateItems:	0.0010496	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.039978	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.49839	
RENDER	shadowmap: 	0.339637	sendToRender: 	0.0992549	scene: 	4.51359	particles2Tex: 	2.3299	sendToRender: 	0.0857514	motionBlur: 	1.55944	bloom2Tex: 	0.0656887	printScene: 	0.0363811	applyBloom: 	0.301187	setRenderState: 	0.000487207	applyParticles: 	0.0020601	gui: 	0.0714029	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000628557	console: 	0.00109471	endScene: 	0.000354879	present: 	0.179037	TOTAL_RENDER: 	9.76238	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.02879	UpdateCamera: 	0.977349	UpdateEnemies: 	0.318778	UpdateProjectile: 	0.00236987	UpdateParticle: 	0.177304	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.63613	UpdatePlayer: 	4.9583	UpdateSound: 	0.0170342	UpdateItems:	0.00119697	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0507718	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00156989	TOTAL_UPDATE: 	9.34443	
RENDER	shadowmap: 	0.272262	sendToRender: 	0.110455	scene: 	4.79342	particles2Tex: 	2.54681	sendToRender: 	0.0767381	motionBlur: 	1.51153	bloom2Tex: 	0.279278	printScene: 	0.0391931	applyBloom: 	0.006863	setRenderState: 	0.000463147	applyParticles: 	0.00196387	gui: 	0.0699052	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000748855	console: 	0.000763893	endScene: 	0.000354879	present: 	0.433446	TOTAL_RENDER: 	10.3371	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.02512	UpdateCamera: 	1.08669	UpdateEnemies: 	0.316435	UpdateProjectile: 	0.00601791	UpdateParticle: 	0.180721	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.63933	UpdatePlayer: 	0.0955197	UpdateSound: 	0.0178101	UpdateItems:	0.000974414	UpdateTriggers: 	0.0337887	UpdateRigid: 	0.0400803	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.58972	
RENDER	shadowmap: 	0.246241	sendToRender: 	0.0902115	scene: 	4.54979	particles2Tex: 	2.3982	sendToRender: 	0.0665639	motionBlur: 	1.41415	bloom2Tex: 	0.332245	printScene: 	0.0352594	applyBloom: 	0.00655324	setRenderState: 	0.000478185	applyParticles: 	0.00187665	gui: 	0.0707653	setRenderState: 	0.00046014	luaMsg: 	0.000769907	printTextDebug:	0.00063758	console: 	0.00111276	endScene: 	0.000336835	present: 	0.405726	TOTAL_RENDER: 	9.79703	
UPDATE	UpdateSceneManager: 	0.0114012	UpdateInput: 	1.04557	UpdateCamera: 	0.0696435	UpdateEnemies: 	0.309352	UpdateProjectile: 	0.00249017	UpdateParticle: 	0.192714	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.62906	UpdatePlayer: 	0.098506	UpdateSound: 	0.0219574	UpdateItems:	0.000923287	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0408923	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.58201	
RENDER	shadowmap: 	0.266066	sendToRender: 	0.089613	scene: 	4.50593	particles2Tex: 	2.36837	sendToRender: 	0.0679684	motionBlur: 	1.46433	bloom2Tex: 	0.361667	printScene: 	0.0377435	applyBloom: 	0.00690511	setRenderState: 	0.000487207	applyParticles: 	0.00202401	gui: 	0.0705337	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.0010105	endScene: 	0.000345857	present: 	0.32629	TOTAL_RENDER: 	9.74987	
UPDATE	UpdateSceneManager: 	0.0167395	UpdateInput: 	1.07241	UpdateCamera: 	1.04135	UpdateEnemies: 	0.316525	UpdateProjectile: 	0.00260445	UpdateParticle: 	0.189268	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.67509	UpdatePlayer: 	4.40401	UpdateSound: 	0.0166462	UpdateItems:	0.00147666	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0502004	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00150673	TOTAL_UPDATE: 	8.95705	
RENDER	shadowmap: 	0.2696	sendToRender: 	0.110121	scene: 	4.44104	particles2Tex: 	2.47769	sendToRender: 	0.067415	motionBlur: 	1.59183	bloom2Tex: 	0.0654782	printScene: 	0.0350398	applyBloom: 	0.00676075	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.294844	setRenderState: 	0.000544349	luaMsg: 	0.000781937	printTextDebug:	0.000538334	console: 	0.000989451	endScene: 	0.000357887	present: 	0.365661	TOTAL_RENDER: 	9.89494	
UPDATE	UpdateSceneManager: 	0.00870056	UpdateInput: 	1.06644	UpdateCamera: 	0.0490455	UpdateEnemies: 	0.469992	UpdateProjectile: 	0.00559386	UpdateParticle: 	0.174125	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.61552	UpdatePlayer: 	0.112536	UpdateSound: 	0.0211213	UpdateItems:	0.00138343	UpdateTriggers: 	0.0334128	UpdateRigid: 	0.03956	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.73016	
RENDER	shadowmap: 	0.223541	sendToRender: 	0.0898025	scene: 	4.38165	particles2Tex: 	2.41669	sendToRender: 	0.070645	motionBlur: 	1.51158	bloom2Tex: 	0.332074	printScene: 	0.0402547	applyBloom: 	0.00658331	setRenderState: 	0.000478185	applyParticles: 	0.00202702	gui: 	0.0745276	setRenderState: 	0.00047217	luaMsg: 	0.000796975	printTextDebug:	0.00063758	console: 	0.000863138	endScene: 	0.000351872	present: 	0.556378	TOTAL_RENDER: 	9.89122	
UPDATE	UpdateSceneManager: 	0.0114674	UpdateInput: 	1.05676	UpdateCamera: 	0.986119	UpdateEnemies: 	0.334471	UpdateProjectile: 	0.00292324	UpdateParticle: 	0.18873	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.62649	UpdatePlayer: 	0.102488	UpdateSound: 	0.0230702	UpdateItems:	0.00116689	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.126379	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.60575	
RENDER	shadowmap: 	0.260911	sendToRender: 	0.0908551	scene: 	4.60215	particles2Tex: 	2.26417	sendToRender: 	0.0687473	motionBlur: 	1.59964	bloom2Tex: 	0.0652316	printScene: 	0.0362247	applyBloom: 	0.00649309	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.331605	setRenderState: 	0.000574423	luaMsg: 	0.000736825	printTextDebug:	0.00061352	console: 	0.00107366	endScene: 	0.000354879	present: 	0.154168	TOTAL_RENDER: 	9.65136	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.05316	UpdateCamera: 	0.942661	UpdateEnemies: 	0.315614	UpdateProjectile: 	0.00224356	UpdateParticle: 	0.181476	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.63905	UpdatePlayer: 	5.11544	UpdateSound: 	0.0158733	UpdateItems:	0.0013714	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0506334	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00156387	TOTAL_UPDATE: 	9.50217	
RENDER	shadowmap: 	0.270427	sendToRender: 	0.109589	scene: 	4.42095	particles2Tex: 	2.55377	sendToRender: 	0.0678842	motionBlur: 	1.62695	bloom2Tex: 	0.0678782	printScene: 	0.0368503	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.298703	setRenderState: 	0.000547356	luaMsg: 	0.000796975	printTextDebug:	0.000532319	console: 	0.00117291	endScene: 	0.000439088	present: 	0.163768	TOTAL_RENDER: 	9.82153	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.06128	UpdateCamera: 	1.06425	UpdateEnemies: 	0.31439	UpdateProjectile: 	0.00633369	UpdateParticle: 	0.1806	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.51668	UpdatePlayer: 	0.091225	UpdateSound: 	0.021786	UpdateItems:	0.00107366	UpdateTriggers: 	0.0341406	UpdateRigid: 	0.0394938	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.47793	
RENDER	shadowmap: 	0.230852	sendToRender: 	0.100428	scene: 	4.87661	particles2Tex: 	2.67595	sendToRender: 	0.0691894	motionBlur: 	1.78105	bloom2Tex: 	0.0672917	printScene: 	0.0360022	applyBloom: 	0.368951	setRenderState: 	0.0004842	applyParticles: 	0.00205409	gui: 	0.0733096	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000643594	console: 	0.00119997	endScene: 	0.000339842	present: 	0.195728	TOTAL_RENDER: 	10.6585	
UPDATE	UpdateSceneManager: 	0.0188387	UpdateInput: 	1.22407	UpdateCamera: 	0.966643	UpdateEnemies: 	0.370599	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.186841	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.5255	UpdatePlayer: 	0.0996068	UpdateSound: 	0.0226882	UpdateItems:	0.000866146	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0418036	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.62397	
RENDER	shadowmap: 	0.276111	sendToRender: 	0.0912912	scene: 	4.84815	particles2Tex: 	2.63947	sendToRender: 	0.0682661	motionBlur: 	1.68894	bloom2Tex: 	0.0664346	printScene: 	0.0361676	applyBloom: 	0.00681488	setRenderState: 	0.00044811	applyParticles: 	0.294063	gui: 	0.0744073	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.000622542	console: 	0.00093231	endScene: 	0.000369916	present: 	0.158111	TOTAL_RENDER: 	10.4216	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.03768	UpdateCamera: 	0.9105	UpdateEnemies: 	0.351177	UpdateProjectile: 	0.00210221	UpdateParticle: 	0.236882	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.53906	UpdatePlayer: 	4.72203	UpdateSound: 	0.0160838	UpdateItems:	0.00109772	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0506304	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	9.03725	
RENDER	shadowmap: 	0.267023	sendToRender: 	0.109694	scene: 	4.73777	particles2Tex: 	2.41965	sendToRender: 	0.0660887	motionBlur: 	1.61881	bloom2Tex: 	0.55443	printScene: 	0.0399269	applyBloom: 	0.00683594	setRenderState: 	0.000469162	applyParticles: 	0.00190973	gui: 	0.0866056	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000541341	console: 	0.000983436	endScene: 	0.000357887	present: 	0.290183	TOTAL_RENDER: 	10.3647	
UPDATE	UpdateSceneManager: 	0.00952159	UpdateInput: 	1.02615	UpdateCamera: 	0.0499898	UpdateEnemies: 	0.307659	UpdateProjectile: 	0.00632467	UpdateParticle: 	0.203719	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.51412	UpdatePlayer: 	0.0956881	UpdateSound: 	0.0208055	UpdateItems:	0.00118794	UpdateTriggers: 	0.0337436	UpdateRigid: 	0.0397826	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.43971	
RENDER	shadowmap: 	0.241366	sendToRender: 	0.0902656	scene: 	4.7147	particles2Tex: 	2.38986	sendToRender: 	0.0880943	motionBlur: 	1.60989	bloom2Tex: 	0.263853	printScene: 	0.0354488	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0698751	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000529311	console: 	0.000983436	endScene: 	0.000345857	present: 	0.448348	TOTAL_RENDER: 	10.1337	
UPDATE	UpdateSceneManager: 	0.017341	UpdateInput: 	1.0415	UpdateCamera: 	0.0475869	UpdateEnemies: 	0.304014	UpdateProjectile: 	0.00243303	UpdateParticle: 	0.198341	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.46325	UpdatePlayer: 	0.0926926	UpdateSound: 	0.0207875	UpdateItems:	0.00108569	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0390367	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.35906	
RENDER	shadowmap: 	0.238491	sendToRender: 	0.0893724	scene: 	4.86791	particles2Tex: 	2.24523	sendToRender: 	0.0660286	motionBlur: 	1.60711	bloom2Tex: 	0.318312	printScene: 	0.0356082	applyBloom: 	0.0070224	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.0661098	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000550364	console: 	0.00101652	endScene: 	0.000339842	present: 	0.374043	TOTAL_RENDER: 	10.1126	
UPDATE	UpdateSceneManager: 	0.0103516	UpdateInput: 	1.05266	UpdateCamera: 	0.04802	UpdateEnemies: 	0.290219	UpdateProjectile: 	0.00236386	UpdateParticle: 	0.171936	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.49477	UpdatePlayer: 	4.36826	UpdateSound: 	0.0167214	UpdateItems:	0.00134433	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0506004	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	7.65957	
RENDER	shadowmap: 	0.254524	sendToRender: 	0.109002	scene: 	4.72782	particles2Tex: 	2.31846	sendToRender: 	0.0666391	motionBlur: 	1.66715	bloom2Tex: 	0.0651083	printScene: 	0.0344774	applyBloom: 	0.318161	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.0658	setRenderState: 	0.000481192	luaMsg: 	0.000809004	printTextDebug:	0.000529311	console: 	0.00101652	endScene: 	0.000342849	present: 	0.21164	TOTAL_RENDER: 	10.0073	
UPDATE	UpdateSceneManager: 	0.0153771	UpdateInput: 	1.20554	UpdateCamera: 	0.0582092	UpdateEnemies: 	0.405567	UpdateProjectile: 	0.00412622	UpdateParticle: 	0.352479	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	1.78522	UpdatePlayer: 	0.118674	UpdateSound: 	0.0207965	UpdateItems:	0.00147666	UpdateTriggers: 	0.0360593	UpdateRigid: 	0.0447178	UpdateGUI: 	0.00176537	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.21356	
RENDER	shadowmap: 	0.38354	sendToRender: 	0.0961031	scene: 	4.6771	particles2Tex: 	2.40357	sendToRender: 	0.0658512	motionBlur: 	1.8323	bloom2Tex: 	0.347995	printScene: 	0.0362548	applyBloom: 	0.00668556	setRenderState: 	0.000466155	applyParticles: 	0.00218942	gui: 	0.0727984	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.000872161	endScene: 	0.000369916	present: 	0.39668	TOTAL_RENDER: 	10.4995	
UPDATE	UpdateSceneManager: 	0.0128178	UpdateInput: 	1.12537	UpdateCamera: 	0.0515206	UpdateEnemies: 	0.366118	UpdateProjectile: 	0.00354879	UpdateParticle: 	0.308649	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.73833	UpdatePlayer: 	0.115071	UpdateSound: 	0.0265468	UpdateItems:	0.00113682	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0442727	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.93747	
RENDER	shadowmap: 	0.259498	sendToRender: 	0.0906596	scene: 	4.75167	particles2Tex: 	2.31023	sendToRender: 	0.0658421	motionBlur: 	1.84655	bloom2Tex: 	0.0660436	printScene: 	0.347959	applyBloom: 	0.00694721	setRenderState: 	0.000469162	applyParticles: 	0.0021383	gui: 	0.090428	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000833064	console: 	0.000866146	endScene: 	0.000363902	present: 	0.274701	TOTAL_RENDER: 	10.2789	
UPDATE	UpdateSceneManager: 	0.0206612	UpdateInput: 	1.11815	UpdateCamera: 	0.0490545	UpdateEnemies: 	0.31713	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.181809	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.53397	UpdatePlayer: 	4.7738	UpdateSound: 	0.0180026	UpdateItems:	0.00119396	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0497192	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	8.21992	
RENDER	shadowmap: 	0.289022	sendToRender: 	0.091213	scene: 	4.72449	particles2Tex: 	2.34442	sendToRender: 	0.0667173	motionBlur: 	1.74798	bloom2Tex: 	0.0647865	printScene: 	0.0362308	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.0666481	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000649609	console: 	0.00102855	endScene: 	0.000321797	present: 	0.470801	TOTAL_RENDER: 	10.0759	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.01996	UpdateCamera: 	0.048447	UpdateEnemies: 	0.320799	UpdateProjectile: 	0.00293527	UpdateParticle: 	0.176324	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.54554	UpdatePlayer: 	0.0934295	UpdateSound: 	0.0218973	UpdateItems:	0.0010105	UpdateTriggers: 	0.0350699	UpdateRigid: 	0.0397735	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.44677	
RENDER	shadowmap: 	0.245814	sendToRender: 	0.0893574	scene: 	4.80451	particles2Tex: 	2.57512	sendToRender: 	0.0668226	motionBlur: 	1.66504	bloom2Tex: 	0.375579	printScene: 	0.03876	applyBloom: 	0.00706149	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.0704886	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.000968399	endScene: 	0.000360894	present: 	0.279882	TOTAL_RENDER: 	10.3873	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.04011	UpdateCamera: 	0.0478516	UpdateEnemies: 	1.52954	UpdateProjectile: 	0.0168267	UpdateParticle: 	0.181274	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.50268	UpdatePlayer: 	0.0933874	UpdateSound: 	0.0181981	UpdateItems:	0.0012902	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0394126	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.63083	
RENDER	shadowmap: 	0.228491	sendToRender: 	0.0898837	scene: 	4.92782	particles2Tex: 	2.34027	sendToRender: 	0.0854026	motionBlur: 	1.62472	bloom2Tex: 	0.360521	printScene: 	0.0380683	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.073066	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000736825	console: 	0.00109471	endScene: 	0.000339842	present: 	0.36066	TOTAL_RENDER: 	10.3075	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.08782	UpdateCamera: 	0.0491087	UpdateEnemies: 	0.347658	UpdateProjectile: 	0.00272174	UpdateParticle: 	0.194507	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.51796	UpdatePlayer: 	4.36399	UpdateSound: 	0.0181169	UpdateItems:	0.00138643	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0528469	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	7.81181	
RENDER	shadowmap: 	0.27969	sendToRender: 	0.0920791	scene: 	5.07726	particles2Tex: 	2.24564	sendToRender: 	0.0679413	motionBlur: 	1.73725	bloom2Tex: 	0.0662812	printScene: 	0.0380052	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.362596	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.000763893	console: 	0.00113682	endScene: 	0.000348864	present: 	0.172543	TOTAL_RENDER: 	10.3177	
UPDATE	UpdateSceneManager: 	0.0165861	UpdateInput: 	1.0267	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.354034	UpdateProjectile: 	0.00734119	UpdateParticle: 	0.186266	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.54474	UpdatePlayer: 	0.109276	UpdateSound: 	0.0219213	UpdateItems:	0.000974414	UpdateTriggers: 	0.0353857	UpdateRigid: 	0.0405705	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.52681	
RENDER	shadowmap: 	0.231399	sendToRender: 	0.0893273	scene: 	4.9739	particles2Tex: 	2.34218	sendToRender: 	0.0663714	motionBlur: 	1.67567	bloom2Tex: 	0.386746	printScene: 	0.0387059	applyBloom: 	0.00652316	setRenderState: 	0.00047217	applyParticles: 	0.00198492	gui: 	0.0703683	setRenderState: 	0.000457133	luaMsg: 	0.000938325	printTextDebug:	0.000739833	console: 	0.000983436	endScene: 	0.000336835	present: 	0.329042	TOTAL_RENDER: 	10.3825	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.08202	UpdateCamera: 	0.0503327	UpdateEnemies: 	0.326988	UpdateProjectile: 	0.00312474	UpdateParticle: 	0.183701	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.53158	UpdatePlayer: 	0.0967317	UpdateSound: 	0.0202311	UpdateItems:	0.00108569	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.039945	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.4813	
RENDER	shadowmap: 	0.397747	sendToRender: 	0.0930475	scene: 	4.72452	particles2Tex: 	2.33749	sendToRender: 	0.0668135	motionBlur: 	1.66064	bloom2Tex: 	0.0649038	printScene: 	0.0363059	applyBloom: 	0.324606	setRenderState: 	0.000487207	applyParticles: 	0.00202101	gui: 	0.073442	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.000375931	present: 	0.203902	TOTAL_RENDER: 	10.1565	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.01095	UpdateCamera: 	0.0486485	UpdateEnemies: 	0.320218	UpdateProjectile: 	0.00242401	UpdateParticle: 	0.177052	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.50541	UpdatePlayer: 	6.81758	UpdateSound: 	0.0178943	UpdateItems:	0.00139245	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0514906	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	10.2586	
RENDER	shadowmap: 	0.317773	sendToRender: 	0.107937	scene: 	4.9981	particles2Tex: 	2.47303	sendToRender: 	0.0875259	motionBlur: 	1.71535	bloom2Tex: 	0.364548	printScene: 	0.0380653	applyBloom: 	0.00699834	setRenderState: 	0.000481192	applyParticles: 	0.00194883	gui: 	0.0792764	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.00062555	console: 	0.00121501	endScene: 	0.000342849	present: 	0.284694	TOTAL_RENDER: 	10.6489	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	0.99928	UpdateCamera: 	0.0516169	UpdateEnemies: 	0.352997	UpdateProjectile: 	0.00664045	UpdateParticle: 	0.212019	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.49246	UpdatePlayer: 	0.0937603	UpdateSound: 	0.0211694	UpdateItems:	0.000992459	UpdateTriggers: 	0.0346218	UpdateRigid: 	0.0397735	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.44768	
RENDER	shadowmap: 	0.251224	sendToRender: 	0.089622	scene: 	4.72997	particles2Tex: 	2.55105	sendToRender: 	0.0666812	motionBlur: 	1.62061	bloom2Tex: 	0.370395	printScene: 	0.0377014	applyBloom: 	0.00657429	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0779802	setRenderState: 	0.000475177	luaMsg: 	0.00138042	printTextDebug:	0.000986444	console: 	0.00142252	endScene: 	0.00286009	present: 	0.454913	TOTAL_RENDER: 	10.494	
UPDATE	UpdateSceneManager: 	0.0168387	UpdateInput: 	1.12001	UpdateCamera: 	0.957335	UpdateEnemies: 	0.399732	UpdateProjectile: 	0.00406307	UpdateParticle: 	0.374395	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.77882	UpdatePlayer: 	0.115387	UpdateSound: 	0.0179545	UpdateItems:	0.00128117	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0453824	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.97136	
RENDER	shadowmap: 	0.303933	sendToRender: 	0.104106	scene: 	5.15396	particles2Tex: 	2.36341	sendToRender: 	0.0682331	motionBlur: 	1.63938	bloom2Tex: 	0.385724	printScene: 	0.0450035	applyBloom: 	0.0071036	setRenderState: 	0.000466155	applyParticles: 	0.00224657	gui: 	0.0873995	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.00075487	console: 	0.000968399	endScene: 	0.000339842	present: 	0.268271	TOTAL_RENDER: 	10.6238	
UPDATE	UpdateSceneManager: 	0.0147305	UpdateInput: 	1.11755	UpdateCamera: 	0.94975	UpdateEnemies: 	0.57005	UpdateProjectile: 	0.00343752	UpdateParticle: 	0.352909	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.70566	UpdatePlayer: 	5.05615	UpdateSound: 	0.0135516	UpdateItems:	0.00153981	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0521312	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00227664	TOTAL_UPDATE: 	10.0316	
RENDER	shadowmap: 	0.337746	sendToRender: 	0.0909664	scene: 	5.2747	particles2Tex: 	2.44092	sendToRender: 	0.0673609	motionBlur: 	1.90879	bloom2Tex: 	0.0666481	printScene: 	0.0358248	applyBloom: 	0.299879	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.0776223	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.00119997	endScene: 	0.000354879	present: 	0.202889	TOTAL_RENDER: 	10.9784	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.25342	UpdateCamera: 	1.02197	UpdateEnemies: 	0.386301	UpdateProjectile: 	0.00785546	UpdateParticle: 	0.315635	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.68448	UpdatePlayer: 	0.116076	UpdateSound: 	0.0228416	UpdateItems:	0.00103156	UpdateTriggers: 	0.0357977	UpdateRigid: 	0.0410637	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	5.0363	
RENDER	shadowmap: 	0.348434	sendToRender: 	0.0908912	scene: 	5.05452	particles2Tex: 	2.41109	sendToRender: 	0.0668256	motionBlur: 	1.71342	bloom2Tex: 	0.066203	printScene: 	0.0376773	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.442065	setRenderState: 	0.000643594	luaMsg: 	0.000595475	printTextDebug:	0.000721788	console: 	0.00106765	endScene: 	0.000466155	present: 	0.124572	TOTAL_RENDER: 	10.548	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.17653	UpdateCamera: 	1.01768	UpdateEnemies: 	0.372759	UpdateProjectile: 	0.0033894	UpdateParticle: 	0.236927	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.62412	UpdatePlayer: 	0.106737	UpdateSound: 	0.0221679	UpdateItems:	0.0012902	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0410878	UpdateGUI: 	0.001615	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.79992	
RENDER	shadowmap: 	0.273552	sendToRender: 	0.0901393	scene: 	5.29864	particles2Tex: 	2.71056	sendToRender: 	0.0814147	motionBlur: 	1.71775	bloom2Tex: 	0.344645	printScene: 	0.044399	applyBloom: 	0.00658632	setRenderState: 	0.000481192	applyParticles: 	0.00214431	gui: 	0.081523	setRenderState: 	0.000475177	luaMsg: 	0.00101351	printTextDebug:	0.00074284	console: 	0.00110073	endScene: 	0.000327812	present: 	0.561217	TOTAL_RENDER: 	11.3909	
UPDATE	UpdateSceneManager: 	0.0138854	UpdateInput: 	1.13417	UpdateCamera: 	0.986152	UpdateEnemies: 	0.623045	UpdateProjectile: 	0.00331421	UpdateParticle: 	0.324922	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.77619	UpdatePlayer: 	4.33253	UpdateSound: 	0.0113952	UpdateItems:	0.00154282	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0536559	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00160899	TOTAL_UPDATE: 	9.42593	
RENDER	shadowmap: 	0.302709	sendToRender: 	0.109549	scene: 	5.08509	particles2Tex: 	2.42809	sendToRender: 	0.0666932	motionBlur: 	1.73901	bloom2Tex: 	0.0669158	printScene: 	0.037927	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.340696	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000863138	console: 	0.00105862	endScene: 	0.000351872	present: 	0.18153	TOTAL_RENDER: 	10.5374	
UPDATE	UpdateSceneManager: 	0.00982233	UpdateInput: 	1.01113	UpdateCamera: 	0.988218	UpdateEnemies: 	0.410394	UpdateProjectile: 	0.00655324	UpdateParticle: 	0.223415	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.70896	UpdatePlayer: 	0.0977061	UpdateSound: 	0.0220145	UpdateItems:	0.00094434	UpdateTriggers: 	0.0344203	UpdateRigid: 	0.0397374	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.68908	
RENDER	shadowmap: 	0.250064	sendToRender: 	0.090401	scene: 	4.71566	particles2Tex: 	2.39815	sendToRender: 	0.0659714	motionBlur: 	1.70376	bloom2Tex: 	0.340546	printScene: 	0.0349315	applyBloom: 	0.00667353	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.0667173	setRenderState: 	0.000454125	luaMsg: 	0.000529311	printTextDebug:	0.000727803	console: 	0.0010887	endScene: 	0.000339842	present: 	0.347673	TOTAL_RENDER: 	10.1894	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	1.03668	UpdateCamera: 	0.0477433	UpdateEnemies: 	0.320363	UpdateProjectile: 	0.00264656	UpdateParticle: 	0.211355	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.63282	UpdatePlayer: 	0.090422	UpdateSound: 	0.0212055	UpdateItems:	0.00112479	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0385946	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.54985	
RENDER	shadowmap: 	0.250975	sendToRender: 	0.0992068	scene: 	4.66936	particles2Tex: 	2.4968	sendToRender: 	0.088374	motionBlur: 	1.88283	bloom2Tex: 	0.0674451	printScene: 	0.0372473	applyBloom: 	0.00674571	setRenderState: 	0.000466155	applyParticles: 	0.268686	gui: 	0.0813365	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000634572	console: 	0.00092028	endScene: 	0.000351872	present: 	0.158826	TOTAL_RENDER: 	10.2877	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.04529	UpdateCamera: 	0.0488049	UpdateEnemies: 	0.338314	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.228885	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.82851	UpdatePlayer: 	4.27979	UpdateSound: 	0.0171635	UpdateItems:	0.00119095	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0506304	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00159696	TOTAL_UPDATE: 	8.00922	
RENDER	shadowmap: 	0.274956	sendToRender: 	0.108094	scene: 	4.73899	particles2Tex: 	2.44418	sendToRender: 	0.0662602	motionBlur: 	1.62701	bloom2Tex: 	0.357174	printScene: 	0.0378217	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.0684766	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000439088	console: 	0.00105862	endScene: 	0.000348864	present: 	0.562995	TOTAL_RENDER: 	10.5073	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.22928	UpdateCamera: 	0.042363	UpdateEnemies: 	0.353183	UpdateProjectile: 	0.00703142	UpdateParticle: 	0.224819	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.63536	UpdatePlayer: 	0.119381	UpdateSound: 	0.023019	UpdateItems:	0.00122103	UpdateTriggers: 	0.0344413	UpdateRigid: 	0.0404743	UpdateGUI: 	0.001615	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.8497	
RENDER	shadowmap: 	0.242295	sendToRender: 	0.0986624	scene: 	4.45397	particles2Tex: 	2.42415	sendToRender: 	0.0669609	motionBlur: 	1.69597	bloom2Tex: 	0.0659564	printScene: 	0.0353496	applyBloom: 	0.00649609	setRenderState: 	0.000466155	applyParticles: 	0.0020992	gui: 	0.296062	setRenderState: 	0.000667654	luaMsg: 	0.000664647	printTextDebug:	0.000652617	console: 	0.000983436	endScene: 	0.000369916	present: 	0.167503	TOTAL_RENDER: 	9.73571	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.07337	UpdateCamera: 	0.0482215	UpdateEnemies: 	0.356311	UpdateProjectile: 	0.00294429	UpdateParticle: 	0.207271	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.6158	UpdatePlayer: 	0.114882	UpdateSound: 	0.020571	UpdateItems:	0.0015729	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0398728	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.80775	
RENDER	shadowmap: 	0.235923	sendToRender: 	0.097285	scene: 	4.38758	particles2Tex: 	2.47857	sendToRender: 	0.0666451	motionBlur: 	1.72979	bloom2Tex: 	0.0665368	printScene: 	0.0354729	applyBloom: 	0.00660136	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.323096	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000439088	console: 	0.00111877	endScene: 	0.000354879	present: 	0.174131	TOTAL_RENDER: 	9.77776	
UPDATE	UpdateSceneManager: 	0.017777	UpdateInput: 	1.05657	UpdateCamera: 	0.0481222	UpdateEnemies: 	0.319358	UpdateProjectile: 	0.00268265	UpdateParticle: 	0.20168	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.78205	UpdatePlayer: 	4.91882	UpdateSound: 	0.0172898	UpdateItems:	0.00143455	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0505252	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	8.5716	
RENDER	shadowmap: 	0.280974	sendToRender: 	0.0906656	scene: 	4.44213	particles2Tex: 	2.54253	sendToRender: 	0.0667744	motionBlur: 	1.70174	bloom2Tex: 	0.0656677	printScene: 	0.0352563	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.45402	setRenderState: 	0.000511267	luaMsg: 	0.000757878	printTextDebug:	0.000643594	console: 	0.000935317	endScene: 	0.000375931	present: 	0.20937	TOTAL_RENDER: 	10.0644	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.07779	UpdateCamera: 	0.0556108	UpdateEnemies: 	0.32676	UpdateProjectile: 	0.00658331	UpdateParticle: 	0.214128	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	1.58007	UpdatePlayer: 	0.096064	UpdateSound: 	0.0206973	UpdateItems:	0.00112479	UpdateTriggers: 	0.034697	UpdateRigid: 	0.040757	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.59411	
RENDER	shadowmap: 	0.248749	sendToRender: 	0.0894747	scene: 	4.36065	particles2Tex: 	2.50981	sendToRender: 	0.0767893	motionBlur: 	1.66263	bloom2Tex: 	0.0657429	printScene: 	0.0349406	applyBloom: 	0.00656226	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.501965	setRenderState: 	0.000550364	luaMsg: 	0.000538334	printTextDebug:	0.000682691	console: 	0.000971407	endScene: 	0.000378939	present: 	0.177289	TOTAL_RENDER: 	9.90505	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.15065	UpdateCamera: 	0.0482365	UpdateEnemies: 	0.328311	UpdateProjectile: 	0.00560288	UpdateParticle: 	0.215442	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.60595	UpdatePlayer: 	0.100464	UpdateSound: 	0.0225679	UpdateItems:	0.0012511	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0413946	UpdateGUI: 	0.00178041	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.66533	
RENDER	shadowmap: 	0.258415	sendToRender: 	0.0899318	scene: 	4.39218	particles2Tex: 	2.45407	sendToRender: 	0.0664316	motionBlur: 	1.64628	bloom2Tex: 	0.0655384	printScene: 	0.0356082	applyBloom: 	0.313025	setRenderState: 	0.0004842	applyParticles: 	0.00200898	gui: 	0.0728224	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.000968399	endScene: 	0.000351872	present: 	0.231932	TOTAL_RENDER: 	9.82563	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.10519	UpdateCamera: 	0.0552018	UpdateEnemies: 	0.319497	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.204699	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.5576	UpdatePlayer: 	4.65248	UpdateSound: 	0.0170883	UpdateItems:	0.00123907	UpdateTriggers: 	0.0010887	UpdateRigid: 	0.0502786	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	8.12522	
RENDER	shadowmap: 	0.27111	sendToRender: 	0.107216	scene: 	4.49349	particles2Tex: 	2.39429	sendToRender: 	0.0667804	motionBlur: 	1.60814	bloom2Tex: 	0.356013	printScene: 	0.0546514	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00223454	gui: 	0.0666722	setRenderState: 	0.000469162	luaMsg: 	0.000947347	printTextDebug:	0.000535326	console: 	0.00089622	endScene: 	0.00033082	present: 	0.340434	TOTAL_RENDER: 	9.93349	
UPDATE	UpdateSceneManager: 	0.0189078	UpdateInput: 	1.33395	UpdateCamera: 	0.0490786	UpdateEnemies: 	0.386671	UpdateProjectile: 	0.00873364	UpdateParticle: 	0.401603	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.70757	UpdatePlayer: 	0.114551	UpdateSound: 	0.0229078	UpdateItems:	0.00123005	UpdateTriggers: 	0.0360834	UpdateRigid: 	0.0451118	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.27571	
RENDER	shadowmap: 	0.337481	sendToRender: 	0.0697488	scene: 	4.60261	particles2Tex: 	2.47856	sendToRender: 	0.0853755	motionBlur: 	1.69477	bloom2Tex: 	0.0653519	printScene: 	0.033915	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.321872	setRenderState: 	0.000496229	luaMsg: 	0.000875168	printTextDebug:	0.000415028	console: 	0.000878176	endScene: 	0.000363902	present: 	0.178691	TOTAL_RENDER: 	10.0579	
UPDATE	UpdateSceneManager: 	0.0119576	UpdateInput: 	1.1841	UpdateCamera: 	1.0097	UpdateEnemies: 	0.400036	UpdateProjectile: 	0.002824	UpdateParticle: 	0.327686	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.7193	UpdatePlayer: 	0.116581	UpdateSound: 	0.0220657	UpdateItems:	0.00105562	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0424682	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.97456	
RENDER	shadowmap: 	0.276872	sendToRender: 	0.0897002	scene: 	4.4651	particles2Tex: 	2.6938	sendToRender: 	0.0847109	motionBlur: 	1.5693	bloom2Tex: 	0.26557	printScene: 	0.036336	applyBloom: 	0.00656527	setRenderState: 	0.000469162	applyParticles: 	0.00199093	gui: 	0.0710029	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.00063758	console: 	0.00102554	endScene: 	0.000339842	present: 	0.425013	TOTAL_RENDER: 	10.1555	
UPDATE	UpdateSceneManager: 	0.011317	UpdateInput: 	1.04595	UpdateCamera: 	0.929405	UpdateEnemies: 	0.380064	UpdateProjectile: 	0.00216837	UpdateParticle: 	0.20829	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.53591	UpdatePlayer: 	7.26547	UpdateSound: 	0.0159635	UpdateItems:	0.00117892	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0514725	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	11.6081	
RENDER	shadowmap: 	0.288472	sendToRender: 	0.0907167	scene: 	4.45807	particles2Tex: 	2.80701	sendToRender: 	0.0663474	motionBlur: 	1.74093	bloom2Tex: 	0.0661188	printScene: 	0.0360112	applyBloom: 	0.00650812	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.316691	setRenderState: 	0.000487207	luaMsg: 	0.000899228	printTextDebug:	0.000649609	console: 	0.000863138	endScene: 	0.000357887	present: 	0.173849	TOTAL_RENDER: 	10.2209	
UPDATE	UpdateSceneManager: 	0.0164628	UpdateInput: 	1.26329	UpdateCamera: 	0.907107	UpdateEnemies: 	0.358858	UpdateProjectile: 	0.00695924	UpdateParticle: 	0.238157	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.55663	UpdatePlayer: 	0.100509	UpdateSound: 	0.0180718	UpdateItems:	0.00116088	UpdateTriggers: 	0.0365135	UpdateRigid: 	0.0398999	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.73088	
RENDER	shadowmap: 	0.319521	sendToRender: 	0.0692075	scene: 	4.39377	particles2Tex: 	2.54792	sendToRender: 	0.0670932	motionBlur: 	2.05676	bloom2Tex: 	0.0684917	printScene: 	0.0383059	applyBloom: 	0.00668256	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.311064	setRenderState: 	0.000550364	luaMsg: 	0.000631565	printTextDebug:	0.000670662	console: 	0.00077893	endScene: 	0.000360894	present: 	0.175307	TOTAL_RENDER: 	10.2223	
UPDATE	UpdateSceneManager: 	0.0176056	UpdateInput: 	1.04808	UpdateCamera: 	0.048832	UpdateEnemies: 	0.316823	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.246575	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.56055	UpdatePlayer: 	0.1045	UpdateSound: 	0.0237168	UpdateItems:	0.00118794	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0414337	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.54553	
RENDER	shadowmap: 	0.249245	sendToRender: 	0.0920942	scene: 	4.41928	particles2Tex: 	2.4797	sendToRender: 	0.0671443	motionBlur: 	1.69592	bloom2Tex: 	0.354425	printScene: 	0.0385465	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00217439	gui: 	0.0735111	setRenderState: 	0.000478185	luaMsg: 	0.000628557	printTextDebug:	0.000544349	console: 	0.00100148	endScene: 	0.000336835	present: 	0.386009	TOTAL_RENDER: 	10.0328	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.06883	UpdateCamera: 	0.0491598	UpdateEnemies: 	0.315797	UpdateProjectile: 	0.00230371	UpdateParticle: 	0.255841	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.57327	UpdatePlayer: 	4.74939	UpdateSound: 	0.0166703	UpdateItems:	0.00133531	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0515658	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00169019	TOTAL_UPDATE: 	8.2514	
RENDER	shadowmap: 	0.283194	sendToRender: 	0.0903017	scene: 	4.6084	particles2Tex: 	2.63594	sendToRender: 	0.0668195	motionBlur: 	1.78544	bloom2Tex: 	0.0660647	printScene: 	0.0366458	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.351009	setRenderState: 	0.000493222	luaMsg: 	0.000760885	printTextDebug:	0.000511267	console: 	0.00106464	endScene: 	0.000348864	present: 	0.177611	TOTAL_RENDER: 	10.2805	
UPDATE	UpdateSceneManager: 	0.0136207	UpdateInput: 	1.17822	UpdateCamera: 	1.04218	UpdateEnemies: 	0.368308	UpdateProjectile: 	0.0080329	UpdateParticle: 	0.374322	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.6503	UpdatePlayer: 	0.111576	UpdateSound: 	0.0213318	UpdateItems:	0.00122403	UpdateTriggers: 	0.0355691	UpdateRigid: 	0.0515146	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.03461	
RENDER	shadowmap: 	0.32057	sendToRender: 	0.101138	scene: 	4.63228	particles2Tex: 	2.88821	sendToRender: 	0.0680105	motionBlur: 	1.79938	bloom2Tex: 	0.0678842	printScene: 	0.0410066	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.349063	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.00074284	console: 	0.00115486	endScene: 	0.000342849	present: 	0.192275	TOTAL_RENDER: 	10.6414	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.11911	UpdateCamera: 	0.94107	UpdateEnemies: 	0.344567	UpdateProjectile: 	0.00243002	UpdateParticle: 	0.250954	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.7016	UpdatePlayer: 	0.100867	UpdateSound: 	0.0235604	UpdateItems:	0.0012932	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0408502	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.67565	
RENDER	shadowmap: 	0.260099	sendToRender: 	0.0893724	scene: 	4.43064	particles2Tex: 	2.51473	sendToRender: 	0.0671383	motionBlur: 	1.56871	bloom2Tex: 	0.272812	printScene: 	0.0371931	applyBloom: 	0.00713969	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.0705578	setRenderState: 	0.000481192	luaMsg: 	0.000887198	printTextDebug:	0.000547356	console: 	0.00106765	endScene: 	0.000336835	present: 	0.420998	TOTAL_RENDER: 	9.91705	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.06227	UpdateCamera: 	0.960249	UpdateEnemies: 	0.334582	UpdateProjectile: 	0.00247212	UpdateParticle: 	0.250915	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.58263	UpdatePlayer: 	4.43994	UpdateSound: 	0.0135095	UpdateItems:	0.00153079	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0549732	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00194281	TOTAL_UPDATE: 	8.92543	
RENDER	shadowmap: 	0.348413	sendToRender: 	0.0991075	scene: 	4.55953	particles2Tex: 	2.62425	sendToRender: 	0.0673158	motionBlur: 	1.8133	bloom2Tex: 	0.0691413	printScene: 	0.0396984	applyBloom: 	0.320438	setRenderState: 	0.000502244	applyParticles: 	0.00224356	gui: 	0.0811591	setRenderState: 	0.000487207	luaMsg: 	0.000860131	printTextDebug:	0.000748855	console: 	0.00105261	endScene: 	0.000363902	present: 	0.178628	TOTAL_RENDER: 	10.3817	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.11412	UpdateCamera: 	0.0544499	UpdateEnemies: 	0.384112	UpdateProjectile: 	0.00786448	UpdateParticle: 	0.375501	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.76517	UpdatePlayer: 	0.116674	UpdateSound: 	0.024237	UpdateItems:	0.00130223	UpdateTriggers: 	0.0352834	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.07173	
RENDER	shadowmap: 	0.307557	sendToRender: 	0.094034	scene: 	4.47052	particles2Tex: 	2.50565	sendToRender: 	0.0668647	motionBlur: 	1.80446	bloom2Tex: 	0.371411	printScene: 	0.0388924	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00220145	gui: 	0.0744194	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000860131	console: 	0.00107667	endScene: 	0.000336835	present: 	0.358377	TOTAL_RENDER: 	10.2737	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.12021	UpdateCamera: 	0.0502906	UpdateEnemies: 	0.31205	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.25385	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.58056	UpdatePlayer: 	0.105793	UpdateSound: 	0.0240927	UpdateItems:	0.00112779	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0413525	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.64644	
RENDER	shadowmap: 	0.291518	sendToRender: 	0.0941452	scene: 	4.51635	particles2Tex: 	2.46795	sendToRender: 	0.0667143	motionBlur: 	1.60642	bloom2Tex: 	0.274289	printScene: 	0.217039	applyBloom: 	0.0149861	setRenderState: 	0.00047217	applyParticles: 	0.0018556	gui: 	0.0736495	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.00075487	console: 	0.000917273	endScene: 	0.000369916	present: 	0.271272	TOTAL_RENDER: 	10.068	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.06337	UpdateCamera: 	0.0490906	UpdateEnemies: 	0.308489	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.23345	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.61563	UpdatePlayer: 	4.84708	UpdateSound: 	0.0168868	UpdateItems:	0.00135636	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.050877	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	8.35318	
RENDER	shadowmap: 	0.274797	sendToRender: 	0.107829	scene: 	4.4373	particles2Tex: 	2.86073	sendToRender: 	0.0655955	motionBlur: 	1.68059	bloom2Tex: 	0.0646482	printScene: 	0.0351361	applyBloom: 	0.304718	setRenderState: 	0.000469162	applyParticles: 	0.00220446	gui: 	0.0792223	setRenderState: 	0.000499237	luaMsg: 	0.000775922	printTextDebug:	0.000622542	console: 	0.000736825	endScene: 	0.000366909	present: 	0.170601	TOTAL_RENDER: 	10.2556	
UPDATE	UpdateSceneManager: 	0.0175064	UpdateInput: 	1.00747	UpdateCamera: 	1.05124	UpdateEnemies: 	0.32479	UpdateProjectile: 	0.00672165	UpdateParticle: 	0.227841	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.56099	UpdatePlayer: 	0.0955166	UpdateSound: 	0.0187936	UpdateItems:	0.00101953	UpdateTriggers: 	0.0341977	UpdateRigid: 	0.0400322	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.53011	
RENDER	shadowmap: 	0.491445	sendToRender: 	0.0899078	scene: 	4.40087	particles2Tex: 	2.44084	sendToRender: 	0.0666211	motionBlur: 	1.59733	bloom2Tex: 	0.362488	printScene: 	0.0368022	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0719142	setRenderState: 	0.000493222	luaMsg: 	0.00043608	printTextDebug:	0.000646602	console: 	0.000911258	endScene: 	0.000336835	present: 	0.346395	TOTAL_RENDER: 	10.1205	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.03481	UpdateCamera: 	0.966378	UpdateEnemies: 	0.320291	UpdateProjectile: 	0.00242701	UpdateParticle: 	0.235721	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.7359	UpdatePlayer: 	0.0962715	UpdateSound: 	0.0176598	UpdateItems:	0.00107065	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0402126	UpdateGUI: 	0.0017353	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.59991	
RENDER	shadowmap: 	0.260881	sendToRender: 	0.0895799	scene: 	4.36952	particles2Tex: 	2.71774	sendToRender: 	0.0823199	motionBlur: 	1.63136	bloom2Tex: 	0.0654421	printScene: 	0.0354849	applyBloom: 	0.332435	setRenderState: 	0.000517282	applyParticles: 	0.00204507	gui: 	0.0709217	setRenderState: 	0.000469162	luaMsg: 	0.000727803	printTextDebug:	0.000745848	console: 	0.00093231	endScene: 	0.000351872	present: 	0.222365	TOTAL_RENDER: 	10.053	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	1.09345	UpdateCamera: 	1.20593	UpdateEnemies: 	2.09224	UpdateProjectile: 	0.002824	UpdateParticle: 	0.302886	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.71068	UpdatePlayer: 	5.17537	UpdateSound: 	0.0172718	UpdateItems:	0.00135636	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0526454	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	11.8392	
RENDER	shadowmap: 	0.290481	sendToRender: 	0.108524	scene: 	4.593	particles2Tex: 	2.82229	sendToRender: 	0.0676737	motionBlur: 	1.72615	bloom2Tex: 	0.0664947	printScene: 	0.365517	applyBloom: 	0.00685398	setRenderState: 	0.00047217	applyParticles: 	0.00223754	gui: 	0.0780253	setRenderState: 	0.000466155	luaMsg: 	0.000845094	printTextDebug:	0.000775922	console: 	0.000965392	endScene: 	0.000375931	present: 	0.282568	TOTAL_RENDER: 	10.5842	
UPDATE	UpdateSceneManager: 	0.018547	UpdateInput: 	1.04075	UpdateCamera: 	0.986769	UpdateEnemies: 	0.36035	UpdateProjectile: 	0.00754269	UpdateParticle: 	0.234921	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.54681	UpdatePlayer: 	0.104374	UpdateSound: 	0.0244716	UpdateItems:	0.00113982	UpdateTriggers: 	0.0345255	UpdateRigid: 	0.0500741	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.56338	
RENDER	shadowmap: 	0.49192	sendToRender: 	0.10785	scene: 	4.51079	particles2Tex: 	2.22893	sendToRender: 	0.0982925	motionBlur: 	1.84218	bloom2Tex: 	0.0755171	printScene: 	0.0479087	applyBloom: 	0.00670662	setRenderState: 	0.000454125	applyParticles: 	0.290616	gui: 	0.087207	setRenderState: 	0.000496229	luaMsg: 	0.000938325	printTextDebug:	0.00074284	console: 	0.0111637	endScene: 	0.000351872	present: 	0.146502	TOTAL_RENDER: 	10.165	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	1.09247	UpdateCamera: 	0.0530815	UpdateEnemies: 	0.353785	UpdateProjectile: 	0.00311572	UpdateParticle: 	0.398138	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.5629	UpdatePlayer: 	0.115303	UpdateSound: 	0.0229378	UpdateItems:	0.00131426	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0416863	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.79115	
RENDER	shadowmap: 	0.268562	sendToRender: 	0.126848	scene: 	4.5954	particles2Tex: 	2.49516	sendToRender: 	0.066612	motionBlur: 	1.80598	bloom2Tex: 	0.276225	printScene: 	0.0424201	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.00208717	gui: 	0.0752645	setRenderState: 	0.000463147	luaMsg: 	0.000736825	printTextDebug:	0.000845094	console: 	0.00103757	endScene: 	0.000348864	present: 	0.438904	TOTAL_RENDER: 	10.3736	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.06453	UpdateCamera: 	0.049235	UpdateEnemies: 	0.33309	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.239204	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.57699	UpdatePlayer: 	4.97371	UpdateSound: 	0.0170793	UpdateItems:	0.00134132	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0511628	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	8.4745	
RENDER	shadowmap: 	0.262565	sendToRender: 	0.107721	scene: 	4.49832	particles2Tex: 	2.59091	sendToRender: 	0.0662211	motionBlur: 	1.65164	bloom2Tex: 	0.0663293	printScene: 	0.0349616	applyBloom: 	0.317301	setRenderState: 	0.000490215	applyParticles: 	0.00222251	gui: 	0.0695262	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000568408	console: 	0.00122704	endScene: 	0.000357887	present: 	0.182294	TOTAL_RENDER: 	10.0504	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.16143	UpdateCamera: 	0.0402848	UpdateEnemies: 	0.318236	UpdateProjectile: 	0.00628557	UpdateParticle: 	0.229778	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.57258	UpdatePlayer: 	0.0977061	UpdateSound: 	0.0220717	UpdateItems:	0.00123606	UpdateTriggers: 	0.0350789	UpdateRigid: 	0.0402668	UpdateGUI: 	0.00130523	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.6608	
RENDER	shadowmap: 	0.239625	sendToRender: 	0.0897183	scene: 	4.60197	particles2Tex: 	2.54116	sendToRender: 	0.0683413	motionBlur: 	1.5938	bloom2Tex: 	0.386551	printScene: 	0.0382187	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.071021	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000529311	console: 	0.00104359	endScene: 	0.000339842	present: 	0.334798	TOTAL_RENDER: 	10.1428	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.03946	UpdateCamera: 	0.920906	UpdateEnemies: 	0.379017	UpdateProjectile: 	0.0026646	UpdateParticle: 	0.22838	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.55335	UpdatePlayer: 	0.0998895	UpdateSound: 	0.0151215	UpdateItems:	0.00110674	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0401284	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.42813	
RENDER	shadowmap: 	0.258111	sendToRender: 	0.0897363	scene: 	4.62181	particles2Tex: 	2.48323	sendToRender: 	0.0695533	motionBlur: 	1.72695	bloom2Tex: 	0.0712014	printScene: 	0.371369	applyBloom: 	0.00690511	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.0762539	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000631565	console: 	0.000977422	endScene: 	0.00047217	present: 	0.272674	TOTAL_RENDER: 	10.2297	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.11973	UpdateCamera: 	1.11287	UpdateEnemies: 	0.408081	UpdateProjectile: 	0.00277588	UpdateParticle: 	0.242593	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.62989	UpdatePlayer: 	5.24916	UpdateSound: 	0.0187815	UpdateItems:	0.001615	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0544619	UpdateGUI: 	0.00193981	BuildFrustum: 	0.00170823	TOTAL_UPDATE: 	10.0149	
RENDER	shadowmap: 	0.319924	sendToRender: 	0.091219	scene: 	4.52768	particles2Tex: 	2.49787	sendToRender: 	0.0669398	motionBlur: 	1.70436	bloom2Tex: 	0.0658692	printScene: 	0.0367932	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.310898	setRenderState: 	0.000559386	luaMsg: 	0.000763893	printTextDebug:	0.000833064	console: 	0.0011308	endScene: 	0.000363902	present: 	0.183644	TOTAL_RENDER: 	9.9847	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.2498	UpdateCamera: 	0.0517342	UpdateEnemies: 	0.368368	UpdateProjectile: 	0.00678481	UpdateParticle: 	0.229102	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.54284	UpdatePlayer: 	0.121678	UpdateSound: 	0.0233077	UpdateItems:	0.00119997	UpdateTriggers: 	0.0358729	UpdateRigid: 	0.0433524	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.81874	
RENDER	shadowmap: 	0.2373	sendToRender: 	0.0908912	scene: 	4.51081	particles2Tex: 	2.51133	sendToRender: 	0.0675353	motionBlur: 	1.72076	bloom2Tex: 	0.0669609	printScene: 	0.0366398	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00194883	gui: 	0.31522	setRenderState: 	0.000559386	luaMsg: 	0.000772915	printTextDebug:	0.000463147	console: 	0.00110674	endScene: 	0.000357887	present: 	0.1871	TOTAL_RENDER: 	9.9411	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.08009	UpdateCamera: 	0.0475989	UpdateEnemies: 	0.324651	UpdateProjectile: 	0.0026646	UpdateParticle: 	0.238897	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.54245	UpdatePlayer: 	0.0998263	UpdateSound: 	0.022607	UpdateItems:	0.00112479	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0577912	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.55987	
RENDER	shadowmap: 	0.232668	sendToRender: 	0.0896852	scene: 	4.41	particles2Tex: 	2.43174	sendToRender: 	0.0663985	motionBlur: 	1.55459	bloom2Tex: 	0.327181	printScene: 	0.035512	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.0693879	setRenderState: 	0.00044811	luaMsg: 	0.000442095	printTextDebug:	0.000676676	console: 	0.000872161	endScene: 	0.000378939	present: 	0.448516	TOTAL_RENDER: 	9.87073	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.03541	UpdateCamera: 	0.0501132	UpdateEnemies: 	0.323999	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.217361	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.54831	UpdatePlayer: 	5.18543	UpdateSound: 	0.0162493	UpdateItems:	0.00126313	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0509913	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	8.59603	
RENDER	shadowmap: 	0.261158	sendToRender: 	0.107336	scene: 	4.42262	particles2Tex: 	2.81727	sendToRender: 	0.0676526	motionBlur: 	1.63135	bloom2Tex: 	0.0668195	printScene: 	0.359977	applyBloom: 	0.00713367	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.0706661	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.000878176	endScene: 	0.000360894	present: 	0.239306	TOTAL_RENDER: 	10.2222	
UPDATE	UpdateSceneManager: 	0.0151515	UpdateInput: 	1.02063	UpdateCamera: 	0.0505643	UpdateEnemies: 	0.347908	UpdateProjectile: 	0.00674271	UpdateParticle: 	0.217264	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.57285	UpdatePlayer: 	0.0957151	UpdateSound: 	0.0191996	UpdateItems:	0.00111276	UpdateTriggers: 	0.034327	UpdateRigid: 	0.0401585	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.55495	
RENDER	shadowmap: 	0.227535	sendToRender: 	0.090801	scene: 	4.4025	particles2Tex: 	2.79555	sendToRender: 	0.0776674	motionBlur: 	1.64891	bloom2Tex: 	0.0660166	printScene: 	0.0353345	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.361051	setRenderState: 	0.000487207	luaMsg: 	0.000697729	printTextDebug:	0.000424051	console: 	0.00122704	endScene: 	0.000360894	present: 	0.164065	TOTAL_RENDER: 	10.0581	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.06781	UpdateCamera: 	0.048847	UpdateEnemies: 	0.855851	UpdateProjectile: 	0.00267062	UpdateParticle: 	0.26326	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0285	UpdatePlayer: 	0.0954385	UpdateSound: 	0.0233198	UpdateItems:	0.00117591	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0412713	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.5727	
RENDER	shadowmap: 	0.228413	sendToRender: 	0.0890055	scene: 	4.36391	particles2Tex: 	2.54533	sendToRender: 	0.0675624	motionBlur: 	1.66263	bloom2Tex: 	0.0652406	printScene: 	0.035524	applyBloom: 	0.29676	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0685639	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000649609	console: 	0.000905243	endScene: 	0.000366909	present: 	0.182339	TOTAL_RENDER: 	9.77745	
UPDATE	UpdateSceneManager: 	0.0191635	UpdateInput: 	1.12135	UpdateCamera: 	1.03133	UpdateEnemies: 	0.345938	UpdateProjectile: 	0.00348564	UpdateParticle: 	0.387104	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.20353	UpdatePlayer: 	4.84575	UpdateSound: 	0.0135365	UpdateItems:	0.00148869	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.050068	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00160899	TOTAL_UPDATE: 	9.21395	
RENDER	shadowmap: 	0.309671	sendToRender: 	0.0898145	scene: 	4.60445	particles2Tex: 	2.48895	sendToRender: 	0.0759923	motionBlur: 	1.62411	bloom2Tex: 	0.390349	printScene: 	0.0380683	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.0714841	setRenderState: 	0.000451118	luaMsg: 	0.000872161	printTextDebug:	0.000751863	console: 	0.000935317	endScene: 	0.000360894	present: 	0.332429	TOTAL_RENDER: 	10.2109	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.04827	UpdateCamera: 	1.00823	UpdateEnemies: 	0.312273	UpdateProjectile: 	0.00314579	UpdateParticle: 	0.347168	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.20282	UpdatePlayer: 	0.114593	UpdateSound: 	0.0188327	UpdateItems:	0.00130523	UpdateTriggers: 	0.035106	UpdateRigid: 	0.0501523	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.32985	
RENDER	shadowmap: 	0.307984	sendToRender: 	0.0893754	scene: 	5.16534	particles2Tex: 	2.5483	sendToRender: 	0.0802027	motionBlur: 	1.71341	bloom2Tex: 	0.395302	printScene: 	0.0421554	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.0764554	setRenderState: 	0.000469162	luaMsg: 	0.000836071	printTextDebug:	0.00074284	console: 	0.00129922	endScene: 	0.000339842	present: 	0.374476	TOTAL_RENDER: 	11.0012	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.13125	UpdateCamera: 	0.943726	UpdateEnemies: 	0.29095	UpdateProjectile: 	0.00727803	UpdateParticle: 	0.232909	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.26655	UpdatePlayer: 	0.0987166	UpdateSound: 	0.023016	UpdateItems:	0.0012932	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0405044	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.19028	
RENDER	shadowmap: 	0.240966	sendToRender: 	0.0894957	scene: 	4.56132	particles2Tex: 	2.412	sendToRender: 	0.0667474	motionBlur: 	1.63912	bloom2Tex: 	0.0654903	printScene: 	0.036333	applyBloom: 	0.316525	setRenderState: 	0.000496229	applyParticles: 	0.00220145	gui: 	0.0713668	setRenderState: 	0.000466155	luaMsg: 	0.000679684	printTextDebug:	0.000736825	console: 	0.00106464	endScene: 	0.000354879	present: 	0.163759	TOTAL_RENDER: 	9.83336	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.0293	UpdateCamera: 	0.0485583	UpdateEnemies: 	0.234082	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.232127	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.29556	UpdatePlayer: 	4.6439	UpdateSound: 	0.017741	UpdateItems:	0.00132328	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0497132	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	7.71831	
RENDER	shadowmap: 	0.234629	sendToRender: 	0.0892611	scene: 	4.57496	particles2Tex: 	2.52702	sendToRender: 	0.0674631	motionBlur: 	1.6222	bloom2Tex: 	0.360031	printScene: 	0.0378307	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.0650903	setRenderState: 	0.00047217	luaMsg: 	0.000884191	printTextDebug:	0.000640587	console: 	0.000980429	endScene: 	0.000351872	present: 	0.472422	TOTAL_RENDER: 	10.2384	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.02176	UpdateCamera: 	0.982916	UpdateEnemies: 	0.249534	UpdateProjectile: 	0.00667955	UpdateParticle: 	0.209355	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06714	UpdatePlayer: 	0.0930475	UpdateSound: 	0.0213589	UpdateItems:	0.00110073	UpdateTriggers: 	0.034315	UpdateRigid: 	0.0400562	UpdateGUI: 	0.0011699	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.88326	
RENDER	shadowmap: 	0.221646	sendToRender: 	0.0893303	scene: 	4.61938	particles2Tex: 	2.65804	sendToRender: 	0.0682782	motionBlur: 	1.62465	bloom2Tex: 	0.266749	printScene: 	0.0357014	applyBloom: 	0.00655324	setRenderState: 	0.000493222	applyParticles: 	0.00192176	gui: 	0.0691744	setRenderState: 	0.000457133	luaMsg: 	0.000616527	printTextDebug:	0.00062555	console: 	0.00114584	endScene: 	0.000348864	present: 	0.473836	TOTAL_RENDER: 	10.3055	
UPDATE	UpdateSceneManager: 	0.0196266	UpdateInput: 	1.17036	UpdateCamera: 	0.981439	UpdateEnemies: 	0.293019	UpdateProjectile: 	0.00389766	UpdateParticle: 	0.37176	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.38558	UpdatePlayer: 	0.108142	UpdateSound: 	0.0207063	UpdateItems:	0.00117591	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0437584	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.57294	
RENDER	shadowmap: 	0.309127	sendToRender: 	0.106106	scene: 	4.74471	particles2Tex: 	2.41083	sendToRender: 	0.0669699	motionBlur: 	1.63971	bloom2Tex: 	0.068212	printScene: 	0.358611	applyBloom: 	0.00738329	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0794869	setRenderState: 	0.00044811	luaMsg: 	0.000857124	printTextDebug:	0.000748855	console: 	0.00115185	endScene: 	0.000360894	present: 	0.236049	TOTAL_RENDER: 	10.1984	
UPDATE	UpdateSceneManager: 	0.0120418	UpdateInput: 	1.14511	UpdateCamera: 	1.10734	UpdateEnemies: 	0.292763	UpdateProjectile: 	0.0030255	UpdateParticle: 	0.340819	UpdateLUAMsg: 	0.00105562	UpdateColisions: 	1.2601	UpdatePlayer: 	4.82221	UpdateSound: 	0.01655	UpdateItems:	0.00160297	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0543146	UpdateGUI: 	0.00198492	BuildFrustum: 	0.00159996	TOTAL_UPDATE: 	9.27709	
RENDER	shadowmap: 	0.294105	sendToRender: 	0.104413	scene: 	4.85194	particles2Tex: 	2.55111	sendToRender: 	0.0684135	motionBlur: 	1.66832	bloom2Tex: 	0.394716	printScene: 	0.0451569	applyBloom: 	0.00716676	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.0723202	setRenderState: 	0.00047217	luaMsg: 	0.000875168	printTextDebug:	0.000736825	console: 	0.00107967	endScene: 	0.000363902	present: 	0.339003	TOTAL_RENDER: 	10.582	
UPDATE	UpdateSceneManager: 	0.0124208	UpdateInput: 	1.25954	UpdateCamera: 	0.924999	UpdateEnemies: 	0.286986	UpdateProjectile: 	0.00658632	UpdateParticle: 	0.216991	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.08201	UpdatePlayer: 	0.0949422	UpdateSound: 	0.0223634	UpdateItems:	0.00106765	UpdateTriggers: 	0.035539	UpdateRigid: 	0.0405615	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.12639	
RENDER	shadowmap: 	0.219809	sendToRender: 	0.340155	scene: 	4.3554	particles2Tex: 	2.52764	sendToRender: 	0.0665789	motionBlur: 	1.83938	bloom2Tex: 	0.0665338	printScene: 	0.0372984	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.071042	setRenderState: 	0.0004842	luaMsg: 	0.00077893	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.000342849	present: 	0.437804	TOTAL_RENDER: 	10.1418	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.06193	UpdateCamera: 	0.899339	UpdateEnemies: 	0.282153	UpdateProjectile: 	0.00231273	UpdateParticle: 	0.205286	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.26392	UpdatePlayer: 	0.097688	UpdateSound: 	0.0206461	UpdateItems:	0.00107366	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0396412	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.02203	
RENDER	shadowmap: 	0.222948	sendToRender: 	0.0888912	scene: 	4.55237	particles2Tex: 	2.79063	sendToRender: 	0.0682661	motionBlur: 	1.64866	bloom2Tex: 	0.0659053	printScene: 	0.0358939	applyBloom: 	0.302168	setRenderState: 	0.000508259	applyParticles: 	0.00259844	gui: 	0.0708676	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000619535	console: 	0.00106163	endScene: 	0.000348864	present: 	0.1591	TOTAL_RENDER: 	10.1814	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.03538	UpdateCamera: 	1.07491	UpdateEnemies: 	0.260554	UpdateProjectile: 	0.00246611	UpdateParticle: 	0.200356	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0603	UpdatePlayer: 	4.96476	UpdateSound: 	0.0159184	UpdateItems:	0.00128719	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0491688	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	8.83322	
RENDER	shadowmap: 	0.230735	sendToRender: 	0.0900972	scene: 	4.74904	particles2Tex: 	2.38537	sendToRender: 	0.065397	motionBlur: 	1.75473	bloom2Tex: 	0.0667023	printScene: 	0.0364112	applyBloom: 	0.00642392	setRenderState: 	0.000499237	applyParticles: 	0.00212928	gui: 	0.0632978	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.0050856	endScene: 	0.000345857	present: 	0.448835	TOTAL_RENDER: 	10.0706	
UPDATE	UpdateSceneManager: 	0.0159966	UpdateInput: 	1.18317	UpdateCamera: 	0.951233	UpdateEnemies: 	0.297659	UpdateProjectile: 	0.00395781	UpdateParticle: 	0.342678	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.18632	UpdatePlayer: 	0.114073	UpdateSound: 	0.0191184	UpdateItems:	0.00122403	UpdateTriggers: 	0.0362999	UpdateRigid: 	0.0440231	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.36067	
RENDER	shadowmap: 	0.282343	sendToRender: 	0.086786	scene: 	4.95821	particles2Tex: 	2.44231	sendToRender: 	0.0875559	motionBlur: 	1.62334	bloom2Tex: 	0.369556	printScene: 	0.0408292	applyBloom: 	0.00693217	setRenderState: 	0.000463147	applyParticles: 	0.0020601	gui: 	0.0760434	setRenderState: 	0.000451118	luaMsg: 	0.000682691	printTextDebug:	0.000736825	console: 	0.010499	endScene: 	0.000378939	present: 	0.363381	TOTAL_RENDER: 	10.5583	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.12241	UpdateCamera: 	0.0497613	UpdateEnemies: 	0.255432	UpdateProjectile: 	0.00276986	UpdateParticle: 	0.228121	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.04388	UpdatePlayer: 	0.0991917	UpdateSound: 	0.0207875	UpdateItems:	0.00103757	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0400502	UpdateGUI: 	0.00133832	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.00637	
RENDER	shadowmap: 	0.503507	sendToRender: 	0.104704	scene: 	4.59036	particles2Tex: 	2.55011	sendToRender: 	0.0675233	motionBlur: 	1.69073	bloom2Tex: 	0.068597	printScene: 	0.366148	applyBloom: 	0.00761186	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.0761817	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000363902	present: 	0.2449	TOTAL_RENDER: 	10.4643	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.10462	UpdateCamera: 	0.0515597	UpdateEnemies: 	0.2795	UpdateProjectile: 	0.00368713	UpdateParticle: 	0.489643	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.24591	UpdatePlayer: 	6.97328	UpdateSound: 	0.0178853	UpdateItems:	0.00141049	UpdateTriggers: 	0.00114283	UpdateRigid: 	0.0546303	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	10.4086	
RENDER	shadowmap: 	0.245997	sendToRender: 	0.093637	scene: 	4.42618	particles2Tex: 	2.81759	sendToRender: 	0.0890957	motionBlur: 	1.67738	bloom2Tex: 	0.373946	printScene: 	0.0411209	applyBloom: 	0.0069021	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.0719894	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000640587	console: 	0.00113982	endScene: 	0.000360894	present: 	0.285115	TOTAL_RENDER: 	10.3143	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.13229	UpdateCamera: 	0.063376	UpdateEnemies: 	0.242584	UpdateProjectile: 	0.00299542	UpdateParticle: 	0.243309	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09253	UpdatePlayer: 	0.101315	UpdateSound: 	0.0426517	UpdateItems:	0.00105562	UpdateTriggers: 	0.0359751	UpdateRigid: 	0.0414036	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.13924	
RENDER	shadowmap: 	0.204383	sendToRender: 	0.0889484	scene: 	4.33971	particles2Tex: 	2.66777	sendToRender: 	0.0665248	motionBlur: 	1.64317	bloom2Tex: 	0.354957	printScene: 	0.0492681	applyBloom: 	0.016953	setRenderState: 	0.000481192	applyParticles: 	0.00216837	gui: 	0.0765878	setRenderState: 	0.000451118	luaMsg: 	0.000700736	printTextDebug:	0.000751863	console: 	0.00124508	endScene: 	0.000348864	present: 	0.328552	TOTAL_RENDER: 	10.0093	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.02977	UpdateCamera: 	0.0489643	UpdateEnemies: 	0.239098	UpdateProjectile: 	0.00718179	UpdateParticle: 	0.237252	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.059	UpdatePlayer: 	0.0948099	UpdateSound: 	0.022592	UpdateItems:	0.0111637	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0401224	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.93794	
RENDER	shadowmap: 	0.190486	sendToRender: 	0.0688496	scene: 	4.24224	particles2Tex: 	2.76335	sendToRender: 	0.0857063	motionBlur: 	1.69507	bloom2Tex: 	0.0661609	printScene: 	0.0358969	applyBloom: 	0.31291	setRenderState: 	0.0004842	applyParticles: 	0.00223754	gui: 	0.0693428	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.000962384	endScene: 	0.000381946	present: 	0.171166	TOTAL_RENDER: 	9.87552	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.03748	UpdateCamera: 	0.0476922	UpdateEnemies: 	0.22149	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.230196	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.14869	UpdatePlayer: 	5.03559	UpdateSound: 	0.0167816	UpdateItems:	0.00135035	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0498545	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	7.95468	
RENDER	shadowmap: 	0.227899	sendToRender: 	0.0893032	scene: 	4.28835	particles2Tex: 	2.7823	sendToRender: 	0.0668105	motionBlur: 	1.6402	bloom2Tex: 	0.388719	printScene: 	0.0370067	applyBloom: 	0.00709157	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0682721	setRenderState: 	0.000481192	luaMsg: 	0.000799982	printTextDebug:	0.000634572	console: 	0.00104058	endScene: 	0.000351872	present: 	0.370353	TOTAL_RENDER: 	10.2035	
UPDATE	UpdateSceneManager: 	0.0149049	UpdateInput: 	1.09137	UpdateCamera: 	0.0541792	UpdateEnemies: 	0.268153	UpdateProjectile: 	0.00399089	UpdateParticle: 	0.409534	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.19771	UpdatePlayer: 	0.103324	UpdateSound: 	0.0194973	UpdateItems:	0.00100449	UpdateTriggers: 	0.0354729	UpdateRigid: 	0.043184	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.37708	
RENDER	shadowmap: 	0.27504	sendToRender: 	0.104581	scene: 	4.64558	particles2Tex: 	2.70782	sendToRender: 	0.0791561	motionBlur: 	2.00434	bloom2Tex: 	0.346143	printScene: 	0.0385585	applyBloom: 	0.00696826	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.0695022	setRenderState: 	0.00046014	luaMsg: 	0.000815019	printTextDebug:	0.000433073	console: 	0.000938325	endScene: 	0.000360894	present: 	0.386818	TOTAL_RENDER: 	10.8513	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.17151	UpdateCamera: 	0.0523507	UpdateEnemies: 	0.269738	UpdateProjectile: 	0.00855921	UpdateParticle: 	0.336795	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17438	UpdatePlayer: 	0.109853	UpdateSound: 	0.0440742	UpdateItems:	0.0010917	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.04199	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.35727	
RENDER	shadowmap: 	0.219631	sendToRender: 	0.0904491	scene: 	4.40791	particles2Tex: 	2.73928	sendToRender: 	0.0678752	motionBlur: 	1.72394	bloom2Tex: 	0.0692285	printScene: 	0.0372864	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.329379	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000706751	console: 	0.00127817	endScene: 	0.000351872	present: 	0.176715	TOTAL_RENDER: 	10.0435	
UPDATE	UpdateSceneManager: 	0.0144598	UpdateInput: 	1.07595	UpdateCamera: 	0.05168	UpdateEnemies: 	0.296312	UpdateProjectile: 	0.00329917	UpdateParticle: 	0.267113	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.1173	UpdatePlayer: 	5.42724	UpdateSound: 	0.0184748	UpdateItems:	0.00144658	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0525732	UpdateGUI: 	0.00191274	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	8.48807	
RENDER	shadowmap: 	0.261149	sendToRender: 	0.102001	scene: 	4.41504	particles2Tex: 	2.94217	sendToRender: 	0.068615	motionBlur: 	1.80899	bloom2Tex: 	0.275269	printScene: 	0.0384743	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.0699052	setRenderState: 	0.00046014	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.00100449	endScene: 	0.000339842	present: 	0.438986	TOTAL_RENDER: 	10.6135	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.16997	UpdateCamera: 	0.0398758	UpdateEnemies: 	0.313094	UpdateProjectile: 	0.00328714	UpdateParticle: 	0.238347	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.05532	UpdatePlayer: 	0.0955587	UpdateSound: 	0.0220536	UpdateItems:	0.00109471	UpdateTriggers: 	0.0351992	UpdateRigid: 	0.0582242	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.16701	
RENDER	shadowmap: 	0.190772	sendToRender: 	0.089219	scene: 	4.28979	particles2Tex: 	2.5811	sendToRender: 	0.066618	motionBlur: 	1.62731	bloom2Tex: 	0.350564	printScene: 	0.0356684	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.0878597	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.000751863	endScene: 	0.000372924	present: 	0.348564	TOTAL_RENDER: 	9.84202	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.0582	UpdateCamera: 	0.0484109	UpdateEnemies: 	0.317716	UpdateProjectile: 	0.00303151	UpdateParticle: 	0.230139	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07232	UpdatePlayer: 	0.0905965	UpdateSound: 	0.0210251	UpdateItems:	0.00140147	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0598814	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.08053	
RENDER	shadowmap: 	0.203541	sendToRender: 	0.0890957	scene: 	4.25933	particles2Tex: 	2.59702	sendToRender: 	0.0664586	motionBlur: 	1.87722	bloom2Tex: 	0.0666241	printScene: 	0.339415	applyBloom: 	0.00688105	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0864371	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.00044811	console: 	0.00119095	endScene: 	0.000348864	present: 	0.268755	TOTAL_RENDER: 	10.031	
UPDATE	UpdateSceneManager: 	0.0183094	UpdateInput: 	1.11473	UpdateCamera: 	1.24409	UpdateEnemies: 	0.271254	UpdateProjectile: 	0.00291121	UpdateParticle: 	0.254466	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.10093	UpdatePlayer: 	4.84647	UpdateSound: 	0.0171244	UpdateItems:	0.00149771	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0503477	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	9.08119	
RENDER	shadowmap: 	0.264926	sendToRender: 	0.0901393	scene: 	4.84572	particles2Tex: 	2.48559	sendToRender: 	0.0867018	motionBlur: 	1.72693	bloom2Tex: 	0.0669549	printScene: 	0.0370518	applyBloom: 	0.00667955	setRenderState: 	0.000469162	applyParticles: 	0.00191274	gui: 	0.310628	setRenderState: 	0.000493222	luaMsg: 	0.00079096	printTextDebug:	0.000643594	console: 	0.00121802	endScene: 	0.000345857	present: 	0.18067	TOTAL_RENDER: 	10.2725	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.08286	UpdateCamera: 	0.990603	UpdateEnemies: 	0.280535	UpdateProjectile: 	0.00669459	UpdateParticle: 	0.223339	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.09191	UpdatePlayer: 	0.0951407	UpdateSound: 	0.0178823	UpdateItems:	0.00130824	UpdateTriggers: 	0.0340353	UpdateRigid: 	0.0394277	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.00938	
RENDER	shadowmap: 	0.207851	sendToRender: 	0.0903589	scene: 	4.74052	particles2Tex: 	2.47822	sendToRender: 	0.0766509	motionBlur: 	1.71433	bloom2Tex: 	0.0655143	printScene: 	0.0362999	applyBloom: 	0.00650211	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.320008	setRenderState: 	0.000541341	luaMsg: 	0.000775922	printTextDebug:	0.000541341	console: 	0.000881183	endScene: 	0.000366909	present: 	0.174294	TOTAL_RENDER: 	10.0799	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.0524	UpdateCamera: 	0.935092	UpdateEnemies: 	0.313226	UpdateProjectile: 	0.00333526	UpdateParticle: 	0.244548	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.19109	UpdatePlayer: 	0.0989181	UpdateSound: 	0.0215604	UpdateItems:	0.00115185	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0405645	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.05277	
RENDER	shadowmap: 	0.246563	sendToRender: 	0.0946234	scene: 	4.53382	particles2Tex: 	2.5724	sendToRender: 	0.0779261	motionBlur: 	1.72117	bloom2Tex: 	0.0674571	printScene: 	0.42224	applyBloom: 	0.00703443	setRenderState: 	0.000481192	applyParticles: 	0.00190672	gui: 	0.0725758	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000541341	console: 	0.00102855	endScene: 	0.00044811	present: 	0.267459	TOTAL_RENDER: 	10.2695	
UPDATE	UpdateSceneManager: 	0.0114824	UpdateInput: 	1.07707	UpdateCamera: 	0.0516289	UpdateEnemies: 	3.8948	UpdateProjectile: 	0.00434577	UpdateParticle: 	0.31356	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.0825	UpdatePlayer: 	4.88273	UpdateSound: 	0.017777	UpdateItems:	0.00122403	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0514425	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	11.5537	
RENDER	shadowmap: 	0.24662	sendToRender: 	0.0906205	scene: 	4.81741	particles2Tex: 	2.71911	sendToRender: 	0.087995	motionBlur: 	1.71477	bloom2Tex: 	0.0658872	printScene: 	0.0377766	applyBloom: 	0.324742	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.0678481	setRenderState: 	0.00047217	luaMsg: 	0.000863138	printTextDebug:	0.000628557	console: 	0.000935317	endScene: 	0.000366909	present: 	0.202961	TOTAL_RENDER: 	10.5565	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.17241	UpdateCamera: 	1.05362	UpdateEnemies: 	0.295807	UpdateProjectile: 	0.00737728	UpdateParticle: 	0.224903	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06258	UpdatePlayer: 	0.113417	UpdateSound: 	0.0204567	UpdateItems:	0.00110674	UpdateTriggers: 	0.0344413	UpdateRigid: 	0.0404051	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0103907	TOTAL_UPDATE: 	4.21347	
RENDER	shadowmap: 	0.221204	sendToRender: 	0.069433	scene: 	4.59129	particles2Tex: 	2.56811	sendToRender: 	0.0665368	motionBlur: 	1.92656	bloom2Tex: 	0.067397	printScene: 	0.0382458	applyBloom: 	0.00653519	setRenderState: 	0.000466155	applyParticles: 	0.289681	gui: 	0.0737728	setRenderState: 	0.000481192	luaMsg: 	0.000574423	printTextDebug:	0.000640587	console: 	0.00105862	endScene: 	0.000369916	present: 	0.156688	TOTAL_RENDER: 	10.2419	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.03299	UpdateCamera: 	0.98485	UpdateEnemies: 	0.297241	UpdateProjectile: 	0.00395179	UpdateParticle: 	0.224852	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.26248	UpdatePlayer: 	0.0970384	UpdateSound: 	0.0207484	UpdateItems:	0.000998474	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0398156	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.11206	
RENDER	shadowmap: 	0.207189	sendToRender: 	0.0893273	scene: 	4.73494	particles2Tex: 	2.90604	sendToRender: 	0.0886897	motionBlur: 	1.75	bloom2Tex: 	0.37924	printScene: 	0.0401675	applyBloom: 	0.00681789	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.0705909	setRenderState: 	0.00047217	luaMsg: 	0.000568408	printTextDebug:	0.000745848	console: 	0.00103156	endScene: 	0.000363902	present: 	0.328053	TOTAL_RENDER: 	10.7778	
UPDATE	UpdateSceneManager: 	0.0215394	UpdateInput: 	1.05297	UpdateCamera: 	1.18719	UpdateEnemies: 	0.285332	UpdateProjectile: 	0.00333526	UpdateParticle: 	0.233486	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11072	UpdatePlayer: 	5.03241	UpdateSound: 	0.0163395	UpdateItems:	0.00148869	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0506545	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00170522	TOTAL_UPDATE: 	9.17482	
RENDER	shadowmap: 	0.250424	sendToRender: 	0.100957	scene: 	4.60547	particles2Tex: 	2.62627	sendToRender: 	0.0669428	motionBlur: 	1.68908	bloom2Tex: 	0.372283	printScene: 	0.0370097	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.0683293	setRenderState: 	0.00044811	luaMsg: 	0.000679684	printTextDebug:	0.000616527	console: 	0.000962384	endScene: 	0.000333827	present: 	0.328357	TOTAL_RENDER: 	10.3269	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.17726	UpdateCamera: 	0.989226	UpdateEnemies: 	4.24349	UpdateProjectile: 	0.00907649	UpdateParticle: 	0.28818	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.08821	UpdatePlayer: 	0.10078	UpdateSound: 	0.0167305	UpdateItems:	0.000995466	UpdateTriggers: 	0.0347842	UpdateRigid: 	0.0413073	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	8.14608	
RENDER	shadowmap: 	0.208531	sendToRender: 	0.0723172	scene: 	4.86866	particles2Tex: 	2.78667	sendToRender: 	0.0671624	motionBlur: 	1.71789	bloom2Tex: 	0.427431	printScene: 	0.0481282	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.0697668	setRenderState: 	0.000466155	luaMsg: 	0.000875168	printTextDebug:	0.000721788	console: 	0.000965392	endScene: 	0.000339842	present: 	0.32648	TOTAL_RENDER: 	10.7829	
UPDATE	UpdateSceneManager: 	0.0139215	UpdateInput: 	1.06937	UpdateCamera: 	0.919513	UpdateEnemies: 	0.27363	UpdateProjectile: 	0.00753066	UpdateParticle: 	0.266734	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03549	UpdatePlayer: 	0.0981512	UpdateSound: 	0.0223814	UpdateItems:	0.00105562	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0416472	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.90921	
RENDER	shadowmap: 	0.238049	sendToRender: 	0.0901574	scene: 	4.8906	particles2Tex: 	3.03849	sendToRender: 	0.0770569	motionBlur: 	1.72941	bloom2Tex: 	0.0673158	printScene: 	0.366747	applyBloom: 	0.00748855	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0794208	setRenderState: 	0.000445103	luaMsg: 	0.000667654	printTextDebug:	0.000769907	console: 	0.00110073	endScene: 	0.000357887	present: 	0.398929	TOTAL_RENDER: 	11.1677	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	1.04227	UpdateCamera: 	0.0480019	UpdateEnemies: 	0.23847	UpdateProjectile: 	0.00330218	UpdateParticle: 	0.413741	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.03574	UpdatePlayer: 	4.72658	UpdateSound: 	0.0164477	UpdateItems:	0.00112479	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0501462	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	7.76466	
RENDER	shadowmap: 	0.230533	sendToRender: 	0.0889093	scene: 	4.79832	particles2Tex: 	2.82758	sendToRender: 	0.0667654	motionBlur: 	1.87211	bloom2Tex: 	0.336176	printScene: 	0.0367631	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.0677819	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.00074284	console: 	0.00110073	endScene: 	0.00033082	present: 	0.364181	TOTAL_RENDER: 	10.8663	
UPDATE	UpdateSceneManager: 	0.0103065	UpdateInput: 	1.02284	UpdateCamera: 	0.0495778	UpdateEnemies: 	2.15468	UpdateProjectile: 	0.0083938	UpdateParticle: 	0.25932	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.00915	UpdatePlayer: 	0.0913423	UpdateSound: 	0.0133441	UpdateItems:	0.000962384	UpdateTriggers: 	0.0329887	UpdateRigid: 	0.0388713	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.83062	
RENDER	shadowmap: 	0.212931	sendToRender: 	0.0888401	scene: 	4.82589	particles2Tex: 	2.74157	sendToRender: 	0.0666481	motionBlur: 	1.66586	bloom2Tex: 	0.297843	printScene: 	0.0353255	applyBloom: 	0.00648406	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.0732164	setRenderState: 	0.000451118	luaMsg: 	0.00989151	printTextDebug:	0.000863138	console: 	0.000959377	endScene: 	0.000363902	present: 	0.40557	TOTAL_RENDER: 	10.688	
UPDATE	UpdateSceneManager: 	0.0148538	UpdateInput: 	1.08221	UpdateCamera: 	0.0533161	UpdateEnemies: 	3.71678	UpdateProjectile: 	0.00966595	UpdateParticle: 	0.326038	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.10656	UpdatePlayer: 	0.10699	UpdateSound: 	0.0199214	UpdateItems:	0.00124208	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0421374	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	6.63253	
RENDER	shadowmap: 	0.360392	sendToRender: 	0.0912912	scene: 	4.96671	particles2Tex: 	2.65281	sendToRender: 	0.249402	motionBlur: 	1.89065	bloom2Tex: 	0.0922656	printScene: 	0.0557461	applyBloom: 	0.304435	setRenderState: 	0.000493222	applyParticles: 	0.00269167	gui: 	0.0919648	setRenderState: 	0.00046014	luaMsg: 	0.000992459	printTextDebug:	0.000730811	console: 	0.00117291	endScene: 	0.000357887	present: 	0.2086	TOTAL_RENDER: 	11.2601	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.06277	UpdateCamera: 	0.954926	UpdateEnemies: 	0.34155	UpdateProjectile: 	0.0062976	UpdateParticle: 	0.227872	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.17962	UpdatePlayer: 	4.30651	UpdateSound: 	0.0167365	UpdateItems:	0.00148267	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0509643	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	8.31936	
RENDER	shadowmap: 	0.257757	sendToRender: 	0.105186	scene: 	5.06459	particles2Tex: 	2.73727	sendToRender: 	0.0865304	motionBlur: 	1.82585	bloom2Tex: 	0.377243	printScene: 	0.0457764	applyBloom: 	0.00666451	setRenderState: 	0.00047217	applyParticles: 	0.00213529	gui: 	0.259302	setRenderState: 	0.000502244	luaMsg: 	0.000878176	printTextDebug:	0.000745848	console: 	0.000977422	endScene: 	0.000390969	present: 	0.130559	TOTAL_RENDER: 	11.1631	
UPDATE	UpdateSceneManager: 	0.0179124	UpdateInput: 	1.14107	UpdateCamera: 	0.92705	UpdateEnemies: 	0.29562	UpdateProjectile: 	0.0066194	UpdateParticle: 	0.229808	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.14971	UpdatePlayer: 	0.117772	UpdateSound: 	0.0229769	UpdateItems:	0.00107366	UpdateTriggers: 	0.0339331	UpdateRigid: 	0.0418517	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.13944	
RENDER	shadowmap: 	0.296005	sendToRender: 	0.103673	scene: 	4.93131	particles2Tex: 	2.67755	sendToRender: 	0.0913062	motionBlur: 	2.13206	bloom2Tex: 	0.0709007	printScene: 	0.0414667	applyBloom: 	0.00653519	setRenderState: 	0.000478185	applyParticles: 	0.0021383	gui: 	0.344016	setRenderState: 	0.000538334	luaMsg: 	0.000799982	printTextDebug:	0.000736825	console: 	0.000890205	endScene: 	0.000402998	present: 	0.098494	TOTAL_RENDER: 	11.2288	
UPDATE	UpdateSceneManager: 	0.0152267	UpdateInput: 	1.20843	UpdateCamera: 	0.945934	UpdateEnemies: 	0.320035	UpdateProjectile: 	0.00391871	UpdateParticle: 	0.269825	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.13552	UpdatePlayer: 	0.106449	UpdateSound: 	0.0572468	UpdateItems:	0.00117591	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0431058	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.26884	
RENDER	shadowmap: 	0.249997	sendToRender: 	0.0912641	scene: 	4.7336	particles2Tex: 	3.06556	sendToRender: 	0.0676225	motionBlur: 	1.65698	bloom2Tex: 	0.0658782	printScene: 	0.0375029	applyBloom: 	0.326606	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.0747652	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000736825	console: 	0.00105862	endScene: 	0.000357887	present: 	0.26929	TOTAL_RENDER: 	10.8975	
UPDATE	UpdateSceneManager: 	0.0121681	UpdateInput: 	1.0807	UpdateCamera: 	0.0490365	UpdateEnemies: 	4.13424	UpdateProjectile: 	0.00429765	UpdateParticle: 	0.299317	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.13618	UpdatePlayer: 	4.84677	UpdateSound: 	0.0176477	UpdateItems:	0.00103156	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0502816	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	11.7935	
RENDER	shadowmap: 	0.238226	sendToRender: 	0.090804	scene: 	4.57704	particles2Tex: 	2.86917	sendToRender: 	0.0669278	motionBlur: 	1.64589	bloom2Tex: 	0.371369	printScene: 	0.0362759	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.0606843	setRenderState: 	0.000442095	luaMsg: 	0.000854116	printTextDebug:	0.000547356	console: 	0.000869153	endScene: 	0.000366909	present: 	0.357048	TOTAL_RENDER: 	10.5751	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.05781	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.261369	UpdateProjectile: 	0.00818327	UpdateParticle: 	0.245047	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.09893	UpdatePlayer: 	0.0947588	UpdateSound: 	0.0212416	UpdateItems:	0.000848101	UpdateTriggers: 	0.0342879	UpdateRigid: 	0.0396893	UpdateGUI: 	0.00130523	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.05681	
RENDER	shadowmap: 	0.210894	sendToRender: 	0.0894927	scene: 	4.5814	particles2Tex: 	2.88317	sendToRender: 	0.0680797	motionBlur: 	1.67622	bloom2Tex: 	0.266174	printScene: 	0.0367901	applyBloom: 	0.00649008	setRenderState: 	0.000454125	applyParticles: 	0.0020571	gui: 	0.0818177	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000709758	console: 	0.000911258	endScene: 	0.000354879	present: 	0.423951	TOTAL_RENDER: 	10.5887	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.07441	UpdateCamera: 	0.0427629	UpdateEnemies: 	0.216606	UpdateProjectile: 	0.00271272	UpdateParticle: 	0.242142	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.23166	UpdatePlayer: 	0.124166	UpdateSound: 	0.0220987	UpdateItems:	0.000869153	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0410066	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.15258	
RENDER	shadowmap: 	0.195623	sendToRender: 	0.0899288	scene: 	4.92448	particles2Tex: 	2.89473	sendToRender: 	0.102695	motionBlur: 	1.77572	bloom2Tex: 	0.0683564	printScene: 	0.366596	applyBloom: 	0.00762088	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0814478	setRenderState: 	0.00046014	luaMsg: 	0.000845094	printTextDebug:	0.000751863	console: 	0.00100148	endScene: 	0.000454125	present: 	0.273883	TOTAL_RENDER: 	11.0536	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.30455	UpdateCamera: 	0.0538785	UpdateEnemies: 	0.249441	UpdateProjectile: 	0.00379841	UpdateParticle: 	0.415088	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.05759	UpdatePlayer: 	5.08904	UpdateSound: 	0.015756	UpdateItems:	0.00114283	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0578453	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	8.43399	
RENDER	shadowmap: 	0.255648	sendToRender: 	0.112797	scene: 	4.71519	particles2Tex: 	2.67708	sendToRender: 	0.0680015	motionBlur: 	1.70847	bloom2Tex: 	0.0694902	printScene: 	0.0421975	applyBloom: 	0.321674	setRenderState: 	0.000469162	applyParticles: 	0.00226461	gui: 	0.0705037	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.001209	endScene: 	0.00047217	present: 	0.235962	TOTAL_RENDER: 	10.5672	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.03203	UpdateCamera: 	0.0507447	UpdateEnemies: 	1.82998	UpdateProjectile: 	0.00892311	UpdateParticle: 	0.265495	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.06954	UpdatePlayer: 	0.100879	UpdateSound: 	0.017768	UpdateItems:	0.00102253	UpdateTriggers: 	0.0337165	UpdateRigid: 	0.0418757	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.60969	
RENDER	shadowmap: 	0.237757	sendToRender: 	0.0906085	scene: 	4.75032	particles2Tex: 	2.64636	sendToRender: 	0.0672406	motionBlur: 	1.55114	bloom2Tex: 	0.285124	printScene: 	0.0377826	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.0021804	gui: 	0.069006	setRenderState: 	0.000463147	luaMsg: 	0.000727803	printTextDebug:	0.00100449	console: 	0.000905243	endScene: 	0.000369916	present: 	0.466585	TOTAL_RENDER: 	10.46	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.08144	UpdateCamera: 	0.0501102	UpdateEnemies: 	0.242572	UpdateProjectile: 	0.0074284	UpdateParticle: 	0.227264	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07723	UpdatePlayer: 	0.097279	UpdateSound: 	0.032285	UpdateItems:	0.00129621	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0401585	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.00813	
RENDER	shadowmap: 	0.204308	sendToRender: 	0.0898055	scene: 	4.8066	particles2Tex: 	2.74218	sendToRender: 	0.0676376	motionBlur: 	1.71734	bloom2Tex: 	0.0668857	printScene: 	0.0357345	applyBloom: 	0.00648106	setRenderState: 	0.000478185	applyParticles: 	0.00193981	gui: 	0.3924	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.000962384	endScene: 	0.000381946	present: 	0.124406	TOTAL_RENDER: 	10.5004	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.04339	UpdateCamera: 	0.0468801	UpdateEnemies: 	0.191145	UpdateProjectile: 	0.00648106	UpdateParticle: 	0.205689	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.06629	UpdatePlayer: 	5.22708	UpdateSound: 	0.0159545	UpdateItems:	0.00126313	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0501523	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00180146	TOTAL_UPDATE: 	8.01865	
RENDER	shadowmap: 	0.228281	sendToRender: 	0.0885815	scene: 	4.60114	particles2Tex: 	2.61372	sendToRender: 	0.0874446	motionBlur: 	1.89705	bloom2Tex: 	0.0761817	printScene: 	0.0356924	applyBloom: 	0.287076	setRenderState: 	0.000505252	applyParticles: 	0.00205108	gui: 	0.0802328	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000363902	present: 	0.269314	TOTAL_RENDER: 	10.5237	
UPDATE	UpdateSceneManager: 	0.0163726	UpdateInput: 	1.1879	UpdateCamera: 	0.057728	UpdateEnemies: 	0.269341	UpdateProjectile: 	0.004036	UpdateParticle: 	0.368822	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.18766	UpdatePlayer: 	0.117597	UpdateSound: 	0.0222491	UpdateItems:	0.0015729	UpdateTriggers: 	0.0351451	UpdateRigid: 	0.0448561	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.48246	
RENDER	shadowmap: 	0.291756	sendToRender: 	0.103691	scene: 	4.67083	particles2Tex: 	2.80663	sendToRender: 	0.0812102	motionBlur: 	1.74928	bloom2Tex: 	0.0663113	printScene: 	0.0460381	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00192477	gui: 	0.368735	setRenderState: 	0.000499237	luaMsg: 	0.000830056	printTextDebug:	0.000586453	console: 	0.00118494	endScene: 	0.000351872	present: 	0.12145	TOTAL_RENDER: 	10.5773	
UPDATE	UpdateSceneManager: 	0.0176658	UpdateInput: 	1.10399	UpdateCamera: 	0.0510996	UpdateEnemies: 	3.93911	UpdateProjectile: 	0.00465253	UpdateParticle: 	0.377766	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.32848	UpdatePlayer: 	0.116677	UpdateSound: 	0.0189921	UpdateItems:	0.00103757	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0434216	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	7.17653	
RENDER	shadowmap: 	0.268965	sendToRender: 	0.0901213	scene: 	4.56224	particles2Tex: 	2.79909	sendToRender: 	0.0693548	motionBlur: 	1.69683	bloom2Tex: 	0.0657339	printScene: 	0.355138	applyBloom: 	0.00737126	setRenderState: 	0.000457133	applyParticles: 	0.00213228	gui: 	0.0675443	setRenderState: 	0.000454125	luaMsg: 	0.000821034	printTextDebug:	0.000724796	console: 	0.000977422	endScene: 	0.000387961	present: 	0.262003	TOTAL_RENDER: 	10.4982	
UPDATE	UpdateSceneManager: 	0.0175846	UpdateInput: 	1.06875	UpdateCamera: 	0.050038	UpdateEnemies: 	0.205216	UpdateProjectile: 	0.00247814	UpdateParticle: 	0.236313	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.0516	UpdatePlayer: 	4.7236	UpdateSound: 	0.0168748	UpdateItems:	0.00144658	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0499357	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	7.57793	
RENDER	shadowmap: 	0.231883	sendToRender: 	0.0899047	scene: 	4.37642	particles2Tex: 	3.01038	sendToRender: 	0.0860432	motionBlur: 	1.70338	bloom2Tex: 	0.389483	printScene: 	0.050859	applyBloom: 	0.00679383	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0670481	setRenderState: 	0.000442095	luaMsg: 	0.000935317	printTextDebug:	0.000745848	console: 	0.000869153	endScene: 	0.000363902	present: 	0.325472	TOTAL_RENDER: 	10.5894	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.2141	UpdateCamera: 	0.0569401	UpdateEnemies: 	0.193499	UpdateProjectile: 	0.00764193	UpdateParticle: 	0.219667	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.07377	UpdatePlayer: 	0.0955016	UpdateSound: 	0.0219213	UpdateItems:	0.000887198	UpdateTriggers: 	0.0353616	UpdateRigid: 	0.0401675	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.10349	
RENDER	shadowmap: 	0.242082	sendToRender: 	0.0896311	scene: 	4.53915	particles2Tex: 	2.73265	sendToRender: 	0.0667353	motionBlur: 	1.63435	bloom2Tex: 	0.064594	printScene: 	0.339099	applyBloom: 	0.00730209	setRenderState: 	0.000490215	applyParticles: 	0.00191274	gui: 	0.066209	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000442095	console: 	0.000995466	endScene: 	0.000396984	present: 	0.250873	TOTAL_RENDER: 	10.2942	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.011	UpdateCamera: 	0.0474425	UpdateEnemies: 	0.197027	UpdateProjectile: 	0.00306159	UpdateParticle: 	0.203102	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.03217	UpdatePlayer: 	0.0882777	UpdateSound: 	0.0209078	UpdateItems:	0.000986444	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0393766	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.78384	
RENDER	shadowmap: 	0.215273	sendToRender: 	0.0881995	scene: 	4.21054	particles2Tex: 	2.76637	sendToRender: 	0.0659293	motionBlur: 	1.52798	bloom2Tex: 	0.318429	printScene: 	0.0351872	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00223454	gui: 	0.0635053	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000529311	console: 	0.000863138	endScene: 	0.000363902	present: 	0.392102	TOTAL_RENDER: 	9.93242	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.02892	UpdateCamera: 	0.0478155	UpdateEnemies: 	3.43953	UpdateProjectile: 	0.00406908	UpdateParticle: 	0.283341	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.06048	UpdatePlayer: 	6.91878	UpdateSound: 	0.0158162	UpdateItems:	0.00109471	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0612738	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	13.047	
RENDER	shadowmap: 	0.252271	sendToRender: 	0.0926175	scene: 	4.38196	particles2Tex: 	2.96765	sendToRender: 	0.0679443	motionBlur: 	1.63014	bloom2Tex: 	0.398472	printScene: 	0.0393525	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.0790117	setRenderState: 	0.00046014	luaMsg: 	0.00150373	printTextDebug:	0.000402998	console: 	0.00109772	endScene: 	0.000372924	present: 	0.356049	TOTAL_RENDER: 	10.5244	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.04342	UpdateCamera: 	0.0502635	UpdateEnemies: 	1.30427	UpdateProjectile: 	0.00830357	UpdateParticle: 	0.293536	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.06582	UpdatePlayer: 	0.0987827	UpdateSound: 	0.0147064	UpdateItems:	0.00118794	UpdateTriggers: 	0.0341015	UpdateRigid: 	0.0401495	UpdateGUI: 	0.0105952	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.14847	
RENDER	shadowmap: 	0.200612	sendToRender: 	0.0892281	scene: 	4.73222	particles2Tex: 	2.80955	sendToRender: 	0.0687052	motionBlur: 	1.65843	bloom2Tex: 	0.342485	printScene: 	0.0361466	applyBloom: 	0.00670361	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.0878777	setRenderState: 	0.000454125	luaMsg: 	0.000559386	printTextDebug:	0.000727803	console: 	0.000827049	endScene: 	0.000366909	present: 	0.365141	TOTAL_RENDER: 	10.6457	
UPDATE	UpdateSceneManager: 	0.0190672	UpdateInput: 	1.5438	UpdateCamera: 	0.0572378	UpdateEnemies: 	0.356389	UpdateProjectile: 	0.0193259	UpdateParticle: 	0.37459	UpdateLUAMsg: 	0.00143756	UpdateColisions: 	1.16742	UpdatePlayer: 	0.115552	UpdateSound: 	0.0227875	UpdateItems:	0.00119396	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0452351	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.07853	
RENDER	shadowmap: 	0.30008	sendToRender: 	0.100867	scene: 	4.47871	particles2Tex: 	2.80001	sendToRender: 	0.0699473	motionBlur: 	1.7314	bloom2Tex: 	0.0691142	printScene: 	0.0429344	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.00213228	gui: 	0.380593	setRenderState: 	0.000547356	luaMsg: 	0.000664647	printTextDebug:	0.000757878	console: 	0.00090825	endScene: 	0.000357887	present: 	0.148634	TOTAL_RENDER: 	10.4247	
UPDATE	UpdateSceneManager: 	0.0169139	UpdateInput: 	1.29907	UpdateCamera: 	0.046029	UpdateEnemies: 	3.58703	UpdateProjectile: 	0.00453223	UpdateParticle: 	0.473953	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.1742	UpdatePlayer: 	4.68347	UpdateSound: 	0.0176778	UpdateItems:	0.00154282	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0562032	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	11.529	
RENDER	shadowmap: 	0.291236	sendToRender: 	0.104599	scene: 	4.51447	particles2Tex: 	3.03855	sendToRender: 	0.0679504	motionBlur: 	1.7269	bloom2Tex: 	0.0678992	printScene: 	0.041557	applyBloom: 	0.00649008	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.38093	setRenderState: 	0.000532319	luaMsg: 	0.000935317	printTextDebug:	0.000655624	console: 	0.00106464	endScene: 	0.000354879	present: 	0.132096	TOTAL_RENDER: 	10.6392	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.03213	UpdateCamera: 	0.0512019	UpdateEnemies: 	1.94101	UpdateProjectile: 	0.00922987	UpdateParticle: 	0.300895	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.16368	UpdatePlayer: 	3.17283	UpdateSound: 	0.014138	UpdateItems:	0.0015729	UpdateTriggers: 	0.0376022	UpdateRigid: 	0.0546995	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	7.95439	
RENDER	shadowmap: 	0.248394	sendToRender: 	0.0900491	scene: 	4.47588	particles2Tex: 	2.7684	sendToRender: 	0.0663233	motionBlur: 	1.61054	bloom2Tex: 	0.354365	printScene: 	0.0373495	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0670481	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.00063758	console: 	0.000980429	endScene: 	0.000375931	present: 	0.393603	TOTAL_RENDER: 	10.4044	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	1.02376	UpdateCamera: 	0.0499327	UpdateEnemies: 	0.275483	UpdateProjectile: 	0.00329015	UpdateParticle: 	0.264289	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.27161	UpdatePlayer: 	0.097661	UpdateSound: 	0.0223905	UpdateItems:	0.00122403	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0395961	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.1944	
RENDER	shadowmap: 	0.206368	sendToRender: 	0.0895078	scene: 	4.32739	particles2Tex: 	3.01278	sendToRender: 	0.0662271	motionBlur: 	1.69082	bloom2Tex: 	0.0667744	printScene: 	0.0352894	applyBloom: 	0.307163	setRenderState: 	0.000490215	applyParticles: 	0.00204206	gui: 	0.0669038	setRenderState: 	0.000478185	luaMsg: 	0.000685699	printTextDebug:	0.000634572	console: 	0.00117291	endScene: 	0.000360894	present: 	0.218176	TOTAL_RENDER: 	10.3851	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.15465	UpdateCamera: 	0.0427208	UpdateEnemies: 	0.260611	UpdateProjectile: 	0.00285708	UpdateParticle: 	0.263164	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.05995	UpdatePlayer: 	5.24813	UpdateSound: 	0.0170793	UpdateItems:	0.00145561	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.0442396	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00174131	TOTAL_UPDATE: 	8.25554	
RENDER	shadowmap: 	0.28852	sendToRender: 	0.0913934	scene: 	4.78426	particles2Tex: 	2.9978	sendToRender: 	0.0708465	motionBlur: 	1.71632	bloom2Tex: 	0.0675383	printScene: 	0.0401735	applyBloom: 	0.321779	setRenderState: 	0.000493222	applyParticles: 	0.00217739	gui: 	0.074654	setRenderState: 	0.000466155	luaMsg: 	0.000809004	printTextDebug:	0.000727803	console: 	0.0010105	endScene: 	0.000357887	present: 	0.260752	TOTAL_RENDER: 	10.9995	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.03742	UpdateCamera: 	0.0517853	UpdateEnemies: 	4.25356	UpdateProjectile: 	0.0115005	UpdateParticle: 	0.339084	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.08762	UpdatePlayer: 	0.102891	UpdateSound: 	0.0186342	UpdateItems:	0.00130223	UpdateTriggers: 	0.0348323	UpdateRigid: 	0.041993	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	7.13684	
RENDER	shadowmap: 	0.228741	sendToRender: 	0.0902386	scene: 	4.6636	particles2Tex: 	2.78761	sendToRender: 	0.0676797	motionBlur: 	1.63909	bloom2Tex: 	0.0664767	printScene: 	0.342762	applyBloom: 	0.00725698	setRenderState: 	0.00046014	applyParticles: 	0.00220145	gui: 	0.0671083	setRenderState: 	0.000442095	luaMsg: 	0.000739833	printTextDebug:	0.000745848	console: 	0.00102554	endScene: 	0.000375931	present: 	0.268923	TOTAL_RENDER: 	10.5011	
UPDATE	UpdateSceneManager: 	0.0140809	UpdateInput: 	1.07454	UpdateCamera: 	0.0521883	UpdateEnemies: 	0.28277	UpdateProjectile: 	0.00393976	UpdateParticle: 	0.296222	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.08383	UpdatePlayer: 	0.100359	UpdateSound: 	0.0239754	UpdateItems:	0.000983436	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0415359	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.11556	
RENDER	shadowmap: 	0.248563	sendToRender: 	0.0911198	scene: 	4.63255	particles2Tex: 	3.15929	sendToRender: 	0.0876913	motionBlur: 	1.66158	bloom2Tex: 	0.0670271	printScene: 	0.0380142	applyBloom: 	0.320236	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.0706931	setRenderState: 	0.000469162	luaMsg: 	0.000676676	printTextDebug:	0.000751863	console: 	0.00104659	endScene: 	0.000466155	present: 	0.224166	TOTAL_RENDER: 	10.8751	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.24017	UpdateCamera: 	0.0409013	UpdateEnemies: 	0.259305	UpdateProjectile: 	0.00312173	UpdateParticle: 	0.246382	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.03369	UpdatePlayer: 	4.63233	UpdateSound: 	0.0171725	UpdateItems:	0.00125711	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.051262	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	7.68481	
RENDER	shadowmap: 	0.241089	sendToRender: 	0.090413	scene: 	4.53008	particles2Tex: 	3.02065	sendToRender: 	0.0760945	motionBlur: 	1.86258	bloom2Tex: 	0.0669549	printScene: 	0.0373225	applyBloom: 	0.312384	setRenderState: 	0.00047217	applyParticles: 	0.0120749	gui: 	0.0699653	setRenderState: 	0.000469162	luaMsg: 	0.000694721	printTextDebug:	0.000520289	console: 	0.000923287	endScene: 	0.000375931	present: 	0.237104	TOTAL_RENDER: 	10.8467	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.07234	UpdateCamera: 	0.0506515	UpdateEnemies: 	0.26935	UpdateProjectile: 	0.00844793	UpdateParticle: 	0.245167	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.03662	UpdatePlayer: 	0.0993541	UpdateSound: 	0.0223424	UpdateItems:	0.00123005	UpdateTriggers: 	0.0352834	UpdateRigid: 	0.0406517	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.02498	
RENDER	shadowmap: 	0.216936	sendToRender: 	0.0901092	scene: 	4.5529	particles2Tex: 	2.94039	sendToRender: 	0.087983	motionBlur: 	1.86757	bloom2Tex: 	0.0660166	printScene: 	0.0367601	applyBloom: 	0.30762	setRenderState: 	0.000571416	applyParticles: 	0.00266159	gui: 	0.0692796	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000529311	console: 	0.000893213	endScene: 	0.000375931	present: 	0.232521	TOTAL_RENDER: 	10.7721	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.09847	UpdateCamera: 	0.050047	UpdateEnemies: 	3.63402	UpdateProjectile: 	0.00936821	UpdateParticle: 	0.327018	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.0248	UpdatePlayer: 	0.10228	UpdateSound: 	0.018556	UpdateItems:	0.00142252	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0408141	UpdateGUI: 	0.00103156	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.45875	
RENDER	shadowmap: 	0.228377	sendToRender: 	0.0905664	scene: 	4.52844	particles2Tex: 	2.8933	sendToRender: 	0.0664436	motionBlur: 	1.68	bloom2Tex: 	0.0659323	printScene: 	0.0372082	applyBloom: 	0.308703	setRenderState: 	0.000496229	applyParticles: 	0.00208717	gui: 	0.10164	setRenderState: 	0.000508259	luaMsg: 	0.000664647	printTextDebug:	0.000712766	console: 	0.00692315	endScene: 	0.000360894	present: 	0.24976	TOTAL_RENDER: 	10.5264	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.08038	UpdateCamera: 	0.0506425	UpdateEnemies: 	0.261856	UpdateProjectile: 	0.0026646	UpdateParticle: 	0.24394	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.03438	UpdatePlayer: 	4.34924	UpdateSound: 	0.0178582	UpdateItems:	0.00144057	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0495147	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	7.25635	
RENDER	shadowmap: 	0.245399	sendToRender: 	0.10001	scene: 	4.60337	particles2Tex: 	2.929	sendToRender: 	0.0693037	motionBlur: 	1.7532	bloom2Tex: 	0.0677128	printScene: 	0.0414818	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00221649	gui: 	0.414012	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000517282	console: 	0.0010075	endScene: 	0.000487207	present: 	0.144688	TOTAL_RENDER: 	10.6994	
UPDATE	UpdateSceneManager: 	0.0109742	UpdateInput: 	1.04137	UpdateCamera: 	0.0503718	UpdateEnemies: 	0.279714	UpdateProjectile: 	0.00785847	UpdateParticle: 	0.246578	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.07445	UpdatePlayer: 	0.119991	UpdateSound: 	0.0222942	UpdateItems:	0.00116088	UpdateTriggers: 	0.0344654	UpdateRigid: 	0.0406848	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.06176	
RENDER	shadowmap: 	0.206065	sendToRender: 	0.0890296	scene: 	4.53829	particles2Tex: 	3.17052	sendToRender: 	0.0686932	motionBlur: 	1.69395	bloom2Tex: 	0.066603	printScene: 	0.0383901	applyBloom: 	0.00661338	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.0738961	setRenderState: 	0.00046014	luaMsg: 	0.000878176	printTextDebug:	0.000643594	console: 	0.00645098	endScene: 	0.000360894	present: 	0.203632	TOTAL_RENDER: 	10.77	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.04639	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.27366	UpdateProjectile: 	0.00657128	UpdateParticle: 	0.241444	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.07411	UpdatePlayer: 	0.0983797	UpdateSound: 	0.0222401	UpdateItems:	0.00107366	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.039548	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.99911	
RENDER	shadowmap: 	0.24025	sendToRender: 	0.0898296	scene: 	4.33496	particles2Tex: 	2.39431	sendToRender: 	0.0918055	motionBlur: 	1.64815	bloom2Tex: 	0.289467	printScene: 	0.0495327	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00233378	gui: 	0.081932	setRenderState: 	0.000451118	luaMsg: 	0.000986444	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.000336835	present: 	0.398617	TOTAL_RENDER: 	9.94403	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.25917	UpdateCamera: 	0.0433795	UpdateEnemies: 	3.90016	UpdateProjectile: 	0.00368713	UpdateParticle: 	0.440952	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.05805	UpdatePlayer: 	4.78051	UpdateSound: 	0.0171725	UpdateItems:	0.00130824	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0510425	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	11.7206	
RENDER	shadowmap: 	0.254737	sendToRender: 	0.115396	scene: 	4.59204	particles2Tex: 	2.95008	sendToRender: 	0.0661759	motionBlur: 	1.86618	bloom2Tex: 	0.349908	printScene: 	0.0424863	applyBloom: 	0.00650211	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0692014	setRenderState: 	0.00044811	luaMsg: 	0.000796975	printTextDebug:	0.000736825	console: 	0.00111576	endScene: 	0.000366909	present: 	0.390599	TOTAL_RENDER: 	11.0177	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.08018	UpdateCamera: 	0.0655414	UpdateEnemies: 	0.267053	UpdateProjectile: 	0.00833665	UpdateParticle: 	0.246647	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.04388	UpdatePlayer: 	0.0937964	UpdateSound: 	0.0199214	UpdateItems:	0.00104359	UpdateTriggers: 	0.0345105	UpdateRigid: 	0.0398608	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.04126	
RENDER	shadowmap: 	0.215273	sendToRender: 	0.0890957	scene: 	4.47312	particles2Tex: 	2.96162	sendToRender: 	0.0660978	motionBlur: 	1.59822	bloom2Tex: 	0.364662	printScene: 	0.0362699	applyBloom: 	0.0066615	setRenderState: 	0.000481192	applyParticles: 	0.00188868	gui: 	0.0663835	setRenderState: 	0.000439088	luaMsg: 	0.00366308	printTextDebug:	0.000751863	console: 	0.00755171	endScene: 	0.000357887	present: 	0.31765	TOTAL_RENDER: 	10.4689	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	1.14725	UpdateCamera: 	0.0499508	UpdateEnemies: 	0.263453	UpdateProjectile: 	0.00357887	UpdateParticle: 	0.24216	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.06559	UpdatePlayer: 	0.0974384	UpdateSound: 	0.0143004	UpdateItems:	0.0011699	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0391781	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.06875	
RENDER	shadowmap: 	0.282911	sendToRender: 	0.0899138	scene: 	4.30649	particles2Tex: 	3.24922	sendToRender: 	0.067809	motionBlur: 	1.64518	bloom2Tex: 	0.0657188	printScene: 	0.0360172	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0705398	setRenderState: 	0.00046014	luaMsg: 	0.000812012	printTextDebug:	0.000517282	console: 	0.000857124	endScene: 	0.000375931	present: 	0.213905	TOTAL_RENDER: 	10.6518	
UPDATE	UpdateSceneManager: 	0.0106013	UpdateInput: 	1.06985	UpdateCamera: 	0.0584558	UpdateEnemies: 	0.245958	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.25179	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.04883	UpdatePlayer: 	4.53491	UpdateSound: 	0.0144749	UpdateItems:	0.00107967	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0503477	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	7.44213	
RENDER	shadowmap: 	0.256707	sendToRender: 	0.0897754	scene: 	4.5854	particles2Tex: 	3.01742	sendToRender: 	0.0677188	motionBlur: 	1.87105	bloom2Tex: 	0.0664978	printScene: 	0.0370097	applyBloom: 	0.00650812	setRenderState: 	0.000466155	applyParticles: 	0.310973	gui: 	0.0663955	setRenderState: 	0.000457133	luaMsg: 	0.000739833	printTextDebug:	0.000622542	console: 	0.00109772	endScene: 	0.000360894	present: 	0.213445	TOTAL_RENDER: 	10.8602	
UPDATE	UpdateSceneManager: 	0.0152989	UpdateInput: 	1.12852	UpdateCamera: 	0.0492109	UpdateEnemies: 	3.43981	UpdateProjectile: 	0.0097291	UpdateParticle: 	0.300727	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.08552	UpdatePlayer: 	0.141031	UpdateSound: 	0.0179154	UpdateItems:	0.00117591	UpdateTriggers: 	0.0337496	UpdateRigid: 	0.0435298	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	6.41485	
RENDER	shadowmap: 	0.230443	sendToRender: 	0.0888251	scene: 	4.40884	particles2Tex: 	2.84691	sendToRender: 	0.091643	motionBlur: 	1.77654	bloom2Tex: 	0.413443	printScene: 	0.0494635	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.0936189	setRenderState: 	0.000442095	luaMsg: 	0.000833064	printTextDebug:	0.000751863	console: 	0.000890205	endScene: 	0.000375931	present: 	0.287891	TOTAL_RENDER: 	10.6076	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.08483	UpdateCamera: 	0.958625	UpdateEnemies: 	0.258791	UpdateProjectile: 	0.00412322	UpdateParticle: 	0.423864	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.06895	UpdatePlayer: 	0.156393	UpdateSound: 	0.017777	UpdateItems:	0.00118193	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0398999	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.19741	
RENDER	shadowmap: 	0.248885	sendToRender: 	0.105586	scene: 	4.85588	particles2Tex: 	2.85224	sendToRender: 	0.107459	motionBlur: 	1.76439	bloom2Tex: 	0.0689939	printScene: 	0.0454817	applyBloom: 	0.308228	setRenderState: 	0.000505252	applyParticles: 	0.0029473	gui: 	0.0879258	setRenderState: 	0.000634572	luaMsg: 	0.000775922	printTextDebug:	0.000863138	console: 	0.00123907	endScene: 	0.000490215	present: 	0.166971	TOTAL_RENDER: 	11.0579	
UPDATE	UpdateSceneManager: 	0.0162823	UpdateInput: 	1.16808	UpdateCamera: 	1.28827	UpdateEnemies: 	0.249907	UpdateProjectile: 	0.00326609	UpdateParticle: 	0.244825	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.07029	UpdatePlayer: 	0.654208	UpdateSound: 	0.0194161	UpdateItems:	0.00122704	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0516891	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.08635	
RENDER	shadowmap: 	0.225631	sendToRender: 	0.0894837	scene: 	4.61275	particles2Tex: 	2.88469	sendToRender: 	0.0670301	motionBlur: 	1.83796	bloom2Tex: 	0.0673368	printScene: 	0.0369195	applyBloom: 	0.00677579	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.395763	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000718781	console: 	0.00101652	endScene: 	0.000351872	present: 	0.138725	TOTAL_RENDER: 	10.6496	
UPDATE	UpdateSceneManager: 	0.0122193	UpdateInput: 	1.09409	UpdateCamera: 	0.947509	UpdateEnemies: 	0.249041	UpdateProjectile: 	0.00795471	UpdateParticle: 	0.238274	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.11742	UpdatePlayer: 	0.108737	UpdateSound: 	0.0198762	UpdateItems:	0.00128418	UpdateTriggers: 	0.0347812	UpdateRigid: 	0.0411329	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.01608	
RENDER	shadowmap: 	0.221953	sendToRender: 	0.0898025	scene: 	4.7962	particles2Tex: 	2.78245	sendToRender: 	0.0670962	motionBlur: 	1.76357	bloom2Tex: 	0.0707924	printScene: 	0.0415179	applyBloom: 	0.00711563	setRenderState: 	0.000463147	applyParticles: 	0.00222551	gui: 	0.432565	setRenderState: 	0.000532319	luaMsg: 	0.000869153	printTextDebug:	0.00075487	console: 	0.000941332	endScene: 	0.000372924	present: 	0.123366	TOTAL_RENDER: 	10.673	
UPDATE	UpdateSceneManager: 	0.0135215	UpdateInput: 	1.07838	UpdateCamera: 	0.982351	UpdateEnemies: 	3.9326	UpdateProjectile: 	0.00773516	UpdateParticle: 	0.412914	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.15861	UpdatePlayer: 	0.112437	UpdateSound: 	0.019362	UpdateItems:	0.00107667	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	7.91024	
RENDER	shadowmap: 	0.252818	sendToRender: 	0.0907709	scene: 	4.34756	particles2Tex: 	2.95614	sendToRender: 	0.0676075	motionBlur: 	1.53432	bloom2Tex: 	0.374566	printScene: 	0.0376743	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.0885965	setRenderState: 	0.000442095	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000363902	present: 	0.53142	TOTAL_RENDER: 	10.5589	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.18266	UpdateCamera: 	0.0412261	UpdateEnemies: 	0.235727	UpdateProjectile: 	0.00278791	UpdateParticle: 	0.257639	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.10465	UpdatePlayer: 	0.110464	UpdateSound: 	0.0221529	UpdateItems:	0.00112779	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.041172	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.1505	
RENDER	shadowmap: 	0.23453	sendToRender: 	0.0685518	scene: 	4.2662	particles2Tex: 	2.78253	sendToRender: 	0.0669819	motionBlur: 	1.62026	bloom2Tex: 	0.0658331	printScene: 	0.360109	applyBloom: 	0.00701638	setRenderState: 	0.000487207	applyParticles: 	0.00196988	gui: 	0.0706871	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000748855	console: 	0.000902235	endScene: 	0.000369916	present: 	0.312023	TOTAL_RENDER: 	10.1181	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.12594	UpdateCamera: 	0.0505282	UpdateEnemies: 	0.239441	UpdateProjectile: 	0.00652316	UpdateParticle: 	0.233911	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.17432	UpdatePlayer: 	0.106918	UpdateSound: 	0.0219754	UpdateItems:	0.00507958	UpdateTriggers: 	0.0444561	UpdateRigid: 	0.0413525	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.21612	
RENDER	shadowmap: 	0.264605	sendToRender: 	0.0910416	scene: 	4.33761	particles2Tex: 	2.77732	sendToRender: 	0.0864371	motionBlur: 	1.77899	bloom2Tex: 	0.0679293	printScene: 	0.0377796	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00224055	gui: 	0.0720675	setRenderState: 	0.000457133	luaMsg: 	0.000715773	printTextDebug:	0.00074284	console: 	0.000998474	endScene: 	0.000396984	present: 	0.206627	TOTAL_RENDER: 	10.322	
UPDATE	UpdateSceneManager: 	0.0204266	UpdateInput: 	1.10242	UpdateCamera: 	0.936562	UpdateEnemies: 	0.265492	UpdateProjectile: 	0.00246912	UpdateParticle: 	0.227697	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.16652	UpdatePlayer: 	0.11437	UpdateSound: 	0.0136598	UpdateItems:	0.00111576	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0400562	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.04502	
RENDER	shadowmap: 	0.212052	sendToRender: 	0.0902476	scene: 	4.50972	particles2Tex: 	2.7336	sendToRender: 	0.0683323	motionBlur: 	1.57552	bloom2Tex: 	0.341667	printScene: 	0.0367601	applyBloom: 	0.00674271	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0663293	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000736825	console: 	0.00092028	endScene: 	0.000348864	present: 	0.356804	TOTAL_RENDER: 	10.2735	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.08677	UpdateCamera: 	0.933053	UpdateEnemies: 	1.45639	UpdateProjectile: 	0.00606001	UpdateParticle: 	0.291984	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.56728	UpdatePlayer: 	0.131835	UpdateSound: 	0.0127606	UpdateItems:	0.00127516	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0461523	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.71882	
RENDER	shadowmap: 	0.326134	sendToRender: 	0.0914776	scene: 	4.30135	particles2Tex: 	2.99992	sendToRender: 	0.0662481	motionBlur: 	1.46838	bloom2Tex: 	0.285789	printScene: 	0.0358669	applyBloom: 	0.00685699	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.0640346	setRenderState: 	0.000451118	luaMsg: 	0.000339842	printTextDebug:	0.000619535	console: 	0.000878176	endScene: 	0.000351872	present: 	0.42572	TOTAL_RENDER: 	10.3432	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.05523	UpdateCamera: 	0.0484139	UpdateEnemies: 	0.233495	UpdateProjectile: 	0.00489012	UpdateParticle: 	0.199683	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.26695	UpdatePlayer: 	0.118954	UpdateSound: 	0.0223303	UpdateItems:	0.00117291	UpdateTriggers: 	0.0333376	UpdateRigid: 	0.0413314	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.16763	
RENDER	shadowmap: 	0.218828	sendToRender: 	0.0894025	scene: 	4.28416	particles2Tex: 	2.8203	sendToRender: 	0.0670601	motionBlur: 	1.60805	bloom2Tex: 	0.067406	printScene: 	0.377216	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.0652557	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000622542	console: 	0.000980429	endScene: 	0.000357887	present: 	0.306992	TOTAL_RENDER: 	10.1764	
UPDATE	UpdateSceneManager: 	0.0207875	UpdateInput: 	1.07562	UpdateCamera: 	0.0487418	UpdateEnemies: 	0.226229	UpdateProjectile: 	0.00228867	UpdateParticle: 	0.220461	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10261	UpdatePlayer: 	0.104307	UpdateSound: 	0.0188357	UpdateItems:	0.000992459	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0393104	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.99321	
RENDER	shadowmap: 	0.230984	sendToRender: 	0.0889754	scene: 	4.44606	particles2Tex: 	2.76498	sendToRender: 	0.0674962	motionBlur: 	1.62955	bloom2Tex: 	0.0655474	printScene: 	0.0350789	applyBloom: 	0.00653218	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.397197	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000649609	console: 	0.00117291	endScene: 	0.000375931	present: 	0.1695	TOTAL_RENDER: 	10.2092	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.08187	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.214371	UpdateProjectile: 	0.00172327	UpdateParticle: 	0.197442	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.06577	UpdatePlayer: 	0.102067	UpdateSound: 	0.0222642	UpdateItems:	0.00100148	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.040754	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.94626	
RENDER	shadowmap: 	0.238223	sendToRender: 	0.0895378	scene: 	4.21824	particles2Tex: 	2.63745	sendToRender: 	0.0911378	motionBlur: 	1.86795	bloom2Tex: 	0.071436	printScene: 	0.0497523	applyBloom: 	0.00662842	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.571259	setRenderState: 	0.000529311	luaMsg: 	0.000983436	printTextDebug:	0.000736825	console: 	0.00117291	endScene: 	0.000351872	present: 	0.133167	TOTAL_RENDER: 	10.2775	
UPDATE	UpdateSceneManager: 	0.0190793	UpdateInput: 	1.1135	UpdateCamera: 	0.0425945	UpdateEnemies: 	1.73677	UpdateProjectile: 	0.00664346	UpdateParticle: 	0.3904	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.06403	UpdatePlayer: 	1.42279	UpdateSound: 	0.0152658	UpdateItems:	0.00120298	UpdateTriggers: 	0.0370939	UpdateRigid: 	0.0508831	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	6.06595	
RENDER	shadowmap: 	0.275146	sendToRender: 	0.104289	scene: 	4.45689	particles2Tex: 	2.74717	sendToRender: 	0.0668015	motionBlur: 	1.48418	bloom2Tex: 	0.37471	printScene: 	0.04319	applyBloom: 	0.00671263	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.0287933	setRenderState: 	0.000454125	luaMsg: 	0.000818027	printTextDebug:	0.000736825	console: 	0.0010917	endScene: 	0.000345857	present: 	0.419798	TOTAL_RENDER: 	10.2947	
UPDATE	UpdateSceneManager: 	0.0227454	UpdateInput: 	1.08213	UpdateCamera: 	1.15594	UpdateEnemies: 	0.240503	UpdateProjectile: 	0.0023398	UpdateParticle: 	0.213376	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.07925	UpdatePlayer: 	0.165142	UpdateSound: 	0.0210582	UpdateItems:	0.00105261	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0417073	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.18443	
RENDER	shadowmap: 	0.199424	sendToRender: 	0.0691112	scene: 	4.2643	particles2Tex: 	2.92714	sendToRender: 	0.0659564	motionBlur: 	1.6066	bloom2Tex: 	0.400971	printScene: 	0.0429975	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.0296565	setRenderState: 	0.000454125	luaMsg: 	0.000793967	printTextDebug:	0.000781937	console: 	0.00128117	endScene: 	0.000342849	present: 	0.327277	TOTAL_RENDER: 	10.2046	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.16868	UpdateCamera: 	0.978255	UpdateEnemies: 	0.24514	UpdateProjectile: 	0.00222251	UpdateParticle: 	0.207436	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.10117	UpdatePlayer: 	0.170357	UpdateSound: 	0.0221469	UpdateItems:	0.000953362	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0398337	UpdateGUI: 	0.00143455	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.0857	
RENDER	shadowmap: 	0.209785	sendToRender: 	0.0894506	scene: 	4.31286	particles2Tex: 	2.92682	sendToRender: 	0.0662541	motionBlur: 	1.62206	bloom2Tex: 	0.0664045	printScene: 	0.0369255	applyBloom: 	0.323692	setRenderState: 	0.000463147	applyParticles: 	0.00221649	gui: 	0.0261287	setRenderState: 	0.000445103	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.000959377	endScene: 	0.000375931	present: 	0.241664	TOTAL_RENDER: 	10.1893	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.11777	UpdateCamera: 	0.943705	UpdateEnemies: 	1.5863	UpdateProjectile: 	0.00328414	UpdateParticle: 	0.324507	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.27779	UpdatePlayer: 	0.18645	UpdateSound: 	0.0241589	UpdateItems:	0.0016541	UpdateTriggers: 	0.041187	UpdateRigid: 	0.0459929	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.7468	
RENDER	shadowmap: 	0.381017	sendToRender: 	0.0905363	scene: 	4.32079	particles2Tex: 	2.89339	sendToRender: 	0.0666842	motionBlur: 	1.47279	bloom2Tex: 	0.283314	printScene: 	0.0364924	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.0274881	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.000917273	endScene: 	0.000384954	present: 	0.460035	TOTAL_RENDER: 	10.3401	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.0886	UpdateCamera: 	0.950956	UpdateEnemies: 	2.23254	UpdateProjectile: 	0.00652918	UpdateParticle: 	0.329999	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.20719	UpdatePlayer: 	0.331168	UpdateSound: 	0.0181921	UpdateItems:	0.000980429	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.042775	UpdateGUI: 	0.00168718	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.36812	
RENDER	shadowmap: 	0.245234	sendToRender: 	0.0897874	scene: 	4.59608	particles2Tex: 	2.67222	sendToRender: 	0.0669038	motionBlur: 	1.78144	bloom2Tex: 	0.0667143	printScene: 	0.037118	applyBloom: 	0.344852	setRenderState: 	0.000490215	applyParticles: 	0.00201499	gui: 	0.0277979	setRenderState: 	0.000445103	luaMsg: 	0.000715773	printTextDebug:	0.000736825	console: 	0.00112178	endScene: 	0.000363902	present: 	0.225252	TOTAL_RENDER: 	10.4422	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.249	UpdateCamera: 	0.997914	UpdateEnemies: 	0.286264	UpdateProjectile: 	0.00289016	UpdateParticle: 	0.20629	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.16392	UpdatePlayer: 	0.14858	UpdateSound: 	0.0247423	UpdateItems:	0.00123907	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.043605	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00161199	TOTAL_UPDATE: 	4.27631	
RENDER	shadowmap: 	0.24539	sendToRender: 	0.0916641	scene: 	4.7592	particles2Tex: 	2.66018	sendToRender: 	0.0758118	motionBlur: 	1.86743	bloom2Tex: 	0.0679624	printScene: 	0.0381495	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.328717	setRenderState: 	0.000565401	luaMsg: 	0.000914265	printTextDebug:	0.00062555	console: 	0.00122103	endScene: 	0.000381946	present: 	0.114349	TOTAL_RENDER: 	10.5508	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.07034	UpdateCamera: 	0.994308	UpdateEnemies: 	0.277654	UpdateProjectile: 	0.00247212	UpdateParticle: 	0.188083	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.10412	UpdatePlayer: 	0.108816	UpdateSound: 	0.0426366	UpdateItems:	0.000947347	UpdateTriggers: 	0.0354127	UpdateRigid: 	0.0410788	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.0127	
RENDER	shadowmap: 	0.221794	sendToRender: 	0.0887679	scene: 	4.87118	particles2Tex: 	2.83749	sendToRender: 	0.0675293	motionBlur: 	1.71004	bloom2Tex: 	0.0660647	printScene: 	0.0362488	applyBloom: 	0.00671865	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.353018	setRenderState: 	0.000457133	luaMsg: 	0.000565401	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000354879	present: 	0.159437	TOTAL_RENDER: 	10.7014	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.04171	UpdateCamera: 	0.939678	UpdateEnemies: 	0.276908	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.183683	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.08703	UpdatePlayer: 	0.101977	UpdateSound: 	0.0204627	UpdateItems:	0.000938325	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0394307	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.8466	
RENDER	shadowmap: 	0.209523	sendToRender: 	0.0885755	scene: 	4.86888	particles2Tex: 	2.91864	sendToRender: 	0.0664737	motionBlur: 	1.86665	bloom2Tex: 	0.0660226	printScene: 	0.0361315	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.0267302	setRenderState: 	0.000454125	luaMsg: 	0.000715773	printTextDebug:	0.00062555	console: 	0.000796975	endScene: 	0.000351872	present: 	0.434514	TOTAL_RENDER: 	10.859	
UPDATE	UpdateSceneManager: 	0.00984639	UpdateInput: 	1.10618	UpdateCamera: 	0.952926	UpdateEnemies: 	1.63904	UpdateProjectile: 	0.00348564	UpdateParticle: 	0.227655	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.19929	UpdatePlayer: 	0.106461	UpdateSound: 	0.0152538	UpdateItems:	0.0010496	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0400081	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	5.47666	
RENDER	shadowmap: 	0.225839	sendToRender: 	0.0890837	scene: 	4.94941	particles2Tex: 	2.77677	sendToRender: 	0.0679804	motionBlur: 	1.69107	bloom2Tex: 	0.318982	printScene: 	0.0392683	applyBloom: 	0.00673068	setRenderState: 	0.00043608	applyParticles: 	0.00190973	gui: 	0.0278731	setRenderState: 	0.000445103	luaMsg: 	0.000751863	printTextDebug:	0.000730811	console: 	0.000962384	endScene: 	0.000354879	present: 	0.372449	TOTAL_RENDER: 	10.8612	
UPDATE	UpdateSceneManager: 	0.0127245	UpdateInput: 	1.08586	UpdateCamera: 	0.936932	UpdateEnemies: 	0.304053	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.195084	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.11212	UpdatePlayer: 	0.106563	UpdateSound: 	0.020992	UpdateItems:	0.00118794	UpdateTriggers: 	0.0343	UpdateRigid: 	0.0413825	UpdateGUI: 	0.00116088	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.00803	
RENDER	shadowmap: 	0.219159	sendToRender: 	0.0897303	scene: 	5.07614	particles2Tex: 	2.74862	sendToRender: 	0.0676015	motionBlur: 	1.7474	bloom2Tex: 	0.0648948	printScene: 	0.0370548	applyBloom: 	0.304604	setRenderState: 	0.000475177	applyParticles: 	0.0019789	gui: 	0.0477764	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000706751	console: 	0.00108569	endScene: 	0.000357887	present: 	0.246527	TOTAL_RENDER: 	10.9185	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.07389	UpdateCamera: 	0.93366	UpdateEnemies: 	0.303256	UpdateProjectile: 	0.00698631	UpdateParticle: 	0.183668	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12699	UpdatePlayer: 	0.108004	UpdateSound: 	0.0219574	UpdateItems:	0.00110373	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0400232	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.94648	
RENDER	shadowmap: 	0.217589	sendToRender: 	0.088386	scene: 	5.03396	particles2Tex: 	2.92454	sendToRender: 	0.0665429	motionBlur: 	1.72743	bloom2Tex: 	0.0660587	printScene: 	0.347186	applyBloom: 	0.00737126	setRenderState: 	0.000463147	applyParticles: 	0.00194883	gui: 	0.0272325	setRenderState: 	0.000457133	luaMsg: 	0.000857124	printTextDebug:	0.000523296	console: 	0.00104659	endScene: 	0.000463147	present: 	0.251489	TOTAL_RENDER: 	11.1075	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	1.06664	UpdateCamera: 	0.929772	UpdateEnemies: 	0.291016	UpdateProjectile: 	0.00263453	UpdateParticle: 	0.183244	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10427	UpdatePlayer: 	0.104503	UpdateSound: 	0.021801	UpdateItems:	0.0011699	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0408201	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.89352	
RENDER	shadowmap: 	0.208326	sendToRender: 	0.0888822	scene: 	4.96425	particles2Tex: 	2.71329	sendToRender: 	0.0865484	motionBlur: 	2.01862	bloom2Tex: 	0.0675684	printScene: 	0.0366939	applyBloom: 	0.00671865	setRenderState: 	0.000463147	applyParticles: 	0.00215033	gui: 	0.0269678	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000547356	console: 	0.000805997	endScene: 	0.000345857	present: 	0.44064	TOTAL_RENDER: 	10.9216	
UPDATE	UpdateSceneManager: 	0.0112779	UpdateInput: 	1.04495	UpdateCamera: 	0.954303	UpdateEnemies: 	2.09882	UpdateProjectile: 	0.00279392	UpdateParticle: 	0.212696	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10423	UpdatePlayer: 	0.104551	UpdateSound: 	0.0166944	UpdateItems:	0.00117291	UpdateTriggers: 	0.0331301	UpdateRigid: 	0.0403269	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.78572	
RENDER	shadowmap: 	0.224368	sendToRender: 	0.0894326	scene: 	4.67846	particles2Tex: 	2.85278	sendToRender: 	0.0663354	motionBlur: 	1.76841	bloom2Tex: 	0.066994	printScene: 	0.0389675	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.381279	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000619535	console: 	0.000851109	endScene: 	0.000381946	present: 	0.12631	TOTAL_RENDER: 	10.5665	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.04677	UpdateCamera: 	1.16652	UpdateEnemies: 	0.248692	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.213562	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.07751	UpdatePlayer: 	0.10302	UpdateSound: 	0.0202191	UpdateItems:	0.00130824	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0403991	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.09146	
RENDER	shadowmap: 	0.222392	sendToRender: 	0.088783	scene: 	4.25045	particles2Tex: 	2.87693	sendToRender: 	0.0668135	motionBlur: 	1.65468	bloom2Tex: 	0.0660978	printScene: 	0.338149	applyBloom: 	0.00705247	setRenderState: 	0.000478185	applyParticles: 	0.00194883	gui: 	0.0266641	setRenderState: 	0.00044811	luaMsg: 	0.000688706	printTextDebug:	0.000520289	console: 	0.00101652	endScene: 	0.000357887	present: 	0.259754	TOTAL_RENDER: 	10.1252	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.10517	UpdateCamera: 	1.05272	UpdateEnemies: 	0.275849	UpdateProjectile: 	0.00664647	UpdateParticle: 	0.185106	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10135	UpdatePlayer: 	0.107213	UpdateSound: 	0.0220025	UpdateItems:	0.0010887	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0397615	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.04584	
RENDER	shadowmap: 	0.22053	sendToRender: 	0.0898085	scene: 	4.31511	particles2Tex: 	2.68828	sendToRender: 	0.0666782	motionBlur: 	1.71128	bloom2Tex: 	0.33995	printScene: 	0.0387901	applyBloom: 	0.00670962	setRenderState: 	0.000565401	applyParticles: 	0.00209619	gui: 	0.0273678	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000517282	console: 	0.000929302	endScene: 	0.000354879	present: 	0.394779	TOTAL_RENDER: 	10.179	
UPDATE	UpdateSceneManager: 	0.0340203	UpdateInput: 	1.17318	UpdateCamera: 	0.962198	UpdateEnemies: 	0.335445	UpdateProjectile: 	0.00340443	UpdateParticle: 	0.322675	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.41515	UpdatePlayer: 	0.126274	UpdateSound: 	0.0217709	UpdateItems:	0.0012932	UpdateTriggers: 	0.0352473	UpdateRigid: 	0.0446817	UpdateGUI: 	0.00154583	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.64312	
RENDER	shadowmap: 	0.273272	sendToRender: 	0.103989	scene: 	4.16518	particles2Tex: 	2.7343	sendToRender: 	0.0948159	motionBlur: 	1.66274	bloom2Tex: 	0.394821	printScene: 	0.0428351	applyBloom: 	0.00692315	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0479207	setRenderState: 	0.000454125	luaMsg: 	0.000818027	printTextDebug:	0.000787952	console: 	0.00117591	endScene: 	0.000342849	present: 	0.348885	TOTAL_RENDER: 	10.1659	
UPDATE	UpdateSceneManager: 	0.013323	UpdateInput: 	1.14076	UpdateCamera: 	1.10988	UpdateEnemies: 	2.24781	UpdateProjectile: 	0.00434276	UpdateParticle: 	0.296598	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.2493	UpdatePlayer: 	0.124936	UpdateSound: 	0.0191124	UpdateItems:	0.00118494	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0536379	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	6.42767	
RENDER	shadowmap: 	0.35952	sendToRender: 	0.099288	scene: 	3.1519	particles2Tex: 	2.78314	sendToRender: 	0.066188	motionBlur: 	1.32512	bloom2Tex: 	0.0669459	printScene: 	0.0375751	applyBloom: 	0.327087	setRenderState: 	0.000481192	applyParticles: 	0.00211123	gui: 	0.0280294	setRenderState: 	0.000475177	luaMsg: 	0.00074284	printTextDebug:	0.000760885	console: 	0.00102554	endScene: 	0.000357887	present: 	0.230638	TOTAL_RENDER: 	8.76026	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.10706	UpdateCamera: 	0.996973	UpdateEnemies: 	0.279522	UpdateProjectile: 	0.00256536	UpdateParticle: 	0.192775	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12137	UpdatePlayer: 	0.108533	UpdateSound: 	0.0218491	UpdateItems:	0.00121802	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0400322	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.0166	
RENDER	shadowmap: 	0.211568	sendToRender: 	0.0898326	scene: 	3.0249	particles2Tex: 	2.91544	sendToRender: 	0.0661669	motionBlur: 	1.25034	bloom2Tex: 	0.0659233	printScene: 	0.0333165	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00191575	gui: 	0.333935	setRenderState: 	0.000502244	luaMsg: 	0.000718781	printTextDebug:	0.000730811	console: 	0.00119997	endScene: 	0.000354879	present: 	0.10878	TOTAL_RENDER: 	8.40991	
UPDATE	UpdateSceneManager: 	0.0141591	UpdateInput: 	1.11446	UpdateCamera: 	1.0177	UpdateEnemies: 	0.289645	UpdateProjectile: 	0.00814117	UpdateParticle: 	0.352097	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.3707	UpdatePlayer: 	0.133314	UpdateSound: 	0.0218612	UpdateItems:	0.00124208	UpdateTriggers: 	0.0358729	UpdateRigid: 	0.0527146	UpdateGUI: 	0.00915769	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.57124	
RENDER	shadowmap: 	0.264286	sendToRender: 	0.103273	scene: 	3.15544	particles2Tex: 	2.76519	sendToRender: 	0.0860702	motionBlur: 	1.0693	bloom2Tex: 	0.0685067	printScene: 	0.383655	applyBloom: 	0.00688406	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0306159	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000739833	console: 	0.00113682	endScene: 	0.000363902	present: 	0.307115	TOTAL_RENDER: 	8.51651	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.06165	UpdateCamera: 	1.19511	UpdateEnemies: 	0.222909	UpdateProjectile: 	0.00275182	UpdateParticle: 	0.182799	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07264	UpdatePlayer: 	0.106277	UpdateSound: 	0.0224536	UpdateItems:	0.00110674	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0411329	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.06424	
RENDER	shadowmap: 	0.223923	sendToRender: 	0.0887679	scene: 	2.9108	particles2Tex: 	3.002	sendToRender: 	0.09041	motionBlur: 	1.39026	bloom2Tex: 	0.06903	printScene: 	0.0414216	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.346906	setRenderState: 	0.000514274	luaMsg: 	0.000685699	printTextDebug:	0.00061352	console: 	0.000956369	endScene: 	0.000363902	present: 	0.115023	TOTAL_RENDER: 	8.56642	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.10798	UpdateCamera: 	0.955281	UpdateEnemies: 	1.8715	UpdateProjectile: 	0.00434877	UpdateParticle: 	0.352266	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.28671	UpdatePlayer: 	0.122734	UpdateSound: 	0.0164989	UpdateItems:	0.00115787	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.04196	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.91691	
RENDER	shadowmap: 	0.249621	sendToRender: 	0.0911468	scene: 	3.47121	particles2Tex: 	2.78625	sendToRender: 	0.0679143	motionBlur: 	1.32703	bloom2Tex: 	0.0661128	printScene: 	0.0349767	applyBloom: 	0.00674872	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.355288	setRenderState: 	0.000583446	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000381946	present: 	0.115922	TOTAL_RENDER: 	8.84942	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.05764	UpdateCamera: 	0.982191	UpdateEnemies: 	0.240214	UpdateProjectile: 	0.0026646	UpdateParticle: 	0.183283	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.0784	UpdatePlayer: 	0.120921	UpdateSound: 	0.0205349	UpdateItems:	0.00107667	UpdateTriggers: 	0.0345045	UpdateRigid: 	0.0386036	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.90539	
RENDER	shadowmap: 	0.2142	sendToRender: 	0.0890957	scene: 	3.13307	particles2Tex: 	2.69969	sendToRender: 	0.0674541	motionBlur: 	1.09748	bloom2Tex: 	0.380157	printScene: 	0.0372413	applyBloom: 	0.00672767	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.0265528	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000646602	console: 	0.000781937	endScene: 	0.000381946	present: 	0.314017	TOTAL_RENDER: 	8.33322	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.01543	UpdateCamera: 	1.26419	UpdateEnemies: 	0.226723	UpdateProjectile: 	0.00656226	UpdateParticle: 	0.17882	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.05501	UpdatePlayer: 	0.101661	UpdateSound: 	0.0240085	UpdateItems:	0.00113682	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0384021	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.06374	
RENDER	shadowmap: 	0.20712	sendToRender: 	0.0892762	scene: 	3.02827	particles2Tex: 	2.57243	sendToRender: 	0.0662361	motionBlur: 	0.990501	bloom2Tex: 	0.300935	printScene: 	0.0346188	applyBloom: 	0.00659835	setRenderState: 	0.000475177	applyParticles: 	0.00220145	gui: 	0.0442336	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000911258	endScene: 	0.000345857	present: 	0.378467	TOTAL_RENDER: 	8.00707	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.15169	UpdateCamera: 	1.00758	UpdateEnemies: 	0.224386	UpdateProjectile: 	0.00254731	UpdateParticle: 	0.17627	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.04049	UpdatePlayer: 	0.0975647	UpdateSound: 	0.0294309	UpdateItems:	0.000989451	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0381615	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.91894	
RENDER	shadowmap: 	0.20568	sendToRender: 	0.0898386	scene: 	2.83153	particles2Tex: 	2.90187	sendToRender: 	0.0661278	motionBlur: 	0.986618	bloom2Tex: 	0.0652527	printScene: 	0.353297	applyBloom: 	0.00719683	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0269919	setRenderState: 	0.000445103	luaMsg: 	0.000727803	printTextDebug:	0.000622542	console: 	0.000839079	endScene: 	0.000378939	present: 	0.272722	TOTAL_RENDER: 	8.06641	
UPDATE	UpdateSceneManager: 	0.0173199	UpdateInput: 	1.02344	UpdateCamera: 	0.943492	UpdateEnemies: 	2.34229	UpdateProjectile: 	0.00376232	UpdateParticle: 	0.259077	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.05995	UpdatePlayer: 	1.5791	UpdateSound: 	0.014141	UpdateItems:	0.0012511	UpdateTriggers: 	0.0365977	UpdateRigid: 	0.0575686	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	7.53069	
RENDER	shadowmap: 	0.230278	sendToRender: 	0.0889273	scene: 	2.80504	particles2Tex: 	2.74822	sendToRender: 	0.0662301	motionBlur: 	0.938322	bloom2Tex: 	0.348588	printScene: 	0.0358729	applyBloom: 	0.00670962	setRenderState: 	0.00047217	applyParticles: 	0.00190372	gui: 	0.025813	setRenderState: 	0.000454125	luaMsg: 	0.000875168	printTextDebug:	0.000733818	console: 	0.00987346	endScene: 	0.000342849	present: 	0.571975	TOTAL_RENDER: 	8.13632	
UPDATE	UpdateSceneManager: 	0.00984639	UpdateInput: 	1.0339	UpdateCamera: 	1.37543	UpdateEnemies: 	0.265065	UpdateProjectile: 	0.00248115	UpdateParticle: 	0.196796	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.06843	UpdatePlayer: 	0.108181	UpdateSound: 	0.0220206	UpdateItems:	0.0010917	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0402878	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.26035	
RENDER	shadowmap: 	0.225953	sendToRender: 	0.0893905	scene: 	2.85453	particles2Tex: 	2.74813	sendToRender: 	0.0848011	motionBlur: 	0.923023	bloom2Tex: 	0.350422	printScene: 	0.0378097	applyBloom: 	0.00662842	setRenderState: 	0.000493222	applyParticles: 	0.00204807	gui: 	0.0264836	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.00110373	endScene: 	0.000351872	present: 	0.344254	TOTAL_RENDER: 	7.95806	
UPDATE	UpdateSceneManager: 	0.0133471	UpdateInput: 	1.06499	UpdateCamera: 	0.914918	UpdateEnemies: 	0.256611	UpdateProjectile: 	0.00706751	UpdateParticle: 	0.18454	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.09977	UpdatePlayer: 	0.111318	UpdateSound: 	0.0212537	UpdateItems:	0.000947347	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0398848	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.8645	
RENDER	shadowmap: 	0.22662	sendToRender: 	0.0893423	scene: 	2.74929	particles2Tex: 	2.89685	sendToRender: 	0.0657308	motionBlur: 	1.03334	bloom2Tex: 	0.0657278	printScene: 	0.0369135	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0277497	setRenderState: 	0.000466155	luaMsg: 	0.00061352	printTextDebug:	0.00063758	console: 	0.00114885	endScene: 	0.000357887	present: 	0.20921	TOTAL_RENDER: 	7.98024	
UPDATE	UpdateSceneManager: 	0.0119576	UpdateInput: 	1.0904	UpdateCamera: 	0.964456	UpdateEnemies: 	0.2484	UpdateProjectile: 	0.00253227	UpdateParticle: 	0.18577	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.07115	UpdatePlayer: 	0.105949	UpdateSound: 	0.0203544	UpdateItems:	0.000751863	UpdateTriggers: 	0.0336173	UpdateRigid: 	0.0396502	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.91333	
RENDER	shadowmap: 	0.234927	sendToRender: 	0.0893905	scene: 	2.8111	particles2Tex: 	2.5411	sendToRender: 	0.0841244	motionBlur: 	0.978721	bloom2Tex: 	0.384707	printScene: 	0.0416171	applyBloom: 	0.00721487	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0260175	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000649609	console: 	0.00110073	endScene: 	0.000366909	present: 	0.306071	TOTAL_RENDER: 	7.79275	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.01883	UpdateCamera: 	1.12834	UpdateEnemies: 	1.61355	UpdateProjectile: 	0.00375631	UpdateParticle: 	0.266995	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.0665	UpdatePlayer: 	0.105868	UpdateSound: 	0.0129772	UpdateItems:	0.000854116	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0385495	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.4181	
RENDER	shadowmap: 	0.2245	sendToRender: 	0.088807	scene: 	2.86363	particles2Tex: 	2.82377	sendToRender: 	0.0662331	motionBlur: 	1.03171	bloom2Tex: 	0.0650181	printScene: 	0.0334579	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.359432	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000418036	console: 	0.00106765	endScene: 	0.000348864	present: 	0.152583	TOTAL_RENDER: 	7.9728	
UPDATE	UpdateSceneManager: 	0.0142102	UpdateInput: 	1.04392	UpdateCamera: 	0.949747	UpdateEnemies: 	0.259429	UpdateProjectile: 	0.00286009	UpdateParticle: 	0.205316	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.10782	UpdatePlayer: 	0.111558	UpdateSound: 	0.0229288	UpdateItems:	0.000950355	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0427629	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.92588	
RENDER	shadowmap: 	0.230759	sendToRender: 	0.0908521	scene: 	3.11661	particles2Tex: 	2.80996	sendToRender: 	0.0670301	motionBlur: 	1.03253	bloom2Tex: 	0.0646933	printScene: 	0.0374187	applyBloom: 	0.321385	setRenderState: 	0.0004842	applyParticles: 	0.0019368	gui: 	0.0281257	setRenderState: 	0.00047217	luaMsg: 	0.000622542	printTextDebug:	0.000622542	console: 	0.000968399	endScene: 	0.000369916	present: 	0.2305	TOTAL_RENDER: 	8.30117	
UPDATE	UpdateSceneManager: 	0.0212747	UpdateInput: 	1.05535	UpdateCamera: 	0.95532	UpdateEnemies: 	0.247504	UpdateProjectile: 	0.00638482	UpdateParticle: 	0.176339	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.07645	UpdatePlayer: 	0.0890356	UpdateSound: 	0.0204928	UpdateItems:	0.000959377	UpdateTriggers: 	0.0333226	UpdateRigid: 	0.0398908	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.86604	
RENDER	shadowmap: 	0.212618	sendToRender: 	0.0883439	scene: 	2.76388	particles2Tex: 	2.74664	sendToRender: 	0.0658361	motionBlur: 	1.08897	bloom2Tex: 	0.0646452	printScene: 	0.0325948	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.339689	setRenderState: 	0.000517282	luaMsg: 	0.000535326	printTextDebug:	0.00571716	console: 	0.000682691	endScene: 	0.000348864	present: 	0.117841	TOTAL_RENDER: 	7.96936	
UPDATE	UpdateSceneManager: 	0.0100629	UpdateInput: 	1.09032	UpdateCamera: 	0.946114	UpdateEnemies: 	0.232686	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.173819	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.05709	UpdatePlayer: 	0.106843	UpdateSound: 	0.0200447	UpdateItems:	0.000971407	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0384202	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.82207	
RENDER	shadowmap: 	0.256566	sendToRender: 	0.0897604	scene: 	2.87447	particles2Tex: 	2.78694	sendToRender: 	0.067418	motionBlur: 	1.11876	bloom2Tex: 	0.065391	printScene: 	0.0350097	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.33079	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00107366	endScene: 	0.000366909	present: 	0.109306	TOTAL_RENDER: 	8.03501	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.25239	UpdateCamera: 	0.925311	UpdateEnemies: 	1.98728	UpdateProjectile: 	0.00343752	UpdateParticle: 	0.234004	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.114	UpdatePlayer: 	0.093234	UpdateSound: 	0.017756	UpdateItems:	0.00108268	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0411088	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.96977	
RENDER	shadowmap: 	0.239904	sendToRender: 	0.0891649	scene: 	3.13842	particles2Tex: 	2.78932	sendToRender: 	0.0931107	motionBlur: 	1.16381	bloom2Tex: 	0.373613	printScene: 	0.0493252	applyBloom: 	0.00686601	setRenderState: 	0.000463147	applyParticles: 	0.00227063	gui: 	0.0311512	setRenderState: 	0.00047217	luaMsg: 	0.000956369	printTextDebug:	0.000715773	console: 	0.00105261	endScene: 	0.00033082	present: 	0.364404	TOTAL_RENDER: 	8.54171	
UPDATE	UpdateSceneManager: 	0.0251303	UpdateInput: 	1.06483	UpdateCamera: 	0.949049	UpdateEnemies: 	2.15792	UpdateProjectile: 	0.00751562	UpdateParticle: 	0.234277	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.05079	UpdatePlayer: 	0.0887589	UpdateSound: 	0.0172116	UpdateItems:	0.000869153	UpdateTriggers: 	0.0322309	UpdateRigid: 	0.0395239	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.81889	
RENDER	shadowmap: 	0.245059	sendToRender: 	0.104942	scene: 	2.99741	particles2Tex: 	2.74298	sendToRender: 	0.0659143	motionBlur: 	1.17415	bloom2Tex: 	0.0693759	printScene: 	0.0428983	applyBloom: 	0.00689909	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.0287031	setRenderState: 	0.000469162	luaMsg: 	0.000802989	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000339842	present: 	0.439644	TOTAL_RENDER: 	8.09416	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.0553	UpdateCamera: 	0.978934	UpdateEnemies: 	0.272875	UpdateProjectile: 	0.00534123	UpdateParticle: 	0.180745	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.07557	UpdatePlayer: 	0.0898536	UpdateSound: 	0.0208867	UpdateItems:	0.000947347	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0392442	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.86604	
RENDER	shadowmap: 	0.215252	sendToRender: 	0.089613	scene: 	2.8092	particles2Tex: 	2.74088	sendToRender: 	0.0656346	motionBlur: 	1.03049	bloom2Tex: 	0.0654752	printScene: 	0.343009	applyBloom: 	0.00736825	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0275482	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000628557	console: 	0.000646602	endScene: 	0.000369916	present: 	0.225508	TOTAL_RENDER: 	7.78368	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.14074	UpdateCamera: 	1.01089	UpdateEnemies: 	0.277203	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.180372	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.0769	UpdatePlayer: 	0.0884311	UpdateSound: 	0.0136659	UpdateItems:	0.00111877	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0390788	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.9764	
RENDER	shadowmap: 	0.216344	sendToRender: 	0.0891138	scene: 	2.81752	particles2Tex: 	2.83673	sendToRender: 	0.0654993	motionBlur: 	1.02297	bloom2Tex: 	0.0647023	printScene: 	0.353306	applyBloom: 	0.00749457	setRenderState: 	0.000487207	applyParticles: 	0.00203003	gui: 	0.0247333	setRenderState: 	0.000535326	luaMsg: 	0.000433073	printTextDebug:	0.000514274	console: 	0.000842086	endScene: 	0.000351872	present: 	0.214037	TOTAL_RENDER: 	7.87606	
UPDATE	UpdateSceneManager: 	0.0203153	UpdateInput: 	1.03237	UpdateCamera: 	0.9288	UpdateEnemies: 	1.62486	UpdateProjectile: 	0.00319692	UpdateParticle: 	0.256581	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.08098	UpdatePlayer: 	0.0878988	UpdateSound: 	0.0152809	UpdateItems:	0.0010887	UpdateTriggers: 	0.0331902	UpdateRigid: 	0.0402367	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	5.26785	
RENDER	shadowmap: 	0.214091	sendToRender: 	0.0691383	scene: 	2.76082	particles2Tex: 	2.92059	sendToRender: 	0.0655203	motionBlur: 	1.00094	bloom2Tex: 	0.384	printScene: 	0.0355511	applyBloom: 	0.00697127	setRenderState: 	0.000463147	applyParticles: 	0.00200597	gui: 	0.0260114	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000739833	console: 	0.000869153	endScene: 	0.000339842	present: 	0.307389	TOTAL_RENDER: 	7.95194	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.0486	UpdateCamera: 	0.951846	UpdateEnemies: 	0.267218	UpdateProjectile: 	0.00265859	UpdateParticle: 	0.181776	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.06224	UpdatePlayer: 	0.0855259	UpdateSound: 	0.0202401	UpdateItems:	0.00105862	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0380172	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.85508	
RENDER	shadowmap: 	0.1966	sendToRender: 	0.0889183	scene: 	2.81546	particles2Tex: 	2.83102	sendToRender: 	0.0669759	motionBlur: 	1.05783	bloom2Tex: 	0.0656346	printScene: 	0.361051	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00187364	gui: 	0.0257558	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000640587	console: 	0.000887198	endScene: 	0.000351872	present: 	0.258343	TOTAL_RENDER: 	7.94075	
UPDATE	UpdateSceneManager: 	0.0224687	UpdateInput: 	1.06568	UpdateCamera: 	1.01121	UpdateEnemies: 	0.258039	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.176318	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10694	UpdatePlayer: 	0.0886717	UpdateSound: 	0.019774	UpdateItems:	0.00123907	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.0390728	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.92672	
RENDER	shadowmap: 	0.223057	sendToRender: 	0.0992489	scene: 	3.05229	particles2Tex: 	2.63978	sendToRender: 	0.065809	motionBlur: 	1.01343	bloom2Tex: 	0.393687	printScene: 	0.0368172	applyBloom: 	0.00670962	setRenderState: 	0.000442095	applyParticles: 	0.00214431	gui: 	0.0259242	setRenderState: 	0.000439088	luaMsg: 	0.000676676	printTextDebug:	0.000631565	console: 	0.000772915	endScene: 	0.000342849	present: 	0.296802	TOTAL_RENDER: 	8.03277	
UPDATE	UpdateSceneManager: 	0.0173951	UpdateInput: 	1.16601	UpdateCamera: 	0.964147	UpdateEnemies: 	0.342086	UpdateProjectile: 	0.0037954	UpdateParticle: 	0.317006	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.2473	UpdatePlayer: 	0.116512	UpdateSound: 	0.0194402	UpdateItems:	0.00119997	UpdateTriggers: 	0.0354097	UpdateRigid: 	0.0441343	UpdateGUI: 	0.00196988	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.42939	
RENDER	shadowmap: 	0.270628	sendToRender: 	0.10505	scene: 	3.34881	particles2Tex: 	2.66106	sendToRender: 	0.0676225	motionBlur: 	1.28553	bloom2Tex: 	0.0684436	printScene: 	0.0414457	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.295635	setRenderState: 	0.000511267	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.00111576	endScene: 	0.000351872	present: 	0.163193	TOTAL_RENDER: 	8.48548	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.0834	UpdateCamera: 	0.985268	UpdateEnemies: 	1.9369	UpdateProjectile: 	0.00744645	UpdateParticle: 	0.369261	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.22373	UpdatePlayer: 	0.11133	UpdateSound: 	0.0162944	UpdateItems:	0.000917273	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0636497	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.97279	
RENDER	shadowmap: 	0.271176	sendToRender: 	0.105474	scene: 	3.20259	particles2Tex: 	2.8529	sendToRender: 	0.0664256	motionBlur: 	1.34601	bloom2Tex: 	0.0681338	printScene: 	0.0417013	applyBloom: 	0.00687804	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0282851	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000541341	console: 	0.00113682	endScene: 	0.00033082	present: 	0.408649	TOTAL_RENDER: 	8.56681	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.19779	UpdateCamera: 	0.948652	UpdateEnemies: 	0.335409	UpdateProjectile: 	0.00212928	UpdateParticle: 	0.183235	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.08685	UpdatePlayer: 	0.0952881	UpdateSound: 	0.0207213	UpdateItems:	0.0010917	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0386698	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.05999	
RENDER	shadowmap: 	0.21494	sendToRender: 	0.265089	scene: 	3.11459	particles2Tex: 	2.86603	sendToRender: 	0.0817515	motionBlur: 	1.00884	bloom2Tex: 	0.358783	printScene: 	0.0410126	applyBloom: 	0.00655023	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.029067	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00093231	endScene: 	0.000345857	present: 	0.384109	TOTAL_RENDER: 	8.59006	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.08237	UpdateCamera: 	0.956195	UpdateEnemies: 	0.27904	UpdateProjectile: 	0.00793666	UpdateParticle: 	0.309235	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.09691	UpdatePlayer: 	0.0883379	UpdateSound: 	0.0211424	UpdateItems:	0.00106464	UpdateTriggers: 	0.470928	UpdateRigid: 	0.042787	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.51271	
RENDER	shadowmap: 	0.274725	sendToRender: 	0.118479	scene: 	3.15726	particles2Tex: 	2.7862	sendToRender: 	0.0670692	motionBlur: 	1.05329	bloom2Tex: 	0.349911	printScene: 	0.0436441	applyBloom: 	0.00689608	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.0286309	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.00103456	endScene: 	0.000342849	present: 	0.2752	TOTAL_RENDER: 	8.33347	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.12675	UpdateCamera: 	0.964035	UpdateEnemies: 	0.395988	UpdateProjectile: 	0.00238792	UpdateParticle: 	0.187253	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.16642	UpdatePlayer: 	0.105372	UpdateSound: 	0.0218491	UpdateItems:	0.00115787	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0411209	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.16709	
RENDER	shadowmap: 	0.236223	sendToRender: 	0.10102	scene: 	3.07945	particles2Tex: 	2.97555	sendToRender: 	0.111438	motionBlur: 	1.15934	bloom2Tex: 	0.424448	printScene: 	0.0497162	applyBloom: 	0.00739231	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.0305407	setRenderState: 	0.000478185	luaMsg: 	0.000983436	printTextDebug:	0.000649609	console: 	0.00108569	endScene: 	0.000345857	present: 	0.283964	TOTAL_RENDER: 	8.67118	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.13649	UpdateCamera: 	1.10209	UpdateEnemies: 	2.14283	UpdateProjectile: 	0.00348263	UpdateParticle: 	0.37084	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.09859	UpdatePlayer: 	0.0933392	UpdateSound: 	0.0150523	UpdateItems:	0.00122403	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0408442	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	6.17752	
RENDER	shadowmap: 	0.252674	sendToRender: 	0.104665	scene: 	3.02176	particles2Tex: 	2.81325	sendToRender: 	0.0760675	motionBlur: 	1.02255	bloom2Tex: 	0.38456	printScene: 	0.0426998	applyBloom: 	0.00686	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.0297978	setRenderState: 	0.000478185	luaMsg: 	0.000890205	printTextDebug:	0.000751863	console: 	0.00117291	endScene: 	0.000357887	present: 	0.352043	TOTAL_RENDER: 	8.28702	
UPDATE	UpdateSceneManager: 	0.00995466	UpdateInput: 	1.04638	UpdateCamera: 	0.934689	UpdateEnemies: 	0.261387	UpdateProjectile: 	0.00284204	UpdateParticle: 	0.179238	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.05098	UpdatePlayer: 	0.0866507	UpdateSound: 	0.0194732	UpdateItems:	0.00102855	UpdateTriggers: 	0.0340804	UpdateRigid: 	0.0397074	UpdateGUI: 	0.00127516	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.80222	
RENDER	shadowmap: 	0.224139	sendToRender: 	0.088801	scene: 	2.73966	particles2Tex: 	2.83979	sendToRender: 	0.065806	motionBlur: 	1.03672	bloom2Tex: 	0.499426	printScene: 	0.0454606	applyBloom: 	0.00702841	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0250641	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000649609	console: 	0.000821034	endScene: 	0.000345857	present: 	0.29206	TOTAL_RENDER: 	8.03824	
UPDATE	UpdateSceneManager: 	0.0149982	UpdateInput: 	1.09538	UpdateCamera: 	0.972865	UpdateEnemies: 	0.304516	UpdateProjectile: 	0.00348564	UpdateParticle: 	0.328326	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.25149	UpdatePlayer: 	0.111387	UpdateSound: 	0.0191334	UpdateItems:	0.00117892	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0442125	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.29815	
RENDER	shadowmap: 	0.256668	sendToRender: 	0.106163	scene: 	3.11539	particles2Tex: 	2.83832	sendToRender: 	0.067	motionBlur: 	1.04719	bloom2Tex: 	0.0687203	printScene: 	0.391161	applyBloom: 	0.00711262	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.0299692	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000550364	console: 	0.00105261	endScene: 	0.000351872	present: 	0.262108	TOTAL_RENDER: 	8.3898	
UPDATE	UpdateSceneManager: 	0.0252806	UpdateInput: 	1.10738	UpdateCamera: 	1.21048	UpdateEnemies: 	0.338441	UpdateProjectile: 	0.00319692	UpdateParticle: 	0.339192	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.37102	UpdatePlayer: 	0.105207	UpdateSound: 	0.018559	UpdateItems:	0.00119396	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0431118	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.73911	
RENDER	shadowmap: 	0.288066	sendToRender: 	0.10582	scene: 	2.95227	particles2Tex: 	2.85127	sendToRender: 	0.0665038	motionBlur: 	1.05688	bloom2Tex: 	0.0687233	printScene: 	0.391702	applyBloom: 	0.00723893	setRenderState: 	0.000466155	applyParticles: 	0.00215634	gui: 	0.0286971	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.0012511	endScene: 	0.000393976	present: 	0.271299	TOTAL_RENDER: 	8.26488	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.09305	UpdateCamera: 	0.945194	UpdateEnemies: 	1.77545	UpdateProjectile: 	0.00385856	UpdateParticle: 	0.253946	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.17476	UpdatePlayer: 	0.0967076	UpdateSound: 	0.0177079	UpdateItems:	0.00118494	UpdateTriggers: 	0.0334308	UpdateRigid: 	0.0407991	UpdateGUI: 	0.0014526	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	5.60924	
RENDER	shadowmap: 	0.289422	sendToRender: 	0.0802959	scene: 	2.8488	particles2Tex: 	2.82414	sendToRender: 	0.113119	motionBlur: 	1.28091	bloom2Tex: 	0.0717458	printScene: 	0.0422878	applyBloom: 	0.330374	setRenderState: 	0.000490215	applyParticles: 	0.00212025	gui: 	0.0281768	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.00062555	console: 	0.00110674	endScene: 	0.000342849	present: 	0.181415	TOTAL_RENDER: 	8.30587	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	1.15185	UpdateCamera: 	1.19657	UpdateEnemies: 	0.319927	UpdateProjectile: 	0.00305256	UpdateParticle: 	0.188399	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.25281	UpdatePlayer: 	0.0938806	UpdateSound: 	0.0190041	UpdateItems:	0.00122103	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0392713	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	4.43118	
RENDER	shadowmap: 	0.244779	sendToRender: 	0.0902747	scene: 	3.27466	particles2Tex: 	2.92937	sendToRender: 	0.0683654	motionBlur: 	1.05896	bloom2Tex: 	0.377387	printScene: 	0.0392442	applyBloom: 	0.00691413	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.0279272	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000739833	console: 	0.000929302	endScene: 	0.000351872	present: 	0.287945	TOTAL_RENDER: 	8.57742	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.05953	UpdateCamera: 	0.941037	UpdateEnemies: 	0.254909	UpdateProjectile: 	0.007266	UpdateParticle: 	0.180997	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.15678	UpdatePlayer: 	0.0951527	UpdateSound: 	0.0222551	UpdateItems:	0.00107065	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0493252	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.92141	
RENDER	shadowmap: 	0.207646	sendToRender: 	0.0904822	scene: 	2.76547	particles2Tex: 	2.87432	sendToRender: 	0.0663534	motionBlur: 	0.995656	bloom2Tex: 	0.0660105	printScene: 	0.354197	applyBloom: 	0.00778629	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.025449	setRenderState: 	0.000502244	luaMsg: 	0.000727803	printTextDebug:	0.000526304	console: 	0.00110073	endScene: 	0.000351872	present: 	0.213481	TOTAL_RENDER: 	7.8335	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.0591	UpdateCamera: 	0.983596	UpdateEnemies: 	0.224578	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.173569	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.10404	UpdatePlayer: 	0.0913603	UpdateSound: 	0.0205559	UpdateItems:	0.00108569	UpdateTriggers: 	0.0325466	UpdateRigid: 	0.0398728	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.90721	
RENDER	shadowmap: 	0.21623	sendToRender: 	0.089992	scene: 	2.80372	particles2Tex: 	2.85619	sendToRender: 	0.0751562	motionBlur: 	1.14863	bloom2Tex: 	0.0661068	printScene: 	0.0331932	applyBloom: 	0.306174	setRenderState: 	0.000481192	applyParticles: 	0.0020601	gui: 	0.0259934	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000827049	endScene: 	0.000369916	present: 	0.161807	TOTAL_RENDER: 	7.95956	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.05	UpdateCamera: 	0.946719	UpdateEnemies: 	2.22045	UpdateProjectile: 	0.00380743	UpdateParticle: 	0.256728	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.0999	UpdatePlayer: 	0.0946896	UpdateSound: 	0.0155756	UpdateItems:	0.0010105	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0391901	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	5.89409	
RENDER	shadowmap: 	0.203713	sendToRender: 	0.0903168	scene: 	3.12569	particles2Tex: 	2.78639	sendToRender: 	0.0676285	motionBlur: 	1.11188	bloom2Tex: 	0.360251	printScene: 	0.0377465	applyBloom: 	0.00661038	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.0263814	setRenderState: 	0.000481192	luaMsg: 	0.00987647	printTextDebug:	0.00043608	console: 	0.00741637	endScene: 	0.00033082	present: 	0.325325	TOTAL_RENDER: 	8.32471	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.11484	UpdateCamera: 	0.942012	UpdateEnemies: 	0.22666	UpdateProjectile: 	0.00245107	UpdateParticle: 	0.178501	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.10823	UpdatePlayer: 	0.0881935	UpdateSound: 	0.0192146	UpdateItems:	0.00119396	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0388593	UpdateGUI: 	0.00102554	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.87174	
RENDER	shadowmap: 	0.223478	sendToRender: 	0.250033	scene: 	2.85868	particles2Tex: 	2.70836	sendToRender: 	0.0750118	motionBlur: 	1.02334	bloom2Tex: 	0.376795	printScene: 	0.0349857	applyBloom: 	0.00680586	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.0256084	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000427058	console: 	0.00103757	endScene: 	0.000360894	present: 	0.28446	TOTAL_RENDER: 	8.03448	
UPDATE	UpdateSceneManager: 	0.0130403	UpdateInput: 	1.05216	UpdateCamera: 	0.967295	UpdateEnemies: 	0.214997	UpdateProjectile: 	0.00721187	UpdateParticle: 	0.197003	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.32196	UpdatePlayer: 	0.101697	UpdateSound: 	0.0249167	UpdateItems:	0.00122403	UpdateTriggers: 	0.0338308	UpdateRigid: 	0.0620888	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.13809	
RENDER	shadowmap: 	0.234701	sendToRender: 	0.0906656	scene: 	2.97465	particles2Tex: 	2.7998	sendToRender: 	0.0665639	motionBlur: 	1.20982	bloom2Tex: 	0.378749	printScene: 	0.04036	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.0283452	setRenderState: 	0.000466155	luaMsg: 	0.000709758	printTextDebug:	0.000893213	console: 	0.00120599	endScene: 	0.000369916	present: 	0.296387	TOTAL_RENDER: 	8.29584	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.04909	UpdateCamera: 	1.0922	UpdateEnemies: 	0.22084	UpdateProjectile: 	0.00311873	UpdateParticle: 	0.177473	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.04848	UpdatePlayer: 	0.0918175	UpdateSound: 	0.0211845	UpdateItems:	0.00122403	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0386277	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.89113	
RENDER	shadowmap: 	0.220332	sendToRender: 	0.0883318	scene: 	2.96621	particles2Tex: 	2.86726	sendToRender: 	0.0920039	motionBlur: 	1.19111	bloom2Tex: 	0.0705458	printScene: 	0.0487327	applyBloom: 	0.332113	setRenderState: 	0.000487207	applyParticles: 	0.00222551	gui: 	0.0322339	setRenderState: 	0.00047217	luaMsg: 	0.000962384	printTextDebug:	0.000745848	console: 	0.00119396	endScene: 	0.000366909	present: 	0.19503	TOTAL_RENDER: 	8.30024	
UPDATE	UpdateSceneManager: 	0.0134553	UpdateInput: 	1.26307	UpdateCamera: 	0.969912	UpdateEnemies: 	2.39618	UpdateProjectile: 	0.00627956	UpdateParticle: 	0.294162	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.09848	UpdatePlayer: 	0.0977181	UpdateSound: 	0.012526	UpdateItems:	0.00111276	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0409675	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	6.37702	
RENDER	shadowmap: 	0.261862	sendToRender: 	0.105137	scene: 	3.39862	particles2Tex: 	2.65377	sendToRender: 	0.0658752	motionBlur: 	1.15849	bloom2Tex: 	0.0676466	printScene: 	0.368617	applyBloom: 	0.007669	setRenderState: 	0.000457133	applyParticles: 	0.00209319	gui: 	0.0291452	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000658632	console: 	0.0010887	endScene: 	0.000363902	present: 	0.219207	TOTAL_RENDER: 	8.504	
UPDATE	UpdateSceneManager: 	0.0212476	UpdateInput: 	1.10006	UpdateCamera: 	0.978261	UpdateEnemies: 	0.262277	UpdateProjectile: 	0.00747051	UpdateParticle: 	0.183915	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21323	UpdatePlayer: 	0.0935919	UpdateSound: 	0.0201108	UpdateItems:	0.00107065	UpdateTriggers: 	0.0331391	UpdateRigid: 	0.03876	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.09318	
RENDER	shadowmap: 	0.199683	sendToRender: 	0.0892551	scene: 	3.01809	particles2Tex: 	2.75763	sendToRender: 	0.0656136	motionBlur: 	1.21403	bloom2Tex: 	0.0656527	printScene: 	0.0348263	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.27486	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.000812012	endScene: 	0.000348864	present: 	0.156938	TOTAL_RENDER: 	8.05719	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.03271	UpdateCamera: 	1.08823	UpdateEnemies: 	0.216239	UpdateProjectile: 	0.0023398	UpdateParticle: 	0.176104	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05908	UpdatePlayer: 	0.0981512	UpdateSound: 	0.0180838	UpdateItems:	0.00094434	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0394999	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.8897	
RENDER	shadowmap: 	0.199478	sendToRender: 	0.0893875	scene: 	3.2735	particles2Tex: 	2.61471	sendToRender: 	0.0657278	motionBlur: 	1.149	bloom2Tex: 	0.0643474	printScene: 	0.0333737	applyBloom: 	0.305867	setRenderState: 	0.000475177	applyParticles: 	0.00203003	gui: 	0.025037	setRenderState: 	0.000490215	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.000971407	endScene: 	0.000360894	present: 	0.232518	TOTAL_RENDER: 	8.23319	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.07551	UpdateCamera: 	0.994215	UpdateEnemies: 	0.237225	UpdateProjectile: 	0.00240295	UpdateParticle: 	0.175885	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05235	UpdatePlayer: 	0.0884311	UpdateSound: 	0.0194161	UpdateItems:	0.000965392	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0394698	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.83202	
RENDER	shadowmap: 	0.199565	sendToRender: 	0.0892762	scene: 	3.30824	particles2Tex: 	2.53515	sendToRender: 	0.0670662	motionBlur: 	1.18393	bloom2Tex: 	0.0652857	printScene: 	0.0352353	applyBloom: 	0.290836	setRenderState: 	0.000466155	applyParticles: 	0.00202101	gui: 	0.026237	setRenderState: 	0.0004842	luaMsg: 	0.000439088	printTextDebug:	0.00063758	console: 	0.000884191	endScene: 	0.000351872	present: 	0.191563	TOTAL_RENDER: 	8.15993	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.07844	UpdateCamera: 	0.962333	UpdateEnemies: 	2.04059	UpdateProjectile: 	0.00354879	UpdateParticle: 	0.251688	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.04667	UpdatePlayer: 	0.0895138	UpdateSound: 	0.0158072	UpdateItems:	0.000869153	UpdateTriggers: 	0.0334669	UpdateRigid: 	0.0411509	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.71889	
RENDER	shadowmap: 	0.205403	sendToRender: 	0.107616	scene: 	3.70533	particles2Tex: 	2.76588	sendToRender: 	0.0669729	motionBlur: 	1.46302	bloom2Tex: 	0.0669158	printScene: 	0.0557431	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.0255363	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.000965392	endScene: 	0.000327812	present: 	0.430565	TOTAL_RENDER: 	9.06908	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.05187	UpdateCamera: 	1.09721	UpdateEnemies: 	0.232362	UpdateProjectile: 	0.00221048	UpdateParticle: 	0.179187	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.05245	UpdatePlayer: 	0.0897273	UpdateSound: 	0.0195424	UpdateItems:	0.00115787	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0383811	UpdateGUI: 	0.00167816	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.91177	
RENDER	shadowmap: 	0.21887	sendToRender: 	0.0886957	scene: 	3.65779	particles2Tex: 	2.76808	sendToRender: 	0.0768434	motionBlur: 	1.62208	bloom2Tex: 	0.0672947	printScene: 	0.0370879	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.00224657	gui: 	0.0278069	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000866146	console: 	0.000851109	endScene: 	0.000348864	present: 	0.497649	TOTAL_RENDER: 	9.24004	
UPDATE	UpdateSceneManager: 	0.016553	UpdateInput: 	1.30392	UpdateCamera: 	0.951473	UpdateEnemies: 	0.231559	UpdateProjectile: 	0.00786148	UpdateParticle: 	0.202308	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.06728	UpdatePlayer: 	0.0979046	UpdateSound: 	0.0216567	UpdateItems:	0.00105261	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0400352	UpdateGUI: 	0.00524199	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.10906	
RENDER	shadowmap: 	0.218353	sendToRender: 	0.0908491	scene: 	3.92878	particles2Tex: 	2.73745	sendToRender: 	0.0658662	motionBlur: 	1.51348	bloom2Tex: 	0.0660797	printScene: 	0.331247	applyBloom: 	0.00699834	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.0264054	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000541341	console: 	0.00114283	endScene: 	0.000354879	present: 	0.25865	TOTAL_RENDER: 	9.41138	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.03828	UpdateCamera: 	0.93674	UpdateEnemies: 	1.78683	UpdateProjectile: 	0.00281197	UpdateParticle: 	0.224611	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.05712	UpdatePlayer: 	0.0935618	UpdateSound: 	0.016553	UpdateItems:	0.000878176	UpdateTriggers: 	0.0337256	UpdateRigid: 	0.0398186	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.38689	
RENDER	shadowmap: 	0.218994	sendToRender: 	0.0901935	scene: 	3.99322	particles2Tex: 	2.6895	sendToRender: 	0.0668586	motionBlur: 	1.51127	bloom2Tex: 	0.346958	printScene: 	0.0354248	applyBloom: 	0.107032	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0270069	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000520289	console: 	0.00725698	endScene: 	0.000342849	present: 	0.29609	TOTAL_RENDER: 	9.56137	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.04311	UpdateCamera: 	0.985539	UpdateEnemies: 	1.47711	UpdateProjectile: 	0.00602092	UpdateParticle: 	0.261005	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.06904	UpdatePlayer: 	0.0921152	UpdateSound: 	0.0167635	UpdateItems:	0.000926295	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0410577	UpdateGUI: 	0.001212	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.14749	
RENDER	shadowmap: 	0.227198	sendToRender: 	0.0888792	scene: 	4.04896	particles2Tex: 	2.72174	sendToRender: 	0.0657038	motionBlur: 	1.6405	bloom2Tex: 	0.067815	printScene: 	0.0360112	applyBloom: 	0.00650812	setRenderState: 	0.000442095	applyParticles: 	0.00190071	gui: 	0.290836	setRenderState: 	0.00047217	luaMsg: 	0.000965392	printTextDebug:	0.000643594	console: 	0.00113682	endScene: 	0.000348864	present: 	0.163443	TOTAL_RENDER: 	9.52697	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.114	UpdateCamera: 	1.00386	UpdateEnemies: 	0.243952	UpdateProjectile: 	0.00245709	UpdateParticle: 	0.190696	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.09827	UpdatePlayer: 	0.0983587	UpdateSound: 	0.0212687	UpdateItems:	0.00132629	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0413795	UpdateGUI: 	0.001212	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.96637	
RENDER	shadowmap: 	0.220915	sendToRender: 	0.0991316	scene: 	4.30927	particles2Tex: 	2.65913	sendToRender: 	0.0662722	motionBlur: 	1.63474	bloom2Tex: 	0.267281	printScene: 	0.0370458	applyBloom: 	0.00659835	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0465072	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000727803	console: 	0.00115185	endScene: 	0.000357887	present: 	0.410761	TOTAL_RENDER: 	9.96652	
UPDATE	UpdateSceneManager: 	0.0135065	UpdateInput: 	1.05994	UpdateCamera: 	0.93557	UpdateEnemies: 	0.266887	UpdateProjectile: 	0.00301948	UpdateParticle: 	0.18811	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.11911	UpdatePlayer: 	0.0995556	UpdateSound: 	0.024204	UpdateItems:	0.00130523	UpdateTriggers: 	0.0353646	UpdateRigid: 	0.0417404	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.92748	
RENDER	shadowmap: 	0.238575	sendToRender: 	0.090828	scene: 	4.2785	particles2Tex: 	2.82923	sendToRender: 	0.0671323	motionBlur: 	1.48132	bloom2Tex: 	0.368067	printScene: 	0.0390578	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.0018586	gui: 	0.027837	setRenderState: 	0.000478185	luaMsg: 	0.000676676	printTextDebug:	0.000631565	console: 	0.0010887	endScene: 	0.000348864	present: 	0.373516	TOTAL_RENDER: 	9.97116	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.07261	UpdateCamera: 	1.07688	UpdateEnemies: 	0.226488	UpdateProjectile: 	0.00246912	UpdateParticle: 	0.176023	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.04934	UpdatePlayer: 	0.0945031	UpdateSound: 	0.0207243	UpdateItems:	0.001212	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0392202	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.90748	
RENDER	shadowmap: 	0.212576	sendToRender: 	0.0893935	scene: 	4.0063	particles2Tex: 	2.75884	sendToRender: 	0.0659925	motionBlur: 	1.55454	bloom2Tex: 	0.0650782	printScene: 	0.361246	applyBloom: 	0.00691714	setRenderState: 	0.000463147	applyParticles: 	0.00188868	gui: 	0.0255814	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.000652617	console: 	0.00094434	endScene: 	0.000351872	present: 	0.298243	TOTAL_RENDER: 	9.61852	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	1.04822	UpdateCamera: 	0.945693	UpdateEnemies: 	1.84858	UpdateProjectile: 	0.00313677	UpdateParticle: 	0.251263	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.04343	UpdatePlayer: 	0.0895318	UpdateSound: 	0.0154042	UpdateItems:	0.000857124	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0396623	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.44055	
RENDER	shadowmap: 	0.195611	sendToRender: 	0.0879228	scene: 	4.21513	particles2Tex: 	2.70974	sendToRender: 	0.0660647	motionBlur: 	1.69653	bloom2Tex: 	0.326528	printScene: 	0.0525642	applyBloom: 	0.00699533	setRenderState: 	0.000457133	applyParticles: 	0.00235784	gui: 	0.0318429	setRenderState: 	0.000466155	luaMsg: 	0.000992459	printTextDebug:	0.000718781	console: 	0.000998474	endScene: 	0.000378939	present: 	0.39865	TOTAL_RENDER: 	9.97923	
UPDATE	UpdateSceneManager: 	0.0191996	UpdateInput: 	1.15513	UpdateCamera: 	1.13032	UpdateEnemies: 	0.267916	UpdateProjectile: 	0.00682992	UpdateParticle: 	0.199075	UpdateLUAMsg: 	0.00102253	UpdateColisions: 	1.07897	UpdatePlayer: 	0.0963196	UpdateSound: 	0.0292775	UpdateItems:	0.00109772	UpdateTriggers: 	0.0354187	UpdateRigid: 	0.0420562	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	4.22499	
RENDER	shadowmap: 	0.233092	sendToRender: 	0.0975767	scene: 	4.38971	particles2Tex: 	2.6599	sendToRender: 	0.0667774	motionBlur: 	1.58725	bloom2Tex: 	0.38431	printScene: 	0.0434276	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0290821	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.000905243	endScene: 	0.000348864	present: 	0.316239	TOTAL_RENDER: 	9.98605	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.04528	UpdateCamera: 	0.945852	UpdateEnemies: 	0.25019	UpdateProjectile: 	0.00239694	UpdateParticle: 	0.177217	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.07071	UpdatePlayer: 	0.0937573	UpdateSound: 	0.0210161	UpdateItems:	0.00115787	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0414096	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.80489	
RENDER	shadowmap: 	0.212287	sendToRender: 	0.0935107	scene: 	4.23477	particles2Tex: 	2.64002	sendToRender: 	0.0666872	motionBlur: 	1.52795	bloom2Tex: 	0.386109	printScene: 	0.0368774	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.0255693	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000691714	console: 	0.00106464	endScene: 	0.000336835	present: 	0.328134	TOTAL_RENDER: 	9.76067	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.05454	UpdateCamera: 	0.974131	UpdateEnemies: 	0.240187	UpdateProjectile: 	0.00215333	UpdateParticle: 	0.173337	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.04196	UpdatePlayer: 	0.107291	UpdateSound: 	0.0243784	UpdateItems:	0.00131726	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0564228	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.83203	
RENDER	shadowmap: 	0.364852	sendToRender: 	0.0891258	scene: 	4.49533	particles2Tex: 	2.6159	sendToRender: 	0.0670421	motionBlur: 	1.71695	bloom2Tex: 	0.364948	printScene: 	0.0402728	applyBloom: 	0.0067818	setRenderState: 	0.000475177	applyParticles: 	0.00188567	gui: 	0.0263573	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000523296	console: 	0.00107667	endScene: 	0.000333827	present: 	0.266665	TOTAL_RENDER: 	10.2269	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.06909	UpdateCamera: 	0.983557	UpdateEnemies: 	4.20246	UpdateProjectile: 	0.00360293	UpdateParticle: 	0.257095	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.07587	UpdatePlayer: 	0.0972489	UpdateSound: 	0.0175004	UpdateItems:	0.00118494	UpdateTriggers: 	0.0335752	UpdateRigid: 	0.0403269	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	7.94001	
RENDER	shadowmap: 	0.237886	sendToRender: 	0.090013	scene: 	4.34147	particles2Tex: 	2.73117	sendToRender: 	0.0755261	motionBlur: 	1.62591	bloom2Tex: 	0.0654482	printScene: 	0.0348082	applyBloom: 	0.310904	setRenderState: 	0.000481192	applyParticles: 	0.00220446	gui: 	0.0269377	setRenderState: 	0.000451118	luaMsg: 	0.000748855	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000363902	present: 	0.148081	TOTAL_RENDER: 	9.8686	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.05567	UpdateCamera: 	1.00254	UpdateEnemies: 	0.26369	UpdateProjectile: 	0.00547055	UpdateParticle: 	0.179608	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.04356	UpdatePlayer: 	0.0898957	UpdateSound: 	0.0199484	UpdateItems:	0.00107667	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0390217	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.84593	
RENDER	shadowmap: 	0.204092	sendToRender: 	0.0885484	scene: 	4.26285	particles2Tex: 	2.92393	sendToRender: 	0.066588	motionBlur: 	1.51305	bloom2Tex: 	0.274995	printScene: 	0.0469974	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.0257498	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000339842	present: 	0.406998	TOTAL_RENDER: 	9.99036	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.0913	UpdateCamera: 	0.941007	UpdateEnemies: 	0.258782	UpdateProjectile: 	0.00563897	UpdateParticle: 	0.172122	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.0369	UpdatePlayer: 	0.0928671	UpdateSound: 	0.0192778	UpdateItems:	0.000830056	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0390307	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.80877	
RENDER	shadowmap: 	0.212813	sendToRender: 	0.0958986	scene: 	4.91063	particles2Tex: 	2.6367	sendToRender: 	0.0881243	motionBlur: 	1.69291	bloom2Tex: 	0.269203	printScene: 	0.0350308	applyBloom: 	0.00653519	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0254551	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000550364	console: 	0.00126614	endScene: 	0.000321797	present: 	0.439175	TOTAL_RENDER: 	10.5851	
UPDATE	UpdateSceneManager: 	0.0263182	UpdateInput: 	1.03969	UpdateCamera: 	0.961398	UpdateEnemies: 	1.84472	UpdateProjectile: 	0.00365405	UpdateParticle: 	0.23798	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.04308	UpdatePlayer: 	0.0958445	UpdateSound: 	0.0158763	UpdateItems:	0.000983436	UpdateTriggers: 	0.0339541	UpdateRigid: 	0.0397074	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	5.52387	
RENDER	shadowmap: 	0.210762	sendToRender: 	0.0908882	scene: 	4.9909	particles2Tex: 	2.78991	sendToRender: 	0.067006	motionBlur: 	1.84752	bloom2Tex: 	0.241691	printScene: 	0.0374398	applyBloom: 	0.00645399	setRenderState: 	0.000439088	applyParticles: 	0.00208717	gui: 	0.0271122	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000442095	console: 	0.0010105	endScene: 	0.000354879	present: 	0.333674	TOTAL_RENDER: 	10.8258	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.0615	UpdateCamera: 	1.02863	UpdateEnemies: 	0.262202	UpdateProjectile: 	0.00336233	UpdateParticle: 	0.190609	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.067	UpdatePlayer: 	0.0976158	UpdateSound: 	0.0220597	UpdateItems:	0.00116088	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0415359	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.92538	
RENDER	shadowmap: 	0.229766	sendToRender: 	0.0893814	scene: 	4.45594	particles2Tex: 	2.74246	sendToRender: 	0.0769396	motionBlur: 	1.63134	bloom2Tex: 	0.0683503	printScene: 	0.0361255	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.025846	setRenderState: 	0.0004842	luaMsg: 	0.000562393	printTextDebug:	0.000538334	console: 	0.000995466	endScene: 	0.000333827	present: 	0.51954	TOTAL_RENDER: 	10.0568	
UPDATE	UpdateSceneManager: 	0.0180958	UpdateInput: 	1.03883	UpdateCamera: 	0.996892	UpdateEnemies: 	0.259739	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.183376	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.02929	UpdatePlayer: 	0.0908551	UpdateSound: 	0.0214191	UpdateItems:	0.000983436	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0410367	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.84306	
RENDER	shadowmap: 	0.304977	sendToRender: 	0.0909904	scene: 	4.34221	particles2Tex: 	2.73967	sendToRender: 	0.0660256	motionBlur: 	1.40426	bloom2Tex: 	0.260566	printScene: 	0.0353616	applyBloom: 	0.00662241	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.026216	setRenderState: 	0.000481192	luaMsg: 	0.000727803	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000360894	present: 	0.421281	TOTAL_RENDER: 	9.8683	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.04292	UpdateCamera: 	0.936358	UpdateEnemies: 	0.262415	UpdateProjectile: 	0.00748855	UpdateParticle: 	0.184056	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.09458	UpdatePlayer: 	0.128581	UpdateSound: 	0.0221018	UpdateItems:	0.00140749	UpdateTriggers: 	0.0350037	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.91115	
RENDER	shadowmap: 	0.215625	sendToRender: 	0.0915468	scene: 	4.87811	particles2Tex: 	2.75186	sendToRender: 	0.067424	motionBlur: 	1.63998	bloom2Tex: 	0.066591	printScene: 	0.0371089	applyBloom: 	0.30947	setRenderState: 	0.0004842	applyParticles: 	0.00226762	gui: 	0.0280204	setRenderState: 	0.000475177	luaMsg: 	0.000610513	printTextDebug:	0.000836071	console: 	0.000700736	endScene: 	0.000363902	present: 	0.148896	TOTAL_RENDER: 	10.4077	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.03162	UpdateCamera: 	0.996877	UpdateEnemies: 	2.2242	UpdateProjectile: 	0.00368413	UpdateParticle: 	0.235234	UpdateLUAMsg: 	0.00571416	UpdateColisions: 	1.05676	UpdatePlayer: 	0.0922145	UpdateSound: 	0.0160899	UpdateItems:	0.000836071	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0398848	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	5.85769	
RENDER	shadowmap: 	0.199764	sendToRender: 	0.090428	scene: 	4.98991	particles2Tex: 	2.81194	sendToRender: 	0.067394	motionBlur: 	1.84347	bloom2Tex: 	0.0656286	printScene: 	0.0351782	applyBloom: 	0.303617	setRenderState: 	0.000517282	applyParticles: 	0.00202401	gui: 	0.0267753	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000430065	console: 	0.000787952	endScene: 	0.000360894	present: 	0.178194	TOTAL_RENDER: 	10.7811	
UPDATE	UpdateSceneManager: 	0.0256806	UpdateInput: 	1.06072	UpdateCamera: 	0.965335	UpdateEnemies: 	0.230948	UpdateProjectile: 	0.00270069	UpdateParticle: 	0.179088	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.03348	UpdatePlayer: 	0.0884371	UpdateSound: 	0.019795	UpdateItems:	0.000860131	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0381706	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.80444	
RENDER	shadowmap: 	0.219541	sendToRender: 	0.0902446	scene: 	5.03464	particles2Tex: 	2.76992	sendToRender: 	0.0655534	motionBlur: 	1.67755	bloom2Tex: 	0.36958	printScene: 	0.0344624	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.0252325	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000327812	console: 	0.000781937	endScene: 	0.000345857	present: 	0.32543	TOTAL_RENDER: 	10.7883	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.06898	UpdateCamera: 	0.947389	UpdateEnemies: 	0.225995	UpdateProjectile: 	0.00681789	UpdateParticle: 	0.294475	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.06392	UpdatePlayer: 	0.0930114	UpdateSound: 	0.0201048	UpdateItems:	0.000938325	UpdateTriggers: 	0.0327541	UpdateRigid: 	0.0395299	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.95191	
RENDER	shadowmap: 	0.20912	sendToRender: 	0.0887619	scene: 	4.94614	particles2Tex: 	2.74156	sendToRender: 	0.0666902	motionBlur: 	1.91859	bloom2Tex: 	0.444886	printScene: 	0.215505	applyBloom: 	0.00697729	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.0369796	setRenderState: 	0.000439088	luaMsg: 	0.000893213	printTextDebug:	0.000863138	console: 	0.000923287	endScene: 	0.000369916	present: 	0.260701	TOTAL_RENDER: 	11.1428	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.04238	UpdateCamera: 	1.0196	UpdateEnemies: 	0.225998	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.170056	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.06119	UpdatePlayer: 	0.0918265	UpdateSound: 	0.0127095	UpdateItems:	0.000685699	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0394277	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.8147	
RENDER	shadowmap: 	0.251621	sendToRender: 	0.0949994	scene: 	5.21961	particles2Tex: 	2.82234	sendToRender: 	0.0669579	motionBlur: 	1.84193	bloom2Tex: 	0.0689218	printScene: 	0.0421975	applyBloom: 	0.0069833	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.028646	setRenderState: 	0.000490215	luaMsg: 	0.000706751	printTextDebug:	0.000619535	console: 	0.000902235	endScene: 	0.000345857	present: 	0.449379	TOTAL_RENDER: 	11.0644	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	0.972799	UpdateCamera: 	1.01463	UpdateEnemies: 	1.70814	UpdateProjectile: 	0.0038766	UpdateParticle: 	0.253682	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.06214	UpdatePlayer: 	0.101023	UpdateSound: 	0.0177831	UpdateItems:	0.000899228	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0408682	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.33446	
RENDER	shadowmap: 	0.244331	sendToRender: 	0.0897544	scene: 	5.0602	particles2Tex: 	2.97358	sendToRender: 	0.0679113	motionBlur: 	1.83944	bloom2Tex: 	0.0656557	printScene: 	0.036742	applyBloom: 	0.0068209	setRenderState: 	0.0595566	applyParticles: 	0.00231874	gui: 	0.283897	setRenderState: 	0.000487207	luaMsg: 	0.000793967	printTextDebug:	0.000802989	console: 	0.00129621	endScene: 	0.000345857	present: 	0.166877	TOTAL_RENDER: 	11.0686	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	0.922247	UpdateCamera: 	0.829142	UpdateEnemies: 	0.205637	UpdateProjectile: 	0.00251122	UpdateParticle: 	0.179106	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.07407	UpdatePlayer: 	0.0965723	UpdateSound: 	0.0209168	UpdateItems:	0.000845094	UpdateTriggers: 	0.0337406	UpdateRigid: 	0.0400743	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.55	
RENDER	shadowmap: 	0.211529	sendToRender: 	0.106037	scene: 	4.98769	particles2Tex: 	2.81865	sendToRender: 	0.0786448	motionBlur: 	1.85791	bloom2Tex: 	0.0669248	printScene: 	0.0379059	applyBloom: 	0.00685097	setRenderState: 	0.000445103	applyParticles: 	0.00214431	gui: 	0.304198	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000526304	console: 	0.0012511	endScene: 	0.000390969	present: 	0.121642	TOTAL_RENDER: 	10.8017	
UPDATE	UpdateSceneManager: 	0.0108358	UpdateInput: 	1.033	UpdateCamera: 	0.975653	UpdateEnemies: 	0.240972	UpdateProjectile: 	0.00647504	UpdateParticle: 	0.176946	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.06473	UpdatePlayer: 	0.0962354	UpdateSound: 	0.0316083	UpdateItems:	0.000959377	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0390277	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.82692	
RENDER	shadowmap: 	0.204197	sendToRender: 	0.0895108	scene: 	4.92931	particles2Tex: 	2.86169	sendToRender: 	0.0660286	motionBlur: 	1.82407	bloom2Tex: 	0.0662993	printScene: 	0.36189	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.0269979	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.00062555	console: 	0.00108569	endScene: 	0.000351872	present: 	0.279759	TOTAL_RENDER: 	10.8874	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.03308	UpdateCamera: 	0.955765	UpdateEnemies: 	0.235625	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.172625	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0571	UpdatePlayer: 	0.0823771	UpdateSound: 	0.0208025	UpdateItems:	0.000805997	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0389766	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.753	
RENDER	shadowmap: 	0.197905	sendToRender: 	0.0881755	scene: 	4.95124	particles2Tex: 	2.87103	sendToRender: 	0.0886476	motionBlur: 	1.97629	bloom2Tex: 	0.0667985	printScene: 	0.0349917	applyBloom: 	0.00712766	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0263934	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.000971407	endScene: 	0.00033082	present: 	0.429329	TOTAL_RENDER: 	10.9132	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.02261	UpdateCamera: 	0.952745	UpdateEnemies: 	2.13625	UpdateProjectile: 	0.00337135	UpdateParticle: 	0.232446	UpdateLUAMsg: 	0.0102344	UpdateColisions: 	1.08239	UpdatePlayer: 	0.0613731	UpdateSound: 	0.0153861	UpdateItems:	0.00111276	UpdateTriggers: 	0.0339451	UpdateRigid: 	0.0379931	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	5.74519	
RENDER	shadowmap: 	0.208913	sendToRender: 	0.0885303	scene: 	5.07915	particles2Tex: 	2.68841	sendToRender: 	0.0657489	motionBlur: 	1.81965	bloom2Tex: 	0.369748	printScene: 	0.0377435	applyBloom: 	0.00703142	setRenderState: 	0.00044811	applyParticles: 	0.00198793	gui: 	0.0250461	setRenderState: 	0.000466155	luaMsg: 	0.000631565	printTextDebug:	0.000541341	console: 	0.000902235	endScene: 	0.000366909	present: 	0.285924	TOTAL_RENDER: 	10.8535	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.09316	UpdateCamera: 	0.952727	UpdateEnemies: 	0.196293	UpdateProjectile: 	0.00624046	UpdateParticle: 	0.177373	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.02813	UpdatePlayer: 	0.059719	UpdateSound: 	0.0195605	UpdateItems:	0.0010105	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0386097	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.73263	
RENDER	shadowmap: 	0.219487	sendToRender: 	0.0884371	scene: 	4.85418	particles2Tex: 	2.78661	sendToRender: 	0.0660286	motionBlur: 	2.03099	bloom2Tex: 	0.0668256	printScene: 	0.0350067	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.0249829	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.00575325	console: 	0.000926295	endScene: 	0.00033082	present: 	0.421969	TOTAL_RENDER: 	10.7799	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.00281	UpdateCamera: 	0.986525	UpdateEnemies: 	0.19153	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.172559	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.994062	UpdatePlayer: 	0.0565942	UpdateSound: 	0.0122794	UpdateItems:	0.00107065	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0379991	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	3.60668	
RENDER	shadowmap: 	0.190675	sendToRender: 	0.071039	scene: 	4.80004	particles2Tex: 	2.62004	sendToRender: 	0.0654301	motionBlur: 	1.92772	bloom2Tex: 	0.0664617	printScene: 	0.0325136	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.303482	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000418036	console: 	0.000974414	endScene: 	0.000363902	present: 	0.155482	TOTAL_RENDER: 	10.4375	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	0.996405	UpdateCamera: 	0.941122	UpdateEnemies: 	0.182176	UpdateProjectile: 	0.00308865	UpdateParticle: 	0.174369	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.98482	UpdatePlayer: 	0.0526033	UpdateSound: 	0.0174793	UpdateItems:	0.000962384	UpdateTriggers: 	0.0319151	UpdateRigid: 	0.0382608	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	3.56889	
RENDER	shadowmap: 	0.205373	sendToRender: 	0.0884852	scene: 	4.55001	particles2Tex: 	2.8452	sendToRender: 	0.092446	motionBlur: 	1.76673	bloom2Tex: 	0.379631	printScene: 	0.049238	applyBloom: 	0.00695623	setRenderState: 	0.000457133	applyParticles: 	0.00222551	gui: 	0.0313858	setRenderState: 	0.00046014	luaMsg: 	0.000983436	printTextDebug:	0.00074284	console: 	0.00114584	endScene: 	0.000327812	present: 	0.276424	TOTAL_RENDER: 	10.4955	
UPDATE	UpdateSceneManager: 	0.0151335	UpdateInput: 	1.14949	UpdateCamera: 	1.00207	UpdateEnemies: 	2.34317	UpdateProjectile: 	0.0066194	UpdateParticle: 	0.301747	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.06732	UpdatePlayer: 	0.0684225	UpdateSound: 	0.0148297	UpdateItems:	0.000974414	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0421524	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.20272	
RENDER	shadowmap: 	0.258572	sendToRender: 	0.0841725	scene: 	4.771	particles2Tex: 	2.84054	sendToRender: 	0.0682661	motionBlur: 	1.66532	bloom2Tex: 	0.0689729	printScene: 	0.379203	applyBloom: 	0.0079938	setRenderState: 	0.0004842	applyParticles: 	0.00208116	gui: 	0.0297076	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.00075487	console: 	0.0010887	endScene: 	0.000372924	present: 	0.223327	TOTAL_RENDER: 	10.5667	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.1897	UpdateCamera: 	0.973551	UpdateEnemies: 	0.239736	UpdateProjectile: 	0.00258942	UpdateParticle: 	0.185033	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.06034	UpdatePlayer: 	0.0731111	UpdateSound: 	0.0219123	UpdateItems:	0.000971407	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0411389	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.93534	
RENDER	shadowmap: 	0.205114	sendToRender: 	0.0895228	scene: 	4.65151	particles2Tex: 	2.73941	sendToRender: 	0.255997	motionBlur: 	1.64474	bloom2Tex: 	0.0660436	printScene: 	0.0360473	applyBloom: 	0.283618	setRenderState: 	0.000556378	applyParticles: 	0.00252927	gui: 	0.0282881	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.000721788	endScene: 	0.000363902	present: 	0.144304	TOTAL_RENDER: 	10.3156	
UPDATE	UpdateSceneManager: 	0.0258581	UpdateInput: 	1.11749	UpdateCamera: 	0.922331	UpdateEnemies: 	2.2854	UpdateProjectile: 	0.00745547	UpdateParticle: 	0.229459	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.01136	UpdatePlayer: 	0.060149	UpdateSound: 	0.015353	UpdateItems:	0.000989451	UpdateTriggers: 	0.0348353	UpdateRigid: 	0.0396563	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.89944	
RENDER	shadowmap: 	0.231375	sendToRender: 	0.0897574	scene: 	4.73172	particles2Tex: 	2.80778	sendToRender: 	0.0651955	motionBlur: 	1.61877	bloom2Tex: 	0.0655384	printScene: 	0.0352744	applyBloom: 	0.312561	setRenderState: 	0.000493222	applyParticles: 	0.00225258	gui: 	0.0274009	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.000836071	endScene: 	0.000363902	present: 	0.162847	TOTAL_RENDER: 	10.32	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.05132	UpdateCamera: 	0.943964	UpdateEnemies: 	0.227048	UpdateProjectile: 	0.00365405	UpdateParticle: 	0.169319	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.01052	UpdatePlayer: 	0.055704	UpdateSound: 	0.0198702	UpdateItems:	0.000974414	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0385465	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.69873	
RENDER	shadowmap: 	0.199069	sendToRender: 	0.0891258	scene: 	4.54922	particles2Tex: 	2.87605	sendToRender: 	0.110431	motionBlur: 	1.76557	bloom2Tex: 	0.0703743	printScene: 	0.0462005	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.0287783	setRenderState: 	0.000451118	luaMsg: 	0.000929302	printTextDebug:	0.000634572	console: 	0.00810508	endScene: 	0.000324805	present: 	0.451701	TOTAL_RENDER: 	10.4035	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.12615	UpdateCamera: 	0.970898	UpdateEnemies: 	1.84231	UpdateProjectile: 	0.00694721	UpdateParticle: 	0.416655	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.03353	UpdatePlayer: 	0.0642001	UpdateSound: 	0.0134403	UpdateItems:	0.00115787	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0424111	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.69331	
RENDER	shadowmap: 	0.255197	sendToRender: 	0.106566	scene: 	4.59492	particles2Tex: 	2.65551	sendToRender: 	0.0663203	motionBlur: 	1.53263	bloom2Tex: 	0.068212	printScene: 	0.374939	applyBloom: 	0.0075878	setRenderState: 	0.000463147	applyParticles: 	0.00210221	gui: 	0.0294249	setRenderState: 	0.000457133	luaMsg: 	0.000802989	printTextDebug:	0.000833064	console: 	0.00109772	endScene: 	0.000360894	present: 	0.343325	TOTAL_RENDER: 	10.2085	
UPDATE	UpdateSceneManager: 	0.0122193	UpdateInput: 	1.13246	UpdateCamera: 	1.07294	UpdateEnemies: 	0.369426	UpdateProjectile: 	0.00279693	UpdateParticle: 	0.210326	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.03515	UpdatePlayer: 	0.0598693	UpdateSound: 	0.0182883	UpdateItems:	0.00112779	UpdateTriggers: 	0.05368	UpdateRigid: 	0.0401344	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.16165	
RENDER	shadowmap: 	0.210341	sendToRender: 	0.0900641	scene: 	4.33059	particles2Tex: 	2.77067	sendToRender: 	0.0660436	motionBlur: 	1.51987	bloom2Tex: 	0.0664947	printScene: 	0.0373976	applyBloom: 	0.30596	setRenderState: 	0.000463147	applyParticles: 	0.00224657	gui: 	0.0276084	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.00061352	console: 	0.000842086	endScene: 	0.000369916	present: 	0.163473	TOTAL_RENDER: 	9.76939	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.17194	UpdateCamera: 	0.915691	UpdateEnemies: 	0.236316	UpdateProjectile: 	0.00716976	UpdateParticle: 	0.180146	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.031	UpdatePlayer: 	0.0579055	UpdateSound: 	0.0193078	UpdateItems:	0.000968399	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0398668	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.80737	
RENDER	shadowmap: 	0.210955	sendToRender: 	0.0887649	scene: 	4.2725	particles2Tex: 	2.69813	sendToRender: 	0.0827831	motionBlur: 	1.38905	bloom2Tex: 	0.330323	printScene: 	0.0357135	applyBloom: 	0.00688706	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.0258972	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000902235	console: 	0.000727803	endScene: 	0.000339842	present: 	0.326212	TOTAL_RENDER: 	9.63709	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.0909	UpdateCamera: 	0.909369	UpdateEnemies: 	0.253384	UpdateProjectile: 	0.00252024	UpdateParticle: 	0.177061	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.03116	UpdatePlayer: 	0.0645429	UpdateSound: 	0.0220175	UpdateItems:	0.00115787	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0400923	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.73774	
RENDER	shadowmap: 	0.213565	sendToRender: 	0.0894566	scene: 	4.33699	particles2Tex: 	2.7639	sendToRender: 	0.0825575	motionBlur: 	1.4133	bloom2Tex: 	0.334155	printScene: 	0.0357466	applyBloom: 	0.00653218	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.212034	setRenderState: 	0.000544349	luaMsg: 	0.000676676	printTextDebug:	0.000526304	console: 	0.000805997	endScene: 	0.000342849	present: 	0.168655	TOTAL_RENDER: 	9.82683	
UPDATE	UpdateSceneManager: 	0.0205379	UpdateInput: 	1.13659	UpdateCamera: 	0.9974	UpdateEnemies: 	2.20093	UpdateProjectile: 	0.0041172	UpdateParticle: 	0.243757	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.04547	UpdatePlayer: 	0.163148	UpdateSound: 	0.0167665	UpdateItems:	0.00115486	UpdateTriggers: 	0.0339331	UpdateRigid: 	0.0409645	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	6.07281	
RENDER	shadowmap: 	0.379964	sendToRender: 	0.0901393	scene: 	4.3547	particles2Tex: 	2.72327	sendToRender: 	0.0853063	motionBlur: 	1.60214	bloom2Tex: 	0.0667263	printScene: 	0.0370277	applyBloom: 	0.00646	setRenderState: 	0.00047217	applyParticles: 	0.00187665	gui: 	0.348158	setRenderState: 	0.000547356	luaMsg: 	0.000679684	printTextDebug:	0.000649609	console: 	0.00109772	endScene: 	0.000351872	present: 	0.1819	TOTAL_RENDER: 	10.0487	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.07622	UpdateCamera: 	0.989854	UpdateEnemies: 	0.235622	UpdateProjectile: 	0.00272174	UpdateParticle: 	0.179984	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.04402	UpdatePlayer: 	0.145765	UpdateSound: 	0.0203725	UpdateItems:	0.00137741	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0398457	UpdateGUI: 	0.001212	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.88876	
RENDER	shadowmap: 	0.222819	sendToRender: 	0.0898145	scene: 	4.40948	particles2Tex: 	2.6982	sendToRender: 	0.065803	motionBlur: 	1.52212	bloom2Tex: 	0.0673068	printScene: 	0.354972	applyBloom: 	0.00693518	setRenderState: 	0.000466155	applyParticles: 	0.00193379	gui: 	0.113513	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00102554	endScene: 	0.000360894	present: 	0.265435	TOTAL_RENDER: 	9.98685	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.02854	UpdateCamera: 	0.0482155	UpdateEnemies: 	0.207246	UpdateProjectile: 	0.00632467	UpdateParticle: 	0.172889	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.14025	UpdatePlayer: 	0.084344	UpdateSound: 	0.0190582	UpdateItems:	0.000854116	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0372804	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.88567	
RENDER	shadowmap: 	0.194877	sendToRender: 	0.121645	scene: 	4.47954	particles2Tex: 	2.69315	sendToRender: 	0.0873123	motionBlur: 	1.80059	bloom2Tex: 	0.0681278	printScene: 	0.0396081	applyBloom: 	0.00661639	setRenderState: 	0.000439088	applyParticles: 	0.00182853	gui: 	0.118076	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000412021	console: 	0.000974414	endScene: 	0.000345857	present: 	0.434095	TOTAL_RENDER: 	10.2507	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.18842	UpdateCamera: 	0.0501402	UpdateEnemies: 	1.77975	UpdateProjectile: 	0.00369616	UpdateParticle: 	0.233565	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.07417	UpdatePlayer: 	0.087598	UpdateSound: 	0.0147155	UpdateItems:	0.000769907	UpdateTriggers: 	0.0332444	UpdateRigid: 	0.0377104	UpdateGUI: 	0.00116388	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.65244	
RENDER	shadowmap: 	0.230073	sendToRender: 	0.0893183	scene: 	4.5778	particles2Tex: 	2.74215	sendToRender: 	0.0680015	motionBlur: 	1.62914	bloom2Tex: 	0.0660436	printScene: 	0.0340714	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.116313	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000739833	console: 	0.000763893	endScene: 	0.000342849	present: 	0.447088	TOTAL_RENDER: 	10.1767	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.06014	UpdateCamera: 	0.058525	UpdateEnemies: 	0.255194	UpdateProjectile: 	0.00340143	UpdateParticle: 	0.169656	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.05482	UpdatePlayer: 	0.0847169	UpdateSound: 	0.016959	UpdateItems:	0.00119396	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0388743	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.88503	
RENDER	shadowmap: 	0.243934	sendToRender: 	0.0905995	scene: 	4.1857	particles2Tex: 	2.97534	sendToRender: 	0.0664105	motionBlur: 	1.40593	bloom2Tex: 	0.339773	printScene: 	0.0347782	applyBloom: 	0.0064991	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.119952	setRenderState: 	0.000457133	luaMsg: 	0.000622542	printTextDebug:	0.000430065	console: 	0.000956369	endScene: 	0.000360894	present: 	0.379637	TOTAL_RENDER: 	10.0246	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	1.06505	UpdateCamera: 	0.0470997	UpdateEnemies: 	0.25932	UpdateProjectile: 	0.00620136	UpdateParticle: 	0.177467	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.09469	UpdatePlayer: 	0.0817876	UpdateSound: 	0.0136388	UpdateItems:	0.000890205	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0385194	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.92451	
RENDER	shadowmap: 	0.20429	sendToRender: 	0.0690631	scene: 	4.20027	particles2Tex: 	2.85497	sendToRender: 	0.0666782	motionBlur: 	1.39818	bloom2Tex: 	0.339701	printScene: 	0.0354097	applyBloom: 	0.00671263	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.138851	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000634572	console: 	0.000769907	endScene: 	0.000339842	present: 	0.34546	TOTAL_RENDER: 	9.82453	
UPDATE	UpdateSceneManager: 	0.0269347	UpdateInput: 	1.06209	UpdateCamera: 	0.0483779	UpdateEnemies: 	0.25114	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.180862	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1525	UpdatePlayer: 	0.0854748	UpdateSound: 	0.0209499	UpdateItems:	0.00116689	UpdateTriggers: 	0.0344473	UpdateRigid: 	0.0388984	UpdateGUI: 	0.00137741	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.03946	
RENDER	shadowmap: 	0.205995	sendToRender: 	0.0676676	scene: 	4.22579	particles2Tex: 	2.91334	sendToRender: 	0.0757306	motionBlur: 	1.43639	bloom2Tex: 	0.323752	printScene: 	0.0357225	applyBloom: 	0.00646	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.162688	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000890205	console: 	0.00107065	endScene: 	0.000333827	present: 	0.377119	TOTAL_RENDER: 	10.017	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.03518	UpdateCamera: 	0.0539416	UpdateEnemies: 	0.233808	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.167647	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0739	UpdatePlayer: 	0.105011	UpdateSound: 	0.0198071	UpdateItems:	0.0011699	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0382277	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.87094	
RENDER	shadowmap: 	0.195773	sendToRender: 	0.0897634	scene: 	4.22255	particles2Tex: 	2.87423	sendToRender: 	0.0661278	motionBlur: 	1.39479	bloom2Tex: 	0.320709	printScene: 	0.0344534	applyBloom: 	0.00640888	setRenderState: 	0.000469162	applyParticles: 	0.0018977	gui: 	0.105748	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000631565	console: 	0.00643895	endScene: 	0.000327812	present: 	0.380433	TOTAL_RENDER: 	9.86223	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.04945	UpdateCamera: 	0.0472771	UpdateEnemies: 	0.22198	UpdateProjectile: 	0.00210522	UpdateParticle: 	0.164192	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.05353	UpdatePlayer: 	0.0820673	UpdateSound: 	0.0191184	UpdateItems:	0.00109471	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0376683	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.81786	
RENDER	shadowmap: 	0.188703	sendToRender: 	0.0887078	scene: 	4.52146	particles2Tex: 	2.72739	sendToRender: 	0.0655835	motionBlur: 	1.63908	bloom2Tex: 	0.0653068	printScene: 	0.033085	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.364512	setRenderState: 	0.000505252	luaMsg: 	0.00079096	printTextDebug:	0.000430065	console: 	0.00103456	endScene: 	0.000348864	present: 	0.136295	TOTAL_RENDER: 	10.0077	
UPDATE	UpdateSceneManager: 	0.0187484	UpdateInput: 	1.13268	UpdateCamera: 	0.0572919	UpdateEnemies: 	0.268971	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.345944	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.41403	UpdatePlayer: 	0.130069	UpdateSound: 	0.0191875	UpdateItems:	0.00110373	UpdateTriggers: 	0.036309	UpdateRigid: 	0.0442576	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.6267	
RENDER	shadowmap: 	0.251949	sendToRender: 	0.126379	scene: 	4.56397	particles2Tex: 	2.78468	sendToRender: 	0.0667023	motionBlur: 	1.44125	bloom2Tex: 	0.265086	printScene: 	0.0427238	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.00287212	gui: 	0.117588	setRenderState: 	0.00046014	luaMsg: 	0.000821034	printTextDebug:	0.000736825	console: 	0.00110373	endScene: 	0.000348864	present: 	0.426709	TOTAL_RENDER: 	10.423	
UPDATE	UpdateSceneManager: 	0.0106825	UpdateInput: 	1.3559	UpdateCamera: 	1.09395	UpdateEnemies: 	0.251462	UpdateProjectile: 	0.00633068	UpdateParticle: 	0.309701	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.21336	UpdatePlayer: 	0.100232	UpdateSound: 	0.019386	UpdateItems:	0.00117591	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.042802	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.55931	
RENDER	shadowmap: 	0.243928	sendToRender: 	0.11794	scene: 	4.71904	particles2Tex: 	2.86011	sendToRender: 	0.0870416	motionBlur: 	1.7492	bloom2Tex: 	0.0690511	printScene: 	0.37274	applyBloom: 	0.00682391	setRenderState: 	0.0004842	applyParticles: 	0.00207514	gui: 	0.111715	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000661639	console: 	0.00114283	endScene: 	0.000478185	present: 	0.279867	TOTAL_RENDER: 	10.7988	
UPDATE	UpdateSceneManager: 	0.0122975	UpdateInput: 	1.07509	UpdateCamera: 	0.978607	UpdateEnemies: 	0.240322	UpdateProjectile: 	0.00167816	UpdateParticle: 	0.176351	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.06883	UpdatePlayer: 	0.0865845	UpdateSound: 	0.0205018	UpdateItems:	0.00115486	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0487508	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.85297	
RENDER	shadowmap: 	0.215024	sendToRender: 	0.0892221	scene: 	4.7842	particles2Tex: 	2.82796	sendToRender: 	0.066594	motionBlur: 	1.63938	bloom2Tex: 	0.357766	printScene: 	0.037954	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.1045	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000523296	console: 	0.000833064	endScene: 	0.000366909	present: 	0.340233	TOTAL_RENDER: 	10.6412	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.04034	UpdateCamera: 	0.931137	UpdateEnemies: 	0.243832	UpdateProjectile: 	0.001615	UpdateParticle: 	0.199556	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04247	UpdatePlayer: 	0.099303	UpdateSound: 	0.0139937	UpdateItems:	0.000968399	UpdateTriggers: 	0.035524	UpdateRigid: 	0.0400623	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.80794	
RENDER	shadowmap: 	0.227393	sendToRender: 	0.0889454	scene: 	4.97859	particles2Tex: 	2.68858	sendToRender: 	0.0663925	motionBlur: 	1.55025	bloom2Tex: 	0.285798	printScene: 	0.0352714	applyBloom: 	0.00644798	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.0992188	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000526304	console: 	0.00112178	endScene: 	0.000339842	present: 	0.526087	TOTAL_RENDER: 	10.7237	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.07502	UpdateCamera: 	0.979376	UpdateEnemies: 	0.228464	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.180994	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.04079	UpdatePlayer: 	0.100286	UpdateSound: 	0.0186071	UpdateItems:	0.000923287	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0583295	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.84162	
RENDER	shadowmap: 	0.202672	sendToRender: 	0.0883649	scene: 	4.65322	particles2Tex: 	2.72379	sendToRender: 	0.0656527	motionBlur: 	1.59327	bloom2Tex: 	0.465102	printScene: 	0.0373134	applyBloom: 	0.00684195	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.0895108	setRenderState: 	0.000490215	luaMsg: 	0.000730811	printTextDebug:	0.000442095	console: 	0.00109471	endScene: 	0.000333827	present: 	0.30211	TOTAL_RENDER: 	10.3984	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.06749	UpdateCamera: 	0.92336	UpdateEnemies: 	0.230999	UpdateProjectile: 	0.00236686	UpdateParticle: 	0.179283	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.18219	UpdatePlayer: 	0.10191	UpdateSound: 	0.0196116	UpdateItems:	0.00117892	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0397495	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.89608	
RENDER	shadowmap: 	0.212025	sendToRender: 	0.090407	scene: 	4.73102	particles2Tex: 	2.69269	sendToRender: 	0.0870116	motionBlur: 	1.66399	bloom2Tex: 	0.432634	printScene: 	0.0432622	applyBloom: 	0.00905543	setRenderState: 	0.000634572	applyParticles: 	0.00261047	gui: 	0.0773907	setRenderState: 	0.000619535	luaMsg: 	0.000953362	printTextDebug:	0.000640587	console: 	0.000989451	endScene: 	0.000475177	present: 	0.330847	TOTAL_RENDER: 	10.6227	
UPDATE	UpdateSceneManager: 	0.0246009	UpdateInput: 	0.975416	UpdateCamera: 	0.796884	UpdateEnemies: 	0.232148	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.371965	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.26655	UpdatePlayer: 	0.0849996	UpdateSound: 	0.0148027	UpdateItems:	0.00132328	UpdateTriggers: 	0.0362578	UpdateRigid: 	0.0431238	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.01536	
RENDER	shadowmap: 	0.300177	sendToRender: 	0.0694872	scene: 	4.70616	particles2Tex: 	2.73481	sendToRender: 	0.0674812	motionBlur: 	1.57064	bloom2Tex: 	0.378136	printScene: 	0.03796	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0648557	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.00074284	console: 	0.00100148	endScene: 	0.000348864	present: 	0.350552	TOTAL_RENDER: 	10.463	
UPDATE	UpdateSceneManager: 	0.0108358	UpdateInput: 	1.08923	UpdateCamera: 	0.977704	UpdateEnemies: 	0.24121	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.173912	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.14217	UpdatePlayer: 	0.0772464	UpdateSound: 	0.0212356	UpdateItems:	0.00118794	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.041175	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.91223	
RENDER	shadowmap: 	0.234861	sendToRender: 	0.0893393	scene: 	4.59915	particles2Tex: 	2.78772	sendToRender: 	0.0689187	motionBlur: 	1.84933	bloom2Tex: 	0.0703954	printScene: 	0.0398457	applyBloom: 	0.00669459	setRenderState: 	0.000475177	applyParticles: 	0.00208717	gui: 	0.30618	setRenderState: 	0.000562393	luaMsg: 	0.000757878	printTextDebug:	0.000751863	console: 	0.000980429	endScene: 	0.000390969	present: 	0.175813	TOTAL_RENDER: 	10.4165	
UPDATE	UpdateSceneManager: 	0.0126824	UpdateInput: 	1.07311	UpdateCamera: 	0.947819	UpdateEnemies: 	0.255417	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.185746	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.15022	UpdatePlayer: 	3.68091	UpdateSound: 	0.0182612	UpdateItems:	0.00149771	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0510635	UpdateGUI: 	0.00190973	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	7.54169	
RENDER	shadowmap: 	0.282216	sendToRender: 	0.0907498	scene: 	4.48891	particles2Tex: 	2.8427	sendToRender: 	0.0669729	motionBlur: 	1.66599	bloom2Tex: 	0.0656286	printScene: 	0.0366729	applyBloom: 	0.00667053	setRenderState: 	0.000439088	applyParticles: 	0.0020992	gui: 	0.30233	setRenderState: 	0.0004842	luaMsg: 	0.000881183	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000348864	present: 	0.171184	TOTAL_RENDER: 	10.1954	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.03182	UpdateCamera: 	0.961479	UpdateEnemies: 	0.214958	UpdateProjectile: 	0.00171725	UpdateParticle: 	0.178197	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.992982	UpdatePlayer: 	0.0991166	UpdateSound: 	0.0164568	UpdateItems:	0.00117291	UpdateTriggers: 	0.0345767	UpdateRigid: 	0.0390939	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.7167	
RENDER	shadowmap: 	0.217685	sendToRender: 	0.0886867	scene: 	4.61164	particles2Tex: 	2.90234	sendToRender: 	0.0766238	motionBlur: 	1.74402	bloom2Tex: 	0.0672737	printScene: 	0.0369526	applyBloom: 	0.00678481	setRenderState: 	0.00044811	applyParticles: 	0.00187665	gui: 	0.331541	setRenderState: 	0.000559386	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.000953362	endScene: 	0.000366909	present: 	0.143546	TOTAL_RENDER: 	10.4204	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.13388	UpdateCamera: 	0.95778	UpdateEnemies: 	0.194666	UpdateProjectile: 	0.00165109	UpdateParticle: 	0.178188	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.981668	UpdatePlayer: 	0.0923829	UpdateSound: 	0.0128689	UpdateItems:	0.0010496	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0395029	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.77582	
RENDER	shadowmap: 	0.223291	sendToRender: 	0.0882927	scene: 	4.30565	particles2Tex: 	2.85335	sendToRender: 	0.0673338	motionBlur: 	1.7908	bloom2Tex: 	0.0658812	printScene: 	0.0353766	applyBloom: 	0.316366	setRenderState: 	0.000538334	applyParticles: 	0.00223454	gui: 	0.0850718	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000568408	console: 	0.000980429	endScene: 	0.000354879	present: 	0.177719	TOTAL_RENDER: 	10.181	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.06082	UpdateCamera: 	0.927585	UpdateEnemies: 	0.220603	UpdateProjectile: 	0.00172928	UpdateParticle: 	0.177232	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.00059	UpdatePlayer: 	4.48801	UpdateSound: 	0.016156	UpdateItems:	0.00127516	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0503959	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	8.11558	
RENDER	shadowmap: 	0.235935	sendToRender: 	0.0692014	scene: 	4.26741	particles2Tex: 	2.73596	sendToRender: 	0.0768043	motionBlur: 	1.46493	bloom2Tex: 	0.346106	printScene: 	0.036745	applyBloom: 	0.0158162	setRenderState: 	0.000478185	applyParticles: 	0.0019368	gui: 	0.0651233	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000538334	console: 	0.000992459	endScene: 	0.000375931	present: 	0.371727	TOTAL_RENDER: 	9.85798	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.02835	UpdateCamera: 	1.02132	UpdateEnemies: 	0.200985	UpdateProjectile: 	0.00220747	UpdateParticle: 	0.185322	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.24779	UpdatePlayer: 	0.122072	UpdateSound: 	0.0143726	UpdateItems:	0.0010075	UpdateTriggers: 	0.0367992	UpdateRigid: 	0.0424833	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.06881	
RENDER	shadowmap: 	0.276039	sendToRender: 	0.104199	scene: 	4.44457	particles2Tex: 	2.95923	sendToRender: 	0.0869995	motionBlur: 	1.64628	bloom2Tex: 	0.367754	printScene: 	0.0415449	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.0680376	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000640587	console: 	0.00105562	endScene: 	0.000342849	present: 	0.396761	TOTAL_RENDER: 	10.5896	
UPDATE	UpdateSceneManager: 	0.0132629	UpdateInput: 	1.25084	UpdateCamera: 	1.03384	UpdateEnemies: 	0.221757	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.191551	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.0836	UpdatePlayer: 	0.110602	UpdateSound: 	0.0219995	UpdateItems:	0.00120298	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0423539	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.10809	
RENDER	shadowmap: 	0.238313	sendToRender: 	0.0893063	scene: 	4.44618	particles2Tex: 	2.80946	sendToRender: 	0.104106	motionBlur: 	1.5524	bloom2Tex: 	0.340086	printScene: 	0.0372052	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.0676917	setRenderState: 	0.00044811	luaMsg: 	0.00079096	printTextDebug:	0.000553371	console: 	0.00112178	endScene: 	0.000427058	present: 	0.405134	TOTAL_RENDER: 	10.2756	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.05306	UpdateCamera: 	0.926866	UpdateEnemies: 	0.217526	UpdateProjectile: 	0.00233077	UpdateParticle: 	0.179488	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.12927	UpdatePlayer: 	4.83195	UpdateSound: 	0.0162372	UpdateItems:	0.000983436	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.050874	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	8.58553	
RENDER	shadowmap: 	0.23684	sendToRender: 	0.0901273	scene: 	4.28962	particles2Tex: 	2.81134	sendToRender: 	0.0749908	motionBlur: 	1.5865	bloom2Tex: 	0.0649609	printScene: 	0.0338489	applyBloom: 	0.314387	setRenderState: 	0.000481192	applyParticles: 	0.0019368	gui: 	0.0614212	setRenderState: 	0.000487207	luaMsg: 	0.000643594	printTextDebug:	0.000727803	console: 	0.000956369	endScene: 	0.000354879	present: 	0.166962	TOTAL_RENDER: 	9.90954	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.03591	UpdateCamera: 	0.971328	UpdateEnemies: 	0.246861	UpdateProjectile: 	0.00276986	UpdateParticle: 	0.184937	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.997773	UpdatePlayer: 	0.0924039	UpdateSound: 	0.0201469	UpdateItems:	0.000971407	UpdateTriggers: 	0.033894	UpdateRigid: 	0.039136	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.79908	
RENDER	shadowmap: 	0.218179	sendToRender: 	0.0897664	scene: 	4.33675	particles2Tex: 	2.82626	sendToRender: 	0.0660587	motionBlur: 	1.62352	bloom2Tex: 	0.0654421	printScene: 	0.0363781	applyBloom: 	0.314119	setRenderState: 	0.000469162	applyParticles: 	0.00193078	gui: 	0.0661098	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000550364	console: 	0.00101652	endScene: 	0.000354879	present: 	0.166213	TOTAL_RENDER: 	9.98097	
UPDATE	UpdateSceneManager: 	0.016941	UpdateInput: 	1.07058	UpdateCamera: 	0.936457	UpdateEnemies: 	0.299828	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.190161	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.991728	UpdatePlayer: 	0.0910085	UpdateSound: 	0.0172808	UpdateItems:	0.00118794	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0396382	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.79101	
RENDER	shadowmap: 	0.230145	sendToRender: 	0.0889784	scene: 	4.7855	particles2Tex: 	2.88196	sendToRender: 	0.0756013	motionBlur: 	1.91176	bloom2Tex: 	0.0684526	printScene: 	0.0399179	applyBloom: 	0.313527	setRenderState: 	0.0004842	applyParticles: 	0.00208717	gui: 	0.0650572	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000652617	console: 	0.000863138	endScene: 	0.000345857	present: 	0.192991	TOTAL_RENDER: 	10.8509	
UPDATE	UpdateSceneManager: 	0.0100629	UpdateInput: 	1.09517	UpdateCamera: 	0.982958	UpdateEnemies: 	0.284192	UpdateProjectile: 	0.00247814	UpdateParticle: 	0.191196	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.1953	UpdatePlayer: 	5.21557	UpdateSound: 	0.0167485	UpdateItems:	0.00136839	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0532439	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00171725	TOTAL_UPDATE: 	9.21733	
RENDER	shadowmap: 	0.298071	sendToRender: 	0.0917994	scene: 	4.43049	particles2Tex: 	2.9163	sendToRender: 	0.0665459	motionBlur: 	1.55744	bloom2Tex: 	0.265513	printScene: 	0.0363059	applyBloom: 	0.0066615	setRenderState: 	0.000475177	applyParticles: 	0.00204807	gui: 	0.0702781	setRenderState: 	0.000463147	luaMsg: 	0.000884191	printTextDebug:	0.000655624	console: 	0.00111877	endScene: 	0.000333827	present: 	0.432538	TOTAL_RENDER: 	10.3482	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.06109	UpdateCamera: 	1.12282	UpdateEnemies: 	0.252987	UpdateProjectile: 	0.00376834	UpdateParticle: 	0.333382	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.1579	UpdatePlayer: 	0.113628	UpdateSound: 	0.0183966	UpdateItems:	0.00136538	UpdateTriggers: 	0.0359451	UpdateRigid: 	0.0432802	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.34497	
RENDER	shadowmap: 	0.276156	sendToRender: 	0.104509	scene: 	4.72505	particles2Tex: 	2.69312	sendToRender: 	0.0692706	motionBlur: 	1.67187	bloom2Tex: 	0.569163	printScene: 	0.0443238	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.0019789	gui: 	0.0675714	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000733818	console: 	0.00110373	endScene: 	0.000345857	present: 	0.314603	TOTAL_RENDER: 	10.7194	
UPDATE	UpdateSceneManager: 	0.0124418	UpdateInput: 	1.18209	UpdateCamera: 	0.0637189	UpdateEnemies: 	0.281924	UpdateProjectile: 	0.00869153	UpdateParticle: 	0.334483	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.17966	UpdatePlayer: 	0.115194	UpdateSound: 	0.0208477	UpdateItems:	0.000998474	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0433705	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.39948	
RENDER	shadowmap: 	0.258887	sendToRender: 	0.106783	scene: 	4.73056	particles2Tex: 	2.99414	sendToRender: 	0.0691202	motionBlur: 	1.64692	bloom2Tex: 	0.285124	printScene: 	0.0425223	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.0947648	setRenderState: 	0.000481192	luaMsg: 	0.000793967	printTextDebug:	0.000664647	console: 	0.00123907	endScene: 	0.000354879	present: 	0.440107	TOTAL_RENDER: 	10.885	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.12312	UpdateCamera: 	0.0491177	UpdateEnemies: 	0.219114	UpdateProjectile: 	0.0021383	UpdateParticle: 	0.191557	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.07328	UpdatePlayer: 	4.89576	UpdateSound: 	0.0179876	UpdateItems:	0.00114584	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.051262	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	7.78954	
RENDER	shadowmap: 	0.256232	sendToRender: 	0.0911198	scene: 	4.55685	particles2Tex: 	3.07666	sendToRender: 	0.0761457	motionBlur: 	1.61507	bloom2Tex: 	0.342531	printScene: 	0.0362729	applyBloom: 	0.00707052	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.0593851	setRenderState: 	0.000475177	luaMsg: 	0.000724796	printTextDebug:	0.000631565	console: 	0.000748855	endScene: 	0.000342849	present: 	0.337358	TOTAL_RENDER: 	10.6278	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.03049	UpdateCamera: 	0.0494605	UpdateEnemies: 	0.220028	UpdateProjectile: 	0.00661639	UpdateParticle: 	0.189734	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.0692	UpdatePlayer: 	0.0939347	UpdateSound: 	0.0209499	UpdateItems:	0.00104359	UpdateTriggers: 	0.0349947	UpdateRigid: 	0.0389976	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.89839	
RENDER	shadowmap: 	0.209108	sendToRender: 	0.0891108	scene: 	4.94824	particles2Tex: 	3.04912	sendToRender: 	0.0704225	motionBlur: 	1.66164	bloom2Tex: 	0.264514	printScene: 	0.0372563	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.0685759	setRenderState: 	0.000478185	luaMsg: 	0.000926295	printTextDebug:	0.000538334	console: 	0.00112178	endScene: 	0.000336835	present: 	0.426487	TOTAL_RENDER: 	11.0094	
UPDATE	UpdateSceneManager: 	0.0127245	UpdateInput: 	1.14122	UpdateCamera: 	0.0932039	UpdateEnemies: 	0.251086	UpdateProjectile: 	0.00312474	UpdateParticle: 	0.197845	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.12334	UpdatePlayer: 	0.10628	UpdateSound: 	0.023819	UpdateItems:	0.001212	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0422186	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.12561	
RENDER	shadowmap: 	0.283642	sendToRender: 	0.110737	scene: 	4.86981	particles2Tex: 	2.94469	sendToRender: 	0.0963287	motionBlur: 	1.69694	bloom2Tex: 	0.36149	printScene: 	0.0379991	applyBloom: 	0.00657429	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0672917	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.00112178	endScene: 	0.000339842	present: 	0.420944	TOTAL_RENDER: 	11.0758	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.0376	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.242909	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.188441	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.05028	UpdatePlayer: 	7.46518	UpdateSound: 	0.0175966	UpdateItems:	0.00112178	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.050456	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00156387	TOTAL_UPDATE: 	10.2726	
RENDER	shadowmap: 	0.0661008	sendToRender: 	0.102512	scene: 	4.79163	particles2Tex: 	3.20846	sendToRender: 	0.0876552	motionBlur: 	1.86341	bloom2Tex: 	0.0676105	printScene: 	0.0379029	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0679894	setRenderState: 	0.00046014	luaMsg: 	0.000968399	printTextDebug:	0.000757878	console: 	0.00624347	endScene: 	0.000333827	present: 	0.432056	TOTAL_RENDER: 	10.9185	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.05939	UpdateCamera: 	0.0508921	UpdateEnemies: 	18.3039	UpdateProjectile: 	0.0112298	UpdateParticle: 	0.272887	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.71668	UpdatePlayer: 	0.119838	UpdateSound: 	0.0166944	UpdateItems:	0.00109471	UpdateTriggers: 	0.173915	UpdateRigid: 	9.95692	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	31.8524	
RENDER	sendToRender: 	10.6772	vinyetas: 	0.119603	vinyetasBlur: 	0.0313346	bloom2Tex: 	0.114037	printScene: 	0.0491027	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0270761	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00074284	console: 	0.0012932	endScene: 	0.000339842	present: 	0.547149	TOTAL_RENDER: 	11.7022	
UPDATE	UpdateSceneManager: 	0.90511	UpdateInput: 	1.14217	UpdateCamera: 	0.0509492	UpdateEnemies: 	0.0345526	UpdateProjectile: 	0.00279392	UpdateParticle: 	0.452697	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	3.23009	UpdatePlayer: 	0.117417	UpdateSound: 	0.0264325	UpdateItems:	0.00147967	UpdateTriggers: 	0.000679684	UpdateRigid: 	9.76349	UpdateGUI: 	0.00154884	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	15.8631	
RENDER	sendToRender: 	0.0716254	vinyetas: 	1.02837	vinyetasBlur: 	0.0227363	bloom2Tex: 	79.3462	printScene: 	0.0578874	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0187094	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000821034	console: 	0.00939828	endScene: 	0.000339842	present: 	0.264	TOTAL_RENDER: 	80.9617	
UPDATE	UpdateSceneManager: 	0.0182703	UpdateInput: 	1.72113	UpdateCamera: 	0.065388	UpdateEnemies: 	0.0280264	UpdateProjectile: 	0.00468561	UpdateParticle: 	0.594065	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.72217	UpdatePlayer: 	0.633944	UpdateSound: 	0.0268535	UpdateItems:	0.00130223	UpdateTriggers: 	0.0365766	UpdateRigid: 	9.81147	UpdateGUI: 	0.00190973	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	14.8254	
RENDER	sendToRender: 	0.0657308	vinyetas: 	0.255693	vinyetasBlur: 	0.0228266	bloom2Tex: 	0.623733	printScene: 	0.0420141	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0143335	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.00074284	console: 	0.00100148	endScene: 	0.000333827	present: 	0.185382	TOTAL_RENDER: 	1.30688	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.00929	UpdateCamera: 	0.0590904	UpdateEnemies: 	0.0330008	UpdateProjectile: 	0.00721487	UpdateParticle: 	0.595403	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.58774	UpdatePlayer: 	0.0962655	UpdateSound: 	0.0210101	UpdateItems:	0.00106464	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.58058	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	13.1441	
RENDER	sendToRender: 	0.0634151	vinyetas: 	0.243158	vinyetasBlur: 	0.0182612	bloom2Tex: 	0.0846387	printScene: 	0.540084	applyBloom: 	0.0002827	setRenderState: 	0.000529311	gui: 	0.0133741	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00114283	endScene: 	0.000351872	present: 	0.16282	TOTAL_RENDER: 	1.22594	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.00997	UpdateCamera: 	0.0470245	UpdateEnemies: 	0.0269227	UpdateProjectile: 	0.00365105	UpdateParticle: 	0.661191	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.57114	UpdatePlayer: 	0.0938054	UpdateSound: 	0.0207995	UpdateItems:	0.000887198	UpdateTriggers: 	0.000845094	UpdateRigid: 	9.55478	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	13.1386	
RENDER	sendToRender: 	0.0624708	vinyetas: 	0.236413	vinyetasBlur: 	0.0176056	bloom2Tex: 	0.0890356	printScene: 	0.528572	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0120869	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.000430065	console: 	0.000959377	endScene: 	0.000366909	present: 	0.15855	TOTAL_RENDER: 	1.1994	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	1.00756	UpdateCamera: 	0.0464651	UpdateEnemies: 	0.0265167	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.652975	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.53465	UpdatePlayer: 	0.0825064	UpdateSound: 	0.017774	UpdateItems:	0.000869153	UpdateTriggers: 	0.0334519	UpdateRigid: 	9.54869	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	13.0972	
RENDER	sendToRender: 	0.061752	vinyetas: 	0.246022	vinyetasBlur: 	0.160844	bloom2Tex: 	0.0688526	printScene: 	0.539209	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0117862	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000523296	console: 	0.00114584	endScene: 	0.000351872	present: 	0.159996	TOTAL_RENDER: 	1.34498	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.13471	UpdateCamera: 	0.0572198	UpdateEnemies: 	0.021798	UpdateProjectile: 	0.0058134	UpdateParticle: 	0.661528	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.55249	UpdatePlayer: 	0.0861935	UpdateSound: 	0.0196537	UpdateItems:	0.000953362	UpdateTriggers: 	0.000727803	UpdateRigid: 	9.6797	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	13.3832	
RENDER	sendToRender: 	0.0632978	vinyetas: 	0.234178	vinyetasBlur: 	0.014544	bloom2Tex: 	0.067815	printScene: 	0.536794	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0127757	setRenderState: 	0.000478185	luaMsg: 	0.000291723	printTextDebug:	0.000451118	console: 	0.0010496	endScene: 	0.000375931	present: 	0.154021	TOTAL_RENDER: 	1.17836	
UPDATE	UpdateSceneManager: 	0.0124839	UpdateInput: 	1.03778	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.0358007	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.72731	UpdateLUAMsg: 	0.000998474	UpdateColisions: 	1.59049	UpdatePlayer: 	0.0969031	UpdateSound: 	0.0216657	UpdateItems:	0.00128418	UpdateTriggers: 	0.000667654	UpdateRigid: 	9.73176	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	13.4425	
RENDER	sendToRender: 	0.0647053	vinyetas: 	0.2456	vinyetasBlur: 	0.0160478	bloom2Tex: 	0.0697247	printScene: 	0.568862	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0137621	setRenderState: 	0.000463147	luaMsg: 	0.000285708	printTextDebug:	0.000433073	console: 	0.00115787	endScene: 	0.000339842	present: 	0.155025	TOTAL_RENDER: 	1.229	
UPDATE	UpdateSceneManager: 	0.00818628	UpdateInput: 	1.0089	UpdateCamera: 	0.0452922	UpdateEnemies: 	0.0354218	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.933768	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.53372	UpdatePlayer: 	0.0856281	UpdateSound: 	0.0197018	UpdateItems:	0.000947347	UpdateTriggers: 	0.0341857	UpdateRigid: 	9.51398	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	13.3551	
RENDER	sendToRender: 	0.0617851	vinyetas: 	0.241775	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0710751	printScene: 	0.0451719	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.474146	setRenderState: 	0.000568408	luaMsg: 	0.000279693	printTextDebug:	0.000342849	console: 	0.00090825	endScene: 	0.000351872	present: 	0.112271	TOTAL_RENDER: 	1.10449	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	1.25198	UpdateCamera: 	0.0485102	UpdateEnemies: 	0.0266069	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.809401	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.5465	UpdatePlayer: 	0.089619	UpdateSound: 	0.02181	UpdateItems:	0.00114885	UpdateTriggers: 	0.000748855	UpdateRigid: 	9.66621	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	13.6119	
RENDER	sendToRender: 	0.0642963	vinyetas: 	0.259766	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0706721	printScene: 	0.0383209	applyBloom: 	0.000396984	setRenderState: 	0.000505252	gui: 	0.492936	setRenderState: 	0.000574423	luaMsg: 	0.000291723	printTextDebug:	0.000339842	console: 	0.00094434	endScene: 	0.000345857	present: 	0.135768	TOTAL_RENDER: 	1.15946	
UPDATE	UpdateSceneManager: 	0.0235965	UpdateInput: 	0.911231	UpdateCamera: 	0.0465012	UpdateEnemies: 	0.0264114	UpdateProjectile: 	0.000875168	UpdateParticle: 	1.20386	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.92744	UpdatePlayer: 	0.116912	UpdateSound: 	0.0137501	UpdateItems:	0.00104058	UpdateTriggers: 	0.00093231	UpdateRigid: 	9.70737	UpdateGUI: 	0.00199695	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	14.1602	
RENDER	sendToRender: 	0.0741006	vinyetas: 	0.284376	vinyetasBlur: 	0.00540439	bloom2Tex: 	0.101225	printScene: 	0.196919	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.560132	setRenderState: 	0.000562393	luaMsg: 	0.00029473	printTextDebug:	0.00074284	console: 	0.00119997	endScene: 	0.000351872	present: 	0.106879	TOTAL_RENDER: 	1.43619	
UPDATE	UpdateSceneManager: 	0.00791561	UpdateInput: 	1.06872	UpdateCamera: 	0.0426757	UpdateEnemies: 	0.0326338	UpdateProjectile: 	0.000604498	UpdateParticle: 	1.04887	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.77199	UpdatePlayer: 	0.120488	UpdateSound: 	0.0231393	UpdateItems:	0.00113381	UpdateTriggers: 	0.0350879	UpdateRigid: 	9.73722	UpdateGUI: 	0.00195785	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	14.0598	
RENDER	sendToRender: 	0.0724405	vinyetas: 	0.268433	vinyetasBlur: 	0.00515778	bloom2Tex: 	0.0820342	printScene: 	0.0479989	applyBloom: 	0.000412021	setRenderState: 	0.000673669	gui: 	0.532544	setRenderState: 	0.000547356	luaMsg: 	0.000288715	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000348864	present: 	0.114581	TOTAL_RENDER: 	1.21734	
UPDATE	UpdateSceneManager: 	0.00881183	UpdateInput: 	1.08675	UpdateCamera: 	0.0478546	UpdateEnemies: 	0.0341616	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.910635	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.57157	UpdatePlayer: 	0.110623	UpdateSound: 	0.0206552	UpdateItems:	0.00106464	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.66455	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	13.592	
RENDER	sendToRender: 	0.0624948	vinyetas: 	0.243646	vinyetasBlur: 	0.00506455	bloom2Tex: 	0.0707804	printScene: 	0.0377826	applyBloom: 	0.000291723	setRenderState: 	0.00063758	gui: 	0.517528	setRenderState: 	0.000556378	luaMsg: 	0.000288715	printTextDebug:	0.000523296	console: 	0.000956369	endScene: 	0.000363902	present: 	0.117943	TOTAL_RENDER: 	1.15015	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.02948	UpdateCamera: 	0.0469283	UpdateEnemies: 	0.0276385	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.86392	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.56478	UpdatePlayer: 	0.0687894	UpdateSound: 	0.0212055	UpdateItems:	0.0010917	UpdateTriggers: 	0.000562393	UpdateRigid: 	9.74793	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	13.5267	
RENDER	sendToRender: 	0.0627956	vinyetas: 	0.235348	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0702871	printScene: 	0.0366277	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.496037	setRenderState: 	0.000574423	luaMsg: 	0.00029473	printTextDebug:	0.000508259	console: 	0.000974414	endScene: 	0.000351872	present: 	0.112599	TOTAL_RENDER: 	1.1117	
UPDATE	UpdateSceneManager: 	0.00798177	UpdateInput: 	1.02442	UpdateCamera: 	0.0459027	UpdateEnemies: 	0.035503	UpdateProjectile: 	0.000824042	UpdateParticle: 	1.03327	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.59614	UpdatePlayer: 	0.0984489	UpdateSound: 	0.0203635	UpdateItems:	0.000748855	UpdateTriggers: 	0.0342188	UpdateRigid: 	9.79355	UpdateGUI: 	0.00169921	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	13.8269	
RENDER	sendToRender: 	0.062558	vinyetas: 	0.233769	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.069812	printScene: 	0.0367992	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.477695	setRenderState: 	0.000559386	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000667654	endScene: 	0.000360894	present: 	0.11862	TOTAL_RENDER: 	1.09767	
UPDATE	UpdateSceneManager: 	0.0156748	UpdateInput: 	1.04366	UpdateCamera: 	0.0486034	UpdateEnemies: 	0.0271483	UpdateProjectile: 	0.00122704	UpdateParticle: 	1.01895	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.6531	UpdatePlayer: 	0.0968219	UpdateSound: 	0.0200507	UpdateItems:	0.000998474	UpdateTriggers: 	0.000929302	UpdateRigid: 	9.73724	UpdateGUI: 	0.00193078	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	13.8303	
RENDER	sendToRender: 	0.0707473	vinyetas: 	0.252334	vinyetasBlur: 	0.00530815	bloom2Tex: 	0.0760494	printScene: 	0.0426306	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.475529	setRenderState: 	0.000556378	luaMsg: 	0.000279693	printTextDebug:	0.000646602	console: 	0.00089622	endScene: 	0.000348864	present: 	0.121868	TOTAL_RENDER: 	1.14619	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	0.990498	UpdateCamera: 	0.0449313	UpdateEnemies: 	0.0262911	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.994531	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.56802	UpdatePlayer: 	0.079517	UpdateSound: 	0.0172808	UpdateItems:	0.00115486	UpdateTriggers: 	0.00062555	UpdateRigid: 	9.65343	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	13.5285	
RENDER	sendToRender: 	0.0761547	vinyetas: 	0.288896	vinyetasBlur: 	0.00526304	bloom2Tex: 	0.0825034	printScene: 	0.0483658	applyBloom: 	0.000312775	setRenderState: 	0.000553371	gui: 	0.53305	setRenderState: 	0.000556378	luaMsg: 	0.0002827	printTextDebug:	0.000433073	console: 	0.000965392	endScene: 	0.000354879	present: 	0.121239	TOTAL_RENDER: 	1.27899	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.03616	UpdateCamera: 	0.0389856	UpdateEnemies: 	0.0215785	UpdateProjectile: 	0.000878176	UpdateParticle: 	1.00498	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.85199	UpdatePlayer: 	0.116939	UpdateSound: 	0.0110704	UpdateItems:	0.00113381	UpdateTriggers: 	0.0372353	UpdateRigid: 	9.58631	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	13.8676	
RENDER	sendToRender: 	0.0675233	vinyetas: 	0.247203	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.075081	printScene: 	0.0422818	applyBloom: 	0.000309767	setRenderState: 	0.000502244	gui: 	0.500723	setRenderState: 	0.000574423	luaMsg: 	0.000297738	printTextDebug:	0.000541341	console: 	0.000827049	endScene: 	0.000348864	present: 	0.164914	TOTAL_RENDER: 	1.19766	
UPDATE	UpdateSceneManager: 	0.00671564	UpdateInput: 	1.16184	UpdateCamera: 	0.0497102	UpdateEnemies: 	0.0321888	UpdateProjectile: 	0.00140448	UpdateParticle: 	1.6161	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.88402	UpdatePlayer: 	0.0970715	UpdateSound: 	0.0246882	UpdateItems:	0.00104359	UpdateTriggers: 	0.000787952	UpdateRigid: 	9.67799	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	14.6959	
RENDER	sendToRender: 	0.0642542	vinyetas: 	0.242945	vinyetasBlur: 	0.00498034	bloom2Tex: 	0.071854	printScene: 	0.0406367	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.522551	setRenderState: 	0.000547356	luaMsg: 	0.000285708	printTextDebug:	0.000535326	console: 	0.00102554	endScene: 	0.000348864	present: 	0.133489	TOTAL_RENDER: 	1.17552	
UPDATE	UpdateSceneManager: 	0.00788554	UpdateInput: 	1.04573	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.0267362	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.0308	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.64828	UpdatePlayer: 	0.0850507	UpdateSound: 	0.0199123	UpdateItems:	0.00106464	UpdateTriggers: 	0.000775922	UpdateRigid: 	9.7222	UpdateGUI: 	0.0018556	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	13.7748	
RENDER	sendToRender: 	0.0615445	vinyetas: 	0.237068	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.0707503	printScene: 	0.0375029	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.499607	setRenderState: 	0.000574423	luaMsg: 	0.000285708	printTextDebug:	0.000342849	console: 	0.000998474	endScene: 	0.000354879	present: 	0.126602	TOTAL_RENDER: 	1.15611	
UPDATE	UpdateSceneManager: 	0.0304956	UpdateInput: 	1.11771	UpdateCamera: 	0.0504049	UpdateEnemies: 	0.0378668	UpdateProjectile: 	0.00117892	UpdateParticle: 	1.51188	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.85254	UpdatePlayer: 	0.113059	UpdateSound: 	0.0244776	UpdateItems:	0.00127817	UpdateTriggers: 	0.0372202	UpdateRigid: 	9.75487	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	14.6745	
RENDER	sendToRender: 	0.0740615	vinyetas: 	0.274243	vinyetasBlur: 	0.0054886	bloom2Tex: 	0.0990444	printScene: 	0.049253	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.544243	setRenderState: 	0.000580438	luaMsg: 	0.000291723	printTextDebug:	0.000751863	console: 	0.00112178	endScene: 	0.000348864	present: 	0.130866	TOTAL_RENDER: 	1.29542	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	1.02463	UpdateCamera: 	0.0399991	UpdateEnemies: 	0.0225108	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.0346	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.60584	UpdatePlayer: 	0.0923318	UpdateSound: 	0.0214461	UpdateItems:	0.00107967	UpdateTriggers: 	0.00058946	UpdateRigid: 	9.73701	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	13.7185	
RENDER	sendToRender: 	0.0641098	vinyetas: 	0.257588	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.0723743	printScene: 	0.0392172	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.494792	setRenderState: 	0.000562393	luaMsg: 	0.000303753	printTextDebug:	0.000529311	console: 	0.00105562	endScene: 	0.000351872	present: 	0.12612	TOTAL_RENDER: 	1.15227	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.01375	UpdateCamera: 	0.0453253	UpdateEnemies: 	0.0256295	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.01749	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.53659	UpdatePlayer: 	0.0827981	UpdateSound: 	0.0199815	UpdateItems:	0.000866146	UpdateTriggers: 	0.000559386	UpdateRigid: 	9.6011	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	13.5252	
RENDER	sendToRender: 	0.0628196	vinyetas: 	0.232157	vinyetasBlur: 	0.0146312	bloom2Tex: 	0.070218	printScene: 	0.0360353	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.473072	setRenderState: 	0.000568408	luaMsg: 	0.000285708	printTextDebug:	0.000538334	console: 	0.0010075	endScene: 	0.000369916	present: 	0.108097	TOTAL_RENDER: 	1.10048	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.03249	UpdateCamera: 	0.0460501	UpdateEnemies: 	0.0522274	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.13362	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.57375	UpdatePlayer: 	0.101595	UpdateSound: 	0.0197439	UpdateItems:	0.000869153	UpdateTriggers: 	0.0363481	UpdateRigid: 	9.70402	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	13.8585	
RENDER	sendToRender: 	0.0642512	vinyetas: 	0.237174	vinyetasBlur: 	0.00489613	bloom2Tex: 	0.0707773	printScene: 	0.0389766	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.516229	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.000526304	console: 	0.00103156	endScene: 	0.000348864	present: 	0.117775	TOTAL_RENDER: 	1.14443	
UPDATE	UpdateSceneManager: 	0.00794569	UpdateInput: 	0.994026	UpdateCamera: 	0.0462125	UpdateEnemies: 	0.0264806	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.05682	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.56462	UpdatePlayer: 	0.234641	UpdateSound: 	0.0214973	UpdateItems:	0.000887198	UpdateTriggers: 	0.000499237	UpdateRigid: 	9.54974	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	13.6404	
RENDER	sendToRender: 	0.0631023	vinyetas: 	0.231947	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0696616	printScene: 	0.0358428	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.495336	setRenderState: 	0.000577431	luaMsg: 	0.000285708	printTextDebug:	0.000529311	console: 	0.00112779	endScene: 	0.000345857	present: 	0.118933	TOTAL_RENDER: 	1.11403	
UPDATE	UpdateSceneManager: 	0.00774719	UpdateInput: 	1.04965	UpdateCamera: 	0.04522	UpdateEnemies: 	0.0338849	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.988167	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.59566	UpdatePlayer: 	0.0860372	UpdateSound: 	0.0183785	UpdateItems:	0.000878176	UpdateTriggers: 	0.000736825	UpdateRigid: 	9.74665	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	13.7068	
RENDER	sendToRender: 	0.0629971	vinyetas: 	0.233345	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0699413	printScene: 	0.0370939	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.49878	setRenderState: 	0.000577431	luaMsg: 	0.000267663	printTextDebug:	0.000682691	console: 	0.00119697	endScene: 	0.000387961	present: 	0.131489	TOTAL_RENDER: 	1.13094	
UPDATE	UpdateSceneManager: 	0.0179124	UpdateInput: 	1.19553	UpdateCamera: 	0.0547416	UpdateEnemies: 	0.0388954	UpdateProjectile: 	0.00138944	UpdateParticle: 	1.51188	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.87392	UpdatePlayer: 	0.118106	UpdateSound: 	0.0226341	UpdateItems:	0.00120599	UpdateTriggers: 	0.0376623	UpdateRigid: 	9.86106	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	14.8948	
RENDER	sendToRender: 	0.073854	vinyetas: 	0.292033	vinyetasBlur: 	0.00530214	bloom2Tex: 	0.084359	printScene: 	0.0491808	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.534878	setRenderState: 	0.000559386	luaMsg: 	0.000288715	printTextDebug:	0.000745848	console: 	0.00103757	endScene: 	0.000348864	present: 	0.135188	TOTAL_RENDER: 	1.26923	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	1.13475	UpdateCamera: 	0.0519236	UpdateEnemies: 	0.0313918	UpdateProjectile: 	0.00127215	UpdateParticle: 	1.41071	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.87365	UpdatePlayer: 	0.110722	UpdateSound: 	0.0201409	UpdateItems:	0.000956369	UpdateTriggers: 	0.00090825	UpdateRigid: 	9.73841	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	14.5634	
RENDER	sendToRender: 	0.0740795	vinyetas: 	0.268953	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0828011	printScene: 	0.0559747	applyBloom: 	0.00029473	setRenderState: 	0.00467959	gui: 	0.520836	setRenderState: 	0.000556378	luaMsg: 	0.000285708	printTextDebug:	0.000445103	console: 	0.00114584	endScene: 	0.000351872	present: 	0.128376	TOTAL_RENDER: 	1.23396	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.08167	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.0308685	UpdateProjectile: 	0.0010917	UpdateParticle: 	1.54806	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.84441	UpdatePlayer: 	0.0759682	UpdateSound: 	0.0217379	UpdateItems:	0.00119697	UpdateTriggers: 	0.000622542	UpdateRigid: 	9.56266	UpdateGUI: 	0.00190672	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	14.3813	
RENDER	sendToRender: 	0.073063	vinyetas: 	0.445115	vinyetasBlur: 	0.00590062	bloom2Tex: 	0.0817215	printScene: 	6.05434	applyBloom: 	0.000406006	setRenderState: 	0.000769907	gui: 	0.0165259	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.00062555	console: 	0.00122403	endScene: 	0.000348864	present: 	0.141443	TOTAL_RENDER: 	6.92171	
UPDATE	UpdateSceneManager: 	0.0243393	UpdateInput: 	1.17124	UpdateCamera: 	0.0535567	UpdateEnemies: 	0.0401886	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.30544	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.85158	UpdatePlayer: 	0.077496	UpdateSound: 	0.0219153	UpdateItems:	0.000938325	UpdateTriggers: 	0.0373375	UpdateRigid: 	9.76518	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	14.5092	
RENDER	sendToRender: 	0.0716405	vinyetas: 	0.253477	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.069845	printScene: 	0.452263	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.011311	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000595475	endScene: 	0.000369916	present: 	0.13332	TOTAL_RENDER: 	1.09881	
UPDATE	UpdateSceneManager: 	0.0227484	UpdateInput: 	1.08898	UpdateCamera: 	0.0477523	UpdateEnemies: 	0.0357014	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.992441	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.58271	UpdatePlayer: 	0.0702871	UpdateSound: 	0.0176327	UpdateItems:	0.000971407	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.86477	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	13.86	
RENDER	sendToRender: 	0.0766419	vinyetas: 	0.38136	vinyetasBlur: 	0.00558784	bloom2Tex: 	0.0836162	printScene: 	0.600008	applyBloom: 	0.000399991	setRenderState: 	0.000544349	gui: 	0.0160357	setRenderState: 	0.00047217	luaMsg: 	0.00029473	printTextDebug:	0.000652617	console: 	0.00114584	endScene: 	0.000345857	present: 	0.109549	TOTAL_RENDER: 	1.36896	
UPDATE	UpdateSceneManager: 	0.0100178	UpdateInput: 	1.03682	UpdateCamera: 	0.0483388	UpdateEnemies: 	0.0332353	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.977473	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.85974	UpdatePlayer: 	0.0744043	UpdateSound: 	0.0236777	UpdateItems:	0.00129621	UpdateTriggers: 	0.000658632	UpdateRigid: 	9.68474	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	13.8957	
RENDER	sendToRender: 	0.0646662	vinyetas: 	0.328561	vinyetasBlur: 	0.00517582	bloom2Tex: 	0.0733457	printScene: 	0.658069	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.0135185	setRenderState: 	0.00047217	luaMsg: 	0.00029473	printTextDebug:	0.000646602	console: 	0.00108569	endScene: 	0.000457133	present: 	0.159001	TOTAL_RENDER: 	1.39929	
UPDATE	UpdateSceneManager: 	0.0128328	UpdateInput: 	1.61885	UpdateCamera: 	0.0575867	UpdateEnemies: 	0.0238461	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.05247	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.61824	UpdatePlayer: 	0.0687924	UpdateSound: 	0.02501	UpdateItems:	0.000796975	UpdateTriggers: 	0.0466756	UpdateRigid: 	9.75315	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	14.4384	
RENDER	sendToRender: 	0.0654512	vinyetas: 	0.335713	vinyetasBlur: 	0.00503447	bloom2Tex: 	0.0741788	printScene: 	0.587716	applyBloom: 	0.00029473	setRenderState: 	0.000634572	gui: 	0.014147	setRenderState: 	0.000496229	luaMsg: 	0.000288715	printTextDebug:	0.000544349	console: 	0.00125711	endScene: 	0.000348864	present: 	0.178874	TOTAL_RENDER: 	1.38288	
UPDATE	UpdateSceneManager: 	0.0121922	UpdateInput: 	1.11749	UpdateCamera: 	0.0528108	UpdateEnemies: 	0.0407209	UpdateProjectile: 	0.00131426	UpdateParticle: 	1.4483	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.87928	UpdatePlayer: 	0.0822177	UpdateSound: 	0.023022	UpdateItems:	0.00127516	UpdateTriggers: 	0.00092028	UpdateRigid: 	9.64772	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	14.4557	
RENDER	sendToRender: 	0.0751742	vinyetas: 	0.298769	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.08478	printScene: 	0.63367	applyBloom: 	0.000300745	setRenderState: 	0.000520289	gui: 	0.0151275	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000634572	console: 	0.00113682	endScene: 	0.000348864	present: 	0.347887	TOTAL_RENDER: 	1.55717	
UPDATE	UpdateSceneManager: 	0.00915167	UpdateInput: 	1.0976	UpdateCamera: 	0.0483748	UpdateEnemies: 	0.0372202	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.977403	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.63177	UpdatePlayer: 	0.0660677	UpdateSound: 	0.0207664	UpdateItems:	0.000956369	UpdateTriggers: 	0.000685699	UpdateRigid: 	9.69667	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	13.7192	
RENDER	sendToRender: 	0.0623264	vinyetas: 	0.257949	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0798147	printScene: 	0.527128	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0124809	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000517282	console: 	0.000839079	endScene: 	0.000360894	present: 	0.16036	TOTAL_RENDER: 	1.20862	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.06494	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.0379961	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.970489	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.58359	UpdatePlayer: 	0.0646181	UpdateSound: 	0.0191424	UpdateItems:	0.00106163	UpdateTriggers: 	0.037533	UpdateRigid: 	9.56935	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	13.5392	
RENDER	sendToRender: 	0.0608919	vinyetas: 	0.339866	vinyetasBlur: 	0.0047638	bloom2Tex: 	0.0713758	printScene: 	0.540081	applyBloom: 	0.000288715	setRenderState: 	0.000556378	gui: 	0.0123636	setRenderState: 	0.000490215	luaMsg: 	0.000288715	printTextDebug:	0.000427058	console: 	0.00117591	endScene: 	0.000363902	present: 	0.181028	TOTAL_RENDER: 	1.31057	
UPDATE	UpdateSceneManager: 	0.00829154	UpdateInput: 	1.1446	UpdateCamera: 	0.0660526	UpdateEnemies: 	0.0265799	UpdateProjectile: 	0.00143756	UpdateParticle: 	1.49346	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.85122	UpdatePlayer: 	0.078317	UpdateSound: 	0.0221348	UpdateItems:	0.00108268	UpdateTriggers: 	0.000986444	UpdateRigid: 	9.82704	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	14.6847	
RENDER	sendToRender: 	0.0755141	vinyetas: 	0.379149	vinyetasBlur: 	0.00556078	bloom2Tex: 	0.71996	printScene: 	0.0487057	applyBloom: 	0.000399991	setRenderState: 	0.000490215	gui: 	0.0150252	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000643594	console: 	0.00116388	endScene: 	0.000333827	present: 	0.260054	TOTAL_RENDER: 	1.6025	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.03922	UpdateCamera: 	0.049229	UpdateEnemies: 	0.0378488	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.00238	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.75253	UpdatePlayer: 	0.0687112	UpdateSound: 	0.0224687	UpdateItems:	0.00108569	UpdateTriggers: 	0.000712766	UpdateRigid: 	9.57175	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	13.6978	
RENDER	sendToRender: 	0.0620467	vinyetas: 	0.271747	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.566859	printScene: 	0.0417314	applyBloom: 	0.00870657	setRenderState: 	0.000493222	gui: 	0.012899	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.00089622	endScene: 	0.000333827	present: 	0.173328	TOTAL_RENDER: 	1.26796	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	1.00546	UpdateCamera: 	0.179725	UpdateEnemies: 	0.0215724	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.968685	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.59986	UpdatePlayer: 	0.0633008	UpdateSound: 	0.0196056	UpdateItems:	0.000980429	UpdateTriggers: 	0.0354759	UpdateRigid: 	9.56121	UpdateGUI: 	0.00169921	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.5934	
RENDER	sendToRender: 	0.0616708	vinyetas: 	0.271305	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.55572	printScene: 	0.0399991	applyBloom: 	0.00765396	setRenderState: 	0.000544349	gui: 	0.0122373	setRenderState: 	0.000475177	luaMsg: 	0.000288715	printTextDebug:	0.00063758	console: 	0.000709758	endScene: 	0.000357887	present: 	0.173073	TOTAL_RENDER: 	1.222	
UPDATE	UpdateSceneManager: 	0.0248415	UpdateInput: 	1.0271	UpdateCamera: 	0.046823	UpdateEnemies: 	0.0349736	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.946312	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.07104	UpdatePlayer: 	0.0763532	UpdateSound: 	0.0122644	UpdateItems:	0.00107366	UpdateTriggers: 	0.000526304	UpdateRigid: 	9.57863	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	13.9698	
RENDER	sendToRender: 	0.0717939	vinyetas: 	0.380632	vinyetasBlur: 	0.00543146	bloom2Tex: 	0.617854	printScene: 	0.0475207	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0145711	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.00112178	endScene: 	0.000333827	present: 	0.226425	TOTAL_RENDER: 	1.4618	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.03763	UpdateCamera: 	0.0400472	UpdateEnemies: 	0.0277076	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.44496	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.72026	UpdatePlayer: 	0.0736795	UpdateSound: 	0.0177079	UpdateItems:	0.000872161	UpdateTriggers: 	0.000887198	UpdateRigid: 	9.78507	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	14.3043	
RENDER	sendToRender: 	0.0722841	vinyetas: 	0.307581	vinyetasBlur: 	0.00566905	bloom2Tex: 	0.63964	printScene: 	0.0475057	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0138553	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000631565	console: 	0.000781937	endScene: 	0.00033082	present: 	0.23238	TOTAL_RENDER: 	1.4175	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.08757	UpdateCamera: 	0.0513252	UpdateEnemies: 	0.0407059	UpdateProjectile: 	0.0013714	UpdateParticle: 	1.36448	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.6093	UpdatePlayer: 	0.097282	UpdateSound: 	0.0218491	UpdateItems:	0.00112178	UpdateTriggers: 	0.0346488	UpdateRigid: 	9.63021	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	14.087	
RENDER	sendToRender: 	0.0638241	vinyetas: 	0.276009	vinyetasBlur: 	0.00479388	bloom2Tex: 	0.601794	printScene: 	0.0429674	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.0131426	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.00103757	endScene: 	0.000345857	present: 	0.173091	TOTAL_RENDER: 	1.27143	
UPDATE	UpdateSceneManager: 	0.0176146	UpdateInput: 	1.00426	UpdateCamera: 	0.0461824	UpdateEnemies: 	0.0450576	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.960454	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.63036	UpdatePlayer: 	0.0603385	UpdateSound: 	0.0201409	UpdateItems:	0.000983436	UpdateTriggers: 	0.00074284	UpdateRigid: 	9.65812	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	13.5932	
RENDER	sendToRender: 	0.0623926	vinyetas: 	0.291575	vinyetasBlur: 	0.00474877	bloom2Tex: 	0.549299	printScene: 	0.0381826	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0119817	setRenderState: 	0.000493222	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.000905243	endScene: 	0.00251724	present: 	0.223995	TOTAL_RENDER: 	1.33426	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	0.976369	UpdateCamera: 	0.0465614	UpdateEnemies: 	0.0269468	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.935684	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.73005	UpdatePlayer: 	0.0617941	UpdateSound: 	0.0201018	UpdateItems:	0.00112779	UpdateTriggers: 	0.000818027	UpdateRigid: 	9.55072	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	13.5367	
RENDER	sendToRender: 	0.0639565	vinyetas: 	0.293897	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.562914	printScene: 	0.041578	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0131726	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00764193	console: 	0.00119095	endScene: 	0.000333827	present: 	0.197102	TOTAL_RENDER: 	1.2857	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.21287	UpdateCamera: 	0.0386127	UpdateEnemies: 	0.0211003	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.955145	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.56998	UpdatePlayer: 	0.0596227	UpdateSound: 	0.018971	UpdateItems:	0.000923287	UpdateTriggers: 	0.0335842	UpdateRigid: 	9.57529	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	13.6342	
RENDER	sendToRender: 	0.0637429	vinyetas: 	0.277221	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.568047	printScene: 	0.0528048	applyBloom: 	0.000457133	setRenderState: 	0.000502244	gui: 	0.0125561	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000664647	console: 	0.000935317	endScene: 	0.000354879	present: 	0.162008	TOTAL_RENDER: 	1.23567	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.02755	UpdateCamera: 	0.0487117	UpdateEnemies: 	0.0283332	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.971777	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.6496	UpdatePlayer: 	0.0668376	UpdateSound: 	0.0236235	UpdateItems:	0.00119095	UpdateTriggers: 	0.00077893	UpdateRigid: 	9.53606	UpdateGUI: 	0.0107005	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	13.5194	
RENDER	sendToRender: 	0.0698871	vinyetas: 	0.348997	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.611986	printScene: 	0.0404502	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0126102	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.00058946	endScene: 	0.00033082	present: 	0.182736	TOTAL_RENDER: 	1.36179	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	0.998784	UpdateCamera: 	0.0377315	UpdateEnemies: 	0.0221378	UpdateProjectile: 	0.000935317	UpdateParticle: 	1.31304	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.8871	UpdatePlayer: 	0.0798989	UpdateSound: 	0.0139155	UpdateItems:	0.00111576	UpdateTriggers: 	0.000818027	UpdateRigid: 	9.6559	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	14.1704	
RENDER	sendToRender: 	0.0725307	vinyetas: 	0.484112	vinyetasBlur: 	0.00581641	bloom2Tex: 	0.66019	printScene: 	0.048847	applyBloom: 	0.000396984	setRenderState: 	0.000511267	gui: 	0.0150312	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000854116	console: 	0.00119095	endScene: 	0.000327812	present: 	0.176303	TOTAL_RENDER: 	1.56933	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.03175	UpdateCamera: 	0.043981	UpdateEnemies: 	0.0248205	UpdateProjectile: 	0.00115486	UpdateParticle: 	1.20662	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.86541	UpdatePlayer: 	0.0759652	UpdateSound: 	0.0115336	UpdateItems:	0.0108419	UpdateTriggers: 	0.0477884	UpdateRigid: 	9.50413	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	14.0026	
RENDER	sendToRender: 	0.0610843	vinyetas: 	0.256737	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.491243	printScene: 	0.0341105	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0608317	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000718781	endScene: 	0.000342849	present: 	0.233312	TOTAL_RENDER: 	1.23879	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.24865	UpdateCamera: 	0.0520469	UpdateEnemies: 	0.0283182	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.998071	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.58873	UpdatePlayer: 	0.0788975	UpdateSound: 	0.0182372	UpdateItems:	0.00129922	UpdateTriggers: 	0.000748855	UpdateRigid: 	9.5927	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	13.7705	
RENDER	sendToRender: 	0.0787742	vinyetas: 	0.348191	vinyetasBlur: 	0.00566604	bloom2Tex: 	0.589021	printScene: 	0.0497342	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0150312	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000866146	console: 	0.00126313	endScene: 	0.00033082	present: 	0.219424	TOTAL_RENDER: 	1.42931	
UPDATE	UpdateSceneManager: 	0.0241619	UpdateInput: 	1.02306	UpdateCamera: 	0.0458787	UpdateEnemies: 	0.0263693	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.922093	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.73374	UpdatePlayer: 	0.0630181	UpdateSound: 	0.0208898	UpdateItems:	0.00123907	UpdateTriggers: 	0.000670662	UpdateRigid: 	9.54443	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	13.5481	
RENDER	sendToRender: 	0.0614783	vinyetas: 	0.27311	vinyetasBlur: 	0.014541	bloom2Tex: 	0.536331	printScene: 	0.0358157	applyBloom: 	0.000390969	setRenderState: 	0.000493222	gui: 	0.0114313	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000544349	console: 	0.000697729	endScene: 	0.000345857	present: 	0.194859	TOTAL_RENDER: 	1.23066	
UPDATE	UpdateSceneManager: 	0.0080329	UpdateInput: 	1.02079	UpdateCamera: 	0.0448411	UpdateEnemies: 	0.026637	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.936268	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.53738	UpdatePlayer: 	0.0535116	UpdateSound: 	0.0194913	UpdateItems:	0.000935317	UpdateTriggers: 	0.0355721	UpdateRigid: 	9.67637	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	13.4969	
RENDER	sendToRender: 	0.0613069	vinyetas: 	0.34211	vinyetasBlur: 	0.00494124	bloom2Tex: 	0.588696	printScene: 	0.0365495	applyBloom: 	0.0002827	setRenderState: 	0.000526304	gui: 	0.0118012	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000511267	console: 	0.00075487	endScene: 	0.000342849	present: 	0.214921	TOTAL_RENDER: 	1.35799	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	1.01712	UpdateCamera: 	0.046405	UpdateEnemies: 	0.0255212	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.934165	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.572	UpdatePlayer: 	0.0618482	UpdateSound: 	0.0195003	UpdateItems:	0.00108569	UpdateTriggers: 	0.000685699	UpdateRigid: 	9.72369	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	13.5477	
RENDER	sendToRender: 	0.0623114	vinyetas: 	0.365459	vinyetasBlur: 	0.00505552	bloom2Tex: 	0.598829	printScene: 	0.0368924	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0120057	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.00102253	endScene: 	0.00033082	present: 	0.202591	TOTAL_RENDER: 	1.38089	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.02428	UpdateCamera: 	0.0472982	UpdateEnemies: 	0.0329105	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.944364	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.73916	UpdatePlayer: 	0.0660256	UpdateSound: 	0.0206221	UpdateItems:	0.0010917	UpdateTriggers: 	0.000830056	UpdateRigid: 	9.84992	UpdateGUI: 	0.00173229	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	13.8868	
RENDER	sendToRender: 	0.0713879	vinyetas: 	0.395711	vinyetasBlur: 	0.00538935	bloom2Tex: 	0.577229	printScene: 	0.0441133	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0137441	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.000992459	endScene: 	0.000336835	present: 	0.219815	TOTAL_RENDER: 	1.43134	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.00235	UpdateCamera: 	0.044381	UpdateEnemies: 	0.0254731	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.917369	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.56461	UpdatePlayer: 	0.050865	UpdateSound: 	0.0158252	UpdateItems:	0.000706751	UpdateTriggers: 	0.0327511	UpdateRigid: 	9.7991	UpdateGUI: 	0.00170522	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	13.6046	
RENDER	sendToRender: 	0.0736916	vinyetas: 	0.33774	vinyetasBlur: 	0.00509462	bloom2Tex: 	0.719388	printScene: 	0.0481192	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0136508	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000634572	console: 	0.000914265	endScene: 	0.000424051	present: 	0.236295	TOTAL_RENDER: 	1.5615	
UPDATE	UpdateSceneManager: 	0.00826448	UpdateInput: 	1.02606	UpdateCamera: 	0.0458065	UpdateEnemies: 	0.0261528	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.913573	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.59777	UpdatePlayer: 	0.0651685	UpdateSound: 	0.0190251	UpdateItems:	0.00102554	UpdateTriggers: 	0.000727803	UpdateRigid: 	9.71086	UpdateGUI: 	0.00169921	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.5589	
RENDER	sendToRender: 	0.0627745	vinyetas: 	0.367105	vinyetasBlur: 	0.00479989	bloom2Tex: 	0.583545	printScene: 	0.0362187	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0112479	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000523296	console: 	0.000815019	endScene: 	0.000342849	present: 	0.236614	TOTAL_RENDER: 	1.39954	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.02493	UpdateCamera: 	0.0455358	UpdateEnemies: 	0.0274009	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.912247	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.58454	UpdatePlayer: 	0.0605189	UpdateSound: 	0.0184507	UpdateItems:	0.0011699	UpdateTriggers: 	0.000748855	UpdateRigid: 	9.69668	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	13.5183	
RENDER	sendToRender: 	0.0634151	vinyetas: 	0.418421	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.566303	printScene: 	0.039133	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0116689	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.00046014	console: 	0.00106163	endScene: 	0.00033082	present: 	0.293305	TOTAL_RENDER: 	1.49303	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.07332	UpdateCamera: 	0.0495267	UpdateEnemies: 	0.0215905	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.905152	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.58533	UpdatePlayer: 	0.0604407	UpdateSound: 	0.0195454	UpdateItems:	0.00116388	UpdateTriggers: 	0.0340293	UpdateRigid: 	9.71104	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	13.6007	
RENDER	sendToRender: 	0.0627535	vinyetas: 	0.330603	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.541768	printScene: 	0.0378548	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0110764	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.0010105	endScene: 	0.000348864	present: 	0.266217	TOTAL_RENDER: 	1.35002	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	1.15358	UpdateCamera: 	0.0457674	UpdateEnemies: 	0.0217409	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.916196	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.57531	UpdatePlayer: 	0.0616437	UpdateSound: 	0.0202101	UpdateItems:	0.00108569	UpdateTriggers: 	0.000640587	UpdateRigid: 	9.78291	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	13.7296	
RENDER	sendToRender: 	0.0821455	vinyetas: 	0.311521	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.55116	printScene: 	0.0588107	applyBloom: 	0.000399991	setRenderState: 	0.000496229	gui: 	0.0124869	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000676676	endScene: 	0.000333827	present: 	0.258575	TOTAL_RENDER: 	1.37401	
UPDATE	UpdateSceneManager: 	0.0081953	UpdateInput: 	1.06203	UpdateCamera: 	0.0456832	UpdateEnemies: 	0.033509	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.901766	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.54016	UpdatePlayer: 	0.0575175	UpdateSound: 	0.0188387	UpdateItems:	0.00107667	UpdateTriggers: 	0.000565401	UpdateRigid: 	9.68924	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	13.4889	
RENDER	sendToRender: 	0.0611325	vinyetas: 	0.327406	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.600648	printScene: 	0.0374037	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.0115125	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00044811	console: 	0.0007669	endScene: 	0.000345857	present: 	0.246927	TOTAL_RENDER: 	1.38672	
UPDATE	UpdateSceneManager: 	0.0276716	UpdateInput: 	1.19528	UpdateCamera: 	0.0501011	UpdateEnemies: 	0.0271392	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.94391	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.63182	UpdatePlayer: 	0.0689398	UpdateSound: 	0.0202672	UpdateItems:	0.00115787	UpdateTriggers: 	0.034724	UpdateRigid: 	9.77083	UpdateGUI: 	0.00171124	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	14.131	
RENDER	sendToRender: 	0.0663263	vinyetas: 	0.518569	vinyetasBlur: 	0.00516981	bloom2Tex: 	12.0377	printScene: 	0.0474516	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0141952	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000339842	present: 	0.304646	TOTAL_RENDER: 	13.1034	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.04552	UpdateCamera: 	0.0494275	UpdateEnemies: 	0.0279934	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.984212	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.81944	UpdatePlayer: 	0.0741487	UpdateSound: 	0.0243754	UpdateItems:	0.000971407	UpdateTriggers: 	0.000721788	UpdateRigid: 	9.56527	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	13.7427	
RENDER	sendToRender: 	0.0656918	vinyetas: 	0.332209	vinyetasBlur: 	0.00498034	bloom2Tex: 	0.567202	printScene: 	0.0393465	applyBloom: 	0.000390969	setRenderState: 	0.000478185	gui: 	0.0120057	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000715773	console: 	0.000998474	endScene: 	0.000345857	present: 	0.270941	TOTAL_RENDER: 	1.38785	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.04733	UpdateCamera: 	0.0470185	UpdateEnemies: 	0.0363541	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.883655	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.57828	UpdatePlayer: 	0.0628678	UpdateSound: 	0.019362	UpdateItems:	0.000986444	UpdateTriggers: 	0.000565401	UpdateRigid: 	9.71719	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	13.534	
RENDER	sendToRender: 	0.0607234	vinyetas: 	0.320203	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.553016	printScene: 	0.0368413	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.01049	setRenderState: 	0.000571416	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.000905243	endScene: 	0.000345857	present: 	0.266006	TOTAL_RENDER: 	1.3477	
UPDATE	UpdateSceneManager: 	0.0123666	UpdateInput: 	0.959957	UpdateCamera: 	0.0470726	UpdateEnemies: 	0.0368202	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.87743	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.5763	UpdatePlayer: 	0.0586694	UpdateSound: 	0.0189409	UpdateItems:	0.000947347	UpdateTriggers: 	0.0345045	UpdateRigid: 	9.70869	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	13.4847	
RENDER	sendToRender: 	0.0743141	vinyetas: 	0.369279	vinyetasBlur: 	0.00575927	bloom2Tex: 	0.594621	printScene: 	0.0504891	applyBloom: 	0.00030676	setRenderState: 	0.00047217	gui: 	0.0152418	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.000902235	endScene: 	0.000345857	present: 	0.283967	TOTAL_RENDER: 	1.48958	
UPDATE	UpdateSceneManager: 	0.00756374	UpdateInput: 	1.19221	UpdateCamera: 	0.0522334	UpdateEnemies: 	0.0214431	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.9137	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.71888	UpdatePlayer: 	0.0609129	UpdateSound: 	0.0173801	UpdateItems:	0.0010105	UpdateTriggers: 	0.000664647	UpdateRigid: 	9.81633	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	13.958	
RENDER	sendToRender: 	0.0755502	vinyetas: 	0.451695	vinyetasBlur: 	0.00541943	bloom2Tex: 	0.668761	printScene: 	0.0473613	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0143155	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000643594	console: 	0.00113682	endScene: 	0.00031879	present: 	0.401011	TOTAL_RENDER: 	1.76259	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.00638	UpdateCamera: 	0.0465403	UpdateEnemies: 	0.0467749	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.963503	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.58243	UpdatePlayer: 	0.0647534	UpdateSound: 	0.0206582	UpdateItems:	0.000962384	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.65933	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	13.5524	
RENDER	sendToRender: 	0.0793396	vinyetas: 	0.408246	vinyetasBlur: 	0.00481192	bloom2Tex: 	0.535642	printScene: 	0.0406998	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0234972	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000691714	console: 	0.000815019	endScene: 	0.000348864	present: 	0.281449	TOTAL_RENDER: 	1.45659	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.05528	UpdateCamera: 	0.0471689	UpdateEnemies: 	0.0333737	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.923937	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.56864	UpdatePlayer: 	0.062564	UpdateSound: 	0.0206822	UpdateItems:	0.00691112	UpdateTriggers: 	0.0442576	UpdateRigid: 	9.70747	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	13.6255	
RENDER	sendToRender: 	0.0901694	vinyetas: 	0.426276	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.448868	printScene: 	0.0407329	applyBloom: 	0.000415028	setRenderState: 	0.000580438	gui: 	0.0126523	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000679684	endScene: 	0.000342849	present: 	0.280288	TOTAL_RENDER: 	1.40704	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.00329	UpdateCamera: 	0.045205	UpdateEnemies: 	0.0257648	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.887821	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.53242	UpdatePlayer: 	0.0494275	UpdateSound: 	0.0171184	UpdateItems:	0.000866146	UpdateTriggers: 	0.000559386	UpdateRigid: 	9.56125	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	13.2748	
RENDER	sendToRender: 	0.0745637	vinyetas: 	0.482179	vinyetasBlur: 	0.0058916	bloom2Tex: 	0.53997	printScene: 	0.0474095	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.013741	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.000805997	endScene: 	0.000327812	present: 	0.309767	TOTAL_RENDER: 	1.56964	
UPDATE	UpdateSceneManager: 	0.00716976	UpdateInput: 	1.0261	UpdateCamera: 	0.0452531	UpdateEnemies: 	0.0329587	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.890732	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.54516	UpdatePlayer: 	0.0548168	UpdateSound: 	0.0190823	UpdateItems:	0.000941332	UpdateTriggers: 	0.000556378	UpdateRigid: 	9.50899	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	13.3614	
RENDER	sendToRender: 	0.0610031	vinyetas: 	0.328092	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.444525	printScene: 	0.0346037	applyBloom: 	0.000387961	setRenderState: 	0.000481192	gui: 	0.0212597	setRenderState: 	0.000520289	luaMsg: 	0.000270671	printTextDebug:	0.000538334	console: 	0.000974414	endScene: 	0.000342849	present: 	0.297124	TOTAL_RENDER: 	1.28614	
UPDATE	UpdateSceneManager: 	0.00668857	UpdateInput: 	1.10548	UpdateCamera: 	0.0355932	UpdateEnemies: 	0.0193469	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.884879	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.53791	UpdatePlayer: 	0.0494214	UpdateSound: 	0.0163816	UpdateItems:	0.00107967	UpdateTriggers: 	0.0478425	UpdateRigid: 	9.51243	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	13.352	
RENDER	sendToRender: 	0.0596829	vinyetas: 	0.328101	vinyetasBlur: 	0.00471568	bloom2Tex: 	0.457331	printScene: 	0.035912	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0104479	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000454125	console: 	0.000706751	endScene: 	0.000351872	present: 	0.287227	TOTAL_RENDER: 	1.27621	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	0.997668	UpdateCamera: 	0.0971587	UpdateEnemies: 	0.0327572	UpdateProjectile: 	0.00168718	UpdateParticle: 	1.34352	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.9359	UpdatePlayer: 	0.0816914	UpdateSound: 	0.0168718	UpdateItems:	0.00124208	UpdateTriggers: 	0.000784945	UpdateRigid: 	9.76635	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	14.4427	
RENDER	sendToRender: 	0.0894416	vinyetas: 	0.530181	vinyetasBlur: 	0.00887499	bloom2Tex: 	0.483544	printScene: 	0.0481162	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0139095	setRenderState: 	0.000457133	luaMsg: 	0.000291723	printTextDebug:	0.000427058	console: 	0.00075487	endScene: 	0.000357887	present: 	0.358614	TOTAL_RENDER: 	1.67006	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.04909	UpdateCamera: 	0.0494515	UpdateEnemies: 	0.0380142	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.44424	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.82978	UpdatePlayer: 	0.0801335	UpdateSound: 	0.0246009	UpdateItems:	0.00128719	UpdateTriggers: 	0.000664647	UpdateRigid: 	9.77411	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	14.4447	
RENDER	sendToRender: 	0.0701067	vinyetas: 	0.371032	vinyetasBlur: 	0.00513673	bloom2Tex: 	0.482582	printScene: 	0.0418066	applyBloom: 	0.000418036	setRenderState: 	0.00047217	gui: 	0.0125772	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000748855	console: 	0.00093231	endScene: 	0.000339842	present: 	0.304408	TOTAL_RENDER: 	1.38286	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.04089	UpdateCamera: 	0.0595475	UpdateEnemies: 	0.0324203	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.910349	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.5769	UpdatePlayer: 	0.059352	UpdateSound: 	0.0206973	UpdateItems:	0.000962384	UpdateTriggers: 	0.045608	UpdateRigid: 	9.69462	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	13.5922	
RENDER	sendToRender: 	0.0613279	vinyetas: 	0.402421	vinyetasBlur: 	0.00495628	bloom2Tex: 	0.479667	printScene: 	0.0351782	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.0106524	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000893213	endScene: 	0.000348864	present: 	0.310309	TOTAL_RENDER: 	1.40006	
UPDATE	UpdateSceneManager: 	0.00772313	UpdateInput: 	1.01353	UpdateCamera: 	0.0449313	UpdateEnemies: 	0.0272475	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.938713	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.67733	UpdatePlayer: 	0.0763592	UpdateSound: 	0.0186191	UpdateItems:	0.000875168	UpdateTriggers: 	0.000905243	UpdateRigid: 	9.51807	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	13.4607	
RENDER	sendToRender: 	0.061364	vinyetas: 	0.348218	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.46245	printScene: 	0.0347421	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0110524	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000439088	console: 	0.000679684	endScene: 	0.000333827	present: 	0.319343	TOTAL_RENDER: 	1.3374	
UPDATE	UpdateSceneManager: 	0.00805997	UpdateInput: 	1.00037	UpdateCamera: 	0.0469884	UpdateEnemies: 	0.0258701	UpdateProjectile: 	0.00101351	UpdateParticle: 	1.07772	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.59106	UpdatePlayer: 	0.0596347	UpdateSound: 	0.0198642	UpdateItems:	0.000818027	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.53984	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	13.5098	
RENDER	sendToRender: 	0.0615054	vinyetas: 	0.332347	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.480964	printScene: 	0.0383059	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0109231	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000529311	console: 	0.000956369	endScene: 	0.000354879	present: 	0.28233	TOTAL_RENDER: 	1.30566	
UPDATE	UpdateSceneManager: 	0.00779531	UpdateInput: 	1.07217	UpdateCamera: 	0.0466215	UpdateEnemies: 	0.0338549	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.894052	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.58699	UpdatePlayer: 	0.0610543	UpdateSound: 	0.0167305	UpdateItems:	0.000851109	UpdateTriggers: 	0.0338007	UpdateRigid: 	9.77628	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	13.6647	
RENDER	sendToRender: 	0.0631384	vinyetas: 	0.329872	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.49229	printScene: 	0.0385976	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0114163	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000523296	console: 	0.000899228	endScene: 	0.000351872	present: 	0.300865	TOTAL_RENDER: 	1.33589	
UPDATE	UpdateSceneManager: 	0.00797877	UpdateInput: 	1.01805	UpdateCamera: 	0.0458997	UpdateEnemies: 	0.0262581	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.882979	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.70179	UpdatePlayer: 	0.0588919	UpdateSound: 	0.0191124	UpdateItems:	0.00112178	UpdateTriggers: 	0.000457133	UpdateRigid: 	9.71932	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	13.67	
RENDER	sendToRender: 	0.0727442	vinyetas: 	0.381143	vinyetasBlur: 	0.00545251	bloom2Tex: 	0.445963	printScene: 	0.0490636	applyBloom: 	0.000409013	setRenderState: 	0.000478185	gui: 	0.0163094	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000881183	console: 	0.00118794	endScene: 	0.000357887	present: 	0.314664	TOTAL_RENDER: 	1.39775	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.04331	UpdateCamera: 	0.0469042	UpdateEnemies: 	0.0336353	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.14562	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.80938	UpdatePlayer: 	0.0992339	UpdateSound: 	0.0135786	UpdateItems:	0.00133832	UpdateTriggers: 	0.000652617	UpdateRigid: 	9.51502	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	13.8656	
RENDER	sendToRender: 	0.0644256	vinyetas: 	0.448682	vinyetasBlur: 	0.00505552	bloom2Tex: 	0.472164	printScene: 	0.0366518	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0128659	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000511267	console: 	0.000802989	endScene: 	0.000351872	present: 	0.304604	TOTAL_RENDER: 	1.44006	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.17154	UpdateCamera: 	0.0572829	UpdateEnemies: 	0.0280264	UpdateProjectile: 	0.0010075	UpdateParticle: 	1.49127	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.60703	UpdatePlayer: 	0.0652797	UpdateSound: 	0.0206732	UpdateItems:	0.000757878	UpdateTriggers: 	0.0360413	UpdateRigid: 	9.54603	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	14.1659	
RENDER	sendToRender: 	0.0616798	vinyetas: 	0.446456	vinyetasBlur: 	0.005248	bloom2Tex: 	0.509119	printScene: 	0.0394999	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0129711	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000523296	console: 	0.00102253	endScene: 	0.000336835	present: 	0.320152	TOTAL_RENDER: 	1.49295	
UPDATE	UpdateSceneManager: 	0.0212837	UpdateInput: 	1.04812	UpdateCamera: 	0.045996	UpdateEnemies: 	0.0266791	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.920891	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.57859	UpdatePlayer: 	0.0534665	UpdateSound: 	0.0181199	UpdateItems:	0.000977422	UpdateTriggers: 	0.000556378	UpdateRigid: 	9.51137	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	13.3602	
RENDER	sendToRender: 	0.0610122	vinyetas: 	0.347571	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.447046	printScene: 	0.0344774	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.0103938	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.000887198	endScene: 	0.000351872	present: 	0.311401	TOTAL_RENDER: 	1.31218	
UPDATE	UpdateSceneManager: 	0.0142704	UpdateInput: 	1.06686	UpdateCamera: 	0.0472741	UpdateEnemies: 	0.0381976	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.54798	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.86088	UpdatePlayer: 	0.0743712	UpdateSound: 	0.0388563	UpdateItems:	0.00110073	UpdateTriggers: 	0.000802989	UpdateRigid: 	9.62124	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	14.4607	
RENDER	sendToRender: 	0.0752043	vinyetas: 	0.491938	vinyetasBlur: 	0.00582844	bloom2Tex: 	0.531227	printScene: 	0.0486425	applyBloom: 	0.000315782	setRenderState: 	0.000487207	gui: 	0.0154673	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000748855	console: 	0.00114283	endScene: 	0.000336835	present: 	0.315247	TOTAL_RENDER: 	1.58875	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.07212	UpdateCamera: 	0.0494485	UpdateEnemies: 	0.0328504	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.949305	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.61386	UpdatePlayer: 	0.0650662	UpdateSound: 	0.0208326	UpdateItems:	0.00103757	UpdateTriggers: 	0.0349556	UpdateRigid: 	9.62773	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	13.6436	
RENDER	sendToRender: 	0.0633279	vinyetas: 	0.371008	vinyetasBlur: 	0.00478485	bloom2Tex: 	0.481258	printScene: 	0.0396803	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.0126223	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.000830056	endScene: 	0.000333827	present: 	0.323271	TOTAL_RENDER: 	1.39018	
UPDATE	UpdateSceneManager: 	0.00842086	UpdateInput: 	1.01935	UpdateCamera: 	0.038333	UpdateEnemies: 	0.0216657	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.883252	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.75199	UpdatePlayer: 	0.0650391	UpdateSound: 	0.0198732	UpdateItems:	0.00102855	UpdateTriggers: 	0.000646602	UpdateRigid: 	9.55268	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	13.4915	
RENDER	sendToRender: 	0.0627805	vinyetas: 	0.347174	vinyetasBlur: 	0.00463147	bloom2Tex: 	0.491604	printScene: 	0.0374819	applyBloom: 	0.000291723	setRenderState: 	0.000475177	gui: 	0.0126975	setRenderState: 	0.000439088	luaMsg: 	0.000270671	printTextDebug:	0.000511267	console: 	0.000866146	endScene: 	0.000342849	present: 	0.30821	TOTAL_RENDER: 	1.35958	
UPDATE	UpdateSceneManager: 	0.0146493	UpdateInput: 	1.09029	UpdateCamera: 	0.0502335	UpdateEnemies: 	0.0404683	UpdateProjectile: 	0.00116088	UpdateParticle: 	1.33399	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.81974	UpdatePlayer: 	0.07466	UpdateSound: 	0.0207063	UpdateItems:	0.00115185	UpdateTriggers: 	0.000875168	UpdateRigid: 	9.64764	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00695323	TOTAL_UPDATE: 	14.2593	
RENDER	sendToRender: 	0.0795952	vinyetas: 	0.843346	vinyetasBlur: 	0.00555175	bloom2Tex: 	0.078693	printScene: 	0.0465313	applyBloom: 	0.000297738	setRenderState: 	0.000478185	gui: 	0.0138042	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000646602	console: 	0.00122403	endScene: 	0.000333827	present: 	0.362278	TOTAL_RENDER: 	1.51901	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	1.24281	UpdateCamera: 	0.0548108	UpdateEnemies: 	0.0312534	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.3578	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.85786	UpdatePlayer: 	0.0771953	UpdateSound: 	0.0224025	UpdateItems:	0.00107366	UpdateTriggers: 	0.0366308	UpdateRigid: 	9.59869	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	14.4477	
RENDER	sendToRender: 	0.0734841	vinyetas: 	0.964496	vinyetasBlur: 	0.00562393	bloom2Tex: 	0.0780193	printScene: 	0.0479358	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0138403	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000724796	console: 	0.00100449	endScene: 	0.000321797	present: 	0.410463	TOTAL_RENDER: 	1.69067	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.07429	UpdateCamera: 	0.046423	UpdateEnemies: 	0.0262701	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.938571	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.56621	UpdatePlayer: 	0.0600588	UpdateSound: 	0.0202371	UpdateItems:	0.0010496	UpdateTriggers: 	0.000667654	UpdateRigid: 	9.51324	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	13.3992	
RENDER	sendToRender: 	0.0608016	vinyetas: 	0.752545	vinyetasBlur: 	0.00501041	bloom2Tex: 	0.0687594	printScene: 	0.035921	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0114343	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000628557	console: 	0.000899228	endScene: 	0.000324805	present: 	0.349445	TOTAL_RENDER: 	1.38478	
UPDATE	UpdateSceneManager: 	0.0182462	UpdateInput: 	1.04104	UpdateCamera: 	0.0619054	UpdateEnemies: 	0.0325917	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.883845	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.5536	UpdatePlayer: 	0.0540439	UpdateSound: 	0.0174071	UpdateItems:	0.000869153	UpdateTriggers: 	0.000655624	UpdateRigid: 	9.73244	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	13.529	
RENDER	sendToRender: 	0.0622181	vinyetas: 	0.778184	vinyetasBlur: 	0.00498635	bloom2Tex: 	0.069833	printScene: 	0.0362097	applyBloom: 	0.000291723	setRenderState: 	0.000595475	gui: 	0.01172	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.00119997	endScene: 	0.000327812	present: 	0.379107	TOTAL_RENDER: 	1.45619	
UPDATE	UpdateSceneManager: 	0.00817726	UpdateInput: 	1.03304	UpdateCamera: 	0.0448652	UpdateEnemies: 	0.0254761	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.903065	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.5612	UpdatePlayer: 	0.0542003	UpdateSound: 	0.0178402	UpdateItems:	0.00110674	UpdateTriggers: 	0.0530544	UpdateRigid: 	9.60258	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	13.4405	
RENDER	sendToRender: 	0.0607926	vinyetas: 	0.769877	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.0843891	printScene: 	0.0365225	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0113862	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000517282	console: 	0.000893213	endScene: 	0.000336835	present: 	0.345304	TOTAL_RENDER: 	1.40807	
UPDATE	UpdateSceneManager: 	0.00700736	UpdateInput: 	1.00938	UpdateCamera: 	0.0449644	UpdateEnemies: 	0.0253889	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.881081	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.54134	UpdatePlayer: 	0.050847	UpdateSound: 	0.0245197	UpdateItems:	0.00107366	UpdateTriggers: 	0.000559386	UpdateRigid: 	9.64188	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	13.3646	
RENDER	sendToRender: 	0.0741036	vinyetas: 	0.718053	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0673368	printScene: 	0.0340684	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0108719	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000427058	console: 	0.000992459	endScene: 	0.000345857	present: 	0.361288	TOTAL_RENDER: 	1.36477	
UPDATE	UpdateSceneManager: 	0.023407	UpdateInput: 	0.981536	UpdateCamera: 	0.042799	UpdateEnemies: 	0.0247483	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.898079	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.52596	UpdatePlayer: 	0.0475899	UpdateSound: 	0.0155906	UpdateItems:	0.00109772	UpdateTriggers: 	0.000457133	UpdateRigid: 	9.71862	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	13.4321	
RENDER	sendToRender: 	0.0751803	vinyetas: 	1.02511	vinyetasBlur: 	0.0057322	bloom2Tex: 	0.0751261	printScene: 	0.0449103	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.0139065	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000562393	console: 	0.00111576	endScene: 	0.00033082	present: 	0.38853	TOTAL_RENDER: 	1.73267	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.01329	UpdateCamera: 	0.0440622	UpdateEnemies: 	0.0334128	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.846333	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.50152	UpdatePlayer: 	0.0476049	UpdateSound: 	0.0147064	UpdateItems:	0.000860131	UpdateTriggers: 	0.0316203	UpdateRigid: 	9.71222	UpdateGUI: 	0.00165109	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	13.3893	
RENDER	sendToRender: 	0.0749878	vinyetas: 	0.854546	vinyetasBlur: 	0.00519988	bloom2Tex: 	0.0750539	printScene: 	0.0455539	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0124478	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000526304	console: 	0.000839079	endScene: 	0.000336835	present: 	0.380403	TOTAL_RENDER: 	1.54139	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	0.988516	UpdateCamera: 	0.0443509	UpdateEnemies: 	0.0252927	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.877643	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.57896	UpdatePlayer: 	0.0561371	UpdateSound: 	0.0182282	UpdateItems:	0.000965392	UpdateTriggers: 	0.00093231	UpdateRigid: 	9.49981	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	13.2321	
RENDER	sendToRender: 	0.0618272	vinyetas: 	0.757914	vinyetasBlur: 	0.00482395	bloom2Tex: 	0.0692526	printScene: 	0.035527	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0118734	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000824042	endScene: 	0.000336835	present: 	0.341301	TOTAL_RENDER: 	1.37514	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.09653	UpdateCamera: 	0.0717608	UpdateEnemies: 	0.0209138	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.868645	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.5826	UpdatePlayer: 	0.062555	UpdateSound: 	0.0202582	UpdateItems:	0.00105862	UpdateTriggers: 	0.000475177	UpdateRigid: 	9.72359	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	13.5883	
RENDER	sendToRender: 	0.0620046	vinyetas: 	0.782963	vinyetasBlur: 	0.00495929	bloom2Tex: 	0.0711082	printScene: 	0.0372022	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0117802	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000463147	console: 	0.0010917	endScene: 	0.000336835	present: 	0.375348	TOTAL_RENDER: 	1.43728	
UPDATE	UpdateSceneManager: 	0.00933813	UpdateInput: 	0.982781	UpdateCamera: 	0.0475147	UpdateEnemies: 	0.0267844	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.950971	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.56444	UpdatePlayer: 	0.0597099	UpdateSound: 	0.0204837	UpdateItems:	0.0010917	UpdateTriggers: 	0.0341707	UpdateRigid: 	9.55612	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	13.3907	
RENDER	sendToRender: 	0.0629971	vinyetas: 	0.773255	vinyetasBlur: 	0.00519988	bloom2Tex: 	0.0705428	printScene: 	0.0947046	applyBloom: 	0.000276685	setRenderState: 	0.000511267	gui: 	0.0126313	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000983436	endScene: 	0.000360894	present: 	0.38523	TOTAL_RENDER: 	1.50145	
UPDATE	UpdateSceneManager: 	0.00782238	UpdateInput: 	0.998636	UpdateCamera: 	0.0437554	UpdateEnemies: 	0.0249137	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.891655	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.55117	UpdatePlayer: 	0.0534725	UpdateSound: 	0.0184718	UpdateItems:	0.00075487	UpdateTriggers: 	0.000574423	UpdateRigid: 	9.64811	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	13.3743	
RENDER	sendToRender: 	0.0604377	vinyetas: 	0.826553	vinyetasBlur: 	0.00536229	bloom2Tex: 	0.0689939	printScene: 	0.0347842	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0105952	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.00093231	endScene: 	0.000324805	present: 	0.372527	TOTAL_RENDER: 	1.4761	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	1.55739	UpdateCamera: 	0.0502154	UpdateEnemies: 	0.0275753	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.903526	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.63977	UpdatePlayer: 	0.0698511	UpdateSound: 	0.0232777	UpdateItems:	0.000962384	UpdateTriggers: 	0.000881183	UpdateRigid: 	9.70521	UpdateGUI: 	0.001615	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	14.14	
RENDER	sendToRender: 	0.0849485	vinyetas: 	0.798815	vinyetasBlur: 	0.00531717	bloom2Tex: 	0.0723623	printScene: 	0.0405134	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.0131305	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000535326	console: 	0.0010496	endScene: 	0.000339842	present: 	0.38948	TOTAL_RENDER: 	1.49888	
UPDATE	UpdateSceneManager: 	0.00941934	UpdateInput: 	1.05915	UpdateCamera: 	0.0482064	UpdateEnemies: 	0.0333677	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.894509	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.5757	UpdatePlayer: 	0.0620016	UpdateSound: 	0.0192086	UpdateItems:	0.0011699	UpdateTriggers: 	0.0335902	UpdateRigid: 	9.59949	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	13.4666	
RENDER	sendToRender: 	0.0617099	vinyetas: 	0.768912	vinyetasBlur: 	0.00519988	bloom2Tex: 	0.0699563	printScene: 	0.0365225	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0107787	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000327812	present: 	0.351132	TOTAL_RENDER: 	1.3988	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.03713	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.0358969	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.912873	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.77804	UpdatePlayer: 	0.0680045	UpdateSound: 	0.0214521	UpdateItems:	0.00105562	UpdateTriggers: 	0.000568408	UpdateRigid: 	9.71704	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	13.8025	
RENDER	sendToRender: 	0.0630873	vinyetas: 	0.901709	vinyetasBlur: 	0.00568709	bloom2Tex: 	0.13425	printScene: 	0.0727322	applyBloom: 	0.000303753	setRenderState: 	0.000538334	gui: 	0.0150433	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000962384	endScene: 	0.000339842	present: 	0.421181	TOTAL_RENDER: 	1.7632	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.02206	UpdateCamera: 	0.0471959	UpdateEnemies: 	0.0216627	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.884726	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.6173	UpdatePlayer: 	0.0634723	UpdateSound: 	0.0185109	UpdateItems:	0.00110373	UpdateTriggers: 	0.000751863	UpdateRigid: 	9.68842	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	13.5244	
RENDER	sendToRender: 	0.0635805	vinyetas: 	0.802301	vinyetasBlur: 	0.00499838	bloom2Tex: 	0.0786238	printScene: 	0.0476019	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0249077	setRenderState: 	0.000451118	luaMsg: 	0.000321797	printTextDebug:	0.000634572	console: 	0.00109471	endScene: 	0.000354879	present: 	0.396541	TOTAL_RENDER: 	1.52367	
UPDATE	UpdateSceneManager: 	0.023813	UpdateInput: 	1.13071	UpdateCamera: 	0.0471659	UpdateEnemies: 	0.053701	UpdateProjectile: 	0.000736825	UpdateParticle: 	0.891138	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.56566	UpdatePlayer: 	0.0618031	UpdateSound: 	0.0199033	UpdateItems:	0.000929302	UpdateTriggers: 	0.0349767	UpdateRigid: 	9.67266	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	13.6364	
RENDER	sendToRender: 	0.0626723	vinyetas: 	0.868636	vinyetasBlur: 	0.00492019	bloom2Tex: 	0.0714149	printScene: 	0.0378097	applyBloom: 	0.000409013	setRenderState: 	0.000490215	gui: 	0.0123817	setRenderState: 	0.000442095	luaMsg: 	0.00393675	printTextDebug:	0.000544349	console: 	0.00761186	endScene: 	0.000333827	present: 	0.385679	TOTAL_RENDER: 	1.5488	
UPDATE	UpdateSceneManager: 	0.00701037	UpdateInput: 	1.00354	UpdateCamera: 	0.0639685	UpdateEnemies: 	0.0348293	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.875108	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.78874	UpdatePlayer: 	0.0676406	UpdateSound: 	0.0224175	UpdateItems:	0.00101652	UpdateTriggers: 	0.000646602	UpdateRigid: 	9.76884	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	13.7819	
RENDER	sendToRender: 	0.0663323	vinyetas: 	0.830541	vinyetasBlur: 	0.00541943	bloom2Tex: 	0.0733186	printScene: 	0.0426457	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0137501	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000724796	console: 	0.000914265	endScene: 	0.000339842	present: 	0.399468	TOTAL_RENDER: 	1.52901	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.02738	UpdateCamera: 	0.0479568	UpdateEnemies: 	0.0273347	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.955599	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.65522	UpdatePlayer: 	0.073448	UpdateSound: 	0.0229739	UpdateItems:	0.00133832	UpdateTriggers: 	0.000577431	UpdateRigid: 	9.87034	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	13.8461	
RENDER	sendToRender: 	0.0737938	vinyetas: 	0.841473	vinyetasBlur: 	0.00541943	bloom2Tex: 	0.0741818	printScene: 	0.0415179	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0131275	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000833064	endScene: 	0.00033082	present: 	0.391898	TOTAL_RENDER: 	1.54132	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.07918	UpdateCamera: 	0.0461584	UpdateEnemies: 	0.0347812	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.861854	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.53509	UpdatePlayer: 	0.0474606	UpdateSound: 	0.0159575	UpdateItems:	0.00075487	UpdateTriggers: 	0.0345827	UpdateRigid: 	9.69946	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	13.4967	
RENDER	sendToRender: 	0.0711112	vinyetas: 	1.01154	vinyetasBlur: 	0.00633068	bloom2Tex: 	0.258972	printScene: 	0.0345406	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0114764	setRenderState: 	0.000538334	luaMsg: 	0.000270671	printTextDebug:	0.000466155	console: 	0.000652617	endScene: 	0.000348864	present: 	0.277645	TOTAL_RENDER: 	1.81036	
UPDATE	UpdateSceneManager: 	0.0117982	UpdateInput: 	1.18518	UpdateCamera: 	0.0493162	UpdateEnemies: 	0.036312	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.905159	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.61335	UpdatePlayer: 	0.0600889	UpdateSound: 	0.0168718	UpdateItems:	0.0010075	UpdateTriggers: 	0.000805997	UpdateRigid: 	9.56178	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	13.6039	
RENDER	sendToRender: 	0.0724164	vinyetas: 	2.24138	vinyetasBlur: 	0.00629159	bloom2Tex: 	0.104888	printScene: 	0.0497944	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0153741	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000751863	console: 	0.00101652	endScene: 	0.000321797	present: 	0.406334	TOTAL_RENDER: 	2.99925	
UPDATE	UpdateSceneManager: 	0.0113291	UpdateInput: 	1.0727	UpdateCamera: 	0.0477252	UpdateEnemies: 	0.0276264	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.909495	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.62008	UpdatePlayer: 	0.0677128	UpdateSound: 	0.0233829	UpdateItems:	0.00123005	UpdateTriggers: 	0.000733818	UpdateRigid: 	9.71367	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	13.6445	
RENDER	sendToRender: 	0.0644647	vinyetas: 	0.822129	vinyetasBlur: 	0.0053683	bloom2Tex: 	0.0734269	printScene: 	0.0384563	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0130433	setRenderState: 	0.000466155	luaMsg: 	0.0002827	printTextDebug:	0.00043608	console: 	0.000965392	endScene: 	0.000339842	present: 	0.409266	TOTAL_RENDER: 	1.51985	
UPDATE	UpdateSceneManager: 	0.00897724	UpdateInput: 	1.09787	UpdateCamera: 	0.0478425	UpdateEnemies: 	0.0356443	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.899766	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.59728	UpdatePlayer: 	0.0606874	UpdateSound: 	0.0204868	UpdateItems:	0.00110073	UpdateTriggers: 	0.0343992	UpdateRigid: 	9.53426	UpdateGUI: 	0.00171725	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	13.4705	
RENDER	sendToRender: 	0.0617129	vinyetas: 	0.789053	vinyetasBlur: 	0.00501944	bloom2Tex: 	0.0692857	printScene: 	0.0356413	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0119727	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000691714	endScene: 	0.000342849	present: 	0.401844	TOTAL_RENDER: 	1.46875	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	0.996239	UpdateCamera: 	0.045208	UpdateEnemies: 	0.0260475	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.887099	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.57011	UpdatePlayer: 	0.0548649	UpdateSound: 	0.0198883	UpdateItems:	0.000878176	UpdateTriggers: 	0.000559386	UpdateRigid: 	9.65319	UpdateGUI: 	0.00155786	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	13.4099	
RENDER	sendToRender: 	0.0624617	vinyetas: 	0.763514	vinyetasBlur: 	0.00505552	bloom2Tex: 	0.0699232	printScene: 	0.0365315	applyBloom: 	0.000288715	setRenderState: 	0.000469162	gui: 	0.0117742	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000535326	console: 	0.000860131	endScene: 	0.000345857	present: 	0.381122	TOTAL_RENDER: 	1.42367	
UPDATE	UpdateSceneManager: 	0.00688105	UpdateInput: 	1.00602	UpdateCamera: 	0.0555627	UpdateEnemies: 	0.0257348	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.858474	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.54297	UpdatePlayer: 	0.0545281	UpdateSound: 	0.0164207	UpdateItems:	0.000682691	UpdateTriggers: 	0.000553371	UpdateRigid: 	9.57369	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	13.2931	
RENDER	sendToRender: 	0.0610693	vinyetas: 	0.907616	vinyetasBlur: 	0.0052089	bloom2Tex: 	0.0699022	printScene: 	0.0357827	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0112689	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00106765	endScene: 	0.000360894	present: 	0.476083	TOTAL_RENDER: 	1.71149	
UPDATE	UpdateSceneManager: 	0.0135726	UpdateInput: 	1.02763	UpdateCamera: 	0.0471418	UpdateEnemies: 	0.0344864	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.882284	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.5714	UpdatePlayer: 	0.0894476	UpdateSound: 	0.0229799	UpdateItems:	0.00108268	UpdateTriggers: 	0.0514815	UpdateRigid: 	9.75537	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	13.6503	
RENDER	sendToRender: 	0.0628768	vinyetas: 	0.859951	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.0717818	printScene: 	0.0402367	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0124178	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000529311	console: 	0.00112479	endScene: 	0.000333827	present: 	0.415362	TOTAL_RENDER: 	1.56325	
UPDATE	UpdateSceneManager: 	0.01252	UpdateInput: 	1.04972	UpdateCamera: 	0.048047	UpdateEnemies: 	0.0276264	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.949034	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.65371	UpdatePlayer: 	0.0680676	UpdateSound: 	0.0212567	UpdateItems:	0.00114584	UpdateTriggers: 	0.000727803	UpdateRigid: 	9.61019	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	13.587	
RENDER	sendToRender: 	0.0649399	vinyetas: 	0.987767	vinyetasBlur: 	0.00540439	bloom2Tex: 	0.0724976	printScene: 	0.0404532	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.0128358	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000646602	console: 	0.00102554	endScene: 	0.000333827	present: 	0.610633	TOTAL_RENDER: 	1.89129	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.0289	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.0366729	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.897878	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.59048	UpdatePlayer: 	0.0644497	UpdateSound: 	0.0213589	UpdateItems:	0.00141049	UpdateTriggers: 	0.000697729	UpdateRigid: 	9.58931	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	13.419	
RENDER	sendToRender: 	0.0607625	vinyetas: 	0.815263	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.071027	printScene: 	0.0360894	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0115396	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000953362	endScene: 	0.000339842	present: 	0.414321	TOTAL_RENDER: 	1.50846	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	1.05639	UpdateCamera: 	0.0451268	UpdateEnemies: 	0.0206792	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.858727	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.58356	UpdatePlayer: 	0.0571626	UpdateSound: 	0.0176357	UpdateItems:	0.000971407	UpdateTriggers: 	0.0354548	UpdateRigid: 	9.75353	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	13.5804	
RENDER	sendToRender: 	0.0619866	vinyetas: 	0.811822	vinyetasBlur: 	0.00499838	bloom2Tex: 	0.0699533	printScene: 	0.0562724	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0118433	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000866146	endScene: 	0.000336835	present: 	0.41581	TOTAL_RENDER: 	1.52608	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	0.980068	UpdateCamera: 	0.0386848	UpdateEnemies: 	0.0220687	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.855454	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.68431	UpdatePlayer: 	0.065782	UpdateSound: 	0.0207905	UpdateItems:	0.00106163	UpdateTriggers: 	0.00075487	UpdateRigid: 	9.54646	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	13.3507	
RENDER	sendToRender: 	0.0626332	vinyetas: 	0.829738	vinyetasBlur: 	0.00499538	bloom2Tex: 	0.0708225	printScene: 	0.0374367	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0109742	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000929302	endScene: 	0.000339842	present: 	0.446462	TOTAL_RENDER: 	1.55695	
UPDATE	UpdateSceneManager: 	0.00915769	UpdateInput: 	0.974814	UpdateCamera: 	0.0455809	UpdateEnemies: 	0.0259092	UpdateProjectile: 	0.00120298	UpdateParticle: 	1.03711	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.54164	UpdatePlayer: 	0.057737	UpdateSound: 	0.0179575	UpdateItems:	0.000881183	UpdateTriggers: 	0.000655624	UpdateRigid: 	9.51664	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	13.3875	
RENDER	sendToRender: 	0.0613069	vinyetas: 	0.801395	vinyetasBlur: 	0.00489312	bloom2Tex: 	0.0696676	printScene: 	0.0339722	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0100088	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000664647	endScene: 	0.000342849	present: 	0.434595	TOTAL_RENDER: 	1.51047	
UPDATE	UpdateSceneManager: 	0.00754569	UpdateInput: 	1.12891	UpdateCamera: 	0.0455268	UpdateEnemies: 	0.0330459	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.884945	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.63422	UpdatePlayer: 	0.0603295	UpdateSound: 	0.018547	UpdateItems:	0.0010105	UpdateTriggers: 	0.0348534	UpdateRigid: 	9.60265	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	13.5886	
RENDER	sendToRender: 	0.0611144	vinyetas: 	0.814598	vinyetasBlur: 	0.00531717	bloom2Tex: 	0.0701969	printScene: 	0.0364834	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0116148	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00062555	console: 	0.00102554	endScene: 	0.00033082	present: 	0.416367	TOTAL_RENDER: 	1.51166	
UPDATE	UpdateSceneManager: 	0.0179876	UpdateInput: 	0.995169	UpdateCamera: 	0.0569581	UpdateEnemies: 	0.0260024	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.892912	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.58179	UpdatePlayer: 	0.0901273	UpdateSound: 	0.0192266	UpdateItems:	0.000848101	UpdateTriggers: 	0.000565401	UpdateRigid: 	9.76066	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	13.5798	
RENDER	sendToRender: 	0.0613309	vinyetas: 	0.857051	vinyetasBlur: 	0.00493523	bloom2Tex: 	0.0683864	printScene: 	0.0344323	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0114133	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000538334	console: 	0.0010496	endScene: 	0.000336835	present: 	0.447533	TOTAL_RENDER: 	1.58085	
UPDATE	UpdateSceneManager: 	0.0164688	UpdateInput: 	1.08698	UpdateCamera: 	0.0534364	UpdateEnemies: 	0.0324384	UpdateProjectile: 	0.00161801	UpdateParticle: 	1.44004	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.86202	UpdatePlayer: 	0.0852492	UpdateSound: 	0.0222221	UpdateItems:	0.00119396	UpdateTriggers: 	0.000809004	UpdateRigid: 	9.7187	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	14.4856	
RENDER	sendToRender: 	0.0756615	vinyetas: 	1.02214	vinyetasBlur: 	0.00588859	bloom2Tex: 	0.079099	printScene: 	0.0483809	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0148628	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000763893	console: 	0.00105862	endScene: 	0.00031879	present: 	0.485174	TOTAL_RENDER: 	1.83223	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.30106	UpdateCamera: 	0.0489463	UpdateEnemies: 	0.029882	UpdateProjectile: 	0.0013714	UpdateParticle: 	1.27301	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.81427	UpdatePlayer: 	0.0742329	UpdateSound: 	0.0207905	UpdateItems:	0.0010917	UpdateTriggers: 	0.0333526	UpdateRigid: 	9.74993	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	14.4979	
RENDER	sendToRender: 	0.0721277	vinyetas: 	0.982041	vinyetasBlur: 	0.0057713	bloom2Tex: 	0.0762659	printScene: 	0.0440501	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0131245	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000643594	console: 	0.000881183	endScene: 	0.00033082	present: 	0.498223	TOTAL_RENDER: 	1.787	
UPDATE	UpdateSceneManager: 	0.00737728	UpdateInput: 	1.00458	UpdateCamera: 	0.0457253	UpdateEnemies: 	0.0259723	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.87737	UpdateLUAMsg: 	0.000463147	UpdateColisions: 	1.56566	UpdatePlayer: 	0.0546123	UpdateSound: 	0.0171695	UpdateItems:	0.000881183	UpdateTriggers: 	0.000703744	UpdateRigid: 	9.66274	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	13.4332	
RENDER	sendToRender: 	0.0913934	vinyetas: 	0.793766	vinyetasBlur: 	0.00489914	bloom2Tex: 	0.0685368	printScene: 	0.0350007	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0106975	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000845094	endScene: 	0.000339842	present: 	0.422003	TOTAL_RENDER: 	1.48908	
UPDATE	UpdateSceneManager: 	0.026655	UpdateInput: 	1.07507	UpdateCamera: 	0.0505673	UpdateEnemies: 	0.0317797	UpdateProjectile: 	0.00147064	UpdateParticle: 	1.42803	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.83037	UpdatePlayer: 	0.0772945	UpdateSound: 	0.0139395	UpdateItems:	0.00111276	UpdateTriggers: 	0.000914265	UpdateRigid: 	9.76245	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	14.4511	
RENDER	sendToRender: 	0.0739262	vinyetas: 	0.939651	vinyetasBlur: 	0.00560589	bloom2Tex: 	0.0773817	printScene: 	0.0453103	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0142433	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.00111576	endScene: 	0.000333827	present: 	0.503793	TOTAL_RENDER: 	1.7547	
UPDATE	UpdateSceneManager: 	0.0188357	UpdateInput: 	1.34958	UpdateCamera: 	0.0513131	UpdateEnemies: 	0.0314309	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.33088	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.87332	UpdatePlayer: 	0.0832432	UpdateSound: 	0.0209649	UpdateItems:	0.0012511	UpdateTriggers: 	0.0536529	UpdateRigid: 	9.75019	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	14.7235	
RENDER	sendToRender: 	0.0741096	vinyetas: 	0.939579	vinyetasBlur: 	0.00586152	bloom2Tex: 	0.0764103	printScene: 	0.0459208	applyBloom: 	0.000288715	setRenderState: 	0.000475177	gui: 	0.0138704	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000739833	console: 	0.0010496	endScene: 	0.000339842	present: 	0.516948	TOTAL_RENDER: 	1.76863	
UPDATE	UpdateSceneManager: 	0.0107246	UpdateInput: 	1.02569	UpdateCamera: 	0.0478365	UpdateEnemies: 	0.0372653	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.936415	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.60804	UpdatePlayer: 	0.0866206	UpdateSound: 	0.019356	UpdateItems:	0.0010917	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.72922	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	13.6368	
RENDER	sendToRender: 	0.0618933	vinyetas: 	0.815031	vinyetasBlur: 	0.0139546	bloom2Tex: 	0.0804283	printScene: 	0.0370097	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0119576	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000670662	endScene: 	0.000327812	present: 	0.443888	TOTAL_RENDER: 	1.5582	
UPDATE	UpdateSceneManager: 	0.00756675	UpdateInput: 	1.00188	UpdateCamera: 	0.0458305	UpdateEnemies: 	0.0255152	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.880756	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.72091	UpdatePlayer: 	0.0704044	UpdateSound: 	0.010081	UpdateItems:	0.00118794	UpdateTriggers: 	0.00075487	UpdateRigid: 	9.70782	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	13.6244	
RENDER	sendToRender: 	0.0682962	vinyetas: 	0.856546	vinyetasBlur: 	0.00547055	bloom2Tex: 	0.0729758	printScene: 	0.0415479	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0135786	setRenderState: 	0.00044811	luaMsg: 	0.000297738	printTextDebug:	0.00043608	console: 	0.000685699	endScene: 	0.000345857	present: 	0.49564	TOTAL_RENDER: 	1.64855	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.11311	UpdateCamera: 	0.0493944	UpdateEnemies: 	0.0309677	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.30993	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.78907	UpdatePlayer: 	0.0794298	UpdateSound: 	0.0231905	UpdateItems:	0.000923287	UpdateTriggers: 	0.0358969	UpdateRigid: 	9.54236	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	14.1297	
RENDER	sendToRender: 	0.0644286	vinyetas: 	0.851241	vinyetasBlur: 	0.00523898	bloom2Tex: 	0.0728555	printScene: 	0.041175	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.0230551	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000415028	console: 	0.000890205	endScene: 	0.000360894	present: 	0.458711	TOTAL_RENDER: 	1.64852	
UPDATE	UpdateSceneManager: 	0.00794569	UpdateInput: 	1.05617	UpdateCamera: 	0.0457764	UpdateEnemies: 	0.0262039	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.886215	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.54719	UpdatePlayer: 	0.0554604	UpdateSound: 	0.0176537	UpdateItems:	0.000956369	UpdateTriggers: 	0.000568408	UpdateRigid: 	9.49983	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	13.2779	
RENDER	sendToRender: 	0.0610152	vinyetas: 	0.796812	vinyetasBlur: 	0.00507958	bloom2Tex: 	0.0688556	printScene: 	0.0346789	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0108178	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000442095	console: 	0.000851109	endScene: 	0.000339842	present: 	0.428553	TOTAL_RENDER: 	1.59629	
UPDATE	UpdateSceneManager: 	0.0180206	UpdateInput: 	1.1233	UpdateCamera: 	0.0667865	UpdateEnemies: 	0.02787	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.50053	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.86051	UpdatePlayer: 	0.0848402	UpdateSound: 	0.020183	UpdateItems:	0.001212	UpdateTriggers: 	0.000751863	UpdateRigid: 	9.81249	UpdateGUI: 	0.00200898	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	14.6692	
RENDER	sendToRender: 	0.0766599	vinyetas: 	0.950018	vinyetasBlur: 	0.00586453	bloom2Tex: 	0.0780584	printScene: 	0.0480921	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0153049	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000769907	console: 	0.00126614	endScene: 	0.00033082	present: 	0.488768	TOTAL_RENDER: 	1.77677	
UPDATE	UpdateSceneManager: 	0.0118584	UpdateInput: 	1.07396	UpdateCamera: 	0.0490154	UpdateEnemies: 	0.0353165	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.942129	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.59211	UpdatePlayer: 	0.0669068	UpdateSound: 	0.021404	UpdateItems:	0.00122704	UpdateTriggers: 	0.0357887	UpdateRigid: 	9.69343	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	13.6616	
RENDER	sendToRender: 	0.0637219	vinyetas: 	0.857981	vinyetasBlur: 	0.00488711	bloom2Tex: 	0.0723051	printScene: 	0.0383059	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0120418	setRenderState: 	0.00044811	luaMsg: 	0.000300745	printTextDebug:	0.000514274	console: 	0.0083968	endScene: 	0.00031879	present: 	0.468835	TOTAL_RENDER: 	1.62051	
UPDATE	UpdateSceneManager: 	0.00717277	UpdateInput: 	0.97765	UpdateCamera: 	0.0455689	UpdateEnemies: 	0.0261889	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.882239	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.541	UpdatePlayer: 	0.0537672	UpdateSound: 	0.0176327	UpdateItems:	0.000956369	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.57991	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	13.2755	
RENDER	sendToRender: 	0.061358	vinyetas: 	0.812511	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.0670752	printScene: 	0.0348774	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00959978	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.00107366	endScene: 	0.00033082	present: 	0.546752	TOTAL_RENDER: 	1.63271	
UPDATE	UpdateSceneManager: 	0.00747352	UpdateInput: 	1.01302	UpdateCamera: 	0.0453313	UpdateEnemies: 	0.0262099	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.966297	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	1.53688	UpdatePlayer: 	0.052459	UpdateSound: 	0.0180267	UpdateItems:	0.000878176	UpdateTriggers: 	0.000643594	UpdateRigid: 	9.5389	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	13.3566	
RENDER	sendToRender: 	0.0607084	vinyetas: 	0.808577	vinyetasBlur: 	0.00501643	bloom2Tex: 	0.0684345	printScene: 	0.0336955	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0098073	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000445103	console: 	0.0007669	endScene: 	0.000336835	present: 	0.454853	TOTAL_RENDER: 	1.53551	
UPDATE	UpdateSceneManager: 	0.00614422	UpdateInput: 	1.05237	UpdateCamera: 	0.0439419	UpdateEnemies: 	0.0309196	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.887532	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.50518	UpdatePlayer: 	0.069821	UpdateSound: 	0.0152929	UpdateItems:	0.000649609	UpdateTriggers: 	0.0297196	UpdateRigid: 	9.50977	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	13.3061	
RENDER	sendToRender: 	0.0602483	vinyetas: 	0.794674	vinyetasBlur: 	0.00469463	bloom2Tex: 	0.0680526	printScene: 	0.0386006	applyBloom: 	0.000300745	setRenderState: 	0.000529311	gui: 	0.00972309	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.00044811	console: 	0.00093231	endScene: 	0.000324805	present: 	0.451121	TOTAL_RENDER: 	1.52382	
UPDATE	UpdateSceneManager: 	0.0216777	UpdateInput: 	1.0143	UpdateCamera: 	0.0435058	UpdateEnemies: 	0.0244536	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.865376	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.53915	UpdatePlayer: 	0.049638	UpdateSound: 	0.0159004	UpdateItems:	0.000640587	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.53462	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	13.2511	
RENDER	sendToRender: 	0.0787621	vinyetas: 	0.7785	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0684947	printScene: 	0.0432923	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0102404	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000676676	endScene: 	0.000333827	present: 	0.431013	TOTAL_RENDER: 	1.50766	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.00711	UpdateCamera: 	0.0465914	UpdateEnemies: 	0.0353285	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.947209	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.56216	UpdatePlayer: 	0.056522	UpdateSound: 	0.0185921	UpdateItems:	0.000869153	UpdateTriggers: 	0.000586453	UpdateRigid: 	9.60759	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	13.4295	
RENDER	sendToRender: 	0.0631865	vinyetas: 	0.839043	vinyetasBlur: 	0.00497432	bloom2Tex: 	0.0706931	printScene: 	0.0376262	applyBloom: 	0.000288715	setRenderState: 	0.00047217	gui: 	0.0115426	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000430065	console: 	0.00077893	endScene: 	0.00033082	present: 	0.468456	TOTAL_RENDER: 	1.59077	
UPDATE	UpdateSceneManager: 	0.0165951	UpdateInput: 	1.13153	UpdateCamera: 	0.0525251	UpdateEnemies: 	0.039942	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.35891	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.84516	UpdatePlayer: 	0.0790749	UpdateSound: 	0.02138	UpdateItems:	0.00115486	UpdateTriggers: 	0.0352473	UpdateRigid: 	9.60419	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	14.3397	
RENDER	sendToRender: 	0.0745848	vinyetas: 	0.959584	vinyetasBlur: 	0.00580137	bloom2Tex: 	0.0785486	printScene: 	0.0472801	applyBloom: 	0.000396984	setRenderState: 	0.0004842	gui: 	0.0146824	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000757878	console: 	0.0010105	endScene: 	0.000345857	present: 	0.586038	TOTAL_RENDER: 	1.8642	
UPDATE	UpdateSceneManager: 	0.0078705	UpdateInput: 	1.16159	UpdateCamera: 	0.0533612	UpdateEnemies: 	0.0317316	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.3139	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.8767	UpdatePlayer: 	0.0725909	UpdateSound: 	0.020586	UpdateItems:	0.00102253	UpdateTriggers: 	0.000799982	UpdateRigid: 	9.61903	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	14.3157	
RENDER	sendToRender: 	0.0727442	vinyetas: 	0.92892	vinyetasBlur: 	0.00542243	bloom2Tex: 	0.0760073	printScene: 	0.0436622	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0137531	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000685699	endScene: 	0.000327812	present: 	0.535278	TOTAL_RENDER: 	1.76739	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.02807	UpdateCamera: 	0.0659384	UpdateEnemies: 	0.0333135	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.993331	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.58216	UpdatePlayer: 	0.0593129	UpdateSound: 	0.0307752	UpdateItems:	0.00109772	UpdateTriggers: 	0.000577431	UpdateRigid: 	9.53101	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	13.5011	
RENDER	sendToRender: 	0.0623745	vinyetas: 	0.839918	vinyetasBlur: 	0.00500139	bloom2Tex: 	0.0705698	printScene: 	0.0357796	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0109862	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000757878	endScene: 	0.000342849	present: 	0.469499	TOTAL_RENDER: 	1.58843	
UPDATE	UpdateSceneManager: 	0.00812012	UpdateInput: 	1.08182	UpdateCamera: 	0.0454426	UpdateEnemies: 	0.025828	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.875412	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.53748	UpdatePlayer: 	0.0589039	UpdateSound: 	0.0171274	UpdateItems:	0.00459839	UpdateTriggers: 	0.0437043	UpdateRigid: 	9.68304	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00602693	TOTAL_UPDATE: 	13.5302	
RENDER	sendToRender: 	0.0736224	vinyetas: 	0.793471	vinyetasBlur: 	0.00498034	bloom2Tex: 	0.0700345	printScene: 	0.0449433	applyBloom: 	0.000381946	setRenderState: 	0.000505252	gui: 	0.0112449	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.00094434	endScene: 	0.000324805	present: 	0.44359	TOTAL_RENDER: 	1.53194	
UPDATE	UpdateSceneManager: 	0.00707352	UpdateInput: 	0.922599	UpdateCamera: 	0.0393495	UpdateEnemies: 	0.0227875	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.920626	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.61163	UpdatePlayer: 	0.0884612	UpdateSound: 	0.0219484	UpdateItems:	0.00107366	UpdateTriggers: 	0.000667654	UpdateRigid: 	9.53529	UpdateGUI: 	0.00162703	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	13.3049	
RENDER	sendToRender: 	0.0639865	vinyetas: 	0.873505	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0724164	printScene: 	0.0603445	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0128508	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000649609	console: 	0.00102253	endScene: 	0.000342849	present: 	0.477087	TOTAL_RENDER: 	1.65838	
UPDATE	UpdateSceneManager: 	0.00958174	UpdateInput: 	1.04146	UpdateCamera: 	0.0483538	UpdateEnemies: 	0.034327	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.914127	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.57868	UpdatePlayer: 	0.0609911	UpdateSound: 	0.0198402	UpdateItems:	0.000965392	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.54981	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	13.3919	
RENDER	sendToRender: 	0.0635234	vinyetas: 	0.836613	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.0694781	printScene: 	0.036739	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0114614	setRenderState: 	0.00046014	luaMsg: 	0.000297738	printTextDebug:	0.000541341	console: 	0.000893213	endScene: 	0.000324805	present: 	0.451012	TOTAL_RENDER: 	1.56664	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.0087	UpdateCamera: 	0.0456892	UpdateEnemies: 	0.0260355	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.862083	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.5652	UpdatePlayer: 	0.0576558	UpdateSound: 	0.0185109	UpdateItems:	0.000890205	UpdateTriggers: 	0.0341947	UpdateRigid: 	9.69529	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	13.4682	
RENDER	sendToRender: 	0.0615776	vinyetas: 	0.845659	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.0711443	printScene: 	0.0375631	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0113501	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.00115486	endScene: 	0.000324805	present: 	0.486666	TOTAL_RENDER: 	1.63284	
UPDATE	UpdateSceneManager: 	0.0144448	UpdateInput: 	1.06916	UpdateCamera: 	0.0489523	UpdateEnemies: 	0.0262791	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.866997	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.58889	UpdatePlayer: 	0.0587024	UpdateSound: 	0.0194943	UpdateItems:	0.000905243	UpdateTriggers: 	0.000727803	UpdateRigid: 	9.5266	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	13.3727	
RENDER	sendToRender: 	0.064564	vinyetas: 	0.835882	vinyetasBlur: 	0.00507958	bloom2Tex: 	0.0707984	printScene: 	0.0365014	applyBloom: 	0.000297738	setRenderState: 	0.000532319	gui: 	0.0117952	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000529311	console: 	0.00100148	endScene: 	0.00033082	present: 	0.633315	TOTAL_RENDER: 	1.78509	
UPDATE	UpdateSceneManager: 	0.0236807	UpdateInput: 	0.984667	UpdateCamera: 	1.08689	UpdateEnemies: 	0.0269107	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.898476	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.56434	UpdatePlayer: 	0.0528439	UpdateSound: 	0.0138102	UpdateItems:	0.000941332	UpdateTriggers: 	0.000697729	UpdateRigid: 	9.68894	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	14.4835	
RENDER	sendToRender: 	0.0616467	vinyetas: 	0.820466	vinyetasBlur: 	0.00486004	bloom2Tex: 	0.0692405	printScene: 	0.0355812	applyBloom: 	0.000381946	setRenderState: 	0.000478185	gui: 	0.011293	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000433073	console: 	0.00100148	endScene: 	0.000324805	present: 	0.469316	TOTAL_RENDER: 	1.56742	
UPDATE	UpdateSceneManager: 	0.00715473	UpdateInput: 	0.973013	UpdateCamera: 	0.924545	UpdateEnemies: 	0.0248566	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.949299	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.60103	UpdatePlayer: 	0.0572739	UpdateSound: 	0.0168808	UpdateItems:	0.000971407	UpdateTriggers: 	0.033085	UpdateRigid: 	9.55471	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	14.2823	
RENDER	sendToRender: 	0.0595295	vinyetas: 	0.807663	vinyetasBlur: 	0.00502244	bloom2Tex: 	0.0687624	printScene: 	0.033509	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.0104509	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000342849	present: 	0.456501	TOTAL_RENDER: 	1.53438	
UPDATE	UpdateSceneManager: 	0.00936821	UpdateInput: 	1.0554	UpdateCamera: 	0.903679	UpdateEnemies: 	0.0260957	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.962303	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.59093	UpdatePlayer: 	0.0717097	UpdateSound: 	0.0206221	UpdateItems:	0.0010887	UpdateTriggers: 	0.000634572	UpdateRigid: 	9.58403	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	14.3825	
RENDER	sendToRender: 	0.0821846	vinyetas: 	0.838378	vinyetasBlur: 	0.00537732	bloom2Tex: 	0.0768253	printScene: 	0.0384803	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0124027	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.00117591	endScene: 	0.000327812	present: 	0.4574	TOTAL_RENDER: 	1.60525	
UPDATE	UpdateSceneManager: 	0.00991256	UpdateInput: 	1.02804	UpdateCamera: 	0.0479388	UpdateEnemies: 	0.0269588	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.906133	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.59496	UpdatePlayer: 	0.058949	UpdateSound: 	0.0203965	UpdateItems:	0.00108268	UpdateTriggers: 	0.000712766	UpdateRigid: 	9.6689	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	13.5032	
RENDER	sendToRender: 	0.0640106	vinyetas: 	0.846637	vinyetasBlur: 	0.00517883	bloom2Tex: 	0.0704134	printScene: 	0.0381525	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0118764	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000718781	endScene: 	0.00033082	present: 	0.453066	TOTAL_RENDER: 	1.58368	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	1.00118	UpdateCamera: 	0.0459027	UpdateEnemies: 	0.0256806	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.90828	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.53521	UpdatePlayer: 	0.0521011	UpdateSound: 	0.0174733	UpdateItems:	0.000748855	UpdateTriggers: 	0.033109	UpdateRigid: 	9.50514	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	13.2663	
RENDER	sendToRender: 	0.0602362	vinyetas: 	0.788096	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.068218	printScene: 	0.0339421	applyBloom: 	0.000384954	setRenderState: 	0.000499237	gui: 	0.010508	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000796975	endScene: 	0.00033082	present: 	0.509459	TOTAL_RENDER: 	1.57937	
UPDATE	UpdateSceneManager: 	0.00779231	UpdateInput: 	0.987476	UpdateCamera: 	0.0497462	UpdateEnemies: 	0.0266039	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.891929	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.59871	UpdatePlayer: 	0.061349	UpdateSound: 	0.020571	UpdateItems:	0.00118193	UpdateTriggers: 	0.000854116	UpdateRigid: 	9.62775	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	13.5943	
RENDER	sendToRender: 	0.0620136	vinyetas: 	0.84479	vinyetasBlur: 	0.00558183	bloom2Tex: 	0.0736886	printScene: 	0.038336	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0119666	setRenderState: 	0.0004842	luaMsg: 	0.00211123	printTextDebug:	0.000430065	console: 	0.000818027	endScene: 	0.000339842	present: 	0.462769	TOTAL_RENDER: 	1.59702	
UPDATE	UpdateSceneManager: 	0.00877875	UpdateInput: 	1.00746	UpdateCamera: 	0.0463599	UpdateEnemies: 	0.0256536	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.891409	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.57829	UpdatePlayer: 	0.0562935	UpdateSound: 	0.0181018	UpdateItems:	0.000926295	UpdateTriggers: 	0.000664647	UpdateRigid: 	9.65446	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	13.4312	
RENDER	sendToRender: 	0.0794178	vinyetas: 	0.804457	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.0693548	printScene: 	0.0364473	applyBloom: 	0.000378939	setRenderState: 	0.0004842	gui: 	0.0112208	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000457133	console: 	0.000968399	endScene: 	0.000342849	present: 	0.469947	TOTAL_RENDER: 	1.56838	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.08062	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.0276806	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.905047	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.60854	UpdatePlayer: 	0.0705789	UpdateSound: 	0.0221589	UpdateItems:	0.00103156	UpdateTriggers: 	0.0364323	UpdateRigid: 	9.65747	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	13.8312	
RENDER	sendToRender: 	0.0631384	vinyetas: 	0.875033	vinyetasBlur: 	0.00601189	bloom2Tex: 	0.0783982	printScene: 	0.0409615	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0132839	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.00102253	endScene: 	0.00033082	present: 	0.514662	TOTAL_RENDER: 	1.68919	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.08168	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.0334549	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.911733	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.76632	UpdatePlayer: 	0.0943437	UpdateSound: 	0.0218762	UpdateItems:	0.00148869	UpdateTriggers: 	0.000793967	UpdateRigid: 	9.95534	UpdateGUI: 	0.00195484	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	14.0896	
RENDER	sendToRender: 	0.0760675	vinyetas: 	0.910605	vinyetasBlur: 	0.00615625	bloom2Tex: 	0.0766178	printScene: 	0.0468531	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0160357	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000739833	console: 	0.00112178	endScene: 	0.00033082	present: 	0.537035	TOTAL_RENDER: 	1.76662	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.16175	UpdateCamera: 	0.0628948	UpdateEnemies: 	0.0270009	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.39321	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.84368	UpdatePlayer: 	0.0836974	UpdateSound: 	0.023819	UpdateItems:	0.00138343	UpdateTriggers: 	0.000769907	UpdateRigid: 	9.60814	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	14.3496	
RENDER	sendToRender: 	0.0634873	vinyetas: 	0.850694	vinyetasBlur: 	0.00549461	bloom2Tex: 	0.0849815	printScene: 	0.0393525	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0129651	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000342849	present: 	0.469923	TOTAL_RENDER: 	1.62178	
UPDATE	UpdateSceneManager: 	0.024631	UpdateInput: 	1.09023	UpdateCamera: 	0.0575536	UpdateEnemies: 	0.0356593	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.909375	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.55996	UpdatePlayer: 	0.0592769	UpdateSound: 	0.0182432	UpdateItems:	0.000935317	UpdateTriggers: 	0.0349556	UpdateRigid: 	9.78959	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.7497	
RENDER	sendToRender: 	0.0617009	vinyetas: 	0.83944	vinyetasBlur: 	0.00501342	bloom2Tex: 	0.0697999	printScene: 	0.0361255	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0114674	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000857124	endScene: 	0.000333827	present: 	0.465839	TOTAL_RENDER: 	1.58448	
UPDATE	UpdateSceneManager: 	0.0135967	UpdateInput: 	1.06532	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.0229619	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.940271	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.65952	UpdatePlayer: 	0.0747863	UpdateSound: 	0.0240807	UpdateItems:	0.00124208	UpdateTriggers: 	0.000547356	UpdateRigid: 	9.68185	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	13.6772	
RENDER	sendToRender: 	0.0654121	vinyetas: 	0.896374	vinyetasBlur: 	0.0155455	bloom2Tex: 	0.0745036	printScene: 	0.0414126	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0142132	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000739833	console: 	0.00116088	endScene: 	0.000333827	present: 	0.503841	TOTAL_RENDER: 	1.71517	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.04817	UpdateCamera: 	0.047235	UpdateEnemies: 	0.0268896	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.856621	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.57521	UpdatePlayer: 	0.0599415	UpdateSound: 	0.0187575	UpdateItems:	0.000878176	UpdateTriggers: 	0.000712766	UpdateRigid: 	9.66372	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	13.4531	
RENDER	sendToRender: 	0.0604468	vinyetas: 	0.825052	vinyetasBlur: 	0.00498034	bloom2Tex: 	0.0683533	printScene: 	0.034721	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0102103	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000815019	endScene: 	0.000351872	present: 	0.451542	TOTAL_RENDER: 	1.55132	
UPDATE	UpdateSceneManager: 	0.0179184	UpdateInput: 	1.10078	UpdateCamera: 	0.0526905	UpdateEnemies: 	0.0382818	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.43744	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.89804	UpdatePlayer: 	0.0818147	UpdateSound: 	0.0217228	UpdateItems:	0.00118494	UpdateTriggers: 	0.0358669	UpdateRigid: 	9.73151	UpdateGUI: 	0.00196086	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	14.5918	
RENDER	sendToRender: 	0.0749457	vinyetas: 	0.94984	vinyetasBlur: 	0.00606302	bloom2Tex: 	0.0792734	printScene: 	0.0677398	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0152117	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000863138	console: 	0.00115486	endScene: 	0.000327812	present: 	0.519381	TOTAL_RENDER: 	1.8081	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.06726	UpdateCamera: 	0.885339	UpdateEnemies: 	0.027831	UpdateProjectile: 	0.00166312	UpdateParticle: 	0.959239	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.59795	UpdatePlayer: 	0.0634452	UpdateSound: 	0.0214131	UpdateItems:	0.000935317	UpdateTriggers: 	0.000971407	UpdateRigid: 	9.69023	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	14.4842	
RENDER	sendToRender: 	0.0623926	vinyetas: 	0.85011	vinyetasBlur: 	0.00515176	bloom2Tex: 	0.0703323	printScene: 	0.0378578	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0120057	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000968399	endScene: 	0.000342849	present: 	0.506828	TOTAL_RENDER: 	1.63991	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	1.09119	UpdateCamera: 	0.925071	UpdateEnemies: 	0.0433163	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.919378	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.55789	UpdatePlayer: 	0.0573551	UpdateSound: 	0.0183695	UpdateItems:	0.000989451	UpdateTriggers: 	0.000586453	UpdateRigid: 	9.6181	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	14.3912	
RENDER	sendToRender: 	0.0617219	vinyetas: 	0.848799	vinyetasBlur: 	0.0053262	bloom2Tex: 	0.0711443	printScene: 	0.0365676	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.0231514	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.00111877	endScene: 	0.000324805	present: 	0.470062	TOTAL_RENDER: 	1.64158	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.01348	UpdateCamera: 	0.88641	UpdateEnemies: 	0.02784	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.96565	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.56194	UpdatePlayer: 	0.0826237	UpdateSound: 	0.0199995	UpdateItems:	0.00117892	UpdateTriggers: 	0.0340113	UpdateRigid: 	9.62588	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00471869	TOTAL_UPDATE: 	14.373	
RENDER	sendToRender: 	0.0735863	vinyetas: 	0.825684	vinyetasBlur: 	0.00501944	bloom2Tex: 	0.0812493	printScene: 	0.037951	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0118584	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000721788	console: 	0.000977422	endScene: 	0.000342849	present: 	0.484512	TOTAL_RENDER: 	1.60378	
UPDATE	UpdateSceneManager: 	0.00664346	UpdateInput: 	1.11196	UpdateCamera: 	0.048859	UpdateEnemies: 	0.026234	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.940397	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.5665	UpdatePlayer: 	0.0582754	UpdateSound: 	0.0199935	UpdateItems:	0.000947347	UpdateTriggers: 	0.000493222	UpdateRigid: 	9.61743	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	13.5387	
RENDER	sendToRender: 	0.0606152	vinyetas: 	0.861851	vinyetasBlur: 	0.00539236	bloom2Tex: 	0.0713187	printScene: 	0.0383149	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0117802	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000538334	console: 	0.000965392	endScene: 	0.000342849	present: 	0.482143	TOTAL_RENDER: 	1.6263	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	1.14097	UpdateCamera: 	0.0536439	UpdateEnemies: 	0.022216	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.890383	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.56421	UpdatePlayer: 	0.0618452	UpdateSound: 	0.0192056	UpdateItems:	0.00101351	UpdateTriggers: 	0.000559386	UpdateRigid: 	9.75024	UpdateGUI: 	0.00203003	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	13.665	
RENDER	sendToRender: 	0.0755983	vinyetas: 	0.908674	vinyetasBlur: 	0.00576228	bloom2Tex: 	0.0762208	printScene: 	0.0469884	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0148929	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000893213	console: 	0.00107667	endScene: 	0.000333827	present: 	0.52662	TOTAL_RENDER: 	1.7526	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.09779	UpdateCamera: 	0.0517161	UpdateEnemies: 	0.0323812	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.38247	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.0155	UpdatePlayer: 	0.0834538	UpdateSound: 	0.0241137	UpdateItems:	0.00127817	UpdateTriggers: 	0.0375149	UpdateRigid: 	9.60206	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	14.4882	
RENDER	sendToRender: 	0.0629911	vinyetas: 	0.882705	vinyetasBlur: 	0.00544048	bloom2Tex: 	0.0726901	printScene: 	0.0406577	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0127125	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.00074284	console: 	0.000703744	endScene: 	0.000345857	present: 	0.504584	TOTAL_RENDER: 	1.67627	
UPDATE	UpdateSceneManager: 	0.0223814	UpdateInput: 	1.14929	UpdateCamera: 	0.0675383	UpdateEnemies: 	0.0331812	UpdateProjectile: 	0.00152478	UpdateParticle: 	1.37712	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.81615	UpdatePlayer: 	0.0782178	UpdateSound: 	0.0223123	UpdateItems:	0.00113381	UpdateTriggers: 	0.000959377	UpdateRigid: 	9.77969	UpdateGUI: 	0.00426156	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	14.5234	
RENDER	sendToRender: 	0.0756795	vinyetas: 	0.96648	vinyetasBlur: 	0.00587957	bloom2Tex: 	0.077893	printScene: 	0.0481854	applyBloom: 	0.000291723	setRenderState: 	0.000475177	gui: 	0.0249889	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000751863	console: 	0.00112178	endScene: 	0.00033082	present: 	0.512277	TOTAL_RENDER: 	1.83293	
UPDATE	UpdateSceneManager: 	0.0131666	UpdateInput: 	1.09376	UpdateCamera: 	0.0493884	UpdateEnemies: 	0.0283813	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.971479	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.61605	UpdatePlayer: 	0.0801997	UpdateSound: 	0.0227363	UpdateItems:	0.00120599	UpdateTriggers: 	0.000664647	UpdateRigid: 	9.73306	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	13.7638	
RENDER	sendToRender: 	0.0643414	vinyetas: 	0.868429	vinyetasBlur: 	0.00515477	bloom2Tex: 	0.0724555	printScene: 	0.040787	applyBloom: 	0.00029473	setRenderState: 	0.00307662	gui: 	0.023404	setRenderState: 	0.000511267	luaMsg: 	0.000270671	printTextDebug:	0.000354879	console: 	0.000664647	endScene: 	0.000430065	present: 	0.566074	TOTAL_RENDER: 	1.84101	
UPDATE	UpdateSceneManager: 	0.0116268	UpdateInput: 	1.10659	UpdateCamera: 	0.0512139	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.27347	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.92794	UpdatePlayer: 	0.0759051	UpdateSound: 	0.0219634	UpdateItems:	0.00112779	UpdateTriggers: 	0.0331571	UpdateRigid: 	9.58964	UpdateGUI: 	0.00168117	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	14.2709	
RENDER	sendToRender: 	0.0730179	vinyetas: 	0.92585	vinyetasBlur: 	0.00571115	bloom2Tex: 	0.0776193	printScene: 	0.0476801	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.02301	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000818027	console: 	0.00118794	endScene: 	0.00031879	present: 	0.471228	TOTAL_RENDER: 	1.73626	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.05926	UpdateCamera: 	0.0489102	UpdateEnemies: 	0.040372	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.30717	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.81407	UpdatePlayer: 	0.0737156	UpdateSound: 	0.0195785	UpdateItems:	0.000959377	UpdateTriggers: 	0.000793967	UpdateRigid: 	9.74985	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	14.2697	
RENDER	sendToRender: 	0.0862988	vinyetas: 	0.93846	vinyetasBlur: 	0.0149109	bloom2Tex: 	0.0762118	printScene: 	0.044399	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0148117	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000733818	console: 	0.00102554	endScene: 	0.000327812	present: 	0.508921	TOTAL_RENDER: 	1.788	
UPDATE	UpdateSceneManager: 	0.00888401	UpdateInput: 	1.01088	UpdateCamera: 	0.0471087	UpdateEnemies: 	0.0346819	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.924505	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.56248	UpdatePlayer: 	0.0610543	UpdateSound: 	0.0194612	UpdateItems:	0.000872161	UpdateTriggers: 	0.000694721	UpdateRigid: 	9.65789	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	13.4641	
RENDER	sendToRender: 	0.08032	vinyetas: 	0.844504	vinyetasBlur: 	0.00507056	bloom2Tex: 	0.0704796	printScene: 	0.0368894	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0122584	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000592468	console: 	0.000640587	endScene: 	0.000336835	present: 	0.486903	TOTAL_RENDER: 	1.63202	
UPDATE	UpdateSceneManager: 	0.0138132	UpdateInput: 	1.00022	UpdateCamera: 	0.0487538	UpdateEnemies: 	0.0324474	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.897426	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.57347	UpdatePlayer: 	0.0608979	UpdateSound: 	0.0199965	UpdateItems:	0.0010105	UpdateTriggers: 	0.0361466	UpdateRigid: 	9.53439	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.3692	
RENDER	sendToRender: 	0.0626061	vinyetas: 	0.837271	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.0700616	printScene: 	0.0348112	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.0105411	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000342849	present: 	0.459767	TOTAL_RENDER: 	1.57405	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.00734	UpdateCamera: 	0.0445674	UpdateEnemies: 	0.0253318	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.965034	UpdateLUAMsg: 	0.00102554	UpdateColisions: 	1.85389	UpdatePlayer: 	0.0725969	UpdateSound: 	0.012526	UpdateItems:	0.00111276	UpdateTriggers: 	0.000760885	UpdateRigid: 	9.81732	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	14.0143	
RENDER	sendToRender: 	0.0623986	vinyetas: 	0.804553	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.0675413	printScene: 	0.0338639	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0110253	setRenderState: 	0.000439088	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000643594	endScene: 	0.000339842	present: 	0.477992	TOTAL_RENDER: 	1.55804	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	1.03779	UpdateCamera: 	0.0462005	UpdateEnemies: 	0.0259633	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.91265	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.84156	UpdatePlayer: 	0.094846	UpdateSound: 	0.0232296	UpdateItems:	0.000872161	UpdateTriggers: 	0.000694721	UpdateRigid: 	9.7347	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	13.8731	
RENDER	sendToRender: 	0.0635144	vinyetas: 	0.848513	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.348946	printScene: 	0.0394938	applyBloom: 	0.000396984	setRenderState: 	0.000499237	gui: 	0.01332	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000517282	console: 	0.000938325	endScene: 	0.000342849	present: 	0.267835	TOTAL_RENDER: 	1.68313	
UPDATE	UpdateSceneManager: 	0.0123937	UpdateInput: 	1.09338	UpdateCamera: 	0.0502665	UpdateEnemies: 	0.0323	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.34065	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.92796	UpdatePlayer: 	0.0706781	UpdateSound: 	0.012117	UpdateItems:	0.000917273	UpdateTriggers: 	0.033103	UpdateRigid: 	9.54582	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	14.2771	
RENDER	sendToRender: 	0.0738239	vinyetas: 	0.937344	vinyetasBlur: 	0.005651	bloom2Tex: 	0.0796975	printScene: 	0.0481132	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0148959	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000643594	console: 	0.00107967	endScene: 	0.000327812	present: 	0.546439	TOTAL_RENDER: 	1.81107	
UPDATE	UpdateSceneManager: 	0.00796674	UpdateInput: 	1.01441	UpdateCamera: 	0.046023	UpdateEnemies: 	0.0273046	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.950709	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.646	UpdatePlayer: 	0.0570934	UpdateSound: 	0.0177981	UpdateItems:	0.000845094	UpdateTriggers: 	0.000556378	UpdateRigid: 	9.52298	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	13.4293	
RENDER	sendToRender: 	0.0775682	vinyetas: 	0.913588	vinyetasBlur: 	0.0151064	bloom2Tex: 	0.0709307	printScene: 	0.0370668	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0116569	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000517282	console: 	0.000793967	endScene: 	0.000348864	present: 	0.471271	TOTAL_RENDER: 	1.70062	
UPDATE	UpdateSceneManager: 	0.0204597	UpdateInput: 	1.11564	UpdateCamera: 	0.0549762	UpdateEnemies: 	0.0214943	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.891084	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.5599	UpdatePlayer: 	0.0591114	UpdateSound: 	0.0178763	UpdateItems:	0.00107065	UpdateTriggers: 	0.000568408	UpdateRigid: 	9.59674	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	13.4704	
RENDER	sendToRender: 	0.062979	vinyetas: 	0.834222	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0709037	printScene: 	0.0360593	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0114704	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000649609	console: 	0.00119095	endScene: 	0.00031879	present: 	0.453611	TOTAL_RENDER: 	1.56999	
UPDATE	UpdateSceneManager: 	0.00731713	UpdateInput: 	0.992919	UpdateCamera: 	0.0437674	UpdateEnemies: 	0.0252866	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.896548	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.52496	UpdatePlayer: 	0.0593941	UpdateSound: 	0.0186973	UpdateItems:	0.000884191	UpdateTriggers: 	0.0330369	UpdateRigid: 	9.59363	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	13.3315	
RENDER	sendToRender: 	0.0605189	vinyetas: 	0.802701	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.068597	printScene: 	0.0354157	applyBloom: 	0.000399991	setRenderState: 	0.000508259	gui: 	0.010481	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000787952	endScene: 	0.000327812	present: 	0.446432	TOTAL_RENDER: 	1.54644	
UPDATE	UpdateSceneManager: 	0.00775321	UpdateInput: 	0.999364	UpdateCamera: 	0.0446306	UpdateEnemies: 	0.0250882	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.856531	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.52402	UpdatePlayer: 	0.0545281	UpdateSound: 	0.0177319	UpdateItems:	0.000739833	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.6595	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000616527	TOTAL_UPDATE: 	13.3251	
RENDER	sendToRender: 	0.0603445	vinyetas: 	0.818412	vinyetasBlur: 	0.00506755	bloom2Tex: 	0.0686751	printScene: 	0.034321	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0110975	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000664647	endScene: 	0.000345857	present: 	0.462741	TOTAL_RENDER: 	1.55707	
UPDATE	UpdateSceneManager: 	0.0071457	UpdateInput: 	1.10106	UpdateCamera: 	0.0441103	UpdateEnemies: 	0.0307301	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.872167	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.54134	UpdatePlayer: 	0.052489	UpdateSound: 	0.0175695	UpdateItems:	0.000745848	UpdateTriggers: 	0.000454125	UpdateRigid: 	9.58684	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	13.3845	
RENDER	sendToRender: 	0.0600287	vinyetas: 	0.813082	vinyetasBlur: 	0.0046435	bloom2Tex: 	0.0679443	printScene: 	0.0344985	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0102313	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000956369	endScene: 	0.00033082	present: 	0.463984	TOTAL_RENDER: 	1.54879	
UPDATE	UpdateSceneManager: 	0.00642091	UpdateInput: 	0.983966	UpdateCamera: 	0.0433314	UpdateEnemies: 	0.0248446	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.870028	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.52246	UpdatePlayer: 	0.0517582	UpdateSound: 	0.0102735	UpdateItems:	0.000700736	UpdateTriggers: 	0.0317647	UpdateRigid: 	9.59208	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	13.2795	
RENDER	sendToRender: 	0.0648677	vinyetas: 	0.873129	vinyetasBlur: 	0.00537732	bloom2Tex: 	0.110614	printScene: 	0.0389585	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0130433	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.00102855	endScene: 	0.000333827	present: 	0.481481	TOTAL_RENDER: 	1.68452	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.22105	UpdateCamera: 	0.0579776	UpdateEnemies: 	0.0317737	UpdateProjectile: 	0.00141049	UpdateParticle: 	1.28414	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.79034	UpdatePlayer: 	0.0816643	UpdateSound: 	0.022195	UpdateItems:	0.0011308	UpdateTriggers: 	0.000830056	UpdateRigid: 	9.84417	UpdateGUI: 	0.00192778	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	14.5116	
RENDER	sendToRender: 	0.0852282	vinyetas: 	0.954165	vinyetasBlur: 	0.0059728	bloom2Tex: 	0.0774659	printScene: 	0.0462456	applyBloom: 	0.000297738	setRenderState: 	0.000478185	gui: 	0.0150553	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000634572	console: 	0.00112479	endScene: 	0.000321797	present: 	0.517685	TOTAL_RENDER: 	1.7974	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.03641	UpdateCamera: 	0.0469162	UpdateEnemies: 	0.0354909	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.907029	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.59664	UpdatePlayer: 	0.0622452	UpdateSound: 	0.0208988	UpdateItems:	0.00126313	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.59626	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	13.4554	
RENDER	sendToRender: 	0.0618843	vinyetas: 	0.82252	vinyetasBlur: 	0.00507056	bloom2Tex: 	0.079105	printScene: 	0.0466907	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.011308	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000550364	console: 	0.000905243	endScene: 	0.000360894	present: 	0.460763	TOTAL_RENDER: 	1.60989	
UPDATE	UpdateSceneManager: 	0.00815921	UpdateInput: 	1.01287	UpdateCamera: 	0.0458396	UpdateEnemies: 	0.0255212	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.909585	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.5878	UpdatePlayer: 	0.0576619	UpdateSound: 	0.0178492	UpdateItems:	0.000974414	UpdateTriggers: 	0.0359511	UpdateRigid: 	9.74265	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	13.582	
RENDER	sendToRender: 	0.0622603	vinyetas: 	0.826559	vinyetasBlur: 	0.00508861	bloom2Tex: 	0.0691263	printScene: 	0.0360142	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.010902	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.000532319	console: 	0.00092028	endScene: 	0.00031879	present: 	0.453214	TOTAL_RENDER: 	1.55708	
UPDATE	UpdateSceneManager: 	0.0083156	UpdateInput: 	0.998609	UpdateCamera: 	0.0447689	UpdateEnemies: 	0.0252957	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.875692	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.60952	UpdatePlayer: 	0.0546634	UpdateSound: 	0.0179815	UpdateItems:	0.000751863	UpdateTriggers: 	0.000562393	UpdateRigid: 	9.49419	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	13.2643	
RENDER	sendToRender: 	0.0609129	vinyetas: 	0.786436	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.0772945	printScene: 	0.0438516	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.010078	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000869153	endScene: 	0.000336835	present: 	0.452212	TOTAL_RENDER: 	1.53153	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.16428	UpdateCamera: 	0.0370759	UpdateEnemies: 	0.0207544	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.859572	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.57255	UpdatePlayer: 	0.0566935	UpdateSound: 	0.0177921	UpdateItems:	0.000950355	UpdateTriggers: 	0.000712766	UpdateRigid: 	9.64291	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	13.509	
RENDER	sendToRender: 	0.0622963	vinyetas: 	0.839677	vinyetasBlur: 	0.00513973	bloom2Tex: 	0.0730179	printScene: 	0.0365255	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0115456	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000402998	console: 	0.000926295	endScene: 	0.000336835	present: 	0.472813	TOTAL_RENDER: 	1.59538	
UPDATE	UpdateSceneManager: 	0.0202762	UpdateInput: 	1.01003	UpdateCamera: 	0.046002	UpdateEnemies: 	0.0264956	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.900049	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.67867	UpdatePlayer: 	0.0622663	UpdateSound: 	0.020992	UpdateItems:	0.00106464	UpdateTriggers: 	0.0325075	UpdateRigid: 	9.5957	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	13.5338	
RENDER	sendToRender: 	0.062576	vinyetas: 	0.845181	vinyetasBlur: 	0.0049653	bloom2Tex: 	0.0705307	printScene: 	0.0374789	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0117351	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000445103	console: 	0.000700736	endScene: 	0.000342849	present: 	0.486317	TOTAL_RENDER: 	1.61484	
UPDATE	UpdateSceneManager: 	0.00765998	UpdateInput: 	0.981647	UpdateCamera: 	0.0461493	UpdateEnemies: 	0.0260505	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.964556	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.57639	UpdatePlayer: 	0.0634301	UpdateSound: 	0.0195274	UpdateItems:	0.000872161	UpdateTriggers: 	0.0007669	UpdateRigid: 	9.59833	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	13.4241	
RENDER	sendToRender: 	0.0612708	vinyetas: 	0.844706	vinyetasBlur: 	0.0148177	bloom2Tex: 	0.0705939	printScene: 	0.036739	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0113772	setRenderState: 	0.00043608	luaMsg: 	0.000297738	printTextDebug:	0.000421043	console: 	0.00105862	endScene: 	0.000321797	present: 	0.535032	TOTAL_RENDER: 	1.67988	
UPDATE	UpdateSceneManager: 	0.00778028	UpdateInput: 	1.10426	UpdateCamera: 	0.0369856	UpdateEnemies: 	0.0216897	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.869541	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.5496	UpdatePlayer: 	0.0590814	UpdateSound: 	0.0178462	UpdateItems:	0.000977422	UpdateTriggers: 	0.000574423	UpdateRigid: 	9.71069	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	13.5372	
RENDER	sendToRender: 	0.0613099	vinyetas: 	0.801212	vinyetasBlur: 	0.00509161	bloom2Tex: 	0.0682	printScene: 	0.0342789	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0211634	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000989451	endScene: 	0.000345857	present: 	0.443082	TOTAL_RENDER: 	1.53726	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.02029	UpdateCamera: 	0.0478576	UpdateEnemies: 	0.0262731	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.909694	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.56958	UpdatePlayer: 	0.0617069	UpdateSound: 	0.0189981	UpdateItems:	0.000953362	UpdateTriggers: 	0.0336203	UpdateRigid: 	9.60263	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00614121	TOTAL_UPDATE: 	13.4645	
RENDER	sendToRender: 	0.0759863	vinyetas: 	0.836628	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.086777	printScene: 	0.0382277	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0118494	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000544349	console: 	0.000875168	endScene: 	0.00033082	present: 	0.461719	TOTAL_RENDER: 	1.59957	
UPDATE	UpdateSceneManager: 	0.00802989	UpdateInput: 	1.0314	UpdateCamera: 	0.04562	UpdateEnemies: 	0.0350609	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.878155	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.56927	UpdatePlayer: 	0.0581521	UpdateSound: 	0.0186883	UpdateItems:	0.000842086	UpdateTriggers: 	0.000574423	UpdateRigid: 	9.87935	UpdateGUI: 	0.00213529	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	13.6744	
RENDER	sendToRender: 	0.0767562	vinyetas: 	0.907369	vinyetasBlur: 	0.0058104	bloom2Tex: 	0.0765847	printScene: 	0.0453674	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0155004	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.0010496	endScene: 	0.000339842	present: 	0.518737	TOTAL_RENDER: 	1.74282	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.19374	UpdateCamera: 	0.0510425	UpdateEnemies: 	0.0323872	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.50961	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.87402	UpdatePlayer: 	0.0897062	UpdateSound: 	0.0228416	UpdateItems:	0.00116088	UpdateTriggers: 	0.000679684	UpdateRigid: 	9.58722	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	14.5178	
RENDER	sendToRender: 	0.0637339	vinyetas: 	0.873295	vinyetasBlur: 	0.00517282	bloom2Tex: 	0.0713337	printScene: 	0.0392412	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.012499	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.00116388	endScene: 	0.000327812	present: 	0.494133	TOTAL_RENDER: 	1.65407	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.01707	UpdateCamera: 	0.0467177	UpdateEnemies: 	0.0260265	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.910948	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.56478	UpdatePlayer: 	0.059328	UpdateSound: 	0.0176748	UpdateItems:	0.000760885	UpdateTriggers: 	0.0351691	UpdateRigid: 	9.65163	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	13.4767	
RENDER	sendToRender: 	0.060555	vinyetas: 	0.825386	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.0686932	printScene: 	0.0361706	applyBloom: 	0.000285708	setRenderState: 	0.00047217	gui: 	0.010905	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000547356	console: 	0.000818027	endScene: 	0.000324805	present: 	0.49478	TOTAL_RENDER: 	1.59584	
UPDATE	UpdateSceneManager: 	0.00704947	UpdateInput: 	1.03399	UpdateCamera: 	0.0442095	UpdateEnemies: 	0.0253167	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.933146	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.53151	UpdatePlayer: 	0.0517883	UpdateSound: 	0.0174643	UpdateItems:	0.000971407	UpdateTriggers: 	0.000676676	UpdateRigid: 	9.50452	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	13.3174	
RENDER	sendToRender: 	0.0607595	vinyetas: 	0.926379	vinyetasBlur: 	0.00501944	bloom2Tex: 	0.0682421	printScene: 	0.0356984	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0112509	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000739833	endScene: 	0.000348864	present: 	0.454697	TOTAL_RENDER: 	1.65671	
UPDATE	UpdateSceneManager: 	0.00747352	UpdateInput: 	1.10268	UpdateCamera: 	0.0438877	UpdateEnemies: 	0.032697	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.87448	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.50993	UpdatePlayer: 	0.0530875	UpdateSound: 	0.0167786	UpdateItems:	0.000851109	UpdateTriggers: 	0.000478185	UpdateRigid: 	9.55986	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	13.3301	
RENDER	sendToRender: 	0.0598483	vinyetas: 	0.804619	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0686511	printScene: 	0.0350097	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.010902	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000682691	endScene: 	0.000357887	present: 	0.471322	TOTAL_RENDER: 	1.54974	
UPDATE	UpdateSceneManager: 	0.00705548	UpdateInput: 	1.00379	UpdateCamera: 	0.0445945	UpdateEnemies: 	0.0251844	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.916061	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.53698	UpdatePlayer: 	0.0535266	UpdateSound: 	0.0162312	UpdateItems:	0.00074284	UpdateTriggers: 	0.0557251	UpdateRigid: 	9.59567	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	13.4007	
RENDER	sendToRender: 	0.060525	vinyetas: 	0.805922	vinyetasBlur: 	0.0049262	bloom2Tex: 	0.0700886	printScene: 	0.035109	applyBloom: 	0.000387961	setRenderState: 	0.000493222	gui: 	0.0116448	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000881183	endScene: 	0.000333827	present: 	0.477595	TOTAL_RENDER: 	1.56052	
UPDATE	UpdateSceneManager: 	0.00692315	UpdateInput: 	0.992269	UpdateCamera: 	0.0441013	UpdateEnemies: 	0.0249408	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.873448	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.52638	UpdatePlayer: 	0.0510635	UpdateSound: 	0.0169199	UpdateItems:	0.00090825	UpdateTriggers: 	0.000466155	UpdateRigid: 	9.60043	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	13.2724	
RENDER	sendToRender: 	0.0605099	vinyetas: 	0.800114	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.0679413	printScene: 	0.0438486	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00933212	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000532319	console: 	0.000869153	endScene: 	0.000336835	present: 	0.439698	TOTAL_RENDER: 	1.53281	
UPDATE	UpdateSceneManager: 	0.0183394	UpdateInput: 	1.11047	UpdateCamera: 	0.0510274	UpdateEnemies: 	0.038336	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.41184	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.84956	UpdatePlayer: 	0.222109	UpdateSound: 	0.0209198	UpdateItems:	0.0011308	UpdateTriggers: 	0.000878176	UpdateRigid: 	9.66367	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	14.5431	
RENDER	sendToRender: 	0.0765968	vinyetas: 	0.940613	vinyetasBlur: 	0.00603295	bloom2Tex: 	0.0784343	printScene: 	0.0472922	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0150974	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.0007669	console: 	0.00104359	endScene: 	0.000327812	present: 	0.504485	TOTAL_RENDER: 	1.76395	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.10801	UpdateCamera: 	0.0488711	UpdateEnemies: 	0.022586	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.88041	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.76541	UpdatePlayer: 	0.0844643	UpdateSound: 	0.0188507	UpdateItems:	0.00132929	UpdateTriggers: 	0.0362217	UpdateRigid: 	9.59202	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	13.7163	
RENDER	sendToRender: 	0.0628166	vinyetas: 	0.860275	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.0709247	printScene: 	0.037945	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0125982	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000457133	console: 	0.00104359	endScene: 	0.00033082	present: 	0.592348	TOTAL_RENDER: 	1.76329	
UPDATE	UpdateSceneManager: 	0.00772013	UpdateInput: 	0.995319	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.0251603	UpdateProjectile: 	0.00107967	UpdateParticle: 	1.02684	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.56252	UpdatePlayer: 	0.0535146	UpdateSound: 	0.0181229	UpdateItems:	0.000769907	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.51842	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	13.3903	
RENDER	sendToRender: 	0.0617971	vinyetas: 	0.812725	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0689669	printScene: 	0.0344143	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0106464	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.00063758	endScene: 	0.00033082	present: 	0.448658	TOTAL_RENDER: 	1.53629	
UPDATE	UpdateSceneManager: 	0.00770509	UpdateInput: 	0.969765	UpdateCamera: 	0.0452712	UpdateEnemies: 	0.0254821	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.879926	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.53903	UpdatePlayer: 	0.0486906	UpdateSound: 	0.016559	UpdateItems:	0.00107667	UpdateTriggers: 	0.000562393	UpdateRigid: 	9.62976	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	13.2989	
RENDER	sendToRender: 	0.0611956	vinyetas: 	0.811753	vinyetasBlur: 	0.00495327	bloom2Tex: 	0.0678601	printScene: 	0.0340143	applyBloom: 	0.000381946	setRenderState: 	0.000505252	gui: 	0.010093	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.00108268	endScene: 	0.00033082	present: 	0.464405	TOTAL_RENDER: 	1.54948	
UPDATE	UpdateSceneManager: 	0.00708255	UpdateInput: 	0.958069	UpdateCamera: 	0.0432562	UpdateEnemies: 	0.0243273	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.862528	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.53351	UpdatePlayer: 	0.0744494	UpdateSound: 	0.0164598	UpdateItems:	0.000974414	UpdateTriggers: 	0.0325436	UpdateRigid: 	9.61263	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	13.3007	
RENDER	sendToRender: 	0.0602874	vinyetas: 	0.809194	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.0683834	printScene: 	0.033482	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.010072	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00075487	endScene: 	0.000339842	present: 	0.458775	TOTAL_RENDER: 	1.53944	
UPDATE	UpdateSceneManager: 	0.00674571	UpdateInput: 	1.00695	UpdateCamera: 	0.0444501	UpdateEnemies: 	0.0250912	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.867274	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.49937	UpdatePlayer: 	0.0498395	UpdateSound: 	0.0162763	UpdateItems:	0.000634572	UpdateTriggers: 	0.000463147	UpdateRigid: 	9.60962	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	13.2678	
RENDER	sendToRender: 	0.0607986	vinyetas: 	0.813648	vinyetasBlur: 	0.00477884	bloom2Tex: 	0.0844913	printScene: 	0.0344744	applyBloom: 	0.000273678	setRenderState: 	0.000481192	gui: 	0.0106825	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00075487	endScene: 	0.00031879	present: 	0.441244	TOTAL_RENDER: 	1.54434	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.13269	UpdateCamera: 	0.0482094	UpdateEnemies: 	0.02664	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.941744	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.59388	UpdatePlayer: 	0.0669549	UpdateSound: 	0.0208326	UpdateItems:	0.00120298	UpdateTriggers: 	0.000799982	UpdateRigid: 	9.63391	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	13.615	
RENDER	sendToRender: 	0.0652707	vinyetas: 	0.86429	vinyetasBlur: 	0.00513372	bloom2Tex: 	0.0712796	printScene: 	0.0378007	applyBloom: 	0.000393976	setRenderState: 	0.000490215	gui: 	0.0116178	setRenderState: 	0.000457133	luaMsg: 	0.0002827	printTextDebug:	0.000553371	console: 	0.000857124	endScene: 	0.000333827	present: 	0.483691	TOTAL_RENDER: 	1.63539	
UPDATE	UpdateSceneManager: 	0.00798177	UpdateInput: 	1.02071	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.02624	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.892593	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.58914	UpdatePlayer: 	0.0627505	UpdateSound: 	0.0184477	UpdateItems:	0.000851109	UpdateTriggers: 	0.0340834	UpdateRigid: 	9.69273	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	13.5533	
RENDER	sendToRender: 	0.06174	vinyetas: 	0.837503	vinyetasBlur: 	0.00498936	bloom2Tex: 	0.0699984	printScene: 	0.0363841	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.0114253	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000751863	endScene: 	0.000327812	present: 	0.457815	TOTAL_RENDER: 	1.57414	
UPDATE	UpdateSceneManager: 	0.0211634	UpdateInput: 	1.00187	UpdateCamera: 	0.044784	UpdateEnemies: 	0.0255393	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.866368	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.56064	UpdatePlayer: 	0.0499417	UpdateSound: 	0.0159515	UpdateItems:	0.000863138	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.66951	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	13.3922	
RENDER	sendToRender: 	0.060564	vinyetas: 	0.80932	vinyetasBlur: 	0.00463448	bloom2Tex: 	0.0677849	printScene: 	0.0340323	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0103607	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000393976	console: 	0.000706751	endScene: 	0.000339842	present: 	0.443677	TOTAL_RENDER: 	1.52499	
UPDATE	UpdateSceneManager: 	0.00735623	UpdateInput: 	0.999686	UpdateCamera: 	0.0436862	UpdateEnemies: 	0.0254671	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.840913	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.53344	UpdatePlayer: 	0.0497312	UpdateSound: 	0.0160297	UpdateItems:	0.000769907	UpdateTriggers: 	0.000475177	UpdateRigid: 	9.63989	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	13.2961	
RENDER	sendToRender: 	0.0603024	vinyetas: 	0.799002	vinyetasBlur: 	0.00501041	bloom2Tex: 	0.0668586	printScene: 	0.034306	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00958775	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000805997	endScene: 	0.000348864	present: 	0.439407	TOTAL_RENDER: 	1.50881	
UPDATE	UpdateSceneManager: 	0.01735	UpdateInput: 	1.10428	UpdateCamera: 	0.0527357	UpdateEnemies: 	0.0422036	UpdateProjectile: 	0.00125411	UpdateParticle: 	1.53296	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	2.01745	UpdatePlayer: 	0.0789215	UpdateSound: 	0.0211574	UpdateItems:	0.00119697	UpdateTriggers: 	0.035909	UpdateRigid: 	9.57667	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	14.6351	
RENDER	sendToRender: 	0.0756464	vinyetas: 	0.964829	vinyetasBlur: 	0.00587656	bloom2Tex: 	0.0962565	printScene: 	0.047626	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.014944	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000893213	console: 	0.000968399	endScene: 	0.00033082	present: 	0.507183	TOTAL_RENDER: 	1.80734	
UPDATE	UpdateSceneManager: 	0.00761487	UpdateInput: 	1.00722	UpdateCamera: 	0.0478004	UpdateEnemies: 	0.0275001	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.951434	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.55854	UpdatePlayer: 	0.0603445	UpdateSound: 	0.0184417	UpdateItems:	0.00103456	UpdateTriggers: 	0.000802989	UpdateRigid: 	9.55022	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	13.3669	
RENDER	sendToRender: 	0.0632978	vinyetas: 	0.853936	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.0696014	printScene: 	0.0367962	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0114584	setRenderState: 	0.000499237	luaMsg: 	0.000279693	printTextDebug:	0.000661639	console: 	0.00100449	endScene: 	0.000321797	present: 	0.48506	TOTAL_RENDER: 	1.61934	
UPDATE	UpdateSceneManager: 	0.00792163	UpdateInput: 	1.06444	UpdateCamera: 	0.0550935	UpdateEnemies: 	0.0276836	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.40894	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.99122	UpdatePlayer: 	0.0992278	UpdateSound: 	0.0220687	UpdateItems:	0.00135937	UpdateTriggers: 	0.00104058	UpdateRigid: 	9.5954	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	14.4625	
RENDER	sendToRender: 	0.0953332	vinyetas: 	0.953921	vinyetasBlur: 	0.00564499	bloom2Tex: 	0.0774659	printScene: 	0.0468711	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.014544	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000712766	console: 	0.000878176	endScene: 	0.00033082	present: 	0.507158	TOTAL_RENDER: 	1.7954	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.01049	UpdateCamera: 	0.0474275	UpdateEnemies: 	0.0260776	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.922942	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.63453	UpdatePlayer: 	0.0562153	UpdateSound: 	0.0175545	UpdateItems:	0.000977422	UpdateTriggers: 	0.0347361	UpdateRigid: 	9.64773	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	13.5568	
RENDER	sendToRender: 	0.069839	vinyetas: 	0.849969	vinyetasBlur: 	0.00522394	bloom2Tex: 	0.071836	printScene: 	0.0406908	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0125892	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000751863	console: 	0.000959377	endScene: 	0.000348864	present: 	0.593878	TOTAL_RENDER: 	1.74981	
UPDATE	UpdateSceneManager: 	0.00825245	UpdateInput: 	1.10465	UpdateCamera: 	0.0476049	UpdateEnemies: 	0.0232356	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.0155	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.57129	UpdatePlayer: 	0.0535928	UpdateSound: 	0.0144869	UpdateItems:	0.000796975	UpdateTriggers: 	0.000796975	UpdateRigid: 	9.61847	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	13.6191	
RENDER	sendToRender: 	0.0769035	vinyetas: 	0.942301	vinyetasBlur: 	0.00541943	bloom2Tex: 	0.0767923	printScene: 	0.0454095	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0136177	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.00112779	endScene: 	0.000327812	present: 	0.515396	TOTAL_RENDER: 	1.77087	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	1.16237	UpdateCamera: 	0.0470666	UpdateEnemies: 	0.033091	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.874946	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.59341	UpdatePlayer: 	0.0577671	UpdateSound: 	0.0189199	UpdateItems:	0.000953362	UpdateTriggers: 	0.00047217	UpdateRigid: 	9.55478	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.4858	
RENDER	sendToRender: 	0.0614813	vinyetas: 	0.838961	vinyetasBlur: 	0.0048841	bloom2Tex: 	0.0704886	printScene: 	0.0363601	applyBloom: 	0.000291723	setRenderState: 	0.00047217	gui: 	0.0112449	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000974414	endScene: 	0.000339842	present: 	0.453202	TOTAL_RENDER: 	1.58022	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	0.994994	UpdateCamera: 	0.0458606	UpdateEnemies: 	0.0254611	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.842441	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.62015	UpdatePlayer: 	0.0555777	UpdateSound: 	0.0177289	UpdateItems:	0.00118794	UpdateTriggers: 	0.0326308	UpdateRigid: 	9.5515	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	13.3391	
RENDER	sendToRender: 	0.0616257	vinyetas: 	0.902449	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0704014	printScene: 	0.0371721	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0115065	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000694721	console: 	0.000866146	endScene: 	0.000327812	present: 	0.470522	TOTAL_RENDER: 	1.65471	
UPDATE	UpdateSceneManager: 	0.00720886	UpdateInput: 	1.02399	UpdateCamera: 	0.0444802	UpdateEnemies: 	0.0346819	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.996723	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.53264	UpdatePlayer: 	0.0543867	UpdateSound: 	0.018559	UpdateItems:	0.000992459	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.49632	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	13.3428	
RENDER	sendToRender: 	0.0604558	vinyetas: 	0.814917	vinyetasBlur: 	0.00469162	bloom2Tex: 	0.0697909	printScene: 	0.0354248	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0105772	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000977422	endScene: 	0.000351872	present: 	0.468756	TOTAL_RENDER: 	1.58542	
UPDATE	UpdateSceneManager: 	0.0216988	UpdateInput: 	1.21046	UpdateCamera: 	0.0358458	UpdateEnemies: 	0.0210251	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.905005	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.55072	UpdatePlayer: 	0.0670601	UpdateSound: 	0.0287813	UpdateItems:	0.000751863	UpdateTriggers: 	0.000652617	UpdateRigid: 	9.52794	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	13.4936	
RENDER	sendToRender: 	0.0601219	vinyetas: 	0.827217	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.0700375	printScene: 	0.0358067	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0105592	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000345857	console: 	0.000745848	endScene: 	0.00033082	present: 	0.462747	TOTAL_RENDER: 	1.56566	
UPDATE	UpdateSceneManager: 	0.00725096	UpdateInput: 	0.963834	UpdateCamera: 	0.0444652	UpdateEnemies: 	0.0247964	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.888395	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.50761	UpdatePlayer: 	0.0537341	UpdateSound: 	0.0159876	UpdateItems:	0.000863138	UpdateTriggers: 	0.031879	UpdateRigid: 	9.52362	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	13.1961	
RENDER	sendToRender: 	0.0599325	vinyetas: 	0.80554	vinyetasBlur: 	0.00501342	bloom2Tex: 	0.0677458	printScene: 	0.0327301	applyBloom: 	0.000381946	setRenderState: 	0.000508259	gui: 	0.0101291	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000556378	endScene: 	0.000345857	present: 	0.454375	TOTAL_RENDER: 	1.52966	
UPDATE	UpdateSceneManager: 	0.0140237	UpdateInput: 	1.0858	UpdateCamera: 	0.0518094	UpdateEnemies: 	0.0325647	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.51433	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.84739	UpdatePlayer: 	0.0793877	UpdateSound: 	0.0203153	UpdateItems:	0.00126012	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.61958	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	14.4243	
RENDER	sendToRender: 	0.0744254	vinyetas: 	0.942436	vinyetasBlur: 	0.0059728	bloom2Tex: 	0.077905	printScene: 	0.0472651	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0142313	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000721788	console: 	0.00102855	endScene: 	0.000324805	present: 	0.504626	TOTAL_RENDER: 	1.76295	
UPDATE	UpdateSceneManager: 	0.00774719	UpdateInput: 	1.02265	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.0268595	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.886067	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.5631	UpdatePlayer: 	0.0568168	UpdateSound: 	0.0194221	UpdateItems:	0.000751863	UpdateTriggers: 	0.000547356	UpdateRigid: 	9.59745	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	13.3641	
RENDER	sendToRender: 	0.0620798	vinyetas: 	0.816977	vinyetasBlur: 	0.00481192	bloom2Tex: 	0.069433	printScene: 	0.0342278	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0107546	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000703744	endScene: 	0.000339842	present: 	0.445157	TOTAL_RENDER: 	1.53686	
UPDATE	UpdateSceneManager: 	0.012932	UpdateInput: 	1.11668	UpdateCamera: 	0.0482997	UpdateEnemies: 	0.0374819	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.40574	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.81776	UpdatePlayer: 	0.0731232	UpdateSound: 	0.0202642	UpdateItems:	0.00108268	UpdateTriggers: 	0.0307903	UpdateRigid: 	9.69695	UpdateGUI: 	0.00166312	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	14.4041	
RENDER	sendToRender: 	0.0735592	vinyetas: 	0.958535	vinyetasBlur: 	0.00598483	bloom2Tex: 	0.0770028	printScene: 	0.0454967	applyBloom: 	0.000409013	setRenderState: 	0.000481192	gui: 	0.0146042	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000619535	console: 	0.00108268	endScene: 	0.000396984	present: 	0.628281	TOTAL_RENDER: 	1.92657	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	0.975208	UpdateCamera: 	0.0481794	UpdateEnemies: 	0.0261287	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.916809	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.56704	UpdatePlayer: 	0.0610001	UpdateSound: 	0.0197529	UpdateItems:	0.00102554	UpdateTriggers: 	0.00074284	UpdateRigid: 	9.6776	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	13.4498	
RENDER	sendToRender: 	0.0620377	vinyetas: 	0.843596	vinyetasBlur: 	0.00515778	bloom2Tex: 	0.0700315	printScene: 	0.0365796	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0123336	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000427058	console: 	0.00090825	endScene: 	0.000327812	present: 	0.767971	TOTAL_RENDER: 	1.89224	
UPDATE	UpdateSceneManager: 	0.00832462	UpdateInput: 	1.08697	UpdateCamera: 	0.0453223	UpdateEnemies: 	0.025031	UpdateProjectile: 	0.0113892	UpdateParticle: 	0.879914	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.54497	UpdatePlayer: 	0.0542755	UpdateSound: 	0.0180447	UpdateItems:	0.000733818	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.64591	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	13.4537	
RENDER	sendToRender: 	0.060561	vinyetas: 	0.826535	vinyetasBlur: 	0.00489012	bloom2Tex: 	0.0687022	printScene: 	0.0358037	applyBloom: 	0.000387961	setRenderState: 	0.000502244	gui: 	0.0112238	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.00105862	endScene: 	0.000315782	present: 	0.468155	TOTAL_RENDER: 	1.57055	
UPDATE	UpdateSceneManager: 	0.00823741	UpdateInput: 	0.970471	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.0441313	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.889454	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.53858	UpdatePlayer: 	0.0588408	UpdateSound: 	0.0180176	UpdateItems:	0.000953362	UpdateTriggers: 	0.0328684	UpdateRigid: 	9.55264	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	13.2954	
RENDER	sendToRender: 	0.0609159	vinyetas: 	0.829157	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.0695323	printScene: 	0.0353315	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0103907	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000887198	endScene: 	0.000342849	present: 	0.469692	TOTAL_RENDER: 	1.57494	
UPDATE	UpdateSceneManager: 	0.00696826	UpdateInput: 	1.00765	UpdateCamera: 	0.0447569	UpdateEnemies: 	0.0260505	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.879063	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.52322	UpdatePlayer: 	0.0507056	UpdateSound: 	0.0168868	UpdateItems:	0.000938325	UpdateTriggers: 	0.000457133	UpdateRigid: 	9.53034	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	13.2265	
RENDER	sendToRender: 	0.0627384	vinyetas: 	0.907595	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.0685909	printScene: 	0.0348864	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0101321	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000345857	console: 	0.000745848	endScene: 	0.000342849	present: 	0.459665	TOTAL_RENDER: 	1.64363	
UPDATE	UpdateSceneManager: 	0.00762088	UpdateInput: 	1.00079	UpdateCamera: 	0.044808	UpdateEnemies: 	0.0248355	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.874007	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.52631	UpdatePlayer: 	0.0715743	UpdateSound: 	0.0165049	UpdateItems:	0.000851109	UpdateTriggers: 	0.000553371	UpdateRigid: 	9.64634	UpdateGUI: 	0.00171425	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	13.3826	
RENDER	sendToRender: 	0.0645038	vinyetas: 	0.84593	vinyetasBlur: 	0.00551266	bloom2Tex: 	0.0920009	printScene: 	0.0397585	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0124779	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.00117892	endScene: 	0.00033082	present: 	0.540207	TOTAL_RENDER: 	1.69556	
UPDATE	UpdateSceneManager: 	0.0254641	UpdateInput: 	1.01501	UpdateCamera: 	0.0501372	UpdateEnemies: 	0.0281287	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.951323	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.64416	UpdatePlayer: 	0.0729156	UpdateSound: 	0.0223965	UpdateItems:	0.00109471	UpdateTriggers: 	0.0333256	UpdateRigid: 	9.61406	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	13.623	
RENDER	sendToRender: 	0.0680827	vinyetas: 	0.920361	vinyetasBlur: 	0.00531717	bloom2Tex: 	0.0726119	printScene: 	0.0393224	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0129531	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000646602	console: 	0.000998474	endScene: 	0.000345857	present: 	0.488512	TOTAL_RENDER: 	1.70126	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	0.947323	UpdateCamera: 	0.0468441	UpdateEnemies: 	0.0267874	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.900948	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.57372	UpdatePlayer: 	0.0610543	UpdateSound: 	0.0193229	UpdateItems:	0.000956369	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.60719	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	13.3284	
RENDER	sendToRender: 	0.061755	vinyetas: 	0.835097	vinyetasBlur: 	0.00487809	bloom2Tex: 	0.0700255	printScene: 	0.0362398	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0107877	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00074284	console: 	0.000899228	endScene: 	0.000339842	present: 	0.456339	TOTAL_RENDER: 	1.56926	
UPDATE	UpdateSceneManager: 	0.00705849	UpdateInput: 	0.987683	UpdateCamera: 	0.043993	UpdateEnemies: 	0.0259062	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.877048	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.55284	UpdatePlayer: 	0.0513402	UpdateSound: 	0.0160117	UpdateItems:	0.00106464	UpdateTriggers: 	0.000649609	UpdateRigid: 	9.67272	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	13.3781	
RENDER	sendToRender: 	0.0607896	vinyetas: 	0.807546	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.0677609	printScene: 	0.0340293	applyBloom: 	0.000276685	setRenderState: 	0.000511267	gui: 	0.010096	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.00043608	console: 	0.000872161	endScene: 	0.000342849	present: 	0.464627	TOTAL_RENDER: 	1.54411	
UPDATE	UpdateSceneManager: 	0.0167094	UpdateInput: 	0.945488	UpdateCamera: 	0.0449253	UpdateEnemies: 	0.024637	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.837978	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.64773	UpdatePlayer: 	0.0537822	UpdateSound: 	0.0184507	UpdateItems:	0.000857124	UpdateTriggers: 	0.0337496	UpdateRigid: 	9.52816	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	13.3125	
RENDER	sendToRender: 	0.0630963	vinyetas: 	0.82898	vinyetasBlur: 	0.00475779	bloom2Tex: 	0.0696014	printScene: 	0.0357646	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0108328	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.000634572	console: 	0.000839079	endScene: 	0.000336835	present: 	0.468964	TOTAL_RENDER: 	1.57682	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	0.966414	UpdateCamera: 	0.0590513	UpdateEnemies: 	0.0253739	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.976192	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.54244	UpdatePlayer: 	0.0518394	UpdateSound: 	0.0167996	UpdateItems:	0.000968399	UpdateTriggers: 	0.00046014	UpdateRigid: 	9.52317	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	13.3078	
RENDER	sendToRender: 	0.0610482	vinyetas: 	0.809452	vinyetasBlur: 	0.00489613	bloom2Tex: 	0.0681488	printScene: 	0.0349195	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0098073	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000511267	console: 	0.00101351	endScene: 	0.000312775	present: 	0.458233	TOTAL_RENDER: 	1.54229	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.11302	UpdateCamera: 	0.0526635	UpdateEnemies: 	0.043202	UpdateProjectile: 	0.00152478	UpdateParticle: 	1.43728	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	2.02358	UpdatePlayer: 	0.0818057	UpdateSound: 	0.0211153	UpdateItems:	0.00148568	UpdateTriggers: 	0.000772915	UpdateRigid: 	9.63062	UpdateGUI: 	0.00183755	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	14.592	
RENDER	sendToRender: 	0.107116	vinyetas: 	0.955978	vinyetasBlur: 	0.00562093	bloom2Tex: 	0.0780975	printScene: 	0.0474395	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.0142252	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000538334	console: 	0.00120298	endScene: 	0.000348864	present: 	0.614654	TOTAL_RENDER: 	1.89476	
UPDATE	UpdateSceneManager: 	0.0090013	UpdateInput: 	1.01751	UpdateCamera: 	0.0469072	UpdateEnemies: 	0.0269588	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.939098	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.57267	UpdatePlayer: 	0.0606573	UpdateSound: 	0.0187635	UpdateItems:	0.000968399	UpdateTriggers: 	0.0356864	UpdateRigid: 	9.67305	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	13.5383	
RENDER	sendToRender: 	0.0618933	vinyetas: 	0.845951	vinyetasBlur: 	0.00512169	bloom2Tex: 	0.0707112	printScene: 	0.0369556	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0109201	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000989451	endScene: 	0.000345857	present: 	0.466777	TOTAL_RENDER: 	1.59256	
UPDATE	UpdateSceneManager: 	0.00642091	UpdateInput: 	1.00148	UpdateCamera: 	0.0444922	UpdateEnemies: 	0.0257317	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.905535	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.51945	UpdatePlayer: 	0.0520319	UpdateSound: 	0.0140839	UpdateItems:	0.000833064	UpdateTriggers: 	0.000502244	UpdateRigid: 	9.59758	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	13.3034	
RENDER	sendToRender: 	0.0596768	vinyetas: 	0.813293	vinyetasBlur: 	0.0049262	bloom2Tex: 	0.0674601	printScene: 	0.0350789	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0104328	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000336835	console: 	0.000986444	endScene: 	0.000333827	present: 	0.447767	TOTAL_RENDER: 	1.53397	
UPDATE	UpdateSceneManager: 	0.00688406	UpdateInput: 	0.988537	UpdateCamera: 	0.0429705	UpdateEnemies: 	0.0249558	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.851045	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.90408	UpdatePlayer: 	0.0777336	UpdateSound: 	0.01615	UpdateItems:	0.00115185	UpdateTriggers: 	0.00063758	UpdateRigid: 	9.7054	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	13.7745	
RENDER	sendToRender: 	0.0732856	vinyetas: 	0.92019	vinyetasBlur: 	0.00588257	bloom2Tex: 	0.0757938	printScene: 	0.0437253	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0132448	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000430065	console: 	0.000941332	endScene: 	0.00033082	present: 	0.517955	TOTAL_RENDER: 	1.74575	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.08792	UpdateCamera: 	0.048832	UpdateEnemies: 	0.041557	UpdateProjectile: 	0.00093231	UpdateParticle: 	1.60871	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.64561	UpdatePlayer: 	0.065782	UpdateSound: 	0.0211725	UpdateItems:	0.000956369	UpdateTriggers: 	0.0489763	UpdateRigid: 	9.69916	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	14.415	
RENDER	sendToRender: 	0.0638061	vinyetas: 	0.874065	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.0725307	printScene: 	0.0391209	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0123967	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000661639	console: 	0.00103757	endScene: 	0.000327812	present: 	0.487784	TOTAL_RENDER: 	1.64991	
UPDATE	UpdateSceneManager: 	0.00727502	UpdateInput: 	0.979376	UpdateCamera: 	0.0454636	UpdateEnemies: 	0.0264054	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.952174	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.53764	UpdatePlayer: 	0.0521342	UpdateSound: 	0.0174733	UpdateItems:	0.000980429	UpdateTriggers: 	0.000679684	UpdateRigid: 	9.65582	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000607505	TOTAL_UPDATE: 	13.4088	
RENDER	sendToRender: 	0.060943	vinyetas: 	0.815912	vinyetasBlur: 	0.00481192	bloom2Tex: 	0.0885093	printScene: 	0.0344383	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0105892	setRenderState: 	0.000724796	luaMsg: 	0.000264656	printTextDebug:	0.00063758	console: 	0.0010105	endScene: 	0.000384954	present: 	0.458089	TOTAL_RENDER: 	1.70914	
UPDATE	UpdateSceneManager: 	0.00885995	UpdateInput: 	1.15006	UpdateCamera: 	0.959837	UpdateEnemies: 	0.0264806	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.919519	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.55112	UpdatePlayer: 	0.0585009	UpdateSound: 	0.0192898	UpdateItems:	0.000851109	UpdateTriggers: 	0.000562393	UpdateRigid: 	9.80024	UpdateGUI: 	0.00182853	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	14.6589	
RENDER	sendToRender: 	0.0619294	vinyetas: 	0.821852	vinyetasBlur: 	0.0150613	bloom2Tex: 	0.0690962	printScene: 	0.038345	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0115396	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000881183	endScene: 	0.000327812	present: 	0.654698	TOTAL_RENDER: 	1.77363	
UPDATE	UpdateSceneManager: 	0.00833064	UpdateInput: 	1.03342	UpdateCamera: 	0.945964	UpdateEnemies: 	0.0354218	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.921432	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.55303	UpdatePlayer: 	0.0566032	UpdateSound: 	0.0332414	UpdateItems:	0.000962384	UpdateTriggers: 	0.0329436	UpdateRigid: 	9.60275	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	14.374	
RENDER	sendToRender: 	0.0700315	vinyetas: 	0.8184	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.0690781	printScene: 	0.0356714	applyBloom: 	0.000393976	setRenderState: 	0.000502244	gui: 	0.0107155	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000848101	endScene: 	0.000336835	present: 	0.459424	TOTAL_RENDER: 	1.56991	
UPDATE	UpdateSceneManager: 	0.00760584	UpdateInput: 	0.975328	UpdateCamera: 	0.0369255	UpdateEnemies: 	0.0206341	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.868311	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.54808	UpdatePlayer: 	0.0801486	UpdateSound: 	0.0191304	UpdateItems:	0.000992459	UpdateTriggers: 	0.000673669	UpdateRigid: 	9.6625	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	13.3538	
RENDER	sendToRender: 	0.0632046	vinyetas: 	0.817909	vinyetasBlur: 	0.00490515	bloom2Tex: 	0.356672	printScene: 	0.039145	applyBloom: 	0.000412021	setRenderState: 	0.000493222	gui: 	0.0111727	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000884191	endScene: 	0.000351872	present: 	0.257708	TOTAL_RENDER: 	1.64706	
UPDATE	UpdateSceneManager: 	0.00805696	UpdateInput: 	0.99374	UpdateCamera: 	0.0447358	UpdateEnemies: 	0.0266129	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.898602	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.53792	UpdatePlayer: 	0.0563957	UpdateSound: 	0.0174312	UpdateItems:	0.000842086	UpdateTriggers: 	0.000661639	UpdateRigid: 	9.69071	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	13.4101	
RENDER	sendToRender: 	0.0619685	vinyetas: 	0.816992	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0681188	printScene: 	0.0349315	applyBloom: 	0.000393976	setRenderState: 	0.000508259	gui: 	0.0107877	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000661639	endScene: 	0.000345857	present: 	0.445367	TOTAL_RENDER: 	1.53561	
UPDATE	UpdateSceneManager: 	0.0180237	UpdateInput: 	1.09196	UpdateCamera: 	0.0540138	UpdateEnemies: 	0.0333827	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.45571	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.96184	UpdatePlayer: 	0.0845575	UpdateSound: 	0.0211454	UpdateItems:	0.00117591	UpdateTriggers: 	0.0349105	UpdateRigid: 	9.59107	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	14.5153	
RENDER	sendToRender: 	0.0744795	vinyetas: 	0.982624	vinyetasBlur: 	0.00587957	bloom2Tex: 	0.0789426	printScene: 	0.0503147	applyBloom: 	0.000309767	setRenderState: 	0.0004842	gui: 	0.0151215	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000661639	console: 	0.00103757	endScene: 	0.000342849	present: 	0.527976	TOTAL_RENDER: 	1.83031	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.14803	UpdateCamera: 	0.0611866	UpdateEnemies: 	0.0305798	UpdateProjectile: 	0.00118193	UpdateParticle: 	1.32754	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.86871	UpdatePlayer: 	0.0990955	UpdateSound: 	0.0197319	UpdateItems:	0.00139846	UpdateTriggers: 	0.000787952	UpdateRigid: 	9.7433	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	14.4961	
RENDER	sendToRender: 	0.0745938	vinyetas: 	0.944162	vinyetasBlur: 	0.00540439	bloom2Tex: 	0.0770238	printScene: 	0.0454787	applyBloom: 	0.000387961	setRenderState: 	0.000490215	gui: 	0.014144	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.00112178	endScene: 	0.000327812	present: 	0.528253	TOTAL_RENDER: 	1.78349	
UPDATE	UpdateSceneManager: 	0.00947949	UpdateInput: 	1.15422	UpdateCamera: 	0.0505252	UpdateEnemies: 	0.0311752	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.31737	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.79942	UpdatePlayer: 	0.0744344	UpdateSound: 	0.0199274	UpdateItems:	0.00104359	UpdateTriggers: 	0.000667654	UpdateRigid: 	9.71693	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	14.3384	
RENDER	sendToRender: 	0.0813967	vinyetas: 	0.936012	vinyetasBlur: 	0.00547657	bloom2Tex: 	0.0751803	printScene: 	0.0435539	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.013302	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000646602	console: 	0.000968399	endScene: 	0.000327812	present: 	0.640019	TOTAL_RENDER: 	1.89973	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.10709	UpdateCamera: 	0.0504771	UpdateEnemies: 	0.03876	UpdateProjectile: 	0.00103156	UpdateParticle: 	1.3511	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.96032	UpdatePlayer: 	0.0788313	UpdateSound: 	0.0201018	UpdateItems:	0.00109772	UpdateTriggers: 	0.035909	UpdateRigid: 	9.59603	UpdateGUI: 	0.00165109	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	14.3958	
RENDER	sendToRender: 	0.0745517	vinyetas: 	0.94763	vinyetasBlur: 	0.00549161	bloom2Tex: 	0.077908	printScene: 	0.0564348	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0135606	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.000977422	endScene: 	0.000342849	present: 	0.502861	TOTAL_RENDER: 	1.7803	
UPDATE	UpdateSceneManager: 	0.0230551	UpdateInput: 	1.00778	UpdateCamera: 	0.0472771	UpdateEnemies: 	0.0264355	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.06989	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.58422	UpdatePlayer: 	0.0592378	UpdateSound: 	0.0195815	UpdateItems:	0.000950355	UpdateTriggers: 	0.000667654	UpdateRigid: 	9.55999	UpdateGUI: 	0.00176838	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	13.5378	
RENDER	sendToRender: 	0.0616618	vinyetas: 	0.844823	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.0694721	printScene: 	0.0367059	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0111125	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000351872	console: 	0.000818027	endScene: 	0.000345857	present: 	0.450327	TOTAL_RENDER: 	1.57285	
UPDATE	UpdateSceneManager: 	0.00714871	UpdateInput: 	1.02298	UpdateCamera: 	0.0449855	UpdateEnemies: 	0.0255934	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.874504	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.55048	UpdatePlayer: 	0.0522093	UpdateSound: 	0.0166011	UpdateItems:	0.000941332	UpdateTriggers: 	0.00046014	UpdateRigid: 	11.2865	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	15.0331	
RENDER	shadowmap: 	0.27858	sendToRender: 	0.101363	scene: 	142.384	particles2Tex: 	5.06284	sendToRender: 	0.0726329	motionBlur: 	1.74519	bloom2Tex: 	0.0721487	printScene: 	0.0485132	applyBloom: 	0.00710961	setRenderState: 	0.0004842	applyParticles: 	0.0021804	gui: 	0.0157019	setRenderState: 	0.00044811	luaMsg: 	0.000787952	printTextDebug:	0.000739833	console: 	0.00111276	endScene: 	0.000348864	present: 	0.233159	TOTAL_RENDER: 	150.526	
UPDATE	UpdateSceneManager: 	0.0143726	UpdateInput: 	1.73096	UpdateCamera: 	0.0532319	UpdateEnemies: 	0.396683	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.0647	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.71207	UpdatePlayer: 	0.0795711	UpdateSound: 	0.0241077	UpdateItems:	0.00127817	UpdateTriggers: 	0.0352112	UpdateRigid: 	0.0493342	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.33781	
RENDER	shadowmap: 	0.236605	sendToRender: 	0.0882356	scene: 	5.01892	particles2Tex: 	3.9916	sendToRender: 	0.108232	motionBlur: 	1.8021	bloom2Tex: 	0.0743352	printScene: 	0.0475779	applyBloom: 	0.333848	setRenderState: 	0.000490215	applyParticles: 	0.00224957	gui: 	0.0159696	setRenderState: 	0.00046014	luaMsg: 	0.000956369	printTextDebug:	0.000631565	console: 	0.00104359	endScene: 	0.000351872	present: 	0.190318	TOTAL_RENDER: 	12.1377	
UPDATE	UpdateSceneManager: 	0.0138373	UpdateInput: 	1.13009	UpdateCamera: 	1.05742	UpdateEnemies: 	0.519393	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.23279	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.7952	UpdatePlayer: 	0.0830929	UpdateSound: 	0.0255152	UpdateItems:	0.00138944	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0503929	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	6.06085	
RENDER	shadowmap: 	0.252638	sendToRender: 	0.0974294	scene: 	5.87565	particles2Tex: 	3.98031	sendToRender: 	0.0662782	motionBlur: 	1.65519	bloom2Tex: 	0.361047	printScene: 	0.0405013	applyBloom: 	0.0064991	setRenderState: 	0.000481192	applyParticles: 	0.00192176	gui: 	0.0144508	setRenderState: 	0.000532319	luaMsg: 	0.000866146	printTextDebug:	0.000745848	console: 	0.00106464	endScene: 	0.000336835	present: 	0.32562	TOTAL_RENDER: 	12.8745	
UPDATE	UpdateSceneManager: 	0.0150373	UpdateInput: 	1.08185	UpdateCamera: 	0.935531	UpdateEnemies: 	0.542938	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.892557	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.09286	UpdatePlayer: 	0.0741788	UpdateSound: 	0.0268084	UpdateItems:	0.00122103	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0483478	UpdateGUI: 	0.00199394	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.86255	
RENDER	shadowmap: 	0.24118	sendToRender: 	0.0882446	scene: 	4.6253	particles2Tex: 	3.7255	sendToRender: 	0.0648948	motionBlur: 	1.72108	bloom2Tex: 	0.426195	printScene: 	0.0442757	applyBloom: 	0.00663444	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.0138012	setRenderState: 	0.000526304	luaMsg: 	0.000781937	printTextDebug:	0.000727803	console: 	0.00109471	endScene: 	0.00033082	present: 	0.327773	TOTAL_RENDER: 	11.4629	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.08212	UpdateCamera: 	0.936373	UpdateEnemies: 	0.51976	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.89189	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.05396	UpdatePlayer: 	0.069012	UpdateSound: 	0.0243092	UpdateItems:	0.000863138	UpdateTriggers: 	0.048047	UpdateRigid: 	0.0475809	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.82834	
RENDER	shadowmap: 	0.221231	sendToRender: 	0.0875679	scene: 	4.74372	particles2Tex: 	3.81152	sendToRender: 	0.0740976	motionBlur: 	1.70019	bloom2Tex: 	0.368323	printScene: 	0.0431208	applyBloom: 	0.0066194	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0143546	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000529311	console: 	0.00104058	endScene: 	0.000336835	present: 	0.32839	TOTAL_RENDER: 	11.6009	
UPDATE	UpdateSceneManager: 	0.0115035	UpdateInput: 	1.09354	UpdateCamera: 	0.946944	UpdateEnemies: 	0.505745	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.88081	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.01789	UpdatePlayer: 	0.0667865	UpdateSound: 	0.0239724	UpdateItems:	0.00104359	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0462245	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.73739	
RENDER	shadowmap: 	0.234329	sendToRender: 	0.0861244	scene: 	4.49243	particles2Tex: 	3.68533	sendToRender: 	0.0733878	motionBlur: 	1.56853	bloom2Tex: 	0.0679894	printScene: 	0.367646	applyBloom: 	0.00750359	setRenderState: 	0.000469162	applyParticles: 	0.00205108	gui: 	0.0132418	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000529311	console: 	0.000866146	endScene: 	0.000360894	present: 	0.172201	TOTAL_RENDER: 	10.9401	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.02175	UpdateCamera: 	0.916178	UpdateEnemies: 	0.498383	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.904428	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.13764	UpdatePlayer: 	0.0850176	UpdateSound: 	0.0228205	UpdateItems:	0.0010887	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0457433	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.82822	
RENDER	shadowmap: 	0.215803	sendToRender: 	0.0872762	scene: 	4.36332	particles2Tex: 	3.86413	sendToRender: 	0.0647113	motionBlur: 	1.56109	bloom2Tex: 	0.0677188	printScene: 	0.375916	applyBloom: 	0.00687804	setRenderState: 	0.000478185	applyParticles: 	0.00189169	gui: 	0.0130674	setRenderState: 	0.000454125	luaMsg: 	0.000433073	printTextDebug:	0.000748855	console: 	0.000839079	endScene: 	0.000366909	present: 	0.250713	TOTAL_RENDER: 	11.0402	
UPDATE	UpdateSceneManager: 	0.0172658	UpdateInput: 	1.1378	UpdateCamera: 	1.05507	UpdateEnemies: 	0.559248	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.50819	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.17417	UpdatePlayer: 	0.0751923	UpdateSound: 	0.0241799	UpdateItems:	0.00119095	UpdateTriggers: 	0.0365977	UpdateRigid: 	0.0500019	UpdateGUI: 	0.00199995	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.79761	
RENDER	shadowmap: 	0.257609	sendToRender: 	0.103652	scene: 	4.63665	particles2Tex: 	3.82892	sendToRender: 	0.0655895	motionBlur: 	1.6105	bloom2Tex: 	0.0722811	printScene: 	0.0448441	applyBloom: 	0.311987	setRenderState: 	0.000478185	applyParticles: 	0.00237889	gui: 	0.0153711	setRenderState: 	0.00044811	luaMsg: 	0.000682691	printTextDebug:	0.000718781	console: 	0.00107967	endScene: 	0.000348864	present: 	0.124623	TOTAL_RENDER: 	11.2977	
UPDATE	UpdateSceneManager: 	0.028643	UpdateInput: 	1.34025	UpdateCamera: 	1.16686	UpdateEnemies: 	0.536439	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.882798	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.05072	UpdatePlayer: 	0.0767201	UpdateSound: 	0.0244536	UpdateItems:	0.000953362	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0482846	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.31612	
RENDER	shadowmap: 	0.246073	sendToRender: 	0.0873785	scene: 	4.43164	particles2Tex: 	3.86924	sendToRender: 	0.0648858	motionBlur: 	1.59444	bloom2Tex: 	0.0683203	printScene: 	0.0379841	applyBloom: 	0.30897	setRenderState: 	0.000475177	applyParticles: 	0.00227965	gui: 	0.013735	setRenderState: 	0.000490215	luaMsg: 	0.000727803	printTextDebug:	0.000775922	console: 	0.000848101	endScene: 	0.000366909	present: 	0.126111	TOTAL_RENDER: 	11.0374	
UPDATE	UpdateSceneManager: 	0.0143997	UpdateInput: 	1.21725	UpdateCamera: 	0.932283	UpdateEnemies: 	0.560851	UpdateProjectile: 	0.00154282	UpdateParticle: 	1.42734	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.16547	UpdatePlayer: 	0.0740404	UpdateSound: 	0.0244476	UpdateItems:	0.00104359	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0493342	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	5.61062	
RENDER	shadowmap: 	0.355231	sendToRender: 	0.0859108	scene: 	4.23939	particles2Tex: 	3.52052	sendToRender: 	0.107655	motionBlur: 	1.7957	bloom2Tex: 	0.0755351	printScene: 	0.0465734	applyBloom: 	0.333409	setRenderState: 	0.0004842	applyParticles: 	0.00218942	gui: 	0.0164899	setRenderState: 	0.00044811	luaMsg: 	0.000688706	printTextDebug:	0.000634572	console: 	0.00089622	endScene: 	0.000342849	present: 	0.115676	TOTAL_RENDER: 	10.8875	
UPDATE	UpdateSceneManager: 	0.011299	UpdateInput: 	1.07359	UpdateCamera: 	0.952637	UpdateEnemies: 	0.4854	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.906596	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.06483	UpdatePlayer: 	0.0615896	UpdateSound: 	0.0236025	UpdateItems:	0.00131726	UpdateTriggers: 	0.0360383	UpdateRigid: 	0.0456982	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.8066	
RENDER	shadowmap: 	0.209156	sendToRender: 	0.0653669	scene: 	4.4649	particles2Tex: 	3.83075	sendToRender: 	0.0667714	motionBlur: 	1.64363	bloom2Tex: 	0.0691353	printScene: 	0.039133	applyBloom: 	0.309313	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0148327	setRenderState: 	0.000442095	luaMsg: 	0.000878176	printTextDebug:	0.000739833	console: 	0.000827049	endScene: 	0.000381946	present: 	0.122124	TOTAL_RENDER: 	11.0412	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.03073	UpdateCamera: 	0.0508139	UpdateEnemies: 	0.458778	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.878858	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.04262	UpdatePlayer: 	0.0626813	UpdateSound: 	0.0223814	UpdateItems:	0.000950355	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0461704	UpdateGUI: 	0.00157891	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.73863	
RENDER	shadowmap: 	0.199114	sendToRender: 	0.0856702	scene: 	4.29946	particles2Tex: 	3.84827	sendToRender: 	0.0644286	motionBlur: 	1.60202	bloom2Tex: 	0.068606	printScene: 	0.0373255	applyBloom: 	0.308068	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.0131305	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000427058	console: 	0.00113682	endScene: 	0.000345857	present: 	0.121266	TOTAL_RENDER: 	10.8214	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.08017	UpdateCamera: 	0.0488831	UpdateEnemies: 	0.441476	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.866128	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.02764	UpdatePlayer: 	0.0604347	UpdateSound: 	0.0220657	UpdateItems:	0.00114584	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0449734	UpdateGUI: 	0.00166312	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.73535	
RENDER	shadowmap: 	0.204161	sendToRender: 	0.0886777	scene: 	4.40802	particles2Tex: 	3.66903	sendToRender: 	0.080314	motionBlur: 	1.56957	bloom2Tex: 	0.0686721	printScene: 	0.0352022	applyBloom: 	0.308029	setRenderState: 	0.000478185	applyParticles: 	0.0020571	gui: 	0.0124839	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000532319	console: 	0.0010917	endScene: 	0.000366909	present: 	0.118512	TOTAL_RENDER: 	10.7359	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.01557	UpdateCamera: 	0.0481373	UpdateEnemies: 	0.399768	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.84325	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.998435	UpdatePlayer: 	0.0617279	UpdateSound: 	0.0211063	UpdateItems:	0.000851109	UpdateTriggers: 	0.0349887	UpdateRigid: 	0.0434035	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.60913	
RENDER	shadowmap: 	0.21297	sendToRender: 	0.0854387	scene: 	4.38291	particles2Tex: 	3.69197	sendToRender: 	0.0645459	motionBlur: 	1.72336	bloom2Tex: 	0.0676767	printScene: 	0.0348413	applyBloom: 	0.00685398	setRenderState: 	0.000445103	applyParticles: 	0.00233679	gui: 	0.0122193	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000640587	console: 	0.00103156	endScene: 	0.00033082	present: 	0.414147	TOTAL_RENDER: 	10.8663	
UPDATE	UpdateSceneManager: 	0.0167816	UpdateInput: 	1.18295	UpdateCamera: 	0.0429674	UpdateEnemies: 	0.421242	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.937419	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.02461	UpdatePlayer: 	0.0675654	UpdateSound: 	0.020604	UpdateItems:	0.00103456	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0469463	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.91446	
RENDER	shadowmap: 	0.226981	sendToRender: 	0.0872341	scene: 	4.42052	particles2Tex: 	3.74655	sendToRender: 	0.064588	motionBlur: 	1.77555	bloom2Tex: 	0.0689578	printScene: 	0.0387811	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.002018	gui: 	0.012126	setRenderState: 	0.0004842	luaMsg: 	0.000748855	printTextDebug:	0.00063758	console: 	0.00108569	endScene: 	0.00033082	present: 	0.418493	TOTAL_RENDER: 	11.0365	
UPDATE	UpdateSceneManager: 	0.0154132	UpdateInput: 	1.12652	UpdateCamera: 	0.0553882	UpdateEnemies: 	0.433311	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.936039	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.0475	UpdatePlayer: 	0.0781606	UpdateSound: 	0.030676	UpdateItems:	0.00135636	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.0505462	UpdateGUI: 	0.00289918	BuildFrustum: 	0.0027458	TOTAL_UPDATE: 	3.95385	
RENDER	shadowmap: 	0.325148	sendToRender: 	0.0885243	scene: 	4.51494	particles2Tex: 	3.79661	sendToRender: 	0.0843289	motionBlur: 	1.74382	bloom2Tex: 	0.0704766	printScene: 	0.0408863	applyBloom: 	0.00670662	setRenderState: 	0.000451118	applyParticles: 	0.00239393	gui: 	0.0138132	setRenderState: 	0.000478185	luaMsg: 	0.000845094	printTextDebug:	0.000631565	console: 	0.00116388	endScene: 	0.000339842	present: 	0.42526	TOTAL_RENDER: 	11.332	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.08328	UpdateCamera: 	0.0502154	UpdateEnemies: 	0.457403	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.879947	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.0398	UpdatePlayer: 	0.0794629	UpdateSound: 	0.0299482	UpdateItems:	0.00122704	UpdateTriggers: 	0.0356413	UpdateRigid: 	0.0454907	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.86504	
RENDER	shadowmap: 	0.20811	sendToRender: 	0.0870447	scene: 	4.4981	particles2Tex: 	3.81119	sendToRender: 	0.0660496	motionBlur: 	1.74663	bloom2Tex: 	0.0793937	printScene: 	0.0380172	applyBloom: 	0.00670662	setRenderState: 	0.000463147	applyParticles: 	0.00227363	gui: 	0.0126493	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.000995466	endScene: 	0.000345857	present: 	0.405991	TOTAL_RENDER: 	11.139	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.1143	UpdateCamera: 	0.0554544	UpdateEnemies: 	0.421765	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.856444	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.05934	UpdatePlayer: 	0.0604347	UpdateSound: 	0.0227032	UpdateItems:	0.0011699	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0439148	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.77643	
RENDER	shadowmap: 	0.19774	sendToRender: 	0.0852853	scene: 	4.5619	particles2Tex: 	3.76233	sendToRender: 	0.064976	motionBlur: 	1.65083	bloom2Tex: 	0.0677248	printScene: 	0.0354759	applyBloom: 	0.297169	setRenderState: 	0.000496229	applyParticles: 	0.00198492	gui: 	0.0124779	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000652617	console: 	0.000968399	endScene: 	0.000363902	present: 	0.163482	TOTAL_RENDER: 	11.0698	
UPDATE	UpdateSceneManager: 	0.0268716	UpdateInput: 	1.03337	UpdateCamera: 	0.0481764	UpdateEnemies: 	0.400857	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.850745	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.03211	UpdatePlayer: 	0.0562965	UpdateSound: 	0.0205469	UpdateItems:	0.00119697	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.218708	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.82203	
RENDER	shadowmap: 	0.220861	sendToRender: 	0.0848582	scene: 	4.97665	particles2Tex: 	3.82315	sendToRender: 	0.0643504	motionBlur: 	1.66852	bloom2Tex: 	0.0669248	printScene: 	0.0362849	applyBloom: 	0.297647	setRenderState: 	0.0004842	applyParticles: 	0.00198492	gui: 	0.0127185	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.000508259	console: 	0.000911258	endScene: 	0.000366909	present: 	0.164032	TOTAL_RENDER: 	11.5881	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.05694	UpdateCamera: 	0.0485403	UpdateEnemies: 	0.409143	UpdateProjectile: 	0.000977422	UpdateParticle: 	1.00786	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.03492	UpdatePlayer: 	0.0629189	UpdateSound: 	0.0224115	UpdateItems:	0.00117892	UpdateTriggers: 	0.0350759	UpdateRigid: 	0.0448982	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.86962	
RENDER	shadowmap: 	0.213258	sendToRender: 	0.0680646	scene: 	4.42055	particles2Tex: 	3.92861	sendToRender: 	0.0643023	motionBlur: 	1.71105	bloom2Tex: 	0.0680496	printScene: 	0.0399029	applyBloom: 	0.302276	setRenderState: 	0.0004842	applyParticles: 	0.0022616	gui: 	0.0136779	setRenderState: 	0.000487207	luaMsg: 	0.000872161	printTextDebug:	0.000547356	console: 	0.00110073	endScene: 	0.000348864	present: 	0.185172	TOTAL_RENDER: 	11.1904	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.06071	UpdateCamera: 	0.0501523	UpdateEnemies: 	0.422784	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.892184	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.0782	UpdatePlayer: 	0.0687954	UpdateSound: 	0.0235303	UpdateItems:	0.00131726	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0695473	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.8514	
RENDER	shadowmap: 	0.213752	sendToRender: 	0.086395	scene: 	4.68726	particles2Tex: 	3.8864	sendToRender: 	0.0737908	motionBlur: 	1.81862	bloom2Tex: 	0.0721036	printScene: 	0.0422968	applyBloom: 	0.301133	setRenderState: 	0.000487207	applyParticles: 	0.00212627	gui: 	0.0140749	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000577431	console: 	0.00116689	endScene: 	0.000351872	present: 	0.182104	TOTAL_RENDER: 	11.572	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.09032	UpdateCamera: 	0.0495538	UpdateEnemies: 	0.411332	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.883303	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.08624	UpdatePlayer: 	0.0667233	UpdateSound: 	0.0236536	UpdateItems:	0.00108268	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0467238	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.8052	
RENDER	shadowmap: 	0.223234	sendToRender: 	0.0651023	scene: 	4.4105	particles2Tex: 	3.98597	sendToRender: 	0.0650451	motionBlur: 	1.66153	bloom2Tex: 	0.0679413	printScene: 	0.0372022	applyBloom: 	0.295043	setRenderState: 	0.000505252	applyParticles: 	0.00206311	gui: 	0.0128689	setRenderState: 	0.000493222	luaMsg: 	0.00075487	printTextDebug:	0.000526304	console: 	0.00103757	endScene: 	0.000351872	present: 	0.16855	TOTAL_RENDER: 	11.1614	
UPDATE	UpdateSceneManager: 	0.0112509	UpdateInput: 	1.05476	UpdateCamera: 	0.0482455	UpdateEnemies: 	0.39446	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.894551	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0814	UpdatePlayer: 	0.0603535	UpdateSound: 	0.0202582	UpdateItems:	0.00112178	UpdateTriggers: 	0.0354187	UpdateRigid: 	0.043975	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.77902	
RENDER	shadowmap: 	0.217962	sendToRender: 	0.0839109	scene: 	4.59708	particles2Tex: 	3.7593	sendToRender: 	0.0643234	motionBlur: 	1.75001	bloom2Tex: 	0.402	printScene: 	0.0390969	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00187665	gui: 	0.0128899	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000727803	console: 	0.00100148	endScene: 	0.000336835	present: 	0.264544	TOTAL_RENDER: 	11.3706	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.04211	UpdateCamera: 	0.0477012	UpdateEnemies: 	0.409251	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.86057	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.09282	UpdatePlayer: 	0.0606783	UpdateSound: 	0.0226581	UpdateItems:	0.00123907	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0630843	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.74224	
RENDER	shadowmap: 	0.19854	sendToRender: 	0.0852011	scene: 	4.59769	particles2Tex: 	3.71097	sendToRender: 	0.0652166	motionBlur: 	1.906	bloom2Tex: 	0.427777	printScene: 	0.0505853	applyBloom: 	0.00692014	setRenderState: 	0.000469162	applyParticles: 	0.00239393	gui: 	0.0163726	setRenderState: 	0.000439088	luaMsg: 	0.000911258	printTextDebug:	0.000751863	console: 	0.00106464	endScene: 	0.000336835	present: 	0.298604	TOTAL_RENDER: 	11.5543	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.17404	UpdateCamera: 	0.0535988	UpdateEnemies: 	0.474314	UpdateProjectile: 	0.00148568	UpdateParticle: 	1.57668	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.31325	UpdatePlayer: 	0.0759682	UpdateSound: 	0.0244235	UpdateItems:	0.00144658	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0509823	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.89364	
RENDER	shadowmap: 	0.243622	sendToRender: 	0.0991587	scene: 	4.62013	particles2Tex: 	4.11274	sendToRender: 	0.0865454	motionBlur: 	1.87798	bloom2Tex: 	0.402147	printScene: 	0.0485252	applyBloom: 	0.00698631	setRenderState: 	0.000445103	applyParticles: 	0.0022586	gui: 	0.0146042	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000649609	console: 	0.000929302	endScene: 	0.000345857	present: 	0.259263	TOTAL_RENDER: 	11.9686	
UPDATE	UpdateSceneManager: 	0.0142192	UpdateInput: 	1.1146	UpdateCamera: 	0.942496	UpdateEnemies: 	0.62924	UpdateProjectile: 	0.00140749	UpdateParticle: 	1.24768	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.451	UpdatePlayer: 	0.0737156	UpdateSound: 	0.0272776	UpdateItems:	0.00119697	UpdateTriggers: 	0.0352864	UpdateRigid: 	0.0491387	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.75173	
RENDER	shadowmap: 	0.252163	sendToRender: 	0.0881394	scene: 	5.08626	particles2Tex: 	3.73695	sendToRender: 	0.0661188	motionBlur: 	1.68565	bloom2Tex: 	0.348651	printScene: 	0.0409284	applyBloom: 	0.00656827	setRenderState: 	0.0004842	applyParticles: 	0.00195184	gui: 	0.014114	setRenderState: 	0.0004842	luaMsg: 	0.000703744	printTextDebug:	0.0007669	console: 	0.00108569	endScene: 	0.000333827	present: 	0.352816	TOTAL_RENDER: 	11.8674	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.06746	UpdateCamera: 	0.911595	UpdateEnemies: 	0.436116	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.940815	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.57311	UpdatePlayer: 	0.0679774	UpdateSound: 	0.024201	UpdateItems:	0.00119095	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0462335	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.23023	
RENDER	shadowmap: 	0.221153	sendToRender: 	0.0860793	scene: 	4.93652	particles2Tex: 	3.79691	sendToRender: 	0.0650933	motionBlur: 	1.84808	bloom2Tex: 	0.0681158	printScene: 	0.0375059	applyBloom: 	0.296444	setRenderState: 	0.000469162	applyParticles: 	0.00224055	gui: 	0.0137892	setRenderState: 	0.000439088	luaMsg: 	0.000866146	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.000345857	present: 	0.187373	TOTAL_RENDER: 	11.734	
UPDATE	UpdateSceneManager: 	0.0271994	UpdateInput: 	1.06876	UpdateCamera: 	0.0494004	UpdateEnemies: 	0.388469	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.879388	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.51374	UpdatePlayer: 	0.0758118	UpdateSound: 	0.0215454	UpdateItems:	0.00134433	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0471478	UpdateGUI: 	0.00164508	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.20887	
RENDER	shadowmap: 	0.219962	sendToRender: 	0.085971	scene: 	4.67817	particles2Tex: 	3.82081	sendToRender: 	0.0820403	motionBlur: 	1.76535	bloom2Tex: 	0.0678	printScene: 	0.359423	applyBloom: 	0.00756374	setRenderState: 	0.000478185	applyParticles: 	0.00215634	gui: 	0.0130193	setRenderState: 	0.000445103	luaMsg: 	0.000724796	printTextDebug:	0.000556378	console: 	0.000965392	endScene: 	0.000357887	present: 	0.173587	TOTAL_RENDER: 	11.4441	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.04196	UpdateCamera: 	0.0486395	UpdateEnemies: 	0.404959	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.853187	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.70173	UpdatePlayer: 	0.0608437	UpdateSound: 	0.0228386	UpdateItems:	0.000974414	UpdateTriggers: 	0.0347421	UpdateRigid: 	0.0444772	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.3577	
RENDER	shadowmap: 	0.206621	sendToRender: 	0.0847409	scene: 	4.66875	particles2Tex: 	3.77223	sendToRender: 	0.0639745	motionBlur: 	1.91696	bloom2Tex: 	0.0691052	printScene: 	0.0373646	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00224055	gui: 	0.0117411	setRenderState: 	0.00046014	luaMsg: 	0.000815019	printTextDebug:	0.000745848	console: 	0.000899228	endScene: 	0.000339842	present: 	0.388142	TOTAL_RENDER: 	11.4001	
UPDATE	UpdateSceneManager: 	0.00969301	UpdateInput: 	1.02214	UpdateCamera: 	0.0578844	UpdateEnemies: 	0.377634	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.865878	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.59073	UpdatePlayer: 	0.0621099	UpdateSound: 	0.0218852	UpdateItems:	0.00106765	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0441855	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.18488	
RENDER	shadowmap: 	0.211595	sendToRender: 	0.0854236	scene: 	5.00733	particles2Tex: 	3.64157	sendToRender: 	0.0812162	motionBlur: 	1.89539	bloom2Tex: 	0.0683804	printScene: 	0.0369586	applyBloom: 	0.00690511	setRenderState: 	0.000493222	applyParticles: 	0.00193981	gui: 	0.0131546	setRenderState: 	0.000568408	luaMsg: 	0.000592468	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000433073	present: 	0.393702	TOTAL_RENDER: 	11.6485	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.10052	UpdateCamera: 	0.0546935	UpdateEnemies: 	0.376557	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.905772	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.68047	UpdatePlayer: 	0.07306	UpdateSound: 	0.0250972	UpdateItems:	0.00137441	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0798689	UpdateGUI: 	0.0021804	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	4.48959	
RENDER	shadowmap: 	0.327863	sendToRender: 	0.104632	scene: 	5.28032	particles2Tex: 	3.92648	sendToRender: 	0.0873875	motionBlur: 	1.96858	bloom2Tex: 	0.400601	printScene: 	0.0455268	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0148448	setRenderState: 	0.000550364	luaMsg: 	0.000727803	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000351872	present: 	0.256797	TOTAL_RENDER: 	12.619	
UPDATE	UpdateSceneManager: 	0.0123666	UpdateInput: 	1.10428	UpdateCamera: 	0.0506455	UpdateEnemies: 	0.442718	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.90582	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.5697	UpdatePlayer: 	0.0689578	UpdateSound: 	0.0238611	UpdateItems:	0.0010887	UpdateTriggers: 	0.0356263	UpdateRigid: 	0.0465854	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.39615	
RENDER	shadowmap: 	0.243185	sendToRender: 	0.0866116	scene: 	5.109	particles2Tex: 	3.82077	sendToRender: 	0.0848342	motionBlur: 	1.99663	bloom2Tex: 	0.0693278	printScene: 	0.0385285	applyBloom: 	0.306525	setRenderState: 	0.0004842	applyParticles: 	0.00216236	gui: 	0.0136809	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.00063758	console: 	0.00103757	endScene: 	0.000345857	present: 	0.124749	TOTAL_RENDER: 	12.0874	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.08973	UpdateCamera: 	0.0497974	UpdateEnemies: 	0.408069	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.880188	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.41584	UpdatePlayer: 	0.066585	UpdateSound: 	0.0235513	UpdateItems:	0.0012511	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0457584	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.1247	
RENDER	shadowmap: 	0.23238	sendToRender: 	0.086365	scene: 	4.98967	particles2Tex: 	3.87366	sendToRender: 	0.0636557	motionBlur: 	1.83027	bloom2Tex: 	0.0689398	printScene: 	0.0380172	applyBloom: 	0.375781	setRenderState: 	0.000646602	applyParticles: 	0.00303452	gui: 	0.0155485	setRenderState: 	0.00063758	luaMsg: 	0.000781937	printTextDebug:	0.000763893	console: 	0.00114283	endScene: 	0.000463147	present: 	0.115778	TOTAL_RENDER: 	11.8846	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.04584	UpdateCamera: 	0.0495057	UpdateEnemies: 	0.378614	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.856122	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.34779	UpdatePlayer: 	0.0644647	UpdateSound: 	0.022616	UpdateItems:	0.00129621	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0456621	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.95569	
RENDER	shadowmap: 	0.219538	sendToRender: 	0.0849575	scene: 	7.98831	particles2Tex: 	3.72777	sendToRender: 	0.0743743	motionBlur: 	1.87766	bloom2Tex: 	0.0699563	printScene: 	0.0404833	applyBloom: 	0.311452	setRenderState: 	0.000481192	applyParticles: 	0.00215333	gui: 	0.014935	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000430065	console: 	0.000998474	endScene: 	0.000351872	present: 	0.1288	TOTAL_RENDER: 	14.7369	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.03387	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.401068	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.897044	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.32882	UpdatePlayer: 	0.0646181	UpdateSound: 	0.0230732	UpdateItems:	0.000977422	UpdateTriggers: 	0.0356533	UpdateRigid: 	0.0461914	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.02574	
RENDER	shadowmap: 	0.218497	sendToRender: 	0.085971	scene: 	5.0259	particles2Tex: 	3.78709	sendToRender: 	0.0642031	motionBlur: 	2.0731	bloom2Tex: 	0.0709819	printScene: 	0.375883	applyBloom: 	0.00705247	setRenderState: 	0.000487207	applyParticles: 	0.00220145	gui: 	0.0131997	setRenderState: 	0.00044811	luaMsg: 	0.00079096	printTextDebug:	0.000631565	console: 	0.000947347	endScene: 	0.000369916	present: 	0.212813	TOTAL_RENDER: 	12.1447	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.06247	UpdateCamera: 	0.0788734	UpdateEnemies: 	0.39354	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.894088	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.45219	UpdatePlayer: 	0.0659684	UpdateSound: 	0.0231724	UpdateItems:	0.000926295	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0450546	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.16757	
RENDER	shadowmap: 	0.211716	sendToRender: 	0.0852642	scene: 	5.1854	particles2Tex: 	3.77411	sendToRender: 	0.0648196	motionBlur: 	1.91073	bloom2Tex: 	0.0684827	printScene: 	0.0364563	applyBloom: 	0.00648106	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.0124779	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00107366	endScene: 	0.000321797	present: 	0.378316	TOTAL_RENDER: 	11.9069	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.04257	UpdateCamera: 	0.0495598	UpdateEnemies: 	0.387411	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.871893	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.44399	UpdatePlayer: 	0.0645068	UpdateSound: 	0.0225378	UpdateItems:	0.00106464	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0462756	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.07511	
RENDER	shadowmap: 	0.20829	sendToRender: 	0.0866687	scene: 	5.22409	particles2Tex: 	3.77218	sendToRender: 	0.0648316	motionBlur: 	1.87012	bloom2Tex: 	0.398021	printScene: 	0.0411961	applyBloom: 	0.00666451	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.013741	setRenderState: 	0.000571416	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000360894	present: 	0.244674	TOTAL_RENDER: 	12.1251	
UPDATE	UpdateSceneManager: 	0.0294069	UpdateInput: 	1.06159	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.391612	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.913236	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.50751	UpdatePlayer: 	0.0689218	UpdateSound: 	0.0232987	UpdateItems:	0.000989451	UpdateTriggers: 	0.0357045	UpdateRigid: 	0.0470004	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.29584	
RENDER	shadowmap: 	0.234936	sendToRender: 	0.0869514	scene: 	5.15092	particles2Tex: 	3.74731	sendToRender: 	0.0651324	motionBlur: 	1.87004	bloom2Tex: 	0.0695443	printScene: 	0.0377796	applyBloom: 	0.304844	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0143726	setRenderState: 	0.00044811	luaMsg: 	0.000592468	printTextDebug:	0.000622542	console: 	0.000851109	endScene: 	0.000363902	present: 	0.121221	TOTAL_RENDER: 	11.8764	
UPDATE	UpdateSceneManager: 	0.0128809	UpdateInput: 	1.09002	UpdateCamera: 	0.0555476	UpdateEnemies: 	0.381597	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.862447	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.48088	UpdatePlayer: 	0.0645128	UpdateSound: 	0.0239152	UpdateItems:	0.000869153	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0453072	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.14857	
RENDER	shadowmap: 	0.227008	sendToRender: 	0.0860702	scene: 	5.14037	particles2Tex: 	3.72469	sendToRender: 	0.063782	motionBlur: 	1.79528	bloom2Tex: 	0.390836	printScene: 	0.037927	applyBloom: 	0.00656827	setRenderState: 	0.000496229	applyParticles: 	0.00206612	gui: 	0.0124839	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000667654	console: 	0.00106765	endScene: 	0.000345857	present: 	0.241516	TOTAL_RENDER: 	11.9068	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.07304	UpdateCamera: 	0.0498335	UpdateEnemies: 	0.394734	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.895225	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.64184	UpdatePlayer: 	0.0649399	UpdateSound: 	0.0242581	UpdateItems:	0.00102253	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0473613	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.37984	
RENDER	shadowmap: 	0.207364	sendToRender: 	0.0860341	scene: 	5.12652	particles2Tex: 	3.75157	sendToRender: 	0.0656136	motionBlur: 	1.80221	bloom2Tex: 	0.371462	printScene: 	0.0380142	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.0124118	setRenderState: 	0.000454125	luaMsg: 	0.000781937	printTextDebug:	0.000818027	console: 	0.00110373	endScene: 	0.000333827	present: 	0.305762	TOTAL_RENDER: 	11.9464	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.0462	UpdateCamera: 	0.0486215	UpdateEnemies: 	0.386048	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.868311	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.73211	UpdatePlayer: 	0.0838177	UpdateSound: 	0.0220055	UpdateItems:	0.00117591	UpdateTriggers: 	0.0351962	UpdateRigid: 	0.0451208	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.41418	
RENDER	shadowmap: 	0.223565	sendToRender: 	0.0864853	scene: 	5.01044	particles2Tex: 	3.92376	sendToRender: 	0.0660196	motionBlur: 	1.84049	bloom2Tex: 	0.361896	printScene: 	0.0382548	applyBloom: 	0.00659534	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.0130734	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000730811	console: 	0.00106163	endScene: 	0.000324805	present: 	0.306086	TOTAL_RENDER: 	12.0616	
UPDATE	UpdateSceneManager: 	0.0113291	UpdateInput: 	1.0964	UpdateCamera: 	0.0513763	UpdateEnemies: 	0.384118	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.876365	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.90305	UpdatePlayer: 	0.0680496	UpdateSound: 	0.023431	UpdateItems:	0.00121501	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0448441	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.59164	
RENDER	shadowmap: 	0.226461	sendToRender: 	0.0880822	scene: 	5.22874	particles2Tex: 	3.83363	sendToRender: 	0.0658632	motionBlur: 	1.93208	bloom2Tex: 	0.0683774	printScene: 	0.0379209	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00190071	gui: 	0.0130764	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.000781937	endScene: 	0.000369916	present: 	0.398797	TOTAL_RENDER: 	12.0764	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.04342	UpdateCamera: 	0.0479839	UpdateEnemies: 	0.393293	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.891057	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.84315	UpdatePlayer: 	0.0752163	UpdateSound: 	0.0258821	UpdateItems:	0.00122704	UpdateTriggers: 	0.00111877	UpdateRigid: 	0.0485192	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.51968	
RENDER	shadowmap: 	0.200982	sendToRender: 	0.0692345	scene: 	5.36776	particles2Tex: 	3.73416	sendToRender: 	0.0768344	motionBlur: 	1.93078	bloom2Tex: 	0.0682601	printScene: 	0.0384894	applyBloom: 	0.00658933	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.0139907	setRenderState: 	0.000463147	luaMsg: 	0.000775922	printTextDebug:	0.000772915	console: 	0.0010887	endScene: 	0.000336835	present: 	0.401236	TOTAL_RENDER: 	12.0878	
UPDATE	UpdateSceneManager: 	0.0122824	UpdateInput: 	1.06768	UpdateCamera: 	0.0505974	UpdateEnemies: 	0.406466	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.891568	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.7967	UpdatePlayer: 	0.0670692	UpdateSound: 	0.023828	UpdateItems:	0.00114283	UpdateTriggers: 	0.0364533	UpdateRigid: 	0.0470606	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.53687	
RENDER	shadowmap: 	0.228828	sendToRender: 	0.0864432	scene: 	5.26202	particles2Tex: 	3.70289	sendToRender: 	0.0630602	motionBlur: 	1.91213	bloom2Tex: 	0.0688706	printScene: 	0.0376052	applyBloom: 	0.302685	setRenderState: 	0.00047217	applyParticles: 	0.00225258	gui: 	0.0131215	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.00061352	console: 	0.000968399	endScene: 	0.000357887	present: 	0.138926	TOTAL_RENDER: 	11.9877	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.07364	UpdateCamera: 	0.0484591	UpdateEnemies: 	0.383309	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.864447	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.86988	UpdatePlayer: 	0.0639655	UpdateSound: 	0.0218251	UpdateItems:	0.00107065	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0443328	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.54252	
RENDER	shadowmap: 	0.22558	sendToRender: 	0.0856191	scene: 	5.25345	particles2Tex: 	3.80221	sendToRender: 	0.0827229	motionBlur: 	1.84871	bloom2Tex: 	0.0676827	printScene: 	0.036315	applyBloom: 	0.305554	setRenderState: 	0.000481192	applyParticles: 	0.00211725	gui: 	0.0123456	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000658632	console: 	0.00107366	endScene: 	0.000351872	present: 	0.125308	TOTAL_RENDER: 	12.0171	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.05258	UpdateCamera: 	0.0478606	UpdateEnemies: 	0.373357	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.85928	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.01151	UpdatePlayer: 	0.0829395	UpdateSound: 	0.0211965	UpdateItems:	0.00115486	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0457734	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.64861	
RENDER	shadowmap: 	0.213315	sendToRender: 	0.085977	scene: 	5.23035	particles2Tex: 	3.80439	sendToRender: 	0.064158	motionBlur: 	1.83664	bloom2Tex: 	0.374831	printScene: 	0.0386217	applyBloom: 	0.00648106	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0124869	setRenderState: 	0.000481192	luaMsg: 	0.000679684	printTextDebug:	0.000751863	console: 	0.00104058	endScene: 	0.000333827	present: 	0.256767	TOTAL_RENDER: 	12.0934	
UPDATE	UpdateSceneManager: 	0.00929904	UpdateInput: 	1.03615	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.368407	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.889282	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.05673	UpdatePlayer: 	0.0591205	UpdateSound: 	0.0226491	UpdateItems:	0.000941332	UpdateTriggers: 	0.0337135	UpdateRigid: 	0.0447058	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.70153	
RENDER	shadowmap: 	0.192408	sendToRender: 	0.0853093	scene: 	5.2042	particles2Tex: 	3.72863	sendToRender: 	0.0662752	motionBlur: 	1.93472	bloom2Tex: 	0.0689609	printScene: 	0.0378578	applyBloom: 	0.00686601	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.0121441	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000538334	console: 	0.000878176	endScene: 	0.000342849	present: 	0.412893	TOTAL_RENDER: 	11.9895	
UPDATE	UpdateSceneManager: 	0.0280385	UpdateInput: 	1.09348	UpdateCamera: 	0.0524981	UpdateEnemies: 	0.382749	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.882909	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.10454	UpdatePlayer: 	0.0766148	UpdateSound: 	0.02464	UpdateItems:	0.00151876	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0476831	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.85548	
RENDER	shadowmap: 	0.22887	sendToRender: 	0.0872792	scene: 	5.08839	particles2Tex: 	3.69698	sendToRender: 	0.0662241	motionBlur: 	1.91367	bloom2Tex: 	0.0687654	printScene: 	0.0382337	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0131065	setRenderState: 	0.000445103	luaMsg: 	0.000809004	printTextDebug:	0.000760885	console: 	0.0010887	endScene: 	0.000321797	present: 	0.409284	TOTAL_RENDER: 	11.7913	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.07634	UpdateCamera: 	0.0495929	UpdateEnemies: 	0.385558	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.853626	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.10718	UpdatePlayer: 	0.0659113	UpdateSound: 	0.0230822	UpdateItems:	0.00144057	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0461343	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.75727	
RENDER	shadowmap: 	0.231484	sendToRender: 	0.0861063	scene: 	5.15715	particles2Tex: 	3.80272	sendToRender: 	0.0834808	motionBlur: 	1.88282	bloom2Tex: 	0.0685428	printScene: 	0.0379089	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.0128869	setRenderState: 	0.00044811	luaMsg: 	0.000700736	printTextDebug:	0.000727803	console: 	0.00103757	endScene: 	0.000321797	present: 	0.408716	TOTAL_RENDER: 	11.9968	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.03086	UpdateCamera: 	0.0596919	UpdateEnemies: 	0.379709	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.864008	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.99058	UpdatePlayer: 	0.0628918	UpdateSound: 	0.0228596	UpdateItems:	0.00118794	UpdateTriggers: 	0.0346729	UpdateRigid: 	0.0473583	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.64483	
RENDER	shadowmap: 	0.214173	sendToRender: 	0.0859108	scene: 	5.18393	particles2Tex: 	3.73246	sendToRender: 	0.0664015	motionBlur: 	1.90955	bloom2Tex: 	0.0688466	printScene: 	0.0368864	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.0123817	setRenderState: 	0.000457133	luaMsg: 	0.00074284	printTextDebug:	0.000529311	console: 	0.000992459	endScene: 	0.00033082	present: 	0.407798	TOTAL_RENDER: 	11.8975	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.04953	UpdateCamera: 	0.0495117	UpdateEnemies: 	0.388839	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.893315	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.99185	UpdatePlayer: 	0.0628467	UpdateSound: 	0.0224747	UpdateItems:	0.00102253	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.218771	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.82475	
RENDER	shadowmap: 	0.201442	sendToRender: 	0.0862356	scene: 	5.28758	particles2Tex: 	3.62665	sendToRender: 	0.0646722	motionBlur: 	1.8572	bloom2Tex: 	0.0684015	printScene: 	0.0355541	applyBloom: 	0.293581	setRenderState: 	0.0004842	applyParticles: 	0.0023398	gui: 	0.0127696	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000655624	console: 	0.00115787	endScene: 	0.000351872	present: 	0.235077	TOTAL_RENDER: 	11.9454	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.06412	UpdateCamera: 	0.0489733	UpdateEnemies: 	0.3713	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.88444	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.94831	UpdatePlayer: 	0.0668526	UpdateSound: 	0.0226551	UpdateItems:	0.00105261	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0568138	UpdateGUI: 	0.0101802	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.62134	
RENDER	shadowmap: 	0.201701	sendToRender: 	0.085959	scene: 	5.25935	particles2Tex: 	3.61071	sendToRender: 	0.0841755	motionBlur: 	1.86531	bloom2Tex: 	0.0673459	printScene: 	0.0370548	applyBloom: 	0.294135	setRenderState: 	0.0004842	applyParticles: 	0.00221649	gui: 	0.012929	setRenderState: 	0.00047217	luaMsg: 	0.000890205	printTextDebug:	0.000523296	console: 	0.0109982	endScene: 	0.000366909	present: 	0.102545	TOTAL_RENDER: 	11.8128	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.04196	UpdateCamera: 	0.0493703	UpdateEnemies: 	0.382674	UpdateProjectile: 	0.010896	UpdateParticle: 	0.878452	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.73159	UpdatePlayer: 	0.0678571	UpdateSound: 	0.0224837	UpdateItems:	0.00119095	UpdateTriggers: 	0.0353616	UpdateRigid: 	0.045623	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.41158	
RENDER	shadowmap: 	0.226136	sendToRender: 	0.0866296	scene: 	5.37875	particles2Tex: 	3.87533	sendToRender: 	0.0663384	motionBlur: 	1.91365	bloom2Tex: 	0.0741577	printScene: 	0.0427178	applyBloom: 	0.306318	setRenderState: 	0.000478185	applyParticles: 	0.00216536	gui: 	0.0136839	setRenderState: 	0.000469162	luaMsg: 	0.000833064	printTextDebug:	0.000535326	console: 	0.00106163	endScene: 	0.000366909	present: 	0.117955	TOTAL_RENDER: 	12.2913	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.0507	UpdateCamera: 	0.0505853	UpdateEnemies: 	0.372545	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.872744	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.69358	UpdatePlayer: 	0.0690721	UpdateSound: 	0.023816	UpdateItems:	0.00114885	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0650151	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.36501	
RENDER	shadowmap: 	0.206886	sendToRender: 	0.0853875	scene: 	5.54539	particles2Tex: 	3.74487	sendToRender: 	0.0764795	motionBlur: 	1.87558	bloom2Tex: 	0.0806268	printScene: 	0.359523	applyBloom: 	0.0075487	setRenderState: 	0.000487207	applyParticles: 	0.00261648	gui: 	0.0132689	setRenderState: 	0.000463147	luaMsg: 	0.000827049	printTextDebug:	0.000520289	console: 	0.00126914	endScene: 	0.000427058	present: 	0.190444	TOTAL_RENDER: 	12.5513	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.06541	UpdateCamera: 	0.0610693	UpdateEnemies: 	0.388421	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.909414	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.74373	UpdatePlayer: 	0.0678722	UpdateSound: 	0.0244566	UpdateItems:	0.00106765	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0465794	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.4542	
RENDER	shadowmap: 	0.217589	sendToRender: 	0.0877304	scene: 	5.35633	particles2Tex: 	3.74591	sendToRender: 	0.0828854	motionBlur: 	2.02258	bloom2Tex: 	0.069033	printScene: 	0.352281	applyBloom: 	0.00729908	setRenderState: 	0.000487207	applyParticles: 	0.00192778	gui: 	0.0131065	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000412021	console: 	0.000998474	endScene: 	0.000360894	present: 	0.173626	TOTAL_RENDER: 	12.3023	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.01639	UpdateCamera: 	0.0498906	UpdateEnemies: 	0.373005	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.873791	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.5721	UpdatePlayer: 	0.0821245	UpdateSound: 	0.0224055	UpdateItems:	0.00120298	UpdateTriggers: 	0.0345015	UpdateRigid: 	0.0450276	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.21377	
RENDER	shadowmap: 	0.201093	sendToRender: 	0.0863048	scene: 	5.25433	particles2Tex: 	3.73071	sendToRender: 	0.0643805	motionBlur: 	1.97804	bloom2Tex: 	0.377167	printScene: 	0.0385345	applyBloom: 	0.00680586	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0125982	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000640587	console: 	0.000893213	endScene: 	0.000354879	present: 	0.247146	TOTAL_RENDER: 	12.1676	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.06618	UpdateCamera: 	0.0503989	UpdateEnemies: 	0.396388	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.89324	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.51685	UpdatePlayer: 	0.0698871	UpdateSound: 	0.0248837	UpdateItems:	0.000977422	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.04682	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.2159	
RENDER	shadowmap: 	0.216103	sendToRender: 	0.0875259	scene: 	5.62635	particles2Tex: 	3.78206	sendToRender: 	0.0647775	motionBlur: 	1.82147	bloom2Tex: 	0.305115	printScene: 	0.037951	applyBloom: 	0.00650812	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.0138794	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000730811	console: 	0.00104659	endScene: 	0.000345857	present: 	0.325668	TOTAL_RENDER: 	12.4611	
UPDATE	UpdateSceneManager: 	0.0227754	UpdateInput: 	1.04427	UpdateCamera: 	0.0482185	UpdateEnemies: 	0.361805	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.86297	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.49657	UpdatePlayer: 	0.0649369	UpdateSound: 	0.0213168	UpdateItems:	0.00141952	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0441644	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.10125	
RENDER	shadowmap: 	0.214188	sendToRender: 	0.0864672	scene: 	5.311	particles2Tex: 	3.74428	sendToRender: 	0.0644346	motionBlur: 	1.81663	bloom2Tex: 	0.30541	printScene: 	0.0372202	applyBloom: 	0.00656226	setRenderState: 	0.000454125	applyParticles: 	0.0019789	gui: 	0.0128147	setRenderState: 	0.00044811	luaMsg: 	0.000577431	printTextDebug:	0.000824042	console: 	0.00102554	endScene: 	0.000336835	present: 	0.327457	TOTAL_RENDER: 	12.0979	
UPDATE	UpdateSceneManager: 	0.0124599	UpdateInput: 	1.08784	UpdateCamera: 	0.0494244	UpdateEnemies: 	0.382094	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.927387	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.51345	UpdatePlayer: 	0.0699864	UpdateSound: 	0.0227243	UpdateItems:	0.00128719	UpdateTriggers: 	0.0345316	UpdateRigid: 	0.0471328	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.28443	
RENDER	shadowmap: 	0.221923	sendToRender: 	0.0710089	scene: 	5.59468	particles2Tex: 	3.89647	sendToRender: 	0.0674421	motionBlur: 	1.97428	bloom2Tex: 	0.069003	printScene: 	0.0393254	applyBloom: 	0.298327	setRenderState: 	0.000487207	applyParticles: 	0.00219243	gui: 	0.0139606	setRenderState: 	0.000430065	luaMsg: 	0.00077893	printTextDebug:	0.00063758	console: 	0.000926295	endScene: 	0.000366909	present: 	0.18713	TOTAL_RENDER: 	12.6428	
UPDATE	UpdateSceneManager: 	0.0129441	UpdateInput: 	1.22201	UpdateCamera: 	0.0413735	UpdateEnemies: 	0.365198	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.897132	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.48172	UpdatePlayer: 	0.07023	UpdateSound: 	0.0241949	UpdateItems:	0.00118794	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0463388	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.2994	
RENDER	shadowmap: 	0.220311	sendToRender: 	0.0876522	scene: 	5.77439	particles2Tex: 	3.70714	sendToRender: 	0.0651534	motionBlur: 	1.88459	bloom2Tex: 	0.270373	printScene: 	0.0375149	applyBloom: 	0.00688105	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.0131997	setRenderState: 	0.000580438	luaMsg: 	0.000796975	printTextDebug:	0.000724796	console: 	0.000935317	endScene: 	0.000351872	present: 	0.38668	TOTAL_RENDER: 	12.6272	
UPDATE	UpdateSceneManager: 	0.0186342	UpdateInput: 	1.04153	UpdateCamera: 	0.0511357	UpdateEnemies: 	0.362819	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.87281	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.45636	UpdatePlayer: 	0.0639745	UpdateSound: 	0.0231243	UpdateItems:	0.001212	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0461042	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	4.09655	
RENDER	shadowmap: 	0.228666	sendToRender: 	0.0869213	scene: 	5.65001	particles2Tex: 	3.87469	sendToRender: 	0.0968098	motionBlur: 	2.17333	bloom2Tex: 	0.0734059	printScene: 	0.0489342	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.0164688	setRenderState: 	0.000463147	luaMsg: 	0.000938325	printTextDebug:	0.000733818	console: 	0.000935317	endScene: 	0.00033082	present: 	0.362614	TOTAL_RENDER: 	12.8205	
UPDATE	UpdateSceneManager: 	0.0130283	UpdateInput: 	1.06364	UpdateCamera: 	0.050035	UpdateEnemies: 	0.374431	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.05961	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.48978	UpdatePlayer: 	0.0637008	UpdateSound: 	0.0228296	UpdateItems:	0.000953362	UpdateTriggers: 	0.0356503	UpdateRigid: 	0.044396	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.36591	
RENDER	shadowmap: 	0.216732	sendToRender: 	0.104765	scene: 	5.71747	particles2Tex: 	4.01023	sendToRender: 	0.106873	motionBlur: 	2.19344	bloom2Tex: 	0.0688195	printScene: 	0.0386036	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.012917	setRenderState: 	0.000493222	luaMsg: 	0.000547356	printTextDebug:	0.00044811	console: 	0.000673669	endScene: 	0.000336835	present: 	0.399768	TOTAL_RENDER: 	13.0643	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.27551	UpdateCamera: 	0.0446005	UpdateEnemies: 	0.415347	UpdateProjectile: 	0.0011308	UpdateParticle: 	1.3621	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.57089	UpdatePlayer: 	0.0821185	UpdateSound: 	0.0242641	UpdateItems:	0.001209	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0496891	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.96826	
RENDER	shadowmap: 	0.235393	sendToRender: 	0.0967046	scene: 	8.61769	particles2Tex: 	3.9396	sendToRender: 	0.0677308	motionBlur: 	2.07694	bloom2Tex: 	0.0699292	printScene: 	0.0393164	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0142764	setRenderState: 	0.00046014	luaMsg: 	0.000890205	printTextDebug:	0.000640587	console: 	0.00107667	endScene: 	0.00033082	present: 	0.429256	TOTAL_RENDER: 	15.7867	
UPDATE	UpdateSceneManager: 	0.0150433	UpdateInput: 	1.08862	UpdateCamera: 	0.0522214	UpdateEnemies: 	0.464651	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.877448	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.47084	UpdatePlayer: 	0.0745487	UpdateSound: 	0.0236837	UpdateItems:	0.00141952	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0485884	UpdateGUI: 	0.001615	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.28668	
RENDER	shadowmap: 	0.30654	sendToRender: 	0.069815	scene: 	5.74389	particles2Tex: 	4.04457	sendToRender: 	0.08758	motionBlur: 	2.18667	bloom2Tex: 	0.0754088	printScene: 	0.360398	applyBloom: 	0.0075487	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0266941	setRenderState: 	0.006863	luaMsg: 	0.000953362	printTextDebug:	0.000751863	console: 	0.00103757	endScene: 	0.000351872	present: 	0.20568	TOTAL_RENDER: 	13.3493	
UPDATE	UpdateSceneManager: 	0.0146553	UpdateInput: 	1.12249	UpdateCamera: 	0.0521853	UpdateEnemies: 	0.420944	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.23465	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.62044	UpdatePlayer: 	0.0771291	UpdateSound: 	0.0251844	UpdateItems:	0.00950956	UpdateTriggers: 	0.0457945	UpdateRigid: 	0.0489042	UpdateGUI: 	0.00192176	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.80819	
RENDER	shadowmap: 	0.231363	sendToRender: 	0.0882476	scene: 	5.90969	particles2Tex: 	3.85688	sendToRender: 	0.0749968	motionBlur: 	1.979	bloom2Tex: 	0.0691172	printScene: 	0.34949	applyBloom: 	0.00671865	setRenderState: 	0.000487207	applyParticles: 	0.00223153	gui: 	0.0138824	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000619535	console: 	0.0010917	endScene: 	0.000378939	present: 	0.30522	TOTAL_RENDER: 	13.067	
UPDATE	UpdateSceneManager: 	0.0113591	UpdateInput: 	1.14891	UpdateCamera: 	0.0508861	UpdateEnemies: 	0.398409	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.87263	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.44726	UpdatePlayer: 	0.0651414	UpdateSound: 	0.0239333	UpdateItems:	0.00105862	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0457373	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.19923	
RENDER	shadowmap: 	0.40046	sendToRender: 	0.0878897	scene: 	5.60578	particles2Tex: 	3.77571	sendToRender: 	0.0646782	motionBlur: 	1.92733	bloom2Tex: 	0.0682391	printScene: 	0.342383	applyBloom: 	0.00692315	setRenderState: 	0.00047217	applyParticles: 	0.00223754	gui: 	0.0129411	setRenderState: 	0.000466155	luaMsg: 	0.000568408	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000345857	present: 	0.233099	TOTAL_RENDER: 	12.699	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.04187	UpdateCamera: 	0.0488109	UpdateEnemies: 	0.393961	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.886284	UpdateLUAMsg: 	0.0104268	UpdateColisions: 	1.51275	UpdatePlayer: 	0.0608317	UpdateSound: 	0.0229138	UpdateItems:	0.00110073	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0446035	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.17034	
RENDER	shadowmap: 	0.242707	sendToRender: 	0.0865123	scene: 	5.62422	particles2Tex: 	3.78037	sendToRender: 	0.0661669	motionBlur: 	1.98731	bloom2Tex: 	0.068633	printScene: 	0.338994	applyBloom: 	0.00682992	setRenderState: 	0.000466155	applyParticles: 	0.00193078	gui: 	0.0122614	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000679684	console: 	0.00113982	endScene: 	0.000354879	present: 	0.23472	TOTAL_RENDER: 	12.6229	
UPDATE	UpdateSceneManager: 	0.0212747	UpdateInput: 	0.972913	UpdateCamera: 	0.0481403	UpdateEnemies: 	0.376704	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.88001	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.3828	UpdatePlayer: 	0.060949	UpdateSound: 	0.0226371	UpdateItems:	0.00117291	UpdateTriggers: 	0.0353225	UpdateRigid: 	0.0440471	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.9804	
RENDER	shadowmap: 	0.220997	sendToRender: 	0.0858597	scene: 	5.6903	particles2Tex: 	3.92482	sendToRender: 	0.0648196	motionBlur: 	1.94243	bloom2Tex: 	0.0679353	printScene: 	0.339114	applyBloom: 	0.0067006	setRenderState: 	0.000481192	applyParticles: 	0.00195785	gui: 	0.0127546	setRenderState: 	0.000451118	luaMsg: 	0.000905243	printTextDebug:	0.000721788	console: 	0.000793967	endScene: 	0.000351872	present: 	0.221279	TOTAL_RENDER: 	12.7691	
UPDATE	UpdateSceneManager: 	0.0156899	UpdateInput: 	1.06693	UpdateCamera: 	0.0438125	UpdateEnemies: 	0.361643	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.868401	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.23349	UpdatePlayer: 	0.0699984	UpdateSound: 	0.02584	UpdateItems:	0.00136839	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0485884	UpdateGUI: 	0.00153079	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	4.01236	
RENDER	shadowmap: 	0.226398	sendToRender: 	0.0697428	scene: 	6.14377	particles2Tex: 	3.71378	sendToRender: 	0.0675594	motionBlur: 	1.95632	bloom2Tex: 	0.0698631	printScene: 	0.518758	applyBloom: 	0.00686601	setRenderState: 	0.00047217	applyParticles: 	0.00194883	gui: 	0.0148508	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000751863	console: 	0.00093231	endScene: 	0.000345857	present: 	0.214735	TOTAL_RENDER: 	13.1776	
UPDATE	UpdateSceneManager: 	0.0135726	UpdateInput: 	1.15854	UpdateCamera: 	0.0644316	UpdateEnemies: 	0.431987	UpdateProjectile: 	0.0015729	UpdateParticle: 	1.28657	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.24311	UpdatePlayer: 	0.079105	UpdateSound: 	0.0221018	UpdateItems:	0.00162102	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0498094	UpdateGUI: 	0.00163004	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.51822	
RENDER	shadowmap: 	0.331659	sendToRender: 	0.0952339	scene: 	6.04425	particles2Tex: 	3.69881	sendToRender: 	0.0878928	motionBlur: 	2.17096	bloom2Tex: 	0.356993	printScene: 	0.0451869	applyBloom: 	0.00678782	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0147155	setRenderState: 	0.000493222	luaMsg: 	0.000799982	printTextDebug:	0.000748855	console: 	0.00636677	endScene: 	0.000324805	present: 	0.265994	TOTAL_RENDER: 	13.4239	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.16804	UpdateCamera: 	0.0598002	UpdateEnemies: 	0.364602	UpdateProjectile: 	0.000971407	UpdateParticle: 	1.16732	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.29341	UpdatePlayer: 	0.0774749	UpdateSound: 	0.0241799	UpdateItems:	0.00122403	UpdateTriggers: 	0.0362217	UpdateRigid: 	0.0495628	UpdateGUI: 	0.00228566	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.39921	
RENDER	shadowmap: 	0.240355	sendToRender: 	0.0877334	scene: 	6.17593	particles2Tex: 	3.72796	sendToRender: 	0.065797	motionBlur: 	1.95618	bloom2Tex: 	0.0687834	printScene: 	0.343234	applyBloom: 	0.00684496	setRenderState: 	0.0004842	applyParticles: 	0.00199394	gui: 	0.0143636	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.00062555	console: 	0.00103757	endScene: 	0.000351872	present: 	0.230563	TOTAL_RENDER: 	13.0934	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.09512	UpdateCamera: 	0.0498335	UpdateEnemies: 	0.368088	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.88819	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11102	UpdatePlayer: 	0.0630272	UpdateSound: 	0.0425945	UpdateItems:	0.00110674	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0452321	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.80665	
RENDER	shadowmap: 	0.198248	sendToRender: 	0.0857454	scene: 	8.76514	particles2Tex: 	3.94442	sendToRender: 	0.0865845	motionBlur: 	2.25107	bloom2Tex: 	0.0695383	printScene: 	0.0380713	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.013305	setRenderState: 	0.000496229	luaMsg: 	0.000643594	printTextDebug:	0.000751863	console: 	0.00100449	endScene: 	0.000315782	present: 	0.369032	TOTAL_RENDER: 	16.0133	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.08669	UpdateCamera: 	0.0555055	UpdateEnemies: 	0.362542	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.8834	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26968	UpdatePlayer: 	0.065394	UpdateSound: 	0.0237258	UpdateItems:	0.00116088	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0460591	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.93846	
RENDER	shadowmap: 	0.237135	sendToRender: 	0.0866056	scene: 	5.94155	particles2Tex: 	3.76894	sendToRender: 	0.0643143	motionBlur: 	2.17121	bloom2Tex: 	0.0687383	printScene: 	0.0358548	applyBloom: 	0.00664045	setRenderState: 	0.000475177	applyParticles: 	0.00198191	gui: 	0.0126945	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000748855	console: 	0.00103757	endScene: 	0.000339842	present: 	0.374355	TOTAL_RENDER: 	12.9674	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.05093	UpdateCamera: 	0.0497132	UpdateEnemies: 	0.358957	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.977725	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.05983	UpdatePlayer: 	0.0655985	UpdateSound: 	0.0221228	UpdateItems:	0.000854116	UpdateTriggers: 	0.0355751	UpdateRigid: 	0.0449975	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.81282	
RENDER	shadowmap: 	0.213908	sendToRender: 	0.0866477	scene: 	6.2349	particles2Tex: 	3.8395	sendToRender: 	0.0643715	motionBlur: 	2.16327	bloom2Tex: 	0.0685669	printScene: 	0.0366368	applyBloom: 	0.00650512	setRenderState: 	0.00046014	applyParticles: 	0.00214732	gui: 	0.0131726	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.000658632	console: 	0.000854116	endScene: 	0.000336835	present: 	0.382671	TOTAL_RENDER: 	13.2869	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.03996	UpdateCamera: 	0.0482997	UpdateEnemies: 	0.354172	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.891697	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.04225	UpdatePlayer: 	0.0626602	UpdateSound: 	0.0228987	UpdateItems:	0.000688706	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0456862	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.65267	
RENDER	shadowmap: 	0.223054	sendToRender: 	0.086795	scene: 	6.21156	particles2Tex: 	3.5912	sendToRender: 	0.0881755	motionBlur: 	2.30002	bloom2Tex: 	0.195842	printScene: 	0.0487478	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00222551	gui: 	0.0177891	setRenderState: 	0.000457133	luaMsg: 	0.000872161	printTextDebug:	0.000941332	console: 	0.00108268	endScene: 	0.000333827	present: 	0.413398	TOTAL_RENDER: 	13.3913	
UPDATE	UpdateSceneManager: 	0.0143997	UpdateInput: 	1.06024	UpdateCamera: 	0.0514003	UpdateEnemies: 	0.352976	UpdateProjectile: 	0.000980429	UpdateParticle: 	1.53225	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.0846	UpdatePlayer: 	0.06863	UpdateSound: 	0.0151425	UpdateItems:	0.00119396	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.047208	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.38447	
RENDER	shadowmap: 	0.264015	sendToRender: 	0.122945	scene: 	6.41734	particles2Tex: 	3.76958	sendToRender: 	0.076678	motionBlur: 	2.17818	bloom2Tex: 	0.0726239	printScene: 	0.0435419	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.3187	setRenderState: 	0.000535326	luaMsg: 	0.000827049	printTextDebug:	0.000830056	console: 	0.00104058	endScene: 	0.000363902	present: 	0.129735	TOTAL_RENDER: 	13.5884	
UPDATE	UpdateSceneManager: 	0.0261438	UpdateInput: 	1.05393	UpdateCamera: 	0.0629971	UpdateEnemies: 	0.374193	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.889538	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.06624	UpdatePlayer: 	0.06054	UpdateSound: 	0.023819	UpdateItems:	0.00120599	UpdateTriggers: 	0.034709	UpdateRigid: 	0.0455087	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.77879	
RENDER	shadowmap: 	0.217015	sendToRender: 	0.0864732	scene: 	6.21666	particles2Tex: 	3.69971	sendToRender: 	0.0639565	motionBlur: 	2.14219	bloom2Tex: 	0.0680195	printScene: 	0.0371059	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.292763	setRenderState: 	0.000556378	luaMsg: 	0.000670662	printTextDebug:	0.000658632	console: 	0.000983436	endScene: 	0.000369916	present: 	0.125645	TOTAL_RENDER: 	13.1267	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.03088	UpdateCamera: 	0.0475779	UpdateEnemies: 	0.356738	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.872296	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.03198	UpdatePlayer: 	0.0581852	UpdateSound: 	0.0218401	UpdateItems:	0.0011308	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0436381	UpdateGUI: 	0.00178041	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.6079	
RENDER	shadowmap: 	0.21829	sendToRender: 	0.0853484	scene: 	6.19472	particles2Tex: 	3.65159	sendToRender: 	0.0647203	motionBlur: 	2.13104	bloom2Tex: 	0.0684797	printScene: 	0.0352353	applyBloom: 	0.00641189	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.290231	setRenderState: 	0.000535326	luaMsg: 	0.000547356	printTextDebug:	0.00043608	console: 	0.000986444	endScene: 	0.000351872	present: 	0.123976	TOTAL_RENDER: 	13.0765	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.06236	UpdateCamera: 	0.0475719	UpdateEnemies: 	0.345655	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.876419	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.12759	UpdatePlayer: 	0.0571325	UpdateSound: 	0.0211183	UpdateItems:	0.00105562	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.045223	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.72591	
RENDER	shadowmap: 	0.214546	sendToRender: 	0.0852973	scene: 	6.20791	particles2Tex: 	3.65106	sendToRender: 	0.0644617	motionBlur: 	2.46745	bloom2Tex: 	0.0692496	printScene: 	0.0382397	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.305151	setRenderState: 	0.000553371	luaMsg: 	0.000610513	printTextDebug:	0.000724796	console: 	0.00108268	endScene: 	0.000351872	present: 	0.124328	TOTAL_RENDER: 	13.4055	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.02848	UpdateCamera: 	0.0490425	UpdateEnemies: 	0.395411	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.888584	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.11125	UpdatePlayer: 	0.0647354	UpdateSound: 	0.0231153	UpdateItems:	0.00119095	UpdateTriggers: 	0.034697	UpdateRigid: 	0.045602	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.788	
RENDER	shadowmap: 	0.198777	sendToRender: 	0.0679413	scene: 	6.22388	particles2Tex: 	3.72494	sendToRender: 	0.0663534	motionBlur: 	2.20332	bloom2Tex: 	0.0696285	printScene: 	0.03793	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.0142192	setRenderState: 	0.000466155	luaMsg: 	0.00094434	printTextDebug:	0.000622542	console: 	0.000914265	endScene: 	0.000342849	present: 	0.370987	TOTAL_RENDER: 	13.1576	
UPDATE	UpdateSceneManager: 	0.0123847	UpdateInput: 	1.05713	UpdateCamera: 	0.0508049	UpdateEnemies: 	0.381886	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.916716	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.39128	UpdatePlayer: 	0.0856191	UpdateSound: 	0.0123245	UpdateItems:	0.00129621	UpdateTriggers: 	0.0102073	UpdateRigid: 	0.0503628	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	4.12718	
RENDER	shadowmap: 	0.305238	sendToRender: 	0.117032	scene: 	6.37937	particles2Tex: 	3.74091	sendToRender: 	0.0884702	motionBlur: 	2.52011	bloom2Tex: 	0.0727532	printScene: 	0.0437404	applyBloom: 	0.00677879	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.014935	setRenderState: 	0.000499237	luaMsg: 	0.000763893	printTextDebug:	0.000727803	console: 	0.000884191	endScene: 	0.000351872	present: 	0.442387	TOTAL_RENDER: 	13.9333	
UPDATE	UpdateSceneManager: 	0.0128629	UpdateInput: 	1.11832	UpdateCamera: 	0.0628287	UpdateEnemies: 	0.39339	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.89059	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.19468	UpdatePlayer: 	0.0750509	UpdateSound: 	0.0262941	UpdateItems:	0.00126614	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0502695	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.96216	
RENDER	shadowmap: 	0.248981	sendToRender: 	0.0665729	scene: 	6.34963	particles2Tex: 	3.70885	sendToRender: 	0.0748134	motionBlur: 	2.18587	bloom2Tex: 	0.0688345	printScene: 	0.038354	applyBloom: 	0.00653218	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.0136689	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000667654	console: 	0.00102855	endScene: 	0.000357887	present: 	0.394767	TOTAL_RENDER: 	13.3258	
UPDATE	UpdateSceneManager: 	0.0128027	UpdateInput: 	1.05678	UpdateCamera: 	0.049665	UpdateEnemies: 	0.381829	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.909459	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.08084	UpdatePlayer: 	0.066591	UpdateSound: 	0.0236867	UpdateItems:	0.00107366	UpdateTriggers: 	0.0361014	UpdateRigid: 	0.0463087	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.82637	
RENDER	shadowmap: 	0.216335	sendToRender: 	0.0871409	scene: 	6.27566	particles2Tex: 	3.66864	sendToRender: 	0.0651023	motionBlur: 	2.43623	bloom2Tex: 	0.0800223	printScene: 	0.0462576	applyBloom: 	0.298074	setRenderState: 	0.000517282	applyParticles: 	0.00301347	gui: 	0.0166192	setRenderState: 	0.000451118	luaMsg: 	0.00108268	printTextDebug:	0.00075487	console: 	0.00107667	endScene: 	0.000345857	present: 	0.103456	TOTAL_RENDER: 	13.4867	
UPDATE	UpdateSceneManager: 	0.0226581	UpdateInput: 	1.16112	UpdateCamera: 	0.0524499	UpdateEnemies: 	0.414285	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.50835	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.19177	UpdatePlayer: 	0.0947648	UpdateSound: 	0.0235904	UpdateItems:	0.0015338	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0494395	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.66413	
RENDER	shadowmap: 	0.236049	sendToRender: 	0.108139	scene: 	6.28878	particles2Tex: 	3.67919	sendToRender: 	0.0654993	motionBlur: 	2.26172	bloom2Tex: 	0.0685548	printScene: 	0.038742	applyBloom: 	0.316985	setRenderState: 	0.000493222	applyParticles: 	0.00207213	gui: 	0.0142734	setRenderState: 	0.000466155	luaMsg: 	0.000878176	printTextDebug:	0.000751863	console: 	0.000968399	endScene: 	0.000375931	present: 	0.13671	TOTAL_RENDER: 	13.3959	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.06724	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.369077	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.888139	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.25281	UpdatePlayer: 	0.0655083	UpdateSound: 	0.0222491	UpdateItems:	0.00104058	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0454306	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.90526	
RENDER	shadowmap: 	0.220416	sendToRender: 	0.0862026	scene: 	6.1258	particles2Tex: 	3.873	sendToRender: 	0.0653188	motionBlur: 	2.12703	bloom2Tex: 	0.0689187	printScene: 	0.0364894	applyBloom: 	0.315196	setRenderState: 	0.0004842	applyParticles: 	0.00216837	gui: 	0.0127396	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000643594	console: 	0.00119697	endScene: 	0.000342849	present: 	0.133618	TOTAL_RENDER: 	13.2769	
UPDATE	UpdateSceneManager: 	0.0154072	UpdateInput: 	1.14511	UpdateCamera: 	0.052456	UpdateEnemies: 	0.414279	UpdateProjectile: 	0.00141049	UpdateParticle: 	1.54858	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.23639	UpdatePlayer: 	0.0753908	UpdateSound: 	0.0243092	UpdateItems:	0.00118794	UpdateTriggers: 	0.044799	UpdateRigid: 	0.0498395	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.75705	
RENDER	shadowmap: 	0.256196	sendToRender: 	0.101156	scene: 	9.35093	particles2Tex: 	4.08853	sendToRender: 	0.0671865	motionBlur: 	2.1415	bloom2Tex: 	0.386782	printScene: 	0.0457614	applyBloom: 	0.00667353	setRenderState: 	0.000466155	applyParticles: 	0.00229769	gui: 	0.0150042	setRenderState: 	0.000466155	luaMsg: 	0.000923287	printTextDebug:	0.000751863	console: 	0.00105562	endScene: 	0.000327812	present: 	0.303539	TOTAL_RENDER: 	16.9491	
UPDATE	UpdateSceneManager: 	0.0260836	UpdateInput: 	1.83379	UpdateCamera: 	0.0608407	UpdateEnemies: 	0.406256	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.976207	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.2889	UpdatePlayer: 	0.0759442	UpdateSound: 	0.0266761	UpdateItems:	0.00129922	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0495417	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.89148	
RENDER	shadowmap: 	0.241712	sendToRender: 	0.0894236	scene: 	6.41803	particles2Tex: 	4.02872	sendToRender: 	0.0661248	motionBlur: 	2.10873	bloom2Tex: 	0.368713	printScene: 	0.0409735	applyBloom: 	0.00677879	setRenderState: 	0.00044811	applyParticles: 	0.00220747	gui: 	0.0146312	setRenderState: 	0.000526304	luaMsg: 	0.000655624	printTextDebug:	0.000833064	console: 	0.0010496	endScene: 	0.000345857	present: 	0.308724	TOTAL_RENDER: 	13.8735	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.07334	UpdateCamera: 	0.0502816	UpdateEnemies: 	0.401203	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.890112	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08068	UpdatePlayer: 	0.0682992	UpdateSound: 	0.0239273	UpdateItems:	0.000968399	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0470456	UpdateGUI: 	0.0018556	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.80701	
RENDER	shadowmap: 	0.226632	sendToRender: 	0.0862296	scene: 	6.36562	particles2Tex: 	3.72899	sendToRender: 	0.0643294	motionBlur: 	2.10139	bloom2Tex: 	0.358693	printScene: 	0.0361706	applyBloom: 	0.00671263	setRenderState: 	0.000463147	applyParticles: 	0.00213228	gui: 	0.0133561	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000736825	console: 	0.000974414	endScene: 	0.000327812	present: 	0.30411	TOTAL_RENDER: 	13.4658	
UPDATE	UpdateSceneManager: 	0.0105892	UpdateInput: 	1.03867	UpdateCamera: 	0.0516409	UpdateEnemies: 	0.430887	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.87041	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.10796	UpdatePlayer: 	0.066582	UpdateSound: 	0.0231453	UpdateItems:	0.00118193	UpdateTriggers: 	0.0349436	UpdateRigid: 	0.0458486	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.81643	
RENDER	shadowmap: 	0.215496	sendToRender: 	0.0862056	scene: 	6.37461	particles2Tex: 	3.7177	sendToRender: 	0.0649008	motionBlur: 	2.09675	bloom2Tex: 	0.358332	printScene: 	0.037927	applyBloom: 	0.00667654	setRenderState: 	0.00044811	applyParticles: 	0.0114885	gui: 	0.0230551	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.00033082	present: 	0.278412	TOTAL_RENDER: 	13.4421	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.05027	UpdateCamera: 	0.0489433	UpdateEnemies: 	0.374118	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.86592	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.07303	UpdatePlayer: 	0.0628948	UpdateSound: 	0.0220055	UpdateItems:	0.00103757	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.045599	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.68861	
RENDER	shadowmap: 	0.212765	sendToRender: 	0.0859349	scene: 	6.33638	particles2Tex: 	3.77194	sendToRender: 	0.0744434	motionBlur: 	2.2181	bloom2Tex: 	0.0681067	printScene: 	0.0356563	applyBloom: 	0.00650512	setRenderState: 	0.000544349	applyParticles: 	0.00205108	gui: 	0.0131275	setRenderState: 	0.000463147	luaMsg: 	0.000559386	printTextDebug:	0.000520289	console: 	0.000956369	endScene: 	0.000342849	present: 	0.376521	TOTAL_RENDER: 	13.3787	
UPDATE	UpdateSceneManager: 	0.0175094	UpdateInput: 	1.03315	UpdateCamera: 	0.051653	UpdateEnemies: 	0.36905	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.896374	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.0732	UpdatePlayer: 	0.0646933	UpdateSound: 	0.0225258	UpdateItems:	0.00107366	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0441614	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.7367	
RENDER	shadowmap: 	0.227622	sendToRender: 	0.085956	scene: 	6.2429	particles2Tex: 	3.97081	sendToRender: 	0.0652737	motionBlur: 	2.31742	bloom2Tex: 	0.0686391	printScene: 	0.0372413	applyBloom: 	0.00676977	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.012902	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.000980429	endScene: 	0.000336835	present: 	0.427638	TOTAL_RENDER: 	13.6369	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.04633	UpdateCamera: 	0.0487057	UpdateEnemies: 	0.465397	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.874834	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09301	UpdatePlayer: 	0.0616467	UpdateSound: 	0.0225228	UpdateItems:	0.00104359	UpdateTriggers: 	0.0552318	UpdateRigid: 	0.044799	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.85945	
RENDER	shadowmap: 	0.207388	sendToRender: 	0.0859951	scene: 	6.23917	particles2Tex: 	3.9984	sendToRender: 	0.0852372	motionBlur: 	2.27897	bloom2Tex: 	0.0695232	printScene: 	0.036715	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00211123	gui: 	0.0122794	setRenderState: 	0.000451118	luaMsg: 	0.000724796	printTextDebug:	0.00062555	console: 	0.000805997	endScene: 	0.000442095	present: 	0.410189	TOTAL_RENDER: 	13.699	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.02862	UpdateCamera: 	0.0501914	UpdateEnemies: 	0.381585	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.91044	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.16308	UpdatePlayer: 	0.0684857	UpdateSound: 	0.0237739	UpdateItems:	0.00114283	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.047232	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.82293	
RENDER	shadowmap: 	0.229526	sendToRender: 	0.0870868	scene: 	6.29589	particles2Tex: 	3.93866	sendToRender: 	0.0652466	motionBlur: 	2.18339	bloom2Tex: 	0.0695262	printScene: 	0.0381495	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.0134283	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000673669	console: 	0.00102554	endScene: 	0.000327812	present: 	0.402313	TOTAL_RENDER: 	13.5053	
UPDATE	UpdateSceneManager: 	0.0113772	UpdateInput: 	1.04185	UpdateCamera: 	0.0501402	UpdateEnemies: 	0.385167	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.854597	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13306	UpdatePlayer: 	0.0658692	UpdateSound: 	0.0244446	UpdateItems:	0.00143155	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0455178	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.75037	
RENDER	shadowmap: 	0.223736	sendToRender: 	0.0860462	scene: 	6.18992	particles2Tex: 	3.96668	sendToRender: 	0.0829876	motionBlur: 	2.17034	bloom2Tex: 	0.0680857	printScene: 	0.0368623	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.012899	setRenderState: 	0.000502244	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.000941332	endScene: 	0.000345857	present: 	0.400878	TOTAL_RENDER: 	13.4172	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.02987	UpdateCamera: 	0.0483418	UpdateEnemies: 	0.384048	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.907943	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.07353	UpdatePlayer: 	0.0604137	UpdateSound: 	0.021816	UpdateItems:	0.00115486	UpdateTriggers: 	0.0353105	UpdateRigid: 	0.0438667	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.74893	
RENDER	shadowmap: 	0.208519	sendToRender: 	0.0869695	scene: 	6.25124	particles2Tex: 	3.78525	sendToRender: 	0.0645309	motionBlur: 	2.1858	bloom2Tex: 	0.0687864	printScene: 	0.0355571	applyBloom: 	0.00679383	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.0127125	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.0010496	endScene: 	0.000342849	present: 	0.421184	TOTAL_RENDER: 	13.2981	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.07165	UpdateCamera: 	0.0482906	UpdateEnemies: 	0.372187	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.868874	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08004	UpdatePlayer: 	0.0606452	UpdateSound: 	0.0212085	UpdateItems:	0.000989451	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0454005	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.71383	
RENDER	shadowmap: 	0.214404	sendToRender: 	0.0858206	scene: 	6.57412	particles2Tex: 	3.74033	sendToRender: 	0.067803	motionBlur: 	2.2726	bloom2Tex: 	0.0716525	printScene: 	0.0410818	applyBloom: 	0.00652918	setRenderState: 	0.000442095	applyParticles: 	0.00227063	gui: 	0.290282	setRenderState: 	0.000550364	luaMsg: 	0.000878176	printTextDebug:	0.000670662	console: 	0.00103456	endScene: 	0.000357887	present: 	0.117862	TOTAL_RENDER: 	13.6653	
UPDATE	UpdateSceneManager: 	0.0277407	UpdateInput: 	1.08953	UpdateCamera: 	0.0530093	UpdateEnemies: 	0.445948	UpdateProjectile: 	0.00150373	UpdateParticle: 	1.29649	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.21405	UpdatePlayer: 	0.0763411	UpdateSound: 	0.0260596	UpdateItems:	0.00144959	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0493673	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.45695	
RENDER	shadowmap: 	0.287052	sendToRender: 	0.0993842	scene: 	6.61043	particles2Tex: 	3.9763	sendToRender: 	0.0868552	motionBlur: 	2.30153	bloom2Tex: 	0.0708375	printScene: 	0.0410637	applyBloom: 	0.317139	setRenderState: 	0.00047217	applyParticles: 	0.00238491	gui: 	0.014511	setRenderState: 	0.000487207	luaMsg: 	0.000733818	printTextDebug:	0.000526304	console: 	0.000836071	endScene: 	0.000366909	present: 	0.122761	TOTAL_RENDER: 	14.1456	
UPDATE	UpdateSceneManager: 	0.0135907	UpdateInput: 	1.10677	UpdateCamera: 	0.0460802	UpdateEnemies: 	0.480037	UpdateProjectile: 	0.00153981	UpdateParticle: 	1.28097	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.30181	UpdatePlayer: 	0.0877394	UpdateSound: 	0.0313677	UpdateItems:	0.00155184	UpdateTriggers: 	0.0418397	UpdateRigid: 	0.0522154	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	4.59097	
RENDER	shadowmap: 	0.273116	sendToRender: 	0.0919017	scene: 	6.99445	particles2Tex: 	3.85054	sendToRender: 	0.0687353	motionBlur: 	2.18944	bloom2Tex: 	0.0709488	printScene: 	0.0396081	applyBloom: 	0.322549	setRenderState: 	0.0004842	applyParticles: 	0.00237288	gui: 	0.0152959	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000760885	console: 	0.00101953	endScene: 	0.000342849	present: 	0.12391	TOTAL_RENDER: 	14.2589	
UPDATE	UpdateSceneManager: 	0.0128418	UpdateInput: 	1.16297	UpdateCamera: 	0.0570814	UpdateEnemies: 	0.387997	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.908181	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15082	UpdatePlayer: 	0.0696165	UpdateSound: 	0.0263573	UpdateItems:	0.0012902	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0473192	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.96783	
RENDER	shadowmap: 	0.297662	sendToRender: 	0.104253	scene: 	6.667	particles2Tex: 	3.75214	sendToRender: 	0.0663293	motionBlur: 	2.15418	bloom2Tex: 	0.06823	printScene: 	0.351451	applyBloom: 	0.00728705	setRenderState: 	0.000475177	applyParticles: 	0.0021383	gui: 	0.0134704	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000748855	console: 	0.000992459	endScene: 	0.000369916	present: 	0.170498	TOTAL_RENDER: 	13.826	
UPDATE	UpdateSceneManager: 	0.0172928	UpdateInput: 	1.27105	UpdateCamera: 	0.0543627	UpdateEnemies: 	0.43362	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.972276	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.128	UpdatePlayer: 	0.0652076	UpdateSound: 	0.0236686	UpdateItems:	0.00123005	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0473523	UpdateGUI: 	0.0109922	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.18083	
RENDER	shadowmap: 	0.243561	sendToRender: 	0.0861424	scene: 	6.63759	particles2Tex: 	3.82499	sendToRender: 	0.0662872	motionBlur: 	2.14655	bloom2Tex: 	0.0685729	printScene: 	0.35595	applyBloom: 	0.00740134	setRenderState: 	0.000457133	applyParticles: 	0.00215333	gui: 	0.0229739	setRenderState: 	0.00047217	luaMsg: 	0.00090825	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000351872	present: 	0.180889	TOTAL_RENDER: 	13.8375	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.04443	UpdateCamera: 	0.0491087	UpdateEnemies: 	0.395705	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.870561	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09673	UpdatePlayer: 	0.0616377	UpdateSound: 	0.0232506	UpdateItems:	0.00107065	UpdateTriggers: 	0.0358037	UpdateRigid: 	0.0448471	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.76709	
RENDER	shadowmap: 	0.204059	sendToRender: 	0.0857364	scene: 	6.68451	particles2Tex: 	4.03306	sendToRender: 	0.0870687	motionBlur: 	2.16517	bloom2Tex: 	0.0690842	printScene: 	0.47364	applyBloom: 	0.00762088	setRenderState: 	0.000469162	applyParticles: 	0.00226762	gui: 	0.0129952	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000628557	console: 	0.000875168	endScene: 	0.000366909	present: 	0.174447	TOTAL_RENDER: 	14.1775	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.05174	UpdateCamera: 	0.0500229	UpdateEnemies: 	0.395014	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.878122	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.10773	UpdatePlayer: 	0.0662872	UpdateSound: 	0.0240235	UpdateItems:	0.00113982	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0466636	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.7976	
RENDER	shadowmap: 	0.217403	sendToRender: 	0.087177	scene: 	6.72283	particles2Tex: 	3.77227	sendToRender: 	0.0652707	motionBlur: 	2.10355	bloom2Tex: 	0.368792	printScene: 	0.038739	applyBloom: 	0.00686601	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.012905	setRenderState: 	0.000505252	luaMsg: 	0.000772915	printTextDebug:	0.000848101	console: 	0.00104359	endScene: 	0.000336835	present: 	0.304745	TOTAL_RENDER: 	13.8773	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.05559	UpdateCamera: 	0.0497613	UpdateEnemies: 	0.402409	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.906641	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15191	UpdatePlayer: 	0.0690811	UpdateSound: 	0.024613	UpdateItems:	0.0010887	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0466516	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.85457	
RENDER	shadowmap: 	0.220723	sendToRender: 	0.0864642	scene: 	6.97248	particles2Tex: 	3.92375	sendToRender: 	0.0721427	motionBlur: 	2.25128	bloom2Tex: 	0.389363	printScene: 	0.0409946	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00221048	gui: 	0.0135786	setRenderState: 	0.00044811	luaMsg: 	0.000887198	printTextDebug:	0.000430065	console: 	0.00093231	endScene: 	0.000336835	present: 	0.291446	TOTAL_RENDER: 	14.4661	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.1027	UpdateCamera: 	0.048832	UpdateEnemies: 	0.524725	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.894335	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.0917	UpdatePlayer: 	0.0655053	UpdateSound: 	0.0219183	UpdateItems:	0.000863138	UpdateTriggers: 	0.0360232	UpdateRigid: 	0.0465313	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.9819	
RENDER	shadowmap: 	0.248563	sendToRender: 	0.0867259	scene: 	6.74767	particles2Tex: 	3.75253	sendToRender: 	0.0651654	motionBlur: 	2.10987	bloom2Tex: 	0.364404	printScene: 	0.0378097	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.0022616	gui: 	0.0129651	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000547356	console: 	0.000962384	endScene: 	0.000351872	present: 	0.305437	TOTAL_RENDER: 	13.9123	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.09957	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.363802	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.860522	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.08514	UpdatePlayer: 	0.0637369	UpdateSound: 	0.0213619	UpdateItems:	0.00106163	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0449644	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.73384	
RENDER	shadowmap: 	0.214245	sendToRender: 	0.0860522	scene: 	6.69572	particles2Tex: 	3.76731	sendToRender: 	0.104575	motionBlur: 	2.12194	bloom2Tex: 	0.354181	printScene: 	0.0377676	applyBloom: 	0.00667353	setRenderState: 	0.000466155	applyParticles: 	0.00203905	gui: 	0.0123065	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.000848101	endScene: 	0.000348864	present: 	0.334546	TOTAL_RENDER: 	13.9146	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.01956	UpdateCamera: 	0.0491357	UpdateEnemies: 	0.381414	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.872443	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.09023	UpdatePlayer: 	0.0733698	UpdateSound: 	0.0216055	UpdateItems:	0.00122403	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0459929	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.70251	
RENDER	shadowmap: 	0.224996	sendToRender: 	0.0857003	scene: 	6.8365	particles2Tex: 	4.04054	sendToRender: 	0.105207	motionBlur: 	2.18493	bloom2Tex: 	0.0736104	printScene: 	0.35238	applyBloom: 	0.00743141	setRenderState: 	0.000451118	applyParticles: 	0.00241198	gui: 	0.0242852	setRenderState: 	0.000469162	luaMsg: 	0.00111276	printTextDebug:	0.00110373	console: 	0.00110373	endScene: 	0.000354879	present: 	0.0935377	TOTAL_RENDER: 	14.2343	
UPDATE	UpdateSceneManager: 	0.0256505	UpdateInput: 	1.04626	UpdateCamera: 	0.0498274	UpdateEnemies: 	0.383781	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.12718	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.0653	UpdatePlayer: 	0.060525	UpdateSound: 	0.0184748	UpdateItems:	0.000556378	UpdateTriggers: 	0.0340684	UpdateRigid: 	0.0450426	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.02565	
RENDER	shadowmap: 	0.23087	sendToRender: 	0.103634	scene: 	7.27815	particles2Tex: 	3.75389	sendToRender: 	0.0666602	motionBlur: 	2.2494	bloom2Tex: 	0.0729818	printScene: 	0.0438035	applyBloom: 	0.00645399	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.286667	setRenderState: 	0.000571416	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.00103757	endScene: 	0.000354879	present: 	0.117336	TOTAL_RENDER: 	14.3892	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.03276	UpdateCamera: 	0.0490966	UpdateEnemies: 	0.381071	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.859752	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.08821	UpdatePlayer: 	0.064973	UpdateSound: 	0.0230461	UpdateItems:	0.000992459	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0455569	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.69003	
RENDER	shadowmap: 	0.20328	sendToRender: 	0.0968489	scene: 	7.05442	particles2Tex: 	3.87786	sendToRender: 	0.104671	motionBlur: 	2.3203	bloom2Tex: 	0.0713969	printScene: 	0.0423509	applyBloom: 	0.301542	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.0142252	setRenderState: 	0.000469162	luaMsg: 	0.000565401	printTextDebug:	0.000688706	console: 	0.000679684	endScene: 	0.000351872	present: 	0.114563	TOTAL_RENDER: 	14.3931	
UPDATE	UpdateSceneManager: 	0.0135004	UpdateInput: 	1.09239	UpdateCamera: 	0.0471959	UpdateEnemies: 	0.382355	UpdateProjectile: 	0.00146162	UpdateParticle: 	1.32972	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.12356	UpdatePlayer: 	0.0718841	UpdateSound: 	0.0248776	UpdateItems:	0.00108268	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0576017	UpdateGUI: 	0.00501041	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.30014	
RENDER	shadowmap: 	0.248599	sendToRender: 	0.131248	scene: 	7.4186	particles2Tex: 	3.84655	sendToRender: 	0.0851289	motionBlur: 	2.29579	bloom2Tex: 	0.0707834	printScene: 	0.0366969	applyBloom: 	0.289554	setRenderState: 	0.000487207	applyParticles: 	0.00224657	gui: 	0.0133441	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.00044811	console: 	0.000718781	endScene: 	0.000360894	present: 	0.107751	TOTAL_RENDER: 	14.7375	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.13495	UpdateCamera: 	0.0527417	UpdateEnemies: 	0.449885	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.25777	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.27181	UpdatePlayer: 	0.0797125	UpdateSound: 	0.0230822	UpdateItems:	0.00119697	UpdateTriggers: 	0.0365495	UpdateRigid: 	0.049241	UpdateGUI: 	0.00215634	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	4.50092	
RENDER	shadowmap: 	0.252223	sendToRender: 	0.107357	scene: 	7.11592	particles2Tex: 	3.95608	sendToRender: 	0.084347	motionBlur: 	2.3315	bloom2Tex: 	0.068624	printScene: 	0.349601	applyBloom: 	0.0073051	setRenderState: 	0.000523296	applyParticles: 	0.00199995	gui: 	0.0138253	setRenderState: 	0.000463147	luaMsg: 	0.000787952	printTextDebug:	0.000628557	console: 	0.00113982	endScene: 	0.000351872	present: 	0.17577	TOTAL_RENDER: 	14.6377	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.05024	UpdateCamera: 	0.0493583	UpdateEnemies: 	0.3825	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.903625	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09508	UpdatePlayer: 	0.0642121	UpdateSound: 	0.0220266	UpdateItems:	0.00131726	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.044393	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.75743	
RENDER	shadowmap: 	0.215499	sendToRender: 	0.0922445	scene: 	7.05266	particles2Tex: 	3.87287	sendToRender: 	0.0642752	motionBlur: 	2.20945	bloom2Tex: 	0.0724375	printScene: 	0.0357766	applyBloom: 	0.00675774	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.012932	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000757878	console: 	0.000869153	endScene: 	0.000327812	present: 	0.427939	TOTAL_RENDER: 	14.2335	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.08229	UpdateCamera: 	0.0491869	UpdateEnemies: 	0.368515	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.887487	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08583	UpdatePlayer: 	0.0657008	UpdateSound: 	0.0226732	UpdateItems:	0.00118494	UpdateTriggers: 	0.000598483	UpdateRigid: 	0.0462636	UpdateGUI: 	0.00160297	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.75203	
RENDER	shadowmap: 	0.236001	sendToRender: 	0.0861334	scene: 	7.19884	particles2Tex: 	4.22073	sendToRender: 	0.0868522	motionBlur: 	2.3768	bloom2Tex: 	0.0747382	printScene: 	0.0478004	applyBloom: 	0.00678481	setRenderState: 	0.000433073	applyParticles: 	0.00229769	gui: 	0.273068	setRenderState: 	0.000544349	luaMsg: 	0.000712766	printTextDebug:	0.00074284	console: 	0.00122704	endScene: 	0.000348864	present: 	0.142917	TOTAL_RENDER: 	14.9555	
UPDATE	UpdateSceneManager: 	0.0136177	UpdateInput: 	1.10901	UpdateCamera: 	0.927026	UpdateEnemies: 	0.507694	UpdateProjectile: 	0.00150974	UpdateParticle: 	1.12306	UpdateLUAMsg: 	0.000971407	UpdateColisions: 	1.11977	UpdatePlayer: 	0.0697277	UpdateSound: 	0.0160177	UpdateItems:	0.00113381	UpdateTriggers: 	0.0363511	UpdateRigid: 	0.0469944	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.12894	
RENDER	shadowmap: 	0.25932	sendToRender: 	0.0788524	scene: 	7.40915	particles2Tex: 	3.86573	sendToRender: 	0.0865605	motionBlur: 	2.42859	bloom2Tex: 	0.0760073	printScene: 	0.0419449	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.27569	setRenderState: 	0.000553371	luaMsg: 	0.000947347	printTextDebug:	0.000661639	console: 	0.000839079	endScene: 	0.000372924	present: 	0.139729	TOTAL_RENDER: 	14.8544	
UPDATE	UpdateSceneManager: 	0.0122975	UpdateInput: 	1.07997	UpdateCamera: 	0.975719	UpdateEnemies: 	0.417115	UpdateProjectile: 	0.00145861	UpdateParticle: 	1.2526	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.399	UpdatePlayer: 	0.0806358	UpdateSound: 	0.0234852	UpdateItems:	0.00112178	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0487598	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.44197	
RENDER	shadowmap: 	0.280712	sendToRender: 	0.0876281	scene: 	7.53641	particles2Tex: 	4.01463	sendToRender: 	0.0856251	motionBlur: 	2.33241	bloom2Tex: 	0.0742299	printScene: 	0.0465493	applyBloom: 	0.00648406	setRenderState: 	0.000439088	applyParticles: 	0.00232476	gui: 	0.275801	setRenderState: 	0.000547356	luaMsg: 	0.000977422	printTextDebug:	0.0007669	console: 	0.0010496	endScene: 	0.000366909	present: 	0.144448	TOTAL_RENDER: 	15.0856	
UPDATE	UpdateSceneManager: 	0.0123997	UpdateInput: 	1.29246	UpdateCamera: 	0.937143	UpdateEnemies: 	0.532611	UpdateProjectile: 	0.00115185	UpdateParticle: 	1.42199	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.16658	UpdatePlayer: 	0.0696285	UpdateSound: 	0.0219273	UpdateItems:	0.00130523	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0481673	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	5.65974	
RENDER	shadowmap: 	0.244446	sendToRender: 	0.110593	scene: 	7.42181	particles2Tex: 	3.8547	sendToRender: 	0.06497	motionBlur: 	2.22116	bloom2Tex: 	0.404475	printScene: 	0.0460711	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.01452	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.000833064	console: 	0.00106163	endScene: 	0.000339842	present: 	0.27621	TOTAL_RENDER: 	14.8517	
UPDATE	UpdateSceneManager: 	0.0129561	UpdateInput: 	1.0818	UpdateCamera: 	1.05133	UpdateEnemies: 	0.40714	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.907396	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.10879	UpdatePlayer: 	0.069042	UpdateSound: 	0.024607	UpdateItems:	0.00123907	UpdateTriggers: 	0.05328	UpdateRigid: 	0.0469102	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.90654	
RENDER	shadowmap: 	0.237038	sendToRender: 	0.0890236	scene: 	7.41919	particles2Tex: 	3.84207	sendToRender: 	0.0640918	motionBlur: 	2.41242	bloom2Tex: 	0.0686751	printScene: 	0.0381104	applyBloom: 	0.279678	setRenderState: 	0.000490215	applyParticles: 	0.00288114	gui: 	0.0138192	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.00063758	console: 	0.00119997	endScene: 	0.000345857	present: 	0.100305	TOTAL_RENDER: 	14.7741	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.02538	UpdateCamera: 	0.954168	UpdateEnemies: 	0.401411	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.870648	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.09393	UpdatePlayer: 	0.0665579	UpdateSound: 	0.0238822	UpdateItems:	0.00105862	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0451027	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	4.63802	
RENDER	shadowmap: 	0.232563	sendToRender: 	0.0857214	scene: 	7.39408	particles2Tex: 	4.06573	sendToRender: 	0.0650301	motionBlur: 	2.20237	bloom2Tex: 	0.068209	printScene: 	0.0365435	applyBloom: 	0.302068	setRenderState: 	0.000463147	applyParticles: 	0.00210822	gui: 	0.0126313	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000538334	console: 	0.00103456	endScene: 	0.000351872	present: 	0.132274	TOTAL_RENDER: 	14.7711	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.00796	UpdateCamera: 	0.048453	UpdateEnemies: 	0.387444	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.872994	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13388	UpdatePlayer: 	0.063773	UpdateSound: 	0.0110283	UpdateItems:	0.00114885	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0468561	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.71774	
RENDER	shadowmap: 	0.228115	sendToRender: 	0.0861003	scene: 	7.54521	particles2Tex: 	3.75739	sendToRender: 	0.0647625	motionBlur: 	2.2217	bloom2Tex: 	0.0684436	printScene: 	0.0363751	applyBloom: 	0.302727	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.0127035	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000517282	console: 	0.00110975	endScene: 	0.000354879	present: 	0.131681	TOTAL_RENDER: 	14.6277	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.09431	UpdateCamera: 	0.0531657	UpdateEnemies: 	0.38231	UpdateProjectile: 	0.0108088	UpdateParticle: 	0.864663	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.15007	UpdatePlayer: 	0.0671684	UpdateSound: 	0.0225529	UpdateItems:	0.000950355	UpdateTriggers: 	0.034733	UpdateRigid: 	0.0448892	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.87589	
RENDER	shadowmap: 	0.207911	sendToRender: 	0.0861544	scene: 	7.61605	particles2Tex: 	3.86288	sendToRender: 	0.0756073	motionBlur: 	2.19546	bloom2Tex: 	0.365799	printScene: 	0.038751	applyBloom: 	0.00659534	setRenderState: 	0.000439088	applyParticles: 	0.00209319	gui: 	0.0131095	setRenderState: 	0.000487207	luaMsg: 	0.000445103	printTextDebug:	0.000745848	console: 	0.00114584	endScene: 	0.000339842	present: 	0.32805	TOTAL_RENDER: 	14.9715	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.06525	UpdateCamera: 	0.0488651	UpdateEnemies: 	0.407732	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.879003	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10038	UpdatePlayer: 	0.0692466	UpdateSound: 	0.0434216	UpdateItems:	0.00127516	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0451088	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.80705	
RENDER	shadowmap: 	0.300005	sendToRender: 	0.105763	scene: 	7.61463	particles2Tex: 	4.24162	sendToRender: 	0.100951	motionBlur: 	2.34562	bloom2Tex: 	0.370223	printScene: 	0.0422577	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.0143666	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000532319	console: 	0.00105562	endScene: 	0.000336835	present: 	0.379279	TOTAL_RENDER: 	15.7327	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.08131	UpdateCamera: 	0.0497523	UpdateEnemies: 	0.386361	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.00584	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.11052	UpdatePlayer: 	0.064576	UpdateSound: 	0.0236536	UpdateItems:	0.000935317	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0442576	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.91206	
RENDER	shadowmap: 	0.242497	sendToRender: 	0.0854176	scene: 	7.8295	particles2Tex: 	3.76646	sendToRender: 	0.0650903	motionBlur: 	2.16699	bloom2Tex: 	0.341138	printScene: 	0.0392683	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.0134012	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000327812	present: 	0.343676	TOTAL_RENDER: 	15.1031	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.04183	UpdateCamera: 	0.0493222	UpdateEnemies: 	0.404144	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.853355	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.11029	UpdatePlayer: 	0.0648737	UpdateSound: 	0.0234972	UpdateItems:	0.000953362	UpdateTriggers: 	0.0350218	UpdateRigid: 	0.0453945	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.78027	
RENDER	shadowmap: 	0.202007	sendToRender: 	0.0869514	scene: 	7.77531	particles2Tex: 	3.85718	sendToRender: 	0.0648046	motionBlur: 	2.34834	bloom2Tex: 	0.0684616	printScene: 	0.0372413	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00221048	gui: 	0.0132238	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000607505	console: 	0.000839079	endScene: 	0.000327812	present: 	0.393275	TOTAL_RENDER: 	15.0365	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.05459	UpdateCamera: 	0.0477643	UpdateEnemies: 	0.401429	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.888428	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.07538	UpdatePlayer: 	0.0648076	UpdateSound: 	0.0227363	UpdateItems:	0.000983436	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0436441	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.74272	
RENDER	shadowmap: 	0.229456	sendToRender: 	0.0845876	scene: 	7.74224	particles2Tex: 	3.78496	sendToRender: 	0.0741006	motionBlur: 	2.24442	bloom2Tex: 	0.0677819	printScene: 	0.34918	applyBloom: 	0.00736525	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.0121832	setRenderState: 	0.000439088	luaMsg: 	0.000757878	printTextDebug:	0.000772915	console: 	0.000923287	endScene: 	0.000342849	present: 	0.172607	TOTAL_RENDER: 	14.9414	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.04689	UpdateCamera: 	0.0490064	UpdateEnemies: 	0.371156	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.850149	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.08066	UpdatePlayer: 	0.0617099	UpdateSound: 	0.0215755	UpdateItems:	0.00104659	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0438426	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.67048	
RENDER	shadowmap: 	0.235083	sendToRender: 	0.0861334	scene: 	7.5303	particles2Tex: 	3.84915	sendToRender: 	0.0665248	motionBlur: 	2.2785	bloom2Tex: 	0.0684345	printScene: 	0.0410216	applyBloom: 	0.00692917	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.01292	setRenderState: 	0.000499237	luaMsg: 	0.000824042	printTextDebug:	0.000643594	console: 	0.000917273	endScene: 	0.000360894	present: 	0.325608	TOTAL_RENDER: 	14.9541	
UPDATE	UpdateSceneManager: 	0.0207875	UpdateInput: 	1.00581	UpdateCamera: 	0.0417133	UpdateEnemies: 	0.390641	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.872807	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08255	UpdatePlayer: 	0.0629911	UpdateSound: 	0.0223604	UpdateItems:	0.001209	UpdateTriggers: 	0.0342278	UpdateRigid: 	0.0452772	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.89943	
RENDER	shadowmap: 	0.217342	sendToRender: 	0.0865003	scene: 	7.64194	particles2Tex: 	3.98148	sendToRender: 	0.0878476	motionBlur: 	2.35163	bloom2Tex: 	0.0696826	printScene: 	0.0425314	applyBloom: 	0.00675474	setRenderState: 	0.0004842	applyParticles: 	0.00196988	gui: 	0.0131877	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.00108268	endScene: 	0.000348864	present: 	0.215385	TOTAL_RENDER: 	15.189	
UPDATE	UpdateSceneManager: 	0.0264505	UpdateInput: 	1.04161	UpdateCamera: 	0.0502034	UpdateEnemies: 	0.412198	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.896094	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.09769	UpdatePlayer: 	0.0658271	UpdateSound: 	0.0240566	UpdateItems:	0.00123305	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.047217	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.82018	
RENDER	shadowmap: 	0.210458	sendToRender: 	0.0863108	scene: 	7.99712	particles2Tex: 	4.15264	sendToRender: 	0.0728435	motionBlur: 	2.4338	bloom2Tex: 	0.0726059	printScene: 	0.0442216	applyBloom: 	0.00675173	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.0139305	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000535326	console: 	0.00107065	endScene: 	0.000348864	present: 	0.243498	TOTAL_RENDER: 	15.8403	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.06347	UpdateCamera: 	0.0501132	UpdateEnemies: 	0.408806	UpdateProjectile: 	0.00110373	UpdateParticle: 	1.04377	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.09776	UpdatePlayer: 	0.0631625	UpdateSound: 	0.0225529	UpdateItems:	0.00109471	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0450697	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.94261	
RENDER	shadowmap: 	0.213469	sendToRender: 	0.0858928	scene: 	7.97383	particles2Tex: 	3.82235	sendToRender: 	0.0853214	motionBlur: 	2.36968	bloom2Tex: 	0.0683323	printScene: 	0.0361947	applyBloom: 	0.00646301	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0117381	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.00062555	console: 	0.000950355	endScene: 	0.000333827	present: 	0.404	TOTAL_RENDER: 	15.2549	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.07987	UpdateCamera: 	0.0493823	UpdateEnemies: 	0.432477	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.859614	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.08936	UpdatePlayer: 	0.0627264	UpdateSound: 	0.0224957	UpdateItems:	0.00104058	UpdateTriggers: 	0.0345797	UpdateRigid: 	0.044805	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.81945	
RENDER	shadowmap: 	0.213376	sendToRender: 	0.0869845	scene: 	8.03408	particles2Tex: 	3.75764	sendToRender: 	0.0647865	motionBlur: 	2.42455	bloom2Tex: 	0.0679985	printScene: 	0.0362037	applyBloom: 	0.00643595	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.0126674	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.00062555	console: 	0.00104058	endScene: 	0.000339842	present: 	0.401158	TOTAL_RENDER: 	15.2782	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.03419	UpdateCamera: 	0.0479899	UpdateEnemies: 	0.417016	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.829792	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07793	UpdatePlayer: 	0.0613219	UpdateSound: 	0.0223033	UpdateItems:	0.0011699	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0443689	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.6845	
RENDER	shadowmap: 	0.200931	sendToRender: 	0.0859169	scene: 	7.90707	particles2Tex: 	3.93421	sendToRender: 	0.0660797	motionBlur: 	2.37256	bloom2Tex: 	0.0684345	printScene: 	0.0361375	applyBloom: 	0.00658632	setRenderState: 	0.000439088	applyParticles: 	0.00203905	gui: 	0.0126554	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000529311	console: 	0.0010105	endScene: 	0.000321797	present: 	0.399468	TOTAL_RENDER: 	15.267	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	0.943976	UpdateCamera: 	0.0483388	UpdateEnemies: 	0.432123	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.942015	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.12328	UpdatePlayer: 	0.0614452	UpdateSound: 	0.0213409	UpdateItems:	0.00117892	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0667985	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.78791	
RENDER	shadowmap: 	0.22075	sendToRender: 	0.0869845	scene: 	8.05026	particles2Tex: 	3.96461	sendToRender: 	0.066597	motionBlur: 	2.54215	bloom2Tex: 	0.0692375	printScene: 	0.0391149	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0136689	setRenderState: 	0.000556378	luaMsg: 	0.000769907	printTextDebug:	0.00063758	console: 	0.000941332	endScene: 	0.000339842	present: 	0.393702	TOTAL_RENDER: 	15.6338	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.12926	UpdateCamera: 	0.0428441	UpdateEnemies: 	0.452955	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.907733	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.13173	UpdatePlayer: 	0.0642933	UpdateSound: 	0.0237138	UpdateItems:	0.00105862	UpdateTriggers: 	0.0349827	UpdateRigid: 	0.0465403	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.01396	
RENDER	shadowmap: 	0.234729	sendToRender: 	0.0856612	scene: 	8.0575	particles2Tex: 	3.81038	sendToRender: 	0.0653248	motionBlur: 	2.38573	bloom2Tex: 	0.0686812	printScene: 	0.0386247	applyBloom: 	0.305515	setRenderState: 	0.00047217	applyParticles: 	0.0023398	gui: 	0.0142132	setRenderState: 	0.000454125	luaMsg: 	0.000818027	printTextDebug:	0.000757878	console: 	0.00105562	endScene: 	0.000366909	present: 	0.108142	TOTAL_RENDER: 	15.3523	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.04083	UpdateCamera: 	0.0498996	UpdateEnemies: 	0.430429	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.875496	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.07964	UpdatePlayer: 	0.0621039	UpdateSound: 	0.023798	UpdateItems:	0.00134433	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0451509	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.907	
RENDER	shadowmap: 	0.224551	sendToRender: 	0.0862266	scene: 	7.89629	particles2Tex: 	3.91286	sendToRender: 	0.064167	motionBlur: 	2.33705	bloom2Tex: 	0.068197	printScene: 	0.0365736	applyBloom: 	0.304005	setRenderState: 	0.0004842	applyParticles: 	0.00222251	gui: 	0.0131967	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.000845094	console: 	0.00101652	endScene: 	0.000354879	present: 	0.106259	TOTAL_RENDER: 	15.2334	
UPDATE	UpdateSceneManager: 	0.0184387	UpdateInput: 	1.16769	UpdateCamera: 	0.0546995	UpdateEnemies: 	0.478726	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.32918	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	1.19836	UpdatePlayer: 	0.0765637	UpdateSound: 	0.0148057	UpdateItems:	0.00152177	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.050062	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.54586	
RENDER	shadowmap: 	0.29738	sendToRender: 	0.0994173	scene: 	8.07714	particles2Tex: 	3.86978	sendToRender: 	0.0847259	motionBlur: 	2.35466	bloom2Tex: 	0.0712766	printScene: 	0.0445403	applyBloom: 	0.28464	setRenderState: 	0.000478185	applyParticles: 	0.00227965	gui: 	0.0154012	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.000787952	console: 	0.00112479	endScene: 	0.000342849	present: 	0.110061	TOTAL_RENDER: 	15.4897	
UPDATE	UpdateSceneManager: 	0.0123005	UpdateInput: 	1.0428	UpdateCamera: 	0.0506966	UpdateEnemies: 	0.451611	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.857475	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.12971	UpdatePlayer: 	0.0693759	UpdateSound: 	0.0187906	UpdateItems:	0.00103156	UpdateTriggers: 	0.0354609	UpdateRigid: 	0.0463178	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.84955	
RENDER	shadowmap: 	0.222115	sendToRender: 	0.0864041	scene: 	7.81968	particles2Tex: 	3.90169	sendToRender: 	0.0650181	motionBlur: 	2.30075	bloom2Tex: 	0.0688105	printScene: 	0.0371901	applyBloom: 	0.280225	setRenderState: 	0.0004842	applyParticles: 	0.00235784	gui: 	0.0152207	setRenderState: 	0.000451118	luaMsg: 	0.000799982	printTextDebug:	0.000658632	console: 	0.00126012	endScene: 	0.000351872	present: 	0.139025	TOTAL_RENDER: 	15.1118	
UPDATE	UpdateSceneManager: 	0.011302	UpdateInput: 	1.12173	UpdateCamera: 	0.048823	UpdateEnemies: 	0.430345	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.901862	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.05725	UpdatePlayer: 	0.0688796	UpdateSound: 	0.0214822	UpdateItems:	0.00107065	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0462125	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.95504	
RENDER	shadowmap: 	0.283852	sendToRender: 	0.0858687	scene: 	7.84125	particles2Tex: 	4.32171	sendToRender: 	0.0907619	motionBlur: 	2.55994	bloom2Tex: 	0.0743592	printScene: 	0.0500981	applyBloom: 	0.306634	setRenderState: 	0.000457133	applyParticles: 	0.00246611	gui: 	0.0177139	setRenderState: 	0.000442095	luaMsg: 	0.000998474	printTextDebug:	0.00075487	console: 	0.00110674	endScene: 	0.000351872	present: 	0.121853	TOTAL_RENDER: 	16.0011	
UPDATE	UpdateSceneManager: 	0.0282219	UpdateInput: 	1.14314	UpdateCamera: 	0.0586272	UpdateEnemies: 	0.527672	UpdateProjectile: 	0.00125411	UpdateParticle: 	1.29937	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.31806	UpdatePlayer: 	0.0852251	UpdateSound: 	0.0251934	UpdateItems:	0.00126614	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0500259	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.68418	
RENDER	shadowmap: 	0.244298	sendToRender: 	0.0680406	scene: 	8.15397	particles2Tex: 	3.8372	sendToRender: 	0.0765577	motionBlur: 	2.37898	bloom2Tex: 	0.0700044	printScene: 	0.0392322	applyBloom: 	0.302285	setRenderState: 	0.000478185	applyParticles: 	0.00225559	gui: 	0.0144478	setRenderState: 	0.000463147	luaMsg: 	0.000851109	printTextDebug:	0.00063758	console: 	0.000995466	endScene: 	0.000363902	present: 	0.0996188	TOTAL_RENDER: 	15.4592	
UPDATE	UpdateSceneManager: 	0.0125922	UpdateInput: 	1.14957	UpdateCamera: 	0.0531477	UpdateEnemies: 	0.426042	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.902013	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.14981	UpdatePlayer: 	0.0663985	UpdateSound: 	0.0253077	UpdateItems:	0.00119997	UpdateTriggers: 	0.0569461	UpdateRigid: 	0.050838	UpdateGUI: 	0.00169319	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.02667	
RENDER	shadowmap: 	0.213297	sendToRender: 	0.0872281	scene: 	7.95783	particles2Tex: 	4.05629	sendToRender: 	0.0654451	motionBlur: 	2.40883	bloom2Tex: 	0.0693187	printScene: 	0.372521	applyBloom: 	0.00673068	setRenderState: 	0.000466155	applyParticles: 	0.00213228	gui: 	0.0138884	setRenderState: 	0.000469162	luaMsg: 	0.000872161	printTextDebug:	0.000748855	console: 	0.00118494	endScene: 	0.000354879	present: 	0.214049	TOTAL_RENDER: 	15.654	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.03829	UpdateCamera: 	0.0501162	UpdateEnemies: 	0.460101	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.889342	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10179	UpdatePlayer: 	0.0661759	UpdateSound: 	0.024625	UpdateItems:	0.00106765	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0469042	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.9391	
RENDER	shadowmap: 	0.221571	sendToRender: 	0.0870056	scene: 	8.11106	particles2Tex: 	3.68577	sendToRender: 	0.0667744	motionBlur: 	2.27641	bloom2Tex: 	0.355511	printScene: 	0.0388202	applyBloom: 	0.00681488	setRenderState: 	0.000442095	applyParticles: 	0.00208717	gui: 	0.0135546	setRenderState: 	0.000487207	luaMsg: 	0.000809004	printTextDebug:	0.000541341	console: 	0.000923287	endScene: 	0.000348864	present: 	0.297942	TOTAL_RENDER: 	15.3325	
UPDATE	UpdateSceneManager: 	0.0210371	UpdateInput: 	1.03024	UpdateCamera: 	0.0681729	UpdateEnemies: 	0.447166	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.883812	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.07937	UpdatePlayer: 	0.0630873	UpdateSound: 	0.0232536	UpdateItems:	0.00130523	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0457524	UpdateGUI: 	0.00153681	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.80632	
RENDER	shadowmap: 	0.217433	sendToRender: 	0.0865364	scene: 	8.565	particles2Tex: 	3.8543	sendToRender: 	0.0792102	motionBlur: 	2.71437	bloom2Tex: 	0.0729066	printScene: 	0.043984	applyBloom: 	0.00678481	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.0156357	setRenderState: 	0.000451118	luaMsg: 	0.00094434	printTextDebug:	0.000821034	console: 	0.0010496	endScene: 	0.000327812	present: 	0.39972	TOTAL_RENDER: 	16.2516	
UPDATE	UpdateSceneManager: 	0.0130253	UpdateInput: 	1.18783	UpdateCamera: 	0.0524951	UpdateEnemies: 	0.463674	UpdateProjectile: 	0.00124208	UpdateParticle: 	1.32549	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24584	UpdatePlayer: 	0.0751983	UpdateSound: 	0.0219724	UpdateItems:	0.00117591	UpdateTriggers: 	0.0357556	UpdateRigid: 	0.0483989	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.61597	
RENDER	shadowmap: 	0.238088	sendToRender: 	0.0871018	scene: 	8.2981	particles2Tex: 	3.89123	sendToRender: 	0.0651564	motionBlur: 	2.39114	bloom2Tex: 	0.0689578	printScene: 	0.364461	applyBloom: 	0.00749156	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0132568	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000538334	console: 	0.000935317	endScene: 	0.000366909	present: 	0.172829	TOTAL_RENDER: 	15.804	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.13055	UpdateCamera: 	0.0520981	UpdateEnemies: 	0.44996	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.869478	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.07564	UpdatePlayer: 	0.0728826	UpdateSound: 	0.0218882	UpdateItems:	0.00105562	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0453764	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.86249	
RENDER	shadowmap: 	0.303398	sendToRender: 	0.0796674	scene: 	8.41154	particles2Tex: 	4.12357	sendToRender: 	0.0660406	motionBlur: 	2.47515	bloom2Tex: 	0.0736344	printScene: 	0.384476	applyBloom: 	0.00747051	setRenderState: 	0.00046014	applyParticles: 	0.0022195	gui: 	0.0150162	setRenderState: 	0.000451118	luaMsg: 	0.000857124	printTextDebug:	0.00062555	console: 	0.00111877	endScene: 	0.000351872	present: 	0.188874	TOTAL_RENDER: 	16.3401	
UPDATE	UpdateSceneManager: 	0.0132298	UpdateInput: 	1.15887	UpdateCamera: 	0.052053	UpdateEnemies: 	0.439774	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.39443	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.25966	UpdatePlayer: 	0.0749547	UpdateSound: 	0.0256024	UpdateItems:	0.00111276	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0493312	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.62597	
RENDER	shadowmap: 	0.244713	sendToRender: 	0.0869665	scene: 	8.50232	particles2Tex: 	4.14081	sendToRender: 	0.108825	motionBlur: 	2.4232	bloom2Tex: 	0.368596	printScene: 	0.0463388	applyBloom: 	0.00673669	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.0146403	setRenderState: 	0.000463147	luaMsg: 	0.000784945	printTextDebug:	0.00074284	console: 	0.000842086	endScene: 	0.000342849	present: 	0.368542	TOTAL_RENDER: 	16.5071	
UPDATE	UpdateSceneManager: 	0.0130343	UpdateInput: 	1.12505	UpdateCamera: 	0.0510785	UpdateEnemies: 	0.439371	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.43513	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.20974	UpdatePlayer: 	0.0716465	UpdateSound: 	0.0138283	UpdateItems:	0.00144358	UpdateTriggers: 	0.0342458	UpdateRigid: 	0.0486034	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.57711	
RENDER	shadowmap: 	0.253793	sendToRender: 	0.0877785	scene: 	8.47304	particles2Tex: 	3.96682	sendToRender: 	0.087186	motionBlur: 	2.43948	bloom2Tex: 	0.382945	printScene: 	0.0479087	applyBloom: 	0.165972	setRenderState: 	0.0004842	applyParticles: 	0.00228266	gui: 	0.0155305	setRenderState: 	0.000532319	luaMsg: 	0.000962384	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000345857	present: 	0.203313	TOTAL_RENDER: 	16.3233	
UPDATE	UpdateSceneManager: 	0.0142794	UpdateInput: 	1.16221	UpdateCamera: 	0.051268	UpdateEnemies: 	0.440796	UpdateProjectile: 	0.00110373	UpdateParticle: 	1.27802	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.25754	UpdatePlayer: 	0.0739562	UpdateSound: 	0.0251273	UpdateItems:	0.00104058	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0482305	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.48877	
RENDER	shadowmap: 	0.263272	sendToRender: 	0.0877935	scene: 	8.4415	particles2Tex: 	3.87457	sendToRender: 	0.0666752	motionBlur: 	2.28953	bloom2Tex: 	0.368945	printScene: 	0.0399269	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00216536	gui: 	0.0142132	setRenderState: 	0.000481192	luaMsg: 	0.000824042	printTextDebug:	0.000890205	console: 	0.00100148	endScene: 	0.000357887	present: 	0.331743	TOTAL_RENDER: 	15.9642	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.07131	UpdateCamera: 	0.0499838	UpdateEnemies: 	0.39695	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.885066	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.11561	UpdatePlayer: 	0.0638361	UpdateSound: 	0.0245047	UpdateItems:	0.00106765	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0465042	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.96158	
RENDER	shadowmap: 	0.216482	sendToRender: 	0.0862808	scene: 	8.3952	particles2Tex: 	3.81971	sendToRender: 	0.0647264	motionBlur: 	2.26317	bloom2Tex: 	0.358248	printScene: 	0.0387841	applyBloom: 	0.00654421	setRenderState: 	0.000439088	applyParticles: 	0.00209018	gui: 	0.0129681	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.000703744	console: 	0.00113682	endScene: 	0.000333827	present: 	0.34217	TOTAL_RENDER: 	15.7793	
UPDATE	UpdateSceneManager: 	0.0260626	UpdateInput: 	1.04422	UpdateCamera: 	0.0575566	UpdateEnemies: 	0.409143	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.880597	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.09823	UpdatePlayer: 	0.0640737	UpdateSound: 	0.0233438	UpdateItems:	0.00109471	UpdateTriggers: 	0.0362007	UpdateRigid: 	0.0457283	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.81814	
RENDER	shadowmap: 	0.228257	sendToRender: 	0.0860011	scene: 	8.61601	particles2Tex: 	3.72767	sendToRender: 	0.070648	motionBlur: 	2.49098	bloom2Tex: 	0.369471	printScene: 	0.041966	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00229769	gui: 	0.0146343	setRenderState: 	0.000466155	luaMsg: 	0.000857124	printTextDebug:	0.000727803	console: 	0.000935317	endScene: 	0.000348864	present: 	0.361035	TOTAL_RENDER: 	16.2096	
UPDATE	UpdateSceneManager: 	0.012111	UpdateInput: 	1.09034	UpdateCamera: 	0.051677	UpdateEnemies: 	0.401377	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.945425	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.13971	UpdatePlayer: 	0.0704977	UpdateSound: 	0.0258009	UpdateItems:	0.00107366	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0478666	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.93204	
RENDER	shadowmap: 	0.235814	sendToRender: 	0.0874807	scene: 	8.53568	particles2Tex: 	3.84548	sendToRender: 	0.073884	motionBlur: 	2.28221	bloom2Tex: 	0.362208	printScene: 	0.0384623	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00233679	gui: 	0.160014	setRenderState: 	0.000502244	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.000992459	endScene: 	0.000354879	present: 	0.329523	TOTAL_RENDER: 	16.1365	
UPDATE	UpdateSceneManager: 	0.0109892	UpdateInput: 	1.1222	UpdateCamera: 	0.0544198	UpdateEnemies: 	0.373074	UpdateProjectile: 	0.00106765	UpdateParticle: 	1.05608	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09945	UpdatePlayer: 	0.0684255	UpdateSound: 	0.022995	UpdateItems:	0.00118494	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0462756	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.98934	
RENDER	shadowmap: 	0.232145	sendToRender: 	0.0873123	scene: 	8.46875	particles2Tex: 	3.7842	sendToRender: 	0.0832492	motionBlur: 	2.45768	bloom2Tex: 	0.0825696	printScene: 	0.0367962	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.0128178	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000616527	console: 	0.00108569	endScene: 	0.000327812	present: 	0.416177	TOTAL_RENDER: 	15.8417	
UPDATE	UpdateSceneManager: 	0.00932611	UpdateInput: 	1.21106	UpdateCamera: 	0.0410878	UpdateEnemies: 	0.390945	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.861463	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07621	UpdatePlayer: 	0.0664135	UpdateSound: 	0.0240235	UpdateItems:	0.0011699	UpdateTriggers: 	0.0358037	UpdateRigid: 	0.046438	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.89203	
RENDER	shadowmap: 	0.217177	sendToRender: 	0.0862206	scene: 	8.53467	particles2Tex: 	3.8341	sendToRender: 	0.0661459	motionBlur: 	2.6518	bloom2Tex: 	0.0707954	printScene: 	0.0405705	applyBloom: 	0.00671865	setRenderState: 	0.000457133	applyParticles: 	0.00232175	gui: 	0.0232987	setRenderState: 	0.000454125	luaMsg: 	0.00608107	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000324805	present: 	0.418905	TOTAL_RENDER: 	16.1561	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.07008	UpdateCamera: 	0.0506635	UpdateEnemies: 	0.372725	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.875977	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.10385	UpdatePlayer: 	0.0680496	UpdateSound: 	0.0233288	UpdateItems:	0.00125711	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0455148	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.77845	
RENDER	shadowmap: 	0.224933	sendToRender: 	0.0872762	scene: 	8.55393	particles2Tex: 	3.76496	sendToRender: 	0.0664767	motionBlur: 	2.4345	bloom2Tex: 	0.0695082	printScene: 	0.0384713	applyBloom: 	0.00655324	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.0129651	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.00033082	present: 	0.560863	TOTAL_RENDER: 	16.0075	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.02794	UpdateCamera: 	0.0503177	UpdateEnemies: 	0.37634	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.897595	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09038	UpdatePlayer: 	0.0670872	UpdateSound: 	0.0234371	UpdateItems:	0.000983436	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.045226	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.72357	
RENDER	shadowmap: 	0.219228	sendToRender: 	0.0855469	scene: 	8.56179	particles2Tex: 	3.71569	sendToRender: 	0.064994	motionBlur: 	2.35702	bloom2Tex: 	0.0684285	printScene: 	0.3661	applyBloom: 	0.00672466	setRenderState: 	0.000508259	applyParticles: 	0.00195785	gui: 	0.0123516	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000550364	console: 	0.00103156	endScene: 	0.000366909	present: 	0.226518	TOTAL_RENDER: 	15.8553	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.07356	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.374734	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.885216	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.07032	UpdatePlayer: 	0.0646271	UpdateSound: 	0.0232055	UpdateItems:	0.00138343	UpdateTriggers: 	0.0353165	UpdateRigid: 	0.0462696	UpdateGUI: 	0.0017774	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.769	
RENDER	shadowmap: 	0.216049	sendToRender: 	0.0853154	scene: 	8.54001	particles2Tex: 	3.88134	sendToRender: 	0.0647715	motionBlur: 	2.37482	bloom2Tex: 	0.0698751	printScene: 	0.381564	applyBloom: 	0.00679082	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0129561	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000616527	console: 	0.001209	endScene: 	0.000366909	present: 	0.232398	TOTAL_RENDER: 	16.085	
UPDATE	UpdateSceneManager: 	0.0156839	UpdateInput: 	1.03761	UpdateCamera: 	0.0533943	UpdateEnemies: 	0.379207	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.892103	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.09994	UpdatePlayer: 	0.0700826	UpdateSound: 	0.0260746	UpdateItems:	0.00131726	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0478485	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.76842	
RENDER	shadowmap: 	0.215511	sendToRender: 	0.0672737	scene: 	8.53976	particles2Tex: 	3.75273	sendToRender: 	0.0662722	motionBlur: 	2.38053	bloom2Tex: 	0.068624	printScene: 	0.379273	applyBloom: 	0.00678782	setRenderState: 	0.000466155	applyParticles: 	0.00212928	gui: 	0.0133862	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000529311	console: 	0.00105862	endScene: 	0.000348864	present: 	0.271122	TOTAL_RENDER: 	15.9415	
UPDATE	UpdateSceneManager: 	0.012093	UpdateInput: 	1.04645	UpdateCamera: 	0.0501583	UpdateEnemies: 	0.367435	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.865451	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.06442	UpdatePlayer: 	0.0670241	UpdateSound: 	0.024234	UpdateItems:	0.00119396	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0458877	UpdateGUI: 	0.00137741	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.68512	
RENDER	shadowmap: 	0.223685	sendToRender: 	0.0854718	scene: 	8.64814	particles2Tex: 	3.71651	sendToRender: 	0.0652527	motionBlur: 	2.37408	bloom2Tex: 	0.0676917	printScene: 	0.35195	applyBloom: 	0.00671564	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0322699	setRenderState: 	0.000466155	luaMsg: 	0.000872161	printTextDebug:	0.000643594	console: 	0.00105562	endScene: 	0.000351872	present: 	0.210576	TOTAL_RENDER: 	15.9866	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.19699	UpdateCamera: 	0.0540469	UpdateEnemies: 	0.35136	UpdateProjectile: 	0.00467057	UpdateParticle: 	0.91883	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.10978	UpdatePlayer: 	0.0671022	UpdateSound: 	0.0235904	UpdateItems:	0.00137441	UpdateTriggers: 	0.0517251	UpdateRigid: 	0.0465012	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.96909	
RENDER	shadowmap: 	0.241258	sendToRender: 	0.0871349	scene: 	8.49315	particles2Tex: 	3.74859	sendToRender: 	0.0647143	motionBlur: 	2.45177	bloom2Tex: 	0.0703743	printScene: 	0.358266	applyBloom: 	0.00688105	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.0136809	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000751863	console: 	0.000911258	endScene: 	0.000366909	present: 	0.228948	TOTAL_RENDER: 	15.9409	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.04939	UpdateCamera: 	0.0490124	UpdateEnemies: 	0.351084	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.858531	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.11135	UpdatePlayer: 	0.0741307	UpdateSound: 	0.0230702	UpdateItems:	0.00118794	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.045211	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.70565	
RENDER	shadowmap: 	0.202603	sendToRender: 	0.085971	scene: 	8.54212	particles2Tex: 	3.69298	sendToRender: 	0.0651023	motionBlur: 	2.37367	bloom2Tex: 	0.0681218	printScene: 	0.353421	applyBloom: 	0.00675474	setRenderState: 	0.000481192	applyParticles: 	0.0019789	gui: 	0.0133681	setRenderState: 	0.00044811	luaMsg: 	0.000787952	printTextDebug:	0.000529311	console: 	0.000887198	endScene: 	0.000366909	present: 	0.211977	TOTAL_RENDER: 	15.8008	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.04103	UpdateCamera: 	0.048432	UpdateEnemies: 	0.350136	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.85408	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13868	UpdatePlayer: 	0.0609941	UpdateSound: 	0.0219123	UpdateItems:	0.00115185	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0433584	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.7128	
RENDER	shadowmap: 	0.217457	sendToRender: 	0.0861815	scene: 	8.59443	particles2Tex: 	3.82932	sendToRender: 	0.0668195	motionBlur: 	2.3879	bloom2Tex: 	0.069021	printScene: 	0.356392	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.012523	setRenderState: 	0.000496229	luaMsg: 	0.000670662	printTextDebug:	0.000553371	console: 	0.000827049	endScene: 	0.000357887	present: 	0.231471	TOTAL_RENDER: 	16.0456	
UPDATE	UpdateSceneManager: 	0.011314	UpdateInput: 	1.01569	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.380704	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.920214	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.15639	UpdatePlayer: 	0.0693939	UpdateSound: 	0.0235544	UpdateItems:	0.00126914	UpdateTriggers: 	0.0454636	UpdateRigid: 	0.0462396	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.86221	
RENDER	shadowmap: 	0.233041	sendToRender: 	0.0869725	scene: 	8.83609	particles2Tex: 	4.02055	sendToRender: 	0.0883078	motionBlur: 	2.49569	bloom2Tex: 	0.0813696	printScene: 	0.369014	applyBloom: 	0.00675474	setRenderState: 	0.000469162	applyParticles: 	0.00193981	gui: 	0.0144207	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.00062555	console: 	0.000977422	endScene: 	0.000369916	present: 	0.229053	TOTAL_RENDER: 	16.6762	
UPDATE	UpdateSceneManager: 	0.0188477	UpdateInput: 	1.11586	UpdateCamera: 	0.0446877	UpdateEnemies: 	0.378596	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.900485	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.13398	UpdatePlayer: 	0.0703743	UpdateSound: 	0.0259092	UpdateItems:	0.00131726	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0483899	UpdateGUI: 	0.001615	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.89197	
RENDER	shadowmap: 	0.228178	sendToRender: 	0.0871168	scene: 	8.75532	particles2Tex: 	3.80361	sendToRender: 	0.0732284	motionBlur: 	2.26192	bloom2Tex: 	0.35632	printScene: 	0.0393555	applyBloom: 	0.00679684	setRenderState: 	0.000496229	applyParticles: 	0.00224957	gui: 	0.0132899	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000839079	console: 	0.00106163	endScene: 	0.000327812	present: 	0.307271	TOTAL_RENDER: 	16.1602	
UPDATE	UpdateSceneManager: 	0.0127666	UpdateInput: 	0.944872	UpdateCamera: 	0.0500139	UpdateEnemies: 	0.370064	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.851542	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.34601	UpdatePlayer: 	0.080735	UpdateSound: 	0.0158974	UpdateItems:	0.00154583	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0502635	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.87217	
RENDER	shadowmap: 	0.36093	sendToRender: 	0.0736555	scene: 	8.83098	particles2Tex: 	3.98553	sendToRender: 	0.0664406	motionBlur: 	2.46943	bloom2Tex: 	0.0689458	printScene: 	0.0373255	applyBloom: 	0.00649309	setRenderState: 	0.00044811	applyParticles: 	0.00196687	gui: 	0.0135035	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000631565	console: 	0.000926295	endScene: 	0.000348864	present: 	0.382906	TOTAL_RENDER: 	16.4849	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.06956	UpdateCamera: 	0.048844	UpdateEnemies: 	0.356596	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.86697	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.219	UpdatePlayer: 	0.0963587	UpdateSound: 	0.0241949	UpdateItems:	0.00107065	UpdateTriggers: 	0.035518	UpdateRigid: 	0.048023	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.9115	
RENDER	shadowmap: 	0.2094	sendToRender: 	0.0862808	scene: 	8.58193	particles2Tex: 	3.81035	sendToRender: 	0.0655293	motionBlur: 	2.48562	bloom2Tex: 	0.0691894	printScene: 	0.0363481	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.0122343	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000526304	console: 	0.000929302	endScene: 	0.000327812	present: 	0.378752	TOTAL_RENDER: 	15.9139	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.04202	UpdateCamera: 	0.0478576	UpdateEnemies: 	0.360711	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.86835	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21957	UpdatePlayer: 	0.064588	UpdateSound: 	0.0236656	UpdateItems:	0.00123907	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0455478	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.81788	
RENDER	shadowmap: 	0.200639	sendToRender: 	0.0862657	scene: 	8.74846	particles2Tex: 	3.69337	sendToRender: 	0.064167	motionBlur: 	2.44988	bloom2Tex: 	0.0681067	printScene: 	0.0351601	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.00196988	gui: 	0.0121862	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000532319	console: 	0.00108569	endScene: 	0.00031879	present: 	0.565031	TOTAL_RENDER: 	16.0987	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.06617	UpdateCamera: 	0.0483959	UpdateEnemies: 	0.333063	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.01063	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.07038	UpdatePlayer: 	0.0613159	UpdateSound: 	0.021813	UpdateItems:	0.000926295	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0442516	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.80197	
RENDER	shadowmap: 	0.215643	sendToRender: 	0.0852913	scene: 	8.75509	particles2Tex: 	3.8514	sendToRender: 	0.0658	motionBlur: 	2.50892	bloom2Tex: 	0.0791531	printScene: 	0.0375179	applyBloom: 	0.00655023	setRenderState: 	0.000439088	applyParticles: 	0.00204507	gui: 	0.0128779	setRenderState: 	0.000475177	luaMsg: 	0.000809004	printTextDebug:	0.000682691	console: 	0.000833064	endScene: 	0.00033082	present: 	0.431885	TOTAL_RENDER: 	16.2314	
UPDATE	UpdateSceneManager: 	0.0208867	UpdateInput: 	1.18078	UpdateCamera: 	0.0399089	UpdateEnemies: 	0.332991	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.867006	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.06237	UpdatePlayer: 	0.0656075	UpdateSound: 	0.0233408	UpdateItems:	0.00136839	UpdateTriggers: 	0.0340293	UpdateRigid: 	0.0460922	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.81	
RENDER	shadowmap: 	0.223754	sendToRender: 	0.0860041	scene: 	8.89382	particles2Tex: 	3.76769	sendToRender: 	0.0646903	motionBlur: 	2.4476	bloom2Tex: 	0.06823	printScene: 	0.0372232	applyBloom: 	0.325966	setRenderState: 	0.000478185	applyParticles: 	0.00216536	gui: 	0.0135215	setRenderState: 	0.000445103	luaMsg: 	0.0007669	printTextDebug:	0.00043608	console: 	0.0011308	endScene: 	0.000360894	present: 	0.124737	TOTAL_RENDER: 	16.2272	
UPDATE	UpdateSceneManager: 	0.0266611	UpdateInput: 	1.10176	UpdateCamera: 	0.0499658	UpdateEnemies: 	0.356996	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.879285	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.09091	UpdatePlayer: 	0.0669519	UpdateSound: 	0.0230702	UpdateItems:	0.00124508	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0461584	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.77729	
RENDER	shadowmap: 	0.227174	sendToRender: 	0.0873153	scene: 	8.73045	particles2Tex: 	4.03241	sendToRender: 	0.0645339	motionBlur: 	2.45417	bloom2Tex: 	0.068633	printScene: 	0.0392563	applyBloom: 	0.328961	setRenderState: 	0.000499237	applyParticles: 	0.00219243	gui: 	0.0133471	setRenderState: 	0.000466155	luaMsg: 	0.000845094	printTextDebug:	0.000535326	console: 	0.00110674	endScene: 	0.000339842	present: 	0.127158	TOTAL_RENDER: 	16.3522	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.01515	UpdateCamera: 	0.0488891	UpdateEnemies: 	0.363435	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.35898	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.20927	UpdatePlayer: 	0.0767381	UpdateSound: 	0.0156357	UpdateItems:	0.0010496	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.049235	UpdateGUI: 	0.00200597	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.31121	
RENDER	shadowmap: 	0.289509	sendToRender: 	0.0998414	scene: 	9.03832	particles2Tex: 	3.94063	sendToRender: 	0.0860071	motionBlur: 	2.47546	bloom2Tex: 	0.0725999	printScene: 	0.0447689	applyBloom: 	0.308228	setRenderState: 	0.000469162	applyParticles: 	0.00203003	gui: 	0.0160658	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.00114584	endScene: 	0.000351872	present: 	0.13135	TOTAL_RENDER: 	16.6855	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.29405	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.329953	UpdateProjectile: 	0.000929302	UpdateParticle: 	1.60601	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.21001	UpdatePlayer: 	0.0777697	UpdateSound: 	0.0245709	UpdateItems:	0.00138643	UpdateTriggers: 	0.0382578	UpdateRigid: 	0.0693368	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.86275	
RENDER	shadowmap: 	0.247059	sendToRender: 	0.103198	scene: 	9.05953	particles2Tex: 	3.81697	sendToRender: 	0.0843259	motionBlur: 	2.45692	bloom2Tex: 	0.0739863	printScene: 	0.0453433	applyBloom: 	0.313674	setRenderState: 	0.000496229	applyParticles: 	0.00204507	gui: 	0.0151455	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000845094	console: 	0.00104659	endScene: 	0.000345857	present: 	0.129426	TOTAL_RENDER: 	16.5264	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.07102	UpdateCamera: 	0.0489012	UpdateEnemies: 	0.366512	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.894299	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.10093	UpdatePlayer: 	0.0647294	UpdateSound: 	0.023395	UpdateItems:	0.0012902	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0563296	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.78241	
RENDER	shadowmap: 	0.200982	sendToRender: 	0.0868161	scene: 	8.7535	particles2Tex: 	3.84586	sendToRender: 	0.101026	motionBlur: 	2.42596	bloom2Tex: 	0.0715172	printScene: 	0.384981	applyBloom: 	0.00731412	setRenderState: 	0.000517282	applyParticles: 	0.00210822	gui: 	0.0135426	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000658632	console: 	0.000974414	endScene: 	0.000354879	present: 	0.207866	TOTAL_RENDER: 	16.2809	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.07445	UpdateCamera: 	0.04965	UpdateEnemies: 	0.347174	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.926346	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.13114	UpdatePlayer: 	0.0673459	UpdateSound: 	0.0227514	UpdateItems:	0.000965392	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0470576	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.84726	
RENDER	shadowmap: 	0.215415	sendToRender: 	0.0867198	scene: 	8.81032	particles2Tex: 	3.88484	sendToRender: 	0.0670992	motionBlur: 	2.48419	bloom2Tex: 	0.377829	printScene: 	0.0438847	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00236686	gui: 	0.0131065	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.00108569	endScene: 	0.000336835	present: 	0.244145	TOTAL_RENDER: 	16.4138	
UPDATE	UpdateSceneManager: 	0.0120599	UpdateInput: 	1.30279	UpdateCamera: 	0.0514304	UpdateEnemies: 	0.332284	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.894888	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.10208	UpdatePlayer: 	0.0705909	UpdateSound: 	0.0244897	UpdateItems:	0.00109471	UpdateTriggers: 	0.0354939	UpdateRigid: 	0.0465313	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.01004	
RENDER	shadowmap: 	0.224551	sendToRender: 	0.0878928	scene: 	9.00555	particles2Tex: 	3.70852	sendToRender: 	0.0678812	motionBlur: 	2.42665	bloom2Tex: 	0.372178	printScene: 	0.0615866	applyBloom: 	0.00656827	setRenderState: 	0.0004842	applyParticles: 	0.00217138	gui: 	0.0134644	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000724796	console: 	0.000941332	endScene: 	0.000333827	present: 	0.265853	TOTAL_RENDER: 	16.4182	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.06911	UpdateCamera: 	0.0498214	UpdateEnemies: 	0.34438	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.901811	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.10117	UpdatePlayer: 	0.0670902	UpdateSound: 	0.0246521	UpdateItems:	0.00127215	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0471809	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.75097	
RENDER	shadowmap: 	0.2465	sendToRender: 	0.0881063	scene: 	9.12075	particles2Tex: 	3.75762	sendToRender: 	0.0671263	motionBlur: 	2.4205	bloom2Tex: 	0.411783	printScene: 	0.0389074	applyBloom: 	0.00651715	setRenderState: 	0.000475177	applyParticles: 	0.00191274	gui: 	0.0131817	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000703744	console: 	0.00124809	endScene: 	0.000327812	present: 	0.284664	TOTAL_RENDER: 	16.6345	
UPDATE	UpdateSceneManager: 	0.0109531	UpdateInput: 	1.08552	UpdateCamera: 	0.0557672	UpdateEnemies: 	0.370539	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.881842	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.08815	UpdatePlayer: 	0.0663895	UpdateSound: 	0.0238551	UpdateItems:	0.00105261	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0453253	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.76628	
RENDER	shadowmap: 	0.265197	sendToRender: 	0.0867198	scene: 	8.93085	particles2Tex: 	3.72359	sendToRender: 	0.0645098	motionBlur: 	2.39468	bloom2Tex: 	0.353815	printScene: 	0.0389074	applyBloom: 	0.00643294	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.0128599	setRenderState: 	0.000445103	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.0010075	endScene: 	0.000336835	present: 	0.273386	TOTAL_RENDER: 	16.3412	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.03675	UpdateCamera: 	0.0492681	UpdateEnemies: 	0.417386	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.878022	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.07489	UpdatePlayer: 	0.0658331	UpdateSound: 	0.0223393	UpdateItems:	0.00104359	UpdateTriggers: 	0.0344263	UpdateRigid: 	0.0450035	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.76872	
RENDER	shadowmap: 	0.216533	sendToRender: 	0.0853124	scene: 	8.95058	particles2Tex: 	3.74893	sendToRender: 	0.0735201	motionBlur: 	2.37859	bloom2Tex: 	0.370217	printScene: 	0.0400623	applyBloom: 	0.00641489	setRenderState: 	0.000463147	applyParticles: 	0.00209619	gui: 	0.0131185	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000727803	console: 	0.000935317	endScene: 	0.000348864	present: 	0.274301	TOTAL_RENDER: 	16.3361	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.03932	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.430084	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.864961	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.09312	UpdatePlayer: 	0.0642211	UpdateSound: 	0.0219183	UpdateItems:	0.00121802	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0459929	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.78019	
RENDER	shadowmap: 	0.195815	sendToRender: 	0.085974	scene: 	9.0536	particles2Tex: 	3.89811	sendToRender: 	0.0667323	motionBlur: 	2.4933	bloom2Tex: 	0.358924	printScene: 	0.0396111	applyBloom: 	0.00660737	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0142042	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000724796	console: 	0.00101953	endScene: 	0.000336835	present: 	0.297518	TOTAL_RENDER: 	16.6896	
UPDATE	UpdateSceneManager: 	0.0271994	UpdateInput: 	1.06562	UpdateCamera: 	0.0481703	UpdateEnemies: 	0.417419	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.942018	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.1197	UpdatePlayer: 	0.0671865	UpdateSound: 	0.0228747	UpdateItems:	0.00138643	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0463599	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.89346	
RENDER	shadowmap: 	0.227126	sendToRender: 	0.0865785	scene: 	9.06157	particles2Tex: 	3.98032	sendToRender: 	0.0858657	motionBlur: 	2.69636	bloom2Tex: 	0.0736585	printScene: 	0.0483448	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00207815	gui: 	0.0159485	setRenderState: 	0.000442095	luaMsg: 	0.000878176	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000321797	present: 	0.421437	TOTAL_RENDER: 	16.9061	
UPDATE	UpdateSceneManager: 	0.0137561	UpdateInput: 	1.30269	UpdateCamera: 	0.0554845	UpdateEnemies: 	0.453897	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.908608	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.1066	UpdatePlayer: 	0.0680496	UpdateSound: 	0.0218732	UpdateItems:	0.00116388	UpdateTriggers: 	0.0352353	UpdateRigid: 	0.0474546	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.16513	
RENDER	shadowmap: 	0.248033	sendToRender: 	0.103655	scene: 	9.08307	particles2Tex: 	3.78036	sendToRender: 	0.0953091	motionBlur: 	2.49226	bloom2Tex: 	0.0725728	printScene: 	0.0436201	applyBloom: 	0.303247	setRenderState: 	0.000469162	applyParticles: 	0.00239393	gui: 	0.0252596	setRenderState: 	0.000451118	luaMsg: 	0.000815019	printTextDebug:	0.000676676	console: 	0.00104359	endScene: 	0.000354879	present: 	0.10391	TOTAL_RENDER: 	16.5461	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.04816	UpdateCamera: 	0.0498124	UpdateEnemies: 	0.410367	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.878479	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.10311	UpdatePlayer: 	0.0680436	UpdateSound: 	0.0245829	UpdateItems:	0.00106163	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0460651	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.77571	
RENDER	shadowmap: 	0.226687	sendToRender: 	0.0880191	scene: 	8.93668	particles2Tex: 	3.6827	sendToRender: 	0.0649429	motionBlur: 	2.41299	bloom2Tex: 	0.0691383	printScene: 	0.0381525	applyBloom: 	0.313028	setRenderState: 	0.000466155	applyParticles: 	0.00224957	gui: 	0.0154523	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000652617	console: 	0.00104659	endScene: 	0.000348864	present: 	0.106181	TOTAL_RENDER: 	16.1311	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.02814	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.402962	UpdateProjectile: 	0.000845094	UpdateParticle: 	1.17388	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.24296	UpdatePlayer: 	0.083559	UpdateSound: 	0.0198281	UpdateItems:	0.00113982	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0504891	UpdateGUI: 	0.00190973	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.21658	
RENDER	shadowmap: 	0.27566	sendToRender: 	0.10265	scene: 	26.578	particles2Tex: 	3.95229	sendToRender: 	0.0793215	motionBlur: 	2.80601	bloom2Tex: 	0.0719894	printScene: 	0.0424081	applyBloom: 	0.00661338	setRenderState: 	0.00047217	applyParticles: 	0.00217138	gui: 	0.0148959	setRenderState: 	0.000445103	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.0010887	endScene: 	0.000348864	present: 	0.395832	TOTAL_RENDER: 	34.5454	
UPDATE	UpdateSceneManager: 	0.0340865	UpdateInput: 	1.16842	UpdateCamera: 	0.0515267	UpdateEnemies: 	0.447196	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.02941	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21213	UpdatePlayer: 	0.0807862	UpdateSound: 	0.0253949	UpdateItems:	0.00119997	UpdateTriggers: 	0.036712	UpdateRigid: 	0.049229	UpdateGUI: 	0.00169019	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	4.27592	
RENDER	shadowmap: 	0.247637	sendToRender: 	0.0863018	scene: 	8.91439	particles2Tex: 	3.93731	sendToRender: 	0.064567	motionBlur: 	2.52305	bloom2Tex: 	0.0701368	printScene: 	0.0385074	applyBloom: 	0.00657429	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0146673	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000724796	console: 	0.00110975	endScene: 	0.000327812	present: 	0.451653	TOTAL_RENDER: 	16.5337	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.07487	UpdateCamera: 	0.0502876	UpdateEnemies: 	0.423019	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.890473	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.12287	UpdatePlayer: 	0.069827	UpdateSound: 	0.0229318	UpdateItems:	0.0010917	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0455899	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.84857	
RENDER	shadowmap: 	0.237757	sendToRender: 	0.0871379	scene: 	9.16197	particles2Tex: 	4.03888	sendToRender: 	0.0733427	motionBlur: 	2.65421	bloom2Tex: 	0.0723442	printScene: 	0.0398698	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.0141711	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.00107366	endScene: 	0.000324805	present: 	0.451491	TOTAL_RENDER: 	17.0395	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.12779	UpdateCamera: 	0.0493102	UpdateEnemies: 	0.422204	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.888212	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.09114	UpdatePlayer: 	0.0672677	UpdateSound: 	0.0248897	UpdateItems:	0.00119997	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0455268	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.86402	
RENDER	shadowmap: 	0.23927	sendToRender: 	0.0866417	scene: 	9.28361	particles2Tex: 	3.93993	sendToRender: 	0.064579	motionBlur: 	2.51583	bloom2Tex: 	0.0692496	printScene: 	0.0368232	applyBloom: 	0.00653519	setRenderState: 	0.000463147	applyParticles: 	0.00212627	gui: 	0.0136057	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000649609	console: 	0.000809004	endScene: 	0.000324805	present: 	0.403654	TOTAL_RENDER: 	16.8341	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.03424	UpdateCamera: 	0.0499598	UpdateEnemies: 	0.431768	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.87764	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09698	UpdatePlayer: 	0.0676346	UpdateSound: 	0.0220386	UpdateItems:	0.00114584	UpdateTriggers: 	0.0360714	UpdateRigid: 	0.0471719	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.81154	
RENDER	shadowmap: 	0.22284	sendToRender: 	0.1093	scene: 	9.16772	particles2Tex: 	3.76162	sendToRender: 	0.0656737	motionBlur: 	2.52011	bloom2Tex: 	0.069827	printScene: 	0.0373405	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0131847	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000721788	console: 	0.00103757	endScene: 	0.00031879	present: 	0.39496	TOTAL_RENDER: 	16.5453	
UPDATE	UpdateSceneManager: 	0.0204356	UpdateInput: 	1.03544	UpdateCamera: 	0.0694601	UpdateEnemies: 	0.432192	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.909886	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08958	UpdatePlayer: 	0.0685819	UpdateSound: 	1.88598	UpdateItems:	0.00153681	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.222518	UpdateGUI: 	0.00818327	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.88786	
RENDER	shadowmap: 	0.205899	sendToRender: 	0.0866537	scene: 	9.08316	particles2Tex: 	3.91682	sendToRender: 	0.0646361	motionBlur: 	2.589	bloom2Tex: 	0.0691022	printScene: 	0.0377194	applyBloom: 	0.324543	setRenderState: 	0.000502244	applyParticles: 	0.00211424	gui: 	0.0134283	setRenderState: 	0.00915769	luaMsg: 	0.00074284	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000354879	present: 	0.167903	TOTAL_RENDER: 	16.7785	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.05195	UpdateCamera: 	0.0483628	UpdateEnemies: 	0.427545	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.856459	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06528	UpdatePlayer: 	0.0654842	UpdateSound: 	0.0223845	UpdateItems:	0.000860131	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0451659	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.72705	
RENDER	shadowmap: 	0.217403	sendToRender: 	0.085974	scene: 	9.18627	particles2Tex: 	3.92533	sendToRender: 	0.0659775	motionBlur: 	2.45846	bloom2Tex: 	0.0675804	printScene: 	0.0364533	applyBloom: 	0.362837	setRenderState: 	0.000481192	applyParticles: 	0.00208717	gui: 	0.0132989	setRenderState: 	0.000439088	luaMsg: 	0.000661639	printTextDebug:	0.000541341	console: 	0.00102253	endScene: 	0.000351872	present: 	0.163521	TOTAL_RENDER: 	16.7608	
UPDATE	UpdateSceneManager: 	0.0266009	UpdateInput: 	0.961118	UpdateCamera: 	0.0421795	UpdateEnemies: 	0.448249	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.900867	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.11707	UpdatePlayer: 	0.0671263	UpdateSound: 	0.0243634	UpdateItems:	0.00119997	UpdateTriggers: 	0.0364172	UpdateRigid: 	0.0473252	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.80403	
RENDER	shadowmap: 	0.240542	sendToRender: 	0.0670842	scene: 	9.1688	particles2Tex: 	3.82567	sendToRender: 	0.0674902	motionBlur: 	2.56469	bloom2Tex: 	0.06983	printScene: 	0.0408352	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0140839	setRenderState: 	0.000445103	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.00111576	endScene: 	0.000327812	present: 	0.403516	TOTAL_RENDER: 	16.646	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.07815	UpdateCamera: 	0.0509613	UpdateEnemies: 	0.458248	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.888034	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.0962	UpdatePlayer: 	0.067824	UpdateSound: 	0.0240837	UpdateItems:	0.0011699	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0457704	UpdateGUI: 	0.00178041	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.85608	
RENDER	shadowmap: 	0.207686	sendToRender: 	0.0766659	scene: 	9.43076	particles2Tex: 	3.89374	sendToRender: 	0.0661699	motionBlur: 	2.55966	bloom2Tex: 	0.0689548	printScene: 	0.0385645	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00215935	gui: 	0.0146613	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.00089622	endScene: 	0.000336835	present: 	0.392226	TOTAL_RENDER: 	16.9332	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.12508	UpdateCamera: 	0.0494666	UpdateEnemies: 	0.443467	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.897751	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0706	UpdatePlayer: 	0.0648046	UpdateSound: 	0.0239213	UpdateItems:	0.00107065	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0475749	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.86914	
RENDER	shadowmap: 	0.222025	sendToRender: 	0.0871048	scene: 	9.20719	particles2Tex: 	3.80049	sendToRender: 	0.0852703	motionBlur: 	2.53626	bloom2Tex: 	0.0729848	printScene: 	0.0374247	applyBloom: 	0.00645399	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.0131275	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000622542	console: 	0.00108569	endScene: 	0.000327812	present: 	0.39785	TOTAL_RENDER: 	16.6396	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.08395	UpdateCamera: 	0.0568799	UpdateEnemies: 	0.407055	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.873743	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.19914	UpdatePlayer: 	0.0633249	UpdateSound: 	0.0220446	UpdateItems:	0.00132027	UpdateTriggers: 	0.0352744	UpdateRigid: 	0.0457072	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.96359	
RENDER	shadowmap: 	0.222199	sendToRender: 	0.0873665	scene: 	9.36169	particles2Tex: 	3.87629	sendToRender: 	0.0727984	motionBlur: 	2.78044	bloom2Tex: 	0.0706841	printScene: 	0.0399299	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.0022195	gui: 	0.0138974	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00104659	endScene: 	0.000333827	present: 	0.429912	TOTAL_RENDER: 	17.1656	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.03204	UpdateCamera: 	0.0485222	UpdateEnemies: 	0.413855	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.02332	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.08427	UpdatePlayer: 	0.0644136	UpdateSound: 	0.013726	UpdateItems:	0.00102253	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0458396	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.87272	
RENDER	shadowmap: 	0.222687	sendToRender: 	0.0872161	scene: 	9.14174	particles2Tex: 	3.89175	sendToRender: 	0.0955467	motionBlur: 	2.69571	bloom2Tex: 	0.068609	printScene: 	0.0375149	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.277485	gui: 	0.0148779	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.00061352	console: 	0.000959377	endScene: 	0.000366909	present: 	0.118334	TOTAL_RENDER: 	16.8366	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.03224	UpdateCamera: 	0.0490485	UpdateEnemies: 	0.537546	UpdateProjectile: 	0.00151576	UpdateParticle: 	1.52694	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.25267	UpdatePlayer: 	0.101538	UpdateSound: 	0.0133801	UpdateItems:	0.00112178	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0533281	UpdateGUI: 	0.0019759	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.73627	
RENDER	shadowmap: 	0.337728	sendToRender: 	0.0858687	scene: 	9.21486	particles2Tex: 	4.08893	sendToRender: 	0.0765276	motionBlur: 	2.64094	bloom2Tex: 	0.0700796	printScene: 	0.0372804	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.265218	gui: 	0.0143455	setRenderState: 	0.000481192	luaMsg: 	0.000848101	printTextDebug:	0.000640587	console: 	0.000992459	endScene: 	0.000369916	present: 	0.148998	TOTAL_RENDER: 	17.1847	
UPDATE	UpdateSceneManager: 	0.0121862	UpdateInput: 	1.0538	UpdateCamera: 	0.0490846	UpdateEnemies: 	0.442023	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.31811	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.19875	UpdatePlayer: 	0.0753306	UpdateSound: 	0.0266791	UpdateItems:	0.0010075	UpdateTriggers: 	0.0358368	UpdateRigid: 	0.0486846	UpdateGUI: 	0.00185259	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.3987	
RENDER	shadowmap: 	0.258012	sendToRender: 	0.097288	scene: 	9.9258	particles2Tex: 	3.76193	sendToRender: 	0.0670872	motionBlur: 	2.61216	bloom2Tex: 	0.0694751	printScene: 	0.050068	applyBloom: 	0.279049	setRenderState: 	0.000466155	applyParticles: 	0.00231874	gui: 	0.0143997	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000760885	console: 	0.000965392	endScene: 	0.000369916	present: 	0.120981	TOTAL_RENDER: 	17.4657	
UPDATE	UpdateSceneManager: 	0.0152087	UpdateInput: 	1.13777	UpdateCamera: 	0.0440231	UpdateEnemies: 	0.498975	UpdateProjectile: 	0.0017353	UpdateParticle: 	0.915327	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.1243	UpdatePlayer: 	0.0675624	UpdateSound: 	0.0237198	UpdateItems:	0.00112178	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0485944	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.01545	
RENDER	shadowmap: 	0.237874	sendToRender: 	0.087571	scene: 	9.40298	particles2Tex: 	3.68933	sendToRender: 	0.0754389	motionBlur: 	2.49767	bloom2Tex: 	0.0691082	printScene: 	0.0378307	applyBloom: 	0.281555	setRenderState: 	0.0004842	applyParticles: 	0.00240897	gui: 	0.0140538	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000547356	console: 	0.00105261	endScene: 	0.000351872	present: 	0.148493	TOTAL_RENDER: 	16.7255	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.16851	UpdateCamera: 	0.0498936	UpdateEnemies: 	0.419347	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.887478	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	1.09869	UpdatePlayer: 	0.0683052	UpdateSound: 	0.0240686	UpdateItems:	0.000848101	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.046017	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.94909	
RENDER	shadowmap: 	0.231739	sendToRender: 	0.250421	scene: 	9.4776	particles2Tex: 	3.71626	sendToRender: 	0.0755231	motionBlur: 	2.55051	bloom2Tex: 	0.0704826	printScene: 	0.0386758	applyBloom: 	0.300074	setRenderState: 	0.000481192	applyParticles: 	0.0022586	gui: 	0.0143004	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000652617	console: 	0.00107065	endScene: 	0.000348864	present: 	0.105968	TOTAL_RENDER: 	17.0238	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.03965	UpdateCamera: 	0.0507598	UpdateEnemies: 	0.419579	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.854841	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.08874	UpdatePlayer: 	0.0693909	UpdateSound: 	0.0246912	UpdateItems:	0.000935317	UpdateTriggers: 	0.0517312	UpdateRigid: 	0.0467358	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.79035	
RENDER	shadowmap: 	0.218506	sendToRender: 	0.0865063	scene: 	9.37203	particles2Tex: 	3.72754	sendToRender: 	0.0653369	motionBlur: 	2.51414	bloom2Tex: 	0.0682691	printScene: 	0.0367541	applyBloom: 	0.277576	setRenderState: 	0.000481192	applyParticles: 	0.0023428	gui: 	0.0135335	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000649609	console: 	0.00106765	endScene: 	0.000351872	present: 	0.106274	TOTAL_RENDER: 	16.6605	
UPDATE	UpdateSceneManager: 	0.0142613	UpdateInput: 	1.04641	UpdateCamera: 	0.0513432	UpdateEnemies: 	0.378124	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.907408	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.09481	UpdatePlayer: 	0.0666722	UpdateSound: 	0.0237468	UpdateItems:	0.00110674	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0459027	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.77839	
RENDER	shadowmap: 	0.227357	sendToRender: 	0.0857424	scene: 	9.68613	particles2Tex: 	3.63396	sendToRender: 	0.0728615	motionBlur: 	2.63673	bloom2Tex: 	0.071048	printScene: 	0.0390788	applyBloom: 	0.279341	setRenderState: 	0.0004842	applyParticles: 	0.00235483	gui: 	0.0143275	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.00101351	endScene: 	0.000348864	present: 	0.120112	TOTAL_RENDER: 	17.0559	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.13738	UpdateCamera: 	0.0501613	UpdateEnemies: 	0.344636	UpdateProjectile: 	0.001209	UpdateParticle: 	0.886494	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.0891	UpdatePlayer: 	0.0669549	UpdateSound: 	0.0227694	UpdateItems:	0.00110073	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0454997	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.79063	
RENDER	shadowmap: 	0.235613	sendToRender: 	0.0860341	scene: 	9.59973	particles2Tex: 	3.89127	sendToRender: 	0.0663865	motionBlur: 	2.87497	bloom2Tex: 	0.0696044	printScene: 	0.0393495	applyBloom: 	0.292826	setRenderState: 	0.000451118	applyParticles: 	0.00241198	gui: 	0.0147576	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000697729	console: 	0.00101351	endScene: 	0.000354879	present: 	0.108491	TOTAL_RENDER: 	17.4634	
UPDATE	UpdateSceneManager: 	0.0132208	UpdateInput: 	1.0235	UpdateCamera: 	0.0497102	UpdateEnemies: 	0.362678	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.878488	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13755	UpdatePlayer: 	0.0645339	UpdateSound: 	0.0244205	UpdateItems:	0.00116689	UpdateTriggers: 	0.0326609	UpdateRigid: 	0.046032	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.77274	
RENDER	shadowmap: 	0.246139	sendToRender: 	0.0895108	scene: 	9.34693	particles2Tex: 	3.96067	sendToRender: 	0.0679052	motionBlur: 	2.56822	bloom2Tex: 	0.0714901	printScene: 	0.0421194	applyBloom: 	0.279007	setRenderState: 	0.000490215	applyParticles: 	0.00229469	gui: 	0.0154763	setRenderState: 	0.00047217	luaMsg: 	0.000890205	printTextDebug:	0.000812012	console: 	0.00104058	endScene: 	0.000357887	present: 	0.106139	TOTAL_RENDER: 	17.0127	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.07124	UpdateCamera: 	0.0498665	UpdateEnemies: 	0.367162	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.88946	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.30793	UpdatePlayer: 	0.0778569	UpdateSound: 	0.0131937	UpdateItems:	0.00122403	UpdateTriggers: 	0.00108569	UpdateRigid: 	0.0494545	UpdateGUI: 	0.00205108	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.99544	
RENDER	shadowmap: 	0.271801	sendToRender: 	0.100202	scene: 	9.34023	particles2Tex: 	3.62491	sendToRender: 	0.141985	motionBlur: 	2.72979	bloom2Tex: 	0.0727172	printScene: 	0.0397976	applyBloom: 	0.275425	setRenderState: 	0.000487207	applyParticles: 	0.00247513	gui: 	0.0142974	setRenderState: 	0.000466155	luaMsg: 	0.000685699	printTextDebug:	0.000451118	console: 	0.000947347	endScene: 	0.000357887	present: 	0.113441	TOTAL_RENDER: 	16.9384	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.07304	UpdateCamera: 	0.048841	UpdateEnemies: 	0.371177	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.893814	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.25127	UpdatePlayer: 	0.0743261	UpdateSound: 	0.0238731	UpdateItems:	0.00114283	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.048438	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.93371	
RENDER	shadowmap: 	0.228632	sendToRender: 	0.0861996	scene: 	9.45089	particles2Tex: 	3.70779	sendToRender: 	0.0846146	motionBlur: 	2.50252	bloom2Tex: 	0.0698962	printScene: 	0.0378668	applyBloom: 	0.292829	setRenderState: 	0.00047217	applyParticles: 	0.00231574	gui: 	0.0138313	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000535326	console: 	0.00101953	endScene: 	0.000342849	present: 	0.108244	TOTAL_RENDER: 	16.7599	
UPDATE	UpdateSceneManager: 	0.0108328	UpdateInput: 	1.05338	UpdateCamera: 	0.0488891	UpdateEnemies: 	0.343511	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.849957	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11272	UpdatePlayer: 	0.061334	UpdateSound: 	0.0227363	UpdateItems:	0.00101652	UpdateTriggers: 	0.0354157	UpdateRigid: 	0.0444922	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.71655	
RENDER	shadowmap: 	0.216783	sendToRender: 	0.0872973	scene: 	9.31885	particles2Tex: 	3.59552	sendToRender: 	0.066597	motionBlur: 	2.52813	bloom2Tex: 	0.0698841	printScene: 	0.0366007	applyBloom: 	0.337704	setRenderState: 	0.000490215	applyParticles: 	0.00240596	gui: 	0.0140358	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.00074284	console: 	0.00130223	endScene: 	0.000360894	present: 	0.104467	TOTAL_RENDER: 	16.5553	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.04359	UpdateCamera: 	0.0488049	UpdateEnemies: 	0.352308	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.887451	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.06918	UpdatePlayer: 	0.0632106	UpdateSound: 	0.0233318	UpdateItems:	0.00121501	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0458215	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.67643	
RENDER	shadowmap: 	0.219917	sendToRender: 	0.0860672	scene: 	9.36815	particles2Tex: 	3.85071	sendToRender: 	0.0655684	motionBlur: 	2.68005	bloom2Tex: 	0.0689699	printScene: 	0.0391991	applyBloom: 	0.275567	setRenderState: 	0.000469162	applyParticles: 	0.0023428	gui: 	0.0138343	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000643594	console: 	0.00113381	endScene: 	0.000351872	present: 	0.104795	TOTAL_RENDER: 	16.9566	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.03288	UpdateCamera: 	0.0484771	UpdateEnemies: 	0.323178	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.876428	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08919	UpdatePlayer: 	0.0634362	UpdateSound: 	0.0231634	UpdateItems:	0.000848101	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0455268	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.649	
RENDER	shadowmap: 	0.228238	sendToRender: 	0.0859078	scene: 	9.32561	particles2Tex: 	3.82414	sendToRender: 	0.0659444	motionBlur: 	2.55238	bloom2Tex: 	0.0700496	printScene: 	0.0395269	applyBloom: 	0.292117	setRenderState: 	0.000475177	applyParticles: 	0.00229469	gui: 	0.0135275	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000733818	console: 	0.00106464	endScene: 	0.000345857	present: 	0.108864	TOTAL_RENDER: 	16.8119	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.04962	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.333959	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.923041	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.09076	UpdatePlayer: 	0.0694992	UpdateSound: 	0.0218281	UpdateItems:	0.00110373	UpdateTriggers: 	0.035915	UpdateRigid: 	0.0462847	UpdateGUI: 	0.00155485	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.7669	
RENDER	shadowmap: 	0.232323	sendToRender: 	0.0858206	scene: 	9.29576	particles2Tex: 	3.76595	sendToRender: 	0.0669519	motionBlur: 	2.554	bloom2Tex: 	0.0684165	printScene: 	0.0397826	applyBloom: 	0.27994	setRenderState: 	0.0004842	applyParticles: 	0.00224957	gui: 	0.0143666	setRenderState: 	0.000457133	luaMsg: 	0.00079096	printTextDebug:	0.000763893	console: 	0.00115185	endScene: 	0.000351872	present: 	0.105501	TOTAL_RENDER: 	16.6903	
UPDATE	UpdateSceneManager: 	0.023804	UpdateInput: 	1.0604	UpdateCamera: 	0.0506094	UpdateEnemies: 	0.383534	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.864964	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.11544	UpdatePlayer: 	0.0657519	UpdateSound: 	0.024225	UpdateItems:	0.00124208	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0461223	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.7695	
RENDER	shadowmap: 	0.208122	sendToRender: 	0.0860763	scene: 	9.41868	particles2Tex: 	3.68098	sendToRender: 	0.0852131	motionBlur: 	2.50168	bloom2Tex: 	0.0679353	printScene: 	0.038357	applyBloom: 	0.278397	setRenderState: 	0.000490215	applyParticles: 	0.00230972	gui: 	0.0138583	setRenderState: 	0.000451118	luaMsg: 	0.00074284	printTextDebug:	0.00075487	console: 	0.000902235	endScene: 	0.000366909	present: 	0.106085	TOTAL_RENDER: 	16.6704	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.09099	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.37348	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.866892	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.06201	UpdatePlayer: 	0.0618362	UpdateSound: 	0.0211815	UpdateItems:	0.00109471	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0551236	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.73491	
RENDER	shadowmap: 	0.200017	sendToRender: 	0.0871499	scene: 	9.3828	particles2Tex: 	3.72042	sendToRender: 	0.0859048	motionBlur: 	2.53986	bloom2Tex: 	0.0675834	printScene: 	0.036327	applyBloom: 	0.301085	setRenderState: 	0.000466155	applyParticles: 	0.00255333	gui: 	0.0164087	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.00910656	console: 	0.00093231	endScene: 	0.000366909	present: 	0.108274	TOTAL_RENDER: 	16.7437	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.03305	UpdateCamera: 	0.0489433	UpdateEnemies: 	0.332215	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.878795	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.08556	UpdatePlayer: 	0.0622392	UpdateSound: 	0.02221	UpdateItems:	0.00127516	UpdateTriggers: 	0.0350218	UpdateRigid: 	0.0458937	UpdateGUI: 	0.0015729	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.6884	
RENDER	shadowmap: 	0.212227	sendToRender: 	0.0870236	scene: 	9.38508	particles2Tex: 	3.65843	sendToRender: 	0.0848011	motionBlur: 	2.51187	bloom2Tex: 	0.0689819	printScene: 	0.037542	applyBloom: 	0.278072	setRenderState: 	0.000481192	applyParticles: 	0.00239995	gui: 	0.0133711	setRenderState: 	0.000502244	luaMsg: 	0.000559386	printTextDebug:	0.000697729	console: 	0.00103456	endScene: 	0.000342849	present: 	0.107258	TOTAL_RENDER: 	16.6204	
UPDATE	UpdateSceneManager: 	0.0121681	UpdateInput: 	0.985199	UpdateCamera: 	0.050038	UpdateEnemies: 	0.4012	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.908154	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.07594	UpdatePlayer: 	0.0671594	UpdateSound: 	0.023431	UpdateItems:	0.001209	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0466817	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.74269	
RENDER	shadowmap: 	0.222257	sendToRender: 	0.0876101	scene: 	9.26696	particles2Tex: 	3.65388	sendToRender: 	0.0649158	motionBlur: 	2.56209	bloom2Tex: 	0.0687834	printScene: 	0.0392172	applyBloom: 	0.28197	setRenderState: 	0.000493222	applyParticles: 	0.00237889	gui: 	0.0140388	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000736825	console: 	0.00111877	endScene: 	0.000351872	present: 	0.106909	TOTAL_RENDER: 	16.5465	
UPDATE	UpdateSceneManager: 	0.0118764	UpdateInput: 	1.18287	UpdateCamera: 	0.0503688	UpdateEnemies: 	0.270195	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.17333	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	1.21054	UpdatePlayer: 	0.0802508	UpdateSound: 	0.014944	UpdateItems:	0.00142854	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.050468	UpdateGUI: 	0.00198492	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.20812	
RENDER	shadowmap: 	0.294601	sendToRender: 	0.0988429	scene: 	9.51795	particles2Tex: 	3.66601	sendToRender: 	0.0849394	motionBlur: 	2.74492	bloom2Tex: 	0.0713698	printScene: 	0.0409104	applyBloom: 	0.271561	setRenderState: 	0.00047217	applyParticles: 	0.00249618	gui: 	0.0144839	setRenderState: 	0.0004842	luaMsg: 	0.000694721	printTextDebug:	0.000664647	console: 	0.0007669	endScene: 	0.000351872	present: 	0.108106	TOTAL_RENDER: 	17.1163	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.1012	UpdateCamera: 	0.0555145	UpdateEnemies: 	0.249718	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.01826	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.2355	UpdatePlayer: 	0.0745607	UpdateSound: 	0.023795	UpdateItems:	0.00139546	UpdateTriggers: 	0.0368713	UpdateRigid: 	0.0499297	UpdateGUI: 	0.00227664	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.99174	
RENDER	shadowmap: 	0.252785	sendToRender: 	0.0857184	scene: 	9.55209	particles2Tex: 	3.86619	sendToRender: 	0.0685579	motionBlur: 	2.61859	bloom2Tex: 	0.0708616	printScene: 	0.0406337	applyBloom: 	0.280445	setRenderState: 	0.000493222	applyParticles: 	0.00243904	gui: 	0.0153951	setRenderState: 	0.000469162	luaMsg: 	0.000917273	printTextDebug:	0.000733818	console: 	0.000947347	endScene: 	0.000363902	present: 	0.106419	TOTAL_RENDER: 	17.1451	
UPDATE	UpdateSceneManager: 	0.0120388	UpdateInput: 	1.07215	UpdateCamera: 	0.937347	UpdateEnemies: 	0.304601	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.891138	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.10889	UpdatePlayer: 	0.0725217	UpdateSound: 	0.0245889	UpdateItems:	0.00114885	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0473072	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.61055	
RENDER	shadowmap: 	0.236055	sendToRender: 	0.0867229	scene: 	9.52237	particles2Tex: 	3.95609	sendToRender: 	0.0671594	motionBlur: 	2.52108	bloom2Tex: 	0.0689669	printScene: 	0.03916	applyBloom: 	0.383979	setRenderState: 	0.000502244	applyParticles: 	0.00250521	gui: 	0.0151034	setRenderState: 	0.000493222	luaMsg: 	0.000815019	printTextDebug:	0.000799982	console: 	0.000863138	endScene: 	0.000369916	present: 	0.105411	TOTAL_RENDER: 	17.1825	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.10984	UpdateCamera: 	0.905886	UpdateEnemies: 	0.300053	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.901889	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08443	UpdatePlayer: 	0.0666692	UpdateSound: 	0.0243934	UpdateItems:	0.00124809	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0465343	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.59693	
RENDER	shadowmap: 	0.243384	sendToRender: 	0.102846	scene: 	9.32975	particles2Tex: 	3.74639	sendToRender: 	0.0651805	motionBlur: 	2.68635	bloom2Tex: 	0.0699112	printScene: 	0.0602573	applyBloom: 	0.284171	setRenderState: 	0.00046014	applyParticles: 	0.00237589	gui: 	0.013708	setRenderState: 	0.000502244	luaMsg: 	0.000796975	printTextDebug:	0.000529311	console: 	0.00106765	endScene: 	0.000354879	present: 	0.109775	TOTAL_RENDER: 	16.897	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.06165	UpdateCamera: 	0.894389	UpdateEnemies: 	0.299064	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.887303	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08585	UpdatePlayer: 	0.0663203	UpdateSound: 	0.022622	UpdateItems:	0.00127817	UpdateTriggers: 	0.0353947	UpdateRigid: 	0.0466817	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.57788	
RENDER	shadowmap: 	0.220461	sendToRender: 	0.0864642	scene: 	9.45618	particles2Tex: 	3.7253	sendToRender: 	0.083944	motionBlur: 	2.49	bloom2Tex: 	0.0688135	printScene: 	0.0393826	applyBloom: 	0.279443	setRenderState: 	0.000478185	applyParticles: 	0.00234882	gui: 	0.0140779	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000541341	console: 	0.000866146	endScene: 	0.000363902	present: 	0.122749	TOTAL_RENDER: 	16.7621	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.05304	UpdateCamera: 	1.15184	UpdateEnemies: 	0.319379	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.48341	UpdateLUAMsg: 	0.00105261	UpdateColisions: 	1.18476	UpdatePlayer: 	0.077478	UpdateSound: 	0.0243213	UpdateItems:	0.0010887	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0509462	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.54018	
RENDER	shadowmap: 	0.284535	sendToRender: 	0.103252	scene: 	9.51474	particles2Tex: 	4.05026	sendToRender: 	0.0994053	motionBlur: 	2.6867	bloom2Tex: 	0.0719653	printScene: 	0.0413885	applyBloom: 	0.281118	setRenderState: 	0.000574423	applyParticles: 	0.00335932	gui: 	0.0161019	setRenderState: 	0.000466155	luaMsg: 	0.000893213	printTextDebug:	0.000547356	console: 	0.00108268	endScene: 	0.000375931	present: 	0.0970745	TOTAL_RENDER: 	17.4644	
UPDATE	UpdateSceneManager: 	0.0248686	UpdateInput: 	1.2221	UpdateCamera: 	0.992092	UpdateEnemies: 	0.311996	UpdateProjectile: 	0.00130523	UpdateParticle: 	1.20042	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.35168	UpdatePlayer: 	0.0795531	UpdateSound: 	0.0253709	UpdateItems:	0.00103456	UpdateTriggers: 	0.0007669	UpdateRigid: 	3.81521	UpdateGUI: 	0.00237889	BuildFrustum: 	0.0029473	TOTAL_UPDATE: 	9.19898	
RENDER	shadowmap: 	0.337526	sendToRender: 	0.103525	scene: 	9.45761	particles2Tex: 	3.78871	sendToRender: 	0.0668556	motionBlur: 	2.71853	bloom2Tex: 	0.0723021	printScene: 	0.0442306	applyBloom: 	0.280093	setRenderState: 	0.000487207	applyParticles: 	0.00239694	gui: 	156.641	setRenderState: 	0.000697729	luaMsg: 	0.00113682	printTextDebug:	0.00109772	console: 	0.00140749	endScene: 	0.000676676	present: 	20.9545	TOTAL_RENDER: 	194.713	
UPDATE	UpdateSceneManager: 	0.0214221	UpdateInput: 	1.36311	UpdateCamera: 	1.40451	UpdateEnemies: 	0.379745	UpdateProjectile: 	0.00145561	UpdateParticle: 	1.07786	UpdateLUAMsg: 	0.00100449	UpdateColisions: 	1.20753	UpdatePlayer: 	0.0821305	UpdateSound: 	0.0238671	UpdateItems:	0.00143756	UpdateTriggers: 	0.0379991	UpdateRigid: 	0.0490275	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.95575	
RENDER	shadowmap: 	0.293317	sendToRender: 	0.07186	scene: 	5.12289	particles2Tex: 	4.33135	sendToRender: 	0.0864973	motionBlur: 	1.82658	bloom2Tex: 	0.319479	printScene: 	0.048423	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.00228266	gui: 	0.297386	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.00107065	endScene: 	0.000342849	present: 	0.192326	TOTAL_RENDER: 	12.809	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	1.12649	UpdateCamera: 	1.05507	UpdateEnemies: 	0.31202	UpdateProjectile: 	0.00115486	UpdateParticle: 	1.10422	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.24151	UpdatePlayer: 	0.080308	UpdateSound: 	0.0271543	UpdateItems:	0.00126914	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0441283	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.14803	
RENDER	shadowmap: 	0.257663	sendToRender: 	0.0874236	scene: 	4.6111	particles2Tex: 	3.86819	sendToRender: 	0.0666331	motionBlur: 	1.59926	bloom2Tex: 	0.402195	printScene: 	0.0414938	applyBloom: 	0.00673669	setRenderState: 	0.000463147	applyParticles: 	0.00233679	gui: 	0.0720525	setRenderState: 	0.000475177	luaMsg: 	0.000830056	printTextDebug:	0.000565401	console: 	0.00105562	endScene: 	0.000339842	present: 	0.308592	TOTAL_RENDER: 	11.4993	
UPDATE	UpdateSceneManager: 	0.0112509	UpdateInput: 	1.05614	UpdateCamera: 	1.04669	UpdateEnemies: 	0.272484	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.89189	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.09537	UpdatePlayer: 	0.0674361	UpdateSound: 	0.0240566	UpdateItems:	0.000983436	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.0417164	UpdateGUI: 	0.001615	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.67721	
RENDER	shadowmap: 	0.238392	sendToRender: 	0.0864281	scene: 	4.7786	particles2Tex: 	3.91628	sendToRender: 	0.0845425	motionBlur: 	1.58469	bloom2Tex: 	0.375059	printScene: 	0.0384202	applyBloom: 	0.00650812	setRenderState: 	0.000478185	applyParticles: 	0.00194582	gui: 	0.0707292	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000655624	console: 	0.000992459	endScene: 	0.000354879	present: 	0.336444	TOTAL_RENDER: 	11.6947	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.09758	UpdateCamera: 	0.930235	UpdateEnemies: 	0.274992	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.885655	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11957	UpdatePlayer: 	0.0752374	UpdateSound: 	0.0273528	UpdateItems:	0.00105562	UpdateTriggers: 	0.0479418	UpdateRigid: 	0.0456411	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.6599	
RENDER	shadowmap: 	0.340468	sendToRender: 	0.0780373	scene: 	5.12774	particles2Tex: 	3.93868	sendToRender: 	0.0671594	motionBlur: 	1.93524	bloom2Tex: 	0.0721217	printScene: 	0.0443659	applyBloom: 	0.283837	setRenderState: 	0.00226762	applyParticles: 	0.0129922	gui: 	0.113288	setRenderState: 	0.000502244	luaMsg: 	0.000869153	printTextDebug:	0.000842086	console: 	0.00101953	endScene: 	0.000451118	present: 	0.186841	TOTAL_RENDER: 	12.4745	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.13043	UpdateCamera: 	0.993433	UpdateEnemies: 	0.281317	UpdateProjectile: 	0.0011308	UpdateParticle: 	1.60418	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.13229	UpdatePlayer: 	0.0758299	UpdateSound: 	0.023007	UpdateItems:	0.00132328	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0426066	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.44242	
RENDER	shadowmap: 	0.259862	sendToRender: 	0.102554	scene: 	5.36355	particles2Tex: 	3.89157	sendToRender: 	0.065782	motionBlur: 	1.93765	bloom2Tex: 	0.072242	printScene: 	0.385086	applyBloom: 	0.00683894	setRenderState: 	0.000475177	applyParticles: 	0.00221048	gui: 	0.0584949	setRenderState: 	0.000463147	luaMsg: 	0.000827049	printTextDebug:	0.000658632	console: 	0.00106163	endScene: 	0.000348864	present: 	0.284712	TOTAL_RENDER: 	12.6109	
UPDATE	UpdateSceneManager: 	0.020974	UpdateInput: 	1.06017	UpdateCamera: 	0.922024	UpdateEnemies: 	0.316363	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.920527	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.1103	UpdatePlayer: 	0.0694661	UpdateSound: 	0.0255994	UpdateItems:	0.00100449	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0416622	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.62919	
RENDER	shadowmap: 	0.240422	sendToRender: 	0.0870687	scene: 	5.29975	particles2Tex: 	3.86101	sendToRender: 	0.0715232	motionBlur: 	2.06646	bloom2Tex: 	0.071021	printScene: 	0.0409855	applyBloom: 	0.0144328	setRenderState: 	0.000481192	applyParticles: 	0.016135	gui: 	0.331069	setRenderState: 	0.000508259	luaMsg: 	0.000796975	printTextDebug:	0.000619535	console: 	0.00105862	endScene: 	0.000342849	present: 	0.178946	TOTAL_RENDER: 	12.4849	
UPDATE	UpdateSceneManager: 	0.0158252	UpdateInput: 	1.04327	UpdateCamera: 	0.989749	UpdateEnemies: 	0.283284	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.885114	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.12121	UpdatePlayer: 	0.213153	UpdateSound: 	0.024201	UpdateItems:	0.00109471	UpdateTriggers: 	0.0339481	UpdateRigid: 	0.0494214	UpdateGUI: 	0.0104479	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.82496	
RENDER	shadowmap: 	0.235092	sendToRender: 	0.0874266	scene: 	5.44738	particles2Tex: 	3.91961	sendToRender: 	0.075066	motionBlur: 	2.09003	bloom2Tex: 	0.0713277	printScene: 	0.0408382	applyBloom: 	0.308676	setRenderState: 	0.000490215	applyParticles: 	0.00258039	gui: 	0.0347421	setRenderState: 	0.000682691	luaMsg: 	0.000818027	printTextDebug:	0.000821034	console: 	0.000986444	endScene: 	0.000381946	present: 	0.163756	TOTAL_RENDER: 	12.819	
UPDATE	UpdateSceneManager: 	0.0125471	UpdateInput: 	1.06884	UpdateCamera: 	0.979996	UpdateEnemies: 	0.306568	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.987358	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.11069	UpdatePlayer: 	0.0764404	UpdateSound: 	0.0242611	UpdateItems:	0.00106464	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0424682	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.74909	
RENDER	shadowmap: 	0.238653	sendToRender: 	0.0868281	scene: 	4.95734	particles2Tex: 	3.8308	sendToRender: 	0.0645249	motionBlur: 	1.91611	bloom2Tex: 	0.104632	printScene: 	0.058946	applyBloom: 	0.312216	setRenderState: 	0.000487207	applyParticles: 	0.00301347	gui: 	0.0401856	setRenderState: 	0.0004842	luaMsg: 	0.00094434	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.000351872	present: 	0.204332	TOTAL_RENDER: 	12.0136	
UPDATE	UpdateSceneManager: 	0.011308	UpdateInput: 	1.10339	UpdateCamera: 	1.13001	UpdateEnemies: 	0.333908	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.53865	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.24424	UpdatePlayer: 	0.0873604	UpdateSound: 	0.0252085	UpdateItems:	0.00120298	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0458245	UpdateGUI: 	0.00184657	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.67025	
RENDER	shadowmap: 	0.243549	sendToRender: 	0.110103	scene: 	21.6494	particles2Tex: 	4.07034	sendToRender: 	0.0821906	motionBlur: 	1.95469	bloom2Tex: 	0.0741667	printScene: 	0.045617	applyBloom: 	0.00677579	setRenderState: 	0.000442095	applyParticles: 	0.00226461	gui: 	0.278821	setRenderState: 	0.000511267	luaMsg: 	0.000655624	printTextDebug:	0.000830056	console: 	0.00103156	endScene: 	0.000357887	present: 	0.205523	TOTAL_RENDER: 	28.9262	
UPDATE	UpdateSceneManager: 	0.0135967	UpdateInput: 	1.23909	UpdateCamera: 	0.954944	UpdateEnemies: 	0.340025	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.06414	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.24384	UpdatePlayer: 	0.0757306	UpdateSound: 	0.0240115	UpdateItems:	0.000986444	UpdateTriggers: 	0.0349466	UpdateRigid: 	0.0433344	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.17637	
RENDER	shadowmap: 	0.249071	sendToRender: 	0.0867229	scene: 	5.78934	particles2Tex: 	4.25001	sendToRender: 	0.0677729	motionBlur: 	1.95532	bloom2Tex: 	0.0691323	printScene: 	0.0393405	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0317467	setRenderState: 	0.00046014	luaMsg: 	0.000715773	printTextDebug:	0.000745848	console: 	0.000983436	endScene: 	0.000339842	present: 	0.45171	TOTAL_RENDER: 	13.1758	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.06251	UpdateCamera: 	1.10104	UpdateEnemies: 	0.2967	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.895553	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.0824	UpdatePlayer: 	0.0879319	UpdateSound: 	0.0251032	UpdateItems:	0.0010917	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0425464	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.74436	
RENDER	shadowmap: 	0.218022	sendToRender: 	0.086777	scene: 	5.78645	particles2Tex: 	3.96567	sendToRender: 	0.0683533	motionBlur: 	1.95341	bloom2Tex: 	0.0697067	printScene: 	0.0398878	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.299744	gui: 	0.0347541	setRenderState: 	0.000505252	luaMsg: 	0.000751863	printTextDebug:	0.000802989	console: 	0.00103757	endScene: 	0.000351872	present: 	0.14683	TOTAL_RENDER: 	12.8629	
UPDATE	UpdateSceneManager: 	0.0179094	UpdateInput: 	1.02988	UpdateCamera: 	0.947714	UpdateEnemies: 	0.307377	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.872086	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.20239	UpdatePlayer: 	0.0700165	UpdateSound: 	0.0254972	UpdateItems:	0.00123907	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0429374	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.68832	
RENDER	shadowmap: 	0.219066	sendToRender: 	0.0871409	scene: 	6.23687	particles2Tex: 	3.8672	sendToRender: 	0.0732164	motionBlur: 	2.03376	bloom2Tex: 	0.381721	printScene: 	0.0425314	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00215634	gui: 	0.031903	setRenderState: 	0.000496229	luaMsg: 	0.000869153	printTextDebug:	0.000640587	console: 	0.000935317	endScene: 	0.000351872	present: 	0.383952	TOTAL_RENDER: 	13.5811	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.11691	UpdateCamera: 	0.958204	UpdateEnemies: 	0.351351	UpdateProjectile: 	0.00123606	UpdateParticle: 	1.49586	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.19655	UpdatePlayer: 	0.0992068	UpdateSound: 	0.0242671	UpdateItems:	0.00136839	UpdateTriggers: 	0.0357796	UpdateRigid: 	0.0451539	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.48159	
RENDER	shadowmap: 	0.248082	sendToRender: 	0.121068	scene: 	6.34326	particles2Tex: 	3.97363	sendToRender: 	0.0858236	motionBlur: 	2.26233	bloom2Tex: 	0.0710029	printScene: 	0.0378488	applyBloom: 	0.00646	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.308014	setRenderState: 	0.000475177	luaMsg: 	0.000610513	printTextDebug:	0.000514274	console: 	0.0010887	endScene: 	0.000357887	present: 	0.185445	TOTAL_RENDER: 	13.8371	
UPDATE	UpdateSceneManager: 	0.0131396	UpdateInput: 	1.13038	UpdateCamera: 	0.930141	UpdateEnemies: 	0.314104	UpdateProjectile: 	0.00123606	UpdateParticle: 	1.2831	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.22876	UpdatePlayer: 	0.0800463	UpdateSound: 	0.0240446	UpdateItems:	0.001212	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0559476	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	5.19824	
RENDER	shadowmap: 	0.235577	sendToRender: 	0.0875228	scene: 	6.63518	particles2Tex: 	4.11015	sendToRender: 	0.0728645	motionBlur: 	1.91968	bloom2Tex: 	0.380421	printScene: 	0.0384052	applyBloom: 	0.00652015	setRenderState: 	0.00047217	applyParticles: 	0.00237889	gui: 	0.0310188	setRenderState: 	0.000475177	luaMsg: 	0.000839079	printTextDebug:	0.0007669	console: 	0.00103757	endScene: 	0.00033082	present: 	0.354209	TOTAL_RENDER: 	14.0467	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.16055	UpdateCamera: 	0.89838	UpdateEnemies: 	0.268635	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.888828	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.09304	UpdatePlayer: 	0.0686511	UpdateSound: 	0.0246491	UpdateItems:	0.00121802	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0426637	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.59429	
RENDER	shadowmap: 	0.245706	sendToRender: 	0.0871048	scene: 	6.43704	particles2Tex: 	3.93369	sendToRender: 	0.0655354	motionBlur: 	2.11066	bloom2Tex: 	0.0707503	printScene: 	0.0387269	applyBloom: 	0.31085	setRenderState: 	0.000490215	applyParticles: 	0.00202702	gui: 	0.0322609	setRenderState: 	0.000481192	luaMsg: 	0.000938325	printTextDebug:	0.00074284	console: 	0.00102554	endScene: 	0.000363902	present: 	0.243817	TOTAL_RENDER: 	13.7583	
UPDATE	UpdateSceneManager: 	0.0275122	UpdateInput: 	1.06566	UpdateCamera: 	0.888197	UpdateEnemies: 	0.339857	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.922364	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.10088	UpdatePlayer: 	0.0719352	UpdateSound: 	0.0257047	UpdateItems:	0.00121501	UpdateTriggers: 	0.035933	UpdateRigid: 	0.0435178	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.6777	
RENDER	shadowmap: 	0.262436	sendToRender: 	0.0885183	scene: 	6.60494	particles2Tex: 	4.07543	sendToRender: 	0.0865153	motionBlur: 	2.17236	bloom2Tex: 	0.0700586	printScene: 	0.0435118	applyBloom: 	0.0068209	setRenderState: 	0.000466155	applyParticles: 	0.00208116	gui: 	0.305786	setRenderState: 	0.000586453	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.000950355	endScene: 	0.000351872	present: 	0.1851	TOTAL_RENDER: 	14.093	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.13029	UpdateCamera: 	0.922536	UpdateEnemies: 	0.318167	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.925711	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07896	UpdatePlayer: 	0.0723683	UpdateSound: 	0.0252836	UpdateItems:	0.00123305	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0435539	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00631865	TOTAL_UPDATE: 	4.71133	
RENDER	shadowmap: 	0.222172	sendToRender: 	0.0859469	scene: 	6.9385	particles2Tex: 	3.94086	sendToRender: 	0.0666361	motionBlur: 	2.28391	bloom2Tex: 	0.0731292	printScene: 	0.0414487	applyBloom: 	0.00682992	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.326023	setRenderState: 	0.000508259	luaMsg: 	0.00077893	printTextDebug:	0.000799982	console: 	0.00112178	endScene: 	0.000351872	present: 	0.161416	TOTAL_RENDER: 	14.3278	
UPDATE	UpdateSceneManager: 	0.0127696	UpdateInput: 	1.05466	UpdateCamera: 	0.976444	UpdateEnemies: 	0.295278	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.884645	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.07928	UpdatePlayer: 	0.0846688	UpdateSound: 	0.0246942	UpdateItems:	0.00128418	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0639113	UpdateGUI: 	0.00164508	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.62988	
RENDER	shadowmap: 	0.235706	sendToRender: 	0.0870868	scene: 	6.91118	particles2Tex: 	3.87392	sendToRender: 	0.0946114	motionBlur: 	2.24129	bloom2Tex: 	0.0951768	printScene: 	0.0481884	applyBloom: 	0.305737	setRenderState: 	0.000544349	applyParticles: 	0.00215333	gui: 	0.0357977	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.000818027	console: 	0.00102253	endScene: 	0.000363902	present: 	0.17845	TOTAL_RENDER: 	14.3242	
UPDATE	UpdateSceneManager: 	0.0106795	UpdateInput: 	1.10275	UpdateCamera: 	0.92477	UpdateEnemies: 	0.308113	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.50386	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.0572	UpdatePlayer: 	0.105871	UpdateSound: 	0.0131456	UpdateItems:	0.00113381	UpdateTriggers: 	0.0359571	UpdateRigid: 	0.0421615	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	5.24444	
RENDER	shadowmap: 	0.243676	sendToRender: 	0.101507	scene: 	7.50085	particles2Tex: 	4.02727	sendToRender: 	0.0740735	motionBlur: 	2.41813	bloom2Tex: 	0.0733758	printScene: 	0.045202	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00214732	gui: 	0.320281	setRenderState: 	0.000496229	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.00100148	endScene: 	0.000348864	present: 	0.159269	TOTAL_RENDER: 	15.166	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.06471	UpdateCamera: 	0.950589	UpdateEnemies: 	0.305822	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.878528	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.0853	UpdatePlayer: 	0.108298	UpdateSound: 	0.0238912	UpdateItems:	0.00104359	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0425013	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.6183	
RENDER	shadowmap: 	0.216185	sendToRender: 	0.0867259	scene: 	7.2552	particles2Tex: 	3.81566	sendToRender: 	0.0843199	motionBlur: 	1.97883	bloom2Tex: 	0.361962	printScene: 	0.0382999	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.031497	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000664647	console: 	0.00107366	endScene: 	0.000339842	present: 	0.376232	TOTAL_RENDER: 	14.4278	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.07714	UpdateCamera: 	0.900548	UpdateEnemies: 	0.290264	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.911384	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.2522	UpdatePlayer: 	0.0732886	UpdateSound: 	0.014126	UpdateItems:	0.00122403	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0411961	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.71297	
RENDER	shadowmap: 	0.238235	sendToRender: 	0.0873845	scene: 	7.08306	particles2Tex: 	3.80755	sendToRender: 	0.0662812	motionBlur: 	2.07532	bloom2Tex: 	0.0694992	printScene: 	0.346582	applyBloom: 	0.00688105	setRenderState: 	0.000502244	applyParticles: 	0.00207514	gui: 	0.0323121	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000454125	console: 	0.00118494	endScene: 	0.000351872	present: 	0.261904	TOTAL_RENDER: 	14.2509	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.04082	UpdateCamera: 	1.01272	UpdateEnemies: 	0.293614	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.905486	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09262	UpdatePlayer: 	0.106846	UpdateSound: 	0.0236867	UpdateItems:	0.00116388	UpdateTriggers: 	0.0358458	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.73184	
RENDER	shadowmap: 	0.240055	sendToRender: 	0.0864371	scene: 	7.12074	particles2Tex: 	3.85234	sendToRender: 	0.0848372	motionBlur: 	2.23536	bloom2Tex: 	0.0695413	printScene: 	0.0394608	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.315873	setRenderState: 	0.000514274	luaMsg: 	0.000541341	printTextDebug:	0.000676676	console: 	0.000977422	endScene: 	0.000363902	present: 	0.175316	TOTAL_RENDER: 	14.4112	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.04742	UpdateCamera: 	0.992092	UpdateEnemies: 	0.354076	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.886079	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.05248	UpdatePlayer: 	0.0971587	UpdateSound: 	0.025019	UpdateItems:	0.00105261	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0417494	UpdateGUI: 	0.00176537	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.64912	
RENDER	shadowmap: 	0.232708	sendToRender: 	0.0858657	scene: 	8.15323	particles2Tex: 	3.75527	sendToRender: 	0.0662692	motionBlur: 	2.18643	bloom2Tex: 	0.335385	printScene: 	0.0404532	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.0317106	setRenderState: 	0.000451118	luaMsg: 	0.000727803	printTextDebug:	0.000736825	console: 	0.00112779	endScene: 	0.000336835	present: 	0.33681	TOTAL_RENDER: 	15.4093	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.04973	UpdateCamera: 	0.952385	UpdateEnemies: 	0.299124	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.877923	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.17647	UpdatePlayer: 	0.10035	UpdateSound: 	0.0240927	UpdateItems:	0.00104359	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0422336	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00818327	TOTAL_UPDATE: 	4.68672	
RENDER	shadowmap: 	0.208212	sendToRender: 	0.0856101	scene: 	7.63272	particles2Tex: 	4.01444	sendToRender: 	0.0655384	motionBlur: 	2.23627	bloom2Tex: 	0.363553	printScene: 	0.0394908	applyBloom: 	0.00662241	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0305437	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.00108268	endScene: 	0.000339842	present: 	0.374966	TOTAL_RENDER: 	15.2393	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.04222	UpdateCamera: 	0.976585	UpdateEnemies: 	0.423245	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.900557	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.03474	UpdatePlayer: 	0.119438	UpdateSound: 	0.0239363	UpdateItems:	0.000968399	UpdateTriggers: 	12.3539	UpdateRigid: 	0.0547116	UpdateGUI: 	0.00218642	BuildFrustum: 	0.00239694	TOTAL_UPDATE: 	17.1066	
RENDER	shadowmap: 	0.26852	sendToRender: 	0.0882657	scene: 	8.1867	particles2Tex: 	4.03067	sendToRender: 	0.0869875	motionBlur: 	2.6288	bloom2Tex: 	0.0733818	printScene: 	0.0469223	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00215033	gui: 	0.285212	setRenderState: 	0.000529311	luaMsg: 	0.000968399	printTextDebug:	0.000763893	console: 	0.000869153	endScene: 	0.000366909	present: 	0.196405	TOTAL_RENDER: 	16.1035	
UPDATE	UpdateSceneManager: 	0.0146643	UpdateInput: 	1.20429	UpdateCamera: 	0.955879	UpdateEnemies: 	0.329027	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.34557	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.08822	UpdatePlayer: 	0.107186	UpdateSound: 	0.0193469	UpdateItems:	0.0012932	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0519056	UpdateGUI: 	0.00161199	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.26668	
RENDER	shadowmap: 	0.232509	sendToRender: 	0.0879138	scene: 	8.1283	particles2Tex: 	4.21896	sendToRender: 	0.0658782	motionBlur: 	2.41278	bloom2Tex: 	0.0696646	printScene: 	0.0391841	applyBloom: 	0.00673669	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.413753	setRenderState: 	0.000538334	luaMsg: 	0.00101351	printTextDebug:	0.000866146	console: 	0.00131726	endScene: 	0.000381946	present: 	0.106232	TOTAL_RENDER: 	16.1456	
UPDATE	UpdateSceneManager: 	0.0147215	UpdateInput: 	1.15433	UpdateCamera: 	0.928072	UpdateEnemies: 	0.322152	UpdateProjectile: 	0.001212	UpdateParticle: 	1.22007	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.13051	UpdatePlayer: 	0.106007	UpdateSound: 	0.0186402	UpdateItems:	0.000974414	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0440351	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.08124	
RENDER	shadowmap: 	0.273371	sendToRender: 	0.101586	scene: 	8.25604	particles2Tex: 	4.0606	sendToRender: 	0.0685759	motionBlur: 	2.48215	bloom2Tex: 	0.0732194	printScene: 	0.0462215	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.0202251	gui: 	0.357123	setRenderState: 	0.000493222	luaMsg: 	0.00092028	printTextDebug:	0.000757878	console: 	0.0010887	endScene: 	0.000366909	present: 	0.151521	TOTAL_RENDER: 	16.1766	
UPDATE	UpdateSceneManager: 	0.0121862	UpdateInput: 	1.03758	UpdateCamera: 	0.924572	UpdateEnemies: 	0.291756	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.907868	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.02453	UpdatePlayer: 	0.100756	UpdateSound: 	0.0177801	UpdateItems:	0.00112479	UpdateTriggers: 	0.0410337	UpdateRigid: 	0.042399	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.54256	
RENDER	shadowmap: 	0.246019	sendToRender: 	0.0903528	scene: 	8.76504	particles2Tex: 	4.0009	sendToRender: 	0.0776434	motionBlur: 	2.61394	bloom2Tex: 	0.0717578	printScene: 	0.043199	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.291049	gui: 	0.0341165	setRenderState: 	0.000475177	luaMsg: 	0.000787952	printTextDebug:	0.00063758	console: 	0.000992459	endScene: 	0.000384954	present: 	0.232966	TOTAL_RENDER: 	16.7729	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	1.15672	UpdateCamera: 	0.930352	UpdateEnemies: 	0.298216	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.935967	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.01545	UpdatePlayer: 	0.0989692	UpdateSound: 	0.0181229	UpdateItems:	0.00119697	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0436321	UpdateGUI: 	0.00176537	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.65236	
RENDER	shadowmap: 	0.247116	sendToRender: 	0.280415	scene: 	8.66864	particles2Tex: 	3.75122	sendToRender: 	0.0671022	motionBlur: 	2.42869	bloom2Tex: 	0.362244	printScene: 	0.0386277	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00212627	gui: 	0.0328895	setRenderState: 	0.000439088	luaMsg: 	0.00074284	printTextDebug:	0.000643594	console: 	0.00107667	endScene: 	0.000339842	present: 	0.348958	TOTAL_RENDER: 	16.4975	
UPDATE	UpdateSceneManager: 	0.0108539	UpdateInput: 	1.08328	UpdateCamera: 	0.91099	UpdateEnemies: 	0.284496	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.873006	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.13038	UpdatePlayer: 	0.0951347	UpdateSound: 	0.0171244	UpdateItems:	0.00116689	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0523086	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.60563	
RENDER	shadowmap: 	0.217782	sendToRender: 	0.0868221	scene: 	8.54714	particles2Tex: 	3.72029	sendToRender: 	0.0659474	motionBlur: 	2.44335	bloom2Tex: 	0.409699	printScene: 	0.0424772	applyBloom: 	0.00654421	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.04196	setRenderState: 	0.0004842	luaMsg: 	0.00424051	printTextDebug:	0.000670662	console: 	0.00118794	endScene: 	0.000345857	present: 	0.360341	TOTAL_RENDER: 	16.2201	
UPDATE	UpdateSceneManager: 	0.0117501	UpdateInput: 	0.918869	UpdateCamera: 	0.955645	UpdateEnemies: 	0.239862	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.964005	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.958402	UpdatePlayer: 	0.0958144	UpdateSound: 	0.018171	UpdateItems:	0.00161199	UpdateTriggers: 	0.0357105	UpdateRigid: 	0.0423509	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.37822	
RENDER	shadowmap: 	0.234434	sendToRender: 	0.112202	scene: 	8.5911	particles2Tex: 	3.71419	sendToRender: 	0.0661218	motionBlur: 	2.42982	bloom2Tex: 	0.370885	printScene: 	0.0383089	applyBloom: 	0.00655624	setRenderState: 	0.000520289	applyParticles: 	0.00227965	gui: 	0.0315331	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.00074284	console: 	0.000911258	endScene: 	0.000375931	present: 	0.386205	TOTAL_RENDER: 	16.2711	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.12356	UpdateCamera: 	0.93705	UpdateEnemies: 	0.278174	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.874519	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.959825	UpdatePlayer: 	0.0945633	UpdateSound: 	0.0175154	UpdateItems:	0.00116088	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0406126	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.48833	
RENDER	shadowmap: 	0.24807	sendToRender: 	0.0872492	scene: 	8.66933	particles2Tex: 	3.8156	sendToRender: 	0.0667955	motionBlur: 	2.57343	bloom2Tex: 	0.357402	printScene: 	0.0402607	applyBloom: 	0.00668256	setRenderState: 	0.000445103	applyParticles: 	0.00219544	gui: 	0.0321226	setRenderState: 	0.000439088	luaMsg: 	0.0101892	printTextDebug:	0.000736825	console: 	0.00636978	endScene: 	0.000339842	present: 	0.428992	TOTAL_RENDER: 	16.6112	
UPDATE	UpdateSceneManager: 	0.0187545	UpdateInput: 	1.23403	UpdateCamera: 	0.945825	UpdateEnemies: 	0.288917	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.469	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.05607	UpdatePlayer: 	0.108076	UpdateSound: 	0.0205078	UpdateItems:	0.00119997	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.04519	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	5.35675	
RENDER	shadowmap: 	0.317653	sendToRender: 	0.0655985	scene: 	8.49833	particles2Tex: 	4.14048	sendToRender: 	0.0873394	motionBlur: 	2.66745	bloom2Tex: 	0.0745066	printScene: 	0.0487237	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.37801	setRenderState: 	0.000562393	luaMsg: 	0.000685699	printTextDebug:	0.000733818	console: 	0.00100148	endScene: 	0.000375931	present: 	0.133281	TOTAL_RENDER: 	16.737	
UPDATE	UpdateSceneManager: 	0.0142824	UpdateInput: 	1.1248	UpdateCamera: 	0.96464	UpdateEnemies: 	0.452862	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.44216	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.03593	UpdatePlayer: 	0.127176	UpdateSound: 	0.019795	UpdateItems:	0.00132629	UpdateTriggers: 	0.0354609	UpdateRigid: 	0.0753126	UpdateGUI: 	0.00181951	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	5.44627	
RENDER	shadowmap: 	0.254027	sendToRender: 	0.119564	scene: 	9.22926	particles2Tex: 	3.8028	sendToRender: 	0.0757427	motionBlur: 	2.53532	bloom2Tex: 	0.0720796	printScene: 	0.0437193	applyBloom: 	0.00675774	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0357857	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000905243	console: 	0.000983436	endScene: 	0.000372924	present: 	0.342696	TOTAL_RENDER: 	17.1177	
UPDATE	UpdateSceneManager: 	0.0291211	UpdateInput: 	1.15779	UpdateCamera: 	0.90816	UpdateEnemies: 	0.272881	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.883761	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.950231	UpdatePlayer: 	0.0992218	UpdateSound: 	0.0176688	UpdateItems:	0.00129621	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0421795	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.50676	
RENDER	shadowmap: 	0.233059	sendToRender: 	0.0871379	scene: 	9.20938	particles2Tex: 	3.74497	sendToRender: 	0.0840643	motionBlur: 	2.6282	bloom2Tex: 	0.0696706	printScene: 	0.0487778	applyBloom: 	0.00648707	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.339493	setRenderState: 	0.000547356	luaMsg: 	0.000962384	printTextDebug:	0.000424051	console: 	0.000869153	endScene: 	0.000399991	present: 	0.137347	TOTAL_RENDER: 	16.848	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.05161	UpdateCamera: 	0.893472	UpdateEnemies: 	0.26194	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.879719	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.26237	UpdatePlayer: 	0.216973	UpdateSound: 	0.0129561	UpdateItems:	0.00112779	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.042805	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.79898	
RENDER	shadowmap: 	0.291957	sendToRender: 	0.0975136	scene: 	9.46752	particles2Tex: 	3.87853	sendToRender: 	0.0675744	motionBlur: 	2.80196	bloom2Tex: 	0.0739472	printScene: 	0.0440922	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00232476	gui: 	0.0346759	setRenderState: 	0.000493222	luaMsg: 	0.000875168	printTextDebug:	0.000760885	console: 	0.00101652	endScene: 	0.000357887	present: 	0.196802	TOTAL_RENDER: 	17.5971	
UPDATE	UpdateSceneManager: 	0.0124388	UpdateInput: 	1.1368	UpdateCamera: 	0.924749	UpdateEnemies: 	0.296249	UpdateProjectile: 	0.00156989	UpdateParticle: 	1.49377	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.02735	UpdatePlayer: 	0.327707	UpdateSound: 	0.0195244	UpdateItems:	0.00111576	UpdateTriggers: 	0.0356894	UpdateRigid: 	0.0430005	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.46369	
RENDER	shadowmap: 	0.248849	sendToRender: 	0.0868311	scene: 	9.60881	particles2Tex: 	3.98265	sendToRender: 	0.106728	motionBlur: 	2.86674	bloom2Tex: 	0.0748524	printScene: 	0.0470997	applyBloom: 	0.300811	setRenderState: 	0.000466155	applyParticles: 	0.00256235	gui: 	0.0386067	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.00115787	endScene: 	0.000348864	present: 	0.242936	TOTAL_RENDER: 	17.903	
UPDATE	UpdateSceneManager: 	0.0142854	UpdateInput: 	1.12792	UpdateCamera: 	1.01446	UpdateEnemies: 	0.285666	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.21581	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.06735	UpdatePlayer: 	0.362004	UpdateSound: 	0.0198973	UpdateItems:	0.00128117	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0446065	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.29909	
RENDER	shadowmap: 	0.264355	sendToRender: 	0.0877183	scene: 	9.48964	particles2Tex: 	4.06025	sendToRender: 	0.0667353	motionBlur: 	2.70161	bloom2Tex: 	0.0696826	printScene: 	0.0396141	applyBloom: 	0.00662541	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.349788	setRenderState: 	0.000502244	luaMsg: 	0.000851109	printTextDebug:	0.000652617	console: 	0.00123606	endScene: 	0.000351872	present: 	0.141134	TOTAL_RENDER: 	17.5627	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.11294	UpdateCamera: 	0.919345	UpdateEnemies: 	0.292222	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.877195	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.15756	UpdatePlayer: 	0.17378	UpdateSound: 	0.0182191	UpdateItems:	0.00117591	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.041563	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.74654	
RENDER	shadowmap: 	0.238443	sendToRender: 	0.088004	scene: 	9.41619	particles2Tex: 	3.96657	sendToRender: 	0.0668797	motionBlur: 	2.75231	bloom2Tex: 	0.070227	printScene: 	0.382593	applyBloom: 	0.00709157	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.0351571	setRenderState: 	0.000454125	luaMsg: 	0.000887198	printTextDebug:	0.000775922	console: 	0.00093231	endScene: 	0.000348864	present: 	0.324877	TOTAL_RENDER: 	17.6225	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.11914	UpdateCamera: 	0.938779	UpdateEnemies: 	0.283765	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.878687	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.990221	UpdatePlayer: 	1.72961	UpdateSound: 	0.0127125	UpdateItems:	0.00121501	UpdateTriggers: 	0.0373616	UpdateRigid: 	0.208618	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	6.37052	
RENDER	shadowmap: 	0.218894	sendToRender: 	0.0858116	scene: 	9.34373	particles2Tex: 	3.74525	sendToRender: 	0.0658842	motionBlur: 	2.70251	bloom2Tex: 	0.0688796	printScene: 	0.0364894	applyBloom: 	0.00654722	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.0372052	setRenderState: 	0.000463147	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.00125711	endScene: 	0.000354879	present: 	0.196765	TOTAL_RENDER: 	17.1171	
UPDATE	UpdateSceneManager: 	0.010511	UpdateInput: 	1.16067	UpdateCamera: 	0.961602	UpdateEnemies: 	0.256563	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.909543	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.965377	UpdatePlayer: 	0.208771	UpdateSound: 	0.0118524	UpdateItems:	0.00105862	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0422066	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.70471	
RENDER	shadowmap: 	0.307446	sendToRender: 	0.0653339	scene: 	9.74146	particles2Tex: 	4.05057	sendToRender: 	0.0785456	motionBlur: 	2.79992	bloom2Tex: 	0.388984	printScene: 	0.0467147	applyBloom: 	0.00664045	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.0346218	setRenderState: 	0.000445103	luaMsg: 	0.000839079	printTextDebug:	0.00063758	console: 	0.00117591	endScene: 	0.000357887	present: 	0.338561	TOTAL_RENDER: 	18.1594	
UPDATE	UpdateSceneManager: 	0.0135576	UpdateInput: 	1.12828	UpdateCamera: 	1.15206	UpdateEnemies: 	0.276105	UpdateProjectile: 	0.00101953	UpdateParticle: 	1.64546	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.01033	UpdatePlayer: 	0.161542	UpdateSound: 	0.01172	UpdateItems:	0.00133832	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.042781	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.6062	
RENDER	shadowmap: 	0.254391	sendToRender: 	0.102786	scene: 	9.28812	particles2Tex: 	4.01875	sendToRender: 	0.065809	motionBlur: 	2.59199	bloom2Tex: 	0.331605	printScene: 	0.0541883	applyBloom: 	0.00721788	setRenderState: 	0.00046014	applyParticles: 	0.00256836	gui: 	0.042778	setRenderState: 	0.000481192	luaMsg: 	0.00104659	printTextDebug:	0.000736825	console: 	0.00113682	endScene: 	0.000357887	present: 	0.461214	TOTAL_RENDER: 	17.5166	
UPDATE	UpdateSceneManager: 	0.0239303	UpdateInput: 	1.07804	UpdateCamera: 	0.902626	UpdateEnemies: 	0.434935	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.924505	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.988516	UpdatePlayer: 	0.157771	UpdateSound: 	0.0112328	UpdateItems:	0.00113381	UpdateTriggers: 	0.0342278	UpdateRigid: 	0.0449193	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.76012	
RENDER	shadowmap: 	0.251318	sendToRender: 	0.0880943	scene: 	9.31464	particles2Tex: 	3.88159	sendToRender: 	0.0865033	motionBlur: 	2.56734	bloom2Tex: 	0.291239	printScene: 	0.0396623	applyBloom: 	0.00701037	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0362398	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.000923287	endScene: 	0.000351872	present: 	0.451479	TOTAL_RENDER: 	17.3044	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.17107	UpdateCamera: 	0.929182	UpdateEnemies: 	0.263248	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.90598	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.960087	UpdatePlayer: 	0.181169	UpdateSound: 	0.011693	UpdateItems:	0.00090825	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0425705	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.6238	
RENDER	shadowmap: 	0.234632	sendToRender: 	0.0873364	scene: 	9.46838	particles2Tex: 	3.9692	sendToRender: 	0.0650061	motionBlur: 	2.74524	bloom2Tex: 	0.422775	printScene: 	0.0418246	applyBloom: 	0.0070224	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.0328654	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000977422	endScene: 	0.000360894	present: 	0.371249	TOTAL_RENDER: 	17.7143	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.07024	UpdateCamera: 	0.949503	UpdateEnemies: 	0.261775	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.914024	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.957166	UpdatePlayer: 	0.171659	UpdateSound: 	0.0112719	UpdateItems:	0.000947347	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.042396	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.53034	
RENDER	shadowmap: 	0.247691	sendToRender: 	0.0878356	scene: 	9.09447	particles2Tex: 	3.98788	sendToRender: 	0.0665519	motionBlur: 	2.76597	bloom2Tex: 	0.0695623	printScene: 	0.0396893	applyBloom: 	0.00685398	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.401735	setRenderState: 	0.000505252	luaMsg: 	0.000941332	printTextDebug:	0.000796975	console: 	0.000968399	endScene: 	0.000366909	present: 	0.116918	TOTAL_RENDER: 	17.1519	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.05136	UpdateCamera: 	0.944532	UpdateEnemies: 	0.27569	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.876428	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.913724	UpdatePlayer: 	0.17762	UpdateSound: 	0.0120238	UpdateItems:	0.00125411	UpdateTriggers: 	0.0334669	UpdateRigid: 	0.0594844	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.53427	
RENDER	shadowmap: 	0.2094	sendToRender: 	0.0858206	scene: 	9.81011	particles2Tex: 	3.789	sendToRender: 	0.0664135	motionBlur: 	2.69894	bloom2Tex: 	0.271756	printScene: 	0.0392532	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.00223153	gui: 	0.0521763	setRenderState: 	0.000442095	luaMsg: 	0.000769907	printTextDebug:	0.000523296	console: 	0.00116689	endScene: 	0.000345857	present: 	0.461698	TOTAL_RENDER: 	17.859	
UPDATE	UpdateSceneManager: 	0.0118343	UpdateInput: 	1.21439	UpdateCamera: 	0.905306	UpdateEnemies: 	0.270358	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.87318	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.893911	UpdatePlayer: 	0.188859	UpdateSound: 	0.0115035	UpdateItems:	0.00110073	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0415058	UpdateGUI: 	0.000980429	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.56331	
RENDER	shadowmap: 	0.389982	sendToRender: 	0.0864582	scene: 	9.76663	particles2Tex: 	3.9217	sendToRender: 	0.0664827	motionBlur: 	2.63335	bloom2Tex: 	0.327839	printScene: 	0.0394908	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.0023398	gui: 	0.0327782	setRenderState: 	0.00047217	luaMsg: 	0.000887198	printTextDebug:	0.000634572	console: 	0.00107967	endScene: 	0.000336835	present: 	0.401221	TOTAL_RENDER: 	17.9453	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.04487	UpdateCamera: 	0.944186	UpdateEnemies: 	0.282649	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.877953	UpdateLUAMsg: 	0.01009	UpdateColisions: 	0.890894	UpdatePlayer: 	0.181662	UpdateSound: 	0.0109471	UpdateItems:	0.000989451	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0425705	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.47677	
RENDER	shadowmap: 	0.23127	sendToRender: 	0.0869905	scene: 	10.4926	particles2Tex: 	3.71438	sendToRender: 	0.0742058	motionBlur: 	3.05325	bloom2Tex: 	0.0729187	printScene: 	0.366422	applyBloom: 	0.00683594	setRenderState: 	0.00655324	applyParticles: 	0.00217439	gui: 	0.0325286	setRenderState: 	0.000445103	luaMsg: 	0.000721788	printTextDebug:	0.000628557	console: 	0.00101351	endScene: 	0.000357887	present: 	0.29916	TOTAL_RENDER: 	18.7629	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.10212	UpdateCamera: 	0.0550243	UpdateEnemies: 	0.257387	UpdateProjectile: 	0.000971407	UpdateParticle: 	1.00789	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.893309	UpdatePlayer: 	0.172634	UpdateSound: 	0.0117321	UpdateItems:	0.00108569	UpdateTriggers: 	0.0340774	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.72568	
RENDER	shadowmap: 	0.22942	sendToRender: 	0.086377	scene: 	9.96966	particles2Tex: 	3.68167	sendToRender: 	0.0652136	motionBlur: 	2.87892	bloom2Tex: 	0.0696736	printScene: 	0.355694	applyBloom: 	0.00708255	setRenderState: 	0.000490215	applyParticles: 	0.00213228	gui: 	0.0330158	setRenderState: 	0.000442095	luaMsg: 	0.000568408	printTextDebug:	0.000649609	console: 	0.00104359	endScene: 	0.000357887	present: 	0.314068	TOTAL_RENDER: 	17.9564	
UPDATE	UpdateSceneManager: 	0.0114163	UpdateInput: 	1.07077	UpdateCamera: 	0.0652737	UpdateEnemies: 	0.234112	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.878696	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.891604	UpdatePlayer: 	0.241098	UpdateSound: 	0.0123456	UpdateItems:	0.00107667	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0416382	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.58284	
RENDER	shadowmap: 	0.234052	sendToRender: 	0.0862176	scene: 	9.68355	particles2Tex: 	4.16366	sendToRender: 	0.0660286	motionBlur: 	2.56603	bloom2Tex: 	0.377444	printScene: 	0.0393856	applyBloom: 	0.00704947	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.0324083	setRenderState: 	0.000466155	luaMsg: 	0.000673669	printTextDebug:	0.000535326	console: 	0.000968399	endScene: 	0.000372924	present: 	0.442604	TOTAL_RENDER: 	18.0071	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.06183	UpdateCamera: 	0.052459	UpdateEnemies: 	0.243038	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.931862	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.884058	UpdatePlayer: 	0.290848	UpdateSound: 	0.0118674	UpdateItems:	0.0010917	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0436381	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.67212	
RENDER	shadowmap: 	0.230912	sendToRender: 	0.086774	scene: 	9.56263	particles2Tex: 	3.80233	sendToRender: 	0.0647384	motionBlur: 	2.53027	bloom2Tex: 	0.371128	printScene: 	0.0392713	applyBloom: 	0.00671263	setRenderState: 	0.000475177	applyParticles: 	0.00203905	gui: 	0.0322008	setRenderState: 	0.000442095	luaMsg: 	0.000775922	printTextDebug:	0.000640587	console: 	0.00094434	endScene: 	0.000336835	present: 	0.37933	TOTAL_RENDER: 	17.3686	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.05106	UpdateCamera: 	0.0533101	UpdateEnemies: 	0.243134	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.889213	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.896136	UpdatePlayer: 	0.167374	UpdateSound: 	0.0111637	UpdateItems:	0.000959377	UpdateTriggers: 	0.0343601	UpdateRigid: 	0.0417945	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.53318	
RENDER	shadowmap: 	0.208774	sendToRender: 	0.0855439	scene: 	9.33613	particles2Tex: 	3.97097	sendToRender: 	0.0648707	motionBlur: 	2.53166	bloom2Tex: 	0.266466	printScene: 	0.0382337	applyBloom: 	0.00681188	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.0311091	setRenderState: 	0.000445103	luaMsg: 	0.000736825	printTextDebug:	0.00648106	console: 	0.000860131	endScene: 	0.000381946	present: 	0.379471	TOTAL_RENDER: 	17.1872	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.04827	UpdateCamera: 	0.0521793	UpdateEnemies: 	0.229559	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.917411	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.87497	UpdatePlayer: 	1.96073	UpdateSound: 	0.0136598	UpdateItems:	0.00123305	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0508199	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	5.31253	
RENDER	shadowmap: 	0.225381	sendToRender: 	0.0852612	scene: 	9.45157	particles2Tex: 	3.81074	sendToRender: 	0.0658842	motionBlur: 	2.64433	bloom2Tex: 	0.0699623	printScene: 	0.0387751	applyBloom: 	0.00690511	setRenderState: 	0.000445103	applyParticles: 	0.00219845	gui: 	0.362623	setRenderState: 	0.000508259	luaMsg: 	0.00077893	printTextDebug:	0.000616527	console: 	0.0011308	endScene: 	0.000360894	present: 	0.119609	TOTAL_RENDER: 	17.1609	
UPDATE	UpdateSceneManager: 	0.0117471	UpdateInput: 	1.06983	UpdateCamera: 	0.0527387	UpdateEnemies: 	0.239128	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.897535	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.886711	UpdatePlayer: 	0.313061	UpdateSound: 	0.0112328	UpdateItems:	0.00108268	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0416472	UpdateGUI: 	0.00131426	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.66174	
RENDER	shadowmap: 	0.202561	sendToRender: 	0.0954535	scene: 	9.31198	particles2Tex: 	3.74921	sendToRender: 	0.0661218	motionBlur: 	2.70137	bloom2Tex: 	0.0714239	printScene: 	0.0401615	applyBloom: 	0.00642091	setRenderState: 	0.000457133	applyParticles: 	0.00212627	gui: 	0.0323722	setRenderState: 	0.000466155	luaMsg: 	0.000685699	printTextDebug:	0.00043608	console: 	0.000926295	endScene: 	0.000378939	present: 	0.488221	TOTAL_RENDER: 	17.0413	
UPDATE	UpdateSceneManager: 	0.0143275	UpdateInput: 	1.09532	UpdateCamera: 	0.0565341	UpdateEnemies: 	0.296481	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.976664	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.910924	UpdatePlayer: 	0.205692	UpdateSound: 	0.0136929	UpdateItems:	0.00132629	UpdateTriggers: 	0.0376443	UpdateRigid: 	0.053692	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.82501	
RENDER	shadowmap: 	0.241186	sendToRender: 	0.085589	scene: 	9.52937	particles2Tex: 	3.87796	sendToRender: 	0.0667293	motionBlur: 	2.68769	bloom2Tex: 	0.0693488	printScene: 	0.0402247	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00229469	gui: 	0.0429374	setRenderState: 	0.000466155	luaMsg: 	0.000595475	printTextDebug:	0.000842086	console: 	0.000959377	endScene: 	0.000354879	present: 	0.450691	TOTAL_RENDER: 	17.3992	
UPDATE	UpdateSceneManager: 	0.0121561	UpdateInput: 	1.05205	UpdateCamera: 	0.0556048	UpdateEnemies: 	0.250262	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.916018	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.893625	UpdatePlayer: 	0.180486	UpdateSound: 	0.0125351	UpdateItems:	0.00116689	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0424351	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.55245	
RENDER	shadowmap: 	0.229249	sendToRender: 	0.086389	scene: 	9.26897	particles2Tex: 	3.8997	sendToRender: 	0.0649459	motionBlur: 	2.45056	bloom2Tex: 	0.382966	printScene: 	0.0391299	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00218642	gui: 	0.0316233	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000640587	console: 	0.000809004	endScene: 	0.000345857	present: 	0.404361	TOTAL_RENDER: 	17.1274	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.06046	UpdateCamera: 	0.0530394	UpdateEnemies: 	0.221968	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.911805	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.875971	UpdatePlayer: 	0.184853	UpdateSound: 	0.014135	UpdateItems:	0.0011308	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0409855	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.51145	
RENDER	shadowmap: 	0.217051	sendToRender: 	0.0865063	scene: 	9.30295	particles2Tex: 	3.83913	sendToRender: 	0.0673639	motionBlur: 	2.49182	bloom2Tex: 	0.358909	printScene: 	0.039978	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00211123	gui: 	0.031897	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000544349	console: 	0.000968399	endScene: 	0.000363902	present: 	0.376431	TOTAL_RENDER: 	17.078	
UPDATE	UpdateSceneManager: 	0.0184748	UpdateInput: 	1.03864	UpdateCamera: 	0.0554815	UpdateEnemies: 	0.224693	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.885457	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.881207	UpdatePlayer: 	0.185445	UpdateSound: 	0.012911	UpdateItems:	0.00110975	UpdateTriggers: 	0.0341977	UpdateRigid: 	0.0423118	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.53683	
RENDER	shadowmap: 	0.211896	sendToRender: 	0.085977	scene: 	9.032	particles2Tex: 	3.98106	sendToRender: 	0.0668707	motionBlur: 	2.48871	bloom2Tex: 	0.405377	printScene: 	0.0412322	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.0021804	gui: 	0.0324414	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000538334	console: 	0.000878176	endScene: 	0.000369916	present: 	0.324354	TOTAL_RENDER: 	16.9372	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.0698	UpdateCamera: 	0.0532589	UpdateEnemies: 	0.240593	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.894269	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.930821	UpdatePlayer: 	0.204044	UpdateSound: 	0.0124539	UpdateItems:	0.00108268	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0418848	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00925393	TOTAL_UPDATE: 	3.60346	
RENDER	shadowmap: 	0.210004	sendToRender: 	0.0880461	scene: 	9.21228	particles2Tex: 	3.91341	sendToRender: 	0.0657519	motionBlur: 	2.50778	bloom2Tex: 	0.405934	printScene: 	0.0420171	applyBloom: 	0.00692616	setRenderState: 	0.00046014	applyParticles: 	0.00215033	gui: 	0.0313888	setRenderState: 	0.00047217	luaMsg: 	0.000691714	printTextDebug:	0.000538334	console: 	0.00106464	endScene: 	0.000342849	present: 	0.326904	TOTAL_RENDER: 	17.0818	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.09628	UpdateCamera: 	0.052868	UpdateEnemies: 	0.221944	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.882383	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.927131	UpdatePlayer: 	0.215201	UpdateSound: 	0.0142493	UpdateItems:	0.00124809	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0424532	UpdateGUI: 	0.001615	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.64036	
RENDER	shadowmap: 	0.213478	sendToRender: 	0.0859981	scene: 	9.18651	particles2Tex: 	3.95351	sendToRender: 	0.0681458	motionBlur: 	2.5701	bloom2Tex: 	0.388454	printScene: 	0.0420863	applyBloom: 	0.00675173	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0318339	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000631565	console: 	0.000902235	endScene: 	0.000372924	present: 	0.391023	TOTAL_RENDER: 	17.2149	
UPDATE	UpdateSceneManager: 	0.0124388	UpdateInput: 	0.975298	UpdateCamera: 	0.810658	UpdateEnemies: 	0.254208	UpdateProjectile: 	0.00241198	UpdateParticle: 	1.1358	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.912319	UpdatePlayer: 	0.19436	UpdateSound: 	0.0115005	UpdateItems:	0.00118494	UpdateTriggers: 	0.0570032	UpdateRigid: 	0.0428472	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.61562	
RENDER	shadowmap: 	0.24659	sendToRender: 	0.0961963	scene: 	9.24456	particles2Tex: 	4.06818	sendToRender: 	0.0841846	motionBlur: 	2.47939	bloom2Tex: 	0.382915	printScene: 	0.0414276	applyBloom: 	0.00664647	setRenderState: 	0.000466155	applyParticles: 	0.00198492	gui: 	0.0326369	setRenderState: 	0.000445103	luaMsg: 	0.000848101	printTextDebug:	0.000830056	console: 	0.00106765	endScene: 	0.000366909	present: 	0.343695	TOTAL_RENDER: 	17.3041	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.15403	UpdateCamera: 	0.960863	UpdateEnemies: 	0.233162	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.07902	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.907435	UpdatePlayer: 	0.190086	UpdateSound: 	0.0140177	UpdateItems:	0.00116689	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0439118	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.73431	
RENDER	shadowmap: 	0.235444	sendToRender: 	0.0871289	scene: 	9.09326	particles2Tex: 	4.04963	sendToRender: 	0.0665489	motionBlur: 	2.45806	bloom2Tex: 	0.381068	printScene: 	0.0401344	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.0313166	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000751863	console: 	0.00122103	endScene: 	0.000348864	present: 	0.342356	TOTAL_RENDER: 	17.0587	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.06212	UpdateCamera: 	0.95261	UpdateEnemies: 	0.235721	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.890828	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.907207	UpdatePlayer: 	0.175121	UpdateSound: 	0.0130704	UpdateItems:	0.00107667	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0422818	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.42955	
RENDER	shadowmap: 	0.230699	sendToRender: 	0.0859981	scene: 	9.17664	particles2Tex: 	3.88402	sendToRender: 	0.0657459	motionBlur: 	2.4989	bloom2Tex: 	0.403077	printScene: 	0.0406517	applyBloom: 	0.00691413	setRenderState: 	0.00047217	applyParticles: 	0.00230371	gui: 	0.0318309	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000649609	console: 	0.000980429	endScene: 	0.000378939	present: 	0.364133	TOTAL_RENDER: 	17.0548	
UPDATE	UpdateSceneManager: 	0.0105501	UpdateInput: 	1.06781	UpdateCamera: 	0.959251	UpdateEnemies: 	0.259146	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.89742	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.89318	UpdatePlayer: 	0.184964	UpdateSound: 	0.0131365	UpdateItems:	0.00130824	UpdateTriggers: 	0.0344834	UpdateRigid: 	0.0424442	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	4.50253	
RENDER	shadowmap: 	0.220738	sendToRender: 	0.0868853	scene: 	9.51232	particles2Tex: 	4.11606	sendToRender: 	0.101796	motionBlur: 	2.55853	bloom2Tex: 	0.417497	printScene: 	0.0467328	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00218642	gui: 	0.0356954	setRenderState: 	0.000445103	luaMsg: 	0.000845094	printTextDebug:	0.0108268	console: 	0.00130824	endScene: 	0.000351872	present: 	0.337337	TOTAL_RENDER: 	17.7612	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.17307	UpdateCamera: 	0.95664	UpdateEnemies: 	0.21807	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.56015	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.866564	UpdatePlayer: 	0.17802	UpdateSound: 	0.0118403	UpdateItems:	0.000818027	UpdateTriggers: 	0.000616527	UpdateRigid: 	0.0405044	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.18976	
RENDER	shadowmap: 	0.246082	sendToRender: 	0.102744	scene: 	9.43984	particles2Tex: 	3.92003	sendToRender: 	0.0659444	motionBlur: 	2.6289	bloom2Tex: 	0.073042	printScene: 	0.0442967	applyBloom: 	0.00711864	setRenderState: 	0.00044811	applyParticles: 	0.00225559	gui: 	0.380803	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000748855	console: 	0.000947347	endScene: 	0.000360894	present: 	0.181449	TOTAL_RENDER: 	17.3767	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.06187	UpdateCamera: 	0.052871	UpdateEnemies: 	0.227342	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.897751	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.900148	UpdatePlayer: 	1.89623	UpdateSound: 	0.0151545	UpdateItems:	0.00131726	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0524379	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	5.43089	
RENDER	shadowmap: 	0.219812	sendToRender: 	0.0867319	scene: 	9.23681	particles2Tex: 	3.83287	sendToRender: 	0.104596	motionBlur: 	2.61531	bloom2Tex: 	0.354398	printScene: 	0.046805	applyBloom: 	0.00704947	setRenderState: 	0.000469162	applyParticles: 	0.00219243	gui: 	0.0334729	setRenderState: 	0.000475177	luaMsg: 	0.000787952	printTextDebug:	0.000748855	console: 	0.00111276	endScene: 	0.000339842	present: 	0.338609	TOTAL_RENDER: 	17.1684	
UPDATE	UpdateSceneManager: 	0.0144839	UpdateInput: 	1.12686	UpdateCamera: 	0.0562875	UpdateEnemies: 	0.2612	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.23291	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.01847	UpdatePlayer: 	0.195144	UpdateSound: 	0.0129591	UpdateItems:	0.00129621	UpdateTriggers: 	0.0353616	UpdateRigid: 	0.0442276	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.13637	
RENDER	shadowmap: 	0.262018	sendToRender: 	0.0875048	scene: 	9.20372	particles2Tex: 	4.09155	sendToRender: 	0.0850928	motionBlur: 	2.63676	bloom2Tex: 	0.0734029	printScene: 	0.356759	applyBloom: 	0.00715172	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.0424081	setRenderState: 	0.00061352	luaMsg: 	0.00092028	printTextDebug:	0.000857124	console: 	0.00126012	endScene: 	0.000478185	present: 	0.193587	TOTAL_RENDER: 	17.7024	
UPDATE	UpdateSceneManager: 	0.0134614	UpdateInput: 	1.24236	UpdateCamera: 	0.0458456	UpdateEnemies: 	0.234437	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.18346	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.999971	UpdatePlayer: 	0.196982	UpdateSound: 	0.0139816	UpdateItems:	0.00110073	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.044414	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.10625	
RENDER	shadowmap: 	0.245002	sendToRender: 	0.0865304	scene: 	9.10172	particles2Tex: 	4.16926	sendToRender: 	0.0652888	motionBlur: 	2.47904	bloom2Tex: 	0.069018	printScene: 	0.352257	applyBloom: 	0.00724495	setRenderState: 	0.000487207	applyParticles: 	0.00204206	gui: 	0.0330699	setRenderState: 	0.000442095	luaMsg: 	0.000872161	printTextDebug:	0.000733818	console: 	0.000983436	endScene: 	0.000372924	present: 	0.266574	TOTAL_RENDER: 	17.1607	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.05588	UpdateCamera: 	0.0522996	UpdateEnemies: 	0.219595	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.92649	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.901592	UpdatePlayer: 	0.230765	UpdateSound: 	0.0159214	UpdateItems:	0.00130223	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0521883	UpdateGUI: 	0.00172026	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.61941	
RENDER	shadowmap: 	0.212916	sendToRender: 	0.0856071	scene: 	9.14761	particles2Tex: 	3.83978	sendToRender: 	0.0646752	motionBlur: 	2.42221	bloom2Tex: 	0.378951	printScene: 	0.0389164	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.032285	setRenderState: 	0.000490215	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.000950355	endScene: 	0.000372924	present: 	0.36761	TOTAL_RENDER: 	16.8977	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.01381	UpdateCamera: 	0.0517011	UpdateEnemies: 	0.222251	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.875415	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.897071	UpdatePlayer: 	0.180898	UpdateSound: 	0.0128448	UpdateItems:	0.000995466	UpdateTriggers: 	0.0354007	UpdateRigid: 	0.0410307	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.47698	
RENDER	shadowmap: 	0.213325	sendToRender: 	0.085571	scene: 	9.05986	particles2Tex: 	3.90025	sendToRender: 	0.0751803	motionBlur: 	2.50389	bloom2Tex: 	0.0704345	printScene: 	0.345478	applyBloom: 	0.00720886	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0309828	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.00103757	endScene: 	0.000351872	present: 	0.253417	TOTAL_RENDER: 	16.8187	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.0476	UpdateCamera: 	0.0525793	UpdateEnemies: 	0.219788	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.879006	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.886172	UpdatePlayer: 	0.181536	UpdateSound: 	0.0128328	UpdateItems:	0.00106464	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.041584	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.46649	
RENDER	shadowmap: 	0.218576	sendToRender: 	0.0862116	scene: 	9.09929	particles2Tex: 	3.90282	sendToRender: 	0.0866777	motionBlur: 	2.56312	bloom2Tex: 	0.0696375	printScene: 	0.0402337	applyBloom: 	0.306125	setRenderState: 	0.000457133	applyParticles: 	0.0022195	gui: 	0.0313196	setRenderState: 	0.000454125	luaMsg: 	0.000812012	printTextDebug:	0.00063758	console: 	0.00102253	endScene: 	0.000360894	present: 	0.229144	TOTAL_RENDER: 	16.9042	
UPDATE	UpdateSceneManager: 	0.0137019	UpdateInput: 	1.05954	UpdateCamera: 	0.0562333	UpdateEnemies: 	0.233026	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.911438	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.913131	UpdatePlayer: 	0.217962	UpdateSound: 	0.0160057	UpdateItems:	0.00147666	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0534965	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.63314	
RENDER	shadowmap: 	0.218515	sendToRender: 	0.0885033	scene: 	9.1642	particles2Tex: 	3.82975	sendToRender: 	0.066209	motionBlur: 	2.49886	bloom2Tex: 	0.069015	printScene: 	0.0377375	applyBloom: 	0.00664647	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.0341075	setRenderState: 	0.000457133	luaMsg: 	0.000869153	printTextDebug:	0.000646602	console: 	0.00103456	endScene: 	0.000366909	present: 	0.207833	TOTAL_RENDER: 	16.8096	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.06651	UpdateCamera: 	0.052889	UpdateEnemies: 	0.224401	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.93083	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.869147	UpdatePlayer: 	0.173172	UpdateSound: 	0.0126523	UpdateItems:	0.00106765	UpdateTriggers: 	0.0346699	UpdateRigid: 	0.0412021	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00744043	TOTAL_UPDATE: 	3.55675	
RENDER	shadowmap: 	0.205668	sendToRender: 	0.0860763	scene: 	9.14278	particles2Tex: 	3.87444	sendToRender: 	0.0653489	motionBlur: 	2.50709	bloom2Tex: 	0.0680165	printScene: 	0.0369886	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.0320985	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000643594	console: 	0.00584047	endScene: 	0.000354879	present: 	0.202053	TOTAL_RENDER: 	16.8156	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.20425	UpdateCamera: 	0.0531447	UpdateEnemies: 	0.20998	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.871956	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.884521	UpdatePlayer: 	0.201171	UpdateSound: 	0.0131907	UpdateItems:	0.00146162	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0425825	UpdateGUI: 	0.00124809	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.65235	
RENDER	shadowmap: 	0.205619	sendToRender: 	0.0860492	scene: 	9.34253	particles2Tex: 	3.7666	sendToRender: 	0.0648106	motionBlur: 	2.50766	bloom2Tex: 	0.0688195	printScene: 	0.0375841	applyBloom: 	0.00692014	setRenderState: 	0.00047217	applyParticles: 	0.0019759	gui: 	0.0322459	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000631565	console: 	0.000863138	endScene: 	0.000369916	present: 	0.381014	TOTAL_RENDER: 	17.1062	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.03672	UpdateCamera: 	0.0526845	UpdateEnemies: 	0.217481	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.865442	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.881911	UpdatePlayer: 	0.184291	UpdateSound: 	0.0125351	UpdateItems:	0.000974414	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.041978	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.4376	
RENDER	shadowmap: 	0.200847	sendToRender: 	0.0861394	scene: 	9.18245	particles2Tex: 	3.76848	sendToRender: 	0.0653549	motionBlur: 	2.4879	bloom2Tex: 	0.0683142	printScene: 	0.0372804	applyBloom: 	0.00683894	setRenderState: 	0.00047217	applyParticles: 	0.277113	gui: 	0.0309046	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000529311	console: 	0.00075487	endScene: 	0.000363902	present: 	0.206567	TOTAL_RENDER: 	16.6866	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.01886	UpdateCamera: 	0.0508951	UpdateEnemies: 	0.209255	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.891577	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.85786	UpdatePlayer: 	0.178549	UpdateSound: 	0.0123727	UpdateItems:	0.000953362	UpdateTriggers: 	0.0334669	UpdateRigid: 	0.0415179	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.45039	
RENDER	shadowmap: 	0.207938	sendToRender: 	0.0851199	scene: 	9.28506	particles2Tex: 	4.04526	sendToRender: 	0.0744855	motionBlur: 	2.58586	bloom2Tex: 	0.0706901	printScene: 	0.0400322	applyBloom: 	0.00687503	setRenderState: 	0.00046014	applyParticles: 	0.294709	gui: 	0.0341737	setRenderState: 	0.000508259	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000815019	endScene: 	0.000375931	present: 	0.221415	TOTAL_RENDER: 	17.2455	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.10089	UpdateCamera: 	0.94443	UpdateEnemies: 	0.244121	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.916061	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.877562	UpdatePlayer: 	0.175485	UpdateSound: 	0.0111937	UpdateItems:	0.00130824	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0421374	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.46383	
RENDER	shadowmap: 	0.229429	sendToRender: 	0.0864191	scene: 	9.15745	particles2Tex: 	3.91413	sendToRender: 	0.0861605	motionBlur: 	2.50125	bloom2Tex: 	0.392075	printScene: 	0.0478215	applyBloom: 	0.119282	setRenderState: 	0.00047217	applyParticles: 	0.00252626	gui: 	0.0503718	setRenderState: 	0.000445103	luaMsg: 	0.000929302	printTextDebug:	0.00075487	console: 	0.00104058	endScene: 	0.000351872	present: 	0.196907	TOTAL_RENDER: 	17.091	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.08459	UpdateCamera: 	0.956887	UpdateEnemies: 	0.251664	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.46723	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.886446	UpdatePlayer: 	0.216903	UpdateSound: 	0.0132328	UpdateItems:	0.000851109	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0424893	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	5.0716	
RENDER	shadowmap: 	0.230187	sendToRender: 	0.103119	scene: 	9.30352	particles2Tex: 	3.92449	sendToRender: 	0.0751562	motionBlur: 	2.63934	bloom2Tex: 	0.072669	printScene: 	0.0438396	applyBloom: 	0.00699533	setRenderState: 	0.000475177	applyParticles: 	0.00221048	gui: 	0.365986	setRenderState: 	0.000493222	luaMsg: 	0.000799982	printTextDebug:	0.00062555	console: 	0.00104359	endScene: 	0.000348864	present: 	0.141197	TOTAL_RENDER: 	17.2049	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.066	UpdateCamera: 	1.01536	UpdateEnemies: 	0.235138	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.915606	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.897917	UpdatePlayer: 	2.1278	UpdateSound: 	0.0155034	UpdateItems:	0.00146463	UpdateTriggers: 	0.0382036	UpdateRigid: 	0.0521913	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	6.56782	
RENDER	shadowmap: 	0.251014	sendToRender: 	0.0868552	scene: 	9.00934	particles2Tex: 	3.95654	sendToRender: 	0.0852673	motionBlur: 	2.5648	bloom2Tex: 	0.0699232	printScene: 	0.039557	applyBloom: 	0.313175	setRenderState: 	0.000493222	applyParticles: 	0.00243002	gui: 	0.0330429	setRenderState: 	0.000445103	luaMsg: 	0.000812012	printTextDebug:	0.000914265	console: 	0.00114885	endScene: 	0.000360894	present: 	0.23228	TOTAL_RENDER: 	16.9177	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.04037	UpdateCamera: 	0.950084	UpdateEnemies: 	0.236813	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.873631	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.874946	UpdatePlayer: 	0.186077	UpdateSound: 	0.0131275	UpdateItems:	0.00130824	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0406637	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.36642	
RENDER	shadowmap: 	0.345	sendToRender: 	0.0864371	scene: 	8.96309	particles2Tex: 	3.80288	sendToRender: 	0.0651534	motionBlur: 	2.41706	bloom2Tex: 	0.378286	printScene: 	0.0391059	applyBloom: 	0.00660737	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.0316233	setRenderState: 	0.000442095	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.000911258	endScene: 	0.000345857	present: 	0.3828	TOTAL_RENDER: 	16.8074	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.05497	UpdateCamera: 	0.957575	UpdateEnemies: 	0.239787	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.897944	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.980703	UpdatePlayer: 	0.21857	UpdateSound: 	0.0568408	UpdateItems:	0.00170823	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0550995	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00168417	TOTAL_UPDATE: 	4.65547	
RENDER	shadowmap: 	0.302556	sendToRender: 	0.0969632	scene: 	8.7881	particles2Tex: 	3.75168	sendToRender: 	0.0857214	motionBlur: 	2.61277	bloom2Tex: 	0.398728	printScene: 	0.0441013	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.0322579	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000610513	console: 	0.000809004	endScene: 	0.000372924	present: 	0.326104	TOTAL_RENDER: 	16.7432	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.11763	UpdateCamera: 	0.0525221	UpdateEnemies: 	0.226311	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.890882	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.870859	UpdatePlayer: 	0.224344	UpdateSound: 	0.0150553	UpdateItems:	0.00147666	UpdateTriggers: 	0.0371931	UpdateRigid: 	0.0536379	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	3.66305	
RENDER	shadowmap: 	0.23115	sendToRender: 	0.0868371	scene: 	8.95541	particles2Tex: 	3.8649	sendToRender: 	0.0847349	motionBlur: 	2.48357	bloom2Tex: 	0.0692887	printScene: 	0.0381194	applyBloom: 	0.00670662	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.399513	setRenderState: 	0.000478185	luaMsg: 	0.000839079	printTextDebug:	0.000875168	console: 	0.000784945	endScene: 	0.000363902	present: 	0.113868	TOTAL_RENDER: 	16.5939	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.21909	UpdateCamera: 	0.0621069	UpdateEnemies: 	0.239844	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.879424	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.878137	UpdatePlayer: 	0.193629	UpdateSound: 	0.0147696	UpdateItems:	0.00133531	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0514545	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.71608	
RENDER	shadowmap: 	0.228257	sendToRender: 	0.0965302	scene: 	8.91221	particles2Tex: 	3.79194	sendToRender: 	0.065797	motionBlur: 	2.46664	bloom2Tex: 	0.363574	printScene: 	0.0395811	applyBloom: 	0.00655925	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.0315181	setRenderState: 	0.00046014	luaMsg: 	0.000827049	printTextDebug:	0.00079096	console: 	0.00100449	endScene: 	0.000345857	present: 	0.4092	TOTAL_RENDER: 	16.6737	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.0168	UpdateCamera: 	0.0528349	UpdateEnemies: 	0.224236	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.88546	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.883364	UpdatePlayer: 	0.177364	UpdateSound: 	0.0123516	UpdateItems:	0.00116088	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0418998	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.59703	
RENDER	shadowmap: 	0.22241	sendToRender: 	0.0866326	scene: 	8.71647	particles2Tex: 	3.92121	sendToRender: 	0.0654842	motionBlur: 	2.58281	bloom2Tex: 	0.0696044	printScene: 	0.0385886	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00229769	gui: 	0.375601	setRenderState: 	0.000508259	luaMsg: 	0.000679684	printTextDebug:	0.000739833	console: 	0.000872161	endScene: 	0.000369916	present: 	0.128472	TOTAL_RENDER: 	16.4872	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.07753	UpdateCamera: 	0.0520981	UpdateEnemies: 	0.201316	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.892037	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.883096	UpdatePlayer: 	0.170565	UpdateSound: 	0.0127275	UpdateItems:	0.00123305	UpdateTriggers: 	0.0329105	UpdateRigid: 	0.0417103	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.5194	
RENDER	shadowmap: 	0.212949	sendToRender: 	0.0860341	scene: 	8.34685	particles2Tex: 	3.85723	sendToRender: 	0.0650662	motionBlur: 	2.57461	bloom2Tex: 	0.068615	printScene: 	0.0370608	applyBloom: 	0.00671564	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0312835	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.0010496	endScene: 	0.000345857	present: 	0.4539	TOTAL_RENDER: 	15.9333	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.05043	UpdateCamera: 	0.0522304	UpdateEnemies: 	0.214882	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.882326	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.877	UpdatePlayer: 	0.17165	UpdateSound: 	0.0124569	UpdateItems:	0.00109471	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0409224	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.44699	
RENDER	shadowmap: 	0.210846	sendToRender: 	0.0857484	scene: 	8.10903	particles2Tex: 	3.93385	sendToRender: 	0.0641158	motionBlur: 	2.28058	bloom2Tex: 	0.266722	printScene: 	0.0363992	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.0297948	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.000535326	console: 	0.00090825	endScene: 	0.000336835	present: 	0.428294	TOTAL_RENDER: 	15.6248	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.03664	UpdateCamera: 	0.051259	UpdateEnemies: 	0.209686	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.879051	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.876774	UpdatePlayer: 	0.186781	UpdateSound: 	0.0128117	UpdateItems:	0.00132328	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0411239	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.4383	
RENDER	shadowmap: 	0.195938	sendToRender: 	0.0853124	scene: 	8.05128	particles2Tex: 	3.93735	sendToRender: 	0.0832372	motionBlur: 	2.36708	bloom2Tex: 	0.0692947	printScene: 	0.038757	applyBloom: 	0.00679684	setRenderState: 	0.000469162	applyParticles: 	0.00218341	gui: 	0.276667	setRenderState: 	0.000508259	luaMsg: 	0.000818027	printTextDebug:	0.000664647	console: 	0.00118193	endScene: 	0.000369916	present: 	0.176874	TOTAL_RENDER: 	15.4629	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.09443	UpdateCamera: 	0.0518665	UpdateEnemies: 	0.214182	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.879334	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.872025	UpdatePlayer: 	0.229087	UpdateSound: 	0.0145922	UpdateItems:	0.00105862	UpdateTriggers: 	0.0370819	UpdateRigid: 	0.051277	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	3.60726	
RENDER	shadowmap: 	0.219709	sendToRender: 	0.0899859	scene: 	7.79343	particles2Tex: 	3.88115	sendToRender: 	0.0652797	motionBlur: 	2.57379	bloom2Tex: 	0.0692947	printScene: 	0.0392563	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.276661	setRenderState: 	0.000514274	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000360894	present: 	0.16735	TOTAL_RENDER: 	15.3562	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.13535	UpdateCamera: 	0.0595445	UpdateEnemies: 	0.209454	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.907104	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.887198	UpdatePlayer: 	0.201256	UpdateSound: 	0.0150794	UpdateItems:	0.00132027	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.051262	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.62721	
RENDER	shadowmap: 	0.225893	sendToRender: 	0.0853184	scene: 	7.77162	particles2Tex: 	3.88448	sendToRender: 	0.0747743	motionBlur: 	2.53561	bloom2Tex: 	0.0689639	printScene: 	0.0364142	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.269997	setRenderState: 	0.000661639	luaMsg: 	0.000553371	printTextDebug:	0.000508259	console: 	0.000911258	endScene: 	0.000360894	present: 	0.19497	TOTAL_RENDER: 	15.3456	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.03068	UpdateCamera: 	0.0510124	UpdateEnemies: 	0.214567	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.859785	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.846994	UpdatePlayer: 	0.193349	UpdateSound: 	0.0125681	UpdateItems:	0.0011699	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0411419	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.39474	
RENDER	shadowmap: 	0.199075	sendToRender: 	0.0856913	scene: 	7.80425	particles2Tex: 	3.88677	sendToRender: 	0.0645309	motionBlur: 	2.20427	bloom2Tex: 	0.260755	printScene: 	0.0358037	applyBloom: 	0.00685097	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.0300083	setRenderState: 	0.000556378	luaMsg: 	0.000556378	printTextDebug:	0.000628557	console: 	0.00106464	endScene: 	0.000336835	present: 	0.470609	TOTAL_RENDER: 	15.2313	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.11729	UpdateCamera: 	0.057304	UpdateEnemies: 	0.201962	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.976805	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.86765	UpdatePlayer: 	0.170535	UpdateSound: 	0.00875168	UpdateItems:	0.000968399	UpdateTriggers: 	0.0335541	UpdateRigid: 	0.0416592	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.62893	
RENDER	shadowmap: 	0.186778	sendToRender: 	0.085165	scene: 	7.98482	particles2Tex: 	3.89862	sendToRender: 	0.0807471	motionBlur: 	2.22072	bloom2Tex: 	0.343824	printScene: 	0.0451118	applyBloom: 	0.00644497	setRenderState: 	0.000457133	applyParticles: 	0.00213228	gui: 	0.034324	setRenderState: 	0.000505252	luaMsg: 	0.000953362	printTextDebug:	0.000751863	console: 	0.00101351	endScene: 	0.000339842	present: 	0.416439	TOTAL_RENDER: 	15.4935	
UPDATE	UpdateSceneManager: 	0.0139516	UpdateInput: 	1.12478	UpdateCamera: 	0.0564288	UpdateEnemies: 	0.257787	UpdateProjectile: 	0.00137441	UpdateParticle: 	1.29671	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.02097	UpdatePlayer: 	1.63591	UpdateSound: 	0.0148147	UpdateItems:	0.00138042	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0499718	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00279693	TOTAL_UPDATE: 	5.64868	
RENDER	shadowmap: 	0.315394	sendToRender: 	0.0960039	scene: 	7.72891	particles2Tex: 	4.03452	sendToRender: 	0.0671714	motionBlur: 	2.24277	bloom2Tex: 	0.391603	printScene: 	0.0438095	applyBloom: 	0.00691112	setRenderState: 	0.000439088	applyParticles: 	0.00219243	gui: 	0.033518	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000736825	console: 	0.00107065	endScene: 	0.000333827	present: 	0.354666	TOTAL_RENDER: 	15.4957	
UPDATE	UpdateSceneManager: 	0.0132238	UpdateInput: 	1.14419	UpdateCamera: 	0.970408	UpdateEnemies: 	0.261116	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.39804	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.03834	UpdatePlayer: 	0.219824	UpdateSound: 	0.0154072	UpdateItems:	0.00126012	UpdateTriggers: 	0.00108569	UpdateRigid: 	0.0518063	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.2719	
RENDER	shadowmap: 	0.24637	sendToRender: 	0.0919107	scene: 	7.69125	particles2Tex: 	3.80812	sendToRender: 	0.0654421	motionBlur: 	2.24563	bloom2Tex: 	0.0688766	printScene: 	0.340525	applyBloom: 	0.00794268	setRenderState: 	0.00047217	applyParticles: 	0.00230671	gui: 	0.0324985	setRenderState: 	0.000493222	luaMsg: 	0.000760885	printTextDebug:	0.000640587	console: 	0.00101953	endScene: 	0.000381946	present: 	0.246566	TOTAL_RENDER: 	15.0509	
UPDATE	UpdateSceneManager: 	0.0157891	UpdateInput: 	1.14176	UpdateCamera: 	1.19538	UpdateEnemies: 	0.245742	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.918024	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.912037	UpdatePlayer: 	0.18556	UpdateSound: 	0.0130884	UpdateItems:	0.00113982	UpdateTriggers: 	0.0347691	UpdateRigid: 	0.0425584	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.86753	
RENDER	shadowmap: 	0.229195	sendToRender: 	0.0874537	scene: 	7.86125	particles2Tex: 	3.88304	sendToRender: 	0.072663	motionBlur: 	2.42327	bloom2Tex: 	0.0720976	printScene: 	0.0418487	applyBloom: 	0.305271	setRenderState: 	0.000454125	applyParticles: 	0.00227363	gui: 	0.0338188	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000631565	console: 	0.00090825	endScene: 	0.000384954	present: 	0.16648	TOTAL_RENDER: 	15.3682	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.10281	UpdateCamera: 	0.95286	UpdateEnemies: 	0.235886	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.857009	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.899273	UpdatePlayer: 	0.199722	UpdateSound: 	0.0151786	UpdateItems:	0.010502	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0503989	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.4998	
RENDER	shadowmap: 	0.212813	sendToRender: 	0.0864642	scene: 	7.77675	particles2Tex: 	3.25031	sendToRender: 	0.0879078	motionBlur: 	2.31269	bloom2Tex: 	0.361872	printScene: 	0.052071	applyBloom: 	0.00658933	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.0356172	setRenderState: 	0.000466155	luaMsg: 	0.000977422	printTextDebug:	0.000673669	console: 	0.000983436	endScene: 	0.000351872	present: 	0.286941	TOTAL_RENDER: 	14.6797	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.06319	UpdateCamera: 	0.928626	UpdateEnemies: 	0.241748	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.47952	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.863361	UpdatePlayer: 	0.172604	UpdateSound: 	0.0125381	UpdateItems:	0.0011699	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0414186	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00300144	TOTAL_UPDATE: 	4.98815	
RENDER	shadowmap: 	0.364196	sendToRender: 	0.100199	scene: 	7.79143	particles2Tex: 	3.89222	sendToRender: 	0.0644407	motionBlur: 	2.31539	bloom2Tex: 	0.0729247	printScene: 	0.0434697	applyBloom: 	0.308916	setRenderState: 	0.00047217	applyParticles: 	0.00259242	gui: 	0.0346428	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.00106464	endScene: 	0.000354879	present: 	0.163587	TOTAL_RENDER: 	15.3431	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.09072	UpdateCamera: 	0.0532199	UpdateEnemies: 	0.229225	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.944538	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.885051	UpdatePlayer: 	0.191078	UpdateSound: 	0.0131967	UpdateItems:	0.001212	UpdateTriggers: 	0.0341225	UpdateRigid: 	0.0422757	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.63051	
RENDER	shadowmap: 	0.217358	sendToRender: 	0.0881243	scene: 	7.80247	particles2Tex: 	3.91266	sendToRender: 	0.0882296	motionBlur: 	2.31542	bloom2Tex: 	0.0691202	printScene: 	0.0376473	applyBloom: 	0.310167	setRenderState: 	0.000475177	applyParticles: 	0.00243604	gui: 	0.0325196	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000643594	console: 	0.000941332	endScene: 	0.000354879	present: 	0.158902	TOTAL_RENDER: 	15.2112	
UPDATE	UpdateSceneManager: 	0.0199304	UpdateInput: 	1.04607	UpdateCamera: 	0.0727081	UpdateEnemies: 	0.22487	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.893078	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.880955	UpdatePlayer: 	0.189875	UpdateSound: 	0.0127516	UpdateItems:	0.00127817	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0417374	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.52595	
RENDER	shadowmap: 	0.216043	sendToRender: 	0.0860281	scene: 	7.97616	particles2Tex: 	3.78937	sendToRender: 	0.0652647	motionBlur: 	2.25152	bloom2Tex: 	0.409067	printScene: 	0.0401374	applyBloom: 	0.00720585	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.0320293	setRenderState: 	0.000457133	luaMsg: 	0.000634572	printTextDebug:	0.00043608	console: 	0.000962384	endScene: 	0.00033082	present: 	0.295205	TOTAL_RENDER: 	15.3847	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.05582	UpdateCamera: 	0.0522274	UpdateEnemies: 	0.216458	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.881213	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.867568	UpdatePlayer: 	0.181409	UpdateSound: 	0.0122042	UpdateItems:	0.00117291	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0420772	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.45548	
RENDER	shadowmap: 	0.212209	sendToRender: 	0.0859139	scene: 	8.08391	particles2Tex: 	4.14753	sendToRender: 	0.0684195	motionBlur: 	2.47625	bloom2Tex: 	0.0705127	printScene: 	0.04036	applyBloom: 	0.00674872	setRenderState: 	0.000490215	applyParticles: 	0.00214732	gui: 	0.279308	setRenderState: 	0.000517282	luaMsg: 	0.000649609	printTextDebug:	0.000658632	console: 	0.00105562	endScene: 	0.000345857	present: 	0.167903	TOTAL_RENDER: 	15.8284	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.06881	UpdateCamera: 	0.0545672	UpdateEnemies: 	0.234614	UpdateProjectile: 	0.000959377	UpdateParticle: 	1.03055	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.917883	UpdatePlayer: 	0.187776	UpdateSound: 	0.0135245	UpdateItems:	0.00130223	UpdateTriggers: 	0.0447659	UpdateRigid: 	0.0434156	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.74826	
RENDER	shadowmap: 	0.209944	sendToRender: 	0.0869695	scene: 	7.98603	particles2Tex: 	3.93862	sendToRender: 	0.0656587	motionBlur: 	2.48578	bloom2Tex: 	0.0698059	printScene: 	0.0389886	applyBloom: 	0.0068209	setRenderState: 	0.000481192	applyParticles: 	0.00222852	gui: 	0.280911	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000354879	present: 	0.168736	TOTAL_RENDER: 	15.5238	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.07708	UpdateCamera: 	0.0538514	UpdateEnemies: 	0.227872	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.910963	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.902425	UpdatePlayer: 	0.187163	UpdateSound: 	0.01332	UpdateItems:	0.00123005	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0515627	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.5747	
RENDER	shadowmap: 	0.197376	sendToRender: 	0.0861574	scene: 	7.8409	particles2Tex: 	3.91579	sendToRender: 	0.0660226	motionBlur: 	2.45312	bloom2Tex: 	0.371195	printScene: 	0.0408652	applyBloom: 	0.00685699	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.0314489	setRenderState: 	0.000451118	luaMsg: 	0.00100148	printTextDebug:	0.000643594	console: 	0.00111877	endScene: 	0.000336835	present: 	0.287281	TOTAL_RENDER: 	15.4754	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.09817	UpdateCamera: 	0.0536228	UpdateEnemies: 	0.236825	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.875144	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.923994	UpdatePlayer: 	0.190922	UpdateSound: 	0.0128659	UpdateItems:	0.0012902	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0417344	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.58076	
RENDER	shadowmap: 	0.201195	sendToRender: 	0.0869304	scene: 	7.77891	particles2Tex: 	4.04121	sendToRender: 	0.0667383	motionBlur: 	2.36465	bloom2Tex: 	0.0687714	printScene: 	0.0382488	applyBloom: 	0.319397	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.0421735	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000556378	console: 	0.000965392	endScene: 	0.000366909	present: 	0.124081	TOTAL_RENDER: 	15.3059	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.0524	UpdateCamera: 	0.0522906	UpdateEnemies: 	0.212332	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.876347	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.865084	UpdatePlayer: 	0.192832	UpdateSound: 	0.0124569	UpdateItems:	0.00126614	UpdateTriggers: 	0.0336504	UpdateRigid: 	0.0418096	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.51093	
RENDER	shadowmap: 	0.199042	sendToRender: 	0.0856612	scene: 	7.80582	particles2Tex: 	3.74441	sendToRender: 	0.0662241	motionBlur: 	2.33189	bloom2Tex: 	0.386987	printScene: 	0.0373886	applyBloom: 	0.00668256	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0302219	setRenderState: 	0.000478185	luaMsg: 	0.000748855	printTextDebug:	0.000655624	console: 	0.00103156	endScene: 	0.000339842	present: 	0.343021	TOTAL_RENDER: 	15.2078	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	1.12698	UpdateCamera: 	0.0519116	UpdateEnemies: 	0.214906	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.881592	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.879288	UpdatePlayer: 	0.173377	UpdateSound: 	0.0118644	UpdateItems:	0.00115185	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0405675	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.52612	
RENDER	shadowmap: 	0.215267	sendToRender: 	0.0861665	scene: 	7.92558	particles2Tex: 	3.76126	sendToRender: 	0.0648888	motionBlur: 	2.30553	bloom2Tex: 	0.403645	printScene: 	0.0384683	applyBloom: 	0.00667955	setRenderState: 	0.000469162	applyParticles: 	0.00219544	gui: 	0.0304986	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.00062555	console: 	0.00105562	endScene: 	0.00033082	present: 	0.327226	TOTAL_RENDER: 	15.3599	
UPDATE	UpdateSceneManager: 	0.0217348	UpdateInput: 	1.05864	UpdateCamera: 	0.0529823	UpdateEnemies: 	0.212016	UpdateProjectile: 	0.000986444	UpdateParticle: 	1.30769	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.0279	UpdatePlayer: 	1.78796	UpdateSound: 	0.0145952	UpdateItems:	0.00166312	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0516079	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00167214	TOTAL_UPDATE: 	5.76846	
RENDER	shadowmap: 	0.29658	sendToRender: 	0.0862236	scene: 	7.80991	particles2Tex: 	3.92691	sendToRender: 	0.0836974	motionBlur: 	2.33664	bloom2Tex: 	0.400397	printScene: 	0.0392833	applyBloom: 	0.00652015	setRenderState: 	0.000463147	applyParticles: 	0.002018	gui: 	0.0315662	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000751863	console: 	0.0010496	endScene: 	0.000348864	present: 	0.3366	TOTAL_RENDER: 	15.5318	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.09374	UpdateCamera: 	0.0526785	UpdateEnemies: 	0.216389	UpdateProjectile: 	0.00107967	UpdateParticle: 	1.35753	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.04538	UpdatePlayer: 	0.202134	UpdateSound: 	0.0130584	UpdateItems:	0.00147064	UpdateTriggers: 	0.0350699	UpdateRigid: 	0.0424772	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.21633	
RENDER	shadowmap: 	0.2129	sendToRender: 	0.0860732	scene: 	7.88478	particles2Tex: 	3.87074	sendToRender: 	0.0736525	motionBlur: 	2.54318	bloom2Tex: 	0.0697488	printScene: 	0.0378337	applyBloom: 	0.299864	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.0324504	setRenderState: 	0.000478185	luaMsg: 	0.000917273	printTextDebug:	0.000646602	console: 	0.000926295	endScene: 	0.000354879	present: 	0.187124	TOTAL_RENDER: 	15.4816	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.09298	UpdateCamera: 	0.0529432	UpdateEnemies: 	0.233135	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.89361	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.880311	UpdatePlayer: 	0.178829	UpdateSound: 	0.0135155	UpdateItems:	0.00128418	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0400171	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.52901	
RENDER	shadowmap: 	0.209415	sendToRender: 	0.0853063	scene: 	7.98441	particles2Tex: 	3.81715	sendToRender: 	0.065785	motionBlur: 	2.47258	bloom2Tex: 	0.0681849	printScene: 	0.0377255	applyBloom: 	0.302315	setRenderState: 	0.000466155	applyParticles: 	0.00215033	gui: 	0.0316444	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.000998474	endScene: 	0.000366909	present: 	0.19196	TOTAL_RENDER: 	15.4432	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.04473	UpdateCamera: 	0.0608197	UpdateEnemies: 	0.204128	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.877033	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.890016	UpdatePlayer: 	0.196293	UpdateSound: 	0.0628828	UpdateItems:	0.00117291	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.049629	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	3.57372	
RENDER	shadowmap: 	0.220837	sendToRender: 	0.0854898	scene: 	7.82777	particles2Tex: 	3.82263	sendToRender: 	0.0827801	motionBlur: 	2.31142	bloom2Tex: 	0.380043	printScene: 	0.0378397	applyBloom: 	0.00652617	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.0301286	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000538334	console: 	0.000760885	endScene: 	0.000342849	present: 	0.430417	TOTAL_RENDER: 	15.4142	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.05393	UpdateCamera: 	0.051244	UpdateEnemies: 	0.209219	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.906716	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.8758	UpdatePlayer: 	0.183292	UpdateSound: 	0.0738209	UpdateItems:	0.00119997	UpdateTriggers: 	0.0362368	UpdateRigid: 	0.0504229	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.6008	
RENDER	shadowmap: 	0.197063	sendToRender: 	0.0922475	scene: 	7.88212	particles2Tex: 	3.72987	sendToRender: 	0.0648707	motionBlur: 	2.32189	bloom2Tex: 	0.37244	printScene: 	0.0370969	applyBloom: 	0.00676376	setRenderState: 	0.0004842	applyParticles: 	0.00236085	gui: 	0.0311151	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.000670662	console: 	0.000914265	endScene: 	0.000351872	present: 	0.344323	TOTAL_RENDER: 	15.2484	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.11394	UpdateCamera: 	0.0515477	UpdateEnemies: 	0.210801	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.869039	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.870356	UpdatePlayer: 	0.183094	UpdateSound: 	0.0431599	UpdateItems:	0.00137441	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.051265	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.56528	
RENDER	shadowmap: 	0.206152	sendToRender: 	0.0849364	scene: 	8.2287	particles2Tex: 	3.74788	sendToRender: 	0.0732615	motionBlur: 	2.67466	bloom2Tex: 	0.382557	printScene: 	0.0405374	applyBloom: 	0.00652015	setRenderState: 	0.000496229	applyParticles: 	0.00216536	gui: 	0.0321376	setRenderState: 	0.00044811	luaMsg: 	0.000884191	printTextDebug:	0.000760885	console: 	0.00110073	endScene: 	0.000342849	present: 	0.363366	TOTAL_RENDER: 	16.0443	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.12372	UpdateCamera: 	0.0536198	UpdateEnemies: 	0.228753	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.88927	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.883153	UpdatePlayer: 	0.179593	UpdateSound: 	0.0716555	UpdateItems:	0.00128719	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0522545	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.6441	
RENDER	shadowmap: 	0.239435	sendToRender: 	0.093625	scene: 	8.05789	particles2Tex: 	4.15589	sendToRender: 	0.0719021	motionBlur: 	2.54199	bloom2Tex: 	0.0704225	printScene: 	0.0401826	applyBloom: 	0.329565	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0322699	setRenderState: 	0.000442095	luaMsg: 	0.000760885	printTextDebug:	0.000520289	console: 	0.000884191	endScene: 	0.000351872	present: 	0.19039	TOTAL_RENDER: 	16.0204	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.08644	UpdateCamera: 	1.17179	UpdateEnemies: 	0.222702	UpdateProjectile: 	0.000980429	UpdateParticle: 	1.04934	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.890509	UpdatePlayer: 	0.174167	UpdateSound: 	0.0602272	UpdateItems:	0.00126914	UpdateTriggers: 	0.0377134	UpdateRigid: 	0.070236	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	4.92907	
RENDER	shadowmap: 	0.223249	sendToRender: 	0.0863199	scene: 	7.75999	particles2Tex: 	4.11952	sendToRender: 	0.0844733	motionBlur: 	2.42578	bloom2Tex: 	0.068606	printScene: 	0.0378367	applyBloom: 	0.00678481	setRenderState: 	0.000475177	applyParticles: 	0.00207213	gui: 	0.278048	setRenderState: 	0.000496229	luaMsg: 	0.000700736	printTextDebug:	0.000628557	console: 	0.00125711	endScene: 	0.000381946	present: 	0.135089	TOTAL_RENDER: 	15.4392	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.14659	UpdateCamera: 	0.933161	UpdateEnemies: 	0.230341	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.909489	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.00969	UpdatePlayer: 	0.178748	UpdateSound: 	0.0652978	UpdateItems:	0.00135636	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0511838	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.68887	
RENDER	shadowmap: 	0.243369	sendToRender: 	0.0923979	scene: 	7.47685	particles2Tex: 	3.95406	sendToRender: 	0.0874777	motionBlur: 	2.51041	bloom2Tex: 	0.0743893	printScene: 	0.0474245	applyBloom: 	0.00661038	setRenderState: 	0.00047217	applyParticles: 	0.00205409	gui: 	0.280625	setRenderState: 	0.000496229	luaMsg: 	0.000818027	printTextDebug:	0.000893213	console: 	0.0011699	endScene: 	0.000369916	present: 	0.132962	TOTAL_RENDER: 	15.1105	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.07953	UpdateCamera: 	0.958845	UpdateEnemies: 	0.2165	UpdateProjectile: 	0.000917273	UpdateParticle: 	1.55904	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.877505	UpdatePlayer: 	0.178185	UpdateSound: 	0.0721518	UpdateItems:	0.00123907	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0506906	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	5.15894	
RENDER	shadowmap: 	0.242461	sendToRender: 	0.106422	scene: 	7.91378	particles2Tex: 	3.76704	sendToRender: 	0.0652557	motionBlur: 	2.45197	bloom2Tex: 	0.0731743	printScene: 	0.0430817	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.334513	setRenderState: 	0.000517282	luaMsg: 	0.000911258	printTextDebug:	0.000610513	console: 	0.00118193	endScene: 	0.000345857	present: 	0.162971	TOTAL_RENDER: 	15.3414	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.06222	UpdateCamera: 	1.11001	UpdateEnemies: 	0.2149	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.870086	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.897676	UpdatePlayer: 	0.192961	UpdateSound: 	0.0321587	UpdateItems:	0.000917273	UpdateTriggers: 	0.0342669	UpdateRigid: 	0.0446065	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.61503	
RENDER	shadowmap: 	0.210531	sendToRender: 	0.0857936	scene: 	7.86938	particles2Tex: 	3.81724	sendToRender: 	0.0692706	motionBlur: 	2.54597	bloom2Tex: 	0.0715382	printScene: 	0.0417404	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.00218942	gui: 	0.320291	setRenderState: 	0.000616527	luaMsg: 	0.000763893	printTextDebug:	0.00061352	console: 	0.000902235	endScene: 	0.000406006	present: 	0.21989	TOTAL_RENDER: 	15.4399	
UPDATE	UpdateSceneManager: 	0.013317	UpdateInput: 	1.12884	UpdateCamera: 	1.01446	UpdateEnemies: 	0.242352	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.917642	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.943503	UpdatePlayer: 	0.216323	UpdateSound: 	0.0382999	UpdateItems:	0.00143455	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0535838	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.8385	
RENDER	shadowmap: 	0.249119	sendToRender: 	0.0866176	scene: 	7.78528	particles2Tex: 	4.04074	sendToRender: 	0.0844552	motionBlur: 	2.3051	bloom2Tex: 	0.0709758	printScene: 	0.404259	applyBloom: 	0.00676075	setRenderState: 	0.000481192	applyParticles: 	0.00193078	gui: 	0.0321797	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.00109471	endScene: 	0.000354879	present: 	0.223222	TOTAL_RENDER: 	15.501	
UPDATE	UpdateSceneManager: 	0.0138373	UpdateInput: 	1.08403	UpdateCamera: 	0.922719	UpdateEnemies: 	0.24831	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.05802	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.890157	UpdatePlayer: 	0.187587	UpdateSound: 	0.0593851	UpdateItems:	0.00133832	UpdateTriggers: 	0.0010887	UpdateRigid: 	0.0517282	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	4.67961	
RENDER	shadowmap: 	0.265209	sendToRender: 	0.10235	scene: 	7.92939	particles2Tex: 	3.82333	sendToRender: 	0.0951046	motionBlur: 	2.56714	bloom2Tex: 	0.072639	printScene: 	0.0445524	applyBloom: 	0.00690811	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.318212	setRenderState: 	0.000499237	luaMsg: 	0.000769907	printTextDebug:	0.000833064	console: 	0.00113982	endScene: 	0.000345857	present: 	0.165238	TOTAL_RENDER: 	15.6102	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.08266	UpdateCamera: 	0.052077	UpdateEnemies: 	0.29556	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.889282	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.894187	UpdatePlayer: 	1.42079	UpdateSound: 	0.0170312	UpdateItems:	0.00128719	UpdateTriggers: 	0.0645519	UpdateRigid: 	0.0568168	UpdateGUI: 	0.0020992	BuildFrustum: 	0.00222251	TOTAL_UPDATE: 	4.969	
RENDER	shadowmap: 	0.235574	sendToRender: 	0.0762599	scene: 	7.61783	particles2Tex: 	3.89875	sendToRender: 	0.085559	motionBlur: 	2.85018	bloom2Tex: 	0.0780704	printScene: 	0.0468561	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00233077	gui: 	0.0348714	setRenderState: 	0.000469162	luaMsg: 	0.000863138	printTextDebug:	0.000751863	console: 	0.000953362	endScene: 	0.000342849	present: 	0.469914	TOTAL_RENDER: 	15.5993	
UPDATE	UpdateSceneManager: 	0.0119967	UpdateInput: 	1.06664	UpdateCamera: 	0.0545822	UpdateEnemies: 	0.241417	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.916187	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.91013	UpdatePlayer: 	0.185572	UpdateSound: 	0.0675594	UpdateItems:	0.00140749	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0546153	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.66066	
RENDER	shadowmap: 	0.291963	sendToRender: 	0.08112	scene: 	7.83808	particles2Tex: 	4.18933	sendToRender: 	0.085556	motionBlur: 	2.40267	bloom2Tex: 	0.070218	printScene: 	0.039142	applyBloom: 	0.00668256	setRenderState: 	0.000475177	applyParticles: 	0.00228566	gui: 	0.295338	setRenderState: 	0.000535326	luaMsg: 	0.000872161	printTextDebug:	0.000655624	console: 	0.00132027	endScene: 	0.000354879	present: 	0.183542	TOTAL_RENDER: 	15.6805	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.07721	UpdateCamera: 	0.0521342	UpdateEnemies: 	0.222744	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.63695	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.872389	UpdatePlayer: 	0.183211	UpdateSound: 	0.0604437	UpdateItems:	0.00110975	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0523417	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	4.31808	
RENDER	shadowmap: 	0.242837	sendToRender: 	0.0968971	scene: 	7.87833	particles2Tex: 	3.75241	sendToRender: 	0.0656226	motionBlur: 	2.35846	bloom2Tex: 	0.0691623	printScene: 	0.0482636	applyBloom: 	0.00685699	setRenderState: 	0.000475177	applyParticles: 	0.0021804	gui: 	0.281828	setRenderState: 	0.000481192	luaMsg: 	0.000691714	printTextDebug:	0.000526304	console: 	0.000929302	endScene: 	0.000363902	present: 	0.16578	TOTAL_RENDER: 	15.1367	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.13989	UpdateCamera: 	0.056901	UpdateEnemies: 	0.26157	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.946421	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.926692	UpdatePlayer: 	0.180423	UpdateSound: 	0.0544439	UpdateItems:	0.00122704	UpdateTriggers: 	16.4704	UpdateRigid: 	0.0453103	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00211424	TOTAL_UPDATE: 	20.2717	
RENDER	shadowmap: 	0.28747	sendToRender: 	0.0894446	scene: 	8.07265	particles2Tex: 	3.92636	sendToRender: 	0.0682451	motionBlur: 	2.32475	bloom2Tex: 	0.0698751	printScene: 	0.371986	applyBloom: 	0.00709458	setRenderState: 	0.000490215	applyParticles: 	0.00194281	gui: 	0.0330278	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.0007669	console: 	0.00107667	endScene: 	0.000348864	present: 	0.29729	TOTAL_RENDER: 	15.7341	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.1125	UpdateCamera: 	0.0545852	UpdateEnemies: 	0.704904	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.904271	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.920857	UpdatePlayer: 	0.256845	UpdateSound: 	0.0152237	UpdateItems:	0.00147666	UpdateTriggers: 	0.00107065	UpdateRigid: 	0.0531898	UpdateGUI: 	0.010893	BuildFrustum: 	0.010084	TOTAL_UPDATE: 	4.24346	
RENDER	shadowmap: 	0.212879	sendToRender: 	0.0893995	scene: 	7.85827	particles2Tex: 	3.97771	sendToRender: 	0.0866026	motionBlur: 	2.3797	bloom2Tex: 	0.069824	printScene: 	0.358578	applyBloom: 	0.00718781	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.0326699	setRenderState: 	0.000439088	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.00111576	endScene: 	0.000354879	present: 	0.480416	TOTAL_RENDER: 	15.9777	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.0653	UpdateCamera: 	0.054474	UpdateEnemies: 	0.613177	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.905766	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.97987	UpdatePlayer: 	0.194925	UpdateSound: 	0.0193379	UpdateItems:	0.00130523	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0455478	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.03199	
RENDER	shadowmap: 	0.226085	sendToRender: 	0.0962866	scene: 	7.90292	particles2Tex: 	3.99921	sendToRender: 	0.0655624	motionBlur: 	2.40704	bloom2Tex: 	0.0683293	printScene: 	0.03956	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.338946	setRenderState: 	0.000562393	luaMsg: 	0.000875168	printTextDebug:	0.000547356	console: 	0.000971407	endScene: 	0.000384954	present: 	0.116409	TOTAL_RENDER: 	15.5381	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.04521	UpdateCamera: 	0.0522936	UpdateEnemies: 	0.43913	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.885397	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.96716	UpdatePlayer: 	0.177539	UpdateSound: 	0.0718269	UpdateItems:	0.00136238	UpdateTriggers: 	0.0975226	UpdateRigid: 	0.0687142	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	3.97133	
RENDER	shadowmap: 	0.217794	sendToRender: 	0.0668316	scene: 	7.80057	particles2Tex: 	3.96647	sendToRender: 	0.0849334	motionBlur: 	2.20447	bloom2Tex: 	0.330973	printScene: 	0.0384292	applyBloom: 	0.00680887	setRenderState: 	0.00047217	applyParticles: 	0.00219544	gui: 	0.031885	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000628557	console: 	0.000947347	endScene: 	0.000363902	present: 	0.399651	TOTAL_RENDER: 	15.4157	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.04068	UpdateCamera: 	0.0534755	UpdateEnemies: 	0.450245	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.893402	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.882197	UpdatePlayer: 	0.194176	UpdateSound: 	0.0513522	UpdateItems:	0.00127215	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0517161	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.77975	
RENDER	shadowmap: 	0.220163	sendToRender: 	0.0869183	scene: 	8.11501	particles2Tex: 	3.72266	sendToRender: 	0.0654752	motionBlur: 	2.37055	bloom2Tex: 	0.0688917	printScene: 	0.0374007	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.366711	setRenderState: 	0.000523296	luaMsg: 	0.000553371	printTextDebug:	0.000721788	console: 	0.00112479	endScene: 	0.000357887	present: 	0.122773	TOTAL_RENDER: 	15.4542	
UPDATE	UpdateSceneManager: 	0.0101141	UpdateInput: 	1.07491	UpdateCamera: 	0.0512049	UpdateEnemies: 	0.423305	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.882473	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.855887	UpdatePlayer: 	0.176838	UpdateSound: 	0.0511748	UpdateItems:	0.00116388	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0504981	UpdateGUI: 	0.00164508	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.72798	
RENDER	shadowmap: 	0.368416	sendToRender: 	0.0665278	scene: 	8.12156	particles2Tex: 	3.59776	sendToRender: 	0.105637	motionBlur: 	2.5439	bloom2Tex: 	0.0881123	printScene: 	0.0501041	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00232175	gui: 	0.333956	setRenderState: 	0.000541341	luaMsg: 	0.000980429	printTextDebug:	0.000727803	console: 	0.00116088	endScene: 	0.000372924	present: 	0.100978	TOTAL_RENDER: 	15.7037	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.0978	UpdateCamera: 	0.0543146	UpdateEnemies: 	0.431211	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.52468	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	0.890867	UpdatePlayer: 	0.178504	UpdateSound: 	0.0579686	UpdateItems:	0.00115787	UpdateTriggers: 	0.0970835	UpdateRigid: 	0.0630151	UpdateGUI: 	0.00756073	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	4.59153	
RENDER	shadowmap: 	0.264403	sendToRender: 	0.0805155	scene: 	8.20028	particles2Tex: 	3.89044	sendToRender: 	0.0666271	motionBlur: 	2.43816	bloom2Tex: 	0.0721818	printScene: 	0.043193	applyBloom: 	0.0067006	setRenderState: 	0.000454125	applyParticles: 	0.00220446	gui: 	0.344049	setRenderState: 	0.000565401	luaMsg: 	0.000802989	printTextDebug:	0.000757878	console: 	0.00101652	endScene: 	0.000345857	present: 	0.130797	TOTAL_RENDER: 	15.8124	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.16735	UpdateCamera: 	0.0538033	UpdateEnemies: 	0.422144	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.897207	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.880747	UpdatePlayer: 	0.180351	UpdateSound: 	0.0656376	UpdateItems:	0.00130523	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0510665	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.89405	
RENDER	shadowmap: 	0.223959	sendToRender: 	0.0972339	scene: 	7.87905	particles2Tex: 	3.85844	sendToRender: 	0.0652316	motionBlur: 	2.36616	bloom2Tex: 	0.0685639	printScene: 	0.0380322	applyBloom: 	0.24653	setRenderState: 	0.000508259	applyParticles: 	0.00204507	gui: 	0.0316655	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000538334	console: 	0.000872161	endScene: 	0.000369916	present: 	0.237754	TOTAL_RENDER: 	15.3841	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.09003	UpdateCamera: 	0.0528469	UpdateEnemies: 	0.382978	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.913946	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.865027	UpdatePlayer: 	0.17602	UpdateSound: 	0.0774539	UpdateItems:	0.00114584	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0511928	UpdateGUI: 	0.00161199	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	3.77056	
RENDER	shadowmap: 	0.241137	sendToRender: 	0.0919408	scene: 	8.17893	particles2Tex: 	3.71405	sendToRender: 	0.0656948	motionBlur: 	2.35086	bloom2Tex: 	0.0676586	printScene: 	0.0378518	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.0021804	gui: 	0.0312685	setRenderState: 	0.000505252	luaMsg: 	0.000860131	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000360894	present: 	0.180745	TOTAL_RENDER: 	15.5793	
UPDATE	UpdateSceneManager: 	0.0106253	UpdateInput: 	1.06667	UpdateCamera: 	0.0514455	UpdateEnemies: 	0.411684	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.851154	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.878088	UpdatePlayer: 	0.18777	UpdateSound: 	0.0493974	UpdateItems:	0.00134734	UpdateTriggers: 	0.096891	UpdateRigid: 	0.0554003	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	3.81533	
RENDER	shadowmap: 	0.2058	sendToRender: 	0.0821545	scene: 	8.20327	particles2Tex: 	3.71796	sendToRender: 	0.0660857	motionBlur: 	2.3651	bloom2Tex: 	0.0698962	printScene: 	0.0404021	applyBloom: 	0.00677278	setRenderState: 	0.000439088	applyParticles: 	0.00202702	gui: 	0.0325677	setRenderState: 	0.000469162	luaMsg: 	0.000917273	printTextDebug:	0.000622542	console: 	0.000986444	endScene: 	0.000369916	present: 	0.227601	TOTAL_RENDER: 	15.6442	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	1.07028	UpdateCamera: 	0.0605159	UpdateEnemies: 	0.817428	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.887036	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.866347	UpdatePlayer: 	1.23767	UpdateSound: 	0.0157109	UpdateItems:	0.00125711	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.22595	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.34299	
RENDER	shadowmap: 	0.224696	sendToRender: 	0.0874777	scene: 	8.07991	particles2Tex: 	3.83389	sendToRender: 	0.0814809	motionBlur: 	2.34462	bloom2Tex: 	0.0688255	printScene: 	0.0374789	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.00220446	gui: 	0.0319091	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000535326	console: 	0.00105862	endScene: 	0.000360894	present: 	0.196275	TOTAL_RENDER: 	15.6559	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.06276	UpdateCamera: 	0.0539507	UpdateEnemies: 	0.475439	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.900013	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.894392	UpdatePlayer: 	0.178631	UpdateSound: 	0.0568529	UpdateItems:	0.0012902	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0634602	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.8686	
RENDER	shadowmap: 	0.225111	sendToRender: 	0.0936159	scene: 	7.99796	particles2Tex: 	3.98242	sendToRender: 	0.0833154	motionBlur: 	2.431	bloom2Tex: 	0.0697578	printScene: 	0.0392382	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.351986	setRenderState: 	0.000493222	luaMsg: 	0.000781937	printTextDebug:	0.000748855	console: 	0.00090825	endScene: 	0.000357887	present: 	0.120668	TOTAL_RENDER: 	15.6921	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.07818	UpdateCamera: 	0.0540349	UpdateEnemies: 	0.419985	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.95809	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.904804	UpdatePlayer: 	0.176381	UpdateSound: 	0.0582513	UpdateItems:	0.00148869	UpdateTriggers: 	0.103162	UpdateRigid: 	0.0722149	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.99265	
RENDER	shadowmap: 	0.230187	sendToRender: 	0.0674361	scene: 	7.92351	particles2Tex: 	3.82203	sendToRender: 	0.0657158	motionBlur: 	2.41772	bloom2Tex: 	0.0689969	printScene: 	0.0377315	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.345454	setRenderState: 	0.000520289	luaMsg: 	0.000553371	printTextDebug:	0.000821034	console: 	0.000968399	endScene: 	0.000387961	present: 	0.113673	TOTAL_RENDER: 	15.3849	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.06983	UpdateCamera: 	0.0538093	UpdateEnemies: 	0.421572	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.884542	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.89782	UpdatePlayer: 	0.190381	UpdateSound: 	0.0668586	UpdateItems:	0.00162102	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0532168	UpdateGUI: 	0.00161801	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.80201	
RENDER	shadowmap: 	0.233649	sendToRender: 	0.0944069	scene: 	7.83162	particles2Tex: 	3.82378	sendToRender: 	0.0742269	motionBlur: 	2.20594	bloom2Tex: 	0.364768	printScene: 	0.0393134	applyBloom: 	0.0063758	setRenderState: 	0.000478185	applyParticles: 	0.00211123	gui: 	0.0317436	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000655624	console: 	0.000956369	endScene: 	0.000345857	present: 	0.405266	TOTAL_RENDER: 	15.3811	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.0394	UpdateCamera: 	0.06217	UpdateEnemies: 	0.73328	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.849244	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.89112	UpdatePlayer: 	0.195686	UpdateSound: 	0.0567175	UpdateItems:	0.00135035	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0503056	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	4.05623	
RENDER	shadowmap: 	0.210431	sendToRender: 	0.0861154	scene: 	7.92165	particles2Tex: 	3.76475	sendToRender: 	0.0654662	motionBlur: 	2.19544	bloom2Tex: 	0.336104	printScene: 	0.0378007	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00199695	gui: 	0.0320293	setRenderState: 	0.000445103	luaMsg: 	0.0104509	printTextDebug:	0.000646602	console: 	0.000977422	endScene: 	0.000360894	present: 	0.39982	TOTAL_RENDER: 	15.3507	
UPDATE	UpdateSceneManager: 	0.00981933	UpdateInput: 	1.05539	UpdateCamera: 	0.0511658	UpdateEnemies: 	0.42135	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.880332	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.896025	UpdatePlayer: 	0.181015	UpdateSound: 	0.0766058	UpdateItems:	0.00131125	UpdateTriggers: 	0.0962926	UpdateRigid: 	0.0560378	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00172628	TOTAL_UPDATE: 	3.87803	
RENDER	shadowmap: 	0.20654	sendToRender: 	0.0671443	scene: 	7.89253	particles2Tex: 	3.81201	sendToRender: 	0.0852582	motionBlur: 	2.20648	bloom2Tex: 	0.0686992	printScene: 	0.0380292	applyBloom: 	0.29839	setRenderState: 	0.000550364	applyParticles: 	0.0022586	gui: 	0.0306068	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.00062555	console: 	0.00106464	endScene: 	0.000381946	present: 	0.235267	TOTAL_RENDER: 	15.2566	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.04714	UpdateCamera: 	0.0526725	UpdateEnemies: 	0.414577	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.885021	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.881938	UpdatePlayer: 	0.194778	UpdateSound: 	0.0740555	UpdateItems:	0.00112178	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0502335	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	3.77	
RENDER	shadowmap: 	0.202374	sendToRender: 	0.0861845	scene: 	7.75635	particles2Tex: 	3.91925	sendToRender: 	0.0665639	motionBlur: 	2.24237	bloom2Tex: 	0.0688075	printScene: 	0.0396863	applyBloom: 	0.31116	setRenderState: 	0.000490215	applyParticles: 	0.00236686	gui: 	0.031473	setRenderState: 	0.000499237	luaMsg: 	0.000830056	printTextDebug:	0.000616527	console: 	0.000947347	endScene: 	0.000357887	present: 	0.227667	TOTAL_RENDER: 	15.2336	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.09778	UpdateCamera: 	0.0529462	UpdateEnemies: 	0.398382	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.891833	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.870462	UpdatePlayer: 	0.176995	UpdateSound: 	0.101261	UpdateItems:	0.209947	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0533281	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00231273	TOTAL_UPDATE: 	4.02535	
RENDER	shadowmap: 	0.244397	sendToRender: 	0.0868401	scene: 	7.82948	particles2Tex: 	4.16808	sendToRender: 	0.0658722	motionBlur: 	2.2295	bloom2Tex: 	0.0692014	printScene: 	0.0393345	applyBloom: 	0.308237	setRenderState: 	0.000487207	applyParticles: 	0.00224657	gui: 	0.0319993	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000646602	console: 	0.00109471	endScene: 	0.000363902	present: 	0.241243	TOTAL_RENDER: 	15.5942	
UPDATE	UpdateSceneManager: 	0.0114012	UpdateInput: 	1.05831	UpdateCamera: 	0.0533041	UpdateEnemies: 	0.396578	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.901938	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.86986	UpdatePlayer: 	0.188615	UpdateSound: 	0.0623715	UpdateItems:	0.00147967	UpdateTriggers: 	0.0964399	UpdateRigid: 	0.0702601	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	3.86556	
RENDER	shadowmap: 	0.225496	sendToRender: 	0.0695443	scene: 	7.78178	particles2Tex: 	3.90082	sendToRender: 	0.0755382	motionBlur: 	2.3031	bloom2Tex: 	0.0700165	printScene: 	0.0417224	applyBloom: 	0.00700736	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0327842	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000730811	console: 	0.00094434	endScene: 	0.000372924	present: 	0.208729	TOTAL_RENDER: 	15.3507	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.02834	UpdateCamera: 	0.0541762	UpdateEnemies: 	0.398093	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.870044	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.887099	UpdatePlayer: 	0.177629	UpdateSound: 	0.0480591	UpdateItems:	0.00131426	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0511778	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	3.67764	
RENDER	shadowmap: 	0.219529	sendToRender: 	0.0857424	scene: 	7.7312	particles2Tex: 	3.95706	sendToRender: 	0.0644767	motionBlur: 	2.22977	bloom2Tex: 	0.0680917	printScene: 	0.0380142	applyBloom: 	0.309819	setRenderState: 	0.000466155	applyParticles: 	0.00207514	gui: 	0.0312023	setRenderState: 	0.000490215	luaMsg: 	0.000745848	printTextDebug:	0.000532319	console: 	0.00102253	endScene: 	0.000357887	present: 	0.230945	TOTAL_RENDER: 	15.2385	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.049	UpdateCamera: 	0.0512049	UpdateEnemies: 	0.375519	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.902846	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.907667	UpdatePlayer: 	0.201607	UpdateSound: 	0.0373495	UpdateItems:	0.00149771	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0526063	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	3.75036	
RENDER	shadowmap: 	0.222702	sendToRender: 	0.0816192	scene: 	7.89552	particles2Tex: 	3.84888	sendToRender: 	0.0664647	motionBlur: 	2.20793	bloom2Tex: 	0.0690962	printScene: 	0.0369044	applyBloom: 	0.00648406	setRenderState: 	0.000457133	applyParticles: 	0.266707	gui: 	0.0305677	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000541341	console: 	0.00102253	endScene: 	0.000363902	present: 	0.204738	TOTAL_RENDER: 	15.209	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.06905	UpdateCamera: 	0.0519116	UpdateEnemies: 	0.400277	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.881878	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.872086	UpdatePlayer: 	0.197057	UpdateSound: 	0.0501883	UpdateItems:	0.00123606	UpdateTriggers: 	0.115976	UpdateRigid: 	0.0546634	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	3.85639	
RENDER	shadowmap: 	0.204579	sendToRender: 	0.0782569	scene: 	7.94407	particles2Tex: 	3.96973	sendToRender: 	0.0658752	motionBlur: 	2.21899	bloom2Tex: 	0.0680767	printScene: 	0.0365766	applyBloom: 	0.00642993	setRenderState: 	0.000454125	applyParticles: 	0.269305	gui: 	0.0319602	setRenderState: 	0.000478185	luaMsg: 	0.000703744	printTextDebug:	0.000667654	console: 	0.000830056	endScene: 	0.000357887	present: 	0.215899	TOTAL_RENDER: 	15.4619	
UPDATE	UpdateSceneManager: 	0.0112088	UpdateInput: 	1.26049	UpdateCamera: 	1.00369	UpdateEnemies: 	0.47057	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.909519	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.908374	UpdatePlayer: 	0.177752	UpdateSound: 	0.0667353	UpdateItems:	0.00119697	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0518454	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00159094	TOTAL_UPDATE: 	5.01682	
RENDER	shadowmap: 	0.268006	sendToRender: 	0.0922355	scene: 	7.91298	particles2Tex: 	3.70918	sendToRender: 	0.0673609	motionBlur: 	2.21237	bloom2Tex: 	0.259877	printScene: 	0.0396352	applyBloom: 	0.00655023	setRenderState: 	0.000481192	applyParticles: 	0.00213529	gui: 	0.0530665	setRenderState: 	0.00044811	luaMsg: 	0.000730811	printTextDebug:	0.000757878	console: 	0.0010105	endScene: 	0.000348864	present: 	0.444504	TOTAL_RENDER: 	15.3416	
UPDATE	UpdateSceneManager: 	0.0112358	UpdateInput: 	1.14158	UpdateCamera: 	0.958457	UpdateEnemies: 	0.449839	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.934815	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.893243	UpdatePlayer: 	1.65662	UpdateSound: 	0.0160628	UpdateItems:	0.00124508	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0518394	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	6.27544	
RENDER	shadowmap: 	0.249991	sendToRender: 	0.0860251	scene: 	7.8257	particles2Tex: 	4.1402	sendToRender: 	0.0728284	motionBlur: 	2.4236	bloom2Tex: 	0.071857	printScene: 	0.0422306	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.269438	gui: 	0.0340263	setRenderState: 	0.000499237	luaMsg: 	0.000929302	printTextDebug:	0.000541341	console: 	0.00108268	endScene: 	0.000348864	present: 	0.210263	TOTAL_RENDER: 	15.7506	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.08961	UpdateCamera: 	0.984546	UpdateEnemies: 	0.455325	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.908831	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.908593	UpdatePlayer: 	0.192982	UpdateSound: 	0.0566995	UpdateItems:	0.00148267	UpdateTriggers: 	0.0981843	UpdateRigid: 	0.0707834	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	4.93612	
RENDER	shadowmap: 	0.235369	sendToRender: 	0.0674571	scene: 	7.72107	particles2Tex: 	3.87936	sendToRender: 	0.0657068	motionBlur: 	2.34024	bloom2Tex: 	0.0701007	printScene: 	0.0392593	applyBloom: 	0.00648106	setRenderState: 	0.000445103	applyParticles: 	0.281236	gui: 	0.0517191	setRenderState: 	0.000490215	luaMsg: 	0.000805997	printTextDebug:	0.000947347	console: 	0.00130223	endScene: 	0.000375931	present: 	0.209168	TOTAL_RENDER: 	15.2406	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.14966	UpdateCamera: 	0.975963	UpdateEnemies: 	0.440008	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.897084	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.902136	UpdatePlayer: 	0.212131	UpdateSound: 	0.014917	UpdateItems:	0.00140147	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0519477	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.84508	
RENDER	shadowmap: 	0.24382	sendToRender: 	0.0852402	scene: 	7.51284	particles2Tex: 	3.81088	sendToRender: 	0.0658572	motionBlur: 	2.38233	bloom2Tex: 	0.068603	printScene: 	0.0384563	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.336086	setRenderState: 	0.000496229	luaMsg: 	0.000787952	printTextDebug:	0.000619535	console: 	0.000929302	endScene: 	0.000378939	present: 	0.135194	TOTAL_RENDER: 	14.9555	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.03618	UpdateCamera: 	0.928698	UpdateEnemies: 	0.469051	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.8929	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.07565	UpdatePlayer: 	0.207487	UpdateSound: 	0.052483	UpdateItems:	0.00113682	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0515688	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00164808	TOTAL_UPDATE: 	4.88295	
RENDER	shadowmap: 	0.216939	sendToRender: 	0.086798	scene: 	7.33736	particles2Tex: 	3.8042	sendToRender: 	0.0664947	motionBlur: 	2.21318	bloom2Tex: 	0.351598	printScene: 	0.0406397	applyBloom: 	0.00677278	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0317527	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000712766	console: 	0.00106163	endScene: 	0.000348864	present: 	0.329265	TOTAL_RENDER: 	14.7744	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.04759	UpdateCamera: 	0.931038	UpdateEnemies: 	0.623739	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.897871	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.955365	UpdatePlayer: 	0.178688	UpdateSound: 	0.0737698	UpdateItems:	0.00143155	UpdateTriggers: 	0.0979376	UpdateRigid: 	0.0558303	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	5.03781	
RENDER	shadowmap: 	0.228581	sendToRender: 	0.0671624	scene: 	7.07637	particles2Tex: 	3.99808	sendToRender: 	0.0666782	motionBlur: 	2.2379	bloom2Tex: 	0.388623	printScene: 	0.0410968	applyBloom: 	0.00644798	setRenderState: 	0.000454125	applyParticles: 	0.00215935	gui: 	0.0455478	setRenderState: 	0.000439088	luaMsg: 	0.000769907	printTextDebug:	0.000646602	console: 	0.00101351	endScene: 	0.000339842	present: 	0.37065	TOTAL_RENDER: 	14.8125	
UPDATE	UpdateSceneManager: 	0.0121862	UpdateInput: 	1.11551	UpdateCamera: 	0.981331	UpdateEnemies: 	0.474034	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.972622	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.996215	UpdatePlayer: 	0.213562	UpdateSound: 	0.0513462	UpdateItems:	0.00141651	UpdateTriggers: 	0.00105562	UpdateRigid: 	0.0532048	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	5.0298	
RENDER	shadowmap: 	0.255146	sendToRender: 	0.0936129	scene: 	6.96588	particles2Tex: 	3.99418	sendToRender: 	0.0667053	motionBlur: 	2.18295	bloom2Tex: 	0.353733	printScene: 	0.0396322	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.0021804	gui: 	0.0328143	setRenderState: 	0.00044811	luaMsg: 	0.000682691	printTextDebug:	0.00858026	console: 	0.00106765	endScene: 	0.000360894	present: 	0.389973	TOTAL_RENDER: 	14.6671	
UPDATE	UpdateSceneManager: 	0.0120749	UpdateInput: 	1.09954	UpdateCamera: 	0.991075	UpdateEnemies: 	0.513961	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.865836	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.11154	UpdatePlayer: 	0.203355	UpdateSound: 	0.0133621	UpdateItems:	0.00107667	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0428291	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	4.99903	
RENDER	shadowmap: 	0.245871	sendToRender: 	0.0873334	scene: 	6.99653	particles2Tex: 	3.71521	sendToRender: 	0.065391	motionBlur: 	2.14807	bloom2Tex: 	0.370488	printScene: 	0.0404021	applyBloom: 	0.00673669	setRenderState: 	0.000433073	applyParticles: 	0.00211725	gui: 	0.032706	setRenderState: 	0.000469162	luaMsg: 	0.000830056	printTextDebug:	0.00847199	console: 	0.000983436	endScene: 	0.000366909	present: 	0.354867	TOTAL_RENDER: 	14.3603	
UPDATE	UpdateSceneManager: 	0.0123095	UpdateInput: 	1.01126	UpdateCamera: 	0.938069	UpdateEnemies: 	0.961263	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.905995	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.910584	UpdatePlayer: 	0.21515	UpdateSound: 	0.0151064	UpdateItems:	0.00144959	UpdateTriggers: 	0.0994504	UpdateRigid: 	0.0573792	UpdateGUI: 	0.0033924	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	5.31942	
RENDER	shadowmap: 	0.248106	sendToRender: 	0.069006	scene: 	7.11808	particles2Tex: 	3.98398	sendToRender: 	0.0808493	motionBlur: 	2.25591	bloom2Tex: 	0.0731051	printScene: 	0.393047	applyBloom: 	0.00701638	setRenderState: 	0.000478185	applyParticles: 	0.00195184	gui: 	0.0360263	setRenderState: 	0.000445103	luaMsg: 	0.000950355	printTextDebug:	0.000769907	console: 	0.00109772	endScene: 	0.000351872	present: 	0.328705	TOTAL_RENDER: 	14.8867	
UPDATE	UpdateSceneManager: 	0.0140388	UpdateInput: 	1.37114	UpdateCamera: 	0.0723713	UpdateEnemies: 	0.490554	UpdateProjectile: 	0.001209	UpdateParticle: 	1.51987	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.910376	UpdatePlayer: 	0.218239	UpdateSound: 	0.0237799	UpdateItems:	0.00116088	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0437344	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.8251	
RENDER	shadowmap: 	0.29036	sendToRender: 	0.102121	scene: 	6.94599	particles2Tex: 	3.79687	sendToRender: 	0.0661218	motionBlur: 	2.11784	bloom2Tex: 	0.391435	printScene: 	0.0444411	applyBloom: 	0.00701338	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.0350909	setRenderState: 	0.000442095	luaMsg: 	0.000812012	printTextDebug:	0.00715172	console: 	0.00103156	endScene: 	0.000363902	present: 	0.329277	TOTAL_RENDER: 	14.4158	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	2.46341	UpdateCamera: 	0.0513011	UpdateEnemies: 	0.475577	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.03986	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.915946	UpdatePlayer: 	0.324832	UpdateSound: 	0.0225258	UpdateItems:	0.00129621	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0431629	UpdateGUI: 	0.00137441	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.48804	
RENDER	shadowmap: 	0.239802	sendToRender: 	0.0876792	scene: 	6.4029	particles2Tex: 	4.03303	sendToRender: 	0.0648978	motionBlur: 	1.9427	bloom2Tex: 	0.383306	printScene: 	0.0407961	applyBloom: 	0.00684797	setRenderState: 	0.000439088	applyParticles: 	0.00207514	gui: 	0.230987	setRenderState: 	0.000502244	luaMsg: 	0.000953362	printTextDebug:	0.00077893	console: 	0.000926295	endScene: 	0.000366909	present: 	0.107712	TOTAL_RENDER: 	13.815	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.14553	UpdateCamera: 	0.0509222	UpdateEnemies: 	0.417407	UpdateProjectile: 	0.000854116	UpdateParticle: 	1.0192	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.906572	UpdatePlayer: 	0.304035	UpdateSound: 	0.0347691	UpdateItems:	0.00129621	UpdateTriggers: 	0.0885905	UpdateRigid: 	0.0458636	UpdateGUI: 	0.00140147	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.18422	
RENDER	shadowmap: 	0.214747	sendToRender: 	0.0881815	scene: 	6.52577	particles2Tex: 	3.91198	sendToRender: 	0.0702571	motionBlur: 	2.12323	bloom2Tex: 	0.0679173	printScene: 	0.0377736	applyBloom: 	0.346479	setRenderState: 	0.000496229	applyParticles: 	0.0022195	gui: 	0.0328865	setRenderState: 	0.000466155	luaMsg: 	0.00092028	printTextDebug:	0.000739833	console: 	0.00109772	endScene: 	0.000372924	present: 	0.23364	TOTAL_RENDER: 	13.931	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.10893	UpdateCamera: 	0.0617941	UpdateEnemies: 	0.445852	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.917832	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.949567	UpdatePlayer: 	0.204883	UpdateSound: 	0.0374909	UpdateItems:	0.00142252	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0438156	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.93671	
RENDER	shadowmap: 	0.221306	sendToRender: 	0.0677849	scene: 	6.38955	particles2Tex: 	3.90441	sendToRender: 	0.0681037	motionBlur: 	2.35229	bloom2Tex: 	0.0964159	printScene: 	0.0454727	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.0023428	gui: 	0.0335301	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000610513	console: 	0.001209	endScene: 	0.000393976	present: 	0.231017	TOTAL_RENDER: 	14.0517	
UPDATE	UpdateSceneManager: 	0.0119486	UpdateInput: 	1.3196	UpdateCamera: 	0.0668376	UpdateEnemies: 	0.438387	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.908834	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.95375	UpdatePlayer: 	0.202636	UpdateSound: 	0.0218762	UpdateItems:	0.00129922	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0423269	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.11529	
RENDER	shadowmap: 	0.250536	sendToRender: 	0.095255	scene: 	6.1623	particles2Tex: 	4.0721	sendToRender: 	0.0660978	motionBlur: 	2.05179	bloom2Tex: 	0.275431	printScene: 	0.0453554	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.034733	setRenderState: 	0.000481192	luaMsg: 	0.000724796	printTextDebug:	0.00074284	console: 	0.00102253	endScene: 	0.000336835	present: 	0.435843	TOTAL_RENDER: 	13.7986	
UPDATE	UpdateSceneManager: 	0.018547	UpdateInput: 	1.4731	UpdateCamera: 	0.0592287	UpdateEnemies: 	0.463487	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.977647	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.03648	UpdatePlayer: 	0.202576	UpdateSound: 	0.0462155	UpdateItems:	0.00123606	UpdateTriggers: 	0.0456862	UpdateRigid: 	0.043575	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.55444	
RENDER	shadowmap: 	0.304928	sendToRender: 	0.106665	scene: 	6.0901	particles2Tex: 	4.0446	sendToRender: 	0.0765336	motionBlur: 	1.92774	bloom2Tex: 	0.377982	printScene: 	0.0426938	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.0337797	setRenderState: 	0.000475177	luaMsg: 	0.000721788	printTextDebug:	0.000715773	console: 	0.0110283	endScene: 	0.000351872	present: 	0.347968	TOTAL_RENDER: 	13.6618	
UPDATE	UpdateSceneManager: 	0.0131696	UpdateInput: 	1.10216	UpdateCamera: 	0.0632076	UpdateEnemies: 	0.410288	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.910055	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.909176	UpdatePlayer: 	0.205556	UpdateSound: 	0.0251092	UpdateItems:	0.00117591	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0422998	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.81811	
RENDER	shadowmap: 	0.233559	sendToRender: 	0.0878025	scene: 	6.04942	particles2Tex: 	4.00593	sendToRender: 	0.0649459	motionBlur: 	1.94653	bloom2Tex: 	0.0687203	printScene: 	0.037933	applyBloom: 	0.318715	setRenderState: 	0.000493222	applyParticles: 	0.00216837	gui: 	0.033482	setRenderState: 	0.000493222	luaMsg: 	0.000745848	printTextDebug:	0.000610513	console: 	0.000953362	endScene: 	0.000372924	present: 	0.244109	TOTAL_RENDER: 	13.369	
UPDATE	UpdateSceneManager: 	0.00953963	UpdateInput: 	1.10327	UpdateCamera: 	0.051262	UpdateEnemies: 	0.389603	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.880744	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.893799	UpdatePlayer: 	0.173921	UpdateSound: 	0.0227093	UpdateItems:	0.00107065	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0412803	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.70263	
RENDER	shadowmap: 	0.227381	sendToRender: 	0.088004	scene: 	6.23116	particles2Tex: 	4.10092	sendToRender: 	0.067824	motionBlur: 	1.98387	bloom2Tex: 	0.0707563	printScene: 	0.0378728	applyBloom: 	0.324351	setRenderState: 	0.000493222	applyParticles: 	0.00215935	gui: 	0.0354278	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.000947347	endScene: 	0.000375931	present: 	0.266337	TOTAL_RENDER: 	13.7133	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.07349	UpdateCamera: 	0.0512861	UpdateEnemies: 	0.38453	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.917889	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.922893	UpdatePlayer: 	0.176637	UpdateSound: 	0.0249919	UpdateItems:	0.00110975	UpdateTriggers: 	0.033106	UpdateRigid: 	0.041163	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.77417	
RENDER	shadowmap: 	0.250885	sendToRender: 	0.0870296	scene: 	6.14099	particles2Tex: 	3.80042	sendToRender: 	0.0775501	motionBlur: 	2.02303	bloom2Tex: 	0.0706631	printScene: 	0.0393796	applyBloom: 	0.00664346	setRenderState: 	0.000466155	applyParticles: 	0.00205409	gui: 	0.369098	setRenderState: 	0.000508259	luaMsg: 	0.000664647	printTextDebug:	0.00077893	console: 	0.000854116	endScene: 	0.000360894	present: 	0.134908	TOTAL_RENDER: 	13.4451	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.08764	UpdateCamera: 	0.0708616	UpdateEnemies: 	0.393889	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.916912	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.930129	UpdatePlayer: 	0.180011	UpdateSound: 	0.0252145	UpdateItems:	0.00117291	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.0411058	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.80263	
RENDER	shadowmap: 	0.225607	sendToRender: 	0.087192	scene: 	6.07909	particles2Tex: 	4.00817	sendToRender: 	0.0683233	motionBlur: 	1.96256	bloom2Tex: 	0.0693608	printScene: 	0.0397224	applyBloom: 	0.324408	setRenderState: 	0.000526304	applyParticles: 	0.0019759	gui: 	0.0356654	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000784945	console: 	0.000980429	endScene: 	0.000375931	present: 	0.24634	TOTAL_RENDER: 	13.4269	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.18858	UpdateCamera: 	0.052477	UpdateEnemies: 	0.392319	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.90016	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.899111	UpdatePlayer: 	0.182243	UpdateSound: 	0.0461223	UpdateItems:	0.0011699	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0420111	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.8507	
RENDER	shadowmap: 	0.210125	sendToRender: 	0.0887529	scene: 	6.24978	particles2Tex: 	3.75818	sendToRender: 	0.0653218	motionBlur: 	1.9773	bloom2Tex: 	0.0689819	printScene: 	0.0364653	applyBloom: 	0.00655925	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.352251	setRenderState: 	0.000499237	luaMsg: 	0.000679684	printTextDebug:	0.000643594	console: 	0.000947347	endScene: 	0.000363902	present: 	0.120409	TOTAL_RENDER: 	13.2031	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.04642	UpdateCamera: 	0.0494275	UpdateEnemies: 	0.379985	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.890311	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.94323	UpdatePlayer: 	0.31765	UpdateSound: 	0.0164598	UpdateItems:	0.00163305	UpdateTriggers: 	0.057713	UpdateRigid: 	0.0599325	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00301948	TOTAL_UPDATE: 	3.95554	
RENDER	shadowmap: 	0.310113	sendToRender: 	0.0965963	scene: 	6.17259	particles2Tex: 	3.82895	sendToRender: 	0.0862958	motionBlur: 	1.98401	bloom2Tex: 	0.279891	printScene: 	0.0437734	applyBloom: 	0.00677579	setRenderState: 	0.000481192	applyParticles: 	0.0022616	gui: 	0.336813	setRenderState: 	0.000553371	luaMsg: 	0.0010917	printTextDebug:	0.000544349	console: 	0.00114885	endScene: 	0.000372924	present: 	0.140598	TOTAL_RENDER: 	13.5848	
UPDATE	UpdateSceneManager: 	0.0126945	UpdateInput: 	1.2426	UpdateCamera: 	0.0420021	UpdateEnemies: 	0.38563	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.901871	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.844029	UpdatePlayer: 	0.211192	UpdateSound: 	0.0244927	UpdateItems:	0.00119396	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0432983	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	3.83676	
RENDER	shadowmap: 	0.234647	sendToRender: 	0.0875499	scene: 	5.98056	particles2Tex: 	3.79734	sendToRender: 	0.0651354	motionBlur: 	1.6859	bloom2Tex: 	0.3593	printScene: 	0.0372112	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.0353045	setRenderState: 	0.000442095	luaMsg: 	0.000670662	printTextDebug:	0.0007669	console: 	0.000917273	endScene: 	0.000354879	present: 	0.3928	TOTAL_RENDER: 	12.9615	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.06671	UpdateCamera: 	0.0513402	UpdateEnemies: 	0.388081	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.908551	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.819311	UpdatePlayer: 	0.294535	UpdateSound: 	0.0242972	UpdateItems:	0.00131125	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.042393	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.77455	
RENDER	shadowmap: 	0.217376	sendToRender: 	0.0881875	scene: 	5.71087	particles2Tex: 	3.86143	sendToRender: 	0.0653098	motionBlur: 	1.89715	bloom2Tex: 	0.0707804	printScene: 	0.0381916	applyBloom: 	0.00653218	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.336242	setRenderState: 	0.000553371	luaMsg: 	0.000851109	printTextDebug:	0.000682691	console: 	0.0010075	endScene: 	0.000366909	present: 	0.120148	TOTAL_RENDER: 	12.6946	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.08827	UpdateCamera: 	0.0509763	UpdateEnemies: 	0.378533	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.991105	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.94437	UpdatePlayer: 	0.157458	UpdateSound: 	0.0238551	UpdateItems:	0.00138343	UpdateTriggers: 	0.0349045	UpdateRigid: 	0.0417885	UpdateGUI: 	0.001615	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.86584	
RENDER	shadowmap: 	0.25548	sendToRender: 	0.086789	scene: 	5.86288	particles2Tex: 	3.83563	sendToRender: 	0.0658181	motionBlur: 	1.92017	bloom2Tex: 	0.0691533	printScene: 	0.0377255	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.333253	setRenderState: 	0.000526304	luaMsg: 	0.000682691	printTextDebug:	0.000640587	console: 	0.00107967	endScene: 	0.000345857	present: 	0.135158	TOTAL_RENDER: 	12.8827	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.06606	UpdateCamera: 	0.0512379	UpdateEnemies: 	0.411245	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.888948	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.945329	UpdatePlayer: 	0.151106	UpdateSound: 	0.0248506	UpdateItems:	0.0010887	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0414457	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.72742	
RENDER	shadowmap: 	0.231917	sendToRender: 	0.0865214	scene: 	5.94701	particles2Tex: 	4.02203	sendToRender: 	0.0687413	motionBlur: 	1.91999	bloom2Tex: 	0.0705548	printScene: 	0.0399089	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.370476	setRenderState: 	0.000547356	luaMsg: 	0.000781937	printTextDebug:	0.000679684	console: 	0.000956369	endScene: 	0.000360894	present: 	0.142962	TOTAL_RENDER: 	13.2099	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.06721	UpdateCamera: 	0.0501372	UpdateEnemies: 	0.388644	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.888837	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.995842	UpdatePlayer: 	0.219766	UpdateSound: 	0.0227002	UpdateItems:	0.00140749	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0434366	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.82444	
RENDER	shadowmap: 	0.223986	sendToRender: 	0.088001	scene: 	5.66302	particles2Tex: 	3.84792	sendToRender: 	0.0735292	motionBlur: 	1.84916	bloom2Tex: 	0.392797	printScene: 	0.0411419	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.031894	setRenderState: 	0.000487207	luaMsg: 	0.000872161	printTextDebug:	0.000769907	console: 	0.000881183	endScene: 	0.000375931	present: 	0.312808	TOTAL_RENDER: 	12.8002	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.07603	UpdateCamera: 	0.0504229	UpdateEnemies: 	0.377285	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.913958	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.916725	UpdatePlayer: 	0.192642	UpdateSound: 	0.0243904	UpdateItems:	0.000893213	UpdateTriggers: 	0.0344443	UpdateRigid: 	0.0412291	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00704345	TOTAL_UPDATE: 	3.78119	
RENDER	shadowmap: 	0.203731	sendToRender: 	0.0868071	scene: 	6.00804	particles2Tex: 	3.8821	sendToRender: 	0.0832432	motionBlur: 	1.88396	bloom2Tex: 	0.402716	printScene: 	0.0491688	applyBloom: 	0.00699232	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.0353105	setRenderState: 	0.000457133	luaMsg: 	0.000947347	printTextDebug:	0.00503147	console: 	0.00102554	endScene: 	0.000354879	present: 	0.320865	TOTAL_RENDER: 	13.2695	
UPDATE	UpdateSceneManager: 	0.0145591	UpdateInput: 	1.17401	UpdateCamera: 	0.0533011	UpdateEnemies: 	0.452179	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.30394	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.03715	UpdatePlayer: 	0.214615	UpdateSound: 	0.0243573	UpdateItems:	0.00124208	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0439298	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.48128	
RENDER	shadowmap: 	0.453475	sendToRender: 	0.090825	scene: 	5.81411	particles2Tex: 	3.97909	sendToRender: 	0.0794448	motionBlur: 	1.9016	bloom2Tex: 	0.383402	printScene: 	0.0651083	applyBloom: 	0.00720285	setRenderState: 	0.000466155	applyParticles: 	0.00218341	gui: 	0.0348143	setRenderState: 	0.000469162	luaMsg: 	0.000845094	printTextDebug:	0.000724796	console: 	0.00101652	endScene: 	0.000336835	present: 	0.365183	TOTAL_RENDER: 	13.4662	
UPDATE	UpdateSceneManager: 	0.0125381	UpdateInput: 	1.12991	UpdateCamera: 	0.951365	UpdateEnemies: 	0.447788	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.43301	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.03226	UpdatePlayer: 	0.213902	UpdateSound: 	0.0272234	UpdateItems:	0.00133531	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0444561	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.44701	
RENDER	shadowmap: 	0.282622	sendToRender: 	0.0877905	scene: 	5.52971	particles2Tex: 	4.16994	sendToRender: 	0.087168	motionBlur: 	1.9717	bloom2Tex: 	0.0702751	printScene: 	0.0383029	applyBloom: 	0.00675474	setRenderState: 	0.000463147	applyParticles: 	0.00215033	gui: 	0.365763	setRenderState: 	0.000499237	luaMsg: 	0.000893213	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000360894	present: 	0.123456	TOTAL_RENDER: 	13.0202	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.07632	UpdateCamera: 	0.956378	UpdateEnemies: 	0.442799	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.901459	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.90899	UpdatePlayer: 	0.19918	UpdateSound: 	0.0241077	UpdateItems:	0.00107967	UpdateTriggers: 	0.0332835	UpdateRigid: 	0.041584	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.73493	
RENDER	shadowmap: 	0.23551	sendToRender: 	0.0879168	scene: 	5.75556	particles2Tex: 	3.82347	sendToRender: 	0.086392	motionBlur: 	2.16786	bloom2Tex: 	0.0826508	printScene: 	0.0493282	applyBloom: 	0.00697428	setRenderState: 	0.00044811	applyParticles: 	0.00231874	gui: 	0.33703	setRenderState: 	0.000520289	luaMsg: 	0.000866146	printTextDebug:	0.000827049	console: 	0.000857124	endScene: 	0.000378939	present: 	0.141464	TOTAL_RENDER: 	13.0903	
UPDATE	UpdateSceneManager: 	0.0125621	UpdateInput: 	1.32111	UpdateCamera: 	0.0560469	UpdateEnemies: 	0.382719	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.923098	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.904389	UpdatePlayer: 	0.196895	UpdateSound: 	0.0196687	UpdateItems:	0.00101351	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.041166	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.00265	
RENDER	shadowmap: 	0.238127	sendToRender: 	0.0926325	scene: 	5.96935	particles2Tex: 	3.85511	sendToRender: 	0.0684706	motionBlur: 	1.90217	bloom2Tex: 	0.0726871	printScene: 	0.0441343	applyBloom: 	0.323596	setRenderState: 	0.0004842	applyParticles: 	0.00234581	gui: 	0.0352864	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.00107667	endScene: 	0.000360894	present: 	0.230858	TOTAL_RENDER: 	13.1312	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.08408	UpdateCamera: 	0.0486124	UpdateEnemies: 	0.390554	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.893312	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.943143	UpdatePlayer: 	0.194185	UpdateSound: 	0.0350639	UpdateItems:	0.00140147	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0409976	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.77606	
RENDER	shadowmap: 	0.204468	sendToRender: 	0.0860432	scene: 	5.72306	particles2Tex: 	3.88514	sendToRender: 	0.0860221	motionBlur: 	1.91337	bloom2Tex: 	0.0871319	printScene: 	0.0377044	applyBloom: 	0.310715	setRenderState: 	0.0004842	applyParticles: 	0.00206612	gui: 	0.0315121	setRenderState: 	0.000442095	luaMsg: 	0.000655624	printTextDebug:	0.000529311	console: 	0.000721788	endScene: 	0.000375931	present: 	0.252271	TOTAL_RENDER: 	12.9257	
UPDATE	UpdateSceneManager: 	0.0201259	UpdateInput: 	1.04304	UpdateCamera: 	0.0594934	UpdateEnemies: 	0.384277	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.86897	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.904575	UpdatePlayer: 	0.196149	UpdateSound: 	0.0223424	UpdateItems:	0.00128418	UpdateTriggers: 	0.0345887	UpdateRigid: 	0.0409164	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.71714	
RENDER	shadowmap: 	0.217763	sendToRender: 	0.0869875	scene: 	5.42904	particles2Tex: 	3.98752	sendToRender: 	0.0665639	motionBlur: 	1.79144	bloom2Tex: 	0.0689067	printScene: 	0.0365706	applyBloom: 	0.289828	setRenderState: 	0.000499237	applyParticles: 	0.00221348	gui: 	0.0310579	setRenderState: 	0.000445103	luaMsg: 	0.000718781	printTextDebug:	0.00061352	console: 	0.000805997	endScene: 	0.000366909	present: 	0.241561	TOTAL_RENDER: 	12.5206	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.15978	UpdateCamera: 	0.0511658	UpdateEnemies: 	0.373116	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.896037	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.903802	UpdatePlayer: 	0.19623	UpdateSound: 	0.0241378	UpdateItems:	0.00107065	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0517763	UpdateGUI: 	0.00596377	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.81019	
RENDER	shadowmap: 	0.229321	sendToRender: 	0.0877364	scene: 	5.52372	particles2Tex: 	3.73245	sendToRender: 	0.0655203	motionBlur: 	1.80746	bloom2Tex: 	0.0688015	printScene: 	0.0382668	applyBloom: 	0.00669459	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.0325166	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000935317	console: 	0.000914265	endScene: 	0.000384954	present: 	0.190549	TOTAL_RENDER: 	12.4208	
UPDATE	UpdateSceneManager: 	0.0138613	UpdateInput: 	1.09193	UpdateCamera: 	0.0447268	UpdateEnemies: 	0.368762	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.932379	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.900954	UpdatePlayer: 	0.204687	UpdateSound: 	0.033897	UpdateItems:	0.00111576	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0421434	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.7798	
RENDER	shadowmap: 	0.210672	sendToRender: 	0.0669098	scene: 	5.42437	particles2Tex: 	3.6645	sendToRender: 	0.066588	motionBlur: 	1.84297	bloom2Tex: 	0.0685669	printScene: 	0.0389345	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00228566	gui: 	0.351493	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.00075487	console: 	0.000956369	endScene: 	0.000387961	present: 	0.12443	TOTAL_RENDER: 	12.2644	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.07607	UpdateCamera: 	0.0513733	UpdateEnemies: 	0.394178	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.989677	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.87275	UpdatePlayer: 	0.222831	UpdateSound: 	0.0239393	UpdateItems:	0.00105862	UpdateTriggers: 	0.0341165	UpdateRigid: 	0.0409013	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.86328	
RENDER	shadowmap: 	0.213628	sendToRender: 	0.0862808	scene: 	5.47009	particles2Tex: 	3.74406	sendToRender: 	0.0655384	motionBlur: 	1.7274	bloom2Tex: 	0.0691864	printScene: 	0.0368142	applyBloom: 	0.335941	setRenderState: 	0.000505252	applyParticles: 	0.00202401	gui: 	0.126175	setRenderState: 	0.000514274	luaMsg: 	0.000691714	printTextDebug:	0.000757878	console: 	0.00112178	endScene: 	0.000360894	present: 	0.124304	TOTAL_RENDER: 	12.2722	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.17608	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.369886	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.89063	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.919194	UpdatePlayer: 	0.194922	UpdateSound: 	0.0251423	UpdateItems:	0.00116088	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0406577	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.81232	
RENDER	shadowmap: 	0.224007	sendToRender: 	0.0868251	scene: 	5.47448	particles2Tex: 	3.87627	sendToRender: 	0.0652376	motionBlur: 	1.72365	bloom2Tex: 	0.0687203	printScene: 	0.0372563	applyBloom: 	0.327388	setRenderState: 	0.0004842	applyParticles: 	0.00214732	gui: 	0.0312985	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000652617	console: 	0.000923287	endScene: 	0.000372924	present: 	0.24471	TOTAL_RENDER: 	12.4567	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.05675	UpdateCamera: 	0.0494786	UpdateEnemies: 	0.806556	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.87042	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.92794	UpdatePlayer: 	0.184561	UpdateSound: 	0.0237889	UpdateItems:	0.00107065	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0406637	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.10709	
RENDER	shadowmap: 	0.209953	sendToRender: 	0.0866236	scene: 	5.38099	particles2Tex: 	4.34547	sendToRender: 	0.0931618	motionBlur: 	1.91486	bloom2Tex: 	0.0722059	printScene: 	0.0465192	applyBloom: 	0.00684496	setRenderState: 	0.000439088	applyParticles: 	0.00230371	gui: 	0.35336	setRenderState: 	0.000505252	luaMsg: 	0.000872161	printTextDebug:	0.000739833	console: 	0.000802989	endScene: 	0.000378939	present: 	0.127486	TOTAL_RENDER: 	12.9542	
UPDATE	UpdateSceneManager: 	0.0125651	UpdateInput: 	1.05728	UpdateCamera: 	0.0518876	UpdateEnemies: 	0.421398	UpdateProjectile: 	0.00132629	UpdateParticle: 	1.2602	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.917543	UpdatePlayer: 	0.188531	UpdateSound: 	0.0252476	UpdateItems:	0.001212	UpdateTriggers: 	0.0346067	UpdateRigid: 	0.0421765	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.17139	
RENDER	shadowmap: 	0.230632	sendToRender: 	0.104368	scene: 	5.48972	particles2Tex: 	3.6425	sendToRender: 	0.084347	motionBlur: 	1.94388	bloom2Tex: 	0.0687954	printScene: 	0.0350669	applyBloom: 	0.00648406	setRenderState: 	0.00047217	applyParticles: 	0.00199394	gui: 	0.273901	setRenderState: 	0.000523296	luaMsg: 	0.000550364	printTextDebug:	0.000562393	console: 	0.000769907	endScene: 	0.000384954	present: 	0.199758	TOTAL_RENDER: 	12.2788	
UPDATE	UpdateSceneManager: 	0.0136448	UpdateInput: 	1.29532	UpdateCamera: 	0.0553822	UpdateEnemies: 	0.514491	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.43559	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.06216	UpdatePlayer: 	0.204074	UpdateSound: 	0.0269197	UpdateItems:	0.00135035	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0442516	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.79153	
RENDER	shadowmap: 	0.26738	sendToRender: 	0.0682661	scene: 	5.51602	particles2Tex: 	4.14558	sendToRender: 	0.0870687	motionBlur: 	1.98419	bloom2Tex: 	0.0737156	printScene: 	0.0464531	applyBloom: 	0.00675774	setRenderState: 	0.000475177	applyParticles: 	0.00224055	gui: 	0.276535	setRenderState: 	0.000505252	luaMsg: 	0.000827049	printTextDebug:	0.000727803	console: 	0.00119095	endScene: 	0.000354879	present: 	0.195403	TOTAL_RENDER: 	12.8591	
UPDATE	UpdateSceneManager: 	0.0140448	UpdateInput: 	1.13591	UpdateCamera: 	0.0522334	UpdateEnemies: 	0.454645	UpdateProjectile: 	0.00116088	UpdateParticle: 	1.22029	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.16679	UpdatePlayer: 	0.204362	UpdateSound: 	0.0256175	UpdateItems:	0.00129922	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0437223	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.4572	
RENDER	shadowmap: 	0.263362	sendToRender: 	0.0878025	scene: 	5.5384	particles2Tex: 	3.71835	sendToRender: 	0.0642091	motionBlur: 	1.7771	bloom2Tex: 	0.0691443	printScene: 	0.0368142	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.275341	setRenderState: 	0.000514274	luaMsg: 	0.000697729	printTextDebug:	0.000607505	console: 	0.0107727	endScene: 	0.000381946	present: 	0.166092	TOTAL_RENDER: 	12.1957	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.08288	UpdateCamera: 	0.0572348	UpdateEnemies: 	0.483448	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.09456	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.930481	UpdatePlayer: 	0.19116	UpdateSound: 	0.02461	UpdateItems:	0.00113682	UpdateTriggers: 	0.0345045	UpdateRigid: 	0.0420081	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.09944	
RENDER	shadowmap: 	0.237402	sendToRender: 	0.0893784	scene: 	5.44723	particles2Tex: 	3.77313	sendToRender: 	0.0643113	motionBlur: 	1.91283	bloom2Tex: 	0.0678601	printScene: 	0.0370939	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.002018	gui: 	0.319521	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000619535	console: 	0.00102855	endScene: 	0.000354879	present: 	0.153807	TOTAL_RENDER: 	12.281	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.05577	UpdateCamera: 	0.0505071	UpdateEnemies: 	0.451205	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.895974	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.847698	UpdatePlayer: 	0.235318	UpdateSound: 	0.0256806	UpdateItems:	0.00112779	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0407419	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.74915	
RENDER	shadowmap: 	0.200143	sendToRender: 	0.0864612	scene: 	5.1911	particles2Tex: 	3.93015	sendToRender: 	0.0643173	motionBlur: 	1.78719	bloom2Tex: 	0.0700014	printScene: 	0.0570544	applyBloom: 	0.00649008	setRenderState: 	0.000439088	applyParticles: 	0.00224055	gui: 	0.030279	setRenderState: 	0.000505252	luaMsg: 	0.000848101	printTextDebug:	0.00077893	console: 	0.00110073	endScene: 	0.000321797	present: 	0.435169	TOTAL_RENDER: 	12.027	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.04029	UpdateCamera: 	0.0533853	UpdateEnemies: 	0.479646	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.895408	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.906485	UpdatePlayer: 	3.52342	UpdateSound: 	0.015332	UpdateItems:	0.00140448	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0526575	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	7.13786	
RENDER	shadowmap: 	0.261248	sendToRender: 	0.0879048	scene: 	5.5465	particles2Tex: 	3.86088	sendToRender: 	0.0850898	motionBlur: 	1.70407	bloom2Tex: 	0.375817	printScene: 	0.0405916	applyBloom: 	0.00654121	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.0797847	setRenderState: 	0.000463147	luaMsg: 	0.000977422	printTextDebug:	0.000839079	console: 	0.00102253	endScene: 	0.000336835	present: 	0.365523	TOTAL_RENDER: 	12.5929	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.10279	UpdateCamera: 	0.0543567	UpdateEnemies: 	0.48577	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.904043	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.953699	UpdatePlayer: 	0.155245	UpdateSound: 	0.0250521	UpdateItems:	0.00130523	UpdateTriggers: 	0.035515	UpdateRigid: 	0.0451118	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.9191	
RENDER	shadowmap: 	0.236079	sendToRender: 	0.0864763	scene: 	5.17029	particles2Tex: 	3.84182	sendToRender: 	0.0636707	motionBlur: 	1.73804	bloom2Tex: 	0.0692195	printScene: 	0.0377916	applyBloom: 	0.00652918	setRenderState: 	0.000475177	applyParticles: 	0.00207213	gui: 	0.340898	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000652617	console: 	0.000863138	endScene: 	0.000354879	present: 	0.174192	TOTAL_RENDER: 	11.9814	
UPDATE	UpdateSceneManager: 	0.0140658	UpdateInput: 	1.14446	UpdateCamera: 	0.0551266	UpdateEnemies: 	0.506416	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.90441	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.937025	UpdatePlayer: 	2.10052	UpdateSound: 	0.0158703	UpdateItems:	0.00146764	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0527447	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00150673	TOTAL_UPDATE: 	5.90192	
RENDER	shadowmap: 	0.253026	sendToRender: 	0.0877604	scene: 	5.23605	particles2Tex: 	3.80043	sendToRender: 	0.0656948	motionBlur: 	1.93485	bloom2Tex: 	0.0697849	printScene: 	0.0389345	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00218942	gui: 	0.337367	setRenderState: 	0.000535326	luaMsg: 	0.000848101	printTextDebug:	0.000619535	console: 	0.000947347	endScene: 	0.000354879	present: 	0.188417	TOTAL_RENDER: 	12.1989	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.04889	UpdateCamera: 	0.0534725	UpdateEnemies: 	0.49749	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.920133	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.968339	UpdatePlayer: 	0.210476	UpdateSound: 	0.0125802	UpdateItems:	0.000959377	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0417494	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.92671	
RENDER	shadowmap: 	0.22825	sendToRender: 	0.0872943	scene: 	5.13086	particles2Tex: 	3.84397	sendToRender: 	0.0650301	motionBlur: 	1.56329	bloom2Tex: 	0.285741	printScene: 	0.0373014	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.118683	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00117591	endScene: 	0.000339842	present: 	0.422406	TOTAL_RENDER: 	11.9609	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.11291	UpdateCamera: 	0.0572107	UpdateEnemies: 	0.456059	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.897453	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.853229	UpdatePlayer: 	0.128316	UpdateSound: 	0.0249468	UpdateItems:	0.00102253	UpdateTriggers: 	0.0338037	UpdateRigid: 	0.0420412	UpdateGUI: 	0.00171725	BuildFrustum: 	0.0112028	TOTAL_UPDATE: 	3.7687	
RENDER	shadowmap: 	0.212122	sendToRender: 	0.0875259	scene: 	4.92787	particles2Tex: 	3.75582	sendToRender: 	0.0648617	motionBlur: 	1.57433	bloom2Tex: 	0.359598	printScene: 	0.0380082	applyBloom: 	0.00676075	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.085986	setRenderState: 	0.000499237	luaMsg: 	0.000736825	printTextDebug:	0.000938325	console: 	0.00107667	endScene: 	0.000336835	present: 	0.35579	TOTAL_RENDER: 	11.6391	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.18768	UpdateCamera: 	0.0562333	UpdateEnemies: 	0.473595	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.879373	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.807711	UpdatePlayer: 	0.124566	UpdateSound: 	0.0234942	UpdateItems:	0.00108268	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0416622	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.7358	
RENDER	shadowmap: 	0.203265	sendToRender: 	0.0864432	scene: 	4.93748	particles2Tex: 	3.78074	sendToRender: 	0.0657639	motionBlur: 	1.58261	bloom2Tex: 	0.350218	printScene: 	0.0376773	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.089589	setRenderState: 	0.000493222	luaMsg: 	0.000751863	printTextDebug:	0.000664647	console: 	0.00108569	endScene: 	0.000333827	present: 	0.35321	TOTAL_RENDER: 	11.6781	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.07787	UpdateCamera: 	0.051259	UpdateEnemies: 	0.461132	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.890142	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.873376	UpdatePlayer: 	0.0666571	UpdateSound: 	0.0233438	UpdateItems:	0.000863138	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.62982	
RENDER	shadowmap: 	0.206492	sendToRender: 	0.086798	scene: 	5.01529	particles2Tex: 	3.75887	sendToRender: 	0.0748555	motionBlur: 	1.59693	bloom2Tex: 	0.355421	printScene: 	0.0568679	applyBloom: 	0.00651113	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0854898	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.00110975	endScene: 	0.000339842	present: 	0.338988	TOTAL_RENDER: 	11.7653	
UPDATE	UpdateSceneManager: 	0.0182612	UpdateInput: 	1.10999	UpdateCamera: 	0.0593099	UpdateEnemies: 	0.482564	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.96122	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.913426	UpdatePlayer: 	0.193872	UpdateSound: 	0.0155966	UpdateItems:	0.00128418	UpdateTriggers: 	0.0385044	UpdateRigid: 	0.0531266	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	4.02649	
RENDER	shadowmap: 	0.253784	sendToRender: 	0.0679684	scene: 	5.24456	particles2Tex: 	4.09381	sendToRender: 	0.19731	motionBlur: 	1.73711	bloom2Tex: 	0.364473	printScene: 	0.0490305	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00214732	gui: 	0.103104	setRenderState: 	0.000493222	luaMsg: 	0.000938325	printTextDebug:	0.000760885	console: 	0.00636978	endScene: 	0.000327812	present: 	0.351219	TOTAL_RENDER: 	12.689	
UPDATE	UpdateSceneManager: 	0.0128569	UpdateInput: 	1.27557	UpdateCamera: 	0.0599084	UpdateEnemies: 	0.459247	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.53777	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.881661	UpdatePlayer: 	0.212555	UpdateSound: 	0.0137831	UpdateItems:	0.00140749	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0443358	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.67921	
RENDER	shadowmap: 	0.268947	sendToRender: 	0.103144	scene: 	5.08667	particles2Tex: 	3.96045	sendToRender: 	0.0661098	motionBlur: 	1.5986	bloom2Tex: 	0.383092	printScene: 	0.0454606	applyBloom: 	0.00698631	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.0937122	setRenderState: 	0.000469162	luaMsg: 	0.000956369	printTextDebug:	0.000824042	console: 	0.00117291	endScene: 	0.000339842	present: 	0.372184	TOTAL_RENDER: 	12.1655	
UPDATE	UpdateSceneManager: 	0.0135937	UpdateInput: 	1.08485	UpdateCamera: 	0.949627	UpdateEnemies: 	0.470546	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.887914	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.88238	UpdatePlayer: 	0.157807	UpdateSound: 	0.0130614	UpdateItems:	0.00126614	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.64132	
RENDER	shadowmap: 	0.353703	sendToRender: 	0.0869815	scene: 	4.95052	particles2Tex: 	3.85197	sendToRender: 	0.0864552	motionBlur: 	1.65115	bloom2Tex: 	0.365502	printScene: 	0.0438637	applyBloom: 	0.00670962	setRenderState: 	0.000463147	applyParticles: 	0.00225258	gui: 	0.0927047	setRenderState: 	0.000475177	luaMsg: 	0.000703744	printTextDebug:	0.000815019	console: 	0.00106765	endScene: 	0.000339842	present: 	0.281618	TOTAL_RENDER: 	11.9737	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.088	UpdateCamera: 	0.0501462	UpdateEnemies: 	0.450212	UpdateProjectile: 	0.00103456	UpdateParticle: 	1.49249	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.863208	UpdatePlayer: 	0.132042	UpdateSound: 	0.0229739	UpdateItems:	0.000911258	UpdateTriggers: 	0.0336654	UpdateRigid: 	0.0405916	UpdateGUI: 	0.0010075	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.3169	
RENDER	shadowmap: 	0.230581	sendToRender: 	0.10551	scene: 	5.0578	particles2Tex: 	3.71836	sendToRender: 	0.0658632	motionBlur: 	1.6091	bloom2Tex: 	0.0725848	printScene: 	0.0430787	applyBloom: 	0.00711563	setRenderState: 	0.000466155	applyParticles: 	0.0020601	gui: 	0.397862	setRenderState: 	0.000520289	luaMsg: 	0.000724796	printTextDebug:	0.000784945	console: 	0.0010075	endScene: 	0.000363902	present: 	0.167169	TOTAL_RENDER: 	11.6452	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.0789	UpdateCamera: 	0.050035	UpdateEnemies: 	0.448152	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.926319	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.874949	UpdatePlayer: 	0.10841	UpdateSound: 	0.0231905	UpdateItems:	0.00110073	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0410818	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.69595	
RENDER	shadowmap: 	0.214281	sendToRender: 	0.0870597	scene: 	4.82394	particles2Tex: 	3.96447	sendToRender: 	0.0664196	motionBlur: 	1.61664	bloom2Tex: 	0.0696556	printScene: 	0.0379209	applyBloom: 	0.00716676	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.363294	setRenderState: 	0.000505252	luaMsg: 	0.000857124	printTextDebug:	0.000947347	console: 	0.000968399	endScene: 	0.000375931	present: 	0.166571	TOTAL_RENDER: 	11.6032	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.10363	UpdateCamera: 	0.904933	UpdateEnemies: 	0.429939	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.878762	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.860895	UpdatePlayer: 	0.0680797	UpdateSound: 	0.0231032	UpdateItems:	0.00110073	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0411419	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.45821	
RENDER	shadowmap: 	0.220819	sendToRender: 	0.087992	scene: 	4.86845	particles2Tex: 	3.85429	sendToRender: 	0.0648226	motionBlur: 	1.61209	bloom2Tex: 	0.0692075	printScene: 	0.0372082	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.362205	setRenderState: 	0.000529311	luaMsg: 	0.000673669	printTextDebug:	0.000622542	console: 	0.00079096	endScene: 	0.000354879	present: 	0.192775	TOTAL_RENDER: 	11.574	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.08592	UpdateCamera: 	0.98971	UpdateEnemies: 	0.495189	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.90259	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.84473	UpdatePlayer: 	0.0745727	UpdateSound: 	0.0244957	UpdateItems:	0.00113982	UpdateTriggers: 	0.0350097	UpdateRigid: 	0.0420682	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.64786	
RENDER	shadowmap: 	0.231366	sendToRender: 	0.0860763	scene: 	5.00937	particles2Tex: 	3.84936	sendToRender: 	0.0648106	motionBlur: 	1.6429	bloom2Tex: 	0.389251	printScene: 	0.0409585	applyBloom: 	0.00691112	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.0846928	setRenderState: 	0.00047217	luaMsg: 	0.00092028	printTextDebug:	0.000562393	console: 	0.000845094	endScene: 	0.000336835	present: 	0.359048	TOTAL_RENDER: 	11.9395	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.14351	UpdateCamera: 	0.948995	UpdateEnemies: 	0.463018	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.881809	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.09585	UpdatePlayer: 	0.0711894	UpdateSound: 	0.0240295	UpdateItems:	0.00124508	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0417194	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.83221	
RENDER	shadowmap: 	0.236473	sendToRender: 	0.0892311	scene: 	4.89013	particles2Tex: 	4.00471	sendToRender: 	0.0661188	motionBlur: 	1.64061	bloom2Tex: 	0.0688255	printScene: 	0.0373225	applyBloom: 	0.300213	setRenderState: 	0.000487207	applyParticles: 	0.00237889	gui: 	0.0881243	setRenderState: 	0.000487207	luaMsg: 	0.000727803	printTextDebug:	0.000670662	console: 	0.000926295	endScene: 	0.000369916	present: 	0.183879	TOTAL_RENDER: 	11.7835	
UPDATE	UpdateSceneManager: 	0.0179545	UpdateInput: 	1.15953	UpdateCamera: 	0.959557	UpdateEnemies: 	0.514464	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.49116	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.00013	UpdatePlayer: 	0.0768704	UpdateSound: 	0.023016	UpdateItems:	0.00145861	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0462365	UpdateGUI: 	0.00150673	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.44868	
RENDER	shadowmap: 	0.28092	sendToRender: 	0.102491	scene: 	5.02278	particles2Tex: 	4.19595	sendToRender: 	0.0867349	motionBlur: 	1.74737	bloom2Tex: 	0.0711563	printScene: 	0.0386127	applyBloom: 	0.29784	setRenderState: 	0.000511267	applyParticles: 	0.0022616	gui: 	0.0906747	setRenderState: 	0.0004842	luaMsg: 	0.000947347	printTextDebug:	0.000745848	console: 	0.000757878	endScene: 	0.000363902	present: 	0.184958	TOTAL_RENDER: 	12.3163	
UPDATE	UpdateSceneManager: 	0.0128358	UpdateInput: 	1.25832	UpdateCamera: 	1.12773	UpdateEnemies: 	0.489878	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.23088	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.986633	UpdatePlayer: 	0.0764253	UpdateSound: 	0.0240686	UpdateItems:	0.00130824	UpdateTriggers: 	0.0365135	UpdateRigid: 	0.0450757	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.4264	
RENDER	shadowmap: 	0.46054	sendToRender: 	0.0880822	scene: 	4.97031	particles2Tex: 	4.01695	sendToRender: 	0.0747622	motionBlur: 	1.66636	bloom2Tex: 	0.396662	printScene: 	0.0400201	applyBloom: 	0.00678481	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.11727	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000902235	console: 	0.000884191	endScene: 	0.000348864	present: 	0.419612	TOTAL_RENDER: 	12.4314	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.06631	UpdateCamera: 	0.940911	UpdateEnemies: 	0.505285	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.905808	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.898052	UpdatePlayer: 	0.0684345	UpdateSound: 	0.0262129	UpdateItems:	0.000980429	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0424893	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0111516	TOTAL_UPDATE: 	4.61552	
RENDER	shadowmap: 	0.228581	sendToRender: 	0.0873755	scene: 	5.27061	particles2Tex: 	3.84113	sendToRender: 	0.0886476	motionBlur: 	1.66448	bloom2Tex: 	0.371468	printScene: 	0.0458696	applyBloom: 	0.00700135	setRenderState: 	0.000445103	applyParticles: 	0.115432	gui: 	0.11616	setRenderState: 	0.000505252	luaMsg: 	0.00102554	printTextDebug:	0.00075487	console: 	0.00109772	endScene: 	0.000345857	present: 	0.149353	TOTAL_RENDER: 	12.2198	
UPDATE	UpdateSceneManager: 	0.0120088	UpdateInput: 	1.13307	UpdateCamera: 	0.985313	UpdateEnemies: 	0.475289	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.09072	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.875589	UpdatePlayer: 	0.0866266	UpdateSound: 	0.0233559	UpdateItems:	0.0010917	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0422547	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.86486	
RENDER	shadowmap: 	0.234314	sendToRender: 	0.112364	scene: 	5.43247	particles2Tex: 	3.91144	sendToRender: 	0.0660015	motionBlur: 	1.80299	bloom2Tex: 	0.0725909	printScene: 	0.0453854	applyBloom: 	0.328606	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0922866	setRenderState: 	0.000451118	luaMsg: 	0.000911258	printTextDebug:	0.000769907	console: 	0.0010917	endScene: 	0.000378939	present: 	0.20275	TOTAL_RENDER: 	12.4828	
UPDATE	UpdateSceneManager: 	0.0146072	UpdateInput: 	1.09671	UpdateCamera: 	0.962378	UpdateEnemies: 	0.47694	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.913522	UpdateLUAMsg: 	0.0102313	UpdateColisions: 	0.905348	UpdatePlayer: 	0.0920551	UpdateSound: 	0.026646	UpdateItems:	0.00133832	UpdateTriggers: 	0.036342	UpdateRigid: 	0.0440862	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.73384	
RENDER	shadowmap: 	0.23278	sendToRender: 	0.0884792	scene: 	5.78219	particles2Tex: 	4.18133	sendToRender: 	0.0744043	motionBlur: 	1.77613	bloom2Tex: 	0.0723081	printScene: 	0.0420742	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.373829	setRenderState: 	0.000520289	luaMsg: 	0.000845094	printTextDebug:	0.000959377	console: 	0.00103456	endScene: 	0.000348864	present: 	0.140809	TOTAL_RENDER: 	12.968	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.17043	UpdateCamera: 	1.00485	UpdateEnemies: 	0.436483	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.904022	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.89822	UpdatePlayer: 	0.0691233	UpdateSound: 	0.0256265	UpdateItems:	0.000977422	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0432742	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.70161	
RENDER	shadowmap: 	0.225664	sendToRender: 	0.0881424	scene: 	5.21119	particles2Tex: 	3.77382	sendToRender: 	0.0656406	motionBlur: 	1.78955	bloom2Tex: 	0.0686842	printScene: 	0.0377134	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.0022616	gui: 	0.0834658	setRenderState: 	0.000487207	luaMsg: 	0.000769907	printTextDebug:	0.000655624	console: 	0.00652918	endScene: 	0.00031879	present: 	0.438998	TOTAL_RENDER: 	11.9693	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.05839	UpdateCamera: 	0.943275	UpdateEnemies: 	0.474861	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.893114	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.851076	UpdatePlayer: 	0.0639294	UpdateSound: 	0.0235784	UpdateItems:	0.00131125	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416141	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.50015	
RENDER	shadowmap: 	0.241513	sendToRender: 	0.087195	scene: 	5.12683	particles2Tex: 	3.85299	sendToRender: 	0.0644948	motionBlur: 	1.79827	bloom2Tex: 	0.0692405	printScene: 	0.0367781	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.0868582	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000769907	console: 	0.00092028	endScene: 	0.000339842	present: 	0.450056	TOTAL_RENDER: 	12.0043	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.06042	UpdateCamera: 	0.961903	UpdateEnemies: 	0.465668	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.888642	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.845662	UpdatePlayer: 	0.0643534	UpdateSound: 	0.0224055	UpdateItems:	0.0012902	UpdateTriggers: 	0.0356593	UpdateRigid: 	0.0428141	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.56776	
RENDER	shadowmap: 	0.239029	sendToRender: 	0.0869815	scene: 	5.36726	particles2Tex: 	3.79598	sendToRender: 	0.064976	motionBlur: 	1.8278	bloom2Tex: 	0.0687323	printScene: 	0.0361796	applyBloom: 	0.00659835	setRenderState: 	0.000481192	applyParticles: 	0.00192176	gui: 	0.325003	setRenderState: 	0.000499237	luaMsg: 	0.000869153	printTextDebug:	0.000763893	console: 	0.0010105	endScene: 	0.000390969	present: 	0.176712	TOTAL_RENDER: 	12.1673	
UPDATE	UpdateSceneManager: 	0.0171936	UpdateInput: 	1.10096	UpdateCamera: 	0.056519	UpdateEnemies: 	0.486966	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.57961	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.14313	UpdatePlayer: 	0.0834507	UpdateSound: 	0.0214552	UpdateItems:	0.0012511	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0652406	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.71131	
RENDER	shadowmap: 	0.250797	sendToRender: 	0.103174	scene: 	5.69527	particles2Tex: 	4.03295	sendToRender: 	0.084753	motionBlur: 	1.94788	bloom2Tex: 	0.0706811	printScene: 	0.350461	applyBloom: 	0.00732314	setRenderState: 	0.00044811	applyParticles: 	0.00213228	gui: 	0.0774659	setRenderState: 	0.000457133	luaMsg: 	0.000784945	printTextDebug:	0.000451118	console: 	0.000872161	endScene: 	0.000348864	present: 	0.256545	TOTAL_RENDER: 	13.0723	
UPDATE	UpdateSceneManager: 	0.0253979	UpdateInput: 	1.17196	UpdateCamera: 	0.0546153	UpdateEnemies: 	0.501309	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.51548	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.981193	UpdatePlayer: 	4.70866	UpdateSound: 	0.0190612	UpdateItems:	0.00126313	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0541311	UpdateGUI: 	0.002018	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	9.19395	
RENDER	shadowmap: 	0.279531	sendToRender: 	0.090022	scene: 	5.64994	particles2Tex: 	4.07975	sendToRender: 	0.0672165	motionBlur: 	1.73369	bloom2Tex: 	0.360816	printScene: 	0.0394517	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00229168	gui: 	0.121384	setRenderState: 	0.000475177	luaMsg: 	0.000685699	printTextDebug:	0.000760885	console: 	0.00107667	endScene: 	0.00033082	present: 	0.350061	TOTAL_RENDER: 	12.9612	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.03985	UpdateCamera: 	0.0516109	UpdateEnemies: 	0.443181	UpdateProjectile: 	0.00206913	UpdateParticle: 	0.914509	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.878311	UpdatePlayer: 	0.105808	UpdateSound: 	0.0259573	UpdateItems:	0.00109772	UpdateTriggers: 	0.0355872	UpdateRigid: 	0.0627324	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.70671	
RENDER	shadowmap: 	0.217237	sendToRender: 	0.0861815	scene: 	5.31081	particles2Tex: 	3.80366	sendToRender: 	0.0649639	motionBlur: 	1.78318	bloom2Tex: 	0.066991	printScene: 	0.326769	applyBloom: 	0.00747652	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.0970955	setRenderState: 	0.000487207	luaMsg: 	0.00043608	printTextDebug:	0.000667654	console: 	0.00116388	endScene: 	0.000351872	present: 	0.237165	TOTAL_RENDER: 	12.2149	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.13424	UpdateCamera: 	0.0511056	UpdateEnemies: 	0.447397	UpdateProjectile: 	0.00220446	UpdateParticle: 	0.896479	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.847629	UpdatePlayer: 	0.118334	UpdateSound: 	0.0226792	UpdateItems:	0.00106163	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0418607	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.7046	
RENDER	shadowmap: 	0.222422	sendToRender: 	0.0871259	scene: 	5.42826	particles2Tex: 	3.8206	sendToRender: 	0.0651835	motionBlur: 	1.80512	bloom2Tex: 	0.358521	printScene: 	0.0366909	applyBloom: 	0.00690811	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.0963317	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000652617	console: 	0.000962384	endScene: 	0.000357887	present: 	0.326784	TOTAL_RENDER: 	12.4263	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.05663	UpdateCamera: 	0.049659	UpdateEnemies: 	0.390689	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.918361	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.880377	UpdatePlayer: 	5.09586	UpdateSound: 	0.0183455	UpdateItems:	0.00152478	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0518605	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00164808	TOTAL_UPDATE: 	8.66325	
RENDER	shadowmap: 	0.26597	sendToRender: 	0.0877273	scene: 	5.62601	particles2Tex: 	3.83405	sendToRender: 	0.0659293	motionBlur: 	1.89985	bloom2Tex: 	0.067021	printScene: 	0.0360383	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.37438	setRenderState: 	0.0004842	luaMsg: 	0.000821034	printTextDebug:	0.000517282	console: 	0.00102855	endScene: 	0.000348864	present: 	0.176077	TOTAL_RENDER: 	12.6181	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.04782	UpdateCamera: 	1.11039	UpdateEnemies: 	0.429362	UpdateProjectile: 	0.00229769	UpdateParticle: 	0.898972	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.851403	UpdatePlayer: 	0.103604	UpdateSound: 	0.023007	UpdateItems:	0.00127817	UpdateTriggers: 	0.0346458	UpdateRigid: 	0.0417224	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.69144	
RENDER	shadowmap: 	0.226503	sendToRender: 	0.0889724	scene: 	5.63955	particles2Tex: 	3.7649	sendToRender: 	0.0744464	motionBlur: 	1.89966	bloom2Tex: 	0.0667173	printScene: 	0.0367781	applyBloom: 	0.006457	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.347746	setRenderState: 	0.000505252	luaMsg: 	0.000802989	printTextDebug:	0.00062555	console: 	0.00115486	endScene: 	0.000348864	present: 	0.166637	TOTAL_RENDER: 	12.4933	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.0824	UpdateCamera: 	1.02491	UpdateEnemies: 	0.404755	UpdateProjectile: 	0.00243904	UpdateParticle: 	0.884019	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.01167	UpdatePlayer: 	0.105062	UpdateSound: 	0.0432502	UpdateItems:	0.00117591	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.042372	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.75081	
RENDER	shadowmap: 	0.220642	sendToRender: 	0.0867439	scene: 	5.59929	particles2Tex: 	3.78869	sendToRender: 	0.0865033	motionBlur: 	2.02176	bloom2Tex: 	0.0672556	printScene: 	0.0369886	applyBloom: 	0.292601	setRenderState: 	0.0004842	applyParticles: 	0.00202702	gui: 	0.132974	setRenderState: 	0.000493222	luaMsg: 	0.000664647	printTextDebug:	0.000793967	console: 	0.000959377	endScene: 	0.000363902	present: 	0.199992	TOTAL_RENDER: 	12.7247	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.08159	UpdateCamera: 	0.0711262	UpdateEnemies: 	1.86478	UpdateProjectile: 	0.00317286	UpdateParticle: 	1.46103	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.00505	UpdatePlayer: 	4.39503	UpdateSound: 	0.0170733	UpdateItems:	0.00128418	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0555085	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	10.1569	
RENDER	shadowmap: 	0.288905	sendToRender: 	0.0856131	scene: 	5.6724	particles2Tex: 	3.95254	sendToRender: 	0.0656166	motionBlur: 	1.91686	bloom2Tex: 	0.0662511	printScene: 	0.0369074	applyBloom: 	0.00659534	setRenderState: 	0.00046014	applyParticles: 	0.284351	gui: 	0.102786	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000815019	console: 	0.00104359	endScene: 	0.000363902	present: 	0.292042	TOTAL_RENDER: 	12.9475	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.07774	UpdateCamera: 	0.952625	UpdateEnemies: 	0.392331	UpdateProjectile: 	0.00673669	UpdateParticle: 	1.32744	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.04866	UpdatePlayer: 	0.110587	UpdateSound: 	0.0251423	UpdateItems:	0.00134734	UpdateTriggers: 	0.0336173	UpdateRigid: 	0.0421254	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	5.16536	
RENDER	shadowmap: 	0.240578	sendToRender: 	0.0869875	scene: 	5.73949	particles2Tex: 	3.83262	sendToRender: 	0.065397	motionBlur: 	1.90572	bloom2Tex: 	0.0665459	printScene: 	0.037924	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00218942	gui: 	0.356783	setRenderState: 	0.000514274	luaMsg: 	0.000923287	printTextDebug:	0.00060149	console: 	0.00102855	endScene: 	0.000457133	present: 	0.200889	TOTAL_RENDER: 	12.7581	
UPDATE	UpdateSceneManager: 	0.0115576	UpdateInput: 	1.07702	UpdateCamera: 	0.979773	UpdateEnemies: 	0.401053	UpdateProjectile: 	0.00255333	UpdateParticle: 	0.913107	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.984958	UpdatePlayer: 	0.106494	UpdateSound: 	0.0230551	UpdateItems:	0.00110975	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0418246	UpdateGUI: 	0.00138042	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.68028	
RENDER	shadowmap: 	0.310628	sendToRender: 	0.104771	scene: 	5.70509	particles2Tex: 	3.90848	sendToRender: 	0.0692827	motionBlur: 	2.16134	bloom2Tex: 	0.0722149	printScene: 	0.0409134	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.0022195	gui: 	0.374731	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000802989	console: 	0.00106163	endScene: 	0.000351872	present: 	0.176234	TOTAL_RENDER: 	13.1333	
UPDATE	UpdateSceneManager: 	0.0126764	UpdateInput: 	1.22846	UpdateCamera: 	0.941455	UpdateEnemies: 	2.35802	UpdateProjectile: 	0.00296835	UpdateParticle: 	0.921137	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.04049	UpdatePlayer: 	5.13518	UpdateSound: 	0.0105321	UpdateItems:	0.00184958	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0642181	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	11.8921	
RENDER	shadowmap: 	0.313846	sendToRender: 	0.0959948	scene: 	5.73215	particles2Tex: 	4.09552	sendToRender: 	0.0669669	motionBlur: 	1.85802	bloom2Tex: 	0.0685278	printScene: 	0.0408231	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.356548	setRenderState: 	0.000538334	luaMsg: 	0.000869153	printTextDebug:	0.000881183	console: 	0.0012902	endScene: 	0.000369916	present: 	0.133462	TOTAL_RENDER: 	12.9672	
UPDATE	UpdateSceneManager: 	0.0128599	UpdateInput: 	1.05463	UpdateCamera: 	1.15999	UpdateEnemies: 	0.405001	UpdateProjectile: 	0.00796974	UpdateParticle: 	0.97273	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.03782	UpdatePlayer: 	0.0987015	UpdateSound: 	0.0199845	UpdateItems:	0.00132027	UpdateTriggers: 	0.0353526	UpdateRigid: 	0.0454606	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.98783	
RENDER	shadowmap: 	0.251555	sendToRender: 	0.105667	scene: 	5.99477	particles2Tex: 	3.92062	sendToRender: 	0.0675744	motionBlur: 	1.91878	bloom2Tex: 	0.0682511	printScene: 	0.370151	applyBloom: 	0.00685398	setRenderState: 	0.000475177	applyParticles: 	0.00228266	gui: 	0.144547	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000763893	console: 	0.0011308	endScene: 	0.000381946	present: 	0.277876	TOTAL_RENDER: 	13.3052	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.20046	UpdateCamera: 	0.973804	UpdateEnemies: 	0.336059	UpdateProjectile: 	0.00270671	UpdateParticle: 	0.943816	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.05922	UpdatePlayer: 	0.104139	UpdateSound: 	0.0244566	UpdateItems:	0.001209	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0425103	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.83897	
RENDER	shadowmap: 	0.307097	sendToRender: 	0.0761667	scene: 	5.77036	particles2Tex: 	4.19785	sendToRender: 	0.0872221	motionBlur: 	2.08141	bloom2Tex: 	0.070233	printScene: 	0.39231	applyBloom: 	0.00735322	setRenderState: 	0.000466155	applyParticles: 	0.00213228	gui: 	0.0918596	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00105862	endScene: 	0.000354879	present: 	0.245778	TOTAL_RENDER: 	13.5399	
UPDATE	UpdateSceneManager: 	0.0139726	UpdateInput: 	1.1104	UpdateCamera: 	0.0525342	UpdateEnemies: 	1.97501	UpdateProjectile: 	0.0030676	UpdateParticle: 	1.37805	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.15615	UpdatePlayer: 	4.35592	UpdateSound: 	0.0174192	UpdateItems:	0.00113682	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0498124	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00156688	TOTAL_UPDATE: 	10.2932	
RENDER	shadowmap: 	0.302751	sendToRender: 	0.104744	scene: 	6.02819	particles2Tex: 	4.20384	sendToRender: 	0.0860402	motionBlur: 	2.01575	bloom2Tex: 	0.0688075	printScene: 	0.31943	applyBloom: 	0.00676676	setRenderState: 	0.000544349	applyParticles: 	0.00250521	gui: 	0.102034	setRenderState: 	0.0004842	luaMsg: 	0.000739833	printTextDebug:	0.000649609	console: 	0.00101652	endScene: 	0.000348864	present: 	0.297918	TOTAL_RENDER: 	13.7673	
UPDATE	UpdateSceneManager: 	0.0203604	UpdateInput: 	1.0532	UpdateCamera: 	0.0708826	UpdateEnemies: 	0.350548	UpdateProjectile: 	0.00696526	UpdateParticle: 	1.34702	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.1762	UpdatePlayer: 	0.111306	UpdateSound: 	0.0263513	UpdateItems:	0.000998474	UpdateTriggers: 	0.0362759	UpdateRigid: 	0.041578	UpdateGUI: 	0.00142553	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.37565	
RENDER	shadowmap: 	0.22293	sendToRender: 	0.0866958	scene: 	5.96389	particles2Tex: 	4.20603	sendToRender: 	0.0659203	motionBlur: 	1.94663	bloom2Tex: 	0.0667233	printScene: 	0.0354548	applyBloom: 	0.00669759	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.345929	setRenderState: 	0.000505252	luaMsg: 	0.000655624	printTextDebug:	0.000646602	console: 	0.000893213	endScene: 	0.000342849	present: 	0.31033	TOTAL_RENDER: 	13.4315	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.22247	UpdateCamera: 	0.051671	UpdateEnemies: 	0.331984	UpdateProjectile: 	0.00261648	UpdateParticle: 	0.946697	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.01555	UpdatePlayer: 	0.113907	UpdateSound: 	0.0337707	UpdateItems:	0.00118193	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0427479	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.91203	
RENDER	shadowmap: 	0.216621	sendToRender: 	0.0884973	scene: 	5.91756	particles2Tex: 	4.08142	sendToRender: 	0.0881243	motionBlur: 	1.98922	bloom2Tex: 	0.0659323	printScene: 	0.336395	applyBloom: 	0.00703744	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.104819	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000652617	console: 	0.00112178	endScene: 	0.000351872	present: 	0.22653	TOTAL_RENDER: 	13.316	
UPDATE	UpdateSceneManager: 	0.0171244	UpdateInput: 	1.12222	UpdateCamera: 	0.0569792	UpdateEnemies: 	2.39829	UpdateProjectile: 	0.00283603	UpdateParticle: 	0.926057	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.03242	UpdatePlayer: 	0.735024	UpdateSound: 	0.0158402	UpdateItems:	0.00138042	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0437584	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	6.52329	
RENDER	shadowmap: 	0.262626	sendToRender: 	0.0886055	scene: 	6.12224	particles2Tex: 	3.9559	sendToRender: 	0.0658993	motionBlur: 	2.02164	bloom2Tex: 	0.0666872	printScene: 	0.0369856	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.440634	setRenderState: 	0.000496229	luaMsg: 	0.000845094	printTextDebug:	0.000748855	console: 	0.00110373	endScene: 	0.000345857	present: 	0.18251	TOTAL_RENDER: 	13.4257	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.04247	UpdateCamera: 	0.05168	UpdateEnemies: 	0.335971	UpdateProjectile: 	0.00326609	UpdateParticle: 	0.899959	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.0267	UpdatePlayer: 	0.112933	UpdateSound: 	0.0251002	UpdateItems:	0.00106464	UpdateTriggers: 	0.0459448	UpdateRigid: 	0.0419539	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.73184	
RENDER	shadowmap: 	0.206549	sendToRender: 	0.0866988	scene: 	6.30983	particles2Tex: 	4.15005	sendToRender: 	0.0655835	motionBlur: 	2.13271	bloom2Tex: 	0.0665308	printScene: 	0.037154	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.365664	setRenderState: 	0.000541341	luaMsg: 	0.000652617	printTextDebug:	0.000751863	console: 	0.00102253	endScene: 	0.000360894	present: 	0.35613	TOTAL_RENDER: 	13.9595	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.08626	UpdateCamera: 	0.0518394	UpdateEnemies: 	0.310766	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.915345	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.02867	UpdatePlayer: 	0.0982985	UpdateSound: 	0.0239183	UpdateItems:	0.00138944	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.043605	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.70974	
RENDER	shadowmap: 	0.236428	sendToRender: 	0.0883469	scene: 	6.15393	particles2Tex: 	4.06018	sendToRender: 	0.0673218	motionBlur: 	1.95818	bloom2Tex: 	0.375655	printScene: 	0.0413134	applyBloom: 	0.0120358	setRenderState: 	0.00046014	applyParticles: 	0.00221048	gui: 	0.190847	setRenderState: 	0.000490215	luaMsg: 	0.000893213	printTextDebug:	0.000739833	console: 	0.00116388	endScene: 	0.00033082	present: 	0.354317	TOTAL_RENDER: 	13.762	
UPDATE	UpdateSceneManager: 	0.0115035	UpdateInput: 	1.11281	UpdateCamera: 	0.05491	UpdateEnemies: 	1.96312	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.88899	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.998952	UpdatePlayer: 	1.75082	UpdateSound: 	0.0155305	UpdateItems:	0.0015338	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.072236	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	7.0358	
RENDER	shadowmap: 	0.23142	sendToRender: 	0.0877544	scene: 	6.36364	particles2Tex: 	3.87174	sendToRender: 	0.0658331	motionBlur: 	1.91779	bloom2Tex: 	0.266574	printScene: 	0.0356894	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.203628	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.000899228	endScene: 	0.000369916	present: 	0.416517	TOTAL_RENDER: 	13.6523	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.09575	UpdateCamera: 	0.0619324	UpdateEnemies: 	0.312038	UpdateProjectile: 	0.00260445	UpdateParticle: 	0.928935	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.986264	UpdatePlayer: 	0.22401	UpdateSound: 	0.0127696	UpdateItems:	0.00118193	UpdateTriggers: 	0.0356563	UpdateRigid: 	0.0422096	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.84553	
RENDER	shadowmap: 	0.226016	sendToRender: 	0.0873965	scene: 	6.27597	particles2Tex: 	3.88675	sendToRender: 	0.0663654	motionBlur: 	1.88791	bloom2Tex: 	0.396454	printScene: 	0.0390307	applyBloom: 	0.00651414	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.0921122	setRenderState: 	0.000451118	luaMsg: 	0.000793967	printTextDebug:	0.000550364	console: 	0.00100148	endScene: 	0.00033082	present: 	0.542451	TOTAL_RENDER: 	13.6954	
UPDATE	UpdateSceneManager: 	0.0213258	UpdateInput: 	1.06581	UpdateCamera: 	0.0537582	UpdateEnemies: 	0.311876	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.885451	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.989445	UpdatePlayer: 	0.192684	UpdateSound: 	0.0129441	UpdateItems:	0.00107366	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0420682	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.7195	
RENDER	shadowmap: 	0.217616	sendToRender: 	0.0866176	scene: 	6.24652	particles2Tex: 	3.83828	sendToRender: 	0.0756975	motionBlur: 	1.91061	bloom2Tex: 	0.0765005	printScene: 	0.354088	applyBloom: 	0.00754269	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.1675	setRenderState: 	0.000499237	luaMsg: 	0.000712766	printTextDebug:	0.00075487	console: 	0.0010917	endScene: 	0.000363902	present: 	0.234151	TOTAL_RENDER: 	13.3896	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.06325	UpdateCamera: 	0.0524018	UpdateEnemies: 	2.66357	UpdateProjectile: 	0.00203304	UpdateParticle: 	1.41873	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.11745	UpdatePlayer: 	0.199767	UpdateSound: 	0.0122403	UpdateItems:	0.0010917	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0470636	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	6.7482	
RENDER	shadowmap: 	0.300183	sendToRender: 	0.101892	scene: 	6.31051	particles2Tex: 	3.97383	sendToRender: 	0.096073	motionBlur: 	2.13437	bloom2Tex: 	0.384704	printScene: 	0.0447659	applyBloom: 	0.00710661	setRenderState: 	0.000463147	applyParticles: 	0.0022586	gui: 	0.155473	setRenderState: 	0.0004842	luaMsg: 	0.000926295	printTextDebug:	0.000760885	console: 	0.00103456	endScene: 	0.000339842	present: 	0.321909	TOTAL_RENDER: 	14.026	
UPDATE	UpdateSceneManager: 	0.0122734	UpdateInput: 	1.36046	UpdateCamera: 	0.0594122	UpdateEnemies: 	0.370897	UpdateProjectile: 	0.00317888	UpdateParticle: 	1.47503	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.11948	UpdatePlayer: 	0.217036	UpdateSound: 	0.0125561	UpdateItems:	0.00144057	UpdateTriggers: 	0.0372443	UpdateRigid: 	0.0457854	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.90005	
RENDER	shadowmap: 	0.244752	sendToRender: 	0.0831199	scene: 	6.5086	particles2Tex: 	3.98854	sendToRender: 	0.0683142	motionBlur: 	2.15423	bloom2Tex: 	0.4044	printScene: 	0.0481884	applyBloom: 	0.00728104	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.128144	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000793967	console: 	0.00901634	endScene: 	0.000339842	present: 	0.326125	TOTAL_RENDER: 	14.1634	
UPDATE	UpdateSceneManager: 	0.013726	UpdateInput: 	1.13634	UpdateCamera: 	0.0574363	UpdateEnemies: 	0.37844	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.46384	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.29016	UpdatePlayer: 	0.192642	UpdateSound: 	0.0131185	UpdateItems:	0.00133531	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0446005	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.74956	
RENDER	shadowmap: 	0.280508	sendToRender: 	0.10185	scene: 	6.25673	particles2Tex: 	4.05515	sendToRender: 	0.0673489	motionBlur: 	1.948	bloom2Tex: 	0.0716645	printScene: 	0.0422998	applyBloom: 	0.00676075	setRenderState: 	0.000439088	applyParticles: 	0.00212326	gui: 	0.44522	setRenderState: 	0.000496229	luaMsg: 	0.000670662	printTextDebug:	0.000799982	console: 	0.000899228	endScene: 	0.000375931	present: 	0.163395	TOTAL_RENDER: 	13.6172	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.08588	UpdateCamera: 	0.953594	UpdateEnemies: 	2.26564	UpdateProjectile: 	0.00179244	UpdateParticle: 	1.45666	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.25971	UpdatePlayer: 	0.19193	UpdateSound: 	0.0127125	UpdateItems:	0.00119997	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0456441	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	7.44459	
RENDER	shadowmap: 	0.261053	sendToRender: 	0.112809	scene: 	6.31107	particles2Tex: 	3.86539	sendToRender: 	0.076672	motionBlur: 	2.01067	bloom2Tex: 	0.0697518	printScene: 	0.0421795	applyBloom: 	0.303876	setRenderState: 	0.00047217	applyParticles: 	0.00222852	gui: 	0.122548	setRenderState: 	0.00046014	luaMsg: 	0.00092028	printTextDebug:	0.000854116	console: 	0.0010496	endScene: 	0.000360894	present: 	0.196444	TOTAL_RENDER: 	13.5617	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.11496	UpdateCamera: 	0.047611	UpdateEnemies: 	0.339286	UpdateProjectile: 	0.00288114	UpdateParticle: 	0.903962	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.996519	UpdatePlayer: 	0.184582	UpdateSound: 	0.0129681	UpdateItems:	0.00126914	UpdateTriggers: 	0.0366247	UpdateRigid: 	0.0428893	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.83651	
RENDER	shadowmap: 	0.236398	sendToRender: 	0.0877574	scene: 	6.2054	particles2Tex: 	4.04312	sendToRender: 	0.0658181	motionBlur: 	1.97507	bloom2Tex: 	0.0685007	printScene: 	0.0386277	applyBloom: 	0.292423	setRenderState: 	0.000490215	applyParticles: 	0.00216236	gui: 	0.169816	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000769907	console: 	0.00108569	endScene: 	0.000348864	present: 	0.294553	TOTAL_RENDER: 	13.6664	
UPDATE	UpdateSceneManager: 	0.0134974	UpdateInput: 	1.03658	UpdateCamera: 	0.0536048	UpdateEnemies: 	0.347048	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.916262	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.98039	UpdatePlayer: 	0.181557	UpdateSound: 	0.0130132	UpdateItems:	0.00127215	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0430426	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.72559	
RENDER	shadowmap: 	0.212236	sendToRender: 	0.0869544	scene: 	6.10928	particles2Tex: 	3.78575	sendToRender: 	0.0824703	motionBlur: 	1.94878	bloom2Tex: 	0.0784945	printScene: 	0.0381405	applyBloom: 	0.00657429	setRenderState: 	0.000463147	applyParticles: 	0.00211123	gui: 	0.366298	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.000724796	console: 	0.000902235	endScene: 	0.000357887	present: 	0.181984	TOTAL_RENDER: 	13.2631	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.09347	UpdateCamera: 	0.0529071	UpdateEnemies: 	2.45277	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.912058	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.975262	UpdatePlayer: 	0.193713	UpdateSound: 	0.0130463	UpdateItems:	0.00121501	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	6.11651	
RENDER	shadowmap: 	0.205656	sendToRender: 	0.0867439	scene: 	6.28904	particles2Tex: 	3.9193	sendToRender: 	0.0664857	motionBlur: 	1.97358	bloom2Tex: 	0.0664015	printScene: 	0.0370217	applyBloom: 	0.00681488	setRenderState: 	0.00046014	applyParticles: 	0.261781	gui: 	0.123591	setRenderState: 	0.000487207	luaMsg: 	0.000730811	printTextDebug:	0.000745848	console: 	0.00105261	endScene: 	0.000354879	present: 	0.19534	TOTAL_RENDER: 	13.4157	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.08009	UpdateCamera: 	0.0524439	UpdateEnemies: 	0.36927	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.929699	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.974017	UpdatePlayer: 	0.207589	UpdateSound: 	0.025022	UpdateItems:	0.00128418	UpdateTriggers: 	0.0389946	UpdateRigid: 	0.053268	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.90213	
RENDER	shadowmap: 	0.223565	sendToRender: 	0.0678361	scene: 	6.41676	particles2Tex: 	4.01216	sendToRender: 	0.0864642	motionBlur: 	2.0978	bloom2Tex: 	0.0744224	printScene: 	0.044414	applyBloom: 	0.00663744	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.499556	setRenderState: 	0.000514274	luaMsg: 	0.000700736	printTextDebug:	0.000544349	console: 	0.000857124	endScene: 	0.000402998	present: 	0.149542	TOTAL_RENDER: 	13.8907	
UPDATE	UpdateSceneManager: 	0.0128749	UpdateInput: 	1.1038	UpdateCamera: 	0.0633129	UpdateEnemies: 	0.374016	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.02286	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.978844	UpdatePlayer: 	0.190128	UpdateSound: 	0.0124839	UpdateItems:	0.00102855	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414667	UpdateGUI: 	0.001212	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.07564	
RENDER	shadowmap: 	0.257955	sendToRender: 	0.103802	scene: 	6.13278	particles2Tex: 	3.78209	sendToRender: 	0.08475	motionBlur: 	1.98906	bloom2Tex: 	0.0729938	printScene: 	0.0439298	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.378349	setRenderState: 	0.000517282	luaMsg: 	0.00061352	printTextDebug:	0.000724796	console: 	0.00111877	endScene: 	0.000366909	present: 	0.205532	TOTAL_RENDER: 	13.2328	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.03742	UpdateCamera: 	0.0531898	UpdateEnemies: 	2.25774	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.868236	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.979253	UpdatePlayer: 	4.31582	UpdateSound: 	0.0156959	UpdateItems:	0.00153981	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0521973	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00162102	TOTAL_UPDATE: 	9.76906	
RENDER	shadowmap: 	0.254316	sendToRender: 	0.088416	scene: 	6.36707	particles2Tex: 	3.96067	sendToRender: 	0.0860552	motionBlur: 	2.01484	bloom2Tex: 	0.332841	printScene: 	0.0395299	applyBloom: 	0.0065382	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.12308	setRenderState: 	0.000481192	luaMsg: 	0.000956369	printTextDebug:	0.0103336	console: 	0.00111877	endScene: 	0.000348864	present: 	0.394012	TOTAL_RENDER: 	13.8625	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.0471	UpdateCamera: 	0.054098	UpdateEnemies: 	0.490527	UpdateProjectile: 	0.00514575	UpdateParticle: 	0.940322	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.981605	UpdatePlayer: 	0.197917	UpdateSound: 	0.0135426	UpdateItems:	0.00122103	UpdateTriggers: 	0.035103	UpdateRigid: 	0.043196	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.95643	
RENDER	shadowmap: 	0.22712	sendToRender: 	0.0872221	scene: 	6.30021	particles2Tex: 	3.95746	sendToRender: 	0.0656196	motionBlur: 	1.89186	bloom2Tex: 	0.0659624	printScene: 	0.0373766	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.261618	gui: 	0.143482	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000718781	console: 	0.00106765	endScene: 	0.000378939	present: 	0.239207	TOTAL_RENDER: 	13.4866	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.07578	UpdateCamera: 	0.0833665	UpdateEnemies: 	0.438652	UpdateProjectile: 	0.0027037	UpdateParticle: 	1.45116	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.12454	UpdatePlayer: 	0.343267	UpdateSound: 	0.0174131	UpdateItems:	0.00158493	UpdateTriggers: 	0.0106674	UpdateRigid: 	0.0656406	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00154583	TOTAL_UPDATE: 	4.80415	
RENDER	shadowmap: 	0.288099	sendToRender: 	0.109988	scene: 	6.41905	particles2Tex: 	3.99904	sendToRender: 	0.0873063	motionBlur: 	2.38309	bloom2Tex: 	0.0686391	printScene: 	0.0378397	applyBloom: 	0.00646	setRenderState: 	0.000463147	applyParticles: 	0.00221048	gui: 	0.346909	setRenderState: 	0.000514274	luaMsg: 	0.000679684	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000354879	present: 	0.19476	TOTAL_RENDER: 	14.137	
UPDATE	UpdateSceneManager: 	0.0124448	UpdateInput: 	1.13142	UpdateCamera: 	0.996287	UpdateEnemies: 	1.90349	UpdateProjectile: 	0.00207514	UpdateParticle: 	1.20126	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.15328	UpdatePlayer: 	4.60292	UpdateSound: 	0.015738	UpdateItems:	0.00160598	UpdateTriggers: 	0.107318	UpdateRigid: 	0.0568408	UpdateGUI: 	0.00174733	BuildFrustum: 	0.0017744	TOTAL_UPDATE: 	11.3524	
RENDER	shadowmap: 	0.28849	sendToRender: 	0.0888221	scene: 	6.57119	particles2Tex: 	4.20198	sendToRender: 	0.069827	motionBlur: 	1.99295	bloom2Tex: 	0.268328	printScene: 	0.0409464	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.0023007	gui: 	0.158448	setRenderState: 	0.000475177	luaMsg: 	0.000631565	printTextDebug:	0.000748855	console: 	0.00114283	endScene: 	0.000366909	present: 	0.429596	TOTAL_RENDER: 	14.305	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.12872	UpdateCamera: 	1.19448	UpdateEnemies: 	0.444315	UpdateProjectile: 	0.00590663	UpdateParticle: 	1.40713	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.0532	UpdatePlayer: 	0.306694	UpdateSound: 	0.0159936	UpdateItems:	0.00132629	UpdateTriggers: 	0.0373435	UpdateRigid: 	0.0543296	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	5.82543	
RENDER	shadowmap: 	0.254891	sendToRender: 	0.0676616	scene: 	6.31797	particles2Tex: 	4.01448	sendToRender: 	0.0674722	motionBlur: 	1.98277	bloom2Tex: 	0.350783	printScene: 	0.0402938	applyBloom: 	0.00647805	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.161103	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000772915	console: 	0.000983436	endScene: 	0.000351872	present: 	0.341198	TOTAL_RENDER: 	13.7871	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.11359	UpdateCamera: 	0.944673	UpdateEnemies: 	0.370437	UpdateProjectile: 	0.00249318	UpdateParticle: 	0.9372	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.31045	UpdatePlayer: 	0.192672	UpdateSound: 	0.0132418	UpdateItems:	0.00109772	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0445313	UpdateGUI: 	0.00141952	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.0881	
RENDER	shadowmap: 	0.237495	sendToRender: 	0.0870868	scene: 	6.09139	particles2Tex: 	3.89458	sendToRender: 	0.0650903	motionBlur: 	2.0906	bloom2Tex: 	0.0662211	printScene: 	0.382605	applyBloom: 	0.00696526	setRenderState: 	0.000478185	applyParticles: 	0.00200898	gui: 	0.106004	setRenderState: 	0.000481192	luaMsg: 	0.000706751	printTextDebug:	0.00063758	console: 	0.000962384	endScene: 	0.000360894	present: 	0.264872	TOTAL_RENDER: 	13.4655	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.0854	UpdateCamera: 	0.0527326	UpdateEnemies: 	2.31451	UpdateProjectile: 	0.00284806	UpdateParticle: 	0.923321	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.05201	UpdatePlayer: 	0.731367	UpdateSound: 	0.0139546	UpdateItems:	0.00108268	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0435539	UpdateGUI: 	0.00194281	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	6.38681	
RENDER	shadowmap: 	0.376172	sendToRender: 	0.0869304	scene: 	6.34954	particles2Tex: 	4.07863	sendToRender: 	0.0991436	motionBlur: 	2.03955	bloom2Tex: 	0.371005	printScene: 	0.0471749	applyBloom: 	0.00700135	setRenderState: 	0.000457133	applyParticles: 	0.0020601	gui: 	0.106975	setRenderState: 	0.00047217	luaMsg: 	0.000950355	printTextDebug:	0.000763893	console: 	0.00107967	endScene: 	0.000342849	present: 	0.25723	TOTAL_RENDER: 	14.0778	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.0865	UpdateCamera: 	0.0562213	UpdateEnemies: 	0.2971	UpdateProjectile: 	0.00415028	UpdateParticle: 	0.958908	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.04769	UpdatePlayer: 	0.192047	UpdateSound: 	0.0131035	UpdateItems:	0.00116689	UpdateTriggers: 	0.0341135	UpdateRigid: 	0.0429254	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.01158	
RENDER	shadowmap: 	0.244178	sendToRender: 	0.103318	scene: 	6.40083	particles2Tex: 	4.24886	sendToRender: 	0.0865875	motionBlur: 	2.1948	bloom2Tex: 	0.0717758	printScene: 	0.0441073	applyBloom: 	0.00695924	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.364996	setRenderState: 	0.000550364	luaMsg: 	0.000796975	printTextDebug:	0.000781937	console: 	0.0010496	endScene: 	0.000354879	present: 	0.184862	TOTAL_RENDER: 	14.1386	
UPDATE	UpdateSceneManager: 	0.0163996	UpdateInput: 	1.12044	UpdateCamera: 	0.05451	UpdateEnemies: 	0.306712	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.902184	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.05047	UpdatePlayer: 	0.165082	UpdateSound: 	0.0255122	UpdateItems:	0.00107065	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0418848	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.83376	
RENDER	shadowmap: 	0.260406	sendToRender: 	0.0872161	scene: 	6.45926	particles2Tex: 	3.89057	sendToRender: 	0.0655053	motionBlur: 	2.16974	bloom2Tex: 	0.0672496	printScene: 	0.0379721	applyBloom: 	0.00701638	setRenderState: 	0.000463147	applyParticles: 	0.00213228	gui: 	0.347827	setRenderState: 	0.000550364	luaMsg: 	0.000598483	printTextDebug:	0.000775922	console: 	0.000989451	endScene: 	0.000354879	present: 	0.213764	TOTAL_RENDER: 	13.7905	
UPDATE	UpdateSceneManager: 	0.0137892	UpdateInput: 	1.06656	UpdateCamera: 	0.0541642	UpdateEnemies: 	1.88502	UpdateProjectile: 	0.00286911	UpdateParticle: 	0.991169	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.05891	UpdatePlayer: 	0.141928	UpdateSound: 	0.0211634	UpdateItems:	0.00128418	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0437073	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.43117	
RENDER	shadowmap: 	0.240244	sendToRender: 	0.0877634	scene: 	6.40246	particles2Tex: 	3.93931	sendToRender: 	0.0658421	motionBlur: 	2.16258	bloom2Tex: 	0.0676616	printScene: 	0.038339	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.00227664	gui: 	0.477478	setRenderState: 	0.000511267	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.000968399	endScene: 	0.000372924	present: 	0.171401	TOTAL_RENDER: 	13.8388	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.0734	UpdateCamera: 	0.0538725	UpdateEnemies: 	0.292577	UpdateProjectile: 	0.00390367	UpdateParticle: 	0.883788	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09356	UpdatePlayer: 	0.113456	UpdateSound: 	0.0238611	UpdateItems:	0.00113381	UpdateTriggers: 	0.034294	UpdateRigid: 	0.0424171	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.7641	
RENDER	shadowmap: 	0.22361	sendToRender: 	0.0867469	scene: 	6.55643	particles2Tex: 	3.96885	sendToRender: 	0.0663534	motionBlur: 	2.18845	bloom2Tex: 	0.0668947	printScene: 	0.0372022	applyBloom: 	0.00690811	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.404313	setRenderState: 	0.000559386	luaMsg: 	0.000745848	printTextDebug:	0.000676676	console: 	0.00103156	endScene: 	0.000345857	present: 	0.178826	TOTAL_RENDER: 	13.963	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.11057	UpdateCamera: 	0.0574183	UpdateEnemies: 	0.266054	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.889246	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.06118	UpdatePlayer: 	0.111047	UpdateSound: 	0.0287723	UpdateItems:	0.00123005	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0434577	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.74645	
RENDER	shadowmap: 	0.229303	sendToRender: 	0.0860823	scene: 	6.85912	particles2Tex: 	3.77696	sendToRender: 	0.0672165	motionBlur: 	2.02001	bloom2Tex: 	0.259633	printScene: 	0.0377585	applyBloom: 	0.00679082	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.176146	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000649609	console: 	0.000938325	endScene: 	0.000348864	present: 	0.410725	TOTAL_RENDER: 	14.1068	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.09456	UpdateCamera: 	0.05488	UpdateEnemies: 	2.4373	UpdateProjectile: 	0.00578634	UpdateParticle: 	0.919227	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.09136	UpdatePlayer: 	0.147645	UpdateSound: 	0.0221348	UpdateItems:	0.0011699	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0429404	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.97181	
RENDER	shadowmap: 	0.220395	sendToRender: 	0.0873424	scene: 	6.80082	particles2Tex: 	3.83727	sendToRender: 	0.0669278	motionBlur: 	2.25516	bloom2Tex: 	0.068627	printScene: 	0.0382788	applyBloom: 	0.00673368	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.269949	setRenderState: 	0.000664647	luaMsg: 	0.000571416	printTextDebug:	0.000652617	console: 	0.000914265	endScene: 	0.000390969	present: 	0.175852	TOTAL_RENDER: 	14.0048	
UPDATE	UpdateSceneManager: 	0.0122945	UpdateInput: 	1.04737	UpdateCamera: 	0.0507989	UpdateEnemies: 	0.286616	UpdateProjectile: 	0.00342549	UpdateParticle: 	0.925254	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.06566	UpdatePlayer: 	0.232506	UpdateSound: 	0.0259693	UpdateItems:	0.00119095	UpdateTriggers: 	0.0350789	UpdateRigid: 	0.042384	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.86045	
RENDER	shadowmap: 	0.207908	sendToRender: 	0.0874867	scene: 	6.725	particles2Tex: 	3.80246	sendToRender: 	0.0838207	motionBlur: 	2.21279	bloom2Tex: 	0.0671263	printScene: 	0.0389345	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00202702	gui: 	0.262782	setRenderState: 	0.000523296	luaMsg: 	0.000757878	printTextDebug:	0.00062555	console: 	0.00110674	endScene: 	0.000345857	present: 	0.171948	TOTAL_RENDER: 	13.8415	
UPDATE	UpdateSceneManager: 	0.0124448	UpdateInput: 	1.06251	UpdateCamera: 	0.0521492	UpdateEnemies: 	0.289461	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.920554	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1124	UpdatePlayer: 	1.56138	UpdateSound: 	0.0176688	UpdateItems:	0.00149771	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0707473	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.25311	
RENDER	shadowmap: 	0.218061	sendToRender: 	0.0877725	scene: 	6.76508	particles2Tex: 	4.06724	sendToRender: 	0.0662872	motionBlur: 	2.01742	bloom2Tex: 	0.374629	printScene: 	0.0390999	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.00210822	gui: 	0.0361947	setRenderState: 	0.000451118	luaMsg: 	0.000748855	printTextDebug:	0.000622542	console: 	0.00106765	endScene: 	0.000333827	present: 	0.338693	TOTAL_RENDER: 	14.1948	
UPDATE	UpdateSceneManager: 	0.0130373	UpdateInput: 	1.07356	UpdateCamera: 	0.0530935	UpdateEnemies: 	2.05539	UpdateProjectile: 	0.00443599	UpdateParticle: 	0.879406	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.12668	UpdatePlayer: 	0.174691	UpdateSound: 	0.0128929	UpdateItems:	0.00130824	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0439268	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.59204	
RENDER	shadowmap: 	0.240178	sendToRender: 	0.0876461	scene: 	6.68401	particles2Tex: 	3.86227	sendToRender: 	0.0660135	motionBlur: 	2.0048	bloom2Tex: 	0.363814	printScene: 	0.0386397	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00222251	gui: 	0.0365405	setRenderState: 	0.000466155	luaMsg: 	0.000818027	printTextDebug:	0.000649609	console: 	0.0010917	endScene: 	0.000354879	present: 	0.363562	TOTAL_RENDER: 	13.9329	
UPDATE	UpdateSceneManager: 	0.0134313	UpdateInput: 	1.05173	UpdateCamera: 	1.09393	UpdateEnemies: 	0.320266	UpdateProjectile: 	0.00269768	UpdateParticle: 	0.918725	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.05854	UpdatePlayer: 	0.135741	UpdateSound: 	0.0133591	UpdateItems:	0.00114283	UpdateTriggers: 	0.0345827	UpdateRigid: 	0.0445825	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.86392	
RENDER	shadowmap: 	0.237005	sendToRender: 	0.0907769	scene: 	6.45001	particles2Tex: 	4.27004	sendToRender: 	0.0655564	motionBlur: 	1.97861	bloom2Tex: 	0.36355	printScene: 	0.0415991	applyBloom: 	0.00654121	setRenderState: 	0.000475177	applyParticles: 	0.00202101	gui: 	0.0360232	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.00074284	console: 	0.00105862	endScene: 	0.000336835	present: 	0.332098	TOTAL_RENDER: 	14.0495	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.09931	UpdateCamera: 	0.927958	UpdateEnemies: 	0.323719	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.929525	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.03611	UpdatePlayer: 	0.12413	UpdateSound: 	0.0125982	UpdateItems:	0.000956369	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0422457	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.6582	
RENDER	shadowmap: 	0.23801	sendToRender: 	0.0874025	scene: 	6.25425	particles2Tex: 	4.03539	sendToRender: 	0.0666962	motionBlur: 	2.03344	bloom2Tex: 	0.0704586	printScene: 	0.0388533	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.267119	setRenderState: 	0.000529311	luaMsg: 	0.000673669	printTextDebug:	0.00063758	console: 	0.000914265	endScene: 	0.000351872	present: 	0.184976	TOTAL_RENDER: 	13.4584	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.11253	UpdateCamera: 	0.933462	UpdateEnemies: 	1.62568	UpdateProjectile: 	0.00229168	UpdateParticle: 	0.914653	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.01939	UpdatePlayer: 	0.153461	UpdateSound: 	0.0128478	UpdateItems:	0.000971407	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413915	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.97323	
RENDER	shadowmap: 	0.218753	sendToRender: 	0.0864883	scene: 	6.30917	particles2Tex: 	3.99011	sendToRender: 	0.0882025	motionBlur: 	2.20089	bloom2Tex: 	0.0814267	printScene: 	0.0471478	applyBloom: 	0.00663444	setRenderState: 	0.000439088	applyParticles: 	0.00220446	gui: 	0.2516	setRenderState: 	0.00058946	luaMsg: 	0.000953362	printTextDebug:	0.000673669	console: 	0.000941332	endScene: 	0.000357887	present: 	0.141813	TOTAL_RENDER: 	13.6424	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.08337	UpdateCamera: 	0.967695	UpdateEnemies: 	0.272481	UpdateProjectile: 	0.00214431	UpdateParticle: 	1.47817	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.00109	UpdatePlayer: 	0.137768	UpdateSound: 	0.0152538	UpdateItems:	0.00136538	UpdateTriggers: 	0.0382488	UpdateRigid: 	0.0542093	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.22049	
RENDER	shadowmap: 	0.254614	sendToRender: 	0.0943287	scene: 	6.60402	particles2Tex: 	4.1779	sendToRender: 	0.0797335	motionBlur: 	2.02693	bloom2Tex: 	0.269504	printScene: 	0.0356052	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.0333526	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.000866146	endScene: 	0.000348864	present: 	0.373002	TOTAL_RENDER: 	14.204	
UPDATE	UpdateSceneManager: 	0.0139004	UpdateInput: 	1.09121	UpdateCamera: 	0.975761	UpdateEnemies: 	0.30276	UpdateProjectile: 	0.00211725	UpdateParticle: 	0.952821	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.0456	UpdatePlayer: 	0.188865	UpdateSound: 	0.0131787	UpdateItems:	0.00109772	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0428622	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.77319	
RENDER	shadowmap: 	0.248581	sendToRender: 	0.111694	scene: 	5.92222	particles2Tex: 	4.24226	sendToRender: 	0.0874657	motionBlur: 	2.10253	bloom2Tex: 	0.0695984	printScene: 	0.0435539	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00227363	gui: 	0.262833	setRenderState: 	0.000541341	luaMsg: 	0.000799982	printTextDebug:	0.00077893	console: 	0.000971407	endScene: 	0.000360894	present: 	0.214789	TOTAL_RENDER: 	13.5093	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.07867	UpdateCamera: 	1.17807	UpdateEnemies: 	0.433452	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.935035	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.01542	UpdatePlayer: 	0.15086	UpdateSound: 	0.0153139	UpdateItems:	0.00154884	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0518665	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	5.05898	
RENDER	shadowmap: 	0.252262	sendToRender: 	0.0915107	scene: 	5.49465	particles2Tex: 	4.01265	sendToRender: 	0.0652857	motionBlur: 	1.75418	bloom2Tex: 	0.339243	printScene: 	0.0385345	applyBloom: 	0.00692917	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.0349676	setRenderState: 	0.000451118	luaMsg: 	0.000685699	printTextDebug:	0.00075487	console: 	0.00111276	endScene: 	0.000333827	present: 	0.393266	TOTAL_RENDER: 	12.6532	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.22444	UpdateCamera: 	0.0430096	UpdateEnemies: 	1.8626	UpdateProjectile: 	0.00267062	UpdateParticle: 	0.915291	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.02744	UpdatePlayer: 	1.77816	UpdateSound: 	0.0147546	UpdateItems:	0.00123907	UpdateTriggers: 	0.0377134	UpdateRigid: 	0.052489	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	7.12781	
RENDER	shadowmap: 	0.236398	sendToRender: 	0.0861003	scene: 	5.42938	particles2Tex: 	3.93537	sendToRender: 	0.0845785	motionBlur: 	1.92943	bloom2Tex: 	0.0666752	printScene: 	0.036315	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.00222852	gui: 	0.262006	setRenderState: 	0.000526304	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.000935317	endScene: 	0.000363902	present: 	0.189328	TOTAL_RENDER: 	12.435	
UPDATE	UpdateSceneManager: 	0.010481	UpdateInput: 	1.08881	UpdateCamera: 	0.0498064	UpdateEnemies: 	0.228936	UpdateProjectile: 	0.00201198	UpdateParticle: 	0.892882	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.960565	UpdatePlayer: 	0.146418	UpdateSound: 	0.0229228	UpdateItems:	0.000872161	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0423479	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.57884	
RENDER	shadowmap: 	0.346449	sendToRender: 	0.0886717	scene: 	5.4489	particles2Tex: 	3.93724	sendToRender: 	0.0663594	motionBlur: 	1.91567	bloom2Tex: 	0.0663414	printScene: 	0.0354278	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.0022586	gui: 	0.0347	setRenderState: 	0.000490215	luaMsg: 	0.000992459	printTextDebug:	0.000667654	console: 	0.00105862	endScene: 	0.000327812	present: 	0.429383	TOTAL_RENDER: 	12.5546	
UPDATE	UpdateSceneManager: 	0.020971	UpdateInput: 	2.18125	UpdateCamera: 	0.972718	UpdateEnemies: 	0.217691	UpdateProjectile: 	0.00346158	UpdateParticle: 	0.895126	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.961136	UpdatePlayer: 	0.232708	UpdateSound: 	0.0224296	UpdateItems:	0.00126313	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0424772	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.68658	
RENDER	shadowmap: 	0.236061	sendToRender: 	0.0866838	scene: 	6.05111	particles2Tex: 	4.08176	sendToRender: 	0.100022	motionBlur: 	1.96631	bloom2Tex: 	0.191057	printScene: 	0.044417	applyBloom: 	0.00659233	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.272198	setRenderState: 	0.000580438	luaMsg: 	0.00107667	printTextDebug:	0.000748855	console: 	0.000992459	endScene: 	0.000393976	present: 	0.184372	TOTAL_RENDER: 	13.4168	
UPDATE	UpdateSceneManager: 	0.0141982	UpdateInput: 	1.1748	UpdateCamera: 	1.17851	UpdateEnemies: 	0.360635	UpdateProjectile: 	0.00201198	UpdateParticle: 	1.56794	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	1.01522	UpdatePlayer: 	0.270153	UpdateSound: 	0.0248716	UpdateItems:	0.00105562	UpdateTriggers: 	0.0355571	UpdateRigid: 	0.0410607	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	5.84517	
RENDER	shadowmap: 	0.282207	sendToRender: 	0.0825335	scene: 	7.12536	particles2Tex: 	4.15916	sendToRender: 	0.0673639	motionBlur: 	2.25627	bloom2Tex: 	0.0689037	printScene: 	0.367514	applyBloom: 	0.00707052	setRenderState: 	0.000511267	applyParticles: 	0.00223153	gui: 	0.0347421	setRenderState: 	0.000457133	luaMsg: 	0.000703744	printTextDebug:	0.000763893	console: 	0.00113982	endScene: 	0.000378939	present: 	0.274616	TOTAL_RENDER: 	14.9365	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.14961	UpdateCamera: 	0.943537	UpdateEnemies: 	0.373952	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.900109	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.04335	UpdatePlayer: 	0.160893	UpdateSound: 	0.0267633	UpdateItems:	0.00124809	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0419209	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.79746	
RENDER	shadowmap: 	0.235541	sendToRender: 	0.0879439	scene: 	8.2572	particles2Tex: 	4.05321	sendToRender: 	0.0670752	motionBlur: 	2.35567	bloom2Tex: 	0.357781	printScene: 	0.0391269	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.0317076	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000763893	console: 	0.00106163	endScene: 	0.000336835	present: 	0.342669	TOTAL_RENDER: 	16.0168	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.11493	UpdateCamera: 	0.970901	UpdateEnemies: 	0.349595	UpdateProjectile: 	0.00202101	UpdateParticle: 	0.896503	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.02547	UpdatePlayer: 	0.124632	UpdateSound: 	0.0238401	UpdateItems:	0.00139846	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.041975	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.70226	
RENDER	shadowmap: 	0.218371	sendToRender: 	0.0871078	scene: 	8.30308	particles2Tex: 	3.928	sendToRender: 	0.0758389	motionBlur: 	2.32711	bloom2Tex: 	0.282496	printScene: 	0.0390848	applyBloom: 	0.00686902	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.0304715	setRenderState: 	0.000469162	luaMsg: 	0.000839079	printTextDebug:	0.000799982	console: 	0.00117591	endScene: 	0.000354879	present: 	0.40935	TOTAL_RENDER: 	15.896	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.18416	UpdateCamera: 	1.01894	UpdateEnemies: 	2.03859	UpdateProjectile: 	0.00317888	UpdateParticle: 	1.29027	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.17453	UpdatePlayer: 	0.121492	UpdateSound: 	0.0215965	UpdateItems:	0.00132629	UpdateTriggers: 	0.0494906	UpdateRigid: 	0.050032	UpdateGUI: 	0.00192176	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	7.13154	
RENDER	shadowmap: 	0.395919	sendToRender: 	0.0882386	scene: 	8.47242	particles2Tex: 	4.36137	sendToRender: 	0.075487	motionBlur: 	2.49313	bloom2Tex: 	0.0686601	printScene: 	0.341875	applyBloom: 	0.0067818	setRenderState: 	0.000508259	applyParticles: 	0.00210522	gui: 	0.0333496	setRenderState: 	0.000454125	luaMsg: 	0.000881183	printTextDebug:	0.000664647	console: 	0.00104359	endScene: 	0.000354879	present: 	0.279552	TOTAL_RENDER: 	16.8347	
UPDATE	UpdateSceneManager: 	0.012493	UpdateInput: 	1.22205	UpdateCamera: 	0.97374	UpdateEnemies: 	0.410057	UpdateProjectile: 	0.00360894	UpdateParticle: 	1.23049	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.14406	UpdatePlayer: 	0.128996	UpdateSound: 	0.0273828	UpdateItems:	0.0012511	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0449554	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.3385	
RENDER	shadowmap: 	0.233523	sendToRender: 	0.0877785	scene: 	6.38038	particles2Tex: 	4.07581	sendToRender: 	0.0687413	motionBlur: 	2.2105	bloom2Tex: 	0.0676165	printScene: 	0.0385375	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.0025022	gui: 	0.0317136	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.000887198	endScene: 	0.000342849	present: 	0.431389	TOTAL_RENDER: 	13.8149	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.05044	UpdateCamera: 	0.955846	UpdateEnemies: 	0.389706	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.895538	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05751	UpdatePlayer: 	0.0925062	UpdateSound: 	0.0244566	UpdateItems:	0.00112178	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0426005	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.66701	
RENDER	shadowmap: 	0.23711	sendToRender: 	0.0867108	scene: 	5.65981	particles2Tex: 	4.06995	sendToRender: 	0.11204	motionBlur: 	2.02826	bloom2Tex: 	0.0707924	printScene: 	0.0460681	applyBloom: 	0.282412	setRenderState: 	0.000457133	applyParticles: 	0.00230671	gui: 	0.0371631	setRenderState: 	0.000481192	luaMsg: 	0.00094434	printTextDebug:	0.00075487	console: 	0.00116088	endScene: 	0.000345857	present: 	0.211027	TOTAL_RENDER: 	13.0898	
UPDATE	UpdateSceneManager: 	0.0342098	UpdateInput: 	1.26308	UpdateCamera: 	0.949717	UpdateEnemies: 	0.427347	UpdateProjectile: 	0.00208416	UpdateParticle: 	1.21685	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.30206	UpdatePlayer: 	0.10751	UpdateSound: 	0.0259032	UpdateItems:	0.00127817	UpdateTriggers: 	0.0332654	UpdateRigid: 	0.0449343	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	5.56591	
RENDER	shadowmap: 	0.318339	sendToRender: 	0.0928851	scene: 	5.19008	particles2Tex: 	4.04348	sendToRender: 	0.0680887	motionBlur: 	4.06967	bloom2Tex: 	0.356022	printScene: 	0.0440832	applyBloom: 	0.00652015	setRenderState: 	0.000439088	applyParticles: 	0.00234882	gui: 	0.0352624	setRenderState: 	0.000463147	luaMsg: 	0.00077893	printTextDebug:	0.000760885	console: 	0.00094434	endScene: 	0.000336835	present: 	0.30621	TOTAL_RENDER: 	14.7297	
UPDATE	UpdateSceneManager: 	0.0143967	UpdateInput: 	1.09189	UpdateCamera: 	0.956279	UpdateEnemies: 	0.405185	UpdateProjectile: 	0.00230671	UpdateParticle: 	1.41134	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.0037	UpdatePlayer: 	0.093637	UpdateSound: 	0.0203935	UpdateItems:	0.00107065	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0408803	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.19168	
RENDER	shadowmap: 	0.287738	sendToRender: 	0.0994173	scene: 	4.87783	particles2Tex: 	4.21428	sendToRender: 	0.0874988	motionBlur: 	1.71704	bloom2Tex: 	0.0692947	printScene: 	0.042778	applyBloom: 	0.31147	setRenderState: 	0.000481192	applyParticles: 	0.00217439	gui: 	0.0332624	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.00075487	console: 	0.00105862	endScene: 	0.000345857	present: 	0.180706	TOTAL_RENDER: 	12.1213	
UPDATE	UpdateSceneManager: 	0.0139666	UpdateInput: 	1.15543	UpdateCamera: 	1.03138	UpdateEnemies: 	0.478266	UpdateProjectile: 	0.00213228	UpdateParticle: 	1.28234	UpdateLUAMsg: 	0.000989451	UpdateColisions: 	1.1471	UpdatePlayer: 	0.108346	UpdateSound: 	0.0265317	UpdateItems:	0.00105562	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0449223	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	5.43472	
RENDER	shadowmap: 	0.26708	sendToRender: 	0.0883469	scene: 	5.49789	particles2Tex: 	3.87621	sendToRender: 	0.0658271	motionBlur: 	2.05925	bloom2Tex: 	0.0676165	printScene: 	0.0379691	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.284658	setRenderState: 	0.000505252	luaMsg: 	0.000667654	printTextDebug:	0.000661639	console: 	0.00105562	endScene: 	0.000351872	present: 	0.191102	TOTAL_RENDER: 	12.6188	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.25737	UpdateCamera: 	0.953356	UpdateEnemies: 	0.413338	UpdateProjectile: 	0.00201499	UpdateParticle: 	0.911919	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.56768	UpdatePlayer: 	0.102846	UpdateSound: 	0.0174011	UpdateItems:	0.00139846	UpdateTriggers: 	0.0366187	UpdateRigid: 	0.0444862	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.47694	
RENDER	shadowmap: 	0.33171	sendToRender: 	0.0880281	scene: 	5.82143	particles2Tex: 	3.86115	sendToRender: 	0.065397	motionBlur: 	2.08817	bloom2Tex: 	0.0685398	printScene: 	0.0392292	applyBloom: 	0.2668	setRenderState: 	0.000481192	applyParticles: 	0.00275483	gui: 	0.0319752	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000658632	console: 	0.000947347	endScene: 	0.000363902	present: 	0.151789	TOTAL_RENDER: 	13.0009	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.11445	UpdateCamera: 	1.00585	UpdateEnemies: 	0.356801	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.879042	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.17957	UpdatePlayer: 	0.107444	UpdateSound: 	0.0269528	UpdateItems:	0.0010887	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0446877	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.89739	
RENDER	shadowmap: 	0.229553	sendToRender: 	0.0864853	scene: 	6.01089	particles2Tex: 	4.03044	sendToRender: 	0.10613	motionBlur: 	2.44019	bloom2Tex: 	0.0700526	printScene: 	0.0471328	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.30153	setRenderState: 	0.000544349	luaMsg: 	0.000799982	printTextDebug:	0.000851109	console: 	0.00105862	endScene: 	0.000336835	present: 	0.195812	TOTAL_RENDER: 	13.7203	
UPDATE	UpdateSceneManager: 	0.012899	UpdateInput: 	1.31196	UpdateCamera: 	1.15019	UpdateEnemies: 	0.343968	UpdateProjectile: 	0.00206311	UpdateParticle: 	1.01678	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.06674	UpdatePlayer: 	0.101219	UpdateSound: 	0.0221258	UpdateItems:	0.00943738	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.04199	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.24119	
RENDER	shadowmap: 	0.251664	sendToRender: 	0.103026	scene: 	6.32251	particles2Tex: 	4.10625	sendToRender: 	0.0660557	motionBlur: 	2.14208	bloom2Tex: 	0.271633	printScene: 	0.0432862	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.033112	setRenderState: 	0.000493222	luaMsg: 	0.0007669	printTextDebug:	0.000736825	console: 	0.00106765	endScene: 	0.000336835	present: 	0.438937	TOTAL_RENDER: 	13.963	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.10258	UpdateCamera: 	0.971903	UpdateEnemies: 	0.35924	UpdateProjectile: 	0.00216837	UpdateParticle: 	0.935672	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09495	UpdatePlayer: 	0.10115	UpdateSound: 	0.0245619	UpdateItems:	0.00124809	UpdateTriggers: 	0.0541732	UpdateRigid: 	0.0425314	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.84317	
RENDER	shadowmap: 	0.226786	sendToRender: 	0.088001	scene: 	6.64142	particles2Tex: 	3.98482	sendToRender: 	0.0669428	motionBlur: 	2.25271	bloom2Tex: 	0.0673609	printScene: 	0.0381255	applyBloom: 	0.302706	setRenderState: 	0.000505252	applyParticles: 	0.00284204	gui: 	0.0331812	setRenderState: 	0.000451118	luaMsg: 	0.00101953	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000342849	present: 	0.15396	TOTAL_RENDER: 	14.0353	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.07191	UpdateCamera: 	0.954072	UpdateEnemies: 	1.73116	UpdateProjectile: 	0.00191575	UpdateParticle: 	0.904798	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04137	UpdatePlayer: 	0.120954	UpdateSound: 	0.0210973	UpdateItems:	0.00154583	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0426457	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	6.04964	
RENDER	shadowmap: 	0.2165	sendToRender: 	0.0877273	scene: 	6.63376	particles2Tex: 	4.06891	sendToRender: 	0.0662842	motionBlur: 	2.25473	bloom2Tex: 	0.100822	printScene: 	0.0430667	applyBloom: 	0.00643294	setRenderState: 	0.00043608	applyParticles: 	0.0022195	gui: 	0.308339	setRenderState: 	0.000490215	luaMsg: 	0.000821034	printTextDebug:	0.00062555	console: 	0.00105862	endScene: 	0.000354879	present: 	0.174748	TOTAL_RENDER: 	14.1421	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.08768	UpdateCamera: 	0.991752	UpdateEnemies: 	0.451611	UpdateProjectile: 	0.00349466	UpdateParticle: 	0.905628	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06098	UpdatePlayer: 	0.093652	UpdateSound: 	0.0357646	UpdateItems:	0.00111276	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0430607	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.83075	
RENDER	shadowmap: 	0.224759	sendToRender: 	0.0869153	scene: 	6.74629	particles2Tex: 	3.83687	sendToRender: 	0.0650211	motionBlur: 	2.15495	bloom2Tex: 	0.406965	printScene: 	0.0374458	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.0310429	setRenderState: 	0.000451118	luaMsg: 	0.000718781	printTextDebug:	0.000751863	console: 	0.00102855	endScene: 	0.000339842	present: 	0.426493	TOTAL_RENDER: 	14.2083	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.07276	UpdateCamera: 	0.918848	UpdateEnemies: 	0.304264	UpdateProjectile: 	0.00193981	UpdateParticle: 	0.875189	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.00976	UpdatePlayer: 	0.0917393	UpdateSound: 	0.0244506	UpdateItems:	0.00150373	UpdateTriggers: 	0.0335662	UpdateRigid: 	0.0421013	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.54842	
RENDER	shadowmap: 	0.235083	sendToRender: 	0.232085	scene: 	6.60561	particles2Tex: 	3.79682	sendToRender: 	0.0760554	motionBlur: 	2.24587	bloom2Tex: 	0.0674601	printScene: 	0.0369044	applyBloom: 	0.30821	setRenderState: 	0.0004842	applyParticles: 	0.00199093	gui: 	0.0313076	setRenderState: 	0.000475177	luaMsg: 	0.00092028	printTextDebug:	0.000619535	console: 	0.00115486	endScene: 	0.000351872	present: 	0.16821	TOTAL_RENDER: 	13.9866	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.08439	UpdateCamera: 	0.948947	UpdateEnemies: 	0.376798	UpdateProjectile: 	0.00203905	UpdateParticle: 	0.89696	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.05949	UpdatePlayer: 	0.100966	UpdateSound: 	0.0250942	UpdateItems:	0.00118794	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0528229	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.70984	
RENDER	shadowmap: 	0.258722	sendToRender: 	0.0874657	scene: 	6.67598	particles2Tex: 	4.04276	sendToRender: 	0.0766088	motionBlur: 	2.22835	bloom2Tex: 	0.0672586	printScene: 	0.0376382	applyBloom: 	0.00646903	setRenderState: 	0.000445103	applyParticles: 	0.302405	gui: 	0.0339812	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.0007669	console: 	0.0010105	endScene: 	0.000378939	present: 	0.151182	TOTAL_RENDER: 	14.1477	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.20353	UpdateCamera: 	1.15778	UpdateEnemies: 	1.82416	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.92096	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.02717	UpdatePlayer: 	0.160857	UpdateSound: 	0.0207755	UpdateItems:	0.00119997	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0445554	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	6.51959	
RENDER	shadowmap: 	0.25087	sendToRender: 	0.0877845	scene: 	6.82028	particles2Tex: 	4.15829	sendToRender: 	0.0668526	motionBlur: 	2.41607	bloom2Tex: 	0.0678421	printScene: 	0.0392593	applyBloom: 	0.00647504	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.262184	setRenderState: 	0.00058946	luaMsg: 	0.000679684	printTextDebug:	0.000842086	console: 	0.00117892	endScene: 	0.000354879	present: 	0.178471	TOTAL_RENDER: 	14.615	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.07133	UpdateCamera: 	0.952869	UpdateEnemies: 	0.278099	UpdateProjectile: 	0.00342849	UpdateParticle: 	0.912686	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.02458	UpdatePlayer: 	0.138776	UpdateSound: 	0.0253468	UpdateItems:	0.00089622	UpdateTriggers: 	0.0349045	UpdateRigid: 	0.0430065	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.63664	
RENDER	shadowmap: 	0.384966	sendToRender: 	0.0894446	scene: 	6.66296	particles2Tex: 	3.91337	sendToRender: 	0.0657278	motionBlur: 	2.33542	bloom2Tex: 	0.0674842	printScene: 	0.352894	applyBloom: 	0.00704646	setRenderState: 	0.000475177	applyParticles: 	0.0021383	gui: 	0.0318519	setRenderState: 	0.000466155	luaMsg: 	0.000736825	printTextDebug:	0.000670662	console: 	0.00113982	endScene: 	0.000351872	present: 	0.266457	TOTAL_RENDER: 	14.3675	
UPDATE	UpdateSceneManager: 	0.019359	UpdateInput: 	1.18395	UpdateCamera: 	0.950318	UpdateEnemies: 	0.327493	UpdateProjectile: 	0.00251423	UpdateParticle: 	1.44602	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.19119	UpdatePlayer: 	0.108316	UpdateSound: 	0.023422	UpdateItems:	0.00114283	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0461403	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	5.46149	
RENDER	shadowmap: 	0.277699	sendToRender: 	0.100795	scene: 	6.73629	particles2Tex: 	4.02516	sendToRender: 	0.0855981	motionBlur: 	2.31417	bloom2Tex: 	0.0693368	printScene: 	0.0403299	applyBloom: 	0.300198	setRenderState: 	0.000517282	applyParticles: 	0.00208116	gui: 	0.0323421	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000415028	console: 	0.00812012	endScene: 	0.000351872	present: 	0.181409	TOTAL_RENDER: 	14.4058	
UPDATE	UpdateSceneManager: 	0.027846	UpdateInput: 	1.12455	UpdateCamera: 	0.924081	UpdateEnemies: 	0.435906	UpdateProjectile: 	0.0022616	UpdateParticle: 	1.28625	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.14733	UpdatePlayer: 	0.0674782	UpdateSound: 	0.0264205	UpdateItems:	0.00124208	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0447148	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.23523	
RENDER	shadowmap: 	0.264018	sendToRender: 	0.0882536	scene: 	6.58565	particles2Tex: 	3.99294	sendToRender: 	0.0667293	motionBlur: 	2.36366	bloom2Tex: 	0.0671173	printScene: 	0.0381615	applyBloom: 	0.276821	setRenderState: 	0.000490215	applyParticles: 	0.00248115	gui: 	0.0328083	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.0010917	endScene: 	0.000393976	present: 	0.165798	TOTAL_RENDER: 	14.1299	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.23404	UpdateCamera: 	0.954201	UpdateEnemies: 	2.34997	UpdateProjectile: 	0.00243303	UpdateParticle: 	0.932716	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.01523	UpdatePlayer: 	0.0796584	UpdateSound: 	0.019386	UpdateItems:	0.00106163	UpdateTriggers: 	0.0364653	UpdateRigid: 	0.0414216	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	6.8213	
RENDER	shadowmap: 	0.234383	sendToRender: 	0.0868612	scene: 	6.58081	particles2Tex: 	3.96652	sendToRender: 	0.0663354	motionBlur: 	2.11037	bloom2Tex: 	0.38745	printScene: 	0.0390397	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00221649	gui: 	0.0316655	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000730811	console: 	0.00102855	endScene: 	0.000354879	present: 	0.305963	TOTAL_RENDER: 	14.0049	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.10468	UpdateCamera: 	0.952207	UpdateEnemies: 	0.251952	UpdateProjectile: 	0.00336835	UpdateParticle: 	0.88866	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.01817	UpdatePlayer: 	0.0577852	UpdateSound: 	0.0225258	UpdateItems:	0.00124809	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0420171	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.48974	
RENDER	shadowmap: 	0.23998	sendToRender: 	0.0868161	scene: 	6.9893	particles2Tex: 	4.20282	sendToRender: 	0.0808734	motionBlur: 	2.03654	bloom2Tex: 	0.354194	printScene: 	0.0449073	applyBloom: 	0.00676376	setRenderState: 	0.000457133	applyParticles: 	0.00220145	gui: 	0.035127	setRenderState: 	0.000496229	luaMsg: 	0.000938325	printTextDebug:	0.000739833	console: 	0.00111576	endScene: 	0.000327812	present: 	0.404198	TOTAL_RENDER: 	14.6773	
UPDATE	UpdateSceneManager: 	0.0142072	UpdateInput: 	1.09449	UpdateCamera: 	1.06291	UpdateEnemies: 	0.213171	UpdateProjectile: 	0.00169019	UpdateParticle: 	1.44452	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.992486	UpdatePlayer: 	0.0600919	UpdateSound: 	0.0225529	UpdateItems:	0.000911258	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0416682	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.09816	
RENDER	shadowmap: 	0.267426	sendToRender: 	0.0818718	scene: 	6.84588	particles2Tex: 	3.88899	sendToRender: 	0.067403	motionBlur: 	2.41455	bloom2Tex: 	0.0697488	printScene: 	0.0437524	applyBloom: 	0.00683594	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.298652	setRenderState: 	0.000514274	luaMsg: 	0.000851109	printTextDebug:	0.000646602	console: 	0.0011308	endScene: 	0.000366909	present: 	0.177749	TOTAL_RENDER: 	14.3515	
UPDATE	UpdateSceneManager: 	0.0118764	UpdateInput: 	1.21668	UpdateCamera: 	0.0410216	UpdateEnemies: 	0.305247	UpdateProjectile: 	0.00307963	UpdateParticle: 	0.935362	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.00152	UpdatePlayer: 	0.224073	UpdateSound: 	0.0239032	UpdateItems:	0.00121802	UpdateTriggers: 	0.0357285	UpdateRigid: 	0.0420081	UpdateGUI: 	0.00146463	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.98371	
RENDER	shadowmap: 	0.23856	sendToRender: 	0.0873123	scene: 	6.7508	particles2Tex: 	4.11588	sendToRender: 	0.067394	motionBlur: 	2.19014	bloom2Tex: 	0.0709217	printScene: 	0.0393946	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.00240897	gui: 	0.436989	setRenderState: 	0.000523296	luaMsg: 	0.000679684	printTextDebug:	0.000664647	console: 	0.00119396	endScene: 	0.000360894	present: 	0.176751	TOTAL_RENDER: 	14.39	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.06082	UpdateCamera: 	0.0514485	UpdateEnemies: 	3.82464	UpdateProjectile: 	0.0022616	UpdateParticle: 	0.918049	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.989575	UpdatePlayer: 	0.235652	UpdateSound: 	0.02141	UpdateItems:	0.00146162	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0426457	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	7.30098	
RENDER	shadowmap: 	0.341258	sendToRender: 	0.0868792	scene: 	6.83513	particles2Tex: 	3.86867	sendToRender: 	0.128265	motionBlur: 	2.45197	bloom2Tex: 	0.232139	printScene: 	0.048038	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00267964	gui: 	0.193003	setRenderState: 	0.000478185	luaMsg: 	0.000947347	printTextDebug:	0.000757878	console: 	0.00105261	endScene: 	0.00033082	present: 	0.292069	TOTAL_RENDER: 	14.7184	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.22793	UpdateCamera: 	0.043975	UpdateEnemies: 	0.212374	UpdateProjectile: 	0.00183455	UpdateParticle: 	0.875364	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.08307	UpdatePlayer: 	0.0962053	UpdateSound: 	0.0233829	UpdateItems:	0.00110073	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0396923	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.74696	
RENDER	shadowmap: 	0.245594	sendToRender: 	0.101342	scene: 	7.1874	particles2Tex: 	3.83151	sendToRender: 	0.0654722	motionBlur: 	2.15752	bloom2Tex: 	0.37742	printScene: 	0.044396	applyBloom: 	0.00696225	setRenderState: 	0.000451118	applyParticles: 	0.00233077	gui: 	0.18227	setRenderState: 	0.000502244	luaMsg: 	0.000796975	printTextDebug:	0.000667654	console: 	0.00104058	endScene: 	0.000342849	present: 	0.378936	TOTAL_RENDER: 	14.7523	
UPDATE	UpdateSceneManager: 	0.012096	UpdateInput: 	1.07629	UpdateCamera: 	0.0503477	UpdateEnemies: 	0.223811	UpdateProjectile: 	0.00186462	UpdateParticle: 	0.927414	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.01128	UpdatePlayer: 	0.0966264	UpdateSound: 	0.0222281	UpdateItems:	0.0010887	UpdateTriggers: 	0.0336022	UpdateRigid: 	0.041578	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.63188	
RENDER	shadowmap: 	0.220482	sendToRender: 	0.0862056	scene: 	7.26243	particles2Tex: 	3.96318	sendToRender: 	0.0664556	motionBlur: 	2.2538	bloom2Tex: 	0.067797	printScene: 	0.0370548	applyBloom: 	0.291512	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.179963	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000547356	console: 	0.00106765	endScene: 	0.000345857	present: 	0.159067	TOTAL_RENDER: 	14.7846	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.11832	UpdateCamera: 	0.050441	UpdateEnemies: 	0.305957	UpdateProjectile: 	0.002018	UpdateParticle: 	0.950872	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.12314	UpdatePlayer: 	0.118163	UpdateSound: 	0.025031	UpdateItems:	0.00140448	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0418066	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.89097	
RENDER	shadowmap: 	0.217168	sendToRender: 	0.087195	scene: 	7.73394	particles2Tex: 	4.20629	sendToRender: 	0.069415	motionBlur: 	2.27227	bloom2Tex: 	0.326871	printScene: 	0.0400442	applyBloom: 	0.00643895	setRenderState: 	0.00047217	applyParticles: 	0.00203003	gui: 	0.11231	setRenderState: 	0.000454125	luaMsg: 	0.000718781	printTextDebug:	0.000736825	console: 	0.00692014	endScene: 	0.000333827	present: 	0.383077	TOTAL_RENDER: 	15.652	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.08956	UpdateCamera: 	0.0513673	UpdateEnemies: 	2.23301	UpdateProjectile: 	0.00225258	UpdateParticle: 	0.938159	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.02995	UpdatePlayer: 	0.121083	UpdateSound: 	0.020998	UpdateItems:	0.00126313	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0429735	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	5.69464	
RENDER	shadowmap: 	0.226232	sendToRender: 	0.0869785	scene: 	7.46951	particles2Tex: 	3.88945	sendToRender: 	0.0670391	motionBlur: 	2.45779	bloom2Tex: 	0.0678691	printScene: 	0.0388021	applyBloom: 	0.0065773	setRenderState: 	0.00683594	applyParticles: 	0.261341	gui: 	0.119525	setRenderState: 	0.000499237	luaMsg: 	0.000538334	printTextDebug:	0.000733818	console: 	0.000992459	endScene: 	0.000363902	present: 	0.167067	TOTAL_RENDER: 	15.1018	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.1294	UpdateCamera: 	0.0406397	UpdateEnemies: 	0.221766	UpdateProjectile: 	0.00329316	UpdateParticle: 	0.856498	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.00597	UpdatePlayer: 	0.117531	UpdateSound: 	0.0240145	UpdateItems:	0.00122103	UpdateTriggers: 	0.0342368	UpdateRigid: 	0.0413885	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.6266	
RENDER	shadowmap: 	0.202317	sendToRender: 	0.0851409	scene: 	7.58002	particles2Tex: 	4.0626	sendToRender: 	0.0656527	motionBlur: 	2.23508	bloom2Tex: 	0.0672015	printScene: 	0.036748	applyBloom: 	0.00693819	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.331803	setRenderState: 	0.000502244	luaMsg: 	0.000679684	printTextDebug:	0.000673669	console: 	0.00101351	endScene: 	0.000369916	present: 	0.171563	TOTAL_RENDER: 	15.0182	
UPDATE	UpdateSceneManager: 	0.0279091	UpdateInput: 	1.11245	UpdateCamera: 	0.0501883	UpdateEnemies: 	0.222064	UpdateProjectile: 	0.00181049	UpdateParticle: 	0.893763	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.01165	UpdatePlayer: 	0.0940701	UpdateSound: 	0.0238762	UpdateItems:	0.00106163	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0409645	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.61312	
RENDER	shadowmap: 	0.204528	sendToRender: 	0.0873364	scene: 	7.50717	particles2Tex: 	3.85872	sendToRender: 	0.0655083	motionBlur: 	2.35245	bloom2Tex: 	0.0663955	printScene: 	0.0358248	applyBloom: 	0.006457	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.117011	setRenderState: 	0.000487207	luaMsg: 	0.000622542	printTextDebug:	0.000643594	console: 	0.000938325	endScene: 	0.000336835	present: 	0.419329	TOTAL_RENDER: 	14.8903	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.03119	UpdateCamera: 	0.0502184	UpdateEnemies: 	1.75889	UpdateProjectile: 	0.0027458	UpdateParticle: 	0.973981	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03123	UpdatePlayer: 	1.83979	UpdateSound: 	0.0160778	UpdateItems:	0.00150072	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0507086	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00172327	TOTAL_UPDATE: 	6.9306	
RENDER	shadowmap: 	0.237616	sendToRender: 	0.0863199	scene: 	7.42118	particles2Tex: 	3.99164	sendToRender: 	0.0664135	motionBlur: 	2.25324	bloom2Tex: 	0.0670301	printScene: 	0.362963	applyBloom: 	0.00713969	setRenderState: 	0.00047217	applyParticles: 	0.00210221	gui: 	0.120689	setRenderState: 	0.00047217	luaMsg: 	0.00089622	printTextDebug:	0.00063758	console: 	0.00105562	endScene: 	0.000354879	present: 	0.268893	TOTAL_RENDER: 	15.0627	
UPDATE	UpdateSceneManager: 	0.0198221	UpdateInput: 	1.17859	UpdateCamera: 	0.0499748	UpdateEnemies: 	3.54599	UpdateProjectile: 	0.00441795	UpdateParticle: 	1.39222	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.11955	UpdatePlayer: 	0.113059	UpdateSound: 	0.0204176	UpdateItems:	0.001209	UpdateTriggers: 	0.0370909	UpdateRigid: 	0.0449163	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	7.72924	
RENDER	shadowmap: 	0.360533	sendToRender: 	0.086798	scene: 	7.36384	particles2Tex: 	4.31049	sendToRender: 	0.0676406	motionBlur: 	2.42324	bloom2Tex: 	0.067406	printScene: 	0.0385856	applyBloom: 	0.00658331	setRenderState: 	0.00047217	applyParticles: 	0.00210822	gui: 	0.13606	setRenderState: 	0.00047217	luaMsg: 	0.000694721	printTextDebug:	0.00079096	console: 	0.000878176	endScene: 	0.000348864	present: 	0.444384	TOTAL_RENDER: 	15.4995	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.15719	UpdateCamera: 	0.0564829	UpdateEnemies: 	0.291909	UpdateProjectile: 	0.00409615	UpdateParticle: 	1.35242	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.18061	UpdatePlayer: 	0.11148	UpdateSound: 	0.0276325	UpdateItems:	0.00147064	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0442667	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.39946	
RENDER	shadowmap: 	0.221646	sendToRender: 	0.067821	scene: 	7.36782	particles2Tex: 	3.98346	sendToRender: 	0.0675955	motionBlur: 	2.22207	bloom2Tex: 	0.340155	printScene: 	0.039542	applyBloom: 	0.00655925	setRenderState: 	0.000511267	applyParticles: 	0.00187364	gui: 	0.115688	setRenderState: 	0.0004842	luaMsg: 	0.000833064	printTextDebug:	0.00736825	console: 	0.00103456	endScene: 	0.000336835	present: 	0.352762	TOTAL_RENDER: 	14.9771	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.08965	UpdateCamera: 	0.0503658	UpdateEnemies: 	0.285115	UpdateProjectile: 	0.00507056	UpdateParticle: 	0.912809	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.01808	UpdatePlayer: 	0.0946896	UpdateSound: 	0.023804	UpdateItems:	0.00102554	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0420803	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.66619	
RENDER	shadowmap: 	0.22349	sendToRender: 	0.0867379	scene: 	7.49849	particles2Tex: 	4.2056	sendToRender: 	0.105465	motionBlur: 	2.2611	bloom2Tex: 	0.0659684	printScene: 	0.036715	applyBloom: 	0.303335	setRenderState: 	0.000487207	applyParticles: 	0.00221649	gui: 	0.111471	setRenderState: 	0.000481192	luaMsg: 	0.000842086	printTextDebug:	0.000646602	console: 	0.00109471	endScene: 	0.000345857	present: 	0.184345	TOTAL_RENDER: 	15.2731	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.06514	UpdateCamera: 	0.0495718	UpdateEnemies: 	0.368602	UpdateProjectile: 	0.00253227	UpdateParticle: 	0.927059	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.01581	UpdatePlayer: 	0.127308	UpdateSound: 	0.0236356	UpdateItems:	0.00123005	UpdateTriggers: 	0.0357917	UpdateRigid: 	0.0414758	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.80049	
RENDER	shadowmap: 	0.212001	sendToRender: 	0.0869995	scene: 	7.44154	particles2Tex: 	3.9655	sendToRender: 	0.0654271	motionBlur: 	2.39795	bloom2Tex: 	0.0704916	printScene: 	0.0384833	applyBloom: 	0.0142523	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.365787	setRenderState: 	0.000514274	luaMsg: 	0.000592468	printTextDebug:	0.000751863	console: 	0.00102253	endScene: 	0.000345857	present: 	0.169088	TOTAL_RENDER: 	15.0068	
UPDATE	UpdateSceneManager: 	0.0177259	UpdateInput: 	1.15476	UpdateCamera: 	0.955621	UpdateEnemies: 	2.14221	UpdateProjectile: 	0.00183154	UpdateParticle: 	0.895273	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.00789	UpdatePlayer: 	0.129738	UpdateSound: 	0.0176207	UpdateItems:	0.00113381	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.041975	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	6.53239	
RENDER	shadowmap: 	0.24665	sendToRender: 	0.0988278	scene: 	7.52368	particles2Tex: 	3.94774	sendToRender: 	0.0654692	motionBlur: 	2.36449	bloom2Tex: 	0.0683894	printScene: 	0.0379751	applyBloom: 	0.321746	setRenderState: 	0.000523296	applyParticles: 	0.00212627	gui: 	0.110942	setRenderState: 	0.000475177	luaMsg: 	0.000721788	printTextDebug:	0.000715773	console: 	0.00104359	endScene: 	0.000342849	present: 	0.229601	TOTAL_RENDER: 	15.2024	
UPDATE	UpdateSceneManager: 	0.0219033	UpdateInput: 	1.10465	UpdateCamera: 	1.134	UpdateEnemies: 	0.282469	UpdateProjectile: 	0.00277888	UpdateParticle: 	0.902665	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.01734	UpdatePlayer: 	3.87782	UpdateSound: 	0.0136538	UpdateItems:	0.00153981	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0518394	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	8.57766	
RENDER	shadowmap: 	0.268758	sendToRender: 	0.0867499	scene: 	7.54677	particles2Tex: 	4.38783	sendToRender: 	0.0682331	motionBlur: 	2.242	bloom2Tex: 	0.385772	printScene: 	0.0432772	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.120121	setRenderState: 	0.000481192	luaMsg: 	0.000881183	printTextDebug:	0.000649609	console: 	0.000905243	endScene: 	0.000366909	present: 	0.290183	TOTAL_RENDER: 	15.6296	
UPDATE	UpdateSceneManager: 	0.021401	UpdateInput: 	1.08363	UpdateCamera: 	0.998444	UpdateEnemies: 	0.371543	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.928229	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.00123	UpdatePlayer: 	0.128163	UpdateSound: 	0.024604	UpdateItems:	0.00145861	UpdateTriggers: 	0.0355661	UpdateRigid: 	0.0617279	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	4.98499	
RENDER	shadowmap: 	0.245925	sendToRender: 	0.0878176	scene: 	7.44991	particles2Tex: 	3.98688	sendToRender: 	0.067418	motionBlur: 	2.29119	bloom2Tex: 	0.0675534	printScene: 	0.0389856	applyBloom: 	0.326302	setRenderState: 	0.000466155	applyParticles: 	0.00258641	gui: 	0.233649	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.00121802	endScene: 	0.000412021	present: 	0.242256	TOTAL_RENDER: 	15.2305	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.07805	UpdateCamera: 	0.0654121	UpdateEnemies: 	0.359727	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.915483	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06849	UpdatePlayer: 	0.106542	UpdateSound: 	0.0514334	UpdateItems:	0.00139846	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0524379	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.85872	
RENDER	shadowmap: 	0.22155	sendToRender: 	0.086392	scene: 	7.40184	particles2Tex: 	4.1206	sendToRender: 	0.179713	motionBlur: 	2.27679	bloom2Tex: 	0.0664045	printScene: 	0.0380864	applyBloom: 	0.285648	setRenderState: 	0.000478185	applyParticles: 	0.00209319	gui: 	0.148493	setRenderState: 	0.000481192	luaMsg: 	0.000878176	printTextDebug:	0.000833064	console: 	0.000941332	endScene: 	0.000366909	present: 	0.171325	TOTAL_RENDER: 	15.179	
UPDATE	UpdateSceneManager: 	0.0178643	UpdateInput: 	1.16731	UpdateCamera: 	1.03385	UpdateEnemies: 	0.367838	UpdateProjectile: 	0.00328714	UpdateParticle: 	1.30258	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.12072	UpdatePlayer: 	2.91704	UpdateSound: 	0.0161681	UpdateItems:	0.00144358	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0541101	UpdateGUI: 	0.00180146	BuildFrustum: 	0.0019789	TOTAL_UPDATE: 	8.19763	
RENDER	shadowmap: 	0.326838	sendToRender: 	0.0892972	scene: 	7.77778	particles2Tex: 	4.06329	sendToRender: 	0.0880672	motionBlur: 	2.45044	bloom2Tex: 	0.333776	printScene: 	0.0418637	applyBloom: 	0.00658632	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.115128	setRenderState: 	0.000475177	luaMsg: 	0.00274881	printTextDebug:	0.000733818	console: 	0.00103156	endScene: 	0.000336835	present: 	0.405248	TOTAL_RENDER: 	15.9042	
UPDATE	UpdateSceneManager: 	0.0270761	UpdateInput: 	1.06339	UpdateCamera: 	0.939867	UpdateEnemies: 	0.37354	UpdateProjectile: 	0.00223754	UpdateParticle: 	1.25905	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.29826	UpdatePlayer: 	0.12231	UpdateSound: 	0.0313587	UpdateItems:	0.00116388	UpdateTriggers: 	0.0377766	UpdateRigid: 	0.0436652	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.34194	
RENDER	shadowmap: 	0.285557	sendToRender: 	0.0882777	scene: 	7.33785	particles2Tex: 	4.1073	sendToRender: 	0.0693849	motionBlur: 	2.23748	bloom2Tex: 	0.324215	printScene: 	0.0411209	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00216837	gui: 	0.308516	setRenderState: 	0.000508259	luaMsg: 	0.00079096	printTextDebug:	0.000748855	console: 	0.00107667	endScene: 	0.000357887	present: 	0.181827	TOTAL_RENDER: 	15.2826	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.10898	UpdateCamera: 	0.96015	UpdateEnemies: 	0.32334	UpdateProjectile: 	0.00139546	UpdateParticle: 	1.07426	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.13571	UpdatePlayer: 	0.119522	UpdateSound: 	0.0141019	UpdateItems:	0.00119396	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0451208	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.97024	
RENDER	shadowmap: 	0.350786	sendToRender: 	0.0887378	scene: 	7.51253	particles2Tex: 	4.01197	sendToRender: 	0.0671143	motionBlur: 	2.26737	bloom2Tex: 	0.341012	printScene: 	0.0398848	applyBloom: 	0.0065382	setRenderState: 	0.000469162	applyParticles: 	0.00237889	gui: 	0.127038	setRenderState: 	0.000487207	luaMsg: 	0.000950355	printTextDebug:	0.000667654	console: 	0.000881183	endScene: 	0.000372924	present: 	0.420255	TOTAL_RENDER: 	15.4456	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.12593	UpdateCamera: 	0.962631	UpdateEnemies: 	0.331986	UpdateProjectile: 	0.00307061	UpdateParticle: 	0.961464	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.12646	UpdatePlayer: 	2.94049	UpdateSound: 	0.0188387	UpdateItems:	0.00133531	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0555296	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00165711	TOTAL_UPDATE: 	7.7029	
RENDER	shadowmap: 	0.272114	sendToRender: 	0.104497	scene: 	7.56211	particles2Tex: 	4.23264	sendToRender: 	0.104731	motionBlur: 	2.36175	bloom2Tex: 	0.0678541	printScene: 	0.0402968	applyBloom: 	0.303551	setRenderState: 	0.0004842	applyParticles: 	0.00230972	gui: 	0.113546	setRenderState: 	0.000478185	luaMsg: 	0.000839079	printTextDebug:	0.000775922	console: 	0.00102855	endScene: 	0.000351872	present: 	0.149726	TOTAL_RENDER: 	15.5107	
UPDATE	UpdateSceneManager: 	0.0256536	UpdateInput: 	1.26935	UpdateCamera: 	0.976736	UpdateEnemies: 	0.322754	UpdateProjectile: 	0.00203003	UpdateParticle: 	0.897613	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.13758	UpdatePlayer: 	0.112554	UpdateSound: 	0.0446336	UpdateItems:	0.00123305	UpdateTriggers: 	0.0376804	UpdateRigid: 	0.043187	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.012	
RENDER	shadowmap: 	0.308483	sendToRender: 	0.102909	scene: 	7.35859	particles2Tex: 	4.00336	sendToRender: 	0.0871559	motionBlur: 	2.43564	bloom2Tex: 	0.0686481	printScene: 	0.344125	applyBloom: 	0.00738329	setRenderState: 	0.000469162	applyParticles: 	0.00235784	gui: 	0.111534	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.000415028	console: 	0.00103456	endScene: 	0.000354879	present: 	0.229111	TOTAL_RENDER: 	15.2664	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.08203	UpdateCamera: 	0.0500109	UpdateEnemies: 	0.30021	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.892428	UpdateLUAMsg: 	0.000493222	UpdateColisions: 	0.975401	UpdatePlayer: 	0.105718	UpdateSound: 	0.0212597	UpdateItems:	0.00106765	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0404923	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.61406	
RENDER	shadowmap: 	0.242361	sendToRender: 	0.0874386	scene: 	7.57095	particles2Tex: 	4.05862	sendToRender: 	0.0668226	motionBlur: 	2.29962	bloom2Tex: 	0.0678511	printScene: 	0.0369074	applyBloom: 	0.299094	setRenderState: 	0.000520289	applyParticles: 	0.00284204	gui: 	0.124024	setRenderState: 	0.000469162	luaMsg: 	0.000884191	printTextDebug:	0.000427058	console: 	0.00107366	endScene: 	0.000348864	present: 	0.152	TOTAL_RENDER: 	15.1913	
UPDATE	UpdateSceneManager: 	0.0211484	UpdateInput: 	1.15944	UpdateCamera: 	0.0506725	UpdateEnemies: 	0.268992	UpdateProjectile: 	0.00281197	UpdateParticle: 	0.906208	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.993132	UpdatePlayer: 	2.68968	UpdateSound: 	0.0184808	UpdateItems:	0.00136238	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0535056	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00163605	TOTAL_UPDATE: 	6.33124	
RENDER	shadowmap: 	0.256725	sendToRender: 	0.0881514	scene: 	7.50959	particles2Tex: 	4.16311	sendToRender: 	0.0671895	motionBlur: 	2.2617	bloom2Tex: 	0.0669398	printScene: 	0.0382488	applyBloom: 	0.339803	setRenderState: 	0.000520289	applyParticles: 	0.00286911	gui: 	0.107237	setRenderState: 	0.000487207	luaMsg: 	0.000848101	printTextDebug:	0.00074284	console: 	0.00106765	endScene: 	0.000348864	present: 	0.1707	TOTAL_RENDER: 	15.2533	
UPDATE	UpdateSceneManager: 	0.0252866	UpdateInput: 	1.07125	UpdateCamera: 	0.0506695	UpdateEnemies: 	0.24084	UpdateProjectile: 	0.00199995	UpdateParticle: 	0.925892	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.963025	UpdatePlayer: 	0.0998023	UpdateSound: 	0.0244927	UpdateItems:	0.00116388	UpdateTriggers: 	0.036336	UpdateRigid: 	0.0412442	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.61404	
RENDER	shadowmap: 	0.227802	sendToRender: 	0.0853274	scene: 	7.30679	particles2Tex: 	4.11209	sendToRender: 	0.0653248	motionBlur: 	2.39539	bloom2Tex: 	0.0850898	printScene: 	0.0500981	applyBloom: 	0.324023	setRenderState: 	0.000469162	applyParticles: 	0.00240897	gui: 	0.12219	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.000745848	console: 	0.00122403	endScene: 	0.000463147	present: 	0.19589	TOTAL_RENDER: 	15.3993	
UPDATE	UpdateSceneManager: 	0.0138764	UpdateInput: 	1.33515	UpdateCamera: 	0.0663895	UpdateEnemies: 	0.229625	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.894431	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.00688	UpdatePlayer: 	0.103276	UpdateSound: 	0.0226281	UpdateItems:	0.00147666	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.86234	
RENDER	shadowmap: 	0.251775	sendToRender: 	0.0931919	scene: 	7.74607	particles2Tex: 	4.21175	sendToRender: 	0.0970023	motionBlur: 	2.26379	bloom2Tex: 	0.0705277	printScene: 	0.0444291	applyBloom: 	0.502329	setRenderState: 	0.000499237	applyParticles: 	0.00212627	gui: 	0.112722	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000736825	console: 	0.00106163	endScene: 	0.000345857	present: 	0.195415	TOTAL_RENDER: 	15.8454	
UPDATE	UpdateSceneManager: 	0.0129952	UpdateInput: 	1.12333	UpdateCamera: 	0.0602453	UpdateEnemies: 	0.234112	UpdateProjectile: 	0.00296835	UpdateParticle: 	0.914313	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.00263	UpdatePlayer: 	3.19661	UpdateSound: 	0.016944	UpdateItems:	0.00113381	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0434095	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	6.7468	
RENDER	shadowmap: 	0.239492	sendToRender: 	0.0972279	scene: 	7.46869	particles2Tex: 	4.05059	sendToRender: 	0.0675173	motionBlur: 	2.21851	bloom2Tex: 	0.391856	printScene: 	0.0408322	applyBloom: 	0.00646602	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.102894	setRenderState: 	0.000475177	luaMsg: 	0.000875168	printTextDebug:	0.000553371	console: 	0.0098494	endScene: 	0.000348864	present: 	0.371357	TOTAL_RENDER: 	15.2541	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.08983	UpdateCamera: 	0.0513462	UpdateEnemies: 	0.239595	UpdateProjectile: 	0.00199695	UpdateParticle: 	0.892025	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.991427	UpdatePlayer: 	0.111071	UpdateSound: 	0.025425	UpdateItems:	0.00122403	UpdateTriggers: 	0.0507567	UpdateRigid: 	0.0421855	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.6518	
RENDER	shadowmap: 	0.221613	sendToRender: 	0.0868522	scene: 	7.372	particles2Tex: 	4.24056	sendToRender: 	0.0648076	motionBlur: 	2.22666	bloom2Tex: 	0.0663805	printScene: 	0.0364954	applyBloom: 	0.307755	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.113026	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000607505	console: 	0.00106765	endScene: 	0.000351872	present: 	0.194188	TOTAL_RENDER: 	15.1049	
UPDATE	UpdateSceneManager: 	0.0168718	UpdateInput: 	1.11362	UpdateCamera: 	0.0559927	UpdateEnemies: 	0.272102	UpdateProjectile: 	0.00186161	UpdateParticle: 	1.54138	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.14526	UpdatePlayer: 	0.116842	UpdateSound: 	0.0245919	UpdateItems:	0.00118494	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.045608	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.48587	
RENDER	shadowmap: 	0.257179	sendToRender: 	0.121859	scene: 	7.64377	particles2Tex: 	4.21507	sendToRender: 	0.0845996	motionBlur: 	2.36248	bloom2Tex: 	0.0688015	printScene: 	0.0617791	applyBloom: 	0.308658	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.111697	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000733818	console: 	0.000802989	endScene: 	0.000363902	present: 	0.197758	TOTAL_RENDER: 	15.6352	
UPDATE	UpdateSceneManager: 	0.0127335	UpdateInput: 	1.11914	UpdateCamera: 	0.0524289	UpdateEnemies: 	0.261287	UpdateProjectile: 	0.00288715	UpdateParticle: 	1.1861	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.12019	UpdatePlayer: 	2.42681	UpdateSound: 	0.0184176	UpdateItems:	0.00138042	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0534695	UpdateGUI: 	0.00200296	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	6.41104	
RENDER	shadowmap: 	0.262159	sendToRender: 	0.0873995	scene: 	7.73877	particles2Tex: 	4.35467	sendToRender: 	0.0817997	motionBlur: 	2.4247	bloom2Tex: 	0.0726299	printScene: 	0.0468952	applyBloom: 	0.512605	setRenderState: 	0.000481192	applyParticles: 	0.00237589	gui: 	0.148974	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.00079096	console: 	0.00111877	endScene: 	0.000466155	present: 	0.224939	TOTAL_RENDER: 	16.1952	
UPDATE	UpdateSceneManager: 	0.0150613	UpdateInput: 	1.02287	UpdateCamera: 	0.0557942	UpdateEnemies: 	0.273564	UpdateProjectile: 	0.00223454	UpdateParticle: 	1.33426	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.06258	UpdatePlayer: 	0.105029	UpdateSound: 	0.0283152	UpdateItems:	0.00132027	UpdateTriggers: 	0.0504891	UpdateRigid: 	0.0438607	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.14288	
RENDER	shadowmap: 	0.420366	sendToRender: 	0.109992	scene: 	7.83359	particles2Tex: 	4.07441	sendToRender: 	0.0690541	motionBlur: 	2.25949	bloom2Tex: 	0.0700345	printScene: 	0.356825	applyBloom: 	0.0066585	setRenderState: 	0.000571416	applyParticles: 	0.00224055	gui: 	0.200486	setRenderState: 	0.00047217	luaMsg: 	0.000905243	printTextDebug:	0.000760885	console: 	0.00111576	endScene: 	0.000354879	present: 	0.307632	TOTAL_RENDER: 	15.906	
UPDATE	UpdateSceneManager: 	0.0121862	UpdateInput: 	1.14982	UpdateCamera: 	0.0551446	UpdateEnemies: 	0.240304	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.911736	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.19986	UpdatePlayer: 	0.106404	UpdateSound: 	0.0265829	UpdateItems:	0.00119095	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0428652	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.88052	
RENDER	shadowmap: 	0.260163	sendToRender: 	0.0877995	scene: 	7.43141	particles2Tex: 	4.16182	sendToRender: 	0.0665459	motionBlur: 	2.24849	bloom2Tex: 	0.355556	printScene: 	0.0389254	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.128253	setRenderState: 	0.000469162	luaMsg: 	0.000694721	printTextDebug:	0.000739833	console: 	0.000890205	endScene: 	0.000354879	present: 	0.458269	TOTAL_RENDER: 	15.4375	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.07655	UpdateCamera: 	0.050056	UpdateEnemies: 	0.247946	UpdateProjectile: 	0.00355481	UpdateParticle: 	0.94732	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.01951	UpdatePlayer: 	4.29262	UpdateSound: 	0.0168538	UpdateItems:	0.00119095	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0441073	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	7.88047	
RENDER	shadowmap: 	0.246271	sendToRender: 	0.0872702	scene: 	7.48521	particles2Tex: 	6.06927	sendToRender: 	0.0688045	motionBlur: 	2.35792	bloom2Tex: 	0.0690811	printScene: 	0.0413374	applyBloom: 	0.298784	setRenderState: 	0.000511267	applyParticles: 	0.00287512	gui: 	0.16165	setRenderState: 	0.000490215	luaMsg: 	0.000929302	printTextDebug:	0.000748855	console: 	0.0011699	endScene: 	0.000351872	present: 	0.174856	TOTAL_RENDER: 	17.2599	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	1.19819	UpdateCamera: 	0.989987	UpdateEnemies: 	0.271693	UpdateProjectile: 	0.0020992	UpdateParticle: 	1.3881	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.26883	UpdatePlayer: 	0.110037	UpdateSound: 	0.0264295	UpdateItems:	0.00141952	UpdateTriggers: 	0.0359721	UpdateRigid: 	0.0438306	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.48779	
RENDER	shadowmap: 	0.257032	sendToRender: 	0.0873755	scene: 	7.63036	particles2Tex: 	4.13336	sendToRender: 	0.0871138	motionBlur: 	2.2291	bloom2Tex: 	0.0671323	printScene: 	0.0387991	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.0022195	gui: 	0.367718	setRenderState: 	0.000547356	luaMsg: 	0.000784945	printTextDebug:	0.000730811	console: 	0.00106163	endScene: 	0.000354879	present: 	0.184215	TOTAL_RENDER: 	15.2705	
UPDATE	UpdateSceneManager: 	0.0112298	UpdateInput: 	1.08911	UpdateCamera: 	0.949573	UpdateEnemies: 	0.255627	UpdateProjectile: 	0.00218942	UpdateParticle: 	0.946658	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0878	UpdatePlayer: 	0.100539	UpdateSound: 	0.0243904	UpdateItems:	0.0013323	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0424201	UpdateGUI: 	0.00162703	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.68533	
RENDER	shadowmap: 	0.247507	sendToRender: 	0.0880431	scene: 	7.48082	particles2Tex: 	4.21063	sendToRender: 	0.0669368	motionBlur: 	2.1423	bloom2Tex: 	0.276135	printScene: 	0.0384082	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.164429	setRenderState: 	0.000469162	luaMsg: 	0.000796975	printTextDebug:	0.000775922	console: 	0.00117291	endScene: 	0.000327812	present: 	0.410568	TOTAL_RENDER: 	15.3125	
UPDATE	UpdateSceneManager: 	0.0212476	UpdateInput: 	1.05995	UpdateCamera: 	1.07995	UpdateEnemies: 	0.235989	UpdateProjectile: 	0.00184958	UpdateParticle: 	0.936253	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04488	UpdatePlayer: 	4.82225	UpdateSound: 	0.0194462	UpdateItems:	0.00138343	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0535326	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	9.43949	
RENDER	shadowmap: 	0.425016	sendToRender: 	0.0888371	scene: 	7.44595	particles2Tex: 	4.06265	sendToRender: 	0.0681609	motionBlur: 	2.83663	bloom2Tex: 	0.086374	printScene: 	0.0507207	applyBloom: 	0.338859	setRenderState: 	0.000493222	applyParticles: 	0.00251423	gui: 	0.177097	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000730811	console: 	0.00115787	endScene: 	0.000345857	present: 	0.181996	TOTAL_RENDER: 	15.9869	
UPDATE	UpdateSceneManager: 	0.0143095	UpdateInput: 	1.03973	UpdateCamera: 	1.03838	UpdateEnemies: 	0.258794	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.974916	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.05903	UpdatePlayer: 	0.126686	UpdateSound: 	0.0262009	UpdateItems:	0.001209	UpdateTriggers: 	0.0494064	UpdateRigid: 	0.0427088	UpdateGUI: 	0.00134132	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.78181	
RENDER	shadowmap: 	0.36567	sendToRender: 	0.111976	scene: 	7.63286	particles2Tex: 	4.30432	sendToRender: 	0.0684887	motionBlur: 	2.2653	bloom2Tex: 	0.0692887	printScene: 	0.0442486	applyBloom: 	0.296793	setRenderState: 	0.000463147	applyParticles: 	0.00227363	gui: 	0.135916	setRenderState: 	0.000466155	luaMsg: 	0.000809004	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.000351872	present: 	0.221114	TOTAL_RENDER: 	15.7027	
UPDATE	UpdateSceneManager: 	0.0123576	UpdateInput: 	1.10718	UpdateCamera: 	0.917065	UpdateEnemies: 	0.248852	UpdateProjectile: 	0.00252927	UpdateParticle: 	0.966282	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.07116	UpdatePlayer: 	0.107808	UpdateSound: 	0.0232386	UpdateItems:	0.00117291	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0436261	UpdateGUI: 	0.00191274	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.63832	
RENDER	shadowmap: 	0.239306	sendToRender: 	0.0676977	scene: 	7.62074	particles2Tex: 	4.33099	sendToRender: 	0.113865	motionBlur: 	2.33324	bloom2Tex: 	0.0689368	printScene: 	0.0405013	applyBloom: 	0.292024	setRenderState: 	0.0004842	applyParticles: 	0.00205409	gui: 	0.134863	setRenderState: 	0.000463147	luaMsg: 	0.000980429	printTextDebug:	0.000640587	console: 	0.00110373	endScene: 	0.000345857	present: 	0.174769	TOTAL_RENDER: 	15.6396	
UPDATE	UpdateSceneManager: 	0.0140298	UpdateInput: 	1.148	UpdateCamera: 	0.0527778	UpdateEnemies: 	2.24634	UpdateProjectile: 	0.00606302	UpdateParticle: 	1.16104	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.07814	UpdatePlayer: 	4.98369	UpdateSound: 	0.0171455	UpdateItems:	0.0013323	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0536108	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	10.9451	
RENDER	shadowmap: 	0.298291	sendToRender: 	0.118473	scene: 	7.73782	particles2Tex: 	4.43733	sendToRender: 	0.107892	motionBlur: 	2.45055	bloom2Tex: 	0.0734089	printScene: 	0.0440983	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.00229769	gui: 	0.423581	setRenderState: 	0.000463147	luaMsg: 	0.000872161	printTextDebug:	0.000658632	console: 	0.000953362	endScene: 	0.000354879	present: 	0.191292	TOTAL_RENDER: 	16.1001	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.283	UpdateCamera: 	0.0432441	UpdateEnemies: 	2.07477	UpdateProjectile: 	0.00997571	UpdateParticle: 	1.20432	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.06928	UpdatePlayer: 	0.103092	UpdateSound: 	0.0183394	UpdateItems:	0.00108569	UpdateTriggers: 	0.0364503	UpdateRigid: 	0.0431449	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	6.0704	
RENDER	shadowmap: 	0.309205	sendToRender: 	0.0671143	scene: 	7.6186	particles2Tex: 	4.55734	sendToRender: 	0.0837214	motionBlur: 	2.32793	bloom2Tex: 	0.0894205	printScene: 	0.0427629	applyBloom: 	0.00652015	setRenderState: 	0.000463147	applyParticles: 	0.00209619	gui: 	0.395561	setRenderState: 	0.000487207	luaMsg: 	0.000848101	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000354879	present: 	0.175214	TOTAL_RENDER: 	15.87	
UPDATE	UpdateSceneManager: 	0.0113892	UpdateInput: 	1.17489	UpdateCamera: 	0.0521943	UpdateEnemies: 	0.305112	UpdateProjectile: 	0.0035518	UpdateParticle: 	0.984191	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.05317	UpdatePlayer: 	0.104322	UpdateSound: 	0.0261438	UpdateItems:	0.00130523	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0419569	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.90376	
RENDER	shadowmap: 	0.232714	sendToRender: 	0.0969031	scene: 	7.58989	particles2Tex: 	4.29883	sendToRender: 	0.0883709	motionBlur: 	2.22693	bloom2Tex: 	0.370497	printScene: 	0.0470035	applyBloom: 	0.00689308	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.141179	setRenderState: 	0.000469162	luaMsg: 	0.000986444	printTextDebug:	0.000658632	console: 	0.00104058	endScene: 	0.000345857	present: 	0.301557	TOTAL_RENDER: 	15.589	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.09231	UpdateCamera: 	0.958177	UpdateEnemies: 	0.324696	UpdateProjectile: 	0.002421	UpdateParticle: 	0.960667	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.04854	UpdatePlayer: 	4.91354	UpdateSound: 	0.0187334	UpdateItems:	0.00126313	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0530033	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00160899	TOTAL_UPDATE: 	9.54713	
RENDER	shadowmap: 	0.372686	sendToRender: 	0.0882687	scene: 	7.50758	particles2Tex: 	4.20906	sendToRender: 	0.0661038	motionBlur: 	2.30422	bloom2Tex: 	0.0671895	printScene: 	0.0373856	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.0020601	gui: 	0.434165	setRenderState: 	0.000499237	luaMsg: 	0.000839079	printTextDebug:	0.00062555	console: 	0.00111276	endScene: 	0.000345857	present: 	0.169729	TOTAL_RENDER: 	15.4421	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.24401	UpdateCamera: 	0.973482	UpdateEnemies: 	0.306288	UpdateProjectile: 	0.00288715	UpdateParticle: 	0.940442	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.24974	UpdatePlayer: 	0.105513	UpdateSound: 	0.0251784	UpdateItems:	0.00123005	UpdateTriggers: 	0.037939	UpdateRigid: 	0.0434607	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.08118	
RENDER	shadowmap: 	0.257519	sendToRender: 	0.087195	scene: 	7.5633	particles2Tex: 	4.40809	sendToRender: 	0.0852041	motionBlur: 	2.41176	bloom2Tex: 	0.0701097	printScene: 	0.0462275	applyBloom: 	0.00686	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.561046	setRenderState: 	0.000508259	luaMsg: 	0.000787952	printTextDebug:	0.000658632	console: 	0.00107667	endScene: 	0.000351872	present: 	0.18617	TOTAL_RENDER: 	15.9119	
UPDATE	UpdateSceneManager: 	0.0135877	UpdateInput: 	1.07426	UpdateCamera: 	0.0681458	UpdateEnemies: 	0.285136	UpdateProjectile: 	0.00347962	UpdateParticle: 	1.24861	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.28626	UpdatePlayer: 	0.108969	UpdateSound: 	0.0260836	UpdateItems:	0.000959377	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.043996	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.31082	
RENDER	shadowmap: 	0.24911	sendToRender: 	0.112349	scene: 	7.50719	particles2Tex: 	4.35294	sendToRender: 	0.065794	motionBlur: 	2.32503	bloom2Tex: 	0.069009	printScene: 	0.0434336	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00225559	gui: 	0.407287	setRenderState: 	0.000508259	luaMsg: 	0.00939227	printTextDebug:	0.000941332	console: 	0.00111276	endScene: 	0.000369916	present: 	0.151275	TOTAL_RENDER: 	15.5224	
UPDATE	UpdateSceneManager: 	0.0135847	UpdateInput: 	1.09277	UpdateCamera: 	1.12503	UpdateEnemies: 	0.453142	UpdateProjectile: 	0.00368112	UpdateParticle: 	1.47662	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15156	UpdatePlayer: 	4.65617	UpdateSound: 	0.0151666	UpdateItems:	0.00138042	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0615505	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	10.3219	
RENDER	shadowmap: 	0.314414	sendToRender: 	0.0870567	scene: 	7.67512	particles2Tex: 	4.30099	sendToRender: 	0.0758539	motionBlur: 	2.28721	bloom2Tex: 	0.430977	printScene: 	0.0418186	applyBloom: 	0.00649609	setRenderState: 	0.000481192	applyParticles: 	0.00213228	gui: 	0.189325	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.0010075	endScene: 	0.000351872	present: 	0.361784	TOTAL_RENDER: 	15.9675	
UPDATE	UpdateSceneManager: 	0.0119035	UpdateInput: 	1.11222	UpdateCamera: 	0.994901	UpdateEnemies: 	0.330546	UpdateProjectile: 	0.00723593	UpdateParticle: 	1.31331	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.14142	UpdatePlayer: 	0.11677	UpdateSound: 	0.0245889	UpdateItems:	0.00104058	UpdateTriggers: 	0.0368804	UpdateRigid: 	0.0436171	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.27437	
RENDER	shadowmap: 	0.248012	sendToRender: 	0.0872672	scene: 	7.52578	particles2Tex: 	4.36316	sendToRender: 	0.0667414	motionBlur: 	2.27333	bloom2Tex: 	0.0662752	printScene: 	0.341878	applyBloom: 	0.00738329	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.163323	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00110975	endScene: 	0.000345857	present: 	0.223586	TOTAL_RENDER: 	15.5452	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.08247	UpdateCamera: 	0.948502	UpdateEnemies: 	0.311569	UpdateProjectile: 	0.00255934	UpdateParticle: 	0.937819	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.991394	UpdatePlayer: 	0.104223	UpdateSound: 	0.0251814	UpdateItems:	0.00116689	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0511417	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.62213	
RENDER	shadowmap: 	0.232677	sendToRender: 	0.0861665	scene: 	7.4993	particles2Tex: 	4.27447	sendToRender: 	0.0678992	motionBlur: 	2.2944	bloom2Tex: 	0.0677428	printScene: 	0.039172	applyBloom: 	0.00644798	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.39428	setRenderState: 	0.000505252	luaMsg: 	0.000839079	printTextDebug:	0.000550364	console: 	0.0010496	endScene: 	0.000366909	present: 	0.168877	TOTAL_RENDER: 	15.3113	
UPDATE	UpdateSceneManager: 	0.0184116	UpdateInput: 	1.13528	UpdateCamera: 	1.12421	UpdateEnemies: 	0.320432	UpdateProjectile: 	0.00262851	UpdateParticle: 	0.95129	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.02319	UpdatePlayer: 	0.639835	UpdateSound: 	0.0243483	UpdateItems:	0.00150373	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0427088	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.47243	
RENDER	shadowmap: 	0.273837	sendToRender: 	0.0883619	scene: 	7.59806	particles2Tex: 	4.25428	sendToRender: 	0.068221	motionBlur: 	2.2887	bloom2Tex: 	0.0670932	printScene: 	0.394184	applyBloom: 	0.00670361	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.14566	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000760885	console: 	0.000956369	endScene: 	0.000354879	present: 	0.284114	TOTAL_RENDER: 	15.6534	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.25262	UpdateCamera: 	0.938075	UpdateEnemies: 	0.326886	UpdateProjectile: 	0.00643895	UpdateParticle: 	0.979608	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.14197	UpdatePlayer: 	0.114927	UpdateSound: 	0.0246431	UpdateItems:	0.00138944	UpdateTriggers: 	0.0368413	UpdateRigid: 	0.0523687	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.04198	
RENDER	shadowmap: 	0.243182	sendToRender: 	0.0875259	scene: 	7.92213	particles2Tex: 	4.37582	sendToRender: 	0.073851	motionBlur: 	2.53721	bloom2Tex: 	0.372316	printScene: 	0.0536559	applyBloom: 	0.0162823	setRenderState: 	0.000478185	applyParticles: 	0.00237288	gui: 	0.160026	setRenderState: 	0.000481192	luaMsg: 	0.000682691	printTextDebug:	0.000739833	console: 	0.00104659	endScene: 	0.000336835	present: 	0.3219	TOTAL_RENDER: 	16.4003	
UPDATE	UpdateSceneManager: 	0.0156237	UpdateInput: 	1.15638	UpdateCamera: 	0.996609	UpdateEnemies: 	0.343039	UpdateProjectile: 	0.00287813	UpdateParticle: 	1.45637	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.10647	UpdatePlayer: 	0.114824	UpdateSound: 	0.0251152	UpdateItems:	0.00118494	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0446817	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.41241	
RENDER	shadowmap: 	0.321277	sendToRender: 	0.0672105	scene: 	7.42671	particles2Tex: 	4.47092	sendToRender: 	0.0658361	motionBlur: 	2.31036	bloom2Tex: 	0.0682	printScene: 	0.0393435	applyBloom: 	0.00659233	setRenderState: 	0.000475177	applyParticles: 	0.256515	gui: 	0.173061	setRenderState: 	0.000466155	luaMsg: 	0.000881183	printTextDebug:	0.000866146	console: 	0.000992459	endScene: 	0.000366909	present: 	0.100301	TOTAL_RENDER: 	15.5027	
UPDATE	UpdateSceneManager: 	0.0133651	UpdateInput: 	1.13753	UpdateCamera: 	1.22462	UpdateEnemies: 	0.329024	UpdateProjectile: 	0.00237288	UpdateParticle: 	1.33399	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.1419	UpdatePlayer: 	0.116539	UpdateSound: 	0.0251453	UpdateItems:	0.00116388	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.204191	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	5.67356	
RENDER	shadowmap: 	0.267967	sendToRender: 	0.0873875	scene: 	7.29134	particles2Tex: 	4.17795	sendToRender: 	0.0679684	motionBlur: 	2.29009	bloom2Tex: 	0.0671985	printScene: 	0.0392803	applyBloom: 	0.309497	setRenderState: 	0.00047217	applyParticles: 	0.00232175	gui: 	0.169653	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000336835	present: 	0.159566	TOTAL_RENDER: 	15.1184	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.25367	UpdateCamera: 	0.945988	UpdateEnemies: 	0.320263	UpdateProjectile: 	0.00581942	UpdateParticle: 	0.928818	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.03426	UpdatePlayer: 	0.107014	UpdateSound: 	0.0259573	UpdateItems:	0.00119095	UpdateTriggers: 	0.0359451	UpdateRigid: 	0.0426096	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.85277	
RENDER	shadowmap: 	0.243173	sendToRender: 	0.0869304	scene: 	6.84277	particles2Tex: 	4.06071	sendToRender: 	0.065382	motionBlur: 	2.17313	bloom2Tex: 	0.0662541	printScene: 	0.358569	applyBloom: 	0.00741337	setRenderState: 	0.000499237	applyParticles: 	0.00200898	gui: 	0.186534	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000610513	console: 	0.00090825	endScene: 	0.000348864	present: 	0.233041	TOTAL_RENDER: 	14.5003	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.07438	UpdateCamera: 	0.0500109	UpdateEnemies: 	0.286081	UpdateProjectile: 	0.00194281	UpdateParticle: 	0.945275	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.990194	UpdatePlayer: 	0.112376	UpdateSound: 	0.0268686	UpdateItems:	0.0010917	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0437524	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.67772	
RENDER	shadowmap: 	0.23798	sendToRender: 	0.0866717	scene: 	7.09907	particles2Tex: 	4.28245	sendToRender: 	0.0684766	motionBlur: 	2.10642	bloom2Tex: 	0.26231	printScene: 	0.0381736	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00219845	gui: 	0.146165	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.0007669	console: 	0.00107366	endScene: 	0.000351872	present: 	0.385856	TOTAL_RENDER: 	14.9035	
UPDATE	UpdateSceneManager: 	0.0110644	UpdateInput: 	1.12127	UpdateCamera: 	1.15402	UpdateEnemies: 	0.272953	UpdateProjectile: 	0.00160899	UpdateParticle: 	0.946998	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.03549	UpdatePlayer: 	0.104292	UpdateSound: 	0.0267092	UpdateItems:	0.00119396	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0432892	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.89245	
RENDER	shadowmap: 	0.264758	sendToRender: 	0.0886927	scene: 	7.02347	particles2Tex: 	4.61862	sendToRender: 	0.0694631	motionBlur: 	2.25574	bloom2Tex: 	0.265591	printScene: 	0.0433945	applyBloom: 	0.0064991	setRenderState: 	0.0004842	applyParticles: 	0.00205409	gui: 	0.191409	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000733818	console: 	0.00103156	endScene: 	0.000348864	present: 	0.408472	TOTAL_RENDER: 	15.4494	
UPDATE	UpdateSceneManager: 	0.0281377	UpdateInput: 	1.1438	UpdateCamera: 	0.958261	UpdateEnemies: 	0.260337	UpdateProjectile: 	0.0025443	UpdateParticle: 	0.934	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.05335	UpdatePlayer: 	0.106677	UpdateSound: 	0.0266821	UpdateItems:	0.00129922	UpdateTriggers: 	0.132322	UpdateRigid: 	0.0426998	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	4.84231	
RENDER	shadowmap: 	0.292102	sendToRender: 	0.0880221	scene: 	6.49533	particles2Tex: 	4.39911	sendToRender: 	0.0700014	motionBlur: 	2.14028	bloom2Tex: 	0.0701819	printScene: 	0.0396953	applyBloom: 	0.311623	setRenderState: 	0.000487207	applyParticles: 	0.00202401	gui: 	0.180441	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000375931	present: 	0.181316	TOTAL_RENDER: 	14.4482	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.01829	UpdateCamera: 	0.901243	UpdateEnemies: 	0.250993	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.956213	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.04403	UpdatePlayer: 	0.1061	UpdateSound: 	0.0260415	UpdateItems:	0.00108569	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0436532	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.4979	
RENDER	shadowmap: 	0.26535	sendToRender: 	0.0894596	scene: 	6.54406	particles2Tex: 	4.37265	sendToRender: 	0.0863289	motionBlur: 	2.19142	bloom2Tex: 	0.0698841	printScene: 	0.0399359	applyBloom: 	0.310673	setRenderState: 	0.000475177	applyParticles: 	0.0022586	gui: 	0.1687	setRenderState: 	0.0004842	luaMsg: 	0.000872161	printTextDebug:	0.000793967	console: 	0.00102855	endScene: 	0.000342849	present: 	0.175728	TOTAL_RENDER: 	14.5038	
UPDATE	UpdateSceneManager: 	0.0132659	UpdateInput: 	1.06309	UpdateCamera: 	1.15233	UpdateEnemies: 	0.240404	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.948312	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.05754	UpdatePlayer: 	0.10684	UpdateSound: 	0.0260987	UpdateItems:	0.00109471	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.042766	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.79644	
RENDER	shadowmap: 	0.250563	sendToRender: 	0.0875379	scene: 	6.50682	particles2Tex: 	4.12467	sendToRender: 	0.0666481	motionBlur: 	2.23936	bloom2Tex: 	0.070248	printScene: 	0.04036	applyBloom: 	0.336089	setRenderState: 	0.00047217	applyParticles: 	0.00210221	gui: 	0.132767	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000730811	console: 	0.00105562	endScene: 	0.000348864	present: 	0.193869	TOTAL_RENDER: 	14.2252	
UPDATE	UpdateSceneManager: 	0.0212476	UpdateInput: 	1.29941	UpdateCamera: 	0.954421	UpdateEnemies: 	0.241017	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.915288	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.04531	UpdatePlayer: 	0.100184	UpdateSound: 	0.0246791	UpdateItems:	0.00107667	UpdateTriggers: 	0.0357827	UpdateRigid: 	0.0413194	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.82479	
RENDER	shadowmap: 	0.257952	sendToRender: 	0.0866206	scene: 	6.56637	particles2Tex: 	3.942	sendToRender: 	0.0658331	motionBlur: 	2.22277	bloom2Tex: 	0.0695744	printScene: 	0.0375571	applyBloom: 	0.304008	setRenderState: 	0.000463147	applyParticles: 	0.00217138	gui: 	0.145326	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000369916	present: 	0.171494	TOTAL_RENDER: 	14.0546	
UPDATE	UpdateSceneManager: 	0.0121621	UpdateInput: 	1.12656	UpdateCamera: 	1.01057	UpdateEnemies: 	0.258304	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.943837	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04663	UpdatePlayer: 	0.113778	UpdateSound: 	0.0240476	UpdateItems:	0.00124208	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.74337	
RENDER	shadowmap: 	0.258226	sendToRender: 	0.087601	scene: 	6.69447	particles2Tex: 	4.1631	sendToRender: 	0.0679985	motionBlur: 	2.16237	bloom2Tex: 	0.661642	printScene: 	0.0441975	applyBloom: 	0.00692014	setRenderState: 	0.000490215	applyParticles: 	0.0022586	gui: 	0.118485	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000745848	console: 	0.00616227	endScene: 	0.000363902	present: 	0.30744	TOTAL_RENDER: 	14.7717	
UPDATE	UpdateSceneManager: 	0.0202432	UpdateInput: 	1.20404	UpdateCamera: 	0.969768	UpdateEnemies: 	0.256295	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.93735	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04752	UpdatePlayer: 	0.127263	UpdateSound: 	0.0237769	UpdateItems:	0.00132027	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0428712	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.80112	
RENDER	shadowmap: 	0.256875	sendToRender: 	0.106951	scene: 	6.76799	particles2Tex: 	4.1377	sendToRender: 	0.0658902	motionBlur: 	2.34336	bloom2Tex: 	0.0731803	printScene: 	0.0415449	applyBloom: 	0.303918	setRenderState: 	0.000475177	applyParticles: 	0.00275483	gui: 	0.141588	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000721788	console: 	0.00101953	endScene: 	0.000354879	present: 	0.162622	TOTAL_RENDER: 	14.5874	
UPDATE	UpdateSceneManager: 	0.0165019	UpdateInput: 	1.15245	UpdateCamera: 	0.95504	UpdateEnemies: 	0.254978	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.93095	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.06549	UpdatePlayer: 	0.104377	UpdateSound: 	0.117489	UpdateItems:	0.00147666	UpdateTriggers: 	0.037133	UpdateRigid: 	0.0416682	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.82032	
RENDER	shadowmap: 	0.242061	sendToRender: 	0.0869635	scene: 	6.50319	particles2Tex: 	4.18334	sendToRender: 	0.0659684	motionBlur: 	2.14747	bloom2Tex: 	0.370566	printScene: 	0.0393164	applyBloom: 	0.00682691	setRenderState: 	0.000478185	applyParticles: 	0.00218942	gui: 	0.124057	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.00799681	console: 	0.00107967	endScene: 	0.000333827	present: 	0.344852	TOTAL_RENDER: 	14.295	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.0902	UpdateCamera: 	0.955359	UpdateEnemies: 	0.245934	UpdateProjectile: 	0.00140147	UpdateParticle: 	1.01596	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.05355	UpdatePlayer: 	0.106701	UpdateSound: 	0.0250821	UpdateItems:	0.00140749	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0409013	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.69769	
RENDER	shadowmap: 	0.260993	sendToRender: 	0.0872552	scene: 	6.77883	particles2Tex: 	4.07263	sendToRender: 	0.0667594	motionBlur: 	2.1812	bloom2Tex: 	0.398517	printScene: 	0.0434727	applyBloom: 	0.00692917	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.117937	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.000336835	present: 	0.289909	TOTAL_RENDER: 	14.4824	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.1715	UpdateCamera: 	0.96799	UpdateEnemies: 	0.254677	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.917023	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.999604	UpdatePlayer: 	0.10917	UpdateSound: 	0.0245859	UpdateItems:	0.00118794	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0423209	UpdateGUI: 	0.001615	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.64913	
RENDER	shadowmap: 	0.25785	sendToRender: 	0.0873394	scene: 	6.7111	particles2Tex: 	4.17481	sendToRender: 	0.0664135	motionBlur: 	2.34961	bloom2Tex: 	0.0692105	printScene: 	0.352503	applyBloom: 	0.0174673	setRenderState: 	0.00994865	applyParticles: 	0.00227363	gui: 	0.117411	setRenderState: 	0.0004842	luaMsg: 	0.000905243	printTextDebug:	0.000628557	console: 	0.00105261	endScene: 	0.000351872	present: 	0.229844	TOTAL_RENDER: 	14.6194	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.22849	UpdateCamera: 	0.913982	UpdateEnemies: 	0.269705	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.91886	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00405	UpdatePlayer: 	0.110656	UpdateSound: 	0.0248686	UpdateItems:	0.00117591	UpdateTriggers: 	0.0358187	UpdateRigid: 	0.0413043	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.73197	
RENDER	shadowmap: 	0.241474	sendToRender: 	0.0874477	scene: 	6.33974	particles2Tex: 	4.09643	sendToRender: 	0.066185	motionBlur: 	2.33508	bloom2Tex: 	0.364533	printScene: 	0.0409916	applyBloom: 	0.00658632	setRenderState: 	0.000478185	applyParticles: 	0.00200296	gui: 	0.11711	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000739833	console: 	0.00106765	endScene: 	0.000339842	present: 	0.388154	TOTAL_RENDER: 	14.2634	
UPDATE	UpdateSceneManager: 	0.0311692	UpdateInput: 	1.03514	UpdateCamera: 	0.978823	UpdateEnemies: 	0.246999	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.943747	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.03111	UpdatePlayer: 	0.112205	UpdateSound: 	0.0253348	UpdateItems:	0.00117291	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0425344	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.6145	
RENDER	shadowmap: 	0.24284	sendToRender: 	0.086789	scene: 	6.30469	particles2Tex: 	4.17072	sendToRender: 	0.0661489	motionBlur: 	2.09044	bloom2Tex: 	0.36226	printScene: 	0.0406668	applyBloom: 	0.00655324	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.112521	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000339842	console: 	0.0108298	endScene: 	0.000336835	present: 	0.350233	TOTAL_RENDER: 	14.0239	
UPDATE	UpdateSceneManager: 	0.0135305	UpdateInput: 	1.11678	UpdateCamera: 	0.981021	UpdateEnemies: 	0.244834	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.926839	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.06851	UpdatePlayer: 	0.109688	UpdateSound: 	0.0247543	UpdateItems:	0.00106163	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0419991	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.70142	
RENDER	shadowmap: 	0.226257	sendToRender: 	0.0867229	scene: 	6.52219	particles2Tex: 	4.18511	sendToRender: 	0.0673699	motionBlur: 	2.38156	bloom2Tex: 	0.0707623	printScene: 	0.0399389	applyBloom: 	0.0138162	setRenderState: 	0.000490215	applyParticles: 	0.00205108	gui: 	0.342031	setRenderState: 	0.000556378	luaMsg: 	0.000565401	printTextDebug:	0.00063758	console: 	0.00110975	endScene: 	0.000345857	present: 	0.171437	TOTAL_RENDER: 	14.2943	
UPDATE	UpdateSceneManager: 	0.0116238	UpdateInput: 	1.05461	UpdateCamera: 	0.921047	UpdateEnemies: 	0.275669	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.882323	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.0714	UpdatePlayer: 	0.107068	UpdateSound: 	0.0228326	UpdateItems:	0.00129621	UpdateTriggers: 	0.0346398	UpdateRigid: 	0.131426	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.65263	
RENDER	shadowmap: 	0.212437	sendToRender: 	0.0874657	scene: 	6.14981	particles2Tex: 	3.99439	sendToRender: 	0.0655384	motionBlur: 	2.33689	bloom2Tex: 	0.0694872	printScene: 	0.0377886	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.329472	gui: 	0.11354	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.00062555	console: 	0.000893213	endScene: 	0.000363902	present: 	0.150424	TOTAL_RENDER: 	13.7346	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	1.05045	UpdateCamera: 	0.849704	UpdateEnemies: 	0.267435	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.93554	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.13659	UpdatePlayer: 	0.13541	UpdateSound: 	0.0135365	UpdateItems:	0.00112779	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0434877	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.59195	
RENDER	shadowmap: 	0.242401	sendToRender: 	0.0880852	scene: 	6.39694	particles2Tex: 	4.19818	sendToRender: 	0.0658421	motionBlur: 	2.1407	bloom2Tex: 	0.0706962	printScene: 	0.0414517	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.380521	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000751863	console: 	0.000980429	endScene: 	0.000387961	present: 	0.128322	TOTAL_RENDER: 	13.9661	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.09481	UpdateCamera: 	1.23718	UpdateEnemies: 	1.65738	UpdateProjectile: 	0.00198191	UpdateParticle: 	1.03064	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.08925	UpdatePlayer: 	0.134364	UpdateSound: 	0.0177259	UpdateItems:	0.00124809	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0418457	UpdateGUI: 	0.0012902	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	6.49661	
RENDER	shadowmap: 	0.274652	sendToRender: 	0.106749	scene: 	5.94331	particles2Tex: 	4.62804	sendToRender: 	0.0659564	motionBlur: 	2.04131	bloom2Tex: 	0.347926	printScene: 	0.039536	applyBloom: 	0.00667353	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.115769	setRenderState: 	0.000469162	luaMsg: 	0.000941332	printTextDebug:	0.00062555	console: 	0.000821034	endScene: 	0.000342849	present: 	0.348049	TOTAL_RENDER: 	14.0967	
UPDATE	UpdateSceneManager: 	0.0113501	UpdateInput: 	1.15485	UpdateCamera: 	0.946764	UpdateEnemies: 	1.85629	UpdateProjectile: 	0.00440291	UpdateParticle: 	0.975692	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.08491	UpdatePlayer: 	0.10739	UpdateSound: 	0.0210792	UpdateItems:	0.00114885	UpdateTriggers: 	0.0361405	UpdateRigid: 	0.043596	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	6.39929	
RENDER	shadowmap: 	0.244912	sendToRender: 	0.0942445	scene: 	6.08073	particles2Tex: 	4.51824	sendToRender: 	0.0960069	motionBlur: 	2.43142	bloom2Tex: 	0.0717157	printScene: 	0.0482094	applyBloom: 	0.329096	setRenderState: 	0.000517282	applyParticles: 	0.00322098	gui: 	0.123672	setRenderState: 	0.0004842	luaMsg: 	0.000977422	printTextDebug:	0.000796975	console: 	0.00111276	endScene: 	0.000351872	present: 	0.159377	TOTAL_RENDER: 	14.4514	
UPDATE	UpdateSceneManager: 	0.014929	UpdateInput: 	1.119	UpdateCamera: 	0.943759	UpdateEnemies: 	0.317238	UpdateProjectile: 	0.00321497	UpdateParticle: 	1.13278	UpdateLUAMsg: 	0.00103757	UpdateColisions: 	1.10185	UpdatePlayer: 	0.114443	UpdateSound: 	0.0271392	UpdateItems:	0.00118193	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0440171	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.96069	
RENDER	shadowmap: 	0.343634	sendToRender: 	0.0967617	scene: 	5.79153	particles2Tex: 	4.5497	sendToRender: 	0.0681278	motionBlur: 	2.00212	bloom2Tex: 	0.0720946	printScene: 	0.0444471	applyBloom: 	0.328197	setRenderState: 	0.000478185	applyParticles: 	0.00208416	gui: 	0.143958	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000812012	console: 	0.00520289	endScene: 	0.000363902	present: 	0.191172	TOTAL_RENDER: 	13.8265	
UPDATE	UpdateSceneManager: 	0.0122764	UpdateInput: 	1.12369	UpdateCamera: 	0.941452	UpdateEnemies: 	0.343737	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.89459	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.08537	UpdatePlayer: 	0.107637	UpdateSound: 	0.0257618	UpdateItems:	0.0010917	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0437253	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.72078	
RENDER	shadowmap: 	0.242373	sendToRender: 	0.0881755	scene: 	5.72911	particles2Tex: 	4.18697	sendToRender: 	0.0883619	motionBlur: 	2.01973	bloom2Tex: 	0.211517	printScene: 	0.0484921	applyBloom: 	0.00708255	setRenderState: 	0.0004842	applyParticles: 	0.00222551	gui: 	0.102274	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000640587	console: 	0.000899228	endScene: 	0.000345857	present: 	0.308637	TOTAL_RENDER: 	13.561	
UPDATE	UpdateSceneManager: 	0.0130974	UpdateInput: 	1.2357	UpdateCamera: 	1.01883	UpdateEnemies: 	0.318736	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.5006	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.12861	UpdatePlayer: 	0.107125	UpdateSound: 	0.0214612	UpdateItems:	0.00126313	UpdateTriggers: 	0.0385134	UpdateRigid: 	0.0426216	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.58516	
RENDER	shadowmap: 	0.277864	sendToRender: 	0.100942	scene: 	5.5558	particles2Tex: 	4.30704	sendToRender: 	0.0869995	motionBlur: 	1.92265	bloom2Tex: 	0.0722209	printScene: 	0.395985	applyBloom: 	0.00751562	setRenderState: 	0.000532319	applyParticles: 	0.00218942	gui: 	0.138857	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000956369	console: 	0.00106765	endScene: 	0.000360894	present: 	0.187984	TOTAL_RENDER: 	13.2677	
UPDATE	UpdateSceneManager: 	0.0132568	UpdateInput: 	1.11345	UpdateCamera: 	0.953076	UpdateEnemies: 	0.306565	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.0935	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.09963	UpdatePlayer: 	0.110674	UpdateSound: 	0.0248837	UpdateItems:	0.00124508	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.043602	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.90615	
RENDER	shadowmap: 	0.235808	sendToRender: 	0.0889063	scene: 	5.52225	particles2Tex: 	4.28762	sendToRender: 	0.0673459	motionBlur: 	1.89088	bloom2Tex: 	0.0693939	printScene: 	0.356133	applyBloom: 	0.00739532	setRenderState: 	0.000517282	applyParticles: 	0.00199394	gui: 	0.110758	setRenderState: 	0.000481192	luaMsg: 	0.000724796	printTextDebug:	0.000721788	console: 	0.00106464	endScene: 	0.000342849	present: 	0.230756	TOTAL_RENDER: 	13.0528	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.11459	UpdateCamera: 	1.06017	UpdateEnemies: 	0.286267	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.878949	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.10433	UpdatePlayer: 	0.103953	UpdateSound: 	0.0233108	UpdateItems:	0.00119697	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0418216	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.76632	
RENDER	shadowmap: 	0.221135	sendToRender: 	0.0867048	scene: 	5.51431	particles2Tex: 	4.20489	sendToRender: 	0.0667594	motionBlur: 	1.86034	bloom2Tex: 	0.387513	printScene: 	0.0458817	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.00240897	gui: 	0.135017	setRenderState: 	0.000475177	luaMsg: 	0.000821034	printTextDebug:	0.000643594	console: 	0.000995466	endScene: 	0.000363902	present: 	0.325936	TOTAL_RENDER: 	13.0398	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.48567	UpdateCamera: 	0.959335	UpdateEnemies: 	0.311202	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.922518	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.24953	UpdatePlayer: 	0.112939	UpdateSound: 	0.0266731	UpdateItems:	0.00120599	UpdateTriggers: 	0.0373976	UpdateRigid: 	0.0630903	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.32651	
RENDER	shadowmap: 	0.248139	sendToRender: 	0.0882566	scene: 	5.39906	particles2Tex: 	3.9725	sendToRender: 	0.0657308	motionBlur: 	1.77552	bloom2Tex: 	0.345932	printScene: 	0.0400472	applyBloom: 	0.00732916	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.116445	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.000366909	present: 	0.305334	TOTAL_RENDER: 	12.5536	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.08998	UpdateCamera: 	0.957933	UpdateEnemies: 	0.323253	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.05231	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.12416	UpdatePlayer: 	0.070642	UpdateSound: 	0.0243543	UpdateItems:	0.00102554	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0426126	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.85178	
RENDER	shadowmap: 	0.254939	sendToRender: 	0.0872371	scene: 	4.93813	particles2Tex: 	4.35119	sendToRender: 	0.0666331	motionBlur: 	1.8476	bloom2Tex: 	0.0691172	printScene: 	0.0398337	applyBloom: 	0.00662241	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.372085	setRenderState: 	0.000496229	luaMsg: 	0.000751863	printTextDebug:	0.000565401	console: 	0.00090825	endScene: 	0.000357887	present: 	0.175825	TOTAL_RENDER: 	12.3925	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.13037	UpdateCamera: 	0.0555957	UpdateEnemies: 	0.276472	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.898232	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.06724	UpdatePlayer: 	0.0681669	UpdateSound: 	0.024607	UpdateItems:	0.00127817	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0418968	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	3.74959	
RENDER	shadowmap: 	0.214894	sendToRender: 	0.0877815	scene: 	5.12897	particles2Tex: 	3.93925	sendToRender: 	0.0658963	motionBlur: 	1.9116	bloom2Tex: 	0.0690601	printScene: 	0.0375571	applyBloom: 	0.0065773	setRenderState: 	0.000478185	applyParticles: 	0.00187966	gui: 	0.129702	setRenderState: 	0.000487207	luaMsg: 	0.000860131	printTextDebug:	0.000784945	console: 	0.000989451	endScene: 	0.000327812	present: 	0.476501	TOTAL_RENDER: 	12.2422	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.1108	UpdateCamera: 	0.0527988	UpdateEnemies: 	0.283082	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.915155	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.08437	UpdatePlayer: 	0.0678661	UpdateSound: 	0.0244536	UpdateItems:	0.00115486	UpdateTriggers: 	0.0364774	UpdateRigid: 	0.0430757	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.80658	
RENDER	shadowmap: 	0.241573	sendToRender: 	0.0705368	scene: 	5.07467	particles2Tex: 	4.08912	sendToRender: 	0.065788	motionBlur: 	1.82686	bloom2Tex: 	0.0690481	printScene: 	0.0392202	applyBloom: 	0.00667053	setRenderState: 	0.000445103	applyParticles: 	0.00211725	gui: 	0.107577	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000721788	console: 	0.00123305	endScene: 	0.000321797	present: 	0.558811	TOTAL_RENDER: 	12.3267	
UPDATE	UpdateSceneManager: 	0.0202432	UpdateInput: 	1.11093	UpdateCamera: 	0.944944	UpdateEnemies: 	0.29762	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.996158	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.05931	UpdatePlayer: 	0.0652827	UpdateSound: 	0.0246491	UpdateItems:	0.00105562	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0591295	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.7205	
RENDER	shadowmap: 	0.227619	sendToRender: 	0.086783	scene: 	4.91897	particles2Tex: 	4.33104	sendToRender: 	0.0652587	motionBlur: 	1.62943	bloom2Tex: 	0.0687203	printScene: 	0.0380172	applyBloom: 	0.00661639	setRenderState: 	0.000466155	applyParticles: 	0.282388	gui: 	0.114292	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000769907	console: 	0.0010496	endScene: 	0.000345857	present: 	0.165641	TOTAL_RENDER: 	12.109	
UPDATE	UpdateSceneManager: 	0.0140899	UpdateInput: 	1.25269	UpdateCamera: 	0.952481	UpdateEnemies: 	0.3067	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.949798	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.14126	UpdatePlayer: 	0.0693308	UpdateSound: 	0.0265799	UpdateItems:	0.00148267	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0439359	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.89923	
RENDER	shadowmap: 	0.382539	sendToRender: 	0.0877334	scene: 	4.93581	particles2Tex: 	4.17135	sendToRender: 	0.0760223	motionBlur: 	1.62682	bloom2Tex: 	0.0693368	printScene: 	0.0388382	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.286778	gui: 	0.103468	setRenderState: 	0.000487207	luaMsg: 	0.000571416	printTextDebug:	0.000631565	console: 	0.000947347	endScene: 	0.000363902	present: 	0.146553	TOTAL_RENDER: 	12.1203	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.30664	UpdateCamera: 	0.879932	UpdateEnemies: 	0.315791	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.900632	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.23363	UpdatePlayer: 	0.070639	UpdateSound: 	0.0251002	UpdateItems:	0.00109471	UpdateTriggers: 	0.036333	UpdateRigid: 	0.0437313	UpdateGUI: 	0.00198793	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.9656	
RENDER	shadowmap: 	0.268274	sendToRender: 	0.0884191	scene: 	5.13994	particles2Tex: 	3.92538	sendToRender: 	0.0660587	motionBlur: 	1.75122	bloom2Tex: 	0.0695563	printScene: 	0.0407419	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00247814	gui: 	0.380581	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.00108569	endScene: 	0.000342849	present: 	0.174104	TOTAL_RENDER: 	12.0861	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.12895	UpdateCamera: 	0.995114	UpdateEnemies: 	0.308862	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.89776	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.08067	UpdatePlayer: 	0.067412	UpdateSound: 	0.0246611	UpdateItems:	0.00116388	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0422156	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.7228	
RENDER	shadowmap: 	0.271122	sendToRender: 	0.0863048	scene: 	4.98289	particles2Tex: 	3.94	sendToRender: 	0.0841485	motionBlur: 	1.88528	bloom2Tex: 	0.0682721	printScene: 	0.0372473	applyBloom: 	0.0066615	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.372921	setRenderState: 	0.000517282	luaMsg: 	0.000550364	printTextDebug:	0.000727803	console: 	0.000947347	endScene: 	0.000369916	present: 	0.175178	TOTAL_RENDER: 	12.0922	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.10898	UpdateCamera: 	0.932821	UpdateEnemies: 	0.274722	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.901147	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05855	UpdatePlayer: 	0.0701909	UpdateSound: 	0.0231123	UpdateItems:	0.00110674	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0418757	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.57484	
RENDER	shadowmap: 	0.314282	sendToRender: 	0.087168	scene: 	5.00506	particles2Tex: 	4.08233	sendToRender: 	0.0665549	motionBlur: 	1.64563	bloom2Tex: 	0.0684195	printScene: 	0.0384924	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.283714	gui: 	0.110247	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000727803	console: 	0.00121501	endScene: 	0.000348864	present: 	0.152261	TOTAL_RENDER: 	12.0395	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.06659	UpdateCamera: 	0.932313	UpdateEnemies: 	0.258929	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.919823	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.22978	UpdatePlayer: 	0.0729818	UpdateSound: 	0.0223965	UpdateItems:	0.00118193	UpdateTriggers: 	0.0462756	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.74785	
RENDER	shadowmap: 	0.230103	sendToRender: 	0.0858928	scene: 	4.87207	particles2Tex: 	4.15667	sendToRender: 	0.0674481	motionBlur: 	1.6752	bloom2Tex: 	0.0696947	printScene: 	0.0394397	applyBloom: 	0.00646301	setRenderState: 	0.00044811	applyParticles: 	0.267239	gui: 	0.113676	setRenderState: 	0.000559386	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.0010917	endScene: 	0.000363902	present: 	0.165344	TOTAL_RENDER: 	11.9262	
UPDATE	UpdateSceneManager: 	0.0113591	UpdateInput: 	1.04328	UpdateCamera: 	0.912969	UpdateEnemies: 	0.264731	UpdateProjectile: 	0.00104058	UpdateParticle: 	1.03907	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.07649	UpdatePlayer: 	0.0678842	UpdateSound: 	0.0244927	UpdateItems:	0.00147064	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0422818	UpdateGUI: 	0.001615	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.62561	
RENDER	shadowmap: 	0.244274	sendToRender: 	0.0866116	scene: 	4.72902	particles2Tex: 	4.0737	sendToRender: 	0.0683985	motionBlur: 	1.53054	bloom2Tex: 	0.360789	printScene: 	0.042793	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.0023428	gui: 	0.10665	setRenderState: 	0.0004842	luaMsg: 	0.000983436	printTextDebug:	0.000863138	console: 	0.000887198	endScene: 	0.000360894	present: 	0.341956	TOTAL_RENDER: 	11.7761	
UPDATE	UpdateSceneManager: 	0.0121922	UpdateInput: 	1.2403	UpdateCamera: 	1.04258	UpdateEnemies: 	0.243682	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.876371	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.08888	UpdatePlayer: 	0.0912431	UpdateSound: 	0.0261227	UpdateItems:	0.00124508	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0420833	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.84932	
RENDER	shadowmap: 	0.233559	sendToRender: 	0.0883108	scene: 	4.73288	particles2Tex: 	4.1509	sendToRender: 	0.0663684	motionBlur: 	1.5356	bloom2Tex: 	0.069009	printScene: 	0.360446	applyBloom: 	0.0069412	setRenderState: 	0.000481192	applyParticles: 	0.00206612	gui: 	0.0975497	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000640587	console: 	0.000953362	endScene: 	0.000369916	present: 	0.277257	TOTAL_RENDER: 	11.811	
UPDATE	UpdateSceneManager: 	0.0137711	UpdateInput: 	1.21012	UpdateCamera: 	0.942716	UpdateEnemies: 	0.274589	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.962493	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.24782	UpdatePlayer: 	0.0930505	UpdateSound: 	0.0262009	UpdateItems:	0.00117591	UpdateTriggers: 	0.0356263	UpdateRigid: 	0.0431028	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.99816	
RENDER	shadowmap: 	0.254632	sendToRender: 	0.0969121	scene: 	4.74999	particles2Tex: 	4.18101	sendToRender: 	0.0668256	motionBlur: 	1.62951	bloom2Tex: 	0.0706661	printScene: 	0.0410577	applyBloom: 	0.418965	setRenderState: 	0.000544349	applyParticles: 	0.00247212	gui: 	0.098067	setRenderState: 	0.00046014	luaMsg: 	0.000905243	printTextDebug:	0.000733818	console: 	0.000812012	endScene: 	0.000351872	present: 	0.161019	TOTAL_RENDER: 	11.9594	
UPDATE	UpdateSceneManager: 	0.0264054	UpdateInput: 	1.08691	UpdateCamera: 	0.945606	UpdateEnemies: 	0.249435	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.906524	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06983	UpdatePlayer: 	0.0701037	UpdateSound: 	0.025428	UpdateItems:	0.00119396	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0414697	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.58023	
RENDER	shadowmap: 	0.22521	sendToRender: 	0.0864041	scene: 	4.88453	particles2Tex: 	3.97696	sendToRender: 	0.0671774	motionBlur: 	1.63855	bloom2Tex: 	0.0688586	printScene: 	0.0379991	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.33605	setRenderState: 	0.00046014	luaMsg: 	0.000839079	printTextDebug:	0.00062555	console: 	0.000866146	endScene: 	0.000375931	present: 	0.145191	TOTAL_RENDER: 	11.6541	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.2379	UpdateCamera: 	0.938944	UpdateEnemies: 	0.240404	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.90179	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.08721	UpdatePlayer: 	0.0688375	UpdateSound: 	0.0237589	UpdateItems:	0.00117591	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0492861	UpdateGUI: 	0.00196687	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.6998	
RENDER	shadowmap: 	0.228395	sendToRender: 	0.0862717	scene: 	4.87021	particles2Tex: 	4.21314	sendToRender: 	0.0735743	motionBlur: 	1.73778	bloom2Tex: 	0.0691172	printScene: 	0.0386187	applyBloom: 	0.00654121	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.0679534	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.00594272	console: 	0.0010105	endScene: 	0.000381946	present: 	0.431455	TOTAL_RENDER: 	12.0163	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.09557	UpdateCamera: 	1.08065	UpdateEnemies: 	0.249393	UpdateProjectile: 	0.00130523	UpdateParticle: 	1.26423	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	1.21593	UpdatePlayer: 	0.0834267	UpdateSound: 	0.0170312	UpdateItems:	0.00119095	UpdateTriggers: 	0.0395931	UpdateRigid: 	0.0459599	UpdateGUI: 	0.0018556	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.28054	
RENDER	shadowmap: 	0.298228	sendToRender: 	0.100283	scene: 	4.782	particles2Tex: 	4.23901	sendToRender: 	0.110449	motionBlur: 	1.86143	bloom2Tex: 	0.0717277	printScene: 	0.0418096	applyBloom: 	0.00692315	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.0731562	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000544349	console: 	0.000824042	endScene: 	0.000354879	present: 	0.440149	TOTAL_RENDER: 	12.2173	
UPDATE	UpdateSceneManager: 	0.0121501	UpdateInput: 	1.09603	UpdateCamera: 	0.93492	UpdateEnemies: 	0.247489	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.09903	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.17486	UpdatePlayer: 	0.07549	UpdateSound: 	0.0253949	UpdateItems:	0.00117892	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0439178	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.85995	
RENDER	shadowmap: 	0.296484	sendToRender: 	0.0707052	scene: 	5.17077	particles2Tex: 	4.10214	sendToRender: 	0.0712224	motionBlur: 	1.69517	bloom2Tex: 	0.39705	printScene: 	0.0447749	applyBloom: 	0.00673669	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.0919829	setRenderState: 	0.000457133	luaMsg: 	0.000848101	printTextDebug:	0.000544349	console: 	0.000866146	endScene: 	0.000348864	present: 	0.316104	TOTAL_RENDER: 	12.496	
UPDATE	UpdateSceneManager: 	0.012926	UpdateInput: 	1.26911	UpdateCamera: 	1.04379	UpdateEnemies: 	0.241694	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.96928	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.13644	UpdatePlayer: 	0.0928731	UpdateSound: 	0.025022	UpdateItems:	0.00126012	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0437313	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.97676	
RENDER	shadowmap: 	0.261796	sendToRender: 	0.1069	scene: 	5.08621	particles2Tex: 	4.17637	sendToRender: 	0.0667534	motionBlur: 	1.81111	bloom2Tex: 	0.0694029	printScene: 	0.0390096	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.343592	setRenderState: 	0.000508259	luaMsg: 	0.000809004	printTextDebug:	0.000646602	console: 	0.000965392	endScene: 	0.000363902	present: 	0.281488	TOTAL_RENDER: 	12.4293	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.19803	UpdateCamera: 	0.944938	UpdateEnemies: 	0.240316	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.977993	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.23858	UpdatePlayer: 	0.093222	UpdateSound: 	0.0356112	UpdateItems:	0.00210522	UpdateTriggers: 	0.0482034	UpdateRigid: 	0.0484951	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	5.00662	
RENDER	shadowmap: 	0.277786	sendToRender: 	0.0741096	scene: 	5.88049	particles2Tex: 	4.10204	sendToRender: 	0.0964129	motionBlur: 	2.65989	bloom2Tex: 	0.10804	printScene: 	0.067021	applyBloom: 	0.379742	setRenderState: 	0.000499237	applyParticles: 	0.00327211	gui: 	0.158986	setRenderState: 	0.000496229	luaMsg: 	0.00110674	printTextDebug:	0.00090825	console: 	0.00140448	endScene: 	0.000360894	present: 	0.178008	TOTAL_RENDER: 	14.2624	
UPDATE	UpdateSceneManager: 	0.0144027	UpdateInput: 	1.14942	UpdateCamera: 	0.951218	UpdateEnemies: 	0.26803	UpdateProjectile: 	0.00135636	UpdateParticle: 	1.29845	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.11269	UpdatePlayer: 	0.0769035	UpdateSound: 	0.0262039	UpdateItems:	0.00110975	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0442095	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.08878	
RENDER	shadowmap: 	0.262099	sendToRender: 	0.0968459	scene: 	5.46627	particles2Tex: 	4.21515	sendToRender: 	0.0965512	motionBlur: 	1.79277	bloom2Tex: 	0.0691984	printScene: 	0.0385856	applyBloom: 	0.339201	setRenderState: 	0.000478185	applyParticles: 	0.00231273	gui: 	0.120734	setRenderState: 	0.000457133	luaMsg: 	0.00105562	printTextDebug:	0.000781937	console: 	0.00105562	endScene: 	0.000342849	present: 	0.234903	TOTAL_RENDER: 	12.9196	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.21478	UpdateCamera: 	0.965223	UpdateEnemies: 	0.239986	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.910434	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.08656	UpdatePlayer: 	0.0688075	UpdateSound: 	0.0249378	UpdateItems:	0.00111276	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.041575	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.70096	
RENDER	shadowmap: 	0.231823	sendToRender: 	0.0886627	scene: 	5.25037	particles2Tex: 	4.08586	sendToRender: 	0.0664586	motionBlur: 	1.66917	bloom2Tex: 	0.372906	printScene: 	0.0404231	applyBloom: 	0.0067818	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.113164	setRenderState: 	0.000469162	luaMsg: 	0.000839079	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000342849	present: 	0.363796	TOTAL_RENDER: 	12.4707	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.06557	UpdateCamera: 	0.94692	UpdateEnemies: 	0.236725	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.900265	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.06777	UpdatePlayer: 	0.06983	UpdateSound: 	0.0247092	UpdateItems:	0.00109471	UpdateTriggers: 	0.0465403	UpdateRigid: 	0.0410637	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.5807	
RENDER	shadowmap: 	0.212726	sendToRender: 	0.0888371	scene: 	5.39461	particles2Tex: 	4.01943	sendToRender: 	0.0661128	motionBlur: 	1.9042	bloom2Tex: 	0.0689248	printScene: 	0.350263	applyBloom: 	0.0073863	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.151338	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000619535	console: 	0.00107366	endScene: 	0.000384954	present: 	0.234317	TOTAL_RENDER: 	12.6999	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.08169	UpdateCamera: 	0.947302	UpdateEnemies: 	0.236452	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.985954	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.04775	UpdatePlayer: 	0.0683624	UpdateSound: 	0.023431	UpdateItems:	0.00118494	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0405194	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.58426	
RENDER	shadowmap: 	0.250226	sendToRender: 	0.0870567	scene: 	5.47725	particles2Tex: 	4.45614	sendToRender: 	0.0660045	motionBlur: 	1.68682	bloom2Tex: 	0.383925	printScene: 	0.0411961	applyBloom: 	0.00670662	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.132884	setRenderState: 	0.000478185	luaMsg: 	0.000974414	printTextDebug:	0.000631565	console: 	0.00106163	endScene: 	0.000342849	present: 	0.294962	TOTAL_RENDER: 	13.0616	
UPDATE	UpdateSceneManager: 	0.0241799	UpdateInput: 	1.08984	UpdateCamera: 	1.0107	UpdateEnemies: 	1.50249	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.915285	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.19784	UpdatePlayer: 	4.30861	UpdateSound: 	0.0213198	UpdateItems:	0.00132929	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0523026	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	10.3069	
RENDER	shadowmap: 	0.252617	sendToRender: 	0.0984218	scene: 	5.41437	particles2Tex: 	4.30713	sendToRender: 	0.065397	motionBlur: 	2.04506	bloom2Tex: 	0.0692436	printScene: 	0.0385074	applyBloom: 	0.00651715	setRenderState: 	0.000442095	applyParticles: 	0.00203304	gui: 	0.178766	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.00075487	console: 	0.00103757	endScene: 	0.000333827	present: 	0.457851	TOTAL_RENDER: 	13.1177	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.13296	UpdateCamera: 	1.02027	UpdateEnemies: 	2.42595	UpdateProjectile: 	0.00784343	UpdateParticle: 	1.44484	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	1.24801	UpdatePlayer: 	0.121937	UpdateSound: 	0.0260145	UpdateItems:	0.00124208	UpdateTriggers: 	0.0415088	UpdateRigid: 	0.0472741	UpdateGUI: 	0.00203003	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	7.70556	
RENDER	shadowmap: 	0.399633	sendToRender: 	0.0959166	scene: 	5.4663	particles2Tex: 	4.23621	sendToRender: 	0.0656286	motionBlur: 	1.9272	bloom2Tex: 	0.366238	printScene: 	0.0380954	applyBloom: 	0.00649609	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.100918	setRenderState: 	0.000487207	luaMsg: 	0.000796975	printTextDebug:	0.000634572	console: 	0.000809004	endScene: 	0.000351872	present: 	0.331977	TOTAL_RENDER: 	13.2199	
UPDATE	UpdateSceneManager: 	0.011717	UpdateInput: 	1.10958	UpdateCamera: 	0.941007	UpdateEnemies: 	0.325262	UpdateProjectile: 	0.00400292	UpdateParticle: 	1.36584	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21175	UpdatePlayer: 	0.120274	UpdateSound: 	0.0261618	UpdateItems:	0.00120599	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0438817	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.2988	
RENDER	shadowmap: 	0.248461	sendToRender: 	0.0879048	scene: 	5.67525	particles2Tex: 	4.16099	sendToRender: 	0.0868702	motionBlur: 	1.89253	bloom2Tex: 	0.376395	printScene: 	0.0384593	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00219845	gui: 	0.117925	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000751863	console: 	0.000971407	endScene: 	0.000333827	present: 	0.370166	TOTAL_RENDER: 	13.2479	
UPDATE	UpdateSceneManager: 	0.0120328	UpdateInput: 	1.16655	UpdateCamera: 	0.958144	UpdateEnemies: 	0.303807	UpdateProjectile: 	0.00215935	UpdateParticle: 	0.876699	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.08966	UpdatePlayer: 	5.1008	UpdateSound: 	0.0176718	UpdateItems:	0.0013714	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.043999	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00169019	TOTAL_UPDATE: 	10.039	
RENDER	shadowmap: 	0.237631	sendToRender: 	0.08881	scene: 	5.61278	particles2Tex: 	4.22645	sendToRender: 	0.0667925	motionBlur: 	2.11354	bloom2Tex: 	0.068618	printScene: 	0.0384232	applyBloom: 	0.00658331	setRenderState: 	0.000466155	applyParticles: 	0.00245107	gui: 	0.391305	setRenderState: 	0.000499237	luaMsg: 	0.000893213	printTextDebug:	0.000860131	console: 	0.00118494	endScene: 	0.000354879	present: 	0.177437	TOTAL_RENDER: 	13.2105	
UPDATE	UpdateSceneManager: 	0.0236025	UpdateInput: 	1.09065	UpdateCamera: 	0.948403	UpdateEnemies: 	0.370187	UpdateProjectile: 	0.00258039	UpdateParticle: 	0.906548	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11627	UpdatePlayer: 	0.106596	UpdateSound: 	0.024201	UpdateItems:	0.00131125	UpdateTriggers: 	0.0373375	UpdateRigid: 	0.0417073	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.80996	
RENDER	shadowmap: 	0.213688	sendToRender: 	0.0737397	scene: 	5.73217	particles2Tex: 	4.28523	sendToRender: 	0.0660316	motionBlur: 	1.95928	bloom2Tex: 	0.0672616	printScene: 	0.0371691	applyBloom: 	0.00657429	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.410893	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000694721	console: 	0.0010496	endScene: 	0.000366909	present: 	0.165464	TOTAL_RENDER: 	13.1997	
UPDATE	UpdateSceneManager: 	0.0185199	UpdateInput: 	1.24368	UpdateCamera: 	1.24021	UpdateEnemies: 	1.71433	UpdateProjectile: 	0.00232175	UpdateParticle: 	0.922821	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.14319	UpdatePlayer: 	0.108897	UpdateSound: 	0.0256656	UpdateItems:	0.0033112	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0429223	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.64442	
RENDER	shadowmap: 	0.253041	sendToRender: 	0.088392	scene: 	6.3731	particles2Tex: 	4.28305	sendToRender: 	0.0664346	motionBlur: 	2.11584	bloom2Tex: 	0.0782599	printScene: 	0.0422036	applyBloom: 	0.00647203	setRenderState: 	0.000469162	applyParticles: 	0.002421	gui: 	0.380981	setRenderState: 	0.000478185	luaMsg: 	0.000796975	printTextDebug:	0.0007669	console: 	0.00119997	endScene: 	0.000351872	present: 	0.178029	TOTAL_RENDER: 	14.0779	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.11022	UpdateCamera: 	0.942093	UpdateEnemies: 	0.242202	UpdateProjectile: 	0.00355481	UpdateParticle: 	0.943684	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06978	UpdatePlayer: 	2.78271	UpdateSound: 	0.0177289	UpdateItems:	0.00409916	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0523056	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	7.34324	
RENDER	shadowmap: 	0.236115	sendToRender: 	0.0885785	scene: 	6.24032	particles2Tex: 	4.04443	sendToRender: 	0.0763291	motionBlur: 	1.91704	bloom2Tex: 	0.354362	printScene: 	0.0380262	applyBloom: 	0.00667053	setRenderState: 	0.000487207	applyParticles: 	0.00218942	gui: 	0.0702601	setRenderState: 	0.000469162	luaMsg: 	0.000935317	printTextDebug:	0.000676676	console: 	0.00111877	endScene: 	0.000342849	present: 	0.3039	TOTAL_RENDER: 	13.5643	
UPDATE	UpdateSceneManager: 	0.0103065	UpdateInput: 	1.10982	UpdateCamera: 	0.0597009	UpdateEnemies: 	0.204549	UpdateProjectile: 	0.00208717	UpdateParticle: 	0.891652	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.994399	UpdatePlayer: 	0.105465	UpdateSound: 	0.0237589	UpdateItems:	0.00321797	UpdateTriggers: 	0.0356202	UpdateRigid: 	0.0420682	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.61496	
RENDER	shadowmap: 	0.203364	sendToRender: 	0.087601	scene: 	5.95316	particles2Tex: 	4.31417	sendToRender: 	0.0759742	motionBlur: 	2.15389	bloom2Tex: 	0.0674	printScene: 	0.342203	applyBloom: 	0.00697428	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0769156	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000775922	console: 	0.000959377	endScene: 	0.000463147	present: 	0.259005	TOTAL_RENDER: 	13.7193	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.06477	UpdateCamera: 	0.0503959	UpdateEnemies: 	0.213896	UpdateProjectile: 	0.00211123	UpdateParticle: 	1.04127	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.92991	UpdatePlayer: 	0.104575	UpdateSound: 	0.0241468	UpdateItems:	0.00350368	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.040351	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.64798	
RENDER	shadowmap: 	0.197824	sendToRender: 	0.0867018	scene: 	5.94541	particles2Tex: 	3.98248	sendToRender: 	0.0667353	motionBlur: 	4.65527	bloom2Tex: 	0.368635	printScene: 	0.0559747	applyBloom: 	0.00675173	setRenderState: 	0.000499237	applyParticles: 	0.00243002	gui: 	0.0836613	setRenderState: 	0.000451118	luaMsg: 	0.000784945	printTextDebug:	0.000739833	console: 	0.00114283	endScene: 	0.000342849	present: 	0.244352	TOTAL_RENDER: 	15.8987	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.21773	UpdateCamera: 	0.0420833	UpdateEnemies: 	0.200098	UpdateProjectile: 	0.0033082	UpdateParticle: 	0.893769	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.991508	UpdatePlayer: 	4.3206	UpdateSound: 	0.0181891	UpdateItems:	0.0041593	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0514184	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	7.9037	
RENDER	shadowmap: 	0.235763	sendToRender: 	0.092016	scene: 	6.44747	particles2Tex: 	4.19599	sendToRender: 	0.0675143	motionBlur: 	2.18958	bloom2Tex: 	0.0697037	printScene: 	0.042778	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00231273	gui: 	0.0945903	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000324805	present: 	0.449746	TOTAL_RENDER: 	14.0773	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.06558	UpdateCamera: 	0.0521703	UpdateEnemies: 	0.222055	UpdateProjectile: 	0.00221348	UpdateParticle: 	0.927531	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.992378	UpdatePlayer: 	0.259335	UpdateSound: 	0.0243934	UpdateItems:	0.00388262	UpdateTriggers: 	0.0389465	UpdateRigid: 	0.0420712	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.77861	
RENDER	shadowmap: 	0.221114	sendToRender: 	0.0874176	scene: 	6.1047	particles2Tex: 	4.03319	sendToRender: 	0.0654722	motionBlur: 	3.08697	bloom2Tex: 	0.282454	printScene: 	0.0373255	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.00211424	gui: 	0.0820703	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000348864	present: 	0.429365	TOTAL_RENDER: 	14.6227	
UPDATE	UpdateSceneManager: 	0.017762	UpdateInput: 	1.15538	UpdateCamera: 	1.11647	UpdateEnemies: 	0.228828	UpdateProjectile: 	0.00261347	UpdateParticle: 	0.945762	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.975894	UpdatePlayer: 	0.107456	UpdateSound: 	0.0181319	UpdateItems:	0.00369014	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0428622	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.77372	
RENDER	shadowmap: 	0.230714	sendToRender: 	0.0878988	scene: 	6.66418	particles2Tex: 	3.96374	sendToRender: 	0.0664978	motionBlur: 	2.0106	bloom2Tex: 	0.066994	printScene: 	0.0378518	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.369637	setRenderState: 	0.000478185	luaMsg: 	0.00079096	printTextDebug:	0.000751863	console: 	0.00089622	endScene: 	0.000345857	present: 	0.16695	TOTAL_RENDER: 	13.8496	
UPDATE	UpdateSceneManager: 	0.0130824	UpdateInput: 	1.08477	UpdateCamera: 	0.965395	UpdateEnemies: 	0.232783	UpdateProjectile: 	0.00252024	UpdateParticle: 	0.897727	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.961248	UpdatePlayer: 	5.09548	UpdateSound: 	0.0203695	UpdateItems:	0.0046435	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0531657	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	9.48975	
RENDER	shadowmap: 	0.240783	sendToRender: 	0.0887559	scene: 	6.19398	particles2Tex: 	4.21171	sendToRender: 	0.0657008	motionBlur: 	2.04329	bloom2Tex: 	0.0675624	printScene: 	0.0387721	applyBloom: 	0.287645	setRenderState: 	0.000463147	applyParticles: 	0.00221649	gui: 	0.0854657	setRenderState: 	0.00044811	luaMsg: 	0.000956369	printTextDebug:	0.000748855	console: 	0.0010917	endScene: 	0.000421043	present: 	0.195917	TOTAL_RENDER: 	13.7237	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.0781	UpdateCamera: 	0.943446	UpdateEnemies: 	0.238187	UpdateProjectile: 	0.00291422	UpdateParticle: 	0.888612	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.94243	UpdatePlayer: 	0.104076	UpdateSound: 	0.0239183	UpdateItems:	0.00326308	UpdateTriggers: 	0.0362879	UpdateRigid: 	0.0413073	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.45151	
RENDER	shadowmap: 	0.212347	sendToRender: 	0.0876311	scene: 	6.23339	particles2Tex: 	4.25034	sendToRender: 	0.0663534	motionBlur: 	1.97592	bloom2Tex: 	0.370437	printScene: 	0.0395931	applyBloom: 	0.00643595	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.0804704	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000709758	console: 	0.000974414	endScene: 	0.000360894	present: 	0.324967	TOTAL_RENDER: 	13.8252	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.0481	UpdateCamera: 	0.897279	UpdateEnemies: 	0.240786	UpdateProjectile: 	0.00279091	UpdateParticle: 	0.953209	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.928809	UpdatePlayer: 	0.108211	UpdateSound: 	0.0219574	UpdateItems:	0.00375631	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413976	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.40081	
RENDER	shadowmap: 	0.210546	sendToRender: 	0.0869695	scene: 	6.29178	particles2Tex: 	4.23885	sendToRender: 	0.0686781	motionBlur: 	1.98718	bloom2Tex: 	0.0658241	printScene: 	0.036712	applyBloom: 	0.290586	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.0970595	setRenderState: 	0.000454125	luaMsg: 	0.000727803	printTextDebug:	0.000628557	console: 	0.000887198	endScene: 	0.000348864	present: 	0.143774	TOTAL_RENDER: 	13.698	
UPDATE	UpdateSceneManager: 	0.0119697	UpdateInput: 	1.1093	UpdateCamera: 	0.951738	UpdateEnemies: 	0.206804	UpdateProjectile: 	0.00238491	UpdateParticle: 	0.920872	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.934995	UpdatePlayer: 	4.6351	UpdateSound: 	0.0188507	UpdateItems:	0.00403901	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.055295	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	9.01402	
RENDER	shadowmap: 	0.248909	sendToRender: 	0.0899559	scene: 	6.26583	particles2Tex: 	4.03433	sendToRender: 	0.0663684	motionBlur: 	2.01268	bloom2Tex: 	0.067397	printScene: 	0.0370849	applyBloom: 	0.283657	setRenderState: 	0.000475177	applyParticles: 	0.00230972	gui: 	0.111661	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000745848	console: 	0.000884191	endScene: 	0.000351872	present: 	0.173055	TOTAL_RENDER: 	13.5683	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.11306	UpdateCamera: 	0.0510425	UpdateEnemies: 	0.187283	UpdateProjectile: 	0.00630061	UpdateParticle: 	0.91077	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.916821	UpdatePlayer: 	0.144791	UpdateSound: 	0.0263272	UpdateItems:	0.0046826	UpdateTriggers: 	0.0385014	UpdateRigid: 	0.0446847	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.59335	
RENDER	shadowmap: 	0.200624	sendToRender: 	0.0864672	scene: 	6.03419	particles2Tex: 	4.36976	sendToRender: 	0.0662962	motionBlur: 	2.04123	bloom2Tex: 	0.0667654	printScene: 	0.0370759	applyBloom: 	0.287401	setRenderState: 	0.00046014	applyParticles: 	0.00240596	gui: 	0.126767	setRenderState: 	0.00047217	luaMsg: 	0.000568408	printTextDebug:	0.000739833	console: 	0.000950355	endScene: 	0.000348864	present: 	0.156198	TOTAL_RENDER: 	13.6493	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	1.05609	UpdateCamera: 	0.050447	UpdateEnemies: 	0.185827	UpdateProjectile: 	0.00298941	UpdateParticle: 	1.06515	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.954276	UpdatePlayer: 	0.126626	UpdateSound: 	0.0254671	UpdateItems:	0.00372322	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416532	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.67144	
RENDER	shadowmap: 	0.194408	sendToRender: 	0.0871589	scene: 	5.98869	particles2Tex: 	4.02635	sendToRender: 	0.066594	motionBlur: 	1.93375	bloom2Tex: 	0.349084	printScene: 	0.0396833	applyBloom: 	0.00653519	setRenderState: 	0.000550364	applyParticles: 	0.00217439	gui: 	0.0767983	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000833064	console: 	0.000974414	endScene: 	0.000372924	present: 	0.385651	TOTAL_RENDER: 	13.3537	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.11338	UpdateCamera: 	0.0513943	UpdateEnemies: 	0.185515	UpdateProjectile: 	0.00305256	UpdateParticle: 	0.937269	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.989469	UpdatePlayer: 	3.06169	UpdateSound: 	0.0175936	UpdateItems:	0.00396984	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0511327	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	6.57748	
RENDER	shadowmap: 	0.215415	sendToRender: 	0.087207	scene: 	6.11405	particles2Tex: 	3.37341	sendToRender: 	0.0802839	motionBlur: 	3.31713	bloom2Tex: 	0.344982	printScene: 	0.0438577	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00217138	gui: 	0.0850206	setRenderState: 	0.000463147	luaMsg: 	0.000878176	printTextDebug:	0.000854116	console: 	0.00106464	endScene: 	0.000336835	present: 	0.335397	TOTAL_RENDER: 	14.2184	
UPDATE	UpdateSceneManager: 	0.025425	UpdateInput: 	1.0546	UpdateCamera: 	0.948854	UpdateEnemies: 	0.204732	UpdateProjectile: 	0.00702841	UpdateParticle: 	1.49335	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	0.995069	UpdatePlayer: 	0.108563	UpdateSound: 	0.0239724	UpdateItems:	0.00301647	UpdateTriggers: 	0.0357887	UpdateRigid: 	0.0410036	UpdateGUI: 	0.001615	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.0863	
RENDER	shadowmap: 	0.241336	sendToRender: 	0.103483	scene: 	6.36299	particles2Tex: 	4.27738	sendToRender: 	0.0689518	motionBlur: 	2.01499	bloom2Tex: 	0.0691503	printScene: 	0.0431118	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.0819109	setRenderState: 	0.000478185	luaMsg: 	0.000881183	printTextDebug:	0.000757878	console: 	0.000905243	endScene: 	0.00033082	present: 	0.426484	TOTAL_RENDER: 	13.8784	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.04579	UpdateCamera: 	0.934671	UpdateEnemies: 	0.215724	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.920478	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.01685	UpdatePlayer: 	0.105646	UpdateSound: 	0.0235123	UpdateItems:	0.00393074	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0408502	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.46429	
RENDER	shadowmap: 	0.212663	sendToRender: 	0.0873544	scene: 	5.99063	particles2Tex: 	4.28639	sendToRender: 	0.0678842	motionBlur: 	1.97445	bloom2Tex: 	0.0664196	printScene: 	0.0388593	applyBloom: 	0.00707052	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.372734	setRenderState: 	0.000481192	luaMsg: 	0.000890205	printTextDebug:	0.000851109	console: 	0.00127817	endScene: 	0.000415028	present: 	0.145443	TOTAL_RENDER: 	13.4744	
UPDATE	UpdateSceneManager: 	0.0114674	UpdateInput: 	1.08992	UpdateCamera: 	0.937546	UpdateEnemies: 	0.194251	UpdateProjectile: 	0.00326008	UpdateParticle: 	0.929772	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.03622	UpdatePlayer: 	4.74208	UpdateSound: 	0.018989	UpdateItems:	0.00430065	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0524921	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	9.17891	
RENDER	shadowmap: 	0.234277	sendToRender: 	0.0677067	scene: 	5.70377	particles2Tex: 	4.03643	sendToRender: 	0.0861605	motionBlur: 	1.95397	bloom2Tex: 	0.0686842	printScene: 	0.0489402	applyBloom: 	0.29716	setRenderState: 	0.000478185	applyParticles: 	0.00233378	gui: 	0.1121	setRenderState: 	0.000481192	luaMsg: 	0.000796975	printTextDebug:	0.000535326	console: 	0.000929302	endScene: 	0.000351872	present: 	0.186134	TOTAL_RENDER: 	12.9815	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.04086	UpdateCamera: 	0.0520169	UpdateEnemies: 	0.191791	UpdateProjectile: 	0.00578333	UpdateParticle: 	0.937176	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06524	UpdatePlayer: 	0.106707	UpdateSound: 	0.0252626	UpdateItems:	0.0036721	UpdateTriggers: 	0.0556288	UpdateRigid: 	0.0527357	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.68359	
RENDER	shadowmap: 	0.195187	sendToRender: 	0.0862748	scene: 	5.678	particles2Tex: 	4.07562	sendToRender: 	0.0661188	motionBlur: 	1.76681	bloom2Tex: 	0.344684	printScene: 	0.0384172	applyBloom: 	0.00673669	setRenderState: 	0.000442095	applyParticles: 	0.00218341	gui: 	0.0965211	setRenderState: 	0.000451118	luaMsg: 	0.000592468	printTextDebug:	0.000887198	console: 	0.0011699	endScene: 	0.000345857	present: 	0.366765	TOTAL_RENDER: 	12.9054	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.06488	UpdateCamera: 	0.049647	UpdateEnemies: 	0.188158	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.906292	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.0296	UpdatePlayer: 	0.10164	UpdateSound: 	0.0245528	UpdateItems:	0.00292625	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0413464	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.55605	
RENDER	shadowmap: 	0.198525	sendToRender: 	0.0869514	scene: 	5.55309	particles2Tex: 	4.09311	sendToRender: 	0.0651865	motionBlur: 	1.80243	bloom2Tex: 	0.329704	printScene: 	0.0390758	applyBloom: 	0.00646602	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0888341	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.000640587	console: 	0.000989451	endScene: 	0.000348864	present: 	0.374446	TOTAL_RENDER: 	12.8079	
UPDATE	UpdateSceneManager: 	0.0177109	UpdateInput: 	1.21353	UpdateCamera: 	0.0522093	UpdateEnemies: 	0.181043	UpdateProjectile: 	0.00218942	UpdateParticle: 	0.884506	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.0335	UpdatePlayer: 	5.02443	UpdateSound: 	0.0187665	UpdateItems:	0.00372924	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0533522	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00174432	TOTAL_UPDATE: 	8.67143	
RENDER	shadowmap: 	0.253955	sendToRender: 	0.0886867	scene: 	5.40835	particles2Tex: 	4.46428	sendToRender: 	0.0856522	motionBlur: 	1.7869	bloom2Tex: 	0.348714	printScene: 	0.0380803	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.0906145	setRenderState: 	0.000463147	luaMsg: 	0.000739833	printTextDebug:	0.00063758	console: 	0.0010917	endScene: 	0.000345857	present: 	0.346203	TOTAL_RENDER: 	13.1012	
UPDATE	UpdateSceneManager: 	0.0124899	UpdateInput: 	1.06028	UpdateCamera: 	0.0507868	UpdateEnemies: 	0.178841	UpdateProjectile: 	0.00290219	UpdateParticle: 	0.886744	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.01448	UpdatePlayer: 	0.107772	UpdateSound: 	0.0247634	UpdateItems:	0.00307061	UpdateTriggers: 	0.0367721	UpdateRigid: 	0.041163	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.56543	
RENDER	shadowmap: 	0.181473	sendToRender: 	0.0869845	scene: 	5.40443	particles2Tex: 	4.07025	sendToRender: 	0.0655684	motionBlur: 	2.08451	bloom2Tex: 	0.0683684	printScene: 	0.0377796	applyBloom: 	0.30218	setRenderState: 	0.0004842	applyParticles: 	0.00224356	gui: 	0.0934505	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000748855	console: 	0.00106765	endScene: 	0.000345857	present: 	0.193725	TOTAL_RENDER: 	12.7644	
UPDATE	UpdateSceneManager: 	0.0119967	UpdateInput: 	1.06106	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.172189	UpdateProjectile: 	0.00296535	UpdateParticle: 	1.06923	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.03241	UpdatePlayer: 	0.103703	UpdateSound: 	0.0241378	UpdateItems:	0.0037954	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0413795	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.71977	
RENDER	shadowmap: 	0.213099	sendToRender: 	0.0889273	scene: 	5.61802	particles2Tex: 	4.0253	sendToRender: 	0.0760584	motionBlur: 	1.99766	bloom2Tex: 	0.0684255	printScene: 	0.0376533	applyBloom: 	0.301178	setRenderState: 	0.000469162	applyParticles: 	0.00224957	gui: 	0.100482	setRenderState: 	0.000487207	luaMsg: 	0.000839079	printTextDebug:	0.000739833	console: 	0.00103156	endScene: 	0.000345857	present: 	0.185346	TOTAL_RENDER: 	12.8942	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.14505	UpdateCamera: 	0.0601791	UpdateEnemies: 	0.164923	UpdateProjectile: 	0.00251122	UpdateParticle: 	0.90794	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.03621	UpdatePlayer: 	4.67859	UpdateSound: 	0.018147	UpdateItems:	0.00440592	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0526875	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	8.25914	
RENDER	shadowmap: 	0.22327	sendToRender: 	0.0890206	scene: 	5.77271	particles2Tex: 	4.27062	sendToRender: 	0.0677849	motionBlur: 	1.77582	bloom2Tex: 	0.376668	printScene: 	0.0393916	applyBloom: 	0.00673368	setRenderState: 	0.000442095	applyParticles: 	0.00228266	gui: 	0.0957783	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.00106163	endScene: 	0.000348864	present: 	0.358783	TOTAL_RENDER: 	13.2577	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.08616	UpdateCamera: 	0.0613821	UpdateEnemies: 	0.170351	UpdateProjectile: 	0.00608708	UpdateParticle: 	0.888945	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.10201	UpdatePlayer: 	0.112737	UpdateSound: 	0.0345255	UpdateItems:	0.00388863	UpdateTriggers: 	0.0635685	UpdateRigid: 	0.0566874	UpdateGUI: 	0.00212928	BuildFrustum: 	0.00265558	TOTAL_UPDATE: 	3.7797	
RENDER	shadowmap: 	0.273994	sendToRender: 	0.088783	scene: 	5.63935	particles2Tex: 	4.34981	sendToRender: 	0.083559	motionBlur: 	1.80191	bloom2Tex: 	0.375865	printScene: 	0.0405224	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00211123	gui: 	0.0997361	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000532319	console: 	0.000911258	endScene: 	0.000351872	present: 	0.347836	TOTAL_RENDER: 	13.3084	
UPDATE	UpdateSceneManager: 	0.0125922	UpdateInput: 	1.14348	UpdateCamera: 	0.0554123	UpdateEnemies: 	0.208077	UpdateProjectile: 	0.00345556	UpdateParticle: 	1.47099	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.22565	UpdatePlayer: 	0.114614	UpdateSound: 	0.0219424	UpdateItems:	0.00413825	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0425855	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.45041	
RENDER	shadowmap: 	0.234602	sendToRender: 	0.102716	scene: 	5.4737	particles2Tex: 	4.35268	sendToRender: 	0.088001	motionBlur: 	1.90988	bloom2Tex: 	0.0671173	printScene: 	0.37714	applyBloom: 	0.00763291	setRenderState: 	0.000475177	applyParticles: 	0.00217439	gui: 	0.13406	setRenderState: 	0.000487207	luaMsg: 	0.000733818	printTextDebug:	0.000445103	console: 	0.000890205	endScene: 	0.000387961	present: 	0.223312	TOTAL_RENDER: 	13.1747	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.34788	UpdateCamera: 	0.927871	UpdateEnemies: 	1.94369	UpdateProjectile: 	0.00339541	UpdateParticle: 	1.40633	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.30009	UpdatePlayer: 	0.707807	UpdateSound: 	0.0191454	UpdateItems:	0.00424351	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0733818	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	7.89972	
RENDER	shadowmap: 	0.236689	sendToRender: 	0.0885484	scene: 	5.84501	particles2Tex: 	4.21581	sendToRender: 	0.0860131	motionBlur: 	1.92224	bloom2Tex: 	0.0700736	printScene: 	0.35524	applyBloom: 	0.00693819	setRenderState: 	0.000481192	applyParticles: 	0.00215033	gui: 	0.126316	setRenderState: 	0.00047217	luaMsg: 	0.0010105	printTextDebug:	0.000733818	console: 	0.00117291	endScene: 	0.000351872	present: 	0.221517	TOTAL_RENDER: 	13.3871	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.10511	UpdateCamera: 	0.964378	UpdateEnemies: 	0.222515	UpdateProjectile: 	0.00676376	UpdateParticle: 	1.13834	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.42021	UpdatePlayer: 	0.118343	UpdateSound: 	0.0176267	UpdateItems:	0.00431268	UpdateTriggers: 	0.0410607	UpdateRigid: 	0.0425254	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.24726	
RENDER	shadowmap: 	0.307073	sendToRender: 	0.086371	scene: 	5.67419	particles2Tex: 	3.89617	sendToRender: 	0.087974	motionBlur: 	2.06206	bloom2Tex: 	0.0695473	printScene: 	0.0426968	applyBloom: 	0.301377	setRenderState: 	0.000463147	applyParticles: 	0.00220747	gui: 	0.13695	setRenderState: 	0.00047217	luaMsg: 	0.000827049	printTextDebug:	0.000748855	console: 	0.00108569	endScene: 	0.000369916	present: 	0.195445	TOTAL_RENDER: 	13.067	
UPDATE	UpdateSceneManager: 	0.0119005	UpdateInput: 	1.15341	UpdateCamera: 	1.14006	UpdateEnemies: 	0.217066	UpdateProjectile: 	0.00531717	UpdateParticle: 	0.969795	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.19147	UpdatePlayer: 	0.113991	UpdateSound: 	0.0272084	UpdateItems:	0.00384052	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0441614	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.04162	
RENDER	shadowmap: 	0.223375	sendToRender: 	0.0894025	scene: 	5.6418	particles2Tex: 	4.20555	sendToRender: 	0.0671474	motionBlur: 	1.88453	bloom2Tex: 	0.0664887	printScene: 	0.0380322	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.322423	setRenderState: 	0.000583446	luaMsg: 	0.000787952	printTextDebug:	0.000866146	console: 	0.00107967	endScene: 	0.000375931	present: 	0.342401	TOTAL_RENDER: 	13.0799	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.27671	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.228284	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.897742	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.06343	UpdatePlayer: 	0.10478	UpdateSound: 	0.0241107	UpdateItems:	0.00345857	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.050453	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.86042	
RENDER	shadowmap: 	0.187632	sendToRender: 	0.0871559	scene: 	5.85417	particles2Tex: 	4.08415	sendToRender: 	0.0665038	motionBlur: 	1.85944	bloom2Tex: 	0.0659835	printScene: 	0.0366909	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.0019759	gui: 	0.341652	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00114584	endScene: 	0.000357887	present: 	0.258033	TOTAL_RENDER: 	13.0213	
UPDATE	UpdateSceneManager: 	0.0119697	UpdateInput: 	1.05377	UpdateCamera: 	0.935281	UpdateEnemies: 	0.228978	UpdateProjectile: 	0.00301647	UpdateParticle: 	0.925369	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.06723	UpdatePlayer: 	0.101402	UpdateSound: 	0.0166222	UpdateItems:	0.00332925	UpdateTriggers: 	0.0376894	UpdateRigid: 	0.0421013	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.57404	
RENDER	shadowmap: 	0.204335	sendToRender: 	0.0679143	scene: 	5.56271	particles2Tex: 	4.05277	sendToRender: 	0.0667594	motionBlur: 	3.04741	bloom2Tex: 	0.0696887	printScene: 	0.0401525	applyBloom: 	0.00648406	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.355884	setRenderState: 	0.000469162	luaMsg: 	0.000607505	printTextDebug:	0.0007669	console: 	0.000971407	endScene: 	0.000366909	present: 	0.169921	TOTAL_RENDER: 	13.8178	
UPDATE	UpdateSceneManager: 	0.0218341	UpdateInput: 	1.02293	UpdateCamera: 	0.806887	UpdateEnemies: 	0.312766	UpdateProjectile: 	0.011308	UpdateParticle: 	1.00449	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.06114	UpdatePlayer: 	0.102055	UpdateSound: 	0.0264054	UpdateItems:	0.00457433	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.041996	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.58596	
RENDER	shadowmap: 	0.229375	sendToRender: 	0.0876762	scene: 	5.80669	particles2Tex: 	3.95884	sendToRender: 	0.0662	motionBlur: 	1.92331	bloom2Tex: 	0.0692285	printScene: 	0.039957	applyBloom: 	0.323896	setRenderState: 	0.000481192	applyParticles: 	0.00199695	gui: 	0.0931468	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000727803	console: 	0.00123005	endScene: 	0.000345857	present: 	0.222966	TOTAL_RENDER: 	13.0068	
UPDATE	UpdateSceneManager: 	0.012511	UpdateInput: 	1.14387	UpdateCamera: 	0.0518063	UpdateEnemies: 	0.222972	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.900359	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.09961	UpdatePlayer: 	0.0986294	UpdateSound: 	0.0449614	UpdateItems:	0.00385856	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0411961	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.75387	
RENDER	shadowmap: 	0.201102	sendToRender: 	0.087977	scene: 	5.67358	particles2Tex: 	4.09211	sendToRender: 	0.0838598	motionBlur: 	1.85859	bloom2Tex: 	0.0695262	printScene: 	0.352518	applyBloom: 	0.00761487	setRenderState: 	0.000502244	applyParticles: 	0.00218341	gui: 	0.107736	setRenderState: 	0.00047217	luaMsg: 	0.000490215	printTextDebug:	0.000760885	console: 	0.000947347	endScene: 	0.000375931	present: 	0.34331	TOTAL_RENDER: 	13.0914	
UPDATE	UpdateSceneManager: 	0.0129832	UpdateInput: 	1.12283	UpdateCamera: 	0.0595987	UpdateEnemies: 	0.206919	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.921913	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.27121	UpdatePlayer: 	0.111916	UpdateSound: 	0.0128478	UpdateItems:	0.00459238	UpdateTriggers: 	0.03916	UpdateRigid: 	0.0440171	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.96626	
RENDER	shadowmap: 	0.288336	sendToRender: 	0.0985181	scene: 	5.71529	particles2Tex: 	3.99827	sendToRender: 	0.0869454	motionBlur: 	2.02427	bloom2Tex: 	0.0721518	printScene: 	0.367065	applyBloom: 	0.00715473	setRenderState: 	0.000466155	applyParticles: 	0.00206612	gui: 	0.103216	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000354879	present: 	0.276881	TOTAL_RENDER: 	13.2433	
UPDATE	UpdateSceneManager: 	0.0126493	UpdateInput: 	1.14745	UpdateCamera: 	0.0498365	UpdateEnemies: 	0.215589	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.915796	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.11072	UpdatePlayer: 	0.112142	UpdateSound: 	0.0236686	UpdateItems:	0.00406607	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0434907	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.77108	
RENDER	shadowmap: 	0.226368	sendToRender: 	0.0889845	scene: 	5.65298	particles2Tex: 	4.22597	sendToRender: 	0.0852342	motionBlur: 	1.90131	bloom2Tex: 	0.0680737	printScene: 	0.0378097	applyBloom: 	0.00650812	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.378422	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000562393	console: 	0.000911258	endScene: 	0.000378939	present: 	0.167608	TOTAL_RENDER: 	13.0187	
UPDATE	UpdateSceneManager: 	0.0201499	UpdateInput: 	1.05872	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.194128	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.892861	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.01338	UpdatePlayer: 	0.0936039	UpdateSound: 	0.0234341	UpdateItems:	0.00344052	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0418427	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.55323	
RENDER	shadowmap: 	0.194444	sendToRender: 	0.0869695	scene: 	5.60839	particles2Tex: 	4.04092	sendToRender: 	0.075466	motionBlur: 	1.93214	bloom2Tex: 	0.0693729	printScene: 	0.039151	applyBloom: 	0.00653519	setRenderState: 	0.000457133	applyParticles: 	0.00228867	gui: 	0.36699	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.00107967	endScene: 	0.000381946	present: 	0.133456	TOTAL_RENDER: 	12.734	
UPDATE	UpdateSceneManager: 	0.0125381	UpdateInput: 	1.05698	UpdateCamera: 	0.942168	UpdateEnemies: 	0.222509	UpdateProjectile: 	0.00115486	UpdateParticle: 	1.07546	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.01438	UpdatePlayer: 	0.0973963	UpdateSound: 	0.0245017	UpdateItems:	0.00370518	UpdateTriggers: 	0.0360082	UpdateRigid: 	0.0418096	UpdateGUI: 	0.001615	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.67607	
RENDER	shadowmap: 	0.209529	sendToRender: 	0.0871078	scene: 	5.67471	particles2Tex: 	4.17893	sendToRender: 	0.064582	motionBlur: 	1.86782	bloom2Tex: 	0.0682962	printScene: 	0.0382187	applyBloom: 	0.306522	setRenderState: 	0.000493222	applyParticles: 	0.00203604	gui: 	0.0861484	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000748855	console: 	0.00112779	endScene: 	0.000342849	present: 	0.185635	TOTAL_RENDER: 	12.9526	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.06418	UpdateCamera: 	0.916256	UpdateEnemies: 	0.226338	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.908118	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.973413	UpdatePlayer: 	0.096076	UpdateSound: 	0.0235784	UpdateItems:	0.00321797	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0410788	UpdateGUI: 	0.00193981	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.42209	
RENDER	shadowmap: 	0.226626	sendToRender: 	0.0883048	scene: 	5.84456	particles2Tex: 	3.98343	sendToRender: 	0.0653489	motionBlur: 	1.77743	bloom2Tex: 	0.39622	printScene: 	0.0402848	applyBloom: 	0.00648406	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0794899	setRenderState: 	0.00047217	luaMsg: 	0.000821034	printTextDebug:	0.000643594	console: 	0.000989451	endScene: 	0.000366909	present: 	0.379345	TOTAL_RENDER: 	13.091	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.05264	UpdateCamera: 	0.0506455	UpdateEnemies: 	0.199716	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.910831	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.00378	UpdatePlayer: 	0.0946776	UpdateSound: 	0.0228085	UpdateItems:	0.00322098	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0420923	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.52529	
RENDER	shadowmap: 	0.200711	sendToRender: 	0.0861274	scene: 	5.86563	particles2Tex: 	4.18994	sendToRender: 	0.0648436	motionBlur: 	1.86287	bloom2Tex: 	0.0686691	printScene: 	0.0361435	applyBloom: 	0.334552	setRenderState: 	0.000496229	applyParticles: 	0.00205108	gui: 	0.29661	setRenderState: 	0.00046014	luaMsg: 	0.000872161	printTextDebug:	0.00075487	console: 	0.00101351	endScene: 	0.000348864	present: 	0.209932	TOTAL_RENDER: 	13.393	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.04497	UpdateCamera: 	0.0514094	UpdateEnemies: 	0.201274	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.878937	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.988751	UpdatePlayer: 	0.115913	UpdateSound: 	0.0233589	UpdateItems:	0.00375631	UpdateTriggers: 	0.0352383	UpdateRigid: 	0.0407961	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.52895	
RENDER	shadowmap: 	0.1894	sendToRender: 	0.0863078	scene: 	6.1944	particles2Tex: 	4.15235	sendToRender: 	0.0677759	motionBlur: 	1.8891	bloom2Tex: 	0.404265	printScene: 	0.0413735	applyBloom: 	0.00655925	setRenderState: 	0.000466155	applyParticles: 	0.00231273	gui: 	0.0884251	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000745848	console: 	0.000992459	endScene: 	0.000345857	present: 	0.342089	TOTAL_RENDER: 	13.6477	
UPDATE	UpdateSceneManager: 	0.0273407	UpdateInput: 	1.04359	UpdateCamera: 	0.0533311	UpdateEnemies: 	0.229144	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.919636	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.989749	UpdatePlayer: 	0.110226	UpdateSound: 	0.046414	UpdateItems:	0.00395781	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0421945	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.59938	
RENDER	shadowmap: 	0.192173	sendToRender: 	0.0881334	scene: 	6.14726	particles2Tex: 	3.93095	sendToRender: 	0.0659053	motionBlur: 	2.19851	bloom2Tex: 	0.412818	printScene: 	0.0510064	applyBloom: 	0.00672767	setRenderState: 	0.000442095	applyParticles: 	0.00253227	gui: 	0.0957181	setRenderState: 	0.000475177	luaMsg: 	0.000802989	printTextDebug:	0.000757878	console: 	0.0086765	endScene: 	0.000348864	present: 	0.334597	TOTAL_RENDER: 	13.7354	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.17679	UpdateCamera: 	0.0534274	UpdateEnemies: 	0.207674	UpdateProjectile: 	0.00135335	UpdateParticle: 	1.46831	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.07499	UpdatePlayer: 	0.118479	UpdateSound: 	0.0246641	UpdateItems:	0.00390367	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0442847	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.32067	
RENDER	shadowmap: 	0.313464	sendToRender: 	0.0985482	scene: 	6.11148	particles2Tex: 	4.1508	sendToRender: 	0.0863981	motionBlur: 	1.97347	bloom2Tex: 	0.392364	printScene: 	0.0463178	applyBloom: 	0.00672165	setRenderState: 	0.000439088	applyParticles: 	0.00212928	gui: 	0.0885033	setRenderState: 	0.000463147	luaMsg: 	0.000863138	printTextDebug:	0.000733818	console: 	0.001209	endScene: 	0.000348864	present: 	0.355466	TOTAL_RENDER: 	13.819	
UPDATE	UpdateSceneManager: 	0.0164899	UpdateInput: 	1.14827	UpdateCamera: 	0.0536138	UpdateEnemies: 	0.198898	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.43232	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.1577	UpdatePlayer: 	0.141359	UpdateSound: 	0.0243213	UpdateItems:	0.00423148	UpdateTriggers: 	0.0354548	UpdateRigid: 	0.0706751	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.44993	
RENDER	shadowmap: 	0.220987	sendToRender: 	0.0873665	scene: 	6.07642	particles2Tex: 	4.19517	sendToRender: 	0.067821	motionBlur: 	1.86682	bloom2Tex: 	0.441578	printScene: 	0.0408743	applyBloom: 	0.00675474	setRenderState: 	0.00043608	applyParticles: 	0.00227664	gui: 	0.190835	setRenderState: 	0.000496229	luaMsg: 	0.000751863	printTextDebug:	0.000727803	console: 	0.00108569	endScene: 	0.000336835	present: 	0.177097	TOTAL_RENDER: 	13.5536	
UPDATE	UpdateSceneManager: 	0.0113832	UpdateInput: 	1.0417	UpdateCamera: 	0.0518033	UpdateEnemies: 	0.182796	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.913889	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.00762	UpdatePlayer: 	0.107101	UpdateSound: 	0.0247934	UpdateItems:	0.00351571	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0418006	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.51996	
RENDER	shadowmap: 	0.205547	sendToRender: 	0.0871589	scene: 	6.10349	particles2Tex: 	3.92994	sendToRender: 	0.064197	motionBlur: 	1.95104	bloom2Tex: 	0.388033	printScene: 	0.0384382	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.0741036	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.000649609	console: 	0.000989451	endScene: 	0.000363902	present: 	0.323184	TOTAL_RENDER: 	13.3458	
UPDATE	UpdateSceneManager: 	0.0155335	UpdateInput: 	1.53278	UpdateCamera: 	0.0557431	UpdateEnemies: 	0.212564	UpdateProjectile: 	0.00141952	UpdateParticle: 	1.36862	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.11334	UpdatePlayer: 	0.115294	UpdateSound: 	0.0182642	UpdateItems:	0.0141771	UpdateTriggers: 	0.0153109	UpdateRigid: 	0.0435569	UpdateGUI: 	0.00171124	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.66577	
RENDER	shadowmap: 	0.286697	sendToRender: 	0.0869815	scene: 	5.94361	particles2Tex: 	4.28486	sendToRender: 	0.0662872	motionBlur: 	2.09262	bloom2Tex: 	0.369983	printScene: 	0.0403179	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00224055	gui: 	0.0741457	setRenderState: 	0.000469162	luaMsg: 	0.000890205	printTextDebug:	0.000757878	console: 	0.000911258	endScene: 	0.000348864	present: 	0.355478	TOTAL_RENDER: 	13.8046	
UPDATE	UpdateSceneManager: 	0.0122674	UpdateInput: 	1.19985	UpdateCamera: 	0.053698	UpdateEnemies: 	0.199433	UpdateProjectile: 	0.00107366	UpdateParticle: 	1.36605	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.13446	UpdatePlayer: 	0.13015	UpdateSound: 	0.0261528	UpdateItems:	0.00384653	UpdateTriggers: 	0.0364924	UpdateRigid: 	0.0437975	UpdateGUI: 	0.001615	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.34292	
RENDER	shadowmap: 	0.22447	sendToRender: 	0.0893032	scene: 	5.95201	particles2Tex: 	4.09144	sendToRender: 	0.0654181	motionBlur: 	1.95557	bloom2Tex: 	0.389318	printScene: 	0.0410307	applyBloom: 	0.00675474	setRenderState: 	0.000454125	applyParticles: 	0.0021804	gui: 	0.0736465	setRenderState: 	0.000469162	luaMsg: 	0.000796975	printTextDebug:	0.000950355	console: 	0.00092028	endScene: 	0.000342849	present: 	0.335391	TOTAL_RENDER: 	13.4032	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.07217	UpdateCamera: 	0.974339	UpdateEnemies: 	0.196513	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.944601	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.976152	UpdatePlayer: 	0.116728	UpdateSound: 	0.0248325	UpdateItems:	0.00349767	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0420893	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.50083	
RENDER	shadowmap: 	0.218233	sendToRender: 	0.0876792	scene: 	6.12126	particles2Tex: 	4.12519	sendToRender: 	0.0662872	motionBlur: 	1.85826	bloom2Tex: 	0.36958	printScene: 	0.0379149	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0815982	setRenderState: 	0.000475177	luaMsg: 	0.000857124	printTextDebug:	0.000658632	console: 	0.000845094	endScene: 	0.000387961	present: 	0.323475	TOTAL_RENDER: 	13.6382	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.1109	UpdateCamera: 	0.96956	UpdateEnemies: 	0.195181	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.875006	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.964159	UpdatePlayer: 	0.0745186	UpdateSound: 	0.023407	UpdateItems:	0.0039157	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0420833	UpdateGUI: 	0.00139846	BuildFrustum: 	0.0100599	TOTAL_UPDATE: 	4.43914	
RENDER	shadowmap: 	0.190991	sendToRender: 	0.0876341	scene: 	6.02225	particles2Tex: 	4.00393	sendToRender: 	0.0867529	motionBlur: 	1.97351	bloom2Tex: 	0.411031	printScene: 	0.0394036	applyBloom: 	0.0065773	setRenderState: 	0.0004842	applyParticles: 	0.00234581	gui: 	0.0842447	setRenderState: 	0.000451118	luaMsg: 	0.000715773	printTextDebug:	0.00063758	console: 	0.000977422	endScene: 	0.000348864	present: 	0.34832	TOTAL_RENDER: 	13.4411	
UPDATE	UpdateSceneManager: 	0.0113892	UpdateInput: 	1.06634	UpdateCamera: 	0.977088	UpdateEnemies: 	0.207168	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.882043	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.974877	UpdatePlayer: 	0.126656	UpdateSound: 	0.0237198	UpdateItems:	0.00338639	UpdateTriggers: 	0.0358007	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.487	
RENDER	shadowmap: 	0.193397	sendToRender: 	0.0877935	scene: 	5.91666	particles2Tex: 	4.03792	sendToRender: 	0.0657669	motionBlur: 	2.02963	bloom2Tex: 	0.369309	printScene: 	0.0388773	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.0822478	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000842086	console: 	0.00107967	endScene: 	0.000366909	present: 	0.342997	TOTAL_RENDER: 	13.3444	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.04455	UpdateCamera: 	0.0497703	UpdateEnemies: 	0.175515	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.869192	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.953209	UpdatePlayer: 	0.0986474	UpdateSound: 	0.0236115	UpdateItems:	0.0033082	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0402607	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.40274	
RENDER	shadowmap: 	0.200856	sendToRender: 	0.087571	scene: 	5.91429	particles2Tex: 	4.15195	sendToRender: 	0.0656587	motionBlur: 	1.85939	bloom2Tex: 	0.381182	printScene: 	0.0388984	applyBloom: 	0.00667654	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.0967377	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000357887	present: 	0.319313	TOTAL_RENDER: 	13.2995	
UPDATE	UpdateSceneManager: 	0.0286159	UpdateInput: 	1.19648	UpdateCamera: 	0.0542394	UpdateEnemies: 	0.190666	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.93828	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.980757	UpdatePlayer: 	0.0992609	UpdateSound: 	0.0236295	UpdateItems:	0.00370819	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0520048	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.75521	
RENDER	shadowmap: 	0.198396	sendToRender: 	0.0865875	scene: 	5.98848	particles2Tex: 	4.03183	sendToRender: 	0.0765487	motionBlur: 	1.85034	bloom2Tex: 	0.402668	printScene: 	0.0393044	applyBloom: 	0.00686601	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.0977933	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000547356	console: 	0.00109471	endScene: 	0.000357887	present: 	0.326459	TOTAL_RENDER: 	13.2948	
UPDATE	UpdateSceneManager: 	0.0131787	UpdateInput: 	1.04708	UpdateCamera: 	0.0510816	UpdateEnemies: 	0.182396	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.901321	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.15436	UpdatePlayer: 	0.102019	UpdateSound: 	0.0240115	UpdateItems:	0.00328113	UpdateTriggers: 	0.0370187	UpdateRigid: 	0.0418577	UpdateGUI: 	0.00158493	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.69612	
RENDER	shadowmap: 	0.207971	sendToRender: 	0.0870386	scene: 	6.16868	particles2Tex: 	3.82407	sendToRender: 	0.0646572	motionBlur: 	1.82178	bloom2Tex: 	0.266072	printScene: 	0.0375029	applyBloom: 	0.00692315	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0957572	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.00696526	console: 	0.00124208	endScene: 	0.000399991	present: 	0.409242	TOTAL_RENDER: 	13.2015	
UPDATE	UpdateSceneManager: 	0.0101862	UpdateInput: 	1.05256	UpdateCamera: 	0.0496259	UpdateEnemies: 	0.168808	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.987133	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.997358	UpdatePlayer: 	0.0910416	UpdateSound: 	0.0222942	UpdateItems:	0.00303151	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0404171	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.55674	
RENDER	shadowmap: 	0.195433	sendToRender: 	0.0868672	scene: 	6.11106	particles2Tex: 	3.94247	sendToRender: 	0.0845034	motionBlur: 	1.83604	bloom2Tex: 	0.266538	printScene: 	0.0358458	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00196387	gui: 	0.092819	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.00487508	endScene: 	0.000339842	present: 	0.411082	TOTAL_RENDER: 	13.2581	
UPDATE	UpdateSceneManager: 	0.0137922	UpdateInput: 	1.07211	UpdateCamera: 	0.0533612	UpdateEnemies: 	0.180369	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.907291	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.05663	UpdatePlayer: 	0.0989151	UpdateSound: 	0.0255393	UpdateItems:	0.00336233	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0494455	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.60992	
RENDER	shadowmap: 	0.189674	sendToRender: 	0.0880642	scene: 	6.16803	particles2Tex: 	3.98563	sendToRender: 	0.0664316	motionBlur: 	1.83996	bloom2Tex: 	0.270189	printScene: 	0.0397134	applyBloom: 	0.00660136	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.10025	setRenderState: 	0.00047217	luaMsg: 	0.00535928	printTextDebug:	0.000664647	console: 	0.00696826	endScene: 	0.000339842	present: 	0.41877	TOTAL_RENDER: 	13.3579	
UPDATE	UpdateSceneManager: 	0.014529	UpdateInput: 	1.02077	UpdateCamera: 	0.0532379	UpdateEnemies: 	0.163786	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.889562	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.08451	UpdatePlayer: 	0.0943648	UpdateSound: 	0.0244957	UpdateItems:	0.00375029	UpdateTriggers: 	0.0364353	UpdateRigid: 	0.0412081	UpdateGUI: 	0.00167816	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.58874	
RENDER	shadowmap: 	0.194552	sendToRender: 	0.0855409	scene: 	6.05105	particles2Tex: 	4.19605	sendToRender: 	0.0826778	motionBlur: 	1.85931	bloom2Tex: 	0.264069	printScene: 	0.0378758	applyBloom: 	0.00676075	setRenderState: 	0.000451118	applyParticles: 	0.00202401	gui: 	0.0947828	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.00730811	console: 	0.000959377	endScene: 	0.000366909	present: 	0.410295	TOTAL_RENDER: 	13.4647	
UPDATE	UpdateSceneManager: 	0.0113501	UpdateInput: 	1.06346	UpdateCamera: 	0.0488109	UpdateEnemies: 	0.169208	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.881111	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.00428	UpdatePlayer: 	0.110199	UpdateSound: 	0.0217409	UpdateItems:	0.0035909	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0393886	UpdateGUI: 	0.001212	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.48645	
RENDER	shadowmap: 	0.187469	sendToRender: 	0.0870537	scene: 	6.32766	particles2Tex: 	4.02821	sendToRender: 	0.128078	motionBlur: 	2.03041	bloom2Tex: 	0.277149	printScene: 	0.0490696	applyBloom: 	0.00685097	setRenderState: 	0.000454125	applyParticles: 	0.00216236	gui: 	0.125717	setRenderState: 	0.00047217	luaMsg: 	0.000962384	printTextDebug:	0.000736825	console: 	0.00103156	endScene: 	0.000351872	present: 	0.427807	TOTAL_RENDER: 	13.8729	
UPDATE	UpdateSceneManager: 	0.012093	UpdateInput: 	1.29116	UpdateCamera: 	0.0538183	UpdateEnemies: 	1.51068	UpdateProjectile: 	0.00326308	UpdateParticle: 	1.03833	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.40602	UpdatePlayer: 	0.146448	UpdateSound: 	0.019368	UpdateItems:	0.00443298	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0604287	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	5.72589	
RENDER	shadowmap: 	0.288646	sendToRender: 	0.134036	scene: 	6.49849	particles2Tex: 	4.0305	sendToRender: 	0.0873965	motionBlur: 	2.21471	bloom2Tex: 	0.0701849	printScene: 	0.0399149	applyBloom: 	0.00693518	setRenderState: 	0.000481192	applyParticles: 	0.00205108	gui: 	0.27671	setRenderState: 	0.000553371	luaMsg: 	0.000983436	printTextDebug:	0.000652617	console: 	0.0010887	endScene: 	0.000381946	present: 	0.130211	TOTAL_RENDER: 	14.0095	
UPDATE	UpdateSceneManager: 	0.014123	UpdateInput: 	1.22761	UpdateCamera: 	0.927687	UpdateEnemies: 	0.264	UpdateProjectile: 	0.00315782	UpdateParticle: 	1.03693	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.2022	UpdatePlayer: 	0.130442	UpdateSound: 	0.0296354	UpdateItems:	0.00455328	UpdateTriggers: 	0.0459328	UpdateRigid: 	0.0450095	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	5.07577	
RENDER	shadowmap: 	0.212293	sendToRender: 	0.103977	scene: 	6.2328	particles2Tex: 	4.16707	sendToRender: 	0.0656286	motionBlur: 	1.90743	bloom2Tex: 	0.385982	printScene: 	0.0460351	applyBloom: 	0.00668556	setRenderState: 	0.000466155	applyParticles: 	0.00232175	gui: 	0.0306399	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00109471	endScene: 	0.000336835	present: 	0.663062	TOTAL_RENDER: 	14.0087	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.0852	UpdateCamera: 	0.969301	UpdateEnemies: 	0.244996	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.930394	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07887	UpdatePlayer: 	0.103974	UpdateSound: 	0.0228897	UpdateItems:	0.00333226	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0426667	UpdateGUI: 	0.00172026	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.63299	
RENDER	shadowmap: 	0.203241	sendToRender: 	0.0871198	scene: 	6.04306	particles2Tex: 	4.07982	sendToRender: 	0.0662572	motionBlur: 	1.8465	bloom2Tex: 	0.385348	printScene: 	0.0393104	applyBloom: 	0.0067006	setRenderState: 	0.0004842	applyParticles: 	0.00203905	gui: 	0.0293798	setRenderState: 	0.000442095	luaMsg: 	0.000938325	printTextDebug:	0.000628557	console: 	0.00101652	endScene: 	0.000339842	present: 	0.329175	TOTAL_RENDER: 	13.2917	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.0851	UpdateCamera: 	0.989527	UpdateEnemies: 	0.219108	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.870624	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.061	UpdatePlayer: 	0.101104	UpdateSound: 	0.0238401	UpdateItems:	0.00371119	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416532	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.54507	
RENDER	shadowmap: 	0.200471	sendToRender: 	0.0879469	scene: 	5.9566	particles2Tex: 	4.10464	sendToRender: 	0.0648797	motionBlur: 	1.83175	bloom2Tex: 	0.365989	printScene: 	0.0378849	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00190672	gui: 	0.0271813	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000529311	console: 	0.00108569	endScene: 	0.000339842	present: 	0.354485	TOTAL_RENDER: 	13.2105	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.12096	UpdateCamera: 	0.941729	UpdateEnemies: 	0.226608	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.994014	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.06963	UpdatePlayer: 	0.121146	UpdateSound: 	0.0230882	UpdateItems:	0.00361796	UpdateTriggers: 	0.0362247	UpdateRigid: 	0.0424171	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.73563	
RENDER	shadowmap: 	0.197274	sendToRender: 	0.0875649	scene: 	5.9324	particles2Tex: 	4.04052	sendToRender: 	0.0651955	motionBlur: 	1.85986	bloom2Tex: 	0.0685127	printScene: 	0.374813	applyBloom: 	0.00681789	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0280896	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.0007669	console: 	0.00089622	endScene: 	0.000354879	present: 	0.256518	TOTAL_RENDER: 	13.0941	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	0.957506	UpdateCamera: 	0.873213	UpdateEnemies: 	0.348377	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.867126	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.05219	UpdatePlayer: 	0.101053	UpdateSound: 	0.0234732	UpdateItems:	0.00347661	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0413585	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	4.41762	
RENDER	shadowmap: 	0.226088	sendToRender: 	0.0986023	scene: 	6.05155	particles2Tex: 	4.08078	sendToRender: 	0.068227	motionBlur: 	1.91367	bloom2Tex: 	0.070624	printScene: 	0.0385706	applyBloom: 	0.00642993	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.263877	setRenderState: 	0.000568408	luaMsg: 	0.000712766	printTextDebug:	0.000715773	console: 	0.00110073	endScene: 	0.000366909	present: 	0.1815	TOTAL_RENDER: 	13.186	
UPDATE	UpdateSceneManager: 	0.0120268	UpdateInput: 	1.09808	UpdateCamera: 	0.945747	UpdateEnemies: 	0.228819	UpdateProjectile: 	0.001212	UpdateParticle: 	0.948586	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.19621	UpdatePlayer: 	0.0717668	UpdateSound: 	0.0250761	UpdateItems:	0.00339842	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0429795	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.71684	
RENDER	shadowmap: 	0.220254	sendToRender: 	0.0868071	scene: 	5.66594	particles2Tex: 	4.13317	sendToRender: 	0.0668887	motionBlur: 	1.90886	bloom2Tex: 	0.0698871	printScene: 	0.039139	applyBloom: 	0.00668256	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.340672	setRenderState: 	0.000529311	luaMsg: 	0.000643594	printTextDebug:	0.000715773	console: 	0.0013714	endScene: 	0.000351872	present: 	0.185205	TOTAL_RENDER: 	12.9101	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.06839	UpdateCamera: 	0.967458	UpdateEnemies: 	0.223024	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.02044	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.05231	UpdatePlayer: 	0.0682782	UpdateSound: 	0.0230762	UpdateItems:	0.00364202	UpdateTriggers: 	0.0369947	UpdateRigid: 	0.0423329	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.66069	
RENDER	shadowmap: 	0.207418	sendToRender: 	0.0864943	scene: 	5.71762	particles2Tex: 	3.91132	sendToRender: 	0.0750269	motionBlur: 	1.76879	bloom2Tex: 	0.359595	printScene: 	0.0386848	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00215033	gui: 	0.0273618	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000769907	console: 	0.00101953	endScene: 	0.00033082	present: 	0.36705	TOTAL_RENDER: 	12.7497	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.08203	UpdateCamera: 	1.02369	UpdateEnemies: 	0.211204	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.877481	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.03012	UpdatePlayer: 	0.0667353	UpdateSound: 	0.0234401	UpdateItems:	0.00398788	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0411239	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.51042	
RENDER	shadowmap: 	0.213346	sendToRender: 	0.0879108	scene: 	5.35117	particles2Tex: 	4.17428	sendToRender: 	0.0652106	motionBlur: 	1.80123	bloom2Tex: 	0.0684406	printScene: 	0.0386247	applyBloom: 	0.00675774	setRenderState: 	0.000457133	applyParticles: 	0.00217439	gui: 	0.280764	setRenderState: 	0.000493222	luaMsg: 	0.000821034	printTextDebug:	0.00075487	console: 	0.00132328	endScene: 	0.000381946	present: 	0.168571	TOTAL_RENDER: 	12.4303	
UPDATE	UpdateSceneManager: 	0.0177049	UpdateInput: 	1.09091	UpdateCamera: 	0.945344	UpdateEnemies: 	0.184191	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.56826	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06884	UpdatePlayer: 	0.0650933	UpdateSound: 	0.0235183	UpdateItems:	0.00342248	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0422096	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.16815	
RENDER	shadowmap: 	0.206519	sendToRender: 	0.0868071	scene: 	5.35034	particles2Tex: 	4.18979	sendToRender: 	0.0694841	motionBlur: 	1.96912	bloom2Tex: 	0.0728826	printScene: 	0.0414878	applyBloom: 	0.00676376	setRenderState: 	0.00044811	applyParticles: 	0.00221649	gui: 	0.0286369	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000556378	console: 	0.00103456	endScene: 	0.000327812	present: 	0.436053	TOTAL_RENDER: 	12.6489	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.07719	UpdateCamera: 	0.946282	UpdateEnemies: 	0.227727	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.985797	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.0561	UpdatePlayer: 	0.0701368	UpdateSound: 	0.0258972	UpdateItems:	0.00405404	UpdateTriggers: 	0.0368503	UpdateRigid: 	0.061355	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.67948	
RENDER	shadowmap: 	0.198326	sendToRender: 	0.0873514	scene: 	5.31487	particles2Tex: 	4.05371	sendToRender: 	0.0657068	motionBlur: 	1.78029	bloom2Tex: 	0.372981	printScene: 	0.0391239	applyBloom: 	0.00664947	setRenderState: 	0.0004842	applyParticles: 	0.00210522	gui: 	0.0282129	setRenderState: 	0.000454125	luaMsg: 	0.000914265	printTextDebug:	0.00074284	console: 	0.00118494	endScene: 	0.000336835	present: 	0.345541	TOTAL_RENDER: 	12.4697	
UPDATE	UpdateSceneManager: 	0.025434	UpdateInput: 	1.07708	UpdateCamera: 	1.02195	UpdateEnemies: 	0.212389	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.892449	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.02398	UpdatePlayer: 	0.0658151	UpdateSound: 	0.0228626	UpdateItems:	0.00338037	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0580649	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.54359	
RENDER	shadowmap: 	0.202155	sendToRender: 	0.0871018	scene: 	5.37635	particles2Tex: 	3.90957	sendToRender: 	0.0655925	motionBlur: 	1.63308	bloom2Tex: 	0.0685097	printScene: 	0.0369916	applyBloom: 	0.329232	setRenderState: 	0.000490215	applyParticles: 	0.00209018	gui: 	0.0282881	setRenderState: 	0.00046014	luaMsg: 	0.000839079	printTextDebug:	0.000616527	console: 	0.00092028	endScene: 	0.000351872	present: 	0.169906	TOTAL_RENDER: 	12.0829	
UPDATE	UpdateSceneManager: 	0.0102915	UpdateInput: 	2.67873	UpdateCamera: 	0.050435	UpdateEnemies: 	0.216212	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.891303	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.01755	UpdatePlayer: 	0.133621	UpdateSound: 	0.0202041	UpdateItems:	0.0035127	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0424772	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	5.19867	
RENDER	shadowmap: 	0.205848	sendToRender: 	0.0873334	scene: 	4.87421	particles2Tex: 	3.95018	sendToRender: 	0.0659865	motionBlur: 	1.57384	bloom2Tex: 	0.0710179	printScene: 	0.353968	applyBloom: 	0.0572709	setRenderState: 	0.000511267	applyParticles: 	0.00203304	gui: 	0.0268144	setRenderState: 	0.000454125	luaMsg: 	0.000724796	printTextDebug:	0.000649609	console: 	0.000971407	endScene: 	0.000363902	present: 	0.209279	TOTAL_RENDER: 	11.6497	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.05285	UpdateCamera: 	0.0502665	UpdateEnemies: 	0.199821	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.864101	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.03135	UpdatePlayer: 	0.126725	UpdateSound: 	0.021377	UpdateItems:	0.00335331	UpdateTriggers: 	0.0350218	UpdateRigid: 	0.0410186	UpdateGUI: 	0.00146162	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.56987	
RENDER	shadowmap: 	0.19531	sendToRender: 	0.0862477	scene: 	4.93129	particles2Tex: 	3.90409	sendToRender: 	0.0654812	motionBlur: 	1.57642	bloom2Tex: 	0.0675443	printScene: 	0.0359481	applyBloom: 	0.321689	setRenderState: 	0.000478185	applyParticles: 	0.0020601	gui: 	0.0275543	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000670662	console: 	0.000851109	endScene: 	0.000351872	present: 	0.171563	TOTAL_RENDER: 	11.5557	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.05152	UpdateCamera: 	0.0489493	UpdateEnemies: 	0.180709	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.913745	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.12954	UpdatePlayer: 	0.107895	UpdateSound: 	0.0210431	UpdateItems:	0.0035939	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0402066	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.65173	
RENDER	shadowmap: 	0.204224	sendToRender: 	0.0859499	scene: 	4.89637	particles2Tex: 	3.9182	sendToRender: 	0.0668015	motionBlur: 	1.58962	bloom2Tex: 	0.0707713	printScene: 	0.0361826	applyBloom: 	0.289855	setRenderState: 	0.000511267	applyParticles: 	0.00273077	gui: 	0.0266821	setRenderState: 	0.000475177	luaMsg: 	0.000860131	printTextDebug:	0.000718781	console: 	0.00103156	endScene: 	0.000351872	present: 	0.143194	TOTAL_RENDER: 	11.5053	
UPDATE	UpdateSceneManager: 	0.115107	UpdateInput: 	1.11356	UpdateCamera: 	0.0508319	UpdateEnemies: 	0.187081	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.896843	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.05689	UpdatePlayer: 	0.110785	UpdateSound: 	0.0242641	UpdateItems:	0.00352774	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0416652	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.76145	
RENDER	shadowmap: 	0.206215	sendToRender: 	0.0889634	scene: 	4.58432	particles2Tex: 	3.94906	sendToRender: 	0.0658902	motionBlur: 	1.52385	bloom2Tex: 	0.389173	printScene: 	0.0405164	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.00230972	gui: 	0.0275573	setRenderState: 	0.000457133	luaMsg: 	0.000799982	printTextDebug:	0.000727803	console: 	0.000902235	endScene: 	0.000357887	present: 	0.366374	TOTAL_RENDER: 	11.4194	
UPDATE	UpdateSceneManager: 	0.0110343	UpdateInput: 	1.09047	UpdateCamera: 	0.0515928	UpdateEnemies: 	0.194299	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.899008	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.31755	UpdatePlayer: 	0.113363	UpdateSound: 	0.0244205	UpdateItems:	0.00358488	UpdateTriggers: 	0.0368623	UpdateRigid: 	0.0432532	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.93668	
RENDER	shadowmap: 	0.222443	sendToRender: 	0.0882416	scene: 	4.66893	particles2Tex: 	4.28379	sendToRender: 	0.0658993	motionBlur: 	1.5605	bloom2Tex: 	0.357354	printScene: 	0.0405284	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.00201499	gui: 	0.0276625	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000805997	console: 	0.00114885	endScene: 	0.000348864	present: 	0.367438	TOTAL_RENDER: 	11.8704	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.07308	UpdateCamera: 	0.0503297	UpdateEnemies: 	0.31433	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.891592	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.12422	UpdatePlayer: 	0.127714	UpdateSound: 	0.0223033	UpdateItems:	0.00351872	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0410246	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.79448	
RENDER	shadowmap: 	0.193454	sendToRender: 	0.086365	scene: 	4.50194	particles2Tex: 	3.97659	sendToRender: 	0.0654963	motionBlur: 	1.67662	bloom2Tex: 	0.378927	printScene: 	0.0390788	applyBloom: 	0.00667955	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.0268746	setRenderState: 	0.000478185	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.000974414	endScene: 	0.000357887	present: 	0.28446	TOTAL_RENDER: 	11.408	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.06057	UpdateCamera: 	0.0493763	UpdateEnemies: 	0.170375	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.926454	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.11656	UpdatePlayer: 	0.126439	UpdateSound: 	0.0230702	UpdateItems:	0.00343752	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0409645	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.66317	
RENDER	shadowmap: 	0.186772	sendToRender: 	0.0867198	scene: 	4.91944	particles2Tex: 	3.9119	sendToRender: 	0.0649218	motionBlur: 	1.76891	bloom2Tex: 	0.0676737	printScene: 	0.0357796	applyBloom: 	0.0064991	setRenderState: 	0.000469162	applyParticles: 	0.00194582	gui: 	0.0266069	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.00063758	console: 	0.000872161	endScene: 	0.000351872	present: 	0.456456	TOTAL_RENDER: 	11.6992	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.0664	UpdateCamera: 	0.0502455	UpdateEnemies: 	0.171368	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.862522	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.10287	UpdatePlayer: 	0.10797	UpdateSound: 	0.0230942	UpdateItems:	0.00330218	UpdateTriggers: 	0.0353375	UpdateRigid: 	0.0402968	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.60961	
RENDER	shadowmap: 	0.197367	sendToRender: 	0.0858748	scene: 	4.81738	particles2Tex: 	3.99158	sendToRender: 	0.0648827	motionBlur: 	1.57828	bloom2Tex: 	0.0681248	printScene: 	0.0361405	applyBloom: 	0.475761	setRenderState: 	0.000541341	applyParticles: 	0.00209619	gui: 	0.0373375	setRenderState: 	0.000691714	luaMsg: 	0.000769907	printTextDebug:	0.000646602	console: 	0.00103456	endScene: 	0.000369916	present: 	0.172841	TOTAL_RENDER: 	11.8641	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.05222	UpdateCamera: 	0.050856	UpdateEnemies: 	0.164586	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.883845	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.11016	UpdatePlayer: 	0.111321	UpdateSound: 	0.0229438	UpdateItems:	0.00365105	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0420592	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.59171	
RENDER	shadowmap: 	0.202332	sendToRender: 	0.0876642	scene: 	4.83447	particles2Tex: 	3.9635	sendToRender: 	0.0658451	motionBlur: 	1.78584	bloom2Tex: 	0.0695022	printScene: 	0.0381465	applyBloom: 	0.307178	setRenderState: 	0.0004842	applyParticles: 	0.0021804	gui: 	0.0276716	setRenderState: 	0.00046014	luaMsg: 	0.000802989	printTextDebug:	0.000655624	console: 	0.00089622	endScene: 	0.000345857	present: 	0.189319	TOTAL_RENDER: 	11.7479	
UPDATE	UpdateSceneManager: 	0.027058	UpdateInput: 	1.05739	UpdateCamera: 	0.0491778	UpdateEnemies: 	0.164941	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.876684	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.10656	UpdatePlayer: 	0.107727	UpdateSound: 	0.0235904	UpdateItems:	0.00384653	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0413464	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.59149	
RENDER	shadowmap: 	0.204657	sendToRender: 	0.0872311	scene: 	4.83914	particles2Tex: 	3.90572	sendToRender: 	0.0655384	motionBlur: 	1.62348	bloom2Tex: 	0.0685939	printScene: 	0.0365526	applyBloom: 	0.309782	setRenderState: 	0.000481192	applyParticles: 	0.00209319	gui: 	0.0357857	setRenderState: 	0.00044811	luaMsg: 	0.000532319	printTextDebug:	0.000619535	console: 	0.000980429	endScene: 	0.000363902	present: 	0.181647	TOTAL_RENDER: 	11.5393	
UPDATE	UpdateSceneManager: 	0.0152357	UpdateInput: 	1.11017	UpdateCamera: 	0.0568859	UpdateEnemies: 	0.167497	UpdateProjectile: 	0.001209	UpdateParticle: 	0.94086	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.1559	UpdatePlayer: 	0.120563	UpdateSound: 	0.0256566	UpdateItems:	0.00380443	UpdateTriggers: 	0.0368022	UpdateRigid: 	0.0536349	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00631264	TOTAL_UPDATE: 	3.83409	
RENDER	shadowmap: 	0.240232	sendToRender: 	0.0885363	scene: 	5.06855	particles2Tex: 	4.12175	sendToRender: 	0.0662241	motionBlur: 	1.64303	bloom2Tex: 	0.0703593	printScene: 	0.0397735	applyBloom: 	0.326393	setRenderState: 	0.000523296	applyParticles: 	0.00217739	gui: 	0.0295963	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.00074284	console: 	0.00114283	endScene: 	0.000348864	present: 	0.171196	TOTAL_RENDER: 	12.048	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.09824	UpdateCamera: 	0.050056	UpdateEnemies: 	0.178462	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.863159	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12033	UpdatePlayer: 	0.108918	UpdateSound: 	0.0235634	UpdateItems:	0.00340443	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0409104	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.63056	
RENDER	shadowmap: 	0.203962	sendToRender: 	0.0865905	scene: 	4.75437	particles2Tex: 	3.9376	sendToRender: 	0.0638241	motionBlur: 	1.79391	bloom2Tex: 	0.366641	printScene: 	0.0381796	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.0269077	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000899228	console: 	0.0010075	endScene: 	0.000345857	present: 	0.350209	TOTAL_RENDER: 	11.8008	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.10235	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.171389	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.879845	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06091	UpdatePlayer: 	0.107745	UpdateSound: 	0.023834	UpdateItems:	0.00349466	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.041157	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.5874	
RENDER	shadowmap: 	0.211448	sendToRender: 	0.0864853	scene: 	4.951	particles2Tex: 	4.20474	sendToRender: 	0.0675022	motionBlur: 	1.80308	bloom2Tex: 	0.0684646	printScene: 	0.0364323	applyBloom: 	0.0068209	setRenderState: 	0.00047217	applyParticles: 	0.00202401	gui: 	0.277943	setRenderState: 	0.000487207	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.000911258	endScene: 	0.000372924	present: 	0.164372	TOTAL_RENDER: 	12.0835	
UPDATE	UpdateSceneManager: 	0.010511	UpdateInput: 	1.07006	UpdateCamera: 	0.972925	UpdateEnemies: 	0.181509	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.914295	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.05161	UpdatePlayer: 	0.108644	UpdateSound: 	0.0241288	UpdateItems:	0.00296535	UpdateTriggers: 	0.0551206	UpdateRigid: 	0.0418096	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.5718	
RENDER	shadowmap: 	0.191163	sendToRender: 	0.0860943	scene: 	4.89402	particles2Tex: 	3.92433	sendToRender: 	0.0649128	motionBlur: 	1.71494	bloom2Tex: 	0.356488	printScene: 	0.0384593	applyBloom: 	0.00656527	setRenderState: 	0.00047217	applyParticles: 	0.00227965	gui: 	0.0279182	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.00109471	endScene: 	0.000336835	present: 	0.371688	TOTAL_RENDER: 	11.8606	
UPDATE	UpdateSceneManager: 	0.0187364	UpdateInput: 	1.39964	UpdateCamera: 	1.29298	UpdateEnemies: 	0.206037	UpdateProjectile: 	0.00141049	UpdateParticle: 	1.13915	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.16026	UpdatePlayer: 	0.128538	UpdateSound: 	0.0269648	UpdateItems:	0.00418336	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0461493	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.61378	
RENDER	shadowmap: 	0.297687	sendToRender: 	0.111793	scene: 	5.10072	particles2Tex: 	4.36599	sendToRender: 	0.0883649	motionBlur: 	1.94634	bloom2Tex: 	0.0731532	printScene: 	0.0452621	applyBloom: 	0.00670662	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.281753	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.00063758	console: 	0.00105862	endScene: 	0.000360894	present: 	0.179139	TOTAL_RENDER: 	12.6946	
UPDATE	UpdateSceneManager: 	0.0126283	UpdateInput: 	1.11647	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.198808	UpdateProjectile: 	0.001209	UpdateParticle: 	1.21682	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.16012	UpdatePlayer: 	0.126545	UpdateSound: 	0.0256596	UpdateItems:	0.00397585	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0453764	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.0946	
RENDER	shadowmap: 	0.280866	sendToRender: 	0.0879379	scene: 	5.08219	particles2Tex: 	4.32917	sendToRender: 	0.0753457	motionBlur: 	1.70561	bloom2Tex: 	0.399471	printScene: 	0.0445614	applyBloom: 	0.00661038	setRenderState: 	0.000439088	applyParticles: 	0.00216236	gui: 	0.0295873	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000745848	console: 	0.000971407	endScene: 	0.000342849	present: 	0.359312	TOTAL_RENDER: 	12.6004	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.06106	UpdateCamera: 	0.0519688	UpdateEnemies: 	0.183268	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.883418	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.05144	UpdatePlayer: 	0.114512	UpdateSound: 	0.0253288	UpdateItems:	0.00319391	UpdateTriggers: 	0.0371089	UpdateRigid: 	0.0444591	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.60119	
RENDER	shadowmap: 	0.207243	sendToRender: 	0.0870567	scene: 	4.9587	particles2Tex: 	4.05271	sendToRender: 	0.0659925	motionBlur: 	1.62577	bloom2Tex: 	0.364981	printScene: 	0.0387149	applyBloom: 	0.00661038	setRenderState: 	0.0004842	applyParticles: 	0.00204507	gui: 	0.0271813	setRenderState: 	0.00044811	luaMsg: 	0.00077893	printTextDebug:	0.000649609	console: 	0.00100148	endScene: 	0.00033082	present: 	0.346918	TOTAL_RENDER: 	11.9581	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.05669	UpdateCamera: 	0.0604859	UpdateEnemies: 	0.173127	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.892651	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.03792	UpdatePlayer: 	0.111234	UpdateSound: 	0.0235574	UpdateItems:	0.00327511	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0425464	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.67485	
RENDER	shadowmap: 	0.236121	sendToRender: 	0.0877213	scene: 	4.81783	particles2Tex: 	3.91242	sendToRender: 	0.0659474	motionBlur: 	1.60266	bloom2Tex: 	0.0684646	printScene: 	0.0378337	applyBloom: 	0.307722	setRenderState: 	0.000496229	applyParticles: 	0.00210221	gui: 	0.027855	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.00118794	endScene: 	0.000351872	present: 	0.191346	TOTAL_RENDER: 	11.5297	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.08351	UpdateCamera: 	0.0699052	UpdateEnemies: 	0.211866	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.912076	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.00428	UpdatePlayer: 	0.106563	UpdateSound: 	0.0232897	UpdateItems:	0.00363902	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.041184	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.60078	
RENDER	shadowmap: 	0.202844	sendToRender: 	0.0887619	scene: 	4.96772	particles2Tex: 	3.9066	sendToRender: 	0.0652918	motionBlur: 	1.60202	bloom2Tex: 	0.0680105	printScene: 	0.0363962	applyBloom: 	0.307178	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.0276174	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.000538334	console: 	0.00106765	endScene: 	0.000354879	present: 	0.190351	TOTAL_RENDER: 	11.637	
UPDATE	UpdateSceneManager: 	0.0246882	UpdateInput: 	1.04234	UpdateCamera: 	0.0486606	UpdateEnemies: 	0.247345	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.880536	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.05536	UpdatePlayer: 	0.118376	UpdateSound: 	0.0254551	UpdateItems:	0.00372022	UpdateTriggers: 	0.03996	UpdateRigid: 	0.0431389	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.66665	
RENDER	shadowmap: 	0.204681	sendToRender: 	0.0897273	scene: 	4.971	particles2Tex: 	3.92753	sendToRender: 	0.0667804	motionBlur: 	1.7135	bloom2Tex: 	0.0691233	printScene: 	0.0384262	applyBloom: 	0.331668	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.0267603	setRenderState: 	0.000466155	luaMsg: 	0.000854116	printTextDebug:	0.00062555	console: 	0.00092028	endScene: 	0.000360894	present: 	0.191391	TOTAL_RENDER: 	11.8097	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.05488	UpdateCamera: 	0.0606001	UpdateEnemies: 	1.64176	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.912602	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.811314	UpdatePlayer: 	0.122975	UpdateSound: 	0.0251724	UpdateItems:	0.00402698	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0416562	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.8257	
RENDER	shadowmap: 	0.101083	sendToRender: 	0.0788824	scene: 	4.97208	particles2Tex: 	4.3455	sendToRender: 	0.0684075	motionBlur: 	1.76933	bloom2Tex: 	0.0701368	printScene: 	0.0401495	applyBloom: 	0.00652918	setRenderState: 	0.000463147	applyParticles: 	0.00213228	gui: 	0.29535	setRenderState: 	0.000478185	luaMsg: 	0.000899228	printTextDebug:	0.000643594	console: 	0.00104359	endScene: 	0.000351872	present: 	0.152932	TOTAL_RENDER: 	12.0821	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.1967	UpdateCamera: 	0.0511297	UpdateEnemies: 	0.148445	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.90121	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.81249	UpdatePlayer: 	0.133651	UpdateSound: 	0.0244837	UpdateItems:	0.00446907	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.042393	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.46651	
RENDER	shadowmap: 	0.0909453	sendToRender: 	0.0674361	scene: 	4.9372	particles2Tex: 	4.00753	sendToRender: 	0.0653399	motionBlur: 	1.72064	bloom2Tex: 	0.0679955	printScene: 	0.0373856	applyBloom: 	0.00649008	setRenderState: 	0.00046014	applyParticles: 	0.00219544	gui: 	0.280123	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000727803	console: 	0.000962384	endScene: 	0.000348864	present: 	0.201839	TOTAL_RENDER: 	11.6516	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.08574	UpdateCamera: 	0.057331	UpdateEnemies: 	0.122978	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.910443	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.795158	UpdatePlayer: 	0.109432	UpdateSound: 	0.0224717	UpdateItems:	0.00381044	UpdateTriggers: 	0.035927	UpdateRigid: 	0.0416863	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.35106	
RENDER	shadowmap: 	0.0880882	sendToRender: 	0.0868943	scene: 	4.97489	particles2Tex: 	3.95387	sendToRender: 	0.0653459	motionBlur: 	1.70405	bloom2Tex: 	0.0681849	printScene: 	0.0366759	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.280303	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.00119396	endScene: 	0.000345857	present: 	0.173996	TOTAL_RENDER: 	11.6041	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.11403	UpdateCamera: 	0.938367	UpdateEnemies: 	0.139254	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.883658	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.776966	UpdatePlayer: 	0.106942	UpdateSound: 	0.0157079	UpdateItems:	0.0044811	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0419148	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.17279	
RENDER	shadowmap: 	0.083962	sendToRender: 	0.0665519	scene: 	4.94327	particles2Tex: 	4.14224	sendToRender: 	0.0866326	motionBlur: 	1.76411	bloom2Tex: 	0.0684466	printScene: 	0.0377225	applyBloom: 	0.00681488	setRenderState: 	0.00046014	applyParticles: 	0.00223153	gui: 	0.299299	setRenderState: 	0.000481192	luaMsg: 	0.000685699	printTextDebug:	0.00077893	console: 	0.00123005	endScene: 	0.000348864	present: 	0.176005	TOTAL_RENDER: 	11.8634	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.04954	UpdateCamera: 	0.936929	UpdateEnemies: 	0.144553	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.892305	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.828556	UpdatePlayer: 	0.11237	UpdateSound: 	0.0227664	UpdateItems:	0.00413524	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0424291	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.20723	
RENDER	shadowmap: 	0.0957963	sendToRender: 	0.0770058	scene: 	4.90802	particles2Tex: 	3.98663	sendToRender: 	0.086792	motionBlur: 	1.72952	bloom2Tex: 	0.0684766	printScene: 	0.0365796	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.0269347	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000646602	console: 	0.000860131	endScene: 	0.000339842	present: 	0.510136	TOTAL_RENDER: 	11.6981	
UPDATE	UpdateSceneManager: 	0.0194732	UpdateInput: 	1.26932	UpdateCamera: 	0.0441614	UpdateEnemies: 	0.124244	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.925125	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.771637	UpdatePlayer: 	0.11037	UpdateSound: 	0.0230882	UpdateItems:	0.00415329	UpdateTriggers: 	0.0373555	UpdateRigid: 	0.0425915	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.54029	
RENDER	shadowmap: 	0.091216	sendToRender: 	0.0859018	scene: 	4.90468	particles2Tex: 	4.09165	sendToRender: 	0.065806	motionBlur: 	1.5831	bloom2Tex: 	0.353995	printScene: 	0.0392352	applyBloom: 	0.00665248	setRenderState: 	0.00661038	applyParticles: 	0.00209018	gui: 	0.0264926	setRenderState: 	0.000466155	luaMsg: 	0.000736825	printTextDebug:	0.000787952	console: 	0.000884191	endScene: 	0.000351872	present: 	0.33555	TOTAL_RENDER: 	11.7792	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.10161	UpdateCamera: 	0.0549221	UpdateEnemies: 	0.119703	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.912494	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.775113	UpdatePlayer: 	0.107775	UpdateSound: 	0.0227875	UpdateItems:	0.00403901	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.041966	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.28378	
RENDER	shadowmap: 	0.0835951	sendToRender: 	0.0773125	scene: 	4.79958	particles2Tex: 	3.95418	sendToRender: 	0.0646241	motionBlur: 	1.76158	bloom2Tex: 	0.365147	printScene: 	0.0420261	applyBloom: 	0.00678782	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.171996	setRenderState: 	0.000535326	luaMsg: 	0.000646602	printTextDebug:	0.00074284	console: 	0.00103456	endScene: 	0.00043608	present: 	0.132202	TOTAL_RENDER: 	11.6534	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.03132	UpdateCamera: 	0.0501372	UpdateEnemies: 	0.138415	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.883261	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.772322	UpdatePlayer: 	0.107763	UpdateSound: 	0.0215815	UpdateItems:	0.00424953	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0410156	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.19414	
RENDER	shadowmap: 	0.0829034	sendToRender: 	0.0666361	scene: 	4.83519	particles2Tex: 	3.88731	sendToRender: 	0.0751111	motionBlur: 	1.56499	bloom2Tex: 	0.345887	printScene: 	0.0564228	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.0259964	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.000538334	console: 	0.000899228	endScene: 	0.000345857	present: 	0.290784	TOTAL_RENDER: 	11.4085	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.06094	UpdateCamera: 	0.0501914	UpdateEnemies: 	0.128418	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.885833	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.767589	UpdatePlayer: 	0.10702	UpdateSound: 	0.0227664	UpdateItems:	0.0042375	UpdateTriggers: 	0.0353436	UpdateRigid: 	0.0409314	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.24729	
RENDER	shadowmap: 	0.104106	sendToRender: 	0.0668496	scene: 	4.68083	particles2Tex: 	4.00934	sendToRender: 	0.0744103	motionBlur: 	1.56438	bloom2Tex: 	0.0673188	printScene: 	0.36668	applyBloom: 	0.00762389	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.0265979	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.00063758	console: 	0.000926295	endScene: 	0.000351872	present: 	0.209968	TOTAL_RENDER: 	11.3424	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.20324	UpdateCamera: 	0.0408562	UpdateEnemies: 	0.123411	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.911631	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.770993	UpdatePlayer: 	0.130926	UpdateSound: 	0.021816	UpdateItems:	0.00409013	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0427178	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.38812	
RENDER	shadowmap: 	0.0884762	sendToRender: 	0.0663504	scene: 	4.69982	particles2Tex: 	3.83717	sendToRender: 	0.073857	motionBlur: 	1.56608	bloom2Tex: 	0.067797	printScene: 	0.057722	applyBloom: 	0.312414	setRenderState: 	0.000487207	applyParticles: 	0.00218942	gui: 	0.0274761	setRenderState: 	0.000469162	luaMsg: 	0.000622542	printTextDebug:	0.00063758	console: 	0.000935317	endScene: 	0.000351872	present: 	0.201505	TOTAL_RENDER: 	11.1645	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	1.07591	UpdateCamera: 	0.050062	UpdateEnemies: 	0.152243	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.911204	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.816661	UpdatePlayer: 	0.110103	UpdateSound: 	0.0218521	UpdateItems:	0.00402698	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0407329	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.32683	
RENDER	shadowmap: 	0.0834959	sendToRender: 	0.065797	scene: 	4.39777	particles2Tex: 	4.20996	sendToRender: 	0.0651023	motionBlur: 	1.57942	bloom2Tex: 	0.0686872	printScene: 	0.0368954	applyBloom: 	0.0067818	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.282755	setRenderState: 	0.000505252	luaMsg: 	0.000821034	printTextDebug:	0.000538334	console: 	0.00106163	endScene: 	0.000354879	present: 	0.161329	TOTAL_RENDER: 	11.1266	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.04733	UpdateCamera: 	0.937636	UpdateEnemies: 	0.162066	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.869457	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.861662	UpdatePlayer: 	0.110358	UpdateSound: 	0.0156658	UpdateItems:	0.00410517	UpdateTriggers: 	0.0367029	UpdateRigid: 	0.0410848	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.24445	
RENDER	shadowmap: 	0.0854507	sendToRender: 	0.0845244	scene: 	4.47979	particles2Tex: 	3.99319	sendToRender: 	0.0652948	motionBlur: 	1.52357	bloom2Tex: 	0.408631	printScene: 	0.0425193	applyBloom: 	0.00728405	setRenderState: 	0.000493222	applyParticles: 	0.00225559	gui: 	0.0275693	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000709758	console: 	0.00106464	endScene: 	0.00033082	present: 	0.316892	TOTAL_RENDER: 	11.2305	
UPDATE	UpdateSceneManager: 	0.0171545	UpdateInput: 	1.2931	UpdateCamera: 	0.957693	UpdateEnemies: 	0.172962	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.920969	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.888494	UpdatePlayer: 	0.115399	UpdateSound: 	0.0203394	UpdateItems:	0.00396081	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0517221	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00539537	TOTAL_UPDATE: 	4.61124	
RENDER	shadowmap: 	0.0930415	sendToRender: 	0.0677188	scene: 	4.88716	particles2Tex: 	3.99543	sendToRender: 	0.0744043	motionBlur: 	1.58682	bloom2Tex: 	0.374346	printScene: 	0.0416352	applyBloom: 	0.00671865	setRenderState: 	0.000439088	applyParticles: 	0.00187063	gui: 	0.0280054	setRenderState: 	0.000478185	luaMsg: 	0.000824042	printTextDebug:	0.000634572	console: 	0.00102253	endScene: 	0.000366909	present: 	0.296601	TOTAL_RENDER: 	11.6449	
UPDATE	UpdateSceneManager: 	0.0118193	UpdateInput: 	1.16789	UpdateCamera: 	0.967449	UpdateEnemies: 	0.14471	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.903628	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.904238	UpdatePlayer: 	0.108361	UpdateSound: 	0.0239183	UpdateItems:	0.00422246	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0414487	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.42179	
RENDER	shadowmap: 	0.0993842	sendToRender: 	0.0776043	scene: 	4.2282	particles2Tex: 	4.25092	sendToRender: 	0.0674	motionBlur: 	1.54134	bloom2Tex: 	0.0698029	printScene: 	0.0394517	applyBloom: 	0.307819	setRenderState: 	0.000481192	applyParticles: 	0.00216236	gui: 	0.0285287	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000640587	console: 	0.00110674	endScene: 	0.000348864	present: 	0.154577	TOTAL_RENDER: 	11.0417	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.10615	UpdateCamera: 	0.964941	UpdateEnemies: 	0.150676	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.929916	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.938033	UpdatePlayer: 	0.105898	UpdateSound: 	0.0241468	UpdateItems:	0.00397585	UpdateTriggers: 	0.0462907	UpdateRigid: 	0.0415239	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.46367	
RENDER	shadowmap: 	0.086774	sendToRender: 	0.0665248	scene: 	4.36947	particles2Tex: 	4.22541	sendToRender: 	0.0657308	motionBlur: 	1.40972	bloom2Tex: 	0.26966	printScene: 	0.0380503	applyBloom: 	0.00679383	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.0269016	setRenderState: 	0.000487207	luaMsg: 	0.000673669	printTextDebug:	0.000830056	console: 	0.000989451	endScene: 	0.000342849	present: 	0.429347	TOTAL_RENDER: 	11.1642	
UPDATE	UpdateSceneManager: 	0.0156688	UpdateInput: 	1.14994	UpdateCamera: 	0.0462215	UpdateEnemies: 	0.135007	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.890082	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.877204	UpdatePlayer: 	0.12536	UpdateSound: 	0.0232476	UpdateItems:	0.00396683	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0418757	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.45613	
RENDER	shadowmap: 	0.0866928	sendToRender: 	0.0672346	scene: 	4.3173	particles2Tex: 	3.85101	sendToRender: 	0.0846146	motionBlur: 	1.3711	bloom2Tex: 	0.347466	printScene: 	0.0374728	applyBloom: 	0.00653218	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.0267964	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000541341	console: 	0.00106765	endScene: 	0.000333827	present: 	0.386394	TOTAL_RENDER: 	10.7513	
UPDATE	UpdateSceneManager: 	0.0144598	UpdateInput: 	1.18033	UpdateCamera: 	0.0529492	UpdateEnemies: 	0.149061	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.890046	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.941113	UpdatePlayer: 	0.112016	UpdateSound: 	0.02421	UpdateItems:	0.00431569	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0433133	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.57029	
RENDER	shadowmap: 	0.104993	sendToRender: 	0.0906656	scene: 	4.40137	particles2Tex: 	4.15247	sendToRender: 	0.0659474	motionBlur: 	1.5437	bloom2Tex: 	0.068197	printScene: 	0.0371751	applyBloom: 	0.284057	setRenderState: 	0.000547356	applyParticles: 	0.0022586	gui: 	0.0277828	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000995466	endScene: 	0.000342849	present: 	0.158829	TOTAL_RENDER: 	11.1087	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.06598	UpdateCamera: 	0.952027	UpdateEnemies: 	0.152881	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.920346	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.910993	UpdatePlayer: 	0.104539	UpdateSound: 	0.0156748	UpdateItems:	0.00444501	UpdateTriggers: 	0.0443419	UpdateRigid: 	0.0425464	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.36972	
RENDER	shadowmap: 	0.0891138	sendToRender: 	0.0852432	scene: 	4.53141	particles2Tex: 	3.9675	sendToRender: 	0.066188	motionBlur: 	1.47553	bloom2Tex: 	0.379384	printScene: 	0.0384984	applyBloom: 	0.00680586	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0377826	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.0010917	endScene: 	0.000348864	present: 	0.420433	TOTAL_RENDER: 	11.2746	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.19492	UpdateCamera: 	0.939368	UpdateEnemies: 	0.10982	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.923339	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.921874	UpdatePlayer: 	0.103465	UpdateSound: 	0.0230671	UpdateItems:	0.00420442	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0413374	UpdateGUI: 	0.00125411	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.41619	
RENDER	shadowmap: 	0.0884973	sendToRender: 	0.0777576	scene: 	4.82342	particles2Tex: 	3.93606	sendToRender: 	0.0661338	motionBlur: 	1.6217	bloom2Tex: 	0.0685939	printScene: 	0.0383781	applyBloom: 	0.296324	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.0286821	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000529311	console: 	0.00113682	endScene: 	0.000354879	present: 	0.154968	TOTAL_RENDER: 	11.3788	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.08326	UpdateCamera: 	0.944529	UpdateEnemies: 	0.112013	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.895114	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.903745	UpdatePlayer: 	0.281034	UpdateSound: 	0.0232145	UpdateItems:	0.00430366	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0434336	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.45564	
RENDER	shadowmap: 	0.107198	sendToRender: 	0.0674692	scene: 	4.6612	particles2Tex: 	4.0908	sendToRender: 	0.0646903	motionBlur: 	1.58238	bloom2Tex: 	0.0697007	printScene: 	0.0358729	applyBloom: 	0.318982	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.0274731	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000661639	console: 	0.00107667	endScene: 	0.000354879	present: 	0.222891	TOTAL_RENDER: 	11.4135	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.12619	UpdateCamera: 	0.96968	UpdateEnemies: 	0.110154	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.903507	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.884672	UpdatePlayer: 	0.30365	UpdateSound: 	0.0246882	UpdateItems:	0.00411419	UpdateTriggers: 	0.0553311	UpdateRigid: 	0.0413795	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.5997	
RENDER	shadowmap: 	0.0945182	sendToRender: 	0.067391	scene: 	4.75138	particles2Tex: 	4.45949	sendToRender: 	0.0891378	motionBlur: 	1.70456	bloom2Tex: 	0.327244	printScene: 	0.0482967	applyBloom: 	0.00646903	setRenderState: 	0.000466155	applyParticles: 	0.00236386	gui: 	0.0319842	setRenderState: 	0.000466155	luaMsg: 	0.000956369	printTextDebug:	0.000763893	console: 	0.00105261	endScene: 	0.000339842	present: 	0.385495	TOTAL_RENDER: 	12.1604	
UPDATE	UpdateSceneManager: 	0.0138373	UpdateInput: 	1.1808	UpdateCamera: 	1.05573	UpdateEnemies: 	0.131143	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.46165	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.862275	UpdatePlayer: 	2.19668	UpdateSound: 	0.0145771	UpdateItems:	0.00473974	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0518394	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	7.1694	
RENDER	shadowmap: 	0.147155	sendToRender: 	0.082353	scene: 	5.18386	particles2Tex: 	4.19316	sendToRender: 	0.0762569	motionBlur: 	1.53782	bloom2Tex: 	0.332191	printScene: 	0.0452982	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00230371	gui: 	0.0311181	setRenderState: 	0.00046014	luaMsg: 	0.000574423	printTextDebug:	0.000751863	console: 	0.0111185	endScene: 	0.000348864	present: 	0.371974	TOTAL_RENDER: 	12.2221	
UPDATE	UpdateSceneManager: 	0.012514	UpdateInput: 	1.09542	UpdateCamera: 	0.999647	UpdateEnemies: 	0.119342	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.907724	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.814752	UpdatePlayer: 	0.327547	UpdateSound: 	0.0142042	UpdateItems:	0.0050044	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0527116	UpdateGUI: 	0.00169319	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.50688	
RENDER	shadowmap: 	0.107219	sendToRender: 	0.0870416	scene: 	5.34826	particles2Tex: 	4.04637	sendToRender: 	0.0664526	motionBlur: 	1.82186	bloom2Tex: 	0.225267	printScene: 	0.382821	applyBloom: 	0.00693217	setRenderState: 	0.00047217	applyParticles: 	0.00207815	gui: 	0.0290279	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.00090825	endScene: 	0.000339842	present: 	0.256872	TOTAL_RENDER: 	12.5623	
UPDATE	UpdateSceneManager: 	0.0115937	UpdateInput: 	1.0535	UpdateCamera: 	1.01942	UpdateEnemies: 	0.122521	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.92176	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.772533	UpdatePlayer: 	0.180032	UpdateSound: 	0.0125922	UpdateItems:	0.00417434	UpdateTriggers: 	0.0357345	UpdateRigid: 	0.0418366	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.31458	
RENDER	shadowmap: 	0.092434	sendToRender: 	0.0668376	scene: 	5.76725	particles2Tex: 	4.17903	sendToRender: 	0.109477	motionBlur: 	2.02681	bloom2Tex: 	0.0692285	printScene: 	0.0389585	applyBloom: 	0.302035	setRenderState: 	0.000469162	applyParticles: 	0.00224957	gui: 	0.0334068	setRenderState: 	0.000469162	luaMsg: 	0.000565401	printTextDebug:	0.000622542	console: 	0.00105261	endScene: 	0.000342849	present: 	0.170501	TOTAL_RENDER: 	13.0416	
UPDATE	UpdateSceneManager: 	0.021389	UpdateInput: 	1.11866	UpdateCamera: 	0.938845	UpdateEnemies: 	0.128241	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.902175	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.797907	UpdatePlayer: 	0.140752	UpdateSound: 	0.0131155	UpdateItems:	0.00397585	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0415449	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.25019	
RENDER	shadowmap: 	0.0882958	sendToRender: 	0.0671774	scene: 	6.46616	particles2Tex: 	4.38026	sendToRender: 	0.0873153	motionBlur: 	2.20873	bloom2Tex: 	0.0721728	printScene: 	0.380725	applyBloom: 	0.00701037	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0347391	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.00063758	console: 	0.000929302	endScene: 	0.000345857	present: 	0.288529	TOTAL_RENDER: 	14.2757	
UPDATE	UpdateSceneManager: 	0.0138613	UpdateInput: 	1.13229	UpdateCamera: 	0.960436	UpdateEnemies: 	0.126674	UpdateProjectile: 	0.00151876	UpdateParticle: 	1.36133	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.923534	UpdatePlayer: 	0.160051	UpdateSound: 	0.0142794	UpdateItems:	0.00523898	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0465403	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.89225	
RENDER	shadowmap: 	0.0985091	sendToRender: 	0.067424	scene: 	6.62735	particles2Tex: 	4.27123	sendToRender: 	0.087171	motionBlur: 	2.34905	bloom2Tex: 	0.0732645	printScene: 	0.0462245	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00221649	gui: 	0.0342308	setRenderState: 	0.00044811	luaMsg: 	0.000793967	printTextDebug:	0.00074284	console: 	0.00102554	endScene: 	0.000315782	present: 	0.474197	TOTAL_RENDER: 	14.361	
UPDATE	UpdateSceneManager: 	0.0140538	UpdateInput: 	1.10889	UpdateCamera: 	0.964908	UpdateEnemies: 	0.124626	UpdateProjectile: 	0.00100449	UpdateParticle: 	1.30482	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.907119	UpdatePlayer: 	0.180342	UpdateSound: 	0.0130614	UpdateItems:	0.00471568	UpdateTriggers: 	0.0346067	UpdateRigid: 	0.04319	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.87926	
RENDER	shadowmap: 	0.0990594	sendToRender: 	0.0675624	scene: 	7.19077	particles2Tex: 	3.97475	sendToRender: 	0.0653218	motionBlur: 	2.3057	bloom2Tex: 	0.0685308	printScene: 	0.0370578	applyBloom: 	0.00703142	setRenderState: 	0.000466155	applyParticles: 	0.0021383	gui: 	0.313121	setRenderState: 	0.000511267	luaMsg: 	0.000796975	printTextDebug:	0.000529311	console: 	0.00112479	endScene: 	0.000357887	present: 	0.174727	TOTAL_RENDER: 	14.4758	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.22655	UpdateCamera: 	0.944947	UpdateEnemies: 	0.110834	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.893628	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.790918	UpdatePlayer: 	0.147828	UpdateSound: 	0.013302	UpdateItems:	0.00447509	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0411329	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.32488	
RENDER	shadowmap: 	0.0853906	sendToRender: 	0.0870657	scene: 	7.45718	particles2Tex: 	4.1408	sendToRender: 	0.0648677	motionBlur: 	2.32427	bloom2Tex: 	0.351243	printScene: 	0.0396292	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.00202401	gui: 	0.030261	setRenderState: 	0.000487207	luaMsg: 	0.000616527	printTextDebug:	0.000643594	console: 	0.000905243	endScene: 	0.000345857	present: 	0.382382	TOTAL_RENDER: 	15.1329	
UPDATE	UpdateSceneManager: 	0.0135004	UpdateInput: 	1.1184	UpdateCamera: 	0.0540078	UpdateEnemies: 	0.155193	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.962023	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.81544	UpdatePlayer: 	0.17113	UpdateSound: 	0.0129832	UpdateItems:	0.0047217	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0458336	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.50312	
RENDER	shadowmap: 	0.0947708	sendToRender: 	0.0680767	scene: 	7.88698	particles2Tex: 	4.01033	sendToRender: 	0.0677368	motionBlur: 	2.46611	bloom2Tex: 	0.0707743	printScene: 	0.0385044	applyBloom: 	0.00654421	setRenderState: 	0.000442095	applyParticles: 	0.00204807	gui: 	0.37419	setRenderState: 	0.000487207	luaMsg: 	0.000574423	printTextDebug:	0.00062555	console: 	0.00122403	endScene: 	0.000375931	present: 	0.162117	TOTAL_RENDER: 	15.4163	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.08887	UpdateCamera: 	0.0527687	UpdateEnemies: 	1.83676	UpdateProjectile: 	0.00172026	UpdateParticle: 	1.50984	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.967807	UpdatePlayer: 	0.194026	UpdateSound: 	0.0158252	UpdateItems:	0.00490515	UpdateTriggers: 	0.0396743	UpdateRigid: 	0.0519778	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	5.96318	
RENDER	shadowmap: 	0.083532	sendToRender: 	0.067	scene: 	7.99899	particles2Tex: 	4.33352	sendToRender: 	0.0679955	motionBlur: 	2.23725	bloom2Tex: 	0.350552	printScene: 	0.0396563	applyBloom: 	0.00659233	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.0303753	setRenderState: 	0.00046014	luaMsg: 	0.000830056	printTextDebug:	0.000848101	console: 	0.00121501	endScene: 	0.000336835	present: 	0.389733	TOTAL_RENDER: 	15.7879	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.09807	UpdateCamera: 	0.0571025	UpdateEnemies: 	0.174023	UpdateProjectile: 	0.001209	UpdateParticle: 	1.42707	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.972805	UpdatePlayer: 	0.15812	UpdateSound: 	0.0130193	UpdateItems:	0.00409013	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.062158	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.11146	
RENDER	shadowmap: 	0.0911799	sendToRender: 	0.0680075	scene: 	7.91011	particles2Tex: 	4.01773	sendToRender: 	0.0674	motionBlur: 	2.45074	bloom2Tex: 	0.368963	printScene: 	0.0397495	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.0319301	setRenderState: 	0.000547356	luaMsg: 	0.000953362	printTextDebug:	0.00063758	console: 	0.00112779	endScene: 	0.00033082	present: 	0.363805	TOTAL_RENDER: 	15.6173	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.06553	UpdateCamera: 	0.0515748	UpdateEnemies: 	0.165506	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.885237	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.828469	UpdatePlayer: 	0.15064	UpdateSound: 	0.012499	UpdateItems:	0.00434577	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0421645	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.3666	
RENDER	shadowmap: 	0.0853755	sendToRender: 	0.0889093	scene: 	8.52279	particles2Tex: 	4.21629	sendToRender: 	0.0738149	motionBlur: 	2.57399	bloom2Tex: 	0.0706871	printScene: 	0.0400021	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.304959	setRenderState: 	0.000523296	luaMsg: 	0.000830056	printTextDebug:	0.000733818	console: 	0.000941332	endScene: 	0.000366909	present: 	0.172258	TOTAL_RENDER: 	16.3544	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.07446	UpdateCamera: 	0.0514876	UpdateEnemies: 	0.146565	UpdateProjectile: 	0.00105261	UpdateParticle: 	1.03412	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.825747	UpdatePlayer: 	0.137997	UpdateSound: 	0.0126313	UpdateItems:	0.00430667	UpdateTriggers: 	0.0340052	UpdateRigid: 	0.0413013	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.51338	
RENDER	shadowmap: 	0.0856522	sendToRender: 	0.073045	scene: 	8.03382	particles2Tex: 	4.26459	sendToRender: 	0.0863229	motionBlur: 	2.24906	bloom2Tex: 	0.353499	printScene: 	0.0392382	applyBloom: 	0.00679383	setRenderState: 	0.00046014	applyParticles: 	0.00231273	gui: 	0.0305076	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000727803	console: 	0.000905243	endScene: 	0.000351872	present: 	0.376903	TOTAL_RENDER: 	15.7801	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.0903	UpdateCamera: 	0.0583957	UpdateEnemies: 	0.132728	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.884371	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.852462	UpdatePlayer: 	0.160658	UpdateSound: 	0.015332	UpdateItems:	0.00507958	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0510064	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.41385	
RENDER	shadowmap: 	0.116614	sendToRender: 	0.0863499	scene: 	8.15264	particles2Tex: 	4.14637	sendToRender: 	0.0868702	motionBlur: 	2.6539	bloom2Tex: 	0.267251	printScene: 	0.0481854	applyBloom: 	0.0069021	setRenderState: 	0.000463147	applyParticles: 	0.00223153	gui: 	0.035939	setRenderState: 	0.000457133	luaMsg: 	0.0010105	printTextDebug:	0.000748855	console: 	0.00108268	endScene: 	0.000333827	present: 	0.406677	TOTAL_RENDER: 	16.2412	
UPDATE	UpdateSceneManager: 	0.0147816	UpdateInput: 	1.33658	UpdateCamera: 	0.0595926	UpdateEnemies: 	0.155663	UpdateProjectile: 	0.00118193	UpdateParticle: 	1.03146	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.873075	UpdatePlayer: 	1.60367	UpdateSound: 	0.0150733	UpdateItems:	0.00504349	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0528559	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	5.31763	
RENDER	shadowmap: 	0.140962	sendToRender: 	0.0832853	scene: 	8.43439	particles2Tex: 	4.16986	sendToRender: 	0.0860492	motionBlur: 	2.82944	bloom2Tex: 	0.072263	printScene: 	0.0408532	applyBloom: 	0.00674571	setRenderState: 	0.000442095	applyParticles: 	0.00210221	gui: 	0.0313527	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.000917273	endScene: 	0.000354879	present: 	0.44744	TOTAL_RENDER: 	16.5389	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.13556	UpdateCamera: 	0.0580167	UpdateEnemies: 	0.178567	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.24237	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.987587	UpdatePlayer: 	0.183939	UpdateSound: 	0.0163726	UpdateItems:	0.00565702	UpdateTriggers: 	0.0417013	UpdateRigid: 	0.055289	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	4.09901	
RENDER	shadowmap: 	0.0977241	sendToRender: 	0.0776524	scene: 	8.04276	particles2Tex: 	4.09878	sendToRender: 	0.0668677	motionBlur: 	2.28718	bloom2Tex: 	0.275504	printScene: 	0.0428832	applyBloom: 	0.00677278	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.0335571	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000736825	console: 	0.00109471	endScene: 	0.000327812	present: 	0.451064	TOTAL_RENDER: 	15.6995	
UPDATE	UpdateSceneManager: 	0.012511	UpdateInput: 	1.21989	UpdateCamera: 	0.0542695	UpdateEnemies: 	0.174787	UpdateProjectile: 	0.00107366	UpdateParticle: 	1.36593	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07264	UpdatePlayer: 	0.159395	UpdateSound: 	0.0125892	UpdateItems:	0.00418036	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.25631	
RENDER	shadowmap: 	0.0918536	sendToRender: 	0.087992	scene: 	8.05901	particles2Tex: 	4.12516	sendToRender: 	0.0677098	motionBlur: 	2.2576	bloom2Tex: 	0.361814	printScene: 	0.0397104	applyBloom: 	0.00681188	setRenderState: 	0.00047217	applyParticles: 	0.00228867	gui: 	0.0307993	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000763893	console: 	0.000905243	endScene: 	0.000345857	present: 	0.38769	TOTAL_RENDER: 	15.6902	
UPDATE	UpdateSceneManager: 	0.015335	UpdateInput: 	1.18989	UpdateCamera: 	0.0558033	UpdateEnemies: 	0.159257	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.90019	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.862158	UpdatePlayer: 	0.169151	UpdateSound: 	0.0154703	UpdateItems:	0.00481192	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0524108	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.59517	
RENDER	shadowmap: 	0.119321	sendToRender: 	0.0881815	scene: 	8.09175	particles2Tex: 	4.01645	sendToRender: 	0.0665669	motionBlur: 	2.32953	bloom2Tex: 	0.350618	printScene: 	0.0389284	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.00217439	gui: 	0.0311181	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000658632	console: 	0.00113982	endScene: 	0.000339842	present: 	0.376764	TOTAL_RENDER: 	15.6944	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.11901	UpdateCamera: 	0.0570002	UpdateEnemies: 	0.166962	UpdateProjectile: 	0.00132027	UpdateParticle: 	1.53178	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.917985	UpdatePlayer: 	0.198284	UpdateSound: 	0.0124899	UpdateItems:	0.00493222	UpdateTriggers: 	0.0368894	UpdateRigid: 	0.0457313	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.2478	
RENDER	shadowmap: 	0.14406	sendToRender: 	0.0847259	scene: 	8.4633	particles2Tex: 	3.99846	sendToRender: 	0.0668917	motionBlur: 	2.64771	bloom2Tex: 	0.072651	printScene: 	0.0455388	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.269645	setRenderState: 	0.000634572	luaMsg: 	0.00090825	printTextDebug:	0.000809004	console: 	0.00107967	endScene: 	0.000390969	present: 	0.17873	TOTAL_RENDER: 	16.1524	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.24978	UpdateCamera: 	0.0788433	UpdateEnemies: 	0.163548	UpdateProjectile: 	0.00127215	UpdateParticle: 	1.50157	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.9304	UpdatePlayer: 	0.193914	UpdateSound: 	0.0127155	UpdateItems:	0.00471268	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0449073	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.34218	
RENDER	shadowmap: 	0.206299	sendToRender: 	0.0906807	scene: 	8.42416	particles2Tex: 	4.0797	sendToRender: 	0.0687233	motionBlur: 	2.51569	bloom2Tex: 	0.0718901	printScene: 	0.0441795	applyBloom: 	0.00699834	setRenderState: 	0.00044811	applyParticles: 	0.00229469	gui: 	0.273317	setRenderState: 	0.000580438	luaMsg: 	0.000857124	printTextDebug:	0.000805997	console: 	0.000968399	endScene: 	0.000384954	present: 	0.185187	TOTAL_RENDER: 	16.1466	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.09001	UpdateCamera: 	0.0538183	UpdateEnemies: 	0.147582	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.900019	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.834673	UpdatePlayer: 	0.193015	UpdateSound: 	0.0135696	UpdateItems:	0.00438186	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.044014	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.45377	
RENDER	shadowmap: 	0.0902386	sendToRender: 	0.0774028	scene: 	8.277	particles2Tex: 	4.08526	sendToRender: 	0.0689969	motionBlur: 	2.36076	bloom2Tex: 	0.318495	printScene: 	0.039969	applyBloom: 	0.00667053	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.0288926	setRenderState: 	0.000466155	luaMsg: 	0.000812012	printTextDebug:	0.000745848	console: 	0.000914265	endScene: 	0.000351872	present: 	0.430992	TOTAL_RENDER: 	15.9736	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.0856	UpdateCamera: 	0.0504981	UpdateEnemies: 	0.153124	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.880179	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.843244	UpdatePlayer: 	0.211045	UpdateSound: 	0.0251242	UpdateItems:	0.00445103	UpdateTriggers: 	0.0349676	UpdateRigid: 	0.0519958	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.49455	
RENDER	shadowmap: 	0.0905032	sendToRender: 	0.0672225	scene: 	8.19925	particles2Tex: 	3.96025	sendToRender: 	0.0686721	motionBlur: 	2.40486	bloom2Tex: 	0.275762	printScene: 	0.0386638	applyBloom: 	0.00669158	setRenderState: 	0.000439088	applyParticles: 	0.00213529	gui: 	0.027064	setRenderState: 	0.000475177	luaMsg: 	0.000866146	printTextDebug:	0.000646602	console: 	0.00103456	endScene: 	0.000333827	present: 	0.447767	TOTAL_RENDER: 	15.7617	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.0572	UpdateCamera: 	0.0520379	UpdateEnemies: 	0.160556	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.917086	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.837482	UpdatePlayer: 	0.207355	UpdateSound: 	0.0237138	UpdateItems:	0.00411119	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.042784	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.45549	
RENDER	shadowmap: 	0.0909152	sendToRender: 	0.0672135	scene: 	8.02242	particles2Tex: 	4.20804	sendToRender: 	0.0827741	motionBlur: 	2.24723	bloom2Tex: 	0.361826	printScene: 	0.0395901	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0281708	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000649609	console: 	0.000998474	endScene: 	0.000354879	present: 	0.36595	TOTAL_RENDER: 	15.6902	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.07259	UpdateCamera: 	0.0520229	UpdateEnemies: 	0.153876	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.887658	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.799152	UpdatePlayer: 	0.175767	UpdateSound: 	0.0225378	UpdateItems:	0.00410517	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.35528	
RENDER	shadowmap: 	0.085983	sendToRender: 	0.0662782	scene: 	8.23665	particles2Tex: 	4.04739	sendToRender: 	0.0672616	motionBlur: 	2.28307	bloom2Tex: 	0.311307	printScene: 	0.0384442	applyBloom: 	0.00660436	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.0280445	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000339842	present: 	0.422418	TOTAL_RENDER: 	15.7646	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.09394	UpdateCamera: 	0.0513131	UpdateEnemies: 	0.152751	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.87309	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.839109	UpdatePlayer: 	0.152174	UpdateSound: 	0.0215755	UpdateItems:	0.00398788	UpdateTriggers: 	0.0360323	UpdateRigid: 	0.0414096	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.40972	
RENDER	shadowmap: 	0.0826718	sendToRender: 	0.0660105	scene: 	8.13773	particles2Tex: 	4.07046	sendToRender: 	0.0667624	motionBlur: 	2.53918	bloom2Tex: 	0.0702721	printScene: 	0.0386698	applyBloom: 	0.00671564	setRenderState: 	0.000475177	applyParticles: 	0.00227063	gui: 	0.0453163	setRenderState: 	0.000454125	luaMsg: 	0.000881183	printTextDebug:	0.000670662	console: 	0.00128117	endScene: 	0.00033082	present: 	0.447921	TOTAL_RENDER: 	15.7545	
UPDATE	UpdateSceneManager: 	0.0127907	UpdateInput: 	1.16032	UpdateCamera: 	0.0529341	UpdateEnemies: 	0.147549	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.898232	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.842246	UpdatePlayer: 	0.130403	UpdateSound: 	0.0237829	UpdateItems:	0.00451418	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.041181	UpdateGUI: 	0.00123005	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.46574	
RENDER	shadowmap: 	0.0886627	sendToRender: 	0.0769246	scene: 	5.36561	particles2Tex: 	4.1052	sendToRender: 	0.0653459	motionBlur: 	1.75782	bloom2Tex: 	0.069033	printScene: 	0.0374007	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00212025	gui: 	0.27406	setRenderState: 	0.000550364	luaMsg: 	0.000727803	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000360894	present: 	0.195972	TOTAL_RENDER: 	12.2206	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.05852	UpdateCamera: 	0.0522695	UpdateEnemies: 	0.139095	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.889144	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.826023	UpdatePlayer: 	0.145816	UpdateSound: 	0.0244476	UpdateItems:	0.00393074	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.040754	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.32272	
RENDER	shadowmap: 	0.0838237	sendToRender: 	0.066209	scene: 	6.70639	particles2Tex: 	3.93271	sendToRender: 	0.0646993	motionBlur: 	2.08928	bloom2Tex: 	0.0689398	printScene: 	0.0382097	applyBloom: 	0.00651715	setRenderState: 	0.000463147	applyParticles: 	0.295253	gui: 	0.0313316	setRenderState: 	0.00043608	luaMsg: 	0.000881183	printTextDebug:	0.00063758	console: 	0.00107667	endScene: 	0.000348864	present: 	0.168216	TOTAL_RENDER: 	13.7277	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.06365	UpdateCamera: 	0.0526063	UpdateEnemies: 	0.136773	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.894272	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.800478	UpdatePlayer: 	0.0910446	UpdateSound: 	0.0224055	UpdateItems:	0.00398187	UpdateTriggers: 	0.0350278	UpdateRigid: 	0.0405585	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.29696	
RENDER	shadowmap: 	0.0897453	sendToRender: 	0.0864853	scene: 	5.97697	particles2Tex: 	4.24818	sendToRender: 	0.0668767	motionBlur: 	1.78155	bloom2Tex: 	0.377549	printScene: 	0.0396502	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.00216536	gui: 	0.0303783	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000848101	console: 	0.0010496	endScene: 	0.000375931	present: 	0.350073	TOTAL_RENDER: 	13.2225	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.06811	UpdateCamera: 	0.0526033	UpdateEnemies: 	0.141209	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.865063	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.805197	UpdatePlayer: 	0.094858	UpdateSound: 	0.0232566	UpdateItems:	0.0041984	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.041578	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.2387	
RENDER	shadowmap: 	0.0837695	sendToRender: 	0.0755141	scene: 	6.0516	particles2Tex: 	3.93421	sendToRender: 	0.0647745	motionBlur: 	1.74883	bloom2Tex: 	0.424989	printScene: 	0.0369104	applyBloom: 	0.00642993	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.0303151	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000553371	console: 	0.000992459	endScene: 	0.000342849	present: 	0.3561	TOTAL_RENDER: 	12.9883	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.0976	UpdateCamera: 	0.0566002	UpdateEnemies: 	0.12	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.854453	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.764485	UpdatePlayer: 	0.0891318	UpdateSound: 	0.0217589	UpdateItems:	0.00373826	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0399871	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.18811	
RENDER	shadowmap: 	0.244103	sendToRender: 	0.0660647	scene: 	6.41603	particles2Tex: 	3.93315	sendToRender: 	0.0639264	motionBlur: 	1.91919	bloom2Tex: 	0.0681097	printScene: 	0.0348624	applyBloom: 	0.00681188	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.262439	setRenderState: 	0.000514274	luaMsg: 	0.000679684	printTextDebug:	0.000514274	console: 	0.00103456	endScene: 	0.000378939	present: 	0.140307	TOTAL_RENDER: 	13.3498	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.05806	UpdateCamera: 	0.0670782	UpdateEnemies: 	0.137293	UpdateProjectile: 	0.000959377	UpdateParticle: 	1.03463	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.770915	UpdatePlayer: 	0.0884822	UpdateSound: 	0.0223724	UpdateItems:	0.00395179	UpdateTriggers: 	0.034324	UpdateRigid: 	0.0402066	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.40267	
RENDER	shadowmap: 	0.0846958	sendToRender: 	0.0840071	scene: 	6.32113	particles2Tex: 	4.16278	sendToRender: 	0.0665549	motionBlur: 	2.03271	bloom2Tex: 	0.0697097	printScene: 	0.0359541	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00222251	gui: 	0.0310369	setRenderState: 	0.000466155	luaMsg: 	0.000691714	printTextDebug:	0.00079096	console: 	0.00119396	endScene: 	0.00033082	present: 	0.466329	TOTAL_RENDER: 	13.5349	
UPDATE	UpdateSceneManager: 	0.0109531	UpdateInput: 	1.2245	UpdateCamera: 	0.0527296	UpdateEnemies: 	0.143786	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.894205	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.756759	UpdatePlayer: 	0.0917964	UpdateSound: 	0.0232867	UpdateItems:	0.00448712	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0410036	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.37894	
RENDER	shadowmap: 	0.0871138	sendToRender: 	0.0771351	scene: 	6.59105	particles2Tex: 	3.94035	sendToRender: 	0.0654421	motionBlur: 	1.9244	bloom2Tex: 	0.068206	printScene: 	0.035906	applyBloom: 	0.284773	setRenderState: 	0.000493222	applyParticles: 	0.00217739	gui: 	0.0310459	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000592468	console: 	0.00105862	endScene: 	0.000339842	present: 	0.255982	TOTAL_RENDER: 	13.5293	
UPDATE	UpdateSceneManager: 	0.0193529	UpdateInput: 	1.12564	UpdateCamera: 	0.0635775	UpdateEnemies: 	0.137645	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.876164	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.79151	UpdatePlayer: 	0.0932159	UpdateSound: 	0.0271633	UpdateItems:	0.00475478	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.042769	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.34067	
RENDER	shadowmap: 	0.0873454	sendToRender: 	0.0764013	scene: 	6.59079	particles2Tex: 	4.06982	sendToRender: 	0.0689609	motionBlur: 	2.01977	bloom2Tex: 	0.0703774	printScene: 	0.387242	applyBloom: 	0.00699533	setRenderState: 	0.0004842	applyParticles: 	0.00222251	gui: 	0.031879	setRenderState: 	0.000481192	luaMsg: 	0.000739833	printTextDebug:	0.000839079	console: 	0.00106163	endScene: 	0.000354879	present: 	0.272689	TOTAL_RENDER: 	13.8742	
UPDATE	UpdateSceneManager: 	0.0124869	UpdateInput: 	1.05932	UpdateCamera: 	0.0531417	UpdateEnemies: 	0.151088	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.889276	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.790247	UpdatePlayer: 	0.0967677	UpdateSound: 	0.0238611	UpdateItems:	0.00383149	UpdateTriggers: 	0.0350579	UpdateRigid: 	0.0424983	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.29143	
RENDER	shadowmap: 	0.0841575	sendToRender: 	0.0862988	scene: 	6.61705	particles2Tex: 	3.90405	sendToRender: 	0.0656827	motionBlur: 	1.93846	bloom2Tex: 	0.0681458	printScene: 	0.0358759	applyBloom: 	0.300068	setRenderState: 	0.000493222	applyParticles: 	0.00212326	gui: 	0.0301106	setRenderState: 	0.000463147	luaMsg: 	0.000902235	printTextDebug:	0.00074284	console: 	0.00103456	endScene: 	0.000354879	present: 	0.196269	TOTAL_RENDER: 	13.4924	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.0539	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.13154	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.889246	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.767832	UpdatePlayer: 	0.0993602	UpdateSound: 	0.0175545	UpdateItems:	0.004036	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0400051	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.19541	
RENDER	shadowmap: 	0.0776764	sendToRender: 	0.0657278	scene: 	6.57611	particles2Tex: 	3.90823	sendToRender: 	0.0657128	motionBlur: 	1.95071	bloom2Tex: 	0.068603	printScene: 	0.0368022	applyBloom: 	0.296255	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0303271	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.00062555	console: 	0.00104359	endScene: 	0.000351872	present: 	0.282421	TOTAL_RENDER: 	13.5526	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.03334	UpdateCamera: 	0.0493132	UpdateEnemies: 	0.134349	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.851509	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.741213	UpdatePlayer: 	0.0857093	UpdateSound: 	0.0229138	UpdateItems:	0.00416231	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0413194	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.10511	
RENDER	shadowmap: 	0.238635	sendToRender: 	0.0660707	scene: 	6.41108	particles2Tex: 	3.92945	sendToRender: 	0.0670962	motionBlur: 	2.15819	bloom2Tex: 	0.0715773	printScene: 	0.0407239	applyBloom: 	0.320892	setRenderState: 	0.000478185	applyParticles: 	0.00215634	gui: 	0.0316534	setRenderState: 	0.000475177	luaMsg: 	0.000736825	printTextDebug:	0.000640587	console: 	0.000998474	endScene: 	0.000366909	present: 	0.179927	TOTAL_RENDER: 	13.6907	
UPDATE	UpdateSceneManager: 	0.0190853	UpdateInput: 	1.06264	UpdateCamera: 	0.0504771	UpdateEnemies: 	0.127426	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.868281	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.786584	UpdatePlayer: 	0.0910596	UpdateSound: 	0.0228235	UpdateItems:	0.00427359	UpdateTriggers: 	0.034312	UpdateRigid: 	0.041572	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00944039	TOTAL_UPDATE: 	3.26142	
RENDER	shadowmap: 	0.0829966	sendToRender: 	0.0668977	scene: 	6.66718	particles2Tex: 	4.16074	sendToRender: 	0.0896732	motionBlur: 	2.00487	bloom2Tex: 	0.0688195	printScene: 	0.0378608	applyBloom: 	0.00661338	setRenderState: 	0.00043608	applyParticles: 	0.27055	gui: 	0.0313767	setRenderState: 	0.000439088	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00104659	endScene: 	0.000351872	present: 	0.163819	TOTAL_RENDER: 	13.8303	
UPDATE	UpdateSceneManager: 	0.0101532	UpdateInput: 	1.06789	UpdateCamera: 	0.0491508	UpdateEnemies: 	0.140713	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.879439	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.753448	UpdatePlayer: 	0.0897784	UpdateSound: 	0.019356	UpdateItems:	0.00440592	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0505071	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.20322	
RENDER	shadowmap: 	0.0805576	sendToRender: 	0.0664075	scene: 	6.60448	particles2Tex: 	3.95537	sendToRender: 	0.0661369	motionBlur: 	1.93003	bloom2Tex: 	0.0690451	printScene: 	0.0366007	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.267017	gui: 	0.0311722	setRenderState: 	0.000451118	luaMsg: 	0.000499237	printTextDebug:	0.000775922	console: 	0.00089622	endScene: 	0.000354879	present: 	0.30765	TOTAL_RENDER: 	13.5861	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.0573	UpdateCamera: 	0.0502004	UpdateEnemies: 	0.149973	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.914145	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.79099	UpdatePlayer: 	0.0912491	UpdateSound: 	0.0244686	UpdateItems:	0.00439389	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0410728	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.26842	
RENDER	shadowmap: 	0.087595	sendToRender: 	0.0676436	scene: 	6.46301	particles2Tex: 	3.98693	sendToRender: 	0.0649128	motionBlur: 	1.92099	bloom2Tex: 	0.0688827	printScene: 	0.0380052	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.270475	gui: 	0.0994414	setRenderState: 	0.000619535	luaMsg: 	0.000851109	printTextDebug:	0.000541341	console: 	0.00123305	endScene: 	0.00046014	present: 	0.12514	TOTAL_RENDER: 	13.3789	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.03415	UpdateCamera: 	0.0479207	UpdateEnemies: 	0.135017	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.870218	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.751917	UpdatePlayer: 	0.0876281	UpdateSound: 	0.020974	UpdateItems:	0.00376533	UpdateTriggers: 	0.0342579	UpdateRigid: 	0.0401826	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.19385	
RENDER	shadowmap: 	0.0781757	sendToRender: 	0.0655143	scene: 	6.59788	particles2Tex: 	3.92161	sendToRender: 	0.0653128	motionBlur: 	1.9089	bloom2Tex: 	0.0674992	printScene: 	0.0355541	applyBloom: 	0.00642692	setRenderState: 	0.000451118	applyParticles: 	0.266803	gui: 	0.0297256	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.00108268	endScene: 	0.000348864	present: 	0.168673	TOTAL_RENDER: 	13.3753	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.15929	UpdateCamera: 	0.984263	UpdateEnemies: 	0.137967	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.877499	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.747388	UpdatePlayer: 	0.0895559	UpdateSound: 	0.0142884	UpdateItems:	0.00398788	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0409254	UpdateGUI: 	0.00105261	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.21205	
RENDER	shadowmap: 	0.0778539	sendToRender: 	0.0662962	scene: 	6.45623	particles2Tex: 	3.98932	sendToRender: 	0.0655895	motionBlur: 	2.01745	bloom2Tex: 	0.0682812	printScene: 	0.0371631	applyBloom: 	0.29885	setRenderState: 	0.0004842	applyParticles: 	0.00210522	gui: 	0.0298429	setRenderState: 	0.000454125	luaMsg: 	0.000796975	printTextDebug:	0.00063758	console: 	0.00104359	endScene: 	0.000351872	present: 	0.201183	TOTAL_RENDER: 	13.488	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.05084	UpdateCamera: 	0.906473	UpdateEnemies: 	0.166008	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.844718	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.783961	UpdatePlayer: 	0.12917	UpdateSound: 	0.0231213	UpdateItems:	0.00405104	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0479688	UpdateGUI: 	0.0112178	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.11254	
RENDER	shadowmap: 	0.0838026	sendToRender: 	0.0666511	scene: 	6.7729	particles2Tex: 	4.01396	sendToRender: 	0.066991	motionBlur: 	1.89584	bloom2Tex: 	0.283991	printScene: 	0.0387721	applyBloom: 	0.00674271	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0301407	setRenderState: 	0.00046014	luaMsg: 	0.000872161	printTextDebug:	0.000718781	console: 	0.00103456	endScene: 	0.000336835	present: 	0.475547	TOTAL_RENDER: 	13.9046	
UPDATE	UpdateSceneManager: 	0.0138583	UpdateInput: 	1.01546	UpdateCamera: 	0.955383	UpdateEnemies: 	0.155269	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.934201	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.768091	UpdatePlayer: 	0.131371	UpdateSound: 	0.0241799	UpdateItems:	0.00451118	UpdateTriggers: 	0.0348985	UpdateRigid: 	0.0417585	UpdateGUI: 	0.001209	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.23333	
RENDER	shadowmap: 	0.106918	sendToRender: 	0.0673218	scene: 	6.5593	particles2Tex: 	4.25034	sendToRender: 	0.0661519	motionBlur: 	1.89764	bloom2Tex: 	0.262268	printScene: 	0.0384683	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0311241	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.000851109	endScene: 	0.000345857	present: 	0.57642	TOTAL_RENDER: 	14.0278	
UPDATE	UpdateSceneManager: 	0.00990654	UpdateInput: 	1.22347	UpdateCamera: 	0.0410517	UpdateEnemies: 	0.126166	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.900229	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.743132	UpdatePlayer: 	0.148379	UpdateSound: 	0.0223814	UpdateItems:	0.00410818	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0409284	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.38774	
RENDER	shadowmap: 	0.0873905	sendToRender: 	0.0670241	scene: 	6.84548	particles2Tex: 	4.05619	sendToRender: 	0.0881243	motionBlur: 	2.3442	bloom2Tex: 	0.169265	printScene: 	0.0497793	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00240897	gui: 	0.0348684	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.000736825	console: 	0.000977422	endScene: 	0.000339842	present: 	0.389149	TOTAL_RENDER: 	14.3292	
UPDATE	UpdateSceneManager: 	0.0155666	UpdateInput: 	1.19502	UpdateCamera: 	0.96304	UpdateEnemies: 	0.150315	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.4883	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.798156	UpdatePlayer: 	1.71743	UpdateSound: 	0.0150042	UpdateItems:	0.0054495	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0536349	UpdateGUI: 	0.001615	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	6.72655	
RENDER	shadowmap: 	0.140448	sendToRender: 	0.0828583	scene: 	7.14926	particles2Tex: 	4.00771	sendToRender: 	0.0666993	motionBlur: 	2.18905	bloom2Tex: 	0.0708044	printScene: 	0.0441343	applyBloom: 	0.00674872	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.0298489	setRenderState: 	0.000469162	luaMsg: 	0.000559386	printTextDebug:	0.000652617	console: 	0.00101652	endScene: 	0.00033082	present: 	0.445166	TOTAL_RENDER: 	14.401	
UPDATE	UpdateSceneManager: 	0.0114253	UpdateInput: 	1.11133	UpdateCamera: 	0.958703	UpdateEnemies: 	0.147296	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.920451	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.799489	UpdatePlayer: 	0.262987	UpdateSound: 	0.0151004	UpdateItems:	0.00468561	UpdateTriggers: 	0.0392954	UpdateRigid: 	0.0522274	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	4.48508	
RENDER	shadowmap: 	0.120758	sendToRender: 	0.0872552	scene: 	6.92375	particles2Tex: 	4.01095	sendToRender: 	0.0659293	motionBlur: 	2.02261	bloom2Tex: 	0.386827	printScene: 	0.0423088	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00214732	gui: 	0.0282099	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000652617	console: 	0.0010105	endScene: 	0.000348864	present: 	0.276965	TOTAL_RENDER: 	14.1577	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.18895	UpdateCamera: 	0.0525823	UpdateEnemies: 	0.123224	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.893697	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.762918	UpdatePlayer: 	0.183632	UpdateSound: 	0.0125441	UpdateItems:	0.00380743	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0411028	UpdateGUI: 	0.00153981	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.41599	
RENDER	shadowmap: 	0.0816914	sendToRender: 	0.0751472	scene: 	7.22142	particles2Tex: 	3.96049	sendToRender: 	0.0700676	motionBlur: 	2.30308	bloom2Tex: 	0.0719262	printScene: 	0.0418336	applyBloom: 	0.00649008	setRenderState: 	0.00046014	applyParticles: 	0.00220747	gui: 	0.292541	setRenderState: 	0.000592468	luaMsg: 	0.000769907	printTextDebug:	0.000634572	console: 	0.00108268	endScene: 	0.000378939	present: 	0.171043	TOTAL_RENDER: 	14.4855	
UPDATE	UpdateSceneManager: 	0.0173079	UpdateInput: 	1.04715	UpdateCamera: 	0.0689518	UpdateEnemies: 	0.137588	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.948463	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.806234	UpdatePlayer: 	0.221469	UpdateSound: 	0.0137471	UpdateItems:	0.00486906	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.044002	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.46781	
RENDER	shadowmap: 	0.0956069	sendToRender: 	0.0683744	scene: 	7.33388	particles2Tex: 	4.26333	sendToRender: 	0.081544	motionBlur: 	2.15777	bloom2Tex: 	0.435157	printScene: 	0.0424502	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.0286791	setRenderState: 	0.000478185	luaMsg: 	0.000950355	printTextDebug:	0.000745848	console: 	0.00104359	endScene: 	0.00033082	present: 	0.301614	TOTAL_RENDER: 	14.9943	
UPDATE	UpdateSceneManager: 	0.0130944	UpdateInput: 	1.09866	UpdateCamera: 	0.0630963	UpdateEnemies: 	0.135239	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.904085	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.774485	UpdatePlayer: 	0.196323	UpdateSound: 	0.0128117	UpdateItems:	0.00424953	UpdateTriggers: 	0.0360323	UpdateRigid: 	0.0453223	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.41804	
RENDER	shadowmap: 	0.112385	sendToRender: 	0.0672105	scene: 	7.27078	particles2Tex: 	4.10021	sendToRender: 	0.0663534	motionBlur: 	2.12178	bloom2Tex: 	0.400632	printScene: 	0.0396623	applyBloom: 	0.00663143	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.027437	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000655624	console: 	0.000956369	endScene: 	0.000342849	present: 	0.286998	TOTAL_RENDER: 	14.6962	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.06923	UpdateCamera: 	0.0535086	UpdateEnemies: 	0.142863	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.878058	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.756013	UpdatePlayer: 	0.197214	UpdateSound: 	0.012902	UpdateItems:	0.00428261	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0426276	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.30521	
RENDER	shadowmap: 	0.110822	sendToRender: 	0.0670692	scene: 	7.239	particles2Tex: 	3.9411	sendToRender: 	0.0664917	motionBlur: 	2.30684	bloom2Tex: 	0.0697819	printScene: 	0.0383991	applyBloom: 	0.00668556	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.286487	setRenderState: 	0.000511267	luaMsg: 	0.000565401	printTextDebug:	0.000616527	console: 	0.000884191	endScene: 	0.000369916	present: 	0.162944	TOTAL_RENDER: 	14.4619	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.07107	UpdateCamera: 	0.0526394	UpdateEnemies: 	0.121793	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.882365	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.717319	UpdatePlayer: 	0.181241	UpdateSound: 	0.0123967	UpdateItems:	0.00393976	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0583836	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.25362	
RENDER	shadowmap: 	0.0794839	sendToRender: 	0.0651113	scene: 	7.39163	particles2Tex: 	3.92091	sendToRender: 	0.0652226	motionBlur: 	2.36701	bloom2Tex: 	0.0689007	printScene: 	0.0360744	applyBloom: 	0.31156	setRenderState: 	0.000490215	applyParticles: 	0.0020571	gui: 	0.0263994	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.000905243	endScene: 	0.000351872	present: 	0.154538	TOTAL_RENDER: 	14.6525	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.04559	UpdateCamera: 	0.0511116	UpdateEnemies: 	0.12865	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.859018	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.706429	UpdatePlayer: 	0.176649	UpdateSound: 	0.0344263	UpdateItems:	0.00424351	UpdateTriggers: 	0.0338489	UpdateRigid: 	0.0398908	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.22343	
RENDER	shadowmap: 	0.0775501	sendToRender: 	0.0660917	scene: 	7.52856	particles2Tex: 	4.02391	sendToRender: 	0.0652346	motionBlur: 	2.34935	bloom2Tex: 	0.0691172	printScene: 	0.0368653	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.273416	setRenderState: 	0.000526304	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.000899228	endScene: 	0.000357887	present: 	0.16676	TOTAL_RENDER: 	14.8311	
UPDATE	UpdateSceneManager: 	0.0204236	UpdateInput: 	1.16885	UpdateCamera: 	0.0525221	UpdateEnemies: 	0.122716	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.892762	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.724766	UpdatePlayer: 	0.180697	UpdateSound: 	0.012123	UpdateItems:	0.00410818	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0406998	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.36397	
RENDER	shadowmap: 	0.0879168	sendToRender: 	0.0845876	scene: 	7.52342	particles2Tex: 	4.3875	sendToRender: 	0.0970595	motionBlur: 	2.37165	bloom2Tex: 	0.0729006	printScene: 	0.0466185	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00221348	gui: 	0.27317	setRenderState: 	0.000493222	luaMsg: 	0.000848101	printTextDebug:	0.000430065	console: 	0.00105562	endScene: 	0.000357887	present: 	0.138334	TOTAL_RENDER: 	15.3	
UPDATE	UpdateSceneManager: 	0.0121351	UpdateInput: 	1.118	UpdateCamera: 	0.05448	UpdateEnemies: 	0.171912	UpdateProjectile: 	0.000929302	UpdateParticle: 	1.1638	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.757273	UpdatePlayer: 	0.217643	UpdateSound: 	0.0151185	UpdateItems:	0.00440592	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.051244	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.73291	
RENDER	shadowmap: 	0.118545	sendToRender: 	0.149555	scene: 	7.61115	particles2Tex: 	3.94739	sendToRender: 	0.0657549	motionBlur: 	2.1996	bloom2Tex: 	0.0718901	printScene: 	0.0431058	applyBloom: 	0.00681789	setRenderState: 	0.000541341	applyParticles: 	0.00229769	gui: 	0.266983	setRenderState: 	0.000586453	luaMsg: 	0.000703744	printTextDebug:	0.000802989	console: 	0.0010917	endScene: 	0.000393976	present: 	0.171118	TOTAL_RENDER: 	14.8537	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.06762	UpdateCamera: 	0.051677	UpdateEnemies: 	0.13831	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.924361	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.722763	UpdatePlayer: 	0.197156	UpdateSound: 	0.0128899	UpdateItems:	0.00377736	UpdateTriggers: 	0.0348744	UpdateRigid: 	0.0424742	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.3492	
RENDER	shadowmap: 	0.0857575	sendToRender: 	0.0769426	scene: 	7.25227	particles2Tex: 	4.04188	sendToRender: 	0.0654903	motionBlur: 	2.1077	bloom2Tex: 	0.267931	printScene: 	0.0378247	applyBloom: 	0.00664947	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.0271633	setRenderState: 	0.000439088	luaMsg: 	0.00089622	printTextDebug:	0.00074284	console: 	0.00102253	endScene: 	0.000336835	present: 	0.447761	TOTAL_RENDER: 	14.5935	
UPDATE	UpdateSceneManager: 	0.00982233	UpdateInput: 	1.07102	UpdateCamera: 	0.0518695	UpdateEnemies: 	0.136129	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.872741	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.715689	UpdatePlayer: 	0.176919	UpdateSound: 	0.012126	UpdateItems:	0.00381044	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0398938	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.22265	
RENDER	shadowmap: 	0.0792523	sendToRender: 	0.0846658	scene: 	7.11695	particles2Tex: 	4.1713	sendToRender: 	0.0647354	motionBlur: 	2.1343	bloom2Tex: 	0.357556	printScene: 	0.0380803	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0261648	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.000661639	console: 	0.000899228	endScene: 	0.000351872	present: 	0.371652	TOTAL_RENDER: 	14.6171	
UPDATE	UpdateSceneManager: 	0.00982233	UpdateInput: 	1.0523	UpdateCamera: 	0.0527176	UpdateEnemies: 	0.133239	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.837295	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.725746	UpdatePlayer: 	0.201556	UpdateSound: 	0.0146463	UpdateItems:	0.00443298	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0554514	UpdateGUI: 	0.00910055	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.24643	
RENDER	shadowmap: 	0.0937453	sendToRender: 	0.0850236	scene: 	7.30525	particles2Tex: 	3.88796	sendToRender: 	0.0646181	motionBlur: 	2.12075	bloom2Tex: 	0.0678842	printScene: 	0.361423	applyBloom: 	0.00721788	setRenderState: 	0.000493222	applyParticles: 	0.00194582	gui: 	0.0265558	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000544349	console: 	0.000793967	endScene: 	0.000348864	present: 	0.250454	TOTAL_RENDER: 	14.4417	
UPDATE	UpdateSceneManager: 	0.0116448	UpdateInput: 	1.07719	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.138108	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.883442	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.738681	UpdatePlayer: 	0.20054	UpdateSound: 	0.0430637	UpdateItems:	0.00377134	UpdateTriggers: 	0.0333617	UpdateRigid: 	0.0420622	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.35607	
RENDER	shadowmap: 	0.0864853	sendToRender: 	0.066985	scene: 	7.53711	particles2Tex: 	4.44012	sendToRender: 	0.089595	motionBlur: 	2.31131	bloom2Tex: 	0.0709307	printScene: 	0.0429464	applyBloom: 	0.00680887	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.0288595	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.000327812	present: 	0.439984	TOTAL_RENDER: 	15.3292	
UPDATE	UpdateSceneManager: 	0.0123215	UpdateInput: 	1.18244	UpdateCamera: 	0.0543867	UpdateEnemies: 	0.133967	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.980688	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.731605	UpdatePlayer: 	0.243721	UpdateSound: 	0.023013	UpdateItems:	0.00418938	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0424502	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.54247	
RENDER	shadowmap: 	0.0894747	sendToRender: 	0.0769306	scene: 	7.2507	particles2Tex: 	3.9672	sendToRender: 	0.0666481	motionBlur: 	2.0475	bloom2Tex: 	0.279094	printScene: 	0.0466967	applyBloom: 	0.00725096	setRenderState: 	0.000466155	applyParticles: 	0.00231574	gui: 	0.0306459	setRenderState: 	0.000442095	luaMsg: 	0.000947347	printTextDebug:	0.000956369	console: 	0.00119396	endScene: 	0.000336835	present: 	0.433488	TOTAL_RENDER: 	14.4856	
UPDATE	UpdateSceneManager: 	0.0133801	UpdateInput: 	1.07652	UpdateCamera: 	0.0537552	UpdateEnemies: 	0.149678	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.917564	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.935116	UpdatePlayer: 	0.167434	UpdateSound: 	0.0257378	UpdateItems:	0.00463749	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0425133	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.52432	
RENDER	shadowmap: 	0.0931919	sendToRender: 	0.088392	scene: 	6.89433	particles2Tex: 	4.02167	sendToRender: 	0.066191	motionBlur: 	2.05463	bloom2Tex: 	0.0686751	printScene: 	0.376428	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.029867	setRenderState: 	0.000475177	luaMsg: 	0.000724796	printTextDebug:	0.000739833	console: 	0.00108569	endScene: 	0.000351872	present: 	0.283885	TOTAL_RENDER: 	14.1515	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.09772	UpdateCamera: 	0.0518996	UpdateEnemies: 	0.129143	UpdateProjectile: 	0.000956369	UpdateParticle: 	1.02812	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.76413	UpdatePlayer: 	0.157596	UpdateSound: 	0.022622	UpdateItems:	0.00425554	UpdateTriggers: 	0.0346278	UpdateRigid: 	0.0409705	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.48777	
RENDER	shadowmap: 	0.0852522	sendToRender: 	0.0853424	scene: 	6.80025	particles2Tex: 	4.1561	sendToRender: 	0.0672857	motionBlur: 	2.08047	bloom2Tex: 	0.0688466	printScene: 	0.0382067	applyBloom: 	0.284096	setRenderState: 	0.000493222	applyParticles: 	0.00232175	gui: 	0.028273	setRenderState: 	0.000478185	luaMsg: 	0.000634572	printTextDebug:	0.000655624	console: 	0.00103757	endScene: 	0.000357887	present: 	0.162426	TOTAL_RENDER: 	14.03	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.11014	UpdateCamera: 	0.0522875	UpdateEnemies: 	0.137528	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.867472	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.736699	UpdatePlayer: 	0.157756	UpdateSound: 	0.0233438	UpdateItems:	0.00386457	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0402698	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.27298	
RENDER	shadowmap: 	0.0848131	sendToRender: 	0.0657218	scene: 	7.21783	particles2Tex: 	3.80865	sendToRender: 	0.0643985	motionBlur: 	2.01014	bloom2Tex: 	0.0678361	printScene: 	0.361688	applyBloom: 	0.00707653	setRenderState: 	0.000481192	applyParticles: 	0.00212326	gui: 	0.0268806	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000965392	endScene: 	0.000363902	present: 	0.257017	TOTAL_RENDER: 	14.1465	
UPDATE	UpdateSceneManager: 	0.0175395	UpdateInput: 	1.12502	UpdateCamera: 	0.0591175	UpdateEnemies: 	0.168219	UpdateProjectile: 	0.00135937	UpdateParticle: 	1.72605	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.850008	UpdatePlayer: 	0.175822	UpdateSound: 	0.021795	UpdateItems:	0.00478786	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0445825	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.3465	
RENDER	shadowmap: 	0.124178	sendToRender: 	0.106022	scene: 	7.27167	particles2Tex: 	4.0022	sendToRender: 	0.0754088	motionBlur: 	2.03716	bloom2Tex: 	0.384436	printScene: 	0.0465914	applyBloom: 	0.00709458	setRenderState: 	0.00044811	applyParticles: 	0.0022195	gui: 	0.0306038	setRenderState: 	0.000478185	luaMsg: 	0.000839079	printTextDebug:	0.000724796	console: 	0.00110073	endScene: 	0.000339842	present: 	0.335875	TOTAL_RENDER: 	14.609	
UPDATE	UpdateSceneManager: 	0.0136839	UpdateInput: 	1.14418	UpdateCamera: 	0.0648016	UpdateEnemies: 	0.144749	UpdateProjectile: 	0.00107065	UpdateParticle: 	1.56687	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.833172	UpdatePlayer: 	0.19208	UpdateSound: 	0.0236927	UpdateItems:	0.00461644	UpdateTriggers: 	0.0360142	UpdateRigid: 	0.0432953	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.22646	
RENDER	shadowmap: 	0.1153	sendToRender: 	0.0820132	scene: 	7.27183	particles2Tex: 	3.95156	sendToRender: 	0.0676075	motionBlur: 	2.09909	bloom2Tex: 	0.0719683	printScene: 	0.0436772	applyBloom: 	0.331755	setRenderState: 	0.000475177	applyParticles: 	0.00220446	gui: 	0.0299542	setRenderState: 	0.000451118	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00101652	endScene: 	0.000342849	present: 	0.227414	TOTAL_RENDER: 	14.4668	
UPDATE	UpdateSceneManager: 	0.0127546	UpdateInput: 	1.06697	UpdateCamera: 	0.0538153	UpdateEnemies: 	0.14735	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.898425	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.733565	UpdatePlayer: 	0.173395	UpdateSound: 	0.0233378	UpdateItems:	0.00429464	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0422036	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.29246	
RENDER	shadowmap: 	0.0910055	sendToRender: 	0.076702	scene: 	7.09684	particles2Tex: 	4.01746	sendToRender: 	0.0661399	motionBlur: 	2.19552	bloom2Tex: 	0.0699353	printScene: 	0.0384112	applyBloom: 	0.331087	setRenderState: 	0.000469162	applyParticles: 	0.00198492	gui: 	0.0280896	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.00104058	endScene: 	0.000345857	present: 	0.218973	TOTAL_RENDER: 	14.4047	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.02859	UpdateCamera: 	0.0527146	UpdateEnemies: 	0.152237	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.885905	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.711897	UpdatePlayer: 	0.189578	UpdateSound: 	0.022598	UpdateItems:	0.00392172	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0415479	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.237	
RENDER	shadowmap: 	0.0873965	sendToRender: 	0.0667774	scene: 	7.09986	particles2Tex: 	3.92256	sendToRender: 	0.0655684	motionBlur: 	2.17512	bloom2Tex: 	0.348371	printScene: 	0.0381164	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00217439	gui: 	0.0270099	setRenderState: 	0.000508259	luaMsg: 	0.000541341	printTextDebug:	0.000622542	console: 	0.00090825	endScene: 	0.00033082	present: 	0.337186	TOTAL_RENDER: 	14.3423	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.05563	UpdateCamera: 	0.0511056	UpdateEnemies: 	0.14231	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.893628	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.712077	UpdatePlayer: 	0.155636	UpdateSound: 	0.021786	UpdateItems:	0.00421645	UpdateTriggers: 	0.0336925	UpdateRigid: 	0.0387901	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.25323	
RENDER	shadowmap: 	0.0813155	sendToRender: 	0.066212	scene: 	6.98078	particles2Tex: 	3.96553	sendToRender: 	0.0660015	motionBlur: 	2.0207	bloom2Tex: 	0.0680646	printScene: 	0.0361435	applyBloom: 	0.327932	setRenderState: 	0.000478185	applyParticles: 	0.00216536	gui: 	0.0264205	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000520289	console: 	0.000827049	endScene: 	0.000357887	present: 	0.216091	TOTAL_RENDER: 	14.0197	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.0766	UpdateCamera: 	0.0516951	UpdateEnemies: 	0.137489	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.871866	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.698652	UpdatePlayer: 	0.152057	UpdateSound: 	0.0220536	UpdateItems:	0.00366909	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0401645	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.19609	
RENDER	shadowmap: 	0.0802689	sendToRender: 	0.0654842	scene: 	7.00265	particles2Tex: 	3.82091	sendToRender: 	0.0826989	motionBlur: 	2.00852	bloom2Tex: 	0.0678571	printScene: 	0.036712	applyBloom: 	0.329463	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.0254039	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000983436	endScene: 	0.000381946	present: 	0.21598	TOTAL_RENDER: 	13.912	
UPDATE	UpdateSceneManager: 	0.00927799	UpdateInput: 	1.04561	UpdateCamera: 	0.0501492	UpdateEnemies: 	0.132752	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.874353	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.693232	UpdatePlayer: 	0.152024	UpdateSound: 	0.0199364	UpdateItems:	0.00390668	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0582904	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.19629	
RENDER	shadowmap: 	0.0779321	sendToRender: 	0.0662181	scene: 	7.13852	particles2Tex: 	3.95566	sendToRender: 	0.0661369	motionBlur: 	2.07902	bloom2Tex: 	0.0693037	printScene: 	0.0363511	applyBloom: 	0.313815	setRenderState: 	0.000478185	applyParticles: 	0.00221649	gui: 	0.027028	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000664647	console: 	0.0010075	endScene: 	0.000360894	present: 	0.241742	TOTAL_RENDER: 	14.2417	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.04755	UpdateCamera: 	0.051659	UpdateEnemies: 	0.147534	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.880272	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.736137	UpdatePlayer: 	0.157437	UpdateSound: 	0.0250972	UpdateItems:	0.00549461	UpdateTriggers: 	0.0389916	UpdateRigid: 	0.0418938	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.28953	
RENDER	shadowmap: 	0.0957993	sendToRender: 	0.0671443	scene: 	7.15703	particles2Tex: 	3.99558	sendToRender: 	0.0864131	motionBlur: 	2.14955	bloom2Tex: 	0.114587	printScene: 	0.0378337	applyBloom: 	0.315172	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.0270219	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000565401	console: 	0.0010075	endScene: 	0.000363902	present: 	0.275383	TOTAL_RENDER: 	14.5023	
UPDATE	UpdateSceneManager: 	0.01049	UpdateInput: 	1.06639	UpdateCamera: 	0.0531387	UpdateEnemies: 	0.144186	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.894377	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.720143	UpdatePlayer: 	0.156511	UpdateSound: 	0.0231123	UpdateItems:	0.00439389	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0413795	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.24775	
RENDER	shadowmap: 	0.103823	sendToRender: 	0.067424	scene: 	7.20992	particles2Tex: 	3.83756	sendToRender: 	0.0671804	motionBlur: 	2.04093	bloom2Tex: 	0.0683834	printScene: 	0.0370247	applyBloom: 	0.328035	setRenderState: 	0.000478185	applyParticles: 	0.00199695	gui: 	0.0269588	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000369916	present: 	0.218392	TOTAL_RENDER: 	14.1776	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.05043	UpdateCamera: 	0.0498305	UpdateEnemies: 	0.139714	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.836507	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.688207	UpdatePlayer: 	0.151594	UpdateSound: 	0.0216386	UpdateItems:	0.00403901	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0402517	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.15515	
RENDER	shadowmap: 	0.0782418	sendToRender: 	0.0662872	scene: 	7.01323	particles2Tex: 	4.36487	sendToRender: 	0.0921964	motionBlur: 	2.21603	bloom2Tex: 	0.073051	printScene: 	0.0474846	applyBloom: 	0.321602	setRenderState: 	0.0004842	applyParticles: 	0.00211424	gui: 	0.0313226	setRenderState: 	0.000469162	luaMsg: 	0.000911258	printTextDebug:	0.000739833	console: 	0.00108569	endScene: 	0.000342849	present: 	0.24588	TOTAL_RENDER: 	14.7459	
UPDATE	UpdateSceneManager: 	0.0135576	UpdateInput: 	1.13874	UpdateCamera: 	0.0535898	UpdateEnemies: 	0.170814	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.48675	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.857021	UpdatePlayer: 	0.17381	UpdateSound: 	0.0241017	UpdateItems:	0.00480591	UpdateTriggers: 	0.0360082	UpdateRigid: 	0.0436682	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.1378	
RENDER	shadowmap: 	0.102395	sendToRender: 	0.0770328	scene: 	7.32547	particles2Tex: 	4.1072	sendToRender: 	0.0674932	motionBlur: 	2.04233	bloom2Tex: 	0.0687985	printScene: 	0.0396653	applyBloom: 	0.337695	setRenderState: 	0.000475177	applyParticles: 	0.00201198	gui: 	0.0287302	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00106765	endScene: 	0.000354879	present: 	0.231132	TOTAL_RENDER: 	14.6456	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.14759	UpdateCamera: 	0.0509192	UpdateEnemies: 	0.139001	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.89281	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.737247	UpdatePlayer: 	0.173722	UpdateSound: 	0.0226642	UpdateItems:	0.0043608	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0426156	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.36648	
RENDER	shadowmap: 	0.0889815	sendToRender: 	0.0842086	scene: 	7.21594	particles2Tex: 	3.64563	sendToRender: 	0.066209	motionBlur: 	2.10017	bloom2Tex: 	0.0681879	printScene: 	0.0779531	applyBloom: 	0.330125	setRenderState: 	0.000511267	applyParticles: 	0.00204507	gui: 	0.0278821	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000631565	console: 	0.00104659	endScene: 	0.000351872	present: 	0.178955	TOTAL_RENDER: 	14.0801	
UPDATE	UpdateSceneManager: 	0.0147125	UpdateInput: 	1.1488	UpdateCamera: 	0.0549491	UpdateEnemies: 	0.179825	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.43924	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.869141	UpdatePlayer: 	0.169948	UpdateSound: 	0.0232205	UpdateItems:	0.0046405	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0444381	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.09894	
RENDER	shadowmap: 	0.117721	sendToRender: 	0.092425	scene: 	7.31703	particles2Tex: 	3.76038	sendToRender: 	0.085989	motionBlur: 	2.14817	bloom2Tex: 	0.0703713	printScene: 	0.0727502	applyBloom: 	0.323987	setRenderState: 	0.000505252	applyParticles: 	0.00210522	gui: 	0.0285167	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000517282	console: 	0.000787952	endScene: 	0.000363902	present: 	0.178429	TOTAL_RENDER: 	14.3935	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.15165	UpdateCamera: 	0.053686	UpdateEnemies: 	0.271519	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.52158	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.72359	UpdatePlayer: 	0.159843	UpdateSound: 	0.0222972	UpdateItems:	0.00413224	UpdateTriggers: 	0.036321	UpdateRigid: 	0.0855139	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.1839	
RENDER	shadowmap: 	0.12628	sendToRender: 	0.083974	scene: 	7.17023	particles2Tex: 	4.04715	sendToRender: 	0.0658662	motionBlur: 	2.06088	bloom2Tex: 	0.0732525	printScene: 	0.0449043	applyBloom: 	0.337866	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0308595	setRenderState: 	0.000466155	luaMsg: 	0.000818027	printTextDebug:	0.000739833	console: 	0.000890205	endScene: 	0.000363902	present: 	0.22247	TOTAL_RENDER: 	14.4309	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.16787	UpdateCamera: 	0.049656	UpdateEnemies: 	0.145434	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.857761	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.712002	UpdatePlayer: 	0.15799	UpdateSound: 	0.0224296	UpdateItems:	0.00409916	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0409765	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.30262	
RENDER	shadowmap: 	0.08475	sendToRender: 	0.0847831	scene: 	7.18945	particles2Tex: 	4.026	sendToRender: 	0.103727	motionBlur: 	2.03259	bloom2Tex: 	0.0683323	printScene: 	0.0363992	applyBloom: 	0.332672	setRenderState: 	0.000481192	applyParticles: 	0.00204807	gui: 	0.0270881	setRenderState: 	0.000463147	luaMsg: 	0.000839079	printTextDebug:	0.000544349	console: 	0.000950355	endScene: 	0.000372924	present: 	0.216648	TOTAL_RENDER: 	14.3778	
UPDATE	UpdateSceneManager: 	0.016959	UpdateInput: 	1.03435	UpdateCamera: 	0.0530184	UpdateEnemies: 	0.128367	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.856826	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.697181	UpdatePlayer: 	0.171103	UpdateSound: 	0.0172838	UpdateItems:	0.00444802	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0402968	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.17974	
RENDER	shadowmap: 	0.0781546	sendToRender: 	0.0651474	scene: 	6.99403	particles2Tex: 	4.03566	sendToRender: 	0.0647474	motionBlur: 	2.0353	bloom2Tex: 	0.0680646	printScene: 	0.0364353	applyBloom: 	0.32839	setRenderState: 	0.000508259	applyParticles: 	0.0019759	gui: 	0.0263663	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000445103	console: 	0.00075487	endScene: 	0.000348864	present: 	0.218822	TOTAL_RENDER: 	14.1448	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.03289	UpdateCamera: 	0.0491658	UpdateEnemies: 	0.141534	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.910698	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.675239	UpdatePlayer: 	0.150709	UpdateSound: 	0.0196447	UpdateItems:	0.00376533	UpdateTriggers: 	0.0435659	UpdateRigid: 	0.0402397	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.21517	
RENDER	shadowmap: 	0.0819049	sendToRender: 	0.0668135	scene: 	7.12803	particles2Tex: 	3.84468	sendToRender: 	0.0645519	motionBlur: 	2.03395	bloom2Tex: 	0.0680466	printScene: 	0.0352082	applyBloom: 	0.32959	setRenderState: 	0.000490215	applyParticles: 	0.00206913	gui: 	0.0262821	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.000905243	endScene: 	0.000351872	present: 	0.215186	TOTAL_RENDER: 	14.0591	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.02974	UpdateCamera: 	0.0479628	UpdateEnemies: 	0.140448	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.875298	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.658087	UpdatePlayer: 	0.150147	UpdateSound: 	0.0308204	UpdateItems:	0.00400893	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0392021	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.11778	
RENDER	shadowmap: 	0.0780945	sendToRender: 	0.0661308	scene: 	7.23652	particles2Tex: 	3.81764	sendToRender: 	0.0850176	motionBlur: 	2.07649	bloom2Tex: 	0.0685007	printScene: 	0.0352864	applyBloom: 	0.329947	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.0270911	setRenderState: 	0.00043608	luaMsg: 	0.000673669	printTextDebug:	0.000520289	console: 	0.00107366	endScene: 	0.000345857	present: 	0.250854	TOTAL_RENDER: 	14.2398	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.07341	UpdateCamera: 	0.0494395	UpdateEnemies: 	0.13988	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.875222	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.689939	UpdatePlayer: 	0.154772	UpdateSound: 	0.0225288	UpdateItems:	0.00399991	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0409254	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.20328	
RENDER	shadowmap: 	0.0817094	sendToRender: 	0.0664647	scene: 	7.13962	particles2Tex: 	3.85731	sendToRender: 	0.0659293	motionBlur: 	2.1177	bloom2Tex: 	0.0704616	printScene: 	0.0376894	applyBloom: 	0.330272	setRenderState: 	0.0004842	applyParticles: 	0.00212928	gui: 	0.0268505	setRenderState: 	0.000451118	luaMsg: 	0.000721788	printTextDebug:	0.000526304	console: 	0.00107366	endScene: 	0.000339842	present: 	0.224145	TOTAL_RENDER: 	14.2016	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.0629	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.152818	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.864137	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.698201	UpdatePlayer: 	0.155554	UpdateSound: 	0.0235183	UpdateItems:	0.00388262	UpdateTriggers: 	0.033906	UpdateRigid: 	0.0420021	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.23296	
RENDER	shadowmap: 	0.0830748	sendToRender: 	0.0860853	scene: 	7.04411	particles2Tex: 	3.83415	sendToRender: 	0.0821124	motionBlur: 	2.00312	bloom2Tex: 	0.0677128	printScene: 	0.0361075	applyBloom: 	0.372816	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0263753	setRenderState: 	0.000463147	luaMsg: 	0.000622542	printTextDebug:	0.000619535	console: 	0.00114283	endScene: 	0.000345857	present: 	0.236268	TOTAL_RENDER: 	14.0387	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.07137	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.134198	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.901065	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.682348	UpdatePlayer: 	0.152977	UpdateSound: 	0.0228416	UpdateItems:	0.00420742	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0398638	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.23676	
RENDER	shadowmap: 	0.0836944	sendToRender: 	0.0846567	scene: 	6.96246	particles2Tex: 	3.94811	sendToRender: 	0.0640828	motionBlur: 	2.0286	bloom2Tex: 	0.0671383	printScene: 	0.0369856	applyBloom: 	0.32552	setRenderState: 	0.000490215	applyParticles: 	0.00206311	gui: 	0.025434	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.000926295	endScene: 	0.000363902	present: 	0.217436	TOTAL_RENDER: 	14.0087	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.06071	UpdateCamera: 	0.0490936	UpdateEnemies: 	0.105625	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.872149	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.679392	UpdatePlayer: 	0.186793	UpdateSound: 	0.0213258	UpdateItems:	0.004036	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0407149	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.16748	
RENDER	shadowmap: 	0.080305	sendToRender: 	0.0669669	scene: 	6.978	particles2Tex: 	4.31896	sendToRender: 	0.0680947	motionBlur: 	2.06496	bloom2Tex: 	0.067791	printScene: 	0.0373946	applyBloom: 	0.334456	setRenderState: 	0.000493222	applyParticles: 	0.00206913	gui: 	0.0280866	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000661639	console: 	0.00103156	endScene: 	0.000342849	present: 	0.21875	TOTAL_RENDER: 	14.4349	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.08838	UpdateCamera: 	0.0515627	UpdateEnemies: 	0.102232	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.871135	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.693326	UpdatePlayer: 	2.06041	UpdateSound: 	0.0139305	UpdateItems:	0.00478485	UpdateTriggers: 	0.0378367	UpdateRigid: 	0.0514455	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	5.13673	
RENDER	shadowmap: 	0.115528	sendToRender: 	0.199556	scene: 	7.06093	particles2Tex: 	3.93897	sendToRender: 	0.0650662	motionBlur: 	1.96685	bloom2Tex: 	0.389519	printScene: 	0.0410818	applyBloom: 	0.00681188	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.026625	setRenderState: 	0.000568408	luaMsg: 	0.000730811	printTextDebug:	0.000532319	console: 	0.00102554	endScene: 	0.000342849	present: 	0.275173	TOTAL_RENDER: 	14.2542	
UPDATE	UpdateSceneManager: 	0.0151094	UpdateInput: 	1.10684	UpdateCamera: 	0.0552649	UpdateEnemies: 	0.113489	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.91723	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.787934	UpdatePlayer: 	0.269723	UpdateSound: 	0.0155575	UpdateItems:	0.00510064	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0534274	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.50898	
RENDER	shadowmap: 	0.130448	sendToRender: 	0.0890837	scene: 	7.2511	particles2Tex: 	4.26469	sendToRender: 	0.076269	motionBlur: 	1.99246	bloom2Tex: 	0.380247	printScene: 	0.0445524	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.027837	setRenderState: 	0.000493222	luaMsg: 	0.000848101	printTextDebug:	0.00074284	console: 	0.00107967	endScene: 	0.000345857	present: 	0.273248	TOTAL_RENDER: 	14.7224	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.06671	UpdateCamera: 	0.0864341	UpdateEnemies: 	0.134749	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.893243	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.780259	UpdatePlayer: 	0.194257	UpdateSound: 	0.013329	UpdateItems:	0.00461644	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0414427	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.3591	
RENDER	shadowmap: 	0.0852703	sendToRender: 	0.0861605	scene: 	7.26731	particles2Tex: 	3.94563	sendToRender: 	0.0878326	motionBlur: 	2.13681	bloom2Tex: 	0.0730239	printScene: 	0.0467719	applyBloom: 	0.304712	setRenderState: 	0.000532319	applyParticles: 	0.00222551	gui: 	0.030682	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000727803	console: 	0.00104359	endScene: 	0.000351872	present: 	0.175647	TOTAL_RENDER: 	14.4556	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	2.93694	UpdateCamera: 	0.0540409	UpdateEnemies: 	1.40331	UpdateProjectile: 	0.0014947	UpdateParticle: 	1.47933	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.793862	UpdatePlayer: 	0.102686	UpdateSound: 	0.0168838	UpdateItems:	0.00381345	UpdateTriggers: 	0.0353075	UpdateRigid: 	0.0420021	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	7.04877	
RENDER	shadowmap: 	0.104852	sendToRender: 	0.102933	scene: 	6.98051	particles2Tex: 	4.16916	sendToRender: 	0.0659835	motionBlur: 	2.06824	bloom2Tex: 	0.0718961	printScene: 	0.0434998	applyBloom: 	0.287224	setRenderState: 	0.000541341	applyParticles: 	0.00251122	gui: 	0.106659	setRenderState: 	0.000496229	luaMsg: 	0.000917273	printTextDebug:	0.000619535	console: 	0.000917273	endScene: 	0.000409013	present: 	0.24659	TOTAL_RENDER: 	14.4913	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.05827	UpdateCamera: 	0.0538935	UpdateEnemies: 	0.200414	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.900518	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.724287	UpdatePlayer: 	1.30061	UpdateSound: 	0.0150072	UpdateItems:	0.00519387	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0524439	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	4.47467	
RENDER	shadowmap: 	0.123236	sendToRender: 	0.0839831	scene: 	6.83516	particles2Tex: 	4.04746	sendToRender: 	0.0662722	motionBlur: 	2.19647	bloom2Tex: 	0.0697759	printScene: 	0.0381375	applyBloom: 	0.30319	setRenderState: 	0.000466155	applyParticles: 	0.00230972	gui: 	0.139735	setRenderState: 	0.00047217	luaMsg: 	0.000730811	printTextDebug:	0.000827049	console: 	0.000917273	endScene: 	0.000375931	present: 	0.22038	TOTAL_RENDER: 	14.3595	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	1.07086	UpdateCamera: 	0.05248	UpdateEnemies: 	0.180516	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.880822	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.85242	UpdatePlayer: 	0.210043	UpdateSound: 	0.0130553	UpdateItems:	0.00471268	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0410457	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.4586	
RENDER	shadowmap: 	0.0841635	sendToRender: 	0.0659654	scene: 	6.58405	particles2Tex: 	4.22465	sendToRender: 	0.0885755	motionBlur: 	2.16589	bloom2Tex: 	0.071021	printScene: 	0.0490605	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00215033	gui: 	0.42012	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.000878176	endScene: 	0.000372924	present: 	0.133284	TOTAL_RENDER: 	14.1471	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.19617	UpdateCamera: 	0.06174	UpdateEnemies: 	0.167611	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.56068	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.936213	UpdatePlayer: 	0.202495	UpdateSound: 	0.0154102	UpdateItems:	0.00550364	UpdateTriggers: 	0.0380473	UpdateRigid: 	0.0551356	UpdateGUI: 	0.00194281	BuildFrustum: 	0.00587957	TOTAL_UPDATE: 	4.42923	
RENDER	shadowmap: 	0.112617	sendToRender: 	0.0891017	scene: 	6.9752	particles2Tex: 	4.11281	sendToRender: 	0.0659173	motionBlur: 	2.13315	bloom2Tex: 	0.0701849	printScene: 	0.0385585	applyBloom: 	0.00653519	setRenderState: 	0.00047217	applyParticles: 	0.00203003	gui: 	0.431473	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000748855	console: 	0.00114283	endScene: 	0.000363902	present: 	0.149263	TOTAL_RENDER: 	14.4457	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.06589	UpdateCamera: 	0.0563476	UpdateEnemies: 	0.126611	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.45574	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.879069	UpdatePlayer: 	0.334305	UpdateSound: 	0.013723	UpdateItems:	0.00479388	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0445794	UpdateGUI: 	0.0115967	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.15834	
RENDER	shadowmap: 	0.115901	sendToRender: 	0.0841515	scene: 	6.86709	particles2Tex: 	4.03927	sendToRender: 	0.0663203	motionBlur: 	2.0869	bloom2Tex: 	0.0737307	printScene: 	0.0438817	applyBloom: 	0.394337	setRenderState: 	0.000634572	applyParticles: 	0.00303151	gui: 	0.134171	setRenderState: 	0.000622542	luaMsg: 	0.000763893	printTextDebug:	0.00101351	console: 	0.00105562	endScene: 	0.000535326	present: 	0.250993	TOTAL_RENDER: 	14.4533	
UPDATE	UpdateSceneManager: 	0.0145079	UpdateInput: 	1.0887	UpdateCamera: 	0.067012	UpdateEnemies: 	0.115585	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.905559	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.891577	UpdatePlayer: 	0.159933	UpdateSound: 	0.0136027	UpdateItems:	0.00471869	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0422908	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.4522	
RENDER	shadowmap: 	0.0892551	sendToRender: 	0.0878657	scene: 	6.60872	particles2Tex: 	4.28813	sendToRender: 	0.0677428	motionBlur: 	2.11298	bloom2Tex: 	0.0694601	printScene: 	0.0376262	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00212326	gui: 	0.43147	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.00104058	endScene: 	0.000357887	present: 	0.157398	TOTAL_RENDER: 	14.185	
UPDATE	UpdateSceneManager: 	0.0118854	UpdateInput: 	1.07331	UpdateCamera: 	0.168838	UpdateEnemies: 	0.114503	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.892596	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.744179	UpdatePlayer: 	0.176817	UpdateSound: 	0.0148989	UpdateItems:	0.00471568	UpdateTriggers: 	0.0389284	UpdateRigid: 	0.051653	UpdateGUI: 	0.00123907	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.43844	
RENDER	shadowmap: 	0.108993	sendToRender: 	0.0867289	scene: 	6.60431	particles2Tex: 	4.08054	sendToRender: 	0.0649218	motionBlur: 	2.08179	bloom2Tex: 	0.06903	printScene: 	0.0361766	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.609752	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.000721788	console: 	0.000980429	endScene: 	0.000399991	present: 	0.137236	TOTAL_RENDER: 	14.117	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.04217	UpdateCamera: 	0.0519146	UpdateEnemies: 	0.120409	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.903074	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.742254	UpdatePlayer: 	0.145479	UpdateSound: 	0.0129621	UpdateItems:	0.0042796	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0397525	UpdateGUI: 	0.00126012	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.20445	
RENDER	shadowmap: 	0.0799832	sendToRender: 	0.0848372	scene: 	6.51461	particles2Tex: 	4.25609	sendToRender: 	0.0654572	motionBlur: 	1.94161	bloom2Tex: 	0.387799	printScene: 	0.0392352	applyBloom: 	0.00640888	setRenderState: 	0.000439088	applyParticles: 	0.00212627	gui: 	0.0950054	setRenderState: 	0.000445103	luaMsg: 	0.000739833	printTextDebug:	0.000622542	console: 	0.00105261	endScene: 	0.000342849	present: 	0.349767	TOTAL_RENDER: 	14.0494	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.06436	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.122767	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.889646	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.731358	UpdatePlayer: 	0.133841	UpdateSound: 	0.0220597	UpdateItems:	0.00365105	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0409164	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.19964	
RENDER	shadowmap: 	0.0803591	sendToRender: 	0.0659113	scene: 	6.4712	particles2Tex: 	4.05418	sendToRender: 	0.0658481	motionBlur: 	1.92381	bloom2Tex: 	0.375486	printScene: 	0.0379781	applyBloom: 	0.00643595	setRenderState: 	0.00044811	applyParticles: 	0.00203003	gui: 	0.088398	setRenderState: 	0.00046014	luaMsg: 	0.000866146	printTextDebug:	0.000544349	console: 	0.000854116	endScene: 	0.000354879	present: 	0.353153	TOTAL_RENDER: 	13.7539	
UPDATE	UpdateSceneManager: 	0.0268956	UpdateInput: 	1.03342	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.127916	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.871839	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.754774	UpdatePlayer: 	0.10653	UpdateSound: 	0.0226251	UpdateItems:	0.00467358	UpdateTriggers: 	0.0349135	UpdateRigid: 	0.0413103	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.20951	
RENDER	shadowmap: 	0.0876461	sendToRender: 	0.0830237	scene: 	6.74754	particles2Tex: 	4.06902	sendToRender: 	0.0656045	motionBlur: 	1.95098	bloom2Tex: 	0.364154	printScene: 	0.039145	applyBloom: 	0.00660136	setRenderState: 	0.000478185	applyParticles: 	0.00196387	gui: 	0.106422	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000523296	console: 	0.000956369	endScene: 	0.000342849	present: 	0.355851	TOTAL_RENDER: 	14.1372	
UPDATE	UpdateSceneManager: 	0.0329226	UpdateInput: 	1.12498	UpdateCamera: 	0.0511658	UpdateEnemies: 	0.111904	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.894623	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.776163	UpdatePlayer: 	0.0676947	UpdateSound: 	0.0192838	UpdateItems:	0.00416231	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0418788	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.27172	
RENDER	shadowmap: 	0.0858597	sendToRender: 	0.0666571	scene: 	6.59268	particles2Tex: 	3.97623	sendToRender: 	0.0656436	motionBlur: 	1.97989	bloom2Tex: 	0.35982	printScene: 	0.0397615	applyBloom: 	0.00663444	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.10259	setRenderState: 	0.00046014	luaMsg: 	0.000619535	printTextDebug:	0.000634572	console: 	0.000899228	endScene: 	0.000360894	present: 	0.345971	TOTAL_RENDER: 	13.8603	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.05268	UpdateCamera: 	0.0513041	UpdateEnemies: 	0.123904	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.914653	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.854444	UpdatePlayer: 	0.0864823	UpdateSound: 	0.0237589	UpdateItems:	0.00387059	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413645	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.29917	
RENDER	shadowmap: 	0.0837425	sendToRender: 	0.067424	scene: 	6.67177	particles2Tex: 	3.91916	sendToRender: 	0.0648406	motionBlur: 	1.90682	bloom2Tex: 	0.37527	printScene: 	0.0376894	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00215333	gui: 	0.0872702	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.00074284	console: 	0.000971407	endScene: 	0.000360894	present: 	0.352545	TOTAL_RENDER: 	13.7996	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.03527	UpdateCamera: 	0.0501974	UpdateEnemies: 	0.142057	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.90671	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.696002	UpdatePlayer: 	0.0628256	UpdateSound: 	0.0422006	UpdateItems:	0.00382849	UpdateTriggers: 	0.0346128	UpdateRigid: 	0.0415299	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.15869	
RENDER	shadowmap: 	0.0863259	sendToRender: 	0.0661519	scene: 	6.70089	particles2Tex: 	4.26634	sendToRender: 	0.0701879	motionBlur: 	2.06533	bloom2Tex: 	0.39683	printScene: 	0.0442847	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00243904	gui: 	0.123224	setRenderState: 	0.000469162	luaMsg: 	0.000929302	printTextDebug:	0.000727803	console: 	0.000947347	endScene: 	0.000360894	present: 	0.363724	TOTAL_RENDER: 	14.4374	
UPDATE	UpdateSceneManager: 	0.0130433	UpdateInput: 	1.12183	UpdateCamera: 	0.0518695	UpdateEnemies: 	0.148749	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.10289	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.748158	UpdatePlayer: 	3.77191	UpdateSound: 	0.0186372	UpdateItems:	0.00579536	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0523718	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	7.20261	
RENDER	shadowmap: 	0.107125	sendToRender: 	0.0901363	scene: 	6.71868	particles2Tex: 	3.99022	sendToRender: 	0.0668195	motionBlur: 	2.30857	bloom2Tex: 	0.0674361	printScene: 	0.037539	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00215333	gui: 	0.125666	setRenderState: 	0.000640587	luaMsg: 	0.00101351	printTextDebug:	0.000667654	console: 	0.001212	endScene: 	0.000499237	present: 	0.195072	TOTAL_RENDER: 	14.3479	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.04339	UpdateCamera: 	0.0513823	UpdateEnemies: 	0.129919	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.872101	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.904307	UpdatePlayer: 	0.10358	UpdateSound: 	0.0224386	UpdateItems:	0.00449614	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0410938	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.3501	
RENDER	shadowmap: 	0.085153	sendToRender: 	0.0850447	scene: 	6.545	particles2Tex: 	4.04836	sendToRender: 	0.107628	motionBlur: 	2.42593	bloom2Tex: 	0.0776434	printScene: 	0.0482155	applyBloom: 	0.00673669	setRenderState: 	0.000442095	applyParticles: 	0.00235183	gui: 	0.430544	setRenderState: 	0.000505252	luaMsg: 	0.00109471	printTextDebug:	0.000736825	console: 	0.00120599	endScene: 	0.000387961	present: 	0.110996	TOTAL_RENDER: 	14.2737	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.08414	UpdateCamera: 	0.0526575	UpdateEnemies: 	0.113697	UpdateProjectile: 	0.00188868	UpdateParticle: 	0.908966	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.751021	UpdatePlayer: 	0.139188	UpdateSound: 	0.0227965	UpdateItems:	0.00432772	UpdateTriggers: 	0.0359631	UpdateRigid: 	0.0410006	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.31284	
RENDER	shadowmap: 	0.118836	sendToRender: 	0.0820463	scene: 	6.8568	particles2Tex: 	3.93876	sendToRender: 	0.0752314	motionBlur: 	2.16322	bloom2Tex: 	0.0693939	printScene: 	0.0430126	applyBloom: 	0.00681789	setRenderState: 	0.000475177	applyParticles: 	0.0021383	gui: 	0.429795	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00093231	endScene: 	0.000354879	present: 	0.124415	TOTAL_RENDER: 	14.1555	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.06792	UpdateCamera: 	0.049632	UpdateEnemies: 	0.143573	UpdateProjectile: 	0.00163906	UpdateParticle: 	0.931648	UpdateLUAMsg: 	0.000992459	UpdateColisions: 	0.864955	UpdatePlayer: 	2.5609	UpdateSound: 	0.0128027	UpdateItems:	0.0053292	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0521973	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	5.90007	
RENDER	shadowmap: 	0.108355	sendToRender: 	0.0670992	scene: 	6.67651	particles2Tex: 	3.96598	sendToRender: 	0.0657339	motionBlur: 	2.13439	bloom2Tex: 	0.0846628	printScene: 	0.0485012	applyBloom: 	0.301356	setRenderState: 	0.000493222	applyParticles: 	0.00239092	gui: 	0.0846327	setRenderState: 	0.000439088	luaMsg: 	0.00075487	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.000354879	present: 	0.236322	TOTAL_RENDER: 	14.029	
UPDATE	UpdateSceneManager: 	0.0117471	UpdateInput: 	1.11073	UpdateCamera: 	0.0602964	UpdateEnemies: 	0.115035	UpdateProjectile: 	0.00190973	UpdateParticle: 	0.881613	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.976591	UpdatePlayer: 	0.133365	UpdateSound: 	0.0240927	UpdateItems:	0.00430667	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0408111	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.49568	
RENDER	shadowmap: 	0.100476	sendToRender: 	0.0731292	scene: 	6.62388	particles2Tex: 	3.93249	sendToRender: 	0.0658542	motionBlur: 	2.11093	bloom2Tex: 	0.0693458	printScene: 	0.0418727	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00205108	gui: 	0.0924791	setRenderState: 	0.000466155	luaMsg: 	0.00089622	printTextDebug:	0.000733818	console: 	0.0010917	endScene: 	0.000360894	present: 	0.209532	TOTAL_RENDER: 	13.8759	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.20421	UpdateCamera: 	0.0398036	UpdateEnemies: 	0.113222	UpdateProjectile: 	0.00531417	UpdateParticle: 	0.888049	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.689762	UpdatePlayer: 	0.106515	UpdateSound: 	0.0217409	UpdateItems:	0.00407209	UpdateTriggers: 	0.0363962	UpdateRigid: 	0.0410818	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.29474	
RENDER	shadowmap: 	0.0828102	sendToRender: 	0.0662632	scene: 	6.53833	particles2Tex: 	4.12405	sendToRender: 	0.0662181	motionBlur: 	2.15045	bloom2Tex: 	0.0663624	printScene: 	0.037121	applyBloom: 	0.00643294	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.395369	setRenderState: 	0.000454125	luaMsg: 	0.000727803	printTextDebug:	0.000547356	console: 	0.00103456	endScene: 	0.000369916	present: 	0.131125	TOTAL_RENDER: 	13.8939	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.07917	UpdateCamera: 	0.0685879	UpdateEnemies: 	0.121561	UpdateProjectile: 	0.00185259	UpdateParticle: 	0.89066	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.700312	UpdatePlayer: 	3.14464	UpdateSound: 	0.0167124	UpdateItems:	0.00475177	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0505041	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	6.26794	
RENDER	shadowmap: 	0.0979346	sendToRender: 	0.0862928	scene: 	6.78748	particles2Tex: 	4.19472	sendToRender: 	0.0673579	motionBlur: 	2.06554	bloom2Tex: 	0.0679233	printScene: 	0.0387179	applyBloom: 	0.312688	setRenderState: 	0.000511267	applyParticles: 	0.00207815	gui: 	0.0850688	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.000514274	console: 	0.00106163	endScene: 	0.000354879	present: 	0.243483	TOTAL_RENDER: 	14.2914	
UPDATE	UpdateSceneManager: 	0.0170673	UpdateInput: 	1.06415	UpdateCamera: 	0.0539477	UpdateEnemies: 	0.131684	UpdateProjectile: 	0.00245408	UpdateParticle: 	0.925952	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.72291	UpdatePlayer: 	0.100007	UpdateSound: 	0.0249739	UpdateItems:	0.00500139	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0420712	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.24945	
RENDER	shadowmap: 	0.0858838	sendToRender: 	0.0878837	scene: 	6.73828	particles2Tex: 	4.13049	sendToRender: 	0.0894927	motionBlur: 	2.03625	bloom2Tex: 	0.0675925	printScene: 	0.346681	applyBloom: 	0.00683293	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.0873875	setRenderState: 	0.000445103	luaMsg: 	0.000983436	printTextDebug:	0.000634572	console: 	0.000860131	endScene: 	0.000372924	present: 	0.316077	TOTAL_RENDER: 	14.2295	
UPDATE	UpdateSceneManager: 	0.0133832	UpdateInput: 	1.07441	UpdateCamera: 	0.0514936	UpdateEnemies: 	0.129759	UpdateProjectile: 	0.00554875	UpdateParticle: 	0.904846	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.759399	UpdatePlayer: 	0.105507	UpdateSound: 	0.0240446	UpdateItems:	0.0043999	UpdateTriggers: 	0.0362518	UpdateRigid: 	0.0423359	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.28787	
RENDER	shadowmap: 	0.0899168	sendToRender: 	0.0854748	scene: 	6.68134	particles2Tex: 	4.01681	sendToRender: 	0.0665008	motionBlur: 	2.07898	bloom2Tex: 	0.0667534	printScene: 	0.0363511	applyBloom: 	0.289819	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0886747	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000730811	console: 	0.00107366	endScene: 	0.000372924	present: 	0.254265	TOTAL_RENDER: 	13.9879	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.06139	UpdateCamera: 	0.0495327	UpdateEnemies: 	0.124397	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.880212	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.695587	UpdatePlayer: 	6.76913	UpdateSound: 	0.0184928	UpdateItems:	0.00559687	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0531687	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	9.83344	
RENDER	shadowmap: 	0.123564	sendToRender: 	0.0787952	scene: 	6.67308	particles2Tex: 	4.11246	sendToRender: 	0.0666993	motionBlur: 	2.18139	bloom2Tex: 	0.0667594	printScene: 	0.0391179	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.592212	setRenderState: 	0.000502244	luaMsg: 	0.000941332	printTextDebug:	0.00075487	console: 	0.00123305	endScene: 	0.000381946	present: 	0.110804	TOTAL_RENDER: 	14.381	
UPDATE	UpdateSceneManager: 	0.0122734	UpdateInput: 	1.06475	UpdateCamera: 	0.0527086	UpdateEnemies: 	0.20109	UpdateProjectile: 	0.00219243	UpdateParticle: 	1.07574	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.736275	UpdatePlayer: 	0.108028	UpdateSound: 	0.0248385	UpdateItems:	0.00466456	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.042784	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.47898	
RENDER	shadowmap: 	0.0948851	sendToRender: 	0.0676285	scene: 	6.6742	particles2Tex: 	3.92337	sendToRender: 	0.066194	motionBlur: 	2.14587	bloom2Tex: 	0.0659263	printScene: 	0.0369616	applyBloom: 	0.00652918	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.403687	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000821034	console: 	0.000887198	endScene: 	0.000366909	present: 	0.114605	TOTAL_RENDER: 	13.8517	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.1335	UpdateCamera: 	0.0507748	UpdateEnemies: 	0.175677	UpdateProjectile: 	0.00558183	UpdateParticle: 	0.877322	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.801642	UpdatePlayer: 	0.121294	UpdateSound: 	0.0323632	UpdateItems:	0.00480891	UpdateTriggers: 	0.0368292	UpdateRigid: 	0.0428592	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.42527	
RENDER	shadowmap: 	0.0877003	sendToRender: 	0.0675955	scene: 	6.64716	particles2Tex: 	4.13383	sendToRender: 	0.0844071	motionBlur: 	2.13049	bloom2Tex: 	0.065788	printScene: 	0.0359962	applyBloom: 	0.00675774	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.0772434	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.00061352	console: 	0.00101953	endScene: 	0.000363902	present: 	0.168586	TOTAL_RENDER: 	14.0998	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.04391	UpdateCamera: 	0.0503808	UpdateEnemies: 	0.136054	UpdateProjectile: 	0.00178943	UpdateParticle: 	0.880792	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.810126	UpdatePlayer: 	2.29741	UpdateSound: 	0.017759	UpdateItems:	0.00493222	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0510635	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.4654	
RENDER	shadowmap: 	0.108103	sendToRender: 	0.0849455	scene: 	6.8503	particles2Tex: 	4.00933	sendToRender: 	0.0669368	motionBlur: 	2.13313	bloom2Tex: 	0.0669699	printScene: 	0.334453	applyBloom: 	0.00708555	setRenderState: 	0.000457133	applyParticles: 	0.00222551	gui: 	0.0746088	setRenderState: 	0.000439088	luaMsg: 	0.000995466	printTextDebug:	0.000652617	console: 	0.00116088	endScene: 	0.000372924	present: 	0.291109	TOTAL_RENDER: 	14.2558	
UPDATE	UpdateSceneManager: 	0.0120719	UpdateInput: 	1.08519	UpdateCamera: 	0.0535206	UpdateEnemies: 	0.155554	UpdateProjectile: 	0.00224957	UpdateParticle: 	0.912073	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.79262	UpdatePlayer: 	0.102512	UpdateSound: 	0.0244446	UpdateItems:	0.00451118	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0428622	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.32379	
RENDER	shadowmap: 	0.0905062	sendToRender: 	0.0861544	scene: 	6.66984	particles2Tex: 	4.19442	sendToRender: 	0.0660827	motionBlur: 	2.08729	bloom2Tex: 	0.0662481	printScene: 	0.037154	applyBloom: 	0.281585	setRenderState: 	0.00047217	applyParticles: 	0.0020601	gui: 	0.127573	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000658632	console: 	0.000881183	endScene: 	0.000369916	present: 	0.279988	TOTAL_RENDER: 	14.2146	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.1391	UpdateCamera: 	0.040751	UpdateEnemies: 	0.122012	UpdateProjectile: 	0.00535026	UpdateParticle: 	0.91803	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.73303	UpdatePlayer: 	0.0986835	UpdateSound: 	0.0236085	UpdateItems:	0.00428862	UpdateTriggers: 	0.0360654	UpdateRigid: 	0.0414517	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.31315	
RENDER	shadowmap: 	0.0865093	sendToRender: 	0.0846447	scene: 	6.61382	particles2Tex: 	3.96735	sendToRender: 	0.066206	motionBlur: 	2.121	bloom2Tex: 	0.0666331	printScene: 	0.0370338	applyBloom: 	0.293972	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.118003	setRenderState: 	0.000457133	luaMsg: 	0.000697729	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000351872	present: 	0.241261	TOTAL_RENDER: 	13.9245	
UPDATE	UpdateSceneManager: 	0.0119486	UpdateInput: 	1.05587	UpdateCamera: 	0.0514575	UpdateEnemies: 	0.133248	UpdateProjectile: 	0.00183755	UpdateParticle: 	0.906043	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.743692	UpdatePlayer: 	2.83333	UpdateSound: 	0.0178101	UpdateItems:	0.004845	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0521191	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00153681	TOTAL_UPDATE: 	5.96719	
RENDER	shadowmap: 	0.105267	sendToRender: 	0.0837605	scene: 	6.68473	particles2Tex: 	4.21284	sendToRender: 	0.0656737	motionBlur: 	2.01836	bloom2Tex: 	0.383808	printScene: 	0.0419449	applyBloom: 	0.00679985	setRenderState: 	0.000523296	applyParticles: 	0.00229469	gui: 	0.077905	setRenderState: 	0.000469162	luaMsg: 	0.00089622	printTextDebug:	0.000622542	console: 	0.000959377	endScene: 	0.000360894	present: 	0.340925	TOTAL_RENDER: 	14.28	
UPDATE	UpdateSceneManager: 	0.016132	UpdateInput: 	1.04268	UpdateCamera: 	0.0527086	UpdateEnemies: 	0.135227	UpdateProjectile: 	0.00203604	UpdateParticle: 	0.877731	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.737126	UpdatePlayer: 	0.0991466	UpdateSound: 	0.0225048	UpdateItems:	0.00426156	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0420742	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.16491	
RENDER	shadowmap: 	0.0856071	sendToRender: 	0.0774208	scene: 	7.0465	particles2Tex: 	4.16944	sendToRender: 	0.0817365	motionBlur: 	2.15984	bloom2Tex: 	0.0687594	printScene: 	0.0435238	applyBloom: 	0.292475	setRenderState: 	0.000487207	applyParticles: 	0.00246009	gui: 	0.0838898	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.000351872	present: 	0.246927	TOTAL_RENDER: 	14.617	
UPDATE	UpdateSceneManager: 	0.0143185	UpdateInput: 	1.2152	UpdateCamera: 	0.061337	UpdateEnemies: 	0.116671	UpdateProjectile: 	0.00546755	UpdateParticle: 	1.52477	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.746651	UpdatePlayer: 	0.098073	UpdateSound: 	0.022586	UpdateItems:	0.00389465	UpdateTriggers: 	0.0365706	UpdateRigid: 	0.0420652	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.03173	
RENDER	shadowmap: 	0.107769	sendToRender: 	0.102196	scene: 	6.70595	particles2Tex: 	3.97436	sendToRender: 	0.0660045	motionBlur: 	2.19611	bloom2Tex: 	0.06903	printScene: 	0.0446516	applyBloom: 	0.00733217	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.373883	setRenderState: 	0.000505252	luaMsg: 	0.000781937	printTextDebug:	0.000959377	console: 	0.00122403	endScene: 	0.000348864	present: 	0.143007	TOTAL_RENDER: 	14.0235	
UPDATE	UpdateSceneManager: 	0.0131666	UpdateInput: 	1.16338	UpdateCamera: 	1.01512	UpdateEnemies: 	0.1455	UpdateProjectile: 	0.00224957	UpdateParticle: 	0.942655	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.726904	UpdatePlayer: 	0.630314	UpdateSound: 	0.0339601	UpdateItems:	0.00525402	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0529642	UpdateGUI: 	0.0118494	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.90912	
RENDER	shadowmap: 	0.0896581	sendToRender: 	0.0669158	scene: 	6.63489	particles2Tex: 	4.07455	sendToRender: 	0.0849244	motionBlur: 	1.98582	bloom2Tex: 	0.266929	printScene: 	0.0388803	applyBloom: 	0.00683894	setRenderState: 	0.000445103	applyParticles: 	0.00219845	gui: 	0.0980489	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000646602	console: 	0.00090825	endScene: 	0.000360894	present: 	0.430544	TOTAL_RENDER: 	14.0106	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.0377	UpdateCamera: 	0.944445	UpdateEnemies: 	0.149302	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.947831	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.701455	UpdatePlayer: 	0.0994053	UpdateSound: 	0.0119997	UpdateItems:	0.00413524	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0513402	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.12171	
RENDER	shadowmap: 	0.0891258	sendToRender: 	0.0662993	scene: 	6.85894	particles2Tex: 	4.03172	sendToRender: 	0.0670932	motionBlur: 	1.94308	bloom2Tex: 	0.280318	printScene: 	0.035512	applyBloom: 	0.00688406	setRenderState: 	0.000439088	applyParticles: 	0.00214431	gui: 	0.0752615	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000520289	console: 	0.0010496	endScene: 	0.000360894	present: 	0.594302	TOTAL_RENDER: 	14.2733	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.09006	UpdateCamera: 	0.972291	UpdateEnemies: 	0.170201	UpdateProjectile: 	0.00295933	UpdateParticle: 	0.891842	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.719563	UpdatePlayer: 	0.0958775	UpdateSound: 	0.0228115	UpdateItems:	0.00442095	UpdateTriggers: 	0.0368533	UpdateRigid: 	0.0437013	UpdateGUI: 	0.00164207	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.19866	
RENDER	shadowmap: 	0.0892672	sendToRender: 	0.0664827	scene: 	6.43778	particles2Tex: 	4.27495	sendToRender: 	0.0666511	motionBlur: 	2.14702	bloom2Tex: 	0.391997	printScene: 	0.0410066	applyBloom: 	0.00668556	setRenderState: 	0.000454125	applyParticles: 	0.00237288	gui: 	0.0783772	setRenderState: 	0.000451118	luaMsg: 	0.00092028	printTextDebug:	0.0052871	console: 	0.000878176	endScene: 	0.000357887	present: 	0.351547	TOTAL_RENDER: 	14.3442	
UPDATE	UpdateSceneManager: 	0.0111065	UpdateInput: 	1.07499	UpdateCamera: 	0.942664	UpdateEnemies: 	0.144322	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.872988	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.72377	UpdatePlayer: 	0.0991677	UpdateSound: 	0.0242431	UpdateItems:	0.00444501	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0417825	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.09135	
RENDER	shadowmap: 	0.084774	sendToRender: 	0.0659684	scene: 	6.41921	particles2Tex: 	4.1552	sendToRender: 	0.0876221	motionBlur: 	2.04913	bloom2Tex: 	0.372858	printScene: 	0.048023	applyBloom: 	0.00689909	setRenderState: 	0.00047217	applyParticles: 	0.00230371	gui: 	0.0951046	setRenderState: 	0.000445103	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.000890205	endScene: 	0.000345857	present: 	0.317268	TOTAL_RENDER: 	13.9645	
UPDATE	UpdateSceneManager: 	0.0145861	UpdateInput: 	1.05023	UpdateCamera: 	0.953383	UpdateEnemies: 	0.143293	UpdateProjectile: 	0.000956369	UpdateParticle: 	1.08759	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.73429	UpdatePlayer: 	0.0926205	UpdateSound: 	0.0230702	UpdateItems:	0.00393375	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0409134	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.30407	
RENDER	shadowmap: 	0.103565	sendToRender: 	0.102927	scene: 	6.73368	particles2Tex: 	4.11099	sendToRender: 	0.0754148	motionBlur: 	1.90857	bloom2Tex: 	0.384683	printScene: 	0.0451057	applyBloom: 	0.0069833	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0931257	setRenderState: 	0.000451118	luaMsg: 	0.000812012	printTextDebug:	0.000914265	console: 	0.00119997	endScene: 	0.000336835	present: 	0.453154	TOTAL_RENDER: 	14.2637	
UPDATE	UpdateSceneManager: 	0.0120388	UpdateInput: 	1.17031	UpdateCamera: 	0.937043	UpdateEnemies: 	0.140219	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.885288	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.738191	UpdatePlayer: 	0.117898	UpdateSound: 	0.0233739	UpdateItems:	0.0038736	UpdateTriggers: 	0.0363841	UpdateRigid: 	0.0425675	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.25666	
RENDER	shadowmap: 	0.0870176	sendToRender: 	0.0864371	scene: 	6.83475	particles2Tex: 	4.36135	sendToRender: 	0.0899559	motionBlur: 	2.03917	bloom2Tex: 	0.343589	printScene: 	0.040348	applyBloom: 	0.00674872	setRenderState: 	0.000454125	applyParticles: 	0.00227363	gui: 	0.117206	setRenderState: 	0.00046014	luaMsg: 	0.000857124	printTextDebug:	0.000977422	console: 	0.00109471	endScene: 	0.000342849	present: 	0.408096	TOTAL_RENDER: 	14.6493	
UPDATE	UpdateSceneManager: 	0.0148989	UpdateInput: 	1.01287	UpdateCamera: 	0.995701	UpdateEnemies: 	0.158866	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.904882	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	0.865214	UpdatePlayer: 	0.135368	UpdateSound: 	0.0261919	UpdateItems:	0.00446005	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0442426	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.31671	
RENDER	shadowmap: 	0.112572	sendToRender: 	0.0712495	scene: 	6.74355	particles2Tex: 	3.89299	sendToRender: 	0.0683774	motionBlur: 	2.02091	bloom2Tex: 	0.267468	printScene: 	0.0408141	applyBloom: 	0.00676676	setRenderState: 	0.000481192	applyParticles: 	0.00209319	gui: 	0.123254	setRenderState: 	0.00047217	luaMsg: 	0.000736825	printTextDebug:	0.000751863	console: 	0.00100449	endScene: 	0.000354879	present: 	0.433714	TOTAL_RENDER: 	14.0172	
UPDATE	UpdateSceneManager: 	0.0265077	UpdateInput: 	1.13758	UpdateCamera: 	1.00572	UpdateEnemies: 	0.168249	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.921128	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.822772	UpdatePlayer: 	0.119408	UpdateSound: 	0.0252385	UpdateItems:	0.00428261	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0430126	UpdateGUI: 	0.00153681	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.44034	
RENDER	shadowmap: 	0.0937212	sendToRender: 	0.0780915	scene: 	6.54209	particles2Tex: 	4.0716	sendToRender: 	0.0663023	motionBlur: 	1.93313	bloom2Tex: 	0.0699413	printScene: 	0.0375691	applyBloom: 	0.00645098	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.0988339	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.000902235	endScene: 	0.000363902	present: 	0.21177	TOTAL_RENDER: 	13.7721	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.15696	UpdateCamera: 	0.927787	UpdateEnemies: 	0.14461	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.91576	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.755249	UpdatePlayer: 	0.124229	UpdateSound: 	0.0227754	UpdateItems:	0.00407209	UpdateTriggers: 	0.0366909	UpdateRigid: 	0.0429795	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.3058	
RENDER	shadowmap: 	0.0867379	sendToRender: 	0.0674842	scene: 	6.3307	particles2Tex: 	4.0328	sendToRender: 	0.0658722	motionBlur: 	1.8829	bloom2Tex: 	0.38127	printScene: 	0.0381345	applyBloom: 	0.00652015	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.168077	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.000529311	console: 	0.000953362	endScene: 	0.000381946	present: 	0.398165	TOTAL_RENDER: 	13.6844	
UPDATE	UpdateSceneManager: 	0.0185079	UpdateInput: 	1.1252	UpdateCamera: 	0.057304	UpdateEnemies: 	0.158968	UpdateProjectile: 	0.00148869	UpdateParticle: 	1.433	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.886639	UpdatePlayer: 	0.170931	UpdateSound: 	0.0248024	UpdateItems:	0.00511868	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0459749	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.10131	
RENDER	shadowmap: 	0.124319	sendToRender: 	0.100602	scene: 	6.52671	particles2Tex: 	4.34543	sendToRender: 	0.0862778	motionBlur: 	2.24712	bloom2Tex: 	0.0702721	printScene: 	0.0397705	applyBloom: 	0.302243	setRenderState: 	0.000481192	applyParticles: 	0.0023007	gui: 	0.0271934	setRenderState: 	0.000454125	luaMsg: 	0.000733818	printTextDebug:	0.000427058	console: 	0.000857124	endScene: 	0.000378939	present: 	0.221036	TOTAL_RENDER: 	14.3337	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.13794	UpdateCamera: 	0.0525041	UpdateEnemies: 	0.13591	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.58125	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.87115	UpdatePlayer: 	0.240891	UpdateSound: 	0.0231213	UpdateItems:	0.00462245	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0434486	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.2503	
RENDER	shadowmap: 	0.0991978	sendToRender: 	0.0777607	scene: 	6.64179	particles2Tex: 	4.44806	sendToRender: 	0.0900912	motionBlur: 	2.05663	bloom2Tex: 	0.0874296	printScene: 	0.492419	applyBloom: 	0.00712164	setRenderState: 	0.000505252	applyParticles: 	0.00217138	gui: 	0.0322038	setRenderState: 	0.000478185	luaMsg: 	0.000917273	printTextDebug:	0.000821034	console: 	0.00125711	endScene: 	0.000348864	present: 	0.3222	TOTAL_RENDER: 	14.6157	
UPDATE	UpdateSceneManager: 	0.0138884	UpdateInput: 	1.08436	UpdateCamera: 	0.0493733	UpdateEnemies: 	0.133847	UpdateProjectile: 	0.00130223	UpdateParticle: 	1.21043	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.814138	UpdatePlayer: 	0.254587	UpdateSound: 	0.0249438	UpdateItems:	0.00484801	UpdateTriggers: 	0.0372563	UpdateRigid: 	0.044808	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.82848	
RENDER	shadowmap: 	0.119453	sendToRender: 	0.0816583	scene: 	7.16281	particles2Tex: 	4.18209	sendToRender: 	0.0957843	motionBlur: 	2.10939	bloom2Tex: 	0.0735562	printScene: 	0.0450155	applyBloom: 	0.318739	setRenderState: 	0.000475177	applyParticles: 	0.00227664	gui: 	0.0318639	setRenderState: 	0.000493222	luaMsg: 	0.000959377	printTextDebug:	0.00074284	console: 	0.00107967	endScene: 	0.000369916	present: 	0.242837	TOTAL_RENDER: 	14.7257	
UPDATE	UpdateSceneManager: 	0.0130012	UpdateInput: 	1.12933	UpdateCamera: 	0.0540319	UpdateEnemies: 	0.125257	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.9483	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.776942	UpdatePlayer: 	0.161124	UpdateSound: 	0.0253829	UpdateItems:	0.00439389	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0414367	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.43248	
RENDER	shadowmap: 	0.101649	sendToRender: 	0.0664346	scene: 	6.78934	particles2Tex: 	3.98296	sendToRender: 	0.0660166	motionBlur: 	1.93641	bloom2Tex: 	0.0680947	printScene: 	0.394644	applyBloom: 	0.00691714	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.0283903	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.0010887	endScene: 	0.000372924	present: 	0.286351	TOTAL_RENDER: 	13.9573	
UPDATE	UpdateSceneManager: 	0.0112178	UpdateInput: 	1.06921	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.130021	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.857506	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.764545	UpdatePlayer: 	0.158195	UpdateSound: 	0.0221198	UpdateItems:	0.0045593	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0413314	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.24214	
RENDER	shadowmap: 	0.106635	sendToRender: 	0.0667504	scene: 	6.62708	particles2Tex: 	3.94231	sendToRender: 	0.0655324	motionBlur: 	1.89724	bloom2Tex: 	0.334985	printScene: 	0.0386187	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.0022616	gui: 	0.0280264	setRenderState: 	0.000454125	luaMsg: 	0.000607505	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000345857	present: 	0.40806	TOTAL_RENDER: 	13.7554	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.12269	UpdateCamera: 	0.0407209	UpdateEnemies: 	0.115724	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.881827	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.770972	UpdatePlayer: 	0.169079	UpdateSound: 	0.0226942	UpdateItems:	0.00405705	UpdateTriggers: 	0.0340323	UpdateRigid: 	0.0409254	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.35458	
RENDER	shadowmap: 	0.0861334	sendToRender: 	0.0862507	scene: 	6.59168	particles2Tex: 	3.91602	sendToRender: 	0.0646933	motionBlur: 	1.85032	bloom2Tex: 	0.4854	printScene: 	0.0437193	applyBloom: 	0.00873664	setRenderState: 	0.00062555	applyParticles: 	0.00264054	gui: 	0.0328955	setRenderState: 	0.000616527	luaMsg: 	0.000884191	printTextDebug:	0.000851109	console: 	0.00579235	endScene: 	0.000463147	present: 	0.359141	TOTAL_RENDER: 	13.7937	
UPDATE	UpdateSceneManager: 	0.0175274	UpdateInput: 	1.1125	UpdateCamera: 	0.056119	UpdateEnemies: 	0.151203	UpdateProjectile: 	0.00147967	UpdateParticle: 	1.53571	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.903643	UpdatePlayer: 	0.174131	UpdateSound: 	0.023004	UpdateItems:	0.00542544	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0457012	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.18044	
RENDER	shadowmap: 	0.12483	sendToRender: 	0.102933	scene: 	6.78473	particles2Tex: 	3.97321	sendToRender: 	0.0658241	motionBlur: 	2.10077	bloom2Tex: 	0.0727984	printScene: 	0.392731	applyBloom: 	0.00725999	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.0315752	setRenderState: 	0.000457133	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00129922	endScene: 	0.000348864	present: 	0.30055	TOTAL_RENDER: 	14.1909	
UPDATE	UpdateSceneManager: 	0.0152748	UpdateInput: 	1.1786	UpdateCamera: 	0.0573942	UpdateEnemies: 	0.127191	UpdateProjectile: 	0.00112479	UpdateParticle: 	1.49779	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.836986	UpdatePlayer: 	0.185827	UpdateSound: 	0.0237889	UpdateItems:	0.00447809	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0436411	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.11655	
RENDER	shadowmap: 	0.116713	sendToRender: 	0.0835861	scene: 	6.89226	particles2Tex: 	3.99729	sendToRender: 	0.0659775	motionBlur: 	1.92699	bloom2Tex: 	0.365198	printScene: 	0.0437464	applyBloom: 	0.00655624	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.0297948	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000730811	console: 	0.000911258	endScene: 	0.000354879	present: 	0.429449	TOTAL_RENDER: 	14.2419	
UPDATE	UpdateSceneManager: 	0.0165019	UpdateInput: 	1.16139	UpdateCamera: 	0.0576107	UpdateEnemies: 	0.139976	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.945711	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.768774	UpdatePlayer: 	0.16418	UpdateSound: 	0.0252085	UpdateItems:	0.00479989	UpdateTriggers: 	0.0370007	UpdateRigid: 	0.0437434	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.53064	
RENDER	shadowmap: 	0.0994113	sendToRender: 	0.0781907	scene: 	6.93327	particles2Tex: 	4.20871	sendToRender: 	0.0685699	motionBlur: 	2.09669	bloom2Tex: 	0.365733	printScene: 	0.0450997	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00225258	gui: 	0.02987	setRenderState: 	0.000463147	luaMsg: 	0.000824042	printTextDebug:	0.000745848	console: 	0.00108268	endScene: 	0.000345857	present: 	0.392463	TOTAL_RENDER: 	14.5642	
UPDATE	UpdateSceneManager: 	0.012926	UpdateInput: 	1.12003	UpdateCamera: 	0.0518605	UpdateEnemies: 	0.130547	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.904819	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.789883	UpdatePlayer: 	0.164971	UpdateSound: 	0.0258791	UpdateItems:	0.00471869	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0447298	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.53388	
RENDER	shadowmap: 	0.100704	sendToRender: 	0.0675564	scene: 	6.97564	particles2Tex: 	3.99294	sendToRender: 	0.0659504	motionBlur: 	2.061	bloom2Tex: 	0.0688676	printScene: 	0.0389435	applyBloom: 	0.00670662	setRenderState: 	0.000433073	applyParticles: 	0.00199695	gui: 	0.0297256	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000655624	console: 	0.000935317	endScene: 	0.000345857	present: 	0.173581	TOTAL_RENDER: 	14.159	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.05682	UpdateCamera: 	0.0500801	UpdateEnemies: 	0.128773	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.854991	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.756852	UpdatePlayer: 	0.154	UpdateSound: 	0.0224115	UpdateItems:	0.00415329	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0405705	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.21398	
RENDER	shadowmap: 	0.0802538	sendToRender: 	0.0652256	scene: 	6.73848	particles2Tex: 	4.05113	sendToRender: 	0.0658812	motionBlur: 	2.03226	bloom2Tex: 	0.0674481	printScene: 	0.036324	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00219544	gui: 	0.0291783	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000568408	console: 	0.00108569	endScene: 	0.000345857	present: 	0.167386	TOTAL_RENDER: 	13.9179	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.06676	UpdateCamera: 	0.0512139	UpdateEnemies: 	0.132283	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.91388	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.750422	UpdatePlayer: 	0.15378	UpdateSound: 	0.0227875	UpdateItems:	0.00403299	UpdateTriggers: 	0.0356563	UpdateRigid: 	0.0515898	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.33571	
RENDER	shadowmap: 	0.0845876	sendToRender: 	0.0645369	scene: 	6.7817	particles2Tex: 	4.19198	sendToRender: 	0.0653429	motionBlur: 	2.02647	bloom2Tex: 	0.0697819	printScene: 	0.0361315	applyBloom: 	0.00647504	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.029046	setRenderState: 	0.000487207	luaMsg: 	0.000556378	printTextDebug:	0.000556378	console: 	0.00105261	endScene: 	0.000339842	present: 	0.170474	TOTAL_RENDER: 	14.0752	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.05138	UpdateCamera: 	0.0490485	UpdateEnemies: 	0.126148	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.875069	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.700853	UpdatePlayer: 	0.150469	UpdateSound: 	0.0222732	UpdateItems:	0.00368713	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0584107	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.17939	
RENDER	shadowmap: 	0.0792012	sendToRender: 	0.0651053	scene: 	6.77042	particles2Tex: 	4.03689	sendToRender: 	0.0650963	motionBlur: 	1.92155	bloom2Tex: 	0.0684526	printScene: 	0.0354488	applyBloom: 	0.302892	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.0264385	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000541341	console: 	0.000965392	endScene: 	0.000396984	present: 	0.220094	TOTAL_RENDER: 	13.8446	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.10317	UpdateCamera: 	0.0687714	UpdateEnemies: 	0.135453	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.874188	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.741279	UpdatePlayer: 	0.149452	UpdateSound: 	0.0231123	UpdateItems:	0.00356984	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0410066	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.2835	
RENDER	shadowmap: 	0.0812673	sendToRender: 	0.0653489	scene: 	6.83529	particles2Tex: 	3.97306	sendToRender: 	0.0662301	motionBlur: 	1.95388	bloom2Tex: 	0.0698721	printScene: 	0.0358458	applyBloom: 	0.304071	setRenderState: 	0.0004842	applyParticles: 	0.00207815	gui: 	0.027467	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000481192	console: 	0.00114584	endScene: 	0.000360894	present: 	0.218359	TOTAL_RENDER: 	13.8644	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.12178	UpdateCamera: 	0.97301	UpdateEnemies: 	0.140388	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.868185	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.733809	UpdatePlayer: 	1.57231	UpdateSound: 	0.0154192	UpdateItems:	0.00555777	UpdateTriggers: 	0.0389254	UpdateRigid: 	0.0530815	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	5.70257	
RENDER	shadowmap: 	0.108764	sendToRender: 	0.0878296	scene: 	6.97248	particles2Tex: 	4.60881	sendToRender: 	0.0666993	motionBlur: 	2.0747	bloom2Tex: 	0.0690691	printScene: 	0.0396111	applyBloom: 	0.301572	setRenderState: 	0.000493222	applyParticles: 	0.00218341	gui: 	0.0291452	setRenderState: 	0.000481192	luaMsg: 	0.000523296	printTextDebug:	0.000622542	console: 	0.000887198	endScene: 	0.000544349	present: 	0.222157	TOTAL_RENDER: 	14.8571	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.12194	UpdateCamera: 	0.97337	UpdateEnemies: 	0.143822	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.912996	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.869983	UpdatePlayer: 	0.294093	UpdateSound: 	0.0151726	UpdateItems:	0.00434877	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.052865	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.55726	
RENDER	shadowmap: 	0.104046	sendToRender: 	0.106837	scene: 	6.91166	particles2Tex: 	4.02074	sendToRender: 	0.0658572	motionBlur: 	1.93449	bloom2Tex: 	0.0692045	printScene: 	0.0384833	applyBloom: 	0.328254	setRenderState: 	0.000481192	applyParticles: 	0.00216236	gui: 	0.0283542	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.000727803	console: 	0.000872161	endScene: 	0.000369916	present: 	0.248566	TOTAL_RENDER: 	14.0895	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.08703	UpdateCamera: 	0.982655	UpdateEnemies: 	0.133871	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.989319	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.756536	UpdatePlayer: 	0.180243	UpdateSound: 	0.0128027	UpdateItems:	0.00386457	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.0425103	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.34432	
RENDER	shadowmap: 	0.0858056	sendToRender: 	0.0853184	scene: 	6.8274	particles2Tex: 	4.20385	sendToRender: 	0.0651414	motionBlur: 	1.93441	bloom2Tex: 	0.0689248	printScene: 	0.0380503	applyBloom: 	0.00647805	setRenderState: 	0.000478185	applyParticles: 	0.277976	gui: 	0.0291753	setRenderState: 	0.000517282	luaMsg: 	0.000793967	printTextDebug:	0.000634572	console: 	0.00106163	endScene: 	0.000363902	present: 	0.216118	TOTAL_RENDER: 	14.0654	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.0562	UpdateCamera: 	1.03444	UpdateEnemies: 	0.129107	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.852549	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.741779	UpdatePlayer: 	0.175461	UpdateSound: 	0.0126433	UpdateItems:	0.00374728	UpdateTriggers: 	0.0347812	UpdateRigid: 	0.0416352	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.27266	
RENDER	shadowmap: 	0.105201	sendToRender: 	0.0658331	scene: 	6.81689	particles2Tex: 	3.97042	sendToRender: 	0.0650091	motionBlur: 	2.01417	bloom2Tex: 	0.068215	printScene: 	0.0357375	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0287843	setRenderState: 	0.000475177	luaMsg: 	0.00062555	printTextDebug:	0.000520289	console: 	0.000799982	endScene: 	0.000369916	present: 	0.209511	TOTAL_RENDER: 	13.9431	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.06795	UpdateCamera: 	0.955515	UpdateEnemies: 	0.126569	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.867589	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.716288	UpdatePlayer: 	0.178351	UpdateSound: 	0.0123185	UpdateItems:	0.00408412	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0397224	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.12257	
RENDER	shadowmap: 	0.0819651	sendToRender: 	0.0664978	scene: 	6.52319	particles2Tex: 	4.22471	sendToRender: 	0.0664165	motionBlur: 	2.10775	bloom2Tex: 	0.0699683	printScene: 	0.0376773	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.359679	setRenderState: 	0.000505252	luaMsg: 	0.000679684	printTextDebug:	0.00043608	console: 	0.000983436	endScene: 	0.000369916	present: 	0.116476	TOTAL_RENDER: 	13.908	
UPDATE	UpdateSceneManager: 	0.0195033	UpdateInput: 	1.18462	UpdateCamera: 	0.971692	UpdateEnemies: 	0.152649	UpdateProjectile: 	0.00159094	UpdateParticle: 	1.42188	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	0.830616	UpdatePlayer: 	0.203773	UpdateSound: 	0.0127456	UpdateItems:	0.00464651	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0451388	UpdateGUI: 	0.00178643	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.01789	
RENDER	shadowmap: 	0.143943	sendToRender: 	0.0814929	scene: 	7.03727	particles2Tex: 	4.12892	sendToRender: 	0.0691233	motionBlur: 	1.98216	bloom2Tex: 	0.073075	printScene: 	0.0457072	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.0317888	setRenderState: 	0.000496229	luaMsg: 	0.000866146	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000360894	present: 	0.217451	TOTAL_RENDER: 	14.3803	
UPDATE	UpdateSceneManager: 	0.0224205	UpdateInput: 	1.2269	UpdateCamera: 	0.989484	UpdateEnemies: 	0.15689	UpdateProjectile: 	0.00138944	UpdateParticle: 	1.48128	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.837217	UpdatePlayer: 	0.199361	UpdateSound: 	0.0131005	UpdateItems:	0.0045202	UpdateTriggers: 	0.138665	UpdateRigid: 	0.0448411	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.28293	
RENDER	shadowmap: 	0.125402	sendToRender: 	0.0846116	scene: 	7.13631	particles2Tex: 	4.36416	sendToRender: 	0.0683985	motionBlur: 	2.2327	bloom2Tex: 	0.078726	printScene: 	0.0508981	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00235183	gui: 	0.372052	setRenderState: 	0.000532319	luaMsg: 	0.000781937	printTextDebug:	0.000787952	console: 	0.00122704	endScene: 	0.000348864	present: 	0.124719	TOTAL_RENDER: 	14.9141	
UPDATE	UpdateSceneManager: 	0.0139756	UpdateInput: 	1.10092	UpdateCamera: 	0.966044	UpdateEnemies: 	0.150409	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.922003	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.801212	UpdatePlayer: 	0.187509	UpdateSound: 	0.0139455	UpdateItems:	0.00436983	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0435208	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.34294	
RENDER	shadowmap: 	0.0926836	sendToRender: 	0.0679564	scene: 	7.0693	particles2Tex: 	4.14392	sendToRender: 	0.0838928	motionBlur: 	2.00118	bloom2Tex: 	0.0683894	printScene: 	0.037118	applyBloom: 	0.0065382	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.341168	setRenderState: 	0.000562393	luaMsg: 	0.000631565	printTextDebug:	0.000640587	console: 	0.00118494	endScene: 	0.000375931	present: 	0.115829	TOTAL_RENDER: 	14.2667	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.06962	UpdateCamera: 	0.96664	UpdateEnemies: 	0.142484	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.902019	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.742287	UpdatePlayer: 	0.122815	UpdateSound: 	0.0111516	UpdateItems:	0.00412622	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0408171	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.17842	
RENDER	shadowmap: 	0.0845695	sendToRender: 	0.0745998	scene: 	7.22427	particles2Tex: 	4.02616	sendToRender: 	0.0657669	motionBlur: 	1.95949	bloom2Tex: 	0.0713879	printScene: 	0.488612	applyBloom: 	0.00748855	setRenderState: 	0.000469162	applyParticles: 	0.00224657	gui: 	0.0331421	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000574423	console: 	0.00107065	endScene: 	0.000357887	present: 	0.278752	TOTAL_RENDER: 	14.5457	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.24319	UpdateCamera: 	1.01396	UpdateEnemies: 	0.138445	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.901288	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.736693	UpdatePlayer: 	0.141606	UpdateSound: 	0.0132929	UpdateItems:	0.0042375	UpdateTriggers: 	0.035518	UpdateRigid: 	0.0416021	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.41923	
RENDER	shadowmap: 	0.0987887	sendToRender: 	0.0767622	scene: 	7.62444	particles2Tex: 	4.01352	sendToRender: 	0.0666391	motionBlur: 	2.30511	bloom2Tex: 	0.0689548	printScene: 	0.0376984	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.330516	setRenderState: 	0.000547356	luaMsg: 	0.000694721	printTextDebug:	0.000727803	console: 	0.00104659	endScene: 	0.000360894	present: 	0.133227	TOTAL_RENDER: 	14.9842	
UPDATE	UpdateSceneManager: 	0.01412	UpdateInput: 	1.20665	UpdateCamera: 	0.964893	UpdateEnemies: 	0.145257	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.887724	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.726955	UpdatePlayer: 	0.19091	UpdateSound: 	0.0250942	UpdateItems:	0.00510364	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0530424	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.39297	
RENDER	shadowmap: 	0.105267	sendToRender: 	0.0909814	scene: 	7.6744	particles2Tex: 	3.96965	sendToRender: 	0.0666993	motionBlur: 	2.1005	bloom2Tex: 	0.285151	printScene: 	0.0399841	applyBloom: 	0.00662241	setRenderState: 	0.00047217	applyParticles: 	0.0021383	gui: 	0.0317857	setRenderState: 	0.000442095	luaMsg: 	0.000875168	printTextDebug:	0.000706751	console: 	0.000911258	endScene: 	0.000357887	present: 	0.498302	TOTAL_RENDER: 	15.1037	
UPDATE	UpdateSceneManager: 	0.0117922	UpdateInput: 	1.07898	UpdateCamera: 	1.06218	UpdateEnemies: 	0.136397	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.863713	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.764741	UpdatePlayer: 	0.142707	UpdateSound: 	0.0131095	UpdateItems:	0.00430366	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0590333	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.27703	
RENDER	shadowmap: 	0.0875138	sendToRender: 	0.0675203	scene: 	7.38697	particles2Tex: 	4.12902	sendToRender: 	0.0660767	motionBlur: 	2.25939	bloom2Tex: 	0.397675	printScene: 	0.0398668	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.0321587	setRenderState: 	0.000451118	luaMsg: 	0.000833064	printTextDebug:	0.000541341	console: 	0.00108268	endScene: 	0.000357887	present: 	0.346934	TOTAL_RENDER: 	15.049	
UPDATE	UpdateSceneManager: 	0.0123486	UpdateInput: 	1.17913	UpdateCamera: 	1.02383	UpdateEnemies: 	0.140457	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.930226	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.788232	UpdatePlayer: 	0.145149	UpdateSound: 	0.012902	UpdateItems:	0.00459839	UpdateTriggers: 	0.0343992	UpdateRigid: 	0.0424592	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.4568	
RENDER	shadowmap: 	0.0936941	sendToRender: 	0.0853635	scene: 	7.62037	particles2Tex: 	4.18169	sendToRender: 	0.0664586	motionBlur: 	2.19866	bloom2Tex: 	0.0697277	printScene: 	0.0384623	applyBloom: 	0.298517	setRenderState: 	0.000499237	applyParticles: 	0.00235483	gui: 	0.0326218	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000544349	console: 	0.00103156	endScene: 	0.000430065	present: 	0.231739	TOTAL_RENDER: 	15.1744	
UPDATE	UpdateSceneManager: 	0.0211243	UpdateInput: 	1.05611	UpdateCamera: 	0.992378	UpdateEnemies: 	0.158354	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.921233	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.823305	UpdatePlayer: 	1.53616	UpdateSound: 	0.0147275	UpdateItems:	0.00476982	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0521041	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.7577	
RENDER	shadowmap: 	0.120063	sendToRender: 	0.0757938	scene: 	7.87583	particles2Tex: 	3.94802	sendToRender: 	0.0663534	motionBlur: 	2.40577	bloom2Tex: 	0.0691052	printScene: 	0.348416	applyBloom: 	0.00718179	setRenderState: 	0.000475177	applyParticles: 	0.0020571	gui: 	0.0317136	setRenderState: 	0.000439088	luaMsg: 	0.000923287	printTextDebug:	0.000421043	console: 	0.00102855	endScene: 	0.000351872	present: 	0.309936	TOTAL_RENDER: 	15.4855	
UPDATE	UpdateSceneManager: 	0.0115516	UpdateInput: 	1.0519	UpdateCamera: 	0.935089	UpdateEnemies: 	0.155473	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.936532	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.767772	UpdatePlayer: 	0.144024	UpdateSound: 	0.013329	UpdateItems:	0.0040781	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0416622	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.20601	
RENDER	shadowmap: 	0.0876522	sendToRender: 	0.0848372	scene: 	7.86762	particles2Tex: 	3.99564	sendToRender: 	0.0651474	motionBlur: 	2.36578	bloom2Tex: 	0.0689127	printScene: 	0.0381646	applyBloom: 	0.385104	setRenderState: 	0.000685699	applyParticles: 	0.00423449	gui: 	0.0467448	setRenderState: 	0.00044811	luaMsg: 	0.000851109	printTextDebug:	0.000640587	console: 	0.0010075	endScene: 	0.000772915	present: 	0.221781	TOTAL_RENDER: 	15.5355	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.03539	UpdateCamera: 	0.94412	UpdateEnemies: 	0.131474	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.866402	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.762214	UpdatePlayer: 	0.167596	UpdateSound: 	0.012508	UpdateItems:	0.00374428	UpdateTriggers: 	0.0344714	UpdateRigid: 	0.0409013	UpdateGUI: 	0.001615	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.15506	
RENDER	shadowmap: 	0.0904521	sendToRender: 	0.0767832	scene: 	7.87545	particles2Tex: 	4.11191	sendToRender: 	0.238677	motionBlur: 	2.22269	bloom2Tex: 	0.369676	printScene: 	0.0416231	applyBloom: 	0.00672466	setRenderState: 	0.000481192	applyParticles: 	0.0022616	gui: 	0.0343571	setRenderState: 	0.000445103	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00107967	endScene: 	0.000342849	present: 	0.375486	TOTAL_RENDER: 	15.6786	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.07694	UpdateCamera: 	0.94283	UpdateEnemies: 	0.15483	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.862711	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.7681	UpdatePlayer: 	0.166814	UpdateSound: 	0.0128178	UpdateItems:	0.00436983	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0413404	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.19133	
RENDER	shadowmap: 	0.0833635	sendToRender: 	0.0866868	scene: 	7.75532	particles2Tex: 	4.07866	sendToRender: 	0.0671323	motionBlur: 	2.22356	bloom2Tex: 	0.0684165	printScene: 	0.0381164	applyBloom: 	0.312131	setRenderState: 	0.000487207	applyParticles: 	0.00289918	gui: 	0.0325978	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000875168	console: 	0.00114584	endScene: 	0.000363902	present: 	0.225002	TOTAL_RENDER: 	15.2721	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.09377	UpdateCamera: 	0.962177	UpdateEnemies: 	0.135985	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.889111	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.815335	UpdatePlayer: 	0.180366	UpdateSound: 	0.0129591	UpdateItems:	0.00415028	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0413374	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.29746	
RENDER	shadowmap: 	0.107904	sendToRender: 	0.0658602	scene: 	7.353	particles2Tex: 	4.18797	sendToRender: 	0.0875078	motionBlur: 	2.3315	bloom2Tex: 	0.27701	printScene: 	0.0481643	applyBloom: 	0.2229	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0292565	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000556378	console: 	0.00090825	endScene: 	0.000375931	present: 	0.242001	TOTAL_RENDER: 	15.2347	
UPDATE	UpdateSceneManager: 	0.0204717	UpdateInput: 	1.1241	UpdateCamera: 	0.976432	UpdateEnemies: 	0.160393	UpdateProjectile: 	0.000959377	UpdateParticle: 	1.37833	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.785925	UpdatePlayer: 	0.23721	UpdateSound: 	0.0155485	UpdateItems:	0.00477282	UpdateTriggers: 	0.0397014	UpdateRigid: 	0.0532138	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	5.08324	
RENDER	shadowmap: 	0.119826	sendToRender: 	0.113594	scene: 	7.25016	particles2Tex: 	4.29471	sendToRender: 	0.0663083	motionBlur: 	2.12811	bloom2Tex: 	0.284234	printScene: 	0.043181	applyBloom: 	0.00697729	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.0297888	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.000339842	present: 	0.451388	TOTAL_RENDER: 	15.0215	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.05014	UpdateCamera: 	0.962053	UpdateEnemies: 	0.134683	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.900521	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.890942	UpdatePlayer: 	0.178393	UpdateSound: 	0.0122794	UpdateItems:	0.00400592	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0418818	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.33093	
RENDER	shadowmap: 	0.083965	sendToRender: 	0.0842838	scene: 	6.99291	particles2Tex: 	4.0497	sendToRender: 	0.0663143	motionBlur: 	2.15373	bloom2Tex: 	0.069006	printScene: 	0.0385315	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.281795	gui: 	0.0280956	setRenderState: 	0.000511267	luaMsg: 	0.000839079	printTextDebug:	0.000628557	console: 	0.000938325	endScene: 	0.000369916	present: 	0.211463	TOTAL_RENDER: 	14.2958	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.09006	UpdateCamera: 	1.07418	UpdateEnemies: 	0.192714	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.864949	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.818228	UpdatePlayer: 	0.204263	UpdateSound: 	0.0123426	UpdateItems:	0.00424953	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.45386	
RENDER	shadowmap: 	0.089192	sendToRender: 	0.0849575	scene: 	6.88482	particles2Tex: 	4.13628	sendToRender: 	0.0662511	motionBlur: 	2.30872	bloom2Tex: 	0.0706751	printScene: 	0.0380954	applyBloom: 	0.0066615	setRenderState: 	0.000487207	applyParticles: 	0.00216536	gui: 	0.0289046	setRenderState: 	0.00046014	luaMsg: 	0.000739833	printTextDebug:	0.000793967	console: 	0.00112479	endScene: 	0.000351872	present: 	0.466711	TOTAL_RENDER: 	14.4125	
UPDATE	UpdateSceneManager: 	0.0135636	UpdateInput: 	1.18567	UpdateCamera: 	0.938295	UpdateEnemies: 	0.137976	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.93637	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.824553	UpdatePlayer: 	0.311662	UpdateSound: 	0.0122373	UpdateItems:	0.00458336	UpdateTriggers: 	0.0358037	UpdateRigid: 	0.0533011	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00498635	TOTAL_UPDATE: 	4.61941	
RENDER	shadowmap: 	0.100656	sendToRender: 	0.068218	scene: 	6.85223	particles2Tex: 	4.01267	sendToRender: 	0.0672646	motionBlur: 	2.00693	bloom2Tex: 	0.396352	printScene: 	0.041584	applyBloom: 	0.0066615	setRenderState: 	0.000481192	applyParticles: 	0.00224356	gui: 	0.0292114	setRenderState: 	0.000451118	luaMsg: 	0.000842086	printTextDebug:	0.000727803	console: 	0.000968399	endScene: 	0.000381946	present: 	0.318889	TOTAL_RENDER: 	14.1318	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.05639	UpdateCamera: 	0.935835	UpdateEnemies: 	0.153666	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.894025	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.794935	UpdatePlayer: 	0.185439	UpdateSound: 	0.012529	UpdateItems:	0.00414126	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0419028	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.23971	
RENDER	shadowmap: 	0.0853364	sendToRender: 	0.0870597	scene: 	6.61432	particles2Tex: 	3.99855	sendToRender: 	0.0678962	motionBlur: 	2.09496	bloom2Tex: 	0.069027	printScene: 	0.342236	applyBloom: 	0.00677579	setRenderState: 	0.000478185	applyParticles: 	0.00194883	gui: 	0.0290219	setRenderState: 	0.000445103	luaMsg: 	0.000670662	printTextDebug:	0.00061352	console: 	0.000887198	endScene: 	0.000378939	present: 	0.305608	TOTAL_RENDER: 	13.933	
UPDATE	UpdateSceneManager: 	0.0139004	UpdateInput: 	1.07553	UpdateCamera: 	0.961353	UpdateEnemies: 	0.14944	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.884194	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.824023	UpdatePlayer: 	0.196913	UpdateSound: 	0.0139125	UpdateItems:	0.00412021	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0438065	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.31449	
RENDER	shadowmap: 	0.0975407	sendToRender: 	0.0892702	scene: 	6.26597	particles2Tex: 	4.14131	sendToRender: 	0.066991	motionBlur: 	2.22977	bloom2Tex: 	0.0695623	printScene: 	0.0398036	applyBloom: 	0.308573	setRenderState: 	0.000490215	applyParticles: 	0.00229769	gui: 	0.0287332	setRenderState: 	0.000481192	luaMsg: 	0.000839079	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000354879	present: 	0.245143	TOTAL_RENDER: 	13.8147	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.22935	UpdateCamera: 	0.965729	UpdateEnemies: 	0.13628	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.867298	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.839632	UpdatePlayer: 	0.333788	UpdateSound: 	0.0150824	UpdateItems:	0.0047638	UpdateTriggers: 	0.0392322	UpdateRigid: 	0.0521041	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.65031	
RENDER	shadowmap: 	0.102166	sendToRender: 	0.0872913	scene: 	6.12028	particles2Tex: 	4.09159	sendToRender: 	0.0658722	motionBlur: 	2.14088	bloom2Tex: 	0.0681248	printScene: 	0.376785	applyBloom: 	0.00669158	setRenderState: 	0.000469162	applyParticles: 	0.00196687	gui: 	0.0277528	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000508259	console: 	0.00107065	endScene: 	0.000363902	present: 	0.281858	TOTAL_RENDER: 	13.6015	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.05713	UpdateCamera: 	0.977491	UpdateEnemies: 	0.143416	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.87269	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.820911	UpdatePlayer: 	0.187418	UpdateSound: 	0.0124358	UpdateItems:	0.00394277	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0415239	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.26736	
RENDER	shadowmap: 	0.0862928	sendToRender: 	0.0850507	scene: 	6.02391	particles2Tex: 	4.13116	sendToRender: 	0.066212	motionBlur: 	2.15149	bloom2Tex: 	0.0689488	printScene: 	0.0370187	applyBloom: 	0.00649008	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0291091	setRenderState: 	0.000487207	luaMsg: 	0.000851109	printTextDebug:	0.000827049	console: 	0.00118193	endScene: 	0.000348864	present: 	0.174637	TOTAL_RENDER: 	13.4166	
UPDATE	UpdateSceneManager: 	0.018159	UpdateInput: 	1.12379	UpdateCamera: 	0.972558	UpdateEnemies: 	0.15673	UpdateProjectile: 	0.00152177	UpdateParticle: 	1.54504	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.930596	UpdatePlayer: 	1.83249	UpdateSound: 	0.015353	UpdateItems:	0.00540138	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0506064	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00162102	TOTAL_UPDATE: 	6.84488	
RENDER	shadowmap: 	0.119784	sendToRender: 	0.0651504	scene: 	5.84789	particles2Tex: 	4.17848	sendToRender: 	0.0673489	motionBlur: 	2.27367	bloom2Tex: 	0.0684827	printScene: 	0.0383209	applyBloom: 	0.321608	setRenderState: 	0.000466155	applyParticles: 	0.00222251	gui: 	0.0279512	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000649609	console: 	0.000860131	endScene: 	0.000393976	present: 	0.242912	TOTAL_RENDER: 	13.4858	
UPDATE	UpdateSceneManager: 	0.0128358	UpdateInput: 	1.15792	UpdateCamera: 	0.0548409	UpdateEnemies: 	0.13658	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.3832	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.972974	UpdatePlayer: 	0.219745	UpdateSound: 	0.0125922	UpdateItems:	0.00442697	UpdateTriggers: 	0.0356804	UpdateRigid: 	0.0437915	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.20614	
RENDER	shadowmap: 	0.0954324	sendToRender: 	0.0681458	scene: 	5.8304	particles2Tex: 	4.23714	sendToRender: 	0.0753547	motionBlur: 	2.15139	bloom2Tex: 	0.0688436	printScene: 	0.0387811	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.286685	setRenderState: 	0.000577431	luaMsg: 	0.000802989	printTextDebug:	0.000884191	console: 	0.00103156	endScene: 	0.000369916	present: 	0.172601	TOTAL_RENDER: 	13.2129	
UPDATE	UpdateSceneManager: 	0.0154613	UpdateInput: 	1.22929	UpdateCamera: 	0.0565732	UpdateEnemies: 	0.136809	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.905535	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.88576	UpdatePlayer: 	0.138499	UpdateSound: 	0.012493	UpdateItems:	0.00430366	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.042378	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.61027	
RENDER	shadowmap: 	0.0991106	sendToRender: 	0.0776764	scene: 	5.94719	particles2Tex: 	4.06617	sendToRender: 	0.0666842	motionBlur: 	1.97725	bloom2Tex: 	0.388196	printScene: 	0.0382548	applyBloom: 	0.00648707	setRenderState: 	0.000475177	applyParticles: 	0.00207514	gui: 	0.0321226	setRenderState: 	0.000463147	luaMsg: 	0.000694721	printTextDebug:	0.000760885	console: 	0.00106163	endScene: 	0.000345857	present: 	0.32269	TOTAL_RENDER: 	13.1923	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.06828	UpdateCamera: 	0.0516921	UpdateEnemies: 	0.126292	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.05386	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.800325	UpdatePlayer: 	0.136409	UpdateSound: 	0.0126313	UpdateItems:	0.00456832	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.44317	
RENDER	shadowmap: 	0.0791712	sendToRender: 	0.0852793	scene: 	5.34331	particles2Tex: 	3.91154	sendToRender: 	0.0649008	motionBlur: 	1.88635	bloom2Tex: 	0.37607	printScene: 	0.0358669	applyBloom: 	0.00668857	setRenderState: 	0.000451118	applyParticles: 	0.00213228	gui: 	0.0303392	setRenderState: 	0.000466155	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.000911258	endScene: 	0.000348864	present: 	0.343282	TOTAL_RENDER: 	12.3289	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.12703	UpdateCamera: 	0.0514996	UpdateEnemies: 	0.124623	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.847446	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.780897	UpdatePlayer: 	0.137335	UpdateSound: 	0.0209018	UpdateItems:	0.0043999	UpdateTriggers: 	0.0385525	UpdateRigid: 	0.0426607	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.32087	
RENDER	shadowmap: 	0.103616	sendToRender: 	0.0774238	scene: 	5.07228	particles2Tex: 	4.14127	sendToRender: 	0.064188	motionBlur: 	1.76411	bloom2Tex: 	0.285654	printScene: 	0.0366819	applyBloom: 	0.00701939	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.029876	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000631565	console: 	0.00104659	endScene: 	0.00033082	present: 	0.41907	TOTAL_RENDER: 	12.17	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.0894	UpdateCamera: 	0.059322	UpdateEnemies: 	0.114109	UpdateProjectile: 	0.000730811	UpdateParticle: 	1.02748	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.932614	UpdatePlayer: 	0.170568	UpdateSound: 	0.0135756	UpdateItems:	0.00471568	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0489703	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00153681	TOTAL_UPDATE: 	3.64556	
RENDER	shadowmap: 	0.0951317	sendToRender: 	0.0653339	scene: 	4.91623	particles2Tex: 	3.87317	sendToRender: 	0.0812944	motionBlur: 	1.83753	bloom2Tex: 	0.0664226	printScene: 	0.0331632	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.0279994	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.000863138	endScene: 	0.372214	present: 	0.204248	TOTAL_RENDER: 	11.7426	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.10613	UpdateCamera: 	0.0434336	UpdateEnemies: 	0.108632	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.983629	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.958063	UpdatePlayer: 	0.142454	UpdateSound: 	0.0129741	UpdateItems:	0.00421344	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0408021	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.57033	
RENDER	shadowmap: 	0.0886236	sendToRender: 	0.0862657	scene: 	4.6783	particles2Tex: 	4.02757	sendToRender: 	0.0672406	motionBlur: 	1.84842	bloom2Tex: 	0.272845	printScene: 	0.0393705	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00203905	gui: 	0.0306128	setRenderState: 	0.000451118	luaMsg: 	0.000670662	printTextDebug:	0.00998474	console: 	0.00107967	endScene: 	0.000333827	present: 	0.413858	TOTAL_RENDER: 	11.7459	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.13261	UpdateCamera: 	0.0737547	UpdateEnemies: 	0.115303	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.910755	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.806478	UpdatePlayer: 	0.131612	UpdateSound: 	0.0126914	UpdateItems:	0.00421645	UpdateTriggers: 	0.0339481	UpdateRigid: 	0.0416652	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.41784	
RENDER	shadowmap: 	0.0860191	sendToRender: 	0.0769998	scene: 	5.24071	particles2Tex: 	3.96547	sendToRender: 	0.0661248	motionBlur: 	1.66046	bloom2Tex: 	0.0686721	printScene: 	0.367989	applyBloom: 	0.00680887	setRenderState: 	0.000496229	applyParticles: 	0.00210822	gui: 	0.0305226	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.000649609	console: 	0.00110975	endScene: 	0.000369916	present: 	0.271943	TOTAL_RENDER: 	12.0132	
UPDATE	UpdateSceneManager: 	0.0120118	UpdateInput: 	1.05577	UpdateCamera: 	0.0535176	UpdateEnemies: 	0.12505	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.89761	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.94649	UpdatePlayer: 	0.154493	UpdateSound: 	0.0147636	UpdateItems:	0.00532319	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.052459	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.47235	
RENDER	shadowmap: 	0.122951	sendToRender: 	0.0878807	scene: 	4.89202	particles2Tex: 	4.05499	sendToRender: 	0.0894175	motionBlur: 	1.91915	bloom2Tex: 	0.0745818	printScene: 	0.0498846	applyBloom: 	0.00689608	setRenderState: 	0.00044811	applyParticles: 	0.00224356	gui: 	0.276878	setRenderState: 	0.000586453	luaMsg: 	0.000830056	printTextDebug:	0.000833064	console: 	0.000941332	endScene: 	0.000402998	present: 	0.134093	TOTAL_RENDER: 	11.9204	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.08695	UpdateCamera: 	1.06966	UpdateEnemies: 	0.124108	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.50356	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.775146	UpdatePlayer: 	0.148222	UpdateSound: 	0.0119125	UpdateItems:	0.00430667	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.041169	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.91461	
RENDER	shadowmap: 	0.1017	sendToRender: 	0.0832101	scene: 	4.78255	particles2Tex: 	4.0252	sendToRender: 	0.0913152	motionBlur: 	1.698	bloom2Tex: 	0.28966	printScene: 	0.0441885	applyBloom: 	0.00696225	setRenderState: 	0.000439088	applyParticles: 	0.00202401	gui: 	0.0339511	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000926295	console: 	0.00111576	endScene: 	0.000339842	present: 	0.420321	TOTAL_RENDER: 	11.7494	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.10968	UpdateCamera: 	0.950998	UpdateEnemies: 	0.123745	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.869944	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.790875	UpdatePlayer: 	0.130298	UpdateSound: 	0.0124689	UpdateItems:	0.00399389	UpdateTriggers: 	0.202074	UpdateRigid: 	0.042781	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	4.41501	
RENDER	shadowmap: 	0.0965572	sendToRender: 	0.0674391	scene: 	4.70986	particles2Tex: 	4.16644	sendToRender: 	0.0655324	motionBlur: 	1.65125	bloom2Tex: 	0.0680075	printScene: 	0.0378247	applyBloom: 	0.302285	setRenderState: 	0.000481192	applyParticles: 	0.00227664	gui: 	0.0310489	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000763893	console: 	0.000989451	endScene: 	0.000363902	present: 	0.157702	TOTAL_RENDER: 	11.5557	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.05311	UpdateCamera: 	0.947386	UpdateEnemies: 	0.141964	UpdateProjectile: 	0.00101351	UpdateParticle: 	1.01028	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.801555	UpdatePlayer: 	0.126337	UpdateSound: 	0.0120328	UpdateItems:	0.00412322	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0410397	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.30133	
RENDER	shadowmap: 	0.0912671	sendToRender: 	0.0757577	scene: 	4.69697	particles2Tex: 	4.24587	sendToRender: 	0.0645459	motionBlur: 	1.71846	bloom2Tex: 	0.382151	printScene: 	0.0386909	applyBloom: 	0.00648106	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.031076	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000619535	console: 	0.00120599	endScene: 	0.000333827	present: 	0.34087	TOTAL_RENDER: 	11.8631	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.0944	UpdateCamera: 	1.06674	UpdateEnemies: 	0.127329	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.873634	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.785149	UpdatePlayer: 	0.129582	UpdateSound: 	0.0127817	UpdateItems:	0.00401495	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.05851	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.30116	
RENDER	shadowmap: 	0.0866056	sendToRender: 	0.0676526	scene: 	4.86173	particles2Tex: 	4.30298	sendToRender: 	0.101303	motionBlur: 	1.69652	bloom2Tex: 	0.412773	printScene: 	0.0469373	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.0330549	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.000956369	endScene: 	0.000357887	present: 	0.250758	TOTAL_RENDER: 	12.0828	
UPDATE	UpdateSceneManager: 	0.0128268	UpdateInput: 	1.20987	UpdateCamera: 	0.956845	UpdateEnemies: 	0.133738	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.18855	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.795817	UpdatePlayer: 	1.41923	UpdateSound: 	0.0158312	UpdateItems:	0.00476982	UpdateTriggers: 	0.0388893	UpdateRigid: 	0.0518725	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	6.00651	
RENDER	shadowmap: 	0.107261	sendToRender: 	0.0827139	scene: 	4.76364	particles2Tex: 	4.20742	sendToRender: 	0.0655384	motionBlur: 	1.75624	bloom2Tex: 	0.318715	printScene: 	0.0398367	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.00210221	gui: 	0.0297617	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.0010496	endScene: 	0.000354879	present: 	0.454041	TOTAL_RENDER: 	12.0131	
UPDATE	UpdateSceneManager: 	0.0139125	UpdateInput: 	1.13994	UpdateCamera: 	0.957984	UpdateEnemies: 	0.146454	UpdateProjectile: 	0.0014947	UpdateParticle: 	1.56782	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.915276	UpdatePlayer: 	0.203929	UpdateSound: 	0.0149109	UpdateItems:	0.00565702	UpdateTriggers: 	0.00122103	UpdateRigid: 	0.054895	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	5.18612	
RENDER	shadowmap: 	0.115751	sendToRender: 	0.099282	scene: 	4.6081	particles2Tex: 	3.9942	sendToRender: 	0.0660166	motionBlur: 	1.80356	bloom2Tex: 	0.367477	printScene: 	0.0406156	applyBloom: 	0.00676977	setRenderState: 	0.0004842	applyParticles: 	0.00198191	gui: 	0.0314399	setRenderState: 	0.00044811	luaMsg: 	0.000875168	printTextDebug:	0.000724796	console: 	0.00110373	endScene: 	0.000333827	present: 	0.362302	TOTAL_RENDER: 	11.6729	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.13865	UpdateCamera: 	1.07984	UpdateEnemies: 	0.136845	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.9244	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.816288	UpdatePlayer: 	0.133507	UpdateSound: 	0.0123486	UpdateItems:	0.0043999	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0417765	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.439	
RENDER	shadowmap: 	0.0881093	sendToRender: 	0.0865996	scene: 	4.38317	particles2Tex: 	3.942	sendToRender: 	0.0644557	motionBlur: 	1.81945	bloom2Tex: 	0.376244	printScene: 	0.0396412	applyBloom: 	0.00678481	setRenderState: 	0.00044811	applyParticles: 	0.00219243	gui: 	0.0315061	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.00112178	endScene: 	0.000336835	present: 	0.359905	TOTAL_RENDER: 	11.402	
UPDATE	UpdateSceneManager: 	0.0167395	UpdateInput: 	1.17852	UpdateCamera: 	0.951675	UpdateEnemies: 	0.151422	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.51001	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	0.928972	UpdatePlayer: 	0.149164	UpdateSound: 	0.0126554	UpdateItems:	0.00475779	UpdateTriggers: 	0.0554243	UpdateRigid: 	0.044811	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.16346	
RENDER	shadowmap: 	0.116	sendToRender: 	0.0831049	scene: 	4.14023	particles2Tex: 	4.08075	sendToRender: 	0.0662211	motionBlur: 	1.47331	bloom2Tex: 	0.27191	printScene: 	0.0456772	applyBloom: 	0.00703142	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.0350188	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000793967	console: 	0.00113381	endScene: 	0.000351872	present: 	0.451445	TOTAL_RENDER: 	10.9412	
UPDATE	UpdateSceneManager: 	0.0123666	UpdateInput: 	1.09367	UpdateCamera: 	0.958063	UpdateEnemies: 	0.131651	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.886467	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.823837	UpdatePlayer: 	0.130884	UpdateSound: 	0.0120238	UpdateItems:	0.00482696	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0417314	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.24706	
RENDER	shadowmap: 	0.089992	sendToRender: 	0.0763863	scene: 	3.66719	particles2Tex: 	4.098	sendToRender: 	0.0641038	motionBlur: 	4.0905	bloom2Tex: 	0.0699924	printScene: 	0.256295	applyBloom: 	0.00712465	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0322669	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000667654	console: 	0.000917273	endScene: 	0.000357887	present: 	0.269185	TOTAL_RENDER: 	12.8926	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.09762	UpdateCamera: 	1.05566	UpdateEnemies: 	0.135149	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.911234	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.794	UpdatePlayer: 	0.171061	UpdateSound: 	0.0129711	UpdateItems:	0.0045593	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0427299	UpdateGUI: 	0.00744043	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.38351	
RENDER	shadowmap: 	0.089616	sendToRender: 	0.0670872	scene: 	3.74815	particles2Tex: 	4.11069	sendToRender: 	0.0859048	motionBlur: 	3.92795	bloom2Tex: 	0.363047	printScene: 	0.0525522	applyBloom: 	0.00683293	setRenderState: 	0.000469162	applyParticles: 	0.00230972	gui: 	0.0324143	setRenderState: 	0.000457133	luaMsg: 	0.000562393	printTextDebug:	0.000736825	console: 	0.00090825	endScene: 	0.000336835	present: 	0.329295	TOTAL_RENDER: 	12.9932	
UPDATE	UpdateSceneManager: 	0.0157801	UpdateInput: 	1.13317	UpdateCamera: 	0.937835	UpdateEnemies: 	0.135489	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.923883	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.837491	UpdatePlayer: 	0.209827	UpdateSound: 	0.025434	UpdateItems:	0.00536229	UpdateTriggers: 	0.0389164	UpdateRigid: 	0.0543236	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	4.50546	
RENDER	shadowmap: 	0.114623	sendToRender: 	0.0891679	scene: 	4.22172	particles2Tex: 	4.09743	sendToRender: 	0.0866417	motionBlur: 	1.68286	bloom2Tex: 	0.0737577	printScene: 	0.369986	applyBloom: 	0.00711864	setRenderState: 	0.000487207	applyParticles: 	0.00203905	gui: 	0.0340113	setRenderState: 	0.000739833	luaMsg: 	0.000881183	printTextDebug:	0.000514274	console: 	0.000983436	endScene: 	0.000366909	present: 	0.224208	TOTAL_RENDER: 	11.2095	
UPDATE	UpdateSceneManager: 	0.0124027	UpdateInput: 	1.07039	UpdateCamera: 	1.00465	UpdateEnemies: 	0.130599	UpdateProjectile: 	0.00141651	UpdateParticle: 	1.20247	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.838216	UpdatePlayer: 	0.170495	UpdateSound: 	0.0128929	UpdateItems:	0.0036721	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0416923	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.65511	
RENDER	shadowmap: 	0.111077	sendToRender: 	0.0928039	scene: 	4.47055	particles2Tex: 	3.9061	sendToRender: 	0.0653339	motionBlur: 	1.80784	bloom2Tex: 	0.0722089	printScene: 	0.0454576	applyBloom: 	0.00696826	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.320916	setRenderState: 	0.000508259	luaMsg: 	0.000739833	printTextDebug:	0.00079096	console: 	0.00116689	endScene: 	0.000357887	present: 	0.165145	TOTAL_RENDER: 	11.2317	
UPDATE	UpdateSceneManager: 	0.0120539	UpdateInput: 	1.06302	UpdateCamera: 	0.934232	UpdateEnemies: 	0.124848	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.915414	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.868453	UpdatePlayer: 	0.213652	UpdateSound: 	0.0155064	UpdateItems:	0.00514575	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0510755	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	4.36427	
RENDER	shadowmap: 	0.0991075	sendToRender: 	0.0961061	scene: 	4.46165	particles2Tex: 	3.92793	sendToRender: 	0.0650933	motionBlur: 	4.08401	bloom2Tex: 	0.554902	printScene: 	0.0406878	applyBloom: 	0.00675173	setRenderState: 	0.00047217	applyParticles: 	0.00214131	gui: 	0.0283242	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000643594	console: 	0.00113982	endScene: 	0.000327812	present: 	0.326293	TOTAL_RENDER: 	13.8715	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.06504	UpdateCamera: 	0.937185	UpdateEnemies: 	0.142081	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.888386	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.880946	UpdatePlayer: 	0.199271	UpdateSound: 	0.0129711	UpdateItems:	0.004439	UpdateTriggers: 	0.0344173	UpdateRigid: 	0.0506575	UpdateGUI: 	0.0108479	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.38843	
RENDER	shadowmap: 	0.0858507	sendToRender: 	0.0663805	scene: 	4.63855	particles2Tex: 	3.92259	sendToRender: 	0.0658151	motionBlur: 	3.0891	bloom2Tex: 	0.0707653	printScene: 	0.0588769	applyBloom: 	0.00648406	setRenderState: 	0.000457133	applyParticles: 	0.00215935	gui: 	0.2744	setRenderState: 	0.000541341	luaMsg: 	0.000718781	printTextDebug:	0.000781937	console: 	0.00111276	endScene: 	0.000351872	present: 	0.172243	TOTAL_RENDER: 	12.6232	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.05822	UpdateCamera: 	0.0519567	UpdateEnemies: 	0.11806	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.915381	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.875971	UpdatePlayer: 	0.180748	UpdateSound: 	0.0121531	UpdateItems:	0.00406607	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0404743	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.40144	
RENDER	shadowmap: 	0.0825275	sendToRender: 	0.0845635	scene: 	4.8889	particles2Tex: 	3.95982	sendToRender: 	0.066191	motionBlur: 	2.80804	bloom2Tex: 	0.371381	printScene: 	0.0384262	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00219243	gui: 	0.0273468	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000845094	console: 	0.000992459	endScene: 	0.000348864	present: 	0.350191	TOTAL_RENDER: 	12.8495	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.12216	UpdateCamera: 	0.042784	UpdateEnemies: 	0.111585	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.877845	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.85952	UpdatePlayer: 	0.220732	UpdateSound: 	0.0122313	UpdateItems:	0.0038736	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0407931	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.44542	
RENDER	shadowmap: 	0.0851109	sendToRender: 	0.0669428	scene: 	5.62003	particles2Tex: 	4.04488	sendToRender: 	0.0683293	motionBlur: 	2.06969	bloom2Tex: 	0.0709819	printScene: 	0.0397796	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.311461	setRenderState: 	0.00308564	luaMsg: 	0.00114584	printTextDebug:	0.000556378	console: 	0.00115486	endScene: 	0.000995466	present: 	0.136893	TOTAL_RENDER: 	12.7523	
UPDATE	UpdateSceneManager: 	0.0179755	UpdateInput: 	1.09418	UpdateCamera: 	0.0574634	UpdateEnemies: 	0.13409	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.881875	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.8805	UpdatePlayer: 	0.213523	UpdateSound: 	0.012908	UpdateItems:	0.00388262	UpdateTriggers: 	0.0361375	UpdateRigid: 	0.0444441	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.54304	
RENDER	shadowmap: 	0.0968369	sendToRender: 	0.0680376	scene: 	6.43706	particles2Tex: 	4.02373	sendToRender: 	0.0652106	motionBlur: 	2.34361	bloom2Tex: 	0.0704556	printScene: 	0.0417404	applyBloom: 	0.00686902	setRenderState: 	0.000481192	applyParticles: 	0.0022195	gui: 	0.285855	setRenderState: 	0.000562393	luaMsg: 	0.000830056	printTextDebug:	0.000763893	console: 	0.00110674	endScene: 	0.000354879	present: 	0.164484	TOTAL_RENDER: 	13.7745	
UPDATE	UpdateSceneManager: 	0.0126704	UpdateInput: 	1.08313	UpdateCamera: 	0.0523898	UpdateEnemies: 	0.12622	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.878482	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.914876	UpdatePlayer: 	1.77308	UpdateSound: 	0.0151606	UpdateItems:	0.00473974	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0508951	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	5.06479	
RENDER	shadowmap: 	0.115501	sendToRender: 	0.0766599	scene: 	6.84681	particles2Tex: 	3.95216	sendToRender: 	0.0655985	motionBlur: 	2.30224	bloom2Tex: 	0.0700916	printScene: 	0.0389976	applyBloom: 	0.00692315	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.310176	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000550364	console: 	0.00105261	endScene: 	0.000357887	present: 	0.155578	TOTAL_RENDER: 	14.1075	
UPDATE	UpdateSceneManager: 	0.0128899	UpdateInput: 	1.00859	UpdateCamera: 	0.0556228	UpdateEnemies: 	0.110259	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.925937	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.869854	UpdatePlayer: 	0.189081	UpdateSound: 	0.0123366	UpdateItems:	0.00416231	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.041157	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.39699	
RENDER	shadowmap: 	0.0851018	sendToRender: 	0.0671834	scene: 	7.43518	particles2Tex: 	3.88252	sendToRender: 	0.0651534	motionBlur: 	2.21694	bloom2Tex: 	0.0680827	printScene: 	0.3526	applyBloom: 	0.00739231	setRenderState: 	0.000487207	applyParticles: 	0.0020571	gui: 	0.0293617	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000541341	console: 	0.00110073	endScene: 	0.000348864	present: 	0.209159	TOTAL_RENDER: 	14.5839	
UPDATE	UpdateSceneManager: 	0.0130884	UpdateInput: 	1.01865	UpdateCamera: 	0.0522845	UpdateEnemies: 	0.124157	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.892849	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.876516	UpdatePlayer: 	0.12816	UpdateSound: 	0.0120779	UpdateItems:	0.00422848	UpdateTriggers: 	0.0349676	UpdateRigid: 	0.0414397	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.34469	
RENDER	shadowmap: 	0.083156	sendToRender: 	0.0844131	scene: 	7.36756	particles2Tex: 	3.88042	sendToRender: 	0.0662632	motionBlur: 	2.17941	bloom2Tex: 	0.0674902	printScene: 	0.394972	applyBloom: 	0.0162493	setRenderState: 	0.00781937	applyParticles: 	0.00199695	gui: 	0.0314369	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000760885	endScene: 	0.000345857	present: 	0.265705	TOTAL_RENDER: 	14.6105	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.06108	UpdateCamera: 	0.05168	UpdateEnemies: 	0.110187	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.887911	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.873499	UpdatePlayer: 	0.123724	UpdateSound: 	0.0127606	UpdateItems:	0.00450516	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0409855	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.32325	
RENDER	shadowmap: 	0.0829485	sendToRender: 	0.0764103	scene: 	7.556	particles2Tex: 	4.10926	sendToRender: 	0.0672406	motionBlur: 	2.20035	bloom2Tex: 	0.348627	printScene: 	0.0377916	applyBloom: 	0.00681789	setRenderState: 	0.000487207	applyParticles: 	0.00201499	gui: 	0.0308685	setRenderState: 	0.000445103	luaMsg: 	0.000851109	printTextDebug:	0.000745848	console: 	0.00115787	endScene: 	0.000396984	present: 	0.323878	TOTAL_RENDER: 	15.1528	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.09229	UpdateCamera: 	0.0524981	UpdateEnemies: 	0.12311	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.886263	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.891132	UpdatePlayer: 	0.181749	UpdateSound: 	0.0130734	UpdateItems:	0.00407209	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.04076	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.43374	
RENDER	shadowmap: 	0.0877634	sendToRender: 	0.0866116	scene: 	7.4666	particles2Tex: 	4.18899	sendToRender: 	0.0662481	motionBlur: 	2.23302	bloom2Tex: 	0.0695623	printScene: 	0.0372292	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00224055	gui: 	0.318453	setRenderState: 	0.000475177	luaMsg: 	0.00093231	printTextDebug:	0.000830056	console: 	0.00102253	endScene: 	0.000360894	present: 	0.154415	TOTAL_RENDER: 	14.8866	
UPDATE	UpdateSceneManager: 	0.0110313	UpdateInput: 	1.03496	UpdateCamera: 	0.0517161	UpdateEnemies: 	1.3656	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.883971	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.589915	UpdatePlayer: 	0.205138	UpdateSound: 	0.0130644	UpdateItems:	0.00381646	UpdateTriggers: 	0.0378518	UpdateRigid: 	0.0420592	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.37413	
RENDER	shadowmap: 	0.0507447	sendToRender: 	0.0660797	scene: 	7.76893	particles2Tex: 	4.0352	sendToRender: 	0.0958926	motionBlur: 	2.25895	bloom2Tex: 	0.408532	printScene: 	0.0382548	applyBloom: 	0.00693217	setRenderState: 	0.000469162	applyParticles: 	0.00204807	gui: 	0.0275693	setRenderState: 	0.000487207	luaMsg: 	0.000917273	printTextDebug:	0.000535326	console: 	0.00106464	endScene: 	0.000342849	present: 	0.363219	TOTAL_RENDER: 	15.2932	
UPDATE	UpdateSceneManager: 	0.0103577	UpdateInput: 	1.1047	UpdateCamera: 	0.965575	UpdateEnemies: 	0.039554	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.02189	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.591972	UpdatePlayer: 	0.191713	UpdateSound: 	0.0162222	UpdateItems:	0.0050465	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0465493	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.13771	
RENDER	shadowmap: 	0.0486726	sendToRender: 	0.0747141	scene: 	7.65501	particles2Tex: 	4.19641	sendToRender: 	0.0849545	motionBlur: 	2.13262	bloom2Tex: 	0.371844	printScene: 	0.0380984	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.0264716	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.00104359	endScene: 	0.000339842	present: 	0.36512	TOTAL_RENDER: 	15.1768	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.0488	UpdateCamera: 	0.987208	UpdateEnemies: 	0.0387269	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.989933	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.576733	UpdatePlayer: 	0.187647	UpdateSound: 	0.04885	UpdateItems:	0.00540439	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0507628	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.10051	
RENDER	shadowmap: 	0.0523176	sendToRender: 	0.0939798	scene: 	7.74909	particles2Tex: 	4.13007	sendToRender: 	0.0677308	motionBlur: 	2.18855	bloom2Tex: 	0.344134	printScene: 	0.0400322	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0275934	setRenderState: 	0.000487207	luaMsg: 	0.000559386	printTextDebug:	0.000724796	console: 	0.00090825	endScene: 	0.000336835	present: 	0.389293	TOTAL_RENDER: 	15.2807	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.02965	UpdateCamera: 	0.959726	UpdateEnemies: 	0.0409615	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.00066	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.555278	UpdatePlayer: 	0.194417	UpdateSound: 	0.0145049	UpdateItems:	0.00575025	UpdateTriggers: 	0.00804493	UpdateRigid: 	0.0426096	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.00658	
RENDER	shadowmap: 	0.0688616	sendToRender: 	0.0663414	scene: 	8.15502	particles2Tex: 	4.22104	sendToRender: 	0.0734811	motionBlur: 	2.33047	bloom2Tex: 	0.368641	printScene: 	0.0423509	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.0281678	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000643594	console: 	0.000902235	endScene: 	0.000339842	present: 	0.566002	TOTAL_RENDER: 	16.1937	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.20236	UpdateCamera: 	0.925399	UpdateEnemies: 	0.0416472	UpdateProjectile: 	0.00110674	UpdateParticle: 	1.10963	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.550228	UpdatePlayer: 	0.197608	UpdateSound: 	0.0474846	UpdateItems:	0.0354127	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0518996	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.34407	
RENDER	shadowmap: 	0.0834086	sendToRender: 	0.0876492	scene: 	7.86973	particles2Tex: 	3.95844	sendToRender: 	0.0838808	motionBlur: 	2.28513	bloom2Tex: 	0.364723	printScene: 	0.0377104	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0273317	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.00079096	console: 	0.0010105	endScene: 	0.000339842	present: 	0.380479	TOTAL_RENDER: 	15.3626	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.10072	UpdateCamera: 	0.132833	UpdateEnemies: 	0.0469704	UpdateProjectile: 	0.000956369	UpdateParticle: 	1.01619	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.498413	UpdatePlayer: 	0.207147	UpdateSound: 	0.0156357	UpdateItems:	0.00561491	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0514425	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	3.23782	
RENDER	shadowmap: 	0.060552	sendToRender: 	0.0967016	scene: 	7.58407	particles2Tex: 	4.14232	sendToRender: 	0.0664767	motionBlur: 	2.29437	bloom2Tex: 	0.341953	printScene: 	0.0375661	applyBloom: 	0.0069833	setRenderState: 	0.000478185	applyParticles: 	0.00211424	gui: 	0.0278219	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000631565	console: 	0.00105562	endScene: 	0.000339842	present: 	0.389465	TOTAL_RENDER: 	15.2282	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.07424	UpdateCamera: 	0.0594754	UpdateEnemies: 	0.0326579	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.978525	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.520127	UpdatePlayer: 	0.202329	UpdateSound: 	0.0146764	UpdateItems:	0.0060149	UpdateTriggers: 	0.00766599	UpdateRigid: 	0.0497643	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	3.10313	
RENDER	shadowmap: 	0.0529311	sendToRender: 	0.0953542	scene: 	7.52214	particles2Tex: 	4.14926	sendToRender: 	0.0660917	motionBlur: 	2.18277	bloom2Tex: 	0.345631	printScene: 	0.0349225	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0255844	setRenderState: 	0.000478185	luaMsg: 	0.000559386	printTextDebug:	0.000842086	console: 	0.000965392	endScene: 	0.000348864	present: 	0.286757	TOTAL_RENDER: 	14.9505	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.09001	UpdateCamera: 	0.0513703	UpdateEnemies: 	0.0449464	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.998895	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.518957	UpdatePlayer: 	0.185469	UpdateSound: 	0.0529883	UpdateItems:	0.00576228	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0514846	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.1581	
RENDER	shadowmap: 	0.0648647	sendToRender: 	0.0856372	scene: 	7.71636	particles2Tex: 	3.90037	sendToRender: 	0.0655745	motionBlur: 	2.12857	bloom2Tex: 	0.332783	printScene: 	0.0352052	applyBloom: 	0.00675173	setRenderState: 	0.000469162	applyParticles: 	0.00221048	gui: 	0.0260114	setRenderState: 	0.000478185	luaMsg: 	0.00075487	printTextDebug:	0.000610513	console: 	0.000962384	endScene: 	0.000345857	present: 	0.322751	TOTAL_RENDER: 	14.8641	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.08187	UpdateCamera: 	0.0529943	UpdateEnemies: 	0.0400623	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.00586	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.572125	UpdatePlayer: 	2.14347	UpdateSound: 	0.0152658	UpdateItems:	0.00598483	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0506425	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	5.16876	
RENDER	shadowmap: 	0.0772193	sendToRender: 	0.0669308	scene: 	7.28416	particles2Tex: 	4.14084	sendToRender: 	0.0650812	motionBlur: 	2.40167	bloom2Tex: 	0.0687263	printScene: 	0.0361255	applyBloom: 	0.00684797	setRenderState: 	0.000451118	applyParticles: 	0.00191575	gui: 	0.027055	setRenderState: 	0.000481192	luaMsg: 	0.000565401	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000315782	present: 	0.46279	TOTAL_RENDER: 	14.8034	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.09548	UpdateCamera: 	0.0610663	UpdateEnemies: 	0.0400683	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.00508	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.558192	UpdatePlayer: 	0.196817	UpdateSound: 	0.0428381	UpdateItems:	0.00531116	UpdateTriggers: 	0.0174522	UpdateRigid: 	0.0503658	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.2546	
RENDER	shadowmap: 	0.0555175	sendToRender: 	0.0874266	scene: 	7.1067	particles2Tex: 	4.02632	sendToRender: 	0.0657699	motionBlur: 	2.23936	bloom2Tex: 	0.0684436	printScene: 	0.0366247	applyBloom: 	0.329848	setRenderState: 	0.000490215	applyParticles: 	0.00218341	gui: 	0.02867	setRenderState: 	0.000490215	luaMsg: 	0.000796975	printTextDebug:	0.000520289	console: 	0.00112779	endScene: 	0.000345857	present: 	0.162023	TOTAL_RENDER: 	14.3825	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.04267	UpdateCamera: 	0.0510665	UpdateEnemies: 	0.045211	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.981581	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.909056	UpdatePlayer: 	0.193704	UpdateSound: 	0.0768223	UpdateItems:	0.00703142	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0567987	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.54559	
RENDER	shadowmap: 	0.107435	sendToRender: 	0.102353	scene: 	7.22905	particles2Tex: 	4.34959	sendToRender: 	0.105995	motionBlur: 	2.3635	bloom2Tex: 	0.0702541	printScene: 	0.0394157	applyBloom: 	0.305073	setRenderState: 	0.000490215	applyParticles: 	0.00199093	gui: 	0.0280234	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000646602	console: 	0.0010105	endScene: 	0.000378939	present: 	0.170992	TOTAL_RENDER: 	15.1399	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.12683	UpdateCamera: 	0.923534	UpdateEnemies: 	0.0391961	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.03618	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.6831	UpdatePlayer: 	0.225559	UpdateSound: 	0.014932	UpdateItems:	0.00689007	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0522695	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	4.28057	
RENDER	shadowmap: 	0.0595836	sendToRender: 	0.105137	scene: 	7.10796	particles2Tex: 	4.48264	sendToRender: 	0.0906175	motionBlur: 	2.2493	bloom2Tex: 	0.0699984	printScene: 	0.0366578	applyBloom: 	0.311034	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0283693	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.000905243	endScene: 	0.000372924	present: 	0.15498	TOTAL_RENDER: 	14.8757	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.05452	UpdateCamera: 	0.0534153	UpdateEnemies: 	0.0435088	UpdateProjectile: 	0.000974414	UpdateParticle: 	1.03516	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.594227	UpdatePlayer: 	0.188254	UpdateSound: 	0.0186071	UpdateItems:	0.00489312	UpdateTriggers: 	0.00690811	UpdateRigid: 	0.0405976	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.18249	
RENDER	shadowmap: 	0.0465764	sendToRender: 	0.0732465	scene: 	6.91332	particles2Tex: 	4.22659	sendToRender: 	0.0664045	motionBlur: 	2.23274	bloom2Tex: 	0.0689157	printScene: 	0.0365826	applyBloom: 	0.310811	setRenderState: 	0.000478185	applyParticles: 	0.0644467	gui: 	0.0329135	setRenderState: 	0.00061352	luaMsg: 	0.000899228	printTextDebug:	0.000845094	console: 	0.00107667	endScene: 	0.000496229	present: 	0.131555	TOTAL_RENDER: 	14.3997	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.03895	UpdateCamera: 	0.0499989	UpdateEnemies: 	0.0445434	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.955031	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.552824	UpdatePlayer: 	0.18313	UpdateSound: 	0.0612828	UpdateItems:	0.00607505	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.049235	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.12489	
RENDER	shadowmap: 	0.0610693	sendToRender: 	0.0848793	scene: 	7.50467	particles2Tex: 	4.10326	sendToRender: 	0.0753066	motionBlur: 	2.3833	bloom2Tex: 	0.0702119	printScene: 	0.0368653	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.295392	setRenderState: 	0.000556378	luaMsg: 	0.000715773	printTextDebug:	0.000535326	console: 	0.000935317	endScene: 	0.000369916	present: 	0.165774	TOTAL_RENDER: 	14.9863	
UPDATE	UpdateSceneManager: 	0.0154613	UpdateInput: 	1.05129	UpdateCamera: 	1.0197	UpdateEnemies: 	0.0399209	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.00923	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.566838	UpdatePlayer: 	0.184176	UpdateSound: 	0.0494154	UpdateItems:	0.00581641	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.050853	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	4.16285	
RENDER	shadowmap: 	0.0619084	sendToRender: 	0.0941122	scene: 	7.28352	particles2Tex: 	4.1881	sendToRender: 	0.0705879	motionBlur: 	2.50488	bloom2Tex: 	0.0703022	printScene: 	0.0412141	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00215634	gui: 	0.293837	setRenderState: 	0.000511267	luaMsg: 	0.000872161	printTextDebug:	0.000878176	console: 	0.00127516	endScene: 	0.000348864	present: 	0.173963	TOTAL_RENDER: 	14.9833	
UPDATE	UpdateSceneManager: 	0.0132599	UpdateInput: 	1.07597	UpdateCamera: 	0.947179	UpdateEnemies: 	0.0415118	UpdateProjectile: 	0.00116088	UpdateParticle: 	1.06869	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.567196	UpdatePlayer: 	0.196137	UpdateSound: 	0.0645429	UpdateItems:	0.00615024	UpdateTriggers: 	0.00756975	UpdateRigid: 	0.0530093	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	4.20191	
RENDER	shadowmap: 	0.0821666	sendToRender: 	0.0878386	scene: 	7.15702	particles2Tex: 	4.20584	sendToRender: 	0.0663384	motionBlur: 	2.35984	bloom2Tex: 	0.0701698	printScene: 	0.0390006	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.298005	setRenderState: 	0.000541341	luaMsg: 	0.000805997	printTextDebug:	0.000514274	console: 	0.00118494	endScene: 	0.000348864	present: 	0.187635	TOTAL_RENDER: 	14.7545	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.04474	UpdateCamera: 	0.953061	UpdateEnemies: 	0.0515417	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.05848	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.546722	UpdatePlayer: 	0.187794	UpdateSound: 	0.0475087	UpdateItems:	0.00631565	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0512921	UpdateGUI: 	0.0113682	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.13014	
RENDER	shadowmap: 	0.055713	sendToRender: 	0.0868101	scene: 	7.18852	particles2Tex: 	4.0955	sendToRender: 	0.0665188	motionBlur: 	2.50073	bloom2Tex: 	0.0838568	printScene: 	0.0500981	applyBloom: 	0.00676075	setRenderState: 	0.000445103	applyParticles: 	0.00246611	gui: 	0.287242	setRenderState: 	0.000532319	luaMsg: 	0.000860131	printTextDebug:	0.000809004	console: 	0.001209	endScene: 	0.000372924	present: 	0.170321	TOTAL_RENDER: 	14.7816	
UPDATE	UpdateSceneManager: 	0.0127877	UpdateInput: 	1.15598	UpdateCamera: 	1.08867	UpdateEnemies: 	0.0457253	UpdateProjectile: 	0.00158793	UpdateParticle: 	1.67889	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.633489	UpdatePlayer: 	0.238319	UpdateSound: 	0.0385946	UpdateItems:	0.00677278	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0550484	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	5.11696	
RENDER	shadowmap: 	0.0823801	sendToRender: 	0.107189	scene: 	7.2602	particles2Tex: 	4.27405	sendToRender: 	0.0864732	motionBlur: 	2.49723	bloom2Tex: 	0.0738991	printScene: 	0.0453975	applyBloom: 	0.00681488	setRenderState: 	0.000457133	applyParticles: 	0.0023819	gui: 	0.274734	setRenderState: 	0.000562393	luaMsg: 	0.00101351	printTextDebug:	0.000703744	console: 	0.00112479	endScene: 	0.000357887	present: 	0.224371	TOTAL_RENDER: 	15.2762	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.31539	UpdateCamera: 	0.948592	UpdateEnemies: 	0.0445073	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.47471	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.591142	UpdatePlayer: 	0.228789	UpdateSound: 	0.0390187	UpdateItems:	0.00657128	UpdateTriggers: 	0.0175154	UpdateRigid: 	0.0535537	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	4.90075	
RENDER	shadowmap: 	0.0650331	sendToRender: 	0.0861334	scene: 	6.85873	particles2Tex: 	4.24002	sendToRender: 	0.0748946	motionBlur: 	2.16349	bloom2Tex: 	0.0686	printScene: 	0.0376052	applyBloom: 	0.293013	setRenderState: 	0.000487207	applyParticles: 	0.00224657	gui: 	0.0276535	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.00043608	console: 	0.0010496	endScene: 	0.000363902	present: 	0.150102	TOTAL_RENDER: 	14.2394	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.09949	UpdateCamera: 	0.940848	UpdateEnemies: 	0.0404322	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.03324	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.525414	UpdatePlayer: 	0.176008	UpdateSound: 	0.0184026	UpdateItems:	0.004442	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0415118	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.0381	
RENDER	shadowmap: 	0.046826	sendToRender: 	0.065797	scene: 	7.28185	particles2Tex: 	4.07578	sendToRender: 	0.0653158	motionBlur: 	2.14947	bloom2Tex: 	0.0673849	printScene: 	0.0358097	applyBloom: 	0.294087	setRenderState: 	0.000490215	applyParticles: 	0.0023398	gui: 	0.0268024	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000580438	console: 	0.0010496	endScene: 	0.000360894	present: 	0.154348	TOTAL_RENDER: 	14.4347	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.20308	UpdateCamera: 	0.927221	UpdateEnemies: 	0.039545	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.07187	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.506425	UpdatePlayer: 	0.184982	UpdateSound: 	0.0528469	UpdateItems:	0.00523296	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0501252	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.20755	
RENDER	shadowmap: 	0.0651354	sendToRender: 	0.130343	scene: 	7.53197	particles2Tex: 	4.35715	sendToRender: 	0.0695894	motionBlur: 	2.36702	bloom2Tex: 	0.0705337	printScene: 	0.0496139	applyBloom: 	0.287768	setRenderState: 	0.000490215	applyParticles: 	0.00224657	gui: 	0.0293587	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.00063758	console: 	0.00103156	endScene: 	0.000369916	present: 	0.15304	TOTAL_RENDER: 	15.3074	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.04356	UpdateCamera: 	0.983806	UpdateEnemies: 	0.0406156	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.07578	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.648497	UpdatePlayer: 	1.19747	UpdateSound: 	0.015747	UpdateItems:	0.00607505	UpdateTriggers: 	0.00772013	UpdateRigid: 	0.0512861	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.26643	
RENDER	shadowmap: 	0.0769336	sendToRender: 	0.0685669	scene: 	7.49853	particles2Tex: 	4.15343	sendToRender: 	0.0834207	motionBlur: 	2.10293	bloom2Tex: 	0.359805	printScene: 	0.0401284	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.028267	setRenderState: 	0.000487207	luaMsg: 	0.000968399	printTextDebug:	0.000830056	console: 	0.00093231	endScene: 	0.000336835	present: 	0.380449	TOTAL_RENDER: 	14.9797	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.07142	UpdateCamera: 	0.969025	UpdateEnemies: 	0.039975	UpdateProjectile: 	0.00144057	UpdateParticle: 	1.10058	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.534171	UpdatePlayer: 	0.211734	UpdateSound: 	0.0139846	UpdateItems:	0.00590964	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.050847	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.16985	
RENDER	shadowmap: 	0.0765577	sendToRender: 	0.0854627	scene: 	7.33641	particles2Tex: 	4.09387	sendToRender: 	0.0656136	motionBlur: 	2.2049	bloom2Tex: 	0.0680526	printScene: 	0.370641	applyBloom: 	0.00671865	setRenderState: 	0.000526304	applyParticles: 	0.00211424	gui: 	0.0276024	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.000974414	endScene: 	0.000363902	present: 	0.265519	TOTAL_RENDER: 	14.8028	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.16818	UpdateCamera: 	1.04164	UpdateEnemies: 	0.0393104	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.982098	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.522379	UpdatePlayer: 	0.221246	UpdateSound: 	0.0254551	UpdateItems:	0.00598783	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.0505462	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.23207	
RENDER	shadowmap: 	0.058931	sendToRender: 	0.0853815	scene: 	8.31103	particles2Tex: 	4.06409	sendToRender: 	0.0733036	motionBlur: 	2.72576	bloom2Tex: 	0.0720706	printScene: 	0.0394878	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00218642	gui: 	0.273546	setRenderState: 	0.000547356	luaMsg: 	0.000851109	printTextDebug:	0.000327812	console: 	0.00108569	endScene: 	0.000354879	present: 	0.173512	TOTAL_RENDER: 	16.0974	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.06121	UpdateCamera: 	1.0299	UpdateEnemies: 	0.0499808	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.15436	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.519844	UpdatePlayer: 	0.207803	UpdateSound: 	0.0245107	UpdateItems:	0.00498936	UpdateTriggers: 	0.00707653	UpdateRigid: 	0.0407961	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.26169	
RENDER	shadowmap: 	0.0490515	sendToRender: 	0.0659775	scene: 	7.7981	particles2Tex: 	4.22041	sendToRender: 	0.0660166	motionBlur: 	2.38193	bloom2Tex: 	0.353204	printScene: 	0.037927	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0255513	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.000935317	endScene: 	0.000342849	present: 	0.347592	TOTAL_RENDER: 	15.5231	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.04661	UpdateCamera: 	0.052074	UpdateEnemies: 	0.0464651	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.00631	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.535606	UpdatePlayer: 	0.18276	UpdateSound: 	0.0348684	UpdateItems:	0.00565702	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0521973	UpdateGUI: 	0.001209	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.12119	
RENDER	shadowmap: 	0.0582423	sendToRender: 	0.105053	scene: 	7.67243	particles2Tex: 	3.92219	sendToRender: 	0.0751081	motionBlur: 	2.43415	bloom2Tex: 	0.0708195	printScene: 	0.0373736	applyBloom: 	0.312703	setRenderState: 	0.000487207	applyParticles: 	0.00234581	gui: 	0.0280926	setRenderState: 	0.00044811	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.00105261	endScene: 	0.000348864	present: 	0.174986	TOTAL_RENDER: 	15.0751	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.08469	UpdateCamera: 	0.0628467	UpdateEnemies: 	0.0347932	UpdateProjectile: 	0.00107667	UpdateParticle: 	1.02613	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.519525	UpdatePlayer: 	0.182655	UpdateSound: 	0.0650482	UpdateItems:	0.00589761	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.052065	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00428862	TOTAL_UPDATE: 	3.19529	
RENDER	shadowmap: 	0.0594032	sendToRender: 	0.0867108	scene: 	8.22578	particles2Tex: 	4.07381	sendToRender: 	0.0701277	motionBlur: 	2.59755	bloom2Tex: 	0.390779	printScene: 	0.0417825	applyBloom: 	0.00673669	setRenderState: 	0.00044811	applyParticles: 	0.00219243	gui: 	0.0285016	setRenderState: 	0.000451118	luaMsg: 	0.000793967	printTextDebug:	0.00074284	console: 	0.00100148	endScene: 	0.000360894	present: 	0.292078	TOTAL_RENDER: 	16.0642	
UPDATE	UpdateSceneManager: 	0.0136448	UpdateInput: 	1.08039	UpdateCamera: 	0.0539146	UpdateEnemies: 	0.0472922	UpdateProjectile: 	0.00122704	UpdateParticle: 	1.01936	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.551548	UpdatePlayer: 	0.190874	UpdateSound: 	0.052083	UpdateItems:	0.00619234	UpdateTriggers: 	0.00831861	UpdateRigid: 	0.0532289	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.22468	
RENDER	shadowmap: 	0.0825335	sendToRender: 	0.0869153	scene: 	7.88545	particles2Tex: 	4.13813	sendToRender: 	0.0658121	motionBlur: 	2.51891	bloom2Tex: 	0.0696556	printScene: 	0.349815	applyBloom: 	0.00664647	setRenderState: 	0.000475177	applyParticles: 	0.00207514	gui: 	0.0278761	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000655624	console: 	0.00106163	endScene: 	0.000369916	present: 	0.258659	TOTAL_RENDER: 	15.6657	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.08574	UpdateCamera: 	0.0597159	UpdateEnemies: 	0.0328895	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.981939	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.532454	UpdatePlayer: 	0.182928	UpdateSound: 	0.0553972	UpdateItems:	0.00598182	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0499868	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.14214	
RENDER	shadowmap: 	0.0616407	sendToRender: 	0.0862116	scene: 	8.00004	particles2Tex: 	3.89615	sendToRender: 	0.0656466	motionBlur: 	2.44713	bloom2Tex: 	0.372404	printScene: 	0.0367932	applyBloom: 	0.00663143	setRenderState: 	0.00043608	applyParticles: 	0.00209018	gui: 	0.0269648	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.00062555	console: 	0.000923287	endScene: 	0.000336835	present: 	0.326146	TOTAL_RENDER: 	15.507	
UPDATE	UpdateSceneManager: 	0.0183936	UpdateInput: 	1.28719	UpdateCamera: 	0.0548078	UpdateEnemies: 	0.0408953	UpdateProjectile: 	0.00101351	UpdateParticle: 	1.01618	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.521128	UpdatePlayer: 	0.205851	UpdateSound: 	0.0381495	UpdateItems:	0.00563897	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0510124	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.41583	
RENDER	shadowmap: 	0.0575235	sendToRender: 	0.0869394	scene: 	8.13418	particles2Tex: 	3.97409	sendToRender: 	0.0662812	motionBlur: 	2.41242	bloom2Tex: 	0.343445	printScene: 	0.0381736	applyBloom: 	0.00667955	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.0266761	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.000508259	console: 	0.00110975	endScene: 	0.000339842	present: 	0.347198	TOTAL_RENDER: 	15.668	
UPDATE	UpdateSceneManager: 	0.012923	UpdateInput: 	1.13489	UpdateCamera: 	0.0520981	UpdateEnemies: 	0.0405013	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.00452	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.520424	UpdatePlayer: 	0.18473	UpdateSound: 	0.0231243	UpdateItems:	0.0148749	UpdateTriggers: 	0.00757276	UpdateRigid: 	0.0412773	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.18429	
RENDER	shadowmap: 	0.0497462	sendToRender: 	0.0673489	scene: 	7.89492	particles2Tex: 	3.91867	sendToRender: 	0.0651384	motionBlur: 	2.54706	bloom2Tex: 	0.324769	printScene: 	0.0381255	applyBloom: 	0.00694721	setRenderState: 	0.000451118	applyParticles: 	0.00217138	gui: 	0.026643	setRenderState: 	0.000496229	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.000953362	endScene: 	0.000351872	present: 	0.344095	TOTAL_RENDER: 	15.4489	
UPDATE	UpdateSceneManager: 	0.0199214	UpdateInput: 	1.02995	UpdateCamera: 	0.0632347	UpdateEnemies: 	0.0393014	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.04526	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.535621	UpdatePlayer: 	0.189205	UpdateSound: 	0.0419539	UpdateItems:	0.00526905	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0506154	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.18541	
RENDER	shadowmap: 	0.0580318	sendToRender: 	0.0957933	scene: 	7.94042	particles2Tex: 	3.91937	sendToRender: 	0.0669128	motionBlur: 	2.49553	bloom2Tex: 	0.0698601	printScene: 	0.0372202	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00210221	gui: 	0.287019	setRenderState: 	0.000505252	luaMsg: 	0.000700736	printTextDebug:	0.000685699	console: 	0.00126614	endScene: 	0.000360894	present: 	0.181181	TOTAL_RENDER: 	15.337	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.0659	UpdateCamera: 	0.0511928	UpdateEnemies: 	0.0451027	UpdateProjectile: 	0.000878176	UpdateParticle: 	1.03596	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.534337	UpdatePlayer: 	0.18503	UpdateSound: 	0.0128538	UpdateItems:	0.00474877	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0412291	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.14138	
RENDER	shadowmap: 	0.0477643	sendToRender: 	0.0759261	scene: 	7.85753	particles2Tex: 	4.03787	sendToRender: 	0.0667233	motionBlur: 	2.50693	bloom2Tex: 	0.0699924	printScene: 	0.0378247	applyBloom: 	0.00676376	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.270779	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.000929302	endScene: 	0.000369916	present: 	0.188633	TOTAL_RENDER: 	15.3521	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.04461	UpdateCamera: 	0.931738	UpdateEnemies: 	0.0572408	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.989036	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.631327	UpdatePlayer: 	0.212753	UpdateSound: 	0.038766	UpdateItems:	0.00561491	UpdateTriggers: 	0.00749457	UpdateRigid: 	0.0510695	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	4.14043	
RENDER	shadowmap: 	0.0808884	sendToRender: 	0.0869695	scene: 	7.91717	particles2Tex: 	3.925	sendToRender: 	0.0649429	motionBlur: 	2.31436	bloom2Tex: 	0.378088	printScene: 	0.0360864	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00217439	gui: 	0.02624	setRenderState: 	0.000508259	luaMsg: 	0.000673669	printTextDebug:	0.000523296	console: 	0.000905243	endScene: 	0.000351872	present: 	0.348585	TOTAL_RENDER: 	15.3569	
UPDATE	UpdateSceneManager: 	0.0163034	UpdateInput: 	1.04069	UpdateCamera: 	0.958288	UpdateEnemies: 	0.0406547	UpdateProjectile: 	0.00137441	UpdateParticle: 	1.00161	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.533543	UpdatePlayer: 	1.48281	UpdateSound: 	0.0159094	UpdateItems:	0.00582242	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0514184	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	5.32809	
RENDER	shadowmap: 	0.0566754	sendToRender: 	0.0968941	scene: 	8.00809	particles2Tex: 	4.03949	sendToRender: 	0.0655684	motionBlur: 	2.42658	bloom2Tex: 	0.0691954	printScene: 	0.0361285	applyBloom: 	0.334582	setRenderState: 	0.0004842	applyParticles: 	0.002018	gui: 	0.0275152	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000514274	console: 	0.00105862	endScene: 	0.000351872	present: 	0.179091	TOTAL_RENDER: 	15.5176	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.18254	UpdateCamera: 	0.0531086	UpdateEnemies: 	0.0458456	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.976339	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.52954	UpdatePlayer: 	0.174041	UpdateSound: 	0.0737728	UpdateItems:	0.00542544	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0500019	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.24833	
RENDER	shadowmap: 	0.0745727	sendToRender: 	0.0858687	scene: 	7.99466	particles2Tex: 	3.8829	sendToRender: 	0.064576	motionBlur: 	2.32021	bloom2Tex: 	0.0671173	printScene: 	0.368798	applyBloom: 	0.00680285	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0267814	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.000619535	console: 	0.00111576	endScene: 	0.000351872	present: 	0.254921	TOTAL_RENDER: 	15.3292	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.08199	UpdateCamera: 	0.0572769	UpdateEnemies: 	0.0325226	UpdateProjectile: 	0.000959377	UpdateParticle: 	1.01735	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.497814	UpdatePlayer: 	0.169891	UpdateSound: 	0.0183003	UpdateItems:	0.00447509	UpdateTriggers: 	0.00716074	UpdateRigid: 	0.0397164	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.06391	
RENDER	shadowmap: 	0.0443238	sendToRender: 	0.0736134	scene: 	8.02113	particles2Tex: 	4.15119	sendToRender: 	0.0675594	motionBlur: 	2.46186	bloom2Tex: 	0.0694932	printScene: 	0.0383239	applyBloom: 	0.297918	setRenderState: 	0.000493222	applyParticles: 	0.00209018	gui: 	0.0274009	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000508259	console: 	0.00108569	endScene: 	0.000348864	present: 	0.177085	TOTAL_RENDER: 	15.6127	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.03491	UpdateCamera: 	0.0527026	UpdateEnemies: 	0.0448591	UpdateProjectile: 	0.0011308	UpdateParticle: 	1.01444	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.519306	UpdatePlayer: 	0.220175	UpdateSound: 	0.0153891	UpdateItems:	0.00595776	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0702631	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.14138	
RENDER	shadowmap: 	0.058122	sendToRender: 	0.0866296	scene: 	8.05991	particles2Tex: 	3.91132	sendToRender: 	0.0667835	motionBlur: 	2.47648	bloom2Tex: 	0.0681278	printScene: 	0.0383901	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00215033	gui: 	0.417485	setRenderState: 	0.000493222	luaMsg: 	0.000706751	printTextDebug:	0.000505252	console: 	0.000938325	endScene: 	0.000354879	present: 	0.155187	TOTAL_RENDER: 	15.5435	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.04617	UpdateCamera: 	0.0526605	UpdateEnemies: 	0.0445223	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.962423	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.516918	UpdatePlayer: 	0.218563	UpdateSound: 	0.0146132	UpdateItems:	0.0060961	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0508229	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.08253	
RENDER	shadowmap: 	0.0567145	sendToRender: 	0.0870056	scene: 	7.83356	particles2Tex: 	4.05777	sendToRender: 	0.0759321	motionBlur: 	2.55339	bloom2Tex: 	0.0685759	printScene: 	0.0366127	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.282189	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.00061352	console: 	0.00101652	endScene: 	0.000378939	present: 	0.159187	TOTAL_RENDER: 	15.3902	
UPDATE	UpdateSceneManager: 	0.00915769	UpdateInput: 	1.04248	UpdateCamera: 	0.0508049	UpdateEnemies: 	0.0437344	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.978381	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.513176	UpdatePlayer: 	0.20408	UpdateSound: 	0.0541612	UpdateItems:	0.00550063	UpdateTriggers: 	0.00769005	UpdateRigid: 	0.0510004	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	3.10801	
RENDER	shadowmap: 	0.0533792	sendToRender: 	0.0870747	scene: 	7.8487	particles2Tex: 	4.06045	sendToRender: 	0.0657038	motionBlur: 	2.50688	bloom2Tex: 	0.273164	printScene: 	0.0370849	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00220446	gui: 	0.0271092	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000523296	console: 	0.00108569	endScene: 	0.00033082	present: 	0.325767	TOTAL_RENDER: 	15.4648	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.02745	UpdateCamera: 	0.0507237	UpdateEnemies: 	0.0475478	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.02277	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.509895	UpdatePlayer: 	0.202889	UpdateSound: 	0.0153651	UpdateItems:	0.00572017	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0499267	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.09359	
RENDER	shadowmap: 	0.0517823	sendToRender: 	0.10573	scene: 	7.81641	particles2Tex: 	3.95093	sendToRender: 	0.0834868	motionBlur: 	2.44748	bloom2Tex: 	0.0680616	printScene: 	0.0345255	applyBloom: 	0.00672466	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.282935	setRenderState: 	0.000502244	luaMsg: 	0.000664647	printTextDebug:	0.000715773	console: 	0.00118794	endScene: 	0.000354879	present: 	0.155067	TOTAL_RENDER: 	15.1799	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	1.04114	UpdateCamera: 	0.0529372	UpdateEnemies: 	0.0426156	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.989352	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.518476	UpdatePlayer: 	0.209938	UpdateSound: 	0.0141801	UpdateItems:	0.00516379	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0493493	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.0827	
RENDER	shadowmap: 	0.0513131	sendToRender: 	0.0949753	scene: 	7.58223	particles2Tex: 	3.78295	sendToRender: 	0.0882597	motionBlur: 	2.59712	bloom2Tex: 	0.0760915	printScene: 	0.0497643	applyBloom: 	0.00679383	setRenderState: 	0.00044811	applyParticles: 	0.00259242	gui: 	0.279585	setRenderState: 	0.000511267	luaMsg: 	0.000980429	printTextDebug:	0.000736825	console: 	0.00106163	endScene: 	0.000348864	present: 	0.125714	TOTAL_RENDER: 	14.9779	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.09178	UpdateCamera: 	0.0509733	UpdateEnemies: 	0.0429975	UpdateProjectile: 	0.00102253	UpdateParticle: 	1.64871	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.526719	UpdatePlayer: 	0.180282	UpdateSound: 	0.0523086	UpdateItems:	0.00548258	UpdateTriggers: 	0.00747051	UpdateRigid: 	0.0490636	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.8152	
RENDER	shadowmap: 	0.0855469	sendToRender: 	0.0967016	scene: 	8.08668	particles2Tex: 	4.05349	sendToRender: 	0.0671654	motionBlur: 	2.56053	bloom2Tex: 	0.0719322	printScene: 	0.0414908	applyBloom: 	0.00683293	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.294514	setRenderState: 	0.000508259	luaMsg: 	0.000830056	printTextDebug:	0.000860131	console: 	0.00107667	endScene: 	0.000357887	present: 	0.317614	TOTAL_RENDER: 	15.8588	
UPDATE	UpdateSceneManager: 	0.0110494	UpdateInput: 	1.13755	UpdateCamera: 	0.0600829	UpdateEnemies: 	0.0331271	UpdateProjectile: 	0.000827049	UpdateParticle: 	1.0021	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.516614	UpdatePlayer: 	0.20888	UpdateSound: 	0.0134192	UpdateItems:	0.00440892	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0400442	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.16026	
RENDER	shadowmap: 	0.0704676	sendToRender: 	0.0665038	scene: 	7.8201	particles2Tex: 	4.20572	sendToRender: 	0.0668316	motionBlur: 	2.45304	bloom2Tex: 	0.0683323	printScene: 	0.0356413	applyBloom: 	0.00678782	setRenderState: 	0.000493222	applyParticles: 	0.00235183	gui: 	0.311154	setRenderState: 	0.000505252	luaMsg: 	0.00077893	printTextDebug:	0.000556378	console: 	0.00108569	endScene: 	0.000345857	present: 	0.185256	TOTAL_RENDER: 	15.461	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.18117	UpdateCamera: 	0.0434186	UpdateEnemies: 	0.0331451	UpdateProjectile: 	0.00105862	UpdateParticle: 	1.0558	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.514629	UpdatePlayer: 	0.204323	UpdateSound: 	0.0391269	UpdateItems:	0.0057713	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0517582	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.28307	
RENDER	shadowmap: 	0.0591656	sendToRender: 	0.0863319	scene: 	7.81512	particles2Tex: 	3.96864	sendToRender: 	0.0654602	motionBlur: 	2.5097	bloom2Tex: 	0.390671	printScene: 	0.0393345	applyBloom: 	0.00676977	setRenderState: 	0.0004842	applyParticles: 	0.00218341	gui: 	0.0271723	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000745848	console: 	0.00109471	endScene: 	0.000342849	present: 	0.279467	TOTAL_RENDER: 	15.422	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.08007	UpdateCamera: 	0.0510364	UpdateEnemies: 	0.0440922	UpdateProjectile: 	0.00107366	UpdateParticle: 	1.00286	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.482702	UpdatePlayer: 	0.246855	UpdateSound: 	0.0155696	UpdateItems:	0.00611114	UpdateTriggers: 	0.00790659	UpdateRigid: 	0.0508921	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.14792	
RENDER	shadowmap: 	0.0551897	sendToRender: 	0.085977	scene: 	7.76492	particles2Tex: 	3.92842	sendToRender: 	0.0651745	motionBlur: 	2.28717	bloom2Tex: 	0.378966	printScene: 	0.0366097	applyBloom: 	0.00662241	setRenderState: 	0.000478185	applyParticles: 	0.00212928	gui: 	0.0262129	setRenderState: 	0.000481192	luaMsg: 	0.000881183	printTextDebug:	0.00063758	console: 	0.00100148	endScene: 	0.000333827	present: 	0.284881	TOTAL_RENDER: 	15.0915	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.03328	UpdateCamera: 	0.0517943	UpdateEnemies: 	0.0458396	UpdateProjectile: 	0.000989451	UpdateParticle: 	1.09737	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.508707	UpdatePlayer: 	0.178802	UpdateSound: 	0.0688646	UpdateItems:	0.00496229	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0491417	UpdateGUI: 	0.00151275	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.19608	
RENDER	shadowmap: 	0.0530544	sendToRender: 	0.0931137	scene: 	7.53421	particles2Tex: 	4.11035	sendToRender: 	0.0650692	motionBlur: 	2.32145	bloom2Tex: 	0.376614	printScene: 	0.0364082	applyBloom: 	0.00674571	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.0265047	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000643594	console: 	0.000965392	endScene: 	0.000360894	present: 	0.301686	TOTAL_RENDER: 	15.3157	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.04478	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.0436953	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.985593	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.507577	UpdatePlayer: 	1.59244	UpdateSound: 	0.0150403	UpdateItems:	0.00627054	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0502936	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.45611	
RENDER	shadowmap: 	0.0549973	sendToRender: 	0.0979076	scene: 	7.58012	particles2Tex: 	3.89364	sendToRender: 	0.0656737	motionBlur: 	2.57373	bloom2Tex: 	0.0695383	printScene: 	0.404917	applyBloom: 	0.00712164	setRenderState: 	0.000496229	applyParticles: 	0.00204807	gui: 	0.0284625	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000748855	console: 	0.00103456	endScene: 	0.000342849	present: 	0.228166	TOTAL_RENDER: 	15.1772	
UPDATE	UpdateSceneManager: 	0.0209048	UpdateInput: 	1.1593	UpdateCamera: 	0.060943	UpdateEnemies: 	0.0524169	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.64978	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.8128	UpdatePlayer: 	0.210386	UpdateSound: 	0.0192146	UpdateItems:	0.00562393	UpdateTriggers: 	0.00802689	UpdateRigid: 	0.0459869	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.22675	
RENDER	shadowmap: 	0.0761306	sendToRender: 	0.0834838	scene: 	7.83615	particles2Tex: 	4.26279	sendToRender: 	0.106749	motionBlur: 	2.5783	bloom2Tex: 	0.0710691	printScene: 	0.356771	applyBloom: 	0.0071457	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.0261528	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000799982	console: 	0.000751863	endScene: 	0.000366909	present: 	0.221093	TOTAL_RENDER: 	15.8128	
UPDATE	UpdateSceneManager: 	0.013708	UpdateInput: 	1.13275	UpdateCamera: 	0.055704	UpdateEnemies: 	0.0489222	UpdateProjectile: 	0.00118193	UpdateParticle: 	1.32903	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.620951	UpdatePlayer: 	0.227426	UpdateSound: 	0.013738	UpdateItems:	0.0058134	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0441043	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.62585	
RENDER	shadowmap: 	0.0567717	sendToRender: 	0.0671474	scene: 	7.93855	particles2Tex: 	4.1622	sendToRender: 	0.0659835	motionBlur: 	2.39392	bloom2Tex: 	0.0679924	printScene: 	0.360428	applyBloom: 	0.00710059	setRenderState: 	0.00046014	applyParticles: 	0.00227664	gui: 	0.0289257	setRenderState: 	0.000481192	luaMsg: 	0.00100148	printTextDebug:	0.000529311	console: 	0.000974414	endScene: 	0.000351872	present: 	0.231721	TOTAL_RENDER: 	15.5511	
UPDATE	UpdateSceneManager: 	0.0108449	UpdateInput: 	1.05774	UpdateCamera: 	0.0530424	UpdateEnemies: 	0.0461914	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.00227	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.52166	UpdatePlayer: 	0.1858	UpdateSound: 	0.0523327	UpdateItems:	0.00572017	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0502515	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.13114	
RENDER	shadowmap: 	0.0713428	sendToRender: 	0.0856973	scene: 	7.72292	particles2Tex: 	3.92569	sendToRender: 	0.0655414	motionBlur: 	2.34233	bloom2Tex: 	0.0672436	printScene: 	0.357817	applyBloom: 	0.00733217	setRenderState: 	0.0004842	applyParticles: 	0.00190973	gui: 	0.0258039	setRenderState: 	0.000457133	luaMsg: 	0.000619535	printTextDebug:	0.00063758	console: 	0.00103757	endScene: 	0.000351872	present: 	0.22001	TOTAL_RENDER: 	15.0641	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.02947	UpdateCamera: 	0.0500169	UpdateEnemies: 	0.0392532	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.988011	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.524966	UpdatePlayer: 	0.189054	UpdateSound: 	0.00879078	UpdateItems:	0.0047217	UpdateTriggers: 	0.00792463	UpdateRigid: 	0.04036	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.0657	
RENDER	shadowmap: 	0.0484019	sendToRender: 	0.074272	scene: 	7.67602	particles2Tex: 	4.29108	sendToRender: 	0.0858176	motionBlur: 	2.36691	bloom2Tex: 	0.0683142	printScene: 	0.358148	applyBloom: 	0.00713367	setRenderState: 	0.000478185	applyParticles: 	0.00221048	gui: 	0.0264415	setRenderState: 	0.000475177	luaMsg: 	0.00077893	printTextDebug:	0.000541341	console: 	0.00116388	endScene: 	0.000354879	present: 	0.220825	TOTAL_RENDER: 	15.3922	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.03222	UpdateCamera: 	1.05618	UpdateEnemies: 	0.0403419	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.04449	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.502798	UpdatePlayer: 	0.187963	UpdateSound: 	0.0587475	UpdateItems:	0.00580438	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0498996	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	4.15603	
RENDER	shadowmap: 	0.0544319	sendToRender: 	0.0853063	scene: 	7.66459	particles2Tex: 	3.99077	sendToRender: 	0.0652888	motionBlur: 	2.36947	bloom2Tex: 	0.145561	printScene: 	0.397486	applyBloom: 	0.00747051	setRenderState: 	0.00047217	applyParticles: 	0.00198191	gui: 	0.0263784	setRenderState: 	0.000454125	luaMsg: 	0.000697729	printTextDebug:	0.000619535	console: 	0.00101953	endScene: 	0.000348864	present: 	0.213806	TOTAL_RENDER: 	15.196	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.17288	UpdateCamera: 	0.959957	UpdateEnemies: 	0.0404141	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.04267	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.513086	UpdatePlayer: 	0.183073	UpdateSound: 	0.0609039	UpdateItems:	0.00542243	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0504831	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	4.19734	
RENDER	shadowmap: 	0.0582423	sendToRender: 	0.105495	scene: 	7.78614	particles2Tex: 	4.28636	sendToRender: 	0.262734	motionBlur: 	2.59155	bloom2Tex: 	0.0785456	printScene: 	0.381101	applyBloom: 	0.00737427	setRenderState: 	0.00047217	applyParticles: 	0.00234882	gui: 	0.0299843	setRenderState: 	0.00043608	luaMsg: 	0.000673669	printTextDebug:	0.000718781	console: 	0.0010105	endScene: 	0.000351872	present: 	0.241697	TOTAL_RENDER: 	16.0514	
UPDATE	UpdateSceneManager: 	0.0123366	UpdateInput: 	1.09259	UpdateCamera: 	0.96735	UpdateEnemies: 	0.042366	UpdateProjectile: 	0.00147064	UpdateParticle: 	1.4004	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.536292	UpdatePlayer: 	0.208726	UpdateSound: 	0.0257438	UpdateItems:	0.00498635	UpdateTriggers: 	0.00858928	UpdateRigid: 	0.0421765	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.48757	
RENDER	shadowmap: 	0.0681458	sendToRender: 	0.0773727	scene: 	7.65508	particles2Tex: 	4.13749	sendToRender: 	0.0666632	motionBlur: 	2.36923	bloom2Tex: 	0.0727172	printScene: 	0.0404111	applyBloom: 	0.396433	setRenderState: 	0.000490215	applyParticles: 	0.00217439	gui: 	0.0280294	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000748855	console: 	0.00103156	endScene: 	0.000342849	present: 	0.2202	TOTAL_RENDER: 	15.3167	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.10964	UpdateCamera: 	0.0520139	UpdateEnemies: 	0.0452591	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.993415	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.536824	UpdatePlayer: 	0.184119	UpdateSound: 	0.0554183	UpdateItems:	0.0052871	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0516409	UpdateGUI: 	0.00160297	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.19245	
RENDER	shadowmap: 	0.0673639	sendToRender: 	0.0865544	scene: 	7.55893	particles2Tex: 	3.95658	sendToRender: 	0.0649429	motionBlur: 	2.37882	bloom2Tex: 	0.0688796	printScene: 	0.0366007	applyBloom: 	0.298646	setRenderState: 	0.000493222	applyParticles: 	0.00250821	gui: 	0.0267212	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.00075487	console: 	0.00105562	endScene: 	0.000351872	present: 	0.155822	TOTAL_RENDER: 	14.8771	
UPDATE	UpdateSceneManager: 	0.0109742	UpdateInput: 	1.12085	UpdateCamera: 	1.01117	UpdateEnemies: 	0.0412021	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.07786	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.550418	UpdatePlayer: 	0.220945	UpdateSound: 	0.0584859	UpdateItems:	0.00612317	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0513913	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.33197	
RENDER	shadowmap: 	0.0576318	sendToRender: 	0.0868251	scene: 	7.67056	particles2Tex: 	4.17487	sendToRender: 	0.0652015	motionBlur: 	2.38448	bloom2Tex: 	0.0685518	printScene: 	0.0362097	applyBloom: 	0.302862	setRenderState: 	0.000487207	applyParticles: 	0.00208416	gui: 	0.0276024	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000424051	console: 	0.00110373	endScene: 	0.000369916	present: 	0.156631	TOTAL_RENDER: 	15.204	
UPDATE	UpdateSceneManager: 	0.0117321	UpdateInput: 	1.03735	UpdateCamera: 	0.944222	UpdateEnemies: 	0.0392863	UpdateProjectile: 	0.00123606	UpdateParticle: 	1.00741	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.520454	UpdatePlayer: 	0.194874	UpdateSound: 	0.0089201	UpdateItems:	0.00481493	UpdateTriggers: 	0.00742239	UpdateRigid: 	0.0420291	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.96656	
RENDER	shadowmap: 	0.0483538	sendToRender: 	0.0665068	scene: 	7.584	particles2Tex: 	3.82398	sendToRender: 	0.0661669	motionBlur: 	2.46305	bloom2Tex: 	0.0677579	printScene: 	0.0363029	applyBloom: 	0.00684797	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0263573	setRenderState: 	0.000451118	luaMsg: 	0.000565401	printTextDebug:	0.000815019	console: 	0.00114584	endScene: 	0.000327812	present: 	0.417648	TOTAL_RENDER: 	14.7698	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.01983	UpdateCamera: 	0.958375	UpdateEnemies: 	0.0389555	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.986594	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.452528	UpdatePlayer: 	0.17494	UpdateSound: 	0.0594964	UpdateItems:	0.00562393	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0486004	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.91051	
RENDER	shadowmap: 	0.0512019	sendToRender: 	0.0943377	scene: 	7.60019	particles2Tex: 	4.10419	sendToRender: 	0.0753818	motionBlur: 	2.47147	bloom2Tex: 	0.0698901	printScene: 	0.0364954	applyBloom: 	0.0067006	setRenderState: 	0.000457133	applyParticles: 	0.00206913	gui: 	0.295076	setRenderState: 	0.000526304	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.000998474	endScene: 	0.000372924	present: 	0.170983	TOTAL_RENDER: 	15.1533	
UPDATE	UpdateSceneManager: 	0.0188026	UpdateInput: 	1.06713	UpdateCamera: 	0.055689	UpdateEnemies: 	0.0450125	UpdateProjectile: 	0.00102855	UpdateParticle: 	1.00584	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.516584	UpdatePlayer: 	0.205367	UpdateSound: 	0.023798	UpdateItems:	0.0045593	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416983	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.14203	
RENDER	shadowmap: 	0.04722	sendToRender: 	0.0665669	scene: 	7.63209	particles2Tex: 	4.1898	sendToRender: 	0.0672496	motionBlur: 	2.47426	bloom2Tex: 	0.0702871	printScene: 	0.0378067	applyBloom: 	0.330612	setRenderState: 	0.000499237	applyParticles: 	0.00226762	gui: 	0.0286369	setRenderState: 	0.000490215	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.0101772	endScene: 	0.000366909	present: 	0.165816	TOTAL_RENDER: 	15.2951	
UPDATE	UpdateSceneManager: 	0.0132508	UpdateInput: 	1.04682	UpdateCamera: 	0.05288	UpdateEnemies: 	0.0448231	UpdateProjectile: 	0.00090825	UpdateParticle: 	1.07254	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.512434	UpdatePlayer: 	1.57812	UpdateSound: 	0.0161109	UpdateItems:	0.00563596	UpdateTriggers: 	0.00747051	UpdateRigid: 	0.0517402	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.55474	
RENDER	shadowmap: 	0.0578393	sendToRender: 	0.0948761	scene: 	7.70235	particles2Tex: 	3.87918	sendToRender: 	0.0650993	motionBlur: 	2.38732	bloom2Tex: 	0.0678541	printScene: 	0.0357646	applyBloom: 	0.322862	setRenderState: 	0.000490215	applyParticles: 	0.00214131	gui: 	0.0313076	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.00063758	console: 	0.00117892	endScene: 	0.000390969	present: 	0.162156	TOTAL_RENDER: 	15.0335	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.05983	UpdateCamera: 	0.0510094	UpdateEnemies: 	0.0438516	UpdateProjectile: 	0.000884191	UpdateParticle: 	1.01127	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.494142	UpdatePlayer: 	0.176125	UpdateSound: 	0.0571055	UpdateItems:	0.00531116	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0495447	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.1041	
RENDER	shadowmap: 	0.0531507	sendToRender: 	0.0972309	scene: 	7.52904	particles2Tex: 	3.84262	sendToRender: 	0.0651023	motionBlur: 	2.42066	bloom2Tex: 	0.0872371	printScene: 	0.0353406	applyBloom: 	0.00668556	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0252897	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000526304	console: 	0.000799982	endScene: 	0.000354879	present: 	0.417567	TOTAL_RENDER: 	14.7526	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.0825	UpdateCamera: 	0.0577611	UpdateEnemies: 	0.0323933	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.969232	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.515477	UpdatePlayer: 	0.181467	UpdateSound: 	0.0508349	UpdateItems:	0.00517282	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0496109	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.09736	
RENDER	shadowmap: 	0.0529642	sendToRender: 	0.0937272	scene: 	7.63704	particles2Tex: 	3.93948	sendToRender: 	0.0656557	motionBlur: 	2.7308	bloom2Tex: 	0.0863439	printScene: 	0.0507628	applyBloom: 	0.00704044	setRenderState: 	0.000457133	applyParticles: 	0.00233378	gui: 	0.0317857	setRenderState: 	0.000466155	luaMsg: 	0.000953362	printTextDebug:	0.0007669	console: 	0.00116388	endScene: 	0.000324805	present: 	0.43442	TOTAL_RENDER: 	15.3214	
UPDATE	UpdateSceneManager: 	0.0128388	UpdateInput: 	1.12284	UpdateCamera: 	0.0575807	UpdateEnemies: 	0.0537883	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.63308	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.728871	UpdatePlayer: 	0.197544	UpdateSound: 	0.0595265	UpdateItems:	0.00692616	UpdateTriggers: 	0.00813816	UpdateRigid: 	0.054874	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	4.08588	
RENDER	shadowmap: 	0.0930114	sendToRender: 	0.098879	scene: 	7.523	particles2Tex: 	4.08498	sendToRender: 	0.0672917	motionBlur: 	2.44342	bloom2Tex: 	0.0685669	printScene: 	0.0378819	applyBloom: 	0.00644497	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0280084	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000649609	console: 	0.000863138	endScene: 	0.000339842	present: 	0.41175	TOTAL_RENDER: 	15.0393	
UPDATE	UpdateSceneManager: 	0.0116509	UpdateInput: 	1.22205	UpdateCamera: 	0.0774389	UpdateEnemies: 	0.0434998	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.82579	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.619613	UpdatePlayer: 	0.226193	UpdateSound: 	0.0401555	UpdateItems:	0.00612016	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0542213	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	4.3029	
RENDER	shadowmap: 	0.0873213	sendToRender: 	0.104641	scene: 	7.66019	particles2Tex: 	4.22185	sendToRender: 	0.0668767	motionBlur: 	2.5711	bloom2Tex: 	0.0733307	printScene: 	0.0442035	applyBloom: 	0.0065382	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0305316	setRenderState: 	0.000463147	luaMsg: 	0.00077893	printTextDebug:	0.000727803	console: 	0.00118794	endScene: 	0.000324805	present: 	0.4199	TOTAL_RENDER: 	15.467	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.1504	UpdateCamera: 	0.0525221	UpdateEnemies: 	0.0417103	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.02004	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.52133	UpdatePlayer: 	0.205003	UpdateSound: 	0.0245919	UpdateItems:	0.00487508	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0405705	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.23197	
RENDER	shadowmap: 	0.0627685	sendToRender: 	0.0684947	scene: 	7.36296	particles2Tex: 	4.02193	sendToRender: 	0.085153	motionBlur: 	2.4681	bloom2Tex: 	0.0707052	printScene: 	0.0363481	applyBloom: 	0.0064991	setRenderState: 	0.000457133	applyParticles: 	0.00190672	gui: 	0.258869	setRenderState: 	0.000505252	luaMsg: 	0.000799982	printTextDebug:	0.00062555	console: 	0.00130223	endScene: 	0.000348864	present: 	0.165548	TOTAL_RENDER: 	14.8065	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.02549	UpdateCamera: 	0.054489	UpdateEnemies: 	0.0425524	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.985178	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.507835	UpdatePlayer: 	0.198305	UpdateSound: 	0.0521703	UpdateItems:	0.00527507	UpdateTriggers: 	0.00791862	UpdateRigid: 	0.0517883	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.1055	
RENDER	shadowmap: 	0.05491	sendToRender: 	0.08478	scene: 	7.29808	particles2Tex: 	4.06263	sendToRender: 	0.0656647	motionBlur: 	2.5397	bloom2Tex: 	0.0690541	printScene: 	0.0351	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0262671	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000535326	console: 	0.00695623	endScene: 	0.00033082	present: 	0.407455	TOTAL_RENDER: 	14.8271	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.04892	UpdateCamera: 	0.0494214	UpdateEnemies: 	0.043172	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.984294	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.511694	UpdatePlayer: 	0.21577	UpdateSound: 	0.0143034	UpdateItems:	0.00538935	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0496951	UpdateGUI: 	0.00168117	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.08477	
RENDER	shadowmap: 	0.0514815	sendToRender: 	0.104584	scene: 	7.2073	particles2Tex: 	4.13226	sendToRender: 	0.0739562	motionBlur: 	2.45142	bloom2Tex: 	0.0684857	printScene: 	0.0345105	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.0339902	setRenderState: 	0.000469162	luaMsg: 	0.000824042	printTextDebug:	0.000700736	console: 	0.00092028	endScene: 	0.000336835	present: 	0.402623	TOTAL_RENDER: 	14.7402	
UPDATE	UpdateSceneManager: 	0.00919378	UpdateInput: 	1.04533	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.0430487	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.993027	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.500067	UpdatePlayer: 	0.106346	UpdateSound: 	0.0120418	UpdateItems:	0.00443298	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.0391901	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.93136	
RENDER	shadowmap: 	0.0420141	sendToRender: 	0.0649399	scene: 	7.0451	particles2Tex: 	4.04676	sendToRender: 	0.0645489	motionBlur: 	2.17506	bloom2Tex: 	0.0680737	printScene: 	0.37585	applyBloom: 	0.0069833	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.029067	setRenderState: 	0.000469162	luaMsg: 	0.000857124	printTextDebug:	0.000583446	console: 	0.000980429	endScene: 	0.000351872	present: 	0.273119	TOTAL_RENDER: 	14.3578	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.07971	UpdateCamera: 	0.0493342	UpdateEnemies: 	0.044793	UpdateProjectile: 	0.00132629	UpdateParticle: 	1.00461	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.527366	UpdatePlayer: 	0.112151	UpdateSound: 	0.0628347	UpdateItems:	0.00525101	UpdateTriggers: 	0.00747352	UpdateRigid: 	0.0494996	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.0982	
RENDER	shadowmap: 	0.080735	sendToRender: 	0.0860402	scene: 	7.59093	particles2Tex: 	4.16765	sendToRender: 	0.0787802	motionBlur: 	2.39937	bloom2Tex: 	0.0721367	printScene: 	0.389381	applyBloom: 	0.0070645	setRenderState: 	0.000469162	applyParticles: 	0.00214131	gui: 	0.0329797	setRenderState: 	0.000466155	luaMsg: 	0.000881183	printTextDebug:	0.00074284	console: 	0.000935317	endScene: 	0.000357887	present: 	0.273025	TOTAL_RENDER: 	15.3903	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.14518	UpdateCamera: 	0.062979	UpdateEnemies: 	0.0349165	UpdateProjectile: 	0.00103456	UpdateParticle: 	1.01477	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.536033	UpdatePlayer: 	0.118103	UpdateSound: 	0.0579355	UpdateItems:	0.00634873	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0517131	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.21634	
RENDER	shadowmap: 	0.0814989	sendToRender: 	0.0881334	scene: 	7.43727	particles2Tex: 	3.8807	sendToRender: 	0.0665639	motionBlur: 	2.21372	bloom2Tex: 	0.0678782	printScene: 	0.379652	applyBloom: 	0.00701037	setRenderState: 	0.00047217	applyParticles: 	0.00215033	gui: 	0.0306459	setRenderState: 	0.000454125	luaMsg: 	0.000781937	printTextDebug:	0.000643594	console: 	0.00090825	endScene: 	0.000354879	present: 	0.293359	TOTAL_RENDER: 	14.724	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.0722	UpdateCamera: 	0.051683	UpdateEnemies: 	0.045614	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.993144	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.476089	UpdatePlayer: 	0.115588	UpdateSound: 	0.0687233	UpdateItems:	0.00591566	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.050838	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.03633	
RENDER	shadowmap: 	0.0640767	sendToRender: 	0.0860913	scene: 	7.32676	particles2Tex: 	3.88712	sendToRender: 	0.0735382	motionBlur: 	2.18222	bloom2Tex: 	0.0674992	printScene: 	0.370653	applyBloom: 	0.00701037	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.0312564	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000649609	console: 	0.000833064	endScene: 	0.000351872	present: 	0.259853	TOTAL_RENDER: 	14.533	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.04286	UpdateCamera: 	0.0509402	UpdateEnemies: 	0.0565882	UpdateProjectile: 	0.0010105	UpdateParticle: 	1.02586	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.491318	UpdatePlayer: 	0.11674	UpdateSound: 	0.0438156	UpdateItems:	0.0055698	UpdateTriggers: 	0.00733217	UpdateRigid: 	0.049632	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.0585	
RENDER	shadowmap: 	0.0514665	sendToRender: 	0.0845515	scene: 	7.25371	particles2Tex: 	3.85954	sendToRender: 	0.0833365	motionBlur: 	2.17538	bloom2Tex: 	0.0674902	printScene: 	0.368521	applyBloom: 	0.00722089	setRenderState: 	0.000502244	applyParticles: 	0.00204807	gui: 	0.0291452	setRenderState: 	0.000466155	luaMsg: 	0.000697729	printTextDebug:	0.000622542	console: 	0.000821034	endScene: 	0.000366909	present: 	0.303488	TOTAL_RENDER: 	14.4579	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.03507	UpdateCamera: 	0.0510394	UpdateEnemies: 	0.0432682	UpdateProjectile: 	0.000998474	UpdateParticle: 	1.05953	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.489381	UpdatePlayer: 	1.7456	UpdateSound: 	0.0143636	UpdateItems:	0.00578634	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0505793	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.6553	
RENDER	shadowmap: 	0.0525342	sendToRender: 	0.0996759	scene: 	7.13184	particles2Tex: 	3.97108	sendToRender: 	0.0638301	motionBlur: 	2.31301	bloom2Tex: 	0.0672767	printScene: 	0.359234	applyBloom: 	0.00693819	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.0295963	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000517282	console: 	0.000977422	endScene: 	0.000357887	present: 	0.262322	TOTAL_RENDER: 	14.5303	
UPDATE	UpdateSceneManager: 	0.0161801	UpdateInput: 	1.16104	UpdateCamera: 	0.0595475	UpdateEnemies: 	0.0527146	UpdateProjectile: 	0.00137741	UpdateParticle: 	1.58515	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.629893	UpdatePlayer: 	0.158556	UpdateSound: 	0.0227935	UpdateItems:	0.00578032	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0458787	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.88646	
RENDER	shadowmap: 	0.0790148	sendToRender: 	0.084359	scene: 	7.43324	particles2Tex: 	4.4067	sendToRender: 	0.0877123	motionBlur: 	2.35513	bloom2Tex: 	0.0713909	printScene: 	0.353628	applyBloom: 	0.00683594	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.0307181	setRenderState: 	0.000457133	luaMsg: 	0.000842086	printTextDebug:	0.000538334	console: 	0.00075487	endScene: 	0.000354879	present: 	0.274352	TOTAL_RENDER: 	15.3733	
UPDATE	UpdateSceneManager: 	0.0131486	UpdateInput: 	1.13188	UpdateCamera: 	0.0555446	UpdateEnemies: 	0.0387089	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.40708	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.657128	UpdatePlayer: 	0.137444	UpdateSound: 	0.0487388	UpdateItems:	0.00620738	UpdateTriggers: 	0.00827049	UpdateRigid: 	0.0525221	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.86053	
RENDER	shadowmap: 	0.0855951	sendToRender: 	0.0885454	scene: 	7.58178	particles2Tex: 	3.89579	sendToRender: 	0.0655233	motionBlur: 	2.16536	bloom2Tex: 	0.386289	printScene: 	0.0380563	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00191575	gui: 	0.0304925	setRenderState: 	0.000451118	luaMsg: 	0.000866146	printTextDebug:	0.000724796	console: 	0.00109772	endScene: 	0.000339842	present: 	0.317394	TOTAL_RENDER: 	14.8343	
UPDATE	UpdateSceneManager: 	0.0155064	UpdateInput: 	1.16252	UpdateCamera: 	0.0554875	UpdateEnemies: 	0.0530514	UpdateProjectile: 	0.00107967	UpdateParticle: 	1.69219	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.601301	UpdatePlayer: 	0.155224	UpdateSound: 	0.0225198	UpdateItems:	0.00493823	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.042387	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.95264	
RENDER	shadowmap: 	0.0718961	sendToRender: 	0.101889	scene: 	7.39289	particles2Tex: 	3.96037	sendToRender: 	0.0648286	motionBlur: 	2.35818	bloom2Tex: 	0.418541	printScene: 	0.0452862	applyBloom: 	0.00699232	setRenderState: 	0.000454125	applyParticles: 	0.00222551	gui: 	0.034718	setRenderState: 	0.00047217	luaMsg: 	0.000688706	printTextDebug:	0.000745848	console: 	0.00112479	endScene: 	0.000327812	present: 	0.338368	TOTAL_RENDER: 	14.9661	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.13512	UpdateCamera: 	0.0505131	UpdateEnemies: 	0.0494545	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.01172	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.514418	UpdatePlayer: 	0.139837	UpdateSound: 	0.0211815	UpdateItems:	0.00482696	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.039951	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.10889	
RENDER	shadowmap: 	0.0458606	sendToRender: 	0.0658902	scene: 	7.31675	particles2Tex: 	3.9165	sendToRender: 	0.0646873	motionBlur: 	2.29241	bloom2Tex: 	0.365267	printScene: 	0.0381194	applyBloom: 	0.00691112	setRenderState: 	0.000451118	applyParticles: 	0.0022195	gui: 	0.0292775	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000550364	console: 	0.000986444	endScene: 	0.000351872	present: 	0.340588	TOTAL_RENDER: 	14.6498	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.0508	UpdateCamera: 	0.0484891	UpdateEnemies: 	0.0392653	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.956631	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.50056	UpdatePlayer: 	0.104395	UpdateSound: 	0.0190221	UpdateItems:	0.0045202	UpdateTriggers: 	0.00722089	UpdateRigid: 	0.0395299	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.92214	
RENDER	shadowmap: 	0.0443599	sendToRender: 	0.065382	scene: 	7.1201	particles2Tex: 	3.86916	sendToRender: 	0.0654602	motionBlur: 	2.2938	bloom2Tex: 	0.363426	printScene: 	0.0450065	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.0020571	gui: 	0.0297798	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000649609	console: 	0.000860131	endScene: 	0.000339842	present: 	0.316697	TOTAL_RENDER: 	14.393	
UPDATE	UpdateSceneManager: 	0.0186492	UpdateInput: 	1.09261	UpdateCamera: 	0.0483598	UpdateEnemies: 	0.048017	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.986874	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.511372	UpdatePlayer: 	0.0864281	UpdateSound: 	0.016947	UpdateItems:	0.00455328	UpdateTriggers: 	0.0102855	UpdateRigid: 	0.0488621	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.00305	
RENDER	shadowmap: 	0.0428592	sendToRender: 	0.0655233	scene: 	7.12528	particles2Tex: 	4.03484	sendToRender: 	0.0806689	motionBlur: 	2.15001	bloom2Tex: 	0.360861	printScene: 	0.0345255	applyBloom: 	0.00686902	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0289196	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.000971407	endScene: 	0.000348864	present: 	0.335286	TOTAL_RENDER: 	14.4574	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.04021	UpdateCamera: 	0.0483839	UpdateEnemies: 	0.0378307	UpdateProjectile: 	0.00118193	UpdateParticle: 	1.02536	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.498037	UpdatePlayer: 	0.0870537	UpdateSound: 	0.0192748	UpdateItems:	0.00446306	UpdateTriggers: 	0.000532319	UpdateRigid: 	0.0397585	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.95407	
RENDER	shadowmap: 	0.0430366	sendToRender: 	0.0649639	scene: 	7.41484	particles2Tex: 	4.32152	sendToRender: 	0.0864341	motionBlur: 	2.53094	bloom2Tex: 	0.393329	printScene: 	0.0477824	applyBloom: 	0.00685398	setRenderState: 	0.000463147	applyParticles: 	0.00220145	gui: 	0.0335571	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000748855	console: 	0.00107065	endScene: 	0.000336835	present: 	0.367468	TOTAL_RENDER: 	15.5085	
UPDATE	UpdateSceneManager: 	0.0141831	UpdateInput: 	1.05477	UpdateCamera: 	0.052453	UpdateEnemies: 	0.0389826	UpdateProjectile: 	0.00124809	UpdateParticle: 	1.41002	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.612404	UpdatePlayer: 	0.112121	UpdateSound: 	0.0252325	UpdateItems:	0.00555476	UpdateTriggers: 	0.00720585	UpdateRigid: 	0.0441343	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.5372	
RENDER	shadowmap: 	0.0572709	sendToRender: 	0.0861093	scene: 	7.41877	particles2Tex: 	4.34254	sendToRender: 	0.0869604	motionBlur: 	2.37122	bloom2Tex: 	0.388331	printScene: 	0.0472831	applyBloom: 	0.00677879	setRenderState: 	0.000454125	applyParticles: 	0.00228867	gui: 	0.0346669	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000751863	console: 	0.00106464	endScene: 	0.000339842	present: 	0.352203	TOTAL_RENDER: 	15.575	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.08466	UpdateCamera: 	0.0510966	UpdateEnemies: 	0.0445223	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.67831	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.486834	UpdatePlayer: 	0.10856	UpdateSound: 	0.0185169	UpdateItems:	0.00501041	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0394487	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.65868	
RENDER	shadowmap: 	0.061337	sendToRender: 	0.0818267	scene: 	7.41985	particles2Tex: 	3.89825	sendToRender: 	0.0653128	motionBlur: 	2.2019	bloom2Tex: 	0.401711	printScene: 	0.0466756	applyBloom: 	0.00717277	setRenderState: 	0.000439088	applyParticles: 	0.00243604	gui: 	0.033497	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000802989	console: 	0.00662241	endScene: 	0.000336835	present: 	0.32829	TOTAL_RENDER: 	14.7292	
UPDATE	UpdateSceneManager: 	0.010511	UpdateInput: 	1.1717	UpdateCamera: 	0.048438	UpdateEnemies: 	0.0445223	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.9615	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.527029	UpdatePlayer: 	0.0903589	UpdateSound: 	0.0200477	UpdateItems:	0.00466756	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0407059	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.05254	
RENDER	shadowmap: 	0.0472922	sendToRender: 	0.066191	scene: 	7.23323	particles2Tex: 	3.85913	sendToRender: 	0.0640888	motionBlur: 	2.15334	bloom2Tex: 	0.362762	printScene: 	0.0357255	applyBloom: 	0.00702841	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0486575	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000339842	console: 	0.00106765	endScene: 	0.000339842	present: 	0.317972	TOTAL_RENDER: 	14.3615	
UPDATE	UpdateSceneManager: 	0.012099	UpdateInput: 	1.09851	UpdateCamera: 	0.0502545	UpdateEnemies: 	0.0340083	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.03985	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.476979	UpdatePlayer: 	0.0872762	UpdateSound: 	0.0200056	UpdateItems:	0.00430065	UpdateTriggers: 	0.00735623	UpdateRigid: 	0.0397856	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.14185	
RENDER	shadowmap: 	0.0650331	sendToRender: 	0.0651624	scene: 	7.1955	particles2Tex: 	3.9814	sendToRender: 	0.0662662	motionBlur: 	2.15757	bloom2Tex: 	0.362338	printScene: 	0.0359811	applyBloom: 	0.00692917	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.0286099	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000760885	console: 	0.00108569	endScene: 	0.000333827	present: 	0.333328	TOTAL_RENDER: 	14.4919	
UPDATE	UpdateSceneManager: 	0.0172086	UpdateInput: 	1.11718	UpdateCamera: 	0.0548499	UpdateEnemies: 	0.0434336	UpdateProjectile: 	0.0015338	UpdateParticle: 	1.07964	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.530066	UpdatePlayer: 	0.113631	UpdateSound: 	0.0239754	UpdateItems:	0.00569611	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0447749	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.18421	
RENDER	shadowmap: 	0.063379	sendToRender: 	0.0695443	scene: 	7.51639	particles2Tex: 	4.13173	sendToRender: 	0.0665549	motionBlur: 	2.2093	bloom2Tex: 	0.39259	printScene: 	0.0419329	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00227965	gui: 	0.0329436	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000760885	console: 	0.00125411	endScene: 	0.000360894	present: 	0.341057	TOTAL_RENDER: 	15.0518	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.01723	UpdateCamera: 	0.0505462	UpdateEnemies: 	0.0412562	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.63192	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.638786	UpdatePlayer: 	0.11502	UpdateSound: 	0.0166793	UpdateItems:	0.00606302	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0467719	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.74721	
RENDER	shadowmap: 	0.083541	sendToRender: 	0.0836583	scene: 	7.37555	particles2Tex: 	4.02641	sendToRender: 	0.0869033	motionBlur: 	2.3674	bloom2Tex: 	0.359005	printScene: 	0.0374277	applyBloom: 	0.00680285	setRenderState: 	0.000469162	applyParticles: 	0.00211424	gui: 	0.0292595	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000433073	console: 	0.000643594	endScene: 	0.000351872	present: 	0.349496	TOTAL_RENDER: 	14.987	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.09652	UpdateCamera: 	0.0568017	UpdateEnemies: 	0.0311813	UpdateProjectile: 	0.000965392	UpdateParticle: 	1.32383	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.751742	UpdatePlayer: 	0.109998	UpdateSound: 	0.0230341	UpdateItems:	0.00587355	UpdateTriggers: 	0.00761787	UpdateRigid: 	0.0440231	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.59112	
RENDER	shadowmap: 	0.0546424	sendToRender: 	0.0660045	scene: 	7.35665	particles2Tex: 	4.03286	sendToRender: 	0.0961091	motionBlur: 	2.27364	bloom2Tex: 	0.365047	printScene: 	0.0383721	applyBloom: 	0.00664647	setRenderState: 	0.000478185	applyParticles: 	0.00210522	gui: 	0.030661	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000643594	console: 	0.000986444	endScene: 	0.000339842	present: 	0.339965	TOTAL_RENDER: 	14.8483	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.03645	UpdateCamera: 	0.0510034	UpdateEnemies: 	0.0406607	UpdateProjectile: 	0.000905243	UpdateParticle: 	1.16027	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.51336	UpdatePlayer: 	0.111619	UpdateSound: 	0.0207664	UpdateItems:	0.00493823	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.041566	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.1359	
RENDER	shadowmap: 	0.0471177	sendToRender: 	0.0658632	scene: 	7.19741	particles2Tex: 	4.05421	sendToRender: 	0.0650873	motionBlur: 	2.14662	bloom2Tex: 	0.360894	printScene: 	0.0356383	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0297978	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00120298	endScene: 	0.000339842	present: 	0.358831	TOTAL_RENDER: 	14.5453	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.04408	UpdateCamera: 	0.0497703	UpdateEnemies: 	0.0466576	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.990723	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.494996	UpdatePlayer: 	0.0894145	UpdateSound: 	0.0215033	UpdateItems:	0.00445403	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0403359	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.9522	
RENDER	shadowmap: 	0.0479959	sendToRender: 	0.0667955	scene: 	7.14554	particles2Tex: 	4.0178	sendToRender: 	0.0662932	motionBlur: 	2.30519	bloom2Tex: 	0.366975	printScene: 	0.0380292	applyBloom: 	0.00676376	setRenderState: 	0.000466155	applyParticles: 	0.00218341	gui: 	0.0398337	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.000658632	console: 	0.000736825	endScene: 	0.000348864	present: 	0.317632	TOTAL_RENDER: 	14.5945	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.02513	UpdateCamera: 	0.0503056	UpdateEnemies: 	0.0407449	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.97802	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.504509	UpdatePlayer: 	0.0907589	UpdateSound: 	0.0207003	UpdateItems:	0.0045202	UpdateTriggers: 	0.00673368	UpdateRigid: 	0.0412141	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.90797	
RENDER	shadowmap: 	0.0478215	sendToRender: 	0.0650572	scene: 	7.18413	particles2Tex: 	4.07228	sendToRender: 	0.0658902	motionBlur: 	2.37845	bloom2Tex: 	0.367135	printScene: 	0.037924	applyBloom: 	0.00696225	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.0288054	setRenderState: 	0.000457133	luaMsg: 	0.000866146	printTextDebug:	0.000643594	console: 	0.000899228	endScene: 	0.000336835	present: 	0.338705	TOTAL_RENDER: 	14.7639	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.1479	UpdateCamera: 	0.0549762	UpdateEnemies: 	0.0497673	UpdateProjectile: 	0.00175034	UpdateParticle: 	1.24709	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.515062	UpdatePlayer: 	0.121125	UpdateSound: 	0.0165139	UpdateItems:	0.00525702	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00170222	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.37604	
RENDER	shadowmap: 	0.0557972	sendToRender: 	0.067418	scene: 	7.33308	particles2Tex: 	3.89349	sendToRender: 	0.0662361	motionBlur: 	2.17027	bloom2Tex: 	0.365565	printScene: 	0.0400051	applyBloom: 	0.106253	setRenderState: 	0.000487207	applyParticles: 	0.00212326	gui: 	0.0312203	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.00473674	console: 	0.000923287	endScene: 	0.000366909	present: 	0.222795	TOTAL_RENDER: 	14.5362	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.19307	UpdateCamera: 	0.0529913	UpdateEnemies: 	0.0445103	UpdateProjectile: 	0.000878176	UpdateParticle: 	1.048	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.497859	UpdatePlayer: 	1.79986	UpdateSound: 	0.015753	UpdateItems:	0.00679383	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0521522	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	4.88632	
RENDER	shadowmap: 	0.0613821	sendToRender: 	0.109895	scene: 	7.24716	particles2Tex: 	4.10323	sendToRender: 	0.10351	motionBlur: 	2.18922	bloom2Tex: 	0.365219	printScene: 	0.0358669	applyBloom: 	0.0066615	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.0304113	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000649609	console: 	0.000980429	endScene: 	0.000351872	present: 	0.348173	TOTAL_RENDER: 	14.7786	
UPDATE	UpdateSceneManager: 	0.00999075	UpdateInput: 	1.11629	UpdateCamera: 	0.0590483	UpdateEnemies: 	0.0324113	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.966285	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.509351	UpdatePlayer: 	0.313019	UpdateSound: 	0.0479719	UpdateItems:	0.00531116	UpdateTriggers: 	0.00785847	UpdateRigid: 	0.0506395	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.26332	
RENDER	shadowmap: 	0.0586784	sendToRender: 	0.0858116	scene: 	7.24148	particles2Tex: 	3.87858	sendToRender: 	0.0657459	motionBlur: 	2.13897	bloom2Tex: 	0.364912	printScene: 	0.0359451	applyBloom: 	0.00655023	setRenderState: 	0.000478185	applyParticles: 	0.00196086	gui: 	0.0288655	setRenderState: 	0.000469162	luaMsg: 	0.000454125	printTextDebug:	0.000562393	console: 	0.001209	endScene: 	0.000351872	present: 	0.337707	TOTAL_RENDER: 	14.4141	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.11704	UpdateCamera: 	0.0630723	UpdateEnemies: 	0.0343782	UpdateProjectile: 	0.000881183	UpdateParticle: 	1.00482	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.554875	UpdatePlayer: 	0.124776	UpdateSound: 	0.0135816	UpdateItems:	0.00497432	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.12867	
RENDER	shadowmap: 	0.0523597	sendToRender: 	0.0670932	scene: 	7.34115	particles2Tex: 	4.06265	sendToRender: 	0.0650752	motionBlur: 	2.15924	bloom2Tex: 	0.366359	printScene: 	0.0360563	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00214431	gui: 	0.0497583	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000445103	console: 	0.00114584	endScene: 	0.00033082	present: 	0.400767	TOTAL_RENDER: 	14.7745	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.05858	UpdateCamera: 	0.0530785	UpdateEnemies: 	0.0404653	UpdateProjectile: 	0.00141049	UpdateParticle: 	1.02328	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.548267	UpdatePlayer: 	0.124454	UpdateSound: 	0.0125651	UpdateItems:	0.00463749	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0405194	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.05387	
RENDER	shadowmap: 	0.050062	sendToRender: 	0.0770599	scene: 	7.1625	particles2Tex: 	3.98621	sendToRender: 	0.0654091	motionBlur: 	2.50855	bloom2Tex: 	0.424345	printScene: 	0.0504229	applyBloom: 	0.00673669	setRenderState: 	0.000499237	applyParticles: 	0.0025834	gui: 	0.0369977	setRenderState: 	0.000463147	luaMsg: 	0.00100449	printTextDebug:	0.000757878	console: 	0.0011308	endScene: 	0.000351872	present: 	0.362539	TOTAL_RENDER: 	14.9324	
UPDATE	UpdateSceneManager: 	0.0146824	UpdateInput: 	1.10942	UpdateCamera: 	0.0565882	UpdateEnemies: 	0.0569882	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.76224	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.647447	UpdatePlayer: 	0.140692	UpdateSound: 	0.0136508	UpdateItems:	0.00580137	UpdateTriggers: 	0.0715412	UpdateRigid: 	0.0473283	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.06155	
RENDER	shadowmap: 	0.0861424	sendToRender: 	0.078723	scene: 	7.60975	particles2Tex: 	4.22278	sendToRender: 	0.0850898	motionBlur: 	2.38136	bloom2Tex: 	0.368834	printScene: 	0.0575115	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.0336022	setRenderState: 	0.000463147	luaMsg: 	0.00093231	printTextDebug:	0.000649609	console: 	0.00110674	endScene: 	0.000339842	present: 	0.378605	TOTAL_RENDER: 	15.5107	
UPDATE	UpdateSceneManager: 	0.0140689	UpdateInput: 	1.10389	UpdateCamera: 	0.0550063	UpdateEnemies: 	0.0509342	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.38034	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.636897	UpdatePlayer: 	0.143185	UpdateSound: 	0.012926	UpdateItems:	0.00575025	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0434697	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.59074	
RENDER	shadowmap: 	0.0569461	sendToRender: 	0.0672646	scene: 	7.52115	particles2Tex: 	4.26033	sendToRender: 	0.0805004	motionBlur: 	2.18253	bloom2Tex: 	0.339872	printScene: 	0.0383841	applyBloom: 	0.00696826	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.0316685	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.00075487	console: 	0.000917273	endScene: 	0.000348864	present: 	0.389336	TOTAL_RENDER: 	15.1511	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	2.39272	UpdateCamera: 	0.931197	UpdateEnemies: 	0.0340804	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.880732	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.512097	UpdatePlayer: 	0.181638	UpdateSound: 	0.0206401	UpdateItems:	0.00498335	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0612076	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.16185	
RENDER	shadowmap: 	0.0545882	sendToRender: 	0.0664556	scene: 	7.25441	particles2Tex: 	4.0373	sendToRender: 	0.0795351	motionBlur: 	2.15178	bloom2Tex: 	0.353682	printScene: 	0.0375751	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00222251	gui: 	0.0265678	setRenderState: 	0.000475177	luaMsg: 	0.000845094	printTextDebug:	0.00074284	console: 	0.0010917	endScene: 	0.000360894	present: 	0.340179	TOTAL_RENDER: 	14.6058	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.00425	UpdateCamera: 	0.974781	UpdateEnemies: 	0.0398397	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.893057	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.543913	UpdatePlayer: 	0.196026	UpdateSound: 	0.0175665	UpdateItems:	0.00503447	UpdateTriggers: 	3.85385	UpdateRigid: 	0.0549672	UpdateGUI: 	0.00213228	BuildFrustum: 	0.00273979	TOTAL_UPDATE: 	7.77087	
RENDER	shadowmap: 	0.314832	sendToRender: 	0.0889965	scene: 	7.76282	particles2Tex: 	4.04357	sendToRender: 	0.0674511	motionBlur: 	2.34411	bloom2Tex: 	0.0698751	printScene: 	0.0402998	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00241498	gui: 	39.3989	setRenderState: 	0.000574423	luaMsg: 	0.0010496	printTextDebug:	0.00105261	console: 	0.00136238	endScene: 	0.00902536	present: 	17.7094	TOTAL_RENDER: 	72.0725	
UPDATE	UpdateSceneManager: 	0.0166372	UpdateInput: 	1.14506	UpdateCamera: 	0.920484	UpdateEnemies: 	5.44163	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.964342	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.89836	UpdatePlayer: 	0.153981	UpdateSound: 	0.0247573	UpdateItems:	0.00628858	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0454336	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	10.766	
RENDER	shadowmap: 	0.289215	sendToRender: 	0.116569	scene: 	8.05507	particles2Tex: 	4.28709	sendToRender: 	0.0734901	motionBlur: 	2.25123	bloom2Tex: 	0.392457	printScene: 	0.044808	applyBloom: 	0.0066585	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0353646	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000971407	console: 	0.00105562	endScene: 	0.000324805	present: 	0.353998	TOTAL_RENDER: 	16.1162	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.09052	UpdateCamera: 	0.984363	UpdateEnemies: 	0.425413	UpdateProjectile: 	0.00105261	UpdateParticle: 	1.38159	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	3.92046	UpdatePlayer: 	0.116945	UpdateSound: 	0.0266761	UpdateItems:	0.00558183	UpdateTriggers: 	24.2321	UpdateRigid: 	0.0571025	UpdateGUI: 	0.00218341	BuildFrustum: 	0.00253829	TOTAL_UPDATE: 	32.4294	
RENDER	shadowmap: 	0.297142	sendToRender: 	0.0891469	scene: 	7.71826	particles2Tex: 	4.12162	sendToRender: 	0.0675233	motionBlur: 	2.45226	bloom2Tex: 	0.0710781	printScene: 	0.0438246	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00213228	gui: 	0.280607	setRenderState: 	0.000565401	luaMsg: 	0.000953362	printTextDebug:	0.000863138	console: 	0.00100148	endScene: 	0.000345857	present: 	0.177557	TOTAL_RENDER: 	15.5235	
UPDATE	UpdateSceneManager: 	0.0125952	UpdateInput: 	1.11275	UpdateCamera: 	1.13475	UpdateEnemies: 	0.709416	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.914337	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08147	UpdatePlayer: 	0.102199	UpdateSound: 	0.0257618	UpdateItems:	0.0056901	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0439509	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.28773	
RENDER	shadowmap: 	0.263014	sendToRender: 	0.0878747	scene: 	7.46392	particles2Tex: 	4.09753	sendToRender: 	0.0825425	motionBlur: 	2.48627	bloom2Tex: 	0.0694962	printScene: 	0.0382849	applyBloom: 	0.0068209	setRenderState: 	0.000457133	applyParticles: 	0.0020601	gui: 	0.569091	setRenderState: 	0.000508259	luaMsg: 	0.000875168	printTextDebug:	0.000616527	console: 	0.000721788	endScene: 	0.000363902	present: 	0.132701	TOTAL_RENDER: 	15.7237	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.03325	UpdateCamera: 	0.901532	UpdateEnemies: 	0.704008	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.883601	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.06223	UpdatePlayer: 	0.0932671	UpdateSound: 	0.0258611	UpdateItems:	0.00534424	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0433434	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.9102	
RENDER	shadowmap: 	0.272484	sendToRender: 	0.0869725	scene: 	7.63567	particles2Tex: 	4.0089	sendToRender: 	0.0652767	motionBlur: 	2.38788	bloom2Tex: 	0.0673519	printScene: 	0.0377375	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.35709	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00106765	endScene: 	0.000360894	present: 	0.219763	TOTAL_RENDER: 	15.499	
UPDATE	UpdateSceneManager: 	0.0194732	UpdateInput: 	1.13173	UpdateCamera: 	0.932325	UpdateEnemies: 	0.60995	UpdateProjectile: 	0.00142553	UpdateParticle: 	1.62198	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.16829	UpdatePlayer: 	0.106584	UpdateSound: 	0.0257137	UpdateItems:	0.00596077	UpdateTriggers: 	0.0376112	UpdateRigid: 	0.0452682	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.86596	
RENDER	shadowmap: 	0.315515	sendToRender: 	0.101568	scene: 	7.63244	particles2Tex: 	4.15069	sendToRender: 	0.0663203	motionBlur: 	2.49147	bloom2Tex: 	0.0729608	printScene: 	0.0441945	applyBloom: 	0.00667955	setRenderState: 	0.000442095	applyParticles: 	0.00209018	gui: 	0.391035	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000941332	console: 	0.00113982	endScene: 	0.000354879	present: 	0.144791	TOTAL_RENDER: 	15.7548	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.06513	UpdateCamera: 	1.09017	UpdateEnemies: 	0.535862	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.896506	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.02042	UpdatePlayer: 	0.0915889	UpdateSound: 	0.0247934	UpdateItems:	0.00545552	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0422727	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.92134	
RENDER	shadowmap: 	0.262223	sendToRender: 	0.0858086	scene: 	7.48108	particles2Tex: 	4.19881	sendToRender: 	0.0867379	motionBlur: 	2.54407	bloom2Tex: 	0.141624	printScene: 	0.047223	applyBloom: 	0.00685097	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.368085	setRenderState: 	0.000508259	luaMsg: 	0.000652617	printTextDebug:	0.000736825	console: 	0.000917273	endScene: 	0.000390969	present: 	0.145916	TOTAL_RENDER: 	15.7378	
UPDATE	UpdateSceneManager: 	0.0267693	UpdateInput: 	1.16005	UpdateCamera: 	0.92569	UpdateEnemies: 	0.60804	UpdateProjectile: 	0.00126012	UpdateParticle: 	1.2727	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.29415	UpdatePlayer: 	0.105159	UpdateSound: 	0.025434	UpdateItems:	0.00582242	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0454697	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	5.6138	
RENDER	shadowmap: 	0.290454	sendToRender: 	0.0871619	scene: 	7.61263	particles2Tex: 	4.17563	sendToRender: 	0.0820252	motionBlur: 	2.38602	bloom2Tex: 	0.0821124	printScene: 	0.0445704	applyBloom: 	0.00671263	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.378584	setRenderState: 	0.000499237	luaMsg: 	0.000923287	printTextDebug:	0.000824042	console: 	0.000733818	endScene: 	0.000354879	present: 	0.132322	TOTAL_RENDER: 	15.6422	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.06264	UpdateCamera: 	0.915282	UpdateEnemies: 	0.564219	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.04461	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	0.953407	UpdatePlayer: 	0.0954685	UpdateSound: 	0.0250791	UpdateItems:	0.00462245	UpdateTriggers: 	0.0369375	UpdateRigid: 	0.0421795	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.89846	
RENDER	shadowmap: 	0.275904	sendToRender: 	0.101757	scene: 	7.52894	particles2Tex: 	4.14787	sendToRender: 	0.0666451	motionBlur: 	2.50624	bloom2Tex: 	0.0724856	printScene: 	0.0442035	applyBloom: 	0.0066585	setRenderState: 	0.00047217	applyParticles: 	0.00230671	gui: 	0.369835	setRenderState: 	0.000499237	luaMsg: 	0.000721788	printTextDebug:	0.000947347	console: 	0.000980429	endScene: 	0.000348864	present: 	0.137919	TOTAL_RENDER: 	15.5898	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.01638	UpdateCamera: 	1.08081	UpdateEnemies: 	0.520364	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.915754	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.974447	UpdatePlayer: 	0.0995617	UpdateSound: 	0.0231634	UpdateItems:	0.00526003	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0425645	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.85477	
RENDER	shadowmap: 	0.270093	sendToRender: 	0.085968	scene: 	7.4423	particles2Tex: 	4.22514	sendToRender: 	0.0655805	motionBlur: 	2.47172	bloom2Tex: 	0.0692887	printScene: 	0.0374398	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.358876	setRenderState: 	0.000505252	luaMsg: 	0.00077893	printTextDebug:	0.000619535	console: 	0.000950355	endScene: 	0.000369916	present: 	0.137453	TOTAL_RENDER: 	15.4884	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.16438	UpdateCamera: 	0.998997	UpdateEnemies: 	0.527618	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.892238	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.930803	UpdatePlayer: 	0.113612	UpdateSound: 	0.0253348	UpdateItems:	0.00553972	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0519537	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.86757	
RENDER	shadowmap: 	0.246316	sendToRender: 	0.0860432	scene: 	7.89367	particles2Tex: 	4.24876	sendToRender: 	0.0799411	motionBlur: 	2.46156	bloom2Tex: 	0.07143	printScene: 	0.0432111	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.417037	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000634572	console: 	0.000872161	endScene: 	0.000387961	present: 	0.144337	TOTAL_RENDER: 	16.0397	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.10136	UpdateCamera: 	0.956571	UpdateEnemies: 	0.491375	UpdateProjectile: 	0.00093231	UpdateParticle: 	1.69476	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.930932	UpdatePlayer: 	0.0925393	UpdateSound: 	0.0194732	UpdateItems:	0.004845	UpdateTriggers: 	0.0366518	UpdateRigid: 	0.0396623	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	5.52955	
RENDER	shadowmap: 	0.280932	sendToRender: 	0.0999947	scene: 	7.57971	particles2Tex: 	4.14331	sendToRender: 	0.0841334	motionBlur: 	2.47736	bloom2Tex: 	0.0723472	printScene: 	0.0432291	applyBloom: 	0.00687203	setRenderState: 	0.00044811	applyParticles: 	0.00220747	gui: 	0.366329	setRenderState: 	0.000514274	luaMsg: 	0.000580438	printTextDebug:	0.000724796	console: 	0.00105261	endScene: 	0.000351872	present: 	0.142824	TOTAL_RENDER: 	15.627	
UPDATE	UpdateSceneManager: 	0.0151816	UpdateInput: 	1.05415	UpdateCamera: 	1.06992	UpdateEnemies: 	0.553287	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.953362	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.977151	UpdatePlayer: 	0.1057	UpdateSound: 	0.0263483	UpdateItems:	0.00584348	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0432862	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.95967	
RENDER	shadowmap: 	0.330693	sendToRender: 	0.0873334	scene: 	7.62307	particles2Tex: 	4.42568	sendToRender: 	0.0667684	motionBlur: 	2.41665	bloom2Tex: 	0.0744224	printScene: 	0.042396	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00215033	gui: 	0.368716	setRenderState: 	0.000490215	luaMsg: 	0.00094434	printTextDebug:	0.000751863	console: 	0.000926295	endScene: 	0.000369916	present: 	0.137537	TOTAL_RENDER: 	15.9109	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.04404	UpdateCamera: 	0.914831	UpdateEnemies: 	0.614091	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.941988	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.0113	UpdatePlayer: 	0.0668135	UpdateSound: 	0.0246942	UpdateItems:	0.00520289	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0429524	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.81577	
RENDER	shadowmap: 	0.268159	sendToRender: 	0.0865605	scene: 	7.59942	particles2Tex: 	4.00134	sendToRender: 	0.0657278	motionBlur: 	2.33062	bloom2Tex: 	0.0687443	printScene: 	0.0370127	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.399158	setRenderState: 	0.000499237	luaMsg: 	0.000769907	printTextDebug:	0.000520289	console: 	0.000962384	endScene: 	0.000369916	present: 	0.225511	TOTAL_RENDER: 	15.4068	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.02902	UpdateCamera: 	0.91677	UpdateEnemies: 	0.607782	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.881532	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.982955	UpdatePlayer: 	0.0636768	UpdateSound: 	0.0234521	UpdateItems:	0.00475779	UpdateTriggers: 	0.0365255	UpdateRigid: 	0.0419178	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.76691	
RENDER	shadowmap: 	0.258078	sendToRender: 	0.0874446	scene: 	7.85696	particles2Tex: 	4.14603	sendToRender: 	0.070621	motionBlur: 	2.50987	bloom2Tex: 	0.0708616	printScene: 	0.0398517	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.358696	setRenderState: 	0.000496229	luaMsg: 	0.000763893	printTextDebug:	0.000628557	console: 	0.000911258	endScene: 	0.000375931	present: 	0.145356	TOTAL_RENDER: 	15.8928	
UPDATE	UpdateSceneManager: 	0.0120358	UpdateInput: 	1.03234	UpdateCamera: 	0.953792	UpdateEnemies: 	0.425524	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.905375	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.980495	UpdatePlayer: 	0.0628046	UpdateSound: 	0.0245979	UpdateItems:	0.00516981	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0414006	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.58833	
RENDER	shadowmap: 	0.23287	sendToRender: 	0.0852522	scene: 	7.65013	particles2Tex: 	4.15263	sendToRender: 	0.106136	motionBlur: 	2.52058	bloom2Tex: 	0.0708435	printScene: 	0.0600799	applyBloom: 	0.00667353	setRenderState: 	0.000439088	applyParticles: 	0.00204206	gui: 	0.360975	setRenderState: 	0.000493222	luaMsg: 	0.00063758	printTextDebug:	0.000733818	console: 	0.00105862	endScene: 	0.000351872	present: 	0.142586	TOTAL_RENDER: 	15.7315	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.08234	UpdateCamera: 	0.955109	UpdateEnemies: 	0.45085	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.90782	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.13646	UpdatePlayer: 	0.0676015	UpdateSound: 	0.0241077	UpdateItems:	0.00550965	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.043187	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.82656	
RENDER	shadowmap: 	0.264171	sendToRender: 	0.103273	scene: 	7.5474	particles2Tex: 	4.21723	sendToRender: 	0.0655474	motionBlur: 	2.40467	bloom2Tex: 	0.0689759	printScene: 	0.0375089	applyBloom: 	0.00660136	setRenderState: 	0.000439088	applyParticles: 	0.00199093	gui: 	0.365396	setRenderState: 	0.0004842	luaMsg: 	0.000869153	printTextDebug:	0.000712766	console: 	0.000799982	endScene: 	0.000357887	present: 	0.137666	TOTAL_RENDER: 	15.5432	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.01867	UpdateCamera: 	0.912024	UpdateEnemies: 	0.477111	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.03876	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.00567	UpdatePlayer: 	0.0716706	UpdateSound: 	0.0243724	UpdateItems:	0.00495929	UpdateTriggers: 	0.0382367	UpdateRigid: 	0.0424051	UpdateGUI: 	0.00167214	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.78752	
RENDER	shadowmap: 	0.2481	sendToRender: 	0.0949573	scene: 	7.61293	particles2Tex: 	4.23261	sendToRender: 	0.0675143	motionBlur: 	2.49301	bloom2Tex: 	0.0700135	printScene: 	0.0389074	applyBloom: 	0.00675173	setRenderState: 	0.000454125	applyParticles: 	0.00220747	gui: 	0.432312	setRenderState: 	0.000676676	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.00140448	endScene: 	0.0004842	present: 	0.108539	TOTAL_RENDER: 	15.7535	
UPDATE	UpdateSceneManager: 	0.029864	UpdateInput: 	1.02383	UpdateCamera: 	1.13388	UpdateEnemies: 	0.47118	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.912355	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.990266	UpdatePlayer: 	0.0677428	UpdateSound: 	0.0264716	UpdateItems:	0.0051668	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0421103	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.87396	
RENDER	shadowmap: 	0.264141	sendToRender: 	0.106789	scene: 	7.50554	particles2Tex: 	4.15566	sendToRender: 	0.0655113	motionBlur: 	2.44898	bloom2Tex: 	0.0695383	printScene: 	0.0374398	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.36385	setRenderState: 	0.000481192	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.00103456	endScene: 	0.000339842	present: 	0.146165	TOTAL_RENDER: 	15.4909	
UPDATE	UpdateSceneManager: 	0.012899	UpdateInput: 	1.0865	UpdateCamera: 	0.915922	UpdateEnemies: 	0.487321	UpdateProjectile: 	0.001212	UpdateParticle: 	0.885421	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.997205	UpdatePlayer: 	0.0667624	UpdateSound: 	0.0251784	UpdateItems:	0.00522996	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0425494	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.66361	
RENDER	shadowmap: 	0.244828	sendToRender: 	0.0962354	scene: 	7.48875	particles2Tex: 	4.15813	sendToRender: 	0.0666511	motionBlur: 	2.36677	bloom2Tex: 	0.0680015	printScene: 	0.0380202	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.361159	setRenderState: 	0.00060149	luaMsg: 	0.000821034	printTextDebug:	0.0007669	console: 	0.00115787	endScene: 	0.000375931	present: 	0.15584	TOTAL_RENDER: 	15.3902	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.05156	UpdateCamera: 	0.906515	UpdateEnemies: 	0.461827	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.89878	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.992149	UpdatePlayer: 	0.0653339	UpdateSound: 	0.0241107	UpdateItems:	0.00483297	UpdateTriggers: 	0.0382849	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	4.63438	
RENDER	shadowmap: 	0.255609	sendToRender: 	0.0861785	scene: 	7.44936	particles2Tex: 	4.18985	sendToRender: 	0.0655775	motionBlur: 	2.33514	bloom2Tex: 	0.0675714	printScene: 	0.0382488	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.00215634	gui: 	0.358834	setRenderState: 	0.000493222	luaMsg: 	0.000538334	printTextDebug:	0.000628557	console: 	0.00090825	endScene: 	0.000351872	present: 	0.150842	TOTAL_RENDER: 	15.3242	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.03799	UpdateCamera: 	0.886419	UpdateEnemies: 	0.444838	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.921907	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.983033	UpdatePlayer: 	0.0638091	UpdateSound: 	0.0233077	UpdateItems:	0.00527507	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.041169	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.55721	
RENDER	shadowmap: 	0.266208	sendToRender: 	0.0890206	scene: 	7.46526	particles2Tex: 	4.09046	sendToRender: 	0.0642301	motionBlur: 	2.43542	bloom2Tex: 	0.0688135	printScene: 	0.0361375	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.377234	setRenderState: 	0.000505252	luaMsg: 	0.000893213	printTextDebug:	0.000619535	console: 	0.00100449	endScene: 	0.000357887	present: 	0.13517	TOTAL_RENDER: 	15.3981	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.03829	UpdateCamera: 	0.889466	UpdateEnemies: 	0.447295	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.889989	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.937723	UpdatePlayer: 	0.0634692	UpdateSound: 	0.0247453	UpdateItems:	0.00495929	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0415419	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.48439	
RENDER	shadowmap: 	0.256265	sendToRender: 	0.0856612	scene: 	7.38891	particles2Tex: 	4.11984	sendToRender: 	0.0646452	motionBlur: 	2.34108	bloom2Tex: 	0.0674391	printScene: 	0.0352142	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.00224356	gui: 	0.396153	setRenderState: 	0.000490215	luaMsg: 	0.000553371	printTextDebug:	0.000616527	console: 	0.00100148	endScene: 	0.000378939	present: 	0.141317	TOTAL_RENDER: 	15.2205	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.04019	UpdateCamera: 	0.93148	UpdateEnemies: 	0.449473	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.912945	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.949118	UpdatePlayer: 	0.0682421	UpdateSound: 	0.023804	UpdateItems:	0.00474576	UpdateTriggers: 	0.0367932	UpdateRigid: 	0.0416321	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.60695	
RENDER	shadowmap: 	0.268045	sendToRender: 	0.08558	scene: 	7.66575	particles2Tex: 	4.06011	sendToRender: 	0.0654692	motionBlur: 	2.54562	bloom2Tex: 	0.0684135	printScene: 	0.0378788	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.383775	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000733818	console: 	0.00111276	endScene: 	0.000342849	present: 	0.136725	TOTAL_RENDER: 	15.6745	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.0496	UpdateCamera: 	1.07352	UpdateEnemies: 	0.567617	UpdateProjectile: 	0.00170823	UpdateParticle: 	1.43458	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.1066	UpdatePlayer: 	0.0983286	UpdateSound: 	0.0221649	UpdateItems:	0.00603295	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0571115	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.59224	
RENDER	shadowmap: 	0.393997	sendToRender: 	0.0862417	scene: 	7.36602	particles2Tex: 	4.31043	sendToRender: 	0.0668286	motionBlur: 	2.39288	bloom2Tex: 	0.0692676	printScene: 	0.0395841	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.356993	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000631565	console: 	0.000836071	endScene: 	0.000390969	present: 	0.142373	TOTAL_RENDER: 	15.5702	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.10502	UpdateCamera: 	0.914671	UpdateEnemies: 	0.474455	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.41528	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.1642	UpdatePlayer: 	0.0780614	UpdateSound: 	0.0262791	UpdateItems:	0.00636978	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0449524	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	5.37994	
RENDER	shadowmap: 	0.264671	sendToRender: 	0.0867289	scene: 	7.65352	particles2Tex: 	4.04046	sendToRender: 	0.0665038	motionBlur: 	2.33749	bloom2Tex: 	0.0675925	printScene: 	0.0362127	applyBloom: 	0.00655023	setRenderState: 	0.00043608	applyParticles: 	0.00219845	gui: 	0.396824	setRenderState: 	0.000508259	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.00108268	endScene: 	0.000345857	present: 	0.13505	TOTAL_RENDER: 	15.4213	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.03587	UpdateCamera: 	0.905492	UpdateEnemies: 	0.460074	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.941371	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.992811	UpdatePlayer: 	0.0658632	UpdateSound: 	0.0244295	UpdateItems:	0.0053262	UpdateTriggers: 	0.0381706	UpdateRigid: 	0.0420472	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.66119	
RENDER	shadowmap: 	0.243101	sendToRender: 	0.0955437	scene: 	7.63266	particles2Tex: 	4.16964	sendToRender: 	0.0711713	motionBlur: 	2.63772	bloom2Tex: 	0.0704195	printScene: 	0.0426396	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00225258	gui: 	0.365477	setRenderState: 	0.000493222	luaMsg: 	0.000839079	printTextDebug:	0.000730811	console: 	0.00113682	endScene: 	0.000351872	present: 	0.136159	TOTAL_RENDER: 	15.808	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.04901	UpdateCamera: 	1.03136	UpdateEnemies: 	0.440059	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.920782	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.02854	UpdatePlayer: 	0.0715473	UpdateSound: 	0.0262881	UpdateItems:	0.00523296	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0434336	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.76803	
RENDER	shadowmap: 	0.273474	sendToRender: 	0.0872732	scene: 	7.77136	particles2Tex: 	4.37	sendToRender: 	0.0939588	motionBlur: 	2.43696	bloom2Tex: 	0.071439	printScene: 	0.0436712	applyBloom: 	0.00676376	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.364816	setRenderState: 	0.000496229	luaMsg: 	0.000899228	printTextDebug:	0.000730811	console: 	0.001212	endScene: 	0.000351872	present: 	0.143546	TOTAL_RENDER: 	16.0086	
UPDATE	UpdateSceneManager: 	0.0273528	UpdateInput: 	1.10565	UpdateCamera: 	0.962553	UpdateEnemies: 	0.517489	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.31965	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.17094	UpdatePlayer: 	0.077908	UpdateSound: 	0.0155034	UpdateItems:	0.00578634	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0451869	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.38794	
RENDER	shadowmap: 	0.283627	sendToRender: 	0.0874477	scene: 	7.74246	particles2Tex: 	4.31066	sendToRender: 	0.0841304	motionBlur: 	2.43248	bloom2Tex: 	0.0741006	printScene: 	0.414207	applyBloom: 	0.00681488	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0369706	setRenderState: 	0.000451118	luaMsg: 	0.000709758	printTextDebug:	0.000733818	console: 	0.00593069	endScene: 	0.000354879	present: 	0.309647	TOTAL_RENDER: 	16.1915	
UPDATE	UpdateSceneManager: 	0.0231514	UpdateInput: 	1.15734	UpdateCamera: 	0.884846	UpdateEnemies: 	0.524878	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.2599	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.14701	UpdatePlayer: 	0.074669	UpdateSound: 	0.0252175	UpdateItems:	0.00578634	UpdateTriggers: 	0.038327	UpdateRigid: 	0.0445764	UpdateGUI: 	0.00163305	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.3509	
RENDER	shadowmap: 	0.284276	sendToRender: 	0.0687443	scene: 	7.76267	particles2Tex: 	4.07697	sendToRender: 	0.0673338	motionBlur: 	2.25058	bloom2Tex: 	0.0688526	printScene: 	0.366274	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.00196687	gui: 	0.0328925	setRenderState: 	0.00044811	luaMsg: 	0.000562393	printTextDebug:	0.000619535	console: 	0.0010887	endScene: 	0.000366909	present: 	0.291651	TOTAL_RENDER: 	15.606	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.05362	UpdateCamera: 	0.905781	UpdateEnemies: 	0.495038	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.904166	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.980357	UpdatePlayer: 	0.0675203	UpdateSound: 	0.0256716	UpdateItems:	0.00534123	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0432532	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.62947	
RENDER	shadowmap: 	0.25653	sendToRender: 	0.0854958	scene: 	7.77782	particles2Tex: 	3.97808	sendToRender: 	0.065388	motionBlur: 	2.24224	bloom2Tex: 	0.0694451	printScene: 	0.378175	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.00188868	gui: 	0.033103	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000802989	console: 	0.00100449	endScene: 	0.000366909	present: 	0.295178	TOTAL_RENDER: 	15.5183	
UPDATE	UpdateSceneManager: 	0.0116088	UpdateInput: 	1.0329	UpdateCamera: 	0.887147	UpdateEnemies: 	0.522436	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.904082	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.00476	UpdatePlayer: 	0.0657519	UpdateSound: 	0.0238491	UpdateItems:	0.00490515	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0415149	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.63655	
RENDER	shadowmap: 	0.264935	sendToRender: 	0.0869063	scene: 	7.71	particles2Tex: 	3.96517	sendToRender: 	0.0663083	motionBlur: 	2.25905	bloom2Tex: 	0.0693338	printScene: 	0.356518	applyBloom: 	0.00669459	setRenderState: 	0.000481192	applyParticles: 	0.00206913	gui: 	0.0415419	setRenderState: 	0.000652617	luaMsg: 	0.000977422	printTextDebug:	0.010881	console: 	0.00135335	endScene: 	0.000469162	present: 	0.170273	TOTAL_RENDER: 	15.5687	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.02889	UpdateCamera: 	1.02082	UpdateEnemies: 	0.60057	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.918391	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.02081	UpdatePlayer: 	0.0700195	UpdateSound: 	0.0255754	UpdateItems:	0.0046014	UpdateTriggers: 	0.037924	UpdateRigid: 	0.042372	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.92437	
RENDER	shadowmap: 	0.264072	sendToRender: 	0.086377	scene: 	7.95829	particles2Tex: 	4.04481	sendToRender: 	0.0673188	motionBlur: 	2.22783	bloom2Tex: 	0.0697668	printScene: 	0.364599	applyBloom: 	0.00681188	setRenderState: 	0.0004842	applyParticles: 	0.00203304	gui: 	0.0326669	setRenderState: 	0.000439088	luaMsg: 	0.000815019	printTextDebug:	0.0007669	console: 	0.000884191	endScene: 	0.000372924	present: 	0.292051	TOTAL_RENDER: 	15.7439	
UPDATE	UpdateSceneManager: 	0.0182853	UpdateInput: 	1.15187	UpdateCamera: 	0.990333	UpdateEnemies: 	0.522788	UpdateProjectile: 	0.00132027	UpdateParticle: 	1.47577	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.25821	UpdatePlayer: 	0.109868	UpdateSound: 	0.0243754	UpdateItems:	0.00590062	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0448952	UpdateGUI: 	0.001615	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.78808	
RENDER	shadowmap: 	0.305482	sendToRender: 	0.10293	scene: 	7.54862	particles2Tex: 	4.2829	sendToRender: 	0.067412	motionBlur: 	2.22529	bloom2Tex: 	0.0721848	printScene: 	0.0441795	applyBloom: 	0.30079	setRenderState: 	0.000505252	applyParticles: 	0.00285407	gui: 	0.0361496	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.00117892	endScene: 	0.000360894	present: 	0.241733	TOTAL_RENDER: 	15.5697	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.07427	UpdateCamera: 	0.942595	UpdateEnemies: 	0.478732	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.899619	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.02864	UpdatePlayer: 	0.0992218	UpdateSound: 	0.0116599	UpdateItems:	0.00549161	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.73245	
RENDER	shadowmap: 	0.273212	sendToRender: 	0.0865965	scene: 	7.42647	particles2Tex: 	4.1214	sendToRender: 	0.0870747	motionBlur: 	2.39613	bloom2Tex: 	0.0733848	printScene: 	0.0445253	applyBloom: 	0.32583	setRenderState: 	0.000487207	applyParticles: 	0.00299241	gui: 	0.034727	setRenderState: 	0.000478185	luaMsg: 	0.000872161	printTextDebug:	0.00062555	console: 	0.000980429	endScene: 	0.000372924	present: 	0.243002	TOTAL_RENDER: 	15.489	
UPDATE	UpdateSceneManager: 	0.0148147	UpdateInput: 	1.11407	UpdateCamera: 	0.945218	UpdateEnemies: 	0.534153	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.28752	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.16506	UpdatePlayer: 	0.0663203	UpdateSound: 	0.026246	UpdateItems:	0.00607505	UpdateTriggers: 	0.0360563	UpdateRigid: 	0.0449855	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.39264	
RENDER	shadowmap: 	0.272625	sendToRender: 	0.106623	scene: 	7.52035	particles2Tex: 	4.08756	sendToRender: 	0.0650271	motionBlur: 	2.25251	bloom2Tex: 	0.0697939	printScene: 	0.038333	applyBloom: 	0.00642392	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.34638	setRenderState: 	0.000499237	luaMsg: 	0.000679684	printTextDebug:	0.00074284	console: 	0.00120599	endScene: 	0.000366909	present: 	0.112963	TOTAL_RENDER: 	15.2049	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.10517	UpdateCamera: 	0.918915	UpdateEnemies: 	0.504193	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.904145	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.02858	UpdatePlayer: 	0.0586784	UpdateSound: 	0.0264445	UpdateItems:	0.0058916	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.043608	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.74706	
RENDER	shadowmap: 	0.263293	sendToRender: 	0.086377	scene: 	7.15299	particles2Tex: 	4.26517	sendToRender: 	0.0666722	motionBlur: 	2.09486	bloom2Tex: 	0.366461	printScene: 	0.0383991	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00217739	gui: 	0.0414397	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000869153	console: 	0.000938325	endScene: 	0.000363902	present: 	0.360768	TOTAL_RENDER: 	15.078	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.04743	UpdateCamera: 	0.911658	UpdateEnemies: 	0.484103	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.922054	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.00477	UpdatePlayer: 	0.053289	UpdateSound: 	0.0231664	UpdateItems:	0.00497733	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.041975	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.64361	
RENDER	shadowmap: 	0.249092	sendToRender: 	0.0865484	scene: 	7.32254	particles2Tex: 	3.98056	sendToRender: 	0.0666421	motionBlur: 	2.12762	bloom2Tex: 	0.272418	printScene: 	0.0383811	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00223153	gui: 	0.0314279	setRenderState: 	0.000451118	luaMsg: 	0.000833064	printTextDebug:	0.000745848	console: 	0.00106464	endScene: 	0.000339842	present: 	0.477105	TOTAL_RENDER: 	14.9996	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.04298	UpdateCamera: 	0.90016	UpdateEnemies: 	0.655263	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.884091	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.997193	UpdatePlayer: 	0.057331	UpdateSound: 	0.0240085	UpdateItems:	0.00517883	UpdateTriggers: 	0.0382397	UpdateRigid: 	0.0435088	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.84413	
RENDER	shadowmap: 	0.242295	sendToRender: 	0.0964309	scene: 	7.31627	particles2Tex: 	3.9644	sendToRender: 	0.066609	motionBlur: 	2.32136	bloom2Tex: 	0.0690481	printScene: 	0.0369405	applyBloom: 	0.00652316	setRenderState: 	0.000442095	applyParticles: 	0.00194883	gui: 	0.328772	setRenderState: 	0.000592468	luaMsg: 	0.000559386	printTextDebug:	0.000724796	console: 	0.001212	endScene: 	0.000378939	present: 	0.11637	TOTAL_RENDER: 	14.8923	
UPDATE	UpdateSceneManager: 	0.0247934	UpdateInput: 	1.19207	UpdateCamera: 	0.901177	UpdateEnemies: 	0.460913	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.870621	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.994976	UpdatePlayer: 	0.0643083	UpdateSound: 	0.0283001	UpdateItems:	0.00590363	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0451328	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.72853	
RENDER	shadowmap: 	0.241781	sendToRender: 	0.0706089	scene: 	7.37071	particles2Tex: 	4.21935	sendToRender: 	0.0677278	motionBlur: 	2.29628	bloom2Tex: 	0.070651	printScene: 	0.393552	applyBloom: 	0.00666451	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.0327842	setRenderState: 	0.000442095	luaMsg: 	0.000760885	printTextDebug:	0.00100148	console: 	0.00110373	endScene: 	0.000360894	present: 	0.30218	TOTAL_RENDER: 	15.3969	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.04834	UpdateCamera: 	0.908073	UpdateEnemies: 	0.53332	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.900202	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04997	UpdatePlayer: 	0.0591896	UpdateSound: 	0.0260806	UpdateItems:	0.00553371	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0428141	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.73586	
RENDER	shadowmap: 	0.269922	sendToRender: 	0.0891469	scene: 	7.36345	particles2Tex: 	4.19927	sendToRender: 	0.0705668	motionBlur: 	2.29545	bloom2Tex: 	0.0737457	printScene: 	0.395396	applyBloom: 	0.00755171	setRenderState: 	0.000508259	applyParticles: 	0.00221649	gui: 	0.0347631	setRenderState: 	0.000433073	luaMsg: 	0.00092028	printTextDebug:	0.000733818	console: 	0.00116689	endScene: 	0.000363902	present: 	0.310128	TOTAL_RENDER: 	15.5881	
UPDATE	UpdateSceneManager: 	0.012499	UpdateInput: 	1.07327	UpdateCamera: 	0.932553	UpdateEnemies: 	0.55267	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.23755	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.0487	UpdatePlayer: 	0.062564	UpdateSound: 	0.0154463	UpdateItems:	0.00584648	UpdateTriggers: 	0.0390247	UpdateRigid: 	0.0531026	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.19337	
RENDER	shadowmap: 	0.306697	sendToRender: 	0.0876642	scene: 	7.35331	particles2Tex: 	4.02007	sendToRender: 	0.0672105	motionBlur: 	2.17602	bloom2Tex: 	0.069427	printScene: 	0.0390367	applyBloom: 	0.00652918	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.37757	setRenderState: 	0.000502244	luaMsg: 	0.000821034	printTextDebug:	0.00062555	console: 	0.0010075	endScene: 	0.000381946	present: 	0.124984	TOTAL_RENDER: 	14.9635	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.02164	UpdateCamera: 	1.03607	UpdateEnemies: 	0.490491	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.899941	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.02639	UpdatePlayer: 	0.0566634	UpdateSound: 	0.026252	UpdateItems:	0.00548258	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0422276	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.75529	
RENDER	shadowmap: 	0.303852	sendToRender: 	0.0856191	scene: 	7.27754	particles2Tex: 	4.10765	sendToRender: 	0.066591	motionBlur: 	1.9975	bloom2Tex: 	0.274048	printScene: 	0.0379691	applyBloom: 	0.00692315	setRenderState: 	0.000445103	applyParticles: 	0.00214732	gui: 	0.031485	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000712766	console: 	0.000881183	endScene: 	0.000424051	present: 	0.439921	TOTAL_RENDER: 	14.9983	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.02584	UpdateCamera: 	1.01879	UpdateEnemies: 	0.539567	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.923952	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.03282	UpdatePlayer: 	0.0567536	UpdateSound: 	0.0242882	UpdateItems:	0.00553972	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0417133	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.82341	
RENDER	shadowmap: 	0.269317	sendToRender: 	0.0865695	scene: 	7.17091	particles2Tex: 	3.92762	sendToRender: 	0.0656045	motionBlur: 	1.96898	bloom2Tex: 	0.446131	printScene: 	0.0584137	applyBloom: 	0.00677579	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0315061	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000715773	console: 	0.00101652	endScene: 	0.000351872	present: 	0.319334	TOTAL_RENDER: 	14.6718	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.03458	UpdateCamera: 	0.916812	UpdateEnemies: 	0.521657	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.876831	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.00384	UpdatePlayer: 	0.0551657	UpdateSound: 	0.0232055	UpdateItems:	0.00514274	UpdateTriggers: 	0.0380112	UpdateRigid: 	0.0417705	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	4.66733	
RENDER	shadowmap: 	0.265221	sendToRender: 	0.0858447	scene: 	7.22604	particles2Tex: 	3.96504	sendToRender: 	0.0652527	motionBlur: 	1.96572	bloom2Tex: 	0.339003	printScene: 	0.0378157	applyBloom: 	0.014923	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.031464	setRenderState: 	0.000487207	luaMsg: 	0.000649609	printTextDebug:	0.000619535	console: 	0.000974414	endScene: 	0.000357887	present: 	0.459926	TOTAL_RENDER: 	14.7759	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.08264	UpdateCamera: 	0.941516	UpdateEnemies: 	0.514043	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.926223	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.999253	UpdatePlayer: 	0.0767291	UpdateSound: 	0.0240656	UpdateItems:	0.0052871	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0422396	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.7709	
RENDER	shadowmap: 	0.261675	sendToRender: 	0.104542	scene: 	7.28684	particles2Tex: 	4.08265	sendToRender: 	0.0918085	motionBlur: 	2.01391	bloom2Tex: 	0.283239	printScene: 	0.0401134	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00224356	gui: 	0.032682	setRenderState: 	0.000481192	luaMsg: 	0.00107667	printTextDebug:	0.000649609	console: 	0.000917273	endScene: 	0.000360894	present: 	0.488681	TOTAL_RENDER: 	15.0683	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.04813	UpdateCamera: 	0.922833	UpdateEnemies: 	0.526	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.922442	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.11056	UpdatePlayer: 	0.0559356	UpdateSound: 	0.0239183	UpdateItems:	0.00546454	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0423449	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.81255	
RENDER	shadowmap: 	0.276337	sendToRender: 	0.0866657	scene: 	7.16548	particles2Tex: 	3.94145	sendToRender: 	0.0654812	motionBlur: 	1.96534	bloom2Tex: 	0.274899	printScene: 	0.0373495	applyBloom: 	0.00675774	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.0302189	setRenderState: 	0.000442095	luaMsg: 	0.000634572	printTextDebug:	0.000724796	console: 	0.000962384	endScene: 	0.000360894	present: 	0.435786	TOTAL_RENDER: 	14.6255	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.03653	UpdateCamera: 	0.911829	UpdateEnemies: 	0.539871	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.20866	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.18197	UpdatePlayer: 	0.141257	UpdateSound: 	0.020192	UpdateItems:	0.00608407	UpdateTriggers: 	0.0391781	UpdateRigid: 	0.0458967	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.30354	
RENDER	shadowmap: 	0.356789	sendToRender: 	0.0861454	scene: 	7.11795	particles2Tex: 	4.09802	sendToRender: 	0.0664466	motionBlur: 	1.98851	bloom2Tex: 	0.275603	printScene: 	0.0371751	applyBloom: 	0.00706149	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0321948	setRenderState: 	0.00043608	luaMsg: 	0.00092028	printTextDebug:	0.000821034	console: 	0.000995466	endScene: 	0.000345857	present: 	0.465391	TOTAL_RENDER: 	14.9029	
UPDATE	UpdateSceneManager: 	0.0143816	UpdateInput: 	1.08055	UpdateCamera: 	0.945976	UpdateEnemies: 	0.534334	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.51283	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.04753	UpdatePlayer: 	0.167524	UpdateSound: 	0.0229047	UpdateItems:	0.00565702	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0416382	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.53327	
RENDER	shadowmap: 	0.292875	sendToRender: 	0.101147	scene: 	7.34778	particles2Tex: 	4.59383	sendToRender: 	0.0829455	motionBlur: 	2.27472	bloom2Tex: 	0.273901	printScene: 	0.0426336	applyBloom: 	0.00688406	setRenderState: 	0.00044811	applyParticles: 	0.00217439	gui: 	0.145368	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000631565	console: 	0.00093231	endScene: 	0.000369916	present: 	0.471659	TOTAL_RENDER: 	15.9953	
UPDATE	UpdateSceneManager: 	0.0137501	UpdateInput: 	1.11598	UpdateCamera: 	0.919285	UpdateEnemies: 	0.542538	UpdateProjectile: 	0.000968399	UpdateParticle: 	1.2463	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.11989	UpdatePlayer: 	0.142851	UpdateSound: 	0.0251663	UpdateItems:	0.00611716	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0448351	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.32707	
RENDER	shadowmap: 	0.269501	sendToRender: 	0.103498	scene: 	7.34724	particles2Tex: 	4.22824	sendToRender: 	0.0659534	motionBlur: 	2.12457	bloom2Tex: 	0.397826	printScene: 	0.0412622	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.0335361	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000619535	console: 	0.000929302	endScene: 	0.000366909	present: 	0.374301	TOTAL_RENDER: 	15.3239	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.14572	UpdateCamera: 	0.930328	UpdateEnemies: 	0.705422	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.897808	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.02165	UpdatePlayer: 	0.0994624	UpdateSound: 	0.0257769	UpdateItems:	0.00525702	UpdateTriggers: 	0.0373014	UpdateRigid: 	0.0429644	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.06468	
RENDER	shadowmap: 	0.26012	sendToRender: 	0.105703	scene: 	7.29876	particles2Tex: 	4.05903	sendToRender: 	0.0658752	motionBlur: 	2.16118	bloom2Tex: 	0.372476	printScene: 	0.0390908	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.0331571	setRenderState: 	0.000463147	luaMsg: 	0.000805997	printTextDebug:	0.00089622	console: 	0.000914265	endScene: 	0.000375931	present: 	0.379841	TOTAL_RENDER: 	15.1104	
UPDATE	UpdateSceneManager: 	0.0118343	UpdateInput: 	1.12627	UpdateCamera: 	0.933934	UpdateEnemies: 	0.4782	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.945362	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.02843	UpdatePlayer: 	0.0822598	UpdateSound: 	0.0326489	UpdateItems:	0.00541943	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.8371	
RENDER	shadowmap: 	0.275979	sendToRender: 	0.0874296	scene: 	7.26163	particles2Tex: 	4.17142	sendToRender: 	0.0648948	motionBlur: 	2.10937	bloom2Tex: 	0.372581	printScene: 	0.0383721	applyBloom: 	0.00660436	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0325587	setRenderState: 	0.000469162	luaMsg: 	0.000727803	printTextDebug:	0.000751863	console: 	0.00102253	endScene: 	0.000339842	present: 	0.385552	TOTAL_RENDER: 	15.1294	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.06553	UpdateCamera: 	0.91382	UpdateEnemies: 	0.473526	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.870251	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.02538	UpdatePlayer: 	0.0651023	UpdateSound: 	0.0234912	UpdateItems:	0.00483899	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0526154	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.85699	
RENDER	shadowmap: 	0.248172	sendToRender: 	0.104313	scene: 	7.50093	particles2Tex: 	3.95908	sendToRender: 	0.0670722	motionBlur: 	2.10077	bloom2Tex: 	0.38317	printScene: 	0.03836	applyBloom: 	0.00654421	setRenderState: 	0.000439088	applyParticles: 	0.00212326	gui: 	0.0325707	setRenderState: 	0.000439088	luaMsg: 	0.000631565	printTextDebug:	0.000631565	console: 	0.00092028	endScene: 	0.000342849	present: 	0.392511	TOTAL_RENDER: 	15.16	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.03628	UpdateCamera: 	0.907853	UpdateEnemies: 	0.508259	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.928123	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.02516	UpdatePlayer: 	0.0646361	UpdateSound: 	0.0219033	UpdateItems:	0.00540439	UpdateTriggers: 	0.03673	UpdateRigid: 	0.0422577	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.73514	
RENDER	shadowmap: 	0.257305	sendToRender: 	0.104359	scene: 	7.44861	particles2Tex: 	3.99808	sendToRender: 	0.066182	motionBlur: 	2.39884	bloom2Tex: 	0.395964	printScene: 	0.0513853	applyBloom: 	0.00708555	setRenderState: 	0.000454125	applyParticles: 	0.00258039	gui: 	0.0385766	setRenderState: 	0.000451118	luaMsg: 	0.000995466	printTextDebug:	0.000727803	console: 	0.00116388	endScene: 	0.000345857	present: 	0.405374	TOTAL_RENDER: 	15.5378	
UPDATE	UpdateSceneManager: 	0.0135215	UpdateInput: 	1.14521	UpdateCamera: 	1.14579	UpdateEnemies: 	0.515964	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.908524	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.03167	UpdatePlayer: 	0.0692766	UpdateSound: 	0.022622	UpdateItems:	0.00493222	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.042769	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	5.05663	
RENDER	shadowmap: 	0.287404	sendToRender: 	0.0722871	scene: 	7.38106	particles2Tex: 	4.13276	sendToRender: 	0.0667534	motionBlur: 	2.24844	bloom2Tex: 	0.073051	printScene: 	0.0455779	applyBloom: 	0.00711563	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.342555	setRenderState: 	0.000547356	luaMsg: 	0.000890205	printTextDebug:	0.000781937	console: 	0.0010917	endScene: 	0.000387961	present: 	0.124872	TOTAL_RENDER: 	15.1346	
UPDATE	UpdateSceneManager: 	0.0124388	UpdateInput: 	1.06815	UpdateCamera: 	0.916103	UpdateEnemies: 	0.500876	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.893342	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.07168	UpdatePlayer: 	0.0670902	UpdateSound: 	0.0223995	UpdateItems:	0.00505252	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417103	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.73899	
RENDER	shadowmap: 	0.263784	sendToRender: 	0.085571	scene: 	7.55024	particles2Tex: 	4.10968	sendToRender: 	0.0653459	motionBlur: 	2.36315	bloom2Tex: 	0.0692225	printScene: 	0.037939	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00221649	gui: 	0.0331211	setRenderState: 	0.000445103	luaMsg: 	0.000718781	printTextDebug:	0.000559386	console: 	0.001209	endScene: 	0.000366909	present: 	0.474359	TOTAL_RENDER: 	15.385	
UPDATE	UpdateSceneManager: 	0.012905	UpdateInput: 	1.05337	UpdateCamera: 	0.92025	UpdateEnemies: 	0.485162	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.902801	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.05242	UpdatePlayer: 	0.067012	UpdateSound: 	0.0256866	UpdateItems:	0.00495026	UpdateTriggers: 	0.0368383	UpdateRigid: 	0.041966	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.74927	
RENDER	shadowmap: 	0.262746	sendToRender: 	0.086777	scene: 	7.66654	particles2Tex: 	3.9439	sendToRender: 	0.0675654	motionBlur: 	2.27841	bloom2Tex: 	0.0697879	printScene: 	0.0394938	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.352918	setRenderState: 	0.000496229	luaMsg: 	0.000787952	printTextDebug:	0.000703744	console: 	0.000929302	endScene: 	0.000387961	present: 	0.118379	TOTAL_RENDER: 	15.2277	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.11987	UpdateCamera: 	0.908443	UpdateEnemies: 	0.497868	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.932078	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10563	UpdatePlayer: 	0.0672737	UpdateSound: 	0.0285858	UpdateItems:	0.00614723	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0534123	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.91669	
RENDER	shadowmap: 	0.248945	sendToRender: 	0.0866056	scene: 	7.62706	particles2Tex: 	4.08404	sendToRender: 	0.0866928	motionBlur: 	2.34019	bloom2Tex: 	0.069845	printScene: 	0.0382006	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.3485	setRenderState: 	0.000502244	luaMsg: 	0.00074284	printTextDebug:	0.000688706	console: 	0.00121802	endScene: 	0.000348864	present: 	0.111859	TOTAL_RENDER: 	15.3914	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.03685	UpdateCamera: 	1.00727	UpdateEnemies: 	0.472816	UpdateProjectile: 	0.00101953	UpdateParticle: 	1.01404	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10878	UpdatePlayer: 	0.0662752	UpdateSound: 	0.0230912	UpdateItems:	0.00531417	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0419359	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.92929	
RENDER	shadowmap: 	0.24373	sendToRender: 	0.0954956	scene: 	7.54847	particles2Tex: 	4.05413	sendToRender: 	0.0641549	motionBlur: 	2.30315	bloom2Tex: 	0.0688075	printScene: 	0.198988	applyBloom: 	0.00710661	setRenderState: 	0.000514274	applyParticles: 	0.00216536	gui: 	0.371318	setRenderState: 	0.000508259	luaMsg: 	0.000760885	printTextDebug:	0.000730811	console: 	0.00104659	endScene: 	0.000360894	present: 	0.134773	TOTAL_RENDER: 	15.4161	
UPDATE	UpdateSceneManager: 	0.027858	UpdateInput: 	1.03892	UpdateCamera: 	0.937735	UpdateEnemies: 	0.513627	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.852038	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.0398	UpdatePlayer: 	0.0738931	UpdateSound: 	0.0313948	UpdateItems:	0.00485703	UpdateTriggers: 	0.03833	UpdateRigid: 	0.0410186	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.73592	
RENDER	shadowmap: 	0.237107	sendToRender: 	0.0857785	scene: 	7.72224	particles2Tex: 	3.9639	sendToRender: 	0.0665368	motionBlur: 	2.32129	bloom2Tex: 	0.0696766	printScene: 	0.0384172	applyBloom: 	0.00687804	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.361414	setRenderState: 	0.000490215	luaMsg: 	0.000959377	printTextDebug:	0.000619535	console: 	0.00114584	endScene: 	0.000354879	present: 	0.136361	TOTAL_RENDER: 	15.3594	
UPDATE	UpdateSceneManager: 	0.0146914	UpdateInput: 	1.01724	UpdateCamera: 	0.918575	UpdateEnemies: 	0.47472	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.882482	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08981	UpdatePlayer: 	0.0649549	UpdateSound: 	0.0248024	UpdateItems:	0.00525402	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0421735	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.68935	
RENDER	shadowmap: 	0.335006	sendToRender: 	0.0865665	scene: 	7.65611	particles2Tex: 	4.0856	sendToRender: 	0.0663143	motionBlur: 	2.2675	bloom2Tex: 	0.0685699	printScene: 	0.0387149	applyBloom: 	0.288652	setRenderState: 	0.000490215	applyParticles: 	0.00235784	gui: 	0.0327902	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000781937	console: 	0.000887198	endScene: 	0.000375931	present: 	0.247285	TOTAL_RENDER: 	15.5056	
UPDATE	UpdateSceneManager: 	0.0142523	UpdateInput: 	1.0412	UpdateCamera: 	0.914274	UpdateEnemies: 	0.489348	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.954117	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.05515	UpdatePlayer: 	0.0671925	UpdateSound: 	0.0234671	UpdateItems:	0.00517582	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0435509	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.7495	
RENDER	shadowmap: 	0.277383	sendToRender: 	0.0860281	scene: 	7.72499	particles2Tex: 	3.86718	sendToRender: 	0.0670662	motionBlur: 	2.27169	bloom2Tex: 	0.0693368	printScene: 	0.0368623	applyBloom: 	0.353706	setRenderState: 	0.00047217	applyParticles: 	0.0025022	gui: 	0.0337105	setRenderState: 	0.000442095	luaMsg: 	0.000830056	printTextDebug:	0.000760885	console: 	0.00104058	endScene: 	0.000357887	present: 	0.332233	TOTAL_RENDER: 	15.4598	
UPDATE	UpdateSceneManager: 	0.0153891	UpdateInput: 	1.01763	UpdateCamera: 	0.932725	UpdateEnemies: 	0.603749	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.926042	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.05414	UpdatePlayer: 	0.0685007	UpdateSound: 	0.0239243	UpdateItems:	0.00534725	UpdateTriggers: 	0.037527	UpdateRigid: 	0.042799	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.89267	
RENDER	shadowmap: 	0.267269	sendToRender: 	0.118557	scene: 	7.77677	particles2Tex: 	4.06691	sendToRender: 	0.0671053	motionBlur: 	2.38239	bloom2Tex: 	0.0703022	printScene: 	0.0387149	applyBloom: 	0.289073	setRenderState: 	0.000481192	applyParticles: 	0.00210522	gui: 	0.033097	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000541341	console: 	0.000923287	endScene: 	0.000375931	present: 	0.247218	TOTAL_RENDER: 	15.6914	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.18715	UpdateCamera: 	1.0234	UpdateEnemies: 	0.560851	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.902163	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.26053	UpdatePlayer: 	0.0715864	UpdateSound: 	0.0235363	UpdateItems:	0.00493222	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0427118	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	5.235	
RENDER	shadowmap: 	0.265958	sendToRender: 	0.105622	scene: 	7.58176	particles2Tex: 	4.21465	sendToRender: 	0.0853875	motionBlur: 	2.40777	bloom2Tex: 	0.0739141	printScene: 	0.0481764	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.357231	setRenderState: 	0.000541341	luaMsg: 	0.00109772	printTextDebug:	0.000634572	console: 	0.000851109	endScene: 	0.000415028	present: 	0.110602	TOTAL_RENDER: 	15.7406	
UPDATE	UpdateSceneManager: 	0.0121441	UpdateInput: 	1.07161	UpdateCamera: 	0.954727	UpdateEnemies: 	0.533801	UpdateProjectile: 	0.0724104	UpdateParticle: 	1.27862	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.08062	UpdatePlayer: 	0.0640527	UpdateSound: 	0.0235183	UpdateItems:	0.00510665	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0414818	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.27831	
RENDER	shadowmap: 	0.279088	sendToRender: 	0.106145	scene: 	7.58444	particles2Tex: 	4.00459	sendToRender: 	0.0662993	motionBlur: 	2.17805	bloom2Tex: 	0.0723954	printScene: 	0.0433735	applyBloom: 	0.317488	setRenderState: 	0.000466155	applyParticles: 	0.00222852	gui: 	0.0347872	setRenderState: 	0.000463147	luaMsg: 	0.000712766	printTextDebug:	0.00074284	console: 	0.00103757	endScene: 	0.000348864	present: 	0.240172	TOTAL_RENDER: 	15.2726	
UPDATE	UpdateSceneManager: 	0.0143365	UpdateInput: 	1.07069	UpdateCamera: 	0.923874	UpdateEnemies: 	0.54055	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.949365	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.1285	UpdatePlayer: 	0.0729397	UpdateSound: 	0.0273377	UpdateItems:	0.00549161	UpdateTriggers: 	0.036736	UpdateRigid: 	0.0442486	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.96999	
RENDER	shadowmap: 	0.25846	sendToRender: 	0.0955948	scene: 	7.44553	particles2Tex: 	3.99723	sendToRender: 	0.0842146	motionBlur: 	2.19499	bloom2Tex: 	0.400532	printScene: 	0.0457072	applyBloom: 	0.00685699	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.0329587	setRenderState: 	0.000463147	luaMsg: 	0.000833064	printTextDebug:	0.000424051	console: 	0.000565401	endScene: 	0.000387961	present: 	0.278956	TOTAL_RENDER: 	15.195	
UPDATE	UpdateSceneManager: 	0.0116509	UpdateInput: 	1.06925	UpdateCamera: 	0.925964	UpdateEnemies: 	0.495288	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.50423	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11294	UpdatePlayer: 	0.157407	UpdateSound: 	0.0203875	UpdateItems:	0.00479087	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0423148	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.49537	
RENDER	shadowmap: 	0.273071	sendToRender: 	0.103138	scene: 	7.66049	particles2Tex: 	4.24013	sendToRender: 	0.0678661	motionBlur: 	2.37729	bloom2Tex: 	0.073066	printScene: 	0.0446546	applyBloom: 	0.00686902	setRenderState: 	0.000451118	applyParticles: 	0.0022195	gui: 	0.0350368	setRenderState: 	0.000559386	luaMsg: 	0.000760885	printTextDebug:	0.00075487	console: 	0.00107967	endScene: 	0.000357887	present: 	0.477105	TOTAL_RENDER: 	15.7215	
UPDATE	UpdateSceneManager: 	0.0164207	UpdateInput: 	1.11742	UpdateCamera: 	0.897465	UpdateEnemies: 	0.523522	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.919125	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.18487	UpdatePlayer: 	0.0708255	UpdateSound: 	0.025413	UpdateItems:	0.00575626	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0432832	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.96048	
RENDER	shadowmap: 	0.283094	sendToRender: 	0.086362	scene: 	7.19636	particles2Tex: 	4.42552	sendToRender: 	0.104623	motionBlur: 	2.17917	bloom2Tex: 	0.282424	printScene: 	0.0433735	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.0326248	setRenderState: 	0.000445103	luaMsg: 	0.000851109	printTextDebug:	0.000538334	console: 	0.000836071	endScene: 	0.000339842	present: 	0.449909	TOTAL_RENDER: 	15.4486	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.21195	UpdateCamera: 	1.04382	UpdateEnemies: 	0.509083	UpdateProjectile: 	0.00101351	UpdateParticle: 	1.36417	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.10524	UpdatePlayer: 	0.066606	UpdateSound: 	0.0218792	UpdateItems:	0.00483598	UpdateTriggers: 	0.0361165	UpdateRigid: 	0.0425885	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.57226	
RENDER	shadowmap: 	0.276953	sendToRender: 	0.121218	scene: 	6.89634	particles2Tex: 	4.0583	sendToRender: 	0.0727653	motionBlur: 	2.21987	bloom2Tex: 	0.0719232	printScene: 	0.0432471	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0579927	setRenderState: 	0.000478185	luaMsg: 	0.000607505	printTextDebug:	0.000739833	console: 	0.00105862	endScene: 	0.000351872	present: 	0.14209	TOTAL_RENDER: 	14.6614	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.02625	UpdateCamera: 	0.916569	UpdateEnemies: 	0.541128	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.927305	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.09002	UpdatePlayer: 	0.0704165	UpdateSound: 	0.0269798	UpdateItems:	0.00575325	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0430366	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.80478	
RENDER	shadowmap: 	0.265483	sendToRender: 	0.0861334	scene: 	6.79065	particles2Tex: 	3.97304	sendToRender: 	0.065803	motionBlur: 	1.99731	bloom2Tex: 	0.389035	printScene: 	0.041993	applyBloom: 	0.00667955	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0513402	setRenderState: 	0.000442095	luaMsg: 	0.00092028	printTextDebug:	0.000517282	console: 	0.00106464	endScene: 	0.000363902	present: 	0.313187	TOTAL_RENDER: 	14.3014	
UPDATE	UpdateSceneManager: 	0.0249739	UpdateInput: 	1.25529	UpdateCamera: 	0.0545281	UpdateEnemies: 	0.565521	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.900112	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.08295	UpdatePlayer: 	0.159034	UpdateSound: 	0.0241709	UpdateItems:	0.00574423	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0424141	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.28695	
RENDER	shadowmap: 	0.28027	sendToRender: 	0.0884491	scene: 	6.72181	particles2Tex: 	4.29416	sendToRender: 	0.0834868	motionBlur: 	2.25336	bloom2Tex: 	0.0721578	printScene: 	0.0493342	applyBloom: 	0.0156688	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.419759	setRenderState: 	0.00063758	luaMsg: 	0.000899228	printTextDebug:	0.000628557	console: 	0.00104058	endScene: 	0.000360894	present: 	0.120542	TOTAL_RENDER: 	14.7687	
UPDATE	UpdateSceneManager: 	0.0130193	UpdateInput: 	1.05191	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.538072	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.952327	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.03017	UpdatePlayer: 	0.169067	UpdateSound: 	0.0255633	UpdateItems:	0.00547958	UpdateTriggers: 	0.0378909	UpdateRigid: 	0.0414036	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.05392	
RENDER	shadowmap: 	0.258379	sendToRender: 	0.121784	scene: 	6.82799	particles2Tex: 	4.03194	sendToRender: 	0.086789	motionBlur: 	2.27379	bloom2Tex: 	0.0714871	printScene: 	0.0432622	applyBloom: 	0.00675474	setRenderState: 	0.00044811	applyParticles: 	0.00215033	gui: 	0.132238	setRenderState: 	0.000652617	luaMsg: 	0.000926295	printTextDebug:	0.000781937	console: 	0.00106765	endScene: 	0.00058946	present: 	0.218963	TOTAL_RENDER: 	14.8789	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.09622	UpdateCamera: 	0.0610302	UpdateEnemies: 	0.522253	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.883845	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.0646	UpdatePlayer: 	0.0942445	UpdateSound: 	0.0241077	UpdateItems:	0.00517883	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0424532	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.94679	
RENDER	shadowmap: 	0.252385	sendToRender: 	0.10484	scene: 	6.80774	particles2Tex: 	3.97175	sendToRender: 	0.0669158	motionBlur: 	1.99467	bloom2Tex: 	0.363568	printScene: 	0.0386638	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00198191	gui: 	0.109778	setRenderState: 	0.000505252	luaMsg: 	0.000772915	printTextDebug:	0.000860131	console: 	0.00103156	endScene: 	0.000348864	present: 	0.353225	TOTAL_RENDER: 	14.3951	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.04134	UpdateCamera: 	0.0509943	UpdateEnemies: 	0.566808	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.928271	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.13171	UpdatePlayer: 	0.0928641	UpdateSound: 	0.0233168	UpdateItems:	0.0053683	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0418547	UpdateGUI: 	0.00178643	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.03233	
RENDER	shadowmap: 	0.270653	sendToRender: 	0.0863078	scene: 	5.99225	particles2Tex: 	4.19565	sendToRender: 	0.0674962	motionBlur: 	2.2245	bloom2Tex: 	0.0696255	printScene: 	0.0370728	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.280535	gui: 	0.132301	setRenderState: 	0.000469162	luaMsg: 	0.000721788	printTextDebug:	0.000733818	console: 	0.00100449	endScene: 	0.000363902	present: 	0.21949	TOTAL_RENDER: 	13.9094	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.05437	UpdateCamera: 	0.0509131	UpdateEnemies: 	0.563016	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.884215	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.965482	UpdatePlayer: 	0.0926295	UpdateSound: 	0.0244355	UpdateItems:	0.00528409	UpdateTriggers: 	0.0366458	UpdateRigid: 	0.0416742	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.86347	
RENDER	shadowmap: 	0.262981	sendToRender: 	0.0864011	scene: 	6.01567	particles2Tex: 	3.95976	sendToRender: 	0.065385	motionBlur: 	1.92548	bloom2Tex: 	0.0676707	printScene: 	0.362656	applyBloom: 	0.00676977	setRenderState: 	0.00047217	applyParticles: 	0.00199995	gui: 	0.0976279	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.000935317	endScene: 	0.000381946	present: 	0.302871	TOTAL_RENDER: 	13.4744	
UPDATE	UpdateSceneManager: 	0.0114824	UpdateInput: 	1.11548	UpdateCamera: 	0.0531447	UpdateEnemies: 	0.532821	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.890127	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.984715	UpdatePlayer: 	0.0874477	UpdateSound: 	0.0232025	UpdateItems:	0.00496229	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0403119	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.87631	
RENDER	shadowmap: 	0.264644	sendToRender: 	0.0862627	scene: 	11.4357	particles2Tex: 	3.88106	sendToRender: 	0.0662692	motionBlur: 	2.07146	bloom2Tex: 	0.0685789	printScene: 	0.0364593	applyBloom: 	0.00644196	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.406078	setRenderState: 	0.000502244	luaMsg: 	0.000709758	printTextDebug:	0.000538334	console: 	0.00104359	endScene: 	0.000348864	present: 	0.146433	TOTAL_RENDER: 	18.8032	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.02431	UpdateCamera: 	0.0494425	UpdateEnemies: 	0.548421	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.900545	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.08892	UpdatePlayer: 	0.091637	UpdateSound: 	0.0248476	UpdateItems:	0.00532018	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0410547	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.95459	
RENDER	shadowmap: 	0.258728	sendToRender: 	0.0858477	scene: 	6.12491	particles2Tex: 	3.96305	sendToRender: 	0.0655203	motionBlur: 	1.92477	bloom2Tex: 	0.0685218	printScene: 	0.0356112	applyBloom: 	0.291064	setRenderState: 	0.000487207	applyParticles: 	0.00202702	gui: 	0.110647	setRenderState: 	0.000481192	luaMsg: 	0.000568408	printTextDebug:	0.000634572	console: 	0.000911258	endScene: 	0.000375931	present: 	0.23847	TOTAL_RENDER: 	13.4894	
UPDATE	UpdateSceneManager: 	0.0173169	UpdateInput: 	1.09755	UpdateCamera: 	0.0574513	UpdateEnemies: 	0.60094	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.67219	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.27508	UpdatePlayer: 	0.123146	UpdateSound: 	0.0245468	UpdateItems:	0.00616227	UpdateTriggers: 	0.0389465	UpdateRigid: 	0.0449012	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.13782	
RENDER	shadowmap: 	0.353766	sendToRender: 	0.105922	scene: 	6.42903	particles2Tex: 	4.26676	sendToRender: 	0.0837906	motionBlur: 	2.23665	bloom2Tex: 	0.0728284	printScene: 	0.0397314	applyBloom: 	0.00647504	setRenderState: 	0.00046014	applyParticles: 	0.0120569	gui: 	0.40981	setRenderState: 	0.000508259	luaMsg: 	0.000875168	printTextDebug:	0.000676676	console: 	0.00101953	endScene: 	0.000366909	present: 	0.173566	TOTAL_RENDER: 	14.5383	
UPDATE	UpdateSceneManager: 	0.0131636	UpdateInput: 	1.32892	UpdateCamera: 	0.0535266	UpdateEnemies: 	0.64321	UpdateProjectile: 	0.00130223	UpdateParticle: 	1.12203	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.23474	UpdatePlayer: 	0.126734	UpdateSound: 	0.0296475	UpdateItems:	0.00581641	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.044002	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.74	
RENDER	shadowmap: 	0.297563	sendToRender: 	0.0861635	scene: 	6.03068	particles2Tex: 	4.16264	sendToRender: 	0.0660978	motionBlur: 	2.1061	bloom2Tex: 	0.0698811	printScene: 	0.0381706	applyBloom: 	0.00657429	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.445536	setRenderState: 	0.000508259	luaMsg: 	0.000793967	printTextDebug:	0.000559386	console: 	0.000959377	endScene: 	0.000342849	present: 	0.139498	TOTAL_RENDER: 	13.7833	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.08695	UpdateCamera: 	1.00456	UpdateEnemies: 	0.57544	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.902816	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.2307	UpdatePlayer: 	0.110695	UpdateSound: 	0.0246912	UpdateItems:	0.00554875	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0418998	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.1404	
RENDER	shadowmap: 	0.282349	sendToRender: 	0.0872582	scene: 	6.13091	particles2Tex: 	4.11953	sendToRender: 	0.0677278	motionBlur: 	1.83079	bloom2Tex: 	0.287906	printScene: 	0.0381585	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.382235	setRenderState: 	0.000571416	luaMsg: 	0.000682691	printTextDebug:	0.000793967	console: 	0.00100449	endScene: 	0.000378939	present: 	0.128623	TOTAL_RENDER: 	13.6876	
UPDATE	UpdateSceneManager: 	0.030279	UpdateInput: 	1.14635	UpdateCamera: 	0.979692	UpdateEnemies: 	0.609866	UpdateProjectile: 	0.00142553	UpdateParticle: 	1.4645	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.29478	UpdatePlayer: 	0.0794719	UpdateSound: 	0.0241228	UpdateItems:	0.00559987	UpdateTriggers: 	0.0383209	UpdateRigid: 	0.0445554	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	5.87473	
RENDER	shadowmap: 	0.316474	sendToRender: 	0.102548	scene: 	6.22885	particles2Tex: 	4.2086	sendToRender: 	0.0840643	motionBlur: 	1.94913	bloom2Tex: 	0.279206	printScene: 	0.0410337	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.0777486	setRenderState: 	0.000463147	luaMsg: 	0.000851109	printTextDebug:	0.000550364	console: 	0.000926295	endScene: 	0.000378939	present: 	0.458808	TOTAL_RENDER: 	14.1213	
UPDATE	UpdateSceneManager: 	0.0130914	UpdateInput: 	1.37003	UpdateCamera: 	0.915125	UpdateEnemies: 	0.644593	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.26063	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.24604	UpdatePlayer: 	0.0781997	UpdateSound: 	0.0252054	UpdateItems:	0.00613821	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0444982	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.78154	
RENDER	shadowmap: 	0.322672	sendToRender: 	0.0873364	scene: 	6.19697	particles2Tex: 	4.23141	sendToRender: 	0.0665519	motionBlur: 	1.91665	bloom2Tex: 	0.381513	printScene: 	0.0408863	applyBloom: 	0.00674872	setRenderState: 	0.000439088	applyParticles: 	0.00205409	gui: 	0.0852793	setRenderState: 	0.000466155	luaMsg: 	0.000893213	printTextDebug:	0.000583446	console: 	0.00103757	endScene: 	0.000375931	present: 	0.397438	TOTAL_RENDER: 	14.0641	
UPDATE	UpdateSceneManager: 	0.012496	UpdateInput: 	1.04235	UpdateCamera: 	0.921609	UpdateEnemies: 	0.658695	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.91548	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.06385	UpdatePlayer: 	0.0696496	UpdateSound: 	0.0247784	UpdateItems:	0.00527808	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.04319	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.89685	
RENDER	shadowmap: 	0.269994	sendToRender: 	0.0661729	scene: 	6.10012	particles2Tex: 	4.16804	sendToRender: 	0.0652797	motionBlur: 	2.0644	bloom2Tex: 	0.0689398	printScene: 	0.0373525	applyBloom: 	0.293987	setRenderState: 	0.00047217	applyParticles: 	0.00223754	gui: 	0.0724194	setRenderState: 	0.00820733	luaMsg: 	0.000505252	printTextDebug:	0.00659534	console: 	0.000983436	endScene: 	0.000381946	present: 	0.240617	TOTAL_RENDER: 	13.7839	
UPDATE	UpdateSceneManager: 	0.0129681	UpdateInput: 	1.0217	UpdateCamera: 	0.0625911	UpdateEnemies: 	0.619905	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.36097	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.30796	UpdatePlayer: 	0.0845425	UpdateSound: 	0.0219604	UpdateItems:	0.00596678	UpdateTriggers: 	0.0353496	UpdateRigid: 	0.04319	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.74145	
RENDER	shadowmap: 	0.336185	sendToRender: 	0.0970986	scene: 	6.45659	particles2Tex: 	4.26897	sendToRender: 	0.0670902	motionBlur: 	1.99978	bloom2Tex: 	0.366265	printScene: 	0.0701819	applyBloom: 	0.00687503	setRenderState: 	0.000439088	applyParticles: 	0.00203304	gui: 	0.0770389	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00101953	endScene: 	0.000345857	present: 	0.331379	TOTAL_RENDER: 	14.4312	
UPDATE	UpdateSceneManager: 	0.0209108	UpdateInput: 	1.04227	UpdateCamera: 	0.927299	UpdateEnemies: 	0.585379	UpdateProjectile: 	0.000974414	UpdateParticle: 	1.33073	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.33825	UpdatePlayer: 	0.0969241	UpdateSound: 	0.0239574	UpdateItems:	0.00552469	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0433885	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.56784	
RENDER	shadowmap: 	0.288706	sendToRender: 	0.121829	scene: 	6.41364	particles2Tex: 	4.46809	sendToRender: 	0.0685218	motionBlur: 	1.96589	bloom2Tex: 	0.288396	printScene: 	0.0465253	applyBloom: 	0.00705247	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.080714	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.000658632	console: 	0.00102253	endScene: 	0.000363902	present: 	0.46805	TOTAL_RENDER: 	14.5566	
UPDATE	UpdateSceneManager: 	0.0123877	UpdateInput: 	1.06823	UpdateCamera: 	0.907862	UpdateEnemies: 	0.660755	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.948054	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.15832	UpdatePlayer: 	0.0704947	UpdateSound: 	0.0260987	UpdateItems:	0.00571115	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0424983	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.04061	
RENDER	shadowmap: 	0.262984	sendToRender: 	0.104762	scene: 	6.64974	particles2Tex: 	3.92299	sendToRender: 	0.0756434	motionBlur: 	2.0649	bloom2Tex: 	0.0688556	printScene: 	0.0375179	applyBloom: 	0.301557	setRenderState: 	0.000466155	applyParticles: 	0.00216536	gui: 	0.0922084	setRenderState: 	0.000442095	luaMsg: 	0.000815019	printTextDebug:	0.000727803	console: 	0.000812012	endScene: 	0.000433073	present: 	0.371889	TOTAL_RENDER: 	14.3152	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.11806	UpdateCamera: 	1.05073	UpdateEnemies: 	0.635811	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.907453	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.09863	UpdatePlayer: 	0.0659113	UpdateSound: 	0.0233348	UpdateItems:	0.00505252	UpdateTriggers: 	0.0362729	UpdateRigid: 	0.0417615	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.13317	
RENDER	shadowmap: 	0.274649	sendToRender: 	0.0861875	scene: 	6.4799	particles2Tex: 	4.02722	sendToRender: 	0.0654842	motionBlur: 	2.10353	bloom2Tex: 	0.0681669	printScene: 	0.0373555	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.404322	setRenderState: 	0.000496229	luaMsg: 	0.000830056	printTextDebug:	0.00077893	console: 	0.00108268	endScene: 	0.000354879	present: 	0.174258	TOTAL_RENDER: 	14.0549	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	1.18571	UpdateCamera: 	0.0511567	UpdateEnemies: 	0.628882	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.892004	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09926	UpdatePlayer: 	0.0626001	UpdateSound: 	0.0249859	UpdateItems:	0.00495026	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0406397	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.13634	
RENDER	shadowmap: 	0.258226	sendToRender: 	0.224744	scene: 	6.28547	particles2Tex: 	3.99873	sendToRender: 	0.0640286	motionBlur: 	2.12576	bloom2Tex: 	0.0693699	printScene: 	0.036315	applyBloom: 	0.3023	setRenderState: 	0.000463147	applyParticles: 	0.00227664	gui: 	0.103832	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000751863	console: 	0.00121802	endScene: 	0.000354879	present: 	0.244879	TOTAL_RENDER: 	14.0425	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.02769	UpdateCamera: 	0.898169	UpdateEnemies: 	0.639901	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.948282	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.08845	UpdatePlayer: 	0.0651474	UpdateSound: 	0.0241949	UpdateItems:	0.00535928	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.040348	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.90418	
RENDER	shadowmap: 	0.251309	sendToRender: 	0.0957873	scene: 	6.25169	particles2Tex: 	4.45226	sendToRender: 	0.0860552	motionBlur: 	2.18634	bloom2Tex: 	0.0732254	printScene: 	0.0458366	applyBloom: 	0.293398	setRenderState: 	0.000478185	applyParticles: 	0.00218942	gui: 	0.130734	setRenderState: 	0.000478185	luaMsg: 	0.000821034	printTextDebug:	0.000760885	console: 	0.00126614	endScene: 	0.000357887	present: 	0.210022	TOTAL_RENDER: 	14.4505	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.12471	UpdateCamera: 	1.00993	UpdateEnemies: 	0.653179	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.904401	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.12329	UpdatePlayer: 	0.0652436	UpdateSound: 	0.0253438	UpdateItems:	0.00547356	UpdateTriggers: 	0.0351	UpdateRigid: 	0.0406277	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.14151	
RENDER	shadowmap: 	0.283233	sendToRender: 	0.100855	scene: 	6.44229	particles2Tex: 	4.45335	sendToRender: 	0.086771	motionBlur: 	1.88927	bloom2Tex: 	0.350867	printScene: 	0.0443148	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.137991	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.000881183	endScene: 	0.000381946	present: 	0.399561	TOTAL_RENDER: 	14.5325	
UPDATE	UpdateSceneManager: 	0.0132929	UpdateInput: 	1.17279	UpdateCamera: 	0.935134	UpdateEnemies: 	0.658587	UpdateProjectile: 	0.00131426	UpdateParticle: 	1.07325	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.16361	UpdatePlayer: 	0.0739893	UpdateSound: 	0.0266761	UpdateItems:	0.00568408	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0638572	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.33832	
RENDER	shadowmap: 	0.304679	sendToRender: 	0.0887018	scene: 	6.75964	particles2Tex: 	3.9091	sendToRender: 	0.0863589	motionBlur: 	1.99089	bloom2Tex: 	0.075463	printScene: 	0.041184	applyBloom: 	0.319758	setRenderState: 	0.000502244	applyParticles: 	0.00224657	gui: 	0.144174	setRenderState: 	0.000496229	luaMsg: 	0.000544349	printTextDebug:	0.00075487	console: 	0.00107667	endScene: 	0.000375931	present: 	0.277774	TOTAL_RENDER: 	14.3594	
UPDATE	UpdateSceneManager: 	0.0113622	UpdateInput: 	1.03266	UpdateCamera: 	0.924118	UpdateEnemies: 	0.631935	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.93025	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12866	UpdatePlayer: 	0.0696556	UpdateSound: 	0.0345255	UpdateItems:	0.0149109	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.041581	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.96837	
RENDER	shadowmap: 	0.25043	sendToRender: 	0.0872943	scene: 	6.65646	particles2Tex: 	4.23679	sendToRender: 	0.0671353	motionBlur: 	2.00631	bloom2Tex: 	0.400358	printScene: 	0.0398878	applyBloom: 	0.00678782	setRenderState: 	0.000457133	applyParticles: 	0.00225258	gui: 	0.120262	setRenderState: 	0.000496229	luaMsg: 	0.000872161	printTextDebug:	0.000793967	console: 	0.00106464	endScene: 	0.000360894	present: 	0.335093	TOTAL_RENDER: 	14.5461	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.04049	UpdateCamera: 	0.948712	UpdateEnemies: 	0.676442	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.890705	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.14636	UpdatePlayer: 	0.0692014	UpdateSound: 	0.0255182	UpdateItems:	0.00537431	UpdateTriggers: 	0.0362729	UpdateRigid: 	0.0430817	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.03295	
RENDER	shadowmap: 	0.250003	sendToRender: 	0.0945212	scene: 	6.7328	particles2Tex: 	4.17001	sendToRender: 	0.0668977	motionBlur: 	2.24549	bloom2Tex: 	0.069821	printScene: 	0.0385315	applyBloom: 	0.323626	setRenderState: 	0.000502244	applyParticles: 	0.00223153	gui: 	0.12013	setRenderState: 	0.00047217	luaMsg: 	0.00487508	printTextDebug:	0.000547356	console: 	0.00729908	endScene: 	0.000354879	present: 	0.234542	TOTAL_RENDER: 	14.6942	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.03945	UpdateCamera: 	0.911498	UpdateEnemies: 	1.0424	UpdateProjectile: 	0.001209	UpdateParticle: 	0.930668	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.26733	UpdatePlayer: 	0.0687533	UpdateSound: 	0.0244115	UpdateItems:	0.00503147	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0406728	UpdateGUI: 	0.000995466	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.48222	
RENDER	shadowmap: 	0.286318	sendToRender: 	0.0867589	scene: 	6.57967	particles2Tex: 	4.16639	sendToRender: 	0.0749848	motionBlur: 	2.09122	bloom2Tex: 	0.236268	printScene: 	0.0386668	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.139046	setRenderState: 	0.000499237	luaMsg: 	0.000772915	printTextDebug:	0.000818027	console: 	0.00111877	endScene: 	0.000348864	present: 	0.38834	TOTAL_RENDER: 	14.4361	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.06661	UpdateCamera: 	0.907107	UpdateEnemies: 	4.6146	UpdateProjectile: 	0.00215935	UpdateParticle: 	0.908563	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.118	UpdatePlayer: 	0.0690721	UpdateSound: 	0.0220717	UpdateItems:	0.00498635	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0416412	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	8.90988	
RENDER	shadowmap: 	0.281416	sendToRender: 	0.0875078	scene: 	7.01716	particles2Tex: 	4.08543	sendToRender: 	0.0862447	motionBlur: 	2.18699	bloom2Tex: 	0.0661699	printScene: 	0.0372202	applyBloom: 	0.00648406	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.416628	setRenderState: 	0.000505252	luaMsg: 	0.000676676	printTextDebug:	0.000812012	console: 	0.0010887	endScene: 	0.000396984	present: 	0.233658	TOTAL_RENDER: 	14.8532	
UPDATE	UpdateSceneManager: 	0.0186612	UpdateInput: 	1.03821	UpdateCamera: 	0.89229	UpdateEnemies: 	0.615394	UpdateProjectile: 	0.00210221	UpdateParticle: 	0.907829	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.11646	UpdatePlayer: 	0.0701007	UpdateSound: 	0.0262671	UpdateItems:	0.00539837	UpdateTriggers: 	0.0366909	UpdateRigid: 	0.0424622	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.9089	
RENDER	shadowmap: 	0.336856	sendToRender: 	0.0848643	scene: 	6.89513	particles2Tex: 	4.09025	sendToRender: 	0.0841515	motionBlur: 	2.33282	bloom2Tex: 	0.299638	printScene: 	0.0445614	applyBloom: 	0.00688105	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.174062	setRenderState: 	0.0004842	luaMsg: 	0.000745848	printTextDebug:	0.000565401	console: 	0.00106163	endScene: 	0.000375931	present: 	0.463481	TOTAL_RENDER: 	15.1944	
UPDATE	UpdateSceneManager: 	0.0120689	UpdateInput: 	1.0851	UpdateCamera: 	0.949506	UpdateEnemies: 	0.543531	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.910731	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.15711	UpdatePlayer: 	0.0753276	UpdateSound: 	0.025422	UpdateItems:	0.0060961	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0419088	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.95565	
RENDER	shadowmap: 	0.289121	sendToRender: 	0.0870567	scene: 	7.23149	particles2Tex: 	4.50113	sendToRender: 	0.0913333	motionBlur: 	2.20575	bloom2Tex: 	0.380831	printScene: 	0.0398156	applyBloom: 	0.00658331	setRenderState: 	0.000442095	applyParticles: 	0.0023398	gui: 	0.199051	setRenderState: 	0.000481192	luaMsg: 	0.00075487	printTextDebug:	0.000553371	console: 	0.00105261	endScene: 	0.000354879	present: 	0.366064	TOTAL_RENDER: 	15.7563	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.04135	UpdateCamera: 	0.945621	UpdateEnemies: 	0.489469	UpdateProjectile: 	0.00188567	UpdateParticle: 	1.54201	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.11871	UpdatePlayer: 	0.0712585	UpdateSound: 	0.0231062	UpdateItems:	0.00494726	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0413976	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.43191	
RENDER	shadowmap: 	0.283206	sendToRender: 	0.085989	scene: 	7.18999	particles2Tex: 	4.07186	sendToRender: 	0.0658241	motionBlur: 	2.25804	bloom2Tex: 	0.0665098	printScene: 	0.0363781	applyBloom: 	0.00681488	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.449485	setRenderState: 	0.000502244	luaMsg: 	0.000751863	printTextDebug:	0.00074284	console: 	0.00110975	endScene: 	0.000348864	present: 	0.187187	TOTAL_RENDER: 	15.0487	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.03743	UpdateCamera: 	0.988681	UpdateEnemies: 	0.99365	UpdateProjectile: 	0.00207213	UpdateParticle: 	0.92865	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.15146	UpdatePlayer: 	0.0747953	UpdateSound: 	0.0254972	UpdateItems:	0.00540138	UpdateTriggers: 	0.0367871	UpdateRigid: 	0.0419148	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.4452	
RENDER	shadowmap: 	0.425365	sendToRender: 	0.0860011	scene: 	7.15844	particles2Tex: 	4.23605	sendToRender: 	0.0656707	motionBlur: 	2.30951	bloom2Tex: 	0.0665579	printScene: 	0.360536	applyBloom: 	0.0073051	setRenderState: 	0.000499237	applyParticles: 	0.002018	gui: 	0.222344	setRenderState: 	0.000481192	luaMsg: 	0.000815019	printTextDebug:	0.000652617	console: 	0.00103156	endScene: 	0.000363902	present: 	0.260442	TOTAL_RENDER: 	15.5222	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.20037	UpdateCamera: 	0.87161	UpdateEnemies: 	0.495911	UpdateProjectile: 	0.00198492	UpdateParticle: 	0.881171	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.1276	UpdatePlayer: 	0.0857695	UpdateSound: 	0.0247664	UpdateItems:	0.00513973	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00124208	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.88118	
RENDER	shadowmap: 	0.249952	sendToRender: 	0.096052	scene: 	7.08857	particles2Tex: 	4.30621	sendToRender: 	0.0640647	motionBlur: 	2.31959	bloom2Tex: 	0.286138	printScene: 	0.048835	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00240596	gui: 	0.183473	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000348864	present: 	0.405744	TOTAL_RENDER: 	15.4154	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.04623	UpdateCamera: 	0.0498996	UpdateEnemies: 	0.463253	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.876885	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.14767	UpdatePlayer: 	0.0642722	UpdateSound: 	0.0223514	UpdateItems:	0.00493523	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0404111	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.89598	
RENDER	shadowmap: 	0.267392	sendToRender: 	0.0904732	scene: 	7.25246	particles2Tex: 	4.3073	sendToRender: 	0.0655233	motionBlur: 	2.38949	bloom2Tex: 	0.0695533	printScene: 	0.0630302	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00212326	gui: 	0.484464	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.000709758	console: 	0.0010887	endScene: 	0.000369916	present: 	0.137113	TOTAL_RENDER: 	15.4637	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.0444	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.455093	UpdateProjectile: 	0.00232777	UpdateParticle: 	1.05741	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.13769	UpdatePlayer: 	0.0690842	UpdateSound: 	0.0252506	UpdateItems:	0.00528108	UpdateTriggers: 	0.035921	UpdateRigid: 	0.0417585	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.0705	
RENDER	shadowmap: 	0.269747	sendToRender: 	0.0857394	scene: 	7.21907	particles2Tex: 	4.22484	sendToRender: 	0.0657248	motionBlur: 	2.20598	bloom2Tex: 	0.371047	printScene: 	0.0396322	applyBloom: 	0.00660737	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.165521	setRenderState: 	0.000496229	luaMsg: 	0.000905243	printTextDebug:	0.000757878	console: 	0.00107967	endScene: 	0.000348864	present: 	0.425296	TOTAL_RENDER: 	15.4055	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.13974	UpdateCamera: 	0.0516199	UpdateEnemies: 	0.453752	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.901781	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.15253	UpdatePlayer: 	0.0675804	UpdateSound: 	0.0255032	UpdateItems:	0.00533522	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0409645	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.98598	
RENDER	shadowmap: 	0.273203	sendToRender: 	0.0882085	scene: 	7.13275	particles2Tex: 	4.22618	sendToRender: 	0.0644346	motionBlur: 	2.11096	bloom2Tex: 	0.344488	printScene: 	0.0382006	applyBloom: 	0.00656827	setRenderState: 	0.000466155	applyParticles: 	0.00204507	gui: 	0.153052	setRenderState: 	0.000493222	luaMsg: 	0.000748855	printTextDebug:	0.000634572	console: 	0.00107967	endScene: 	0.000366909	present: 	0.415906	TOTAL_RENDER: 	15.2044	
UPDATE	UpdateSceneManager: 	0.0162583	UpdateInput: 	1.10723	UpdateCamera: 	0.055301	UpdateEnemies: 	0.532466	UpdateProjectile: 	0.00136839	UpdateParticle: 	1.48649	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.32959	UpdatePlayer: 	1.86838	UpdateSound: 	0.0123065	UpdateItems:	0.00743743	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0563446	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	6.65202	
RENDER	shadowmap: 	0.456236	sendToRender: 	0.0859199	scene: 	7.24674	particles2Tex: 	4.11365	sendToRender: 	0.0662181	motionBlur: 	2.3029	bloom2Tex: 	0.0673459	printScene: 	0.0366007	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.456462	setRenderState: 	0.000487207	luaMsg: 	0.000884191	printTextDebug:	0.000757878	console: 	0.000884191	endScene: 	0.000378939	present: 	0.150433	TOTAL_RENDER: 	15.3126	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.01274	UpdateCamera: 	0.0524078	UpdateEnemies: 	0.45417	UpdateProjectile: 	0.00224055	UpdateParticle: 	1.32223	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.37891	UpdatePlayer: 	0.11607	UpdateSound: 	0.0239814	UpdateItems:	0.00518184	UpdateTriggers: 	0.0365856	UpdateRigid: 	0.0423449	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.59418	
RENDER	shadowmap: 	0.273498	sendToRender: 	0.0859319	scene: 	7.43279	particles2Tex: 	4.06914	sendToRender: 	0.0666301	motionBlur: 	2.2624	bloom2Tex: 	0.0660737	printScene: 	0.0373465	applyBloom: 	0.00685398	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.485382	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.000757878	console: 	0.00104058	endScene: 	0.000354879	present: 	0.141612	TOTAL_RENDER: 	15.2548	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.03612	UpdateCamera: 	0.0507567	UpdateEnemies: 	0.536628	UpdateProjectile: 	0.00202702	UpdateParticle: 	0.945864	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.19312	UpdatePlayer: 	0.102882	UpdateSound: 	0.0232837	UpdateItems:	0.00523597	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.041184	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.11376	
RENDER	shadowmap: 	0.354368	sendToRender: 	0.0866326	scene: 	7.5384	particles2Tex: 	3.83975	sendToRender: 	0.06537	motionBlur: 	2.56738	bloom2Tex: 	0.0871619	printScene: 	0.0494575	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00228867	gui: 	0.511703	setRenderState: 	0.000478185	luaMsg: 	0.000821034	printTextDebug:	0.000751863	console: 	0.00117892	endScene: 	0.000372924	present: 	0.157251	TOTAL_RENDER: 	15.649	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.28966	UpdateCamera: 	0.0653309	UpdateEnemies: 	0.570483	UpdateProjectile: 	0.00205108	UpdateParticle: 	1.05248	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.22233	UpdatePlayer: 	2.56976	UpdateSound: 	0.0179695	UpdateItems:	0.006054	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0448982	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	7.01578	
RENDER	shadowmap: 	0.314285	sendToRender: 	0.0926776	scene: 	7.93641	particles2Tex: 	4.04847	sendToRender: 	0.0657609	motionBlur: 	2.25753	bloom2Tex: 	0.0691142	printScene: 	0.352573	applyBloom: 	0.00667654	setRenderState: 	0.000478185	applyParticles: 	0.00212326	gui: 	0.229186	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000348864	present: 	0.312438	TOTAL_RENDER: 	16.0328	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.06725	UpdateCamera: 	0.052062	UpdateEnemies: 	0.532821	UpdateProjectile: 	0.00263753	UpdateParticle: 	0.90807	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.1605	UpdatePlayer: 	0.108235	UpdateSound: 	0.0257829	UpdateItems:	0.00510364	UpdateTriggers: 	0.035936	UpdateRigid: 	0.0422246	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.08841	
RENDER	shadowmap: 	0.272213	sendToRender: 	0.0866447	scene: 	7.19095	particles2Tex: 	4.39361	sendToRender: 	0.0652827	motionBlur: 	2.27122	bloom2Tex: 	0.0672015	printScene: 	0.0401555	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00211123	gui: 	0.527456	setRenderState: 	0.000502244	luaMsg: 	0.000667654	printTextDebug:	0.000658632	console: 	0.0011308	endScene: 	0.000360894	present: 	0.128376	TOTAL_RENDER: 	15.3766	
UPDATE	UpdateSceneManager: 	0.0152779	UpdateInput: 	1.12702	UpdateCamera: 	0.0554303	UpdateEnemies: 	0.869355	UpdateProjectile: 	0.0031879	UpdateParticle: 	1.52125	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.28368	UpdatePlayer: 	0.118439	UpdateSound: 	0.0259603	UpdateItems:	0.00595475	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0439178	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	5.22284	
RENDER	shadowmap: 	0.30181	sendToRender: 	0.101862	scene: 	7.63545	particles2Tex: 	4.06703	sendToRender: 	0.104948	motionBlur: 	2.4731	bloom2Tex: 	0.068209	printScene: 	0.0394247	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.0022195	gui: 	0.507041	setRenderState: 	0.000544349	luaMsg: 	0.000652617	printTextDebug:	0.000430065	console: 	0.000727803	endScene: 	0.000351872	present: 	0.143107	TOTAL_RENDER: 	15.7919	
UPDATE	UpdateSceneManager: 	0.0131726	UpdateInput: 	1.11403	UpdateCamera: 	0.052465	UpdateEnemies: 	0.50684	UpdateProjectile: 	0.00242701	UpdateParticle: 	1.24458	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.31714	UpdatePlayer: 	3.09657	UpdateSound: 	0.0186672	UpdateItems:	0.00681789	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0545522	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	7.58583	
RENDER	shadowmap: 	0.309013	sendToRender: 	0.0872732	scene: 	7.70879	particles2Tex: 	4.01404	sendToRender: 	0.0662391	motionBlur: 	2.23893	bloom2Tex: 	0.0666662	printScene: 	0.0365886	applyBloom: 	0.00691112	setRenderState: 	0.000445103	applyParticles: 	0.0022195	gui: 	0.57196	setRenderState: 	0.000502244	luaMsg: 	0.000787952	printTextDebug:	0.000739833	console: 	0.00106464	endScene: 	0.000372924	present: 	0.137221	TOTAL_RENDER: 	15.6199	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.02682	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.449659	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.902963	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.16662	UpdatePlayer: 	0.102951	UpdateSound: 	0.0264656	UpdateItems:	0.005248	UpdateTriggers: 	0.0377315	UpdateRigid: 	0.0422126	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.96224	
RENDER	shadowmap: 	0.265868	sendToRender: 	0.085974	scene: 	7.56779	particles2Tex: 	3.94953	sendToRender: 	0.0662993	motionBlur: 	2.19843	bloom2Tex: 	0.407504	printScene: 	0.0375871	applyBloom: 	0.00697729	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.221427	setRenderState: 	0.000655624	luaMsg: 	0.000878176	printTextDebug:	0.000875168	console: 	0.00113682	endScene: 	0.000514274	present: 	0.198492	TOTAL_RENDER: 	15.6173	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.19692	UpdateCamera: 	1.01288	UpdateEnemies: 	0.500193	UpdateProjectile: 	0.00749758	UpdateParticle: 	1.45734	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.26959	UpdatePlayer: 	0.115125	UpdateSound: 	0.024234	UpdateItems:	0.00579536	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0437554	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.80154	
RENDER	shadowmap: 	0.307599	sendToRender: 	0.102223	scene: 	7.7231	particles2Tex: 	4.19862	sendToRender: 	0.0669428	motionBlur: 	2.32708	bloom2Tex: 	0.0728405	printScene: 	0.043608	applyBloom: 	0.279798	setRenderState: 	0.000475177	applyParticles: 	0.00233077	gui: 	0.188203	setRenderState: 	0.000478185	luaMsg: 	0.000784945	printTextDebug:	0.000796975	console: 	0.00111276	endScene: 	0.000384954	present: 	0.245766	TOTAL_RENDER: 	15.9053	
UPDATE	UpdateSceneManager: 	0.0124899	UpdateInput: 	1.07578	UpdateCamera: 	0.935347	UpdateEnemies: 	0.505399	UpdateProjectile: 	0.00303753	UpdateParticle: 	0.938192	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.1543	UpdatePlayer: 	11.226	UpdateSound: 	0.01452	UpdateItems:	0.00649008	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0528349	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00179244	TOTAL_UPDATE: 	16.1011	
RENDER	shadowmap: 	0.390704	sendToRender: 	0.0907589	scene: 	62.3128	particles2Tex: 	4.40785	sendToRender: 	0.0703683	motionBlur: 	2.28829	bloom2Tex: 	0.350395	printScene: 	0.0422186	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.124743	setRenderState: 	0.000487207	luaMsg: 	0.000887198	printTextDebug:	0.000757878	console: 	0.000887198	endScene: 	0.000354879	present: 	0.369592	TOTAL_RENDER: 	70.8118	
UPDATE	UpdateSceneManager: 	0.0133651	UpdateInput: 	1.12677	UpdateCamera: 	0.88832	UpdateEnemies: 	0.592537	UpdateProjectile: 	0.00277287	UpdateParticle: 	1.02816	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.2263	UpdatePlayer: 	0.117218	UpdateSound: 	0.0280475	UpdateItems:	0.00544649	UpdateTriggers: 	0.0380984	UpdateRigid: 	0.0433795	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.26253	
RENDER	shadowmap: 	0.273828	sendToRender: 	0.0869153	scene: 	7.56035	particles2Tex: 	4.18624	sendToRender: 	0.0666451	motionBlur: 	2.19999	bloom2Tex: 	0.0675263	printScene: 	0.487962	applyBloom: 	0.00696826	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.148192	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000649609	console: 	0.0010105	endScene: 	0.000378939	present: 	0.330498	TOTAL_RENDER: 	15.7652	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.05421	UpdateCamera: 	0.95581	UpdateEnemies: 	0.507943	UpdateProjectile: 	0.00651414	UpdateParticle: 	0.909919	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.24205	UpdatePlayer: 	2.98531	UpdateSound: 	0.0185981	UpdateItems:	0.00644798	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0533341	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	7.9161	
RENDER	shadowmap: 	0.296652	sendToRender: 	0.105616	scene: 	7.41341	particles2Tex: 	4.18252	sendToRender: 	0.08758	motionBlur: 	2.23848	bloom2Tex: 	0.277774	printScene: 	0.0489342	applyBloom: 	0.0069833	setRenderState: 	0.000496229	applyParticles: 	0.00242701	gui: 	0.130965	setRenderState: 	0.000487207	luaMsg: 	0.000941332	printTextDebug:	0.000760885	console: 	0.00107667	endScene: 	0.000357887	present: 	0.401871	TOTAL_RENDER: 	15.6125	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.03831	UpdateCamera: 	0.0534544	UpdateEnemies: 	0.507198	UpdateProjectile: 	0.00326609	UpdateParticle: 	1.48038	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.16004	UpdatePlayer: 	0.0995316	UpdateSound: 	0.0206883	UpdateItems:	0.00497432	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0401104	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.56781	
RENDER	shadowmap: 	0.256902	sendToRender: 	0.102807	scene: 	7.6186	particles2Tex: 	4.22787	sendToRender: 	0.0665188	motionBlur: 	2.38946	bloom2Tex: 	0.0708946	printScene: 	0.360894	applyBloom: 	0.00704345	setRenderState: 	0.000469162	applyParticles: 	0.00217439	gui: 	0.165762	setRenderState: 	0.0004842	luaMsg: 	0.000839079	printTextDebug:	0.000694721	console: 	0.000923287	endScene: 	0.000363902	present: 	0.301683	TOTAL_RENDER: 	15.9051	
UPDATE	UpdateSceneManager: 	0.0164026	UpdateInput: 	1.12311	UpdateCamera: 	0.0551807	UpdateEnemies: 	0.571656	UpdateProjectile: 	0.00318188	UpdateParticle: 	1.46919	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.43823	UpdatePlayer: 	0.122506	UpdateSound: 	0.0240295	UpdateItems:	0.00605701	UpdateTriggers: 	0.0390999	UpdateRigid: 	0.044808	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.06604	
RENDER	shadowmap: 	0.306122	sendToRender: 	0.101255	scene: 	7.56193	particles2Tex: 	4.22705	sendToRender: 	0.0664135	motionBlur: 	2.17614	bloom2Tex: 	0.0698992	printScene: 	0.0436712	applyBloom: 	0.319692	setRenderState: 	0.00047217	applyParticles: 	0.00224957	gui: 	0.144123	setRenderState: 	0.000502244	luaMsg: 	0.00079096	printTextDebug:	0.000667654	console: 	0.000899228	endScene: 	0.000375931	present: 	0.250704	TOTAL_RENDER: 	15.6066	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	1.09872	UpdateCamera: 	0.96215	UpdateEnemies: 	0.509886	UpdateProjectile: 	0.00682992	UpdateParticle: 	0.953548	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12134	UpdatePlayer: 	4.73008	UpdateSound: 	0.0151335	UpdateItems:	0.00653519	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0547356	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00188567	TOTAL_UPDATE: 	9.6393	
RENDER	shadowmap: 	0.339665	sendToRender: 	0.0957753	scene: 	7.48045	particles2Tex: 	4.47313	sendToRender: 	0.066215	motionBlur: 	2.17327	bloom2Tex: 	0.365727	printScene: 	0.0416532	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00209619	gui: 	0.12016	setRenderState: 	0.000499237	luaMsg: 	0.000926295	printTextDebug:	0.000649609	console: 	0.00111877	endScene: 	0.000360894	present: 	0.405425	TOTAL_RENDER: 	15.8993	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.02027	UpdateCamera: 	0.0536469	UpdateEnemies: 	0.649014	UpdateProjectile: 	0.00329316	UpdateParticle: 	1.37353	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.28436	UpdatePlayer: 	0.118677	UpdateSound: 	0.025016	UpdateItems:	0.00525702	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.042387	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.72475	
RENDER	shadowmap: 	0.269236	sendToRender: 	0.0876882	scene: 	7.38407	particles2Tex: 	4.18107	sendToRender: 	0.0652436	motionBlur: 	2.29109	bloom2Tex: 	0.374566	printScene: 	0.0394487	applyBloom: 	0.00661038	setRenderState: 	0.000493222	applyParticles: 	0.00203604	gui: 	0.129862	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.000799982	console: 	0.000941332	endScene: 	0.000381946	present: 	0.324898	TOTAL_RENDER: 	15.495	
UPDATE	UpdateSceneManager: 	0.0115185	UpdateInput: 	1.05798	UpdateCamera: 	0.898148	UpdateEnemies: 	0.839016	UpdateProjectile: 	0.00284806	UpdateParticle: 	0.909459	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11777	UpdatePlayer: 	0.104942	UpdateSound: 	0.025025	UpdateItems:	0.00528409	UpdateTriggers: 	0.0364413	UpdateRigid: 	0.0417494	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.22709	
RENDER	shadowmap: 	0.266562	sendToRender: 	0.104765	scene: 	7.55575	particles2Tex: 	3.97261	sendToRender: 	0.0657038	motionBlur: 	2.09089	bloom2Tex: 	0.356936	printScene: 	0.0376443	applyBloom: 	0.00656226	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.145356	setRenderState: 	0.000511267	luaMsg: 	0.000649609	printTextDebug:	0.00074284	console: 	0.00107366	endScene: 	0.000360894	present: 	0.393627	TOTAL_RENDER: 	15.3304	
UPDATE	UpdateSceneManager: 	0.0188657	UpdateInput: 	1.039	UpdateCamera: 	0.909243	UpdateEnemies: 	0.709617	UpdateProjectile: 	0.00297136	UpdateParticle: 	0.909886	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.15047	UpdatePlayer: 	4.98741	UpdateSound: 	0.0168598	UpdateItems:	0.00610513	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0530785	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	9.96611	
RENDER	shadowmap: 	0.283458	sendToRender: 	0.106025	scene: 	7.44119	particles2Tex: 	4.31849	sendToRender: 	0.0658602	motionBlur: 	2.2406	bloom2Tex: 	0.0672737	printScene: 	0.0378518	applyBloom: 	0.00663444	setRenderState: 	0.000466155	applyParticles: 	0.00210221	gui: 	0.363243	setRenderState: 	0.000502244	luaMsg: 	0.000769907	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000360894	present: 	0.196615	TOTAL_RENDER: 	15.3043	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	0.945846	UpdateCamera: 	1.18243	UpdateEnemies: 	0.596765	UpdateProjectile: 	0.00353375	UpdateParticle: 	0.965705	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.17948	UpdatePlayer: 	0.109095	UpdateSound: 	0.0270881	UpdateItems:	0.00568408	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0442155	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	5.21533	
RENDER	shadowmap: 	0.287142	sendToRender: 	0.0874206	scene: 	7.69151	particles2Tex: 	4.04264	sendToRender: 	0.0724946	motionBlur: 	2.37851	bloom2Tex: 	0.0688586	printScene: 	0.0413525	applyBloom: 	0.339598	setRenderState: 	0.000478185	applyParticles: 	0.00228867	gui: 	0.152487	setRenderState: 	0.000505252	luaMsg: 	0.000751863	printTextDebug:	0.000664647	console: 	0.00110073	endScene: 	0.000342849	present: 	0.168751	TOTAL_RENDER: 	15.5361	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.05032	UpdateCamera: 	0.924545	UpdateEnemies: 	0.550343	UpdateProjectile: 	0.00270069	UpdateParticle: 	0.915652	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.1355	UpdatePlayer: 	0.103865	UpdateSound: 	0.0250581	UpdateItems:	0.00547055	UpdateTriggers: 	0.0360563	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.94004	
RENDER	shadowmap: 	0.265534	sendToRender: 	0.0856221	scene: 	7.65977	particles2Tex: 	4.31435	sendToRender: 	0.0678631	motionBlur: 	2.09849	bloom2Tex: 	0.367986	printScene: 	0.0413765	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00222551	gui: 	0.14747	setRenderState: 	0.000493222	luaMsg: 	0.000784945	printTextDebug:	0.000688706	console: 	0.0010496	endScene: 	0.000360894	present: 	0.350154	TOTAL_RENDER: 	15.5909	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.06664	UpdateCamera: 	0.90825	UpdateEnemies: 	0.549179	UpdateProjectile: 	0.00633369	UpdateParticle: 	0.946673	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.10241	UpdatePlayer: 	4.71789	UpdateSound: 	0.017365	UpdateItems:	0.00642692	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0531296	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	9.54765	
RENDER	shadowmap: 	0.272854	sendToRender: 	0.105525	scene: 	7.56608	particles2Tex: 	4.18867	sendToRender: 	0.0658932	motionBlur: 	2.19488	bloom2Tex: 	0.0691263	printScene: 	0.038327	applyBloom: 	0.294619	setRenderState: 	0.0004842	applyParticles: 	0.00231574	gui: 	0.153858	setRenderState: 	0.000514274	luaMsg: 	0.000772915	printTextDebug:	0.000772915	console: 	0.00109772	endScene: 	0.000354879	present: 	0.1803	TOTAL_RENDER: 	15.3095	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.0439	UpdateCamera: 	0.20601	UpdateEnemies: 	0.52757	UpdateProjectile: 	0.00334729	UpdateParticle: 	0.904404	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.07444	UpdatePlayer: 	0.10625	UpdateSound: 	0.0246972	UpdateItems:	0.00519387	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0416712	UpdateGUI: 	0.00193078	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.10904	
RENDER	shadowmap: 	0.257787	sendToRender: 	0.0871589	scene: 	7.5554	particles2Tex: 	4.02222	sendToRender: 	0.0670301	motionBlur: 	2.12551	bloom2Tex: 	0.0657429	printScene: 	0.422682	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.00214732	gui: 	0.161699	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000556378	console: 	0.00106464	endScene: 	0.000354879	present: 	0.295539	TOTAL_RENDER: 	15.2431	
UPDATE	UpdateSceneManager: 	0.0221258	UpdateInput: 	1.05116	UpdateCamera: 	0.0701849	UpdateEnemies: 	0.516746	UpdateProjectile: 	0.00329316	UpdateParticle: 	0.944313	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24308	UpdatePlayer: 	0.126611	UpdateSound: 	0.0245348	UpdateItems:	0.00529011	UpdateTriggers: 	0.037936	UpdateRigid: 	0.0417164	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.23371	
RENDER	shadowmap: 	0.237568	sendToRender: 	0.0860402	scene: 	7.37849	particles2Tex: 	4.3246	sendToRender: 	0.0666692	motionBlur: 	2.16957	bloom2Tex: 	0.0662391	printScene: 	0.37173	applyBloom: 	0.00677879	setRenderState: 	0.0004842	applyParticles: 	0.00192477	gui: 	0.147197	setRenderState: 	0.000517282	luaMsg: 	0.000787952	printTextDebug:	0.00074284	console: 	0.000953362	endScene: 	0.000363902	present: 	0.295644	TOTAL_RENDER: 	15.3363	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.05762	UpdateCamera: 	0.0502726	UpdateEnemies: 	0.509047	UpdateProjectile: 	0.00332925	UpdateParticle: 	0.916942	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.19783	UpdatePlayer: 	5.15025	UpdateSound: 	0.0183665	UpdateItems:	0.00603295	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0521281	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	9.13087	
RENDER	shadowmap: 	0.277732	sendToRender: 	0.0864281	scene: 	7.41766	particles2Tex: 	4.26424	sendToRender: 	0.0713969	motionBlur: 	2.08589	bloom2Tex: 	0.372978	printScene: 	0.0403029	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00207213	gui: 	0.193978	setRenderState: 	0.000511267	luaMsg: 	0.000763893	printTextDebug:	0.000628557	console: 	0.00110373	endScene: 	0.000357887	present: 	0.32599	TOTAL_RENDER: 	15.3262	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.03027	UpdateCamera: 	0.0519657	UpdateEnemies: 	0.54483	UpdateProjectile: 	0.00371119	UpdateParticle: 	0.896551	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.25405	UpdatePlayer: 	0.105862	UpdateSound: 	0.0257047	UpdateItems:	0.00597881	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0416171	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.10626	
RENDER	shadowmap: 	0.232172	sendToRender: 	0.0871499	scene: 	7.42058	particles2Tex: 	4.39665	sendToRender: 	0.0873815	motionBlur: 	2.35185	bloom2Tex: 	0.0707834	printScene: 	0.0476079	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.423584	setRenderState: 	0.000508259	luaMsg: 	0.000839079	printTextDebug:	0.000727803	console: 	0.000980429	endScene: 	0.000360894	present: 	0.123468	TOTAL_RENDER: 	15.469	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.03721	UpdateCamera: 	0.0510846	UpdateEnemies: 	0.506861	UpdateProjectile: 	0.00414427	UpdateParticle: 	1.29918	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.20104	UpdatePlayer: 	0.101129	UpdateSound: 	0.0252415	UpdateItems:	0.0045623	UpdateTriggers: 	0.0377375	UpdateRigid: 	0.0407149	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.46624	
RENDER	shadowmap: 	0.271389	sendToRender: 	0.102632	scene: 	7.56043	particles2Tex: 	4.2281	sendToRender: 	0.0666812	motionBlur: 	2.07444	bloom2Tex: 	0.270373	printScene: 	0.0428862	applyBloom: 	0.00647504	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.166327	setRenderState: 	0.000493222	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.00103156	endScene: 	0.000336835	present: 	0.554842	TOTAL_RENDER: 	15.5231	
UPDATE	UpdateSceneManager: 	0.0160448	UpdateInput: 	0.932343	UpdateCamera: 	0.0506786	UpdateEnemies: 	0.515453	UpdateProjectile: 	0.00356684	UpdateParticle: 	0.927326	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.23192	UpdatePlayer: 	0.623339	UpdateSound: 	0.0239604	UpdateItems:	0.0157891	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0413795	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.52552	
RENDER	shadowmap: 	0.243098	sendToRender: 	0.0980249	scene: 	7.53882	particles2Tex: 	4.13331	sendToRender: 	0.0681669	motionBlur: 	2.21787	bloom2Tex: 	0.0677218	printScene: 	0.0380713	applyBloom: 	0.324678	setRenderState: 	0.000520289	applyParticles: 	0.00198793	gui: 	0.132012	setRenderState: 	0.000508259	luaMsg: 	0.00075487	printTextDebug:	0.0007669	console: 	0.00104659	endScene: 	0.000345857	present: 	0.200702	TOTAL_RENDER: 	15.2575	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.03069	UpdateCamera: 	0.051268	UpdateEnemies: 	0.544896	UpdateProjectile: 	0.00344052	UpdateParticle: 	0.916861	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20847	UpdatePlayer: 	0.103709	UpdateSound: 	0.024228	UpdateItems:	0.00491117	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0419148	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.07797	
RENDER	shadowmap: 	0.259438	sendToRender: 	0.0881815	scene: 	7.42993	particles2Tex: 	4.02395	sendToRender: 	0.0655865	motionBlur: 	2.16421	bloom2Tex: 	0.0665729	printScene: 	0.0348654	applyBloom: 	0.346001	setRenderState: 	0.000496229	applyParticles: 	0.00215634	gui: 	0.163452	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.00094434	console: 	0.00107667	endScene: 	0.000339842	present: 	0.191154	TOTAL_RENDER: 	15.011	
UPDATE	UpdateSceneManager: 	0.0177139	UpdateInput: 	1.00145	UpdateCamera: 	0.0535356	UpdateEnemies: 	0.523257	UpdateProjectile: 	0.00791862	UpdateParticle: 	0.910103	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.16612	UpdatePlayer: 	0.0987166	UpdateSound: 	0.0246972	UpdateItems:	0.00544349	UpdateTriggers: 	0.0490996	UpdateRigid: 	0.0416472	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.06723	
RENDER	shadowmap: 	0.237156	sendToRender: 	0.0868642	scene: 	7.56776	particles2Tex: 	4.0252	sendToRender: 	0.0666	motionBlur: 	2.19541	bloom2Tex: 	0.065809	printScene: 	0.0371901	applyBloom: 	0.00655925	setRenderState: 	0.000469162	applyParticles: 	0.00216536	gui: 	0.388445	setRenderState: 	0.000487207	luaMsg: 	0.000809004	printTextDebug:	0.000745848	console: 	0.00104659	endScene: 	0.000345857	present: 	0.169265	TOTAL_RENDER: 	15.0196	
UPDATE	UpdateSceneManager: 	0.0120869	UpdateInput: 	1.01857	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.890915	UpdateProjectile: 	0.00393375	UpdateParticle: 	0.915889	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.17239	UpdatePlayer: 	0.102509	UpdateSound: 	0.0252476	UpdateItems:	0.00521793	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0422727	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.37593	
RENDER	shadowmap: 	0.279696	sendToRender: 	0.0874687	scene: 	7.68297	particles2Tex: 	4.32193	sendToRender: 	0.0667023	motionBlur: 	2.25451	bloom2Tex: 	0.389324	printScene: 	0.0416291	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00210522	gui: 	0.177094	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.000769907	console: 	0.0010887	endScene: 	0.000360894	present: 	0.327833	TOTAL_RENDER: 	15.8188	
UPDATE	UpdateSceneManager: 	0.0131726	UpdateInput: 	1.02149	UpdateCamera: 	0.913886	UpdateEnemies: 	0.558426	UpdateProjectile: 	0.00354578	UpdateParticle: 	0.945759	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.19254	UpdatePlayer: 	0.115122	UpdateSound: 	0.0287572	UpdateItems:	0.00516379	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0426727	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.98572	
RENDER	shadowmap: 	0.275699	sendToRender: 	0.0873604	scene: 	7.60859	particles2Tex: 	4.19948	sendToRender: 	0.0663173	motionBlur: 	2.20551	bloom2Tex: 	0.0668226	printScene: 	0.0373465	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.241715	setRenderState: 	0.000511267	luaMsg: 	0.000793967	printTextDebug:	0.000547356	console: 	0.000935317	endScene: 	0.212864	present: 	0.22905	TOTAL_RENDER: 	15.5611	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.06913	UpdateCamera: 	0.969274	UpdateEnemies: 	0.536162	UpdateProjectile: 	0.00330218	UpdateParticle: 	0.889093	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.22855	UpdatePlayer: 	0.0979497	UpdateSound: 	0.0245228	UpdateItems:	0.00483598	UpdateTriggers: 	0.039151	UpdateRigid: 	0.0425675	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.05532	
RENDER	shadowmap: 	0.245489	sendToRender: 	0.0957302	scene: 	7.63797	particles2Tex: 	4.25028	sendToRender: 	0.0676797	motionBlur: 	2.10544	bloom2Tex: 	0.391687	printScene: 	0.0393314	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00229168	gui: 	0.18122	setRenderState: 	0.000493222	luaMsg: 	0.000947347	printTextDebug:	0.000664647	console: 	0.000989451	endScene: 	0.000348864	present: 	0.371995	TOTAL_RENDER: 	15.5795	
UPDATE	UpdateSceneManager: 	0.0144358	UpdateInput: 	1.07655	UpdateCamera: 	0.0449464	UpdateEnemies: 	0.525877	UpdateProjectile: 	0.00371119	UpdateParticle: 	0.924665	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.34345	UpdatePlayer: 	0.108097	UpdateSound: 	0.0263272	UpdateItems:	0.00570513	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0438877	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.25306	
RENDER	shadowmap: 	0.270063	sendToRender: 	0.0868131	scene: 	7.47452	particles2Tex: 	4.13085	sendToRender: 	0.067815	motionBlur: 	2.15315	bloom2Tex: 	0.383877	printScene: 	0.0392593	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.164923	setRenderState: 	0.000511267	luaMsg: 	0.000772915	printTextDebug:	0.00075487	console: 	0.0010887	endScene: 	0.000375931	present: 	0.349779	TOTAL_RENDER: 	15.3086	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.06641	UpdateCamera: 	0.914424	UpdateEnemies: 	0.800611	UpdateProjectile: 	0.00315782	UpdateParticle: 	0.910719	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.1805	UpdatePlayer: 	0.101114	UpdateSound: 	0.0248867	UpdateItems:	0.00526304	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0430186	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.19975	
RENDER	shadowmap: 	0.270875	sendToRender: 	0.0865214	scene: 	7.86445	particles2Tex: 	4.12596	sendToRender: 	0.0725096	motionBlur: 	2.19169	bloom2Tex: 	0.38176	printScene: 	0.0403901	applyBloom: 	0.00660436	setRenderState: 	0.0004842	applyParticles: 	0.00220446	gui: 	0.179822	setRenderState: 	0.000511267	luaMsg: 	0.000652617	printTextDebug:	0.000872161	console: 	0.00107967	endScene: 	0.000348864	present: 	0.340131	TOTAL_RENDER: 	15.7663	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.0666	UpdateCamera: 	0.05125	UpdateEnemies: 	0.514031	UpdateProjectile: 	0.00655624	UpdateParticle: 	0.937086	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.18505	UpdatePlayer: 	0.0978143	UpdateSound: 	0.0244446	UpdateItems:	0.00503147	UpdateTriggers: 	0.0385615	UpdateRigid: 	0.0414637	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.11536	
RENDER	shadowmap: 	0.258069	sendToRender: 	0.0862868	scene: 	7.5651	particles2Tex: 	4.00155	sendToRender: 	0.0752615	motionBlur: 	2.34317	bloom2Tex: 	0.0699924	printScene: 	0.0390096	applyBloom: 	0.320077	setRenderState: 	0.000490215	applyParticles: 	0.00227063	gui: 	0.129453	setRenderState: 	0.000502244	luaMsg: 	0.00074284	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000381946	present: 	0.207406	TOTAL_RENDER: 	15.293	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.08177	UpdateCamera: 	0.0500049	UpdateEnemies: 	0.527272	UpdateProjectile: 	0.00329316	UpdateParticle: 	0.944322	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.2481	UpdatePlayer: 	0.100353	UpdateSound: 	0.0229529	UpdateItems:	0.00550664	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0418788	UpdateGUI: 	0.00101351	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.17762	
RENDER	shadowmap: 	0.286042	sendToRender: 	0.0880341	scene: 	7.63939	particles2Tex: 	4.08878	sendToRender: 	0.0860372	motionBlur: 	2.46654	bloom2Tex: 	0.0703323	printScene: 	0.0462576	applyBloom: 	0.00652015	setRenderState: 	0.000454125	applyParticles: 	0.266132	gui: 	0.182405	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000860131	console: 	0.000905243	endScene: 	0.000348864	present: 	0.165377	TOTAL_RENDER: 	15.6227	
UPDATE	UpdateSceneManager: 	0.023798	UpdateInput: 	1.25143	UpdateCamera: 	0.0602603	UpdateEnemies: 	0.468889	UpdateProjectile: 	0.00306459	UpdateParticle: 	1.4935	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.21052	UpdatePlayer: 	0.0929663	UpdateSound: 	0.025422	UpdateItems:	0.00551867	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0409374	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.80747	
RENDER	shadowmap: 	0.266716	sendToRender: 	0.0824162	scene: 	7.40606	particles2Tex: 	4.10991	sendToRender: 	0.0669729	motionBlur: 	2.31636	bloom2Tex: 	0.071463	printScene: 	0.0430396	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.274902	gui: 	0.137077	setRenderState: 	0.000493222	luaMsg: 	0.000730811	printTextDebug:	0.000664647	console: 	0.00101953	endScene: 	0.000348864	present: 	0.151891	TOTAL_RENDER: 	15.1031	
UPDATE	UpdateSceneManager: 	0.0160327	UpdateInput: 	1.2692	UpdateCamera: 	0.064985	UpdateEnemies: 	0.596705	UpdateProjectile: 	0.0035127	UpdateParticle: 	1.31095	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.36961	UpdatePlayer: 	4.29064	UpdateSound: 	0.0106494	UpdateItems:	0.00584648	UpdateTriggers: 	0.0405615	UpdateRigid: 	0.0430426	UpdateGUI: 	0.00158793	BuildFrustum: 	0.0015759	TOTAL_UPDATE: 	9.22586	
RENDER	shadowmap: 	0.360431	sendToRender: 	0.116088	scene: 	7.53964	particles2Tex: 	4.47965	sendToRender: 	0.0693608	motionBlur: 	2.12443	bloom2Tex: 	0.403128	printScene: 	0.0404653	applyBloom: 	0.00668556	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.131519	setRenderState: 	0.000505252	luaMsg: 	0.00094434	printTextDebug:	0.000887198	console: 	0.00103757	endScene: 	0.00033082	present: 	0.341316	TOTAL_RENDER: 	15.7992	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.0742	UpdateCamera: 	0.0531447	UpdateEnemies: 	0.553951	UpdateProjectile: 	0.00324504	UpdateParticle: 	1.35802	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.44976	UpdatePlayer: 	0.137877	UpdateSound: 	0.026634	UpdateItems:	0.00584047	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0421314	UpdateGUI: 	0.00168417	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.85353	
RENDER	shadowmap: 	0.25142	sendToRender: 	0.0866597	scene: 	7.61111	particles2Tex: 	4.36051	sendToRender: 	0.0672286	motionBlur: 	2.4055	bloom2Tex: 	0.0683022	printScene: 	0.038766	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00221348	gui: 	0.48573	setRenderState: 	0.000523296	luaMsg: 	0.000772915	printTextDebug:	0.000697729	console: 	0.000968399	endScene: 	0.000372924	present: 	0.184856	TOTAL_RENDER: 	15.7749	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.04933	UpdateCamera: 	0.902199	UpdateEnemies: 	0.520367	UpdateProjectile: 	0.00576228	UpdateParticle: 	0.918256	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.26565	UpdatePlayer: 	0.102719	UpdateSound: 	0.0247182	UpdateItems:	0.00502846	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0417615	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.98541	
RENDER	shadowmap: 	0.258692	sendToRender: 	0.0874747	scene: 	7.49727	particles2Tex: 	4.00982	sendToRender: 	0.0660466	motionBlur: 	2.18259	bloom2Tex: 	0.0660406	printScene: 	0.0357526	applyBloom: 	0.302634	setRenderState: 	0.000478185	applyParticles: 	0.00203304	gui: 	0.178823	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000649609	console: 	0.00119997	endScene: 	0.000354879	present: 	0.187692	TOTAL_RENDER: 	15.0508	
UPDATE	UpdateSceneManager: 	0.0131576	UpdateInput: 	1.21128	UpdateCamera: 	0.0537792	UpdateEnemies: 	0.588534	UpdateProjectile: 	0.00648406	UpdateParticle: 	0.936039	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.23968	UpdatePlayer: 	4.42122	UpdateSound: 	0.0176898	UpdateItems:	0.00677879	UpdateTriggers: 	0.0427208	UpdateRigid: 	0.0549942	UpdateGUI: 	0.00174432	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	8.78431	
RENDER	shadowmap: 	0.340816	sendToRender: 	0.0878897	scene: 	7.49643	particles2Tex: 	4.11464	sendToRender: 	0.0675022	motionBlur: 	2.18967	bloom2Tex: 	0.360082	printScene: 	0.0421314	applyBloom: 	0.00645098	setRenderState: 	0.000457133	applyParticles: 	0.00229769	gui: 	0.182387	setRenderState: 	0.000508259	luaMsg: 	0.000911258	printTextDebug:	0.000772915	console: 	0.00114584	endScene: 	0.000348864	present: 	0.353619	TOTAL_RENDER: 	15.4295	
UPDATE	UpdateSceneManager: 	0.0125651	UpdateInput: 	1.04366	UpdateCamera: 	0.913342	UpdateEnemies: 	0.647411	UpdateProjectile: 	0.00298038	UpdateParticle: 	0.903715	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.23416	UpdatePlayer: 	0.115023	UpdateSound: 	0.0275152	UpdateItems:	0.00566002	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0430667	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.08811	
RENDER	shadowmap: 	0.264385	sendToRender: 	0.0865605	scene: 	7.73261	particles2Tex: 	4.10082	sendToRender: 	0.0664797	motionBlur: 	2.01645	bloom2Tex: 	0.264878	printScene: 	0.0386217	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.171813	setRenderState: 	0.000487207	luaMsg: 	0.000845094	printTextDebug:	0.000787952	console: 	0.000953362	endScene: 	0.000351872	present: 	0.406839	TOTAL_RENDER: 	15.3351	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.12523	UpdateCamera: 	0.920653	UpdateEnemies: 	0.996531	UpdateProjectile: 	0.0120057	UpdateParticle: 	0.920048	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.40627	UpdatePlayer: 	0.103107	UpdateSound: 	0.0265227	UpdateItems:	0.00531417	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0422186	UpdateGUI: 	0.00137441	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.7208	
RENDER	shadowmap: 	0.263988	sendToRender: 	0.0982504	scene: 	7.37071	particles2Tex: 	4.27669	sendToRender: 	0.0658572	motionBlur: 	2.00943	bloom2Tex: 	0.264036	printScene: 	0.0365255	applyBloom: 	0.0067397	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.15913	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.00106163	endScene: 	0.000348864	present: 	0.63121	TOTAL_RENDER: 	15.3584	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.04561	UpdateCamera: 	0.0503147	UpdateEnemies: 	0.588543	UpdateProjectile: 	0.0027037	UpdateParticle: 	0.91422	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.29853	UpdatePlayer: 	0.610049	UpdateSound: 	0.0227213	UpdateItems:	0.0063758	UpdateTriggers: 	0.036345	UpdateRigid: 	0.0430246	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.78565	
RENDER	shadowmap: 	0.250629	sendToRender: 	0.0951046	scene: 	7.52246	particles2Tex: 	3.99556	sendToRender: 	0.0660105	motionBlur: 	2.11542	bloom2Tex: 	0.0666391	printScene: 	0.361685	applyBloom: 	0.00725698	setRenderState: 	0.000493222	applyParticles: 	0.00215333	gui: 	0.150466	setRenderState: 	0.000499237	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.0010496	endScene: 	0.000366909	present: 	0.328729	TOTAL_RENDER: 	15.1413	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.01032	UpdateCamera: 	0.0501733	UpdateEnemies: 	0.535591	UpdateProjectile: 	0.0029052	UpdateParticle: 	0.917838	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.33861	UpdatePlayer: 	0.0965151	UpdateSound: 	0.0224987	UpdateItems:	0.00508259	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0413164	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.16539	
RENDER	shadowmap: 	0.24951	sendToRender: 	0.0940069	scene: 	7.46578	particles2Tex: 	4.19981	sendToRender: 	0.0883559	motionBlur: 	2.27866	bloom2Tex: 	0.350269	printScene: 	0.0487027	applyBloom: 	0.00703142	setRenderState: 	0.00044811	applyParticles: 	0.00233378	gui: 	0.171268	setRenderState: 	0.000490215	luaMsg: 	0.00110674	printTextDebug:	0.000751863	console: 	0.000941332	endScene: 	0.000360894	present: 	0.307927	TOTAL_RENDER: 	15.469	
UPDATE	UpdateSceneManager: 	0.0140478	UpdateInput: 	1.23928	UpdateCamera: 	0.0543146	UpdateEnemies: 	0.535916	UpdateProjectile: 	0.00350067	UpdateParticle: 	1.5163	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.37546	UpdatePlayer: 	0.0995887	UpdateSound: 	0.0221709	UpdateItems:	0.00511267	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0423118	UpdateGUI: 	0.0015759	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.09645	
RENDER	shadowmap: 	0.3502	sendToRender: 	0.0993842	scene: 	7.51506	particles2Tex: 	4.20508	sendToRender: 	0.0673278	motionBlur: 	2.38419	bloom2Tex: 	0.0801516	printScene: 	0.353279	applyBloom: 	0.0071036	setRenderState: 	0.000478185	applyParticles: 	0.00250821	gui: 	0.230996	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000628557	console: 	0.000935317	endScene: 	0.000363902	present: 	0.228202	TOTAL_RENDER: 	15.7264	
UPDATE	UpdateSceneManager: 	0.0138313	UpdateInput: 	1.11486	UpdateCamera: 	0.0514124	UpdateEnemies: 	0.541858	UpdateProjectile: 	0.00251423	UpdateParticle: 	0.944538	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.34142	UpdatePlayer: 	4.58434	UpdateSound: 	0.0167034	UpdateItems:	0.00542243	UpdateTriggers: 	0.0373525	UpdateRigid: 	0.0428081	UpdateGUI: 	0.001615	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	8.84214	
RENDER	shadowmap: 	0.294772	sendToRender: 	0.110016	scene: 	7.55271	particles2Tex: 	4.08557	sendToRender: 	0.0661489	motionBlur: 	2.24322	bloom2Tex: 	0.0693699	printScene: 	0.0432321	applyBloom: 	0.00713367	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.489475	setRenderState: 	0.000496229	luaMsg: 	0.000793967	printTextDebug:	0.000757878	console: 	0.00109772	endScene: 	0.000351872	present: 	0.168781	TOTAL_RENDER: 	15.307	
UPDATE	UpdateSceneManager: 	0.0107757	UpdateInput: 	1.04686	UpdateCamera: 	0.0511267	UpdateEnemies: 	0.534683	UpdateProjectile: 	0.00321497	UpdateParticle: 	0.89604	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.31311	UpdatePlayer: 	0.1037	UpdateSound: 	0.0237168	UpdateItems:	0.00560288	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417314	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.16654	
RENDER	shadowmap: 	0.261402	sendToRender: 	0.0858988	scene: 	7.39505	particles2Tex: 	4.31798	sendToRender: 	0.0654151	motionBlur: 	2.24302	bloom2Tex: 	0.0672556	printScene: 	0.0370578	applyBloom: 	0.00721487	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.384121	setRenderState: 	0.000502244	luaMsg: 	0.000805997	printTextDebug:	0.000568408	console: 	0.00102554	endScene: 	0.000348864	present: 	0.162123	TOTAL_RENDER: 	15.2004	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.09056	UpdateCamera: 	0.0490124	UpdateEnemies: 	0.526875	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.898975	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30588	UpdatePlayer: 	0.110013	UpdateSound: 	0.0294881	UpdateItems:	0.00543146	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0420231	UpdateGUI: 	0.0113982	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.22498	
RENDER	shadowmap: 	0.237718	sendToRender: 	0.0858928	scene: 	7.75402	particles2Tex: 	4.29827	sendToRender: 	0.077499	motionBlur: 	2.41886	bloom2Tex: 	0.0671684	printScene: 	0.0375029	applyBloom: 	0.00653218	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.407284	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.00107366	endScene: 	0.000351872	present: 	0.161461	TOTAL_RENDER: 	15.7415	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.04711	UpdateCamera: 	0.904202	UpdateEnemies: 	0.556015	UpdateProjectile: 	0.00692014	UpdateParticle: 	0.908214	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.33114	UpdatePlayer: 	4.33338	UpdateSound: 	0.0179545	UpdateItems:	0.00590663	UpdateTriggers: 	0.041563	UpdateRigid: 	0.0530424	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	9.38099	
RENDER	shadowmap: 	0.27572	sendToRender: 	0.10262	scene: 	7.56458	particles2Tex: 	4.42145	sendToRender: 	0.0662451	motionBlur: 	2.3552	bloom2Tex: 	0.0678421	printScene: 	0.0387901	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.152394	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.00074284	console: 	0.00092028	endScene: 	0.000415028	present: 	0.432129	TOTAL_RENDER: 	15.691	
UPDATE	UpdateSceneManager: 	0.015323	UpdateInput: 	1.05565	UpdateCamera: 	0.940562	UpdateEnemies: 	0.568781	UpdateProjectile: 	0.00332323	UpdateParticle: 	0.971341	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.37787	UpdatePlayer: 	0.10622	UpdateSound: 	0.0246611	UpdateItems:	0.00473373	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0422757	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	5.25605	
RENDER	shadowmap: 	0.253438	sendToRender: 	0.107616	scene: 	7.45321	particles2Tex: 	4.09595	sendToRender: 	0.0664586	motionBlur: 	2.48116	bloom2Tex: 	0.0675293	printScene: 	0.037551	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.129705	setRenderState: 	0.000493222	luaMsg: 	0.000688706	printTextDebug:	0.00075487	console: 	0.000968399	endScene: 	0.000345857	present: 	0.426099	TOTAL_RENDER: 	15.3079	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.11491	UpdateCamera: 	0.0525853	UpdateEnemies: 	0.535299	UpdateProjectile: 	0.00323602	UpdateParticle: 	0.93163	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.32907	UpdatePlayer: 	0.107775	UpdateSound: 	0.0244295	UpdateItems:	0.00553672	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0418246	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.29106	
RENDER	shadowmap: 	0.272848	sendToRender: 	0.0866477	scene: 	7.60203	particles2Tex: 	4.16172	sendToRender: 	0.0903679	motionBlur: 	2.1207	bloom2Tex: 	0.403546	printScene: 	0.0401976	applyBloom: 	0.175449	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.119733	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000772915	console: 	0.0010917	endScene: 	0.000354879	present: 	0.165157	TOTAL_RENDER: 	15.4235	
UPDATE	UpdateSceneManager: 	0.0127757	UpdateInput: 	1.04574	UpdateCamera: 	0.0514605	UpdateEnemies: 	0.54898	UpdateProjectile: 	0.0030285	UpdateParticle: 	0.943064	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.30614	UpdatePlayer: 	0.632735	UpdateSound: 	0.0247874	UpdateItems:	0.0163906	UpdateTriggers: 	0.0387811	UpdateRigid: 	0.0437013	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.84287	
RENDER	shadowmap: 	0.250235	sendToRender: 	0.0969031	scene: 	7.35732	particles2Tex: 	4.29219	sendToRender: 	0.0860612	motionBlur: 	2.20296	bloom2Tex: 	0.067388	printScene: 	0.0388653	applyBloom: 	0.30894	setRenderState: 	0.0004842	applyParticles: 	0.0019759	gui: 	0.111167	setRenderState: 	0.000502244	luaMsg: 	0.000769907	printTextDebug:	0.000646602	console: 	0.00106464	endScene: 	0.000351872	present: 	0.224984	TOTAL_RENDER: 	15.2384	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.0277	UpdateCamera: 	0.907357	UpdateEnemies: 	0.563353	UpdateProjectile: 	0.00299241	UpdateParticle: 	0.935308	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.18275	UpdatePlayer: 	0.0997662	UpdateSound: 	0.0267242	UpdateItems:	0.00486906	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0412863	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.94943	
RENDER	shadowmap: 	0.259393	sendToRender: 	0.085992	scene: 	7.43967	particles2Tex: 	4.46984	sendToRender: 	0.0660677	motionBlur: 	2.18726	bloom2Tex: 	0.0675022	printScene: 	0.0379179	applyBloom: 	0.32531	setRenderState: 	0.000490215	applyParticles: 	0.00203304	gui: 	0.10638	setRenderState: 	0.000487207	luaMsg: 	0.000685699	printTextDebug:	0.000523296	console: 	0.00102253	endScene: 	0.000342849	present: 	0.224807	TOTAL_RENDER: 	15.4481	
UPDATE	UpdateSceneManager: 	0.0172628	UpdateInput: 	1.24209	UpdateCamera: 	0.975792	UpdateEnemies: 	0.568291	UpdateProjectile: 	0.00288715	UpdateParticle: 	0.984456	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.21798	UpdatePlayer: 	0.103519	UpdateSound: 	0.0268475	UpdateItems:	0.00531116	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.135386	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.44728	
RENDER	shadowmap: 	0.289407	sendToRender: 	0.0875289	scene: 	7.38347	particles2Tex: 	4.3129	sendToRender: 	0.0772434	motionBlur: 	2.2227	bloom2Tex: 	0.066618	printScene: 	0.0393345	applyBloom: 	0.292147	setRenderState: 	0.000607505	applyParticles: 	0.00237288	gui: 	0.11013	setRenderState: 	0.00047217	luaMsg: 	0.000878176	printTextDebug:	0.000745848	console: 	0.000989451	endScene: 	0.000360894	present: 	0.164529	TOTAL_RENDER: 	15.2711	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.03777	UpdateCamera: 	0.909841	UpdateEnemies: 	1.32644	UpdateProjectile: 	0.00627956	UpdateParticle: 	0.962366	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.22423	UpdatePlayer: 	0.106208	UpdateSound: 	0.0253678	UpdateItems:	0.00508861	UpdateTriggers: 	0.0377345	UpdateRigid: 	0.0418577	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	5.83329	
RENDER	shadowmap: 	0.257152	sendToRender: 	0.0872101	scene: 	7.6044	particles2Tex: 	4.08564	sendToRender: 	0.0861033	motionBlur: 	2.22366	bloom2Tex: 	0.0669038	printScene: 	0.0382638	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.43304	setRenderState: 	0.000508259	luaMsg: 	0.000661639	printTextDebug:	0.000953362	console: 	0.00115185	endScene: 	0.000354879	present: 	0.169452	TOTAL_RENDER: 	15.2355	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	0.993815	UpdateCamera: 	0.931937	UpdateEnemies: 	0.501035	UpdateProjectile: 	0.00291422	UpdateParticle: 	1.01966	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.28242	UpdatePlayer: 	0.103468	UpdateSound: 	0.023398	UpdateItems:	0.00496229	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0596137	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.07527	
RENDER	shadowmap: 	0.244031	sendToRender: 	0.0883108	scene: 	7.41348	particles2Tex: 	3.88633	sendToRender: 	0.0873394	motionBlur: 	2.51094	bloom2Tex: 	0.070645	printScene: 	0.0386127	applyBloom: 	0.00680285	setRenderState: 	0.000445103	applyParticles: 	0.00221048	gui: 	0.452793	setRenderState: 	0.000529311	luaMsg: 	0.000775922	printTextDebug:	0.000781937	console: 	0.00122103	endScene: 	0.000357887	present: 	0.185641	TOTAL_RENDER: 	15.1879	
UPDATE	UpdateSceneManager: 	0.0114163	UpdateInput: 	1.30612	UpdateCamera: 	0.948219	UpdateEnemies: 	0.464594	UpdateProjectile: 	0.00334729	UpdateParticle: 	1.63837	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.32303	UpdatePlayer: 	0.163632	UpdateSound: 	0.0257438	UpdateItems:	0.00553972	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0433464	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	6.08706	
RENDER	shadowmap: 	0.283927	sendToRender: 	0.117023	scene: 	7.81363	particles2Tex: 	4.45069	sendToRender: 	0.067821	motionBlur: 	2.25877	bloom2Tex: 	0.361469	printScene: 	0.0418276	applyBloom: 	0.00673368	setRenderState: 	0.000466155	applyParticles: 	0.00224356	gui: 	0.173539	setRenderState: 	0.000493222	luaMsg: 	0.000781937	printTextDebug:	0.000556378	console: 	0.00103156	endScene: 	0.000342849	present: 	0.375258	TOTAL_RENDER: 	16.1574	
UPDATE	UpdateSceneManager: 	0.012096	UpdateInput: 	1.07542	UpdateCamera: 	0.927453	UpdateEnemies: 	0.477006	UpdateProjectile: 	0.0030255	UpdateParticle: 	1.00483	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.34259	UpdatePlayer: 	0.107471	UpdateSound: 	0.0274069	UpdateItems:	0.00497432	UpdateTriggers: 	0.0372142	UpdateRigid: 	0.0429133	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.20226	
RENDER	shadowmap: 	0.258776	sendToRender: 	0.0875289	scene: 	7.43867	particles2Tex: 	4.43653	sendToRender: 	0.085556	motionBlur: 	2.19423	bloom2Tex: 	0.347649	printScene: 	0.0385345	applyBloom: 	0.00683594	setRenderState: 	0.00047217	applyParticles: 	0.00218942	gui: 	0.120481	setRenderState: 	0.000511267	luaMsg: 	0.000941332	printTextDebug:	0.00077893	console: 	0.00102855	endScene: 	0.000342849	present: 	0.369634	TOTAL_RENDER: 	15.561	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.16929	UpdateCamera: 	0.0529913	UpdateEnemies: 	0.450522	UpdateProjectile: 	0.00302249	UpdateParticle: 	1.07772	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.31851	UpdatePlayer: 	0.101724	UpdateSound: 	0.0248656	UpdateItems:	0.00506154	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0420562	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.39883	
RENDER	shadowmap: 	0.269146	sendToRender: 	0.0873604	scene: 	7.48897	particles2Tex: 	4.3256	sendToRender: 	0.0859048	motionBlur: 	2.52374	bloom2Tex: 	0.378794	printScene: 	0.0483478	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00217739	gui: 	0.136785	setRenderState: 	0.000499237	luaMsg: 	0.00102253	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000363902	present: 	0.314694	TOTAL_RENDER: 	15.8994	
UPDATE	UpdateSceneManager: 	0.0268114	UpdateInput: 	1.28923	UpdateCamera: 	0.966035	UpdateEnemies: 	0.465295	UpdateProjectile: 	0.00240897	UpdateParticle: 	1.51807	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.30405	UpdatePlayer: 	0.100686	UpdateSound: 	0.0241258	UpdateItems:	0.00548258	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0425584	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.89859	
RENDER	shadowmap: 	0.292469	sendToRender: 	0.101712	scene: 	7.54974	particles2Tex: 	4.64474	sendToRender: 	0.0676767	motionBlur: 	2.26112	bloom2Tex: 	0.0695503	printScene: 	0.359565	applyBloom: 	0.00725698	setRenderState: 	0.000478185	applyParticles: 	0.00231574	gui: 	0.141633	setRenderState: 	0.000505252	luaMsg: 	0.00093231	printTextDebug:	0.0007669	console: 	0.00103757	endScene: 	0.000351872	present: 	0.276475	TOTAL_RENDER: 	15.9664	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	0.968195	UpdateCamera: 	0.937486	UpdateEnemies: 	0.53422	UpdateProjectile: 	0.00681789	UpdateParticle: 	1.57255	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.38397	UpdatePlayer: 	0.10431	UpdateSound: 	0.0231905	UpdateItems:	0.00551266	UpdateTriggers: 	0.0367571	UpdateRigid: 	0.0413735	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.7968	
RENDER	shadowmap: 	0.325472	sendToRender: 	0.0867168	scene: 	7.3799	particles2Tex: 	4.56265	sendToRender: 	0.0692045	motionBlur: 	2.21751	bloom2Tex: 	0.323734	printScene: 	0.039566	applyBloom: 	0.00644497	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.156273	setRenderState: 	0.000499237	luaMsg: 	0.000866146	printTextDebug:	0.0007669	console: 	0.000950355	endScene: 	0.000369916	present: 	0.384036	TOTAL_RENDER: 	15.7393	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.14329	UpdateCamera: 	0.971626	UpdateEnemies: 	0.499947	UpdateProjectile: 	0.00265257	UpdateParticle: 	1.58938	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.34535	UpdatePlayer: 	0.107122	UpdateSound: 	0.0259182	UpdateItems:	0.00584047	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0438787	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.88988	
RENDER	shadowmap: 	0.265615	sendToRender: 	0.0757547	scene: 	7.5431	particles2Tex: 	4.14412	sendToRender: 	0.0675744	motionBlur: 	2.3903	bloom2Tex: 	0.357995	printScene: 	0.0408622	applyBloom: 	0.0065773	setRenderState: 	0.000499237	applyParticles: 	0.00211123	gui: 	0.118163	setRenderState: 	0.000493222	luaMsg: 	0.000787952	printTextDebug:	0.00075487	console: 	0.00457734	endScene: 	0.000342849	present: 	0.357845	TOTAL_RENDER: 	15.5559	
UPDATE	UpdateSceneManager: 	0.0122764	UpdateInput: 	1.23436	UpdateCamera: 	0.953431	UpdateEnemies: 	0.465677	UpdateProjectile: 	0.00243904	UpdateParticle: 	0.960195	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.40529	UpdatePlayer: 	0.105853	UpdateSound: 	0.0273558	UpdateItems:	0.00540138	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0427058	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.3576	
RENDER	shadowmap: 	0.278442	sendToRender: 	0.0897002	scene: 	8.07409	particles2Tex: 	4.3572	sendToRender: 	0.0725758	motionBlur: 	2.24905	bloom2Tex: 	0.369366	printScene: 	0.0642241	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00216236	gui: 	0.144502	setRenderState: 	0.000499237	luaMsg: 	0.000833064	printTextDebug:	0.000863138	console: 	0.000968399	endScene: 	0.000363902	present: 	0.375778	TOTAL_RENDER: 	16.2838	
UPDATE	UpdateSceneManager: 	0.0120418	UpdateInput: 	1.06649	UpdateCamera: 	0.91247	UpdateEnemies: 	0.492708	UpdateProjectile: 	0.00253829	UpdateParticle: 	1.36827	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.40227	UpdatePlayer: 	0.101369	UpdateSound: 	0.0244807	UpdateItems:	0.00556078	UpdateTriggers: 	0.0380382	UpdateRigid: 	0.0428231	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.63794	
RENDER	shadowmap: 	0.26966	sendToRender: 	0.0865484	scene: 	7.60243	particles2Tex: 	4.16319	sendToRender: 	0.0708796	motionBlur: 	2.28442	bloom2Tex: 	0.371177	printScene: 	0.0414427	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.111053	setRenderState: 	0.000508259	luaMsg: 	0.000679684	printTextDebug:	0.000821034	console: 	0.000929302	endScene: 	0.000345857	present: 	0.326014	TOTAL_RENDER: 	15.5116	
UPDATE	UpdateSceneManager: 	0.0111426	UpdateInput: 	1.0511	UpdateCamera: 	0.0510545	UpdateEnemies: 	0.441614	UpdateProjectile: 	0.0024631	UpdateParticle: 	0.967019	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.55067	UpdatePlayer: 	0.101068	UpdateSound: 	0.0257919	UpdateItems:	0.00538334	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0421404	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.38596	
RENDER	shadowmap: 	0.264752	sendToRender: 	0.0872973	scene: 	7.36517	particles2Tex: 	3.9975	sendToRender: 	0.0662872	motionBlur: 	2.20928	bloom2Tex: 	0.381501	printScene: 	0.0397194	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.107673	setRenderState: 	0.000502244	luaMsg: 	0.000721788	printTextDebug:	0.000667654	console: 	0.000971407	endScene: 	0.000357887	present: 	0.322035	TOTAL_RENDER: 	15.0251	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.08763	UpdateCamera: 	0.0498846	UpdateEnemies: 	0.490476	UpdateProjectile: 	0.00270971	UpdateParticle: 	0.938457	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.53778	UpdatePlayer: 	0.104608	UpdateSound: 	0.0261077	UpdateItems:	0.00524499	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0421314	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.44061	
RENDER	shadowmap: 	0.235992	sendToRender: 	0.0864462	scene: 	7.18824	particles2Tex: 	4.12617	sendToRender: 	0.0662722	motionBlur: 	2.21025	bloom2Tex: 	0.0661158	printScene: 	0.0370879	applyBloom: 	0.308155	setRenderState: 	0.000481192	applyParticles: 	0.00202101	gui: 	0.103513	setRenderState: 	0.000505252	luaMsg: 	0.000655624	printTextDebug:	0.00077893	console: 	0.00102554	endScene: 	0.000348864	present: 	0.17996	TOTAL_RENDER: 	14.7965	
UPDATE	UpdateSceneManager: 	0.0113591	UpdateInput: 	1.10777	UpdateCamera: 	0.052865	UpdateEnemies: 	0.434907	UpdateProjectile: 	0.00232777	UpdateParticle: 	0.923266	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.50173	UpdatePlayer: 	0.106951	UpdateSound: 	0.0261919	UpdateItems:	0.00517883	UpdateTriggers: 	0.0378428	UpdateRigid: 	0.0425975	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.38617	
RENDER	shadowmap: 	0.258647	sendToRender: 	0.0869213	scene: 	7.24392	particles2Tex: 	4.10976	sendToRender: 	0.0674842	motionBlur: 	2.34115	bloom2Tex: 	0.0690992	printScene: 	0.0402277	applyBloom: 	0.314246	setRenderState: 	0.00047217	applyParticles: 	0.002421	gui: 	0.146276	setRenderState: 	0.0004842	luaMsg: 	0.000881183	printTextDebug:	0.000670662	console: 	0.00113381	endScene: 	0.000348864	present: 	0.282628	TOTAL_RENDER: 	15.1423	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.0519	UpdateCamera: 	0.0508199	UpdateEnemies: 	0.827232	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.954348	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.47137	UpdatePlayer: 	0.11157	UpdateSound: 	0.024231	UpdateItems:	0.0052089	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0414036	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.69947	
RENDER	shadowmap: 	0.26246	sendToRender: 	0.0877514	scene: 	7.45873	particles2Tex: 	4.48945	sendToRender: 	0.0672316	motionBlur: 	2.27011	bloom2Tex: 	0.0680105	printScene: 	0.0398908	applyBloom: 	0.309259	setRenderState: 	0.000478185	applyParticles: 	0.00230671	gui: 	0.103733	setRenderState: 	0.000505252	luaMsg: 	0.000721788	printTextDebug:	0.000631565	console: 	0.00109772	endScene: 	0.000342849	present: 	0.175061	TOTAL_RENDER: 	15.5177	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.2309	UpdateCamera: 	0.916352	UpdateEnemies: 	0.503095	UpdateProjectile: 	0.00557281	UpdateParticle: 	0.932445	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.47758	UpdatePlayer: 	0.113203	UpdateSound: 	0.025419	UpdateItems:	0.00547657	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0427569	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	5.43256	
RENDER	shadowmap: 	0.241946	sendToRender: 	0.0968129	scene: 	7.39801	particles2Tex: 	4.29257	sendToRender: 	0.0858116	motionBlur: 	2.34322	bloom2Tex: 	0.0701789	printScene: 	0.0477583	applyBloom: 	0.281627	setRenderState: 	0.000478185	applyParticles: 	0.00236686	gui: 	0.310222	setRenderState: 	0.000517282	luaMsg: 	0.000950355	printTextDebug:	0.000736825	console: 	0.00103456	endScene: 	0.000345857	present: 	0.177464	TOTAL_RENDER: 	15.563	
UPDATE	UpdateSceneManager: 	0.0280264	UpdateInput: 	1.1741	UpdateCamera: 	0.957251	UpdateEnemies: 	0.552806	UpdateProjectile: 	0.00220145	UpdateParticle: 	1.37748	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.58251	UpdatePlayer: 	0.130971	UpdateSound: 	0.0312083	UpdateItems:	0.00615926	UpdateTriggers: 	0.0391931	UpdateRigid: 	0.0443028	UpdateGUI: 	0.00204507	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	6.0749	
RENDER	shadowmap: 	0.411293	sendToRender: 	0.0749276	scene: 	7.31824	particles2Tex: 	4.31415	sendToRender: 	0.067803	motionBlur: 	2.25913	bloom2Tex: 	0.0687323	printScene: 	0.0425945	applyBloom: 	0.00672165	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.370016	setRenderState: 	0.000514274	luaMsg: 	0.000839079	printTextDebug:	0.000824042	console: 	0.000917273	endScene: 	0.000384954	present: 	0.192723	TOTAL_RENDER: 	15.3232	
UPDATE	UpdateSceneManager: 	0.0140328	UpdateInput: 	1.12887	UpdateCamera: 	1.00968	UpdateEnemies: 	0.532171	UpdateProjectile: 	0.00230972	UpdateParticle: 	1.30832	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.60723	UpdatePlayer: 	0.139783	UpdateSound: 	0.0274851	UpdateItems:	0.00591866	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0451268	UpdateGUI: 	0.0018586	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.96464	
RENDER	shadowmap: 	0.277269	sendToRender: 	0.0962715	scene: 	7.24779	particles2Tex: 	4.40114	sendToRender: 	0.0678691	motionBlur: 	2.1126	bloom2Tex: 	0.364202	printScene: 	0.0406036	applyBloom: 	0.00662842	setRenderState: 	0.000487207	applyParticles: 	0.00202702	gui: 	0.147482	setRenderState: 	0.000511267	luaMsg: 	0.00077893	printTextDebug:	0.000760885	console: 	0.000965392	endScene: 	0.000342849	present: 	0.389537	TOTAL_RENDER: 	15.3403	
UPDATE	UpdateSceneManager: 	0.0118193	UpdateInput: 	1.20803	UpdateCamera: 	0.903201	UpdateEnemies: 	0.510686	UpdateProjectile: 	0.00235483	UpdateParticle: 	0.940887	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.42019	UpdatePlayer: 	0.115414	UpdateSound: 	0.025016	UpdateItems:	0.00535326	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0421885	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.33371	
RENDER	shadowmap: 	0.258671	sendToRender: 	0.0869123	scene: 	7.32843	particles2Tex: 	4.07418	sendToRender: 	0.08638	motionBlur: 	2.206	bloom2Tex: 	0.353018	printScene: 	0.0390758	applyBloom: 	0.00654722	setRenderState: 	0.00047217	applyParticles: 	0.00185259	gui: 	0.129098	setRenderState: 	0.000481192	luaMsg: 	0.0107095	printTextDebug:	0.000748855	console: 	0.0010496	endScene: 	0.000354879	present: 	0.337009	TOTAL_RENDER: 	15.1088	
UPDATE	UpdateSceneManager: 	0.0121922	UpdateInput: 	1.11606	UpdateCamera: 	0.93831	UpdateEnemies: 	0.52936	UpdateProjectile: 	0.0110734	UpdateParticle: 	0.937826	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.35684	UpdatePlayer: 	0.114391	UpdateSound: 	0.024619	UpdateItems:	0.00547356	UpdateTriggers: 	0.0363059	UpdateRigid: 	0.0423329	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.27005	
RENDER	shadowmap: 	0.282129	sendToRender: 	0.0874988	scene: 	7.34198	particles2Tex: 	4.13633	sendToRender: 	0.0839319	motionBlur: 	2.23107	bloom2Tex: 	0.0666241	printScene: 	0.0384924	applyBloom: 	0.00677579	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.454381	setRenderState: 	0.000511267	luaMsg: 	0.000676676	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000396984	present: 	0.138057	TOTAL_RENDER: 	15.0704	
UPDATE	UpdateSceneManager: 	0.0178462	UpdateInput: 	1.10471	UpdateCamera: 	1.08073	UpdateEnemies: 	0.510798	UpdateProjectile: 	0.00232777	UpdateParticle: 	0.963527	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.38585	UpdatePlayer: 	0.110518	UpdateSound: 	0.023798	UpdateItems:	0.0054495	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0623264	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.4336	
RENDER	shadowmap: 	0.265829	sendToRender: 	0.0882025	scene: 	7.04472	particles2Tex: 	4.14774	sendToRender: 	0.0758539	motionBlur: 	2.1151	bloom2Tex: 	0.328838	printScene: 	0.0388472	applyBloom: 	0.00649309	setRenderState: 	0.00043608	applyParticles: 	0.00219845	gui: 	0.13603	setRenderState: 	0.000508259	luaMsg: 	0.000796975	printTextDebug:	0.00075487	console: 	0.000965392	endScene: 	0.000345857	present: 	0.383751	TOTAL_RENDER: 	14.8243	
UPDATE	UpdateSceneManager: 	0.0130313	UpdateInput: 	1.05592	UpdateCamera: 	0.934475	UpdateEnemies: 	0.505553	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.941861	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.40911	UpdatePlayer: 	0.1125	UpdateSound: 	0.0263242	UpdateItems:	0.00567506	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0424261	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.19555	
RENDER	shadowmap: 	0.270418	sendToRender: 	0.0874386	scene: 	7.03116	particles2Tex: 	4.04226	sendToRender: 	0.0893905	motionBlur: 	2.27413	bloom2Tex: 	0.0674301	printScene: 	0.038354	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.342588	setRenderState: 	0.000565401	luaMsg: 	0.000775922	printTextDebug:	0.000745848	console: 	0.00118193	endScene: 	0.000384954	present: 	0.178134	TOTAL_RENDER: 	14.6128	
UPDATE	UpdateSceneManager: 	0.0115576	UpdateInput: 	1.0308	UpdateCamera: 	0.974983	UpdateEnemies: 	0.481694	UpdateProjectile: 	0.00191875	UpdateParticle: 	0.895742	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.43969	UpdatePlayer: 	0.100653	UpdateSound: 	0.0245107	UpdateItems:	0.00519387	UpdateTriggers: 	0.0581731	UpdateRigid: 	0.0412442	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.21304	
RENDER	shadowmap: 	0.249781	sendToRender: 	0.0864612	scene: 	7.05874	particles2Tex: 	4.17576	sendToRender: 	0.0660797	motionBlur: 	2.17256	bloom2Tex: 	0.205818	printScene: 	0.0578273	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.177076	setRenderState: 	0.000457133	luaMsg: 	0.000802989	printTextDebug:	0.000763893	console: 	0.000914265	endScene: 	0.000345857	present: 	0.432387	TOTAL_RENDER: 	14.8671	
UPDATE	UpdateSceneManager: 	0.0157169	UpdateInput: 	1.09181	UpdateCamera: 	0.052465	UpdateEnemies: 	0.534123	UpdateProjectile: 	0.00267062	UpdateParticle: 	1.57037	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.5953	UpdatePlayer: 	4.29395	UpdateSound: 	0.0142734	UpdateItems:	0.00598182	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0568769	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	9.41047	
RENDER	shadowmap: 	0.32842	sendToRender: 	0.0860763	scene: 	6.51268	particles2Tex: 	4.59408	sendToRender: 	0.0661038	motionBlur: 	2.18831	bloom2Tex: 	0.0665789	printScene: 	0.0352112	applyBloom: 	0.00649008	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.335271	setRenderState: 	0.000544349	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.000995466	endScene: 	0.000372924	present: 	0.178901	TOTAL_RENDER: 	14.5755	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.09618	UpdateCamera: 	0.0517131	UpdateEnemies: 	0.483944	UpdateProjectile: 	0.00260445	UpdateParticle: 	1.39515	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.59982	UpdatePlayer: 	0.135435	UpdateSound: 	0.0253017	UpdateItems:	0.00547356	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0433314	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.98687	
RENDER	shadowmap: 	0.262517	sendToRender: 	0.104494	scene: 	6.74448	particles2Tex: 	4.3615	sendToRender: 	0.0671353	motionBlur: 	2.23978	bloom2Tex: 	0.0670812	printScene: 	0.0382217	applyBloom: 	0.00672767	setRenderState: 	0.000481192	applyParticles: 	0.00207514	gui: 	0.391305	setRenderState: 	0.000508259	luaMsg: 	0.000736825	printTextDebug:	0.0007669	console: 	0.00090825	endScene: 	0.000390969	present: 	0.138851	TOTAL_RENDER: 	14.6438	
UPDATE	UpdateSceneManager: 	0.0121381	UpdateInput: 	1.07463	UpdateCamera: 	0.0520229	UpdateEnemies: 	0.465848	UpdateProjectile: 	0.00246912	UpdateParticle: 	0.944553	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.61783	UpdatePlayer: 	0.106413	UpdateSound: 	0.0271483	UpdateItems:	0.00526003	UpdateTriggers: 	0.0398006	UpdateRigid: 	0.041984	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.53007	
RENDER	shadowmap: 	0.272547	sendToRender: 	0.0859981	scene: 	6.66982	particles2Tex: 	4.30716	sendToRender: 	0.0661549	motionBlur: 	2.16578	bloom2Tex: 	0.0680165	printScene: 	0.0388021	applyBloom: 	0.305789	setRenderState: 	0.000463147	applyParticles: 	0.00227664	gui: 	0.12603	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000772915	console: 	0.000926295	endScene: 	0.000372924	present: 	0.188152	TOTAL_RENDER: 	14.4808	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.0743	UpdateCamera: 	0.0501914	UpdateEnemies: 	0.479072	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.940108	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.40908	UpdatePlayer: 	4.60326	UpdateSound: 	0.0190402	UpdateItems:	0.00649008	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0534153	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	8.80532	
RENDER	shadowmap: 	0.269735	sendToRender: 	0.105628	scene: 	6.58773	particles2Tex: 	4.41243	sendToRender: 	0.076284	motionBlur: 	2.14941	bloom2Tex: 	0.325114	printScene: 	0.0382698	applyBloom: 	0.148234	setRenderState: 	0.000544349	applyParticles: 	0.00218942	gui: 	0.170252	setRenderState: 	0.000478185	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.000863138	endScene: 	0.000345857	present: 	0.181927	TOTAL_RENDER: 	14.6649	
UPDATE	UpdateSceneManager: 	0.0107216	UpdateInput: 	1.04724	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.808977	UpdateProjectile: 	0.00584047	UpdateParticle: 	0.910136	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.37816	UpdatePlayer: 	0.111874	UpdateSound: 	0.0268626	UpdateItems:	0.00554875	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0428953	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.53399	
RENDER	shadowmap: 	0.253748	sendToRender: 	0.086783	scene: 	6.59222	particles2Tex: 	4.42049	sendToRender: 	0.0654181	motionBlur: 	1.97777	bloom2Tex: 	0.310832	printScene: 	0.0373074	applyBloom: 	0.00672466	setRenderState: 	0.000439088	applyParticles: 	0.00205409	gui: 	0.118307	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.000679684	console: 	0.00100148	endScene: 	0.000342849	present: 	0.329668	TOTAL_RENDER: 	14.3756	
UPDATE	UpdateSceneManager: 	0.0114975	UpdateInput: 	1.038	UpdateCamera: 	0.0491417	UpdateEnemies: 	0.440116	UpdateProjectile: 	0.00245709	UpdateParticle: 	0.940652	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.37232	UpdatePlayer: 	0.100738	UpdateSound: 	0.0240446	UpdateItems:	0.00488711	UpdateTriggers: 	0.0377014	UpdateRigid: 	0.0416502	UpdateGUI: 	0.001212	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.19766	
RENDER	shadowmap: 	0.258566	sendToRender: 	0.086783	scene: 	6.78333	particles2Tex: 	4.05518	sendToRender: 	0.0862507	motionBlur: 	2.09084	bloom2Tex: 	0.0666241	printScene: 	0.338016	applyBloom: 	0.00696826	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.113874	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.00063758	console: 	0.00093231	endScene: 	0.000360894	present: 	0.251309	TOTAL_RENDER: 	14.3176	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.02688	UpdateCamera: 	0.049247	UpdateEnemies: 	0.43891	UpdateProjectile: 	0.00241799	UpdateParticle: 	0.914638	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.33749	UpdatePlayer: 	6.40999	UpdateSound: 	0.017756	UpdateItems:	0.00619836	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0529612	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00165109	TOTAL_UPDATE: 	10.4579	
RENDER	shadowmap: 	0.256677	sendToRender: 	0.0870386	scene: 	6.59095	particles2Tex: 	4.20971	sendToRender: 	0.0705337	motionBlur: 	2.67047	bloom2Tex: 	0.0705789	printScene: 	0.0409043	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.382343	setRenderState: 	0.000502244	luaMsg: 	0.000875168	printTextDebug:	0.000655624	console: 	0.0012511	endScene: 	0.000354879	present: 	0.178255	TOTAL_RENDER: 	14.7632	
UPDATE	UpdateSceneManager: 	0.0199304	UpdateInput: 	1.10393	UpdateCamera: 	0.0590212	UpdateEnemies: 	1.2179	UpdateProjectile: 	0.00317587	UpdateParticle: 	1.40102	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.47215	UpdatePlayer: 	0.109288	UpdateSound: 	0.0241258	UpdateItems:	0.00627354	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0448712	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.63198	
RENDER	shadowmap: 	0.365005	sendToRender: 	0.0689639	scene: 	6.31067	particles2Tex: 	4.59769	sendToRender: 	0.0693789	motionBlur: 	2.06526	bloom2Tex: 	0.260277	printScene: 	0.0387841	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.130057	setRenderState: 	0.000490215	luaMsg: 	0.000881183	printTextDebug:	0.000748855	console: 	0.00101351	endScene: 	0.000336835	present: 	0.397161	TOTAL_RENDER: 	14.5049	
UPDATE	UpdateSceneManager: 	0.0208898	UpdateInput: 	1.14542	UpdateCamera: 	0.0531326	UpdateEnemies: 	1.1179	UpdateProjectile: 	0.00656527	UpdateParticle: 	1.55783	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.61244	UpdatePlayer: 	0.119257	UpdateSound: 	0.0276204	UpdateItems:	0.00598483	UpdateTriggers: 	0.0384142	UpdateRigid: 	0.0441103	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.905	
RENDER	shadowmap: 	0.26037	sendToRender: 	0.0876672	scene: 	6.35972	particles2Tex: 	4.27873	sendToRender: 	0.0670872	motionBlur: 	1.97979	bloom2Tex: 	0.346735	printScene: 	0.0388683	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.129729	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000784945	console: 	0.0010075	endScene: 	0.000360894	present: 	0.366055	TOTAL_RENDER: 	14.101	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.04596	UpdateCamera: 	0.0503718	UpdateEnemies: 	0.430565	UpdateProjectile: 	0.00268866	UpdateParticle: 	1.14713	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.4637	UpdatePlayer: 	4.5458	UpdateSound: 	0.0197409	UpdateItems:	0.00594874	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0523086	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	8.93375	
RENDER	shadowmap: 	0.315133	sendToRender: 	0.0876311	scene: 	6.75989	particles2Tex: 	4.46643	sendToRender: 	0.0678391	motionBlur: 	2.15844	bloom2Tex: 	0.0668797	printScene: 	0.041975	applyBloom: 	0.00662541	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.417254	setRenderState: 	0.000508259	luaMsg: 	0.000703744	printTextDebug:	0.00092028	console: 	0.00119095	endScene: 	0.000366909	present: 	0.152258	TOTAL_RENDER: 	14.7298	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.04606	UpdateCamera: 	0.914337	UpdateEnemies: 	0.444044	UpdateProjectile: 	0.00289317	UpdateParticle: 	0.940598	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.43592	UpdatePlayer: 	0.101938	UpdateSound: 	0.0264656	UpdateItems:	0.0054104	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0428111	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.11201	
RENDER	shadowmap: 	0.286863	sendToRender: 	0.0865183	scene: 	6.5681	particles2Tex: 	4.23434	sendToRender: 	0.0688345	motionBlur: 	2.19146	bloom2Tex: 	0.0677879	printScene: 	0.0384864	applyBloom: 	0.291034	setRenderState: 	0.000496229	applyParticles: 	0.00284204	gui: 	0.113089	setRenderState: 	0.000493222	luaMsg: 	0.000812012	printTextDebug:	0.000781937	console: 	0.00106765	endScene: 	0.000354879	present: 	0.153145	TOTAL_RENDER: 	14.2861	
UPDATE	UpdateSceneManager: 	0.0129982	UpdateInput: 	1.04793	UpdateCamera: 	0.957762	UpdateEnemies: 	0.451623	UpdateProjectile: 	0.00275783	UpdateParticle: 	1.14704	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.3733	UpdatePlayer: 	0.109432	UpdateSound: 	0.0248837	UpdateItems:	0.00575025	UpdateTriggers: 	0.0368383	UpdateRigid: 	0.0635775	UpdateGUI: 	0.00128719	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.40411	
RENDER	shadowmap: 	0.247197	sendToRender: 	0.0870537	scene: 	6.60005	particles2Tex: 	4.27058	sendToRender: 	0.0671804	motionBlur: 	2.16568	bloom2Tex: 	0.067812	printScene: 	0.0385585	applyBloom: 	0.288523	setRenderState: 	0.000562393	applyParticles: 	0.00268866	gui: 	0.126436	setRenderState: 	0.000511267	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.00112779	endScene: 	0.000354879	present: 	0.150318	TOTAL_RENDER: 	14.3005	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.05351	UpdateCamera: 	1.09885	UpdateEnemies: 	0.435536	UpdateProjectile: 	0.00706149	UpdateParticle: 	1.59259	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.52617	UpdatePlayer: 	0.755042	UpdateSound: 	0.0237498	UpdateItems:	0.00691413	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0593671	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	6.75704	
RENDER	shadowmap: 	0.403095	sendToRender: 	0.0668947	scene: 	6.61373	particles2Tex: 	4.31308	sendToRender: 	0.0841304	motionBlur: 	2.35931	bloom2Tex: 	0.0713638	printScene: 	0.0481403	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.00220446	gui: 	0.136758	setRenderState: 	0.000481192	luaMsg: 	0.000694721	printTextDebug:	0.000881183	console: 	0.00125411	endScene: 	0.000339842	present: 	0.449292	TOTAL_RENDER: 	14.7608	
UPDATE	UpdateSceneManager: 	0.013323	UpdateInput: 	1.34038	UpdateCamera: 	0.0583927	UpdateEnemies: 	0.430327	UpdateProjectile: 	0.00300144	UpdateParticle: 	1.41498	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.6303	UpdatePlayer: 	0.130532	UpdateSound: 	0.0273588	UpdateItems:	0.00588257	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0442095	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.25942	
RENDER	shadowmap: 	0.287446	sendToRender: 	0.122127	scene: 	6.6475	particles2Tex: 	4.22063	sendToRender: 	0.0864853	motionBlur: 	2.20896	bloom2Tex: 	0.0696616	printScene: 	0.0424141	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.132638	setRenderState: 	0.000481192	luaMsg: 	0.000890205	printTextDebug:	0.000866146	console: 	0.00123606	endScene: 	0.000342849	present: 	0.435124	TOTAL_RENDER: 	14.4398	
UPDATE	UpdateSceneManager: 	0.0217078	UpdateInput: 	0.94741	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.408731	UpdateProjectile: 	0.00252024	UpdateParticle: 	0.921233	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.59969	UpdatePlayer: 	0.0996338	UpdateSound: 	0.0774689	UpdateItems:	0.00662241	UpdateTriggers: 	0.0407149	UpdateRigid: 	0.041987	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00180146	TOTAL_UPDATE: 	4.382	
RENDER	shadowmap: 	0.319229	sendToRender: 	0.0956219	scene: 	6.71205	particles2Tex: 	4.26788	sendToRender: 	0.0666331	motionBlur: 	1.9917	bloom2Tex: 	0.3179	printScene: 	0.0386909	applyBloom: 	0.00671564	setRenderState: 	0.000487207	applyParticles: 	0.00196387	gui: 	0.11957	setRenderState: 	0.000481192	luaMsg: 	0.000781937	printTextDebug:	0.000751863	console: 	0.000980429	endScene: 	0.000366909	present: 	0.366771	TOTAL_RENDER: 	14.4842	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.08086	UpdateCamera: 	1.10527	UpdateEnemies: 	0.413115	UpdateProjectile: 	0.00241799	UpdateParticle: 	0.978089	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.42017	UpdatePlayer: 	0.108996	UpdateSound: 	0.0249227	UpdateItems:	0.00543146	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0443208	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.3366	
RENDER	shadowmap: 	0.281924	sendToRender: 	0.0889363	scene: 	6.36475	particles2Tex: 	4.3013	sendToRender: 	0.067403	motionBlur: 	2.07838	bloom2Tex: 	0.314369	printScene: 	0.0383239	applyBloom: 	0.00691714	setRenderState: 	0.00043608	applyParticles: 	0.00212025	gui: 	0.114785	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000649609	console: 	0.00123305	endScene: 	0.000348864	present: 	0.374536	TOTAL_RENDER: 	14.2324	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.04217	UpdateCamera: 	0.0506906	UpdateEnemies: 	0.397826	UpdateProjectile: 	0.00221048	UpdateParticle: 	0.986423	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.33232	UpdatePlayer: 	0.101637	UpdateSound: 	0.0215544	UpdateItems:	0.00514575	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0414337	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.15848	
RENDER	shadowmap: 	0.297879	sendToRender: 	0.0890025	scene: 	6.41837	particles2Tex: 	4.37557	sendToRender: 	0.0667444	motionBlur: 	2.00274	bloom2Tex: 	0.357192	printScene: 	0.040351	applyBloom: 	0.00649609	setRenderState: 	0.000475177	applyParticles: 	0.0020571	gui: 	0.1204	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.00104359	endScene: 	0.000363902	present: 	0.32291	TOTAL_RENDER: 	14.2875	
UPDATE	UpdateSceneManager: 	0.0118674	UpdateInput: 	1.04971	UpdateCamera: 	0.0505041	UpdateEnemies: 	0.371165	UpdateProjectile: 	0.012105	UpdateParticle: 	0.973882	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.28825	UpdatePlayer: 	0.100855	UpdateSound: 	0.0245979	UpdateItems:	0.00535627	UpdateTriggers: 	0.0376743	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.11526	
RENDER	shadowmap: 	0.251017	sendToRender: 	0.0873123	scene: 	6.37497	particles2Tex: 	4.52934	sendToRender: 	0.0672225	motionBlur: 	2.1297	bloom2Tex: 	0.0677098	printScene: 	0.338326	applyBloom: 	0.0581791	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.125432	setRenderState: 	0.000478185	luaMsg: 	0.000890205	printTextDebug:	0.000739833	console: 	0.0010075	endScene: 	0.000360894	present: 	0.189012	TOTAL_RENDER: 	14.4064	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.04809	UpdateCamera: 	0.0505492	UpdateEnemies: 	0.407323	UpdateProjectile: 	0.00462245	UpdateParticle: 	0.9771	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.29325	UpdatePlayer: 	0.10256	UpdateSound: 	0.0255002	UpdateItems:	0.00529612	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0425103	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.28155	
RENDER	shadowmap: 	0.255781	sendToRender: 	0.106557	scene: 	6.40592	particles2Tex: 	4.21603	sendToRender: 	0.0674541	motionBlur: 	2.14417	bloom2Tex: 	0.0683022	printScene: 	0.0397555	applyBloom: 	0.300303	setRenderState: 	0.000562393	applyParticles: 	0.0022586	gui: 	0.112969	setRenderState: 	0.000499237	luaMsg: 	0.000941332	printTextDebug:	0.000640587	console: 	0.00106464	endScene: 	0.000339842	present: 	0.179082	TOTAL_RENDER: 	14.1314	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.14053	UpdateCamera: 	0.050041	UpdateEnemies: 	0.372407	UpdateProjectile: 	0.00211123	UpdateParticle: 	0.912229	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.2774	UpdatePlayer: 	0.100277	UpdateSound: 	0.0249709	UpdateItems:	0.00537131	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0417404	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.0737	
RENDER	shadowmap: 	0.265949	sendToRender: 	0.0867469	scene: 	6.33046	particles2Tex: 	4.32905	sendToRender: 	0.0649579	motionBlur: 	2.29731	bloom2Tex: 	0.0675624	printScene: 	0.037957	applyBloom: 	0.291587	setRenderState: 	0.000493222	applyParticles: 	0.00196988	gui: 	0.113802	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.000745848	console: 	0.00107366	endScene: 	0.000366909	present: 	0.187295	TOTAL_RENDER: 	14.2495	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.03964	UpdateCamera: 	0.0504831	UpdateEnemies: 	0.38348	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.929757	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.24531	UpdatePlayer: 	0.10047	UpdateSound: 	0.0235544	UpdateItems:	0.00511267	UpdateTriggers: 	0.0372593	UpdateRigid: 	0.0413705	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.00651	
RENDER	shadowmap: 	0.359703	sendToRender: 	0.0977391	scene: 	6.5668	particles2Tex: 	4.38235	sendToRender: 	0.0849033	motionBlur: 	2.34215	bloom2Tex: 	0.0712224	printScene: 	0.0421494	applyBloom: 	0.358873	setRenderState: 	0.000496229	applyParticles: 	0.00211424	gui: 	0.122313	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000739833	console: 	0.00115486	endScene: 	0.000360894	present: 	0.183833	TOTAL_RENDER: 	14.8592	
UPDATE	UpdateSceneManager: 	0.0219063	UpdateInput: 	1.06789	UpdateCamera: 	0.909838	UpdateEnemies: 	0.518202	UpdateProjectile: 	0.00219544	UpdateParticle: 	0.983539	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.2296	UpdatePlayer: 	0.123483	UpdateSound: 	0.0253378	UpdateItems:	0.00522093	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0421314	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	5.07768	
RENDER	shadowmap: 	0.251098	sendToRender: 	0.0973903	scene: 	6.56429	particles2Tex: 	4.27784	sendToRender: 	0.0677669	motionBlur: 	2.2512	bloom2Tex: 	0.0676857	printScene: 	0.0378728	applyBloom: 	0.30931	setRenderState: 	0.000499237	applyParticles: 	0.00216536	gui: 	0.119462	setRenderState: 	0.000481192	luaMsg: 	0.00092028	printTextDebug:	0.000793967	console: 	0.000812012	endScene: 	0.000366909	present: 	0.180435	TOTAL_RENDER: 	14.411	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.23453	UpdateCamera: 	0.997761	UpdateEnemies: 	0.437172	UpdateProjectile: 	0.0023428	UpdateParticle: 	1.61015	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.33983	UpdatePlayer: 	0.116385	UpdateSound: 	0.0245979	UpdateItems:	0.00582543	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0443509	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.9772	
RENDER	shadowmap: 	0.302011	sendToRender: 	0.102268	scene: 	6.69254	particles2Tex: 	4.47976	sendToRender: 	0.102202	motionBlur: 	2.20265	bloom2Tex: 	0.0678391	printScene: 	0.0363902	applyBloom: 	0.296685	setRenderState: 	0.0004842	applyParticles: 	0.00205108	gui: 	0.1157	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000487207	console: 	0.000649609	endScene: 	0.000360894	present: 	0.186269	TOTAL_RENDER: 	14.7799	
UPDATE	UpdateSceneManager: 	0.0103065	UpdateInput: 	1.26074	UpdateCamera: 	0.939275	UpdateEnemies: 	0.445683	UpdateProjectile: 	0.0023819	UpdateParticle: 	1.30632	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.2595	UpdatePlayer: 	0.107661	UpdateSound: 	0.0134403	UpdateItems:	0.00588257	UpdateTriggers: 	0.0384954	UpdateRigid: 	0.0533071	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00661639	TOTAL_UPDATE: 	5.60641	
RENDER	shadowmap: 	0.28753	sendToRender: 	0.100317	scene: 	6.45937	particles2Tex: 	4.59289	sendToRender: 	0.0848793	motionBlur: 	2.3417	bloom2Tex: 	0.067821	printScene: 	0.040381	applyBloom: 	0.00648707	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.348546	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.000869153	endScene: 	0.000366909	present: 	0.192639	TOTAL_RENDER: 	14.7177	
UPDATE	UpdateSceneManager: 	0.0116779	UpdateInput: 	1.13695	UpdateCamera: 	1.13774	UpdateEnemies: 	0.421855	UpdateProjectile: 	0.00237889	UpdateParticle: 	1.23844	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.372	UpdatePlayer: 	0.139504	UpdateSound: 	0.0283392	UpdateItems:	0.00681188	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0458636	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.68528	
RENDER	shadowmap: 	0.279985	sendToRender: 	0.108807	scene: 	6.71774	particles2Tex: 	4.28225	sendToRender: 	0.0671233	motionBlur: 	2.35285	bloom2Tex: 	0.0679293	printScene: 	0.0385706	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.00195484	gui: 	0.360413	setRenderState: 	0.000553371	luaMsg: 	0.000809004	printTextDebug:	0.000860131	console: 	0.000809004	endScene: 	0.000369916	present: 	0.172375	TOTAL_RENDER: 	14.6323	
UPDATE	UpdateSceneManager: 	0.0226401	UpdateInput: 	1.10666	UpdateCamera: 	0.0515206	UpdateEnemies: 	0.364398	UpdateProjectile: 	0.0021804	UpdateParticle: 	0.977055	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.289	UpdatePlayer: 	0.101712	UpdateSound: 	0.0244746	UpdateItems:	0.00565401	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.042393	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.12411	
RENDER	shadowmap: 	0.266917	sendToRender: 	0.0876401	scene: 	6.58662	particles2Tex: 	4.41338	sendToRender: 	0.0675173	motionBlur: 	2.24916	bloom2Tex: 	0.0709999	printScene: 	0.0398126	applyBloom: 	0.00648106	setRenderState: 	0.000457133	applyParticles: 	0.00198191	gui: 	0.391194	setRenderState: 	0.000481192	luaMsg: 	0.00094434	printTextDebug:	0.000730811	console: 	0.00109471	endScene: 	0.000348864	present: 	0.168056	TOTAL_RENDER: 	14.689	
UPDATE	UpdateSceneManager: 	0.0139997	UpdateInput: 	1.11138	UpdateCamera: 	0.934496	UpdateEnemies: 	0.435175	UpdateProjectile: 	0.0025413	UpdateParticle: 	0.948433	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.27595	UpdatePlayer: 	0.116021	UpdateSound: 	0.0239995	UpdateItems:	0.00584047	UpdateTriggers: 	0.0382638	UpdateRigid: 	0.042384	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.09013	
RENDER	shadowmap: 	0.288893	sendToRender: 	0.0867409	scene: 	6.88145	particles2Tex: 	4.14003	sendToRender: 	0.0671865	motionBlur: 	2.13875	bloom2Tex: 	0.389534	printScene: 	0.0428291	applyBloom: 	0.00655023	setRenderState: 	0.000433073	applyParticles: 	0.00205108	gui: 	0.119688	setRenderState: 	0.000517282	luaMsg: 	0.000652617	printTextDebug:	0.00077893	console: 	0.00110073	endScene: 	0.000333827	present: 	0.332856	TOTAL_RENDER: 	14.6777	
UPDATE	UpdateSceneManager: 	0.0119967	UpdateInput: 	1.0443	UpdateCamera: 	0.908358	UpdateEnemies: 	0.433765	UpdateProjectile: 	0.00231574	UpdateParticle: 	0.939979	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.29086	UpdatePlayer: 	0.114683	UpdateSound: 	0.0255693	UpdateItems:	0.00547958	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0419178	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.95594	
RENDER	shadowmap: 	0.269239	sendToRender: 	0.0877394	scene: 	6.77919	particles2Tex: 	4.15133	sendToRender: 	0.084371	motionBlur: 	2.1225	bloom2Tex: 	0.0661158	printScene: 	0.347123	applyBloom: 	0.00734119	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.114424	setRenderState: 	0.000490215	luaMsg: 	0.000544349	printTextDebug:	0.000787952	console: 	0.00106765	endScene: 	0.000393976	present: 	0.222019	TOTAL_RENDER: 	14.4334	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.15799	UpdateCamera: 	0.0507056	UpdateEnemies: 	0.371017	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.934746	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.26692	UpdatePlayer: 	0.0805245	UpdateSound: 	0.0241137	UpdateItems:	0.00529011	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0423329	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.09172	
RENDER	shadowmap: 	0.403083	sendToRender: 	0.0981482	scene: 	6.5855	particles2Tex: 	4.12589	sendToRender: 	0.0664857	motionBlur: 	2.3254	bloom2Tex: 	0.0677128	printScene: 	0.0365616	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.125988	setRenderState: 	0.000511267	luaMsg: 	0.000748855	printTextDebug:	0.00077893	console: 	0.00117591	endScene: 	0.000327812	present: 	0.430279	TOTAL_RENDER: 	14.4521	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.06951	UpdateCamera: 	0.0503357	UpdateEnemies: 	0.370789	UpdateProjectile: 	0.0019759	UpdateParticle: 	0.944264	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.4394	UpdatePlayer: 	0.10521	UpdateSound: 	0.0240416	UpdateItems:	0.00567506	UpdateTriggers: 	0.038739	UpdateRigid: 	0.0420291	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.24172	
RENDER	shadowmap: 	0.268553	sendToRender: 	0.0876612	scene: 	6.81884	particles2Tex: 	4.57126	sendToRender: 	0.0850327	motionBlur: 	2.19899	bloom2Tex: 	0.0677519	printScene: 	0.0374217	applyBloom: 	0.00648106	setRenderState: 	0.00046014	applyParticles: 	0.00222251	gui: 	0.406379	setRenderState: 	0.000574423	luaMsg: 	0.000971407	printTextDebug:	0.000821034	console: 	0.001212	endScene: 	0.000418036	present: 	0.171828	TOTAL_RENDER: 	14.9027	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.05706	UpdateCamera: 	0.99589	UpdateEnemies: 	0.410791	UpdateProjectile: 	0.00192778	UpdateParticle: 	0.941113	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.33448	UpdatePlayer: 	0.101757	UpdateSound: 	0.0261769	UpdateItems:	0.00490515	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	5.09943	
RENDER	shadowmap: 	0.268914	sendToRender: 	0.0880281	scene: 	6.93636	particles2Tex: 	4.49937	sendToRender: 	0.0672526	motionBlur: 	2.01762	bloom2Tex: 	0.328555	printScene: 	0.0376834	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.110073	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000878176	console: 	0.0110915	endScene: 	0.000351872	present: 	0.417942	TOTAL_RENDER: 	14.9846	
UPDATE	UpdateSceneManager: 	0.0148568	UpdateInput: 	1.16922	UpdateCamera: 	0.920265	UpdateEnemies: 	0.440474	UpdateProjectile: 	0.00233378	UpdateParticle: 	0.955714	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.35145	UpdatePlayer: 	0.105685	UpdateSound: 	0.0258069	UpdateItems:	0.0055698	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0453343	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.19007	
RENDER	shadowmap: 	0.276379	sendToRender: 	0.0895649	scene: 	7.62148	particles2Tex: 	4.13694	sendToRender: 	0.0925423	motionBlur: 	2.4328	bloom2Tex: 	0.0698059	printScene: 	0.0409164	applyBloom: 	0.00655624	setRenderState: 	0.000469162	applyParticles: 	0.00215033	gui: 	0.122087	setRenderState: 	0.000508259	luaMsg: 	0.00075487	printTextDebug:	0.000757878	console: 	0.00102253	endScene: 	0.000321797	present: 	0.454453	TOTAL_RENDER: 	15.5459	
UPDATE	UpdateSceneManager: 	0.0119005	UpdateInput: 	1.06488	UpdateCamera: 	0.926893	UpdateEnemies: 	0.396514	UpdateProjectile: 	0.00200898	UpdateParticle: 	1.05496	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.2798	UpdatePlayer: 	0.101462	UpdateSound: 	0.0246551	UpdateItems:	0.00547055	UpdateTriggers: 	0.0384202	UpdateRigid: 	0.0425344	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.09072	
RENDER	shadowmap: 	0.271636	sendToRender: 	0.086768	scene: 	7.41432	particles2Tex: 	4.15529	sendToRender: 	0.0669218	motionBlur: 	2.20194	bloom2Tex: 	0.0683203	printScene: 	0.0370398	applyBloom: 	0.318943	setRenderState: 	0.000481192	applyParticles: 	0.00233077	gui: 	0.119946	setRenderState: 	0.000496229	luaMsg: 	0.000793967	printTextDebug:	0.000643594	console: 	0.000929302	endScene: 	0.000363902	present: 	0.188128	TOTAL_RENDER: 	15.1265	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.07469	UpdateCamera: 	1.02516	UpdateEnemies: 	0.37398	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.945792	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25884	UpdatePlayer: 	0.105074	UpdateSound: 	0.0241829	UpdateItems:	0.00462847	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.00518	
RENDER	shadowmap: 	0.255895	sendToRender: 	0.0867379	scene: 	7.32429	particles2Tex: 	3.99251	sendToRender: 	0.0683112	motionBlur: 	2.24695	bloom2Tex: 	0.0672707	printScene: 	0.0388653	applyBloom: 	0.304646	setRenderState: 	0.0004842	applyParticles: 	0.00235183	gui: 	0.130974	setRenderState: 	0.000493222	luaMsg: 	0.000649609	printTextDebug:	0.000772915	console: 	0.00102855	endScene: 	0.000342849	present: 	0.186068	TOTAL_RENDER: 	14.8819	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.07328	UpdateCamera: 	0.918824	UpdateEnemies: 	0.432183	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.90591	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.40579	UpdatePlayer: 	0.100389	UpdateSound: 	0.0246761	UpdateItems:	0.0054495	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0521612	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	5.08112	
RENDER	shadowmap: 	0.254542	sendToRender: 	0.0880191	scene: 	7.41341	particles2Tex: 	4.18853	sendToRender: 	0.104783	motionBlur: 	2.3169	bloom2Tex: 	0.0699383	printScene: 	0.0462997	applyBloom: 	0.303722	setRenderState: 	0.00058946	applyParticles: 	0.00222251	gui: 	0.270764	setRenderState: 	0.000493222	luaMsg: 	0.00092028	printTextDebug:	0.000784945	console: 	0.00103156	endScene: 	0.000357887	present: 	0.191517	TOTAL_RENDER: 	15.4634	
UPDATE	UpdateSceneManager: 	0.027431	UpdateInput: 	1.12431	UpdateCamera: 	0.0523507	UpdateEnemies: 	0.363369	UpdateProjectile: 	0.00316083	UpdateParticle: 	1.41985	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.27375	UpdatePlayer: 	0.0999226	UpdateSound: 	0.0251273	UpdateItems:	0.00492019	UpdateTriggers: 	0.0388623	UpdateRigid: 	0.041963	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.64433	
RENDER	shadowmap: 	0.272848	sendToRender: 	0.103628	scene: 	7.49311	particles2Tex: 	4.08287	sendToRender: 	0.0662271	motionBlur: 	2.20348	bloom2Tex: 	0.0737728	printScene: 	0.0428201	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.399182	setRenderState: 	0.000517282	luaMsg: 	0.000667654	printTextDebug:	0.000796975	console: 	0.00111276	endScene: 	0.000354879	present: 	0.16301	TOTAL_RENDER: 	15.0823	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.10162	UpdateCamera: 	0.0503808	UpdateEnemies: 	0.429786	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.928412	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.31102	UpdatePlayer: 	0.0694781	UpdateSound: 	0.0255242	UpdateItems:	0.00498936	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0410276	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.10879	
RENDER	shadowmap: 	0.252716	sendToRender: 	0.087586	scene: 	7.20841	particles2Tex: 	3.47841	sendToRender: 	0.0837395	motionBlur: 	2.27703	bloom2Tex: 	0.0874777	printScene: 	0.0433975	applyBloom: 	0.00649309	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.517621	setRenderState: 	0.000824042	luaMsg: 	0.00090825	printTextDebug:	0.000721788	console: 	0.00128418	endScene: 	0.000478185	present: 	0.0943046	TOTAL_RENDER: 	14.3519	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.05919	UpdateCamera: 	0.0505763	UpdateEnemies: 	0.370999	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.60147	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.26508	UpdatePlayer: 	0.1049	UpdateSound: 	0.0212867	UpdateItems:	0.00506154	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0408081	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.6657	
RENDER	shadowmap: 	0.265005	sendToRender: 	0.104025	scene: 	7.51645	particles2Tex: 	4.11135	sendToRender: 	0.0669789	motionBlur: 	2.20625	bloom2Tex: 	0.0719833	printScene: 	0.0438276	applyBloom: 	0.00655624	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.0309647	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.000763893	console: 	0.00113381	endScene: 	0.000324805	present: 	0.436104	TOTAL_RENDER: 	15.0346	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.06224	UpdateCamera: 	0.906795	UpdateEnemies: 	0.427205	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.916196	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.23931	UpdatePlayer: 	0.0745126	UpdateSound: 	0.0229438	UpdateItems:	0.00500139	UpdateTriggers: 	0.037554	UpdateRigid: 	0.0414878	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.88135	
RENDER	shadowmap: 	0.253748	sendToRender: 	0.0856372	scene: 	7.32561	particles2Tex: 	3.96135	sendToRender: 	0.0656136	motionBlur: 	2.2266	bloom2Tex: 	0.0770689	printScene: 	0.0361526	applyBloom: 	0.00675173	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0292745	setRenderState: 	0.000451118	luaMsg: 	0.000784945	printTextDebug:	0.000649609	console: 	0.00104659	endScene: 	0.000339842	present: 	0.425251	TOTAL_RENDER: 	14.6652	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.0139	UpdateCamera: 	0.946616	UpdateEnemies: 	0.406304	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.886852	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.26347	UpdatePlayer: 	0.0737036	UpdateSound: 	0.0217018	UpdateItems:	0.00517282	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0408682	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.80731	
RENDER	shadowmap: 	0.269711	sendToRender: 	0.0857454	scene: 	7.52088	particles2Tex: 	4.08952	sendToRender: 	0.066185	motionBlur: 	2.25226	bloom2Tex: 	0.0694691	printScene: 	0.0389375	applyBloom: 	0.00660436	setRenderState: 	0.00046014	applyParticles: 	0.00199695	gui: 	0.300953	setRenderState: 	0.000511267	luaMsg: 	0.00079096	printTextDebug:	0.000757878	console: 	0.00105562	endScene: 	0.000348864	present: 	0.165347	TOTAL_RENDER: 	15.0474	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.07569	UpdateCamera: 	0.917369	UpdateEnemies: 	0.46014	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.92926	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.28323	UpdatePlayer: 	0.067388	UpdateSound: 	0.0253017	UpdateItems:	0.0055698	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0423299	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.96035	
RENDER	shadowmap: 	0.266902	sendToRender: 	0.0864402	scene: 	7.3084	particles2Tex: 	3.98683	sendToRender: 	0.0857093	motionBlur: 	2.1726	bloom2Tex: 	0.0684947	printScene: 	0.0370819	applyBloom: 	0.29375	setRenderState: 	0.000487207	applyParticles: 	0.00233378	gui: 	0.0307632	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000535326	console: 	0.00102554	endScene: 	0.000339842	present: 	0.152045	TOTAL_RENDER: 	14.6666	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.049	UpdateCamera: 	0.90748	UpdateEnemies: 	0.404568	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.92508	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.28233	UpdatePlayer: 	0.062955	UpdateSound: 	0.0244566	UpdateItems:	0.00534123	UpdateTriggers: 	0.038339	UpdateRigid: 	0.0410487	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.88839	
RENDER	shadowmap: 	0.257257	sendToRender: 	0.0872883	scene: 	7.3435	particles2Tex: 	3.98699	sendToRender: 	0.0661068	motionBlur: 	2.18376	bloom2Tex: 	0.069033	printScene: 	0.0379059	applyBloom: 	0.289615	setRenderState: 	0.000502244	applyParticles: 	0.00230972	gui: 	0.0304805	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000646602	console: 	0.00110073	endScene: 	0.000348864	present: 	0.199568	TOTAL_RENDER: 	14.7305	
UPDATE	UpdateSceneManager: 	0.011299	UpdateInput: 	1.11176	UpdateCamera: 	0.945985	UpdateEnemies: 	0.427705	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.912419	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.33879	UpdatePlayer: 	0.0776644	UpdateSound: 	0.0242942	UpdateItems:	0.00478185	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0429735	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	5.03704	
RENDER	shadowmap: 	0.245871	sendToRender: 	0.0861574	scene: 	7.25733	particles2Tex: 	4.09704	sendToRender: 	0.0662481	motionBlur: 	2.57665	bloom2Tex: 	0.0840913	printScene: 	0.04805	applyBloom: 	0.28806	setRenderState: 	0.000478185	applyParticles: 	0.00257438	gui: 	0.0355451	setRenderState: 	0.00046014	luaMsg: 	0.000935317	printTextDebug:	0.00075487	console: 	0.00107967	endScene: 	0.000342849	present: 	0.17944	TOTAL_RENDER: 	15.2752	
UPDATE	UpdateSceneManager: 	0.0150914	UpdateInput: 	1.15699	UpdateCamera: 	0.95892	UpdateEnemies: 	0.437743	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.922936	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.50727	UpdatePlayer: 	0.124036	UpdateSound: 	0.0227393	UpdateItems:	0.00582543	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0423569	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.34915	
RENDER	shadowmap: 	0.283654	sendToRender: 	0.094052	scene: 	7.2919	particles2Tex: 	4.22396	sendToRender: 	0.0663083	motionBlur: 	2.17314	bloom2Tex: 	0.0714029	printScene: 	0.042775	applyBloom: 	0.443867	setRenderState: 	0.0004842	applyParticles: 	0.00224657	gui: 	0.0349947	setRenderState: 	0.00046014	luaMsg: 	0.000700736	printTextDebug:	0.000757878	console: 	0.00114283	endScene: 	0.000372924	present: 	0.171981	TOTAL_RENDER: 	15.0749	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.07175	UpdateCamera: 	0.895739	UpdateEnemies: 	0.405919	UpdateProjectile: 	0.00141049	UpdateParticle: 	1.04287	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.29983	UpdatePlayer: 	0.109495	UpdateSound: 	0.0241709	UpdateItems:	0.00554875	UpdateTriggers: 	0.037154	UpdateRigid: 	0.0422156	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.08663	
RENDER	shadowmap: 	0.229438	sendToRender: 	0.0863229	scene: 	7.5606	particles2Tex: 	3.96859	sendToRender: 	0.0728705	motionBlur: 	2.36076	bloom2Tex: 	0.0720224	printScene: 	0.0416803	applyBloom: 	0.294017	setRenderState: 	0.000499237	applyParticles: 	0.0023398	gui: 	0.0334007	setRenderState: 	0.00046014	luaMsg: 	0.00063758	printTextDebug:	0.000622542	console: 	0.00089622	endScene: 	0.000369916	present: 	0.183749	TOTAL_RENDER: 	15.132	
UPDATE	UpdateSceneManager: 	0.0291963	UpdateInput: 	1.10985	UpdateCamera: 	0.945079	UpdateEnemies: 	0.412637	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.964267	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.37856	UpdatePlayer: 	0.0767321	UpdateSound: 	0.0261618	UpdateItems:	0.00547657	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0434637	UpdateGUI: 	0.00159094	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.15756	
RENDER	shadowmap: 	0.33811	sendToRender: 	0.0889574	scene: 	7.54212	particles2Tex: 	4.37591	sendToRender: 	0.0668195	motionBlur: 	2.19255	bloom2Tex: 	0.0691413	printScene: 	0.0390337	applyBloom: 	0.292923	setRenderState: 	0.00047217	applyParticles: 	0.00241498	gui: 	0.0328233	setRenderState: 	0.00047217	luaMsg: 	0.000950355	printTextDebug:	0.000649609	console: 	0.00102554	endScene: 	0.000369916	present: 	0.149696	TOTAL_RENDER: 	15.3676	
UPDATE	UpdateSceneManager: 	0.016141	UpdateInput: 	1.0777	UpdateCamera: 	0.941398	UpdateEnemies: 	0.423263	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.94351	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.35803	UpdatePlayer: 	0.108061	UpdateSound: 	0.0263182	UpdateItems:	0.0054886	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0430577	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.11233	
RENDER	shadowmap: 	0.253564	sendToRender: 	0.106139	scene: 	7.48265	particles2Tex: 	4.15663	sendToRender: 	0.0712164	motionBlur: 	2.35078	bloom2Tex: 	0.0704074	printScene: 	0.0402698	applyBloom: 	0.297085	setRenderState: 	0.0004842	applyParticles: 	0.00248115	gui: 	0.0333556	setRenderState: 	0.000481192	luaMsg: 	0.000956369	printTextDebug:	0.000733818	console: 	0.000998474	endScene: 	0.000369916	present: 	0.159428	TOTAL_RENDER: 	15.2118	
UPDATE	UpdateSceneManager: 	0.0127757	UpdateInput: 	1.02888	UpdateCamera: 	0.910999	UpdateEnemies: 	0.43187	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.901492	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.24219	UpdatePlayer: 	0.100374	UpdateSound: 	0.0249498	UpdateItems:	0.00537431	UpdateTriggers: 	0.0374969	UpdateRigid: 	0.0425915	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.87739	
RENDER	shadowmap: 	0.271446	sendToRender: 	0.0864462	scene: 	7.58606	particles2Tex: 	4.20203	sendToRender: 	0.0680285	motionBlur: 	2.20963	bloom2Tex: 	0.0727292	printScene: 	0.368701	applyBloom: 	0.0069833	setRenderState: 	0.000478185	applyParticles: 	0.00204206	gui: 	0.0315963	setRenderState: 	0.000475177	luaMsg: 	0.000893213	printTextDebug:	0.000739833	console: 	0.00104359	endScene: 	0.000351872	present: 	0.264704	TOTAL_RENDER: 	15.351	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.01835	UpdateCamera: 	0.985975	UpdateEnemies: 	0.41956	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.32252	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.51405	UpdatePlayer: 	0.123651	UpdateSound: 	0.0182161	UpdateItems:	0.00627054	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0439028	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.62974	
RENDER	shadowmap: 	0.318378	sendToRender: 	0.0997271	scene: 	7.1072	particles2Tex: 	4.39737	sendToRender: 	0.105995	motionBlur: 	2.14148	bloom2Tex: 	0.276219	printScene: 	0.0397495	applyBloom: 	0.00675173	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.0297226	setRenderState: 	0.000562393	luaMsg: 	0.000781937	printTextDebug:	0.000544349	console: 	0.00060149	endScene: 	0.00033082	present: 	0.441286	TOTAL_RENDER: 	15.1561	
UPDATE	UpdateSceneManager: 	0.0137892	UpdateInput: 	1.08129	UpdateCamera: 	0.89936	UpdateEnemies: 	0.426932	UpdateProjectile: 	0.00107667	UpdateParticle: 	1.18114	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.35925	UpdatePlayer: 	0.11665	UpdateSound: 	0.0236295	UpdateItems:	0.0058946	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0440351	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.29519	
RENDER	shadowmap: 	0.278222	sendToRender: 	0.0865514	scene: 	7.01683	particles2Tex: 	4.03324	sendToRender: 	0.0668316	motionBlur: 	2.00677	bloom2Tex: 	0.0683112	printScene: 	0.403395	applyBloom: 	0.00689909	setRenderState: 	0.000469162	applyParticles: 	0.00215634	gui: 	0.0299482	setRenderState: 	0.00047217	luaMsg: 	0.00102253	printTextDebug:	0.000700736	console: 	0.000917273	endScene: 	0.000357887	present: 	0.271774	TOTAL_RENDER: 	14.4711	
UPDATE	UpdateSceneManager: 	0.0124328	UpdateInput: 	1.05119	UpdateCamera: 	0.967193	UpdateEnemies: 	0.424625	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.939943	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.23152	UpdatePlayer: 	0.0963527	UpdateSound: 	0.0244957	UpdateItems:	0.00504049	UpdateTriggers: 	0.0738389	UpdateRigid: 	0.0453103	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	5.01961	
RENDER	shadowmap: 	0.27101	sendToRender: 	0.0867319	scene: 	6.63488	particles2Tex: 	4.16393	sendToRender: 	0.0670361	motionBlur: 	2.09342	bloom2Tex: 	0.0704856	printScene: 	0.0399119	applyBloom: 	0.306808	setRenderState: 	0.000559386	applyParticles: 	0.00273077	gui: 	0.0329466	setRenderState: 	0.000463147	luaMsg: 	0.000787952	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000351872	present: 	0.154363	TOTAL_RENDER: 	14.1238	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.04841	UpdateCamera: 	0.998266	UpdateEnemies: 	0.422971	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.915688	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.27696	UpdatePlayer: 	0.101258	UpdateSound: 	0.0271272	UpdateItems:	0.00550965	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0467418	UpdateGUI: 	0.001615	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.99983	
RENDER	shadowmap: 	0.406848	sendToRender: 	0.0877273	scene: 	6.60395	particles2Tex: 	4.14388	sendToRender: 	0.0868041	motionBlur: 	2.10334	bloom2Tex: 	0.0691744	printScene: 	0.0380924	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.321936	setRenderState: 	0.000514274	luaMsg: 	0.000775922	printTextDebug:	0.000661639	console: 	0.00092028	endScene: 	0.000354879	present: 	0.158411	TOTAL_RENDER: 	14.2015	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.04813	UpdateCamera: 	0.96325	UpdateEnemies: 	0.466991	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.888263	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.37099	UpdatePlayer: 	0.0963768	UpdateSound: 	0.0247814	UpdateItems:	0.00498335	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0411088	UpdateGUI: 	0.00183154	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	5.05497	
RENDER	shadowmap: 	0.260932	sendToRender: 	0.0863048	scene: 	6.51852	particles2Tex: 	4.10226	sendToRender: 	0.102572	motionBlur: 	2.11275	bloom2Tex: 	0.0681849	printScene: 	0.036745	applyBloom: 	0.327232	setRenderState: 	0.0004842	applyParticles: 	0.00209319	gui: 	0.0307121	setRenderState: 	0.00047217	luaMsg: 	0.000923287	printTextDebug:	0.000541341	console: 	0.00106464	endScene: 	0.000342849	present: 	0.155434	TOTAL_RENDER: 	13.9812	
UPDATE	UpdateSceneManager: 	0.012105	UpdateInput: 	1.11462	UpdateCamera: 	0.902969	UpdateEnemies: 	0.494635	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.958439	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.22701	UpdatePlayer: 	0.10032	UpdateSound: 	0.0249468	UpdateItems:	0.00565702	UpdateTriggers: 	0.0174402	UpdateRigid: 	0.0525191	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.05371	
RENDER	shadowmap: 	0.257447	sendToRender: 	0.0866808	scene: 	6.76165	particles2Tex: 	4.22421	sendToRender: 	0.0665459	motionBlur: 	2.24889	bloom2Tex: 	0.0700977	printScene: 	0.0587295	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.270767	setRenderState: 	0.000565401	luaMsg: 	0.000830056	printTextDebug:	0.000652617	console: 	0.00110073	endScene: 	0.000360894	present: 	0.168399	TOTAL_RENDER: 	14.4032	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.03919	UpdateCamera: 	1.1475	UpdateEnemies: 	1.81488	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.890617	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.999475	UpdatePlayer: 	0.121672	UpdateSound: 	0.0243874	UpdateItems:	0.00524499	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	6.26672	
RENDER	shadowmap: 	0.225622	sendToRender: 	0.0873454	scene: 	7.08266	particles2Tex: 	3.96802	sendToRender: 	0.0668466	motionBlur: 	2.13464	bloom2Tex: 	0.0696165	printScene: 	0.0380262	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.0307512	setRenderState: 	0.000454125	luaMsg: 	0.000890205	printTextDebug:	0.000526304	console: 	0.00104058	endScene: 	0.000336835	present: 	0.42925	TOTAL_RENDER: 	14.3153	
UPDATE	UpdateSceneManager: 	0.0122674	UpdateInput: 	1.01213	UpdateCamera: 	0.89487	UpdateEnemies: 	0.421431	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.889926	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.10747	UpdatePlayer: 	0.0977963	UpdateSound: 	0.0241709	UpdateItems:	0.00594272	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0418848	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.6559	
RENDER	shadowmap: 	0.231321	sendToRender: 	0.0866988	scene: 	6.92253	particles2Tex: 	4.20491	sendToRender: 	0.0681308	motionBlur: 	1.98952	bloom2Tex: 	0.276995	printScene: 	0.037533	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.00204807	gui: 	0.029452	setRenderState: 	0.000487207	luaMsg: 	0.000748855	printTextDebug:	0.000721788	console: 	0.00102554	endScene: 	0.000342849	present: 	0.429241	TOTAL_RENDER: 	14.4582	
UPDATE	UpdateSceneManager: 	0.0180778	UpdateInput: 	1.25937	UpdateCamera: 	0.916713	UpdateEnemies: 	0.45866	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.920469	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	0.967783	UpdatePlayer: 	0.0997963	UpdateSound: 	0.0424652	UpdateItems:	0.0056119	UpdateTriggers: 	0.0595535	UpdateRigid: 	0.0433915	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.96177	
RENDER	shadowmap: 	0.22653	sendToRender: 	0.0870176	scene: 	7.30667	particles2Tex: 	4.25681	sendToRender: 	0.0670992	motionBlur: 	2.27682	bloom2Tex: 	0.0693759	printScene: 	0.0405013	applyBloom: 	0.00653519	setRenderState: 	0.000466155	applyParticles: 	0.00208116	gui: 	0.295241	setRenderState: 	0.000499237	luaMsg: 	0.000736825	printTextDebug:	0.000688706	console: 	0.00120599	endScene: 	0.000354879	present: 	0.173274	TOTAL_RENDER: 	14.9879	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.04031	UpdateCamera: 	1.1123	UpdateEnemies: 	0.382043	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.931952	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.981533	UpdatePlayer: 	0.118457	UpdateSound: 	0.0254761	UpdateItems:	0.00544048	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0412051	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.79127	
RENDER	shadowmap: 	0.217472	sendToRender: 	0.0872101	scene: 	7.26929	particles2Tex: 	4.06448	sendToRender: 	0.0658842	motionBlur: 	2.27497	bloom2Tex: 	0.383077	printScene: 	0.0398547	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.0303512	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000842086	console: 	0.00122103	endScene: 	0.000333827	present: 	0.348858	TOTAL_RENDER: 	14.9669	
UPDATE	UpdateSceneManager: 	0.0127546	UpdateInput: 	1.03572	UpdateCamera: 	0.939122	UpdateEnemies: 	0.377997	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.90361	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.08377	UpdatePlayer: 	0.0957392	UpdateSound: 	0.0240716	UpdateItems:	0.00602092	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0406066	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.66676	
RENDER	shadowmap: 	0.259766	sendToRender: 	0.0875649	scene: 	7.4246	particles2Tex: 	4.07959	sendToRender: 	0.066206	motionBlur: 	2.28977	bloom2Tex: 	0.0696496	printScene: 	0.0414487	applyBloom: 	0.292439	setRenderState: 	0.000490215	applyParticles: 	0.00289618	gui: 	0.0314038	setRenderState: 	0.00047217	luaMsg: 	0.00111877	printTextDebug:	0.000667654	console: 	0.00102855	endScene: 	0.000354879	present: 	0.147137	TOTAL_RENDER: 	14.9703	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.10495	UpdateCamera: 	0.918815	UpdateEnemies: 	0.459779	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.894548	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.975831	UpdatePlayer: 	0.101333	UpdateSound: 	0.0235544	UpdateItems:	0.00582242	UpdateTriggers: 	0.00763592	UpdateRigid: 	0.0408231	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.70499	
RENDER	shadowmap: 	0.218738	sendToRender: 	0.0856011	scene: 	7.45354	particles2Tex: 	4.2657	sendToRender: 	0.0651444	motionBlur: 	2.19743	bloom2Tex: 	0.068603	printScene: 	0.420222	applyBloom: 	0.00681789	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.0304895	setRenderState: 	0.000445103	luaMsg: 	0.000736825	printTextDebug:	0.000775922	console: 	0.000950355	endScene: 	0.000363902	present: 	0.261378	TOTAL_RENDER: 	15.2512	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.04116	UpdateCamera: 	1.0877	UpdateEnemies: 	0.373577	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.889721	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.0113	UpdatePlayer: 	0.202859	UpdateSound: 	0.0240295	UpdateItems:	0.00596077	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0414487	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.82662	
RENDER	shadowmap: 	0.228518	sendToRender: 	0.0879168	scene: 	7.34266	particles2Tex: 	4.14944	sendToRender: 	0.0658151	motionBlur: 	2.22723	bloom2Tex: 	0.0686481	printScene: 	0.0378397	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00188567	gui: 	0.287554	setRenderState: 	0.000544349	luaMsg: 	0.00061352	printTextDebug:	0.00074284	console: 	0.000983436	endScene: 	0.000360894	present: 	0.170303	TOTAL_RENDER: 	14.8509	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.04374	UpdateCamera: 	0.947594	UpdateEnemies: 	0.3792	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.917276	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.967587	UpdatePlayer: 	0.344747	UpdateSound: 	0.0237589	UpdateItems:	0.00632768	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0428862	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.83092	
RENDER	shadowmap: 	0.206227	sendToRender: 	0.0672887	scene: 	7.90452	particles2Tex: 	4.29739	sendToRender: 	0.0646091	motionBlur: 	2.37509	bloom2Tex: 	0.0723352	printScene: 	0.0438366	applyBloom: 	0.00681488	setRenderState: 	0.000463147	applyParticles: 	0.00216236	gui: 	0.291124	setRenderState: 	0.000547356	luaMsg: 	0.00077893	printTextDebug:	0.000553371	console: 	0.00108569	endScene: 	0.000354879	present: 	0.254839	TOTAL_RENDER: 	15.7831	
UPDATE	UpdateSceneManager: 	0.0151305	UpdateInput: 	1.12589	UpdateCamera: 	0.996447	UpdateEnemies: 	0.436889	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.921215	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.961061	UpdatePlayer: 	2.04828	UpdateSound: 	0.0131726	UpdateItems:	0.00871559	UpdateTriggers: 	0.0191966	UpdateRigid: 	0.0470726	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00166914	TOTAL_UPDATE: 	6.76218	
RENDER	shadowmap: 	0.340648	sendToRender: 	0.0881063	scene: 	7.5591	particles2Tex: 	4.21891	sendToRender: 	0.0678812	motionBlur: 	2.37834	bloom2Tex: 	0.0706119	printScene: 	0.0397645	applyBloom: 	0.0067818	setRenderState: 	0.000481192	applyParticles: 	0.00219845	gui: 	0.27772	setRenderState: 	0.000550364	luaMsg: 	0.000965392	printTextDebug:	0.000664647	console: 	0.001209	endScene: 	0.000369916	present: 	0.180327	TOTAL_RENDER: 	15.4143	
UPDATE	UpdateSceneManager: 	0.0127215	UpdateInput: 	1.06165	UpdateCamera: 	1.06489	UpdateEnemies: 	0.372049	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.899201	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.916169	UpdatePlayer: 	0.2178	UpdateSound: 	0.0131636	UpdateItems:	0.00616227	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0439569	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.74602	
RENDER	shadowmap: 	0.225472	sendToRender: 	0.274138	scene: 	7.39893	particles2Tex: 	4.16462	sendToRender: 	0.0642572	motionBlur: 	2.17181	bloom2Tex: 	0.0692285	printScene: 	0.0370698	applyBloom: 	0.328474	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.0340624	setRenderState: 	0.000439088	luaMsg: 	0.00075487	printTextDebug:	0.000556378	console: 	0.00109772	endScene: 	0.000454125	present: 	0.184315	TOTAL_RENDER: 	15.1868	
UPDATE	UpdateSceneManager: 	0.0156598	UpdateInput: 	1.0468	UpdateCamera: 	0.929041	UpdateEnemies: 	0.394373	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.89499	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.09355	UpdatePlayer: 	0.186591	UpdateSound: 	0.0127486	UpdateItems:	0.00547657	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0421194	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.78655	
RENDER	shadowmap: 	0.22167	sendToRender: 	0.0879589	scene: 	7.18982	particles2Tex: 	4.14271	sendToRender: 	0.0658662	motionBlur: 	2.05213	bloom2Tex: 	0.0687413	printScene: 	0.3932	applyBloom: 	0.00701338	setRenderState: 	0.000493222	applyParticles: 	0.0019759	gui: 	0.0342458	setRenderState: 	0.000475177	luaMsg: 	0.000893213	printTextDebug:	0.00063758	console: 	0.00106163	endScene: 	0.000354879	present: 	0.287636	TOTAL_RENDER: 	14.7286	
UPDATE	UpdateSceneManager: 	0.0126554	UpdateInput: 	1.03982	UpdateCamera: 	0.899056	UpdateEnemies: 	0.459027	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.91259	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.986197	UpdatePlayer: 	0.208711	UpdateSound: 	0.0154282	UpdateItems:	0.00712766	UpdateTriggers: 	0.00862838	UpdateRigid: 	0.0517041	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	4.75731	
RENDER	shadowmap: 	0.211809	sendToRender: 	0.0860582	scene: 	7.14412	particles2Tex: 	3.88747	sendToRender: 	0.0875439	motionBlur: 	2.0526	bloom2Tex: 	0.542367	printScene: 	0.0493072	applyBloom: 	0.00680586	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.039172	setRenderState: 	0.000496229	luaMsg: 	0.00094434	printTextDebug:	0.000736825	console: 	0.000950355	endScene: 	0.000375931	present: 	0.243796	TOTAL_RENDER: 	14.5582	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.20943	UpdateCamera: 	0.910788	UpdateEnemies: 	0.351884	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.52769	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.12404	UpdatePlayer: 	0.193361	UpdateSound: 	0.0133591	UpdateItems:	0.00559987	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0421133	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	5.53515	
RENDER	shadowmap: 	0.242437	sendToRender: 	0.122587	scene: 	7.22669	particles2Tex: 	4.27744	sendToRender: 	0.0667865	motionBlur: 	1.99335	bloom2Tex: 	0.40391	printScene: 	0.0465433	applyBloom: 	0.00685398	setRenderState: 	0.000457133	applyParticles: 	0.002018	gui: 	0.0374849	setRenderState: 	0.000556378	luaMsg: 	0.000836071	printTextDebug:	0.000745848	console: 	0.00108569	endScene: 	0.000339842	present: 	0.335923	TOTAL_RENDER: 	14.9358	
UPDATE	UpdateSceneManager: 	0.0137441	UpdateInput: 	1.05923	UpdateCamera: 	0.966405	UpdateEnemies: 	0.375679	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.924388	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.08076	UpdatePlayer: 	0.187596	UpdateSound: 	0.0136689	UpdateItems:	0.00604498	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0429855	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.81436	
RENDER	shadowmap: 	0.220491	sendToRender: 	0.0880552	scene: 	7.23955	particles2Tex: 	4.34678	sendToRender: 	0.0666722	motionBlur: 	2.10418	bloom2Tex: 	0.0697548	printScene: 	0.0378458	applyBloom: 	0.303437	setRenderState: 	0.000481192	applyParticles: 	0.00261347	gui: 	0.0359451	setRenderState: 	0.00046014	luaMsg: 	0.000848101	printTextDebug:	0.000622542	console: 	0.000971407	endScene: 	0.000351872	present: 	0.157633	TOTAL_RENDER: 	14.8565	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.02335	UpdateCamera: 	0.912584	UpdateEnemies: 	0.381844	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.893802	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.934695	UpdatePlayer: 	0.119534	UpdateSound: 	0.0125952	UpdateItems:	0.00606904	UpdateTriggers: 	0.00777727	UpdateRigid: 	0.0419419	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.48333	
RENDER	shadowmap: 	0.221727	sendToRender: 	0.0870296	scene: 	6.95911	particles2Tex: 	4.15385	sendToRender: 	0.065379	motionBlur: 	1.98252	bloom2Tex: 	0.0690992	printScene: 	0.0362247	applyBloom: 	0.0067818	setRenderState: 	0.000466155	applyParticles: 	0.0018556	gui: 	0.319259	setRenderState: 	0.000481192	luaMsg: 	0.00092028	printTextDebug:	0.000757878	console: 	0.000878176	endScene: 	0.000381946	present: 	0.167807	TOTAL_RENDER: 	14.2706	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.07565	UpdateCamera: 	0.0543116	UpdateEnemies: 	0.423945	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.906025	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.960682	UpdatePlayer: 	0.200702	UpdateSound: 	0.0114915	UpdateItems:	0.00605099	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0412412	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.82932	
RENDER	shadowmap: 	0.23831	sendToRender: 	0.0875228	scene: 	6.82509	particles2Tex: 	3.48542	sendToRender: 	0.107598	motionBlur: 	2.11473	bloom2Tex: 	0.0737547	printScene: 	0.340167	applyBloom: 	0.015729	setRenderState: 	0.0004842	applyParticles: 	0.00221348	gui: 	0.0775471	setRenderState: 	0.000430065	luaMsg: 	0.000947347	printTextDebug:	0.00062555	console: 	0.000968399	endScene: 	0.000360894	present: 	0.183746	TOTAL_RENDER: 	13.7585	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.09073	UpdateCamera: 	0.0543747	UpdateEnemies: 	0.416721	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.54513	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.938722	UpdatePlayer: 	0.206119	UpdateSound: 	0.0137982	UpdateItems:	0.00642993	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0518996	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.49094	
RENDER	shadowmap: 	0.246572	sendToRender: 	0.104301	scene: 	6.74239	particles2Tex: 	4.24775	sendToRender: 	0.0663233	motionBlur: 	1.93881	bloom2Tex: 	0.0713668	printScene: 	0.0443238	applyBloom: 	0.00704345	setRenderState: 	0.000457133	applyParticles: 	0.29224	gui: 	0.0347691	setRenderState: 	0.000499237	luaMsg: 	0.000878176	printTextDebug:	0.000688706	console: 	0.00111276	endScene: 	0.000342849	present: 	0.134815	TOTAL_RENDER: 	14.1054	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.06327	UpdateCamera: 	0.0521522	UpdateEnemies: 	0.413458	UpdateProjectile: 	0.000986444	UpdateParticle: 	1.07479	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.98384	UpdatePlayer: 	0.186005	UpdateSound: 	0.0131095	UpdateItems:	0.0054886	UpdateTriggers: 	0.00745848	UpdateRigid: 	0.0413765	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.98864	
RENDER	shadowmap: 	0.227484	sendToRender: 	0.0854387	scene: 	6.36712	particles2Tex: 	4.16854	sendToRender: 	0.0648797	motionBlur: 	1.79532	bloom2Tex: 	0.34949	printScene: 	0.0374728	applyBloom: 	0.00715773	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.0291091	setRenderState: 	0.000466155	luaMsg: 	0.000736825	printTextDebug:	0.000505252	console: 	0.00093231	endScene: 	0.000339842	present: 	0.346302	TOTAL_RENDER: 	13.651	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.22913	UpdateCamera: 	0.0450576	UpdateEnemies: 	0.424228	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.901065	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.956186	UpdatePlayer: 	0.186209	UpdateSound: 	0.0130162	UpdateItems:	0.00549161	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0405916	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.94256	
RENDER	shadowmap: 	0.22945	sendToRender: 	0.0894777	scene: 	6.5513	particles2Tex: 	4.01917	sendToRender: 	0.0659654	motionBlur: 	1.94057	bloom2Tex: 	0.0705217	printScene: 	0.0394728	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.320793	setRenderState: 	0.000514274	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000351872	present: 	0.156216	TOTAL_RENDER: 	13.6677	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.06906	UpdateCamera: 	0.0533402	UpdateEnemies: 	0.411516	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.942255	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.943335	UpdatePlayer: 	0.194681	UpdateSound: 	0.0137471	UpdateItems:	0.00601791	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0448892	UpdateGUI: 	0.00121802	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.83688	
RENDER	shadowmap: 	0.241204	sendToRender: 	0.0871439	scene: 	6.10438	particles2Tex: 	4.29116	sendToRender: 	0.0657218	motionBlur: 	1.82962	bloom2Tex: 	0.385071	printScene: 	0.0394277	applyBloom: 	0.00686	setRenderState: 	0.000463147	applyParticles: 	0.00221649	gui: 	0.031064	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000643594	console: 	0.000860131	endScene: 	0.000351872	present: 	0.347655	TOTAL_RENDER: 	13.6161	
UPDATE	UpdateSceneManager: 	0.0107246	UpdateInput: 	1.03516	UpdateCamera: 	0.05208	UpdateEnemies: 	0.415549	UpdateProjectile: 	0.00111576	UpdateParticle: 	1.02415	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.944809	UpdatePlayer: 	0.179671	UpdateSound: 	0.0119576	UpdateItems:	0.00580438	UpdateTriggers: 	0.00806598	UpdateRigid: 	0.0404201	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.86335	
RENDER	shadowmap: 	0.210708	sendToRender: 	0.0851469	scene: 	6.33492	particles2Tex: 	4.59394	sendToRender: 	0.0785125	motionBlur: 	1.901	bloom2Tex: 	0.0721668	printScene: 	0.0430396	applyBloom: 	0.286081	setRenderState: 	0.0004842	applyParticles: 	0.00246009	gui: 	0.0329406	setRenderState: 	0.000457133	luaMsg: 	0.000869153	printTextDebug:	0.000760885	console: 	0.000974414	endScene: 	0.000351872	present: 	0.180567	TOTAL_RENDER: 	14.0143	
UPDATE	UpdateSceneManager: 	0.0139275	UpdateInput: 	1.17741	UpdateCamera: 	0.0606964	UpdateEnemies: 	0.470816	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.44352	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.07249	UpdatePlayer: 	1.3921	UpdateSound: 	0.0154493	UpdateItems:	0.00817425	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0531266	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00171124	TOTAL_UPDATE: 	5.88914	
RENDER	shadowmap: 	0.330134	sendToRender: 	0.0959527	scene: 	6.07763	particles2Tex: 	4.2263	sendToRender: 	0.0665038	motionBlur: 	2.07636	bloom2Tex: 	0.0710901	printScene: 	0.0417585	applyBloom: 	0.00639986	setRenderState: 	0.00046014	applyParticles: 	0.00215333	gui: 	0.280294	setRenderState: 	0.000565401	luaMsg: 	0.000872161	printTextDebug:	0.000899228	console: 	0.00125711	endScene: 	0.000354879	present: 	0.185626	TOTAL_RENDER: 	13.6377	
UPDATE	UpdateSceneManager: 	0.0113291	UpdateInput: 	1.0937	UpdateCamera: 	0.0558814	UpdateEnemies: 	0.457163	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.3824	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.14843	UpdatePlayer: 	0.215905	UpdateSound: 	0.01292	UpdateItems:	0.00616828	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.043196	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.56644	
RENDER	shadowmap: 	0.232208	sendToRender: 	0.0866056	scene: 	6.37651	particles2Tex: 	4.05523	sendToRender: 	0.0914325	motionBlur: 	2.11325	bloom2Tex: 	0.0712074	printScene: 	0.0401916	applyBloom: 	0.00664947	setRenderState: 	0.000439088	applyParticles: 	0.0020601	gui: 	0.0309617	setRenderState: 	0.000442095	luaMsg: 	0.000772915	printTextDebug:	0.000535326	console: 	0.000787952	endScene: 	0.000339842	present: 	0.454555	TOTAL_RENDER: 	13.7518	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.05553	UpdateCamera: 	0.0538484	UpdateEnemies: 	0.417308	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.939419	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.945491	UpdatePlayer: 	0.184703	UpdateSound: 	0.0125742	UpdateItems:	0.00571716	UpdateTriggers: 	0.0172056	UpdateRigid: 	0.0510936	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.83135	
RENDER	shadowmap: 	0.206858	sendToRender: 	0.0859199	scene: 	5.9391	particles2Tex: 	4.37726	sendToRender: 	0.075866	motionBlur: 	1.77517	bloom2Tex: 	0.0678962	printScene: 	0.344964	applyBloom: 	0.007266	setRenderState: 	0.000478185	applyParticles: 	0.00215634	gui: 	0.0310098	setRenderState: 	0.00046014	luaMsg: 	0.000691714	printTextDebug:	0.000619535	console: 	0.000941332	endScene: 	0.000363902	present: 	0.225544	TOTAL_RENDER: 	13.3259	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.0662	UpdateCamera: 	0.928557	UpdateEnemies: 	0.507345	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.907468	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.939898	UpdatePlayer: 	0.226906	UpdateSound: 	0.0156357	UpdateItems:	0.00760284	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0519537	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.86117	
RENDER	shadowmap: 	0.241661	sendToRender: 	0.106422	scene: 	5.78573	particles2Tex: 	4.18291	sendToRender: 	0.0652857	motionBlur: 	1.86677	bloom2Tex: 	0.0709247	printScene: 	0.0391751	applyBloom: 	0.352732	setRenderState: 	0.000475177	applyParticles: 	0.00223153	gui: 	0.0318579	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000872161	console: 	0.001212	endScene: 	0.000363902	present: 	0.187325	TOTAL_RENDER: 	13.1183	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.05351	UpdateCamera: 	0.923062	UpdateEnemies: 	0.472341	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.858275	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.04657	UpdatePlayer: 	0.179061	UpdateSound: 	0.0125441	UpdateItems:	0.00523597	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.74584	
RENDER	shadowmap: 	0.233673	sendToRender: 	0.0878266	scene: 	5.75292	particles2Tex: 	4.01586	sendToRender: 	0.0658391	motionBlur: 	1.99442	bloom2Tex: 	0.0692616	printScene: 	0.0380803	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0298008	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.00110073	endScene: 	0.000339842	present: 	0.448077	TOTAL_RENDER: 	12.9176	
UPDATE	UpdateSceneManager: 	0.0172147	UpdateInput: 	1.14606	UpdateCamera: 	0.994269	UpdateEnemies: 	0.503029	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.50141	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.03045	UpdatePlayer: 	0.180483	UpdateSound: 	0.0529552	UpdateItems:	0.00778028	UpdateTriggers: 	0.00852011	UpdateRigid: 	0.0556559	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	5.83851	
RENDER	shadowmap: 	0.276905	sendToRender: 	0.103956	scene: 	5.97513	particles2Tex: 	4.00318	sendToRender: 	0.0957121	motionBlur: 	1.88151	bloom2Tex: 	0.0733577	printScene: 	0.0451479	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.323036	setRenderState: 	0.000523296	luaMsg: 	0.000679684	printTextDebug:	0.000824042	console: 	0.000980429	endScene: 	0.000369916	present: 	0.174315	TOTAL_RENDER: 	13.1621	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.04843	UpdateCamera: 	0.0666932	UpdateEnemies: 	0.691765	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.928923	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.928821	UpdatePlayer: 	0.206392	UpdateSound: 	0.0174041	UpdateItems:	0.00878777	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0639384	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00158192	TOTAL_UPDATE: 	4.1409	
RENDER	shadowmap: 	0.276153	sendToRender: 	0.117817	scene: 	5.82668	particles2Tex: 	4.22129	sendToRender: 	0.0683955	motionBlur: 	1.86664	bloom2Tex: 	0.0767592	printScene: 	0.0421975	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00216236	gui: 	0.280938	setRenderState: 	0.000556378	luaMsg: 	0.000664647	printTextDebug:	0.000670662	console: 	0.000830056	endScene: 	0.000378939	present: 	0.182664	TOTAL_RENDER: 	13.158	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.11173	UpdateCamera: 	0.0567115	UpdateEnemies: 	0.527387	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.45518	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.14133	UpdatePlayer: 	0.214479	UpdateSound: 	0.0152207	UpdateItems:	0.00677579	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0519327	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	4.74623	
RENDER	shadowmap: 	0.23145	sendToRender: 	0.0946024	scene: 	5.68179	particles2Tex: 	4.23	sendToRender: 	0.0655775	motionBlur: 	1.85856	bloom2Tex: 	0.0693939	printScene: 	0.0372864	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.277293	setRenderState: 	0.000559386	luaMsg: 	0.000568408	printTextDebug:	0.000679684	console: 	0.000953362	endScene: 	0.000399991	present: 	0.168637	TOTAL_RENDER: 	12.8944	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.06707	UpdateCamera: 	0.0547807	UpdateEnemies: 	0.502326	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.958568	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.944388	UpdatePlayer: 	0.181665	UpdateSound: 	0.0222882	UpdateItems:	0.00593069	UpdateTriggers: 	0.00808403	UpdateRigid: 	0.0426848	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.97502	
RENDER	shadowmap: 	0.216007	sendToRender: 	0.0878506	scene: 	6.01278	particles2Tex: 	3.93092	sendToRender: 	0.0681609	motionBlur: 	1.92686	bloom2Tex: 	0.0715021	printScene: 	0.0384833	applyBloom: 	0.00645098	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.0303602	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000733818	console: 	0.000938325	endScene: 	0.000339842	present: 	0.413197	TOTAL_RENDER: 	12.9751	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.24665	UpdateCamera: 	0.0444862	UpdateEnemies: 	0.512668	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.887965	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.90976	UpdatePlayer: 	0.220657	UpdateSound: 	0.014947	UpdateItems:	0.00630362	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0510936	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.05519	
RENDER	shadowmap: 	0.223529	sendToRender: 	0.0976249	scene: 	5.70762	particles2Tex: 	4.04843	sendToRender: 	0.0651805	motionBlur: 	1.88632	bloom2Tex: 	0.0698901	printScene: 	0.0364593	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.0297407	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.000523296	console: 	0.00116388	endScene: 	0.000327812	present: 	0.418454	TOTAL_RENDER: 	12.7618	
UPDATE	UpdateSceneManager: 	0.0135576	UpdateInput: 	1.0696	UpdateCamera: 	0.0563115	UpdateEnemies: 	0.527465	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.946986	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.939452	UpdatePlayer: 	0.19174	UpdateSound: 	0.0140117	UpdateItems:	0.00596077	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0425223	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.94848	
RENDER	shadowmap: 	0.233736	sendToRender: 	0.087589	scene: 	5.60041	particles2Tex: 	4.3886	sendToRender: 	0.0663053	motionBlur: 	1.70347	bloom2Tex: 	0.37641	printScene: 	0.0401465	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.00221649	gui: 	0.0306489	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000643594	console: 	0.00112178	endScene: 	0.000324805	present: 	0.350389	TOTAL_RENDER: 	13.0599	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.09391	UpdateCamera: 	0.054886	UpdateEnemies: 	0.403684	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.910476	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.918578	UpdatePlayer: 	0.201878	UpdateSound: 	0.014926	UpdateItems:	0.00660136	UpdateTriggers: 	0.00827651	UpdateRigid: 	0.0517913	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.82997	
RENDER	shadowmap: 	0.224966	sendToRender: 	0.0950595	scene: 	5.65216	particles2Tex: 	3.98681	sendToRender: 	0.0651294	motionBlur: 	1.80764	bloom2Tex: 	0.0680827	printScene: 	0.0368593	applyBloom: 	0.281961	setRenderState: 	0.000499237	applyParticles: 	0.002421	gui: 	0.0406277	setRenderState: 	0.0102313	luaMsg: 	0.000757878	printTextDebug:	0.00062555	console: 	0.00092028	endScene: 	0.000342849	present: 	0.151678	TOTAL_RENDER: 	12.5926	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.19119	UpdateCamera: 	0.0438336	UpdateEnemies: 	0.449803	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.88334	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.933218	UpdatePlayer: 	0.174074	UpdateSound: 	0.0127666	UpdateItems:	0.00560288	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0412261	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.87373	
RENDER	shadowmap: 	0.21598	sendToRender: 	0.0864101	scene: 	5.60566	particles2Tex: 	3.90147	sendToRender: 	0.0728826	motionBlur: 	1.77795	bloom2Tex: 	0.0676767	printScene: 	0.0355932	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00220446	gui: 	0.0286129	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000324805	present: 	0.439067	TOTAL_RENDER: 	12.4378	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.02759	UpdateCamera: 	0.0532289	UpdateEnemies: 	0.457496	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.89127	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.941849	UpdatePlayer: 	1.24176	UpdateSound: 	0.0147094	UpdateItems:	0.00625249	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.050862	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.96295	
RENDER	shadowmap: 	0.240611	sendToRender: 	0.086777	scene: 	5.62056	particles2Tex: 	3.94962	sendToRender: 	0.0644226	motionBlur: 	1.90894	bloom2Tex: 	0.0692195	printScene: 	0.0366067	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0279753	setRenderState: 	0.000475177	luaMsg: 	0.010475	printTextDebug:	0.000550364	console: 	0.00659534	endScene: 	0.000336835	present: 	0.429807	TOTAL_RENDER: 	12.6304	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.05263	UpdateCamera: 	0.94655	UpdateEnemies: 	0.463848	UpdateProjectile: 	0.001209	UpdateParticle: 	0.911309	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.00016	UpdatePlayer: 	0.1842	UpdateSound: 	0.0132328	UpdateItems:	0.00510665	UpdateTriggers: 	0.00795771	UpdateRigid: 	0.0402728	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.77771	
RENDER	shadowmap: 	0.233661	sendToRender: 	0.0870627	scene: 	5.58881	particles2Tex: 	4.22262	sendToRender: 	0.0670872	motionBlur: 	1.67053	bloom2Tex: 	0.396923	printScene: 	0.0389435	applyBloom: 	0.00666451	setRenderState: 	0.000433073	applyParticles: 	0.00217439	gui: 	0.128743	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.00102554	endScene: 	0.000369916	present: 	0.186411	TOTAL_RENDER: 	12.8152	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.07244	UpdateCamera: 	0.920599	UpdateEnemies: 	0.475553	UpdateProjectile: 	0.001209	UpdateParticle: 	0.901071	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.943239	UpdatePlayer: 	0.189331	UpdateSound: 	0.012917	UpdateItems:	0.00544349	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0422787	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.71423	
RENDER	shadowmap: 	0.266701	sendToRender: 	0.0853334	scene: 	5.30953	particles2Tex: 	4.1434	sendToRender: 	0.0653489	motionBlur: 	1.56706	bloom2Tex: 	0.367396	printScene: 	0.0374037	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.029476	setRenderState: 	0.000493222	luaMsg: 	0.000854116	printTextDebug:	0.000547356	console: 	0.13948	endScene: 	0.000396984	present: 	0.359902	TOTAL_RENDER: 	12.5524	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	2.88163	UpdateCamera: 	0.910638	UpdateEnemies: 	0.463175	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.903035	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.968474	UpdatePlayer: 	0.103793	UpdateSound: 	0.0534033	UpdateItems:	0.0132568	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0620257	UpdateGUI: 	0.00232175	BuildFrustum: 	0.00243303	TOTAL_UPDATE: 	6.58342	
RENDER	shadowmap: 	0.259925	sendToRender: 	0.0785907	scene: 	5.29552	particles2Tex: 	4.29351	sendToRender: 	0.0850267	motionBlur: 	1.85624	bloom2Tex: 	0.0730179	printScene: 	0.0433223	applyBloom: 	0.317473	setRenderState: 	0.000496229	applyParticles: 	0.002018	gui: 	0.150541	setRenderState: 	0.000475177	luaMsg: 	0.000947347	printTextDebug:	0.000664647	console: 	0.0010496	endScene: 	0.000363902	present: 	0.214134	TOTAL_RENDER: 	12.8649	
UPDATE	UpdateSceneManager: 	0.0128178	UpdateInput: 	1.06312	UpdateCamera: 	0.938809	UpdateEnemies: 	0.593093	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.914328	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.96928	UpdatePlayer: 	1.71571	UpdateSound: 	0.02624	UpdateItems:	0.00669459	UpdateTriggers: 	0.0104118	UpdateRigid: 	0.042384	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00666451	TOTAL_UPDATE: 	6.46119	
RENDER	shadowmap: 	0.293954	sendToRender: 	0.0887078	scene: 	5.17799	particles2Tex: 	4.01922	sendToRender: 	0.066191	motionBlur: 	1.73081	bloom2Tex: 	0.0681579	printScene: 	0.037542	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.388572	setRenderState: 	0.000547356	luaMsg: 	0.000730811	printTextDebug:	0.000688706	console: 	0.0010496	endScene: 	0.000384954	present: 	0.284953	TOTAL_RENDER: 	12.3714	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.08202	UpdateCamera: 	0.946075	UpdateEnemies: 	0.465635	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.927191	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.975783	UpdatePlayer: 	0.494076	UpdateSound: 	0.0157861	UpdateItems:	0.00775922	UpdateTriggers: 	0.00105562	UpdateRigid: 	0.0567747	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	5.1503	
RENDER	shadowmap: 	0.240196	sendToRender: 	0.0867078	scene: 	5.04159	particles2Tex: 	4.11781	sendToRender: 	0.0837154	motionBlur: 	1.59662	bloom2Tex: 	0.374611	printScene: 	0.0381104	applyBloom: 	0.00679684	setRenderState: 	0.00044811	applyParticles: 	0.0018977	gui: 	0.118743	setRenderState: 	0.000502244	luaMsg: 	0.000905243	printTextDebug:	0.000646602	console: 	0.00105562	endScene: 	0.000363902	present: 	0.359754	TOTAL_RENDER: 	12.2389	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.03405	UpdateCamera: 	0.919685	UpdateEnemies: 	0.468143	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.881598	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.974243	UpdatePlayer: 	0.19036	UpdateSound: 	0.0130794	UpdateItems:	0.0057322	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0417885	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.67769	
RENDER	shadowmap: 	0.218076	sendToRender: 	0.0869364	scene: 	4.92481	particles2Tex: 	4.24448	sendToRender: 	0.0658932	motionBlur: 	1.679	bloom2Tex: 	0.0697338	printScene: 	0.0372683	applyBloom: 	0.0067818	setRenderState: 	0.000475177	applyParticles: 	0.00208416	gui: 	0.406039	setRenderState: 	0.000457133	luaMsg: 	0.000712766	printTextDebug:	0.000670662	console: 	0.000998474	endScene: 	0.000369916	present: 	0.155494	TOTAL_RENDER: 	12.0866	
UPDATE	UpdateSceneManager: 	0.0152448	UpdateInput: 	1.09084	UpdateCamera: 	0.0578122	UpdateEnemies: 	0.467391	UpdateProjectile: 	0.00105562	UpdateParticle: 	1.29052	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.10974	UpdatePlayer: 	0.184871	UpdateSound: 	0.00999977	UpdateItems:	0.0058525	UpdateTriggers: 	0.00717578	UpdateRigid: 	0.0432712	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.44053	
RENDER	shadowmap: 	0.33691	sendToRender: 	0.0862387	scene: 	4.93	particles2Tex: 	4.02572	sendToRender: 	0.0859981	motionBlur: 	1.62746	bloom2Tex: 	0.355006	printScene: 	0.0380563	applyBloom: 	0.00661038	setRenderState: 	0.0004842	applyParticles: 	0.00226762	gui: 	0.119134	setRenderState: 	0.000493222	luaMsg: 	0.000947347	printTextDebug:	0.00497432	console: 	0.000947347	endScene: 	0.000381946	present: 	0.370208	TOTAL_RENDER: 	12.1767	
UPDATE	UpdateSceneManager: 	0.012923	UpdateInput: 	1.14504	UpdateCamera: 	0.0513402	UpdateEnemies: 	0.444095	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.27971	UpdateLUAMsg: 	0.00965692	UpdateColisions: 	1.14011	UpdatePlayer: 	0.170697	UpdateSound: 	0.027461	UpdateItems:	0.00630362	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0437494	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.47394	
RENDER	shadowmap: 	0.444955	sendToRender: 	0.0878476	scene: 	5.02628	particles2Tex: 	4.09681	sendToRender: 	0.0906536	motionBlur: 	1.6191	bloom2Tex: 	0.270171	printScene: 	0.041184	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.130442	setRenderState: 	0.00652617	luaMsg: 	0.000664647	printTextDebug:	0.000643594	console: 	0.0010887	endScene: 	0.000348864	present: 	0.52554	TOTAL_RENDER: 	12.5392	
UPDATE	UpdateSceneManager: 	0.0130283	UpdateInput: 	1.10943	UpdateCamera: 	0.0523146	UpdateEnemies: 	0.465806	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.951777	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.12724	UpdatePlayer: 	0.126262	UpdateSound: 	0.026219	UpdateItems:	0.00677579	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0434938	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.10673	
RENDER	shadowmap: 	0.223081	sendToRender: 	0.0882837	scene: 	4.79	particles2Tex: 	4.11514	sendToRender: 	0.0872492	motionBlur: 	1.59008	bloom2Tex: 	0.522078	printScene: 	0.041181	applyBloom: 	0.00661038	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.123278	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000667654	console: 	0.00118794	endScene: 	0.000327812	present: 	0.344498	TOTAL_RENDER: 	12.1156	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.03593	UpdateCamera: 	0.0517522	UpdateEnemies: 	0.48656	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.02696	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.953834	UpdatePlayer: 	0.0904701	UpdateSound: 	0.0253648	UpdateItems:	0.00574122	UpdateTriggers: 	0.00836372	UpdateRigid: 	0.0420622	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.88068	
RENDER	shadowmap: 	0.209132	sendToRender: 	0.087189	scene: 	4.68311	particles2Tex: 	3.95348	sendToRender: 	0.0652827	motionBlur: 	1.52981	bloom2Tex: 	0.359634	printScene: 	0.0378909	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00214431	gui: 	0.10979	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000673669	console: 	0.000905243	endScene: 	0.000369916	present: 	0.362867	TOTAL_RENDER: 	11.5852	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.10185	UpdateCamera: 	0.0575205	UpdateEnemies: 	0.470856	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.877466	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.948451	UpdatePlayer: 	0.0675624	UpdateSound: 	0.0241438	UpdateItems:	0.0058946	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0414998	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.75688	
RENDER	shadowmap: 	0.209866	sendToRender: 	0.0878206	scene: 	4.94072	particles2Tex: 	4.56124	sendToRender: 	0.0904972	motionBlur: 	1.64519	bloom2Tex: 	0.475123	printScene: 	0.054089	applyBloom: 	0.0138132	setRenderState: 	0.000628557	applyParticles: 	0.00239393	gui: 	0.13646	setRenderState: 	0.000475177	luaMsg: 	0.000839079	printTextDebug:	0.000763893	console: 	0.00119997	endScene: 	0.000357887	present: 	0.314321	TOTAL_RENDER: 	12.7723	
UPDATE	UpdateSceneManager: 	0.0171154	UpdateInput: 	1.12767	UpdateCamera: 	0.0597069	UpdateEnemies: 	0.527799	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.13377	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.99091	UpdatePlayer: 	0.0701428	UpdateSound: 	0.0268505	UpdateItems:	0.00576528	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0440712	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.16063	
RENDER	shadowmap: 	0.298081	sendToRender: 	0.0988459	scene: 	4.87169	particles2Tex: 	4.21315	sendToRender: 	0.0668376	motionBlur: 	1.70439	bloom2Tex: 	0.384945	printScene: 	0.0472952	applyBloom: 	0.0071036	setRenderState: 	0.000487207	applyParticles: 	0.00243002	gui: 	0.154502	setRenderState: 	0.000490215	luaMsg: 	0.000866146	printTextDebug:	0.000757878	console: 	0.00106464	endScene: 	0.000342849	present: 	0.357442	TOTAL_RENDER: 	12.3851	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.04738	UpdateCamera: 	0.909585	UpdateEnemies: 	0.533001	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.933248	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.971951	UpdatePlayer: 	0.0684496	UpdateSound: 	0.0251423	UpdateItems:	0.00576829	UpdateTriggers: 	0.00747953	UpdateRigid: 	0.0422427	UpdateGUI: 	0.00122403	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.69321	
RENDER	shadowmap: 	0.248292	sendToRender: 	0.0878807	scene: 	4.75343	particles2Tex: 	4.10272	sendToRender: 	0.090416	motionBlur: 	1.64332	bloom2Tex: 	0.358335	printScene: 	0.0380533	applyBloom: 	0.00685398	setRenderState: 	0.00046014	applyParticles: 	0.00242401	gui: 	0.131862	setRenderState: 	0.000508259	luaMsg: 	0.00680887	printTextDebug:	0.00075487	console: 	0.000917273	endScene: 	0.000366909	present: 	0.342771	TOTAL_RENDER: 	12.0024	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.03902	UpdateCamera: 	0.909282	UpdateEnemies: 	0.517294	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.90481	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.99534	UpdatePlayer: 	0.0684586	UpdateSound: 	0.0245799	UpdateItems:	0.00558183	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0429765	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.83711	
RENDER	shadowmap: 	0.250972	sendToRender: 	0.0878386	scene: 	4.70239	particles2Tex: 	4.18473	sendToRender: 	0.0653128	motionBlur: 	1.54703	bloom2Tex: 	0.356269	printScene: 	0.037933	applyBloom: 	0.00689007	setRenderState: 	0.000454125	applyParticles: 	0.00229769	gui: 	0.117134	setRenderState: 	0.000487207	luaMsg: 	0.000857124	printTextDebug:	0.000655624	console: 	0.00850507	endScene: 	0.000336835	present: 	0.355589	TOTAL_RENDER: 	11.8969	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.03842	UpdateCamera: 	0.930144	UpdateEnemies: 	0.524238	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.904966	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.964228	UpdatePlayer: 	0.0676676	UpdateSound: 	0.0235333	UpdateItems:	0.00576829	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0421043	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.65067	
RENDER	shadowmap: 	0.229667	sendToRender: 	0.0863048	scene: 	4.62494	particles2Tex: 	4.40627	sendToRender: 	0.064197	motionBlur: 	1.54133	bloom2Tex: 	0.395582	printScene: 	0.0383691	applyBloom: 	0.0070645	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.0959497	setRenderState: 	0.000445103	luaMsg: 	0.000824042	printTextDebug:	0.000655624	console: 	0.000962384	endScene: 	0.000354879	present: 	0.296041	TOTAL_RENDER: 	11.9606	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.07609	UpdateCamera: 	0.0600107	UpdateEnemies: 	0.428096	UpdateProjectile: 	0.001212	UpdateParticle: 	0.868441	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.944514	UpdatePlayer: 	0.0657549	UpdateSound: 	0.0248085	UpdateItems:	0.00536529	UpdateTriggers: 	0.00770208	UpdateRigid: 	0.04159	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.66253	
RENDER	shadowmap: 	0.214603	sendToRender: 	0.0861605	scene: 	4.54751	particles2Tex: 	3.76176	sendToRender: 	0.0665399	motionBlur: 	1.58831	bloom2Tex: 	0.391104	printScene: 	0.0394006	applyBloom: 	0.00698029	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0839139	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000769907	console: 	0.000935317	endScene: 	0.000375931	present: 	0.303022	TOTAL_RENDER: 	11.2651	
UPDATE	UpdateSceneManager: 	0.0173049	UpdateInput: 	1.22068	UpdateCamera: 	0.0549942	UpdateEnemies: 	0.496894	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.953545	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.957497	UpdatePlayer: 	4.00993	UpdateSound: 	0.0169921	UpdateItems:	0.00668556	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0529853	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00160899	TOTAL_UPDATE: 	7.99011	
RENDER	shadowmap: 	0.269308	sendToRender: 	0.088377	scene: 	4.79053	particles2Tex: 	4.29131	sendToRender: 	0.0653218	motionBlur: 	1.75427	bloom2Tex: 	0.0664286	printScene: 	0.0358729	applyBloom: 	0.00683293	setRenderState: 	0.000478185	applyParticles: 	0.0020992	gui: 	0.342762	setRenderState: 	0.000538334	luaMsg: 	0.000805997	printTextDebug:	0.000658632	console: 	0.000998474	endScene: 	0.000372924	present: 	0.175828	TOTAL_RENDER: 	12.0622	
UPDATE	UpdateSceneManager: 	0.0123185	UpdateInput: 	1.02058	UpdateCamera: 	0.0520109	UpdateEnemies: 	0.496202	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.906843	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.976844	UpdatePlayer: 	0.101631	UpdateSound: 	0.0243483	UpdateItems:	0.00555476	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0417224	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.7756	
RENDER	shadowmap: 	0.219577	sendToRender: 	0.087198	scene: 	4.91128	particles2Tex: 	4.01331	sendToRender: 	0.0663023	motionBlur: 	1.75582	bloom2Tex: 	0.0666782	printScene: 	0.0357646	applyBloom: 	0.0067397	setRenderState: 	0.000481192	applyParticles: 	0.0019789	gui: 	0.344242	setRenderState: 	0.000499237	luaMsg: 	0.00094434	printTextDebug:	0.000802989	console: 	0.00112178	endScene: 	0.000439088	present: 	0.135588	TOTAL_RENDER: 	11.8473	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.04045	UpdateCamera: 	0.0493553	UpdateEnemies: 	4.01158	UpdateProjectile: 	0.0028661	UpdateParticle: 	0.958063	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.988272	UpdatePlayer: 	0.12406	UpdateSound: 	0.0217469	UpdateItems:	0.00602994	UpdateTriggers: 	0.00809606	UpdateRigid: 	0.041554	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	7.41898	
RENDER	shadowmap: 	0.221135	sendToRender: 	0.0877755	scene: 	4.83312	particles2Tex: 	4.56131	sendToRender: 	0.0677849	motionBlur: 	1.7068	bloom2Tex: 	0.377955	printScene: 	0.0402577	applyBloom: 	0.00688105	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.0974053	setRenderState: 	0.00047217	luaMsg: 	0.000884191	printTextDebug:	0.00089622	console: 	0.00117291	endScene: 	0.000333827	present: 	0.343791	TOTAL_RENDER: 	12.5247	
UPDATE	UpdateSceneManager: 	0.0139034	UpdateInput: 	1.4233	UpdateCamera: 	1.04169	UpdateEnemies: 	0.449617	UpdateProjectile: 	0.00243002	UpdateParticle: 	0.934262	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.15148	UpdatePlayer: 	3.18159	UpdateSound: 	0.0180838	UpdateItems:	0.0069833	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0531898	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	8.47538	
RENDER	shadowmap: 	0.267853	sendToRender: 	0.106166	scene: 	4.89574	particles2Tex: 	4.09027	sendToRender: 	0.0655293	motionBlur: 	1.78175	bloom2Tex: 	0.0667053	printScene: 	0.0372142	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.0941633	setRenderState: 	0.00044811	luaMsg: 	0.000802989	printTextDebug:	0.000763893	console: 	0.00125411	endScene: 	0.000333827	present: 	0.425687	TOTAL_RENDER: 	12.0121	
UPDATE	UpdateSceneManager: 	0.0187364	UpdateInput: 	0.982859	UpdateCamera: 	0.89281	UpdateEnemies: 	0.452558	UpdateProjectile: 	0.00275483	UpdateParticle: 	1.05238	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.989996	UpdatePlayer: 	0.102118	UpdateSound: 	0.0238701	UpdateItems:	0.00601189	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0417224	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.70617	
RENDER	shadowmap: 	0.230314	sendToRender: 	0.085983	scene: 	4.77347	particles2Tex: 	4.28183	sendToRender: 	0.0660075	motionBlur: 	1.7761	bloom2Tex: 	0.297305	printScene: 	0.0381014	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.118054	setRenderState: 	0.000487207	luaMsg: 	0.000565401	printTextDebug:	0.000670662	console: 	0.00116088	endScene: 	0.000348864	present: 	0.373745	TOTAL_RENDER: 	12.221	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	0.987448	UpdateCamera: 	1.079	UpdateEnemies: 	2.58465	UpdateProjectile: 	0.00305557	UpdateParticle: 	0.961368	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.00121	UpdatePlayer: 	0.126424	UpdateSound: 	0.0206251	UpdateItems:	0.0063758	UpdateTriggers: 	0.00797275	UpdateRigid: 	0.0430968	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	6.98955	
RENDER	shadowmap: 	0.248373	sendToRender: 	0.0883318	scene: 	4.79571	particles2Tex: 	4.54448	sendToRender: 	0.108912	motionBlur: 	1.88067	bloom2Tex: 	0.0713758	printScene: 	0.0445584	applyBloom: 	0.23881	setRenderState: 	0.000481192	applyParticles: 	0.00219845	gui: 	0.132803	setRenderState: 	0.00046014	luaMsg: 	0.000860131	printTextDebug:	0.000760885	console: 	0.0107186	endScene: 	0.000360894	present: 	0.202976	TOTAL_RENDER: 	12.587	
UPDATE	UpdateSceneManager: 	0.014108	UpdateInput: 	1.22179	UpdateCamera: 	0.0546574	UpdateEnemies: 	0.426294	UpdateProjectile: 	0.0079126	UpdateParticle: 	0.968074	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.03952	UpdatePlayer: 	5.19111	UpdateSound: 	0.0190161	UpdateItems:	0.00744645	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0538725	UpdateGUI: 	0.0121712	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	9.17514	
RENDER	shadowmap: 	0.264662	sendToRender: 	0.0997421	scene: 	4.87233	particles2Tex: 	4.47414	sendToRender: 	0.0672827	motionBlur: 	1.71019	bloom2Tex: 	0.0808192	printScene: 	0.355736	applyBloom: 	0.00760284	setRenderState: 	0.000541341	applyParticles: 	0.0025443	gui: 	0.119594	setRenderState: 	0.000463147	luaMsg: 	0.00110373	printTextDebug:	0.000751863	console: 	0.00123907	endScene: 	0.000375931	present: 	0.236037	TOTAL_RENDER: 	12.4995	
UPDATE	UpdateSceneManager: 	0.0119005	UpdateInput: 	1.04147	UpdateCamera: 	0.0513252	UpdateEnemies: 	0.351941	UpdateProjectile: 	0.00273678	UpdateParticle: 	0.933771	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.13949	UpdatePlayer: 	0.124093	UpdateSound: 	0.0241468	UpdateItems:	0.00603295	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0420562	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.86473	
RENDER	shadowmap: 	0.207517	sendToRender: 	0.0868612	scene: 	4.70906	particles2Tex: 	4.16082	sendToRender: 	0.0755953	motionBlur: 	1.73633	bloom2Tex: 	0.0664707	printScene: 	0.0352714	applyBloom: 	0.00648406	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.336236	setRenderState: 	0.000508259	luaMsg: 	0.000634572	printTextDebug:	0.000655624	console: 	0.000995466	endScene: 	0.000375931	present: 	0.167184	TOTAL_RENDER: 	11.7653	
UPDATE	UpdateSceneManager: 	0.0175725	UpdateInput: 	1.26851	UpdateCamera: 	0.0583716	UpdateEnemies: 	1.90492	UpdateProjectile: 	0.00301647	UpdateParticle: 	1.03024	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.02733	UpdatePlayer: 	0.104331	UpdateSound: 	0.0230311	UpdateItems:	0.00572318	UpdateTriggers: 	0.00785546	UpdateRigid: 	0.0435599	UpdateGUI: 	0.00173229	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.66325	
RENDER	shadowmap: 	0.256256	sendToRender: 	0.090028	scene: 	4.85452	particles2Tex: 	4.28262	sendToRender: 	0.0672466	motionBlur: 	1.65697	bloom2Tex: 	0.0675504	printScene: 	0.356918	applyBloom: 	0.00727803	setRenderState: 	0.000451118	applyParticles: 	0.00230972	gui: 	0.0628136	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.000974414	endScene: 	0.000357887	present: 	0.225643	TOTAL_RENDER: 	12.1122	
UPDATE	UpdateSceneManager: 	0.0125501	UpdateInput: 	1.26631	UpdateCamera: 	0.923333	UpdateEnemies: 	0.386325	UpdateProjectile: 	0.006054	UpdateParticle: 	0.944905	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.15263	UpdatePlayer: 	27.6028	UpdateSound: 	0.01815	UpdateItems:	0.00991857	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0571927	UpdateGUI: 	0.00195484	BuildFrustum: 	0.00187364	TOTAL_UPDATE: 	32.5627	
RENDER	shadowmap: 	0.333677	sendToRender: 	0.0902626	scene: 	5.0661	particles2Tex: 	4.23137	sendToRender: 	0.0678511	motionBlur: 	1.78157	bloom2Tex: 	0.0675293	printScene: 	0.0402006	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.300907	setRenderState: 	0.000592468	luaMsg: 	0.00077893	printTextDebug:	0.000805997	console: 	0.00108268	endScene: 	0.000348864	present: 	0.188826	TOTAL_RENDER: 	12.3565	
UPDATE	UpdateSceneManager: 	0.013726	UpdateInput: 	1.10053	UpdateCamera: 	0.898308	UpdateEnemies: 	0.439025	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.933435	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.1903	UpdatePlayer: 	0.109258	UpdateSound: 	0.0256746	UpdateItems:	0.00649008	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0422908	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.90368	
RENDER	shadowmap: 	0.226909	sendToRender: 	0.0868462	scene: 	4.77615	particles2Tex: 	4.1019	sendToRender: 	0.0656587	motionBlur: 	1.9861	bloom2Tex: 	0.0667173	printScene: 	0.0379931	applyBloom: 	0.00649008	setRenderState: 	0.000442095	applyParticles: 	0.00211424	gui: 	0.112088	setRenderState: 	0.000466155	luaMsg: 	0.000866146	printTextDebug:	0.000634572	console: 	0.000950355	endScene: 	0.000342849	present: 	0.452925	TOTAL_RENDER: 	12.0941	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.03094	UpdateCamera: 	0.0505823	UpdateEnemies: 	2.73728	UpdateProjectile: 	0.00336534	UpdateParticle: 	1.01514	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.02937	UpdatePlayer: 	0.124782	UpdateSound: 	0.0210401	UpdateItems:	0.00625249	UpdateTriggers: 	0.0077893	UpdateRigid: 	0.0441554	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	6.22738	
RENDER	shadowmap: 	0.235086	sendToRender: 	0.0890927	scene: 	4.79207	particles2Tex: 	4.40072	sendToRender: 	0.0663684	motionBlur: 	1.74595	bloom2Tex: 	0.0662842	printScene: 	0.0377646	applyBloom: 	0.00640286	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.35235	setRenderState: 	0.0004842	luaMsg: 	0.000860131	printTextDebug:	0.000532319	console: 	0.00103456	endScene: 	0.000348864	present: 	0.309879	TOTAL_RENDER: 	12.2805	
UPDATE	UpdateSceneManager: 	0.0283994	UpdateInput: 	1.11152	UpdateCamera: 	0.915721	UpdateEnemies: 	0.401083	UpdateProjectile: 	0.00378337	UpdateParticle: 	0.981154	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.04122	UpdatePlayer: 	2.08107	UpdateSound: 	0.0142132	UpdateItems:	0.00675474	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0530845	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	6.79918	
RENDER	shadowmap: 	0.260316	sendToRender: 	0.0882988	scene: 	5.06589	particles2Tex: 	4.46866	sendToRender: 	0.0686631	motionBlur: 	1.78141	bloom2Tex: 	0.0670511	printScene: 	0.0382939	applyBloom: 	0.00672165	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.367297	setRenderState: 	0.000490215	luaMsg: 	0.000691714	printTextDebug:	0.000631565	console: 	0.000971407	endScene: 	0.000384954	present: 	0.167909	TOTAL_RENDER: 	12.5644	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.04915	UpdateCamera: 	0.921591	UpdateEnemies: 	0.427383	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.983349	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08776	UpdatePlayer: 	0.102443	UpdateSound: 	0.0260385	UpdateItems:	0.00632166	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0439389	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.80574	
RENDER	shadowmap: 	0.240575	sendToRender: 	0.0877905	scene: 	4.92095	particles2Tex: 	4.24085	sendToRender: 	0.0683293	motionBlur: 	1.80371	bloom2Tex: 	0.294417	printScene: 	0.0382758	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.00216837	gui: 	0.0992339	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000827049	console: 	0.00107967	endScene: 	0.000351872	present: 	0.42584	TOTAL_RENDER: 	12.4257	
UPDATE	UpdateSceneManager: 	0.0120118	UpdateInput: 	1.04043	UpdateCamera: 	0.968414	UpdateEnemies: 	2.4114	UpdateProjectile: 	0.00272174	UpdateParticle: 	0.974438	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.16056	UpdatePlayer: 	0.101492	UpdateSound: 	0.0211123	UpdateItems:	0.00614723	UpdateTriggers: 	0.00787651	UpdateRigid: 	0.0425223	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	6.8999	
RENDER	shadowmap: 	0.221794	sendToRender: 	0.0879619	scene: 	4.76978	particles2Tex: 	4.3314	sendToRender: 	0.0659714	motionBlur: 	1.85512	bloom2Tex: 	0.066191	printScene: 	0.0370909	applyBloom: 	0.00668256	setRenderState: 	0.00047217	applyParticles: 	0.00189169	gui: 	0.352837	setRenderState: 	0.0004842	luaMsg: 	0.000977422	printTextDebug:	0.000670662	console: 	0.000950355	endScene: 	0.000387961	present: 	0.174378	TOTAL_RENDER: 	12.1463	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.07333	UpdateCamera: 	0.974628	UpdateEnemies: 	0.389101	UpdateProjectile: 	0.00371721	UpdateParticle: 	0.925293	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.979743	UpdatePlayer: 	0.117077	UpdateSound: 	0.0262581	UpdateItems:	0.00546454	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.041981	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.69231	
RENDER	shadowmap: 	0.357417	sendToRender: 	0.0871319	scene: 	4.75341	particles2Tex: 	4.23892	sendToRender: 	0.0659323	motionBlur: 	1.96804	bloom2Tex: 	0.42446	printScene: 	0.0498605	applyBloom: 	0.00655023	setRenderState: 	0.00044811	applyParticles: 	0.00272475	gui: 	0.129765	setRenderState: 	0.000466155	luaMsg: 	0.000818027	printTextDebug:	0.000655624	console: 	0.00860432	endScene: 	0.000327812	present: 	0.362942	TOTAL_RENDER: 	12.6533	
UPDATE	UpdateSceneManager: 	0.0148688	UpdateInput: 	1.12671	UpdateCamera: 	0.990047	UpdateEnemies: 	0.451214	UpdateProjectile: 	0.00264956	UpdateParticle: 	1.43114	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.09465	UpdatePlayer: 	0.112307	UpdateSound: 	0.0253528	UpdateItems:	0.00693217	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.045199	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	5.47195	
RENDER	shadowmap: 	0.332615	sendToRender: 	0.0694661	scene: 	4.7873	particles2Tex: 	4.31006	sendToRender: 	0.0855319	motionBlur: 	1.64861	bloom2Tex: 	0.384497	printScene: 	0.042766	applyBloom: 	0.00682691	setRenderState: 	0.000457133	applyParticles: 	0.00204507	gui: 	0.127847	setRenderState: 	0.000478185	luaMsg: 	0.000881183	printTextDebug:	0.000736825	console: 	0.00116088	endScene: 	0.000363902	present: 	0.329996	TOTAL_RENDER: 	12.3226	
UPDATE	UpdateSceneManager: 	0.0140929	UpdateInput: 	1.26522	UpdateCamera: 	0.0582633	UpdateEnemies: 	2.64919	UpdateProjectile: 	0.00521793	UpdateParticle: 	1.42722	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.17022	UpdatePlayer: 	0.112061	UpdateSound: 	0.0240055	UpdateItems:	0.00635775	UpdateTriggers: 	0.00813515	UpdateRigid: 	0.045217	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.94822	
RENDER	shadowmap: 	0.252033	sendToRender: 	0.088789	scene: 	4.93767	particles2Tex: 	4.07023	sendToRender: 	0.0652797	motionBlur: 	1.69676	bloom2Tex: 	0.0667383	printScene: 	0.341063	applyBloom: 	0.00787952	setRenderState: 	0.000496229	applyParticles: 	0.00201499	gui: 	0.145215	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000616527	console: 	0.00110073	endScene: 	0.000366909	present: 	0.223484	TOTAL_RENDER: 	12.0709	
UPDATE	UpdateSceneManager: 	0.029882	UpdateInput: 	1.12724	UpdateCamera: 	0.0576829	UpdateEnemies: 	0.364864	UpdateProjectile: 	0.00377736	UpdateParticle: 	0.972757	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.03398	UpdatePlayer: 	0.102789	UpdateSound: 	0.0255784	UpdateItems:	0.00600588	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0422427	UpdateGUI: 	0.00151275	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.90785	
RENDER	shadowmap: 	0.238286	sendToRender: 	0.0879138	scene: 	4.96401	particles2Tex: 	4.08132	sendToRender: 	0.0674661	motionBlur: 	1.6796	bloom2Tex: 	0.067388	printScene: 	0.0395269	applyBloom: 	0.31251	setRenderState: 	0.000478185	applyParticles: 	0.00230972	gui: 	0.135356	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00105862	endScene: 	0.000342849	present: 	0.19463	TOTAL_RENDER: 	12.0487	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.09807	UpdateCamera: 	0.928108	UpdateEnemies: 	0.380791	UpdateProjectile: 	0.00191875	UpdateParticle: 	0.923594	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.02495	UpdatePlayer: 	0.0982685	UpdateSound: 	0.0176688	UpdateItems:	0.00602392	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0438667	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.67951	
RENDER	shadowmap: 	0.252397	sendToRender: 	0.0873093	scene: 	4.70123	particles2Tex: 	4.36249	sendToRender: 	0.0855409	motionBlur: 	1.69525	bloom2Tex: 	0.0664947	printScene: 	0.0382127	applyBloom: 	0.275955	setRenderState: 	0.000499237	applyParticles: 	0.00244806	gui: 	0.135519	setRenderState: 	0.000478185	luaMsg: 	0.000947347	printTextDebug:	0.000541341	console: 	0.000989451	endScene: 	0.000351872	present: 	0.162793	TOTAL_RENDER: 	12.0438	
UPDATE	UpdateSceneManager: 	0.0123215	UpdateInput: 	1.03284	UpdateCamera: 	0.906927	UpdateEnemies: 	2.59703	UpdateProjectile: 	0.00167816	UpdateParticle: 	1.00316	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.03476	UpdatePlayer: 	0.0928821	UpdateSound: 	0.0205379	UpdateItems:	0.00588558	UpdateTriggers: 	0.00796373	UpdateRigid: 	0.0415179	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	6.9027	
RENDER	shadowmap: 	0.234963	sendToRender: 	0.0863469	scene: 	4.83975	particles2Tex: 	4.11494	sendToRender: 	0.0655414	motionBlur: 	1.73262	bloom2Tex: 	0.0662782	printScene: 	0.0378037	applyBloom: 	0.00672767	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.366792	setRenderState: 	0.000490215	luaMsg: 	0.000881183	printTextDebug:	0.000682691	console: 	0.00104659	endScene: 	0.000351872	present: 	0.159398	TOTAL_RENDER: 	11.887	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.17985	UpdateCamera: 	0.900921	UpdateEnemies: 	0.381721	UpdateProjectile: 	0.00288715	UpdateParticle: 	0.923143	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.983006	UpdatePlayer: 	1.85352	UpdateSound: 	0.0159936	UpdateItems:	0.0077111	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0517161	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	6.51086	
RENDER	shadowmap: 	0.242328	sendToRender: 	0.0877364	scene: 	4.67424	particles2Tex: 	4.15204	sendToRender: 	0.0869995	motionBlur: 	1.65899	bloom2Tex: 	0.403507	printScene: 	0.0412953	applyBloom: 	0.00671865	setRenderState: 	0.00046014	applyParticles: 	0.00218341	gui: 	0.116966	setRenderState: 	0.000475177	luaMsg: 	0.0010075	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000345857	present: 	0.29246	TOTAL_RENDER: 	11.9454	
UPDATE	UpdateSceneManager: 	0.0120118	UpdateInput: 	1.03959	UpdateCamera: 	0.0542905	UpdateEnemies: 	0.384337	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.940183	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	1.03	UpdatePlayer: 	0.254788	UpdateSound: 	0.0151816	UpdateItems:	0.0065803	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.052053	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.95246	
RENDER	shadowmap: 	0.223721	sendToRender: 	0.0880401	scene: 	5.09607	particles2Tex: 	4.05842	sendToRender: 	0.087992	motionBlur: 	1.72963	bloom2Tex: 	0.0732615	printScene: 	0.0490215	applyBloom: 	0.289768	setRenderState: 	0.0004842	applyParticles: 	0.00245107	gui: 	0.148733	setRenderState: 	0.000469162	luaMsg: 	0.000881183	printTextDebug:	0.000616527	console: 	0.00107065	endScene: 	0.000381946	present: 	0.137001	TOTAL_RENDER: 	12.1943	
UPDATE	UpdateSceneManager: 	0.0118524	UpdateInput: 	1.06265	UpdateCamera: 	0.0538304	UpdateEnemies: 	2.06575	UpdateProjectile: 	0.00140749	UpdateParticle: 	1.60914	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.999072	UpdatePlayer: 	0.186339	UpdateSound: 	0.0133621	UpdateItems:	0.00615625	UpdateTriggers: 	0.00783742	UpdateRigid: 	0.0431148	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	6.20299	
RENDER	shadowmap: 	0.268962	sendToRender: 	0.103766	scene: 	5.11939	particles2Tex: 	4.40589	sendToRender: 	0.106843	motionBlur: 	1.86761	bloom2Tex: 	0.382262	printScene: 	0.044417	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.141579	setRenderState: 	0.00044811	luaMsg: 	0.000733818	printTextDebug:	0.000775922	console: 	0.0010887	endScene: 	0.000360894	present: 	0.337821	TOTAL_RENDER: 	12.9778	
UPDATE	UpdateSceneManager: 	0.0261769	UpdateInput: 	1.07223	UpdateCamera: 	0.0534153	UpdateEnemies: 	0.366166	UpdateProjectile: 	0.00276685	UpdateParticle: 	0.956932	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.01873	UpdatePlayer: 	0.199995	UpdateSound: 	0.0139907	UpdateItems:	0.00613821	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0428893	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.89468	
RENDER	shadowmap: 	0.223466	sendToRender: 	0.0872822	scene: 	5.16741	particles2Tex: 	4.09214	sendToRender: 	0.067418	motionBlur: 	1.62203	bloom2Tex: 	0.371122	printScene: 	0.0397585	applyBloom: 	0.00648106	setRenderState: 	0.00044811	applyParticles: 	0.00218341	gui: 	0.162763	setRenderState: 	0.000466155	luaMsg: 	0.00570213	printTextDebug:	0.000634572	console: 	0.00110373	endScene: 	0.000339842	present: 	0.313599	TOTAL_RENDER: 	12.348	
UPDATE	UpdateSceneManager: 	0.0120268	UpdateInput: 	1.02967	UpdateCamera: 	0.946324	UpdateEnemies: 	0.355264	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.93028	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04367	UpdatePlayer: 	0.185551	UpdateSound: 	0.0115486	UpdateItems:	0.00554875	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0417164	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.70917	
RENDER	shadowmap: 	0.227944	sendToRender: 	0.087201	scene: 	5.0765	particles2Tex: 	4.24337	sendToRender: 	0.0668075	motionBlur: 	1.58792	bloom2Tex: 	0.0686992	printScene: 	0.348076	applyBloom: 	0.00682391	setRenderState: 	0.000478185	applyParticles: 	0.00192778	gui: 	0.14821	setRenderState: 	0.000475177	luaMsg: 	0.000899228	printTextDebug:	0.000649609	console: 	0.00911859	endScene: 	0.000369916	present: 	0.257552	TOTAL_RENDER: 	12.3379	
UPDATE	UpdateSceneManager: 	0.017353	UpdateInput: 	1.16407	UpdateCamera: 	1.09487	UpdateEnemies: 	2.35609	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.977006	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.17615	UpdatePlayer: 	0.191809	UpdateSound: 	0.0136177	UpdateItems:	0.00573822	UpdateTriggers: 	0.00772013	UpdateRigid: 	0.0430817	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	7.2317	
RENDER	shadowmap: 	0.245131	sendToRender: 	0.087174	scene: 	5.01817	particles2Tex: 	4.2008	sendToRender: 	0.065382	motionBlur: 	1.7753	bloom2Tex: 	0.0672466	printScene: 	0.0367661	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.407922	setRenderState: 	0.000493222	luaMsg: 	0.000739833	printTextDebug:	0.000529311	console: 	0.000769907	endScene: 	0.000351872	present: 	0.16956	TOTAL_RENDER: 	12.2539	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.06926	UpdateCamera: 	0.0541883	UpdateEnemies: 	0.328949	UpdateProjectile: 	0.00286309	UpdateParticle: 	0.929732	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.02886	UpdatePlayer: 	0.200723	UpdateSound: 	0.0136268	UpdateItems:	0.00594272	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0611054	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.84297	
RENDER	shadowmap: 	0.212756	sendToRender: 	0.0885363	scene: 	5.15191	particles2Tex: 	4.19265	sendToRender: 	0.0763502	motionBlur: 	1.60151	bloom2Tex: 	0.287792	printScene: 	0.0387721	applyBloom: 	0.00692315	setRenderState: 	0.0004842	applyParticles: 	0.0021383	gui: 	0.161476	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.00074284	console: 	0.00105261	endScene: 	0.000327812	present: 	0.431344	TOTAL_RENDER: 	12.4333	
UPDATE	UpdateSceneManager: 	0.0123215	UpdateInput: 	1.03908	UpdateCamera: 	0.0529041	UpdateEnemies: 	0.315286	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.960466	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.03538	UpdatePlayer: 	0.218988	UpdateSound: 	0.0133832	UpdateItems:	0.00580137	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.042384	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.83431	
RENDER	shadowmap: 	0.21312	sendToRender: 	0.0874326	scene: 	4.98253	particles2Tex: 	4.31009	sendToRender: 	0.066191	motionBlur: 	1.5523	bloom2Tex: 	0.526665	printScene: 	0.0387901	applyBloom: 	0.00668256	setRenderState: 	0.000439088	applyParticles: 	0.00208717	gui: 	0.168694	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.000983436	endScene: 	0.000354879	present: 	0.356055	TOTAL_RENDER: 	12.4809	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	0.94781	UpdateCamera: 	0.883971	UpdateEnemies: 	2.39417	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.968526	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24645	UpdatePlayer: 	0.233192	UpdateSound: 	0.0157741	UpdateItems:	0.00740735	UpdateTriggers: 	0.00842688	UpdateRigid: 	0.0539898	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	6.9391	
RENDER	shadowmap: 	0.271299	sendToRender: 	0.0677759	scene: 	5.02272	particles2Tex: 	4.38861	sendToRender: 	0.0669188	motionBlur: 	1.80319	bloom2Tex: 	0.0670752	printScene: 	0.0377134	applyBloom: 	0.00653218	setRenderState: 	0.00046014	applyParticles: 	0.00200597	gui: 	0.391005	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000787952	console: 	0.00111276	endScene: 	0.000378939	present: 	0.177247	TOTAL_RENDER: 	12.4752	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.08188	UpdateCamera: 	0.923026	UpdateEnemies: 	0.376939	UpdateProjectile: 	0.00297738	UpdateParticle: 	0.924773	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.08706	UpdatePlayer: 	0.230632	UpdateSound: 	0.0151395	UpdateItems:	0.00650512	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0475057	UpdateGUI: 	0.00160899	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.8564	
RENDER	shadowmap: 	0.27886	sendToRender: 	0.0701338	scene: 	5.57418	particles2Tex: 	4.31189	sendToRender: 	0.0737818	motionBlur: 	1.79368	bloom2Tex: 	0.398911	printScene: 	0.0476771	applyBloom: 	0.00669759	setRenderState: 	0.000478185	applyParticles: 	0.00226461	gui: 	0.166126	setRenderState: 	0.00046014	luaMsg: 	0.000923287	printTextDebug:	0.00089622	console: 	0.00138643	endScene: 	0.000390969	present: 	0.441247	TOTAL_RENDER: 	13.4182	
UPDATE	UpdateSceneManager: 	0.0175846	UpdateInput: 	1.10942	UpdateCamera: 	0.060158	UpdateEnemies: 	0.373871	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.12393	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.14215	UpdatePlayer: 	0.217869	UpdateSound: 	0.0135426	UpdateItems:	0.00660737	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0451809	UpdateGUI: 	0.00196387	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.26966	
RENDER	shadowmap: 	0.294408	sendToRender: 	0.0961512	scene: 	5.12238	particles2Tex: 	4.41507	sendToRender: 	0.0665158	motionBlur: 	1.60511	bloom2Tex: 	0.0712946	printScene: 	0.367417	applyBloom: 	0.00695022	setRenderState: 	0.0004842	applyParticles: 	0.00198793	gui: 	0.17239	setRenderState: 	0.000457133	luaMsg: 	0.000953362	printTextDebug:	0.00817124	console: 	0.00106464	endScene: 	0.000369916	present: 	0.276292	TOTAL_RENDER: 	12.6804	
UPDATE	UpdateSceneManager: 	0.0110524	UpdateInput: 	1.07895	UpdateCamera: 	0.054495	UpdateEnemies: 	1.74602	UpdateProjectile: 	0.00207514	UpdateParticle: 	1.49791	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.23188	UpdatePlayer: 	0.438294	UpdateSound: 	0.0151666	UpdateItems:	0.00789456	UpdateTriggers: 	0.00900431	UpdateRigid: 	0.0564378	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	6.32273	
RENDER	shadowmap: 	0.278442	sendToRender: 	0.0805456	scene: 	5.33394	particles2Tex: 	4.12496	sendToRender: 	0.0672797	motionBlur: 	1.67929	bloom2Tex: 	0.39059	printScene: 	0.0662993	applyBloom: 	0.00701638	setRenderState: 	0.000499237	applyParticles: 	0.00218341	gui: 	0.14511	setRenderState: 	0.00046014	luaMsg: 	0.00093231	printTextDebug:	0.000830056	console: 	0.00107366	endScene: 	0.000372924	present: 	0.31362	TOTAL_RENDER: 	12.6683	
UPDATE	UpdateSceneManager: 	0.0132117	UpdateInput: 	1.12774	UpdateCamera: 	0.936875	UpdateEnemies: 	0.357045	UpdateProjectile: 	0.00277287	UpdateParticle: 	0.951894	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.15247	UpdatePlayer: 	0.222996	UpdateSound: 	0.0135065	UpdateItems:	0.00585551	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0426426	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.96653	
RENDER	shadowmap: 	0.236572	sendToRender: 	0.0878837	scene: 	5.21691	particles2Tex: 	4.07554	sendToRender: 	0.0671955	motionBlur: 	1.59815	bloom2Tex: 	0.0692676	printScene: 	0.378413	applyBloom: 	0.0071848	setRenderState: 	0.000487207	applyParticles: 	0.00200597	gui: 	0.152246	setRenderState: 	0.000451118	luaMsg: 	0.000854116	printTextDebug:	0.000745848	console: 	0.00104058	endScene: 	0.000351872	present: 	0.261311	TOTAL_RENDER: 	12.3289	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.06239	UpdateCamera: 	0.933257	UpdateEnemies: 	0.317575	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.90093	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.08977	UpdatePlayer: 	0.217872	UpdateSound: 	0.0159666	UpdateItems:	0.00678481	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0633369	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.77502	
RENDER	shadowmap: 	0.23029	sendToRender: 	0.083147	scene: 	4.96401	particles2Tex: 	3.96079	sendToRender: 	0.0665248	motionBlur: 	1.7099	bloom2Tex: 	0.0678451	printScene: 	0.0362398	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.358975	setRenderState: 	0.000577431	luaMsg: 	0.000848101	printTextDebug:	0.000430065	console: 	0.00107667	endScene: 	0.000381946	present: 	0.174453	TOTAL_RENDER: 	11.83	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.06668	UpdateCamera: 	0.980537	UpdateEnemies: 	2.30112	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.968965	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04783	UpdatePlayer: 	0.197562	UpdateSound: 	0.0140027	UpdateItems:	0.00602392	UpdateTriggers: 	0.00796674	UpdateRigid: 	0.0427058	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	6.82561	
RENDER	shadowmap: 	0.248403	sendToRender: 	0.0889454	scene: 	5.27889	particles2Tex: 	4.54097	sendToRender: 	0.0864582	motionBlur: 	1.88946	bloom2Tex: 	0.0700496	printScene: 	0.0446546	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.0023398	gui: 	0.395387	setRenderState: 	0.00047217	luaMsg: 	0.000890205	printTextDebug:	0.000652617	console: 	0.00107366	endScene: 	0.000360894	present: 	0.150529	TOTAL_RENDER: 	13.0019	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.11832	UpdateCamera: 	0.935447	UpdateEnemies: 	0.718101	UpdateProjectile: 	0.00281798	UpdateParticle: 	1.44647	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.31393	UpdatePlayer: 	0.21829	UpdateSound: 	0.0133711	UpdateItems:	0.00642993	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0455629	UpdateGUI: 	0.00183755	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	5.97368	
RENDER	shadowmap: 	0.272234	sendToRender: 	0.0892702	scene: 	4.76163	particles2Tex: 	4.31188	sendToRender: 	0.0878537	motionBlur: 	1.69501	bloom2Tex: 	0.0728705	printScene: 	0.0457433	applyBloom: 	0.324612	setRenderState: 	0.000490215	applyParticles: 	0.00227363	gui: 	0.168285	setRenderState: 	0.000469162	luaMsg: 	0.0010105	printTextDebug:	0.000824042	console: 	0.00106464	endScene: 	0.000348864	present: 	0.217508	TOTAL_RENDER: 	12.2502	
UPDATE	UpdateSceneManager: 	0.0126975	UpdateInput: 	1.14801	UpdateCamera: 	0.0559145	UpdateEnemies: 	0.349123	UpdateProjectile: 	0.00106765	UpdateParticle: 	1.2645	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.16954	UpdatePlayer: 	0.175563	UpdateSound: 	0.0137441	UpdateItems:	0.0166763	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0444862	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.39211	
RENDER	shadowmap: 	0.230668	sendToRender: 	0.0876943	scene: 	4.8307	particles2Tex: 	4.18484	sendToRender: 	0.0664556	motionBlur: 	1.62814	bloom2Tex: 	0.0689699	printScene: 	0.0586694	applyBloom: 	0.00670962	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.361887	setRenderState: 	0.000481192	luaMsg: 	0.000733818	printTextDebug:	0.000535326	console: 	0.00104058	endScene: 	0.000351872	present: 	0.157034	TOTAL_RENDER: 	11.8709	
UPDATE	UpdateSceneManager: 	0.0219694	UpdateInput: 	1.13265	UpdateCamera: 	0.0552078	UpdateEnemies: 	1.73498	UpdateProjectile: 	0.00151576	UpdateParticle: 	0.956333	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.02304	UpdatePlayer: 	0.170189	UpdateSound: 	0.0128929	UpdateItems:	0.00569611	UpdateTriggers: 	0.00784343	UpdateRigid: 	0.0432802	UpdateGUI: 	0.00180146	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.30942	
RENDER	shadowmap: 	0.228278	sendToRender: 	0.0879168	scene: 	5.21329	particles2Tex: 	4.19453	sendToRender: 	0.0739472	motionBlur: 	1.8395	bloom2Tex: 	0.0691142	printScene: 	0.0397886	applyBloom: 	0.279795	setRenderState: 	0.000547356	applyParticles: 	0.00232476	gui: 	0.131561	setRenderState: 	0.000475177	luaMsg: 	0.000866146	printTextDebug:	0.000634572	console: 	0.00110373	endScene: 	0.000357887	present: 	0.162929	TOTAL_RENDER: 	12.5213	
UPDATE	UpdateSceneManager: 	0.0138704	UpdateInput: 	1.14139	UpdateCamera: 	0.97722	UpdateEnemies: 	0.40181	UpdateProjectile: 	0.00307361	UpdateParticle: 	1.37842	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.27767	UpdatePlayer: 	0.172859	UpdateSound: 	0.0134192	UpdateItems:	0.00602693	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0437855	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.59212	
RENDER	shadowmap: 	0.373552	sendToRender: 	0.100852	scene: 	4.76149	particles2Tex: 	4.26606	sendToRender: 	0.0878537	motionBlur: 	1.70081	bloom2Tex: 	0.0708134	printScene: 	0.137819	applyBloom: 	0.00687503	setRenderState: 	0.0004842	applyParticles: 	0.00223153	gui: 	0.410707	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000520289	console: 	0.000878176	endScene: 	0.000378939	present: 	0.138737	TOTAL_RENDER: 	12.2637	
UPDATE	UpdateSceneManager: 	0.0139756	UpdateInput: 	1.10489	UpdateCamera: 	0.0559717	UpdateEnemies: 	0.348257	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.28096	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.19174	UpdatePlayer: 	2.49858	UpdateSound: 	0.0127035	UpdateItems:	0.00757276	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0573882	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	6.75094	
RENDER	shadowmap: 	0.267417	sendToRender: 	0.0882627	scene: 	5.04285	particles2Tex: 	4.46188	sendToRender: 	0.0670842	motionBlur: 	1.67091	bloom2Tex: 	0.069421	printScene: 	0.0733006	applyBloom: 	0.00710661	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.3741	setRenderState: 	0.000502244	luaMsg: 	0.000712766	printTextDebug:	0.000634572	console: 	0.000866146	endScene: 	0.000372924	present: 	0.172552	TOTAL_RENDER: 	12.4763	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.05194	UpdateCamera: 	0.0545461	UpdateEnemies: 	2.38114	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.980561	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.06219	UpdatePlayer: 	1.80687	UpdateSound: 	0.0137771	UpdateItems:	0.00687503	UpdateTriggers: 	0.00867349	UpdateRigid: 	0.053265	UpdateGUI: 	0.00172327	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	7.59337	
RENDER	shadowmap: 	0.252048	sendToRender: 	0.0869875	scene: 	4.75386	particles2Tex: 	4.38045	sendToRender: 	0.07589	motionBlur: 	1.63841	bloom2Tex: 	0.0662692	printScene: 	0.037945	applyBloom: 	0.00655624	setRenderState: 	0.00044811	applyParticles: 	0.00222251	gui: 	0.367156	setRenderState: 	0.00046014	luaMsg: 	0.00100148	printTextDebug:	0.000772915	console: 	0.00127215	endScene: 	0.000345857	present: 	0.145873	TOTAL_RENDER: 	11.9995	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.17725	UpdateCamera: 	0.911062	UpdateEnemies: 	0.33334	UpdateProjectile: 	0.00252626	UpdateParticle: 	0.880464	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.03645	UpdatePlayer: 	0.183614	UpdateSound: 	0.0130132	UpdateItems:	0.00557882	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0420291	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.74411	
RENDER	shadowmap: 	0.207364	sendToRender: 	0.087168	scene: 	4.64345	particles2Tex: 	4.19098	sendToRender: 	0.0659474	motionBlur: 	1.75333	bloom2Tex: 	0.0697338	printScene: 	0.0374367	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00218341	gui: 	0.129387	setRenderState: 	0.00046014	luaMsg: 	0.000830056	printTextDebug:	0.000652617	console: 	0.00101652	endScene: 	0.000336835	present: 	0.434417	TOTAL_RENDER: 	11.8022	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.03692	UpdateCamera: 	0.915261	UpdateEnemies: 	0.345947	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.886464	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05236	UpdatePlayer: 	2.80601	UpdateSound: 	0.0127817	UpdateItems:	0.00756073	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0542063	UpdateGUI: 	0.00202702	BuildFrustum: 	0.00154884	TOTAL_UPDATE: 	7.28953	
RENDER	shadowmap: 	0.239673	sendToRender: 	0.0869755	scene: 	4.69906	particles2Tex: 	4.12373	sendToRender: 	0.0662511	motionBlur: 	1.58122	bloom2Tex: 	0.265714	printScene: 	0.0389796	applyBloom: 	0.218437	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.12566	setRenderState: 	0.000481192	luaMsg: 	0.000875168	printTextDebug:	0.000547356	console: 	0.00116689	endScene: 	0.000348864	present: 	0.185148	TOTAL_RENDER: 	11.8093	
UPDATE	UpdateSceneManager: 	0.0142884	UpdateInput: 	1.08729	UpdateCamera: 	1.18329	UpdateEnemies: 	3.73195	UpdateProjectile: 	0.00269167	UpdateParticle: 	1.00071	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.09539	UpdatePlayer: 	0.158414	UpdateSound: 	0.0135997	UpdateItems:	0.00591566	UpdateTriggers: 	0.00799982	UpdateRigid: 	0.0432321	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	8.50235	
RENDER	shadowmap: 	0.233285	sendToRender: 	0.0877394	scene: 	4.94177	particles2Tex: 	4.24875	sendToRender: 	0.087183	motionBlur: 	1.81221	bloom2Tex: 	0.0676195	printScene: 	0.037554	applyBloom: 	0.303196	setRenderState: 	0.000478185	applyParticles: 	0.00206913	gui: 	0.160174	setRenderState: 	0.00046014	luaMsg: 	0.000796975	printTextDebug:	0.000631565	console: 	0.000998474	endScene: 	0.000360894	present: 	0.182916	TOTAL_RENDER: 	12.353	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.1134	UpdateCamera: 	0.970432	UpdateEnemies: 	0.336483	UpdateProjectile: 	0.0019368	UpdateParticle: 	0.921119	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.17488	UpdatePlayer: 	0.182603	UpdateSound: 	0.0154282	UpdateItems:	0.00688706	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0532048	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	4.94812	
RENDER	shadowmap: 	0.239125	sendToRender: 	0.0856913	scene: 	4.73879	particles2Tex: 	4.22958	sendToRender: 	0.0655745	motionBlur: 	1.62915	bloom2Tex: 	0.0663293	printScene: 	0.0355511	applyBloom: 	0.465782	setRenderState: 	0.000502244	applyParticles: 	0.00217138	gui: 	0.0837064	setRenderState: 	0.000439088	luaMsg: 	0.000655624	printTextDebug:	0.000598483	console: 	0.000947347	endScene: 	0.000351872	present: 	0.186754	TOTAL_RENDER: 	11.9986	
UPDATE	UpdateSceneManager: 	0.0179394	UpdateInput: 	1.15401	UpdateCamera: 	1.09285	UpdateEnemies: 	0.343316	UpdateProjectile: 	0.00228566	UpdateParticle: 	0.926247	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.0755	UpdatePlayer: 	1.99345	UpdateSound: 	0.0127757	UpdateItems:	0.00755171	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0537191	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	6.87117	
RENDER	shadowmap: 	0.265705	sendToRender: 	0.0982594	scene: 	4.86816	particles2Tex: 	4.1927	sendToRender: 	0.0873935	motionBlur: 	1.72168	bloom2Tex: 	0.0663083	printScene: 	0.341231	applyBloom: 	0.00713969	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.100966	setRenderState: 	0.000469162	luaMsg: 	0.000640587	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000351872	present: 	0.216049	TOTAL_RENDER: 	12.1591	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.07064	UpdateCamera: 	0.0538454	UpdateEnemies: 	2.44524	UpdateProjectile: 	0.00237589	UpdateParticle: 	0.965229	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.08809	UpdatePlayer: 	0.187945	UpdateSound: 	0.0139275	UpdateItems:	0.00567807	UpdateTriggers: 	0.00797576	UpdateRigid: 	0.0428502	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	6.03958	
RENDER	shadowmap: 	0.209508	sendToRender: 	0.0870025	scene: 	4.78953	particles2Tex: 	4.25366	sendToRender: 	0.0652045	motionBlur: 	1.62902	bloom2Tex: 	0.364124	printScene: 	0.0376112	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.0841515	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000712766	console: 	0.00103757	endScene: 	0.000336835	present: 	0.336952	TOTAL_RENDER: 	12.0396	
UPDATE	UpdateSceneManager: 	0.0106614	UpdateInput: 	1.25001	UpdateCamera: 	0.042784	UpdateEnemies: 	0.28587	UpdateProjectile: 	0.00335331	UpdateParticle: 	0.936809	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08695	UpdatePlayer: 	0.203746	UpdateSound: 	0.0153621	UpdateItems:	0.00715172	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0523627	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	4.04239	
RENDER	shadowmap: 	0.205896	sendToRender: 	0.0903348	scene: 	4.68582	particles2Tex: 	4.30049	sendToRender: 	0.0848011	motionBlur: 	1.64683	bloom2Tex: 	0.380485	printScene: 	0.0383209	applyBloom: 	0.00669759	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.085992	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.000881183	endScene: 	0.000339842	present: 	0.288027	TOTAL_RENDER: 	11.991	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.06313	UpdateCamera: 	0.0531116	UpdateEnemies: 	0.304574	UpdateProjectile: 	0.00210822	UpdateParticle: 	0.905243	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.26806	UpdatePlayer: 	2.5895	UpdateSound: 	0.012926	UpdateItems:	0.00753968	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0532289	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	6.43156	
RENDER	shadowmap: 	0.24887	sendToRender: 	0.0872762	scene: 	4.76983	particles2Tex: 	4.26024	sendToRender: 	0.0860702	motionBlur: 	1.77988	bloom2Tex: 	0.0709728	printScene: 	0.371877	applyBloom: 	0.00748254	setRenderState: 	0.000505252	applyParticles: 	0.00244506	gui: 	0.106277	setRenderState: 	0.00046014	luaMsg: 	0.0010075	printTextDebug:	0.000727803	console: 	0.000998474	endScene: 	0.000363902	present: 	0.184811	TOTAL_RENDER: 	12.2114	
UPDATE	UpdateSceneManager: 	0.0125862	UpdateInput: 	1.04511	UpdateCamera: 	0.054898	UpdateEnemies: 	2.0477	UpdateProjectile: 	0.00247513	UpdateParticle: 	1.1307	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.11478	UpdatePlayer: 	0.143079	UpdateSound: 	0.0132959	UpdateItems:	0.00550364	UpdateTriggers: 	0.00723593	UpdateRigid: 	0.0439028	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.7662	
RENDER	shadowmap: 	0.25231	sendToRender: 	0.102798	scene: 	4.7864	particles2Tex: 	4.33108	sendToRender: 	0.0660196	motionBlur: 	1.66597	bloom2Tex: 	0.392424	printScene: 	0.0443779	applyBloom: 	0.00691112	setRenderState: 	0.00046014	applyParticles: 	0.00221649	gui: 	0.102831	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000339842	present: 	0.342795	TOTAL_RENDER: 	12.2713	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.09333	UpdateCamera: 	0.0542935	UpdateEnemies: 	0.299762	UpdateProjectile: 	0.00339842	UpdateParticle: 	0.92462	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11862	UpdatePlayer: 	0.181785	UpdateSound: 	0.0152658	UpdateItems:	0.00638482	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0511327	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.92188	
RENDER	shadowmap: 	0.232554	sendToRender: 	0.086786	scene: 	4.74128	particles2Tex: 	4.23615	sendToRender: 	0.0662451	motionBlur: 	1.64641	bloom2Tex: 	0.388418	printScene: 	0.0388112	applyBloom: 	0.00708255	setRenderState: 	0.000451118	applyParticles: 	0.00218642	gui: 	0.110109	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000619535	console: 	0.00107667	endScene: 	0.000339842	present: 	0.294396	TOTAL_RENDER: 	12.0287	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.06882	UpdateCamera: 	0.930593	UpdateEnemies: 	0.343553	UpdateProjectile: 	0.00227063	UpdateParticle: 	1.06593	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.09727	UpdatePlayer: 	0.153717	UpdateSound: 	0.0128178	UpdateItems:	0.00601791	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0433344	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.87898	
RENDER	shadowmap: 	0.234031	sendToRender: 	0.0876341	scene: 	4.74768	particles2Tex: 	4.17907	sendToRender: 	0.0658331	motionBlur: 	1.61626	bloom2Tex: 	0.0652827	printScene: 	0.33438	applyBloom: 	0.00705247	setRenderState: 	0.000487207	applyParticles: 	0.00223754	gui: 	0.0991527	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000652617	console: 	0.00108569	endScene: 	0.000351872	present: 	0.214134	TOTAL_RENDER: 	11.835	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.00572	UpdateCamera: 	0.900061	UpdateEnemies: 	1.76695	UpdateProjectile: 	0.00232476	UpdateParticle: 	0.961951	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09163	UpdatePlayer: 	0.15092	UpdateSound: 	0.0127035	UpdateItems:	0.00573822	UpdateTriggers: 	0.0077893	UpdateRigid: 	0.0409495	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	6.11112	
RENDER	shadowmap: 	0.216094	sendToRender: 	0.0866356	scene: 	4.73362	particles2Tex: 	4.24412	sendToRender: 	0.0656136	motionBlur: 	1.67383	bloom2Tex: 	0.361117	printScene: 	0.036724	applyBloom: 	0.00703142	setRenderState: 	0.000463147	applyParticles: 	0.00215634	gui: 	0.0874958	setRenderState: 	0.000451118	luaMsg: 	0.000718781	printTextDebug:	0.000661639	console: 	0.000917273	endScene: 	0.00033082	present: 	0.336798	TOTAL_RENDER: 	12.0345	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.03128	UpdateCamera: 	0.0516409	UpdateEnemies: 	0.31737	UpdateProjectile: 	0.0031097	UpdateParticle: 	0.880768	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.05772	UpdatePlayer: 	0.151136	UpdateSound: 	0.0127185	UpdateItems:	0.00558484	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0413314	UpdateGUI: 	0.00171425	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.69709	
RENDER	shadowmap: 	0.210125	sendToRender: 	0.0874146	scene: 	4.72228	particles2Tex: 	4.14033	sendToRender: 	0.0669188	motionBlur: 	1.67297	bloom2Tex: 	0.365781	printScene: 	0.0388382	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.0781456	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000550364	console: 	0.00107967	endScene: 	0.000336835	present: 	0.311885	TOTAL_RENDER: 	11.9143	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.10924	UpdateCamera: 	0.0650331	UpdateEnemies: 	0.473466	UpdateProjectile: 	0.0026225	UpdateParticle: 	1.64841	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.28403	UpdatePlayer: 	0.203388	UpdateSound: 	0.0185139	UpdateItems:	0.00759381	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0508019	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	5.06252	
RENDER	shadowmap: 	0.294941	sendToRender: 	0.10471	scene: 	4.66047	particles2Tex: 	4.13844	sendToRender: 	0.0683834	motionBlur: 	1.82329	bloom2Tex: 	0.0676075	printScene: 	0.330856	applyBloom: 	0.00721187	setRenderState: 	0.000481192	applyParticles: 	0.0018977	gui: 	0.0909604	setRenderState: 	0.000442095	luaMsg: 	0.000757878	printTextDebug:	0.00075487	console: 	0.000992459	endScene: 	0.000366909	present: 	0.223712	TOTAL_RENDER: 	12.0038	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.13213	UpdateCamera: 	0.0538213	UpdateEnemies: 	2.08488	UpdateProjectile: 	0.00251724	UpdateParticle: 	1.41783	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.29304	UpdatePlayer: 	0.201162	UpdateSound: 	0.0232145	UpdateItems:	0.00616828	UpdateTriggers: 	0.00748254	UpdateRigid: 	0.0431028	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.42058	
RENDER	shadowmap: 	0.242924	sendToRender: 	0.0872883	scene: 	4.97497	particles2Tex: 	4.12185	sendToRender: 	0.0661609	motionBlur: 	1.63093	bloom2Tex: 	0.383922	printScene: 	0.0476922	applyBloom: 	0.0064991	setRenderState: 	0.000463147	applyParticles: 	0.00208116	gui: 	0.0260054	setRenderState: 	0.00044811	luaMsg: 	0.000845094	printTextDebug:	0.000727803	console: 	0.000941332	endScene: 	0.000348864	present: 	0.308619	TOTAL_RENDER: 	12.0806	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.09488	UpdateCamera: 	0.0498816	UpdateEnemies: 	0.411308	UpdateProjectile: 	0.00331421	UpdateParticle: 	0.922921	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.12929	UpdatePlayer: 	0.274716	UpdateSound: 	0.0245919	UpdateItems:	0.00624046	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.042805	UpdateGUI: 	0.00688105	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.13811	
RENDER	shadowmap: 	0.39289	sendToRender: 	0.0864071	scene: 	4.79113	particles2Tex: 	4.30073	sendToRender: 	0.0744585	motionBlur: 	1.65903	bloom2Tex: 	0.0653248	printScene: 	0.0359811	applyBloom: 	0.330399	setRenderState: 	0.000490215	applyParticles: 	0.00195484	gui: 	0.0276956	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000715773	console: 	0.000959377	endScene: 	0.000381946	present: 	0.160267	TOTAL_RENDER: 	12.1072	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.08847	UpdateCamera: 	0.934358	UpdateEnemies: 	0.397083	UpdateProjectile: 	0.0018586	UpdateParticle: 	1.03037	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.16605	UpdatePlayer: 	2.17949	UpdateSound: 	0.0156418	UpdateItems:	0.00694721	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0526575	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	7.05078	
RENDER	shadowmap: 	0.256629	sendToRender: 	0.0861514	scene: 	4.7625	particles2Tex: 	4.1938	sendToRender: 	0.0647504	motionBlur: 	1.62864	bloom2Tex: 	0.0658722	printScene: 	0.0353646	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.280105	setRenderState: 	0.000499237	luaMsg: 	0.000836071	printTextDebug:	0.000607505	console: 	0.00093231	endScene: 	0.000357887	present: 	0.146331	TOTAL_RENDER: 	11.7015	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	0.931823	UpdateCamera: 	0.78548	UpdateEnemies: 	3.65512	UpdateProjectile: 	0.00278189	UpdateParticle: 	0.929239	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.12976	UpdatePlayer: 	0.222536	UpdateSound: 	0.0138854	UpdateItems:	0.00647504	UpdateTriggers: 	0.00908852	UpdateRigid: 	0.0420021	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	7.9155	
RENDER	shadowmap: 	0.253306	sendToRender: 	0.0868823	scene: 	4.76446	particles2Tex: 	4.02181	sendToRender: 	0.0643504	motionBlur: 	1.63038	bloom2Tex: 	0.0660737	printScene: 	0.0353225	applyBloom: 	0.319542	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.0262761	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000673669	console: 	0.00102855	endScene: 	0.000351872	present: 	0.173028	TOTAL_RENDER: 	11.6176	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.13816	UpdateCamera: 	0.944373	UpdateEnemies: 	0.431912	UpdateProjectile: 	0.00265859	UpdateParticle: 	0.928866	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.07685	UpdatePlayer: 	0.20694	UpdateSound: 	0.0149651	UpdateItems:	0.00671564	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0676346	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.99505	
RENDER	shadowmap: 	0.216549	sendToRender: 	0.0947317	scene: 	4.72334	particles2Tex: 	4.28327	sendToRender: 	0.0665429	motionBlur: 	1.66185	bloom2Tex: 	0.0661579	printScene: 	0.0358067	applyBloom: 	0.265826	setRenderState: 	0.000469162	applyParticles: 	0.00232777	gui: 	0.0265167	setRenderState: 	0.000457133	luaMsg: 	0.000830056	printTextDebug:	0.000679684	console: 	0.00104359	endScene: 	0.000351872	present: 	0.144854	TOTAL_RENDER: 	11.7748	
UPDATE	UpdateSceneManager: 	0.0112148	UpdateInput: 	1.0747	UpdateCamera: 	0.0532559	UpdateEnemies: 	0.385715	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.899622	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20963	UpdatePlayer: 	0.204871	UpdateSound: 	0.0126884	UpdateItems:	0.00560589	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0408803	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.04004	
RENDER	shadowmap: 	0.215294	sendToRender: 	0.0863138	scene: 	4.74113	particles2Tex: 	4.28985	sendToRender: 	0.0652527	motionBlur: 	1.79625	bloom2Tex: 	0.221637	printScene: 	0.0374819	applyBloom: 	0.00665549	setRenderState: 	0.000439088	applyParticles: 	0.00218642	gui: 	0.0257889	setRenderState: 	0.0004842	luaMsg: 	0.000799982	printTextDebug:	0.000796975	console: 	0.00101652	endScene: 	0.000324805	present: 	0.362112	TOTAL_RENDER: 	12.0232	
UPDATE	UpdateSceneManager: 	0.0187845	UpdateInput: 	1.1807	UpdateCamera: 	0.935401	UpdateEnemies: 	2.3206	UpdateProjectile: 	0.00323	UpdateParticle: 	0.936015	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.05553	UpdatePlayer: 	0.256367	UpdateSound: 	0.0179575	UpdateItems:	0.00560288	UpdateTriggers: 	0.00711262	UpdateRigid: 	0.0428261	UpdateGUI: 	0.00191875	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	6.95337	
RENDER	shadowmap: 	0.242386	sendToRender: 	0.0872341	scene: 	4.8525	particles2Tex: 	4.18521	sendToRender: 	0.0652617	motionBlur: 	1.89163	bloom2Tex: 	0.0866146	printScene: 	0.0488921	applyBloom: 	0.311229	setRenderState: 	0.000493222	applyParticles: 	0.00230972	gui: 	0.0308865	setRenderState: 	0.000466155	luaMsg: 	0.000884191	printTextDebug:	0.000751863	console: 	0.00103456	endScene: 	0.000354879	present: 	0.176808	TOTAL_RENDER: 	12.1678	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.26136	UpdateCamera: 	0.0580588	UpdateEnemies: 	0.415371	UpdateProjectile: 	0.00440291	UpdateParticle: 	0.922214	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.09198	UpdatePlayer: 	0.210085	UpdateSound: 	0.0197259	UpdateItems:	0.00584949	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0424351	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.19071	
RENDER	shadowmap: 	0.41369	sendToRender: 	0.0929934	scene: 	4.76819	particles2Tex: 	4.10167	sendToRender: 	0.0648918	motionBlur: 	1.63515	bloom2Tex: 	0.0691082	printScene: 	0.04279	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.290378	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000721788	console: 	0.00104058	endScene: 	0.000354879	present: 	0.147512	TOTAL_RENDER: 	11.8078	
UPDATE	UpdateSceneManager: 	0.0125501	UpdateInput: 	1.03831	UpdateCamera: 	0.900738	UpdateEnemies: 	0.406036	UpdateProjectile: 	0.00180146	UpdateParticle: 	0.89709	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08759	UpdatePlayer: 	0.154348	UpdateSound: 	0.0233468	UpdateItems:	0.00590964	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0416592	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.73626	
RENDER	shadowmap: 	0.230356	sendToRender: 	0.0858838	scene: 	4.70485	particles2Tex: 	4.15752	sendToRender: 	0.0655985	motionBlur: 	1.7442	bloom2Tex: 	0.066179	printScene: 	0.0360744	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00216236	gui: 	0.279479	setRenderState: 	0.0004842	luaMsg: 	0.000463147	printTextDebug:	0.000736825	console: 	0.000941332	endScene: 	0.000357887	present: 	0.155882	TOTAL_RENDER: 	11.7068	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.0279	UpdateCamera: 	0.906455	UpdateEnemies: 	2.0764	UpdateProjectile: 	0.00233378	UpdateParticle: 	0.933221	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.07931	UpdatePlayer: 	0.16092	UpdateSound: 	0.0196868	UpdateItems:	0.00583445	UpdateTriggers: 	0.00769907	UpdateRigid: 	0.0471538	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	6.43165	
RENDER	shadowmap: 	0.215526	sendToRender: 	0.0869454	scene: 	4.91547	particles2Tex: 	4.1186	sendToRender: 	0.065403	motionBlur: 	1.66775	bloom2Tex: 	0.0669098	printScene: 	0.0371781	applyBloom: 	0.267161	setRenderState: 	0.000487207	applyParticles: 	0.00244205	gui: 	0.0264746	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.00108268	endScene: 	0.000351872	present: 	0.142003	TOTAL_RENDER: 	11.7866	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.0657	UpdateCamera: 	0.932866	UpdateEnemies: 	0.447692	UpdateProjectile: 	0.00332624	UpdateParticle: 	0.896154	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21697	UpdatePlayer: 	0.154327	UpdateSound: 	0.0258942	UpdateItems:	0.00588558	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0419359	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.94246	
RENDER	shadowmap: 	0.231002	sendToRender: 	0.0864311	scene: 	4.722	particles2Tex: 	4.40588	sendToRender: 	0.0841906	motionBlur: 	1.62783	bloom2Tex: 	0.0699142	printScene: 	0.0385405	applyBloom: 	0.00666752	setRenderState: 	0.000475177	applyParticles: 	0.00214732	gui: 	0.303335	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000697729	console: 	0.00107667	endScene: 	0.000360894	present: 	0.146782	TOTAL_RENDER: 	11.8999	
UPDATE	UpdateSceneManager: 	0.0211514	UpdateInput: 	1.03012	UpdateCamera: 	0.953825	UpdateEnemies: 	0.481983	UpdateProjectile: 	0.00175936	UpdateParticle: 	1.0457	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.10109	UpdatePlayer: 	0.154511	UpdateSound: 	0.0332774	UpdateItems:	0.00576228	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0406427	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.02569	
RENDER	shadowmap: 	0.209159	sendToRender: 	0.0853725	scene: 	4.67822	particles2Tex: 	4.32282	sendToRender: 	0.0653549	motionBlur: 	1.75598	bloom2Tex: 	0.0674932	printScene: 	0.0369796	applyBloom: 	0.00673068	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.262391	setRenderState: 	0.000532319	luaMsg: 	0.000787952	printTextDebug:	0.000793967	console: 	0.000812012	endScene: 	0.000369916	present: 	0.161193	TOTAL_RENDER: 	11.8252	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.06197	UpdateCamera: 	1.12986	UpdateEnemies: 	2.32468	UpdateProjectile: 	0.00236686	UpdateParticle: 	0.981412	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.08639	UpdatePlayer: 	0.194155	UpdateSound: 	0.0204837	UpdateItems:	0.00587656	UpdateTriggers: 	0.00753667	UpdateRigid: 	0.0418697	UpdateGUI: 	0.00156087	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.01772	
RENDER	shadowmap: 	0.213349	sendToRender: 	0.087189	scene: 	5.14863	particles2Tex: 	4.30343	sendToRender: 	0.0687533	motionBlur: 	1.7857	bloom2Tex: 	0.0675022	printScene: 	0.039136	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.267931	setRenderState: 	0.000532319	luaMsg: 	0.000760885	printTextDebug:	0.000733818	console: 	0.00110073	endScene: 	0.000378939	present: 	0.134463	TOTAL_RENDER: 	12.3369	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.16259	UpdateCamera: 	0.925552	UpdateEnemies: 	0.538048	UpdateProjectile: 	0.00348263	UpdateParticle: 	0.874753	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.32361	UpdatePlayer: 	0.161696	UpdateSound: 	0.0257799	UpdateItems:	0.00608407	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0432321	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	5.2192	
RENDER	shadowmap: 	0.226945	sendToRender: 	0.087189	scene: 	4.74984	particles2Tex: 	3.97811	sendToRender: 	0.0652527	motionBlur: 	1.69409	bloom2Tex: 	0.0656136	printScene: 	0.0386488	applyBloom: 	0.00680586	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0261017	setRenderState: 	0.00046014	luaMsg: 	0.000881183	printTextDebug:	0.000691714	console: 	0.0012511	endScene: 	0.000342849	present: 	0.483469	TOTAL_RENDER: 	11.5936	
UPDATE	UpdateSceneManager: 	0.00972008	UpdateInput: 	1.05608	UpdateCamera: 	0.0489072	UpdateEnemies: 	0.340197	UpdateProjectile: 	0.00186763	UpdateParticle: 	0.878882	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.28283	UpdatePlayer: 	0.158132	UpdateSound: 	0.0231423	UpdateItems:	0.00558183	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0410758	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.98479	
RENDER	shadowmap: 	0.219893	sendToRender: 	0.0855409	scene: 	4.87708	particles2Tex: 	4.04481	sendToRender: 	0.0642241	motionBlur: 	1.71143	bloom2Tex: 	0.440303	printScene: 	0.0509643	applyBloom: 	0.00719683	setRenderState: 	0.000454125	applyParticles: 	0.00257438	gui: 	0.028667	setRenderState: 	0.000493222	luaMsg: 	0.000869153	printTextDebug:	0.000854116	console: 	0.00102855	endScene: 	0.000339842	present: 	0.253489	TOTAL_RENDER: 	11.9879	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	2.56938	UpdateCamera: 	0.0510214	UpdateEnemies: 	2.4821	UpdateProjectile: 	0.0023819	UpdateParticle: 	0.939949	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.11287	UpdatePlayer: 	0.090834	UpdateSound: 	0.0203033	UpdateItems:	0.0055307	UpdateTriggers: 	0.00836372	UpdateRigid: 	0.0410367	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	7.47971	
RENDER	shadowmap: 	0.222166	sendToRender: 	0.0919769	scene: 	5.2393	particles2Tex: 	4.16636	sendToRender: 	0.0653158	motionBlur: 	1.82283	bloom2Tex: 	0.38557	printScene: 	0.0443479	applyBloom: 	0.00687203	setRenderState: 	0.000445103	applyParticles: 	0.00209018	gui: 	0.0965271	setRenderState: 	0.000451118	luaMsg: 	0.000842086	printTextDebug:	0.000863138	console: 	0.00108569	endScene: 	0.000351872	present: 	0.344479	TOTAL_RENDER: 	12.662	
UPDATE	UpdateSceneManager: 	0.0135155	UpdateInput: 	1.07073	UpdateCamera: 	0.0508019	UpdateEnemies: 	0.348579	UpdateProjectile: 	0.00319091	UpdateParticle: 	0.921705	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.05295	UpdatePlayer: 	0.0653639	UpdateSound: 	0.0230341	UpdateItems:	0.00600889	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0419509	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.73247	
RENDER	shadowmap: 	0.215421	sendToRender: 	0.0866056	scene: 	5.32457	particles2Tex: 	4.13738	sendToRender: 	0.0653519	motionBlur: 	1.8524	bloom2Tex: 	0.0660917	printScene: 	0.0362999	applyBloom: 	0.00807501	setRenderState: 	0.000442095	applyParticles: 	0.0021383	gui: 	0.0826478	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000733818	console: 	0.00102554	endScene: 	0.000324805	present: 	0.59023	TOTAL_RENDER: 	12.6501	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	0.999592	UpdateCamera: 	0.050062	UpdateEnemies: 	0.319641	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.87801	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.09316	UpdatePlayer: 	0.0658331	UpdateSound: 	0.0227183	UpdateItems:	0.0059728	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0406307	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.62287	
RENDER	shadowmap: 	0.217318	sendToRender: 	0.0852703	scene: 	5.51637	particles2Tex: 	4.08818	sendToRender: 	0.0640437	motionBlur: 	2.06121	bloom2Tex: 	0.0663203	printScene: 	0.0465403	applyBloom: 	0.00708255	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.417837	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000866146	console: 	0.001209	endScene: 	0.000381946	present: 	0.14221	TOTAL_RENDER: 	13.0464	
UPDATE	UpdateSceneManager: 	0.0215153	UpdateInput: 	1.01606	UpdateCamera: 	0.0618001	UpdateEnemies: 	1.59054	UpdateProjectile: 	0.00449614	UpdateParticle: 	0.92606	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.08232	UpdatePlayer: 	0.0688616	UpdateSound: 	0.0360142	UpdateItems:	0.00592167	UpdateTriggers: 	0.00769005	UpdateRigid: 	0.042366	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.00516	
RENDER	shadowmap: 	0.209117	sendToRender: 	0.0864672	scene: 	5.5072	particles2Tex: 	4.27128	sendToRender: 	0.0647594	motionBlur: 	1.68883	bloom2Tex: 	0.339842	printScene: 	0.0359872	applyBloom: 	0.00688406	setRenderState: 	0.000478185	applyParticles: 	0.00218642	gui: 	0.126545	setRenderState: 	0.00046014	luaMsg: 	0.000805997	printTextDebug:	0.00074284	console: 	0.00092028	endScene: 	0.000339842	present: 	0.380984	TOTAL_RENDER: 	12.9017	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.0484	UpdateCamera: 	0.0499147	UpdateEnemies: 	0.344798	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.891036	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.05036	UpdatePlayer: 	0.0679413	UpdateSound: 	0.0224807	UpdateItems:	0.0054495	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.041178	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.66794	
RENDER	shadowmap: 	0.211231	sendToRender: 	0.0858537	scene: 	5.65095	particles2Tex: 	4.07841	sendToRender: 	0.0644316	motionBlur: 	1.81974	bloom2Tex: 	0.0681428	printScene: 	0.0349676	applyBloom: 	0.00735322	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.374064	setRenderState: 	0.000499237	luaMsg: 	0.000556378	printTextDebug:	0.000700736	console: 	0.000815019	endScene: 	0.000378939	present: 	0.152863	TOTAL_RENDER: 	12.7219	
UPDATE	UpdateSceneManager: 	0.0294249	UpdateInput: 	1.10509	UpdateCamera: 	0.0565611	UpdateEnemies: 	0.3777	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.63565	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.22653	UpdatePlayer: 	0.0785847	UpdateSound: 	0.0238972	UpdateItems:	0.00692315	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0462516	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.74188	
RENDER	shadowmap: 	0.258433	sendToRender: 	0.104852	scene: 	5.76117	particles2Tex: 	4.18961	sendToRender: 	0.0657339	motionBlur: 	1.87407	bloom2Tex: 	0.0738871	printScene: 	0.042793	applyBloom: 	0.00698932	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.121796	setRenderState: 	0.00044811	luaMsg: 	0.000769907	printTextDebug:	0.000845094	console: 	0.00102855	endScene: 	0.000336835	present: 	0.458811	TOTAL_RENDER: 	13.1349	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.06341	UpdateCamera: 	0.0512019	UpdateEnemies: 	2.15096	UpdateProjectile: 	0.00229469	UpdateParticle: 	1.50099	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.19846	UpdatePlayer: 	0.0758178	UpdateSound: 	0.022198	UpdateItems:	0.00621941	UpdateTriggers: 	0.00813515	UpdateRigid: 	0.0441825	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	6.29007	
RENDER	shadowmap: 	0.277558	sendToRender: 	0.10256	scene: 	6.01786	particles2Tex: 	4.06098	sendToRender: 	0.0656887	motionBlur: 	1.86776	bloom2Tex: 	0.068227	printScene: 	0.0404622	applyBloom: 	0.319839	setRenderState: 	0.000481192	applyParticles: 	0.00212025	gui: 	0.113188	setRenderState: 	0.000457133	luaMsg: 	0.000842086	printTextDebug:	0.000661639	console: 	0.000986444	endScene: 	0.000363902	present: 	0.218711	TOTAL_RENDER: 	13.3304	
UPDATE	UpdateSceneManager: 	0.0128629	UpdateInput: 	1.1744	UpdateCamera: 	0.0527567	UpdateEnemies: 	0.362726	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.91191	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.07228	UpdatePlayer: 	0.0701668	UpdateSound: 	0.0223814	UpdateItems:	0.00576228	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0434697	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.90004	
RENDER	shadowmap: 	0.230903	sendToRender: 	0.0898356	scene: 	5.86085	particles2Tex: 	3.9585	sendToRender: 	0.0656827	motionBlur: 	1.78234	bloom2Tex: 	0.0700676	printScene: 	0.347484	applyBloom: 	0.00713067	setRenderState: 	0.000478185	applyParticles: 	0.00214131	gui: 	0.127429	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.00102554	endScene: 	0.000333827	present: 	0.207616	TOTAL_RENDER: 	12.9444	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.02985	UpdateCamera: 	0.0507116	UpdateEnemies: 	0.370004	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.910566	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.08679	UpdatePlayer: 	0.0675594	UpdateSound: 	0.0242581	UpdateItems:	0.00629159	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.042381	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.73774	
RENDER	shadowmap: 	0.240665	sendToRender: 	0.0865214	scene: 	5.74572	particles2Tex: 	3.98073	sendToRender: 	0.0650271	motionBlur: 	1.80169	bloom2Tex: 	0.0688736	printScene: 	0.0360714	applyBloom: 	0.308649	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.136983	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.000511267	console: 	0.00110373	endScene: 	0.000339842	present: 	0.170498	TOTAL_RENDER: 	12.8158	
UPDATE	UpdateSceneManager: 	0.0112298	UpdateInput: 	1.01689	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.369814	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.922545	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.06522	UpdatePlayer: 	2.21226	UpdateSound: 	0.0128208	UpdateItems:	0.00741337	UpdateTriggers: 	0.0083938	UpdateRigid: 	0.0522545	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	5.88595	
RENDER	shadowmap: 	0.232049	sendToRender: 	0.0862236	scene: 	5.73018	particles2Tex: 	4.31031	sendToRender: 	0.0650391	motionBlur: 	1.82382	bloom2Tex: 	0.068636	printScene: 	0.0385796	applyBloom: 	0.39357	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.13228	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000628557	console: 	0.00106765	endScene: 	0.000345857	present: 	0.166547	TOTAL_RENDER: 	13.2246	
UPDATE	UpdateSceneManager: 	0.0116809	UpdateInput: 	1.06332	UpdateCamera: 	0.0512079	UpdateEnemies: 	0.388662	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.906094	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.0602	UpdatePlayer: 	0.0707804	UpdateSound: 	0.0247032	UpdateItems:	0.00587957	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0412682	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.75936	
RENDER	shadowmap: 	0.21352	sendToRender: 	0.0860341	scene: 	5.94111	particles2Tex: 	4.14395	sendToRender: 	0.0725548	motionBlur: 	1.86309	bloom2Tex: 	0.344702	printScene: 	0.0405585	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00195184	gui: 	0.131221	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000667654	console: 	0.00103757	endScene: 	0.00033082	present: 	0.304177	TOTAL_RENDER: 	13.3693	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.09895	UpdateCamera: 	0.0509192	UpdateEnemies: 	0.348233	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.899219	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.06621	UpdatePlayer: 	0.0661369	UpdateSound: 	0.0234521	UpdateItems:	0.00557581	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0424953	UpdateGUI: 	0.00640587	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.7592	
RENDER	shadowmap: 	0.213682	sendToRender: 	0.0873063	scene: 	5.73288	particles2Tex: 	4.20135	sendToRender: 	0.0944009	motionBlur: 	1.79284	bloom2Tex: 	0.0681549	printScene: 	0.0365165	applyBloom: 	0.305232	setRenderState: 	0.000481192	applyParticles: 	0.00199394	gui: 	0.146063	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.000884191	endScene: 	0.000363902	present: 	0.179596	TOTAL_RENDER: 	13.0344	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.02664	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.332531	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.88804	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.06539	UpdatePlayer: 	1.82125	UpdateSound: 	0.0130313	UpdateItems:	0.00673669	UpdateTriggers: 	0.00861635	UpdateRigid: 	0.0519507	UpdateGUI: 	0.00163906	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.46289	
RENDER	shadowmap: 	0.248082	sendToRender: 	0.0862146	scene: 	5.7163	particles2Tex: 	4.24564	sendToRender: 	0.0656166	motionBlur: 	1.88291	bloom2Tex: 	0.0690451	printScene: 	0.0384142	applyBloom: 	0.323427	setRenderState: 	0.000481192	applyParticles: 	0.0020992	gui: 	0.145681	setRenderState: 	0.000481192	luaMsg: 	0.00092028	printTextDebug:	0.000658632	console: 	0.00110373	endScene: 	0.000345857	present: 	0.183409	TOTAL_RENDER: 	13.1943	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.06181	UpdateCamera: 	0.0513161	UpdateEnemies: 	0.338666	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.904058	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.08832	UpdatePlayer: 	0.0651294	UpdateSound: 	0.0246882	UpdateItems:	0.00556378	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0421494	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.72819	
RENDER	shadowmap: 	0.219751	sendToRender: 	0.0655203	scene: 	5.61472	particles2Tex: 	4.23108	sendToRender: 	0.0651685	motionBlur: 	1.81726	bloom2Tex: 	0.0689819	printScene: 	0.0356593	applyBloom: 	0.308793	setRenderState: 	0.000481192	applyParticles: 	0.00211424	gui: 	0.131723	setRenderState: 	0.000466155	luaMsg: 	0.000724796	printTextDebug:	0.00063758	console: 	0.00107366	endScene: 	0.000375931	present: 	0.172943	TOTAL_RENDER: 	12.9006	
UPDATE	UpdateSceneManager: 	0.0180597	UpdateInput: 	1.04079	UpdateCamera: 	0.0498575	UpdateEnemies: 	0.330639	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.88653	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	1.04737	UpdatePlayer: 	0.0643234	UpdateSound: 	0.024222	UpdateItems:	0.00523296	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.64207	
RENDER	shadowmap: 	0.225514	sendToRender: 	0.0862717	scene: 	5.69302	particles2Tex: 	4.24368	sendToRender: 	0.0858868	motionBlur: 	1.9758	bloom2Tex: 	0.0683173	printScene: 	0.036333	applyBloom: 	0.30805	setRenderState: 	0.000481192	applyParticles: 	0.00215935	gui: 	0.134845	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.00062555	console: 	0.00107065	endScene: 	0.000336835	present: 	0.169849	TOTAL_RENDER: 	13.2286	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.02055	UpdateCamera: 	0.0506786	UpdateEnemies: 	0.353003	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.901802	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.07387	UpdatePlayer: 	2.37188	UpdateSound: 	0.0124418	UpdateItems:	0.00739231	UpdateTriggers: 	0.00809305	UpdateRigid: 	0.0517612	UpdateGUI: 	0.001615	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	6.01779	
RENDER	shadowmap: 	0.241811	sendToRender: 	0.0869123	scene: 	5.83145	particles2Tex: 	4.01885	sendToRender: 	0.0647083	motionBlur: 	1.82006	bloom2Tex: 	0.0685609	printScene: 	0.053689	applyBloom: 	0.309271	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.135483	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.00110373	endScene: 	0.000363902	present: 	0.171753	TOTAL_RENDER: 	12.9769	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.06435	UpdateCamera: 	0.921221	UpdateEnemies: 	0.392193	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.894945	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08094	UpdatePlayer: 	0.0657609	UpdateSound: 	0.024234	UpdateItems:	0.00601189	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.64272	
RENDER	shadowmap: 	0.233853	sendToRender: 	0.0868702	scene: 	5.7788	particles2Tex: 	3.97851	sendToRender: 	0.0652677	motionBlur: 	1.81417	bloom2Tex: 	0.0893153	printScene: 	0.0364954	applyBloom: 	0.306507	setRenderState: 	0.0004842	applyParticles: 	0.00212627	gui: 	0.141449	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000508259	console: 	0.000977422	endScene: 	0.000384954	present: 	0.170333	TOTAL_RENDER: 	12.8742	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.0643	UpdateCamera: 	0.898686	UpdateEnemies: 	0.450062	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.940532	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.08818	UpdatePlayer: 	0.0677007	UpdateSound: 	0.0257077	UpdateItems:	0.00573521	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0433223	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.7594	
RENDER	shadowmap: 	0.234996	sendToRender: 	0.0876882	scene: 	5.8523	particles2Tex: 	3.96332	sendToRender: 	0.0659263	motionBlur: 	1.81982	bloom2Tex: 	0.0702901	printScene: 	0.0390157	applyBloom: 	0.304965	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.113137	setRenderState: 	0.000466155	luaMsg: 	0.000875168	printTextDebug:	0.000748855	console: 	0.00113982	endScene: 	0.000345857	present: 	0.171671	TOTAL_RENDER: 	12.9002	
UPDATE	UpdateSceneManager: 	0.0118042	UpdateInput: 	1.03787	UpdateCamera: 	0.949843	UpdateEnemies: 	0.353836	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.877842	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.11732	UpdatePlayer: 	3.47469	UpdateSound: 	0.0146673	UpdateItems:	0.0185259	UpdateTriggers: 	0.00903739	UpdateRigid: 	0.0543356	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	8.08174	
RENDER	shadowmap: 	0.255363	sendToRender: 	0.0872672	scene: 	5.78635	particles2Tex: 	4.09479	sendToRender: 	0.0653278	motionBlur: 	1.82711	bloom2Tex: 	0.068203	printScene: 	0.0374578	applyBloom: 	0.00685699	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.376798	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000658632	console: 	0.00104659	endScene: 	0.000345857	present: 	0.218233	TOTAL_RENDER: 	13.0034	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.06432	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.319614	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.886786	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.14658	UpdatePlayer: 	0.0848101	UpdateSound: 	0.0233859	UpdateItems:	0.0057322	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0402036	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.76759	
RENDER	shadowmap: 	0.208645	sendToRender: 	0.0866026	scene: 	5.44595	particles2Tex: 	4.20406	sendToRender: 	0.0664827	motionBlur: 	1.89365	bloom2Tex: 	0.0696856	printScene: 	0.0378127	applyBloom: 	0.00648707	setRenderState: 	0.000442095	applyParticles: 	0.00223153	gui: 	0.108094	setRenderState: 	0.000559386	luaMsg: 	0.000760885	printTextDebug:	0.000718781	console: 	0.00100449	endScene: 	0.000321797	present: 	0.47128	TOTAL_RENDER: 	12.7807	
UPDATE	UpdateSceneManager: 	0.0188146	UpdateInput: 	0.981569	UpdateCamera: 	0.0533522	UpdateEnemies: 	0.292396	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.890954	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.15423	UpdatePlayer: 	0.0636617	UpdateSound: 	0.0223213	UpdateItems:	0.0060931	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.68175	
RENDER	shadowmap: 	0.206991	sendToRender: 	0.0864402	scene: 	5.47055	particles2Tex: 	4.37981	sendToRender: 	0.102969	motionBlur: 	1.93318	bloom2Tex: 	0.0684285	printScene: 	0.037142	applyBloom: 	0.00650812	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.0922235	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000547356	console: 	0.00101351	endScene: 	0.000327812	present: 	0.448952	TOTAL_RENDER: 	13.0147	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.03824	UpdateCamera: 	0.0506124	UpdateEnemies: 	1.9164	UpdateProjectile: 	0.00168117	UpdateParticle: 	0.977524	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.13114	UpdatePlayer: 	2.71921	UpdateSound: 	0.0134072	UpdateItems:	0.00774118	UpdateTriggers: 	0.008478	UpdateRigid: 	0.0519567	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00159996	TOTAL_UPDATE: 	8.09018	
RENDER	shadowmap: 	0.249558	sendToRender: 	0.0865815	scene: 	5.91284	particles2Tex: 	3.95725	sendToRender: 	0.0647143	motionBlur: 	1.87634	bloom2Tex: 	0.0656466	printScene: 	0.0361075	applyBloom: 	0.00684797	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.381991	setRenderState: 	0.000598483	luaMsg: 	0.000914265	printTextDebug:	0.000718781	console: 	0.00103757	endScene: 	0.000366909	present: 	0.122506	TOTAL_RENDER: 	12.9758	
UPDATE	UpdateSceneManager: 	0.0177861	UpdateInput: 	1.03315	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.323178	UpdateProjectile: 	0.00271874	UpdateParticle: 	0.899595	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.12048	UpdatePlayer: 	0.0644316	UpdateSound: 	0.0227303	UpdateItems:	0.00583145	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.7156	
RENDER	shadowmap: 	0.231396	sendToRender: 	0.0887649	scene: 	5.43225	particles2Tex: 	4.20272	sendToRender: 	0.0656557	motionBlur: 	1.8356	bloom2Tex: 	0.0686872	printScene: 	0.0374217	applyBloom: 	0.00655324	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.382596	setRenderState: 	0.000505252	luaMsg: 	0.000965392	printTextDebug:	0.000679684	console: 	0.00107065	endScene: 	0.000366909	present: 	0.15775	TOTAL_RENDER: 	12.6903	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.01379	UpdateCamera: 	0.0505583	UpdateEnemies: 	0.346212	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.876765	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.12068	UpdatePlayer: 	0.0686932	UpdateSound: 	0.0231213	UpdateItems:	0.00591265	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0408021	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.69225	
RENDER	shadowmap: 	0.211734	sendToRender: 	0.0681639	scene: 	5.33787	particles2Tex: 	4.40062	sendToRender: 	0.0654632	motionBlur: 	1.8941	bloom2Tex: 	0.0685759	printScene: 	0.037924	applyBloom: 	0.00658933	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.103095	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000781937	console: 	0.00102253	endScene: 	0.000333827	present: 	0.450059	TOTAL_RENDER: 	12.8173	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.05265	UpdateCamera: 	0.0502906	UpdateEnemies: 	2.4505	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.950986	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.24861	UpdatePlayer: 	2.62644	UpdateSound: 	0.0136598	UpdateItems:	0.00759682	UpdateTriggers: 	0.0086795	UpdateRigid: 	0.063361	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	8.64277	
RENDER	shadowmap: 	0.236217	sendToRender: 	0.0871048	scene: 	5.64293	particles2Tex: 	4.26258	sendToRender: 	0.065373	motionBlur: 	1.89927	bloom2Tex: 	0.0661278	printScene: 	0.0373165	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.528033	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000661639	console: 	0.00112178	endScene: 	0.000342849	present: 	0.164333	TOTAL_RENDER: 	13.173	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.06079	UpdateCamera: 	0.0501553	UpdateEnemies: 	0.290772	UpdateProjectile: 	0.00255032	UpdateParticle: 	0.922662	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.17249	UpdatePlayer: 	0.0644797	UpdateSound: 	0.0247543	UpdateItems:	0.00619836	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0518244	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.7996	
RENDER	shadowmap: 	0.402511	sendToRender: 	0.0955738	scene: 	5.41709	particles2Tex: 	4.01213	sendToRender: 	0.064591	motionBlur: 	1.83086	bloom2Tex: 	0.0683894	printScene: 	0.0370007	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.00213228	gui: 	0.141922	setRenderState: 	0.000481192	luaMsg: 	0.000821034	printTextDebug:	0.000631565	console: 	0.00110373	endScene: 	0.00033082	present: 	0.464119	TOTAL_RENDER: 	12.712	
UPDATE	UpdateSceneManager: 	0.0112148	UpdateInput: 	1.03251	UpdateCamera: 	0.0501643	UpdateEnemies: 	0.272231	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.888479	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.15645	UpdatePlayer: 	0.0636346	UpdateSound: 	0.0434276	UpdateItems:	0.00556078	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0414908	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.70083	
RENDER	shadowmap: 	0.200389	sendToRender: 	0.0860943	scene: 	5.38866	particles2Tex: 	4.11981	sendToRender: 	0.0656075	motionBlur: 	1.79689	bloom2Tex: 	0.299293	printScene: 	0.0366909	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00212326	gui: 	0.0983827	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.0010496	endScene: 	0.000351872	present: 	0.41107	TOTAL_RENDER: 	12.7177	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.06037	UpdateCamera: 	0.0510936	UpdateEnemies: 	2.01372	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.960072	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.12481	UpdatePlayer: 	0.16787	UpdateSound: 	0.0193469	UpdateItems:	0.00611415	UpdateTriggers: 	0.00781937	UpdateRigid: 	0.0423509	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	5.60766	
RENDER	shadowmap: 	0.209776	sendToRender: 	0.0873093	scene: 	5.72201	particles2Tex: 	4.04308	sendToRender: 	0.0654331	motionBlur: 	1.89103	bloom2Tex: 	0.0663023	printScene: 	0.0372623	applyBloom: 	0.00680887	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.261504	setRenderState: 	0.000553371	luaMsg: 	0.000809004	printTextDebug:	0.00075487	console: 	0.000986444	endScene: 	0.000372924	present: 	0.161332	TOTAL_RENDER: 	12.734	
UPDATE	UpdateSceneManager: 	0.0207424	UpdateInput: 	1.10645	UpdateCamera: 	0.0509462	UpdateEnemies: 	0.298712	UpdateProjectile: 	0.00273678	UpdateParticle: 	0.878768	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.13905	UpdatePlayer: 	0.220311	UpdateSound: 	0.202801	UpdateItems:	0.00711563	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0699924	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.14918	
RENDER	shadowmap: 	0.207674	sendToRender: 	0.0869875	scene: 	5.42417	particles2Tex: 	4.02241	sendToRender: 	0.0646452	motionBlur: 	1.82609	bloom2Tex: 	0.0689699	printScene: 	0.0375179	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.295539	setRenderState: 	0.000502244	luaMsg: 	0.000793967	printTextDebug:	0.000821034	console: 	0.00101351	endScene: 	0.000345857	present: 	0.150544	TOTAL_RENDER: 	12.373	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.03427	UpdateCamera: 	0.937134	UpdateEnemies: 	0.317698	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.917856	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.12726	UpdatePlayer: 	0.220037	UpdateSound: 	0.0224867	UpdateItems:	0.00542845	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0411961	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.77195	
RENDER	shadowmap: 	0.232043	sendToRender: 	0.0862717	scene: 	5.49116	particles2Tex: 	4.03787	sendToRender: 	0.0656075	motionBlur: 	1.8704	bloom2Tex: 	0.0688405	printScene: 	0.0374398	applyBloom: 	0.00675774	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.0249258	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000622542	console: 	0.00105862	endScene: 	0.00033082	present: 	0.480967	TOTAL_RENDER: 	12.5759	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.07599	UpdateCamera: 	0.925705	UpdateEnemies: 	1.65133	UpdateProjectile: 	0.00171124	UpdateParticle: 	0.970071	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.15115	UpdatePlayer: 	1.72193	UpdateSound: 	0.0152327	UpdateItems:	0.00673068	UpdateTriggers: 	0.00824643	UpdateRigid: 	0.0518996	UpdateGUI: 	0.00190672	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	7.76012	
RENDER	shadowmap: 	0.269281	sendToRender: 	0.0861454	scene: 	5.74855	particles2Tex: 	4.04658	sendToRender: 	0.0644467	motionBlur: 	1.88589	bloom2Tex: 	0.0663564	printScene: 	0.0375119	applyBloom: 	0.00659534	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.28636	setRenderState: 	0.000490215	luaMsg: 	0.000947347	printTextDebug:	0.000784945	console: 	0.00113982	endScene: 	0.000351872	present: 	0.170959	TOTAL_RENDER: 	12.8422	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.04498	UpdateCamera: 	0.895884	UpdateEnemies: 	0.308285	UpdateProjectile: 	0.00288415	UpdateParticle: 	0.881604	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.11153	UpdatePlayer: 	0.347607	UpdateSound: 	0.0129591	UpdateItems:	0.00544349	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0411479	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.85035	
RENDER	shadowmap: 	0.209526	sendToRender: 	0.0853785	scene: 	5.44789	particles2Tex: 	4.3167	sendToRender: 	0.0849575	motionBlur: 	2.03958	bloom2Tex: 	0.0686992	printScene: 	0.0370368	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.305133	setRenderState: 	0.000496229	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00102253	endScene: 	0.000342849	present: 	0.158333	TOTAL_RENDER: 	12.9361	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.03532	UpdateCamera: 	0.898695	UpdateEnemies: 	0.315427	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.959287	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.1373	UpdatePlayer: 	0.198699	UpdateSound: 	0.0121742	UpdateItems:	0.0134764	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0396172	UpdateGUI: 	0.000977422	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.77019	
RENDER	shadowmap: 	0.202035	sendToRender: 	0.0858898	scene: 	5.62955	particles2Tex: 	4.18669	sendToRender: 	0.0651143	motionBlur: 	1.86756	bloom2Tex: 	0.0687563	printScene: 	0.0379961	applyBloom: 	0.0064991	setRenderState: 	0.000475177	applyParticles: 	0.00207514	gui: 	0.283648	setRenderState: 	0.000475177	luaMsg: 	0.000787952	printTextDebug:	0.000580438	console: 	0.00108569	endScene: 	0.000345857	present: 	0.160685	TOTAL_RENDER: 	12.7705	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.03269	UpdateCamera: 	0.920788	UpdateEnemies: 	2.26161	UpdateProjectile: 	0.00245709	UpdateParticle: 	0.955154	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.12836	UpdatePlayer: 	1.89354	UpdateSound: 	0.0138192	UpdateItems:	0.00713067	UpdateTriggers: 	0.00815921	UpdateRigid: 	0.0655263	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	8.46285	
RENDER	shadowmap: 	0.207295	sendToRender: 	0.0862507	scene: 	5.79031	particles2Tex: 	4.35765	sendToRender: 	0.0658993	motionBlur: 	1.88809	bloom2Tex: 	0.0660797	printScene: 	0.046829	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.0023398	gui: 	0.458958	setRenderState: 	0.000469162	luaMsg: 	0.000634572	printTextDebug:	0.000685699	console: 	0.00107366	endScene: 	0.000339842	present: 	0.14883	TOTAL_RENDER: 	13.2977	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.05216	UpdateCamera: 	0.0506064	UpdateEnemies: 	0.305043	UpdateProjectile: 	0.0018977	UpdateParticle: 	0.863857	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.14673	UpdatePlayer: 	0.176441	UpdateSound: 	0.0119937	UpdateItems:	0.0056119	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.108804	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.86878	
RENDER	shadowmap: 	0.221258	sendToRender: 	0.0853695	scene: 	5.68086	particles2Tex: 	4.08891	sendToRender: 	0.0838989	motionBlur: 	1.99116	bloom2Tex: 	0.0664797	printScene: 	0.0352624	applyBloom: 	0.283368	setRenderState: 	0.000499237	applyParticles: 	0.00213228	gui: 	0.0271031	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.000881183	endScene: 	0.000354879	present: 	0.147314	TOTAL_RENDER: 	12.8842	
UPDATE	UpdateSceneManager: 	0.0185229	UpdateInput: 	1.11409	UpdateCamera: 	0.0600588	UpdateEnemies: 	0.335905	UpdateProjectile: 	0.00222852	UpdateParticle: 	1.51257	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.28126	UpdatePlayer: 	0.202245	UpdateSound: 	0.0119967	UpdateItems:	0.00688105	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0456712	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.75095	
RENDER	shadowmap: 	0.288114	sendToRender: 	0.100867	scene: 	6.12506	particles2Tex: 	4.19906	sendToRender: 	0.0841605	motionBlur: 	2.01475	bloom2Tex: 	0.0685097	printScene: 	0.0376142	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.279338	setRenderState: 	0.000487207	luaMsg: 	0.000556378	printTextDebug:	0.000520289	console: 	0.000890205	endScene: 	0.000360894	present: 	0.165759	TOTAL_RENDER: 	13.5831	
UPDATE	UpdateSceneManager: 	0.0128508	UpdateInput: 	1.10789	UpdateCamera: 	0.0568017	UpdateEnemies: 	1.64243	UpdateProjectile: 	0.00301647	UpdateParticle: 	1.23961	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.24879	UpdatePlayer: 	0.197665	UpdateSound: 	0.0127757	UpdateItems:	0.00633068	UpdateTriggers: 	0.0669789	UpdateRigid: 	0.0468441	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.82061	
RENDER	shadowmap: 	0.273401	sendToRender: 	0.0884612	scene: 	6.2003	particles2Tex: 	4.02271	sendToRender: 	0.0665248	motionBlur: 	1.78027	bloom2Tex: 	0.373456	printScene: 	0.058937	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00223153	gui: 	0.027049	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000739833	console: 	0.000833064	endScene: 	0.000345857	present: 	0.308522	TOTAL_RENDER: 	13.3826	
UPDATE	UpdateSceneManager: 	0.0164838	UpdateInput: 	1.16814	UpdateCamera: 	0.05368	UpdateEnemies: 	0.29928	UpdateProjectile: 	0.00290821	UpdateParticle: 	1.5902	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.26239	UpdatePlayer: 	0.279176	UpdateSound: 	0.0247814	UpdateItems:	0.00633068	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0447178	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.90197	
RENDER	shadowmap: 	0.260301	sendToRender: 	0.102843	scene: 	6.04528	particles2Tex: 	4.31493	sendToRender: 	0.0662752	motionBlur: 	1.8593	bloom2Tex: 	0.0699082	printScene: 	0.0432111	applyBloom: 	0.281209	setRenderState: 	0.000493222	applyParticles: 	0.0023428	gui: 	0.0324925	setRenderState: 	0.000487207	luaMsg: 	0.000784945	printTextDebug:	0.00075487	console: 	0.00111576	endScene: 	0.000363902	present: 	0.188973	TOTAL_RENDER: 	13.446	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.09792	UpdateCamera: 	0.0536168	UpdateEnemies: 	0.273672	UpdateProjectile: 	0.00217138	UpdateParticle: 	0.890169	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.10093	UpdatePlayer: 	0.3796	UpdateSound: 	0.0146643	UpdateItems:	0.00669459	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.051256	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.03436	
RENDER	shadowmap: 	0.20411	sendToRender: 	0.0868341	scene: 	5.90346	particles2Tex: 	4.10337	sendToRender: 	0.0649399	motionBlur: 	1.83182	bloom2Tex: 	0.0663835	printScene: 	0.0356202	applyBloom: 	0.298189	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0275482	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.00063758	console: 	0.000926295	endScene: 	0.000366909	present: 	0.176793	TOTAL_RENDER: 	12.9914	
UPDATE	UpdateSceneManager: 	0.0170883	UpdateInput: 	1.11306	UpdateCamera: 	0.0588889	UpdateEnemies: 	2.18421	UpdateProjectile: 	0.00649008	UpdateParticle: 	1.58777	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.24445	UpdatePlayer: 	0.293314	UpdateSound: 	0.0212085	UpdateItems:	0.00638482	UpdateTriggers: 	0.0377766	UpdateRigid: 	0.0443779	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	6.76718	
RENDER	shadowmap: 	0.257245	sendToRender: 	0.111988	scene: 	6.34247	particles2Tex: 	4.10125	sendToRender: 	0.0658271	motionBlur: 	1.73491	bloom2Tex: 	0.262178	printScene: 	0.0424652	applyBloom: 	0.00671865	setRenderState: 	0.00046014	applyParticles: 	0.0022616	gui: 	0.0296986	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.00075487	console: 	0.000983436	endScene: 	0.000351872	present: 	0.409371	TOTAL_RENDER: 	13.5523	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.08341	UpdateCamera: 	0.0545251	UpdateEnemies: 	0.239465	UpdateProjectile: 	0.00353977	UpdateParticle: 	0.924614	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.10811	UpdatePlayer: 	0.199511	UpdateSound: 	0.00959377	UpdateItems:	0.00567506	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0426848	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.82842	
RENDER	shadowmap: 	0.202666	sendToRender: 	0.095655	scene: 	6.13035	particles2Tex: 	3.95526	sendToRender: 	0.0844913	motionBlur: 	2.05657	bloom2Tex: 	0.398929	printScene: 	0.0416682	applyBloom: 	0.00693819	setRenderState: 	0.000454125	applyParticles: 	0.00221048	gui: 	0.025037	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000424051	console: 	0.000872161	endScene: 	0.000415028	present: 	0.316258	TOTAL_RENDER: 	13.5367	
UPDATE	UpdateSceneManager: 	0.0131606	UpdateInput: 	1.27041	UpdateCamera: 	0.0600407	UpdateEnemies: 	0.271191	UpdateProjectile: 	0.00176838	UpdateParticle: 	0.951735	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.10201	UpdatePlayer: 	0.199589	UpdateSound: 	0.0134704	UpdateItems:	0.00577731	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0467989	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.10864	
RENDER	shadowmap: 	0.242861	sendToRender: 	0.0920521	scene: 	5.85115	particles2Tex: 	4.2819	sendToRender: 	0.0667083	motionBlur: 	1.6653	bloom2Tex: 	0.282168	printScene: 	0.0425494	applyBloom: 	0.00700435	setRenderState: 	0.000451118	applyParticles: 	0.00222551	gui: 	0.0295933	setRenderState: 	0.00046014	luaMsg: 	0.000730811	printTextDebug:	0.000763893	console: 	0.00108569	endScene: 	0.00033082	present: 	0.405284	TOTAL_RENDER: 	13.1563	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.0785	UpdateCamera: 	0.0537762	UpdateEnemies: 	1.80959	UpdateProjectile: 	0.00410216	UpdateParticle: 	0.956517	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.08059	UpdatePlayer: 	0.20731	UpdateSound: 	0.0120328	UpdateItems:	0.00610212	UpdateTriggers: 	0.0364683	UpdateRigid: 	0.0419299	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	5.44315	
RENDER	shadowmap: 	0.223911	sendToRender: 	0.0868792	scene: 	6.07584	particles2Tex: 	4.27998	sendToRender: 	0.118322	motionBlur: 	1.74242	bloom2Tex: 	0.0661128	printScene: 	0.0364202	applyBloom: 	0.309656	setRenderState: 	0.000490215	applyParticles: 	0.00210522	gui: 	0.0292565	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.00103156	endScene: 	0.000342849	present: 	0.181079	TOTAL_RENDER: 	13.3329	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.03456	UpdateCamera: 	0.0514214	UpdateEnemies: 	0.309386	UpdateProjectile: 	0.00266761	UpdateParticle: 	0.875279	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05873	UpdatePlayer: 	1.34738	UpdateSound: 	0.0144448	UpdateItems:	0.00727502	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.050465	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.91552	
RENDER	shadowmap: 	0.233294	sendToRender: 	0.0861063	scene: 	6.26954	particles2Tex: 	4.11571	sendToRender: 	0.0925543	motionBlur: 	1.91437	bloom2Tex: 	0.0706691	printScene: 	0.0386518	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.00217739	gui: 	0.027831	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.000616527	console: 	0.000914265	endScene: 	0.000336835	present: 	0.426472	TOTAL_RENDER: 	13.4873	
UPDATE	UpdateSceneManager: 	0.020568	UpdateInput: 	1.041	UpdateCamera: 	0.0682631	UpdateEnemies: 	0.281127	UpdateProjectile: 	0.000875168	UpdateParticle: 	1.00939	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.19713	UpdatePlayer: 	0.188501	UpdateSound: 	0.0227093	UpdateItems:	0.0156538	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0406788	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.03044	
RENDER	shadowmap: 	0.209033	sendToRender: 	0.0844733	scene: 	6.29833	particles2Tex: 	4.01854	sendToRender: 	0.0744585	motionBlur: 	1.78561	bloom2Tex: 	0.0720946	printScene: 	0.357667	applyBloom: 	0.00707954	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.027455	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.00117591	endScene: 	0.000351872	present: 	0.262523	TOTAL_RENDER: 	13.375	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.04034	UpdateCamera: 	0.0530965	UpdateEnemies: 	2.38596	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.982919	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.14433	UpdatePlayer: 	0.193502	UpdateSound: 	0.0128057	UpdateItems:	0.00561792	UpdateTriggers: 	0.0366338	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	6.05308	
RENDER	shadowmap: 	0.219574	sendToRender: 	0.086368	scene: 	6.40977	particles2Tex: 	3.96348	sendToRender: 	0.0655684	motionBlur: 	1.82656	bloom2Tex: 	0.0671774	printScene: 	0.0353135	applyBloom: 	0.288827	setRenderState: 	0.000490215	applyParticles: 	0.00227965	gui: 	0.0281828	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00109772	endScene: 	0.000354879	present: 	0.231168	TOTAL_RENDER: 	13.4271	
UPDATE	UpdateSceneManager: 	0.0101532	UpdateInput: 	1.0402	UpdateCamera: 	0.0523567	UpdateEnemies: 	0.248894	UpdateProjectile: 	0.00272776	UpdateParticle: 	0.911877	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.12073	UpdatePlayer: 	0.188281	UpdateSound: 	0.0121982	UpdateItems:	0.0057713	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0515808	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.78184	
RENDER	shadowmap: 	0.21257	sendToRender: 	0.0865845	scene: 	6.21012	particles2Tex: 	4.13698	sendToRender: 	0.0655805	motionBlur: 	1.89961	bloom2Tex: 	0.0696225	printScene: 	0.0386337	applyBloom: 	0.00704947	setRenderState: 	0.000445103	applyParticles: 	0.28114	gui: 	0.0287392	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000727803	console: 	0.000926295	endScene: 	0.000351872	present: 	0.150153	TOTAL_RENDER: 	13.3609	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.04929	UpdateCamera: 	0.0534093	UpdateEnemies: 	0.236325	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.907561	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.1416	UpdatePlayer: 	0.21097	UpdateSound: 	0.0128569	UpdateItems:	0.00560589	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.042396	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.8092	
RENDER	shadowmap: 	0.211337	sendToRender: 	0.0874537	scene: 	6.28658	particles2Tex: 	3.96395	sendToRender: 	0.0647414	motionBlur: 	1.84175	bloom2Tex: 	0.0692706	printScene: 	0.0373465	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00220145	gui: 	0.27923	setRenderState: 	0.000496229	luaMsg: 	0.000802989	printTextDebug:	0.000649609	console: 	0.00106464	endScene: 	0.000354879	present: 	0.163353	TOTAL_RENDER: 	13.1945	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.03129	UpdateCamera: 	0.0521131	UpdateEnemies: 	1.97142	UpdateProjectile: 	0.00161801	UpdateParticle: 	0.931044	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.11098	UpdatePlayer: 	0.200519	UpdateSound: 	0.0126554	UpdateItems:	0.00529011	UpdateTriggers: 	0.0372774	UpdateRigid: 	0.0419299	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	5.55241	
RENDER	shadowmap: 	0.194426	sendToRender: 	0.0870386	scene: 	6.43977	particles2Tex: 	4.23765	sendToRender: 	0.065791	motionBlur: 	1.86228	bloom2Tex: 	0.0669218	printScene: 	0.0360774	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.267723	gui: 	0.0293467	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000643594	console: 	0.0010105	endScene: 	0.000363902	present: 	0.141486	TOTAL_RENDER: 	13.63	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.05523	UpdateCamera: 	0.0519266	UpdateEnemies: 	0.230299	UpdateProjectile: 	0.0025834	UpdateParticle: 	0.918596	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.11756	UpdatePlayer: 	0.191746	UpdateSound: 	0.0123426	UpdateItems:	0.00640587	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0414276	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.77651	
RENDER	shadowmap: 	0.219848	sendToRender: 	0.0874025	scene: 	6.21924	particles2Tex: 	4.22112	sendToRender: 	0.0750239	motionBlur: 	1.89607	bloom2Tex: 	0.0695804	printScene: 	0.383612	applyBloom: 	0.00703744	setRenderState: 	0.000463147	applyParticles: 	0.00219243	gui: 	0.027843	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000619535	console: 	0.000965392	endScene: 	0.000384954	present: 	0.261588	TOTAL_RENDER: 	13.6533	
UPDATE	UpdateSceneManager: 	0.0182853	UpdateInput: 	1.03564	UpdateCamera: 	0.0564709	UpdateEnemies: 	0.220945	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.902918	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.09882	UpdatePlayer: 	0.191626	UpdateSound: 	0.0126102	UpdateItems:	0.0060931	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0417675	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.7521	
RENDER	shadowmap: 	0.224353	sendToRender: 	0.0859349	scene: 	6.38164	particles2Tex: 	3.95007	sendToRender: 	0.0648467	motionBlur: 	1.81136	bloom2Tex: 	0.0684315	printScene: 	0.0362608	applyBloom: 	0.00689308	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.294306	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.00104359	endScene: 	0.000372924	present: 	0.155765	TOTAL_RENDER: 	13.2519	
UPDATE	UpdateSceneManager: 	0.0123817	UpdateInput: 	1.07652	UpdateCamera: 	0.0525011	UpdateEnemies: 	3.41203	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.01534	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.07718	UpdatePlayer: 	0.229893	UpdateSound: 	0.0153711	UpdateItems:	0.00689007	UpdateTriggers: 	0.0404923	UpdateRigid: 	0.0521372	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	7.1544	
RENDER	shadowmap: 	0.219237	sendToRender: 	0.0866868	scene: 	6.32672	particles2Tex: 	4.36572	sendToRender: 	0.0682541	motionBlur: 	1.8312	bloom2Tex: 	0.0686421	printScene: 	0.371739	applyBloom: 	0.00669158	setRenderState: 	0.00047217	applyParticles: 	0.00215634	gui: 	0.0282039	setRenderState: 	0.000475177	luaMsg: 	0.000640587	printTextDebug:	0.00074284	console: 	0.00104659	endScene: 	0.000351872	present: 	0.336212	TOTAL_RENDER: 	13.8939	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.04997	UpdateCamera: 	0.0536499	UpdateEnemies: 	0.264797	UpdateProjectile: 	0.00291121	UpdateParticle: 	0.90634	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.09226	UpdatePlayer: 	0.221478	UpdateSound: 	0.0148749	UpdateItems:	0.00724194	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0519657	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.84913	
RENDER	shadowmap: 	0.205788	sendToRender: 	0.0957031	scene: 	6.25774	particles2Tex: 	4.57845	sendToRender: 	0.0876612	motionBlur: 	1.80825	bloom2Tex: 	0.383423	printScene: 	0.0487057	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00228566	gui: 	0.0301527	setRenderState: 	0.000478185	luaMsg: 	0.00089622	printTextDebug:	0.000748855	console: 	0.00100148	endScene: 	0.000336835	present: 	0.336062	TOTAL_RENDER: 	14.0287	
UPDATE	UpdateSceneManager: 	0.0127937	UpdateInput: 	1.1627	UpdateCamera: 	0.0602032	UpdateEnemies: 	0.310249	UpdateProjectile: 	0.000905243	UpdateParticle: 	1.15828	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.08518	UpdatePlayer: 	0.199186	UpdateSound: 	0.0125681	UpdateItems:	0.00545852	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0422577	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.2116	
RENDER	shadowmap: 	0.256319	sendToRender: 	0.103228	scene: 	6.35017	particles2Tex: 	4.09641	sendToRender: 	0.066594	motionBlur: 	1.76475	bloom2Tex: 	0.0727532	printScene: 	0.408634	applyBloom: 	0.00721187	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.0308655	setRenderState: 	0.00044811	luaMsg: 	0.000884191	printTextDebug:	0.00074284	console: 	0.0010887	endScene: 	0.000363902	present: 	0.279058	TOTAL_RENDER: 	13.6158	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.06915	UpdateCamera: 	0.0530965	UpdateEnemies: 	2.04687	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.955392	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10615	UpdatePlayer: 	0.197343	UpdateSound: 	0.0117591	UpdateItems:	0.00604197	UpdateTriggers: 	0.0372262	UpdateRigid: 	0.0430998	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	5.68287	
RENDER	shadowmap: 	0.221733	sendToRender: 	0.0862717	scene: 	6.53417	particles2Tex: 	4.09648	sendToRender: 	0.0666421	motionBlur: 	1.71794	bloom2Tex: 	0.339782	printScene: 	0.0367089	applyBloom: 	0.00694721	setRenderState: 	0.000469162	applyParticles: 	0.00211123	gui: 	0.0282189	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000751863	console: 	0.00105562	endScene: 	0.00033082	present: 	0.339782	TOTAL_RENDER: 	13.6496	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.09187	UpdateCamera: 	0.053683	UpdateEnemies: 	0.268857	UpdateProjectile: 	0.00258039	UpdateParticle: 	0.894542	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.06869	UpdatePlayer: 	0.197165	UpdateSound: 	0.0127636	UpdateItems:	0.0058104	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0413885	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.81141	
RENDER	shadowmap: 	0.22702	sendToRender: 	0.0865755	scene: 	6.44644	particles2Tex: 	4.2189	sendToRender: 	0.0752284	motionBlur: 	1.85779	bloom2Tex: 	0.0697277	printScene: 	0.359375	applyBloom: 	0.0569671	setRenderState: 	0.000499237	applyParticles: 	0.00219243	gui: 	0.0275783	setRenderState: 	0.000487207	luaMsg: 	0.000784945	printTextDebug:	0.000643594	console: 	0.00100148	endScene: 	0.000357887	present: 	0.179686	TOTAL_RENDER: 	13.795	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	1.01933	UpdateCamera: 	0.0531838	UpdateEnemies: 	0.267759	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.893808	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.05747	UpdatePlayer: 	1.47673	UpdateSound: 	0.0144688	UpdateItems:	0.00671263	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.051271	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.00629	
RENDER	shadowmap: 	0.227032	sendToRender: 	0.0868913	scene: 	6.65598	particles2Tex: 	4.27949	sendToRender: 	0.0652436	motionBlur: 	2.02299	bloom2Tex: 	0.0695413	printScene: 	0.0364954	applyBloom: 	0.00681188	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.0261107	setRenderState: 	0.000529311	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.00109471	endScene: 	0.000336835	present: 	0.440784	TOTAL_RENDER: 	14.0904	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.33574	UpdateCamera: 	0.0550905	UpdateEnemies: 	2.3128	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.986934	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.20154	UpdatePlayer: 	0.210675	UpdateSound: 	0.0142673	UpdateItems:	0.00685699	UpdateTriggers: 	0.0405224	UpdateRigid: 	0.051665	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	6.3937	
RENDER	shadowmap: 	0.224849	sendToRender: 	0.0873093	scene: 	6.58898	particles2Tex: 	4.40721	sendToRender: 	0.0664737	motionBlur: 	1.96272	bloom2Tex: 	0.0671053	printScene: 	0.0375691	applyBloom: 	0.00644497	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.272334	setRenderState: 	0.000493222	luaMsg: 	0.000703744	printTextDebug:	0.000802989	console: 	0.00113381	endScene: 	0.000339842	present: 	0.160944	TOTAL_RENDER: 	14.067	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.08066	UpdateCamera: 	0.0530153	UpdateEnemies: 	0.239958	UpdateProjectile: 	0.00291422	UpdateParticle: 	0.885219	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.03343	UpdatePlayer: 	0.190014	UpdateSound: 	0.0129591	UpdateItems:	0.00592769	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.693	
RENDER	shadowmap: 	0.219339	sendToRender: 	0.0668827	scene: 	6.64903	particles2Tex: 	4.1072	sendToRender: 	0.0660677	motionBlur: 	1.93017	bloom2Tex: 	0.380283	printScene: 	0.0396472	applyBloom: 	0.00677879	setRenderState: 	0.000445103	applyParticles: 	0.0021804	gui: 	0.0280144	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000333827	present: 	0.290772	TOTAL_RENDER: 	13.9596	
UPDATE	UpdateSceneManager: 	0.0136959	UpdateInput: 	1.05465	UpdateCamera: 	0.0559266	UpdateEnemies: 	0.236641	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.931341	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.04405	UpdatePlayer: 	0.225363	UpdateSound: 	0.0214822	UpdateItems:	0.00558183	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0428351	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.7762	
RENDER	shadowmap: 	0.220359	sendToRender: 	0.0862838	scene: 	6.95664	particles2Tex: 	4.12712	sendToRender: 	0.0656677	motionBlur: 	1.89712	bloom2Tex: 	0.364756	printScene: 	0.0393525	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.0022586	gui: 	0.0279272	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000541341	console: 	0.00106765	endScene: 	0.000333827	present: 	0.350455	TOTAL_RENDER: 	14.3208	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.05979	UpdateCamera: 	0.0631384	UpdateEnemies: 	2.13092	UpdateProjectile: 	0.00166312	UpdateParticle: 	0.956628	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.09622	UpdatePlayer: 	0.209737	UpdateSound: 	0.0136568	UpdateItems:	0.00606302	UpdateTriggers: 	0.0367811	UpdateRigid: 	0.0429254	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.79953	
RENDER	shadowmap: 	0.222446	sendToRender: 	0.087174	scene: 	6.43366	particles2Tex: 	4.08762	sendToRender: 	0.0652076	motionBlur: 	1.70222	bloom2Tex: 	0.363971	printScene: 	0.0373495	applyBloom: 	0.00656827	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0312835	setRenderState: 	0.000445103	luaMsg: 	0.000802989	printTextDebug:	0.000643594	console: 	0.000968399	endScene: 	0.000342849	present: 	0.327202	TOTAL_RENDER: 	13.538	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.0375	UpdateCamera: 	0.0523537	UpdateEnemies: 	0.241586	UpdateProjectile: 	0.00241498	UpdateParticle: 	0.916343	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.03604	UpdatePlayer: 	0.222678	UpdateSound: 	0.013332	UpdateItems:	0.00658632	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0418517	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.71682	
RENDER	shadowmap: 	0.199111	sendToRender: 	0.0865454	scene: 	6.25345	particles2Tex: 	3.99319	sendToRender: 	0.0641158	motionBlur: 	1.91914	bloom2Tex: 	0.0694661	printScene: 	0.337093	applyBloom: 	0.00700135	setRenderState: 	0.000487207	applyParticles: 	0.00212928	gui: 	0.0314579	setRenderState: 	0.00046014	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.000971407	endScene: 	0.000366909	present: 	0.240082	TOTAL_RENDER: 	13.3723	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.02279	UpdateCamera: 	0.0499808	UpdateEnemies: 	0.225375	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.877252	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.05539	UpdatePlayer: 	0.174261	UpdateSound: 	0.0116178	UpdateItems:	0.00560288	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0394427	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.60601	
RENDER	shadowmap: 	0.193993	sendToRender: 	0.0862326	scene: 	6.24399	particles2Tex: 	4.13501	sendToRender: 	0.0872492	motionBlur: 	1.8698	bloom2Tex: 	0.0707954	printScene: 	0.0389736	applyBloom: 	0.322739	setRenderState: 	0.000496229	applyParticles: 	0.0023428	gui: 	0.0316354	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000354879	present: 	0.174381	TOTAL_RENDER: 	13.441	
UPDATE	UpdateSceneManager: 	0.0178402	UpdateInput: 	1.12563	UpdateCamera: 	0.0600077	UpdateEnemies: 	1.64473	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.937347	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.26041	UpdatePlayer: 	0.184772	UpdateSound: 	0.0109411	UpdateItems:	0.0059728	UpdateTriggers: 	0.0364172	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.50947	
RENDER	shadowmap: 	0.249859	sendToRender: 	0.0884461	scene: 	6.54364	particles2Tex: 	3.98158	sendToRender: 	0.0680797	motionBlur: 	2.03223	bloom2Tex: 	0.0683383	printScene: 	0.386193	applyBloom: 	0.00747352	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.0288084	setRenderState: 	0.000475177	luaMsg: 	0.000878176	printTextDebug:	0.00074284	console: 	0.000971407	endScene: 	0.000363902	present: 	0.225649	TOTAL_RENDER: 	13.8772	
UPDATE	UpdateSceneManager: 	0.0130042	UpdateInput: 	1.1026	UpdateCamera: 	0.0539025	UpdateEnemies: 	0.302757	UpdateProjectile: 	0.00354879	UpdateParticle: 	0.895607	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.08807	UpdatePlayer: 	0.224148	UpdateSound: 	0.014932	UpdateItems:	0.00707352	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0525462	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	3.91217	
RENDER	shadowmap: 	0.213622	sendToRender: 	0.086762	scene: 	6.57927	particles2Tex: 	3.97349	sendToRender: 	0.0665669	motionBlur: 	1.88973	bloom2Tex: 	0.0691233	printScene: 	0.0384623	applyBloom: 	0.291223	setRenderState: 	0.0004842	applyParticles: 	0.00235784	gui: 	0.0287993	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.000631565	console: 	0.00118193	endScene: 	0.000366909	present: 	0.172853	TOTAL_RENDER: 	13.6312	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.05704	UpdateCamera: 	0.0527687	UpdateEnemies: 	0.235568	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.928587	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.07634	UpdatePlayer: 	0.19408	UpdateSound: 	0.0131756	UpdateItems:	0.00578333	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0412532	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.75477	
RENDER	shadowmap: 	0.236121	sendToRender: 	0.086374	scene: 	6.35471	particles2Tex: 	4.14848	sendToRender: 	0.0747622	motionBlur: 	1.74782	bloom2Tex: 	0.382852	printScene: 	0.0398247	applyBloom: 	0.00679082	setRenderState: 	0.000445103	applyParticles: 	0.00220145	gui: 	0.0275332	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000751863	console: 	0.00122103	endScene: 	0.000336835	present: 	0.338603	TOTAL_RENDER: 	13.6171	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.09627	UpdateCamera: 	0.0583355	UpdateEnemies: 	2.24626	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.948872	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06192	UpdatePlayer: 	0.199406	UpdateSound: 	0.0121441	UpdateItems:	0.00560288	UpdateTriggers: 	0.0370548	UpdateRigid: 	0.0405705	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	5.85813	
RENDER	shadowmap: 	0.206573	sendToRender: 	0.0861544	scene: 	6.38382	particles2Tex: 	4.04215	sendToRender: 	0.0654812	motionBlur: 	1.89115	bloom2Tex: 	0.0662692	printScene: 	0.0343812	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00191875	gui: 	0.0262972	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000658632	console: 	0.00103456	endScene: 	0.000324805	present: 	0.43196	TOTAL_RENDER: 	13.4118	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.06555	UpdateCamera: 	0.0506725	UpdateEnemies: 	0.205965	UpdateProjectile: 	0.00241198	UpdateParticle: 	0.878961	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.07825	UpdatePlayer: 	0.212702	UpdateSound: 	0.0126764	UpdateItems:	0.00584949	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0418096	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.70415	
RENDER	shadowmap: 	0.199235	sendToRender: 	0.0855018	scene: 	6.38805	particles2Tex: 	3.99059	sendToRender: 	0.0650121	motionBlur: 	1.75785	bloom2Tex: 	0.377775	printScene: 	0.0385495	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00221649	gui: 	0.0265257	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000547356	console: 	0.000950355	endScene: 	0.000360894	present: 	0.334296	TOTAL_RENDER: 	13.445	
UPDATE	UpdateSceneManager: 	0.0114253	UpdateInput: 	1.01385	UpdateCamera: 	0.0515447	UpdateEnemies: 	0.223102	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.883809	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.06538	UpdatePlayer: 	0.205782	UpdateSound: 	0.0126373	UpdateItems:	0.00595776	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0416141	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.65306	
RENDER	shadowmap: 	0.202705	sendToRender: 	0.0870116	scene: 	6.26436	particles2Tex: 	4.09385	sendToRender: 	0.0668406	motionBlur: 	1.85358	bloom2Tex: 	0.0691503	printScene: 	0.037554	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.291945	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000418036	console: 	0.00106464	endScene: 	0.000357887	present: 	0.159735	TOTAL_RENDER: 	13.3077	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.05992	UpdateCamera: 	0.0532168	UpdateEnemies: 	1.85949	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.975043	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.08003	UpdatePlayer: 	1.78965	UpdateSound: 	0.0160688	UpdateItems:	0.00704646	UpdateTriggers: 	0.0400141	UpdateRigid: 	0.0526003	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00638181	TOTAL_UPDATE: 	7.11728	
RENDER	shadowmap: 	0.212341	sendToRender: 	0.0870416	scene: 	6.46779	particles2Tex: 	4.10524	sendToRender: 	0.0882055	motionBlur: 	1.94363	bloom2Tex: 	0.0697759	printScene: 	0.0462606	applyBloom: 	0.00653519	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.286574	setRenderState: 	0.000478185	luaMsg: 	0.000989451	printTextDebug:	0.000616527	console: 	0.00106464	endScene: 	0.000354879	present: 	0.132421	TOTAL_RENDER: 	13.6782	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.09714	UpdateCamera: 	0.0539146	UpdateEnemies: 	0.198017	UpdateProjectile: 	0.00280595	UpdateParticle: 	1.38182	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.06233	UpdatePlayer: 	0.205045	UpdateSound: 	0.0142222	UpdateItems:	0.00669459	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0516018	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.2491	
RENDER	shadowmap: 	0.245327	sendToRender: 	0.106139	scene: 	6.39634	particles2Tex: 	3.96727	sendToRender: 	0.0651233	motionBlur: 	1.89102	bloom2Tex: 	0.072254	printScene: 	0.042793	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.308658	gui: 	0.0303933	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000661639	console: 	0.000989451	endScene: 	0.000363902	present: 	0.139771	TOTAL_RENDER: 	13.4425	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	2.27466	UpdateCamera: 	0.0524229	UpdateEnemies: 	3.42862	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.93763	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03575	UpdatePlayer: 	0.123212	UpdateSound: 	0.0193169	UpdateItems:	0.0058134	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0417194	UpdateGUI: 	0.00122704	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	8.07651	
RENDER	shadowmap: 	0.222251	sendToRender: 	0.0870928	scene: 	6.22556	particles2Tex: 	4.07522	sendToRender: 	0.0657699	motionBlur: 	1.82882	bloom2Tex: 	0.0661639	printScene: 	0.354494	applyBloom: 	0.00688105	setRenderState: 	0.000496229	applyParticles: 	0.0020571	gui: 	0.0807019	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000751863	console: 	0.00108569	endScene: 	0.000342849	present: 	0.263185	TOTAL_RENDER: 	13.449	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.2138	UpdateCamera: 	0.0612678	UpdateEnemies: 	2.23408	UpdateProjectile: 	0.00415028	UpdateParticle: 	0.954117	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.03651	UpdatePlayer: 	1.88989	UpdateSound: 	0.0143546	UpdateItems:	0.00643294	UpdateTriggers: 	0.0405374	UpdateRigid: 	0.0523627	UpdateGUI: 	0.00191575	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	7.67652	
RENDER	shadowmap: 	0.242238	sendToRender: 	0.0869604	scene: 	6.22011	particles2Tex: 	4.54769	sendToRender: 	0.0656707	motionBlur: 	1.72666	bloom2Tex: 	0.270304	printScene: 	0.0364232	applyBloom: 	0.00684195	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.105095	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000652617	console: 	0.00110373	endScene: 	0.000321797	present: 	0.406262	TOTAL_RENDER: 	13.8889	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.03836	UpdateCamera: 	0.0510936	UpdateEnemies: 	0.236951	UpdateProjectile: 	0.0023398	UpdateParticle: 	0.898879	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.04304	UpdatePlayer: 	0.210317	UpdateSound: 	0.0154192	UpdateItems:	0.00683293	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0583415	UpdateGUI: 	0.0090825	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.72986	
RENDER	shadowmap: 	0.196729	sendToRender: 	0.0922054	scene: 	6.2362	particles2Tex: 	3.91993	sendToRender: 	0.0666391	motionBlur: 	1.80537	bloom2Tex: 	0.0703864	printScene: 	0.379543	applyBloom: 	0.00696826	setRenderState: 	0.000490215	applyParticles: 	0.00212627	gui: 	0.0830056	setRenderState: 	0.000445103	luaMsg: 	0.000721788	printTextDebug:	0.000526304	console: 	0.000824042	endScene: 	0.000363902	present: 	0.266716	TOTAL_RENDER: 	13.2993	
UPDATE	UpdateSceneManager: 	0.0110313	UpdateInput: 	1.06447	UpdateCamera: 	0.0519026	UpdateEnemies: 	0.238031	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.923823	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.03301	UpdatePlayer: 	0.172676	UpdateSound: 	0.0130584	UpdateItems:	0.00572919	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0405765	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.71679	
RENDER	shadowmap: 	0.212377	sendToRender: 	0.0867439	scene: 	6.53307	particles2Tex: 	4.31412	sendToRender: 	0.0654301	motionBlur: 	1.82495	bloom2Tex: 	0.0683744	printScene: 	0.0380563	applyBloom: 	0.313467	setRenderState: 	0.000502244	applyParticles: 	0.00224055	gui: 	0.120731	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000363902	present: 	0.189866	TOTAL_RENDER: 	13.9605	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.20356	UpdateCamera: 	0.0434727	UpdateEnemies: 	1.87076	UpdateProjectile: 	0.00147064	UpdateParticle: 	0.953861	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12604	UpdatePlayer: 	0.201487	UpdateSound: 	0.0200988	UpdateItems:	0.00571115	UpdateTriggers: 	0.0374578	UpdateRigid: 	0.04239	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.6525	
RENDER	shadowmap: 	0.2389	sendToRender: 	0.0868131	scene: 	6.28515	particles2Tex: 	4.07063	sendToRender: 	0.0874386	motionBlur: 	2.1001	bloom2Tex: 	0.0734149	printScene: 	0.348561	applyBloom: 	0.00766299	setRenderState: 	0.000481192	applyParticles: 	0.00211123	gui: 	0.0293918	setRenderState: 	0.000463147	luaMsg: 	0.00101953	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000381946	present: 	0.194014	TOTAL_RENDER: 	13.7365	
UPDATE	UpdateSceneManager: 	0.0293287	UpdateInput: 	1.07666	UpdateCamera: 	0.0538634	UpdateEnemies: 	0.243781	UpdateProjectile: 	0.00312775	UpdateParticle: 	1.42549	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.0776	UpdatePlayer: 	0.298938	UpdateSound: 	0.0256475	UpdateItems:	0.00612618	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.043196	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.42145	
RENDER	shadowmap: 	0.236377	sendToRender: 	0.104924	scene: 	6.54202	particles2Tex: 	3.95342	sendToRender: 	0.0661639	motionBlur: 	1.83385	bloom2Tex: 	0.0720946	printScene: 	0.0441133	applyBloom: 	0.319488	setRenderState: 	0.000475177	applyParticles: 	0.00206612	gui: 	0.0317587	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000863138	console: 	0.00112779	endScene: 	0.000351872	present: 	0.195481	TOTAL_RENDER: 	13.5875	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.03881	UpdateCamera: 	0.0525973	UpdateEnemies: 	0.230299	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.940006	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.08788	UpdatePlayer: 	0.309605	UpdateSound: 	0.0134253	UpdateItems:	0.00559687	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0417885	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.868	
RENDER	shadowmap: 	0.219968	sendToRender: 	0.0858567	scene: 	6.34985	particles2Tex: 	3.94093	sendToRender: 	0.0651594	motionBlur: 	1.86281	bloom2Tex: 	0.0684586	printScene: 	0.0364413	applyBloom: 	0.309479	setRenderState: 	0.0004842	applyParticles: 	0.00221649	gui: 	0.0269287	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000634572	console: 	0.00112178	endScene: 	0.000354879	present: 	0.14923	TOTAL_RENDER: 	13.2895	
UPDATE	UpdateSceneManager: 	0.0112689	UpdateInput: 	1.03732	UpdateCamera: 	0.0518575	UpdateEnemies: 	1.57543	UpdateProjectile: 	0.0015338	UpdateParticle: 	0.950042	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23642	UpdatePlayer: 	0.203695	UpdateSound: 	0.0130824	UpdateItems:	0.00570213	UpdateTriggers: 	0.0370819	UpdateRigid: 	0.0401344	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.30928	
RENDER	shadowmap: 	0.208687	sendToRender: 	0.0863409	scene: 	6.12717	particles2Tex: 	4.02505	sendToRender: 	0.0660617	motionBlur: 	1.91773	bloom2Tex: 	0.403768	printScene: 	0.0433494	applyBloom: 	0.0917483	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.052877	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00112479	endScene: 	0.000348864	present: 	0.167464	TOTAL_RENDER: 	13.3788	
UPDATE	UpdateSceneManager: 	0.0120418	UpdateInput: 	1.06796	UpdateCamera: 	0.0630031	UpdateEnemies: 	0.22896	UpdateProjectile: 	0.00246009	UpdateParticle: 	0.903471	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.11991	UpdatePlayer: 	0.195319	UpdateSound: 	0.0126644	UpdateItems:	0.119946	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0429374	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.0404	
RENDER	shadowmap: 	0.234981	sendToRender: 	0.089619	scene: 	6.28076	particles2Tex: 	4.43921	sendToRender: 	0.0654421	motionBlur: 	1.80647	bloom2Tex: 	0.0700285	printScene: 	0.375829	applyBloom: 	0.00679684	setRenderState: 	0.000478185	applyParticles: 	0.00207815	gui: 	0.0284324	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.000914265	endScene: 	0.000357887	present: 	0.257405	TOTAL_RENDER: 	13.8322	
UPDATE	UpdateSceneManager: 	0.0176898	UpdateInput: 	1.1178	UpdateCamera: 	0.960917	UpdateEnemies: 	0.302119	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.47017	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.19673	UpdatePlayer: 	0.246488	UpdateSound: 	0.0113291	UpdateItems:	0.0064179	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0450697	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.53747	
RENDER	shadowmap: 	0.276006	sendToRender: 	0.104915	scene: 	6.55498	particles2Tex: 	4.3913	sendToRender: 	0.0865544	motionBlur: 	1.92531	bloom2Tex: 	0.362022	printScene: 	0.0409525	applyBloom: 	0.00660436	setRenderState: 	0.00047217	applyParticles: 	0.00214431	gui: 	0.0273016	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.000878176	endScene: 	0.000348864	present: 	0.347117	TOTAL_RENDER: 	14.3208	
UPDATE	UpdateSceneManager: 	0.0136839	UpdateInput: 	1.23538	UpdateCamera: 	0.056525	UpdateEnemies: 	3.90016	UpdateProjectile: 	0.00190973	UpdateParticle: 	1.28363	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.18586	UpdatePlayer: 	0.203689	UpdateSound: 	0.0132568	UpdateItems:	0.00682992	UpdateTriggers: 	0.0678361	UpdateRigid: 	0.0470035	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	8.16765	
RENDER	shadowmap: 	0.267236	sendToRender: 	0.0895679	scene: 	6.53551	particles2Tex: 	4.06956	sendToRender: 	0.0658421	motionBlur: 	1.90317	bloom2Tex: 	0.0673639	printScene: 	0.0367751	applyBloom: 	0.288824	setRenderState: 	0.000481192	applyParticles: 	0.00227363	gui: 	0.0283994	setRenderState: 	0.000475177	luaMsg: 	0.000809004	printTextDebug:	0.000640587	console: 	0.000902235	endScene: 	0.000381946	present: 	0.155236	TOTAL_RENDER: 	13.6861	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.05351	UpdateCamera: 	0.0512049	UpdateEnemies: 	0.262036	UpdateProjectile: 	0.00320594	UpdateParticle: 	0.882958	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.07296	UpdatePlayer: 	1.64321	UpdateSound: 	0.0139034	UpdateItems:	0.00693518	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0495748	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	5.20293	
RENDER	shadowmap: 	0.234936	sendToRender: 	0.0869033	scene: 	6.38165	particles2Tex: 	4.21479	sendToRender: 	0.0864552	motionBlur: 	1.9216	bloom2Tex: 	0.0729096	printScene: 	0.0463268	applyBloom: 	0.00679383	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.27314	setRenderState: 	0.000541341	luaMsg: 	0.000893213	printTextDebug:	0.000796975	console: 	0.00124208	endScene: 	0.000366909	present: 	0.118731	TOTAL_RENDER: 	13.6569	
UPDATE	UpdateSceneManager: 	0.0107817	UpdateInput: 	1.10714	UpdateCamera: 	0.0525552	UpdateEnemies: 	0.243249	UpdateProjectile: 	0.00124809	UpdateParticle: 	1.01981	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.03435	UpdatePlayer: 	0.22739	UpdateSound: 	0.0117832	UpdateItems:	0.00475177	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0417013	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.89154	
RENDER	shadowmap: 	0.234004	sendToRender: 	0.103983	scene: 	6.25875	particles2Tex: 	4.35589	sendToRender: 	0.0662602	motionBlur: 	1.6943	bloom2Tex: 	0.362726	printScene: 	0.0451689	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.0278099	setRenderState: 	0.000451118	luaMsg: 	0.000833064	printTextDebug:	0.000715773	console: 	0.00108268	endScene: 	0.000348864	present: 	0.368566	TOTAL_RENDER: 	13.7304	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.1654	UpdateCamera: 	0.0514485	UpdateEnemies: 	1.59506	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.97738	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.17713	UpdatePlayer: 	0.232383	UpdateSound: 	0.0127516	UpdateItems:	0.00560288	UpdateTriggers: 	0.00785245	UpdateRigid: 	0.0426096	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	5.42507	
RENDER	shadowmap: 	0.234043	sendToRender: 	0.0877063	scene: 	6.31351	particles2Tex: 	4.37921	sendToRender: 	0.086768	motionBlur: 	1.86343	bloom2Tex: 	0.274063	printScene: 	0.0426968	applyBloom: 	0.00688406	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.0276385	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000727803	console: 	0.000676676	endScene: 	0.000342849	present: 	0.426174	TOTAL_RENDER: 	13.9358	
UPDATE	UpdateSceneManager: 	0.0140929	UpdateInput: 	1.11688	UpdateCamera: 	0.0553882	UpdateEnemies: 	0.282327	UpdateProjectile: 	0.00298038	UpdateParticle: 	1.26309	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.23129	UpdatePlayer: 	0.200844	UpdateSound: 	0.0129471	UpdateItems:	0.00672767	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0442306	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.36744	
RENDER	shadowmap: 	0.255684	sendToRender: 	0.088374	scene: 	6.34294	particles2Tex: 	4.13779	sendToRender: 	0.0686751	motionBlur: 	1.80408	bloom2Tex: 	0.364067	printScene: 	0.0402126	applyBloom: 	0.00696526	setRenderState: 	0.000442095	applyParticles: 	0.00228266	gui: 	0.0276054	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000845094	console: 	0.000914265	endScene: 	0.000339842	present: 	0.348699	TOTAL_RENDER: 	13.6707	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.22182	UpdateCamera: 	0.061743	UpdateEnemies: 	0.263895	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.53586	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.18834	UpdatePlayer: 	0.244461	UpdateSound: 	0.0132147	UpdateItems:	0.00634271	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0436983	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.74956	
RENDER	shadowmap: 	0.255309	sendToRender: 	0.104647	scene: 	6.48241	particles2Tex: 	4.36945	sendToRender: 	0.0669699	motionBlur: 	1.83685	bloom2Tex: 	0.390899	printScene: 	0.0464922	applyBloom: 	0.0165049	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.0294339	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.000962384	endScene: 	0.000351872	present: 	0.319948	TOTAL_RENDER: 	14.1213	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.1684	UpdateCamera: 	0.0548018	UpdateEnemies: 	2.13446	UpdateProjectile: 	0.00191575	UpdateParticle: 	0.974724	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.07827	UpdatePlayer: 	0.204431	UpdateSound: 	0.0130223	UpdateItems:	0.00608107	UpdateTriggers: 	0.0071848	UpdateRigid: 	0.0428171	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.8417	
RENDER	shadowmap: 	0.216392	sendToRender: 	0.0869003	scene: 	6.42721	particles2Tex: 	4.08048	sendToRender: 	0.0651023	motionBlur: 	1.73709	bloom2Tex: 	0.266827	printScene: 	0.0384954	applyBloom: 	0.00701037	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.0265678	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.00074284	console: 	0.00105562	endScene: 	0.000336835	present: 	0.411594	TOTAL_RENDER: 	13.5411	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.06965	UpdateCamera: 	0.0506154	UpdateEnemies: 	0.226828	UpdateProjectile: 	0.00264656	UpdateParticle: 	0.871129	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.04787	UpdatePlayer: 	0.203114	UpdateSound: 	0.0124118	UpdateItems:	0.00558183	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0410637	UpdateGUI: 	0.00140147	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.67679	
RENDER	shadowmap: 	0.208022	sendToRender: 	0.0869213	scene: 	6.26596	particles2Tex: 	4.2574	sendToRender: 	0.0668647	motionBlur: 	2.09032	bloom2Tex: 	0.071054	printScene: 	0.0393585	applyBloom: 	0.00659534	setRenderState: 	0.000550364	applyParticles: 	0.0023428	gui: 	0.31276	setRenderState: 	0.000502244	luaMsg: 	0.000676676	printTextDebug:	0.000809004	console: 	0.001212	endScene: 	0.000366909	present: 	0.159404	TOTAL_RENDER: 	13.7722	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.04531	UpdateCamera: 	0.0533011	UpdateEnemies: 	0.227411	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.915573	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.06362	UpdatePlayer: 	0.196723	UpdateSound: 	0.0128869	UpdateItems:	0.00571416	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0425374	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.71145	
RENDER	shadowmap: 	0.21337	sendToRender: 	0.0872311	scene: 	6.35809	particles2Tex: 	4.2318	sendToRender: 	0.0665729	motionBlur: 	1.90203	bloom2Tex: 	0.0703804	printScene: 	0.0395089	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00225559	gui: 	0.305458	setRenderState: 	0.000550364	luaMsg: 	0.000809004	printTextDebug:	0.000974414	console: 	0.00107667	endScene: 	0.000351872	present: 	0.179443	TOTAL_RENDER: 	13.6434	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.11809	UpdateCamera: 	0.0622242	UpdateEnemies: 	1.75756	UpdateProjectile: 	0.00151576	UpdateParticle: 	0.958625	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07702	UpdatePlayer: 	0.195129	UpdateSound: 	0.0126102	UpdateItems:	0.00605099	UpdateTriggers: 	0.00788554	UpdateRigid: 	0.0432802	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.39374	
RENDER	shadowmap: 	0.251937	sendToRender: 	0.0871469	scene: 	6.75965	particles2Tex: 	3.96356	sendToRender: 	0.0678571	motionBlur: 	1.90791	bloom2Tex: 	0.0668617	printScene: 	0.0376653	applyBloom: 	0.00687804	setRenderState: 	0.000469162	applyParticles: 	0.295302	gui: 	0.0279482	setRenderState: 	0.000502244	luaMsg: 	0.000890205	printTextDebug:	0.000667654	console: 	0.00115787	endScene: 	0.000351872	present: 	0.133871	TOTAL_RENDER: 	13.7827	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.1867	UpdateCamera: 	0.0557551	UpdateEnemies: 	0.250864	UpdateProjectile: 	0.00316083	UpdateParticle: 	1.50767	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.18811	UpdatePlayer: 	0.204441	UpdateSound: 	0.0122945	UpdateItems:	0.00676676	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0452712	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.64	
RENDER	shadowmap: 	0.282216	sendToRender: 	0.103538	scene: 	6.48334	particles2Tex: 	4.26248	sendToRender: 	0.0865123	motionBlur: 	2.00886	bloom2Tex: 	0.0741006	printScene: 	0.0449644	applyBloom: 	0.00674872	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.319166	setRenderState: 	0.000499237	luaMsg: 	0.000796975	printTextDebug:	0.000745848	console: 	0.0010105	endScene: 	0.000369916	present: 	0.17879	TOTAL_RENDER: 	14.0399	
UPDATE	UpdateSceneManager: 	0.0134283	UpdateInput: 	1.07607	UpdateCamera: 	0.0529311	UpdateEnemies: 	0.239986	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.929934	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.07214	UpdatePlayer: 	0.188053	UpdateSound: 	0.0124629	UpdateItems:	0.0061352	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0428441	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.77445	
RENDER	shadowmap: 	0.240795	sendToRender: 	0.087177	scene: 	6.39917	particles2Tex: 	4.26052	sendToRender: 	0.0868943	motionBlur: 	2.05274	bloom2Tex: 	0.0717006	printScene: 	0.0443358	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.282493	setRenderState: 	0.000529311	luaMsg: 	0.000760885	printTextDebug:	0.000655624	console: 	0.000977422	endScene: 	0.000363902	present: 	0.197012	TOTAL_RENDER: 	13.9244	
UPDATE	UpdateSceneManager: 	0.0136839	UpdateInput: 	1.21108	UpdateCamera: 	0.0496019	UpdateEnemies: 	2.21287	UpdateProjectile: 	0.00152478	UpdateParticle: 	1.25256	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.16112	UpdatePlayer: 	0.201	UpdateSound: 	0.0131456	UpdateItems:	0.00695623	UpdateTriggers: 	0.00841786	UpdateRigid: 	0.0446907	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.3249	
RENDER	shadowmap: 	0.305954	sendToRender: 	0.0882807	scene: 	6.87812	particles2Tex: 	4.17199	sendToRender: 	0.0877694	motionBlur: 	1.88422	bloom2Tex: 	0.39289	printScene: 	0.0453734	applyBloom: 	0.00691413	setRenderState: 	0.000451118	applyParticles: 	0.00243904	gui: 	0.0274941	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000748855	console: 	0.00100449	endScene: 	0.000351872	present: 	0.303903	TOTAL_RENDER: 	14.4438	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.03683	UpdateCamera: 	0.0540349	UpdateEnemies: 	0.252755	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.907952	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06698	UpdatePlayer: 	0.188218	UpdateSound: 	0.0127125	UpdateItems:	0.00617129	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0428742	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.71767	
RENDER	shadowmap: 	0.205866	sendToRender: 	0.0870567	scene: 	6.67457	particles2Tex: 	3.96977	sendToRender: 	0.0651263	motionBlur: 	1.8387	bloom2Tex: 	0.372876	printScene: 	0.0404442	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.0256024	setRenderState: 	0.000478185	luaMsg: 	0.000793967	printTextDebug:	0.000649609	console: 	0.00101953	endScene: 	0.000348864	present: 	0.26474	TOTAL_RENDER: 	13.7254	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.06187	UpdateCamera: 	0.0526003	UpdateEnemies: 	0.232226	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.01335	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.00325	UpdatePlayer: 	1.71676	UpdateSound: 	0.0145049	UpdateItems:	0.00689308	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0503658	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	5.32115	
RENDER	shadowmap: 	0.254857	sendToRender: 	0.087177	scene: 	6.51331	particles2Tex: 	4.14994	sendToRender: 	0.0655805	motionBlur: 	1.86289	bloom2Tex: 	0.0687864	printScene: 	0.349246	applyBloom: 	0.00753968	setRenderState: 	0.00047217	applyParticles: 	0.00218341	gui: 	0.0267844	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000748855	console: 	0.00102554	endScene: 	0.000351872	present: 	0.227096	TOTAL_RENDER: 	13.7996	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.23032	UpdateCamera: 	0.0421254	UpdateEnemies: 	1.77887	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.948324	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.035	UpdatePlayer: 	0.20614	UpdateSound: 	0.0121381	UpdateItems:	0.00586453	UpdateTriggers: 	0.0075066	UpdateRigid: 	0.0426787	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.45952	
RENDER	shadowmap: 	0.22093	sendToRender: 	0.0878988	scene: 	6.88622	particles2Tex: 	4.04515	sendToRender: 	0.0661068	motionBlur: 	2.03113	bloom2Tex: 	0.0666722	printScene: 	0.036339	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.0260265	setRenderState: 	0.00044811	luaMsg: 	0.000736825	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000327812	present: 	0.429025	TOTAL_RENDER: 	14.0796	
UPDATE	UpdateSceneManager: 	0.0110494	UpdateInput: 	1.09586	UpdateCamera: 	0.0525071	UpdateEnemies: 	0.197559	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.928526	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.11871	UpdatePlayer: 	0.205246	UpdateSound: 	0.0146673	UpdateItems:	0.00669158	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0511537	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.84993	
RENDER	shadowmap: 	0.226061	sendToRender: 	0.0966745	scene: 	6.66568	particles2Tex: 	4.48834	sendToRender: 	0.0866477	motionBlur: 	1.97341	bloom2Tex: 	0.0684105	printScene: 	0.0372864	applyBloom: 	0.0079126	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.285696	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.000538334	console: 	0.00110073	endScene: 	0.000348864	present: 	0.153428	TOTAL_RENDER: 	14.27	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.01613	UpdateCamera: 	0.0519236	UpdateEnemies: 	0.209631	UpdateProjectile: 	0.00107667	UpdateParticle: 	1.00584	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.03227	UpdatePlayer: 	0.208687	UpdateSound: 	0.0150342	UpdateItems:	0.0066194	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0511237	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.79164	
RENDER	shadowmap: 	0.218588	sendToRender: 	0.0913934	scene: 	6.44468	particles2Tex: 	4.32404	sendToRender: 	0.102184	motionBlur: 	1.9719	bloom2Tex: 	0.0686601	printScene: 	0.0365225	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0259934	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000544349	console: 	0.00107065	endScene: 	0.00033082	present: 	0.439004	TOTAL_RENDER: 	13.903	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.12747	UpdateCamera: 	0.0509342	UpdateEnemies: 	0.2329	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.884064	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.01662	UpdatePlayer: 	0.240076	UpdateSound: 	0.0131335	UpdateItems:	0.00501944	UpdateTriggers: 	0.00757878	UpdateRigid: 	0.0417885	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.76566	
RENDER	shadowmap: 	0.209081	sendToRender: 	0.0856342	scene: 	6.7035	particles2Tex: 	4.0565	sendToRender: 	0.0684255	motionBlur: 	2.05024	bloom2Tex: 	0.0699172	printScene: 	0.0384683	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.270472	setRenderState: 	0.000586453	luaMsg: 	0.000821034	printTextDebug:	0.000523296	console: 	0.00112178	endScene: 	0.000384954	present: 	0.184967	TOTAL_RENDER: 	13.9283	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.04652	UpdateCamera: 	0.0530304	UpdateEnemies: 	0.242725	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.889147	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.06913	UpdatePlayer: 	0.266322	UpdateSound: 	0.0134553	UpdateItems:	0.00581942	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0422066	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.77703	
RENDER	shadowmap: 	0.213412	sendToRender: 	0.0878777	scene: 	6.72991	particles2Tex: 	4.40799	sendToRender: 	0.106966	motionBlur: 	2.20222	bloom2Tex: 	0.0740164	printScene: 	0.0481192	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0300144	setRenderState: 	0.000475177	luaMsg: 	0.000950355	printTextDebug:	0.000736825	console: 	0.00107366	endScene: 	0.000339842	present: 	0.452979	TOTAL_RENDER: 	14.5684	
UPDATE	UpdateSceneManager: 	0.0148327	UpdateInput: 	1.1012	UpdateCamera: 	0.0569701	UpdateEnemies: 	0.297816	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.36953	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.21241	UpdatePlayer: 	0.284357	UpdateSound: 	0.0131546	UpdateItems:	0.00677278	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0439148	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.54411	
RENDER	shadowmap: 	0.231246	sendToRender: 	0.088377	scene: 	6.68498	particles2Tex: 	4.23037	sendToRender: 	0.0666211	motionBlur: 	1.92515	bloom2Tex: 	0.0689097	printScene: 	0.0382397	applyBloom: 	0.319439	setRenderState: 	0.000517282	applyParticles: 	0.00234581	gui: 	0.0292204	setRenderState: 	0.000457133	luaMsg: 	0.000818027	printTextDebug:	0.000799982	console: 	0.00105261	endScene: 	0.000351872	present: 	0.161503	TOTAL_RENDER: 	14.0591	
UPDATE	UpdateSceneManager: 	0.0163906	UpdateInput: 	1.26893	UpdateCamera: 	0.0472861	UpdateEnemies: 	0.3203	UpdateProjectile: 	0.0014947	UpdateParticle: 	1.44937	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.14093	UpdatePlayer: 	0.360031	UpdateSound: 	0.0133561	UpdateItems:	0.00669158	UpdateTriggers: 	0.00862236	UpdateRigid: 	0.0444712	UpdateGUI: 	0.00175334	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.81323	
RENDER	shadowmap: 	0.26212	sendToRender: 	0.111694	scene: 	6.74681	particles2Tex: 	4.75159	sendToRender: 	0.0666451	motionBlur: 	1.8966	bloom2Tex: 	0.0724916	printScene: 	0.0432592	applyBloom: 	0.33629	setRenderState: 	0.000478185	applyParticles: 	0.00218642	gui: 	0.0293166	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000751863	console: 	0.00113381	endScene: 	0.000348864	present: 	0.179557	TOTAL_RENDER: 	14.6952	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.07141	UpdateCamera: 	0.0543657	UpdateEnemies: 	0.293717	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.56793	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.08331	UpdatePlayer: 	0.212443	UpdateSound: 	0.0131426	UpdateItems:	0.00571115	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0426276	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.52599	
RENDER	shadowmap: 	0.222151	sendToRender: 	0.0880732	scene: 	6.77733	particles2Tex: 	4.05387	sendToRender: 	0.0845605	motionBlur: 	1.94987	bloom2Tex: 	0.0689007	printScene: 	0.342913	applyBloom: 	0.0141831	setRenderState: 	0.000487207	applyParticles: 	0.0020601	gui: 	0.0272174	setRenderState: 	0.00047217	luaMsg: 	0.00079096	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.000354879	present: 	0.182002	TOTAL_RENDER: 	13.987	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.00545	UpdateCamera: 	0.0520169	UpdateEnemies: 	0.266144	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.897862	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.06071	UpdatePlayer: 	0.196002	UpdateSound: 	0.0125742	UpdateItems:	0.00549161	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0407299	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.68568	
RENDER	shadowmap: 	0.211917	sendToRender: 	0.0876461	scene: 	6.64258	particles2Tex: 	4.05155	sendToRender: 	0.0835891	motionBlur: 	1.90704	bloom2Tex: 	0.0679413	printScene: 	0.34115	applyBloom: 	0.00740134	setRenderState: 	0.000481192	applyParticles: 	0.00205409	gui: 	0.0245468	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.00100148	endScene: 	0.000375931	present: 	0.207655	TOTAL_RENDER: 	13.8068	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.075	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.286733	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.910819	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.01902	UpdatePlayer: 	0.185842	UpdateSound: 	0.0127546	UpdateItems:	0.00554875	UpdateTriggers: 	0.00754269	UpdateRigid: 	0.0395179	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.74034	
RENDER	shadowmap: 	0.212906	sendToRender: 	0.0861875	scene: 	6.65981	particles2Tex: 	4.1674	sendToRender: 	0.0740645	motionBlur: 	1.90975	bloom2Tex: 	0.0672436	printScene: 	0.34586	applyBloom: 	0.00725096	setRenderState: 	0.000499237	applyParticles: 	0.0021383	gui: 	0.0251573	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000646602	console: 	0.00100148	endScene: 	0.000354879	present: 	0.205514	TOTAL_RENDER: 	13.9348	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.00634	UpdateCamera: 	0.0669549	UpdateEnemies: 	0.386036	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.888557	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.01877	UpdatePlayer: 	0.18906	UpdateSound: 	0.0123035	UpdateItems:	0.0053262	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0401946	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.76065	
RENDER	shadowmap: 	0.222338	sendToRender: 	0.0864732	scene: 	6.69906	particles2Tex: 	4.24676	sendToRender: 	0.0656497	motionBlur: 	1.91795	bloom2Tex: 	0.0679924	printScene: 	0.362978	applyBloom: 	0.00746449	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.0257167	setRenderState: 	0.000463147	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.000860131	endScene: 	0.000366909	present: 	0.212046	TOTAL_RENDER: 	14.0881	
UPDATE	UpdateSceneManager: 	0.0388172	UpdateInput: 	1.0482	UpdateCamera: 	0.0515146	UpdateEnemies: 	0.366374	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.903258	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.08347	UpdatePlayer: 	0.19719	UpdateSound: 	0.0128538	UpdateItems:	0.005248	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.040369	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.88522	
RENDER	shadowmap: 	0.230822	sendToRender: 	0.085153	scene: 	6.87457	particles2Tex: 	4.29256	sendToRender: 	0.0651835	motionBlur: 	2.06351	bloom2Tex: 	0.069024	printScene: 	0.0371571	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.296874	setRenderState: 	0.000496229	luaMsg: 	0.000802989	printTextDebug:	0.00075487	console: 	0.000941332	endScene: 	0.000402998	present: 	0.121672	TOTAL_RENDER: 	14.3533	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.13582	UpdateCamera: 	0.056501	UpdateEnemies: 	0.346792	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.890542	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.0534	UpdatePlayer: 	1.70903	UpdateSound: 	0.0147335	UpdateItems:	0.00685398	UpdateTriggers: 	0.0087998	UpdateRigid: 	0.052483	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	5.43941	
RENDER	shadowmap: 	0.253718	sendToRender: 	0.0870386	scene: 	6.9497	particles2Tex: 	4.10082	sendToRender: 	0.0873905	motionBlur: 	2.28731	bloom2Tex: 	0.0737006	printScene: 	0.0479749	applyBloom: 	0.00683293	setRenderState: 	0.000442095	applyParticles: 	0.00224055	gui: 	0.305437	setRenderState: 	0.000466155	luaMsg: 	0.000959377	printTextDebug:	0.000956369	console: 	0.00134132	endScene: 	0.000342849	present: 	0.178249	TOTAL_RENDER: 	14.5791	
UPDATE	UpdateSceneManager: 	0.0143395	UpdateInput: 	1.11739	UpdateCamera: 	0.0559025	UpdateEnemies: 	0.402734	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.39332	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.15333	UpdatePlayer: 	0.19088	UpdateSound: 	0.0216807	UpdateItems:	0.0167004	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.044399	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.54772	
RENDER	shadowmap: 	0.245895	sendToRender: 	0.087207	scene: 	6.94564	particles2Tex: 	4.15658	sendToRender: 	0.0658481	motionBlur: 	1.9887	bloom2Tex: 	0.0691864	printScene: 	0.0376352	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.304459	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000724796	console: 	0.0011699	endScene: 	0.000363902	present: 	0.161004	TOTAL_RENDER: 	14.2466	
UPDATE	UpdateSceneManager: 	0.0164959	UpdateInput: 	1.09714	UpdateCamera: 	0.0569491	UpdateEnemies: 	0.515324	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.58709	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.18899	UpdatePlayer: 	0.202979	UpdateSound: 	0.0133711	UpdateItems:	0.00618933	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0438125	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.88449	
RENDER	shadowmap: 	0.252066	sendToRender: 	0.104398	scene: 	7.03314	particles2Tex: 	4.39824	sendToRender: 	0.0857154	motionBlur: 	2.05107	bloom2Tex: 	0.38317	printScene: 	0.0481613	applyBloom: 	0.00676075	setRenderState: 	0.000454125	applyParticles: 	0.00225258	gui: 	0.0289557	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000733818	console: 	0.00111276	endScene: 	0.000345857	present: 	0.286601	TOTAL_RENDER: 	14.8592	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.12289	UpdateCamera: 	0.0538695	UpdateEnemies: 	0.426763	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.90622	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.02379	UpdatePlayer: 	0.206946	UpdateSound: 	0.0148538	UpdateItems:	0.00693217	UpdateTriggers: 	0.00813816	UpdateRigid: 	0.0513883	UpdateGUI: 	0.00167515	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.98589	
RENDER	shadowmap: 	0.233742	sendToRender: 	0.094055	scene: 	6.9931	particles2Tex: 	4.00502	sendToRender: 	0.065773	motionBlur: 	2.03711	bloom2Tex: 	0.360611	printScene: 	0.0376322	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0263543	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.000974414	endScene: 	0.000348864	present: 	0.368554	TOTAL_RENDER: 	14.4026	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.0983	UpdateCamera: 	0.0526304	UpdateEnemies: 	0.438862	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.36542	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.17	UpdatePlayer: 	0.246262	UpdateSound: 	0.0467749	UpdateItems:	0.00747352	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0549942	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	4.68071	
RENDER	shadowmap: 	0.28953	sendToRender: 	0.103011	scene: 	7.40311	particles2Tex: 	4.15879	sendToRender: 	0.105128	motionBlur: 	2.17581	bloom2Tex: 	0.379982	printScene: 	0.0409525	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.0275813	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000902235	endScene: 	0.000339842	present: 	0.343487	TOTAL_RENDER: 	15.252	
UPDATE	UpdateSceneManager: 	0.0127335	UpdateInput: 	1.16377	UpdateCamera: 	0.0562905	UpdateEnemies: 	0.507772	UpdateProjectile: 	0.000947347	UpdateParticle: 	1.20734	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18571	UpdatePlayer: 	0.251922	UpdateSound: 	0.0134042	UpdateItems:	0.00673068	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0461914	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.58853	
RENDER	shadowmap: 	0.247026	sendToRender: 	0.0869604	scene: 	7.26868	particles2Tex: 	4.22127	sendToRender: 	0.0661639	motionBlur: 	2.07051	bloom2Tex: 	0.419148	printScene: 	0.0399119	applyBloom: 	0.00663143	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.0277227	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000333827	present: 	0.337454	TOTAL_RENDER: 	14.9715	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.07444	UpdateCamera: 	0.0528379	UpdateEnemies: 	0.400671	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.903938	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.04134	UpdatePlayer: 	0.230506	UpdateSound: 	0.015329	UpdateItems:	0.00648106	UpdateTriggers: 	0.00797275	UpdateRigid: 	0.0509793	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.94805	
RENDER	shadowmap: 	0.203692	sendToRender: 	0.0872522	scene: 	7.11625	particles2Tex: 	4.27649	sendToRender: 	0.0661068	motionBlur: 	2.04829	bloom2Tex: 	0.374022	printScene: 	0.0380352	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.0272174	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000538334	console: 	0.00714871	endScene: 	0.000336835	present: 	0.316489	TOTAL_RENDER: 	14.7512	
UPDATE	UpdateSceneManager: 	0.0155636	UpdateInput: 	1.14502	UpdateCamera: 	0.0591656	UpdateEnemies: 	0.434053	UpdateProjectile: 	0.00132629	UpdateParticle: 	1.48584	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.10317	UpdatePlayer: 	0.218449	UpdateSound: 	0.0130102	UpdateItems:	0.00607505	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0436321	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.67897	
RENDER	shadowmap: 	0.275437	sendToRender: 	0.101841	scene: 	7.36514	particles2Tex: 	4.29949	sendToRender: 	0.0853875	motionBlur: 	2.16663	bloom2Tex: 	0.367691	printScene: 	0.0395871	applyBloom: 	0.00652918	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0267332	setRenderState: 	0.000475177	luaMsg: 	0.000815019	printTextDebug:	0.000631565	console: 	0.000869153	endScene: 	0.000342849	present: 	0.339505	TOTAL_RENDER: 	15.2644	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.09986	UpdateCamera: 	0.0537401	UpdateEnemies: 	0.429112	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.48169	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.16159	UpdatePlayer: 	0.226389	UpdateSound: 	0.0127095	UpdateItems:	0.00637279	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0441073	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.66554	
RENDER	shadowmap: 	0.218106	sendToRender: 	0.0865845	scene: 	7.44773	particles2Tex: 	3.9992	sendToRender: 	0.0662782	motionBlur: 	2.03893	bloom2Tex: 	0.375077	printScene: 	0.0377916	applyBloom: 	0.0065803	setRenderState: 	0.00258641	applyParticles: 	0.00200898	gui: 	0.0282851	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000631565	console: 	0.00101351	endScene: 	0.000339842	present: 	0.319021	TOTAL_RENDER: 	14.809	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.07029	UpdateCamera: 	0.0541461	UpdateEnemies: 	0.396571	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.945753	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.00979	UpdatePlayer: 	0.192633	UpdateSound: 	0.0134012	UpdateItems:	0.00621039	UpdateTriggers: 	0.00740434	UpdateRigid: 	0.0425975	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.91591	
RENDER	shadowmap: 	0.213758	sendToRender: 	0.0874025	scene: 	7.28747	particles2Tex: 	4.14391	sendToRender: 	0.0656376	motionBlur: 	2.06549	bloom2Tex: 	0.374746	printScene: 	0.0367811	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.0267062	setRenderState: 	0.000451118	luaMsg: 	0.000929302	printTextDebug:	0.000628557	console: 	0.000854116	endScene: 	0.000342849	present: 	0.33731	TOTAL_RENDER: 	14.823	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.02342	UpdateCamera: 	0.0521793	UpdateEnemies: 	0.37757	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.876278	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03663	UpdatePlayer: 	0.18476	UpdateSound: 	0.0130373	UpdateItems:	0.00532319	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0414337	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	3.75581	
RENDER	shadowmap: 	0.21703	sendToRender: 	0.0867018	scene: 	7.26071	particles2Tex: 	4.26425	sendToRender: 	0.087186	motionBlur: 	2.1937	bloom2Tex: 	0.380864	printScene: 	0.0412081	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0284866	setRenderState: 	0.000451118	luaMsg: 	0.000721788	printTextDebug:	0.000760885	console: 	0.00109471	endScene: 	0.000324805	present: 	0.371171	TOTAL_RENDER: 	15.1212	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.06137	UpdateCamera: 	0.0526695	UpdateEnemies: 	0.406752	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.896632	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.07637	UpdatePlayer: 	0.192603	UpdateSound: 	0.0136689	UpdateItems:	0.00586152	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0425254	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.89678	
RENDER	shadowmap: 	0.213962	sendToRender: 	0.0869785	scene: 	7.31333	particles2Tex: 	4.06223	sendToRender: 	0.0666421	motionBlur: 	2.20267	bloom2Tex: 	0.0699022	printScene: 	0.0371931	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.002018	gui: 	0.0269528	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000733818	console: 	0.00107065	endScene: 	0.000327812	present: 	0.419575	TOTAL_RENDER: 	14.682	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.02271	UpdateCamera: 	0.0522695	UpdateEnemies: 	0.37641	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.880185	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.01	UpdatePlayer: 	0.201668	UpdateSound: 	0.0151365	UpdateItems:	0.00705548	UpdateTriggers: 	0.00824643	UpdateRigid: 	0.0507748	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.78839	
RENDER	shadowmap: 	0.219228	sendToRender: 	0.0951287	scene: 	7.05428	particles2Tex: 	4.18552	sendToRender: 	0.0655474	motionBlur: 	2.16018	bloom2Tex: 	0.0680105	printScene: 	0.0362458	applyBloom: 	0.00679985	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.293338	setRenderState: 	0.000544349	luaMsg: 	0.000592468	printTextDebug:	0.000799982	console: 	0.00107065	endScene: 	0.000348864	present: 	0.166727	TOTAL_RENDER: 	14.5234	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.06246	UpdateCamera: 	0.0518725	UpdateEnemies: 	0.348756	UpdateProjectile: 	0.00104359	UpdateParticle: 	1.23765	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.19359	UpdatePlayer: 	1.36404	UpdateSound: 	0.0146012	UpdateItems:	0.00661338	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0522003	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00155485	TOTAL_UPDATE: 	5.53029	
RENDER	shadowmap: 	0.289446	sendToRender: 	0.0865334	scene: 	7.3172	particles2Tex: 	4.01945	sendToRender: 	0.0643955	motionBlur: 	2.14516	bloom2Tex: 	0.0677519	printScene: 	0.035512	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.278713	setRenderState: 	0.000502244	luaMsg: 	0.000821034	printTextDebug:	0.000667654	console: 	0.000929302	endScene: 	0.000351872	present: 	0.17334	TOTAL_RENDER: 	14.6609	
UPDATE	UpdateSceneManager: 	0.0149771	UpdateInput: 	1.11553	UpdateCamera: 	0.0557551	UpdateEnemies: 	0.451927	UpdateProjectile: 	0.00138944	UpdateParticle: 	1.58658	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.00575	UpdatePlayer: 	0.216906	UpdateSound: 	0.012096	UpdateItems:	0.00634873	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0454997	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.68484	
RENDER	shadowmap: 	0.242007	sendToRender: 	0.113757	scene: 	7.35962	particles2Tex: 	4.21698	sendToRender: 	0.0946355	motionBlur: 	2.28992	bloom2Tex: 	0.0701668	printScene: 	0.0378488	applyBloom: 	0.00679082	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.281696	setRenderState: 	0.000532319	luaMsg: 	0.000574423	printTextDebug:	0.000541341	console: 	0.00075487	endScene: 	0.000363902	present: 	0.179939	TOTAL_RENDER: 	15.0981	
UPDATE	UpdateSceneManager: 	0.0128599	UpdateInput: 	1.11279	UpdateCamera: 	0.0557311	UpdateEnemies: 	0.372491	UpdateProjectile: 	0.00101953	UpdateParticle: 	1.28037	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.14855	UpdatePlayer: 	0.381679	UpdateSound: 	0.0131155	UpdateItems:	0.00657429	UpdateTriggers: 	0.00786749	UpdateRigid: 	0.0432742	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.57185	
RENDER	shadowmap: 	0.233053	sendToRender: 	0.0865965	scene: 	7.56609	particles2Tex: 	4.08415	sendToRender: 	0.0848943	motionBlur: 	2.18866	bloom2Tex: 	0.0686481	printScene: 	0.0372804	applyBloom: 	0.00644798	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.321042	setRenderState: 	0.000505252	luaMsg: 	0.000649609	printTextDebug:	0.000730811	console: 	0.0010496	endScene: 	0.000360894	present: 	0.161861	TOTAL_RENDER: 	15.0188	
UPDATE	UpdateSceneManager: 	0.0112779	UpdateInput: 	1.06883	UpdateCamera: 	0.0549461	UpdateEnemies: 	0.36241	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.908975	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.02199	UpdatePlayer: 	0.194738	UpdateSound: 	0.012929	UpdateItems:	0.00559085	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.041557	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.82027	
RENDER	shadowmap: 	0.221418	sendToRender: 	0.0862507	scene: 	7.56455	particles2Tex: 	4.13984	sendToRender: 	0.0659293	motionBlur: 	2.15653	bloom2Tex: 	0.0684676	printScene: 	0.0369255	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00204507	gui: 	0.280502	setRenderState: 	0.000502244	luaMsg: 	0.000917273	printTextDebug:	0.000739833	console: 	0.000812012	endScene: 	0.000351872	present: 	0.332011	TOTAL_RENDER: 	15.1354	
UPDATE	UpdateSceneManager: 	0.0150884	UpdateInput: 	1.15743	UpdateCamera: 	0.0676135	UpdateEnemies: 	0.362717	UpdateProjectile: 	0.00144959	UpdateParticle: 	1.52156	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.10841	UpdatePlayer: 	0.211156	UpdateSound: 	0.0132057	UpdateItems:	0.00619234	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0438757	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.66204	
RENDER	shadowmap: 	0.270559	sendToRender: 	0.102362	scene: 	7.31707	particles2Tex: 	4.44384	sendToRender: 	0.0865003	motionBlur: 	2.23694	bloom2Tex: 	0.310811	printScene: 	0.0401615	applyBloom: 	0.00684195	setRenderState: 	0.000466155	applyParticles: 	0.00218642	gui: 	0.0274761	setRenderState: 	0.000478185	luaMsg: 	0.000679684	printTextDebug:	0.000628557	console: 	0.000706751	endScene: 	0.00033082	present: 	0.376346	TOTAL_RENDER: 	15.4137	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.15308	UpdateCamera: 	0.0562995	UpdateEnemies: 	0.398863	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.29129	UpdateLUAMsg: 	0.0107727	UpdateColisions: 	1.15708	UpdatePlayer: 	0.196555	UpdateSound: 	0.013317	UpdateItems:	0.00679082	UpdateTriggers: 	0.00814718	UpdateRigid: 	0.0431419	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.4921	
RENDER	shadowmap: 	0.241092	sendToRender: 	0.0866868	scene: 	7.59227	particles2Tex: 	4.133	sendToRender: 	0.0666511	motionBlur: 	2.05014	bloom2Tex: 	0.369965	printScene: 	0.0384021	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.02787	setRenderState: 	0.000496229	luaMsg: 	0.000700736	printTextDebug:	0.000748855	console: 	0.000914265	endScene: 	0.000345857	present: 	0.384782	TOTAL_RENDER: 	15.2056	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.02686	UpdateCamera: 	0.053692	UpdateEnemies: 	0.361739	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.914235	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.01041	UpdatePlayer: 	0.191626	UpdateSound: 	0.0128779	UpdateItems:	0.0060149	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0421464	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.76909	
RENDER	shadowmap: 	0.222368	sendToRender: 	0.0868311	scene: 	7.46559	particles2Tex: 	4.15906	sendToRender: 	0.0666211	motionBlur: 	2.19426	bloom2Tex: 	0.0681158	printScene: 	0.0366458	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00238491	gui: 	0.298862	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000733818	console: 	0.000965392	endScene: 	0.000348864	present: 	0.163912	TOTAL_RENDER: 	14.9428	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.05654	UpdateCamera: 	0.0530875	UpdateEnemies: 	0.353045	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.877273	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.00628	UpdatePlayer: 	0.186375	UpdateSound: 	0.0134403	UpdateItems:	0.00536529	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414246	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.75826	
RENDER	shadowmap: 	0.198179	sendToRender: 	0.0864702	scene: 	7.641	particles2Tex: 	3.96311	sendToRender: 	0.0645188	motionBlur: 	2.18318	bloom2Tex: 	0.0695202	printScene: 	0.0368984	applyBloom: 	0.351051	setRenderState: 	0.000493222	applyParticles: 	0.002018	gui: 	0.0283031	setRenderState: 	0.0004842	luaMsg: 	0.00089622	printTextDebug:	0.000854116	console: 	0.00106163	endScene: 	0.000351872	present: 	0.189328	TOTAL_RENDER: 	14.985	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.03345	UpdateCamera: 	0.0513703	UpdateEnemies: 	0.332233	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.910283	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.975674	UpdatePlayer: 	0.20841	UpdateSound: 	0.0147365	UpdateItems:	0.00637279	UpdateTriggers: 	0.00798478	UpdateRigid: 	0.0507628	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	3.75278	
RENDER	shadowmap: 	0.201262	sendToRender: 	0.0859529	scene: 	7.78837	particles2Tex: 	4.17952	sendToRender: 	0.0672075	motionBlur: 	2.17677	bloom2Tex: 	0.0690932	printScene: 	0.358073	applyBloom: 	0.00717578	setRenderState: 	0.000475177	applyParticles: 	0.00195785	gui: 	0.0281558	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.000926295	endScene: 	0.000363902	present: 	0.270586	TOTAL_RENDER: 	15.4136	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.10001	UpdateCamera: 	0.0535507	UpdateEnemies: 	0.344013	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.900674	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.994146	UpdatePlayer: 	0.179888	UpdateSound: 	0.013302	UpdateItems:	0.00603595	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0414998	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.77979	
RENDER	shadowmap: 	0.221135	sendToRender: 	0.0870837	scene: 	7.83815	particles2Tex: 	3.94702	sendToRender: 	0.0655684	motionBlur: 	2.1734	bloom2Tex: 	0.0679383	printScene: 	0.0369074	applyBloom: 	0.310588	setRenderState: 	0.000457133	applyParticles: 	0.00211424	gui: 	0.0275031	setRenderState: 	0.000463147	luaMsg: 	0.000784945	printTextDebug:	0.000544349	console: 	0.00105261	endScene: 	0.000351872	present: 	0.236398	TOTAL_RENDER: 	15.1905	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.06086	UpdateCamera: 	0.0537762	UpdateEnemies: 	0.50388	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.893649	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.980961	UpdatePlayer: 	0.255083	UpdateSound: 	0.0156839	UpdateItems:	0.00675173	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0517883	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.98995	
RENDER	shadowmap: 	0.22047	sendToRender: 	0.0860642	scene: 	7.4075	particles2Tex: 	4.1416	sendToRender: 	0.0656466	motionBlur: 	2.11207	bloom2Tex: 	0.411651	printScene: 	0.0401916	applyBloom: 	0.00680285	setRenderState: 	0.000511267	applyParticles: 	0.00242401	gui: 	0.027064	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.000971407	endScene: 	0.000357887	present: 	0.289633	TOTAL_RENDER: 	15.0208	
UPDATE	UpdateSceneManager: 	0.129732	UpdateInput: 	1.05883	UpdateCamera: 	0.0648436	UpdateEnemies: 	0.428417	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.901243	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.01734	UpdatePlayer: 	0.254301	UpdateSound: 	0.015738	UpdateItems:	0.00645399	UpdateTriggers: 	0.00821034	UpdateRigid: 	0.0550333	UpdateGUI: 	0.0114945	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.10677	
RENDER	shadowmap: 	0.20946	sendToRender: 	0.0936641	scene: 	7.40857	particles2Tex: 	4.44018	sendToRender: 	0.0661399	motionBlur: 	2.05888	bloom2Tex: 	0.388996	printScene: 	0.039569	applyBloom: 	0.00666752	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.0263964	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.000917273	endScene: 	0.000357887	present: 	0.288168	TOTAL_RENDER: 	15.2005	
UPDATE	UpdateSceneManager: 	0.0213469	UpdateInput: 	1.01692	UpdateCamera: 	0.05408	UpdateEnemies: 	0.461599	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.899959	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.01006	UpdatePlayer: 	0.181049	UpdateSound: 	0.0130704	UpdateItems:	0.0057322	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0405374	UpdateGUI: 	0.00141952	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.84937	
RENDER	shadowmap: 	0.213075	sendToRender: 	0.0860943	scene: 	7.38409	particles2Tex: 	4.16598	sendToRender: 	0.0650361	motionBlur: 	2.00089	bloom2Tex: 	0.443449	printScene: 	0.0374217	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.0255844	setRenderState: 	0.000487207	luaMsg: 	0.000769907	printTextDebug:	0.000553371	console: 	0.00090825	endScene: 	0.000333827	present: 	0.293521	TOTAL_RENDER: 	14.9066	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.03555	UpdateCamera: 	0.0517161	UpdateEnemies: 	0.372861	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.889054	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.04214	UpdatePlayer: 	1.99678	UpdateSound: 	0.0169951	UpdateItems:	0.00999677	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0483718	UpdateGUI: 	0.0120027	BuildFrustum: 	0.00172628	TOTAL_UPDATE: 	5.67861	
RENDER	shadowmap: 	0.296444	sendToRender: 	0.08718	scene: 	7.42743	particles2Tex: 	4.06558	sendToRender: 	0.0648406	motionBlur: 	2.08698	bloom2Tex: 	0.069015	printScene: 	0.342134	applyBloom: 	0.00727502	setRenderState: 	0.000475177	applyParticles: 	0.00194883	gui: 	0.0282279	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000622542	console: 	0.00107366	endScene: 	0.000342849	present: 	0.199815	TOTAL_RENDER: 	14.8554	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.129	UpdateCamera: 	0.0529973	UpdateEnemies: 	0.412716	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.897011	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.987572	UpdatePlayer: 	0.206296	UpdateSound: 	0.0134192	UpdateItems:	0.006054	UpdateTriggers: 	0.00737427	UpdateRigid: 	0.0436532	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.90999	
RENDER	shadowmap: 	0.271034	sendToRender: 	0.105282	scene: 	7.56486	particles2Tex: 	4.12421	sendToRender: 	0.0678451	motionBlur: 	2.09239	bloom2Tex: 	0.0694781	printScene: 	0.343078	applyBloom: 	0.00712766	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.0266009	setRenderState: 	0.000478185	luaMsg: 	0.00090825	printTextDebug:	0.000559386	console: 	0.00111276	endScene: 	0.000351872	present: 	0.224729	TOTAL_RENDER: 	15.0699	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.03721	UpdateCamera: 	0.0522755	UpdateEnemies: 	0.346861	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.901198	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.09838	UpdatePlayer: 	0.203241	UpdateSound: 	0.0131937	UpdateItems:	0.00591265	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0400292	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.84791	
RENDER	shadowmap: 	0.204895	sendToRender: 	0.0861725	scene: 	7.40065	particles2Tex: 	4.13248	sendToRender: 	0.0651263	motionBlur: 	2.08742	bloom2Tex: 	0.0679173	printScene: 	0.337592	applyBloom: 	0.00708555	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.0253829	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000730811	console: 	0.00104359	endScene: 	0.000357887	present: 	0.373724	TOTAL_RENDER: 	14.9831	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.07209	UpdateCamera: 	0.0533762	UpdateEnemies: 	0.360539	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.918488	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.00344	UpdatePlayer: 	0.199674	UpdateSound: 	0.0126223	UpdateItems:	0.0058134	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0410186	UpdateGUI: 	0.0014526	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.81479	
RENDER	shadowmap: 	0.217463	sendToRender: 	0.0862988	scene: 	7.39403	particles2Tex: 	4.22728	sendToRender: 	0.0650782	motionBlur: 	2.13277	bloom2Tex: 	0.0691293	printScene: 	0.0366608	applyBloom: 	0.315879	setRenderState: 	0.000490215	applyParticles: 	0.00224356	gui: 	0.0264475	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000517282	console: 	0.00102554	endScene: 	0.000354879	present: 	0.154526	TOTAL_RENDER: 	14.8985	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.02373	UpdateCamera: 	0.0521432	UpdateEnemies: 	0.355703	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.861523	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.966219	UpdatePlayer: 	0.197138	UpdateSound: 	0.0124238	UpdateItems:	0.00555175	UpdateTriggers: 	0.00744344	UpdateRigid: 	0.0410186	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.66607	
RENDER	shadowmap: 	0.211072	sendToRender: 	0.0867319	scene: 	7.51924	particles2Tex: 	3.7136	sendToRender: 	0.0649008	motionBlur: 	2.25562	bloom2Tex: 	0.0872762	printScene: 	0.0515537	applyBloom: 	0.324128	setRenderState: 	0.000490215	applyParticles: 	0.00266761	gui: 	0.151251	setRenderState: 	0.0107907	luaMsg: 	0.000673669	printTextDebug:	0.000748855	console: 	0.00101953	endScene: 	0.000409013	present: 	0.157551	TOTAL_RENDER: 	14.8608	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.06773	UpdateCamera: 	0.0547687	UpdateEnemies: 	0.387727	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.887111	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.954403	UpdatePlayer: 	0.185063	UpdateSound: 	0.0130944	UpdateItems:	0.00584047	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0410788	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.74484	
RENDER	shadowmap: 	0.235535	sendToRender: 	0.0905333	scene: 	7.53002	particles2Tex: 	3.93822	sendToRender: 	0.0662842	motionBlur: 	2.10696	bloom2Tex: 	0.0715202	printScene: 	0.0426066	applyBloom: 	0.331205	setRenderState: 	0.000490215	applyParticles: 	0.00202101	gui: 	0.0265768	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.00063758	console: 	0.00100449	endScene: 	0.000369916	present: 	0.155678	TOTAL_RENDER: 	14.7711	
UPDATE	UpdateSceneManager: 	0.0172537	UpdateInput: 	1.14922	UpdateCamera: 	0.0607325	UpdateEnemies: 	0.42836	UpdateProjectile: 	0.0013714	UpdateParticle: 	1.58961	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.12293	UpdatePlayer: 	0.223857	UpdateSound: 	0.015341	UpdateItems:	0.00767201	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0544168	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.83994	
RENDER	shadowmap: 	0.265456	sendToRender: 	0.106374	scene: 	7.57385	particles2Tex: 	4.21466	sendToRender: 	0.191322	motionBlur: 	2.15564	bloom2Tex: 	0.0698601	printScene: 	0.0374879	applyBloom: 	0.30947	setRenderState: 	0.000487207	applyParticles: 	0.00214732	gui: 	0.0269859	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000616527	console: 	0.000905243	endScene: 	0.000345857	present: 	0.173115	TOTAL_RENDER: 	15.448	
UPDATE	UpdateSceneManager: 	0.0127997	UpdateInput: 	1.1061	UpdateCamera: 	0.057734	UpdateEnemies: 	0.444622	UpdateProjectile: 	0.001209	UpdateParticle: 	1.37285	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.20949	UpdatePlayer: 	0.211914	UpdateSound: 	0.0163726	UpdateItems:	0.00748855	UpdateTriggers: 	0.00845996	UpdateRigid: 	0.0545552	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	4.68743	
RENDER	shadowmap: 	0.245483	sendToRender: 	0.0824493	scene: 	7.39241	particles2Tex: 	4.14753	sendToRender: 	0.0652286	motionBlur: 	2.10851	bloom2Tex: 	0.0680015	printScene: 	0.0363721	applyBloom: 	0.314757	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.0262761	setRenderState: 	0.000475177	luaMsg: 	0.000878176	printTextDebug:	0.000736825	console: 	0.00089622	endScene: 	0.000348864	present: 	0.164219	TOTAL_RENDER: 	14.824	
UPDATE	UpdateSceneManager: 	0.0113591	UpdateInput: 	1.03458	UpdateCamera: 	0.0538665	UpdateEnemies: 	0.8438	UpdateProjectile: 	0.000965392	UpdateParticle: 	1.03371	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.992107	UpdatePlayer: 	0.190062	UpdateSound: 	0.0131456	UpdateItems:	0.00576528	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0416502	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.35769	
RENDER	shadowmap: 	0.220175	sendToRender: 	0.0874146	scene: 	7.43727	particles2Tex: 	4.09547	sendToRender: 	0.0658512	motionBlur: 	2.0981	bloom2Tex: 	0.0680015	printScene: 	0.214639	applyBloom: 	0.317142	setRenderState: 	0.000481192	applyParticles: 	0.00215333	gui: 	0.0261648	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.0010105	endScene: 	0.000366909	present: 	0.171325	TOTAL_RENDER: 	14.977	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.03774	UpdateCamera: 	0.0526093	UpdateEnemies: 	0.849394	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.868943	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.967223	UpdatePlayer: 	0.199722	UpdateSound: 	0.0149741	UpdateItems:	0.0071457	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0507778	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.20961	
RENDER	shadowmap: 	0.225225	sendToRender: 	0.0966505	scene: 	7.30075	particles2Tex: 	3.99694	sendToRender: 	0.0647384	motionBlur: 	2.2656	bloom2Tex: 	0.0685548	printScene: 	0.0360413	applyBloom: 	0.00662541	setRenderState: 	0.000439088	applyParticles: 	0.0019368	gui: 	0.323575	setRenderState: 	0.000571416	luaMsg: 	0.000691714	printTextDebug:	0.000784945	console: 	0.00123005	endScene: 	0.000366909	present: 	0.15962	TOTAL_RENDER: 	14.7182	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.05446	UpdateCamera: 	0.0539747	UpdateEnemies: 	0.416676	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.890626	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.988724	UpdatePlayer: 	0.182525	UpdateSound: 	0.0129922	UpdateItems:	0.00576528	UpdateTriggers: 	0.0077502	UpdateRigid: 	0.0412442	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.80303	
RENDER	shadowmap: 	0.207544	sendToRender: 	0.0668075	scene: 	7.303	particles2Tex: 	4.04656	sendToRender: 	0.0659474	motionBlur: 	2.24277	bloom2Tex: 	0.0675684	printScene: 	0.0365676	applyBloom: 	0.00683594	setRenderState: 	0.000463147	applyParticles: 	0.00202702	gui: 	0.284601	setRenderState: 	0.000571416	luaMsg: 	0.000673669	printTextDebug:	0.000824042	console: 	0.00094434	endScene: 	0.000369916	present: 	0.159999	TOTAL_RENDER: 	14.6582	
UPDATE	UpdateSceneManager: 	0.0126042	UpdateInput: 	1.14191	UpdateCamera: 	0.0551657	UpdateEnemies: 	0.433446	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.933795	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.982904	UpdatePlayer: 	0.187091	UpdateSound: 	0.0136508	UpdateItems:	0.00603896	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0430065	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.9476	
RENDER	shadowmap: 	0.227847	sendToRender: 	0.08838	scene: 	7.38279	particles2Tex: 	4.05111	sendToRender: 	0.0657339	motionBlur: 	1.94709	bloom2Tex: 	0.309422	printScene: 	0.0369526	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.025849	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000830056	console: 	0.00109772	endScene: 	0.000336835	present: 	0.366253	TOTAL_RENDER: 	14.6828	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.09104	UpdateCamera: 	0.0588318	UpdateEnemies: 	0.3773	UpdateProjectile: 	0.00115787	UpdateParticle: 	1.05521	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.01321	UpdatePlayer: 	0.175428	UpdateSound: 	0.0122253	UpdateItems:	0.00599686	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0417494	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.00442	
RENDER	shadowmap: 	0.224924	sendToRender: 	0.0880431	scene: 	7.52028	particles2Tex: 	4.15652	sendToRender: 	0.0673459	motionBlur: 	2.07637	bloom2Tex: 	0.331647	printScene: 	0.0383209	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00202101	gui: 	0.0256295	setRenderState: 	0.000466155	luaMsg: 	0.000799982	printTextDebug:	0.000805997	console: 	0.00106765	endScene: 	0.000342849	present: 	0.361138	TOTAL_RENDER: 	15.0735	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.06228	UpdateCamera: 	0.0538935	UpdateEnemies: 	0.407789	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.892789	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.977515	UpdatePlayer: 	2.07663	UpdateSound: 	0.0146523	UpdateItems:	0.00689608	UpdateTriggers: 	0.00836974	UpdateRigid: 	0.0519417	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	5.7285	
RENDER	shadowmap: 	0.2401	sendToRender: 	0.0870356	scene: 	7.33712	particles2Tex: 	4.06008	sendToRender: 	0.0657218	motionBlur: 	1.94747	bloom2Tex: 	0.308745	printScene: 	0.0370097	applyBloom: 	0.00680887	setRenderState: 	0.00046014	applyParticles: 	0.00206311	gui: 	0.0265919	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000836071	console: 	0.0010496	endScene: 	0.000336835	present: 	0.350723	TOTAL_RENDER: 	14.6411	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.02493	UpdateCamera: 	0.0524048	UpdateEnemies: 	0.370073	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.861638	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.925002	UpdatePlayer: 	0.177912	UpdateSound: 	0.0127155	UpdateItems:	0.00529913	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0405946	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.61657	
RENDER	shadowmap: 	0.212308	sendToRender: 	0.0860552	scene: 	7.28972	particles2Tex: 	4.01584	sendToRender: 	0.0648707	motionBlur: 	1.96086	bloom2Tex: 	0.3095	printScene: 	0.0372864	applyBloom: 	0.00655324	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.025443	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000634572	console: 	0.00106464	endScene: 	0.000333827	present: 	0.394737	TOTAL_RENDER: 	14.5753	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.01487	UpdateCamera: 	0.0509071	UpdateEnemies: 	0.359763	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.911934	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.928638	UpdatePlayer: 	0.179232	UpdateSound: 	0.0131847	UpdateItems:	0.00534725	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0501613	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.669	
RENDER	shadowmap: 	0.199571	sendToRender: 	0.0870958	scene: 	7.46219	particles2Tex: 	3.97748	sendToRender: 	0.0650151	motionBlur: 	1.9398	bloom2Tex: 	0.307437	printScene: 	0.0363511	applyBloom: 	0.00680285	setRenderState: 	0.000457133	applyParticles: 	0.00206913	gui: 	0.0250611	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000733818	console: 	0.00100148	endScene: 	0.000339842	present: 	0.374707	TOTAL_RENDER: 	14.6542	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.00588	UpdateCamera: 	0.050853	UpdateEnemies: 	0.364214	UpdateProjectile: 	0.00105562	UpdateParticle: 	1.06313	UpdateLUAMsg: 	0.00104359	UpdateColisions: 	1.11334	UpdatePlayer: 	0.195385	UpdateSound: 	0.0462035	UpdateItems:	0.00803591	UpdateTriggers: 	0.00925693	UpdateRigid: 	0.0541311	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.09907	
RENDER	shadowmap: 	0.292336	sendToRender: 	0.0994414	scene: 	7.52655	particles2Tex: 	4.16041	sendToRender: 	0.0666842	motionBlur: 	1.97041	bloom2Tex: 	0.333815	printScene: 	0.0447238	applyBloom: 	0.00670962	setRenderState: 	0.00047217	applyParticles: 	0.00216837	gui: 	0.0286279	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.00112779	endScene: 	0.000345857	present: 	0.380587	TOTAL_RENDER: 	15.1149	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.12427	UpdateCamera: 	0.0545672	UpdateEnemies: 	0.418436	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.49518	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.95676	UpdatePlayer: 	0.181764	UpdateSound: 	0.0133591	UpdateItems:	0.00594874	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0426186	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.44284	
RENDER	shadowmap: 	0.220786	sendToRender: 	0.0877634	scene: 	7.27478	particles2Tex: 	4.36277	sendToRender: 	0.107104	motionBlur: 	2.24949	bloom2Tex: 	0.453662	printScene: 	0.0420442	applyBloom: 	0.00649609	setRenderState: 	0.000499237	applyParticles: 	0.00216536	gui: 	0.025822	setRenderState: 	0.0004842	luaMsg: 	0.000691714	printTextDebug:	0.000670662	console: 	0.00110674	endScene: 	0.000336835	present: 	0.318715	TOTAL_RENDER: 	15.3764	
UPDATE	UpdateSceneManager: 	0.01455	UpdateInput: 	1.0996	UpdateCamera: 	0.0577551	UpdateEnemies: 	0.405071	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.23914	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.10833	UpdatePlayer: 	0.213998	UpdateSound: 	0.0134944	UpdateItems:	0.006457	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0440381	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.35335	
RENDER	shadowmap: 	0.247218	sendToRender: 	0.0937513	scene: 	7.37439	particles2Tex: 	4.06363	sendToRender: 	0.0660587	motionBlur: 	2.0097	bloom2Tex: 	0.0715623	printScene: 	0.0426848	applyBloom: 	0.312188	setRenderState: 	0.000481192	applyParticles: 	0.00211123	gui: 	0.0500259	setRenderState: 	0.000463147	luaMsg: 	0.000622542	printTextDebug:	0.000751863	console: 	0.00104058	endScene: 	0.000345857	present: 	0.173217	TOTAL_RENDER: 	14.6857	
UPDATE	UpdateSceneManager: 	0.0207153	UpdateInput: 	1.03015	UpdateCamera: 	0.0715653	UpdateEnemies: 	0.358437	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.907552	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.927197	UpdatePlayer: 	0.181464	UpdateSound: 	0.0130132	UpdateItems:	0.00557882	UpdateTriggers: 	0.00767802	UpdateRigid: 	0.0404923	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.69869	
RENDER	shadowmap: 	0.236963	sendToRender: 	0.0867168	scene: 	7.18979	particles2Tex: 	4.03859	sendToRender: 	0.0724886	motionBlur: 	1.92488	bloom2Tex: 	0.44525	printScene: 	0.039151	applyBloom: 	0.00722089	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.0256205	setRenderState: 	0.00044811	luaMsg: 	0.000715773	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000345857	present: 	0.279088	TOTAL_RENDER: 	14.5294	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.04481	UpdateCamera: 	0.0521582	UpdateEnemies: 	0.375324	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.883598	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.93532	UpdatePlayer: 	0.176291	UpdateSound: 	0.0124448	UpdateItems:	0.00593069	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0413254	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.67269	
RENDER	shadowmap: 	0.211707	sendToRender: 	0.0860522	scene: 	7.1707	particles2Tex: 	3.95551	sendToRender: 	0.0646812	motionBlur: 	2.06833	bloom2Tex: 	0.0677338	printScene: 	0.0347842	applyBloom: 	0.00672767	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.273618	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.000628557	console: 	0.00120298	endScene: 	0.000357887	present: 	0.15129	TOTAL_RENDER: 	14.2632	
UPDATE	UpdateSceneManager: 	0.0162884	UpdateInput: 	1.14702	UpdateCamera: 	0.0567265	UpdateEnemies: 	1.01522	UpdateProjectile: 	0.00135636	UpdateParticle: 	1.58248	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.05753	UpdatePlayer: 	0.191436	UpdateSound: 	0.00903438	UpdateItems:	0.00649609	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0445343	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	5.28933	
RENDER	shadowmap: 	0.266183	sendToRender: 	0.102753	scene: 	7.00657	particles2Tex: 	4.22169	sendToRender: 	0.211562	motionBlur: 	1.96179	bloom2Tex: 	0.394373	printScene: 	0.0474125	applyBloom: 	0.00695323	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.0281317	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000715773	console: 	0.000977422	endScene: 	0.000354879	present: 	0.311731	TOTAL_RENDER: 	14.8835	
UPDATE	UpdateSceneManager: 	0.0215364	UpdateInput: 	1.05802	UpdateCamera: 	0.0543025	UpdateEnemies: 	0.480903	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.894593	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.989548	UpdatePlayer: 	0.177936	UpdateSound: 	0.00942836	UpdateItems:	0.00616828	UpdateTriggers: 	0.00788253	UpdateRigid: 	0.0418938	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.88518	
RENDER	shadowmap: 	0.226642	sendToRender: 	0.0868221	scene: 	6.81315	particles2Tex: 	4.18677	sendToRender: 	0.0961211	motionBlur: 	2.10498	bloom2Tex: 	0.0726119	printScene: 	0.0425915	applyBloom: 	0.00675173	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.29298	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.000700736	endScene: 	0.000354879	present: 	0.175936	TOTAL_RENDER: 	14.3034	
UPDATE	UpdateSceneManager: 	0.0138613	UpdateInput: 	1.15009	UpdateCamera: 	0.0567656	UpdateEnemies: 	0.435768	UpdateProjectile: 	0.00124208	UpdateParticle: 	1.51662	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.10604	UpdatePlayer: 	0.222762	UpdateSound: 	0.0133621	UpdateItems:	0.00652617	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0433644	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.70632	
RENDER	shadowmap: 	0.224106	sendToRender: 	0.0874747	scene: 	7.09355	particles2Tex: 	4.23278	sendToRender: 	0.0674451	motionBlur: 	2.02432	bloom2Tex: 	0.0701789	printScene: 	0.0404081	applyBloom: 	0.00672165	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.306998	setRenderState: 	0.000457133	luaMsg: 	0.000802989	printTextDebug:	0.00062555	console: 	0.000805997	endScene: 	0.000360894	present: 	0.165479	TOTAL_RENDER: 	14.5096	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.05289	UpdateCamera: 	0.0535868	UpdateEnemies: 	0.405338	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.886097	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.944361	UpdatePlayer: 	0.200934	UpdateSound: 	0.014917	UpdateItems:	0.00679684	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0514815	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.78045	
RENDER	shadowmap: 	0.220344	sendToRender: 	0.0974083	scene: 	6.81874	particles2Tex: 	4.03651	sendToRender: 	0.0658301	motionBlur: 	2.00628	bloom2Tex: 	0.303963	printScene: 	0.0389014	applyBloom: 	0.0066194	setRenderState: 	0.000496229	applyParticles: 	0.00206612	gui: 	0.0261107	setRenderState: 	0.00047217	luaMsg: 	0.00074284	printTextDebug:	0.000646602	console: 	0.00090825	endScene: 	0.000336835	present: 	0.330086	TOTAL_RENDER: 	14.1288	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.06082	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.382145	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.880702	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.954866	UpdatePlayer: 	0.236491	UpdateSound: 	0.179031	UpdateItems:	0.0063758	UpdateTriggers: 	0.00817425	UpdateRigid: 	0.0724465	UpdateGUI: 	0.00163605	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.997	
RENDER	shadowmap: 	0.199629	sendToRender: 	0.0866296	scene: 	6.80035	particles2Tex: 	3.99118	sendToRender: 	0.0650782	motionBlur: 	1.9837	bloom2Tex: 	0.068218	printScene: 	0.0348684	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00218942	gui: 	0.320318	setRenderState: 	0.00047217	luaMsg: 	0.000697729	printTextDebug:	0.000607505	console: 	0.000971407	endScene: 	0.000384954	present: 	0.161109	TOTAL_RENDER: 	13.8903	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.01424	UpdateCamera: 	0.0526575	UpdateEnemies: 	0.388175	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.05636	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.948622	UpdatePlayer: 	2.10006	UpdateSound: 	0.0148177	UpdateItems:	0.00658933	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0509973	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.83165	
RENDER	shadowmap: 	0.238428	sendToRender: 	0.0877424	scene: 	6.85304	particles2Tex: 	4.19639	sendToRender: 	0.065406	motionBlur: 	2.06948	bloom2Tex: 	0.0695894	printScene: 	0.0370638	applyBloom: 	0.00648707	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.30698	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000616527	console: 	0.000953362	endScene: 	0.000387961	present: 	0.156854	TOTAL_RENDER: 	14.2611	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.05571	UpdateCamera: 	0.0518966	UpdateEnemies: 	0.381624	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.918088	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.943895	UpdatePlayer: 	0.20309	UpdateSound: 	0.0147275	UpdateItems:	0.00677579	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.050838	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.79169	
RENDER	shadowmap: 	0.221508	sendToRender: 	0.0966324	scene: 	6.75654	particles2Tex: 	4.25606	sendToRender: 	0.0917663	motionBlur: 	2.0962	bloom2Tex: 	0.0736495	printScene: 	0.0477282	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.290315	setRenderState: 	0.000493222	luaMsg: 	0.000983436	printTextDebug:	0.00094434	console: 	0.00110073	endScene: 	0.000348864	present: 	0.126815	TOTAL_RENDER: 	14.2685	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.07704	UpdateCamera: 	0.0511868	UpdateEnemies: 	0.34577	UpdateProjectile: 	0.00105862	UpdateParticle: 	1.54308	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.914776	UpdatePlayer: 	0.164959	UpdateSound: 	0.0110825	UpdateItems:	0.00532319	UpdateTriggers: 	0.00745246	UpdateRigid: 	0.0396262	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.30416	
RENDER	shadowmap: 	0.237104	sendToRender: 	0.102939	scene: 	6.98873	particles2Tex: 	4.16129	sendToRender: 	0.069406	motionBlur: 	2.02716	bloom2Tex: 	0.0721487	printScene: 	0.0426938	applyBloom: 	0.00661338	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.318739	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.00113381	endScene: 	0.000345857	present: 	0.1759	TOTAL_RENDER: 	14.3851	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.00823	UpdateCamera: 	0.0528259	UpdateEnemies: 	0.385245	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.03884	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.917931	UpdatePlayer: 	0.202383	UpdateSound: 	0.0150433	UpdateItems:	0.00642692	UpdateTriggers: 	0.00113982	UpdateRigid: 	0.050862	UpdateGUI: 	0.00123606	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.8496	
RENDER	shadowmap: 	0.272547	sendToRender: 	0.0878717	scene: 	6.75947	particles2Tex: 	4.2118	sendToRender: 	0.0650903	motionBlur: 	1.98244	bloom2Tex: 	0.0677368	printScene: 	0.0358939	applyBloom: 	0.00654121	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.303118	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000796975	console: 	0.000914265	endScene: 	0.000384954	present: 	0.17058	TOTAL_RENDER: 	14.1317	
UPDATE	UpdateSceneManager: 	0.0106343	UpdateInput: 	1.18829	UpdateCamera: 	0.0418517	UpdateEnemies: 	0.360476	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.879721	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.915609	UpdatePlayer: 	0.170372	UpdateSound: 	0.0126674	UpdateItems:	0.00494726	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.040348	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.75278	
RENDER	shadowmap: 	0.197893	sendToRender: 	0.0866116	scene: 	6.77537	particles2Tex: 	4.02144	sendToRender: 	0.0668707	motionBlur: 	2.00282	bloom2Tex: 	0.0692165	printScene: 	0.0370307	applyBloom: 	0.00669759	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.304291	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000427058	console: 	0.000995466	endScene: 	0.000387961	present: 	0.16147	TOTAL_RENDER: 	13.9136	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.02649	UpdateCamera: 	0.050865	UpdateEnemies: 	0.591764	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.917802	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.958105	UpdatePlayer: 	0.184248	UpdateSound: 	0.012908	UpdateItems:	0.00588257	UpdateTriggers: 	0.0703473	UpdateRigid: 	0.0436562	UpdateGUI: 	0.00101351	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.03672	
RENDER	shadowmap: 	0.225321	sendToRender: 	0.0887228	scene: 	6.76991	particles2Tex: 	4.00051	sendToRender: 	0.0640286	motionBlur: 	2.16975	bloom2Tex: 	0.068618	printScene: 	0.036715	applyBloom: 	0.00681789	setRenderState: 	0.000442095	applyParticles: 	0.00212627	gui: 	0.361866	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000646602	console: 	0.00119095	endScene: 	0.000348864	present: 	0.157055	TOTAL_RENDER: 	14.1216	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.06217	UpdateCamera: 	0.0523507	UpdateEnemies: 	0.421407	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.882503	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.955428	UpdatePlayer: 	0.200907	UpdateSound: 	0.0132478	UpdateItems:	0.00609009	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0440441	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.79039	
RENDER	shadowmap: 	0.255519	sendToRender: 	0.0889634	scene: 	7.13698	particles2Tex: 	4.19632	sendToRender: 	0.0665609	motionBlur: 	2.10724	bloom2Tex: 	0.0697007	printScene: 	0.0378758	applyBloom: 	0.00683894	setRenderState: 	0.000439088	applyParticles: 	0.00201499	gui: 	0.0315421	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000851109	console: 	0.00114584	endScene: 	0.000327812	present: 	0.446447	TOTAL_RENDER: 	14.6246	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.07371	UpdateCamera: 	0.0713067	UpdateEnemies: 	0.419723	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.887508	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.939001	UpdatePlayer: 	0.153834	UpdateSound: 	0.0146854	UpdateItems:	0.00692315	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.050859	UpdateGUI: 	0.00168417	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.78151	
RENDER	shadowmap: 	0.229859	sendToRender: 	0.0952069	scene: 	6.70966	particles2Tex: 	4.30944	sendToRender: 	0.0829906	motionBlur: 	2.06696	bloom2Tex: 	0.0680315	printScene: 	0.0357255	applyBloom: 	0.00672767	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.0299422	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000324805	present: 	0.4538	TOTAL_RENDER: 	14.257	
UPDATE	UpdateSceneManager: 	0.0197409	UpdateInput: 	1.13057	UpdateCamera: 	0.060961	UpdateEnemies: 	0.492717	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.50807	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.09772	UpdatePlayer: 	0.133925	UpdateSound: 	0.0124659	UpdateItems:	0.00687203	UpdateTriggers: 	0.0709909	UpdateRigid: 	0.048838	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.74414	
RENDER	shadowmap: 	0.335039	sendToRender: 	0.0877424	scene: 	6.70665	particles2Tex: 	4.08696	sendToRender: 	0.0665699	motionBlur: 	1.86694	bloom2Tex: 	0.0685669	printScene: 	0.0354729	applyBloom: 	0.304531	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.0315722	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000821034	console: 	0.000887198	endScene: 	0.000366909	present: 	0.156448	TOTAL_RENDER: 	13.935	
UPDATE	UpdateSceneManager: 	0.0126523	UpdateInput: 	1.08347	UpdateCamera: 	0.053268	UpdateEnemies: 	0.40849	UpdateProjectile: 	0.00138343	UpdateParticle: 	1.61793	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.89502	UpdatePlayer: 	0.10508	UpdateSound: 	0.0674	UpdateItems:	0.00629159	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0493252	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.45758	
RENDER	shadowmap: 	0.250325	sendToRender: 	0.112349	scene: 	6.74709	particles2Tex: 	4.03355	sendToRender: 	0.0757547	motionBlur: 	1.83821	bloom2Tex: 	0.402902	printScene: 	0.04479	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.0335932	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.00103757	console: 	0.00110073	endScene: 	0.000348864	present: 	0.333325	TOTAL_RENDER: 	14.0759	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.07537	UpdateCamera: 	0.0542634	UpdateEnemies: 	0.495793	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.913465	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.920466	UpdatePlayer: 	0.12213	UpdateSound: 	0.0122343	UpdateItems:	0.00583145	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.041557	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.78932	
RENDER	shadowmap: 	0.220127	sendToRender: 	0.0871018	scene: 	6.41768	particles2Tex: 	4.05556	sendToRender: 	0.0761517	motionBlur: 	1.89344	bloom2Tex: 	0.0686631	printScene: 	0.0362849	applyBloom: 	0.310249	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.0328323	setRenderState: 	0.00044811	luaMsg: 	0.0007669	printTextDebug:	0.000769907	console: 	0.000860131	endScene: 	0.000372924	present: 	0.175593	TOTAL_RENDER: 	13.5544	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.04673	UpdateCamera: 	0.0535447	UpdateEnemies: 	0.449797	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.885511	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.886046	UpdatePlayer: 	0.229986	UpdateSound: 	0.0125982	UpdateItems:	0.00550664	UpdateTriggers: 	0.00760284	UpdateRigid: 	0.0412261	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.76582	
RENDER	shadowmap: 	0.220127	sendToRender: 	0.0861875	scene: 	6.27185	particles2Tex: 	4.30541	sendToRender: 	0.0880792	motionBlur: 	2.04846	bloom2Tex: 	0.0724104	printScene: 	0.0465884	applyBloom: 	0.293275	setRenderState: 	0.000478185	applyParticles: 	0.00215033	gui: 	0.0349977	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.00075487	console: 	0.00077893	endScene: 	0.000351872	present: 	0.191235	TOTAL_RENDER: 	13.8656	
UPDATE	UpdateSceneManager: 	0.0136839	UpdateInput: 	1.14892	UpdateCamera: 	0.0571746	UpdateEnemies: 	0.480876	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.31475	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.07806	UpdatePlayer: 	0.158854	UpdateSound: 	0.0138974	UpdateItems:	0.00664045	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0449073	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.46731	
RENDER	shadowmap: 	0.244313	sendToRender: 	0.0876642	scene: 	6.3509	particles2Tex: 	4.19855	sendToRender: 	0.0864041	motionBlur: 	1.96953	bloom2Tex: 	0.0681308	printScene: 	0.0382668	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.288682	setRenderState: 	0.000514274	luaMsg: 	0.000646602	printTextDebug:	0.000661639	console: 	0.00104659	endScene: 	0.000345857	present: 	0.172177	TOTAL_RENDER: 	13.6942	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.01412	UpdateCamera: 	0.0540619	UpdateEnemies: 	0.453939	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.92249	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.930996	UpdatePlayer: 	1.31024	UpdateSound: 	0.0158282	UpdateItems:	0.00677579	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0530003	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.9275	
RENDER	shadowmap: 	0.241604	sendToRender: 	0.0868943	scene: 	6.20349	particles2Tex: 	4.15949	sendToRender: 	0.0856071	motionBlur: 	1.88019	bloom2Tex: 	0.06903	printScene: 	0.356521	applyBloom: 	0.00699232	setRenderState: 	0.000475177	applyParticles: 	0.00201198	gui: 	0.0309707	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000571416	console: 	0.0010496	endScene: 	0.000351872	present: 	0.261495	TOTAL_RENDER: 	13.5601	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.05854	UpdateCamera: 	0.0543567	UpdateEnemies: 	0.428023	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.898199	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.914903	UpdatePlayer: 	0.132409	UpdateSound: 	0.0131426	UpdateItems:	0.00601791	UpdateTriggers: 	0.00789155	UpdateRigid: 	0.0424081	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.71297	
RENDER	shadowmap: 	0.223408	sendToRender: 	0.0869514	scene: 	6.15703	particles2Tex: 	4.28194	sendToRender: 	0.0650873	motionBlur: 	1.82553	bloom2Tex: 	0.068627	printScene: 	0.0366368	applyBloom: 	0.314152	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0313978	setRenderState: 	0.000439088	luaMsg: 	0.000775922	printTextDebug:	0.000412021	console: 	0.00109772	endScene: 	0.000336835	present: 	0.207382	TOTAL_RENDER: 	13.5018	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.03388	UpdateCamera: 	0.0529221	UpdateEnemies: 	0.453659	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.892434	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.950878	UpdatePlayer: 	0.125603	UpdateSound: 	0.012917	UpdateItems:	0.00535026	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0405044	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.7158	
RENDER	shadowmap: 	0.221974	sendToRender: 	0.0864221	scene: 	6.11759	particles2Tex: 	3.88355	sendToRender: 	0.201707	motionBlur: 	1.83214	bloom2Tex: 	0.0678722	printScene: 	0.0359541	applyBloom: 	0.296053	setRenderState: 	0.000451118	applyParticles: 	0.00234581	gui: 	0.0322248	setRenderState: 	0.000466155	luaMsg: 	0.000610513	printTextDebug:	0.000631565	console: 	0.000935317	endScene: 	0.000366909	present: 	0.167193	TOTAL_RENDER: 	13.1155	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.06552	UpdateCamera: 	0.0518485	UpdateEnemies: 	0.568017	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.858026	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.936247	UpdatePlayer: 	0.151693	UpdateSound: 	0.014941	UpdateItems:	0.00649309	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0506515	UpdateGUI: 	0.00172026	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.86819	
RENDER	shadowmap: 	0.196741	sendToRender: 	0.0864522	scene: 	6.0827	particles2Tex: 	4.07698	sendToRender: 	0.0648527	motionBlur: 	1.82121	bloom2Tex: 	0.0675985	printScene: 	0.0360473	applyBloom: 	0.00655324	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.297148	setRenderState: 	0.000505252	luaMsg: 	0.000553371	printTextDebug:	0.000839079	console: 	0.0010496	endScene: 	0.000363902	present: 	0.166321	TOTAL_RENDER: 	13.0714	
UPDATE	UpdateSceneManager: 	0.00902235	UpdateInput: 	1.18921	UpdateCamera: 	0.0542815	UpdateEnemies: 	0.586399	UpdateProjectile: 	0.00130523	UpdateParticle: 	1.54577	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.10507	UpdatePlayer: 	0.166787	UpdateSound: 	0.0150252	UpdateItems:	0.00709458	UpdateTriggers: 	0.00838177	UpdateRigid: 	0.05528	UpdateGUI: 	0.00179244	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	4.91445	
RENDER	shadowmap: 	0.28123	sendToRender: 	0.0981782	scene: 	6.26551	particles2Tex: 	4.03914	sendToRender: 	0.066197	motionBlur: 	1.84678	bloom2Tex: 	0.0723533	printScene: 	0.0440682	applyBloom: 	0.00691714	setRenderState: 	0.000475177	applyParticles: 	0.00208717	gui: 	0.304122	setRenderState: 	0.000505252	luaMsg: 	0.000884191	printTextDebug:	0.0007669	console: 	0.00107967	endScene: 	0.000351872	present: 	0.173662	TOTAL_RENDER: 	13.374	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.10056	UpdateCamera: 	0.0539988	UpdateEnemies: 	0.555452	UpdateProjectile: 	0.001209	UpdateParticle: 	0.890302	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.913793	UpdatePlayer: 	0.110385	UpdateSound: 	0.0123245	UpdateItems:	0.00570513	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0412352	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.8295	
RENDER	shadowmap: 	0.228043	sendToRender: 	0.0857454	scene: 	6.18331	particles2Tex: 	4.24261	sendToRender: 	0.099715	motionBlur: 	1.97113	bloom2Tex: 	0.0727743	printScene: 	0.0434456	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.269561	setRenderState: 	0.00058946	luaMsg: 	0.00075487	printTextDebug:	0.00075487	console: 	0.000962384	endScene: 	0.000387961	present: 	0.190194	TOTAL_RENDER: 	13.5903	
UPDATE	UpdateSceneManager: 	0.0146012	UpdateInput: 	1.11386	UpdateCamera: 	0.0574543	UpdateEnemies: 	0.618891	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.15024	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.959978	UpdatePlayer: 	0.117654	UpdateSound: 	0.0623114	UpdateItems:	0.0058525	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0418216	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.30712	
RENDER	shadowmap: 	0.294854	sendToRender: 	0.0962474	scene: 	5.98765	particles2Tex: 	4.35222	sendToRender: 	0.0855379	motionBlur: 	2.04539	bloom2Tex: 	0.0727954	printScene: 	0.0424231	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00217739	gui: 	0.277079	setRenderState: 	0.000583446	luaMsg: 	0.000775922	printTextDebug:	0.000757878	console: 	0.00107967	endScene: 	0.000375931	present: 	0.197839	TOTAL_RENDER: 	13.6612	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.06383	UpdateCamera: 	0.0530935	UpdateEnemies: 	0.572844	UpdateProjectile: 	0.000956369	UpdateParticle: 	1.25354	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.09834	UpdatePlayer: 	0.135624	UpdateSound: 	0.0136328	UpdateItems:	0.00684496	UpdateTriggers: 	0.00760584	UpdateRigid: 	0.0443208	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.39798	
RENDER	shadowmap: 	0.232801	sendToRender: 	0.0864582	scene: 	6.03615	particles2Tex: 	4.181	sendToRender: 	0.0667053	motionBlur: 	1.85128	bloom2Tex: 	0.0692827	printScene: 	0.0373225	applyBloom: 	0.0066615	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.275988	setRenderState: 	0.000568408	luaMsg: 	0.000998474	printTextDebug:	0.000763893	console: 	0.00094434	endScene: 	0.000378939	present: 	0.175458	TOTAL_RENDER: 	13.1941	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.02336	UpdateCamera: 	0.0725277	UpdateEnemies: 	0.571981	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.938484	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.935636	UpdatePlayer: 	0.108196	UpdateSound: 	0.0119185	UpdateItems:	0.00562393	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0413164	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.85522	
RENDER	shadowmap: 	0.225998	sendToRender: 	0.0865183	scene: 	6.06291	particles2Tex: 	4.10187	sendToRender: 	0.0655895	motionBlur: 	1.74692	bloom2Tex: 	0.389032	printScene: 	0.0378127	applyBloom: 	0.0066194	setRenderState: 	0.000493222	applyParticles: 	0.00216536	gui: 	0.0303001	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.000929302	endScene: 	0.000360894	present: 	0.298396	TOTAL_RENDER: 	13.2273	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.04034	UpdateCamera: 	0.0529281	UpdateEnemies: 	0.538704	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.897517	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.929185	UpdatePlayer: 	0.137988	UpdateSound: 	0.0144719	UpdateItems:	0.00678481	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0615264	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.85012	
RENDER	shadowmap: 	0.200239	sendToRender: 	0.0863048	scene: 	5.98003	particles2Tex: 	4.20162	sendToRender: 	0.0688556	motionBlur: 	1.8005	bloom2Tex: 	0.402998	printScene: 	0.0402427	applyBloom: 	0.00763893	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.0318459	setRenderState: 	0.000583446	luaMsg: 	0.000887198	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000333827	present: 	0.341487	TOTAL_RENDER: 	13.356	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.07148	UpdateCamera: 	0.0543507	UpdateEnemies: 	0.545031	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.859202	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.921958	UpdatePlayer: 	0.205225	UpdateSound: 	0.0123456	UpdateItems:	0.00581641	UpdateTriggers: 	0.00725698	UpdateRigid: 	0.0417585	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.8685	
RENDER	shadowmap: 	0.20134	sendToRender: 	0.0874477	scene: 	6.15451	particles2Tex: 	4.03063	sendToRender: 	0.0659775	motionBlur: 	1.85843	bloom2Tex: 	0.0689037	printScene: 	0.0364142	applyBloom: 	0.00659233	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.0269708	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000336835	present: 	0.448537	TOTAL_RENDER: 	13.1545	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.03246	UpdateCamera: 	0.0523296	UpdateEnemies: 	0.529059	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.874648	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.891418	UpdatePlayer: 	0.183617	UpdateSound: 	0.0128298	UpdateItems:	0.00556679	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0396262	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.81309	
RENDER	shadowmap: 	0.196537	sendToRender: 	0.0865725	scene: 	6.09094	particles2Tex: 	4.0443	sendToRender: 	0.0756615	motionBlur: 	1.66744	bloom2Tex: 	0.426598	printScene: 	0.0386518	applyBloom: 	0.00669759	setRenderState: 	0.00044811	applyParticles: 	0.00206612	gui: 	0.0261468	setRenderState: 	0.000463147	luaMsg: 	0.000839079	printTextDebug:	0.000526304	console: 	0.000890205	endScene: 	0.000348864	present: 	0.372115	TOTAL_RENDER: 	13.2086	
UPDATE	UpdateSceneManager: 	0.0163455	UpdateInput: 	1.00886	UpdateCamera: 	0.0591355	UpdateEnemies: 	0.560745	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.930418	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.973722	UpdatePlayer: 	0.201078	UpdateSound: 	0.0141831	UpdateItems:	0.00695623	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0536228	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.00137	
RENDER	shadowmap: 	0.236064	sendToRender: 	0.0937152	scene: 	5.93717	particles2Tex: 	4.11308	sendToRender: 	0.0646842	motionBlur: 	1.74522	bloom2Tex: 	0.382882	printScene: 	0.0385645	applyBloom: 	0.00680285	setRenderState: 	0.000490215	applyParticles: 	0.00187966	gui: 	0.0285588	setRenderState: 	0.000481192	luaMsg: 	0.000805997	printTextDebug:	0.000724796	console: 	0.00131726	endScene: 	0.000375931	present: 	0.301395	TOTAL_RENDER: 	13.1226	
UPDATE	UpdateSceneManager: 	0.012926	UpdateInput: 	1.02679	UpdateCamera: 	0.054092	UpdateEnemies: 	0.517922	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.895893	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.926175	UpdatePlayer: 	1.38969	UpdateSound: 	0.0146493	UpdateItems:	0.00687203	UpdateTriggers: 	0.00798177	UpdateRigid: 	0.0513943	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	5.05697	
RENDER	shadowmap: 	0.239811	sendToRender: 	0.0865424	scene: 	5.90996	particles2Tex: 	4.25289	sendToRender: 	0.0645399	motionBlur: 	1.75177	bloom2Tex: 	0.38136	printScene: 	0.0369977	applyBloom: 	0.00682992	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0259513	setRenderState: 	0.000445103	luaMsg: 	0.000772915	printTextDebug:	0.000727803	console: 	0.000878176	endScene: 	0.000360894	present: 	0.288694	TOTAL_RENDER: 	13.2179	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.00876	UpdateCamera: 	0.0553972	UpdateEnemies: 	0.551401	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.892633	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.936268	UpdatePlayer: 	0.177217	UpdateSound: 	0.0126343	UpdateItems:	0.00549161	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0406938	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.82699	
RENDER	shadowmap: 	0.212094	sendToRender: 	0.0876552	scene: 	6.14761	particles2Tex: 	3.97428	sendToRender: 	0.0645249	motionBlur: 	1.74084	bloom2Tex: 	0.398698	printScene: 	0.037951	applyBloom: 	0.00667353	setRenderState: 	0.000481192	applyParticles: 	0.0021383	gui: 	0.0256445	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.000763893	endScene: 	0.000360894	present: 	0.29184	TOTAL_RENDER: 	13.1609	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.04025	UpdateCamera: 	0.0549942	UpdateEnemies: 	0.510861	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.873147	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.938842	UpdatePlayer: 	0.185788	UpdateSound: 	0.0124418	UpdateItems:	0.00548559	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0412592	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.8146	
RENDER	shadowmap: 	0.221315	sendToRender: 	0.0862056	scene: 	5.91049	particles2Tex: 	3.94407	sendToRender: 	0.0651564	motionBlur: 	1.78408	bloom2Tex: 	0.377375	printScene: 	0.037945	applyBloom: 	0.00677278	setRenderState: 	0.000496229	applyParticles: 	0.00206311	gui: 	0.0257257	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000872161	console: 	0.00109471	endScene: 	0.000339842	present: 	0.489168	TOTAL_RENDER: 	13.1185	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	2.9704	UpdateCamera: 	0.0534665	UpdateEnemies: 	0.605803	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.902572	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.968444	UpdatePlayer: 	0.1121	UpdateSound: 	0.0200026	UpdateItems:	0.00591866	UpdateTriggers: 	0.00749156	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.83979	
RENDER	shadowmap: 	0.203265	sendToRender: 	0.087183	scene: 	6.12074	particles2Tex: 	4.15442	sendToRender: 	0.0853966	motionBlur: 	1.9213	bloom2Tex: 	0.0741788	printScene: 	0.0477102	applyBloom: 	0.00680887	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.158186	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000739833	console: 	0.000980429	endScene: 	0.000348864	present: 	0.36976	TOTAL_RENDER: 	13.438	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.1279	UpdateCamera: 	0.0567386	UpdateEnemies: 	0.615327	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.0387	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.947906	UpdatePlayer: 	1.45009	UpdateSound: 	0.0139395	UpdateItems:	0.00626151	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0511748	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	5.47809	
RENDER	shadowmap: 	0.255375	sendToRender: 	0.103892	scene: 	6.3189	particles2Tex: 	4.1328	sendToRender: 	0.0847199	motionBlur: 	1.87639	bloom2Tex: 	0.0727863	printScene: 	0.0437494	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.38028	setRenderState: 	0.000541341	luaMsg: 	0.000830056	printTextDebug:	0.000772915	console: 	0.000947347	endScene: 	0.000351872	present: 	0.175259	TOTAL_RENDER: 	13.6253	
UPDATE	UpdateSceneManager: 	0.0144628	UpdateInput: 	1.10677	UpdateCamera: 	0.0595445	UpdateEnemies: 	0.609764	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.49177	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.12525	UpdatePlayer: 	0.275819	UpdateSound: 	0.0147365	UpdateItems:	0.00793065	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0455599	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.90218	
RENDER	shadowmap: 	0.272487	sendToRender: 	0.102001	scene: 	6.42155	particles2Tex: 	4.12701	sendToRender: 	0.0865965	motionBlur: 	1.96707	bloom2Tex: 	0.069006	printScene: 	0.0379209	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.393726	setRenderState: 	0.000505252	luaMsg: 	0.000805997	printTextDebug:	0.000523296	console: 	0.000787952	endScene: 	0.000384954	present: 	0.17781	TOTAL_RENDER: 	13.8531	
UPDATE	UpdateSceneManager: 	0.0135395	UpdateInput: 	1.11352	UpdateCamera: 	0.968913	UpdateEnemies: 	0.562084	UpdateProjectile: 	0.00127215	UpdateParticle: 	1.26904	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.07016	UpdatePlayer: 	0.21392	UpdateSound: 	0.0132027	UpdateItems:	0.00657429	UpdateTriggers: 	0.00803591	UpdateRigid: 	0.0443419	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	5.43051	
RENDER	shadowmap: 	0.244292	sendToRender: 	0.0872642	scene: 	6.5251	particles2Tex: 	4.21032	sendToRender: 	0.0664135	motionBlur: 	1.84134	bloom2Tex: 	0.0693939	printScene: 	0.357905	applyBloom: 	0.0131937	setRenderState: 	0.000502244	applyParticles: 	0.0020992	gui: 	0.149139	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000622542	console: 	0.00107366	endScene: 	0.000451118	present: 	0.317599	TOTAL_RENDER: 	14.0674	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.0586	UpdateCamera: 	1.08695	UpdateEnemies: 	0.50019	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.918629	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.950836	UpdatePlayer: 	0.192333	UpdateSound: 	0.013335	UpdateItems:	0.00609911	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0420382	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.92321	
RENDER	shadowmap: 	0.222227	sendToRender: 	0.0878386	scene: 	6.41808	particles2Tex: 	4.00649	sendToRender: 	0.0688827	motionBlur: 	1.87206	bloom2Tex: 	0.402195	printScene: 	0.0455208	applyBloom: 	0.00644497	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.190456	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.000709758	console: 	0.000809004	endScene: 	0.000375931	present: 	0.342795	TOTAL_RENDER: 	13.8744	
UPDATE	UpdateSceneManager: 	0.0124238	UpdateInput: 	1.0739	UpdateCamera: 	0.923651	UpdateEnemies: 	0.525618	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.899432	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.00176	UpdatePlayer: 	0.361075	UpdateSound: 	0.014947	UpdateItems:	0.0071427	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0685368	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	5.05649	
RENDER	shadowmap: 	0.217905	sendToRender: 	0.0824042	scene: 	6.42036	particles2Tex: 	4.02362	sendToRender: 	0.0732946	motionBlur: 	1.96067	bloom2Tex: 	0.369532	printScene: 	0.0403209	applyBloom: 	0.00657128	setRenderState: 	0.000463147	applyParticles: 	0.00202702	gui: 	0.135438	setRenderState: 	0.000439088	luaMsg: 	0.000652617	printTextDebug:	0.000760885	console: 	0.00117591	endScene: 	0.000348864	present: 	0.331208	TOTAL_RENDER: 	13.8617	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.05019	UpdateCamera: 	0.0518785	UpdateEnemies: 	0.439614	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.887878	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.963353	UpdatePlayer: 	0.219502	UpdateSound: 	0.0147546	UpdateItems:	0.00689909	UpdateTriggers: 	0.00815621	UpdateRigid: 	0.0495658	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.85048	
RENDER	shadowmap: 	0.200435	sendToRender: 	0.0876792	scene: 	6.47819	particles2Tex: 	3.99434	sendToRender: 	0.0657369	motionBlur: 	1.84665	bloom2Tex: 	0.376942	printScene: 	0.0382036	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.171834	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000523296	console: 	0.000845094	endScene: 	0.000351872	present: 	0.326621	TOTAL_RENDER: 	13.7814	
UPDATE	UpdateSceneManager: 	0.013302	UpdateInput: 	1.03233	UpdateCamera: 	0.0560469	UpdateEnemies: 	0.471051	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.906918	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.00167	UpdatePlayer: 	0.212509	UpdateSound: 	0.0136659	UpdateItems:	0.00628257	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0422336	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.89996	
RENDER	shadowmap: 	0.208669	sendToRender: 	0.0886416	scene: 	6.37703	particles2Tex: 	3.93771	sendToRender: 	0.0664135	motionBlur: 	1.83154	bloom2Tex: 	0.0684736	printScene: 	0.0375119	applyBloom: 	0.308528	setRenderState: 	0.000490215	applyParticles: 	0.00216837	gui: 	0.133005	setRenderState: 	0.000457133	luaMsg: 	0.000974414	printTextDebug:	0.000634572	console: 	0.000983436	endScene: 	0.000360894	present: 	0.181915	TOTAL_RENDER: 	13.4148	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.03575	UpdateCamera: 	0.0534604	UpdateEnemies: 	0.518163	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.89585	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.958457	UpdatePlayer: 	0.198525	UpdateSound: 	0.0127035	UpdateItems:	0.00580438	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0410878	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.86249	
RENDER	shadowmap: 	0.202997	sendToRender: 	0.0864702	scene: 	6.29955	particles2Tex: 	4.08769	sendToRender: 	0.0649249	motionBlur: 	1.95123	bloom2Tex: 	0.0698511	printScene: 	0.037151	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.392542	setRenderState: 	0.000511267	luaMsg: 	0.000523296	printTextDebug:	0.000652617	console: 	0.00108268	endScene: 	0.000366909	present: 	0.181018	TOTAL_RENDER: 	13.5536	
UPDATE	UpdateSceneManager: 	0.0176778	UpdateInput: 	1.11139	UpdateCamera: 	0.93735	UpdateEnemies: 	0.574122	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.50801	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.02341	UpdatePlayer: 	0.239531	UpdateSound: 	0.015729	UpdateItems:	0.00748855	UpdateTriggers: 	0.008072	UpdateRigid: 	0.0511688	UpdateGUI: 	0.00128418	BuildFrustum: 	0.0017774	TOTAL_UPDATE: 	5.67884	
RENDER	shadowmap: 	0.27274	sendToRender: 	0.102524	scene: 	6.1723	particles2Tex: 	3.94343	sendToRender: 	0.0880882	motionBlur: 	7.67274	bloom2Tex: 	0.0709849	printScene: 	0.0379661	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.0022195	gui: 	0.441247	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000547356	console: 	0.000793967	endScene: 	0.000378939	present: 	0.19122	TOTAL_RENDER: 	19.2213	
UPDATE	UpdateSceneManager: 	0.0107757	UpdateInput: 	1.10289	UpdateCamera: 	1.06625	UpdateEnemies: 	0.584282	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.40575	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.07323	UpdatePlayer: 	0.190964	UpdateSound: 	0.0131847	UpdateItems:	0.00564499	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.63872	
RENDER	shadowmap: 	0.253266	sendToRender: 	0.1005	scene: 	5.99727	particles2Tex: 	4.34679	sendToRender: 	0.0665399	motionBlur: 	1.88829	bloom2Tex: 	0.0693127	printScene: 	0.0393104	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.387943	setRenderState: 	0.000556378	luaMsg: 	0.000821034	printTextDebug:	0.000730811	console: 	0.000818027	endScene: 	0.000381946	present: 	0.180423	TOTAL_RENDER: 	13.5152	
UPDATE	UpdateSceneManager: 	0.0167124	UpdateInput: 	1.40643	UpdateCamera: 	1.07218	UpdateEnemies: 	0.495586	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.911459	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.915396	UpdatePlayer: 	0.207087	UpdateSound: 	0.0134974	UpdateItems:	0.0058104	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0421855	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.24686	
RENDER	shadowmap: 	0.226681	sendToRender: 	0.0878055	scene: 	5.97366	particles2Tex: 	4.28687	sendToRender: 	0.065385	motionBlur: 	1.78025	bloom2Tex: 	0.382178	printScene: 	0.0395781	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.137579	setRenderState: 	0.000445103	luaMsg: 	0.000706751	printTextDebug:	0.00063758	console: 	0.00118193	endScene: 	0.000342849	present: 	0.331593	TOTAL_RENDER: 	13.5125	
UPDATE	UpdateSceneManager: 	0.0120539	UpdateInput: 	1.08272	UpdateCamera: 	0.905306	UpdateEnemies: 	0.528313	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.957254	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.929296	UpdatePlayer: 	0.211201	UpdateSound: 	0.0132208	UpdateItems:	0.00590363	UpdateTriggers: 	0.00759381	UpdateRigid: 	0.0429344	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.83491	
RENDER	shadowmap: 	0.252821	sendToRender: 	0.0874597	scene: 	5.97251	particles2Tex: 	4.09092	sendToRender: 	0.0662	motionBlur: 	1.82467	bloom2Tex: 	0.0689969	printScene: 	0.342753	applyBloom: 	0.00704947	setRenderState: 	0.000499237	applyParticles: 	0.00196687	gui: 	0.117949	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000718781	console: 	0.00104659	endScene: 	0.000339842	present: 	0.22306	TOTAL_RENDER: 	13.2406	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.03418	UpdateCamera: 	0.956559	UpdateEnemies: 	0.508277	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.90481	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.914861	UpdatePlayer: 	0.185042	UpdateSound: 	0.0136027	UpdateItems:	0.0058525	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0427449	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.71803	
RENDER	shadowmap: 	0.221403	sendToRender: 	0.0873935	scene: 	6.05174	particles2Tex: 	4.12615	sendToRender: 	0.0846477	motionBlur: 	1.81298	bloom2Tex: 	0.068197	printScene: 	0.0377375	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.383868	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000643594	console: 	0.00107065	endScene: 	0.000339842	present: 	0.260508	TOTAL_RENDER: 	13.3148	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.06567	UpdateCamera: 	0.960568	UpdateEnemies: 	0.478107	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.877607	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.909068	UpdatePlayer: 	0.179485	UpdateSound: 	0.0730931	UpdateItems:	0.00755472	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0530725	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	4.82213	
RENDER	shadowmap: 	0.226804	sendToRender: 	0.186615	scene: 	5.60742	particles2Tex: 	4.32068	sendToRender: 	0.0655955	motionBlur: 	1.72111	bloom2Tex: 	0.364993	printScene: 	0.0374698	applyBloom: 	0.00684195	setRenderState: 	0.00046014	applyParticles: 	0.00224657	gui: 	0.140255	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.00062555	console: 	0.000899228	endScene: 	0.000345857	present: 	0.347222	TOTAL_RENDER: 	13.197	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.05513	UpdateCamera: 	0.936556	UpdateEnemies: 	0.501417	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.906906	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.00913	UpdatePlayer: 	0.174986	UpdateSound: 	0.0129772	UpdateItems:	0.00606904	UpdateTriggers: 	0.00751562	UpdateRigid: 	0.0425705	UpdateGUI: 	0.00148869	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.80382	
RENDER	shadowmap: 	0.22232	sendToRender: 	0.0873394	scene: 	5.65543	particles2Tex: 	4.09291	sendToRender: 	0.0655745	motionBlur: 	1.83272	bloom2Tex: 	0.0698691	printScene: 	0.362846	applyBloom: 	0.00756675	setRenderState: 	0.000478185	applyParticles: 	0.00200597	gui: 	0.144006	setRenderState: 	0.000469162	luaMsg: 	0.000935317	printTextDebug:	0.00074284	console: 	0.00119997	endScene: 	0.000339842	present: 	0.220942	TOTAL_RENDER: 	12.9353	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.03465	UpdateCamera: 	1.04348	UpdateEnemies: 	0.4498	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.945849	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.909595	UpdatePlayer: 	0.175443	UpdateSound: 	0.0130734	UpdateItems:	0.00609009	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0421885	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.76894	
RENDER	shadowmap: 	0.232879	sendToRender: 	0.0873995	scene: 	5.69146	particles2Tex: 	3.92948	sendToRender: 	0.0661399	motionBlur: 	1.63217	bloom2Tex: 	0.357427	printScene: 	0.0387059	applyBloom: 	0.00638482	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.137681	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.00062555	console: 	0.00092028	endScene: 	0.00033082	present: 	0.384337	TOTAL_RENDER: 	12.7359	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.15763	UpdateCamera: 	0.912755	UpdateEnemies: 	0.463223	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.897769	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.92489	UpdatePlayer: 	0.180832	UpdateSound: 	0.0130584	UpdateItems:	0.00547657	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0425554	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.74748	
RENDER	shadowmap: 	0.212997	sendToRender: 	0.0869725	scene: 	5.25113	particles2Tex: 	4.26126	sendToRender: 	0.0902957	motionBlur: 	2.00367	bloom2Tex: 	0.0818207	printScene: 	0.0499267	applyBloom: 	0.00698029	setRenderState: 	0.000463147	applyParticles: 	0.00267062	gui: 	0.21524	setRenderState: 	0.000466155	luaMsg: 	0.000878176	printTextDebug:	0.00074284	console: 	0.00119697	endScene: 	0.000327812	present: 	0.529735	TOTAL_RENDER: 	12.9963	
UPDATE	UpdateSceneManager: 	0.0159605	UpdateInput: 	1.11686	UpdateCamera: 	0.0729668	UpdateEnemies: 	0.461286	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.911724	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.990378	UpdatePlayer: 	0.180594	UpdateSound: 	0.0135245	UpdateItems:	0.0061743	UpdateTriggers: 	0.00803892	UpdateRigid: 	0.0435118	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.96363	
RENDER	shadowmap: 	0.246812	sendToRender: 	0.0938445	scene: 	5.28913	particles2Tex: 	3.32382	sendToRender: 	0.0817124	motionBlur: 	1.59367	bloom2Tex: 	0.0688556	printScene: 	0.0362819	applyBloom: 	0.299085	setRenderState: 	0.000562393	applyParticles: 	0.00210822	gui: 	0.290396	setRenderState: 	0.000487207	luaMsg: 	0.000562393	printTextDebug:	0.00043608	console: 	0.00079096	endScene: 	0.000351872	present: 	0.177921	TOTAL_RENDER: 	11.6984	
UPDATE	UpdateSceneManager: 	0.0125742	UpdateInput: 	1.06052	UpdateCamera: 	0.0551055	UpdateEnemies: 	0.478723	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.56783	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.975599	UpdatePlayer: 	0.179211	UpdateSound: 	0.0127005	UpdateItems:	0.00575927	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0413224	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.55222	
RENDER	shadowmap: 	0.245805	sendToRender: 	0.104756	scene: 	5.19356	particles2Tex: 	4.06868	sendToRender: 	0.0661248	motionBlur: 	1.67102	bloom2Tex: 	0.0720375	printScene: 	0.0440231	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00223153	gui: 	0.409645	setRenderState: 	0.0004842	luaMsg: 	0.000854116	printTextDebug:	0.000893213	console: 	0.000890205	endScene: 	0.000357887	present: 	0.184522	TOTAL_RENDER: 	12.2403	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.06095	UpdateCamera: 	0.0536349	UpdateEnemies: 	0.444796	UpdateProjectile: 	0.001209	UpdateParticle: 	0.933952	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.954769	UpdatePlayer: 	0.187415	UpdateSound: 	0.0137621	UpdateItems:	0.0056089	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0507177	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00663744	TOTAL_UPDATE: 	3.85745	
RENDER	shadowmap: 	0.202095	sendToRender: 	0.0869093	scene: 	5.08238	particles2Tex: 	3.97107	sendToRender: 	0.0650361	motionBlur: 	1.54692	bloom2Tex: 	0.400544	printScene: 	0.0383089	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.197836	setRenderState: 	0.00047217	luaMsg: 	0.000851109	printTextDebug:	0.000631565	console: 	0.000863138	endScene: 	0.000366909	present: 	0.161608	TOTAL_RENDER: 	11.9314	
UPDATE	UpdateSceneManager: 	0.012099	UpdateInput: 	1.03374	UpdateCamera: 	0.0524199	UpdateEnemies: 	0.454278	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.903321	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.973704	UpdatePlayer: 	1.91688	UpdateSound: 	0.0147666	UpdateItems:	0.00661038	UpdateTriggers: 	0.00792764	UpdateRigid: 	0.0509342	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.57612	
RENDER	shadowmap: 	0.24262	sendToRender: 	0.0873815	scene: 	4.84712	particles2Tex: 	4.0857	sendToRender: 	0.0655534	motionBlur: 	1.63001	bloom2Tex: 	0.0688375	printScene: 	0.0370638	applyBloom: 	0.298321	setRenderState: 	0.000490215	applyParticles: 	0.00233679	gui: 	0.149299	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.000631565	console: 	0.00115185	endScene: 	0.000369916	present: 	0.172847	TOTAL_RENDER: 	11.8636	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.0849	UpdateCamera: 	0.924319	UpdateEnemies: 	0.473246	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.888837	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.935407	UpdatePlayer: 	0.22339	UpdateSound: 	0.015347	UpdateItems:	0.0071457	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0518184	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	4.77033	
RENDER	shadowmap: 	0.211424	sendToRender: 	0.089595	scene: 	4.84442	particles2Tex: 	4.19277	sendToRender: 	0.0855229	motionBlur: 	1.60357	bloom2Tex: 	0.0676316	printScene: 	0.0371901	applyBloom: 	0.328705	setRenderState: 	0.000454125	applyParticles: 	0.00203905	gui: 	0.0993301	setRenderState: 	0.000454125	luaMsg: 	0.000718781	printTextDebug:	0.000836071	console: 	0.00101953	endScene: 	0.000342849	present: 	0.219321	TOTAL_RENDER: 	11.9566	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.13659	UpdateCamera: 	0.942439	UpdateEnemies: 	2.25289	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.887126	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.929931	UpdatePlayer: 	0.17676	UpdateSound: 	0.0126914	UpdateItems:	0.0055277	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0414878	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	6.55829	
RENDER	shadowmap: 	0.221309	sendToRender: 	0.0874477	scene: 	4.90596	particles2Tex: 	4.12391	sendToRender: 	0.0806027	motionBlur: 	1.64488	bloom2Tex: 	0.0666993	printScene: 	0.358431	applyBloom: 	0.00716375	setRenderState: 	0.000475177	applyParticles: 	0.00196988	gui: 	0.14061	setRenderState: 	0.000463147	luaMsg: 	0.00062555	printTextDebug:	0.000649609	console: 	0.00116689	endScene: 	0.000433073	present: 	0.223694	TOTAL_RENDER: 	12.0679	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.08434	UpdateCamera: 	0.0534695	UpdateEnemies: 	0.340792	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.904193	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.943891	UpdatePlayer: 	0.210296	UpdateSound: 	0.0150944	UpdateItems:	0.0063758	UpdateTriggers: 	0.00797877	UpdateRigid: 	0.0521853	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.78052	
RENDER	shadowmap: 	0.225929	sendToRender: 	0.0829395	scene: 	4.60632	particles2Tex: 	4.17601	sendToRender: 	0.0826598	motionBlur: 	1.60327	bloom2Tex: 	0.0679774	printScene: 	0.0380924	applyBloom: 	0.00665549	setRenderState: 	0.000430065	applyParticles: 	0.00214131	gui: 	0.361953	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000631565	console: 	0.00119396	endScene: 	0.000342849	present: 	0.160363	TOTAL_RENDER: 	11.587	
UPDATE	UpdateSceneManager: 	0.0184236	UpdateInput: 	1.02276	UpdateCamera: 	0.0572468	UpdateEnemies: 	0.335737	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.896539	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.925453	UpdatePlayer: 	0.18753	UpdateSound: 	0.0134132	UpdateItems:	0.00624347	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0411119	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.65941	
RENDER	shadowmap: 	0.209586	sendToRender: 	0.0870356	scene: 	4.68066	particles2Tex: 	4.14461	sendToRender: 	0.0855289	motionBlur: 	1.62579	bloom2Tex: 	0.356257	printScene: 	0.0369676	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.0962896	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000520289	console: 	0.000938325	endScene: 	0.000333827	present: 	0.373568	TOTAL_RENDER: 	11.8815	
UPDATE	UpdateSceneManager: 	0.0126403	UpdateInput: 	1.07915	UpdateCamera: 	0.0539446	UpdateEnemies: 	0.338886	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.887793	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.940069	UpdatePlayer: 	3.79909	UpdateSound: 	0.0152628	UpdateItems:	0.00686601	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.052083	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	7.33946	
RENDER	shadowmap: 	0.2493	sendToRender: 	0.0889544	scene: 	4.79819	particles2Tex: 	4.10313	sendToRender: 	0.0648346	motionBlur: 	1.64849	bloom2Tex: 	0.0661008	printScene: 	0.0349857	applyBloom: 	0.00676977	setRenderState: 	0.000466155	applyParticles: 	0.00211725	gui: 	0.338946	setRenderState: 	0.000466155	luaMsg: 	0.00090825	printTextDebug:	0.000739833	console: 	0.000851109	endScene: 	0.000369916	present: 	0.149849	TOTAL_RENDER: 	11.7234	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.03145	UpdateCamera: 	0.0533522	UpdateEnemies: 	0.381212	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.881869	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.949263	UpdatePlayer: 	0.207325	UpdateSound: 	0.0123937	UpdateItems:	0.00527808	UpdateTriggers: 	0.00755472	UpdateRigid: 	0.0404923	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.72429	
RENDER	shadowmap: 	0.202323	sendToRender: 	0.0858507	scene: 	4.83298	particles2Tex: 	4.1907	sendToRender: 	0.0863409	motionBlur: 	1.65724	bloom2Tex: 	0.0667023	printScene: 	0.0355451	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.412932	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000634572	console: 	0.00104359	endScene: 	0.000381946	present: 	0.135976	TOTAL_RENDER: 	11.894	
UPDATE	UpdateSceneManager: 	0.0116509	UpdateInput: 	1.03652	UpdateCamera: 	0.0534574	UpdateEnemies: 	0.406716	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.938024	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.952246	UpdatePlayer: 	0.228347	UpdateSound: 	0.0122674	UpdateItems:	0.00563897	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.8248	
RENDER	shadowmap: 	0.207526	sendToRender: 	0.0882266	scene: 	4.71179	particles2Tex: 	4.40921	sendToRender: 	0.0668526	motionBlur: 	1.6518	bloom2Tex: 	0.0672135	printScene: 	0.03673	applyBloom: 	0.0069442	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.384262	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.00062555	console: 	0.0010887	endScene: 	0.000384954	present: 	0.158541	TOTAL_RENDER: 	11.997	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.34198	UpdateCamera: 	1.08663	UpdateEnemies: 	0.46688	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.89195	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.947245	UpdatePlayer: 	0.201394	UpdateSound: 	0.0118463	UpdateItems:	0.00576228	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0422276	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.173	
RENDER	shadowmap: 	0.23668	sendToRender: 	0.0876762	scene: 	4.67445	particles2Tex: 	4.36597	sendToRender: 	0.086395	motionBlur: 	1.76473	bloom2Tex: 	0.0666932	printScene: 	0.0366157	applyBloom: 	0.00663744	setRenderState: 	0.00047217	applyParticles: 	0.00204507	gui: 	0.12173	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.00105862	endScene: 	0.211147	present: 	0.221709	TOTAL_RENDER: 	12.0612	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.05192	UpdateCamera: 	0.90268	UpdateEnemies: 	0.494497	UpdateProjectile: 	0.00207514	UpdateParticle: 	0.890741	UpdateLUAMsg: 	0.000469162	UpdateColisions: 	0.939134	UpdatePlayer: 	0.238283	UpdateSound: 	0.0151576	UpdateItems:	0.00690511	UpdateTriggers: 	0.0078705	UpdateRigid: 	0.0512861	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.77316	
RENDER	shadowmap: 	0.218419	sendToRender: 	0.0858627	scene: 	4.59935	particles2Tex: 	4.13195	sendToRender: 	0.0844312	motionBlur: 	1.78053	bloom2Tex: 	0.0668707	printScene: 	0.0383179	applyBloom: 	0.00656527	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.112924	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.00063758	console: 	0.00106163	endScene: 	0.000345857	present: 	0.428953	TOTAL_RENDER: 	11.7254	
UPDATE	UpdateSceneManager: 	0.0122373	UpdateInput: 	1.02452	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.464074	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.905562	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.978032	UpdatePlayer: 	0.238334	UpdateSound: 	0.0152448	UpdateItems:	0.00687503	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0518364	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.901	
RENDER	shadowmap: 	0.222434	sendToRender: 	0.0874597	scene: 	4.61621	particles2Tex: 	4.1796	sendToRender: 	0.104584	motionBlur: 	2.02134	bloom2Tex: 	0.0860883	printScene: 	0.0487448	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00229168	gui: 	0.11425	setRenderState: 	0.000481192	luaMsg: 	0.000959377	printTextDebug:	0.000631565	console: 	0.00115787	endScene: 	0.00031879	present: 	0.434282	TOTAL_RENDER: 	12.1135	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.09573	UpdateCamera: 	0.0539807	UpdateEnemies: 	0.528553	UpdateProjectile: 	0.00316384	UpdateParticle: 	1.58307	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.30608	UpdatePlayer: 	0.794063	UpdateSound: 	0.0140117	UpdateItems:	0.00719382	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0448621	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	5.58284	
RENDER	shadowmap: 	0.2484	sendToRender: 	0.0997993	scene: 	4.80497	particles2Tex: 	4.04358	sendToRender: 	0.0660857	motionBlur: 	1.54012	bloom2Tex: 	0.343803	printScene: 	0.0388713	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.0022616	gui: 	0.11948	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000649609	console: 	0.00106163	endScene: 	0.000333827	present: 	0.360876	TOTAL_RENDER: 	11.8498	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.09967	UpdateCamera: 	0.993154	UpdateEnemies: 	0.423163	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.923736	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.00392	UpdatePlayer: 	0.213412	UpdateSound: 	0.0132809	UpdateItems:	0.00642993	UpdateTriggers: 	0.00801486	UpdateRigid: 	0.0423539	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.87801	
RENDER	shadowmap: 	0.280439	sendToRender: 	0.0879529	scene: 	4.79945	particles2Tex: 	4.44859	sendToRender: 	0.0873123	motionBlur: 	1.69957	bloom2Tex: 	0.352106	printScene: 	0.0470756	applyBloom: 	0.00670662	setRenderState: 	0.00043608	applyParticles: 	0.00210221	gui: 	0.120939	setRenderState: 	0.000457133	luaMsg: 	0.00100148	printTextDebug:	0.000634572	console: 	0.00108268	endScene: 	0.000327812	present: 	0.380785	TOTAL_RENDER: 	12.5126	
UPDATE	UpdateSceneManager: 	0.014126	UpdateInput: 	1.0244	UpdateCamera: 	0.989066	UpdateEnemies: 	0.493959	UpdateProjectile: 	0.00122704	UpdateParticle: 	1.16639	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.10823	UpdatePlayer: 	0.239165	UpdateSound: 	0.0138764	UpdateItems:	0.00684496	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0443328	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.26293	
RENDER	shadowmap: 	0.266553	sendToRender: 	0.246223	scene: 	4.79764	particles2Tex: 	4.11977	sendToRender: 	0.0666602	motionBlur: 	1.55617	bloom2Tex: 	0.345857	printScene: 	0.0401555	applyBloom: 	0.00662541	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.105549	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000739833	console: 	0.000971407	endScene: 	0.000351872	present: 	0.360488	TOTAL_RENDER: 	12.0916	
UPDATE	UpdateSceneManager: 	0.0128418	UpdateInput: 	1.07976	UpdateCamera: 	0.951536	UpdateEnemies: 	0.42655	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.909652	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.95658	UpdatePlayer: 	0.246767	UpdateSound: 	0.0131486	UpdateItems:	0.00534424	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.7876	
RENDER	shadowmap: 	0.21644	sendToRender: 	0.0876732	scene: 	4.82627	particles2Tex: 	4.13623	sendToRender: 	0.0861063	motionBlur: 	1.63386	bloom2Tex: 	0.330868	printScene: 	0.0377585	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.107946	setRenderState: 	0.00046014	luaMsg: 	0.000890205	printTextDebug:	0.000736825	console: 	0.00104058	endScene: 	0.000333827	present: 	0.364927	TOTAL_RENDER: 	12.0153	
UPDATE	UpdateSceneManager: 	0.0112088	UpdateInput: 	1.03251	UpdateCamera: 	0.0546334	UpdateEnemies: 	0.38191	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.924223	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.941973	UpdatePlayer: 	0.219779	UpdateSound: 	0.0132358	UpdateItems:	0.00600889	UpdateTriggers: 	0.0075487	UpdateRigid: 	0.0420141	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.76776	
RENDER	shadowmap: 	0.210582	sendToRender: 	0.0868161	scene: 	4.7303	particles2Tex: 	3.98211	sendToRender: 	0.0647173	motionBlur: 	1.55874	bloom2Tex: 	0.323839	printScene: 	0.037124	applyBloom: 	0.00660737	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0897814	setRenderState: 	0.000463147	luaMsg: 	0.000736825	printTextDebug:	0.000664647	console: 	0.00107967	endScene: 	0.000324805	present: 	0.353574	TOTAL_RENDER: 	11.6166	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.03732	UpdateCamera: 	0.879315	UpdateEnemies: 	0.381095	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.883748	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.962411	UpdatePlayer: 	0.197659	UpdateSound: 	0.0131275	UpdateItems:	0.00550664	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0419991	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.5502	
RENDER	shadowmap: 	0.219162	sendToRender: 	0.0868462	scene: 	4.73747	particles2Tex: 	4.03505	sendToRender: 	0.08558	motionBlur: 	1.63626	bloom2Tex: 	0.329875	printScene: 	0.0376413	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0881303	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00108569	endScene: 	0.000336835	present: 	0.384521	TOTAL_RENDER: 	11.8274	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.09627	UpdateCamera: 	0.912097	UpdateEnemies: 	0.382948	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.896744	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.14411	UpdatePlayer: 	0.181178	UpdateSound: 	0.0124087	UpdateItems:	0.00596979	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.85618	
RENDER	shadowmap: 	0.225781	sendToRender: 	0.0874988	scene: 	4.64007	particles2Tex: 	3.97429	sendToRender: 	0.0637429	motionBlur: 	1.55234	bloom2Tex: 	0.324805	printScene: 	0.0349015	applyBloom: 	0.00660436	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.0731171	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.000751863	console: 	0.000884191	endScene: 	0.000348864	present: 	0.364497	TOTAL_RENDER: 	11.5186	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.01418	UpdateCamera: 	0.0536168	UpdateEnemies: 	0.347003	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.864579	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.09223	UpdatePlayer: 	0.183776	UpdateSound: 	0.0123185	UpdateItems:	0.00603595	UpdateTriggers: 	0.007669	UpdateRigid: 	0.0407299	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.7674	
RENDER	shadowmap: 	0.218151	sendToRender: 	0.0866898	scene: 	4.64245	particles2Tex: 	4.28377	sendToRender: 	0.0860071	motionBlur: 	1.61814	bloom2Tex: 	0.350097	printScene: 	0.0369405	applyBloom: 	0.00675474	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.0805576	setRenderState: 	0.000457133	luaMsg: 	0.000685699	printTextDebug:	0.000634572	console: 	0.000917273	endScene: 	0.000369916	present: 	0.36438	TOTAL_RENDER: 	11.959	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.03247	UpdateCamera: 	0.0622392	UpdateEnemies: 	0.351015	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.933841	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.946989	UpdatePlayer: 	0.178237	UpdateSound: 	0.0136478	UpdateItems:	0.00593069	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0419449	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.73571	
RENDER	shadowmap: 	0.23758	sendToRender: 	0.0877785	scene: 	4.65562	particles2Tex: 	4.14331	sendToRender: 	0.0657098	motionBlur: 	1.56154	bloom2Tex: 	0.379321	printScene: 	0.039975	applyBloom: 	0.00654722	setRenderState: 	0.000463147	applyParticles: 	0.00215333	gui: 	0.0611776	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000547356	console: 	0.00105862	endScene: 	0.000336835	present: 	0.358458	TOTAL_RENDER: 	11.7778	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.1113	UpdateCamera: 	0.918106	UpdateEnemies: 	0.395871	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.900043	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.929738	UpdatePlayer: 	1.15929	UpdateSound: 	0.0150974	UpdateItems:	0.00700435	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0527116	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	5.65973	
RENDER	shadowmap: 	0.24576	sendToRender: 	0.087192	scene: 	4.64454	particles2Tex: 	4.22428	sendToRender: 	0.08558	motionBlur: 	1.74748	bloom2Tex: 	0.369787	printScene: 	0.038342	applyBloom: 	0.00649008	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.060131	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00119396	endScene: 	0.000339842	present: 	0.36244	TOTAL_RENDER: 	12.0496	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.0395	UpdateCamera: 	0.0534875	UpdateEnemies: 	0.350206	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.892142	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.948989	UpdatePlayer: 	0.156959	UpdateSound: 	0.0134614	UpdateItems:	0.00562995	UpdateTriggers: 	0.00734119	UpdateRigid: 	0.0597129	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.67336	
RENDER	shadowmap: 	0.202898	sendToRender: 	0.0877153	scene: 	4.66255	particles2Tex: 	4.09402	sendToRender: 	0.0653188	motionBlur: 	1.55984	bloom2Tex: 	0.349779	printScene: 	0.0385826	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.061343	setRenderState: 	0.000517282	luaMsg: 	0.000781937	printTextDebug:	0.000812012	console: 	0.00113381	endScene: 	0.000333827	present: 	0.379185	TOTAL_RENDER: 	11.6784	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.03827	UpdateCamera: 	0.928081	UpdateEnemies: 	0.39708	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.874305	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.921215	UpdatePlayer: 	0.164998	UpdateSound: 	0.0127035	UpdateItems:	0.00603896	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0401705	UpdateGUI: 	0.00169019	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.68979	
RENDER	shadowmap: 	0.210846	sendToRender: 	0.0870597	scene: 	4.76625	particles2Tex: 	3.99703	sendToRender: 	0.0846928	motionBlur: 	1.62532	bloom2Tex: 	0.349466	printScene: 	0.0382788	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.223649	setRenderState: 	0.000481192	luaMsg: 	0.000926295	printTextDebug:	0.000733818	console: 	0.00104058	endScene: 	0.000351872	present: 	0.161584	TOTAL_RENDER: 	11.7268	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.04938	UpdateCamera: 	0.918256	UpdateEnemies: 	0.389715	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.888184	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.926081	UpdatePlayer: 	0.180303	UpdateSound: 	0.0132538	UpdateItems:	0.00624046	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0420051	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.57235	
RENDER	shadowmap: 	0.217857	sendToRender: 	0.0885424	scene: 	4.67561	particles2Tex: 	4.1152	sendToRender: 	0.075496	motionBlur: 	1.55723	bloom2Tex: 	0.369138	printScene: 	0.0373525	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00211725	gui: 	0.0692887	setRenderState: 	0.000457133	luaMsg: 	0.000845094	printTextDebug:	0.000544349	console: 	0.00100148	endScene: 	0.000354879	present: 	0.356948	TOTAL_RENDER: 	11.7513	
UPDATE	UpdateSceneManager: 	0.0113591	UpdateInput: 	1.13589	UpdateCamera: 	0.96778	UpdateEnemies: 	0.339439	UpdateProjectile: 	0.00115787	UpdateParticle: 	1.04251	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.963762	UpdatePlayer: 	0.149717	UpdateSound: 	0.013305	UpdateItems:	0.00655925	UpdateTriggers: 	0.0081141	UpdateRigid: 	0.0422156	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.82496	
RENDER	shadowmap: 	0.251134	sendToRender: 	0.0879439	scene: 	4.64584	particles2Tex: 	4.37433	sendToRender: 	0.087595	motionBlur: 	1.753	bloom2Tex: 	0.365074	printScene: 	0.0402607	applyBloom: 	0.00674872	setRenderState: 	0.000490215	applyParticles: 	0.00222551	gui: 	0.0757397	setRenderState: 	0.000478185	luaMsg: 	0.000917273	printTextDebug:	0.000727803	console: 	0.00118494	endScene: 	0.000348864	present: 	0.368482	TOTAL_RENDER: 	12.2494	
UPDATE	UpdateSceneManager: 	0.0110644	UpdateInput: 	1.06598	UpdateCamera: 	0.953422	UpdateEnemies: 	0.330937	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.900389	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.951753	UpdatePlayer: 	0.178408	UpdateSound: 	0.0153591	UpdateItems:	0.00688105	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0529552	UpdateGUI: 	0.00164207	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.6211	
RENDER	shadowmap: 	0.235694	sendToRender: 	0.0867018	scene: 	4.70335	particles2Tex: 	3.95503	sendToRender: 	0.0851109	motionBlur: 	1.53457	bloom2Tex: 	0.359514	printScene: 	0.0375992	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.00217439	gui: 	0.103303	setRenderState: 	0.00046014	luaMsg: 	0.000809004	printTextDebug:	0.000523296	console: 	0.00103757	endScene: 	0.000357887	present: 	0.339265	TOTAL_RENDER: 	11.6237	
UPDATE	UpdateSceneManager: 	0.0105501	UpdateInput: 	1.02002	UpdateCamera: 	0.0618031	UpdateEnemies: 	0.297476	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.883448	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.915233	UpdatePlayer: 	0.144159	UpdateSound: 	0.0126433	UpdateItems:	0.00526905	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0415961	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.53538	
RENDER	shadowmap: 	0.206191	sendToRender: 	0.0859951	scene: 	4.75413	particles2Tex: 	3.94164	sendToRender: 	0.0649128	motionBlur: 	1.68094	bloom2Tex: 	0.0671654	printScene: 	0.0357706	applyBloom: 	0.00658632	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.119363	setRenderState: 	0.000595475	luaMsg: 	0.000541341	printTextDebug:	0.000664647	console: 	0.000986444	endScene: 	0.000336835	present: 	0.442339	TOTAL_RENDER: 	11.6079	
UPDATE	UpdateSceneManager: 	0.019383	UpdateInput: 	1.1025	UpdateCamera: 	0.0600829	UpdateEnemies: 	0.354242	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.65587	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.07346	UpdatePlayer: 	0.167058	UpdateSound: 	0.0131636	UpdateItems:	0.00683293	UpdateTriggers: 	0.00853515	UpdateRigid: 	0.0454065	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.6652	
RENDER	shadowmap: 	0.27889	sendToRender: 	0.10204	scene: 	4.84542	particles2Tex: 	4.16039	sendToRender: 	0.065388	motionBlur: 	1.63778	bloom2Tex: 	0.0728074	printScene: 	0.044814	applyBloom: 	0.00684797	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.366025	setRenderState: 	0.000481192	luaMsg: 	0.000902235	printTextDebug:	0.000757878	console: 	0.00119697	endScene: 	0.000372924	present: 	0.179966	TOTAL_RENDER: 	11.9391	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.06131	UpdateCamera: 	0.0531146	UpdateEnemies: 	0.420075	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.879304	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.947022	UpdatePlayer: 	0.186303	UpdateSound: 	0.0146854	UpdateItems:	0.00716676	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0506786	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.78261	
RENDER	shadowmap: 	0.276334	sendToRender: 	0.0989301	scene: 	4.74377	particles2Tex: 	4.26793	sendToRender: 	0.101781	motionBlur: 	1.63427	bloom2Tex: 	0.0682571	printScene: 	0.0364112	applyBloom: 	0.302676	setRenderState: 	0.000487207	applyParticles: 	0.00198191	gui: 	0.134334	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00107667	endScene: 	0.000351872	present: 	0.175915	TOTAL_RENDER: 	12.0248	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.05144	UpdateCamera: 	0.0513643	UpdateEnemies: 	0.31325	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.868774	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.914055	UpdatePlayer: 	0.149786	UpdateSound: 	0.0206642	UpdateItems:	0.00586152	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0408292	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.56537	
RENDER	shadowmap: 	0.198889	sendToRender: 	0.0864432	scene: 	4.75919	particles2Tex: 	4.47755	sendToRender: 	0.0875559	motionBlur: 	1.71928	bloom2Tex: 	0.0720164	printScene: 	0.0449524	applyBloom: 	0.316312	setRenderState: 	0.000523296	applyParticles: 	0.00257739	gui: 	0.103865	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000622542	console: 	0.000905243	endScene: 	0.000351872	present: 	0.181873	TOTAL_RENDER: 	12.273	
UPDATE	UpdateSceneManager: 	0.0135456	UpdateInput: 	1.15267	UpdateCamera: 	0.055683	UpdateEnemies: 	0.363535	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.31812	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.06499	UpdatePlayer: 	0.169193	UpdateSound: 	0.0137801	UpdateItems:	0.00660436	UpdateTriggers: 	0.0182733	UpdateRigid: 	0.0543476	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.36775	
RENDER	shadowmap: 	0.234416	sendToRender: 	0.0869244	scene: 	4.83878	particles2Tex: 	4.45415	sendToRender: 	0.0861003	motionBlur: 	1.63605	bloom2Tex: 	0.0689278	printScene: 	0.0387931	applyBloom: 	0.321069	setRenderState: 	0.000496229	applyParticles: 	0.00231574	gui: 	0.0983767	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000655624	console: 	0.00106163	endScene: 	0.000354879	present: 	0.19211	TOTAL_RENDER: 	12.2407	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.02276	UpdateCamera: 	0.0520349	UpdateEnemies: 	1.80099	UpdateProjectile: 	0.00210522	UpdateParticle: 	1.54807	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.02482	UpdatePlayer: 	0.189911	UpdateSound: 	0.0156297	UpdateItems:	0.00693518	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.049247	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00156387	TOTAL_UPDATE: 	5.90576	
RENDER	shadowmap: 	0.26692	sendToRender: 	0.103559	scene: 	5.06131	particles2Tex: 	3.97176	sendToRender: 	0.0667474	motionBlur: 	1.62703	bloom2Tex: 	0.0653519	printScene: 	0.365604	applyBloom: 	0.00686601	setRenderState: 	0.000463147	applyParticles: 	0.0021804	gui: 	0.0940971	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000616527	console: 	0.000902235	endScene: 	0.000363902	present: 	0.272902	TOTAL_RENDER: 	12.1051	
UPDATE	UpdateSceneManager: 	0.0130102	UpdateInput: 	1.14067	UpdateCamera: 	0.0516951	UpdateEnemies: 	0.315752	UpdateProjectile: 	0.0027428	UpdateParticle: 	1.48454	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.09437	UpdatePlayer: 	0.15772	UpdateSound: 	0.0136117	UpdateItems:	0.0060961	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.042384	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.45677	
RENDER	shadowmap: 	0.228494	sendToRender: 	0.0878867	scene: 	4.76294	particles2Tex: 	4.22514	sendToRender: 	0.0656497	motionBlur: 	1.58465	bloom2Tex: 	0.0694872	printScene: 	0.361087	applyBloom: 	0.0070224	setRenderState: 	0.000502244	applyParticles: 	0.00221048	gui: 	0.129573	setRenderState: 	0.000463147	luaMsg: 	0.000956369	printTextDebug:	0.000815019	console: 	0.00109772	endScene: 	0.000351872	present: 	0.27812	TOTAL_RENDER: 	11.9779	
UPDATE	UpdateSceneManager: 	0.011308	UpdateInput: 	1.0254	UpdateCamera: 	0.0518094	UpdateEnemies: 	0.344335	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.891956	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.949055	UpdatePlayer: 	0.16449	UpdateSound: 	0.0131426	UpdateItems:	0.00594272	UpdateTriggers: 	0.00815921	UpdateRigid: 	0.0422427	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.64318	
RENDER	shadowmap: 	0.207243	sendToRender: 	0.0857304	scene: 	4.68764	particles2Tex: 	4.23876	sendToRender: 	0.0650933	motionBlur: 	1.85177	bloom2Tex: 	0.104536	printScene: 	0.0539868	applyBloom: 	0.318543	setRenderState: 	0.000463147	applyParticles: 	0.00268565	gui: 	0.112506	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000760885	console: 	0.00124809	endScene: 	0.000351872	present: 	0.183322	TOTAL_RENDER: 	12.1236	
UPDATE	UpdateSceneManager: 	0.0130974	UpdateInput: 	1.02202	UpdateCamera: 	0.0546544	UpdateEnemies: 	0.450612	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.907874	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.961593	UpdatePlayer: 	0.155654	UpdateSound: 	0.0135365	UpdateItems:	0.00590964	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0416532	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.76478	
RENDER	shadowmap: 	0.310432	sendToRender: 	0.0914175	scene: 	5.11554	particles2Tex: 	4.08207	sendToRender: 	0.0644136	motionBlur: 	1.54423	bloom2Tex: 	0.379871	printScene: 	0.0420893	applyBloom: 	0.00655023	setRenderState: 	0.0004842	applyParticles: 	0.00217138	gui: 	0.109901	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000923287	console: 	0.00104659	endScene: 	0.000348864	present: 	0.371595	TOTAL_RENDER: 	12.2905	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.05011	UpdateCamera: 	0.0518815	UpdateEnemies: 	2.22567	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.99885	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.889132	UpdatePlayer: 	0.142478	UpdateSound: 	0.0126463	UpdateItems:	0.00638783	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0588498	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.5909	
RENDER	shadowmap: 	0.230061	sendToRender: 	0.0881063	scene: 	5.05408	particles2Tex: 	4.31875	sendToRender: 	0.0664346	motionBlur: 	1.91637	bloom2Tex: 	0.0673729	printScene: 	0.0372292	applyBloom: 	0.00652918	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.32509	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000733818	console: 	0.00107065	endScene: 	0.000360894	present: 	0.169431	TOTAL_RENDER: 	12.4573	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.04707	UpdateCamera: 	0.0518635	UpdateEnemies: 	0.366978	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.872146	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.04739	UpdatePlayer: 	0.141212	UpdateSound: 	0.0131396	UpdateItems:	0.00573822	UpdateTriggers: 	0.00797275	UpdateRigid: 	0.0425705	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.77292	
RENDER	shadowmap: 	0.214846	sendToRender: 	0.0862597	scene: 	4.70256	particles2Tex: 	4.1914	sendToRender: 	0.0646121	motionBlur: 	1.54319	bloom2Tex: 	0.0672526	printScene: 	0.363676	applyBloom: 	0.00704044	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.106978	setRenderState: 	0.000463147	luaMsg: 	0.000490215	printTextDebug:	0.000607505	console: 	0.00108569	endScene: 	0.000351872	present: 	0.217739	TOTAL_RENDER: 	11.735	
UPDATE	UpdateSceneManager: 	0.0179755	UpdateInput: 	1.10546	UpdateCamera: 	0.0557491	UpdateEnemies: 	0.452946	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.907643	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.923603	UpdatePlayer: 	0.139062	UpdateSound: 	0.0124057	UpdateItems:	0.00579837	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0411149	UpdateGUI: 	0.00122704	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.81927	
RENDER	shadowmap: 	0.237817	sendToRender: 	0.0865574	scene: 	4.84264	particles2Tex: 	4.04257	sendToRender: 	0.0837094	motionBlur: 	1.5759	bloom2Tex: 	0.0687052	printScene: 	0.0374999	applyBloom: 	0.322215	setRenderState: 	0.000490215	applyParticles: 	0.00203905	gui: 	0.0850116	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.000345857	present: 	0.170541	TOTAL_RENDER: 	11.7258	
UPDATE	UpdateSceneManager: 	0.0127335	UpdateInput: 	0.955242	UpdateCamera: 	0.0532168	UpdateEnemies: 	0.429338	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.892611	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.924109	UpdatePlayer: 	0.17338	UpdateSound: 	0.0155786	UpdateItems:	0.00717277	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0531657	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.80399	
RENDER	shadowmap: 	0.323671	sendToRender: 	0.0699202	scene: 	4.66697	particles2Tex: 	4.19667	sendToRender: 	0.0651233	motionBlur: 	1.57478	bloom2Tex: 	0.068633	printScene: 	0.0371571	applyBloom: 	0.303085	setRenderState: 	0.000493222	applyParticles: 	0.00204507	gui: 	0.0853003	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.000550364	console: 	0.000986444	endScene: 	0.000354879	present: 	0.191548	TOTAL_RENDER: 	11.7512	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	0.991515	UpdateCamera: 	0.884473	UpdateEnemies: 	1.82663	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.973915	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.929663	UpdatePlayer: 	0.175091	UpdateSound: 	0.025416	UpdateItems:	0.0164718	UpdateTriggers: 	0.00835169	UpdateRigid: 	0.0514184	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	6.05656	
RENDER	shadowmap: 	0.271371	sendToRender: 	0.067012	scene: 	5.06247	particles2Tex: 	4.03546	sendToRender: 	0.087571	motionBlur: 	1.67823	bloom2Tex: 	0.0651414	printScene: 	0.348188	applyBloom: 	0.00687203	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0895799	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.000511267	console: 	0.00110674	endScene: 	0.000369916	present: 	0.26748	TOTAL_RENDER: 	12.157	
UPDATE	UpdateSceneManager: 	0.0304444	UpdateInput: 	1.01821	UpdateCamera: 	0.972919	UpdateEnemies: 	0.365093	UpdateProjectile: 	0.00284204	UpdateParticle: 	0.904915	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.983999	UpdatePlayer: 	2.13968	UpdateSound: 	0.0160959	UpdateItems:	0.0065773	UpdateTriggers: 	0.00109772	UpdateRigid: 	0.0515417	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	6.67812	
RENDER	shadowmap: 	0.272087	sendToRender: 	0.0879709	scene: 	4.67456	particles2Tex: 	4.37925	sendToRender: 	0.0841304	motionBlur: 	1.75346	bloom2Tex: 	0.069021	printScene: 	0.0370157	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.368563	setRenderState: 	0.000466155	luaMsg: 	0.000830056	printTextDebug:	0.00075487	console: 	0.00132328	endScene: 	0.000360894	present: 	0.145113	TOTAL_RENDER: 	12.0526	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.03633	UpdateCamera: 	0.0531356	UpdateEnemies: 	0.335517	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.899986	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.970546	UpdatePlayer: 	0.142267	UpdateSound: 	0.012917	UpdateItems:	0.00918476	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.68781	
RENDER	shadowmap: 	0.235577	sendToRender: 	0.0900641	scene: 	4.68002	particles2Tex: 	4.1019	sendToRender: 	0.064567	motionBlur: 	1.67039	bloom2Tex: 	0.0676707	printScene: 	0.03553	applyBloom: 	0.00652918	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.080714	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000345857	present: 	0.462062	TOTAL_RENDER: 	11.6653	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	1.14855	UpdateCamera: 	0.0533341	UpdateEnemies: 	0.394126	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.893466	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.964444	UpdatePlayer: 	0.14307	UpdateSound: 	0.0129922	UpdateItems:	0.00545552	UpdateTriggers: 	0.00751562	UpdateRigid: 	0.0410487	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.80665	
RENDER	shadowmap: 	0.21992	sendToRender: 	0.086774	scene: 	4.5872	particles2Tex: 	4.26144	sendToRender: 	0.0856041	motionBlur: 	1.8396	bloom2Tex: 	0.069409	printScene: 	0.0375601	applyBloom: 	0.00663143	setRenderState: 	0.000463147	applyParticles: 	0.0022195	gui: 	0.0768283	setRenderState: 	0.00046014	luaMsg: 	0.000784945	printTextDebug:	0.000556378	console: 	0.00107667	endScene: 	0.00033082	present: 	0.445058	TOTAL_RENDER: 	11.896	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.01972	UpdateCamera: 	0.0519748	UpdateEnemies: 	1.96759	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.947221	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.955076	UpdatePlayer: 	0.128617	UpdateSound: 	0.0127877	UpdateItems:	0.00570213	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0586964	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	5.30016	
RENDER	shadowmap: 	0.199956	sendToRender: 	0.0860642	scene: 	5.25665	particles2Tex: 	4.15167	sendToRender: 	0.0819711	motionBlur: 	1.7328	bloom2Tex: 	0.0689037	printScene: 	0.0413464	applyBloom: 	0.00680887	setRenderState: 	0.000463147	applyParticles: 	0.00234882	gui: 	0.333836	setRenderState: 	0.000532319	luaMsg: 	0.000971407	printTextDebug:	0.000763893	console: 	0.00124208	endScene: 	0.000342849	present: 	0.145257	TOTAL_RENDER: 	12.3093	
UPDATE	UpdateSceneManager: 	0.0156237	UpdateInput: 	1.16284	UpdateCamera: 	0.95387	UpdateEnemies: 	0.386707	UpdateProjectile: 	0.0026255	UpdateParticle: 	1.51651	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.996913	UpdatePlayer: 	0.138207	UpdateSound: 	0.0128599	UpdateItems:	0.00585851	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416863	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.39933	
RENDER	shadowmap: 	0.281103	sendToRender: 	0.11625	scene: 	4.7696	particles2Tex: 	3.99616	sendToRender: 	0.0655955	motionBlur: 	1.71794	bloom2Tex: 	0.274036	printScene: 	0.0437584	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.0993481	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000634572	console: 	0.00104359	endScene: 	0.00033082	present: 	0.409753	TOTAL_RENDER: 	11.9555	
UPDATE	UpdateSceneManager: 	0.0122915	UpdateInput: 	0.99094	UpdateCamera: 	0.900166	UpdateEnemies: 	0.386448	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.904728	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.964411	UpdatePlayer: 	0.146382	UpdateSound: 	0.0132508	UpdateItems:	0.00570213	UpdateTriggers: 	0.00776825	UpdateRigid: 	0.0410998	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.51637	
RENDER	shadowmap: 	0.230058	sendToRender: 	0.0865514	scene: 	4.61086	particles2Tex: 	3.98304	sendToRender: 	0.0651835	motionBlur: 	1.55867	bloom2Tex: 	0.361348	printScene: 	0.0384232	applyBloom: 	0.00666451	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.175653	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.000520289	console: 	0.00093231	endScene: 	0.000336835	present: 	0.34451	TOTAL_RENDER: 	11.6647	
UPDATE	UpdateSceneManager: 	0.0162402	UpdateInput: 	1.10254	UpdateCamera: 	0.0501793	UpdateEnemies: 	0.479725	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.52205	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.12182	UpdatePlayer: 	0.196537	UpdateSound: 	0.0127877	UpdateItems:	0.00707352	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0458275	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.71294	
RENDER	shadowmap: 	0.270108	sendToRender: 	0.104109	scene: 	4.87078	particles2Tex: 	4.16217	sendToRender: 	0.0873815	motionBlur: 	2.01204	bloom2Tex: 	0.0750118	printScene: 	0.044399	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.00219544	gui: 	0.314913	setRenderState: 	0.000493222	luaMsg: 	0.000760885	printTextDebug:	0.000772915	console: 	0.00115185	endScene: 	0.000348864	present: 	0.130268	TOTAL_RENDER: 	12.2868	
UPDATE	UpdateSceneManager: 	0.0133862	UpdateInput: 	1.07348	UpdateCamera: 	0.0567326	UpdateEnemies: 	2.32	UpdateProjectile: 	0.00258942	UpdateParticle: 	1.32455	UpdateLUAMsg: 	0.00107667	UpdateColisions: 	1.03176	UpdatePlayer: 	0.15323	UpdateSound: 	0.0126463	UpdateItems:	0.00620738	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0452561	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	6.19394	
RENDER	shadowmap: 	0.268424	sendToRender: 	0.0919709	scene: 	4.78813	particles2Tex: 	3.99096	sendToRender: 	0.0655414	motionBlur: 	1.76816	bloom2Tex: 	0.0692255	printScene: 	0.0409434	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0964129	setRenderState: 	0.00047217	luaMsg: 	0.000736825	printTextDebug:	0.000730811	console: 	0.000893213	endScene: 	0.000333827	present: 	0.434234	TOTAL_RENDER: 	11.7952	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.036	UpdateCamera: 	0.0530875	UpdateEnemies: 	0.336777	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.888978	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.981229	UpdatePlayer: 	4.35995	UpdateSound: 	0.0150974	UpdateItems:	0.00698029	UpdateTriggers: 	0.00858928	UpdateRigid: 	0.0514124	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00158192	TOTAL_UPDATE: 	7.90404	
RENDER	shadowmap: 	0.254881	sendToRender: 	0.0873334	scene: 	4.77905	particles2Tex: 	4.10126	sendToRender: 	0.0659534	motionBlur: 	1.72838	bloom2Tex: 	0.0666962	printScene: 	0.0357646	applyBloom: 	0.00674571	setRenderState: 	0.00046014	applyParticles: 	0.00186161	gui: 	0.325945	setRenderState: 	0.000526304	luaMsg: 	0.000787952	printTextDebug:	0.000691714	console: 	0.00113381	endScene: 	0.000357887	present: 	0.170992	TOTAL_RENDER: 	11.7975	
UPDATE	UpdateSceneManager: 	0.0166853	UpdateInput: 	0.990889	UpdateCamera: 	0.0553822	UpdateEnemies: 	0.445575	UpdateProjectile: 	0.00534725	UpdateParticle: 	0.897616	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.969599	UpdatePlayer: 	0.175894	UpdateSound: 	0.0128178	UpdateItems:	0.00545552	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0424081	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.7691	
RENDER	shadowmap: 	0.214236	sendToRender: 	0.087171	scene: 	4.72941	particles2Tex: 	4.21554	sendToRender: 	0.173846	motionBlur: 	1.61915	bloom2Tex: 	0.36318	printScene: 	0.0379871	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.140012	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000553371	console: 	0.00620738	endScene: 	0.000333827	present: 	0.341752	TOTAL_RENDER: 	12.1339	
UPDATE	UpdateSceneManager: 	0.0146493	UpdateInput: 	1.03036	UpdateCamera: 	0.053674	UpdateEnemies: 	0.494028	UpdateProjectile: 	0.00196988	UpdateParticle: 	0.915243	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.15747	UpdatePlayer: 	0.190579	UpdateSound: 	0.012908	UpdateItems:	0.00575025	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0530214	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.07887	
RENDER	shadowmap: 	0.217069	sendToRender: 	0.0868371	scene: 	4.79758	particles2Tex: 	4.05448	sendToRender: 	0.0644256	motionBlur: 	1.58954	bloom2Tex: 	0.352963	printScene: 	0.0378007	applyBloom: 	0.00667654	setRenderState: 	0.000523296	applyParticles: 	0.00245107	gui: 	0.159085	setRenderState: 	0.000466155	luaMsg: 	0.000634572	printTextDebug:	0.000745848	console: 	0.000956369	endScene: 	0.000363902	present: 	0.35155	TOTAL_RENDER: 	11.9248	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.02873	UpdateCamera: 	0.0548258	UpdateEnemies: 	1.78231	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.963103	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.13307	UpdatePlayer: 	0.187933	UpdateSound: 	0.0135395	UpdateItems:	0.0054495	UpdateTriggers: 	0.00788253	UpdateRigid: 	0.042769	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.38502	
RENDER	shadowmap: 	0.221559	sendToRender: 	0.0879228	scene: 	4.91198	particles2Tex: 	4.24144	sendToRender: 	0.0663504	motionBlur: 	1.83928	bloom2Tex: 	0.0672797	printScene: 	0.0369676	applyBloom: 	0.00644798	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.093243	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.000953362	endScene: 	0.000342849	present: 	0.427401	TOTAL_RENDER: 	12.1751	
UPDATE	UpdateSceneManager: 	0.0124027	UpdateInput: 	1.10061	UpdateCamera: 	0.0638241	UpdateEnemies: 	0.338813	UpdateProjectile: 	0.0027458	UpdateParticle: 	0.912337	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.08147	UpdatePlayer: 	0.195683	UpdateSound: 	0.0135816	UpdateItems:	0.00554875	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0421314	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.90972	
RENDER	shadowmap: 	0.241158	sendToRender: 	0.0865093	scene: 	4.73677	particles2Tex: 	4.15612	sendToRender: 	0.0653068	motionBlur: 	1.61577	bloom2Tex: 	0.359213	printScene: 	0.036345	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.00220446	gui: 	0.0897393	setRenderState: 	0.00046014	luaMsg: 	0.000697729	printTextDebug:	0.000727803	console: 	0.000977422	endScene: 	0.000333827	present: 	0.354708	TOTAL_RENDER: 	11.9217	
UPDATE	UpdateSceneManager: 	0.0115576	UpdateInput: 	1.02322	UpdateCamera: 	0.0523718	UpdateEnemies: 	0.343234	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.881018	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.29359	UpdatePlayer: 	0.309608	UpdateSound: 	0.0104268	UpdateItems:	0.0159816	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0457524	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.15299	
RENDER	shadowmap: 	0.280724	sendToRender: 	0.101616	scene: 	4.67595	particles2Tex: 	4.20229	sendToRender: 	0.0666331	motionBlur: 	1.64402	bloom2Tex: 	0.071845	printScene: 	0.0434005	applyBloom: 	0.00696225	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.362894	setRenderState: 	0.000469162	luaMsg: 	0.00079096	printTextDebug:	0.000902235	console: 	0.00103757	endScene: 	0.000363902	present: 	0.173377	TOTAL_RENDER: 	11.8136	
UPDATE	UpdateSceneManager: 	0.0128749	UpdateInput: 	1.27625	UpdateCamera: 	0.0552679	UpdateEnemies: 	0.43319	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.58438	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.11528	UpdatePlayer: 	0.739412	UpdateSound: 	0.0124508	UpdateItems:	0.00654121	UpdateTriggers: 	0.00834267	UpdateRigid: 	0.0443148	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.44046	
RENDER	shadowmap: 	0.244031	sendToRender: 	0.102912	scene: 	4.96158	particles2Tex: 	4.01209	sendToRender: 	0.0662301	motionBlur: 	1.61129	bloom2Tex: 	0.0720766	printScene: 	0.0436983	applyBloom: 	0.299223	setRenderState: 	0.000499237	applyParticles: 	0.00219243	gui: 	0.0997692	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000676676	console: 	0.000956369	endScene: 	0.000366909	present: 	0.176086	TOTAL_RENDER: 	11.8736	
UPDATE	UpdateSceneManager: 	0.0123155	UpdateInput: 	1.05992	UpdateCamera: 	0.0525041	UpdateEnemies: 	2.15985	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.983193	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1406	UpdatePlayer: 	0.180751	UpdateSound: 	0.0130343	UpdateItems:	0.00614723	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0413374	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.79457	
RENDER	shadowmap: 	0.234064	sendToRender: 	0.0869063	scene: 	4.58428	particles2Tex: 	4.14143	sendToRender: 	0.0652767	motionBlur: 	1.64623	bloom2Tex: 	0.0655745	printScene: 	0.338693	applyBloom: 	0.00704646	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.112292	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000532319	console: 	0.00107065	endScene: 	0.000354879	present: 	0.222885	TOTAL_RENDER: 	11.6992	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.04933	UpdateCamera: 	0.0689699	UpdateEnemies: 	0.36164	UpdateProjectile: 	0.00248716	UpdateParticle: 	0.909167	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.994462	UpdatePlayer: 	0.188411	UpdateSound: 	0.151497	UpdateItems:	0.00615024	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0430065	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.92787	
RENDER	shadowmap: 	0.218278	sendToRender: 	0.0874356	scene: 	4.62076	particles2Tex: 	4.04969	sendToRender: 	0.0655143	motionBlur: 	1.61277	bloom2Tex: 	0.0690451	printScene: 	0.037545	applyBloom: 	0.317722	setRenderState: 	0.000541341	applyParticles: 	0.00214732	gui: 	0.0969602	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000721788	console: 	0.000869153	endScene: 	0.000351872	present: 	0.147257	TOTAL_RENDER: 	11.4965	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.05577	UpdateCamera: 	0.0430787	UpdateEnemies: 	0.339998	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.972029	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.04413	UpdatePlayer: 	0.190669	UpdateSound: 	0.0135726	UpdateItems:	0.00583746	UpdateTriggers: 	0.00733818	UpdateRigid: 	0.0422577	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.85578	
RENDER	shadowmap: 	0.225905	sendToRender: 	0.0877845	scene: 	4.55665	particles2Tex: 	4.20116	sendToRender: 	0.0849304	motionBlur: 	1.63341	bloom2Tex: 	0.0689067	printScene: 	0.0380503	applyBloom: 	0.00672165	setRenderState: 	0.000496229	applyParticles: 	0.00211725	gui: 	0.366753	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.00061352	console: 	0.000899228	endScene: 	0.000363902	present: 	0.170907	TOTAL_RENDER: 	11.619	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.01509	UpdateCamera: 	0.0533101	UpdateEnemies: 	0.376355	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.876128	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.02849	UpdatePlayer: 	0.187229	UpdateSound: 	0.0132117	UpdateItems:	0.0053683	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.74465	
RENDER	shadowmap: 	0.224476	sendToRender: 	0.0873304	scene: 	4.57131	particles2Tex: 	4.14538	sendToRender: 	0.0890206	motionBlur: 	1.71808	bloom2Tex: 	0.0734239	printScene: 	0.0453463	applyBloom: 	0.288409	setRenderState: 	0.000493222	applyParticles: 	0.00240596	gui: 	0.106843	setRenderState: 	0.000454125	luaMsg: 	0.00104359	printTextDebug:	0.00061352	console: 	0.00110975	endScene: 	0.000351872	present: 	0.143098	TOTAL_RENDER: 	11.7011	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.08864	UpdateCamera: 	0.0629429	UpdateEnemies: 	2.52454	UpdateProjectile: 	0.00163004	UpdateParticle: 	1.49194	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.06682	UpdatePlayer: 	0.137964	UpdateSound: 	0.0129381	UpdateItems:	0.00638181	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0417314	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	6.59883	
RENDER	shadowmap: 	0.237748	sendToRender: 	0.10367	scene: 	4.63587	particles2Tex: 	4.03305	sendToRender: 	0.0854056	motionBlur: 	1.63297	bloom2Tex: 	0.0688586	printScene: 	0.344302	applyBloom: 	0.00706149	setRenderState: 	0.000478185	applyParticles: 	0.00209319	gui: 	0.0920641	setRenderState: 	0.000478185	luaMsg: 	0.000733818	printTextDebug:	0.00063758	console: 	0.0010917	endScene: 	0.000366909	present: 	0.217851	TOTAL_RENDER: 	11.7072	
UPDATE	UpdateSceneManager: 	0.0148207	UpdateInput: 	1.0275	UpdateCamera: 	0.0549942	UpdateEnemies: 	0.328651	UpdateProjectile: 	0.00252626	UpdateParticle: 	0.932532	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.02448	UpdatePlayer: 	2.06289	UpdateSound: 	0.01495	UpdateItems:	0.00729006	UpdateTriggers: 	0.00865845	UpdateRigid: 	0.0518454	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	5.72282	
RENDER	shadowmap: 	0.242731	sendToRender: 	0.0875048	scene: 	4.60423	particles2Tex: 	4.14101	sendToRender: 	0.0656226	motionBlur: 	1.60352	bloom2Tex: 	0.0682391	printScene: 	0.0371751	applyBloom: 	0.300029	setRenderState: 	0.000499237	applyParticles: 	0.00231874	gui: 	0.102437	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000363902	present: 	0.174393	TOTAL_RENDER: 	11.6036	
UPDATE	UpdateSceneManager: 	0.0258671	UpdateInput: 	1.03887	UpdateCamera: 	0.051668	UpdateEnemies: 	0.285657	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.896368	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.01736	UpdatePlayer: 	0.153666	UpdateSound: 	0.0123757	UpdateItems:	0.00576228	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0491417	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.67973	
RENDER	shadowmap: 	0.199704	sendToRender: 	0.0850928	scene: 	4.56648	particles2Tex: 	4.07003	sendToRender: 	0.0651023	motionBlur: 	1.81713	bloom2Tex: 	0.0686571	printScene: 	0.0359631	applyBloom: 	0.00644798	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.365802	setRenderState: 	0.000493222	luaMsg: 	0.000763893	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000354879	present: 	0.158363	TOTAL_RENDER: 	11.6115	
UPDATE	UpdateSceneManager: 	0.0121621	UpdateInput: 	1.03041	UpdateCamera: 	0.0538815	UpdateEnemies: 	0.369107	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.907071	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07758	UpdatePlayer: 	0.143648	UpdateSound: 	0.00973211	UpdateItems:	0.00572919	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0449464	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.79178	
RENDER	shadowmap: 	0.229414	sendToRender: 	0.087586	scene: 	4.7987	particles2Tex: 	4.11273	sendToRender: 	0.0666511	motionBlur: 	1.63309	bloom2Tex: 	0.0698751	printScene: 	0.0372713	applyBloom: 	0.00684797	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.371919	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000583446	console: 	0.00124208	endScene: 	0.000342849	present: 	0.160051	TOTAL_RENDER: 	11.7507	
UPDATE	UpdateSceneManager: 	0.0124659	UpdateInput: 	1.06426	UpdateCamera: 	0.054089	UpdateEnemies: 	1.99487	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.958857	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.08978	UpdatePlayer: 	0.161244	UpdateSound: 	0.0128538	UpdateItems:	0.00552469	UpdateTriggers: 	0.00760284	UpdateRigid: 	0.0429284	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	5.54887	
RENDER	shadowmap: 	0.219664	sendToRender: 	0.0870687	scene: 	4.72885	particles2Tex: 	3.99604	sendToRender: 	0.0647143	motionBlur: 	1.71324	bloom2Tex: 	0.0680526	printScene: 	0.0365977	applyBloom: 	0.00681488	setRenderState: 	0.000457133	applyParticles: 	0.00206612	gui: 	0.33891	setRenderState: 	0.000496229	luaMsg: 	0.000694721	printTextDebug:	0.00058946	console: 	0.00109772	endScene: 	0.000342849	present: 	0.189262	TOTAL_RENDER: 	11.6207	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	1.02905	UpdateCamera: 	0.0530454	UpdateEnemies: 	0.356202	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.893174	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04896	UpdatePlayer: 	0.155987	UpdateSound: 	0.0126283	UpdateItems:	0.00582242	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0414276	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.74221	
RENDER	shadowmap: 	0.215821	sendToRender: 	0.0862988	scene: 	4.59077	particles2Tex: 	4.23138	sendToRender: 	0.0860943	motionBlur: 	1.71608	bloom2Tex: 	0.0683173	printScene: 	0.0366789	applyBloom: 	0.00681188	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.338257	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000526304	console: 	0.000974414	endScene: 	0.000363902	present: 	0.17135	TOTAL_RENDER: 	11.72	
UPDATE	UpdateSceneManager: 	0.0163064	UpdateInput: 	1.09769	UpdateCamera: 	0.0596889	UpdateEnemies: 	0.404719	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.52984	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.44623	UpdatePlayer: 	0.165488	UpdateSound: 	0.0131035	UpdateItems:	0.00721788	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0462005	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.96528	
RENDER	shadowmap: 	0.274382	sendToRender: 	0.102834	scene: 	4.74319	particles2Tex: 	4.04634	sendToRender: 	0.0656196	motionBlur: 	1.74414	bloom2Tex: 	0.0720134	printScene: 	0.0434998	applyBloom: 	0.00707653	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.344476	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000763893	console: 	0.00101351	endScene: 	0.000348864	present: 	0.176622	TOTAL_RENDER: 	11.7964	
UPDATE	UpdateSceneManager: 	0.0212867	UpdateInput: 	1.04741	UpdateCamera: 	0.920776	UpdateEnemies: 	0.370906	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.935877	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.07297	UpdatePlayer: 	0.154219	UpdateSound: 	0.0136839	UpdateItems:	0.00625249	UpdateTriggers: 	0.00739231	UpdateRigid: 	0.0422637	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.73094	
RENDER	shadowmap: 	0.243201	sendToRender: 	0.0858567	scene: 	4.61266	particles2Tex: 	4.55771	sendToRender: 	0.0903829	motionBlur: 	1.84875	bloom2Tex: 	0.0719563	printScene: 	0.0446937	applyBloom: 	0.00682691	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.331956	setRenderState: 	0.0004842	luaMsg: 	0.00077893	printTextDebug:	0.000640587	console: 	0.00101652	endScene: 	0.000357887	present: 	0.185566	TOTAL_RENDER: 	12.2759	
UPDATE	UpdateSceneManager: 	0.0132959	UpdateInput: 	1.12232	UpdateCamera: 	1.01752	UpdateEnemies: 	0.353739	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.37018	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	1.29116	UpdatePlayer: 	0.237886	UpdateSound: 	0.0136869	UpdateItems:	0.00720585	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0452802	UpdateGUI: 	0.0020601	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.62786	
RENDER	shadowmap: 	0.264767	sendToRender: 	0.110548	scene: 	4.67663	particles2Tex: 	4.02154	sendToRender: 	0.0660557	motionBlur: 	1.74025	bloom2Tex: 	0.0694661	printScene: 	0.0392563	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.346088	setRenderState: 	0.000490215	luaMsg: 	0.000830056	printTextDebug:	0.00074284	console: 	0.00114584	endScene: 	0.000354879	present: 	0.195003	TOTAL_RENDER: 	11.7233	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.0505	UpdateCamera: 	0.053689	UpdateEnemies: 	0.315346	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.891694	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.11013	UpdatePlayer: 	0.23819	UpdateSound: 	0.0140388	UpdateItems:	0.00603295	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0440622	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.8733	
RENDER	shadowmap: 	0.219851	sendToRender: 	0.0874837	scene: 	4.63156	particles2Tex: 	4.14562	sendToRender: 	0.0672045	motionBlur: 	1.79458	bloom2Tex: 	0.0698541	printScene: 	0.037927	applyBloom: 	0.00666451	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.407528	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.000956369	endScene: 	0.000387961	present: 	0.296008	TOTAL_RENDER: 	11.9429	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.04284	UpdateCamera: 	0.0535026	UpdateEnemies: 	0.306919	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.890461	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.06999	UpdatePlayer: 	0.158989	UpdateSound: 	0.0130283	UpdateItems:	0.00635775	UpdateTriggers: 	0.00789757	UpdateRigid: 	0.041987	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.73601	
RENDER	shadowmap: 	0.209403	sendToRender: 	0.086768	scene: 	4.70847	particles2Tex: 	3.94237	sendToRender: 	0.085562	motionBlur: 	1.70932	bloom2Tex: 	0.0684827	printScene: 	0.0376593	applyBloom: 	0.00661338	setRenderState: 	0.000478185	applyParticles: 	0.00206913	gui: 	0.367904	setRenderState: 	0.000475177	luaMsg: 	0.000736825	printTextDebug:	0.000745848	console: 	0.000860131	endScene: 	0.000375931	present: 	0.161455	TOTAL_RENDER: 	11.5871	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.12242	UpdateCamera: 	0.052083	UpdateEnemies: 	0.2991	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.901044	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.03647	UpdatePlayer: 	0.177897	UpdateSound: 	0.0156177	UpdateItems:	0.00693819	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0513312	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.82353	
RENDER	shadowmap: 	0.226377	sendToRender: 	0.0879679	scene: 	4.74285	particles2Tex: 	3.98021	sendToRender: 	0.0651805	motionBlur: 	1.72189	bloom2Tex: 	0.0685879	printScene: 	0.0359481	applyBloom: 	0.00672466	setRenderState: 	0.000457133	applyParticles: 	0.00202702	gui: 	0.408667	setRenderState: 	0.000487207	luaMsg: 	0.000863138	printTextDebug:	0.000673669	console: 	0.00100449	endScene: 	0.000345857	present: 	0.164706	TOTAL_RENDER: 	11.68	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.03976	UpdateCamera: 	0.0527387	UpdateEnemies: 	0.293353	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.915847	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07177	UpdatePlayer: 	0.349382	UpdateSound: 	0.0140839	UpdateItems:	0.00595776	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.042366	UpdateGUI: 	0.00690811	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.94532	
RENDER	shadowmap: 	0.211517	sendToRender: 	0.0897664	scene: 	4.65322	particles2Tex: 	4.15587	sendToRender: 	0.0646512	motionBlur: 	1.5984	bloom2Tex: 	0.068215	printScene: 	0.0369856	applyBloom: 	0.313551	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.138665	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.00074284	console: 	0.0012902	endScene: 	0.000360894	present: 	0.266298	TOTAL_RENDER: 	11.7737	
UPDATE	UpdateSceneManager: 	0.0246611	UpdateInput: 	1.00065	UpdateCamera: 	0.0528379	UpdateEnemies: 	0.302859	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.896187	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06931	UpdatePlayer: 	3.84119	UpdateSound: 	0.0155275	UpdateItems:	0.00680285	UpdateTriggers: 	0.00860432	UpdateRigid: 	0.0515327	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	7.42528	
RENDER	shadowmap: 	0.233438	sendToRender: 	0.086395	scene: 	4.81809	particles2Tex: 	4.13312	sendToRender: 	0.0662752	motionBlur: 	1.58901	bloom2Tex: 	0.271639	printScene: 	0.0373165	applyBloom: 	0.00654722	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.140036	setRenderState: 	0.00419539	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.00114584	endScene: 	0.000336835	present: 	0.390945	TOTAL_RENDER: 	11.9501	
UPDATE	UpdateSceneManager: 	0.0211334	UpdateInput: 	1.05675	UpdateCamera: 	0.0733577	UpdateEnemies: 	0.292739	UpdateProjectile: 	0.00204807	UpdateParticle: 	0.888407	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08551	UpdatePlayer: 	0.176964	UpdateSound: 	0.0135907	UpdateItems:	0.00592769	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0426426	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.80067	
RENDER	shadowmap: 	0.229177	sendToRender: 	0.0869544	scene: 	4.69193	particles2Tex: 	3.96384	sendToRender: 	0.0650602	motionBlur: 	1.56876	bloom2Tex: 	0.261435	printScene: 	0.0363511	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.0691112	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00108569	endScene: 	0.000354879	present: 	0.411882	TOTAL_RENDER: 	11.732	
UPDATE	UpdateSceneManager: 	0.0125832	UpdateInput: 	1.04233	UpdateCamera: 	0.0517251	UpdateEnemies: 	0.310549	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.893574	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.05416	UpdatePlayer: 	0.182258	UpdateSound: 	0.0132989	UpdateItems:	0.00566604	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0598182	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.7696	
RENDER	shadowmap: 	0.228392	sendToRender: 	0.0864522	scene: 	4.75875	particles2Tex: 	3.95823	sendToRender: 	0.0658151	motionBlur: 	1.63384	bloom2Tex: 	0.260866	printScene: 	0.0365014	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.157804	setRenderState: 	0.000457133	luaMsg: 	0.000709758	printTextDebug:	0.00063758	console: 	0.00105261	endScene: 	0.00033082	present: 	0.394839	TOTAL_RENDER: 	11.7876	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.02568	UpdateCamera: 	0.0515507	UpdateEnemies: 	0.315136	UpdateProjectile: 	0.00183455	UpdateParticle: 	0.923925	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.0896	UpdatePlayer: 	0.229156	UpdateSound: 	0.0150764	UpdateItems:	0.00683293	UpdateTriggers: 	0.0079908	UpdateRigid: 	0.0507026	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.87681	
RENDER	shadowmap: 	0.20257	sendToRender: 	0.091643	scene: 	4.82666	particles2Tex: 	3.9312	sendToRender: 	0.0644316	motionBlur: 	1.60127	bloom2Tex: 	0.364109	printScene: 	0.0368894	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.18125	setRenderState: 	0.000475177	luaMsg: 	0.000739833	printTextDebug:	0.000619535	console: 	0.0007669	endScene: 	0.000369916	present: 	0.337346	TOTAL_RENDER: 	11.813	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.11945	UpdateCamera: 	0.0539537	UpdateEnemies: 	0.287933	UpdateProjectile: 	0.00199695	UpdateParticle: 	0.903183	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.05053	UpdatePlayer: 	0.177975	UpdateSound: 	0.0127606	UpdateItems:	0.00578032	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0416682	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.80743	
RENDER	shadowmap: 	0.212991	sendToRender: 	0.0859409	scene: 	4.92329	particles2Tex: 	3.96491	sendToRender: 	0.0646031	motionBlur: 	1.63004	bloom2Tex: 	0.359649	printScene: 	0.0373074	applyBloom: 	0.00654722	setRenderState: 	0.00046014	applyParticles: 	0.00229469	gui: 	0.115787	setRenderState: 	0.000463147	luaMsg: 	0.000914265	printTextDebug:	0.000643594	console: 	0.00108569	endScene: 	0.000336835	present: 	0.335797	TOTAL_RENDER: 	11.9287	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.02809	UpdateCamera: 	0.050862	UpdateEnemies: 	0.273967	UpdateProjectile: 	0.00223754	UpdateParticle: 	0.881358	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05157	UpdatePlayer: 	0.315858	UpdateSound: 	0.0131335	UpdateItems:	0.00602693	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0416742	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.81017	
RENDER	shadowmap: 	0.215255	sendToRender: 	0.0872883	scene: 	4.67137	particles2Tex: 	3.93237	sendToRender: 	0.0648827	motionBlur: 	1.60988	bloom2Tex: 	0.352551	printScene: 	0.0352924	applyBloom: 	0.00656226	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.111643	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000628557	console: 	0.00109471	endScene: 	0.000339842	present: 	0.346374	TOTAL_RENDER: 	11.6046	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	1.03399	UpdateCamera: 	0.0527868	UpdateEnemies: 	0.272869	UpdateProjectile: 	0.00199093	UpdateParticle: 	0.88939	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.02623	UpdatePlayer: 	0.700502	UpdateSound: 	0.0157681	UpdateItems:	0.00749758	UpdateTriggers: 	0.00847199	UpdateRigid: 	0.0594693	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.22769	
RENDER	shadowmap: 	0.226431	sendToRender: 	0.0868191	scene: 	4.89247	particles2Tex: 	4.07968	sendToRender: 	0.0850718	motionBlur: 	1.60046	bloom2Tex: 	0.375056	printScene: 	0.0372623	applyBloom: 	0.00664045	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.117098	setRenderState: 	0.000475177	luaMsg: 	0.00077893	printTextDebug:	0.000839079	console: 	0.000923287	endScene: 	0.000351872	present: 	0.33801	TOTAL_RENDER: 	12.0204	
UPDATE	UpdateSceneManager: 	0.0237679	UpdateInput: 	1.06386	UpdateCamera: 	0.0468952	UpdateEnemies: 	0.300156	UpdateProjectile: 	0.00209319	UpdateParticle: 	0.925964	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.08034	UpdatePlayer: 	0.177825	UpdateSound: 	0.0128117	UpdateItems:	0.00592468	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0420231	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.85805	
RENDER	shadowmap: 	0.234497	sendToRender: 	0.0871198	scene: 	4.77	particles2Tex: 	4.0982	sendToRender: 	0.0671474	motionBlur: 	1.62384	bloom2Tex: 	0.357153	printScene: 	0.0388172	applyBloom: 	0.00644196	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.14031	setRenderState: 	0.00542544	luaMsg: 	0.000772915	printTextDebug:	0.0067397	console: 	0.00103156	endScene: 	0.000324805	present: 	0.358849	TOTAL_RENDER: 	11.9762	
UPDATE	UpdateSceneManager: 	0.0136147	UpdateInput: 	1.06143	UpdateCamera: 	0.052889	UpdateEnemies: 	0.325902	UpdateProjectile: 	0.00175034	UpdateParticle: 	0.91099	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.07256	UpdatePlayer: 	2.06987	UpdateSound: 	0.0157681	UpdateItems:	0.00753066	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0527086	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	5.73903	
RENDER	shadowmap: 	0.2568	sendToRender: 	0.0877063	scene: 	4.96048	particles2Tex: 	4.2917	sendToRender: 	0.0668526	motionBlur: 	1.62247	bloom2Tex: 	0.35761	printScene: 	0.0482245	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.146655	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000745848	console: 	0.000917273	endScene: 	0.000339842	present: 	0.342582	TOTAL_RENDER: 	12.3794	
UPDATE	UpdateSceneManager: 	0.0128117	UpdateInput: 	1.04534	UpdateCamera: 	0.974098	UpdateEnemies: 	0.374214	UpdateProjectile: 	0.00256836	UpdateParticle: 	0.904879	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.08091	UpdatePlayer: 	0.213156	UpdateSound: 	0.0256295	UpdateItems:	0.0156748	UpdateTriggers: 	0.00839981	UpdateRigid: 	0.0527326	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.86384	
RENDER	shadowmap: 	0.218446	sendToRender: 	0.0836522	scene: 	4.8389	particles2Tex: 	3.91906	sendToRender: 	0.0655324	motionBlur: 	1.67349	bloom2Tex: 	0.0691172	printScene: 	0.35576	applyBloom: 	0.00686601	setRenderState: 	0.000481192	applyParticles: 	0.00207514	gui: 	0.164778	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.0010917	endScene: 	0.000354879	present: 	0.284673	TOTAL_RENDER: 	11.8509	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.2006	UpdateCamera: 	0.903787	UpdateEnemies: 	0.348155	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.877875	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.03591	UpdatePlayer: 	0.197999	UpdateSound: 	0.0129471	UpdateItems:	0.00555777	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.176083	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.90961	
RENDER	shadowmap: 	0.240945	sendToRender: 	0.0865544	scene: 	4.72336	particles2Tex: 	4.28442	sendToRender: 	0.0647083	motionBlur: 	1.56855	bloom2Tex: 	0.0677067	printScene: 	0.366957	applyBloom: 	0.00665549	setRenderState: 	0.000490215	applyParticles: 	0.0019368	gui: 	0.129838	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.00108569	endScene: 	0.000369916	present: 	0.272809	TOTAL_RENDER: 	11.9837	
UPDATE	UpdateSceneManager: 	0.0171034	UpdateInput: 	1.10204	UpdateCamera: 	1.01943	UpdateEnemies: 	0.3912	UpdateProjectile: 	0.00132629	UpdateParticle: 	1.46889	UpdateLUAMsg: 	0.00100148	UpdateColisions: 	1.17355	UpdatePlayer: 	0.191478	UpdateSound: 	0.0137019	UpdateItems:	0.00671865	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0461012	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.59324	
RENDER	shadowmap: 	0.261477	sendToRender: 	0.120451	scene: 	4.80517	particles2Tex: 	4.38503	sendToRender: 	0.0858687	motionBlur: 	1.68811	bloom2Tex: 	0.0733307	printScene: 	0.348224	applyBloom: 	0.00655324	setRenderState: 	0.000487207	applyParticles: 	0.00203003	gui: 	0.17688	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000619535	console: 	0.00725397	endScene: 	0.000381946	present: 	0.286866	TOTAL_RENDER: 	12.4495	
UPDATE	UpdateSceneManager: 	0.0138463	UpdateInput: 	1.14707	UpdateCamera: 	0.933949	UpdateEnemies: 	0.38723	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.17994	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.09849	UpdatePlayer: 	0.189572	UpdateSound: 	0.0154884	UpdateItems:	0.00805095	UpdateTriggers: 	0.0083938	UpdateRigid: 	0.0539597	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	5.22049	
RENDER	shadowmap: 	0.265714	sendToRender: 	0.0665188	scene: 	4.8463	particles2Tex: 	4.30397	sendToRender: 	0.066215	motionBlur: 	1.64025	bloom2Tex: 	0.0696165	printScene: 	0.0381916	applyBloom: 	0.00652015	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.435948	setRenderState: 	0.00047217	luaMsg: 	0.000821034	printTextDebug:	0.000715773	console: 	0.000887198	endScene: 	0.000369916	present: 	0.24471	TOTAL_RENDER: 	12.1717	
UPDATE	UpdateSceneManager: 	0.013723	UpdateInput: 	1.18973	UpdateCamera: 	1.04395	UpdateEnemies: 	0.356215	UpdateProjectile: 	0.001209	UpdateParticle: 	0.922629	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.01564	UpdatePlayer: 	0.174411	UpdateSound: 	0.0148839	UpdateItems:	0.00717879	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0444652	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	4.92505	
RENDER	shadowmap: 	0.257311	sendToRender: 	0.0883559	scene: 	4.85135	particles2Tex: 	4.08079	sendToRender: 	0.0661098	motionBlur: 	1.58297	bloom2Tex: 	0.372593	printScene: 	0.0389435	applyBloom: 	0.00656827	setRenderState: 	0.000466155	applyParticles: 	0.00227363	gui: 	0.209809	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.000902235	endScene: 	0.000375931	present: 	0.339893	TOTAL_RENDER: 	12.0703	
UPDATE	UpdateSceneManager: 	0.0126102	UpdateInput: 	0.993226	UpdateCamera: 	0.91216	UpdateEnemies: 	0.374689	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.897523	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.977701	UpdatePlayer: 	0.178883	UpdateSound: 	0.0147876	UpdateItems:	0.00664045	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0519507	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.58034	
RENDER	shadowmap: 	0.23112	sendToRender: 	0.0873905	scene: 	4.89787	particles2Tex: 	4.29739	sendToRender: 	0.0640346	motionBlur: 	1.75545	bloom2Tex: 	0.0683774	printScene: 	0.0384503	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.41163	setRenderState: 	0.000478185	luaMsg: 	0.000812012	printTextDebug:	0.000517282	console: 	0.000968399	endScene: 	0.000351872	present: 	0.162884	TOTAL_RENDER: 	12.1942	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.05838	UpdateCamera: 	0.918259	UpdateEnemies: 	0.394226	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.927438	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.00945	UpdatePlayer: 	0.156105	UpdateSound: 	0.0134042	UpdateItems:	0.0059728	UpdateTriggers: 	0.00802087	UpdateRigid: 	0.0420051	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.68274	
RENDER	shadowmap: 	0.217048	sendToRender: 	0.0868973	scene: 	5.23935	particles2Tex: 	4.01601	sendToRender: 	0.0730179	motionBlur: 	1.72748	bloom2Tex: 	0.0707713	printScene: 	0.427648	applyBloom: 	0.00701037	setRenderState: 	0.000478185	applyParticles: 	0.00191875	gui: 	0.120629	setRenderState: 	0.00044811	luaMsg: 	0.000857124	printTextDebug:	0.000634572	console: 	0.00093231	endScene: 	0.000342849	present: 	0.272716	TOTAL_RENDER: 	12.4611	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.05586	UpdateCamera: 	0.913895	UpdateEnemies: 	0.414162	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.887291	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.02569	UpdatePlayer: 	0.176417	UpdateSound: 	0.0147937	UpdateItems:	0.0070645	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0525612	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.7251	
RENDER	shadowmap: 	0.225763	sendToRender: 	0.0864462	scene: 	5.27876	particles2Tex: 	4.1736	sendToRender: 	0.0660647	motionBlur: 	1.74654	bloom2Tex: 	0.0686	printScene: 	0.0369315	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.413912	setRenderState: 	0.00046014	luaMsg: 	0.000890205	printTextDebug:	0.000745848	console: 	0.00108569	endScene: 	0.000357887	present: 	0.161912	TOTAL_RENDER: 	12.4676	
UPDATE	UpdateSceneManager: 	0.0228266	UpdateInput: 	1.04235	UpdateCamera: 	0.948929	UpdateEnemies: 	0.377706	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.881863	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20555	UpdatePlayer: 	0.147058	UpdateSound: 	0.0131726	UpdateItems:	0.00569311	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0420442	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.8286	
RENDER	shadowmap: 	0.234605	sendToRender: 	0.087589	scene: 	5.45672	particles2Tex: 	4.46909	sendToRender: 	0.0667353	motionBlur: 	1.93493	bloom2Tex: 	0.0699593	printScene: 	0.0385194	applyBloom: 	0.00671865	setRenderState: 	0.000466155	applyParticles: 	0.300156	gui: 	0.149314	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000739833	console: 	0.0010496	endScene: 	0.000366909	present: 	0.169906	TOTAL_RENDER: 	13.164	
UPDATE	UpdateSceneManager: 	0.01252	UpdateInput: 	1.10905	UpdateCamera: 	1.04893	UpdateEnemies: 	0.306492	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.00328	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.10925	UpdatePlayer: 	0.160207	UpdateSound: 	0.0134012	UpdateItems:	0.00591566	UpdateTriggers: 	0.0699413	UpdateRigid: 	0.0459328	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.03111	
RENDER	shadowmap: 	0.233841	sendToRender: 	0.0895348	scene: 	5.74652	particles2Tex: 	4.25284	sendToRender: 	0.0653339	motionBlur: 	1.8385	bloom2Tex: 	0.0694661	printScene: 	0.0401675	applyBloom: 	0.321412	setRenderState: 	0.000487207	applyParticles: 	0.00222251	gui: 	0.106013	setRenderState: 	0.000469162	luaMsg: 	0.00079096	printTextDebug:	0.000655624	console: 	0.00114584	endScene: 	0.000363902	present: 	0.279055	TOTAL_RENDER: 	13.2247	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.04727	UpdateCamera: 	0.930529	UpdateEnemies: 	0.328982	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.92209	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09377	UpdatePlayer: 	0.14926	UpdateSound: 	0.013723	UpdateItems:	0.006457	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0436862	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.68744	
RENDER	shadowmap: 	0.240566	sendToRender: 	0.0866266	scene: 	5.75225	particles2Tex: 	4.09979	sendToRender: 	0.0650151	motionBlur: 	1.76752	bloom2Tex: 	0.386424	printScene: 	0.125038	applyBloom: 	0.00689308	setRenderState: 	0.000496229	applyParticles: 	0.00207514	gui: 	0.116821	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000718781	console: 	0.000965392	endScene: 	0.000360894	present: 	0.308964	TOTAL_RENDER: 	13.1289	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.06515	UpdateCamera: 	0.910337	UpdateEnemies: 	0.300664	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.896278	UpdateLUAMsg: 	0.000487207	UpdateColisions: 	1.1024	UpdatePlayer: 	0.158634	UpdateSound: 	0.0128448	UpdateItems:	0.00542544	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0418006	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.6487	
RENDER	shadowmap: 	0.22536	sendToRender: 	0.0875649	scene: 	5.80854	particles2Tex: 	4.08115	sendToRender: 	0.08518	motionBlur: 	1.77196	bloom2Tex: 	0.279185	printScene: 	0.0362308	applyBloom: 	0.00649309	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0918836	setRenderState: 	0.000445103	luaMsg: 	0.000833064	printTextDebug:	0.000718781	console: 	0.000977422	endScene: 	0.000369916	present: 	0.444976	TOTAL_RENDER: 	13.0941	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.03976	UpdateCamera: 	1.06706	UpdateEnemies: 	0.292174	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.871559	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11187	UpdatePlayer: 	0.156228	UpdateSound: 	0.0129741	UpdateItems:	0.00541642	UpdateTriggers: 	0.0361857	UpdateRigid: 	0.0409735	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.78491	
RENDER	shadowmap: 	0.224545	sendToRender: 	0.0862086	scene: 	6.28084	particles2Tex: 	4.34075	sendToRender: 	0.0750329	motionBlur: 	1.83916	bloom2Tex: 	0.407245	printScene: 	0.0451509	applyBloom: 	0.00671263	setRenderState: 	0.00047217	applyParticles: 	0.00264054	gui: 	0.104906	setRenderState: 	0.000496229	luaMsg: 	0.000775922	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000327812	present: 	0.360891	TOTAL_RENDER: 	14.0322	
UPDATE	UpdateSceneManager: 	0.0127847	UpdateInput: 	1.09293	UpdateCamera: 	0.919155	UpdateEnemies: 	0.342188	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.910163	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.09767	UpdatePlayer: 	0.154562	UpdateSound: 	0.0102524	UpdateItems:	0.00628257	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0444561	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.73065	
RENDER	shadowmap: 	0.246214	sendToRender: 	0.0878807	scene: 	6.08911	particles2Tex: 	4.29642	sendToRender: 	0.0656497	motionBlur: 	1.86705	bloom2Tex: 	0.0696165	printScene: 	0.0386878	applyBloom: 	0.0066585	setRenderState: 	0.000475177	applyParticles: 	0.00220145	gui: 	0.345568	setRenderState: 	0.000490215	luaMsg: 	0.000709758	printTextDebug:	0.00063758	console: 	0.00110674	endScene: 	0.000351872	present: 	0.16885	TOTAL_RENDER: 	13.4625	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.05459	UpdateCamera: 	0.902698	UpdateEnemies: 	0.345403	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.927029	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.13258	UpdatePlayer: 	0.159975	UpdateSound: 	0.0135907	UpdateItems:	0.00601189	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.043205	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.73762	
RENDER	shadowmap: 	0.234686	sendToRender: 	0.0879409	scene: 	5.88626	particles2Tex: 	4.13322	sendToRender: 	0.0761878	motionBlur: 	1.83245	bloom2Tex: 	0.0686	printScene: 	0.037527	applyBloom: 	0.00648707	setRenderState: 	0.000445103	applyParticles: 	0.283031	gui: 	0.128764	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.00043608	console: 	0.00110975	endScene: 	0.000351872	present: 	0.164435	TOTAL_RENDER: 	13.1161	
UPDATE	UpdateSceneManager: 	0.0172417	UpdateInput: 	1.0143	UpdateCamera: 	0.928923	UpdateEnemies: 	0.328236	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.912428	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.06182	UpdatePlayer: 	0.171037	UpdateSound: 	0.0136448	UpdateItems:	0.005651	UpdateTriggers: 	0.0380653	UpdateRigid: 	0.0432502	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.70016	
RENDER	shadowmap: 	0.22635	sendToRender: 	0.0874086	scene: 	6.11759	particles2Tex: 	3.96707	sendToRender: 	0.0645309	motionBlur: 	1.80238	bloom2Tex: 	0.069039	printScene: 	0.037545	applyBloom: 	0.310489	setRenderState: 	0.000487207	applyParticles: 	0.00226461	gui: 	0.0904972	setRenderState: 	0.000442095	luaMsg: 	0.000751863	printTextDebug:	0.00062555	console: 	0.000953362	endScene: 	0.000363902	present: 	0.17553	TOTAL_RENDER: 	13.1245	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.03403	UpdateCamera: 	0.939819	UpdateEnemies: 	0.321466	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.87171	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08007	UpdatePlayer: 	0.173948	UpdateSound: 	0.0156357	UpdateItems:	0.00685398	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0523627	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.67335	
RENDER	shadowmap: 	0.252912	sendToRender: 	0.081523	scene: 	6.03968	particles2Tex: 	4.19591	sendToRender: 	0.0853665	motionBlur: 	1.77621	bloom2Tex: 	0.306273	printScene: 	0.0369916	applyBloom: 	0.00673669	setRenderState: 	0.000451118	applyParticles: 	0.00191274	gui: 	0.0862477	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000757878	console: 	0.000968399	endScene: 	0.000351872	present: 	0.419554	TOTAL_RENDER: 	13.4682	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.03474	UpdateCamera: 	0.959365	UpdateEnemies: 	0.288027	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.871731	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08604	UpdatePlayer: 	0.146093	UpdateSound: 	0.0135335	UpdateItems:	0.00599385	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0420382	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.59799	
RENDER	shadowmap: 	0.223517	sendToRender: 	0.0878386	scene: 	5.96065	particles2Tex: 	4.17124	sendToRender: 	0.0662211	motionBlur: 	1.95261	bloom2Tex: 	0.0695714	printScene: 	0.0375721	applyBloom: 	0.00662842	setRenderState: 	0.000475177	applyParticles: 	0.00206913	gui: 	0.347225	setRenderState: 	0.000481192	luaMsg: 	0.000631565	printTextDebug:	0.000760885	console: 	0.0010075	endScene: 	0.000375931	present: 	0.170778	TOTAL_RENDER: 	13.525	
UPDATE	UpdateSceneManager: 	0.0124418	UpdateInput: 	1.03408	UpdateCamera: 	1.03595	UpdateEnemies: 	0.318456	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.923038	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12011	UpdatePlayer: 	0.177873	UpdateSound: 	1.04699	UpdateItems:	0.00698631	UpdateTriggers: 	0.0415149	UpdateRigid: 	0.0534695	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	6.10317	
RENDER	shadowmap: 	0.216804	sendToRender: 	0.0874266	scene: 	5.96322	particles2Tex: 	4.14683	sendToRender: 	0.0647655	motionBlur: 	1.77492	bloom2Tex: 	0.069424	printScene: 	0.0377766	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.284138	gui: 	0.0901273	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000763893	console: 	0.000995466	endScene: 	0.000363902	present: 	0.170276	TOTAL_RENDER: 	13.0858	
UPDATE	UpdateSceneManager: 	0.0256596	UpdateInput: 	1.1043	UpdateCamera: 	0.0503929	UpdateEnemies: 	0.300393	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.896461	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.1101	UpdatePlayer: 	0.127269	UpdateSound: 	0.0245348	UpdateItems:	0.00591265	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.041966	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.82182	
RENDER	shadowmap: 	0.236052	sendToRender: 	0.0872461	scene: 	7.74622	particles2Tex: 	4.35796	sendToRender: 	0.0658602	motionBlur: 	2.43999	bloom2Tex: 	0.0693428	printScene: 	0.0385796	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.390575	setRenderState: 	0.0004842	luaMsg: 	0.000851109	printTextDebug:	0.000664647	console: 	0.00101351	endScene: 	0.000348864	present: 	0.16695	TOTAL_RENDER: 	15.7854	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	1.11054	UpdateCamera: 	0.058116	UpdateEnemies: 	0.28526	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.893273	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.2142	UpdatePlayer: 	0.107519	UpdateSound: 	0.0245408	UpdateItems:	0.0061352	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0421645	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.88805	
RENDER	shadowmap: 	0.22952	sendToRender: 	0.0875228	scene: 	7.67805	particles2Tex: 	3.94304	sendToRender: 	0.0679834	motionBlur: 	2.26714	bloom2Tex: 	0.368332	printScene: 	0.0397976	applyBloom: 	0.00659534	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.120256	setRenderState: 	0.000463147	luaMsg: 	0.000935317	printTextDebug:	0.000544349	console: 	0.000851109	endScene: 	0.000375931	present: 	0.468125	TOTAL_RENDER: 	15.4559	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.04384	UpdateCamera: 	0.0534274	UpdateEnemies: 	0.262956	UpdateProjectile: 	0.000989451	UpdateParticle: 	1.00302	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.1156	UpdatePlayer: 	0.0869755	UpdateSound: 	0.0249799	UpdateItems:	0.00672466	UpdateTriggers: 	0.0375811	UpdateRigid: 	0.0410908	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.82497	
RENDER	shadowmap: 	0.205989	sendToRender: 	0.087201	scene: 	7.90442	particles2Tex: 	4.11434	sendToRender: 	0.0668647	motionBlur: 	2.575	bloom2Tex: 	0.0701698	printScene: 	0.386103	applyBloom: 	0.00721788	setRenderState: 	0.000493222	applyParticles: 	0.00210522	gui: 	0.0995316	setRenderState: 	0.000565401	luaMsg: 	0.000905243	printTextDebug:	0.000697729	console: 	0.001209	endScene: 	0.000351872	present: 	0.222449	TOTAL_RENDER: 	15.9281	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.13056	UpdateCamera: 	0.0535597	UpdateEnemies: 	0.265528	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.905796	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12667	UpdatePlayer: 	0.0670361	UpdateSound: 	0.023804	UpdateItems:	0.00626151	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.79881	
RENDER	shadowmap: 	0.202807	sendToRender: 	0.0874386	scene: 	7.66003	particles2Tex: 	4.26565	sendToRender: 	0.0663895	motionBlur: 	2.52033	bloom2Tex: 	0.0697157	printScene: 	0.0376202	applyBloom: 	0.00658933	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.132295	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000541341	console: 	0.000905243	endScene: 	0.000333827	present: 	0.455776	TOTAL_RENDER: 	15.6788	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.02887	UpdateCamera: 	0.054101	UpdateEnemies: 	0.26357	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.864314	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07194	UpdatePlayer: 	0.0762449	UpdateSound: 	0.0237859	UpdateItems:	0.0060149	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0409765	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.57654	
RENDER	shadowmap: 	0.201719	sendToRender: 	0.0862717	scene: 	7.89365	particles2Tex: 	4.05093	sendToRender: 	0.0669248	motionBlur: 	2.41832	bloom2Tex: 	0.365664	printScene: 	0.0394878	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.138767	setRenderState: 	0.000478185	luaMsg: 	0.000833064	printTextDebug:	0.000631565	console: 	0.00106765	endScene: 	0.000348864	present: 	0.388472	TOTAL_RENDER: 	15.8385	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.02638	UpdateCamera: 	0.0530484	UpdateEnemies: 	0.265657	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.88899	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.12941	UpdatePlayer: 	0.0602513	UpdateSound: 	0.0230912	UpdateItems:	0.00598783	UpdateTriggers: 	0.0368623	UpdateRigid: 	0.0422036	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.67773	
RENDER	shadowmap: 	0.20703	sendToRender: 	0.0890296	scene: 	8.03172	particles2Tex: 	4.08347	sendToRender: 	0.0675955	motionBlur: 	2.62005	bloom2Tex: 	0.418712	printScene: 	0.0520109	applyBloom: 	0.0066585	setRenderState: 	0.0004842	applyParticles: 	0.0025443	gui: 	0.166183	setRenderState: 	0.000478185	luaMsg: 	0.000899228	printTextDebug:	0.000751863	console: 	0.00117291	endScene: 	0.000342849	present: 	0.327686	TOTAL_RENDER: 	16.2827	
UPDATE	UpdateSceneManager: 	0.0126313	UpdateInput: 	1.11197	UpdateCamera: 	0.0576589	UpdateEnemies: 	0.310573	UpdateProjectile: 	0.00135636	UpdateParticle: 	1.46715	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.20867	UpdatePlayer: 	0.0713127	UpdateSound: 	0.0260295	UpdateItems:	0.00668857	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0453674	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	4.45923	
RENDER	shadowmap: 	0.26139	sendToRender: 	0.0983557	scene: 	7.91992	particles2Tex: 	4.39857	sendToRender: 	0.105086	motionBlur: 	2.56702	bloom2Tex: 	0.38336	printScene: 	0.0488981	applyBloom: 	0.00682391	setRenderState: 	0.00043608	applyParticles: 	0.00218642	gui: 	0.176865	setRenderState: 	0.00346759	luaMsg: 	0.00104659	printTextDebug:	0.000745848	console: 	0.00104659	endScene: 	0.000342849	present: 	0.369426	TOTAL_RENDER: 	16.5428	
UPDATE	UpdateSceneManager: 	0.0138433	UpdateInput: 	1.10395	UpdateCamera: 	0.0555987	UpdateEnemies: 	0.327463	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.23058	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.25782	UpdatePlayer: 	0.0725818	UpdateSound: 	0.0253288	UpdateItems:	0.0067818	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0449433	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.27713	
RENDER	shadowmap: 	0.253038	sendToRender: 	0.0878055	scene: 	7.86722	particles2Tex: 	4.03632	sendToRender: 	0.0667895	motionBlur: 	2.40136	bloom2Tex: 	0.398478	printScene: 	0.0372022	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00215935	gui: 	0.144042	setRenderState: 	0.000481192	luaMsg: 	0.000679684	printTextDebug:	0.000559386	console: 	0.000935317	endScene: 	0.000363902	present: 	0.323379	TOTAL_RENDER: 	15.8097	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.03926	UpdateCamera: 	0.0511237	UpdateEnemies: 	0.261937	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.892921	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.11122	UpdatePlayer: 	0.062576	UpdateSound: 	0.0241438	UpdateItems:	0.00614723	UpdateTriggers: 	0.0377646	UpdateRigid: 	0.0425404	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.71365	
RENDER	shadowmap: 	0.221637	sendToRender: 	0.0880491	scene: 	7.82122	particles2Tex: 	4.09228	sendToRender: 	0.0866296	motionBlur: 	2.38983	bloom2Tex: 	0.262932	printScene: 	0.0376022	applyBloom: 	0.00673669	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.177948	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000709758	console: 	0.000992459	endScene: 	0.000339842	present: 	0.406493	TOTAL_RENDER: 	15.7747	
UPDATE	UpdateSceneManager: 	0.0170222	UpdateInput: 	1.2575	UpdateCamera: 	0.0554574	UpdateEnemies: 	0.280048	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.917158	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.13111	UpdatePlayer: 	0.0606723	UpdateSound: 	0.0241047	UpdateItems:	0.00600889	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0417915	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.96379	
RENDER	shadowmap: 	0.234819	sendToRender: 	0.0886055	scene: 	7.61449	particles2Tex: 	4.25038	sendToRender: 	0.0672917	motionBlur: 	2.37745	bloom2Tex: 	0.264532	printScene: 	0.0376322	applyBloom: 	0.00674872	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.156445	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.000950355	endScene: 	0.000351872	present: 	0.403976	TOTAL_RENDER: 	15.6784	
UPDATE	UpdateSceneManager: 	0.0128418	UpdateInput: 	1.06482	UpdateCamera: 	0.0511688	UpdateEnemies: 	0.267368	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.87577	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12066	UpdatePlayer: 	0.0596107	UpdateSound: 	0.0249288	UpdateItems:	0.00601189	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0409344	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.66249	
RENDER	shadowmap: 	0.20598	sendToRender: 	0.0870507	scene: 	7.77056	particles2Tex: 	3.989	sendToRender: 	0.0669789	motionBlur: 	2.34886	bloom2Tex: 	0.262208	printScene: 	0.036339	applyBloom: 	0.00662541	setRenderState: 	0.000439088	applyParticles: 	0.00217138	gui: 	0.158282	setRenderState: 	0.000451118	luaMsg: 	0.000730811	printTextDebug:	0.000616527	console: 	0.000941332	endScene: 	0.000360894	present: 	0.52293	TOTAL_RENDER: 	15.6344	
UPDATE	UpdateSceneManager: 	0.0282099	UpdateInput: 	1.04004	UpdateCamera: 	0.0511838	UpdateEnemies: 	0.2604	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.913402	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.10441	UpdatePlayer: 	0.0595175	UpdateSound: 	0.0246581	UpdateItems:	0.00594272	UpdateTriggers: 	0.0371631	UpdateRigid: 	0.0412261	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.70051	
RENDER	shadowmap: 	0.203583	sendToRender: 	0.16107	scene: 	7.62571	particles2Tex: 	4.03211	sendToRender: 	0.065809	motionBlur: 	2.47987	bloom2Tex: 	0.266075	printScene: 	0.040369	applyBloom: 	0.00683293	setRenderState: 	0.00043608	applyParticles: 	0.00227965	gui: 	0.155413	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.00107667	endScene: 	0.000339842	present: 	0.405714	TOTAL_RENDER: 	15.619	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.16443	UpdateCamera: 	0.0571115	UpdateEnemies: 	1.83324	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.919769	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.11397	UpdatePlayer: 	0.0612588	UpdateSound: 	0.0207003	UpdateItems:	0.00541943	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0423359	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.3705	
RENDER	shadowmap: 	0.227517	sendToRender: 	0.0883349	scene: 	7.94243	particles2Tex: 	4.31342	sendToRender: 	0.0677819	motionBlur: 	2.47898	bloom2Tex: 	0.362635	printScene: 	0.0394848	applyBloom: 	0.00667955	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.145016	setRenderState: 	0.00047217	luaMsg: 	0.000953362	printTextDebug:	0.000658632	console: 	0.0013714	endScene: 	0.000354879	present: 	0.385742	TOTAL_RENDER: 	16.2621	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.10425	UpdateCamera: 	0.0526996	UpdateEnemies: 	0.306462	UpdateProjectile: 	0.00268565	UpdateParticle: 	0.879622	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.13138	UpdatePlayer: 	1.18597	UpdateSound: 	0.0150944	UpdateItems:	0.00680285	UpdateTriggers: 	0.00106163	UpdateRigid: 	0.0525492	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.90027	
RENDER	shadowmap: 	0.247146	sendToRender: 	0.0878055	scene: 	7.82052	particles2Tex: 	4.04872	sendToRender: 	0.0654301	motionBlur: 	2.39842	bloom2Tex: 	0.357929	printScene: 	0.0384894	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.149248	setRenderState: 	0.000487207	luaMsg: 	0.000842086	printTextDebug:	0.000721788	console: 	0.000842086	endScene: 	0.000348864	present: 	0.36416	TOTAL_RENDER: 	15.7651	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.04056	UpdateCamera: 	0.0524289	UpdateEnemies: 	0.280971	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.887225	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.10145	UpdatePlayer: 	0.177154	UpdateSound: 	0.0126644	UpdateItems:	0.00590062	UpdateTriggers: 	0.0378999	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.79391	
RENDER	shadowmap: 	0.222795	sendToRender: 	0.0865815	scene: 	7.76953	particles2Tex: 	3.99862	sendToRender: 	0.0660376	motionBlur: 	2.41043	bloom2Tex: 	0.435097	printScene: 	0.0384653	applyBloom: 	0.00675474	setRenderState: 	0.000433073	applyParticles: 	0.00227363	gui: 	0.157744	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000631565	console: 	0.00109471	endScene: 	0.000348864	present: 	0.321698	TOTAL_RENDER: 	15.6916	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.15416	UpdateCamera: 	0.0523296	UpdateEnemies: 	0.289828	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.925302	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.12067	UpdatePlayer: 	0.171094	UpdateSound: 	0.013314	UpdateItems:	0.00595175	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0429554	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.92112	
RENDER	shadowmap: 	0.210284	sendToRender: 	0.0882627	scene: 	7.69763	particles2Tex: 	4.22198	sendToRender: 	0.0886206	motionBlur: 	2.61078	bloom2Tex: 	0.387874	printScene: 	0.0494575	applyBloom: 	0.00695924	setRenderState: 	0.000442095	applyParticles: 	0.00220145	gui: 	0.166246	setRenderState: 	0.00047217	luaMsg: 	0.00094434	printTextDebug:	0.000836071	console: 	0.0010075	endScene: 	0.000348864	present: 	0.337731	TOTAL_RENDER: 	16.0694	
UPDATE	UpdateSceneManager: 	0.013338	UpdateInput: 	1.18888	UpdateCamera: 	0.0640377	UpdateEnemies: 	0.314324	UpdateProjectile: 	0.001209	UpdateParticle: 	1.27231	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.26467	UpdatePlayer: 	0.165771	UpdateSound: 	0.0143305	UpdateItems:	0.00643294	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0451629	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.48247	
RENDER	shadowmap: 	0.258334	sendToRender: 	0.0878627	scene: 	7.86645	particles2Tex: 	4.30648	sendToRender: 	0.0663173	motionBlur: 	2.41854	bloom2Tex: 	0.330997	printScene: 	0.0394608	applyBloom: 	0.00671564	setRenderState: 	0.00043608	applyParticles: 	0.00219243	gui: 	0.170237	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000757878	console: 	0.000950355	endScene: 	0.000360894	present: 	0.367459	TOTAL_RENDER: 	16.0966	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.0869	UpdateCamera: 	0.0527056	UpdateEnemies: 	0.331734	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.90761	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.10908	UpdatePlayer: 	0.180964	UpdateSound: 	0.0150282	UpdateItems:	0.00630963	UpdateTriggers: 	0.0430186	UpdateRigid: 	0.0529402	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	3.94939	
RENDER	shadowmap: 	0.231739	sendToRender: 	0.081544	scene: 	7.57528	particles2Tex: 	4.4996	sendToRender: 	0.0881454	motionBlur: 	2.58934	bloom2Tex: 	0.386897	printScene: 	0.0483357	applyBloom: 	0.00692616	setRenderState: 	0.000466155	applyParticles: 	0.0023428	gui: 	0.179818	setRenderState: 	0.00047217	luaMsg: 	0.00102253	printTextDebug:	0.000727803	console: 	0.00105862	endScene: 	0.000345857	present: 	0.341478	TOTAL_RENDER: 	16.2555	
UPDATE	UpdateSceneManager: 	0.0223243	UpdateInput: 	1.16334	UpdateCamera: 	0.923838	UpdateEnemies: 	0.352416	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.25313	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.25215	UpdatePlayer: 	0.177271	UpdateSound: 	0.0137982	UpdateItems:	0.00650812	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0454396	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.36152	
RENDER	shadowmap: 	0.266586	sendToRender: 	0.0882597	scene: 	7.98224	particles2Tex: 	4.04425	sendToRender: 	0.0663925	motionBlur: 	2.39419	bloom2Tex: 	0.507441	printScene: 	0.0636828	applyBloom: 	0.0134824	setRenderState: 	0.000634572	applyParticles: 	0.00355781	gui: 	0.178976	setRenderState: 	0.000487207	luaMsg: 	0.000784945	printTextDebug:	0.000634572	console: 	0.00117291	endScene: 	0.000327812	present: 	0.280634	TOTAL_RENDER: 	16.1233	
UPDATE	UpdateSceneManager: 	0.0135365	UpdateInput: 	1.08029	UpdateCamera: 	0.0554454	UpdateEnemies: 	0.293109	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.929335	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.1296	UpdatePlayer: 	0.177572	UpdateSound: 	0.0151275	UpdateItems:	0.00695022	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0549191	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.90934	
RENDER	shadowmap: 	0.237222	sendToRender: 	0.0841485	scene: 	7.84743	particles2Tex: 	4.01311	sendToRender: 	0.0662722	motionBlur: 	2.40866	bloom2Tex: 	0.424087	printScene: 	0.04642	applyBloom: 	0.00713668	setRenderState: 	0.000442095	applyParticles: 	0.00239995	gui: 	0.151924	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.00105261	endScene: 	0.000369916	present: 	0.325334	TOTAL_RENDER: 	15.7864	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.01312	UpdateCamera: 	0.0531868	UpdateEnemies: 	0.292778	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.904963	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.10416	UpdatePlayer: 	0.176549	UpdateSound: 	0.0152388	UpdateItems:	0.00667053	UpdateTriggers: 	0.0431419	UpdateRigid: 	0.0510274	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	3.83472	
RENDER	shadowmap: 	0.214401	sendToRender: 	0.0782629	scene: 	7.77847	particles2Tex: 	4.12558	sendToRender: 	0.0663714	motionBlur: 	2.51701	bloom2Tex: 	0.0681428	printScene: 	0.0374548	applyBloom: 	0.00686601	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.141221	setRenderState: 	0.000457133	luaMsg: 	0.000634572	printTextDebug:	0.000682691	console: 	0.000956369	endScene: 	0.223207	present: 	0.199608	TOTAL_RENDER: 	15.6322	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.03992	UpdateCamera: 	0.051677	UpdateEnemies: 	0.281112	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.89659	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.10371	UpdatePlayer: 	0.146755	UpdateSound: 	0.0124899	UpdateItems:	0.00607204	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0427419	UpdateGUI: 	0.00142553	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.72607	
RENDER	shadowmap: 	0.228332	sendToRender: 	0.0870597	scene: 	7.64975	particles2Tex: 	4.0829	sendToRender: 	0.0651143	motionBlur: 	2.61002	bloom2Tex: 	0.0686631	printScene: 	0.0354548	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.490566	setRenderState: 	0.000478185	luaMsg: 	0.000799982	printTextDebug:	0.000652617	console: 	0.00103156	endScene: 	0.000351872	present: 	0.172408	TOTAL_RENDER: 	15.6724	
UPDATE	UpdateSceneManager: 	0.0113772	UpdateInput: 	1.0351	UpdateCamera: 	0.051665	UpdateEnemies: 	0.286448	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.887336	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.1227	UpdatePlayer: 	4.43466	UpdateSound: 	0.0152388	UpdateItems:	0.00707052	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0511988	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00153079	TOTAL_UPDATE: 	8.08826	
RENDER	shadowmap: 	0.227935	sendToRender: 	0.0877845	scene: 	7.82938	particles2Tex: 	4.08994	sendToRender: 	0.0655865	motionBlur: 	2.55731	bloom2Tex: 	0.0672646	printScene: 	0.368154	applyBloom: 	0.00710661	setRenderState: 	0.000475177	applyParticles: 	0.00216837	gui: 	0.146294	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000547356	console: 	0.000923287	endScene: 	0.000366909	present: 	0.270707	TOTAL_RENDER: 	15.9133	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.02405	UpdateCamera: 	1.04928	UpdateEnemies: 	0.300333	UpdateProjectile: 	0.00203604	UpdateParticle: 	0.903907	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11988	UpdatePlayer: 	0.200961	UpdateSound: 	0.0132899	UpdateItems:	0.00599986	UpdateTriggers: 	0.0381916	UpdateRigid: 	0.0427569	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.85032	
RENDER	shadowmap: 	0.207737	sendToRender: 	0.0861033	scene: 	7.90241	particles2Tex: 	4.46899	sendToRender: 	0.0692375	motionBlur: 	2.57195	bloom2Tex: 	0.068209	printScene: 	0.0385254	applyBloom: 	0.326633	setRenderState: 	0.00047217	applyParticles: 	0.00208116	gui: 	0.108524	setRenderState: 	0.000475177	luaMsg: 	0.000796975	printTextDebug:	0.000652617	console: 	0.00125411	endScene: 	0.000351872	present: 	0.190564	TOTAL_RENDER: 	16.229	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.05924	UpdateCamera: 	0.914575	UpdateEnemies: 	0.336732	UpdateProjectile: 	0.00195484	UpdateParticle: 	0.887757	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.13354	UpdatePlayer: 	0.223463	UpdateSound: 	0.0149621	UpdateItems:	0.00687503	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0527206	UpdateGUI: 	0.0019789	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	4.80072	
RENDER	shadowmap: 	0.227878	sendToRender: 	0.106022	scene: 	7.80586	particles2Tex: 	4.10743	sendToRender: 	0.0735502	motionBlur: 	2.51177	bloom2Tex: 	0.0677519	printScene: 	0.0365044	applyBloom: 	0.309271	setRenderState: 	0.000502244	applyParticles: 	0.00207815	gui: 	0.121047	setRenderState: 	0.000463147	luaMsg: 	0.000905243	printTextDebug:	0.000616527	console: 	0.00102554	endScene: 	0.000345857	present: 	0.193866	TOTAL_RENDER: 	15.7398	
UPDATE	UpdateSceneManager: 	0.0213589	UpdateInput: 	1.05467	UpdateCamera: 	0.972348	UpdateEnemies: 	0.394866	UpdateProjectile: 	0.00231273	UpdateParticle: 	1.34493	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.23531	UpdatePlayer: 	0.234563	UpdateSound: 	0.0137922	UpdateItems:	0.00778028	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0521823	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00153681	TOTAL_UPDATE: 	5.53029	
RENDER	shadowmap: 	0.272475	sendToRender: 	0.10496	scene: 	7.63594	particles2Tex: 	4.1948	sendToRender: 	0.0752765	motionBlur: 	2.55163	bloom2Tex: 	0.373772	printScene: 	0.0384082	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.109011	setRenderState: 	0.000496229	luaMsg: 	0.00077893	printTextDebug:	0.000646602	console: 	0.000962384	endScene: 	0.000375931	present: 	0.328396	TOTAL_RENDER: 	15.8784	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.09407	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.287188	UpdateProjectile: 	0.0019789	UpdateParticle: 	1.19428	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.29276	UpdatePlayer: 	0.214988	UpdateSound: 	0.0131245	UpdateItems:	0.00607505	UpdateTriggers: 	0.0365225	UpdateRigid: 	0.0424532	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.3897	
RENDER	shadowmap: 	0.216109	sendToRender: 	0.0864071	scene: 	7.67596	particles2Tex: 	4.12516	sendToRender: 	0.0671534	motionBlur: 	2.60071	bloom2Tex: 	0.0669639	printScene: 	0.0381164	applyBloom: 	0.285287	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.096067	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000616527	console: 	0.00112779	endScene: 	0.000342849	present: 	0.169686	TOTAL_RENDER: 	15.6338	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.1465	UpdateCamera: 	0.0519236	UpdateEnemies: 	0.27449	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.946863	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.17985	UpdatePlayer: 	0.184573	UpdateSound: 	0.0129952	UpdateItems:	0.0063367	UpdateTriggers: 	0.000598483	UpdateRigid: 	0.0423479	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.05099	
RENDER	shadowmap: 	0.36035	sendToRender: 	0.0884371	scene: 	7.61566	particles2Tex: 	4.22682	sendToRender: 	0.103339	motionBlur: 	2.43751	bloom2Tex: 	0.0667383	printScene: 	0.0380743	applyBloom: 	0.28492	setRenderState: 	0.000457133	applyParticles: 	0.0023428	gui: 	0.103153	setRenderState: 	0.000487207	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.00111877	endScene: 	0.000354879	present: 	0.169828	TOTAL_RENDER: 	15.6805	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.04093	UpdateCamera: 	0.0529432	UpdateEnemies: 	0.258021	UpdateProjectile: 	0.00206612	UpdateParticle: 	0.894136	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15571	UpdatePlayer: 	0.745761	UpdateSound: 	0.0132929	UpdateItems:	0.00623144	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0428321	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	4.36185	
RENDER	shadowmap: 	0.221754	sendToRender: 	0.0888702	scene: 	7.60174	particles2Tex: 	4.11256	sendToRender: 	0.0761998	motionBlur: 	2.79658	bloom2Tex: 	0.0853996	printScene: 	0.0489673	applyBloom: 	0.00678481	setRenderState: 	0.000457133	applyParticles: 	0.00246009	gui: 	0.442661	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000661639	console: 	0.0011699	endScene: 	0.000363902	present: 	0.144123	TOTAL_RENDER: 	15.8274	
UPDATE	UpdateSceneManager: 	0.0131907	UpdateInput: 	1.13706	UpdateCamera: 	1.11752	UpdateEnemies: 	0.304357	UpdateProjectile: 	0.00236686	UpdateParticle: 	1.53152	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23982	UpdatePlayer: 	0.197349	UpdateSound: 	0.0103065	UpdateItems:	0.00691112	UpdateTriggers: 	0.037145	UpdateRigid: 	0.0461373	UpdateGUI: 	0.00943437	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.79352	
RENDER	shadowmap: 	0.241853	sendToRender: 	0.0998744	scene: 	7.76252	particles2Tex: 	4.47042	sendToRender: 	0.104247	motionBlur: 	2.58986	bloom2Tex: 	0.0696736	printScene: 	0.0438035	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00210822	gui: 	0.576949	setRenderState: 	0.000457133	luaMsg: 	0.000784945	printTextDebug:	0.000760885	console: 	0.00104359	endScene: 	0.000360894	present: 	0.150571	TOTAL_RENDER: 	16.323	
UPDATE	UpdateSceneManager: 	0.0127215	UpdateInput: 	1.1054	UpdateCamera: 	0.955936	UpdateEnemies: 	0.295199	UpdateProjectile: 	0.00167816	UpdateParticle: 	1.49847	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.22842	UpdatePlayer: 	0.225276	UpdateSound: 	0.0164207	UpdateItems:	0.00781336	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0550273	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	5.59575	
RENDER	shadowmap: 	0.244461	sendToRender: 	0.0666902	scene: 	7.84163	particles2Tex: 	4.05486	sendToRender: 	0.0664737	motionBlur: 	2.47772	bloom2Tex: 	0.0671113	printScene: 	0.0380412	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.0021383	gui: 	0.409672	setRenderState: 	0.000475177	luaMsg: 	0.000706751	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000381946	present: 	0.167115	TOTAL_RENDER: 	15.6228	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.03755	UpdateCamera: 	0.0526785	UpdateEnemies: 	0.259342	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.920448	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.1432	UpdatePlayer: 	0.182994	UpdateSound: 	0.0132869	UpdateItems:	0.00547055	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0427208	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.80597	
RENDER	shadowmap: 	0.214055	sendToRender: 	0.0874958	scene: 	7.63316	particles2Tex: 	4.45761	sendToRender: 	0.0650301	motionBlur: 	2.40454	bloom2Tex: 	0.0696315	printScene: 	0.0386036	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.307244	gui: 	0.110313	setRenderState: 	0.000451118	luaMsg: 	0.000884191	printTextDebug:	0.000523296	console: 	0.000998474	endScene: 	0.000369916	present: 	0.162306	TOTAL_RENDER: 	15.7409	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.06832	UpdateCamera: 	0.0519417	UpdateEnemies: 	0.24927	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.918265	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.09532	UpdatePlayer: 	0.205695	UpdateSound: 	0.0147967	UpdateItems:	0.00725999	UpdateTriggers: 	0.0419148	UpdateRigid: 	0.0525522	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.90284	
RENDER	shadowmap: 	0.238274	sendToRender: 	0.0663925	scene: 	7.73249	particles2Tex: 	4.17729	sendToRender: 	0.065	motionBlur: 	2.39759	bloom2Tex: 	0.069003	printScene: 	0.0371901	applyBloom: 	0.00673669	setRenderState: 	0.000463147	applyParticles: 	0.311022	gui: 	0.118259	setRenderState: 	0.000499237	luaMsg: 	0.000775922	printTextDebug:	0.000514274	console: 	0.000998474	endScene: 	0.000363902	present: 	0.158983	TOTAL_RENDER: 	15.5639	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.05241	UpdateCamera: 	0.0525432	UpdateEnemies: 	0.245772	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.874958	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.10108	UpdatePlayer: 	1.42895	UpdateSound: 	0.015759	UpdateItems:	0.00735021	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0521191	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	4.99375	
RENDER	shadowmap: 	0.24687	sendToRender: 	0.0861605	scene: 	7.64	particles2Tex: 	4.00733	sendToRender: 	0.0835771	motionBlur: 	2.41281	bloom2Tex: 	0.0687052	printScene: 	0.03753	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.312252	gui: 	0.143416	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000634572	console: 	0.00107065	endScene: 	0.000351872	present: 	0.187638	TOTAL_RENDER: 	15.4077	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.05379	UpdateCamera: 	0.0512831	UpdateEnemies: 	0.271495	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.88801	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.1135	UpdatePlayer: 	0.175316	UpdateSound: 	0.0157049	UpdateItems:	0.00686902	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0503477	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	3.78913	
RENDER	shadowmap: 	0.223222	sendToRender: 	0.08801	scene: 	7.67927	particles2Tex: 	4.15724	sendToRender: 	0.0667263	motionBlur: 	2.45929	bloom2Tex: 	0.0709999	printScene: 	0.0394457	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.313067	gui: 	0.177202	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000733818	console: 	0.000980429	endScene: 	0.000366909	present: 	0.151783	TOTAL_RENDER: 	15.6089	
UPDATE	UpdateSceneManager: 	0.0278249	UpdateInput: 	1.02906	UpdateCamera: 	0.0510485	UpdateEnemies: 	0.257817	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.914376	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11724	UpdatePlayer: 	0.150475	UpdateSound: 	0.012908	UpdateItems:	0.00559987	UpdateTriggers: 	0.0385315	UpdateRigid: 	0.0424291	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.78055	
RENDER	shadowmap: 	0.225745	sendToRender: 	0.0875259	scene: 	7.72642	particles2Tex: 	3.96792	sendToRender: 	0.0655474	motionBlur: 	2.48129	bloom2Tex: 	0.0699353	printScene: 	0.0366338	applyBloom: 	0.00646903	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.372939	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.000619535	console: 	0.000989451	endScene: 	0.000366909	present: 	0.167088	TOTAL_RENDER: 	15.3822	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.0183	UpdateCamera: 	0.0523417	UpdateEnemies: 	0.246512	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.889685	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.10257	UpdatePlayer: 	0.141627	UpdateSound: 	0.0124539	UpdateItems:	0.00583145	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0413885	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0111637	TOTAL_UPDATE: 	3.66595	
RENDER	shadowmap: 	0.202065	sendToRender: 	0.0866447	scene: 	7.69039	particles2Tex: 	3.94508	sendToRender: 	0.064967	motionBlur: 	2.43928	bloom2Tex: 	0.0680676	printScene: 	0.0356894	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00217138	gui: 	0.365748	setRenderState: 	0.000727803	luaMsg: 	0.0007669	printTextDebug:	0.00079096	console: 	0.0010496	endScene: 	0.000393976	present: 	0.145861	TOTAL_RENDER: 	15.257	
UPDATE	UpdateSceneManager: 	0.0119997	UpdateInput: 	1.03762	UpdateCamera: 	0.904193	UpdateEnemies: 	1.46568	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.88257	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.823678	UpdatePlayer: 	0.147798	UpdateSound: 	0.0132899	UpdateItems:	0.00552168	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414006	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.47317	
RENDER	shadowmap: 	0.212269	sendToRender: 	0.0873063	scene: 	7.58348	particles2Tex: 	4.347	sendToRender: 	0.0858928	motionBlur: 	2.41956	bloom2Tex: 	0.354972	printScene: 	0.0399961	applyBloom: 	0.00678481	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.172486	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00119396	endScene: 	0.000345857	present: 	0.364774	TOTAL_RENDER: 	15.8524	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.08605	UpdateCamera: 	0.0613069	UpdateEnemies: 	0.167359	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.987472	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.812935	UpdatePlayer: 	0.180606	UpdateSound: 	0.0237468	UpdateItems:	0.00799982	UpdateTriggers: 	0.0409885	UpdateRigid: 	0.0512861	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.58602	
RENDER	shadowmap: 	0.185235	sendToRender: 	0.0834568	scene: 	7.49848	particles2Tex: 	4.4646	sendToRender: 	0.066194	motionBlur: 	2.25785	bloom2Tex: 	0.345968	printScene: 	0.038736	applyBloom: 	0.15276	setRenderState: 	0.000469162	applyParticles: 	0.00222551	gui: 	0.156583	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000745848	console: 	0.000986444	endScene: 	0.000363902	present: 	0.179082	TOTAL_RENDER: 	15.6127	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.11874	UpdateCamera: 	0.819942	UpdateEnemies: 	0.198423	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.01764	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.808472	UpdatePlayer: 	0.161918	UpdateSound: 	0.0134433	UpdateItems:	0.00675774	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0448832	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.34973	
RENDER	shadowmap: 	0.246109	sendToRender: 	0.0871138	scene: 	7.76238	particles2Tex: 	4.12008	sendToRender: 	0.0665759	motionBlur: 	2.2828	bloom2Tex: 	0.347072	printScene: 	0.0390848	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.185418	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000727803	console: 	0.00106163	endScene: 	0.000366909	present: 	0.365697	TOTAL_RENDER: 	15.6895	
UPDATE	UpdateSceneManager: 	0.0130223	UpdateInput: 	1.01964	UpdateCamera: 	0.909246	UpdateEnemies: 	0.231748	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.910569	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.782409	UpdatePlayer: 	0.17984	UpdateSound: 	0.0126403	UpdateItems:	0.00691413	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0422848	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.24699	
RENDER	shadowmap: 	0.20217	sendToRender: 	0.0876311	scene: 	7.81332	particles2Tex: 	4.35803	sendToRender: 	0.0677759	motionBlur: 	2.25242	bloom2Tex: 	0.288962	printScene: 	0.0386247	applyBloom: 	0.00641489	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.120478	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.0010496	endScene: 	0.000360894	present: 	0.410848	TOTAL_RENDER: 	15.8276	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.09841	UpdateCamera: 	1.05425	UpdateEnemies: 	0.19029	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.88417	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.777823	UpdatePlayer: 	0.140701	UpdateSound: 	0.0126433	UpdateItems:	0.00632166	UpdateTriggers: 	0.0380713	UpdateRigid: 	0.042399	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.39419	
RENDER	shadowmap: 	0.202362	sendToRender: 	0.0874326	scene: 	7.49896	particles2Tex: 	4.2849	sendToRender: 	0.0660677	motionBlur: 	2.40524	bloom2Tex: 	0.0719412	printScene: 	0.365655	applyBloom: 	0.00661639	setRenderState: 	0.00047217	applyParticles: 	0.00190372	gui: 	0.127095	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.00092028	endScene: 	0.000351872	present: 	0.270532	TOTAL_RENDER: 	15.5944	
UPDATE	UpdateSceneManager: 	0.0193951	UpdateInput: 	1.09768	UpdateCamera: 	0.956177	UpdateEnemies: 	1.53501	UpdateProjectile: 	0.00167214	UpdateParticle: 	1.0126	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.845536	UpdatePlayer: 	0.16261	UpdateSound: 	0.0118433	UpdateItems:	0.00683894	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0428291	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.87606	
RENDER	shadowmap: 	0.218726	sendToRender: 	0.0878687	scene: 	7.59002	particles2Tex: 	4.15869	sendToRender: 	0.0660887	motionBlur: 	2.28911	bloom2Tex: 	0.407973	printScene: 	0.038745	applyBloom: 	0.006457	setRenderState: 	0.000475177	applyParticles: 	0.00211725	gui: 	0.155245	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.00115185	endScene: 	0.000339842	present: 	0.326456	TOTAL_RENDER: 	15.5305	
UPDATE	UpdateSceneManager: 	0.013302	UpdateInput: 	1.0832	UpdateCamera: 	0.911047	UpdateEnemies: 	0.275949	UpdateProjectile: 	0.00291723	UpdateParticle: 	0.911763	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.952448	UpdatePlayer: 	0.149046	UpdateSound: 	0.0126945	UpdateItems:	0.00636076	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0420682	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.49924	
RENDER	shadowmap: 	0.208446	sendToRender: 	0.0879288	scene: 	7.56272	particles2Tex: 	4.33999	sendToRender: 	0.0665789	motionBlur: 	2.26387	bloom2Tex: 	0.373204	printScene: 	0.0424742	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.11554	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000857124	console: 	0.000899228	endScene: 	0.000348864	present: 	0.305304	TOTAL_RENDER: 	15.5519	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.04285	UpdateCamera: 	1.1291	UpdateEnemies: 	0.221072	UpdateProjectile: 	0.001209	UpdateParticle: 	0.880125	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.855686	UpdatePlayer: 	0.147055	UpdateSound: 	0.0131125	UpdateItems:	0.00584047	UpdateTriggers: 	0.0393164	UpdateRigid: 	0.0610362	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.54436	
RENDER	shadowmap: 	0.190976	sendToRender: 	0.0874507	scene: 	7.5934	particles2Tex: 	4.05863	sendToRender: 	0.0688526	motionBlur: 	2.52605	bloom2Tex: 	0.0707773	printScene: 	0.0416472	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00212025	gui: 	0.381706	setRenderState: 	0.000478185	luaMsg: 	0.000857124	printTextDebug:	0.000815019	console: 	0.000947347	endScene: 	0.000363902	present: 	0.168808	TOTAL_RENDER: 	15.4263	
UPDATE	UpdateSceneManager: 	0.0142884	UpdateInput: 	1.11435	UpdateCamera: 	0.945991	UpdateEnemies: 	0.219228	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.89284	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.902695	UpdatePlayer: 	0.180164	UpdateSound: 	0.0135636	UpdateItems:	0.00682691	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0446727	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.48361	
RENDER	shadowmap: 	0.200663	sendToRender: 	0.0892942	scene: 	7.85605	particles2Tex: 	4.34841	sendToRender: 	0.0860041	motionBlur: 	2.46299	bloom2Tex: 	0.0692616	printScene: 	0.0389465	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00227363	gui: 	0.56993	setRenderState: 	0.000508259	luaMsg: 	0.000670662	printTextDebug:	0.00063758	console: 	0.00114885	endScene: 	0.000351872	present: 	0.186549	TOTAL_RENDER: 	16.1032	
UPDATE	UpdateSceneManager: 	0.0131155	UpdateInput: 	1.0576	UpdateCamera: 	0.954099	UpdateEnemies: 	0.235547	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.882275	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.847364	UpdatePlayer: 	0.163792	UpdateSound: 	0.0129802	UpdateItems:	0.00703744	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0419239	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.38894	
RENDER	shadowmap: 	0.188516	sendToRender: 	0.0870657	scene: 	7.5974	particles2Tex: 	4.12106	sendToRender: 	0.0665068	motionBlur: 	2.52538	bloom2Tex: 	0.0687894	printScene: 	0.0377495	applyBloom: 	0.00648707	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.343403	setRenderState: 	0.000565401	luaMsg: 	0.000775922	printTextDebug:	0.000553371	console: 	0.0010496	endScene: 	0.000381946	present: 	0.179713	TOTAL_RENDER: 	15.3971	
UPDATE	UpdateSceneManager: 	0.0110644	UpdateInput: 	1.0116	UpdateCamera: 	0.893532	UpdateEnemies: 	0.254436	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.920259	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.853018	UpdatePlayer: 	0.164772	UpdateSound: 	0.0132117	UpdateItems:	0.00624347	UpdateTriggers: 	0.0384713	UpdateRigid: 	0.0422396	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.34328	
RENDER	shadowmap: 	0.189039	sendToRender: 	0.0874116	scene: 	7.43138	particles2Tex: 	4.40898	sendToRender: 	0.0672917	motionBlur: 	2.23642	bloom2Tex: 	0.0692375	printScene: 	0.03753	applyBloom: 	0.00640888	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.372825	setRenderState: 	0.000493222	luaMsg: 	0.000763893	printTextDebug:	0.000679684	console: 	0.00102554	endScene: 	0.000354879	present: 	0.172772	TOTAL_RENDER: 	15.2604	
UPDATE	UpdateSceneManager: 	0.0134824	UpdateInput: 	1.09979	UpdateCamera: 	0.965858	UpdateEnemies: 	0.240361	UpdateProjectile: 	0.001212	UpdateParticle: 	1.27259	UpdateLUAMsg: 	0.00100449	UpdateColisions: 	1.05692	UpdatePlayer: 	0.166989	UpdateSound: 	0.0126433	UpdateItems:	0.00797275	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0461433	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.04942	
RENDER	shadowmap: 	0.257426	sendToRender: 	0.0832733	scene: 	7.31327	particles2Tex: 	4.14266	sendToRender: 	0.116343	motionBlur: 	2.51416	bloom2Tex: 	0.0715052	printScene: 	0.0414246	applyBloom: 	0.00658933	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.335159	setRenderState: 	0.000517282	luaMsg: 	0.000706751	printTextDebug:	0.000667654	console: 	0.000848101	endScene: 	0.000375931	present: 	0.204597	TOTAL_RENDER: 	15.2993	
UPDATE	UpdateSceneManager: 	0.011308	UpdateInput: 	1.06657	UpdateCamera: 	0.905011	UpdateEnemies: 	0.256106	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.15794	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.02112	UpdatePlayer: 	0.188284	UpdateSound: 	0.0153831	UpdateItems:	0.00872461	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0545973	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.85839	
RENDER	shadowmap: 	0.199081	sendToRender: 	0.0891228	scene: 	7.32506	particles2Tex: 	3.97101	sendToRender: 	0.0655263	motionBlur: 	2.10582	bloom2Tex: 	0.340203	printScene: 	0.0369977	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.0900641	setRenderState: 	0.000433073	luaMsg: 	0.000769907	printTextDebug:	0.000643594	console: 	0.000842086	endScene: 	0.000336835	present: 	0.360254	TOTAL_RENDER: 	14.7638	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.0622	UpdateCamera: 	0.0534905	UpdateEnemies: 	0.21272	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.912076	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.911423	UpdatePlayer: 	0.153482	UpdateSound: 	0.0138433	UpdateItems:	0.0065773	UpdateTriggers: 	0.0388112	UpdateRigid: 	0.0424833	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.55248	
RENDER	shadowmap: 	0.212467	sendToRender: 	0.0882296	scene: 	7.29106	particles2Tex: 	4.24481	sendToRender: 	0.0665789	motionBlur: 	2.30524	bloom2Tex: 	0.0701789	printScene: 	0.368834	applyBloom: 	0.00753066	setRenderState: 	0.000487207	applyParticles: 	0.00202101	gui: 	0.0882777	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.00103757	endScene: 	0.000342849	present: 	0.226635	TOTAL_RENDER: 	15.1586	
UPDATE	UpdateSceneManager: 	0.0257378	UpdateInput: 	1.0622	UpdateCamera: 	0.0516319	UpdateEnemies: 	0.212897	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.917667	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.898043	UpdatePlayer: 	0.171873	UpdateSound: 	0.0139065	UpdateItems:	0.0137771	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0429284	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.57606	
RENDER	shadowmap: 	0.188931	sendToRender: 	0.0878657	scene: 	7.36366	particles2Tex: 	3.97009	sendToRender: 	0.0654812	motionBlur: 	2.11193	bloom2Tex: 	0.356798	printScene: 	0.0382638	applyBloom: 	0.00675474	setRenderState: 	0.00044811	applyParticles: 	0.00213529	gui: 	0.105949	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.00112178	endScene: 	0.000336835	present: 	0.434607	TOTAL_RENDER: 	14.9039	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.03454	UpdateCamera: 	0.0529071	UpdateEnemies: 	0.213249	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.871797	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.853521	UpdatePlayer: 	0.141949	UpdateSound: 	0.0127967	UpdateItems:	0.00683894	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0595746	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.39028	
RENDER	shadowmap: 	0.179455	sendToRender: 	0.0859349	scene: 	7.38713	particles2Tex: 	3.94396	sendToRender: 	0.0669278	motionBlur: 	2.14306	bloom2Tex: 	0.336212	printScene: 	0.0373104	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0999466	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.00935016	endScene: 	0.000333827	present: 	0.389799	TOTAL_RENDER: 	14.8588	
UPDATE	UpdateSceneManager: 	0.0199995	UpdateInput: 	1.02624	UpdateCamera: 	0.06257	UpdateEnemies: 	0.21435	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.912996	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.818661	UpdatePlayer: 	1.80851	UpdateSound: 	0.0149591	UpdateItems:	0.00783441	UpdateTriggers: 	0.0420111	UpdateRigid: 	0.0517161	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	5.14325	
RENDER	shadowmap: 	0.217751	sendToRender: 	0.0873965	scene: 	7.21425	particles2Tex: 	4.3016	sendToRender: 	0.0666391	motionBlur: 	2.22133	bloom2Tex: 	0.395531	printScene: 	0.043184	applyBloom: 	0.00667654	setRenderState: 	0.000493222	applyParticles: 	0.00209619	gui: 	0.100846	setRenderState: 	0.000517282	luaMsg: 	0.000748855	printTextDebug:	0.000652617	console: 	0.00089622	endScene: 	0.00033082	present: 	0.303229	TOTAL_RENDER: 	15.1353	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.03964	UpdateCamera: 	0.0525793	UpdateEnemies: 	0.214955	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.889297	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.870254	UpdatePlayer: 	0.175578	UpdateSound: 	0.0152478	UpdateItems:	0.00748555	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.05165	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.47738	
RENDER	shadowmap: 	0.195668	sendToRender: 	0.0940249	scene: 	7.56661	particles2Tex: 	4.01573	sendToRender: 	0.0731833	motionBlur: 	2.19067	bloom2Tex: 	0.37988	printScene: 	0.0427238	applyBloom: 	0.00672165	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.0990865	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000622542	console: 	0.000929302	endScene: 	0.000348864	present: 	0.308967	TOTAL_RENDER: 	15.1748	
UPDATE	UpdateSceneManager: 	0.0160237	UpdateInput: 	1.10339	UpdateCamera: 	0.0584528	UpdateEnemies: 	0.253796	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.57804	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.965311	UpdatePlayer: 	0.162616	UpdateSound: 	0.0131095	UpdateItems:	0.00732615	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0447298	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.34905	
RENDER	shadowmap: 	0.243826	sendToRender: 	0.103688	scene: 	7.39163	particles2Tex: 	4.35439	sendToRender: 	0.0861063	motionBlur: 	2.32779	bloom2Tex: 	0.366689	printScene: 	0.0429103	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00228566	gui: 	0.111044	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000538334	console: 	0.000649609	endScene: 	0.000418036	present: 	0.338362	TOTAL_RENDER: 	15.6008	
UPDATE	UpdateSceneManager: 	0.0134042	UpdateInput: 	1.12762	UpdateCamera: 	0.056495	UpdateEnemies: 	0.245943	UpdateProjectile: 	0.00113982	UpdateParticle: 	1.24042	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.969584	UpdatePlayer: 	0.189463	UpdateSound: 	0.0135606	UpdateItems:	0.00739231	UpdateTriggers: 	0.038345	UpdateRigid: 	0.0442155	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.08274	
RENDER	shadowmap: 	0.210446	sendToRender: 	0.0882326	scene: 	7.42067	particles2Tex: 	4.20431	sendToRender: 	0.0669428	motionBlur: 	2.34871	bloom2Tex: 	0.0704766	printScene: 	0.0391149	applyBloom: 	0.35432	setRenderState: 	0.0004842	applyParticles: 	0.00206913	gui: 	0.0941693	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000649609	console: 	0.00090825	endScene: 	0.000342849	present: 	0.19202	TOTAL_RENDER: 	15.2702	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.04586	UpdateCamera: 	0.922292	UpdateEnemies: 	0.232235	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.902741	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.847265	UpdatePlayer: 	0.199947	UpdateSound: 	0.0155004	UpdateItems:	0.00781035	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0528289	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.39446	
RENDER	shadowmap: 	0.199911	sendToRender: 	0.0922054	scene: 	7.22769	particles2Tex: 	3.92486	sendToRender: 	0.0659203	motionBlur: 	2.26085	bloom2Tex: 	0.0686812	printScene: 	0.0367962	applyBloom: 	0.307187	setRenderState: 	0.0004842	applyParticles: 	0.00212627	gui: 	0.0965993	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000520289	console: 	0.00089622	endScene: 	0.000342849	present: 	0.19017	TOTAL_RENDER: 	14.646	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.06703	UpdateCamera: 	0.93569	UpdateEnemies: 	0.213622	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.886245	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.824051	UpdatePlayer: 	0.152345	UpdateSound: 	0.0132929	UpdateItems:	0.00672466	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0412021	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.29823	
RENDER	shadowmap: 	0.202841	sendToRender: 	0.0868432	scene: 	7.12102	particles2Tex: 	4.55812	sendToRender: 	0.0846267	motionBlur: 	2.27451	bloom2Tex: 	0.0981692	printScene: 	0.0461132	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00218642	gui: 	0.367065	setRenderState: 	0.000499237	luaMsg: 	0.000872161	printTextDebug:	0.000724796	console: 	0.00138343	endScene: 	0.000348864	present: 	0.121327	TOTAL_RENDER: 	15.1892	
UPDATE	UpdateSceneManager: 	0.0140448	UpdateInput: 	1.10286	UpdateCamera: 	0.954709	UpdateEnemies: 	0.212368	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.2967	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.83436	UpdatePlayer: 	0.149512	UpdateSound: 	0.0132508	UpdateItems:	0.00618933	UpdateTriggers: 	0.0377405	UpdateRigid: 	0.0440862	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.81474	
RENDER	shadowmap: 	0.244695	sendToRender: 	0.10318	scene: 	7.1708	particles2Tex: 	4.2781	sendToRender: 	0.0659714	motionBlur: 	2.36582	bloom2Tex: 	0.0737156	printScene: 	0.0449554	applyBloom: 	0.00663143	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.401398	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000622542	console: 	0.00110674	endScene: 	0.000363902	present: 	0.15563	TOTAL_RENDER: 	15.0925	
UPDATE	UpdateSceneManager: 	0.0155906	UpdateInput: 	1.05601	UpdateCamera: 	0.948733	UpdateEnemies: 	0.207228	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.922229	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.03387	UpdatePlayer: 	0.154397	UpdateSound: 	0.0147997	UpdateItems:	0.00689909	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0453584	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.56312	
RENDER	shadowmap: 	0.223186	sendToRender: 	0.0883649	scene: 	6.98676	particles2Tex: 	4.22356	sendToRender: 	0.0667083	motionBlur: 	2.18634	bloom2Tex: 	0.0701909	printScene: 	0.0366999	applyBloom: 	0.0068209	setRenderState: 	0.000544349	applyParticles: 	0.00232476	gui: 	0.377655	setRenderState: 	0.000481192	luaMsg: 	0.000535326	printTextDebug:	0.000700736	console: 	0.000968399	endScene: 	0.000369916	present: 	0.154469	TOTAL_RENDER: 	14.6336	
UPDATE	UpdateSceneManager: 	0.0265799	UpdateInput: 	1.03872	UpdateCamera: 	0.934475	UpdateEnemies: 	0.201039	UpdateProjectile: 	0.00105562	UpdateParticle: 	1.04977	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.88337	UpdatePlayer: 	0.15507	UpdateSound: 	0.0130794	UpdateItems:	0.00686902	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.043608	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.50151	
RENDER	shadowmap: 	0.232067	sendToRender: 	0.0880251	scene: 	7.1585	particles2Tex: 	4.097	sendToRender: 	0.0657218	motionBlur: 	2.17923	bloom2Tex: 	0.0693819	printScene: 	0.383453	applyBloom: 	0.00683594	setRenderState: 	0.000478185	applyParticles: 	0.00193981	gui: 	0.0928881	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.00058946	console: 	0.00114885	endScene: 	0.000345857	present: 	0.351168	TOTAL_RENDER: 	14.902	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.2271	UpdateCamera: 	0.926451	UpdateEnemies: 	0.204949	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.9153	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.816192	UpdatePlayer: 	0.159777	UpdateSound: 	0.0128087	UpdateItems:	0.00642392	UpdateTriggers: 	0.0392172	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.50299	
RENDER	shadowmap: 	0.223679	sendToRender: 	0.0874958	scene: 	7.48598	particles2Tex: 	4.06803	sendToRender: 	0.0751171	motionBlur: 	2.16272	bloom2Tex: 	0.0687684	printScene: 	0.0381585	applyBloom: 	0.00653218	setRenderState: 	0.00046014	applyParticles: 	0.308002	gui: 	0.0969512	setRenderState: 	0.000466155	luaMsg: 	0.000724796	printTextDebug:	0.000718781	console: 	0.00107065	endScene: 	0.000357887	present: 	0.148562	TOTAL_RENDER: 	14.9471	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.03569	UpdateCamera: 	0.920671	UpdateEnemies: 	0.223436	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.892061	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.817121	UpdatePlayer: 	0.146246	UpdateSound: 	0.0122072	UpdateItems:	0.00616227	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417284	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.24257	
RENDER	shadowmap: 	0.216368	sendToRender: 	0.0861123	scene: 	6.8752	particles2Tex: 	4.08992	sendToRender: 	0.0656075	motionBlur: 	2.08587	bloom2Tex: 	0.0683173	printScene: 	0.0353827	applyBloom: 	0.25972	setRenderState: 	0.000469162	applyParticles: 	0.00213228	gui: 	0.0769907	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00103757	endScene: 	0.000354879	present: 	0.165154	TOTAL_RENDER: 	14.198	
UPDATE	UpdateSceneManager: 	0.0168598	UpdateInput: 	1.13131	UpdateCamera: 	0.957599	UpdateEnemies: 	0.235724	UpdateProjectile: 	0.00166613	UpdateParticle: 	1.52725	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.95636	UpdatePlayer: 	0.160285	UpdateSound: 	0.012096	UpdateItems:	0.00764494	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0457854	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.21527	
RENDER	shadowmap: 	0.270382	sendToRender: 	0.0955708	scene: 	7.06352	particles2Tex: 	4.12914	sendToRender: 	0.0860161	motionBlur: 	2.25088	bloom2Tex: 	0.0729397	printScene: 	0.0469403	applyBloom: 	0.00680887	setRenderState: 	0.000466155	applyParticles: 	0.276003	gui: 	0.0957843	setRenderState: 	0.000514274	luaMsg: 	0.000592468	printTextDebug:	0.000736825	console: 	0.000962384	endScene: 	0.000369916	present: 	0.141738	TOTAL_RENDER: 	14.7493	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.08643	UpdateCamera: 	0.908103	UpdateEnemies: 	0.222193	UpdateProjectile: 	0.00144959	UpdateParticle: 	1.42878	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.920521	UpdatePlayer: 	0.160333	UpdateSound: 	0.0134102	UpdateItems:	0.00702541	UpdateTriggers: 	0.038742	UpdateRigid: 	0.0442667	UpdateGUI: 	0.00151275	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.1162	
RENDER	shadowmap: 	0.250611	sendToRender: 	0.101793	scene: 	7.02501	particles2Tex: 	4.27715	sendToRender: 	0.0866868	motionBlur: 	2.24184	bloom2Tex: 	0.0717879	printScene: 	0.0391029	applyBloom: 	0.289536	setRenderState: 	0.000463147	applyParticles: 	0.00231574	gui: 	0.0776825	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.000664647	console: 	0.000959377	endScene: 	0.000360894	present: 	0.200651	TOTAL_RENDER: 	14.8971	
UPDATE	UpdateSceneManager: 	0.0226882	UpdateInput: 	1.0385	UpdateCamera: 	0.962589	UpdateEnemies: 	0.209878	UpdateProjectile: 	0.00130223	UpdateParticle: 	1.54334	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	0.82295	UpdatePlayer: 	0.143513	UpdateSound: 	0.0134704	UpdateItems:	0.00647203	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0421404	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.94907	
RENDER	shadowmap: 	0.219869	sendToRender: 	0.102647	scene: 	7.09884	particles2Tex: 	4.10792	sendToRender: 	0.0668917	motionBlur: 	2.19174	bloom2Tex: 	0.0732074	printScene: 	0.0433163	applyBloom: 	0.00688105	setRenderState: 	0.000469162	applyParticles: 	0.00222551	gui: 	0.346395	setRenderState: 	0.0004842	luaMsg: 	0.000854116	printTextDebug:	0.000748855	console: 	0.00116088	endScene: 	0.000348864	present: 	0.168637	TOTAL_RENDER: 	14.6085	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.06814	UpdateCamera: 	0.0631896	UpdateEnemies: 	0.184477	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.936971	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.826829	UpdatePlayer: 	0.143419	UpdateSound: 	0.0128538	UpdateItems:	0.00638181	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0422006	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.43007	
RENDER	shadowmap: 	0.194089	sendToRender: 	0.0675925	scene: 	6.59365	particles2Tex: 	4.32698	sendToRender: 	0.0659985	motionBlur: 	1.92794	bloom2Tex: 	0.362795	printScene: 	0.039978	applyBloom: 	0.00647504	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0753186	setRenderState: 	0.000493222	luaMsg: 	0.000848101	printTextDebug:	0.000640587	console: 	0.000941332	endScene: 	0.00033082	present: 	0.345719	TOTAL_RENDER: 	14.1829	
UPDATE	UpdateSceneManager: 	0.0172207	UpdateInput: 	1.23938	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.214052	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.49191	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.961329	UpdatePlayer: 	0.197911	UpdateSound: 	0.0150854	UpdateItems:	0.00811711	UpdateTriggers: 	0.0429404	UpdateRigid: 	0.0592558	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00151576	TOTAL_UPDATE: 	4.45704	
RENDER	shadowmap: 	0.241444	sendToRender: 	0.0929543	scene: 	6.53663	particles2Tex: 	4.23194	sendToRender: 	0.0661098	motionBlur: 	2.05286	bloom2Tex: 	0.0687293	printScene: 	0.0363631	applyBloom: 	0.299915	setRenderState: 	0.000481192	applyParticles: 	0.00214131	gui: 	0.0849545	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.0007669	endScene: 	0.000360894	present: 	0.201024	TOTAL_RENDER: 	14.0944	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.03363	UpdateCamera: 	0.826709	UpdateEnemies: 	0.182264	UpdateProjectile: 	0.00131125	UpdateParticle: 	1.35357	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.01135	UpdatePlayer: 	0.155801	UpdateSound: 	0.0130493	UpdateItems:	0.00655624	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0422577	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.78233	
RENDER	shadowmap: 	0.177852	sendToRender: 	0.0955377	scene: 	6.97159	particles2Tex: 	4.33483	sendToRender: 	0.0914506	motionBlur: 	2.07827	bloom2Tex: 	0.0724194	printScene: 	0.3481	applyBloom: 	0.00731713	setRenderState: 	0.000463147	applyParticles: 	0.00201198	gui: 	0.0911649	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.00090825	console: 	0.00101953	endScene: 	0.000351872	present: 	0.219953	TOTAL_RENDER: 	14.701	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.12839	UpdateCamera: 	0.918241	UpdateEnemies: 	0.187211	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.50476	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.809714	UpdatePlayer: 	0.164117	UpdateSound: 	0.0127997	UpdateItems:	0.00657128	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0415991	UpdateGUI: 	0.001209	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.9682	
RENDER	shadowmap: 	0.241164	sendToRender: 	0.101769	scene: 	6.80786	particles2Tex: 	4.23603	sendToRender: 	0.067	motionBlur: 	2.12268	bloom2Tex: 	0.0724405	printScene: 	0.350485	applyBloom: 	0.00781035	setRenderState: 	0.000454125	applyParticles: 	0.00208717	gui: 	0.0955046	setRenderState: 	0.000475177	luaMsg: 	0.000802989	printTextDebug:	0.00075487	console: 	0.00120599	endScene: 	0.000342849	present: 	0.227878	TOTAL_RENDER: 	14.5171	
UPDATE	UpdateSceneManager: 	0.0282339	UpdateInput: 	1.05244	UpdateCamera: 	0.0534394	UpdateEnemies: 	2.16814	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.98424	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.831262	UpdatePlayer: 	0.167783	UpdateSound: 	0.0120809	UpdateItems:	0.00640587	UpdateTriggers: 	0.0377946	UpdateRigid: 	0.042805	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	5.5265	
RENDER	shadowmap: 	0.188107	sendToRender: 	0.0880521	scene: 	6.62012	particles2Tex: 	4.36169	sendToRender: 	0.102542	motionBlur: 	2.12913	bloom2Tex: 	0.069839	printScene: 	0.346597	applyBloom: 	0.00779231	setRenderState: 	0.000469162	applyParticles: 	0.00220145	gui: 	0.0913664	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000610513	console: 	0.00101953	endScene: 	0.000363902	present: 	0.256268	TOTAL_RENDER: 	14.5284	
UPDATE	UpdateSceneManager: 	0.0140177	UpdateInput: 	1.10578	UpdateCamera: 	0.0598062	UpdateEnemies: 	2.13599	UpdateProjectile: 	0.00156087	UpdateParticle: 	0.973479	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.850155	UpdatePlayer: 	0.155684	UpdateSound: 	0.0135576	UpdateItems:	0.00655624	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0438426	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.51316	
RENDER	shadowmap: 	0.214738	sendToRender: 	0.0887168	scene: 	6.94561	particles2Tex: 	4.42403	sendToRender: 	0.0859018	motionBlur: 	2.15983	bloom2Tex: 	0.360654	printScene: 	0.0434186	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.101733	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000854116	console: 	0.00109471	endScene: 	0.000345857	present: 	0.419675	TOTAL_RENDER: 	15.1319	
UPDATE	UpdateSceneManager: 	0.0138343	UpdateInput: 	1.11961	UpdateCamera: 	0.055298	UpdateEnemies: 	0.303873	UpdateProjectile: 	0.00306459	UpdateParticle: 	1.31393	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.968562	UpdatePlayer: 	2.12506	UpdateSound: 	0.0150042	UpdateItems:	0.00879379	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0519958	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00196387	TOTAL_UPDATE: 	6.14521	
RENDER	shadowmap: 	0.303301	sendToRender: 	0.0971106	scene: 	7.03931	particles2Tex: 	4.2581	sendToRender: 	0.0865183	motionBlur: 	2.41872	bloom2Tex: 	0.364756	printScene: 	0.0439178	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00220446	gui: 	0.102476	setRenderState: 	0.000463147	luaMsg: 	0.000721788	printTextDebug:	0.000631565	console: 	0.000956369	endScene: 	0.000348864	present: 	0.422535	TOTAL_RENDER: 	15.4211	
UPDATE	UpdateSceneManager: 	0.0139455	UpdateInput: 	1.09073	UpdateCamera: 	0.950499	UpdateEnemies: 	0.342386	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.40704	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.94406	UpdatePlayer: 	0.183382	UpdateSound: 	0.109035	UpdateItems:	0.00805696	UpdateTriggers: 	0.0413103	UpdateRigid: 	0.0525432	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	5.3037	
RENDER	shadowmap: 	0.244379	sendToRender: 	0.101354	scene: 	7.20692	particles2Tex: 	3.97781	sendToRender: 	0.065776	motionBlur: 	2.25231	bloom2Tex: 	0.41347	printScene: 	0.0451719	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00238792	gui: 	0.114827	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000339842	present: 	0.376106	TOTAL_RENDER: 	15.0662	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.11892	UpdateCamera: 	0.919071	UpdateEnemies: 	0.299356	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.954661	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.845831	UpdatePlayer: 	0.159272	UpdateSound: 	0.0132959	UpdateItems:	0.00636677	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0418908	UpdateGUI: 	0.00191875	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.676	
RENDER	shadowmap: 	0.229222	sendToRender: 	0.0879018	scene: 	6.98391	particles2Tex: 	4.02532	sendToRender: 	0.0667414	motionBlur: 	2.31377	bloom2Tex: 	0.367892	printScene: 	0.0396292	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.105571	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00105562	endScene: 	0.000348864	present: 	0.369065	TOTAL_RENDER: 	14.8673	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.02947	UpdateCamera: 	0.917835	UpdateEnemies: 	0.439575	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.903192	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.817627	UpdatePlayer: 	0.175028	UpdateSound: 	0.0151606	UpdateItems:	0.00788554	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0518394	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.52559	
RENDER	shadowmap: 	0.213953	sendToRender: 	0.0910175	scene: 	6.64302	particles2Tex: 	4.19186	sendToRender: 	0.0869845	motionBlur: 	2.12584	bloom2Tex: 	0.0697247	printScene: 	0.389254	applyBloom: 	0.00724495	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.109134	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000619535	console: 	0.000917273	endScene: 	0.000396984	present: 	0.295735	TOTAL_RENDER: 	14.487	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.20951	UpdateCamera: 	0.956396	UpdateEnemies: 	0.290011	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.891339	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.814565	UpdatePlayer: 	0.148517	UpdateSound: 	0.0148598	UpdateItems:	0.00759381	UpdateTriggers: 	0.040748	UpdateRigid: 	0.0473403	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.58097	
RENDER	shadowmap: 	0.22121	sendToRender: 	0.0875108	scene: 	6.78421	particles2Tex: 	4.11553	sendToRender: 	0.067018	motionBlur: 	2.34149	bloom2Tex: 	0.0708555	printScene: 	0.0398668	applyBloom: 	0.00676977	setRenderState: 	0.000442095	applyParticles: 	0.00221649	gui: 	0.119501	setRenderState: 	0.000481192	luaMsg: 	0.000553371	printTextDebug:	0.00075487	console: 	0.00113682	endScene: 	0.000360894	present: 	0.203857	TOTAL_RENDER: 	14.6527	
UPDATE	UpdateSceneManager: 	0.0131396	UpdateInput: 	1.0897	UpdateCamera: 	0.926692	UpdateEnemies: 	0.319509	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.887863	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.00548	UpdatePlayer: 	0.153554	UpdateSound: 	0.0130132	UpdateItems:	0.0171665	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0435298	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.62595	
RENDER	shadowmap: 	0.202314	sendToRender: 	0.0890025	scene: 	6.78674	particles2Tex: 	4.31695	sendToRender: 	0.0867078	motionBlur: 	2.12145	bloom2Tex: 	0.069845	printScene: 	0.0385345	applyBloom: 	0.301551	setRenderState: 	0.000478185	applyParticles: 	0.00207815	gui: 	0.116036	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.00090825	endScene: 	0.000357887	present: 	0.238109	TOTAL_RENDER: 	14.6446	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.04593	UpdateCamera: 	0.942547	UpdateEnemies: 	0.307587	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.937555	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.80351	UpdatePlayer: 	0.142394	UpdateSound: 	0.0128599	UpdateItems:	0.00706149	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0583897	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.40699	
RENDER	shadowmap: 	0.197565	sendToRender: 	0.0869033	scene: 	6.83873	particles2Tex: 	3.8878	sendToRender: 	0.0751261	motionBlur: 	1.9308	bloom2Tex: 	0.266069	printScene: 	0.0362939	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.15206	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000640587	console: 	0.00093231	endScene: 	0.000357887	present: 	0.461078	TOTAL_RENDER: 	14.2218	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.19937	UpdateCamera: 	0.904683	UpdateEnemies: 	0.276523	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.886957	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.795693	UpdatePlayer: 	0.160995	UpdateSound: 	0.0127696	UpdateItems:	0.00612317	UpdateTriggers: 	0.0371661	UpdateRigid: 	0.0412983	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.47472	
RENDER	shadowmap: 	0.192203	sendToRender: 	0.0871229	scene: 	6.76971	particles2Tex: 	4.04783	sendToRender: 	0.0665609	motionBlur: 	2.05999	bloom2Tex: 	0.0692526	printScene: 	0.362533	applyBloom: 	0.00769306	setRenderState: 	0.000481192	applyParticles: 	0.00194582	gui: 	0.1209	setRenderState: 	0.00044811	luaMsg: 	0.000718781	printTextDebug:	0.000784945	console: 	0.0012511	endScene: 	0.000375931	present: 	0.264292	TOTAL_RENDER: 	14.3047	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.03342	UpdateCamera: 	1.01758	UpdateEnemies: 	0.282568	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.957193	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.84851	UpdatePlayer: 	0.166399	UpdateSound: 	0.0147125	UpdateItems:	0.00720585	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.042778	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.52788	
RENDER	shadowmap: 	0.230714	sendToRender: 	0.0885875	scene: 	6.77805	particles2Tex: 	4.06292	sendToRender: 	0.0665218	motionBlur: 	1.97302	bloom2Tex: 	0.266833	printScene: 	0.0381345	applyBloom: 	0.00672466	setRenderState: 	0.00046014	applyParticles: 	0.00209619	gui: 	0.115459	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000724796	console: 	0.000935317	endScene: 	0.000348864	present: 	0.443145	TOTAL_RENDER: 	14.3257	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.03505	UpdateCamera: 	0.935173	UpdateEnemies: 	0.298598	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.892663	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.811849	UpdatePlayer: 	0.137955	UpdateSound: 	0.0132268	UpdateItems:	0.00657429	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0407389	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.3284	
RENDER	shadowmap: 	0.210329	sendToRender: 	0.0870687	scene: 	6.78469	particles2Tex: 	4.14005	sendToRender: 	0.0655985	motionBlur: 	1.91175	bloom2Tex: 	0.361586	printScene: 	0.0364383	applyBloom: 	0.00679383	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.121591	setRenderState: 	0.000454125	luaMsg: 	0.000833064	printTextDebug:	0.000634572	console: 	0.000998474	endScene: 	0.000348864	present: 	0.384993	TOTAL_RENDER: 	14.3625	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.12581	UpdateCamera: 	0.0414367	UpdateEnemies: 	0.244524	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.897099	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.787128	UpdatePlayer: 	0.188098	UpdateSound: 	0.0125621	UpdateItems:	0.0065773	UpdateTriggers: 	0.03593	UpdateRigid: 	0.0413103	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.53284	
RENDER	shadowmap: 	0.238416	sendToRender: 	0.100332	scene: 	7.00573	particles2Tex: 	4.14014	sendToRender: 	0.107017	motionBlur: 	2.30656	bloom2Tex: 	0.0731382	printScene: 	0.0401314	applyBloom: 	0.301085	setRenderState: 	0.000496229	applyParticles: 	0.00201499	gui: 	0.127949	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.00075487	console: 	0.000959377	endScene: 	0.000369916	present: 	0.241315	TOTAL_RENDER: 	14.9969	
UPDATE	UpdateSceneManager: 	0.0135095	UpdateInput: 	1.081	UpdateCamera: 	0.0497974	UpdateEnemies: 	0.274983	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.911913	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.854242	UpdatePlayer: 	0.153777	UpdateSound: 	0.0140508	UpdateItems:	0.00723893	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0434727	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.54613	
RENDER	shadowmap: 	0.235062	sendToRender: 	0.0720435	scene: 	7.06977	particles2Tex: 	4.15766	sendToRender: 	0.0810388	motionBlur: 	2.07763	bloom2Tex: 	0.0735262	printScene: 	0.367514	applyBloom: 	0.00704646	setRenderState: 	0.000481192	applyParticles: 	0.00217138	gui: 	0.127393	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000354879	present: 	0.309473	TOTAL_RENDER: 	14.8745	
UPDATE	UpdateSceneManager: 	0.0130674	UpdateInput: 	1.06055	UpdateCamera: 	0.0532138	UpdateEnemies: 	0.250954	UpdateProjectile: 	0.00106765	UpdateParticle: 	1.65449	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.822186	UpdatePlayer: 	0.139477	UpdateSound: 	0.01252	UpdateItems:	0.00638783	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0400141	UpdateGUI: 	0.00114885	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.20253	
RENDER	shadowmap: 	0.226344	sendToRender: 	0.103083	scene: 	7.08497	particles2Tex: 	4.16247	sendToRender: 	0.0660737	motionBlur: 	2.09994	bloom2Tex: 	0.0719352	printScene: 	0.0442155	applyBloom: 	0.456122	setRenderState: 	0.000478185	applyParticles: 	0.00230371	gui: 	0.120229	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.00079096	console: 	0.00126012	endScene: 	0.000384954	present: 	0.246052	TOTAL_RENDER: 	14.9546	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.16079	UpdateCamera: 	0.0516921	UpdateEnemies: 	0.27301	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.908352	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.800668	UpdatePlayer: 	4.28871	UpdateSound: 	0.0156357	UpdateItems:	0.00786448	UpdateTriggers: 	0.0415269	UpdateRigid: 	0.0517823	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	7.76773	
RENDER	shadowmap: 	0.244031	sendToRender: 	0.088001	scene: 	6.91215	particles2Tex: 	4.08166	sendToRender: 	0.0675474	motionBlur: 	2.19965	bloom2Tex: 	0.0683443	printScene: 	0.0379871	applyBloom: 	0.00680285	setRenderState: 	0.000463147	applyParticles: 	0.00210221	gui: 	0.190447	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000745848	console: 	0.000784945	endScene: 	0.0004842	present: 	0.191785	TOTAL_RENDER: 	14.6703	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.02534	UpdateCamera: 	0.0536409	UpdateEnemies: 	1.86433	UpdateProjectile: 	0.00269768	UpdateParticle: 	1.01789	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.803038	UpdatePlayer: 	0.187352	UpdateSound: 	0.0136448	UpdateItems:	0.00677579	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0422366	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.17199	
RENDER	shadowmap: 	0.215075	sendToRender: 	0.0872883	scene: 	7.02718	particles2Tex: 	3.76682	sendToRender: 	0.0869875	motionBlur: 	2.10356	bloom2Tex: 	0.0748795	printScene: 	0.328504	applyBloom: 	0.0521041	setRenderState: 	0.000499237	applyParticles: 	0.00237889	gui: 	0.139437	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000748855	console: 	0.00101652	endScene: 	0.000457133	present: 	0.187481	TOTAL_RENDER: 	14.357	
UPDATE	UpdateSceneManager: 	0.0154613	UpdateInput: 	1.06275	UpdateCamera: 	0.056895	UpdateEnemies: 	0.206886	UpdateProjectile: 	0.00419539	UpdateParticle: 	1.22996	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.911098	UpdatePlayer: 	0.201923	UpdateSound: 	0.0131275	UpdateItems:	0.00764795	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0457764	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.90112	
RENDER	shadowmap: 	0.27286	sendToRender: 	0.0883619	scene: 	6.99727	particles2Tex: 	4.66112	sendToRender: 	0.0877995	motionBlur: 	2.18232	bloom2Tex: 	0.0717458	printScene: 	0.366085	applyBloom: 	0.00738028	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.149227	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000739833	console: 	0.000968399	endScene: 	0.000375931	present: 	0.318432	TOTAL_RENDER: 	15.5005	
UPDATE	UpdateSceneManager: 	0.0131365	UpdateInput: 	1.20816	UpdateCamera: 	0.0599656	UpdateEnemies: 	0.210558	UpdateProjectile: 	0.0023819	UpdateParticle: 	1.2331	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.940343	UpdatePlayer: 	0.247486	UpdateSound: 	0.0151997	UpdateItems:	0.00852612	UpdateTriggers: 	0.0407028	UpdateRigid: 	0.0546664	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	4.23057	
RENDER	shadowmap: 	0.2249	sendToRender: 	0.0672165	scene: 	7.32248	particles2Tex: 	4.19165	sendToRender: 	0.0886296	motionBlur: 	2.1485	bloom2Tex: 	0.0688165	printScene: 	0.0377616	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00227363	gui: 	0.153597	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.00110975	endScene: 	0.000378939	present: 	0.205713	TOTAL_RENDER: 	15.0991	
UPDATE	UpdateSceneManager: 	0.0131125	UpdateInput: 	1.05349	UpdateCamera: 	0.0527747	UpdateEnemies: 	0.271807	UpdateProjectile: 	0.00186161	UpdateParticle: 	0.903252	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.834086	UpdatePlayer: 	0.205574	UpdateSound: 	0.0148388	UpdateItems:	0.00763592	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.259937	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00156688	TOTAL_UPDATE: 	3.77042	
RENDER	shadowmap: 	0.211983	sendToRender: 	0.0872822	scene: 	7.02119	particles2Tex: 	4.02076	sendToRender: 	0.0664767	motionBlur: 	2.13298	bloom2Tex: 	0.0663925	printScene: 	0.0359902	applyBloom: 	0.00651414	setRenderState: 	0.00044811	applyParticles: 	0.00222551	gui: 	0.181885	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000366909	present: 	0.200735	TOTAL_RENDER: 	14.5878	
UPDATE	UpdateSceneManager: 	0.0129862	UpdateInput: 	1.15412	UpdateCamera: 	0.0566032	UpdateEnemies: 	2.10866	UpdateProjectile: 	0.00518485	UpdateParticle: 	0.985839	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.831777	UpdatePlayer: 	0.21112	UpdateSound: 	0.0134403	UpdateItems:	0.00746149	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0736344	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	5.64434	
RENDER	shadowmap: 	0.218037	sendToRender: 	0.0854176	scene: 	7.46622	particles2Tex: 	4.1254	sendToRender: 	0.0672346	motionBlur: 	2.14705	bloom2Tex: 	0.319827	printScene: 	0.0372503	applyBloom: 	0.00658933	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.186336	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000646602	console: 	0.0010496	endScene: 	0.000366909	present: 	0.434089	TOTAL_RENDER: 	15.3452	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.29664	UpdateCamera: 	0.0541221	UpdateEnemies: 	0.215493	UpdateProjectile: 	0.00402998	UpdateParticle: 	0.953918	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.815212	UpdatePlayer: 	0.696411	UpdateSound: 	0.0134313	UpdateItems:	0.00682391	UpdateTriggers: 	0.0381525	UpdateRigid: 	0.0439268	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.30455	
RENDER	shadowmap: 	0.216924	sendToRender: 	0.0881935	scene: 	7.32332	particles2Tex: 	4.12875	sendToRender: 	0.0696826	motionBlur: 	2.23673	bloom2Tex: 	0.339968	printScene: 	0.0423058	applyBloom: 	0.00689909	setRenderState: 	0.000442095	applyParticles: 	0.00226762	gui: 	0.189469	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000757878	console: 	0.000983436	endScene: 	0.000384954	present: 	0.401874	TOTAL_RENDER: 	15.3168	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.01075	UpdateCamera: 	0.0538845	UpdateEnemies: 	0.190005	UpdateProjectile: 	0.00218942	UpdateParticle: 	0.876534	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.886512	UpdatePlayer: 	1.98083	UpdateSound: 	0.0174372	UpdateItems:	0.00938625	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0543777	UpdateGUI: 	0.00199995	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	5.25662	
RENDER	shadowmap: 	0.250873	sendToRender: 	0.0913213	scene: 	7.45393	particles2Tex: 	4.33802	sendToRender: 	0.0890807	motionBlur: 	2.37331	bloom2Tex: 	0.382845	printScene: 	0.0428772	applyBloom: 	0.00648707	setRenderState: 	0.000454125	applyParticles: 	0.0022586	gui: 	0.242253	setRenderState: 	0.000451118	luaMsg: 	0.000926295	printTextDebug:	0.000757878	console: 	0.000965392	endScene: 	0.000384954	present: 	0.339159	TOTAL_RENDER: 	15.893	
UPDATE	UpdateSceneManager: 	0.0133471	UpdateInput: 	1.19189	UpdateCamera: 	0.0664496	UpdateEnemies: 	0.300775	UpdateProjectile: 	0.00252626	UpdateParticle: 	1.45675	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.97399	UpdatePlayer: 	0.222723	UpdateSound: 	0.0239543	UpdateItems:	0.00889003	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0518966	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	4.54701	
RENDER	shadowmap: 	0.268559	sendToRender: 	0.107459	scene: 	7.335	particles2Tex: 	4.25967	sendToRender: 	0.0675744	motionBlur: 	2.2784	bloom2Tex: 	0.0667444	printScene: 	0.0380894	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.498247	setRenderState: 	0.000502244	luaMsg: 	0.000890205	printTextDebug:	0.000727803	console: 	0.000694721	endScene: 	0.000348864	present: 	0.160035	TOTAL_RENDER: 	15.3469	
UPDATE	UpdateSceneManager: 	0.0126223	UpdateInput: 	1.17113	UpdateCamera: 	0.928481	UpdateEnemies: 	1.63454	UpdateProjectile: 	0.00290821	UpdateParticle: 	1.41846	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.958814	UpdatePlayer: 	0.22493	UpdateSound: 	0.0157921	UpdateItems:	0.00831861	UpdateTriggers: 	0.0413464	UpdateRigid: 	0.053265	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	6.64236	
RENDER	shadowmap: 	0.205069	sendToRender: 	0.0792102	scene: 	7.39997	particles2Tex: 	4.21658	sendToRender: 	0.0727984	motionBlur: 	2.30318	bloom2Tex: 	0.0678331	printScene: 	0.0384683	applyBloom: 	0.00652918	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.195199	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.00075487	console: 	0.000986444	endScene: 	0.000375931	present: 	0.211222	TOTAL_RENDER: 	15.4852	
UPDATE	UpdateSceneManager: 	0.0215905	UpdateInput: 	1.04032	UpdateCamera: 	0.979918	UpdateEnemies: 	0.200438	UpdateProjectile: 	0.00341947	UpdateParticle: 	0.9176	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.838965	UpdatePlayer: 	0.221787	UpdateSound: 	0.0156568	UpdateItems:	0.0179665	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0523176	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	4.48375	
RENDER	shadowmap: 	0.199244	sendToRender: 	0.0888792	scene: 	7.32075	particles2Tex: 	3.97241	sendToRender: 	0.0672767	motionBlur: 	2.16339	bloom2Tex: 	0.429377	printScene: 	0.0385706	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.179364	setRenderState: 	0.000469162	luaMsg: 	0.000860131	printTextDebug:	0.000721788	console: 	0.000986444	endScene: 	0.000357887	present: 	0.3525	TOTAL_RENDER: 	15.0731	
UPDATE	UpdateSceneManager: 	0.0136869	UpdateInput: 	1.12985	UpdateCamera: 	0.966844	UpdateEnemies: 	0.212759	UpdateProjectile: 	0.00251122	UpdateParticle: 	0.930012	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.839365	UpdatePlayer: 	0.168104	UpdateSound: 	0.0135756	UpdateItems:	0.00673368	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0443749	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.47279	
RENDER	shadowmap: 	0.230244	sendToRender: 	0.0892221	scene: 	7.09638	particles2Tex: 	4.05838	sendToRender: 	0.0662752	motionBlur: 	2.14166	bloom2Tex: 	0.0676857	printScene: 	0.0377104	applyBloom: 	0.00642091	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.18873	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00118193	endScene: 	0.000360894	present: 	0.214284	TOTAL_RENDER: 	14.7886	
UPDATE	UpdateSceneManager: 	0.0160448	UpdateInput: 	1.15677	UpdateCamera: 	0.0467749	UpdateEnemies: 	0.262779	UpdateProjectile: 	0.00209319	UpdateParticle: 	0.887929	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.819855	UpdatePlayer: 	0.164923	UpdateSound: 	0.0151726	UpdateItems:	0.0073442	UpdateTriggers: 	0.0367661	UpdateRigid: 	0.0433374	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.59761	
RENDER	shadowmap: 	0.210675	sendToRender: 	0.087607	scene: 	7.06218	particles2Tex: 	4.19951	sendToRender: 	0.074257	motionBlur: 	2.16579	bloom2Tex: 	0.119904	printScene: 	0.0646572	applyBloom: 	0.0099276	setRenderState: 	0.000451118	applyParticles: 	0.00270671	gui: 	0.565241	setRenderState: 	0.000511267	luaMsg: 	0.000965392	printTextDebug:	0.00111877	console: 	0.0109592	endScene: 	0.000402998	present: 	0.153341	TOTAL_RENDER: 	15.0486	
UPDATE	UpdateSceneManager: 	0.0131907	UpdateInput: 	1.03025	UpdateCamera: 	0.0538965	UpdateEnemies: 	5.07787	UpdateProjectile: 	0.00323	UpdateParticle: 	0.986119	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.860182	UpdatePlayer: 	0.166977	UpdateSound: 	0.0138192	UpdateItems:	0.0073442	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.043181	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	8.41139	
RENDER	shadowmap: 	0.253152	sendToRender: 	0.0913243	scene: 	6.9994	particles2Tex: 	3.844	sendToRender: 	0.0680496	motionBlur: 	2.22292	bloom2Tex: 	0.0951678	printScene: 	0.0418908	applyBloom: 	0.310892	setRenderState: 	0.000508259	applyParticles: 	0.00224957	gui: 	0.14584	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000529311	console: 	0.000784945	endScene: 	0.000375931	present: 	0.223117	TOTAL_RENDER: 	14.5823	
UPDATE	UpdateSceneManager: 	0.0123396	UpdateInput: 	1.08382	UpdateCamera: 	0.0548619	UpdateEnemies: 	0.183954	UpdateProjectile: 	0.00307061	UpdateParticle: 	0.915546	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.842005	UpdatePlayer: 	0.17227	UpdateSound: 	0.0131907	UpdateItems:	0.00699533	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0429524	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.46806	
RENDER	shadowmap: 	0.198648	sendToRender: 	0.0931197	scene: 	7.0357	particles2Tex: 	4.20784	sendToRender: 	0.0677338	motionBlur: 	2.16963	bloom2Tex: 	0.0697037	printScene: 	0.0423209	applyBloom: 	0.00671263	setRenderState: 	0.000466155	applyParticles: 	0.00220446	gui: 	0.361005	setRenderState: 	0.000481192	luaMsg: 	0.000691714	printTextDebug:	0.000784945	console: 	0.00113682	endScene: 	0.000342849	present: 	0.329006	TOTAL_RENDER: 	14.7712	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.07102	UpdateCamera: 	0.930797	UpdateEnemies: 	0.197042	UpdateProjectile: 	0.00262851	UpdateParticle: 	0.876612	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.824165	UpdatePlayer: 	0.143705	UpdateSound: 	0.0289798	UpdateItems:	0.00689909	UpdateTriggers: 	0.0376112	UpdateRigid: 	0.0417675	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	4.31758	
RENDER	shadowmap: 	0.190489	sendToRender: 	0.0880491	scene: 	6.64926	particles2Tex: 	4.32551	sendToRender: 	0.0881634	motionBlur: 	2.20596	bloom2Tex: 	0.299413	printScene: 	0.0485373	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00219544	gui: 	0.111231	setRenderState: 	0.000475177	luaMsg: 	0.000718781	printTextDebug:	0.000667654	console: 	0.00102253	endScene: 	0.000336835	present: 	0.479839	TOTAL_RENDER: 	14.6926	
UPDATE	UpdateSceneManager: 	0.0114945	UpdateInput: 	1.01815	UpdateCamera: 	0.0515477	UpdateEnemies: 	1.88823	UpdateProjectile: 	0.00158192	UpdateParticle: 	1.32676	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.810078	UpdatePlayer: 	0.134262	UpdateSound: 	0.0126193	UpdateItems:	0.00666752	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0421224	UpdateGUI: 	0.00131726	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.44343	
RENDER	shadowmap: 	0.19922	sendToRender: 	0.098882	scene: 	6.98333	particles2Tex: 	4.16128	sendToRender: 	0.0772945	motionBlur: 	2.21267	bloom2Tex: 	0.0662782	printScene: 	0.0382307	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00232175	gui: 	0.354428	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000532319	console: 	0.000929302	endScene: 	0.000375931	present: 	0.167852	TOTAL_RENDER: 	14.5522	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.04834	UpdateCamera: 	0.0513612	UpdateEnemies: 	2.47508	UpdateProjectile: 	0.00424351	UpdateParticle: 	0.97236	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.825623	UpdatePlayer: 	0.158703	UpdateSound: 	0.0136027	UpdateItems:	0.0066585	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0424502	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.75217	
RENDER	shadowmap: 	0.217123	sendToRender: 	0.0881664	scene: 	6.86044	particles2Tex: 	4.30639	sendToRender: 	0.0664947	motionBlur: 	2.16504	bloom2Tex: 	0.0669158	printScene: 	0.0364714	applyBloom: 	0.271155	setRenderState: 	0.0004842	applyParticles: 	0.00239393	gui: 	0.112593	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.000866146	endScene: 	0.000369916	present: 	0.165079	TOTAL_RENDER: 	14.5593	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.38207	UpdateCamera: 	0.0522214	UpdateEnemies: 	0.250427	UpdateProjectile: 	0.00278791	UpdateParticle: 	0.889075	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.836098	UpdatePlayer: 	0.142541	UpdateSound: 	0.0130523	UpdateItems:	0.00635174	UpdateTriggers: 	0.0369947	UpdateRigid: 	0.0515477	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.81729	
RENDER	shadowmap: 	0.190654	sendToRender: 	0.0875469	scene: 	7.09278	particles2Tex: 	3.94306	sendToRender: 	0.0660166	motionBlur: 	2.10256	bloom2Tex: 	0.0697428	printScene: 	0.0372052	applyBloom: 	0.00663444	setRenderState: 	0.000442095	applyParticles: 	0.00210822	gui: 	0.384906	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000878176	endScene: 	0.000396984	present: 	0.156192	TOTAL_RENDER: 	14.3102	
UPDATE	UpdateSceneManager: 	0.0180327	UpdateInput: 	1.07241	UpdateCamera: 	0.0599926	UpdateEnemies: 	0.244202	UpdateProjectile: 	0.00132328	UpdateParticle: 	1.52823	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.997565	UpdatePlayer: 	0.232449	UpdateSound: 	0.010493	UpdateItems:	0.00796674	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0469463	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.37635	
RENDER	shadowmap: 	0.250091	sendToRender: 	0.102951	scene: 	7.08863	particles2Tex: 	4.29074	sendToRender: 	0.105799	motionBlur: 	2.13767	bloom2Tex: 	0.0715773	printScene: 	0.0428411	applyBloom: 	0.00653519	setRenderState: 	0.000463147	applyParticles: 	0.002018	gui: 	0.363496	setRenderState: 	0.000475177	luaMsg: 	0.000995466	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000345857	present: 	0.181659	TOTAL_RENDER: 	14.835	
UPDATE	UpdateSceneManager: 	0.011702	UpdateInput: 	1.08603	UpdateCamera: 	0.0539416	UpdateEnemies: 	0.294321	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.44724	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.829196	UpdatePlayer: 	0.137059	UpdateSound: 	0.0111426	UpdateItems:	0.00646	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.042799	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.05472	
RENDER	shadowmap: 	0.210254	sendToRender: 	0.0873815	scene: 	7.0125	particles2Tex: 	3.98073	sendToRender: 	0.0645579	motionBlur: 	2.09579	bloom2Tex: 	0.0684045	printScene: 	0.0362999	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00214732	gui: 	0.363986	setRenderState: 	0.0004842	luaMsg: 	0.000739833	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000348864	present: 	0.166336	TOTAL_RENDER: 	14.2661	
UPDATE	UpdateSceneManager: 	0.0113231	UpdateInput: 	1.10142	UpdateCamera: 	0.0530755	UpdateEnemies: 	1.86254	UpdateProjectile: 	0.00202702	UpdateParticle: 	1.56368	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.968658	UpdatePlayer: 	0.161031	UpdateSound: 	0.012102	UpdateItems:	0.00778028	UpdateTriggers: 	0.0373856	UpdateRigid: 	0.0455539	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.99249	
RENDER	shadowmap: 	0.318324	sendToRender: 	0.101953	scene: 	7.15771	particles2Tex: 	4.0921	sendToRender: 	0.066582	motionBlur: 	2.17499	bloom2Tex: 	0.0688796	printScene: 	0.040748	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.36407	setRenderState: 	0.00047217	luaMsg: 	0.000947347	printTextDebug:	0.00063758	console: 	0.00124208	endScene: 	0.000351872	present: 	0.303491	TOTAL_RENDER: 	14.8728	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.09044	UpdateCamera: 	0.931233	UpdateEnemies: 	0.277434	UpdateProjectile: 	0.00313076	UpdateParticle: 	0.910461	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.92837	UpdatePlayer: 	0.193842	UpdateSound: 	0.015735	UpdateItems:	0.00792463	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0525221	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	4.58082	
RENDER	shadowmap: 	0.204104	sendToRender: 	0.0939287	scene: 	6.72306	particles2Tex: 	4.28031	sendToRender: 	0.0669459	motionBlur: 	2.11666	bloom2Tex: 	0.0689218	printScene: 	0.0372864	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	0.375213	setRenderState: 	0.000481192	luaMsg: 	0.000694721	printTextDebug:	0.000691714	console: 	0.000890205	endScene: 	0.000387961	present: 	0.169879	TOTAL_RENDER: 	14.3615	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.06424	UpdateCamera: 	1.12012	UpdateEnemies: 	0.202149	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.886091	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.802836	UpdatePlayer: 	0.154706	UpdateSound: 	0.0134343	UpdateItems:	0.00580438	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0420622	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.43865	
RENDER	shadowmap: 	0.214527	sendToRender: 	0.0889724	scene: 	6.62655	particles2Tex: 	4.04659	sendToRender: 	0.0663955	motionBlur: 	2.13024	bloom2Tex: 	0.0676466	printScene: 	0.0361375	applyBloom: 	0.00670962	setRenderState: 	0.000490215	applyParticles: 	0.00195484	gui: 	0.118746	setRenderState: 	0.00046014	luaMsg: 	0.00425254	printTextDebug:	0.000541341	console: 	0.00106464	endScene: 	0.00033082	present: 	0.441683	TOTAL_RENDER: 	14.0273	
UPDATE	UpdateSceneManager: 	0.0295723	UpdateInput: 	1.07414	UpdateCamera: 	0.0526123	UpdateEnemies: 	0.315256	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.892223	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.815717	UpdatePlayer: 	0.141064	UpdateSound: 	0.0138102	UpdateItems:	0.00650211	UpdateTriggers: 	0.0371992	UpdateRigid: 	0.0424442	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.56824	
RENDER	shadowmap: 	0.23472	sendToRender: 	0.0699683	scene: 	6.59812	particles2Tex: 	4.14264	sendToRender: 	0.0664135	motionBlur: 	2.21082	bloom2Tex: 	0.338585	printScene: 	0.0497432	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00243002	gui: 	0.124196	setRenderState: 	0.00046014	luaMsg: 	0.000971407	printTextDebug:	0.00063758	console: 	0.001212	endScene: 	0.000342849	present: 	0.396175	TOTAL_RENDER: 	14.4563	
UPDATE	UpdateSceneManager: 	0.0139245	UpdateInput: 	1.11536	UpdateCamera: 	0.0560378	UpdateEnemies: 	2.26983	UpdateProjectile: 	0.00228266	UpdateParticle: 	0.965813	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.850071	UpdatePlayer: 	0.142499	UpdateSound: 	0.0108268	UpdateItems:	0.00684195	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0425765	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	5.64121	
RENDER	shadowmap: 	0.251245	sendToRender: 	0.0937092	scene: 	6.75379	particles2Tex: 	4.2889	sendToRender: 	0.0664045	motionBlur: 	2.17142	bloom2Tex: 	0.0721668	printScene: 	0.0435389	applyBloom: 	0.00669459	setRenderState: 	0.000457133	applyParticles: 	0.00223454	gui: 	0.345382	setRenderState: 	0.000526304	luaMsg: 	0.000784945	printTextDebug:	0.00075487	console: 	0.000974414	endScene: 	0.000372924	present: 	0.181797	TOTAL_RENDER: 	14.4538	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.10985	UpdateCamera: 	0.0541582	UpdateEnemies: 	0.238551	UpdateProjectile: 	0.00277588	UpdateParticle: 	0.915218	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.799332	UpdatePlayer: 	0.175283	UpdateSound: 	0.0147275	UpdateItems:	0.00734119	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0510785	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	3.52868	
RENDER	shadowmap: 	0.201027	sendToRender: 	0.0922145	scene: 	6.52192	particles2Tex: 	4.27826	sendToRender: 	0.0654692	motionBlur: 	1.93224	bloom2Tex: 	0.0686932	printScene: 	0.341875	applyBloom: 	0.00698932	setRenderState: 	0.000466155	applyParticles: 	0.00215033	gui: 	0.116668	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000655624	console: 	0.000881183	endScene: 	0.000366909	present: 	0.259889	TOTAL_RENDER: 	14.0585	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.03836	UpdateCamera: 	0.051683	UpdateEnemies: 	0.202886	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.854029	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.809985	UpdatePlayer: 	1.13415	UpdateSound: 	0.0151485	UpdateItems:	0.00758479	UpdateTriggers: 	0.0403119	UpdateRigid: 	0.0523206	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00461644	TOTAL_UPDATE: 	4.40995	
RENDER	shadowmap: 	0.18876	sendToRender: 	0.0871499	scene: 	6.5633	particles2Tex: 	4.28886	sendToRender: 	0.0868552	motionBlur: 	2.21117	bloom2Tex: 	0.0732194	printScene: 	0.0421584	applyBloom: 	0.311776	setRenderState: 	0.000463147	applyParticles: 	0.00223754	gui: 	0.103462	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000634572	console: 	0.00105261	endScene: 	0.000345857	present: 	0.19232	TOTAL_RENDER: 	14.3362	
UPDATE	UpdateSceneManager: 	0.0119636	UpdateInput: 	1.04246	UpdateCamera: 	0.0523988	UpdateEnemies: 	0.298538	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.897186	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.811104	UpdatePlayer: 	6.27373	UpdateSound: 	0.0152027	UpdateItems:	0.0081141	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0521312	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	9.61859	
RENDER	shadowmap: 	0.214711	sendToRender: 	0.0878416	scene: 	6.66079	particles2Tex: 	4.28266	sendToRender: 	0.0666602	motionBlur: 	2.1487	bloom2Tex: 	0.0677067	printScene: 	0.0392382	applyBloom: 	0.304706	setRenderState: 	0.000478185	applyParticles: 	0.0022616	gui: 	0.0922836	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000535326	console: 	0.00107065	endScene: 	0.000375931	present: 	0.246969	TOTAL_RENDER: 	14.5059	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.00654	UpdateCamera: 	0.0530875	UpdateEnemies: 	0.281834	UpdateProjectile: 	0.00188868	UpdateParticle: 	0.925068	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.801537	UpdatePlayer: 	0.199265	UpdateSound: 	0.014941	UpdateItems:	0.00828553	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0516109	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.51249	
RENDER	shadowmap: 	0.182847	sendToRender: 	0.0876973	scene: 	6.77561	particles2Tex: 	4.18622	sendToRender: 	0.0660737	motionBlur: 	2.16223	bloom2Tex: 	0.066185	printScene: 	0.0360413	applyBloom: 	0.00642993	setRenderState: 	0.000466155	applyParticles: 	0.00216837	gui: 	0.185933	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000544349	console: 	0.00103757	endScene: 	0.000363902	present: 	0.179133	TOTAL_RENDER: 	14.5335	
UPDATE	UpdateSceneManager: 	0.0115967	UpdateInput: 	1.04021	UpdateCamera: 	0.054498	UpdateEnemies: 	0.278592	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.914818	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.91822	UpdatePlayer: 	0.192317	UpdateSound: 	0.0128659	UpdateItems:	0.00655023	UpdateTriggers: 	0.0371841	UpdateRigid: 	0.0429133	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.64608	
RENDER	shadowmap: 	0.227246	sendToRender: 	0.088004	scene: 	6.68125	particles2Tex: 	4.07863	sendToRender: 	0.0764314	motionBlur: 	2.1749	bloom2Tex: 	0.0670601	printScene: 	0.038336	applyBloom: 	0.277076	setRenderState: 	0.000466155	applyParticles: 	0.0023428	gui: 	0.148397	setRenderState: 	0.00044811	luaMsg: 	0.000917273	printTextDebug:	0.000616527	console: 	0.000983436	endScene: 	0.000393976	present: 	0.22287	TOTAL_RENDER: 	14.3844	
UPDATE	UpdateSceneManager: 	0.0118764	UpdateInput: 	1.04048	UpdateCamera: 	0.0546694	UpdateEnemies: 	0.188856	UpdateProjectile: 	0.00214131	UpdateParticle: 	0.90555	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.897156	UpdatePlayer: 	0.18211	UpdateSound: 	0.0131486	UpdateItems:	0.00713367	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0434486	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00588859	TOTAL_UPDATE: 	3.4853	
RENDER	shadowmap: 	0.197214	sendToRender: 	0.0898747	scene: 	6.69588	particles2Tex: 	4.12416	sendToRender: 	0.0746269	motionBlur: 	2.12778	bloom2Tex: 	0.0661038	printScene: 	0.0357075	applyBloom: 	0.00677879	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.136298	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000354879	present: 	0.183103	TOTAL_RENDER: 	14.3411	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.03143	UpdateCamera: 	0.0515297	UpdateEnemies: 	0.187683	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.876443	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.870732	UpdatePlayer: 	0.176646	UpdateSound: 	0.0123456	UpdateItems:	0.00674872	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0404653	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.42619	
RENDER	shadowmap: 	0.202215	sendToRender: 	0.0876401	scene: 	6.75225	particles2Tex: 	3.92111	sendToRender: 	0.0757848	motionBlur: 	2.19788	bloom2Tex: 	0.066609	printScene: 	0.0351842	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.00220446	gui: 	0.414547	setRenderState: 	0.0004842	luaMsg: 	0.000935317	printTextDebug:	0.000571416	console: 	0.00115185	endScene: 	0.000348864	present: 	0.105802	TOTAL_RENDER: 	14.1554	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.12678	UpdateCamera: 	0.0522154	UpdateEnemies: 	0.182044	UpdateProjectile: 	0.00260445	UpdateParticle: 	0.916674	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.796806	UpdatePlayer: 	0.193376	UpdateSound: 	0.011314	UpdateItems:	0.00695623	UpdateTriggers: 	0.0373165	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.51179	
RENDER	shadowmap: 	0.207135	sendToRender: 	0.0863559	scene: 	6.37904	particles2Tex: 	4.26383	sendToRender: 	0.0762509	motionBlur: 	1.94265	bloom2Tex: 	0.385143	printScene: 	0.0599205	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00212627	gui: 	0.0887469	setRenderState: 	0.000469162	luaMsg: 	0.000881183	printTextDebug:	0.00074284	console: 	0.00107065	endScene: 	0.000345857	present: 	0.34103	TOTAL_RENDER: 	14.124	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.03774	UpdateCamera: 	0.05328	UpdateEnemies: 	0.185211	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.880179	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.81876	UpdatePlayer: 	0.830438	UpdateSound: 	0.0155906	UpdateItems:	0.0106795	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0676947	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00181349	TOTAL_UPDATE: 	4.07556	
RENDER	shadowmap: 	0.266956	sendToRender: 	0.121736	scene: 	6.59101	particles2Tex: 	4.66047	sendToRender: 	0.0897544	motionBlur: 	1.9885	bloom2Tex: 	0.38834	printScene: 	0.0443178	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00226461	gui: 	0.115967	setRenderState: 	0.00046014	luaMsg: 	0.000926295	printTextDebug:	0.000727803	console: 	0.00118794	endScene: 	0.000348864	present: 	0.356227	TOTAL_RENDER: 	14.933	
UPDATE	UpdateSceneManager: 	0.025843	UpdateInput: 	1.24523	UpdateCamera: 	0.0575626	UpdateEnemies: 	0.187653	UpdateProjectile: 	0.00110975	UpdateParticle: 	1.5086	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.819545	UpdatePlayer: 	0.224717	UpdateSound: 	0.0126343	UpdateItems:	0.00693819	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0445343	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.30432	
RENDER	shadowmap: 	0.227258	sendToRender: 	0.105053	scene: 	6.74553	particles2Tex: 	4.07203	sendToRender: 	0.0776464	motionBlur: 	1.93673	bloom2Tex: 	0.397308	printScene: 	0.0436381	applyBloom: 	0.00700135	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.0924701	setRenderState: 	0.000439088	luaMsg: 	0.000923287	printTextDebug:	0.0007669	console: 	0.00107667	endScene: 	0.000363902	present: 	0.356473	TOTAL_RENDER: 	14.3835	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.08642	UpdateCamera: 	0.054104	UpdateEnemies: 	0.21195	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.916181	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.848549	UpdatePlayer: 	0.186636	UpdateSound: 	0.0132839	UpdateItems:	0.00679383	UpdateTriggers: 	0.0385766	UpdateRigid: 	0.0436321	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.555	
RENDER	shadowmap: 	0.227487	sendToRender: 	0.0883198	scene: 	6.75586	particles2Tex: 	4.26223	sendToRender: 	0.0684616	motionBlur: 	1.93271	bloom2Tex: 	0.373682	printScene: 	0.0390848	applyBloom: 	0.00682391	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.110864	setRenderState: 	0.000457133	luaMsg: 	0.000977422	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.000369916	present: 	0.348606	TOTAL_RENDER: 	14.5277	
UPDATE	UpdateSceneManager: 	0.0120088	UpdateInput: 	1.07772	UpdateCamera: 	0.0528379	UpdateEnemies: 	0.212146	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.9085	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.0117	UpdatePlayer: 	0.195975	UpdateSound: 	0.0236596	UpdateItems:	0.00707052	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0430847	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.69153	
RENDER	shadowmap: 	0.197171	sendToRender: 	0.0878897	scene: 	6.33187	particles2Tex: 	4.0063	sendToRender: 	0.0665338	motionBlur: 	1.91861	bloom2Tex: 	0.369525	printScene: 	0.0376082	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.106407	setRenderState: 	0.00047217	luaMsg: 	0.00063758	printTextDebug:	0.000619535	console: 	0.00103757	endScene: 	0.000366909	present: 	0.342576	TOTAL_RENDER: 	13.7473	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.07808	UpdateCamera: 	0.0523627	UpdateEnemies: 	0.18383	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.02775	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.792481	UpdatePlayer: 	0.183506	UpdateSound: 	0.0128388	UpdateItems:	0.00712766	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0404622	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.52465	
RENDER	shadowmap: 	0.204606	sendToRender: 	0.0864883	scene: 	6.37111	particles2Tex: 	4.34084	sendToRender: 	0.0664556	motionBlur: 	1.93425	bloom2Tex: 	0.36893	printScene: 	0.0385676	applyBloom: 	0.00652015	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.106993	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.000887198	endScene: 	0.000345857	present: 	0.340865	TOTAL_RENDER: 	14.1457	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.11338	UpdateCamera: 	0.0524921	UpdateEnemies: 	0.184609	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.890359	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.80886	UpdatePlayer: 	0.158571	UpdateSound: 	0.012914	UpdateItems:	0.00708255	UpdateTriggers: 	0.038751	UpdateRigid: 	0.0421915	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.45534	
RENDER	shadowmap: 	0.208104	sendToRender: 	0.0876943	scene: 	6.51737	particles2Tex: 	4.05608	sendToRender: 	0.103553	motionBlur: 	1.97309	bloom2Tex: 	0.36988	printScene: 	0.0378488	applyBloom: 	0.00684496	setRenderState: 	0.00499538	applyParticles: 	0.00214732	gui: 	0.0885213	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.000345857	present: 	0.344119	TOTAL_RENDER: 	14.0889	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.03145	UpdateCamera: 	0.052489	UpdateEnemies: 	0.184104	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.876846	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.802457	UpdatePlayer: 	0.334723	UpdateSound: 	0.0141621	UpdateItems:	0.00642993	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0405495	UpdateGUI: 	0.00135335	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.48696	
RENDER	shadowmap: 	0.203003	sendToRender: 	0.085562	scene: 	6.34822	particles2Tex: 	4.01178	sendToRender: 	0.0654933	motionBlur: 	2.00551	bloom2Tex: 	0.36592	printScene: 	0.0394277	applyBloom: 	0.00660436	setRenderState: 	0.0004842	applyParticles: 	0.00202702	gui: 	0.106455	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000345857	present: 	0.349036	TOTAL_RENDER: 	13.8666	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.0336	UpdateCamera: 	0.0526334	UpdateEnemies: 	0.184143	UpdateProjectile: 	0.00115787	UpdateParticle: 	1.10361	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.794809	UpdatePlayer: 	0.17371	UpdateSound: 	0.012493	UpdateItems:	0.00661038	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0422006	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.55192	
RENDER	shadowmap: 	0.191542	sendToRender: 	0.0868883	scene: 	6.56608	particles2Tex: 	4.14215	sendToRender: 	0.0656045	motionBlur: 	1.98432	bloom2Tex: 	0.0686751	printScene: 	0.0377375	applyBloom: 	0.32011	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.08395	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000523296	console: 	0.00104659	endScene: 	0.000363902	present: 	0.265426	TOTAL_RENDER: 	14.1276	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.07056	UpdateCamera: 	0.0540168	UpdateEnemies: 	0.180724	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.869713	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.804674	UpdatePlayer: 	0.143287	UpdateSound: 	0.0136689	UpdateItems:	0.0169891	UpdateTriggers: 	0.0471358	UpdateRigid: 	0.041575	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.38922	
RENDER	shadowmap: 	0.192038	sendToRender: 	0.0873875	scene: 	6.3723	particles2Tex: 	4.25608	sendToRender: 	0.0658662	motionBlur: 	1.92225	bloom2Tex: 	0.069015	printScene: 	0.372497	applyBloom: 	0.00701338	setRenderState: 	0.000481192	applyParticles: 	0.00191274	gui: 	0.0868191	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.000845094	endScene: 	0.000375931	present: 	0.295506	TOTAL_RENDER: 	14.0199	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.02315	UpdateCamera: 	0.0529131	UpdateEnemies: 	0.185193	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.877719	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.806246	UpdatePlayer: 	0.155897	UpdateSound: 	0.0140418	UpdateItems:	0.00672767	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0417464	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.32015	
RENDER	shadowmap: 	0.192585	sendToRender: 	0.0864432	scene: 	6.59397	particles2Tex: 	3.90873	sendToRender: 	0.0670571	motionBlur: 	2.11876	bloom2Tex: 	0.365553	printScene: 	0.0392803	applyBloom: 	0.0150252	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.288938	setRenderState: 	0.000493222	luaMsg: 	0.000809004	printTextDebug:	0.000640587	console: 	0.000827049	endScene: 	0.000384954	present: 	0.130003	TOTAL_RENDER: 	14.1018	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.08706	UpdateCamera: 	0.0615535	UpdateEnemies: 	0.185466	UpdateProjectile: 	0.00105862	UpdateParticle: 	1.08658	UpdateLUAMsg: 	0.000989451	UpdateColisions: 	0.850639	UpdatePlayer: 	0.161744	UpdateSound: 	0.0135486	UpdateItems:	0.00715172	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0430938	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.65744	
RENDER	shadowmap: 	0.208335	sendToRender: 	0.0880341	scene: 	6.8219	particles2Tex: 	4.01566	sendToRender: 	0.0678902	motionBlur: 	2.22227	bloom2Tex: 	0.0696676	printScene: 	0.0375631	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.388295	setRenderState: 	0.000538334	luaMsg: 	0.000616527	printTextDebug:	0.000661639	console: 	0.00110975	endScene: 	0.000351872	present: 	0.154201	TOTAL_RENDER: 	14.3804	
UPDATE	UpdateSceneManager: 	0.0244897	UpdateInput: 	1.13202	UpdateCamera: 	0.923868	UpdateEnemies: 	0.226422	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.916524	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.816748	UpdatePlayer: 	0.158011	UpdateSound: 	0.012908	UpdateItems:	0.00679985	UpdateTriggers: 	0.0389014	UpdateRigid: 	0.0433674	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.43888	
RENDER	shadowmap: 	0.215249	sendToRender: 	0.0864522	scene: 	6.65364	particles2Tex: 	4.22957	sendToRender: 	0.0661188	motionBlur: 	2.12353	bloom2Tex: 	0.373005	printScene: 	0.03876	applyBloom: 	0.00656527	setRenderState: 	0.00047217	applyParticles: 	0.00206612	gui: 	0.139654	setRenderState: 	0.000463147	luaMsg: 	0.000833064	printTextDebug:	0.000809004	console: 	0.00103456	endScene: 	0.000354879	present: 	0.36321	TOTAL_RENDER: 	14.5987	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.05118	UpdateCamera: 	0.923955	UpdateEnemies: 	0.270051	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.902777	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.965515	UpdatePlayer: 	0.149221	UpdateSound: 	0.0133501	UpdateItems:	0.00673068	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0437704	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.50533	
RENDER	shadowmap: 	0.221866	sendToRender: 	0.0882657	scene: 	6.37809	particles2Tex: 	4.37022	sendToRender: 	0.0764554	motionBlur: 	2.0558	bloom2Tex: 	0.0694781	printScene: 	0.0363751	applyBloom: 	0.285025	setRenderState: 	0.000502244	applyParticles: 	0.00287813	gui: 	0.140983	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000724796	console: 	0.00105562	endScene: 	0.000363902	present: 	0.2142	TOTAL_RENDER: 	14.244	
UPDATE	UpdateSceneManager: 	0.018568	UpdateInput: 	1.13089	UpdateCamera: 	0.975214	UpdateEnemies: 	0.378476	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.86352	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.857911	UpdatePlayer: 	1.87353	UpdateSound: 	0.0141771	UpdateItems:	0.00760284	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0521251	UpdateGUI: 	0.00180748	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	6.37601	
RENDER	shadowmap: 	0.238425	sendToRender: 	0.0887439	scene: 	6.48059	particles2Tex: 	4.01896	sendToRender: 	0.0748073	motionBlur: 	2.04166	bloom2Tex: 	0.0694029	printScene: 	0.036715	applyBloom: 	0.301103	setRenderState: 	0.000481192	applyParticles: 	0.00223454	gui: 	0.161972	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000727803	console: 	0.00102855	endScene: 	0.000363902	present: 	0.241074	TOTAL_RENDER: 	14.0516	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	1.3941	UpdateCamera: 	0.960381	UpdateEnemies: 	0.303819	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.903531	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.870537	UpdatePlayer: 	0.182796	UpdateSound: 	0.0155305	UpdateItems:	0.00774419	UpdateTriggers: 	0.042799	UpdateRigid: 	0.0522093	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	4.91621	
RENDER	shadowmap: 	0.212943	sendToRender: 	0.0809095	scene: 	6.24962	particles2Tex: 	4.5315	sendToRender: 	0.0862808	motionBlur: 	2.10928	bloom2Tex: 	0.37736	printScene: 	0.0474335	applyBloom: 	0.00657429	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.156418	setRenderState: 	0.000466155	luaMsg: 	0.000989451	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.000360894	present: 	0.364714	TOTAL_RENDER: 	14.5229	
UPDATE	UpdateSceneManager: 	0.0123456	UpdateInput: 	1.17162	UpdateCamera: 	1.28738	UpdateEnemies: 	0.277269	UpdateProjectile: 	0.00154583	UpdateParticle: 	1.36984	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.987761	UpdatePlayer: 	0.222672	UpdateSound: 	0.015338	UpdateItems:	0.00911258	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0521011	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	5.60714	
RENDER	shadowmap: 	0.273236	sendToRender: 	0.114623	scene: 	6.34942	particles2Tex: 	4.21434	sendToRender: 	0.0917633	motionBlur: 	2.00877	bloom2Tex: 	0.490073	printScene: 	0.0449464	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.111973	setRenderState: 	0.000529311	luaMsg: 	0.000781937	printTextDebug:	0.000523296	console: 	0.00105562	endScene: 	0.000366909	present: 	0.366542	TOTAL_RENDER: 	14.4002	
UPDATE	UpdateSceneManager: 	0.0117501	UpdateInput: 	1.09913	UpdateCamera: 	0.0531838	UpdateEnemies: 	0.236807	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.39956	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.958607	UpdatePlayer: 	0.184107	UpdateSound: 	0.0152598	UpdateItems:	0.0181109	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.0506425	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	4.18795	
RENDER	shadowmap: 	0.216317	sendToRender: 	0.0998263	scene: 	6.29916	particles2Tex: 	4.25459	sendToRender: 	0.0660707	motionBlur: 	1.92216	bloom2Tex: 	0.397254	printScene: 	0.0443719	applyBloom: 	0.00707653	setRenderState: 	0.000481192	applyParticles: 	0.00205108	gui: 	0.115047	setRenderState: 	0.00046014	luaMsg: 	0.000709758	printTextDebug:	0.000748855	console: 	0.00112178	endScene: 	0.000360894	present: 	0.353962	TOTAL_RENDER: 	14.2237	
UPDATE	UpdateSceneManager: 	0.0212837	UpdateInput: 	1.15716	UpdateCamera: 	0.901135	UpdateEnemies: 	0.258184	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.933453	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.882353	UpdatePlayer: 	0.151404	UpdateSound: 	0.0131365	UpdateItems:	0.00658331	UpdateTriggers: 	0.0366729	UpdateRigid: 	0.0494726	UpdateGUI: 	0.0103877	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.60423	
RENDER	shadowmap: 	0.21417	sendToRender: 	0.0883078	scene: 	6.55858	particles2Tex: 	3.97962	sendToRender: 	0.0665459	motionBlur: 	2.17679	bloom2Tex: 	0.0700556	printScene: 	0.0384623	applyBloom: 	0.00685699	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.491628	setRenderState: 	0.000520289	luaMsg: 	0.000553371	printTextDebug:	0.0106404	console: 	0.0010917	endScene: 	0.000363902	present: 	0.123456	TOTAL_RENDER: 	14.1132	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.09053	UpdateCamera: 	0.976976	UpdateEnemies: 	0.232494	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.882215	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.884287	UpdatePlayer: 	0.15012	UpdateSound: 	0.0140658	UpdateItems:	0.00732314	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.43453	
RENDER	shadowmap: 	0.224133	sendToRender: 	0.0873304	scene: 	6.15122	particles2Tex: 	4.07113	sendToRender: 	0.0661429	motionBlur: 	1.94812	bloom2Tex: 	0.326411	printScene: 	0.0380984	applyBloom: 	0.00693819	setRenderState: 	0.000463147	applyParticles: 	0.00217739	gui: 	0.132286	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.00105562	endScene: 	0.000339842	present: 	0.380521	TOTAL_RENDER: 	13.7266	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.07166	UpdateCamera: 	1.20598	UpdateEnemies: 	0.255296	UpdateProjectile: 	0.00149771	UpdateParticle: 	1.52763	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	0.976294	UpdatePlayer: 	0.221968	UpdateSound: 	0.0238431	UpdateItems:	0.00775922	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0465764	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	5.52184	
RENDER	shadowmap: 	0.30525	sendToRender: 	0.105246	scene: 	6.50641	particles2Tex: 	4.10467	sendToRender: 	0.0851469	motionBlur: 	2.19058	bloom2Tex: 	0.0725397	printScene: 	0.0441885	applyBloom: 	0.0066615	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0301467	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.00103456	endScene: 	0.000348864	present: 	0.471767	TOTAL_RENDER: 	14.232	
UPDATE	UpdateSceneManager: 	0.012926	UpdateInput: 	1.21588	UpdateCamera: 	0.0527838	UpdateEnemies: 	0.226205	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.901962	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.841674	UpdatePlayer: 	0.332949	UpdateSound: 	0.0259844	UpdateItems:	0.0071036	UpdateTriggers: 	0.0377976	UpdateRigid: 	0.0429133	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.83529	
RENDER	shadowmap: 	0.204248	sendToRender: 	0.0891529	scene: 	6.52165	particles2Tex: 	4.10008	sendToRender: 	0.0661579	motionBlur: 	2.12365	bloom2Tex: 	0.0693217	printScene: 	0.0384864	applyBloom: 	0.311984	setRenderState: 	0.000493222	applyParticles: 	0.00283302	gui: 	0.0289948	setRenderState: 	0.000454125	luaMsg: 	0.000938325	printTextDebug:	0.000532319	console: 	0.000917273	endScene: 	0.000357887	present: 	0.227432	TOTAL_RENDER: 	14.0653	
UPDATE	UpdateSceneManager: 	0.0123877	UpdateInput: 	1.12539	UpdateCamera: 	0.912244	UpdateEnemies: 	0.258572	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.4814	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.995388	UpdatePlayer: 	2.12993	UpdateSound: 	0.0147786	UpdateItems:	0.00860432	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0576979	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	7.18253	
RENDER	shadowmap: 	0.275425	sendToRender: 	0.102753	scene: 	6.26734	particles2Tex: 	4.69239	sendToRender: 	0.0680827	motionBlur: 	2.03745	bloom2Tex: 	0.279434	printScene: 	0.0442967	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.0305858	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.00075487	console: 	0.00105862	endScene: 	0.000336835	present: 	0.452453	TOTAL_RENDER: 	14.5731	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.08622	UpdateCamera: 	0.951467	UpdateEnemies: 	0.239871	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.93465	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.847247	UpdatePlayer: 	0.266358	UpdateSound: 	0.0127486	UpdateItems:	0.00673669	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0421615	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.54725	
RENDER	shadowmap: 	0.19113	sendToRender: 	0.0872101	scene: 	6.12224	particles2Tex: 	4.03508	sendToRender: 	0.0661489	motionBlur: 	1.9267	bloom2Tex: 	0.368707	printScene: 	0.0384653	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.0021804	gui: 	0.0280445	setRenderState: 	0.000442095	luaMsg: 	0.00077893	printTextDebug:	0.000682691	console: 	0.00090825	endScene: 	0.000339842	present: 	0.357189	TOTAL_RENDER: 	13.5145	
UPDATE	UpdateSceneManager: 	0.013338	UpdateInput: 	1.10065	UpdateCamera: 	0.975211	UpdateEnemies: 	0.236948	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.915928	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.82784	UpdatePlayer: 	0.192357	UpdateSound: 	0.0129862	UpdateItems:	0.00719683	UpdateTriggers: 	0.0370759	UpdateRigid: 	0.0421344	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.50626	
RENDER	shadowmap: 	0.227225	sendToRender: 	0.204203	scene: 	6.38159	particles2Tex: 	4.36476	sendToRender: 	0.0793095	motionBlur: 	2.23843	bloom2Tex: 	0.0719533	printScene: 	0.0437103	applyBloom: 	0.292836	setRenderState: 	0.000475177	applyParticles: 	0.00236085	gui: 	0.0297196	setRenderState: 	0.000451118	luaMsg: 	0.000950355	printTextDebug:	0.000760885	console: 	0.00107065	endScene: 	0.000369916	present: 	0.247868	TOTAL_RENDER: 	14.4879	
UPDATE	UpdateSceneManager: 	0.0337556	UpdateInput: 	1.13231	UpdateCamera: 	0.930505	UpdateEnemies: 	0.261281	UpdateProjectile: 	0.00155786	UpdateParticle: 	1.2348	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.948574	UpdatePlayer: 	0.211424	UpdateSound: 	0.0129832	UpdateItems:	0.00762389	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0438667	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.96494	
RENDER	shadowmap: 	0.230461	sendToRender: 	0.0876822	scene: 	5.69669	particles2Tex: 	4.32342	sendToRender: 	0.0872461	motionBlur: 	1.9873	bloom2Tex: 	0.0731262	printScene: 	0.358993	applyBloom: 	0.00667353	setRenderState: 	0.000487207	applyParticles: 	0.00218642	gui: 	0.0304956	setRenderState: 	0.000454125	luaMsg: 	0.000872161	printTextDebug:	0.000748855	console: 	0.00107366	endScene: 	0.000354879	present: 	0.318733	TOTAL_RENDER: 	13.5126	
UPDATE	UpdateSceneManager: 	0.0132749	UpdateInput: 	1.07663	UpdateCamera: 	1.16846	UpdateEnemies: 	0.281991	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.20983	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.930617	UpdatePlayer: 	0.209475	UpdateSound: 	0.0135847	UpdateItems:	0.00727803	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0441584	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	5.11711	
RENDER	shadowmap: 	0.248021	sendToRender: 	0.0876732	scene: 	5.42978	particles2Tex: 	4.08524	sendToRender: 	0.0663323	motionBlur: 	1.82242	bloom2Tex: 	0.0682751	printScene: 	0.0386878	applyBloom: 	0.33814	setRenderState: 	0.0004842	applyParticles: 	0.00214732	gui: 	0.0290911	setRenderState: 	0.00046014	luaMsg: 	0.00090825	printTextDebug:	0.000881183	console: 	0.00112178	endScene: 	0.000357887	present: 	0.241261	TOTAL_RENDER: 	12.745	
UPDATE	UpdateSceneManager: 	0.0127456	UpdateInput: 	1.13107	UpdateCamera: 	0.91853	UpdateEnemies: 	0.262235	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.89216	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.804974	UpdatePlayer: 	0.199608	UpdateSound: 	0.0130463	UpdateItems:	0.00650211	UpdateTriggers: 	0.0372262	UpdateRigid: 	0.0424652	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.46239	
RENDER	shadowmap: 	0.218022	sendToRender: 	0.0872552	scene: 	5.02221	particles2Tex: 	4.12871	sendToRender: 	0.0678421	motionBlur: 	1.66539	bloom2Tex: 	0.382566	printScene: 	0.0404021	applyBloom: 	0.00652617	setRenderState: 	0.000457133	applyParticles: 	0.00311271	gui: 	0.0297347	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.00109471	endScene: 	0.000345857	present: 	0.180101	TOTAL_RENDER: 	12.4376	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.04258	UpdateCamera: 	0.950394	UpdateEnemies: 	0.252115	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.999487	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.844342	UpdatePlayer: 	0.190754	UpdateSound: 	0.0126945	UpdateItems:	0.00654722	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0501402	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.50922	
RENDER	shadowmap: 	0.202904	sendToRender: 	0.0872612	scene: 	4.72932	particles2Tex: 	4.23829	sendToRender: 	0.0653309	motionBlur: 	1.76919	bloom2Tex: 	0.0688796	printScene: 	0.35512	applyBloom: 	0.00681488	setRenderState: 	0.000478185	applyParticles: 	0.00216837	gui: 	0.0277828	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.00074284	console: 	0.00103757	endScene: 	0.000369916	present: 	0.284207	TOTAL_RENDER: 	12.1358	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.02961	UpdateCamera: 	1.04627	UpdateEnemies: 	0.230401	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.877634	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.823329	UpdatePlayer: 	0.225171	UpdateSound: 	0.0150042	UpdateItems:	0.00814718	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0513011	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.48099	
RENDER	shadowmap: 	0.196272	sendToRender: 	0.0875259	scene: 	4.83352	particles2Tex: 	4.29066	sendToRender: 	0.107345	motionBlur: 	1.72829	bloom2Tex: 	0.0703082	printScene: 	0.377375	applyBloom: 	0.00692014	setRenderState: 	0.0004842	applyParticles: 	0.00206612	gui: 	0.0285497	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000643594	console: 	0.00112178	endScene: 	0.000357887	present: 	0.285741	TOTAL_RENDER: 	12.3163	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.20905	UpdateCamera: 	0.0611084	UpdateEnemies: 	0.260951	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.46241	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.931738	UpdatePlayer: 	0.225045	UpdateSound: 	0.0224055	UpdateItems:	0.00743141	UpdateTriggers: 	0.0381585	UpdateRigid: 	0.0450005	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.43678	
RENDER	shadowmap: 	0.232226	sendToRender: 	0.0828823	scene: 	4.60108	particles2Tex: 	4.38058	sendToRender: 	0.0862206	motionBlur: 	1.72088	bloom2Tex: 	0.069436	printScene: 	0.0394277	applyBloom: 	0.307316	setRenderState: 	0.000487207	applyParticles: 	0.00243604	gui: 	0.0275573	setRenderState: 	0.000466155	luaMsg: 	0.000799982	printTextDebug:	0.000526304	console: 	0.000760885	endScene: 	0.000378939	present: 	0.240882	TOTAL_RENDER: 	12.1402	
UPDATE	UpdateSceneManager: 	0.0128418	UpdateInput: 	1.05863	UpdateCamera: 	0.0554875	UpdateEnemies: 	0.231658	UpdateProjectile: 	0.00136238	UpdateParticle: 	1.51812	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.832697	UpdatePlayer: 	0.182991	UpdateSound: 	0.0115215	UpdateItems:	0.00680887	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0400201	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.09533	
RENDER	shadowmap: 	0.22179	sendToRender: 	0.102698	scene: 	4.34591	particles2Tex: 	4.07254	sendToRender: 	0.0648647	motionBlur: 	1.60566	bloom2Tex: 	0.0727954	printScene: 	0.0448531	applyBloom: 	0.00669759	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.361472	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000736825	console: 	0.00110373	endScene: 	0.000384954	present: 	0.133943	TOTAL_RENDER: 	11.3399	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.06836	UpdateCamera: 	0.0533251	UpdateEnemies: 	0.243008	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.940009	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.808965	UpdatePlayer: 	0.208501	UpdateSound: 	0.0143125	UpdateItems:	0.00742239	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0507477	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.56803	
RENDER	shadowmap: 	0.220885	sendToRender: 	0.0864943	scene: 	4.32207	particles2Tex: 	4.29499	sendToRender: 	0.0878326	motionBlur: 	1.73885	bloom2Tex: 	0.0723533	printScene: 	0.0422697	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.284006	gui: 	0.0281227	setRenderState: 	0.0004842	luaMsg: 	0.000535326	printTextDebug:	0.000523296	console: 	0.000875168	endScene: 	0.000351872	present: 	0.226196	TOTAL_RENDER: 	11.8705	
UPDATE	UpdateSceneManager: 	0.012905	UpdateInput: 	1.11901	UpdateCamera: 	0.056122	UpdateEnemies: 	0.219306	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.31115	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.948643	UpdatePlayer: 	0.209355	UpdateSound: 	0.0131215	UpdateItems:	0.00750961	UpdateTriggers: 	0.0374819	UpdateRigid: 	0.044814	UpdateGUI: 	0.00159094	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.13727	
RENDER	shadowmap: 	0.23902	sendToRender: 	0.108404	scene: 	4.59966	particles2Tex: 	4.05477	sendToRender: 	0.0659985	motionBlur: 	1.59352	bloom2Tex: 	0.399868	printScene: 	0.0400532	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.027867	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000721788	console: 	0.00108569	endScene: 	0.000345857	present: 	0.384235	TOTAL_RENDER: 	11.8211	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.03521	UpdateCamera: 	0.0529131	UpdateEnemies: 	0.188504	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.879923	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.877021	UpdatePlayer: 	0.212275	UpdateSound: 	0.0131155	UpdateItems:	0.00642692	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0414156	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.45679	
RENDER	shadowmap: 	0.192363	sendToRender: 	0.0877875	scene: 	4.60556	particles2Tex: 	4.33103	sendToRender: 	0.0797396	motionBlur: 	1.65696	bloom2Tex: 	0.0713758	printScene: 	0.365929	applyBloom: 	0.00766299	setRenderState: 	0.00047217	applyParticles: 	0.00229168	gui: 	0.0320654	setRenderState: 	0.000454125	luaMsg: 	0.00092028	printTextDebug:	0.000748855	console: 	0.00101351	endScene: 	0.000354879	present: 	0.266556	TOTAL_RENDER: 	12.033	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.05984	UpdateCamera: 	0.926187	UpdateEnemies: 	0.199911	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.51909	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.835473	UpdatePlayer: 	1.48451	UpdateSound: 	0.0147004	UpdateItems:	0.0073051	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0419389	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	6.24451	
RENDER	shadowmap: 	0.242891	sendToRender: 	0.101691	scene: 	4.35443	particles2Tex: 	4.38376	sendToRender: 	0.0682661	motionBlur: 	1.63902	bloom2Tex: 	0.073478	printScene: 	0.0437253	applyBloom: 	0.378349	setRenderState: 	0.000478185	applyParticles: 	0.00223754	gui: 	0.0311391	setRenderState: 	0.00044811	luaMsg: 	0.000950355	printTextDebug:	0.000751863	console: 	0.00102855	endScene: 	0.000363902	present: 	0.255733	TOTAL_RENDER: 	11.8851	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.05027	UpdateCamera: 	0.915077	UpdateEnemies: 	0.233225	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.91643	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.842913	UpdatePlayer: 	0.188841	UpdateSound: 	0.0102283	UpdateItems:	0.00693518	UpdateTriggers: 	0.0467629	UpdateRigid: 	0.0429013	UpdateGUI: 	0.00159094	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.41503	
RENDER	shadowmap: 	0.204191	sendToRender: 	0.191232	scene: 	4.32625	particles2Tex: 	4.12551	sendToRender: 	0.0652617	motionBlur: 	1.56705	bloom2Tex: 	0.422036	printScene: 	0.0405585	applyBloom: 	0.00706751	setRenderState: 	0.000454125	applyParticles: 	0.00235483	gui: 	0.189578	setRenderState: 	0.000529311	luaMsg: 	0.00077893	printTextDebug:	0.000679684	console: 	0.000875168	endScene: 	0.000393976	present: 	0.114689	TOTAL_RENDER: 	11.5393	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.10758	UpdateCamera: 	0.947212	UpdateEnemies: 	0.222855	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.905952	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.922755	UpdatePlayer: 	0.208245	UpdateSound: 	0.0123757	UpdateItems:	0.00610513	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.55642	
RENDER	shadowmap: 	0.203776	sendToRender: 	0.0869364	scene: 	4.30462	particles2Tex: 	4.23596	sendToRender: 	0.0680977	motionBlur: 	1.92548	bloom2Tex: 	0.0801215	printScene: 	0.35146	applyBloom: 	0.00731412	setRenderState: 	0.00047217	applyParticles: 	0.00237288	gui: 	0.0293708	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.000769907	endScene: 	0.000372924	present: 	0.339469	TOTAL_RENDER: 	11.9373	
UPDATE	UpdateSceneManager: 	0.0138764	UpdateInput: 	1.13044	UpdateCamera: 	1.09092	UpdateEnemies: 	0.202164	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.913579	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.853253	UpdatePlayer: 	0.197644	UpdateSound: 	0.0119727	UpdateItems:	0.00719984	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0434005	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.62478	
RENDER	shadowmap: 	0.235345	sendToRender: 	0.09444	scene: 	4.64488	particles2Tex: 	3.96762	sendToRender: 	0.0655414	motionBlur: 	1.58498	bloom2Tex: 	0.0727593	printScene: 	0.405964	applyBloom: 	0.0071036	setRenderState: 	0.000505252	applyParticles: 	0.0020601	gui: 	0.031488	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00107667	endScene: 	0.000375931	present: 	0.289563	TOTAL_RENDER: 	11.6918	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.0479	UpdateCamera: 	0.0538935	UpdateEnemies: 	0.187818	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.879243	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.870883	UpdatePlayer: 	0.215893	UpdateSound: 	0.0150192	UpdateItems:	0.00775622	UpdateTriggers: 	0.04036	UpdateRigid: 	0.0528229	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.53559	
RENDER	shadowmap: 	0.211373	sendToRender: 	0.0898085	scene: 	4.01169	particles2Tex: 	4.15536	sendToRender: 	0.0770659	motionBlur: 	1.58369	bloom2Tex: 	0.0678451	printScene: 	0.0353766	applyBloom: 	0.355375	setRenderState: 	0.000496229	applyParticles: 	0.00215935	gui: 	0.0273407	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.000893213	endScene: 	0.000378939	present: 	0.246542	TOTAL_RENDER: 	11.143	
UPDATE	UpdateSceneManager: 	0.0103817	UpdateInput: 	1.04757	UpdateCamera: 	0.0514635	UpdateEnemies: 	0.177488	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.922298	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.866308	UpdatePlayer: 	0.276036	UpdateSound: 	0.0203304	UpdateItems:	0.00818027	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0537311	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.59069	
RENDER	shadowmap: 	0.224536	sendToRender: 	0.0929212	scene: 	4.29844	particles2Tex: 	3.98867	sendToRender: 	0.0654993	motionBlur: 	1.71909	bloom2Tex: 	0.0689248	printScene: 	0.0384382	applyBloom: 	0.00703443	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.357646	setRenderState: 	0.000547356	luaMsg: 	0.000652617	printTextDebug:	0.000730811	console: 	0.000941332	endScene: 	0.000360894	present: 	0.0779952	TOTAL_RENDER: 	11.3534	
UPDATE	UpdateSceneManager: 	0.0123666	UpdateInput: 	1.17693	UpdateCamera: 	0.0582934	UpdateEnemies: 	0.245363	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.4355	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.964156	UpdatePlayer: 	0.211803	UpdateSound: 	0.0126193	UpdateItems:	0.00753066	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0453313	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.33829	
RENDER	shadowmap: 	0.265934	sendToRender: 	0.100837	scene: 	4.4077	particles2Tex: 	4.37684	sendToRender: 	0.087186	motionBlur: 	1.73059	bloom2Tex: 	0.0704977	printScene: 	0.0398818	applyBloom: 	0.00674271	setRenderState: 	0.000457133	applyParticles: 	0.00220446	gui: 	0.352597	setRenderState: 	0.000511267	luaMsg: 	0.000781937	printTextDebug:	0.00062555	console: 	0.000718781	endScene: 	0.000384954	present: 	0.122782	TOTAL_RENDER: 	11.8523	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.07994	UpdateCamera: 	0.0554093	UpdateEnemies: 	0.204407	UpdateProjectile: 	0.00124809	UpdateParticle: 	1.20921	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.964505	UpdatePlayer: 	0.204191	UpdateSound: 	0.0129892	UpdateItems:	0.00778328	UpdateTriggers: 	0.0371029	UpdateRigid: 	0.043181	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.99658	
RENDER	shadowmap: 	0.273895	sendToRender: 	0.0880642	scene: 	4.29441	particles2Tex: 	3.9811	sendToRender: 	0.0648166	motionBlur: 	1.60186	bloom2Tex: 	0.0742028	printScene: 	0.0430517	applyBloom: 	0.322636	setRenderState: 	0.000508259	applyParticles: 	0.00231574	gui: 	0.0305046	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000375931	present: 	0.278048	TOTAL_RENDER: 	11.3409	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.08363	UpdateCamera: 	0.895002	UpdateEnemies: 	0.270782	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.922917	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.832977	UpdatePlayer: 	0.207767	UpdateSound: 	0.0134523	UpdateItems:	0.00667955	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0421705	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.42565	
RENDER	shadowmap: 	0.204341	sendToRender: 	0.0685609	scene: 	4.03158	particles2Tex: 	4.18948	sendToRender: 	0.0654331	motionBlur: 	1.47719	bloom2Tex: 	0.0680165	printScene: 	0.421467	applyBloom: 	0.00716375	setRenderState: 	0.000457133	applyParticles: 	0.00214131	gui: 	0.0283212	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000848101	console: 	0.0010105	endScene: 	0.000363902	present: 	0.279879	TOTAL_RENDER: 	11.1218	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.01653	UpdateCamera: 	1.14656	UpdateEnemies: 	1.77209	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.940941	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.862453	UpdatePlayer: 	0.188934	UpdateSound: 	0.0232115	UpdateItems:	0.0165199	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0449704	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.16807	
RENDER	shadowmap: 	0.202326	sendToRender: 	0.0883709	scene: 	4.01494	particles2Tex: 	4.11142	sendToRender: 	0.0649399	motionBlur: 	1.47496	bloom2Tex: 	0.0678421	printScene: 	0.0365405	applyBloom: 	0.319752	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.0289196	setRenderState: 	0.00047217	luaMsg: 	0.000706751	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.000363902	present: 	0.228341	TOTAL_RENDER: 	10.9162	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.04881	UpdateCamera: 	0.913234	UpdateEnemies: 	0.276953	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.8853	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.830868	UpdatePlayer: 	0.201965	UpdateSound: 	0.014541	UpdateItems:	0.00745547	UpdateTriggers: 	0.0410066	UpdateRigid: 	0.0505222	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	4.44021	
RENDER	shadowmap: 	0.213376	sendToRender: 	0.0892942	scene: 	3.88689	particles2Tex: 	4.07516	sendToRender: 	0.0655354	motionBlur: 	1.35902	bloom2Tex: 	0.356239	printScene: 	0.0377525	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00220145	gui: 	0.0293527	setRenderState: 	0.000439088	luaMsg: 	0.000760885	printTextDebug:	0.000559386	console: 	0.00105562	endScene: 	0.000342849	present: 	0.381294	TOTAL_RENDER: 	10.794	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.11052	UpdateCamera: 	0.0556589	UpdateEnemies: 	0.222151	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.890606	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04048	UpdatePlayer: 	0.18267	UpdateSound: 	0.0125862	UpdateItems:	0.0069021	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0411991	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.70738	
RENDER	shadowmap: 	0.22078	sendToRender: 	0.0876762	scene: 	4.02456	particles2Tex: 	3.97511	sendToRender: 	0.0649128	motionBlur: 	1.55326	bloom2Tex: 	0.0685037	printScene: 	0.0365195	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.0277798	setRenderState: 	0.000451118	luaMsg: 	0.000821034	printTextDebug:	0.000655624	console: 	0.00109471	endScene: 	0.000354879	present: 	0.446164	TOTAL_RENDER: 	10.8289	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.038	UpdateCamera: 	1.14501	UpdateEnemies: 	0.230196	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.887354	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.888527	UpdatePlayer: 	0.181406	UpdateSound: 	0.0126193	UpdateItems:	0.00668857	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0412412	UpdateGUI: 	0.001209	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	4.5809	
RENDER	shadowmap: 	0.213249	sendToRender: 	0.0863379	scene: 	4.16143	particles2Tex: 	3.99415	sendToRender: 	0.0942054	motionBlur: 	1.59294	bloom2Tex: 	0.0745337	printScene: 	0.357808	applyBloom: 	0.00722991	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.0315602	setRenderState: 	0.00044811	luaMsg: 	0.000902235	printTextDebug:	0.000872161	console: 	0.0010496	endScene: 	0.000369916	present: 	0.245853	TOTAL_RENDER: 	11.1784	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.07933	UpdateCamera: 	0.964838	UpdateEnemies: 	0.231324	UpdateProjectile: 	0.00100449	UpdateParticle: 	1.50145	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.985289	UpdatePlayer: 	1.3585	UpdateSound: 	0.0147636	UpdateItems:	0.0073442	UpdateTriggers: 	0.0411209	UpdateRigid: 	0.0519176	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	6.41143	
RENDER	shadowmap: 	0.256003	sendToRender: 	0.102611	scene: 	4.17819	particles2Tex: 	4.3122	sendToRender: 	0.0766148	motionBlur: 	1.50557	bloom2Tex: 	0.422664	printScene: 	0.0445043	applyBloom: 	0.00693518	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.0308986	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000935317	console: 	0.00110373	endScene: 	0.000348864	present: 	0.320946	TOTAL_RENDER: 	11.5736	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.07203	UpdateCamera: 	0.0543507	UpdateEnemies: 	0.236163	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.879694	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.910951	UpdatePlayer: 	0.195072	UpdateSound: 	0.0128569	UpdateItems:	0.00692616	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0428953	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.56167	
RENDER	shadowmap: 	0.205132	sendToRender: 	0.0873244	scene: 	4.12326	particles2Tex: 	4.20338	sendToRender: 	0.0748976	motionBlur: 	1.48782	bloom2Tex: 	0.369507	printScene: 	0.0397555	applyBloom: 	0.00689909	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0281648	setRenderState: 	0.000442095	luaMsg: 	0.000439088	printTextDebug:	0.000733818	console: 	0.00997271	endScene: 	0.000351872	present: 	0.316044	TOTAL_RENDER: 	11.253	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	1.03213	UpdateCamera: 	0.0514364	UpdateEnemies: 	0.223688	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.895604	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.900085	UpdatePlayer: 	0.203496	UpdateSound: 	0.0132117	UpdateItems:	0.00703443	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0412893	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.53182	
RENDER	shadowmap: 	0.191978	sendToRender: 	0.0873634	scene: 	4.19246	particles2Tex: 	4.10391	sendToRender: 	0.0653038	motionBlur: 	1.47882	bloom2Tex: 	0.386551	printScene: 	0.0394217	applyBloom: 	0.0071848	setRenderState: 	0.000499237	applyParticles: 	0.0020601	gui: 	0.0279031	setRenderState: 	0.00044811	luaMsg: 	0.000547356	printTextDebug:	0.000769907	console: 	0.000950355	endScene: 	0.000363902	present: 	0.309722	TOTAL_RENDER: 	11.1706	
UPDATE	UpdateSceneManager: 	0.0107246	UpdateInput: 	1.00525	UpdateCamera: 	0.0521522	UpdateEnemies: 	0.216155	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.88527	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.875123	UpdatePlayer: 	0.215123	UpdateSound: 	0.0123877	UpdateItems:	0.00636377	UpdateTriggers: 	0.0369556	UpdateRigid: 	0.0408051	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.49227	
RENDER	shadowmap: 	0.19337	sendToRender: 	0.0873454	scene: 	4.15539	particles2Tex: 	3.96039	sendToRender: 	0.0647805	motionBlur: 	1.59833	bloom2Tex: 	0.363598	printScene: 	0.0396803	applyBloom: 	0.00712465	setRenderState: 	0.00044811	applyParticles: 	0.00210522	gui: 	0.0477523	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.00110975	endScene: 	0.000342849	present: 	0.312315	TOTAL_RENDER: 	11.1608	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.03244	UpdateCamera: 	1.06783	UpdateEnemies: 	0.248951	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.52177	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.03046	UpdatePlayer: 	0.203746	UpdateSound: 	0.0133651	UpdateItems:	0.00761487	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0453463	UpdateGUI: 	0.00185259	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.34336	
RENDER	shadowmap: 	0.261781	sendToRender: 	0.103456	scene: 	4.18284	particles2Tex: 	4.36385	sendToRender: 	0.106094	motionBlur: 	1.70861	bloom2Tex: 	0.0701999	printScene: 	0.0384262	applyBloom: 	0.312465	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.0276445	setRenderState: 	0.00046014	luaMsg: 	0.000863138	printTextDebug:	0.000649609	console: 	0.000899228	endScene: 	0.000363902	present: 	0.227225	TOTAL_RENDER: 	11.6986	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.05134	UpdateCamera: 	1.01659	UpdateEnemies: 	0.275831	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.23318	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.0222	UpdatePlayer: 	0.223234	UpdateSound: 	0.0131185	UpdateItems:	0.00667654	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0443088	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.03782	
RENDER	shadowmap: 	0.220927	sendToRender: 	0.0875619	scene: 	4.16016	particles2Tex: 	4.00688	sendToRender: 	0.0830357	motionBlur: 	1.52345	bloom2Tex: 	0.0691563	printScene: 	0.0374518	applyBloom: 	0.313124	setRenderState: 	0.000493222	applyParticles: 	0.00220145	gui: 	0.0284385	setRenderState: 	0.00047217	luaMsg: 	0.000712766	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000369916	present: 	0.228482	TOTAL_RENDER: 	11.0444	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	1.06421	UpdateCamera: 	0.931008	UpdateEnemies: 	0.265756	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.889802	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.919239	UpdatePlayer: 	0.204723	UpdateSound: 	0.0130914	UpdateItems:	0.00635775	UpdateTriggers: 	0.0364383	UpdateRigid: 	0.158661	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.64602	
RENDER	shadowmap: 	0.230259	sendToRender: 	0.0873304	scene: 	4.05164	particles2Tex: 	4.16211	sendToRender: 	0.0657549	motionBlur: 	1.52124	bloom2Tex: 	0.0687082	printScene: 	0.0369616	applyBloom: 	0.00675173	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.279777	setRenderState: 	0.000478185	luaMsg: 	0.000893213	printTextDebug:	0.000881183	console: 	0.00115787	endScene: 	0.000345857	present: 	0.183214	TOTAL_RENDER: 	10.869	
UPDATE	UpdateSceneManager: 	0.0140177	UpdateInput: 	1.04853	UpdateCamera: 	0.920942	UpdateEnemies: 	0.267702	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.914897	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.96064	UpdatePlayer: 	0.203833	UpdateSound: 	0.0135636	UpdateItems:	0.00661338	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0641489	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.5627	
RENDER	shadowmap: 	0.215409	sendToRender: 	0.0888221	scene: 	4.08773	particles2Tex: 	4.20991	sendToRender: 	0.0660045	motionBlur: 	1.36716	bloom2Tex: 	0.370482	printScene: 	0.0401525	applyBloom: 	0.00668256	setRenderState: 	0.000439088	applyParticles: 	0.00228566	gui: 	0.0280625	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.0007669	console: 	0.00104659	endScene: 	0.000360894	present: 	0.37176	TOTAL_RENDER: 	11.025	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.04137	UpdateCamera: 	1.02917	UpdateEnemies: 	0.229679	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.895255	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.904828	UpdatePlayer: 	0.204985	UpdateSound: 	0.0127606	UpdateItems:	0.00644497	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0411179	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.54654	
RENDER	shadowmap: 	0.19408	sendToRender: 	0.0873454	scene: 	4.25225	particles2Tex: 	4.09837	sendToRender: 	0.0659414	motionBlur: 	1.61166	bloom2Tex: 	0.0672135	printScene: 	0.0370759	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.306904	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000544349	console: 	0.000824042	endScene: 	0.000375931	present: 	0.152541	TOTAL_RENDER: 	11.0485	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.04258	UpdateCamera: 	0.0523868	UpdateEnemies: 	0.216708	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.919005	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.899387	UpdatePlayer: 	0.192308	UpdateSound: 	0.012508	UpdateItems:	0.00644798	UpdateTriggers: 	0.0364954	UpdateRigid: 	0.0424442	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.58254	
RENDER	shadowmap: 	0.206693	sendToRender: 	0.166357	scene: 	4.0451	particles2Tex: 	4.03683	sendToRender: 	0.0733126	motionBlur: 	1.51749	bloom2Tex: 	0.068633	printScene: 	0.0374758	applyBloom: 	0.284767	setRenderState: 	0.00047217	applyParticles: 	0.00260746	gui: 	0.0274159	setRenderState: 	0.000457133	luaMsg: 	0.000784945	printTextDebug:	0.000634572	console: 	0.00102554	endScene: 	0.000375931	present: 	0.150255	TOTAL_RENDER: 	10.7956	
UPDATE	UpdateSceneManager: 	0.0184417	UpdateInput: 	1.10874	UpdateCamera: 	0.0584618	UpdateEnemies: 	0.249907	UpdateProjectile: 	0.0013714	UpdateParticle: 	1.52157	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.02305	UpdatePlayer: 	0.199686	UpdateSound: 	0.0130824	UpdateItems:	0.00726901	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.044381	UpdateGUI: 	0.00143455	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.40139	
RENDER	shadowmap: 	0.266947	sendToRender: 	0.103739	scene: 	4.18137	particles2Tex: 	4.08538	sendToRender: 	0.0754088	motionBlur: 	1.53525	bloom2Tex: 	0.0721698	printScene: 	0.0434246	applyBloom: 	0.296123	setRenderState: 	0.000478185	applyParticles: 	0.00229168	gui: 	0.031079	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000739833	console: 	0.00107667	endScene: 	0.000348864	present: 	0.189388	TOTAL_RENDER: 	11.0568	
UPDATE	UpdateSceneManager: 	0.0117802	UpdateInput: 	1.05776	UpdateCamera: 	0.0530454	UpdateEnemies: 	0.225273	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.887216	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.897258	UpdatePlayer: 	0.190699	UpdateSound: 	0.0128178	UpdateItems:	0.00645399	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0413735	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.51958	
RENDER	shadowmap: 	0.214206	sendToRender: 	0.086765	scene: 	4.3051	particles2Tex: 	4.17925	sendToRender: 	0.107847	motionBlur: 	1.69599	bloom2Tex: 	0.0721307	printScene: 	0.0438757	applyBloom: 	0.3111	setRenderState: 	0.000478185	applyParticles: 	0.00216837	gui: 	0.0293888	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000430065	console: 	0.000941332	endScene: 	0.000363902	present: 	0.17128	TOTAL_RENDER: 	11.4105	
UPDATE	UpdateSceneManager: 	0.0140027	UpdateInput: 	1.13957	UpdateCamera: 	0.0559777	UpdateEnemies: 	0.244373	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.35551	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.0638	UpdatePlayer: 	0.228353	UpdateSound: 	0.0138132	UpdateItems:	0.00745246	UpdateTriggers: 	0.0356624	UpdateRigid: 	0.0446456	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.34195	
RENDER	shadowmap: 	0.217045	sendToRender: 	0.0874627	scene: 	4.66226	particles2Tex: 	4.1463	sendToRender: 	0.0699744	motionBlur: 	1.55176	bloom2Tex: 	0.376761	printScene: 	0.040778	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.0279693	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.00114885	endScene: 	0.00033082	present: 	0.296069	TOTAL_RENDER: 	11.677	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	3.00489	UpdateCamera: 	0.0522033	UpdateEnemies: 	0.232635	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.91668	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.951091	UpdatePlayer: 	0.357748	UpdateSound: 	0.0220566	UpdateItems:	0.00747652	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0434667	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.76314	
RENDER	shadowmap: 	0.198347	sendToRender: 	0.0885394	scene: 	4.39476	particles2Tex: 	4.16911	sendToRender: 	0.0858417	motionBlur: 	1.64442	bloom2Tex: 	0.0685188	printScene: 	0.0379841	applyBloom: 	0.00680285	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0281317	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000848101	console: 	0.000902235	endScene: 	0.000336835	present: 	0.458847	TOTAL_RENDER: 	11.3576	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.03416	UpdateCamera: 	0.0505974	UpdateEnemies: 	0.205701	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.886997	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.895721	UpdatePlayer: 	0.340958	UpdateSound: 	0.024616	UpdateItems:	0.00681488	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0418427	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.77416	
RENDER	shadowmap: 	0.183749	sendToRender: 	0.0870206	scene: 	4.57837	particles2Tex: 	3.96894	sendToRender: 	0.0651925	motionBlur: 	1.63724	bloom2Tex: 	0.0688676	printScene: 	0.354407	applyBloom: 	0.00695924	setRenderState: 	0.000481192	applyParticles: 	0.00215033	gui: 	0.0282971	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000736825	console: 	0.00495628	endScene: 	0.000354879	present: 	0.258647	TOTAL_RENDER: 	11.4205	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.02694	UpdateCamera: 	0.049638	UpdateEnemies: 	0.220209	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.893616	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.911411	UpdatePlayer: 	0.222094	UpdateSound: 	0.0231874	UpdateItems:	0.00652617	UpdateTriggers: 	0.0366338	UpdateRigid: 	0.0408923	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.57538	
RENDER	shadowmap: 	0.199241	sendToRender: 	0.0878867	scene: 	4.63564	particles2Tex: 	4.27386	sendToRender: 	0.0674301	motionBlur: 	1.63031	bloom2Tex: 	0.0689488	printScene: 	0.0385435	applyBloom: 	0.311873	setRenderState: 	0.000490215	applyParticles: 	0.00211725	gui: 	0.0281708	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000535326	console: 	0.00102855	endScene: 	0.000342849	present: 	0.167124	TOTAL_RENDER: 	11.6871	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.00877	UpdateCamera: 	0.0494395	UpdateEnemies: 	0.210852	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.947705	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.904774	UpdatePlayer: 	0.236446	UpdateSound: 	0.0236566	UpdateItems:	0.006457	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0412412	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.57595	
RENDER	shadowmap: 	0.198359	sendToRender: 	0.0872401	scene: 	4.67265	particles2Tex: 	4.16949	sendToRender: 	0.0657068	motionBlur: 	1.55217	bloom2Tex: 	0.438134	printScene: 	0.0373826	applyBloom: 	0.00688406	setRenderState: 	0.000439088	applyParticles: 	0.0021804	gui: 	0.0462095	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000854116	console: 	0.00075487	endScene: 	0.000324805	present: 	0.324113	TOTAL_RENDER: 	11.7684	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	1.01183	UpdateCamera: 	0.0487237	UpdateEnemies: 	0.200095	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.892109	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.888368	UpdatePlayer: 	0.198095	UpdateSound: 	0.0239243	UpdateItems:	0.00639384	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0406878	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.5262	
RENDER	shadowmap: 	0.208371	sendToRender: 	0.0869484	scene: 	4.59922	particles2Tex: 	3.97483	sendToRender: 	0.0656436	motionBlur: 	1.57534	bloom2Tex: 	0.0695323	printScene: 	0.38917	applyBloom: 	0.00688706	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0281407	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000517282	console: 	0.000890205	endScene: 	0.000363902	present: 	0.264457	TOTAL_RENDER: 	11.442	
UPDATE	UpdateSceneManager: 	0.0213589	UpdateInput: 	1.01837	UpdateCamera: 	0.0655263	UpdateEnemies: 	0.218488	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.888602	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.87085	UpdatePlayer: 	0.197996	UpdateSound: 	0.0231363	UpdateItems:	0.00620738	UpdateTriggers: 	0.0365947	UpdateRigid: 	0.0418246	UpdateGUI: 	0.00170222	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.52441	
RENDER	shadowmap: 	0.202483	sendToRender: 	0.273119	scene: 	4.66943	particles2Tex: 	3.97773	sendToRender: 	0.0841485	motionBlur: 	1.70686	bloom2Tex: 	0.0686781	printScene: 	0.0360443	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.285822	setRenderState: 	0.000571416	luaMsg: 	0.000775922	printTextDebug:	0.000649609	console: 	0.00103757	endScene: 	0.000375931	present: 	0.167816	TOTAL_RENDER: 	11.6505	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.03212	UpdateCamera: 	0.0495057	UpdateEnemies: 	0.210934	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.873198	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.06138	UpdatePlayer: 	0.196402	UpdateSound: 	0.0231062	UpdateItems:	0.0069412	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0413765	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.64238	
RENDER	shadowmap: 	0.201	sendToRender: 	0.0866266	scene: 	4.56916	particles2Tex: 	3.95391	sendToRender: 	0.0649098	motionBlur: 	1.52329	bloom2Tex: 	0.28701	printScene: 	0.0358759	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.0264355	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000727803	console: 	0.00104359	endScene: 	0.00033082	present: 	0.413497	TOTAL_RENDER: 	11.337	
UPDATE	UpdateSceneManager: 	0.0133501	UpdateInput: 	1.09833	UpdateCamera: 	0.0519627	UpdateEnemies: 	0.228921	UpdateProjectile: 	0.001212	UpdateParticle: 	0.943708	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.903252	UpdatePlayer: 	0.203674	UpdateSound: 	0.0248235	UpdateItems:	0.00651715	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0619475	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.67854	
RENDER	shadowmap: 	0.197265	sendToRender: 	0.087577	scene: 	4.53552	particles2Tex: 	4.01974	sendToRender: 	0.0664436	motionBlur: 	1.60044	bloom2Tex: 	0.0696676	printScene: 	0.0386999	applyBloom: 	0.00679082	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.0286791	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.000745848	console: 	0.000986444	endScene: 	0.000348864	present: 	0.460164	TOTAL_RENDER: 	11.2854	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.03667	UpdateCamera: 	0.0490485	UpdateEnemies: 	0.216479	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.868326	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.871096	UpdatePlayer: 	0.19811	UpdateSound: 	0.0247363	UpdateItems:	0.0070645	UpdateTriggers: 	0.0374518	UpdateRigid: 	0.0513913	UpdateGUI: 	0.0116148	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.51597	
RENDER	shadowmap: 	0.184059	sendToRender: 	0.0888642	scene: 	4.62145	particles2Tex: 	4.23599	sendToRender: 	0.0661489	motionBlur: 	1.78631	bloom2Tex: 	0.0680977	printScene: 	0.0364623	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.275925	setRenderState: 	0.000490215	luaMsg: 	0.000691714	printTextDebug:	0.00074284	console: 	0.00105261	endScene: 	0.000354879	present: 	0.176823	TOTAL_RENDER: 	11.7245	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.05279	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.214946	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.01778	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.02038	UpdatePlayer: 	0.229658	UpdateSound: 	0.0183124	UpdateItems:	0.0075487	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0632708	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.92918	
RENDER	shadowmap: 	0.262812	sendToRender: 	0.102461	scene: 	5.36913	particles2Tex: 	3.78854	sendToRender: 	0.0860612	motionBlur: 	1.90116	bloom2Tex: 	0.0697578	printScene: 	0.0386307	applyBloom: 	0.308327	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.0284655	setRenderState: 	0.00043608	luaMsg: 	0.000673669	printTextDebug:	0.000430065	console: 	0.000751863	endScene: 	0.000351872	present: 	0.197283	TOTAL_RENDER: 	12.3994	
UPDATE	UpdateSceneManager: 	0.0135125	UpdateInput: 	1.12692	UpdateCamera: 	0.0503898	UpdateEnemies: 	0.222094	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.94206	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.02782	UpdatePlayer: 	0.234698	UpdateSound: 	0.0249739	UpdateItems:	0.00773216	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0439118	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.83616	
RENDER	shadowmap: 	0.222738	sendToRender: 	0.0677669	scene: 	5.09793	particles2Tex: 	3.98071	sendToRender: 	0.0680255	motionBlur: 	1.87988	bloom2Tex: 	0.0690781	printScene: 	0.359553	applyBloom: 	0.00687503	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.0288294	setRenderState: 	0.000463147	luaMsg: 	0.0010075	printTextDebug:	0.00063758	console: 	0.0010105	endScene: 	0.000357887	present: 	0.256169	TOTAL_RENDER: 	12.216	
UPDATE	UpdateSceneManager: 	0.0126433	UpdateInput: 	1.05148	UpdateCamera: 	0.051277	UpdateEnemies: 	0.225745	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.921564	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.896509	UpdatePlayer: 	0.204047	UpdateSound: 	0.025428	UpdateItems:	0.00674571	UpdateTriggers: 	0.0368142	UpdateRigid: 	0.0420351	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.6092	
RENDER	shadowmap: 	0.374774	sendToRender: 	0.0878476	scene: 	4.97067	particles2Tex: 	4.04176	sendToRender: 	0.0653399	motionBlur: 	1.8191	bloom2Tex: 	0.0682	printScene: 	0.0370939	applyBloom: 	0.325785	setRenderState: 	0.000490215	applyParticles: 	0.00214131	gui: 	0.0303572	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000845094	console: 	0.00107967	endScene: 	0.000351872	present: 	0.289145	TOTAL_RENDER: 	12.2963	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.03245	UpdateCamera: 	0.069824	UpdateEnemies: 	0.209316	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.889297	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.04834	UpdatePlayer: 	0.197647	UpdateSound: 	0.023816	UpdateItems:	0.00630662	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0406066	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.67437	
RENDER	shadowmap: 	0.204964	sendToRender: 	0.086798	scene: 	4.88596	particles2Tex: 	3.9166	sendToRender: 	0.0642542	motionBlur: 	1.84991	bloom2Tex: 	0.0692887	printScene: 	0.0362278	applyBloom: 	0.348049	setRenderState: 	0.0004842	applyParticles: 	0.00225258	gui: 	0.0283843	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000748855	console: 	0.000941332	endScene: 	0.000348864	present: 	0.148815	TOTAL_RENDER: 	11.8201	
UPDATE	UpdateSceneManager: 	0.0118584	UpdateInput: 	1.22026	UpdateCamera: 	0.0445403	UpdateEnemies: 	0.215742	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.865842	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.907131	UpdatePlayer: 	0.201277	UpdateSound: 	0.0247664	UpdateItems:	0.00646	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0408502	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.6777	
RENDER	shadowmap: 	0.21577	sendToRender: 	0.0878597	scene: 	4.92123	particles2Tex: 	3.90594	sendToRender: 	0.0652436	motionBlur: 	1.83819	bloom2Tex: 	0.0689969	printScene: 	0.0366368	applyBloom: 	0.00645098	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.325728	setRenderState: 	0.000493222	luaMsg: 	0.000646602	printTextDebug:	0.000327812	console: 	0.00092028	endScene: 	0.000351872	present: 	0.157284	TOTAL_RENDER: 	11.8008	
UPDATE	UpdateSceneManager: 	0.0094043	UpdateInput: 	1.12818	UpdateCamera: 	0.0493162	UpdateEnemies: 	0.221207	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.894124	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.871355	UpdatePlayer: 	0.195514	UpdateSound: 	0.0245498	UpdateItems:	0.00650211	UpdateTriggers: 	0.0367811	UpdateRigid: 	0.0514635	UpdateGUI: 	0.0114524	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.6326	
RENDER	shadowmap: 	0.191121	sendToRender: 	0.0691172	scene: 	5.18562	particles2Tex: 	3.96303	sendToRender: 	0.0749848	motionBlur: 	1.93543	bloom2Tex: 	0.0684406	printScene: 	0.362626	applyBloom: 	0.00659233	setRenderState: 	0.000487207	applyParticles: 	0.00211725	gui: 	0.028658	setRenderState: 	0.000490215	luaMsg: 	0.000685699	printTextDebug:	0.000799982	console: 	0.00118193	endScene: 	0.000372924	present: 	0.256854	TOTAL_RENDER: 	12.3493	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.08586	UpdateCamera: 	0.051659	UpdateEnemies: 	0.220485	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.926581	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.91917	UpdatePlayer: 	0.21503	UpdateSound: 	0.0248385	UpdateItems:	0.00660737	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0423269	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.642	
RENDER	shadowmap: 	0.190305	sendToRender: 	0.0879078	scene: 	5.25282	particles2Tex: 	4.05404	sendToRender: 	0.0756344	motionBlur: 	2.04948	bloom2Tex: 	0.0690451	printScene: 	0.038348	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.027861	setRenderState: 	0.00047217	luaMsg: 	0.000628557	printTextDebug:	0.000646602	console: 	0.000995466	endScene: 	0.000339842	present: 	0.438141	TOTAL_RENDER: 	12.4682	
UPDATE	UpdateSceneManager: 	0.0173019	UpdateInput: 	1.23662	UpdateCamera: 	0.0650632	UpdateEnemies: 	0.206176	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.909318	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.898407	UpdatePlayer: 	0.207075	UpdateSound: 	0.025437	UpdateItems:	0.0066615	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.041978	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.76829	
RENDER	shadowmap: 	0.218669	sendToRender: 	0.0899619	scene: 	5.28995	particles2Tex: 	4.22524	sendToRender: 	0.0887469	motionBlur: 	2.04262	bloom2Tex: 	0.0687353	printScene: 	0.0380653	applyBloom: 	0.00638482	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.0277137	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.00075487	console: 	0.00107967	endScene: 	0.000336835	present: 	0.434246	TOTAL_RENDER: 	12.7114	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.08186	UpdateCamera: 	0.0513973	UpdateEnemies: 	0.230816	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.896422	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.884988	UpdatePlayer: 	0.201929	UpdateSound: 	0.0243062	UpdateItems:	0.00640587	UpdateTriggers: 	0.0374819	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.60397	
RENDER	shadowmap: 	0.203024	sendToRender: 	0.0880161	scene: 	5.25109	particles2Tex: 	4.0698	sendToRender: 	0.0657068	motionBlur: 	1.85297	bloom2Tex: 	0.376764	printScene: 	0.0405224	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00223754	gui: 	0.0281648	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000824042	console: 	0.000989451	endScene: 	0.000345857	present: 	0.360142	TOTAL_RENDER: 	12.5181	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.04487	UpdateCamera: 	0.0498305	UpdateEnemies: 	0.219454	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.879511	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.906659	UpdatePlayer: 	0.201803	UpdateSound: 	0.0237318	UpdateItems:	0.00661639	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.041975	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.52177	
RENDER	shadowmap: 	0.210684	sendToRender: 	0.0874837	scene: 	5.363	particles2Tex: 	4.02613	sendToRender: 	0.0671564	motionBlur: 	2.01595	bloom2Tex: 	0.0691744	printScene: 	0.0391871	applyBloom: 	0.322733	setRenderState: 	0.000481192	applyParticles: 	0.00227363	gui: 	0.0286069	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000736825	console: 	0.00115486	endScene: 	0.000354879	present: 	0.197024	TOTAL_RENDER: 	12.6084	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.02963	UpdateCamera: 	0.0506605	UpdateEnemies: 	0.228362	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.917787	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.900145	UpdatePlayer: 	0.207848	UpdateSound: 	0.0255844	UpdateItems:	0.00629459	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0420321	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.58021	
RENDER	shadowmap: 	0.20198	sendToRender: 	0.0874416	scene: 	4.93947	particles2Tex: 	4.24491	sendToRender: 	0.085156	motionBlur: 	1.94618	bloom2Tex: 	0.0733878	printScene: 	0.0413615	applyBloom: 	0.350873	setRenderState: 	0.000487207	applyParticles: 	0.00230671	gui: 	0.0290369	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.00109471	endScene: 	0.000366909	present: 	0.174727	TOTAL_RENDER: 	12.3559	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.03555	UpdateCamera: 	0.0509883	UpdateEnemies: 	0.227986	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.917492	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.960586	UpdatePlayer: 	0.21091	UpdateSound: 	0.0248115	UpdateItems:	0.00644798	UpdateTriggers: 	0.0381345	UpdateRigid: 	0.0425344	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.66442	
RENDER	shadowmap: 	0.212888	sendToRender: 	0.0877544	scene: 	5.20915	particles2Tex: 	3.95442	sendToRender: 	0.0657609	motionBlur: 	1.85248	bloom2Tex: 	0.0699383	printScene: 	0.0380262	applyBloom: 	0.309416	setRenderState: 	0.000493222	applyParticles: 	0.00212928	gui: 	0.0290851	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000652617	console: 	0.00113982	endScene: 	0.000339842	present: 	0.198783	TOTAL_RENDER: 	12.2071	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.06462	UpdateCamera: 	0.0496199	UpdateEnemies: 	0.218819	UpdateProjectile: 	0.000866146	UpdateParticle: 	1.08148	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.930944	UpdatePlayer: 	0.216146	UpdateSound: 	0.023819	UpdateItems:	0.00664346	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.78483	
RENDER	shadowmap: 	0.211977	sendToRender: 	0.0869484	scene: 	4.99835	particles2Tex: 	4.20582	sendToRender: 	0.0661098	motionBlur: 	1.87553	bloom2Tex: 	0.0701518	printScene: 	0.0381375	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.306525	gui: 	0.0297467	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.000667654	console: 	0.00117892	endScene: 	0.000345857	present: 	0.145813	TOTAL_RENDER: 	12.2179	
UPDATE	UpdateSceneManager: 	0.0120448	UpdateInput: 	1.02438	UpdateCamera: 	0.058122	UpdateEnemies: 	0.217763	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.870889	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.914157	UpdatePlayer: 	0.201442	UpdateSound: 	0.0341677	UpdateItems:	0.0164237	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.040757	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.52402	
RENDER	shadowmap: 	0.187382	sendToRender: 	0.0868251	scene: 	4.9019	particles2Tex: 	4.09721	sendToRender: 	0.0669038	motionBlur: 	1.85598	bloom2Tex: 	0.0689669	printScene: 	0.035906	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.276863	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000652617	console: 	0.00112479	endScene: 	0.000369916	present: 	0.159332	TOTAL_RENDER: 	11.9222	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.02727	UpdateCamera: 	0.048035	UpdateEnemies: 	1.44462	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.895399	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.698962	UpdatePlayer: 	0.195084	UpdateSound: 	0.0227183	UpdateItems:	0.00582543	UpdateTriggers: 	0.0353496	UpdateRigid: 	0.0413976	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.55933	
RENDER	shadowmap: 	0.0866356	sendToRender: 	0.0854928	scene: 	4.89732	particles2Tex: 	4.01057	sendToRender: 	0.0657098	motionBlur: 	1.77002	bloom2Tex: 	0.396478	printScene: 	0.041187	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00215033	gui: 	0.027858	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000649609	console: 	0.00112479	endScene: 	0.000345857	present: 	0.292682	TOTAL_RENDER: 	12.0462	
UPDATE	UpdateSceneManager: 	0.0106795	UpdateInput: 	1.02459	UpdateCamera: 	0.0499357	UpdateEnemies: 	0.143443	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.898157	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.736621	UpdatePlayer: 	0.198074	UpdateSound: 	0.0236295	UpdateItems:	0.0076269	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0417254	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.29684	
RENDER	shadowmap: 	0.0843951	sendToRender: 	0.0777035	scene: 	5.08229	particles2Tex: 	3.90013	sendToRender: 	0.0854898	motionBlur: 	1.83524	bloom2Tex: 	0.0707924	printScene: 	0.0375781	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00218942	gui: 	0.295795	setRenderState: 	0.0004842	luaMsg: 	0.000694721	printTextDebug:	0.000745848	console: 	0.00110073	endScene: 	0.000372924	present: 	0.152905	TOTAL_RENDER: 	11.8038	
UPDATE	UpdateSceneManager: 	0.0170282	UpdateInput: 	1.00479	UpdateCamera: 	0.0533281	UpdateEnemies: 	0.146252	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.898073	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.725388	UpdatePlayer: 	0.221628	UpdateSound: 	0.0251423	UpdateItems:	0.00759381	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0409615	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.29835	
RENDER	shadowmap: 	0.0881694	sendToRender: 	0.0679022	scene: 	4.87725	particles2Tex: 	4.10784	sendToRender: 	0.0656136	motionBlur: 	2.05776	bloom2Tex: 	0.0689729	printScene: 	0.0370909	applyBloom: 	0.00663143	setRenderState: 	0.000439088	applyParticles: 	0.00220747	gui: 	0.29406	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.000878176	endScene: 	0.000372924	present: 	0.188922	TOTAL_RENDER: 	12.0263	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.00369	UpdateCamera: 	0.0529251	UpdateEnemies: 	0.143425	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.890422	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.743797	UpdatePlayer: 	0.204107	UpdateSound: 	0.0210431	UpdateItems:	0.00748555	UpdateTriggers: 	0.0373736	UpdateRigid: 	0.0420712	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.30763	
RENDER	shadowmap: 	0.0909273	sendToRender: 	0.0869995	scene: 	4.92576	particles2Tex: 	4.08529	sendToRender: 	0.0659985	motionBlur: 	1.81855	bloom2Tex: 	0.0685097	printScene: 	0.0364112	applyBloom: 	0.00647805	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.293795	setRenderState: 	0.000478185	luaMsg: 	0.000598483	printTextDebug:	0.000655624	console: 	0.00113682	endScene: 	0.000345857	present: 	0.151218	TOTAL_RENDER: 	11.7967	
UPDATE	UpdateSceneManager: 	0.0128899	UpdateInput: 	1.07099	UpdateCamera: 	0.0485463	UpdateEnemies: 	0.136839	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.9874	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.747499	UpdatePlayer: 	0.199875	UpdateSound: 	0.0231874	UpdateItems:	0.00753968	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0404983	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.41171	
RENDER	shadowmap: 	0.0880852	sendToRender: 	0.0779531	scene: 	4.94112	particles2Tex: 	3.98776	sendToRender: 	0.0653128	motionBlur: 	2.03512	bloom2Tex: 	0.0790569	printScene: 	0.0362007	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.292796	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000691714	console: 	0.000953362	endScene: 	0.000390969	present: 	0.148667	TOTAL_RENDER: 	11.9405	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.21167	UpdateCamera: 	0.914446	UpdateEnemies: 	0.151395	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.861457	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.739866	UpdatePlayer: 	0.19863	UpdateSound: 	0.0159064	UpdateItems:	0.00689608	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0408261	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.29961	
RENDER	shadowmap: 	0.0875439	sendToRender: 	0.0749306	scene: 	5.05934	particles2Tex: 	4.15351	sendToRender: 	0.0675233	motionBlur: 	1.859	bloom2Tex: 	0.0682992	printScene: 	0.0373315	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.291669	setRenderState: 	0.000469162	luaMsg: 	0.000676676	printTextDebug:	0.000691714	console: 	0.00101652	endScene: 	0.000375931	present: 	0.137068	TOTAL_RENDER: 	12.0509	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.03624	UpdateCamera: 	0.925348	UpdateEnemies: 	0.169879	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.899297	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.745421	UpdatePlayer: 	0.216747	UpdateSound: 	0.0242701	UpdateItems:	0.00811711	UpdateTriggers: 	0.0399811	UpdateRigid: 	0.041563	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.26292	
RENDER	shadowmap: 	0.105146	sendToRender: 	0.0670301	scene: 	4.74697	particles2Tex: 	4.39432	sendToRender: 	0.0847259	motionBlur: 	1.91195	bloom2Tex: 	0.204777	printScene: 	0.0396593	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.0271422	setRenderState: 	0.000454125	luaMsg: 	0.000851109	printTextDebug:	0.000631565	console: 	0.00110674	endScene: 	0.000327812	present: 	0.377528	TOTAL_RENDER: 	12.1376	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.05976	UpdateCamera: 	0.910509	UpdateEnemies: 	0.170336	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.916716	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.72586	UpdatePlayer: 	0.203571	UpdateSound: 	0.0243754	UpdateItems:	0.00745848	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0414758	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.21452	
RENDER	shadowmap: 	0.107456	sendToRender: 	0.0674722	scene: 	4.65395	particles2Tex: 	4.33005	sendToRender: 	0.0662331	motionBlur: 	1.81639	bloom2Tex: 	0.314817	printScene: 	0.0386608	applyBloom: 	0.00655324	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0273979	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.00106765	endScene: 	0.000339842	present: 	0.391708	TOTAL_RENDER: 	11.9915	
UPDATE	UpdateSceneManager: 	0.0135095	UpdateInput: 	1.00191	UpdateCamera: 	0.944779	UpdateEnemies: 	0.18974	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.933642	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.719313	UpdatePlayer: 	0.202621	UpdateSound: 	0.0245167	UpdateItems:	0.00753667	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.2281	
RENDER	shadowmap: 	0.0939738	sendToRender: 	0.0692526	scene: 	4.76653	particles2Tex: 	4.58801	sendToRender: 	0.0669669	motionBlur: 	1.71013	bloom2Tex: 	0.356834	printScene: 	0.0402036	applyBloom: 	0.00670361	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0285888	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000661639	console: 	0.000842086	endScene: 	0.000339842	present: 	0.309963	TOTAL_RENDER: 	12.2312	
UPDATE	UpdateSceneManager: 	0.0117261	UpdateInput: 	1.10253	UpdateCamera: 	0.939113	UpdateEnemies: 	0.157386	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.920436	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.854678	UpdatePlayer: 	0.241143	UpdateSound: 	0.0256325	UpdateItems:	0.0080329	UpdateTriggers: 	0.0381014	UpdateRigid: 	0.0427299	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.49579	
RENDER	shadowmap: 	0.0936821	sendToRender: 	0.088398	scene: 	4.1741	particles2Tex: 	4.42457	sendToRender: 	0.0761817	motionBlur: 	1.5867	bloom2Tex: 	0.0686902	printScene: 	0.0372804	applyBloom: 	0.411555	setRenderState: 	0.000469162	applyParticles: 	0.00241498	gui: 	0.0289467	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00102253	endScene: 	0.000366909	present: 	0.150962	TOTAL_RENDER: 	11.3278	
UPDATE	UpdateSceneManager: 	0.0106614	UpdateInput: 	1.04172	UpdateCamera: 	0.923525	UpdateEnemies: 	0.237053	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.869394	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.723936	UpdatePlayer: 	1.63029	UpdateSound: 	0.0145861	UpdateItems:	0.0085983	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0517282	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.66834	
RENDER	shadowmap: 	0.118202	sendToRender: 	0.0767562	scene: 	3.63399	particles2Tex: 	4.21336	sendToRender: 	0.0648436	motionBlur: 	1.45861	bloom2Tex: 	0.379399	printScene: 	0.0384683	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0268656	setRenderState: 	0.000469162	luaMsg: 	0.000845094	printTextDebug:	0.000658632	console: 	0.000890205	endScene: 	0.000348864	present: 	0.337421	TOTAL_RENDER: 	10.5573	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.1687	UpdateCamera: 	0.903667	UpdateEnemies: 	0.148968	UpdateProjectile: 	0.0113351	UpdateParticle: 	0.888927	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.706856	UpdatePlayer: 	0.272322	UpdateSound: 	0.0126283	UpdateItems:	0.00729608	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0421254	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.3177	
RENDER	shadowmap: 	0.0839289	sendToRender: 	0.0846838	scene: 	3.78833	particles2Tex: 	4.12803	sendToRender: 	0.0661308	motionBlur: 	1.23914	bloom2Tex: 	0.378061	printScene: 	0.0386818	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.00215935	gui: 	0.0276956	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000544349	console: 	0.000911258	endScene: 	0.000351872	present: 	0.318633	TOTAL_RENDER: 	10.3283	
UPDATE	UpdateSceneManager: 	0.0122133	UpdateInput: 	1.02516	UpdateCamera: 	0.0523417	UpdateEnemies: 	0.144776	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.909847	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.716011	UpdatePlayer: 	0.24456	UpdateSound: 	0.0142613	UpdateItems:	0.00824342	UpdateTriggers: 	0.0396713	UpdateRigid: 	0.0509492	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	3.37186	
RENDER	shadowmap: 	0.126812	sendToRender: 	0.0900581	scene: 	3.39998	particles2Tex: 	4.04373	sendToRender: 	0.0816373	motionBlur: 	1.28007	bloom2Tex: 	0.337075	printScene: 	0.0361435	applyBloom: 	0.00666451	setRenderState: 	0.00047217	applyParticles: 	0.00218942	gui: 	0.0259513	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.000965392	endScene: 	0.000351872	present: 	0.372903	TOTAL_RENDER: 	9.9963	
UPDATE	UpdateSceneManager: 	0.0167124	UpdateInput: 	1.09857	UpdateCamera: 	0.0586784	UpdateEnemies: 	0.173386	UpdateProjectile: 	0.00132328	UpdateParticle: 	1.54523	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.827942	UpdatePlayer: 	0.245588	UpdateSound: 	0.0125651	UpdateItems:	0.00793967	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0469493	UpdateGUI: 	0.00169921	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.17295	
RENDER	shadowmap: 	0.144499	sendToRender: 	0.0854357	scene: 	3.90965	particles2Tex: 	4.41536	sendToRender: 	0.0877604	motionBlur: 	1.67171	bloom2Tex: 	0.0706992	printScene: 	0.040766	applyBloom: 	0.00677579	setRenderState: 	0.000475177	applyParticles: 	0.0020992	gui: 	0.0272445	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000532319	console: 	0.00115486	endScene: 	0.000327812	present: 	0.44362	TOTAL_RENDER: 	11.0926	
UPDATE	UpdateSceneManager: 	0.0134704	UpdateInput: 	1.17013	UpdateCamera: 	0.0643234	UpdateEnemies: 	0.147708	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.22887	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.824177	UpdatePlayer: 	0.236563	UpdateSound: 	0.0127636	UpdateItems:	0.00778328	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0442155	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.88359	
RENDER	shadowmap: 	0.0985301	sendToRender: 	0.088001	scene: 	3.75435	particles2Tex: 	4.39404	sendToRender: 	0.103811	motionBlur: 	1.36306	bloom2Tex: 	0.0682481	printScene: 	0.345207	applyBloom: 	0.00672165	setRenderState: 	0.0004842	applyParticles: 	0.00191274	gui: 	0.0285557	setRenderState: 	0.00047217	luaMsg: 	0.00074284	printTextDebug:	0.000676676	console: 	0.000917273	endScene: 	0.000357887	present: 	0.263708	TOTAL_RENDER: 	10.6846	
UPDATE	UpdateSceneManager: 	0.0152598	UpdateInput: 	1.12812	UpdateCamera: 	0.0557521	UpdateEnemies: 	0.165124	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.44876	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.841752	UpdatePlayer: 	0.288363	UpdateSound: 	0.0101381	UpdateItems:	0.00782839	UpdateTriggers: 	0.0377104	UpdateRigid: 	0.0437524	UpdateGUI: 	0.00135335	BuildFrustum: 	0.0110584	TOTAL_UPDATE: 	4.22953	
RENDER	shadowmap: 	0.127035	sendToRender: 	0.0825726	scene: 	4.00128	particles2Tex: 	4.37727	sendToRender: 	0.0879709	motionBlur: 	1.46765	bloom2Tex: 	0.0702962	printScene: 	0.352615	applyBloom: 	0.00697127	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0270731	setRenderState: 	0.000457133	luaMsg: 	0.000935317	printTextDebug:	0.000439088	console: 	0.000751863	endScene: 	0.000363902	present: 	0.268165	TOTAL_RENDER: 	11.0526	
UPDATE	UpdateSceneManager: 	0.0140809	UpdateInput: 	1.1256	UpdateCamera: 	0.0548469	UpdateEnemies: 	0.16187	UpdateProjectile: 	0.00102253	UpdateParticle: 	1.33808	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.839641	UpdatePlayer: 	0.262072	UpdateSound: 	0.0129621	UpdateItems:	0.018574	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0433434	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.02081	
RENDER	shadowmap: 	0.0961873	sendToRender: 	0.0681037	scene: 	3.7667	particles2Tex: 	4.27095	sendToRender: 	0.0644467	motionBlur: 	1.48938	bloom2Tex: 	0.0682421	printScene: 	0.0372563	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.280126	setRenderState: 	0.000553371	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.00101953	endScene: 	0.000357887	present: 	0.136247	TOTAL_RENDER: 	10.4599	
UPDATE	UpdateSceneManager: 	0.0148297	UpdateInput: 	1.09776	UpdateCamera: 	0.0567416	UpdateEnemies: 	0.159106	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.4886	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.799161	UpdatePlayer: 	0.286496	UpdateSound: 	0.0143876	UpdateItems:	0.00922686	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0531266	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	4.15142	
RENDER	shadowmap: 	0.148667	sendToRender: 	0.100795	scene: 	3.81626	particles2Tex: 	4.25269	sendToRender: 	0.087165	motionBlur: 	1.60432	bloom2Tex: 	0.0719021	printScene: 	0.0390788	applyBloom: 	0.00654421	setRenderState: 	0.000442095	applyParticles: 	0.290102	gui: 	0.029461	setRenderState: 	0.000487207	luaMsg: 	0.000634572	printTextDebug:	0.000550364	console: 	0.000983436	endScene: 	0.000363902	present: 	0.20118	TOTAL_RENDER: 	10.8367	
UPDATE	UpdateSceneManager: 	0.0130193	UpdateInput: 	1.13062	UpdateCamera: 	0.953067	UpdateEnemies: 	0.184384	UpdateProjectile: 	0.000998474	UpdateParticle: 	1.26125	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.879764	UpdatePlayer: 	0.254551	UpdateSound: 	0.0128659	UpdateItems:	1.51004	UpdateTriggers: 	0.0421073	UpdateRigid: 	0.053692	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	6.46409	
RENDER	shadowmap: 	0.128117	sendToRender: 	0.0682691	scene: 	3.66404	particles2Tex: 	4.20778	sendToRender: 	0.0659835	motionBlur: 	1.55014	bloom2Tex: 	0.380121	printScene: 	0.0405615	applyBloom: 	0.00644196	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.0279422	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.000646602	console: 	0.000872161	endScene: 	0.000372924	present: 	0.344696	TOTAL_RENDER: 	10.6581	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.23524	UpdateCamera: 	1.07708	UpdateEnemies: 	0.162023	UpdateProjectile: 	0.00135937	UpdateParticle: 	1.48583	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.788779	UpdatePlayer: 	0.253086	UpdateSound: 	0.0125922	UpdateItems:	0.00719082	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0452381	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.32304	
RENDER	shadowmap: 	0.136553	sendToRender: 	0.0833034	scene: 	3.67164	particles2Tex: 	4.35427	sendToRender: 	0.106722	motionBlur: 	1.54906	bloom2Tex: 	0.392469	printScene: 	0.0404442	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00214732	gui: 	0.0265257	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.000881183	endScene: 	0.00033082	present: 	0.346768	TOTAL_RENDER: 	10.8981	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.16014	UpdateCamera: 	1.07309	UpdateEnemies: 	0.166327	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.25551	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.841608	UpdatePlayer: 	0.340813	UpdateSound: 	0.0135907	UpdateItems:	0.00768404	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0471448	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.09447	
RENDER	shadowmap: 	0.0982715	sendToRender: 	0.0789636	scene: 	3.52375	particles2Tex: 	4.2141	sendToRender: 	0.0704405	motionBlur: 	1.44229	bloom2Tex: 	0.376512	printScene: 	0.0485553	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.00207213	gui: 	0.0285648	setRenderState: 	0.000469162	luaMsg: 	0.000781937	printTextDebug:	0.000827049	console: 	0.000995466	endScene: 	0.000351872	present: 	0.320549	TOTAL_RENDER: 	10.4165	
UPDATE	UpdateSceneManager: 	0.0138403	UpdateInput: 	1.12594	UpdateCamera: 	0.88958	UpdateEnemies: 	0.138523	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.927567	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.868603	UpdatePlayer: 	0.170538	UpdateSound: 	0.0149561	UpdateItems:	0.00830056	UpdateTriggers: 	0.0416923	UpdateRigid: 	0.0534484	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	4.42091	
RENDER	shadowmap: 	0.10647	sendToRender: 	0.0882416	scene: 	3.71362	particles2Tex: 	4.0873	sendToRender: 	0.0664196	motionBlur: 	1.32495	bloom2Tex: 	0.351117	printScene: 	0.0384593	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00219243	gui: 	0.0313587	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000523296	console: 	0.000938325	endScene: 	0.000351872	present: 	0.387053	TOTAL_RENDER: 	10.3702	
UPDATE	UpdateSceneManager: 	0.0119215	UpdateInput: 	1.05777	UpdateCamera: 	0.917561	UpdateEnemies: 	0.163684	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.923669	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.69547	UpdatePlayer: 	0.14695	UpdateSound: 	0.0129561	UpdateItems:	0.0163876	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0417013	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.14291	
RENDER	shadowmap: 	0.0886476	sendToRender: 	0.0678902	scene: 	3.77893	particles2Tex: 	4.03721	sendToRender: 	0.0647955	motionBlur: 	1.33143	bloom2Tex: 	0.284887	printScene: 	0.0371571	applyBloom: 	0.0065382	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.0305286	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00112178	endScene: 	0.00031879	present: 	0.438204	TOTAL_RENDER: 	10.3338	
UPDATE	UpdateSceneManager: 	0.0221469	UpdateInput: 	1.1631	UpdateCamera: 	0.906981	UpdateEnemies: 	0.17497	UpdateProjectile: 	0.0115667	UpdateParticle: 	0.893192	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.710709	UpdatePlayer: 	1.63652	UpdateSound: 	0.0151936	UpdateItems:	0.00830056	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0527778	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	5.76606	
RENDER	shadowmap: 	0.104476	sendToRender: 	0.0888852	scene: 	3.44777	particles2Tex: 	4.2624	sendToRender: 	0.0903468	motionBlur: 	1.43272	bloom2Tex: 	0.074254	printScene: 	0.381393	applyBloom: 	0.00692315	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0364112	setRenderState: 	0.000490215	luaMsg: 	0.000959377	printTextDebug:	0.000769907	console: 	0.00107366	endScene: 	0.000351872	present: 	0.277158	TOTAL_RENDER: 	10.4001	
UPDATE	UpdateSceneManager: 	0.0135245	UpdateInput: 	1.11129	UpdateCamera: 	1.15492	UpdateEnemies: 	0.175677	UpdateProjectile: 	0.00144057	UpdateParticle: 	1.07085	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.723475	UpdatePlayer: 	0.161187	UpdateSound: 	0.0122915	UpdateItems:	0.00772614	UpdateTriggers: 	0.0436742	UpdateRigid: 	0.0439328	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.68632	
RENDER	shadowmap: 	0.131964	sendToRender: 	0.0839229	scene: 	3.91469	particles2Tex: 	4.32325	sendToRender: 	0.0661699	motionBlur: 	1.51405	bloom2Tex: 	0.0714209	printScene: 	0.0427178	applyBloom: 	0.00708555	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.268965	setRenderState: 	0.000526304	luaMsg: 	0.000577431	printTextDebug:	0.00074284	console: 	0.00124208	endScene: 	0.000366909	present: 	0.179909	TOTAL_RENDER: 	10.9387	
UPDATE	UpdateSceneManager: 	0.0139636	UpdateInput: 	1.15304	UpdateCamera: 	1.12974	UpdateEnemies: 	0.144015	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.994498	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.736744	UpdatePlayer: 	0.135726	UpdateSound: 	0.0141681	UpdateItems:	0.00713367	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0436532	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.52926	
RENDER	shadowmap: 	0.117823	sendToRender: 	0.0679774	scene: 	4.02282	particles2Tex: 	4.29412	sendToRender: 	0.0664617	motionBlur: 	1.52921	bloom2Tex: 	0.421954	printScene: 	0.0415479	applyBloom: 	0.00731412	setRenderState: 	0.00046014	applyParticles: 	0.0022586	gui: 	0.0328925	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000935317	console: 	0.00109471	endScene: 	0.000360894	present: 	0.240933	TOTAL_RENDER: 	11.012	
UPDATE	UpdateSceneManager: 	0.0114975	UpdateInput: 	1.20824	UpdateCamera: 	0.936271	UpdateEnemies: 	0.152219	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.881589	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.721854	UpdatePlayer: 	0.146114	UpdateSound: 	0.0131576	UpdateItems:	0.00698631	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0428983	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.27596	
RENDER	shadowmap: 	0.0910476	sendToRender: 	0.0781486	scene: 	4.39474	particles2Tex: 	4.3319	sendToRender: 	0.0667203	motionBlur: 	1.58379	bloom2Tex: 	0.0674361	printScene: 	0.363688	applyBloom: 	0.00747051	setRenderState: 	0.000487207	applyParticles: 	0.00205108	gui: 	0.0319482	setRenderState: 	0.00044811	luaMsg: 	0.000733818	printTextDebug:	0.00063758	console: 	0.0010075	endScene: 	0.000381946	present: 	0.267026	TOTAL_RENDER: 	11.4596	
UPDATE	UpdateSceneManager: 	0.0109742	UpdateInput: 	1.01257	UpdateCamera: 	0.924737	UpdateEnemies: 	0.151973	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.883712	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.719133	UpdatePlayer: 	0.117588	UpdateSound: 	0.0128899	UpdateItems:	0.00644497	UpdateTriggers: 	0.0375841	UpdateRigid: 	0.0408743	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.07171	
RENDER	shadowmap: 	0.0842958	sendToRender: 	0.0761878	scene: 	4.55354	particles2Tex: 	4.02771	sendToRender: 	0.0651324	motionBlur: 	1.58576	bloom2Tex: 	0.0684165	printScene: 	0.366984	applyBloom: 	0.00698029	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0299091	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000439088	console: 	0.00101652	endScene: 	0.000351872	present: 	0.266183	TOTAL_RENDER: 	11.3096	
UPDATE	UpdateSceneManager: 	0.0126012	UpdateInput: 	1.20558	UpdateCamera: 	1.12128	UpdateEnemies: 	0.149422	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.976925	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.728865	UpdatePlayer: 	0.182209	UpdateSound: 	0.0114614	UpdateItems:	0.00662541	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.042363	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.60515	
RENDER	shadowmap: 	0.0974655	sendToRender: 	0.0862266	scene: 	4.51556	particles2Tex: 	4.17891	sendToRender: 	0.0663714	motionBlur: 	1.9445	bloom2Tex: 	0.070227	printScene: 	0.0433584	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.0022195	gui: 	0.261071	setRenderState: 	0.000586453	luaMsg: 	0.000667654	printTextDebug:	0.000763893	console: 	0.000998474	endScene: 	0.000378939	present: 	0.176955	TOTAL_RENDER: 	11.6223	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.06545	UpdateCamera: 	0.92573	UpdateEnemies: 	0.154499	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.897784	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.687732	UpdatePlayer: 	0.121065	UpdateSound: 	0.0123456	UpdateItems:	0.00650812	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.06054	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.10148	
RENDER	shadowmap: 	0.0858146	sendToRender: 	0.0668406	scene: 	4.4429	particles2Tex: 	4.25629	sendToRender: 	0.0869935	motionBlur: 	1.62075	bloom2Tex: 	0.0693729	printScene: 	0.0393615	applyBloom: 	0.33531	setRenderState: 	0.000496229	applyParticles: 	0.00252325	gui: 	0.0338428	setRenderState: 	0.00047217	luaMsg: 	0.000992459	printTextDebug:	0.00063758	console: 	0.00114283	endScene: 	0.000351872	present: 	0.22327	TOTAL_RENDER: 	11.4667	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.07205	UpdateCamera: 	0.916909	UpdateEnemies: 	0.16295	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.868377	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.784091	UpdatePlayer: 	0.233787	UpdateSound: 	0.0143786	UpdateItems:	0.00803591	UpdateTriggers: 	0.0409855	UpdateRigid: 	0.0513462	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.34374	
RENDER	shadowmap: 	0.10056	sendToRender: 	0.0869514	scene: 	5.00122	particles2Tex: 	4.01773	sendToRender: 	0.0658632	motionBlur: 	1.95366	bloom2Tex: 	0.06943	printScene: 	0.0374789	applyBloom: 	0.28824	setRenderState: 	0.000475177	applyParticles: 	0.00220446	gui: 	0.0298971	setRenderState: 	0.000457133	luaMsg: 	0.000839079	printTextDebug:	0.000730811	console: 	0.00101351	endScene: 	0.000354879	present: 	0.153467	TOTAL_RENDER: 	11.985	
UPDATE	UpdateSceneManager: 	0.0164718	UpdateInput: 	1.01502	UpdateCamera: 	1.11947	UpdateEnemies: 	0.145513	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.992038	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.702372	UpdatePlayer: 	0.208982	UpdateSound: 	0.0152027	UpdateItems:	0.00845394	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0513853	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	4.46652	
RENDER	shadowmap: 	0.117465	sendToRender: 	0.132962	scene: 	5.23235	particles2Tex: 	3.93529	sendToRender: 	0.0647504	motionBlur: 	1.82972	bloom2Tex: 	0.0688345	printScene: 	0.0374819	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.262923	setRenderState: 	0.000562393	luaMsg: 	0.000571416	printTextDebug:	0.000760885	console: 	0.00116088	endScene: 	0.000363902	present: 	0.192299	TOTAL_RENDER: 	12.0571	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.21029	UpdateCamera: 	0.94034	UpdateEnemies: 	0.16541	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.95618	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.708537	UpdatePlayer: 	0.213433	UpdateSound: 	0.013717	UpdateItems:	0.00758479	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0537071	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.46218	
RENDER	shadowmap: 	0.118009	sendToRender: 	0.0886657	scene: 	5.51536	particles2Tex: 	4.01935	sendToRender: 	0.0659083	motionBlur: 	1.87477	bloom2Tex: 	0.0788163	printScene: 	0.252845	applyBloom: 	0.00731111	setRenderState: 	0.000457133	applyParticles: 	0.00212627	gui: 	0.0275603	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000541341	console: 	0.00101953	endScene: 	0.000348864	present: 	0.267486	TOTAL_RENDER: 	12.4897	
UPDATE	UpdateSceneManager: 	0.0124087	UpdateInput: 	1.03553	UpdateCamera: 	0.919916	UpdateEnemies: 	0.175999	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.870371	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.736435	UpdatePlayer: 	0.176237	UpdateSound: 	0.0120509	UpdateItems:	0.00646602	UpdateTriggers: 	0.0360022	UpdateRigid: 	0.0420622	UpdateGUI: 	0.0016962	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.16629	
RENDER	shadowmap: 	0.0821275	sendToRender: 	0.0724886	scene: 	5.57706	particles2Tex: 	4.06751	sendToRender: 	0.0671083	motionBlur: 	2.34074	bloom2Tex: 	0.0880642	printScene: 	0.0497853	applyBloom: 	0.00704345	setRenderState: 	0.000454125	applyParticles: 	0.002421	gui: 	0.0497974	setRenderState: 	0.000454125	luaMsg: 	0.000851109	printTextDebug:	0.000520289	console: 	0.00113381	endScene: 	0.00033082	present: 	0.442613	TOTAL_RENDER: 	13.0432	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.09821	UpdateCamera: 	1.18359	UpdateEnemies: 	0.119802	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.939086	UpdateLUAMsg: 	0.00108569	UpdateColisions: 	0.713226	UpdatePlayer: 	0.210362	UpdateSound: 	0.0120749	UpdateItems:	0.00725397	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0433193	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.50279	
RENDER	shadowmap: 	0.109246	sendToRender: 	0.0737848	scene: 	5.7231	particles2Tex: 	4.40743	sendToRender: 	0.0650752	motionBlur: 	1.67292	bloom2Tex: 	0.352046	printScene: 	0.0441253	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00232175	gui: 	0.0299091	setRenderState: 	0.000466155	luaMsg: 	0.000872161	printTextDebug:	0.00092028	console: 	0.00115185	endScene: 	0.000333827	present: 	0.399624	TOTAL_RENDER: 	13.0892	
UPDATE	UpdateSceneManager: 	0.0125591	UpdateInput: 	1.22518	UpdateCamera: 	1.04501	UpdateEnemies: 	0.129362	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.918334	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.702998	UpdatePlayer: 	0.213941	UpdateSound: 	0.0132418	UpdateItems:	0.00675173	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0423359	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.45924	
RENDER	shadowmap: 	0.100109	sendToRender: 	0.0704074	scene: 	5.30629	particles2Tex: 	4.32489	sendToRender: 	0.094434	motionBlur: 	1.58835	bloom2Tex: 	0.360918	printScene: 	0.0419088	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.029873	setRenderState: 	0.000496229	luaMsg: 	0.000959377	printTextDebug:	0.000739833	console: 	0.00104058	endScene: 	0.000336835	present: 	0.360088	TOTAL_RENDER: 	12.482	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.09712	UpdateCamera: 	1.0262	UpdateEnemies: 	0.127898	UpdateProjectile: 	0.00160899	UpdateParticle: 	1.59396	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.816652	UpdatePlayer: 	1.88974	UpdateSound: 	0.0147636	UpdateItems:	0.00820733	UpdateTriggers: 	0.0429464	UpdateRigid: 	0.0496139	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	6.86277	
RENDER	shadowmap: 	0.113814	sendToRender: 	0.0655143	scene: 	5.34485	particles2Tex: 	4.29795	sendToRender: 	0.0666842	motionBlur: 	1.56216	bloom2Tex: 	0.264794	printScene: 	0.0386969	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.0271603	setRenderState: 	0.000463147	luaMsg: 	0.00093231	printTextDebug:	0.000748855	console: 	0.000670662	endScene: 	0.000339842	present: 	0.420544	TOTAL_RENDER: 	12.3813	
UPDATE	UpdateSceneManager: 	0.0120328	UpdateInput: 	1.13341	UpdateCamera: 	1.07378	UpdateEnemies: 	0.221258	UpdateProjectile: 	0.00144057	UpdateParticle: 	1.2978	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.828598	UpdatePlayer: 	0.241282	UpdateSound: 	0.0151966	UpdateItems:	0.00813215	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0522454	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	5.04202	
RENDER	shadowmap: 	0.105089	sendToRender: 	0.0883439	scene: 	5.29717	particles2Tex: 	4.23255	sendToRender: 	0.065803	motionBlur: 	1.56115	bloom2Tex: 	0.0675263	printScene: 	0.367171	applyBloom: 	0.0074675	setRenderState: 	0.000469162	applyParticles: 	0.00196687	gui: 	0.0279031	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.00105862	endScene: 	0.000348864	present: 	0.231574	TOTAL_RENDER: 	12.226	
UPDATE	UpdateSceneManager: 	0.0102704	UpdateInput: 	1.04014	UpdateCamera: 	0.907724	UpdateEnemies: 	0.262502	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.887159	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.674926	UpdatePlayer: 	0.178853	UpdateSound: 	0.0128929	UpdateItems:	0.00679082	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0419299	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.15986	
RENDER	shadowmap: 	0.0831199	sendToRender: 	0.0850056	scene: 	5.31247	particles2Tex: 	4.02485	sendToRender: 	0.0649579	motionBlur: 	1.53961	bloom2Tex: 	0.0682391	printScene: 	0.0370067	applyBloom: 	0.312811	setRenderState: 	0.000490215	applyParticles: 	0.0020571	gui: 	0.0259663	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000526304	console: 	0.00111576	endScene: 	0.000351872	present: 	0.172679	TOTAL_RENDER: 	11.8928	
UPDATE	UpdateSceneManager: 	0.0178582	UpdateInput: 	1.21362	UpdateCamera: 	0.0804313	UpdateEnemies: 	0.225712	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.924298	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.741084	UpdatePlayer: 	0.204383	UpdateSound: 	0.01212	UpdateItems:	0.00707954	UpdateTriggers: 	0.0377255	UpdateRigid: 	0.0425013	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.69281	
RENDER	shadowmap: 	0.0939828	sendToRender: 	0.0683894	scene: 	5.53178	particles2Tex: 	4.3096	sendToRender: 	0.0842267	motionBlur: 	1.64089	bloom2Tex: 	0.0695052	printScene: 	0.0384743	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.272021	setRenderState: 	0.000523296	luaMsg: 	0.000799982	printTextDebug:	0.000682691	console: 	0.00116388	endScene: 	0.000369916	present: 	0.175548	TOTAL_RENDER: 	12.4684	
UPDATE	UpdateSceneManager: 	0.0129681	UpdateInput: 	1.00671	UpdateCamera: 	0.0557852	UpdateEnemies: 	0.192161	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.918909	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.774599	UpdatePlayer: 	0.211391	UpdateSound: 	0.0150974	UpdateItems:	0.00825545	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.13486	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	3.49075	
RENDER	shadowmap: 	0.108957	sendToRender: 	0.0886506	scene: 	5.68904	particles2Tex: 	4.23969	sendToRender: 	0.0659053	motionBlur: 	1.58593	bloom2Tex: 	0.0689578	printScene: 	0.037927	applyBloom: 	0.338952	setRenderState: 	0.000493222	applyParticles: 	0.00242701	gui: 	0.0281016	setRenderState: 	0.000478185	luaMsg: 	0.000736825	printTextDebug:	0.000634572	console: 	0.0010496	endScene: 	0.000363902	present: 	0.269666	TOTAL_RENDER: 	12.7038	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.10956	UpdateCamera: 	0.0554183	UpdateEnemies: 	0.203517	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.89536	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.706279	UpdatePlayer: 	0.223357	UpdateSound: 	0.0152177	UpdateItems:	0.00831861	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0515056	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	3.45323	
RENDER	shadowmap: 	0.105156	sendToRender: 	0.0877304	scene: 	5.6815	particles2Tex: 	4.11937	sendToRender: 	0.0642933	motionBlur: 	1.53119	bloom2Tex: 	0.379309	printScene: 	0.0378909	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.0268174	setRenderState: 	0.000478185	luaMsg: 	0.000875168	printTextDebug:	0.000839079	console: 	0.000866146	endScene: 	0.000351872	present: 	0.327229	TOTAL_RENDER: 	12.5371	
UPDATE	UpdateSceneManager: 	0.011702	UpdateInput: 	1.19478	UpdateCamera: 	0.0665068	UpdateEnemies: 	0.235724	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.52506	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	0.859653	UpdatePlayer: 	0.197358	UpdateSound: 	0.0126884	UpdateItems:	0.00752464	UpdateTriggers: 	0.0925182	UpdateRigid: 	0.0481643	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.41564	
RENDER	shadowmap: 	0.152132	sendToRender: 	0.0854958	scene: 	5.83923	particles2Tex: 	4.36481	sendToRender: 	0.0855048	motionBlur: 	1.69697	bloom2Tex: 	0.396325	printScene: 	0.0414246	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.0276325	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.000845094	endScene: 	0.000345857	present: 	0.32651	TOTAL_RENDER: 	13.2111	
UPDATE	UpdateSceneManager: 	0.0128929	UpdateInput: 	1.098	UpdateCamera: 	0.0761878	UpdateEnemies: 	0.158652	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.23184	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	0.848585	UpdatePlayer: 	0.20543	UpdateSound: 	0.0129471	UpdateItems:	0.00731111	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0438246	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.8313	
RENDER	shadowmap: 	0.0970083	sendToRender: 	0.0865183	scene: 	5.91866	particles2Tex: 	3.96248	sendToRender: 	0.0662361	motionBlur: 	1.55311	bloom2Tex: 	0.39794	printScene: 	0.0391299	applyBloom: 	0.00644798	setRenderState: 	0.000433073	applyParticles: 	0.00192176	gui: 	0.0271272	setRenderState: 	0.000481192	luaMsg: 	0.000833064	printTextDebug:	0.000724796	console: 	0.000965392	endScene: 	0.000351872	present: 	0.310748	TOTAL_RENDER: 	12.6324	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.04661	UpdateCamera: 	0.0627174	UpdateEnemies: 	0.126355	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.911038	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.679519	UpdatePlayer: 	0.200579	UpdateSound: 	0.0149109	UpdateItems:	0.00772915	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0504229	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	3.28917	
RENDER	shadowmap: 	0.094837	sendToRender: 	0.104223	scene: 	5.65527	particles2Tex: 	4.51762	sendToRender: 	0.0880822	motionBlur: 	1.83153	bloom2Tex: 	0.421672	printScene: 	0.0518845	applyBloom: 	0.00686902	setRenderState: 	0.000457133	applyParticles: 	0.00240295	gui: 	0.0315692	setRenderState: 	0.000463147	luaMsg: 	0.000869153	printTextDebug:	0.00075487	console: 	0.00112479	endScene: 	0.000342849	present: 	0.380052	TOTAL_RENDER: 	13.4036	
UPDATE	UpdateSceneManager: 	0.015759	UpdateInput: 	1.00625	UpdateCamera: 	0.899877	UpdateEnemies: 	0.139988	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.952827	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.71737	UpdatePlayer: 	0.198227	UpdateSound: 	0.0135576	UpdateItems:	0.0071036	UpdateTriggers: 	0.0511928	UpdateRigid: 	0.0433464	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.20225	
RENDER	shadowmap: 	0.132671	sendToRender: 	0.0746149	scene: 	5.75702	particles2Tex: 	4.24744	sendToRender: 	0.0655895	motionBlur: 	1.59742	bloom2Tex: 	0.439214	printScene: 	0.0495508	applyBloom: 	0.00693217	setRenderState: 	0.000457133	applyParticles: 	0.00238491	gui: 	23.9049	setRenderState: 	0.000592468	luaMsg: 	0.00112779	printTextDebug:	0.000836071	console: 	0.00119997	endScene: 	0.000559386	present: 	18.033	TOTAL_RENDER: 	54.5459	
UPDATE	UpdateSceneManager: 	0.0174943	UpdateInput: 	1.17375	UpdateCamera: 	0.891878	UpdateEnemies: 	0.17313	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.961554	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.764353	UpdatePlayer: 	0.222103	UpdateSound: 	0.0152117	UpdateItems:	0.00763291	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0455027	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.43892	
RENDER	shadowmap: 	0.117907	sendToRender: 	0.0712375	scene: 	5.57213	particles2Tex: 	4.51156	sendToRender: 	0.085186	motionBlur: 	1.63306	bloom2Tex: 	0.399305	printScene: 	0.0433253	applyBloom: 	0.0067397	setRenderState: 	0.000475177	applyParticles: 	0.0022616	gui: 	0.0336233	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.00074284	console: 	0.00105562	endScene: 	0.000351872	present: 	0.305247	TOTAL_RENDER: 	12.9523	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.04921	UpdateCamera: 	0.0564348	UpdateEnemies: 	0.154285	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.914533	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.861776	UpdatePlayer: 	0.21546	UpdateSound: 	0.0130373	UpdateItems:	0.00753366	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0435539	UpdateGUI: 	0.00169921	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.47184	
RENDER	shadowmap: 	0.0962685	sendToRender: 	0.069009	scene: 	5.53658	particles2Tex: 	4.23879	sendToRender: 	0.0650391	motionBlur: 	1.64637	bloom2Tex: 	0.374232	printScene: 	0.0398638	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.0321106	setRenderState: 	0.000478185	luaMsg: 	0.000827049	printTextDebug:	0.000649609	console: 	0.00101351	endScene: 	0.00033082	present: 	0.325647	TOTAL_RENDER: 	12.6097	
UPDATE	UpdateSceneManager: 	0.0193439	UpdateInput: 	1.11323	UpdateCamera: 	0.061761	UpdateEnemies: 	0.16885	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.417	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.771811	UpdatePlayer: 	1.21044	UpdateSound: 	0.0146222	UpdateItems:	0.00901935	UpdateTriggers: 	0.0615625	UpdateRigid: 	0.0526996	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00160598	TOTAL_UPDATE: 	5.09322	
RENDER	shadowmap: 	0.101883	sendToRender: 	0.0680195	scene: 	5.45107	particles2Tex: 	4.32217	sendToRender: 	0.0659985	motionBlur: 	1.62857	bloom2Tex: 	0.0689248	printScene: 	0.0380954	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.272941	setRenderState: 	0.000505252	luaMsg: 	0.000568408	printTextDebug:	0.000538334	console: 	0.000830056	endScene: 	0.000387961	present: 	0.150186	TOTAL_RENDER: 	12.3724	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.11266	UpdateCamera: 	0.0570032	UpdateEnemies: 	0.174546	UpdateProjectile: 	0.000983436	UpdateParticle: 	1.40747	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.83408	UpdatePlayer: 	0.198305	UpdateSound: 	0.012529	UpdateItems:	0.00717578	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.041181	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00689608	TOTAL_UPDATE: 	4.00544	
RENDER	shadowmap: 	0.0870687	sendToRender: 	0.067812	scene: 	5.60382	particles2Tex: 	4.12843	sendToRender: 	0.0854567	motionBlur: 	1.59653	bloom2Tex: 	0.365823	printScene: 	0.0381555	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.00226762	gui: 	0.0309016	setRenderState: 	0.000463147	luaMsg: 	0.000824042	printTextDebug:	0.000607505	console: 	0.001209	endScene: 	0.000348864	present: 	0.39182	TOTAL_RENDER: 	12.576	
UPDATE	UpdateSceneManager: 	0.0168688	UpdateInput: 	1.12875	UpdateCamera: 	0.0607325	UpdateEnemies: 	0.148836	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.902524	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.674304	UpdatePlayer: 	0.153954	UpdateSound: 	0.0110464	UpdateItems:	0.00698029	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0432291	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.30451	
RENDER	shadowmap: 	0.0986955	sendToRender: 	0.0689458	scene: 	6.0404	particles2Tex: 	4.28244	sendToRender: 	0.0669699	motionBlur: 	1.76096	bloom2Tex: 	0.0697849	printScene: 	0.0388984	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00202101	gui: 	0.036324	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000724796	console: 	0.00113982	endScene: 	0.00033082	present: 	0.448375	TOTAL_RENDER: 	13.0908	
UPDATE	UpdateSceneManager: 	0.0129711	UpdateInput: 	1.04764	UpdateCamera: 	0.0537702	UpdateEnemies: 	0.145813	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.93314	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.707016	UpdatePlayer: 	0.185208	UpdateSound: 	0.0123215	UpdateItems:	0.00669459	UpdateTriggers: 	0.0497282	UpdateRigid: 	0.0424923	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.33121	
RENDER	shadowmap: 	0.0947467	sendToRender: 	0.0763953	scene: 	5.90836	particles2Tex: 	3.93809	sendToRender: 	0.0648376	motionBlur: 	1.8356	bloom2Tex: 	0.0678361	printScene: 	0.0363721	applyBloom: 	0.014941	setRenderState: 	0.000475177	applyParticles: 	0.00218642	gui: 	0.296493	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.000869153	console: 	0.000995466	endScene: 	0.000384954	present: 	0.154824	TOTAL_RENDER: 	12.6586	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.02985	UpdateCamera: 	0.052062	UpdateEnemies: 	0.152499	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.911898	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.676313	UpdatePlayer: 	0.22546	UpdateSound: 	0.0149621	UpdateItems:	0.0178432	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0504289	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.30152	
RENDER	shadowmap: 	0.0962565	sendToRender: 	0.0874356	scene: 	5.96274	particles2Tex: 	4.16521	sendToRender: 	0.0663083	motionBlur: 	1.85481	bloom2Tex: 	0.0690571	printScene: 	0.0381194	applyBloom: 	0.00667053	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.269245	setRenderState: 	0.0004842	luaMsg: 	0.000878176	printTextDebug:	0.000706751	console: 	0.00112779	endScene: 	0.000345857	present: 	0.185247	TOTAL_RENDER: 	12.9774	
UPDATE	UpdateSceneManager: 	0.0121802	UpdateInput: 	1.03941	UpdateCamera: 	0.0548649	UpdateEnemies: 	0.143146	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.881003	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.690956	UpdatePlayer: 	0.212338	UpdateSound: 	0.0121621	UpdateItems:	0.00708856	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.041154	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.22937	
RENDER	shadowmap: 	0.086389	sendToRender: 	0.0677699	scene: 	5.9629	particles2Tex: 	4.44845	sendToRender: 	0.0680346	motionBlur: 	1.82234	bloom2Tex: 	0.0705578	printScene: 	0.0390908	applyBloom: 	0.317848	setRenderState: 	0.000478185	applyParticles: 	0.00228566	gui: 	0.0324835	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000652617	console: 	0.000947347	endScene: 	0.000381946	present: 	0.17716	TOTAL_RENDER: 	13.2914	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.04095	UpdateCamera: 	0.0543085	UpdateEnemies: 	0.146177	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.88856	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.696459	UpdatePlayer: 	0.192883	UpdateSound: 	0.0123997	UpdateItems:	0.00664045	UpdateTriggers: 	0.0489342	UpdateRigid: 	0.0420983	UpdateGUI: 	0.00155485	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.27568	
RENDER	shadowmap: 	0.0956339	sendToRender: 	0.0681218	scene: 	6.12209	particles2Tex: 	3.95202	sendToRender: 	0.0651805	motionBlur: 	1.78045	bloom2Tex: 	0.068606	printScene: 	0.0364052	applyBloom: 	0.299311	setRenderState: 	0.000481192	applyParticles: 	0.00200898	gui: 	0.0310279	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000631565	console: 	0.00110073	endScene: 	0.000339842	present: 	0.175987	TOTAL_RENDER: 	12.8617	
UPDATE	UpdateSceneManager: 	0.0210792	UpdateInput: 	1.1765	UpdateCamera: 	0.0531146	UpdateEnemies: 	0.130749	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.865505	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.66591	UpdatePlayer: 	0.132614	UpdateSound: 	0.0224416	UpdateItems:	0.0164237	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0412171	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.26975	
RENDER	shadowmap: 	0.0850056	sendToRender: 	0.0663774	scene: 	5.89656	particles2Tex: 	4.03571	sendToRender: 	0.0648166	motionBlur: 	1.62165	bloom2Tex: 	0.26083	printScene: 	0.0361917	applyBloom: 	0.00688105	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.0340083	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000553371	console: 	0.000775922	endScene: 	0.000342849	present: 	0.436538	TOTAL_RENDER: 	12.7089	
UPDATE	UpdateSceneManager: 	0.0102704	UpdateInput: 	1.04009	UpdateCamera: 	0.0532439	UpdateEnemies: 	0.139729	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.900163	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.666238	UpdatePlayer: 	0.169344	UpdateSound: 	0.0142192	UpdateItems:	0.00733517	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0493523	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	3.20328	
RENDER	shadowmap: 	0.0954264	sendToRender: 	0.0862417	scene: 	5.95606	particles2Tex: 	4.02016	sendToRender: 	0.0651233	motionBlur: 	1.59069	bloom2Tex: 	0.26366	printScene: 	0.03633	applyBloom: 	0.00694721	setRenderState: 	0.000478185	applyParticles: 	0.00200597	gui: 	0.0323241	setRenderState: 	0.000442095	luaMsg: 	0.000433073	printTextDebug:	0.000646602	console: 	0.00104659	endScene: 	0.00033082	present: 	0.43898	TOTAL_RENDER: 	12.7611	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.03469	UpdateCamera: 	0.0514455	UpdateEnemies: 	0.133543	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.992221	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.670286	UpdatePlayer: 	0.101429	UpdateSound: 	0.0104359	UpdateItems:	0.00684496	UpdateTriggers: 	0.048841	UpdateRigid: 	0.0394517	UpdateGUI: 	0.000809004	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.23423	
RENDER	shadowmap: 	0.0793396	sendToRender: 	0.0659624	scene: 	5.60484	particles2Tex: 	4.14117	sendToRender: 	0.0716916	motionBlur: 	1.68452	bloom2Tex: 	0.409344	printScene: 	0.0422216	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.0364142	setRenderState: 	0.000475177	luaMsg: 	0.000860131	printTextDebug:	0.0007669	console: 	0.000938325	endScene: 	0.000375931	present: 	0.336441	TOTAL_RENDER: 	12.6692	
UPDATE	UpdateSceneManager: 	0.0178101	UpdateInput: 	1.09465	UpdateCamera: 	0.0591686	UpdateEnemies: 	0.146126	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.909453	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.726167	UpdatePlayer: 	0.138138	UpdateSound: 	0.0135666	UpdateItems:	0.00715473	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0430757	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.33885	
RENDER	shadowmap: 	0.101853	sendToRender: 	0.0779501	scene: 	6.01424	particles2Tex: 	4.0266	sendToRender: 	0.0654662	motionBlur: 	1.67781	bloom2Tex: 	0.424649	printScene: 	0.0658121	applyBloom: 	0.00894717	setRenderState: 	0.000592468	applyParticles: 	0.00272475	gui: 	0.042381	setRenderState: 	0.000670662	luaMsg: 	0.000793967	printTextDebug:	0.000649609	console: 	0.00103156	endScene: 	0.000439088	present: 	0.428429	TOTAL_RENDER: 	13.1336	
UPDATE	UpdateSceneManager: 	0.0119697	UpdateInput: 	1.04514	UpdateCamera: 	0.0525281	UpdateEnemies: 	0.154869	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.887592	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.694336	UpdatePlayer: 	0.122304	UpdateSound: 	0.0122854	UpdateItems:	0.00708255	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0519627	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.18342	
RENDER	shadowmap: 	0.0807651	sendToRender: 	0.117949	scene: 	6.05902	particles2Tex: 	3.9094	sendToRender: 	0.0858657	motionBlur: 	1.7808	bloom2Tex: 	0.270454	printScene: 	0.0387059	applyBloom: 	0.00678481	setRenderState: 	0.0004842	applyParticles: 	0.00190372	gui: 	0.0332955	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000736825	console: 	0.000890205	endScene: 	0.000372924	present: 	0.442709	TOTAL_RENDER: 	13.0297	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.03533	UpdateCamera: 	0.0496139	UpdateEnemies: 	0.156192	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.887204	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.701476	UpdatePlayer: 	0.126782	UpdateSound: 	0.0118824	UpdateItems:	0.0067397	UpdateTriggers: 	0.0491147	UpdateRigid: 	0.0394608	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.20803	
RENDER	shadowmap: 	0.0933392	sendToRender: 	0.0756434	scene: 	6.26367	particles2Tex: 	3.94411	sendToRender: 	0.066994	motionBlur: 	1.86462	bloom2Tex: 	0.0684345	printScene: 	0.0369495	applyBloom: 	0.00655023	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.270033	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000682691	console: 	0.00112479	endScene: 	0.000348864	present: 	0.172153	TOTAL_RENDER: 	13.0287	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.11769	UpdateCamera: 	0.0539206	UpdateEnemies: 	0.676367	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.897838	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.719951	UpdatePlayer: 	1.41261	UpdateSound: 	0.0163154	UpdateItems:	0.00839981	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0515778	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	5.12438	
RENDER	shadowmap: 	0.1292	sendToRender: 	0.0675714	scene: 	6.3373	particles2Tex: 	4.03591	sendToRender: 	0.0843319	motionBlur: 	1.90512	bloom2Tex: 	0.0733998	printScene: 	0.0405104	applyBloom: 	0.0148207	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.0350609	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000739833	console: 	0.00108268	endScene: 	0.000324805	present: 	0.440823	TOTAL_RENDER: 	13.3541	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.03229	UpdateCamera: 	0.926075	UpdateEnemies: 	0.265609	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.88958	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.666605	UpdatePlayer: 	0.131931	UpdateSound: 	0.0150493	UpdateItems:	0.0074284	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0603806	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.14629	
RENDER	shadowmap: 	0.0896401	sendToRender: 	0.0674782	scene: 	5.6172	particles2Tex: 	4.17342	sendToRender: 	0.0751863	motionBlur: 	1.61316	bloom2Tex: 	0.0678902	printScene: 	0.355787	applyBloom: 	0.00752464	setRenderState: 	0.000475177	applyParticles: 	0.00199394	gui: 	0.033906	setRenderState: 	0.000487207	luaMsg: 	0.000824042	printTextDebug:	0.000622542	console: 	0.000956369	endScene: 	0.000363902	present: 	0.237916	TOTAL_RENDER: 	12.5088	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.04317	UpdateCamera: 	0.941483	UpdateEnemies: 	0.250415	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.907369	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.660433	UpdatePlayer: 	0.133931	UpdateSound: 	0.0125351	UpdateItems:	0.00682992	UpdateTriggers: 	0.0495808	UpdateRigid: 	0.0413946	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.23008	
RENDER	shadowmap: 	0.0858868	sendToRender: 	0.0664767	scene: 	5.58803	particles2Tex: 	4.18519	sendToRender: 	0.0668797	motionBlur: 	1.74863	bloom2Tex: 	0.0693217	printScene: 	0.0383931	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.262006	setRenderState: 	0.000535326	luaMsg: 	0.000691714	printTextDebug:	0.000655624	console: 	0.00090825	endScene: 	0.000348864	present: 	0.204128	TOTAL_RENDER: 	12.4933	
UPDATE	UpdateSceneManager: 	0.174949	UpdateInput: 	2.90377	UpdateCamera: 	0.919603	UpdateEnemies: 	0.207189	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.91597	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.678174	UpdatePlayer: 	0.189178	UpdateSound: 	0.0211785	UpdateItems:	0.00658331	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0406457	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	6.19188	
RENDER	shadowmap: 	0.0900341	sendToRender: 	0.077917	scene: 	5.453	particles2Tex: 	4.13914	sendToRender: 	0.0670662	motionBlur: 	1.54772	bloom2Tex: 	0.264791	printScene: 	0.0377585	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00219243	gui: 	0.0313256	setRenderState: 	0.000496229	luaMsg: 	0.000733818	printTextDebug:	0.000553371	console: 	0.000962384	endScene: 	0.000354879	present: 	0.418718	TOTAL_RENDER: 	12.3	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.02764	UpdateCamera: 	0.894145	UpdateEnemies: 	0.243192	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.880386	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.646091	UpdatePlayer: 	0.179169	UpdateSound: 	0.0224416	UpdateItems:	0.00720585	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0403029	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.0912	
RENDER	shadowmap: 	0.0798298	sendToRender: 	0.0656226	scene: 	5.34946	particles2Tex: 	4.2067	sendToRender: 	0.0660436	motionBlur: 	1.55334	bloom2Tex: 	0.351412	printScene: 	0.035942	applyBloom: 	0.00684195	setRenderState: 	0.000478185	applyParticles: 	0.00222852	gui: 	0.0297948	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000646602	console: 	0.00105862	endScene: 	0.000336835	present: 	0.330179	TOTAL_RENDER: 	12.2489	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.02005	UpdateCamera: 	1.0904	UpdateEnemies: 	0.211923	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.865123	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.685194	UpdatePlayer: 	0.100482	UpdateSound: 	0.0227002	UpdateItems:	0.00628257	UpdateTriggers: 	0.0490335	UpdateRigid: 	0.0415149	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.24371	
RENDER	shadowmap: 	0.08801	sendToRender: 	0.0868161	scene: 	5.39476	particles2Tex: 	4.13411	sendToRender: 	0.0651354	motionBlur: 	1.5548	bloom2Tex: 	0.409001	printScene: 	0.0391811	applyBloom: 	0.006863	setRenderState: 	0.000487207	applyParticles: 	0.00218942	gui: 	0.0296685	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.000971407	endScene: 	0.000345857	present: 	0.319611	TOTAL_RENDER: 	12.2942	
UPDATE	UpdateSceneManager: 	0.0116629	UpdateInput: 	1.13872	UpdateCamera: 	0.988591	UpdateEnemies: 	0.224957	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.914972	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.691296	UpdatePlayer: 	0.106746	UpdateSound: 	0.0240536	UpdateItems:	0.00683293	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0413494	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.28939	
RENDER	shadowmap: 	0.101965	sendToRender: 	0.0769095	scene: 	5.40239	particles2Tex: 	4.03655	sendToRender: 	0.0642121	motionBlur: 	1.54486	bloom2Tex: 	0.486906	printScene: 	0.0395781	applyBloom: 	0.00700736	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0320444	setRenderState: 	0.000466155	luaMsg: 	0.000562393	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000433073	present: 	0.322597	TOTAL_RENDER: 	12.3063	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	1.02528	UpdateCamera: 	0.905919	UpdateEnemies: 	0.246602	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.900623	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.69209	UpdatePlayer: 	0.0981271	UpdateSound: 	0.0226311	UpdateItems:	0.00619836	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0402096	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.08442	
RENDER	shadowmap: 	0.0838267	sendToRender: 	0.0839771	scene: 	5.38913	particles2Tex: 	3.95683	sendToRender: 	0.0642843	motionBlur: 	1.70891	bloom2Tex: 	0.389122	printScene: 	0.0356624	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.0297377	setRenderState: 	0.00047217	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.000878176	endScene: 	0.000357887	present: 	0.307936	TOTAL_RENDER: 	12.2248	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.03311	UpdateCamera: 	0.93997	UpdateEnemies: 	0.234431	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.908554	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.680592	UpdatePlayer: 	0.0959978	UpdateSound: 	0.0231784	UpdateItems:	0.00677278	UpdateTriggers: 	0.0510034	UpdateRigid: 	0.0413705	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.1725	
RENDER	shadowmap: 	0.0898416	sendToRender: 	0.0770118	scene: 	5.7542	particles2Tex: 	4.35122	sendToRender: 	0.0679624	motionBlur: 	1.60003	bloom2Tex: 	0.357742	printScene: 	0.0398938	applyBloom: 	0.00673068	setRenderState: 	0.000487207	applyParticles: 	0.00194582	gui: 	0.0321827	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000733818	console: 	0.00093231	endScene: 	0.000336835	present: 	0.356798	TOTAL_RENDER: 	12.918	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.0693	UpdateCamera: 	0.913101	UpdateEnemies: 	0.26074	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.87035	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.719181	UpdatePlayer: 	0.107152	UpdateSound: 	0.024634	UpdateItems:	0.00683594	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0426156	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.16129	
RENDER	shadowmap: 	0.0864161	sendToRender: 	0.067415	scene: 	5.46766	particles2Tex: 	4.04877	sendToRender: 	0.0642452	motionBlur: 	1.5397	bloom2Tex: 	0.330907	printScene: 	0.0363932	applyBloom: 	0.00669759	setRenderState: 	0.00044811	applyParticles: 	0.00218642	gui: 	0.0307151	setRenderState: 	0.000457133	luaMsg: 	0.000679684	printTextDebug:	0.000643594	console: 	0.00102554	endScene: 	0.000336835	present: 	0.353033	TOTAL_RENDER: 	12.1967	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.0253	UpdateCamera: 	0.880567	UpdateEnemies: 	0.245552	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.957151	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.662845	UpdatePlayer: 	0.0919769	UpdateSound: 	0.0224356	UpdateItems:	0.00660737	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0406668	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.08577	
RENDER	shadowmap: 	0.0886236	sendToRender: 	0.077078	scene: 	5.52743	particles2Tex: 	4.13202	sendToRender: 	0.0648106	motionBlur: 	1.72277	bloom2Tex: 	0.261775	printScene: 	0.0356984	applyBloom: 	0.00667053	setRenderState: 	0.00047217	applyParticles: 	0.0021804	gui: 	0.029482	setRenderState: 	0.000490215	luaMsg: 	0.000709758	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000336835	present: 	0.416261	TOTAL_RENDER: 	12.535	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.00318	UpdateCamera: 	1.01562	UpdateEnemies: 	0.192107	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.891842	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.725545	UpdatePlayer: 	0.099291	UpdateSound: 	0.0229469	UpdateItems:	0.00672165	UpdateTriggers: 	0.0502094	UpdateRigid: 	0.040751	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.19642	
RENDER	shadowmap: 	0.0894897	sendToRender: 	0.0861725	scene: 	5.53575	particles2Tex: 	4.27003	sendToRender: 	0.0857454	motionBlur: 	1.61849	bloom2Tex: 	0.263375	printScene: 	0.0368262	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.0307722	setRenderState: 	0.000442095	luaMsg: 	0.000694721	printTextDebug:	0.000634572	console: 	0.0010496	endScene: 	0.000345857	present: 	0.42535	TOTAL_RENDER: 	12.6463	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.0137	UpdateCamera: 	0.931275	UpdateEnemies: 	0.2161	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.885282	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.770334	UpdatePlayer: 	0.102963	UpdateSound: 	0.0233859	UpdateItems:	0.00627354	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0414697	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.14495	
RENDER	shadowmap: 	0.083156	sendToRender: 	0.0757817	scene: 	5.39125	particles2Tex: 	3.982	sendToRender: 	0.0845064	motionBlur: 	1.77994	bloom2Tex: 	0.0671383	printScene: 	0.0342519	applyBloom: 	0.00650512	setRenderState: 	0.000496229	applyParticles: 	0.00210522	gui: 	0.0292956	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.00110373	endScene: 	0.000327812	present: 	0.438318	TOTAL_RENDER: 	12.1401	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.01758	UpdateCamera: 	0.944234	UpdateEnemies: 	0.251393	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.922626	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.656599	UpdatePlayer: 	0.098088	UpdateSound: 	0.0226431	UpdateItems:	0.0065773	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0404472	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.1483	
RENDER	shadowmap: 	0.107086	sendToRender: 	0.0675864	scene: 	5.40227	particles2Tex: 	4.13532	sendToRender: 	0.0636978	motionBlur: 	1.70468	bloom2Tex: 	0.264821	printScene: 	0.0362368	applyBloom: 	0.00709157	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0316474	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.00060149	console: 	0.000926295	endScene: 	0.000360894	present: 	0.409167	TOTAL_RENDER: 	12.5556	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.05522	UpdateCamera: 	0.90355	UpdateEnemies: 	0.236683	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.869779	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.667783	UpdatePlayer: 	0.101571	UpdateSound: 	0.0324504	UpdateItems:	0.0168868	UpdateTriggers: 	0.0501162	UpdateRigid: 	0.0407059	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.24373	
RENDER	shadowmap: 	0.0843349	sendToRender: 	0.0662271	scene: 	5.43617	particles2Tex: 	4.17916	sendToRender: 	0.065785	motionBlur: 	1.52833	bloom2Tex: 	0.26339	printScene: 	0.0372804	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00202101	gui: 	0.0297828	setRenderState: 	0.000466155	luaMsg: 	0.000628557	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.000336835	present: 	0.419741	TOTAL_RENDER: 	12.2857	
UPDATE	UpdateSceneManager: 	0.0113622	UpdateInput: 	1.07577	UpdateCamera: 	0.910292	UpdateEnemies: 	0.20057	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.9352	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.856432	UpdatePlayer: 	0.102653	UpdateSound: 	0.0240777	UpdateItems:	0.00665549	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0410728	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.30266	
RENDER	shadowmap: 	0.0881725	sendToRender: 	0.0683924	scene: 	5.44054	particles2Tex: 	4.13002	sendToRender: 	0.0652888	motionBlur: 	1.55	bloom2Tex: 	0.337159	printScene: 	0.038345	applyBloom: 	0.00652617	setRenderState: 	0.000442095	applyParticles: 	0.00218642	gui: 	0.0310038	setRenderState: 	0.000442095	luaMsg: 	0.00077893	printTextDebug:	0.00063758	console: 	0.0010075	endScene: 	0.000351872	present: 	0.424625	TOTAL_RENDER: 	12.3466	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.06416	UpdateCamera: 	0.906283	UpdateEnemies: 	0.258142	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.895983	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.71617	UpdatePlayer: 	0.0996278	UpdateSound: 	0.0242641	UpdateItems:	0.0069021	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0410427	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.15972	
RENDER	shadowmap: 	0.0853484	sendToRender: 	0.0873244	scene: 	5.40311	particles2Tex: 	3.75655	sendToRender: 	0.10911	motionBlur: 	1.82549	bloom2Tex: 	0.276935	printScene: 	0.0500259	applyBloom: 	0.00675774	setRenderState: 	0.000475177	applyParticles: 	0.00260445	gui: 	0.0361195	setRenderState: 	0.000475177	luaMsg: 	0.000950355	printTextDebug:	0.000745848	console: 	0.00110674	endScene: 	0.000339842	present: 	0.335165	TOTAL_RENDER: 	12.1774	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.07154	UpdateCamera: 	0.970423	UpdateEnemies: 	0.232683	UpdateProjectile: 	0.000986444	UpdateParticle: 	1.49624	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.713677	UpdatePlayer: 	0.119152	UpdateSound: 	0.0235423	UpdateItems:	0.00681488	UpdateTriggers: 	0.0506816	UpdateRigid: 	0.0404653	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.88145	
RENDER	shadowmap: 	0.10145	sendToRender: 	0.0848041	scene: 	5.47597	particles2Tex: 	4.15571	sendToRender: 	0.064597	motionBlur: 	1.53914	bloom2Tex: 	0.264181	printScene: 	0.0430938	applyBloom: 	0.00670361	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.0335782	setRenderState: 	0.000442095	luaMsg: 	0.000682691	printTextDebug:	0.000890205	console: 	0.000926295	endScene: 	0.000348864	present: 	0.431765	TOTAL_RENDER: 	12.37	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.01646	UpdateCamera: 	0.919928	UpdateEnemies: 	0.243661	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.892476	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.731845	UpdatePlayer: 	0.132965	UpdateSound: 	0.020974	UpdateItems:	0.0065803	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0401795	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.15596	
RENDER	shadowmap: 	0.0809876	sendToRender: 	0.065779	scene: 	5.35181	particles2Tex: 	3.98846	sendToRender: 	0.0634211	motionBlur: 	1.52493	bloom2Tex: 	0.0666902	printScene: 	0.536944	applyBloom: 	0.00707052	setRenderState: 	0.000469162	applyParticles: 	0.00234882	gui: 	0.0312745	setRenderState: 	0.00047217	luaMsg: 	0.000568408	printTextDebug:	0.000547356	console: 	0.000959377	endScene: 	0.000345857	present: 	0.260975	TOTAL_RENDER: 	12.1498	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	1.05682	UpdateCamera: 	0.912169	UpdateEnemies: 	0.230696	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.899685	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.779649	UpdatePlayer: 	0.104659	UpdateSound: 	0.0219093	UpdateItems:	0.00633369	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0591265	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.22607	
RENDER	shadowmap: 	0.0810989	sendToRender: 	0.0668737	scene: 	5.1427	particles2Tex: 	4.27504	sendToRender: 	0.0840071	motionBlur: 	1.42192	bloom2Tex: 	0.266367	printScene: 	0.0365105	applyBloom: 	0.00661338	setRenderState: 	0.000487207	applyParticles: 	0.00208416	gui: 	0.0289196	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.000544349	console: 	0.000887198	endScene: 	0.000354879	present: 	0.446907	TOTAL_RENDER: 	12.0244	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.03249	UpdateCamera: 	0.971629	UpdateEnemies: 	0.197484	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.868786	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.704297	UpdatePlayer: 	0.109312	UpdateSound: 	0.0251663	UpdateItems:	0.00576228	UpdateTriggers: 	0.0504169	UpdateRigid: 	0.0425765	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.1632	
RENDER	shadowmap: 	0.105366	sendToRender: 	0.0664496	scene: 	5.26147	particles2Tex: 	4.18606	sendToRender: 	0.0943377	motionBlur: 	1.69225	bloom2Tex: 	0.287795	printScene: 	0.0467027	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.00228266	gui: 	0.0328835	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000532319	console: 	0.00101652	endScene: 	0.000336835	present: 	0.446222	TOTAL_RENDER: 	12.4338	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.03499	UpdateCamera: 	1.02899	UpdateEnemies: 	0.232834	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.915432	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.720979	UpdatePlayer: 	0.160745	UpdateSound: 	0.0229619	UpdateItems:	0.00700435	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0435028	UpdateGUI: 	0.00144057	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.34979	
RENDER	shadowmap: 	0.1141	sendToRender: 	0.0829244	scene: 	5.4731	particles2Tex: 	4.25616	sendToRender: 	0.066612	motionBlur: 	1.58217	bloom2Tex: 	0.412493	printScene: 	0.0459388	applyBloom: 	0.00679985	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0346248	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.000748855	console: 	0.00100449	endScene: 	0.00033082	present: 	0.308113	TOTAL_RENDER: 	12.5632	
UPDATE	UpdateSceneManager: 	0.0116358	UpdateInput: 	1.11772	UpdateCamera: 	0.963199	UpdateEnemies: 	0.229547	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.984218	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.709352	UpdatePlayer: 	0.115606	UpdateSound: 	0.0243814	UpdateItems:	0.00665549	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0423599	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.35557	
RENDER	shadowmap: 	0.0887168	sendToRender: 	0.0762359	scene: 	5.35607	particles2Tex: 	4.3155	sendToRender: 	0.0676887	motionBlur: 	1.62594	bloom2Tex: 	0.0691052	printScene: 	0.350305	applyBloom: 	0.00690811	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0312775	setRenderState: 	0.00044811	luaMsg: 	0.000571416	printTextDebug:	0.000709758	console: 	0.00120298	endScene: 	0.000351872	present: 	0.260262	TOTAL_RENDER: 	12.4277	
UPDATE	UpdateSceneManager: 	0.0180507	UpdateInput: 	1.24039	UpdateCamera: 	1.0058	UpdateEnemies: 	0.252728	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.44494	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.790632	UpdatePlayer: 	0.127615	UpdateSound: 	0.0247333	UpdateItems:	0.00796974	UpdateTriggers: 	0.05408	UpdateRigid: 	0.0457223	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.16545	
RENDER	shadowmap: 	0.142643	sendToRender: 	0.0836432	scene: 	5.6934	particles2Tex: 	4.01899	sendToRender: 	0.0661278	motionBlur: 	1.60269	bloom2Tex: 	0.0716194	printScene: 	0.411591	applyBloom: 	0.00809004	setRenderState: 	0.000466155	applyParticles: 	0.00216837	gui: 	0.0341947	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.000622542	console: 	0.00105261	endScene: 	0.000348864	present: 	0.236253	TOTAL_RENDER: 	12.5412	
UPDATE	UpdateSceneManager: 	0.0109952	UpdateInput: 	1.21325	UpdateCamera: 	0.955452	UpdateEnemies: 	0.269089	UpdateProjectile: 	0.00151876	UpdateParticle: 	1.51647	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.794033	UpdatePlayer: 	0.0786659	UpdateSound: 	0.0216897	UpdateItems:	0.00767201	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0449223	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.07293	
RENDER	shadowmap: 	0.118082	sendToRender: 	0.102762	scene: 	5.63566	particles2Tex: 	4.12629	sendToRender: 	0.0659293	motionBlur: 	1.57513	bloom2Tex: 	0.0713849	printScene: 	0.043178	applyBloom: 	0.327063	setRenderState: 	0.000487207	applyParticles: 	0.00203905	gui: 	0.0349526	setRenderState: 	0.0004842	luaMsg: 	0.000541341	printTextDebug:	0.000520289	console: 	0.00104359	endScene: 	0.000354879	present: 	0.174216	TOTAL_RENDER: 	12.4481	
UPDATE	UpdateSceneManager: 	0.0243994	UpdateInput: 	1.04976	UpdateCamera: 	0.947813	UpdateEnemies: 	0.331653	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.902786	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.722062	UpdatePlayer: 	0.0707052	UpdateSound: 	0.0232145	UpdateItems:	0.00675774	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0421795	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.26257	
RENDER	shadowmap: 	0.090013	sendToRender: 	0.0765757	scene: 	5.42221	particles2Tex: 	4.09072	sendToRender: 	0.0639565	motionBlur: 	1.70064	bloom2Tex: 	0.354581	printScene: 	0.0584438	applyBloom: 	0.00656827	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.0308835	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000532319	console: 	0.000848101	endScene: 	0.000345857	present: 	0.357917	TOTAL_RENDER: 	12.4298	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.1513	UpdateCamera: 	0.900864	UpdateEnemies: 	0.245625	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.874049	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.663585	UpdatePlayer: 	0.0623144	UpdateSound: 	0.0229739	UpdateItems:	0.00663143	UpdateTriggers: 	0.0515898	UpdateRigid: 	0.0400803	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.19486	
RENDER	shadowmap: 	0.0823711	sendToRender: 	0.085177	scene: 	5.82417	particles2Tex: 	4.25149	sendToRender: 	0.081547	motionBlur: 	1.52872	bloom2Tex: 	0.29033	printScene: 	0.0416171	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00228566	gui: 	0.0330248	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.000947347	endScene: 	0.000342849	present: 	0.587196	TOTAL_RENDER: 	12.9938	
UPDATE	UpdateSceneManager: 	0.0126373	UpdateInput: 	1.11528	UpdateCamera: 	0.92714	UpdateEnemies: 	0.24357	UpdateProjectile: 	0.00148568	UpdateParticle: 	1.50472	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.825801	UpdatePlayer: 	0.0772554	UpdateSound: 	0.0236476	UpdateItems:	0.00731111	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.044002	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.92688	
RENDER	shadowmap: 	0.0948219	sendToRender: 	0.08921	scene: 	5.43663	particles2Tex: 	4.4636	sendToRender: 	0.0869665	motionBlur: 	1.67972	bloom2Tex: 	0.377273	printScene: 	0.0462847	applyBloom: 	0.00656226	setRenderState: 	0.000481192	applyParticles: 	0.00236085	gui: 	0.0340323	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000634572	console: 	0.000793967	endScene: 	0.000348864	present: 	0.37524	TOTAL_RENDER: 	12.884	
UPDATE	UpdateSceneManager: 	0.0136779	UpdateInput: 	1.0817	UpdateCamera: 	0.94003	UpdateEnemies: 	0.405056	UpdateProjectile: 	0.00144057	UpdateParticle: 	1.26602	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.789751	UpdatePlayer: 	0.0771772	UpdateSound: 	0.0253648	UpdateItems:	0.00750058	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0443419	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.79364	
RENDER	shadowmap: 	0.0988218	sendToRender: 	0.0775411	scene: 	5.64588	particles2Tex: 	4.0452	sendToRender: 	0.0670872	motionBlur: 	1.57444	bloom2Tex: 	0.403964	printScene: 	0.0406096	applyBloom: 	0.00672466	setRenderState: 	0.000469162	applyParticles: 	0.00216236	gui: 	0.0316083	setRenderState: 	0.000439088	luaMsg: 	0.000881183	printTextDebug:	0.000550364	console: 	0.00132027	endScene: 	0.000348864	present: 	0.304234	TOTAL_RENDER: 	12.4688	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.17483	UpdateCamera: 	0.927122	UpdateEnemies: 	0.229814	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.879899	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.697097	UpdatePlayer: 	0.0670722	UpdateSound: 	0.0233348	UpdateItems:	0.00662241	UpdateTriggers: 	0.0515958	UpdateRigid: 	0.041993	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.24452	
RENDER	shadowmap: 	0.0866086	sendToRender: 	0.0673489	scene: 	5.51547	particles2Tex: 	4.13732	sendToRender: 	0.0887378	motionBlur: 	1.69771	bloom2Tex: 	0.39895	printScene: 	0.0477643	applyBloom: 	0.00692917	setRenderState: 	0.000457133	applyParticles: 	0.00239393	gui: 	0.0358157	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000757878	console: 	0.0010887	endScene: 	0.000345857	present: 	0.35822	TOTAL_RENDER: 	12.6358	
UPDATE	UpdateSceneManager: 	0.0149771	UpdateInput: 	1.15707	UpdateCamera: 	0.980727	UpdateEnemies: 	0.258728	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.30735	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.789766	UpdatePlayer: 	0.0777246	UpdateSound: 	0.0204928	UpdateItems:	0.00724796	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0441945	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.80349	
RENDER	shadowmap: 	0.0975707	sendToRender: 	0.0778479	scene: 	5.93413	particles2Tex: 	4.31755	sendToRender: 	0.08758	motionBlur: 	1.8087	bloom2Tex: 	0.301575	printScene: 	0.0473643	applyBloom: 	0.00692014	setRenderState: 	0.000466155	applyParticles: 	0.00211725	gui: 	0.0349165	setRenderState: 	0.000475177	luaMsg: 	0.000830056	printTextDebug:	0.000745848	console: 	0.00103456	endScene: 	0.000351872	present: 	0.409125	TOTAL_RENDER: 	13.333	
UPDATE	UpdateSceneManager: 	0.0135546	UpdateInput: 	1.12798	UpdateCamera: 	0.922409	UpdateEnemies: 	0.402641	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.31142	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.817139	UpdatePlayer: 	0.115985	UpdateSound: 	0.0254009	UpdateItems:	0.00728405	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0436411	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.92661	
RENDER	shadowmap: 	0.096085	sendToRender: 	0.0688736	scene: 	5.9147	particles2Tex: 	4.32343	sendToRender: 	0.0660256	motionBlur: 	1.87552	bloom2Tex: 	0.0688255	printScene: 	0.0377014	applyBloom: 	0.00688406	setRenderState: 	0.000475177	applyParticles: 	0.00224055	gui: 	0.285091	setRenderState: 	0.000541341	luaMsg: 	0.000541341	printTextDebug:	0.00062555	console: 	0.0010075	endScene: 	0.000381946	present: 	0.175028	TOTAL_RENDER: 	13.0934	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.16255	UpdateCamera: 	0.963804	UpdateEnemies: 	0.221315	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.884221	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.720582	UpdatePlayer: 	0.101544	UpdateSound: 	0.0223574	UpdateItems:	0.00616527	UpdateTriggers: 	0.0503538	UpdateRigid: 	0.0416592	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.32125	
RENDER	shadowmap: 	0.0857154	sendToRender: 	0.0854868	scene: 	5.93162	particles2Tex: 	4.05003	sendToRender: 	0.066591	motionBlur: 	1.90278	bloom2Tex: 	0.0685669	printScene: 	0.0376292	applyBloom: 	0.358999	setRenderState: 	0.000490215	applyParticles: 	0.00220145	gui: 	0.0318248	setRenderState: 	0.00047217	luaMsg: 	0.000962384	printTextDebug:	0.00074284	console: 	0.00092028	endScene: 	0.000351872	present: 	0.185731	TOTAL_RENDER: 	12.9748	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.02025	UpdateCamera: 	0.872028	UpdateEnemies: 	0.232166	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.919047	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.745171	UpdatePlayer: 	0.0608347	UpdateSound: 	0.0257317	UpdateItems:	0.00698932	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0439569	UpdateGUI: 	0.00183154	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.08181	
RENDER	shadowmap: 	0.0973783	sendToRender: 	0.0690631	scene: 	5.85255	particles2Tex: 	4.31955	sendToRender: 	0.0642211	motionBlur: 	1.98846	bloom2Tex: 	0.0691684	printScene: 	0.0382518	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0315843	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000736825	console: 	0.000989451	endScene: 	0.000345857	present: 	0.49253	TOTAL_RENDER: 	13.1991	
UPDATE	UpdateSceneManager: 	0.0243964	UpdateInput: 	1.02891	UpdateCamera: 	0.915167	UpdateEnemies: 	0.262644	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.870071	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.700502	UpdatePlayer: 	0.0549221	UpdateSound: 	0.0234822	UpdateItems:	0.00650512	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0418878	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.0647	
RENDER	shadowmap: 	0.0933994	sendToRender: 	0.0771802	scene: 	5.93047	particles2Tex: 	4.08766	sendToRender: 	0.0844282	motionBlur: 	1.91403	bloom2Tex: 	0.0670662	printScene: 	0.0354609	applyBloom: 	0.284631	setRenderState: 	0.000502244	applyParticles: 	0.00214431	gui: 	0.0317015	setRenderState: 	0.000493222	luaMsg: 	0.000796975	printTextDebug:	0.000793967	console: 	0.00555476	endScene: 	0.000342849	present: 	0.166661	TOTAL_RENDER: 	12.9605	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.18604	UpdateCamera: 	0.954634	UpdateEnemies: 	0.185115	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.939119	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.704655	UpdatePlayer: 	0.0575656	UpdateSound: 	0.0200567	UpdateItems:	0.00674271	UpdateTriggers: 	0.0510846	UpdateRigid: 	0.0417585	UpdateGUI: 	0.00150373	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.29295	
RENDER	shadowmap: 	0.0831681	sendToRender: 	0.0667414	scene: 	5.80428	particles2Tex: 	4.17698	sendToRender: 	0.0655474	motionBlur: 	2.00036	bloom2Tex: 	0.0684496	printScene: 	0.0366729	applyBloom: 	0.0066615	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.442649	setRenderState: 	0.000493222	luaMsg: 	0.000739833	printTextDebug:	0.000529311	console: 	0.00107065	endScene: 	0.000357887	present: 	0.158929	TOTAL_RENDER: 	13.1019	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.03342	UpdateCamera: 	0.89527	UpdateEnemies: 	0.222362	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.884816	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.688923	UpdatePlayer: 	0.0556138	UpdateSound: 	0.0219935	UpdateItems:	0.00680285	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0412773	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.01627	
RENDER	shadowmap: 	0.0791892	sendToRender: 	0.0658151	scene: 	5.45768	particles2Tex: 	4.1379	sendToRender: 	0.0654482	motionBlur: 	1.85993	bloom2Tex: 	0.0679173	printScene: 	0.0354067	applyBloom: 	0.29852	setRenderState: 	0.000469162	applyParticles: 	0.00219243	gui: 	0.0314279	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000739833	console: 	0.00103757	endScene: 	0.000342849	present: 	0.170336	TOTAL_RENDER: 	12.4366	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.01157	UpdateCamera: 	0.905339	UpdateEnemies: 	0.25539	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.875141	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.707885	UpdatePlayer: 	0.0553972	UpdateSound: 	0.0214642	UpdateItems:	0.00624046	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0406036	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.02399	
RENDER	shadowmap: 	0.0822357	sendToRender: 	0.0670962	scene: 	5.4206	particles2Tex: 	3.99519	sendToRender: 	0.0642602	motionBlur: 	1.82425	bloom2Tex: 	0.364383	printScene: 	0.0390187	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.00228266	gui: 	0.0291873	setRenderState: 	0.0004842	luaMsg: 	0.00063758	printTextDebug:	0.000538334	console: 	0.000830056	endScene: 	0.000342849	present: 	0.431494	TOTAL_RENDER: 	12.4902	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.21164	UpdateCamera: 	0.977921	UpdateEnemies: 	0.199761	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.887267	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.751842	UpdatePlayer: 	0.0595445	UpdateSound: 	0.0334158	UpdateItems:	0.0167876	UpdateTriggers: 	0.0507567	UpdateRigid: 	0.0429013	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.37807	
RENDER	shadowmap: 	0.0946565	sendToRender: 	0.0688135	scene: 	5.76686	particles2Tex: 	4.1258	sendToRender: 	0.0663835	motionBlur: 	1.84555	bloom2Tex: 	0.263513	printScene: 	0.0386698	applyBloom: 	0.00663143	setRenderState: 	0.00047217	applyParticles: 	0.00215033	gui: 	0.0305286	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.000751863	console: 	0.0010917	endScene: 	0.000348864	present: 	0.425076	TOTAL_RENDER: 	12.9037	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.07232	UpdateCamera: 	0.925985	UpdateEnemies: 	0.285759	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.897481	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.792833	UpdatePlayer: 	0.0595535	UpdateSound: 	0.0212176	UpdateItems:	0.00890807	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0436712	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.25961	
RENDER	shadowmap: 	0.0965332	sendToRender: 	0.0889393	scene: 	5.86498	particles2Tex: 	4.18212	sendToRender: 	0.0927769	motionBlur: 	2.04182	bloom2Tex: 	0.0707022	printScene: 	0.0403209	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.34389	setRenderState: 	0.000505252	luaMsg: 	0.000866146	printTextDebug:	0.000409013	console: 	0.00092028	endScene: 	0.000351872	present: 	0.161506	TOTAL_RENDER: 	13.1825	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.04682	UpdateCamera: 	0.910792	UpdateEnemies: 	0.247922	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.860468	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.881977	UpdatePlayer: 	0.0780885	UpdateSound: 	0.0218732	UpdateItems:	0.00721487	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0414156	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.38941	
RENDER	shadowmap: 	0.0849515	sendToRender: 	0.0663925	scene: 	5.59062	particles2Tex: 	3.97458	sendToRender: 	0.0644918	motionBlur: 	1.94262	bloom2Tex: 	0.341183	printScene: 	0.0377225	applyBloom: 	0.00652015	setRenderState: 	0.000463147	applyParticles: 	0.0018977	gui: 	0.0305647	setRenderState: 	0.00046014	luaMsg: 	0.000860131	printTextDebug:	0.000781937	console: 	0.000812012	endScene: 	0.000345857	present: 	0.381856	TOTAL_RENDER: 	12.6864	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.2845	UpdateCamera: 	0.914806	UpdateEnemies: 	0.217691	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.898623	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.816057	UpdatePlayer: 	0.131904	UpdateSound: 	0.0254521	UpdateItems:	0.00642993	UpdateTriggers: 	0.0515958	UpdateRigid: 	0.0424562	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.53409	
RENDER	shadowmap: 	0.0910115	sendToRender: 	0.0858507	scene: 	5.50646	particles2Tex: 	4.02253	sendToRender: 	0.0856402	motionBlur: 	1.87379	bloom2Tex: 	0.068206	printScene: 	0.372719	applyBloom: 	0.00724796	setRenderState: 	0.000475177	applyParticles: 	0.00229469	gui: 	0.0329436	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000649609	console: 	0.00104058	endScene: 	0.000339842	present: 	0.275428	TOTAL_RENDER: 	12.609	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.05062	UpdateCamera: 	0.895057	UpdateEnemies: 	0.154102	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.909189	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.813088	UpdatePlayer: 	0.110623	UpdateSound: 	0.0235333	UpdateItems:	0.00615625	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.040766	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.16095	
RENDER	shadowmap: 	0.0804162	sendToRender: 	0.0672677	scene: 	5.39436	particles2Tex: 	4.01045	sendToRender: 	0.0649519	motionBlur: 	1.82848	bloom2Tex: 	0.0803952	printScene: 	0.350855	applyBloom: 	0.00691112	setRenderState: 	0.000508259	applyParticles: 	0.00188567	gui: 	0.0299602	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00107366	endScene: 	0.000348864	present: 	0.266845	TOTAL_RENDER: 	12.3533	
UPDATE	UpdateSceneManager: 	0.0261648	UpdateInput: 	1.04433	UpdateCamera: 	0.91662	UpdateEnemies: 	0.150493	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.937401	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.777769	UpdatePlayer: 	0.0723623	UpdateSound: 	0.0227183	UpdateItems:	0.00627354	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0428712	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	4.13835	
RENDER	shadowmap: 	0.0792373	sendToRender: 	0.0673428	scene: 	5.60479	particles2Tex: 	4.0444	sendToRender: 	0.0654933	motionBlur: 	1.84187	bloom2Tex: 	0.0676827	printScene: 	0.370103	applyBloom: 	0.00701338	setRenderState: 	0.000475177	applyParticles: 	0.00199093	gui: 	0.0304324	setRenderState: 	0.000442095	luaMsg: 	0.000914265	printTextDebug:	0.000721788	console: 	0.00111276	endScene: 	0.000339842	present: 	0.265624	TOTAL_RENDER: 	12.6094	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.1663	UpdateCamera: 	0.894296	UpdateEnemies: 	0.150574	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.867003	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.76118	UpdatePlayer: 	0.0619234	UpdateSound: 	0.0219754	UpdateItems:	0.00644497	UpdateTriggers: 	0.046423	UpdateRigid: 	0.0396051	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.18231	
RENDER	shadowmap: 	0.07992	sendToRender: 	0.0852432	scene: 	5.56963	particles2Tex: 	3.97523	sendToRender: 	0.0666451	motionBlur: 	1.87064	bloom2Tex: 	0.0690661	printScene: 	0.0377465	applyBloom: 	0.335851	setRenderState: 	0.000469162	applyParticles: 	0.00223454	gui: 	0.0311121	setRenderState: 	0.000469162	luaMsg: 	0.000845094	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000354879	present: 	0.179536	TOTAL_RENDER: 	12.4722	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.00537	UpdateCamera: 	0.949022	UpdateEnemies: 	0.150036	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.89339	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.86811	UpdatePlayer: 	0.0671022	UpdateSound: 	0.0244416	UpdateItems:	0.00664647	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.042387	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.17352	
RENDER	shadowmap: 	0.0900912	sendToRender: 	0.0875108	scene: 	5.68688	particles2Tex: 	4.01724	sendToRender: 	0.0673489	motionBlur: 	1.84766	bloom2Tex: 	0.343484	printScene: 	0.0403359	applyBloom: 	0.0064991	setRenderState: 	0.000493222	applyParticles: 	0.00194281	gui: 	0.031876	setRenderState: 	0.000505252	luaMsg: 	0.000836071	printTextDebug:	0.000634572	console: 	0.000802989	endScene: 	0.000351872	present: 	0.388385	TOTAL_RENDER: 	12.7781	
UPDATE	UpdateSceneManager: 	0.014953	UpdateInput: 	1.05306	UpdateCamera: 	0.933823	UpdateEnemies: 	0.158634	UpdateProjectile: 	0.00151876	UpdateParticle: 	0.927513	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.800331	UpdatePlayer: 	0.0716254	UpdateSound: 	0.0263994	UpdateItems:	0.00690511	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0438577	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.18411	
RENDER	shadowmap: 	0.0997782	sendToRender: 	0.0863259	scene: 	5.56766	particles2Tex: 	3.93444	sendToRender: 	0.0654271	motionBlur: 	1.99009	bloom2Tex: 	0.359718	printScene: 	0.0403269	applyBloom: 	0.00662842	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.0329376	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000757878	console: 	0.00101351	endScene: 	0.000336835	present: 	0.37296	TOTAL_RENDER: 	12.7262	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.19488	UpdateCamera: 	0.958469	UpdateEnemies: 	0.149287	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.909754	UpdateLUAMsg: 	0.000457133	UpdateColisions: 	0.7449	UpdatePlayer: 	0.0657519	UpdateSound: 	0.0154824	UpdateItems:	0.00642091	UpdateTriggers: 	0.0510695	UpdateRigid: 	0.0606302	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.31056	
RENDER	shadowmap: 	0.0845094	sendToRender: 	0.0684646	scene: 	5.61506	particles2Tex: 	4.1046	sendToRender: 	0.0655233	motionBlur: 	1.82261	bloom2Tex: 	0.333998	printScene: 	0.0382909	applyBloom: 	0.00671263	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.363273	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000809004	console: 	0.0010496	endScene: 	0.000360894	present: 	0.15387	TOTAL_RENDER: 	12.8279	
UPDATE	UpdateSceneManager: 	0.0124238	UpdateInput: 	1.02446	UpdateCamera: 	0.948156	UpdateEnemies: 	0.147585	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.893472	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.794602	UpdatePlayer: 	0.0687473	UpdateSound: 	0.0255543	UpdateItems:	0.00699834	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0430577	UpdateGUI: 	0.0018165	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.10637	
RENDER	shadowmap: 	0.10487	sendToRender: 	0.0686721	scene: 	5.50297	particles2Tex: 	4.24219	sendToRender: 	0.0668015	motionBlur: 	1.8918	bloom2Tex: 	0.357902	printScene: 	0.040357	applyBloom: 	0.00651113	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.034294	setRenderState: 	0.000487207	luaMsg: 	0.000824042	printTextDebug:	0.0007669	console: 	0.000929302	endScene: 	0.000351872	present: 	0.39366	TOTAL_RENDER: 	12.8832	
UPDATE	UpdateSceneManager: 	0.011696	UpdateInput: 	1.0152	UpdateCamera: 	0.948685	UpdateEnemies: 	0.149293	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.23644	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	0.899929	UpdatePlayer: 	0.0816643	UpdateSound: 	0.0156147	UpdateItems:	0.00806899	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0476591	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.58733	
RENDER	shadowmap: 	0.127597	sendToRender: 	0.0972309	scene: 	5.903	particles2Tex: 	4.16644	sendToRender: 	0.0846477	motionBlur: 	1.96107	bloom2Tex: 	0.425022	printScene: 	0.0405976	applyBloom: 	0.00676676	setRenderState: 	0.00047217	applyParticles: 	0.00203003	gui: 	0.0295572	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000538334	console: 	0.000986444	endScene: 	0.000369916	present: 	0.312913	TOTAL_RENDER: 	13.369	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.08325	UpdateCamera: 	0.952126	UpdateEnemies: 	0.13277	UpdateProjectile: 	0.000995466	UpdateParticle: 	1.58232	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.832926	UpdatePlayer: 	0.0779862	UpdateSound: 	0.0234671	UpdateItems:	0.00756073	UpdateTriggers: 	0.0658391	UpdateRigid: 	0.0457584	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.96371	
RENDER	shadowmap: 	0.105032	sendToRender: 	0.0677879	scene: 	5.96906	particles2Tex: 	4.08035	sendToRender: 	0.0666993	motionBlur: 	1.90866	bloom2Tex: 	0.401747	printScene: 	0.0388563	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00213228	gui: 	0.0306038	setRenderState: 	0.000481192	luaMsg: 	0.000893213	printTextDebug:	0.000556378	console: 	0.00089622	endScene: 	0.000336835	present: 	0.305542	TOTAL_RENDER: 	13.1616	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.08739	UpdateCamera: 	0.909534	UpdateEnemies: 	0.137627	UpdateProjectile: 	0.0107125	UpdateParticle: 	0.910019	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.741472	UpdatePlayer: 	0.0648076	UpdateSound: 	0.0230792	UpdateItems:	0.00672466	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0417464	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.07644	
RENDER	shadowmap: 	0.0821666	sendToRender: 	0.0766689	scene: 	5.78024	particles2Tex: 	3.96748	sendToRender: 	0.0679293	motionBlur: 	2.06092	bloom2Tex: 	0.405137	printScene: 	0.0430577	applyBloom: 	0.00669158	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0313316	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000724796	console: 	0.00103757	endScene: 	0.000348864	present: 	0.300739	TOTAL_RENDER: 	12.9939	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.04054	UpdateCamera: 	1.04559	UpdateEnemies: 	0.195048	UpdateProjectile: 	0.00138343	UpdateParticle: 	1.42822	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.840101	UpdatePlayer: 	0.0876341	UpdateSound: 	0.0268084	UpdateItems:	0.00725999	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0453042	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.88623	
RENDER	shadowmap: 	0.12176	sendToRender: 	0.0874326	scene: 	5.89203	particles2Tex: 	3.56162	sendToRender: 	0.0876131	motionBlur: 	2.09097	bloom2Tex: 	0.402671	printScene: 	0.0418727	applyBloom: 	0.00681488	setRenderState: 	0.000496229	applyParticles: 	0.00215033	gui: 	0.0322188	setRenderState: 	0.000469162	luaMsg: 	0.000899228	printTextDebug:	0.000631565	console: 	0.000658632	endScene: 	0.000357887	present: 	0.310865	TOTAL_RENDER: 	12.8238	
UPDATE	UpdateSceneManager: 	0.0209258	UpdateInput: 	1.08063	UpdateCamera: 	0.931678	UpdateEnemies: 	0.176564	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.28422	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.858588	UpdatePlayer: 	0.0761005	UpdateSound: 	0.0263302	UpdateItems:	0.00747352	UpdateTriggers: 	0.05208	UpdateRigid: 	0.045217	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.70479	
RENDER	shadowmap: 	0.0987196	sendToRender: 	0.0683774	scene: 	6.07195	particles2Tex: 	3.95589	sendToRender: 	0.0651835	motionBlur: 	1.89845	bloom2Tex: 	0.401092	printScene: 	0.0394969	applyBloom: 	0.00674571	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0300474	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.000965392	endScene: 	0.000345857	present: 	0.300883	TOTAL_RENDER: 	13.1065	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.06556	UpdateCamera: 	0.917366	UpdateEnemies: 	0.16581	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.864591	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.737692	UpdatePlayer: 	0.0669428	UpdateSound: 	0.0242701	UpdateItems:	0.00685699	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.041575	UpdateGUI: 	0.00166914	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.05406	
RENDER	shadowmap: 	0.0849906	sendToRender: 	0.0776494	scene: 	5.75179	particles2Tex: 	3.99592	sendToRender: 	0.0849966	motionBlur: 	1.88249	bloom2Tex: 	0.399269	printScene: 	0.0406307	applyBloom: 	0.00649309	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.0305226	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.000980429	endScene: 	0.000375931	present: 	0.328681	TOTAL_RENDER: 	12.9376	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.02304	UpdateCamera: 	0.976495	UpdateEnemies: 	0.165626	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.925558	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.707626	UpdatePlayer: 	0.0685759	UpdateSound: 	0.0249107	UpdateItems:	0.00697729	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0421645	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.1047	
RENDER	shadowmap: 	0.0973241	sendToRender: 	0.0671353	scene: 	5.83319	particles2Tex: 	4.17003	sendToRender: 	0.103724	motionBlur: 	1.89739	bloom2Tex: 	0.43836	printScene: 	0.0408141	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00207213	gui: 	0.0294369	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.00101953	endScene: 	0.000333827	present: 	0.319169	TOTAL_RENDER: 	13.1774	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.07224	UpdateCamera: 	0.917474	UpdateEnemies: 	0.142108	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.914545	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.684081	UpdatePlayer: 	0.0621009	UpdateSound: 	0.0218822	UpdateItems:	0.0168868	UpdateTriggers: 	0.0498034	UpdateRigid: 	0.0409795	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.08137	
RENDER	shadowmap: 	0.0814027	sendToRender: 	0.0671413	scene: 	5.92215	particles2Tex: 	3.90404	sendToRender: 	0.0649128	motionBlur: 	1.85879	bloom2Tex: 	0.391802	printScene: 	0.0380834	applyBloom: 	0.00667053	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0297768	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000631565	console: 	0.00103757	endScene: 	0.000333827	present: 	0.322904	TOTAL_RENDER: 	12.8539	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.02965	UpdateCamera: 	0.905312	UpdateEnemies: 	0.160339	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.903116	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.696778	UpdatePlayer: 	0.0621339	UpdateSound: 	0.0215063	UpdateItems:	0.00636076	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0408352	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.97773	
RENDER	shadowmap: 	0.0823109	sendToRender: 	0.0763351	scene: 	5.72824	particles2Tex: 	4.28902	sendToRender: 	0.0861544	motionBlur: 	1.9073	bloom2Tex: 	0.399014	printScene: 	0.0375811	applyBloom: 	0.00676977	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0301978	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00108569	endScene: 	0.000348864	present: 	0.348461	TOTAL_RENDER: 	13.1771	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.05743	UpdateCamera: 	0.953807	UpdateEnemies: 	0.171879	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.887631	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.712742	UpdatePlayer: 	0.0635113	UpdateSound: 	0.0221529	UpdateItems:	0.00593972	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0403961	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.06516	
RENDER	shadowmap: 	0.0768975	sendToRender: 	0.0668827	scene: 	5.6801	particles2Tex: 	3.905	sendToRender: 	0.0647985	motionBlur: 	1.87088	bloom2Tex: 	0.389414	printScene: 	0.036739	applyBloom: 	0.00667654	setRenderState: 	0.00043608	applyParticles: 	0.0019759	gui: 	0.0292023	setRenderState: 	0.000457133	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.000941332	endScene: 	0.000375931	present: 	0.296811	TOTAL_RENDER: 	12.75	
UPDATE	UpdateSceneManager: 	0.0176116	UpdateInput: 	1.1098	UpdateCamera: 	0.934141	UpdateEnemies: 	0.178606	UpdateProjectile: 	0.00141952	UpdateParticle: 	1.57722	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.00166	UpdatePlayer: 	0.0977572	UpdateSound: 	0.0222251	UpdateItems:	0.00733818	UpdateTriggers: 	0.0525552	UpdateRigid: 	0.0456381	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.23777	
RENDER	shadowmap: 	0.122641	sendToRender: 	0.0855018	scene: 	5.9333	particles2Tex: 	4.29167	sendToRender: 	0.104981	motionBlur: 	2.166	bloom2Tex: 	0.405152	printScene: 	0.0442907	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.00207514	gui: 	0.0318519	setRenderState: 	0.000481192	luaMsg: 	0.000784945	printTextDebug:	0.000649609	console: 	0.000938325	endScene: 	0.000378939	present: 	0.305383	TOTAL_RENDER: 	13.6892	
UPDATE	UpdateSceneManager: 	0.0144628	UpdateInput: 	1.14385	UpdateCamera: 	0.93246	UpdateEnemies: 	0.176065	UpdateProjectile: 	0.00155786	UpdateParticle: 	1.26941	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.837647	UpdatePlayer: 	0.0786238	UpdateSound: 	0.0289678	UpdateItems:	0.00753667	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0448742	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.68552	
RENDER	shadowmap: 	0.0990354	sendToRender: 	0.0691714	scene: 	5.90913	particles2Tex: 	4.30505	sendToRender: 	0.0846116	motionBlur: 	1.91369	bloom2Tex: 	0.383691	printScene: 	0.0409946	applyBloom: 	0.0069412	setRenderState: 	0.000466155	applyParticles: 	0.00222251	gui: 	0.0321136	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000568408	console: 	0.00115486	endScene: 	0.000336835	present: 	0.300414	TOTAL_RENDER: 	13.3183	
UPDATE	UpdateSceneManager: 	0.0111065	UpdateInput: 	1.05089	UpdateCamera: 	1.13566	UpdateEnemies: 	0.0997602	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.875776	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.700917	UpdatePlayer: 	0.0658902	UpdateSound: 	0.0240506	UpdateItems:	0.00683894	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0425675	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.15527	
RENDER	shadowmap: 	0.10078	sendToRender: 	0.0662541	scene: 	5.57221	particles2Tex: 	4.21054	sendToRender: 	0.104386	motionBlur: 	1.90684	bloom2Tex: 	0.0674932	printScene: 	0.373811	applyBloom: 	0.00688406	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0309016	setRenderState: 	0.000478185	luaMsg: 	0.00079096	printTextDebug:	0.000631565	console: 	0.000929302	endScene: 	0.000366909	present: 	0.265098	TOTAL_RENDER: 	12.8824	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.15781	UpdateCamera: 	0.938866	UpdateEnemies: 	0.0941272	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.893971	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.689927	UpdatePlayer: 	0.0681488	UpdateSound: 	0.0232747	UpdateItems:	0.00692014	UpdateTriggers: 	0.0753276	UpdateRigid: 	0.0417554	UpdateGUI: 	0.00166312	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.14308	
RENDER	shadowmap: 	0.0883078	sendToRender: 	0.0670331	scene: 	5.57414	particles2Tex: 	4.23807	sendToRender: 	0.0654782	motionBlur: 	1.88416	bloom2Tex: 	0.0691112	printScene: 	0.440913	applyBloom: 	0.00720285	setRenderState: 	0.000454125	applyParticles: 	0.00207514	gui: 	0.03187	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000760885	console: 	0.000845094	endScene: 	0.000487207	present: 	0.267516	TOTAL_RENDER: 	12.9044	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.04685	UpdateCamera: 	0.933765	UpdateEnemies: 	0.205686	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.929681	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.693398	UpdatePlayer: 	0.0874176	UpdateSound: 	0.0228386	UpdateItems:	0.00698932	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0429374	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.11713	
RENDER	shadowmap: 	0.0885965	sendToRender: 	0.0677579	scene: 	5.75658	particles2Tex: 	4.02817	sendToRender: 	0.0651053	motionBlur: 	1.86113	bloom2Tex: 	0.0679985	printScene: 	0.374897	applyBloom: 	0.00675173	setRenderState: 	0.00047217	applyParticles: 	0.00204206	gui: 	0.0308234	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000655624	console: 	0.000974414	endScene: 	0.000345857	present: 	0.264665	TOTAL_RENDER: 	12.7817	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.05258	UpdateCamera: 	1.1499	UpdateEnemies: 	0.136725	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.87211	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.705707	UpdatePlayer: 	0.0622663	UpdateSound: 	0.0218401	UpdateItems:	0.00672767	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0412652	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.22999	
RENDER	shadowmap: 	0.083144	sendToRender: 	0.0765727	scene: 	5.64706	particles2Tex: 	4.36739	sendToRender: 	0.0647745	motionBlur: 	1.92129	bloom2Tex: 	0.0682601	printScene: 	0.37407	applyBloom: 	0.00679684	setRenderState: 	0.000478185	applyParticles: 	0.0022195	gui: 	0.0309587	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000643594	console: 	0.00118494	endScene: 	0.000354879	present: 	0.267462	TOTAL_RENDER: 	13.08	
UPDATE	UpdateSceneManager: 	0.0117561	UpdateInput: 	1.18996	UpdateCamera: 	0.921742	UpdateEnemies: 	0.181364	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.870353	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.691497	UpdatePlayer: 	0.0661278	UpdateSound: 	0.0229258	UpdateItems:	0.00681188	UpdateTriggers: 	0.0495748	UpdateRigid: 	0.0420893	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.20152	
RENDER	shadowmap: 	0.087192	sendToRender: 	0.0872492	scene: 	5.89444	particles2Tex: 	4.07699	sendToRender: 	0.0655384	motionBlur: 	1.91711	bloom2Tex: 	0.359718	printScene: 	0.0398999	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.030676	setRenderState: 	0.000505252	luaMsg: 	0.000769907	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.00033082	present: 	0.3789	TOTAL_RENDER: 	13.1152	
UPDATE	UpdateSceneManager: 	0.0125952	UpdateInput: 	1.16819	UpdateCamera: 	0.897944	UpdateEnemies: 	0.18125	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.00425	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.71602	UpdatePlayer: 	0.068597	UpdateSound: 	0.0244446	UpdateItems:	0.00713367	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0429494	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.27954	
RENDER	shadowmap: 	0.0953873	sendToRender: 	0.0772584	scene: 	5.98795	particles2Tex: 	3.92412	sendToRender: 	0.0642392	motionBlur: 	2.11788	bloom2Tex: 	0.0687804	printScene: 	0.0380864	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.29156	setRenderState: 	0.000502244	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.00105562	endScene: 	0.000369916	present: 	0.177885	TOTAL_RENDER: 	13.0232	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.07288	UpdateCamera: 	1.1723	UpdateEnemies: 	0.187695	UpdateProjectile: 	0.0015338	UpdateParticle: 	1.37714	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.797245	UpdatePlayer: 	0.0781967	UpdateSound: 	0.018568	UpdateItems:	0.00793366	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0446336	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.93153	
RENDER	shadowmap: 	0.123982	sendToRender: 	0.0883228	scene: 	5.86544	particles2Tex: 	4.48795	sendToRender: 	0.122866	motionBlur: 	2.05525	bloom2Tex: 	0.327938	printScene: 	0.0399239	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.0297347	setRenderState: 	0.000469162	luaMsg: 	0.000781937	printTextDebug:	0.000649609	console: 	0.000965392	endScene: 	0.000342849	present: 	0.381555	TOTAL_RENDER: 	13.7254	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.05656	UpdateCamera: 	0.915252	UpdateEnemies: 	0.19251	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.24116	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.79483	UpdatePlayer: 	0.0760404	UpdateSound: 	0.0255062	UpdateItems:	0.00750058	UpdateTriggers: 	0.0498846	UpdateRigid: 	0.0438937	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.57065	
RENDER	shadowmap: 	0.0931197	sendToRender: 	0.0783471	scene: 	6.33611	particles2Tex: 	4.72145	sendToRender: 	0.07872	motionBlur: 	2.17983	bloom2Tex: 	0.0733006	printScene: 	0.0454005	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.263612	setRenderState: 	0.000583446	luaMsg: 	0.00106765	printTextDebug:	0.000781937	console: 	0.00109772	endScene: 	0.00046014	present: 	0.136256	TOTAL_RENDER: 	14.2629	
UPDATE	UpdateSceneManager: 	0.0140508	UpdateInput: 	1.05967	UpdateCamera: 	0.923925	UpdateEnemies: 	0.20032	UpdateProjectile: 	0.00136839	UpdateParticle: 	1.43941	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	0.724994	UpdatePlayer: 	0.0730029	UpdateSound: 	0.0215875	UpdateItems:	0.00725698	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0441795	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.66024	
RENDER	shadowmap: 	0.112067	sendToRender: 	0.103586	scene: 	6.03791	particles2Tex: 	4.15578	sendToRender: 	0.0668316	motionBlur: 	2.02625	bloom2Tex: 	0.0736374	printScene: 	0.0442125	applyBloom: 	0.00646602	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.0341677	setRenderState: 	0.000469162	luaMsg: 	0.00094434	printTextDebug:	0.000646602	console: 	0.00107366	endScene: 	0.000327812	present: 	0.457749	TOTAL_RENDER: 	13.2917	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.02774	UpdateCamera: 	1.10955	UpdateEnemies: 	0.191963	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.896293	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.682312	UpdatePlayer: 	0.0654842	UpdateSound: 	0.0222642	UpdateItems:	0.00709758	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0411419	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.19911	
RENDER	shadowmap: 	0.0810388	sendToRender: 	0.0673639	scene: 	5.80818	particles2Tex: 	4.12008	sendToRender: 	0.0666331	motionBlur: 	2.03345	bloom2Tex: 	0.0689248	printScene: 	0.0381164	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00215935	gui: 	0.263964	setRenderState: 	0.000556378	luaMsg: 	0.000670662	printTextDebug:	0.000760885	console: 	0.00111877	endScene: 	0.000381946	present: 	0.177349	TOTAL_RENDER: 	12.9031	
UPDATE	UpdateSceneManager: 	0.0300655	UpdateInput: 	1.45145	UpdateCamera: 	0.913486	UpdateEnemies: 	0.19869	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.947464	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.761631	UpdatePlayer: 	0.0726841	UpdateSound: 	0.0264355	UpdateItems:	0.00687503	UpdateTriggers: 	0.0512139	UpdateRigid: 	0.0438276	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.65754	
RENDER	shadowmap: 	0.122716	sendToRender: 	0.0688646	scene: 	6.10385	particles2Tex: 	4.09773	sendToRender: 	0.067821	motionBlur: 	1.95618	bloom2Tex: 	0.0735382	printScene: 	0.0444922	applyBloom: 	0.376779	setRenderState: 	0.000469162	applyParticles: 	0.00203003	gui: 	0.0339842	setRenderState: 	0.00047217	luaMsg: 	0.000887198	printTextDebug:	0.000733818	console: 	0.0010917	endScene: 	0.000363902	present: 	0.198377	TOTAL_RENDER: 	13.3223	
UPDATE	UpdateSceneManager: 	0.0126132	UpdateInput: 	1.06615	UpdateCamera: 	0.968634	UpdateEnemies: 	0.203947	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.943314	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.950333	UpdatePlayer: 	0.0717277	UpdateSound: 	0.0242912	UpdateItems:	0.0162733	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0429975	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.44578	
RENDER	shadowmap: 	0.0915588	sendToRender: 	0.0679353	scene: 	5.63056	particles2Tex: 	4.02535	sendToRender: 	0.0655354	motionBlur: 	1.73589	bloom2Tex: 	0.344353	printScene: 	0.0384232	applyBloom: 	0.00658331	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0310399	setRenderState: 	0.000478185	luaMsg: 	0.000739833	printTextDebug:	0.000547356	console: 	0.00120298	endScene: 	0.000336835	present: 	0.40603	TOTAL_RENDER: 	12.6136	
UPDATE	UpdateSceneManager: 	0.0119576	UpdateInput: 	1.03246	UpdateCamera: 	0.909348	UpdateEnemies: 	0.15707	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.88512	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.79692	UpdatePlayer: 	0.0680225	UpdateSound: 	0.023407	UpdateItems:	0.00688706	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0419299	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.07466	
RENDER	shadowmap: 	0.0866808	sendToRender: 	0.0759893	scene: 	5.58461	particles2Tex: 	4.05858	sendToRender: 	0.140201	motionBlur: 	1.82712	bloom2Tex: 	0.453921	printScene: 	0.0469974	applyBloom: 	0.00697127	setRenderState: 	0.000466155	applyParticles: 	0.00240596	gui: 	0.0337977	setRenderState: 	0.0004842	luaMsg: 	0.000893213	printTextDebug:	0.000643594	console: 	0.00103757	endScene: 	0.000333827	present: 	0.38176	TOTAL_RENDER: 	12.9264	
UPDATE	UpdateSceneManager: 	0.0138764	UpdateInput: 	1.34473	UpdateCamera: 	0.925802	UpdateEnemies: 	0.155897	UpdateProjectile: 	0.00147064	UpdateParticle: 	1.52964	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.914301	UpdatePlayer: 	0.0796523	UpdateSound: 	0.0258881	UpdateItems:	0.0083156	UpdateTriggers: 	0.0557581	UpdateRigid: 	0.0453975	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.24216	
RENDER	shadowmap: 	0.112491	sendToRender: 	0.0687924	scene: 	5.51288	particles2Tex: 	4.49469	sendToRender: 	0.087195	motionBlur: 	1.71464	bloom2Tex: 	0.415741	printScene: 	0.047632	applyBloom: 	0.00683594	setRenderState: 	0.000457133	applyParticles: 	0.00213529	gui: 	0.034324	setRenderState: 	0.000490215	luaMsg: 	0.000890205	printTextDebug:	0.000830056	console: 	0.00105862	endScene: 	0.000336835	present: 	0.315157	TOTAL_RENDER: 	13.009	
UPDATE	UpdateSceneManager: 	0.0138192	UpdateInput: 	0.985915	UpdateCamera: 	0.849057	UpdateEnemies: 	0.130581	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.37921	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.942965	UpdatePlayer: 	0.0756584	UpdateSound: 	0.0244927	UpdateItems:	0.00801185	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0453794	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.66009	
RENDER	shadowmap: 	0.0979406	sendToRender: 	0.0785095	scene: 	5.49233	particles2Tex: 	4.48106	sendToRender: 	0.0668647	motionBlur: 	1.59712	bloom2Tex: 	0.0692526	printScene: 	0.0394217	applyBloom: 	0.323403	setRenderState: 	0.000496229	applyParticles: 	0.002018	gui: 	0.0420321	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000342849	present: 	0.195884	TOTAL_RENDER: 	12.6685	
UPDATE	UpdateSceneManager: 	0.0119967	UpdateInput: 	1.24083	UpdateCamera: 	0.992582	UpdateEnemies: 	0.125666	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.925275	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.771748	UpdatePlayer: 	0.0683173	UpdateSound: 	0.0242671	UpdateItems:	0.0072269	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0430396	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.36857	
RENDER	shadowmap: 	0.0949392	sendToRender: 	0.0681518	scene: 	5.55727	particles2Tex: 	4.06287	sendToRender: 	0.0674752	motionBlur: 	1.51284	bloom2Tex: 	0.35829	printScene: 	0.0393495	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00232476	gui: 	0.0325256	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.000748855	console: 	0.00108569	endScene: 	0.000333827	present: 	0.374614	TOTAL_RENDER: 	12.3451	
UPDATE	UpdateSceneManager: 	0.0119125	UpdateInput: 	1.12886	UpdateCamera: 	0.928836	UpdateEnemies: 	0.137822	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.90173	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.77299	UpdatePlayer: 	0.0675864	UpdateSound: 	0.0235754	UpdateItems:	0.0067397	UpdateTriggers: 	0.0519627	UpdateRigid: 	0.0426487	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.22112	
RENDER	shadowmap: 	0.0929964	sendToRender: 	0.201111	scene: 	5.5868	particles2Tex: 	4.00017	sendToRender: 	0.0669038	motionBlur: 	1.51493	bloom2Tex: 	0.286261	printScene: 	0.0389946	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00220446	gui: 	0.0319782	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000721788	console: 	0.00092028	endScene: 	0.000327812	present: 	0.526481	TOTAL_RENDER: 	12.5246	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.03039	UpdateCamera: 	0.893601	UpdateEnemies: 	0.13089	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.914443	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.765105	UpdatePlayer: 	0.0636407	UpdateSound: 	0.0232566	UpdateItems:	0.00688706	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0414547	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.03279	
RENDER	shadowmap: 	0.0843139	sendToRender: 	0.0669248	scene: 	5.35867	particles2Tex: 	4.20489	sendToRender: 	0.064164	motionBlur: 	1.50939	bloom2Tex: 	0.268995	printScene: 	0.0386187	applyBloom: 	0.00647203	setRenderState: 	0.0004842	applyParticles: 	0.00198492	gui: 	0.0296475	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000905243	endScene: 	0.000351872	present: 	0.441007	TOTAL_RENDER: 	12.2381	
UPDATE	UpdateSceneManager: 	0.0154132	UpdateInput: 	1.17486	UpdateCamera: 	0.892843	UpdateEnemies: 	0.128214	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.969927	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.751631	UpdatePlayer: 	0.0641128	UpdateSound: 	0.0228326	UpdateItems:	0.00692014	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0422006	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.24365	
RENDER	shadowmap: 	0.0897544	sendToRender: 	0.0858417	scene: 	5.67635	particles2Tex: 	4.01333	sendToRender: 	0.0655955	motionBlur: 	1.54497	bloom2Tex: 	0.438601	printScene: 	0.0400893	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00216236	gui: 	0.0308143	setRenderState: 	0.0004842	luaMsg: 	0.000712766	printTextDebug:	0.000736825	console: 	0.00103456	endScene: 	0.00033082	present: 	0.322489	TOTAL_RENDER: 	12.4917	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.20272	UpdateCamera: 	0.947482	UpdateEnemies: 	0.152556	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.883421	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.750819	UpdatePlayer: 	0.0634271	UpdateSound: 	0.0234822	UpdateItems:	0.00667353	UpdateTriggers: 	0.0507778	UpdateRigid: 	0.0422938	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.27773	
RENDER	shadowmap: 	0.245775	sendToRender: 	0.0681639	scene: 	5.37902	particles2Tex: 	4.16842	sendToRender: 	0.0662602	motionBlur: 	1.60414	bloom2Tex: 	0.0677037	printScene: 	0.506118	applyBloom: 	0.00735021	setRenderState: 	0.000469162	applyParticles: 	0.00190973	gui: 	0.031094	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000616527	console: 	0.00110975	endScene: 	0.000366909	present: 	0.225306	TOTAL_RENDER: 	12.5415	
UPDATE	UpdateSceneManager: 	0.0254761	UpdateInput: 	1.02495	UpdateCamera: 	0.909044	UpdateEnemies: 	0.144734	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.988119	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.766274	UpdatePlayer: 	0.0611655	UpdateSound: 	0.023401	UpdateItems:	0.00701638	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0406126	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.13297	
RENDER	shadowmap: 	0.0797877	sendToRender: 	0.0663203	scene: 	5.34757	particles2Tex: 	4.1011	sendToRender: 	0.0655564	motionBlur: 	1.57352	bloom2Tex: 	0.398953	printScene: 	0.036339	applyBloom: 	0.0070224	setRenderState: 	0.00044811	applyParticles: 	0.00215634	gui: 	0.0296865	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000535326	console: 	0.00106163	endScene: 	0.000360894	present: 	0.29464	TOTAL_RENDER: 	12.1661	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.05187	UpdateCamera: 	1.00021	UpdateEnemies: 	0.153975	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.90813	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.750106	UpdatePlayer: 	0.062146	UpdateSound: 	0.0224055	UpdateItems:	0.00691413	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0410878	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.1445	
RENDER	shadowmap: 	0.0838177	sendToRender: 	0.0774599	scene: 	5.23185	particles2Tex: 	4.1693	sendToRender: 	0.0990384	motionBlur: 	1.69406	bloom2Tex: 	0.0906596	printScene: 	0.0477132	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00257137	gui: 	0.284601	setRenderState: 	0.000529311	luaMsg: 	0.000911258	printTextDebug:	0.000809004	console: 	0.00119997	endScene: 	0.000342849	present: 	0.137786	TOTAL_RENDER: 	12.178	
UPDATE	UpdateSceneManager: 	0.0132689	UpdateInput: 	1.20474	UpdateCamera: 	0.892013	UpdateEnemies: 	0.173076	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.919251	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.746879	UpdatePlayer: 	0.0701157	UpdateSound: 	0.0225017	UpdateItems:	0.00668556	UpdateTriggers: 	0.050859	UpdateRigid: 	0.174868	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.46068	
RENDER	shadowmap: 	0.105916	sendToRender: 	0.0851289	scene: 	5.44403	particles2Tex: 	4.32087	sendToRender: 	0.0654421	motionBlur: 	1.52036	bloom2Tex: 	0.398253	printScene: 	0.0447028	applyBloom: 	0.00667955	setRenderState: 	0.000466155	applyParticles: 	0.00219544	gui: 	0.0324835	setRenderState: 	0.000487207	luaMsg: 	0.000745848	printTextDebug:	0.000851109	console: 	0.00103156	endScene: 	0.000342849	present: 	0.348903	TOTAL_RENDER: 	12.5532	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.05843	UpdateCamera: 	0.923011	UpdateEnemies: 	0.158739	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.00568	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.742693	UpdatePlayer: 	0.0666571	UpdateSound: 	0.0236265	UpdateItems:	0.00693819	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0416111	UpdateGUI: 	0.00175936	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.19096	
RENDER	shadowmap: 	0.0867168	sendToRender: 	0.0669639	scene: 	5.18542	particles2Tex: 	4.06324	sendToRender: 	0.0848823	motionBlur: 	1.54179	bloom2Tex: 	0.363387	printScene: 	0.0408051	applyBloom: 	0.00669459	setRenderState: 	0.000457133	applyParticles: 	0.00203003	gui: 	0.0306279	setRenderState: 	0.000481192	luaMsg: 	0.000733818	printTextDebug:	0.000878176	console: 	0.00109471	endScene: 	0.000333827	present: 	0.280427	TOTAL_RENDER: 	11.9266	
UPDATE	UpdateSceneManager: 	0.0103817	UpdateInput: 	1.03888	UpdateCamera: 	0.986233	UpdateEnemies: 	0.10324	UpdateProjectile: 	0.0118283	UpdateParticle: 	0.882188	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.719382	UpdatePlayer: 	0.0709578	UpdateSound: 	0.0230822	UpdateItems:	0.00621339	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0420351	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.03917	
RENDER	shadowmap: 	0.0830147	sendToRender: 	0.068606	scene: 	5.05334	particles2Tex: 	4.01275	sendToRender: 	0.0650903	motionBlur: 	1.51438	bloom2Tex: 	0.0676646	printScene: 	0.0346037	applyBloom: 	0.00652617	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.265543	setRenderState: 	0.000526304	luaMsg: 	0.000736825	printTextDebug:	0.000523296	console: 	0.000986444	endScene: 	0.000357887	present: 	0.177605	TOTAL_RENDER: 	11.515	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.12543	UpdateCamera: 	0.908455	UpdateEnemies: 	0.120091	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.874786	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.692228	UpdatePlayer: 	0.0565852	UpdateSound: 	0.0202913	UpdateItems:	0.00632166	UpdateTriggers: 	0.0506334	UpdateRigid: 	0.0399089	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.04494	
RENDER	shadowmap: 	0.0761487	sendToRender: 	0.0833876	scene: 	4.93547	particles2Tex: 	3.97593	sendToRender: 	0.0837936	motionBlur: 	1.47126	bloom2Tex: 	0.067418	printScene: 	0.355998	applyBloom: 	0.00713668	setRenderState: 	0.000481192	applyParticles: 	0.00188868	gui: 	0.0284354	setRenderState: 	0.000442095	luaMsg: 	0.000442095	printTextDebug:	0.00062555	console: 	0.00104659	endScene: 	0.000351872	present: 	0.258966	TOTAL_RENDER: 	11.5117	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.01564	UpdateCamera: 	0.908208	UpdateEnemies: 	0.116632	UpdateProjectile: 	0.000980429	UpdateParticle: 	1.01686	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.684201	UpdatePlayer: 	0.0561581	UpdateSound: 	0.0206852	UpdateItems:	0.0065773	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0378337	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.01292	
RENDER	shadowmap: 	0.0770028	sendToRender: 	0.0655654	scene: 	4.69845	particles2Tex: 	3.93809	sendToRender: 	0.0639143	motionBlur: 	1.30495	bloom2Tex: 	0.372118	printScene: 	0.0338759	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.00233077	gui: 	0.029046	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000445103	console: 	0.000899228	endScene: 	0.000336835	present: 	0.472092	TOTAL_RENDER: 	11.2301	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.09189	UpdateCamera: 	0.966312	UpdateEnemies: 	0.106383	UpdateProjectile: 	0.00150673	UpdateParticle: 	0.939101	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.745297	UpdatePlayer: 	0.0620227	UpdateSound: 	0.0237378	UpdateItems:	0.00756374	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0418968	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.14977	
RENDER	shadowmap: 	0.100542	sendToRender: 	0.0767832	scene: 	4.79124	particles2Tex: 	4.35389	sendToRender: 	0.0873033	motionBlur: 	1.59405	bloom2Tex: 	0.373393	printScene: 	0.0489914	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00247814	gui: 	0.0343631	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000649609	console: 	0.00104359	endScene: 	0.000336835	present: 	0.33118	TOTAL_RENDER: 	12	
UPDATE	UpdateSceneManager: 	0.012911	UpdateInput: 	1.2299	UpdateCamera: 	0.916981	UpdateEnemies: 	0.124042	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.912184	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.704727	UpdatePlayer: 	0.0624918	UpdateSound: 	0.016941	UpdateItems:	0.0168507	UpdateTriggers: 	0.0604047	UpdateRigid: 	0.180095	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.39087	
RENDER	shadowmap: 	0.096873	sendToRender: 	0.0724826	scene: 	4.49783	particles2Tex: 	3.90417	sendToRender: 	0.0642722	motionBlur: 	1.22678	bloom2Tex: 	0.267847	printScene: 	0.0433043	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0329376	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000751863	console: 	0.00107065	endScene: 	0.000336835	present: 	0.439383	TOTAL_RENDER: 	10.8185	
UPDATE	UpdateSceneManager: 	0.0241859	UpdateInput: 	1.12808	UpdateCamera: 	0.911041	UpdateEnemies: 	0.090398	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.89967	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.706712	UpdatePlayer: 	0.0631745	UpdateSound: 	0.0237378	UpdateItems:	0.00618332	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0408713	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.06023	
RENDER	shadowmap: 	0.0897784	sendToRender: 	0.0673609	scene: 	4.19811	particles2Tex: 	4.24584	sendToRender: 	0.0741307	motionBlur: 	1.31765	bloom2Tex: 	0.0677579	printScene: 	0.036342	applyBloom: 	0.302745	setRenderState: 	0.000496229	applyParticles: 	0.00200597	gui: 	0.031503	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000547356	console: 	0.0010075	endScene: 	0.000351872	present: 	0.182191	TOTAL_RENDER: 	10.7808	
UPDATE	UpdateSceneManager: 	0.0125772	UpdateInput: 	1.0331	UpdateCamera: 	0.947028	UpdateEnemies: 	0.12243	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.953305	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.718597	UpdatePlayer: 	0.0611595	UpdateSound: 	0.0222612	UpdateItems:	0.0063758	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0406277	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.06118	
RENDER	shadowmap: 	0.0865153	sendToRender: 	0.0668947	scene: 	4.20114	particles2Tex: 	4.20626	sendToRender: 	0.0638813	motionBlur: 	1.42191	bloom2Tex: 	0.067388	printScene: 	0.0348714	applyBloom: 	0.325644	setRenderState: 	0.0004842	applyParticles: 	0.0020601	gui: 	0.0298008	setRenderState: 	0.000451118	luaMsg: 	0.000688706	printTextDebug:	0.00074284	console: 	0.000989451	endScene: 	0.000366909	present: 	0.178634	TOTAL_RENDER: 	10.8476	
UPDATE	UpdateSceneManager: 	0.0131516	UpdateInput: 	1.12175	UpdateCamera: 	0.910217	UpdateEnemies: 	0.0852432	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.890332	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.699912	UpdatePlayer: 	0.0602904	UpdateSound: 	0.0163214	UpdateItems:	0.00667654	UpdateTriggers: 	0.0510665	UpdateRigid: 	0.0404231	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.04489	
RENDER	shadowmap: 	0.0870687	sendToRender: 	0.066985	scene: 	4.16591	particles2Tex: 	4.10399	sendToRender: 	0.0647955	motionBlur: 	1.29623	bloom2Tex: 	0.0677639	printScene: 	0.0357646	applyBloom: 	0.00665248	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.30741	setRenderState: 	0.000541341	luaMsg: 	0.000580438	printTextDebug:	0.000529311	console: 	0.0103246	endScene: 	0.000354879	present: 	0.159278	TOTAL_RENDER: 	10.5614	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.01556	UpdateCamera: 	0.968102	UpdateEnemies: 	0.122578	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.909378	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.704562	UpdatePlayer: 	0.0606964	UpdateSound: 	0.0218401	UpdateItems:	0.00652617	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0404442	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.00141	
RENDER	shadowmap: 	0.0811711	sendToRender: 	0.0769637	scene: 	4.33171	particles2Tex: 	4.24805	sendToRender: 	0.064988	motionBlur: 	1.30013	bloom2Tex: 	0.3928	printScene: 	0.0389254	applyBloom: 	0.00672767	setRenderState: 	0.000496229	applyParticles: 	0.00204206	gui: 	0.0291211	setRenderState: 	0.000442095	luaMsg: 	0.00061352	printTextDebug:	0.000721788	console: 	0.00101652	endScene: 	0.000345857	present: 	0.287789	TOTAL_RENDER: 	11.0383	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.13567	UpdateCamera: 	0.992603	UpdateEnemies: 	0.106677	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.925534	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.731373	UpdatePlayer: 	0.0630392	UpdateSound: 	0.0224266	UpdateItems:	0.0066615	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0408472	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.19026	
RENDER	shadowmap: 	0.0894205	sendToRender: 	0.087195	scene: 	4.23042	particles2Tex: 	4.21384	sendToRender: 	0.0645309	motionBlur: 	1.3056	bloom2Tex: 	0.416782	printScene: 	0.0404743	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0305617	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000529311	console: 	0.000953362	endScene: 	0.000342849	present: 	0.277116	TOTAL_RENDER: 	10.9309	
UPDATE	UpdateSceneManager: 	0.0126854	UpdateInput: 	1.05639	UpdateCamera: 	0.936469	UpdateEnemies: 	1.93953	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.969837	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.709196	UpdatePlayer: 	0.0632497	UpdateSound: 	0.0190101	UpdateItems:	0.00631565	UpdateTriggers: 	0.0506124	UpdateRigid: 	0.0409765	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.94813	
RENDER	shadowmap: 	0.0849394	sendToRender: 	0.086798	scene: 	4.27512	particles2Tex: 	4.12985	sendToRender: 	0.0659654	motionBlur: 	1.32866	bloom2Tex: 	0.494317	printScene: 	0.0386999	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.0022195	gui: 	0.0296084	setRenderState: 	0.000463147	luaMsg: 	0.000628557	printTextDebug:	0.000655624	console: 	0.00101953	endScene: 	0.00033082	present: 	0.366395	TOTAL_RENDER: 	11.0755	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.07831	UpdateCamera: 	0.929916	UpdateEnemies: 	0.137976	UpdateProjectile: 	0.0029052	UpdateParticle: 	0.904425	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.747794	UpdatePlayer: 	0.0639685	UpdateSound: 	0.0228266	UpdateItems:	0.00709458	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0413344	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.09685	
RENDER	shadowmap: 	0.0838628	sendToRender: 	0.0676977	scene: 	4.43332	particles2Tex: 	3.98117	sendToRender: 	0.0639895	motionBlur: 	1.49159	bloom2Tex: 	0.0676767	printScene: 	0.0337045	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.0292956	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.00063758	console: 	0.000878176	endScene: 	0.000342849	present: 	0.559211	TOTAL_RENDER: 	10.9801	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.04247	UpdateCamera: 	1.13163	UpdateEnemies: 	0.165232	UpdateProjectile: 	0.00158793	UpdateParticle: 	1.51904	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.853009	UpdatePlayer: 	0.0787922	UpdateSound: 	0.0223484	UpdateItems:	0.0074284	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0461343	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.04474	
RENDER	shadowmap: 	0.127104	sendToRender: 	0.0937483	scene: 	4.80726	particles2Tex: 	4.39257	sendToRender: 	0.0848161	motionBlur: 	1.60317	bloom2Tex: 	0.0698901	printScene: 	0.0383119	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00227363	gui: 	0.317265	setRenderState: 	0.000517282	luaMsg: 	0.000577431	printTextDebug:	0.000514274	console: 	0.000968399	endScene: 	0.000369916	present: 	0.185482	TOTAL_RENDER: 	11.9546	
UPDATE	UpdateSceneManager: 	0.0166733	UpdateInput: 	1.02794	UpdateCamera: 	0.936803	UpdateEnemies: 	0.169849	UpdateProjectile: 	0.0010105	UpdateParticle: 	1.42544	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.863773	UpdatePlayer: 	0.0750148	UpdateSound: 	0.0244626	UpdateItems:	0.00736224	UpdateTriggers: 	0.0497462	UpdateRigid: 	0.0436772	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.79191	
RENDER	shadowmap: 	0.0965151	sendToRender: 	0.067424	scene: 	4.58066	particles2Tex: 	4.14613	sendToRender: 	0.0654421	motionBlur: 	1.53103	bloom2Tex: 	0.323785	printScene: 	0.0404051	applyBloom: 	0.00683894	setRenderState: 	0.000487207	applyParticles: 	0.0023007	gui: 	0.031464	setRenderState: 	0.000508259	luaMsg: 	0.000751863	printTextDebug:	0.000757878	console: 	0.00101351	endScene: 	0.00033082	present: 	0.302195	TOTAL_RENDER: 	11.3642	
UPDATE	UpdateSceneManager: 	0.0118012	UpdateInput: 	1.08746	UpdateCamera: 	0.948129	UpdateEnemies: 	0.137203	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.940893	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.754993	UpdatePlayer: 	0.0677549	UpdateSound: 	0.0237799	UpdateItems:	0.00716676	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0418968	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.16046	
RENDER	shadowmap: 	0.109931	sendToRender: 	0.0682571	scene: 	4.51801	particles2Tex: 	4.26996	sendToRender: 	0.0662932	motionBlur: 	1.43918	bloom2Tex: 	0.0687323	printScene: 	0.0394307	applyBloom: 	0.00662541	setRenderState: 	0.000505252	applyParticles: 	0.00186161	gui: 	0.320089	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.0011699	endScene: 	0.000369916	present: 	0.16879	TOTAL_RENDER: 	11.3905	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.08144	UpdateCamera: 	1.07389	UpdateEnemies: 	0.138132	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.865614	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.706471	UpdatePlayer: 	0.0639775	UpdateSound: 	0.0214792	UpdateItems:	0.00665549	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0408051	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.14595	
RENDER	shadowmap: 	0.0796764	sendToRender: 	0.0671173	scene: 	4.43588	particles2Tex: 	3.89172	sendToRender: 	0.0645038	motionBlur: 	1.49911	bloom2Tex: 	0.0696375	printScene: 	0.0352533	applyBloom: 	0.00645098	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.306862	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000607505	console: 	0.000968399	endScene: 	0.000369916	present: 	0.161473	TOTAL_RENDER: 	10.7855	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.14409	UpdateCamera: 	0.050438	UpdateEnemies: 	0.126457	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.863481	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.714119	UpdatePlayer: 	0.062149	UpdateSound: 	0.0227484	UpdateItems:	0.00649609	UpdateTriggers: 	0.0500921	UpdateRigid: 	0.0398156	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.22507	
RENDER	shadowmap: 	0.084365	sendToRender: 	0.0838748	scene: 	4.99682	particles2Tex: 	4.24104	sendToRender: 	0.0659955	motionBlur: 	1.72828	bloom2Tex: 	0.069409	printScene: 	0.037548	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.0288866	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000839079	console: 	0.00103156	endScene: 	0.000357887	present: 	0.446396	TOTAL_RENDER: 	11.9566	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.02793	UpdateCamera: 	0.0513432	UpdateEnemies: 	0.129657	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.863575	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.743015	UpdatePlayer: 	0.0659384	UpdateSound: 	0.0421043	UpdateItems:	0.00660436	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0403901	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.14696	
RENDER	shadowmap: 	0.0809786	sendToRender: 	0.0664677	scene: 	6.17901	particles2Tex: 	4.20569	sendToRender: 	0.0849725	motionBlur: 	1.94385	bloom2Tex: 	0.378184	printScene: 	0.037121	applyBloom: 	0.00660136	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.0303722	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000649609	console: 	0.00106464	endScene: 	0.000336835	present: 	0.338137	TOTAL_RENDER: 	13.5273	
UPDATE	UpdateSceneManager: 	0.0113772	UpdateInput: 	1.00871	UpdateCamera: 	0.0509733	UpdateEnemies: 	0.133441	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.915107	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.706098	UpdatePlayer: 	0.0646512	UpdateSound: 	0.0220386	UpdateItems:	0.00668256	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0403089	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.09005	
RENDER	shadowmap: 	0.0992008	sendToRender: 	0.0672075	scene: 	6.37328	particles2Tex: 	4.13216	sendToRender: 	0.0866056	motionBlur: 	1.9451	bloom2Tex: 	0.263188	printScene: 	0.0368954	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.0287422	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.000634572	console: 	0.00104659	endScene: 	0.000333827	present: 	0.428992	TOTAL_RENDER: 	13.6419	
UPDATE	UpdateSceneManager: 	0.0203304	UpdateInput: 	1.12139	UpdateCamera: 	0.050859	UpdateEnemies: 	0.12569	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.866362	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.698712	UpdatePlayer: 	0.0608678	UpdateSound: 	0.0210431	UpdateItems:	0.0067006	UpdateTriggers: 	0.0497703	UpdateRigid: 	0.0409344	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.20398	
RENDER	shadowmap: 	0.0809907	sendToRender: 	0.0651715	scene: 	6.57376	particles2Tex: 	4.37025	sendToRender: 	0.0983436	motionBlur: 	2.22554	bloom2Tex: 	0.0740043	printScene: 	0.0483989	applyBloom: 	0.284649	setRenderState: 	0.000490215	applyParticles: 	0.00225559	gui: 	0.0368593	setRenderState: 	0.000463147	luaMsg: 	0.000938325	printTextDebug:	0.000745848	console: 	0.00102855	endScene: 	0.000354879	present: 	0.155939	TOTAL_RENDER: 	14.2235	
UPDATE	UpdateSceneManager: 	0.014523	UpdateInput: 	1.02825	UpdateCamera: 	0.0458155	UpdateEnemies: 	0.141964	UpdateProjectile: 	0.000980429	UpdateParticle: 	1.4178	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.839022	UpdatePlayer: 	0.0793305	UpdateSound: 	0.0208717	UpdateItems:	0.00786749	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0438336	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.7729	
RENDER	shadowmap: 	0.0969452	sendToRender: 	0.0785396	scene: 	6.85994	particles2Tex: 	4.26343	sendToRender: 	0.101814	motionBlur: 	1.99873	bloom2Tex: 	0.388647	printScene: 	0.0433855	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.0352684	setRenderState: 	0.000463147	luaMsg: 	0.000775922	printTextDebug:	0.000757878	console: 	0.00110674	endScene: 	0.000336835	present: 	0.355051	TOTAL_RENDER: 	14.4161	
UPDATE	UpdateSceneManager: 	0.0130162	UpdateInput: 	1.17521	UpdateCamera: 	0.0547476	UpdateEnemies: 	0.153648	UpdateProjectile: 	0.00141651	UpdateParticle: 	1.3833	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.866483	UpdatePlayer: 	0.0784403	UpdateSound: 	0.0255663	UpdateItems:	0.00749758	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0449704	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.94421	
RENDER	shadowmap: 	0.0981151	sendToRender: 	0.0681879	scene: 	6.75604	particles2Tex: 	4.04959	sendToRender: 	0.0857334	motionBlur: 	1.92033	bloom2Tex: 	0.306745	printScene: 	0.0380503	applyBloom: 	0.00663143	setRenderState: 	0.000481192	applyParticles: 	0.00210221	gui: 	0.0311301	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.000553371	console: 	0.00110975	endScene: 	0.000336835	present: 	0.365853	TOTAL_RENDER: 	13.897	
UPDATE	UpdateSceneManager: 	0.0265859	UpdateInput: 	1.05572	UpdateCamera: 	0.0520981	UpdateEnemies: 	0.134815	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.928872	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.707786	UpdatePlayer: 	0.0653068	UpdateSound: 	0.0228897	UpdateItems:	0.00702841	UpdateTriggers: 	0.050047	UpdateRigid: 	0.0615475	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.55448	
RENDER	shadowmap: 	0.0863349	sendToRender: 	0.06783	scene: 	6.64884	particles2Tex: 	4.35218	sendToRender: 	0.0643234	motionBlur: 	2.11717	bloom2Tex: 	0.0678962	printScene: 	0.348973	applyBloom: 	0.00673068	setRenderState: 	0.000490215	applyParticles: 	0.00193379	gui: 	0.0316053	setRenderState: 	0.000451118	luaMsg: 	0.000709758	printTextDebug:	0.00063758	console: 	0.000914265	endScene: 	0.000372924	present: 	0.262734	TOTAL_RENDER: 	14.2283	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.02795	UpdateCamera: 	0.0519056	UpdateEnemies: 	0.136755	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.877027	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.719836	UpdatePlayer: 	0.0856281	UpdateSound: 	0.0231243	UpdateItems:	0.00670662	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0408863	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.11166	
RENDER	shadowmap: 	0.0798538	sendToRender: 	0.0678932	scene: 	6.7553	particles2Tex: 	4.11842	sendToRender: 	0.0655324	motionBlur: 	2.17559	bloom2Tex: 	0.0686932	printScene: 	0.0357977	applyBloom: 	0.00663444	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.340573	setRenderState: 	0.000511267	luaMsg: 	0.000805997	printTextDebug:	0.000520289	console: 	0.000848101	endScene: 	0.000369916	present: 	0.152249	TOTAL_RENDER: 	14.0348	
UPDATE	UpdateSceneManager: 	0.0132508	UpdateInput: 	1.07115	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.131432	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.031	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.72522	UpdatePlayer: 	0.0699503	UpdateSound: 	0.0239393	UpdateItems:	0.0123366	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0429404	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.32086	
RENDER	shadowmap: 	0.0938325	sendToRender: 	0.067797	scene: 	6.83598	particles2Tex: 	4.47618	sendToRender: 	0.0767652	motionBlur: 	2.20074	bloom2Tex: 	0.0701338	printScene: 	0.0406848	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.302432	setRenderState: 	0.000571416	luaMsg: 	0.000739833	printTextDebug:	0.000649609	console: 	0.00103757	endScene: 	0.000357887	present: 	0.161013	TOTAL_RENDER: 	14.5136	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.10011	UpdateCamera: 	0.0523567	UpdateEnemies: 	0.102154	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.883033	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.706946	UpdatePlayer: 	0.0766539	UpdateSound: 	0.064973	UpdateItems:	0.0065773	UpdateTriggers: 	0.0503477	UpdateRigid: 	0.0405825	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.24075	
RENDER	shadowmap: 	0.0841154	sendToRender: 	0.0669489	scene: 	6.86804	particles2Tex: 	4.12602	sendToRender: 	0.0663444	motionBlur: 	2.19591	bloom2Tex: 	0.0685127	printScene: 	0.0364142	applyBloom: 	0.00677879	setRenderState: 	0.000442095	applyParticles: 	0.00215935	gui: 	0.286339	setRenderState: 	0.000562393	luaMsg: 	0.000661639	printTextDebug:	0.000700736	console: 	0.00102855	endScene: 	0.000354879	present: 	0.191217	TOTAL_RENDER: 	14.1661	
UPDATE	UpdateSceneManager: 	0.0200026	UpdateInput: 	1.01799	UpdateCamera: 	0.0668135	UpdateEnemies: 	0.101008	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.903516	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.686818	UpdatePlayer: 	0.0841575	UpdateSound: 	0.0217348	UpdateItems:	0.00635775	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0394788	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.08862	
RENDER	shadowmap: 	0.0773968	sendToRender: 	0.0672466	scene: 	6.70018	particles2Tex: 	4.37159	sendToRender: 	0.0905092	motionBlur: 	2.38096	bloom2Tex: 	0.0748254	printScene: 	0.0477102	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00209619	gui: 	0.285248	setRenderState: 	0.000550364	luaMsg: 	0.000851109	printTextDebug:	0.000697729	console: 	0.00110373	endScene: 	0.000354879	present: 	0.190564	TOTAL_RENDER: 	14.5158	
UPDATE	UpdateSceneManager: 	0.0125381	UpdateInput: 	1.10051	UpdateCamera: 	0.0541191	UpdateEnemies: 	0.123221	UpdateProjectile: 	0.000929302	UpdateParticle: 	1.49822	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	0.829864	UpdatePlayer: 	0.0994744	UpdateSound: 	0.0242551	UpdateItems:	0.00778629	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0433434	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.92751	
RENDER	shadowmap: 	0.095673	sendToRender: 	0.0684225	scene: 	7.06846	particles2Tex: 	4.44619	sendToRender: 	0.0883318	motionBlur: 	2.40513	bloom2Tex: 	0.0738059	printScene: 	0.0459719	applyBloom: 	0.00695623	setRenderState: 	0.000454125	applyParticles: 	0.00220446	gui: 	0.350762	setRenderState: 	0.000559386	luaMsg: 	0.000703744	printTextDebug:	0.000842086	console: 	0.00131426	endScene: 	0.000351872	present: 	0.208176	TOTAL_RENDER: 	15.0546	
UPDATE	UpdateSceneManager: 	0.014126	UpdateInput: 	1.14296	UpdateCamera: 	0.0564138	UpdateEnemies: 	0.0999526	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.50882	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.705554	UpdatePlayer: 	0.0654512	UpdateSound: 	0.0191875	UpdateItems:	0.00667353	UpdateTriggers: 	0.0520921	UpdateRigid: 	0.0410818	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.86569	
RENDER	shadowmap: 	0.234659	sendToRender: 	0.0809937	scene: 	6.82384	particles2Tex: 	4.03147	sendToRender: 	0.065782	motionBlur: 	2.18775	bloom2Tex: 	0.0724886	printScene: 	0.0450546	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00210221	gui: 	0.285906	setRenderState: 	0.000607505	luaMsg: 	0.000787952	printTextDebug:	0.000751863	console: 	0.00109471	endScene: 	0.000348864	present: 	0.179647	TOTAL_RENDER: 	14.1845	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.04832	UpdateCamera: 	0.05045	UpdateEnemies: 	0.100371	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.927931	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.713292	UpdatePlayer: 	0.0652106	UpdateSound: 	0.0219514	UpdateItems:	0.00677278	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0401134	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.12036	
RENDER	shadowmap: 	0.079529	sendToRender: 	0.0855319	scene: 	6.67535	particles2Tex: 	4.41864	sendToRender: 	0.107543	motionBlur: 	2.3446	bloom2Tex: 	0.0739352	printScene: 	0.0430577	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.284812	setRenderState: 	0.000556378	luaMsg: 	0.000679684	printTextDebug:	0.000430065	console: 	0.00100449	endScene: 	0.000357887	present: 	0.182282	TOTAL_RENDER: 	14.4881	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.10178	UpdateCamera: 	0.0547356	UpdateEnemies: 	0.237282	UpdateProjectile: 	0.00126012	UpdateParticle: 	1.36679	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.842754	UpdatePlayer: 	0.0832222	UpdateSound: 	0.0231243	UpdateItems:	0.00776825	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0463208	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.91333	
RENDER	shadowmap: 	0.0945633	sendToRender: 	0.0767893	scene: 	7.11023	particles2Tex: 	4.21005	sendToRender: 	0.0878116	motionBlur: 	2.21026	bloom2Tex: 	0.0688105	printScene: 	0.0391119	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.305948	setRenderState: 	0.000541341	luaMsg: 	0.00075487	printTextDebug:	0.00077893	console: 	0.00105862	endScene: 	0.000348864	present: 	0.194414	TOTAL_RENDER: 	14.5877	
UPDATE	UpdateSceneManager: 	0.0280625	UpdateInput: 	1.11142	UpdateCamera: 	0.0541943	UpdateEnemies: 	0.103071	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.941404	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.713873	UpdatePlayer: 	0.0684285	UpdateSound: 	0.0253528	UpdateItems:	0.00651715	UpdateTriggers: 	0.0716676	UpdateRigid: 	0.0423479	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.32756	
RENDER	shadowmap: 	0.0922054	sendToRender: 	0.0682691	scene: 	7.05678	particles2Tex: 	4.08544	sendToRender: 	0.068218	motionBlur: 	2.17493	bloom2Tex: 	0.0696285	printScene: 	0.0389254	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.288318	setRenderState: 	0.000562393	luaMsg: 	0.000661639	printTextDebug:	0.00075487	console: 	0.00116088	endScene: 	0.000378939	present: 	0.17491	TOTAL_RENDER: 	14.4309	
UPDATE	UpdateSceneManager: 	0.011299	UpdateInput: 	0.999162	UpdateCamera: 	0.0524078	UpdateEnemies: 	0.105832	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.874958	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.862904	UpdatePlayer: 	0.080341	UpdateSound: 	0.0303993	UpdateItems:	0.00618332	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0408442	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.19719	
RENDER	shadowmap: 	0.0854898	sendToRender: 	0.0676676	scene: 	6.75059	particles2Tex: 	3.97861	sendToRender: 	0.066215	motionBlur: 	2.16321	bloom2Tex: 	0.0677849	printScene: 	0.0367029	applyBloom: 	0.00654722	setRenderState: 	0.000463147	applyParticles: 	0.002018	gui: 	0.340901	setRenderState: 	0.000556378	luaMsg: 	0.000676676	printTextDebug:	0.00077893	console: 	0.00102855	endScene: 	0.000342849	present: 	0.171897	TOTAL_RENDER: 	13.902	
UPDATE	UpdateSceneManager: 	0.0174041	UpdateInput: 	1.10185	UpdateCamera: 	0.0563807	UpdateEnemies: 	0.124815	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.48761	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.823097	UpdatePlayer: 	0.0787531	UpdateSound: 	0.0210101	UpdateItems:	0.00722991	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0443178	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.91661	
RENDER	shadowmap: 	0.120656	sendToRender: 	0.103619	scene: 	7.14973	particles2Tex: 	4.30824	sendToRender: 	0.104674	motionBlur: 	2.52885	bloom2Tex: 	0.0745607	printScene: 	0.0442967	applyBloom: 	0.00659534	setRenderState: 	0.000439088	applyParticles: 	0.0020601	gui: 	0.289852	setRenderState: 	0.000556378	luaMsg: 	0.000854116	printTextDebug:	0.000658632	console: 	0.000860131	endScene: 	0.000375931	present: 	0.191268	TOTAL_RENDER: 	15.115	
UPDATE	UpdateSceneManager: 	0.0136087	UpdateInput: 	1.13044	UpdateCamera: 	0.0539717	UpdateEnemies: 	0.112271	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.27435	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.836544	UpdatePlayer: 	0.0793426	UpdateSound: 	0.0246521	UpdateItems:	0.00738931	UpdateTriggers: 	0.0505883	UpdateRigid: 	0.0528199	UpdateGUI: 	0.0110434	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.77991	
RENDER	shadowmap: 	0.0903378	sendToRender: 	0.0668647	scene: 	7.127	particles2Tex: 	4.13792	sendToRender: 	0.0673519	motionBlur: 	2.21097	bloom2Tex: 	0.0685428	printScene: 	0.037939	applyBloom: 	0.00652015	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.287997	setRenderState: 	0.000547356	luaMsg: 	0.000592468	printTextDebug:	0.000860131	console: 	0.00126313	endScene: 	0.000372924	present: 	0.182306	TOTAL_RENDER: 	14.4813	
UPDATE	UpdateSceneManager: 	0.0161229	UpdateInput: 	1.26735	UpdateCamera: 	0.0563957	UpdateEnemies: 	0.110545	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.895192	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.75598	UpdatePlayer: 	0.171019	UpdateSound: 	0.0248596	UpdateItems:	0.00697729	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0429464	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.49071	
RENDER	shadowmap: 	0.0952039	sendToRender: 	0.0793275	scene: 	6.9175	particles2Tex: 	4.03751	sendToRender: 	0.0668045	motionBlur: 	2.17953	bloom2Tex: 	0.0700044	printScene: 	0.0384924	applyBloom: 	0.00689007	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.470789	setRenderState: 	0.000499237	luaMsg: 	0.000688706	printTextDebug:	0.000709758	console: 	0.00114283	endScene: 	0.000354879	present: 	0.175867	TOTAL_RENDER: 	14.3175	
UPDATE	UpdateSceneManager: 	0.0121802	UpdateInput: 	1.15965	UpdateCamera: 	0.0519387	UpdateEnemies: 	0.107366	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.921065	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.811449	UpdatePlayer: 	0.161467	UpdateSound: 	0.0238731	UpdateItems:	0.00709157	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0413946	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.46312	
RENDER	shadowmap: 	0.0895679	sendToRender: 	0.0684225	scene: 	6.93986	particles2Tex: 	4.09932	sendToRender: 	0.0665158	motionBlur: 	2.00813	bloom2Tex: 	0.36192	printScene: 	0.0399299	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.205283	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000757878	console: 	0.00104058	endScene: 	0.000348864	present: 	0.344663	TOTAL_RENDER: 	14.4072	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.04501	UpdateCamera: 	0.0510425	UpdateEnemies: 	0.100139	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.871881	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.930217	UpdatePlayer: 	0.0951708	UpdateSound: 	0.0229469	UpdateItems:	0.00666752	UpdateTriggers: 	0.0510575	UpdateRigid: 	0.0588979	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.38006	
RENDER	shadowmap: 	0.0871589	sendToRender: 	0.0673759	scene: 	6.70752	particles2Tex: 	4.13495	sendToRender: 	0.0647414	motionBlur: 	2.11742	bloom2Tex: 	0.347728	printScene: 	0.0396623	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.226082	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000769907	console: 	0.000884191	endScene: 	0.000342849	present: 	0.37736	TOTAL_RENDER: 	14.3454	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.02822	UpdateCamera: 	0.0514936	UpdateEnemies: 	0.105047	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.896305	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.944695	UpdatePlayer: 	0.108671	UpdateSound: 	0.0218852	UpdateItems:	0.00674872	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0412051	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.34666	
RENDER	shadowmap: 	0.0832944	sendToRender: 	0.0678902	scene: 	6.79597	particles2Tex: 	4.05798	sendToRender: 	0.0663594	motionBlur: 	2.11104	bloom2Tex: 	0.0918085	printScene: 	0.345213	applyBloom: 	0.0594032	setRenderState: 	0.000505252	applyParticles: 	0.00225258	gui: 	0.201394	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000824042	console: 	0.00093231	endScene: 	0.000363902	present: 	0.160733	TOTAL_RENDER: 	14.2135	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.05839	UpdateCamera: 	0.0498906	UpdateEnemies: 	0.127922	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.875998	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.865063	UpdatePlayer: 	0.0905513	UpdateSound: 	0.0228476	UpdateItems:	0.00659233	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0409705	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.28115	
RENDER	shadowmap: 	0.0826478	sendToRender: 	0.0670932	scene: 	6.7181	particles2Tex: 	4.14024	sendToRender: 	0.0650091	motionBlur: 	2.07484	bloom2Tex: 	0.0686691	printScene: 	0.342513	applyBloom: 	0.00675774	setRenderState: 	0.000475177	applyParticles: 	0.00193078	gui: 	0.214753	setRenderState: 	0.0004842	luaMsg: 	0.00101351	printTextDebug:	0.000697729	console: 	0.000839079	endScene: 	0.000369916	present: 	0.270586	TOTAL_RENDER: 	14.2216	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.09173	UpdateCamera: 	0.0508019	UpdateEnemies: 	1.42878	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.963699	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.840402	UpdatePlayer: 	0.0928069	UpdateSound: 	0.0203484	UpdateItems:	0.00646301	UpdateTriggers: 	0.0512861	UpdateRigid: 	0.0418878	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.74629	
RENDER	shadowmap: 	0.1029	sendToRender: 	0.0793336	scene: 	6.86346	particles2Tex: 	4.26408	sendToRender: 	0.0680045	motionBlur: 	2.05004	bloom2Tex: 	0.325217	printScene: 	0.0382999	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.178444	setRenderState: 	0.000481192	luaMsg: 	0.00074284	printTextDebug:	0.00075487	console: 	0.00103757	endScene: 	0.000327812	present: 	0.366139	TOTAL_RENDER: 	14.5408	
UPDATE	UpdateSceneManager: 	0.015732	UpdateInput: 	1.16209	UpdateCamera: 	0.0763592	UpdateEnemies: 	0.142186	UpdateProjectile: 	0.00303151	UpdateParticle: 	0.902728	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.838116	UpdatePlayer: 	0.0950926	UpdateSound: 	0.0418517	UpdateItems:	0.00705548	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0422968	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.52093	
RENDER	shadowmap: 	0.0942385	sendToRender: 	0.0678722	scene: 	6.88566	particles2Tex: 	4.1145	sendToRender: 	0.0661699	motionBlur: 	2.01212	bloom2Tex: 	0.373381	printScene: 	0.0414457	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.173981	setRenderState: 	0.0004842	luaMsg: 	0.000745848	printTextDebug:	0.000772915	console: 	0.00112178	endScene: 	0.000342849	present: 	0.341036	TOTAL_RENDER: 	14.354	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.05632	UpdateCamera: 	0.945413	UpdateEnemies: 	0.165437	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.918331	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.833193	UpdatePlayer: 	0.0952009	UpdateSound: 	0.0243303	UpdateItems:	0.0065803	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0414006	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.24734	
RENDER	shadowmap: 	0.0858357	sendToRender: 	0.0762659	scene: 	6.87895	particles2Tex: 	4.12765	sendToRender: 	0.0668767	motionBlur: 	2.08334	bloom2Tex: 	0.0679323	printScene: 	0.344122	applyBloom: 	0.00673068	setRenderState: 	0.00047217	applyParticles: 	0.00195184	gui: 	0.181638	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000923287	endScene: 	0.000366909	present: 	0.276995	TOTAL_RENDER: 	14.3745	
UPDATE	UpdateSceneManager: 	0.014514	UpdateInput: 	1.07115	UpdateCamera: 	0.0565882	UpdateEnemies: 	0.157732	UpdateProjectile: 	0.00139245	UpdateParticle: 	1.55481	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.03599	UpdatePlayer: 	0.105868	UpdateSound: 	0.0236356	UpdateItems:	0.00750058	UpdateTriggers: 	0.052892	UpdateRigid: 	0.0459869	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.28073	
RENDER	shadowmap: 	0.147128	sendToRender: 	0.0861093	scene: 	7.02543	particles2Tex: 	4.11062	sendToRender: 	0.0962023	motionBlur: 	2.3068	bloom2Tex: 	0.0705007	printScene: 	0.336335	applyBloom: 	0.00687503	setRenderState: 	0.000481192	applyParticles: 	0.00190672	gui: 	0.233517	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000760885	console: 	0.000860131	endScene: 	0.000354879	present: 	0.290869	TOTAL_RENDER: 	14.8982	
UPDATE	UpdateSceneManager: 	0.0133771	UpdateInput: 	1.1623	UpdateCamera: 	0.91124	UpdateEnemies: 	0.17439	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.21035	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.92948	UpdatePlayer: 	0.103321	UpdateSound: 	0.0243152	UpdateItems:	0.00710059	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0432592	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.72538	
RENDER	shadowmap: 	0.0942234	sendToRender: 	0.0785817	scene: 	6.975	particles2Tex: 	4.23813	sendToRender: 	0.105754	motionBlur: 	2.1043	bloom2Tex: 	0.068606	printScene: 	0.354723	applyBloom: 	0.00697428	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.127624	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000899228	console: 	0.000986444	endScene: 	0.000369916	present: 	0.275714	TOTAL_RENDER: 	14.6057	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.02273	UpdateCamera: 	1.15104	UpdateEnemies: 	0.131251	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.49094	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.915348	UpdatePlayer: 	0.100241	UpdateSound: 	0.0217168	UpdateItems:	0.00729908	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0429825	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.04852	
RENDER	shadowmap: 	0.126526	sendToRender: 	0.107757	scene: 	7.04301	particles2Tex: 	4.25014	sendToRender: 	0.0962625	motionBlur: 	2.30537	bloom2Tex: 	0.0707443	printScene: 	0.353772	applyBloom: 	0.00707352	setRenderState: 	0.000475177	applyParticles: 	0.00203003	gui: 	0.0952249	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000772915	console: 	0.000911258	endScene: 	0.000387961	present: 	0.310411	TOTAL_RENDER: 	14.987	
UPDATE	UpdateSceneManager: 	0.0116238	UpdateInput: 	1.15911	UpdateCamera: 	0.0606332	UpdateEnemies: 	0.136863	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.28698	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.944276	UpdatePlayer: 	0.131173	UpdateSound: 	0.0235754	UpdateItems:	0.00753066	UpdateTriggers: 	0.0521101	UpdateRigid: 	0.043184	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.01144	
RENDER	shadowmap: 	0.095655	sendToRender: 	0.0675895	scene: 	6.94861	particles2Tex: 	4.14409	sendToRender: 	0.080726	motionBlur: 	2.30038	bloom2Tex: 	0.0724916	printScene: 	0.364211	applyBloom: 	0.00699533	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.111913	setRenderState: 	0.000493222	luaMsg: 	0.000854116	printTextDebug:	0.000763893	console: 	0.00116088	endScene: 	0.000348864	present: 	0.320724	TOTAL_RENDER: 	14.6951	
UPDATE	UpdateSceneManager: 	0.0141501	UpdateInput: 	1.25805	UpdateCamera: 	0.0548138	UpdateEnemies: 	0.133453	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.57108	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.828354	UpdatePlayer: 	0.109652	UpdateSound: 	0.0198191	UpdateItems:	0.00630963	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0404051	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.19195	
RENDER	shadowmap: 	0.108404	sendToRender: 	0.138337	scene: 	6.9989	particles2Tex: 	4.33942	sendToRender: 	0.0700014	motionBlur: 	2.37259	bloom2Tex: 	0.08115	printScene: 	0.448916	applyBloom: 	0.00715773	setRenderState: 	0.000487207	applyParticles: 	0.0121471	gui: 	0.11539	setRenderState: 	0.000511267	luaMsg: 	0.000833064	printTextDebug:	0.000763893	console: 	0.00116088	endScene: 	0.000469162	present: 	0.319331	TOTAL_RENDER: 	15.215	
UPDATE	UpdateSceneManager: 	0.0200386	UpdateInput: 	1.02026	UpdateCamera: 	0.933826	UpdateEnemies: 	0.154694	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.94028	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.868359	UpdatePlayer: 	0.117627	UpdateSound: 	0.0273317	UpdateItems:	0.00769607	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.044793	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.45683	
RENDER	shadowmap: 	0.108193	sendToRender: 	0.0810147	scene: 	6.94097	particles2Tex: 	4.32604	sendToRender: 	0.0676406	motionBlur: 	2.11127	bloom2Tex: 	0.0694811	printScene: 	0.373279	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0963106	setRenderState: 	0.00044811	luaMsg: 	0.000953362	printTextDebug:	0.000655624	console: 	0.00105261	endScene: 	0.000354879	present: 	0.283422	TOTAL_RENDER: 	14.6382	
UPDATE	UpdateSceneManager: 	0.0123847	UpdateInput: 	1.06422	UpdateCamera: 	0.960869	UpdateEnemies: 	0.15959	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.87811	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.908292	UpdatePlayer: 	0.109375	UpdateSound: 	0.0247573	UpdateItems:	0.0166733	UpdateTriggers: 	0.0531808	UpdateRigid: 	0.0422818	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.37785	
RENDER	shadowmap: 	0.0960219	sendToRender: 	0.0677368	scene: 	7.10442	particles2Tex: 	4.15158	sendToRender: 	0.114085	motionBlur: 	2.15288	bloom2Tex: 	0.0697969	printScene: 	0.351595	applyBloom: 	0.00701939	setRenderState: 	0.000478185	applyParticles: 	0.00215935	gui: 	0.0989301	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000646602	console: 	0.00104659	endScene: 	0.000345857	present: 	0.276559	TOTAL_RENDER: 	14.6939	
UPDATE	UpdateSceneManager: 	0.0117411	UpdateInput: 	1.06929	UpdateCamera: 	0.908945	UpdateEnemies: 	0.16307	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.922924	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.818673	UpdatePlayer: 	0.0632527	UpdateSound: 	0.022601	UpdateItems:	0.0066585	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0422216	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.17392	
RENDER	shadowmap: 	0.0889273	sendToRender: 	0.0769547	scene: 	6.71358	particles2Tex: 	4.16644	sendToRender: 	0.0674631	motionBlur: 	2.1323	bloom2Tex: 	0.0698631	printScene: 	0.349279	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.106386	setRenderState: 	0.000481192	luaMsg: 	0.000805997	printTextDebug:	0.000538334	console: 	0.00109471	endScene: 	0.000357887	present: 	0.395209	TOTAL_RENDER: 	14.3765	
UPDATE	UpdateSceneManager: 	0.0124268	UpdateInput: 	1.20598	UpdateCamera: 	0.946255	UpdateEnemies: 	0.137844	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.887962	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.816264	UpdatePlayer: 	1.84241	UpdateSound: 	0.0142854	UpdateItems:	0.00882386	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0532559	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	6.106	
RENDER	shadowmap: 	0.131089	sendToRender: 	0.0682842	scene: 	6.86729	particles2Tex: 	4.12096	sendToRender: 	0.115125	motionBlur: 	2.14214	bloom2Tex: 	0.0693097	printScene: 	0.0385946	applyBloom: 	0.308408	setRenderState: 	0.0004842	applyParticles: 	0.0023007	gui: 	0.0318158	setRenderState: 	0.000439088	luaMsg: 	0.000787952	printTextDebug:	0.000526304	console: 	0.000953362	endScene: 	0.000351872	present: 	0.157437	TOTAL_RENDER: 	14.2281	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.04951	UpdateCamera: 	0.0516981	UpdateEnemies: 	0.151383	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.88241	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.780391	UpdatePlayer: 	0.325265	UpdateSound: 	0.0235183	UpdateItems:	0.00683594	UpdateTriggers: 	0.0499598	UpdateRigid: 	0.0415028	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.50895	
RENDER	shadowmap: 	0.0881604	sendToRender: 	0.0675443	scene: 	6.68688	particles2Tex: 	4.22313	sendToRender: 	0.0673669	motionBlur: 	2.15759	bloom2Tex: 	0.0699924	printScene: 	0.0382518	applyBloom: 	0.00646301	setRenderState: 	0.00047217	applyParticles: 	0.0020601	gui: 	0.345821	setRenderState: 	0.000514274	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.0011699	endScene: 	0.000363902	present: 	0.172005	TOTAL_RENDER: 	14.1752	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.02237	UpdateCamera: 	0.98866	UpdateEnemies: 	0.141371	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.921128	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.780346	UpdatePlayer: 	0.35272	UpdateSound: 	0.0172898	UpdateItems:	0.00689007	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.041996	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.42914	
RENDER	shadowmap: 	0.0852221	sendToRender: 	0.0773155	scene: 	6.82547	particles2Tex: 	3.99309	sendToRender: 	0.0664617	motionBlur: 	2.11804	bloom2Tex: 	0.0683714	printScene: 	0.0381886	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.298769	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000809004	console: 	0.00100148	endScene: 	0.000351872	present: 	0.165268	TOTAL_RENDER: 	13.9214	
UPDATE	UpdateSceneManager: 	0.018959	UpdateInput: 	1.11124	UpdateCamera: 	0.959016	UpdateEnemies: 	0.158733	UpdateProjectile: 	0.00148267	UpdateParticle: 	1.3513	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.880203	UpdatePlayer: 	0.216034	UpdateSound: 	0.0155425	UpdateItems:	0.00830959	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0457223	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.92974	
RENDER	shadowmap: 	0.127474	sendToRender: 	0.0841395	scene: 	7.0951	particles2Tex: 	4.1808	sendToRender: 	0.105796	motionBlur: 	2.30937	bloom2Tex: 	0.422836	printScene: 	0.0456591	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.0338248	setRenderState: 	0.000559386	luaMsg: 	0.000923287	printTextDebug:	0.000529311	console: 	0.00100148	endScene: 	0.000336835	present: 	0.310847	TOTAL_RENDER: 	14.9353	
UPDATE	UpdateSceneManager: 	0.014514	UpdateInput: 	1.11264	UpdateCamera: 	0.911062	UpdateEnemies: 	0.139004	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.18529	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.904933	UpdatePlayer: 	0.208061	UpdateSound: 	0.0251032	UpdateItems:	0.0071848	UpdateTriggers: 	0.0705307	UpdateRigid: 	0.0445223	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.79632	
RENDER	shadowmap: 	0.0987707	sendToRender: 	0.0684285	scene: 	7.13944	particles2Tex: 	4.04569	sendToRender: 	0.0660316	motionBlur: 	2.17216	bloom2Tex: 	0.0689699	printScene: 	0.0377435	applyBloom: 	0.00660136	setRenderState: 	0.000481192	applyParticles: 	0.00190973	gui: 	0.284782	setRenderState: 	0.000556378	luaMsg: 	0.000784945	printTextDebug:	0.000658632	console: 	0.0010075	endScene: 	0.000363902	present: 	0.176634	TOTAL_RENDER: 	14.3343	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.06628	UpdateCamera: 	0.0503868	UpdateEnemies: 	0.105586	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.884335	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.777116	UpdatePlayer: 	0.186582	UpdateSound: 	0.0211003	UpdateItems:	0.00649008	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0405465	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.28235	
RENDER	shadowmap: 	0.0802117	sendToRender: 	0.0660587	scene: 	6.73838	particles2Tex: 	4.22414	sendToRender: 	0.0656497	motionBlur: 	2.17567	bloom2Tex: 	0.069009	printScene: 	0.0358759	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.287001	setRenderState: 	0.000544349	luaMsg: 	0.000833064	printTextDebug:	0.000757878	console: 	0.0010105	endScene: 	0.000366909	present: 	0.172543	TOTAL_RENDER: 	14.0963	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.05357	UpdateCamera: 	0.0493523	UpdateEnemies: 	0.102948	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.856931	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.751568	UpdatePlayer: 	0.182468	UpdateSound: 	0.0219213	UpdateItems:	0.00654722	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0401194	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.20949	
RENDER	shadowmap: 	0.0792163	sendToRender: 	0.0767772	scene: 	7.08921	particles2Tex: 	4.04906	sendToRender: 	0.0680406	motionBlur: 	2.22719	bloom2Tex: 	0.0685428	printScene: 	0.0560017	applyBloom: 	0.00672767	setRenderState: 	0.000463147	applyParticles: 	0.297813	gui: 	0.0328113	setRenderState: 	0.000451118	luaMsg: 	0.000917273	printTextDebug:	0.000646602	console: 	0.00953663	endScene: 	0.000348864	present: 	0.153594	TOTAL_RENDER: 	14.3944	
UPDATE	UpdateSceneManager: 	0.0124478	UpdateInput: 	1.08973	UpdateCamera: 	0.894407	UpdateEnemies: 	0.118208	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.94572	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.777823	UpdatePlayer: 	0.193072	UpdateSound: 	0.0234611	UpdateItems:	0.00639986	UpdateTriggers: 	0.0490004	UpdateRigid: 	0.0413284	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.29587	
RENDER	shadowmap: 	0.0870056	sendToRender: 	0.0769095	scene: 	7.04033	particles2Tex: 	4.14506	sendToRender: 	0.0660978	motionBlur: 	2.13046	bloom2Tex: 	0.393332	printScene: 	0.0622753	applyBloom: 	0.00687203	setRenderState: 	0.00047217	applyParticles: 	0.00199093	gui: 	0.0317797	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000748855	console: 	0.00105562	endScene: 	0.000327812	present: 	0.30593	TOTAL_RENDER: 	14.687	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.00961	UpdateCamera: 	0.0500019	UpdateEnemies: 	0.105826	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.853118	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.764515	UpdatePlayer: 	0.190898	UpdateSound: 	0.0401314	UpdateItems:	0.0066615	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0406156	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.20604	
RENDER	shadowmap: 	0.0820403	sendToRender: 	0.0675774	scene: 	7.54362	particles2Tex: 	4.3236	sendToRender: 	0.0710149	motionBlur: 	2.34979	bloom2Tex: 	0.0700285	printScene: 	0.0372292	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.281335	setRenderState: 	0.000514274	luaMsg: 	0.000595475	printTextDebug:	0.000523296	console: 	0.000902235	endScene: 	0.000363902	present: 	0.363408	TOTAL_RENDER: 	15.3889	
UPDATE	UpdateSceneManager: 	0.0204777	UpdateInput: 	1.12399	UpdateCamera: 	0.928451	UpdateEnemies: 	0.125281	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.888621	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.767682	UpdatePlayer: 	0.217376	UpdateSound: 	0.0245498	UpdateItems:	0.00743141	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0415118	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.30946	
RENDER	shadowmap: 	0.0893544	sendToRender: 	0.0873424	scene: 	7.61438	particles2Tex: 	4.06804	sendToRender: 	0.0671053	motionBlur: 	2.18617	bloom2Tex: 	0.0676496	printScene: 	0.377363	applyBloom: 	0.00733517	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.0312294	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000544349	console: 	0.000899228	endScene: 	0.000366909	present: 	0.223658	TOTAL_RENDER: 	14.9902	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.03719	UpdateCamera: 	0.901071	UpdateEnemies: 	0.120833	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.894287	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.897992	UpdatePlayer: 	0.190137	UpdateSound: 	0.0233077	UpdateItems:	0.00669158	UpdateTriggers: 	0.0479087	UpdateRigid: 	0.0414727	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.31471	
RENDER	shadowmap: 	0.085171	sendToRender: 	0.0847229	scene: 	7.49892	particles2Tex: 	4.16017	sendToRender: 	0.0666451	motionBlur: 	2.19314	bloom2Tex: 	0.0684947	printScene: 	0.368097	applyBloom: 	0.00721788	setRenderState: 	0.000478185	applyParticles: 	0.00193379	gui: 	0.0328985	setRenderState: 	0.0004842	luaMsg: 	0.000745848	printTextDebug:	0.000541341	console: 	0.000812012	endScene: 	0.000363902	present: 	0.238668	TOTAL_RENDER: 	14.9768	
UPDATE	UpdateSceneManager: 	0.0146433	UpdateInput: 	1.0503	UpdateCamera: 	0.958324	UpdateEnemies: 	0.116464	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.03546	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.778605	UpdatePlayer: 	0.199286	UpdateSound: 	0.023828	UpdateItems:	0.00714871	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0438156	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.3709	
RENDER	shadowmap: 	0.0994173	sendToRender: 	0.0879649	scene: 	7.45155	particles2Tex: 	4.33025	sendToRender: 	0.0673398	motionBlur: 	2.53084	bloom2Tex: 	0.0715533	printScene: 	0.0408472	applyBloom: 	0.006457	setRenderState: 	0.000478185	applyParticles: 	0.0019789	gui: 	0.299208	setRenderState: 	0.000541341	luaMsg: 	0.000923287	printTextDebug:	0.000845094	console: 	0.00114584	endScene: 	0.000354879	present: 	0.175313	TOTAL_RENDER: 	15.3377	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	1.19939	UpdateCamera: 	0.955434	UpdateEnemies: 	0.112815	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.887451	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	0.791236	UpdatePlayer: 	0.211042	UpdateSound: 	0.0226341	UpdateItems:	0.0067397	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0426457	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.3788	
RENDER	shadowmap: 	0.110852	sendToRender: 	0.0674812	scene: 	7.53231	particles2Tex: 	4.3667	sendToRender: 	0.0665248	motionBlur: 	2.3025	bloom2Tex: 	0.210116	printScene: 	0.039539	applyBloom: 	0.00662541	setRenderState: 	0.00044811	applyParticles: 	0.00211725	gui: 	0.0319692	setRenderState: 	0.000493222	luaMsg: 	0.000884191	printTextDebug:	0.000640587	console: 	0.000935317	endScene: 	0.000339842	present: 	0.383862	TOTAL_RENDER: 	15.2927	
UPDATE	UpdateSceneManager: 	0.0118854	UpdateInput: 	1.07297	UpdateCamera: 	0.0507598	UpdateEnemies: 	0.107748	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.85196	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.778103	UpdatePlayer: 	0.189686	UpdateSound: 	0.0238551	UpdateItems:	0.00668556	UpdateTriggers: 	0.0497102	UpdateRigid: 	0.0402126	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.32654	
RENDER	shadowmap: 	0.0960309	sendToRender: 	0.0668496	scene: 	7.51222	particles2Tex: 	4.05843	sendToRender: 	0.0669368	motionBlur: 	2.21674	bloom2Tex: 	0.068218	printScene: 	0.0370007	applyBloom: 	0.00644798	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.346946	setRenderState: 	0.000526304	luaMsg: 	0.0004842	printTextDebug:	0.00062555	console: 	0.000953362	endScene: 	0.000351872	present: 	0.137419	TOTAL_RENDER: 	14.8275	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.03534	UpdateCamera: 	0.0497192	UpdateEnemies: 	0.0997361	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.853451	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.883685	UpdatePlayer: 	0.184775	UpdateSound: 	0.0316865	UpdateItems:	0.00658331	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0409134	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.33924	
RENDER	shadowmap: 	0.0797606	sendToRender: 	0.067806	scene: 	7.27111	particles2Tex: 	4.32506	sendToRender: 	0.119266	motionBlur: 	2.44173	bloom2Tex: 	0.0788975	printScene: 	0.0484801	applyBloom: 	0.0066615	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.304754	setRenderState: 	0.000487207	luaMsg: 	0.000914265	printTextDebug:	0.000757878	console: 	0.00117591	endScene: 	0.000357887	present: 	0.31224	TOTAL_RENDER: 	15.2527	
UPDATE	UpdateSceneManager: 	0.0134403	UpdateInput: 	1.11281	UpdateCamera: 	1.05493	UpdateEnemies: 	0.0915859	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.920298	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.777417	UpdatePlayer: 	0.194131	UpdateSound: 	0.0207815	UpdateItems:	0.00690811	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0411088	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.38584	
RENDER	shadowmap: 	0.106214	sendToRender: 	0.0841455	scene: 	7.66811	particles2Tex: 	4.23819	sendToRender: 	0.0669639	motionBlur: 	2.22361	bloom2Tex: 	0.0720645	printScene: 	0.391462	applyBloom: 	0.00696225	setRenderState: 	0.0004842	applyParticles: 	0.00207815	gui: 	0.0357796	setRenderState: 	0.000493222	luaMsg: 	0.000995466	printTextDebug:	0.000670662	console: 	0.00110073	endScene: 	0.000351872	present: 	0.287007	TOTAL_RENDER: 	15.3554	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.08142	UpdateCamera: 	0.907363	UpdateEnemies: 	0.125221	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.911005	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.919215	UpdatePlayer: 	0.187978	UpdateSound: 	0.022998	UpdateItems:	0.00713067	UpdateTriggers: 	0.0496681	UpdateRigid: 	0.0411239	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.40869	
RENDER	shadowmap: 	0.0865003	sendToRender: 	0.0865454	scene: 	7.38757	particles2Tex: 	4.32619	sendToRender: 	0.0652015	motionBlur: 	2.23202	bloom2Tex: 	0.0693759	printScene: 	0.378064	applyBloom: 	0.00691112	setRenderState: 	0.000475177	applyParticles: 	0.00224356	gui: 	0.0312264	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000733818	console: 	0.000968399	endScene: 	0.000363902	present: 	0.271895	TOTAL_RENDER: 	15.1339	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.10862	UpdateCamera: 	0.05248	UpdateEnemies: 	0.0994323	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.895216	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.777002	UpdatePlayer: 	1.45006	UpdateSound: 	0.0155515	UpdateItems:	0.00814117	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0523387	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.62626	
RENDER	shadowmap: 	0.10262	sendToRender: 	0.0897694	scene: 	7.46499	particles2Tex: 	4.34014	sendToRender: 	0.0765817	motionBlur: 	2.32033	bloom2Tex: 	0.0693638	printScene: 	0.0372924	applyBloom: 	0.320703	setRenderState: 	0.000481192	applyParticles: 	0.00211424	gui: 	0.0331271	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000619535	console: 	0.00106765	endScene: 	0.000348864	present: 	0.156024	TOTAL_RENDER: 	15.2025	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.04791	UpdateCamera: 	0.0543476	UpdateEnemies: 	0.1025	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.877652	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.745725	UpdatePlayer: 	0.286511	UpdateSound: 	0.015323	UpdateItems:	0.0076299	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0521913	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.35456	
RENDER	shadowmap: 	0.119486	sendToRender: 	0.0870868	scene: 	7.38803	particles2Tex: 	4.14155	sendToRender: 	0.0664196	motionBlur: 	2.2359	bloom2Tex: 	0.0684917	printScene: 	0.0376352	applyBloom: 	0.359279	setRenderState: 	0.000562393	applyParticles: 	0.00271874	gui: 	0.0328203	setRenderState: 	0.000454125	luaMsg: 	0.000869153	printTextDebug:	0.000724796	console: 	0.00117892	endScene: 	0.000354879	present: 	0.179412	TOTAL_RENDER: 	14.9252	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.03638	UpdateCamera: 	0.051247	UpdateEnemies: 	2.1106	UpdateProjectile: 	0.00148869	UpdateParticle: 	1.06538	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.752732	UpdatePlayer: 	0.213156	UpdateSound: 	0.0124869	UpdateItems:	0.0065773	UpdateTriggers: 	0.0501342	UpdateRigid: 	0.0615565	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.51591	
RENDER	shadowmap: 	0.0880161	sendToRender: 	0.0671504	scene: 	7.65053	particles2Tex: 	4.01837	sendToRender: 	0.0655805	motionBlur: 	2.54566	bloom2Tex: 	0.0748795	printScene: 	0.0372924	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.031097	setRenderState: 	0.000490215	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.00103156	endScene: 	0.000333827	present: 	0.420709	TOTAL_RENDER: 	15.175	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.04085	UpdateCamera: 	0.0526304	UpdateEnemies: 	0.128857	UpdateProjectile: 	0.00259844	UpdateParticle: 	0.938851	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.726781	UpdatePlayer: 	0.225017	UpdateSound: 	0.012505	UpdateItems:	0.00712465	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0414306	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.3306	
RENDER	shadowmap: 	0.096852	sendToRender: 	0.0667293	scene: 	7.67462	particles2Tex: 	4.14139	sendToRender: 	0.0675834	motionBlur: 	2.17457	bloom2Tex: 	0.345123	printScene: 	0.0388142	applyBloom: 	0.00660436	setRenderState: 	0.000475177	applyParticles: 	0.00215634	gui: 	0.0324053	setRenderState: 	0.000451118	luaMsg: 	0.000619535	printTextDebug:	0.000622542	console: 	0.00110674	endScene: 	0.000363902	present: 	0.399976	TOTAL_RENDER: 	15.214	
UPDATE	UpdateSceneManager: 	0.013326	UpdateInput: 	1.1356	UpdateCamera: 	0.0433765	UpdateEnemies: 	0.122557	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.891523	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.719292	UpdatePlayer: 	0.235471	UpdateSound: 	0.0122794	UpdateItems:	0.00700736	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0412803	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.35436	
RENDER	shadowmap: 	0.0857575	sendToRender: 	0.0671293	scene: 	7.56903	particles2Tex: 	4.21511	sendToRender: 	0.0663113	motionBlur: 	2.36543	bloom2Tex: 	0.0698631	printScene: 	0.386003	applyBloom: 	0.00697729	setRenderState: 	0.000502244	applyParticles: 	0.00200296	gui: 	0.0318218	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000631565	console: 	0.000893213	endScene: 	0.000360894	present: 	0.269657	TOTAL_RENDER: 	15.3099	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.08388	UpdateCamera: 	0.0524409	UpdateEnemies: 	0.137209	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.91207	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.727003	UpdatePlayer: 	0.240172	UpdateSound: 	0.0128689	UpdateItems:	0.00668857	UpdateTriggers: 	0.050062	UpdateRigid: 	0.0425584	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.41683	
RENDER	shadowmap: 	0.0889033	sendToRender: 	0.0672135	scene: 	7.79832	particles2Tex: 	3.94206	sendToRender: 	0.0659745	motionBlur: 	2.28215	bloom2Tex: 	0.0699202	printScene: 	0.364804	applyBloom: 	0.00692315	setRenderState: 	0.000487207	applyParticles: 	0.00218642	gui: 	0.0323121	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000787952	console: 	0.00105562	endScene: 	0.000351872	present: 	0.279879	TOTAL_RENDER: 	15.1694	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.04902	UpdateCamera: 	0.0528138	UpdateEnemies: 	0.128929	UpdateProjectile: 	0.00124208	UpdateParticle: 	1.0024	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.753457	UpdatePlayer: 	0.218461	UpdateSound: 	0.0126614	UpdateItems:	0.00654421	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0416171	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.41617	
RENDER	shadowmap: 	0.0870898	sendToRender: 	0.0862296	scene: 	7.48356	particles2Tex: 	4.29411	sendToRender: 	0.0683564	motionBlur: 	2.32642	bloom2Tex: 	0.0702631	printScene: 	0.0400232	applyBloom: 	0.328239	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.0336203	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000378939	present: 	0.173461	TOTAL_RENDER: 	15.1704	
UPDATE	UpdateSceneManager: 	0.0138373	UpdateInput: 	1.07485	UpdateCamera: 	0.0447148	UpdateEnemies: 	0.125492	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.893276	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.74577	UpdatePlayer: 	0.252524	UpdateSound: 	0.0162102	UpdateItems:	0.00890206	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0523748	UpdateGUI: 	0.00175034	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.38422	
RENDER	shadowmap: 	0.118987	sendToRender: 	0.0874837	scene: 	7.22709	particles2Tex: 	4.0567	sendToRender: 	0.0660617	motionBlur: 	2.15163	bloom2Tex: 	0.0692556	printScene: 	0.037139	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00215935	gui: 	0.284712	setRenderState: 	0.000610513	luaMsg: 	0.000673669	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000354879	present: 	0.163467	TOTAL_RENDER: 	14.4439	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.03303	UpdateCamera: 	0.0521853	UpdateEnemies: 	0.136421	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.883917	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.705855	UpdatePlayer: 	0.223424	UpdateSound: 	0.0128418	UpdateItems:	0.0071427	UpdateTriggers: 	0.049647	UpdateRigid: 	0.0411058	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.29135	
RENDER	shadowmap: 	0.0959287	sendToRender: 	0.0679774	scene: 	7.23749	particles2Tex: 	4.14171	sendToRender: 	0.0655203	motionBlur: 	2.27664	bloom2Tex: 	0.0703713	printScene: 	0.0377225	applyBloom: 	0.00658933	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.031091	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000839079	console: 	0.00107967	endScene: 	0.000327812	present: 	0.444234	TOTAL_RENDER: 	14.6435	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.0342	UpdateCamera: 	0.0511056	UpdateEnemies: 	0.126824	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.860486	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.719671	UpdatePlayer: 	0.220118	UpdateSound: 	0.0124358	UpdateItems:	0.00652015	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0404502	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.21651	
RENDER	shadowmap: 	0.0809876	sendToRender: 	0.0864732	scene: 	7.14794	particles2Tex: 	3.96109	sendToRender: 	0.0652737	motionBlur: 	2.05417	bloom2Tex: 	0.0683564	printScene: 	0.0356172	applyBloom: 	0.327668	setRenderState: 	0.00046014	applyParticles: 	0.00218942	gui: 	0.0300895	setRenderState: 	0.000466155	luaMsg: 	0.00060149	printTextDebug:	0.000439088	console: 	0.000986444	endScene: 	0.000366909	present: 	0.215806	TOTAL_RENDER: 	14.2406	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.19155	UpdateCamera: 	0.0412201	UpdateEnemies: 	0.113787	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.888813	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.712417	UpdatePlayer: 	0.214891	UpdateSound: 	0.0123666	UpdateItems:	0.0162914	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.041163	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.3826	
RENDER	shadowmap: 	0.0832372	sendToRender: 	0.0673068	scene: 	7.10254	particles2Tex: 	4.01175	sendToRender: 	0.0656497	motionBlur: 	2.05273	bloom2Tex: 	0.0696285	printScene: 	0.046029	applyBloom: 	0.312219	setRenderState: 	0.000490215	applyParticles: 	0.00222852	gui: 	0.0319632	setRenderState: 	0.000487207	luaMsg: 	0.000679684	printTextDebug:	0.000628557	console: 	0.000857124	endScene: 	0.000366909	present: 	0.239309	TOTAL_RENDER: 	14.2582	
UPDATE	UpdateSceneManager: 	0.00949753	UpdateInput: 	1.05839	UpdateCamera: 	0.0510725	UpdateEnemies: 	0.131251	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.895315	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.710661	UpdatePlayer: 	0.266974	UpdateSound: 	0.014941	UpdateItems:	0.00844192	UpdateTriggers: 	0.0557251	UpdateRigid: 	0.0539928	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	3.44599	
RENDER	shadowmap: 	0.122566	sendToRender: 	0.0882296	scene: 	7.11436	particles2Tex: 	4.02192	sendToRender: 	0.0660135	motionBlur: 	2.1699	bloom2Tex: 	0.0701187	printScene: 	0.0379811	applyBloom: 	0.00650812	setRenderState: 	0.000466155	applyParticles: 	0.00212627	gui: 	0.320636	setRenderState: 	0.0004842	luaMsg: 	0.000863138	printTextDebug:	0.000757878	console: 	0.00105261	endScene: 	0.000345857	present: 	0.186447	TOTAL_RENDER: 	14.3804	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.01452	UpdateCamera: 	0.0516259	UpdateEnemies: 	0.137702	UpdateProjectile: 	0.00117892	UpdateParticle: 	1.02827	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.733761	UpdatePlayer: 	0.233721	UpdateSound: 	0.0127456	UpdateItems:	0.00701939	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.040372	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.40763	
RENDER	shadowmap: 	0.0849304	sendToRender: 	0.0882506	scene: 	6.89829	particles2Tex: 	4.18861	sendToRender: 	0.067406	motionBlur: 	2.1878	bloom2Tex: 	0.0697488	printScene: 	0.0603144	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00223454	gui: 	0.0328414	setRenderState: 	0.000442095	luaMsg: 	0.000751863	printTextDebug:	0.000833064	console: 	0.00798478	endScene: 	0.00031879	present: 	0.451048	TOTAL_RENDER: 	14.3168	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.04851	UpdateCamera: 	0.0520439	UpdateEnemies: 	0.136229	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.921618	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.740095	UpdatePlayer: 	1.55744	UpdateSound: 	0.0151455	UpdateItems:	0.00853815	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0530454	UpdateGUI: 	0.00174432	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.70399	
RENDER	shadowmap: 	0.119315	sendToRender: 	0.0771471	scene: 	6.9414	particles2Tex: 	4.32074	sendToRender: 	0.0666481	motionBlur: 	1.95772	bloom2Tex: 	0.266683	printScene: 	0.0384202	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00214732	gui: 	0.0321888	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000649609	console: 	0.00101953	endScene: 	0.000339842	present: 	0.437079	TOTAL_RENDER: 	14.4405	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.03724	UpdateCamera: 	0.0518785	UpdateEnemies: 	0.124996	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.899595	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.730008	UpdatePlayer: 	0.217673	UpdateSound: 	0.0123486	UpdateItems:	0.00716375	UpdateTriggers: 	0.0694992	UpdateRigid: 	0.193884	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.49269	
RENDER	shadowmap: 	0.0834056	sendToRender: 	0.0672225	scene: 	6.98631	particles2Tex: 	4.13881	sendToRender: 	0.0678782	motionBlur: 	1.9608	bloom2Tex: 	0.267525	printScene: 	0.0383179	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0308384	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000745848	console: 	0.000926295	endScene: 	0.000336835	present: 	0.440943	TOTAL_RENDER: 	14.2575	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.06602	UpdateCamera: 	1.17067	UpdateEnemies: 	0.141239	UpdateProjectile: 	0.00150072	UpdateParticle: 	1.47524	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.867003	UpdatePlayer: 	0.23884	UpdateSound: 	0.0136779	UpdateItems:	0.00810809	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0457674	UpdateGUI: 	0.00196988	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.2027	
RENDER	shadowmap: 	0.151347	sendToRender: 	0.0850748	scene: 	7.13602	particles2Tex: 	4.29953	sendToRender: 	0.0881003	motionBlur: 	2.09747	bloom2Tex: 	0.2907	printScene: 	0.0411179	applyBloom: 	0.00674571	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.0307031	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000454125	console: 	0.000769907	endScene: 	0.000333827	present: 	0.433954	TOTAL_RENDER: 	14.8475	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.12322	UpdateCamera: 	0.931377	UpdateEnemies: 	0.15907	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.2271	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.855346	UpdatePlayer: 	0.262412	UpdateSound: 	0.0162132	UpdateItems:	0.00849003	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0544288	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.846	
RENDER	shadowmap: 	0.130171	sendToRender: 	0.088801	scene: 	7.08382	particles2Tex: 	4.39773	sendToRender: 	0.0676737	motionBlur: 	2.14884	bloom2Tex: 	0.0699954	printScene: 	0.0397164	applyBloom: 	0.296297	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0334398	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000631565	console: 	0.00109471	endScene: 	0.000351872	present: 	0.230287	TOTAL_RENDER: 	14.7802	
UPDATE	UpdateSceneManager: 	0.0133411	UpdateInput: 	1.34014	UpdateCamera: 	0.94298	UpdateEnemies: 	0.114452	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.47333	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.821957	UpdatePlayer: 	0.260758	UpdateSound: 	0.0234942	UpdateItems:	0.0076269	UpdateTriggers: 	0.0386157	UpdateRigid: 	0.0446306	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.23925	
RENDER	shadowmap: 	0.141483	sendToRender: 	0.083956	scene: 	7.03756	particles2Tex: 	4.4895	sendToRender: 	0.0656497	motionBlur: 	2.02816	bloom2Tex: 	0.0723803	printScene: 	0.0427208	applyBloom: 	0.321217	setRenderState: 	0.000490215	applyParticles: 	0.00215333	gui: 	0.034724	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.000727803	console: 	0.00114283	endScene: 	0.000357887	present: 	0.152941	TOTAL_RENDER: 	14.772	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.06274	UpdateCamera: 	0.0542995	UpdateEnemies: 	0.115961	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.24568	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.84039	UpdatePlayer: 	0.262159	UpdateSound: 	0.0237498	UpdateItems:	0.00728104	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0442637	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.80563	
RENDER	shadowmap: 	0.110154	sendToRender: 	0.1033	scene: 	7.04716	particles2Tex: 	4.22219	sendToRender: 	0.0675564	motionBlur: 	2.15777	bloom2Tex: 	0.0719082	printScene: 	0.0441343	applyBloom: 	0.334829	setRenderState: 	0.000496229	applyParticles: 	0.00207815	gui: 	0.0343932	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.000748855	console: 	0.00113381	endScene: 	0.000357887	present: 	0.200083	TOTAL_RENDER: 	14.5687	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.06932	UpdateCamera: 	0.0516079	UpdateEnemies: 	0.107104	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.90022	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.741746	UpdatePlayer: 	0.209204	UpdateSound: 	0.0248867	UpdateItems:	0.00713668	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0417885	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.29742	
RENDER	shadowmap: 	0.0854086	sendToRender: 	0.0677639	scene: 	6.8975	particles2Tex: 	4.13852	sendToRender: 	0.0683142	motionBlur: 	2.25338	bloom2Tex: 	0.0701338	printScene: 	0.0391901	applyBloom: 	0.310793	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0339	setRenderState: 	0.000514274	luaMsg: 	0.000815019	printTextDebug:	0.000622542	console: 	0.00113982	endScene: 	0.000357887	present: 	0.163238	TOTAL_RENDER: 	14.3191	
UPDATE	UpdateSceneManager: 	0.0121802	UpdateInput: 	1.04421	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.101598	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.90059	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.763727	UpdatePlayer: 	0.190092	UpdateSound: 	0.023413	UpdateItems:	0.00692315	UpdateTriggers: 	0.0373345	UpdateRigid: 	0.0421194	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.30909	
RENDER	shadowmap: 	0.0882717	sendToRender: 	0.0869604	scene: 	6.60024	particles2Tex: 	4.09133	sendToRender: 	0.0660526	motionBlur: 	2.06329	bloom2Tex: 	0.314179	printScene: 	0.0392803	applyBloom: 	0.00664045	setRenderState: 	0.000499237	applyParticles: 	0.00208116	gui: 	0.0318489	setRenderState: 	0.000577431	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.00031879	present: 	0.337	TOTAL_RENDER: 	13.9252	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.03476	UpdateCamera: 	0.0499447	UpdateEnemies: 	0.099694	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.861376	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.731568	UpdatePlayer: 	0.185054	UpdateSound: 	0.0173079	UpdateItems:	0.00663744	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.040781	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.17014	
RENDER	shadowmap: 	0.0788734	sendToRender: 	0.0663354	scene: 	6.5591	particles2Tex: 	3.9828	sendToRender: 	0.0660707	motionBlur: 	2.06659	bloom2Tex: 	0.0681549	printScene: 	0.0361736	applyBloom: 	0.316859	setRenderState: 	0.000475177	applyParticles: 	0.00216236	gui: 	0.0307903	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000736825	console: 	0.0010105	endScene: 	0.000354879	present: 	0.161434	TOTAL_RENDER: 	13.6103	
UPDATE	UpdateSceneManager: 	0.01815	UpdateInput: 	1.26658	UpdateCamera: 	0.0524409	UpdateEnemies: 	0.10268	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.924689	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.724125	UpdatePlayer: 	0.202633	UpdateSound: 	0.0231574	UpdateItems:	0.00615625	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0413434	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.51921	
RENDER	shadowmap: 	0.096888	sendToRender: 	0.0666541	scene: 	6.46363	particles2Tex: 	4.15976	sendToRender: 	0.0877484	motionBlur: 	2.00389	bloom2Tex: 	0.0694902	printScene: 	0.0387751	applyBloom: 	0.31553	setRenderState: 	0.0004842	applyParticles: 	0.00220446	gui: 	0.0329166	setRenderState: 	0.00047217	luaMsg: 	0.000730811	printTextDebug:	0.000616527	console: 	0.0010105	endScene: 	0.000363902	present: 	0.174817	TOTAL_RENDER: 	13.6849	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.04935	UpdateCamera: 	0.0493372	UpdateEnemies: 	0.0945934	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.870603	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.719163	UpdatePlayer: 	0.210913	UpdateSound: 	0.0225739	UpdateItems:	0.00720285	UpdateTriggers: 	0.0400472	UpdateRigid: 	0.0428802	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.254	
RENDER	shadowmap: 	0.109354	sendToRender: 	0.0664105	scene: 	6.53087	particles2Tex: 	3.98506	sendToRender: 	0.0665158	motionBlur: 	1.9106	bloom2Tex: 	0.35853	printScene: 	0.0394096	applyBloom: 	0.00689007	setRenderState: 	0.000478185	applyParticles: 	0.00217138	gui: 	0.0315963	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000366909	present: 	0.366674	TOTAL_RENDER: 	13.6433	
UPDATE	UpdateSceneManager: 	0.0143937	UpdateInput: 	1.06457	UpdateCamera: 	0.0430246	UpdateEnemies: 	0.0889514	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.915579	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.732501	UpdatePlayer: 	0.191048	UpdateSound: 	0.0232837	UpdateItems:	0.00671865	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0572318	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.28664	
RENDER	shadowmap: 	0.0834628	sendToRender: 	0.0666962	scene: 	6.16148	particles2Tex: 	4.06917	sendToRender: 	0.0678571	motionBlur: 	2.10586	bloom2Tex: 	0.0707112	printScene: 	0.371537	applyBloom: 	0.0074254	setRenderState: 	0.000487207	applyParticles: 	0.00195785	gui: 	0.0326489	setRenderState: 	0.000439088	luaMsg: 	0.000544349	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000351872	present: 	0.220729	TOTAL_RENDER: 	13.4279	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.2015	UpdateCamera: 	0.0595656	UpdateEnemies: 	0.088392	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.911859	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.700168	UpdatePlayer: 	0.248849	UpdateSound: 	0.0220266	UpdateItems:	0.00616527	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0411269	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.42411	
RENDER	shadowmap: 	0.0840372	sendToRender: 	0.0671684	scene: 	6.08563	particles2Tex: 	4.11654	sendToRender: 	0.0729006	motionBlur: 	1.92666	bloom2Tex: 	0.375155	printScene: 	0.0388262	applyBloom: 	0.00652918	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0304895	setRenderState: 	0.000457133	luaMsg: 	0.000616527	printTextDebug:	0.000739833	console: 	0.000914265	endScene: 	0.000324805	present: 	0.287278	TOTAL_RENDER: 	13.2972	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.0351	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.101047	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.881427	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.693771	UpdatePlayer: 	0.20002	UpdateSound: 	0.0215965	UpdateItems:	0.00664045	UpdateTriggers: 	0.0361105	UpdateRigid: 	0.0399389	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.20727	
RENDER	shadowmap: 	0.0814568	sendToRender: 	0.0676015	scene: 	5.81176	particles2Tex: 	4.14623	sendToRender: 	0.0642181	motionBlur: 	1.88784	bloom2Tex: 	0.0680676	printScene: 	0.0362909	applyBloom: 	0.304592	setRenderState: 	0.000493222	applyParticles: 	0.00223754	gui: 	0.030279	setRenderState: 	0.000508259	luaMsg: 	0.000769907	printTextDebug:	0.000727803	console: 	0.000998474	endScene: 	0.000366909	present: 	0.190158	TOTAL_RENDER: 	12.8674	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.01359	UpdateCamera: 	0.0483718	UpdateEnemies: 	0.0982233	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.868868	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.686048	UpdatePlayer: 	0.201316	UpdateSound: 	0.0220025	UpdateItems:	0.00598783	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0386788	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.12434	
RENDER	shadowmap: 	0.0795471	sendToRender: 	0.0654602	scene: 	6.42141	particles2Tex: 	4.35381	sendToRender: 	0.0832492	motionBlur: 	1.96421	bloom2Tex: 	0.0697308	printScene: 	0.0392954	applyBloom: 	0.00652918	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.324116	setRenderState: 	0.000508259	luaMsg: 	0.00043608	printTextDebug:	0.000763893	console: 	0.00101953	endScene: 	0.000354879	present: 	0.159082	TOTAL_RENDER: 	13.765	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.26865	UpdateCamera: 	0.0691413	UpdateEnemies: 	0.131396	UpdateProjectile: 	0.00132027	UpdateParticle: 	1.42955	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.890705	UpdatePlayer: 	0.212152	UpdateSound: 	0.0226852	UpdateItems:	0.00765096	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0448772	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.24483	
RENDER	shadowmap: 	0.114695	sendToRender: 	0.107062	scene: 	6.01937	particles2Tex: 	4.37797	sendToRender: 	0.0862086	motionBlur: 	2.22522	bloom2Tex: 	0.071048	printScene: 	0.0400111	applyBloom: 	0.00665549	setRenderState: 	0.00047217	applyParticles: 	0.00214131	gui: 	0.335244	setRenderState: 	0.000505252	luaMsg: 	0.000851109	printTextDebug:	0.000721788	console: 	0.000583446	endScene: 	0.000348864	present: 	0.174628	TOTAL_RENDER: 	13.7546	
UPDATE	UpdateSceneManager: 	0.0118854	UpdateInput: 	1.08642	UpdateCamera: 	0.0527988	UpdateEnemies: 	0.119333	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.2405	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.820282	UpdatePlayer: 	0.21438	UpdateSound: 	0.0239664	UpdateItems:	0.00727202	UpdateTriggers: 	0.0360804	UpdateRigid: 	0.0422306	UpdateGUI: 	0.00134132	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.79975	
RENDER	shadowmap: 	0.0937994	sendToRender: 	0.0681849	scene: 	6.04161	particles2Tex: 	4.41749	sendToRender: 	0.0863199	motionBlur: 	1.92901	bloom2Tex: 	0.069418	printScene: 	0.038327	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.0313527	setRenderState: 	0.00043608	luaMsg: 	0.000917273	printTextDebug:	0.000793967	console: 	0.00104058	endScene: 	0.000327812	present: 	0.444898	TOTAL_RENDER: 	13.4025	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.0378	UpdateCamera: 	0.0506064	UpdateEnemies: 	0.102605	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.910467	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.704547	UpdatePlayer: 	0.182369	UpdateSound: 	0.0237258	UpdateItems:	0.00661338	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0407961	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.23355	
RENDER	shadowmap: 	0.0803922	sendToRender: 	0.0852071	scene: 	5.80878	particles2Tex: 	4.4778	sendToRender: 	0.0661519	motionBlur: 	1.9583	bloom2Tex: 	0.0690721	printScene: 	0.0376112	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.0318309	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000721788	console: 	0.000905243	endScene: 	0.000369916	present: 	0.504133	TOTAL_RENDER: 	13.2995	
UPDATE	UpdateSceneManager: 	0.0176567	UpdateInput: 	1.39143	UpdateCamera: 	0.0451027	UpdateEnemies: 	0.0892822	UpdateProjectile: 	0.001212	UpdateParticle: 	0.891303	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.717972	UpdatePlayer: 	0.189581	UpdateSound: 	0.0184718	UpdateItems:	0.00664346	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0418006	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.57262	
RENDER	shadowmap: 	0.0836613	sendToRender: 	0.0691052	scene: 	6.03004	particles2Tex: 	4.16738	sendToRender: 	0.0762118	motionBlur: 	1.90462	bloom2Tex: 	0.067424	printScene: 	0.0369886	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.0308925	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000739833	console: 	0.000796975	endScene: 	0.000342849	present: 	0.511757	TOTAL_RENDER: 	13.1553	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.00275	UpdateCamera: 	0.0487899	UpdateEnemies: 	1.73191	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.93935	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.706571	UpdatePlayer: 	0.192528	UpdateSound: 	0.0181409	UpdateItems:	0.00655925	UpdateTriggers: 	0.0362458	UpdateRigid: 	0.0406998	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.87759	
RENDER	shadowmap: 	0.0901363	sendToRender: 	0.0850417	scene: 	5.84479	particles2Tex: 	4.0351	sendToRender: 	0.0647234	motionBlur: 	1.99891	bloom2Tex: 	0.289046	printScene: 	0.0373555	applyBloom: 	0.00667053	setRenderState: 	0.00047217	applyParticles: 	0.00193981	gui: 	0.0305166	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000336835	present: 	0.437043	TOTAL_RENDER: 	13.0861	
UPDATE	UpdateSceneManager: 	0.0208537	UpdateInput: 	1.01976	UpdateCamera: 	0.0636316	UpdateEnemies: 	0.131624	UpdateProjectile: 	0.00257137	UpdateParticle: 	1.01819	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.722919	UpdatePlayer: 	0.184697	UpdateSound: 	0.0236356	UpdateItems:	0.00711262	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0399239	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.37952	
RENDER	shadowmap: 	0.0869574	sendToRender: 	0.0772253	scene: 	5.86386	particles2Tex: 	4.22364	sendToRender: 	0.0663023	motionBlur: 	1.82927	bloom2Tex: 	0.347953	printScene: 	0.0675654	applyBloom: 	0.00670962	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.0313888	setRenderState: 	0.000535326	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.000938325	endScene: 	0.000354879	present: 	0.386178	TOTAL_RENDER: 	13.166	
UPDATE	UpdateSceneManager: 	0.0134553	UpdateInput: 	1.2599	UpdateCamera: 	0.0569972	UpdateEnemies: 	0.157786	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.43733	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.826042	UpdatePlayer: 	1.62575	UpdateSound: 	0.0154763	UpdateItems:	0.0194973	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0448231	UpdateGUI: 	0.00168718	BuildFrustum: 	0.0016962	TOTAL_UPDATE: 	5.62742	
RENDER	shadowmap: 	0.100055	sendToRender: 	0.0683774	scene: 	5.86058	particles2Tex: 	4.46758	sendToRender: 	0.0954775	motionBlur: 	1.94912	bloom2Tex: 	0.35832	printScene: 	0.0411149	applyBloom: 	0.00657128	setRenderState: 	0.00047217	applyParticles: 	0.00225258	gui: 	0.0330369	setRenderState: 	0.000478185	luaMsg: 	0.000676676	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000345857	present: 	0.347941	TOTAL_RENDER: 	13.5114	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	0.963702	UpdateCamera: 	0.0539747	UpdateEnemies: 	0.15193	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.3901	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.887998	UpdatePlayer: 	0.290751	UpdateSound: 	0.0123606	UpdateItems:	0.00711563	UpdateTriggers: 	0.0369916	UpdateRigid: 	0.0431028	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.02412	
RENDER	shadowmap: 	0.101086	sendToRender: 	0.0781246	scene: 	6.26795	particles2Tex: 	3.95767	sendToRender: 	0.065794	motionBlur: 	1.89506	bloom2Tex: 	0.356942	printScene: 	0.0381375	applyBloom: 	0.00643294	setRenderState: 	0.00044811	applyParticles: 	0.00211725	gui: 	0.030691	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000748855	console: 	0.00108569	endScene: 	0.000339842	present: 	0.393865	TOTAL_RENDER: 	13.3596	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.04247	UpdateCamera: 	0.052053	UpdateEnemies: 	0.129624	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.893039	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.757297	UpdatePlayer: 	0.205857	UpdateSound: 	0.0128117	UpdateItems:	0.0066194	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0414246	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.28672	
RENDER	shadowmap: 	0.0822688	sendToRender: 	0.0869965	scene: 	6.19729	particles2Tex: 	4.06459	sendToRender: 	0.0683293	motionBlur: 	1.91703	bloom2Tex: 	0.343989	printScene: 	0.0394517	applyBloom: 	0.00663143	setRenderState: 	0.00047217	applyParticles: 	0.0020601	gui: 	0.0300956	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000655624	console: 	0.000971407	endScene: 	0.000357887	present: 	0.390911	TOTAL_RENDER: 	13.395	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.00832	UpdateCamera: 	0.0511477	UpdateEnemies: 	0.15163	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.871469	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.752603	UpdatePlayer: 	0.220145	UpdateSound: 	0.0122493	UpdateItems:	0.00707954	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0413555	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.25942	
RENDER	shadowmap: 	0.0915799	sendToRender: 	0.0776434	scene: 	6.23593	particles2Tex: 	3.92349	sendToRender: 	0.0667173	motionBlur: 	1.89327	bloom2Tex: 	0.339361	printScene: 	0.0364954	applyBloom: 	0.00672466	setRenderState: 	0.000475177	applyParticles: 	0.00220145	gui: 	0.0301407	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000652617	console: 	0.000929302	endScene: 	0.000345857	present: 	0.398367	TOTAL_RENDER: 	13.2669	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.01853	UpdateCamera: 	0.050465	UpdateEnemies: 	0.126617	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.883033	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.719512	UpdatePlayer: 	0.247468	UpdateSound: 	0.0141621	UpdateItems:	0.00599385	UpdateTriggers: 	0.0886597	UpdateRigid: 	0.0450366	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.34534	
RENDER	shadowmap: 	0.0911077	sendToRender: 	0.0677729	scene: 	6.05415	particles2Tex: 	4.15638	sendToRender: 	0.0652978	motionBlur: 	2.22116	bloom2Tex: 	0.070651	printScene: 	0.0374488	applyBloom: 	0.00645098	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.031091	setRenderState: 	0.000490215	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.00092028	endScene: 	0.00033082	present: 	0.441867	TOTAL_RENDER: 	13.4097	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.04237	UpdateCamera: 	0.052877	UpdateEnemies: 	0.129372	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.01886	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.698832	UpdatePlayer: 	0.251609	UpdateSound: 	0.0119757	UpdateItems:	0.00628257	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0417795	UpdateGUI: 	0.00108569	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.40239	
RENDER	shadowmap: 	0.0852342	sendToRender: 	0.0677549	scene: 	6.1299	particles2Tex: 	3.9669	sendToRender: 	0.0659113	motionBlur: 	2.06565	bloom2Tex: 	0.068203	printScene: 	0.0352804	applyBloom: 	0.00659534	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.271513	setRenderState: 	0.000490215	luaMsg: 	0.000845094	printTextDebug:	0.000631565	console: 	0.00118794	endScene: 	0.000421043	present: 	0.12262	TOTAL_RENDER: 	13.2051	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	3.08664	UpdateCamera: 	0.052489	UpdateEnemies: 	0.134403	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.910734	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.742311	UpdatePlayer: 	0.0938716	UpdateSound: 	0.0194522	UpdateItems:	0.0064991	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0411119	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.23529	
RENDER	shadowmap: 	0.0871469	sendToRender: 	0.077514	scene: 	6.27737	particles2Tex: 	4.05148	sendToRender: 	0.0877033	motionBlur: 	2.04483	bloom2Tex: 	0.360082	printScene: 	0.0493463	applyBloom: 	0.00655324	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.109492	setRenderState: 	0.000496229	luaMsg: 	0.000842086	printTextDebug:	0.000769907	console: 	0.0010105	endScene: 	0.000351872	present: 	0.336092	TOTAL_RENDER: 	13.6886	
UPDATE	UpdateSceneManager: 	0.0107757	UpdateInput: 	1.07197	UpdateCamera: 	0.0508169	UpdateEnemies: 	0.124857	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.40563	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.854167	UpdatePlayer: 	0.10484	UpdateSound: 	0.018559	UpdateItems:	0.0163966	UpdateTriggers: 	0.0502665	UpdateRigid: 	0.0401826	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.89365	
RENDER	shadowmap: 	0.0953813	sendToRender: 	0.0849815	scene: 	6.18702	particles2Tex: 	3.93831	sendToRender: 	0.065785	motionBlur: 	1.94287	bloom2Tex: 	0.373261	printScene: 	0.0461042	applyBloom: 	0.00697127	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.101354	setRenderState: 	0.000487207	luaMsg: 	0.0105802	printTextDebug:	0.000950355	console: 	0.00639685	endScene: 	0.000327812	present: 	0.390716	TOTAL_RENDER: 	13.4176	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.05479	UpdateCamera: 	0.0507658	UpdateEnemies: 	0.135708	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.05458	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.776479	UpdatePlayer: 	0.10281	UpdateSound: 	0.0227333	UpdateItems:	0.00700135	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0410547	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.39114	
RENDER	shadowmap: 	0.0817967	sendToRender: 	0.0756103	scene: 	6.04225	particles2Tex: 	3.81252	sendToRender: 	0.0646752	motionBlur: 	1.85848	bloom2Tex: 	0.362184	printScene: 	0.0381435	applyBloom: 	0.00700736	setRenderState: 	0.000454125	applyParticles: 	0.0022195	gui: 	0.0807471	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.0007669	console: 	0.000860131	endScene: 	0.000333827	present: 	0.410619	TOTAL_RENDER: 	13.004	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.07382	UpdateCamera: 	0.0511838	UpdateEnemies: 	0.127534	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.881848	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.7175	UpdatePlayer: 	0.0608588	UpdateSound: 	0.0231905	UpdateItems:	0.00731412	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0416712	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.12844	
RENDER	shadowmap: 	0.0833966	sendToRender: 	0.0775291	scene: 	6.04977	particles2Tex: 	4.23045	sendToRender: 	0.0655293	motionBlur: 	1.88857	bloom2Tex: 	0.369793	printScene: 	0.0525161	applyBloom: 	0.00733517	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.0888581	setRenderState: 	0.000490215	luaMsg: 	0.000839079	printTextDebug:	0.000887198	console: 	0.000899228	endScene: 	0.000366909	present: 	0.421987	TOTAL_RENDER: 	13.5218	
UPDATE	UpdateSceneManager: 	0.0137862	UpdateInput: 	1.085	UpdateCamera: 	0.0523778	UpdateEnemies: 	0.127299	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.893267	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.758825	UpdatePlayer: 	0.0708014	UpdateSound: 	0.0257017	UpdateItems:	0.00750058	UpdateTriggers: 	0.0510876	UpdateRigid: 	0.0442035	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.27695	
RENDER	shadowmap: 	0.116876	sendToRender: 	0.0688345	scene: 	6.16105	particles2Tex: 	3.9834	sendToRender: 	0.0652436	motionBlur: 	2.04764	bloom2Tex: 	0.347875	printScene: 	0.0401916	applyBloom: 	0.00700135	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0840492	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.000760885	console: 	0.00109471	endScene: 	0.000327812	present: 	0.403708	TOTAL_RENDER: 	13.5259	
UPDATE	UpdateSceneManager: 	0.0116268	UpdateInput: 	1.02368	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.135765	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.875075	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.72851	UpdatePlayer: 	0.062955	UpdateSound: 	0.0217649	UpdateItems:	0.00698631	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0416652	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.09225	
RENDER	shadowmap: 	0.0833184	sendToRender: 	0.0767712	scene: 	6.02481	particles2Tex: 	4.12369	sendToRender: 	0.0654091	motionBlur: 	2.08276	bloom2Tex: 	0.338407	printScene: 	0.0380653	applyBloom: 	0.00691714	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.0812703	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000760885	console: 	0.000899228	endScene: 	0.000351872	present: 	0.403856	TOTAL_RENDER: 	13.499	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.1108	UpdateCamera: 	0.0515808	UpdateEnemies: 	0.135738	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.905778	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.711521	UpdatePlayer: 	0.0834327	UpdateSound: 	0.022595	UpdateItems:	0.00648406	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.04196	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.21369	
RENDER	shadowmap: 	0.0851289	sendToRender: 	0.0684045	scene: 	6.19167	particles2Tex: 	3.91817	sendToRender: 	0.0651594	motionBlur: 	1.88541	bloom2Tex: 	0.341842	printScene: 	0.0364683	applyBloom: 	0.00689909	setRenderState: 	0.000451118	applyParticles: 	0.00224657	gui: 	0.0797486	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000688706	console: 	0.00074284	endScene: 	0.000351872	present: 	0.503441	TOTAL_RENDER: 	13.3477	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.01115	UpdateCamera: 	0.0692496	UpdateEnemies: 	0.103168	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.873036	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.682574	UpdatePlayer: 	0.066612	UpdateSound: 	0.0306399	UpdateItems:	0.00711563	UpdateTriggers: 	0.0495387	UpdateRigid: 	0.041154	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.22051	
RENDER	shadowmap: 	0.0797877	sendToRender: 	0.0665368	scene: 	6.09587	particles2Tex: 	3.89894	sendToRender: 	0.0651294	motionBlur: 	1.87601	bloom2Tex: 	0.33605	printScene: 	0.0360082	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.0023398	gui: 	0.0824011	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000655624	console: 	0.000959377	endScene: 	0.000342849	present: 	0.400671	TOTAL_RENDER: 	13.1117	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.02972	UpdateCamera: 	0.0493011	UpdateEnemies: 	0.10259	UpdateProjectile: 	0.000965392	UpdateParticle: 	1.00272	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.703443	UpdatePlayer: 	0.0567536	UpdateSound: 	0.0208537	UpdateItems:	0.00603595	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0405705	UpdateGUI: 	0.001212	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.15584	
RENDER	shadowmap: 	0.0756855	sendToRender: 	0.0656497	scene: 	6.02824	particles2Tex: 	3.86877	sendToRender: 	0.064197	motionBlur: 	1.86832	bloom2Tex: 	0.378103	printScene: 	0.0348564	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.0779501	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.000902235	endScene: 	0.000351872	present: 	0.397774	TOTAL_RENDER: 	13.0309	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.11348	UpdateCamera: 	0.049256	UpdateEnemies: 	0.0988519	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.882224	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.689094	UpdatePlayer: 	0.0567326	UpdateSound: 	0.0213589	UpdateItems:	0.00657429	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0400893	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.12656	
RENDER	shadowmap: 	0.0799501	sendToRender: 	0.0855139	scene: 	6.02054	particles2Tex: 	4.06656	sendToRender: 	0.0664707	motionBlur: 	1.92462	bloom2Tex: 	0.358449	printScene: 	0.0373826	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.0942475	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000854116	console: 	0.000796975	endScene: 	0.000363902	present: 	0.449169	TOTAL_RENDER: 	13.361	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.05803	UpdateCamera: 	0.0505522	UpdateEnemies: 	0.0972549	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.90604	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.70344	UpdatePlayer: 	0.066588	UpdateSound: 	0.0244987	UpdateItems:	0.0075487	UpdateTriggers: 	0.0501342	UpdateRigid: 	0.0402186	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.14803	
RENDER	shadowmap: 	0.0820884	sendToRender: 	0.0838237	scene: 	6.03244	particles2Tex: 	4.1078	sendToRender: 	0.0648166	motionBlur: 	2.03992	bloom2Tex: 	0.340152	printScene: 	0.0361857	applyBloom: 	0.00649008	setRenderState: 	0.000451118	applyParticles: 	0.00219544	gui: 	0.111104	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.00074284	console: 	0.000902235	endScene: 	0.000348864	present: 	0.385859	TOTAL_RENDER: 	13.4683	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.02573	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.0990534	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.84264	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.693308	UpdatePlayer: 	0.0596197	UpdateSound: 	0.0211514	UpdateItems:	0.00677879	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0408532	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.98163	
RENDER	shadowmap: 	0.0781216	sendToRender: 	0.0669819	scene: 	5.98599	particles2Tex: 	3.94443	sendToRender: 	0.0642482	motionBlur: 	1.87407	bloom2Tex: 	0.335394	printScene: 	0.0352985	applyBloom: 	0.00660737	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0811049	setRenderState: 	0.000466155	luaMsg: 	0.000793967	printTextDebug:	0.000550364	console: 	0.000950355	endScene: 	0.000369916	present: 	0.403765	TOTAL_RENDER: 	13.0497	
UPDATE	UpdateSceneManager: 	0.0273949	UpdateInput: 	1.10176	UpdateCamera: 	0.0598964	UpdateEnemies: 	0.0817154	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.850829	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.693341	UpdatePlayer: 	0.059755	UpdateSound: 	0.020604	UpdateItems:	0.00660436	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0395089	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.06933	
RENDER	shadowmap: 	0.0763441	sendToRender: 	0.08638	scene: 	6.01797	particles2Tex: 	4.1121	sendToRender: 	0.0645068	motionBlur: 	1.88493	bloom2Tex: 	0.33854	printScene: 	0.035918	applyBloom: 	0.00675474	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.102894	setRenderState: 	0.000499237	luaMsg: 	0.000661639	printTextDebug:	0.000553371	console: 	0.00112779	endScene: 	0.00033082	present: 	0.471093	TOTAL_RENDER: 	13.3762	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.03045	UpdateCamera: 	0.0490575	UpdateEnemies: 	0.0973993	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.873646	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.678069	UpdatePlayer: 	0.0578904	UpdateSound: 	0.024198	UpdateItems:	0.00676676	UpdateTriggers: 	0.0521011	UpdateRigid: 	0.0515026	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.07141	
RENDER	shadowmap: 	0.0781787	sendToRender: 	0.0676646	scene: 	6.01508	particles2Tex: 	4.01822	sendToRender: 	0.0657038	motionBlur: 	1.89881	bloom2Tex: 	0.3414	printScene: 	0.0353827	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.119318	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.00033082	present: 	0.381721	TOTAL_RENDER: 	13.1929	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.01072	UpdateCamera: 	0.0687203	UpdateEnemies: 	0.0950866	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.896858	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.67954	UpdatePlayer: 	6.16733	UpdateSound: 	0.0155365	UpdateItems:	0.00858627	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0511417	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00174733	TOTAL_UPDATE: 	9.18947	
RENDER	shadowmap: 	0.100142	sendToRender: 	0.113603	scene: 	6.26192	particles2Tex: 	4.1397	sendToRender: 	0.0841094	motionBlur: 	2.14817	bloom2Tex: 	0.0673579	printScene: 	0.0379811	applyBloom: 	0.0069021	setRenderState: 	0.0004842	applyParticles: 	0.00203003	gui: 	0.398144	setRenderState: 	0.000499237	luaMsg: 	0.00063758	printTextDebug:	0.000520289	console: 	0.00103456	endScene: 	0.000363902	present: 	0.117811	TOTAL_RENDER: 	13.7198	
UPDATE	UpdateSceneManager: 	0.0259393	UpdateInput: 	1.17616	UpdateCamera: 	0.0654842	UpdateEnemies: 	0.232464	UpdateProjectile: 	0.00237288	UpdateParticle: 	1.52014	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.817597	UpdatePlayer: 	0.102792	UpdateSound: 	0.0236837	UpdateItems:	0.008478	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0459599	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.18052	
RENDER	shadowmap: 	0.131808	sendToRender: 	0.0891378	scene: 	6.27641	particles2Tex: 	4.007	sendToRender: 	0.0660406	motionBlur: 	1.96156	bloom2Tex: 	0.273131	printScene: 	0.0426066	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00216236	gui: 	0.435978	setRenderState: 	0.000547356	luaMsg: 	0.000550364	printTextDebug:	0.000691714	console: 	0.000977422	endScene: 	0.000402998	present: 	0.138779	TOTAL_RENDER: 	13.8421	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.05169	UpdateCamera: 	0.969175	UpdateEnemies: 	0.221637	UpdateProjectile: 	0.00207514	UpdateParticle: 	1.48104	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.01203	UpdatePlayer: 	0.106966	UpdateSound: 	0.0236175	UpdateItems:	0.00766599	UpdateTriggers: 	0.0522936	UpdateRigid: 	0.0440892	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.14092	
RENDER	shadowmap: 	0.129233	sendToRender: 	0.0936641	scene: 	6.48889	particles2Tex: 	3.96332	sendToRender: 	0.0659564	motionBlur: 	2.14772	bloom2Tex: 	0.069409	printScene: 	0.0408442	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.395772	setRenderState: 	0.000514274	luaMsg: 	0.000631565	printTextDebug:	0.000634572	console: 	0.0011699	endScene: 	0.000360894	present: 	0.122436	TOTAL_RENDER: 	13.7605	
UPDATE	UpdateSceneManager: 	0.0122524	UpdateInput: 	1.05777	UpdateCamera: 	0.908295	UpdateEnemies: 	0.171362	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.908963	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.870483	UpdatePlayer: 	0.0966835	UpdateSound: 	0.0243333	UpdateItems:	0.00680285	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.041554	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.2427	
RENDER	shadowmap: 	0.0879108	sendToRender: 	0.086762	scene: 	6.3349	particles2Tex: 	4.09329	sendToRender: 	0.0663233	motionBlur: 	2.12069	bloom2Tex: 	0.0658602	printScene: 	0.0357496	applyBloom: 	0.00678481	setRenderState: 	0.000457133	applyParticles: 	0.00198191	gui: 	0.428583	setRenderState: 	0.000502244	luaMsg: 	0.000586453	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000345857	present: 	0.159052	TOTAL_RENDER: 	13.7148	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.12579	UpdateCamera: 	0.0489733	UpdateEnemies: 	0.139852	UpdateProjectile: 	0.00267663	UpdateParticle: 	0.888551	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.770298	UpdatePlayer: 	0.0903318	UpdateSound: 	0.0231423	UpdateItems:	0.00650512	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.040372	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00607806	TOTAL_UPDATE: 	3.28396	
RENDER	shadowmap: 	0.0781997	sendToRender: 	0.0663323	scene: 	6.23995	particles2Tex: 	3.93751	sendToRender: 	0.0651414	motionBlur: 	2.06403	bloom2Tex: 	0.0682842	printScene: 	0.0354518	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.423714	setRenderState: 	0.000487207	luaMsg: 	0.000724796	printTextDebug:	0.000628557	console: 	0.000845094	endScene: 	0.00044811	present: 	0.10041	TOTAL_RENDER: 	13.3443	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.02968	UpdateCamera: 	0.0502335	UpdateEnemies: 	0.135756	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.862705	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.701653	UpdatePlayer: 	0.0946415	UpdateSound: 	0.0235273	UpdateItems:	0.00660136	UpdateTriggers: 	0.0503447	UpdateRigid: 	0.0409916	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00986745	TOTAL_UPDATE: 	3.14938	
RENDER	shadowmap: 	0.0809004	sendToRender: 	0.066609	scene: 	6.15586	particles2Tex: 	3.95418	sendToRender: 	0.0644286	motionBlur: 	2.06127	bloom2Tex: 	0.0669519	printScene: 	0.0341225	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.412183	setRenderState: 	0.000490215	luaMsg: 	0.00031879	printTextDebug:	0.000535326	console: 	0.0010496	endScene: 	0.000384954	present: 	0.125651	TOTAL_RENDER: 	13.2533	
UPDATE	UpdateSceneManager: 	0.0130162	UpdateInput: 	1.02312	UpdateCamera: 	0.051647	UpdateEnemies: 	0.148424	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.91367	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.717448	UpdatePlayer: 	0.604134	UpdateSound: 	0.0250731	UpdateItems:	0.00829154	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0436532	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.71322	
RENDER	shadowmap: 	0.0947738	sendToRender: 	0.0686781	scene: 	6.38669	particles2Tex: 	4.07234	sendToRender: 	0.0961572	motionBlur: 	2.22547	bloom2Tex: 	0.0723172	printScene: 	0.0411149	applyBloom: 	0.00684496	setRenderState: 	0.000463147	applyParticles: 	0.0019789	gui: 	0.421852	setRenderState: 	0.000487207	luaMsg: 	0.000884191	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000348864	present: 	0.205695	TOTAL_RENDER: 	13.951	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.06405	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.134851	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.864149	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.727659	UpdatePlayer: 	0.0873785	UpdateSound: 	0.0224115	UpdateItems:	0.00701939	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0394517	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.13921	
RENDER	shadowmap: 	0.0793035	sendToRender: 	0.0668857	scene: 	6.0697	particles2Tex: 	4.0856	sendToRender: 	0.0656497	motionBlur: 	1.93083	bloom2Tex: 	0.0673428	printScene: 	0.0364262	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.382978	setRenderState: 	0.000556378	luaMsg: 	0.000526304	printTextDebug:	0.000541341	console: 	0.000890205	endScene: 	0.000366909	present: 	0.262045	TOTAL_RENDER: 	13.2811	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.04507	UpdateCamera: 	0.0488079	UpdateEnemies: 	0.132313	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.898106	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.734765	UpdatePlayer: 	0.0899017	UpdateSound: 	0.0211694	UpdateItems:	0.00689608	UpdateTriggers: 	0.04965	UpdateRigid: 	0.0412893	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.21073	
RENDER	shadowmap: 	0.0797907	sendToRender: 	0.0868943	scene: 	5.76321	particles2Tex: 	4.13604	sendToRender: 	0.0749667	motionBlur: 	2.00323	bloom2Tex: 	0.0685669	printScene: 	0.036745	applyBloom: 	0.00650512	setRenderState: 	0.00046014	applyParticles: 	0.00211424	gui: 	0.0948309	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000553371	console: 	0.00089622	endScene: 	0.000363902	present: 	0.206287	TOTAL_RENDER: 	13.122	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.01518	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.131922	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.878413	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.712943	UpdatePlayer: 	0.0886175	UpdateSound: 	0.0220987	UpdateItems:	0.00656527	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0401013	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.0882	
RENDER	shadowmap: 	0.0783862	sendToRender: 	0.0660557	scene: 	5.79257	particles2Tex: 	4.10662	sendToRender: 	0.0756464	motionBlur: 	2.08591	bloom2Tex: 	0.0685097	printScene: 	0.036321	applyBloom: 	0.00696526	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.0933723	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.000848101	endScene: 	0.000372924	present: 	0.219424	TOTAL_RENDER: 	13.2403	
UPDATE	UpdateSceneManager: 	0.0225048	UpdateInput: 	1.04829	UpdateCamera: 	0.0495207	UpdateEnemies: 	0.137001	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.86531	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.732919	UpdatePlayer: 	0.0886326	UpdateSound: 	0.0223273	UpdateItems:	0.00675173	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0397675	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.14591	
RENDER	shadowmap: 	0.0792614	sendToRender: 	0.0665639	scene: 	5.97639	particles2Tex: 	3.99012	sendToRender: 	0.127387	motionBlur: 	1.9704	bloom2Tex: 	0.0671383	printScene: 	0.0364473	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00197289	gui: 	0.0896251	setRenderState: 	0.00047217	luaMsg: 	0.00893514	printTextDebug:	0.000664647	console: 	0.000851109	endScene: 	0.000372924	present: 	0.210287	TOTAL_RENDER: 	13.1981	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.07665	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.12194	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.866104	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.750711	UpdatePlayer: 	0.0570784	UpdateSound: 	0.0222942	UpdateItems:	0.00643895	UpdateTriggers: 	0.0497162	UpdateRigid: 	0.040369	UpdateGUI: 	0.001212	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.19196	
RENDER	shadowmap: 	0.0815049	sendToRender: 	0.0669038	scene: 	6.06076	particles2Tex: 	4.07694	sendToRender: 	0.0850748	motionBlur: 	1.91641	bloom2Tex: 	0.0686962	printScene: 	0.0362518	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0947197	setRenderState: 	0.000463147	luaMsg: 	0.000787952	printTextDebug:	0.000757878	console: 	0.00094434	endScene: 	0.000354879	present: 	0.204173	TOTAL_RENDER: 	13.2725	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.04428	UpdateCamera: 	0.051277	UpdateEnemies: 	0.137188	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.900777	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.745141	UpdatePlayer: 	0.0579927	UpdateSound: 	0.0236115	UpdateItems:	0.00685097	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0610543	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.17138	
RENDER	shadowmap: 	0.0828432	sendToRender: 	0.0676676	scene: 	5.82184	particles2Tex: 	4.3273	sendToRender: 	0.064997	motionBlur: 	1.88657	bloom2Tex: 	0.0687082	printScene: 	0.0365075	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00198793	gui: 	0.10032	setRenderState: 	0.000490215	luaMsg: 	0.00090825	printTextDebug:	0.000745848	console: 	0.000854116	endScene: 	0.000384954	present: 	0.205213	TOTAL_RENDER: 	13.2442	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.02394	UpdateCamera: 	0.0499568	UpdateEnemies: 	0.139916	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.877249	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.704246	UpdatePlayer: 	0.0561401	UpdateSound: 	0.0227273	UpdateItems:	0.00681488	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0409314	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.07585	
RENDER	shadowmap: 	0.078723	sendToRender: 	0.0659775	scene: 	5.76172	particles2Tex: 	4.13446	sendToRender: 	0.0740735	motionBlur: 	1.88586	bloom2Tex: 	0.0677789	printScene: 	0.035127	applyBloom: 	0.00647805	setRenderState: 	0.00044811	applyParticles: 	0.00215935	gui: 	0.0926746	setRenderState: 	0.00044811	luaMsg: 	0.000818027	printTextDebug:	0.000622542	console: 	0.0007669	endScene: 	0.000357887	present: 	0.208016	TOTAL_RENDER: 	12.9947	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.01642	UpdateCamera: 	0.0480831	UpdateEnemies: 	0.134292	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.872504	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.726675	UpdatePlayer: 	0.0535627	UpdateSound: 	0.0212296	UpdateItems:	0.0066615	UpdateTriggers: 	0.0500109	UpdateRigid: 	0.0408261	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.14113	
RENDER	shadowmap: 	0.0792523	sendToRender: 	0.0663714	scene: 	5.75127	particles2Tex: 	4.07343	sendToRender: 	0.0737728	motionBlur: 	1.90822	bloom2Tex: 	0.207881	printScene: 	0.0354999	applyBloom: 	0.00663444	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.0930144	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000772915	console: 	0.0010496	endScene: 	0.000384954	present: 	0.409049	TOTAL_RENDER: 	12.9447	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.05796	UpdateCamera: 	0.0494545	UpdateEnemies: 	0.132033	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.875057	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.730341	UpdatePlayer: 	0.0586393	UpdateSound: 	0.0219063	UpdateItems:	0.00677278	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0398036	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.11476	
RENDER	shadowmap: 	0.0770238	sendToRender: 	0.0661639	scene: 	5.75038	particles2Tex: 	4.24642	sendToRender: 	0.0646001	motionBlur: 	1.90865	bloom2Tex: 	0.0677308	printScene: 	0.0352112	applyBloom: 	0.00646903	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.387895	setRenderState: 	0.000496229	luaMsg: 	0.000550364	printTextDebug:	0.000532319	console: 	0.000866146	endScene: 	0.000354879	present: 	0.142953	TOTAL_RENDER: 	12.988	
UPDATE	UpdateSceneManager: 	0.0187454	UpdateInput: 	1.10345	UpdateCamera: 	0.0578122	UpdateEnemies: 	0.178823	UpdateProjectile: 	0.00137441	UpdateParticle: 	1.54869	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.89958	UpdatePlayer: 	0.0709307	UpdateSound: 	0.023425	UpdateItems:	0.00814418	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0454576	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.19517	
RENDER	shadowmap: 	0.143985	sendToRender: 	0.0854056	scene: 	6.12284	particles2Tex: 	4.07708	sendToRender: 	0.0665038	motionBlur: 	1.94963	bloom2Tex: 	0.0726811	printScene: 	0.0439689	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00210522	gui: 	0.407245	setRenderState: 	0.000502244	luaMsg: 	0.000986444	printTextDebug:	0.000833064	console: 	0.000956369	endScene: 	0.000369916	present: 	0.138457	TOTAL_RENDER: 	13.3974	
UPDATE	UpdateSceneManager: 	0.0131636	UpdateInput: 	1.10262	UpdateCamera: 	0.0540078	UpdateEnemies: 	0.147885	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.48272	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.887385	UpdatePlayer: 	0.0684315	UpdateSound: 	0.0244686	UpdateItems:	0.0071457	UpdateTriggers: 	0.0521672	UpdateRigid: 	0.0453794	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.02442	
RENDER	shadowmap: 	0.12757	sendToRender: 	0.093625	scene: 	6.00296	particles2Tex: 	4.04762	sendToRender: 	0.0662451	motionBlur: 	2.1674	bloom2Tex: 	0.073469	printScene: 	0.0429885	applyBloom: 	0.00659835	setRenderState: 	0.00046014	applyParticles: 	0.00212025	gui: 	0.419969	setRenderState: 	0.000511267	luaMsg: 	0.000655624	printTextDebug:	0.000760885	console: 	0.00107065	endScene: 	0.000354879	present: 	0.137326	TOTAL_RENDER: 	13.4347	
UPDATE	UpdateSceneManager: 	0.0126042	UpdateInput: 	1.10596	UpdateCamera: 	0.0517282	UpdateEnemies: 	0.136352	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.91074	UpdateLUAMsg: 	0.0103156	UpdateColisions: 	0.781444	UpdatePlayer: 	0.163578	UpdateSound: 	0.0250641	UpdateItems:	0.00715773	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0420953	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.38662	
RENDER	shadowmap: 	0.08638	sendToRender: 	0.0686571	scene: 	6.02075	particles2Tex: 	9.30212	sendToRender: 	0.0872401	motionBlur: 	2.07218	bloom2Tex: 	0.0717939	printScene: 	0.0435359	applyBloom: 	0.00655023	setRenderState: 	0.000475177	applyParticles: 	0.0022616	gui: 	0.376659	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000631565	console: 	0.000929302	endScene: 	0.000372924	present: 	0.113721	TOTAL_RENDER: 	18.6733	
UPDATE	UpdateSceneManager: 	0.0304745	UpdateInput: 	1.06784	UpdateCamera: 	0.0513312	UpdateEnemies: 	0.130556	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.5234	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.952854	UpdatePlayer: 	0.292986	UpdateSound: 	0.0147155	UpdateItems:	0.00849906	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0443569	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.30456	
RENDER	shadowmap: 	0.0922415	sendToRender: 	0.077893	scene: 	6.24277	particles2Tex: 	4.24214	sendToRender: 	0.0663774	motionBlur: 	2.06116	bloom2Tex: 	0.0692165	printScene: 	0.037545	applyBloom: 	0.00660737	setRenderState: 	0.000463147	applyParticles: 	0.285091	gui: 	0.0335361	setRenderState: 	0.000478185	luaMsg: 	0.000878176	printTextDebug:	0.000757878	console: 	0.000845094	endScene: 	0.000372924	present: 	0.224007	TOTAL_RENDER: 	13.6752	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.11495	UpdateCamera: 	0.0529672	UpdateEnemies: 	0.163127	UpdateProjectile: 	0.00143455	UpdateParticle: 	1.73996	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.837431	UpdatePlayer: 	0.226954	UpdateSound: 	0.0231634	UpdateItems:	0.00724796	UpdateTriggers: 	0.0500019	UpdateRigid: 	0.0424652	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.40784	
RENDER	shadowmap: 	0.101748	sendToRender: 	0.0756735	scene: 	6.16009	particles2Tex: 	3.99864	sendToRender: 	0.0742239	motionBlur: 	2.02052	bloom2Tex: 	0.067812	printScene: 	0.0372713	applyBloom: 	0.00656226	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.0336865	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.00061352	console: 	0.000947347	endScene: 	0.000387961	present: 	0.219213	TOTAL_RENDER: 	13.3694	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.04223	UpdateCamera: 	0.931444	UpdateEnemies: 	0.141098	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.956424	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.818757	UpdatePlayer: 	0.155112	UpdateSound: 	0.021374	UpdateItems:	0.00681188	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0413885	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.26683	
RENDER	shadowmap: 	0.0865935	sendToRender: 	0.0844161	scene: 	6.25575	particles2Tex: 	4.45588	sendToRender: 	0.0882897	motionBlur: 	2.22229	bloom2Tex: 	0.0719683	printScene: 	0.0478365	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00223754	gui: 	0.0371089	setRenderState: 	0.000451118	luaMsg: 	0.000628557	printTextDebug:	0.00075487	console: 	0.00116088	endScene: 	0.000357887	present: 	0.234088	TOTAL_RENDER: 	14.1826	
UPDATE	UpdateSceneManager: 	0.0134253	UpdateInput: 	1.07763	UpdateCamera: 	0.92776	UpdateEnemies: 	0.166171	UpdateProjectile: 	0.00113682	UpdateParticle: 	1.31462	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.30342	UpdatePlayer: 	0.160402	UpdateSound: 	0.0120569	UpdateItems:	0.0069833	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0403029	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	5.19405	
RENDER	shadowmap: 	0.0994805	sendToRender: 	0.0856552	scene: 	6.12217	particles2Tex: 	4.50239	sendToRender: 	0.087589	motionBlur: 	2.24405	bloom2Tex: 	0.0727954	printScene: 	0.0432441	applyBloom: 	0.283696	setRenderState: 	0.000514274	applyParticles: 	0.00273979	gui: 	0.0349706	setRenderState: 	0.00044811	luaMsg: 	0.00074284	printTextDebug:	0.00074284	console: 	0.0010496	endScene: 	0.000402998	present: 	0.184784	TOTAL_RENDER: 	14.0407	
UPDATE	UpdateSceneManager: 	0.0133561	UpdateInput: 	1.09589	UpdateCamera: 	0.948989	UpdateEnemies: 	0.158775	UpdateProjectile: 	0.0117742	UpdateParticle: 	0.884545	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	0.984949	UpdatePlayer: 	0.17925	UpdateSound: 	0.0205529	UpdateItems:	0.00780734	UpdateTriggers: 	0.0511116	UpdateRigid: 	0.0447268	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.55964	
RENDER	shadowmap: 	0.108205	sendToRender: 	0.0737216	scene: 	6.21376	particles2Tex: 	4.07976	sendToRender: 	0.0665459	motionBlur: 	1.93733	bloom2Tex: 	0.0719863	printScene: 	0.369715	applyBloom: 	0.00686601	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.035515	setRenderState: 	0.000478185	luaMsg: 	0.000893213	printTextDebug:	0.000718781	console: 	0.00105261	endScene: 	0.000363902	present: 	0.312095	TOTAL_RENDER: 	13.52	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.03774	UpdateCamera: 	1.03955	UpdateEnemies: 	0.131191	UpdateProjectile: 	0.00139245	UpdateParticle: 	1.51986	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.978564	UpdatePlayer: 	0.172107	UpdateSound: 	0.0219514	UpdateItems:	0.00768704	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0436201	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.11559	
RENDER	shadowmap: 	0.272096	sendToRender: 	0.0975046	scene: 	6.14172	particles2Tex: 	4.11899	sendToRender: 	0.0789606	motionBlur: 	2.10575	bloom2Tex: 	0.0704104	printScene: 	0.354672	applyBloom: 	0.00686601	setRenderState: 	0.000466155	applyParticles: 	0.00190071	gui: 	0.0324233	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.000553371	endScene: 	0.000375931	present: 	0.316384	TOTAL_RENDER: 	13.8358	
UPDATE	UpdateSceneManager: 	0.0126884	UpdateInput: 	1.05079	UpdateCamera: 	0.945046	UpdateEnemies: 	0.16968	UpdateProjectile: 	0.0115997	UpdateParticle: 	1.27924	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.03263	UpdatePlayer: 	0.173593	UpdateSound: 	0.0255212	UpdateItems:	0.00772614	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0426817	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.89178	
RENDER	shadowmap: 	0.0950625	sendToRender: 	0.0777155	scene: 	6.15447	particles2Tex: 	4.09463	sendToRender: 	0.0669218	motionBlur: 	2.0185	bloom2Tex: 	0.36047	printScene: 	0.0410938	applyBloom: 	0.00674271	setRenderState: 	0.000457133	applyParticles: 	0.00220145	gui: 	0.0335812	setRenderState: 	0.000445103	luaMsg: 	0.000796975	printTextDebug:	0.000821034	console: 	0.00115787	endScene: 	0.000342849	present: 	0.370539	TOTAL_RENDER: 	13.5697	
UPDATE	UpdateSceneManager: 	0.0156387	UpdateInput: 	1.09566	UpdateCamera: 	1.09452	UpdateEnemies: 	0.125946	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.927483	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.945678	UpdatePlayer: 	0.182005	UpdateSound: 	0.0206251	UpdateItems:	0.00662541	UpdateTriggers: 	0.0495959	UpdateRigid: 	0.0435028	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.67045	
RENDER	shadowmap: 	0.0952971	sendToRender: 	0.0779561	scene: 	5.71331	particles2Tex: 	4.02828	sendToRender: 	0.085962	motionBlur: 	2.01666	bloom2Tex: 	0.391585	printScene: 	0.0399871	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.0325376	setRenderState: 	0.000451118	luaMsg: 	0.000917273	printTextDebug:	0.00074284	console: 	0.00110674	endScene: 	0.000366909	present: 	0.324955	TOTAL_RENDER: 	13.0651	
UPDATE	UpdateSceneManager: 	0.0120689	UpdateInput: 	1.06049	UpdateCamera: 	0.902332	UpdateEnemies: 	0.159476	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.892825	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.923961	UpdatePlayer: 	0.156571	UpdateSound: 	0.0246581	UpdateItems:	0.00667353	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0416231	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.32377	
RENDER	shadowmap: 	0.0860552	sendToRender: 	0.0745667	scene: 	5.35857	particles2Tex: 	4.01654	sendToRender: 	0.0853184	motionBlur: 	1.88676	bloom2Tex: 	0.0678451	printScene: 	0.0354879	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.332447	setRenderState: 	0.000541341	luaMsg: 	0.000670662	printTextDebug:	0.000812012	console: 	0.00103456	endScene: 	0.000345857	present: 	0.120755	TOTAL_RENDER: 	12.3217	
UPDATE	UpdateSceneManager: 	0.0126674	UpdateInput: 	1.05594	UpdateCamera: 	0.935874	UpdateEnemies: 	0.153858	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.932989	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.904533	UpdatePlayer: 	0.155843	UpdateSound: 	0.0248837	UpdateItems:	0.00682992	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.040769	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.36731	
RENDER	shadowmap: 	0.0886236	sendToRender: 	0.0764374	scene: 	4.85078	particles2Tex: 	4.3393	sendToRender: 	0.0668647	motionBlur: 	1.62844	bloom2Tex: 	0.0685067	printScene: 	0.347306	applyBloom: 	0.0076299	setRenderState: 	0.000475177	applyParticles: 	0.00219243	gui: 	0.0316715	setRenderState: 	0.000445103	luaMsg: 	0.000818027	printTextDebug:	0.000796975	console: 	0.00116388	endScene: 	0.000354879	present: 	0.271973	TOTAL_RENDER: 	12.0446	
UPDATE	UpdateSceneManager: 	0.0152237	UpdateInput: 	1.07884	UpdateCamera: 	0.0525372	UpdateEnemies: 	0.151774	UpdateProjectile: 	0.00147064	UpdateParticle: 	1.56414	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.9938	UpdatePlayer: 	0.167933	UpdateSound: 	0.0220175	UpdateItems:	0.00716676	UpdateTriggers: 	0.0509372	UpdateRigid: 	0.04399	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.30247	
RENDER	shadowmap: 	0.144322	sendToRender: 	0.0850267	scene: 	5.21256	particles2Tex: 	4.40678	sendToRender: 	0.0862537	motionBlur: 	1.77148	bloom2Tex: 	0.380894	printScene: 	0.0404201	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.0299121	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.000845094	endScene: 	0.000348864	present: 	0.350711	TOTAL_RENDER: 	12.7026	
UPDATE	UpdateSceneManager: 	0.0131546	UpdateInput: 	1.09545	UpdateCamera: 	1.01909	UpdateEnemies: 	0.153843	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.23185	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.05741	UpdatePlayer: 	0.16944	UpdateSound: 	0.0246671	UpdateItems:	0.00697729	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0428111	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.95565	
RENDER	shadowmap: 	0.094852	sendToRender: 	0.0661188	scene: 	4.95164	particles2Tex: 	4.37116	sendToRender: 	0.0660857	motionBlur: 	1.60589	bloom2Tex: 	0.387456	printScene: 	0.0408773	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.0022586	gui: 	0.0316354	setRenderState: 	0.000457133	luaMsg: 	0.000827049	printTextDebug:	0.000550364	console: 	0.000809004	endScene: 	0.000351872	present: 	0.367529	TOTAL_RENDER: 	12.3615	
UPDATE	UpdateSceneManager: 	0.0110524	UpdateInput: 	1.09686	UpdateCamera: 	0.872898	UpdateEnemies: 	0.135696	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.920692	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.933907	UpdatePlayer: 	0.175373	UpdateSound: 	0.0244355	UpdateItems:	0.00672165	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0411209	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.36144	
RENDER	shadowmap: 	0.0845755	sendToRender: 	0.0673188	scene: 	4.25294	particles2Tex: 	4.19004	sendToRender: 	0.0662722	motionBlur: 	1.39096	bloom2Tex: 	0.278842	printScene: 	0.0380082	applyBloom: 	0.00677579	setRenderState: 	0.000466155	applyParticles: 	0.0018556	gui: 	0.0301828	setRenderState: 	0.000487207	luaMsg: 	0.000676676	printTextDebug:	0.000526304	console: 	0.000875168	endScene: 	0.000351872	present: 	0.419624	TOTAL_RENDER: 	10.993	
UPDATE	UpdateSceneManager: 	0.0114975	UpdateInput: 	1.02851	UpdateCamera: 	0.947714	UpdateEnemies: 	0.141708	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.900058	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.849542	UpdatePlayer: 	0.172017	UpdateSound: 	0.023019	UpdateItems:	0.00701638	UpdateTriggers: 	0.0506635	UpdateRigid: 	0.0415479	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.33292	
RENDER	shadowmap: 	0.0873965	sendToRender: 	0.0670601	scene: 	4.18144	particles2Tex: 	4.32008	sendToRender: 	0.0888491	motionBlur: 	1.64026	bloom2Tex: 	0.0739592	printScene: 	0.0473583	applyBloom: 	0.00672466	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.271416	setRenderState: 	0.000502244	luaMsg: 	0.000799982	printTextDebug:	0.00111576	console: 	0.0012511	endScene: 	0.000390969	present: 	0.127832	TOTAL_RENDER: 	11.1126	
UPDATE	UpdateSceneManager: 	0.0196176	UpdateInput: 	1.09636	UpdateCamera: 	0.0717548	UpdateEnemies: 	0.119266	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.43365	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.855379	UpdatePlayer: 	1.91431	UpdateSound: 	0.0154824	UpdateItems:	0.00806298	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0518364	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	5.74417	
RENDER	shadowmap: 	0.146824	sendToRender: 	0.0856672	scene: 	4.18693	particles2Tex: 	4.02576	sendToRender: 	0.0672586	motionBlur: 	1.3494	bloom2Tex: 	0.272619	printScene: 	0.0429855	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.0331541	setRenderState: 	0.000487207	luaMsg: 	0.0091637	printTextDebug:	0.000745848	console: 	0.000947347	endScene: 	0.000348864	present: 	0.430859	TOTAL_RENDER: 	10.862	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.04356	UpdateCamera: 	0.0528289	UpdateEnemies: 	0.131263	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.888575	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.868994	UpdatePlayer: 	0.223424	UpdateSound: 	0.0128538	UpdateItems:	0.00620437	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0408201	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.41325	
RENDER	shadowmap: 	0.0863529	sendToRender: 	0.086362	scene: 	3.97382	particles2Tex: 	3.98049	sendToRender: 	0.0650391	motionBlur: 	1.20791	bloom2Tex: 	0.265687	printScene: 	0.0353436	applyBloom: 	0.00670361	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.0305918	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.00063758	console: 	0.000977422	endScene: 	0.000333827	present: 	0.442189	TOTAL_RENDER: 	10.3562	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.03189	UpdateCamera: 	1.20634	UpdateEnemies: 	0.257363	UpdateProjectile: 	0.00165109	UpdateParticle: 	1.52483	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.986297	UpdatePlayer: 	0.232425	UpdateSound: 	0.0148057	UpdateItems:	0.008072	UpdateTriggers: 	0.0548409	UpdateRigid: 	0.0475237	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	5.55522	
RENDER	shadowmap: 	0.143344	sendToRender: 	0.0851199	scene: 	4.01154	particles2Tex: 	4.12795	sendToRender: 	0.0658421	motionBlur: 	1.25979	bloom2Tex: 	0.0716134	printScene: 	0.342606	applyBloom: 	0.00750058	setRenderState: 	0.000454125	applyParticles: 	0.00214431	gui: 	0.033506	setRenderState: 	0.000502244	luaMsg: 	0.000679684	printTextDebug:	0.000748855	console: 	0.0011308	endScene: 	0.000363902	present: 	0.236277	TOTAL_RENDER: 	10.5552	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.13466	UpdateCamera: 	1.06153	UpdateEnemies: 	0.147518	UpdateProjectile: 	0.00140147	UpdateParticle: 	1.59979	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.01136	UpdatePlayer: 	0.20909	UpdateSound: 	0.0127937	UpdateItems:	0.00745547	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0451539	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.40495	
RENDER	shadowmap: 	0.137615	sendToRender: 	0.0863289	scene: 	4.25838	particles2Tex: 	4.29116	sendToRender: 	0.0664586	motionBlur: 	1.26771	bloom2Tex: 	0.348461	printScene: 	0.0432291	applyBloom: 	0.0065382	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.0332714	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000763893	console: 	0.00104659	endScene: 	0.00033082	present: 	0.360596	TOTAL_RENDER: 	11.0692	
UPDATE	UpdateSceneManager: 	0.0120418	UpdateInput: 	1.25827	UpdateCamera: 	0.950833	UpdateEnemies: 	0.161644	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.880837	UpdateLUAMsg: 	0.0103486	UpdateColisions: 	0.833867	UpdatePlayer: 	0.230626	UpdateSound: 	0.0152598	UpdateItems:	0.00792463	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0514545	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.56684	
RENDER	shadowmap: 	0.103237	sendToRender: 	0.0880431	scene: 	4.18784	particles2Tex: 	4.13672	sendToRender: 	0.0651624	motionBlur: 	1.23352	bloom2Tex: 	0.260081	printScene: 	0.0364022	applyBloom: 	0.00668556	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.0315782	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.00074284	console: 	0.00094434	endScene: 	0.000333827	present: 	0.421512	TOTAL_RENDER: 	10.7411	
UPDATE	UpdateSceneManager: 	0.0122403	UpdateInput: 	1.03828	UpdateCamera: 	0.914855	UpdateEnemies: 	0.155936	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.888861	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.852212	UpdatePlayer: 	0.181572	UpdateSound: 	0.0130794	UpdateItems:	0.00697428	UpdateTriggers: 	0.0505733	UpdateRigid: 	0.0410577	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.34885	
RENDER	shadowmap: 	0.0887739	sendToRender: 	0.06783	scene: 	4.14619	particles2Tex: 	4.11225	sendToRender: 	0.0679624	motionBlur: 	1.60508	bloom2Tex: 	0.0712826	printScene: 	0.0414186	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00217439	gui: 	0.0329978	setRenderState: 	0.000445103	luaMsg: 	0.000863138	printTextDebug:	0.000745848	console: 	0.0010917	endScene: 	0.000345857	present: 	0.469722	TOTAL_RENDER: 	10.8929	
UPDATE	UpdateSceneManager: 	0.0123095	UpdateInput: 	1.08433	UpdateCamera: 	0.921483	UpdateEnemies: 	0.152875	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.932884	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.838586	UpdatePlayer: 	0.209475	UpdateSound: 	0.0137019	UpdateItems:	0.00685398	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0444892	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.37489	
RENDER	shadowmap: 	0.0957001	sendToRender: 	0.068627	scene: 	4.25385	particles2Tex: 	4.03082	sendToRender: 	0.0658211	motionBlur: 	1.33888	bloom2Tex: 	0.286947	printScene: 	0.0382849	applyBloom: 	0.207487	setRenderState: 	0.000493222	applyParticles: 	0.00218341	gui: 	0.0324324	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000751863	console: 	0.00104058	endScene: 	0.000366909	present: 	0.243405	TOTAL_RENDER: 	10.8315	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.02913	UpdateCamera: 	0.915468	UpdateEnemies: 	0.141901	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.939654	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.832438	UpdatePlayer: 	0.18343	UpdateSound: 	0.0129531	UpdateItems:	0.00686902	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.134126	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.3505	
RENDER	shadowmap: 	0.0974444	sendToRender: 	0.0783982	scene: 	4.1853	particles2Tex: 	4.16096	sendToRender: 	0.0642632	motionBlur: 	1.43078	bloom2Tex: 	0.0681428	printScene: 	0.0370789	applyBloom: 	0.00654722	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.278051	setRenderState: 	0.000541341	luaMsg: 	0.000682691	printTextDebug:	0.000616527	console: 	0.000974414	endScene: 	0.000363902	present: 	0.177963	TOTAL_RENDER: 	10.7501	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.05849	UpdateCamera: 	0.916136	UpdateEnemies: 	0.149585	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.962411	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.816165	UpdatePlayer: 	0.184495	UpdateSound: 	0.0126403	UpdateItems:	0.00674571	UpdateTriggers: 	0.0486876	UpdateRigid: 	0.0393345	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.3506	
RENDER	shadowmap: 	0.0923287	sendToRender: 	0.075478	scene: 	4.15235	particles2Tex: 	4.08671	sendToRender: 	0.0659925	motionBlur: 	1.28324	bloom2Tex: 	0.0681248	printScene: 	0.51308	applyBloom: 	0.00670962	setRenderState: 	0.00047217	applyParticles: 	0.0018977	gui: 	0.0313497	setRenderState: 	0.000445103	luaMsg: 	0.000851109	printTextDebug:	0.000736825	console: 	0.00110073	endScene: 	0.000351872	present: 	0.271525	TOTAL_RENDER: 	10.8163	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.02713	UpdateCamera: 	0.978321	UpdateEnemies: 	0.149909	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.846351	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.785158	UpdatePlayer: 	0.184585	UpdateSound: 	0.0127185	UpdateItems:	0.006054	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0403329	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.19269	
RENDER	shadowmap: 	0.0822297	sendToRender: 	0.0855319	scene: 	4.35968	particles2Tex: 	4.07931	sendToRender: 	0.064573	motionBlur: 	1.31366	bloom2Tex: 	0.391705	printScene: 	0.0396202	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0294008	setRenderState: 	0.00046014	luaMsg: 	0.000715773	printTextDebug:	0.000634572	console: 	0.00124809	endScene: 	0.000345857	present: 	0.301148	TOTAL_RENDER: 	10.9216	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.12334	UpdateCamera: 	0.949016	UpdateEnemies: 	0.134827	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.888251	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.949651	UpdatePlayer: 	0.185229	UpdateSound: 	0.0131215	UpdateItems:	0.00666752	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0595325	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.49172	
RENDER	shadowmap: 	0.087607	sendToRender: 	0.0677398	scene: 	4.13285	particles2Tex: 	4.11532	sendToRender: 	0.0642752	motionBlur: 	1.31928	bloom2Tex: 	0.0682451	printScene: 	0.035518	applyBloom: 	0.296905	setRenderState: 	0.000493222	applyParticles: 	0.00224657	gui: 	0.0318279	setRenderState: 	0.000487207	luaMsg: 	0.000631565	printTextDebug:	0.000511267	console: 	0.00104659	endScene: 	0.000345857	present: 	0.167503	TOTAL_RENDER: 	10.5524	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.01367	UpdateCamera: 	0.904286	UpdateEnemies: 	0.151109	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.939907	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.821034	UpdatePlayer: 	0.182859	UpdateSound: 	0.0120358	UpdateItems:	0.00648106	UpdateTriggers: 	0.0487899	UpdateRigid: 	0.0396953	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.27578	
RENDER	shadowmap: 	0.10745	sendToRender: 	0.0665278	scene: 	4.34375	particles2Tex: 	4.22015	sendToRender: 	0.0647053	motionBlur: 	1.28189	bloom2Tex: 	0.362019	printScene: 	0.0409885	applyBloom: 	0.00663444	setRenderState: 	0.000535326	applyParticles: 	0.00231273	gui: 	0.0344143	setRenderState: 	0.000502244	luaMsg: 	0.000995466	printTextDebug:	0.000821034	console: 	0.00119997	endScene: 	0.000354879	present: 	0.385826	TOTAL_RENDER: 	11.0891	
UPDATE	UpdateSceneManager: 	0.0118343	UpdateInput: 	1.07999	UpdateCamera: 	0.94403	UpdateEnemies: 	0.136334	UpdateProjectile: 	0.00151876	UpdateParticle: 	0.89942	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.838288	UpdatePlayer: 	0.233941	UpdateSound: 	0.0143636	UpdateItems:	0.00717578	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0426005	UpdateGUI: 	0.00172327	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.36564	
RENDER	shadowmap: 	0.088392	sendToRender: 	0.0685639	scene: 	4.21499	particles2Tex: 	3.94421	sendToRender: 	0.0660917	motionBlur: 	1.41638	bloom2Tex: 	0.0696014	printScene: 	0.0376352	applyBloom: 	0.292399	setRenderState: 	0.000478185	applyParticles: 	0.00238792	gui: 	0.0314128	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000664647	console: 	0.00116689	endScene: 	0.000369916	present: 	0.18159	TOTAL_RENDER: 	10.5819	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.03074	UpdateCamera: 	0.913258	UpdateEnemies: 	0.155572	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.90705	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.963458	UpdatePlayer: 	1.63898	UpdateSound: 	0.0151846	UpdateItems:	0.00779231	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0523296	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	5.85778	
RENDER	shadowmap: 	0.119134	sendToRender: 	0.0775592	scene: 	4.5326	particles2Tex: 	4.01381	sendToRender: 	0.0651023	motionBlur: 	1.31436	bloom2Tex: 	0.34029	printScene: 	0.037118	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.0299542	setRenderState: 	0.000481192	luaMsg: 	0.000496229	printTextDebug:	0.000748855	console: 	0.00100148	endScene: 	0.000333827	present: 	0.312309	TOTAL_RENDER: 	11.0153	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.02174	UpdateCamera: 	0.893342	UpdateEnemies: 	0.128614	UpdateProjectile: 	0.00149771	UpdateParticle: 	1.03624	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.801636	UpdatePlayer: 	0.217947	UpdateSound: 	0.014117	UpdateItems:	0.00778629	UpdateTriggers: 	0.0563536	UpdateRigid: 	0.050044	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.41853	
RENDER	shadowmap: 	0.105721	sendToRender: 	0.0875138	scene: 	4.593	particles2Tex: 	4.37502	sendToRender: 	0.0841304	motionBlur: 	1.3637	bloom2Tex: 	0.0699232	printScene: 	0.346828	applyBloom: 	0.016162	setRenderState: 	0.00705247	applyParticles: 	0.00208717	gui: 	0.0268235	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000384954	present: 	0.255561	TOTAL_RENDER: 	11.531	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.15842	UpdateCamera: 	0.954475	UpdateEnemies: 	0.142752	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.914993	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.778918	UpdatePlayer: 	0.182059	UpdateSound: 	0.0126403	UpdateItems:	0.00686	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0409104	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.33824	
RENDER	shadowmap: 	0.0862146	sendToRender: 	0.0868612	scene: 	4.8679	particles2Tex: 	4.28378	sendToRender: 	0.109567	motionBlur: 	1.64427	bloom2Tex: 	0.0735021	printScene: 	0.34247	applyBloom: 	0.00773516	setRenderState: 	0.000502244	applyParticles: 	0.00216536	gui: 	0.0316384	setRenderState: 	0.000457133	luaMsg: 	0.00094434	printTextDebug:	0.000845094	console: 	0.00117291	endScene: 	0.000351872	present: 	0.216245	TOTAL_RENDER: 	11.9424	
UPDATE	UpdateSceneManager: 	0.0116659	UpdateInput: 	1.0768	UpdateCamera: 	0.951173	UpdateEnemies: 	0.138809	UpdateProjectile: 	0.00159696	UpdateParticle: 	1.49939	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.781576	UpdatePlayer: 	0.203589	UpdateSound: 	0.0143215	UpdateItems:	0.00747953	UpdateTriggers: 	0.000980429	UpdateRigid: 	0.0498665	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	4.92719	
RENDER	shadowmap: 	0.116876	sendToRender: 	0.101947	scene: 	5.36071	particles2Tex: 	4.10288	sendToRender: 	0.0660917	motionBlur: 	1.51793	bloom2Tex: 	0.371077	printScene: 	0.0428923	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00221348	gui: 	0.0295392	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000718781	console: 	0.00105862	endScene: 	0.000342849	present: 	0.365005	TOTAL_RENDER: 	12.2566	
UPDATE	UpdateSceneManager: 	0.0126283	UpdateInput: 	1.04789	UpdateCamera: 	0.910593	UpdateEnemies: 	0.153236	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.917252	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.784079	UpdatePlayer: 	0.194254	UpdateSound: 	0.0132328	UpdateItems:	0.00661639	UpdateTriggers: 	0.0499538	UpdateRigid: 	0.0406096	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.27606	
RENDER	shadowmap: 	0.10896	sendToRender: 	0.0679082	scene: 	5.17292	particles2Tex: 	4.01821	sendToRender: 	0.0661609	motionBlur: 	1.58381	bloom2Tex: 	0.367926	printScene: 	0.0375721	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00224657	gui: 	0.0321256	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.0316805	console: 	0.000974414	endScene: 	0.000390969	present: 	0.322519	TOTAL_RENDER: 	11.9893	
UPDATE	UpdateSceneManager: 	0.0115215	UpdateInput: 	1.08402	UpdateCamera: 	1.00263	UpdateEnemies: 	0.143101	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.907222	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.848697	UpdatePlayer: 	0.234987	UpdateSound: 	0.0148117	UpdateItems:	0.00789155	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0502996	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	4.4624	
RENDER	shadowmap: 	0.103583	sendToRender: 	0.0873123	scene: 	5.08233	particles2Tex: 	4.09186	sendToRender: 	0.0884461	motionBlur: 	1.5214	bloom2Tex: 	0.0731202	printScene: 	0.365643	applyBloom: 	0.00698932	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.035103	setRenderState: 	0.0004842	luaMsg: 	0.000863138	printTextDebug:	0.000655624	console: 	0.0010105	endScene: 	0.000363902	present: 	0.22284	TOTAL_RENDER: 	11.8883	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.13083	UpdateCamera: 	0.886254	UpdateEnemies: 	0.151732	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.973897	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.832568	UpdatePlayer: 	0.198438	UpdateSound: 	0.0221048	UpdateItems:	0.00600889	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0424231	UpdateGUI: 	0.00136238	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.39985	
RENDER	shadowmap: 	0.0997782	sendToRender: 	0.0819861	scene: 	5.33977	particles2Tex: 	4.03639	sendToRender: 	0.0648557	motionBlur: 	1.53899	bloom2Tex: 	0.41661	printScene: 	0.0438125	applyBloom: 	0.00705247	setRenderState: 	0.000463147	applyParticles: 	0.00224657	gui: 	0.0348624	setRenderState: 	0.0004842	luaMsg: 	0.000796975	printTextDebug:	0.00074284	console: 	0.00112479	endScene: 	0.000339842	present: 	0.342293	TOTAL_RENDER: 	12.2091	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.00505	UpdateCamera: 	0.956129	UpdateEnemies: 	0.133853	UpdateProjectile: 	0.001209	UpdateParticle: 	0.934917	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.837701	UpdatePlayer: 	0.214088	UpdateSound: 	0.01372	UpdateItems:	0.00664045	UpdateTriggers: 	0.0500831	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.349	
RENDER	shadowmap: 	0.08678	sendToRender: 	0.0679413	scene: 	5.09865	particles2Tex: 	4.18875	sendToRender: 	0.0651143	motionBlur: 	1.52237	bloom2Tex: 	0.394809	printScene: 	0.0381465	applyBloom: 	0.00719984	setRenderState: 	0.000481192	applyParticles: 	0.00215935	gui: 	0.0307933	setRenderState: 	0.000481192	luaMsg: 	0.000739833	printTextDebug:	0.000544349	console: 	0.000989451	endScene: 	0.000375931	present: 	0.327394	TOTAL_RENDER: 	12.0155	
UPDATE	UpdateSceneManager: 	0.00978625	UpdateInput: 	1.01923	UpdateCamera: 	0.051665	UpdateEnemies: 	0.129636	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.870257	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.821374	UpdatePlayer: 	0.193764	UpdateSound: 	0.012496	UpdateItems:	0.00626452	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0405013	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.29588	
RENDER	shadowmap: 	0.0792614	sendToRender: 	0.0849244	scene: 	5.40167	particles2Tex: 	3.84305	sendToRender: 	0.0666	motionBlur: 	1.57953	bloom2Tex: 	0.0681248	printScene: 	0.0353706	applyBloom: 	0.00695924	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.31768	setRenderState: 	0.000511267	luaMsg: 	0.000745848	printTextDebug:	0.0004842	console: 	0.000851109	endScene: 	0.000384954	present: 	0.15516	TOTAL_RENDER: 	11.8069	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.02741	UpdateCamera: 	0.0505402	UpdateEnemies: 	0.131573	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.866281	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.845476	UpdatePlayer: 	0.180276	UpdateSound: 	0.0145591	UpdateItems:	0.00698029	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0405434	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.30494	
RENDER	shadowmap: 	0.0792163	sendToRender: 	0.0751201	scene: 	5.35828	particles2Tex: 	4.14354	sendToRender: 	0.101144	motionBlur: 	1.51224	bloom2Tex: 	0.377231	printScene: 	0.0398577	applyBloom: 	0.00660436	setRenderState: 	0.000439088	applyParticles: 	0.00215033	gui: 	0.0324354	setRenderState: 	0.000451118	luaMsg: 	0.00043608	printTextDebug:	0.000655624	console: 	0.0010075	endScene: 	0.000339842	present: 	0.384373	TOTAL_RENDER: 	12.3086	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	1.05358	UpdateCamera: 	0.0540228	UpdateEnemies: 	0.137588	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.978092	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.858702	UpdatePlayer: 	0.200377	UpdateSound: 	0.0396653	UpdateItems:	0.00804794	UpdateTriggers: 	0.0562213	UpdateRigid: 	0.0519778	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	3.60934	
RENDER	shadowmap: 	0.108277	sendToRender: 	0.0887679	scene: 	5.54388	particles2Tex: 	4.14263	sendToRender: 	0.0665729	motionBlur: 	1.75218	bloom2Tex: 	0.0696676	printScene: 	0.03876	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.306974	setRenderState: 	0.000547356	luaMsg: 	0.000640587	printTextDebug:	0.000676676	console: 	0.000971407	endScene: 	0.000369916	present: 	0.176309	TOTAL_RENDER: 	12.4799	
UPDATE	UpdateSceneManager: 	0.0114223	UpdateInput: 	1.03839	UpdateCamera: 	0.0531477	UpdateEnemies: 	0.133759	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.855166	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.822929	UpdatePlayer: 	0.192534	UpdateSound: 	0.0235123	UpdateItems:	0.00677879	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0422757	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.34205	
RENDER	shadowmap: 	0.102575	sendToRender: 	0.0674752	scene: 	5.44956	particles2Tex: 	4.07337	sendToRender: 	0.0652466	motionBlur: 	1.57562	bloom2Tex: 	0.0691473	printScene: 	0.0360022	applyBloom: 	0.31057	setRenderState: 	0.000493222	applyParticles: 	0.00209018	gui: 	0.031073	setRenderState: 	0.000505252	luaMsg: 	0.000839079	printTextDebug:	0.000526304	console: 	0.00103456	endScene: 	0.000345857	present: 	0.190396	TOTAL_RENDER: 	12.1398	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.05027	UpdateCamera: 	0.0505733	UpdateEnemies: 	0.123534	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.845548	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.786761	UpdatePlayer: 	0.176901	UpdateSound: 	0.0247152	UpdateItems:	0.00594874	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0400171	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.2479	
RENDER	shadowmap: 	0.0982685	sendToRender: 	0.0657308	scene: 	5.32245	particles2Tex: 	4.0811	sendToRender: 	0.0647203	motionBlur: 	1.53582	bloom2Tex: 	0.0669699	printScene: 	0.372864	applyBloom: 	0.00698932	setRenderState: 	0.000475177	applyParticles: 	0.00213529	gui: 	0.0306279	setRenderState: 	0.00044811	luaMsg: 	0.000610513	printTextDebug:	0.000424051	console: 	0.00108569	endScene: 	0.000354879	present: 	0.26612	TOTAL_RENDER: 	12.0741	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.01127	UpdateCamera: 	0.050435	UpdateEnemies: 	0.12816	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.864711	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.799116	UpdatePlayer: 	1.9013	UpdateSound: 	0.0161921	UpdateItems:	0.00808704	UpdateTriggers: 	0.0558454	UpdateRigid: 	0.0509643	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	5.05365	
RENDER	shadowmap: 	0.115438	sendToRender: 	0.0682391	scene: 	5.57305	particles2Tex: 	3.90607	sendToRender: 	0.0657609	motionBlur: 	1.57269	bloom2Tex: 	0.0682391	printScene: 	0.036342	applyBloom: 	0.31663	setRenderState: 	0.000463147	applyParticles: 	0.00196387	gui: 	0.0308384	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.000863138	endScene: 	0.000360894	present: 	0.236271	TOTAL_RENDER: 	12.1562	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.0067	UpdateCamera: 	0.0511537	UpdateEnemies: 	0.132671	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.896025	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.813455	UpdatePlayer: 	0.197809	UpdateSound: 	0.0478125	UpdateItems:	0.00763893	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0509011	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.3778	
RENDER	shadowmap: 	0.0948279	sendToRender: 	0.104046	scene: 	5.41478	particles2Tex: 	3.84299	sendToRender: 	0.0647264	motionBlur: 	1.58662	bloom2Tex: 	0.0685879	printScene: 	0.035515	applyBloom: 	0.321924	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.0313888	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000833064	console: 	0.00122403	endScene: 	0.000354879	present: 	0.170414	TOTAL_RENDER: 	11.9102	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.03225	UpdateCamera: 	0.0515507	UpdateEnemies: 	0.137287	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.892094	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.790854	UpdatePlayer: 	0.251444	UpdateSound: 	0.0163455	UpdateItems:	0.00824643	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0515267	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.39594	
RENDER	shadowmap: 	0.126514	sendToRender: 	0.0885664	scene: 	5.33879	particles2Tex: 	3.95474	sendToRender: 	0.0893845	motionBlur: 	1.72331	bloom2Tex: 	0.072636	printScene: 	0.0472711	applyBloom: 	0.301596	setRenderState: 	0.000493222	applyParticles: 	0.00241498	gui: 	0.0349616	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000354879	present: 	0.254283	TOTAL_RENDER: 	12.2511	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.11765	UpdateCamera: 	0.0538725	UpdateEnemies: 	0.129206	UpdateProjectile: 	0.00103456	UpdateParticle: 	1.5024	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.849533	UpdatePlayer: 	0.187415	UpdateSound: 	0.0531387	UpdateItems:	0.00812613	UpdateTriggers: 	0.055686	UpdateRigid: 	0.050877	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	4.31583	
RENDER	shadowmap: 	0.12425	sendToRender: 	0.104461	scene: 	5.42981	particles2Tex: 	4.0398	sendToRender: 	0.0661128	motionBlur: 	1.58719	bloom2Tex: 	0.0727653	printScene: 	0.0425945	applyBloom: 	0.387303	setRenderState: 	0.000499237	applyParticles: 	0.00199695	gui: 	0.033909	setRenderState: 	0.000493222	luaMsg: 	0.000451118	printTextDebug:	0.000733818	console: 	0.000992459	endScene: 	0.000357887	present: 	0.239474	TOTAL_RENDER: 	12.3036	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	1.15203	UpdateCamera: 	0.0419269	UpdateEnemies: 	0.116701	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.892344	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.806785	UpdatePlayer: 	0.193984	UpdateSound: 	0.0599114	UpdateItems:	0.008072	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0501252	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.473	
RENDER	shadowmap: 	0.113772	sendToRender: 	0.0867259	scene: 	5.58165	particles2Tex: 	3.94873	sendToRender: 	0.0653459	motionBlur: 	1.77701	bloom2Tex: 	0.0683744	printScene: 	0.0340925	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.2696	setRenderState: 	0.000535326	luaMsg: 	0.000550364	printTextDebug:	0.000745848	console: 	0.000929302	endScene: 	0.000375931	present: 	0.17374	TOTAL_RENDER: 	12.2926	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.02583	UpdateCamera: 	0.0514575	UpdateEnemies: 	0.123239	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.881794	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.789324	UpdatePlayer: 	0.172113	UpdateSound: 	0.0468501	UpdateItems:	0.00729307	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0490666	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.30293	
RENDER	shadowmap: 	0.265702	sendToRender: 	0.0907919	scene: 	5.38241	particles2Tex: 	3.99989	sendToRender: 	0.0852342	motionBlur: 	1.80599	bloom2Tex: 	0.0682842	printScene: 	0.0345496	applyBloom: 	0.00647504	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.241161	setRenderState: 	0.000520289	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.00113381	endScene: 	0.000348864	present: 	0.266232	TOTAL_RENDER: 	12.4198	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.01457	UpdateCamera: 	0.0516079	UpdateEnemies: 	0.121167	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.974883	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.794105	UpdatePlayer: 	0.173936	UpdateSound: 	0.0375601	UpdateItems:	0.00771712	UpdateTriggers: 	0.0535326	UpdateRigid: 	0.0491147	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	3.45169	
RENDER	shadowmap: 	0.0990684	sendToRender: 	0.0872822	scene: 	5.4373	particles2Tex: 	3.9085	sendToRender: 	0.065	motionBlur: 	1.7854	bloom2Tex: 	0.0685699	printScene: 	0.0347421	applyBloom: 	0.00655324	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.0296414	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.000893213	endScene: 	0.000336835	present: 	0.425816	TOTAL_RENDER: 	12.1155	
UPDATE	UpdateSceneManager: 	0.0118283	UpdateInput: 	0.973963	UpdateCamera: 	0.0467809	UpdateEnemies: 	0.123615	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.922421	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.809516	UpdatePlayer: 	0.204194	UpdateSound: 	0.0522936	UpdateItems:	0.00800583	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0521582	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	3.35514	
RENDER	shadowmap: 	0.110443	sendToRender: 	0.0903198	scene: 	5.92604	particles2Tex: 	4.05015	sendToRender: 	0.0673368	motionBlur: 	1.86055	bloom2Tex: 	0.0696586	printScene: 	0.0369315	applyBloom: 	0.00675474	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.33297	setRenderState: 	0.000550364	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.00103757	endScene: 	0.000357887	present: 	0.13215	TOTAL_RENDER: 	12.8875	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.08417	UpdateCamera: 	0.0515808	UpdateEnemies: 	0.126719	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.866227	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.834219	UpdatePlayer: 	0.204513	UpdateSound: 	0.039951	UpdateItems:	0.0077893	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0543898	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.43424	
RENDER	shadowmap: 	0.123257	sendToRender: 	0.0877213	scene: 	5.79816	particles2Tex: 	3.58593	sendToRender: 	0.0675834	motionBlur: 	1.87932	bloom2Tex: 	0.0690511	printScene: 	0.0372713	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0321406	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000775922	console: 	0.00108569	endScene: 	0.000327812	present: 	0.473234	TOTAL_RENDER: 	12.335	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.03126	UpdateCamera: 	0.052062	UpdateEnemies: 	0.130367	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.920647	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.825972	UpdatePlayer: 	0.183421	UpdateSound: 	0.0575777	UpdateItems:	0.00778028	UpdateTriggers: 	0.0563957	UpdateRigid: 	0.0511748	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.47554	
RENDER	shadowmap: 	0.109898	sendToRender: 	0.0866206	scene: 	5.8876	particles2Tex: 	3.92454	sendToRender: 	0.0853605	motionBlur: 	1.85944	bloom2Tex: 	0.0689939	printScene: 	0.0373616	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.0308174	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.00075487	console: 	0.000983436	endScene: 	0.000339842	present: 	0.438586	TOTAL_RENDER: 	12.7085	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.10946	UpdateCamera: 	0.0527146	UpdateEnemies: 	0.106154	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.873072	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.781294	UpdatePlayer: 	0.175259	UpdateSound: 	0.0497312	UpdateItems:	0.00738329	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0494605	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.3599	
RENDER	shadowmap: 	0.110337	sendToRender: 	0.0867529	scene: 	5.95698	particles2Tex: 	3.88879	sendToRender: 	0.0664947	motionBlur: 	1.91274	bloom2Tex: 	0.0694781	printScene: 	0.0359571	applyBloom: 	0.006457	setRenderState: 	0.00047217	applyParticles: 	0.00219845	gui: 	0.0308174	setRenderState: 	0.000451118	luaMsg: 	0.000854116	printTextDebug:	0.000787952	console: 	0.00108569	endScene: 	0.00033082	present: 	0.440017	TOTAL_RENDER: 	12.7812	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.1337	UpdateCamera: 	0.0525251	UpdateEnemies: 	0.133209	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.868955	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.819293	UpdatePlayer: 	0.202191	UpdateSound: 	0.0160778	UpdateItems:	0.00799681	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0606964	UpdateGUI: 	0.001615	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.68429	
RENDER	shadowmap: 	0.105817	sendToRender: 	0.0672767	scene: 	5.51272	particles2Tex: 	4.04459	sendToRender: 	0.109516	motionBlur: 	1.8437	bloom2Tex: 	0.0675263	printScene: 	0.0362097	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0300204	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000718781	console: 	0.000884191	endScene: 	0.000336835	present: 	0.447238	TOTAL_RENDER: 	12.4477	
UPDATE	UpdateSceneManager: 	0.00906446	UpdateInput: 	0.989427	UpdateCamera: 	0.0498936	UpdateEnemies: 	0.124298	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.991939	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.788854	UpdatePlayer: 	0.175599	UpdateSound: 	0.0661278	UpdateItems:	0.00708255	UpdateTriggers: 	0.0554965	UpdateRigid: 	0.0681037	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.47565	
RENDER	shadowmap: 	0.0955046	sendToRender: 	0.0865544	scene: 	5.46428	particles2Tex: 	4.11393	sendToRender: 	0.0642331	motionBlur: 	1.84701	bloom2Tex: 	0.0671564	printScene: 	0.0348263	applyBloom: 	0.00641189	setRenderState: 	0.000571416	applyParticles: 	0.00220145	gui: 	0.0293557	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.00063758	console: 	0.000911258	endScene: 	0.000342849	present: 	0.440228	TOTAL_RENDER: 	12.4508	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.04112	UpdateCamera: 	0.051262	UpdateEnemies: 	0.127329	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.862711	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.788394	UpdatePlayer: 	1.9753	UpdateSound: 	0.0290309	UpdateItems:	0.0116298	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0582904	UpdateGUI: 	0.00210522	BuildFrustum: 	0.00172327	TOTAL_UPDATE: 	5.15268	
RENDER	shadowmap: 	0.135826	sendToRender: 	0.102244	scene: 	5.61162	particles2Tex: 	4.16522	sendToRender: 	0.0870717	motionBlur: 	1.85076	bloom2Tex: 	0.372795	printScene: 	0.0447419	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.0022195	gui: 	0.0306279	setRenderState: 	0.0004842	luaMsg: 	0.000935317	printTextDebug:	0.000634572	console: 	0.00104058	endScene: 	0.000339842	present: 	0.519754	TOTAL_RENDER: 	13.1279	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.03713	UpdateCamera: 	0.0519567	UpdateEnemies: 	0.130535	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.886981	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.824688	UpdatePlayer: 	0.225168	UpdateSound: 	0.0278159	UpdateItems:	0.00947648	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0538484	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	3.41303	
RENDER	shadowmap: 	0.10619	sendToRender: 	0.0886536	scene: 	5.67042	particles2Tex: 	4.42085	sendToRender: 	0.0653188	motionBlur: 	1.67938	bloom2Tex: 	0.370545	printScene: 	0.0381194	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.00204206	gui: 	0.0311993	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000730811	console: 	0.000938325	endScene: 	0.000345857	present: 	0.336416	TOTAL_RENDER: 	12.9904	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.04662	UpdateCamera: 	0.0514966	UpdateEnemies: 	0.141344	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.86949	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.791104	UpdatePlayer: 	0.186669	UpdateSound: 	0.0584799	UpdateItems:	0.00800283	UpdateTriggers: 	0.0562875	UpdateRigid: 	0.0513492	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.41812	
RENDER	shadowmap: 	0.104049	sendToRender: 	0.0954234	scene: 	5.48583	particles2Tex: 	4.23832	sendToRender: 	0.0644737	motionBlur: 	1.76699	bloom2Tex: 	0.357424	printScene: 	0.0377706	applyBloom: 	0.00665549	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.0383089	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000646602	console: 	0.000827049	endScene: 	0.000345857	present: 	0.297356	TOTAL_RENDER: 	12.6693	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.02367	UpdateCamera: 	0.0503116	UpdateEnemies: 	0.12108	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.870335	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.77733	UpdatePlayer: 	0.204227	UpdateSound: 	0.0147155	UpdateItems:	0.0075487	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0497041	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.27774	
RENDER	shadowmap: 	0.11121	sendToRender: 	0.0871349	scene: 	5.59722	particles2Tex: 	3.98771	sendToRender: 	0.0674812	motionBlur: 	1.81207	bloom2Tex: 	0.0685458	printScene: 	0.345273	applyBloom: 	0.00770208	setRenderState: 	0.000475177	applyParticles: 	0.00219544	gui: 	0.0309948	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000821034	console: 	0.000893213	endScene: 	0.000375931	present: 	0.278322	TOTAL_RENDER: 	12.5693	
UPDATE	UpdateSceneManager: 	0.0179394	UpdateInput: 	1.06573	UpdateCamera: 	0.0803801	UpdateEnemies: 	0.140616	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.964014	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.844985	UpdatePlayer: 	0.202564	UpdateSound: 	0.214082	UpdateItems:	0.0087607	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0537973	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.78614	
RENDER	shadowmap: 	0.117134	sendToRender: 	0.0696375	scene: 	5.73273	particles2Tex: 	3.98786	sendToRender: 	0.0671834	motionBlur: 	1.80175	bloom2Tex: 	0.069406	printScene: 	0.384442	applyBloom: 	0.00759682	setRenderState: 	0.000481192	applyParticles: 	0.00218642	gui: 	0.0326399	setRenderState: 	0.000445103	luaMsg: 	0.000875168	printTextDebug:	0.00075487	console: 	0.0010887	endScene: 	0.000360894	present: 	0.228849	TOTAL_RENDER: 	12.683	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	1.09872	UpdateCamera: 	0.0576589	UpdateEnemies: 	0.115402	UpdateProjectile: 	0.00105562	UpdateParticle: 	1.00219	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.830742	UpdatePlayer: 	0.199235	UpdateSound: 	0.043584	UpdateItems:	0.0111486	UpdateTriggers: 	0.0689669	UpdateRigid: 	0.0462967	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00196988	TOTAL_UPDATE: 	3.65801	
RENDER	shadowmap: 	0.12563	sendToRender: 	0.081923	scene: 	5.5065	particles2Tex: 	4.07124	sendToRender: 	0.0861093	motionBlur: 	2.10138	bloom2Tex: 	0.0727382	printScene: 	0.368665	applyBloom: 	0.00744946	setRenderState: 	0.000457133	applyParticles: 	0.00221048	gui: 	0.0323121	setRenderState: 	0.000469162	luaMsg: 	0.000869153	printTextDebug:	0.000541341	console: 	0.00090825	endScene: 	0.000342849	present: 	0.235971	TOTAL_RENDER: 	12.8668	
UPDATE	UpdateSceneManager: 	0.0132238	UpdateInput: 	1.23102	UpdateCamera: 	0.0571265	UpdateEnemies: 	0.131435	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.922653	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.806604	UpdatePlayer: 	0.212167	UpdateSound: 	0.0510545	UpdateItems:	0.00931708	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.101306	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.7094	
RENDER	shadowmap: 	0.109333	sendToRender: 	0.105396	scene: 	5.93582	particles2Tex: 	4.18757	sendToRender: 	0.0950174	motionBlur: 	1.9467	bloom2Tex: 	0.0714661	printScene: 	0.0408863	applyBloom: 	0.00652918	setRenderState: 	0.000475177	applyParticles: 	0.00207514	gui: 	0.317854	setRenderState: 	0.000496229	luaMsg: 	0.000802989	printTextDebug:	0.00077893	console: 	0.0010887	endScene: 	0.000360894	present: 	0.173882	TOTAL_RENDER: 	13.1904	
UPDATE	UpdateSceneManager: 	0.0131636	UpdateInput: 	1.05754	UpdateCamera: 	0.0544439	UpdateEnemies: 	0.13129	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.8845	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.844631	UpdatePlayer: 	0.19279	UpdateSound: 	0.0102494	UpdateItems:	0.00753667	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0441434	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.37956	
RENDER	shadowmap: 	0.101453	sendToRender: 	0.0676857	scene: 	5.62577	particles2Tex: 	3.87341	sendToRender: 	0.0830207	motionBlur: 	1.85614	bloom2Tex: 	0.0691744	printScene: 	0.0376894	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.0320414	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000760885	console: 	0.000824042	endScene: 	0.000336835	present: 	0.440279	TOTAL_RENDER: 	12.3629	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.01841	UpdateCamera: 	0.0520439	UpdateEnemies: 	0.12557	UpdateProjectile: 	0.00102554	UpdateParticle: 	1.02341	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.81738	UpdatePlayer: 	0.185082	UpdateSound: 	0.0494996	UpdateItems:	0.00806298	UpdateTriggers: 	0.0566784	UpdateRigid: 	0.0508019	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	3.55037	
RENDER	shadowmap: 	0.106846	sendToRender: 	0.0957302	scene: 	5.5072	particles2Tex: 	4.21229	sendToRender: 	0.0847379	motionBlur: 	2.00111	bloom2Tex: 	0.0690661	printScene: 	0.350028	applyBloom: 	0.00745848	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.031491	setRenderState: 	0.000493222	luaMsg: 	0.000697729	printTextDebug:	0.00063758	console: 	0.000974414	endScene: 	0.000366909	present: 	0.224323	TOTAL_RENDER: 	12.8608	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.17531	UpdateCamera: 	0.925549	UpdateEnemies: 	0.141305	UpdateProjectile: 	0.001209	UpdateParticle: 	0.893538	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.791143	UpdatePlayer: 	0.195932	UpdateSound: 	0.0556228	UpdateItems:	0.00775922	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0497643	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.43116	
RENDER	shadowmap: 	0.117251	sendToRender: 	0.0893634	scene: 	5.50947	particles2Tex: 	4.26261	sendToRender: 	0.0951167	motionBlur: 	1.97177	bloom2Tex: 	0.0685849	printScene: 	0.0360804	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.0299602	setRenderState: 	0.000475177	luaMsg: 	0.00063758	printTextDebug:	0.000646602	console: 	0.00119697	endScene: 	0.000327812	present: 	0.429199	TOTAL_RENDER: 	12.7961	
UPDATE	UpdateSceneManager: 	0.0176898	UpdateInput: 	0.982546	UpdateCamera: 	0.905721	UpdateEnemies: 	0.125251	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.887072	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.892001	UpdatePlayer: 	0.196633	UpdateSound: 	0.052471	UpdateItems:	0.00794268	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0518394	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	4.31037	
RENDER	shadowmap: 	0.131606	sendToRender: 	0.0890115	scene: 	5.54358	particles2Tex: 	4.34682	sendToRender: 	0.0660135	motionBlur: 	2.00337	bloom2Tex: 	0.0708104	printScene: 	0.0396863	applyBloom: 	0.00662842	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.304784	setRenderState: 	0.000505252	luaMsg: 	0.000763893	printTextDebug:	0.0007669	console: 	0.00130523	endScene: 	0.000366909	present: 	0.186471	TOTAL_RENDER: 	12.9766	
UPDATE	UpdateSceneManager: 	0.0129441	UpdateInput: 	1.09817	UpdateCamera: 	1.03967	UpdateEnemies: 	0.133829	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.52265	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.914503	UpdatePlayer: 	0.201815	UpdateSound: 	0.0652888	UpdateItems:	0.00879679	UpdateTriggers: 	0.0578694	UpdateRigid: 	0.060134	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.30468	
RENDER	shadowmap: 	0.0827891	sendToRender: 	0.0668947	scene: 	5.61493	particles2Tex: 	4.17551	sendToRender: 	0.0683022	motionBlur: 	1.86088	bloom2Tex: 	0.0695774	printScene: 	0.0375992	applyBloom: 	0.00667053	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.318979	setRenderState: 	0.000583446	luaMsg: 	0.000784945	printTextDebug:	0.000547356	console: 	0.00118193	endScene: 	0.000375931	present: 	0.19602	TOTAL_RENDER: 	12.6745	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.36687	UpdateCamera: 	0.962192	UpdateEnemies: 	0.114082	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.34749	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.08507	UpdatePlayer: 	0.203186	UpdateSound: 	0.0714961	UpdateItems:	0.00836372	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0523537	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	5.38249	
RENDER	shadowmap: 	0.125862	sendToRender: 	0.0878717	scene: 	5.8885	particles2Tex: 	4.29152	sendToRender: 	0.0743021	motionBlur: 	1.84432	bloom2Tex: 	0.376247	printScene: 	0.0418186	applyBloom: 	0.00665248	setRenderState: 	0.000463147	applyParticles: 	0.00217739	gui: 	0.0329015	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00106163	endScene: 	0.000333827	present: 	0.386292	TOTAL_RENDER: 	13.3521	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.06007	UpdateCamera: 	0.928343	UpdateEnemies: 	0.134998	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.919038	UpdateLUAMsg: 	0.000986444	UpdateColisions: 	0.832411	UpdatePlayer: 	2.03016	UpdateSound: 	0.0158703	UpdateItems:	0.00767201	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0522003	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	6.15358	
RENDER	shadowmap: 	0.118021	sendToRender: 	0.0660857	scene: 	5.74477	particles2Tex: 	3.99036	sendToRender: 	0.0647444	motionBlur: 	1.7789	bloom2Tex: 	0.259973	printScene: 	0.0364533	applyBloom: 	0.00681188	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0308925	setRenderState: 	0.000475177	luaMsg: 	0.000739833	printTextDebug:	0.000736825	console: 	0.000887198	endScene: 	0.000351872	present: 	0.465442	TOTAL_RENDER: 	12.7484	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.06545	UpdateCamera: 	0.97821	UpdateEnemies: 	0.131546	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.924692	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.799826	UpdatePlayer: 	0.216624	UpdateSound: 	0.0393435	UpdateItems:	0.00743141	UpdateTriggers: 	0.0558514	UpdateRigid: 	0.0516199	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.47973	
RENDER	shadowmap: 	0.105709	sendToRender: 	0.0878687	scene: 	5.5709	particles2Tex: 	3.92709	sendToRender: 	0.0651955	motionBlur: 	1.84434	bloom2Tex: 	0.377604	printScene: 	0.0413825	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.0315181	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000772915	console: 	0.000965392	endScene: 	0.000360894	present: 	0.275191	TOTAL_RENDER: 	12.5067	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.14252	UpdateCamera: 	0.935937	UpdateEnemies: 	0.140734	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.872062	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.804896	UpdatePlayer: 	0.194366	UpdateSound: 	0.0532108	UpdateItems:	0.00808403	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0515146	UpdateGUI: 	0.00163906	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.39171	
RENDER	shadowmap: 	0.289867	sendToRender: 	0.0839049	scene: 	5.65906	particles2Tex: 	4.25532	sendToRender: 	0.0852492	motionBlur: 	1.90202	bloom2Tex: 	0.372073	printScene: 	0.0378307	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0309376	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000333827	present: 	0.340422	TOTAL_RENDER: 	13.2422	
UPDATE	UpdateSceneManager: 	0.0118854	UpdateInput: 	1.03826	UpdateCamera: 	0.918445	UpdateEnemies: 	0.145897	UpdateProjectile: 	0.0015729	UpdateParticle: 	1.01041	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.793684	UpdatePlayer: 	0.1818	UpdateSound: 	0.046426	UpdateItems:	0.00774719	UpdateTriggers: 	0.0011308	UpdateRigid: 	0.050844	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00150673	TOTAL_UPDATE: 	4.36531	
RENDER	shadowmap: 	0.114966	sendToRender: 	0.0875228	scene: 	5.6024	particles2Tex: 	4.14307	sendToRender: 	0.0656707	motionBlur: 	2.14146	bloom2Tex: 	0.0685338	printScene: 	0.0357706	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.297915	setRenderState: 	0.000493222	luaMsg: 	0.000818027	printTextDebug:	0.000935317	console: 	0.00111877	endScene: 	0.000351872	present: 	0.167897	TOTAL_RENDER: 	12.9053	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.03408	UpdateCamera: 	0.0516139	UpdateEnemies: 	1.40833	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.890957	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.558273	UpdatePlayer: 	0.18291	UpdateSound: 	0.019386	UpdateItems:	0.00604197	UpdateTriggers: 	0.0862988	UpdateRigid: 	0.0414096	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.42706	
RENDER	shadowmap: 	0.301599	sendToRender: 	0.0676707	scene: 	192.751	particles2Tex: 	4.46314	sendToRender: 	0.0714209	motionBlur: 	1.91515	bloom2Tex: 	0.0716585	printScene: 	0.0422547	applyBloom: 	0.335653	setRenderState: 	0.000475177	applyParticles: 	0.0020571	gui: 	0.0343902	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.00110373	endScene: 	0.000351872	present: 	0.238668	TOTAL_RENDER: 	200.487	
UPDATE	UpdateSceneManager: 	0.0130193	UpdateInput: 	1.32133	UpdateCamera: 	0.0549973	UpdateEnemies: 	6.38942	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.915706	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	2.17711	UpdatePlayer: 	0.204507	UpdateSound: 	0.0606122	UpdateItems:	0.009687	UpdateTriggers: 	0.238698	UpdateRigid: 	0.0540258	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	11.6666	
RENDER	shadowmap: 	0.308252	sendToRender: 	0.118054	scene: 	5.70689	particles2Tex: 	4.29822	sendToRender: 	0.0664707	motionBlur: 	1.83362	bloom2Tex: 	0.376434	printScene: 	0.0390638	applyBloom: 	0.109652	setRenderState: 	0.000487207	applyParticles: 	0.00208416	gui: 	0.031906	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.00102855	endScene: 	0.000351872	present: 	0.217785	TOTAL_RENDER: 	13.3402	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.0502	UpdateCamera: 	0.0546544	UpdateEnemies: 	2.71798	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.919706	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	5.64151	UpdatePlayer: 	0.201183	UpdateSound: 	0.052468	UpdateItems:	0.00929002	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.053668	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	10.8707	
RENDER	shadowmap: 	0.281885	sendToRender: 	0.100515	scene: 	5.61394	particles2Tex: 	4.28029	sendToRender: 	0.0764284	motionBlur: 	1.83655	bloom2Tex: 	0.0684045	printScene: 	0.354407	applyBloom: 	0.00719984	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.0329526	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000628557	console: 	0.0010887	endScene: 	0.000384954	present: 	0.298105	TOTAL_RENDER: 	13.1997	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.04613	UpdateCamera: 	0.0530424	UpdateEnemies: 	0.846047	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.917943	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.32024	UpdatePlayer: 	0.190811	UpdateSound: 	0.0522875	UpdateItems:	0.0193138	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0512139	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	4.66478	
RENDER	shadowmap: 	0.269389	sendToRender: 	0.0836793	scene: 	5.85643	particles2Tex: 	4.15211	sendToRender: 	0.0864161	motionBlur: 	1.9911	bloom2Tex: 	0.393868	printScene: 	0.0505372	applyBloom: 	0.00671564	setRenderState: 	0.000475177	applyParticles: 	0.00218642	gui: 	0.0363781	setRenderState: 	0.000445103	luaMsg: 	0.000989451	printTextDebug:	0.000848101	console: 	0.00106464	endScene: 	0.000369916	present: 	0.435608	TOTAL_RENDER: 	13.6252	
UPDATE	UpdateSceneManager: 	0.0143275	UpdateInput: 	1.19394	UpdateCamera: 	0.0621189	UpdateEnemies: 	0.753781	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.46392	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.47368	UpdatePlayer: 	2.02317	UpdateSound: 	0.0171395	UpdateItems:	0.0102434	UpdateTriggers: 	0.00894416	UpdateRigid: 	0.0512049	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00170222	TOTAL_UPDATE: 	7.24718	
RENDER	shadowmap: 	0.388298	sendToRender: 	0.0933453	scene: 	5.81397	particles2Tex: 	4.10319	sendToRender: 	0.0667744	motionBlur: 	2.07383	bloom2Tex: 	0.0711052	printScene: 	0.041572	applyBloom: 	0.0158072	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.336642	setRenderState: 	0.000502244	luaMsg: 	0.000775922	printTextDebug:	0.000781937	console: 	0.00104359	endScene: 	0.000348864	present: 	0.125017	TOTAL_RENDER: 	13.3742	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.14836	UpdateCamera: 	0.0537191	UpdateEnemies: 	0.739298	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.3761	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.47691	UpdatePlayer: 	0.213114	UpdateSound: 	0.0558514	UpdateItems:	0.00901634	UpdateTriggers: 	0.00110073	UpdateRigid: 	0.0715924	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	5.31042	
RENDER	shadowmap: 	0.291969	sendToRender: 	0.0776404	scene: 	5.87057	particles2Tex: 	4.08613	sendToRender: 	0.085565	motionBlur: 	1.97636	bloom2Tex: 	0.333839	printScene: 	0.0372262	applyBloom: 	0.00682691	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.0328835	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000745848	console: 	0.00111276	endScene: 	0.000366909	present: 	0.316892	TOTAL_RENDER: 	13.348	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.04302	UpdateCamera: 	0.052886	UpdateEnemies: 	0.726083	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.946974	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.22436	UpdatePlayer: 	0.228464	UpdateSound: 	0.0142764	UpdateItems:	0.00703443	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0418336	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.46149	
RENDER	shadowmap: 	0.300655	sendToRender: 	0.0864371	scene: 	6.16432	particles2Tex: 	3.84469	sendToRender: 	0.0670451	motionBlur: 	1.96526	bloom2Tex: 	0.357105	printScene: 	0.0385104	applyBloom: 	0.00655925	setRenderState: 	0.000475177	applyParticles: 	0.00220747	gui: 	0.031473	setRenderState: 	0.000493222	luaMsg: 	0.000887198	printTextDebug:	0.00092028	console: 	0.00118794	endScene: 	0.000348864	present: 	0.410896	TOTAL_RENDER: 	13.5259	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.03906	UpdateCamera: 	0.0454456	UpdateEnemies: 	0.808361	UpdateProjectile: 	0.00176838	UpdateParticle: 	1.34656	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.35849	UpdatePlayer: 	0.213237	UpdateSound: 	0.0585491	UpdateItems:	0.00849605	UpdateTriggers: 	0.00842086	UpdateRigid: 	0.0467839	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	5.14283	
RENDER	shadowmap: 	0.522472	sendToRender: 	0.0829635	scene: 	5.88477	particles2Tex: 	4.68558	sendToRender: 	0.0717067	motionBlur: 	2.17067	bloom2Tex: 	0.0749697	printScene: 	0.0428261	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.0364774	setRenderState: 	0.00047217	luaMsg: 	0.00105562	printTextDebug:	0.0007669	console: 	0.00131426	endScene: 	0.000357887	present: 	0.235628	TOTAL_RENDER: 	14.4502	
UPDATE	UpdateSceneManager: 	0.0133591	UpdateInput: 	1.12491	UpdateCamera: 	0.0562333	UpdateEnemies: 	0.736825	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.15199	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.28464	UpdatePlayer: 	0.217986	UpdateSound: 	0.0531747	UpdateItems:	0.00962084	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0713187	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.87446	
RENDER	shadowmap: 	0.306895	sendToRender: 	0.0682721	scene: 	5.6864	particles2Tex: 	4.38089	sendToRender: 	0.0761457	motionBlur: 	1.91341	bloom2Tex: 	0.362765	printScene: 	0.0389856	applyBloom: 	0.00670361	setRenderState: 	0.000439088	applyParticles: 	0.00208416	gui: 	0.0323963	setRenderState: 	0.000451118	luaMsg: 	0.000718781	printTextDebug:	0.000694721	console: 	0.00111276	endScene: 	0.000342849	present: 	0.374476	TOTAL_RENDER: 	13.4852	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.04632	UpdateCamera: 	0.0531447	UpdateEnemies: 	0.698688	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.900506	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.13566	UpdatePlayer: 	0.187081	UpdateSound: 	0.0135847	UpdateItems:	0.00780434	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0415088	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.23281	
RENDER	shadowmap: 	0.284291	sendToRender: 	0.0849485	scene: 	5.76474	particles2Tex: 	4.19362	sendToRender: 	0.0869033	motionBlur: 	1.9396	bloom2Tex: 	0.338158	printScene: 	0.0405074	applyBloom: 	0.00662241	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0356353	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000526304	console: 	0.00100449	endScene: 	0.000348864	present: 	0.415861	TOTAL_RENDER: 	13.4444	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.09929	UpdateCamera: 	0.0607174	UpdateEnemies: 	0.654472	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.909474	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11129	UpdatePlayer: 	0.197614	UpdateSound: 	0.0197259	UpdateItems:	0.00722089	UpdateTriggers: 	0.00750359	UpdateRigid: 	0.042799	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.25791	
RENDER	shadowmap: 	0.283524	sendToRender: 	0.0861484	scene: 	5.71293	particles2Tex: 	4.43614	sendToRender: 	0.0846718	motionBlur: 	2.21188	bloom2Tex: 	0.0742931	printScene: 	0.0482786	applyBloom: 	0.00671564	setRenderState: 	0.000475177	applyParticles: 	0.00221348	gui: 	0.338293	setRenderState: 	0.000553371	luaMsg: 	0.000899228	printTextDebug:	0.00074284	console: 	0.00124208	endScene: 	0.000345857	present: 	0.141555	TOTAL_RENDER: 	13.6928	
UPDATE	UpdateSceneManager: 	0.0136117	UpdateInput: 	1.11284	UpdateCamera: 	0.0564047	UpdateEnemies: 	0.685299	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.52646	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.32301	UpdatePlayer: 	0.200612	UpdateSound: 	0.0561942	UpdateItems:	0.00998774	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0538364	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	5.22731	
RENDER	shadowmap: 	0.32808	sendToRender: 	0.0676977	scene: 	5.94699	particles2Tex: 	4.25506	sendToRender: 	0.0874988	motionBlur: 	2.30521	bloom2Tex: 	0.0814147	printScene: 	0.0473252	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00241198	gui: 	0.373294	setRenderState: 	0.000541341	luaMsg: 	0.000748855	printTextDebug:	0.000784945	console: 	0.00120599	endScene: 	0.000354879	present: 	0.158908	TOTAL_RENDER: 	13.9095	
UPDATE	UpdateSceneManager: 	0.014126	UpdateInput: 	1.10248	UpdateCamera: 	0.0553401	UpdateEnemies: 	0.680063	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.5457	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.28244	UpdatePlayer: 	0.222894	UpdateSound: 	0.0386427	UpdateItems:	0.00812613	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0441283	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	5.13757	
RENDER	shadowmap: 	0.313818	sendToRender: 	0.116061	scene: 	5.93296	particles2Tex: 	3.5459	sendToRender: 	0.0662421	motionBlur: 	1.92554	bloom2Tex: 	0.378349	printScene: 	0.0420893	applyBloom: 	0.00687804	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.0327271	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.00063758	console: 	0.0010887	endScene: 	0.000372924	present: 	0.338678	TOTAL_RENDER: 	12.9357	
UPDATE	UpdateSceneManager: 	0.0174462	UpdateInput: 	1.42631	UpdateCamera: 	0.0478365	UpdateEnemies: 	0.702559	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.41889	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.24253	UpdatePlayer: 	0.20321	UpdateSound: 	0.0482335	UpdateItems:	0.00901634	UpdateTriggers: 	0.00828553	UpdateRigid: 	0.0524259	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	5.36705	
RENDER	shadowmap: 	0.339379	sendToRender: 	0.0659594	scene: 	5.61938	particles2Tex: 	4.15068	sendToRender: 	0.0761757	motionBlur: 	1.85456	bloom2Tex: 	0.386987	printScene: 	0.0404833	applyBloom: 	0.00648707	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.0318309	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000631565	console: 	0.000956369	endScene: 	0.000351872	present: 	0.373297	TOTAL_RENDER: 	13.1727	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	0.993978	UpdateCamera: 	0.0560408	UpdateEnemies: 	0.740058	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.917688	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.22001	UpdatePlayer: 	0.205021	UpdateSound: 	0.0196326	UpdateItems:	0.00746449	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0426246	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.36538	
RENDER	shadowmap: 	0.283052	sendToRender: 	0.106939	scene: 	5.81277	particles2Tex: 	4.00304	sendToRender: 	0.0664406	motionBlur: 	1.83753	bloom2Tex: 	0.0683714	printScene: 	0.355854	applyBloom: 	0.00744645	setRenderState: 	0.000508259	applyParticles: 	0.00227363	gui: 	0.0320534	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000610513	console: 	0.00101652	endScene: 	0.000360894	present: 	0.231766	TOTAL_RENDER: 	13.0377	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	0.98857	UpdateCamera: 	0.9276	UpdateEnemies: 	0.87432	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.944851	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.20954	UpdatePlayer: 	0.159593	UpdateSound: 	0.0598152	UpdateItems:	0.00978925	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0526996	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	5.4322	
RENDER	shadowmap: 	0.304372	sendToRender: 	0.0797456	scene: 	5.91717	particles2Tex: 	4.11607	sendToRender: 	0.0855139	motionBlur: 	2.12391	bloom2Tex: 	0.0705518	printScene: 	0.0378337	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00219243	gui: 	0.434348	setRenderState: 	0.000547356	luaMsg: 	0.000860131	printTextDebug:	0.00094434	console: 	0.00107065	endScene: 	0.000345857	present: 	0.148703	TOTAL_RENDER: 	13.5827	
UPDATE	UpdateSceneManager: 	0.0120719	UpdateInput: 	1.16997	UpdateCamera: 	0.985957	UpdateEnemies: 	0.846038	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.908849	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.14838	UpdatePlayer: 	0.152658	UpdateSound: 	0.0654542	UpdateItems:	0.0087998	UpdateTriggers: 	0.00812012	UpdateRigid: 	0.0525672	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	5.55309	
RENDER	shadowmap: 	0.310309	sendToRender: 	0.0648677	scene: 	5.82786	particles2Tex: 	3.96639	sendToRender: 	0.0662	motionBlur: 	1.99167	bloom2Tex: 	0.366259	printScene: 	0.0388863	applyBloom: 	0.0118854	setRenderState: 	0.000466155	applyParticles: 	0.00219845	gui: 	0.0360052	setRenderState: 	0.000469162	luaMsg: 	0.000703744	printTextDebug:	0.000523296	console: 	0.00101953	endScene: 	0.000342849	present: 	0.360822	TOTAL_RENDER: 	13.2847	
UPDATE	UpdateSceneManager: 	0.0162432	UpdateInput: 	1.07154	UpdateCamera: 	0.975837	UpdateEnemies: 	0.819711	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.44306	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.28447	UpdatePlayer: 	1.23556	UpdateSound: 	0.0182462	UpdateItems:	0.01049	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0551476	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00167515	TOTAL_UPDATE: 	7.12736	
RENDER	shadowmap: 	0.438474	sendToRender: 	0.0862988	scene: 	5.68285	particles2Tex: 	4.42332	sendToRender: 	0.0765276	motionBlur: 	1.89979	bloom2Tex: 	0.391345	printScene: 	0.0388322	applyBloom: 	0.0067397	setRenderState: 	0.000475177	applyParticles: 	0.0019789	gui: 	0.0353075	setRenderState: 	0.000439088	luaMsg: 	0.000848101	printTextDebug:	0.000583446	console: 	0.00106464	endScene: 	0.000339842	present: 	0.381898	TOTAL_RENDER: 	13.7093	
UPDATE	UpdateSceneManager: 	0.0141501	UpdateInput: 	1.14481	UpdateCamera: 	0.917218	UpdateEnemies: 	0.806592	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.35359	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.36603	UpdatePlayer: 	0.167022	UpdateSound: 	0.0668165	UpdateItems:	0.00934114	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0530304	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	6.05871	
RENDER	shadowmap: 	0.360581	sendToRender: 	0.0664857	scene: 	5.48047	particles2Tex: 	4.27721	sendToRender: 	0.0663083	motionBlur: 	1.84308	bloom2Tex: 	0.397663	printScene: 	0.039966	applyBloom: 	0.00692616	setRenderState: 	0.000463147	applyParticles: 	0.0022195	gui: 	0.0366729	setRenderState: 	0.000451118	luaMsg: 	0.000556378	printTextDebug:	0.000833064	console: 	0.00107366	endScene: 	0.000351872	present: 	0.353535	TOTAL_RENDER: 	13.1612	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	2.5975	UpdateCamera: 	0.98894	UpdateEnemies: 	0.607138	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.966068	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.22704	UpdatePlayer: 	0.205231	UpdateSound: 	0.0260866	UpdateItems:	0.00814718	UpdateTriggers: 	0.00752765	UpdateRigid: 	0.0431419	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	6.83005	
RENDER	shadowmap: 	0.326639	sendToRender: 	0.0867289	scene: 	5.39884	particles2Tex: 	4.24565	sendToRender: 	0.0663414	motionBlur: 	1.81041	bloom2Tex: 	0.0685939	printScene: 	0.0373946	applyBloom: 	0.340359	setRenderState: 	0.000478185	applyParticles: 	0.00214431	gui: 	0.0327872	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.000827049	console: 	0.00102554	endScene: 	0.000357887	present: 	0.259519	TOTAL_RENDER: 	12.9073	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.00464	UpdateCamera: 	0.994642	UpdateEnemies: 	0.569341	UpdateProjectile: 	0.00140749	UpdateParticle: 	1.58905	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.36753	UpdatePlayer: 	0.214588	UpdateSound: 	0.0126012	UpdateItems:	0.00850206	UpdateTriggers: 	0.00108569	UpdateRigid: 	0.0457704	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	5.97439	
RENDER	shadowmap: 	0.417563	sendToRender: 	0.0894085	scene: 	5.53374	particles2Tex: 	4.04648	sendToRender: 	0.0666662	motionBlur: 	1.87923	bloom2Tex: 	0.0685909	printScene: 	0.0365917	applyBloom: 	0.00661338	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.391726	setRenderState: 	0.000502244	luaMsg: 	0.000760885	printTextDebug:	0.000424051	console: 	0.000830056	endScene: 	0.000387961	present: 	0.177076	TOTAL_RENDER: 	12.9778	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.12505	UpdateCamera: 	0.919336	UpdateEnemies: 	0.61672	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.3291	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.47657	UpdatePlayer: 	0.121086	UpdateSound: 	0.0275152	UpdateItems:	0.00834568	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0433975	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.82724	
RENDER	shadowmap: 	0.381871	sendToRender: 	0.0872552	scene: 	5.32643	particles2Tex: 	4.00887	sendToRender: 	0.064567	motionBlur: 	2.07572	bloom2Tex: 	0.0845906	printScene: 	0.0509011	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.00220446	gui: 	0.0360022	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.00114885	endScene: 	0.000345857	present: 	0.424342	TOTAL_RENDER: 	12.8013	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.24063	UpdateCamera: 	0.940974	UpdateEnemies: 	0.636984	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.927769	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.2648	UpdatePlayer: 	0.107309	UpdateSound: 	0.0261678	UpdateItems:	0.00758479	UpdateTriggers: 	0.00744344	UpdateRigid: 	0.0428261	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	5.35606	
RENDER	shadowmap: 	0.31356	sendToRender: 	0.0906476	scene: 	5.38849	particles2Tex: 	4.38106	sendToRender: 	0.0660587	motionBlur: 	1.86977	bloom2Tex: 	0.0718931	printScene: 	0.414688	applyBloom: 	0.00667955	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.0346549	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000736825	console: 	0.00111877	endScene: 	0.000354879	present: 	0.311022	TOTAL_RENDER: 	13.1888	
UPDATE	UpdateSceneManager: 	0.012511	UpdateInput: 	1.07616	UpdateCamera: 	0.946451	UpdateEnemies: 	0.6321	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.929898	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22839	UpdatePlayer: 	0.110572	UpdateSound: 	0.025022	UpdateItems:	0.00796373	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.16296	
RENDER	shadowmap: 	0.311749	sendToRender: 	0.0865033	scene: 	5.68088	particles2Tex: 	4.09074	sendToRender: 	0.0676857	motionBlur: 	1.99646	bloom2Tex: 	0.069845	printScene: 	0.0519176	applyBloom: 	0.32712	setRenderState: 	0.000511267	applyParticles: 	0.00212928	gui: 	0.0333947	setRenderState: 	0.000496229	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00102855	endScene: 	0.000360894	present: 	0.246626	TOTAL_RENDER: 	13.2125	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.07002	UpdateCamera: 	1.06183	UpdateEnemies: 	0.585894	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.917279	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.27649	UpdatePlayer: 	0.111597	UpdateSound: 	0.0256656	UpdateItems:	0.00799681	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0435088	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.25665	
RENDER	shadowmap: 	0.306116	sendToRender: 	0.0886115	scene: 	5.66344	particles2Tex: 	4.37644	sendToRender: 	0.110004	motionBlur: 	1.85469	bloom2Tex: 	0.515673	printScene: 	0.0413585	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0330399	setRenderState: 	0.000442095	luaMsg: 	0.000673669	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.000357887	present: 	0.349096	TOTAL_RENDER: 	13.5834	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.19776	UpdateCamera: 	0.945645	UpdateEnemies: 	0.597054	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.907309	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30974	UpdatePlayer: 	0.105366	UpdateSound: 	0.0247964	UpdateItems:	0.0073442	UpdateTriggers: 	0.00682691	UpdateRigid: 	0.0429644	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	5.29497	
RENDER	shadowmap: 	0.286523	sendToRender: 	0.086395	scene: 	5.37812	particles2Tex: 	4.31937	sendToRender: 	0.0657639	motionBlur: 	1.96985	bloom2Tex: 	0.0683413	printScene: 	0.0372082	applyBloom: 	0.00658933	setRenderState: 	0.000553371	applyParticles: 	0.00236987	gui: 	0.0318369	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000643594	console: 	0.00110674	endScene: 	0.000360894	present: 	0.200227	TOTAL_RENDER: 	13.0458	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.04717	UpdateCamera: 	0.927558	UpdateEnemies: 	0.593815	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.904118	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.27362	UpdatePlayer: 	0.110235	UpdateSound: 	0.0264475	UpdateItems:	0.00770509	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0413525	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	5.08321	
RENDER	shadowmap: 	0.295139	sendToRender: 	0.087174	scene: 	5.55984	particles2Tex: 	4.1684	sendToRender: 	0.0655955	motionBlur: 	1.9149	bloom2Tex: 	0.0684225	printScene: 	0.0379961	applyBloom: 	0.370148	setRenderState: 	0.000649609	applyParticles: 	0.00297437	gui: 	0.0584859	setRenderState: 	0.00062555	luaMsg: 	0.000974414	printTextDebug:	0.000733818	console: 	0.00114584	endScene: 	0.0004842	present: 	0.230308	TOTAL_RENDER: 	13.1203	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.06388	UpdateCamera: 	1.08255	UpdateEnemies: 	0.56073	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.930596	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.35288	UpdatePlayer: 	0.141149	UpdateSound: 	0.0267693	UpdateItems:	0.00740735	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0415961	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	5.35867	
RENDER	shadowmap: 	0.273146	sendToRender: 	0.105131	scene: 	5.55036	particles2Tex: 	4.15506	sendToRender: 	0.0660316	motionBlur: 	1.91539	bloom2Tex: 	0.0688556	printScene: 	0.0370759	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.366271	setRenderState: 	0.000523296	luaMsg: 	0.00079096	printTextDebug:	0.000529311	console: 	0.000974414	endScene: 	0.000366909	present: 	0.115552	TOTAL_RENDER: 	12.8879	
UPDATE	UpdateSceneManager: 	0.0209018	UpdateInput: 	1.02369	UpdateCamera: 	0.921991	UpdateEnemies: 	0.61186	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.887691	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.40036	UpdatePlayer: 	0.116049	UpdateSound: 	0.0253137	UpdateItems:	0.00780734	UpdateTriggers: 	0.00699232	UpdateRigid: 	0.0424411	UpdateGUI: 	0.00132929	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.21225	
RENDER	shadowmap: 	0.267678	sendToRender: 	0.076684	scene: 	5.33019	particles2Tex: 	4.37187	sendToRender: 	0.0655925	motionBlur: 	1.91769	bloom2Tex: 	0.410355	printScene: 	0.0446125	applyBloom: 	0.00685097	setRenderState: 	0.00046014	applyParticles: 	0.00223153	gui: 	0.0322309	setRenderState: 	0.000442095	luaMsg: 	0.000827049	printTextDebug:	0.000736825	console: 	0.00114885	endScene: 	0.000345857	present: 	0.311776	TOTAL_RENDER: 	13.0994	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.1686	UpdateCamera: 	1.04436	UpdateEnemies: 	0.662776	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.42619	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.49463	UpdatePlayer: 	0.12745	UpdateSound: 	0.0255212	UpdateItems:	0.00848101	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0466065	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	6.20762	
RENDER	shadowmap: 	0.40584	sendToRender: 	0.0668256	scene: 	5.4789	particles2Tex: 	4.30251	sendToRender: 	0.0672646	motionBlur: 	1.86097	bloom2Tex: 	0.0686631	printScene: 	0.37038	applyBloom: 	0.00658331	setRenderState: 	0.000505252	applyParticles: 	0.00200597	gui: 	0.0315061	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000733818	console: 	0.00100449	endScene: 	0.000351872	present: 	0.387453	TOTAL_RENDER: 	13.2933	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.09626	UpdateCamera: 	1.06546	UpdateEnemies: 	0.58707	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.46668	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.3606	UpdatePlayer: 	0.105198	UpdateSound: 	0.0220055	UpdateItems:	0.0089592	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0448291	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.92789	
RENDER	shadowmap: 	0.431404	sendToRender: 	0.0872822	scene: 	5.36915	particles2Tex: 	4.36173	sendToRender: 	0.0657339	motionBlur: 	2.00392	bloom2Tex: 	0.412051	printScene: 	0.0500139	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00226461	gui: 	0.0359962	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000745848	console: 	0.00111576	endScene: 	0.000360894	present: 	0.304928	TOTAL_RENDER: 	13.4248	
UPDATE	UpdateSceneManager: 	0.0253378	UpdateInput: 	1.11167	UpdateCamera: 	0.943516	UpdateEnemies: 	0.639733	UpdateProjectile: 	0.00124208	UpdateParticle: 	1.40743	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.66548	UpdatePlayer: 	0.119898	UpdateSound: 	0.0264836	UpdateItems:	0.00835771	UpdateTriggers: 	0.00760284	UpdateRigid: 	0.0446366	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	6.14457	
RENDER	shadowmap: 	0.313704	sendToRender: 	0.0909062	scene: 	5.48554	particles2Tex: 	4.13315	sendToRender: 	0.0654993	motionBlur: 	1.93642	bloom2Tex: 	0.0721397	printScene: 	0.0434306	applyBloom: 	0.006863	setRenderState: 	0.000478185	applyParticles: 	0.00200296	gui: 	0.333947	setRenderState: 	0.000571416	luaMsg: 	0.000658632	printTextDebug:	0.000658632	console: 	0.00112178	endScene: 	0.000372924	present: 	0.175058	TOTAL_RENDER: 	12.836	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.04183	UpdateCamera: 	0.904277	UpdateEnemies: 	0.616897	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.917498	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.37588	UpdatePlayer: 	0.104238	UpdateSound: 	0.0259002	UpdateItems:	0.0079096	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0424562	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.18612	
RENDER	shadowmap: 	0.286066	sendToRender: 	0.0855469	scene: 	5.65367	particles2Tex: 	4.00341	sendToRender: 	0.0667143	motionBlur: 	1.8277	bloom2Tex: 	0.0681939	printScene: 	0.0358879	applyBloom: 	0.312483	setRenderState: 	0.000571416	applyParticles: 	0.00231273	gui: 	0.0322519	setRenderState: 	0.000445103	luaMsg: 	0.000712766	printTextDebug:	0.000781937	console: 	0.00101351	endScene: 	0.000354879	present: 	0.159004	TOTAL_RENDER: 	12.7105	
UPDATE	UpdateSceneManager: 	0.0097682	UpdateInput: 	1.0547	UpdateCamera: 	1.01449	UpdateEnemies: 	0.557624	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.873902	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.37225	UpdatePlayer: 	0.102286	UpdateSound: 	0.0244897	UpdateItems:	0.00764494	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0602212	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.21758	
RENDER	shadowmap: 	0.265489	sendToRender: 	0.0857274	scene: 	5.60127	particles2Tex: 	4.58969	sendToRender: 	0.0889544	motionBlur: 	1.99067	bloom2Tex: 	0.0705307	printScene: 	0.0397014	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.311716	setRenderState: 	0.000514274	luaMsg: 	0.000781937	printTextDebug:	0.00075487	console: 	0.000989451	endScene: 	0.000372924	present: 	0.171401	TOTAL_RENDER: 	13.4164	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	1.20165	UpdateCamera: 	1.04754	UpdateEnemies: 	0.645865	UpdateProjectile: 	0.0015729	UpdateParticle: 	1.36707	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.62979	UpdatePlayer: 	0.113074	UpdateSound: 	0.023401	UpdateItems:	0.00839079	UpdateTriggers: 	0.00842086	UpdateRigid: 	0.0442486	UpdateGUI: 	0.00164508	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	6.26661	
RENDER	shadowmap: 	0.340335	sendToRender: 	0.102416	scene: 	5.60319	particles2Tex: 	4.41061	sendToRender: 	0.106392	motionBlur: 	1.93556	bloom2Tex: 	0.370052	printScene: 	0.0403209	applyBloom: 	0.00676676	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.0288204	setRenderState: 	0.000457133	luaMsg: 	0.000799982	printTextDebug:	0.000676676	console: 	0.00107366	endScene: 	0.00033082	present: 	0.391543	TOTAL_RENDER: 	13.5569	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.13162	UpdateCamera: 	0.926394	UpdateEnemies: 	0.657032	UpdateProjectile: 	0.0013714	UpdateParticle: 	1.26004	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.46852	UpdatePlayer: 	0.116957	UpdateSound: 	0.0283212	UpdateItems:	0.00851109	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0445674	UpdateGUI: 	0.00187966	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.82873	
RENDER	shadowmap: 	0.316624	sendToRender: 	0.0887679	scene: 	5.94292	particles2Tex: 	4.21253	sendToRender: 	0.077096	motionBlur: 	1.8245	bloom2Tex: 	0.377035	printScene: 	0.0420171	applyBloom: 	0.00678481	setRenderState: 	0.00046014	applyParticles: 	0.00218341	gui: 	0.0320083	setRenderState: 	0.0004842	luaMsg: 	0.000802989	printTextDebug:	0.000787952	console: 	0.00115486	endScene: 	0.000333827	present: 	0.271101	TOTAL_RENDER: 	13.3678	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.06652	UpdateCamera: 	0.917393	UpdateEnemies: 	0.613084	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.913089	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.34564	UpdatePlayer: 	0.103637	UpdateSound: 	0.0244175	UpdateItems:	0.00790057	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0433765	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.18477	
RENDER	shadowmap: 	0.292297	sendToRender: 	0.0878627	scene: 	5.84312	particles2Tex: 	4.01094	sendToRender: 	0.0657429	motionBlur: 	1.77723	bloom2Tex: 	0.380217	printScene: 	0.0401374	applyBloom: 	0.00661639	setRenderState: 	0.000442095	applyParticles: 	0.0022616	gui: 	0.0316173	setRenderState: 	0.000442095	luaMsg: 	0.000775922	printTextDebug:	0.000763893	console: 	0.0010075	endScene: 	0.000348864	present: 	0.327301	TOTAL_RENDER: 	13.0557	
UPDATE	UpdateSceneManager: 	0.0155996	UpdateInput: 	1.25252	UpdateCamera: 	0.900981	UpdateEnemies: 	0.639646	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.940277	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.36564	UpdatePlayer: 	0.122451	UpdateSound: 	0.027052	UpdateItems:	0.00818628	UpdateTriggers: 	0.00806899	UpdateRigid: 	0.0440351	UpdateGUI: 	0.0018556	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.48178	
RENDER	shadowmap: 	0.311843	sendToRender: 	0.0882326	scene: 	5.60538	particles2Tex: 	4.39362	sendToRender: 	0.0664316	motionBlur: 	2.05093	bloom2Tex: 	0.069012	printScene: 	0.039539	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0327211	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000959377	console: 	0.00106765	endScene: 	0.000327812	present: 	0.460636	TOTAL_RENDER: 	13.3011	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.04013	UpdateCamera: 	0.913802	UpdateEnemies: 	0.601532	UpdateProjectile: 	0.001212	UpdateParticle: 	0.886097	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.3771	UpdatePlayer: 	0.112819	UpdateSound: 	0.0251002	UpdateItems:	0.00762389	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0432471	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.15833	
RENDER	shadowmap: 	0.291329	sendToRender: 	0.0858868	scene: 	5.66143	particles2Tex: 	4.17423	sendToRender: 	0.0849906	motionBlur: 	1.84101	bloom2Tex: 	0.0675353	printScene: 	0.346242	applyBloom: 	0.00735923	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0328925	setRenderState: 	0.00046014	luaMsg: 	0.000887198	printTextDebug:	0.000757878	console: 	0.000929302	endScene: 	0.000366909	present: 	0.245567	TOTAL_RENDER: 	13.0199	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.0419	UpdateCamera: 	1.00633	UpdateEnemies: 	0.872173	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.937946	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.33774	UpdatePlayer: 	0.113279	UpdateSound: 	0.0255423	UpdateItems:	0.00814418	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0428532	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.53861	
RENDER	shadowmap: 	0.439761	sendToRender: 	0.0883379	scene: 	5.74455	particles2Tex: 	4.30346	sendToRender: 	0.110855	motionBlur: 	1.91817	bloom2Tex: 	0.0724014	printScene: 	0.0466005	applyBloom: 	0.283224	setRenderState: 	0.000547356	applyParticles: 	0.00282099	gui: 	0.035933	setRenderState: 	0.000505252	luaMsg: 	0.000845094	printTextDebug:	0.000667654	console: 	0.00104659	endScene: 	0.000354879	present: 	0.158805	TOTAL_RENDER: 	13.4249	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.27616	UpdateCamera: 	0.940535	UpdateEnemies: 	0.511083	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.915381	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.40812	UpdatePlayer: 	0.0660526	UpdateSound: 	0.025025	UpdateItems:	0.00725999	UpdateTriggers: 	0.00755171	UpdateRigid: 	0.0424351	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.40606	
RENDER	shadowmap: 	0.318059	sendToRender: 	0.102235	scene: 	5.79346	particles2Tex: 	4.23512	sendToRender: 	0.067406	motionBlur: 	1.96935	bloom2Tex: 	0.423416	printScene: 	0.0671443	applyBloom: 	0.0066194	setRenderState: 	0.000481192	applyParticles: 	0.00227664	gui: 	0.0340413	setRenderState: 	0.000538334	luaMsg: 	0.000881183	printTextDebug:	0.00074284	console: 	0.00111877	endScene: 	0.00033082	present: 	0.333129	TOTAL_RENDER: 	13.5298	
UPDATE	UpdateSceneManager: 	0.0135907	UpdateInput: 	1.06469	UpdateCamera: 	0.925552	UpdateEnemies: 	0.542343	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.908452	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.35204	UpdatePlayer: 	0.0672677	UpdateSound: 	0.0459178	UpdateItems:	0.00791561	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0442607	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.11271	
RENDER	shadowmap: 	0.281064	sendToRender: 	0.0878236	scene: 	5.87915	particles2Tex: 	4.21765	sendToRender: 	0.0653158	motionBlur: 	1.73363	bloom2Tex: 	0.275738	printScene: 	0.0374668	applyBloom: 	0.00677879	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.0314579	setRenderState: 	0.000454125	luaMsg: 	0.000676676	printTextDebug:	0.00074284	console: 	0.00107065	endScene: 	0.000336835	present: 	0.422198	TOTAL_RENDER: 	13.2103	
UPDATE	UpdateSceneManager: 	0.0275362	UpdateInput: 	1.11557	UpdateCamera: 	1.07394	UpdateEnemies: 	0.554415	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.5264	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.66542	UpdatePlayer: 	0.0774449	UpdateSound: 	0.0245769	UpdateItems:	0.00835169	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0457283	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	6.29006	
RENDER	shadowmap: 	0.324263	sendToRender: 	0.120469	scene: 	5.79118	particles2Tex: 	4.17073	sendToRender: 	0.0865424	motionBlur: 	1.88971	bloom2Tex: 	0.0731322	printScene: 	0.0425915	applyBloom: 	0.314074	setRenderState: 	0.000481192	applyParticles: 	0.00219544	gui: 	0.0342188	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.000881183	endScene: 	0.000366909	present: 	0.203686	TOTAL_RENDER: 	13.2319	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.09406	UpdateCamera: 	0.942995	UpdateEnemies: 	0.512755	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.930578	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.52349	UpdatePlayer: 	0.0673158	UpdateSound: 	0.0233438	UpdateItems:	0.00760885	UpdateTriggers: 	0.00713668	UpdateRigid: 	0.0418397	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.30258	
RENDER	shadowmap: 	0.298306	sendToRender: 	0.0861815	scene: 	5.60936	particles2Tex: 	4.10358	sendToRender: 	0.0854056	motionBlur: 	1.94874	bloom2Tex: 	0.0707112	printScene: 	0.0413254	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.281476	gui: 	0.0330369	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000517282	console: 	0.000866146	endScene: 	0.000366909	present: 	0.152006	TOTAL_RENDER: 	12.9094	
UPDATE	UpdateSceneManager: 	0.0131155	UpdateInput: 	1.14276	UpdateCamera: 	0.919263	UpdateEnemies: 	0.544782	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.60886	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.50943	UpdatePlayer: 	0.0813335	UpdateSound: 	0.0248837	UpdateItems:	0.00874867	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0482726	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	6.0494	
RENDER	shadowmap: 	0.320251	sendToRender: 	0.0865183	scene: 	5.77327	particles2Tex: 	4.15678	sendToRender: 	0.0661008	motionBlur: 	1.8331	bloom2Tex: 	0.0695022	printScene: 	0.037957	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.293873	gui: 	0.0334278	setRenderState: 	0.000481192	luaMsg: 	0.000496229	printTextDebug:	0.000670662	console: 	0.00127817	endScene: 	0.000390969	present: 	3.86768	TOTAL_RENDER: 	16.7542	
UPDATE	UpdateSceneManager: 	0.0125471	UpdateInput: 	1.08827	UpdateCamera: 	1.07585	UpdateEnemies: 	0.517339	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.927438	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30229	UpdatePlayer: 	0.0718961	UpdateSound: 	0.026228	UpdateItems:	0.00745246	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0433193	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	5.21516	
RENDER	shadowmap: 	0.308664	sendToRender: 	0.0872883	scene: 	5.8751	particles2Tex: 	4.23795	sendToRender: 	0.0900732	motionBlur: 	2.11197	bloom2Tex: 	0.0735171	printScene: 	0.0459087	applyBloom: 	0.00656226	setRenderState: 	0.00046014	applyParticles: 	0.283461	gui: 	0.0382097	setRenderState: 	0.000496229	luaMsg: 	0.000887198	printTextDebug:	0.000727803	console: 	0.00110373	endScene: 	0.000348864	present: 	0.138042	TOTAL_RENDER: 	13.5109	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.08955	UpdateCamera: 	0.923453	UpdateEnemies: 	0.525278	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.18704	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.31476	UpdatePlayer: 	0.0687985	UpdateSound: 	0.0238972	UpdateItems:	0.0143696	UpdateTriggers: 	0.00749758	UpdateRigid: 	0.0428562	UpdateGUI: 	0.00122403	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.36004	
RENDER	shadowmap: 	0.299431	sendToRender: 	0.101162	scene: 	5.71576	particles2Tex: 	4.30721	sendToRender: 	0.0664496	motionBlur: 	1.86491	bloom2Tex: 	0.072236	printScene: 	0.0442607	applyBloom: 	0.00686601	setRenderState: 	0.00046014	applyParticles: 	0.299536	gui: 	0.0352173	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.00106163	endScene: 	0.000345857	present: 	0.149124	TOTAL_RENDER: 	13.1376	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.02981	UpdateCamera: 	0.911634	UpdateEnemies: 	0.51776	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.931272	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.29683	UpdatePlayer: 	0.0697398	UpdateSound: 	0.0238611	UpdateItems:	0.00697729	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0416021	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.97871	
RENDER	shadowmap: 	0.283425	sendToRender: 	0.0860943	scene: 	5.55054	particles2Tex: 	4.18708	sendToRender: 	0.0853605	motionBlur: 	1.85926	bloom2Tex: 	0.0690902	printScene: 	0.0380473	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.313596	gui: 	0.0327662	setRenderState: 	0.000466155	luaMsg: 	0.000712766	printTextDebug:	0.00063758	console: 	0.00107366	endScene: 	0.000354879	present: 	0.151849	TOTAL_RENDER: 	13.0197	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.01046	UpdateCamera: 	0.941296	UpdateEnemies: 	0.516421	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.879045	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.24206	UpdatePlayer: 	0.0605911	UpdateSound: 	0.0244776	UpdateItems:	0.00698932	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0419329	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.87237	
RENDER	shadowmap: 	0.275173	sendToRender: 	0.0867108	scene: 	5.62261	particles2Tex: 	4.11962	sendToRender: 	0.0655293	motionBlur: 	1.81532	bloom2Tex: 	0.0683022	printScene: 	0.0359661	applyBloom: 	0.00652918	setRenderState: 	0.00046014	applyParticles: 	0.287687	gui: 	0.0313136	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000643594	console: 	0.000872161	endScene: 	0.000363902	present: 	0.145762	TOTAL_RENDER: 	12.9584	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.04515	UpdateCamera: 	0.951624	UpdateEnemies: 	0.516313	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.883258	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.2575	UpdatePlayer: 	0.0611505	UpdateSound: 	0.0228747	UpdateItems:	0.00700135	UpdateTriggers: 	0.00680887	UpdateRigid: 	0.0406397	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.93903	
RENDER	shadowmap: 	0.272018	sendToRender: 	0.102377	scene: 	5.54657	particles2Tex: 	4.07567	sendToRender: 	0.0658241	motionBlur: 	1.96529	bloom2Tex: 	0.088807	printScene: 	0.0369977	applyBloom: 	0.00663744	setRenderState: 	0.00047217	applyParticles: 	0.337295	gui: 	0.0306189	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.000971407	endScene: 	0.000363902	present: 	0.153389	TOTAL_RENDER: 	13.0647	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.08155	UpdateCamera: 	0.91779	UpdateEnemies: 	0.525344	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.949485	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.31937	UpdatePlayer: 	0.0692466	UpdateSound: 	0.0258069	UpdateItems:	0.00777727	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0439118	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.0948	
RENDER	shadowmap: 	0.323048	sendToRender: 	0.0860191	scene: 	5.6558	particles2Tex: 	4.08704	sendToRender: 	0.0664105	motionBlur: 	1.89902	bloom2Tex: 	0.0691142	printScene: 	0.039154	applyBloom: 	0.00672466	setRenderState: 	0.000439088	applyParticles: 	0.294974	gui: 	0.0331993	setRenderState: 	0.000487207	luaMsg: 	0.000733818	printTextDebug:	0.000622542	console: 	0.00105261	endScene: 	0.000360894	present: 	0.148866	TOTAL_RENDER: 	12.8898	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.03058	UpdateCamera: 	0.96316	UpdateEnemies: 	0.516027	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.929943	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.30843	UpdatePlayer: 	0.066994	UpdateSound: 	0.0245077	UpdateItems:	0.00753968	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.042793	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.04205	
RENDER	shadowmap: 	0.401248	sendToRender: 	0.0983587	scene: 	5.69963	particles2Tex: 	4.17666	sendToRender: 	0.105968	motionBlur: 	2.15623	bloom2Tex: 	0.0732495	printScene: 	0.0409705	applyBloom: 	0.00675173	setRenderState: 	0.000439088	applyParticles: 	0.305825	gui: 	0.0986925	setRenderState: 	0.000691714	luaMsg: 	0.000685699	printTextDebug:	0.000532319	console: 	0.00114283	endScene: 	0.000475177	present: 	0.0870477	TOTAL_RENDER: 	13.4992	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.06514	UpdateCamera: 	0.916382	UpdateEnemies: 	0.531934	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.914794	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.25921	UpdatePlayer: 	0.0698481	UpdateSound: 	0.0229529	UpdateItems:	0.00731412	UpdateTriggers: 	0.00727803	UpdateRigid: 	0.0421284	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.98177	
RENDER	shadowmap: 	0.301629	sendToRender: 	0.0866507	scene: 	5.72075	particles2Tex: 	4.14336	sendToRender: 	0.0657669	motionBlur: 	1.99358	bloom2Tex: 	0.0714149	printScene: 	0.0389405	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.297732	gui: 	0.0328083	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.00108268	endScene: 	0.000372924	present: 	0.150839	TOTAL_RENDER: 	13.086	
UPDATE	UpdateSceneManager: 	0.0281979	UpdateInput: 	1.10231	UpdateCamera: 	0.940057	UpdateEnemies: 	0.585208	UpdateProjectile: 	0.00136238	UpdateParticle: 	1.58161	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.40318	UpdatePlayer: 	0.0769817	UpdateSound: 	0.0247423	UpdateItems:	0.0082735	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0458576	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.95384	
RENDER	shadowmap: 	0.324164	sendToRender: 	0.101053	scene: 	5.90239	particles2Tex: 	4.29875	sendToRender: 	0.084362	motionBlur: 	1.93947	bloom2Tex: 	0.0692766	printScene: 	0.0369977	applyBloom: 	0.00677879	setRenderState: 	0.000466155	applyParticles: 	0.295554	gui: 	0.0308685	setRenderState: 	0.000490215	luaMsg: 	0.000736825	printTextDebug:	0.000538334	console: 	0.000890205	endScene: 	0.000366909	present: 	0.14904	TOTAL_RENDER: 	13.4392	
UPDATE	UpdateSceneManager: 	0.0134944	UpdateInput: 	1.10927	UpdateCamera: 	0.898566	UpdateEnemies: 	0.573392	UpdateProjectile: 	0.000977422	UpdateParticle: 	1.43059	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.44275	UpdatePlayer: 	0.0774058	UpdateSound: 	0.0248927	UpdateItems:	0.00843891	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0440561	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.79344	
RENDER	shadowmap: 	0.308032	sendToRender: 	0.0872642	scene: 	5.8999	particles2Tex: 	4.0337	sendToRender: 	0.0656466	motionBlur: 	1.83136	bloom2Tex: 	0.0695293	printScene: 	0.0368052	applyBloom: 	0.00665248	setRenderState: 	0.000469162	applyParticles: 	0.306853	gui: 	0.0336534	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000345857	present: 	0.147618	TOTAL_RENDER: 	13.0029	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.08214	UpdateCamera: 	0.93022	UpdateEnemies: 	0.516641	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.93342	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.21302	UpdatePlayer: 	0.0652677	UpdateSound: 	0.0252265	UpdateItems:	0.0078314	UpdateTriggers: 	0.00724194	UpdateRigid: 	0.0594032	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.98651	
RENDER	shadowmap: 	0.273852	sendToRender: 	0.0861424	scene: 	5.81811	particles2Tex: 	4.27601	sendToRender: 	0.0655384	motionBlur: 	1.94486	bloom2Tex: 	0.0689338	printScene: 	0.0366217	applyBloom: 	0.00660136	setRenderState: 	0.000643594	applyParticles: 	0.291984	gui: 	0.0323752	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000661639	console: 	0.0010105	endScene: 	0.000348864	present: 	0.149834	TOTAL_RENDER: 	13.2298	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.0416	UpdateCamera: 	0.920292	UpdateEnemies: 	0.515991	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.91413	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.23299	UpdatePlayer: 	0.0662602	UpdateSound: 	0.0242972	UpdateItems:	0.00756675	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0408953	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.93315	
RENDER	shadowmap: 	0.298811	sendToRender: 	0.0861184	scene: 	5.69691	particles2Tex: 	4.19527	sendToRender: 	0.0659714	motionBlur: 	1.85629	bloom2Tex: 	0.0687263	printScene: 	0.0365075	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.328209	gui: 	0.031885	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000610513	console: 	0.000887198	endScene: 	0.000363902	present: 	0.154727	TOTAL_RENDER: 	13.0022	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.04817	UpdateCamera: 	0.926542	UpdateEnemies: 	0.516178	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.898554	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.23595	UpdatePlayer: 	0.0659263	UpdateSound: 	0.0240355	UpdateItems:	0.00699533	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0412773	UpdateGUI: 	0.0016541	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.91304	
RENDER	shadowmap: 	0.281076	sendToRender: 	0.104774	scene: 	5.62105	particles2Tex: 	4.15704	sendToRender: 	0.0844943	motionBlur: 	1.83381	bloom2Tex: 	0.0686721	printScene: 	0.0355661	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.290511	gui: 	0.033491	setRenderState: 	0.000505252	luaMsg: 	0.000670662	printTextDebug:	0.000682691	console: 	0.00116689	endScene: 	0.000351872	present: 	0.145819	TOTAL_RENDER: 	12.8335	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.32116	UpdateCamera: 	0.911474	UpdateEnemies: 	0.467066	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.872765	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.2732	UpdatePlayer: 	0.064567	UpdateSound: 	0.0241077	UpdateItems:	0.00773216	UpdateTriggers: 	0.00760284	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00167515	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.14332	
RENDER	shadowmap: 	0.287542	sendToRender: 	0.0860763	scene: 	5.62541	particles2Tex: 	4.14964	sendToRender: 	0.065779	motionBlur: 	1.99591	bloom2Tex: 	0.0692947	printScene: 	0.0381826	applyBloom: 	0.305572	setRenderState: 	0.000487207	applyParticles: 	0.00213228	gui: 	0.0322278	setRenderState: 	0.000505252	luaMsg: 	0.000697729	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000351872	present: 	0.203914	TOTAL_RENDER: 	13.0392	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.15612	UpdateCamera: 	0.910307	UpdateEnemies: 	0.51945	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.0398	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.27286	UpdatePlayer: 	0.0688827	UpdateSound: 	0.0232115	UpdateItems:	0.00753066	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0416562	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	5.22238	
RENDER	shadowmap: 	0.292661	sendToRender: 	0.0857845	scene: 	5.71664	particles2Tex: 	4.0333	sendToRender: 	0.0657158	motionBlur: 	1.85482	bloom2Tex: 	0.383408	printScene: 	0.0426517	applyBloom: 	0.00672466	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0317587	setRenderState: 	0.00044811	luaMsg: 	0.00108268	printTextDebug:	0.000529311	console: 	0.000953362	endScene: 	0.000357887	present: 	0.27803	TOTAL_RENDER: 	12.9688	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.08089	UpdateCamera: 	0.927582	UpdateEnemies: 	0.496275	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.90308	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21377	UpdatePlayer: 	0.0671053	UpdateSound: 	0.0246701	UpdateItems:	0.00772013	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0424652	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.91375	
RENDER	shadowmap: 	0.313876	sendToRender: 	0.0868853	scene: 	5.76471	particles2Tex: 	4.38995	sendToRender: 	0.0640767	motionBlur: 	1.77608	bloom2Tex: 	0.0676466	printScene: 	0.0361135	applyBloom: 	0.289326	setRenderState: 	0.0004842	applyParticles: 	0.00231273	gui: 	0.0312023	setRenderState: 	0.000454125	luaMsg: 	0.000457133	printTextDebug:	0.000775922	console: 	0.00101652	endScene: 	0.000348864	present: 	0.174201	TOTAL_RENDER: 	13.1678	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.15761	UpdateCamera: 	0.941128	UpdateEnemies: 	0.49702	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.29476	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.34376	UpdatePlayer: 	0.0709638	UpdateSound: 	0.025431	UpdateItems:	0.0074284	UpdateTriggers: 	0.00760584	UpdateRigid: 	0.043178	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.55885	
RENDER	shadowmap: 	0.323542	sendToRender: 	0.0874416	scene: 	5.84942	particles2Tex: 	4.4192	sendToRender: 	0.0681248	motionBlur: 	1.86973	bloom2Tex: 	0.0696285	printScene: 	0.378019	applyBloom: 	0.00718781	setRenderState: 	0.000499237	applyParticles: 	0.00190372	gui: 	0.0339271	setRenderState: 	0.000466155	luaMsg: 	0.000875168	printTextDebug:	0.00074284	console: 	0.00117291	endScene: 	0.000366909	present: 	0.239537	TOTAL_RENDER: 	13.5314	
UPDATE	UpdateSceneManager: 	0.0118042	UpdateInput: 	1.10972	UpdateCamera: 	0.984655	UpdateEnemies: 	0.53597	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.961927	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.29505	UpdatePlayer: 	0.174862	UpdateSound: 	0.026225	UpdateItems:	0.00801486	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0438757	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.30135	
RENDER	shadowmap: 	0.303313	sendToRender: 	0.0869965	scene: 	5.53904	particles2Tex: 	4.39384	sendToRender: 	0.0658271	motionBlur: 	1.57954	bloom2Tex: 	0.0688706	printScene: 	0.353944	applyBloom: 	0.00708555	setRenderState: 	0.000508259	applyParticles: 	0.00205409	gui: 	0.105706	setRenderState: 	0.000490215	luaMsg: 	0.000718781	printTextDebug:	0.000763893	console: 	0.00104058	endScene: 	0.000348864	present: 	0.271281	TOTAL_RENDER: 	12.9557	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.0296	UpdateCamera: 	1.07604	UpdateEnemies: 	0.483478	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.914322	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.27713	UpdatePlayer: 	0.161461	UpdateSound: 	0.0265768	UpdateItems:	0.00763893	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.17126	
RENDER	shadowmap: 	0.29298	sendToRender: 	0.08841	scene: 	5.41817	particles2Tex: 	4.02188	sendToRender: 	0.0658301	motionBlur: 	1.57838	bloom2Tex: 	0.0688466	printScene: 	0.0369495	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.42073	setRenderState: 	0.000481192	luaMsg: 	0.000688706	printTextDebug:	0.000478185	console: 	0.000887198	endScene: 	0.000378939	present: 	0.164691	TOTAL_RENDER: 	12.3716	
UPDATE	UpdateSceneManager: 	0.0178823	UpdateInput: 	1.23304	UpdateCamera: 	0.921227	UpdateEnemies: 	0.535407	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.907808	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.36961	UpdatePlayer: 	0.101408	UpdateSound: 	0.0250491	UpdateItems:	0.0073863	UpdateTriggers: 	0.00717879	UpdateRigid: 	0.0432291	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.34131	
RENDER	shadowmap: 	0.297966	sendToRender: 	0.0859319	scene: 	5.26104	particles2Tex: 	4.25331	sendToRender: 	0.0841214	motionBlur: 	1.5841	bloom2Tex: 	0.0692796	printScene: 	0.0387179	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.417299	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000812012	console: 	0.000998474	endScene: 	0.000393976	present: 	0.181981	TOTAL_RENDER: 	12.4529	
UPDATE	UpdateSceneManager: 	0.0129711	UpdateInput: 	1.04122	UpdateCamera: 	0.903526	UpdateEnemies: 	0.535044	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.885186	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.30713	UpdatePlayer: 	0.0950324	UpdateSound: 	0.0245919	UpdateItems:	0.00768404	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0413705	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.9949	
RENDER	shadowmap: 	0.29067	sendToRender: 	0.0861454	scene: 	4.99525	particles2Tex: 	4.3234	sendToRender: 	0.0842718	motionBlur: 	1.47392	bloom2Tex: 	0.0684315	printScene: 	0.351998	applyBloom: 	0.00696225	setRenderState: 	0.000478185	applyParticles: 	0.00196086	gui: 	0.136559	setRenderState: 	0.000502244	luaMsg: 	0.000781937	printTextDebug:	0.000538334	console: 	0.000986444	endScene: 	0.000372924	present: 	0.289882	TOTAL_RENDER: 	12.2822	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.03689	UpdateCamera: 	1.00025	UpdateEnemies: 	0.485643	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.903216	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.35093	UpdatePlayer: 	0.094043	UpdateSound: 	0.0240837	UpdateItems:	0.00703443	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.09497	
RENDER	shadowmap: 	0.295464	sendToRender: 	0.0884491	scene: 	5.19835	particles2Tex: 	4.27141	sendToRender: 	0.0851048	motionBlur: 	1.50326	bloom2Tex: 	0.0698901	printScene: 	0.357848	applyBloom: 	0.00689308	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.118833	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.000688706	console: 	0.00106464	endScene: 	0.000342849	present: 	0.282589	TOTAL_RENDER: 	12.4639	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.14516	UpdateCamera: 	0.0526966	UpdateEnemies: 	0.529296	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.947654	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.3133	UpdatePlayer: 	0.110626	UpdateSound: 	0.0431539	UpdateItems:	0.00784042	UpdateTriggers: 	0.00744946	UpdateRigid: 	0.0424622	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.35178	
RENDER	shadowmap: 	0.282012	sendToRender: 	0.0870477	scene: 	5.05843	particles2Tex: 	4.07711	sendToRender: 	0.0650482	motionBlur: 	1.48429	bloom2Tex: 	0.0687142	printScene: 	0.0389465	applyBloom: 	0.29642	setRenderState: 	0.000490215	applyParticles: 	0.00212928	gui: 	0.0942866	setRenderState: 	0.00044811	luaMsg: 	0.000793967	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.000381946	present: 	0.174297	TOTAL_RENDER: 	12.0441	
UPDATE	UpdateSceneManager: 	0.0121441	UpdateInput: 	1.06042	UpdateCamera: 	0.051653	UpdateEnemies: 	0.487583	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.889595	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.2538	UpdatePlayer: 	0.0949332	UpdateSound: 	0.0253077	UpdateItems:	0.00775922	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.07088	
RENDER	shadowmap: 	0.284788	sendToRender: 	0.0856733	scene: 	5.01786	particles2Tex: 	4.22539	sendToRender: 	0.0656286	motionBlur: 	1.5822	bloom2Tex: 	0.0681428	printScene: 	0.0370097	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00234581	gui: 	0.362957	setRenderState: 	0.000541341	luaMsg: 	0.000730811	printTextDebug:	0.000529311	console: 	0.00105261	endScene: 	0.000339842	present: 	0.185854	TOTAL_RENDER: 	12.1257	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.038	UpdateCamera: 	0.0498816	UpdateEnemies: 	0.48841	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.885764	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.25908	UpdatePlayer: 	0.0958294	UpdateSound: 	0.0437554	UpdateItems:	0.00752163	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0403359	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	4.0526	
RENDER	shadowmap: 	0.258539	sendToRender: 	0.0856642	scene: 	4.95928	particles2Tex: 	4.21683	sendToRender: 	0.0867349	motionBlur: 	1.55073	bloom2Tex: 	0.0687263	printScene: 	0.0380803	applyBloom: 	0.00678782	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.359649	setRenderState: 	0.000562393	luaMsg: 	0.000845094	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000345857	present: 	0.184727	TOTAL_RENDER: 	11.9979	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.09039	UpdateCamera: 	0.0505733	UpdateEnemies: 	0.493694	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.893141	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.31132	UpdatePlayer: 	0.0962805	UpdateSound: 	0.0268656	UpdateItems:	0.00797275	UpdateTriggers: 	0.00769306	UpdateRigid: 	0.040781	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.1629	
RENDER	shadowmap: 	0.274899	sendToRender: 	0.0855469	scene: 	4.98228	particles2Tex: 	4.2036	sendToRender: 	0.0649369	motionBlur: 	1.33285	bloom2Tex: 	0.321638	printScene: 	0.0367691	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.107637	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000550364	console: 	0.00454727	endScene: 	0.00033082	present: 	0.367303	TOTAL_RENDER: 	11.9731	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.04133	UpdateCamera: 	0.916764	UpdateEnemies: 	0.509384	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.916385	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.29566	UpdatePlayer: 	0.0910716	UpdateSound: 	0.0219484	UpdateItems:	0.0079126	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0410697	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.98947	
RENDER	shadowmap: 	0.262379	sendToRender: 	0.105128	scene: 	5.07456	particles2Tex: 	3.97504	sendToRender: 	0.064567	motionBlur: 	1.33201	bloom2Tex: 	0.32153	printScene: 	0.0351691	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.117877	setRenderState: 	0.000511267	luaMsg: 	0.000658632	printTextDebug:	0.000553371	console: 	0.00102554	endScene: 	0.000333827	present: 	0.360846	TOTAL_RENDER: 	11.8263	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.07813	UpdateCamera: 	0.0493042	UpdateEnemies: 	0.488999	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.900289	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.60117	UpdatePlayer: 	0.119348	UpdateSound: 	0.0135606	UpdateItems:	0.00856522	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0457193	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.47779	
RENDER	shadowmap: 	0.394229	sendToRender: 	0.0861574	scene: 	5.10542	particles2Tex: 	3.9878	sendToRender: 	0.0759351	motionBlur: 	1.32848	bloom2Tex: 	0.322976	printScene: 	0.0362278	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.102569	setRenderState: 	0.000505252	luaMsg: 	0.000796975	printTextDebug:	0.000451118	console: 	0.000851109	endScene: 	0.000354879	present: 	0.369336	TOTAL_RENDER: 	12.0082	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.08193	UpdateCamera: 	1.14682	UpdateEnemies: 	0.523802	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.891159	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.56713	UpdatePlayer: 	0.132869	UpdateSound: 	0.0261979	UpdateItems:	0.0085953	UpdateTriggers: 	0.00729608	UpdateRigid: 	0.0441404	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	5.58294	
RENDER	shadowmap: 	0.296995	sendToRender: 	0.104987	scene: 	4.99417	particles2Tex: 	3.98132	sendToRender: 	0.084768	motionBlur: 	1.31936	bloom2Tex: 	0.322919	printScene: 	0.037115	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.0939949	setRenderState: 	0.000511267	luaMsg: 	0.000652617	printTextDebug:	0.000827049	console: 	0.00102554	endScene: 	0.000366909	present: 	0.411876	TOTAL_RENDER: 	11.854	
UPDATE	UpdateSceneManager: 	0.027046	UpdateInput: 	1.04676	UpdateCamera: 	0.0514755	UpdateEnemies: 	0.492452	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.889436	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.32371	UpdatePlayer: 	0.114641	UpdateSound: 	0.026652	UpdateItems:	0.0075878	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0423569	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.15847	
RENDER	shadowmap: 	0.283747	sendToRender: 	0.0865635	scene: 	4.98027	particles2Tex: 	4.09423	sendToRender: 	0.0658572	motionBlur: 	1.40945	bloom2Tex: 	0.321851	printScene: 	0.0372112	applyBloom: 	0.00656226	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.0931648	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000451118	console: 	0.000917273	endScene: 	0.000348864	present: 	0.376767	TOTAL_RENDER: 	11.9303	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.03374	UpdateCamera: 	0.936466	UpdateEnemies: 	0.514698	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.923597	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.21814	UpdatePlayer: 	0.113219	UpdateSound: 	0.0238371	UpdateItems:	0.00756374	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0404231	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.96252	
RENDER	shadowmap: 	0.299984	sendToRender: 	0.282159	scene: 	4.9431	particles2Tex: 	4.00435	sendToRender: 	0.0662932	motionBlur: 	1.39148	bloom2Tex: 	0.320504	printScene: 	0.0374578	applyBloom: 	0.00671564	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.199211	setRenderState: 	0.00058946	luaMsg: 	0.000848101	printTextDebug:	0.000787952	console: 	0.00123305	endScene: 	0.000592468	present: 	0.402057	TOTAL_RENDER: 	12.1576	
UPDATE	UpdateSceneManager: 	0.0254791	UpdateInput: 	1.08089	UpdateCamera: 	0.931356	UpdateEnemies: 	0.517387	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.902593	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.23789	UpdatePlayer: 	0.122506	UpdateSound: 	0.020983	UpdateItems:	0.00818327	UpdateTriggers: 	0.00720886	UpdateRigid: 	0.0423359	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.05463	
RENDER	shadowmap: 	0.285365	sendToRender: 	0.0942565	scene: 	5.08193	particles2Tex: 	4.00408	sendToRender: 	0.0655654	motionBlur: 	1.32532	bloom2Tex: 	0.343105	printScene: 	0.0365315	applyBloom: 	0.00671263	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.257116	setRenderState: 	0.000526304	luaMsg: 	0.000709758	printTextDebug:	0.000748855	console: 	0.00125711	endScene: 	0.000354879	present: 	0.2022	TOTAL_RENDER: 	11.8764	
UPDATE	UpdateSceneManager: 	0.0122674	UpdateInput: 	1.0611	UpdateCamera: 	0.913258	UpdateEnemies: 	0.530996	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.897935	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.21909	UpdatePlayer: 	0.0853755	UpdateSound: 	0.0237438	UpdateItems:	0.00700736	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0411088	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.93066	
RENDER	shadowmap: 	0.269311	sendToRender: 	0.0940731	scene: 	5.07213	particles2Tex: 	3.99225	sendToRender: 	0.0659113	motionBlur: 	1.33373	bloom2Tex: 	0.322185	printScene: 	0.0372653	applyBloom: 	0.00683594	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.148165	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000649609	console: 	0.000812012	endScene: 	0.000351872	present: 	0.362305	TOTAL_RENDER: 	11.8843	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.03569	UpdateCamera: 	0.909122	UpdateEnemies: 	0.517095	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.870937	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.21984	UpdatePlayer: 	0.0619294	UpdateSound: 	0.0223845	UpdateItems:	0.00732615	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0417915	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.86642	
RENDER	shadowmap: 	0.268674	sendToRender: 	0.103525	scene: 	5.029	particles2Tex: 	4.15842	sendToRender: 	0.0645188	motionBlur: 	1.5132	bloom2Tex: 	0.0686661	printScene: 	0.0351932	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.128695	setRenderState: 	0.000490215	luaMsg: 	0.000739833	printTextDebug:	0.000559386	console: 	0.00111877	endScene: 	0.000324805	present: 	0.43267	TOTAL_RENDER: 	11.9794	
UPDATE	UpdateSceneManager: 	0.0142553	UpdateInput: 	1.07879	UpdateCamera: 	0.920076	UpdateEnemies: 	0.546315	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.947221	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.56741	UpdatePlayer: 	0.075472	UpdateSound: 	0.0132779	UpdateItems:	0.00877273	UpdateTriggers: 	0.00838177	UpdateRigid: 	0.0432351	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.38482	
RENDER	shadowmap: 	0.377811	sendToRender: 	0.0939317	scene: 	5.16919	particles2Tex: 	4.22634	sendToRender: 	0.106244	motionBlur: 	1.62039	bloom2Tex: 	0.0731623	printScene: 	0.0433043	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00217739	gui: 	0.168498	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.00044811	console: 	0.000923287	endScene: 	0.000333827	present: 	0.447779	TOTAL_RENDER: 	12.5222	
UPDATE	UpdateSceneManager: 	0.0131035	UpdateInput: 	1.12275	UpdateCamera: 	0.884173	UpdateEnemies: 	0.550012	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.923501	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.31896	UpdatePlayer: 	0.0739713	UpdateSound: 	0.0248536	UpdateItems:	0.00804794	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0447328	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.11086	
RENDER	shadowmap: 	0.304282	sendToRender: 	0.086383	scene: 	5.1343	particles2Tex: 	3.9849	sendToRender: 	0.0662572	motionBlur: 	1.34895	bloom2Tex: 	0.0674481	printScene: 	0.387684	applyBloom: 	0.00682691	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.180414	setRenderState: 	0.000502244	luaMsg: 	0.000661639	printTextDebug:	0.000568408	console: 	0.00107366	endScene: 	0.000351872	present: 	0.274689	TOTAL_RENDER: 	12.0151	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.09862	UpdateCamera: 	0.934884	UpdateEnemies: 	0.558123	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.89201	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.22851	UpdatePlayer: 	0.0643264	UpdateSound: 	0.025413	UpdateItems:	0.00755472	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0413555	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.00648	
RENDER	shadowmap: 	0.301022	sendToRender: 	0.0846597	scene: 	4.9287	particles2Tex: 	4.12404	sendToRender: 	0.0673609	motionBlur: 	1.33241	bloom2Tex: 	0.0676887	printScene: 	0.37557	applyBloom: 	0.00689608	setRenderState: 	0.000487207	applyParticles: 	0.00216837	gui: 	0.168429	setRenderState: 	0.000487207	luaMsg: 	0.000679684	printTextDebug:	0.0010496	console: 	0.00115185	endScene: 	0.000369916	present: 	0.29338	TOTAL_RENDER: 	11.9261	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.17217	UpdateCamera: 	0.0635324	UpdateEnemies: 	0.538938	UpdateProjectile: 	0.0012902	UpdateParticle: 	1.47642	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.33874	UpdatePlayer: 	0.0715984	UpdateSound: 	0.0252115	UpdateItems:	0.00790358	UpdateTriggers: 	0.00676676	UpdateRigid: 	0.0441434	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.90749	
RENDER	shadowmap: 	0.325313	sendToRender: 	0.101565	scene: 	5.07257	particles2Tex: 	4.27394	sendToRender: 	0.0956941	motionBlur: 	1.62627	bloom2Tex: 	0.368229	printScene: 	0.0521462	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.00243604	gui: 	0.138472	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000667654	console: 	0.000998474	endScene: 	0.000348864	present: 	0.343532	TOTAL_RENDER: 	12.616	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.10035	UpdateCamera: 	0.0526154	UpdateEnemies: 	0.526337	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.33477	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.3324	UpdatePlayer: 	0.0738299	UpdateSound: 	0.024628	UpdateItems:	0.00809004	UpdateTriggers: 	0.0010917	UpdateRigid: 	0.0447028	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.68738	
RENDER	shadowmap: 	0.29313	sendToRender: 	0.0866808	scene: 	5.09191	particles2Tex: 	3.99247	sendToRender: 	0.065391	motionBlur: 	1.30216	bloom2Tex: 	0.359201	printScene: 	0.0362669	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.125236	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.00965993	console: 	0.0010887	endScene: 	0.000360894	present: 	0.339511	TOTAL_RENDER: 	11.8797	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.05115	UpdateCamera: 	0.911555	UpdateEnemies: 	0.528758	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.906133	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.22799	UpdatePlayer: 	0.0627655	UpdateSound: 	0.0256475	UpdateItems:	0.00688706	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0417705	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.90998	
RENDER	shadowmap: 	0.273218	sendToRender: 	0.103162	scene: 	4.94531	particles2Tex: 	4.25449	sendToRender: 	0.0671925	motionBlur: 	1.33938	bloom2Tex: 	0.355186	printScene: 	0.0387751	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00232476	gui: 	0.174616	setRenderState: 	0.0004842	luaMsg: 	0.00063758	printTextDebug:	0.000616527	console: 	0.00107366	endScene: 	0.000339842	present: 	0.337616	TOTAL_RENDER: 	12.0722	
UPDATE	UpdateSceneManager: 	0.0292054	UpdateInput: 	1.02375	UpdateCamera: 	0.0517282	UpdateEnemies: 	0.494229	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.899826	UpdateLUAMsg: 	0.0106133	UpdateColisions: 	1.20889	UpdatePlayer: 	0.0662	UpdateSound: 	0.0266821	UpdateItems:	0.00687203	UpdateTriggers: 	0.00734119	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.00127	
RENDER	shadowmap: 	0.283416	sendToRender: 	0.0858988	scene: 	4.9656	particles2Tex: 	4.14033	sendToRender: 	0.0660557	motionBlur: 	1.32503	bloom2Tex: 	0.353818	printScene: 	0.0374127	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.135125	setRenderState: 	0.000481192	luaMsg: 	0.00594874	printTextDebug:	0.000535326	console: 	0.00763893	endScene: 	0.000336835	present: 	0.334913	TOTAL_RENDER: 	11.9177	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.03345	UpdateCamera: 	0.0501613	UpdateEnemies: 	0.474004	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.886133	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.17081	UpdatePlayer: 	0.0591355	UpdateSound: 	0.0237288	UpdateItems:	0.00773216	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0402156	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.89055	
RENDER	shadowmap: 	0.284914	sendToRender: 	0.08801	scene: 	4.92639	particles2Tex: 	4.12152	sendToRender: 	0.0832222	motionBlur: 	1.32047	bloom2Tex: 	0.353815	printScene: 	0.0382488	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00206612	gui: 	0.0838507	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.000658632	console: 	0.00112479	endScene: 	0.00033082	present: 	0.35656	TOTAL_RENDER: 	11.8371	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.06794	UpdateCamera: 	0.0504169	UpdateEnemies: 	0.476687	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.917465	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.13743	UpdatePlayer: 	0.0602543	UpdateSound: 	0.0248987	UpdateItems:	0.00745246	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0416562	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.92772	
RENDER	shadowmap: 	0.282941	sendToRender: 	0.0854447	scene: 	5.14101	particles2Tex: 	3.98905	sendToRender: 	0.0842086	motionBlur: 	1.33697	bloom2Tex: 	0.351649	printScene: 	0.0376022	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.137287	setRenderState: 	0.000481192	luaMsg: 	0.000748855	printTextDebug:	0.000664647	console: 	0.000947347	endScene: 	0.000372924	present: 	0.335421	TOTAL_RENDER: 	12.0025	
UPDATE	UpdateSceneManager: 	0.0210161	UpdateInput: 	1.02525	UpdateCamera: 	0.0503056	UpdateEnemies: 	0.476834	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.872642	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.15978	UpdatePlayer: 	0.0604287	UpdateSound: 	0.0239183	UpdateItems:	0.00660136	UpdateTriggers: 	0.00711262	UpdateRigid: 	0.0406998	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.87774	
RENDER	shadowmap: 	0.27175	sendToRender: 	0.0856973	scene: 	5.04887	particles2Tex: 	3.9616	sendToRender: 	0.0640497	motionBlur: 	1.30732	bloom2Tex: 	0.353757	printScene: 	0.0357977	applyBloom: 	0.00645098	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.0888431	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.000962384	endScene: 	0.000339842	present: 	0.403513	TOTAL_RENDER: 	11.7992	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.03504	UpdateCamera: 	0.0496891	UpdateEnemies: 	0.468269	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.901348	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.20013	UpdatePlayer: 	4.36114	UpdateSound: 	0.0182372	UpdateItems:	0.00880281	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0522665	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	8.26981	
RENDER	shadowmap: 	0.305304	sendToRender: 	0.0862387	scene: 	5.01093	particles2Tex: 	4.17652	sendToRender: 	0.06457	motionBlur: 	1.50192	bloom2Tex: 	0.0668526	printScene: 	0.0358278	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.274968	gui: 	0.178089	setRenderState: 	0.000499237	luaMsg: 	0.000848101	printTextDebug:	0.00075487	console: 	0.000977422	endScene: 	0.000363902	present: 	0.1504	TOTAL_RENDER: 	12.0305	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.0351	UpdateCamera: 	0.0495598	UpdateEnemies: 	0.452543	UpdateProjectile: 	0.002018	UpdateParticle: 	0.898813	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19503	UpdatePlayer: 	0.100085	UpdateSound: 	0.0259814	UpdateItems:	0.00742239	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0413194	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.95147	
RENDER	shadowmap: 	0.278842	sendToRender: 	0.10441	scene: 	5.16616	particles2Tex: 	4.02633	sendToRender: 	0.0643655	motionBlur: 	1.78588	bloom2Tex: 	0.0854898	printScene: 	0.0498876	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.276812	gui: 	0.102701	setRenderState: 	0.000499237	luaMsg: 	0.000676676	printTextDebug:	0.000760885	console: 	0.0011308	endScene: 	0.000360894	present: 	0.175659	TOTAL_RENDER: 	12.3246	
UPDATE	UpdateSceneManager: 	0.0132448	UpdateInput: 	1.1544	UpdateCamera: 	0.944048	UpdateEnemies: 	0.824923	UpdateProjectile: 	0.00248115	UpdateParticle: 	1.46951	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.31375	UpdatePlayer: 	0.108449	UpdateSound: 	0.0252476	UpdateItems:	0.00804794	UpdateTriggers: 	0.00723593	UpdateRigid: 	0.0441855	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	6.05544	
RENDER	shadowmap: 	0.327872	sendToRender: 	0.0971467	scene: 	5.21615	particles2Tex: 	4.0814	sendToRender: 	0.0745788	motionBlur: 	1.50238	bloom2Tex: 	0.0662752	printScene: 	0.0370007	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.258557	gui: 	0.105492	setRenderState: 	0.000478185	luaMsg: 	0.000736825	printTextDebug:	0.000787952	console: 	0.00111276	endScene: 	0.000348864	present: 	0.169903	TOTAL_RENDER: 	12.1204	
UPDATE	UpdateSceneManager: 	0.0195394	UpdateInput: 	1.08087	UpdateCamera: 	0.0505522	UpdateEnemies: 	0.751721	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.923236	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.2161	UpdatePlayer: 	0.0982414	UpdateSound: 	0.0239934	UpdateItems:	0.00745848	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0412141	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.35025	
RENDER	shadowmap: 	0.281269	sendToRender: 	0.0862477	scene: 	5.08796	particles2Tex: 	4.11071	sendToRender: 	0.0842086	motionBlur: 	1.50065	bloom2Tex: 	0.064567	printScene: 	0.0352834	applyBloom: 	0.00651113	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.321806	setRenderState: 	0.000499237	luaMsg: 	0.000565401	printTextDebug:	0.000520289	console: 	0.00102554	endScene: 	0.000348864	present: 	0.172195	TOTAL_RENDER: 	11.9552	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.02568	UpdateCamera: 	0.0511748	UpdateEnemies: 	0.665576	UpdateProjectile: 	0.00191274	UpdateParticle: 	0.879929	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.1964	UpdatePlayer: 	0.0985542	UpdateSound: 	0.0242701	UpdateItems:	0.00769306	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0402337	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.13716	
RENDER	shadowmap: 	0.280902	sendToRender: 	0.0849936	scene: 	5.0816	particles2Tex: 	4.02039	sendToRender: 	0.0843229	motionBlur: 	1.72048	bloom2Tex: 	0.081517	printScene: 	0.0472561	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00237288	gui: 	0.33365	setRenderState: 	0.000502244	luaMsg: 	0.000784945	printTextDebug:	0.000655624	console: 	0.0011699	endScene: 	0.000369916	present: 	0.184796	TOTAL_RENDER: 	12.1274	
UPDATE	UpdateSceneManager: 	0.0129441	UpdateInput: 	1.11148	UpdateCamera: 	0.0519026	UpdateEnemies: 	0.718017	UpdateProjectile: 	0.00227664	UpdateParticle: 	1.62302	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.49527	UpdatePlayer: 	0.130728	UpdateSound: 	0.0239995	UpdateItems:	0.00855921	UpdateTriggers: 	0.00769907	UpdateRigid: 	0.0443539	UpdateGUI: 	0.00169921	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.36822	
RENDER	shadowmap: 	0.303644	sendToRender: 	0.11779	scene: 	5.25099	particles2Tex: 	4.16831	sendToRender: 	0.0658	motionBlur: 	1.5443	bloom2Tex: 	0.0669008	printScene: 	0.035906	applyBloom: 	0.00652316	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.373528	setRenderState: 	0.000487207	luaMsg: 	0.000724796	printTextDebug:	0.000727803	console: 	0.00109772	endScene: 	0.000351872	present: 	0.173058	TOTAL_RENDER: 	12.2833	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.05659	UpdateCamera: 	0.0509342	UpdateEnemies: 	0.709094	UpdateProjectile: 	0.00195484	UpdateParticle: 	0.958559	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.27754	UpdatePlayer: 	0.595668	UpdateSound: 	0.025446	UpdateItems:	0.00957873	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0422968	UpdateGUI: 	0.00110373	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.89211	
RENDER	shadowmap: 	0.261979	sendToRender: 	0.0773787	scene: 	5.25644	particles2Tex: 	4.10679	sendToRender: 	0.0683654	motionBlur: 	1.55824	bloom2Tex: 	0.0675113	printScene: 	0.0378187	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00210522	gui: 	0.377543	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000697729	console: 	0.00114283	endScene: 	0.000357887	present: 	0.179058	TOTAL_RENDER: 	12.1754	
UPDATE	UpdateSceneManager: 	0.0175214	UpdateInput: 	1.11495	UpdateCamera: 	0.0560017	UpdateEnemies: 	0.734338	UpdateProjectile: 	0.00233077	UpdateParticle: 	1.53151	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.40103	UpdatePlayer: 	0.250331	UpdateSound: 	0.0150824	UpdateItems:	0.00863138	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0446637	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	5.33233	
RENDER	shadowmap: 	0.3354	sendToRender: 	0.10299	scene: 	5.21483	particles2Tex: 	4.14573	sendToRender: 	0.0674541	motionBlur: 	1.52938	bloom2Tex: 	0.0698601	printScene: 	0.0419269	applyBloom: 	0.00648406	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.388253	setRenderState: 	0.0004842	luaMsg: 	0.000781937	printTextDebug:	0.00075487	console: 	0.00106765	endScene: 	0.000348864	present: 	0.178125	TOTAL_RENDER: 	12.2625	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.06806	UpdateCamera: 	0.0509161	UpdateEnemies: 	0.666965	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.898323	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.35744	UpdatePlayer: 	0.0938355	UpdateSound: 	0.0236265	UpdateItems:	0.00693518	UpdateTriggers: 	0.00753066	UpdateRigid: 	0.0419058	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.39407	
RENDER	shadowmap: 	0.273777	sendToRender: 	0.0869003	scene: 	4.97064	particles2Tex: 	4.02702	sendToRender: 	0.0659053	motionBlur: 	1.51975	bloom2Tex: 	0.0657278	printScene: 	0.0352022	applyBloom: 	0.00653519	setRenderState: 	0.000478185	applyParticles: 	0.00195184	gui: 	0.370482	setRenderState: 	0.000490215	luaMsg: 	0.000562393	printTextDebug:	0.000839079	console: 	0.00115486	endScene: 	0.000351872	present: 	0.172035	TOTAL_RENDER: 	11.775	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.03974	UpdateCamera: 	0.0506545	UpdateEnemies: 	0.662463	UpdateProjectile: 	0.00210221	UpdateParticle: 	0.939305	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.24969	UpdatePlayer: 	0.0928009	UpdateSound: 	0.0241378	UpdateItems:	0.00713067	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.040757	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.2535	
RENDER	shadowmap: 	0.279849	sendToRender: 	0.0864221	scene: 	5.01679	particles2Tex: 	4.18994	sendToRender: 	0.0655835	motionBlur: 	1.34823	bloom2Tex: 	0.355427	printScene: 	0.035936	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00205108	gui: 	0.130743	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000541341	console: 	0.00105862	endScene: 	0.000348864	present: 	0.324161	TOTAL_RENDER: 	12.0408	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.06541	UpdateCamera: 	0.059325	UpdateEnemies: 	0.738507	UpdateProjectile: 	0.00235784	UpdateParticle: 	1.55404	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.3922	UpdatePlayer: 	0.10902	UpdateSound: 	0.026637	UpdateItems:	0.0081953	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0443208	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	5.15692	
RENDER	shadowmap: 	0.337613	sendToRender: 	0.102653	scene: 	5.29668	particles2Tex: 	4.09942	sendToRender: 	0.066591	motionBlur: 	1.55386	bloom2Tex: 	0.0695082	printScene: 	0.0429133	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.393931	setRenderState: 	0.000490215	luaMsg: 	0.000902235	printTextDebug:	0.00061352	console: 	0.00113381	endScene: 	0.000354879	present: 	0.170357	TOTAL_RENDER: 	12.3218	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.03073	UpdateCamera: 	0.0505312	UpdateEnemies: 	0.683022	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.922746	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.3413	UpdatePlayer: 	0.0660045	UpdateSound: 	0.025446	UpdateItems:	0.0077111	UpdateTriggers: 	0.00753667	UpdateRigid: 	0.0615655	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.35464	
RENDER	shadowmap: 	0.266644	sendToRender: 	0.0865183	scene: 	5.04784	particles2Tex: 	3.9951	sendToRender: 	0.0658782	motionBlur: 	1.50927	bloom2Tex: 	0.0660767	printScene: 	0.035524	applyBloom: 	0.00693819	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.390918	setRenderState: 	0.000526304	luaMsg: 	0.000848101	printTextDebug:	0.00063758	console: 	0.00114283	endScene: 	0.000351872	present: 	0.168264	TOTAL_RENDER: 	11.8134	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.03304	UpdateCamera: 	0.050038	UpdateEnemies: 	0.647757	UpdateProjectile: 	0.00203003	UpdateParticle: 	0.905673	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22209	UpdatePlayer: 	0.0623144	UpdateSound: 	0.0245197	UpdateItems:	0.00804794	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0413825	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.1434	
RENDER	shadowmap: 	0.28049	sendToRender: 	0.0866477	scene: 	4.98333	particles2Tex: 	4.02847	sendToRender: 	0.0644376	motionBlur: 	1.67127	bloom2Tex: 	0.0669549	printScene: 	0.0347812	applyBloom: 	0.00674872	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.421882	setRenderState: 	0.000511267	luaMsg: 	0.000757878	printTextDebug:	0.000724796	console: 	0.00107667	endScene: 	0.000351872	present: 	0.165473	TOTAL_RENDER: 	11.981	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.08524	UpdateCamera: 	0.0487568	UpdateEnemies: 	0.657943	UpdateProjectile: 	0.00159996	UpdateParticle: 	0.897811	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.45193	UpdatePlayer: 	0.0737788	UpdateSound: 	0.0118915	UpdateItems:	0.00865845	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0444291	UpdateGUI: 	0.001615	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.48511	
RENDER	shadowmap: 	0.354254	sendToRender: 	0.100311	scene: 	5.15497	particles2Tex: 	4.26047	sendToRender: 	0.0858206	motionBlur: 	1.6359	bloom2Tex: 	0.0679203	printScene: 	0.0377796	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00218341	gui: 	0.36204	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000538334	console: 	0.00107366	endScene: 	0.000360894	present: 	0.178023	TOTAL_RENDER: 	12.4424	
UPDATE	UpdateSceneManager: 	0.0259754	UpdateInput: 	1.06331	UpdateCamera: 	0.0501252	UpdateEnemies: 	0.678412	UpdateProjectile: 	0.00283603	UpdateParticle: 	1.07131	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.29914	UpdatePlayer: 	0.0735953	UpdateSound: 	0.0221409	UpdateItems:	0.00873664	UpdateTriggers: 	0.0067397	UpdateRigid: 	0.042805	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.47972	
RENDER	shadowmap: 	0.298757	sendToRender: 	0.0868913	scene: 	5.00702	particles2Tex: 	4.27576	sendToRender: 	0.0741878	motionBlur: 	1.30756	bloom2Tex: 	0.351703	printScene: 	0.0381255	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.14443	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000559386	console: 	0.000980429	endScene: 	0.000354879	present: 	0.395883	TOTAL_RENDER: 	12.1586	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.03152	UpdateCamera: 	0.04965	UpdateEnemies: 	0.656097	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.9045	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.25741	UpdatePlayer: 	0.0635926	UpdateSound: 	0.0236055	UpdateItems:	0.00779231	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0412322	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.18742	
RENDER	shadowmap: 	0.282297	sendToRender: 	0.0858988	scene: 	4.97882	particles2Tex: 	4.10805	sendToRender: 	0.0652226	motionBlur: 	1.30785	bloom2Tex: 	0.365047	printScene: 	0.0475658	applyBloom: 	0.00656226	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.144902	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000628557	console: 	0.00105562	endScene: 	0.000342849	present: 	0.334185	TOTAL_RENDER: 	11.9002	
UPDATE	UpdateSceneManager: 	0.0156147	UpdateInput: 	1.25728	UpdateCamera: 	0.0462937	UpdateEnemies: 	0.707334	UpdateProjectile: 	0.00143455	UpdateParticle: 	1.41843	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.40152	UpdatePlayer: 	0.0745126	UpdateSound: 	0.0233829	UpdateItems:	0.00808704	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0615565	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.17003	
RENDER	shadowmap: 	0.327451	sendToRender: 	0.0996609	scene: 	5.07931	particles2Tex: 	4.18735	sendToRender: 	0.0864041	motionBlur: 	1.42909	bloom2Tex: 	0.357893	printScene: 	0.202407	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.185785	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000553371	console: 	0.000956369	endScene: 	0.000381946	present: 	0.387703	TOTAL_RENDER: 	12.5457	
UPDATE	UpdateSceneManager: 	0.0135275	UpdateInput: 	1.11059	UpdateCamera: 	0.0533221	UpdateEnemies: 	0.738257	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.2895	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.55176	UpdatePlayer: 	0.0809726	UpdateSound: 	0.0259874	UpdateItems:	0.00825846	UpdateTriggers: 	0.00744645	UpdateRigid: 	0.0438667	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.06321	
RENDER	shadowmap: 	0.322002	sendToRender: 	0.0867108	scene: 	5.20675	particles2Tex: 	4.11787	sendToRender: 	0.0666812	motionBlur: 	1.33636	bloom2Tex: 	0.355171	printScene: 	0.0385946	applyBloom: 	0.00658632	setRenderState: 	0.000463147	applyParticles: 	0.00227664	gui: 	0.129314	setRenderState: 	0.000499237	luaMsg: 	0.0102795	printTextDebug:	0.00075487	console: 	0.00652316	endScene: 	0.000339842	present: 	0.336233	TOTAL_RENDER: 	12.1933	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.08261	UpdateCamera: 	0.0515086	UpdateEnemies: 	0.652863	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.938087	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.19028	UpdatePlayer: 	0.0646001	UpdateSound: 	0.0243994	UpdateItems:	0.00759081	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0419539	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.20018	
RENDER	shadowmap: 	0.286057	sendToRender: 	0.0845846	scene: 	4.88932	particles2Tex: 	4.11669	sendToRender: 	0.0657549	motionBlur: 	1.40096	bloom2Tex: 	0.353117	printScene: 	0.0385826	applyBloom: 	0.00675173	setRenderState: 	0.000469162	applyParticles: 	0.00209319	gui: 	0.131558	setRenderState: 	0.000475177	luaMsg: 	0.0082735	printTextDebug:	0.000631565	console: 	0.00733517	endScene: 	0.000366909	present: 	0.333192	TOTAL_RENDER: 	11.894	
UPDATE	UpdateSceneManager: 	0.0120328	UpdateInput: 	1.02155	UpdateCamera: 	0.0505492	UpdateEnemies: 	0.667543	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.887276	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.2115	UpdatePlayer: 	0.0634512	UpdateSound: 	0.0234701	UpdateItems:	0.00732615	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.12079	
RENDER	shadowmap: 	0.275576	sendToRender: 	0.0862387	scene: 	5.11087	particles2Tex: 	3.98059	sendToRender: 	0.0658	motionBlur: 	1.31668	bloom2Tex: 	0.353544	printScene: 	0.0369556	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00229769	gui: 	0.177184	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000751863	console: 	0.000890205	endScene: 	0.000366909	present: 	0.331313	TOTAL_RENDER: 	11.9123	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.06389	UpdateCamera: 	0.050053	UpdateEnemies: 	0.659615	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.892897	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25655	UpdatePlayer: 	0.0638933	UpdateSound: 	0.0236356	UpdateItems:	0.00784644	UpdateTriggers: 	0.00730209	UpdateRigid: 	0.0409675	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.21102	
RENDER	shadowmap: 	0.291227	sendToRender: 	0.0861454	scene: 	5.08194	particles2Tex: 	4.07872	sendToRender: 	0.0873093	motionBlur: 	1.41234	bloom2Tex: 	0.394283	printScene: 	0.0492229	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00239995	gui: 	0.180309	setRenderState: 	0.0004842	luaMsg: 	0.000959377	printTextDebug:	0.000763893	console: 	0.00101351	endScene: 	0.000345857	present: 	0.275398	TOTAL_RENDER: 	12.1486	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.04195	UpdateCamera: 	0.946364	UpdateEnemies: 	0.789426	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.44712	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.27803	UpdatePlayer: 	0.0756705	UpdateSound: 	0.026243	UpdateItems:	0.00740434	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0530965	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.83233	
RENDER	shadowmap: 	0.322823	sendToRender: 	0.100771	scene: 	5.06185	particles2Tex: 	4.21066	sendToRender: 	0.0663865	motionBlur: 	1.33936	bloom2Tex: 	0.38585	printScene: 	0.0440531	applyBloom: 	0.00687503	setRenderState: 	0.000445103	applyParticles: 	0.00223454	gui: 	0.149314	setRenderState: 	0.000475177	luaMsg: 	0.000682691	printTextDebug:	0.000538334	console: 	0.00108268	endScene: 	0.000345857	present: 	0.339283	TOTAL_RENDER: 	12.2176	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.15641	UpdateCamera: 	0.0424472	UpdateEnemies: 	0.734943	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.939777	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.19443	UpdatePlayer: 	0.0630151	UpdateSound: 	0.0260957	UpdateItems:	0.00712766	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0409284	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.34529	
RENDER	shadowmap: 	0.287672	sendToRender: 	0.0865845	scene: 	4.93926	particles2Tex: 	4.1956	sendToRender: 	0.0844973	motionBlur: 	1.30402	bloom2Tex: 	0.351757	printScene: 	0.0362909	applyBloom: 	0.00688706	setRenderState: 	0.0004842	applyParticles: 	0.00221048	gui: 	0.170628	setRenderState: 	0.000493222	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000962384	endScene: 	0.000378939	present: 	0.333586	TOTAL_RENDER: 	12.0163	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.1725	UpdateCamera: 	0.051647	UpdateEnemies: 	0.909309	UpdateProjectile: 	0.00158192	UpdateParticle: 	1.6034	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.40632	UpdatePlayer: 	0.0740705	UpdateSound: 	0.0251964	UpdateItems:	0.00830658	UpdateTriggers: 	0.00810207	UpdateRigid: 	0.0450697	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.47521	
RENDER	shadowmap: 	0.348425	sendToRender: 	0.0990775	scene: 	5.04259	particles2Tex: 	4.07785	sendToRender: 	0.0675293	motionBlur: 	1.30998	bloom2Tex: 	0.380328	printScene: 	0.0452862	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00221649	gui: 	0.161467	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000772915	console: 	0.00101953	endScene: 	0.000366909	present: 	0.343607	TOTAL_RENDER: 	12.0628	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.11492	UpdateCamera: 	0.931227	UpdateEnemies: 	0.778461	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.900614	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.14661	UpdatePlayer: 	0.0658391	UpdateSound: 	0.0253077	UpdateItems:	0.00727803	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0418487	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	5.28627	
RENDER	shadowmap: 	0.290691	sendToRender: 	0.0860582	scene: 	5.01171	particles2Tex: 	4.1779	sendToRender: 	0.105709	motionBlur: 	1.45689	bloom2Tex: 	0.369483	printScene: 	0.0456952	applyBloom: 	0.00689608	setRenderState: 	0.000463147	applyParticles: 	0.00219544	gui: 	0.154487	setRenderState: 	0.000508259	luaMsg: 	0.000769907	printTextDebug:	0.000451118	console: 	0.000887198	endScene: 	0.000360894	present: 	0.341009	TOTAL_RENDER: 	12.2545	
UPDATE	UpdateSceneManager: 	0.024616	UpdateInput: 	1.19588	UpdateCamera: 	0.899814	UpdateEnemies: 	0.776566	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.62491	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.58073	UpdatePlayer: 	0.0775802	UpdateSound: 	0.0249468	UpdateItems:	0.00817124	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0449403	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	6.40447	
RENDER	shadowmap: 	0.318459	sendToRender: 	0.0868853	scene: 	5.03889	particles2Tex: 	4.0518	sendToRender: 	0.0656346	motionBlur: 	1.33853	bloom2Tex: 	0.362064	printScene: 	0.0397826	applyBloom: 	0.00694721	setRenderState: 	0.000439088	applyParticles: 	0.0023819	gui: 	0.156953	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.000661639	console: 	0.00119396	endScene: 	0.000354879	present: 	0.340753	TOTAL_RENDER: 	11.9838	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.03244	UpdateCamera: 	0.970405	UpdateEnemies: 	0.738365	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.961257	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.26677	UpdatePlayer: 	0.0880461	UpdateSound: 	0.0248987	UpdateItems:	0.00708856	UpdateTriggers: 	0.00768704	UpdateRigid: 	0.0414006	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.29679	
RENDER	shadowmap: 	0.274328	sendToRender: 	0.104187	scene: 	4.95003	particles2Tex: 	4.29963	sendToRender: 	0.0652346	motionBlur: 	1.36794	bloom2Tex: 	0.36878	printScene: 	0.0490034	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.164285	setRenderState: 	0.0004842	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.000827049	endScene: 	0.000384954	present: 	0.347556	TOTAL_RENDER: 	12.1778	
UPDATE	UpdateSceneManager: 	0.0116328	UpdateInput: 	1.05746	UpdateCamera: 	0.919688	UpdateEnemies: 	0.755129	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.918142	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.27268	UpdatePlayer: 	0.0644286	UpdateSound: 	0.0247784	UpdateItems:	0.00762389	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.042375	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.21287	
RENDER	shadowmap: 	0.276914	sendToRender: 	0.103745	scene: 	4.92698	particles2Tex: 	4.10925	sendToRender: 	0.0652406	motionBlur: 	1.31459	bloom2Tex: 	0.355736	printScene: 	0.0367932	applyBloom: 	0.00662842	setRenderState: 	0.00046014	applyParticles: 	0.00230671	gui: 	0.161079	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000652617	console: 	0.000796975	endScene: 	0.000351872	present: 	0.337286	TOTAL_RENDER: 	11.8906	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.03178	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.720137	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.895682	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.23847	UpdatePlayer: 	0.0655233	UpdateSound: 	0.023428	UpdateItems:	0.00689909	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0402487	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.2251	
RENDER	shadowmap: 	0.281049	sendToRender: 	0.0858898	scene: 	5.05471	particles2Tex: 	4.02528	sendToRender: 	0.0655835	motionBlur: 	1.34912	bloom2Tex: 	0.354618	printScene: 	0.0375089	applyBloom: 	0.00668857	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.108127	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.000685699	console: 	0.00101652	endScene: 	0.000336835	present: 	0.34509	TOTAL_RENDER: 	11.896	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.04697	UpdateCamera: 	0.0501974	UpdateEnemies: 	0.718269	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.880461	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.24828	UpdatePlayer: 	3.91906	UpdateSound: 	0.018171	UpdateItems:	0.0087607	UpdateTriggers: 	0.00797877	UpdateRigid: 	0.0529191	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	8.12517	
RENDER	shadowmap: 	0.288222	sendToRender: 	0.0875018	scene: 	5.00684	particles2Tex: 	4.08624	sendToRender: 	0.0650692	motionBlur: 	1.53883	bloom2Tex: 	0.0658993	printScene: 	0.0352774	applyBloom: 	0.00658933	setRenderState: 	0.00046014	applyParticles: 	0.00231273	gui: 	0.373026	setRenderState: 	0.000499237	luaMsg: 	0.000971407	printTextDebug:	0.000661639	console: 	0.00105862	endScene: 	0.000357887	present: 	0.176519	TOTAL_RENDER: 	11.9021	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.01158	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.741827	UpdateProjectile: 	0.00213529	UpdateParticle: 	0.922301	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.19917	UpdatePlayer: 	0.0875409	UpdateSound: 	0.0258701	UpdateItems:	0.00788554	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0411028	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.2335	
RENDER	shadowmap: 	0.283524	sendToRender: 	0.0865484	scene: 	5.17135	particles2Tex: 	3.97981	sendToRender: 	0.0658151	motionBlur: 	1.51376	bloom2Tex: 	0.0660947	printScene: 	0.0356624	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.002018	gui: 	0.319752	setRenderState: 	0.000505252	luaMsg: 	0.000553371	printTextDebug:	0.000628557	console: 	0.00113381	endScene: 	0.000351872	present: 	0.171205	TOTAL_RENDER: 	11.8726	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.06082	UpdateCamera: 	0.0494575	UpdateEnemies: 	0.727241	UpdateProjectile: 	0.00208416	UpdateParticle: 	0.90616	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.26825	UpdatePlayer: 	0.0955888	UpdateSound: 	0.0244055	UpdateItems:	0.00740434	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0414066	UpdateGUI: 	0.0103035	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.34334	
RENDER	shadowmap: 	0.267633	sendToRender: 	0.0860432	scene: 	4.9357	particles2Tex: 	4.05423	sendToRender: 	0.064191	motionBlur: 	1.54218	bloom2Tex: 	0.0669398	printScene: 	0.035915	applyBloom: 	0.00648707	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.319722	setRenderState: 	0.000496229	luaMsg: 	0.000736825	printTextDebug:	0.000511267	console: 	0.00108569	endScene: 	0.000351872	present: 	0.184306	TOTAL_RENDER: 	11.7428	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.03161	UpdateCamera: 	0.0497282	UpdateEnemies: 	0.728684	UpdateProjectile: 	0.00239092	UpdateParticle: 	0.882915	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.22671	UpdatePlayer: 	0.100915	UpdateSound: 	0.0354338	UpdateItems:	0.00809305	UpdateTriggers: 	0.00719382	UpdateRigid: 	0.041172	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.33309	
RENDER	shadowmap: 	0.271401	sendToRender: 	0.0877243	scene: 	5.08067	particles2Tex: 	4.06747	sendToRender: 	0.0669368	motionBlur: 	1.53444	bloom2Tex: 	0.0660135	printScene: 	0.0357736	applyBloom: 	0.00654421	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.336976	setRenderState: 	0.000517282	luaMsg: 	0.000745848	printTextDebug:	0.000661639	console: 	0.00103757	endScene: 	0.000357887	present: 	0.184501	TOTAL_RENDER: 	11.9205	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.05198	UpdateCamera: 	0.0520229	UpdateEnemies: 	0.686643	UpdateProjectile: 	0.00220747	UpdateParticle: 	0.911748	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.31115	UpdatePlayer: 	0.0995677	UpdateSound: 	0.0255964	UpdateItems:	0.00774719	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0413946	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.33618	
RENDER	shadowmap: 	0.271777	sendToRender: 	0.104043	scene: 	5.17435	particles2Tex: 	3.97887	sendToRender: 	0.0668647	motionBlur: 	1.51816	bloom2Tex: 	0.066212	printScene: 	0.0365826	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.334444	setRenderState: 	0.000520289	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.0010917	endScene: 	0.000366909	present: 	0.209442	TOTAL_RENDER: 	11.9396	
UPDATE	UpdateSceneManager: 	0.0112539	UpdateInput: 	1.20611	UpdateCamera: 	0.0499026	UpdateEnemies: 	0.72045	UpdateProjectile: 	0.0022195	UpdateParticle: 	0.909727	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.21667	UpdatePlayer: 	0.0966264	UpdateSound: 	0.0239152	UpdateItems:	0.0074675	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0413765	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.41953	
RENDER	shadowmap: 	0.316673	sendToRender: 	0.0864732	scene: 	4.97816	particles2Tex: 	4.17848	sendToRender: 	0.0664105	motionBlur: 	1.54594	bloom2Tex: 	0.0663835	printScene: 	0.0357947	applyBloom: 	0.00689909	setRenderState: 	0.000487207	applyParticles: 	0.00212627	gui: 	0.330985	setRenderState: 	0.000553371	luaMsg: 	0.000517282	printTextDebug:	0.000547356	console: 	0.0010496	endScene: 	0.000351872	present: 	0.190212	TOTAL_RENDER: 	11.9798	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	1.03479	UpdateCamera: 	0.0497071	UpdateEnemies: 	0.694676	UpdateProjectile: 	0.00215634	UpdateParticle: 	0.870756	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25777	UpdatePlayer: 	0.601051	UpdateSound: 	0.0232747	UpdateItems:	0.00915468	UpdateTriggers: 	0.00707352	UpdateRigid: 	0.0410367	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.75486	
RENDER	shadowmap: 	0.261026	sendToRender: 	0.102034	scene: 	4.92766	particles2Tex: 	4.08343	sendToRender: 	0.0658902	motionBlur: 	1.70448	bloom2Tex: 	0.0670601	printScene: 	0.0345466	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.347839	setRenderState: 	0.000541341	luaMsg: 	0.000787952	printTextDebug:	0.000514274	console: 	0.00101953	endScene: 	0.000354879	present: 	0.182492	TOTAL_RENDER: 	11.9555	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.01247	UpdateCamera: 	0.0497011	UpdateEnemies: 	0.720733	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.891601	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.18669	UpdatePlayer: 	0.0914055	UpdateSound: 	0.0304775	UpdateItems:	0.00776524	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0400292	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.1757	
RENDER	shadowmap: 	0.287584	sendToRender: 	0.0851469	scene: 	5.10431	particles2Tex: 	3.97054	sendToRender: 	0.0652617	motionBlur: 	1.50812	bloom2Tex: 	0.0850808	printScene: 	0.0340684	applyBloom: 	0.0067397	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.343661	setRenderState: 	0.000547356	luaMsg: 	0.000547356	printTextDebug:	0.000433073	console: 	0.000947347	endScene: 	0.000366909	present: 	0.185106	TOTAL_RENDER: 	11.8447	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.08323	UpdateCamera: 	0.055686	UpdateEnemies: 	0.685651	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.88663	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.14676	UpdatePlayer: 	0.0932671	UpdateSound: 	0.0231814	UpdateItems:	0.00722991	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0400292	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.31078	
RENDER	shadowmap: 	0.446664	sendToRender: 	0.0859018	scene: 	5.19166	particles2Tex: 	4.28307	sendToRender: 	0.0664647	motionBlur: 	1.57392	bloom2Tex: 	0.067009	printScene: 	0.0555597	applyBloom: 	0.00660737	setRenderState: 	0.000463147	applyParticles: 	0.00192176	gui: 	0.333502	setRenderState: 	0.000547356	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.00110373	endScene: 	0.000357887	present: 	0.257693	TOTAL_RENDER: 	12.5483	
UPDATE	UpdateSceneManager: 	0.0122915	UpdateInput: 	1.04379	UpdateCamera: 	0.0516319	UpdateEnemies: 	0.699214	UpdateProjectile: 	0.00260746	UpdateParticle: 	0.973855	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.2425	UpdatePlayer: 	0.0988399	UpdateSound: 	0.0255994	UpdateItems:	0.00725999	UpdateTriggers: 	0.0174673	UpdateRigid: 	0.0527597	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.36277	
RENDER	shadowmap: 	0.280734	sendToRender: 	0.0856733	scene: 	5.04489	particles2Tex: 	3.99889	sendToRender: 	0.0644437	motionBlur: 	1.30846	bloom2Tex: 	0.35204	printScene: 	0.0382488	applyBloom: 	0.00663744	setRenderState: 	0.0004842	applyParticles: 	0.00218642	gui: 	0.110166	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000673669	console: 	0.000983436	endScene: 	0.000351872	present: 	0.395296	TOTAL_RENDER: 	11.8645	
UPDATE	UpdateSceneManager: 	0.0196928	UpdateInput: 	1.04078	UpdateCamera: 	0.0514124	UpdateEnemies: 	0.742419	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.892073	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.24137	UpdatePlayer: 	0.114082	UpdateSound: 	0.0245378	UpdateItems:	0.00760284	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0416412	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.31278	
RENDER	shadowmap: 	0.270644	sendToRender: 	0.101408	scene: 	5.04067	particles2Tex: 	4.36325	sendToRender: 	0.0650782	motionBlur: 	1.5773	bloom2Tex: 	0.380415	printScene: 	0.0507297	applyBloom: 	0.00692616	setRenderState: 	0.00044811	applyParticles: 	0.00252927	gui: 	0.156781	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000658632	console: 	0.00114283	endScene: 	0.000360894	present: 	0.409783	TOTAL_RENDER: 	12.6479	
UPDATE	UpdateSceneManager: 	0.0147756	UpdateInput: 	1.22063	UpdateCamera: 	0.0538033	UpdateEnemies: 	0.820201	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.56148	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.36188	UpdatePlayer: 	0.077514	UpdateSound: 	0.0244837	UpdateItems:	0.00836974	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0445915	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.32614	
RENDER	shadowmap: 	0.307199	sendToRender: 	0.0980399	scene: 	5.05691	particles2Tex: 	4.07098	sendToRender: 	0.0660857	motionBlur: 	1.33195	bloom2Tex: 	0.408367	printScene: 	0.0389104	applyBloom: 	0.00682992	setRenderState: 	0.000469162	applyParticles: 	0.00215033	gui: 	0.103426	setRenderState: 	0.000481192	luaMsg: 	0.000872161	printTextDebug:	0.000748855	console: 	0.00697127	endScene: 	0.000354879	present: 	0.394081	TOTAL_RENDER: 	12.066	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.08913	UpdateCamera: 	0.0507898	UpdateEnemies: 	0.77438	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.895667	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21084	UpdatePlayer: 	0.062958	UpdateSound: 	0.0209379	UpdateItems:	0.00750359	UpdateTriggers: 	0.00805395	UpdateRigid: 	0.0415449	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.30652	
RENDER	shadowmap: 	0.283958	sendToRender: 	0.086395	scene: 	4.93257	particles2Tex: 	4.06594	sendToRender: 	0.0659775	motionBlur: 	1.3145	bloom2Tex: 	0.450119	printScene: 	0.0379691	applyBloom: 	0.00660436	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.142198	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.000974414	endScene: 	0.000339842	present: 	0.389236	TOTAL_RENDER: 	11.9802	
UPDATE	UpdateSceneManager: 	0.0116779	UpdateInput: 	1.05106	UpdateCamera: 	0.0503598	UpdateEnemies: 	0.717851	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.951185	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.22069	UpdatePlayer: 	0.0604407	UpdateSound: 	0.0237138	UpdateItems:	0.00757577	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0406908	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.26985	
RENDER	shadowmap: 	0.279305	sendToRender: 	0.0862206	scene: 	4.90582	particles2Tex: 	4.26107	sendToRender: 	0.0811801	motionBlur: 	1.43879	bloom2Tex: 	0.353105	printScene: 	0.0471448	applyBloom: 	0.00676075	setRenderState: 	0.000442095	applyParticles: 	0.00214131	gui: 	0.134794	setRenderState: 	0.00047217	luaMsg: 	0.000851109	printTextDebug:	0.000784945	console: 	0.00102554	endScene: 	0.000336835	present: 	0.415567	TOTAL_RENDER: 	12.2097	
UPDATE	UpdateSceneManager: 	0.0139125	UpdateInput: 	1.17092	UpdateCamera: 	0.0573461	UpdateEnemies: 	0.792954	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.22381	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.39712	UpdatePlayer: 	0.0784223	UpdateSound: 	0.0273407	UpdateItems:	0.0092028	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0453734	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.95652	
RENDER	shadowmap: 	0.384268	sendToRender: 	0.0754148	scene: 	4.9266	particles2Tex: 	4.00793	sendToRender: 	0.0858357	motionBlur: 	1.53634	bloom2Tex: 	0.368969	printScene: 	0.197105	applyBloom: 	0.00677278	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.110584	setRenderState: 	0.000466155	luaMsg: 	0.000805997	printTextDebug:	0.0007669	console: 	0.00101652	endScene: 	0.000345857	present: 	0.351685	TOTAL_RENDER: 	12.2589	
UPDATE	UpdateSceneManager: 	0.0122403	UpdateInput: 	1.11026	UpdateCamera: 	0.0528319	UpdateEnemies: 	0.736453	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.908792	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.25759	UpdatePlayer: 	0.0754299	UpdateSound: 	0.0252235	UpdateItems:	0.0086795	UpdateTriggers: 	0.00827049	UpdateRigid: 	0.0430156	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.38868	
RENDER	shadowmap: 	0.276009	sendToRender: 	0.0877875	scene: 	5.20792	particles2Tex: 	4.09247	sendToRender: 	0.0877875	motionBlur: 	1.37548	bloom2Tex: 	0.357553	printScene: 	0.0390969	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.12671	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000827049	console: 	0.000905243	endScene: 	0.000351872	present: 	0.34017	TOTAL_RENDER: 	12.1799	
UPDATE	UpdateSceneManager: 	0.0113682	UpdateInput: 	1.08013	UpdateCamera: 	0.0507447	UpdateEnemies: 	0.756581	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.907363	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.21051	UpdatePlayer: 	0.0657489	UpdateSound: 	0.0243423	UpdateItems:	0.00769306	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0609129	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.31436	
RENDER	shadowmap: 	0.27547	sendToRender: 	0.0865484	scene: 	5.26951	particles2Tex: 	4.01052	sendToRender: 	0.0660767	motionBlur: 	1.32127	bloom2Tex: 	0.362611	printScene: 	0.0391149	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.00217138	gui: 	0.121991	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.000646602	console: 	0.00118494	endScene: 	0.000339842	present: 	0.336441	TOTAL_RENDER: 	12.0719	
UPDATE	UpdateSceneManager: 	0.0170192	UpdateInput: 	1.24823	UpdateCamera: 	0.0551627	UpdateEnemies: 	0.798641	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.936758	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.28009	UpdatePlayer: 	0.0712676	UpdateSound: 	0.027031	UpdateItems:	0.0153169	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0458456	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.66111	
RENDER	shadowmap: 	0.307419	sendToRender: 	0.0862417	scene: 	5.08418	particles2Tex: 	4.20309	sendToRender: 	0.0857154	motionBlur: 	1.39423	bloom2Tex: 	0.372217	printScene: 	0.0462305	applyBloom: 	0.00681188	setRenderState: 	0.00043608	applyParticles: 	0.00218341	gui: 	0.27129	setRenderState: 	0.000562393	luaMsg: 	0.000899228	printTextDebug:	0.00075487	console: 	0.00106765	endScene: 	0.000336835	present: 	0.282337	TOTAL_RENDER: 	12.3637	
UPDATE	UpdateSceneManager: 	0.0131215	UpdateInput: 	1.0631	UpdateCamera: 	0.0509853	UpdateEnemies: 	0.717963	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.15092	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.265	UpdatePlayer: 	0.0587987	UpdateSound: 	0.0245107	UpdateItems:	0.00719683	UpdateTriggers: 	0.0074284	UpdateRigid: 	0.0409525	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.53637	
RENDER	shadowmap: 	0.296499	sendToRender: 	0.103219	scene: 	5.14775	particles2Tex: 	3.97773	sendToRender: 	0.06497	motionBlur: 	1.31634	bloom2Tex: 	0.406646	printScene: 	0.0739352	applyBloom: 	0.00708555	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.125763	setRenderState: 	0.000463147	luaMsg: 	0.000878176	printTextDebug:	0.000751863	console: 	0.00103757	endScene: 	0.000336835	present: 	0.340311	TOTAL_RENDER: 	12.0347	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.17141	UpdateCamera: 	0.0620317	UpdateEnemies: 	0.978925	UpdateProjectile: 	0.00165711	UpdateParticle: 	1.57768	UpdateLUAMsg: 	0.000980429	UpdateColisions: 	1.56724	UpdatePlayer: 	0.0868462	UpdateSound: 	0.016568	UpdateItems:	0.00893514	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0465373	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00166312	TOTAL_UPDATE: 	5.71666	
RENDER	shadowmap: 	0.452038	sendToRender: 	0.0805516	scene: 	5.21382	particles2Tex: 	4.19671	sendToRender: 	0.0887198	motionBlur: 	1.38017	bloom2Tex: 	0.36118	printScene: 	0.0431208	applyBloom: 	0.00658933	setRenderState: 	0.000496229	applyParticles: 	0.00233077	gui: 	0.127332	setRenderState: 	0.000478185	luaMsg: 	0.000863138	printTextDebug:	0.000760885	console: 	0.00111877	endScene: 	0.000336835	present: 	0.311635	TOTAL_RENDER: 	12.4563	
UPDATE	UpdateSceneManager: 	0.0275392	UpdateInput: 	1.04845	UpdateCamera: 	0.0536619	UpdateEnemies: 	0.842805	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.07233	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.33697	UpdatePlayer: 	0.0712525	UpdateSound: 	0.0600347	UpdateItems:	0.00915468	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0655173	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.73009	
RENDER	shadowmap: 	0.31024	sendToRender: 	0.0884191	scene: 	5.17339	particles2Tex: 	4.00778	sendToRender: 	0.0664436	motionBlur: 	1.32942	bloom2Tex: 	0.35936	printScene: 	0.0396051	applyBloom: 	0.00680887	setRenderState: 	0.000469162	applyParticles: 	0.00243604	gui: 	0.116635	setRenderState: 	0.00046014	luaMsg: 	0.00948851	printTextDebug:	0.000643594	console: 	0.00733517	endScene: 	0.00033082	present: 	0.347733	TOTAL_RENDER: 	12.037	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.05577	UpdateCamera: 	0.0510124	UpdateEnemies: 	0.742152	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.932063	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.38066	UpdatePlayer: 	0.0654451	UpdateSound: 	0.0244626	UpdateItems:	0.00837575	UpdateTriggers: 	0.00761487	UpdateRigid: 	0.0419239	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.45862	
RENDER	shadowmap: 	0.300703	sendToRender: 	0.0873394	scene: 	4.9124	particles2Tex: 	4.09747	sendToRender: 	0.066182	motionBlur: 	1.37101	bloom2Tex: 	0.375294	printScene: 	0.0390337	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00212025	gui: 	0.109874	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000757878	console: 	0.000914265	endScene: 	0.000342849	present: 	0.350458	TOTAL_RENDER: 	11.8952	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.03622	UpdateCamera: 	0.0506605	UpdateEnemies: 	0.836631	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.911964	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26828	UpdatePlayer: 	0.069012	UpdateSound: 	0.0256686	UpdateItems:	0.00736825	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0613731	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.4394	
RENDER	shadowmap: 	0.280613	sendToRender: 	0.0873875	scene: 	5.06971	particles2Tex: 	4.0762	sendToRender: 	0.0859379	motionBlur: 	1.35711	bloom2Tex: 	0.356383	printScene: 	0.0387991	applyBloom: 	0.00651113	setRenderState: 	0.000454125	applyParticles: 	0.00224356	gui: 	0.106319	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000760885	console: 	0.000947347	endScene: 	0.000345857	present: 	0.346239	TOTAL_RENDER: 	11.9968	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.16598	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.753836	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.89742	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24655	UpdatePlayer: 	0.0901784	UpdateSound: 	0.0250731	UpdateItems:	0.00710661	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0421765	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.42623	
RENDER	shadowmap: 	0.267489	sendToRender: 	0.0677729	scene: 	4.92673	particles2Tex: 	4.15961	sendToRender: 	0.0831109	motionBlur: 	1.34157	bloom2Tex: 	0.364278	printScene: 	0.0402668	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.00235483	gui: 	0.105667	setRenderState: 	0.000547356	luaMsg: 	0.000640587	printTextDebug:	0.000667654	console: 	0.00106765	endScene: 	0.00033082	present: 	0.39456	TOTAL_RENDER: 	11.9426	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.05994	UpdateCamera: 	0.0521973	UpdateEnemies: 	0.805007	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.920018	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.25069	UpdatePlayer: 	0.0717668	UpdateSound: 	0.0264235	UpdateItems:	0.00777125	UpdateTriggers: 	0.00784042	UpdateRigid: 	0.0424712	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.40134	
RENDER	shadowmap: 	0.277891	sendToRender: 	0.107528	scene: 	4.96297	particles2Tex: 	4.21457	sendToRender: 	0.0660647	motionBlur: 	1.32786	bloom2Tex: 	0.489959	printScene: 	0.0466245	applyBloom: 	0.00894717	setRenderState: 	0.000604498	applyParticles: 	0.00273678	gui: 	0.137955	setRenderState: 	0.000640587	luaMsg: 	0.00090825	printTextDebug:	0.000893213	console: 	0.00119997	endScene: 	0.000427058	present: 	0.325066	TOTAL_RENDER: 	12.1652	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.07984	UpdateCamera: 	0.0661459	UpdateEnemies: 	0.811079	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.932316	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.25142	UpdatePlayer: 	0.0635805	UpdateSound: 	0.0248265	UpdateItems:	0.00729006	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0421915	UpdateGUI: 	0.00114584	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.43949	
RENDER	shadowmap: 	0.298832	sendToRender: 	0.0869244	scene: 	4.97398	particles2Tex: 	4.24234	sendToRender: 	0.0851289	motionBlur: 	1.45679	bloom2Tex: 	0.375447	printScene: 	0.0495748	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.124301	setRenderState: 	0.0004842	luaMsg: 	0.000953362	printTextDebug:	0.000691714	console: 	0.00110674	endScene: 	0.000327812	present: 	0.30381	TOTAL_RENDER: 	12.2167	
UPDATE	UpdateSceneManager: 	0.0123636	UpdateInput: 	1.10456	UpdateCamera: 	0.0522304	UpdateEnemies: 	0.740071	UpdateProjectile: 	0.00140147	UpdateParticle: 	1.45094	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.35902	UpdatePlayer: 	0.0656436	UpdateSound: 	0.0256235	UpdateItems:	0.00732916	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0413885	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.99781	
RENDER	shadowmap: 	0.296736	sendToRender: 	0.120527	scene: 	4.99406	particles2Tex: 	4.30289	sendToRender: 	0.0652647	motionBlur: 	1.32635	bloom2Tex: 	0.399456	printScene: 	0.0451749	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.10948	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000760885	console: 	0.00910355	endScene: 	0.000351872	present: 	0.341135	TOTAL_RENDER: 	12.1974	
UPDATE	UpdateSceneManager: 	0.0165259	UpdateInput: 	1.28495	UpdateCamera: 	0.0551206	UpdateEnemies: 	0.783378	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.934638	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.27823	UpdatePlayer: 	0.0694811	UpdateSound: 	0.025449	UpdateItems:	0.00751863	UpdateTriggers: 	0.00733517	UpdateRigid: 	0.0623114	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.70794	
RENDER	shadowmap: 	0.290264	sendToRender: 	0.0874657	scene: 	5.00697	particles2Tex: 	4.11804	sendToRender: 	0.064985	motionBlur: 	1.44033	bloom2Tex: 	0.363899	printScene: 	0.0408622	applyBloom: 	0.00704345	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.129347	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000652617	console: 	0.000941332	endScene: 	0.000351872	present: 	0.336931	TOTAL_RENDER: 	12.0607	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.05429	UpdateCamera: 	0.050447	UpdateEnemies: 	0.748693	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.925931	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.26529	UpdatePlayer: 	0.0648617	UpdateSound: 	0.0225619	UpdateItems:	0.00752765	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0412382	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.33022	
RENDER	shadowmap: 	0.296426	sendToRender: 	0.087174	scene: 	4.98256	particles2Tex: 	4.07162	sendToRender: 	0.0662662	motionBlur: 	1.36117	bloom2Tex: 	0.360828	printScene: 	0.0379781	applyBloom: 	0.0066585	setRenderState: 	0.0004842	applyParticles: 	0.00216236	gui: 	0.115573	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000781937	console: 	0.0109772	endScene: 	0.000369916	present: 	0.346573	TOTAL_RENDER: 	11.9186	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.07464	UpdateCamera: 	0.0519507	UpdateEnemies: 	0.669988	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.927567	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.20027	UpdatePlayer: 	2.54887	UpdateSound: 	0.0171124	UpdateItems:	0.00886296	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0519327	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	6.72125	
RENDER	shadowmap: 	0.300799	sendToRender: 	0.0865033	scene: 	4.99936	particles2Tex: 	4.11459	sendToRender: 	0.0652106	motionBlur: 	1.76698	bloom2Tex: 	0.0838237	printScene: 	0.0453704	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00233679	gui: 	0.353033	setRenderState: 	0.000511267	luaMsg: 	0.00103156	printTextDebug:	0.000640587	console: 	0.000929302	endScene: 	0.000366909	present: 	0.177819	TOTAL_RENDER: 	12.1982	
UPDATE	UpdateSceneManager: 	0.0141922	UpdateInput: 	1.11743	UpdateCamera: 	0.0550995	UpdateEnemies: 	0.72236	UpdateProjectile: 	0.00267062	UpdateParticle: 	1.56013	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.38973	UpdatePlayer: 	0.102368	UpdateSound: 	0.0255994	UpdateItems:	0.00871259	UpdateTriggers: 	0.00775321	UpdateRigid: 	0.0452802	UpdateGUI: 	0.00190071	BuildFrustum: 	0.0105682	TOTAL_UPDATE: 	5.2069	
RENDER	shadowmap: 	0.303704	sendToRender: 	0.0979497	scene: 	5.1298	particles2Tex: 	4.32877	sendToRender: 	0.0958054	motionBlur: 	1.81203	bloom2Tex: 	0.0712014	printScene: 	0.0439629	applyBloom: 	0.00667955	setRenderState: 	0.00047217	applyParticles: 	0.00209319	gui: 	0.358121	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000784945	console: 	0.000974414	endScene: 	0.000366909	present: 	0.18848	TOTAL_RENDER: 	12.6434	
UPDATE	UpdateSceneManager: 	0.0156989	UpdateInput: 	1.087	UpdateCamera: 	0.945792	UpdateEnemies: 	0.713653	UpdateProjectile: 	0.00230972	UpdateParticle: 	1.21729	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.42796	UpdatePlayer: 	0.109913	UpdateSound: 	0.0273016	UpdateItems:	0.00850808	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0454185	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.75531	
RENDER	shadowmap: 	0.343252	sendToRender: 	0.0881123	scene: 	5.26778	particles2Tex: 	4.19303	sendToRender: 	0.0657399	motionBlur: 	1.53779	bloom2Tex: 	0.0669098	printScene: 	0.0367811	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.364199	setRenderState: 	0.000505252	luaMsg: 	0.000875168	printTextDebug:	0.000721788	console: 	0.00122704	endScene: 	0.000342849	present: 	0.178134	TOTAL_RENDER: 	12.3549	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.1584	UpdateCamera: 	0.934337	UpdateEnemies: 	0.64456	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.921209	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.32848	UpdatePlayer: 	0.109089	UpdateSound: 	0.0124208	UpdateItems:	0.00786448	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0423569	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	5.33208	
RENDER	shadowmap: 	0.367895	sendToRender: 	0.0859018	scene: 	5.13786	particles2Tex: 	4.60803	sendToRender: 	0.114292	motionBlur: 	1.462	bloom2Tex: 	0.354025	printScene: 	0.064988	applyBloom: 	0.0066585	setRenderState: 	0.000451118	applyParticles: 	0.00218642	gui: 	0.113528	setRenderState: 	0.00047217	luaMsg: 	0.00079096	printTextDebug:	0.000775922	console: 	0.00111877	endScene: 	0.000345857	present: 	0.386418	TOTAL_RENDER: 	12.9244	
UPDATE	UpdateSceneManager: 	0.0123877	UpdateInput: 	1.07015	UpdateCamera: 	0.903047	UpdateEnemies: 	0.672773	UpdateProjectile: 	0.00239694	UpdateParticle: 	0.941889	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.28569	UpdatePlayer: 	0.110058	UpdateSound: 	0.0270821	UpdateItems:	0.00779531	UpdateTriggers: 	0.0079938	UpdateRigid: 	0.0446637	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	5.22585	
RENDER	shadowmap: 	0.321779	sendToRender: 	0.101438	scene: 	4.83912	particles2Tex: 	4.39963	sendToRender: 	0.0675173	motionBlur: 	1.3717	bloom2Tex: 	0.384376	printScene: 	0.0436261	applyBloom: 	0.00702841	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.10521	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000781937	console: 	0.00104058	endScene: 	0.00033082	present: 	0.361971	TOTAL_RENDER: 	12.182	
UPDATE	UpdateSceneManager: 	0.0116088	UpdateInput: 	1.03536	UpdateCamera: 	0.0505703	UpdateEnemies: 	0.597105	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.919621	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20979	UpdatePlayer: 	0.0949963	UpdateSound: 	0.0256746	UpdateItems:	0.00768404	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0415179	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.13521	
RENDER	shadowmap: 	0.285422	sendToRender: 	0.0866898	scene: 	4.78196	particles2Tex: 	4.08507	sendToRender: 	0.0750479	motionBlur: 	1.36924	bloom2Tex: 	0.0664586	printScene: 	0.349102	applyBloom: 	0.00719382	setRenderState: 	0.000493222	applyParticles: 	0.0019759	gui: 	0.0977873	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000640587	console: 	0.000965392	endScene: 	0.000363902	present: 	0.272412	TOTAL_RENDER: 	11.6568	
UPDATE	UpdateSceneManager: 	0.0176477	UpdateInput: 	1.12354	UpdateCamera: 	0.0495959	UpdateEnemies: 	0.587788	UpdateProjectile: 	0.00194883	UpdateParticle: 	0.874483	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.1777	UpdatePlayer: 	0.702935	UpdateSound: 	0.0220777	UpdateItems:	0.007669	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0414186	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.74298	
RENDER	shadowmap: 	0.289792	sendToRender: 	0.0864041	scene: 	4.75132	particles2Tex: 	4.12434	sendToRender: 	0.0663173	motionBlur: 	1.46434	bloom2Tex: 	0.0671534	printScene: 	0.0353797	applyBloom: 	0.294685	setRenderState: 	0.000493222	applyParticles: 	0.00244506	gui: 	0.0913664	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000538334	console: 	0.000986444	endScene: 	0.000348864	present: 	0.188799	TOTAL_RENDER: 	11.6595	
UPDATE	UpdateSceneManager: 	0.0163545	UpdateInput: 	1.08552	UpdateCamera: 	0.0526514	UpdateEnemies: 	0.589936	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.915627	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.19114	UpdatePlayer: 	0.0968159	UpdateSound: 	0.0260866	UpdateItems:	0.00756975	UpdateTriggers: 	0.0077081	UpdateRigid: 	0.0413254	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.17882	
RENDER	shadowmap: 	0.290646	sendToRender: 	0.0873244	scene: 	4.79522	particles2Tex: 	4.15821	sendToRender: 	0.0854477	motionBlur: 	1.44224	bloom2Tex: 	0.0739652	printScene: 	0.036345	applyBloom: 	0.274574	setRenderState: 	0.000478185	applyParticles: 	0.00244506	gui: 	0.0929302	setRenderState: 	0.000433073	luaMsg: 	0.000550364	printTextDebug:	0.000664647	console: 	0.0010496	endScene: 	0.000345857	present: 	0.178378	TOTAL_RENDER: 	11.7139	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.10816	UpdateCamera: 	0.0563596	UpdateEnemies: 	0.650193	UpdateProjectile: 	0.00340443	UpdateParticle: 	1.49209	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.3483	UpdatePlayer: 	0.107865	UpdateSound: 	0.024622	UpdateItems:	0.00793065	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0442817	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.04113	
RENDER	shadowmap: 	0.334308	sendToRender: 	0.100377	scene: 	5.02464	particles2Tex: 	4.14541	sendToRender: 	0.0664586	motionBlur: 	1.40777	bloom2Tex: 	0.072266	printScene: 	0.0408562	applyBloom: 	0.00703142	setRenderState: 	0.00046014	applyParticles: 	0.291139	gui: 	0.0878356	setRenderState: 	0.000487207	luaMsg: 	0.000643594	printTextDebug:	0.000748855	console: 	0.001212	endScene: 	0.000351872	present: 	0.176366	TOTAL_RENDER: 	11.9324	
UPDATE	UpdateSceneManager: 	0.011308	UpdateInput: 	1.08586	UpdateCamera: 	0.0521281	UpdateEnemies: 	0.608855	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.916963	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.22474	UpdatePlayer: 	0.120503	UpdateSound: 	0.0108569	UpdateItems:	0.00747953	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0421043	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.21867	
RENDER	shadowmap: 	0.286715	sendToRender: 	0.10496	scene: 	4.78921	particles2Tex: 	4.41635	sendToRender: 	0.0834808	motionBlur: 	1.52187	bloom2Tex: 	0.071836	printScene: 	0.0443238	applyBloom: 	0.0065773	setRenderState: 	0.000475177	applyParticles: 	0.264854	gui: 	0.088816	setRenderState: 	0.000508259	luaMsg: 	0.000863138	printTextDebug:	0.000640587	console: 	0.000938325	endScene: 	0.000348864	present: 	0.328104	TOTAL_RENDER: 	12.2213	
UPDATE	UpdateSceneManager: 	0.0133832	UpdateInput: 	1.0597	UpdateCamera: 	0.062179	UpdateEnemies: 	0.639947	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.25416	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.35616	UpdatePlayer: 	0.111303	UpdateSound: 	0.0269738	UpdateItems:	0.00839981	UpdateTriggers: 	0.00728705	UpdateRigid: 	0.0441043	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.7264	
RENDER	shadowmap: 	0.308814	sendToRender: 	0.0872732	scene: 	4.8018	particles2Tex: 	4.11519	sendToRender: 	0.0658872	motionBlur: 	1.58753	bloom2Tex: 	0.0688135	printScene: 	0.0380954	applyBloom: 	0.0067397	setRenderState: 	0.000493222	applyParticles: 	0.285636	gui: 	0.102404	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000763893	console: 	0.00102554	endScene: 	0.000351872	present: 	0.156333	TOTAL_RENDER: 	11.7979	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.06275	UpdateCamera: 	0.0505583	UpdateEnemies: 	0.669386	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.87558	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.22351	UpdatePlayer: 	0.0655113	UpdateSound: 	0.0245889	UpdateItems:	0.00729307	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0418757	UpdateGUI: 	0.0014526	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.17967	
RENDER	shadowmap: 	0.292324	sendToRender: 	0.0871108	scene: 	4.6768	particles2Tex: 	4.05687	sendToRender: 	0.0658902	motionBlur: 	1.39461	bloom2Tex: 	0.0681158	printScene: 	0.036742	applyBloom: 	0.00646	setRenderState: 	0.000451118	applyParticles: 	0.292499	gui: 	0.077078	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000550364	console: 	0.00110674	endScene: 	0.000351872	present: 	0.152333	TOTAL_RENDER: 	11.3773	
UPDATE	UpdateSceneManager: 	0.0126132	UpdateInput: 	1.03046	UpdateCamera: 	0.0505192	UpdateEnemies: 	0.626428	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.938785	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.25333	UpdatePlayer: 	0.064585	UpdateSound: 	0.0254611	UpdateItems:	0.00736525	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0421975	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.18712	
RENDER	shadowmap: 	0.305822	sendToRender: 	0.0870747	scene: 	4.7302	particles2Tex: 	4.36658	sendToRender: 	0.0661158	motionBlur: 	1.44391	bloom2Tex: 	0.0688947	printScene: 	0.0369616	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.287269	gui: 	0.0812583	setRenderState: 	0.000499237	luaMsg: 	0.000935317	printTextDebug:	0.00075487	console: 	0.000878176	endScene: 	0.000354879	present: 	0.153518	TOTAL_RENDER: 	11.8364	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.04475	UpdateCamera: 	0.0511868	UpdateEnemies: 	0.61324	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.905916	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.34952	UpdatePlayer: 	0.0652587	UpdateSound: 	0.0255964	UpdateItems:	0.00779231	UpdateTriggers: 	0.00732615	UpdateRigid: 	0.0424442	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.26186	
RENDER	shadowmap: 	0.291383	sendToRender: 	0.0868582	scene: 	4.65245	particles2Tex: 	4.34252	sendToRender: 	0.0647655	motionBlur: 	1.40567	bloom2Tex: 	0.067415	printScene: 	0.036745	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.288469	gui: 	0.0760284	setRenderState: 	0.0004842	luaMsg: 	0.000727803	printTextDebug:	0.000739833	console: 	0.00113982	endScene: 	0.000339842	present: 	0.150971	TOTAL_RENDER: 	11.6514	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.06975	UpdateCamera: 	0.0503086	UpdateEnemies: 	0.595367	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.95175	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	1.17717	UpdatePlayer: 	0.081523	UpdateSound: 	0.0368082	UpdateItems:	0.00756374	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0432411	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.18449	
RENDER	shadowmap: 	0.272514	sendToRender: 	0.0694962	scene: 	4.8509	particles2Tex: 	4.19337	sendToRender: 	0.0863229	motionBlur: 	1.47108	bloom2Tex: 	0.0697097	printScene: 	0.0392833	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00215935	gui: 	0.329445	setRenderState: 	0.000502244	luaMsg: 	0.000718781	printTextDebug:	0.000763893	console: 	0.00110373	endScene: 	0.000351872	present: 	0.168426	TOTAL_RENDER: 	11.7331	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.05136	UpdateCamera: 	0.0513673	UpdateEnemies: 	0.610666	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.905107	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22667	UpdatePlayer: 	0.0680857	UpdateSound: 	0.0257257	UpdateItems:	0.00675173	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0419389	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.13385	
RENDER	shadowmap: 	0.290258	sendToRender: 	0.0682812	scene: 	4.64474	particles2Tex: 	4.25466	sendToRender: 	0.0654211	motionBlur: 	1.46134	bloom2Tex: 	0.068621	printScene: 	0.0380653	applyBloom: 	0.00678481	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.332035	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.00090825	console: 	0.00105562	endScene: 	0.000351872	present: 	0.169139	TOTAL_RENDER: 	11.5696	
UPDATE	UpdateSceneManager: 	0.0286941	UpdateInput: 	1.10088	UpdateCamera: 	0.0567446	UpdateEnemies: 	0.681801	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.5238	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.29957	UpdatePlayer: 	0.0761366	UpdateSound: 	0.0246671	UpdateItems:	0.00832763	UpdateTriggers: 	0.00786148	UpdateRigid: 	0.0510455	UpdateGUI: 	0.0103426	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	5.02603	
RENDER	shadowmap: 	0.327163	sendToRender: 	0.103553	scene: 	4.81876	particles2Tex: 	4.14906	sendToRender: 	0.0688345	motionBlur: 	1.51493	bloom2Tex: 	0.0727773	printScene: 	0.0447419	applyBloom: 	0.00648707	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.489884	setRenderState: 	0.000703744	luaMsg: 	0.000706751	printTextDebug:	0.000857124	console: 	0.00120599	endScene: 	0.000487207	present: 	0.109682	TOTAL_RENDER: 	11.8974	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.08795	UpdateCamera: 	0.0515447	UpdateEnemies: 	0.605367	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.903691	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.2116	UpdatePlayer: 	0.0648346	UpdateSound: 	0.0255784	UpdateItems:	0.00744043	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0421224	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.17449	
RENDER	shadowmap: 	0.273765	sendToRender: 	0.104274	scene: 	4.57239	particles2Tex: 	4.36599	sendToRender: 	0.0875379	motionBlur: 	1.55621	bloom2Tex: 	0.0719382	printScene: 	0.0429705	applyBloom: 	0.0066194	setRenderState: 	0.000481192	applyParticles: 	0.00226461	gui: 	0.361438	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000685699	console: 	0.0012902	endScene: 	0.000360894	present: 	0.190597	TOTAL_RENDER: 	11.8284	
UPDATE	UpdateSceneManager: 	0.0134223	UpdateInput: 	1.15677	UpdateCamera: 	0.054474	UpdateEnemies: 	0.680228	UpdateProjectile: 	0.00143756	UpdateParticle: 	1.3474	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.38133	UpdatePlayer: 	0.0983076	UpdateSound: 	0.0259182	UpdateItems:	0.0079938	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0441855	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.95019	
RENDER	shadowmap: 	0.326775	sendToRender: 	0.105565	scene: 	4.78113	particles2Tex: 	4.39473	sendToRender: 	0.0867048	motionBlur: 	1.50981	bloom2Tex: 	0.0727141	printScene: 	0.0654482	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.389101	setRenderState: 	0.000490215	luaMsg: 	0.000929302	printTextDebug:	0.000802989	console: 	0.00110975	endScene: 	0.000369916	present: 	0.135353	TOTAL_RENDER: 	12.0796	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.07304	UpdateCamera: 	0.0521793	UpdateEnemies: 	0.606849	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.5128	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.23131	UpdatePlayer: 	0.0736254	UpdateSound: 	0.0250581	UpdateItems:	0.00697428	UpdateTriggers: 	0.00765096	UpdateRigid: 	0.0411058	UpdateGUI: 	0.00146463	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.789	
RENDER	shadowmap: 	0.290123	sendToRender: 	0.124382	scene: 	4.68764	particles2Tex: 	4.06228	sendToRender: 	0.0657579	motionBlur: 	1.47638	bloom2Tex: 	0.0716285	printScene: 	0.0433464	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.0023007	gui: 	0.351087	setRenderState: 	0.000511267	luaMsg: 	0.000622542	printTextDebug:	0.00063758	console: 	0.00112178	endScene: 	0.000351872	present: 	0.188083	TOTAL_RENDER: 	11.537	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.07324	UpdateCamera: 	0.0517071	UpdateEnemies: 	0.623399	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.949302	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.22223	UpdatePlayer: 	0.0638482	UpdateSound: 	0.0232175	UpdateItems:	0.00730209	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0420201	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.20293	
RENDER	shadowmap: 	0.297849	sendToRender: 	0.0859018	scene: 	4.70659	particles2Tex: 	4.0587	sendToRender: 	0.229047	motionBlur: 	1.44443	bloom2Tex: 	0.0684285	printScene: 	0.036742	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.332982	setRenderState: 	0.000493222	luaMsg: 	0.000568408	printTextDebug:	0.000763893	console: 	0.00124208	endScene: 	0.000351872	present: 	0.174525	TOTAL_RENDER: 	11.6236	
UPDATE	UpdateSceneManager: 	0.0170853	UpdateInput: 	1.14182	UpdateCamera: 	0.0556258	UpdateEnemies: 	0.638993	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.47502	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.37416	UpdatePlayer: 	0.078723	UpdateSound: 	0.0241558	UpdateItems:	0.00861033	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0447118	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.01182	
RENDER	shadowmap: 	0.335343	sendToRender: 	0.102085	scene: 	4.84774	particles2Tex: 	4.32138	sendToRender: 	0.0862868	motionBlur: 	1.55921	bloom2Tex: 	0.0705879	printScene: 	0.037127	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.329881	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000583446	console: 	0.000863138	endScene: 	0.000363902	present: 	0.198011	TOTAL_RENDER: 	12.085	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.08206	UpdateCamera: 	0.0526755	UpdateEnemies: 	0.607415	UpdateProjectile: 	0.000977422	UpdateParticle: 	1.27111	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.35756	UpdatePlayer: 	0.076678	UpdateSound: 	0.0248536	UpdateItems:	0.00834868	UpdateTriggers: 	0.00728405	UpdateRigid: 	0.0432832	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.71548	
RENDER	shadowmap: 	0.307888	sendToRender: 	0.0873995	scene: 	4.92277	particles2Tex: 	4.12519	sendToRender: 	0.0660226	motionBlur: 	1.45523	bloom2Tex: 	0.0679293	printScene: 	0.0375179	applyBloom: 	0.00661639	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.338795	setRenderState: 	0.000496229	luaMsg: 	0.000812012	printTextDebug:	0.000733818	console: 	0.00108268	endScene: 	0.000351872	present: 	0.170288	TOTAL_RENDER: 	11.7617	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.06387	UpdateCamera: 	0.0521251	UpdateEnemies: 	0.865484	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.910659	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25169	UpdatePlayer: 	0.0657429	UpdateSound: 	0.0273377	UpdateItems:	0.00743442	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0425043	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.44273	
RENDER	shadowmap: 	0.298327	sendToRender: 	0.0869995	scene: 	4.73782	particles2Tex: 	4.08368	sendToRender: 	0.0660857	motionBlur: 	1.47842	bloom2Tex: 	0.0683804	printScene: 	0.0381856	applyBloom: 	0.00655023	setRenderState: 	0.000478185	applyParticles: 	0.00203905	gui: 	0.357715	setRenderState: 	0.000493222	luaMsg: 	0.000757878	printTextDebug:	0.000772915	console: 	0.000974414	endScene: 	0.000363902	present: 	0.17273	TOTAL_RENDER: 	11.5714	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.19114	UpdateCamera: 	0.0522424	UpdateEnemies: 	0.741535	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.941684	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.21386	UpdatePlayer: 	0.0714089	UpdateSound: 	0.0255693	UpdateItems:	0.00797275	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.042793	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00741036	TOTAL_UPDATE: 	4.45662	
RENDER	shadowmap: 	0.286571	sendToRender: 	0.0876161	scene: 	4.74973	particles2Tex: 	4.08188	sendToRender: 	0.0650121	motionBlur: 	1.44096	bloom2Tex: 	0.0695262	printScene: 	0.0380834	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.360235	setRenderState: 	0.000496229	luaMsg: 	0.000784945	printTextDebug:	0.000775922	console: 	0.000998474	endScene: 	0.000363902	present: 	0.169635	TOTAL_RENDER: 	11.5305	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.14575	UpdateCamera: 	0.0517733	UpdateEnemies: 	0.679997	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.95972	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.249	UpdatePlayer: 	0.069433	UpdateSound: 	0.0252415	UpdateItems:	0.00737427	UpdateTriggers: 	0.00737728	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.38888	
RENDER	shadowmap: 	0.304348	sendToRender: 	0.0880281	scene: 	4.69068	particles2Tex: 	4.11215	sendToRender: 	0.0660256	motionBlur: 	1.48794	bloom2Tex: 	0.0705458	printScene: 	0.0398698	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.342934	setRenderState: 	0.000520289	luaMsg: 	0.00074284	printTextDebug:	0.000670662	console: 	0.00123005	endScene: 	0.000351872	present: 	0.208464	TOTAL_RENDER: 	11.5954	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.04055	UpdateCamera: 	0.0501583	UpdateEnemies: 	1.15444	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.904719	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24595	UpdatePlayer: 	0.0877003	UpdateSound: 	0.0256776	UpdateItems:	0.00746449	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0412532	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.70571	
RENDER	shadowmap: 	0.2736	sendToRender: 	0.0873875	scene: 	4.7183	particles2Tex: 	4.24543	sendToRender: 	0.0643865	motionBlur: 	1.44683	bloom2Tex: 	0.0681188	printScene: 	0.0354939	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.332555	setRenderState: 	0.000517282	luaMsg: 	0.000827049	printTextDebug:	0.000643594	console: 	0.000971407	endScene: 	0.000390969	present: 	0.150751	TOTAL_RENDER: 	11.6453	
UPDATE	UpdateSceneManager: 	0.120241	UpdateInput: 	1.03119	UpdateCamera: 	0.052471	UpdateEnemies: 	0.709662	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.902226	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.2056	UpdatePlayer: 	0.0693338	UpdateSound: 	0.0230491	UpdateItems:	0.00676075	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0436592	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.30004	
RENDER	shadowmap: 	0.281594	sendToRender: 	0.086774	scene: 	4.63647	particles2Tex: 	4.14129	sendToRender: 	0.0642572	motionBlur: 	1.42236	bloom2Tex: 	0.0668677	printScene: 	0.0364503	applyBloom: 	0.00654121	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.330747	setRenderState: 	0.000499237	luaMsg: 	0.000526304	printTextDebug:	0.000664647	console: 	0.000998474	endScene: 	0.000363902	present: 	0.16931	TOTAL_RENDER: 	11.4134	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.03138	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.684736	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.919679	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.23301	UpdatePlayer: 	0.0628136	UpdateSound: 	0.0234341	UpdateItems:	0.00722991	UpdateTriggers: 	0.00779832	UpdateRigid: 	0.0398999	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.20561	
RENDER	shadowmap: 	0.288421	sendToRender: 	0.0864071	scene: 	4.65041	particles2Tex: 	4.2595	sendToRender: 	0.0866627	motionBlur: 	1.46992	bloom2Tex: 	0.0692195	printScene: 	0.0378157	applyBloom: 	0.00665549	setRenderState: 	0.000466155	applyParticles: 	0.00206612	gui: 	0.333583	setRenderState: 	0.000520289	luaMsg: 	0.00077893	printTextDebug:	0.000655624	console: 	0.00119997	endScene: 	0.000354879	present: 	0.188886	TOTAL_RENDER: 	11.6552	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.12315	UpdateCamera: 	0.0515898	UpdateEnemies: 	0.734107	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.923531	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.21728	UpdatePlayer: 	0.0631023	UpdateSound: 	0.0260987	UpdateItems:	0.00738028	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0422036	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.34598	
RENDER	shadowmap: 	0.288418	sendToRender: 	0.104704	scene: 	4.66482	particles2Tex: 	4.16321	sendToRender: 	0.105877	motionBlur: 	1.46115	bloom2Tex: 	0.0680105	printScene: 	0.0368864	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.337024	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.00074284	console: 	0.00107967	endScene: 	0.000354879	present: 	0.178173	TOTAL_RENDER: 	11.5972	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.03269	UpdateCamera: 	0.937522	UpdateEnemies: 	0.742558	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.903138	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.35964	UpdatePlayer: 	0.0642271	UpdateSound: 	0.0246611	UpdateItems:	0.00692616	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0431479	UpdateGUI: 	0.00130824	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.26705	
RENDER	shadowmap: 	0.300787	sendToRender: 	0.0870777	scene: 	4.67721	particles2Tex: 	4.16308	sendToRender: 	0.0885363	motionBlur: 	1.44313	bloom2Tex: 	0.0683955	printScene: 	0.0368292	applyBloom: 	0.00635174	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.351252	setRenderState: 	0.000502244	luaMsg: 	0.000799982	printTextDebug:	0.000827049	console: 	0.00105862	endScene: 	0.000342849	present: 	0.323247	TOTAL_RENDER: 	11.7295	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.0439	UpdateCamera: 	0.909922	UpdateEnemies: 	0.740828	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.889926	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.20527	UpdatePlayer: 	0.0647625	UpdateSound: 	0.0250611	UpdateItems:	0.007266	UpdateTriggers: 	0.00726299	UpdateRigid: 	0.0424201	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	5.08892	
RENDER	shadowmap: 	0.28987	sendToRender: 	0.104966	scene: 	4.64437	particles2Tex: 	4.17873	sendToRender: 	0.0858327	motionBlur: 	1.58344	bloom2Tex: 	0.0701518	printScene: 	0.0372683	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.375691	setRenderState: 	0.000502244	luaMsg: 	0.000866146	printTextDebug:	0.000604498	console: 	0.00107967	endScene: 	0.000360894	present: 	0.177313	TOTAL_RENDER: 	11.7537	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.10505	UpdateCamera: 	0.924869	UpdateEnemies: 	0.684427	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.928093	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.19918	UpdatePlayer: 	0.0636888	UpdateSound: 	0.0252295	UpdateItems:	0.00704044	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0422396	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	5.13348	
RENDER	shadowmap: 	0.335274	sendToRender: 	0.086768	scene: 	4.88189	particles2Tex: 	4.05968	sendToRender: 	0.0849996	motionBlur: 	1.46982	bloom2Tex: 	0.0692977	printScene: 	0.0370638	applyBloom: 	0.00664947	setRenderState: 	0.000478185	applyParticles: 	0.00212326	gui: 	0.333568	setRenderState: 	0.000514274	luaMsg: 	0.000565401	printTextDebug:	0.000646602	console: 	0.00108569	endScene: 	0.000354879	present: 	0.170658	TOTAL_RENDER: 	11.7109	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.02238	UpdateCamera: 	0.9172	UpdateEnemies: 	0.70731	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.899032	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.35675	UpdatePlayer: 	0.0630963	UpdateSound: 	0.0246821	UpdateItems:	0.00764795	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0412352	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	5.18985	
RENDER	shadowmap: 	0.285449	sendToRender: 	0.085989	scene: 	4.74627	particles2Tex: 	4.20517	sendToRender: 	0.092007	motionBlur: 	1.44285	bloom2Tex: 	0.0794749	printScene: 	0.0370668	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.335153	setRenderState: 	0.000502244	luaMsg: 	0.000649609	printTextDebug:	0.000556378	console: 	0.000935317	endScene: 	0.000369916	present: 	0.174733	TOTAL_RENDER: 	11.706	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.07981	UpdateCamera: 	0.05205	UpdateEnemies: 	0.667483	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.913528	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.21223	UpdatePlayer: 	0.0640407	UpdateSound: 	0.0253227	UpdateItems:	0.00751863	UpdateTriggers: 	0.007266	UpdateRigid: 	0.0414788	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.21785	
RENDER	shadowmap: 	0.295356	sendToRender: 	0.0856492	scene: 	4.87356	particles2Tex: 	4.06435	sendToRender: 	0.0652797	motionBlur: 	1.51287	bloom2Tex: 	0.0682511	printScene: 	0.0380894	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.335442	setRenderState: 	0.000511267	luaMsg: 	0.000926295	printTextDebug:	0.00074284	console: 	0.00107967	endScene: 	0.000354879	present: 	0.174781	TOTAL_RENDER: 	11.6979	
UPDATE	UpdateSceneManager: 	0.0116659	UpdateInput: 	1.03942	UpdateCamera: 	0.991734	UpdateEnemies: 	0.700535	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.91782	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	1.25334	UpdatePlayer: 	0.0657098	UpdateSound: 	0.0271182	UpdateItems:	0.007669	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.20241	
RENDER	shadowmap: 	0.311202	sendToRender: 	0.0872792	scene: 	4.88691	particles2Tex: 	4.06103	sendToRender: 	0.0649519	motionBlur: 	1.45666	bloom2Tex: 	0.0683383	printScene: 	0.0369616	applyBloom: 	0.00646602	setRenderState: 	0.000445103	applyParticles: 	0.0020601	gui: 	0.334293	setRenderState: 	0.000490215	luaMsg: 	0.00077893	printTextDebug:	0.000730811	console: 	0.00101652	endScene: 	0.000360894	present: 	0.170904	TOTAL_RENDER: 	11.6587	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.02502	UpdateCamera: 	0.985939	UpdateEnemies: 	0.674908	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.916355	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.27221	UpdatePlayer: 	0.0631745	UpdateSound: 	0.0331301	UpdateItems:	0.00713067	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0416382	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	5.21398	
RENDER	shadowmap: 	0.277624	sendToRender: 	0.0866447	scene: 	4.75417	particles2Tex: 	4.086	sendToRender: 	0.066609	motionBlur: 	1.49136	bloom2Tex: 	0.0688195	printScene: 	0.0395961	applyBloom: 	0.00653218	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.340895	setRenderState: 	0.000490215	luaMsg: 	0.000544349	printTextDebug:	0.000730811	console: 	0.00100449	endScene: 	0.000351872	present: 	0.172772	TOTAL_RENDER: 	11.5724	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.05215	UpdateCamera: 	0.0507989	UpdateEnemies: 	0.687148	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.895956	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.35027	UpdatePlayer: 	0.0622272	UpdateSound: 	0.0253288	UpdateItems:	0.00717879	UpdateTriggers: 	0.00692917	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.32432	
RENDER	shadowmap: 	0.263456	sendToRender: 	0.114046	scene: 	4.81328	particles2Tex: 	4.20694	sendToRender: 	0.0765005	motionBlur: 	1.46424	bloom2Tex: 	0.0725939	printScene: 	0.0435208	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.349027	setRenderState: 	0.000514274	luaMsg: 	0.00089622	printTextDebug:	0.000802989	console: 	0.00109471	endScene: 	0.000351872	present: 	0.198107	TOTAL_RENDER: 	11.8131	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.12888	UpdateCamera: 	0.0533762	UpdateEnemies: 	0.682788	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.39336	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	1.47993	UpdatePlayer: 	0.0729788	UpdateSound: 	0.0271392	UpdateItems:	0.00781336	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.044381	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	5.15732	
RENDER	shadowmap: 	0.337493	sendToRender: 	0.0866657	scene: 	4.69207	particles2Tex: 	4.11783	sendToRender: 	0.0647083	motionBlur: 	1.46444	bloom2Tex: 	0.0691954	printScene: 	0.0384292	applyBloom: 	0.00639685	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.337662	setRenderState: 	0.000493222	luaMsg: 	0.000887198	printTextDebug:	0.000760885	console: 	0.00105862	endScene: 	0.000357887	present: 	0.1735	TOTAL_RENDER: 	11.5603	
UPDATE	UpdateSceneManager: 	0.0108449	UpdateInput: 	1.06295	UpdateCamera: 	0.049662	UpdateEnemies: 	0.617601	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.884368	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.26837	UpdatePlayer: 	0.0632557	UpdateSound: 	0.0251724	UpdateItems:	0.00779832	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0603174	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.18639	
RENDER	shadowmap: 	0.276866	sendToRender: 	0.0866928	scene: 	4.71706	particles2Tex: 	4.50466	sendToRender: 	0.0863529	motionBlur: 	1.5827	bloom2Tex: 	0.0736976	printScene: 	0.0455448	applyBloom: 	0.00636978	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.343048	setRenderState: 	0.000493222	luaMsg: 	0.000821034	printTextDebug:	0.000646602	console: 	0.00111576	endScene: 	0.000351872	present: 	0.188269	TOTAL_RENDER: 	12.1192	
UPDATE	UpdateSceneManager: 	0.0138283	UpdateInput: 	1.10922	UpdateCamera: 	0.940168	UpdateEnemies: 	0.742476	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.28884	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.47303	UpdatePlayer: 	0.0747743	UpdateSound: 	0.0271513	UpdateItems:	0.00825846	UpdateTriggers: 	0.00793666	UpdateRigid: 	0.043584	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.87302	
RENDER	shadowmap: 	0.323214	sendToRender: 	0.0885544	scene: 	4.91653	particles2Tex: 	3.83088	sendToRender: 	0.0860071	motionBlur: 	1.50316	bloom2Tex: 	0.0727893	printScene: 	0.0457343	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00215935	gui: 	0.381781	setRenderState: 	0.000544349	luaMsg: 	0.000718781	printTextDebug:	0.000727803	console: 	0.00123907	endScene: 	0.000351872	present: 	0.133188	TOTAL_RENDER: 	11.5924	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.06444	UpdateCamera: 	0.0511176	UpdateEnemies: 	0.619159	UpdateProjectile: 	0.000998474	UpdateParticle: 	1.50776	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.36447	UpdatePlayer: 	0.075899	UpdateSound: 	0.0265558	UpdateItems:	0.00768103	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0425464	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.95545	
RENDER	shadowmap: 	0.511703	sendToRender: 	0.11274	scene: 	4.83529	particles2Tex: 	4.44698	sendToRender: 	0.0665639	motionBlur: 	1.49849	bloom2Tex: 	0.0724525	printScene: 	0.0434907	applyBloom: 	0.253979	setRenderState: 	0.000508259	applyParticles: 	0.00206913	gui: 	0.121901	setRenderState: 	0.0004842	luaMsg: 	0.000842086	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000348864	present: 	0.368461	TOTAL_RENDER: 	12.5143	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.23874	UpdateCamera: 	0.0526845	UpdateEnemies: 	0.701792	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.929149	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.54556	UpdatePlayer: 	0.073857	UpdateSound: 	0.0254521	UpdateItems:	0.00786749	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.043205	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.77136	
RENDER	shadowmap: 	0.298929	sendToRender: 	0.0886747	scene: 	4.73797	particles2Tex: 	4.10782	sendToRender: 	0.0674481	motionBlur: 	1.46162	bloom2Tex: 	0.0695684	printScene: 	0.0394006	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00220446	gui: 	0.366804	setRenderState: 	0.000505252	luaMsg: 	0.000793967	printTextDebug:	0.000712766	console: 	0.0010917	endScene: 	0.000378939	present: 	0.169858	TOTAL_RENDER: 	11.5924	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	1.02191	UpdateCamera: 	0.966835	UpdateEnemies: 	0.726354	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.911378	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.36858	UpdatePlayer: 	0.0696887	UpdateSound: 	0.0263513	UpdateItems:	0.00768103	UpdateTriggers: 	0.00736525	UpdateRigid: 	0.0425193	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.2988	
RENDER	shadowmap: 	0.264015	sendToRender: 	0.106707	scene: 	4.70194	particles2Tex: 	4.2394	sendToRender: 	0.0842567	motionBlur: 	1.44015	bloom2Tex: 	0.0679203	printScene: 	0.0377225	applyBloom: 	0.00658331	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.349893	setRenderState: 	0.00997872	luaMsg: 	0.000667654	printTextDebug:	0.000616527	console: 	0.00104058	endScene: 	0.000351872	present: 	0.165521	TOTAL_RENDER: 	11.6493	
UPDATE	UpdateSceneManager: 	0.0179124	UpdateInput: 	1.11123	UpdateCamera: 	0.05771	UpdateEnemies: 	0.72949	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.50121	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.48498	UpdatePlayer: 	0.0731953	UpdateSound: 	0.166381	UpdateItems:	0.0100058	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0449794	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.36797	
RENDER	shadowmap: 	0.337794	sendToRender: 	0.100253	scene: 	4.86048	particles2Tex: 	4.28454	sendToRender: 	0.0663865	motionBlur: 	1.48856	bloom2Tex: 	0.0719773	printScene: 	0.0430156	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.355658	setRenderState: 	0.0004842	luaMsg: 	0.000700736	printTextDebug:	0.000911258	console: 	0.00102855	endScene: 	0.000357887	present: 	0.210049	TOTAL_RENDER: 	12.0198	
UPDATE	UpdateSceneManager: 	0.0147125	UpdateInput: 	1.09628	UpdateCamera: 	0.931753	UpdateEnemies: 	0.656406	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.46328	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.55863	UpdatePlayer: 	0.0724134	UpdateSound: 	0.0247483	UpdateItems:	0.00822839	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0443328	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	6.01473	
RENDER	shadowmap: 	0.331409	sendToRender: 	0.121648	scene: 	4.78484	particles2Tex: 	4.40932	sendToRender: 	0.0671834	motionBlur: 	1.48697	bloom2Tex: 	0.0728766	printScene: 	0.04482	applyBloom: 	0.00654421	setRenderState: 	0.000469162	applyParticles: 	0.00205108	gui: 	0.377883	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000787952	console: 	0.00110373	endScene: 	0.000369916	present: 	0.181855	TOTAL_RENDER: 	12.0985	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.08863	UpdateCamera: 	0.906834	UpdateEnemies: 	0.651215	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.904512	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.32734	UpdatePlayer: 	0.0688556	UpdateSound: 	0.0247363	UpdateItems:	0.00739231	UpdateTriggers: 	0.00724194	UpdateRigid: 	0.0425133	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	5.19165	
RENDER	shadowmap: 	0.306483	sendToRender: 	0.0879258	scene: 	4.90648	particles2Tex: 	4.06516	sendToRender: 	0.0665519	motionBlur: 	1.44128	bloom2Tex: 	0.0681609	printScene: 	0.0371631	applyBloom: 	0.00653519	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.320943	setRenderState: 	0.000490215	luaMsg: 	0.000784945	printTextDebug:	0.000851109	console: 	0.00119997	endScene: 	0.000351872	present: 	0.174934	TOTAL_RENDER: 	11.6578	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.06889	UpdateCamera: 	0.90881	UpdateEnemies: 	0.644542	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.92908	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.34087	UpdatePlayer: 	0.065794	UpdateSound: 	0.0256415	UpdateItems:	0.00791561	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0422336	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	5.19515	
RENDER	shadowmap: 	0.294619	sendToRender: 	0.0875048	scene: 	4.70176	particles2Tex: 	4.25114	sendToRender: 	0.0652497	motionBlur: 	1.38478	bloom2Tex: 	0.0683082	printScene: 	0.037936	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.291199	gui: 	0.0813395	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.000646602	console: 	0.00105562	endScene: 	0.000345857	present: 	0.157181	TOTAL_RENDER: 	11.6115	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	0.952051	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.570772	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.903186	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.32002	UpdatePlayer: 	0.0726841	UpdateSound: 	0.0111005	UpdateItems:	0.00755472	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0435028	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.08052	
RENDER	shadowmap: 	0.292207	sendToRender: 	0.0864973	scene: 	4.79473	particles2Tex: 	4.29778	sendToRender: 	0.065397	motionBlur: 	1.54674	bloom2Tex: 	0.0901604	printScene: 	0.391636	applyBloom: 	0.00679082	setRenderState: 	0.000475177	applyParticles: 	0.00249618	gui: 	0.094458	setRenderState: 	0.000502244	luaMsg: 	0.000775922	printTextDebug:	0.000553371	console: 	0.00116088	endScene: 	0.000357887	present: 	0.250494	TOTAL_RENDER: 	12.1251	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.04898	UpdateCamera: 	0.921883	UpdateEnemies: 	0.638094	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.905462	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.33371	UpdatePlayer: 	0.0621189	UpdateSound: 	0.0245649	UpdateItems:	0.00765096	UpdateTriggers: 	0.00723593	UpdateRigid: 	0.0413134	UpdateGUI: 	0.0115396	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	5.15962	
RENDER	shadowmap: 	0.293275	sendToRender: 	0.0929332	scene: 	4.73424	particles2Tex: 	4.25379	sendToRender: 	0.0656316	motionBlur: 	1.34547	bloom2Tex: 	0.0724104	printScene: 	0.398379	applyBloom: 	0.00741036	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0877815	setRenderState: 	0.000481192	luaMsg: 	0.000839079	printTextDebug:	0.000751863	console: 	0.00110373	endScene: 	0.000351872	present: 	0.270066	TOTAL_RENDER: 	11.7965	
UPDATE	UpdateSceneManager: 	0.0163696	UpdateInput: 	1.11827	UpdateCamera: 	0.957747	UpdateEnemies: 	0.686995	UpdateProjectile: 	0.00150974	UpdateParticle: 	1.44919	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.51505	UpdatePlayer: 	0.0757517	UpdateSound: 	0.0235874	UpdateItems:	0.0184146	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.044817	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	6.07178	
RENDER	shadowmap: 	0.32036	sendToRender: 	0.121778	scene: 	5.02877	particles2Tex: 	4.20482	sendToRender: 	0.0848161	motionBlur: 	1.34736	bloom2Tex: 	0.0724465	printScene: 	0.468456	applyBloom: 	0.00724796	setRenderState: 	0.000514274	applyParticles: 	0.00230972	gui: 	0.0974685	setRenderState: 	0.00046014	luaMsg: 	0.000818027	printTextDebug:	0.000781937	console: 	0.000971407	endScene: 	0.000363902	present: 	0.292953	TOTAL_RENDER: 	12.2646	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.12581	UpdateCamera: 	0.0497643	UpdateEnemies: 	0.629312	UpdateProjectile: 	0.00138643	UpdateParticle: 	1.50742	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.53022	UpdatePlayer: 	0.074663	UpdateSound: 	0.0247844	UpdateItems:	0.00871259	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0440983	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.15849	
RENDER	shadowmap: 	0.331605	sendToRender: 	0.12243	scene: 	4.83017	particles2Tex: 	4.29827	sendToRender: 	0.0678661	motionBlur: 	1.47394	bloom2Tex: 	0.0731593	printScene: 	0.415645	applyBloom: 	0.00698631	setRenderState: 	0.000490215	applyParticles: 	0.00207213	gui: 	0.0818358	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000664647	console: 	0.0010887	endScene: 	0.000366909	present: 	0.277708	TOTAL_RENDER: 	12.1654	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.12779	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.736089	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.958475	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.34186	UpdatePlayer: 	6.63738	UpdateSound: 	0.0173289	UpdateItems:	0.00974113	UpdateTriggers: 	0.00830658	UpdateRigid: 	0.06094	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	11.1164	
RENDER	shadowmap: 	0.318507	sendToRender: 	0.106635	scene: 	5.00161	particles2Tex: 	4.07235	sendToRender: 	0.0671504	motionBlur: 	1.38075	bloom2Tex: 	0.346037	printScene: 	0.0388743	applyBloom: 	0.00703744	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.0878567	setRenderState: 	0.00792764	luaMsg: 	0.000718781	printTextDebug:	0.000748855	console: 	0.00110975	endScene: 	0.000363902	present: 	0.372226	TOTAL_RENDER: 	12.0417	
UPDATE	UpdateSceneManager: 	0.0126704	UpdateInput: 	1.02003	UpdateCamera: 	0.0533311	UpdateEnemies: 	0.727929	UpdateProjectile: 	0.00207514	UpdateParticle: 	0.92391	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.3227	UpdatePlayer: 	0.0921303	UpdateSound: 	0.0276505	UpdateItems:	0.00674271	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0421765	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.36758	
RENDER	shadowmap: 	0.2979	sendToRender: 	0.0869755	scene: 	4.91455	particles2Tex: 	4.13869	sendToRender: 	0.0850146	motionBlur: 	1.34463	bloom2Tex: 	0.335162	printScene: 	0.0373736	applyBloom: 	0.00670361	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.113324	setRenderState: 	0.000475177	luaMsg: 	0.000523296	printTextDebug:	0.000760885	console: 	0.000836071	endScene: 	0.000363902	present: 	0.385309	TOTAL_RENDER: 	11.972	
UPDATE	UpdateSceneManager: 	0.0113231	UpdateInput: 	1.06664	UpdateCamera: 	0.0506846	UpdateEnemies: 	0.689984	UpdateProjectile: 	0.00184958	UpdateParticle: 	0.901414	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.38228	UpdatePlayer: 	0.106214	UpdateSound: 	0.0287843	UpdateItems:	0.00830056	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0439178	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.42881	
RENDER	shadowmap: 	0.30082	sendToRender: 	0.0709127	scene: 	5.03974	particles2Tex: 	4.20951	sendToRender: 	0.0667353	motionBlur: 	1.37864	bloom2Tex: 	0.288252	printScene: 	0.0397886	applyBloom: 	0.00683894	setRenderState: 	0.00046014	applyParticles: 	0.00206311	gui: 	0.0939798	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000643594	console: 	0.000914265	endScene: 	0.000390969	present: 	0.419022	TOTAL_RENDER: 	12.1435	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.07398	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.621658	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.920803	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.39648	UpdatePlayer: 	0.103748	UpdateSound: 	0.0473974	UpdateItems:	0.00810207	UpdateTriggers: 	0.00719984	UpdateRigid: 	0.0430186	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.42801	
RENDER	shadowmap: 	0.284009	sendToRender: 	0.0880762	scene: 	5.12867	particles2Tex: 	4.0106	sendToRender: 	0.0671203	motionBlur: 	1.39653	bloom2Tex: 	0.364461	printScene: 	0.0391751	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.0945934	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000769907	console: 	0.00114283	endScene: 	0.000360894	present: 	0.409043	TOTAL_RENDER: 	12.3083	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.04906	UpdateCamera: 	0.0509943	UpdateEnemies: 	0.628166	UpdateProjectile: 	0.00214732	UpdateParticle: 	0.962237	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.39423	UpdatePlayer: 	0.101315	UpdateSound: 	0.0263393	UpdateItems:	0.00767501	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.042784	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.43207	
RENDER	shadowmap: 	0.274992	sendToRender: 	0.105231	scene: 	4.99632	particles2Tex: 	3.98834	sendToRender: 	0.066582	motionBlur: 	1.36423	bloom2Tex: 	0.334236	printScene: 	0.0370458	applyBloom: 	0.00679383	setRenderState: 	0.000463147	applyParticles: 	0.00201198	gui: 	0.12726	setRenderState: 	0.000490215	luaMsg: 	0.000670662	printTextDebug:	0.000769907	console: 	0.000890205	endScene: 	0.000396984	present: 	0.378052	TOTAL_RENDER: 	11.9336	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.04281	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.55193	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.905204	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.49613	UpdatePlayer: 	0.100169	UpdateSound: 	0.0241198	UpdateItems:	0.00681188	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.3707	
RENDER	shadowmap: 	0.298309	sendToRender: 	0.0878897	scene: 	4.9314	particles2Tex: 	3.98791	sendToRender: 	0.0656436	motionBlur: 	1.42985	bloom2Tex: 	0.335093	printScene: 	0.0368443	applyBloom: 	0.00707052	setRenderState: 	0.000463147	applyParticles: 	0.00222852	gui: 	0.114644	setRenderState: 	0.000490215	luaMsg: 	0.000739833	printTextDebug:	0.000721788	console: 	0.00121501	endScene: 	0.000363902	present: 	0.371847	TOTAL_RENDER: 	11.9056	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.08601	UpdateCamera: 	0.0501132	UpdateEnemies: 	0.521877	UpdateProjectile: 	0.00155485	UpdateParticle: 	1.02658	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.32467	UpdatePlayer: 	0.621246	UpdateSound: 	0.0245137	UpdateItems:	0.00910055	UpdateTriggers: 	0.00801185	UpdateRigid: 	0.042393	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.8865	
RENDER	shadowmap: 	0.299181	sendToRender: 	0.087198	scene: 	4.97873	particles2Tex: 	3.97931	sendToRender: 	0.0652827	motionBlur: 	1.47382	bloom2Tex: 	0.280192	printScene: 	0.0359661	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.00211424	gui: 	0.110737	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.00104058	endScene: 	0.000342849	present: 	0.420027	TOTAL_RENDER: 	11.9645	
UPDATE	UpdateSceneManager: 	0.010511	UpdateInput: 	1.19868	UpdateCamera: 	0.0408923	UpdateEnemies: 	0.568276	UpdateProjectile: 	0.00287512	UpdateParticle: 	0.894362	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.27528	UpdatePlayer: 	0.0930596	UpdateSound: 	0.0243002	UpdateItems:	0.00730209	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0416231	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.28578	
RENDER	shadowmap: 	0.288748	sendToRender: 	0.0868792	scene: 	4.86558	particles2Tex: 	4.13901	sendToRender: 	0.083956	motionBlur: 	1.35133	bloom2Tex: 	0.356109	printScene: 	0.0376022	applyBloom: 	0.00677879	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.130529	setRenderState: 	0.000490215	luaMsg: 	0.000748855	printTextDebug:	0.000652617	console: 	0.00116689	endScene: 	0.000351872	present: 	0.353854	TOTAL_RENDER: 	11.9263	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.06068	UpdateCamera: 	0.0501222	UpdateEnemies: 	0.59153	UpdateProjectile: 	0.00101953	UpdateParticle: 	1.17676	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.46254	UpdatePlayer: 	0.113489	UpdateSound: 	0.0152839	UpdateItems:	0.00868251	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0451088	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.72839	
RENDER	shadowmap: 	0.347869	sendToRender: 	0.0992579	scene: 	5.0115	particles2Tex: 	4.23137	sendToRender: 	0.0678541	motionBlur: 	1.34935	bloom2Tex: 	0.380488	printScene: 	0.045608	applyBloom: 	0.00678782	setRenderState: 	0.000439088	applyParticles: 	0.00217138	gui: 	0.133702	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.00075487	console: 	0.00104359	endScene: 	0.000354879	present: 	0.370079	TOTAL_RENDER: 	12.2873	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	1.12898	UpdateCamera: 	0.0522635	UpdateEnemies: 	0.655877	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.29834	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.30834	UpdatePlayer: 	0.0982233	UpdateSound: 	0.0253979	UpdateItems:	0.00738931	UpdateTriggers: 	0.0073863	UpdateRigid: 	0.0419359	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.77247	
RENDER	shadowmap: 	0.295978	sendToRender: 	0.0865875	scene: 	4.91541	particles2Tex: 	4.46158	sendToRender: 	0.117378	motionBlur: 	1.46663	bloom2Tex: 	0.385648	printScene: 	0.056522	applyBloom: 	0.00675173	setRenderState: 	0.000439088	applyParticles: 	0.00226762	gui: 	0.117988	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000655624	console: 	0.000887198	endScene: 	0.000366909	present: 	0.366019	TOTAL_RENDER: 	12.5401	
UPDATE	UpdateSceneManager: 	0.0122734	UpdateInput: 	1.34885	UpdateCamera: 	0.0427419	UpdateEnemies: 	0.619174	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.31887	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.42808	UpdatePlayer: 	0.113411	UpdateSound: 	0.0253618	UpdateItems:	0.00910656	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0454937	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.09863	
RENDER	shadowmap: 	0.340666	sendToRender: 	0.0881815	scene: 	5.16725	particles2Tex: 	4.00968	sendToRender: 	0.0650482	motionBlur: 	1.33078	bloom2Tex: 	0.359508	printScene: 	0.0393916	applyBloom: 	0.00656226	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.129838	setRenderState: 	0.000487207	luaMsg: 	0.000977422	printTextDebug:	0.000544349	console: 	0.00100148	endScene: 	0.000351872	present: 	0.362055	TOTAL_RENDER: 	12.1366	
UPDATE	UpdateSceneManager: 	0.0201198	UpdateInput: 	1.05791	UpdateCamera: 	0.0508139	UpdateEnemies: 	0.609358	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.910999	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.31836	UpdatePlayer: 	0.0673849	UpdateSound: 	0.0256505	UpdateItems:	0.00739231	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.04199	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.24721	
RENDER	shadowmap: 	0.30614	sendToRender: 	0.0860732	scene: 	4.92006	particles2Tex: 	4.38707	sendToRender: 	0.110355	motionBlur: 	1.33262	bloom2Tex: 	0.498482	printScene: 	0.0402638	applyBloom: 	0.121648	setRenderState: 	0.00046014	applyParticles: 	0.00219845	gui: 	0.116867	setRenderState: 	0.00047217	luaMsg: 	0.000926295	printTextDebug:	0.000992459	console: 	0.00107967	endScene: 	0.000369916	present: 	0.251333	TOTAL_RENDER: 	12.4294	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.06342	UpdateCamera: 	0.0511628	UpdateEnemies: 	0.554102	UpdateProjectile: 	0.0010075	UpdateParticle: 	1.06769	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.27132	UpdatePlayer: 	0.0672977	UpdateSound: 	0.0255784	UpdateItems:	0.00776524	UpdateTriggers: 	0.0076299	UpdateRigid: 	0.0419269	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.30772	
RENDER	shadowmap: 	0.279807	sendToRender: 	0.105688	scene: 	4.85939	particles2Tex: 	3.9684	sendToRender: 	0.0652166	motionBlur: 	1.31366	bloom2Tex: 	0.355393	printScene: 	0.0376924	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.0023428	gui: 	0.109616	setRenderState: 	0.000475177	luaMsg: 	0.000619535	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000345857	present: 	0.356491	TOTAL_RENDER: 	11.6845	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.19832	UpdateCamera: 	0.0408953	UpdateEnemies: 	0.521763	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.898293	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26351	UpdatePlayer: 	0.0626542	UpdateSound: 	0.0253167	UpdateItems:	0.00767802	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0421945	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.23259	
RENDER	shadowmap: 	0.287317	sendToRender: 	0.087571	scene: 	4.87398	particles2Tex: 	4.2862	sendToRender: 	0.0645219	motionBlur: 	1.32411	bloom2Tex: 	0.354822	printScene: 	0.0378728	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.128794	setRenderState: 	0.0004842	luaMsg: 	0.000631565	printTextDebug:	0.0007669	console: 	0.00105862	endScene: 	0.000360894	present: 	0.35518	TOTAL_RENDER: 	12.0335	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.03345	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.571094	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.88601	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26932	UpdatePlayer: 	0.0661038	UpdateSound: 	0.0230942	UpdateItems:	0.00747652	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0404021	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.09282	
RENDER	shadowmap: 	0.282932	sendToRender: 	0.0865996	scene: 	4.88397	particles2Tex: 	4.26147	sendToRender: 	0.0665248	motionBlur: 	1.35178	bloom2Tex: 	0.0680436	printScene: 	0.390154	applyBloom: 	0.00682992	setRenderState: 	0.000499237	applyParticles: 	0.00224957	gui: 	0.111324	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000649609	console: 	0.00101652	endScene: 	0.000357887	present: 	0.299371	TOTAL_RENDER: 	12.0424	
UPDATE	UpdateSceneManager: 	0.0120599	UpdateInput: 	1.08501	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.626554	UpdateProjectile: 	0.000983436	UpdateParticle: 	1.02058	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.32571	UpdatePlayer: 	0.0682992	UpdateSound: 	0.0275904	UpdateItems:	0.00786749	UpdateTriggers: 	0.00803892	UpdateRigid: 	0.0435088	UpdateGUI: 	0.0018977	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.41741	
RENDER	shadowmap: 	0.320853	sendToRender: 	0.0870837	scene: 	4.89931	particles2Tex: 	4.21471	sendToRender: 	0.0663354	motionBlur: 	1.51236	bloom2Tex: 	0.0702901	printScene: 	0.385426	applyBloom: 	0.00677278	setRenderState: 	0.000508259	applyParticles: 	0.0020992	gui: 	0.138063	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000784945	console: 	0.00107667	endScene: 	0.000354879	present: 	0.309473	TOTAL_RENDER: 	12.2441	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.18864	UpdateCamera: 	0.0417735	UpdateEnemies: 	0.606164	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.93981	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.45767	UpdatePlayer: 	0.087607	UpdateSound: 	0.026234	UpdateItems:	0.00798177	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.042387	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.54171	
RENDER	shadowmap: 	0.280391	sendToRender: 	0.0968098	scene: 	4.91894	particles2Tex: 	4.19564	sendToRender: 	0.0659023	motionBlur: 	1.3489	bloom2Tex: 	0.0683293	printScene: 	0.381507	applyBloom: 	0.00695323	setRenderState: 	0.000478185	applyParticles: 	0.00212326	gui: 	0.103074	setRenderState: 	0.000481192	luaMsg: 	0.000736825	printTextDebug:	0.000827049	console: 	0.00112178	endScene: 	0.000354879	present: 	0.299584	TOTAL_RENDER: 	12.0049	
UPDATE	UpdateSceneManager: 	0.0120088	UpdateInput: 	1.05623	UpdateCamera: 	0.0501222	UpdateEnemies: 	0.607159	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.9041	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.49516	UpdatePlayer: 	0.0679714	UpdateSound: 	0.0255363	UpdateItems:	0.00754569	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0431238	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.42651	
RENDER	shadowmap: 	0.299007	sendToRender: 	0.0858537	scene: 	5.09783	particles2Tex: 	4.02235	sendToRender: 	0.0644888	motionBlur: 	1.33902	bloom2Tex: 	0.0678331	printScene: 	0.380151	applyBloom: 	0.00670962	setRenderState: 	0.000493222	applyParticles: 	0.0020992	gui: 	0.101156	setRenderState: 	0.00047217	luaMsg: 	0.000818027	printTextDebug:	0.000640587	console: 	0.000983436	endScene: 	0.000393976	present: 	0.299302	TOTAL_RENDER: 	12.0278	
UPDATE	UpdateSceneManager: 	0.0105501	UpdateInput: 	1.03072	UpdateCamera: 	0.0496891	UpdateEnemies: 	0.591878	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.900076	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.54326	UpdatePlayer: 	0.0669759	UpdateSound: 	0.0253288	UpdateItems:	0.00702841	UpdateTriggers: 	0.00750961	UpdateRigid: 	0.0413404	UpdateGUI: 	0.00164808	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.40897	
RENDER	shadowmap: 	0.27166	sendToRender: 	0.104103	scene: 	5.02223	particles2Tex: 	3.9729	sendToRender: 	0.0641309	motionBlur: 	1.33169	bloom2Tex: 	0.0681037	printScene: 	0.375937	applyBloom: 	0.00691714	setRenderState: 	0.000493222	applyParticles: 	0.00196687	gui: 	0.0981421	setRenderState: 	0.000439088	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.000953362	endScene: 	0.000369916	present: 	0.294977	TOTAL_RENDER: 	11.8395	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.21836	UpdateCamera: 	0.0400472	UpdateEnemies: 	0.521519	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.876925	UpdateLUAMsg: 	0.0004842	UpdateColisions: 	1.49659	UpdatePlayer: 	0.06214	UpdateSound: 	0.0240927	UpdateItems:	0.00795471	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0420412	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.44063	
RENDER	shadowmap: 	0.292469	sendToRender: 	0.0869334	scene: 	5.09796	particles2Tex: 	3.9565	sendToRender: 	0.0652226	motionBlur: 	1.32422	bloom2Tex: 	0.0681789	printScene: 	0.375158	applyBloom: 	0.00674571	setRenderState: 	0.000478185	applyParticles: 	0.00214131	gui: 	0.0971346	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000736825	console: 	0.000887198	endScene: 	0.000369916	present: 	0.296625	TOTAL_RENDER: 	11.8978	
UPDATE	UpdateSceneManager: 	0.0101772	UpdateInput: 	1.02363	UpdateCamera: 	0.0498786	UpdateEnemies: 	0.532824	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.921312	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.4693	UpdatePlayer: 	0.0664827	UpdateSound: 	0.0253197	UpdateItems:	0.00717879	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0416592	UpdateGUI: 	0.00113982	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.28323	
RENDER	shadowmap: 	0.286863	sendToRender: 	0.0862988	scene: 	4.98552	particles2Tex: 	3.99158	sendToRender: 	0.0841695	motionBlur: 	1.33054	bloom2Tex: 	0.0676737	printScene: 	0.525531	applyBloom: 	0.00703744	setRenderState: 	0.000478185	applyParticles: 	0.00209319	gui: 	0.134376	setRenderState: 	0.000475177	luaMsg: 	0.000526304	printTextDebug:	0.000673669	console: 	0.000884191	endScene: 	0.000375931	present: 	0.299915	TOTAL_RENDER: 	12.03	
UPDATE	UpdateSceneManager: 	0.0119486	UpdateInput: 	1.08291	UpdateCamera: 	0.0602001	UpdateEnemies: 	0.566511	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.910551	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.39639	UpdatePlayer: 	0.0685669	UpdateSound: 	0.0255453	UpdateItems:	0.0074254	UpdateTriggers: 	0.00744946	UpdateRigid: 	0.041969	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.31285	
RENDER	shadowmap: 	0.305924	sendToRender: 	0.0875319	scene: 	5.29837	particles2Tex: 	4.13891	sendToRender: 	0.0673759	motionBlur: 	1.35698	bloom2Tex: 	0.0695202	printScene: 	0.385161	applyBloom: 	0.00682391	setRenderState: 	0.000481192	applyParticles: 	0.00214431	gui: 	0.105709	setRenderState: 	0.000493222	luaMsg: 	0.000736825	printTextDebug:	0.000763893	console: 	0.000950355	endScene: 	0.000369916	present: 	0.301945	TOTAL_RENDER: 	12.364	
UPDATE	UpdateSceneManager: 	0.0257378	UpdateInput: 	1.06851	UpdateCamera: 	0.951843	UpdateEnemies: 	0.641092	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.91237	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	1.41975	UpdatePlayer: 	0.071833	UpdateSound: 	0.0268866	UpdateItems:	0.00764193	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0430156	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.31878	
RENDER	shadowmap: 	0.291073	sendToRender: 	0.10665	scene: 	4.91389	particles2Tex: 	4.21226	sendToRender: 	0.0658902	motionBlur: 	1.3701	bloom2Tex: 	0.0685157	printScene: 	0.3669	applyBloom: 	0.00670962	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.108464	setRenderState: 	0.000487207	luaMsg: 	0.000836071	printTextDebug:	0.000836071	console: 	0.0011308	endScene: 	0.000369916	present: 	0.347908	TOTAL_RENDER: 	12.137	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.04388	UpdateCamera: 	0.0515086	UpdateEnemies: 	0.567082	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.909041	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.69069	UpdatePlayer: 	0.0668797	UpdateSound: 	0.0255724	UpdateItems:	0.00789155	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.04199	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.55335	
RENDER	shadowmap: 	0.298014	sendToRender: 	0.0867018	scene: 	4.96751	particles2Tex: 	3.95497	sendToRender: 	0.0838868	motionBlur: 	1.30969	bloom2Tex: 	0.0692405	printScene: 	0.376337	applyBloom: 	0.00688706	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.0974204	setRenderState: 	0.000445103	luaMsg: 	0.000821034	printTextDebug:	0.000670662	console: 	0.0010105	endScene: 	0.000366909	present: 	0.323436	TOTAL_RENDER: 	11.8043	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.05726	UpdateCamera: 	0.0511688	UpdateEnemies: 	0.50311	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.05327	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.51967	UpdatePlayer: 	0.0647083	UpdateSound: 	0.0246461	UpdateItems:	0.00784644	UpdateTriggers: 	0.00775922	UpdateRigid: 	0.0431118	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.48065	
RENDER	shadowmap: 	0.276439	sendToRender: 	0.104756	scene: 	4.90386	particles2Tex: 	3.9538	sendToRender: 	0.0845936	motionBlur: 	1.32721	bloom2Tex: 	0.0681939	printScene: 	0.363793	applyBloom: 	0.0069021	setRenderState: 	0.000496229	applyParticles: 	0.00203604	gui: 	0.100145	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000640587	console: 	0.000986444	endScene: 	0.000387961	present: 	0.314393	TOTAL_RENDER: 	11.7318	
UPDATE	UpdateSceneManager: 	0.0194191	UpdateInput: 	1.14968	UpdateCamera: 	0.0642452	UpdateEnemies: 	0.550815	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.47188	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.61832	UpdatePlayer: 	0.0958805	UpdateSound: 	0.0247573	UpdateItems:	0.00830357	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0456742	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.20803	
RENDER	shadowmap: 	0.33057	sendToRender: 	0.121206	scene: 	5.08368	particles2Tex: 	4.14851	sendToRender: 	0.0662451	motionBlur: 	1.331	bloom2Tex: 	0.0722269	printScene: 	0.415949	applyBloom: 	0.0075878	setRenderState: 	0.000502244	applyParticles: 	0.00215634	gui: 	0.127233	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000995466	console: 	0.00128418	endScene: 	0.000360894	present: 	0.313157	TOTAL_RENDER: 	12.2576	
UPDATE	UpdateSceneManager: 	0.0120388	UpdateInput: 	1.05691	UpdateCamera: 	0.0423509	UpdateEnemies: 	0.504509	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.906524	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.43593	UpdatePlayer: 	0.0654722	UpdateSound: 	0.025837	UpdateItems:	0.00759381	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0422878	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.22944	
RENDER	shadowmap: 	0.342092	sendToRender: 	0.0789937	scene: 	4.98366	particles2Tex: 	4.57099	sendToRender: 	0.082338	motionBlur: 	1.58807	bloom2Tex: 	0.0718931	printScene: 	0.370416	applyBloom: 	0.00689007	setRenderState: 	0.000487207	applyParticles: 	0.00199394	gui: 	0.106765	setRenderState: 	0.0004842	luaMsg: 	0.000860131	printTextDebug:	0.000772915	console: 	0.000917273	endScene: 	0.000378939	present: 	0.314733	TOTAL_RENDER: 	12.8009	
UPDATE	UpdateSceneManager: 	0.014147	UpdateInput: 	1.1145	UpdateCamera: 	0.92483	UpdateEnemies: 	0.595036	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.36827	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.616	UpdatePlayer: 	0.0970444	UpdateSound: 	0.0281076	UpdateItems:	0.00796974	UpdateTriggers: 	0.00804192	UpdateRigid: 	0.0447419	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	6.00291	
RENDER	shadowmap: 	0.306522	sendToRender: 	0.101219	scene: 	5.20995	particles2Tex: 	4.18681	sendToRender: 	0.0685548	motionBlur: 	1.3571	bloom2Tex: 	0.0719172	printScene: 	0.417401	applyBloom: 	0.00721487	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.109354	setRenderState: 	0.000478185	luaMsg: 	0.000959377	printTextDebug:	0.000793967	console: 	0.00762088	endScene: 	0.000366909	present: 	0.292472	TOTAL_RENDER: 	12.3712	
UPDATE	UpdateSceneManager: 	0.0136238	UpdateInput: 	1.09704	UpdateCamera: 	0.940559	UpdateEnemies: 	0.595006	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.964865	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.59998	UpdatePlayer: 	0.0711292	UpdateSound: 	0.0269107	UpdateItems:	0.00796974	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0442667	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.51324	
RENDER	shadowmap: 	0.296502	sendToRender: 	0.106298	scene: 	4.92904	particles2Tex: 	3.99518	sendToRender: 	0.0664978	motionBlur: 	1.38252	bloom2Tex: 	0.0684526	printScene: 	0.386027	applyBloom: 	0.0070224	setRenderState: 	0.000508259	applyParticles: 	0.00198793	gui: 	0.0967166	setRenderState: 	0.000451118	luaMsg: 	0.000724796	printTextDebug:	0.000661639	console: 	0.0010496	endScene: 	0.000363902	present: 	0.323923	TOTAL_RENDER: 	11.8898	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.0528	UpdateCamera: 	0.0500891	UpdateEnemies: 	0.463247	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.865878	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.49817	UpdatePlayer: 	0.0627625	UpdateSound: 	0.0237498	UpdateItems:	0.00734119	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0415058	UpdateGUI: 	0.00170222	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.22148	
RENDER	shadowmap: 	0.294207	sendToRender: 	0.0866206	scene: 	4.86553	particles2Tex: 	3.93665	sendToRender: 	0.0637339	motionBlur: 	1.30649	bloom2Tex: 	0.0676195	printScene: 	0.376653	applyBloom: 	0.00715473	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.0828432	setRenderState: 	0.000445103	luaMsg: 	0.000718781	printTextDebug:	0.000757878	console: 	0.0010105	endScene: 	0.000363902	present: 	0.31728	TOTAL_RENDER: 	11.6322	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.03764	UpdateCamera: 	0.0502365	UpdateEnemies: 	0.432044	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.32792	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	1.4534	UpdatePlayer: 	0.0748043	UpdateSound: 	0.0160989	UpdateItems:	0.00860432	UpdateTriggers: 	0.0083547	UpdateRigid: 	0.0436141	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.6235	
RENDER	shadowmap: 	0.345857	sendToRender: 	0.100909	scene: 	4.99949	particles2Tex: 	4.00295	sendToRender: 	0.106686	motionBlur: 	1.48922	bloom2Tex: 	0.0698571	printScene: 	0.371008	applyBloom: 	0.00686601	setRenderState: 	0.000481192	applyParticles: 	0.00209319	gui: 	0.0790148	setRenderState: 	0.000445103	luaMsg: 	0.000733818	printTextDebug:	0.000538334	console: 	0.000842086	endScene: 	0.000390969	present: 	0.298871	TOTAL_RENDER: 	12.1212	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.05458	UpdateCamera: 	0.048014	UpdateEnemies: 	0.417804	UpdateProjectile: 	0.00132328	UpdateParticle: 	1.0723	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.45505	UpdatePlayer: 	0.0926024	UpdateSound: 	0.0284836	UpdateItems:	0.00874567	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0449855	UpdateGUI: 	0.00194582	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	4.37215	
RENDER	shadowmap: 	0.29279	sendToRender: 	0.0961663	scene: 	4.99998	particles2Tex: 	4.21892	sendToRender: 	0.0660587	motionBlur: 	1.35316	bloom2Tex: 	0.0681037	printScene: 	0.378355	applyBloom: 	0.00712766	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.083944	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000751863	console: 	0.0010105	endScene: 	0.000363902	present: 	0.301849	TOTAL_RENDER: 	12.1002	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.02592	UpdateCamera: 	0.951804	UpdateEnemies: 	0.468904	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.937723	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.30318	UpdatePlayer: 	0.0625971	UpdateSound: 	0.0207334	UpdateItems:	0.00749758	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0417043	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.00677	
RENDER	shadowmap: 	0.314537	sendToRender: 	0.0869635	scene: 	5.04712	particles2Tex: 	4.12878	sendToRender: 	0.0873995	motionBlur: 	1.33788	bloom2Tex: 	0.0691413	printScene: 	0.384647	applyBloom: 	0.00673068	setRenderState: 	0.00047217	applyParticles: 	0.00205409	gui: 	0.0866477	setRenderState: 	0.000517282	luaMsg: 	0.000760885	printTextDebug:	0.000890205	console: 	0.00110674	endScene: 	0.000372924	present: 	0.315328	TOTAL_RENDER: 	12.1738	
UPDATE	UpdateSceneManager: 	0.0343752	UpdateInput: 	1.05905	UpdateCamera: 	1.0248	UpdateEnemies: 	0.491523	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.926448	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.34299	UpdatePlayer: 	0.0669098	UpdateSound: 	0.0243453	UpdateItems:	0.00775622	UpdateTriggers: 	0.0079096	UpdateRigid: 	0.0430456	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	5.1918	
RENDER	shadowmap: 	0.324985	sendToRender: 	0.107306	scene: 	5.08073	particles2Tex: 	4.08511	sendToRender: 	0.0880943	motionBlur: 	1.43592	bloom2Tex: 	0.0693789	printScene: 	0.383233	applyBloom: 	0.00702841	setRenderState: 	0.000469162	applyParticles: 	0.00216837	gui: 	0.0910235	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000658632	console: 	0.000974414	endScene: 	0.000375931	present: 	0.307301	TOTAL_RENDER: 	12.2325	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.07939	UpdateCamera: 	0.910801	UpdateEnemies: 	0.494542	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.885502	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.27803	UpdatePlayer: 	0.0651805	UpdateSound: 	0.021401	UpdateItems:	0.00746149	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0421284	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.95719	
RENDER	shadowmap: 	0.287353	sendToRender: 	0.0882988	scene: 	5.07141	particles2Tex: 	4.11425	sendToRender: 	0.0874326	motionBlur: 	1.38871	bloom2Tex: 	0.0729126	printScene: 	0.385952	applyBloom: 	0.00702841	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.107772	setRenderState: 	0.000517282	luaMsg: 	0.00102253	printTextDebug:	0.00079096	console: 	0.00105862	endScene: 	0.000357887	present: 	0.278938	TOTAL_RENDER: 	12.1585	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.05768	UpdateCamera: 	0.948749	UpdateEnemies: 	0.482278	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.36403	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.30196	UpdatePlayer: 	0.0614994	UpdateSound: 	0.0237408	UpdateItems:	0.00681488	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0411209	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.448	
RENDER	shadowmap: 	0.309325	sendToRender: 	0.10047	scene: 	4.98139	particles2Tex: 	3.9656	sendToRender: 	0.0650451	motionBlur: 	1.32159	bloom2Tex: 	0.091225	printScene: 	0.393636	applyBloom: 	0.00723593	setRenderState: 	0.000478185	applyParticles: 	0.00193981	gui: 	0.25105	setRenderState: 	0.000520289	luaMsg: 	0.000706751	printTextDebug:	0.000727803	console: 	0.00101652	endScene: 	0.000360894	present: 	0.128445	TOTAL_RENDER: 	11.8515	
UPDATE	UpdateSceneManager: 	0.0126132	UpdateInput: 	1.04501	UpdateCamera: 	0.945383	UpdateEnemies: 	0.466272	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.949585	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.29932	UpdatePlayer: 	0.0642692	UpdateSound: 	0.0257588	UpdateItems:	0.00773216	UpdateTriggers: 	0.00771411	UpdateRigid: 	0.0423419	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.0082	
RENDER	shadowmap: 	0.298769	sendToRender: 	0.0867589	scene: 	5.05719	particles2Tex: 	4.19381	sendToRender: 	0.0852733	motionBlur: 	1.30276	bloom2Tex: 	0.0772223	printScene: 	0.361264	applyBloom: 	0.00719082	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.0947076	setRenderState: 	0.000481192	luaMsg: 	0.000875168	printTextDebug:	0.000658632	console: 	0.00105261	endScene: 	0.000372924	present: 	0.318579	TOTAL_RENDER: 	12.1582	
UPDATE	UpdateSceneManager: 	0.0118193	UpdateInput: 	1.10297	UpdateCamera: 	1.00664	UpdateEnemies: 	0.457725	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.925877	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.28389	UpdatePlayer: 	0.0779652	UpdateSound: 	0.0259633	UpdateItems:	0.00761487	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0424321	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	5.09565	
RENDER	shadowmap: 	0.320462	sendToRender: 	0.0978023	scene: 	4.91216	particles2Tex: 	4.10946	sendToRender: 	0.064182	motionBlur: 	1.33613	bloom2Tex: 	0.0854327	printScene: 	0.363099	applyBloom: 	0.00687203	setRenderState: 	0.000469162	applyParticles: 	0.00211424	gui: 	0.279115	setRenderState: 	0.000466155	luaMsg: 	0.000971407	printTextDebug:	0.000824042	console: 	0.000805997	endScene: 	0.000381946	present: 	0.307377	TOTAL_RENDER: 	12.1207	
UPDATE	UpdateSceneManager: 	0.0143064	UpdateInput: 	1.05667	UpdateCamera: 	0.986727	UpdateEnemies: 	0.413521	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.914097	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.6652	UpdatePlayer: 	0.0826207	UpdateSound: 	0.0149711	UpdateItems:	0.0086795	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0446787	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.36822	
RENDER	shadowmap: 	0.372214	sendToRender: 	0.0979376	scene: 	5.06591	particles2Tex: 	4.18123	sendToRender: 	0.0856793	motionBlur: 	1.57772	bloom2Tex: 	0.07226	printScene: 	0.340143	applyBloom: 	0.00745246	setRenderState: 	0.000469162	applyParticles: 	0.00222852	gui: 	0.118662	setRenderState: 	0.000487207	luaMsg: 	0.000562393	printTextDebug:	0.000553371	console: 	0.00106163	endScene: 	0.000366909	present: 	0.287055	TOTAL_RENDER: 	12.4654	
UPDATE	UpdateSceneManager: 	0.0154914	UpdateInput: 	1.11581	UpdateCamera: 	0.975807	UpdateEnemies: 	0.429485	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.904211	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.43863	UpdatePlayer: 	0.100142	UpdateSound: 	0.0269979	UpdateItems:	0.00856823	UpdateTriggers: 	0.00806298	UpdateRigid: 	0.0448712	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.2142	
RENDER	shadowmap: 	0.311533	sendToRender: 	0.106337	scene: 	5.09542	particles2Tex: 	4.14402	sendToRender: 	0.0868311	motionBlur: 	1.37952	bloom2Tex: 	0.329923	printScene: 	0.039969	applyBloom: 	0.00678782	setRenderState: 	0.00044811	applyParticles: 	0.00224055	gui: 	0.137356	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.00075487	console: 	0.00107667	endScene: 	0.000348864	present: 	0.394544	TOTAL_RENDER: 	12.2708	
UPDATE	UpdateSceneManager: 	0.0123366	UpdateInput: 	1.23253	UpdateCamera: 	0.946595	UpdateEnemies: 	0.458796	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.939191	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.35835	UpdatePlayer: 	0.0658421	UpdateSound: 	0.0267874	UpdateItems:	0.00729307	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0438727	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	5.24203	
RENDER	shadowmap: 	0.299446	sendToRender: 	0.0877544	scene: 	5.16789	particles2Tex: 	3.97791	sendToRender: 	0.0859139	motionBlur: 	1.57881	bloom2Tex: 	0.0736134	printScene: 	0.0463568	applyBloom: 	0.00695323	setRenderState: 	0.000442095	applyParticles: 	0.00228867	gui: 	0.455202	setRenderState: 	0.000502244	luaMsg: 	0.000899228	printTextDebug:	0.000628557	console: 	0.00122704	endScene: 	0.000363902	present: 	0.0996729	TOTAL_RENDER: 	12.1512	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.10469	UpdateCamera: 	0.924611	UpdateEnemies: 	0.426718	UpdateProjectile: 	0.00116088	UpdateParticle: 	1.5211	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.31335	UpdatePlayer: 	0.0627324	UpdateSound: 	0.0252506	UpdateItems:	0.00745848	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0426817	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.58695	
RENDER	shadowmap: 	0.310805	sendToRender: 	0.101655	scene: 	5.17192	particles2Tex: 	4.03985	sendToRender: 	0.0737668	motionBlur: 	1.37777	bloom2Tex: 	0.415627	printScene: 	0.0447419	applyBloom: 	0.00658632	setRenderState: 	0.00046014	applyParticles: 	0.0025443	gui: 	0.100262	setRenderState: 	0.000511267	luaMsg: 	0.000751863	printTextDebug:	0.000805997	console: 	0.000926295	endScene: 	0.000366909	present: 	0.361481	TOTAL_RENDER: 	12.2865	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.05179	UpdateCamera: 	0.910455	UpdateEnemies: 	2.34993	UpdateProjectile: 	0.00175936	UpdateParticle: 	0.990525	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.325	UpdatePlayer: 	0.0678661	UpdateSound: 	0.0206281	UpdateItems:	0.00781035	UpdateTriggers: 	0.00764494	UpdateRigid: 	0.0427419	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.9349	
RENDER	shadowmap: 	0.294505	sendToRender: 	0.067021	scene: 	5.19559	particles2Tex: 	4.26028	sendToRender: 	0.0757968	motionBlur: 	1.54357	bloom2Tex: 	0.0673007	printScene: 	0.0390427	applyBloom: 	0.00661038	setRenderState: 	0.000469162	applyParticles: 	0.00226461	gui: 	0.42319	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000718781	console: 	0.0010887	endScene: 	0.000357887	present: 	0.138201	TOTAL_RENDER: 	12.3512	
UPDATE	UpdateSceneManager: 	0.0117832	UpdateInput: 	1.0861	UpdateCamera: 	0.957106	UpdateEnemies: 	0.477743	UpdateProjectile: 	0.00289918	UpdateParticle: 	0.920951	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.35739	UpdatePlayer: 	0.0660286	UpdateSound: 	0.026637	UpdateItems:	0.00824342	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0434577	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.09544	
RENDER	shadowmap: 	0.301999	sendToRender: 	0.0867018	scene: 	5.23317	particles2Tex: 	4.29218	sendToRender: 	0.0665579	motionBlur: 	1.50622	bloom2Tex: 	0.071051	printScene: 	0.0392292	applyBloom: 	0.309843	setRenderState: 	0.000475177	applyParticles: 	0.00214732	gui: 	0.0998985	setRenderState: 	0.000457133	luaMsg: 	0.000809004	printTextDebug:	0.000643594	console: 	0.000902235	endScene: 	0.000369916	present: 	0.23591	TOTAL_RENDER: 	12.4908	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.1001	UpdateCamera: 	0.916674	UpdateEnemies: 	0.496425	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.22655	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.5477	UpdatePlayer: 	0.0775351	UpdateSound: 	0.0216446	UpdateItems:	0.00813215	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0443088	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	5.61839	
RENDER	shadowmap: 	0.403031	sendToRender: 	0.0684646	scene: 	5.06427	particles2Tex: 	4.10269	sendToRender: 	0.0687203	motionBlur: 	1.58089	bloom2Tex: 	0.069406	printScene: 	0.0388382	applyBloom: 	0.00679383	setRenderState: 	0.000451118	applyParticles: 	0.002018	gui: 	0.426372	setRenderState: 	0.000529311	luaMsg: 	0.000824042	printTextDebug:	0.000718781	console: 	0.00117591	endScene: 	0.000351872	present: 	0.124942	TOTAL_RENDER: 	12.2011	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.10042	UpdateCamera: 	0.0525913	UpdateEnemies: 	2.72287	UpdateProjectile: 	0.00150673	UpdateParticle: 	1.1611	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.55347	UpdatePlayer: 	0.0753607	UpdateSound: 	0.0213559	UpdateItems:	0.00868552	UpdateTriggers: 	0.00731412	UpdateRigid: 	0.0447629	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	6.91566	
RENDER	shadowmap: 	0.293771	sendToRender: 	0.0870206	scene: 	4.98135	particles2Tex: 	4.23183	sendToRender: 	0.0871589	motionBlur: 	1.50738	bloom2Tex: 	0.395847	printScene: 	0.0397405	applyBloom: 	0.00663444	setRenderState: 	0.000487207	applyParticles: 	0.00200597	gui: 	0.111306	setRenderState: 	0.000493222	luaMsg: 	0.000718781	printTextDebug:	0.000664647	console: 	0.000812012	endScene: 	0.000375931	present: 	0.329752	TOTAL_RENDER: 	12.3056	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.0559	UpdateCamera: 	0.0499898	UpdateEnemies: 	0.472967	UpdateProjectile: 	0.00261347	UpdateParticle: 	0.906524	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.33308	UpdatePlayer: 	0.0622663	UpdateSound: 	0.0453915	UpdateItems:	0.0074675	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0414066	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.12253	
RENDER	shadowmap: 	0.270803	sendToRender: 	0.0861454	scene: 	5.13539	particles2Tex: 	4.03136	sendToRender: 	0.0646391	motionBlur: 	1.45974	bloom2Tex: 	0.0682842	printScene: 	0.361105	applyBloom: 	0.00699834	setRenderState: 	0.000478185	applyParticles: 	0.00222251	gui: 	0.0819801	setRenderState: 	0.000442095	luaMsg: 	0.000655624	printTextDebug:	0.00046014	console: 	0.00110674	endScene: 	0.000375931	present: 	0.293455	TOTAL_RENDER: 	12.1183	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.0376	UpdateCamera: 	0.0499778	UpdateEnemies: 	2.5928	UpdateProjectile: 	0.00234882	UpdateParticle: 	0.966279	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.31902	UpdatePlayer: 	1.44525	UpdateSound: 	0.0172989	UpdateItems:	0.00867349	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.054486	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	7.66809	
RENDER	shadowmap: 	0.306558	sendToRender: 	0.0655023	scene: 	5.0251	particles2Tex: 	4.11143	sendToRender: 	0.0828643	motionBlur: 	1.6513	bloom2Tex: 	0.363944	printScene: 	0.0406968	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00216536	gui: 	0.0885394	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.000700736	console: 	0.00107967	endScene: 	0.000363902	present: 	0.333123	TOTAL_RENDER: 	12.3078	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.04675	UpdateCamera: 	0.0521041	UpdateEnemies: 	2.35687	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.99912	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.35345	UpdatePlayer: 	0.0688526	UpdateSound: 	0.0208928	UpdateItems:	0.00768103	UpdateTriggers: 	0.00759682	UpdateRigid: 	0.0422607	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.1143	
RENDER	shadowmap: 	0.299365	sendToRender: 	0.0878146	scene: 	5.0258	particles2Tex: 	4.2676	sendToRender: 	0.07223	motionBlur: 	1.72547	bloom2Tex: 	0.0712405	printScene: 	0.0405044	applyBloom: 	0.208819	setRenderState: 	0.000463147	applyParticles: 	0.00232476	gui: 	0.432595	setRenderState: 	0.000511267	luaMsg: 	0.000947347	printTextDebug:	0.000763893	console: 	0.00115787	endScene: 	0.000478185	present: 	0.170387	TOTAL_RENDER: 	12.6553	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.09707	UpdateCamera: 	0.0519236	UpdateEnemies: 	0.532226	UpdateProjectile: 	0.00376232	UpdateParticle: 	0.920076	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34264	UpdatePlayer: 	0.0689007	UpdateSound: 	0.0268956	UpdateItems:	0.00838778	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0435539	UpdateGUI: 	0.00170222	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.25092	
RENDER	shadowmap: 	0.518987	sendToRender: 	0.0962294	scene: 	5.07927	particles2Tex: 	4.28365	sendToRender: 	0.0677007	motionBlur: 	1.49179	bloom2Tex: 	0.365655	printScene: 	0.0390668	applyBloom: 	0.00657429	setRenderState: 	0.000481192	applyParticles: 	0.00205409	gui: 	0.0842898	setRenderState: 	0.000481192	luaMsg: 	0.000712766	printTextDebug:	0.000769907	console: 	0.00093231	endScene: 	0.000339842	present: 	0.411134	TOTAL_RENDER: 	12.6805	
UPDATE	UpdateSceneManager: 	0.0267994	UpdateInput: 	1.03884	UpdateCamera: 	0.0508921	UpdateEnemies: 	0.496091	UpdateProjectile: 	0.00198492	UpdateParticle: 	0.909883	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.35399	UpdatePlayer: 	0.0668135	UpdateSound: 	0.0243423	UpdateItems:	0.00817124	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0417464	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.15708	
RENDER	shadowmap: 	0.296459	sendToRender: 	0.0870537	scene: 	5.00184	particles2Tex: 	4.11863	sendToRender: 	0.0649369	motionBlur: 	1.7296	bloom2Tex: 	0.368479	printScene: 	0.0398517	applyBloom: 	0.00680586	setRenderState: 	0.000469162	applyParticles: 	0.00221348	gui: 	0.0913934	setRenderState: 	0.000445103	luaMsg: 	0.000706751	printTextDebug:	0.000565401	console: 	0.00114584	endScene: 	0.000363902	present: 	0.331493	TOTAL_RENDER: 	12.3713	
UPDATE	UpdateSceneManager: 	0.0183605	UpdateInput: 	1.13257	UpdateCamera: 	0.0572559	UpdateEnemies: 	1.8279	UpdateProjectile: 	0.0019368	UpdateParticle: 	0.948391	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.42842	UpdatePlayer: 	0.0701999	UpdateSound: 	0.0193981	UpdateItems:	0.00770509	UpdateTriggers: 	0.00757878	UpdateRigid: 	0.0416712	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.75998	
RENDER	shadowmap: 	0.324877	sendToRender: 	0.0868071	scene: 	5.00369	particles2Tex: 	4.37654	sendToRender: 	0.064967	motionBlur: 	1.61179	bloom2Tex: 	0.0667263	printScene: 	0.0358127	applyBloom: 	0.00658331	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.391002	setRenderState: 	0.000514274	luaMsg: 	0.000857124	printTextDebug:	0.000760885	console: 	0.000989451	endScene: 	0.000363902	present: 	0.125775	TOTAL_RENDER: 	12.344	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.0743	UpdateCamera: 	0.051277	UpdateEnemies: 	0.539001	UpdateProjectile: 	0.00323301	UpdateParticle: 	0.931495	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.57264	UpdatePlayer: 	0.0653519	UpdateSound: 	0.0249919	UpdateItems:	0.0073863	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0417976	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	4.45763	
RENDER	shadowmap: 	0.294493	sendToRender: 	0.0861965	scene: 	4.93512	particles2Tex: 	4.19188	sendToRender: 	0.0651594	motionBlur: 	1.46421	bloom2Tex: 	0.364299	printScene: 	0.0380322	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.0797456	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000818027	console: 	0.00114885	endScene: 	0.000360894	present: 	0.390942	TOTAL_RENDER: 	12.1553	
UPDATE	UpdateSceneManager: 	0.0129922	UpdateInput: 	1.04201	UpdateCamera: 	0.0671443	UpdateEnemies: 	0.469448	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.925071	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.45033	UpdatePlayer: 	0.0686721	UpdateSound: 	0.026228	UpdateItems:	0.00744946	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0430306	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.25314	
RENDER	shadowmap: 	0.344377	sendToRender: 	0.0883679	scene: 	5.03524	particles2Tex: 	4.25867	sendToRender: 	0.0681097	motionBlur: 	1.55249	bloom2Tex: 	0.0701428	printScene: 	0.350997	applyBloom: 	0.00679082	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.0884822	setRenderState: 	0.000463147	luaMsg: 	0.000775922	printTextDebug:	0.000562393	console: 	0.00107065	endScene: 	0.000457133	present: 	0.321015	TOTAL_RENDER: 	12.4226	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.06383	UpdateCamera: 	0.0509522	UpdateEnemies: 	2.44859	UpdateProjectile: 	0.00171425	UpdateParticle: 	0.938959	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.58295	UpdatePlayer: 	0.0675774	UpdateSound: 	0.0231032	UpdateItems:	0.00707052	UpdateTriggers: 	0.0080329	UpdateRigid: 	0.042396	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	6.39015	
RENDER	shadowmap: 	0.303813	sendToRender: 	0.086801	scene: 	5.11174	particles2Tex: 	4.16317	sendToRender: 	0.0660496	motionBlur: 	1.50491	bloom2Tex: 	0.380713	printScene: 	0.0380533	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00223454	gui: 	0.121107	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000649609	console: 	0.00103156	endScene: 	0.000348864	present: 	0.375074	TOTAL_RENDER: 	12.3931	
UPDATE	UpdateSceneManager: 	0.0289287	UpdateInput: 	1.08861	UpdateCamera: 	0.0499477	UpdateEnemies: 	0.429314	UpdateProjectile: 	0.00293527	UpdateParticle: 	0.931516	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.43076	UpdatePlayer: 	0.0639113	UpdateSound: 	0.0249408	UpdateItems:	0.00752464	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0406878	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.23615	
RENDER	shadowmap: 	0.284547	sendToRender: 	0.086786	scene: 	5.04145	particles2Tex: 	4.13143	sendToRender: 	0.0659414	motionBlur: 	1.472	bloom2Tex: 	0.356663	printScene: 	0.0384563	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.0838026	setRenderState: 	0.000454125	luaMsg: 	0.0106855	printTextDebug:	0.000652617	console: 	0.00702541	endScene: 	0.000339842	present: 	0.342347	TOTAL_RENDER: 	12.1577	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.0411	UpdateCamera: 	0.954986	UpdateEnemies: 	0.444062	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.944051	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.43912	UpdatePlayer: 	0.0662241	UpdateSound: 	0.0255212	UpdateItems:	0.00749457	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0416712	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.15068	
RENDER	shadowmap: 	0.258018	sendToRender: 	0.0868432	scene: 	5.02154	particles2Tex: 	4.4134	sendToRender: 	0.162601	motionBlur: 	1.60895	bloom2Tex: 	0.0748043	printScene: 	0.381742	applyBloom: 	0.00711864	setRenderState: 	0.000496229	applyParticles: 	0.00215333	gui: 	0.235162	setRenderState: 	0.000562393	luaMsg: 	0.000866146	printTextDebug:	0.000730811	console: 	0.000971407	endScene: 	0.000366909	present: 	0.150213	TOTAL_RENDER: 	12.6799	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.06608	UpdateCamera: 	0.970537	UpdateEnemies: 	2.07786	UpdateProjectile: 	0.00166914	UpdateParticle: 	1.25785	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.46938	UpdatePlayer: 	0.0670361	UpdateSound: 	0.0182793	UpdateItems:	0.00939227	UpdateTriggers: 	0.00761787	UpdateRigid: 	0.0420442	UpdateGUI: 	0.00168718	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	7.15359	
RENDER	shadowmap: 	0.308613	sendToRender: 	0.103941	scene: 	5.07072	particles2Tex: 	4.2493	sendToRender: 	0.0657639	motionBlur: 	1.66612	bloom2Tex: 	0.384292	printScene: 	0.0434276	applyBloom: 	0.00698631	setRenderState: 	0.000487207	applyParticles: 	0.00215634	gui: 	0.101796	setRenderState: 	0.000469162	luaMsg: 	0.000827049	printTextDebug:	0.0007669	console: 	0.00105261	endScene: 	0.000348864	present: 	0.36813	TOTAL_RENDER: 	12.608	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.20379	UpdateCamera: 	0.0402758	UpdateEnemies: 	0.414216	UpdateProjectile: 	0.00283603	UpdateParticle: 	0.91714	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.41784	UpdatePlayer: 	0.0646602	UpdateSound: 	0.0253498	UpdateItems:	0.00769607	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0574724	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.29196	
RENDER	shadowmap: 	0.275308	sendToRender: 	0.0671834	scene: 	4.95484	particles2Tex: 	4.2071	sendToRender: 	0.0651715	motionBlur: 	1.46802	bloom2Tex: 	0.358494	printScene: 	0.0399359	applyBloom: 	0.00662241	setRenderState: 	0.000490215	applyParticles: 	0.00209619	gui: 	0.100689	setRenderState: 	0.00044811	luaMsg: 	0.000860131	printTextDebug:	0.000730811	console: 	0.00103156	endScene: 	0.000339842	present: 	0.343791	TOTAL_RENDER: 	12.114	
UPDATE	UpdateSceneManager: 	0.016941	UpdateInput: 	1.13232	UpdateCamera: 	0.964778	UpdateEnemies: 	0.507592	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.42858	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.58079	UpdatePlayer: 	0.0790328	UpdateSound: 	0.0249528	UpdateItems:	0.00858928	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0460351	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.94777	
RENDER	shadowmap: 	0.344861	sendToRender: 	0.101402	scene: 	5.29027	particles2Tex: 	4.13664	sendToRender: 	0.0858687	motionBlur: 	1.47975	bloom2Tex: 	0.0723653	printScene: 	0.369742	applyBloom: 	0.00698029	setRenderState: 	0.000475177	applyParticles: 	0.00205409	gui: 	0.086789	setRenderState: 	0.000466155	luaMsg: 	0.000950355	printTextDebug:	0.000763893	console: 	0.00119396	endScene: 	0.000351872	present: 	0.264361	TOTAL_RENDER: 	12.4153	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.09887	UpdateCamera: 	0.90228	UpdateEnemies: 	2.71437	UpdateProjectile: 	0.00214431	UpdateParticle: 	1.45547	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.65704	UpdatePlayer: 	0.0802298	UpdateSound: 	0.0199424	UpdateItems:	0.00861935	UpdateTriggers: 	0.00774719	UpdateRigid: 	0.0436802	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	8.16471	
RENDER	shadowmap: 	0.344879	sendToRender: 	0.119697	scene: 	5.35716	particles2Tex: 	4.3643	sendToRender: 	0.0688285	motionBlur: 	1.57548	bloom2Tex: 	0.410592	printScene: 	0.0464741	applyBloom: 	0.00955467	setRenderState: 	0.000439088	applyParticles: 	0.00213228	gui: 	0.0844191	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.00112479	endScene: 	0.000357887	present: 	0.315963	TOTAL_RENDER: 	12.9089	
UPDATE	UpdateSceneManager: 	0.0129922	UpdateInput: 	1.29463	UpdateCamera: 	0.942818	UpdateEnemies: 	0.476161	UpdateProjectile: 	0.00299241	UpdateParticle: 	0.930689	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.66126	UpdatePlayer: 	0.0693488	UpdateSound: 	0.0263663	UpdateItems:	0.00781636	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0434095	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.60687	
RENDER	shadowmap: 	0.316083	sendToRender: 	0.0880882	scene: 	5.00687	particles2Tex: 	4.0363	sendToRender: 	0.0653639	motionBlur: 	1.45904	bloom2Tex: 	0.0681067	printScene: 	0.362293	applyBloom: 	0.00690811	setRenderState: 	0.000499237	applyParticles: 	0.0019368	gui: 	0.0780373	setRenderState: 	0.000445103	luaMsg: 	0.000694721	printTextDebug:	0.000688706	console: 	0.00112779	endScene: 	0.000351872	present: 	0.266923	TOTAL_RENDER: 	11.9259	
UPDATE	UpdateSceneManager: 	0.0116779	UpdateInput: 	1.03785	UpdateCamera: 	0.952628	UpdateEnemies: 	0.455668	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.05273	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.46043	UpdatePlayer: 	0.0677489	UpdateSound: 	0.0248806	UpdateItems:	0.00760284	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.25499	
RENDER	shadowmap: 	0.289702	sendToRender: 	0.0870326	scene: 	4.97138	particles2Tex: 	4.00485	sendToRender: 	0.0833906	motionBlur: 	1.55906	bloom2Tex: 	0.0699683	printScene: 	0.0384202	applyBloom: 	0.304977	setRenderState: 	0.000490215	applyParticles: 	0.00211123	gui: 	0.079529	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.00107065	endScene: 	0.000348864	present: 	0.195686	TOTAL_RENDER: 	11.8606	
UPDATE	UpdateSceneManager: 	0.0111576	UpdateInput: 	1.04902	UpdateCamera: 	0.0512139	UpdateEnemies: 	2.16551	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.960054	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.44356	UpdatePlayer: 	0.0706691	UpdateSound: 	0.0211755	UpdateItems:	0.00749156	UpdateTriggers: 	0.00799681	UpdateRigid: 	0.0430396	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.97551	
RENDER	shadowmap: 	0.281278	sendToRender: 	0.0877875	scene: 	4.99932	particles2Tex: 	4.2892	sendToRender: 	0.066215	motionBlur: 	1.5489	bloom2Tex: 	0.543422	printScene: 	0.0399149	applyBloom: 	0.00706751	setRenderState: 	0.000478185	applyParticles: 	0.00224055	gui: 	0.0796102	setRenderState: 	0.000457133	luaMsg: 	0.000851109	printTextDebug:	0.000634572	console: 	0.00107366	endScene: 	0.000333827	present: 	0.319491	TOTAL_RENDER: 	12.4374	
UPDATE	UpdateSceneManager: 	0.0169951	UpdateInput: 	1.26707	UpdateCamera: 	0.0652015	UpdateEnemies: 	0.427711	UpdateProjectile: 	0.00308564	UpdateParticle: 	0.936072	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.49458	UpdatePlayer: 	0.0828132	UpdateSound: 	0.0224386	UpdateItems:	0.0182973	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0451208	UpdateGUI: 	0.00163605	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.54222	
RENDER	shadowmap: 	0.301205	sendToRender: 	0.0883559	scene: 	5.10176	particles2Tex: 	4.23597	sendToRender: 	0.0859078	motionBlur: 	1.53536	bloom2Tex: 	0.0690541	printScene: 	0.538066	applyBloom: 	0.00721487	setRenderState: 	0.000466155	applyParticles: 	0.00198492	gui: 	0.080338	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.00074284	console: 	0.0067397	endScene: 	0.000351872	present: 	0.265492	TOTAL_RENDER: 	12.5044	
UPDATE	UpdateSceneManager: 	0.0124599	UpdateInput: 	1.04238	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.379011	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.907601	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.44809	UpdatePlayer: 	0.0685218	UpdateSound: 	0.0257468	UpdateItems:	0.00737126	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0419569	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.12166	
RENDER	shadowmap: 	0.285606	sendToRender: 	0.0872672	scene: 	5.16215	particles2Tex: 	4.13778	sendToRender: 	0.0858327	motionBlur: 	1.51938	bloom2Tex: 	0.0697338	printScene: 	0.0550213	applyBloom: 	0.327202	setRenderState: 	0.000499237	applyParticles: 	0.00206311	gui: 	0.0832041	setRenderState: 	0.000454125	luaMsg: 	0.000890205	printTextDebug:	0.000890205	console: 	0.00111877	endScene: 	0.000351872	present: 	0.180435	TOTAL_RENDER: 	12.2114	
UPDATE	UpdateSceneManager: 	0.0126854	UpdateInput: 	1.07435	UpdateCamera: 	1.10268	UpdateEnemies: 	1.62518	UpdateProjectile: 	0.00151576	UpdateParticle: 	1.00996	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.48019	UpdatePlayer: 	0.073854	UpdateSound: 	0.0212717	UpdateItems:	0.00752464	UpdateTriggers: 	0.00750359	UpdateRigid: 	0.0432592	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	6.61087	
RENDER	shadowmap: 	0.329529	sendToRender: 	0.0876973	scene: 	5.20498	particles2Tex: 	4.29807	sendToRender: 	0.0663774	motionBlur: 	1.55051	bloom2Tex: 	0.364876	printScene: 	0.0492651	applyBloom: 	0.00668556	setRenderState: 	0.000469162	applyParticles: 	0.0019789	gui: 	0.0829666	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000748855	console: 	0.00102554	endScene: 	0.000360894	present: 	0.305644	TOTAL_RENDER: 	12.5267	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.19164	UpdateCamera: 	0.934195	UpdateEnemies: 	0.404653	UpdateProjectile: 	0.00261648	UpdateParticle: 	0.900539	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.59105	UpdatePlayer: 	0.0674692	UpdateSound: 	0.0254912	UpdateItems:	0.00743141	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0432532	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.32008	
RENDER	shadowmap: 	0.294084	sendToRender: 	0.0874597	scene: 	5.16879	particles2Tex: 	4.0945	sendToRender: 	0.0806207	motionBlur: 	1.60677	bloom2Tex: 	0.070248	printScene: 	0.350344	applyBloom: 	0.00682391	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.078687	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000550364	console: 	0.000965392	endScene: 	0.000369916	present: 	0.26489	TOTAL_RENDER: 	12.2977	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.0827	UpdateCamera: 	0.0510605	UpdateEnemies: 	0.352121	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.927534	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.45408	UpdatePlayer: 	2.05948	UpdateSound: 	0.0170432	UpdateItems:	0.008878	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0522063	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	6.17239	
RENDER	shadowmap: 	0.314883	sendToRender: 	0.0864642	scene: 	5.26362	particles2Tex: 	4.12446	sendToRender: 	0.08275	motionBlur: 	1.47934	bloom2Tex: 	0.338666	printScene: 	0.0370458	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.0779321	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.000962384	endScene: 	0.000339842	present: 	0.358419	TOTAL_RENDER: 	12.3459	
UPDATE	UpdateSceneManager: 	0.0219303	UpdateInput: 	1.02903	UpdateCamera: 	1.0244	UpdateEnemies: 	2.27753	UpdateProjectile: 	0.00235784	UpdateParticle: 	0.936472	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.52848	UpdatePlayer: 	0.132743	UpdateSound: 	0.0206943	UpdateItems:	0.00801786	UpdateTriggers: 	0.00710059	UpdateRigid: 	0.0419479	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	7.17639	
RENDER	shadowmap: 	0.29455	sendToRender: 	0.085956	scene: 	5.01002	particles2Tex: 	4.19988	sendToRender: 	0.0663744	motionBlur: 	1.79898	bloom2Tex: 	0.0669549	printScene: 	0.0358308	applyBloom: 	0.00655624	setRenderState: 	0.000475177	applyParticles: 	0.00223454	gui: 	0.314005	setRenderState: 	0.000532319	luaMsg: 	0.000661639	printTextDebug:	0.000541341	console: 	0.00090825	endScene: 	0.000348864	present: 	0.185497	TOTAL_RENDER: 	12.2437	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.12127	UpdateCamera: 	0.0498064	UpdateEnemies: 	0.424839	UpdateProjectile: 	0.00364804	UpdateParticle: 	0.878849	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.49455	UpdatePlayer: 	0.174405	UpdateSound: 	0.193024	UpdateItems:	0.00767201	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0511778	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.58878	
RENDER	shadowmap: 	0.275798	sendToRender: 	0.0873905	scene: 	5.03264	particles2Tex: 	4.12916	sendToRender: 	0.0647985	motionBlur: 	1.43937	bloom2Tex: 	0.335671	printScene: 	0.0373766	applyBloom: 	0.00649309	setRenderState: 	0.000466155	applyParticles: 	0.00227063	gui: 	0.0785276	setRenderState: 	0.000457133	luaMsg: 	0.0106494	printTextDebug:	0.00063758	console: 	0.00753968	endScene: 	0.000336835	present: 	0.391844	TOTAL_RENDER: 	12.0708	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.05217	UpdateCamera: 	0.0502635	UpdateEnemies: 	0.433425	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.915131	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.51137	UpdatePlayer: 	0.189382	UpdateSound: 	0.0260716	UpdateItems:	0.00756374	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0424592	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.37862	
RENDER	shadowmap: 	0.281927	sendToRender: 	0.106346	scene: 	5.10698	particles2Tex: 	4.53186	sendToRender: 	0.0854838	motionBlur: 	1.60852	bloom2Tex: 	0.380758	printScene: 	0.0420592	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.0023007	gui: 	0.0810478	setRenderState: 	0.000463147	luaMsg: 	0.000775922	printTextDebug:	0.000628557	console: 	0.00105261	endScene: 	0.000351872	present: 	0.326314	TOTAL_RENDER: 	12.7446	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.03734	UpdateCamera: 	0.0513552	UpdateEnemies: 	1.88505	UpdateProjectile: 	0.00234882	UpdateParticle: 	0.98786	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.52643	UpdatePlayer: 	0.108834	UpdateSound: 	0.0218612	UpdateItems:	0.00747652	UpdateTriggers: 	0.00786448	UpdateRigid: 	0.0426276	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	5.839	
RENDER	shadowmap: 	0.309894	sendToRender: 	0.0878055	scene: 	5.0859	particles2Tex: 	4.31938	sendToRender: 	0.0844402	motionBlur: 	1.60419	bloom2Tex: 	0.0662962	printScene: 	0.0368232	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00218642	gui: 	0.328973	setRenderState: 	0.000565401	luaMsg: 	0.000691714	printTextDebug:	0.000673669	console: 	0.000842086	endScene: 	0.000345857	present: 	0.160553	TOTAL_RENDER: 	12.2695	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.01118	UpdateCamera: 	0.0482906	UpdateEnemies: 	0.393796	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.890714	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.4802	UpdatePlayer: 	0.0998143	UpdateSound: 	0.0254881	UpdateItems:	0.00713969	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0410457	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.16059	
RENDER	shadowmap: 	0.276292	sendToRender: 	0.0890687	scene: 	5.00639	particles2Tex: 	3.49389	sendToRender: 	0.087586	motionBlur: 	1.53562	bloom2Tex: 	0.34786	printScene: 	0.0465764	applyBloom: 	0.00667053	setRenderState: 	0.000478185	applyParticles: 	0.00219243	gui: 	0.104425	setRenderState: 	0.00047217	luaMsg: 	0.000956369	printTextDebug:	0.000736825	console: 	0.000923287	endScene: 	0.000339842	present: 	0.279401	TOTAL_RENDER: 	11.4853	
UPDATE	UpdateSceneManager: 	0.0455358	UpdateInput: 	1.03518	UpdateCamera: 	0.0709428	UpdateEnemies: 	0.378719	UpdateProjectile: 	0.00252626	UpdateParticle: 	1.53639	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.49054	UpdatePlayer: 	0.602823	UpdateSound: 	0.0225739	UpdateItems:	0.00854417	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0417314	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	5.3927	
RENDER	shadowmap: 	0.301927	sendToRender: 	0.103339	scene: 	5.18458	particles2Tex: 	4.11028	sendToRender: 	0.0675714	motionBlur: 	1.52292	bloom2Tex: 	0.0730029	printScene: 	0.379799	applyBloom: 	0.00710961	setRenderState: 	0.000457133	applyParticles: 	0.00214131	gui: 	0.0893634	setRenderState: 	0.000478185	luaMsg: 	0.000827049	printTextDebug:	0.000745848	console: 	0.000977422	endScene: 	0.000366909	present: 	0.259077	TOTAL_RENDER: 	12.2786	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	1.07445	UpdateCamera: 	0.0507507	UpdateEnemies: 	2.38523	UpdateProjectile: 	0.00155786	UpdateParticle: 	0.915606	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.50536	UpdatePlayer: 	0.106737	UpdateSound: 	0.0215514	UpdateItems:	0.00768103	UpdateTriggers: 	0.00816523	UpdateRigid: 	0.0421254	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	6.31245	
RENDER	shadowmap: 	0.316059	sendToRender: 	0.0876672	scene: 	5.02471	particles2Tex: 	4.3204	sendToRender: 	0.0661038	motionBlur: 	1.52038	bloom2Tex: 	0.390364	printScene: 	0.0393435	applyBloom: 	0.00667654	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.0914656	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000763893	console: 	0.00111576	endScene: 	0.000336835	present: 	0.363017	TOTAL_RENDER: 	12.4147	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.14026	UpdateCamera: 	0.0510094	UpdateEnemies: 	2.43848	UpdateProjectile: 	0.00408111	UpdateParticle: 	1.00193	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.47527	UpdatePlayer: 	0.120367	UpdateSound: 	0.0228867	UpdateItems:	0.00797275	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0428832	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	6.45702	
RENDER	shadowmap: 	0.279606	sendToRender: 	0.0882356	scene: 	5.02046	particles2Tex: 	4.28937	sendToRender: 	0.0672917	motionBlur: 	1.41734	bloom2Tex: 	0.347983	printScene: 	0.0377044	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0804343	setRenderState: 	0.000454125	luaMsg: 	0.000824042	printTextDebug:	0.00061352	console: 	0.00113682	endScene: 	0.000336835	present: 	0.386924	TOTAL_RENDER: 	12.1993	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.05988	UpdateCamera: 	0.0518244	UpdateEnemies: 	0.490145	UpdateProjectile: 	0.00275783	UpdateParticle: 	0.92336	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.48977	UpdatePlayer: 	0.127642	UpdateSound: 	0.0259302	UpdateItems:	0.00759381	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.042366	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.42915	
RENDER	shadowmap: 	0.290676	sendToRender: 	0.0878597	scene: 	5.1909	particles2Tex: 	4.50217	sendToRender: 	0.0832914	motionBlur: 	1.63276	bloom2Tex: 	0.366575	printScene: 	0.0467749	applyBloom: 	0.0983617	setRenderState: 	0.000469162	applyParticles: 	0.00243303	gui: 	0.0949633	setRenderState: 	0.000451118	luaMsg: 	0.0007669	printTextDebug:	0.000649609	console: 	0.00110674	endScene: 	0.000345857	present: 	0.167506	TOTAL_RENDER: 	12.7756	
UPDATE	UpdateSceneManager: 	0.0132959	UpdateInput: 	1.07275	UpdateCamera: 	0.0531417	UpdateEnemies: 	1.95717	UpdateProjectile: 	0.00158192	UpdateParticle: 	1.23867	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.65827	UpdatePlayer: 	0.120262	UpdateSound: 	0.0219093	UpdateItems:	0.00767201	UpdateTriggers: 	0.00741337	UpdateRigid: 	0.0622843	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	6.36106	
RENDER	shadowmap: 	0.29781	sendToRender: 	0.10342	scene: 	5.09143	particles2Tex: 	4.06202	sendToRender: 	0.0850658	motionBlur: 	1.45414	bloom2Tex: 	0.38813	printScene: 	0.0431539	applyBloom: 	0.00693819	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.117727	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000872161	console: 	0.000935317	endScene: 	0.000345857	present: 	0.344461	TOTAL_RENDER: 	12.1681	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.14878	UpdateCamera: 	0.0496801	UpdateEnemies: 	0.419711	UpdateProjectile: 	0.00306159	UpdateParticle: 	0.894004	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.51172	UpdatePlayer: 	0.126932	UpdateSound: 	0.0249468	UpdateItems:	0.00758178	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0410968	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.38168	
RENDER	shadowmap: 	0.269287	sendToRender: 	0.0872522	scene: 	5.18205	particles2Tex: 	4.09857	sendToRender: 	0.0850447	motionBlur: 	1.50674	bloom2Tex: 	0.36265	printScene: 	0.0380773	applyBloom: 	0.00653218	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0843079	setRenderState: 	0.000454125	luaMsg: 	0.00074284	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000351872	present: 	0.32085	TOTAL_RENDER: 	12.3923	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.01884	UpdateCamera: 	0.050859	UpdateEnemies: 	0.420282	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.931459	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.48727	UpdatePlayer: 	0.137263	UpdateSound: 	0.0248837	UpdateItems:	0.00737427	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0410457	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.26463	
RENDER	shadowmap: 	0.255672	sendToRender: 	0.105065	scene: 	5.09054	particles2Tex: 	4.06863	sendToRender: 	0.0659895	motionBlur: 	1.53741	bloom2Tex: 	0.0706601	printScene: 	0.349135	applyBloom: 	0.00729307	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.11068	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000748855	console: 	0.00116088	endScene: 	0.000348864	present: 	0.257251	TOTAL_RENDER: 	12.0929	
UPDATE	UpdateSceneManager: 	0.0223814	UpdateInput: 	1.05005	UpdateCamera: 	0.0521041	UpdateEnemies: 	2.49578	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.976477	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.65774	UpdatePlayer: 	1.19588	UpdateSound: 	0.0182492	UpdateItems:	0.00927197	UpdateTriggers: 	0.00801786	UpdateRigid: 	0.0526334	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	7.72506	
RENDER	shadowmap: 	0.3186	sendToRender: 	0.0880371	scene: 	5.06758	particles2Tex: 	4.23575	sendToRender: 	0.0675083	motionBlur: 	1.63322	bloom2Tex: 	0.362139	printScene: 	0.0401254	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0281197	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000727803	console: 	0.000905243	endScene: 	0.000348864	present: 	0.333427	TOTAL_RENDER: 	12.3594	
UPDATE	UpdateSceneManager: 	0.011714	UpdateInput: 	1.18451	UpdateCamera: 	0.987415	UpdateEnemies: 	0.514109	UpdateProjectile: 	0.00305858	UpdateParticle: 	1.47484	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.65873	UpdatePlayer: 	0.183662	UpdateSound: 	0.0235724	UpdateItems:	0.00878777	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0462817	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	6.25828	
RENDER	shadowmap: 	0.383095	sendToRender: 	0.0662752	scene: 	4.89072	particles2Tex: 	4.3535	sendToRender: 	0.221439	motionBlur: 	1.51605	bloom2Tex: 	0.0692616	printScene: 	0.359965	applyBloom: 	0.00686	setRenderState: 	0.0004842	applyParticles: 	0.00208717	gui: 	0.0267122	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000733818	console: 	0.000938325	endScene: 	0.000366909	present: 	0.267549	TOTAL_RENDER: 	12.3471	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.14142	UpdateCamera: 	0.943684	UpdateEnemies: 	0.534872	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.43892	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.72759	UpdatePlayer: 	0.182543	UpdateSound: 	0.0275693	UpdateItems:	0.00807801	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0454245	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	6.20428	
RENDER	shadowmap: 	0.317061	sendToRender: 	0.0879529	scene: 	5.02531	particles2Tex: 	4.27416	sendToRender: 	0.0651564	motionBlur: 	1.66572	bloom2Tex: 	0.0814688	printScene: 	0.0480561	applyBloom: 	0.29433	setRenderState: 	0.000496229	applyParticles: 	0.00246611	gui: 	0.0321707	setRenderState: 	0.000466155	luaMsg: 	0.00090825	printTextDebug:	0.000748855	console: 	0.00123305	endScene: 	0.000351872	present: 	0.203628	TOTAL_RENDER: 	12.2877	
UPDATE	UpdateSceneManager: 	0.0122854	UpdateInput: 	1.10595	UpdateCamera: 	1.04939	UpdateEnemies: 	2.07984	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.936989	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.53681	UpdatePlayer: 	0.167563	UpdateSound: 	0.0171184	UpdateItems:	0.00728405	UpdateTriggers: 	0.00809305	UpdateRigid: 	0.0416562	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	7.11977	
RENDER	shadowmap: 	0.334651	sendToRender: 	0.0903649	scene: 	5.05854	particles2Tex: 	4.17302	sendToRender: 	0.0850056	motionBlur: 	1.57932	bloom2Tex: 	0.362058	printScene: 	0.041996	applyBloom: 	0.00684797	setRenderState: 	0.000454125	applyParticles: 	0.00227664	gui: 	0.0271272	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000733818	console: 	0.00112479	endScene: 	0.000333827	present: 	0.278033	TOTAL_RENDER: 	12.2917	
UPDATE	UpdateSceneManager: 	0.0199605	UpdateInput: 	1.17912	UpdateCamera: 	0.935537	UpdateEnemies: 	0.564471	UpdateProjectile: 	0.00329015	UpdateParticle: 	1.45018	UpdateLUAMsg: 	0.000989451	UpdateColisions: 	1.60564	UpdatePlayer: 	0.179488	UpdateSound: 	0.0305768	UpdateItems:	0.00824042	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0462215	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	6.18129	
RENDER	shadowmap: 	0.336829	sendToRender: 	0.10179	scene: 	5.1787	particles2Tex: 	4.26583	sendToRender: 	0.0674571	motionBlur: 	1.51598	bloom2Tex: 	0.0731833	printScene: 	0.382707	applyBloom: 	0.00742239	setRenderState: 	0.00047217	applyParticles: 	0.00210522	gui: 	0.0308775	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000781937	console: 	0.00111276	endScene: 	0.000351872	present: 	0.261366	TOTAL_RENDER: 	12.4007	
UPDATE	UpdateSceneManager: 	0.0122524	UpdateInput: 	1.04262	UpdateCamera: 	0.988248	UpdateEnemies: 	0.514455	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.934737	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.51754	UpdatePlayer: 	0.233168	UpdateSound: 	0.0262611	UpdateItems:	0.00753667	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0435599	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	5.47295	
RENDER	shadowmap: 	0.284403	sendToRender: 	0.104831	scene: 	5.10994	particles2Tex: 	4.59679	sendToRender: 	0.0753457	motionBlur: 	1.62688	bloom2Tex: 	0.0725397	printScene: 	0.0429133	applyBloom: 	0.31073	setRenderState: 	0.0004842	applyParticles: 	0.00227363	gui: 	0.0408171	setRenderState: 	0.000481192	luaMsg: 	0.000793967	printTextDebug:	0.000733818	console: 	0.0010075	endScene: 	0.000366909	present: 	0.175479	TOTAL_RENDER: 	12.6565	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.24174	UpdateCamera: 	1.18901	UpdateEnemies: 	2.27665	UpdateProjectile: 	0.00178342	UpdateParticle: 	0.979012	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.55772	UpdatePlayer: 	0.172922	UpdateSound: 	0.0225378	UpdateItems:	0.00755472	UpdateTriggers: 	0.00765096	UpdateRigid: 	0.0445885	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	7.68282	
RENDER	shadowmap: 	0.31814	sendToRender: 	0.088383	scene: 	5.15455	particles2Tex: 	4.17085	sendToRender: 	0.0675173	motionBlur: 	1.57626	bloom2Tex: 	0.355303	printScene: 	0.0406337	applyBloom: 	0.00697729	setRenderState: 	0.00044811	applyParticles: 	0.00219845	gui: 	0.0286189	setRenderState: 	0.000475177	luaMsg: 	0.0102644	printTextDebug:	0.00075487	console: 	0.00621339	endScene: 	0.000345857	present: 	0.296324	TOTAL_RENDER: 	12.3003	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.09878	UpdateCamera: 	0.931026	UpdateEnemies: 	0.512388	UpdateProjectile: 	0.00249919	UpdateParticle: 	0.976664	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.67351	UpdatePlayer: 	0.177019	UpdateSound: 	0.0262851	UpdateItems:	0.00794268	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0443178	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.60727	
RENDER	shadowmap: 	0.336407	sendToRender: 	0.0886988	scene: 	5.13433	particles2Tex: 	4.34788	sendToRender: 	0.0858357	motionBlur: 	1.52296	bloom2Tex: 	0.0696977	printScene: 	0.370386	applyBloom: 	0.00707954	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.0288505	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.00063758	console: 	0.00111276	endScene: 	0.000363902	present: 	0.289482	TOTAL_RENDER: 	12.4753	
UPDATE	UpdateSceneManager: 	0.0109531	UpdateInput: 	1.09575	UpdateCamera: 	0.918842	UpdateEnemies: 	1.81399	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.895724	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.23468	UpdatePlayer: 	0.166135	UpdateSound: 	0.0267453	UpdateItems:	0.00752163	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.043987	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	6.36323	
RENDER	shadowmap: 	0.281037	sendToRender: 	0.089207	scene: 	5.14949	particles2Tex: 	4.31716	sendToRender: 	0.08598	motionBlur: 	4.14579	bloom2Tex: 	0.289972	printScene: 	0.0389555	applyBloom: 	0.00674571	setRenderState: 	0.00046014	applyParticles: 	0.00231874	gui: 	0.0282761	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000736825	console: 	0.00107065	endScene: 	0.000339842	present: 	0.442784	TOTAL_RENDER: 	15.0917	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.0935	UpdateCamera: 	1.05356	UpdateEnemies: 	0.450242	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.886831	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.24812	UpdatePlayer: 	0.162923	UpdateSound: 	0.0237138	UpdateItems:	0.00870356	UpdateTriggers: 	0.00769306	UpdateRigid: 	0.044005	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.12741	
RENDER	shadowmap: 	0.282003	sendToRender: 	0.0906355	scene: 	5.25418	particles2Tex: 	3.98256	sendToRender: 	0.0659684	motionBlur: 	1.36628	bloom2Tex: 	0.336654	printScene: 	0.0373044	applyBloom: 	0.00680586	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.02864	setRenderState: 	0.000499237	luaMsg: 	0.000763893	printTextDebug:	0.000775922	console: 	0.00105562	endScene: 	0.00033082	present: 	0.409281	TOTAL_RENDER: 	12.0368	
UPDATE	UpdateSceneManager: 	0.0105892	UpdateInput: 	1.03763	UpdateCamera: 	0.915754	UpdateEnemies: 	0.438959	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.873222	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.39183	UpdatePlayer: 	0.109829	UpdateSound: 	0.0235574	UpdateItems:	0.00784644	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0429073	UpdateGUI: 	0.00165711	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.99114	
RENDER	shadowmap: 	0.259357	sendToRender: 	0.0874176	scene: 	5.19618	particles2Tex: 	4.15558	sendToRender: 	0.069839	motionBlur: 	1.45397	bloom2Tex: 	0.273837	printScene: 	0.0405074	applyBloom: 	0.00675474	setRenderState: 	0.000463147	applyParticles: 	0.00224356	gui: 	0.0281798	setRenderState: 	0.000466155	luaMsg: 	0.000784945	printTextDebug:	0.000730811	console: 	0.00102855	endScene: 	0.000333827	present: 	0.440567	TOTAL_RENDER: 	12.1984	
UPDATE	UpdateSceneManager: 	0.0124268	UpdateInput: 	1.05812	UpdateCamera: 	0.924196	UpdateEnemies: 	0.44891	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.10233	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.3574	UpdatePlayer: 	0.116247	UpdateSound: 	0.0270009	UpdateItems:	0.00814117	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0436231	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.24038	
RENDER	shadowmap: 	0.269901	sendToRender: 	0.087992	scene: 	5.25289	particles2Tex: 	3.979	sendToRender: 	0.0656857	motionBlur: 	1.46335	bloom2Tex: 	0.289341	printScene: 	0.037954	applyBloom: 	0.00668556	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.0270159	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000751863	console: 	0.00108268	endScene: 	0.000345857	present: 	0.41394	TOTAL_RENDER: 	12.0672	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.09075	UpdateCamera: 	0.987208	UpdateEnemies: 	0.400051	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.914461	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.33185	UpdatePlayer: 	0.113071	UpdateSound: 	0.0273046	UpdateItems:	0.00831259	UpdateTriggers: 	0.00791561	UpdateRigid: 	0.0431088	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.0754	
RENDER	shadowmap: 	0.457319	sendToRender: 	0.0890115	scene: 	5.1872	particles2Tex: 	4.31569	sendToRender: 	0.0876492	motionBlur: 	1.4597	bloom2Tex: 	0.281016	printScene: 	0.0483448	applyBloom: 	0.00676075	setRenderState: 	0.00044811	applyParticles: 	0.0023007	gui: 	0.0307031	setRenderState: 	0.000454125	luaMsg: 	0.000917273	printTextDebug:	0.000733818	console: 	0.00105261	endScene: 	0.000333827	present: 	0.395657	TOTAL_RENDER: 	12.5748	
UPDATE	UpdateSceneManager: 	0.0139155	UpdateInput: 	1.07461	UpdateCamera: 	0.975849	UpdateEnemies: 	0.386142	UpdateProjectile: 	0.00118193	UpdateParticle: 	1.41071	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.30006	UpdatePlayer: 	0.116148	UpdateSound: 	0.0338789	UpdateItems:	0.00852312	UpdateTriggers: 	0.00122103	UpdateRigid: 	0.0446065	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.55672	
RENDER	shadowmap: 	0.298267	sendToRender: 	0.0808072	scene: 	5.52312	particles2Tex: 	4.20591	sendToRender: 	0.0725848	motionBlur: 	1.49346	bloom2Tex: 	0.296841	printScene: 	0.0463418	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.0021804	gui: 	0.029064	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00108268	endScene: 	0.000327812	present: 	0.431196	TOTAL_RENDER: 	12.6792	
UPDATE	UpdateSceneManager: 	0.0128569	UpdateInput: 	1.00691	UpdateCamera: 	0.948276	UpdateEnemies: 	0.404923	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.92194	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.32793	UpdatePlayer: 	0.139022	UpdateSound: 	0.0281858	UpdateItems:	0.00897423	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0450336	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.98999	
RENDER	shadowmap: 	0.249715	sendToRender: 	0.0892551	scene: 	5.33273	particles2Tex: 	3.99592	sendToRender: 	0.0656406	motionBlur: 	1.36089	bloom2Tex: 	0.28483	printScene: 	0.0370999	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00209619	gui: 	0.0270219	setRenderState: 	0.000466155	luaMsg: 	0.000556378	printTextDebug:	0.000619535	console: 	0.00106765	endScene: 	0.000342849	present: 	0.412655	TOTAL_RENDER: 	12.0366	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.03982	UpdateCamera: 	1.02718	UpdateEnemies: 	0.350455	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.920524	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.19884	UpdatePlayer: 	0.123636	UpdateSound: 	0.0238792	UpdateItems:	0.00830056	UpdateTriggers: 	0.00809305	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.89063	
RENDER	shadowmap: 	0.242816	sendToRender: 	0.092822	scene: 	5.21907	particles2Tex: 	4.03373	sendToRender: 	0.0930535	motionBlur: 	1.36379	bloom2Tex: 	0.269119	printScene: 	0.0348804	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.0258821	setRenderState: 	0.000439088	luaMsg: 	0.000520289	printTextDebug:	0.00062555	console: 	0.00107667	endScene: 	0.00033082	present: 	0.427966	TOTAL_RENDER: 	11.9996	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.01132	UpdateCamera: 	0.910725	UpdateEnemies: 	0.335207	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.882121	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.40027	UpdatePlayer: 	0.112734	UpdateSound: 	0.0232596	UpdateItems:	0.00806298	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0428712	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.87578	
RENDER	shadowmap: 	0.26575	sendToRender: 	0.0868371	scene: 	5.0948	particles2Tex: 	4.23289	sendToRender: 	0.086368	motionBlur: 	1.38185	bloom2Tex: 	0.271167	printScene: 	0.0373435	applyBloom: 	0.00679082	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0268295	setRenderState: 	0.00046014	luaMsg: 	0.000694721	printTextDebug:	0.000757878	console: 	0.00101953	endScene: 	0.00033082	present: 	0.441674	TOTAL_RENDER: 	12.1065	
UPDATE	UpdateSceneManager: 	0.01898	UpdateInput: 	1.0655	UpdateCamera: 	0.917203	UpdateEnemies: 	2.4064	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.88767	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.242	UpdatePlayer: 	0.115649	UpdateSound: 	0.0185229	UpdateItems:	0.00823741	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0426186	UpdateGUI: 	0.001212	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	6.86554	
RENDER	shadowmap: 	0.267783	sendToRender: 	0.087207	scene: 	5.39955	particles2Tex: 	4.28286	sendToRender: 	0.0731683	motionBlur: 	1.4832	bloom2Tex: 	0.290418	printScene: 	0.040784	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00223754	gui: 	0.0288024	setRenderState: 	0.00047217	luaMsg: 	0.000830056	printTextDebug:	0.000643594	console: 	0.000914265	endScene: 	0.000399991	present: 	0.612717	TOTAL_RENDER: 	12.9725	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.07202	UpdateCamera: 	0.946694	UpdateEnemies: 	0.43347	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.897267	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.27458	UpdatePlayer: 	0.114037	UpdateSound: 	0.0255002	UpdateItems:	0.00842688	UpdateTriggers: 	0.00794268	UpdateRigid: 	0.0626452	UpdateGUI: 	0.00134433	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.0274	
RENDER	shadowmap: 	0.427533	sendToRender: 	0.104401	scene: 	5.26703	particles2Tex: 	4.22358	sendToRender: 	0.0775892	motionBlur: 	1.40218	bloom2Tex: 	0.282956	printScene: 	0.0393525	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00220747	gui: 	0.0358248	setRenderState: 	0.000445103	luaMsg: 	0.000715773	printTextDebug:	0.000622542	console: 	0.00107967	endScene: 	0.000336835	present: 	0.453021	TOTAL_RENDER: 	12.6146	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.06256	UpdateCamera: 	0.925826	UpdateEnemies: 	0.43596	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.928099	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.27239	UpdatePlayer: 	0.115504	UpdateSound: 	0.0258701	UpdateItems:	0.00857424	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0416923	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.96818	
RENDER	shadowmap: 	0.271305	sendToRender: 	0.0872281	scene: 	5.1402	particles2Tex: 	4.55117	sendToRender: 	0.094455	motionBlur: 	1.43958	bloom2Tex: 	0.280728	printScene: 	0.0446246	applyBloom: 	0.00687804	setRenderState: 	0.000457133	applyParticles: 	0.00233679	gui: 	0.0303181	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000622542	console: 	0.000923287	endScene: 	0.000363902	present: 	0.400138	TOTAL_RENDER: 	12.6646	
UPDATE	UpdateSceneManager: 	0.0129591	UpdateInput: 	1.04193	UpdateCamera: 	0.941034	UpdateEnemies: 	0.413019	UpdateProjectile: 	0.00131125	UpdateParticle: 	1.0522	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.29118	UpdatePlayer: 	0.126214	UpdateSound: 	0.0263032	UpdateItems:	0.00814418	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0438637	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.11771	
RENDER	shadowmap: 	0.262487	sendToRender: 	0.122884	scene: 	5.14802	particles2Tex: 	4.12016	sendToRender: 	0.0836673	motionBlur: 	1.37745	bloom2Tex: 	0.273543	printScene: 	0.0347631	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.0252145	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000442095	console: 	0.000736825	endScene: 	0.000369916	present: 	0.373775	TOTAL_RENDER: 	12.1087	
UPDATE	UpdateSceneManager: 	0.0126373	UpdateInput: 	1.05645	UpdateCamera: 	1.24081	UpdateEnemies: 	0.471072	UpdateProjectile: 	0.00120298	UpdateParticle: 	1.47356	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.38136	UpdatePlayer: 	0.12108	UpdateSound: 	0.0257378	UpdateItems:	0.00968098	UpdateTriggers: 	0.00821335	UpdateRigid: 	0.0462185	UpdateGUI: 	0.00191575	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.99866	
RENDER	shadowmap: 	0.30858	sendToRender: 	0.0888972	scene: 	5.23883	particles2Tex: 	4.27317	sendToRender: 	0.0878386	motionBlur: 	1.52571	bloom2Tex: 	0.297455	printScene: 	0.0460501	applyBloom: 	0.213517	setRenderState: 	0.00047217	applyParticles: 	0.00228867	gui: 	0.0315722	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000757878	console: 	0.00105261	endScene: 	0.000366909	present: 	0.257351	TOTAL_RENDER: 	12.6544	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.11373	UpdateCamera: 	0.913597	UpdateEnemies: 	0.535332	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.37016	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.40727	UpdatePlayer: 	0.123278	UpdateSound: 	0.0472561	UpdateItems:	0.00901032	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0440742	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.71497	
RENDER	shadowmap: 	0.273446	sendToRender: 	0.0880131	scene: 	5.30785	particles2Tex: 	4.18151	sendToRender: 	0.0754269	motionBlur: 	1.5051	bloom2Tex: 	0.283407	printScene: 	0.0433464	applyBloom: 	0.00681488	setRenderState: 	0.00044811	applyParticles: 	0.00221649	gui: 	0.0384292	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000727803	console: 	0.00104659	endScene: 	0.000354879	present: 	0.447635	TOTAL_RENDER: 	12.5735	
UPDATE	UpdateSceneManager: 	0.0123937	UpdateInput: 	1.06261	UpdateCamera: 	0.907453	UpdateEnemies: 	0.559654	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.959554	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.30359	UpdatePlayer: 	0.115098	UpdateSound: 	0.0262039	UpdateItems:	0.00883589	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.043578	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.1398	
RENDER	shadowmap: 	0.280679	sendToRender: 	0.0870747	scene: 	5.20856	particles2Tex: 	4.21291	sendToRender: 	0.0688165	motionBlur: 	1.38423	bloom2Tex: 	0.273125	printScene: 	0.038757	applyBloom: 	0.00647504	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0393585	setRenderState: 	0.00043608	luaMsg: 	0.000769907	printTextDebug:	0.000799982	console: 	0.00106464	endScene: 	0.000336835	present: 	0.445797	TOTAL_RENDER: 	12.3123	
UPDATE	UpdateSceneManager: 	0.0115727	UpdateInput: 	1.06312	UpdateCamera: 	0.997424	UpdateEnemies: 	0.49967	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.905682	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.36822	UpdatePlayer: 	0.111288	UpdateSound: 	0.0254761	UpdateItems:	0.00849003	UpdateTriggers: 	0.00781636	UpdateRigid: 	0.211541	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	5.35117	
RENDER	shadowmap: 	0.265522	sendToRender: 	0.0873244	scene: 	5.24035	particles2Tex: 	3.98475	sendToRender: 	0.0661729	motionBlur: 	1.35891	bloom2Tex: 	0.28898	printScene: 	0.0395329	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00227965	gui: 	0.0304023	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.000661639	console: 	0.00105562	endScene: 	0.000345857	present: 	0.459033	TOTAL_RENDER: 	12.0925	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.04208	UpdateCamera: 	0.926457	UpdateEnemies: 	2.37829	UpdateProjectile: 	0.00207213	UpdateParticle: 	1.44667	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.43193	UpdatePlayer: 	0.122872	UpdateSound: 	0.0228145	UpdateItems:	0.00896521	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0451057	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.6018	
RENDER	shadowmap: 	0.299837	sendToRender: 	0.0818628	scene: 	5.23594	particles2Tex: 	4.22053	sendToRender: 	0.0859439	motionBlur: 	1.72119	bloom2Tex: 	0.0683443	printScene: 	0.0373495	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.0020571	gui: 	0.0348624	setRenderState: 	0.000646602	luaMsg: 	0.000784945	printTextDebug:	0.00062555	console: 	0.000935317	endScene: 	0.000487207	present: 	0.1906	TOTAL_RENDER: 	12.7001	
UPDATE	UpdateSceneManager: 	0.015753	UpdateInput: 	1.03863	UpdateCamera: 	0.916076	UpdateEnemies: 	0.532208	UpdateProjectile: 	0.00404201	UpdateParticle: 	1.28336	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.5581	UpdatePlayer: 	0.12228	UpdateSound: 	0.0279873	UpdateItems:	0.00975316	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0442095	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.69188	
RENDER	shadowmap: 	0.27166	sendToRender: 	0.086768	scene: 	5.19002	particles2Tex: 	4.15406	sendToRender: 	0.0850838	motionBlur: 	1.54393	bloom2Tex: 	0.0681398	printScene: 	0.0370999	applyBloom: 	0.00644798	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.348885	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000523296	console: 	0.000968399	endScene: 	0.000387961	present: 	0.11185	TOTAL_RENDER: 	12.1705	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.09924	UpdateCamera: 	0.944995	UpdateEnemies: 	0.438417	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.946364	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.32629	UpdatePlayer: 	0.129251	UpdateSound: 	0.0261648	UpdateItems:	0.00865244	UpdateTriggers: 	0.00807801	UpdateRigid: 	0.044402	UpdateGUI: 	0.00210221	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.12963	
RENDER	shadowmap: 	0.276397	sendToRender: 	0.105417	scene: 	5.09692	particles2Tex: 	4.1459	sendToRender: 	0.0642091	motionBlur: 	1.34278	bloom2Tex: 	0.286655	printScene: 	0.037151	applyBloom: 	0.00691714	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.0272866	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.000971407	endScene: 	0.000354879	present: 	0.516012	TOTAL_RENDER: 	12.1891	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.07723	UpdateCamera: 	0.92169	UpdateEnemies: 	0.441449	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.882464	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.29883	UpdatePlayer: 	0.134295	UpdateSound: 	0.0233559	UpdateItems:	0.00877875	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0428802	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.98262	
RENDER	shadowmap: 	0.265329	sendToRender: 	0.098876	scene: 	5.42505	particles2Tex: 	4.23529	sendToRender: 	0.0781005	motionBlur: 	1.36622	bloom2Tex: 	0.294682	printScene: 	0.0380834	applyBloom: 	0.00640587	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0283603	setRenderState: 	0.000442095	luaMsg: 	0.00074284	printTextDebug:	0.000736825	console: 	0.00104359	endScene: 	0.000339842	present: 	0.450453	TOTAL_RENDER: 	12.5576	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.10141	UpdateCamera: 	0.933522	UpdateEnemies: 	0.415473	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.905748	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.33017	UpdatePlayer: 	0.111733	UpdateSound: 	0.0257829	UpdateItems:	0.0083968	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0421615	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.02578	
RENDER	shadowmap: 	0.264292	sendToRender: 	0.067415	scene: 	5.08748	particles2Tex: 	4.20919	sendToRender: 	0.0984369	motionBlur: 	1.44117	bloom2Tex: 	0.274201	printScene: 	0.0376653	applyBloom: 	0.00661338	setRenderState: 	0.000478185	applyParticles: 	0.00192176	gui: 	0.0287903	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000631565	console: 	0.0010917	endScene: 	0.000381946	present: 	0.436808	TOTAL_RENDER: 	12.2392	
UPDATE	UpdateSceneManager: 	0.0118584	UpdateInput: 	1.0606	UpdateCamera: 	0.935438	UpdateEnemies: 	0.400595	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.885806	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.29459	UpdatePlayer: 	0.103453	UpdateSound: 	0.0244867	UpdateItems:	0.00872762	UpdateTriggers: 	0.00709458	UpdateRigid: 	0.0421615	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.91312	
RENDER	shadowmap: 	0.406346	sendToRender: 	0.0872461	scene: 	5.13349	particles2Tex: 	4.09142	sendToRender: 	0.0656677	motionBlur: 	1.35169	bloom2Tex: 	0.28627	printScene: 	0.0370999	applyBloom: 	0.00671263	setRenderState: 	0.000439088	applyParticles: 	0.0020992	gui: 	0.0279452	setRenderState: 	0.000442095	luaMsg: 	0.000763893	printTextDebug:	0.000821034	console: 	0.00101652	endScene: 	0.000339842	present: 	0.430538	TOTAL_RENDER: 	12.1791	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.08318	UpdateCamera: 	0.882031	UpdateEnemies: 	0.396899	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.917017	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.37142	UpdatePlayer: 	0.0975948	UpdateSound: 	0.0228987	UpdateItems:	0.00809907	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0404352	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.9698	
RENDER	shadowmap: 	0.259732	sendToRender: 	0.0870777	scene: 	5.05629	particles2Tex: 	3.92261	sendToRender: 	0.0654632	motionBlur: 	1.35085	bloom2Tex: 	0.268024	printScene: 	0.0357135	applyBloom: 	0.00645098	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0264535	setRenderState: 	0.000439088	luaMsg: 	0.00063758	printTextDebug:	0.00074284	console: 	0.0010075	endScene: 	0.000351872	present: 	0.428781	TOTAL_RENDER: 	11.7695	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.07473	UpdateCamera: 	0.914668	UpdateEnemies: 	0.355246	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.898241	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24816	UpdatePlayer: 	0.104936	UpdateSound: 	0.0228175	UpdateItems:	0.00779832	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0412893	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.84356	
RENDER	shadowmap: 	0.2624	sendToRender: 	0.0866116	scene: 	5.13137	particles2Tex: 	4.18661	sendToRender: 	0.107411	motionBlur: 	1.44892	bloom2Tex: 	0.271362	printScene: 	0.0372322	applyBloom: 	0.00654121	setRenderState: 	0.000439088	applyParticles: 	0.00218942	gui: 	0.0276174	setRenderState: 	0.00755171	luaMsg: 	0.000733818	printTextDebug:	0.000733818	console: 	0.00092028	endScene: 	0.000348864	present: 	0.427717	TOTAL_RENDER: 	12.2732	
UPDATE	UpdateSceneManager: 	0.0108539	UpdateInput: 	1.01472	UpdateCamera: 	0.926933	UpdateEnemies: 	0.357715	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.876263	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.23942	UpdatePlayer: 	0.108557	UpdateSound: 	0.0237919	UpdateItems:	0.00825545	UpdateTriggers: 	0.00733818	UpdateRigid: 	0.0417615	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.75436	
RENDER	shadowmap: 	0.25554	sendToRender: 	0.0866507	scene: 	5.0688	particles2Tex: 	4.0076	sendToRender: 	0.0651444	motionBlur: 	1.36438	bloom2Tex: 	0.288766	printScene: 	0.0376022	applyBloom: 	0.00666752	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0268204	setRenderState: 	0.00043608	luaMsg: 	0.000655624	printTextDebug:	0.000562393	console: 	0.00102253	endScene: 	0.000339842	present: 	0.432613	TOTAL_RENDER: 	11.9145	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.04392	UpdateCamera: 	0.894912	UpdateEnemies: 	0.327397	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.895096	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.24059	UpdatePlayer: 	0.0999466	UpdateSound: 	0.0239604	UpdateItems:	0.00809606	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0412833	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.72262	
RENDER	shadowmap: 	0.269892	sendToRender: 	0.0866537	scene: 	5.3079	particles2Tex: 	3.97048	sendToRender: 	0.0656226	motionBlur: 	1.35842	bloom2Tex: 	0.289599	printScene: 	0.0377285	applyBloom: 	0.00654421	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.0280234	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.00043608	console: 	0.00107366	endScene: 	0.000345857	present: 	0.444438	TOTAL_RENDER: 	12.1169	
UPDATE	UpdateSceneManager: 	0.0134974	UpdateInput: 	1.06036	UpdateCamera: 	0.977885	UpdateEnemies: 	0.352172	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.943615	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.31276	UpdatePlayer: 	0.106271	UpdateSound: 	0.0261287	UpdateItems:	0.0086765	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0444381	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.02361	
RENDER	shadowmap: 	0.264962	sendToRender: 	0.105005	scene: 	5.14341	particles2Tex: 	4.36933	sendToRender: 	0.0854327	motionBlur: 	1.51088	bloom2Tex: 	0.29892	printScene: 	0.0485132	applyBloom: 	0.00669158	setRenderState: 	0.00044811	applyParticles: 	0.00217739	gui: 	0.0315662	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000745848	console: 	0.00102253	endScene: 	0.000360894	present: 	0.452847	TOTAL_RENDER: 	12.6094	
UPDATE	UpdateSceneManager: 	0.0124659	UpdateInput: 	1.25662	UpdateCamera: 	0.915483	UpdateEnemies: 	0.381739	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.19352	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.39729	UpdatePlayer: 	0.121062	UpdateSound: 	0.0256145	UpdateItems:	0.00956069	UpdateTriggers: 	0.00821636	UpdateRigid: 	0.044793	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	5.51246	
RENDER	shadowmap: 	0.274385	sendToRender: 	0.105315	scene: 	5.23622	particles2Tex: 	4.04953	sendToRender: 	0.0656677	motionBlur: 	1.36667	bloom2Tex: 	0.26941	printScene: 	0.156998	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00231574	gui: 	0.0279122	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000751863	console: 	0.000818027	endScene: 	0.000363902	present: 	0.437395	TOTAL_RENDER: 	12.2724	
UPDATE	UpdateSceneManager: 	0.02504	UpdateInput: 	1.0673	UpdateCamera: 	0.973749	UpdateEnemies: 	0.348717	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.87617	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.27338	UpdatePlayer: 	0.0966474	UpdateSound: 	0.0232596	UpdateItems:	0.00824042	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.89777	
RENDER	shadowmap: 	0.257483	sendToRender: 	0.0869725	scene: 	5.08659	particles2Tex: 	4.00013	sendToRender: 	0.0744825	motionBlur: 	1.48084	bloom2Tex: 	0.268821	printScene: 	0.0367691	applyBloom: 	0.00655023	setRenderState: 	0.000454125	applyParticles: 	0.00230972	gui: 	0.0346338	setRenderState: 	0.000445103	luaMsg: 	0.000730811	printTextDebug:	0.000544349	console: 	0.000974414	endScene: 	0.000354879	present: 	0.431717	TOTAL_RENDER: 	12.0274	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.05389	UpdateCamera: 	0.944261	UpdateEnemies: 	0.439148	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.895282	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.27398	UpdatePlayer: 	0.0957753	UpdateSound: 	0.0227123	UpdateItems:	0.00889905	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0434787	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.92452	
RENDER	shadowmap: 	0.270568	sendToRender: 	0.0866477	scene: 	5.12295	particles2Tex: 	3.99326	sendToRender: 	0.0666511	motionBlur: 	1.35824	bloom2Tex: 	0.269868	printScene: 	0.0362007	applyBloom: 	0.0064179	setRenderState: 	0.00046014	applyParticles: 	0.00235784	gui: 	0.0352503	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.000646602	console: 	0.000947347	endScene: 	0.000357887	present: 	0.428595	TOTAL_RENDER: 	11.9386	
UPDATE	UpdateSceneManager: 	0.0230611	UpdateInput: 	1.11716	UpdateCamera: 	0.939765	UpdateEnemies: 	0.437037	UpdateProjectile: 	0.00135636	UpdateParticle: 	1.47402	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	1.37182	UpdatePlayer: 	0.111216	UpdateSound: 	0.025019	UpdateItems:	0.00886296	UpdateTriggers: 	0.00790057	UpdateRigid: 	0.0457463	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.7333	
RENDER	shadowmap: 	0.310513	sendToRender: 	0.0810177	scene: 	5.36099	particles2Tex: 	4.14835	sendToRender: 	0.0679113	motionBlur: 	1.39338	bloom2Tex: 	0.277648	printScene: 	0.0436862	applyBloom: 	0.00660737	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0397344	setRenderState: 	0.000445103	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.00107967	endScene: 	0.000378939	present: 	0.45085	TOTAL_RENDER: 	12.4507	
UPDATE	UpdateSceneManager: 	0.0116358	UpdateInput: 	1.06738	UpdateCamera: 	0.9479	UpdateEnemies: 	0.381134	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.918566	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.44173	UpdatePlayer: 	0.10382	UpdateSound: 	0.0458305	UpdateItems:	0.008878	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0430637	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.11124	
RENDER	shadowmap: 	0.253077	sendToRender: 	0.0869845	scene: 	5.14095	particles2Tex: 	4.16092	sendToRender: 	0.0831019	motionBlur: 	1.3846	bloom2Tex: 	0.271425	printScene: 	0.0385946	applyBloom: 	0.00653218	setRenderState: 	0.000433073	applyParticles: 	0.00214131	gui: 	0.0284174	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000345857	present: 	0.440769	TOTAL_RENDER: 	12.1731	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.04528	UpdateCamera: 	0.889911	UpdateEnemies: 	0.402836	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.896629	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.20787	UpdatePlayer: 	0.0957993	UpdateSound: 	0.0242641	UpdateItems:	0.00836071	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0425374	UpdateGUI: 	0.0016541	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.76197	
RENDER	shadowmap: 	0.273693	sendToRender: 	0.0874627	scene: 	5.06665	particles2Tex: 	4.15872	sendToRender: 	0.0661218	motionBlur: 	1.415	bloom2Tex: 	0.285136	printScene: 	0.0380533	applyBloom: 	0.0065803	setRenderState: 	0.000478185	applyParticles: 	0.00227363	gui: 	0.0268595	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.00100148	endScene: 	0.000345857	present: 	0.428799	TOTAL_RENDER: 	12.107	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.0599	UpdateCamera: 	0.903207	UpdateEnemies: 	0.456727	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.902347	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.24607	UpdatePlayer: 	0.108861	UpdateSound: 	0.0249709	UpdateItems:	0.00858327	UpdateTriggers: 	0.00740735	UpdateRigid: 	0.042769	UpdateGUI: 	0.0016541	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.94918	
RENDER	shadowmap: 	0.247703	sendToRender: 	0.104813	scene: 	5.25202	particles2Tex: 	3.9689	sendToRender: 	0.0660406	motionBlur: 	1.38359	bloom2Tex: 	0.290869	printScene: 	0.0379991	applyBloom: 	0.0067818	setRenderState: 	0.000478185	applyParticles: 	0.00232476	gui: 	0.0281227	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000983436	console: 	0.00119697	endScene: 	0.000345857	present: 	0.438468	TOTAL_RENDER: 	12.0828	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.04899	UpdateCamera: 	0.899243	UpdateEnemies: 	0.417675	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.895402	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.38015	UpdatePlayer: 	0.0993481	UpdateSound: 	0.0246942	UpdateItems:	0.00856823	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0436983	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.96851	
RENDER	shadowmap: 	0.267113	sendToRender: 	0.0874898	scene: 	5.2337	particles2Tex: 	4.02603	sendToRender: 	0.0894656	motionBlur: 	1.51619	bloom2Tex: 	0.289657	printScene: 	0.0378909	applyBloom: 	0.00660737	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.0280866	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000715773	console: 	0.000887198	endScene: 	0.000357887	present: 	0.447163	TOTAL_RENDER: 	12.2924	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.06523	UpdateCamera: 	0.916268	UpdateEnemies: 	0.481448	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.915757	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.29972	UpdatePlayer: 	0.101159	UpdateSound: 	0.025425	UpdateItems:	0.0085953	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0427028	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	5.01637	
RENDER	shadowmap: 	0.264226	sendToRender: 	0.0880521	scene: 	5.12337	particles2Tex: 	4.10114	sendToRender: 	0.103119	motionBlur: 	1.35932	bloom2Tex: 	0.272147	printScene: 	0.0367751	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.0276084	setRenderState: 	0.000445103	luaMsg: 	0.000802989	printTextDebug:	0.0007669	console: 	0.00610813	endScene: 	0.000378939	present: 	0.430396	TOTAL_RENDER: 	12.079	
UPDATE	UpdateSceneManager: 	0.0177019	UpdateInput: 	1.12888	UpdateCamera: 	0.960625	UpdateEnemies: 	0.36361	UpdateProjectile: 	0.00124208	UpdateParticle: 	1.47647	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	1.4725	UpdatePlayer: 	0.115197	UpdateSound: 	0.0248476	UpdateItems:	0.00901935	UpdateTriggers: 	0.00824342	UpdateRigid: 	0.0453433	UpdateGUI: 	0.00196387	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.78185	
RENDER	shadowmap: 	0.311139	sendToRender: 	0.102244	scene: 	5.24331	particles2Tex: 	4.16871	sendToRender: 	0.0661128	motionBlur: 	1.37875	bloom2Tex: 	0.272006	printScene: 	0.043581	applyBloom: 	0.00646602	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.0400953	setRenderState: 	0.000451118	luaMsg: 	0.0007669	printTextDebug:	0.000733818	console: 	0.00104058	endScene: 	0.000381946	present: 	0.446456	TOTAL_RENDER: 	12.3551	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.2222	UpdateCamera: 	1.02697	UpdateEnemies: 	0.379219	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.52408	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.4113	UpdatePlayer: 	0.109294	UpdateSound: 	0.0231453	UpdateItems:	0.00901935	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0457072	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.9302	
RENDER	shadowmap: 	0.301497	sendToRender: 	0.102229	scene: 	5.2761	particles2Tex: 	4.01648	sendToRender: 	0.068224	motionBlur: 	1.40769	bloom2Tex: 	0.273687	printScene: 	0.0433644	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.00221348	gui: 	0.0488019	setRenderState: 	0.000544349	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.00102253	endScene: 	0.000345857	present: 	0.442531	TOTAL_RENDER: 	12.2811	
UPDATE	UpdateSceneManager: 	0.0240265	UpdateInput: 	1.13937	UpdateCamera: 	0.883312	UpdateEnemies: 	0.349436	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.949091	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.26108	UpdatePlayer: 	0.111967	UpdateSound: 	0.024628	UpdateItems:	0.00869755	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0426908	UpdateGUI: 	0.00144057	BuildFrustum: 	0.0052089	TOTAL_UPDATE: 	4.9559	
RENDER	shadowmap: 	0.248551	sendToRender: 	0.0874176	scene: 	5.25357	particles2Tex: 	3.95889	sendToRender: 	0.0856522	motionBlur: 	1.35927	bloom2Tex: 	0.272138	printScene: 	0.0366548	applyBloom: 	0.00668256	setRenderState: 	0.000469162	applyParticles: 	0.224942	gui: 	0.0289678	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.000727803	console: 	0.00101652	endScene: 	0.000360894	present: 	0.202471	TOTAL_RENDER: 	12.0237	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.07824	UpdateCamera: 	0.906725	UpdateEnemies: 	0.369805	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.887574	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22582	UpdatePlayer: 	0.112743	UpdateSound: 	0.0248145	UpdateItems:	0.00831861	UpdateTriggers: 	0.00696225	UpdateRigid: 	0.0408141	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00598783	TOTAL_UPDATE: 	4.81381	
RENDER	shadowmap: 	0.240891	sendToRender: 	0.0870176	scene: 	5.25693	particles2Tex: 	3.95841	sendToRender: 	0.0665098	motionBlur: 	1.37739	bloom2Tex: 	0.290333	printScene: 	0.0367691	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.0281287	setRenderState: 	0.000445103	luaMsg: 	0.000577431	printTextDebug:	0.000604498	console: 	0.00112779	endScene: 	0.000339842	present: 	0.432977	TOTAL_RENDER: 	12.0435	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.03402	UpdateCamera: 	0.910767	UpdateEnemies: 	0.384668	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.89346	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21022	UpdatePlayer: 	0.103056	UpdateSound: 	0.0236055	UpdateItems:	0.0081532	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0418788	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.7584	
RENDER	shadowmap: 	0.279976	sendToRender: 	0.0968098	scene: 	5.16739	particles2Tex: 	4.12035	sendToRender: 	0.0837244	motionBlur: 	1.52293	bloom2Tex: 	0.272192	printScene: 	0.0358217	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0272174	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000760885	console: 	0.00615926	endScene: 	0.000345857	present: 	0.42925	TOTAL_RENDER: 	12.3155	
UPDATE	UpdateSceneManager: 	0.0125802	UpdateInput: 	1.19457	UpdateCamera: 	0.90807	UpdateEnemies: 	0.375601	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.919008	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.21894	UpdatePlayer: 	0.104713	UpdateSound: 	0.0272114	UpdateItems:	0.00874867	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0446576	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	5.17747	
RENDER	shadowmap: 	0.280565	sendToRender: 	0.08838	scene: 	5.22658	particles2Tex: 	4.20294	sendToRender: 	0.074669	motionBlur: 	1.36585	bloom2Tex: 	0.269549	printScene: 	0.0384232	applyBloom: 	0.00662541	setRenderState: 	0.000457133	applyParticles: 	0.00220747	gui: 	0.0384472	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.00112178	endScene: 	0.000336835	present: 	0.432862	TOTAL_RENDER: 	12.2917	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.18741	UpdateCamera: 	0.902536	UpdateEnemies: 	0.384803	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.916695	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.17533	UpdatePlayer: 	0.101008	UpdateSound: 	0.0237198	UpdateItems:	0.00861334	UpdateTriggers: 	0.00803892	UpdateRigid: 	0.0438336	UpdateGUI: 	0.001615	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.90482	
RENDER	shadowmap: 	0.256752	sendToRender: 	0.0871589	scene: 	5.09002	particles2Tex: 	4.11264	sendToRender: 	0.0650632	motionBlur: 	1.36286	bloom2Tex: 	0.267534	printScene: 	0.0365886	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.0266129	setRenderState: 	0.00955166	luaMsg: 	0.000649609	printTextDebug:	0.00669459	console: 	0.000977422	endScene: 	0.000354879	present: 	0.527483	TOTAL_RENDER: 	12.1462	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.02944	UpdateCamera: 	0.971617	UpdateEnemies: 	0.421503	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.894744	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.21356	UpdatePlayer: 	0.100948	UpdateSound: 	0.0234611	UpdateItems:	0.00757276	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.85536	
RENDER	shadowmap: 	0.263417	sendToRender: 	0.0868251	scene: 	5.06849	particles2Tex: 	4.09898	sendToRender: 	0.0662481	motionBlur: 	1.49777	bloom2Tex: 	0.285272	printScene: 	0.0376443	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00224957	gui: 	0.0273137	setRenderState: 	0.00044811	luaMsg: 	0.000550364	printTextDebug:	0.000649609	console: 	0.00106163	endScene: 	0.000336835	present: 	0.448188	TOTAL_RENDER: 	12.1384	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.00641	UpdateCamera: 	0.924466	UpdateEnemies: 	0.42449	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.887595	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.26395	UpdatePlayer: 	0.0963347	UpdateSound: 	0.0234762	UpdateItems:	0.00738028	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.8246	
RENDER	shadowmap: 	0.257672	sendToRender: 	0.0861033	scene: 	5.09513	particles2Tex: 	4.0937	sendToRender: 	0.0659203	motionBlur: 	1.3814	bloom2Tex: 	0.267287	printScene: 	0.0356984	applyBloom: 	0.00671865	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0269407	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000881183	console: 	0.0011308	endScene: 	0.000360894	present: 	0.42446	TOTAL_RENDER: 	12.0028	
UPDATE	UpdateSceneManager: 	0.00957272	UpdateInput: 	1.01378	UpdateCamera: 	0.946225	UpdateEnemies: 	0.370569	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.880771	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.21321	UpdatePlayer: 	0.0956309	UpdateSound: 	0.0235123	UpdateItems:	0.00807501	UpdateTriggers: 	0.00676075	UpdateRigid: 	0.0410547	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.74557	
RENDER	shadowmap: 	0.2612	sendToRender: 	0.0868041	scene: 	5.20411	particles2Tex: 	4.01847	sendToRender: 	0.0650512	motionBlur: 	1.36707	bloom2Tex: 	0.287224	printScene: 	0.0358909	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.0259272	setRenderState: 	0.000442095	luaMsg: 	0.000757878	printTextDebug:	0.000781937	console: 	0.00107667	endScene: 	0.000348864	present: 	0.432056	TOTAL_RENDER: 	12.0431	
UPDATE	UpdateSceneManager: 	0.0109982	UpdateInput: 	1.02904	UpdateCamera: 	0.947007	UpdateEnemies: 	1.85517	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.923922	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.23319	UpdatePlayer: 	0.0993632	UpdateSound: 	0.0199875	UpdateItems:	0.00867048	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0426396	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	6.31066	
RENDER	shadowmap: 	0.258614	sendToRender: 	0.087174	scene: 	5.30608	particles2Tex: 	3.91231	sendToRender: 	0.0664376	motionBlur: 	1.57643	bloom2Tex: 	0.0672316	printScene: 	0.0359541	applyBloom: 	0.00669759	setRenderState: 	0.00046014	applyParticles: 	0.00226762	gui: 	0.0277076	setRenderState: 	0.000481192	luaMsg: 	0.000905243	printTextDebug:	0.000733818	console: 	0.00108268	endScene: 	0.000360894	present: 	0.21484	TOTAL_RENDER: 	12.1362	
UPDATE	UpdateSceneManager: 	0.0167214	UpdateInput: 	1.05393	UpdateCamera: 	0.946141	UpdateEnemies: 	0.370744	UpdateProjectile: 	0.00313076	UpdateParticle: 	0.954628	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.3554	UpdatePlayer: 	0.104963	UpdateSound: 	0.0245378	UpdateItems:	0.00815921	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0416442	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.04733	
RENDER	shadowmap: 	0.265329	sendToRender: 	0.0870086	scene: 	5.23326	particles2Tex: 	4.0608	sendToRender: 	0.0879048	motionBlur: 	1.6075	bloom2Tex: 	0.0685669	printScene: 	0.0378788	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00222251	gui: 	0.336447	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.00112178	endScene: 	0.000381946	present: 	0.115913	TOTAL_RENDER: 	12.1664	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.14698	UpdateCamera: 	0.901486	UpdateEnemies: 	0.320239	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.902232	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.30431	UpdatePlayer: 	0.102371	UpdateSound: 	0.0253227	UpdateItems:	0.00836071	UpdateTriggers: 	0.00740735	UpdateRigid: 	0.0427148	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.91372	
RENDER	shadowmap: 	0.261591	sendToRender: 	0.0870236	scene: 	5.25161	particles2Tex: 	3.9598	sendToRender: 	0.066206	motionBlur: 	1.36032	bloom2Tex: 	0.288114	printScene: 	0.0359481	applyBloom: 	0.00670962	setRenderState: 	0.00043608	applyParticles: 	0.00204507	gui: 	0.0269438	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000535326	console: 	0.000947347	endScene: 	0.000360894	present: 	0.431972	TOTAL_RENDER: 	12.0297	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.08906	UpdateCamera: 	0.915339	UpdateEnemies: 	0.325145	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.842357	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.29956	UpdatePlayer: 	0.134929	UpdateSound: 	0.0228596	UpdateItems:	0.00777426	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0421825	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.82759	
RENDER	shadowmap: 	0.262647	sendToRender: 	0.0864913	scene: 	5.34985	particles2Tex: 	4.38876	sendToRender: 	0.129976	motionBlur: 	1.66325	bloom2Tex: 	0.0728675	printScene: 	0.0440411	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0317587	setRenderState: 	0.000487207	luaMsg: 	0.000878176	printTextDebug:	0.000733818	console: 	0.000971407	endScene: 	0.000384954	present: 	0.22087	TOTAL_RENDER: 	12.8954	
UPDATE	UpdateSceneManager: 	0.0135486	UpdateInput: 	1.1114	UpdateCamera: 	0.947422	UpdateEnemies: 	0.375784	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.35953	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.43258	UpdatePlayer: 	0.160508	UpdateSound: 	0.0260686	UpdateItems:	0.00904641	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0449373	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.62296	
RENDER	shadowmap: 	0.278887	sendToRender: 	0.0877875	scene: 	5.36178	particles2Tex: 	4.17419	sendToRender: 	0.0874988	motionBlur: 	1.65095	bloom2Tex: 	0.0734329	printScene: 	0.0448922	applyBloom: 	0.00648406	setRenderState: 	0.00043608	applyParticles: 	0.00206311	gui: 	0.0311873	setRenderState: 	0.0004842	luaMsg: 	0.000833064	printTextDebug:	0.000827049	console: 	0.0010075	endScene: 	0.000369916	present: 	0.229129	TOTAL_RENDER: 	12.6733	
UPDATE	UpdateSceneManager: 	0.0127877	UpdateInput: 	1.24729	UpdateCamera: 	0.905318	UpdateEnemies: 	0.33555	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.24184	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.50941	UpdatePlayer: 	0.176384	UpdateSound: 	0.0260145	UpdateItems:	0.00972008	UpdateTriggers: 	0.00731412	UpdateRigid: 	0.044008	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.65831	
RENDER	shadowmap: 	0.291314	sendToRender: 	0.0901574	scene: 	5.22967	particles2Tex: 	4.14017	sendToRender: 	0.0845214	motionBlur: 	1.55063	bloom2Tex: 	0.0695262	printScene: 	0.0379811	applyBloom: 	0.00672767	setRenderState: 	0.000439088	applyParticles: 	0.00208416	gui: 	0.339334	setRenderState: 	0.000508259	luaMsg: 	0.000664647	printTextDebug:	0.000691714	console: 	0.00106163	endScene: 	0.000351872	present: 	0.134629	TOTAL_RENDER: 	12.2313	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.05316	UpdateCamera: 	0.919748	UpdateEnemies: 	0.337439	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.915832	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.49048	UpdatePlayer: 	0.17648	UpdateSound: 	0.0265588	UpdateItems:	0.0081141	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0434456	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.14554	
RENDER	shadowmap: 	0.253835	sendToRender: 	0.095652	scene: 	5.15508	particles2Tex: 	4.01613	sendToRender: 	0.084347	motionBlur: 	1.52558	bloom2Tex: 	0.0695954	printScene: 	0.0370247	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.0295272	setRenderState: 	0.000490215	luaMsg: 	0.000821034	printTextDebug:	0.000670662	console: 	0.000821034	endScene: 	0.000390969	present: 	0.212813	TOTAL_RENDER: 	12.0987	
UPDATE	UpdateSceneManager: 	0.0152538	UpdateInput: 	1.135	UpdateCamera: 	0.93806	UpdateEnemies: 	0.354678	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.44582	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.37614	UpdatePlayer: 	0.126262	UpdateSound: 	0.0236476	UpdateItems:	0.00897123	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0446637	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.6244	
RENDER	shadowmap: 	0.306083	sendToRender: 	0.101474	scene: 	5.27239	particles2Tex: 	4.19739	sendToRender: 	0.0664617	motionBlur: 	1.54952	bloom2Tex: 	0.0720104	printScene: 	0.0436501	applyBloom: 	0.0065803	setRenderState: 	0.00047217	applyParticles: 	0.0020571	gui: 	0.0312564	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.00090825	console: 	0.00101953	endScene: 	0.000354879	present: 	0.281537	TOTAL_RENDER: 	12.5552	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.21508	UpdateCamera: 	0.887878	UpdateEnemies: 	0.338636	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.9001	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25561	UpdatePlayer: 	0.101345	UpdateSound: 	0.0203514	UpdateItems:	0.00807801	UpdateTriggers: 	0.00743743	UpdateRigid: 	0.0424983	UpdateGUI: 	0.00147967	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.93482	
RENDER	shadowmap: 	0.240401	sendToRender: 	0.104383	scene: 	5.08137	particles2Tex: 	4.38919	sendToRender: 	0.08758	motionBlur: 	1.69226	bloom2Tex: 	0.214308	printScene: 	0.0426908	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00210522	gui: 	0.354993	setRenderState: 	0.000508259	luaMsg: 	0.000914265	printTextDebug:	0.000499237	console: 	0.000851109	endScene: 	0.000360894	present: 	0.123471	TOTAL_RENDER: 	12.6193	
UPDATE	UpdateSceneManager: 	0.0136809	UpdateInput: 	1.15345	UpdateCamera: 	0.929402	UpdateEnemies: 	0.353724	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.34142	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.40338	UpdatePlayer: 	0.115874	UpdateSound: 	0.025043	UpdateItems:	0.00913363	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0451118	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.55328	
RENDER	shadowmap: 	0.259979	sendToRender: 	0.0883048	scene: 	5.29333	particles2Tex: 	4.01997	sendToRender: 	0.279744	motionBlur: 	1.55279	bloom2Tex: 	0.0687744	printScene: 	0.0378819	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.334573	setRenderState: 	0.000499237	luaMsg: 	0.000878176	printTextDebug:	0.000634572	console: 	0.000914265	endScene: 	0.000345857	present: 	0.113002	TOTAL_RENDER: 	12.3148	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.03326	UpdateCamera: 	0.909134	UpdateEnemies: 	0.354434	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.8842	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.24336	UpdatePlayer: 	0.0985482	UpdateSound: 	0.0243844	UpdateItems:	0.00789155	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0416773	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.74447	
RENDER	shadowmap: 	0.257311	sendToRender: 	0.0865965	scene: 	5.08589	particles2Tex: 	4.05354	sendToRender: 	0.0655233	motionBlur: 	1.55469	bloom2Tex: 	0.06943	printScene: 	0.0349045	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00212025	gui: 	0.360687	setRenderState: 	0.000526304	luaMsg: 	0.000748855	printTextDebug:	0.000679684	console: 	0.00102855	endScene: 	0.000439088	present: 	0.104587	TOTAL_RENDER: 	11.9646	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.0523	UpdateCamera: 	0.920051	UpdateEnemies: 	0.310146	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.893962	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.2969	UpdatePlayer: 	0.122671	UpdateSound: 	0.0239333	UpdateItems:	0.00786148	UpdateTriggers: 	0.00797576	UpdateRigid: 	0.0421374	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.83437	
RENDER	shadowmap: 	0.281263	sendToRender: 	0.102626	scene: 	5.20334	particles2Tex: 	4.01041	sendToRender: 	0.0667744	motionBlur: 	1.57608	bloom2Tex: 	0.0678932	printScene: 	0.0356924	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00199394	gui: 	0.333794	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.0007669	console: 	0.0010917	endScene: 	0.000363902	present: 	0.192299	TOTAL_RENDER: 	12.1344	
UPDATE	UpdateSceneManager: 	0.0264686	UpdateInput: 	1.0561	UpdateCamera: 	0.951299	UpdateEnemies: 	0.327605	UpdateProjectile: 	0.000812012	UpdateParticle: 	1.03829	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.215	UpdatePlayer: 	0.101038	UpdateSound: 	0.0230822	UpdateItems:	0.00816523	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0414276	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.92807	
RENDER	shadowmap: 	0.256208	sendToRender: 	0.0864071	scene: 	5.08945	particles2Tex: 	3.96626	sendToRender: 	0.06457	motionBlur: 	1.55226	bloom2Tex: 	0.0683353	printScene: 	0.0351691	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.332774	setRenderState: 	0.000520289	luaMsg: 	0.0007669	printTextDebug:	0.000634572	console: 	0.000685699	endScene: 	0.000360894	present: 	0.111207	TOTAL_RENDER: 	11.8274	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.02387	UpdateCamera: 	1.01955	UpdateEnemies: 	0.29359	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.867394	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.18772	UpdatePlayer: 	0.0966144	UpdateSound: 	0.0223784	UpdateItems:	0.00821335	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0414908	UpdateGUI: 	0.00131426	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.72692	
RENDER	shadowmap: 	0.260163	sendToRender: 	0.0862477	scene: 	5.5636	particles2Tex: 	4.25959	sendToRender: 	0.0915709	motionBlur: 	1.57273	bloom2Tex: 	0.0709879	printScene: 	0.0440171	applyBloom: 	0.00668857	setRenderState: 	0.000478185	applyParticles: 	0.00196387	gui: 	0.339421	setRenderState: 	0.000511267	luaMsg: 	0.000863138	printTextDebug:	0.000760885	console: 	0.00113682	endScene: 	0.000351872	present: 	0.121793	TOTAL_RENDER: 	12.6979	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.13947	UpdateCamera: 	0.940424	UpdateEnemies: 	0.331334	UpdateProjectile: 	0.00119697	UpdateParticle: 	1.39331	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.35427	UpdatePlayer: 	0.121248	UpdateSound: 	0.0212867	UpdateItems:	0.00901333	UpdateTriggers: 	0.00753066	UpdateRigid: 	0.0450095	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.51429	
RENDER	shadowmap: 	0.287482	sendToRender: 	0.0884401	scene: 	5.15848	particles2Tex: 	4.18755	sendToRender: 	0.0660135	motionBlur: 	1.65328	bloom2Tex: 	0.104268	printScene: 	0.0425374	applyBloom: 	0.0085953	setRenderState: 	0.000616527	applyParticles: 	0.00271272	gui: 	0.379976	setRenderState: 	0.000514274	luaMsg: 	0.000893213	printTextDebug:	0.000622542	console: 	0.000929302	endScene: 	0.000384954	present: 	0.116292	TOTAL_RENDER: 	12.3793	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.04125	UpdateCamera: 	0.949512	UpdateEnemies: 	2.33339	UpdateProjectile: 	0.00213228	UpdateParticle: 	1.54666	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.33698	UpdatePlayer: 	0.118752	UpdateSound: 	0.0204416	UpdateItems:	0.00917273	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.055316	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.59525	
RENDER	shadowmap: 	0.296087	sendToRender: 	0.103098	scene: 	5.36518	particles2Tex: 	4.28507	sendToRender: 	0.066185	motionBlur: 	1.58165	bloom2Tex: 	0.0691744	printScene: 	0.0434456	applyBloom: 	0.286093	setRenderState: 	0.000487207	applyParticles: 	0.00202702	gui: 	0.0300023	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.000369916	present: 	0.223279	TOTAL_RENDER: 	12.6513	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.10373	UpdateCamera: 	0.969256	UpdateEnemies: 	0.293419	UpdateProjectile: 	0.00273678	UpdateParticle: 	0.919663	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.19667	UpdatePlayer: 	0.112761	UpdateSound: 	0.02461	UpdateItems:	0.00817425	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0419539	UpdateGUI: 	0.00119697	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.8253	
RENDER	shadowmap: 	0.272529	sendToRender: 	0.0877815	scene: 	5.08115	particles2Tex: 	4.17639	sendToRender: 	0.179626	motionBlur: 	1.62751	bloom2Tex: 	0.0689578	printScene: 	0.0377886	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.350855	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.000884191	endScene: 	0.000387961	present: 	0.122063	TOTAL_RENDER: 	12.2682	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.0761	UpdateCamera: 	0.953473	UpdateEnemies: 	2.09611	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.976354	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20154	UpdatePlayer: 	0.115417	UpdateSound: 	0.0205228	UpdateItems:	0.00825245	UpdateTriggers: 	0.00797877	UpdateRigid: 	0.0424833	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	6.65642	
RENDER	shadowmap: 	0.268547	sendToRender: 	0.108118	scene: 	5.39126	particles2Tex: 	4.03823	sendToRender: 	0.0679052	motionBlur: 	1.60326	bloom2Tex: 	0.0670271	printScene: 	0.0378578	applyBloom: 	0.281377	setRenderState: 	0.000481192	applyParticles: 	0.00222852	gui: 	0.0287903	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.00062555	console: 	0.00101351	endScene: 	0.000375931	present: 	0.223204	TOTAL_RENDER: 	12.3826	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.0336	UpdateCamera: 	0.907047	UpdateEnemies: 	1.93849	UpdateProjectile: 	0.0044811	UpdateParticle: 	0.932776	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.17362	UpdatePlayer: 	0.132301	UpdateSound: 	0.0195424	UpdateItems:	0.00818628	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0416261	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	6.34954	
RENDER	shadowmap: 	0.24456	sendToRender: 	0.0967317	scene: 	5.26763	particles2Tex: 	4.1553	sendToRender: 	0.0840943	motionBlur: 	1.44721	bloom2Tex: 	0.363059	printScene: 	0.037148	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.0275663	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.00063758	console: 	0.00103757	endScene: 	0.000339842	present: 	0.354206	TOTAL_RENDER: 	12.3607	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.0175	UpdateCamera: 	0.918845	UpdateEnemies: 	0.303846	UpdateProjectile: 	0.00210221	UpdateParticle: 	0.885887	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.19071	UpdatePlayer: 	0.0673068	UpdateSound: 	0.0214221	UpdateItems:	0.00795471	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0412261	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.61373	
RENDER	shadowmap: 	0.262544	sendToRender: 	0.0869544	scene: 	5.20305	particles2Tex: 	3.95525	sendToRender: 	0.0655504	motionBlur: 	1.53872	bloom2Tex: 	0.0675684	printScene: 	0.036333	applyBloom: 	0.00675474	setRenderState: 	0.00044811	applyParticles: 	0.00215935	gui: 	0.349481	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000610513	console: 	0.00107967	endScene: 	0.000348864	present: 	0.131492	TOTAL_RENDER: 	11.9545	
UPDATE	UpdateSceneManager: 	0.0216657	UpdateInput: 	1.0263	UpdateCamera: 	0.914981	UpdateEnemies: 	0.288932	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.927089	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.16532	UpdatePlayer: 	0.0643534	UpdateSound: 	0.0248295	UpdateItems:	0.00822237	UpdateTriggers: 	0.00746449	UpdateRigid: 	0.0419509	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.6362	
RENDER	shadowmap: 	0.252839	sendToRender: 	0.0867319	scene: 	5.28311	particles2Tex: 	4.11133	sendToRender: 	0.0659354	motionBlur: 	1.56232	bloom2Tex: 	0.0678571	printScene: 	0.0361977	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.342016	setRenderState: 	0.000517282	luaMsg: 	0.000730811	printTextDebug:	0.000751863	console: 	0.00503447	endScene: 	0.000366909	present: 	0.134253	TOTAL_RENDER: 	12.2062	
UPDATE	UpdateSceneManager: 	0.0107216	UpdateInput: 	1.04356	UpdateCamera: 	0.920662	UpdateEnemies: 	2.48372	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.946782	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.17332	UpdatePlayer: 	0.0853845	UpdateSound: 	0.0187966	UpdateItems:	0.00804794	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0420171	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	6.87667	
RENDER	shadowmap: 	0.246145	sendToRender: 	0.0866326	scene: 	5.20896	particles2Tex: 	4.10683	sendToRender: 	0.0645279	motionBlur: 	1.55005	bloom2Tex: 	0.0656106	printScene: 	0.0349736	applyBloom: 	0.278493	setRenderState: 	0.000469162	applyParticles: 	0.00211123	gui: 	0.0264866	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00107667	endScene: 	0.000342849	present: 	0.156279	TOTAL_RENDER: 	11.9947	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.05214	UpdateCamera: 	0.957133	UpdateEnemies: 	4.40988	UpdateProjectile: 	0.00476982	UpdateParticle: 	0.93843	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.15844	UpdatePlayer: 	0.0688105	UpdateSound: 	0.020195	UpdateItems:	0.00774419	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0415991	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	8.81778	
RENDER	shadowmap: 	0.272328	sendToRender: 	0.0875078	scene: 	5.38626	particles2Tex: 	4.05855	sendToRender: 	0.0662993	motionBlur: 	1.48548	bloom2Tex: 	0.357745	printScene: 	0.0364593	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.0263633	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000538334	console: 	0.00102855	endScene: 	0.000327812	present: 	0.333316	TOTAL_RENDER: 	12.2929	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.20259	UpdateCamera: 	0.936195	UpdateEnemies: 	0.367062	UpdateProjectile: 	0.0127817	UpdateParticle: 	1.50584	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.33666	UpdatePlayer: 	0.0810899	UpdateSound: 	0.023404	UpdateItems:	0.00988248	UpdateTriggers: 	0.00765998	UpdateRigid: 	0.046014	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.70561	
RENDER	shadowmap: 	0.287437	sendToRender: 	0.102753	scene: 	5.53335	particles2Tex: 	4.16089	sendToRender: 	0.0671083	motionBlur: 	1.54401	bloom2Tex: 	0.370906	printScene: 	0.0453794	applyBloom: 	0.00702841	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.0300204	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000833064	console: 	0.00112779	endScene: 	0.000336835	present: 	0.321457	TOTAL_RENDER: 	12.6459	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.09625	UpdateCamera: 	0.92373	UpdateEnemies: 	2.01064	UpdateProjectile: 	0.00538634	UpdateParticle: 	1.55149	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.30327	UpdatePlayer: 	0.078308	UpdateSound: 	0.0175725	UpdateItems:	0.00875469	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0450967	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	7.21556	
RENDER	shadowmap: 	0.325815	sendToRender: 	0.100858	scene: 	5.53011	particles2Tex: 	4.08021	sendToRender: 	0.0664286	motionBlur: 	1.44796	bloom2Tex: 	0.373727	printScene: 	0.0428532	applyBloom: 	0.00686601	setRenderState: 	0.000457133	applyParticles: 	0.0020571	gui: 	0.0292204	setRenderState: 	0.0004842	luaMsg: 	0.000827049	printTextDebug:	0.00074284	console: 	0.00106464	endScene: 	0.000339842	present: 	0.289657	TOTAL_RENDER: 	12.4713	
UPDATE	UpdateSceneManager: 	0.0114824	UpdateInput: 	1.13312	UpdateCamera: 	1.08672	UpdateEnemies: 	0.329517	UpdateProjectile: 	0.0035909	UpdateParticle: 	0.925369	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18567	UpdatePlayer: 	0.0681819	UpdateSound: 	0.0217078	UpdateItems:	0.0085953	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0427058	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.98286	
RENDER	shadowmap: 	0.271654	sendToRender: 	0.0862567	scene: 	5.3662	particles2Tex: 	4.20493	sendToRender: 	0.0663083	motionBlur: 	1.51565	bloom2Tex: 	0.381122	printScene: 	0.0376382	applyBloom: 	0.00693217	setRenderState: 	0.000475177	applyParticles: 	0.00235183	gui: 	0.0278099	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.000992459	endScene: 	0.000357887	present: 	0.296568	TOTAL_RENDER: 	12.44	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.21767	UpdateCamera: 	0.937657	UpdateEnemies: 	0.317485	UpdateProjectile: 	0.00196687	UpdateParticle: 	0.901664	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.17475	UpdatePlayer: 	0.0705127	UpdateSound: 	0.0231303	UpdateItems:	0.00820132	UpdateTriggers: 	0.0171334	UpdateRigid: 	0.0422096	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.86889	
RENDER	shadowmap: 	0.286036	sendToRender: 	0.0868732	scene: 	5.44542	particles2Tex: 	3.97469	sendToRender: 	0.0658301	motionBlur: 	1.53547	bloom2Tex: 	0.0660947	printScene: 	0.320907	applyBloom: 	0.00758479	setRenderState: 	0.00047217	applyParticles: 	0.0023398	gui: 	0.0358608	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000652617	console: 	0.000974414	endScene: 	0.000381946	present: 	0.225312	TOTAL_RENDER: 	12.2315	
UPDATE	UpdateSceneManager: 	0.0279152	UpdateInput: 	1.04046	UpdateCamera: 	0.891601	UpdateEnemies: 	1.61653	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.930442	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.15689	UpdatePlayer: 	0.0749878	UpdateSound: 	0.017741	UpdateItems:	0.00792163	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0405765	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.96388	
RENDER	shadowmap: 	0.238112	sendToRender: 	0.0861394	scene: 	5.32803	particles2Tex: 	4.01336	sendToRender: 	0.0650241	motionBlur: 	1.40694	bloom2Tex: 	0.368277	printScene: 	0.0352954	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.0257889	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000760885	console: 	0.000926295	endScene: 	0.000348864	present: 	0.284132	TOTAL_RENDER: 	12.0281	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.04089	UpdateCamera: 	0.898314	UpdateEnemies: 	0.286327	UpdateProjectile: 	0.00329316	UpdateParticle: 	0.907507	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.16294	UpdatePlayer: 	0.064997	UpdateSound: 	0.0508229	UpdateItems:	0.0101712	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0509673	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.63465	
RENDER	shadowmap: 	0.247525	sendToRender: 	0.095661	scene: 	5.08114	particles2Tex: 	4.16725	sendToRender: 	0.0834417	motionBlur: 	1.52056	bloom2Tex: 	0.0682691	printScene: 	0.0364293	applyBloom: 	0.321921	setRenderState: 	0.000505252	applyParticles: 	0.00220145	gui: 	0.0270069	setRenderState: 	0.000439088	luaMsg: 	0.000712766	printTextDebug:	0.000628557	console: 	0.000941332	endScene: 	0.000354879	present: 	0.174868	TOTAL_RENDER: 	11.9973	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.02988	UpdateCamera: 	0.917489	UpdateEnemies: 	0.33202	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.884615	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.15526	UpdatePlayer: 	0.0645489	UpdateSound: 	0.0243604	UpdateItems:	0.00812613	UpdateTriggers: 	0.0074675	UpdateRigid: 	0.0521312	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.622	
RENDER	shadowmap: 	0.228088	sendToRender: 	0.085565	scene: 	5.04056	particles2Tex: 	4.07134	sendToRender: 	0.0652527	motionBlur: 	1.52302	bloom2Tex: 	0.0685097	printScene: 	0.0350488	applyBloom: 	0.335376	setRenderState: 	0.000478185	applyParticles: 	0.00223153	gui: 	0.0288234	setRenderState: 	0.000469162	luaMsg: 	0.000854116	printTextDebug:	0.000658632	console: 	0.0010887	endScene: 	0.000357887	present: 	0.156613	TOTAL_RENDER: 	11.8111	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.02825	UpdateCamera: 	0.944478	UpdateEnemies: 	4.10421	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.951055	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.14426	UpdatePlayer: 	0.0848071	UpdateSound: 	0.0198522	UpdateItems:	0.00786148	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0415961	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	8.51259	
RENDER	shadowmap: 	0.24844	sendToRender: 	0.0868792	scene: 	5.33858	particles2Tex: 	3.99472	sendToRender: 	0.0651805	motionBlur: 	1.44502	bloom2Tex: 	0.373886	printScene: 	0.0371601	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00222852	gui: 	0.0255092	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.00075487	console: 	0.00090825	endScene: 	0.000333827	present: 	0.280706	TOTAL_RENDER: 	12.0723	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.03361	UpdateCamera: 	1.06875	UpdateEnemies: 	0.368521	UpdateProjectile: 	0.00339842	UpdateParticle: 	0.956216	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.22041	UpdatePlayer: 	0.0679594	UpdateSound: 	0.0244506	UpdateItems:	0.00808704	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0422818	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.94502	
RENDER	shadowmap: 	0.268412	sendToRender: 	0.0873665	scene: 	5.16894	particles2Tex: 	4.00913	sendToRender: 	0.0646091	motionBlur: 	1.56596	bloom2Tex: 	0.0688225	printScene: 	0.0372353	applyBloom: 	0.302074	setRenderState: 	0.000478185	applyParticles: 	0.00209319	gui: 	0.0277497	setRenderState: 	0.000463147	luaMsg: 	0.000568408	printTextDebug:	0.000640587	console: 	0.000812012	endScene: 	0.000351872	present: 	0.1938	TOTAL_RENDER: 	11.9701	
UPDATE	UpdateSceneManager: 	0.0104509	UpdateInput: 	1.1114	UpdateCamera: 	0.941083	UpdateEnemies: 	0.327346	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.923793	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.30963	UpdatePlayer: 	0.067015	UpdateSound: 	0.0232717	UpdateItems:	0.00805997	UpdateTriggers: 	0.00740134	UpdateRigid: 	0.0418457	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.90898	
RENDER	shadowmap: 	0.254472	sendToRender: 	0.0865334	scene: 	5.0608	particles2Tex: 	4.00398	sendToRender: 	0.0640617	motionBlur: 	1.5305	bloom2Tex: 	0.0678331	printScene: 	0.0358789	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.27834	setRenderState: 	0.000496229	luaMsg: 	0.00079096	printTextDebug:	0.000706751	console: 	0.000971407	endScene: 	0.000652617	present: 	0.130292	TOTAL_RENDER: 	11.8834	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.00161	UpdateCamera: 	0.945873	UpdateEnemies: 	1.77111	UpdateProjectile: 	0.00156989	UpdateParticle: 	0.939919	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.17406	UpdatePlayer: 	0.0862086	UpdateSound: 	0.0187484	UpdateItems:	0.00840583	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0412562	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	6.15209	
RENDER	shadowmap: 	0.237276	sendToRender: 	0.0870266	scene: 	5.16735	particles2Tex: 	4.20369	sendToRender: 	0.066588	motionBlur: 	1.55646	bloom2Tex: 	0.0664887	printScene: 	0.322188	applyBloom: 	0.00729908	setRenderState: 	0.000475177	applyParticles: 	0.00209319	gui: 	0.0264295	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000547356	console: 	0.000965392	endScene: 	0.000369916	present: 	0.226642	TOTAL_RENDER: 	12.1662	
UPDATE	UpdateSceneManager: 	0.0167305	UpdateInput: 	1.03176	UpdateCamera: 	0.96519	UpdateEnemies: 	0.322796	UpdateProjectile: 	0.00269167	UpdateParticle: 	0.900783	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.18456	UpdatePlayer: 	0.0696947	UpdateSound: 	0.0536259	UpdateItems:	0.00989752	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0524199	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	4.77599	
RENDER	shadowmap: 	0.260602	sendToRender: 	0.0915077	scene: 	5.29035	particles2Tex: 	3.96008	sendToRender: 	0.0667414	motionBlur: 	1.5175	bloom2Tex: 	0.0688827	printScene: 	0.0369556	applyBloom: 	0.309328	setRenderState: 	0.000475177	applyParticles: 	0.00236085	gui: 	0.0280625	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00111276	endScene: 	0.000375931	present: 	0.152505	TOTAL_RENDER: 	11.9915	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.03981	UpdateCamera: 	0.915236	UpdateEnemies: 	0.33334	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.888702	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.17222	UpdatePlayer: 	0.0669158	UpdateSound: 	0.0235483	UpdateItems:	0.00890506	UpdateTriggers: 	0.00835771	UpdateRigid: 	0.0429674	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.64547	
RENDER	shadowmap: 	0.260605	sendToRender: 	0.0868973	scene: 	5.26357	particles2Tex: 	3.99152	sendToRender: 	0.0658812	motionBlur: 	1.53726	bloom2Tex: 	0.068227	printScene: 	0.0370007	applyBloom: 	0.00652918	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.284779	setRenderState: 	0.000559386	luaMsg: 	0.000676676	printTextDebug:	0.000667654	console: 	0.000890205	endScene: 	0.000372924	present: 	0.176158	TOTAL_RENDER: 	11.9521	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.06138	UpdateCamera: 	0.919357	UpdateEnemies: 	2.2758	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.969581	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.15908	UpdatePlayer: 	0.086786	UpdateSound: 	0.0195484	UpdateItems:	0.00813816	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0416652	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	6.69688	
RENDER	shadowmap: 	0.238746	sendToRender: 	0.0863409	scene: 	5.11698	particles2Tex: 	3.97098	sendToRender: 	0.0660737	motionBlur: 	1.57587	bloom2Tex: 	0.0664075	printScene: 	0.0369375	applyBloom: 	0.00662541	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.282875	setRenderState: 	0.0004842	luaMsg: 	0.000676676	printTextDebug:	0.000694721	console: 	0.000914265	endScene: 	0.000384954	present: 	0.15024	TOTAL_RENDER: 	11.9628	
UPDATE	UpdateSceneManager: 	0.0141651	UpdateInput: 	0.994032	UpdateCamera: 	1.08795	UpdateEnemies: 	0.267489	UpdateProjectile: 	0.00253227	UpdateParticle: 	0.907534	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.21547	UpdatePlayer: 	0.0656978	UpdateSound: 	0.0172207	UpdateItems:	0.0085983	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0424351	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.77728	
RENDER	shadowmap: 	0.250187	sendToRender: 	0.0943257	scene: 	5.10218	particles2Tex: 	4.12877	sendToRender: 	0.065779	motionBlur: 	1.54018	bloom2Tex: 	0.0676676	printScene: 	0.056522	applyBloom: 	0.00675173	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.261684	setRenderState: 	0.000550364	luaMsg: 	0.000694721	printTextDebug:	0.000574423	console: 	0.00116088	endScene: 	0.000363902	present: 	0.167244	TOTAL_RENDER: 	11.9251	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.21825	UpdateCamera: 	0.903228	UpdateEnemies: 	0.283524	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.885622	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.17977	UpdatePlayer: 	0.0657489	UpdateSound: 	0.0206251	UpdateItems:	0.00822538	UpdateTriggers: 	0.00749758	UpdateRigid: 	0.0418096	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.77827	
RENDER	shadowmap: 	0.256487	sendToRender: 	0.0874507	scene: 	5.09348	particles2Tex: 	4.05815	sendToRender: 	0.0644587	motionBlur: 	1.36492	bloom2Tex: 	0.267483	printScene: 	0.037151	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.0271272	setRenderState: 	0.000454125	luaMsg: 	0.000691714	printTextDebug:	0.000772915	console: 	0.00101953	endScene: 	0.00033082	present: 	0.581461	TOTAL_RENDER: 	12.0176	
UPDATE	UpdateSceneManager: 	0.0135877	UpdateInput: 	1.118	UpdateCamera: 	0.923254	UpdateEnemies: 	1.78731	UpdateProjectile: 	0.00153981	UpdateParticle: 	0.980122	UpdateLUAMsg: 	0.00089622	UpdateColisions: 	1.23223	UpdatePlayer: 	0.17122	UpdateSound: 	0.0237378	UpdateItems:	0.00855018	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0434336	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	6.46821	
RENDER	shadowmap: 	0.273693	sendToRender: 	0.108966	scene: 	5.33857	particles2Tex: 	4.20443	sendToRender: 	0.0679022	motionBlur: 	1.61673	bloom2Tex: 	0.309497	printScene: 	0.0396502	applyBloom: 	0.00672165	setRenderState: 	0.000457133	applyParticles: 	0.00212928	gui: 	0.090834	setRenderState: 	0.000466155	luaMsg: 	0.000802989	printTextDebug:	0.000863138	console: 	0.00119997	endScene: 	0.000342849	present: 	0.341496	TOTAL_RENDER: 	12.6119	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.01986	UpdateCamera: 	0.0509161	UpdateEnemies: 	0.285798	UpdateProjectile: 	0.00237589	UpdateParticle: 	0.930424	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18591	UpdatePlayer: 	0.157118	UpdateSound: 	0.0255122	UpdateItems:	0.00870958	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0418186	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.85255	
RENDER	shadowmap: 	0.247534	sendToRender: 	0.0886055	scene: 	5.26622	particles2Tex: 	4.2267	sendToRender: 	0.0660947	motionBlur: 	1.50943	bloom2Tex: 	0.068636	printScene: 	0.0376322	applyBloom: 	0.00653519	setRenderState: 	0.0004842	applyParticles: 	0.00204206	gui: 	0.342705	setRenderState: 	0.000532319	luaMsg: 	0.000812012	printTextDebug:	0.000899228	console: 	0.00107667	endScene: 	0.000339842	present: 	0.141507	TOTAL_RENDER: 	12.1792	
UPDATE	UpdateSceneManager: 	0.0153831	UpdateInput: 	1.33519	UpdateCamera: 	0.0540649	UpdateEnemies: 	0.30095	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.01027	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.34442	UpdatePlayer: 	0.0978955	UpdateSound: 	0.018986	UpdateItems:	0.00865845	UpdateTriggers: 	0.00761487	UpdateRigid: 	0.0432892	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.39529	
RENDER	shadowmap: 	0.265278	sendToRender: 	0.0876401	scene: 	5.16711	particles2Tex: 	4.1604	sendToRender: 	0.0825726	motionBlur: 	1.38816	bloom2Tex: 	0.270072	printScene: 	0.0371992	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.094049	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000661639	console: 	0.0110644	endScene: 	0.000369916	present: 	0.571262	TOTAL_RENDER: 	12.321	
UPDATE	UpdateSceneManager: 	0.0128087	UpdateInput: 	1.0754	UpdateCamera: 	0.05128	UpdateEnemies: 	2.28573	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.967031	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24213	UpdatePlayer: 	0.0910325	UpdateSound: 	0.0187394	UpdateItems:	0.0081532	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0415028	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.9361	
RENDER	shadowmap: 	0.237345	sendToRender: 	0.0866206	scene: 	5.16846	particles2Tex: 	4.11601	sendToRender: 	0.0652587	motionBlur: 	1.57728	bloom2Tex: 	0.0655053	printScene: 	0.0346158	applyBloom: 	0.00652015	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.390746	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000658632	console: 	0.0010496	endScene: 	0.000372924	present: 	0.142096	TOTAL_RENDER: 	12.0647	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.03029	UpdateCamera: 	0.0484771	UpdateEnemies: 	0.264935	UpdateProjectile: 	0.00249618	UpdateParticle: 	0.872552	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.22721	UpdatePlayer: 	0.105697	UpdateSound: 	0.0214431	UpdateItems:	0.00802087	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0404051	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.76467	
RENDER	shadowmap: 	0.22875	sendToRender: 	0.0863529	scene: 	5.064	particles2Tex: 	4.09288	sendToRender: 	0.0655775	motionBlur: 	1.70004	bloom2Tex: 	0.0675744	printScene: 	0.0375601	applyBloom: 	0.00642091	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.340299	setRenderState: 	0.000544349	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000977422	endScene: 	0.000384954	present: 	0.175064	TOTAL_RENDER: 	12.0364	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.05389	UpdateCamera: 	0.0494244	UpdateEnemies: 	0.26068	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.896741	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.20561	UpdatePlayer: 	0.0882085	UpdateSound: 	0.0239423	UpdateItems:	0.00815621	UpdateTriggers: 	0.00729608	UpdateRigid: 	0.0410908	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.80846	
RENDER	shadowmap: 	0.238662	sendToRender: 	0.0967226	scene: 	5.05857	particles2Tex: 	4.03203	sendToRender: 	0.0656767	motionBlur: 	1.42821	bloom2Tex: 	0.316886	printScene: 	0.0382788	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0768073	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.00074284	console: 	0.000995466	endScene: 	0.000351872	present: 	0.42267	TOTAL_RENDER: 	11.9809	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.05744	UpdateCamera: 	0.0495207	UpdateEnemies: 	1.88774	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.938619	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.22881	UpdatePlayer: 	0.0951167	UpdateSound: 	0.0206913	UpdateItems:	0.00832462	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0410607	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	5.48459	
RENDER	shadowmap: 	0.252412	sendToRender: 	0.107152	scene: 	5.20195	particles2Tex: 	3.96031	sendToRender: 	0.0659023	motionBlur: 	1.59194	bloom2Tex: 	0.0659714	printScene: 	0.0348263	applyBloom: 	0.00649309	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.344188	setRenderState: 	0.000469162	luaMsg: 	0.000709758	printTextDebug:	0.000860131	console: 	0.00101351	endScene: 	0.000363902	present: 	0.15852	TOTAL_RENDER: 	11.9628	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.05779	UpdateCamera: 	0.0492049	UpdateEnemies: 	0.228437	UpdateProjectile: 	0.00248415	UpdateParticle: 	0.874669	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.19616	UpdatePlayer: 	0.0888371	UpdateSound: 	0.022195	UpdateItems:	0.00799681	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.039148	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.70996	
RENDER	shadowmap: 	0.255417	sendToRender: 	0.0858296	scene: 	5.19092	particles2Tex: 	4.23329	sendToRender: 	0.0870236	motionBlur: 	1.62155	bloom2Tex: 	0.0691112	printScene: 	0.035909	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.323572	setRenderState: 	0.000544349	luaMsg: 	0.000736825	printTextDebug:	0.00044811	console: 	0.000947347	endScene: 	0.000363902	present: 	0.262683	TOTAL_RENDER: 	12.3551	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.21155	UpdateCamera: 	0.0531808	UpdateEnemies: 	2.51528	UpdateProjectile: 	0.00279091	UpdateParticle: 	0.955076	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.23214	UpdatePlayer: 	3.49551	UpdateSound: 	0.0143455	UpdateItems:	0.0102283	UpdateTriggers: 	0.0081953	UpdateRigid: 	0.0526003	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	9.74641	
RENDER	shadowmap: 	0.300198	sendToRender: 	0.0871529	scene: 	5.29903	particles2Tex: 	3.9738	sendToRender: 	0.0659714	motionBlur: 	1.54243	bloom2Tex: 	0.0661549	printScene: 	0.036312	applyBloom: 	0.299708	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0853214	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000745848	console: 	0.00109772	endScene: 	0.000378939	present: 	0.23268	TOTAL_RENDER: 	12.2698	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.04633	UpdateCamera: 	0.0513222	UpdateEnemies: 	2.44846	UpdateProjectile: 	0.00251724	UpdateParticle: 	0.963894	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.18214	UpdatePlayer: 	0.10342	UpdateSound: 	0.0189981	UpdateItems:	0.00790659	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0404863	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.02746	
RENDER	shadowmap: 	0.229607	sendToRender: 	0.0871168	scene: 	5.29974	particles2Tex: 	4.14795	sendToRender: 	0.0830417	motionBlur: 	1.53305	bloom2Tex: 	0.0661038	printScene: 	0.361159	applyBloom: 	0.00689007	setRenderState: 	0.0004842	applyParticles: 	0.00220446	gui: 	0.0820012	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000544349	console: 	0.00100148	endScene: 	0.000354879	present: 	0.294694	TOTAL_RENDER: 	12.4745	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.03795	UpdateCamera: 	0.883733	UpdateEnemies: 	0.372765	UpdateProjectile: 	0.00337737	UpdateParticle: 	0.904464	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.1909	UpdatePlayer: 	0.094837	UpdateSound: 	0.0233859	UpdateItems:	0.0082735	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0509703	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.74799	
RENDER	shadowmap: 	0.251441	sendToRender: 	0.0865214	scene: 	5.26604	particles2Tex: 	3.99348	sendToRender: 	0.0658963	motionBlur: 	1.59239	bloom2Tex: 	0.0655053	printScene: 	0.0366308	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.0852973	setRenderState: 	0.000463147	luaMsg: 	0.000628557	printTextDebug:	0.000616527	console: 	0.000812012	endScene: 	0.000372924	present: 	0.206744	TOTAL_RENDER: 	12.2403	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.23638	UpdateCamera: 	0.967049	UpdateEnemies: 	0.279711	UpdateProjectile: 	0.00222551	UpdateParticle: 	0.924626	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.26522	UpdatePlayer: 	0.103453	UpdateSound: 	0.0241348	UpdateItems:	0.00792163	UpdateTriggers: 	0.00812613	UpdateRigid: 	0.0429554	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.03575	
RENDER	shadowmap: 	0.283028	sendToRender: 	0.0876431	scene: 	5.37107	particles2Tex: 	4.11843	sendToRender: 	0.0860823	motionBlur: 	1.57709	bloom2Tex: 	0.0662662	printScene: 	0.0574423	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.151807	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.00126313	endScene: 	0.000357887	present: 	0.228347	TOTAL_RENDER: 	12.6148	
UPDATE	UpdateSceneManager: 	0.0198371	UpdateInput: 	1.07354	UpdateCamera: 	0.908722	UpdateEnemies: 	2.09675	UpdateProjectile: 	0.00172026	UpdateParticle: 	0.954406	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.21526	UpdatePlayer: 	0.116575	UpdateSound: 	0.0207243	UpdateItems:	0.00845996	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0423058	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	6.61574	
RENDER	shadowmap: 	0.273747	sendToRender: 	0.096076	scene: 	5.20979	particles2Tex: 	4.14313	sendToRender: 	0.0647414	motionBlur: 	1.56206	bloom2Tex: 	0.0661158	printScene: 	0.0366127	applyBloom: 	0.313485	setRenderState: 	0.000457133	applyParticles: 	0.00217739	gui: 	0.0855951	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000529311	console: 	0.00089622	endScene: 	0.000351872	present: 	0.244259	TOTAL_RENDER: 	12.3696	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.063	UpdateCamera: 	0.050874	UpdateEnemies: 	2.02736	UpdateProjectile: 	0.00473373	UpdateParticle: 	0.948445	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.22329	UpdatePlayer: 	0.109399	UpdateSound: 	0.018971	UpdateItems:	0.00864943	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.04196	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.6508	
RENDER	shadowmap: 	0.26422	sendToRender: 	0.0870777	scene: 	5.17002	particles2Tex: 	4.1283	sendToRender: 	0.0844372	motionBlur: 	1.54812	bloom2Tex: 	0.0667564	printScene: 	0.0360202	applyBloom: 	0.294775	setRenderState: 	0.000499237	applyParticles: 	0.00220747	gui: 	0.097261	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000529311	console: 	0.00105562	endScene: 	0.000360894	present: 	0.253381	TOTAL_RENDER: 	12.3041	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	1.09939	UpdateCamera: 	0.912181	UpdateEnemies: 	0.323502	UpdateProjectile: 	0.00220446	UpdateParticle: 	0.875292	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.31004	UpdatePlayer: 	0.105823	UpdateSound: 	0.0233348	UpdateItems:	0.00782839	UpdateTriggers: 	0.00740434	UpdateRigid: 	0.0409194	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.85514	
RENDER	shadowmap: 	0.282604	sendToRender: 	0.0866687	scene: 	5.0696	particles2Tex: 	4.14138	sendToRender: 	0.0659985	motionBlur: 	1.54933	bloom2Tex: 	0.0689819	printScene: 	0.0412051	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.428423	setRenderState: 	0.000505252	luaMsg: 	0.000809004	printTextDebug:	0.000733818	console: 	0.00118193	endScene: 	0.000348864	present: 	0.106897	TOTAL_RENDER: 	12.16	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.01806	UpdateCamera: 	0.943807	UpdateEnemies: 	1.70607	UpdateProjectile: 	0.00187665	UpdateParticle: 	0.952688	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.20092	UpdatePlayer: 	0.0752945	UpdateSound: 	0.0185951	UpdateItems:	0.00817124	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0407089	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	6.12945	
RENDER	shadowmap: 	0.250933	sendToRender: 	0.0945422	scene: 	5.3714	particles2Tex: 	3.97225	sendToRender: 	0.0661338	motionBlur: 	1.57523	bloom2Tex: 	0.0658391	printScene: 	0.0361646	applyBloom: 	0.00667353	setRenderState: 	0.000478185	applyParticles: 	0.00210522	gui: 	0.101213	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000378939	present: 	0.20232	TOTAL_RENDER: 	12.344	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.02704	UpdateCamera: 	0.927543	UpdateEnemies: 	0.337665	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.90293	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.19113	UpdatePlayer: 	0.0661609	UpdateSound: 	0.0231453	UpdateItems:	0.00816523	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0433735	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.67891	
RENDER	shadowmap: 	0.250782	sendToRender: 	0.0698661	scene: 	5.24099	particles2Tex: 	4.29109	sendToRender: 	0.0671985	motionBlur: 	1.57256	bloom2Tex: 	0.0692195	printScene: 	0.0372232	applyBloom: 	0.00647203	setRenderState: 	0.000466155	applyParticles: 	0.0021383	gui: 	0.408896	setRenderState: 	0.000490215	luaMsg: 	0.00075487	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000363902	present: 	0.163052	TOTAL_RENDER: 	12.4717	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.1739	UpdateCamera: 	0.969446	UpdateEnemies: 	0.308673	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.48825	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.35582	UpdatePlayer: 	0.0800674	UpdateSound: 	0.015356	UpdateItems:	0.00956369	UpdateTriggers: 	0.00791561	UpdateRigid: 	0.0457584	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00717277	TOTAL_UPDATE: 	5.63632	
RENDER	shadowmap: 	0.305413	sendToRender: 	0.101718	scene: 	5.49139	particles2Tex: 	4.18001	sendToRender: 	0.0867259	motionBlur: 	1.60931	bloom2Tex: 	0.298144	printScene: 	0.0408743	applyBloom: 	0.00644196	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.0990955	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000643594	console: 	0.0010887	endScene: 	0.000369916	present: 	0.467559	TOTAL_RENDER: 	12.9796	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	1.09421	UpdateCamera: 	0.914584	UpdateEnemies: 	2.21174	UpdateProjectile: 	0.0018165	UpdateParticle: 	1.26987	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.28323	UpdatePlayer: 	0.0796704	UpdateSound: 	0.0215755	UpdateItems:	0.00941633	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0442125	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	7.08916	
RENDER	shadowmap: 	0.291527	sendToRender: 	0.0884221	scene: 	5.23696	particles2Tex: 	4.04683	sendToRender: 	0.0657308	motionBlur: 	1.59383	bloom2Tex: 	0.0671834	printScene: 	0.036345	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.122421	setRenderState: 	0.000496229	luaMsg: 	0.000556378	printTextDebug:	0.000628557	console: 	0.000914265	endScene: 	0.000390969	present: 	0.200522	TOTAL_RENDER: 	12.5252	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.03833	UpdateCamera: 	1.06059	UpdateEnemies: 	0.296538	UpdateProjectile: 	0.00320294	UpdateParticle: 	1.50778	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	1.2983	UpdatePlayer: 	0.0935648	UpdateSound: 	0.0126343	UpdateItems:	0.00925693	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0441464	UpdateGUI: 	0.0018977	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.52705	
RENDER	shadowmap: 	0.30067	sendToRender: 	0.122328	scene: 	5.33011	particles2Tex: 	4.27274	sendToRender: 	0.0865605	motionBlur: 	1.67655	bloom2Tex: 	0.0703262	printScene: 	0.0416382	applyBloom: 	0.0066615	setRenderState: 	0.000517282	applyParticles: 	0.00227664	gui: 	0.435891	setRenderState: 	0.000505252	luaMsg: 	0.000799982	printTextDebug:	0.000526304	console: 	0.000700736	endScene: 	0.000493222	present: 	0.132418	TOTAL_RENDER: 	12.8102	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.07711	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.323069	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.27482	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.29198	UpdatePlayer: 	0.075084	UpdateSound: 	0.0248325	UpdateItems:	0.0193018	UpdateTriggers: 	0.0081923	UpdateRigid: 	0.0438547	UpdateGUI: 	0.00931107	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.34263	
RENDER	shadowmap: 	0.254193	sendToRender: 	0.0870898	scene: 	5.24391	particles2Tex: 	3.98236	sendToRender: 	0.0657068	motionBlur: 	1.44083	bloom2Tex: 	0.270009	printScene: 	0.0378909	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.128893	setRenderState: 	0.00046014	luaMsg: 	0.000727803	printTextDebug:	0.000736825	console: 	0.000953362	endScene: 	0.000345857	present: 	0.454874	TOTAL_RENDER: 	12.2549	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.01596	UpdateCamera: 	0.0512831	UpdateEnemies: 	3.70487	UpdateProjectile: 	0.00183755	UpdateParticle: 	0.997352	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32808	UpdatePlayer: 	0.0715142	UpdateSound: 	0.019359	UpdateItems:	0.00878176	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0435689	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	7.39656	
RENDER	shadowmap: 	0.264974	sendToRender: 	0.0876672	scene: 	5.20948	particles2Tex: 	4.01608	sendToRender: 	0.0660406	motionBlur: 	1.50109	bloom2Tex: 	0.381218	printScene: 	0.0370728	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.0021383	gui: 	0.0991406	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000824042	console: 	0.00105562	endScene: 	0.000369916	present: 	0.363505	TOTAL_RENDER: 	12.307	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.07298	UpdateCamera: 	0.0515056	UpdateEnemies: 	0.303157	UpdateProjectile: 	0.00378939	UpdateParticle: 	0.979307	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.22626	UpdatePlayer: 	0.0671654	UpdateSound: 	0.0259754	UpdateItems:	0.00799681	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0425434	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.92622	
RENDER	shadowmap: 	0.265414	sendToRender: 	0.0875649	scene: 	5.06284	particles2Tex: 	4.1551	sendToRender: 	0.0785125	motionBlur: 	1.54586	bloom2Tex: 	0.0683503	printScene: 	0.0381886	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.432483	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.000827049	endScene: 	0.000375931	present: 	0.183439	TOTAL_RENDER: 	12.223	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.0388	UpdateCamera: 	0.0515357	UpdateEnemies: 	0.285275	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.910139	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.18427	UpdatePlayer: 	0.0649609	UpdateSound: 	0.0237859	UpdateItems:	0.00837575	UpdateTriggers: 	0.00759983	UpdateRigid: 	0.041969	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.76157	
RENDER	shadowmap: 	0.268174	sendToRender: 	0.0876101	scene: 	5.12653	particles2Tex: 	4.34073	sendToRender: 	0.108491	motionBlur: 	1.47672	bloom2Tex: 	0.281768	printScene: 	0.0476049	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00220145	gui: 	0.114737	setRenderState: 	0.000469162	luaMsg: 	0.000869153	printTextDebug:	0.000748855	console: 	0.00105562	endScene: 	0.000375931	present: 	0.571509	TOTAL_RENDER: 	12.7526	
UPDATE	UpdateSceneManager: 	0.013338	UpdateInput: 	1.14993	UpdateCamera: 	0.0534965	UpdateEnemies: 	0.366783	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.37678	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.30908	UpdatePlayer: 	0.0775712	UpdateSound: 	0.0260175	UpdateItems:	0.00936821	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0443419	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.56363	
RENDER	shadowmap: 	0.291804	sendToRender: 	0.0890055	scene: 	5.33158	particles2Tex: 	4.2659	sendToRender: 	0.0658752	motionBlur: 	1.36949	bloom2Tex: 	0.286321	printScene: 	0.03796	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.10687	setRenderState: 	0.000478185	luaMsg: 	0.000739833	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000363902	present: 	0.441686	TOTAL_RENDER: 	12.5936	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.04211	UpdateCamera: 	0.0511507	UpdateEnemies: 	0.367008	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.92902	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.18901	UpdatePlayer: 	0.0627805	UpdateSound: 	0.0247513	UpdateItems:	0.00808403	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.86164	
RENDER	shadowmap: 	0.23253	sendToRender: 	0.10601	scene: 	5.09098	particles2Tex: 	4.02723	sendToRender: 	0.165644	motionBlur: 	1.36735	bloom2Tex: 	0.272529	printScene: 	0.0379149	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.00223754	gui: 	0.14498	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000532319	console: 	0.000971407	endScene: 	0.000363902	present: 	0.441527	TOTAL_RENDER: 	12.1617	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.12167	UpdateCamera: 	0.0497733	UpdateEnemies: 	0.337268	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.89127	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.16855	UpdatePlayer: 	0.0623655	UpdateSound: 	0.0236686	UpdateItems:	0.00757276	UpdateTriggers: 	0.00704345	UpdateRigid: 	0.0406427	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.8541	
RENDER	shadowmap: 	0.248109	sendToRender: 	0.0864913	scene: 	5.09803	particles2Tex: 	4.09286	sendToRender: 	0.0646512	motionBlur: 	1.3743	bloom2Tex: 	0.267007	printScene: 	0.0358608	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.121254	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00103456	endScene: 	0.000454125	present: 	0.439331	TOTAL_RENDER: 	12.1207	
UPDATE	UpdateSceneManager: 	0.0159906	UpdateInput: 	1.25599	UpdateCamera: 	1.09001	UpdateEnemies: 	0.321785	UpdateProjectile: 	0.001209	UpdateParticle: 	1.46939	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.39202	UpdatePlayer: 	0.0768674	UpdateSound: 	0.0254039	UpdateItems:	0.00917874	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0449915	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.8709	
RENDER	shadowmap: 	0.340801	sendToRender: 	0.100292	scene: 	5.27698	particles2Tex: 	4.18742	sendToRender: 	0.0674	motionBlur: 	1.4222	bloom2Tex: 	0.277504	printScene: 	0.0444712	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.150595	setRenderState: 	0.000469162	luaMsg: 	0.000926295	printTextDebug:	0.000830056	console: 	0.0011308	endScene: 	0.000351872	present: 	0.457713	TOTAL_RENDER: 	12.6205	
UPDATE	UpdateSceneManager: 	0.0119847	UpdateInput: 	1.03126	UpdateCamera: 	0.0533642	UpdateEnemies: 	0.291527	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.06524	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.23468	UpdatePlayer: 	0.11164	UpdateSound: 	0.0167575	UpdateItems:	0.0119516	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0527296	UpdateGUI: 	0.0118524	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	4.07502	
RENDER	shadowmap: 	0.317512	sendToRender: 	0.115146	scene: 	5.15685	particles2Tex: 	4.02689	sendToRender: 	0.0885363	motionBlur: 	1.51036	bloom2Tex: 	0.281555	printScene: 	0.0420742	applyBloom: 	0.00667353	setRenderState: 	0.000442095	applyParticles: 	0.00243303	gui: 	0.108115	setRenderState: 	0.000475177	luaMsg: 	0.000959377	printTextDebug:	0.000751863	console: 	0.000974414	endScene: 	0.000345857	present: 	0.462429	TOTAL_RENDER: 	12.4218	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.21939	UpdateCamera: 	0.903907	UpdateEnemies: 	0.342245	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.915769	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.20727	UpdatePlayer: 	0.0731262	UpdateSound: 	0.0227844	UpdateItems:	0.0093231	UpdateTriggers: 	0.00772313	UpdateRigid: 	0.0539446	UpdateGUI: 	0.00498635	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.94933	
RENDER	shadowmap: 	0.261699	sendToRender: 	0.0869544	scene: 	5.22581	particles2Tex: 	4.10997	sendToRender: 	0.0852462	motionBlur: 	1.51256	bloom2Tex: 	0.275227	printScene: 	0.0586844	applyBloom: 	0.00673068	setRenderState: 	0.00044811	applyParticles: 	0.00215935	gui: 	0.0810959	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.000718781	console: 	0.000962384	endScene: 	0.000363902	present: 	0.441596	TOTAL_RENDER: 	12.423	
UPDATE	UpdateSceneManager: 	0.0251874	UpdateInput: 	1.07322	UpdateCamera: 	0.906638	UpdateEnemies: 	0.320339	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.899655	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.17291	UpdatePlayer: 	0.0663534	UpdateSound: 	0.0227002	UpdateItems:	0.00833665	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0404683	UpdateGUI: 	0.00166312	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.6732	
RENDER	shadowmap: 	0.258496	sendToRender: 	0.0865123	scene: 	5.10715	particles2Tex: 	4.22462	sendToRender: 	0.0747532	motionBlur: 	1.37231	bloom2Tex: 	0.267287	printScene: 	0.0375871	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.0020992	gui: 	0.107916	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000860131	console: 	0.00105562	endScene: 	0.000366909	present: 	0.439557	TOTAL_RENDER: 	12.2507	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.13607	UpdateCamera: 	1.09197	UpdateEnemies: 	0.278343	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.870816	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21089	UpdatePlayer: 	0.0604107	UpdateSound: 	0.0242882	UpdateItems:	0.00814718	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0406908	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.87193	
RENDER	shadowmap: 	0.235471	sendToRender: 	0.094861	scene: 	5.18291	particles2Tex: 	4.09757	sendToRender: 	0.0850236	motionBlur: 	1.37607	bloom2Tex: 	0.270592	printScene: 	0.0368443	applyBloom: 	0.00669158	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0765396	setRenderState: 	0.000439088	luaMsg: 	0.000739833	printTextDebug:	0.000457133	console: 	0.00104058	endScene: 	0.000366909	present: 	0.419609	TOTAL_RENDER: 	12.1637	
UPDATE	UpdateSceneManager: 	0.016553	UpdateInput: 	1.08193	UpdateCamera: 	0.933465	UpdateEnemies: 	0.346179	UpdateProjectile: 	0.00148869	UpdateParticle: 	1.45387	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.37746	UpdatePlayer: 	0.0746449	UpdateSound: 	0.0240807	UpdateItems:	0.0194552	UpdateTriggers: 	0.0184988	UpdateRigid: 	0.0445794	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	5.55033	
RENDER	shadowmap: 	0.301455	sendToRender: 	0.11886	scene: 	5.25346	particles2Tex: 	4.20161	sendToRender: 	0.106235	motionBlur: 	1.49091	bloom2Tex: 	0.281281	printScene: 	0.0422607	applyBloom: 	0.00667654	setRenderState: 	0.000463147	applyParticles: 	0.00223454	gui: 	0.0990083	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000748855	console: 	0.000664647	endScene: 	0.000354879	present: 	0.464305	TOTAL_RENDER: 	12.655	
UPDATE	UpdateSceneManager: 	0.0133411	UpdateInput: 	1.10295	UpdateCamera: 	0.0526214	UpdateEnemies: 	0.320483	UpdateProjectile: 	0.001209	UpdateParticle: 	1.28436	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.37208	UpdatePlayer: 	0.0746419	UpdateSound: 	0.0358037	UpdateItems:	0.0193018	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0434486	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.45752	
RENDER	shadowmap: 	0.263744	sendToRender: 	0.0870868	scene: 	5.58032	particles2Tex: 	4.08729	sendToRender: 	0.073457	motionBlur: 	1.42484	bloom2Tex: 	0.280821	printScene: 	0.0414938	applyBloom: 	0.00677579	setRenderState: 	0.000442095	applyParticles: 	0.00221048	gui: 	0.100374	setRenderState: 	0.000466155	luaMsg: 	0.00062555	printTextDebug:	0.000736825	console: 	0.00101351	endScene: 	0.00033082	present: 	0.474362	TOTAL_RENDER: 	12.714	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.09636	UpdateCamera: 	1.38737	UpdateEnemies: 	0.338359	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.927654	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.26566	UpdatePlayer: 	0.0868251	UpdateSound: 	0.0255543	UpdateItems:	0.00869454	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0437855	UpdateGUI: 	0.00191875	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	5.36826	
RENDER	shadowmap: 	0.287978	sendToRender: 	0.10413	scene: 	5.30615	particles2Tex: 	3.97779	sendToRender: 	0.0665068	motionBlur: 	1.36923	bloom2Tex: 	0.270755	printScene: 	0.0380142	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00203905	gui: 	0.0994684	setRenderState: 	0.000463147	luaMsg: 	0.000899228	printTextDebug:	0.000745848	console: 	0.00104058	endScene: 	0.000351872	present: 	0.453448	TOTAL_RENDER: 	12.2593	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.07011	UpdateCamera: 	0.909883	UpdateEnemies: 	0.326432	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.883995	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.20009	UpdatePlayer: 	0.0614272	UpdateSound: 	0.0242792	UpdateItems:	0.00878777	UpdateTriggers: 	0.00757276	UpdateRigid: 	0.0416682	UpdateGUI: 	0.00181349	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.68261	
RENDER	shadowmap: 	0.276944	sendToRender: 	0.0874837	scene: 	5.26625	particles2Tex: 	3.95504	sendToRender: 	0.0644527	motionBlur: 	1.41031	bloom2Tex: 	0.280794	printScene: 	0.03593	applyBloom: 	0.00655624	setRenderState: 	0.000442095	applyParticles: 	0.0121441	gui: 	0.0771622	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000769907	console: 	0.000845094	endScene: 	0.000381946	present: 	0.442745	TOTAL_RENDER: 	12.1822	
UPDATE	UpdateSceneManager: 	0.0206221	UpdateInput: 	1.02048	UpdateCamera: 	0.0687985	UpdateEnemies: 	0.242551	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.88121	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.17654	UpdatePlayer: 	0.0598212	UpdateSound: 	0.0228777	UpdateItems:	0.00805095	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.040378	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.67637	
RENDER	shadowmap: 	0.263561	sendToRender: 	0.085959	scene: 	5.19798	particles2Tex: 	3.91985	sendToRender: 	0.064197	motionBlur: 	1.35141	bloom2Tex: 	0.27852	printScene: 	0.0451418	applyBloom: 	0.0067397	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.0761457	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000763893	console: 	0.000878176	endScene: 	0.000360894	present: 	0.466137	TOTAL_RENDER: 	12.021	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.03895	UpdateCamera: 	0.997382	UpdateEnemies: 	0.260776	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.92465	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19685	UpdatePlayer: 	0.0633099	UpdateSound: 	0.0240897	UpdateItems:	0.00833966	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0425855	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.71575	
RENDER	shadowmap: 	0.269152	sendToRender: 	0.0866026	scene: 	5.35286	particles2Tex: 	4.17354	sendToRender: 	0.0770028	motionBlur: 	1.38751	bloom2Tex: 	0.269747	printScene: 	0.0389014	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0986173	setRenderState: 	0.000442095	luaMsg: 	0.000745848	printTextDebug:	0.000559386	console: 	0.00090825	endScene: 	0.000369916	present: 	0.439004	TOTAL_RENDER: 	12.479	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.0436	UpdateCamera: 	0.92603	UpdateEnemies: 	2.44175	UpdateProjectile: 	0.00174432	UpdateParticle: 	0.900079	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21068	UpdatePlayer: 	1.63435	UpdateSound: 	0.016129	UpdateItems:	0.0101291	UpdateTriggers: 	0.00860432	UpdateRigid: 	0.0523357	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	8.41629	
RENDER	shadowmap: 	0.279257	sendToRender: 	0.0804132	scene: 	5.18866	particles2Tex: 	4.31019	sendToRender: 	0.0658722	motionBlur: 	1.6901	bloom2Tex: 	0.0662181	printScene: 	0.0583686	applyBloom: 	0.282321	setRenderState: 	0.000469162	applyParticles: 	0.00214732	gui: 	0.0780794	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.00063758	console: 	0.00965091	endScene: 	0.000372924	present: 	0.231646	TOTAL_RENDER: 	12.6641	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.06105	UpdateCamera: 	0.0502515	UpdateEnemies: 	0.274153	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.883084	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.22291	UpdatePlayer: 	4.11461	UpdateSound: 	0.018153	UpdateItems:	0.0101171	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0529161	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00154884	TOTAL_UPDATE: 	7.85743	
RENDER	shadowmap: 	0.321782	sendToRender: 	0.0880943	scene: 	5.32171	particles2Tex: 	4.26391	sendToRender: 	0.0663113	motionBlur: 	1.57178	bloom2Tex: 	0.0663534	printScene: 	0.347809	applyBloom: 	0.00689909	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.0720285	setRenderState: 	0.000439088	luaMsg: 	0.000821034	printTextDebug:	0.000745848	console: 	0.00090825	endScene: 	0.000381946	present: 	0.297611	TOTAL_RENDER: 	12.7227	
UPDATE	UpdateSceneManager: 	0.0129832	UpdateInput: 	1.09757	UpdateCamera: 	0.052474	UpdateEnemies: 	0.411461	UpdateProjectile: 	0.0025413	UpdateParticle: 	0.914319	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.2239	UpdatePlayer: 	0.0881273	UpdateSound: 	0.0240716	UpdateItems:	0.00807501	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0422306	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.02072	
RENDER	shadowmap: 	0.273116	sendToRender: 	0.117501	scene: 	5.19847	particles2Tex: 	4.17506	sendToRender: 	0.065406	motionBlur: 	1.54751	bloom2Tex: 	0.0653218	printScene: 	0.0366007	applyBloom: 	0.298159	setRenderState: 	0.0004842	applyParticles: 	0.00263753	gui: 	0.136153	setRenderState: 	0.0004842	luaMsg: 	0.000616527	printTextDebug:	0.000721788	console: 	0.000974414	endScene: 	0.000372924	present: 	0.222206	TOTAL_RENDER: 	12.411	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.02704	UpdateCamera: 	0.050056	UpdateEnemies: 	0.321779	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.913125	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.30075	UpdatePlayer: 	0.0917603	UpdateSound: 	0.0232807	UpdateItems:	0.0079096	UpdateTriggers: 	0.00850206	UpdateRigid: 	0.0404292	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.93087	
RENDER	shadowmap: 	0.2596	sendToRender: 	0.0866717	scene: 	5.09837	particles2Tex: 	4.24121	sendToRender: 	0.0829425	motionBlur: 	1.56036	bloom2Tex: 	0.066179	printScene: 	0.0353977	applyBloom: 	0.315584	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.107799	setRenderState: 	0.000469162	luaMsg: 	0.000887198	printTextDebug:	0.000622542	console: 	0.0010887	endScene: 	0.000360894	present: 	0.239832	TOTAL_RENDER: 	12.3715	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.0045	UpdateCamera: 	0.0490696	UpdateEnemies: 	0.290309	UpdateProjectile: 	0.00224055	UpdateParticle: 	0.896951	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.29461	UpdatePlayer: 	0.0931107	UpdateSound: 	0.023816	UpdateItems:	0.00755472	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414758	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.8493	
RENDER	shadowmap: 	0.261444	sendToRender: 	0.085974	scene: 	5.12244	particles2Tex: 	4.13237	sendToRender: 	0.0640196	motionBlur: 	1.69479	bloom2Tex: 	0.069439	printScene: 	0.0373916	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.452748	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.00123005	endScene: 	0.000366909	present: 	0.158499	TOTAL_RENDER: 	12.3749	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	1.024	UpdateCamera: 	0.0482937	UpdateEnemies: 	1.65521	UpdateProjectile: 	0.00518485	UpdateParticle: 	0.916668	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.28001	UpdatePlayer: 	0.0971437	UpdateSound: 	0.0198973	UpdateItems:	0.00807501	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0425163	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.25089	
RENDER	shadowmap: 	0.261967	sendToRender: 	0.0862778	scene: 	5.25286	particles2Tex: 	4.17822	sendToRender: 	0.0653158	motionBlur: 	1.51426	bloom2Tex: 	0.337328	printScene: 	0.0734901	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.00218642	gui: 	0.112488	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.0010105	endScene: 	0.000357887	present: 	0.386821	TOTAL_RENDER: 	12.5957	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.0661	UpdateCamera: 	0.0506966	UpdateEnemies: 	0.2784	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.882801	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.23969	UpdatePlayer: 	0.119594	UpdateSound: 	0.0235634	UpdateItems:	0.00856823	UpdateTriggers: 	0.00688406	UpdateRigid: 	0.0425284	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.8775	
RENDER	shadowmap: 	0.256499	sendToRender: 	0.10588	scene: 	5.07981	particles2Tex: 	4.03797	sendToRender: 	0.0657699	motionBlur: 	1.58251	bloom2Tex: 	0.0667865	printScene: 	0.0374819	applyBloom: 	0.298351	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.132869	setRenderState: 	0.000487207	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00090825	endScene: 	0.000366909	present: 	0.241116	TOTAL_RENDER: 	12.1833	
UPDATE	UpdateSceneManager: 	0.0218401	UpdateInput: 	1.08167	UpdateCamera: 	0.0509582	UpdateEnemies: 	0.321283	UpdateProjectile: 	0.00279091	UpdateParticle: 	0.915829	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.30447	UpdatePlayer: 	0.632004	UpdateSound: 	0.0249498	UpdateItems:	0.0205499	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0427479	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.57797	
RENDER	shadowmap: 	0.248055	sendToRender: 	0.0883589	scene: 	5.2903	particles2Tex: 	4.08961	sendToRender: 	0.0665218	motionBlur: 	1.55759	bloom2Tex: 	0.0686481	printScene: 	0.037927	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.451256	setRenderState: 	0.000511267	luaMsg: 	0.000748855	printTextDebug:	0.000724796	console: 	0.000998474	endScene: 	0.000342849	present: 	0.128313	TOTAL_RENDER: 	12.332	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.02721	UpdateCamera: 	0.0505162	UpdateEnemies: 	0.297623	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.890804	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.2718	UpdatePlayer: 	0.0889273	UpdateSound: 	0.0234792	UpdateItems:	0.00861033	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0420382	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.84565	
RENDER	shadowmap: 	0.263889	sendToRender: 	0.0868101	scene: 	5.65873	particles2Tex: 	3.97184	sendToRender: 	0.0665218	motionBlur: 	1.5898	bloom2Tex: 	0.0689428	printScene: 	0.0375059	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.121808	setRenderState: 	0.000643594	luaMsg: 	0.000866146	printTextDebug:	0.000676676	console: 	0.00110073	endScene: 	0.000478185	present: 	0.173774	TOTAL_RENDER: 	12.7696	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.08771	UpdateCamera: 	0.050065	UpdateEnemies: 	0.295323	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.891427	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.22745	UpdatePlayer: 	0.0895799	UpdateSound: 	0.0243243	UpdateItems:	0.00812012	UpdateTriggers: 	0.00745547	UpdateRigid: 	0.0406968	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.86672	
RENDER	shadowmap: 	0.251742	sendToRender: 	0.0869093	scene: 	5.2084	particles2Tex: 	3.97263	sendToRender: 	0.0653399	motionBlur: 	1.57047	bloom2Tex: 	0.0678481	printScene: 	0.035903	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.406262	setRenderState: 	0.000496229	luaMsg: 	0.000577431	printTextDebug:	0.000727803	console: 	0.00109772	endScene: 	0.000351872	present: 	0.119979	TOTAL_RENDER: 	12.0609	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.01585	UpdateCamera: 	0.0489072	UpdateEnemies: 	0.273552	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.885466	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.18705	UpdatePlayer: 	0.0882566	UpdateSound: 	0.0223754	UpdateItems:	0.00790057	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0413735	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.74746	
RENDER	shadowmap: 	0.250169	sendToRender: 	0.0856793	scene: 	5.15343	particles2Tex: 	3.95532	sendToRender: 	0.0653098	motionBlur: 	1.5901	bloom2Tex: 	0.0675113	printScene: 	0.0353255	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00221649	gui: 	0.376398	setRenderState: 	0.000499237	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.00106163	endScene: 	0.000342849	present: 	0.114533	TOTAL_RENDER: 	11.9616	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.03547	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.315097	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.909775	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20575	UpdatePlayer: 	0.0900431	UpdateSound: 	0.0231965	UpdateItems:	0.00879379	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0414788	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.83541	
RENDER	shadowmap: 	0.233505	sendToRender: 	0.0672767	scene: 	4.99615	particles2Tex: 	4.20065	sendToRender: 	0.0772524	motionBlur: 	1.59872	bloom2Tex: 	0.0685308	printScene: 	0.0382427	applyBloom: 	0.00654121	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.468407	setRenderState: 	0.000499237	luaMsg: 	0.000875168	printTextDebug:	0.000646602	console: 	0.00106163	endScene: 	0.000342849	present: 	0.118656	TOTAL_RENDER: 	12.154	
UPDATE	UpdateSceneManager: 	0.0115035	UpdateInput: 	1.04703	UpdateCamera: 	0.0513853	UpdateEnemies: 	0.284463	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.902103	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.24235	UpdatePlayer: 	0.0650331	UpdateSound: 	0.024228	UpdateItems:	0.0085171	UpdateTriggers: 	0.00729307	UpdateRigid: 	0.0542544	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.83105	
RENDER	shadowmap: 	0.253582	sendToRender: 	0.0868041	scene: 	5.04027	particles2Tex: 	4.0879	sendToRender: 	0.0865304	motionBlur: 	1.64189	bloom2Tex: 	0.0677699	printScene: 	0.0373495	applyBloom: 	0.00673368	setRenderState: 	0.000481192	applyParticles: 	0.00219544	gui: 	0.464585	setRenderState: 	0.000496229	luaMsg: 	0.000793967	printTextDebug:	0.000661639	console: 	0.00116088	endScene: 	0.000466155	present: 	0.139338	TOTAL_RENDER: 	12.1974	
UPDATE	UpdateSceneManager: 	0.0138132	UpdateInput: 	1.0566	UpdateCamera: 	0.0535206	UpdateEnemies: 	0.344985	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.929408	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.26944	UpdatePlayer: 	0.067412	UpdateSound: 	0.0251874	UpdateItems:	0.00835771	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0442877	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.95424	
RENDER	shadowmap: 	0.255757	sendToRender: 	0.0970174	scene: 	5.09532	particles2Tex: 	4.25756	sendToRender: 	0.0746359	motionBlur: 	1.38359	bloom2Tex: 	0.269441	printScene: 	0.0390217	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.123651	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000739833	console: 	0.000965392	endScene: 	0.000366909	present: 	0.44193	TOTAL_RENDER: 	12.3228	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.05386	UpdateCamera: 	0.0525402	UpdateEnemies: 	0.397817	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.961266	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.27697	UpdatePlayer: 	0.0650361	UpdateSound: 	0.024616	UpdateItems:	0.00841786	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0413765	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.0288	
RENDER	shadowmap: 	0.265161	sendToRender: 	0.0874116	scene: 	5.26287	particles2Tex: 	4.15115	sendToRender: 	0.07103	motionBlur: 	1.38991	bloom2Tex: 	0.28769	printScene: 	0.03793	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.099682	setRenderState: 	0.000469162	luaMsg: 	0.000821034	printTextDebug:	0.000529311	console: 	0.000959377	endScene: 	0.000345857	present: 	0.464143	TOTAL_RENDER: 	12.3945	
UPDATE	UpdateSceneManager: 	0.0204928	UpdateInput: 	0.937047	UpdateCamera: 	0.0492891	UpdateEnemies: 	0.385691	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.909333	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.23148	UpdatePlayer: 	0.204143	UpdateSound: 	0.022183	UpdateItems:	0.00801185	UpdateTriggers: 	0.00741036	UpdateRigid: 	0.0417254	UpdateGUI: 	0.00181951	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.00324	
RENDER	shadowmap: 	0.264752	sendToRender: 	0.0861394	scene: 	5.04357	particles2Tex: 	4.01298	sendToRender: 	0.0639384	motionBlur: 	1.38095	bloom2Tex: 	0.34715	printScene: 	0.0374367	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.108016	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000622542	console: 	0.000935317	endScene: 	0.000348864	present: 	0.428475	TOTAL_RENDER: 	12.057	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.06279	UpdateCamera: 	0.0519627	UpdateEnemies: 	0.361902	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.88561	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.29239	UpdatePlayer: 	0.0658271	UpdateSound: 	0.0237859	UpdateItems:	0.00893514	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0417585	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.94252	
RENDER	shadowmap: 	0.262773	sendToRender: 	0.0887138	scene: 	5.22994	particles2Tex: 	4.13301	sendToRender: 	0.0654963	motionBlur: 	1.39308	bloom2Tex: 	0.360978	printScene: 	0.0393916	applyBloom: 	0.00661338	setRenderState: 	0.00043608	applyParticles: 	0.0021804	gui: 	0.10176	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000727803	console: 	0.00101953	endScene: 	0.000363902	present: 	0.424604	TOTAL_RENDER: 	12.3774	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.04818	UpdateCamera: 	0.0518184	UpdateEnemies: 	0.416442	UpdateProjectile: 	0.001212	UpdateParticle: 	0.8993	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.25624	UpdatePlayer: 	0.0675684	UpdateSound: 	0.0247603	UpdateItems:	0.00842989	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0420712	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.96382	
RENDER	shadowmap: 	0.261011	sendToRender: 	0.0876371	scene: 	5.19803	particles2Tex: 	4.05438	sendToRender: 	0.0656857	motionBlur: 	1.37438	bloom2Tex: 	0.342182	printScene: 	0.0386638	applyBloom: 	0.00650211	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.146914	setRenderState: 	0.000457133	luaMsg: 	0.000893213	printTextDebug:	0.000899228	console: 	0.00111276	endScene: 	0.000345857	present: 	0.377676	TOTAL_RENDER: 	12.2255	
UPDATE	UpdateSceneManager: 	0.0280445	UpdateInput: 	1.04153	UpdateCamera: 	0.0505552	UpdateEnemies: 	0.38659	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.898909	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.25802	UpdatePlayer: 	0.0704225	UpdateSound: 	0.0255002	UpdateItems:	0.00931708	UpdateTriggers: 	0.00869153	UpdateRigid: 	0.0664917	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.98359	
RENDER	shadowmap: 	0.265215	sendToRender: 	0.0882176	scene: 	5.63207	particles2Tex: 	4.22472	sendToRender: 	0.0741878	motionBlur: 	1.65666	bloom2Tex: 	0.366551	printScene: 	0.0411088	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.00214131	gui: 	0.100858	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.00075487	console: 	0.000998474	endScene: 	0.000357887	present: 	0.390773	TOTAL_RENDER: 	13.1473	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.0736	UpdateCamera: 	0.0507989	UpdateEnemies: 	0.398054	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.922121	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.22684	UpdatePlayer: 	0.0802659	UpdateSound: 	0.0236175	UpdateItems:	0.00899529	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00160598	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.98239	
RENDER	shadowmap: 	0.249206	sendToRender: 	0.096473	scene: 	5.15155	particles2Tex: 	4.09437	sendToRender: 	0.0653218	motionBlur: 	1.53198	bloom2Tex: 	0.358287	printScene: 	0.0377946	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.129032	setRenderState: 	0.000466155	luaMsg: 	0.000727803	printTextDebug:	0.000953362	console: 	0.00103456	endScene: 	0.000348864	present: 	0.401612	TOTAL_RENDER: 	12.5444	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.0364	UpdateCamera: 	0.0516861	UpdateEnemies: 	0.357354	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.899279	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.24715	UpdatePlayer: 	0.0632136	UpdateSound: 	0.023816	UpdateItems:	0.00828853	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0404863	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.87369	
RENDER	shadowmap: 	0.244497	sendToRender: 	0.0969271	scene: 	5.06113	particles2Tex: 	4.13988	sendToRender: 	0.0838297	motionBlur: 	1.36967	bloom2Tex: 	0.338952	printScene: 	0.0368353	applyBloom: 	0.00658933	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.145717	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.00079096	console: 	0.00108569	endScene: 	0.000366909	present: 	0.374139	TOTAL_RENDER: 	12.1704	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.02341	UpdateCamera: 	0.914112	UpdateEnemies: 	0.393059	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.856122	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19672	UpdatePlayer: 	0.0650963	UpdateSound: 	0.0243243	UpdateItems:	0.00765998	UpdateTriggers: 	0.00720886	UpdateRigid: 	0.0411119	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.68499	
RENDER	shadowmap: 	0.245462	sendToRender: 	0.0953993	scene: 	5.20994	particles2Tex: 	3.95253	sendToRender: 	0.0877755	motionBlur: 	1.65203	bloom2Tex: 	0.375679	printScene: 	0.0478365	applyBloom: 	0.00693217	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.11111	setRenderState: 	0.000469162	luaMsg: 	0.000959377	printTextDebug:	0.000751863	console: 	0.00104058	endScene: 	0.000345857	present: 	0.355568	TOTAL_RENDER: 	12.4482	
UPDATE	UpdateSceneManager: 	0.0110945	UpdateInput: 	1.06574	UpdateCamera: 	0.997824	UpdateEnemies: 	0.387706	UpdateProjectile: 	0.00115185	UpdateParticle: 	1.46183	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.23924	UpdatePlayer: 	0.0869153	UpdateSound: 	0.0230491	UpdateItems:	0.00766299	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0420021	UpdateGUI: 	0.0018556	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	5.46833	
RENDER	shadowmap: 	0.283801	sendToRender: 	0.122069	scene: 	5.36489	particles2Tex: 	4.05303	sendToRender: 	0.066188	motionBlur: 	1.39372	bloom2Tex: 	0.369447	printScene: 	0.0437464	applyBloom: 	0.00687503	setRenderState: 	0.000454125	applyParticles: 	0.00214732	gui: 	0.132196	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000775922	console: 	0.00103156	endScene: 	0.000336835	present: 	0.384355	TOTAL_RENDER: 	12.4987	
UPDATE	UpdateSceneManager: 	0.0139846	UpdateInput: 	1.27396	UpdateCamera: 	0.05085	UpdateEnemies: 	0.410021	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.947594	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.22654	UpdatePlayer: 	0.0871439	UpdateSound: 	0.0261378	UpdateItems:	0.00872461	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.04196	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.22701	
RENDER	shadowmap: 	0.252436	sendToRender: 	0.0878597	scene: 	5.3881	particles2Tex: 	4.39829	sendToRender: 	0.0739592	motionBlur: 	1.43547	bloom2Tex: 	0.3681	printScene: 	0.039954	applyBloom: 	0.00678782	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.102142	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.00061352	console: 	0.00114283	endScene: 	0.000369916	present: 	0.584119	TOTAL_RENDER: 	13.0444	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.04899	UpdateCamera: 	0.0522665	UpdateEnemies: 	0.393802	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.916226	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.35428	UpdatePlayer: 	0.0685097	UpdateSound: 	0.0265859	UpdateItems:	0.0085171	UpdateTriggers: 	0.00752163	UpdateRigid: 	0.0422156	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.07681	
RENDER	shadowmap: 	0.267161	sendToRender: 	0.104328	scene: 	5.07979	particles2Tex: 	4.04457	sendToRender: 	0.0659083	motionBlur: 	1.39172	bloom2Tex: 	0.340624	printScene: 	0.037533	applyBloom: 	0.00682992	setRenderState: 	0.000541341	applyParticles: 	0.00225559	gui: 	0.103562	setRenderState: 	0.000481192	luaMsg: 	0.000715773	printTextDebug:	0.000619535	console: 	0.000971407	endScene: 	0.000369916	present: 	0.390836	TOTAL_RENDER: 	12.3149	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.0469	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.334188	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.899414	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.29072	UpdatePlayer: 	0.0631324	UpdateSound: 	0.0237348	UpdateItems:	0.00836372	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0510214	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.92147	
RENDER	shadowmap: 	0.241577	sendToRender: 	0.0869574	scene: 	5.04412	particles2Tex: 	4.27604	sendToRender: 	0.0639775	motionBlur: 	1.42802	bloom2Tex: 	0.338182	printScene: 	0.0381465	applyBloom: 	0.00682992	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.0967016	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.00074284	console: 	0.000929302	endScene: 	0.000366909	present: 	0.373995	TOTAL_RENDER: 	12.2798	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.03054	UpdateCamera: 	0.0538244	UpdateEnemies: 	0.325776	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.880347	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.31913	UpdatePlayer: 	0.0721818	UpdateSound: 	0.0233679	UpdateItems:	0.00813816	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0405284	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.90819	
RENDER	shadowmap: 	0.244743	sendToRender: 	0.0935317	scene: 	5.17737	particles2Tex: 	4.31221	sendToRender: 	0.0650542	motionBlur: 	1.37407	bloom2Tex: 	0.339911	printScene: 	0.0368864	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.144039	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000796975	console: 	0.000923287	endScene: 	0.000375931	present: 	0.37804	TOTAL_RENDER: 	12.4471	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.1518	UpdateCamera: 	0.929272	UpdateEnemies: 	0.348127	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.914683	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.43974	UpdatePlayer: 	0.0725457	UpdateSound: 	0.0258641	UpdateItems:	0.00897724	UpdateTriggers: 	0.00998173	UpdateRigid: 	0.0556288	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.11911	
RENDER	shadowmap: 	0.28972	sendToRender: 	0.088804	scene: 	5.18266	particles2Tex: 	4.43759	sendToRender: 	0.0651564	motionBlur: 	1.44903	bloom2Tex: 	0.344907	printScene: 	0.0394969	applyBloom: 	0.0071457	setRenderState: 	0.000457133	applyParticles: 	0.00206612	gui: 	0.112373	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000799982	console: 	0.00106765	endScene: 	0.000351872	present: 	0.385793	TOTAL_RENDER: 	12.697	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.10819	UpdateCamera: 	0.910533	UpdateEnemies: 	0.378776	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.893869	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.32177	UpdatePlayer: 	0.0672105	UpdateSound: 	0.0249979	UpdateItems:	0.00870356	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0420562	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.90654	
RENDER	shadowmap: 	0.279218	sendToRender: 	0.0868071	scene: 	5.13939	particles2Tex: 	4.05533	sendToRender: 	0.0659955	motionBlur: 	1.37941	bloom2Tex: 	0.34232	printScene: 	0.0378698	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.116876	setRenderState: 	0.00047217	luaMsg: 	0.00062555	printTextDebug:	0.000643594	console: 	0.00107967	endScene: 	0.000342849	present: 	0.382301	TOTAL_RENDER: 	12.1616	
UPDATE	UpdateSceneManager: 	0.0287693	UpdateInput: 	1.21129	UpdateCamera: 	0.064191	UpdateEnemies: 	0.392517	UpdateProjectile: 	0.00140448	UpdateParticle: 	1.53204	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.51305	UpdatePlayer: 	0.0909784	UpdateSound: 	0.0223213	UpdateItems:	0.0091607	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0457313	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.07741	
RENDER	shadowmap: 	0.392749	sendToRender: 	0.0898957	scene: 	4.98285	particles2Tex: 	4.30445	sendToRender: 	0.088813	motionBlur: 	1.44941	bloom2Tex: 	0.334862	printScene: 	0.0379871	applyBloom: 	0.161987	setRenderState: 	0.00047217	applyParticles: 	0.00236987	gui: 	0.100563	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.00102253	endScene: 	0.000348864	present: 	0.168441	TOTAL_RENDER: 	12.3389	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.08876	UpdateCamera: 	0.0528138	UpdateEnemies: 	0.384503	UpdateProjectile: 	0.00110975	UpdateParticle: 	1.35716	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.61801	UpdatePlayer: 	0.0770719	UpdateSound: 	0.0272986	UpdateItems:	0.0093652	UpdateTriggers: 	0.00761787	UpdateRigid: 	0.0436171	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.81466	
RENDER	shadowmap: 	0.263723	sendToRender: 	0.0876431	scene: 	5.08201	particles2Tex: 	4.05825	sendToRender: 	0.0656136	motionBlur: 	1.39904	bloom2Tex: 	0.34128	printScene: 	0.0394397	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00217138	gui: 	0.0931738	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000574423	console: 	0.000971407	endScene: 	0.000348864	present: 	0.365694	TOTAL_RENDER: 	11.9849	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.05577	UpdateCamera: 	0.905934	UpdateEnemies: 	0.415711	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.92496	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.24471	UpdatePlayer: 	0.0682902	UpdateSound: 	0.02381	UpdateItems:	0.0081111	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0414848	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.83999	
RENDER	shadowmap: 	0.251516	sendToRender: 	0.0872853	scene: 	5.1025	particles2Tex: 	4.57291	sendToRender: 	0.0665609	motionBlur: 	1.41267	bloom2Tex: 	0.344651	printScene: 	0.0385104	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.0983707	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.000947347	endScene: 	0.000348864	present: 	0.374948	TOTAL_RENDER: 	12.5515	
UPDATE	UpdateSceneManager: 	0.0123757	UpdateInput: 	1.05815	UpdateCamera: 	1.05027	UpdateEnemies: 	0.357583	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.907805	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.28006	UpdatePlayer: 	0.224263	UpdateSound: 	0.0245498	UpdateItems:	0.00913062	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0434366	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.11039	
RENDER	shadowmap: 	0.253621	sendToRender: 	0.0941543	scene: 	5.09417	particles2Tex: 	4.31472	sendToRender: 	0.0643143	motionBlur: 	1.38723	bloom2Tex: 	0.339631	printScene: 	0.037136	applyBloom: 	0.00701338	setRenderState: 	0.0004842	applyParticles: 	0.00214431	gui: 	0.0976279	setRenderState: 	0.000457133	luaMsg: 	0.000679684	printTextDebug:	0.00074284	console: 	0.00106464	endScene: 	0.000351872	present: 	0.371913	TOTAL_RENDER: 	12.247	
UPDATE	UpdateSceneManager: 	0.0122644	UpdateInput: 	1.19489	UpdateCamera: 	0.926117	UpdateEnemies: 	0.302396	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.914385	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.40936	UpdatePlayer: 	0.0709187	UpdateSound: 	0.0247844	UpdateItems:	0.00886897	UpdateTriggers: 	0.00794569	UpdateRigid: 	0.0433915	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	5.05413	
RENDER	shadowmap: 	0.286556	sendToRender: 	0.0884371	scene: 	5.13975	particles2Tex: 	4.16604	sendToRender: 	0.0652196	motionBlur: 	1.49666	bloom2Tex: 	0.344251	printScene: 	0.0393645	applyBloom: 	0.00667654	setRenderState: 	0.000454125	applyParticles: 	0.00227063	gui: 	0.0952099	setRenderState: 	0.00046014	luaMsg: 	0.000565401	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000327812	present: 	0.373113	TOTAL_RENDER: 	12.2848	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.23101	UpdateCamera: 	1.06688	UpdateEnemies: 	0.390093	UpdateProjectile: 	0.00145561	UpdateParticle: 	1.48349	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.37182	UpdatePlayer: 	0.0787952	UpdateSound: 	0.0231905	UpdateItems:	0.0091637	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0446907	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.90834	
RENDER	shadowmap: 	0.461698	sendToRender: 	0.0694541	scene: 	4.92343	particles2Tex: 	4.44836	sendToRender: 	0.0658301	motionBlur: 	1.39188	bloom2Tex: 	0.335159	printScene: 	0.037536	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.128863	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.00074284	console: 	0.000917273	endScene: 	0.000369916	present: 	0.383285	TOTAL_RENDER: 	12.4513	
UPDATE	UpdateSceneManager: 	0.0141019	UpdateInput: 	1.13142	UpdateCamera: 	0.9842	UpdateEnemies: 	2.17619	UpdateProjectile: 	0.00192778	UpdateParticle: 	1.46909	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.41253	UpdatePlayer: 	0.0776013	UpdateSound: 	0.0204386	UpdateItems:	0.00946445	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0444982	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	7.54757	
RENDER	shadowmap: 	0.291043	sendToRender: 	0.107336	scene: 	4.99613	particles2Tex: 	4.3402	sendToRender: 	0.0687654	motionBlur: 	1.41688	bloom2Tex: 	0.262057	printScene: 	0.0412863	applyBloom: 	0.0066615	setRenderState: 	0.00046014	applyParticles: 	0.00228266	gui: 	0.129507	setRenderState: 	0.000475177	luaMsg: 	0.000715773	printTextDebug:	0.00074284	console: 	0.000709758	endScene: 	0.000490215	present: 	0.385931	TOTAL_RENDER: 	12.2251	
UPDATE	UpdateSceneManager: 	0.0170462	UpdateInput: 	1.07027	UpdateCamera: 	0.91471	UpdateEnemies: 	0.353174	UpdateProjectile: 	0.00318489	UpdateParticle: 	0.919152	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.42574	UpdatePlayer: 	0.0729217	UpdateSound: 	0.025813	UpdateItems:	0.00853815	UpdateTriggers: 	0.00781636	UpdateRigid: 	0.0446276	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.03494	
RENDER	shadowmap: 	0.332471	sendToRender: 	0.0885183	scene: 	4.8677	particles2Tex: 	4.29795	sendToRender: 	0.0665699	motionBlur: 	1.52512	bloom2Tex: 	0.069839	printScene: 	0.0412051	applyBloom: 	0.305668	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.118972	setRenderState: 	0.000469162	luaMsg: 	0.000577431	printTextDebug:	0.000745848	console: 	0.00107967	endScene: 	0.000345857	present: 	0.195953	TOTAL_RENDER: 	12.0865	
UPDATE	UpdateSceneManager: 	0.0196447	UpdateInput: 	1.01497	UpdateCamera: 	0.919248	UpdateEnemies: 	0.424351	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.898368	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.2503	UpdatePlayer: 	0.0680496	UpdateSound: 	0.0242521	UpdateItems:	0.00779832	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414006	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.80763	
RENDER	shadowmap: 	0.263311	sendToRender: 	0.0876582	scene: 	4.86757	particles2Tex: 	4.16275	sendToRender: 	0.0667534	motionBlur: 	1.51194	bloom2Tex: 	0.0691654	printScene: 	0.038354	applyBloom: 	0.00660737	setRenderState: 	0.00043608	applyParticles: 	0.00207514	gui: 	0.38788	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000351872	present: 	0.16489	TOTAL_RENDER: 	11.8042	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.11481	UpdateCamera: 	0.925588	UpdateEnemies: 	0.327148	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.895802	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.2805	UpdatePlayer: 	0.0694932	UpdateSound: 	0.0259573	UpdateItems:	0.00940731	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0442637	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.86409	
RENDER	shadowmap: 	0.276613	sendToRender: 	0.0863319	scene: 	4.84473	particles2Tex: 	4.22202	sendToRender: 	0.067397	motionBlur: 	1.49814	bloom2Tex: 	0.0693969	printScene: 	0.0381856	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.428814	setRenderState: 	0.000499237	luaMsg: 	0.000787952	printTextDebug:	0.000631565	console: 	0.00116388	endScene: 	0.000366909	present: 	0.172649	TOTAL_RENDER: 	11.8886	
UPDATE	UpdateSceneManager: 	0.0162132	UpdateInput: 	1.04705	UpdateCamera: 	0.906208	UpdateEnemies: 	0.308489	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.934277	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.43756	UpdatePlayer: 	0.0721638	UpdateSound: 	0.0256957	UpdateItems:	0.00860432	UpdateTriggers: 	0.00808102	UpdateRigid: 	0.0444261	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.01793	
RENDER	shadowmap: 	0.284788	sendToRender: 	0.105625	scene: 	4.92434	particles2Tex: 	4.13291	sendToRender: 	0.0670932	motionBlur: 	1.51571	bloom2Tex: 	0.0695804	printScene: 	0.0469734	applyBloom: 	0.0150613	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.419172	setRenderState: 	0.000478185	luaMsg: 	0.000730811	printTextDebug:	0.000872161	console: 	0.00105862	endScene: 	0.000348864	present: 	0.16381	TOTAL_RENDER: 	11.9267	
UPDATE	UpdateSceneManager: 	0.0136358	UpdateInput: 	1.05745	UpdateCamera: 	0.934322	UpdateEnemies: 	0.356912	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.9113	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.39574	UpdatePlayer: 	0.0713909	UpdateSound: 	0.0259032	UpdateItems:	0.00842387	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.043196	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.96005	
RENDER	shadowmap: 	0.273446	sendToRender: 	0.105619	scene: 	4.8585	particles2Tex: 	4.03665	sendToRender: 	0.0666632	motionBlur: 	1.47318	bloom2Tex: 	0.0682962	printScene: 	0.0380322	applyBloom: 	0.00651715	setRenderState: 	0.000463147	applyParticles: 	0.00195484	gui: 	0.38071	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000351872	present: 	0.166126	TOTAL_RENDER: 	11.6528	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.1244	UpdateCamera: 	0.904701	UpdateEnemies: 	0.332287	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.933823	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.51573	UpdatePlayer: 	0.0798057	UpdateSound: 	0.0164327	UpdateItems:	0.0100088	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.046017	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	5.15331	
RENDER	shadowmap: 	0.413564	sendToRender: 	0.0877183	scene: 	5.03766	particles2Tex: 	4.02617	sendToRender: 	0.0644076	motionBlur: 	1.3958	bloom2Tex: 	0.0684015	printScene: 	0.036748	applyBloom: 	0.317674	setRenderState: 	0.000508259	applyParticles: 	0.00215634	gui: 	0.106894	setRenderState: 	0.00047217	luaMsg: 	0.000799982	printTextDebug:	0.000730811	console: 	0.000950355	endScene: 	0.000372924	present: 	0.254578	TOTAL_RENDER: 	11.992	
UPDATE	UpdateSceneManager: 	0.0139877	UpdateInput: 	1.11803	UpdateCamera: 	0.941329	UpdateEnemies: 	0.378707	UpdateProjectile: 	0.00145561	UpdateParticle: 	1.39193	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.5086	UpdatePlayer: 	0.0682331	UpdateSound: 	0.0219544	UpdateItems:	0.00849906	UpdateTriggers: 	0.00806899	UpdateRigid: 	0.0410457	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.65187	
RENDER	shadowmap: 	0.321824	sendToRender: 	0.0993181	scene: 	4.93685	particles2Tex: 	4.25743	sendToRender: 	0.0892852	motionBlur: 	1.62271	bloom2Tex: 	0.0713157	printScene: 	0.0427299	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.00213228	gui: 	0.378596	setRenderState: 	0.000511267	luaMsg: 	0.000793967	printTextDebug:	0.000529311	console: 	0.000878176	endScene: 	0.000363902	present: 	0.191436	TOTAL_RENDER: 	12.2135	
UPDATE	UpdateSceneManager: 	0.0130764	UpdateInput: 	1.08775	UpdateCamera: 	0.914385	UpdateEnemies: 	0.418469	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.2911	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.53043	UpdatePlayer: 	0.0731983	UpdateSound: 	0.0254942	UpdateItems:	0.00905543	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0443659	UpdateGUI: 	0.00200898	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	5.5482	
RENDER	shadowmap: 	0.289437	sendToRender: 	0.125814	scene: 	4.96588	particles2Tex: 	4.14419	sendToRender: 	0.0656797	motionBlur: 	1.50483	bloom2Tex: 	0.0688135	printScene: 	0.0376473	applyBloom: 	0.00668556	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.09244	setRenderState: 	0.00044811	luaMsg: 	0.000739833	printTextDebug:	0.000646602	console: 	0.00115486	endScene: 	0.000363902	present: 	0.459244	TOTAL_RENDER: 	11.9654	
UPDATE	UpdateSceneManager: 	0.0108328	UpdateInput: 	1.09421	UpdateCamera: 	1.08932	UpdateEnemies: 	0.363459	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.918761	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.39356	UpdatePlayer: 	0.0660105	UpdateSound: 	0.0394848	UpdateItems:	0.00858928	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0425344	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.16625	
RENDER	shadowmap: 	0.275846	sendToRender: 	0.0860702	scene: 	4.93837	particles2Tex: 	3.89269	sendToRender: 	0.0750148	motionBlur: 	1.33347	bloom2Tex: 	0.068221	printScene: 	0.398761	applyBloom: 	0.00736825	setRenderState: 	0.000469162	applyParticles: 	0.00213529	gui: 	0.0934505	setRenderState: 	0.000463147	luaMsg: 	0.000694721	printTextDebug:	0.000757878	console: 	0.0010917	endScene: 	0.000366909	present: 	0.413491	TOTAL_RENDER: 	11.7624	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.0147	UpdateCamera: 	0.942655	UpdateEnemies: 	0.393829	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.916175	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.37333	UpdatePlayer: 	0.0871198	UpdateSound: 	0.0243604	UpdateItems:	0.00833966	UpdateTriggers: 	0.00809004	UpdateRigid: 	0.0440922	UpdateGUI: 	0.00180146	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.97066	
RENDER	shadowmap: 	0.283705	sendToRender: 	0.108479	scene: 	4.83491	particles2Tex: 	4.09046	sendToRender: 	0.0664015	motionBlur: 	1.37071	bloom2Tex: 	0.071433	printScene: 	0.0404141	applyBloom: 	0.32119	setRenderState: 	0.000487207	applyParticles: 	0.00197289	gui: 	0.101757	setRenderState: 	0.000481192	luaMsg: 	0.000781937	printTextDebug:	0.000631565	console: 	0.00116088	endScene: 	0.000342849	present: 	0.185842	TOTAL_RENDER: 	11.6537	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.07092	UpdateCamera: 	0.901147	UpdateEnemies: 	0.406956	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.87577	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.30512	UpdatePlayer: 	0.0734359	UpdateSound: 	0.031882	UpdateItems:	0.00785546	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.86565	
RENDER	shadowmap: 	0.253276	sendToRender: 	0.0874086	scene: 	4.92361	particles2Tex: 	4.02093	sendToRender: 	0.0649579	motionBlur: 	1.35121	bloom2Tex: 	0.0685609	printScene: 	0.0371841	applyBloom: 	0.33623	setRenderState: 	0.000490215	applyParticles: 	0.00205108	gui: 	0.143341	setRenderState: 	0.000481192	luaMsg: 	0.000926295	printTextDebug:	0.000640587	console: 	0.00107065	endScene: 	0.000351872	present: 	0.182865	TOTAL_RENDER: 	11.6459	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.03966	UpdateCamera: 	0.907622	UpdateEnemies: 	2.33543	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.981449	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.3247	UpdatePlayer: 	0.0642392	UpdateSound: 	0.0211544	UpdateItems:	0.00871259	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0421464	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	6.88021	
RENDER	shadowmap: 	0.238401	sendToRender: 	0.0872552	scene: 	4.66963	particles2Tex: 	4.16487	sendToRender: 	0.0656316	motionBlur: 	1.50787	bloom2Tex: 	0.0662271	printScene: 	0.0364232	applyBloom: 	0.280869	setRenderState: 	0.00047217	applyParticles: 	0.00228867	gui: 	0.184029	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000730811	console: 	0.00092028	endScene: 	0.000351872	present: 	0.160682	TOTAL_RENDER: 	11.6392	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.06621	UpdateCamera: 	0.891075	UpdateEnemies: 	0.369565	UpdateProjectile: 	0.00279994	UpdateParticle: 	0.90745	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.45097	UpdatePlayer: 	0.066188	UpdateSound: 	0.0236686	UpdateItems:	0.00837876	UpdateTriggers: 	0.00786448	UpdateRigid: 	0.0425434	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.99739	
RENDER	shadowmap: 	0.26628	sendToRender: 	0.0889213	scene: 	4.47408	particles2Tex: 	4.05684	sendToRender: 	0.0653429	motionBlur: 	1.29226	bloom2Tex: 	0.0720706	printScene: 	0.041154	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.00201499	gui: 	0.481974	setRenderState: 	0.000478185	luaMsg: 	0.000830056	printTextDebug:	0.000830056	console: 	0.00104359	endScene: 	0.000354879	present: 	0.167169	TOTAL_RENDER: 	11.2211	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.04741	UpdateCamera: 	0.977346	UpdateEnemies: 	0.427813	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.925781	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.32921	UpdatePlayer: 	0.0640707	UpdateSound: 	0.0234641	UpdateItems:	0.0079096	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0422126	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.99448	
RENDER	shadowmap: 	0.268704	sendToRender: 	0.0671714	scene: 	4.42669	particles2Tex: 	4.15734	sendToRender: 	0.0658	motionBlur: 	1.35814	bloom2Tex: 	0.0696586	printScene: 	0.0377194	applyBloom: 	0.00673669	setRenderState: 	0.000457133	applyParticles: 	0.00221048	gui: 	0.375525	setRenderState: 	0.000514274	luaMsg: 	0.000772915	printTextDebug:	0.000634572	console: 	0.00100148	endScene: 	0.000354879	present: 	0.182928	TOTAL_RENDER: 	11.1888	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.15277	UpdateCamera: 	0.969834	UpdateEnemies: 	1.73654	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.988384	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.39481	UpdatePlayer: 	0.0663083	UpdateSound: 	0.0201048	UpdateItems:	0.00854417	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0447208	UpdateGUI: 	0.00154884	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.54001	
RENDER	shadowmap: 	0.280478	sendToRender: 	0.0875078	scene: 	4.61795	particles2Tex: 	4.01783	sendToRender: 	0.066194	motionBlur: 	1.46989	bloom2Tex: 	0.0672135	printScene: 	0.0376593	applyBloom: 	0.350786	setRenderState: 	0.000490215	applyParticles: 	0.00211725	gui: 	0.108764	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000839079	console: 	0.000923287	endScene: 	0.000363902	present: 	0.186059	TOTAL_RENDER: 	11.466	
UPDATE	UpdateSceneManager: 	0.0179966	UpdateInput: 	1.10101	UpdateCamera: 	0.926878	UpdateEnemies: 	0.354957	UpdateProjectile: 	0.00280595	UpdateParticle: 	0.92062	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.50508	UpdatePlayer: 	0.087189	UpdateSound: 	0.0253889	UpdateItems:	0.00802989	UpdateTriggers: 	0.00743743	UpdateRigid: 	0.0430757	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.16137	
RENDER	shadowmap: 	0.28012	sendToRender: 	0.10779	scene: 	4.14811	particles2Tex: 	4.38704	sendToRender: 	0.0650963	motionBlur: 	1.11062	bloom2Tex: 	0.35272	printScene: 	0.0502395	applyBloom: 	0.00652918	setRenderState: 	0.000442095	applyParticles: 	0.00210822	gui: 	0.140439	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.00094434	endScene: 	0.000354879	present: 	0.382599	TOTAL_RENDER: 	11.211	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.04416	UpdateCamera: 	0.0493673	UpdateEnemies: 	0.298192	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.890226	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.38311	UpdatePlayer: 	0.0621941	UpdateSound: 	0.043196	UpdateItems:	0.00839079	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0418697	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.9667	
RENDER	shadowmap: 	0.240401	sendToRender: 	0.0870507	scene: 	4.25609	particles2Tex: 	4.06735	sendToRender: 	0.0651955	motionBlur: 	1.15062	bloom2Tex: 	0.369077	printScene: 	0.0370939	applyBloom: 	0.00663744	setRenderState: 	0.000454125	applyParticles: 	0.00222551	gui: 	0.0995045	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000745848	console: 	0.00105862	endScene: 	0.000336835	present: 	0.354398	TOTAL_RENDER: 	10.9044	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.05698	UpdateCamera: 	0.917748	UpdateEnemies: 	2.41403	UpdateProjectile: 	0.00144658	UpdateParticle: 	1.04187	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.35635	UpdatePlayer: 	0.0655354	UpdateSound: 	0.0192176	UpdateItems:	0.00785245	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.04159	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	7.10753	
RENDER	shadowmap: 	0.261796	sendToRender: 	0.0893393	scene: 	4.32426	particles2Tex: 	4.46612	sendToRender: 	0.0665008	motionBlur: 	1.38753	bloom2Tex: 	0.0676947	printScene: 	0.0374398	applyBloom: 	0.243685	setRenderState: 	0.000481192	applyParticles: 	0.0022616	gui: 	0.11204	setRenderState: 	0.000481192	luaMsg: 	0.000875168	printTextDebug:	0.000424051	console: 	0.0010496	endScene: 	0.000351872	present: 	0.160724	TOTAL_RENDER: 	11.3974	
UPDATE	UpdateSceneManager: 	0.0118073	UpdateInput: 	1.07926	UpdateCamera: 	0.938643	UpdateEnemies: 	0.317322	UpdateProjectile: 	0.00269768	UpdateParticle: 	0.976158	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.42339	UpdatePlayer: 	0.070645	UpdateSound: 	0.0252716	UpdateItems:	0.0085171	UpdateTriggers: 	0.00763291	UpdateRigid: 	0.0428141	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.04299	
RENDER	shadowmap: 	0.270731	sendToRender: 	0.0866326	scene: 	4.19572	particles2Tex: 	4.66094	sendToRender: 	0.085159	motionBlur: 	1.47826	bloom2Tex: 	0.0746419	printScene: 	0.0483809	applyBloom: 	0.0106644	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.16162	setRenderState: 	0.000466155	luaMsg: 	0.000986444	printTextDebug:	0.00074284	console: 	0.00102855	endScene: 	0.000324805	present: 	0.470696	TOTAL_RENDER: 	11.7539	
UPDATE	UpdateSceneManager: 	0.0138974	UpdateInput: 	1.07561	UpdateCamera: 	0.989728	UpdateEnemies: 	0.325466	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.5168	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.43402	UpdatePlayer: 	0.0744073	UpdateSound: 	0.0241348	UpdateItems:	0.00860432	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0440952	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	5.65272	
RENDER	shadowmap: 	0.293644	sendToRender: 	0.121904	scene: 	4.46271	particles2Tex: 	4.11227	sendToRender: 	0.0660226	motionBlur: 	1.24341	bloom2Tex: 	0.0717247	printScene: 	0.0438426	applyBloom: 	0.312429	setRenderState: 	0.000487207	applyParticles: 	0.00220446	gui: 	0.152327	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.000926295	endScene: 	0.000366909	present: 	0.219027	TOTAL_RENDER: 	11.2787	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.24166	UpdateCamera: 	0.924839	UpdateEnemies: 	1.78748	UpdateProjectile: 	0.00178342	UpdateParticle: 	0.966447	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.40774	UpdatePlayer: 	0.0652857	UpdateSound: 	0.0196958	UpdateItems:	0.0085983	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0425254	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	6.63572	
RENDER	shadowmap: 	0.271245	sendToRender: 	0.117029	scene: 	4.2404	particles2Tex: 	4.1915	sendToRender: 	0.0652497	motionBlur: 	1.31737	bloom2Tex: 	0.0665609	printScene: 	0.351505	applyBloom: 	0.00677579	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.156514	setRenderState: 	0.000481192	luaMsg: 	0.000830056	printTextDebug:	0.000854116	console: 	0.00110073	endScene: 	0.000351872	present: 	0.263681	TOTAL_RENDER: 	11.2275	
UPDATE	UpdateSceneManager: 	0.0170342	UpdateInput: 	1.14774	UpdateCamera: 	0.0563687	UpdateEnemies: 	0.355709	UpdateProjectile: 	0.00322399	UpdateParticle: 	1.49648	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.49329	UpdatePlayer: 	0.0747712	UpdateSound: 	0.0251663	UpdateItems:	0.00961783	UpdateTriggers: 	0.00826748	UpdateRigid: 	0.0461975	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.89478	
RENDER	shadowmap: 	0.297753	sendToRender: 	0.102226	scene: 	4.28642	particles2Tex: 	4.19003	sendToRender: 	0.0666782	motionBlur: 	1.27206	bloom2Tex: 	0.0719563	printScene: 	0.0443749	applyBloom: 	0.00674571	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.406313	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000745848	console: 	0.00108569	endScene: 	0.000351872	present: 	0.187301	TOTAL_RENDER: 	11.1235	
UPDATE	UpdateSceneManager: 	0.0138824	UpdateInput: 	1.13654	UpdateCamera: 	1.01919	UpdateEnemies: 	0.386379	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.52329	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.50761	UpdatePlayer: 	0.0724675	UpdateSound: 	0.0264716	UpdateItems:	0.00987948	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0459869	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	5.93397	
RENDER	shadowmap: 	0.306282	sendToRender: 	0.102939	scene: 	4.21889	particles2Tex: 	4.32936	sendToRender: 	0.0836222	motionBlur: 	1.08829	bloom2Tex: 	0.350455	printScene: 	0.0364262	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.0021804	gui: 	0.144466	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000336835	console: 	0.000763893	endScene: 	0.000351872	present: 	0.314778	TOTAL_RENDER: 	11.1802	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.08884	UpdateCamera: 	0.920653	UpdateEnemies: 	2.50682	UpdateProjectile: 	0.00152177	UpdateParticle: 	1.09316	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.39742	UpdatePlayer: 	0.0627024	UpdateSound: 	0.0195635	UpdateItems:	0.00757878	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	7.2938	
RENDER	shadowmap: 	0.282944	sendToRender: 	0.101053	scene: 	4.32483	particles2Tex: 	4.21949	sendToRender: 	0.0662181	motionBlur: 	1.30939	bloom2Tex: 	0.0695924	printScene: 	0.0417885	applyBloom: 	0.00672466	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.406466	setRenderState: 	0.0004842	luaMsg: 	0.000571416	printTextDebug:	0.00075487	console: 	0.00109471	endScene: 	0.000372924	present: 	0.169602	TOTAL_RENDER: 	11.1724	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.04474	UpdateCamera: 	0.0509372	UpdateEnemies: 	0.347821	UpdateProjectile: 	0.0025834	UpdateParticle: 	0.910118	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.40081	UpdatePlayer: 	0.061743	UpdateSound: 	0.0240115	UpdateItems:	0.00792764	UpdateTriggers: 	0.00697127	UpdateRigid: 	0.0408141	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.04365	
RENDER	shadowmap: 	0.270394	sendToRender: 	0.129862	scene: 	4.29556	particles2Tex: 	4.18334	sendToRender: 	0.0769998	motionBlur: 	1.29856	bloom2Tex: 	0.0703022	printScene: 	0.0380984	applyBloom: 	0.00693518	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.120824	setRenderState: 	0.00047217	luaMsg: 	0.00079096	printTextDebug:	0.000631565	console: 	0.000917273	endScene: 	0.000369916	present: 	0.588733	TOTAL_RENDER: 	11.258	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.04008	UpdateCamera: 	0.0500229	UpdateEnemies: 	0.317217	UpdateProjectile: 	0.000977422	UpdateParticle: 	1.00479	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.36501	UpdatePlayer: 	0.0632587	UpdateSound: 	0.023795	UpdateItems:	0.00846597	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0421374	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.06447	
RENDER	shadowmap: 	0.269152	sendToRender: 	0.0876101	scene: 	4.19564	particles2Tex: 	4.08087	sendToRender: 	0.0647685	motionBlur: 	1.06566	bloom2Tex: 	0.395955	printScene: 	0.0382247	applyBloom: 	0.00676376	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.134917	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.00108268	endScene: 	0.00033082	present: 	0.322429	TOTAL_RENDER: 	10.8455	
UPDATE	UpdateSceneManager: 	0.0119757	UpdateInput: 	1.22887	UpdateCamera: 	0.902876	UpdateEnemies: 	1.95692	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.957428	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.39882	UpdatePlayer: 	0.0646391	UpdateSound: 	0.0184778	UpdateItems:	0.00805696	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0419359	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	6.7356	
RENDER	shadowmap: 	0.263642	sendToRender: 	0.08678	scene: 	4.11502	particles2Tex: 	3.9902	sendToRender: 	0.0739743	motionBlur: 	1.38584	bloom2Tex: 	0.0667474	printScene: 	0.0367932	applyBloom: 	0.00661639	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.0864341	setRenderState: 	0.00044811	luaMsg: 	0.000634572	printTextDebug:	0.000793967	console: 	0.00113682	endScene: 	0.000339842	present: 	0.431681	TOTAL_RENDER: 	10.7254	
UPDATE	UpdateSceneManager: 	0.00899529	UpdateInput: 	1.03252	UpdateCamera: 	0.0496079	UpdateEnemies: 	0.306462	UpdateProjectile: 	0.00249618	UpdateParticle: 	0.913456	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.34446	UpdatePlayer: 	0.0631715	UpdateSound: 	0.0228957	UpdateItems:	0.0081532	UpdateTriggers: 	0.00730209	UpdateRigid: 	0.0413073	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.93328	
RENDER	shadowmap: 	0.255895	sendToRender: 	0.0858507	scene: 	4.03141	particles2Tex: 	4.12012	sendToRender: 	0.0643835	motionBlur: 	1.05847	bloom2Tex: 	0.337268	printScene: 	0.0370428	applyBloom: 	0.00658933	setRenderState: 	0.000445103	applyParticles: 	0.00212627	gui: 	0.0924791	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000631565	console: 	0.00093231	endScene: 	0.000339842	present: 	0.376545	TOTAL_RENDER: 	10.6407	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.0146	UpdateCamera: 	0.978363	UpdateEnemies: 	0.290436	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.899724	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.35773	UpdatePlayer: 	0.0611776	UpdateSound: 	0.0225378	UpdateItems:	0.00824342	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0404713	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.83128	
RENDER	shadowmap: 	0.274102	sendToRender: 	0.0865093	scene: 	4.20844	particles2Tex: 	4.00334	sendToRender: 	0.0647234	motionBlur: 	1.05804	bloom2Tex: 	0.394105	printScene: 	0.0382728	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0870657	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000655624	console: 	0.00102855	endScene: 	0.00033082	present: 	0.340314	TOTAL_RENDER: 	10.7373	
UPDATE	UpdateSceneManager: 	0.0258099	UpdateInput: 	1.03587	UpdateCamera: 	0.908241	UpdateEnemies: 	1.87277	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.932731	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.42961	UpdatePlayer: 	0.0639354	UpdateSound: 	0.0208477	UpdateItems:	0.00771712	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0417675	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	6.48785	
RENDER	shadowmap: 	0.255534	sendToRender: 	0.0961753	scene: 	4.16755	particles2Tex: 	4.12356	sendToRender: 	0.0656527	motionBlur: 	1.33158	bloom2Tex: 	0.0807561	printScene: 	0.0364383	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00210221	gui: 	0.0869153	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00090825	endScene: 	0.000324805	present: 	0.432721	TOTAL_RENDER: 	10.861	
UPDATE	UpdateSceneManager: 	0.0114824	UpdateInput: 	1.05115	UpdateCamera: 	0.913167	UpdateEnemies: 	2.4378	UpdateProjectile: 	0.0042796	UpdateParticle: 	0.966303	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.38688	UpdatePlayer: 	0.0648587	UpdateSound: 	0.0192026	UpdateItems:	0.00840583	UpdateTriggers: 	0.00850808	UpdateRigid: 	0.042372	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	7.06315	
RENDER	shadowmap: 	0.275753	sendToRender: 	0.0866597	scene: 	4.25618	particles2Tex: 	3.98916	sendToRender: 	0.065794	motionBlur: 	1.52697	bloom2Tex: 	0.103065	printScene: 	0.0513643	applyBloom: 	0.00681488	setRenderState: 	0.000466155	applyParticles: 	0.00252325	gui: 	0.369631	setRenderState: 	0.000520289	luaMsg: 	0.000953362	printTextDebug:	0.000739833	console: 	0.0010496	endScene: 	0.000378939	present: 	0.178823	TOTAL_RENDER: 	11.1302	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.07921	UpdateCamera: 	1.00183	UpdateEnemies: 	0.31177	UpdateProjectile: 	0.0029473	UpdateParticle: 	0.921724	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.38714	UpdatePlayer: 	0.0654812	UpdateSound: 	0.0222311	UpdateItems:	0.00853515	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0426487	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.99398	
RENDER	shadowmap: 	0.292219	sendToRender: 	0.0929663	scene: 	4.10331	particles2Tex: 	4.32756	sendToRender: 	0.086389	motionBlur: 	1.12537	bloom2Tex: 	0.36358	printScene: 	0.0397705	applyBloom: 	0.00661038	setRenderState: 	0.000457133	applyParticles: 	0.00238491	gui: 	0.0924099	setRenderState: 	0.000466155	luaMsg: 	0.000718781	printTextDebug:	0.000532319	console: 	0.00107065	endScene: 	0.000366909	present: 	0.303819	TOTAL_RENDER: 	11.0861	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.10607	UpdateCamera: 	0.0498034	UpdateEnemies: 	0.276722	UpdateProjectile: 	0.00113682	UpdateParticle: 	1.4733	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.36236	UpdatePlayer: 	0.209216	UpdateSound: 	0.0234671	UpdateItems:	0.00791561	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0408923	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.70351	
RENDER	shadowmap: 	0.261799	sendToRender: 	0.102885	scene: 	3.89353	particles2Tex: 	4.33708	sendToRender: 	0.0665759	motionBlur: 	1.06717	bloom2Tex: 	0.409287	printScene: 	0.0437013	applyBloom: 	0.00696225	setRenderState: 	0.00044811	applyParticles: 	0.00226461	gui: 	0.104497	setRenderState: 	0.000469162	luaMsg: 	0.000568408	printTextDebug:	0.000748855	console: 	0.00105261	endScene: 	0.000339842	present: 	0.34364	TOTAL_RENDER: 	10.8126	
UPDATE	UpdateSceneManager: 	0.0105892	UpdateInput: 	1.03294	UpdateCamera: 	0.0492079	UpdateEnemies: 	1.4961	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.04075	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.00663	UpdatePlayer: 	0.064173	UpdateSound: 	0.0238972	UpdateItems:	0.00734119	UpdateTriggers: 	0.00722991	UpdateRigid: 	0.041557	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.91973	
RENDER	shadowmap: 	0.226263	sendToRender: 	0.0878807	scene: 	3.9678	particles2Tex: 	4.01037	sendToRender: 	0.0636677	motionBlur: 	1.2397	bloom2Tex: 	0.0676857	printScene: 	0.0363511	applyBloom: 	0.00671865	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.341141	setRenderState: 	0.000490215	luaMsg: 	0.000784945	printTextDebug:	0.000634572	console: 	0.00104659	endScene: 	0.000342849	present: 	0.193917	TOTAL_RENDER: 	10.4302	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.05059	UpdateCamera: 	0.0505402	UpdateEnemies: 	1.84723	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.951296	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.01069	UpdatePlayer: 	0.0656827	UpdateSound: 	0.0168748	UpdateItems:	0.00853815	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0412472	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.20255	
RENDER	shadowmap: 	0.209688	sendToRender: 	0.0861965	scene: 	4.05201	particles2Tex: 	4.00783	sendToRender: 	0.202119	motionBlur: 	1.23361	bloom2Tex: 	0.0656527	printScene: 	0.349502	applyBloom: 	0.00784945	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.0979978	setRenderState: 	0.000475177	luaMsg: 	0.000805997	printTextDebug:	0.000724796	console: 	0.000923287	endScene: 	0.000363902	present: 	0.221327	TOTAL_RENDER: 	10.7053	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.063	UpdateCamera: 	0.0502004	UpdateEnemies: 	0.246605	UpdateProjectile: 	0.00244205	UpdateParticle: 	0.90758	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.03643	UpdatePlayer: 	0.0631986	UpdateSound: 	0.0228145	UpdateItems:	0.00885093	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0414577	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.58886	
RENDER	shadowmap: 	0.228831	sendToRender: 	0.0867138	scene: 	4.04813	particles2Tex: 	4.20748	sendToRender: 	0.0655474	motionBlur: 	1.26506	bloom2Tex: 	0.071027	printScene: 	0.0377916	applyBloom: 	0.30079	setRenderState: 	0.000481192	applyParticles: 	0.00236987	gui: 	0.103727	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000631565	console: 	0.00109772	endScene: 	0.000354879	present: 	0.157305	TOTAL_RENDER: 	10.7528	
UPDATE	UpdateSceneManager: 	0.012129	UpdateInput: 	1.03061	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.261257	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.892389	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.02716	UpdatePlayer: 	0.0634632	UpdateSound: 	0.0247904	UpdateItems:	0.00939828	UpdateTriggers: 	0.00751261	UpdateRigid: 	0.0418788	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.55354	
RENDER	shadowmap: 	0.223664	sendToRender: 	0.0856793	scene: 	4.03863	particles2Tex: 	4.06597	sendToRender: 	0.066182	motionBlur: 	1.24476	bloom2Tex: 	0.0711533	printScene: 	0.0366488	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.377068	setRenderState: 	0.000481192	luaMsg: 	0.000574423	printTextDebug:	0.000619535	console: 	0.000980429	endScene: 	0.000384954	present: 	0.161762	TOTAL_RENDER: 	10.5786	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.02276	UpdateCamera: 	0.0497884	UpdateEnemies: 	1.61736	UpdateProjectile: 	0.00200296	UpdateParticle: 	0.916864	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.00833	UpdatePlayer: 	1.75383	UpdateSound: 	0.0164508	UpdateItems:	0.0111216	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0519357	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	6.62332	
RENDER	shadowmap: 	0.253733	sendToRender: 	0.0859169	scene: 	4.07275	particles2Tex: 	4.05161	sendToRender: 	0.0646241	motionBlur: 	1.18377	bloom2Tex: 	0.379038	printScene: 	0.0378788	applyBloom: 	0.00687804	setRenderState: 	0.000457133	applyParticles: 	0.00222251	gui: 	0.0994744	setRenderState: 	0.000463147	luaMsg: 	0.000688706	printTextDebug:	0.000718781	console: 	0.00102253	endScene: 	0.000351872	present: 	0.295443	TOTAL_RENDER: 	10.7033	
UPDATE	UpdateSceneManager: 	0.0179003	UpdateInput: 	1.32895	UpdateCamera: 	0.0560799	UpdateEnemies: 	1.92931	UpdateProjectile: 	0.0026225	UpdateParticle: 	1.03452	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.0304	UpdatePlayer: 	0.0664797	UpdateSound: 	0.0366398	UpdateItems:	0.00905844	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0416321	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.71661	
RENDER	shadowmap: 	0.213604	sendToRender: 	0.0866447	scene: 	4.09358	particles2Tex: 	4.05042	sendToRender: 	0.0654512	motionBlur: 	1.10966	bloom2Tex: 	0.354542	printScene: 	0.0352804	applyBloom: 	0.00668857	setRenderState: 	0.000466155	applyParticles: 	0.00210221	gui: 	0.0952009	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000646602	console: 	0.0010917	endScene: 	0.000360894	present: 	0.477018	TOTAL_RENDER: 	10.7597	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.03356	UpdateCamera: 	0.0496109	UpdateEnemies: 	0.266063	UpdateProjectile: 	0.0033924	UpdateParticle: 	0.932993	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03473	UpdatePlayer: 	0.0637189	UpdateSound: 	0.0235844	UpdateItems:	0.00849605	UpdateTriggers: 	0.0077893	UpdateRigid: 	0.040763	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.60895	
RENDER	shadowmap: 	0.225763	sendToRender: 	0.0857815	scene: 	4.25486	particles2Tex: 	4.16585	sendToRender: 	0.0711984	motionBlur: 	1.31547	bloom2Tex: 	0.379787	printScene: 	0.0427509	applyBloom: 	0.0915528	setRenderState: 	0.000469162	applyParticles: 	0.00214732	gui: 	0.109252	setRenderState: 	0.00047217	luaMsg: 	0.000935317	printTextDebug:	0.000763893	console: 	0.00108569	endScene: 	0.000360894	present: 	0.177939	TOTAL_RENDER: 	11.1108	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.06592	UpdateCamera: 	0.0524349	UpdateEnemies: 	0.26861	UpdateProjectile: 	0.00163605	UpdateParticle: 	0.918391	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.09637	UpdatePlayer: 	4.04849	UpdateSound: 	0.0197469	UpdateItems:	0.0113291	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0541401	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	7.70766	
RENDER	shadowmap: 	0.272448	sendToRender: 	0.0882958	scene: 	4.16305	particles2Tex: 	4.193	sendToRender: 	0.0664947	motionBlur: 	1.14222	bloom2Tex: 	0.314008	printScene: 	0.0384112	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.100314	setRenderState: 	0.000469162	luaMsg: 	0.000685699	printTextDebug:	0.000628557	console: 	0.0010887	endScene: 	0.000378939	present: 	0.417353	TOTAL_RENDER: 	10.9805	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.08402	UpdateCamera: 	0.0602783	UpdateEnemies: 	0.256939	UpdateProjectile: 	0.00533221	UpdateParticle: 	0.900305	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07477	UpdatePlayer: 	0.0892401	UpdateSound: 	0.024213	UpdateItems:	0.00885394	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0419419	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.71973	
RENDER	shadowmap: 	0.224263	sendToRender: 	0.0874777	scene: 	4.28693	particles2Tex: 	4.48784	sendToRender: 	0.0661188	motionBlur: 	1.11594	bloom2Tex: 	0.282213	printScene: 	0.036745	applyBloom: 	0.00662241	setRenderState: 	0.000466155	applyParticles: 	0.00206311	gui: 	0.0927528	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.000950355	endScene: 	0.000357887	present: 	0.413663	TOTAL_RENDER: 	11.2783	
UPDATE	UpdateSceneManager: 	0.01252	UpdateInput: 	1.05641	UpdateCamera: 	0.050465	UpdateEnemies: 	1.68408	UpdateProjectile: 	0.0025834	UpdateParticle: 	0.996961	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.0513	UpdatePlayer: 	0.110034	UpdateSound: 	0.020565	UpdateItems:	0.00917273	UpdateTriggers: 	0.00749156	UpdateRigid: 	0.0440983	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.20225	
RENDER	shadowmap: 	0.221345	sendToRender: 	0.0883349	scene: 	4.1396	particles2Tex: 	4.21356	sendToRender: 	0.0643925	motionBlur: 	1.48444	bloom2Tex: 	0.0668376	printScene: 	0.0364413	applyBloom: 	0.00696826	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.327337	setRenderState: 	0.000529311	luaMsg: 	0.000700736	printTextDebug:	0.000827049	console: 	0.00112479	endScene: 	0.000342849	present: 	0.176062	TOTAL_RENDER: 	10.9979	
UPDATE	UpdateSceneManager: 	0.0202853	UpdateInput: 	1.03516	UpdateCamera: 	0.0697488	UpdateEnemies: 	0.254154	UpdateProjectile: 	0.00353676	UpdateParticle: 	1.04687	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.00863	UpdatePlayer: 	0.0933182	UpdateSound: 	0.022219	UpdateItems:	0.00849605	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0400713	UpdateGUI: 	0.00138944	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.73721	
RENDER	shadowmap: 	0.226353	sendToRender: 	0.08555	scene: 	3.99041	particles2Tex: 	4.01522	sendToRender: 	0.0649369	motionBlur: 	1.09585	bloom2Tex: 	0.281741	printScene: 	0.0348413	applyBloom: 	0.00649609	setRenderState: 	0.000439088	applyParticles: 	0.00211123	gui: 	0.0983406	setRenderState: 	0.000451118	luaMsg: 	0.000917273	printTextDebug:	0.000833064	console: 	0.00166312	endScene: 	0.000357887	present: 	0.400731	TOTAL_RENDER: 	10.4739	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.11845	UpdateCamera: 	0.0490605	UpdateEnemies: 	0.226211	UpdateProjectile: 	0.00168417	UpdateParticle: 	0.894386	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0298	UpdatePlayer: 	0.0956219	UpdateSound: 	0.0248506	UpdateItems:	0.00873063	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0413164	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.64279	
RENDER	shadowmap: 	0.237763	sendToRender: 	0.0895378	scene: 	4.14762	particles2Tex: 	4.1991	sendToRender: 	0.0648016	motionBlur: 	1.12756	bloom2Tex: 	0.3533	printScene: 	0.0364683	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00225258	gui: 	0.0996278	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000640587	console: 	0.00107366	endScene: 	0.000333827	present: 	0.415332	TOTAL_RENDER: 	10.9797	
UPDATE	UpdateSceneManager: 	0.0285858	UpdateInput: 	1.11699	UpdateCamera: 	0.0564529	UpdateEnemies: 	0.286499	UpdateProjectile: 	0.00236386	UpdateParticle: 	1.64557	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.16205	UpdatePlayer: 	0.113453	UpdateSound: 	0.0246611	UpdateItems:	0.00995166	UpdateTriggers: 	0.00886296	UpdateRigid: 	0.0455238	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.6403	
RENDER	shadowmap: 	0.260126	sendToRender: 	0.104713	scene: 	4.21549	particles2Tex: 	4.19696	sendToRender: 	0.0660917	motionBlur: 	1.12112	bloom2Tex: 	0.395269	printScene: 	0.0458727	applyBloom: 	0.00719382	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.118331	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000748855	console: 	0.000899228	endScene: 	0.000351872	present: 	0.339271	TOTAL_RENDER: 	11.0514	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.14591	UpdateCamera: 	0.0577942	UpdateEnemies: 	1.94142	UpdateProjectile: 	0.00258039	UpdateParticle: 	1.49417	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.14246	UpdatePlayer: 	0.775158	UpdateSound: 	0.0218491	UpdateItems:	0.0211334	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0439629	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.85644	
RENDER	shadowmap: 	0.277979	sendToRender: 	0.101646	scene: 	4.2471	particles2Tex: 	4.42092	sendToRender: 	0.0757727	motionBlur: 	1.1648	bloom2Tex: 	0.28732	printScene: 	0.0450336	applyBloom: 	0.00703443	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.107733	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000712766	console: 	0.0010496	endScene: 	0.000351872	present: 	0.436357	TOTAL_RENDER: 	11.365	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.07761	UpdateCamera: 	0.0519627	UpdateEnemies: 	0.234765	UpdateProjectile: 	0.00256536	UpdateParticle: 	0.951124	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.02847	UpdatePlayer: 	0.0944099	UpdateSound: 	0.0242671	UpdateItems:	0.00914867	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0413585	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.669	
RENDER	shadowmap: 	0.232238	sendToRender: 	0.0873845	scene: 	4.03966	particles2Tex: 	3.89965	sendToRender: 	0.0867198	motionBlur: 	1.18831	bloom2Tex: 	0.267125	printScene: 	0.0785035	applyBloom: 	0.00673669	setRenderState: 	0.000499237	applyParticles: 	0.00199695	gui: 	0.120728	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000649609	console: 	0.0010917	endScene: 	0.000357887	present: 	0.360996	TOTAL_RENDER: 	10.5759	
UPDATE	UpdateSceneManager: 	0.0123396	UpdateInput: 	1.10473	UpdateCamera: 	0.0526725	UpdateEnemies: 	0.262647	UpdateProjectile: 	0.00262851	UpdateParticle: 	1.51443	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.06039	UpdatePlayer: 	0.117988	UpdateSound: 	0.0247243	UpdateItems:	0.00869755	UpdateTriggers: 	0.00772313	UpdateRigid: 	0.0421615	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.34963	
RENDER	shadowmap: 	0.240145	sendToRender: 	0.103411	scene: 	4.24239	particles2Tex: 	4.06219	sendToRender: 	0.0662361	motionBlur: 	1.20632	bloom2Tex: 	0.0722089	printScene: 	0.388515	applyBloom: 	0.0068209	setRenderState: 	0.000487207	applyParticles: 	0.00193981	gui: 	0.11148	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000727803	console: 	0.000863138	endScene: 	0.000384954	present: 	0.265726	TOTAL_RENDER: 	10.9535	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.04283	UpdateCamera: 	0.0511447	UpdateEnemies: 	0.248319	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.914975	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.03275	UpdatePlayer: 	0.0999947	UpdateSound: 	0.0219183	UpdateItems:	0.00905543	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0423058	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.60903	
RENDER	shadowmap: 	0.225321	sendToRender: 	0.0860191	scene: 	4.1282	particles2Tex: 	4.07449	sendToRender: 	0.0640707	motionBlur: 	1.14931	bloom2Tex: 	0.0669158	printScene: 	0.36213	applyBloom: 	0.00683293	setRenderState: 	0.000478185	applyParticles: 	0.00198793	gui: 	0.0697759	setRenderState: 	0.00046014	luaMsg: 	0.000784945	printTextDebug:	0.000631565	console: 	0.00124809	endScene: 	0.000345857	present: 	0.263507	TOTAL_RENDER: 	10.6787	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.09563	UpdateCamera: 	0.0502545	UpdateEnemies: 	2.42946	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.949004	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.03112	UpdatePlayer: 	0.0980519	UpdateSound: 	0.0190101	UpdateItems:	0.00942535	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0606392	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.90065	
RENDER	shadowmap: 	0.22127	sendToRender: 	0.0874537	scene: 	4.08654	particles2Tex: 	4.2216	sendToRender: 	0.064197	motionBlur: 	1.12064	bloom2Tex: 	0.346696	printScene: 	0.206191	applyBloom: 	0.00660436	setRenderState: 	0.00123606	applyParticles: 	0.00217739	gui: 	0.102416	setRenderState: 	0.00047217	luaMsg: 	0.000818027	printTextDebug:	0.000848101	console: 	0.00117591	endScene: 	0.000360894	present: 	0.34334	TOTAL_RENDER: 	11.0207	
UPDATE	UpdateSceneManager: 	0.0242431	UpdateInput: 	1.04738	UpdateCamera: 	0.0491117	UpdateEnemies: 	0.236443	UpdateProjectile: 	0.0023007	UpdateParticle: 	0.926914	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.00332	UpdatePlayer: 	0.0630121	UpdateSound: 	0.023016	UpdateItems:	0.00947347	UpdateTriggers: 	0.0177831	UpdateRigid: 	0.0437193	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.5866	
RENDER	shadowmap: 	0.234969	sendToRender: 	0.0868462	scene: 	4.045	particles2Tex: 	4.23726	sendToRender: 	0.0665098	motionBlur: 	1.18278	bloom2Tex: 	0.0681398	printScene: 	0.358924	applyBloom: 	0.00688706	setRenderState: 	0.000481192	applyParticles: 	0.00231574	gui: 	0.10173	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000622542	console: 	0.000977422	endScene: 	0.000360894	present: 	0.264626	TOTAL_RENDER: 	10.8302	
UPDATE	UpdateSceneManager: 	0.0130343	UpdateInput: 	1.03018	UpdateCamera: 	0.0505974	UpdateEnemies: 	0.213406	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.90634	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.07292	UpdatePlayer: 	0.0655083	UpdateSound: 	0.0240716	UpdateItems:	0.00886296	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.56363	
RENDER	shadowmap: 	0.235095	sendToRender: 	0.0873334	scene: 	4.03107	particles2Tex: 	4.26047	sendToRender: 	0.0645339	motionBlur: 	1.32669	bloom2Tex: 	0.0769817	printScene: 	0.0463959	applyBloom: 	0.318432	setRenderState: 	0.000487207	applyParticles: 	0.00211123	gui: 	0.101029	setRenderState: 	0.00047217	luaMsg: 	0.000697729	printTextDebug:	0.000526304	console: 	0.000914265	endScene: 	0.000366909	present: 	0.217902	TOTAL_RENDER: 	10.9503	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.0635	UpdateCamera: 	0.0499929	UpdateEnemies: 	0.239008	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.873063	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.01	UpdatePlayer: 	0.0612828	UpdateSound: 	0.0227183	UpdateItems:	0.0089592	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0595235	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.53299	
RENDER	shadowmap: 	0.205689	sendToRender: 	0.0878146	scene: 	3.96922	particles2Tex: 	4.04719	sendToRender: 	0.065397	motionBlur: 	1.21092	bloom2Tex: 	0.0673849	printScene: 	0.0356924	applyBloom: 	0.308492	setRenderState: 	0.000478185	applyParticles: 	0.00237589	gui: 	0.0723833	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.000628557	console: 	0.00100449	endScene: 	0.000339842	present: 	0.16061	TOTAL_RENDER: 	10.4069	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.06493	UpdateCamera: 	0.0527116	UpdateEnemies: 	1.91987	UpdateProjectile: 	0.00166613	UpdateParticle: 	1.01063	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.0244	UpdatePlayer: 	0.0614091	UpdateSound: 	0.0196507	UpdateItems:	0.018144	UpdateTriggers: 	0.0176387	UpdateRigid: 	0.0412111	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	5.38348	
RENDER	shadowmap: 	0.207514	sendToRender: 	0.0874898	scene: 	4.05973	particles2Tex: 	4.02927	sendToRender: 	0.0879349	motionBlur: 	1.30893	bloom2Tex: 	0.0702059	printScene: 	0.32722	applyBloom: 	0.00739532	setRenderState: 	0.000496229	applyParticles: 	0.00240596	gui: 	0.119248	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000619535	console: 	0.000866146	endScene: 	0.000366909	present: 	0.188357	TOTAL_RENDER: 	10.699	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.04988	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.200398	UpdateProjectile: 	0.00261047	UpdateParticle: 	1.53002	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.00763	UpdatePlayer: 	0.058107	UpdateSound: 	0.0228235	UpdateItems:	0.00915769	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0401585	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.11551	
RENDER	shadowmap: 	0.246397	sendToRender: 	0.103095	scene: 	3.97887	particles2Tex: 	4.33542	sendToRender: 	0.0656286	motionBlur: 	1.28078	bloom2Tex: 	0.0716916	printScene: 	0.0442787	applyBloom: 	0.300923	setRenderState: 	0.000496229	applyParticles: 	0.0022616	gui: 	0.111191	setRenderState: 	0.000463147	luaMsg: 	0.000815019	printTextDebug:	0.000646602	console: 	0.00102253	endScene: 	0.000336835	present: 	0.168399	TOTAL_RENDER: 	10.9187	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.19379	UpdateCamera: 	0.0493011	UpdateEnemies: 	0.198913	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.91001	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.01135	UpdatePlayer: 	0.0606964	UpdateSound: 	0.0221589	UpdateItems:	0.00907949	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0399119	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.64883	
RENDER	shadowmap: 	0.224906	sendToRender: 	0.0866176	scene: 	3.95293	particles2Tex: 	3.99258	sendToRender: 	0.0640226	motionBlur: 	1.21966	bloom2Tex: 	0.0676586	printScene: 	0.0348924	applyBloom: 	0.00719382	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.328642	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000415028	console: 	0.00688706	endScene: 	0.000348864	present: 	0.169178	TOTAL_RENDER: 	10.3224	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.11786	UpdateCamera: 	0.0495658	UpdateEnemies: 	0.210416	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.890052	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.992062	UpdatePlayer: 	0.0586303	UpdateSound: 	0.0221619	UpdateItems:	0.00866146	UpdateTriggers: 	0.00718179	UpdateRigid: 	0.0397435	UpdateGUI: 	0.001212	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.53896	
RENDER	shadowmap: 	0.261155	sendToRender: 	0.0865394	scene: 	4.15108	particles2Tex: 	4.22065	sendToRender: 	0.0646091	motionBlur: 	1.23871	bloom2Tex: 	0.0684406	printScene: 	0.0364383	applyBloom: 	0.00669158	setRenderState: 	0.000442095	applyParticles: 	0.00212627	gui: 	0.361664	setRenderState: 	0.000508259	luaMsg: 	0.000763893	printTextDebug:	0.000514274	console: 	0.000787952	endScene: 	0.000387961	present: 	0.171963	TOTAL_RENDER: 	10.8529	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.04604	UpdateCamera: 	0.0500741	UpdateEnemies: 	2.3305	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.948364	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.02819	UpdatePlayer: 	0.0647083	UpdateSound: 	0.0206131	UpdateItems:	0.00858627	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0516229	UpdateGUI: 	0.00864943	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	5.7126	
RENDER	shadowmap: 	0.224082	sendToRender: 	0.089589	scene: 	4.0589	particles2Tex: 	4.24724	sendToRender: 	0.0656948	motionBlur: 	1.25739	bloom2Tex: 	0.0666602	printScene: 	0.332549	applyBloom: 	0.00780133	setRenderState: 	0.000499237	applyParticles: 	0.00247814	gui: 	0.075496	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000529311	console: 	0.00092028	endScene: 	0.000348864	present: 	0.222819	TOTAL_RENDER: 	10.8264	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.16947	UpdateCamera: 	0.0500801	UpdateEnemies: 	0.252921	UpdateProjectile: 	0.00270671	UpdateParticle: 	0.925137	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.00848	UpdatePlayer: 	0.0627625	UpdateSound: 	0.0393014	UpdateItems:	0.0092028	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0404502	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.70356	
RENDER	shadowmap: 	0.203117	sendToRender: 	0.0854778	scene: 	3.98446	particles2Tex: 	4.03282	sendToRender: 	0.0650572	motionBlur: 	1.43529	bloom2Tex: 	0.0691533	printScene: 	0.0363841	applyBloom: 	0.309052	setRenderState: 	0.000490215	applyParticles: 	0.00237889	gui: 	0.0707172	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.00101652	endScene: 	0.000351872	present: 	0.159073	TOTAL_RENDER: 	10.6216	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.0333	UpdateCamera: 	0.892233	UpdateEnemies: 	0.331629	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.884915	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.08822	UpdatePlayer: 	0.0607836	UpdateSound: 	0.0327361	UpdateItems:	0.0186612	UpdateTriggers: 	0.00700435	UpdateRigid: 	0.0403119	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.68821	
RENDER	shadowmap: 	0.217911	sendToRender: 	0.0865394	scene: 	3.99428	particles2Tex: 	4.24174	sendToRender: 	0.0869424	motionBlur: 	1.26248	bloom2Tex: 	0.222016	printScene: 	0.0394698	applyBloom: 	0.00687503	setRenderState: 	0.00044811	applyParticles: 	0.00198793	gui: 	0.0840011	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000652617	console: 	0.00103156	endScene: 	0.00033082	present: 	0.404947	TOTAL_RENDER: 	10.8262	
UPDATE	UpdateSceneManager: 	0.0188597	UpdateInput: 	1.14813	UpdateCamera: 	1.19424	UpdateEnemies: 	0.334946	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.903616	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.09763	UpdatePlayer: 	0.0644978	UpdateSound: 	0.0248205	UpdateItems:	0.00954866	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0426336	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	5.00698	
RENDER	shadowmap: 	0.24662	sendToRender: 	0.0865785	scene: 	4.03456	particles2Tex: 	4.05977	sendToRender: 	0.065785	motionBlur: 	1.23882	bloom2Tex: 	0.0687263	printScene: 	0.0380803	applyBloom: 	0.00656827	setRenderState: 	0.000469162	applyParticles: 	0.00214732	gui: 	0.35684	setRenderState: 	0.000475177	luaMsg: 	0.000938325	printTextDebug:	0.000724796	console: 	0.00102253	endScene: 	0.000354879	present: 	0.163332	TOTAL_RENDER: 	10.7153	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.10303	UpdateCamera: 	0.898659	UpdateEnemies: 	1.81603	UpdateProjectile: 	0.00160297	UpdateParticle: 	0.957951	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.08871	UpdatePlayer: 	0.0626963	UpdateSound: 	0.0183785	UpdateItems:	0.0182131	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0425344	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	6.16961	
RENDER	shadowmap: 	0.216221	sendToRender: 	0.0877604	scene: 	4.11335	particles2Tex: 	4.08221	sendToRender: 	0.0656827	motionBlur: 	1.24608	bloom2Tex: 	0.065794	printScene: 	0.34084	applyBloom: 	0.00746449	setRenderState: 	0.000478185	applyParticles: 	0.00200597	gui: 	0.0782689	setRenderState: 	0.000475177	luaMsg: 	0.000631565	printTextDebug:	0.000565401	console: 	0.000902235	endScene: 	0.000366909	present: 	0.248981	TOTAL_RENDER: 	10.7284	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.11017	UpdateCamera: 	0.917125	UpdateEnemies: 	0.27369	UpdateProjectile: 	0.00246009	UpdateParticle: 	0.931654	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05244	UpdatePlayer: 	0.0629099	UpdateSound: 	0.022992	UpdateItems:	0.00960881	UpdateTriggers: 	0.0078314	UpdateRigid: 	0.041966	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.58955	
RENDER	shadowmap: 	0.235868	sendToRender: 	0.0872582	scene: 	4.17387	particles2Tex: 	4.06007	sendToRender: 	0.0648256	motionBlur: 	1.21791	bloom2Tex: 	0.0680827	printScene: 	0.0373435	applyBloom: 	0.435921	setRenderState: 	0.000493222	applyParticles: 	0.00236386	gui: 	0.0813064	setRenderState: 	0.00046014	luaMsg: 	0.000875168	printTextDebug:	0.000520289	console: 	0.000911258	endScene: 	0.000354879	present: 	0.180312	TOTAL_RENDER: 	10.8184	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.04051	UpdateCamera: 	0.0505763	UpdateEnemies: 	0.253167	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.907928	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.07205	UpdatePlayer: 	0.0635926	UpdateSound: 	0.0232987	UpdateItems:	0.00923889	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0426727	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.60786	
RENDER	shadowmap: 	0.229222	sendToRender: 	0.087198	scene: 	4.38135	particles2Tex: 	4.18154	sendToRender: 	0.0998083	motionBlur: 	1.33471	bloom2Tex: 	0.0717217	printScene: 	0.0442336	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00216236	gui: 	0.374761	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.000824042	console: 	0.000971407	endScene: 	0.000366909	present: 	0.175966	TOTAL_RENDER: 	11.1856	
UPDATE	UpdateSceneManager: 	0.0261859	UpdateInput: 	1.0834	UpdateCamera: 	0.0537492	UpdateEnemies: 	0.267952	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.5616	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06713	UpdatePlayer: 	0.0663504	UpdateSound: 	0.018989	UpdateItems:	0.0093231	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0408201	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.37445	
RENDER	shadowmap: 	0.24437	sendToRender: 	0.104064	scene: 	4.03662	particles2Tex: 	4.26204	sendToRender: 	0.0743021	motionBlur: 	1.24239	bloom2Tex: 	0.0716495	printScene: 	0.0433494	applyBloom: 	0.00646301	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.358828	setRenderState: 	0.000505252	luaMsg: 	0.000724796	printTextDebug:	0.000739833	console: 	0.00104659	endScene: 	0.000354879	present: 	0.165473	TOTAL_RENDER: 	10.7955	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.03928	UpdateCamera: 	0.050438	UpdateEnemies: 	2.16478	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.9675	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.0448	UpdatePlayer: 	0.0659865	UpdateSound: 	0.0196236	UpdateItems:	0.00937723	UpdateTriggers: 	0.00760584	UpdateRigid: 	0.05128	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.5826	
RENDER	shadowmap: 	0.212058	sendToRender: 	0.0868281	scene: 	4.05366	particles2Tex: 	3.98416	sendToRender: 	0.0655173	motionBlur: 	1.24561	bloom2Tex: 	0.0668015	printScene: 	0.333165	applyBloom: 	0.00772915	setRenderState: 	0.000463147	applyParticles: 	0.00216236	gui: 	0.0901002	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000727803	console: 	0.000869153	endScene: 	0.000354879	present: 	0.220756	TOTAL_RENDER: 	10.5407	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	1.02801	UpdateCamera: 	0.0494846	UpdateEnemies: 	0.359219	UpdateProjectile: 	0.00267062	UpdateParticle: 	0.90985	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.03985	UpdatePlayer: 	0.0624948	UpdateSound: 	0.0198642	UpdateItems:	0.00923588	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0420021	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.66706	
RENDER	shadowmap: 	0.197812	sendToRender: 	0.0869033	scene: 	4.01728	particles2Tex: 	4.03689	sendToRender: 	0.0642452	motionBlur: 	1.20835	bloom2Tex: 	0.0675504	printScene: 	0.0346037	applyBloom: 	0.297684	setRenderState: 	0.000496229	applyParticles: 	0.00220747	gui: 	0.0930806	setRenderState: 	0.000490215	luaMsg: 	0.000586453	printTextDebug:	0.000442095	console: 	0.00104359	endScene: 	0.000348864	present: 	0.155314	TOTAL_RENDER: 	10.4338	
UPDATE	UpdateSceneManager: 	0.0119967	UpdateInput: 	1.14556	UpdateCamera: 	0.0513643	UpdateEnemies: 	0.316754	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.928364	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.05795	UpdatePlayer: 	0.0605671	UpdateSound: 	0.0242461	UpdateItems:	0.00935317	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0412021	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.79285	
RENDER	shadowmap: 	0.382764	sendToRender: 	0.086371	scene: 	4.00693	particles2Tex: 	4.29403	sendToRender: 	0.074657	motionBlur: 	1.30804	bloom2Tex: 	0.070245	printScene: 	0.0401374	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.413732	setRenderState: 	0.000511267	luaMsg: 	0.00090825	printTextDebug:	0.000679684	console: 	0.0010917	endScene: 	0.000366909	present: 	0.192348	TOTAL_RENDER: 	11.0717	
UPDATE	UpdateSceneManager: 	0.0116629	UpdateInput: 	1.03364	UpdateCamera: 	0.0517221	UpdateEnemies: 	0.353688	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.914214	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.21126	UpdatePlayer: 	4.6092	UpdateSound: 	0.0158072	UpdateItems:	0.00976519	UpdateTriggers: 	0.00821034	UpdateRigid: 	0.0430487	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	8.41748	
RENDER	shadowmap: 	0.26855	sendToRender: 	0.104341	scene: 	4.12661	particles2Tex: 	4.24862	sendToRender: 	0.0650842	motionBlur: 	1.21946	bloom2Tex: 	0.530499	printScene: 	0.0411058	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.00215634	gui: 	0.0846507	setRenderState: 	0.000493222	luaMsg: 	0.000745848	printTextDebug:	0.000622542	console: 	0.00107065	endScene: 	0.000342849	present: 	0.305984	TOTAL_RENDER: 	11.2096	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	1.00549	UpdateCamera: 	0.0515267	UpdateEnemies: 	0.343785	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.885896	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.07638	UpdatePlayer: 	0.0888311	UpdateSound: 	0.0248566	UpdateItems:	0.00930806	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0415149	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.67442	
RENDER	shadowmap: 	0.224205	sendToRender: 	0.0866988	scene: 	4.27501	particles2Tex: 	4.0041	sendToRender: 	0.065379	motionBlur: 	1.20036	bloom2Tex: 	0.365868	printScene: 	0.0396653	applyBloom: 	0.00704947	setRenderState: 	0.000478185	applyParticles: 	0.00219845	gui: 	0.0945693	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000709758	console: 	0.000980429	endScene: 	0.000357887	present: 	0.301106	TOTAL_RENDER: 	10.8399	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.03638	UpdateCamera: 	0.050068	UpdateEnemies: 	0.330047	UpdateProjectile: 	0.00171124	UpdateParticle: 	0.928178	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.08985	UpdatePlayer: 	0.0922024	UpdateSound: 	0.0243634	UpdateItems:	0.00930205	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0405886	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.74628	
RENDER	shadowmap: 	0.267639	sendToRender: 	0.0751051	scene: 	4.1316	particles2Tex: 	4.2113	sendToRender: 	0.0652587	motionBlur: 	1.22164	bloom2Tex: 	0.358386	printScene: 	0.0374307	applyBloom: 	0.00669158	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0825214	setRenderState: 	0.000451118	luaMsg: 	0.000775922	printTextDebug:	0.000631565	console: 	0.000860131	endScene: 	0.000378939	present: 	0.320522	TOTAL_RENDER: 	10.9546	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.02702	UpdateCamera: 	0.0506455	UpdateEnemies: 	0.276661	UpdateProjectile: 	0.00194582	UpdateParticle: 	0.903077	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.26724	UpdatePlayer: 	0.096082	UpdateSound: 	0.0224867	UpdateItems:	0.00926596	UpdateTriggers: 	0.00784042	UpdateRigid: 	0.0415509	UpdateGUI: 	0.00143455	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.85981	
RENDER	shadowmap: 	0.204549	sendToRender: 	0.0873364	scene: 	4.0866	particles2Tex: 	3.9961	sendToRender: 	0.0653218	motionBlur: 	1.23106	bloom2Tex: 	0.0655324	printScene: 	0.318991	applyBloom: 	0.00724495	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0824944	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000748855	console: 	0.000935317	endScene: 	0.000363902	present: 	0.220756	TOTAL_RENDER: 	10.5371	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.0334	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.275386	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.886332	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.05734	UpdatePlayer: 	0.11317	UpdateSound: 	0.0224566	UpdateItems:	0.00860733	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0400562	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.63086	
RENDER	shadowmap: 	0.195575	sendToRender: 	0.0866417	scene: 	4.00331	particles2Tex: 	4.09787	sendToRender: 	0.0651654	motionBlur: 	1.25426	bloom2Tex: 	0.0662421	printScene: 	0.334982	applyBloom: 	0.00715773	setRenderState: 	0.000478185	applyParticles: 	0.00211123	gui: 	0.119811	setRenderState: 	0.000442095	luaMsg: 	0.000565401	printTextDebug:	0.000821034	console: 	0.00115486	endScene: 	0.000351872	present: 	0.219439	TOTAL_RENDER: 	10.6234	
UPDATE	UpdateSceneManager: 	0.0116388	UpdateInput: 	1.15294	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.297413	UpdateProjectile: 	0.00279091	UpdateParticle: 	0.945852	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.09051	UpdatePlayer: 	0.0979316	UpdateSound: 	0.0256295	UpdateItems:	0.00929904	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0438817	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.8703	
RENDER	shadowmap: 	0.235044	sendToRender: 	0.0886356	scene: 	4.04498	particles2Tex: 	4.06734	sendToRender: 	0.0662301	motionBlur: 	1.19639	bloom2Tex: 	0.0686541	printScene: 	0.0367661	applyBloom: 	0.313578	setRenderState: 	0.000547356	applyParticles: 	0.00235483	gui: 	0.083962	setRenderState: 	0.000487207	luaMsg: 	0.000673669	printTextDebug:	0.000523296	console: 	0.0010887	endScene: 	0.000351872	present: 	0.193806	TOTAL_RENDER: 	10.6138	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.03927	UpdateCamera: 	0.0508049	UpdateEnemies: 	0.266761	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.917636	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04446	UpdatePlayer: 	0.601788	UpdateSound: 	0.0234732	UpdateItems:	0.0200567	UpdateTriggers: 	0.00776223	UpdateRigid: 	0.0422246	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.16995	
RENDER	shadowmap: 	0.224278	sendToRender: 	0.087171	scene: 	4.18445	particles2Tex: 	4.07823	sendToRender: 	0.0648376	motionBlur: 	1.21398	bloom2Tex: 	0.0689969	printScene: 	0.0368383	applyBloom: 	0.293557	setRenderState: 	0.000490215	applyParticles: 	0.00234581	gui: 	0.0817576	setRenderState: 	0.000562393	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.00106163	endScene: 	0.000366909	present: 	0.165732	TOTAL_RENDER: 	10.6781	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.02662	UpdateCamera: 	0.0492229	UpdateEnemies: 	0.296571	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.878771	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.0203	UpdatePlayer: 	0.0893754	UpdateSound: 	0.0216025	UpdateItems:	0.00855319	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0398818	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.57375	
RENDER	shadowmap: 	0.225649	sendToRender: 	0.0856071	scene: 	4.03929	particles2Tex: 	3.97427	sendToRender: 	0.0638632	motionBlur: 	1.17868	bloom2Tex: 	0.0676436	printScene: 	0.0341376	applyBloom: 	0.306309	setRenderState: 	0.000481192	applyParticles: 	0.00217739	gui: 	0.0773035	setRenderState: 	0.000475177	luaMsg: 	0.000793967	printTextDebug:	0.000709758	console: 	0.00103156	endScene: 	0.000348864	present: 	0.178023	TOTAL_RENDER: 	10.4012	
UPDATE	UpdateSceneManager: 	0.0288535	UpdateInput: 	1.03522	UpdateCamera: 	0.0489222	UpdateEnemies: 	0.262791	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.885096	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.991406	UpdatePlayer: 	0.0865304	UpdateSound: 	0.0218942	UpdateItems:	0.0089622	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0395781	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.5423	
RENDER	shadowmap: 	0.22299	sendToRender: 	0.0860402	scene: 	4.0076	particles2Tex: 	4.06051	sendToRender: 	0.0664165	motionBlur: 	1.2001	bloom2Tex: 	0.0679804	printScene: 	0.036327	applyBloom: 	0.309334	setRenderState: 	0.00047217	applyParticles: 	0.00230671	gui: 	0.086389	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000622542	console: 	0.00101652	endScene: 	0.000354879	present: 	0.158706	TOTAL_RENDER: 	10.4783	
UPDATE	UpdateSceneManager: 	0.011314	UpdateInput: 	1.04546	UpdateCamera: 	0.0502605	UpdateEnemies: 	0.268743	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.890972	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.04918	UpdatePlayer: 	0.0946294	UpdateSound: 	0.0248235	UpdateItems:	0.00881183	UpdateTriggers: 	0.00735322	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.62363	
RENDER	shadowmap: 	0.228335	sendToRender: 	0.0867108	scene: 	3.99649	particles2Tex: 	4.01423	sendToRender: 	0.064176	motionBlur: 	1.18349	bloom2Tex: 	0.0709277	printScene: 	0.0397856	applyBloom: 	0.314489	setRenderState: 	0.000502244	applyParticles: 	0.00231574	gui: 	0.09567	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000631565	console: 	0.00103757	endScene: 	0.000351872	present: 	0.176441	TOTAL_RENDER: 	10.445	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.04811	UpdateCamera: 	0.0524108	UpdateEnemies: 	0.253898	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.949633	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.02254	UpdatePlayer: 	0.0957753	UpdateSound: 	0.0259603	UpdateItems:	0.00877875	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0514725	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.66407	
RENDER	shadowmap: 	0.210702	sendToRender: 	0.0861815	scene: 	4.0232	particles2Tex: 	4.42544	sendToRender: 	0.0648406	motionBlur: 	1.22062	bloom2Tex: 	0.0680255	printScene: 	0.0362699	applyBloom: 	0.311016	setRenderState: 	0.00047217	applyParticles: 	0.00233378	gui: 	0.141086	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000523296	console: 	0.00108268	endScene: 	0.000342849	present: 	0.162441	TOTAL_RENDER: 	10.9536	
UPDATE	UpdateSceneManager: 	0.0207664	UpdateInput: 	1.05233	UpdateCamera: 	0.060555	UpdateEnemies: 	0.245964	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.880909	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.01169	UpdatePlayer: 	0.076296	UpdateSound: 	0.0232656	UpdateItems:	0.00897123	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.040378	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.5836	
RENDER	shadowmap: 	0.215929	sendToRender: 	0.0886837	scene: 	4.02297	particles2Tex: 	4.03198	sendToRender: 	0.0637489	motionBlur: 	1.20756	bloom2Tex: 	0.0672827	printScene: 	0.0355541	applyBloom: 	0.289001	setRenderState: 	0.000469162	applyParticles: 	0.00247814	gui: 	0.0837004	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000532319	console: 	0.00102554	endScene: 	0.000345857	present: 	0.178501	TOTAL_RENDER: 	10.4599	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.02873	UpdateCamera: 	0.0488079	UpdateEnemies: 	0.244927	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.865598	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.17101	UpdatePlayer: 	0.0639354	UpdateSound: 	0.0192146	UpdateItems:	0.00863439	UpdateTriggers: 	0.00721487	UpdateRigid: 	0.0398517	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.64299	
RENDER	shadowmap: 	0.2054	sendToRender: 	0.0868101	scene: 	4.00211	particles2Tex: 	4.23232	sendToRender: 	0.0642121	motionBlur: 	1.19478	bloom2Tex: 	0.0684285	printScene: 	0.0349376	applyBloom: 	0.309097	setRenderState: 	0.000538334	applyParticles: 	0.0022616	gui: 	0.0801065	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.000974414	endScene: 	0.000345857	present: 	0.157094	TOTAL_RENDER: 	10.6069	
UPDATE	UpdateSceneManager: 	0.0134433	UpdateInput: 	1.15153	UpdateCamera: 	0.931618	UpdateEnemies: 	0.278989	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.923564	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.0702	UpdatePlayer: 	0.0706871	UpdateSound: 	0.0255483	UpdateItems:	0.00911258	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0434246	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.6599	
RENDER	shadowmap: 	0.24022	sendToRender: 	0.0876161	scene: 	4.17682	particles2Tex: 	4.13534	sendToRender: 	0.0663925	motionBlur: 	1.20572	bloom2Tex: 	0.0680285	printScene: 	0.0397525	applyBloom: 	0.308697	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.080341	setRenderState: 	0.000469162	luaMsg: 	0.000809004	printTextDebug:	0.000619535	console: 	0.00112479	endScene: 	0.000354879	present: 	0.160366	TOTAL_RENDER: 	10.745	
UPDATE	UpdateSceneManager: 	0.0113832	UpdateInput: 	1.04099	UpdateCamera: 	0.050062	UpdateEnemies: 	0.262602	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.916587	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.01289	UpdatePlayer: 	0.061343	UpdateSound: 	0.0229318	UpdateItems:	0.00856221	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0406277	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.56052	
RENDER	shadowmap: 	0.213541	sendToRender: 	0.0953663	scene: 	3.93385	particles2Tex: 	4.17708	sendToRender: 	0.0657188	motionBlur: 	1.22868	bloom2Tex: 	0.222323	printScene: 	0.0370518	applyBloom: 	0.00669158	setRenderState: 	0.00047217	applyParticles: 	0.00198492	gui: 	0.105098	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000520289	console: 	0.000887198	endScene: 	0.000342849	present: 	0.395453	TOTAL_RENDER: 	10.6519	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.04062	UpdateCamera: 	0.0510635	UpdateEnemies: 	0.277531	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.898247	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04752	UpdatePlayer: 	0.0607505	UpdateSound: 	0.0227213	UpdateItems:	0.00898626	UpdateTriggers: 	0.00747953	UpdateRigid: 	0.0408743	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.63475	
RENDER	shadowmap: 	0.21906	sendToRender: 	0.0865093	scene: 	4.20477	particles2Tex: 	4.07665	sendToRender: 	0.0651263	motionBlur: 	1.2477	bloom2Tex: 	0.0676165	printScene: 	0.0363631	applyBloom: 	0.00655925	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.377997	setRenderState: 	0.000481192	luaMsg: 	0.00075487	printTextDebug:	0.00062555	console: 	0.000836071	endScene: 	0.000366909	present: 	0.164303	TOTAL_RENDER: 	10.7295	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.06222	UpdateCamera: 	0.0522304	UpdateEnemies: 	0.294532	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.879379	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.0238	UpdatePlayer: 	0.0631625	UpdateSound: 	0.0247874	UpdateItems:	0.00919077	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0419299	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.59787	
RENDER	shadowmap: 	0.217592	sendToRender: 	0.0869965	scene: 	4.04692	particles2Tex: 	4.0906	sendToRender: 	0.0643625	motionBlur: 	1.46811	bloom2Tex: 	0.0696887	printScene: 	0.0383961	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00222852	gui: 	0.372704	setRenderState: 	0.000490215	luaMsg: 	0.000628557	printTextDebug:	0.000628557	console: 	0.00110674	endScene: 	0.000357887	present: 	0.181238	TOTAL_RENDER: 	10.8183	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.03478	UpdateCamera: 	0.0523537	UpdateEnemies: 	0.270818	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.905715	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.06416	UpdatePlayer: 	0.0651444	UpdateSound: 	0.0245077	UpdateItems:	0.0093652	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0527236	UpdateGUI: 	0.001209	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.63656	
RENDER	shadowmap: 	0.221129	sendToRender: 	0.08841	scene: 	4.02488	particles2Tex: 	4.16514	sendToRender: 	0.0657068	motionBlur: 	1.23947	bloom2Tex: 	0.0691503	printScene: 	0.0376533	applyBloom: 	0.0066615	setRenderState: 	0.0004842	applyParticles: 	0.00211424	gui: 	0.364226	setRenderState: 	0.000502244	luaMsg: 	0.000863138	printTextDebug:	0.000736825	console: 	0.00115185	endScene: 	0.000351872	present: 	0.173112	TOTAL_RENDER: 	10.6481	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.02979	UpdateCamera: 	0.889045	UpdateEnemies: 	0.260953	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.924743	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.00742	UpdatePlayer: 	0.0607054	UpdateSound: 	0.0216055	UpdateItems:	0.00896822	UpdateTriggers: 	0.00720886	UpdateRigid: 	0.0501974	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00493222	TOTAL_UPDATE: 	4.41462	
RENDER	shadowmap: 	0.203349	sendToRender: 	0.0863259	scene: 	3.94609	particles2Tex: 	4.42729	sendToRender: 	0.0649639	motionBlur: 	1.27106	bloom2Tex: 	0.0776013	printScene: 	0.0368292	applyBloom: 	0.00656226	setRenderState: 	0.000466155	applyParticles: 	0.00218642	gui: 	0.361225	setRenderState: 	0.000481192	luaMsg: 	0.000706751	printTextDebug:	0.000730811	console: 	0.00118494	endScene: 	0.000354879	present: 	0.170017	TOTAL_RENDER: 	10.8255	
UPDATE	UpdateSceneManager: 	0.0287813	UpdateInput: 	1.07222	UpdateCamera: 	0.0518154	UpdateEnemies: 	0.223833	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.920247	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.028	UpdatePlayer: 	0.0642181	UpdateSound: 	0.0238371	UpdateItems:	0.00888702	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0411419	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.5974	
RENDER	shadowmap: 	0.204937	sendToRender: 	0.0866386	scene: 	3.98697	particles2Tex: 	4.03926	sendToRender: 	0.0644407	motionBlur: 	1.42165	bloom2Tex: 	0.0685488	printScene: 	0.0369074	applyBloom: 	0.00650512	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.36407	setRenderState: 	0.000496229	luaMsg: 	0.000857124	printTextDebug:	0.000658632	console: 	0.000911258	endScene: 	0.000387961	present: 	0.159061	TOTAL_RENDER: 	10.6295	
UPDATE	UpdateSceneManager: 	0.0199454	UpdateInput: 	1.02741	UpdateCamera: 	0.0704255	UpdateEnemies: 	0.231529	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.883015	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.982233	UpdatePlayer: 	0.0593581	UpdateSound: 	0.0207634	UpdateItems:	0.00927498	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.040763	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.52187	
RENDER	shadowmap: 	0.204801	sendToRender: 	0.0948971	scene: 	3.93451	particles2Tex: 	4.18183	sendToRender: 	0.0650271	motionBlur: 	1.23975	bloom2Tex: 	0.0674872	printScene: 	0.0346789	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.35161	setRenderState: 	0.000499237	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.00112779	endScene: 	0.000348864	present: 	0.173768	TOTAL_RENDER: 	10.5262	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	0.999941	UpdateCamera: 	1.02113	UpdateEnemies: 	0.329253	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.879346	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.01895	UpdatePlayer: 	0.0627054	UpdateSound: 	0.0168177	UpdateItems:	0.00880281	UpdateTriggers: 	0.00744946	UpdateRigid: 	0.0411119	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.53374	
RENDER	shadowmap: 	0.230326	sendToRender: 	0.0873334	scene: 	4.00086	particles2Tex: 	4.25839	sendToRender: 	0.0681428	motionBlur: 	1.30619	bloom2Tex: 	0.0693849	printScene: 	0.039151	applyBloom: 	0.00646903	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.364253	setRenderState: 	0.000490215	luaMsg: 	0.000739833	printTextDebug:	0.000619535	console: 	0.00112779	endScene: 	0.000354879	present: 	0.168646	TOTAL_RENDER: 	10.7931	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.19995	UpdateCamera: 	0.907023	UpdateEnemies: 	0.309987	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.932162	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.13886	UpdatePlayer: 	0.0687714	UpdateSound: 	0.02218	UpdateItems:	0.00887499	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0413134	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.7797	
RENDER	shadowmap: 	0.241709	sendToRender: 	0.0895047	scene: 	4.0034	particles2Tex: 	4.05992	sendToRender: 	0.0654632	motionBlur: 	1.2334	bloom2Tex: 	0.0677428	printScene: 	0.036333	applyBloom: 	0.00651715	setRenderState: 	0.000442095	applyParticles: 	0.00210221	gui: 	0.376924	setRenderState: 	0.000496229	luaMsg: 	0.000848101	printTextDebug:	0.000730811	console: 	0.00104058	endScene: 	0.000348864	present: 	0.159657	TOTAL_RENDER: 	10.5134	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.03456	UpdateCamera: 	0.888395	UpdateEnemies: 	0.272033	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.916921	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.0854	UpdatePlayer: 	0.0651685	UpdateSound: 	0.0239844	UpdateItems:	0.00898326	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.49093	
RENDER	shadowmap: 	0.227114	sendToRender: 	0.0883559	scene: 	3.97846	particles2Tex: 	4.26808	sendToRender: 	0.0640617	motionBlur: 	1.23774	bloom2Tex: 	0.0684315	printScene: 	0.0368142	applyBloom: 	0.0065382	setRenderState: 	0.000475177	applyParticles: 	0.00218341	gui: 	0.368145	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000415028	console: 	0.00114885	endScene: 	0.000354879	present: 	0.162805	TOTAL_RENDER: 	10.6787	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	1.02493	UpdateCamera: 	0.050444	UpdateEnemies: 	0.229793	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.890145	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0702	UpdatePlayer: 	0.0654993	UpdateSound: 	0.0228807	UpdateItems:	0.00934716	UpdateTriggers: 	0.0073442	UpdateRigid: 	0.0408171	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.61649	
RENDER	shadowmap: 	0.222317	sendToRender: 	0.0861845	scene: 	4.04896	particles2Tex: 	4.03955	sendToRender: 	0.0649068	motionBlur: 	1.22787	bloom2Tex: 	0.0678631	printScene: 	0.0351751	applyBloom: 	0.00662241	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.375486	setRenderState: 	0.000481192	luaMsg: 	0.000727803	printTextDebug:	0.000532319	console: 	0.00102855	endScene: 	0.000366909	present: 	0.12502	TOTAL_RENDER: 	10.5002	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.17705	UpdateCamera: 	0.0409043	UpdateEnemies: 	0.208615	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.875679	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08211	UpdatePlayer: 	0.0634392	UpdateSound: 	0.0182522	UpdateItems:	0.00942234	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0409013	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.65524	
RENDER	shadowmap: 	0.203959	sendToRender: 	0.0860943	scene: 	4.00494	particles2Tex: 	3.97127	sendToRender: 	0.0636106	motionBlur: 	1.37189	bloom2Tex: 	0.0884341	printScene: 	0.0376082	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.345397	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000568408	console: 	0.00122403	endScene: 	0.000351872	present: 	0.356034	TOTAL_RENDER: 	10.7265	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.01787	UpdateCamera: 	0.0492651	UpdateEnemies: 	0.22616	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.87961	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.02738	UpdatePlayer: 	0.0620858	UpdateSound: 	0.0225529	UpdateItems:	0.00905844	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0402758	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.48353	
RENDER	shadowmap: 	0.199012	sendToRender: 	0.0864251	scene: 	4.20459	particles2Tex: 	4.12596	sendToRender: 	0.0688436	motionBlur: 	1.26367	bloom2Tex: 	0.0700796	printScene: 	0.0382849	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.374007	setRenderState: 	0.0004842	luaMsg: 	0.000860131	printTextDebug:	0.000733818	console: 	0.000992459	endScene: 	0.000363902	present: 	0.160466	TOTAL_RENDER: 	10.781	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.07027	UpdateCamera: 	0.0511537	UpdateEnemies: 	0.240662	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.895923	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10143	UpdatePlayer: 	0.0676797	UpdateSound: 	0.0240025	UpdateItems:	0.00944039	UpdateTriggers: 	0.00763592	UpdateRigid: 	0.0424201	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.6573	
RENDER	shadowmap: 	0.22798	sendToRender: 	0.0861214	scene: 	4.21578	particles2Tex: 	4.21499	sendToRender: 	0.0649429	motionBlur: 	1.25398	bloom2Tex: 	0.0705849	printScene: 	0.038733	applyBloom: 	0.006457	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.36773	setRenderState: 	0.000493222	luaMsg: 	0.000679684	printTextDebug:	0.00062555	console: 	0.00117892	endScene: 	0.000354879	present: 	0.190492	TOTAL_RENDER: 	10.9138	
UPDATE	UpdateSceneManager: 	0.0295723	UpdateInput: 	1.19098	UpdateCamera: 	0.0602453	UpdateEnemies: 	0.308333	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.47083	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.18159	UpdatePlayer: 	0.0781456	UpdateSound: 	0.0249197	UpdateItems:	0.00997271	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0453794	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.56531	
RENDER	shadowmap: 	0.268914	sendToRender: 	0.103817	scene: 	4.12335	particles2Tex: 	4.29265	sendToRender: 	0.0849274	motionBlur: 	1.2991	bloom2Tex: 	0.069021	printScene: 	0.0368503	applyBloom: 	0.00671865	setRenderState: 	0.000478185	applyParticles: 	0.00200898	gui: 	0.400177	setRenderState: 	0.0004842	luaMsg: 	0.000595475	printTextDebug:	0.000324805	console: 	0.0007669	endScene: 	0.000369916	present: 	0.178591	TOTAL_RENDER: 	11.0509	
UPDATE	UpdateSceneManager: 	0.0131847	UpdateInput: 	1.16528	UpdateCamera: 	0.0524379	UpdateEnemies: 	1.49057	UpdateProjectile: 	0.00136538	UpdateParticle: 	1.50762	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.17851	UpdatePlayer: 	0.077511	UpdateSound: 	0.0225378	UpdateItems:	0.0101171	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0441494	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	5.70622	
RENDER	shadowmap: 	0.266884	sendToRender: 	0.0870988	scene: 	4.10694	particles2Tex: 	4.20897	sendToRender: 	0.0659263	motionBlur: 	1.25754	bloom2Tex: 	0.0692014	printScene: 	0.0389705	applyBloom: 	0.00670361	setRenderState: 	0.000466155	applyParticles: 	0.0020571	gui: 	0.445894	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.000652617	console: 	0.00102855	endScene: 	0.000357887	present: 	0.163873	TOTAL_RENDER: 	10.9249	
UPDATE	UpdateSceneManager: 	0.0272144	UpdateInput: 	1.04707	UpdateCamera: 	0.0511297	UpdateEnemies: 	0.364705	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.970068	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.00235	UpdatePlayer: 	0.0660045	UpdateSound: 	0.0248024	UpdateItems:	0.0127245	UpdateTriggers: 	0.00794569	UpdateRigid: 	0.0420803	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.75515	
RENDER	shadowmap: 	0.211791	sendToRender: 	0.087983	scene: 	4.17966	particles2Tex: 	4.08201	sendToRender: 	0.064188	motionBlur: 	1.23311	bloom2Tex: 	0.0680887	printScene: 	0.0366638	applyBloom: 	0.00676676	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.387624	setRenderState: 	0.000490215	luaMsg: 	0.00101953	printTextDebug:	0.000736825	console: 	0.000971407	endScene: 	0.000360894	present: 	0.171626	TOTAL_RENDER: 	10.7085	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.16073	UpdateCamera: 	0.0501162	UpdateEnemies: 	0.363859	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.900864	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.05199	UpdatePlayer: 	0.064582	UpdateSound: 	0.0237438	UpdateItems:	0.00933513	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.82211	
RENDER	shadowmap: 	0.210891	sendToRender: 	0.0872943	scene: 	4.21559	particles2Tex: 	4.09196	sendToRender: 	0.0730871	motionBlur: 	1.23891	bloom2Tex: 	0.0691112	printScene: 	0.0370969	applyBloom: 	0.00676376	setRenderState: 	0.00044811	applyParticles: 	0.00231574	gui: 	0.38357	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000643594	console: 	0.00102855	endScene: 	0.000354879	present: 	0.161882	TOTAL_RENDER: 	10.7741	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.03023	UpdateCamera: 	0.0501312	UpdateEnemies: 	0.338699	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.878428	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.02792	UpdatePlayer: 	0.0617851	UpdateSound: 	0.0227754	UpdateItems:	0.00999075	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.041993	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.60543	
RENDER	shadowmap: 	0.213995	sendToRender: 	0.106139	scene: 	3.98803	particles2Tex: 	4.07707	sendToRender: 	0.0659474	motionBlur: 	1.24551	bloom2Tex: 	0.0695984	printScene: 	0.0379871	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.00193379	gui: 	0.403943	setRenderState: 	0.000499237	luaMsg: 	0.000760885	printTextDebug:	0.0098073	console: 	0.000911258	endScene: 	0.000369916	present: 	0.164017	TOTAL_RENDER: 	10.5621	
UPDATE	UpdateSceneManager: 	0.0652527	UpdateInput: 	1.12212	UpdateCamera: 	0.0554754	UpdateEnemies: 	0.378761	UpdateProjectile: 	0.00120298	UpdateParticle: 	1.48329	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.16927	UpdatePlayer: 	0.0731081	UpdateSound: 	0.0237559	UpdateItems:	0.0100118	UpdateTriggers: 	0.00809004	UpdateRigid: 	0.0442456	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.59102	
RENDER	shadowmap: 	0.26966	sendToRender: 	0.0877183	scene: 	4.10721	particles2Tex: 	4.48268	sendToRender: 	0.0799561	motionBlur: 	1.26634	bloom2Tex: 	0.0696856	printScene: 	0.0376804	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00189469	gui: 	0.380361	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000836071	console: 	0.000980429	endScene: 	0.000363902	present: 	0.183608	TOTAL_RENDER: 	11.1554	
UPDATE	UpdateSceneManager: 	0.0127035	UpdateInput: 	1.14498	UpdateCamera: 	0.0611836	UpdateEnemies: 	0.358239	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.35174	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.17945	UpdatePlayer: 	0.0728645	UpdateSound: 	0.0260656	UpdateItems:	0.0098103	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0435238	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.41871	
RENDER	shadowmap: 	0.222151	sendToRender: 	0.0868853	scene: 	4.03766	particles2Tex: 	4.03707	sendToRender: 	0.0652196	motionBlur: 	1.2315	bloom2Tex: 	0.0673759	printScene: 	0.0364293	applyBloom: 	0.00644497	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.379023	setRenderState: 	0.000487207	luaMsg: 	0.000622542	printTextDebug:	0.000616527	console: 	0.0010105	endScene: 	0.000387961	present: 	0.160529	TOTAL_RENDER: 	10.6881	
UPDATE	UpdateSceneManager: 	0.0157741	UpdateInput: 	1.21626	UpdateCamera: 	0.0543356	UpdateEnemies: 	0.314354	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.92299	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.00773	UpdatePlayer: 	0.0858146	UpdateSound: 	0.020583	UpdateItems:	0.00936219	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.042375	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.89337	
RENDER	shadowmap: 	0.227508	sendToRender: 	0.0876612	scene: 	4.24429	particles2Tex: 	4.02044	sendToRender: 	0.064576	motionBlur: 	1.23323	bloom2Tex: 	0.0681278	printScene: 	0.0372383	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00217138	gui: 	0.380175	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000649609	console: 	0.00108569	endScene: 	0.000366909	present: 	0.164246	TOTAL_RENDER: 	10.7062	
UPDATE	UpdateSceneManager: 	0.0118283	UpdateInput: 	1.06335	UpdateCamera: 	0.0493583	UpdateEnemies: 	0.296029	UpdateProjectile: 	0.00093231	UpdateParticle: 	1.0032	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.960598	UpdatePlayer: 	0.0599505	UpdateSound: 	0.0232566	UpdateItems:	0.0092028	UpdateTriggers: 	0.00769306	UpdateRigid: 	0.041184	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.65863	
RENDER	shadowmap: 	0.215297	sendToRender: 	0.0863138	scene: 	3.96143	particles2Tex: 	4.0329	sendToRender: 	0.0640046	motionBlur: 	1.21704	bloom2Tex: 	0.0669609	printScene: 	0.0360022	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.381694	setRenderState: 	0.000487207	luaMsg: 	0.00063758	printTextDebug:	0.000640587	console: 	0.00100449	endScene: 	0.000351872	present: 	0.158661	TOTAL_RENDER: 	10.3964	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.12173	UpdateCamera: 	0.0505192	UpdateEnemies: 	0.288291	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.87964	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.954872	UpdatePlayer: 	0.0567055	UpdateSound: 	0.0229288	UpdateItems:	0.00866146	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0410457	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.56261	
RENDER	shadowmap: 	0.216073	sendToRender: 	0.0865183	scene: 	3.99466	particles2Tex: 	4.30224	sendToRender: 	0.064973	motionBlur: 	1.23898	bloom2Tex: 	0.0675624	printScene: 	0.0349556	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.002018	gui: 	0.381471	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.000610513	console: 	0.00092028	endScene: 	0.000354879	present: 	0.158081	TOTAL_RENDER: 	10.7238	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.07143	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.363345	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.94572	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.979957	UpdatePlayer: 	0.0665098	UpdateSound: 	0.0260776	UpdateItems:	0.0097261	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0420953	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.71235	
RENDER	shadowmap: 	0.210254	sendToRender: 	0.0950926	scene: 	4.09884	particles2Tex: 	4.34647	sendToRender: 	0.0694481	motionBlur: 	1.35827	bloom2Tex: 	0.0731743	printScene: 	0.0412893	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.397098	setRenderState: 	0.0004842	luaMsg: 	0.000842086	printTextDebug:	0.00074284	console: 	0.0011699	endScene: 	0.000381946	present: 	0.166459	TOTAL_RENDER: 	11.0594	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.08309	UpdateCamera: 	0.0519447	UpdateEnemies: 	0.359008	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.932902	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.22336	UpdatePlayer: 	0.0697067	UpdateSound: 	0.0265648	UpdateItems:	0.00950054	UpdateTriggers: 	0.00821034	UpdateRigid: 	0.0441343	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.98181	
RENDER	shadowmap: 	0.238999	sendToRender: 	0.0887348	scene: 	4.17563	particles2Tex: 	4.06184	sendToRender: 	0.0646331	motionBlur: 	1.23065	bloom2Tex: 	0.0679594	printScene: 	0.0391119	applyBloom: 	0.287657	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.117408	setRenderState: 	0.00047217	luaMsg: 	0.000878176	printTextDebug:	0.000739833	console: 	0.000950355	endScene: 	0.000363902	present: 	0.168384	TOTAL_RENDER: 	10.7182	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.16271	UpdateCamera: 	0.0408141	UpdateEnemies: 	0.257919	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.890076	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.06101	UpdatePlayer: 	0.0594002	UpdateSound: 	0.023392	UpdateItems:	0.00966895	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0412983	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.68434	
RENDER	shadowmap: 	0.221171	sendToRender: 	0.0876672	scene: 	3.96756	particles2Tex: 	4.04168	sendToRender: 	0.0650361	motionBlur: 	1.22206	bloom2Tex: 	0.0678812	printScene: 	0.0353706	applyBloom: 	0.0065803	setRenderState: 	0.000478185	applyParticles: 	0.0020571	gui: 	0.380431	setRenderState: 	0.0004842	luaMsg: 	0.000700736	printTextDebug:	0.00670361	console: 	0.00102554	endScene: 	0.000354879	present: 	0.16169	TOTAL_RENDER: 	10.4343	
UPDATE	UpdateSceneManager: 	0.0262009	UpdateInput: 	1.01234	UpdateCamera: 	0.0502786	UpdateEnemies: 	0.26898	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.871962	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.06156	UpdatePlayer: 	0.0616708	UpdateSound: 	0.0269167	UpdateItems:	0.010075	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0421615	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.56903	
RENDER	shadowmap: 	0.235035	sendToRender: 	0.0865875	scene: 	3.97756	particles2Tex: 	4.14245	sendToRender: 	0.0739863	motionBlur: 	1.22234	bloom2Tex: 	0.0668075	printScene: 	0.03553	applyBloom: 	0.00657429	setRenderState: 	0.000574423	applyParticles: 	0.0019789	gui: 	0.386265	setRenderState: 	0.000487207	luaMsg: 	0.000718781	printTextDebug:	0.00062555	console: 	0.00107967	endScene: 	0.000354879	present: 	0.159323	TOTAL_RENDER: 	10.5743	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.02215	UpdateCamera: 	0.0594302	UpdateEnemies: 	0.258662	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.910831	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.02224	UpdatePlayer: 	0.0570995	UpdateSound: 	0.0223363	UpdateItems:	0.00840883	UpdateTriggers: 	0.00745848	UpdateRigid: 	0.0396172	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.55788	
RENDER	shadowmap: 	0.218912	sendToRender: 	0.0866507	scene: 	3.94144	particles2Tex: 	4.05875	sendToRender: 	0.0637369	motionBlur: 	1.21174	bloom2Tex: 	0.0674631	printScene: 	0.0349947	applyBloom: 	0.00652316	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.38453	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000616527	console: 	0.000902235	endScene: 	0.000393976	present: 	0.162057	TOTAL_RENDER: 	10.4066	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.21728	UpdateCamera: 	0.0411961	UpdateEnemies: 	2.28615	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.94135	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.18113	UpdatePlayer: 	0.0623685	UpdateSound: 	0.0191093	UpdateItems:	0.00934114	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0417194	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.94817	
RENDER	shadowmap: 	0.210885	sendToRender: 	0.0874687	scene: 	4.11939	particles2Tex: 	4.30728	sendToRender: 	0.0663143	motionBlur: 	1.24922	bloom2Tex: 	0.103538	printScene: 	0.35223	applyBloom: 	0.00744645	setRenderState: 	0.000457133	applyParticles: 	0.00215033	gui: 	0.126283	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000529311	console: 	0.00126313	endScene: 	0.00043608	present: 	0.24647	TOTAL_RENDER: 	11.0956	
UPDATE	UpdateSceneManager: 	0.0167635	UpdateInput: 	1.23311	UpdateCamera: 	0.0656346	UpdateEnemies: 	0.309022	UpdateProjectile: 	0.00295332	UpdateParticle: 	0.889595	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.12227	UpdatePlayer: 	0.0674391	UpdateSound: 	0.0248566	UpdateItems:	0.00870356	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0420141	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.97165	
RENDER	shadowmap: 	0.235501	sendToRender: 	0.0890115	scene: 	4.09272	particles2Tex: 	4.56019	sendToRender: 	0.0683924	motionBlur: 	1.2412	bloom2Tex: 	0.0699082	printScene: 	0.039548	applyBloom: 	0.284412	setRenderState: 	0.000487207	applyParticles: 	0.00222251	gui: 	0.127059	setRenderState: 	0.000481192	luaMsg: 	0.000574423	printTextDebug:	0.000643594	console: 	0.000986444	endScene: 	0.000381946	present: 	0.168926	TOTAL_RENDER: 	11.1678	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.08353	UpdateCamera: 	0.0522334	UpdateEnemies: 	0.311169	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.05977	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.04989	UpdatePlayer: 	0.0687594	UpdateSound: 	0.0255453	UpdateItems:	0.00901333	UpdateTriggers: 	0.00780133	UpdateRigid: 	0.043575	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.86034	
RENDER	shadowmap: 	0.230918	sendToRender: 	0.0891408	scene: 	4.02804	particles2Tex: 	4.13752	sendToRender: 	0.0757246	motionBlur: 	1.22447	bloom2Tex: 	0.0684797	printScene: 	0.0371631	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.571707	setRenderState: 	0.000487207	luaMsg: 	0.000535326	printTextDebug:	0.000748855	console: 	0.00117591	endScene: 	0.000354879	present: 	0.177049	TOTAL_RENDER: 	10.8212	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.22678	UpdateCamera: 	0.945131	UpdateEnemies: 	0.301362	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.90585	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.01824	UpdatePlayer: 	0.0826959	UpdateSound: 	0.0243423	UpdateItems:	0.008475	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0431569	UpdateGUI: 	0.001212	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.70696	
RENDER	shadowmap: 	0.241787	sendToRender: 	0.0883679	scene: 	3.98218	particles2Tex: 	4.25416	sendToRender: 	0.0647414	motionBlur: 	1.24186	bloom2Tex: 	0.0681609	printScene: 	0.0370338	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.382097	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.000935317	endScene: 	0.000369916	present: 	0.160225	TOTAL_RENDER: 	10.7146	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.03476	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.281031	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.882834	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.00529	UpdatePlayer: 	0.0608167	UpdateSound: 	0.0230882	UpdateItems:	0.00893213	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.039975	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.5308	
RENDER	shadowmap: 	0.216512	sendToRender: 	0.0871319	scene: 	3.95824	particles2Tex: 	4.17472	sendToRender: 	0.0638031	motionBlur: 	1.22014	bloom2Tex: 	0.0672496	printScene: 	0.0349135	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.379351	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000610513	console: 	0.0104058	endScene: 	0.000369916	present: 	0.158165	TOTAL_RENDER: 	10.5553	
UPDATE	UpdateSceneManager: 	0.0253558	UpdateInput: 	1.15738	UpdateCamera: 	0.0748946	UpdateEnemies: 	0.323954	UpdateProjectile: 	0.00113982	UpdateParticle: 	1.05415	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.986736	UpdatePlayer: 	0.0659684	UpdateSound: 	0.0202191	UpdateItems:	0.00934114	UpdateTriggers: 	0.00788854	UpdateRigid: 	0.041966	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.94861	
RENDER	shadowmap: 	0.230259	sendToRender: 	0.0878958	scene: 	4.04365	particles2Tex: 	4.23819	sendToRender: 	0.0646301	motionBlur: 	1.22829	bloom2Tex: 	0.0687022	printScene: 	0.0392081	applyBloom: 	0.00703443	setRenderState: 	0.000475177	applyParticles: 	0.00212928	gui: 	0.402514	setRenderState: 	0.000493222	luaMsg: 	0.000544349	printTextDebug:	0.000616527	console: 	0.000917273	endScene: 	0.000369916	present: 	0.173271	TOTAL_RENDER: 	10.7876	
UPDATE	UpdateSceneManager: 	0.0180537	UpdateInput: 	1.1413	UpdateCamera: 	0.0530153	UpdateEnemies: 	0.284099	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.90142	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.00464	UpdatePlayer: 	0.0619324	UpdateSound: 	0.0228717	UpdateItems:	0.00899829	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0418727	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.67059	
RENDER	shadowmap: 	0.234067	sendToRender: 	0.0875349	scene: 	4.04527	particles2Tex: 	4.24151	sendToRender: 	0.0661489	motionBlur: 	1.25622	bloom2Tex: 	0.0705277	printScene: 	0.0366849	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00198793	gui: 	0.387297	setRenderState: 	0.000475177	luaMsg: 	0.000884191	printTextDebug:	0.000733818	console: 	0.0010496	endScene: 	0.000372924	present: 	0.163909	TOTAL_RENDER: 	10.7939	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.03836	UpdateCamera: 	0.0509402	UpdateEnemies: 	0.303593	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.936009	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.986444	UpdatePlayer: 	0.0620317	UpdateSound: 	0.0233047	UpdateItems:	0.00934114	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0612046	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.61866	
RENDER	shadowmap: 	0.224443	sendToRender: 	0.0878837	scene: 	4.03054	particles2Tex: 	4.03648	sendToRender: 	0.0646542	motionBlur: 	1.22848	bloom2Tex: 	0.0682421	printScene: 	0.0366037	applyBloom: 	0.00658632	setRenderState: 	0.00047217	applyParticles: 	0.00206612	gui: 	0.388042	setRenderState: 	0.000463147	luaMsg: 	0.000727803	printTextDebug:	0.000824042	console: 	0.000965392	endScene: 	0.000366909	present: 	0.159239	TOTAL_RENDER: 	10.502	
UPDATE	UpdateSceneManager: 	0.0162763	UpdateInput: 	1.09339	UpdateCamera: 	0.0565611	UpdateEnemies: 	0.350515	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.57061	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.12896	UpdatePlayer: 	0.0741246	UpdateSound: 	0.0229108	UpdateItems:	0.0100268	UpdateTriggers: 	0.00786448	UpdateRigid: 	0.0448591	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.5279	
RENDER	shadowmap: 	0.256746	sendToRender: 	0.103465	scene: 	4.15094	particles2Tex: 	4.12358	sendToRender: 	0.0656887	motionBlur: 	1.25085	bloom2Tex: 	0.0733126	printScene: 	0.044414	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.002018	gui: 	0.397432	setRenderState: 	0.000469162	luaMsg: 	0.000869153	printTextDebug:	0.000739833	console: 	0.00127215	endScene: 	0.000354879	present: 	0.174781	TOTAL_RENDER: 	10.8237	
UPDATE	UpdateSceneManager: 	0.0114674	UpdateInput: 	1.42624	UpdateCamera: 	0.0616106	UpdateEnemies: 	0.300192	UpdateProjectile: 	0.00126914	UpdateParticle: 	1.49418	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.13256	UpdatePlayer: 	0.0777546	UpdateSound: 	0.0289106	UpdateItems:	0.010884	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0467418	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.74912	
RENDER	shadowmap: 	0.25302	sendToRender: 	0.10225	scene: 	4.16315	particles2Tex: 	4.41149	sendToRender: 	0.0852282	motionBlur: 	1.26339	bloom2Tex: 	0.0713969	printScene: 	0.0441404	applyBloom: 	0.00665549	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.400385	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.000845094	console: 	0.00110073	endScene: 	0.000351872	present: 	0.166637	TOTAL_RENDER: 	11.162	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.0448	UpdateCamera: 	0.0514394	UpdateEnemies: 	0.283867	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.908118	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.977115	UpdatePlayer: 	0.0618182	UpdateSound: 	0.023822	UpdateItems:	0.00900732	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.54536	
RENDER	shadowmap: 	0.20023	sendToRender: 	0.0858808	scene: 	3.99884	particles2Tex: 	4.30589	sendToRender: 	0.0844222	motionBlur: 	1.34745	bloom2Tex: 	0.0682331	printScene: 	0.0368894	applyBloom: 	0.00691112	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.403771	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.000983436	endScene: 	0.000354879	present: 	0.162177	TOTAL_RENDER: 	10.8798	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.03862	UpdateCamera: 	0.0509643	UpdateEnemies: 	0.265402	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.934833	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.958634	UpdatePlayer: 	0.0612437	UpdateSound: 	0.0236115	UpdateItems:	0.00882687	UpdateTriggers: 	0.00799681	UpdateRigid: 	0.0413675	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.53614	
RENDER	shadowmap: 	0.233168	sendToRender: 	0.0862206	scene: 	3.97431	particles2Tex: 	4.23687	sendToRender: 	0.0660196	motionBlur: 	1.24692	bloom2Tex: 	0.067818	printScene: 	0.0382818	applyBloom: 	0.00664346	setRenderState: 	0.000487207	applyParticles: 	0.00196086	gui: 	0.451295	setRenderState: 	0.000511267	luaMsg: 	0.000694721	printTextDebug:	0.000634572	console: 	0.00089622	endScene: 	0.000342849	present: 	0.169076	TOTAL_RENDER: 	10.7549	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.0291	UpdateCamera: 	0.0522454	UpdateEnemies: 	0.296207	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.932611	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.981461	UpdatePlayer: 	0.0660857	UpdateSound: 	0.0235153	UpdateItems:	0.00892912	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0427178	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.58424	
RENDER	shadowmap: 	0.235282	sendToRender: 	0.0884792	scene: 	4.05113	particles2Tex: 	4.17858	sendToRender: 	0.0746058	motionBlur: 	1.37475	bloom2Tex: 	0.068609	printScene: 	0.0386247	applyBloom: 	0.00656527	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.402367	setRenderState: 	0.000487207	luaMsg: 	0.000818027	printTextDebug:	0.000676676	console: 	0.000998474	endScene: 	0.000381946	present: 	0.163681	TOTAL_RENDER: 	10.859	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.03794	UpdateCamera: 	0.0493793	UpdateEnemies: 	0.269347	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.871496	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.1309	UpdatePlayer: 	0.0616317	UpdateSound: 	0.0228386	UpdateItems:	0.00926896	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0417164	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.64245	
RENDER	shadowmap: 	0.231592	sendToRender: 	0.0865183	scene: 	3.96403	particles2Tex: 	4.1522	sendToRender: 	0.0647504	motionBlur: 	1.2169	bloom2Tex: 	0.0675654	printScene: 	0.0357556	applyBloom: 	0.00652918	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.386987	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.000995466	endScene: 	0.000384954	present: 	0.162941	TOTAL_RENDER: 	10.5554	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.03986	UpdateCamera: 	0.0489673	UpdateEnemies: 	0.263507	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.884714	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.990639	UpdatePlayer: 	0.0568679	UpdateSound: 	0.0223814	UpdateItems:	0.00922385	UpdateTriggers: 	0.00749156	UpdateRigid: 	0.0396442	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.50563	
RENDER	shadowmap: 	0.221658	sendToRender: 	0.0861905	scene: 	3.96472	particles2Tex: 	4.00297	sendToRender: 	0.0645068	motionBlur: 	1.22606	bloom2Tex: 	0.0668586	printScene: 	0.0355962	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.385128	setRenderState: 	0.000502244	luaMsg: 	0.000562393	printTextDebug:	0.000523296	console: 	0.00113381	endScene: 	0.000357887	present: 	0.16193	TOTAL_RENDER: 	10.3932	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.0857	UpdateCamera: 	0.049662	UpdateEnemies: 	0.229426	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.906094	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.966321	UpdatePlayer: 	0.0595806	UpdateSound: 	0.0209319	UpdateItems:	0.00923889	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0402487	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.535	
RENDER	shadowmap: 	0.218248	sendToRender: 	0.0854116	scene: 	3.94415	particles2Tex: 	4.12125	sendToRender: 	0.064582	motionBlur: 	1.2203	bloom2Tex: 	0.0681278	printScene: 	0.035127	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.385949	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000574423	console: 	0.000878176	endScene: 	0.000369916	present: 	0.161121	TOTAL_RENDER: 	10.4818	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.10784	UpdateCamera: 	0.0510485	UpdateEnemies: 	0.238437	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.887986	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12305	UpdatePlayer: 	0.0641189	UpdateSound: 	0.0235002	UpdateItems:	0.00948851	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0418757	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.69615	
RENDER	shadowmap: 	0.215905	sendToRender: 	0.0868281	scene: 	4.00965	particles2Tex: 	4.00698	sendToRender: 	0.0647234	motionBlur: 	1.22259	bloom2Tex: 	0.0693578	printScene: 	0.0369886	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.385946	setRenderState: 	0.000487207	luaMsg: 	0.000799982	printTextDebug:	0.000715773	console: 	0.00105562	endScene: 	0.000351872	present: 	0.159386	TOTAL_RENDER: 	10.4376	
UPDATE	UpdateSceneManager: 	0.0264656	UpdateInput: 	1.0642	UpdateCamera: 	0.0507868	UpdateEnemies: 	0.2497	UpdateProjectile: 	0.000995466	UpdateParticle: 	1.02006	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.956249	UpdatePlayer: 	0.0636587	UpdateSound: 	0.0238401	UpdateItems:	0.00897123	UpdateTriggers: 	0.00776825	UpdateRigid: 	0.0416893	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.64964	
RENDER	shadowmap: 	0.225676	sendToRender: 	0.0863018	scene: 	4.00554	particles2Tex: 	4.40948	sendToRender: 	0.0651143	motionBlur: 	1.26539	bloom2Tex: 	0.0678962	printScene: 	0.0381194	applyBloom: 	0.00651715	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.433211	setRenderState: 	0.000511267	luaMsg: 	0.000727803	printTextDebug:	0.000628557	console: 	0.00120599	endScene: 	0.000351872	present: 	0.169879	TOTAL_RENDER: 	10.9521	
UPDATE	UpdateSceneManager: 	0.0174161	UpdateInput: 	1.02634	UpdateCamera: 	0.933498	UpdateEnemies: 	0.264178	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.899435	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.981157	UpdatePlayer: 	0.0684406	UpdateSound: 	0.0216687	UpdateItems:	0.00918175	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0424863	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.44619	
RENDER	shadowmap: 	0.225595	sendToRender: 	0.0687924	scene: 	3.9944	particles2Tex: 	4.17126	sendToRender: 	0.0936099	motionBlur: 	1.26464	bloom2Tex: 	0.0685759	printScene: 	0.0385345	applyBloom: 	0.00685398	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.390761	setRenderState: 	0.000490215	luaMsg: 	0.000830056	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000351872	present: 	0.161759	TOTAL_RENDER: 	10.6726	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.03526	UpdateCamera: 	0.93655	UpdateEnemies: 	0.261769	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.91671	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.952986	UpdatePlayer: 	0.0620527	UpdateSound: 	0.0224236	UpdateItems:	0.00885694	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0411028	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.38454	
RENDER	shadowmap: 	0.225514	sendToRender: 	0.0855108	scene: 	3.9492	particles2Tex: 	4.25752	sendToRender: 	0.0649459	motionBlur: 	1.25672	bloom2Tex: 	0.0677819	printScene: 	0.0367601	applyBloom: 	0.00653218	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.432162	setRenderState: 	0.000499237	luaMsg: 	0.000733818	printTextDebug:	0.000673669	console: 	0.000923287	endScene: 	0.000369916	present: 	0.16187	TOTAL_RENDER: 	10.7508	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.02461	UpdateCamera: 	0.0500079	UpdateEnemies: 	0.237868	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.895454	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.949603	UpdatePlayer: 	0.0642422	UpdateSound: 	0.0225679	UpdateItems:	0.00960279	UpdateTriggers: 	0.00806598	UpdateRigid: 	0.0412352	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.44866	
RENDER	shadowmap: 	0.226344	sendToRender: 	0.0866777	scene: 	3.96476	particles2Tex: 	4.24658	sendToRender: 	0.0645339	motionBlur: 	1.22181	bloom2Tex: 	0.0683443	printScene: 	0.0360443	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.427443	setRenderState: 	0.000499237	luaMsg: 	0.000760885	printTextDebug:	0.000712766	console: 	0.000905243	endScene: 	0.000387961	present: 	0.160878	TOTAL_RENDER: 	10.6807	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.08323	UpdateCamera: 	0.0485192	UpdateEnemies: 	0.230957	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.880964	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.942003	UpdatePlayer: 	0.0589581	UpdateSound: 	0.0216506	UpdateItems:	0.00837876	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0403059	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.45773	
RENDER	shadowmap: 	0.223246	sendToRender: 	0.0860913	scene: 	4.05653	particles2Tex: 	4.36384	sendToRender: 	0.0777366	motionBlur: 	1.43426	bloom2Tex: 	0.0702721	printScene: 	0.0402457	applyBloom: 	0.00660737	setRenderState: 	0.000451118	applyParticles: 	0.282327	gui: 	0.0896311	setRenderState: 	0.000490215	luaMsg: 	0.000760885	printTextDebug:	0.000550364	console: 	0.000959377	endScene: 	0.000354879	present: 	0.149855	TOTAL_RENDER: 	11.0606	
UPDATE	UpdateSceneManager: 	0.0119215	UpdateInput: 	1.0364	UpdateCamera: 	0.896016	UpdateEnemies: 	0.270659	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.04433	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.974796	UpdatePlayer: 	0.0668466	UpdateSound: 	0.017741	UpdateItems:	0.00921483	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0623866	UpdateGUI: 	0.00158493	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.53627	
RENDER	shadowmap: 	0.217156	sendToRender: 	0.0863199	scene: 	4.04143	particles2Tex: 	4.34793	sendToRender: 	0.0664436	motionBlur: 	1.24938	bloom2Tex: 	0.0696075	printScene: 	0.0365676	applyBloom: 	0.00652617	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.497267	setRenderState: 	0.000502244	luaMsg: 	0.000736825	printTextDebug:	0.000616527	console: 	0.00103456	endScene: 	0.000366909	present: 	0.162411	TOTAL_RENDER: 	10.9587	
UPDATE	UpdateSceneManager: 	0.0164177	UpdateInput: 	1.29642	UpdateCamera: 	0.932893	UpdateEnemies: 	0.272598	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.944219	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.974796	UpdatePlayer: 	0.0730329	UpdateSound: 	0.0266009	UpdateItems:	0.00881785	UpdateTriggers: 	0.00757577	UpdateRigid: 	0.042775	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.76784	
RENDER	shadowmap: 	0.245619	sendToRender: 	0.0876311	scene: 	4.06751	particles2Tex: 	4.36534	sendToRender: 	0.0666571	motionBlur: 	1.24376	bloom2Tex: 	0.0691714	printScene: 	0.0385946	applyBloom: 	0.00657429	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.388106	setRenderState: 	0.000493222	luaMsg: 	0.00079096	printTextDebug:	0.00062555	console: 	0.000866146	endScene: 	0.000369916	present: 	0.182985	TOTAL_RENDER: 	10.938	
UPDATE	UpdateSceneManager: 	0.0127065	UpdateInput: 	1.03831	UpdateCamera: 	0.0509492	UpdateEnemies: 	1.84299	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.957248	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.966965	UpdatePlayer: 	0.0671594	UpdateSound: 	0.0203995	UpdateItems:	0.00935016	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0417043	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	5.15125	
RENDER	shadowmap: 	0.233059	sendToRender: 	0.086386	scene: 	4.05137	particles2Tex: 	4.17641	sendToRender: 	0.0643324	motionBlur: 	1.24786	bloom2Tex: 	0.0663444	printScene: 	0.349842	applyBloom: 	0.00767201	setRenderState: 	0.000466155	applyParticles: 	0.00278791	gui: 	0.0859319	setRenderState: 	0.00044811	luaMsg: 	0.000836071	printTextDebug:	0.000751863	console: 	0.000938325	endScene: 	0.000393976	present: 	0.223318	TOTAL_RENDER: 	10.9207	
UPDATE	UpdateSceneManager: 	0.0174733	UpdateInput: 	1.02622	UpdateCamera: 	0.0497372	UpdateEnemies: 	0.262331	UpdateProjectile: 	0.00273077	UpdateParticle: 	0.892999	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.10874	UpdatePlayer: 	0.0635023	UpdateSound: 	0.0228115	UpdateItems:	0.00944039	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0400833	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.62938	
RENDER	shadowmap: 	0.225375	sendToRender: 	0.0861605	scene: 	4.27411	particles2Tex: 	4.18922	sendToRender: 	0.093637	motionBlur: 	1.16883	bloom2Tex: 	0.389206	printScene: 	0.0390247	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00222251	gui: 	0.101038	setRenderState: 	0.000466155	luaMsg: 	0.000911258	printTextDebug:	0.000805997	console: 	0.00112178	endScene: 	0.000345857	present: 	0.320618	TOTAL_RENDER: 	11.0877	
UPDATE	UpdateSceneManager: 	0.0128569	UpdateInput: 	0.919907	UpdateCamera: 	0.0504229	UpdateEnemies: 	0.273483	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.05696	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.966805	UpdatePlayer: 	0.0646482	UpdateSound: 	0.0118253	UpdateItems:	0.00920581	UpdateTriggers: 	0.00758479	UpdateRigid: 	0.0417645	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.5503	
RENDER	shadowmap: 	0.193578	sendToRender: 	0.087183	scene: 	4.20427	particles2Tex: 	4.19189	sendToRender: 	0.0849394	motionBlur: 	1.20201	bloom2Tex: 	0.0679684	printScene: 	0.521167	applyBloom: 	0.006863	setRenderState: 	0.0004842	applyParticles: 	0.00199995	gui: 	0.0873965	setRenderState: 	0.00044811	luaMsg: 	0.000878176	printTextDebug:	0.000649609	console: 	0.000989451	endScene: 	0.000366909	present: 	0.256054	TOTAL_RENDER: 	11.0754	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.16294	UpdateCamera: 	0.0515928	UpdateEnemies: 	0.266929	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.933377	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.962884	UpdatePlayer: 	0.0688285	UpdateSound: 	0.0232085	UpdateItems:	0.00878176	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0416171	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.66465	
RENDER	shadowmap: 	0.221818	sendToRender: 	0.0864101	scene: 	4.09615	particles2Tex: 	4.09024	sendToRender: 	0.0643234	motionBlur: 	1.21123	bloom2Tex: 	0.0767712	printScene: 	0.337159	applyBloom: 	0.00691714	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0876101	setRenderState: 	0.000439088	luaMsg: 	0.00063758	printTextDebug:	0.000628557	console: 	0.0010496	endScene: 	0.000357887	present: 	0.258818	TOTAL_RENDER: 	10.7109	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.04345	UpdateCamera: 	0.0511748	UpdateEnemies: 	2.24778	UpdateProjectile: 	0.00175635	UpdateParticle: 	0.986248	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.978982	UpdatePlayer: 	6.3258	UpdateSound: 	0.0148718	UpdateItems:	0.0109772	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0626061	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	11.9059	
RENDER	shadowmap: 	0.263029	sendToRender: 	0.0885003	scene: 	4.2819	particles2Tex: 	4.1938	sendToRender: 	0.0671053	motionBlur: 	1.33949	bloom2Tex: 	0.0669308	printScene: 	0.0368292	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00200898	gui: 	0.425133	setRenderState: 	0.0004842	luaMsg: 	0.000902235	printTextDebug:	0.000652617	console: 	0.00119697	endScene: 	0.000363902	present: 	0.293876	TOTAL_RENDER: 	11.359	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.24748	UpdateCamera: 	0.0642061	UpdateEnemies: 	0.450197	UpdateProjectile: 	0.00680285	UpdateParticle: 	1.52943	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.06441	UpdatePlayer: 	0.103354	UpdateSound: 	0.0230461	UpdateItems:	0.0102524	UpdateTriggers: 	0.00884191	UpdateRigid: 	0.045605	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.7238	
RENDER	shadowmap: 	0.268719	sendToRender: 	0.103778	scene: 	4.24351	particles2Tex: 	4.23608	sendToRender: 	0.0650451	motionBlur: 	1.22047	bloom2Tex: 	0.38668	printScene: 	0.0454757	applyBloom: 	0.00695623	setRenderState: 	0.000463147	applyParticles: 	0.00215935	gui: 	0.169828	setRenderState: 	0.000454125	luaMsg: 	0.000812012	printTextDebug:	0.000763893	console: 	0.00104058	endScene: 	0.000360894	present: 	0.332245	TOTAL_RENDER: 	11.3871	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.32776	UpdateCamera: 	0.923312	UpdateEnemies: 	0.419609	UpdateProjectile: 	0.00237288	UpdateParticle: 	1.48115	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.4116	UpdatePlayer: 	0.113832	UpdateSound: 	0.0233108	UpdateItems:	0.0101532	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0436441	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	5.92328	
RENDER	shadowmap: 	0.255844	sendToRender: 	0.102855	scene: 	4.17183	particles2Tex: 	4.27048	sendToRender: 	0.0669038	motionBlur: 	1.26705	bloom2Tex: 	0.0688405	printScene: 	0.351751	applyBloom: 	0.00738329	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.145407	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00101652	endScene: 	0.000360894	present: 	0.269934	TOTAL_RENDER: 	11.2775	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.09824	UpdateCamera: 	0.934259	UpdateEnemies: 	0.410493	UpdateProjectile: 	0.00225258	UpdateParticle: 	1.52339	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.27129	UpdatePlayer: 	0.107549	UpdateSound: 	0.0242431	UpdateItems:	0.00977422	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0432742	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.58819	
RENDER	shadowmap: 	0.258923	sendToRender: 	0.102259	scene: 	4.12498	particles2Tex: 	4.13137	sendToRender: 	0.0744615	motionBlur: 	1.41763	bloom2Tex: 	0.373829	printScene: 	0.0440802	applyBloom: 	0.00700135	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.118912	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000640587	console: 	0.00111276	endScene: 	0.000360894	present: 	0.327863	TOTAL_RENDER: 	11.2647	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.03876	UpdateCamera: 	0.0502515	UpdateEnemies: 	2.67208	UpdateProjectile: 	0.00241198	UpdateParticle: 	1.47235	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.36006	UpdatePlayer: 	0.135218	UpdateSound: 	0.0222672	UpdateItems:	0.0103727	UpdateTriggers: 	0.00833064	UpdateRigid: 	0.0434577	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	6.99253	
RENDER	shadowmap: 	0.272571	sendToRender: 	0.118984	scene: 	4.27423	particles2Tex: 	4.16347	sendToRender: 	0.0677398	motionBlur: 	1.35542	bloom2Tex: 	0.0694541	printScene: 	0.0429554	applyBloom: 	0.00697428	setRenderState: 	0.00044811	applyParticles: 	0.00210822	gui: 	0.405254	setRenderState: 	0.000502244	luaMsg: 	0.000887198	printTextDebug:	0.000748855	console: 	0.000947347	endScene: 	0.000357887	present: 	0.118554	TOTAL_RENDER: 	11.1942	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	1.33374	UpdateCamera: 	0.0431299	UpdateEnemies: 	0.313328	UpdateProjectile: 	0.00380142	UpdateParticle: 	0.904046	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.14017	UpdatePlayer: 	0.0985391	UpdateSound: 	0.0254641	UpdateItems:	0.0096479	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0420742	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.05517	
RENDER	shadowmap: 	0.230341	sendToRender: 	0.156171	scene: 	3.97705	particles2Tex: 	4.26107	sendToRender: 	0.0812282	motionBlur: 	1.19734	bloom2Tex: 	0.375017	printScene: 	0.0399811	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.00218642	gui: 	0.108425	setRenderState: 	0.000457133	luaMsg: 	0.000703744	printTextDebug:	0.000694721	console: 	0.00107065	endScene: 	0.000339842	present: 	0.351099	TOTAL_RENDER: 	11.0624	
UPDATE	UpdateSceneManager: 	0.0219003	UpdateInput: 	1.11893	UpdateCamera: 	0.0509312	UpdateEnemies: 	0.283251	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.934162	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.14983	UpdatePlayer: 	0.624497	UpdateSound: 	0.0244175	UpdateItems:	0.00978625	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0424201	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.45503	
RENDER	shadowmap: 	0.248999	sendToRender: 	0.0885694	scene: 	4.08023	particles2Tex: 	4.16604	sendToRender: 	0.0663985	motionBlur: 	1.22899	bloom2Tex: 	0.0693067	printScene: 	0.376467	applyBloom: 	0.00707954	setRenderState: 	0.000499237	applyParticles: 	0.00205108	gui: 	0.120388	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.00104659	endScene: 	0.000354879	present: 	0.299196	TOTAL_RENDER: 	11.0272	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.01874	UpdateCamera: 	0.0510695	UpdateEnemies: 	0.293103	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.931408	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.12806	UpdatePlayer: 	0.0958445	UpdateSound: 	0.0347691	UpdateItems:	0.00953663	UpdateTriggers: 	0.00805997	UpdateRigid: 	0.042393	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.76557	
RENDER	shadowmap: 	0.212194	sendToRender: 	0.0874206	scene: 	4.15207	particles2Tex: 	4.0875	sendToRender: 	0.0641369	motionBlur: 	1.21005	bloom2Tex: 	0.0682	printScene: 	0.355613	applyBloom: 	0.00698631	setRenderState: 	0.000478185	applyParticles: 	0.00203003	gui: 	0.0883078	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000634572	console: 	0.000971407	endScene: 	0.000372924	present: 	0.292697	TOTAL_RENDER: 	10.8927	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.10395	UpdateCamera: 	0.0503177	UpdateEnemies: 	2.02063	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.951302	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.11749	UpdatePlayer: 	0.114415	UpdateSound: 	0.019359	UpdateItems:	0.00994263	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0410156	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	5.58355	
RENDER	shadowmap: 	0.222224	sendToRender: 	0.0864853	scene: 	3.97879	particles2Tex: 	4.18399	sendToRender: 	0.0654271	motionBlur: 	1.19951	bloom2Tex: 	0.351418	printScene: 	0.036742	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.108292	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.00105862	endScene: 	0.000348864	present: 	0.382385	TOTAL_RENDER: 	10.8858	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.02978	UpdateCamera: 	0.0505101	UpdateEnemies: 	0.283118	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.878943	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.11462	UpdatePlayer: 	0.0926505	UpdateSound: 	0.0234942	UpdateItems:	0.00882085	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0412261	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.67055	
RENDER	shadowmap: 	0.223234	sendToRender: 	0.0858086	scene: 	3.98189	particles2Tex: 	4.2676	sendToRender: 	0.0644918	motionBlur: 	1.15032	bloom2Tex: 	0.410926	printScene: 	0.0416352	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00219243	gui: 	0.09124	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.000439088	console: 	0.00105261	endScene: 	0.000345857	present: 	0.338693	TOTAL_RENDER: 	10.9332	
UPDATE	UpdateSceneManager: 	0.0145952	UpdateInput: 	1.02641	UpdateCamera: 	0.0529011	UpdateEnemies: 	0.287013	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.910509	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.11465	UpdatePlayer: 	0.100581	UpdateSound: 	0.0252866	UpdateItems:	0.00941031	UpdateTriggers: 	0.00760584	UpdateRigid: 	0.0435359	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.7367	
RENDER	shadowmap: 	0.292147	sendToRender: 	0.0872522	scene: 	4.01595	particles2Tex: 	4.40543	sendToRender: 	0.0860853	motionBlur: 	1.34507	bloom2Tex: 	0.0906536	printScene: 	0.344311	applyBloom: 	0.00736525	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.097682	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000763893	console: 	0.00666752	endScene: 	0.000351872	present: 	0.303554	TOTAL_RENDER: 	11.3665	
UPDATE	UpdateSceneManager: 	0.0119125	UpdateInput: 	1.17284	UpdateCamera: 	0.0605821	UpdateEnemies: 	0.299256	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.95646	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.11316	UpdatePlayer: 	0.0655534	UpdateSound: 	0.0246942	UpdateItems:	0.00941031	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0420803	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.92154	
RENDER	shadowmap: 	0.220786	sendToRender: 	0.0914205	scene: 	4.2167	particles2Tex: 	4.17243	sendToRender: 	0.0671233	motionBlur: 	1.2195	bloom2Tex: 	0.0691413	printScene: 	0.382605	applyBloom: 	0.00675774	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0946655	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.000893213	endScene: 	0.000369916	present: 	0.293133	TOTAL_RENDER: 	11.1164	
UPDATE	UpdateSceneManager: 	0.0113832	UpdateInput: 	1.10431	UpdateCamera: 	1.00059	UpdateEnemies: 	2.45418	UpdateProjectile: 	0.00178643	UpdateParticle: 	0.999265	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10457	UpdatePlayer: 	0.0659714	UpdateSound: 	0.0212326	UpdateItems:	0.00969001	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0421765	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	6.96625	
RENDER	shadowmap: 	0.278415	sendToRender: 	0.0886266	scene: 	4.09934	particles2Tex: 	4.24712	sendToRender: 	0.0669128	motionBlur: 	1.20827	bloom2Tex: 	0.340657	printScene: 	0.038745	applyBloom: 	0.00659534	setRenderState: 	0.000430065	applyParticles: 	0.0021804	gui: 	0.0913122	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.00062555	console: 	0.00104058	endScene: 	0.000339842	present: 	0.362169	TOTAL_RENDER: 	11.1217	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.0473	UpdateCamera: 	1.07427	UpdateEnemies: 	0.295813	UpdateProjectile: 	0.0026255	UpdateParticle: 	0.905498	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.05662	UpdatePlayer: 	0.0644557	UpdateSound: 	0.0241318	UpdateItems:	0.00957873	UpdateTriggers: 	0.00821034	UpdateRigid: 	0.0415961	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.67845	
RENDER	shadowmap: 	0.23475	sendToRender: 	0.0879619	scene: 	4.08031	particles2Tex: 	4.26117	sendToRender: 	0.0848643	motionBlur: 	1.19425	bloom2Tex: 	0.360437	printScene: 	0.0381224	applyBloom: 	0.00689007	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.112996	setRenderState: 	0.000469162	luaMsg: 	0.000802989	printTextDebug:	0.00074284	console: 	0.00105562	endScene: 	0.000345857	present: 	0.345782	TOTAL_RENDER: 	11.0762	
UPDATE	UpdateSceneManager: 	0.0191003	UpdateInput: 	1.10172	UpdateCamera: 	1.0764	UpdateEnemies: 	0.316739	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.92046	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.11764	UpdatePlayer: 	0.069406	UpdateSound: 	0.0276295	UpdateItems:	0.112503	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0444471	UpdateGUI: 	0.00193078	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.99257	
RENDER	shadowmap: 	0.294246	sendToRender: 	0.089619	scene: 	4.06018	particles2Tex: 	4.22496	sendToRender: 	0.0659203	motionBlur: 	1.26488	bloom2Tex: 	0.0685308	printScene: 	0.0397495	applyBloom: 	0.00688706	setRenderState: 	0.000475177	applyParticles: 	0.00216236	gui: 	0.412998	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000796975	console: 	0.00106464	endScene: 	0.000366909	present: 	0.121245	TOTAL_RENDER: 	10.9158	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.04331	UpdateCamera: 	0.905986	UpdateEnemies: 	0.341177	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.928737	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.11545	UpdatePlayer: 	0.0657068	UpdateSound: 	0.0237228	UpdateItems:	0.00915769	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0422938	UpdateGUI: 	0.00158793	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.63699	
RENDER	shadowmap: 	0.221478	sendToRender: 	0.0865845	scene: 	4.15413	particles2Tex: 	4.36112	sendToRender: 	0.0660286	motionBlur: 	1.26408	bloom2Tex: 	0.0678722	printScene: 	0.0384172	applyBloom: 	0.240283	setRenderState: 	0.000490215	applyParticles: 	0.00253227	gui: 	0.133134	setRenderState: 	0.000466155	luaMsg: 	0.0103637	printTextDebug:	0.000760885	console: 	0.00128719	endScene: 	0.000375931	present: 	0.221634	TOTAL_RENDER: 	11.1765	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.03209	UpdateCamera: 	1.16798	UpdateEnemies: 	1.78502	UpdateProjectile: 	0.00195785	UpdateParticle: 	0.951909	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.15901	UpdatePlayer: 	0.0670842	UpdateSound: 	0.017759	UpdateItems:	0.00969903	UpdateTriggers: 	0.00773516	UpdateRigid: 	0.0417885	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	6.41512	
RENDER	shadowmap: 	0.263654	sendToRender: 	0.0886476	scene: 	4.02609	particles2Tex: 	4.1717	sendToRender: 	0.0661609	motionBlur: 	1.27251	bloom2Tex: 	0.0667925	printScene: 	0.0387841	applyBloom: 	0.00668556	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.122608	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000622542	console: 	0.000890205	endScene: 	0.000357887	present: 	0.20303	TOTAL_RENDER: 	10.9119	
UPDATE	UpdateSceneManager: 	0.0120689	UpdateInput: 	1.20538	UpdateCamera: 	0.904846	UpdateEnemies: 	0.334326	UpdateProjectile: 	0.00330519	UpdateParticle: 	0.911315	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.07921	UpdatePlayer: 	0.0639925	UpdateSound: 	0.0255754	UpdateItems:	0.0092449	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0857785	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.7779	
RENDER	shadowmap: 	0.260725	sendToRender: 	0.0872582	scene: 	4.01057	particles2Tex: 	4.2882	sendToRender: 	0.0686962	motionBlur: 	1.30475	bloom2Tex: 	0.0691563	printScene: 	0.0418126	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.0021804	gui: 	0.473923	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00108569	endScene: 	0.000366909	present: 	0.187066	TOTAL_RENDER: 	11.1001	
UPDATE	UpdateSceneManager: 	0.0132027	UpdateInput: 	1.11221	UpdateCamera: 	0.916202	UpdateEnemies: 	0.327914	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.916361	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.10506	UpdatePlayer: 	0.0657248	UpdateSound: 	0.0258099	UpdateItems:	0.00957572	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0455478	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.68627	
RENDER	shadowmap: 	0.2469	sendToRender: 	0.0876101	scene: 	4.00475	particles2Tex: 	4.3278	sendToRender: 	0.0647895	motionBlur: 	1.2735	bloom2Tex: 	0.0749066	printScene: 	0.0417013	applyBloom: 	0.300056	setRenderState: 	0.000550364	applyParticles: 	0.00233077	gui: 	0.144006	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000715773	console: 	0.00132629	endScene: 	0.000357887	present: 	0.231345	TOTAL_RENDER: 	11.0723	
UPDATE	UpdateSceneManager: 	0.0161801	UpdateInput: 	0.96692	UpdateCamera: 	0.935158	UpdateEnemies: 	0.342185	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.939666	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.10411	UpdatePlayer: 	0.0642662	UpdateSound: 	0.0255152	UpdateItems:	0.00890206	UpdateTriggers: 	0.0081953	UpdateRigid: 	0.0432201	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.61654	
RENDER	shadowmap: 	0.242091	sendToRender: 	0.0873875	scene: 	4.02378	particles2Tex: 	4.29426	sendToRender: 	0.0655233	motionBlur: 	1.235	bloom2Tex: 	0.0685428	printScene: 	0.0381826	applyBloom: 	0.285416	setRenderState: 	0.000466155	applyParticles: 	0.00227363	gui: 	0.0912521	setRenderState: 	0.000469162	luaMsg: 	0.000830056	printTextDebug:	0.000562393	console: 	0.00104659	endScene: 	0.000357887	present: 	0.248	TOTAL_RENDER: 	10.9502	
UPDATE	UpdateSceneManager: 	0.0287091	UpdateInput: 	1.35492	UpdateCamera: 	0.0534244	UpdateEnemies: 	1.96991	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.96688	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.11966	UpdatePlayer: 	0.073057	UpdateSound: 	0.0180627	UpdateItems:	0.00926295	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0425524	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.79135	
RENDER	shadowmap: 	0.250217	sendToRender: 	0.0879529	scene: 	4.07743	particles2Tex: 	4.26555	sendToRender: 	0.0655805	motionBlur: 	1.12413	bloom2Tex: 	0.287076	printScene: 	0.0372713	applyBloom: 	0.00689608	setRenderState: 	0.000493222	applyParticles: 	0.00226762	gui: 	0.0857184	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00093231	endScene: 	0.000354879	present: 	0.42827	TOTAL_RENDER: 	11.0137	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.06701	UpdateCamera: 	0.0508289	UpdateEnemies: 	0.302117	UpdateProjectile: 	0.00284806	UpdateParticle: 	0.893105	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.14703	UpdatePlayer: 	0.0852883	UpdateSound: 	0.0239363	UpdateItems:	0.00903739	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0420111	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.76862	
RENDER	shadowmap: 	0.206062	sendToRender: 	0.0868792	scene: 	4.20079	particles2Tex: 	4.13727	sendToRender: 	0.0646692	motionBlur: 	1.273	bloom2Tex: 	0.0683894	printScene: 	0.0360623	applyBloom: 	0.00646903	setRenderState: 	0.000457133	applyParticles: 	0.00186161	gui: 	0.405555	setRenderState: 	0.000499237	luaMsg: 	0.000805997	printTextDebug:	0.000724796	console: 	0.00107967	endScene: 	0.000354879	present: 	0.114009	TOTAL_RENDER: 	10.8564	
UPDATE	UpdateSceneManager: 	0.010896	UpdateInput: 	1.01977	UpdateCamera: 	0.0505883	UpdateEnemies: 	0.252154	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.987494	UpdateLUAMsg: 	0.00112479	UpdateColisions: 	1.28552	UpdatePlayer: 	0.0832252	UpdateSound: 	0.0146673	UpdateItems:	0.0103035	UpdateTriggers: 	0.0087186	UpdateRigid: 	0.045605	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.93133	
RENDER	shadowmap: 	0.336152	sendToRender: 	0.0869153	scene: 	4.43335	particles2Tex: 	4.04046	sendToRender: 	0.0655925	motionBlur: 	1.29006	bloom2Tex: 	0.0688736	printScene: 	0.0369465	applyBloom: 	0.328796	setRenderState: 	0.00047217	applyParticles: 	0.00232476	gui: 	0.080329	setRenderState: 	0.000469162	luaMsg: 	0.000872161	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000357887	present: 	0.226217	TOTAL_RENDER: 	11.2726	
UPDATE	UpdateSceneManager: 	0.014535	UpdateInput: 	1.20152	UpdateCamera: 	0.054889	UpdateEnemies: 	0.293106	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.985864	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.23155	UpdatePlayer: 	0.0777035	UpdateSound: 	0.0260175	UpdateItems:	0.00985241	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0447358	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.09319	
RENDER	shadowmap: 	0.259913	sendToRender: 	0.0875138	scene: 	4.45449	particles2Tex: 	4.22212	sendToRender: 	0.0648617	motionBlur: 	1.33378	bloom2Tex: 	0.0691774	printScene: 	0.0373916	applyBloom: 	0.0067397	setRenderState: 	0.0004842	applyParticles: 	0.00196086	gui: 	0.432847	setRenderState: 	0.000505252	luaMsg: 	0.000706751	printTextDebug:	0.000649609	console: 	0.00107967	endScene: 	0.000351872	present: 	0.123405	TOTAL_RENDER: 	11.3548	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.05114	UpdateCamera: 	0.919907	UpdateEnemies: 	1.83603	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.95473	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.13001	UpdatePlayer: 	0.0731262	UpdateSound: 	0.0205078	UpdateItems:	0.00985542	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00140448	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	6.20849	
RENDER	shadowmap: 	0.224482	sendToRender: 	0.0864853	scene: 	4.381	particles2Tex: 	4.12312	sendToRender: 	0.0655534	motionBlur: 	1.31832	bloom2Tex: 	0.066179	printScene: 	0.035524	applyBloom: 	0.31008	setRenderState: 	0.000475177	applyParticles: 	0.00208116	gui: 	0.0977121	setRenderState: 	0.000439088	luaMsg: 	0.000661639	printTextDebug:	0.000715773	console: 	0.000866146	endScene: 	0.000387961	present: 	0.2297	TOTAL_RENDER: 	11.206	
UPDATE	UpdateSceneManager: 	0.0106374	UpdateInput: 	1.01224	UpdateCamera: 	1.04904	UpdateEnemies: 	0.279182	UpdateProjectile: 	0.00259844	UpdateParticle: 	0.883908	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08041	UpdatePlayer: 	0.0620377	UpdateSound: 	0.023831	UpdateItems:	0.00849605	UpdateTriggers: 	0.00805095	UpdateRigid: 	0.0412412	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.63533	
RENDER	shadowmap: 	0.225051	sendToRender: 	0.087586	scene: 	4.38499	particles2Tex: 	3.99947	sendToRender: 	0.0658662	motionBlur: 	1.29874	bloom2Tex: 	0.067818	printScene: 	0.0371781	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.46768	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000718781	console: 	0.00101652	endScene: 	0.000348864	present: 	0.15698	TOTAL_RENDER: 	11.0591	
UPDATE	UpdateSceneManager: 	0.0276685	UpdateInput: 	1.12221	UpdateCamera: 	0.0539386	UpdateEnemies: 	0.281464	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.89662	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09545	UpdatePlayer: 	0.0627354	UpdateSound: 	0.0241408	UpdateItems:	0.00903137	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0411479	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.76998	
RENDER	shadowmap: 	0.226717	sendToRender: 	0.2525	scene: 	4.26176	particles2Tex: 	4.10987	sendToRender: 	0.0649399	motionBlur: 	1.30438	bloom2Tex: 	0.0681248	printScene: 	0.0367781	applyBloom: 	0.00665549	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.424475	setRenderState: 	0.000505252	luaMsg: 	0.000718781	printTextDebug:	0.000532319	console: 	0.000950355	endScene: 	0.000351872	present: 	0.118289	TOTAL_RENDER: 	11.1463	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.03463	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.252343	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.928668	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.24115	UpdatePlayer: 	4.26975	UpdateSound: 	0.0203965	UpdateItems:	0.0114824	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0530334	UpdateGUI: 	0.00162102	BuildFrustum: 	0.0118704	TOTAL_UPDATE: 	8.04327	
RENDER	shadowmap: 	0.240455	sendToRender: 	0.0871559	scene: 	4.46255	particles2Tex: 	4.06392	sendToRender: 	0.065379	motionBlur: 	1.30525	bloom2Tex: 	0.447121	printScene: 	0.0599295	applyBloom: 	0.00679082	setRenderState: 	0.000508259	applyParticles: 	0.00202401	gui: 	0.0939047	setRenderState: 	0.000439088	luaMsg: 	0.000872161	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000357887	present: 	0.321887	TOTAL_RENDER: 	11.4241	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.06457	UpdateCamera: 	0.0523627	UpdateEnemies: 	6.03168	UpdateProjectile: 	0.00272776	UpdateParticle: 	1.01933	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.08309	UpdatePlayer: 	0.16316	UpdateSound: 	0.0240536	UpdateItems:	0.00962986	UpdateTriggers: 	0.00868853	UpdateRigid: 	0.0423148	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	9.66356	
RENDER	shadowmap: 	0.244241	sendToRender: 	0.0974986	scene: 	4.36563	particles2Tex: 	4.26334	sendToRender: 	0.0863589	motionBlur: 	1.18763	bloom2Tex: 	0.378479	printScene: 	0.0369074	applyBloom: 	0.00659534	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.101513	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000739833	console: 	0.00122704	endScene: 	0.000387961	present: 	0.40883	TOTAL_RENDER: 	11.4892	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.07835	UpdateCamera: 	0.0516379	UpdateEnemies: 	0.260779	UpdateProjectile: 	0.00342549	UpdateParticle: 	0.8937	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.09084	UpdatePlayer: 	0.0982715	UpdateSound: 	0.0250551	UpdateItems:	0.00937422	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0420291	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.69758	
RENDER	shadowmap: 	0.207385	sendToRender: 	0.087177	scene: 	4.57572	particles2Tex: 	4.01825	sendToRender: 	0.0652888	motionBlur: 	1.26415	bloom2Tex: 	0.358082	printScene: 	0.0366698	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00221048	gui: 	0.0968068	setRenderState: 	0.00044811	luaMsg: 	0.000818027	printTextDebug:	0.000622542	console: 	0.00106464	endScene: 	0.000339842	present: 	0.35638	TOTAL_RENDER: 	11.3376	
UPDATE	UpdateSceneManager: 	0.0139486	UpdateInput: 	1.04319	UpdateCamera: 	0.052456	UpdateEnemies: 	0.260271	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.90856	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.09087	UpdatePlayer: 	0.100614	UpdateSound: 	0.0259453	UpdateItems:	0.00906145	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0429494	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	3.71791	
RENDER	shadowmap: 	0.235838	sendToRender: 	0.0878206	scene: 	4.38245	particles2Tex: 	4.01682	sendToRender: 	0.0648016	motionBlur: 	1.31075	bloom2Tex: 	0.0663594	printScene: 	0.340723	applyBloom: 	0.0074284	setRenderState: 	0.000475177	applyParticles: 	0.00193078	gui: 	0.100208	setRenderState: 	0.00046014	luaMsg: 	0.00092028	printTextDebug:	0.000646602	console: 	0.00125411	endScene: 	0.000357887	present: 	0.252184	TOTAL_RENDER: 	11.1385	
UPDATE	UpdateSceneManager: 	0.0196928	UpdateInput: 	1.03824	UpdateCamera: 	0.0496921	UpdateEnemies: 	0.258235	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.923077	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04097	UpdatePlayer: 	0.0953422	UpdateSound: 	0.0240686	UpdateItems:	0.00898326	UpdateTriggers: 	0.00814117	UpdateRigid: 	0.0419991	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.64347	
RENDER	shadowmap: 	0.230681	sendToRender: 	0.0863349	scene: 	4.41774	particles2Tex: 	4.00235	sendToRender: 	0.0652316	motionBlur: 	1.28795	bloom2Tex: 	0.0653188	printScene: 	0.336263	applyBloom: 	0.00769907	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.095679	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000646602	console: 	0.000854116	endScene: 	0.000363902	present: 	0.246019	TOTAL_RENDER: 	11.1081	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.02141	UpdateCamera: 	0.0487839	UpdateEnemies: 	1.59821	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.948264	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11325	UpdatePlayer: 	0.114241	UpdateSound: 	0.0192086	UpdateItems:	0.00874266	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0409855	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.06695	
RENDER	shadowmap: 	0.205105	sendToRender: 	0.0866838	scene: 	4.27317	particles2Tex: 	4.14659	sendToRender: 	0.104004	motionBlur: 	1.3247	bloom2Tex: 	0.370939	printScene: 	0.0381285	applyBloom: 	0.00655324	setRenderState: 	0.000493222	applyParticles: 	0.00212025	gui: 	0.107249	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000652617	console: 	0.00103156	endScene: 	0.000357887	present: 	0.354521	TOTAL_RENDER: 	11.2929	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.04184	UpdateCamera: 	0.0507387	UpdateEnemies: 	1.57223	UpdateProjectile: 	0.0040751	UpdateParticle: 	0.955678	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.09985	UpdatePlayer: 	0.640551	UpdateSound: 	0.0307692	UpdateItems:	0.0094855	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0447449	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.61101	
RENDER	shadowmap: 	0.24871	sendToRender: 	0.0879108	scene: 	4.33948	particles2Tex: 	4.4678	sendToRender: 	0.0685699	motionBlur: 	1.38725	bloom2Tex: 	0.363114	printScene: 	0.0412622	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.109628	setRenderState: 	0.00046014	luaMsg: 	0.000971407	printTextDebug:	0.000538334	console: 	0.000887198	endScene: 	0.000357887	present: 	0.323755	TOTAL_RENDER: 	11.7221	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.11987	UpdateCamera: 	0.0519146	UpdateEnemies: 	0.498629	UpdateProjectile: 	0.00204206	UpdateParticle: 	0.913796	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.11603	UpdatePlayer: 	0.0980519	UpdateSound: 	0.026628	UpdateItems:	0.00953663	UpdateTriggers: 	0.00749156	UpdateRigid: 	0.0434727	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.0554	
RENDER	shadowmap: 	0.23859	sendToRender: 	0.0879168	scene: 	4.35266	particles2Tex: 	4.07067	sendToRender: 	0.0681007	motionBlur: 	1.32675	bloom2Tex: 	0.0673669	printScene: 	0.361141	applyBloom: 	0.00751863	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.0967828	setRenderState: 	0.000442095	luaMsg: 	0.00109471	printTextDebug:	0.000739833	console: 	0.00104359	endScene: 	0.000354879	present: 	0.249384	TOTAL_RENDER: 	11.2014	
UPDATE	UpdateSceneManager: 	0.0107817	UpdateInput: 	1.07905	UpdateCamera: 	0.0510485	UpdateEnemies: 	0.327181	UpdateProjectile: 	0.00170522	UpdateParticle: 	0.967482	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.24485	UpdatePlayer: 	0.0976489	UpdateSound: 	0.024616	UpdateItems:	0.00943738	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0438306	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.00338	
RENDER	shadowmap: 	0.23899	sendToRender: 	0.0888972	scene: 	4.32002	particles2Tex: 	4.24227	sendToRender: 	0.0664586	motionBlur: 	1.30176	bloom2Tex: 	0.0652196	printScene: 	0.339653	applyBloom: 	0.00752163	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.123092	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.00103156	endScene: 	0.000357887	present: 	0.259338	TOTAL_RENDER: 	11.3364	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.04226	UpdateCamera: 	0.0501853	UpdateEnemies: 	1.98884	UpdateProjectile: 	0.00273979	UpdateParticle: 	0.943678	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.08011	UpdatePlayer: 	0.0969722	UpdateSound: 	0.0401826	UpdateItems:	0.00889905	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0416502	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.44906	
RENDER	shadowmap: 	0.206883	sendToRender: 	0.0877273	scene: 	4.46927	particles2Tex: 	4.07601	sendToRender: 	0.0638662	motionBlur: 	1.45083	bloom2Tex: 	0.361282	printScene: 	0.0386878	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.101417	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.000628557	console: 	0.000863138	endScene: 	0.000357887	present: 	0.338603	TOTAL_RENDER: 	11.4637	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.06888	UpdateCamera: 	0.0494786	UpdateEnemies: 	0.290324	UpdateProjectile: 	0.00347962	UpdateParticle: 	0.891144	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.06815	UpdatePlayer: 	0.0915318	UpdateSound: 	0.0228205	UpdateItems:	0.0090404	UpdateTriggers: 	0.00743442	UpdateRigid: 	0.0416472	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.68643	
RENDER	shadowmap: 	0.226464	sendToRender: 	0.0872943	scene: 	4.25564	particles2Tex: 	4.19283	sendToRender: 	0.0733938	motionBlur: 	1.41849	bloom2Tex: 	0.35598	printScene: 	0.0381164	applyBloom: 	0.00678481	setRenderState: 	0.000493222	applyParticles: 	0.00191575	gui: 	0.0955618	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.000893213	endScene: 	0.000366909	present: 	0.315954	TOTAL_RENDER: 	11.3361	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.02227	UpdateCamera: 	0.0491959	UpdateEnemies: 	0.282057	UpdateProjectile: 	0.00182552	UpdateParticle: 	0.890575	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.07415	UpdatePlayer: 	0.0633189	UpdateSound: 	0.0235032	UpdateItems:	0.00914265	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.040784	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.5998	
RENDER	shadowmap: 	0.220416	sendToRender: 	0.0867499	scene: 	4.4597	particles2Tex: 	4.0327	sendToRender: 	0.0657218	motionBlur: 	1.54872	bloom2Tex: 	0.0901995	printScene: 	0.383847	applyBloom: 	0.0076269	setRenderState: 	0.000508259	applyParticles: 	0.00256235	gui: 	0.128788	setRenderState: 	0.000454125	luaMsg: 	0.00114584	printTextDebug:	0.000751863	console: 	0.00112779	endScene: 	0.000357887	present: 	0.257041	TOTAL_RENDER: 	11.5806	
UPDATE	UpdateSceneManager: 	0.0136689	UpdateInput: 	1.26859	UpdateCamera: 	0.0563446	UpdateEnemies: 	0.301049	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.934349	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.1912	UpdatePlayer: 	0.0858687	UpdateSound: 	0.0204206	UpdateItems:	0.00935618	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0407359	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.09531	
RENDER	shadowmap: 	0.233318	sendToRender: 	0.0936821	scene: 	4.37908	particles2Tex: 	4.30187	sendToRender: 	0.0672827	motionBlur: 	1.33789	bloom2Tex: 	0.0737758	printScene: 	0.356374	applyBloom: 	0.00758479	setRenderState: 	0.000466155	applyParticles: 	0.00236686	gui: 	0.097664	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000715773	console: 	0.00106163	endScene: 	0.000357887	present: 	0.254097	TOTAL_RENDER: 	11.5073	
UPDATE	UpdateSceneManager: 	0.0123456	UpdateInput: 	1.0678	UpdateCamera: 	0.0497462	UpdateEnemies: 	2.36857	UpdateProjectile: 	0.00164207	UpdateParticle: 	0.9312	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.29855	UpdatePlayer: 	0.0651745	UpdateSound: 	0.0195424	UpdateItems:	0.00944941	UpdateTriggers: 	0.00794268	UpdateRigid: 	0.0416051	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	6.01804	
RENDER	shadowmap: 	0.231613	sendToRender: 	0.0861394	scene: 	4.29676	particles2Tex: 	4.03119	sendToRender: 	0.0648647	motionBlur: 	1.27863	bloom2Tex: 	0.401107	printScene: 	0.0374608	applyBloom: 	0.00654421	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.0908671	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.00062555	console: 	0.000875168	endScene: 	0.000360894	present: 	0.338828	TOTAL_RENDER: 	11.128	
UPDATE	UpdateSceneManager: 	0.0112088	UpdateInput: 	1.13692	UpdateCamera: 	0.917023	UpdateEnemies: 	0.326973	UpdateProjectile: 	0.00301647	UpdateParticle: 	0.903231	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.20209	UpdatePlayer: 	0.0839981	UpdateSound: 	0.025019	UpdateItems:	0.00874266	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0416141	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.80881	
RENDER	shadowmap: 	0.221727	sendToRender: 	0.0873394	scene: 	4.2747	particles2Tex: 	4.15441	sendToRender: 	0.0655624	motionBlur: 	1.30613	bloom2Tex: 	0.0690962	printScene: 	0.0367932	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.434877	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000718781	console: 	0.000986444	endScene: 	0.000357887	present: 	0.17134	TOTAL_RENDER: 	11.0905	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.03959	UpdateCamera: 	0.904536	UpdateEnemies: 	0.325878	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.878891	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.1623	UpdatePlayer: 	0.0739051	UpdateSound: 	0.0327782	UpdateItems:	0.0097291	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0418457	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.61812	
RENDER	shadowmap: 	0.219418	sendToRender: 	0.0872582	scene: 	4.52924	particles2Tex: 	4.12614	sendToRender: 	0.0818358	motionBlur: 	1.49739	bloom2Tex: 	0.069436	printScene: 	0.0397946	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.420042	setRenderState: 	0.000505252	luaMsg: 	0.000691714	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000339842	present: 	0.121354	TOTAL_RENDER: 	11.4867	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.07006	UpdateCamera: 	0.0489763	UpdateEnemies: 	0.327544	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.914668	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.16643	UpdatePlayer: 	0.0622212	UpdateSound: 	0.0228356	UpdateItems:	0.00864341	UpdateTriggers: 	0.00763893	UpdateRigid: 	0.0404262	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.81089	
RENDER	shadowmap: 	0.223932	sendToRender: 	0.0865274	scene: 	4.22419	particles2Tex: 	4.17308	sendToRender: 	0.0646632	motionBlur: 	1.49043	bloom2Tex: 	0.06863	printScene: 	0.0357255	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.00192778	gui: 	0.460134	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.00107366	endScene: 	0.000348864	present: 	0.12025	TOTAL_RENDER: 	11.2124	
UPDATE	UpdateSceneManager: 	0.0132177	UpdateInput: 	1.0569	UpdateCamera: 	0.0524379	UpdateEnemies: 	0.375868	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.925618	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.16895	UpdatePlayer: 	0.0704525	UpdateSound: 	0.0268565	UpdateItems:	0.00925994	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0442967	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.02204	
RENDER	shadowmap: 	0.244373	sendToRender: 	0.0890747	scene: 	4.31143	particles2Tex: 	3.98993	sendToRender: 	0.0645098	motionBlur: 	1.31731	bloom2Tex: 	0.0682902	printScene: 	0.0385435	applyBloom: 	0.00666451	setRenderState: 	0.000469162	applyParticles: 	0.00220747	gui: 	0.464826	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.000851109	console: 	0.00094434	endScene: 	0.000372924	present: 	0.100055	TOTAL_RENDER: 	10.9924	
UPDATE	UpdateSceneManager: 	0.0468952	UpdateInput: 	1.05263	UpdateCamera: 	0.0596889	UpdateEnemies: 	0.344687	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.885727	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21686	UpdatePlayer: 	0.0658842	UpdateSound: 	0.0248355	UpdateItems:	0.00926295	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.042396	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.89479	
RENDER	shadowmap: 	0.242584	sendToRender: 	0.0876822	scene: 	4.35127	particles2Tex: 	4.05154	sendToRender: 	0.0668617	motionBlur: 	1.3188	bloom2Tex: 	0.0695774	printScene: 	0.0387991	applyBloom: 	0.311629	setRenderState: 	0.00044811	applyParticles: 	0.00240897	gui: 	0.122048	setRenderState: 	0.00046014	luaMsg: 	0.000724796	printTextDebug:	0.000514274	console: 	0.00101652	endScene: 	0.000375931	present: 	0.241291	TOTAL_RENDER: 	11.175	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.03188	UpdateCamera: 	0.0505071	UpdateEnemies: 	0.300068	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.92649	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.17092	UpdatePlayer: 	0.0651895	UpdateSound: 	0.0247754	UpdateItems:	0.00963287	UpdateTriggers: 	0.00720585	UpdateRigid: 	0.0416833	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.77617	
RENDER	shadowmap: 	0.21909	sendToRender: 	0.087583	scene: 	4.25324	particles2Tex: 	4.17501	sendToRender: 	0.0645429	motionBlur: 	1.42845	bloom2Tex: 	0.0686721	printScene: 	0.0378037	applyBloom: 	0.310513	setRenderState: 	0.000481192	applyParticles: 	0.00245107	gui: 	0.0858146	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000739833	console: 	0.00101351	endScene: 	0.000357887	present: 	0.228524	TOTAL_RENDER: 	11.2403	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.0348	UpdateCamera: 	0.0495267	UpdateEnemies: 	0.290911	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.917354	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.14856	UpdatePlayer: 	0.0637189	UpdateSound: 	0.0224867	UpdateItems:	0.0191214	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417344	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.74088	
RENDER	shadowmap: 	0.208028	sendToRender: 	0.0865935	scene: 	4.2155	particles2Tex: 	4.16849	sendToRender: 	0.0650091	motionBlur: 	1.29379	bloom2Tex: 	0.0680767	printScene: 	0.0357766	applyBloom: 	0.294423	setRenderState: 	0.000475177	applyParticles: 	0.00227664	gui: 	0.087989	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.000664647	console: 	0.0010105	endScene: 	0.000369916	present: 	0.217959	TOTAL_RENDER: 	11.0307	
UPDATE	UpdateSceneManager: 	0.0249017	UpdateInput: 	1.05657	UpdateCamera: 	0.0496139	UpdateEnemies: 	0.279425	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.890819	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.11394	UpdatePlayer: 	0.0802659	UpdateSound: 	0.0226581	UpdateItems:	0.00874266	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0403119	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.70036	
RENDER	shadowmap: 	0.203553	sendToRender: 	0.0864642	scene: 	4.20436	particles2Tex: 	4.23354	sendToRender: 	0.0650451	motionBlur: 	1.2628	bloom2Tex: 	0.0671353	printScene: 	0.0347511	applyBloom: 	0.313752	setRenderState: 	0.00047217	applyParticles: 	0.00227965	gui: 	0.0778178	setRenderState: 	0.000457133	luaMsg: 	0.000679684	printTextDebug:	0.000532319	console: 	0.00093231	endScene: 	0.000390969	present: 	0.223625	TOTAL_RENDER: 	11.043	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.04929	UpdateCamera: 	0.0509372	UpdateEnemies: 	0.28344	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.875752	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.17577	UpdatePlayer: 	0.0639354	UpdateSound: 	0.0233529	UpdateItems:	0.00946746	UpdateTriggers: 	0.00699533	UpdateRigid: 	0.0418336	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.75282	
RENDER	shadowmap: 	0.203042	sendToRender: 	0.0874777	scene: 	4.2746	particles2Tex: 	4.13628	sendToRender: 	0.0649098	motionBlur: 	1.38782	bloom2Tex: 	0.108707	printScene: 	0.0597941	applyBloom: 	0.376548	setRenderState: 	0.000487207	applyParticles: 	0.00283302	gui: 	0.0894717	setRenderState: 	0.00047217	luaMsg: 	0.00100449	printTextDebug:	0.000631565	console: 	0.000980429	endScene: 	0.000381946	present: 	0.185172	TOTAL_RENDER: 	11.2931	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.0899	UpdateCamera: 	0.90939	UpdateEnemies: 	0.348678	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.89942	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.31123	UpdatePlayer: 	0.06823	UpdateSound: 	0.0252987	UpdateItems:	0.00884191	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.042393	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.85946	
RENDER	shadowmap: 	0.256181	sendToRender: 	0.0923197	scene: 	4.21207	particles2Tex: 	3.97836	sendToRender: 	0.065779	motionBlur: 	1.38319	bloom2Tex: 	0.0719142	printScene: 	0.0443388	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.423735	setRenderState: 	0.000541341	luaMsg: 	0.000953362	printTextDebug:	0.000763893	console: 	0.0010917	endScene: 	0.000378939	present: 	0.267005	TOTAL_RENDER: 	11.0733	
UPDATE	UpdateSceneManager: 	0.0285257	UpdateInput: 	1.04521	UpdateCamera: 	0.0502395	UpdateEnemies: 	0.293299	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.925979	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.19179	UpdatePlayer: 	0.0648647	UpdateSound: 	0.0240386	UpdateItems:	0.0092028	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0412231	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.81156	
RENDER	shadowmap: 	0.277994	sendToRender: 	0.0874747	scene: 	4.29579	particles2Tex: 	4.17616	sendToRender: 	0.0645489	motionBlur: 	1.33498	bloom2Tex: 	0.0691744	printScene: 	0.0385645	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00207213	gui: 	0.435386	setRenderState: 	0.000538334	luaMsg: 	0.000658632	printTextDebug:	0.00094434	console: 	0.0010496	endScene: 	0.000351872	present: 	0.127919	TOTAL_RENDER: 	11.3358	
UPDATE	UpdateSceneManager: 	0.0292835	UpdateInput: 	1.03327	UpdateCamera: 	0.0674331	UpdateEnemies: 	0.292676	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.890224	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.19474	UpdatePlayer: 	2.55611	UpdateSound: 	0.0166673	UpdateItems:	0.0109411	UpdateTriggers: 	0.00863138	UpdateRigid: 	0.05248	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	6.30832	
RENDER	shadowmap: 	0.253841	sendToRender: 	0.0877875	scene: 	4.24886	particles2Tex: 	3.97495	sendToRender: 	0.064988	motionBlur: 	1.31496	bloom2Tex: 	0.0658481	printScene: 	0.0380322	applyBloom: 	0.00664947	setRenderState: 	0.000475177	applyParticles: 	0.00203905	gui: 	0.428177	setRenderState: 	0.000490215	luaMsg: 	0.00103156	printTextDebug:	0.000619535	console: 	0.00107065	endScene: 	0.000354879	present: 	0.254999	TOTAL_RENDER: 	11.014	
UPDATE	UpdateSceneManager: 	0.01815	UpdateInput: 	1.03681	UpdateCamera: 	0.0528018	UpdateEnemies: 	0.327196	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.899814	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.20849	UpdatePlayer: 	0.133717	UpdateSound: 	0.0198552	UpdateItems:	0.00952159	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413946	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	6.42361	
RENDER	shadowmap: 	0.233616	sendToRender: 	0.0868823	scene: 	4.42296	particles2Tex: 	4.03631	sendToRender: 	0.0686932	motionBlur: 	1.38475	bloom2Tex: 	0.0668316	printScene: 	0.0383119	applyBloom: 	0.00649008	setRenderState: 	0.000454125	applyParticles: 	0.00220446	gui: 	28.2002	setRenderState: 	0.000553371	luaMsg: 	0.000842086	printTextDebug:	0.00074284	console: 	0.0011699	endScene: 	0.000375931	present: 	2.61956	TOTAL_RENDER: 	41.4415	
UPDATE	UpdateSceneManager: 	0.0135395	UpdateInput: 	1.0827	UpdateCamera: 	0.0525131	UpdateEnemies: 	0.32196	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.924533	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.20433	UpdatePlayer: 	0.346119	UpdateSound: 	0.0205228	UpdateItems:	0.0103787	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0428682	UpdateGUI: 	0.00154282	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	4.19247	
RENDER	shadowmap: 	0.234271	sendToRender: 	0.0885875	scene: 	4.31696	particles2Tex: 	4.0201	sendToRender: 	0.065776	motionBlur: 	1.33042	bloom2Tex: 	0.0664466	printScene: 	0.0367691	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.4303	setRenderState: 	0.00047217	luaMsg: 	0.000703744	printTextDebug:	0.000751863	console: 	0.000950355	endScene: 	0.000357887	present: 	0.144824	TOTAL_RENDER: 	11.0278	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.0643	UpdateCamera: 	0.0512921	UpdateEnemies: 	0.292051	UpdateProjectile: 	0.00209319	UpdateParticle: 	0.919877	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.2313	UpdatePlayer: 	0.167518	UpdateSound: 	0.0260175	UpdateItems:	0.00948249	UpdateTriggers: 	0.00828252	UpdateRigid: 	0.0417043	UpdateGUI: 	0.00159696	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.97447	
RENDER	shadowmap: 	0.238792	sendToRender: 	0.0683323	scene: 	4.29814	particles2Tex: 	4.01213	sendToRender: 	0.0662662	motionBlur: 	1.44691	bloom2Tex: 	0.119119	printScene: 	0.173154	applyBloom: 	0.0103968	setRenderState: 	0.000469162	applyParticles: 	0.00293527	gui: 	0.465704	setRenderState: 	0.00061352	luaMsg: 	0.000812012	printTextDebug:	0.000673669	console: 	0.000926295	endScene: 	0.000390969	present: 	0.147073	TOTAL_RENDER: 	11.346	
UPDATE	UpdateSceneManager: 	0.0129681	UpdateInput: 	1.23431	UpdateCamera: 	0.0533371	UpdateEnemies: 	0.370163	UpdateProjectile: 	0.00232175	UpdateParticle: 	1.33175	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.27156	UpdatePlayer: 	0.118782	UpdateSound: 	0.0253889	UpdateItems:	0.0100268	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.045214	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.61932	
RENDER	shadowmap: 	0.276319	sendToRender: 	0.0954775	scene: 	4.63295	particles2Tex: 	4.03275	sendToRender: 	0.0761787	motionBlur: 	1.35282	bloom2Tex: 	0.066603	printScene: 	0.0374127	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.403702	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.00063758	console: 	0.00101652	endScene: 	0.000360894	present: 	0.121375	TOTAL_RENDER: 	11.3749	
UPDATE	UpdateSceneManager: 	0.0173921	UpdateInput: 	1.09332	UpdateCamera: 	0.0552379	UpdateEnemies: 	0.322718	UpdateProjectile: 	0.0022616	UpdateParticle: 	1.44064	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.37118	UpdatePlayer: 	0.118503	UpdateSound: 	0.0233468	UpdateItems:	0.0103035	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0449734	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.65517	
RENDER	shadowmap: 	0.278968	sendToRender: 	0.102184	scene: 	4.38814	particles2Tex: 	4.2374	sendToRender: 	0.0663083	motionBlur: 	1.33905	bloom2Tex: 	0.0693338	printScene: 	0.0424923	applyBloom: 	0.00654121	setRenderState: 	0.000475177	applyParticles: 	0.00199093	gui: 	0.57993	setRenderState: 	0.000562393	luaMsg: 	0.000796975	printTextDebug:	0.000730811	console: 	0.00092028	endScene: 	0.000369916	present: 	0.120936	TOTAL_RENDER: 	11.5033	
UPDATE	UpdateSceneManager: 	0.012523	UpdateInput: 	1.09851	UpdateCamera: 	0.0515597	UpdateEnemies: 	0.305834	UpdateProjectile: 	0.00201499	UpdateParticle: 	0.924051	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.21452	UpdatePlayer: 	0.608422	UpdateSound: 	0.0220657	UpdateItems:	0.0109471	UpdateTriggers: 	0.00805095	UpdateRigid: 	0.0436922	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.45904	
RENDER	shadowmap: 	0.219189	sendToRender: 	0.0877815	scene: 	4.29235	particles2Tex: 	4.15874	sendToRender: 	0.0850988	motionBlur: 	1.3534	bloom2Tex: 	0.0659053	printScene: 	0.0373014	applyBloom: 	0.0067397	setRenderState: 	0.000469162	applyParticles: 	0.00223754	gui: 	0.401838	setRenderState: 	0.000481192	luaMsg: 	0.000784945	printTextDebug:	0.000914265	console: 	0.00122403	endScene: 	0.000375931	present: 	0.102362	TOTAL_RENDER: 	11.111	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.02744	UpdateCamera: 	0.0490004	UpdateEnemies: 	0.317857	UpdateProjectile: 	0.00163605	UpdateParticle: 	0.92293	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.1859	UpdatePlayer: 	0.0991015	UpdateSound: 	0.0244596	UpdateItems:	0.00934114	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0415961	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.82191	
RENDER	shadowmap: 	0.216708	sendToRender: 	0.0875469	scene: 	4.22122	particles2Tex: 	4.12226	sendToRender: 	0.0661278	motionBlur: 	1.35613	bloom2Tex: 	0.0662842	printScene: 	0.0349857	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.00219544	gui: 	0.318733	setRenderState: 	0.000541341	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000968399	endScene: 	0.000354879	present: 	0.18414	TOTAL_RENDER: 	10.8538	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.03263	UpdateCamera: 	0.0491748	UpdateEnemies: 	0.285079	UpdateProjectile: 	0.00270069	UpdateParticle: 	0.875974	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.14515	UpdatePlayer: 	0.111844	UpdateSound: 	0.0228386	UpdateItems:	0.152457	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0418066	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.87179	
RENDER	shadowmap: 	0.215589	sendToRender: 	0.0877905	scene: 	4.22313	particles2Tex: 	4.25474	sendToRender: 	0.0671564	motionBlur: 	1.34881	bloom2Tex: 	0.068606	printScene: 	0.0382367	applyBloom: 	0.00669158	setRenderState: 	0.0004842	applyParticles: 	0.00228266	gui: 	0.105655	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.000890205	endScene: 	0.000336835	present: 	0.454044	TOTAL_RENDER: 	11.0503	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.04608	UpdateCamera: 	0.901459	UpdateEnemies: 	0.343018	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.889872	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20036	UpdatePlayer: 	0.120235	UpdateSound: 	0.0347541	UpdateItems:	0.0189349	UpdateTriggers: 	0.00795771	UpdateRigid: 	0.0410878	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.75385	
RENDER	shadowmap: 	0.225706	sendToRender: 	0.087607	scene: 	4.41636	particles2Tex: 	4.28661	sendToRender: 	0.0666571	motionBlur: 	1.48343	bloom2Tex: 	0.0706871	printScene: 	0.0397194	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00241799	gui: 	0.121399	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.000718781	console: 	0.000971407	endScene: 	0.000336835	present: 	0.47531	TOTAL_RENDER: 	11.4596	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.07191	UpdateCamera: 	0.920418	UpdateEnemies: 	0.317734	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.875725	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.1799	UpdatePlayer: 	0.137726	UpdateSound: 	0.0245889	UpdateItems:	0.00885093	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00159395	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.72855	
RENDER	shadowmap: 	0.221006	sendToRender: 	0.0870266	scene: 	4.36583	particles2Tex: 	3.95498	sendToRender: 	0.0664737	motionBlur: 	1.29441	bloom2Tex: 	0.0685609	printScene: 	0.0371601	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.0801456	setRenderState: 	0.000493222	luaMsg: 	0.000676676	printTextDebug:	0.000619535	console: 	0.00116088	endScene: 	0.000327812	present: 	0.44784	TOTAL_RENDER: 	10.8027	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.03239	UpdateCamera: 	0.906157	UpdateEnemies: 	0.318627	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.896885	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.20204	UpdatePlayer: 	0.116322	UpdateSound: 	0.0238792	UpdateItems:	0.00902837	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0410307	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.69289	
RENDER	shadowmap: 	0.22838	sendToRender: 	0.0876161	scene: 	4.36558	particles2Tex: 	3.992	sendToRender: 	0.0652466	motionBlur: 	1.30647	bloom2Tex: 	0.0704706	printScene: 	0.0372443	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00220145	gui: 	0.120869	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000529311	console: 	0.000989451	endScene: 	0.000357887	present: 	0.442576	TOTAL_RENDER: 	10.926	
UPDATE	UpdateSceneManager: 	0.0237889	UpdateInput: 	1.06364	UpdateCamera: 	0.0512891	UpdateEnemies: 	0.298333	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.895727	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.14292	UpdatePlayer: 	0.115447	UpdateSound: 	0.0229047	UpdateItems:	0.00913062	UpdateTriggers: 	0.00735923	UpdateRigid: 	0.0426607	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.80578	
RENDER	shadowmap: 	0.22472	sendToRender: 	0.0876882	scene: 	4.36607	particles2Tex: 	3.95153	sendToRender: 	0.0653008	motionBlur: 	1.29132	bloom2Tex: 	0.0692796	printScene: 	0.0370277	applyBloom: 	0.00658632	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.0792403	setRenderState: 	0.00043608	luaMsg: 	0.000836071	printTextDebug:	0.000640587	console: 	0.00107967	endScene: 	0.000333827	present: 	0.464483	TOTAL_RENDER: 	10.8139	
UPDATE	UpdateSceneManager: 	0.0188928	UpdateInput: 	1.10875	UpdateCamera: 	0.0557972	UpdateEnemies: 	0.317036	UpdateProjectile: 	0.00121802	UpdateParticle: 	1.57258	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.36457	UpdatePlayer: 	2.20126	UpdateSound: 	0.014114	UpdateItems:	0.011693	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0508019	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	6.90053	
RENDER	shadowmap: 	0.30879	sendToRender: 	0.085959	scene: 	4.28405	particles2Tex: 	4.32224	sendToRender: 	0.0662632	motionBlur: 	1.34634	bloom2Tex: 	0.0689187	printScene: 	0.0356082	applyBloom: 	0.0066194	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.0301046	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000526304	console: 	0.000857124	endScene: 	0.000321797	present: 	0.445903	TOTAL_RENDER: 	11.1802	
UPDATE	UpdateSceneManager: 	0.0142373	UpdateInput: 	1.09484	UpdateCamera: 	0.950303	UpdateEnemies: 	0.282349	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.57336	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.14822	UpdatePlayer: 	0.165635	UpdateSound: 	0.0207875	UpdateItems:	0.01049	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0456892	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	5.46275	
RENDER	shadowmap: 	0.307079	sendToRender: 	0.0650271	scene: 	4.34463	particles2Tex: 	4.0893	sendToRender: 	0.0665158	motionBlur: 	1.32857	bloom2Tex: 	0.0688195	printScene: 	0.0373435	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.0298459	setRenderState: 	0.000454125	luaMsg: 	0.000902235	printTextDebug:	0.000430065	console: 	0.000860131	endScene: 	0.000354879	present: 	0.462056	TOTAL_RENDER: 	10.988	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.11469	UpdateCamera: 	0.973214	UpdateEnemies: 	1.57859	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.37771	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.05623	UpdatePlayer: 	0.19402	UpdateSound: 	0.0263513	UpdateItems:	0.00961181	UpdateTriggers: 	0.00796974	UpdateRigid: 	0.044784	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	6.54721	
RENDER	shadowmap: 	0.228208	sendToRender: 	0.0878627	scene: 	4.2974	particles2Tex: 	4.27252	sendToRender: 	0.0663354	motionBlur: 	1.23496	bloom2Tex: 	0.0685849	printScene: 	0.353649	applyBloom: 	0.00670962	setRenderState: 	0.0004842	applyParticles: 	0.00218942	gui: 	0.0324203	setRenderState: 	0.00044811	luaMsg: 	0.000478185	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000354879	present: 	0.2624	TOTAL_RENDER: 	11.0905	
UPDATE	UpdateSceneManager: 	0.0150222	UpdateInput: 	1.18908	UpdateCamera: 	0.963064	UpdateEnemies: 	0.226768	UpdateProjectile: 	0.00106765	UpdateParticle: 	1.49284	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.967596	UpdatePlayer: 	0.184952	UpdateSound: 	0.0232235	UpdateItems:	0.0168808	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0445554	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	5.30598	
RENDER	shadowmap: 	0.229384	sendToRender: 	0.10339	scene: 	4.38763	particles2Tex: 	4.26153	sendToRender: 	0.0658271	motionBlur: 	1.22065	bloom2Tex: 	0.0724946	printScene: 	0.373625	applyBloom: 	0.00705849	setRenderState: 	0.000457133	applyParticles: 	0.00228867	gui: 	0.0350939	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.00106163	endScene: 	0.000354879	present: 	0.272243	TOTAL_RENDER: 	11.2184	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.06039	UpdateCamera: 	0.942517	UpdateEnemies: 	0.212467	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.914716	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.924908	UpdatePlayer: 	0.156078	UpdateSound: 	0.0228115	UpdateItems:	0.00990654	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0417976	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.43763	
RENDER	shadowmap: 	0.200741	sendToRender: 	0.089619	scene: 	4.19394	particles2Tex: 	4.07272	sendToRender: 	0.0645399	motionBlur: 	1.20605	bloom2Tex: 	0.0683203	printScene: 	0.33964	applyBloom: 	0.00707653	setRenderState: 	0.000475177	applyParticles: 	0.00212025	gui: 	0.0307061	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000454125	console: 	0.00102855	endScene: 	0.000351872	present: 	0.24708	TOTAL_RENDER: 	10.7103	
UPDATE	UpdateSceneManager: 	0.0146222	UpdateInput: 	1.09621	UpdateCamera: 	0.918749	UpdateEnemies: 	0.396839	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.49915	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.00855	UpdatePlayer: 	0.178492	UpdateSound: 	0.0246641	UpdateItems:	0.010887	UpdateTriggers: 	0.00769306	UpdateRigid: 	0.0649519	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.36044	
RENDER	shadowmap: 	0.223757	sendToRender: 	0.10379	scene: 	4.37845	particles2Tex: 	4.35865	sendToRender: 	0.103808	motionBlur: 	1.35572	bloom2Tex: 	0.0733096	printScene: 	0.044002	applyBloom: 	0.00698932	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0333406	setRenderState: 	0.000457133	luaMsg: 	0.000730811	printTextDebug:	0.000836071	console: 	0.00093231	endScene: 	0.00033082	present: 	0.445214	TOTAL_RENDER: 	11.309	
UPDATE	UpdateSceneManager: 	0.0140418	UpdateInput: 	1.12557	UpdateCamera: 	0.959855	UpdateEnemies: 	0.230395	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.962917	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.940809	UpdatePlayer: 	0.169674	UpdateSound: 	0.0272325	UpdateItems:	0.0103336	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0437313	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.62784	
RENDER	shadowmap: 	0.405648	sendToRender: 	0.089183	scene: 	4.28381	particles2Tex: 	4.28948	sendToRender: 	0.0664978	motionBlur: 	1.3179	bloom2Tex: 	0.0699383	printScene: 	0.0391089	applyBloom: 	0.00698029	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0323361	setRenderState: 	0.000445103	luaMsg: 	0.000836071	printTextDebug:	0.000799982	console: 	0.001209	endScene: 	0.00033082	present: 	0.438751	TOTAL_RENDER: 	11.2121	
UPDATE	UpdateSceneManager: 	0.0125441	UpdateInput: 	1.0615	UpdateCamera: 	0.929465	UpdateEnemies: 	0.250521	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.90404	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.908413	UpdatePlayer: 	0.159269	UpdateSound: 	0.0254821	UpdateItems:	0.00979828	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.0435359	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.44514	
RENDER	shadowmap: 	0.225601	sendToRender: 	0.0920009	scene: 	4.29257	particles2Tex: 	4.17556	sendToRender: 	0.0659925	motionBlur: 	1.36478	bloom2Tex: 	0.0705037	printScene: 	0.0383961	applyBloom: 	0.00681789	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.031885	setRenderState: 	0.000478185	luaMsg: 	0.000736825	printTextDebug:	0.000628557	console: 	0.00122103	endScene: 	0.000333827	present: 	0.445226	TOTAL_RENDER: 	10.9869	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.0287	UpdateCamera: 	0.923736	UpdateEnemies: 	0.263257	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.890864	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.886921	UpdatePlayer: 	0.157377	UpdateSound: 	0.0246581	UpdateItems:	0.00965091	UpdateTriggers: 	0.00744645	UpdateRigid: 	0.0427118	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.60295	
RENDER	shadowmap: 	0.22189	sendToRender: 	0.0876522	scene: 	4.19993	particles2Tex: 	4.41938	sendToRender: 	0.0651534	motionBlur: 	1.29904	bloom2Tex: 	0.0698691	printScene: 	0.0372443	applyBloom: 	0.00667353	setRenderState: 	0.000451118	applyParticles: 	0.00223454	gui: 	0.029473	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000733818	console: 	0.00107967	endScene: 	0.000333827	present: 	0.440697	TOTAL_RENDER: 	11.068	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.03735	UpdateCamera: 	0.911026	UpdateEnemies: 	1.52232	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.931639	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.869232	UpdatePlayer: 	0.151966	UpdateSound: 	0.0197409	UpdateItems:	0.00990654	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0424622	UpdateGUI: 	0.00115787	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	5.64818	
RENDER	shadowmap: 	0.209078	sendToRender: 	0.0884852	scene: 	4.36767	particles2Tex: 	4.07132	sendToRender: 	0.0648858	motionBlur: 	1.29508	bloom2Tex: 	0.0689759	printScene: 	0.0348353	applyBloom: 	0.00695323	setRenderState: 	0.00046014	applyParticles: 	0.00211424	gui: 	0.0303512	setRenderState: 	0.00046014	luaMsg: 	0.000821034	printTextDebug:	0.000658632	console: 	0.000962384	endScene: 	0.000339842	present: 	0.437593	TOTAL_RENDER: 	10.8451	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.0273	UpdateCamera: 	0.888248	UpdateEnemies: 	0.301494	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.887291	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.866426	UpdatePlayer: 	0.102383	UpdateSound: 	0.0220236	UpdateItems:	0.00932911	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.041581	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.3014	
RENDER	shadowmap: 	0.204146	sendToRender: 	0.0864793	scene: 	4.41936	particles2Tex: 	4.04429	sendToRender: 	0.0648948	motionBlur: 	1.44681	bloom2Tex: 	0.0857966	printScene: 	0.0470816	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.0023398	gui: 	0.0532349	setRenderState: 	0.000430065	luaMsg: 	0.000839079	printTextDebug:	0.000628557	console: 	0.000917273	endScene: 	0.000342849	present: 	0.426177	TOTAL_RENDER: 	11.0772	
UPDATE	UpdateSceneManager: 	0.0139335	UpdateInput: 	1.11899	UpdateCamera: 	0.941982	UpdateEnemies: 	0.44568	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.5048	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.992083	UpdatePlayer: 	0.122148	UpdateSound: 	0.0247363	UpdateItems:	0.0110855	UpdateTriggers: 	0.00792764	UpdateRigid: 	0.0453824	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	5.36746	
RENDER	shadowmap: 	0.23179	sendToRender: 	0.0990715	scene: 	4.50976	particles2Tex: 	4.16431	sendToRender: 	0.0657369	motionBlur: 	1.31675	bloom2Tex: 	0.0697699	printScene: 	0.0377044	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0303512	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000727803	console: 	0.0010105	endScene: 	0.000333827	present: 	0.442976	TOTAL_RENDER: 	11.1498	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.09746	UpdateCamera: 	1.11012	UpdateEnemies: 	0.253663	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.914019	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.945455	UpdatePlayer: 	0.110503	UpdateSound: 	0.0239333	UpdateItems:	0.00939528	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0431419	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.65897	
RENDER	shadowmap: 	0.215207	sendToRender: 	0.0975136	scene: 	4.34425	particles2Tex: 	4.53922	sendToRender: 	0.0867108	motionBlur: 	1.44033	bloom2Tex: 	0.0748494	printScene: 	0.0463388	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.0339932	setRenderState: 	0.000454125	luaMsg: 	0.00106464	printTextDebug:	0.00062555	console: 	0.0011308	endScene: 	0.000339842	present: 	0.450077	TOTAL_RENDER: 	11.5403	
UPDATE	UpdateSceneManager: 	0.012935	UpdateInput: 	1.14054	UpdateCamera: 	0.927675	UpdateEnemies: 	0.262725	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.2743	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.00644	UpdatePlayer: 	0.121465	UpdateSound: 	0.0251603	UpdateItems:	0.0107486	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0436201	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.98118	
RENDER	shadowmap: 	0.240719	sendToRender: 	0.0873845	scene: 	4.38529	particles2Tex: 	4.43513	sendToRender: 	0.0661399	motionBlur: 	1.38988	bloom2Tex: 	0.0706029	printScene: 	0.039145	applyBloom: 	0.006863	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.0321106	setRenderState: 	0.000439088	luaMsg: 	0.000863138	printTextDebug:	0.000646602	console: 	0.000968399	endScene: 	0.000342849	present: 	0.448757	TOTAL_RENDER: 	11.3859	
UPDATE	UpdateSceneManager: 	0.0123336	UpdateInput: 	1.06315	UpdateCamera: 	0.910392	UpdateEnemies: 	0.265657	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.951272	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.891351	UpdatePlayer: 	0.109519	UpdateSound: 	0.0238581	UpdateItems:	0.00965392	UpdateTriggers: 	0.00732314	UpdateRigid: 	0.0419058	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.42028	
RENDER	shadowmap: 	0.203827	sendToRender: 	0.0872221	scene: 	4.44839	particles2Tex: 	4.10944	sendToRender: 	0.0658542	motionBlur: 	1.33006	bloom2Tex: 	0.0697458	printScene: 	0.0374217	applyBloom: 	0.00688105	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.0403871	setRenderState: 	0.000466155	luaMsg: 	0.000923287	printTextDebug:	0.000736825	console: 	0.00107366	endScene: 	0.00033082	present: 	0.419133	TOTAL_RENDER: 	10.9946	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.05363	UpdateCamera: 	0.93391	UpdateEnemies: 	0.26754	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.871484	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.864026	UpdatePlayer: 	0.104124	UpdateSound: 	0.0234641	UpdateItems:	0.00959076	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.041557	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.31524	
RENDER	shadowmap: 	0.20595	sendToRender: 	0.0865605	scene: 	4.39805	particles2Tex: 	4.06111	sendToRender: 	0.0647655	motionBlur: 	1.3227	bloom2Tex: 	0.0689218	printScene: 	0.0372473	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.0301467	setRenderState: 	0.000442095	luaMsg: 	0.000769907	printTextDebug:	0.000727803	console: 	0.00105562	endScene: 	0.000333827	present: 	0.43854	TOTAL_RENDER: 	10.8902	
UPDATE	UpdateSceneManager: 	0.010884	UpdateInput: 	1.03131	UpdateCamera: 	0.886275	UpdateEnemies: 	0.26566	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.886816	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.0128	UpdatePlayer: 	0.110085	UpdateSound: 	0.0226912	UpdateItems:	0.00946144	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0406758	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.41841	
RENDER	shadowmap: 	0.208883	sendToRender: 	0.0881965	scene: 	4.38376	particles2Tex: 	4.0603	sendToRender: 	0.0650873	motionBlur: 	1.29431	bloom2Tex: 	0.244707	printScene: 	0.04845	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.00216837	gui: 	0.0303572	setRenderState: 	0.00044811	luaMsg: 	0.000574423	printTextDebug:	0.000544349	console: 	0.000947347	endScene: 	0.000345857	present: 	0.297449	TOTAL_RENDER: 	10.9085	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.05771	UpdateCamera: 	0.906118	UpdateEnemies: 	0.421275	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.875078	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.852844	UpdatePlayer: 	0.110214	UpdateSound: 	0.0239333	UpdateItems:	0.00933813	UpdateTriggers: 	0.00747051	UpdateRigid: 	0.0405104	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.45084	
RENDER	shadowmap: 	0.198101	sendToRender: 	0.0879529	scene: 	4.22217	particles2Tex: 	4.21969	sendToRender: 	0.0643234	motionBlur: 	1.31094	bloom2Tex: 	0.0688345	printScene: 	0.037542	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.0304264	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000538334	console: 	0.00772614	endScene: 	0.00033082	present: 	0.489697	TOTAL_RENDER: 	10.9555	
UPDATE	UpdateSceneManager: 	0.021786	UpdateInput: 	1.09847	UpdateCamera: 	0.938003	UpdateEnemies: 	0.275377	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.919862	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.937552	UpdatePlayer: 	0.117913	UpdateSound: 	0.0364112	UpdateItems:	0.00984639	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0432742	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.54854	
RENDER	shadowmap: 	0.217779	sendToRender: 	0.0907288	scene: 	4.40773	particles2Tex: 	4.26487	sendToRender: 	0.0662421	motionBlur: 	1.34601	bloom2Tex: 	0.0693037	printScene: 	0.0400713	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00218942	gui: 	0.0323782	setRenderState: 	0.000457133	luaMsg: 	0.000839079	printTextDebug:	0.000640587	console: 	0.000899228	endScene: 	0.000342849	present: 	0.490067	TOTAL_RENDER: 	11.2172	
UPDATE	UpdateSceneManager: 	0.0168718	UpdateInput: 	1.2063	UpdateCamera: 	0.965972	UpdateEnemies: 	0.264965	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.912527	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.886542	UpdatePlayer: 	0.117651	UpdateSound: 	0.0222401	UpdateItems:	0.0098073	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0417945	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.62095	
RENDER	shadowmap: 	0.204459	sendToRender: 	0.0883018	scene: 	4.48779	particles2Tex: 	4.15028	sendToRender: 	0.0662271	motionBlur: 	1.5048	bloom2Tex: 	0.0854116	printScene: 	0.0490455	applyBloom: 	0.0067818	setRenderState: 	0.000475177	applyParticles: 	0.00266761	gui: 	0.0358849	setRenderState: 	0.000454125	luaMsg: 	0.000869153	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.00033082	present: 	0.378825	TOTAL_RENDER: 	11.2492	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.03238	UpdateCamera: 	1.1406	UpdateEnemies: 	0.223721	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.856083	UpdateLUAMsg: 	0.000971407	UpdateColisions: 	0.886269	UpdatePlayer: 	0.102464	UpdateSound: 	0.0235965	UpdateItems:	0.00936219	UpdateTriggers: 	0.00782238	UpdateRigid: 	0.0413735	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.46904	
RENDER	shadowmap: 	0.196585	sendToRender: 	0.0931017	scene: 	4.34961	particles2Tex: 	4.06831	sendToRender: 	0.0643023	motionBlur: 	1.34439	bloom2Tex: 	0.0784584	printScene: 	0.0473824	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0341225	setRenderState: 	0.000439088	luaMsg: 	0.0007669	printTextDebug:	0.000769907	console: 	0.000893213	endScene: 	0.000339842	present: 	0.43018	TOTAL_RENDER: 	10.8864	
UPDATE	UpdateSceneManager: 	0.0102374	UpdateInput: 	1.01056	UpdateCamera: 	0.90391	UpdateEnemies: 	0.239531	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.893947	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.854068	UpdatePlayer: 	0.103853	UpdateSound: 	0.0239062	UpdateItems:	0.0099306	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0422848	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.23515	
RENDER	shadowmap: 	0.182143	sendToRender: 	0.0876492	scene: 	4.25374	particles2Tex: 	4.24218	sendToRender: 	0.0659474	motionBlur: 	1.31087	bloom2Tex: 	0.0686661	printScene: 	0.0355421	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.029061	setRenderState: 	0.0004842	luaMsg: 	0.000821034	printTextDebug:	0.000745848	console: 	0.000971407	endScene: 	0.000339842	present: 	0.437581	TOTAL_RENDER: 	10.8907	
UPDATE	UpdateSceneManager: 	0.0148147	UpdateInput: 	0.996137	UpdateCamera: 	0.912034	UpdateEnemies: 	0.263471	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.912247	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.855367	UpdatePlayer: 	0.10102	UpdateSound: 	0.0233198	UpdateItems:	0.00945543	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.039151	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.27595	
RENDER	shadowmap: 	0.223451	sendToRender: 	0.0882927	scene: 	4.20808	particles2Tex: 	4.22643	sendToRender: 	0.0661609	motionBlur: 	1.30919	bloom2Tex: 	0.0691714	printScene: 	0.0350067	applyBloom: 	0.00651414	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0294099	setRenderState: 	0.000487207	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00110073	endScene: 	0.00033082	present: 	0.43864	TOTAL_RENDER: 	10.9027	
UPDATE	UpdateSceneManager: 	0.0133471	UpdateInput: 	1.06922	UpdateCamera: 	1.03912	UpdateEnemies: 	0.240298	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.895282	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.885685	UpdatePlayer: 	0.123621	UpdateSound: 	0.0231754	UpdateItems:	0.0098885	UpdateTriggers: 	0.00833966	UpdateRigid: 	0.0434877	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.50475	
RENDER	shadowmap: 	0.214308	sendToRender: 	0.0870326	scene: 	4.38345	particles2Tex: 	4.31065	sendToRender: 	0.0650482	motionBlur: 	1.36275	bloom2Tex: 	0.0688586	printScene: 	0.0384262	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00218642	gui: 	0.0309677	setRenderState: 	0.00044811	luaMsg: 	0.000739833	printTextDebug:	0.000745848	console: 	0.00104659	endScene: 	0.000333827	present: 	0.427356	TOTAL_RENDER: 	11.1714	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.18344	UpdateCamera: 	0.902689	UpdateEnemies: 	0.256527	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.903793	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.876666	UpdatePlayer: 	0.108497	UpdateSound: 	0.0242581	UpdateItems:	0.0105592	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0416111	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.46665	
RENDER	shadowmap: 	0.33091	sendToRender: 	0.0877815	scene: 	4.31502	particles2Tex: 	4.44859	sendToRender: 	0.06537	motionBlur: 	1.33026	bloom2Tex: 	0.070642	printScene: 	0.0386698	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.0022586	gui: 	0.0303031	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000709758	console: 	0.00112479	endScene: 	0.00033082	present: 	0.421705	TOTAL_RENDER: 	11.3325	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.03404	UpdateCamera: 	0.952219	UpdateEnemies: 	0.272538	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.852817	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.849864	UpdatePlayer: 	0.105604	UpdateSound: 	0.0254821	UpdateItems:	0.00959678	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.044014	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	4.29181	
RENDER	shadowmap: 	0.20029	sendToRender: 	0.0869364	scene: 	4.4256	particles2Tex: 	4.1075	sendToRender: 	0.0652978	motionBlur: 	1.32166	bloom2Tex: 	0.069818	printScene: 	0.0393495	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.0309497	setRenderState: 	0.000439088	luaMsg: 	0.000670662	printTextDebug:	0.000532319	console: 	0.00102855	endScene: 	0.000342849	present: 	0.44098	TOTAL_RENDER: 	10.9682	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.02634	UpdateCamera: 	0.910996	UpdateEnemies: 	0.270788	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.884019	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.844486	UpdatePlayer: 	0.107378	UpdateSound: 	0.0241498	UpdateItems:	0.00956069	UpdateTriggers: 	0.00752464	UpdateRigid: 	0.0575145	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.28797	
RENDER	shadowmap: 	0.181803	sendToRender: 	0.0861845	scene: 	4.44208	particles2Tex: 	4.07041	sendToRender: 	0.0659053	motionBlur: 	1.28313	bloom2Tex: 	0.153242	printScene: 	0.0359902	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.0514906	setRenderState: 	0.0004842	luaMsg: 	0.000857124	printTextDebug:	0.000595475	console: 	0.000938325	endScene: 	0.000342849	present: 	0.434856	TOTAL_RENDER: 	10.9848	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.01748	UpdateCamera: 	0.905017	UpdateEnemies: 	0.244244	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.879045	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.829154	UpdatePlayer: 	0.106073	UpdateSound: 	0.0431238	UpdateItems:	0.00942535	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.040378	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.25526	
RENDER	shadowmap: 	0.187746	sendToRender: 	0.0895198	scene: 	4.23296	particles2Tex: 	4.26941	sendToRender: 	0.0660767	motionBlur: 	1.34803	bloom2Tex: 	0.0705668	printScene: 	0.0369646	applyBloom: 	0.00676075	setRenderState: 	0.00044811	applyParticles: 	0.00217439	gui: 	0.0303602	setRenderState: 	0.000475177	luaMsg: 	0.00079096	printTextDebug:	0.000457133	console: 	0.00118193	endScene: 	0.00033082	present: 	0.416748	TOTAL_RENDER: 	10.9282	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.01112	UpdateCamera: 	0.933988	UpdateEnemies: 	0.255363	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.890353	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.85294	UpdatePlayer: 	0.105562	UpdateSound: 	0.0249017	UpdateItems:	0.0102103	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0423449	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.2741	
RENDER	shadowmap: 	0.207541	sendToRender: 	0.0885093	scene: 	4.24977	particles2Tex: 	4.16718	sendToRender: 	0.0653098	motionBlur: 	1.20526	bloom2Tex: 	0.0678451	printScene: 	0.370725	applyBloom: 	0.00675173	setRenderState: 	0.000481192	applyParticles: 	0.00210221	gui: 	0.0307211	setRenderState: 	0.00044811	luaMsg: 	0.000799982	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000366909	present: 	0.267128	TOTAL_RENDER: 	10.9002	
UPDATE	UpdateSceneManager: 	0.0260957	UpdateInput: 	1.10374	UpdateCamera: 	0.906906	UpdateEnemies: 	0.239968	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.904407	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.877851	UpdatePlayer: 	0.109787	UpdateSound: 	0.0236506	UpdateItems:	0.00990955	UpdateTriggers: 	0.0079517	UpdateRigid: 	0.0427599	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.39567	
RENDER	shadowmap: 	0.223451	sendToRender: 	0.0882597	scene: 	4.22709	particles2Tex: 	4.29481	sendToRender: 	0.0898536	motionBlur: 	1.43899	bloom2Tex: 	0.0744164	printScene: 	0.0481914	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00208717	gui: 	0.304107	setRenderState: 	0.000493222	luaMsg: 	0.000995466	printTextDebug:	0.000745848	console: 	0.00101351	endScene: 	0.000360894	present: 	0.192281	TOTAL_RENDER: 	11.1962	
UPDATE	UpdateSceneManager: 	0.0136959	UpdateInput: 	1.25599	UpdateCamera: 	0.957978	UpdateEnemies: 	0.255498	UpdateProjectile: 	0.00112178	UpdateParticle: 	1.52342	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.867836	UpdatePlayer: 	0.101041	UpdateSound: 	0.0212266	UpdateItems:	0.00985842	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0423359	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.20243	
RENDER	shadowmap: 	0.242671	sendToRender: 	0.101658	scene: 	4.20297	particles2Tex: 	4.24659	sendToRender: 	0.0658361	motionBlur: 	1.24065	bloom2Tex: 	0.073045	printScene: 	0.0426727	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.318835	setRenderState: 	0.000481192	luaMsg: 	0.000809004	printTextDebug:	0.000923287	console: 	0.0010887	endScene: 	0.000378939	present: 	0.162682	TOTAL_RENDER: 	10.8767	
UPDATE	UpdateSceneManager: 	0.012114	UpdateInput: 	1.03714	UpdateCamera: 	0.909396	UpdateEnemies: 	0.279846	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.882663	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.841849	UpdatePlayer: 	0.0962474	UpdateSound: 	0.0232205	UpdateItems:	0.00964489	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.04036	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.26746	
RENDER	shadowmap: 	0.204101	sendToRender: 	0.0878657	scene: 	4.16684	particles2Tex: 	4.16449	sendToRender: 	0.0657669	motionBlur: 	1.2574	bloom2Tex: 	0.0672917	printScene: 	0.0362819	applyBloom: 	0.00646602	setRenderState: 	0.000475177	applyParticles: 	0.00196387	gui: 	0.294751	setRenderState: 	0.000493222	luaMsg: 	0.00089622	printTextDebug:	0.000541341	console: 	0.00114885	endScene: 	0.000354879	present: 	0.166141	TOTAL_RENDER: 	10.6893	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.04719	UpdateCamera: 	0.962679	UpdateEnemies: 	0.249952	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.870792	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.84848	UpdatePlayer: 	0.0933302	UpdateSound: 	0.0240325	UpdateItems:	0.0093652	UpdateTriggers: 	0.00738931	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.33429	
RENDER	shadowmap: 	0.205872	sendToRender: 	0.0862477	scene: 	4.14189	particles2Tex: 	4.24282	sendToRender: 	0.0647715	motionBlur: 	1.25221	bloom2Tex: 	0.0684406	printScene: 	0.0349797	applyBloom: 	0.00643294	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.33263	setRenderState: 	0.0109862	luaMsg: 	0.000893213	printTextDebug:	0.000571416	console: 	0.000971407	endScene: 	0.000541341	present: 	0.101231	TOTAL_RENDER: 	10.7597	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.02545	UpdateCamera: 	0.912106	UpdateEnemies: 	0.269269	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.859148	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.81673	UpdatePlayer: 	0.0914205	UpdateSound: 	0.0186462	UpdateItems:	0.0089201	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0394969	UpdateGUI: 	0.00118494	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.18693	
RENDER	shadowmap: 	0.20623	sendToRender: 	0.0857093	scene: 	4.26153	particles2Tex: 	3.91063	sendToRender: 	0.0667955	motionBlur: 	1.05113	bloom2Tex: 	0.359733	printScene: 	0.0357315	applyBloom: 	0.0065382	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.0297437	setRenderState: 	0.000469162	luaMsg: 	0.000709758	printTextDebug:	0.000757878	console: 	0.000905243	endScene: 	0.000375931	present: 	0.366927	TOTAL_RENDER: 	10.549	
UPDATE	UpdateSceneManager: 	0.0121411	UpdateInput: 	1.05789	UpdateCamera: 	0.911995	UpdateEnemies: 	0.275176	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.926713	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.892642	UpdatePlayer: 	0.0953061	UpdateSound: 	0.022204	UpdateItems:	0.00957272	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0413855	UpdateGUI: 	0.00119095	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.38227	
RENDER	shadowmap: 	0.233086	sendToRender: 	0.0874146	scene: 	4.20023	particles2Tex: 	4.03334	sendToRender: 	0.0653519	motionBlur: 	1.08521	bloom2Tex: 	0.353189	printScene: 	0.0384533	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.0310128	setRenderState: 	0.00047217	luaMsg: 	0.000691714	printTextDebug:	0.000643594	console: 	0.00104359	endScene: 	0.000327812	present: 	0.376572	TOTAL_RENDER: 	10.6846	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.06029	UpdateCamera: 	1.0726	UpdateEnemies: 	0.243757	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.890106	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.839419	UpdatePlayer: 	0.100127	UpdateSound: 	0.0248776	UpdateItems:	0.0097682	UpdateTriggers: 	0.00750058	UpdateRigid: 	0.0425193	UpdateGUI: 	0.001209	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.44127	
RENDER	shadowmap: 	0.216052	sendToRender: 	0.12173	scene: 	4.17904	particles2Tex: 	4.33777	sendToRender: 	0.0860221	motionBlur: 	1.09336	bloom2Tex: 	0.3581	printScene: 	0.0398788	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.0314008	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000646602	console: 	0.000863138	endScene: 	0.000351872	present: 	0.373195	TOTAL_RENDER: 	11.0217	
UPDATE	UpdateSceneManager: 	0.0114223	UpdateInput: 	1.03581	UpdateCamera: 	0.912172	UpdateEnemies: 	0.292736	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.896656	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.859638	UpdatePlayer: 	0.100665	UpdateSound: 	0.0241709	UpdateItems:	0.0095246	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0423178	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.32179	
RENDER	shadowmap: 	0.202293	sendToRender: 	0.0966505	scene: 	4.18936	particles2Tex: 	4.12792	sendToRender: 	0.0654512	motionBlur: 	1.081	bloom2Tex: 	0.337995	printScene: 	0.037142	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.031082	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.000842086	endScene: 	0.000360894	present: 	0.388109	TOTAL_RENDER: 	10.7661	
UPDATE	UpdateSceneManager: 	0.0178131	UpdateInput: 	1.11211	UpdateCamera: 	0.973434	UpdateEnemies: 	0.301452	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.51314	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.9814	UpdatePlayer: 	0.112467	UpdateSound: 	0.0238371	UpdateItems:	0.0109592	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.046414	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.26268	
RENDER	shadowmap: 	0.264111	sendToRender: 	0.103525	scene: 	4.45289	particles2Tex: 	4.28099	sendToRender: 	0.0878747	motionBlur: 	1.35543	bloom2Tex: 	0.0696496	printScene: 	0.0396593	applyBloom: 	0.00692917	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.262436	setRenderState: 	0.000499237	luaMsg: 	0.000787952	printTextDebug:	0.000409013	console: 	0.000917273	endScene: 	0.000369916	present: 	0.184146	TOTAL_RENDER: 	11.304	
UPDATE	UpdateSceneManager: 	0.0147576	UpdateInput: 	1.10697	UpdateCamera: 	1.06812	UpdateEnemies: 	0.282415	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.39546	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.856194	UpdatePlayer: 	0.0936881	UpdateSound: 	0.0140809	UpdateItems:	0.0102133	UpdateTriggers: 	0.00853515	UpdateRigid: 	0.0423239	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.05034	
RENDER	shadowmap: 	0.253342	sendToRender: 	0.0992038	scene: 	4.31129	particles2Tex: 	4.06175	sendToRender: 	0.0679864	motionBlur: 	1.09669	bloom2Tex: 	0.370061	printScene: 	0.0437915	applyBloom: 	0.00687203	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0346849	setRenderState: 	0.000478185	luaMsg: 	0.000802989	printTextDebug:	0.00074284	console: 	0.00110674	endScene: 	0.000339842	present: 	0.377426	TOTAL_RENDER: 	10.896	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.18374	UpdateCamera: 	0.940824	UpdateEnemies: 	0.302204	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.30021	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.82473	UpdatePlayer: 	0.116124	UpdateSound: 	0.0210491	UpdateItems:	0.00960881	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0423359	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.90306	
RENDER	shadowmap: 	0.19608	sendToRender: 	0.0883679	scene: 	4.17484	particles2Tex: 	4.3191	sendToRender: 	0.0885394	motionBlur: 	1.17341	bloom2Tex: 	0.3721	printScene: 	0.0462005	applyBloom: 	0.00679082	setRenderState: 	0.000439088	applyParticles: 	0.00228867	gui: 	0.0332444	setRenderState: 	0.000442095	luaMsg: 	0.000706751	printTextDebug:	0.000652617	console: 	0.00100148	endScene: 	0.000333827	present: 	0.397176	TOTAL_RENDER: 	11.0916	
UPDATE	UpdateSceneManager: 	0.0279603	UpdateInput: 	1.13132	UpdateCamera: 	0.971214	UpdateEnemies: 	0.274725	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.24632	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.996856	UpdatePlayer: 	0.112599	UpdateSound: 	0.0257799	UpdateItems:	0.0112148	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0454185	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.98306	
RENDER	shadowmap: 	0.244903	sendToRender: 	0.0886807	scene: 	4.30449	particles2Tex: 	4.06785	sendToRender: 	0.0652136	motionBlur: 	1.06807	bloom2Tex: 	0.460799	printScene: 	0.0394908	applyBloom: 	0.00675173	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0421073	setRenderState: 	0.000445103	luaMsg: 	0.000836071	printTextDebug:	0.00062555	console: 	0.00116388	endScene: 	0.000339842	present: 	0.377339	TOTAL_RENDER: 	10.9416	
UPDATE	UpdateSceneManager: 	0.0117651	UpdateInput: 	1.05432	UpdateCamera: 	1.09593	UpdateEnemies: 	0.21134	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.90979	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.851454	UpdatePlayer: 	0.0968219	UpdateSound: 	0.0238371	UpdateItems:	0.00933212	UpdateTriggers: 	0.00830959	UpdateRigid: 	0.0423419	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.45166	
RENDER	shadowmap: 	0.216299	sendToRender: 	0.088798	scene: 	4.16762	particles2Tex: 	3.98382	sendToRender: 	0.0658993	motionBlur: 	1.07617	bloom2Tex: 	0.353108	printScene: 	0.037948	applyBloom: 	0.00669759	setRenderState: 	0.000496229	applyParticles: 	0.0021383	gui: 	0.197932	setRenderState: 	0.000493222	luaMsg: 	0.00079096	printTextDebug:	0.000640587	console: 	0.000938325	endScene: 	0.000357887	present: 	0.15295	TOTAL_RENDER: 	10.542	
UPDATE	UpdateSceneManager: 	0.0208507	UpdateInput: 	1.0891	UpdateCamera: 	0.940983	UpdateEnemies: 	0.239279	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.913808	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.846411	UpdatePlayer: 	0.0930475	UpdateSound: 	0.0226341	UpdateItems:	0.00954264	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.041581	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.35061	
RENDER	shadowmap: 	0.196501	sendToRender: 	0.0683654	scene: 	4.07692	particles2Tex: 	4.12837	sendToRender: 	0.0856312	motionBlur: 	1.08142	bloom2Tex: 	0.331352	printScene: 	0.0361195	applyBloom: 	0.00666451	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0304174	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000658632	console: 	0.00079096	endScene: 	0.000333827	present: 	0.38893	TOTAL_RENDER: 	10.6024	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.00305	UpdateCamera: 	0.922987	UpdateEnemies: 	0.207213	UpdateProjectile: 	0.011714	UpdateParticle: 	0.889616	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.815873	UpdatePlayer: 	0.0898747	UpdateSound: 	0.0218281	UpdateItems:	0.00930806	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0405525	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.16867	
RENDER	shadowmap: 	0.209475	sendToRender: 	0.0865003	scene: 	4.11797	particles2Tex: 	4.10171	sendToRender: 	0.0643925	motionBlur: 	1.1288	bloom2Tex: 	0.337024	printScene: 	0.0384352	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.030658	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.000802989	endScene: 	0.000342849	present: 	0.393357	TOTAL_RENDER: 	10.6909	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.02734	UpdateCamera: 	1.01086	UpdateEnemies: 	0.210997	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.890181	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.842231	UpdatePlayer: 	0.0960159	UpdateSound: 	0.0237288	UpdateItems:	0.00946144	UpdateTriggers: 	0.00785546	UpdateRigid: 	0.0410968	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.30555	
RENDER	shadowmap: 	0.202206	sendToRender: 	0.0864913	scene: 	4.12242	particles2Tex: 	4.09079	sendToRender: 	0.0834929	motionBlur: 	1.06522	bloom2Tex: 	0.36518	printScene: 	0.0380322	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.0308715	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.00062555	console: 	0.00093231	endScene: 	0.000333827	present: 	0.368298	TOTAL_RENDER: 	10.6339	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.10766	UpdateCamera: 	0.916599	UpdateEnemies: 	0.266857	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.854802	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.824694	UpdatePlayer: 	0.0979707	UpdateSound: 	0.02341	UpdateItems:	0.00975918	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.041984	UpdateGUI: 	0.001212	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.29988	
RENDER	shadowmap: 	0.298096	sendToRender: 	0.0688917	scene: 	3.9032	particles2Tex: 	4.13081	sendToRender: 	0.0664466	motionBlur: 	1.09329	bloom2Tex: 	0.333274	printScene: 	0.0368202	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0307181	setRenderState: 	0.00044811	luaMsg: 	0.000805997	printTextDebug:	0.000631565	console: 	0.00117591	endScene: 	0.000336835	present: 	0.387991	TOTAL_RENDER: 	10.5247	
UPDATE	UpdateSceneManager: 	0.0110945	UpdateInput: 	1.07323	UpdateCamera: 	0.955347	UpdateEnemies: 	0.28744	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.931576	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.880961	UpdatePlayer: 	0.120421	UpdateSound: 	0.0237138	UpdateItems:	0.0103396	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0412352	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.5077	
RENDER	shadowmap: 	0.232587	sendToRender: 	0.0880582	scene: 	3.99236	particles2Tex: 	4.29125	sendToRender: 	0.0754991	motionBlur: 	1.07614	bloom2Tex: 	0.35604	printScene: 	0.0384653	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00222551	gui: 	0.0314429	setRenderState: 	0.000481192	luaMsg: 	0.00094434	printTextDebug:	0.000640587	console: 	0.000974414	endScene: 	0.000348864	present: 	0.373961	TOTAL_RENDER: 	10.7502	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.03746	UpdateCamera: 	1.03038	UpdateEnemies: 	0.290778	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.899348	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.810204	UpdatePlayer: 	0.118112	UpdateSound: 	0.023822	UpdateItems:	0.0100268	UpdateTriggers: 	0.00745848	UpdateRigid: 	0.0416833	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.41593	
RENDER	shadowmap: 	0.189133	sendToRender: 	0.0879529	scene: 	4.07205	particles2Tex: 	4.06921	sendToRender: 	0.0740795	motionBlur: 	1.05872	bloom2Tex: 	0.352804	printScene: 	0.0371029	applyBloom: 	0.0066585	setRenderState: 	0.000463147	applyParticles: 	0.00220446	gui: 	0.030685	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.00105562	endScene: 	0.00033082	present: 	0.391333	TOTAL_RENDER: 	10.5534	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.0903	UpdateCamera: 	0.943696	UpdateEnemies: 	0.32512	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.27005	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	1.0046	UpdatePlayer: 	0.122575	UpdateSound: 	0.0168267	UpdateItems:	0.0107637	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.046017	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.01534	
RENDER	shadowmap: 	0.267859	sendToRender: 	0.102596	scene: 	4.08812	particles2Tex: 	4.35206	sendToRender: 	0.0656948	motionBlur: 	1.08209	bloom2Tex: 	0.377622	printScene: 	0.0459148	applyBloom: 	0.00691714	setRenderState: 	0.000457133	applyParticles: 	0.00219243	gui: 	0.0341947	setRenderState: 	0.000478185	luaMsg: 	0.000869153	printTextDebug:	0.000842086	console: 	0.00122704	endScene: 	0.000342849	present: 	0.397179	TOTAL_RENDER: 	11.0004	
UPDATE	UpdateSceneManager: 	0.0137922	UpdateInput: 	1.0664	UpdateCamera: 	0.912361	UpdateEnemies: 	0.282878	UpdateProjectile: 	0.00141651	UpdateParticle: 	1.54105	UpdateLUAMsg: 	0.000983436	UpdateColisions: 	1.06316	UpdatePlayer: 	0.112951	UpdateSound: 	0.0225198	UpdateItems:	0.0110825	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0450185	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.22189	
RENDER	shadowmap: 	0.233035	sendToRender: 	0.102365	scene: 	4.25777	particles2Tex: 	4.13284	sendToRender: 	0.0669218	motionBlur: 	1.08575	bloom2Tex: 	0.392268	printScene: 	0.136259	applyBloom: 	0.00721788	setRenderState: 	0.000466155	applyParticles: 	0.00223153	gui: 	0.034303	setRenderState: 	0.000493222	luaMsg: 	0.00077893	printTextDebug:	0.000757878	console: 	0.000911258	endScene: 	0.000348864	present: 	0.37994	TOTAL_RENDER: 	11.0158	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.16881	UpdateCamera: 	1.05777	UpdateEnemies: 	0.240181	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.929597	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.91991	UpdatePlayer: 	0.101345	UpdateSound: 	0.0244476	UpdateItems:	0.0101321	UpdateTriggers: 	0.0079126	UpdateRigid: 	0.0420592	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.6527	
RENDER	shadowmap: 	0.201289	sendToRender: 	0.0890236	scene: 	4.08312	particles2Tex: 	4.56232	sendToRender: 	0.0664707	motionBlur: 	1.20364	bloom2Tex: 	0.360175	printScene: 	0.0409164	applyBloom: 	0.00672165	setRenderState: 	0.00046014	applyParticles: 	0.00233679	gui: 	0.0320474	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000739833	console: 	0.00111877	endScene: 	0.00033082	present: 	0.372692	TOTAL_RENDER: 	11.1964	
UPDATE	UpdateSceneManager: 	0.0301136	UpdateInput: 	1.15797	UpdateCamera: 	0.91234	UpdateEnemies: 	0.266322	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.887592	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.930965	UpdatePlayer: 	0.107718	UpdateSound: 	0.0245739	UpdateItems:	0.00953963	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.043169	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.53602	
RENDER	shadowmap: 	0.215818	sendToRender: 	0.0873995	scene: 	4.16679	particles2Tex: 	4.25031	sendToRender: 	0.0660707	motionBlur: 	1.0969	bloom2Tex: 	0.339274	printScene: 	0.0377044	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00224957	gui: 	0.0319121	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.000968399	endScene: 	0.000348864	present: 	0.388572	TOTAL_RENDER: 	10.8635	
UPDATE	UpdateSceneManager: 	0.0175996	UpdateInput: 	1.20072	UpdateCamera: 	0.916836	UpdateEnemies: 	0.208284	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.914316	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.909068	UpdatePlayer: 	0.100611	UpdateSound: 	0.024219	UpdateItems:	0.00982233	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0617881	UpdateGUI: 	0.00128719	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.52308	
RENDER	shadowmap: 	0.222891	sendToRender: 	0.0882807	scene: 	4.10463	particles2Tex: 	4.12564	sendToRender: 	0.0650271	motionBlur: 	1.07411	bloom2Tex: 	0.338955	printScene: 	0.0374819	applyBloom: 	0.00702841	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.0310459	setRenderState: 	0.000445103	luaMsg: 	0.000775922	printTextDebug:	0.000745848	console: 	0.00101351	endScene: 	0.000333827	present: 	0.584916	TOTAL_RENDER: 	10.8558	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	0.971476	UpdateCamera: 	0.94775	UpdateEnemies: 	0.206861	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.896581	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.847079	UpdatePlayer: 	0.119742	UpdateSound: 	0.0247844	UpdateItems:	0.00943137	UpdateTriggers: 	0.00757577	UpdateRigid: 	0.0428712	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.21974	
RENDER	shadowmap: 	0.192651	sendToRender: 	0.0870056	scene: 	4.18519	particles2Tex: 	4.27678	sendToRender: 	0.065779	motionBlur: 	1.09194	bloom2Tex: 	0.351042	printScene: 	0.0378668	applyBloom: 	0.00654421	setRenderState: 	0.000481192	applyParticles: 	0.00197289	gui: 	0.0314008	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000664647	console: 	0.00093231	endScene: 	0.000339842	present: 	0.393732	TOTAL_RENDER: 	10.8941	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.02329	UpdateCamera: 	0.90804	UpdateEnemies: 	0.263251	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.898924	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.884994	UpdatePlayer: 	0.11674	UpdateSound: 	0.0234882	UpdateItems:	0.00960881	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0408141	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.31514	
RENDER	shadowmap: 	0.182495	sendToRender: 	0.0874717	scene: 	4.32666	particles2Tex: 	3.96251	sendToRender: 	0.0672436	motionBlur: 	1.10607	bloom2Tex: 	0.35315	printScene: 	0.0376623	applyBloom: 	0.00698932	setRenderState: 	0.000439088	applyParticles: 	0.00210221	gui: 	0.0299933	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000736825	console: 	0.000941332	endScene: 	0.000369916	present: 	0.385164	TOTAL_RENDER: 	10.7145	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.01903	UpdateCamera: 	0.922063	UpdateEnemies: 	0.252656	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.874197	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.88739	UpdatePlayer: 	0.0981181	UpdateSound: 	0.0238912	UpdateItems:	0.00994564	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0423058	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.28138	
RENDER	shadowmap: 	0.190191	sendToRender: 	0.0887108	scene: 	4.11742	particles2Tex: 	3.96955	sendToRender: 	0.0642963	motionBlur: 	1.05031	bloom2Tex: 	0.347643	printScene: 	0.035524	applyBloom: 	0.00691112	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.0292294	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000733818	console: 	0.00118794	endScene: 	0.00031879	present: 	0.379817	TOTAL_RENDER: 	10.4817	
UPDATE	UpdateSceneManager: 	0.0168056	UpdateInput: 	1.10442	UpdateCamera: 	1.14728	UpdateEnemies: 	0.251946	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.905177	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.886882	UpdatePlayer: 	0.105207	UpdateSound: 	0.0200386	UpdateItems:	0.00955467	UpdateTriggers: 	0.00836673	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.6611	
RENDER	shadowmap: 	0.215992	sendToRender: 	0.0881454	scene: 	4.20784	particles2Tex: 	4.20508	sendToRender: 	0.0666361	motionBlur: 	1.09117	bloom2Tex: 	0.377922	printScene: 	0.0580107	applyBloom: 	0.00668556	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.031894	setRenderState: 	0.0004842	luaMsg: 	0.000679684	printTextDebug:	0.000857124	console: 	0.00100449	endScene: 	0.00033082	present: 	0.371174	TOTAL_RENDER: 	10.8952	
UPDATE	UpdateSceneManager: 	0.0131305	UpdateInput: 	1.05157	UpdateCamera: 	0.928099	UpdateEnemies: 	0.264496	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.904509	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.880903	UpdatePlayer: 	0.102762	UpdateSound: 	0.0242731	UpdateItems:	0.0102133	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0844161	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.4043	
RENDER	shadowmap: 	0.215673	sendToRender: 	0.0884251	scene: 	4.20186	particles2Tex: 	4.08693	sendToRender: 	0.0861785	motionBlur: 	1.12603	bloom2Tex: 	0.350861	printScene: 	0.0401044	applyBloom: 	0.00647504	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0308083	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000787952	console: 	0.00114283	endScene: 	0.000327812	present: 	0.372058	TOTAL_RENDER: 	10.7868	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.04108	UpdateCamera: 	0.943591	UpdateEnemies: 	0.259366	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.951239	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.883303	UpdatePlayer: 	0.101904	UpdateSound: 	0.0289497	UpdateItems:	0.0100539	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0435118	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.41381	
RENDER	shadowmap: 	0.214134	sendToRender: 	0.0888491	scene: 	4.35507	particles2Tex: 	4.01014	sendToRender: 	0.0650993	motionBlur: 	1.25227	bloom2Tex: 	0.0683473	printScene: 	0.0373826	applyBloom: 	0.00658632	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.278658	setRenderState: 	0.000490215	luaMsg: 	0.000799982	printTextDebug:	0.000673669	console: 	0.000769907	endScene: 	0.000375931	present: 	0.178853	TOTAL_RENDER: 	10.7287	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.0424	UpdateCamera: 	1.05652	UpdateEnemies: 	0.259907	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.881887	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.873625	UpdatePlayer: 	0.102136	UpdateSound: 	0.0248476	UpdateItems:	0.00966895	UpdateTriggers: 	0.00755171	UpdateRigid: 	0.0610873	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.46689	
RENDER	shadowmap: 	0.193836	sendToRender: 	0.0878897	scene: 	4.32407	particles2Tex: 	3.97558	sendToRender: 	0.0650692	motionBlur: 	1.24268	bloom2Tex: 	0.0672917	printScene: 	0.0365495	applyBloom: 	0.0064991	setRenderState: 	0.00047217	applyParticles: 	0.00208116	gui: 	0.297485	setRenderState: 	0.00047217	luaMsg: 	0.000595475	printTextDebug:	0.000914265	console: 	0.00122103	endScene: 	0.000366909	present: 	0.156706	TOTAL_RENDER: 	10.6244	
UPDATE	UpdateSceneManager: 	0.00906145	UpdateInput: 	1.07094	UpdateCamera: 	0.919814	UpdateEnemies: 	0.264424	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.837632	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.869674	UpdatePlayer: 	0.108584	UpdateSound: 	0.026631	UpdateItems:	0.0104659	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0581551	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.314	
RENDER	shadowmap: 	0.216669	sendToRender: 	0.0870507	scene: 	4.19106	particles2Tex: 	4.22965	sendToRender: 	0.0640076	motionBlur: 	1.20203	bloom2Tex: 	0.0666	printScene: 	0.346924	applyBloom: 	0.00697428	setRenderState: 	0.000469162	applyParticles: 	0.00236987	gui: 	0.0306971	setRenderState: 	0.000487207	luaMsg: 	0.000532319	printTextDebug:	0.000760885	console: 	0.00074284	endScene: 	0.000357887	present: 	0.289082	TOTAL_RENDER: 	10.9328	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.01994	UpdateCamera: 	0.917432	UpdateEnemies: 	0.264024	UpdateProjectile: 	0.001209	UpdateParticle: 	0.864308	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.842351	UpdatePlayer: 	0.10622	UpdateSound: 	0.0304595	UpdateItems:	0.00924791	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0408081	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.2588	
RENDER	shadowmap: 	0.184116	sendToRender: 	0.0872792	scene: 	4.20911	particles2Tex: 	4.24862	sendToRender: 	0.064594	motionBlur: 	1.29419	bloom2Tex: 	0.0675564	printScene: 	0.0346579	applyBloom: 	0.00668857	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.0300805	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000339842	present: 	0.429966	TOTAL_RENDER: 	10.8209	
UPDATE	UpdateSceneManager: 	0.0280355	UpdateInput: 	1.10896	UpdateCamera: 	0.956012	UpdateEnemies: 	0.214711	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.923128	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.842459	UpdatePlayer: 	0.100515	UpdateSound: 	0.0238371	UpdateItems:	0.00972008	UpdateTriggers: 	0.0076269	UpdateRigid: 	0.0420562	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.39626	
RENDER	shadowmap: 	0.218985	sendToRender: 	0.0873845	scene: 	4.35479	particles2Tex: 	3.78221	sendToRender: 	0.0895769	motionBlur: 	1.58345	bloom2Tex: 	0.0820824	printScene: 	0.0477433	applyBloom: 	0.00675774	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0352203	setRenderState: 	0.000457133	luaMsg: 	0.000899228	printTextDebug:	0.000793967	console: 	0.000965392	endScene: 	0.000348864	present: 	0.370849	TOTAL_RENDER: 	10.8986	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.07343	UpdateCamera: 	0.928493	UpdateEnemies: 	0.230178	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.50126	UpdateLUAMsg: 	0.000992459	UpdateColisions: 	0.807898	UpdatePlayer: 	0.099688	UpdateSound: 	0.0227995	UpdateItems:	0.0089201	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0418727	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.86609	
RENDER	shadowmap: 	0.238659	sendToRender: 	0.102262	scene: 	4.44251	particles2Tex: 	4.12274	sendToRender: 	0.0660496	motionBlur: 	1.32701	bloom2Tex: 	0.0729307	printScene: 	0.0442877	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.033097	setRenderState: 	0.000487207	luaMsg: 	0.000721788	printTextDebug:	0.000679684	console: 	0.00103757	endScene: 	0.00033082	present: 	0.429326	TOTAL_RENDER: 	11.0616	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.03178	UpdateCamera: 	0.9205	UpdateEnemies: 	0.223363	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.895808	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.839716	UpdatePlayer: 	0.100569	UpdateSound: 	0.021816	UpdateItems:	0.00962384	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0423148	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.24336	
RENDER	shadowmap: 	0.197568	sendToRender: 	0.0863169	scene: 	4.32702	particles2Tex: 	4.117	sendToRender: 	0.0655414	motionBlur: 	1.30505	bloom2Tex: 	0.0684225	printScene: 	0.0349646	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0292354	setRenderState: 	0.000442095	luaMsg: 	0.000733818	printTextDebug:	0.000622542	console: 	0.00104359	endScene: 	0.000327812	present: 	0.439674	TOTAL_RENDER: 	10.8463	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.07728	UpdateCamera: 	0.975319	UpdateEnemies: 	0.214097	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.848706	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.805486	UpdatePlayer: 	0.096476	UpdateSound: 	0.0227213	UpdateItems:	0.0094043	UpdateTriggers: 	0.00669759	UpdateRigid: 	0.0408502	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.24473	
RENDER	shadowmap: 	0.204528	sendToRender: 	0.0881815	scene: 	4.37882	particles2Tex: 	4.34837	sendToRender: 	0.0658782	motionBlur: 	1.39021	bloom2Tex: 	0.0696556	printScene: 	0.0358037	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00224055	gui: 	0.0297798	setRenderState: 	0.000430065	luaMsg: 	0.000655624	printTextDebug:	0.000529311	console: 	0.000878176	endScene: 	0.000336835	present: 	0.438898	TOTAL_RENDER: 	11.2627	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.02924	UpdateCamera: 	0.887409	UpdateEnemies: 	0.221387	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.919143	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.830772	UpdatePlayer: 	0.0983196	UpdateSound: 	0.0226852	UpdateItems:	0.00979226	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0415991	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.21123	
RENDER	shadowmap: 	0.205376	sendToRender: 	0.0862597	scene: 	4.24262	particles2Tex: 	4.24804	sendToRender: 	0.0642241	motionBlur: 	1.31627	bloom2Tex: 	0.0690511	printScene: 	0.0365315	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.0309948	setRenderState: 	0.000457133	luaMsg: 	0.000812012	printTextDebug:	0.000748855	console: 	0.000983436	endScene: 	0.000342849	present: 	0.433804	TOTAL_RENDER: 	10.9113	
UPDATE	UpdateSceneManager: 	0.0178252	UpdateInput: 	1.13981	UpdateCamera: 	1.06374	UpdateEnemies: 	0.183755	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.90825	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.929101	UpdatePlayer: 	0.105709	UpdateSound: 	0.0172116	UpdateItems:	0.00969301	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.042363	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.57836	
RENDER	shadowmap: 	0.212834	sendToRender: 	0.0875078	scene: 	4.32448	particles2Tex: 	4.37567	sendToRender: 	0.0654482	motionBlur: 	1.32062	bloom2Tex: 	0.192423	printScene: 	0.0393735	applyBloom: 	0.00668256	setRenderState: 	0.000511267	applyParticles: 	0.00232476	gui: 	0.0327692	setRenderState: 	0.000454125	luaMsg: 	0.000827049	printTextDebug:	0.000751863	console: 	0.00106765	endScene: 	0.00033082	present: 	0.359147	TOTAL_RENDER: 	11.2293	
UPDATE	UpdateSceneManager: 	0.0130072	UpdateInput: 	1.07635	UpdateCamera: 	0.984357	UpdateEnemies: 	0.214341	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.16215	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.0064	UpdatePlayer: 	0.120794	UpdateSound: 	0.0147906	UpdateItems:	0.0107607	UpdateTriggers: 	0.008478	UpdateRigid: 	0.0456832	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.82933	
RENDER	shadowmap: 	0.269594	sendToRender: 	0.0867379	scene: 	4.46779	particles2Tex: 	4.28072	sendToRender: 	0.0659053	motionBlur: 	1.32205	bloom2Tex: 	0.0696135	printScene: 	0.0378788	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00216837	gui: 	0.031488	setRenderState: 	0.0004842	luaMsg: 	0.000872161	printTextDebug:	0.000631565	console: 	0.00102253	endScene: 	0.000327812	present: 	0.447298	TOTAL_RENDER: 	11.2698	
UPDATE	UpdateSceneManager: 	0.0139816	UpdateInput: 	1.22536	UpdateCamera: 	0.959251	UpdateEnemies: 	0.233935	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.52828	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.839644	UpdatePlayer: 	0.101459	UpdateSound: 	0.0218882	UpdateItems:	0.00976519	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0402577	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	5.14328	
RENDER	shadowmap: 	0.237754	sendToRender: 	0.104521	scene: 	4.3917	particles2Tex: 	4.14549	sendToRender: 	0.0759111	motionBlur: 	1.36892	bloom2Tex: 	0.073857	printScene: 	0.0637038	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00217739	gui: 	0.0334669	setRenderState: 	0.000469162	luaMsg: 	0.000854116	printTextDebug:	0.000652617	console: 	0.00120298	endScene: 	0.00033082	present: 	0.438622	TOTAL_RENDER: 	11.1145	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.05653	UpdateCamera: 	0.967184	UpdateEnemies: 	3.56894	UpdateProjectile: 	0.00250821	UpdateParticle: 	1.55086	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.988799	UpdatePlayer: 	0.115513	UpdateSound: 	0.0188236	UpdateItems:	0.0106915	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0454907	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	8.5272	
RENDER	shadowmap: 	0.248653	sendToRender: 	0.102497	scene: 	4.63138	particles2Tex: 	4.12768	sendToRender: 	0.0653369	motionBlur: 	1.30108	bloom2Tex: 	0.0692436	printScene: 	0.344101	applyBloom: 	0.00748555	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.0338699	setRenderState: 	0.000478185	luaMsg: 	0.000748855	printTextDebug:	0.000839079	console: 	0.00104659	endScene: 	0.000354879	present: 	0.232485	TOTAL_RENDER: 	11.3413	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.10976	UpdateCamera: 	1.12297	UpdateEnemies: 	0.25056	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.921095	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.860287	UpdatePlayer: 	0.112446	UpdateSound: 	0.024631	UpdateItems:	0.0100268	UpdateTriggers: 	0.00796373	UpdateRigid: 	0.0426998	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.61027	
RENDER	shadowmap: 	0.219742	sendToRender: 	0.0904852	scene: 	4.30514	particles2Tex: 	4.10932	sendToRender: 	0.065773	motionBlur: 	1.28178	bloom2Tex: 	0.0656045	printScene: 	0.352963	applyBloom: 	0.00749758	setRenderState: 	0.000505252	applyParticles: 	0.00202702	gui: 	0.0310249	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.000968399	endScene: 	0.000384954	present: 	0.229324	TOTAL_RENDER: 	10.9308	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.15374	UpdateCamera: 	0.914779	UpdateEnemies: 	0.264352	UpdateProjectile: 	0.00175334	UpdateParticle: 	0.871619	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.857418	UpdatePlayer: 	0.109549	UpdateSound: 	0.0253017	UpdateItems:	0.0106524	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0420953	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.39627	
RENDER	shadowmap: 	0.226996	sendToRender: 	0.0880401	scene: 	4.2896	particles2Tex: 	4.27655	sendToRender: 	0.0824884	motionBlur: 	1.29206	bloom2Tex: 	0.0655444	printScene: 	0.0336504	applyBloom: 	0.286851	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0300204	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000547356	console: 	0.000965392	endScene: 	0.000345857	present: 	0.168426	TOTAL_RENDER: 	11.0147	
UPDATE	UpdateSceneManager: 	0.0140388	UpdateInput: 	1.05386	UpdateCamera: 	1.00903	UpdateEnemies: 	0.241832	UpdateProjectile: 	0.00211725	UpdateParticle: 	1.0453	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.860411	UpdatePlayer: 	0.133904	UpdateSound: 	0.0240656	UpdateItems:	0.00965091	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.043575	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.58307	
RENDER	shadowmap: 	0.216777	sendToRender: 	0.0894356	scene: 	4.44769	particles2Tex: 	4.32226	sendToRender: 	0.0671143	motionBlur: 	1.41666	bloom2Tex: 	0.0667083	printScene: 	0.0375992	applyBloom: 	0.298216	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.0331872	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000842086	console: 	0.00116388	endScene: 	0.000342849	present: 	0.186958	TOTAL_RENDER: 	11.3627	
UPDATE	UpdateSceneManager: 	0.0192657	UpdateInput: 	1.15064	UpdateCamera: 	0.912626	UpdateEnemies: 	0.262349	UpdateProjectile: 	0.00199995	UpdateParticle: 	0.988345	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.891553	UpdatePlayer: 	0.075093	UpdateSound: 	0.0292775	UpdateItems:	0.0101983	UpdateTriggers: 	0.00833365	UpdateRigid: 	0.0452802	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.5782	
RENDER	shadowmap: 	0.262653	sendToRender: 	0.0723292	scene: 	4.42729	particles2Tex: 	4.27771	sendToRender: 	0.0671804	motionBlur: 	1.32492	bloom2Tex: 	0.0662692	printScene: 	0.0382578	applyBloom: 	0.310408	setRenderState: 	0.000487207	applyParticles: 	0.00214131	gui: 	0.0337917	setRenderState: 	0.000490215	luaMsg: 	0.00079096	printTextDebug:	0.000760885	console: 	0.00110975	endScene: 	0.000351872	present: 	0.174901	TOTAL_RENDER: 	11.2353	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.16928	UpdateCamera: 	0.906259	UpdateEnemies: 	0.258105	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.886073	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.861731	UpdatePlayer: 	0.0664586	UpdateSound: 	0.0260866	UpdateItems:	0.00938926	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0418848	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.4062	
RENDER	shadowmap: 	0.196711	sendToRender: 	0.0875018	scene: 	4.22248	particles2Tex: 	4.28352	sendToRender: 	0.0638181	motionBlur: 	1.27492	bloom2Tex: 	0.0681037	printScene: 	0.0351691	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.308291	setRenderState: 	0.000520289	luaMsg: 	0.000661639	printTextDebug:	0.000721788	console: 	0.00092028	endScene: 	0.000360894	present: 	0.162231	TOTAL_RENDER: 	10.8805	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.03028	UpdateCamera: 	0.93461	UpdateEnemies: 	0.243543	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.891168	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.840429	UpdatePlayer: 	0.0663203	UpdateSound: 	0.0238972	UpdateItems:	0.00996068	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0409855	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.22742	
RENDER	shadowmap: 	0.187857	sendToRender: 	0.0890175	scene: 	4.27366	particles2Tex: 	4.22358	sendToRender: 	0.0659684	motionBlur: 	1.28604	bloom2Tex: 	0.0683924	printScene: 	0.035909	applyBloom: 	0.00680285	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.313136	setRenderState: 	0.000514274	luaMsg: 	0.000860131	printTextDebug:	0.000529311	console: 	0.000902235	endScene: 	0.000372924	present: 	0.161554	TOTAL_RENDER: 	10.8853	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	1.02263	UpdateCamera: 	1.02926	UpdateEnemies: 	0.252539	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.890636	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.835993	UpdatePlayer: 	0.0652256	UpdateSound: 	0.0238401	UpdateItems:	0.00945543	UpdateTriggers: 	0.00693217	UpdateRigid: 	0.0411931	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.3273	
RENDER	shadowmap: 	0.20445	sendToRender: 	0.0865605	scene: 	4.35684	particles2Tex: 	4.04638	sendToRender: 	0.0650692	motionBlur: 	1.28107	bloom2Tex: 	0.0682932	printScene: 	0.0342128	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.294595	setRenderState: 	0.000508259	luaMsg: 	0.000550364	printTextDebug:	0.000640587	console: 	0.000869153	endScene: 	0.000378939	present: 	0.160234	TOTAL_RENDER: 	10.7759	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.07863	UpdateCamera: 	1.03234	UpdateEnemies: 	0.295266	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.58385	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.02748	UpdatePlayer: 	0.083953	UpdateSound: 	0.0182883	UpdateItems:	0.0110253	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0466516	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	5.35137	
RENDER	shadowmap: 	0.293347	sendToRender: 	0.0853695	scene: 	4.33326	particles2Tex: 	4.19279	sendToRender: 	0.0664827	motionBlur: 	1.36958	bloom2Tex: 	0.0696676	printScene: 	0.0385736	applyBloom: 	0.00676977	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.304477	setRenderState: 	0.000496229	luaMsg: 	0.00860131	printTextDebug:	0.000649609	console: 	0.000998474	endScene: 	0.000375931	present: 	0.175876	TOTAL_RENDER: 	11.1336	
UPDATE	UpdateSceneManager: 	0.0211785	UpdateInput: 	1.08174	UpdateCamera: 	0.916328	UpdateEnemies: 	0.290802	UpdateProjectile: 	0.00107065	UpdateParticle: 	1.53836	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.793296	UpdatePlayer: 	0.0635895	UpdateSound: 	0.0162523	UpdateItems:	0.00937723	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0378819	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.9315	
RENDER	shadowmap: 	0.252659	sendToRender: 	0.101643	scene: 	4.42097	particles2Tex: 	4.25852	sendToRender: 	0.0886506	motionBlur: 	1.4213	bloom2Tex: 	0.0709007	printScene: 	0.0402728	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.293915	setRenderState: 	0.000508259	luaMsg: 	0.000682691	printTextDebug:	0.000421043	console: 	0.000974414	endScene: 	0.000384954	present: 	0.170559	TOTAL_RENDER: 	11.3726	
UPDATE	UpdateSceneManager: 	0.0126102	UpdateInput: 	1.09826	UpdateCamera: 	0.0492921	UpdateEnemies: 	0.194817	UpdateProjectile: 	0.000956369	UpdateParticle: 	1.05654	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.980685	UpdatePlayer: 	0.173407	UpdateSound: 	0.0253227	UpdateItems:	0.0112208	UpdateTriggers: 	0.00801486	UpdateRigid: 	0.0436652	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.78657	
RENDER	shadowmap: 	0.226798	sendToRender: 	0.088804	scene: 	4.53088	particles2Tex: 	4.13386	sendToRender: 	0.0659113	motionBlur: 	1.3265	bloom2Tex: 	0.0687594	printScene: 	0.0392352	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.417666	setRenderState: 	0.000508259	luaMsg: 	0.0007669	printTextDebug:	0.000652617	console: 	0.00113682	endScene: 	0.000372924	present: 	0.192696	TOTAL_RENDER: 	11.2879	
UPDATE	UpdateSceneManager: 	0.0135305	UpdateInput: 	1.03356	UpdateCamera: 	0.0508891	UpdateEnemies: 	0.195111	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.899971	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.841313	UpdatePlayer: 	0.176101	UpdateSound: 	0.024234	UpdateItems:	0.0103547	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0418397	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.43015	
RENDER	shadowmap: 	0.187575	sendToRender: 	0.0868101	scene: 	4.2559	particles2Tex: 	4.20091	sendToRender: 	0.0656376	motionBlur: 	1.27987	bloom2Tex: 	0.0683082	printScene: 	0.0358067	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.429506	setRenderState: 	0.000511267	luaMsg: 	0.000848101	printTextDebug:	0.000649609	console: 	0.00106464	endScene: 	0.000348864	present: 	0.16741	TOTAL_RENDER: 	10.9542	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.09446	UpdateCamera: 	0.0501613	UpdateEnemies: 	0.190877	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.93286	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.979623	UpdatePlayer: 	0.0949362	UpdateSound: 	0.023795	UpdateItems:	0.00957272	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0425043	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.56583	
RENDER	shadowmap: 	0.215111	sendToRender: 	0.0892912	scene: 	4.28928	particles2Tex: 	4.2916	sendToRender: 	0.0655203	motionBlur: 	1.29323	bloom2Tex: 	0.0677248	printScene: 	0.0357706	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.417215	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000631565	console: 	0.000962384	endScene: 	0.000378939	present: 	0.168971	TOTAL_RENDER: 	11.1124	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	0.908933	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.196278	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.869238	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.864384	UpdatePlayer: 	0.0852973	UpdateSound: 	0.0214943	UpdateItems:	0.00948851	UpdateTriggers: 	0.00743743	UpdateRigid: 	0.0393796	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.19319	
RENDER	shadowmap: 	0.20263	sendToRender: 	0.0879168	scene: 	4.34279	particles2Tex: 	4.07252	sendToRender: 	0.0672496	motionBlur: 	1.30593	bloom2Tex: 	0.0776674	printScene: 	0.0365676	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00211123	gui: 	0.41815	setRenderState: 	0.000526304	luaMsg: 	0.000917273	printTextDebug:	0.000550364	console: 	0.000923287	endScene: 	0.000372924	present: 	0.17522	TOTAL_RENDER: 	10.9941	
UPDATE	UpdateSceneManager: 	0.0114253	UpdateInput: 	1.03775	UpdateCamera: 	0.0491417	UpdateEnemies: 	0.182582	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.885102	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.85593	UpdatePlayer: 	0.0869875	UpdateSound: 	0.0243934	UpdateItems:	0.0100088	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0404171	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.31639	
RENDER	shadowmap: 	0.206007	sendToRender: 	0.0862026	scene: 	4.29366	particles2Tex: 	4.23412	sendToRender: 	0.0669609	motionBlur: 	1.33054	bloom2Tex: 	0.0701789	printScene: 	0.0361796	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00222852	gui: 	0.165238	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000736825	console: 	0.00105562	endScene: 	0.000324805	present: 	0.448492	TOTAL_RENDER: 	11.2903	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.09546	UpdateCamera: 	0.0505703	UpdateEnemies: 	0.166938	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.906653	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.15595	UpdatePlayer: 	0.111745	UpdateSound: 	0.0153109	UpdateItems:	0.0124027	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0458095	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.73834	
RENDER	shadowmap: 	0.277482	sendToRender: 	0.102274	scene: 	4.34756	particles2Tex: 	4.11011	sendToRender: 	0.0865574	motionBlur: 	1.43108	bloom2Tex: 	0.0709127	printScene: 	0.0405224	applyBloom: 	0.00672165	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.17221	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.00063758	console: 	0.000995466	endScene: 	0.000345857	present: 	0.447605	TOTAL_RENDER: 	11.275	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.08873	UpdateCamera: 	0.0497011	UpdateEnemies: 	0.198952	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.916124	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.994651	UpdatePlayer: 	0.10484	UpdateSound: 	0.0240205	UpdateItems:	0.0105802	UpdateTriggers: 	0.00755772	UpdateRigid: 	0.0430096	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.59641	
RENDER	shadowmap: 	0.207661	sendToRender: 	0.0864161	scene: 	4.33794	particles2Tex: 	4.36194	sendToRender: 	0.0842628	motionBlur: 	1.21937	bloom2Tex: 	0.375462	printScene: 	0.0387089	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.19445	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000911258	endScene: 	0.000342849	present: 	0.332648	TOTAL_RENDER: 	11.4199	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.02364	UpdateCamera: 	0.0505071	UpdateEnemies: 	0.202453	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.87737	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.878822	UpdatePlayer: 	0.0931889	UpdateSound: 	0.0231423	UpdateItems:	0.00926596	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0404953	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.34196	
RENDER	shadowmap: 	0.188351	sendToRender: 	0.086768	scene: 	4.199	particles2Tex: 	4.2799	sendToRender: 	0.0669248	motionBlur: 	1.23958	bloom2Tex: 	0.383447	printScene: 	0.0405254	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.170255	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000628557	console: 	0.000872161	endScene: 	0.000348864	present: 	0.330681	TOTAL_RENDER: 	11.1751	
UPDATE	UpdateSceneManager: 	0.0117531	UpdateInput: 	1.02958	UpdateCamera: 	0.0509492	UpdateEnemies: 	0.211123	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.879625	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.875908	UpdatePlayer: 	0.095276	UpdateSound: 	0.0235393	UpdateItems:	0.00967497	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0408953	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.37908	
RENDER	shadowmap: 	0.208022	sendToRender: 	0.087583	scene: 	4.26682	particles2Tex: 	4.365	sendToRender: 	0.0647865	motionBlur: 	1.206	bloom2Tex: 	0.388635	printScene: 	0.0378247	applyBloom: 	0.00661338	setRenderState: 	0.000487207	applyParticles: 	0.0020992	gui: 	0.151251	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000634572	console: 	0.00092028	endScene: 	0.000333827	present: 	0.336759	TOTAL_RENDER: 	11.2908	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.21157	UpdateCamera: 	1.0465	UpdateEnemies: 	0.254181	UpdateProjectile: 	0.000929302	UpdateParticle: 	1.08048	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.873319	UpdatePlayer: 	0.0995556	UpdateSound: 	0.0180417	UpdateItems:	0.00979527	UpdateTriggers: 	0.00785546	UpdateRigid: 	0.0419359	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.91302	
RENDER	shadowmap: 	0.236518	sendToRender: 	0.0888251	scene: 	4.30913	particles2Tex: 	4.26818	sendToRender: 	0.0650451	motionBlur: 	1.2206	bloom2Tex: 	0.373495	printScene: 	0.0393074	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.16122	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.00075487	console: 	0.000941332	endScene: 	0.000372924	present: 	0.330889	TOTAL_RENDER: 	11.2758	
UPDATE	UpdateSceneManager: 	0.0267362	UpdateInput: 	1.014	UpdateCamera: 	0.970095	UpdateEnemies: 	0.273666	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.915597	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.0541	UpdatePlayer: 	0.0994173	UpdateSound: 	0.0256566	UpdateItems:	0.0100268	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0416773	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.57372	
RENDER	shadowmap: 	0.220681	sendToRender: 	0.0961302	scene: 	4.33591	particles2Tex: 	4.33074	sendToRender: 	0.0648016	motionBlur: 	1.30502	bloom2Tex: 	0.0689428	printScene: 	0.0373676	applyBloom: 	0.22518	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.130021	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.00063758	console: 	0.00105562	endScene: 	0.000363902	present: 	0.223836	TOTAL_RENDER: 	11.2131	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.0646	UpdateCamera: 	0.050053	UpdateEnemies: 	0.22681	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.889667	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.02491	UpdatePlayer: 	0.0935588	UpdateSound: 	0.0241799	UpdateItems:	0.00966595	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0408983	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.56822	
RENDER	shadowmap: 	0.208561	sendToRender: 	0.0874116	scene: 	4.4137	particles2Tex: 	4.22464	sendToRender: 	0.0671504	motionBlur: 	1.3195	bloom2Tex: 	0.0705969	printScene: 	0.0366217	applyBloom: 	0.00662541	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.138686	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000661639	console: 	0.00101652	endScene: 	0.000327812	present: 	0.586588	TOTAL_RENDER: 	11.3444	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.04428	UpdateCamera: 	0.0500019	UpdateEnemies: 	0.315632	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.884985	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.948652	UpdatePlayer: 	0.111143	UpdateSound: 	0.0243664	UpdateItems:	0.0102073	UpdateTriggers: 	0.00766299	UpdateRigid: 	0.0414427	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.58463	
RENDER	shadowmap: 	0.205956	sendToRender: 	0.0872251	scene: 	4.25168	particles2Tex: 	4.08449	sendToRender: 	0.0656256	motionBlur: 	1.30037	bloom2Tex: 	0.0685488	printScene: 	0.0348955	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00271874	gui: 	0.141732	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.000878176	endScene: 	0.000360894	present: 	0.470919	TOTAL_RENDER: 	11.0047	
UPDATE	UpdateSceneManager: 	0.0119095	UpdateInput: 	1.02083	UpdateCamera: 	0.905751	UpdateEnemies: 	0.208028	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.877752	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.948324	UpdatePlayer: 	0.113008	UpdateSound: 	0.0235634	UpdateItems:	0.00994865	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0416352	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.30977	
RENDER	shadowmap: 	0.209574	sendToRender: 	0.0877003	scene: 	4.23445	particles2Tex: 	4.25293	sendToRender: 	0.063791	motionBlur: 	1.30359	bloom2Tex: 	0.0688616	printScene: 	0.0362759	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.141179	setRenderState: 	0.000469162	luaMsg: 	0.000784945	printTextDebug:	0.000745848	console: 	0.00109772	endScene: 	0.000324805	present: 	0.427527	TOTAL_RENDER: 	11.0018	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.02638	UpdateCamera: 	0.0493102	UpdateEnemies: 	0.179103	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.89629	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.923369	UpdatePlayer: 	0.103703	UpdateSound: 	0.022992	UpdateItems:	0.0195003	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0405104	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.44106	
RENDER	shadowmap: 	0.181367	sendToRender: 	0.0882536	scene: 	4.24701	particles2Tex: 	4.28464	sendToRender: 	0.0650933	motionBlur: 	1.29882	bloom2Tex: 	0.0749788	printScene: 	0.0457373	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.130199	setRenderState: 	0.000478185	luaMsg: 	0.00077893	printTextDebug:	0.000547356	console: 	0.00106765	endScene: 	0.000327812	present: 	0.426249	TOTAL_RENDER: 	11.0189	
UPDATE	UpdateSceneManager: 	0.0105832	UpdateInput: 	1.03618	UpdateCamera: 	0.0497613	UpdateEnemies: 	0.186775	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.890912	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.903598	UpdatePlayer: 	0.0862417	UpdateSound: 	0.0212958	UpdateItems:	0.00946746	UpdateTriggers: 	0.00769005	UpdateRigid: 	0.0414457	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.37839	
RENDER	shadowmap: 	0.198383	sendToRender: 	0.0858447	scene: 	4.24974	particles2Tex: 	4.13357	sendToRender: 	0.064991	motionBlur: 	1.49428	bloom2Tex: 	0.0709247	printScene: 	0.036345	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.14363	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.000881183	endScene: 	0.000342849	present: 	0.449388	TOTAL_RENDER: 	11.1083	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.09454	UpdateCamera: 	0.0504831	UpdateEnemies: 	0.181226	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.91379	UpdateLUAMsg: 	0.000463147	UpdateColisions: 	0.886218	UpdatePlayer: 	0.060131	UpdateSound: 	0.0228085	UpdateItems:	0.00959978	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0404713	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.40449	
RENDER	shadowmap: 	0.192053	sendToRender: 	0.0872492	scene: 	4.45904	particles2Tex: 	4.02916	sendToRender: 	0.0650842	motionBlur: 	1.2072	bloom2Tex: 	0.0682691	printScene: 	0.352061	applyBloom: 	0.00664947	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.146818	setRenderState: 	0.00047217	luaMsg: 	0.000535326	printTextDebug:	0.000622542	console: 	0.000805997	endScene: 	0.000366909	present: 	0.292676	TOTAL_RENDER: 	11.0772	
UPDATE	UpdateSceneManager: 	0.0150102	UpdateInput: 	1.02537	UpdateCamera: 	0.0534244	UpdateEnemies: 	0.187746	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.915167	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.896196	UpdatePlayer: 	0.0667564	UpdateSound: 	0.0254581	UpdateItems:	0.00991256	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0438727	UpdateGUI: 	0.00180146	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.39746	
RENDER	shadowmap: 	0.215448	sendToRender: 	0.0889724	scene: 	4.27123	particles2Tex: 	4.23233	sendToRender: 	0.0665519	motionBlur: 	1.2399	bloom2Tex: 	0.0691894	printScene: 	0.348912	applyBloom: 	0.00674571	setRenderState: 	0.000487207	applyParticles: 	0.00214431	gui: 	0.153464	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00103456	endScene: 	0.000351872	present: 	0.293774	TOTAL_RENDER: 	11.1613	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.03548	UpdateCamera: 	1.02404	UpdateEnemies: 	0.198462	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.947639	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.861938	UpdatePlayer: 	0.0664466	UpdateSound: 	0.0164568	UpdateItems:	0.00951558	UpdateTriggers: 	0.00789155	UpdateRigid: 	0.0413013	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.36277	
RENDER	shadowmap: 	0.204744	sendToRender: 	0.0875289	scene: 	4.39637	particles2Tex: 	4.13707	sendToRender: 	0.103802	motionBlur: 	1.37834	bloom2Tex: 	0.0801756	printScene: 	0.364202	applyBloom: 	0.00698631	setRenderState: 	0.000466155	applyParticles: 	0.00231874	gui: 	0.166282	setRenderState: 	0.00649008	luaMsg: 	0.000851109	printTextDebug:	0.000836071	console: 	0.00130523	endScene: 	0.000372924	present: 	0.24465	TOTAL_RENDER: 	11.4331	
UPDATE	UpdateSceneManager: 	0.0138764	UpdateInput: 	1.00067	UpdateCamera: 	0.928066	UpdateEnemies: 	0.224133	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.912506	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.878687	UpdatePlayer: 	0.0684466	UpdateSound: 	0.0255904	UpdateItems:	0.00993662	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.042799	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.24656	
RENDER	shadowmap: 	0.245772	sendToRender: 	0.108377	scene: 	4.32206	particles2Tex: 	4.38182	sendToRender: 	0.0660286	motionBlur: 	1.22329	bloom2Tex: 	0.0710059	printScene: 	0.375793	applyBloom: 	0.00715773	setRenderState: 	0.000469162	applyParticles: 	0.00190372	gui: 	0.176375	setRenderState: 	0.0004842	luaMsg: 	0.000845094	printTextDebug:	0.000745848	console: 	0.00116088	endScene: 	0.000354879	present: 	0.282427	TOTAL_RENDER: 	11.4369	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.04177	UpdateCamera: 	0.892753	UpdateEnemies: 	2.26991	UpdateProjectile: 	0.00160297	UpdateParticle: 	0.926337	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.923266	UpdatePlayer: 	0.0663654	UpdateSound: 	0.0223424	UpdateItems:	0.0101471	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0425554	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.3628	
RENDER	shadowmap: 	0.214182	sendToRender: 	0.0979797	scene: 	4.49869	particles2Tex: 	4.0982	sendToRender: 	0.065406	motionBlur: 	1.24153	bloom2Tex: 	0.335959	printScene: 	0.0374007	applyBloom: 	0.00689308	setRenderState: 	0.000463147	applyParticles: 	0.00212627	gui: 	0.148045	setRenderState: 	0.000481192	luaMsg: 	0.000821034	printTextDebug:	0.000544349	console: 	0.0010887	endScene: 	0.000357887	present: 	0.349788	TOTAL_RENDER: 	11.2747	
UPDATE	UpdateSceneManager: 	0.0126463	UpdateInput: 	1.06842	UpdateCamera: 	1.01175	UpdateEnemies: 	0.234689	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.893742	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.877123	UpdatePlayer: 	0.0690541	UpdateSound: 	0.0447779	UpdateItems:	0.00936821	UpdateTriggers: 	0.00760885	UpdateRigid: 	0.0432321	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.42107	
RENDER	shadowmap: 	0.204714	sendToRender: 	0.0877454	scene: 	4.5859	particles2Tex: 	4.28996	sendToRender: 	0.0779712	motionBlur: 	1.1836	bloom2Tex: 	0.355451	printScene: 	0.0398096	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.185987	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.0007669	console: 	0.00094434	endScene: 	0.00033082	present: 	0.337003	TOTAL_RENDER: 	11.5345	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.03591	UpdateCamera: 	0.0505432	UpdateEnemies: 	0.223484	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.924917	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.904632	UpdatePlayer: 	0.0656406	UpdateSound: 	0.0241528	UpdateItems:	0.00993361	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0412622	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.42415	
RENDER	shadowmap: 	0.193752	sendToRender: 	0.0888672	scene: 	4.23587	particles2Tex: 	4.21653	sendToRender: 	0.0650782	motionBlur: 	1.21537	bloom2Tex: 	0.0685458	printScene: 	0.364804	applyBloom: 	0.00696826	setRenderState: 	0.000481192	applyParticles: 	0.00211123	gui: 	0.175918	setRenderState: 	0.000490215	luaMsg: 	0.000739833	printTextDebug:	0.000556378	console: 	0.00093231	endScene: 	0.000348864	present: 	0.273729	TOTAL_RENDER: 	11.082	
UPDATE	UpdateSceneManager: 	0.0151154	UpdateInput: 	1.23564	UpdateCamera: 	0.0759321	UpdateEnemies: 	0.269155	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.38028	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.998546	UpdatePlayer: 	0.0773336	UpdateSound: 	0.0263633	UpdateItems:	0.0104359	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0457614	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.31165	
RENDER	shadowmap: 	0.285404	sendToRender: 	0.117618	scene: 	4.34525	particles2Tex: 	4.10208	sendToRender: 	0.0657188	motionBlur: 	1.23204	bloom2Tex: 	0.07146	printScene: 	0.381582	applyBloom: 	0.0071848	setRenderState: 	0.000490215	applyParticles: 	0.00208116	gui: 	0.162378	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.0105441	console: 	0.00116088	endScene: 	0.000354879	present: 	0.295124	TOTAL_RENDER: 	11.2837	
UPDATE	UpdateSceneManager: 	0.0143636	UpdateInput: 	1.16621	UpdateCamera: 	0.900518	UpdateEnemies: 	0.252566	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.50047	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.0127	UpdatePlayer: 	0.0774389	UpdateSound: 	0.0232717	UpdateItems:	0.0111456	UpdateTriggers: 	0.00913964	UpdateRigid: 	0.0465313	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00150673	TOTAL_UPDATE: 	5.1642	
RENDER	shadowmap: 	0.231998	sendToRender: 	0.103808	scene: 	4.3533	particles2Tex: 	4.30634	sendToRender: 	0.0665699	motionBlur: 	1.22637	bloom2Tex: 	0.0720706	printScene: 	0.374268	applyBloom: 	0.00699232	setRenderState: 	0.000496229	applyParticles: 	0.00203003	gui: 	0.161172	setRenderState: 	0.000481192	luaMsg: 	0.000878176	printTextDebug:	0.000664647	console: 	0.00100148	endScene: 	0.000381946	present: 	0.29578	TOTAL_RENDER: 	11.3957	
UPDATE	UpdateSceneManager: 	0.0162763	UpdateInput: 	1.00579	UpdateCamera: 	0.912719	UpdateEnemies: 	0.243552	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.897607	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.04279	UpdatePlayer: 	0.0899829	UpdateSound: 	0.0254521	UpdateItems:	0.0107246	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0436622	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.44562	
RENDER	shadowmap: 	0.199256	sendToRender: 	0.0876371	scene: 	4.22582	particles2Tex: 	4.37544	sendToRender: 	0.0658301	motionBlur: 	1.2249	bloom2Tex: 	0.069003	printScene: 	0.346359	applyBloom: 	0.00699232	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.160595	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.000986444	endScene: 	0.000387961	present: 	0.293151	TOTAL_RENDER: 	11.2291	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.06174	UpdateCamera: 	1.05574	UpdateEnemies: 	0.200618	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.967873	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.866119	UpdatePlayer: 	0.0656226	UpdateSound: 	0.0235123	UpdateItems:	0.00939528	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0416021	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.44302	
RENDER	shadowmap: 	0.236464	sendToRender: 	0.087183	scene: 	4.26393	particles2Tex: 	4.52601	sendToRender: 	0.0655564	motionBlur: 	1.24432	bloom2Tex: 	0.0693699	printScene: 	0.361246	applyBloom: 	0.0071848	setRenderState: 	0.000496229	applyParticles: 	0.00214732	gui: 	0.0930776	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000541341	console: 	0.000956369	endScene: 	0.000360894	present: 	0.27954	TOTAL_RENDER: 	11.4145	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.04513	UpdateCamera: 	0.996002	UpdateEnemies: 	0.227135	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.891857	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.872522	UpdatePlayer: 	0.066585	UpdateSound: 	0.0429705	UpdateItems:	0.00931107	UpdateTriggers: 	0.00780434	UpdateRigid: 	0.0420291	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.36231	
RENDER	shadowmap: 	0.202383	sendToRender: 	0.0881664	scene: 	4.40616	particles2Tex: 	4.13074	sendToRender: 	0.0661549	motionBlur: 	1.2078	bloom2Tex: 	0.0685127	printScene: 	0.342305	applyBloom: 	0.00686	setRenderState: 	0.0004842	applyParticles: 	0.00208116	gui: 	0.106286	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000652617	console: 	0.00647203	endScene: 	0.000351872	present: 	0.274478	TOTAL_RENDER: 	11.0847	
UPDATE	UpdateSceneManager: 	0.0125742	UpdateInput: 	1.04214	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.193199	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.05956	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.985815	UpdatePlayer: 	0.0814959	UpdateSound: 	0.0127606	UpdateItems:	0.0105712	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.044414	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.67467	
RENDER	shadowmap: 	0.243598	sendToRender: 	0.0983376	scene: 	4.04988	particles2Tex: 	3.94604	sendToRender: 	0.0861755	motionBlur: 	1.36935	bloom2Tex: 	0.0688405	printScene: 	0.0382849	applyBloom: 	0.00686601	setRenderState: 	0.00043608	applyParticles: 	0.00211725	gui: 	0.368605	setRenderState: 	0.000496229	luaMsg: 	0.000727803	printTextDebug:	0.000541341	console: 	0.000691714	endScene: 	0.000363902	present: 	0.142469	TOTAL_RENDER: 	10.6019	
UPDATE	UpdateSceneManager: 	0.0199755	UpdateInput: 	1.07437	UpdateCamera: 	0.0617911	UpdateEnemies: 	0.211752	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.14252	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.975046	UpdatePlayer: 	0.0753878	UpdateSound: 	0.0270099	UpdateItems:	0.0107095	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0437524	UpdateGUI: 	0.00134734	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.78059	
RENDER	shadowmap: 	0.230521	sendToRender: 	0.0876913	scene: 	4.27437	particles2Tex: 	4.08209	sendToRender: 	0.0657489	motionBlur: 	1.25125	bloom2Tex: 	0.0689759	printScene: 	0.038763	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.378205	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000736825	console: 	0.00110373	endScene: 	0.000348864	present: 	0.229884	TOTAL_RENDER: 	10.8894	
UPDATE	UpdateSceneManager: 	0.0163756	UpdateInput: 	1.23223	UpdateCamera: 	0.0642001	UpdateEnemies: 	0.205292	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.5755	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.957566	UpdatePlayer: 	0.0725638	UpdateSound: 	0.0217198	UpdateItems:	0.0106193	UpdateTriggers: 	0.00782539	UpdateRigid: 	0.0433253	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.36148	
RENDER	shadowmap: 	0.232193	sendToRender: 	0.105847	scene: 	4.30634	particles2Tex: 	4.30987	sendToRender: 	0.115399	motionBlur: 	1.33118	bloom2Tex: 	0.0691684	printScene: 	0.0382367	applyBloom: 	0.00646903	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.346302	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.000670662	endScene: 	0.000348864	present: 	0.147537	TOTAL_RENDER: 	11.2124	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.26921	UpdateCamera: 	0.0575175	UpdateEnemies: 	0.221336	UpdateProjectile: 	0.00131726	UpdateParticle: 	1.56251	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.892747	UpdatePlayer: 	0.0676707	UpdateSound: 	0.0130584	UpdateItems:	0.010084	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0434486	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.30521	
RENDER	shadowmap: 	0.254827	sendToRender: 	0.104665	scene: 	4.31457	particles2Tex: 	4.3644	sendToRender: 	0.0870717	motionBlur: 	1.32823	bloom2Tex: 	0.0703383	printScene: 	0.0383841	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.346597	setRenderState: 	0.0004842	luaMsg: 	0.000454125	printTextDebug:	0.000550364	console: 	0.000664647	endScene: 	0.000363902	present: 	0.143299	TOTAL_RENDER: 	11.2421	
UPDATE	UpdateSceneManager: 	0.0138613	UpdateInput: 	1.20075	UpdateCamera: 	0.0591806	UpdateEnemies: 	0.231468	UpdateProjectile: 	0.00130223	UpdateParticle: 	1.27774	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.988029	UpdatePlayer: 	4.02879	UpdateSound: 	0.0188206	UpdateItems:	0.012926	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0551957	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	8.07528	
RENDER	shadowmap: 	0.257176	sendToRender: 	0.0886356	scene: 	4.43818	particles2Tex: 	4.36006	sendToRender: 	0.0860071	motionBlur: 	1.22086	bloom2Tex: 	0.354584	printScene: 	0.0417434	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.0986474	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000863138	console: 	0.0010075	endScene: 	0.000351872	present: 	0.341935	TOTAL_RENDER: 	11.4904	
UPDATE	UpdateSceneManager: 	0.0250611	UpdateInput: 	0.967196	UpdateCamera: 	0.0515958	UpdateEnemies: 	0.234587	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.882158	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.840718	UpdatePlayer: 	0.0878567	UpdateSound: 	0.0696135	UpdateItems:	0.0102043	UpdateTriggers: 	0.0109411	UpdateRigid: 	0.0434276	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.38556	
RENDER	shadowmap: 	0.184691	sendToRender: 	0.0870567	scene: 	4.32955	particles2Tex: 	4.37939	sendToRender: 	0.0665068	motionBlur: 	1.28138	bloom2Tex: 	0.0660647	printScene: 	0.325659	applyBloom: 	0.00685097	setRenderState: 	0.000469162	applyParticles: 	0.00184958	gui: 	0.181554	setRenderState: 	0.000475177	luaMsg: 	0.000712766	printTextDebug:	0.000887198	console: 	0.00119697	endScene: 	0.000396984	present: 	0.176961	TOTAL_RENDER: 	11.2772	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.07374	UpdateCamera: 	0.0503297	UpdateEnemies: 	0.218383	UpdateProjectile: 	0.00188567	UpdateParticle: 	0.912283	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.950508	UpdatePlayer: 	0.116728	UpdateSound: 	0.0234701	UpdateItems:	0.00969001	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0419359	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	3.54188	
RENDER	shadowmap: 	0.194516	sendToRender: 	0.0869304	scene: 	4.41285	particles2Tex: 	4.0343	sendToRender: 	0.0649098	motionBlur: 	1.19782	bloom2Tex: 	0.339998	printScene: 	0.0364924	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.120821	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.000842086	endScene: 	0.000351872	present: 	0.314691	TOTAL_RENDER: 	10.9818	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.03043	UpdateCamera: 	0.0483869	UpdateEnemies: 	0.179575	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.852486	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.876176	UpdatePlayer: 	0.0881454	UpdateSound: 	0.0231363	UpdateItems:	0.00922686	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0596438	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.30886	
RENDER	shadowmap: 	0.176946	sendToRender: 	0.0853695	scene: 	4.35699	particles2Tex: 	3.96476	sendToRender: 	0.0643955	motionBlur: 	1.22927	bloom2Tex: 	0.0660557	printScene: 	0.317752	applyBloom: 	0.00689608	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.108265	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000529311	console: 	0.00106765	endScene: 	0.000342849	present: 	0.265083	TOTAL_RENDER: 	10.8111	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.04098	UpdateCamera: 	0.0503147	UpdateEnemies: 	0.181301	UpdateProjectile: 	0.00191274	UpdateParticle: 	0.906187	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.885827	UpdatePlayer: 	0.0901243	UpdateSound: 	0.022189	UpdateItems:	0.00911859	UpdateTriggers: 	0.00748254	UpdateRigid: 	0.0402968	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.37844	
RENDER	shadowmap: 	0.185322	sendToRender: 	0.0858657	scene: 	4.21213	particles2Tex: 	4.1504	sendToRender: 	0.0658932	motionBlur: 	1.43072	bloom2Tex: 	0.0670241	printScene: 	0.324591	applyBloom: 	0.00683293	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0836071	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000655624	console: 	0.00106765	endScene: 	0.000339842	present: 	0.265326	TOTAL_RENDER: 	11.0527	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.0363	UpdateCamera: 	0.0499718	UpdateEnemies: 	0.181452	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.901971	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.868242	UpdatePlayer: 	0.0926114	UpdateSound: 	0.0224145	UpdateItems:	0.00929002	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0425464	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.34976	
RENDER	shadowmap: 	0.367598	sendToRender: 	0.0870567	scene: 	4.49216	particles2Tex: 	4.26614	sendToRender: 	0.0750058	motionBlur: 	1.29073	bloom2Tex: 	0.0669278	printScene: 	0.374301	applyBloom: 	0.00690811	setRenderState: 	0.000478185	applyParticles: 	0.00204507	gui: 	0.107983	setRenderState: 	0.000481192	luaMsg: 	0.000818027	printTextDebug:	0.000652617	console: 	0.00105261	endScene: 	0.000348864	present: 	0.279825	TOTAL_RENDER: 	11.6197	
UPDATE	UpdateSceneManager: 	0.0147455	UpdateInput: 	1.26046	UpdateCamera: 	1.0183	UpdateEnemies: 	0.235468	UpdateProjectile: 	0.00303753	UpdateParticle: 	0.942595	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.889387	UpdatePlayer: 	0.605424	UpdateSound: 	0.0176056	UpdateItems:	0.0122854	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0437133	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.22708	
RENDER	shadowmap: 	0.226034	sendToRender: 	0.0881424	scene: 	4.23193	particles2Tex: 	4.06664	sendToRender: 	0.0651925	motionBlur: 	1.20178	bloom2Tex: 	0.0731803	printScene: 	0.0381255	applyBloom: 	0.311151	setRenderState: 	0.000487207	applyParticles: 	0.00210221	gui: 	0.0825515	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000547356	console: 	0.00104659	endScene: 	0.000351872	present: 	0.181701	TOTAL_RENDER: 	10.74	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.10106	UpdateCamera: 	0.0529732	UpdateEnemies: 	0.197265	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.902079	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.841677	UpdatePlayer: 	0.0900912	UpdateSound: 	0.0245679	UpdateItems:	0.0100178	UpdateTriggers: 	0.0079126	UpdateRigid: 	0.0422036	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.41543	
RENDER	shadowmap: 	0.216699	sendToRender: 	0.0879409	scene: 	4.13676	particles2Tex: 	4.13968	sendToRender: 	0.0656346	motionBlur: 	1.3561	bloom2Tex: 	0.0686631	printScene: 	0.0364924	applyBloom: 	0.2947	setRenderState: 	0.000469162	applyParticles: 	0.00217138	gui: 	0.086371	setRenderState: 	0.000514274	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000872161	endScene: 	0.000366909	present: 	0.187725	TOTAL_RENDER: 	10.8497	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.02833	UpdateCamera: 	0.0492079	UpdateEnemies: 	0.181536	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.860462	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.825308	UpdatePlayer: 	0.0838718	UpdateSound: 	0.0207063	UpdateItems:	0.0089592	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0405465	UpdateGUI: 	0.000983436	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.24019	
RENDER	shadowmap: 	0.201042	sendToRender: 	0.0860071	scene: 	4.11763	particles2Tex: 	4.10698	sendToRender: 	0.0845364	motionBlur: 	1.20749	bloom2Tex: 	0.0669459	printScene: 	0.0329587	applyBloom: 	0.307169	setRenderState: 	0.000490215	applyParticles: 	0.00205108	gui: 	0.0761276	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000544349	console: 	0.00110975	endScene: 	0.000375931	present: 	0.187836	TOTAL_RENDER: 	10.6505	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.02257	UpdateCamera: 	0.0481493	UpdateEnemies: 	0.175316	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.854546	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.798788	UpdatePlayer: 	0.0837034	UpdateSound: 	0.021786	UpdateItems:	0.00919679	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0398156	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.19536	
RENDER	shadowmap: 	0.193767	sendToRender: 	0.0864071	scene: 	4.33302	particles2Tex: 	4.20804	sendToRender: 	0.0818207	motionBlur: 	1.26599	bloom2Tex: 	0.0730841	printScene: 	0.0449043	applyBloom: 	0.307786	setRenderState: 	0.000496229	applyParticles: 	0.00240295	gui: 	0.0966565	setRenderState: 	0.00046014	luaMsg: 	0.000878176	printTextDebug:	0.000748855	console: 	0.00109471	endScene: 	0.000354879	present: 	0.204922	TOTAL_RENDER: 	11.0886	
UPDATE	UpdateSceneManager: 	0.012514	UpdateInput: 	1.33263	UpdateCamera: 	0.0627475	UpdateEnemies: 	0.223899	UpdateProjectile: 	0.001209	UpdateParticle: 	1.36593	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.977178	UpdatePlayer: 	0.107414	UpdateSound: 	0.0165109	UpdateItems:	0.0111246	UpdateTriggers: 	0.00851109	UpdateRigid: 	0.0442817	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.30932	
RENDER	shadowmap: 	0.269696	sendToRender: 	0.0975226	scene: 	4.1829	particles2Tex: 	4.31415	sendToRender: 	0.0662722	motionBlur: 	1.22724	bloom2Tex: 	0.0717427	printScene: 	0.0416773	applyBloom: 	0.307407	setRenderState: 	0.000499237	applyParticles: 	0.00227664	gui: 	0.0959858	setRenderState: 	0.000478185	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.0010887	endScene: 	0.000345857	present: 	0.198056	TOTAL_RENDER: 	11.1096	
UPDATE	UpdateSceneManager: 	0.0134523	UpdateInput: 	1.0738	UpdateCamera: 	0.0540319	UpdateEnemies: 	0.219872	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.41479	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.996552	UpdatePlayer: 	0.0764314	UpdateSound: 	0.0257769	UpdateItems:	0.0116148	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0545311	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.0921	
RENDER	shadowmap: 	0.213183	sendToRender: 	0.0883619	scene: 	4.27418	particles2Tex: 	4.17567	sendToRender: 	0.0655143	motionBlur: 	1.22558	bloom2Tex: 	0.0687443	printScene: 	0.0388984	applyBloom: 	0.313295	setRenderState: 	0.000496229	applyParticles: 	0.00209018	gui: 	0.086792	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.000760885	console: 	0.000926295	endScene: 	0.000366909	present: 	0.181903	TOTAL_RENDER: 	10.912	
UPDATE	UpdateSceneManager: 	0.0366909	UpdateInput: 	1.03544	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.18307	UpdateProjectile: 	0.00114885	UpdateParticle: 	1.03961	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.877343	UpdatePlayer: 	0.0657489	UpdateSound: 	0.0239965	UpdateItems:	0.00955467	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0418727	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.51956	
RENDER	shadowmap: 	0.194143	sendToRender: 	0.0864973	scene: 	4.1954	particles2Tex: 	4.28377	sendToRender: 	0.0657339	motionBlur: 	1.1877	bloom2Tex: 	0.0837244	printScene: 	0.0350067	applyBloom: 	0.290739	setRenderState: 	0.000493222	applyParticles: 	0.00217138	gui: 	0.159527	setRenderState: 	0.000583446	luaMsg: 	0.000833064	printTextDebug:	0.000736825	console: 	0.00105562	endScene: 	0.000348864	present: 	0.174986	TOTAL_RENDER: 	10.9304	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.03917	UpdateCamera: 	0.0494244	UpdateEnemies: 	0.193343	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.868353	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.838619	UpdatePlayer: 	0.0639504	UpdateSound: 	0.0231093	UpdateItems:	0.00914566	UpdateTriggers: 	0.00759682	UpdateRigid: 	0.039975	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.27291	
RENDER	shadowmap: 	0.200251	sendToRender: 	0.086762	scene: 	4.14463	particles2Tex: 	4.06838	sendToRender: 	0.0649519	motionBlur: 	1.33359	bloom2Tex: 	0.068615	printScene: 	0.0359481	applyBloom: 	0.312143	setRenderState: 	0.000487207	applyParticles: 	0.00204807	gui: 	0.0856161	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.00104058	endScene: 	0.000369916	present: 	0.173659	TOTAL_RENDER: 	10.748	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.09284	UpdateCamera: 	0.0496079	UpdateEnemies: 	0.192005	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.924924	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.849033	UpdatePlayer: 	0.0591686	UpdateSound: 	0.0223063	UpdateItems:	0.00991256	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0401344	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.38317	
RENDER	shadowmap: 	0.195821	sendToRender: 	0.0875198	scene: 	4.12152	particles2Tex: 	4.195	sendToRender: 	0.0648376	motionBlur: 	1.22945	bloom2Tex: 	0.0676436	printScene: 	0.0363541	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.354521	setRenderState: 	0.000469162	luaMsg: 	0.000634572	printTextDebug:	0.000631565	console: 	0.00119697	endScene: 	0.000357887	present: 	0.149067	TOTAL_RENDER: 	10.6887	
UPDATE	UpdateSceneManager: 	0.0162703	UpdateInput: 	1.12735	UpdateCamera: 	0.0544469	UpdateEnemies: 	0.228581	UpdateProjectile: 	0.00135335	UpdateParticle: 	1.52726	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.00814	UpdatePlayer: 	0.0689398	UpdateSound: 	0.0217679	UpdateItems:	0.0103547	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0437193	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.26354	
RENDER	shadowmap: 	0.255618	sendToRender: 	0.104001	scene: 	4.46424	particles2Tex: 	4.32639	sendToRender: 	0.086386	motionBlur: 	1.32305	bloom2Tex: 	0.0686661	printScene: 	0.0374217	applyBloom: 	0.00655023	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.348726	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.000321797	console: 	0.000763893	endScene: 	0.000369916	present: 	0.165795	TOTAL_RENDER: 	11.4177	
UPDATE	UpdateSceneManager: 	0.0138373	UpdateInput: 	1.1241	UpdateCamera: 	0.0548589	UpdateEnemies: 	0.237273	UpdateProjectile: 	0.00110674	UpdateParticle: 	1.3896	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.89078	UpdatePlayer: 	0.0623715	UpdateSound: 	0.0134102	UpdateItems:	0.0101411	UpdateTriggers: 	0.00806899	UpdateRigid: 	0.0405585	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.00141	
RENDER	shadowmap: 	0.246322	sendToRender: 	0.10001	scene: 	4.13142	particles2Tex: 	4.5561	sendToRender: 	0.108972	motionBlur: 	1.33929	bloom2Tex: 	0.071021	printScene: 	0.0397134	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.367225	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.000809004	endScene: 	0.000393976	present: 	0.147594	TOTAL_RENDER: 	11.3104	
UPDATE	UpdateSceneManager: 	0.0140809	UpdateInput: 	1.06352	UpdateCamera: 	0.987103	UpdateEnemies: 	0.213824	UpdateProjectile: 	0.00126012	UpdateParticle: 	1.17747	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.01929	UpdatePlayer: 	0.0732194	UpdateSound: 	0.0243303	UpdateItems:	0.0112629	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.044808	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.76922	
RENDER	shadowmap: 	0.260051	sendToRender: 	0.0893213	scene: 	4.28503	particles2Tex: 	4.23676	sendToRender: 	0.0671474	motionBlur: 	1.29807	bloom2Tex: 	0.0687172	printScene: 	0.0370668	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.367273	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.0103907	console: 	0.000914265	endScene: 	0.000363902	present: 	0.155966	TOTAL_RENDER: 	11.0612	
UPDATE	UpdateSceneManager: 	0.0114584	UpdateInput: 	1.01453	UpdateCamera: 	0.050044	UpdateEnemies: 	1.80956	UpdateProjectile: 	0.0016541	UpdateParticle: 	0.943837	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.90133	UpdatePlayer: 	0.0630452	UpdateSound: 	0.0206732	UpdateItems:	0.00930205	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0414156	UpdateGUI: 	0.00176537	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	5.0257	
RENDER	shadowmap: 	0.196573	sendToRender: 	0.0879288	scene: 	4.22084	particles2Tex: 	4.02998	sendToRender: 	0.064167	motionBlur: 	1.21521	bloom2Tex: 	0.0650873	printScene: 	0.348055	applyBloom: 	0.00700435	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0891017	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000550364	console: 	0.00090825	endScene: 	0.000369916	present: 	0.29116	TOTAL_RENDER: 	10.7865	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.09234	UpdateCamera: 	0.0572438	UpdateEnemies: 	0.21124	UpdateProjectile: 	0.00263753	UpdateParticle: 	0.894401	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.877132	UpdatePlayer: 	0.0598603	UpdateSound: 	0.0228266	UpdateItems:	0.00979828	UpdateTriggers: 	0.00777125	UpdateRigid: 	0.0409555	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.41479	
RENDER	shadowmap: 	0.209818	sendToRender: 	0.0865544	scene: 	4.1399	particles2Tex: 	4.30569	sendToRender: 	0.0643625	motionBlur: 	1.22103	bloom2Tex: 	0.0679774	printScene: 	0.0362458	applyBloom: 	0.288544	setRenderState: 	0.000487207	applyParticles: 	0.00207213	gui: 	0.0799832	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.000658632	endScene: 	0.000363902	present: 	0.18993	TOTAL_RENDER: 	10.8607	
UPDATE	UpdateSceneManager: 	0.0168147	UpdateInput: 	1.03055	UpdateCamera: 	0.0475809	UpdateEnemies: 	0.221688	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.879346	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.853097	UpdatePlayer: 	0.0574754	UpdateSound: 	0.0216356	UpdateItems:	0.00880582	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0406096	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.33605	
RENDER	shadowmap: 	0.251224	sendToRender: 	0.0864702	scene: 	4.19603	particles2Tex: 	4.02327	sendToRender: 	0.0643264	motionBlur: 	1.23965	bloom2Tex: 	0.0684736	printScene: 	0.0355902	applyBloom: 	0.00662842	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.345039	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.000366909	present: 	0.153275	TOTAL_RENDER: 	10.6487	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	0.93917	UpdateCamera: 	0.0494846	UpdateEnemies: 	0.238491	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.89182	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.897234	UpdatePlayer: 	0.0608768	UpdateSound: 	0.02141	UpdateItems:	0.00940731	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0409104	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.29198	
RENDER	shadowmap: 	0.219601	sendToRender: 	0.0870176	scene: 	4.13731	particles2Tex: 	4.26333	sendToRender: 	0.066203	motionBlur: 	1.24271	bloom2Tex: 	0.0693037	printScene: 	0.0370247	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00215634	gui: 	0.347971	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000511267	console: 	0.000863138	endScene: 	0.000384954	present: 	0.323939	TOTAL_RENDER: 	10.9735	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.08208	UpdateCamera: 	0.0494846	UpdateEnemies: 	0.222539	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.959019	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.851181	UpdatePlayer: 	0.060561	UpdateSound: 	0.0236867	UpdateItems:	0.0102103	UpdateTriggers: 	0.00860733	UpdateRigid: 	0.0421825	UpdateGUI: 	0.00118193	BuildFrustum: 	0.0111817	TOTAL_UPDATE: 	3.46443	
RENDER	shadowmap: 	0.182056	sendToRender: 	0.0866597	scene: 	4.41487	particles2Tex: 	4.41343	sendToRender: 	0.0751021	motionBlur: 	1.24725	bloom2Tex: 	0.0699984	printScene: 	0.0372353	applyBloom: 	0.00638181	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.368614	setRenderState: 	0.0004842	luaMsg: 	0.000730811	printTextDebug:	0.000649609	console: 	0.000869153	endScene: 	0.000369916	present: 	0.144222	TOTAL_RENDER: 	11.2422	
UPDATE	UpdateSceneManager: 	0.0135576	UpdateInput: 	1.05853	UpdateCamera: 	0.0527357	UpdateEnemies: 	0.233959	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.898969	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.899447	UpdatePlayer: 	0.0669068	UpdateSound: 	0.0243483	UpdateItems:	0.175145	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0421554	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.60826	
RENDER	shadowmap: 	0.220972	sendToRender: 	0.088377	scene: 	4.29515	particles2Tex: 	4.01653	sendToRender: 	0.0651715	motionBlur: 	1.23919	bloom2Tex: 	0.0684406	printScene: 	0.0382397	applyBloom: 	0.00668556	setRenderState: 	0.000463147	applyParticles: 	0.00199394	gui: 	0.379991	setRenderState: 	0.000493222	luaMsg: 	0.000751863	printTextDebug:	0.00079096	console: 	0.00127516	endScene: 	0.000354879	present: 	0.144938	TOTAL_RENDER: 	10.7373	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.00821	UpdateCamera: 	0.0493673	UpdateEnemies: 	0.226921	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.877292	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.8379	UpdatePlayer: 	0.0584378	UpdateSound: 	0.0429735	UpdateItems:	0.00976519	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0404201	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.29304	
RENDER	shadowmap: 	0.181903	sendToRender: 	0.086792	scene: 	4.26701	particles2Tex: 	4.00043	sendToRender: 	0.0647925	motionBlur: 	1.23022	bloom2Tex: 	0.0671413	printScene: 	0.0341105	applyBloom: 	0.268538	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.079114	setRenderState: 	0.0004842	luaMsg: 	0.00102253	printTextDebug:	0.000526304	console: 	0.00106464	endScene: 	0.000345857	present: 	0.191737	TOTAL_RENDER: 	10.6417	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.028	UpdateCamera: 	0.0591415	UpdateEnemies: 	0.214347	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.903113	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.822836	UpdatePlayer: 	0.0592017	UpdateSound: 	0.0219273	UpdateItems:	0.00946445	UpdateTriggers: 	0.00742239	UpdateRigid: 	0.0400141	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.34943	
RENDER	shadowmap: 	0.211776	sendToRender: 	0.0867469	scene: 	4.14313	particles2Tex: 	4.22728	sendToRender: 	0.0655203	motionBlur: 	1.22938	bloom2Tex: 	0.067824	printScene: 	0.0367631	applyBloom: 	0.00648106	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.36441	setRenderState: 	0.000481192	luaMsg: 	0.000827049	printTextDebug:	0.000565401	console: 	0.00102253	endScene: 	0.000339842	present: 	0.144902	TOTAL_RENDER: 	10.755	
UPDATE	UpdateSceneManager: 	0.0182823	UpdateInput: 	1.09239	UpdateCamera: 	0.0564258	UpdateEnemies: 	0.263937	UpdateProjectile: 	0.0014917	UpdateParticle: 	1.53793	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.982017	UpdatePlayer: 	0.075081	UpdateSound: 	0.0224175	UpdateItems:	0.0108659	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0448591	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.26149	
RENDER	shadowmap: 	0.244187	sendToRender: 	0.0870206	scene: 	4.38973	particles2Tex: 	4.12999	sendToRender: 	0.0837605	motionBlur: 	1.2522	bloom2Tex: 	0.0727232	printScene: 	0.0443148	applyBloom: 	0.00644196	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.359745	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.0010917	endScene: 	0.000372924	present: 	0.159599	TOTAL_RENDER: 	11.0182	
UPDATE	UpdateSceneManager: 	0.0142373	UpdateInput: 	1.10319	UpdateCamera: 	0.053677	UpdateEnemies: 	0.245582	UpdateProjectile: 	0.0010075	UpdateParticle: 	1.56217	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.967945	UpdatePlayer: 	0.0724104	UpdateSound: 	0.0227844	UpdateItems:	0.0106855	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0434577	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.23412	
RENDER	shadowmap: 	0.246966	sendToRender: 	0.103643	scene: 	4.44664	particles2Tex: 	4.43269	sendToRender: 	0.0874717	motionBlur: 	1.36497	bloom2Tex: 	0.0700947	printScene: 	0.0388893	applyBloom: 	0.0115035	setRenderState: 	0.000463147	applyParticles: 	0.00212928	gui: 	0.340155	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000733818	console: 	0.000884191	endScene: 	0.000369916	present: 	0.135026	TOTAL_RENDER: 	11.4888	
UPDATE	UpdateSceneManager: 	0.0129591	UpdateInput: 	1.05587	UpdateCamera: 	0.0527357	UpdateEnemies: 	0.190826	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.924674	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.867728	UpdatePlayer: 	0.0630602	UpdateSound: 	0.0202612	UpdateItems:	0.00957873	UpdateTriggers: 	0.00773817	UpdateRigid: 	0.0417885	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.38122	
RENDER	shadowmap: 	0.215352	sendToRender: 	0.10271	scene: 	4.28441	particles2Tex: 	4.2077	sendToRender: 	0.0673789	motionBlur: 	1.416	bloom2Tex: 	0.0753757	printScene: 	0.0465764	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.39425	setRenderState: 	0.00047217	luaMsg: 	0.000586453	printTextDebug:	0.000739833	console: 	0.00104359	endScene: 	0.000342849	present: 	0.144439	TOTAL_RENDER: 	11.1424	
UPDATE	UpdateSceneManager: 	0.0156688	UpdateInput: 	1.00419	UpdateCamera: 	0.0530214	UpdateEnemies: 	0.185238	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.902551	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.859226	UpdatePlayer: 	0.0672556	UpdateSound: 	0.0244205	UpdateItems:	0.009687	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0413434	UpdateGUI: 	0.00146463	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.31141	
RENDER	shadowmap: 	0.20318	sendToRender: 	0.0875198	scene: 	4.17131	particles2Tex: 	4.193	sendToRender: 	0.0644587	motionBlur: 	1.23517	bloom2Tex: 	0.0683142	printScene: 	0.0360473	applyBloom: 	0.00654722	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.362425	setRenderState: 	0.000481192	luaMsg: 	0.000577431	printTextDebug:	0.000649609	console: 	0.000941332	endScene: 	0.000378939	present: 	0.142361	TOTAL_RENDER: 	10.7731	
UPDATE	UpdateSceneManager: 	0.0128298	UpdateInput: 	1.10387	UpdateCamera: 	1.06474	UpdateEnemies: 	0.189869	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.925573	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.82467	UpdatePlayer: 	0.0819951	UpdateSound: 	0.0240927	UpdateItems:	0.00928701	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0410848	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.41595	
RENDER	shadowmap: 	0.206648	sendToRender: 	0.0874958	scene: 	4.16358	particles2Tex: 	4.32166	sendToRender: 	0.0646331	motionBlur: 	1.23262	bloom2Tex: 	0.0690751	printScene: 	0.0365796	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.372629	setRenderState: 	0.000487207	luaMsg: 	0.000643594	printTextDebug:	0.000715773	console: 	0.000839079	endScene: 	0.000351872	present: 	0.140246	TOTAL_RENDER: 	10.8713	
UPDATE	UpdateSceneManager: 	0.0264445	UpdateInput: 	1.04309	UpdateCamera: 	0.929155	UpdateEnemies: 	0.206377	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.872116	UpdateLUAMsg: 	0.00775922	UpdateColisions: 	0.814249	UpdatePlayer: 	0.0598934	UpdateSound: 	0.0218942	UpdateItems:	0.00878176	UpdateTriggers: 	0.0173921	UpdateRigid: 	0.0402307	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.18038	
RENDER	shadowmap: 	0.17593	sendToRender: 	0.0860281	scene: 	4.06203	particles2Tex: 	4.36683	sendToRender: 	0.0857545	motionBlur: 	1.28763	bloom2Tex: 	0.0684917	printScene: 	0.0370368	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.392584	setRenderState: 	0.0004842	luaMsg: 	0.000890205	printTextDebug:	0.000628557	console: 	0.000902235	endScene: 	0.000384954	present: 	0.145771	TOTAL_RENDER: 	10.9026	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.03637	UpdateCamera: 	0.0510274	UpdateEnemies: 	0.185045	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.895751	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.846032	UpdatePlayer: 	4.05633	UpdateSound: 	0.0177921	UpdateItems:	0.0126554	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0543657	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00158493	TOTAL_UPDATE: 	7.32251	
RENDER	shadowmap: 	0.24001	sendToRender: 	0.0880912	scene: 	4.40552	particles2Tex: 	4.17814	sendToRender: 	0.0863289	motionBlur: 	1.24776	bloom2Tex: 	0.354777	printScene: 	0.0393946	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0934595	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.000772915	endScene: 	0.000348864	present: 	0.336462	TOTAL_RENDER: 	11.2594	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.05896	UpdateCamera: 	1.08008	UpdateEnemies: 	0.197511	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.883727	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.868687	UpdatePlayer: 	0.0889153	UpdateSound: 	0.0239152	UpdateItems:	0.00988248	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.041593	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.4059	
RENDER	shadowmap: 	0.225375	sendToRender: 	0.0864341	scene: 	4.36517	particles2Tex: 	4.50492	sendToRender: 	0.0652076	motionBlur: 	1.19306	bloom2Tex: 	0.32605	printScene: 	0.0364262	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.103462	setRenderState: 	0.000469162	luaMsg: 	0.000727803	printTextDebug:	0.000535326	console: 	0.000914265	endScene: 	0.000336835	present: 	0.347616	TOTAL_RENDER: 	11.4379	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.17957	UpdateCamera: 	0.0611475	UpdateEnemies: 	0.185295	UpdateProjectile: 	0.00187063	UpdateParticle: 	0.925994	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.876678	UpdatePlayer: 	0.0959076	UpdateSound: 	0.0226491	UpdateItems:	0.00995767	UpdateTriggers: 	0.00760885	UpdateRigid: 	0.0411299	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.55997	
RENDER	shadowmap: 	0.205725	sendToRender: 	0.0869123	scene: 	4.35563	particles2Tex: 	4.13495	sendToRender: 	0.0683413	motionBlur: 	1.12515	bloom2Tex: 	0.257278	printScene: 	0.0361225	applyBloom: 	0.00645098	setRenderState: 	0.000457133	applyParticles: 	0.00221649	gui: 	0.109261	setRenderState: 	0.0004842	luaMsg: 	0.00552168	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000357887	present: 	0.400589	TOTAL_RENDER: 	11.0191	
UPDATE	UpdateSceneManager: 	0.025034	UpdateInput: 	1.03172	UpdateCamera: 	0.916488	UpdateEnemies: 	0.218738	UpdateProjectile: 	0.0019759	UpdateParticle: 	0.878597	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.856856	UpdatePlayer: 	0.114951	UpdateSound: 	0.0227333	UpdateItems:	0.00905243	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.041169	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.25161	
RENDER	shadowmap: 	0.188895	sendToRender: 	0.0868702	scene: 	4.2345	particles2Tex: 	4.24056	sendToRender: 	0.113366	motionBlur: 	1.35644	bloom2Tex: 	0.315912	printScene: 	0.0468621	applyBloom: 	0.00664346	setRenderState: 	0.000487207	applyParticles: 	0.00236987	gui: 	0.090398	setRenderState: 	0.000496229	luaMsg: 	0.000787952	printTextDebug:	0.000544349	console: 	0.00106464	endScene: 	0.00033082	present: 	0.267278	TOTAL_RENDER: 	11.1881	
UPDATE	UpdateSceneManager: 	0.0153951	UpdateInput: 	1.06325	UpdateCamera: 	0.917691	UpdateEnemies: 	0.233586	UpdateProjectile: 	0.00207514	UpdateParticle: 	0.916542	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.907595	UpdatePlayer: 	0.102858	UpdateSound: 	0.0257648	UpdateItems:	0.0104238	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0518575	UpdateGUI: 	0.0115366	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.40786	
RENDER	shadowmap: 	0.22616	sendToRender: 	0.101592	scene: 	4.49354	particles2Tex: 	3.88279	sendToRender: 	0.0872883	motionBlur: 	1.27325	bloom2Tex: 	0.315385	printScene: 	0.0396833	applyBloom: 	0.00679383	setRenderState: 	0.00044811	applyParticles: 	0.00192778	gui: 	0.0831199	setRenderState: 	0.000469162	luaMsg: 	0.000598483	printTextDebug:	0.000532319	console: 	0.000805997	endScene: 	0.000384954	present: 	0.29489	TOTAL_RENDER: 	11.0073	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.11963	UpdateCamera: 	0.9747	UpdateEnemies: 	0.199048	UpdateProjectile: 	0.00181951	UpdateParticle: 	1.51118	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.01613	UpdatePlayer: 	0.0985211	UpdateSound: 	0.0234611	UpdateItems:	0.00969001	UpdateTriggers: 	0.00788253	UpdateRigid: 	0.0428592	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.16989	
RENDER	shadowmap: 	0.233387	sendToRender: 	0.104001	scene: 	4.34842	particles2Tex: 	4.17546	sendToRender: 	0.0664737	motionBlur: 	1.23545	bloom2Tex: 	0.335562	printScene: 	0.0443749	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.0897303	setRenderState: 	0.000445103	luaMsg: 	0.000830056	printTextDebug:	0.000968399	console: 	0.00109772	endScene: 	0.000336835	present: 	0.350512	TOTAL_RENDER: 	11.1703	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.02022	UpdateCamera: 	0.918854	UpdateEnemies: 	0.219409	UpdateProjectile: 	0.00289016	UpdateParticle: 	0.917718	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.85897	UpdatePlayer: 	0.605595	UpdateSound: 	0.0242551	UpdateItems:	0.0123727	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0423389	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.80987	
RENDER	shadowmap: 	0.192302	sendToRender: 	0.087186	scene: 	4.25673	particles2Tex: 	4.17686	sendToRender: 	0.0843891	motionBlur: 	1.16232	bloom2Tex: 	0.532018	printScene: 	0.0425043	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00236987	gui: 	0.083965	setRenderState: 	0.000487207	luaMsg: 	0.00289618	printTextDebug:	0.000631565	console: 	0.00748254	endScene: 	0.000333827	present: 	0.34057	TOTAL_RENDER: 	11.1554	
UPDATE	UpdateSceneManager: 	0.0271964	UpdateInput: 	1.15427	UpdateCamera: 	0.0556559	UpdateEnemies: 	0.218419	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.48737	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.99029	UpdatePlayer: 	0.116858	UpdateSound: 	0.0245258	UpdateItems:	0.0112388	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0456832	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.31857	
RENDER	shadowmap: 	0.341237	sendToRender: 	0.0894085	scene: 	4.29583	particles2Tex: 	4.37354	sendToRender: 	0.0667955	motionBlur: 	1.25429	bloom2Tex: 	0.0699984	printScene: 	0.0412261	applyBloom: 	0.303596	setRenderState: 	0.000490215	applyParticles: 	0.00233378	gui: 	0.10465	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.000559386	console: 	0.000998474	endScene: 	0.000363902	present: 	0.189003	TOTAL_RENDER: 	11.334	
UPDATE	UpdateSceneManager: 	0.0124659	UpdateInput: 	1.09795	UpdateCamera: 	0.05208	UpdateEnemies: 	0.212858	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.36244	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.01453	UpdatePlayer: 	0.110082	UpdateSound: 	0.0251934	UpdateItems:	0.0107486	UpdateTriggers: 	0.00781937	UpdateRigid: 	0.0437915	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.08121	
RENDER	shadowmap: 	0.201054	sendToRender: 	0.0870627	scene: 	4.17459	particles2Tex: 	4.34186	sendToRender: 	0.0651143	motionBlur: 	1.22513	bloom2Tex: 	0.0694029	printScene: 	0.0380623	applyBloom: 	0.312946	setRenderState: 	0.000490215	applyParticles: 	0.00204206	gui: 	0.0930024	setRenderState: 	0.000475177	luaMsg: 	0.000694721	printTextDebug:	0.000661639	console: 	0.0010917	endScene: 	0.000384954	present: 	0.170231	TOTAL_RENDER: 	10.9612	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.02882	UpdateCamera: 	0.0496801	UpdateEnemies: 	0.187869	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.903258	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.832736	UpdatePlayer: 	0.0973542	UpdateSound: 	0.023398	UpdateItems:	0.00944039	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0415058	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.317	
RENDER	shadowmap: 	0.200155	sendToRender: 	0.086383	scene: 	4.13555	particles2Tex: 	4.17267	sendToRender: 	0.0842056	motionBlur: 	1.16855	bloom2Tex: 	0.0684436	printScene: 	0.0353917	applyBloom: 	0.312089	setRenderState: 	0.0004842	applyParticles: 	0.00201198	gui: 	0.078305	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.00109772	endScene: 	0.000360894	present: 	0.189502	TOTAL_RENDER: 	10.7036	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.02077	UpdateCamera: 	0.0483057	UpdateEnemies: 	0.173665	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.93422	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.798448	UpdatePlayer: 	0.0872883	UpdateSound: 	0.0202161	UpdateItems:	0.00919679	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0397886	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.27446	
RENDER	shadowmap: 	0.204684	sendToRender: 	0.0865274	scene: 	4.1155	particles2Tex: 	4.28798	sendToRender: 	0.0643564	motionBlur: 	1.19769	bloom2Tex: 	0.0673128	printScene: 	0.0349195	applyBloom: 	0.289894	setRenderState: 	0.000478185	applyParticles: 	0.00208717	gui: 	0.08478	setRenderState: 	0.000487207	luaMsg: 	0.000715773	printTextDebug:	0.000727803	console: 	0.001212	endScene: 	0.000375931	present: 	0.180796	TOTAL_RENDER: 	10.7875	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.07076	UpdateCamera: 	0.0526605	UpdateEnemies: 	0.194317	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.875707	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.854414	UpdatePlayer: 	0.0676346	UpdateSound: 	0.022995	UpdateItems:	0.0097682	UpdateTriggers: 	0.00696826	UpdateRigid: 	0.0410126	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.35647	
RENDER	shadowmap: 	0.213352	sendToRender: 	0.0870928	scene: 	4.34542	particles2Tex: 	3.98795	sendToRender: 	0.0652497	motionBlur: 	1.18423	bloom2Tex: 	0.0682	printScene: 	0.0367811	applyBloom: 	0.308459	setRenderState: 	0.000508259	applyParticles: 	0.00214131	gui: 	0.0796343	setRenderState: 	0.000451118	luaMsg: 	0.000676676	printTextDebug:	0.000538334	console: 	0.00100148	endScene: 	0.000363902	present: 	0.173136	TOTAL_RENDER: 	10.7239	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.04219	UpdateCamera: 	0.0497132	UpdateEnemies: 	0.192748	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.87881	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.991827	UpdatePlayer: 	0.0680676	UpdateSound: 	0.0214582	UpdateItems:	0.00984639	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0393946	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.46868	
RENDER	shadowmap: 	0.191157	sendToRender: 	0.0865153	scene: 	4.16789	particles2Tex: 	4.26332	sendToRender: 	0.0647985	motionBlur: 	1.21326	bloom2Tex: 	0.0675774	printScene: 	0.0360864	applyBloom: 	0.310077	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.0840733	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.00092028	endScene: 	0.000369916	present: 	0.170757	TOTAL_RENDER: 	10.8295	
UPDATE	UpdateSceneManager: 	0.0174282	UpdateInput: 	1.07712	UpdateCamera: 	0.0526364	UpdateEnemies: 	0.181202	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.896789	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.865337	UpdatePlayer: 	0.0644376	UpdateSound: 	0.0237288	UpdateItems:	0.0092449	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.041157	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.38559	
RENDER	shadowmap: 	0.220464	sendToRender: 	0.0873424	scene: 	4.35541	particles2Tex: 	4.03755	sendToRender: 	0.0653309	motionBlur: 	1.20306	bloom2Tex: 	0.0680857	printScene: 	0.0369375	applyBloom: 	0.310234	setRenderState: 	0.000496229	applyParticles: 	0.00206311	gui: 	0.0792313	setRenderState: 	0.000475177	luaMsg: 	0.000721788	printTextDebug:	0.000598483	console: 	0.00112178	endScene: 	0.000339842	present: 	0.17528	TOTAL_RENDER: 	10.8188	
UPDATE	UpdateSceneManager: 	0.0398878	UpdateInput: 	1.1605	UpdateCamera: 	0.0505793	UpdateEnemies: 	0.190967	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.912464	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.864492	UpdatePlayer: 	0.0651083	UpdateSound: 	0.0231484	UpdateItems:	0.00999677	UpdateTriggers: 	0.00764193	UpdateRigid: 	0.040751	UpdateGUI: 	0.00140448	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.49744	
RENDER	shadowmap: 	0.197126	sendToRender: 	0.0855139	scene: 	4.32396	particles2Tex: 	4.03395	sendToRender: 	0.0659504	motionBlur: 	1.2411	bloom2Tex: 	0.0683985	printScene: 	0.0368563	applyBloom: 	0.00646602	setRenderState: 	0.000439088	applyParticles: 	0.00213228	gui: 	0.403976	setRenderState: 	0.000664647	luaMsg: 	0.000769907	printTextDebug:	0.000619535	console: 	0.001212	endScene: 	0.000493222	present: 	0.123826	TOTAL_RENDER: 	10.7907	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.02578	UpdateCamera: 	0.0492109	UpdateEnemies: 	0.198125	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.88155	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.990209	UpdatePlayer: 	0.060528	UpdateSound: 	0.022216	UpdateItems:	0.0092419	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0405284	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.42002	
RENDER	shadowmap: 	0.194501	sendToRender: 	0.0863499	scene: 	4.13548	particles2Tex: 	3.97539	sendToRender: 	0.0638572	motionBlur: 	1.22424	bloom2Tex: 	0.0677067	printScene: 	0.0346849	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.354335	setRenderState: 	0.000487207	luaMsg: 	0.000634572	printTextDebug:	0.000547356	console: 	0.000863138	endScene: 	0.000369916	present: 	0.141861	TOTAL_RENDER: 	10.4526	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.01787	UpdateCamera: 	0.0498335	UpdateEnemies: 	1.40664	UpdateProjectile: 	0.0014135	UpdateParticle: 	0.903156	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.92271	UpdatePlayer: 	0.0693729	UpdateSound: 	0.0241107	UpdateItems:	0.0102434	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0433524	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.61287	
RENDER	shadowmap: 	0.218197	sendToRender: 	0.0908521	scene: 	4.50382	particles2Tex: 	4.12445	sendToRender: 	0.0671173	motionBlur: 	1.30293	bloom2Tex: 	0.0677669	printScene: 	0.358172	applyBloom: 	0.00679082	setRenderState: 	0.000493222	applyParticles: 	0.00210522	gui: 	0.0782358	setRenderState: 	0.000451118	luaMsg: 	0.000845094	printTextDebug:	0.000652617	console: 	0.00104659	endScene: 	0.000345857	present: 	0.270153	TOTAL_RENDER: 	11.4615	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.16334	UpdateCamera: 	0.0515597	UpdateEnemies: 	0.240283	UpdateProjectile: 	0.00276685	UpdateParticle: 	0.914509	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.931723	UpdatePlayer: 	0.0654542	UpdateSound: 	0.0309677	UpdateItems:	0.0205439	UpdateTriggers: 	0.00812613	UpdateRigid: 	0.0416592	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.61422	
RENDER	shadowmap: 	0.191782	sendToRender: 	0.0877664	scene: 	4.22076	particles2Tex: 	4.00302	sendToRender: 	0.0651233	motionBlur: 	1.2747	bloom2Tex: 	0.068197	printScene: 	0.03753	applyBloom: 	0.286339	setRenderState: 	0.000487207	applyParticles: 	0.00226762	gui: 	0.0770659	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000748855	console: 	0.00107065	endScene: 	0.000351872	present: 	0.196934	TOTAL_RENDER: 	10.6843	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.03767	UpdateCamera: 	0.0513161	UpdateEnemies: 	0.245757	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.93812	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.978134	UpdatePlayer: 	0.0655083	UpdateSound: 	0.0253227	UpdateItems:	0.00985542	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0428772	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.55318	
RENDER	shadowmap: 	0.20657	sendToRender: 	0.0887048	scene: 	4.23825	particles2Tex: 	4.40849	sendToRender: 	0.0654391	motionBlur: 	1.24727	bloom2Tex: 	0.0683985	printScene: 	0.0369736	applyBloom: 	0.00674271	setRenderState: 	0.000454125	applyParticles: 	0.00212326	gui: 	0.345752	setRenderState: 	0.000478185	luaMsg: 	0.000781937	printTextDebug:	0.00063758	console: 	0.00102855	endScene: 	0.000357887	present: 	0.142574	TOTAL_RENDER: 	11.0377	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.03077	UpdateCamera: 	0.0502335	UpdateEnemies: 	0.225914	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.896491	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.894112	UpdatePlayer: 	0.0809816	UpdateSound: 	0.0228296	UpdateItems:	0.00988549	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.041972	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.39981	
RENDER	shadowmap: 	0.187972	sendToRender: 	0.0875499	scene: 	4.31911	particles2Tex: 	3.96033	sendToRender: 	0.0728615	motionBlur: 	1.22673	bloom2Tex: 	0.0683383	printScene: 	0.0357556	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00199695	gui: 	0.339234	setRenderState: 	0.000481192	luaMsg: 	0.000697729	printTextDebug:	0.000673669	console: 	0.00102855	endScene: 	0.000354879	present: 	0.157172	TOTAL_RENDER: 	10.6331	
UPDATE	UpdateSceneManager: 	0.0168568	UpdateInput: 	1.2785	UpdateCamera: 	0.0529492	UpdateEnemies: 	0.227475	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.893243	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.898374	UpdatePlayer: 	0.0607956	UpdateSound: 	0.0198131	UpdateItems:	0.00919979	UpdateTriggers: 	0.00753667	UpdateRigid: 	0.0412592	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.66065	
RENDER	shadowmap: 	0.193373	sendToRender: 	0.0967256	scene: 	4.36061	particles2Tex: 	4.0285	sendToRender: 	0.0651534	motionBlur: 	1.24517	bloom2Tex: 	0.0685248	printScene: 	0.036342	applyBloom: 	0.0064179	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.361884	setRenderState: 	0.0004842	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.000866146	endScene: 	0.000366909	present: 	0.141867	TOTAL_RENDER: 	10.7775	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.01601	UpdateCamera: 	0.0569611	UpdateEnemies: 	0.217896	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.858663	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.889261	UpdatePlayer: 	0.0563957	UpdateSound: 	0.0215724	UpdateItems:	0.00942234	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0398517	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.31759	
RENDER	shadowmap: 	0.196747	sendToRender: 	0.0868191	scene: 	4.27438	particles2Tex: 	3.98614	sendToRender: 	0.0645429	motionBlur: 	1.21026	bloom2Tex: 	0.0664045	printScene: 	0.0344443	applyBloom: 	0.00666451	setRenderState: 	0.000535326	applyParticles: 	0.00224957	gui: 	0.354094	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.000875168	endScene: 	0.000369916	present: 	0.139516	TOTAL_RENDER: 	10.621	
UPDATE	UpdateSceneManager: 	0.016968	UpdateInput: 	1.02748	UpdateCamera: 	0.0497853	UpdateEnemies: 	0.219884	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.904301	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.875117	UpdatePlayer: 	0.0603415	UpdateSound: 	0.0221499	UpdateItems:	0.00929904	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0394307	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	3.35665	
RENDER	shadowmap: 	0.200374	sendToRender: 	0.0862056	scene: 	4.19058	particles2Tex: 	4.0028	sendToRender: 	0.0653128	motionBlur: 	1.23122	bloom2Tex: 	0.0680646	printScene: 	0.0331602	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.353174	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000345857	present: 	0.141507	TOTAL_RENDER: 	10.5469	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.08038	UpdateCamera: 	0.0490425	UpdateEnemies: 	0.222019	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.888067	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.862817	UpdatePlayer: 	0.0587024	UpdateSound: 	0.0223303	UpdateItems:	0.00951558	UpdateTriggers: 	0.00701939	UpdateRigid: 	0.0406457	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.38285	
RENDER	shadowmap: 	0.232723	sendToRender: 	0.080332	scene: 	4.3047	particles2Tex: 	4.18676	sendToRender: 	0.0871319	motionBlur: 	1.3765	bloom2Tex: 	0.0734359	printScene: 	0.0402517	applyBloom: 	0.00660136	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.341352	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000529311	console: 	0.00101953	endScene: 	0.000369916	present: 	0.153951	TOTAL_RENDER: 	11.0911	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.05161	UpdateCamera: 	0.0692496	UpdateEnemies: 	0.211195	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.877114	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.885436	UpdatePlayer: 	0.0599806	UpdateSound: 	0.0218762	UpdateItems:	0.00920581	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0396322	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.36821	
RENDER	shadowmap: 	0.198805	sendToRender: 	0.0873484	scene: 	4.2941	particles2Tex: 	4.04497	sendToRender: 	0.0660226	motionBlur: 	1.23963	bloom2Tex: 	0.0676646	printScene: 	0.0354218	applyBloom: 	0.0065382	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.349905	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00111276	endScene: 	0.000354879	present: 	0.137471	TOTAL_RENDER: 	10.7019	
UPDATE	UpdateSceneManager: 	0.0097261	UpdateInput: 	1.02737	UpdateCamera: 	0.0495929	UpdateEnemies: 	0.224419	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.880091	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.848543	UpdatePlayer: 	0.0567326	UpdateSound: 	0.0229859	UpdateItems:	0.00947949	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0423118	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.30179	
RENDER	shadowmap: 	0.198239	sendToRender: 	0.0859229	scene: 	4.24298	particles2Tex: 	4.01953	sendToRender: 	0.0671474	motionBlur: 	1.2501	bloom2Tex: 	0.06943	printScene: 	0.0365014	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.371462	setRenderState: 	0.000481192	luaMsg: 	0.000812012	printTextDebug:	0.000541341	console: 	0.0010075	endScene: 	0.000360894	present: 	0.154577	TOTAL_RENDER: 	10.6752	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.12246	UpdateCamera: 	0.0485162	UpdateEnemies: 	0.221276	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.892016	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.861394	UpdatePlayer: 	4.11487	UpdateSound: 	0.0170372	UpdateItems:	0.0124358	UpdateTriggers: 	0.00869153	UpdateRigid: 	0.0514815	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	7.54446	
RENDER	shadowmap: 	0.207731	sendToRender: 	0.0882446	scene: 	4.44878	particles2Tex: 	4.28773	sendToRender: 	0.0841876	motionBlur: 	1.29969	bloom2Tex: 	0.0679052	printScene: 	0.0373586	applyBloom: 	0.271025	setRenderState: 	0.000496229	applyParticles: 	0.00277588	gui: 	0.0852612	setRenderState: 	0.000451118	luaMsg: 	0.000821034	printTextDebug:	0.000658632	console: 	0.000805997	endScene: 	0.000354879	present: 	0.17922	TOTAL_RENDER: 	11.2673	
UPDATE	UpdateSceneManager: 	0.0113231	UpdateInput: 	1.05639	UpdateCamera: 	0.0607565	UpdateEnemies: 	0.261399	UpdateProjectile: 	0.00210522	UpdateParticle: 	0.898371	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.893652	UpdatePlayer: 	0.0855439	UpdateSound: 	0.0239754	UpdateItems:	0.0103396	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0410457	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.47639	
RENDER	shadowmap: 	0.199562	sendToRender: 	0.0677759	scene: 	4.22432	particles2Tex: 	4.25873	sendToRender: 	0.067003	motionBlur: 	1.32744	bloom2Tex: 	0.0665158	printScene: 	0.0368232	applyBloom: 	0.00686	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.330402	setRenderState: 	0.000496229	luaMsg: 	0.000845094	printTextDebug:	0.000658632	console: 	0.00105862	endScene: 	0.000357887	present: 	0.17279	TOTAL_RENDER: 	10.9302	
UPDATE	UpdateSceneManager: 	0.0155395	UpdateInput: 	1.01161	UpdateCamera: 	0.0516259	UpdateEnemies: 	0.275483	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.894768	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.00158	UpdatePlayer: 	0.0974354	UpdateSound: 	0.0241228	UpdateItems:	0.0100599	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0416261	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.57639	
RENDER	shadowmap: 	0.217102	sendToRender: 	0.08798	scene: 	4.22749	particles2Tex: 	4.09505	sendToRender: 	0.0684345	motionBlur: 	1.52191	bloom2Tex: 	0.0684345	printScene: 	0.0492199	applyBloom: 	0.272256	setRenderState: 	0.000490215	applyParticles: 	0.00292324	gui: 	0.122689	setRenderState: 	0.000520289	luaMsg: 	0.000953362	printTextDebug:	0.000733818	console: 	0.00103456	endScene: 	0.000381946	present: 	0.173846	TOTAL_RENDER: 	11.1071	
UPDATE	UpdateSceneManager: 	0.0136268	UpdateInput: 	1.20644	UpdateCamera: 	0.0511718	UpdateEnemies: 	0.229965	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.90099	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0018	UpdatePlayer: 	0.104467	UpdateSound: 	0.0259152	UpdateItems:	0.0106163	UpdateTriggers: 	0.00733517	UpdateRigid: 	0.041966	UpdateGUI: 	0.00816824	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.73686	
RENDER	shadowmap: 	0.200167	sendToRender: 	0.0870928	scene: 	4.35557	particles2Tex: 	3.9841	sendToRender: 	0.0871409	motionBlur: 	1.34368	bloom2Tex: 	0.100708	printScene: 	0.0366097	applyBloom: 	0.00650211	setRenderState: 	0.00046014	applyParticles: 	0.00210221	gui: 	0.302757	setRenderState: 	0.000496229	luaMsg: 	0.000748855	printTextDebug:	0.000622542	console: 	0.00110674	endScene: 	0.000354879	present: 	0.191265	TOTAL_RENDER: 	10.8793	
UPDATE	UpdateSceneManager: 	0.0159846	UpdateInput: 	1.10811	UpdateCamera: 	0.0567145	UpdateEnemies: 	0.256012	UpdateProjectile: 	0.00202702	UpdateParticle: 	1.33302	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.06018	UpdatePlayer: 	0.107276	UpdateSound: 	0.0150824	UpdateItems:	0.0106945	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0450907	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.16102	
RENDER	shadowmap: 	0.259101	sendToRender: 	0.102924	scene: 	4.34526	particles2Tex: 	4.16855	sendToRender: 	0.0765607	motionBlur: 	1.30528	bloom2Tex: 	0.069836	printScene: 	0.0428682	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.0020601	gui: 	0.346828	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000884191	console: 	0.00110975	endScene: 	0.000360894	present: 	0.200308	TOTAL_RENDER: 	11.0999	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.05863	UpdateCamera: 	0.0489944	UpdateEnemies: 	0.196747	UpdateProjectile: 	0.00272174	UpdateParticle: 	0.886443	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.90551	UpdatePlayer: 	0.0927919	UpdateSound: 	0.0220987	UpdateItems:	0.00947046	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0411269	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.4387	
RENDER	shadowmap: 	0.222569	sendToRender: 	0.0862086	scene: 	4.28715	particles2Tex: 	4.07192	sendToRender: 	0.0655865	motionBlur: 	1.25068	bloom2Tex: 	0.0679323	printScene: 	0.036318	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0830778	setRenderState: 	0.000466155	luaMsg: 	0.00498635	printTextDebug:	0.000634572	console: 	0.00100449	endScene: 	0.000351872	present: 	0.452498	TOTAL_RENDER: 	10.8036	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.07813	UpdateCamera: 	0.0497523	UpdateEnemies: 	0.185433	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.864483	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.870465	UpdatePlayer: 	0.585743	UpdateSound: 	0.0195935	UpdateItems:	0.0115907	UpdateTriggers: 	0.00855018	UpdateRigid: 	0.0545341	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.88872	
RENDER	shadowmap: 	0.185373	sendToRender: 	0.250307	scene: 	4.26103	particles2Tex: 	4.04755	sendToRender: 	0.0647594	motionBlur: 	1.27599	bloom2Tex: 	0.0674	printScene: 	0.0362398	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.105345	setRenderState: 	0.00047217	luaMsg: 	0.000526304	printTextDebug:	0.00074284	console: 	0.000802989	endScene: 	0.000342849	present: 	0.448354	TOTAL_RENDER: 	10.9227	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.01254	UpdateCamera: 	0.0500981	UpdateEnemies: 	0.193373	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.88383	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.885785	UpdatePlayer: 	0.0883559	UpdateSound: 	0.0221378	UpdateItems:	0.0100148	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0399179	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.33101	
RENDER	shadowmap: 	0.185746	sendToRender: 	0.085577	scene: 	4.13228	particles2Tex: 	3.9858	sendToRender: 	0.0664045	motionBlur: 	1.26371	bloom2Tex: 	0.0682812	printScene: 	0.0351842	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.0715803	setRenderState: 	0.000457133	luaMsg: 	0.000836071	printTextDebug:	0.00969301	console: 	0.00101652	endScene: 	0.000354879	present: 	0.447894	TOTAL_RENDER: 	10.5275	
UPDATE	UpdateSceneManager: 	0.0128208	UpdateInput: 	1.02278	UpdateCamera: 	0.0612497	UpdateEnemies: 	0.19399	UpdateProjectile: 	0.00107065	UpdateParticle: 	1.06509	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.872871	UpdatePlayer: 	0.0892882	UpdateSound: 	0.0136719	UpdateItems:	0.00924791	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0506876	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.55283	
RENDER	shadowmap: 	0.205081	sendToRender: 	0.0861635	scene: 	4.30491	particles2Tex: 	4.30875	sendToRender: 	0.0892792	motionBlur: 	1.40344	bloom2Tex: 	0.0737186	printScene: 	0.048453	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.0869815	setRenderState: 	0.000481192	luaMsg: 	0.000781937	printTextDebug:	0.000649609	console: 	0.000986444	endScene: 	0.000333827	present: 	0.461791	TOTAL_RENDER: 	11.2767	
UPDATE	UpdateSceneManager: 	0.0143907	UpdateInput: 	1.16723	UpdateCamera: 	0.0547958	UpdateEnemies: 	0.220395	UpdateProjectile: 	0.00127215	UpdateParticle: 	1.37575	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.03017	UpdatePlayer: 	0.109158	UpdateSound: 	0.0250641	UpdateItems:	0.0107697	UpdateTriggers: 	0.00765096	UpdateRigid: 	0.17605	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.33064	
RENDER	shadowmap: 	0.227192	sendToRender: 	0.0889002	scene: 	4.33648	particles2Tex: 	4.04123	sendToRender: 	0.0666451	motionBlur: 	1.2845	bloom2Tex: 	0.0694841	printScene: 	0.0385976	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0765998	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.00783441	console: 	0.00112779	endScene: 	0.000321797	present: 	0.451424	TOTAL_RENDER: 	10.8777	
UPDATE	UpdateSceneManager: 	0.0184808	UpdateInput: 	1.10002	UpdateCamera: 	0.0514455	UpdateEnemies: 	0.194555	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.893147	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.879893	UpdatePlayer: 	0.0956399	UpdateSound: 	0.0230882	UpdateItems:	0.0108208	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0416622	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.45959	
RENDER	shadowmap: 	0.214726	sendToRender: 	0.087186	scene: 	4.40777	particles2Tex: 	3.9793	sendToRender: 	0.0651985	motionBlur: 	1.26394	bloom2Tex: 	0.0689368	printScene: 	0.0365556	applyBloom: 	0.00646903	setRenderState: 	0.00044811	applyParticles: 	0.00210522	gui: 	0.073472	setRenderState: 	0.000490215	luaMsg: 	0.000872161	printTextDebug:	0.00063758	console: 	0.000866146	endScene: 	0.000348864	present: 	0.447518	TOTAL_RENDER: 	10.8239	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.03101	UpdateCamera: 	0.0490395	UpdateEnemies: 	0.193451	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.877096	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.85313	UpdatePlayer: 	0.0578122	UpdateSound: 	0.0227995	UpdateItems:	0.00936821	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0415389	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.27689	
RENDER	shadowmap: 	0.20177	sendToRender: 	0.0863379	scene: 	4.29222	particles2Tex: 	3.97049	sendToRender: 	0.0660978	motionBlur: 	1.26177	bloom2Tex: 	0.258641	printScene: 	0.0373976	applyBloom: 	0.00649309	setRenderState: 	0.00043608	applyParticles: 	0.00215634	gui: 	0.0744434	setRenderState: 	0.000478185	luaMsg: 	0.000995466	printTextDebug:	0.00077893	console: 	0.00109772	endScene: 	0.000336835	present: 	0.337875	TOTAL_RENDER: 	10.7667	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.20026	UpdateCamera: 	0.0396623	UpdateEnemies: 	0.168123	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.892996	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.83464	UpdatePlayer: 	0.0582363	UpdateSound: 	0.0217348	UpdateItems:	0.00916671	UpdateTriggers: 	0.00759381	UpdateRigid: 	0.0403119	UpdateGUI: 	0.0115005	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.41833	
RENDER	shadowmap: 	0.178916	sendToRender: 	0.0857785	scene: 	4.29589	particles2Tex: 	4.17456	sendToRender: 	0.0666932	motionBlur: 	1.25875	bloom2Tex: 	0.0685248	printScene: 	0.0357556	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00218642	gui: 	0.0741758	setRenderState: 	0.00044811	luaMsg: 	0.00821034	printTextDebug:	0.000544349	console: 	0.00729908	endScene: 	0.000327812	present: 	0.481123	TOTAL_RENDER: 	10.9149	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.06266	UpdateCamera: 	0.0507086	UpdateEnemies: 	0.179566	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.875159	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.874594	UpdatePlayer: 	0.0615956	UpdateSound: 	0.0236145	UpdateItems:	0.0096058	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0405104	UpdateGUI: 	0.00117591	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.32233	
RENDER	shadowmap: 	0.186549	sendToRender: 	0.0866266	scene: 	4.20931	particles2Tex: 	4.19225	sendToRender: 	0.0662662	motionBlur: 	1.27973	bloom2Tex: 	0.0686992	printScene: 	0.036324	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.071448	setRenderState: 	0.000490215	luaMsg: 	0.0101321	printTextDebug:	0.000433073	console: 	0.000950355	endScene: 	0.000333827	present: 	0.462907	TOTAL_RENDER: 	10.8627	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.03978	UpdateCamera: 	0.0501673	UpdateEnemies: 	0.169374	UpdateProjectile: 	0.000989451	UpdateParticle: 	1.04037	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.866212	UpdatePlayer: 	0.0606874	UpdateSound: 	0.0225408	UpdateItems:	0.00996068	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0405555	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.4557	
RENDER	shadowmap: 	0.21589	sendToRender: 	0.0869123	scene: 	4.19971	particles2Tex: 	4.03627	sendToRender: 	0.0698751	motionBlur: 	1.15688	bloom2Tex: 	0.535368	printScene: 	0.0416833	applyBloom: 	0.00667053	setRenderState: 	0.000457133	applyParticles: 	0.00216536	gui: 	0.080726	setRenderState: 	0.0004842	luaMsg: 	0.000827049	printTextDebug:	0.000643594	console: 	0.00102253	endScene: 	0.000339842	present: 	0.418135	TOTAL_RENDER: 	11.0705	
UPDATE	UpdateSceneManager: 	0.012935	UpdateInput: 	1.07919	UpdateCamera: 	0.082335	UpdateEnemies: 	0.18703	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.88629	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.925669	UpdatePlayer: 	0.0680496	UpdateSound: 	0.0249318	UpdateItems:	0.0103246	UpdateTriggers: 	0.00780133	UpdateRigid: 	0.042381	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.48185	
RENDER	shadowmap: 	0.210955	sendToRender: 	0.088404	scene: 	4.21767	particles2Tex: 	4.287	sendToRender: 	0.0659474	motionBlur: 	1.09267	bloom2Tex: 	0.360861	printScene: 	0.0386608	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.0762028	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.00104359	endScene: 	0.000345857	present: 	0.385642	TOTAL_RENDER: 	11.0047	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.0312	UpdateCamera: 	0.0514274	UpdateEnemies: 	0.186465	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.917456	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.878482	UpdatePlayer: 	0.0614422	UpdateSound: 	0.0232115	UpdateItems:	0.0099276	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.041181	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.34294	
RENDER	shadowmap: 	0.199647	sendToRender: 	0.0864552	scene: 	4.3869	particles2Tex: 	3.93678	sendToRender: 	0.0655985	motionBlur: 	1.06359	bloom2Tex: 	0.352437	printScene: 	0.0362398	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.0729788	setRenderState: 	0.00044811	luaMsg: 	0.000881183	printTextDebug:	0.000775922	console: 	0.00111877	endScene: 	0.000327812	present: 	0.378861	TOTAL_RENDER: 	10.758	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.06062	UpdateCamera: 	0.049629	UpdateEnemies: 	0.180643	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.02474	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.952036	UpdatePlayer: 	0.113652	UpdateSound: 	0.0226792	UpdateItems:	0.00966294	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0420863	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.60449	
RENDER	shadowmap: 	0.212597	sendToRender: 	0.0870086	scene: 	4.1832	particles2Tex: 	3.92095	sendToRender: 	0.0745607	motionBlur: 	1.051	bloom2Tex: 	0.356272	printScene: 	0.0360353	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.0726059	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000631565	console: 	0.00092028	endScene: 	0.000336835	present: 	0.389435	TOTAL_RENDER: 	10.5609	
UPDATE	UpdateSceneManager: 	0.0109952	UpdateInput: 	1.06673	UpdateCamera: 	0.0502274	UpdateEnemies: 	0.203271	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.89401	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.922307	UpdatePlayer: 	0.115633	UpdateSound: 	0.0241679	UpdateItems:	0.00979226	UpdateTriggers: 	0.0071457	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.47898	
RENDER	shadowmap: 	0.206428	sendToRender: 	0.0873665	scene: 	4.33456	particles2Tex: 	3.95393	sendToRender: 	0.0665038	motionBlur: 	1.05877	bloom2Tex: 	0.360323	printScene: 	0.0371691	applyBloom: 	0.00658331	setRenderState: 	0.00047217	applyParticles: 	0.00206913	gui: 	0.0965482	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000628557	console: 	0.00105562	endScene: 	0.000324805	present: 	0.38514	TOTAL_RENDER: 	10.7672	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.02341	UpdateCamera: 	0.0506094	UpdateEnemies: 	0.188943	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.869755	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.991379	UpdatePlayer: 	0.0736254	UpdateSound: 	0.0235363	UpdateItems:	0.0103426	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0606994	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.43639	
RENDER	shadowmap: 	0.187662	sendToRender: 	0.0876973	scene: 	4.17162	particles2Tex: 	4.08911	sendToRender: 	0.0650752	motionBlur: 	1.04923	bloom2Tex: 	0.353279	printScene: 	0.0359811	applyBloom: 	0.00669759	setRenderState: 	0.000466155	applyParticles: 	0.00215333	gui: 	0.0891709	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000724796	console: 	0.00090825	endScene: 	0.000339842	present: 	0.407666	TOTAL_RENDER: 	10.7424	
UPDATE	UpdateSceneManager: 	0.0179665	UpdateInput: 	1.1171	UpdateCamera: 	0.0539567	UpdateEnemies: 	1.84079	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.943825	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.02883	UpdatePlayer: 	0.131149	UpdateSound: 	0.022207	UpdateItems:	0.00973211	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0424231	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.38719	
RENDER	shadowmap: 	0.218061	sendToRender: 	0.0899138	scene: 	4.38688	particles2Tex: 	4.04841	sendToRender: 	0.0664677	motionBlur: 	1.31171	bloom2Tex: 	0.0662361	printScene: 	0.0371661	applyBloom: 	0.00667654	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.374506	setRenderState: 	0.000499237	luaMsg: 	0.000953362	printTextDebug:	0.00075487	console: 	0.00114283	endScene: 	0.000357887	present: 	0.164396	TOTAL_RENDER: 	10.9473	
UPDATE	UpdateSceneManager: 	0.0124118	UpdateInput: 	1.03738	UpdateCamera: 	0.0501252	UpdateEnemies: 	0.215258	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.888404	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.01652	UpdatePlayer: 	0.0973963	UpdateSound: 	0.0234551	UpdateItems:	0.0100238	UpdateTriggers: 	0.00780133	UpdateRigid: 	0.0412171	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.53369	
RENDER	shadowmap: 	0.208266	sendToRender: 	0.0884551	scene: 	4.33723	particles2Tex: 	3.95708	sendToRender: 	0.0652196	motionBlur: 	1.27387	bloom2Tex: 	0.0688405	printScene: 	0.036324	applyBloom: 	0.00673368	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.0880521	setRenderState: 	0.000454125	luaMsg: 	0.000836071	printTextDebug:	0.000748855	console: 	0.00102855	endScene: 	0.000333827	present: 	0.439013	TOTAL_RENDER: 	10.7393	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.02259	UpdateCamera: 	0.912485	UpdateEnemies: 	0.252683	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.883493	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.0445	UpdatePlayer: 	0.098061	UpdateSound: 	0.0219243	UpdateItems:	0.00945843	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0403359	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.43165	
RENDER	shadowmap: 	0.209776	sendToRender: 	0.0873304	scene: 	4.2485	particles2Tex: 	4.00069	sendToRender: 	0.0671203	motionBlur: 	1.06972	bloom2Tex: 	0.367844	printScene: 	0.0374849	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.156234	setRenderState: 	0.000499237	luaMsg: 	0.000781937	printTextDebug:	0.000802989	console: 	0.00112178	endScene: 	0.000324805	present: 	0.410144	TOTAL_RENDER: 	10.833	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.02414	UpdateCamera: 	1.09735	UpdateEnemies: 	0.280075	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.899914	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.08982	UpdatePlayer: 	0.10582	UpdateSound: 	0.02501	UpdateItems:	0.0101682	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0414758	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.72563	
RENDER	shadowmap: 	0.223198	sendToRender: 	0.0873785	scene: 	4.42584	particles2Tex: 	4.39411	sendToRender: 	0.0663173	motionBlur: 	1.28886	bloom2Tex: 	0.069812	printScene: 	0.0376262	applyBloom: 	0.00661639	setRenderState: 	0.000475177	applyParticles: 	0.00219243	gui: 	0.36407	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000727803	console: 	0.000953362	endScene: 	0.000375931	present: 	0.170829	TOTAL_RENDER: 	11.3103	
UPDATE	UpdateSceneManager: 	0.0122313	UpdateInput: 	1.0479	UpdateCamera: 	0.972453	UpdateEnemies: 	0.232527	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.920936	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.49941	UpdatePlayer: 	0.137185	UpdateSound: 	0.0136779	UpdateItems:	0.0116238	UpdateTriggers: 	0.00868552	UpdateRigid: 	0.0441193	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.09535	
RENDER	shadowmap: 	0.268295	sendToRender: 	0.0901453	scene: 	4.39378	particles2Tex: 	4.28455	sendToRender: 	0.0851379	motionBlur: 	1.29917	bloom2Tex: 	0.0680947	printScene: 	0.0372924	applyBloom: 	0.315668	setRenderState: 	0.000481192	applyParticles: 	0.00220446	gui: 	0.0963828	setRenderState: 	0.000475177	luaMsg: 	0.000938325	printTextDebug:	0.00089622	console: 	0.0061743	endScene: 	0.000366909	present: 	0.185379	TOTAL_RENDER: 	11.3494	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.06948	UpdateCamera: 	0.944836	UpdateEnemies: 	0.236719	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.879216	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.31533	UpdatePlayer: 	0.112674	UpdateSound: 	0.0256806	UpdateItems:	0.0104178	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0440471	UpdateGUI: 	0.00191575	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.79585	
RENDER	shadowmap: 	0.210031	sendToRender: 	0.0877755	scene: 	4.25296	particles2Tex: 	4.14584	sendToRender: 	0.0658692	motionBlur: 	1.30718	bloom2Tex: 	0.0692135	printScene: 	0.0377766	applyBloom: 	0.316474	setRenderState: 	0.000469162	applyParticles: 	0.00235483	gui: 	0.136499	setRenderState: 	0.000466155	luaMsg: 	0.000739833	printTextDebug:	0.000757878	console: 	0.00107065	endScene: 	0.000342849	present: 	0.17467	TOTAL_RENDER: 	10.9852	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.09051	UpdateCamera: 	1.20998	UpdateEnemies: 	0.202341	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.925372	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.0664	UpdatePlayer: 	0.098879	UpdateSound: 	0.0245197	UpdateItems:	0.0101802	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.040787	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.81851	
RENDER	shadowmap: 	0.229932	sendToRender: 	0.0877273	scene: 	4.19907	particles2Tex: 	4.29732	sendToRender: 	0.0662181	motionBlur: 	1.28285	bloom2Tex: 	0.069015	printScene: 	0.0377916	applyBloom: 	0.314086	setRenderState: 	0.0004842	applyParticles: 	0.00230371	gui: 	0.109763	setRenderState: 	0.000463147	luaMsg: 	0.000709758	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000345857	present: 	0.186618	TOTAL_RENDER: 	11.0559	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.04839	UpdateCamera: 	0.929862	UpdateEnemies: 	0.232181	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.896852	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.0501	UpdatePlayer: 	0.0989181	UpdateSound: 	0.0243333	UpdateItems:	0.0094434	UpdateTriggers: 	0.00742239	UpdateRigid: 	0.0412141	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.49104	
RENDER	shadowmap: 	0.21186	sendToRender: 	0.0868883	scene: 	4.33716	particles2Tex: 	4.02441	sendToRender: 	0.0656707	motionBlur: 	1.26483	bloom2Tex: 	0.0687924	printScene: 	0.0381074	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.414634	setRenderState: 	0.00047217	luaMsg: 	0.000857124	printTextDebug:	0.000649609	console: 	0.00103456	endScene: 	0.000339842	present: 	0.140228	TOTAL_RENDER: 	10.8301	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.01031	UpdateCamera: 	0.8941	UpdateEnemies: 	0.233517	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.930611	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.02983	UpdatePlayer: 	0.137774	UpdateSound: 	0.0228656	UpdateItems:	0.0100148	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0420141	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.47271	
RENDER	shadowmap: 	0.209481	sendToRender: 	0.0880431	scene: 	4.31544	particles2Tex: 	4.11991	sendToRender: 	0.0845364	motionBlur: 	1.22318	bloom2Tex: 	0.402971	printScene: 	0.038766	applyBloom: 	0.00688105	setRenderState: 	0.000469162	applyParticles: 	0.00218642	gui: 	0.0302159	setRenderState: 	0.000433073	luaMsg: 	0.000884191	printTextDebug:	0.000535326	console: 	0.00093231	endScene: 	0.000336835	present: 	0.317184	TOTAL_RENDER: 	11.0123	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.0781	UpdateCamera: 	0.953606	UpdateEnemies: 	0.247796	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.904283	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.03741	UpdatePlayer: 	0.111122	UpdateSound: 	0.0247393	UpdateItems:	0.008878	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0425524	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.6083	
RENDER	shadowmap: 	0.238593	sendToRender: 	0.0862507	scene: 	4.28154	particles2Tex: 	4.12659	sendToRender: 	0.0663233	motionBlur: 	1.22176	bloom2Tex: 	0.309885	printScene: 	0.0388773	applyBloom: 	0.00671865	setRenderState: 	0.000499237	applyParticles: 	0.00207514	gui: 	0.0313647	setRenderState: 	0.000475177	luaMsg: 	0.000887198	printTextDebug:	0.000553371	console: 	0.000989451	endScene: 	0.000339842	present: 	0.402319	TOTAL_RENDER: 	10.9866	
UPDATE	UpdateSceneManager: 	0.0251994	UpdateInput: 	1.19087	UpdateCamera: 	0.882915	UpdateEnemies: 	0.237637	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.884121	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.05167	UpdatePlayer: 	0.117949	UpdateSound: 	0.0221649	UpdateItems:	0.00995466	UpdateTriggers: 	0.00827951	UpdateRigid: 	0.0432652	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.64368	
RENDER	shadowmap: 	0.210332	sendToRender: 	0.0678481	scene: 	4.44145	particles2Tex: 	4.2282	sendToRender: 	0.0677308	motionBlur: 	1.33706	bloom2Tex: 	0.069824	printScene: 	0.0400442	applyBloom: 	0.31005	setRenderState: 	0.000493222	applyParticles: 	0.00216536	gui: 	0.0329496	setRenderState: 	0.000439088	luaMsg: 	0.000845094	printTextDebug:	0.00075487	console: 	0.00110373	endScene: 	0.000354879	present: 	0.328065	TOTAL_RENDER: 	11.3181	
UPDATE	UpdateSceneManager: 	0.0129982	UpdateInput: 	1.05428	UpdateCamera: 	0.901676	UpdateEnemies: 	0.255769	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.887045	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.01567	UpdatePlayer: 	0.103195	UpdateSound: 	0.0253257	UpdateItems:	0.00985842	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0433524	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.45043	
RENDER	shadowmap: 	0.21657	sendToRender: 	0.0876371	scene: 	4.66219	particles2Tex: 	4.15076	sendToRender: 	0.066985	motionBlur: 	1.45303	bloom2Tex: 	0.354115	printScene: 	0.0394848	applyBloom: 	0.00680887	setRenderState: 	0.0004842	applyParticles: 	0.00206311	gui: 	0.0313557	setRenderState: 	0.000454125	luaMsg: 	0.000863138	printTextDebug:	0.000538334	console: 	0.000935317	endScene: 	0.000348864	present: 	0.302649	TOTAL_RENDER: 	11.5581	
UPDATE	UpdateSceneManager: 	0.0140929	UpdateInput: 	1.05889	UpdateCamera: 	1.05603	UpdateEnemies: 	0.239303	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.91668	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.99316	UpdatePlayer: 	0.103685	UpdateSound: 	0.026222	UpdateItems:	0.00993963	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0429043	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.62814	
RENDER	shadowmap: 	0.202997	sendToRender: 	0.087607	scene: 	4.75729	particles2Tex: 	4.02351	sendToRender: 	0.0849304	motionBlur: 	1.31022	bloom2Tex: 	0.347367	printScene: 	0.0390668	applyBloom: 	0.00704044	setRenderState: 	0.000445103	applyParticles: 	0.00194883	gui: 	0.0312564	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000658632	console: 	0.00110674	endScene: 	0.000339842	present: 	0.320149	TOTAL_RENDER: 	11.4889	
UPDATE	UpdateSceneManager: 	0.0123696	UpdateInput: 	1.10446	UpdateCamera: 	0.906575	UpdateEnemies: 	0.250079	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.871929	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.95618	UpdatePlayer: 	0.095649	UpdateSound: 	0.0223424	UpdateItems:	0.0103005	UpdateTriggers: 	0.00787651	UpdateRigid: 	0.0408231	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.42365	
RENDER	shadowmap: 	0.215493	sendToRender: 	0.0872101	scene: 	4.83111	particles2Tex: 	3.90372	sendToRender: 	0.0660557	motionBlur: 	1.31544	bloom2Tex: 	0.0680015	printScene: 	0.407353	applyBloom: 	0.0205589	setRenderState: 	0.000586453	applyParticles: 	0.00334429	gui: 	0.0457133	setRenderState: 	0.000502244	luaMsg: 	0.000965392	printTextDebug:	0.000748855	console: 	0.00114584	endScene: 	0.000691714	present: 	0.248776	TOTAL_RENDER: 	11.4287	
UPDATE	UpdateSceneManager: 	0.0128268	UpdateInput: 	1.0782	UpdateCamera: 	1.14112	UpdateEnemies: 	0.374061	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.939985	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.00153	UpdatePlayer: 	0.103189	UpdateSound: 	0.0208236	UpdateItems:	0.0100178	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0425614	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.88037	
RENDER	shadowmap: 	0.240722	sendToRender: 	0.0890476	scene: 	4.91087	particles2Tex: 	4.06	sendToRender: 	0.087986	motionBlur: 	1.46938	bloom2Tex: 	0.0721638	printScene: 	0.353078	applyBloom: 	0.0067397	setRenderState: 	0.000487207	applyParticles: 	0.00209319	gui: 	0.0302399	setRenderState: 	0.000463147	luaMsg: 	0.000562393	printTextDebug:	0.00043608	console: 	0.000682691	endScene: 	0.000366909	present: 	0.224428	TOTAL_RENDER: 	11.7467	
UPDATE	UpdateSceneManager: 	0.0221499	UpdateInput: 	1.05504	UpdateCamera: 	0.920951	UpdateEnemies: 	0.187142	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.08284	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.960345	UpdatePlayer: 	0.108978	UpdateSound: 	0.0238461	UpdateItems:	0.00918175	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0401194	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.58166	
RENDER	shadowmap: 	0.273209	sendToRender: 	0.102097	scene: 	5.12759	particles2Tex: 	4.51413	sendToRender: 	0.0868281	motionBlur: 	1.49841	bloom2Tex: 	0.381309	printScene: 	0.039554	applyBloom: 	0.0852372	setRenderState: 	0.000490215	applyParticles: 	0.00255333	gui: 	0.0312444	setRenderState: 	0.000463147	luaMsg: 	0.000784945	printTextDebug:	0.000538334	console: 	0.000878176	endScene: 	0.000363902	present: 	0.162285	TOTAL_RENDER: 	12.5148	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.11117	UpdateCamera: 	0.936222	UpdateEnemies: 	0.227048	UpdateProjectile: 	0.00164508	UpdateParticle: 	1.35283	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.15834	UpdatePlayer: 	0.130346	UpdateSound: 	0.0235814	UpdateItems:	0.0111967	UpdateTriggers: 	0.00794268	UpdateRigid: 	0.045629	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	5.16141	
RENDER	shadowmap: 	0.239159	sendToRender: 	0.0871619	scene: 	4.93634	particles2Tex: 	4.58492	sendToRender: 	0.0876131	motionBlur: 	1.64103	bloom2Tex: 	0.0732976	printScene: 	0.377919	applyBloom: 	0.00704345	setRenderState: 	0.000454125	applyParticles: 	0.00218642	gui: 	0.0363029	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000763893	console: 	0.000923287	endScene: 	0.000366909	present: 	0.282791	TOTAL_RENDER: 	12.553	
UPDATE	UpdateSceneManager: 	0.0140689	UpdateInput: 	1.07907	UpdateCamera: 	0.98042	UpdateEnemies: 	0.215601	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.22811	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.13915	UpdatePlayer: 	0.125627	UpdateSound: 	0.0247904	UpdateItems:	0.0110674	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.044802	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.0166	
RENDER	shadowmap: 	0.238593	sendToRender: 	0.0894025	scene: 	4.84323	particles2Tex: 	4.45014	sendToRender: 	0.0855921	motionBlur: 	1.39425	bloom2Tex: 	0.372518	printScene: 	0.0397284	applyBloom: 	0.00675774	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0312655	setRenderState: 	0.00043608	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000336835	present: 	0.295852	TOTAL_RENDER: 	12.033	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.22158	UpdateCamera: 	0.883342	UpdateEnemies: 	0.20894	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.874299	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.983127	UpdatePlayer: 	0.0645339	UpdateSound: 	0.0237769	UpdateItems:	0.00899228	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0427269	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.45478	
RENDER	shadowmap: 	0.214534	sendToRender: 	0.0871078	scene: 	4.97798	particles2Tex: 	4.16591	sendToRender: 	0.0750028	motionBlur: 	1.36324	bloom2Tex: 	0.341845	printScene: 	0.036718	applyBloom: 	0.00674571	setRenderState: 	0.000481192	applyParticles: 	0.00196086	gui: 	0.0300865	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000739833	console: 	0.000992459	endScene: 	0.000354879	present: 	0.404036	TOTAL_RENDER: 	11.9185	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.0207	UpdateCamera: 	0.930866	UpdateEnemies: 	0.165389	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.887685	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.983972	UpdatePlayer: 	0.066594	UpdateSound: 	0.0244776	UpdateItems:	0.0090013	UpdateTriggers: 	0.00794569	UpdateRigid: 	0.0424802	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.28297	
RENDER	shadowmap: 	0.204828	sendToRender: 	0.0873033	scene: 	4.97169	particles2Tex: 	4.11322	sendToRender: 	0.0651263	motionBlur: 	1.55716	bloom2Tex: 	0.0680135	printScene: 	0.0355571	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.264956	setRenderState: 	0.000550364	luaMsg: 	0.000887198	printTextDebug:	0.000661639	console: 	0.000845094	endScene: 	0.000351872	present: 	0.266863	TOTAL_RENDER: 	11.8115	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.03421	UpdateCamera: 	0.911688	UpdateEnemies: 	0.206122	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.904695	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.976219	UpdatePlayer: 	0.0881364	UpdateSound: 	0.0215484	UpdateItems:	0.0101832	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.35779	
RENDER	shadowmap: 	0.193286	sendToRender: 	0.087189	scene: 	5.19259	particles2Tex: 	4.02357	sendToRender: 	0.0657068	motionBlur: 	1.56464	bloom2Tex: 	0.0679804	printScene: 	0.036321	applyBloom: 	0.00673368	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.28686	setRenderState: 	0.000532319	luaMsg: 	0.000799982	printTextDebug:	0.000805997	console: 	0.00104058	endScene: 	0.000348864	present: 	0.174417	TOTAL_RENDER: 	11.8729	
UPDATE	UpdateSceneManager: 	0.0300174	UpdateInput: 	1.0299	UpdateCamera: 	1.0396	UpdateEnemies: 	0.195878	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.908584	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.965326	UpdatePlayer: 	0.0709728	UpdateSound: 	0.0253949	UpdateItems:	0.0101592	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0440531	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.46615	
RENDER	shadowmap: 	0.214762	sendToRender: 	0.0706029	scene: 	5.25107	particles2Tex: 	3.75312	sendToRender: 	0.068224	motionBlur: 	1.67896	bloom2Tex: 	0.0712014	printScene: 	0.420571	applyBloom: 	0.00741637	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.0323121	setRenderState: 	0.000445103	luaMsg: 	0.000854116	printTextDebug:	0.000733818	console: 	0.000935317	endScene: 	0.000348864	present: 	0.230359	TOTAL_RENDER: 	11.9816	
UPDATE	UpdateSceneManager: 	0.0215755	UpdateInput: 	1.04183	UpdateCamera: 	0.940938	UpdateEnemies: 	0.209968	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.914906	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.973987	UpdatePlayer: 	0.0710661	UpdateSound: 	0.025425	UpdateItems:	0.00969602	UpdateTriggers: 	0.00897423	UpdateRigid: 	0.0448321	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.40748	
RENDER	shadowmap: 	0.215538	sendToRender: 	0.0989993	scene: 	5.14523	particles2Tex: 	4.23747	sendToRender: 	0.0665699	motionBlur: 	1.53615	bloom2Tex: 	0.0708736	printScene: 	0.362226	applyBloom: 	0.00762088	setRenderState: 	0.00047217	applyParticles: 	0.00215634	gui: 	0.030664	setRenderState: 	0.000490215	luaMsg: 	0.00094434	printTextDebug:	0.000538334	console: 	0.000995466	endScene: 	0.000366909	present: 	0.233408	TOTAL_RENDER: 	12.1872	
UPDATE	UpdateSceneManager: 	0.0183033	UpdateInput: 	1.02016	UpdateCamera: 	0.942291	UpdateEnemies: 	0.19792	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.888215	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.979415	UpdatePlayer: 	0.0650842	UpdateSound: 	0.0225619	UpdateItems:	0.00962685	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0405886	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.36797	
RENDER	shadowmap: 	0.216007	sendToRender: 	0.0880221	scene: 	5.14583	particles2Tex: 	4.02967	sendToRender: 	0.0668346	motionBlur: 	1.51307	bloom2Tex: 	0.373859	printScene: 	0.0381976	applyBloom: 	0.00662241	setRenderState: 	0.000739833	applyParticles: 	0.002018	gui: 	0.0308504	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000451118	console: 	0.00110674	endScene: 	0.000336835	present: 	0.342281	TOTAL_RENDER: 	12.0251	
UPDATE	UpdateSceneManager: 	0.0118674	UpdateInput: 	1.02831	UpdateCamera: 	0.998549	UpdateEnemies: 	0.189608	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.913507	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.958706	UpdatePlayer: 	0.0627745	UpdateSound: 	0.0232867	UpdateItems:	0.00901634	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0408051	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.38197	
RENDER	shadowmap: 	0.210374	sendToRender: 	0.087183	scene: 	5.12747	particles2Tex: 	4.26903	sendToRender: 	0.0661429	motionBlur: 	1.48866	bloom2Tex: 	0.304643	printScene: 	0.0354458	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00203905	gui: 	0.0295302	setRenderState: 	0.000478185	luaMsg: 	0.000670662	printTextDebug:	0.000442095	console: 	0.000929302	endScene: 	0.000351872	present: 	0.391748	TOTAL_RENDER: 	12.1986	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.26769	UpdateCamera: 	0.933287	UpdateEnemies: 	0.196847	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.883294	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.1292	UpdatePlayer: 	0.06943	UpdateSound: 	0.0248566	UpdateItems:	0.00957572	UpdateTriggers: 	0.00769907	UpdateRigid: 	0.0426036	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.71305	
RENDER	shadowmap: 	0.204973	sendToRender: 	0.0876131	scene: 	5.38531	particles2Tex: 	4.16768	sendToRender: 	0.0843109	motionBlur: 	1.74335	bloom2Tex: 	0.069424	printScene: 	0.058519	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.288634	gui: 	0.0329316	setRenderState: 	0.000487207	luaMsg: 	0.000733818	printTextDebug:	0.000523296	console: 	0.00120298	endScene: 	0.000348864	present: 	0.165831	TOTAL_RENDER: 	12.4704	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.04106	UpdateCamera: 	0.952342	UpdateEnemies: 	0.222846	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.885213	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.962044	UpdatePlayer: 	0.065788	UpdateSound: 	0.0224476	UpdateItems:	0.00975617	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0608919	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.36942	
RENDER	shadowmap: 	0.195599	sendToRender: 	0.0870326	scene: 	5.46845	particles2Tex: 	4.00403	sendToRender: 	0.0660015	motionBlur: 	1.71467	bloom2Tex: 	0.0691954	printScene: 	0.0371721	applyBloom: 	0.296799	setRenderState: 	0.000481192	applyParticles: 	0.00243002	gui: 	0.0322248	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000646602	console: 	0.00103456	endScene: 	0.000372924	present: 	0.180152	TOTAL_RENDER: 	12.3256	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.18234	UpdateCamera: 	0.906795	UpdateEnemies: 	0.194393	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.890347	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.948658	UpdatePlayer: 	0.0669579	UpdateSound: 	0.0670301	UpdateItems:	0.00981331	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0428261	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.47689	
RENDER	shadowmap: 	0.198907	sendToRender: 	0.0872642	scene: 	5.81797	particles2Tex: 	4.19847	sendToRender: 	0.0673519	motionBlur: 	1.9237	bloom2Tex: 	0.0695623	printScene: 	0.0377014	applyBloom: 	0.00653218	setRenderState: 	0.000457133	applyParticles: 	0.00225258	gui: 	0.0316895	setRenderState: 	0.000457133	luaMsg: 	0.000842086	printTextDebug:	0.000535326	console: 	0.00110975	endScene: 	0.000345857	present: 	0.423163	TOTAL_RENDER: 	13.0377	
UPDATE	UpdateSceneManager: 	0.0167214	UpdateInput: 	1.0545	UpdateCamera: 	0.996979	UpdateEnemies: 	0.197656	UpdateProjectile: 	0.00135937	UpdateParticle: 	1.71795	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.09696	UpdatePlayer: 	0.0801606	UpdateSound: 	0.0150282	UpdateItems:	0.0107787	UpdateTriggers: 	0.00822237	UpdateRigid: 	0.0458065	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.44073	
RENDER	shadowmap: 	0.295085	sendToRender: 	0.0870296	scene: 	5.59257	particles2Tex: 	4.16498	sendToRender: 	0.0945753	motionBlur: 	1.84109	bloom2Tex: 	0.296514	printScene: 	0.0492199	applyBloom: 	0.00669459	setRenderState: 	0.000442095	applyParticles: 	0.00203905	gui: 	0.0355571	setRenderState: 	0.00046014	luaMsg: 	0.000784945	printTextDebug:	0.000751863	console: 	0.00123005	endScene: 	0.000324805	present: 	0.471668	TOTAL_RENDER: 	13.1381	
UPDATE	UpdateSceneManager: 	0.0124358	UpdateInput: 	1.10892	UpdateCamera: 	0.955479	UpdateEnemies: 	0.319409	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.891553	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.965879	UpdatePlayer: 	0.0694872	UpdateSound: 	0.0227514	UpdateItems:	0.00990955	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0420171	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.53535	
RENDER	shadowmap: 	0.209971	sendToRender: 	0.0873935	scene: 	5.66048	particles2Tex: 	4.07364	sendToRender: 	0.0852221	motionBlur: 	1.81406	bloom2Tex: 	0.381859	printScene: 	0.0405465	applyBloom: 	0.00681188	setRenderState: 	0.000442095	applyParticles: 	0.00221649	gui: 	0.0301768	setRenderState: 	0.0004842	luaMsg: 	0.000679684	printTextDebug:	0.000736825	console: 	0.000953362	endScene: 	0.000342849	present: 	0.275946	TOTAL_RENDER: 	12.8445	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.26801	UpdateCamera: 	1.01393	UpdateEnemies: 	0.273206	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.42961	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.09077	UpdatePlayer: 	0.0756915	UpdateSound: 	0.0238882	UpdateItems:	0.0108088	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0444832	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.40788	
RENDER	shadowmap: 	0.252033	sendToRender: 	0.101895	scene: 	5.87883	particles2Tex: 	4.35388	sendToRender: 	0.0882055	motionBlur: 	1.95529	bloom2Tex: 	0.0750118	printScene: 	0.0440952	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00215333	gui: 	0.299614	setRenderState: 	0.000505252	luaMsg: 	0.000577431	printTextDebug:	0.000748855	console: 	0.00113381	endScene: 	0.000366909	present: 	0.17424	TOTAL_RENDER: 	13.4159	
UPDATE	UpdateSceneManager: 	0.0294911	UpdateInput: 	1.06805	UpdateCamera: 	0.916867	UpdateEnemies: 	0.319614	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.893493	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.01858	UpdatePlayer: 	0.0671233	UpdateSound: 	0.0251633	UpdateItems:	0.00953061	UpdateTriggers: 	0.00842688	UpdateRigid: 	0.0417224	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.53458	
RENDER	shadowmap: 	0.221192	sendToRender: 	0.0876582	scene: 	5.4911	particles2Tex: 	4.05971	sendToRender: 	0.065391	motionBlur: 	1.9887	bloom2Tex: 	0.0688496	printScene: 	0.370533	applyBloom: 	0.00707352	setRenderState: 	0.000496229	applyParticles: 	0.00207815	gui: 	0.0308534	setRenderState: 	0.000442095	luaMsg: 	0.000655624	printTextDebug:	0.000682691	console: 	0.0011308	endScene: 	0.000363902	present: 	0.273717	TOTAL_RENDER: 	12.8377	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.10861	UpdateCamera: 	0.931723	UpdateEnemies: 	0.408574	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.95553	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06214	UpdatePlayer: 	0.122394	UpdateSound: 	0.024604	UpdateItems:	0.00991557	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0410998	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.81626	
RENDER	shadowmap: 	0.225192	sendToRender: 	0.0878386	scene: 	5.76381	particles2Tex: 	4.34492	sendToRender: 	0.0861695	motionBlur: 	1.90944	bloom2Tex: 	0.0692135	printScene: 	0.0383089	applyBloom: 	0.313746	setRenderState: 	0.0004842	applyParticles: 	0.00219845	gui: 	0.0324023	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000640587	console: 	0.000869153	endScene: 	0.000369916	present: 	0.233628	TOTAL_RENDER: 	13.2935	
UPDATE	UpdateSceneManager: 	0.0356202	UpdateInput: 	1.0805	UpdateCamera: 	0.965115	UpdateEnemies: 	0.263708	UpdateProjectile: 	0.00168417	UpdateParticle: 	1.28072	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.14254	UpdatePlayer: 	0.139958	UpdateSound: 	0.0249679	UpdateItems:	0.0111997	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0515417	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	5.15959	
RENDER	shadowmap: 	0.284809	sendToRender: 	0.0969482	scene: 	5.7747	particles2Tex: 	4.2347	sendToRender: 	0.0988008	motionBlur: 	2.01259	bloom2Tex: 	0.0729547	printScene: 	0.390818	applyBloom: 	0.00701939	setRenderState: 	0.000478185	applyParticles: 	0.00205409	gui: 	0.0339331	setRenderState: 	0.000442095	luaMsg: 	0.000860131	printTextDebug:	0.00074284	console: 	0.00093231	endScene: 	0.000351872	present: 	0.285476	TOTAL_RENDER: 	13.5098	
UPDATE	UpdateSceneManager: 	0.014126	UpdateInput: 	1.12169	UpdateCamera: 	0.920166	UpdateEnemies: 	0.283215	UpdateProjectile: 	0.00149771	UpdateParticle: 	1.20659	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.22682	UpdatePlayer: 	0.0881544	UpdateSound: 	0.0266791	UpdateItems:	0.0114524	UpdateTriggers: 	0.00819831	UpdateRigid: 	0.0443689	UpdateGUI: 	0.00163305	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.09003	
RENDER	shadowmap: 	0.248545	sendToRender: 	0.0879108	scene: 	5.5824	particles2Tex: 	4.16977	sendToRender: 	0.0667895	motionBlur: 	1.75145	bloom2Tex: 	0.275931	printScene: 	0.0397735	applyBloom: 	0.0066615	setRenderState: 	0.00044811	applyParticles: 	0.00226461	gui: 	0.0311572	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.00107967	endScene: 	0.000339842	present: 	0.442417	TOTAL_RENDER: 	12.8794	
UPDATE	UpdateSceneManager: 	0.0123727	UpdateInput: 	1.01722	UpdateCamera: 	0.930635	UpdateEnemies: 	0.249258	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.88819	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.148	UpdatePlayer: 	0.113339	UpdateSound: 	0.0249829	UpdateItems:	0.00958775	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0427118	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.57591	
RENDER	shadowmap: 	0.20964	sendToRender: 	0.0868642	scene: 	5.22506	particles2Tex: 	4.10444	sendToRender: 	0.0661639	motionBlur: 	1.65503	bloom2Tex: 	0.266839	printScene: 	0.0365856	applyBloom: 	0.00692315	setRenderState: 	0.000508259	applyParticles: 	0.00202101	gui: 	0.0308805	setRenderState: 	0.00047217	luaMsg: 	0.000799982	printTextDebug:	0.000529311	console: 	0.0010917	endScene: 	0.000351872	present: 	0.435007	TOTAL_RENDER: 	12.2995	
UPDATE	UpdateSceneManager: 	0.012493	UpdateInput: 	1.04055	UpdateCamera: 	0.878639	UpdateEnemies: 	0.234608	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.942746	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.37625	UpdatePlayer: 	0.118352	UpdateSound: 	0.0129441	UpdateItems:	0.011705	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.042769	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.00268	
RENDER	shadowmap: 	0.303377	sendToRender: 	0.0869905	scene: 	5.85185	particles2Tex: 	4.15466	sendToRender: 	0.0674962	motionBlur: 	2.05578	bloom2Tex: 	0.0720946	printScene: 	0.0412502	applyBloom: 	0.00673368	setRenderState: 	0.000457133	applyParticles: 	0.00212326	gui: 	0.298871	setRenderState: 	0.000490215	luaMsg: 	0.000733818	printTextDebug:	0.000541341	console: 	0.00107366	endScene: 	0.000351872	present: 	0.191936	TOTAL_RENDER: 	13.3231	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.07872	UpdateCamera: 	1.00906	UpdateEnemies: 	0.245486	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.905757	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.20056	UpdatePlayer: 	0.116861	UpdateSound: 	0.0454546	UpdateItems:	0.0109742	UpdateTriggers: 	0.0077111	UpdateRigid: 	0.0439359	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.81316	
RENDER	shadowmap: 	0.202862	sendToRender: 	0.0870988	scene: 	5.29725	particles2Tex: 	4.2431	sendToRender: 	0.0672225	motionBlur: 	1.98889	bloom2Tex: 	0.0692014	printScene: 	0.0384503	applyBloom: 	0.00676977	setRenderState: 	0.00044811	applyParticles: 	0.00223454	gui: 	0.281735	setRenderState: 	0.000511267	luaMsg: 	0.000815019	printTextDebug:	0.00090825	console: 	0.00101652	endScene: 	0.000406006	present: 	0.133104	TOTAL_RENDER: 	12.6662	
UPDATE	UpdateSceneManager: 	0.0118193	UpdateInput: 	1.04647	UpdateCamera: 	0.905793	UpdateEnemies: 	0.349219	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.871956	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.08297	UpdatePlayer: 	0.104876	UpdateSound: 	0.0243724	UpdateItems:	0.0188056	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0406246	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.61319	
RENDER	shadowmap: 	0.199677	sendToRender: 	0.0880521	scene: 	5.62009	particles2Tex: 	4.02419	sendToRender: 	0.0675955	motionBlur: 	1.92948	bloom2Tex: 	0.0688195	printScene: 	0.386494	applyBloom: 	0.0068209	setRenderState: 	0.000514274	applyParticles: 	0.00206913	gui: 	0.027831	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.000751863	console: 	0.000893213	endScene: 	0.000366909	present: 	0.258875	TOTAL_RENDER: 	12.854	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.05318	UpdateCamera: 	0.896611	UpdateEnemies: 	0.260953	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.880846	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.06359	UpdatePlayer: 	0.0957091	UpdateSound: 	0.0238431	UpdateItems:	0.00930806	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0502575	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.49015	
RENDER	shadowmap: 	0.195232	sendToRender: 	0.0863379	scene: 	4.63029	particles2Tex: 	4.07995	sendToRender: 	0.10422	motionBlur: 	1.59036	bloom2Tex: 	0.0674661	printScene: 	0.0354639	applyBloom: 	0.00665248	setRenderState: 	0.000466155	applyParticles: 	0.291554	gui: 	0.0285948	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000787952	console: 	0.00114885	endScene: 	0.000354879	present: 	0.137053	TOTAL_RENDER: 	11.4317	
UPDATE	UpdateSceneManager: 	0.0112298	UpdateInput: 	1.02645	UpdateCamera: 	0.911826	UpdateEnemies: 	0.260117	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.879162	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.05454	UpdatePlayer: 	0.0969211	UpdateSound: 	0.0223754	UpdateItems:	0.00925994	UpdateTriggers: 	0.00781636	UpdateRigid: 	0.0410276	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.45641	
RENDER	shadowmap: 	0.20423	sendToRender: 	0.0865815	scene: 	4.17412	particles2Tex: 	4.24792	sendToRender: 	0.0658151	motionBlur: 	1.52686	bloom2Tex: 	0.0687142	printScene: 	0.035503	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.0260656	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.00063758	console: 	0.00109471	endScene: 	0.000324805	present: 	0.447446	TOTAL_RENDER: 	11.0638	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	1.01576	UpdateCamera: 	0.917191	UpdateEnemies: 	0.253504	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.853581	UpdateLUAMsg: 	0.00981331	UpdateColisions: 	1.05452	UpdatePlayer: 	0.0985	UpdateSound: 	0.0210431	UpdateItems:	0.00989752	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0409374	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.43031	
RENDER	shadowmap: 	0.17977	sendToRender: 	0.0860702	scene: 	4.57092	particles2Tex: 	4.24531	sendToRender: 	0.0648557	motionBlur: 	1.54696	bloom2Tex: 	0.369898	printScene: 	0.036736	applyBloom: 	0.00660737	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0264836	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.00110373	endScene: 	0.00033082	present: 	0.308685	TOTAL_RENDER: 	11.616	
UPDATE	UpdateSceneManager: 	0.0322519	UpdateInput: 	1.3417	UpdateCamera: 	0.94372	UpdateEnemies: 	0.236933	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.901628	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.0229	UpdatePlayer: 	0.101676	UpdateSound: 	0.0205198	UpdateItems:	0.0101141	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0421434	UpdateGUI: 	0.00161199	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.81775	
RENDER	shadowmap: 	0.22884	sendToRender: 	0.0963527	scene: 	4.33297	particles2Tex: 	4.25578	sendToRender: 	0.0657669	motionBlur: 	1.63213	bloom2Tex: 	0.0684646	printScene: 	0.037127	applyBloom: 	0.00649008	setRenderState: 	0.000469162	applyParticles: 	0.00208116	gui: 	0.286228	setRenderState: 	0.000562393	luaMsg: 	0.00063758	printTextDebug:	0.000658632	console: 	0.00105862	endScene: 	0.000339842	present: 	0.172008	TOTAL_RENDER: 	11.3837	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.03678	UpdateCamera: 	0.902491	UpdateEnemies: 	0.256418	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.897417	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.0272	UpdatePlayer: 	0.100289	UpdateSound: 	0.022604	UpdateItems:	0.0101321	UpdateTriggers: 	0.0077111	UpdateRigid: 	0.0412953	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.45219	
RENDER	shadowmap: 	0.210377	sendToRender: 	0.0869454	scene: 	4.46892	particles2Tex: 	4.04461	sendToRender: 	0.0659323	motionBlur: 	1.49167	bloom2Tex: 	0.267657	printScene: 	0.0377104	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00211424	gui: 	0.027464	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000748855	console: 	0.00101652	endScene: 	0.000327812	present: 	0.536815	TOTAL_RENDER: 	11.4184	
UPDATE	UpdateSceneManager: 	0.0134132	UpdateInput: 	1.23438	UpdateCamera: 	1.09378	UpdateEnemies: 	0.253552	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.921284	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.05922	UpdatePlayer: 	0.102957	UpdateSound: 	0.0216927	UpdateItems:	0.0094855	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0418607	UpdateGUI: 	0.00159696	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.92593	
RENDER	shadowmap: 	0.217033	sendToRender: 	0.0882506	scene: 	4.66023	particles2Tex: 	4.16787	sendToRender: 	0.0895017	motionBlur: 	1.66452	bloom2Tex: 	0.0693939	printScene: 	0.0394307	applyBloom: 	0.00667654	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.301581	setRenderState: 	0.000487207	luaMsg: 	0.000757878	printTextDebug:	0.000643594	console: 	0.00105562	endScene: 	0.000351872	present: 	0.168507	TOTAL_RENDER: 	11.6513	
UPDATE	UpdateSceneManager: 	0.0124749	UpdateInput: 	1.03893	UpdateCamera: 	0.907964	UpdateEnemies: 	0.249606	UpdateProjectile: 	0.001209	UpdateParticle: 	0.854426	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.02745	UpdatePlayer: 	0.101216	UpdateSound: 	0.0257378	UpdateItems:	0.00906446	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0401465	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.40372	
RENDER	shadowmap: 	0.200137	sendToRender: 	0.0869514	scene: 	4.57967	particles2Tex: 	4.50855	sendToRender: 	0.0682421	motionBlur: 	1.7372	bloom2Tex: 	0.0697127	printScene: 	0.0397976	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.2955	setRenderState: 	0.000499237	luaMsg: 	0.000697729	printTextDebug:	0.000715773	console: 	0.00108268	endScene: 	0.000345857	present: 	0.182324	TOTAL_RENDER: 	11.9622	
UPDATE	UpdateSceneManager: 	0.0128629	UpdateInput: 	1.12914	UpdateCamera: 	0.90927	UpdateEnemies: 	0.258875	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.874822	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06188	UpdatePlayer: 	0.134788	UpdateSound: 	0.0252325	UpdateItems:	0.0105351	UpdateTriggers: 	0.00775622	UpdateRigid: 	0.0429735	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.60384	
RENDER	shadowmap: 	0.193743	sendToRender: 	0.0876582	scene: 	4.47741	particles2Tex: 	4.1587	sendToRender: 	0.0662632	motionBlur: 	1.68978	bloom2Tex: 	0.0697277	printScene: 	0.0396563	applyBloom: 	0.00639384	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.293605	setRenderState: 	0.000499237	luaMsg: 	0.000899228	printTextDebug:	0.000745848	console: 	0.000989451	endScene: 	0.000369916	present: 	0.155169	TOTAL_RENDER: 	11.4133	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.0287	UpdateCamera: 	0.914343	UpdateEnemies: 	0.260629	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.856567	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.03627	UpdatePlayer: 	0.130331	UpdateSound: 	0.0233559	UpdateItems:	0.00929302	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0410517	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.61671	
RENDER	shadowmap: 	0.181214	sendToRender: 	0.0862627	scene: 	4.55262	particles2Tex: 	4.08464	sendToRender: 	0.0662	motionBlur: 	1.68236	bloom2Tex: 	0.0682541	printScene: 	0.0365616	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00207213	gui: 	0.311043	setRenderState: 	0.000493222	luaMsg: 	0.000550364	printTextDebug:	0.000745848	console: 	0.000995466	endScene: 	0.000363902	present: 	0.161211	TOTAL_RENDER: 	11.4065	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.11102	UpdateCamera: 	0.918599	UpdateEnemies: 	0.252121	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.907841	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.04607	UpdatePlayer: 	0.0994444	UpdateSound: 	0.0232145	UpdateItems:	0.00973211	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.040369	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.56346	
RENDER	shadowmap: 	0.211532	sendToRender: 	0.0881334	scene: 	4.53543	particles2Tex: 	4.28855	sendToRender: 	0.0657699	motionBlur: 	1.67227	bloom2Tex: 	0.0685879	printScene: 	0.0378969	applyBloom: 	0.0064179	setRenderState: 	0.000490215	applyParticles: 	0.00216536	gui: 	0.307755	setRenderState: 	0.000481192	luaMsg: 	0.000562393	printTextDebug:	0.000733818	console: 	0.000992459	endScene: 	0.000357887	present: 	0.154027	TOTAL_RENDER: 	11.6157	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.06054	UpdateCamera: 	0.919435	UpdateEnemies: 	0.255522	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.933883	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.04779	UpdatePlayer: 	0.103724	UpdateSound: 	0.0234641	UpdateItems:	0.00946445	UpdateTriggers: 	0.00790057	UpdateRigid: 	0.0409615	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.55976	
RENDER	shadowmap: 	0.208615	sendToRender: 	0.0886867	scene: 	4.38042	particles2Tex: 	4.32738	sendToRender: 	0.0646812	motionBlur: 	1.6382	bloom2Tex: 	0.266265	printScene: 	0.0400382	applyBloom: 	0.0067818	setRenderState: 	0.000505252	applyParticles: 	0.00205108	gui: 	0.284291	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.00077893	console: 	0.00110674	endScene: 	0.000348864	present: 	0.159404	TOTAL_RENDER: 	11.639	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.04032	UpdateCamera: 	0.905522	UpdateEnemies: 	0.22152	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.871382	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.01914	UpdatePlayer: 	0.100178	UpdateSound: 	0.0231574	UpdateItems:	0.00954264	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0410487	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.38158	
RENDER	shadowmap: 	0.208867	sendToRender: 	0.0866417	scene: 	4.32772	particles2Tex: 	4.30696	sendToRender: 	0.0660978	motionBlur: 	1.63503	bloom2Tex: 	0.0683413	printScene: 	0.0363691	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.299091	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000529311	console: 	0.000917273	endScene: 	0.000366909	present: 	0.166321	TOTAL_RENDER: 	11.3775	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.052	UpdateCamera: 	0.902963	UpdateEnemies: 	0.18516	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.889427	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.02398	UpdatePlayer: 	0.100214	UpdateSound: 	0.0236626	UpdateItems:	0.00923889	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0425885	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.3757	
RENDER	shadowmap: 	0.207698	sendToRender: 	0.0868341	scene: 	4.69986	particles2Tex: 	4.24487	sendToRender: 	0.0748103	motionBlur: 	1.77556	bloom2Tex: 	0.0719051	printScene: 	0.0387119	applyBloom: 	0.00660436	setRenderState: 	0.00047217	applyParticles: 	0.0019759	gui: 	0.312775	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.00063758	console: 	0.00105562	endScene: 	0.000354879	present: 	0.159109	TOTAL_RENDER: 	11.8742	
UPDATE	UpdateSceneManager: 	0.00989451	UpdateInput: 	1.04895	UpdateCamera: 	0.907396	UpdateEnemies: 	0.210585	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.896106	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.01311	UpdatePlayer: 	0.209207	UpdateSound: 	0.0216657	UpdateItems:	0.0106374	UpdateTriggers: 	0.00777727	UpdateRigid: 	0.0412352	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.55521	
RENDER	shadowmap: 	0.210564	sendToRender: 	0.0864462	scene: 	4.57641	particles2Tex: 	4.02822	sendToRender: 	0.0654271	motionBlur: 	1.63961	bloom2Tex: 	0.326859	printScene: 	0.0479117	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.0023007	gui: 	0.031097	setRenderState: 	0.000493222	luaMsg: 	0.000784945	printTextDebug:	0.000751863	console: 	0.00123305	endScene: 	0.000333827	present: 	0.37179	TOTAL_RENDER: 	11.5854	
UPDATE	UpdateSceneManager: 	0.0298099	UpdateInput: 	1.06265	UpdateCamera: 	1.13251	UpdateEnemies: 	0.17344	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.881956	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.04626	UpdatePlayer: 	0.378343	UpdateSound: 	0.0224777	UpdateItems:	0.00974113	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0415479	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.92802	
RENDER	shadowmap: 	0.22189	sendToRender: 	0.0923348	scene: 	4.42801	particles2Tex: 	4.08879	sendToRender: 	0.0668647	motionBlur: 	1.66135	bloom2Tex: 	0.0730269	printScene: 	0.0436231	applyBloom: 	0.00646602	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.324104	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.0007669	console: 	0.00109471	endScene: 	0.000366909	present: 	0.159933	TOTAL_RENDER: 	11.3605	
UPDATE	UpdateSceneManager: 	0.0118343	UpdateInput: 	1.18116	UpdateCamera: 	0.0442456	UpdateEnemies: 	0.179509	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.903859	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.03163	UpdatePlayer: 	1.49733	UpdateSound: 	0.015744	UpdateItems:	0.0123426	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0513733	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.08038	
RENDER	shadowmap: 	0.204004	sendToRender: 	0.0966865	scene: 	4.75048	particles2Tex: 	4.1041	sendToRender: 	0.0671564	motionBlur: 	1.61549	bloom2Tex: 	0.0685639	printScene: 	0.384214	applyBloom: 	0.00675474	setRenderState: 	0.000481192	applyParticles: 	0.0020601	gui: 	0.0566905	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.000781937	endScene: 	0.000345857	present: 	0.281443	TOTAL_RENDER: 	11.8092	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.09253	UpdateCamera: 	0.0535928	UpdateEnemies: 	0.193096	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.885577	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.17362	UpdatePlayer: 	0.300763	UpdateSound: 	0.0175966	UpdateItems:	0.011699	UpdateTriggers: 	0.0087607	UpdateRigid: 	0.0520229	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.95649	
RENDER	shadowmap: 	0.214765	sendToRender: 	0.0948069	scene: 	4.48916	particles2Tex: 	4.0741	sendToRender: 	0.0664556	motionBlur: 	1.55984	bloom2Tex: 	0.0698601	printScene: 	0.0375751	applyBloom: 	0.323142	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.0316745	setRenderState: 	0.000466155	luaMsg: 	0.010084	printTextDebug:	0.000427058	console: 	0.00690511	endScene: 	0.000351872	present: 	0.177617	TOTAL_RENDER: 	11.3278	
UPDATE	UpdateSceneManager: 	0.0217078	UpdateInput: 	1.03194	UpdateCamera: 	0.922478	UpdateEnemies: 	0.200167	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.938758	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.02779	UpdatePlayer: 	0.231718	UpdateSound: 	0.0133771	UpdateItems:	0.00911558	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0416352	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.59083	
RENDER	shadowmap: 	0.205204	sendToRender: 	0.0975557	scene: 	4.55855	particles2Tex: 	4.03693	sendToRender: 	0.0654421	motionBlur: 	1.58024	bloom2Tex: 	0.0678962	printScene: 	0.0361105	applyBloom: 	0.00646903	setRenderState: 	0.00044811	applyParticles: 	0.290553	gui: 	0.0275031	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000526304	console: 	0.0090434	endScene: 	0.000424051	present: 	0.141284	TOTAL_RENDER: 	11.326	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.16495	UpdateCamera: 	0.0515567	UpdateEnemies: 	0.177515	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.901038	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.0387	UpdatePlayer: 	0.18977	UpdateSound: 	0.0129441	UpdateItems:	0.00994865	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0422908	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.73624	
RENDER	shadowmap: 	0.203	sendToRender: 	0.087207	scene: 	4.58558	particles2Tex: 	3.95232	sendToRender: 	0.0646452	motionBlur: 	1.5664	bloom2Tex: 	0.0680015	printScene: 	0.373113	applyBloom: 	0.00695623	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0268024	setRenderState: 	0.000457133	luaMsg: 	0.000899228	printTextDebug:	0.000658632	console: 	0.0010887	endScene: 	0.000351872	present: 	0.251179	TOTAL_RENDER: 	11.3575	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.07859	UpdateCamera: 	0.916945	UpdateEnemies: 	0.226296	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.900037	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.01643	UpdatePlayer: 	0.192748	UpdateSound: 	0.0131365	UpdateItems:	0.00966595	UpdateTriggers: 	0.00738931	UpdateRigid: 	0.0416863	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.55408	
RENDER	shadowmap: 	0.20712	sendToRender: 	0.0868973	scene: 	4.37519	particles2Tex: 	4.36171	sendToRender: 	0.0705037	motionBlur: 	1.93137	bloom2Tex: 	0.0824493	printScene: 	0.0450185	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00233378	gui: 	0.303178	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000658632	console: 	0.00102253	endScene: 	0.000357887	present: 	0.186113	TOTAL_RENDER: 	11.8813	
UPDATE	UpdateSceneManager: 	0.0140989	UpdateInput: 	1.0537	UpdateCamera: 	1.099	UpdateEnemies: 	0.202257	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.980107	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.0691	UpdatePlayer: 	0.197274	UpdateSound: 	0.0127396	UpdateItems:	0.0100208	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0434697	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.83794	
RENDER	shadowmap: 	0.222999	sendToRender: 	0.0924942	scene: 	4.50142	particles2Tex: 	4.44572	sendToRender: 	0.0677158	motionBlur: 	1.42031	bloom2Tex: 	0.356804	printScene: 	0.0467839	applyBloom: 	0.00663444	setRenderState: 	0.000463147	applyParticles: 	0.00216236	gui: 	0.0302249	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.0109441	console: 	0.00110975	endScene: 	0.000327812	present: 	0.358091	TOTAL_RENDER: 	11.7468	
UPDATE	UpdateSceneManager: 	0.0163966	UpdateInput: 	1.25834	UpdateCamera: 	0.959599	UpdateEnemies: 	0.24933	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.92459	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.03043	UpdatePlayer: 	0.210501	UpdateSound: 	0.0124629	UpdateItems:	0.0101441	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0433133	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0112118	TOTAL_UPDATE: 	4.8859	
RENDER	shadowmap: 	0.207878	sendToRender: 	0.0885544	scene: 	4.44463	particles2Tex: 	3.92194	sendToRender: 	0.0747953	motionBlur: 	1.54069	bloom2Tex: 	0.380722	printScene: 	0.0417043	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.0021383	gui: 	0.0277197	setRenderState: 	0.000517282	luaMsg: 	0.000670662	printTextDebug:	0.000646602	console: 	0.00113381	endScene: 	0.000336835	present: 	0.299512	TOTAL_RENDER: 	11.2214	
UPDATE	UpdateSceneManager: 	0.0130253	UpdateInput: 	1.06535	UpdateCamera: 	0.0539627	UpdateEnemies: 	0.234644	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.912491	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.03712	UpdatePlayer: 	0.192928	UpdateSound: 	0.0135516	UpdateItems:	0.0101652	UpdateTriggers: 	0.00760284	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.7214	
RENDER	shadowmap: 	0.211301	sendToRender: 	0.0874597	scene: 	4.35087	particles2Tex: 	4.16269	sendToRender: 	0.0664015	motionBlur: 	1.48624	bloom2Tex: 	0.358542	printScene: 	0.0391751	applyBloom: 	0.00684797	setRenderState: 	0.000457133	applyParticles: 	0.00202702	gui: 	0.0277016	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000634572	console: 	0.00111877	endScene: 	0.000324805	present: 	0.318507	TOTAL_RENDER: 	11.3174	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.01187	UpdateCamera: 	0.0622392	UpdateEnemies: 	0.252728	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.940246	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.01139	UpdatePlayer: 	0.183776	UpdateSound: 	0.0115516	UpdateItems:	0.00944941	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0405164	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.66947	
RENDER	shadowmap: 	0.204615	sendToRender: 	0.0870988	scene: 	4.2583	particles2Tex: 	4.00846	sendToRender: 	0.0644136	motionBlur: 	1.474	bloom2Tex: 	0.214434	printScene: 	0.0368954	applyBloom: 	0.329881	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0272926	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000688706	console: 	0.000998474	endScene: 	0.000363902	present: 	0.217183	TOTAL_RENDER: 	11.1105	
UPDATE	UpdateSceneManager: 	0.0209168	UpdateInput: 	0.988098	UpdateCamera: 	0.051274	UpdateEnemies: 	0.29695	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.886633	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.02265	UpdatePlayer: 	0.207415	UpdateSound: 	0.0146673	UpdateItems:	0.0112419	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0508079	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.71109	
RENDER	shadowmap: 	0.241456	sendToRender: 	0.092019	scene: 	4.38071	particles2Tex: 	3.98193	sendToRender: 	0.0653429	motionBlur: 	1.52942	bloom2Tex: 	0.0686631	printScene: 	0.036327	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.271368	setRenderState: 	0.0004842	luaMsg: 	0.000562393	printTextDebug:	0.000487207	console: 	0.0012511	endScene: 	0.000366909	present: 	0.188808	TOTAL_RENDER: 	11.0313	
UPDATE	UpdateSceneManager: 	0.0114223	UpdateInput: 	1.00909	UpdateCamera: 	0.0520109	UpdateEnemies: 	0.256854	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.914806	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.14636	UpdatePlayer: 	0.183605	UpdateSound: 	0.0126824	UpdateItems:	0.0091216	UpdateTriggers: 	0.00778028	UpdateRigid: 	0.0510034	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.79861	
RENDER	shadowmap: 	0.194263	sendToRender: 	0.0660617	scene: 	4.22162	particles2Tex: 	4.18278	sendToRender: 	0.0885243	motionBlur: 	1.67586	bloom2Tex: 	0.0740705	printScene: 	0.0473704	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00207514	gui: 	0.0296204	setRenderState: 	0.000451118	luaMsg: 	0.000893213	printTextDebug:	0.000818027	console: 	0.000893213	endScene: 	0.000339842	present: 	0.383985	TOTAL_RENDER: 	11.1747	
UPDATE	UpdateSceneManager: 	0.0115215	UpdateInput: 	1.09887	UpdateCamera: 	1.06056	UpdateEnemies: 	0.212558	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.03537	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.09391	UpdatePlayer: 	0.186339	UpdateSound: 	0.0128027	UpdateItems:	0.00998474	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0413705	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.93239	
RENDER	shadowmap: 	0.227174	sendToRender: 	0.101288	scene: 	4.31365	particles2Tex: 	4.50869	sendToRender: 	0.0679804	motionBlur: 	1.5223	bloom2Tex: 	0.0720044	printScene: 	0.0429674	applyBloom: 	0.371531	setRenderState: 	0.000496229	applyParticles: 	0.00220747	gui: 	0.0305166	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000739833	console: 	0.00113381	endScene: 	0.000354879	present: 	0.188766	TOTAL_RENDER: 	11.6446	
UPDATE	UpdateSceneManager: 	0.0170402	UpdateInput: 	1.31174	UpdateCamera: 	0.923754	UpdateEnemies: 	0.23542	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.909582	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.21278	UpdatePlayer: 	0.202813	UpdateSound: 	0.0129621	UpdateItems:	0.00999075	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0521703	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.0691	
RENDER	shadowmap: 	0.214206	sendToRender: 	0.0874597	scene: 	4.12852	particles2Tex: 	4.49844	sendToRender: 	0.0663384	motionBlur: 	1.43339	bloom2Tex: 	0.0688887	printScene: 	0.0390939	applyBloom: 	0.00650211	setRenderState: 	0.000445103	applyParticles: 	0.298926	gui: 	0.0293888	setRenderState: 	0.000499237	luaMsg: 	0.000649609	printTextDebug:	0.000679684	console: 	0.00104359	endScene: 	0.000345857	present: 	0.143585	TOTAL_RENDER: 	11.194	
UPDATE	UpdateSceneManager: 	0.0144388	UpdateInput: 	1.08908	UpdateCamera: 	0.915582	UpdateEnemies: 	0.232013	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.959473	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12508	UpdatePlayer: 	1.57105	UpdateSound: 	0.0172838	UpdateItems:	0.0128328	UpdateTriggers: 	0.00944039	UpdateRigid: 	0.0563265	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	6.16884	
RENDER	shadowmap: 	0.252072	sendToRender: 	0.0887739	scene: 	4.44179	particles2Tex: 	4.33041	sendToRender: 	0.0912882	motionBlur: 	1.67231	bloom2Tex: 	0.0710179	printScene: 	0.0432983	applyBloom: 	0.00673368	setRenderState: 	0.00046014	applyParticles: 	0.00238491	gui: 	0.283696	setRenderState: 	0.000481192	luaMsg: 	0.0010075	printTextDebug:	0.00077893	console: 	0.00112178	endScene: 	0.000357887	present: 	0.165049	TOTAL_RENDER: 	11.646	
UPDATE	UpdateSceneManager: 	0.0130553	UpdateInput: 	1.03485	UpdateCamera: 	0.919236	UpdateEnemies: 	0.264463	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.935597	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.08771	UpdatePlayer: 	0.19872	UpdateSound: 	0.0141621	UpdateItems:	0.0103817	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0432471	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.66174	
RENDER	shadowmap: 	0.217971	sendToRender: 	0.0881123	scene: 	4.3489	particles2Tex: 	4.28587	sendToRender: 	0.0868071	motionBlur: 	1.51156	bloom2Tex: 	0.0688706	printScene: 	0.363444	applyBloom: 	0.00712766	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0284986	setRenderState: 	0.000457133	luaMsg: 	0.000830056	printTextDebug:	0.000739833	console: 	0.00108268	endScene: 	0.000354879	present: 	0.255206	TOTAL_RENDER: 	11.4358	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.01951	UpdateCamera: 	0.0526755	UpdateEnemies: 	1.31207	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.900813	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.770196	UpdatePlayer: 	0.194519	UpdateSound: 	0.0128388	UpdateItems:	0.00946746	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0421464	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.46186	
RENDER	shadowmap: 	0.0885183	sendToRender: 	0.0772855	scene: 	4.69061	particles2Tex: 	4.31859	sendToRender: 	0.067412	motionBlur: 	1.63645	bloom2Tex: 	0.0693067	printScene: 	0.0387721	applyBloom: 	0.00639083	setRenderState: 	0.00044811	applyParticles: 	0.296237	gui: 	0.0288956	setRenderState: 	0.000505252	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000369916	present: 	0.137161	TOTAL_RENDER: 	11.626	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.01131	UpdateCamera: 	0.0524981	UpdateEnemies: 	0.160568	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.87174	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.761793	UpdatePlayer: 	0.181915	UpdateSound: 	0.00929603	UpdateItems:	0.0108328	UpdateTriggers: 	0.00820433	UpdateRigid: 	0.041187	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.25223	
RENDER	shadowmap: 	0.0819981	sendToRender: 	0.085586	scene: 	5.00831	particles2Tex: 	4.18357	sendToRender: 	0.0721939	motionBlur: 	1.79808	bloom2Tex: 	0.352588	printScene: 	0.0436712	applyBloom: 	0.00670361	setRenderState: 	0.00047217	applyParticles: 	0.00224356	gui: 	0.0287001	setRenderState: 	0.000466155	luaMsg: 	0.000857124	printTextDebug:	0.000640587	console: 	0.00103456	endScene: 	0.000339842	present: 	0.373961	TOTAL_RENDER: 	12.2166	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.05605	UpdateCamera: 	0.0543356	UpdateEnemies: 	0.13455	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.917185	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.77884	UpdatePlayer: 	0.188898	UpdateSound: 	0.0134644	UpdateItems:	0.010902	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0425825	UpdateGUI: 	0.00160598	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.37111	
RENDER	shadowmap: 	0.0964008	sendToRender: 	0.0875259	scene: 	5.45139	particles2Tex: 	4.07263	sendToRender: 	0.0675985	motionBlur: 	2.03038	bloom2Tex: 	0.0699443	printScene: 	0.0387209	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.0279152	setRenderState: 	0.00047217	luaMsg: 	0.000526304	printTextDebug:	0.000631565	console: 	0.00103456	endScene: 	0.000342849	present: 	0.457211	TOTAL_RENDER: 	12.5768	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.27279	UpdateCamera: 	0.0530665	UpdateEnemies: 	0.20564	UpdateProjectile: 	0.00182252	UpdateParticle: 	1.4885	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.872705	UpdatePlayer: 	0.197872	UpdateSound: 	0.0529011	UpdateItems:	0.0141922	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0570213	UpdateGUI: 	0.00197289	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	4.41574	
RENDER	shadowmap: 	0.174456	sendToRender: 	0.103577	scene: 	5.44339	particles2Tex: 	4.4693	sendToRender: 	0.0865875	motionBlur: 	1.89583	bloom2Tex: 	0.37031	printScene: 	0.0400743	applyBloom: 	0.00674872	setRenderState: 	0.00044811	applyParticles: 	0.00239995	gui: 	0.0269798	setRenderState: 	0.000457133	luaMsg: 	0.000866146	printTextDebug:	0.000739833	console: 	0.000917273	endScene: 	0.000345857	present: 	0.370593	TOTAL_RENDER: 	13.1767	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.09287	UpdateCamera: 	0.0507628	UpdateEnemies: 	0.14304	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.24684	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.994567	UpdatePlayer: 	0.205072	UpdateSound: 	0.0127636	UpdateItems:	0.0115125	UpdateTriggers: 	0.00731111	UpdateRigid: 	0.044414	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.95707	
RENDER	shadowmap: 	0.0985241	sendToRender: 	0.0785546	scene: 	5.24639	particles2Tex: 	4.01992	sendToRender: 	0.0658542	motionBlur: 	1.85346	bloom2Tex: 	0.0723653	printScene: 	0.376382	applyBloom: 	0.00699834	setRenderState: 	0.000478185	applyParticles: 	0.00216536	gui: 	0.0295632	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000658632	console: 	0.0010887	endScene: 	0.000363902	present: 	0.242713	TOTAL_RENDER: 	12.2683	
UPDATE	UpdateSceneManager: 	0.0124388	UpdateInput: 	1.0328	UpdateCamera: 	0.0543958	UpdateEnemies: 	0.149549	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.938935	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.78659	UpdatePlayer: 	0.216404	UpdateSound: 	0.0162162	UpdateItems:	0.0231123	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0529311	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.45005	
RENDER	shadowmap: 	0.106737	sendToRender: 	0.0887589	scene: 	5.19538	particles2Tex: 	4.14354	sendToRender: 	0.0668286	motionBlur: 	1.84597	bloom2Tex: 	0.39092	printScene: 	0.0397555	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0279182	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000751863	console: 	0.0010075	endScene: 	0.000354879	present: 	0.334429	TOTAL_RENDER: 	12.4202	
UPDATE	UpdateSceneManager: 	0.0117321	UpdateInput: 	1.1203	UpdateCamera: 	0.0526665	UpdateEnemies: 	0.154745	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.876907	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.742669	UpdatePlayer: 	0.192648	UpdateSound: 	0.0124899	UpdateItems:	0.0108208	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.0416051	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.34982	
RENDER	shadowmap: 	0.083138	sendToRender: 	0.0674992	scene: 	5.11045	particles2Tex: 	4.11363	sendToRender: 	0.0662632	motionBlur: 	1.81607	bloom2Tex: 	0.0684947	printScene: 	0.342386	applyBloom: 	0.00738931	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0287572	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000427058	console: 	0.00107366	endScene: 	0.000351872	present: 	0.227721	TOTAL_RENDER: 	12.1084	
UPDATE	UpdateSceneManager: 	0.0178131	UpdateInput: 	1.14665	UpdateCamera: 	0.0592107	UpdateEnemies: 	0.166285	UpdateProjectile: 	0.00137441	UpdateParticle: 	1.52409	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	0.863012	UpdatePlayer: 	0.195006	UpdateSound: 	0.0134704	UpdateItems:	0.0115967	UpdateTriggers: 	0.00848101	UpdateRigid: 	0.0449223	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.23209	
RENDER	shadowmap: 	0.143786	sendToRender: 	0.0836553	scene: 	5.1533	particles2Tex: 	4.39369	sendToRender: 	0.104013	motionBlur: 	2.07277	bloom2Tex: 	0.0707443	printScene: 	0.039575	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00214732	gui: 	0.0255844	setRenderState: 	0.000469162	luaMsg: 	0.000556378	printTextDebug:	0.000649609	console: 	0.00075487	endScene: 	0.000333827	present: 	0.493276	TOTAL_RENDER: 	12.7981	
UPDATE	UpdateSceneManager: 	0.012902	UpdateInput: 	1.07333	UpdateCamera: 	0.0552739	UpdateEnemies: 	0.123227	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.45929	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.845695	UpdatePlayer: 	0.212552	UpdateSound: 	0.0228596	UpdateItems:	0.0116719	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0440171	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.99745	
RENDER	shadowmap: 	0.0974835	sendToRender: 	0.0683864	scene: 	5.11452	particles2Tex: 	4.1933	sendToRender: 	0.0679804	motionBlur: 	1.9248	bloom2Tex: 	0.0695954	printScene: 	0.0388232	applyBloom: 	0.332904	setRenderState: 	0.000487207	applyParticles: 	0.00208717	gui: 	0.0295121	setRenderState: 	0.00047217	luaMsg: 	0.000836071	printTextDebug:	0.000745848	console: 	0.00106163	endScene: 	0.000357887	present: 	0.172865	TOTAL_RENDER: 	12.2877	
UPDATE	UpdateSceneManager: 	0.01292	UpdateInput: 	1.24591	UpdateCamera: 	0.966426	UpdateEnemies: 	0.114782	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.905056	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.752747	UpdatePlayer: 	0.192823	UpdateSound: 	0.0131847	UpdateItems:	0.0105201	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0446637	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.40815	
RENDER	shadowmap: 	0.100659	sendToRender: 	0.0781035	scene: 	4.92702	particles2Tex: 	4.21092	sendToRender: 	0.0656256	motionBlur: 	1.66162	bloom2Tex: 	0.379029	printScene: 	0.0386367	applyBloom: 	0.00664647	setRenderState: 	0.000469162	applyParticles: 	0.00216236	gui: 	0.0273197	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000333827	present: 	0.361336	TOTAL_RENDER: 	12.0377	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.05066	UpdateCamera: 	0.915573	UpdateEnemies: 	0.109186	UpdateProjectile: 	0.0103667	UpdateParticle: 	0.930138	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.736125	UpdatePlayer: 	0.184576	UpdateSound: 	0.012905	UpdateItems:	0.0102674	UpdateTriggers: 	0.00772915	UpdateRigid: 	0.0418216	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.17379	
RENDER	shadowmap: 	0.0902386	sendToRender: 	0.0860251	scene: 	5.13446	particles2Tex: 	4.25509	sendToRender: 	0.0657579	motionBlur: 	1.94872	bloom2Tex: 	0.0706931	printScene: 	0.0380412	applyBloom: 	0.00653519	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.299587	setRenderState: 	0.000463147	luaMsg: 	0.000565401	printTextDebug:	0.000508259	console: 	0.000968399	endScene: 	0.000369916	present: 	0.154974	TOTAL_RENDER: 	12.322	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.05737	UpdateCamera: 	0.938722	UpdateEnemies: 	0.127489	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.947735	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.729069	UpdatePlayer: 	1.22046	UpdateSound: 	0.0152297	UpdateItems:	0.0123396	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0511237	UpdateGUI: 	0.00150673	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	5.27345	
RENDER	shadowmap: 	0.116109	sendToRender: 	0.0763171	scene: 	4.62578	particles2Tex: 	4.30356	sendToRender: 	0.0659323	motionBlur: 	1.61942	bloom2Tex: 	0.330353	printScene: 	0.0373796	applyBloom: 	0.00683594	setRenderState: 	0.000469162	applyParticles: 	0.00222852	gui: 	0.0272595	setRenderState: 	0.000547356	luaMsg: 	0.000751863	printTextDebug:	0.000634572	console: 	0.00105261	endScene: 	0.000333827	present: 	0.373357	TOTAL_RENDER: 	11.7798	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.02073	UpdateCamera: 	0.91871	UpdateEnemies: 	0.106915	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.906434	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.70624	UpdatePlayer: 	0.210693	UpdateSound: 	0.0146854	UpdateItems:	0.0117261	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0504019	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.11532	
RENDER	shadowmap: 	0.111805	sendToRender: 	0.0864582	scene: 	4.70481	particles2Tex: 	4.08859	sendToRender: 	0.0650993	motionBlur: 	1.67341	bloom2Tex: 	0.0680406	printScene: 	0.0363932	applyBloom: 	0.33242	setRenderState: 	0.000469162	applyParticles: 	0.0021804	gui: 	0.0287272	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000363902	present: 	0.162114	TOTAL_RENDER: 	11.5341	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	2.33625	UpdateCamera: 	0.948385	UpdateEnemies: 	0.0915979	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.90515	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.707298	UpdatePlayer: 	0.114244	UpdateSound: 	0.0195905	UpdateItems:	0.0115366	UpdateTriggers: 	0.00781035	UpdateRigid: 	0.0421855	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	5.32937	
RENDER	shadowmap: 	0.0894025	sendToRender: 	0.0670842	scene: 	4.81677	particles2Tex: 	4.29962	sendToRender: 	0.0699894	motionBlur: 	2.02952	bloom2Tex: 	0.0718721	printScene: 	0.0419088	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.00226762	gui: 	0.37791	setRenderState: 	0.000538334	luaMsg: 	0.000917273	printTextDebug:	0.000628557	console: 	0.00100148	endScene: 	0.000387961	present: 	0.178853	TOTAL_RENDER: 	12.2331	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.06029	UpdateCamera: 	1.00373	UpdateEnemies: 	0.114843	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.914193	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.721939	UpdatePlayer: 	1.81167	UpdateSound: 	0.016153	UpdateItems:	0.0134944	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0545642	UpdateGUI: 	0.00195184	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	5.89422	
RENDER	shadowmap: 	0.105435	sendToRender: 	0.0673128	scene: 	5.07615	particles2Tex: 	4.04234	sendToRender: 	0.0654872	motionBlur: 	1.79271	bloom2Tex: 	0.0688405	printScene: 	0.37779	applyBloom: 	0.00683293	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.120063	setRenderState: 	0.00046014	luaMsg: 	0.000935317	printTextDebug:	0.000640587	console: 	0.00119396	endScene: 	0.000342849	present: 	0.265344	TOTAL_RENDER: 	12.1581	
UPDATE	UpdateSceneManager: 	0.0117531	UpdateInput: 	1.21481	UpdateCamera: 	0.896256	UpdateEnemies: 	0.12163	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.944667	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.777766	UpdatePlayer: 	0.197731	UpdateSound: 	0.014129	UpdateItems:	0.0109712	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0461102	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.39242	
RENDER	shadowmap: 	0.114815	sendToRender: 	0.0679564	scene: 	4.9091	particles2Tex: 	4.14704	sendToRender: 	0.0666391	motionBlur: 	1.6583	bloom2Tex: 	0.367685	printScene: 	0.0380262	applyBloom: 	0.00672767	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.105315	setRenderState: 	0.000457133	luaMsg: 	0.000724796	printTextDebug:	0.000547356	console: 	0.00110674	endScene: 	0.000333827	present: 	0.365574	TOTAL_RENDER: 	12.0164	
UPDATE	UpdateSceneManager: 	0.0120539	UpdateInput: 	1.0606	UpdateCamera: 	0.911763	UpdateEnemies: 	0.129239	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.914015	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.7234	UpdatePlayer: 	0.142123	UpdateSound: 	0.0130193	UpdateItems:	0.0107847	UpdateTriggers: 	0.00788253	UpdateRigid: 	0.0419058	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.10832	
RENDER	shadowmap: 	0.0992489	sendToRender: 	0.0782178	scene: 	5.10225	particles2Tex: 	4.26783	sendToRender: 	0.0663594	motionBlur: 	1.79631	bloom2Tex: 	0.0692014	printScene: 	0.358536	applyBloom: 	0.0075066	setRenderState: 	0.000463147	applyParticles: 	0.00210221	gui: 	0.124632	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.00116388	endScene: 	0.000351872	present: 	0.23382	TOTAL_RENDER: 	12.3973	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.02941	UpdateCamera: 	0.933582	UpdateEnemies: 	0.127946	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.887881	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.718131	UpdatePlayer: 	0.170237	UpdateSound: 	0.0157741	UpdateItems:	0.0123486	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0510846	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	4.11639	
RENDER	shadowmap: 	0.116647	sendToRender: 	0.0883138	scene: 	4.90706	particles2Tex: 	4.02162	sendToRender: 	0.064988	motionBlur: 	1.78001	bloom2Tex: 	0.0682571	printScene: 	0.035133	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00220145	gui: 	0.112563	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000763893	console: 	0.000836071	endScene: 	0.000342849	present: 	0.442709	TOTAL_RENDER: 	11.8225	
UPDATE	UpdateSceneManager: 	0.0198642	UpdateInput: 	1.19181	UpdateCamera: 	0.0644978	UpdateEnemies: 	0.10671	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.887333	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.715963	UpdatePlayer: 	0.138773	UpdateSound: 	0.0115306	UpdateItems:	0.0105351	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0421133	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.36196	
RENDER	shadowmap: 	0.101138	sendToRender: 	0.0676165	scene: 	5.10188	particles2Tex: 	4.04937	sendToRender: 	0.0667955	motionBlur: 	1.84642	bloom2Tex: 	0.0688676	printScene: 	0.037948	applyBloom: 	0.345039	setRenderState: 	0.000499237	applyParticles: 	0.00238491	gui: 	0.141152	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000628557	console: 	0.00106464	endScene: 	0.000342849	present: 	0.157037	TOTAL_RENDER: 	12.1603	
UPDATE	UpdateSceneManager: 	0.0134974	UpdateInput: 	1.03644	UpdateCamera: 	0.0519718	UpdateEnemies: 	0.10791	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.895875	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.726871	UpdatePlayer: 	0.154297	UpdateSound: 	0.0131666	UpdateItems:	0.0103727	UpdateTriggers: 	0.00764193	UpdateRigid: 	0.0494966	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.20555	
RENDER	shadowmap: 	0.0821455	sendToRender: 	0.0663654	scene: 	5.05547	particles2Tex: 	4.08529	sendToRender: 	0.0855319	motionBlur: 	1.84999	bloom2Tex: 	0.0682932	printScene: 	0.036712	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.00217439	gui: 	0.365697	setRenderState: 	0.000475177	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.000929302	endScene: 	0.000351872	present: 	0.170378	TOTAL_RENDER: 	12.0423	
UPDATE	UpdateSceneManager: 	0.0122644	UpdateInput: 	1.03829	UpdateCamera: 	0.0527176	UpdateEnemies: 	0.109823	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.900846	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.712706	UpdatePlayer: 	0.144057	UpdateSound: 	0.013323	UpdateItems:	0.0106734	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.059334	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.18786	
RENDER	shadowmap: 	0.0845485	sendToRender: 	0.0678421	scene: 	5.0417	particles2Tex: 	4.07693	sendToRender: 	0.0654572	motionBlur: 	2.0399	bloom2Tex: 	0.0684315	printScene: 	0.0381615	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.391766	setRenderState: 	0.000457133	luaMsg: 	0.000529311	printTextDebug:	0.000526304	console: 	0.00101652	endScene: 	0.000354879	present: 	0.165816	TOTAL_RENDER: 	12.2144	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.36722	UpdateCamera: 	0.91508	UpdateEnemies: 	1.38997	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.930965	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.724778	UpdatePlayer: 	0.144725	UpdateSound: 	0.0127366	UpdateItems:	0.0101862	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0422517	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.72982	
RENDER	shadowmap: 	0.110437	sendToRender: 	0.0678691	scene: 	5.12385	particles2Tex: 	4.13709	sendToRender: 	0.065779	motionBlur: 	1.81212	bloom2Tex: 	0.0671865	printScene: 	0.361029	applyBloom: 	0.00678782	setRenderState: 	0.000481192	applyParticles: 	0.00212928	gui: 	0.120506	setRenderState: 	0.00047217	luaMsg: 	0.000688706	printTextDebug:	0.000658632	console: 	0.00106765	endScene: 	0.000348864	present: 	0.267615	TOTAL_RENDER: 	12.3078	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.03836	UpdateCamera: 	0.893962	UpdateEnemies: 	0.156754	UpdateProjectile: 	0.00315782	UpdateParticle: 	0.912361	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.714769	UpdatePlayer: 	0.152357	UpdateSound: 	1.51876	UpdateItems:	0.0123396	UpdateTriggers: 	0.00828553	UpdateRigid: 	0.0513402	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	5.64001	
RENDER	shadowmap: 	0.120325	sendToRender: 	0.0771682	scene: 	4.90921	particles2Tex: 	4.52547	sendToRender: 	0.0649609	motionBlur: 	1.79081	bloom2Tex: 	0.0695924	printScene: 	0.0371601	applyBloom: 	0.311746	setRenderState: 	0.000487207	applyParticles: 	0.00204507	gui: 	0.112773	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.00107366	endScene: 	0.000351872	present: 	0.165347	TOTAL_RENDER: 	12.3582	
UPDATE	UpdateSceneManager: 	0.0183845	UpdateInput: 	1.05642	UpdateCamera: 	0.888323	UpdateEnemies: 	0.141203	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.935471	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.737298	UpdatePlayer: 	0.176471	UpdateSound: 	0.0148297	UpdateItems:	0.0122403	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0504861	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.18974	
RENDER	shadowmap: 	0.118779	sendToRender: 	0.0868883	scene: 	5.0947	particles2Tex: 	4.43778	sendToRender: 	0.0673158	motionBlur: 	1.81553	bloom2Tex: 	0.068215	printScene: 	0.0375811	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.352311	setRenderState: 	0.000553371	luaMsg: 	0.000712766	printTextDebug:	0.000631565	console: 	0.0010075	endScene: 	0.000369916	present: 	0.183247	TOTAL_RENDER: 	12.4717	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.10249	UpdateCamera: 	0.997944	UpdateEnemies: 	0.144704	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.879015	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.709325	UpdatePlayer: 	0.174005	UpdateSound: 	0.0150703	UpdateItems:	0.0123426	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0511026	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.25165	
RENDER	shadowmap: 	0.120614	sendToRender: 	0.0867229	scene: 	5.08647	particles2Tex: 	4.35356	sendToRender: 	0.0852853	motionBlur: 	1.75389	bloom2Tex: 	0.0678962	printScene: 	0.0377225	applyBloom: 	0.315163	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.119288	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00106765	endScene: 	0.000366909	present: 	0.185491	TOTAL_RENDER: 	12.3888	
UPDATE	UpdateSceneManager: 	0.0118163	UpdateInput: 	1.02692	UpdateCamera: 	0.90681	UpdateEnemies: 	0.155572	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.96384	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.72143	UpdatePlayer: 	0.169121	UpdateSound: 	0.0154102	UpdateItems:	0.0124027	UpdateTriggers: 	0.00795771	UpdateRigid: 	0.0506725	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	4.20132	
RENDER	shadowmap: 	0.116536	sendToRender: 	0.0864041	scene: 	5.06886	particles2Tex: 	4.16536	sendToRender: 	0.0837395	motionBlur: 	1.8518	bloom2Tex: 	0.0705608	printScene: 	0.366377	applyBloom: 	0.00681188	setRenderState: 	0.00047217	applyParticles: 	0.00232777	gui: 	0.103342	setRenderState: 	0.00047217	luaMsg: 	0.000839079	printTextDebug:	0.000532319	console: 	0.0010917	endScene: 	0.000354879	present: 	0.266259	TOTAL_RENDER: 	12.364	
UPDATE	UpdateSceneManager: 	0.015344	UpdateInput: 	1.09721	UpdateCamera: 	0.0554123	UpdateEnemies: 	0.139272	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.902527	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	0.726155	UpdatePlayer: 	0.162736	UpdateSound: 	0.0243754	UpdateItems:	0.0212958	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.043578	UpdateGUI: 	0.00169319	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.34861	
RENDER	shadowmap: 	0.098897	sendToRender: 	0.0687052	scene: 	5.13347	particles2Tex: 	4.2856	sendToRender: 	0.0651023	motionBlur: 	1.72244	bloom2Tex: 	0.0697007	printScene: 	0.361276	applyBloom: 	0.00688406	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.114455	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000884191	console: 	0.00120298	endScene: 	0.000351872	present: 	0.25849	TOTAL_RENDER: 	12.3566	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.01284	UpdateCamera: 	0.0519026	UpdateEnemies: 	0.138547	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.913125	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.714002	UpdatePlayer: 	0.168595	UpdateSound: 	0.0356172	UpdateItems:	0.0121561	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0510816	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.25752	
RENDER	shadowmap: 	0.0966625	sendToRender: 	0.0872341	scene: 	5.2775	particles2Tex: 	3.98968	sendToRender: 	0.0656557	motionBlur: 	1.72002	bloom2Tex: 	0.0677067	printScene: 	0.354446	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.118918	setRenderState: 	0.0004842	luaMsg: 	0.000538334	printTextDebug:	0.00062555	console: 	0.000905243	endScene: 	0.000360894	present: 	0.256975	TOTAL_RENDER: 	12.2166	
UPDATE	UpdateSceneManager: 	0.012529	UpdateInput: 	1.01683	UpdateCamera: 	0.053289	UpdateEnemies: 	0.142863	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.928923	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.694938	UpdatePlayer: 	0.164974	UpdateSound: 	0.0129832	UpdateItems:	0.0111336	UpdateTriggers: 	0.00792463	UpdateRigid: 	0.0423178	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.23259	
RENDER	shadowmap: 	0.0894957	sendToRender: 	0.0661759	scene: 	5.03768	particles2Tex: 	4.21239	sendToRender: 	0.0638181	motionBlur: 	1.74953	bloom2Tex: 	0.0676767	printScene: 	0.0353736	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.555987	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000721788	console: 	0.000956369	endScene: 	0.000369916	present: 	0.164093	TOTAL_RENDER: 	12.2151	
UPDATE	UpdateSceneManager: 	0.00967497	UpdateInput: 	1.02539	UpdateCamera: 	0.0505913	UpdateEnemies: 	0.128836	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.867358	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.687145	UpdatePlayer: 	0.148054	UpdateSound: 	0.0120118	UpdateItems:	0.0102013	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.040781	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.12105	
RENDER	shadowmap: 	0.0788433	sendToRender: 	0.0663263	scene: 	4.9773	particles2Tex: 	4.09119	sendToRender: 	0.0660587	motionBlur: 	1.77942	bloom2Tex: 	0.0692405	printScene: 	0.0361345	applyBloom: 	0.00672165	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.383859	setRenderState: 	0.000490215	luaMsg: 	0.000881183	printTextDebug:	0.000670662	console: 	0.000905243	endScene: 	0.000360894	present: 	0.173488	TOTAL_RENDER: 	11.8975	
UPDATE	UpdateSceneManager: 	0.0106283	UpdateInput: 	1.07064	UpdateCamera: 	0.0512951	UpdateEnemies: 	0.116581	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.894906	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.692279	UpdatePlayer: 	0.151801	UpdateSound: 	0.0140508	UpdateItems:	0.0101171	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0415118	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.19869	
RENDER	shadowmap: 	0.151888	sendToRender: 	0.0667865	scene: 	4.88395	particles2Tex: 	4.2628	sendToRender: 	0.0924611	motionBlur: 	1.79912	bloom2Tex: 	0.0679834	printScene: 	0.0363751	applyBloom: 	0.00683293	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.39609	setRenderState: 	0.000490215	luaMsg: 	0.000748855	printTextDebug:	0.000643594	console: 	0.00106464	endScene: 	0.000421043	present: 	0.140252	TOTAL_RENDER: 	12.1096	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.02724	UpdateCamera: 	0.0510304	UpdateEnemies: 	0.130547	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.890215	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.693846	UpdatePlayer: 	0.145443	UpdateSound: 	0.0124659	UpdateItems:	0.00990053	UpdateTriggers: 	0.0175575	UpdateRigid: 	0.0409825	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.16788	
RENDER	shadowmap: 	0.0815952	sendToRender: 	0.0667023	scene: 	4.83616	particles2Tex: 	4.0005	sendToRender: 	0.065397	motionBlur: 	1.53901	bloom2Tex: 	0.28135	printScene: 	0.0344443	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.103919	setRenderState: 	0.000493222	luaMsg: 	0.000682691	printTextDebug:	0.000333827	console: 	0.00102253	endScene: 	0.000333827	present: 	0.402971	TOTAL_RENDER: 	11.5867	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.0219	UpdateCamera: 	0.0523778	UpdateEnemies: 	0.129726	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.866299	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.69104	UpdatePlayer: 	0.150198	UpdateSound: 	0.012908	UpdateItems:	0.0103998	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0409224	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.11828	
RENDER	shadowmap: 	0.09164	sendToRender: 	0.0759442	scene: 	4.757	particles2Tex: 	4.06219	sendToRender: 	0.0642692	motionBlur: 	1.64868	bloom2Tex: 	0.259823	printScene: 	0.0346819	applyBloom: 	0.0067818	setRenderState: 	0.000493222	applyParticles: 	0.00207213	gui: 	0.0983858	setRenderState: 	0.000457133	luaMsg: 	0.00062555	printTextDebug:	0.000616527	console: 	0.000959377	endScene: 	0.000372924	present: 	0.395666	TOTAL_RENDER: 	11.676	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.17725	UpdateCamera: 	0.0617309	UpdateEnemies: 	0.116845	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.885309	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.682767	UpdatePlayer: 	0.132268	UpdateSound: 	0.0109441	UpdateItems:	0.0102674	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0494455	UpdateGUI: 	0.00533823	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.27211	
RENDER	shadowmap: 	0.08275	sendToRender: 	0.0665308	scene: 	4.84809	particles2Tex: 	4.08243	sendToRender: 	0.0651113	motionBlur: 	1.53065	bloom2Tex: 	0.262502	printScene: 	0.0358308	applyBloom: 	0.0065382	setRenderState: 	0.000463147	applyParticles: 	0.00222852	gui: 	0.0897484	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000457133	console: 	0.000914265	endScene: 	0.000357887	present: 	0.411266	TOTAL_RENDER: 	11.6483	
UPDATE	UpdateSceneManager: 	0.0275543	UpdateInput: 	1.02879	UpdateCamera: 	0.0513853	UpdateEnemies: 	0.128487	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.881018	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.668382	UpdatePlayer: 	8.34963	UpdateSound: 	0.0150553	UpdateItems:	0.013314	UpdateTriggers: 	0.00861635	UpdateRigid: 	0.0519266	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00164508	TOTAL_UPDATE: 	11.3778	
RENDER	shadowmap: 	0.110903	sendToRender: 	0.0675834	scene: 	4.83469	particles2Tex: 	8.0855	sendToRender: 	0.0659534	motionBlur: 	1.79308	bloom2Tex: 	0.0667023	printScene: 	0.0568047	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.107468	setRenderState: 	0.000640587	luaMsg: 	0.00089622	printTextDebug:	0.000736825	console: 	0.00128719	endScene: 	0.000499237	present: 	0.183286	TOTAL_RENDER: 	16.0906	
UPDATE	UpdateSceneManager: 	0.0133531	UpdateInput: 	1.09398	UpdateCamera: 	0.0544138	UpdateEnemies: 	0.192696	UpdateProjectile: 	0.00244506	UpdateParticle: 	1.55037	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.820992	UpdatePlayer: 	0.218157	UpdateSound: 	0.0184357	UpdateItems:	0.0133862	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0494064	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00169921	TOTAL_UPDATE: 	4.25423	
RENDER	shadowmap: 	0.0840733	sendToRender: 	0.066212	scene: 	4.77073	particles2Tex: 	4.445	sendToRender: 	0.0663384	motionBlur: 	1.78915	bloom2Tex: 	0.0677819	printScene: 	0.0351481	applyBloom: 	0.00690811	setRenderState: 	0.0004842	applyParticles: 	0.00207514	gui: 	0.429341	setRenderState: 	0.000490215	luaMsg: 	0.000649609	printTextDebug:	0.000619535	console: 	0.000923287	endScene: 	0.000384954	present: 	0.129444	TOTAL_RENDER: 	12.1759	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.07266	UpdateCamera: 	0.0548318	UpdateEnemies: 	0.199376	UpdateProjectile: 	0.00221048	UpdateParticle: 	1.35013	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.96815	UpdatePlayer: 	0.223294	UpdateSound: 	0.0135426	UpdateItems:	0.0101652	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0422848	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.08296	
RENDER	shadowmap: 	0.0936881	sendToRender: 	0.104334	scene: 	4.90875	particles2Tex: 	4.26353	sendToRender: 	0.0666902	motionBlur: 	1.77705	bloom2Tex: 	0.0670872	printScene: 	0.0371119	applyBloom: 	0.00648406	setRenderState: 	0.000478185	applyParticles: 	0.00226461	gui: 	0.407988	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000736825	console: 	0.00089622	endScene: 	0.000357887	present: 	0.140352	TOTAL_RENDER: 	12.1518	
UPDATE	UpdateSceneManager: 	0.0252145	UpdateInput: 	1.03972	UpdateCamera: 	0.91139	UpdateEnemies: 	0.162108	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.93283	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.820724	UpdatePlayer: 	0.19063	UpdateSound: 	0.0139095	UpdateItems:	0.0103998	UpdateTriggers: 	0.00739833	UpdateRigid: 	0.0408261	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.29918	
RENDER	shadowmap: 	0.0966865	sendToRender: 	0.0761968	scene: 	4.77765	particles2Tex: 	4.11274	sendToRender: 	0.0660286	motionBlur: 	1.69496	bloom2Tex: 	0.283921	printScene: 	0.0365766	applyBloom: 	0.00660436	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.121645	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000622542	console: 	0.00106163	endScene: 	0.000342849	present: 	0.47008	TOTAL_RENDER: 	12.0289	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.1015	UpdateCamera: 	0.0519748	UpdateEnemies: 	0.128647	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.893354	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.763075	UpdatePlayer: 	0.188997	UpdateSound: 	0.0131817	UpdateItems:	0.0106434	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0415209	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.33883	
RENDER	shadowmap: 	0.0932881	sendToRender: 	0.0755051	scene: 	4.74164	particles2Tex: 	4.15546	sendToRender: 	0.0663684	motionBlur: 	1.54955	bloom2Tex: 	0.283951	printScene: 	0.035536	applyBloom: 	0.00690811	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.116584	setRenderState: 	0.000463147	luaMsg: 	0.00079096	printTextDebug:	0.00062555	console: 	0.000775922	endScene: 	0.000366909	present: 	0.420809	TOTAL_RENDER: 	11.8156	
UPDATE	UpdateSceneManager: 	0.0136719	UpdateInput: 	1.16207	UpdateCamera: 	0.054492	UpdateEnemies: 	0.132268	UpdateProjectile: 	0.00297738	UpdateParticle: 	0.922536	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.761535	UpdatePlayer: 	0.211541	UpdateSound: 	0.0288956	UpdateItems:	0.012932	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0534093	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	3.51052	
RENDER	shadowmap: 	0.111002	sendToRender: 	0.0884822	scene: 	4.85126	particles2Tex: 	4.16954	sendToRender: 	0.0667233	motionBlur: 	1.58651	bloom2Tex: 	0.383579	printScene: 	0.0392232	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.00211424	gui: 	0.129672	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000718781	console: 	0.000995466	endScene: 	0.000387961	present: 	0.359378	TOTAL_RENDER: 	12.0745	
UPDATE	UpdateSceneManager: 	0.0124328	UpdateInput: 	1.05561	UpdateCamera: 	0.0552679	UpdateEnemies: 	0.139606	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.907174	UpdateLUAMsg: 	0.00841184	UpdateColisions: 	0.783988	UpdatePlayer: 	0.700465	UpdateSound: 	0.01455	UpdateItems:	0.0108509	UpdateTriggers: 	0.00811711	UpdateRigid: 	0.0429284	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.88632	
RENDER	shadowmap: 	0.101351	sendToRender: 	0.0886266	scene: 	4.93235	particles2Tex: 	4.02743	sendToRender: 	0.0667925	motionBlur: 	1.54093	bloom2Tex: 	0.387426	printScene: 	0.0393525	applyBloom: 	0.00688105	setRenderState: 	0.000478185	applyParticles: 	0.00217439	gui: 	0.125266	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.0007669	console: 	0.0010887	endScene: 	0.000363902	present: 	0.376097	TOTAL_RENDER: 	12.0061	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.04025	UpdateCamera: 	0.0531627	UpdateEnemies: 	0.133305	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.878819	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.812288	UpdatePlayer: 	0.23075	UpdateSound: 	0.0155756	UpdateItems:	0.0128629	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0517883	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.40239	
RENDER	shadowmap: 	0.0999977	sendToRender: 	0.0880612	scene: 	4.59631	particles2Tex: 	4.38467	sendToRender: 	0.0659534	motionBlur: 	1.57999	bloom2Tex: 	0.374897	printScene: 	0.037115	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00212025	gui: 	0.0885845	setRenderState: 	0.00046014	luaMsg: 	0.000860131	printTextDebug:	0.000529311	console: 	0.000962384	endScene: 	0.000375931	present: 	0.363477	TOTAL_RENDER: 	11.9639	
UPDATE	UpdateSceneManager: 	0.0127185	UpdateInput: 	1.04081	UpdateCamera: 	0.0523657	UpdateEnemies: 	0.130241	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.892061	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.775423	UpdatePlayer: 	0.173677	UpdateSound: 	0.0139907	UpdateItems:	0.00990654	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0417194	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.278	
RENDER	shadowmap: 	0.0861905	sendToRender: 	0.077896	scene: 	4.63061	particles2Tex: 	4.05236	sendToRender: 	0.0648286	motionBlur: 	1.53579	bloom2Tex: 	0.373968	printScene: 	0.0373465	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0963678	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000839079	console: 	0.00104659	endScene: 	0.000339842	present: 	0.360524	TOTAL_RENDER: 	11.6127	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.02551	UpdateCamera: 	0.0511207	UpdateEnemies: 	0.125098	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.906533	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.753574	UpdatePlayer: 	0.170829	UpdateSound: 	0.0124148	UpdateItems:	0.0105291	UpdateTriggers: 	0.00702841	UpdateRigid: 	0.0418216	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.24717	
RENDER	shadowmap: 	0.0809576	sendToRender: 	0.0778629	scene: 	4.4743	particles2Tex: 	4.19377	sendToRender: 	0.0652737	motionBlur: 	1.5574	bloom2Tex: 	0.371147	printScene: 	0.034733	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.2014	setRenderState: 	0.000487207	luaMsg: 	0.000535326	printTextDebug:	0.000739833	console: 	0.0010887	endScene: 	0.000363902	present: 	0.501309	TOTAL_RENDER: 	11.8399	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.02712	UpdateCamera: 	0.0521312	UpdateEnemies: 	0.128451	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.88189	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.727412	UpdatePlayer: 	0.163001	UpdateSound: 	0.0130794	UpdateItems:	0.00998774	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0406848	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.18655	
RENDER	shadowmap: 	0.0771171	sendToRender: 	0.0858928	scene: 	4.45554	particles2Tex: 	4.27325	sendToRender: 	0.0671895	motionBlur: 	1.75826	bloom2Tex: 	0.366289	printScene: 	0.0587145	applyBloom: 	0.00657429	setRenderState: 	0.000439088	applyParticles: 	0.00207514	gui: 	0.104918	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000532319	console: 	0.000890205	endScene: 	0.000360894	present: 	0.363878	TOTAL_RENDER: 	11.8934	
UPDATE	UpdateSceneManager: 	0.0109291	UpdateInput: 	1.05961	UpdateCamera: 	0.0527627	UpdateEnemies: 	0.125597	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.88786	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.751616	UpdatePlayer: 	0.139603	UpdateSound: 	0.0133892	UpdateItems:	0.0107817	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0421975	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.25001	
RENDER	shadowmap: 	0.0821395	sendToRender: 	0.0761637	scene: 	4.6806	particles2Tex: 	4.04891	sendToRender: 	0.0679564	motionBlur: 	1.58187	bloom2Tex: 	0.371682	printScene: 	0.0356233	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.0873514	setRenderState: 	0.000457133	luaMsg: 	0.000881183	printTextDebug:	0.000535326	console: 	0.000902235	endScene: 	0.000348864	present: 	0.356052	TOTAL_RENDER: 	11.686	
UPDATE	UpdateSceneManager: 	0.0117411	UpdateInput: 	1.04508	UpdateCamera: 	0.0525011	UpdateEnemies: 	0.13385	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.900335	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.772593	UpdatePlayer: 	0.183776	UpdateSound: 	0.0159214	UpdateItems:	0.0128719	UpdateTriggers: 	0.00775622	UpdateRigid: 	0.0511898	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.341	
RENDER	shadowmap: 	0.0996308	sendToRender: 	0.104055	scene: 	4.60715	particles2Tex: 	4.18416	sendToRender: 	0.0655654	motionBlur: 	1.57621	bloom2Tex: 	0.374641	printScene: 	0.0362067	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.00225559	gui: 	0.0931107	setRenderState: 	0.000457133	luaMsg: 	0.000796975	printTextDebug:	0.000748855	console: 	0.00110073	endScene: 	0.000348864	present: 	0.383005	TOTAL_RENDER: 	11.814	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.05582	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.113282	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.916644	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.766846	UpdatePlayer: 	0.167972	UpdateSound: 	0.0154733	UpdateItems:	0.012517	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0520439	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.32996	
RENDER	shadowmap: 	0.0978504	sendToRender: 	0.10696	scene: 	4.58415	particles2Tex: 	4.23931	sendToRender: 	0.0647625	motionBlur: 	1.66841	bloom2Tex: 	0.0689097	printScene: 	0.0347661	applyBloom: 	0.0065803	setRenderState: 	0.00047217	applyParticles: 	0.00207815	gui: 	0.477285	setRenderState: 	0.000703744	luaMsg: 	0.000836071	printTextDebug:	0.000634572	console: 	0.00478185	endScene: 	0.000357887	present: 	0.10822	TOTAL_RENDER: 	11.7772	
UPDATE	UpdateSceneManager: 	0.0342789	UpdateInput: 	1.12511	UpdateCamera: 	0.0652076	UpdateEnemies: 	0.116322	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.903736	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.767892	UpdatePlayer: 	0.154721	UpdateSound: 	0.0138192	UpdateItems:	0.0101532	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0422487	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.39157	
RENDER	shadowmap: 	0.0886957	sendToRender: 	0.0678782	scene: 	4.67552	particles2Tex: 	4.04856	sendToRender: 	0.0655504	motionBlur: 	1.59971	bloom2Tex: 	0.162192	printScene: 	0.0379721	applyBloom: 	0.00667955	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.141925	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.00103757	endScene: 	0.000345857	present: 	0.402995	TOTAL_RENDER: 	11.5706	
UPDATE	UpdateSceneManager: 	0.0121892	UpdateInput: 	1.02819	UpdateCamera: 	0.0526093	UpdateEnemies: 	0.127227	UpdateProjectile: 	0.000914265	UpdateParticle: 	1.26782	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	0.881111	UpdatePlayer: 	0.159434	UpdateSound: 	0.012529	UpdateItems:	0.0123125	UpdateTriggers: 	0.00857725	UpdateRigid: 	0.0456982	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.87001	
RENDER	shadowmap: 	0.147064	sendToRender: 	0.0846898	scene: 	4.6483	particles2Tex: 	4.175	sendToRender: 	0.0758178	motionBlur: 	1.65982	bloom2Tex: 	0.0761908	printScene: 	0.0448802	applyBloom: 	0.00719984	setRenderState: 	0.00044811	applyParticles: 	0.00215033	gui: 	0.483138	setRenderState: 	0.000508259	luaMsg: 	0.000673669	printTextDebug:	0.000796975	console: 	0.00107667	endScene: 	0.000360894	present: 	0.126701	TOTAL_RENDER: 	11.8463	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.03818	UpdateCamera: 	0.0474095	UpdateEnemies: 	0.113679	UpdateProjectile: 	0.000688706	UpdateParticle: 	1.55372	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.821491	UpdatePlayer: 	0.179488	UpdateSound: 	0.0128779	UpdateItems:	0.0115847	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0433524	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.96768	
RENDER	shadowmap: 	0.110719	sendToRender: 	0.0834898	scene: 	4.66267	particles2Tex: 	4.13558	sendToRender: 	0.0661729	motionBlur: 	1.77693	bloom2Tex: 	0.0717698	printScene: 	0.0416773	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.467412	setRenderState: 	0.000499237	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.000989451	endScene: 	0.000375931	present: 	0.117528	TOTAL_RENDER: 	11.8388	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.02952	UpdateCamera: 	0.0532168	UpdateEnemies: 	0.128665	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.911907	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.730576	UpdatePlayer: 	0.13938	UpdateSound: 	0.0123275	UpdateItems:	0.0102765	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0412743	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.20063	
RENDER	shadowmap: 	0.0797125	sendToRender: 	0.0855319	scene: 	4.63948	particles2Tex: 	4.2033	sendToRender: 	0.0891589	motionBlur: 	1.69519	bloom2Tex: 	0.0693699	printScene: 	0.0372503	applyBloom: 	0.00671564	setRenderState: 	0.000478185	applyParticles: 	0.00212928	gui: 	0.472913	setRenderState: 	0.000502244	luaMsg: 	0.000673669	printTextDebug:	0.000616527	console: 	0.00112779	endScene: 	0.000354879	present: 	0.118782	TOTAL_RENDER: 	11.8018	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.02659	UpdateCamera: 	0.0539777	UpdateEnemies: 	0.154899	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.914548	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.775579	UpdatePlayer: 	0.16301	UpdateSound: 	0.0243934	UpdateItems:	0.0106073	UpdateTriggers: 	0.0076299	UpdateRigid: 	0.0434126	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.32194	
RENDER	shadowmap: 	0.092822	sendToRender: 	0.0666722	scene: 	4.57268	particles2Tex: 	4.10948	sendToRender: 	0.0888882	motionBlur: 	1.67854	bloom2Tex: 	0.0724164	printScene: 	0.0441855	applyBloom: 	0.00690811	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.509288	setRenderState: 	0.000514274	luaMsg: 	0.00074284	printTextDebug:	0.000622542	console: 	0.000805997	endScene: 	0.000351872	present: 	0.105146	TOTAL_RENDER: 	11.6687	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.06586	UpdateCamera: 	0.0523086	UpdateEnemies: 	0.124099	UpdateProjectile: 	0.000992459	UpdateParticle: 	1.51874	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.741971	UpdatePlayer: 	0.140105	UpdateSound: 	0.0128749	UpdateItems:	0.00914566	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0396984	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.84992	
RENDER	shadowmap: 	0.103727	sendToRender: 	0.0926626	scene: 	4.52492	particles2Tex: 	4.34808	sendToRender: 	0.0849064	motionBlur: 	1.69386	bloom2Tex: 	0.0910355	printScene: 	0.0423269	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.00217739	gui: 	0.461126	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000366909	present: 	0.118268	TOTAL_RENDER: 	11.8504	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	0.984612	UpdateCamera: 	0.051259	UpdateEnemies: 	0.133242	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.877722	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.74204	UpdatePlayer: 	2.01623	UpdateSound: 	0.0146914	UpdateItems:	0.0131396	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0533131	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	5.04767	
RENDER	shadowmap: 	0.117324	sendToRender: 	0.0669218	scene: 	4.51189	particles2Tex: 	4.30988	sendToRender: 	0.0664045	motionBlur: 	1.41045	bloom2Tex: 	0.302968	printScene: 	0.0361887	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.00278189	gui: 	0.11151	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000712766	console: 	0.000772915	endScene: 	0.000378939	present: 	0.411359	TOTAL_RENDER: 	11.8094	
UPDATE	UpdateSceneManager: 	0.0145922	UpdateInput: 	1.04001	UpdateCamera: 	0.0561822	UpdateEnemies: 	0.144944	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.961437	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.805335	UpdatePlayer: 	0.197394	UpdateSound: 	0.0166492	UpdateItems:	0.0128719	UpdateTriggers: 	0.00821936	UpdateRigid: 	0.0539537	UpdateGUI: 	0.00191575	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	3.47159	
RENDER	shadowmap: 	0.12862	sendToRender: 	0.0894145	scene: 	4.75867	particles2Tex: 	4.35885	sendToRender: 	0.0870807	motionBlur: 	1.47942	bloom2Tex: 	0.313695	printScene: 	0.0393735	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00221048	gui: 	0.127203	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000736825	console: 	0.000869153	endScene: 	0.000369916	present: 	0.402367	TOTAL_RENDER: 	12.1043	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.03749	UpdateCamera: 	0.0529341	UpdateEnemies: 	0.196432	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.870248	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.761054	UpdatePlayer: 	0.144394	UpdateSound: 	0.0135666	UpdateItems:	0.0107216	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0413645	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.28205	
RENDER	shadowmap: 	0.0836372	sendToRender: 	0.0752043	scene: 	4.48785	particles2Tex: 	4.04819	sendToRender: 	0.0663835	motionBlur: 	1.37447	bloom2Tex: 	0.304107	printScene: 	0.0351	applyBloom: 	0.00686902	setRenderState: 	0.00047217	applyParticles: 	0.00198492	gui: 	0.121609	setRenderState: 	0.00047217	luaMsg: 	0.000727803	printTextDebug:	0.00062555	console: 	0.000869153	endScene: 	0.000375931	present: 	0.400941	TOTAL_RENDER: 	11.2818	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.03651	UpdateCamera: 	0.0524229	UpdateEnemies: 	0.129426	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.871234	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.755577	UpdatePlayer: 	0.137431	UpdateSound: 	0.0134704	UpdateItems:	0.0103246	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0409825	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.19255	
RENDER	shadowmap: 	0.14323	sendToRender: 	0.0663113	scene: 	4.6138	particles2Tex: 	4.25801	sendToRender: 	0.0860973	motionBlur: 	1.44486	bloom2Tex: 	0.325442	printScene: 	0.0354909	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.107405	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.00062555	console: 	0.000812012	endScene: 	0.000366909	present: 	0.39858	TOTAL_RENDER: 	11.7632	
UPDATE	UpdateSceneManager: 	0.011317	UpdateInput: 	1.02979	UpdateCamera: 	0.0521552	UpdateEnemies: 	0.12809	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.891836	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.793504	UpdatePlayer: 	0.167536	UpdateSound: 	0.0134042	UpdateItems:	0.0106223	UpdateTriggers: 	0.00741637	UpdateRigid: 	0.0408322	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.2809	
RENDER	shadowmap: 	0.0838447	sendToRender: 	0.0671955	scene: 	4.55253	particles2Tex: 	4.19059	sendToRender: 	0.0864793	motionBlur: 	1.40105	bloom2Tex: 	0.306258	printScene: 	0.0350579	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.118397	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.00089622	endScene: 	0.000351872	present: 	0.401979	TOTAL_RENDER: 	11.5221	
UPDATE	UpdateSceneManager: 	0.0261498	UpdateInput: 	1.00989	UpdateCamera: 	0.0514485	UpdateEnemies: 	0.18556	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.90671	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.801444	UpdatePlayer: 	0.141895	UpdateSound: 	0.0126343	UpdateItems:	0.00967497	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0407089	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.32042	
RENDER	shadowmap: 	0.0820222	sendToRender: 	0.0752404	scene: 	4.41353	particles2Tex: 	4.27003	sendToRender: 	0.0841124	motionBlur: 	1.41922	bloom2Tex: 	0.303325	printScene: 	0.0358398	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.10515	setRenderState: 	0.000490215	luaMsg: 	0.000703744	printTextDebug:	0.000526304	console: 	0.00100449	endScene: 	0.000363902	present: 	0.397946	TOTAL_RENDER: 	11.5159	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.00568	UpdateCamera: 	0.0508139	UpdateEnemies: 	0.13012	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.862191	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.782259	UpdatePlayer: 	0.138168	UpdateSound: 	0.0135636	UpdateItems:	0.00982534	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0412021	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.17671	
RENDER	shadowmap: 	0.0788614	sendToRender: 	0.0768644	scene: 	4.51002	particles2Tex: 	4.03818	sendToRender: 	0.0673007	motionBlur: 	1.39839	bloom2Tex: 	0.323451	printScene: 	0.0343451	applyBloom: 	0.00670361	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.117697	setRenderState: 	0.000466155	luaMsg: 	0.000691714	printTextDebug:	0.000751863	console: 	0.000884191	endScene: 	0.000363902	present: 	0.397681	TOTAL_RENDER: 	11.3273	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.02131	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.124493	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.838303	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.788752	UpdatePlayer: 	0.138547	UpdateSound: 	0.0127155	UpdateItems:	0.0105922	UpdateTriggers: 	0.00707052	UpdateRigid: 	0.0575325	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.19306	
RENDER	shadowmap: 	0.0817215	sendToRender: 	0.0668647	scene: 	4.39684	particles2Tex: 	4.36004	sendToRender: 	0.064594	motionBlur: 	1.41656	bloom2Tex: 	0.304125	printScene: 	0.0362849	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00195184	gui: 	0.112388	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.000523296	console: 	0.000947347	endScene: 	0.000381946	present: 	0.468164	TOTAL_RENDER: 	11.5795	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.04277	UpdateCamera: 	0.0521161	UpdateEnemies: 	0.127775	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.878431	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.762533	UpdatePlayer: 	0.145446	UpdateSound: 	0.012505	UpdateItems:	0.00961181	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0410878	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.21564	
RENDER	shadowmap: 	0.0797847	sendToRender: 	0.0678782	scene: 	4.44118	particles2Tex: 	4.27592	sendToRender: 	0.0659745	motionBlur: 	1.43699	bloom2Tex: 	0.305792	printScene: 	0.0352804	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.0022616	gui: 	0.117143	setRenderState: 	0.0004842	luaMsg: 	0.000451118	printTextDebug:	0.000703744	console: 	0.00104058	endScene: 	0.000357887	present: 	0.415467	TOTAL_RENDER: 	11.5155	
UPDATE	UpdateSceneManager: 	0.0285588	UpdateInput: 	1.02633	UpdateCamera: 	0.0568559	UpdateEnemies: 	0.122277	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.92246	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.797943	UpdatePlayer: 	0.141949	UpdateSound: 	0.013332	UpdateItems:	0.0100659	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0405585	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.32199	
RENDER	shadowmap: 	0.0885664	sendToRender: 	0.0757366	scene: 	4.60491	particles2Tex: 	4.56242	sendToRender: 	0.068597	motionBlur: 	1.46093	bloom2Tex: 	0.309055	printScene: 	0.0399871	applyBloom: 	0.00648106	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.112127	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000730811	console: 	0.00100449	endScene: 	0.000354879	present: 	0.405738	TOTAL_RENDER: 	12.0267	
UPDATE	UpdateSceneManager: 	0.0142192	UpdateInput: 	1.04571	UpdateCamera: 	0.0543206	UpdateEnemies: 	0.129711	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.904082	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.815527	UpdatePlayer: 	0.183659	UpdateSound: 	0.0163154	UpdateItems:	0.0128448	UpdateTriggers: 	0.00792764	UpdateRigid: 	0.0521071	UpdateGUI: 	0.00155485	BuildFrustum: 	0.0111035	TOTAL_UPDATE: 	3.42782	
RENDER	shadowmap: 	0.106933	sendToRender: 	0.0889333	scene: 	4.6937	particles2Tex: 	4.21122	sendToRender: 	0.0655143	motionBlur: 	1.40332	bloom2Tex: 	0.325418	printScene: 	0.0383721	applyBloom: 	0.00656527	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.118424	setRenderState: 	0.000475177	luaMsg: 	0.00077893	printTextDebug:	0.000757878	console: 	0.000854116	endScene: 	0.000369916	present: 	0.438547	TOTAL_RENDER: 	11.7752	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.09197	UpdateCamera: 	0.0604678	UpdateEnemies: 	0.152424	UpdateProjectile: 	0.0014526	UpdateParticle: 	1.48308	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.924163	UpdatePlayer: 	0.172856	UpdateSound: 	0.0130704	UpdateItems:	0.0118554	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0460742	UpdateGUI: 	0.001615	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.11736	
RENDER	shadowmap: 	0.143615	sendToRender: 	0.0829184	scene: 	4.63678	particles2Tex: 	4.45409	sendToRender: 	0.10751	motionBlur: 	1.50537	bloom2Tex: 	0.308892	printScene: 	0.0402968	applyBloom: 	0.0068209	setRenderState: 	0.000454125	applyParticles: 	0.00234882	gui: 	0.114367	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000550364	console: 	0.00075487	endScene: 	0.000345857	present: 	0.413299	TOTAL_RENDER: 	12.1217	
UPDATE	UpdateSceneManager: 	0.012911	UpdateInput: 	1.11869	UpdateCamera: 	0.0558694	UpdateEnemies: 	0.13957	UpdateProjectile: 	0.001209	UpdateParticle: 	1.22565	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.904268	UpdatePlayer: 	0.175975	UpdateSound: 	0.015759	UpdateItems:	0.0126554	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.045611	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.85272	
RENDER	shadowmap: 	0.11437	sendToRender: 	0.0682932	scene: 	4.68535	particles2Tex: 	4.07666	sendToRender: 	0.066194	motionBlur: 	1.40768	bloom2Tex: 	0.306808	printScene: 	0.0369435	applyBloom: 	0.00674571	setRenderState: 	0.000457133	applyParticles: 	0.00224957	gui: 	0.117393	setRenderState: 	0.0004842	luaMsg: 	0.000815019	printTextDebug:	0.00061352	console: 	0.0010105	endScene: 	0.000363902	present: 	0.418959	TOTAL_RENDER: 	11.5793	
UPDATE	UpdateSceneManager: 	0.00947949	UpdateInput: 	1.03718	UpdateCamera: 	0.0518725	UpdateEnemies: 	0.126379	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.899829	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.811269	UpdatePlayer: 	0.142689	UpdateSound: 	0.012914	UpdateItems:	0.0107998	UpdateTriggers: 	0.00724495	UpdateRigid: 	0.0604859	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.30248	
RENDER	shadowmap: 	0.0814568	sendToRender: 	0.066582	scene: 	4.64724	particles2Tex: 	4.19206	sendToRender: 	0.0879499	motionBlur: 	1.63172	bloom2Tex: 	0.073463	printScene: 	0.0467358	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.465208	setRenderState: 	0.000559386	luaMsg: 	0.000833064	printTextDebug:	0.000730811	console: 	0.00103757	endScene: 	0.000360894	present: 	0.0880131	TOTAL_RENDER: 	11.6969	
UPDATE	UpdateSceneManager: 	0.0124148	UpdateInput: 	1.04809	UpdateCamera: 	1.06638	UpdateEnemies: 	0.128433	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.36531	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.80145	UpdatePlayer: 	0.14947	UpdateSound: 	0.0124087	UpdateItems:	0.0110584	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0418938	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.77699	
RENDER	shadowmap: 	0.114942	sendToRender: 	0.0930656	scene: 	4.61976	particles2Tex: 	4.14707	sendToRender: 	0.0665489	motionBlur: 	1.61809	bloom2Tex: 	0.0714841	printScene: 	0.0432562	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.439804	setRenderState: 	0.000547356	luaMsg: 	0.000793967	printTextDebug:	0.000760885	console: 	0.000917273	endScene: 	0.000354879	present: 	0.126334	TOTAL_RENDER: 	11.6487	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.10222	UpdateCamera: 	0.914764	UpdateEnemies: 	0.13714	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.908425	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.824715	UpdatePlayer: 	0.145368	UpdateSound: 	0.0140358	UpdateItems:	0.0104178	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0430697	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.33242	
RENDER	shadowmap: 	0.0881093	sendToRender: 	0.0767682	scene: 	4.53388	particles2Tex: 	4.20666	sendToRender: 	0.0665068	motionBlur: 	1.58773	bloom2Tex: 	0.0679113	printScene: 	0.0356323	applyBloom: 	0.00677879	setRenderState: 	0.000457133	applyParticles: 	0.002018	gui: 	0.470329	setRenderState: 	0.000553371	luaMsg: 	0.000697729	printTextDebug:	0.000541341	console: 	0.000977422	endScene: 	0.000396984	present: 	0.118057	TOTAL_RENDER: 	11.5305	
UPDATE	UpdateSceneManager: 	0.0270941	UpdateInput: 	1.0992	UpdateCamera: 	0.912761	UpdateEnemies: 	0.14624	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.94557	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.814177	UpdatePlayer: 	0.153025	UpdateSound: 	0.0132568	UpdateItems:	0.0112088	UpdateTriggers: 	0.00723593	UpdateRigid: 	0.0429584	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.32598	
RENDER	shadowmap: 	0.112473	sendToRender: 	0.0688977	scene: 	4.46646	particles2Tex: 	4.24215	sendToRender: 	0.0654121	motionBlur: 	1.43863	bloom2Tex: 	0.374292	printScene: 	0.039945	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.133741	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000736825	console: 	0.00106464	endScene: 	0.000342849	present: 	0.372016	TOTAL_RENDER: 	11.5962	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.0307	UpdateCamera: 	0.926981	UpdateEnemies: 	0.128337	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.924472	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.80744	UpdatePlayer: 	0.147434	UpdateSound: 	0.0130704	UpdateItems:	0.0102374	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0414156	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.18307	
RENDER	shadowmap: 	0.0817124	sendToRender: 	0.0772674	scene: 	4.66123	particles2Tex: 	3.98029	sendToRender: 	0.0664075	motionBlur: 	1.46831	bloom2Tex: 	0.068224	printScene: 	0.0350639	applyBloom: 	0.31814	setRenderState: 	0.00047217	applyParticles: 	0.00212025	gui: 	0.154415	setRenderState: 	0.000493222	luaMsg: 	0.000670662	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000366909	present: 	0.251585	TOTAL_RENDER: 	11.4518	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.03704	UpdateCamera: 	0.898608	UpdateEnemies: 	0.149395	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.909904	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.848808	UpdatePlayer: 	0.151359	UpdateSound: 	0.0134072	UpdateItems:	0.0102103	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0413134	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.21657	
RENDER	shadowmap: 	0.0945242	sendToRender: 	0.0773516	scene: 	4.56592	particles2Tex: 	3.97293	sendToRender: 	0.0677639	motionBlur: 	1.46593	bloom2Tex: 	0.068218	printScene: 	0.0358127	applyBloom: 	0.00650812	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.145519	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000893213	console: 	0.00101652	endScene: 	0.000366909	present: 	0.179788	TOTAL_RENDER: 	11.2742	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.02606	UpdateCamera: 	0.0517642	UpdateEnemies: 	0.125284	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.846745	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.881261	UpdatePlayer: 	0.128773	UpdateSound: 	0.0107577	UpdateItems:	0.0100238	UpdateTriggers: 	0.0075878	UpdateRigid: 	0.0401495	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.27045	
RENDER	shadowmap: 	0.086768	sendToRender: 	0.0728164	scene: 	4.42482	particles2Tex: 	4.0308	sendToRender: 	0.0672165	motionBlur: 	1.51762	bloom2Tex: 	0.0690601	printScene: 	0.0362097	applyBloom: 	0.245919	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.159774	setRenderState: 	0.000478185	luaMsg: 	0.000787952	printTextDebug:	0.000679684	console: 	0.00110674	endScene: 	0.000384954	present: 	0.230969	TOTAL_RENDER: 	11.3961	
UPDATE	UpdateSceneManager: 	0.0182733	UpdateInput: 	1.21453	UpdateCamera: 	0.992468	UpdateEnemies: 	0.137943	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.88992	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.894031	UpdatePlayer: 	1.6847	UpdateSound: 	0.0144207	UpdateItems:	0.0136177	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0568468	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	6.09254	
RENDER	shadowmap: 	0.108888	sendToRender: 	0.0689759	scene: 	4.47407	particles2Tex: 	3.97268	sendToRender: 	0.0664947	motionBlur: 	1.50803	bloom2Tex: 	0.0683564	printScene: 	0.0357796	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.466323	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.00075487	console: 	0.0010105	endScene: 	0.000360894	present: 	0.124596	TOTAL_RENDER: 	11.1721	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.11944	UpdateCamera: 	0.930788	UpdateEnemies: 	0.149209	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.946836	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.942568	UpdatePlayer: 	0.168501	UpdateSound: 	0.0159485	UpdateItems:	0.0122103	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0517913	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.50931	
RENDER	shadowmap: 	0.120539	sendToRender: 	0.0877815	scene: 	4.78622	particles2Tex: 	4.0674	sendToRender: 	0.0690691	motionBlur: 	1.57886	bloom2Tex: 	0.0689669	printScene: 	0.0385916	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.494942	setRenderState: 	0.000523296	luaMsg: 	0.000986444	printTextDebug:	0.000709758	console: 	0.000947347	endScene: 	0.000384954	present: 	0.120924	TOTAL_RENDER: 	11.7245	
UPDATE	UpdateSceneManager: 	0.0114945	UpdateInput: 	1.02491	UpdateCamera: 	0.947594	UpdateEnemies: 	0.132132	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.90761	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.9451	UpdatePlayer: 	0.15873	UpdateSound: 	0.0131215	UpdateItems:	0.010878	UpdateTriggers: 	0.00750058	UpdateRigid: 	0.0417554	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.34137	
RENDER	shadowmap: 	0.0942986	sendToRender: 	0.0759231	scene: 	4.51786	particles2Tex: 	3.98329	sendToRender: 	0.0664226	motionBlur: 	1.49123	bloom2Tex: 	0.0682872	printScene: 	0.0358969	applyBloom: 	0.00648106	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.452176	setRenderState: 	0.000499237	luaMsg: 	0.000550364	printTextDebug:	0.000673669	console: 	0.000968399	endScene: 	0.000363902	present: 	0.119624	TOTAL_RENDER: 	11.1768	
UPDATE	UpdateSceneManager: 	0.0102374	UpdateInput: 	1.12162	UpdateCamera: 	0.0417013	UpdateEnemies: 	0.105559	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.86466	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.919065	UpdatePlayer: 	0.135179	UpdateSound: 	0.0127696	UpdateItems:	0.00969903	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0404292	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.40043	
RENDER	shadowmap: 	0.0784012	sendToRender: 	0.0841094	scene: 	4.36107	particles2Tex: 	3.97067	sendToRender: 	0.0656887	motionBlur: 	1.47889	bloom2Tex: 	0.0706661	printScene: 	0.0364473	applyBloom: 	0.00655624	setRenderState: 	0.00047217	applyParticles: 	0.00209619	gui: 	0.434483	setRenderState: 	0.000514274	luaMsg: 	0.000673669	printTextDebug:	0.000745848	console: 	0.0010887	endScene: 	0.000360894	present: 	0.122142	TOTAL_RENDER: 	11.1115	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.09375	UpdateCamera: 	0.92932	UpdateEnemies: 	0.146276	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.896837	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.889562	UpdatePlayer: 	0.146195	UpdateSound: 	0.0135004	UpdateItems:	0.0107577	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0409615	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.31843	
RENDER	shadowmap: 	0.0937723	sendToRender: 	0.0768013	scene: 	4.3937	particles2Tex: 	4.11855	sendToRender: 	0.0659323	motionBlur: 	1.48956	bloom2Tex: 	0.068597	printScene: 	0.0358097	applyBloom: 	0.00658331	setRenderState: 	0.000475177	applyParticles: 	0.00219243	gui: 	0.463075	setRenderState: 	0.000511267	luaMsg: 	0.000538334	printTextDebug:	0.000514274	console: 	0.000950355	endScene: 	0.000363902	present: 	0.122301	TOTAL_RENDER: 	11.2345	
UPDATE	UpdateSceneManager: 	0.0163635	UpdateInput: 	1.21145	UpdateCamera: 	0.0673489	UpdateEnemies: 	0.144183	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.919838	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.917991	UpdatePlayer: 	0.180994	UpdateSound: 	0.0117351	UpdateItems:	0.0107486	UpdateTriggers: 	0.00716074	UpdateRigid: 	0.0428411	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.69118	
RENDER	shadowmap: 	0.0868251	sendToRender: 	0.0668015	scene: 	4.45822	particles2Tex: 	4.16256	sendToRender: 	0.0679985	motionBlur: 	1.54865	bloom2Tex: 	0.0692436	printScene: 	0.0374728	applyBloom: 	0.00666451	setRenderState: 	0.000466155	applyParticles: 	0.0022586	gui: 	0.459048	setRenderState: 	0.000517282	luaMsg: 	0.000851109	printTextDebug:	0.000526304	console: 	0.000989451	endScene: 	0.000390969	present: 	0.125182	TOTAL_RENDER: 	11.363	
UPDATE	UpdateSceneManager: 	0.0127426	UpdateInput: 	1.10616	UpdateCamera: 	0.064588	UpdateEnemies: 	0.112746	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.876991	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.908966	UpdatePlayer: 	0.142036	UpdateSound: 	0.0235544	UpdateItems:	0.0196747	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0414156	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.45658	
RENDER	shadowmap: 	0.0864732	sendToRender: 	0.0669459	scene: 	4.24236	particles2Tex: 	4.07353	sendToRender: 	0.0652948	motionBlur: 	1.48508	bloom2Tex: 	0.0679113	printScene: 	0.0356774	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.466047	setRenderState: 	0.000508259	luaMsg: 	0.000541341	printTextDebug:	0.000619535	console: 	0.00107967	endScene: 	0.000354879	present: 	0.122515	TOTAL_RENDER: 	10.9885	
UPDATE	UpdateSceneManager: 	0.028273	UpdateInput: 	1.0348	UpdateCamera: 	0.0512831	UpdateEnemies: 	0.125333	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.853091	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.916006	UpdatePlayer: 	0.155735	UpdateSound: 	0.0133922	UpdateItems:	0.0102584	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0412352	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.36309	
RENDER	shadowmap: 	0.0808824	sendToRender: 	0.0664256	scene: 	4.51473	particles2Tex: 	4.05961	sendToRender: 	0.0661188	motionBlur: 	1.48659	bloom2Tex: 	0.0688195	printScene: 	0.0347481	applyBloom: 	0.00678782	setRenderState: 	0.000451118	applyParticles: 	0.00226461	gui: 	0.430544	setRenderState: 	0.000523296	luaMsg: 	0.000643594	printTextDebug:	0.000631565	console: 	0.000854116	endScene: 	0.000387961	present: 	0.121955	TOTAL_RENDER: 	11.2138	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.0215	UpdateCamera: 	0.0515206	UpdateEnemies: 	0.119603	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.884687	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.929958	UpdatePlayer: 	0.152445	UpdateSound: 	0.014114	UpdateItems:	0.010087	UpdateTriggers: 	0.007266	UpdateRigid: 	0.0420742	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.38037	
RENDER	shadowmap: 	0.0852402	sendToRender: 	0.0663534	scene: 	4.30642	particles2Tex: 	4.0878	sendToRender: 	0.0744103	motionBlur: 	1.48431	bloom2Tex: 	0.0681849	printScene: 	0.0350278	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.433461	setRenderState: 	0.000496229	luaMsg: 	0.000571416	printTextDebug:	0.000529311	console: 	0.00089622	endScene: 	0.000354879	present: 	0.121787	TOTAL_RENDER: 	11.0527	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.04068	UpdateCamera: 	0.0617761	UpdateEnemies: 	0.116942	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.908259	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.932403	UpdatePlayer: 	0.198702	UpdateSound: 	0.0225168	UpdateItems:	0.0101592	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0410547	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.51106	
RENDER	shadowmap: 	0.0857545	sendToRender: 	0.0860071	scene: 	4.21201	particles2Tex: 	4.38671	sendToRender: 	0.0760795	motionBlur: 	1.55808	bloom2Tex: 	0.0677458	printScene: 	0.0353676	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.356491	setRenderState: 	0.000514274	luaMsg: 	0.000739833	printTextDebug:	0.000724796	console: 	0.00103456	endScene: 	0.000348864	present: 	0.114972	TOTAL_RENDER: 	11.2549	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.03327	UpdateCamera: 	0.903928	UpdateEnemies: 	0.152863	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.900455	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.908608	UpdatePlayer: 	0.286812	UpdateSound: 	0.0226551	UpdateItems:	0.0193169	UpdateTriggers: 	0.0105862	UpdateRigid: 	0.0409645	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.43045	
RENDER	shadowmap: 	0.0838267	sendToRender: 	0.0671383	scene: 	4.50576	particles2Tex: 	4.1522	sendToRender: 	0.0647715	motionBlur: 	1.49565	bloom2Tex: 	0.0683173	printScene: 	0.334943	applyBloom: 	0.00724495	setRenderState: 	0.00047217	applyParticles: 	0.00201499	gui: 	0.180643	setRenderState: 	0.000514274	luaMsg: 	0.000670662	printTextDebug:	0.000616527	console: 	0.000899228	endScene: 	0.000384954	present: 	0.254277	TOTAL_RENDER: 	11.4896	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.06249	UpdateCamera: 	0.989027	UpdateEnemies: 	0.154216	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.97298	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.946448	UpdatePlayer: 	2.07807	UpdateSound: 	0.0156327	UpdateItems:	0.0127847	UpdateTriggers: 	0.00787651	UpdateRigid: 	0.0454366	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	6.46116	
RENDER	shadowmap: 	0.114924	sendToRender: 	0.0676917	scene: 	4.3437	particles2Tex: 	4.28219	sendToRender: 	0.0663233	motionBlur: 	1.5245	bloom2Tex: 	0.0707503	printScene: 	0.0389164	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.339571	setRenderState: 	0.000511267	luaMsg: 	0.000643594	printTextDebug:	0.000748855	console: 	0.0010496	endScene: 	0.000387961	present: 	0.111213	TOTAL_RENDER: 	11.2624	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.2257	UpdateCamera: 	1.10163	UpdateEnemies: 	0.13929	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.931585	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.981722	UpdatePlayer: 	0.253294	UpdateSound: 	0.0156839	UpdateItems:	0.198681	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0530394	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	5.11562	
RENDER	shadowmap: 	0.108259	sendToRender: 	0.068218	scene: 	4.24996	particles2Tex: 	4.25235	sendToRender: 	0.066603	motionBlur: 	1.49388	bloom2Tex: 	0.0680767	printScene: 	0.0369225	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.339839	setRenderState: 	0.000502244	luaMsg: 	0.000772915	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000351872	present: 	0.111092	TOTAL_RENDER: 	11.1092	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.04505	UpdateCamera: 	0.923537	UpdateEnemies: 	0.151672	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.928875	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.958315	UpdatePlayer: 	0.216942	UpdateSound: 	0.0149591	UpdateItems:	0.0126283	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0511898	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.47375	
RENDER	shadowmap: 	0.0998835	sendToRender: 	0.0864823	scene: 	4.59754	particles2Tex: 	3.96606	sendToRender: 	0.0660496	motionBlur: 	1.49415	bloom2Tex: 	0.0741547	printScene: 	0.0406818	applyBloom: 	0.00664346	setRenderState: 	0.000445103	applyParticles: 	0.00220747	gui: 	0.0297677	setRenderState: 	0.000487207	luaMsg: 	0.000565401	printTextDebug:	0.000748855	console: 	0.00112479	endScene: 	0.000375931	present: 	0.212952	TOTAL_RENDER: 	11.2921	
UPDATE	UpdateSceneManager: 	0.0125832	UpdateInput: 	1.01905	UpdateCamera: 	0.910295	UpdateEnemies: 	0.153585	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.898659	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.0524	UpdatePlayer: 	0.226034	UpdateSound: 	0.0156267	UpdateItems:	0.0132599	UpdateTriggers: 	0.00832462	UpdateRigid: 	0.0538033	UpdateGUI: 	0.0018977	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	4.59594	
RENDER	shadowmap: 	0.128966	sendToRender: 	0.0890266	scene: 	4.65699	particles2Tex: 	4.20816	sendToRender: 	0.0663293	motionBlur: 	1.6664	bloom2Tex: 	0.0698481	printScene: 	0.040754	applyBloom: 	0.00651113	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.0299933	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00109772	endScene: 	0.000384954	present: 	0.193815	TOTAL_RENDER: 	11.7766	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.13218	UpdateCamera: 	0.907516	UpdateEnemies: 	0.152418	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.904653	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.934716	UpdatePlayer: 	0.189674	UpdateSound: 	0.0132749	UpdateItems:	0.0107005	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.04239	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.45463	
RENDER	shadowmap: 	0.0922836	sendToRender: 	0.0855981	scene: 	4.32053	particles2Tex: 	4.08826	sendToRender: 	0.066994	motionBlur: 	1.49397	bloom2Tex: 	0.0686661	printScene: 	0.0364262	applyBloom: 	0.00676676	setRenderState: 	0.000457133	applyParticles: 	0.00217138	gui: 	0.338173	setRenderState: 	0.000502244	luaMsg: 	0.000703744	printTextDebug:	0.000526304	console: 	0.0010496	endScene: 	0.000360894	present: 	0.110794	TOTAL_RENDER: 	11	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.09462	UpdateCamera: 	0.967356	UpdateEnemies: 	0.13151	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.914127	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.03048	UpdatePlayer: 	0.207394	UpdateSound: 	0.0137621	UpdateItems:	0.0105201	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.043202	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.57084	
RENDER	shadowmap: 	0.090028	sendToRender: 	0.0686751	scene: 	4.48119	particles2Tex: 	4.27417	sendToRender: 	0.0664045	motionBlur: 	1.52621	bloom2Tex: 	0.070242	printScene: 	0.0378307	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0295632	setRenderState: 	0.000451118	luaMsg: 	0.00079096	printTextDebug:	0.000520289	console: 	0.00104359	endScene: 	0.000345857	present: 	0.463635	TOTAL_RENDER: 	11.392	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.04085	UpdateCamera: 	0.903619	UpdateEnemies: 	0.154974	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.90478	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.90527	UpdatePlayer: 	0.194558	UpdateSound: 	0.012902	UpdateItems:	0.0108028	UpdateTriggers: 	0.00730811	UpdateRigid: 	0.0417585	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.33163	
RENDER	shadowmap: 	0.0851018	sendToRender: 	0.0862748	scene: 	4.55595	particles2Tex: 	4.16913	sendToRender: 	0.0664857	motionBlur: 	1.59969	bloom2Tex: 	0.0704616	printScene: 	0.0381495	applyBloom: 	0.00673368	setRenderState: 	0.00046014	applyParticles: 	0.00218942	gui: 	0.0292505	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000697729	console: 	0.00118494	endScene: 	0.000345857	present: 	0.452282	TOTAL_RENDER: 	11.4554	
UPDATE	UpdateSceneManager: 	0.0118403	UpdateInput: 	1.10904	UpdateCamera: 	0.958457	UpdateEnemies: 	0.141928	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.876922	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.920247	UpdatePlayer: 	0.186724	UpdateSound: 	0.014108	UpdateItems:	0.0103577	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0424081	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.41209	
RENDER	shadowmap: 	0.0901032	sendToRender: 	0.0857514	scene: 	4.07753	particles2Tex: 	4.07382	sendToRender: 	0.0659323	motionBlur: 	1.26104	bloom2Tex: 	0.0689609	printScene: 	0.0375601	applyBloom: 	0.323902	setRenderState: 	0.000493222	applyParticles: 	0.00236987	gui: 	0.0265107	setRenderState: 	0.000451118	luaMsg: 	0.00089622	printTextDebug:	0.000661639	console: 	0.00113381	endScene: 	0.000366909	present: 	0.248431	TOTAL_RENDER: 	10.6654	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.04072	UpdateCamera: 	0.907014	UpdateEnemies: 	0.154751	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.884822	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.904563	UpdatePlayer: 	0.198859	UpdateSound: 	0.0153109	UpdateItems:	0.0124599	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0518154	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.34634	
RENDER	shadowmap: 	0.12326	sendToRender: 	0.0886988	scene: 	4.19014	particles2Tex: 	4.18516	sendToRender: 	0.0645309	motionBlur: 	1.18325	bloom2Tex: 	0.359811	printScene: 	0.038342	applyBloom: 	0.00647805	setRenderState: 	0.000451118	applyParticles: 	0.00219544	gui: 	0.0279813	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.00074284	console: 	0.00104359	endScene: 	0.000336835	present: 	0.368277	TOTAL_RENDER: 	10.8067	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.04693	UpdateCamera: 	0.0542304	UpdateEnemies: 	0.128129	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.865196	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.896389	UpdatePlayer: 	0.181704	UpdateSound: 	0.0311211	UpdateItems:	0.0101742	UpdateTriggers: 	0.00763592	UpdateRigid: 	0.0411119	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.40741	
RENDER	shadowmap: 	0.084365	sendToRender: 	0.0671022	scene: 	4.00309	particles2Tex: 	4.02444	sendToRender: 	0.0649128	motionBlur: 	1.28461	bloom2Tex: 	0.0681789	printScene: 	0.0366308	applyBloom: 	0.00638482	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.0275452	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000839079	console: 	0.00103156	endScene: 	0.00033082	present: 	0.430462	TOTAL_RENDER: 	10.2611	
UPDATE	UpdateSceneManager: 	0.0119125	UpdateInput: 	1.01184	UpdateCamera: 	0.0528018	UpdateEnemies: 	0.120599	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.880879	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.871265	UpdatePlayer: 	0.201905	UpdateSound: 	0.0112629	UpdateItems:	0.00993662	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0398668	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.36006	
RENDER	shadowmap: 	0.0802418	sendToRender: 	0.0672436	scene: 	3.83742	particles2Tex: 	4.03432	sendToRender: 	0.0659714	motionBlur: 	1.21454	bloom2Tex: 	0.0666602	printScene: 	0.035121	applyBloom: 	0.32937	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.0260626	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000433073	console: 	0.00103757	endScene: 	0.000354879	present: 	0.181533	TOTAL_RENDER: 	10.1005	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.03698	UpdateCamera: 	0.0524289	UpdateEnemies: 	0.118728	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.868708	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.894082	UpdatePlayer: 	0.180411	UpdateSound: 	0.0127185	UpdateItems:	0.0199815	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0402848	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.37731	
RENDER	shadowmap: 	0.0829515	sendToRender: 	0.0662993	scene: 	4.22613	particles2Tex: 	3.95692	sendToRender: 	0.0650331	motionBlur: 	1.39197	bloom2Tex: 	0.0832312	printScene: 	0.036715	applyBloom: 	0.31716	setRenderState: 	0.000490215	applyParticles: 	0.00206311	gui: 	0.0271212	setRenderState: 	0.000445103	luaMsg: 	0.000712766	printTextDebug:	0.000526304	console: 	0.000983436	endScene: 	0.000366909	present: 	0.198916	TOTAL_RENDER: 	10.6171	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.06549	UpdateCamera: 	0.0596618	UpdateEnemies: 	0.107516	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.873445	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.89127	UpdatePlayer: 	0.17362	UpdateSound: 	0.0148297	UpdateItems:	0.00980128	UpdateTriggers: 	0.00727502	UpdateRigid: 	0.0400442	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.42239	
RENDER	shadowmap: 	0.0878416	sendToRender: 	0.0758419	scene: 	4.19873	particles2Tex: 	4.03494	sendToRender: 	0.0764434	motionBlur: 	1.26114	bloom2Tex: 	0.0688315	printScene: 	0.0383991	applyBloom: 	0.330829	setRenderState: 	0.000610513	applyParticles: 	0.00212326	gui: 	0.0276355	setRenderState: 	0.000475177	luaMsg: 	0.000839079	printTextDebug:	0.000520289	console: 	0.000802989	endScene: 	0.000372924	present: 	0.199851	TOTAL_RENDER: 	10.6054	
UPDATE	UpdateSceneManager: 	0.0108118	UpdateInput: 	1.0324	UpdateCamera: 	0.0513011	UpdateEnemies: 	0.126427	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.870868	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.863872	UpdatePlayer: 	1.38576	UpdateSound: 	0.0148688	UpdateItems:	0.0120328	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0499447	UpdateGUI: 	0.00144658	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.5681	
RENDER	shadowmap: 	0.248088	sendToRender: 	0.0655985	scene: 	3.87568	particles2Tex: 	3.94937	sendToRender: 	0.0909243	motionBlur: 	1.33394	bloom2Tex: 	0.0751201	printScene: 	0.0498605	applyBloom: 	0.329683	setRenderState: 	0.000469162	applyParticles: 	0.00218341	gui: 	0.0316895	setRenderState: 	0.000454125	luaMsg: 	0.000881183	printTextDebug:	0.000631565	console: 	0.00120599	endScene: 	0.000348864	present: 	0.152806	TOTAL_RENDER: 	10.4051	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.04811	UpdateCamera: 	0.0515778	UpdateEnemies: 	0.124163	UpdateProjectile: 	0.000827049	UpdateParticle: 	1.6473	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.866423	UpdatePlayer: 	0.191836	UpdateSound: 	0.012102	UpdateItems:	0.00955467	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0401615	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.13814	
RENDER	shadowmap: 	0.0991527	sendToRender: 	0.103183	scene: 	3.90013	particles2Tex: 	4.24649	sendToRender: 	0.0657008	motionBlur: 	1.23528	bloom2Tex: 	0.0721397	printScene: 	0.0414998	applyBloom: 	0.339487	setRenderState: 	0.000490215	applyParticles: 	0.00229168	gui: 	0.0393976	setRenderState: 	0.00046014	luaMsg: 	0.000887198	printTextDebug:	0.00063758	console: 	0.000998474	endScene: 	0.000366909	present: 	0.133149	TOTAL_RENDER: 	10.4437	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.05642	UpdateCamera: 	0.0527387	UpdateEnemies: 	0.121363	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.89564	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.899826	UpdatePlayer: 	0.179355	UpdateSound: 	0.0135155	UpdateItems:	0.0110193	UpdateTriggers: 	0.00764795	UpdateRigid: 	0.0591836	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.45522	
RENDER	shadowmap: 	0.0868732	sendToRender: 	0.0673248	scene: 	4.01807	particles2Tex: 	4.06954	sendToRender: 	0.0661519	motionBlur: 	1.22773	bloom2Tex: 	0.0682571	printScene: 	0.0559536	applyBloom: 	0.313452	setRenderState: 	0.000499237	applyParticles: 	0.00229469	gui: 	0.0267543	setRenderState: 	0.000454125	luaMsg: 	0.000526304	printTextDebug:	0.000760885	console: 	0.000926295	endScene: 	0.000351872	present: 	0.199812	TOTAL_RENDER: 	10.3664	
UPDATE	UpdateSceneManager: 	0.0134884	UpdateInput: 	1.10084	UpdateCamera: 	0.0531086	UpdateEnemies: 	0.123173	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.892804	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.927137	UpdatePlayer: 	0.222236	UpdateSound: 	0.0138343	UpdateItems:	0.0109952	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0427299	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.53762	
RENDER	shadowmap: 	0.0937723	sendToRender: 	0.069824	scene: 	3.91715	particles2Tex: 	4.38806	sendToRender: 	0.0653188	motionBlur: 	1.41007	bloom2Tex: 	0.0687594	printScene: 	0.0383841	applyBloom: 	0.334471	setRenderState: 	0.000490215	applyParticles: 	0.00210221	gui: 	0.0293166	setRenderState: 	0.00044811	luaMsg: 	0.000881183	printTextDebug:	0.000622542	console: 	0.00114283	endScene: 	0.000360894	present: 	0.181142	TOTAL_RENDER: 	10.7676	
UPDATE	UpdateSceneManager: 	0.0174913	UpdateInput: 	1.12551	UpdateCamera: 	0.0587295	UpdateEnemies: 	1.3797	UpdateProjectile: 	0.00158192	UpdateParticle: 	1.48756	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.660587	UpdatePlayer: 	0.209968	UpdateSound: 	0.0137441	UpdateItems:	0.0102103	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0446727	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.16633	
RENDER	shadowmap: 	0.100277	sendToRender: 	0.0828192	scene: 	4.33732	particles2Tex: 	4.44717	sendToRender: 	0.086789	motionBlur: 	1.47379	bloom2Tex: 	0.364175	printScene: 	0.0432802	applyBloom: 	0.00682992	setRenderState: 	0.000454125	applyParticles: 	0.00240596	gui: 	0.0280294	setRenderState: 	0.00046014	luaMsg: 	0.000890205	printTextDebug:	0.000634572	console: 	0.000703744	endScene: 	0.000354879	present: 	0.381294	TOTAL_RENDER: 	11.5401	
UPDATE	UpdateSceneManager: 	0.0139335	UpdateInput: 	1.07823	UpdateCamera: 	0.979719	UpdateEnemies: 	0.0465072	UpdateProjectile: 	0.00135937	UpdateParticle: 	1.66973	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.568096	UpdatePlayer: 	0.180297	UpdateSound: 	0.0130523	UpdateItems:	0.0108539	UpdateTriggers: 	0.00797275	UpdateRigid: 	0.0414367	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.7774	
RENDER	shadowmap: 	0.0883709	sendToRender: 	0.0807922	scene: 	4.19233	particles2Tex: 	4.50858	sendToRender: 	0.0986203	motionBlur: 	1.27604	bloom2Tex: 	0.366467	printScene: 	0.0409464	applyBloom: 	0.00663744	setRenderState: 	0.000466155	applyParticles: 	0.00225559	gui: 	0.027855	setRenderState: 	0.000487207	luaMsg: 	0.000830056	printTextDebug:	0.000628557	console: 	0.000736825	endScene: 	0.000345857	present: 	0.356795	TOTAL_RENDER: 	11.2324	
UPDATE	UpdateSceneManager: 	0.0141982	UpdateInput: 	1.10745	UpdateCamera: 	0.940081	UpdateEnemies: 	0.070624	UpdateProjectile: 	0.00156087	UpdateParticle: 	1.45215	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.671843	UpdatePlayer: 	0.204868	UpdateSound: 	0.0138704	UpdateItems:	0.0122463	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0454426	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.67739	
RENDER	shadowmap: 	0.0593821	sendToRender: 	0.0752945	scene: 	4.33687	particles2Tex: 	4.05985	sendToRender: 	0.0658271	motionBlur: 	1.22544	bloom2Tex: 	0.363204	printScene: 	0.0394066	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.0270129	setRenderState: 	0.000451118	luaMsg: 	0.000851109	printTextDebug:	0.000643594	console: 	0.000857124	endScene: 	0.000333827	present: 	0.33531	TOTAL_RENDER: 	10.7604	
UPDATE	UpdateSceneManager: 	0.0120719	UpdateInput: 	1.02014	UpdateCamera: 	0.927245	UpdateEnemies: 	0.0460711	UpdateProjectile: 	0.00131125	UpdateParticle: 	1.04011	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.575807	UpdatePlayer: 	0.182294	UpdateSound: 	0.0124689	UpdateItems:	0.0106674	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0415419	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.03055	
RENDER	shadowmap: 	0.0526093	sendToRender: 	0.0665609	scene: 	4.04096	particles2Tex: 	4.12599	sendToRender: 	0.0643865	motionBlur: 	1.20411	bloom2Tex: 	0.342892	printScene: 	0.0361616	applyBloom: 	0.0069021	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0258911	setRenderState: 	0.000457133	luaMsg: 	0.000529311	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000327812	present: 	0.309533	TOTAL_RENDER: 	10.4394	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.01628	UpdateCamera: 	0.904686	UpdateEnemies: 	0.0442637	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.991112	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.52283	UpdatePlayer: 	0.168757	UpdateSound: 	0.0118915	UpdateItems:	0.00976519	UpdateTriggers: 	0.0077502	UpdateRigid: 	0.0388232	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.86314	
RENDER	shadowmap: 	0.0429644	sendToRender: 	0.0646121	scene: 	3.9295	particles2Tex: 	4.21738	sendToRender: 	0.0646632	motionBlur: 	1.16973	bloom2Tex: 	0.340296	printScene: 	0.034706	applyBloom: 	0.00672466	setRenderState: 	0.00047217	applyParticles: 	0.00192176	gui: 	0.0245769	setRenderState: 	0.000481192	luaMsg: 	0.000619535	printTextDebug:	0.000700736	console: 	0.000983436	endScene: 	0.000363902	present: 	0.30018	TOTAL_RENDER: 	10.3685	
UPDATE	UpdateSceneManager: 	0.0113411	UpdateInput: 	1.05977	UpdateCamera: 	0.0525011	UpdateEnemies: 	0.0506635	UpdateProjectile: 	0.00094434	UpdateParticle: 	1.03722	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.560881	UpdatePlayer: 	0.181569	UpdateSound: 	0.0125591	UpdateItems:	0.0105441	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0404111	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.17349	
RENDER	shadowmap: 	0.0528319	sendToRender: 	0.0757246	scene: 	3.82953	particles2Tex: 	4.32176	sendToRender: 	0.0647835	motionBlur: 	1.21287	bloom2Tex: 	0.0841184	printScene: 	0.0354939	applyBloom: 	0.300417	setRenderState: 	0.000487207	applyParticles: 	0.0021804	gui: 	0.0266611	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.000989451	endScene: 	0.000369916	present: 	0.228663	TOTAL_RENDER: 	10.4255	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.03403	UpdateCamera: 	0.0507598	UpdateEnemies: 	0.0495207	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.972041	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.552523	UpdatePlayer: 	0.171704	UpdateSound: 	0.0125411	UpdateItems:	0.0106554	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0401044	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.03503	
RENDER	shadowmap: 	0.0442095	sendToRender: 	0.066179	scene: 	4.03235	particles2Tex: 	4.23404	sendToRender: 	0.0730299	motionBlur: 	1.24533	bloom2Tex: 	0.0696466	printScene: 	0.0371601	applyBloom: 	0.31147	setRenderState: 	0.000493222	applyParticles: 	0.00207213	gui: 	0.0268054	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.00100148	endScene: 	0.000360894	present: 	0.273446	TOTAL_RENDER: 	10.6263	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.01722	UpdateCamera: 	0.0505793	UpdateEnemies: 	0.0486094	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.974056	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.524662	UpdatePlayer: 	0.16301	UpdateSound: 	0.014117	UpdateItems:	0.012493	UpdateTriggers: 	0.00781336	UpdateRigid: 	0.0483628	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.01698	
RENDER	shadowmap: 	0.0540409	sendToRender: 	0.0946956	scene: 	3.80874	particles2Tex: 	4.25882	sendToRender: 	0.064194	motionBlur: 	1.2063	bloom2Tex: 	0.0674842	printScene: 	0.0333977	applyBloom: 	0.316982	setRenderState: 	0.000502244	applyParticles: 	0.00214732	gui: 	0.0293226	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000511267	console: 	0.00102855	endScene: 	0.000351872	present: 	0.215057	TOTAL_RENDER: 	10.3227	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.1276	UpdateCamera: 	0.0520259	UpdateEnemies: 	0.0482846	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.988531	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.527537	UpdatePlayer: 	0.164183	UpdateSound: 	0.0139065	UpdateItems:	0.0118734	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0489372	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.1451	
RENDER	shadowmap: 	0.0526093	sendToRender: 	0.0865785	scene: 	3.8052	particles2Tex: 	4.25167	sendToRender: 	0.0642873	motionBlur: 	1.2107	bloom2Tex: 	0.0671323	printScene: 	0.033115	applyBloom: 	0.298375	setRenderState: 	0.000487207	applyParticles: 	0.00213228	gui: 	0.0287663	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.000917273	endScene: 	0.000360894	present: 	0.229953	TOTAL_RENDER: 	10.2992	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.01258	UpdateCamera: 	0.0495869	UpdateEnemies: 	0.0418938	UpdateProjectile: 	0.0112509	UpdateParticle: 	0.986579	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.512491	UpdatePlayer: 	1.79215	UpdateSound: 	0.0147696	UpdateItems:	0.0130283	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0491839	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.64409	
RENDER	shadowmap: 	0.0539837	sendToRender: 	0.0958384	scene: 	4.06269	particles2Tex: 	3.96219	sendToRender: 	0.064597	motionBlur: 	1.38148	bloom2Tex: 	0.0808974	printScene: 	0.351345	applyBloom: 	0.00748254	setRenderState: 	0.000445103	applyParticles: 	0.00242401	gui: 	0.036748	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000923287	console: 	0.00122704	endScene: 	0.000396984	present: 	0.235411	TOTAL_RENDER: 	10.5182	
UPDATE	UpdateSceneManager: 	0.01455	UpdateInput: 	1.22964	UpdateCamera: 	0.0574995	UpdateEnemies: 	0.0456471	UpdateProjectile: 	0.001212	UpdateParticle: 	1.03018	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.579957	UpdatePlayer: 	0.139883	UpdateSound: 	0.0501402	UpdateItems:	0.0129501	UpdateTriggers: 	0.0075066	UpdateRigid: 	0.0950445	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.45566	
RENDER	shadowmap: 	0.0885785	sendToRender: 	0.0928611	scene: 	4.22747	particles2Tex: 	3.98745	sendToRender: 	0.0647234	motionBlur: 	1.22445	bloom2Tex: 	0.0721878	printScene: 	0.351878	applyBloom: 	0.00738028	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0335421	setRenderState: 	0.000454125	luaMsg: 	0.00106464	printTextDebug:	0.000799982	console: 	0.00116388	endScene: 	0.000381946	present: 	0.233008	TOTAL_RENDER: 	10.5575	
UPDATE	UpdateSceneManager: 	0.014129	UpdateInput: 	1.12855	UpdateCamera: 	0.0616167	UpdateEnemies: 	0.0404713	UpdateProjectile: 	0.00115185	UpdateParticle: 	1.02844	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.598005	UpdatePlayer: 	0.162947	UpdateSound: 	0.0140749	UpdateItems:	0.0118764	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0436411	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.24405	
RENDER	shadowmap: 	0.0598844	sendToRender: 	0.0881634	scene: 	4.14824	particles2Tex: 	4.2189	sendToRender: 	0.0657098	motionBlur: 	1.26092	bloom2Tex: 	0.0692436	printScene: 	0.362269	applyBloom: 	0.00740735	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0329075	setRenderState: 	0.000463147	luaMsg: 	0.00061352	printTextDebug:	0.000631565	console: 	0.00113982	endScene: 	0.000348864	present: 	0.228963	TOTAL_RENDER: 	10.7193	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.0418	UpdateCamera: 	0.0529732	UpdateEnemies: 	0.0518094	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.998802	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	0.588342	UpdatePlayer: 	0.144673	UpdateSound: 	0.012514	UpdateItems:	0.0117621	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0414517	UpdateGUI: 	0.00138042	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.12076	
RENDER	shadowmap: 	0.0520379	sendToRender: 	0.0755051	scene: 	3.82966	particles2Tex: 	4.23009	sendToRender: 	0.0659023	motionBlur: 	1.22568	bloom2Tex: 	0.0670421	printScene: 	0.357547	applyBloom: 	0.00741337	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0304384	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.00104058	endScene: 	0.000360894	present: 	0.221944	TOTAL_RENDER: 	10.3348	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	2.42472	UpdateCamera: 	0.900506	UpdateEnemies: 	0.0470125	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.914623	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.559287	UpdatePlayer: 	0.195975	UpdateSound: 	0.0415449	UpdateItems:	0.0117892	UpdateTriggers: 	0.00765697	UpdateRigid: 	0.0417254	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	5.29529	
RENDER	shadowmap: 	0.0519477	sendToRender: 	0.0658241	scene: 	3.96518	particles2Tex: 	4.09538	sendToRender: 	0.0660587	motionBlur: 	1.2292	bloom2Tex: 	0.0680315	printScene: 	0.0454306	applyBloom: 	0.309728	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0271693	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000535326	console: 	0.000875168	endScene: 	0.000375931	present: 	0.17624	TOTAL_RENDER: 	10.2773	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.19042	UpdateCamera: 	0.916265	UpdateEnemies: 	0.0630542	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.902295	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.546634	UpdatePlayer: 	0.181689	UpdateSound: 	0.0222371	UpdateItems:	0.0106223	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0394337	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.02123	
RENDER	shadowmap: 	0.069036	sendToRender: 	0.065806	scene: 	3.76679	particles2Tex: 	4.01373	sendToRender: 	0.0634061	motionBlur: 	1.19891	bloom2Tex: 	0.0676857	printScene: 	0.0345255	applyBloom: 	0.314237	setRenderState: 	0.000475177	applyParticles: 	0.00222251	gui: 	0.0259122	setRenderState: 	0.000442095	luaMsg: 	0.000760885	printTextDebug:	0.000514274	console: 	0.00104359	endScene: 	0.000354879	present: 	0.164959	TOTAL_RENDER: 	9.97416	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.01329	UpdateCamera: 	0.903086	UpdateEnemies: 	0.0422457	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.924427	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.553584	UpdatePlayer: 	0.0963226	UpdateSound: 	0.0199424	UpdateItems:	0.010881	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0396442	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.75204	
RENDER	shadowmap: 	0.0449554	sendToRender: 	0.0661008	scene: 	3.74289	particles2Tex: 	4.22324	sendToRender: 	0.0640106	motionBlur: 	1.25692	bloom2Tex: 	0.0672887	printScene: 	0.0349767	applyBloom: 	0.311361	setRenderState: 	0.000481192	applyParticles: 	0.00224356	gui: 	0.0255874	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.000971407	endScene: 	0.000366909	present: 	0.164032	TOTAL_RENDER: 	10.1779	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.02613	UpdateCamera: 	1.03101	UpdateEnemies: 	0.0428712	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.925633	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.570189	UpdatePlayer: 	0.120942	UpdateSound: 	0.0222672	UpdateItems:	0.0112809	UpdateTriggers: 	0.00681188	UpdateRigid: 	0.0405434	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.95176	
RENDER	shadowmap: 	0.0505703	sendToRender: 	0.0661759	scene: 	3.87147	particles2Tex: 	4.07676	sendToRender: 	0.0653068	motionBlur: 	1.27335	bloom2Tex: 	0.0687353	printScene: 	0.0360473	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00215333	gui: 	0.432941	setRenderState: 	0.000523296	luaMsg: 	0.000772915	printTextDebug:	0.000643594	console: 	0.000872161	endScene: 	0.000369916	present: 	0.157654	TOTAL_RENDER: 	10.2725	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.17876	UpdateCamera: 	0.947386	UpdateEnemies: 	0.044417	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.940186	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.562243	UpdatePlayer: 	0.098876	UpdateSound: 	0.0216176	UpdateItems:	0.0107095	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414788	UpdateGUI: 	0.00146162	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.99692	
RENDER	shadowmap: 	0.0518364	sendToRender: 	0.0659775	scene: 	3.92802	particles2Tex: 	4.30799	sendToRender: 	0.240461	motionBlur: 	1.29761	bloom2Tex: 	0.0697007	printScene: 	0.0364683	applyBloom: 	0.00673669	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0269438	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000619535	console: 	0.000914265	endScene: 	0.000354879	present: 	0.437894	TOTAL_RENDER: 	10.6352	
UPDATE	UpdateSceneManager: 	0.0100178	UpdateInput: 	1.019	UpdateCamera: 	0.90884	UpdateEnemies: 	0.0422096	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.910816	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.557795	UpdatePlayer: 	0.0933362	UpdateSound: 	0.021392	UpdateItems:	0.0102795	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0397044	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.75246	
RENDER	shadowmap: 	0.0447118	sendToRender: 	0.0650602	scene: 	3.88888	particles2Tex: 	4.05412	sendToRender: 	0.0652978	motionBlur: 	1.29907	bloom2Tex: 	0.0683985	printScene: 	0.0343361	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.0251002	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000532319	console: 	0.000860131	endScene: 	0.000339842	present: 	0.421392	TOTAL_RENDER: 	10.1349	
UPDATE	UpdateSceneManager: 	0.0179274	UpdateInput: 	1.01381	UpdateCamera: 	1.0793	UpdateEnemies: 	0.053292	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.844471	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.554914	UpdatePlayer: 	0.0979226	UpdateSound: 	0.0209379	UpdateItems:	0.0107757	UpdateTriggers: 	0.0070645	UpdateRigid: 	0.0396863	UpdateGUI: 	0.00116088	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.87551	
RENDER	shadowmap: 	0.0491839	sendToRender: 	0.0665669	scene: 	3.7511	particles2Tex: 	4.21475	sendToRender: 	0.083953	motionBlur: 	1.29101	bloom2Tex: 	0.0691022	printScene: 	0.0358909	applyBloom: 	0.00674872	setRenderState: 	0.000442095	applyParticles: 	0.00202401	gui: 	0.0257588	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.000902235	console: 	0.00111877	endScene: 	0.000327812	present: 	0.442673	TOTAL_RENDER: 	10.2319	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	1.17799	UpdateCamera: 	0.935188	UpdateEnemies: 	0.0427449	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.873568	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.567521	UpdatePlayer: 	0.0962986	UpdateSound: 	0.0149891	UpdateItems:	0.01089	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0390397	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.90458	
RENDER	shadowmap: 	0.0467568	sendToRender: 	0.0657068	scene: 	3.7448	particles2Tex: 	4.01361	sendToRender: 	0.0643234	motionBlur: 	1.25614	bloom2Tex: 	0.0671022	printScene: 	0.0330218	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.0244656	setRenderState: 	0.000451118	luaMsg: 	0.000631565	printTextDebug:	0.000541341	console: 	0.00108268	endScene: 	0.000333827	present: 	0.445079	TOTAL_RENDER: 	9.92721	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.04124	UpdateCamera: 	0.925552	UpdateEnemies: 	0.0626512	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.926614	UpdateLUAMsg: 	0.00103757	UpdateColisions: 	0.554093	UpdatePlayer: 	0.0993151	UpdateSound: 	0.0203635	UpdateItems:	0.0110404	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0410908	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.90146	
RENDER	shadowmap: 	0.0495959	sendToRender: 	0.0850146	scene: 	3.73003	particles2Tex: 	4.33833	sendToRender: 	0.066994	motionBlur: 	1.30205	bloom2Tex: 	0.0684917	printScene: 	0.0366698	applyBloom: 	0.00658632	setRenderState: 	0.000439088	applyParticles: 	0.00205409	gui: 	0.0260505	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.00103757	endScene: 	0.00033082	present: 	0.437551	TOTAL_RENDER: 	10.3189	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.01231	UpdateCamera: 	1.05361	UpdateEnemies: 	0.0618963	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.901402	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.596053	UpdatePlayer: 	0.137302	UpdateSound: 	0.02827	UpdateItems:	0.0110373	UpdateTriggers: 	0.00695924	UpdateRigid: 	0.040381	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.01107	
RENDER	shadowmap: 	0.0497793	sendToRender: 	0.0661369	scene: 	3.79338	particles2Tex: 	4.24057	sendToRender: 	0.0658301	motionBlur: 	1.28921	bloom2Tex: 	0.0671233	printScene: 	0.128268	applyBloom: 	0.00676977	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.0261107	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000547356	console: 	0.000872161	endScene: 	0.000348864	present: 	0.429016	TOTAL_RENDER: 	10.3234	
UPDATE	UpdateSceneManager: 	0.0121381	UpdateInput: 	1.0557	UpdateCamera: 	0.915492	UpdateEnemies: 	0.0632467	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.935997	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.587445	UpdatePlayer: 	0.111237	UpdateSound: 	0.023392	UpdateItems:	0.0112088	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.041581	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.92632	
RENDER	shadowmap: 	0.0545522	sendToRender: 	0.0669639	scene: 	3.81109	particles2Tex: 	4.22443	sendToRender: 	0.0649399	motionBlur: 	1.28703	bloom2Tex: 	0.0689759	printScene: 	0.0358217	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.25163	setRenderState: 	0.000550364	luaMsg: 	0.000670662	printTextDebug:	0.000676676	console: 	0.00111877	endScene: 	0.000354879	present: 	0.182017	TOTAL_RENDER: 	10.2191	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.01927	UpdateCamera: 	0.899453	UpdateEnemies: 	0.0425705	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.910181	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.554697	UpdatePlayer: 	0.119068	UpdateSound: 	0.0207213	UpdateItems:	0.0106073	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.041557	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.7923	
RENDER	shadowmap: 	0.0470456	sendToRender: 	0.0654421	scene: 	3.67531	particles2Tex: 	4.39022	sendToRender: 	0.080317	motionBlur: 	1.29239	bloom2Tex: 	0.069418	printScene: 	0.0346819	applyBloom: 	0.00652316	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.0257317	setRenderState: 	0.000457133	luaMsg: 	0.00062555	printTextDebug:	0.000535326	console: 	0.000784945	endScene: 	0.000372924	present: 	0.442889	TOTAL_RENDER: 	10.2919	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.01864	UpdateCamera: 	0.90779	UpdateEnemies: 	0.0426126	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.935128	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.566959	UpdatePlayer: 	0.0946956	UpdateSound: 	0.0212116	UpdateItems:	0.0108419	UpdateTriggers: 	0.00747652	UpdateRigid: 	0.0405434	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.79488	
RENDER	shadowmap: 	0.0452531	sendToRender: 	0.0658692	scene: 	3.70261	particles2Tex: 	4.28275	sendToRender: 	0.0838237	motionBlur: 	1.27987	bloom2Tex: 	0.0682782	printScene: 	0.0346488	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.0251062	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000535326	console: 	0.0010075	endScene: 	0.000333827	present: 	0.433804	TOTAL_RENDER: 	10.1933	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.08566	UpdateCamera: 	0.911859	UpdateEnemies: 	0.0427118	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.914927	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.570156	UpdatePlayer: 	0.0940701	UpdateSound: 	0.0165861	UpdateItems:	0.0107486	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0396442	UpdateGUI: 	0.00104659	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.83566	
RENDER	shadowmap: 	0.0462335	sendToRender: 	0.0669338	scene: 	3.89781	particles2Tex: 	3.87642	sendToRender: 	0.091625	motionBlur: 	1.53342	bloom2Tex: 	0.0741577	printScene: 	0.0496951	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.0310098	setRenderState: 	0.000466155	luaMsg: 	0.000959377	printTextDebug:	0.000833064	console: 	0.00113682	endScene: 	0.00033082	present: 	0.39311	TOTAL_RENDER: 	10.2741	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.07459	UpdateCamera: 	0.92748	UpdateEnemies: 	0.043987	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.53839	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.594949	UpdatePlayer: 	0.102527	UpdateSound: 	0.0256235	UpdateItems:	0.0115817	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0433344	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.52558	
RENDER	shadowmap: 	0.0719112	sendToRender: 	0.0837515	scene: 	3.85307	particles2Tex: 	4.15319	sendToRender: 	0.0667203	motionBlur: 	1.09718	bloom2Tex: 	0.270289	printScene: 	0.0425765	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0293467	setRenderState: 	0.000478185	luaMsg: 	0.000839079	printTextDebug:	0.000848101	console: 	0.000893213	endScene: 	0.000339842	present: 	0.435425	TOTAL_RENDER: 	10.2807	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.03468	UpdateCamera: 	1.021	UpdateEnemies: 	0.0381405	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.93443	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.58294	UpdatePlayer: 	0.10484	UpdateSound: 	0.0237438	UpdateItems:	0.0112268	UpdateTriggers: 	0.00761487	UpdateRigid: 	0.041557	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.94549	
RENDER	shadowmap: 	0.0742359	sendToRender: 	0.0663865	scene: 	3.80826	particles2Tex: 	4.08758	sendToRender: 	0.0658932	motionBlur: 	1.07555	bloom2Tex: 	0.317494	printScene: 	0.0371721	applyBloom: 	0.00685398	setRenderState: 	0.000469162	applyParticles: 	0.00213529	gui: 	0.028273	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000796975	console: 	0.000983436	endScene: 	0.000333827	present: 	0.432417	TOTAL_RENDER: 	10.1785	
UPDATE	UpdateSceneManager: 	0.0104509	UpdateInput: 	1.05792	UpdateCamera: 	0.984417	UpdateEnemies: 	0.0439719	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.922463	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.570673	UpdatePlayer: 	0.109204	UpdateSound: 	0.0228717	UpdateItems:	0.0118824	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0412141	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.09476	
RENDER	shadowmap: 	0.0506304	sendToRender: 	0.0666842	scene: 	3.75592	particles2Tex: 	4.46309	sendToRender: 	0.0653639	motionBlur: 	1.0616	bloom2Tex: 	0.264499	printScene: 	0.0359751	applyBloom: 	0.00682691	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0259062	setRenderState: 	0.000457133	luaMsg: 	0.000869153	printTextDebug:	0.000682691	console: 	0.000986444	endScene: 	0.000339842	present: 	0.435295	TOTAL_RENDER: 	10.3954	
UPDATE	UpdateSceneManager: 	0.0258641	UpdateInput: 	1.01217	UpdateCamera: 	0.912966	UpdateEnemies: 	0.042793	UpdateProjectile: 	0.00103156	UpdateParticle: 	1.06422	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.542559	UpdatePlayer: 	0.112223	UpdateSound: 	0.0183575	UpdateItems:	0.010111	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0397224	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.9208	
RENDER	shadowmap: 	0.0443599	sendToRender: 	0.066215	scene: 	3.69996	particles2Tex: 	3.99782	sendToRender: 	0.0650241	motionBlur: 	1.05408	bloom2Tex: 	0.264015	printScene: 	0.0331421	applyBloom: 	0.00685699	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.0248415	setRenderState: 	0.000463147	luaMsg: 	0.00046014	printTextDebug:	0.000535326	console: 	0.000809004	endScene: 	0.000351872	present: 	0.418583	TOTAL_RENDER: 	9.83466	
UPDATE	UpdateSceneManager: 	0.00909754	UpdateInput: 	1.0251	UpdateCamera: 	0.900145	UpdateEnemies: 	0.0403871	UpdateProjectile: 	0.001209	UpdateParticle: 	0.934571	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.524578	UpdatePlayer: 	0.122087	UpdateSound: 	0.0191274	UpdateItems:	0.0100088	UpdateTriggers: 	0.00703443	UpdateRigid: 	0.0388202	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.76918	
RENDER	shadowmap: 	0.0408562	sendToRender: 	0.0663474	scene: 	3.69748	particles2Tex: 	4.11204	sendToRender: 	0.0647474	motionBlur: 	1.04496	bloom2Tex: 	0.266214	printScene: 	0.0359932	applyBloom: 	0.00684195	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.0263753	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.000553371	console: 	0.0010105	endScene: 	0.000366909	present: 	0.467466	TOTAL_RENDER: 	9.99353	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.0498	UpdateCamera: 	0.908325	UpdateEnemies: 	0.0415239	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.934481	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.551957	UpdatePlayer: 	0.103465	UpdateSound: 	0.0207274	UpdateItems:	0.0107817	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0406698	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.81042	
RENDER	shadowmap: 	0.0475809	sendToRender: 	0.066206	scene: 	3.91174	particles2Tex: 	4.16602	sendToRender: 	0.083135	motionBlur: 	1.08291	bloom2Tex: 	0.2656	printScene: 	0.0359481	applyBloom: 	0.00681188	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.0256385	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000523296	console: 	0.000670662	endScene: 	0.000366909	present: 	0.405077	TOTAL_RENDER: 	10.2647	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.06416	UpdateCamera: 	0.921324	UpdateEnemies: 	0.0441734	UpdateProjectile: 	0.0107246	UpdateParticle: 	0.930391	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.581088	UpdatePlayer: 	0.108097	UpdateSound: 	0.0177951	UpdateItems:	0.0108749	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.04036	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.88012	
RENDER	shadowmap: 	0.0462486	sendToRender: 	0.065773	scene: 	3.78186	particles2Tex: 	4.50621	sendToRender: 	0.0650692	motionBlur: 	1.09478	bloom2Tex: 	0.275648	printScene: 	0.0468771	applyBloom: 	0.00689909	setRenderState: 	0.000475177	applyParticles: 	0.00215935	gui: 	0.0255994	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.000733818	console: 	0.00106163	endScene: 	0.000345857	present: 	0.408601	TOTAL_RENDER: 	10.5213	
UPDATE	UpdateSceneManager: 	0.0109892	UpdateInput: 	1.01764	UpdateCamera: 	0.948794	UpdateEnemies: 	0.053668	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.882287	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.576038	UpdatePlayer: 	0.067415	UpdateSound: 	0.0229198	UpdateItems:	0.0111697	UpdateTriggers: 	0.00753968	UpdateRigid: 	0.0409134	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.78602	
RENDER	shadowmap: 	0.0482034	sendToRender: 	0.0668316	scene: 	3.74124	particles2Tex: 	4.19539	sendToRender: 	0.0642542	motionBlur: 	1.07638	bloom2Tex: 	0.263447	printScene: 	0.0352834	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.025422	setRenderState: 	0.000487207	luaMsg: 	0.000673669	printTextDebug:	0.000652617	console: 	0.000757878	endScene: 	0.000345857	present: 	0.427975	TOTAL_RENDER: 	10.1138	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	0.997165	UpdateCamera: 	0.920635	UpdateEnemies: 	0.0408352	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.888828	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.549371	UpdatePlayer: 	0.0623445	UpdateSound: 	0.0142192	UpdateItems:	0.00982534	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0396081	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.67683	
RENDER	shadowmap: 	0.0420893	sendToRender: 	0.0643143	scene: 	3.90857	particles2Tex: 	4.32287	sendToRender: 	0.0873965	motionBlur: 	1.29225	bloom2Tex: 	0.272243	printScene: 	0.0487327	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.0273407	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000763893	console: 	0.000757878	endScene: 	0.000345857	present: 	0.406075	TOTAL_RENDER: 	10.6536	
UPDATE	UpdateSceneManager: 	0.0120869	UpdateInput: 	1.09798	UpdateCamera: 	0.918737	UpdateEnemies: 	0.0442937	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.949161	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.587039	UpdatePlayer: 	0.115766	UpdateSound: 	0.0246521	UpdateItems:	0.0300595	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0429945	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.96546	
RENDER	shadowmap: 	0.0524199	sendToRender: 	0.0669038	scene: 	3.83133	particles2Tex: 	4.17116	sendToRender: 	0.0748073	motionBlur: 	1.18282	bloom2Tex: 	0.0671895	printScene: 	0.359673	applyBloom: 	0.00692616	setRenderState: 	0.000508259	applyParticles: 	0.00205409	gui: 	0.027058	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.000974414	endScene: 	0.000369916	present: 	0.24988	TOTAL_RENDER: 	10.2664	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.0245	UpdateCamera: 	0.950887	UpdateEnemies: 	0.0558093	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.906659	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.568544	UpdatePlayer: 	0.123663	UpdateSound: 	0.021798	UpdateItems:	0.0107817	UpdateTriggers: 	0.00708856	UpdateRigid: 	0.0414577	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.85203	
RENDER	shadowmap: 	0.047214	sendToRender: 	0.065809	scene: 	3.78329	particles2Tex: 	4.23489	sendToRender: 	0.0650842	motionBlur: 	1.20375	bloom2Tex: 	0.0671353	printScene: 	0.333186	applyBloom: 	0.00703744	setRenderState: 	0.0004842	applyParticles: 	0.00205409	gui: 	0.0263934	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000652617	console: 	0.000950355	endScene: 	0.000381946	present: 	0.258677	TOTAL_RENDER: 	10.2651	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.0382	UpdateCamera: 	0.8969	UpdateEnemies: 	0.0421975	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.931426	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.583331	UpdatePlayer: 	0.0586152	UpdateSound: 	0.0202732	UpdateItems:	0.0106434	UpdateTriggers: 	0.000610513	UpdateRigid: 	0.0397796	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.77088	
RENDER	shadowmap: 	0.0448501	sendToRender: 	0.0656557	scene: 	3.8007	particles2Tex: 	4.14719	sendToRender: 	0.0753968	motionBlur: 	1.24542	bloom2Tex: 	0.0684165	printScene: 	0.328284	applyBloom: 	0.00689608	setRenderState: 	0.000496229	applyParticles: 	0.00215634	gui: 	0.0268505	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000351872	present: 	0.263311	TOTAL_RENDER: 	10.2747	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.08312	UpdateCamera: 	0.927302	UpdateEnemies: 	0.0418036	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.875643	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.637787	UpdatePlayer: 	0.0612497	UpdateSound: 	0.0322008	UpdateItems:	0.0210973	UpdateTriggers: 	0.000523296	UpdateRigid: 	0.0398848	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.87725	
RENDER	shadowmap: 	0.049247	sendToRender: 	0.0670842	scene: 	3.9786	particles2Tex: 	4.02259	sendToRender: 	0.0644978	motionBlur: 	1.21293	bloom2Tex: 	0.362738	printScene: 	0.036318	applyBloom: 	0.00649008	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0264836	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000562393	console: 	0.000884191	endScene: 	0.000351872	present: 	0.332263	TOTAL_RENDER: 	10.3221	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.01676	UpdateCamera: 	1.01133	UpdateEnemies: 	0.0404051	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.907378	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.54806	UpdatePlayer: 	0.0579626	UpdateSound: 	0.0201198	UpdateItems:	0.0106374	UpdateTriggers: 	0.00721788	UpdateRigid: 	0.0397435	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.80836	
RENDER	shadowmap: 	0.0434907	sendToRender: 	0.0650632	scene: 	3.92485	particles2Tex: 	3.92467	sendToRender: 	0.0639865	motionBlur: 	1.16974	bloom2Tex: 	0.356314	printScene: 	0.0348564	applyBloom: 	0.0065382	setRenderState: 	0.000499237	applyParticles: 	0.00196387	gui: 	0.0248897	setRenderState: 	0.000493222	luaMsg: 	0.000544349	printTextDebug:	0.000661639	console: 	0.000965392	endScene: 	0.000348864	present: 	0.331716	TOTAL_RENDER: 	10.1079	
UPDATE	UpdateSceneManager: 	0.0255152	UpdateInput: 	1.00142	UpdateCamera: 	0.920933	UpdateEnemies: 	0.0511237	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.917742	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.558796	UpdatePlayer: 	0.0586002	UpdateSound: 	0.0178492	UpdateItems:	0.00968399	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0392412	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.7458	
RENDER	shadowmap: 	0.0438697	sendToRender: 	0.0654181	scene: 	3.77467	particles2Tex: 	4.12201	sendToRender: 	0.0651203	motionBlur: 	1.22613	bloom2Tex: 	0.398193	printScene: 	0.0339601	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00215935	gui: 	0.0244055	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000520289	console: 	0.00102253	endScene: 	0.000339842	present: 	0.314501	TOTAL_RENDER: 	10.2525	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	0.992642	UpdateCamera: 	0.912942	UpdateEnemies: 	0.0411419	UpdateProjectile: 	0.0070645	UpdateParticle: 	0.909258	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.55526	UpdatePlayer: 	0.0574483	UpdateSound: 	0.0207965	UpdateItems:	0.010502	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0392984	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.69386	
RENDER	shadowmap: 	0.0441343	sendToRender: 	0.0654602	scene: 	3.77834	particles2Tex: 	4.48334	sendToRender: 	0.0889845	motionBlur: 	1.30935	bloom2Tex: 	0.384397	printScene: 	0.0505613	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.00220145	gui: 	0.0316173	setRenderState: 	0.000478185	luaMsg: 	0.000977422	printTextDebug:	0.000839079	console: 	0.00110373	endScene: 	0.000342849	present: 	0.343637	TOTAL_RENDER: 	10.7978	
UPDATE	UpdateSceneManager: 	0.0142764	UpdateInput: 	1.10024	UpdateCamera: 	1.0921	UpdateEnemies: 	0.033906	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.54243	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.553509	UpdatePlayer: 	0.060546	UpdateSound: 	0.0178101	UpdateItems:	0.0106374	UpdateTriggers: 	0.0074675	UpdateRigid: 	0.0400201	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.65635	
RENDER	shadowmap: 	0.0624257	sendToRender: 	0.100837	scene: 	3.87164	particles2Tex: 	4.3404	sendToRender: 	0.0653519	motionBlur: 	1.2401	bloom2Tex: 	0.390812	printScene: 	0.044411	applyBloom: 	0.00704947	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.0301076	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000703744	console: 	0.00111276	endScene: 	0.000378939	present: 	0.340278	TOTAL_RENDER: 	10.661	
UPDATE	UpdateSceneManager: 	0.0128809	UpdateInput: 	1.16059	UpdateCamera: 	1.01021	UpdateEnemies: 	0.0431419	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.902641	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.563097	UpdatePlayer: 	0.0622542	UpdateSound: 	0.0236446	UpdateItems:	0.0109652	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0407449	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.97219	
RENDER	shadowmap: 	0.046402	sendToRender: 	0.0660015	scene: 	3.68104	particles2Tex: 	4.10435	sendToRender: 	0.0644617	motionBlur: 	1.23937	bloom2Tex: 	0.0684225	printScene: 	0.034727	applyBloom: 	0.282652	setRenderState: 	0.000493222	applyParticles: 	0.0022195	gui: 	0.02744	setRenderState: 	0.000478185	luaMsg: 	0.000854116	printTextDebug:	0.000526304	console: 	0.0010887	endScene: 	0.000387961	present: 	0.150574	TOTAL_RENDER: 	9.94195	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.06168	UpdateCamera: 	0.916205	UpdateEnemies: 	0.0429855	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.969972	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.526054	UpdatePlayer: 	0.13099	UpdateSound: 	0.0228717	UpdateItems:	0.0110614	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0412863	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.87265	
RENDER	shadowmap: 	0.0470486	sendToRender: 	0.0664436	scene: 	3.96813	particles2Tex: 	3.96592	sendToRender: 	0.0647143	motionBlur: 	1.1772	bloom2Tex: 	0.364816	printScene: 	0.0360202	applyBloom: 	0.00689007	setRenderState: 	0.00046014	applyParticles: 	0.00200597	gui: 	0.0263453	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.00063758	console: 	0.00100148	endScene: 	0.000342849	present: 	0.334017	TOTAL_RENDER: 	10.2236	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.01692	UpdateCamera: 	0.988552	UpdateEnemies: 	0.0529071	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.890175	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.553524	UpdatePlayer: 	0.114852	UpdateSound: 	0.0182582	UpdateItems:	0.0109922	UpdateTriggers: 	0.00735322	UpdateRigid: 	0.039957	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.84232	
RENDER	shadowmap: 	0.0482305	sendToRender: 	0.0663384	scene: 	3.67399	particles2Tex: 	4.06104	sendToRender: 	0.0635083	motionBlur: 	1.20431	bloom2Tex: 	0.0667835	printScene: 	0.0337887	applyBloom: 	0.281491	setRenderState: 	0.000514274	applyParticles: 	0.00227063	gui: 	0.0267453	setRenderState: 	0.000466155	luaMsg: 	0.000718781	printTextDebug:	0.000439088	console: 	0.00118794	endScene: 	0.000381946	present: 	0.253994	TOTAL_RENDER: 	9.9472	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	0.987791	UpdateCamera: 	0.924773	UpdateEnemies: 	0.0421885	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.918903	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.598973	UpdatePlayer: 	0.0781667	UpdateSound: 	0.0224326	UpdateItems:	0.0107276	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0412953	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.77785	
RENDER	shadowmap: 	0.050056	sendToRender: 	0.0663985	scene: 	3.99476	particles2Tex: 	3.99266	sendToRender: 	0.0651805	motionBlur: 	1.18025	bloom2Tex: 	0.369586	printScene: 	0.0365856	applyBloom: 	0.00694721	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0257648	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.000454125	console: 	0.000989451	endScene: 	0.000339842	present: 	0.352212	TOTAL_RENDER: 	10.3026	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.01459	UpdateCamera: 	0.921257	UpdateEnemies: 	0.0617249	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.89238	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.60251	UpdatePlayer: 	0.0670902	UpdateSound: 	0.02098	UpdateItems:	0.0110193	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0403329	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.83009	
RENDER	shadowmap: 	0.0445343	sendToRender: 	0.065806	scene: 	3.83191	particles2Tex: 	4.22245	sendToRender: 	0.0654662	motionBlur: 	1.18894	bloom2Tex: 	0.377628	printScene: 	0.0358849	applyBloom: 	0.00685699	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.0269167	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000532319	console: 	0.00102253	endScene: 	0.000327812	present: 	0.311515	TOTAL_RENDER: 	10.3425	
UPDATE	UpdateSceneManager: 	0.0151305	UpdateInput: 	1.10792	UpdateCamera: 	1.27824	UpdateEnemies: 	0.039539	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.935982	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.631808	UpdatePlayer: 	0.0747502	UpdateSound: 	0.0269919	UpdateItems:	0.0119035	UpdateTriggers: 	0.00809606	UpdateRigid: 	0.0448381	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.31888	
RENDER	shadowmap: 	0.0631294	sendToRender: 	0.0685759	scene: 	3.90796	particles2Tex: 	4.48109	sendToRender: 	0.0658	motionBlur: 	1.23793	bloom2Tex: 	0.0702661	printScene: 	0.343328	applyBloom: 	0.00707352	setRenderState: 	0.0004842	applyParticles: 	0.0123005	gui: 	0.0388322	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.00101652	endScene: 	0.000357887	present: 	0.264776	TOTAL_RENDER: 	10.7313	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.21121	UpdateCamera: 	0.933152	UpdateEnemies: 	0.04522	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.932484	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.597418	UpdatePlayer: 	0.0697488	UpdateSound: 	0.0244987	UpdateItems:	0.0111426	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.02288	
RENDER	shadowmap: 	0.0521763	sendToRender: 	0.0667774	scene: 	3.84862	particles2Tex: 	4.30173	sendToRender: 	0.0873514	motionBlur: 	1.26607	bloom2Tex: 	0.069433	printScene: 	0.331836	applyBloom: 	0.0560649	setRenderState: 	0.000487207	applyParticles: 	0.00239694	gui: 	0.0276385	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.00116388	endScene: 	0.000354879	present: 	0.166336	TOTAL_RENDER: 	10.4567	
UPDATE	UpdateSceneManager: 	0.0167154	UpdateInput: 	1.03124	UpdateCamera: 	0.959112	UpdateEnemies: 	0.0480711	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.956279	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.625655	UpdatePlayer: 	0.0768554	UpdateSound: 	0.0276956	UpdateItems:	0.0123035	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0450516	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.95572	
RENDER	shadowmap: 	0.0687503	sendToRender: 	0.0696195	scene: 	4.04682	particles2Tex: 	4.11082	sendToRender: 	0.0659323	motionBlur: 	1.20421	bloom2Tex: 	0.349848	printScene: 	0.0410788	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.029446	setRenderState: 	0.000499237	luaMsg: 	0.000974414	printTextDebug:	0.000980429	console: 	0.00115185	endScene: 	0.000327812	present: 	0.347078	TOTAL_RENDER: 	10.5104	
UPDATE	UpdateSceneManager: 	0.0283482	UpdateInput: 	1.0472	UpdateCamera: 	0.983388	UpdateEnemies: 	0.0456922	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.47053	UpdateLUAMsg: 	0.00102253	UpdateColisions: 	0.688318	UpdatePlayer: 	0.0833695	UpdateSound: 	0.0204477	UpdateItems:	0.0134764	UpdateTriggers: 	0.00874867	UpdateRigid: 	0.0474064	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.6168	
RENDER	shadowmap: 	0.0830087	sendToRender: 	0.100972	scene: 	3.80412	particles2Tex: 	4.45764	sendToRender: 	0.0874537	motionBlur: 	1.47192	bloom2Tex: 	0.0704255	printScene: 	0.336471	applyBloom: 	0.00662541	setRenderState: 	0.0004842	applyParticles: 	0.00198793	gui: 	0.0276595	setRenderState: 	0.000469162	luaMsg: 	0.000875168	printTextDebug:	0.000658632	console: 	0.000923287	endScene: 	0.000387961	present: 	0.282003	TOTAL_RENDER: 	10.9554	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.08438	UpdateCamera: 	0.921411	UpdateEnemies: 	0.0523537	UpdateProjectile: 	0.00113982	UpdateParticle: 	1.34158	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.68354	UpdatePlayer: 	0.0815831	UpdateSound: 	0.0282851	UpdateItems:	0.0133591	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0563386	UpdateGUI: 	0.00172327	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.41959	
RENDER	shadowmap: 	0.069039	sendToRender: 	0.066615	scene: 	4.047	particles2Tex: 	4.41693	sendToRender: 	0.0864432	motionBlur: 	1.29487	bloom2Tex: 	0.273302	printScene: 	0.0521793	applyBloom: 	0.00701338	setRenderState: 	0.000478185	applyParticles: 	0.00227965	gui: 	0.0310098	setRenderState: 	0.00044811	luaMsg: 	0.00079096	printTextDebug:	0.000736825	console: 	0.00106464	endScene: 	0.000336835	present: 	0.326835	TOTAL_RENDER: 	10.8716	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.0587	UpdateCamera: 	0.911146	UpdateEnemies: 	0.043993	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.975485	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.556685	UpdatePlayer: 	0.0606422	UpdateSound: 	0.0195544	UpdateItems:	0.010093	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0405795	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.82909	
RENDER	shadowmap: 	0.0583055	sendToRender: 	0.0785095	scene: 	4.23216	particles2Tex: 	4.16555	sendToRender: 	0.0664316	motionBlur: 	1.43682	bloom2Tex: 	0.0913664	printScene: 	0.0415449	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.289233	setRenderState: 	0.000490215	luaMsg: 	0.000839079	printTextDebug:	0.000760885	console: 	0.00109471	endScene: 	0.000351872	present: 	0.167692	TOTAL_RENDER: 	10.7992	
UPDATE	UpdateSceneManager: 	0.0321677	UpdateInput: 	1.0212	UpdateCamera: 	0.986164	UpdateEnemies: 	0.0429825	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.910349	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.585085	UpdatePlayer: 	0.0876852	UpdateSound: 	0.0219995	UpdateItems:	0.0110704	UpdateTriggers: 	0.00758479	UpdateRigid: 	0.0405645	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.88905	
RENDER	shadowmap: 	0.0491057	sendToRender: 	0.065391	scene: 	4.19865	particles2Tex: 	4.37959	sendToRender: 	0.0650211	motionBlur: 	1.33604	bloom2Tex: 	0.349616	printScene: 	0.0368834	applyBloom: 	0.00710661	setRenderState: 	0.00044811	applyParticles: 	0.00225258	gui: 	0.0266701	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.00092028	console: 	0.000980429	endScene: 	0.000351872	present: 	0.310847	TOTAL_RENDER: 	10.9929	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.02737	UpdateCamera: 	0.934547	UpdateEnemies: 	0.043199	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.939074	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.554285	UpdatePlayer: 	0.0709849	UpdateSound: 	0.0157169	UpdateItems:	0.010896	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0402217	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.79895	
RENDER	shadowmap: 	0.0462787	sendToRender: 	0.0845545	scene: 	4.3343	particles2Tex: 	4.33707	sendToRender: 	0.0647113	motionBlur: 	1.33168	bloom2Tex: 	0.340886	printScene: 	0.03673	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00214431	gui: 	0.0265528	setRenderState: 	0.000454125	luaMsg: 	0.000739833	printTextDebug:	0.000541341	console: 	0.00107065	endScene: 	0.00033082	present: 	0.394614	TOTAL_RENDER: 	11.1726	
UPDATE	UpdateSceneManager: 	0.0182041	UpdateInput: 	1.13808	UpdateCamera: 	0.930412	UpdateEnemies: 	0.050044	UpdateProjectile: 	0.00164207	UpdateParticle: 	1.39845	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.681458	UpdatePlayer: 	0.0810809	UpdateSound: 	0.0236686	UpdateItems:	0.0130283	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.045611	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.54146	
RENDER	shadowmap: 	0.0781336	sendToRender: 	0.100013	scene: 	4.35298	particles2Tex: 	4.50587	sendToRender: 	0.087986	motionBlur: 	1.42287	bloom2Tex: 	0.0727172	printScene: 	0.376331	applyBloom: 	0.00738329	setRenderState: 	0.00047217	applyParticles: 	0.00213529	gui: 	0.0294038	setRenderState: 	0.00046014	luaMsg: 	0.000809004	printTextDebug:	0.000631565	console: 	0.000968399	endScene: 	0.000363902	present: 	0.273549	TOTAL_RENDER: 	11.5235	
UPDATE	UpdateSceneManager: 	0.0139756	UpdateInput: 	1.14639	UpdateCamera: 	0.922505	UpdateEnemies: 	0.0603385	UpdateProjectile: 	0.00138944	UpdateParticle: 	1.28695	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.695593	UpdatePlayer: 	0.0825786	UpdateSound: 	0.0271122	UpdateItems:	0.0134192	UpdateTriggers: 	0.00787952	UpdateRigid: 	0.0455509	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.45132	
RENDER	shadowmap: 	0.0615896	sendToRender: 	0.0781095	scene: 	4.45824	particles2Tex: 	4.1968	sendToRender: 	0.0678601	motionBlur: 	1.46152	bloom2Tex: 	0.069439	printScene: 	0.0377616	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00194883	gui: 	0.316805	setRenderState: 	0.000505252	luaMsg: 	0.000718781	printTextDebug:	0.000574423	console: 	0.00103156	endScene: 	0.000351872	present: 	0.155816	TOTAL_RENDER: 	11.0851	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	1.04535	UpdateCamera: 	0.942863	UpdateEnemies: 	0.0429193	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.89373	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.555233	UpdatePlayer: 	0.0693909	UpdateSound: 	0.0216567	UpdateItems:	0.0110464	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0408081	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.79276	
RENDER	shadowmap: 	0.045193	sendToRender: 	0.0658151	scene: 	4.91987	particles2Tex: 	4.35087	sendToRender: 	0.0647564	motionBlur: 	1.61593	bloom2Tex: 	0.362043	printScene: 	0.0376413	applyBloom: 	0.00676376	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.0253769	setRenderState: 	0.000502244	luaMsg: 	0.000715773	printTextDebug:	0.00043608	console: 	0.000938325	endScene: 	0.000348864	present: 	0.352359	TOTAL_RENDER: 	12.016	
UPDATE	UpdateSceneManager: 	0.0106343	UpdateInput: 	1.02349	UpdateCamera: 	0.907243	UpdateEnemies: 	0.0432712	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.982273	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.59248	UpdatePlayer: 	0.0713849	UpdateSound: 	0.033897	UpdateItems:	0.0110764	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0420923	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.86076	
RENDER	shadowmap: 	0.0522003	sendToRender: 	0.0667113	scene: 	4.99945	particles2Tex: 	4.41965	sendToRender: 	0.0656436	motionBlur: 	1.69284	bloom2Tex: 	0.0682932	printScene: 	0.331635	applyBloom: 	0.00703443	setRenderState: 	0.00047217	applyParticles: 	0.00231874	gui: 	0.0293708	setRenderState: 	0.000481192	luaMsg: 	0.000799982	printTextDebug:	0.000676676	console: 	0.00092028	endScene: 	0.000354879	present: 	0.213451	TOTAL_RENDER: 	12.126	
UPDATE	UpdateSceneManager: 	0.0131636	UpdateInput: 	1.04743	UpdateCamera: 	0.931278	UpdateEnemies: 	0.0467508	UpdateProjectile: 	0.00131726	UpdateParticle: 	1.00221	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.583361	UpdatePlayer: 	0.0720405	UpdateSound: 	0.0256024	UpdateItems:	0.0118073	UpdateTriggers: 	0.00822538	UpdateRigid: 	0.0435629	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.93164	
RENDER	shadowmap: 	0.0582784	sendToRender: 	0.0697608	scene: 	4.7475	particles2Tex: 	4.40228	sendToRender: 	0.0681368	motionBlur: 	1.78418	bloom2Tex: 	0.0688436	printScene: 	0.0385164	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.0282039	setRenderState: 	0.000457133	luaMsg: 	0.000706751	printTextDebug:	0.000878176	console: 	0.00107967	endScene: 	0.000327812	present: 	0.434336	TOTAL_RENDER: 	11.8825	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.06401	UpdateCamera: 	0.928379	UpdateEnemies: 	0.0434306	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.895553	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.586107	UpdatePlayer: 	0.0657459	UpdateSound: 	0.0234852	UpdateItems:	0.0101953	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0414427	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.84284	
RENDER	shadowmap: 	0.0481252	sendToRender: 	0.0658722	scene: 	5.00318	particles2Tex: 	3.9802	sendToRender: 	0.0652677	motionBlur: 	1.73268	bloom2Tex: 	0.0681278	printScene: 	0.0347511	applyBloom: 	0.317638	setRenderState: 	0.000493222	applyParticles: 	0.002018	gui: 	0.0272204	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000538334	console: 	0.00123305	endScene: 	0.000363902	present: 	0.170471	TOTAL_RENDER: 	11.6863	
UPDATE	UpdateSceneManager: 	0.0256836	UpdateInput: 	1.0284	UpdateCamera: 	0.911363	UpdateEnemies: 	0.0432502	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.948231	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.544352	UpdatePlayer: 	0.0660677	UpdateSound: 	0.0157711	UpdateItems:	0.0108358	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0411028	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.77366	
RENDER	shadowmap: 	0.0457042	sendToRender: 	0.0840162	scene: 	4.62836	particles2Tex: 	4.34773	sendToRender: 	0.0656587	motionBlur: 	1.77231	bloom2Tex: 	0.0679143	printScene: 	0.0350879	applyBloom: 	0.3171	setRenderState: 	0.000469162	applyParticles: 	0.0023007	gui: 	0.0290399	setRenderState: 	0.00046014	luaMsg: 	0.000577431	printTextDebug:	0.000730811	console: 	0.00100449	endScene: 	0.000351872	present: 	0.174883	TOTAL_RENDER: 	11.7346	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.01463	UpdateCamera: 	0.904888	UpdateEnemies: 	0.0418547	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.919164	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.546631	UpdatePlayer: 	0.0616437	UpdateSound: 	0.0201559	UpdateItems:	0.0107877	UpdateTriggers: 	0.0072269	UpdateRigid: 	0.0397014	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.71575	
RENDER	shadowmap: 	0.0636858	sendToRender: 	0.0652497	scene: 	4.79523	particles2Tex: 	4.26536	sendToRender: 	0.0648948	motionBlur: 	1.7275	bloom2Tex: 	0.0673759	printScene: 	0.0353406	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00211424	gui: 	0.349099	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000529311	console: 	0.000899228	endScene: 	0.000375931	present: 	0.154893	TOTAL_RENDER: 	11.768	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.07414	UpdateCamera: 	0.988757	UpdateEnemies: 	0.0418938	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.940598	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.548755	UpdatePlayer: 	0.0618272	UpdateSound: 	0.0208086	UpdateItems:	0.010102	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0395119	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	3.87743	
RENDER	shadowmap: 	0.0501432	sendToRender: 	0.0667023	scene: 	5.03282	particles2Tex: 	4.23889	sendToRender: 	0.0653278	motionBlur: 	1.80176	bloom2Tex: 	0.0681549	printScene: 	0.372897	applyBloom: 	0.00662842	setRenderState: 	0.000469162	applyParticles: 	0.00187364	gui: 	0.026637	setRenderState: 	0.0004842	luaMsg: 	0.000700736	printTextDebug:	0.000628557	console: 	0.00101652	endScene: 	0.000357887	present: 	0.36186	TOTAL_RENDER: 	12.2593	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.04811	UpdateCamera: 	0.936364	UpdateEnemies: 	0.0625881	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.928893	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.604086	UpdatePlayer: 	0.0686932	UpdateSound: 	0.0219604	UpdateItems:	0.0110734	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0418968	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.87958	
RENDER	shadowmap: 	0.0538514	sendToRender: 	0.0665519	scene: 	4.42669	particles2Tex: 	4.16452	sendToRender: 	0.0667684	motionBlur: 	1.5458	bloom2Tex: 	0.0693097	printScene: 	0.44682	applyBloom: 	0.00684797	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.0271994	setRenderState: 	0.000439088	luaMsg: 	0.00079096	printTextDebug:	0.000556378	console: 	0.00089622	endScene: 	0.000339842	present: 	0.276707	TOTAL_RENDER: 	11.3264	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.03753	UpdateCamera: 	0.960063	UpdateEnemies: 	0.0550845	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.879709	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.595069	UpdatePlayer: 	0.0723533	UpdateSound: 	0.0216657	UpdateItems:	0.0106975	UpdateTriggers: 	0.00731412	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.86857	
RENDER	shadowmap: 	0.0513071	sendToRender: 	0.0657459	scene: 	4.73145	particles2Tex: 	4.21748	sendToRender: 	0.0654903	motionBlur: 	1.62129	bloom2Tex: 	0.360344	printScene: 	0.0385315	applyBloom: 	0.00642091	setRenderState: 	0.000439088	applyParticles: 	0.00209319	gui: 	0.0264475	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.00110373	endScene: 	0.000333827	present: 	0.35164	TOTAL_RENDER: 	11.7038	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	1.09155	UpdateCamera: 	0.897414	UpdateEnemies: 	0.043181	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.905053	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.575485	UpdatePlayer: 	0.0646812	UpdateSound: 	0.0226852	UpdateItems:	0.0105411	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0408472	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.80179	
RENDER	shadowmap: 	0.197364	sendToRender: 	0.0658121	scene: 	4.95032	particles2Tex: 	4.22119	sendToRender: 	0.0895499	motionBlur: 	1.93501	bloom2Tex: 	0.0748164	printScene: 	0.372662	applyBloom: 	0.00784343	setRenderState: 	0.000469162	applyParticles: 	0.00217439	gui: 	0.0333827	setRenderState: 	0.000529311	luaMsg: 	0.00089622	printTextDebug:	0.000769907	console: 	0.00106765	endScene: 	0.000342849	present: 	0.231619	TOTAL_RENDER: 	12.57	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.0463	UpdateCamera: 	0.934247	UpdateEnemies: 	0.0426817	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.46774	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.560318	UpdatePlayer: 	0.0651233	UpdateSound: 	0.0223845	UpdateItems:	0.0110163	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0405134	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.34132	
RENDER	shadowmap: 	0.0592919	sendToRender: 	0.0821936	scene: 	4.69893	particles2Tex: 	4.02977	sendToRender: 	0.0658572	motionBlur: 	1.93167	bloom2Tex: 	0.0841936	printScene: 	0.0428351	applyBloom: 	0.00698631	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.286228	setRenderState: 	0.000493222	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.000953362	endScene: 	0.000366909	present: 	0.163223	TOTAL_RENDER: 	11.6213	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.02366	UpdateCamera: 	0.919366	UpdateEnemies: 	0.0426848	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.953804	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.559939	UpdatePlayer: 	0.0652196	UpdateSound: 	0.0220807	UpdateItems:	0.0102795	UpdateTriggers: 	0.00741337	UpdateRigid: 	0.0396412	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.80086	
RENDER	shadowmap: 	0.0664677	sendToRender: 	0.0656737	scene: 	4.31559	particles2Tex: 	4.3373	sendToRender: 	0.103426	motionBlur: 	1.76035	bloom2Tex: 	0.418439	printScene: 	0.0390788	applyBloom: 	0.00699232	setRenderState: 	0.0004842	applyParticles: 	0.00207815	gui: 	0.0274731	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.00043608	console: 	0.000914265	endScene: 	0.000366909	present: 	0.291109	TOTAL_RENDER: 	11.6058	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.02812	UpdateCamera: 	0.908918	UpdateEnemies: 	0.0421194	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.955374	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.551657	UpdatePlayer: 	0.0668165	UpdateSound: 	0.0216506	UpdateItems:	0.010905	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0398577	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.7935	
RENDER	shadowmap: 	0.0498244	sendToRender: 	0.0668406	scene: 	4.11374	particles2Tex: 	4.44733	sendToRender: 	0.0753397	motionBlur: 	1.53769	bloom2Tex: 	0.364702	printScene: 	0.0383179	applyBloom: 	0.006863	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.0253799	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000514274	console: 	0.000863138	endScene: 	0.000351872	present: 	0.374557	TOTAL_RENDER: 	11.3067	
UPDATE	UpdateSceneManager: 	0.0172598	UpdateInput: 	1.04257	UpdateCamera: 	0.929666	UpdateEnemies: 	0.0625099	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.04573	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.57676	UpdatePlayer: 	0.068618	UpdateSound: 	0.0233077	UpdateItems:	0.0113862	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0422306	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.9855	
RENDER	shadowmap: 	0.0506214	sendToRender: 	0.0671022	scene: 	3.98593	particles2Tex: 	4.27439	sendToRender: 	0.0665308	motionBlur: 	1.53637	bloom2Tex: 	0.0699022	printScene: 	0.0378879	applyBloom: 	0.00689608	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.290902	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.000643594	console: 	0.000968399	endScene: 	0.000360894	present: 	0.16796	TOTAL_RENDER: 	10.7293	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.03616	UpdateCamera: 	1.0077	UpdateEnemies: 	0.0438817	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.90758	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.56676	UpdatePlayer: 	0.066585	UpdateSound: 	0.0216567	UpdateItems:	0.0107697	UpdateTriggers: 	0.00745246	UpdateRigid: 	0.0409164	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.86028	
RENDER	shadowmap: 	0.0467598	sendToRender: 	0.0649339	scene: 	3.9424	particles2Tex: 	4.0261	sendToRender: 	0.0650632	motionBlur: 	1.44273	bloom2Tex: 	0.0689458	printScene: 	0.036315	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.0022195	gui: 	0.254896	setRenderState: 	0.000610513	luaMsg: 	0.000670662	printTextDebug:	0.000424051	console: 	0.000983436	endScene: 	0.000409013	present: 	0.154703	TOTAL_RENDER: 	10.2757	
UPDATE	UpdateSceneManager: 	0.0261197	UpdateInput: 	1.06073	UpdateCamera: 	0.91185	UpdateEnemies: 	0.0435509	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.90505	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.565362	UpdatePlayer: 	0.0693398	UpdateSound: 	0.02141	UpdateItems:	0.0103787	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0400562	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.7931	
RENDER	shadowmap: 	0.049644	sendToRender: 	0.0664857	scene: 	3.90695	particles2Tex: 	4.16967	sendToRender: 	0.0841094	motionBlur: 	1.37196	bloom2Tex: 	0.0666993	printScene: 	0.0341165	applyBloom: 	0.363078	setRenderState: 	0.0004842	applyParticles: 	0.00206311	gui: 	0.0261167	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000523296	console: 	0.000992459	endScene: 	0.000363902	present: 	0.161891	TOTAL_RENDER: 	10.4696	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.03239	UpdateCamera: 	0.941086	UpdateEnemies: 	0.0422006	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.00592	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.55547	UpdatePlayer: 	0.0632617	UpdateSound: 	0.0140719	UpdateItems:	0.0104238	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0390848	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.85598	
RENDER	shadowmap: 	0.0472801	sendToRender: 	0.065388	scene: 	3.95165	particles2Tex: 	4.23781	sendToRender: 	0.0651654	motionBlur: 	1.47626	bloom2Tex: 	0.0714991	printScene: 	0.0377465	applyBloom: 	0.00690511	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.261164	setRenderState: 	0.000538334	luaMsg: 	0.000547356	printTextDebug:	0.000511267	console: 	0.00092028	endScene: 	0.000345857	present: 	0.166444	TOTAL_RENDER: 	10.7337	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.1804	UpdateCamera: 	0.940295	UpdateEnemies: 	0.0430065	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.917648	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.549964	UpdatePlayer: 	0.0673669	UpdateSound: 	0.0152267	UpdateItems:	0.0109381	UpdateTriggers: 	0.00735322	UpdateRigid: 	0.0400171	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.91794	
RENDER	shadowmap: 	0.0583085	sendToRender: 	0.0654121	scene: 	3.93289	particles2Tex: 	4.27511	sendToRender: 	0.0635625	motionBlur: 	1.37426	bloom2Tex: 	0.375183	printScene: 	0.0391209	applyBloom: 	0.00690511	setRenderState: 	0.000532319	applyParticles: 	0.00217138	gui: 	0.0264325	setRenderState: 	0.00047217	luaMsg: 	0.00062555	printTextDebug:	0.000640587	console: 	0.00105562	endScene: 	0.000354879	present: 	0.345258	TOTAL_RENDER: 	10.7588	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.04618	UpdateCamera: 	0.918355	UpdateEnemies: 	0.0440922	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.972937	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.562264	UpdatePlayer: 	0.066594	UpdateSound: 	0.0242641	UpdateItems:	0.0106614	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0403179	UpdateGUI: 	0.00105261	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.8381	
RENDER	shadowmap: 	0.0511507	sendToRender: 	0.0668286	scene: 	4.12968	particles2Tex: 	4.07855	sendToRender: 	0.0651835	motionBlur: 	1.40159	bloom2Tex: 	0.352494	printScene: 	0.0364172	applyBloom: 	0.00683594	setRenderState: 	0.00044811	applyParticles: 	0.00204206	gui: 	0.0264174	setRenderState: 	0.000469162	luaMsg: 	0.000571416	printTextDebug:	0.000541341	console: 	0.000971407	endScene: 	0.000342849	present: 	0.333866	TOTAL_RENDER: 	10.7154	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.03271	UpdateCamera: 	0.908981	UpdateEnemies: 	0.0438697	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.93984	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.549236	UpdatePlayer: 	0.0659684	UpdateSound: 	0.0216206	UpdateItems:	0.0192266	UpdateTriggers: 	0.000532319	UpdateRigid: 	0.0403209	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.77595	
RENDER	shadowmap: 	0.0447178	sendToRender: 	0.0654752	scene: 	4.13913	particles2Tex: 	4.26238	sendToRender: 	0.0811771	motionBlur: 	1.58355	bloom2Tex: 	0.0732495	printScene: 	0.0456441	applyBloom: 	0.304411	setRenderState: 	0.000478185	applyParticles: 	0.00237589	gui: 	0.0316655	setRenderState: 	0.000469162	luaMsg: 	0.00094434	printTextDebug:	0.000775922	console: 	0.0010917	endScene: 	0.000363902	present: 	0.215767	TOTAL_RENDER: 	11.0373	
UPDATE	UpdateSceneManager: 	0.0133892	UpdateInput: 	1.15137	UpdateCamera: 	0.919167	UpdateEnemies: 	0.0513793	UpdateProjectile: 	0.00150072	UpdateParticle: 	1.42813	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.693648	UpdatePlayer: 	0.0826929	UpdateSound: 	0.0247994	UpdateItems:	0.0131456	UpdateTriggers: 	0.00772313	UpdateRigid: 	0.0456892	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.57137	
RENDER	shadowmap: 	0.0591656	sendToRender: 	0.0858958	scene: 	3.80493	particles2Tex: 	4.3364	sendToRender: 	0.0875499	motionBlur: 	1.44033	bloom2Tex: 	0.342492	printScene: 	0.0454606	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00218942	gui: 	0.0300535	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000372924	present: 	0.404965	TOTAL_RENDER: 	10.8423	
UPDATE	UpdateSceneManager: 	0.0126253	UpdateInput: 	1.10294	UpdateCamera: 	0.921411	UpdateEnemies: 	0.0678812	UpdateProjectile: 	0.0012902	UpdateParticle: 	1.32814	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.695674	UpdatePlayer: 	0.0757787	UpdateSound: 	0.0248115	UpdateItems:	0.0118854	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0432832	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.42392	
RENDER	shadowmap: 	0.0547296	sendToRender: 	0.0668556	scene: 	3.88909	particles2Tex: 	4.1261	sendToRender: 	0.0749216	motionBlur: 	1.32614	bloom2Tex: 	0.329818	printScene: 	0.0376112	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0272174	setRenderState: 	0.000454125	luaMsg: 	0.000526304	printTextDebug:	0.000631565	console: 	0.000974414	endScene: 	0.000351872	present: 	0.393817	TOTAL_RENDER: 	10.5119	
UPDATE	UpdateSceneManager: 	0.0127366	UpdateInput: 	1.04138	UpdateCamera: 	0.912731	UpdateEnemies: 	0.0454336	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.974005	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.582718	UpdatePlayer: 	0.069827	UpdateSound: 	0.021792	UpdateItems:	0.0108118	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0412803	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.85534	
RENDER	shadowmap: 	0.0515958	sendToRender: 	0.0765727	scene: 	3.74965	particles2Tex: 	4.18817	sendToRender: 	0.0650692	motionBlur: 	1.31718	bloom2Tex: 	0.390163	printScene: 	0.0373766	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0268866	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000860131	console: 	0.0010105	endScene: 	0.000357887	present: 	0.290261	TOTAL_RENDER: 	10.3767	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.15892	UpdateCamera: 	0.942207	UpdateEnemies: 	0.0432562	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.913739	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.553503	UpdatePlayer: 	0.0630211	UpdateSound: 	0.0147425	UpdateItems:	0.0101712	UpdateTriggers: 	0.00722991	UpdateRigid: 	0.0796674	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.93919	
RENDER	shadowmap: 	0.0473192	sendToRender: 	0.0850928	scene: 	3.69274	particles2Tex: 	4.26361	sendToRender: 	0.0643023	motionBlur: 	1.35693	bloom2Tex: 	0.353751	printScene: 	0.0366879	applyBloom: 	0.00660737	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.0263844	setRenderState: 	0.000463147	luaMsg: 	0.00089622	printTextDebug:	0.000529311	console: 	0.0010887	endScene: 	0.00033082	present: 	0.376416	TOTAL_RENDER: 	10.5914	
UPDATE	UpdateSceneManager: 	0.0112178	UpdateInput: 	0.926659	UpdateCamera: 	0.820003	UpdateEnemies: 	0.0437644	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.986913	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.582056	UpdatePlayer: 	0.0879228	UpdateSound: 	0.0232656	UpdateItems:	0.0112599	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0415209	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.6771	
RENDER	shadowmap: 	0.0513763	sendToRender: 	0.0672255	scene: 	3.87389	particles2Tex: 	4.64496	sendToRender: 	0.0654752	motionBlur: 	1.54639	bloom2Tex: 	0.0696135	printScene: 	0.0380743	applyBloom: 	0.00660136	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.271119	setRenderState: 	0.000559386	luaMsg: 	0.000763893	printTextDebug:	0.00063758	console: 	0.00107667	endScene: 	0.000351872	present: 	0.170682	TOTAL_RENDER: 	10.983	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.03128	UpdateCamera: 	0.944427	UpdateEnemies: 	0.0436321	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.990799	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.571587	UpdatePlayer: 	0.0664436	UpdateSound: 	0.0158162	UpdateItems:	0.0106374	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0518214	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.88744	
RENDER	shadowmap: 	0.0483959	sendToRender: 	0.0660677	scene: 	3.91904	particles2Tex: 	4.26262	sendToRender: 	0.0642572	motionBlur: 	1.37463	bloom2Tex: 	0.067424	printScene: 	0.325361	applyBloom: 	0.0075487	setRenderState: 	0.00047217	applyParticles: 	0.00203003	gui: 	0.0268956	setRenderState: 	0.00047217	luaMsg: 	0.000881183	printTextDebug:	0.000562393	console: 	0.00103757	endScene: 	0.000354879	present: 	0.222025	TOTAL_RENDER: 	10.5482	
UPDATE	UpdateSceneManager: 	0.0275693	UpdateInput: 	1.01346	UpdateCamera: 	0.917023	UpdateEnemies: 	0.0415028	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.941934	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.548334	UpdatePlayer: 	0.0642211	UpdateSound: 	0.0372052	UpdateItems:	0.0111065	UpdateTriggers: 	0.00721788	UpdateRigid: 	0.0411058	UpdateGUI: 	0.000974414	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.7996	
RENDER	shadowmap: 	0.0470456	sendToRender: 	0.0656196	scene: 	3.94353	particles2Tex: 	4.14991	sendToRender: 	0.0666602	motionBlur: 	1.54672	bloom2Tex: 	0.375979	printScene: 	0.0386427	applyBloom: 	0.00683293	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.0269528	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000348864	present: 	0.269486	TOTAL_RENDER: 	10.7063	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.03896	UpdateCamera: 	0.910509	UpdateEnemies: 	0.0435268	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.920103	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.572646	UpdatePlayer: 	0.0715352	UpdateSound: 	0.0219333	UpdateItems:	0.011317	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.041581	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.80972	
RENDER	shadowmap: 	0.0479989	sendToRender: 	0.066215	scene: 	3.93577	particles2Tex: 	4.38499	sendToRender: 	0.064176	motionBlur: 	1.31522	bloom2Tex: 	0.333929	printScene: 	0.0357436	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.0253739	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000655624	console: 	0.000983436	endScene: 	0.000336835	present: 	0.34894	TOTAL_RENDER: 	10.7314	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.07161	UpdateCamera: 	0.966219	UpdateEnemies: 	0.044405	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.901796	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.56107	UpdatePlayer: 	0.06177	UpdateSound: 	0.0594062	UpdateItems:	0.0112358	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.0413494	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.90006	
RENDER	shadowmap: 	0.0472982	sendToRender: 	0.0654361	scene: 	4.04208	particles2Tex: 	4.09943	sendToRender: 	0.0651835	motionBlur: 	1.33556	bloom2Tex: 	0.0679985	printScene: 	0.359481	applyBloom: 	0.00739231	setRenderState: 	0.000511267	applyParticles: 	0.00212326	gui: 	0.0272656	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000424051	console: 	0.000923287	endScene: 	0.000366909	present: 	0.258391	TOTAL_RENDER: 	10.5434	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.18127	UpdateCamera: 	0.923134	UpdateEnemies: 	0.0566303	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.894981	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.572095	UpdatePlayer: 	0.071833	UpdateSound: 	0.0222311	UpdateItems:	0.0107426	UpdateTriggers: 	0.00717879	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00121802	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.92707	
RENDER	shadowmap: 	0.0531507	sendToRender: 	0.0672316	scene: 	4.13986	particles2Tex: 	4.28884	sendToRender: 	0.104894	motionBlur: 	1.43605	bloom2Tex: 	0.0682872	printScene: 	0.0372232	applyBloom: 	0.295933	setRenderState: 	0.000487207	applyParticles: 	0.00224957	gui: 	0.0269528	setRenderState: 	0.000469162	luaMsg: 	0.000673669	printTextDebug:	0.000541341	console: 	0.00108268	endScene: 	0.000345857	present: 	0.23373	TOTAL_RENDER: 	10.9311	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.06158	UpdateCamera: 	0.928412	UpdateEnemies: 	0.0631565	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.901799	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.56962	UpdatePlayer: 	0.0678421	UpdateSound: 	0.014144	UpdateItems:	0.0103366	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0406908	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.80885	
RENDER	shadowmap: 	0.0568168	sendToRender: 	0.0743682	scene: 	4.32742	particles2Tex: 	4.09777	sendToRender: 	0.0649399	motionBlur: 	1.5005	bloom2Tex: 	0.359956	printScene: 	0.0372292	applyBloom: 	0.00668857	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.0272385	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000538334	console: 	0.00093231	endScene: 	0.000339842	present: 	0.387224	TOTAL_RENDER: 	11.1075	
UPDATE	UpdateSceneManager: 	0.0106945	UpdateInput: 	1.0199	UpdateCamera: 	0.943867	UpdateEnemies: 	0.0443629	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.997427	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.58746	UpdatePlayer: 	0.0699353	UpdateSound: 	0.0222642	UpdateItems:	0.0106343	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.041978	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.89612	
RENDER	shadowmap: 	0.0700706	sendToRender: 	0.0662331	scene: 	4.29802	particles2Tex: 	4.18485	sendToRender: 	0.0655263	motionBlur: 	1.76281	bloom2Tex: 	0.0677308	printScene: 	0.0360984	applyBloom: 	0.291602	setRenderState: 	0.000478185	applyParticles: 	0.00224657	gui: 	0.0272986	setRenderState: 	0.000439088	luaMsg: 	0.00079096	printTextDebug:	0.000619535	console: 	0.00103456	endScene: 	0.000351872	present: 	0.15061	TOTAL_RENDER: 	11.188	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.16217	UpdateCamera: 	1.04842	UpdateEnemies: 	0.0426457	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.881451	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.537395	UpdatePlayer: 	0.0782178	UpdateSound: 	0.0196928	UpdateItems:	0.0101802	UpdateTriggers: 	0.00659233	UpdateRigid: 	0.039563	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.97718	
RENDER	shadowmap: 	0.04482	sendToRender: 	0.0652346	scene: 	4.58507	particles2Tex: 	4.06738	sendToRender: 	0.0656436	motionBlur: 	2.04197	bloom2Tex: 	0.0858717	printScene: 	0.0511808	applyBloom: 	0.00678782	setRenderState: 	0.000463147	applyParticles: 	0.00239393	gui: 	0.281134	setRenderState: 	0.000490215	luaMsg: 	0.000863138	printTextDebug:	0.000760885	console: 	0.00121501	endScene: 	0.000348864	present: 	0.173777	TOTAL_RENDER: 	11.6783	
UPDATE	UpdateSceneManager: 	0.0138072	UpdateInput: 	1.17061	UpdateCamera: 	0.918367	UpdateEnemies: 	0.0504139	UpdateProjectile: 	0.00160598	UpdateParticle: 	1.65033	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.69479	UpdatePlayer: 	0.0765246	UpdateSound: 	0.0234942	UpdateItems:	0.0127335	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0452802	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.79893	
RENDER	shadowmap: 	0.0676737	sendToRender: 	0.0969001	scene: 	5.00949	particles2Tex: 	4.11835	sendToRender: 	0.0755502	motionBlur: 	1.65539	bloom2Tex: 	0.343132	printScene: 	0.0408322	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00222251	gui: 	0.0280024	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.01089	console: 	0.000974414	endScene: 	0.000345857	present: 	0.384151	TOTAL_RENDER: 	12.0224	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.20994	UpdateCamera: 	0.977196	UpdateEnemies: 	0.0509011	UpdateProjectile: 	0.00140147	UpdateParticle: 	1.53723	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.679681	UpdatePlayer: 	0.0742119	UpdateSound: 	0.0216115	UpdateItems:	0.0124238	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0445403	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.78123	
RENDER	shadowmap: 	0.0752163	sendToRender: 	0.0822568	scene: 	5.53554	particles2Tex: 	4.31774	sendToRender: 	0.06823	motionBlur: 	1.85859	bloom2Tex: 	0.36921	printScene: 	0.0448411	applyBloom: 	0.00711262	setRenderState: 	0.000439088	applyParticles: 	0.00215634	gui: 	0.0301467	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000327812	present: 	0.321803	TOTAL_RENDER: 	12.8864	
UPDATE	UpdateSceneManager: 	0.0127155	UpdateInput: 	1.21906	UpdateCamera: 	1.07144	UpdateEnemies: 	0.0473343	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.958384	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.588315	UpdatePlayer: 	0.0709428	UpdateSound: 	0.0204657	UpdateItems:	0.010917	UpdateTriggers: 	0.00728705	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00122704	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.21431	
RENDER	shadowmap: 	0.0555296	sendToRender: 	0.0843259	scene: 	4.60401	particles2Tex: 	4.19893	sendToRender: 	0.0659865	motionBlur: 	1.57228	bloom2Tex: 	0.0692887	printScene: 	0.0374698	applyBloom: 	0.297148	setRenderState: 	0.000496229	applyParticles: 	0.00279392	gui: 	0.0289858	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000736825	console: 	0.000992459	endScene: 	0.000366909	present: 	0.146755	TOTAL_RENDER: 	11.3315	
UPDATE	UpdateSceneManager: 	0.0114193	UpdateInput: 	1.07078	UpdateCamera: 	0.936277	UpdateEnemies: 	0.0494305	UpdateProjectile: 	0.00138042	UpdateParticle: 	1.53106	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.69707	UpdatePlayer: 	0.0957362	UpdateSound: 	0.0227784	UpdateItems:	0.0127275	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0439659	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.62617	
RENDER	shadowmap: 	0.0785456	sendToRender: 	0.0829696	scene: 	4.95302	particles2Tex: 	4.36332	sendToRender: 	0.08638	motionBlur: 	1.70131	bloom2Tex: 	0.0696977	printScene: 	0.039542	applyBloom: 	0.305674	setRenderState: 	0.00047217	applyParticles: 	0.00230671	gui: 	0.0284054	setRenderState: 	0.000451118	luaMsg: 	0.000827049	printTextDebug:	0.000622542	console: 	0.00103156	endScene: 	0.000342849	present: 	0.193938	TOTAL_RENDER: 	12.1266	
UPDATE	UpdateSceneManager: 	0.0274971	UpdateInput: 	1.10333	UpdateCamera: 	0.915071	UpdateEnemies: 	0.0696315	UpdateProjectile: 	0.00138343	UpdateParticle: 	1.28868	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.686021	UpdatePlayer: 	0.077905	UpdateSound: 	0.0263543	UpdateItems:	0.0121832	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.046402	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.3948	
RENDER	shadowmap: 	0.0580468	sendToRender: 	0.0676135	scene: 	5.06976	particles2Tex: 	4.41013	sendToRender: 	0.0650662	motionBlur: 	1.84707	bloom2Tex: 	0.0685729	printScene: 	0.036748	applyBloom: 	0.288574	setRenderState: 	0.000487207	applyParticles: 	0.00209319	gui: 	0.027846	setRenderState: 	0.000490215	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.000914265	endScene: 	0.000366909	present: 	0.204371	TOTAL_RENDER: 	12.3119	
UPDATE	UpdateSceneManager: 	0.0207304	UpdateInput: 	1.07253	UpdateCamera: 	0.885054	UpdateEnemies: 	0.0433013	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.956577	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.556821	UpdatePlayer: 	0.0637249	UpdateSound: 	0.0231453	UpdateItems:	0.0105562	UpdateTriggers: 	0.00732916	UpdateRigid: 	0.0397495	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.82141	
RENDER	shadowmap: 	0.0470666	sendToRender: 	0.0846447	scene: 	5.05959	particles2Tex: 	4.04437	sendToRender: 	0.0643775	motionBlur: 	1.83208	bloom2Tex: 	0.0687894	printScene: 	0.0352744	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0258821	setRenderState: 	0.000451118	luaMsg: 	0.000824042	printTextDebug:	0.000535326	console: 	0.00107366	endScene: 	0.00033082	present: 	0.436297	TOTAL_RENDER: 	11.8685	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.03226	UpdateCamera: 	0.909691	UpdateEnemies: 	0.0426396	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.939392	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.552291	UpdatePlayer: 	0.062167	UpdateSound: 	0.0217018	UpdateItems:	0.0100389	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0392442	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00729006	TOTAL_UPDATE: 	3.76467	
RENDER	shadowmap: 	0.0566333	sendToRender: 	0.0655504	scene: 	4.97471	particles2Tex: 	4.18185	sendToRender: 	0.0647504	motionBlur: 	1.69743	bloom2Tex: 	0.0689789	printScene: 	0.347899	applyBloom: 	0.00752464	setRenderState: 	0.000493222	applyParticles: 	0.00228867	gui: 	0.0269347	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000520289	console: 	0.000941332	endScene: 	0.000345857	present: 	0.223616	TOTAL_RENDER: 	11.8857	
UPDATE	UpdateSceneManager: 	0.0186342	UpdateInput: 	1.17346	UpdateCamera: 	1.09923	UpdateEnemies: 	0.0478455	UpdateProjectile: 	0.00153681	UpdateParticle: 	1.28443	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.663314	UpdatePlayer: 	0.0755351	UpdateSound: 	0.022204	UpdateItems:	0.0121501	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0439659	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.61087	
RENDER	shadowmap: 	0.0756825	sendToRender: 	0.096061	scene: 	4.8197	particles2Tex: 	4.34896	sendToRender: 	0.0676857	motionBlur: 	1.65925	bloom2Tex: 	0.294592	printScene: 	0.0437644	applyBloom: 	0.00677879	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0300174	setRenderState: 	0.000529311	luaMsg: 	0.000845094	printTextDebug:	0.00075487	console: 	0.00116689	endScene: 	0.000336835	present: 	0.430616	TOTAL_RENDER: 	12.0596	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.17294	UpdateCamera: 	0.903423	UpdateEnemies: 	0.0455298	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.924283	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.593226	UpdatePlayer: 	0.0679594	UpdateSound: 	0.0235002	UpdateItems:	0.0111937	UpdateTriggers: 	0.00734119	UpdateRigid: 	0.0424141	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.95655	
RENDER	shadowmap: 	0.0535537	sendToRender: 	0.0763351	scene: 	4.67683	particles2Tex: 	4.2551	sendToRender: 	0.108551	motionBlur: 	1.89947	bloom2Tex: 	0.0846387	printScene: 	0.0464862	applyBloom: 	0.277416	setRenderState: 	0.000502244	applyParticles: 	0.00263453	gui: 	0.030264	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000757878	console: 	0.000968399	endScene: 	0.000369916	present: 	0.150424	TOTAL_RENDER: 	11.899	
UPDATE	UpdateSceneManager: 	0.0134914	UpdateInput: 	1.10548	UpdateCamera: 	0.917655	UpdateEnemies: 	0.0703082	UpdateProjectile: 	0.00146463	UpdateParticle: 	1.37896	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.837289	UpdatePlayer: 	0.0658211	UpdateSound: 	0.0135426	UpdateItems:	0.0113802	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.040775	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	4.62311	
RENDER	shadowmap: 	0.0629279	sendToRender: 	0.0780644	scene: 	4.79435	particles2Tex: 	4.2218	sendToRender: 	0.0969121	motionBlur: 	1.78834	bloom2Tex: 	0.270827	printScene: 	0.0387811	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.0263934	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000517282	console: 	0.00089622	endScene: 	0.000366909	present: 	0.428502	TOTAL_RENDER: 	11.9975	
UPDATE	UpdateSceneManager: 	0.0132538	UpdateInput: 	1.07353	UpdateCamera: 	0.909456	UpdateEnemies: 	0.0437344	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.954327	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.644181	UpdatePlayer: 	0.0830598	UpdateSound: 	0.0260445	UpdateItems:	0.0127125	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0446606	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.94799	
RENDER	shadowmap: 	0.0575777	sendToRender: 	0.0666692	scene: 	4.9445	particles2Tex: 	4.48429	sendToRender: 	0.0865935	motionBlur: 	1.64973	bloom2Tex: 	0.397865	printScene: 	0.0385676	applyBloom: 	0.0065773	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0272144	setRenderState: 	0.00044811	luaMsg: 	0.000863138	printTextDebug:	0.000890205	console: 	0.000887198	endScene: 	0.000342849	present: 	0.313376	TOTAL_RENDER: 	12.2664	
UPDATE	UpdateSceneManager: 	0.0117922	UpdateInput: 	1.05258	UpdateCamera: 	0.947846	UpdateEnemies: 	0.0440682	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.902768	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.579632	UpdatePlayer: 	0.0690601	UpdateSound: 	0.0224055	UpdateItems:	0.0115847	UpdateTriggers: 	0.00791561	UpdateRigid: 	0.0420622	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	3.84332	
RENDER	shadowmap: 	0.0518906	sendToRender: 	0.0653158	scene: 	4.78744	particles2Tex: 	4.0917	sendToRender: 	0.0652136	motionBlur: 	1.73531	bloom2Tex: 	0.0676135	printScene: 	0.0364232	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.293052	gui: 	0.102172	setRenderState: 	0.000697729	luaMsg: 	0.000775922	printTextDebug:	0.000541341	console: 	0.00119997	endScene: 	0.000466155	present: 	0.108322	TOTAL_RENDER: 	11.5916	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.02226	UpdateCamera: 	0.984961	UpdateEnemies: 	0.0436441	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.886296	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.613734	UpdatePlayer: 	0.0660196	UpdateSound: 	0.0153591	UpdateItems:	0.00987346	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0408953	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.84203	
RENDER	shadowmap: 	0.0476079	sendToRender: 	0.0660617	scene: 	4.88015	particles2Tex: 	4.15276	sendToRender: 	0.0664346	motionBlur: 	1.67182	bloom2Tex: 	0.0674722	printScene: 	0.334137	applyBloom: 	0.00724796	setRenderState: 	0.000478185	applyParticles: 	0.00199093	gui: 	0.0280535	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.000736825	console: 	0.00109772	endScene: 	0.000348864	present: 	0.263014	TOTAL_RENDER: 	11.7554	
UPDATE	UpdateSceneManager: 	0.011702	UpdateInput: 	1.06354	UpdateCamera: 	0.903483	UpdateEnemies: 	0.0448621	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.97439	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.593132	UpdatePlayer: 	0.0691202	UpdateSound: 	0.0229017	UpdateItems:	0.0111877	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0434547	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.03515	
RENDER	shadowmap: 	0.0625219	sendToRender: 	0.0681549	scene: 	5.06876	particles2Tex: 	4.21592	sendToRender: 	0.0893093	motionBlur: 	1.91323	bloom2Tex: 	0.33426	printScene: 	0.0486425	applyBloom: 	0.00696526	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0312474	setRenderState: 	0.000454125	luaMsg: 	0.00094434	printTextDebug:	0.000736825	console: 	0.00106464	endScene: 	0.000336835	present: 	0.307076	TOTAL_RENDER: 	12.3494	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.05194	UpdateCamera: 	0.906256	UpdateEnemies: 	0.0424682	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.56634	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.557894	UpdatePlayer: 	0.0634662	UpdateSound: 	0.0225078	UpdateItems:	0.0107336	UpdateTriggers: 	0.00765998	UpdateRigid: 	0.0402337	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.42063	
RENDER	shadowmap: 	0.0610302	sendToRender: 	0.0911468	scene: 	4.86095	particles2Tex: 	4.23901	sendToRender: 	0.0642331	motionBlur: 	1.74057	bloom2Tex: 	0.071045	printScene: 	0.0419209	applyBloom: 	0.283157	setRenderState: 	0.000478185	applyParticles: 	0.00240596	gui: 	0.0303181	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000354879	present: 	0.149576	TOTAL_RENDER: 	11.8083	
UPDATE	UpdateSceneManager: 	0.0252927	UpdateInput: 	1.02494	UpdateCamera: 	0.9516	UpdateEnemies: 	0.0622272	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.905059	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.561187	UpdatePlayer: 	0.0631805	UpdateSound: 	0.0208326	UpdateItems:	0.0106524	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0408231	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.80468	
RENDER	shadowmap: 	0.0461884	sendToRender: 	0.0650632	scene: 	4.5184	particles2Tex: 	4.18548	sendToRender: 	0.0648587	motionBlur: 	1.50471	bloom2Tex: 	0.262647	printScene: 	0.0364744	applyBloom: 	0.00645399	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.0255663	setRenderState: 	0.000475177	luaMsg: 	0.000427058	printTextDebug:	0.000541341	console: 	0.000881183	endScene: 	0.000342849	present: 	0.420186	TOTAL_RENDER: 	11.3013	
UPDATE	UpdateSceneManager: 	0.0160478	UpdateInput: 	1.12969	UpdateCamera: 	0.929895	UpdateEnemies: 	0.0526364	UpdateProjectile: 	0.00154583	UpdateParticle: 	1.5699	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.713298	UpdatePlayer: 	0.0820493	UpdateSound: 	0.0176808	UpdateItems:	0.0134764	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0448591	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.72767	
RENDER	shadowmap: 	0.07872	sendToRender: 	0.102085	scene: 	4.47776	particles2Tex: 	4.46442	sendToRender: 	0.0857454	motionBlur: 	1.66396	bloom2Tex: 	0.0703022	printScene: 	0.0387841	applyBloom: 	0.00651414	setRenderState: 	0.000466155	applyParticles: 	0.00221048	gui: 	0.0280685	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000640587	console: 	0.000848101	endScene: 	0.000342849	present: 	0.438829	TOTAL_RENDER: 	11.6402	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.04611	UpdateCamera: 	0.976396	UpdateEnemies: 	0.0445614	UpdateProjectile: 	0.00131426	UpdateParticle: 	1.59768	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.558577	UpdatePlayer: 	0.0660617	UpdateSound: 	0.0184056	UpdateItems:	0.0106193	UpdateTriggers: 	0.00775321	UpdateRigid: 	0.0411961	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.53723	
RENDER	shadowmap: 	0.0660767	sendToRender: 	0.212786	scene: 	4.29732	particles2Tex: 	4.18492	sendToRender: 	0.0656346	motionBlur: 	1.54915	bloom2Tex: 	0.0731923	printScene: 	0.0434426	applyBloom: 	0.00667353	setRenderState: 	0.000463147	applyParticles: 	0.00217739	gui: 	0.0298038	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.0106103	endScene: 	0.000342849	present: 	0.444032	TOTAL_RENDER: 	11.1679	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.07008	UpdateCamera: 	0.924283	UpdateEnemies: 	0.0442727	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.96725	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.613102	UpdatePlayer: 	0.0679744	UpdateSound: 	0.0225198	UpdateItems:	0.0111546	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0407991	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.94436	
RENDER	shadowmap: 	0.0502064	sendToRender: 	0.0664767	scene: 	4.19563	particles2Tex: 	4.44776	sendToRender: 	0.0988669	motionBlur: 	1.4991	bloom2Tex: 	0.0725728	printScene: 	0.386466	applyBloom: 	0.00693217	setRenderState: 	0.0004842	applyParticles: 	0.00208116	gui: 	0.0292414	setRenderState: 	0.000463147	luaMsg: 	0.000851109	printTextDebug:	0.00074284	console: 	0.00100449	endScene: 	0.000351872	present: 	0.272652	TOTAL_RENDER: 	11.3248	
UPDATE	UpdateSceneManager: 	0.0343601	UpdateInput: 	1.08002	UpdateCamera: 	1.10307	UpdateEnemies: 	0.0436231	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.28292	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.67717	UpdatePlayer: 	0.0814508	UpdateSound: 	0.0210852	UpdateItems:	0.0124539	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0449223	UpdateGUI: 	0.00181951	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.54629	
RENDER	shadowmap: 	0.0614813	sendToRender: 	0.067827	scene: 	4.37789	particles2Tex: 	4.04827	sendToRender: 	0.0647083	motionBlur: 	1.34203	bloom2Tex: 	0.0682391	printScene: 	0.346013	applyBloom: 	0.00703443	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.0269167	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000775922	console: 	0.00101652	endScene: 	0.000360894	present: 	0.268565	TOTAL_RENDER: 	10.8558	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.09489	UpdateCamera: 	0.906722	UpdateEnemies: 	0.0527326	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.909946	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.550021	UpdatePlayer: 	0.062976	UpdateSound: 	0.0322158	UpdateItems:	0.0206191	UpdateTriggers: 	0.00688406	UpdateRigid: 	0.0400502	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.83118	
RENDER	shadowmap: 	0.045214	sendToRender: 	0.0666752	scene: 	4.30566	particles2Tex: 	4.08989	sendToRender: 	0.0846868	motionBlur: 	1.3565	bloom2Tex: 	0.0676436	printScene: 	0.366485	applyBloom: 	0.00696225	setRenderState: 	0.00047217	applyParticles: 	0.00192176	gui: 	0.025434	setRenderState: 	0.000502244	luaMsg: 	0.000748855	printTextDebug:	0.000433073	console: 	0.000959377	endScene: 	0.000366909	present: 	0.251206	TOTAL_RENDER: 	10.8347	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	0.935386	UpdateCamera: 	0.800126	UpdateEnemies: 	0.0426005	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.965861	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.535338	UpdatePlayer: 	0.0589701	UpdateSound: 	0.0208326	UpdateItems:	0.0100268	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0404532	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.55814	
RENDER	shadowmap: 	0.0473884	sendToRender: 	0.0652827	scene: 	4.28254	particles2Tex: 	4.18761	sendToRender: 	0.0656887	motionBlur: 	1.32724	bloom2Tex: 	0.0680917	printScene: 	0.0339631	applyBloom: 	0.288598	setRenderState: 	0.000493222	applyParticles: 	0.00208717	gui: 	0.0263302	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000631565	console: 	0.000878176	endScene: 	0.000360894	present: 	0.174546	TOTAL_RENDER: 	10.7362	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.01344	UpdateCamera: 	0.930547	UpdateEnemies: 	0.0413855	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.89303	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.553515	UpdatePlayer: 	0.0593911	UpdateSound: 	0.0198702	UpdateItems:	0.010075	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0396232	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.70856	
RENDER	shadowmap: 	0.0439298	sendToRender: 	0.0660947	scene: 	4.2296	particles2Tex: 	4.06738	sendToRender: 	0.0637219	motionBlur: 	1.32935	bloom2Tex: 	0.0667684	printScene: 	0.0335992	applyBloom: 	0.303629	setRenderState: 	0.000490215	applyParticles: 	0.0020571	gui: 	0.0243634	setRenderState: 	0.000619535	luaMsg: 	0.000760885	printTextDebug:	0.000550364	console: 	0.000781937	endScene: 	0.000372924	present: 	0.164586	TOTAL_RENDER: 	10.5881	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.0052	UpdateCamera: 	0.958336	UpdateEnemies: 	0.0437163	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.892741	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.556463	UpdatePlayer: 	0.0663985	UpdateSound: 	0.0220266	UpdateItems:	0.0111697	UpdateTriggers: 	0.00732916	UpdateRigid: 	0.0407449	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.7549	
RENDER	shadowmap: 	0.0497673	sendToRender: 	0.127191	scene: 	4.14834	particles2Tex: 	4.43527	sendToRender: 	0.0638151	motionBlur: 	1.35509	bloom2Tex: 	0.0679985	printScene: 	0.0354789	applyBloom: 	0.289912	setRenderState: 	0.000478185	applyParticles: 	0.00222551	gui: 	0.0267814	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000760885	console: 	0.00109471	endScene: 	0.000345857	present: 	0.174561	TOTAL_RENDER: 	10.9461	
UPDATE	UpdateSceneManager: 	0.0104479	UpdateInput: 	1.03679	UpdateCamera: 	0.958023	UpdateEnemies: 	0.0419539	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.877731	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.706769	UpdatePlayer: 	0.0663263	UpdateSound: 	0.0212988	UpdateItems:	0.0106374	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.04196	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.9153	
RENDER	shadowmap: 	0.0472801	sendToRender: 	0.0662331	scene: 	4.17043	particles2Tex: 	4.16474	sendToRender: 	0.0651715	motionBlur: 	1.39171	bloom2Tex: 	0.0689578	printScene: 	0.0364262	applyBloom: 	0.304835	setRenderState: 	0.000490215	applyParticles: 	0.00210221	gui: 	0.0268535	setRenderState: 	0.000463147	luaMsg: 	0.000718781	printTextDebug:	0.00077893	console: 	0.000974414	endScene: 	0.000369916	present: 	0.162231	TOTAL_RENDER: 	10.6784	
UPDATE	UpdateSceneManager: 	0.0227544	UpdateInput: 	1.02604	UpdateCamera: 	1.06034	UpdateEnemies: 	0.0437584	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.917706	UpdateLUAMsg: 	0.000986444	UpdateColisions: 	0.559386	UpdatePlayer: 	0.0671865	UpdateSound: 	0.0233408	UpdateItems:	0.0111095	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0416261	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.91369	
RENDER	shadowmap: 	0.0481794	sendToRender: 	0.08475	scene: 	4.15786	particles2Tex: 	4.33173	sendToRender: 	0.0732796	motionBlur: 	1.4	bloom2Tex: 	0.0675714	printScene: 	0.0358368	applyBloom: 	0.288809	setRenderState: 	0.000493222	applyParticles: 	0.00196687	gui: 	0.0269889	setRenderState: 	0.000481192	luaMsg: 	0.000628557	printTextDebug:	0.000439088	console: 	0.000857124	endScene: 	0.000366909	present: 	0.180483	TOTAL_RENDER: 	10.869	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	3.10368	UpdateCamera: 	0.0499808	UpdateEnemies: 	0.0422577	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.913787	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.552742	UpdatePlayer: 	0.155599	UpdateSound: 	0.020198	UpdateItems:	0.0110373	UpdateTriggers: 	0.00724796	UpdateRigid: 	0.041157	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	5.04359	
RENDER	shadowmap: 	0.0486455	sendToRender: 	0.065779	scene: 	4.31087	particles2Tex: 	4.26539	sendToRender: 	0.0642662	motionBlur: 	1.3816	bloom2Tex: 	0.0709367	printScene: 	0.0346338	applyBloom: 	0.28596	setRenderState: 	0.000490215	applyParticles: 	0.00213529	gui: 	0.0265738	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000538334	console: 	0.00105261	endScene: 	0.000354879	present: 	0.172568	TOTAL_RENDER: 	10.8893	
UPDATE	UpdateSceneManager: 	0.0124148	UpdateInput: 	1.03623	UpdateCamera: 	0.052886	UpdateEnemies: 	0.0461463	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.883676	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.584492	UpdatePlayer: 	0.134475	UpdateSound: 	0.0187966	UpdateItems:	0.0111216	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0425765	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.43519	
RENDER	shadowmap: 	0.0567295	sendToRender: 	0.0684285	scene: 	4.20175	particles2Tex: 	4.36531	sendToRender: 	0.0643775	motionBlur: 	1.33035	bloom2Tex: 	0.0686451	printScene: 	0.37105	applyBloom: 	0.0073472	setRenderState: 	0.000469162	applyParticles: 	0.00212627	gui: 	2.16074	setRenderState: 	0.000571416	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.000950355	endScene: 	0.000357887	present: 	2.59129	TOTAL_RENDER: 	15.4904	
UPDATE	UpdateSceneManager: 	0.0108749	UpdateInput: 	1.01911	UpdateCamera: 	0.0515447	UpdateEnemies: 	0.0533732	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.899168	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.682833	UpdatePlayer: 	0.115889	UpdateSound: 	0.0233619	UpdateItems:	0.0110915	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0421494	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.04057	
RENDER	shadowmap: 	0.052062	sendToRender: 	0.0682691	scene: 	4.22193	particles2Tex: 	4.20952	sendToRender: 	0.0657369	motionBlur: 	1.33051	bloom2Tex: 	0.0853966	printScene: 	0.391215	applyBloom: 	0.00759381	setRenderState: 	0.000490215	applyParticles: 	0.00198793	gui: 	0.0318429	setRenderState: 	0.00047217	luaMsg: 	0.000571416	printTextDebug:	0.000553371	console: 	0.000971407	endScene: 	0.000363902	present: 	0.222792	TOTAL_RENDER: 	10.8544	
UPDATE	UpdateSceneManager: 	0.0123997	UpdateInput: 	1.05822	UpdateCamera: 	0.0507237	UpdateEnemies: 	0.0484951	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.894479	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.617282	UpdatePlayer: 	0.11253	UpdateSound: 	0.0230762	UpdateItems:	0.0111516	UpdateTriggers: 	0.0077893	UpdateRigid: 	0.0401976	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.0066	
RENDER	shadowmap: 	0.0500861	sendToRender: 	0.066206	scene: 	4.23573	particles2Tex: 	4.28206	sendToRender: 	0.0835019	motionBlur: 	1.40269	bloom2Tex: 	0.0692496	printScene: 	0.355863	applyBloom: 	0.00744344	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.0304083	setRenderState: 	0.00044811	luaMsg: 	0.000799982	printTextDebug:	0.000736825	console: 	0.000929302	endScene: 	0.000366909	present: 	0.224777	TOTAL_RENDER: 	10.9758	
UPDATE	UpdateSceneManager: 	0.0117411	UpdateInput: 	1.05672	UpdateCamera: 	0.0494726	UpdateEnemies: 	0.0385164	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.866311	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.645405	UpdatePlayer: 	0.106752	UpdateSound: 	0.023422	UpdateItems:	0.0109982	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0403239	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.99084	
RENDER	shadowmap: 	0.0473854	sendToRender: 	0.0666602	scene: 	4.18128	particles2Tex: 	4.29884	sendToRender: 	0.084371	motionBlur: 	1.36563	bloom2Tex: 	0.0680195	printScene: 	0.394785	applyBloom: 	0.00735923	setRenderState: 	0.000463147	applyParticles: 	0.00200597	gui: 	0.0300264	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.00043608	console: 	0.00093231	endScene: 	0.000348864	present: 	0.216588	TOTAL_RENDER: 	10.9364	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.02919	UpdateCamera: 	0.0498936	UpdateEnemies: 	0.0531988	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.96731	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.605568	UpdatePlayer: 	0.103802	UpdateSound: 	0.0156869	UpdateItems:	0.0104509	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0401164	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.02663	
RENDER	shadowmap: 	0.0475207	sendToRender: 	0.0836312	scene: 	4.15185	particles2Tex: 	4.21684	sendToRender: 	0.0646662	motionBlur: 	1.29868	bloom2Tex: 	0.353932	printScene: 	0.0368202	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00215333	gui: 	0.0292204	setRenderState: 	0.000439088	luaMsg: 	0.000547356	printTextDebug:	0.000718781	console: 	0.000911258	endScene: 	0.000351872	present: 	0.379946	TOTAL_RENDER: 	10.841	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	0.996098	UpdateCamera: 	0.0490996	UpdateEnemies: 	0.042805	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.857767	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.606077	UpdatePlayer: 	0.104437	UpdateSound: 	0.0209108	UpdateItems:	0.0104419	UpdateTriggers: 	0.00736825	UpdateRigid: 	0.0396051	UpdateGUI: 	0.00116689	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.9161	
RENDER	shadowmap: 	0.0448862	sendToRender: 	0.0744194	scene: 	4.41111	particles2Tex: 	4.28573	sendToRender: 	0.0826748	motionBlur: 	1.42409	bloom2Tex: 	0.412246	printScene: 	0.0465824	applyBloom: 	0.00697428	setRenderState: 	0.000451118	applyParticles: 	0.002421	gui: 	0.0352684	setRenderState: 	0.000454125	luaMsg: 	0.000956369	printTextDebug:	0.000733818	console: 	0.00105862	endScene: 	0.000333827	present: 	0.409025	TOTAL_RENDER: 	11.4389	
UPDATE	UpdateSceneManager: 	0.012905	UpdateInput: 	1.11635	UpdateCamera: 	0.0525462	UpdateEnemies: 	0.0607234	UpdateProjectile: 	0.00136839	UpdateParticle: 	1.41135	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.910485	UpdatePlayer: 	0.132397	UpdateSound: 	0.0239664	UpdateItems:	0.0125471	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0448772	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.91259	
RENDER	shadowmap: 	0.0586092	sendToRender: 	0.0767111	scene: 	4.28811	particles2Tex: 	4.24232	sendToRender: 	0.0647384	motionBlur: 	1.28972	bloom2Tex: 	0.335388	printScene: 	0.0380443	applyBloom: 	0.00660136	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0299753	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000607505	console: 	0.000971407	endScene: 	0.000369916	present: 	0.395089	TOTAL_RENDER: 	11.0017	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.22995	UpdateCamera: 	0.0598182	UpdateEnemies: 	0.0502184	UpdateProjectile: 	0.00153981	UpdateParticle: 	1.55557	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.757872	UpdatePlayer: 	0.12649	UpdateSound: 	0.0425554	UpdateItems:	0.0126584	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0456802	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.05454	
RENDER	shadowmap: 	0.078287	sendToRender: 	0.0826538	scene: 	4.35684	particles2Tex: 	4.39529	sendToRender: 	0.0865785	motionBlur: 	1.37525	bloom2Tex: 	0.364223	printScene: 	0.0452621	applyBloom: 	0.00696225	setRenderState: 	0.000475177	applyParticles: 	0.00230972	gui: 	0.0338699	setRenderState: 	0.00046014	luaMsg: 	0.000682691	printTextDebug:	0.000733818	console: 	0.00119697	endScene: 	0.000327812	present: 	0.46519	TOTAL_RENDER: 	11.4659	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.07265	UpdateCamera: 	0.0504139	UpdateEnemies: 	0.0490215	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.898852	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.6768	UpdatePlayer: 	0.120352	UpdateSound: 	0.0237799	UpdateItems:	0.0115456	UpdateTriggers: 	0.00781937	UpdateRigid: 	0.0421675	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.10843	
RENDER	shadowmap: 	0.0530334	sendToRender: 	0.0670752	scene: 	4.46337	particles2Tex: 	4.15257	sendToRender: 	0.0666932	motionBlur: 	1.38078	bloom2Tex: 	0.339574	printScene: 	0.0405976	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.0325737	setRenderState: 	0.00047217	luaMsg: 	0.000694721	printTextDebug:	0.000631565	console: 	0.0010887	endScene: 	0.000345857	present: 	0.409537	TOTAL_RENDER: 	11.187	
UPDATE	UpdateSceneManager: 	0.0283723	UpdateInput: 	1.03577	UpdateCamera: 	0.0501372	UpdateEnemies: 	0.0511176	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.873634	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.601568	UpdatePlayer: 	0.110945	UpdateSound: 	0.0221499	UpdateItems:	0.010896	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.041581	UpdateGUI: 	0.00159696	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.9562	
RENDER	shadowmap: 	0.0482004	sendToRender: 	0.0667474	scene: 	4.36464	particles2Tex: 	3.98917	sendToRender: 	0.0639805	motionBlur: 	1.28658	bloom2Tex: 	0.331662	printScene: 	0.0358819	applyBloom: 	0.00680586	setRenderState: 	0.000451118	applyParticles: 	0.002018	gui: 	0.0300053	setRenderState: 	0.000439088	luaMsg: 	0.000745848	printTextDebug:	0.000622542	console: 	0.000899228	endScene: 	0.000342849	present: 	0.437368	TOTAL_RENDER: 	10.8234	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.09411	UpdateCamera: 	0.0520289	UpdateEnemies: 	0.0359451	UpdateProjectile: 	0.00118494	UpdateParticle: 	1.03986	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.558863	UpdatePlayer: 	0.105504	UpdateSound: 	0.0213258	UpdateItems:	0.0106614	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0406066	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.12834	
RENDER	shadowmap: 	0.0491538	sendToRender: 	0.0745367	scene: 	4.14401	particles2Tex: 	4.13398	sendToRender: 	0.0642211	motionBlur: 	1.29188	bloom2Tex: 	0.346843	printScene: 	0.0350759	applyBloom: 	0.00673368	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.200564	setRenderState: 	0.000499237	luaMsg: 	0.000676676	printTextDebug:	0.000532319	console: 	0.00122103	endScene: 	0.000348864	present: 	0.169855	TOTAL_RENDER: 	10.6901	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.1157	UpdateCamera: 	0.0482636	UpdateEnemies: 	0.0497402	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.865568	UpdateLUAMsg: 	0.0101652	UpdateColisions: 	0.565341	UpdatePlayer: 	0.103787	UpdateSound: 	0.0170192	UpdateItems:	0.0105592	UpdateTriggers: 	0.00719984	UpdateRigid: 	0.0399119	UpdateGUI: 	0.00162102	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.97364	
RENDER	shadowmap: 	0.047244	sendToRender: 	0.0667654	scene: 	4.11812	particles2Tex: 	3.97748	sendToRender: 	0.0648346	motionBlur: 	1.28993	bloom2Tex: 	0.0681609	printScene: 	0.362708	applyBloom: 	0.00745848	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0303572	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000541341	console: 	0.00094434	endScene: 	0.000390969	present: 	0.256394	TOTAL_RENDER: 	10.4536	
UPDATE	UpdateSceneManager: 	0.0164357	UpdateInput: 	1.08903	UpdateCamera: 	0.0567025	UpdateEnemies: 	0.0617219	UpdateProjectile: 	0.00142252	UpdateParticle: 	1.58507	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.680863	UpdatePlayer: 	0.134448	UpdateSound: 	0.0220597	UpdateItems:	0.0127696	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0452561	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.85599	
RENDER	shadowmap: 	0.103399	sendToRender: 	0.0846297	scene: 	4.34965	particles2Tex: 	4.3373	sendToRender: 	0.0668887	motionBlur: 	1.358	bloom2Tex: 	0.0719743	printScene: 	0.38493	applyBloom: 	0.0076299	setRenderState: 	0.000490215	applyParticles: 	0.00211123	gui: 	0.0340504	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000712766	console: 	0.000929302	endScene: 	0.000366909	present: 	0.232966	TOTAL_RENDER: 	11.2019	
UPDATE	UpdateSceneManager: 	0.0126193	UpdateInput: 	1.02309	UpdateCamera: 	0.056916	UpdateEnemies: 	0.0495177	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.69535	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.648006	UpdatePlayer: 	0.136454	UpdateSound: 	0.0260656	UpdateItems:	0.0132238	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0448802	UpdateGUI: 	0.00145861	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.88726	
RENDER	shadowmap: 	0.0788975	sendToRender: 	0.0825936	scene: 	4.41745	particles2Tex: 	4.2642	sendToRender: 	0.0672466	motionBlur: 	1.40268	bloom2Tex: 	0.0727232	printScene: 	0.0441223	applyBloom: 	0.310576	setRenderState: 	0.000478185	applyParticles: 	0.00221348	gui: 	0.0340323	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000619535	console: 	0.000809004	endScene: 	0.000375931	present: 	0.236208	TOTAL_RENDER: 	11.1956	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.0367	UpdateCamera: 	0.054498	UpdateEnemies: 	0.0515236	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.932812	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.553001	UpdatePlayer: 	0.113035	UpdateSound: 	0.0223544	UpdateItems:	0.0114464	UpdateTriggers: 	0.00721788	UpdateRigid: 	0.0415329	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.9729	
RENDER	shadowmap: 	0.0505462	sendToRender: 	0.0664827	scene: 	4.2451	particles2Tex: 	4.11608	sendToRender: 	0.0732916	motionBlur: 	1.35806	bloom2Tex: 	0.069421	printScene: 	0.0365526	applyBloom: 	0.293377	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0537341	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.000935317	endScene: 	0.000381946	present: 	0.173527	TOTAL_RENDER: 	10.7384	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.01772	UpdateCamera: 	0.0487598	UpdateEnemies: 	0.0430096	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.864564	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.536337	UpdatePlayer: 	0.109441	UpdateSound: 	0.0219845	UpdateItems:	1.48617	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.052895	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.35207	
RENDER	shadowmap: 	0.0591445	sendToRender: 	0.102807	scene: 	4.11374	particles2Tex: 	3.97142	sendToRender: 	0.0651594	motionBlur: 	1.41916	bloom2Tex: 	0.0667744	printScene: 	0.0340564	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.00221348	gui: 	0.272298	setRenderState: 	0.000502244	luaMsg: 	0.000799982	printTextDebug:	0.00062555	console: 	0.00108268	endScene: 	0.000348864	present: 	0.194591	TOTAL_RENDER: 	10.4718	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.01106	UpdateCamera: 	0.0483177	UpdateEnemies: 	0.0418427	UpdateProjectile: 	0.00102855	UpdateParticle: 	1.01539	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.485869	UpdatePlayer: 	0.104762	UpdateSound: 	0.0205619	UpdateItems:	0.00972008	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0386217	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.93321	
RENDER	shadowmap: 	0.0457644	sendToRender: 	0.0655384	scene: 	4.08264	particles2Tex: 	3.92039	sendToRender: 	0.0637129	motionBlur: 	1.43475	bloom2Tex: 	0.0659293	printScene: 	0.0323211	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.400003	setRenderState: 	0.000652617	luaMsg: 	0.000784945	printTextDebug:	0.000739833	console: 	0.00102554	endScene: 	0.000652617	present: 	0.103306	TOTAL_RENDER: 	10.4065	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.13639	UpdateCamera: 	0.0489944	UpdateEnemies: 	0.0489673	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.853827	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.499959	UpdatePlayer: 	0.100169	UpdateSound: 	0.0200928	UpdateItems:	0.00978324	UpdateTriggers: 	0.00782539	UpdateRigid: 	0.0388984	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.90407	
RENDER	shadowmap: 	0.0511838	sendToRender: 	0.0651925	scene: 	4.04734	particles2Tex: 	4.00955	sendToRender: 	0.0638843	motionBlur: 	1.40723	bloom2Tex: 	0.0797726	printScene: 	0.0326128	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.0294099	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.000974414	endScene: 	0.000333827	present: 	0.439259	TOTAL_RENDER: 	10.3901	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.05804	UpdateCamera: 	0.0479598	UpdateEnemies: 	0.041578	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.913393	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.469385	UpdatePlayer: 	0.104623	UpdateSound: 	0.0138042	UpdateItems:	0.0102283	UpdateTriggers: 	0.000424051	UpdateRigid: 	0.0384803	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.85152	
RENDER	shadowmap: 	0.0450727	sendToRender: 	0.0654933	scene: 	4.35487	particles2Tex: 	4.06199	sendToRender: 	0.064979	motionBlur: 	1.45113	bloom2Tex: 	0.0671624	printScene: 	0.0346879	applyBloom: 	0.00648106	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.031061	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000655624	console: 	0.000863138	endScene: 	0.000327812	present: 	0.459268	TOTAL_RENDER: 	10.8042	
UPDATE	UpdateSceneManager: 	0.0130253	UpdateInput: 	1.03664	UpdateCamera: 	0.0610723	UpdateEnemies: 	0.0516951	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.90459	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.536565	UpdatePlayer: 	0.128996	UpdateSound: 	0.0239814	UpdateItems:	0.0101772	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0428411	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.95439	
RENDER	shadowmap: 	0.055707	sendToRender: 	0.0679985	scene: 	4.30654	particles2Tex: 	4.05113	sendToRender: 	0.0655985	motionBlur: 	1.49756	bloom2Tex: 	0.0686902	printScene: 	0.0380834	applyBloom: 	0.00651414	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0320955	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000739833	console: 	0.00107366	endScene: 	0.00033082	present: 	0.632028	TOTAL_RENDER: 	11.0195	
UPDATE	UpdateSceneManager: 	0.0265528	UpdateInput: 	1.03027	UpdateCamera: 	0.0495718	UpdateEnemies: 	0.0511176	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.85786	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.496777	UpdatePlayer: 	0.106482	UpdateSound: 	0.0220747	UpdateItems:	0.0103005	UpdateTriggers: 	0.0069833	UpdateRigid: 	0.0507658	UpdateGUI: 	0.00713668	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.84389	
RENDER	shadowmap: 	0.0469433	sendToRender: 	0.0652797	scene: 	4.10221	particles2Tex: 	4.15478	sendToRender: 	0.0655775	motionBlur: 	1.44981	bloom2Tex: 	0.0678	printScene: 	0.0371089	applyBloom: 	0.00686	setRenderState: 	0.000493222	applyParticles: 	0.00186763	gui: 	0.0317827	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000336835	present: 	0.434688	TOTAL_RENDER: 	10.627	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.00778	UpdateCamera: 	0.0481733	UpdateEnemies: 	0.0433374	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.860345	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.486963	UpdatePlayer: 	0.103168	UpdateSound: 	0.0269227	UpdateItems:	0.00998474	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0406186	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.79111	
RENDER	shadowmap: 	0.0433554	sendToRender: 	0.0656557	scene: 	4.02762	particles2Tex: 	4.02467	sendToRender: 	0.0644046	motionBlur: 	1.42922	bloom2Tex: 	0.0671834	printScene: 	0.033503	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.0296475	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.000646602	console: 	0.000748855	endScene: 	0.000336835	present: 	0.429813	TOTAL_RENDER: 	10.3819	
UPDATE	UpdateSceneManager: 	0.0105562	UpdateInput: 	1.03496	UpdateCamera: 	0.0484049	UpdateEnemies: 	0.0491989	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.92582	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.478058	UpdatePlayer: 	0.100163	UpdateSound: 	0.0213409	UpdateItems:	0.0100058	UpdateTriggers: 	0.000526304	UpdateRigid: 	0.0402126	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.85073	
RENDER	shadowmap: 	0.0462456	sendToRender: 	0.0654331	scene: 	4.2393	particles2Tex: 	3.89614	sendToRender: 	0.0742058	motionBlur: 	1.44108	bloom2Tex: 	0.0675955	printScene: 	0.0339631	applyBloom: 	0.00656827	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.0301196	setRenderState: 	0.000439088	luaMsg: 	0.000535326	printTextDebug:	0.000658632	console: 	0.000881183	endScene: 	0.000336835	present: 	0.454498	TOTAL_RENDER: 	10.5135	
UPDATE	UpdateSceneManager: 	0.00816222	UpdateInput: 	1.07977	UpdateCamera: 	0.0471207	UpdateEnemies: 	0.0415991	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.844582	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.47989	UpdatePlayer: 	0.0933663	UpdateSound: 	0.0194221	UpdateItems:	0.00941332	UpdateTriggers: 	0.0066194	UpdateRigid: 	0.0385435	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	2.80943	
RENDER	shadowmap: 	0.0407028	sendToRender: 	0.0647414	scene: 	4.17785	particles2Tex: 	3.88076	sendToRender: 	0.0831711	motionBlur: 	1.40999	bloom2Tex: 	0.0707683	printScene: 	0.032691	applyBloom: 	0.00654121	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.0291903	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000457133	console: 	0.000902235	endScene: 	0.000357887	present: 	0.53941	TOTAL_RENDER: 	10.4971	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.05238	UpdateCamera: 	1.00275	UpdateEnemies: 	0.0445825	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.893586	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.503309	UpdatePlayer: 	0.10711	UpdateSound: 	0.0230611	UpdateItems:	0.0100268	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0432682	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.85937	
RENDER	shadowmap: 	0.0517552	sendToRender: 	0.0671624	scene: 	4.04619	particles2Tex: 	4.25951	sendToRender: 	0.0667804	motionBlur: 	1.4572	bloom2Tex: 	0.0739262	printScene: 	0.0699864	applyBloom: 	0.00683293	setRenderState: 	0.000475177	applyParticles: 	0.00225559	gui: 	0.0358097	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000619535	console: 	0.000830056	endScene: 	0.000345857	present: 	0.450399	TOTAL_RENDER: 	10.7563	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.0502	UpdateCamera: 	0.907751	UpdateEnemies: 	0.0470245	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.917309	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.549179	UpdatePlayer: 	0.12951	UpdateSound: 	0.0237168	UpdateItems:	0.0106374	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0421554	UpdateGUI: 	0.00138042	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.83986	
RENDER	shadowmap: 	0.0536619	sendToRender: 	0.066606	scene: 	4.1139	particles2Tex: 	4.22806	sendToRender: 	0.0653639	motionBlur: 	1.47825	bloom2Tex: 	0.0682812	printScene: 	0.0365526	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.0308053	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000718781	console: 	0.00106765	endScene: 	0.000324805	present: 	0.442661	TOTAL_RENDER: 	10.7549	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.01399	UpdateCamera: 	0.914665	UpdateEnemies: 	0.0435569	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.938971	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.476395	UpdatePlayer: 	0.102584	UpdateSound: 	0.0141892	UpdateItems:	0.00919979	UpdateTriggers: 	0.00804794	UpdateRigid: 	0.0406607	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.72007	
RENDER	shadowmap: 	0.0443028	sendToRender: 	0.0651053	scene: 	4.06852	particles2Tex: 	4.01578	sendToRender: 	0.0644888	motionBlur: 	1.426	bloom2Tex: 	0.0681789	printScene: 	0.0344594	applyBloom: 	0.00644798	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.039972	setRenderState: 	0.00533823	luaMsg: 	0.000757878	printTextDebug:	0.000622542	console: 	0.00119997	endScene: 	0.000324805	present: 	0.437876	TOTAL_RENDER: 	10.4409	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.04809	UpdateCamera: 	0.908704	UpdateEnemies: 	0.0413915	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.936935	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.522695	UpdatePlayer: 	0.0985662	UpdateSound: 	0.0203304	UpdateItems:	0.00970504	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0401615	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.77562	
RENDER	shadowmap: 	0.0456591	sendToRender: 	0.0657218	scene: 	4.20163	particles2Tex: 	3.90393	sendToRender: 	0.0646722	motionBlur: 	1.42719	bloom2Tex: 	0.0671053	printScene: 	0.0341947	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.0283512	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000670662	console: 	0.00107065	endScene: 	0.000327812	present: 	0.432282	TOTAL_RENDER: 	10.4479	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.01474	UpdateCamera: 	0.946376	UpdateEnemies: 	0.0599144	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.901083	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.492425	UpdatePlayer: 	0.0966264	UpdateSound: 	0.0297948	UpdateItems:	0.00907649	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0394728	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.74618	
RENDER	shadowmap: 	0.0449103	sendToRender: 	0.0654933	scene: 	4.14258	particles2Tex: 	3.89382	sendToRender: 	0.0654542	motionBlur: 	1.45154	bloom2Tex: 	0.0667564	printScene: 	0.034706	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.0288745	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.00062555	console: 	0.000992459	endScene: 	0.000342849	present: 	0.429214	TOTAL_RENDER: 	10.3911	
UPDATE	UpdateSceneManager: 	0.0120118	UpdateInput: 	1.19526	UpdateCamera: 	0.961846	UpdateEnemies: 	0.044811	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.911143	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.598603	UpdatePlayer: 	0.115071	UpdateSound: 	0.0226732	UpdateItems:	0.0102614	UpdateTriggers: 	0.00744946	UpdateRigid: 	0.041178	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.09426	
RENDER	shadowmap: 	0.0560108	sendToRender: 	0.0667233	scene: 	4.41424	particles2Tex: 	4.20291	sendToRender: 	0.066185	motionBlur: 	1.45813	bloom2Tex: 	0.0680045	printScene: 	0.0371059	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0316083	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.000836071	endScene: 	0.000339842	present: 	0.467334	TOTAL_RENDER: 	11.0397	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.05942	UpdateCamera: 	0.923351	UpdateEnemies: 	0.0631775	UpdateProjectile: 	0.00112178	UpdateParticle: 	1.04352	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.559807	UpdatePlayer: 	0.132806	UpdateSound: 	0.0213649	UpdateItems:	0.0105562	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0392352	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.00625	
RENDER	shadowmap: 	0.0506966	sendToRender: 	0.0659414	scene: 	4.13977	particles2Tex: 	4.22297	sendToRender: 	0.0908581	motionBlur: 	1.58416	bloom2Tex: 	0.0737788	printScene: 	0.0490666	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.0369285	setRenderState: 	0.000508259	luaMsg: 	0.000845094	printTextDebug:	0.000736825	console: 	0.0064179	endScene: 	0.000363902	present: 	0.461241	TOTAL_RENDER: 	11.0053	
UPDATE	UpdateSceneManager: 	0.028661	UpdateInput: 	1.03914	UpdateCamera: 	0.909832	UpdateEnemies: 	0.0475027	UpdateProjectile: 	0.001212	UpdateParticle: 	1.21551	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.601289	UpdatePlayer: 	0.111411	UpdateSound: 	0.0202853	UpdateItems:	0.00987647	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.039957	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.18226	
RENDER	shadowmap: 	0.0628738	sendToRender: 	0.082759	scene: 	4.31002	particles2Tex: 	3.93062	sendToRender: 	0.0838658	motionBlur: 	1.4514	bloom2Tex: 	0.071039	printScene: 	0.0429284	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.0336774	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000646602	console: 	0.000953362	endScene: 	0.000333827	present: 	0.470269	TOTAL_RENDER: 	10.7087	
UPDATE	UpdateSceneManager: 	0.00953963	UpdateInput: 	1.09194	UpdateCamera: 	0.907234	UpdateEnemies: 	0.0531627	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.892888	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.598859	UpdatePlayer: 	0.103315	UpdateSound: 	0.0215815	UpdateItems:	0.0100659	UpdateTriggers: 	0.00709758	UpdateRigid: 	0.0394608	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.87966	
RENDER	shadowmap: 	0.0467478	sendToRender: 	0.0658512	scene: 	4.2103	particles2Tex: 	4.26954	sendToRender: 	0.0656797	motionBlur: 	1.46628	bloom2Tex: 	0.0687293	printScene: 	0.0368834	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.0297046	setRenderState: 	0.000442095	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.000980429	endScene: 	0.000336835	present: 	0.462459	TOTAL_RENDER: 	10.9029	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.08792	UpdateCamera: 	0.909628	UpdateEnemies: 	0.0532078	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.909504	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.601274	UpdatePlayer: 	0.102425	UpdateSound: 	0.0215484	UpdateItems:	0.00940129	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0413254	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00929302	TOTAL_UPDATE: 	3.89727	
RENDER	shadowmap: 	0.0485012	sendToRender: 	0.0654482	scene: 	4.06006	particles2Tex: 	4.05953	sendToRender: 	0.0647745	motionBlur: 	1.44053	bloom2Tex: 	0.0672165	printScene: 	0.0342338	applyBloom: 	0.00653519	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.0299873	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.00116689	endScene: 	0.000339842	present: 	0.435545	TOTAL_RENDER: 	10.5061	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.01481	UpdateCamera: 	0.903754	UpdateEnemies: 	0.0418908	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.962983	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.588606	UpdatePlayer: 	0.100924	UpdateSound: 	0.031488	UpdateItems:	0.0191093	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0384894	UpdateGUI: 	0.001209	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.85229	
RENDER	shadowmap: 	0.0461343	sendToRender: 	0.0659895	scene: 	4.04644	particles2Tex: 	4.18004	sendToRender: 	0.063773	motionBlur: 	1.45443	bloom2Tex: 	0.067797	printScene: 	0.0348534	applyBloom: 	0.00659534	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.0305016	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000454125	console: 	0.00103757	endScene: 	0.000327812	present: 	0.391438	TOTAL_RENDER: 	10.5466	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.08123	UpdateCamera: 	0.969954	UpdateEnemies: 	0.0439148	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.908367	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.702637	UpdatePlayer: 	0.104707	UpdateSound: 	0.0206852	UpdateItems:	0.00950355	UpdateTriggers: 	0.00696225	UpdateRigid: 	0.0417314	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.04434	
RENDER	shadowmap: 	0.0519357	sendToRender: 	0.0670241	scene: 	3.95462	particles2Tex: 	4.32955	sendToRender: 	0.0647835	motionBlur: 	1.27322	bloom2Tex: 	0.267585	printScene: 	0.0383209	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.0316233	setRenderState: 	0.00046014	luaMsg: 	0.000583446	printTextDebug:	0.000514274	console: 	0.000911258	endScene: 	0.000351872	present: 	0.466838	TOTAL_RENDER: 	10.721	
UPDATE	UpdateSceneManager: 	0.0130493	UpdateInput: 	1.01752	UpdateCamera: 	0.910431	UpdateEnemies: 	0.0435569	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.90035	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.688676	UpdatePlayer: 	0.103688	UpdateSound: 	0.0232025	UpdateItems:	0.0100389	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0503838	UpdateGUI: 	0.001212	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.91	
RENDER	shadowmap: 	0.0479598	sendToRender: 	0.0660767	scene: 	3.95972	particles2Tex: 	4.23976	sendToRender: 	0.0650842	motionBlur: 	1.25539	bloom2Tex: 	0.264183	printScene: 	0.246121	applyBloom: 	0.00680285	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.0317196	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.000634572	console: 	0.00105261	endScene: 	0.000351872	present: 	0.263254	TOTAL_RENDER: 	10.6162	
UPDATE	UpdateSceneManager: 	0.01898	UpdateInput: 	1.01507	UpdateCamera: 	0.0531958	UpdateEnemies: 	0.0506274	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.887631	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.696396	UpdatePlayer: 	0.107026	UpdateSound: 	0.0235153	UpdateItems:	0.01009	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.040772	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.05941	
RENDER	shadowmap: 	0.0518063	sendToRender: 	0.0667323	scene: 	3.91375	particles2Tex: 	4.36529	sendToRender: 	0.0649339	motionBlur: 	1.25252	bloom2Tex: 	0.276358	printScene: 	0.0357436	applyBloom: 	0.00696225	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.0308534	setRenderState: 	0.000463147	luaMsg: 	0.000911258	printTextDebug:	0.00044811	console: 	0.000968399	endScene: 	0.000351872	present: 	0.408944	TOTAL_RENDER: 	10.638	
UPDATE	UpdateSceneManager: 	0.0110343	UpdateInput: 	1.01481	UpdateCamera: 	0.0492019	UpdateEnemies: 	0.0508891	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.869427	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.646858	UpdatePlayer: 	0.164357	UpdateSound: 	0.0207875	UpdateItems:	0.00959978	UpdateTriggers: 	0.0070645	UpdateRigid: 	0.0399329	UpdateGUI: 	0.00135035	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.01292	
RENDER	shadowmap: 	0.0460651	sendToRender: 	0.0642692	scene: 	3.83135	particles2Tex: 	4.37779	sendToRender: 	0.0633369	motionBlur: 	1.24799	bloom2Tex: 	0.283939	printScene: 	0.033515	applyBloom: 	0.0067006	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0281076	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.000968399	endScene: 	0.000342849	present: 	0.404319	TOTAL_RENDER: 	10.5755	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.01426	UpdateCamera: 	0.0478846	UpdateEnemies: 	0.0508229	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.985054	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.613806	UpdatePlayer: 	0.325093	UpdateSound: 	0.0207514	UpdateItems:	0.00910355	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0390006	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.24453	
RENDER	shadowmap: 	0.0456952	sendToRender: 	0.0650061	scene: 	3.98533	particles2Tex: 	4.02786	sendToRender: 	0.0801215	motionBlur: 	1.22442	bloom2Tex: 	0.263008	printScene: 	0.0333887	applyBloom: 	0.00704044	setRenderState: 	0.000475177	applyParticles: 	0.0020992	gui: 	0.0297948	setRenderState: 	0.00046014	luaMsg: 	0.00089622	printTextDebug:	0.000538334	console: 	0.00102855	endScene: 	0.00033082	present: 	0.430538	TOTAL_RENDER: 	10.3575	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	1.00637	UpdateCamera: 	0.0615896	UpdateEnemies: 	0.0456621	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.995075	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.663146	UpdatePlayer: 	1.68639	UpdateSound: 	0.0264896	UpdateItems:	0.0206401	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.041157	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.71859	
RENDER	shadowmap: 	0.0522605	sendToRender: 	0.0664647	scene: 	3.9228	particles2Tex: 	4.0807	sendToRender: 	0.0645609	motionBlur: 	1.22683	bloom2Tex: 	0.397928	printScene: 	0.0379961	applyBloom: 	0.00664346	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0299873	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000733818	console: 	0.000989451	endScene: 	0.000351872	present: 	0.315611	TOTAL_RENDER: 	10.3654	
UPDATE	UpdateSceneManager: 	0.0122313	UpdateInput: 	1.13536	UpdateCamera: 	0.0525011	UpdateEnemies: 	0.0517853	UpdateProjectile: 	0.00115486	UpdateParticle: 	1.00995	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.627237	UpdatePlayer: 	0.281795	UpdateSound: 	0.0131426	UpdateItems:	0.00991256	UpdateTriggers: 	0.00752464	UpdateRigid: 	0.0408953	UpdateGUI: 	0.00138944	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.37717	
RENDER	shadowmap: 	0.052868	sendToRender: 	0.0844252	scene: 	3.9458	particles2Tex: 	4.11833	sendToRender: 	0.0650993	motionBlur: 	1.33549	bloom2Tex: 	0.392951	printScene: 	0.0381495	applyBloom: 	0.00673068	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.0309016	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000622542	console: 	0.00102253	endScene: 	0.000336835	present: 	0.322143	TOTAL_RENDER: 	10.5599	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.03188	UpdateCamera: 	0.921312	UpdateEnemies: 	0.0459238	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.11339	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.628235	UpdatePlayer: 	0.185713	UpdateSound: 	0.0123516	UpdateItems:	0.0103306	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0419028	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.14817	
RENDER	shadowmap: 	0.0543206	sendToRender: 	0.0747021	scene: 	4.02756	particles2Tex: 	4.31228	sendToRender: 	0.0643354	motionBlur: 	1.25168	bloom2Tex: 	0.391459	printScene: 	0.0374728	applyBloom: 	0.00658933	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.0309346	setRenderState: 	0.000463147	luaMsg: 	0.000887198	printTextDebug:	0.00063758	console: 	0.000992459	endScene: 	0.000345857	present: 	0.457388	TOTAL_RENDER: 	10.8822	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.02965	UpdateCamera: 	0.914443	UpdateEnemies: 	0.0433404	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.0307	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.565681	UpdatePlayer: 	0.173121	UpdateSound: 	0.0123516	UpdateItems:	0.00978023	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0394578	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.99797	
RENDER	shadowmap: 	0.0477673	sendToRender: 	0.0841395	scene: 	3.91668	particles2Tex: 	4.12575	sendToRender: 	0.0903288	motionBlur: 	1.33359	bloom2Tex: 	0.403212	printScene: 	0.0501432	applyBloom: 	0.00701638	setRenderState: 	0.000445103	applyParticles: 	0.00225559	gui: 	0.0372322	setRenderState: 	0.000478185	luaMsg: 	0.000947347	printTextDebug:	0.000842086	console: 	0.00103156	endScene: 	0.00033082	present: 	0.264644	TOTAL_RENDER: 	10.5567	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	1.14715	UpdateCamera: 	0.913489	UpdateEnemies: 	0.0428111	UpdateProjectile: 	0.00135636	UpdateParticle: 	1.65247	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.551536	UpdatePlayer: 	0.162646	UpdateSound: 	0.0119907	UpdateItems:	0.00914265	UpdateTriggers: 	0.00708856	UpdateRigid: 	0.0378999	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.69456	
RENDER	shadowmap: 	0.0562634	sendToRender: 	0.0805365	scene: 	3.90598	particles2Tex: 	4.24568	sendToRender: 	0.0643444	motionBlur: 	1.22474	bloom2Tex: 	0.421431	printScene: 	0.0418517	applyBloom: 	0.00698631	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.0330369	setRenderState: 	0.000463147	luaMsg: 	0.000821034	printTextDebug:	0.000652617	console: 	0.00113982	endScene: 	0.000360894	present: 	0.323391	TOTAL_RENDER: 	10.5693	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.00676	UpdateCamera: 	0.920015	UpdateEnemies: 	0.0531236	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.995418	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.550213	UpdatePlayer: 	0.199608	UpdateSound: 	0.0148297	UpdateItems:	0.0113531	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0483388	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.97035	
RENDER	shadowmap: 	0.052459	sendToRender: 	0.10305	scene: 	3.78022	particles2Tex: 	4.21951	sendToRender: 	0.0657459	motionBlur: 	1.33402	bloom2Tex: 	0.0677519	printScene: 	0.0352323	applyBloom: 	0.00700135	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.260502	setRenderState: 	0.000586453	luaMsg: 	0.000772915	printTextDebug:	0.000673669	console: 	0.00113682	endScene: 	0.000372924	present: 	0.173948	TOTAL_RENDER: 	10.2766	
UPDATE	UpdateSceneManager: 	0.00889905	UpdateInput: 	1.03315	UpdateCamera: 	1.04539	UpdateEnemies: 	0.0425344	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.0721	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.570405	UpdatePlayer: 	0.1663	UpdateSound: 	0.0110043	UpdateItems:	0.0101562	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0393525	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.14852	
RENDER	shadowmap: 	0.0467057	sendToRender: 	0.0648707	scene: 	4.02478	particles2Tex: 	4.35543	sendToRender: 	0.0690451	motionBlur: 	1.43842	bloom2Tex: 	0.0721698	printScene: 	0.0597761	applyBloom: 	0.0070645	setRenderState: 	0.00046014	applyParticles: 	0.00227965	gui: 	0.268797	setRenderState: 	0.000580438	luaMsg: 	0.000772915	printTextDebug:	0.000652617	console: 	0.000992459	endScene: 	0.000393976	present: 	0.184444	TOTAL_RENDER: 	10.7721	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.08933	UpdateCamera: 	0.963103	UpdateEnemies: 	0.0468471	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.05438	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.59269	UpdatePlayer: 	0.190167	UpdateSound: 	0.0132689	UpdateItems:	0.0110975	UpdateTriggers: 	0.00796373	UpdateRigid: 	0.0448952	UpdateGUI: 	0.00172327	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.16985	
RENDER	shadowmap: 	0.0636737	sendToRender: 	0.0857184	scene: 	3.89895	particles2Tex: 	3.56913	sendToRender: 	0.0894175	motionBlur: 	1.24397	bloom2Tex: 	0.349625	printScene: 	0.065373	applyBloom: 	0.00688105	setRenderState: 	0.000451118	applyParticles: 	0.00226762	gui: 	0.0343571	setRenderState: 	0.00046014	luaMsg: 	0.000802989	printTextDebug:	0.000619535	console: 	0.000929302	endScene: 	0.000381946	present: 	0.305698	TOTAL_RENDER: 	9.90918	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.04139	UpdateCamera: 	0.914545	UpdateEnemies: 	0.0456681	UpdateProjectile: 	0.00137741	UpdateParticle: 	1.69371	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.55919	UpdatePlayer: 	0.210353	UpdateSound: 	0.0154072	UpdateItems:	0.0111336	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0696315	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.7605	
RENDER	shadowmap: 	0.0683443	sendToRender: 	0.103312	scene: 	4.01257	particles2Tex: 	4.04384	sendToRender: 	0.0643053	motionBlur: 	1.18482	bloom2Tex: 	0.365099	printScene: 	0.04519	applyBloom: 	0.00699232	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.0343631	setRenderState: 	0.000445103	luaMsg: 	0.000947347	printTextDebug:	0.00074284	console: 	0.00111576	endScene: 	0.000333827	present: 	0.393287	TOTAL_RENDER: 	10.4963	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.05341	UpdateCamera: 	0.0518124	UpdateEnemies: 	0.0478245	UpdateProjectile: 	0.00106163	UpdateParticle: 	1.00672	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.563082	UpdatePlayer: 	0.184991	UpdateSound: 	0.0110734	UpdateItems:	0.00938625	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0414126	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.11113	
RENDER	shadowmap: 	0.0455268	sendToRender: 	0.0658572	scene: 	3.87185	particles2Tex: 	4.02156	sendToRender: 	0.0655564	motionBlur: 	1.31582	bloom2Tex: 	0.0677849	printScene: 	0.0343541	applyBloom: 	0.00679684	setRenderState: 	0.00046014	applyParticles: 	0.00214131	gui: 	0.258289	setRenderState: 	0.000565401	luaMsg: 	0.000718781	printTextDebug:	0.000439088	console: 	0.000875168	endScene: 	0.000381946	present: 	0.175479	TOTAL_RENDER: 	10.1029	
UPDATE	UpdateSceneManager: 	0.104217	UpdateInput: 	1.1268	UpdateCamera: 	0.0564318	UpdateEnemies: 	0.0634271	UpdateProjectile: 	0.00110373	UpdateParticle: 	1.04839	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.539997	UpdatePlayer: 	0.201108	UpdateSound: 	0.0132418	UpdateItems:	0.0117651	UpdateTriggers: 	0.00743743	UpdateRigid: 	0.0494184	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.39681	
RENDER	shadowmap: 	0.0652707	sendToRender: 	0.085571	scene: 	3.97065	particles2Tex: 	4.09429	sendToRender: 	0.0650903	motionBlur: 	1.35118	bloom2Tex: 	0.0689548	printScene: 	0.036312	applyBloom: 	0.00721788	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.262006	setRenderState: 	0.000583446	luaMsg: 	0.000733818	printTextDebug:	0.00079096	console: 	0.000917273	endScene: 	0.000384954	present: 	0.172703	TOTAL_RENDER: 	10.3501	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.13019	UpdateCamera: 	0.959762	UpdateEnemies: 	0.0651715	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.05838	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.535218	UpdatePlayer: 	0.207168	UpdateSound: 	0.0142493	UpdateItems:	0.0107155	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0425675	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.18226	
RENDER	shadowmap: 	0.0517161	sendToRender: 	0.0654572	scene: 	4.02176	particles2Tex: 	4.09096	sendToRender: 	0.064585	motionBlur: 	1.33692	bloom2Tex: 	0.0687233	printScene: 	0.0369044	applyBloom: 	0.00683594	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.279179	setRenderState: 	0.000556378	luaMsg: 	0.000793967	printTextDebug:	0.000622542	console: 	0.00103156	endScene: 	0.000406006	present: 	0.178631	TOTAL_RENDER: 	10.3693	
UPDATE	UpdateSceneManager: 	0.0167244	UpdateInput: 	1.11629	UpdateCamera: 	0.951554	UpdateEnemies: 	0.0576679	UpdateProjectile: 	0.00154884	UpdateParticle: 	1.54956	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	0.720537	UpdatePlayer: 	0.202188	UpdateSound: 	0.0134403	UpdateItems:	0.0117802	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0460441	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.86548	
RENDER	shadowmap: 	0.0788884	sendToRender: 	0.10111	scene: 	4.01829	particles2Tex: 	4.53147	sendToRender: 	0.108425	motionBlur: 	1.51113	bloom2Tex: 	0.0708586	printScene: 	0.0404231	applyBloom: 	0.00666451	setRenderState: 	0.000478185	applyParticles: 	0.00233679	gui: 	0.313283	setRenderState: 	0.000502244	luaMsg: 	0.000760885	printTextDebug:	0.000520289	console: 	0.000857124	endScene: 	0.000378939	present: 	0.152321	TOTAL_RENDER: 	11.1676	
UPDATE	UpdateSceneManager: 	0.0139877	UpdateInput: 	1.08433	UpdateCamera: 	0.999809	UpdateEnemies: 	0.0510064	UpdateProjectile: 	0.00154583	UpdateParticle: 	1.34211	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.680773	UpdatePlayer: 	1.39632	UpdateSound: 	0.0161801	UpdateItems:	0.0134674	UpdateTriggers: 	0.00822538	UpdateRigid: 	0.0540108	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	5.82127	
RENDER	shadowmap: 	0.0759051	sendToRender: 	0.0758239	scene: 	3.9839	particles2Tex: 	4.31878	sendToRender: 	0.0662962	motionBlur: 	1.2953	bloom2Tex: 	0.0680526	printScene: 	0.035933	applyBloom: 	0.380629	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0324714	setRenderState: 	0.000457133	luaMsg: 	0.000700736	printTextDebug:	0.000529311	console: 	0.0010105	endScene: 	0.000363902	present: 	0.200444	TOTAL_RENDER: 	10.7053	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.03799	UpdateCamera: 	0.875048	UpdateEnemies: 	0.0458456	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.18039	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.581551	UpdatePlayer: 	0.175304	UpdateSound: 	0.0110734	UpdateItems:	0.00987346	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0408021	UpdateGUI: 	0.0015759	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.11024	
RENDER	shadowmap: 	0.0479388	sendToRender: 	0.0647564	scene: 	3.7942	particles2Tex: 	4.14434	sendToRender: 	0.0741126	motionBlur: 	1.32307	bloom2Tex: 	0.0692556	printScene: 	0.0361977	applyBloom: 	0.314357	setRenderState: 	0.000490215	applyParticles: 	0.00206913	gui: 	0.0312835	setRenderState: 	0.000478185	luaMsg: 	0.00044811	printTextDebug:	0.000721788	console: 	0.00103156	endScene: 	0.000354879	present: 	0.200588	TOTAL_RENDER: 	10.2789	
UPDATE	UpdateSceneManager: 	0.0124809	UpdateInput: 	1.05749	UpdateCamera: 	1.00711	UpdateEnemies: 	0.0467448	UpdateProjectile: 	0.0010917	UpdateParticle: 	1.16111	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.607713	UpdatePlayer: 	0.189496	UpdateSound: 	0.0122463	UpdateItems:	0.01049	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0418517	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.29187	
RENDER	shadowmap: 	0.0563687	sendToRender: 	0.0864432	scene: 	3.93617	particles2Tex: 	4.37024	sendToRender: 	0.0643234	motionBlur: 	1.46233	bloom2Tex: 	0.0691864	printScene: 	0.0372322	applyBloom: 	0.00691413	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.0315602	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.00107667	endScene: 	0.000324805	present: 	0.458251	TOTAL_RENDER: 	10.7435	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.04801	UpdateCamera: 	0.915065	UpdateEnemies: 	0.0456411	UpdateProjectile: 	0.001209	UpdateParticle: 	1.01768	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.571557	UpdatePlayer: 	0.174958	UpdateSound: 	0.0126223	UpdateItems:	0.0097261	UpdateTriggers: 	0.00737427	UpdateRigid: 	0.0406788	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.00232	
RENDER	shadowmap: 	0.0478335	sendToRender: 	0.0844733	scene: 	4.12012	particles2Tex: 	4.12529	sendToRender: 	0.0641519	motionBlur: 	1.36514	bloom2Tex: 	0.365595	printScene: 	0.0384803	applyBloom: 	0.00680586	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.0303753	setRenderState: 	0.000442095	luaMsg: 	0.000736825	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.000345857	present: 	0.29264	TOTAL_RENDER: 	10.7043	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.04534	UpdateCamera: 	0.916391	UpdateEnemies: 	0.0468952	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.10515	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.589557	UpdatePlayer: 	0.188787	UpdateSound: 	0.0130253	UpdateItems:	0.00983737	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0428141	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.11742	
RENDER	shadowmap: 	0.0537943	sendToRender: 	0.0852642	scene: 	4.82783	particles2Tex: 	4.23518	sendToRender: 	0.0661278	motionBlur: 	1.70044	bloom2Tex: 	0.374229	printScene: 	0.0413825	applyBloom: 	0.00680887	setRenderState: 	0.000553371	applyParticles: 	0.00222251	gui: 	0.0333376	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000631565	console: 	0.000809004	endScene: 	0.000348864	present: 	0.359051	TOTAL_RENDER: 	11.9832	
UPDATE	UpdateSceneManager: 	0.0183033	UpdateInput: 	1.28761	UpdateCamera: 	0.0782148	UpdateEnemies: 	0.0404893	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.05805	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.638208	UpdatePlayer: 	0.194799	UpdateSound: 	0.0126644	UpdateItems:	0.0275573	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0430547	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.56896	
RENDER	shadowmap: 	0.0560499	sendToRender: 	0.0675594	scene: 	4.71927	particles2Tex: 	3.92914	sendToRender: 	0.0905754	motionBlur: 	1.70519	bloom2Tex: 	0.0732224	printScene: 	0.386139	applyBloom: 	0.00701939	setRenderState: 	0.00046014	applyParticles: 	0.00214131	gui: 	0.0372834	setRenderState: 	0.000478185	luaMsg: 	0.000878176	printTextDebug:	0.00075487	console: 	0.00103156	endScene: 	0.000366909	present: 	0.222278	TOTAL_RENDER: 	11.4845	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.14437	UpdateCamera: 	0.0535477	UpdateEnemies: 	0.0465042	UpdateProjectile: 	0.00123606	UpdateParticle: 	1.61743	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.564691	UpdatePlayer: 	0.185566	UpdateSound: 	0.0125711	UpdateItems:	0.00931408	UpdateTriggers: 	0.00753066	UpdateRigid: 	0.0410848	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.84277	
RENDER	shadowmap: 	0.0636768	sendToRender: 	0.101171	scene: 	4.62323	particles2Tex: 	4.24387	sendToRender: 	0.0652136	motionBlur: 	1.63025	bloom2Tex: 	0.0725427	printScene: 	0.362894	applyBloom: 	0.00797576	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0350278	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000646602	console: 	0.00111276	endScene: 	0.000351872	present: 	0.224768	TOTAL_RENDER: 	11.5949	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.0283	UpdateCamera: 	0.0509222	UpdateEnemies: 	0.0438817	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.960742	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.5471	UpdatePlayer: 	0.218768	UpdateSound: 	0.0120238	UpdateItems:	0.00986143	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0405765	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.06531	
RENDER	shadowmap: 	0.0461854	sendToRender: 	0.0664647	scene: 	4.56501	particles2Tex: 	4.23253	sendToRender: 	0.065	motionBlur: 	1.81136	bloom2Tex: 	0.0683894	printScene: 	0.0370999	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.00207514	gui: 	0.0315121	setRenderState: 	0.000466155	luaMsg: 	0.000736825	printTextDebug:	0.000739833	console: 	0.00102554	endScene: 	0.00031879	present: 	0.573912	TOTAL_RENDER: 	11.6729	
UPDATE	UpdateSceneManager: 	0.0171545	UpdateInput: 	1.02094	UpdateCamera: 	0.177467	UpdateEnemies: 	0.0372262	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.990468	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.830784	UpdatePlayer: 	0.234611	UpdateSound: 	0.0168297	UpdateItems:	0.012508	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0520349	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00159996	TOTAL_UPDATE: 	3.56955	
RENDER	shadowmap: 	0.0649188	sendToRender: 	0.0660496	scene: 	4.50414	particles2Tex: 	3.94124	sendToRender: 	0.0638031	motionBlur: 	1.8638	bloom2Tex: 	0.0676346	printScene: 	0.0353375	applyBloom: 	0.00665549	setRenderState: 	0.000445103	applyParticles: 	0.00214431	gui: 	0.305404	setRenderState: 	0.00046014	luaMsg: 	0.000577431	printTextDebug:	0.000628557	console: 	0.000851109	endScene: 	0.000375931	present: 	0.169674	TOTAL_RENDER: 	11.2504	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.04549	UpdateCamera: 	0.0517011	UpdateEnemies: 	0.0366247	UpdateProjectile: 	0.000805997	UpdateParticle: 	1.02854	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.738783	UpdatePlayer: 	0.219721	UpdateSound: 	0.0151696	UpdateItems:	0.0117682	UpdateTriggers: 	0.00779832	UpdateRigid: 	0.0509222	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.37835	
RENDER	shadowmap: 	0.0603114	sendToRender: 	0.0858086	scene: 	4.61775	particles2Tex: 	4.27615	sendToRender: 	0.063752	motionBlur: 	1.74327	bloom2Tex: 	0.0684225	printScene: 	0.0367871	applyBloom: 	0.00694721	setRenderState: 	0.000457133	applyParticles: 	0.00198793	gui: 	0.0312895	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.0007669	console: 	0.000866146	endScene: 	0.000336835	present: 	0.449827	TOTAL_RENDER: 	11.6095	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.0277	UpdateCamera: 	0.0506365	UpdateEnemies: 	0.0518424	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.970327	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.563819	UpdatePlayer: 	0.179379	UpdateSound: 	0.0122283	UpdateItems:	0.0101471	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0405856	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.04993	
RENDER	shadowmap: 	0.0487628	sendToRender: 	0.0724224	scene: 	4.52074	particles2Tex: 	4.17688	sendToRender: 	0.0833274	motionBlur: 	1.7326	bloom2Tex: 	0.0683293	printScene: 	0.0368834	applyBloom: 	0.311325	setRenderState: 	0.000490215	applyParticles: 	0.00221048	gui: 	0.0311873	setRenderState: 	0.000466155	luaMsg: 	0.00062555	printTextDebug:	0.00061352	console: 	0.00090825	endScene: 	0.000351872	present: 	0.172613	TOTAL_RENDER: 	11.4349	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.04633	UpdateCamera: 	0.0531808	UpdateEnemies: 	0.0532439	UpdateProjectile: 	0.00107366	UpdateParticle: 	1.03412	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.562126	UpdatePlayer: 	0.192474	UpdateSound: 	0.0143546	UpdateItems:	0.0106644	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0416442	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.16429	
RENDER	shadowmap: 	0.0617219	sendToRender: 	0.067388	scene: 	4.3656	particles2Tex: 	4.31254	sendToRender: 	0.0646812	motionBlur: 	1.53009	bloom2Tex: 	0.368271	printScene: 	0.0380653	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00224657	gui: 	0.0315301	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000760885	console: 	0.00103456	endScene: 	0.000336835	present: 	0.381152	TOTAL_RENDER: 	11.3958	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.01886	UpdateCamera: 	0.0718721	UpdateEnemies: 	0.0514605	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.963699	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.55796	UpdatePlayer: 	0.184721	UpdateSound: 	0.0122524	UpdateItems:	0.00978925	UpdateTriggers: 	0.00735322	UpdateRigid: 	0.0404231	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.06884	
RENDER	shadowmap: 	0.0577551	sendToRender: 	0.0657579	scene: 	4.22639	particles2Tex: 	4.28393	sendToRender: 	0.0648617	motionBlur: 	1.5859	bloom2Tex: 	0.0682451	printScene: 	0.0353526	applyBloom: 	0.00696526	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.302309	setRenderState: 	0.000505252	luaMsg: 	0.000845094	printTextDebug:	0.000529311	console: 	0.00110073	endScene: 	0.000357887	present: 	0.157353	TOTAL_RENDER: 	11.0215	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.08169	UpdateCamera: 	0.0690541	UpdateEnemies: 	0.0472741	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.03333	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.55686	UpdatePlayer: 	1.77832	UpdateSound: 	0.0144839	UpdateItems:	0.011702	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0498906	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.80276	
RENDER	shadowmap: 	0.054895	sendToRender: 	0.0974294	scene: 	4.25138	particles2Tex: 	4.16479	sendToRender: 	0.0738991	motionBlur: 	1.68289	bloom2Tex: 	0.0678541	printScene: 	0.0345917	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.32134	setRenderState: 	0.000505252	luaMsg: 	0.00074284	printTextDebug:	0.000634572	console: 	0.000956369	endScene: 	0.000372924	present: 	0.160568	TOTAL_RENDER: 	11.0951	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	0.994534	UpdateCamera: 	0.0514545	UpdateEnemies: 	0.044396	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.995223	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.53388	UpdatePlayer: 	0.197223	UpdateSound: 	0.0128478	UpdateItems:	0.00888401	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0394608	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.05446	
RENDER	shadowmap: 	0.0458005	sendToRender: 	0.0662301	scene: 	4.23941	particles2Tex: 	4.35845	sendToRender: 	0.0644948	motionBlur: 	1.60095	bloom2Tex: 	0.356605	printScene: 	0.037539	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.0293046	setRenderState: 	0.000481192	luaMsg: 	0.000670662	printTextDebug:	0.000523296	console: 	0.00101953	endScene: 	0.000336835	present: 	0.376876	TOTAL_RENDER: 	11.3498	
UPDATE	UpdateSceneManager: 	0.0175064	UpdateInput: 	1.12146	UpdateCamera: 	0.0583115	UpdateEnemies: 	0.0620618	UpdateProjectile: 	0.00151576	UpdateParticle: 	1.59921	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.742582	UpdatePlayer: 	0.221129	UpdateSound: 	0.00997872	UpdateItems:	0.0113231	UpdateTriggers: 	0.00795771	UpdateRigid: 	0.0457734	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.0564	
RENDER	shadowmap: 	0.0919769	sendToRender: 	0.0816222	scene: 	4.39208	particles2Tex: 	4.45219	sendToRender: 	0.0870597	motionBlur: 	1.72918	bloom2Tex: 	0.0713127	printScene: 	0.0412502	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00219845	gui: 	0.331159	setRenderState: 	0.000478185	luaMsg: 	0.000905243	printTextDebug:	0.000523296	console: 	0.00093231	endScene: 	0.000351872	present: 	0.170023	TOTAL_RENDER: 	11.6557	
UPDATE	UpdateSceneManager: 	0.012905	UpdateInput: 	1.09683	UpdateCamera: 	0.0552409	UpdateEnemies: 	0.0563867	UpdateProjectile: 	0.00107967	UpdateParticle: 	1.38063	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.719509	UpdatePlayer: 	0.216666	UpdateSound: 	0.0135877	UpdateItems:	0.0112178	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0437644	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.7413	
RENDER	shadowmap: 	0.0556228	sendToRender: 	0.0664827	scene: 	4.48444	particles2Tex: 	4.27034	sendToRender: 	0.0661369	motionBlur: 	1.61253	bloom2Tex: 	0.0688436	printScene: 	0.0364563	applyBloom: 	0.00663143	setRenderState: 	0.000478185	applyParticles: 	0.00217439	gui: 	0.299608	setRenderState: 	0.000511267	luaMsg: 	0.000962384	printTextDebug:	0.000430065	console: 	0.001209	endScene: 	0.000375931	present: 	0.20924	TOTAL_RENDER: 	11.357	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.04053	UpdateCamera: 	0.0516109	UpdateEnemies: 	0.0513312	UpdateProjectile: 	0.000848101	UpdateParticle: 	1.00177	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.582886	UpdatePlayer: 	0.182775	UpdateSound: 	0.0124629	UpdateItems:	0.00994263	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0410968	UpdateGUI: 	0.00100148	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.11843	
RENDER	shadowmap: 	0.0490575	sendToRender: 	0.0759772	scene: 	4.35093	particles2Tex: 	3.97163	sendToRender: 	0.0655715	motionBlur: 	1.4965	bloom2Tex: 	0.387552	printScene: 	0.0376112	applyBloom: 	0.00672165	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0316233	setRenderState: 	0.000556378	luaMsg: 	0.000836071	printTextDebug:	0.000547356	console: 	0.000962384	endScene: 	0.000345857	present: 	0.29329	TOTAL_RENDER: 	10.937	
UPDATE	UpdateSceneManager: 	0.0115456	UpdateInput: 	1.10943	UpdateCamera: 	0.0568799	UpdateEnemies: 	0.0386608	UpdateProjectile: 	0.00112779	UpdateParticle: 	1.01019	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.562075	UpdatePlayer: 	0.201235	UpdateSound: 	0.0132268	UpdateItems:	0.0101501	UpdateTriggers: 	0.00747051	UpdateRigid: 	0.0413043	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.1931	
RENDER	shadowmap: 	0.0602603	sendToRender: 	0.0650181	scene: 	4.18456	particles2Tex: 	4.04346	sendToRender: 	0.0655715	motionBlur: 	1.49921	bloom2Tex: 	0.376313	printScene: 	0.0381525	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.031076	setRenderState: 	0.000490215	luaMsg: 	0.000935317	printTextDebug:	0.000535326	console: 	0.00101351	endScene: 	0.000360894	present: 	0.291046	TOTAL_RENDER: 	10.8298	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.03699	UpdateCamera: 	0.0517432	UpdateEnemies: 	0.0526996	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.99017	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.577467	UpdatePlayer: 	0.179428	UpdateSound: 	0.0127005	UpdateItems:	0.00994564	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0508049	UpdateGUI: 	0.0112599	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.11512	
RENDER	shadowmap: 	0.0490184	sendToRender: 	0.0661248	scene: 	4.29462	particles2Tex: 	4.26801	sendToRender: 	0.065403	motionBlur: 	1.62081	bloom2Tex: 	0.0683022	printScene: 	0.0354609	applyBloom: 	0.00662541	setRenderState: 	0.00044811	applyParticles: 	0.00213228	gui: 	0.307894	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.000983436	endScene: 	0.000366909	present: 	0.16467	TOTAL_RENDER: 	11.1136	
UPDATE	UpdateSceneManager: 	0.0126734	UpdateInput: 	1.19193	UpdateCamera: 	0.045217	UpdateEnemies: 	0.0400532	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.02246	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.59774	UpdatePlayer: 	0.191409	UpdateSound: 	0.0138493	UpdateItems:	0.0105682	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0429314	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.30154	
RENDER	shadowmap: 	0.0567416	sendToRender: 	0.0762299	scene: 	4.32223	particles2Tex: 	4.25654	sendToRender: 	0.0672286	motionBlur: 	1.62998	bloom2Tex: 	0.0696466	printScene: 	0.0386909	applyBloom: 	0.00680285	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.317599	setRenderState: 	0.000517282	luaMsg: 	0.00077893	printTextDebug:	0.000619535	console: 	0.000926295	endScene: 	0.000372924	present: 	0.169732	TOTAL_RENDER: 	11.2072	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.06924	UpdateCamera: 	0.0519507	UpdateEnemies: 	0.0498094	UpdateProjectile: 	0.000848101	UpdateParticle: 	1.04619	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.576877	UpdatePlayer: 	0.203923	UpdateSound: 	0.0150463	UpdateItems:	0.012114	UpdateTriggers: 	0.0079908	UpdateRigid: 	0.0513733	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.24367	
RENDER	shadowmap: 	0.056919	sendToRender: 	0.0957963	scene: 	4.7302	particles2Tex: 	4.18078	sendToRender: 	0.0751472	motionBlur: 	1.77243	bloom2Tex: 	0.070624	printScene: 	0.0515808	applyBloom: 	0.00680285	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.317809	setRenderState: 	0.000520289	luaMsg: 	0.000745848	printTextDebug:	0.000550364	console: 	0.000998474	endScene: 	0.000375931	present: 	0.176396	TOTAL_RENDER: 	11.7491	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	1.0981	UpdateCamera: 	0.0526695	UpdateEnemies: 	0.0369285	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.974721	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.579379	UpdatePlayer: 	0.172577	UpdateSound: 	0.0126674	UpdateItems:	0.0109832	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0398608	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.12701	
RENDER	shadowmap: 	0.0497071	sendToRender: 	0.0760524	scene: 	4.34048	particles2Tex: 	4.11464	sendToRender: 	0.0732014	motionBlur: 	1.57734	bloom2Tex: 	0.0684255	printScene: 	0.0353736	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.313181	setRenderState: 	0.000511267	luaMsg: 	0.000745848	printTextDebug:	0.000532319	console: 	0.000923287	endScene: 	0.000363902	present: 	0.165524	TOTAL_RENDER: 	10.9905	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.19022	UpdateCamera: 	0.0423058	UpdateEnemies: 	0.0360654	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.959569	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.559311	UpdatePlayer: 	0.171858	UpdateSound: 	0.0126373	UpdateItems:	0.00949452	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0396322	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.15481	
RENDER	shadowmap: 	0.0474606	sendToRender: 	0.0654211	scene: 	4.22085	particles2Tex: 	3.98396	sendToRender: 	0.0638873	motionBlur: 	1.45712	bloom2Tex: 	0.302601	printScene: 	0.0349706	applyBloom: 	0.00686902	setRenderState: 	0.000481192	applyParticles: 	0.00223754	gui: 	0.0302129	setRenderState: 	0.00046014	luaMsg: 	0.00063758	printTextDebug:	0.000529311	console: 	0.00094434	endScene: 	0.000333827	present: 	0.3789	TOTAL_RENDER: 	10.7917	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.02369	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.0516018	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.974922	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.546015	UpdatePlayer: 	0.175025	UpdateSound: 	0.0118313	UpdateItems:	0.00926596	UpdateTriggers: 	0.00692616	UpdateRigid: 	0.0405886	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.03129	
RENDER	shadowmap: 	0.0449313	sendToRender: 	0.075093	scene: 	4.17154	particles2Tex: 	4.10869	sendToRender: 	0.0898807	motionBlur: 	1.56628	bloom2Tex: 	0.344925	printScene: 	0.04762	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.00214431	gui: 	0.0372383	setRenderState: 	0.000607505	luaMsg: 	0.00100148	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000366909	present: 	0.332392	TOTAL_RENDER: 	11.0181	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.05511	UpdateCamera: 	0.0514575	UpdateEnemies: 	0.0479839	UpdateProjectile: 	0.000812012	UpdateParticle: 	1.21377	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.517279	UpdatePlayer: 	0.174525	UpdateSound: 	0.0124448	UpdateItems:	0.00958475	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0490335	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.27792	
RENDER	shadowmap: 	0.0603776	sendToRender: 	0.0824102	scene: 	4.31865	particles2Tex: 	4.04081	sendToRender: 	0.0652767	motionBlur: 	1.51185	bloom2Tex: 	0.36748	printScene: 	0.0452561	applyBloom: 	0.00725999	setRenderState: 	0.000457133	applyParticles: 	0.00222551	gui: 	0.0340744	setRenderState: 	0.000451118	luaMsg: 	0.00642692	printTextDebug:	0.000526304	console: 	0.00760584	endScene: 	0.000336835	present: 	0.386548	TOTAL_RENDER: 	11.0969	
UPDATE	UpdateSceneManager: 	0.0208507	UpdateInput: 	1.01509	UpdateCamera: 	0.0534785	UpdateEnemies: 	0.0631625	UpdateProjectile: 	0.00113682	UpdateParticle: 	1.04004	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.554685	UpdatePlayer: 	1.8988	UpdateSound: 	0.0164658	UpdateItems:	0.0132989	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0517733	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	5.03153	
RENDER	shadowmap: 	0.0520921	sendToRender: 	0.0663714	scene: 	4.2067	particles2Tex: 	4.15762	sendToRender: 	0.0656737	motionBlur: 	1.47725	bloom2Tex: 	0.33195	printScene: 	0.0374999	applyBloom: 	0.00707954	setRenderState: 	0.000481192	applyParticles: 	0.00221348	gui: 	0.0320384	setRenderState: 	0.000430065	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.00033082	present: 	0.40664	TOTAL_RENDER: 	11.0069	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.01432	UpdateCamera: 	0.0611866	UpdateEnemies: 	0.0498244	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.959437	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.562051	UpdatePlayer: 	0.184961	UpdateSound: 	0.0119937	UpdateItems:	0.00942836	UpdateTriggers: 	0.0073472	UpdateRigid: 	0.0397044	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.05067	
RENDER	shadowmap: 	0.046414	sendToRender: 	0.0656106	scene: 	4.27423	particles2Tex: 	4.27854	sendToRender: 	0.103408	motionBlur: 	1.52846	bloom2Tex: 	0.33137	printScene: 	0.0358969	applyBloom: 	0.00695623	setRenderState: 	0.000454125	applyParticles: 	0.00214431	gui: 	0.0316053	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000751863	console: 	0.00110975	endScene: 	0.000336835	present: 	0.395615	TOTAL_RENDER: 	11.2722	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.02863	UpdateCamera: 	0.0509943	UpdateEnemies: 	0.0440351	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.985608	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.569819	UpdatePlayer: 	0.177518	UpdateSound: 	0.0121742	UpdateItems:	0.010096	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0406698	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.07759	
RENDER	shadowmap: 	0.045208	sendToRender: 	0.0836252	scene: 	4.16766	particles2Tex: 	4.12309	sendToRender: 	0.0641128	motionBlur: 	1.4827	bloom2Tex: 	0.328366	printScene: 	0.0353045	applyBloom: 	0.00719683	setRenderState: 	0.000442095	applyParticles: 	0.00216837	gui: 	0.0300956	setRenderState: 	0.00046014	luaMsg: 	0.000691714	printTextDebug:	0.000532319	console: 	0.00105261	endScene: 	0.000339842	present: 	0.391841	TOTAL_RENDER: 	10.9506	
UPDATE	UpdateSceneManager: 	0.0127335	UpdateInput: 	1.17588	UpdateCamera: 	0.0440922	UpdateEnemies: 	0.0381615	UpdateProjectile: 	0.00102554	UpdateParticle: 	1.06588	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.591836	UpdatePlayer: 	0.200871	UpdateSound: 	0.0125651	UpdateItems:	0.0101682	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0422216	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.32762	
RENDER	shadowmap: 	0.054101	sendToRender: 	0.0746299	scene: 	4.28059	particles2Tex: 	4.1984	sendToRender: 	0.100698	motionBlur: 	1.50232	bloom2Tex: 	0.334317	printScene: 	0.0397645	applyBloom: 	0.00677579	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.0329286	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000661639	console: 	0.00105862	endScene: 	0.000336835	present: 	0.410821	TOTAL_RENDER: 	11.2101	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.03838	UpdateCamera: 	0.0517853	UpdateEnemies: 	0.0511357	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.02455	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.585331	UpdatePlayer: 	0.206895	UpdateSound: 	0.0149561	UpdateItems:	0.0123967	UpdateTriggers: 	0.00790358	UpdateRigid: 	0.0509973	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.20558	
RENDER	shadowmap: 	0.0655684	sendToRender: 	0.0866868	scene: 	4.41628	particles2Tex: 	4.007	sendToRender: 	0.0651444	motionBlur: 	1.4913	bloom2Tex: 	0.331214	printScene: 	0.0367089	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00224356	gui: 	0.0312264	setRenderState: 	0.000442095	luaMsg: 	0.000736825	printTextDebug:	0.000421043	console: 	0.00100449	endScene: 	0.00033082	present: 	0.396632	TOTAL_RENDER: 	11.1092	
UPDATE	UpdateSceneManager: 	0.0113501	UpdateInput: 	1.0665	UpdateCamera: 	0.0526544	UpdateEnemies: 	0.0491508	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.979196	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.57356	UpdatePlayer: 	0.194095	UpdateSound: 	0.0125802	UpdateItems:	0.00975316	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0400502	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.12194	
RENDER	shadowmap: 	0.0486154	sendToRender: 	0.0742389	scene: 	4.22129	particles2Tex: 	4.0176	sendToRender: 	0.0645549	motionBlur: 	1.47652	bloom2Tex: 	0.413236	printScene: 	0.037936	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00220145	gui: 	0.0314309	setRenderState: 	0.00046014	luaMsg: 	0.000574423	printTextDebug:	0.000631565	console: 	0.00105562	endScene: 	0.00033082	present: 	0.330838	TOTAL_RENDER: 	10.913	
UPDATE	UpdateSceneManager: 	0.0112388	UpdateInput: 	1.0877	UpdateCamera: 	0.0584017	UpdateEnemies: 	0.0395149	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.977659	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.556781	UpdatePlayer: 	0.228566	UpdateSound: 	0.0161981	UpdateItems:	0.0123516	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0652677	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.20667	
RENDER	shadowmap: 	0.0611355	sendToRender: 	0.087601	scene: 	4.25819	particles2Tex: 	4.17504	sendToRender: 	0.0760284	motionBlur: 	1.66009	bloom2Tex: 	0.375222	printScene: 	0.0416863	applyBloom: 	0.00697127	setRenderState: 	0.000457133	applyParticles: 	0.00212627	gui: 	0.0332865	setRenderState: 	0.000502244	luaMsg: 	0.000583446	printTextDebug:	0.000556378	console: 	0.00103456	endScene: 	0.000360894	present: 	0.331614	TOTAL_RENDER: 	11.2837	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.03904	UpdateCamera: 	0.0530544	UpdateEnemies: 	0.0464952	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.03923	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.567389	UpdatePlayer: 	0.21783	UpdateSound: 	0.0149139	UpdateItems:	0.0113471	UpdateTriggers: 	0.00716676	UpdateRigid: 	0.0509913	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.25322	
RENDER	shadowmap: 	0.0548409	sendToRender: 	0.0857484	scene: 	4.31348	particles2Tex: 	4.19963	sendToRender: 	0.0858086	motionBlur: 	1.58194	bloom2Tex: 	0.0666511	printScene: 	0.347442	applyBloom: 	0.00734119	setRenderState: 	0.000478185	applyParticles: 	0.00200597	gui: 	0.0299091	setRenderState: 	0.00047217	luaMsg: 	0.000733818	printTextDebug:	0.000736825	console: 	0.0010917	endScene: 	0.000363902	present: 	0.225556	TOTAL_RENDER: 	11.172	
UPDATE	UpdateSceneManager: 	0.0147365	UpdateInput: 	0.971398	UpdateCamera: 	0.0770419	UpdateEnemies: 	0.0583235	UpdateProjectile: 	0.000911258	UpdateParticle: 	1.16646	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.613586	UpdatePlayer: 	0.186074	UpdateSound: 	0.0138463	UpdateItems:	0.0108479	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.04319	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.30029	
RENDER	shadowmap: 	0.0627926	sendToRender: 	0.087974	scene: 	4.63848	particles2Tex: 	4.1261	sendToRender: 	0.0746509	motionBlur: 	1.72564	bloom2Tex: 	0.22413	printScene: 	0.0509252	applyBloom: 	0.00684195	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.0337917	setRenderState: 	0.00046014	luaMsg: 	0.000815019	printTextDebug:	0.000733818	console: 	0.00116088	endScene: 	0.000336835	present: 	0.356837	TOTAL_RENDER: 	11.6147	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.18559	UpdateCamera: 	0.04519	UpdateEnemies: 	0.039557	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.999941	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.587596	UpdatePlayer: 	0.205382	UpdateSound: 	0.0154282	UpdateItems:	0.0122584	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0502695	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.29635	
RENDER	shadowmap: 	0.0572649	sendToRender: 	0.0962805	scene: 	4.34615	particles2Tex: 	4.12822	sendToRender: 	0.0639565	motionBlur: 	1.66889	bloom2Tex: 	0.068203	printScene: 	0.0355842	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00206311	gui: 	0.0296625	setRenderState: 	0.000469162	luaMsg: 	0.000634572	printTextDebug:	0.000544349	console: 	0.000992459	endScene: 	0.000327812	present: 	0.420469	TOTAL_RENDER: 	11.0922	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.03582	UpdateCamera: 	0.0547025	UpdateEnemies: 	0.0458155	UpdateProjectile: 	0.00137741	UpdateParticle: 	1.03467	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	0.551521	UpdatePlayer: 	0.202991	UpdateSound: 	0.0147335	UpdateItems:	0.0120869	UpdateTriggers: 	0.0767893	UpdateRigid: 	0.0553341	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00697127	TOTAL_UPDATE: 	3.25975	
RENDER	shadowmap: 	0.0588528	sendToRender: 	0.0897123	scene: 	4.37246	particles2Tex: 	3.93484	sendToRender: 	0.0840342	motionBlur: 	1.48086	bloom2Tex: 	0.361733	printScene: 	0.0366247	applyBloom: 	0.00648106	setRenderState: 	0.000457133	applyParticles: 	0.00219544	gui: 	0.0306098	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000715773	console: 	0.00107667	endScene: 	0.000333827	present: 	0.354275	TOTAL_RENDER: 	10.9913	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	1.03138	UpdateCamera: 	0.0515658	UpdateEnemies: 	0.0494485	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.989451	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.530268	UpdatePlayer: 	0.177244	UpdateSound: 	0.0123937	UpdateItems:	0.00941934	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0394427	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.03412	
RENDER	shadowmap: 	0.0457644	sendToRender: 	0.0754118	scene: 	4.19315	particles2Tex: 	4.09961	sendToRender: 	0.0639805	motionBlur: 	1.92812	bloom2Tex: 	0.0840613	printScene: 	0.0496711	applyBloom: 	0.0069833	setRenderState: 	0.000454125	applyParticles: 	0.00238792	gui: 	0.0374037	setRenderState: 	0.000445103	luaMsg: 	0.000833064	printTextDebug:	0.00074284	console: 	0.00119697	endScene: 	0.000327812	present: 	0.617496	TOTAL_RENDER: 	11.3862	
UPDATE	UpdateSceneManager: 	0.0110644	UpdateInput: 	1.05183	UpdateCamera: 	0.0553491	UpdateEnemies: 	0.0534845	UpdateProjectile: 	0.000971407	UpdateParticle: 	1.0168	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.582886	UpdatePlayer: 	0.183674	UpdateSound: 	0.0134764	UpdateItems:	0.00996369	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0416141	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.1908	
RENDER	shadowmap: 	0.0604257	sendToRender: 	0.0809155	scene: 	4.4062	particles2Tex: 	4.00351	sendToRender: 	0.0657098	motionBlur: 	1.69901	bloom2Tex: 	0.0722961	printScene: 	0.0430938	applyBloom: 	0.00643294	setRenderState: 	0.000457133	applyParticles: 	0.00209319	gui: 	0.0339361	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000733818	console: 	0.00101953	endScene: 	0.000324805	present: 	0.452763	TOTAL_RENDER: 	11.0903	
UPDATE	UpdateSceneManager: 	0.0167575	UpdateInput: 	1.19642	UpdateCamera: 	0.0533732	UpdateEnemies: 	0.0446486	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.06321	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.556763	UpdatePlayer: 	1.79291	UpdateSound: 	0.0152117	UpdateItems:	0.0117561	UpdateTriggers: 	0.0931197	UpdateRigid: 	0.0506755	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.08308	
RENDER	shadowmap: 	0.227216	sendToRender: 	0.0864973	scene: 	4.45545	particles2Tex: 	4.38436	sendToRender: 	0.0651685	motionBlur: 	1.60064	bloom2Tex: 	0.0686451	printScene: 	0.0366488	applyBloom: 	0.300086	setRenderState: 	0.000478185	applyParticles: 	0.00220446	gui: 	0.0327662	setRenderState: 	0.000466155	luaMsg: 	0.000685699	printTextDebug:	0.000538334	console: 	0.00112479	endScene: 	0.000351872	present: 	0.19472	TOTAL_RENDER: 	11.6257	
UPDATE	UpdateSceneManager: 	0.014108	UpdateInput: 	1.01122	UpdateCamera: 	0.0543958	UpdateEnemies: 	4.09986	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.908473	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.54418	UpdatePlayer: 	0.233607	UpdateSound: 	0.0331181	UpdateItems:	0.010899	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0422938	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	8.10596	
RENDER	shadowmap: 	0.240124	sendToRender: 	0.0901935	scene: 	4.65617	particles2Tex: 	4.14801	sendToRender: 	0.0649279	motionBlur: 	1.56374	bloom2Tex: 	0.369086	printScene: 	0.0398999	applyBloom: 	0.00687503	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.0324384	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00101652	endScene: 	0.000333827	present: 	0.361601	TOTAL_RENDER: 	11.7562	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.08709	UpdateCamera: 	0.0512379	UpdateEnemies: 	0.315301	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.914337	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	3.04504	UpdatePlayer: 	0.202053	UpdateSound: 	0.0230912	UpdateItems:	0.0192898	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0412141	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	5.85565	
RENDER	shadowmap: 	0.205496	sendToRender: 	0.0852703	scene: 	4.57223	particles2Tex: 	4.15476	sendToRender: 	0.0644797	motionBlur: 	1.6326	bloom2Tex: 	0.0672857	printScene: 	0.0368954	applyBloom: 	0.00660136	setRenderState: 	0.00043608	applyParticles: 	0.00208116	gui: 	0.299094	setRenderState: 	0.000490215	luaMsg: 	0.000721788	printTextDebug:	0.000673669	console: 	0.000890205	endScene: 	0.000384954	present: 	0.144412	TOTAL_RENDER: 	11.4384	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.03593	UpdateCamera: 	0.0494365	UpdateEnemies: 	0.337054	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.866026	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.22625	UpdatePlayer: 	0.172778	UpdateSound: 	0.0206732	UpdateItems:	0.0102073	UpdateTriggers: 	12.4339	UpdateRigid: 	0.0553702	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0122433	TOTAL_UPDATE: 	16.3935	
RENDER	shadowmap: 	0.230897	sendToRender: 	0.0881604	scene: 	4.64202	particles2Tex: 	4.1898	sendToRender: 	0.0666752	motionBlur: 	1.57735	bloom2Tex: 	0.0687503	printScene: 	0.3824	applyBloom: 	0.00692315	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0352233	setRenderState: 	0.000577431	luaMsg: 	0.000562393	printTextDebug:	0.000631565	console: 	0.00115787	endScene: 	0.000354879	present: 	0.273263	TOTAL_RENDER: 	11.7794	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.04831	UpdateCamera: 	0.050844	UpdateEnemies: 	0.523456	UpdateProjectile: 	0.00102253	UpdateParticle: 	1.03216	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.11853	UpdatePlayer: 	0.154748	UpdateSound: 	0.0247664	UpdateItems:	0.0107246	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0420231	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.15446	
RENDER	shadowmap: 	0.229953	sendToRender: 	0.0858958	scene: 	4.4854	particles2Tex: 	4.25951	sendToRender: 	0.0660797	motionBlur: 	1.59595	bloom2Tex: 	0.090816	printScene: 	0.39062	applyBloom: 	0.00680586	setRenderState: 	0.00047217	applyParticles: 	0.00222852	gui: 	0.0325737	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.00101652	endScene: 	0.000375931	present: 	0.293687	TOTAL_RENDER: 	11.8072	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.04762	UpdateCamera: 	0.0519026	UpdateEnemies: 	0.407107	UpdateProjectile: 	0.00141651	UpdateParticle: 	1.12725	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.23668	UpdatePlayer: 	0.173674	UpdateSound: 	0.0157019	UpdateItems:	0.0120809	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.0467899	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.29481	
RENDER	shadowmap: 	0.290793	sendToRender: 	0.0981	scene: 	4.56109	particles2Tex: 	4.32766	sendToRender: 	0.0658932	motionBlur: 	1.59203	bloom2Tex: 	0.0708646	printScene: 	0.381029	applyBloom: 	0.00739833	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.0358879	setRenderState: 	0.000457133	luaMsg: 	0.00100449	printTextDebug:	0.00075487	console: 	0.00112479	endScene: 	0.000357887	present: 	0.324838	TOTAL_RENDER: 	12.0265	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.12418	UpdateCamera: 	0.0527838	UpdateEnemies: 	0.367862	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.38301	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.10459	UpdatePlayer: 	0.153873	UpdateSound: 	0.0224957	UpdateItems:	0.0106584	UpdateTriggers: 	0.0353195	UpdateRigid: 	0.0421013	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.44359	
RENDER	shadowmap: 	0.232632	sendToRender: 	0.0862778	scene: 	4.46976	particles2Tex: 	4.34461	sendToRender: 	0.0649218	motionBlur: 	1.56883	bloom2Tex: 	0.0683564	printScene: 	0.0381525	applyBloom: 	0.00682691	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.031888	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000622542	console: 	0.000968399	endScene: 	0.000378939	present: 	0.215559	TOTAL_RENDER: 	11.7368	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.04318	UpdateCamera: 	0.0505883	UpdateEnemies: 	0.326979	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.902551	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.02868	UpdatePlayer: 	0.163783	UpdateSound: 	0.0222942	UpdateItems:	0.00932611	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0410788	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.73284	
RENDER	shadowmap: 	0.21777	sendToRender: 	0.0849485	scene: 	4.38742	particles2Tex: 	4.33907	sendToRender: 	0.0860642	motionBlur: 	1.65621	bloom2Tex: 	0.0686601	printScene: 	0.0363029	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0312955	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000532319	console: 	0.0010105	endScene: 	0.000384954	present: 	0.200928	TOTAL_RENDER: 	11.7459	
UPDATE	UpdateSceneManager: 	0.0136659	UpdateInput: 	1.14147	UpdateCamera: 	0.059731	UpdateEnemies: 	0.317542	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.53945	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.17583	UpdatePlayer: 	0.165945	UpdateSound: 	0.0231544	UpdateItems:	0.0119606	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0450095	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.62984	
RENDER	shadowmap: 	0.330002	sendToRender: 	0.102671	scene: 	4.75157	particles2Tex: 	4.09396	sendToRender: 	0.0662662	motionBlur: 	1.58195	bloom2Tex: 	0.0715142	printScene: 	0.0443208	applyBloom: 	0.00677579	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.035933	setRenderState: 	0.000511267	luaMsg: 	0.000812012	printTextDebug:	0.000733818	console: 	0.0010075	endScene: 	0.000381946	present: 	0.205445	TOTAL_RENDER: 	11.9385	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.0459	UpdateCamera: 	0.0514154	UpdateEnemies: 	0.330838	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.917038	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.26943	UpdatePlayer: 	0.184017	UpdateSound: 	0.0276234	UpdateItems:	0.0119757	UpdateTriggers: 	0.0401525	UpdateRigid: 	0.0447118	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.07946	
RENDER	shadowmap: 	0.2349	sendToRender: 	0.0667113	scene: 	4.44872	particles2Tex: 	4.10221	sendToRender: 	0.0666722	motionBlur: 	1.62468	bloom2Tex: 	0.0698029	printScene: 	0.0388081	applyBloom: 	0.00691112	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.363249	setRenderState: 	0.000499237	luaMsg: 	0.000947347	printTextDebug:	0.00063758	console: 	0.00118494	endScene: 	0.000360894	present: 	0.15649	TOTAL_RENDER: 	11.4439	
UPDATE	UpdateSceneManager: 	0.0126433	UpdateInput: 	1.05686	UpdateCamera: 	0.0522454	UpdateEnemies: 	0.345631	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.960493	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.03252	UpdatePlayer: 	0.170877	UpdateSound: 	0.0249618	UpdateItems:	0.0102614	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0420261	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.847	
RENDER	shadowmap: 	0.218645	sendToRender: 	0.0871048	scene: 	4.44404	particles2Tex: 	4.21636	sendToRender: 	0.0639113	motionBlur: 	1.60894	bloom2Tex: 	0.0694751	printScene: 	0.0381916	applyBloom: 	0.00652617	setRenderState: 	0.00043608	applyParticles: 	0.00198191	gui: 	0.362467	setRenderState: 	0.000502244	luaMsg: 	0.0007669	printTextDebug:	0.000511267	console: 	0.00107967	endScene: 	0.000357887	present: 	0.107498	TOTAL_RENDER: 	11.4802	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.1559	UpdateCamera: 	0.935504	UpdateEnemies: 	0.385486	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.891664	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.02353	UpdatePlayer: 	0.170745	UpdateSound: 	0.0249979	UpdateItems:	0.0104118	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.78946	
RENDER	shadowmap: 	0.234392	sendToRender: 	0.0859169	scene: 	4.47042	particles2Tex: 	4.0294	sendToRender: 	0.0644647	motionBlur: 	1.6302	bloom2Tex: 	0.0685278	printScene: 	0.0358518	applyBloom: 	0.00646	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.353135	setRenderState: 	0.000496229	luaMsg: 	0.000703744	printTextDebug:	0.00063758	console: 	0.00112779	endScene: 	0.000363902	present: 	0.111778	TOTAL_RENDER: 	11.3489	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.03698	UpdateCamera: 	0.972757	UpdateEnemies: 	0.339782	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.888897	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.01305	UpdatePlayer: 	0.150315	UpdateSound: 	0.0235153	UpdateItems:	0.0100028	UpdateTriggers: 	0.034294	UpdateRigid: 	0.0414276	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.6666	
RENDER	shadowmap: 	0.219327	sendToRender: 	0.0862657	scene: 	4.41493	particles2Tex: 	4.23068	sendToRender: 	0.0737668	motionBlur: 	1.74281	bloom2Tex: 	0.0693398	printScene: 	0.0558153	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00214131	gui: 	0.0405194	setRenderState: 	0.000604498	luaMsg: 	0.000745848	printTextDebug:	0.000863138	console: 	0.00114885	endScene: 	0.000499237	present: 	0.172862	TOTAL_RENDER: 	11.8558	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.07118	UpdateCamera: 	0.919886	UpdateEnemies: 	0.364545	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.880019	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.997298	UpdatePlayer: 	1.57526	UpdateSound: 	0.0146192	UpdateItems:	0.0130734	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0517312	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	6.08822	
RENDER	shadowmap: 	0.257916	sendToRender: 	0.0852883	scene: 	4.65701	particles2Tex: 	4.34182	sendToRender: 	0.0650873	motionBlur: 	1.64834	bloom2Tex: 	0.371694	printScene: 	0.0406607	applyBloom: 	0.00671564	setRenderState: 	0.00043608	applyParticles: 	0.00225258	gui: 	0.0315782	setRenderState: 	0.00044811	luaMsg: 	0.000715773	printTextDebug:	0.000730811	console: 	0.00789456	endScene: 	0.000339842	present: 	0.374389	TOTAL_RENDER: 	12.1574	
UPDATE	UpdateSceneManager: 	0.0118463	UpdateInput: 	1.14489	UpdateCamera: 	0.967494	UpdateEnemies: 	0.348236	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.928241	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.00313	UpdatePlayer: 	0.241429	UpdateSound: 	0.069012	UpdateItems:	0.0127275	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0525281	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.94185	
RENDER	shadowmap: 	0.23914	sendToRender: 	0.0917814	scene: 	4.40583	particles2Tex: 	4.2898	sendToRender: 	0.0658391	motionBlur: 	1.57815	bloom2Tex: 	0.382996	printScene: 	0.0402307	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0311331	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.00107366	endScene: 	0.000363902	present: 	0.525179	TOTAL_RENDER: 	11.9187	
UPDATE	UpdateSceneManager: 	0.0130764	UpdateInput: 	1.05839	UpdateCamera: 	0.920737	UpdateEnemies: 	0.393149	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.941886	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.0399	UpdatePlayer: 	0.257272	UpdateSound: 	0.0534454	UpdateItems:	0.0139275	UpdateTriggers: 	0.0378608	UpdateRigid: 	0.0684977	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.96107	
RENDER	shadowmap: 	0.228699	sendToRender: 	0.0844703	scene: 	4.48268	particles2Tex: 	4.45045	sendToRender: 	0.085562	motionBlur: 	1.62336	bloom2Tex: 	0.395961	printScene: 	0.0427088	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.00218942	gui: 	0.0330669	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.00101351	endScene: 	0.000354879	present: 	0.318185	TOTAL_RENDER: 	12.017	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.0524	UpdateCamera: 	1.08773	UpdateEnemies: 	0.413007	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.908903	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.02578	UpdatePlayer: 	0.22881	UpdateSound: 	0.0375871	UpdateItems:	0.0129802	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0532379	UpdateGUI: 	0.00191274	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.99505	
RENDER	shadowmap: 	0.223739	sendToRender: 	0.089192	scene: 	4.47968	particles2Tex: 	4.26247	sendToRender: 	0.0659203	motionBlur: 	1.5649	bloom2Tex: 	0.335526	printScene: 	0.0394848	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.031888	setRenderState: 	0.000481192	luaMsg: 	0.000679684	printTextDebug:	0.000529311	console: 	0.00106163	endScene: 	0.000336835	present: 	0.372572	TOTAL_RENDER: 	11.7401	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.19869	UpdateCamera: 	0.93375	UpdateEnemies: 	0.401182	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.885406	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.06205	UpdatePlayer: 	0.230133	UpdateSound: 	0.0395179	UpdateItems:	0.0127426	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0525883	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	4.98864	
RENDER	shadowmap: 	0.218828	sendToRender: 	0.0851319	scene: 	4.22688	particles2Tex: 	4.21752	sendToRender: 	0.0648286	motionBlur: 	1.53152	bloom2Tex: 	0.0686751	printScene: 	0.0370338	applyBloom: 	0.00679684	setRenderState: 	0.000469162	applyParticles: 	0.00184958	gui: 	0.352732	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.00062555	console: 	0.00103156	endScene: 	0.000363902	present: 	0.106734	TOTAL_RENDER: 	11.1838	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.02037	UpdateCamera: 	0.919853	UpdateEnemies: 	0.387865	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.884594	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.1052	UpdatePlayer: 	0.198886	UpdateSound: 	0.0648106	UpdateItems:	0.0118584	UpdateTriggers: 	0.0379871	UpdateRigid: 	0.0521251	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	4.88902	
RENDER	shadowmap: 	0.218362	sendToRender: 	0.0880672	scene: 	4.15729	particles2Tex: 	4.24811	sendToRender: 	0.0911558	motionBlur: 	1.29701	bloom2Tex: 	0.379324	printScene: 	0.0449734	applyBloom: 	0.00676676	setRenderState: 	0.000442095	applyParticles: 	0.00228266	gui: 	0.0349466	setRenderState: 	0.000445103	luaMsg: 	0.0010496	printTextDebug:	0.000649609	console: 	0.00112178	endScene: 	0.000342849	present: 	0.474137	TOTAL_RENDER: 	11.3519	
UPDATE	UpdateSceneManager: 	0.0128839	UpdateInput: 	1.05116	UpdateCamera: 	0.975789	UpdateEnemies: 	0.764431	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.5246	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.06035	UpdatePlayer: 	0.201072	UpdateSound: 	0.0138914	UpdateItems:	0.0119546	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0514064	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	5.8403	
RENDER	shadowmap: 	0.443897	sendToRender: 	0.0997451	scene: 	3.62376	particles2Tex: 	4.51733	sendToRender: 	0.0645579	motionBlur: 	1.05155	bloom2Tex: 	0.421377	printScene: 	0.0449163	applyBloom: 	0.00685097	setRenderState: 	0.000463147	applyParticles: 	0.00226762	gui: 	0.0342037	setRenderState: 	0.00044811	luaMsg: 	0.000842086	printTextDebug:	0.000712766	console: 	0.00119697	endScene: 	0.000342849	present: 	0.395618	TOTAL_RENDER: 	10.9686	
UPDATE	UpdateSceneManager: 	0.0213198	UpdateInput: 	1.02932	UpdateCamera: 	0.973199	UpdateEnemies: 	0.439536	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.925242	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.20175	UpdatePlayer: 	0.189118	UpdateSound: 	0.0145019	UpdateItems:	0.0111757	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.042784	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	5.00792	
RENDER	shadowmap: 	0.256797	sendToRender: 	0.0661038	scene: 	3.52713	particles2Tex: 	4.49486	sendToRender: 	0.0838387	motionBlur: 	1.05218	bloom2Tex: 	0.375543	printScene: 	0.0411329	applyBloom: 	0.00698029	setRenderState: 	0.00046014	applyParticles: 	0.124075	gui: 	0.0335752	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000733818	console: 	0.00101652	endScene: 	0.000372924	present: 	0.215499	TOTAL_RENDER: 	10.538	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.09204	UpdateCamera: 	0.930538	UpdateEnemies: 	0.419714	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.909465	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.24997	UpdatePlayer: 	0.186922	UpdateSound: 	0.0584438	UpdateItems:	0.0124118	UpdateTriggers: 	0.0594814	UpdateRigid: 	0.0522424	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	5.15239	
RENDER	shadowmap: 	0.274998	sendToRender: 	0.0659654	scene: 	3.70735	particles2Tex: 	4.53424	sendToRender: 	0.0653038	motionBlur: 	1.06257	bloom2Tex: 	0.457391	printScene: 	0.0380112	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00195184	gui: 	0.0519116	setRenderState: 	0.000478185	luaMsg: 	0.00090825	printTextDebug:	0.000748855	console: 	0.00111877	endScene: 	0.000673669	present: 	0.456663	TOTAL_RENDER: 	11.0873	
UPDATE	UpdateSceneManager: 	0.0137471	UpdateInput: 	1.10817	UpdateCamera: 	1.03596	UpdateEnemies: 	0.420069	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.49045	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.17055	UpdatePlayer: 	0.190708	UpdateSound: 	0.0495207	UpdateItems:	0.0140839	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0545251	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	5.70218	
RENDER	shadowmap: 	0.286409	sendToRender: 	0.101832	scene: 	3.69284	particles2Tex: 	3.93419	sendToRender: 	0.0672255	motionBlur: 	1.07167	bloom2Tex: 	0.0715443	printScene: 	0.369868	applyBloom: 	0.00672466	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.0381495	setRenderState: 	0.000442095	luaMsg: 	0.000568408	printTextDebug:	0.000757878	console: 	0.000812012	endScene: 	0.000369916	present: 	0.412703	TOTAL_RENDER: 	10.3602	
UPDATE	UpdateSceneManager: 	0.0153109	UpdateInput: 	1.28933	UpdateCamera: 	0.911161	UpdateEnemies: 	0.437614	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.47957	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.16483	UpdatePlayer: 	0.187241	UpdateSound: 	0.0485463	UpdateItems:	0.0137892	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.074278	UpdateGUI: 	0.00193379	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	5.78724	
RENDER	shadowmap: 	0.256569	sendToRender: 	0.0996639	scene: 	3.68302	particles2Tex: 	4.15321	sendToRender: 	0.0657068	motionBlur: 	1.18739	bloom2Tex: 	0.0713337	printScene: 	0.0445073	applyBloom: 	0.294357	setRenderState: 	0.000502244	applyParticles: 	0.00220446	gui: 	0.0399841	setRenderState: 	0.000463147	luaMsg: 	0.000890205	printTextDebug:	0.000854116	console: 	0.000989451	endScene: 	0.000393976	present: 	0.251886	TOTAL_RENDER: 	10.4158	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	1.03671	UpdateCamera: 	0.906461	UpdateEnemies: 	0.41726	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.901724	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.03148	UpdatePlayer: 	0.167903	UpdateSound: 	0.0275452	UpdateItems:	0.0202131	UpdateTriggers: 	0.0347992	UpdateRigid: 	0.0420622	UpdateGUI: 	0.00124208	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.73696	
RENDER	shadowmap: 	0.220404	sendToRender: 	0.0860672	scene: 	3.64133	particles2Tex: 	4.08686	sendToRender: 	0.0640888	motionBlur: 	1.04495	bloom2Tex: 	0.0697217	printScene: 	0.0377044	applyBloom: 	0.339102	setRenderState: 	0.000505252	applyParticles: 	0.00215935	gui: 	0.0355421	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.000872161	endScene: 	0.000375931	present: 	0.265365	TOTAL_RENDER: 	10.1497	
UPDATE	UpdateSceneManager: 	0.0175906	UpdateInput: 	1.0128	UpdateCamera: 	1.17639	UpdateEnemies: 	0.404932	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.909182	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04864	UpdatePlayer: 	0.190083	UpdateSound: 	0.0199514	UpdateItems:	0.0103907	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0412803	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.99725	
RENDER	shadowmap: 	0.245273	sendToRender: 	0.0861394	scene: 	3.53021	particles2Tex: 	4.30455	sendToRender: 	0.0655985	motionBlur: 	1.1724	bloom2Tex: 	0.0713247	printScene: 	0.0388593	applyBloom: 	0.336925	setRenderState: 	0.000481192	applyParticles: 	0.00228566	gui: 	0.0330399	setRenderState: 	0.000445103	luaMsg: 	0.000673669	printTextDebug:	0.00062555	console: 	0.0010496	endScene: 	0.000393976	present: 	0.248208	TOTAL_RENDER: 	10.3975	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.15187	UpdateCamera: 	0.973398	UpdateEnemies: 	0.421717	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.936791	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.20366	UpdatePlayer: 	1.19734	UpdateSound: 	0.0159936	UpdateItems:	0.0132959	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.0537672	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	6.14569	
RENDER	shadowmap: 	0.240885	sendToRender: 	0.086783	scene: 	3.33704	particles2Tex: 	4.37005	sendToRender: 	0.0656075	motionBlur: 	1.14677	bloom2Tex: 	0.0689488	printScene: 	0.0401705	applyBloom: 	0.343391	setRenderState: 	0.000505252	applyParticles: 	0.0027037	gui: 	0.0332474	setRenderState: 	0.000439088	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000360894	present: 	0.227114	TOTAL_RENDER: 	10.2298	
UPDATE	UpdateSceneManager: 	0.0146433	UpdateInput: 	1.07771	UpdateCamera: 	0.931179	UpdateEnemies: 	0.454967	UpdateProjectile: 	0.00112178	UpdateParticle: 	1.05339	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07025	UpdatePlayer: 	0.184059	UpdateSound: 	0.012935	UpdateItems:	0.010881	UpdateTriggers: 	0.0358458	UpdateRigid: 	0.0422637	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.04166	
RENDER	shadowmap: 	0.252424	sendToRender: 	0.086395	scene: 	3.34067	particles2Tex: 	4.32736	sendToRender: 	0.0647203	motionBlur: 	1.13991	bloom2Tex: 	0.0675203	printScene: 	0.0375841	applyBloom: 	0.302393	setRenderState: 	0.000508259	applyParticles: 	0.00292324	gui: 	0.0323572	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000619535	console: 	0.00105562	endScene: 	0.000351872	present: 	0.222828	TOTAL_RENDER: 	10.1631	
UPDATE	UpdateSceneManager: 	0.0154703	UpdateInput: 	1.09858	UpdateCamera: 	0.964736	UpdateEnemies: 	0.5129	UpdateProjectile: 	0.00144658	UpdateParticle: 	1.45028	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.16333	UpdatePlayer: 	0.19752	UpdateSound: 	0.0128689	UpdateItems:	0.011296	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0450576	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	5.63093	
RENDER	shadowmap: 	0.269239	sendToRender: 	0.100566	scene: 	3.45171	particles2Tex: 	4.18986	sendToRender: 	0.192209	motionBlur: 	1.14601	bloom2Tex: 	0.0721247	printScene: 	0.0439599	applyBloom: 	0.00667353	setRenderState: 	0.000466155	applyParticles: 	0.00212025	gui: 	0.0354849	setRenderState: 	0.000475177	luaMsg: 	0.000860131	printTextDebug:	0.000649609	console: 	0.00117291	endScene: 	0.000378939	present: 	0.206675	TOTAL_RENDER: 	10.3191	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.20176	UpdateCamera: 	1.18956	UpdateEnemies: 	0.48312	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.51575	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.19416	UpdatePlayer: 	0.211541	UpdateSound: 	0.0382187	UpdateItems:	0.0137651	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.057304	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	6.09281	
RENDER	shadowmap: 	0.25406	sendToRender: 	0.104966	scene: 	3.42092	particles2Tex: 	4.4247	sendToRender: 	0.0666692	motionBlur: 	1.14829	bloom2Tex: 	0.0709879	printScene: 	0.0438547	applyBloom: 	0.303852	setRenderState: 	0.000478185	applyParticles: 	0.00224055	gui: 	0.033897	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.00063758	console: 	0.00102855	endScene: 	0.000360894	present: 	0.353986	TOTAL_RENDER: 	10.5013	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.05139	UpdateCamera: 	0.0555416	UpdateEnemies: 	0.408322	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.944836	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07214	UpdatePlayer: 	0.19328	UpdateSound: 	0.0428111	UpdateItems:	0.0127335	UpdateTriggers: 	0.0378337	UpdateRigid: 	0.052086	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	4.0409	
RENDER	shadowmap: 	0.248852	sendToRender: 	0.0657098	scene: 	3.25087	particles2Tex: 	4.22018	sendToRender: 	0.0653339	motionBlur: 	0.992799	bloom2Tex: 	0.261465	printScene: 	0.0372292	applyBloom: 	0.00674271	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.035536	setRenderState: 	0.00047217	luaMsg: 	0.000541341	printTextDebug:	0.00963888	console: 	0.0010496	endScene: 	0.000360894	present: 	0.426342	TOTAL_RENDER: 	9.8667	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.03605	UpdateCamera: 	0.052053	UpdateEnemies: 	0.34617	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.898575	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00378	UpdatePlayer: 	0.18353	UpdateSound: 	0.0475177	UpdateItems:	0.0120448	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0507177	UpdateGUI: 	0.00117591	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.78892	
RENDER	shadowmap: 	0.204434	sendToRender: 	0.08555	scene: 	3.2401	particles2Tex: 	4.20617	sendToRender: 	0.0653128	motionBlur: 	0.998991	bloom2Tex: 	0.0678	printScene: 	0.0366157	applyBloom: 	0.33786	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0356894	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000628557	console: 	0.00094434	endScene: 	0.000363902	present: 	0.26538	TOTAL_RENDER: 	9.80423	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.08496	UpdateCamera: 	0.0550845	UpdateEnemies: 	0.408845	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.922761	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.06722	UpdatePlayer: 	0.189848	UpdateSound: 	0.0635835	UpdateItems:	0.0123245	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0517342	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.02101	
RENDER	shadowmap: 	0.276529	sendToRender: 	0.0820643	scene: 	3.21627	particles2Tex: 	4.11229	sendToRender: 	0.0662	motionBlur: 	1.11521	bloom2Tex: 	0.390469	printScene: 	0.040357	applyBloom: 	0.00668857	setRenderState: 	0.000442095	applyParticles: 	0.00216837	gui: 	0.0328263	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.00449012	console: 	0.000938325	endScene: 	0.000375931	present: 	0.326729	TOTAL_RENDER: 	9.98928	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.06817	UpdateCamera: 	0.0542845	UpdateEnemies: 	0.419275	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.889655	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25364	UpdatePlayer: 	0.189599	UpdateSound: 	0.0223604	UpdateItems:	0.0106283	UpdateTriggers: 	0.0348774	UpdateRigid: 	0.0437253	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.13809	
RENDER	shadowmap: 	0.232076	sendToRender: 	0.0866717	scene: 	2.99084	particles2Tex: 	4.10663	sendToRender: 	0.0640106	motionBlur: 	0.945167	bloom2Tex: 	0.384879	printScene: 	0.0377525	applyBloom: 	0.0067397	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0308474	setRenderState: 	0.000454125	luaMsg: 	0.000839079	printTextDebug:	0.000619535	console: 	0.00104359	endScene: 	0.000345857	present: 	0.338567	TOTAL_RENDER: 	9.47712	
UPDATE	UpdateSceneManager: 	0.00995166	UpdateInput: 	1.01833	UpdateCamera: 	0.0538965	UpdateEnemies: 	0.377549	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.973118	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.06848	UpdatePlayer: 	0.17042	UpdateSound: 	0.0172658	UpdateItems:	0.0099276	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0406908	UpdateGUI: 	0.00135937	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.87725	
RENDER	shadowmap: 	0.223264	sendToRender: 	0.0849876	scene: 	2.98648	particles2Tex: 	4.0744	sendToRender: 	0.063764	motionBlur: 	0.891661	bloom2Tex: 	0.293443	printScene: 	0.0349015	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0294038	setRenderState: 	0.000433073	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.00117591	endScene: 	0.000336835	present: 	0.43667	TOTAL_RENDER: 	9.3755	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.07919	UpdateCamera: 	0.0548649	UpdateEnemies: 	0.421663	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.906641	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04168	UpdatePlayer: 	0.179479	UpdateSound: 	0.0520048	UpdateItems:	0.0116298	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0510575	UpdateGUI: 	0.001615	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.96423	
RENDER	shadowmap: 	0.26588	sendToRender: 	0.0854597	scene: 	2.96117	particles2Tex: 	4.32906	sendToRender: 	0.0650722	motionBlur: 	0.994137	bloom2Tex: 	0.0687293	printScene: 	0.037951	applyBloom: 	0.309235	setRenderState: 	0.000496229	applyParticles: 	0.00210822	gui: 	0.0324835	setRenderState: 	0.000442095	luaMsg: 	0.000676676	printTextDebug:	0.000622542	console: 	0.0010105	endScene: 	0.000393976	present: 	0.282634	TOTAL_RENDER: 	9.83414	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.06785	UpdateCamera: 	0.0640437	UpdateEnemies: 	0.381706	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.894804	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.04418	UpdatePlayer: 	0.176101	UpdateSound: 	0.0442396	UpdateItems:	0.0131095	UpdateTriggers: 	0.0392923	UpdateRigid: 	0.0689939	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.96152	
RENDER	shadowmap: 	0.215842	sendToRender: 	0.0863078	scene: 	2.96996	particles2Tex: 	4.23576	sendToRender: 	0.064158	motionBlur: 	0.951618	bloom2Tex: 	0.0670812	printScene: 	0.037139	applyBloom: 	0.305497	setRenderState: 	0.000511267	applyParticles: 	0.00199695	gui: 	0.0306549	setRenderState: 	0.000433073	luaMsg: 	0.000568408	printTextDebug:	0.000616527	console: 	0.00104058	endScene: 	0.000384954	present: 	0.271474	TOTAL_RENDER: 	9.49882	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.06515	UpdateCamera: 	0.0540469	UpdateEnemies: 	0.365126	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.923985	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.990904	UpdatePlayer: 	0.179223	UpdateSound: 	0.0481252	UpdateItems:	0.0194011	UpdateTriggers: 	0.00108268	UpdateRigid: 	0.0498575	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.88589	
RENDER	shadowmap: 	0.211475	sendToRender: 	0.130854	scene: 	3.02357	particles2Tex: 	4.14014	sendToRender: 	0.0648166	motionBlur: 	1.02081	bloom2Tex: 	0.0688796	printScene: 	0.0382999	applyBloom: 	0.300165	setRenderState: 	0.000490215	applyParticles: 	0.00215935	gui: 	0.031488	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000622542	console: 	0.00089622	endScene: 	0.000366909	present: 	0.21853	TOTAL_RENDER: 	9.52797	
UPDATE	UpdateSceneManager: 	0.0182252	UpdateInput: 	1.10038	UpdateCamera: 	0.0585611	UpdateEnemies: 	0.408953	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.897144	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.00339	UpdatePlayer: 	0.198014	UpdateSound: 	0.0149711	UpdateItems:	0.0124148	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0521462	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.96319	
RENDER	shadowmap: 	0.242819	sendToRender: 	0.243351	scene: 	2.97815	particles2Tex: 	4.08633	sendToRender: 	0.0648827	motionBlur: 	0.980859	bloom2Tex: 	0.069003	printScene: 	0.0390578	applyBloom: 	0.3183	setRenderState: 	0.000481192	applyParticles: 	0.00216536	gui: 	0.0310068	setRenderState: 	0.000478185	luaMsg: 	0.000787952	printTextDebug:	0.000604498	console: 	0.00102253	endScene: 	0.000357887	present: 	0.23148	TOTAL_RENDER: 	9.5547	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.01834	UpdateCamera: 	0.0537582	UpdateEnemies: 	0.458098	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.895887	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.19798	UpdatePlayer: 	1.38967	UpdateSound: 	0.0161711	UpdateItems:	0.0128839	UpdateTriggers: 	0.0380082	UpdateRigid: 	0.0517462	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	5.30449	
RENDER	shadowmap: 	0.245396	sendToRender: 	0.0859951	scene: 	2.98828	particles2Tex: 	4.37838	sendToRender: 	0.0838959	motionBlur: 	0.970288	bloom2Tex: 	0.0678752	printScene: 	0.0366277	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.362822	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.00062555	console: 	0.00100449	endScene: 	0.000363902	present: 	0.129095	TOTAL_RENDER: 	9.61999	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.0379	UpdateCamera: 	0.885403	UpdateEnemies: 	0.644602	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.902906	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.02399	UpdatePlayer: 	0.177166	UpdateSound: 	0.01815	UpdateItems:	0.0103396	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0431419	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.89309	
RENDER	shadowmap: 	0.246088	sendToRender: 	0.0862296	scene: 	2.95253	particles2Tex: 	4.51963	sendToRender: 	0.0747321	motionBlur: 	1.00858	bloom2Tex: 	0.0689127	printScene: 	0.0397856	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.356133	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000757878	console: 	0.000995466	endScene: 	0.000375931	present: 	0.137155	TOTAL_RENDER: 	9.76749	
UPDATE	UpdateSceneManager: 	0.0125621	UpdateInput: 	0.9843	UpdateCamera: 	0.0528259	UpdateEnemies: 	0.634729	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.916788	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.03482	UpdatePlayer: 	0.182808	UpdateSound: 	0.0187184	UpdateItems:	0.0104659	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0418336	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.03361	
RENDER	shadowmap: 	0.365505	sendToRender: 	0.0859529	scene: 	2.99886	particles2Tex: 	4.26135	sendToRender: 	0.0642091	motionBlur: 	1.01083	bloom2Tex: 	0.0683353	printScene: 	0.0382818	applyBloom: 	0.00651113	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.354855	setRenderState: 	0.000499237	luaMsg: 	0.000718781	printTextDebug:	0.000529311	console: 	0.00105862	endScene: 	0.000354879	present: 	0.127411	TOTAL_RENDER: 	9.6386	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.03826	UpdateCamera: 	0.954803	UpdateEnemies: 	0.606705	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.951242	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.12327	UpdatePlayer: 	0.191551	UpdateSound: 	0.0475929	UpdateItems:	0.0127065	UpdateTriggers: 	0.0380232	UpdateRigid: 	0.0521281	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	5.21691	
RENDER	shadowmap: 	0.227526	sendToRender: 	0.0894717	scene: 	3.09835	particles2Tex: 	4.38709	sendToRender: 	0.097288	motionBlur: 	1.09566	bloom2Tex: 	0.0886536	printScene: 	0.0485252	applyBloom: 	0.00660436	setRenderState: 	0.000457133	applyParticles: 	0.00220747	gui: 	0.499938	setRenderState: 	0.000505252	luaMsg: 	0.00102554	printTextDebug:	0.000772915	console: 	0.0010887	endScene: 	0.000384954	present: 	0.136893	TOTAL_RENDER: 	10.0642	
UPDATE	UpdateSceneManager: 	0.0138132	UpdateInput: 	1.14944	UpdateCamera: 	1.33058	UpdateEnemies: 	0.57242	UpdateProjectile: 	0.00138643	UpdateParticle: 	1.3759	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.07131	UpdatePlayer: 	0.20337	UpdateSound: 	0.0487899	UpdateItems:	0.0131335	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0539898	UpdateGUI: 	0.00194281	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	6.01242	
RENDER	shadowmap: 	0.266647	sendToRender: 	0.109595	scene: 	3.0279	particles2Tex: 	4.19716	sendToRender: 	0.0664196	motionBlur: 	1.1717	bloom2Tex: 	0.0734089	printScene: 	0.044799	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.356127	setRenderState: 	0.000505252	luaMsg: 	0.000796975	printTextDebug:	0.000730811	console: 	0.00111877	endScene: 	0.000357887	present: 	0.121841	TOTAL_RENDER: 	9.71307	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.08527	UpdateCamera: 	0.918199	UpdateEnemies: 	0.567013	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.920124	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.02911	UpdatePlayer: 	0.219012	UpdateSound: 	0.0149139	UpdateItems:	0.0127817	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0531687	UpdateGUI: 	0.00164808	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.98951	
RENDER	shadowmap: 	0.240301	sendToRender: 	0.0902025	scene: 	2.89562	particles2Tex: 	4.27657	sendToRender: 	0.0653098	motionBlur: 	1.04207	bloom2Tex: 	0.0686872	printScene: 	0.0383179	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00206612	gui: 	0.347418	setRenderState: 	0.000532319	luaMsg: 	0.000667654	printTextDebug:	0.000511267	console: 	0.000953362	endScene: 	0.000363902	present: 	0.127251	TOTAL_RENDER: 	9.45536	
UPDATE	UpdateSceneManager: 	0.0101141	UpdateInput: 	1.03084	UpdateCamera: 	0.938848	UpdateEnemies: 	0.569668	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.904001	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.02545	UpdatePlayer: 	0.175786	UpdateSound: 	0.0507387	UpdateItems:	0.0123967	UpdateTriggers: 	0.0386758	UpdateRigid: 	0.0519146	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	4.96221	
RENDER	shadowmap: 	0.221078	sendToRender: 	0.0896521	scene: 	3.0136	particles2Tex: 	4.03897	sendToRender: 	0.064582	motionBlur: 	0.98537	bloom2Tex: 	0.0685699	printScene: 	0.0360383	applyBloom: 	0.00660136	setRenderState: 	0.000442095	applyParticles: 	0.00204807	gui: 	0.345697	setRenderState: 	0.000514274	luaMsg: 	0.000799982	printTextDebug:	0.000556378	console: 	0.00124809	endScene: 	0.000360894	present: 	0.116373	TOTAL_RENDER: 	9.23666	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.03574	UpdateCamera: 	0.0541582	UpdateEnemies: 	1.22166	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.913095	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.02353	UpdatePlayer: 	0.21315	UpdateSound: 	0.0463087	UpdateItems:	0.0126463	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0513492	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	4.73639	
RENDER	shadowmap: 	0.233255	sendToRender: 	0.0965572	scene: 	2.94224	particles2Tex: 	4.34431	sendToRender: 	0.0666451	motionBlur: 	1.01918	bloom2Tex: 	0.0705307	printScene: 	0.0395871	applyBloom: 	0.00646	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.341316	setRenderState: 	0.000526304	luaMsg: 	0.000700736	printTextDebug:	0.000439088	console: 	0.000971407	endScene: 	0.000517282	present: 	0.102942	TOTAL_RENDER: 	9.75409	
UPDATE	UpdateSceneManager: 	0.010514	UpdateInput: 	1.06163	UpdateCamera: 	0.918596	UpdateEnemies: 	0.485021	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.922376	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.01889	UpdatePlayer: 	0.177085	UpdateSound: 	0.0607716	UpdateItems:	0.0123336	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0521823	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	4.87623	
RENDER	shadowmap: 	0.245348	sendToRender: 	0.0918024	scene: 	2.88131	particles2Tex: 	4.18563	sendToRender: 	0.0658181	motionBlur: 	1.02503	bloom2Tex: 	0.0683834	printScene: 	0.0370578	applyBloom: 	0.00653519	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.347968	setRenderState: 	0.000538334	luaMsg: 	0.000727803	printTextDebug:	0.000751863	console: 	0.00101953	endScene: 	0.000360894	present: 	0.123633	TOTAL_RENDER: 	9.33515	
UPDATE	UpdateSceneManager: 	0.0160929	UpdateInput: 	1.05956	UpdateCamera: 	0.9412	UpdateEnemies: 	0.473827	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.907868	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.03486	UpdatePlayer: 	0.195102	UpdateSound: 	0.0131305	UpdateItems:	0.0106945	UpdateTriggers: 	0.0359992	UpdateRigid: 	0.0436201	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.90599	
RENDER	shadowmap: 	0.26963	sendToRender: 	0.0889484	scene: 	3.14992	particles2Tex: 	4.30545	sendToRender: 	0.0730931	motionBlur: 	0.890097	bloom2Tex: 	0.0776734	printScene: 	0.373171	applyBloom: 	0.00659534	setRenderState: 	0.000481192	applyParticles: 	0.00209619	gui: 	0.0344263	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000649609	console: 	0.00105562	endScene: 	0.000360894	present: 	0.323307	TOTAL_RENDER: 	9.86863	
UPDATE	UpdateSceneManager: 	0.0127997	UpdateInput: 	1.05761	UpdateCamera: 	0.933549	UpdateEnemies: 	0.489875	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.915609	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.0024	UpdatePlayer: 	0.156676	UpdateSound: 	0.0135155	UpdateItems:	0.0109381	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0429765	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.77825	
RENDER	shadowmap: 	0.248761	sendToRender: 	0.0860943	scene: 	2.9257	particles2Tex: 	4.32985	sendToRender: 	0.0819891	motionBlur: 	0.774365	bloom2Tex: 	0.348293	printScene: 	0.0386307	applyBloom: 	0.00660436	setRenderState: 	0.00329617	applyParticles: 	0.00214131	gui: 	0.0463959	setRenderState: 	0.00044811	luaMsg: 	0.0007669	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000342849	present: 	0.460444	TOTAL_RENDER: 	9.60776	
UPDATE	UpdateSceneManager: 	0.0153771	UpdateInput: 	1.09607	UpdateCamera: 	0.924478	UpdateEnemies: 	0.522283	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.47915	UpdateLUAMsg: 	0.00102855	UpdateColisions: 	1.23649	UpdatePlayer: 	0.227255	UpdateSound: 	0.0395329	UpdateItems:	0.0145681	UpdateTriggers: 	0.00109471	UpdateRigid: 	0.0555476	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	5.78728	
RENDER	shadowmap: 	0.283813	sendToRender: 	0.0911107	scene: 	3.05588	particles2Tex: 	4.24014	sendToRender: 	0.0659053	motionBlur: 	0.992483	bloom2Tex: 	0.0714751	printScene: 	0.0460651	applyBloom: 	0.00693217	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.356738	setRenderState: 	0.000496229	luaMsg: 	0.00074284	printTextDebug:	0.000745848	console: 	0.000935317	endScene: 	0.000372924	present: 	0.126352	TOTAL_RENDER: 	9.60909	
UPDATE	UpdateSceneManager: 	0.0120779	UpdateInput: 	1.04699	UpdateCamera: 	0.923928	UpdateEnemies: 	0.486891	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.980191	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.00876	UpdatePlayer: 	0.279004	UpdateSound: 	0.0176898	UpdateItems:	0.0155606	UpdateTriggers: 	0.0422336	UpdateRigid: 	0.0537732	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00163605	TOTAL_UPDATE: 	5.06007	
RENDER	shadowmap: 	0.311172	sendToRender: 	0.112295	scene: 	3.03112	particles2Tex: 	4.55338	sendToRender: 	0.067421	motionBlur: 	1.01968	bloom2Tex: 	0.0704465	printScene: 	0.0420652	applyBloom: 	0.00655324	setRenderState: 	0.000520289	applyParticles: 	0.00222852	gui: 	0.479309	setRenderState: 	0.000547356	luaMsg: 	0.000703744	printTextDebug:	0.000643594	console: 	0.00108268	endScene: 	0.000357887	present: 	0.146944	TOTAL_RENDER: 	10.1377	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.14224	UpdateCamera: 	1.01761	UpdateEnemies: 	0.49767	UpdateProjectile: 	0.00116088	UpdateParticle: 	1.33305	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.1137	UpdatePlayer: 	1.97265	UpdateSound: 	0.0153681	UpdateItems:	0.0128178	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0523056	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	7.33121	
RENDER	shadowmap: 	0.285103	sendToRender: 	0.0869544	scene: 	2.91025	particles2Tex: 	4.11391	sendToRender: 	0.0649519	motionBlur: 	0.757769	bloom2Tex: 	0.356909	printScene: 	0.0396532	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0313858	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000640587	console: 	0.0010075	endScene: 	0.000348864	present: 	0.331929	TOTAL_RENDER: 	9.24313	
UPDATE	UpdateSceneManager: 	0.0159004	UpdateInput: 	1.32934	UpdateCamera: 	0.880903	UpdateEnemies: 	0.481634	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.91493	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.01222	UpdatePlayer: 	0.182354	UpdateSound: 	0.0627956	UpdateItems:	0.0128238	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0530875	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	5.12564	
RENDER	shadowmap: 	0.257128	sendToRender: 	0.0864131	scene: 	2.89169	particles2Tex: 	4.46635	sendToRender: 	0.064976	motionBlur: 	0.777197	bloom2Tex: 	0.368277	printScene: 	0.0396623	applyBloom: 	0.00681789	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0329466	setRenderState: 	0.000451118	luaMsg: 	0.00063758	printTextDebug:	0.000661639	console: 	0.000890205	endScene: 	0.000369916	present: 	0.373327	TOTAL_RENDER: 	9.63281	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.05195	UpdateCamera: 	0.99131	UpdateEnemies: 	0.477788	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.939104	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.02304	UpdatePlayer: 	0.180763	UpdateSound: 	0.0219815	UpdateItems:	0.0107607	UpdateTriggers: 	0.0353556	UpdateRigid: 	0.0428201	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.93133	
RENDER	shadowmap: 	0.250515	sendToRender: 	0.067006	scene: 	2.83122	particles2Tex: 	4.15489	sendToRender: 	0.0668556	motionBlur: 	0.975223	bloom2Tex: 	0.0700496	printScene: 	0.354278	applyBloom: 	0.00775321	setRenderState: 	0.000499237	applyParticles: 	0.00238491	gui: 	0.0328384	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000640587	console: 	0.000935317	endScene: 	0.000378939	present: 	0.260334	TOTAL_RENDER: 	9.33081	
UPDATE	UpdateSceneManager: 	0.014929	UpdateInput: 	1.00173	UpdateCamera: 	0.914536	UpdateEnemies: 	0.436441	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.917221	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.981346	UpdatePlayer: 	0.183861	UpdateSound: 	0.0676586	UpdateItems:	0.0124659	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.051659	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.75765	
RENDER	shadowmap: 	0.250803	sendToRender: 	0.088783	scene: 	3.63374	particles2Tex: 	4.09783	sendToRender: 	0.0819891	motionBlur: 	1.03592	bloom2Tex: 	0.153497	printScene: 	0.382518	applyBloom: 	0.00694721	setRenderState: 	0.000496229	applyParticles: 	0.00200898	gui: 	0.0319602	setRenderState: 	0.000466155	luaMsg: 	0.000824042	printTextDebug:	0.000727803	console: 	0.000974414	endScene: 	0.000357887	present: 	0.291699	TOTAL_RENDER: 	10.3126	
UPDATE	UpdateSceneManager: 	0.0222341	UpdateInput: 	1.15606	UpdateCamera: 	0.90736	UpdateEnemies: 	0.442991	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.902449	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.11473	UpdatePlayer: 	0.214182	UpdateSound: 	0.0656948	UpdateItems:	0.0127456	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0525793	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	5.04796	
RENDER	shadowmap: 	0.220398	sendToRender: 	0.0902115	scene: 	3.50309	particles2Tex: 	4.37525	sendToRender: 	0.0639324	motionBlur: 	1.23587	bloom2Tex: 	0.0679834	printScene: 	0.0359481	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.352771	setRenderState: 	0.000514274	luaMsg: 	0.000574423	printTextDebug:	0.000520289	console: 	0.00111576	endScene: 	0.000354879	present: 	0.120006	TOTAL_RENDER: 	10.3575	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.07862	UpdateCamera: 	0.913348	UpdateEnemies: 	0.45531	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.916073	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.956703	UpdatePlayer: 	0.180435	UpdateSound: 	0.0478425	UpdateItems:	0.0129922	UpdateTriggers: 	0.0385405	UpdateRigid: 	0.0618151	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	4.83489	
RENDER	shadowmap: 	0.241092	sendToRender: 	0.0819109	scene: 	3.80281	particles2Tex: 	4.2989	sendToRender: 	0.0658842	motionBlur: 	1.18634	bloom2Tex: 	0.0686661	printScene: 	0.366717	applyBloom: 	0.00747652	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.0328083	setRenderState: 	0.000454125	luaMsg: 	0.000439088	printTextDebug:	0.000640587	console: 	0.00103156	endScene: 	0.000360894	present: 	0.275723	TOTAL_RENDER: 	10.6882	
UPDATE	UpdateSceneManager: 	0.0112779	UpdateInput: 	1.03641	UpdateCamera: 	1.13567	UpdateEnemies: 	0.408258	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.910656	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00025	UpdatePlayer: 	0.20712	UpdateSound: 	0.022195	UpdateItems:	0.00990053	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.041978	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.92544	
RENDER	shadowmap: 	0.222969	sendToRender: 	0.0867018	scene: 	4.01468	particles2Tex: 	4.40318	sendToRender: 	0.0646241	motionBlur: 	1.2871	bloom2Tex: 	0.0687142	printScene: 	0.037121	applyBloom: 	0.00687804	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.347944	setRenderState: 	0.000532319	luaMsg: 	0.000827049	printTextDebug:	0.000538334	console: 	0.000959377	endScene: 	0.000399991	present: 	0.114181	TOTAL_RENDER: 	10.9078	
UPDATE	UpdateSceneManager: 	0.0166492	UpdateInput: 	1.24702	UpdateCamera: 	0.935113	UpdateEnemies: 	0.402806	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.915194	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.01719	UpdatePlayer: 	0.184354	UpdateSound: 	0.0463208	UpdateItems:	0.0133741	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0522875	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.00871	
RENDER	shadowmap: 	0.247618	sendToRender: 	0.0937001	scene: 	4.12518	particles2Tex: 	4.40031	sendToRender: 	0.0687203	motionBlur: 	1.33859	bloom2Tex: 	0.0697428	printScene: 	0.0416231	applyBloom: 	0.00672165	setRenderState: 	0.000439088	applyParticles: 	0.00211725	gui: 	0.0397525	setRenderState: 	0.000457133	luaMsg: 	0.000851109	printTextDebug:	0.000733818	console: 	0.000926295	endScene: 	0.000372924	present: 	0.267083	TOTAL_RENDER: 	11.2947	
UPDATE	UpdateSceneManager: 	0.0140839	UpdateInput: 	1.07422	UpdateCamera: 	0.933519	UpdateEnemies: 	0.463484	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.913375	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.02419	UpdatePlayer: 	0.194161	UpdateSound: 	0.0525281	UpdateItems:	0.0131305	UpdateTriggers: 	0.0388081	UpdateRigid: 	0.0528259	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	4.93247	
RENDER	shadowmap: 	0.247327	sendToRender: 	0.083956	scene: 	4.43682	particles2Tex: 	4.02978	sendToRender: 	0.0657399	motionBlur: 	1.31	bloom2Tex: 	0.0687323	printScene: 	0.0382939	applyBloom: 	0.00667353	setRenderState: 	0.00047217	applyParticles: 	0.00217439	gui: 	0.379465	setRenderState: 	0.000496229	luaMsg: 	0.000670662	printTextDebug:	0.000727803	console: 	0.00114885	endScene: 	0.000357887	present: 	0.118641	TOTAL_RENDER: 	11.0407	
UPDATE	UpdateSceneManager: 	0.0144478	UpdateInput: 	1.13035	UpdateCamera: 	1.06826	UpdateEnemies: 	0.386133	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.909146	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.05209	UpdatePlayer: 	0.191827	UpdateSound: 	0.0150433	UpdateItems:	0.0118133	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0448922	UpdateGUI: 	0.00180447	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.01358	
RENDER	shadowmap: 	0.258677	sendToRender: 	0.0862146	scene: 	4.75593	particles2Tex: 	4.22105	sendToRender: 	0.0854236	motionBlur: 	1.3314	bloom2Tex: 	0.0693849	printScene: 	0.367399	applyBloom: 	0.00688105	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.0320173	setRenderState: 	0.000454125	luaMsg: 	0.000712766	printTextDebug:	0.000736825	console: 	0.000875168	endScene: 	0.000393976	present: 	0.391011	TOTAL_RENDER: 	11.8718	
UPDATE	UpdateSceneManager: 	0.0136689	UpdateInput: 	1.07774	UpdateCamera: 	0.912391	UpdateEnemies: 	0.444712	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.934734	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24267	UpdatePlayer: 	0.181867	UpdateSound: 	0.0773847	UpdateItems:	0.012905	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0519657	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	5.10968	
RENDER	shadowmap: 	0.218636	sendToRender: 	0.0923257	scene: 	4.76487	particles2Tex: 	4.48335	sendToRender: 	0.0661218	motionBlur: 	1.38582	bloom2Tex: 	0.356509	printScene: 	0.0383239	applyBloom: 	0.00665549	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0321617	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.000640587	console: 	0.0010496	endScene: 	0.000357887	present: 	0.336047	TOTAL_RENDER: 	12.0437	
UPDATE	UpdateSceneManager: 	0.0122012	UpdateInput: 	1.07562	UpdateCamera: 	0.900458	UpdateEnemies: 	0.448155	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.965109	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.0801	UpdatePlayer: 	0.186068	UpdateSound: 	0.0505462	UpdateItems:	0.0227905	UpdateTriggers: 	0.0382879	UpdateRigid: 	0.0522184	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	4.9955	
RENDER	shadowmap: 	0.230903	sendToRender: 	0.0833395	scene: 	5.18423	particles2Tex: 	4.21734	sendToRender: 	0.0670842	motionBlur: 	1.55598	bloom2Tex: 	0.0679594	printScene: 	0.0359691	applyBloom: 	0.326838	setRenderState: 	0.000487207	applyParticles: 	0.00203304	gui: 	0.0320263	setRenderState: 	0.000493222	luaMsg: 	0.00101953	printTextDebug:	0.000634572	console: 	0.00104659	endScene: 	0.000351872	present: 	0.194796	TOTAL_RENDER: 	12.1816	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.03393	UpdateCamera: 	1.07328	UpdateEnemies: 	0.409134	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.883352	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.1157	UpdatePlayer: 	0.212762	UpdateSound: 	0.0429915	UpdateItems:	0.0125952	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0516079	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	5.00175	
RENDER	shadowmap: 	0.21995	sendToRender: 	0.247053	scene: 	6.1808	particles2Tex: 	4.30412	sendToRender: 	0.0659263	motionBlur: 	1.87123	bloom2Tex: 	0.0708977	printScene: 	0.469926	applyBloom: 	0.00727502	setRenderState: 	0.000469162	applyParticles: 	0.00230371	gui: 	0.0335662	setRenderState: 	0.000469162	luaMsg: 	0.000854116	printTextDebug:	0.000664647	console: 	0.000962384	endScene: 	0.000372924	present: 	0.275504	TOTAL_RENDER: 	13.9262	
UPDATE	UpdateSceneManager: 	0.0169049	UpdateInput: 	1.09357	UpdateCamera: 	0.936183	UpdateEnemies: 	0.419756	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.919784	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.14614	UpdatePlayer: 	1.61598	UpdateSound: 	0.0163335	UpdateItems:	0.0135215	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0531206	UpdateGUI: 	0.00167515	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	6.41322	
RENDER	shadowmap: 	0.269663	sendToRender: 	0.087607	scene: 	7.42864	particles2Tex: 	4.25098	sendToRender: 	0.0671925	motionBlur: 	2.11387	bloom2Tex: 	0.0702119	printScene: 	0.0395089	applyBloom: 	0.317259	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.033085	setRenderState: 	0.000478185	luaMsg: 	0.000559386	printTextDebug:	0.00062555	console: 	0.0010887	endScene: 	0.000357887	present: 	0.168661	TOTAL_RENDER: 	15.0304	
UPDATE	UpdateSceneManager: 	0.0122313	UpdateInput: 	1.03923	UpdateCamera: 	0.916382	UpdateEnemies: 	0.44313	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.917943	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.11928	UpdatePlayer: 	0.200889	UpdateSound: 	0.0624828	UpdateItems:	0.0126373	UpdateTriggers: 	0.0390457	UpdateRigid: 	0.0517853	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	4.99613	
RENDER	shadowmap: 	0.228659	sendToRender: 	0.0805997	scene: 	8.17859	particles2Tex: 	4.38351	sendToRender: 	0.0846026	motionBlur: 	2.24005	bloom2Tex: 	0.0692405	printScene: 	0.0382909	applyBloom: 	0.288619	setRenderState: 	0.000493222	applyParticles: 	0.00227965	gui: 	0.0324654	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.0010887	endScene: 	0.000366909	present: 	0.170835	TOTAL_RENDER: 	15.9828	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.02906	UpdateCamera: 	0.054086	UpdateEnemies: 	0.401549	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.906972	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.106	UpdatePlayer: 	0.1771	UpdateSound: 	0.0175304	UpdateItems:	0.0103156	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0410427	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.88969	
RENDER	shadowmap: 	0.211601	sendToRender: 	0.0867469	scene: 	9.36975	particles2Tex: 	4.21644	sendToRender: 	0.0820703	motionBlur: 	2.49174	bloom2Tex: 	0.397805	printScene: 	0.0440862	applyBloom: 	0.00655925	setRenderState: 	0.00047217	applyParticles: 	0.00232175	gui: 	0.0316805	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000736825	console: 	0.00110674	endScene: 	0.000363902	present: 	0.496906	TOTAL_RENDER: 	17.638	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.06254	UpdateCamera: 	0.0551837	UpdateEnemies: 	0.42443	UpdateProjectile: 	0.00110674	UpdateParticle: 	1.52098	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.25082	UpdatePlayer: 	0.191524	UpdateSound: 	0.0566303	UpdateItems:	0.0116839	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0614693	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.79282	
RENDER	shadowmap: 	0.238464	sendToRender: 	0.0962655	scene: 	10.6998	particles2Tex: 	4.34313	sendToRender: 	0.0681609	motionBlur: 	2.82931	bloom2Tex: 	0.0699323	printScene: 	0.0392593	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00214732	gui: 	0.354458	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000802989	console: 	0.000992459	endScene: 	0.000378939	present: 	0.156309	TOTAL_RENDER: 	19.0861	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.06485	UpdateCamera: 	0.913294	UpdateEnemies: 	0.448387	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.926975	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04947	UpdatePlayer: 	0.18485	UpdateSound: 	0.0542033	UpdateItems:	0.0134944	UpdateTriggers: 	0.0393645	UpdateRigid: 	0.0530935	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	4.9133	
RENDER	shadowmap: 	0.236831	sendToRender: 	0.0822989	scene: 	11.5736	particles2Tex: 	4.21172	sendToRender: 	0.0662722	motionBlur: 	3.04548	bloom2Tex: 	0.0710089	printScene: 	0.0384653	applyBloom: 	0.0063758	setRenderState: 	0.000466155	applyParticles: 	0.00212326	gui: 	0.306721	setRenderState: 	0.000511267	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000363902	present: 	0.15569	TOTAL_RENDER: 	19.9681	
UPDATE	UpdateSceneManager: 	0.0114584	UpdateInput: 	1.08199	UpdateCamera: 	1.06425	UpdateEnemies: 	0.423142	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.933242	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.03763	UpdatePlayer: 	0.185193	UpdateSound: 	0.0324414	UpdateItems:	0.010484	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0408111	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.97121	
RENDER	shadowmap: 	0.220374	sendToRender: 	0.194131	scene: 	12.7639	particles2Tex: 	4.21048	sendToRender: 	0.0786057	motionBlur: 	3.07721	bloom2Tex: 	0.0711413	printScene: 	0.0399811	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00212326	gui: 	0.273296	setRenderState: 	0.000508259	luaMsg: 	0.000812012	printTextDebug:	0.000745848	console: 	0.00102855	endScene: 	0.000402998	present: 	0.148448	TOTAL_RENDER: 	21.2986	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.06145	UpdateCamera: 	0.0536319	UpdateEnemies: 	0.420724	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.901983	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.02824	UpdatePlayer: 	0.185027	UpdateSound: 	0.0203063	UpdateItems:	0.010914	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.041154	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.87087	
RENDER	shadowmap: 	0.371769	sendToRender: 	0.0858296	scene: 	13.0258	particles2Tex: 	4.16396	sendToRender: 	0.0854206	motionBlur: 	3.11645	bloom2Tex: 	0.486455	printScene: 	0.0473373	applyBloom: 	0.0088389	setRenderState: 	0.000607505	applyParticles: 	0.00275783	gui: 	0.0375992	setRenderState: 	0.000607505	luaMsg: 	0.000959377	printTextDebug:	0.000884191	console: 	0.0011308	endScene: 	0.000496229	present: 	0.343243	TOTAL_RENDER: 	21.984	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.04303	UpdateCamera: 	0.0549341	UpdateEnemies: 	0.406132	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.898738	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15302	UpdatePlayer: 	0.193851	UpdateSound: 	0.0530815	UpdateItems:	0.0132779	UpdateTriggers: 	0.0391781	UpdateRigid: 	0.0521071	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	4.07119	
RENDER	shadowmap: 	0.227333	sendToRender: 	0.08798	scene: 	13.1182	particles2Tex: 	4.40159	sendToRender: 	0.0841064	motionBlur: 	3.30824	bloom2Tex: 	0.372377	printScene: 	0.040354	applyBloom: 	0.006863	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.03147	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.000730811	console: 	0.0010496	endScene: 	0.000348864	present: 	0.358605	TOTAL_RENDER: 	22.2146	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.02755	UpdateCamera: 	0.0539206	UpdateEnemies: 	0.428177	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.850134	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.985803	UpdatePlayer: 	0.204549	UpdateSound: 	0.0216777	UpdateItems:	0.0101953	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0411479	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.77824	
RENDER	shadowmap: 	0.200284	sendToRender: 	0.085586	scene: 	13.588	particles2Tex: 	4.58282	sendToRender: 	0.0670992	motionBlur: 	3.3963	bloom2Tex: 	0.375664	printScene: 	0.0425043	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00190372	gui: 	0.0325136	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000622542	console: 	0.000911258	endScene: 	0.000351872	present: 	0.353159	TOTAL_RENDER: 	22.9148	
UPDATE	UpdateSceneManager: 	0.0187304	UpdateInput: 	1.22244	UpdateCamera: 	0.926126	UpdateEnemies: 	0.475159	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.932788	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.10391	UpdatePlayer: 	0.184465	UpdateSound: 	0.0642782	UpdateItems:	0.0131937	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0520349	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	5.18152	
RENDER	shadowmap: 	0.238452	sendToRender: 	0.089213	scene: 	13.5921	particles2Tex: 	4.16967	sendToRender: 	0.0672195	motionBlur: 	3.34599	bloom2Tex: 	0.382833	printScene: 	0.0412953	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0314429	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000748855	console: 	0.0010917	endScene: 	0.000348864	present: 	0.327563	TOTAL_RENDER: 	22.4703	
UPDATE	UpdateSceneManager: 	0.0131666	UpdateInput: 	1.02609	UpdateCamera: 	0.914725	UpdateEnemies: 	0.46599	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.99266	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.0072	UpdatePlayer: 	0.192266	UpdateSound: 	0.0128869	UpdateItems:	0.0105682	UpdateTriggers: 	0.0361736	UpdateRigid: 	0.0429314	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.85852	
RENDER	shadowmap: 	0.221631	sendToRender: 	0.0859289	scene: 	13.5781	particles2Tex: 	4.45493	sendToRender: 	0.0667143	motionBlur: 	3.48881	bloom2Tex: 	0.403952	printScene: 	0.0471959	applyBloom: 	0.00691112	setRenderState: 	0.000469162	applyParticles: 	0.00220446	gui: 	0.0332474	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000610513	console: 	0.0010075	endScene: 	0.000345857	present: 	0.329827	TOTAL_RENDER: 	22.9459	
UPDATE	UpdateSceneManager: 	0.0122463	UpdateInput: 	1.06195	UpdateCamera: 	1.12806	UpdateEnemies: 	0.468404	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.902771	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.00652	UpdatePlayer: 	0.233162	UpdateSound: 	0.0147034	UpdateItems:	0.0228837	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0524951	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.06378	
RENDER	shadowmap: 	0.226765	sendToRender: 	0.0920039	scene: 	13.5514	particles2Tex: 	4.41644	sendToRender: 	0.0673188	motionBlur: 	3.41306	bloom2Tex: 	0.35973	printScene: 	0.0416652	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.0506244	setRenderState: 	0.00047217	luaMsg: 	0.000802989	printTextDebug:	0.000760885	console: 	0.00108569	endScene: 	0.000348864	present: 	0.328808	TOTAL_RENDER: 	22.7434	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.17569	UpdateCamera: 	0.932274	UpdateEnemies: 	0.454026	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.907086	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.11672	UpdatePlayer: 	0.232798	UpdateSound: 	0.0194913	UpdateItems:	0.0138042	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0527808	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	5.08198	
RENDER	shadowmap: 	0.218341	sendToRender: 	0.0947738	scene: 	13.5964	particles2Tex: 	4.14361	sendToRender: 	0.0680827	motionBlur: 	3.44183	bloom2Tex: 	0.377856	printScene: 	0.0414337	applyBloom: 	0.00647203	setRenderState: 	0.00044811	applyParticles: 	0.00214431	gui: 	0.032303	setRenderState: 	0.000487207	luaMsg: 	0.000730811	printTextDebug:	0.00075487	console: 	0.00110073	endScene: 	0.000327812	present: 	0.32848	TOTAL_RENDER: 	22.5291	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.04338	UpdateCamera: 	0.915549	UpdateEnemies: 	0.642419	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.913676	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.982029	UpdatePlayer: 	1.75692	UpdateSound: 	0.0157681	UpdateItems:	0.0129772	UpdateTriggers: 	0.0414276	UpdateRigid: 	0.0542725	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	6.54886	
RENDER	shadowmap: 	0.256403	sendToRender: 	0.0862597	scene: 	13.4824	particles2Tex: 	4.48434	sendToRender: 	0.0673549	motionBlur: 	3.42719	bloom2Tex: 	0.0704195	printScene: 	0.0403179	applyBloom: 	0.0065382	setRenderState: 	0.000469162	applyParticles: 	0.00228266	gui: 	0.0322699	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000748855	console: 	0.00107667	endScene: 	0.00033082	present: 	0.46506	TOTAL_RENDER: 	22.6027	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.07135	UpdateCamera: 	0.972787	UpdateEnemies: 	0.47804	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.92259	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.00656	UpdatePlayer: 	0.211965	UpdateSound: 	0.059352	UpdateItems:	0.0124448	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0521853	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.9766	
RENDER	shadowmap: 	0.357992	sendToRender: 	0.0665759	scene: 	13.5033	particles2Tex: 	4.4538	sendToRender: 	0.0738089	motionBlur: 	3.31798	bloom2Tex: 	0.356918	printScene: 	0.0439088	applyBloom: 	0.00664346	setRenderState: 	0.000478185	applyParticles: 	0.00229469	gui: 	0.0336353	setRenderState: 	0.000466155	luaMsg: 	0.000739833	printTextDebug:	0.00063758	console: 	0.000986444	endScene: 	0.000351872	present: 	0.391113	TOTAL_RENDER: 	22.8078	
UPDATE	UpdateSceneManager: 	0.0119306	UpdateInput: 	1.08944	UpdateCamera: 	0.9451	UpdateEnemies: 	0.500864	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.9021	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.08174	UpdatePlayer: 	0.20814	UpdateSound: 	0.0151485	UpdateItems:	0.0130433	UpdateTriggers: 	0.00115486	UpdateRigid: 	0.0529402	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	5.01003	
RENDER	shadowmap: 	0.251104	sendToRender: 	0.0809726	scene: 	12.5447	particles2Tex: 	4.34504	sendToRender: 	0.0671774	motionBlur: 	3.09279	bloom2Tex: 	0.0711924	printScene: 	0.0402998	applyBloom: 	0.314137	setRenderState: 	0.000493222	applyParticles: 	0.00192477	gui: 	0.0327993	setRenderState: 	0.000469162	luaMsg: 	0.000893213	printTextDebug:	0.000526304	console: 	0.00111576	endScene: 	0.000354879	present: 	0.186137	TOTAL_RENDER: 	21.2176	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.07506	UpdateCamera: 	0.923543	UpdateEnemies: 	0.492578	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.931092	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.01071	UpdatePlayer: 	0.226843	UpdateSound: 	0.0483297	UpdateItems:	0.0122554	UpdateTriggers: 	0.0392142	UpdateRigid: 	0.0542965	UpdateGUI: 	0.0118764	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.99213	
RENDER	shadowmap: 	0.220407	sendToRender: 	0.0880912	scene: 	11.9419	particles2Tex: 	4.11236	sendToRender: 	0.0665128	motionBlur: 	3.06367	bloom2Tex: 	0.0707894	printScene: 	0.0400472	applyBloom: 	0.00676376	setRenderState: 	0.000439088	applyParticles: 	0.00203304	gui: 	0.31048	setRenderState: 	0.000502244	luaMsg: 	0.000676676	printTextDebug:	0.000739833	console: 	0.00106163	endScene: 	0.000381946	present: 	0.16568	TOTAL_RENDER: 	20.2661	
UPDATE	UpdateSceneManager: 	0.0115997	UpdateInput: 	1.0307	UpdateCamera: 	0.0552559	UpdateEnemies: 	0.479306	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.92431	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04623	UpdatePlayer: 	0.192176	UpdateSound: 	0.0303933	UpdateItems:	0.0111396	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0420442	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.98293	
RENDER	shadowmap: 	0.212922	sendToRender: 	0.0863138	scene: 	10.7315	particles2Tex: 	8.25003	sendToRender: 	0.0686691	motionBlur: 	2.90786	bloom2Tex: 	0.0715533	printScene: 	0.379225	applyBloom: 	0.00735021	setRenderState: 	0.00046014	applyParticles: 	0.00215333	gui: 	0.0321436	setRenderState: 	0.000457133	luaMsg: 	0.000812012	printTextDebug:	0.000682691	console: 	0.0010075	endScene: 	0.000351872	present: 	0.234578	TOTAL_RENDER: 	23.1765	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.07657	UpdateCamera: 	0.064591	UpdateEnemies: 	0.44497	UpdateProjectile: 	0.001209	UpdateParticle: 	0.895396	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.02914	UpdatePlayer: 	0.185978	UpdateSound: 	0.0484621	UpdateItems:	0.0125441	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0690992	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	4.00665	
RENDER	shadowmap: 	0.210504	sendToRender: 	0.0869153	scene: 	9.31685	particles2Tex: 	4.05314	sendToRender: 	0.0750299	motionBlur: 	2.23129	bloom2Tex: 	0.362356	printScene: 	0.0388292	applyBloom: 	0.00653218	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.0301527	setRenderState: 	0.000463147	luaMsg: 	0.000628557	printTextDebug:	0.000622542	console: 	0.000926295	endScene: 	0.000345857	present: 	0.386379	TOTAL_RENDER: 	16.9828	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.03054	UpdateCamera: 	0.0541401	UpdateEnemies: 	0.456206	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.877126	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.997454	UpdatePlayer: 	0.177001	UpdateSound: 	0.0476561	UpdateItems:	0.0119306	UpdateTriggers: 	0.0581761	UpdateRigid: 	0.0509673	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.92234	
RENDER	shadowmap: 	0.202317	sendToRender: 	0.0905754	scene: 	8.63207	particles2Tex: 	4.09751	sendToRender: 	0.0884822	motionBlur: 	2.25672	bloom2Tex: 	0.3876	printScene: 	0.0409194	applyBloom: 	0.00655023	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.0310429	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.0010887	endScene: 	0.000351872	present: 	0.320035	TOTAL_RENDER: 	16.3328	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.05128	UpdateCamera: 	0.055692	UpdateEnemies: 	0.471376	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.872332	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.02053	UpdatePlayer: 	0.239799	UpdateSound: 	0.0151185	UpdateItems:	0.0127215	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0514034	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.98274	
RENDER	shadowmap: 	0.209499	sendToRender: 	0.0870657	scene: 	8.45972	particles2Tex: 	4.30891	sendToRender: 	0.0647324	motionBlur: 	2.27401	bloom2Tex: 	0.0704616	printScene: 	0.0384472	applyBloom: 	0.288027	setRenderState: 	0.000490215	applyParticles: 	0.00239995	gui: 	0.0329226	setRenderState: 	0.00047217	luaMsg: 	0.000893213	printTextDebug:	0.000628557	console: 	0.000809004	endScene: 	0.000366909	present: 	0.16824	TOTAL_RENDER: 	16.1972	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.03698	UpdateCamera: 	0.0526154	UpdateEnemies: 	0.459442	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.896413	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.00678	UpdatePlayer: 	0.241983	UpdateSound: 	0.0188627	UpdateItems:	0.0131396	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0505613	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	3.94956	
RENDER	shadowmap: 	0.212726	sendToRender: 	0.0880281	scene: 	7.84465	particles2Tex: 	4.685	sendToRender: 	0.0689488	motionBlur: 	2.48573	bloom2Tex: 	0.0727893	printScene: 	0.0437253	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00244806	gui: 	0.274815	setRenderState: 	0.000574423	luaMsg: 	0.000730811	printTextDebug:	0.000628557	console: 	0.00107366	endScene: 	0.000372924	present: 	0.198056	TOTAL_RENDER: 	16.1756	
UPDATE	UpdateSceneManager: 	0.0127877	UpdateInput: 	1.03998	UpdateCamera: 	0.0473222	UpdateEnemies: 	0.510283	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.07847	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.05532	UpdatePlayer: 	0.206825	UpdateSound: 	0.0355812	UpdateItems:	0.0140117	UpdateTriggers: 	0.0607054	UpdateRigid: 	0.0537732	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.27103	
RENDER	shadowmap: 	0.222022	sendToRender: 	0.0874657	scene: 	7.75601	particles2Tex: 	4.15276	sendToRender: 	0.0661609	motionBlur: 	2.22384	bloom2Tex: 	0.0741036	printScene: 	0.0416261	applyBloom: 	0.00683894	setRenderState: 	0.000442095	applyParticles: 	0.00217439	gui: 	0.0311482	setRenderState: 	0.000439088	luaMsg: 	0.00077893	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000324805	present: 	0.466251	TOTAL_RENDER: 	15.3056	
UPDATE	UpdateSceneManager: 	0.0118163	UpdateInput: 	1.25271	UpdateCamera: 	0.0451689	UpdateEnemies: 	0.482885	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.877171	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.03434	UpdatePlayer: 	0.192618	UpdateSound: 	0.0474997	UpdateItems:	0.0127065	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0515658	UpdateGUI: 	0.00182853	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	4.15332	
RENDER	shadowmap: 	0.232127	sendToRender: 	0.0865003	scene: 	7.34612	particles2Tex: 	4.32112	sendToRender: 	0.085556	motionBlur: 	2.30917	bloom2Tex: 	0.0691293	printScene: 	0.0413103	applyBloom: 	0.00649309	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.303882	setRenderState: 	0.000511267	luaMsg: 	0.000730811	printTextDebug:	0.000622542	console: 	0.00112479	endScene: 	0.000363902	present: 	0.170098	TOTAL_RENDER: 	15.1596	
UPDATE	UpdateSceneManager: 	0.0108719	UpdateInput: 	1.05863	UpdateCamera: 	0.0646271	UpdateEnemies: 	0.415552	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.893736	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05463	UpdatePlayer: 	0.183319	UpdateSound: 	0.0182131	UpdateItems:	0.0101592	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0422427	UpdateGUI: 	0.00112779	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.88648	
RENDER	shadowmap: 	0.236338	sendToRender: 	0.0859139	scene: 	7.17403	particles2Tex: 	4.42143	sendToRender: 	0.0884521	motionBlur: 	2.41506	bloom2Tex: 	0.0771622	printScene: 	0.05205	applyBloom: 	0.312922	setRenderState: 	0.000475177	applyParticles: 	0.00242401	gui: 	0.0372683	setRenderState: 	0.000469162	luaMsg: 	0.000989451	printTextDebug:	0.000739833	console: 	0.0011308	endScene: 	0.000366909	present: 	0.170128	TOTAL_RENDER: 	15.2816	
UPDATE	UpdateSceneManager: 	0.0143485	UpdateInput: 	1.2576	UpdateCamera: 	1.08481	UpdateEnemies: 	0.579539	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.23733	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.18508	UpdatePlayer: 	0.213854	UpdateSound: 	0.0947076	UpdateItems:	0.0142343	UpdateTriggers: 	0.04199	UpdateRigid: 	0.0529221	UpdateGUI: 	0.001212	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	5.98623	
RENDER	shadowmap: 	0.306303	sendToRender: 	0.114821	scene: 	7.08373	particles2Tex: 	4.43484	sendToRender: 	0.0672767	motionBlur: 	2.15735	bloom2Tex: 	0.0721698	printScene: 	0.0423419	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.0021804	gui: 	0.294297	setRenderState: 	0.000559386	luaMsg: 	0.000802989	printTextDebug:	0.000760885	console: 	0.00119396	endScene: 	0.000357887	present: 	0.191054	TOTAL_RENDER: 	14.9536	
UPDATE	UpdateSceneManager: 	0.0120869	UpdateInput: 	1.242	UpdateCamera: 	0.932854	UpdateEnemies: 	0.494359	UpdateProjectile: 	0.00135335	UpdateParticle: 	1.3552	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.21358	UpdatePlayer: 	2.13067	UpdateSound: 	0.0170131	UpdateItems:	0.0126493	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0531838	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	7.62108	
RENDER	shadowmap: 	0.266599	sendToRender: 	0.086792	scene: 	6.96487	particles2Tex: 	4.30243	sendToRender: 	0.0751803	motionBlur: 	2.04496	bloom2Tex: 	0.400466	printScene: 	0.0420472	applyBloom: 	0.0067006	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.0505342	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.00100148	console: 	0.000953362	endScene: 	0.000357887	present: 	0.309301	TOTAL_RENDER: 	14.73	
UPDATE	UpdateSceneManager: 	0.0118524	UpdateInput: 	1.07777	UpdateCamera: 	0.989521	UpdateEnemies: 	0.516897	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.919507	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.27097	UpdatePlayer: 	0.198657	UpdateSound: 	0.0523838	UpdateItems:	0.0129531	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0607114	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	5.27217	
RENDER	shadowmap: 	0.228178	sendToRender: 	0.0927678	scene: 	5.93796	particles2Tex: 	4.23988	sendToRender: 	0.0669459	motionBlur: 	1.72571	bloom2Tex: 	0.352389	printScene: 	0.0425133	applyBloom: 	0.00671564	setRenderState: 	0.000442095	applyParticles: 	0.00215033	gui: 	0.0336684	setRenderState: 	0.00046014	luaMsg: 	0.000842086	printTextDebug:	0.000646602	console: 	0.00116088	endScene: 	0.000339842	present: 	0.385739	TOTAL_RENDER: 	13.2937	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.10332	UpdateCamera: 	0.970053	UpdateEnemies: 	0.419458	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.991599	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.13662	UpdatePlayer: 	0.190531	UpdateSound: 	0.012896	UpdateItems:	0.0111005	UpdateTriggers: 	0.0355962	UpdateRigid: 	0.0420923	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.06631	
RENDER	shadowmap: 	0.235965	sendToRender: 	0.0870146	scene: 	5.41361	particles2Tex: 	4.16292	sendToRender: 	0.0659384	motionBlur: 	1.73163	bloom2Tex: 	0.0691563	printScene: 	0.0385405	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.0312775	setRenderState: 	0.000445103	luaMsg: 	0.000700736	printTextDebug:	0.000631565	console: 	0.00110975	endScene: 	0.00033082	present: 	0.454011	TOTAL_RENDER: 	12.4806	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.04137	UpdateCamera: 	1.02372	UpdateEnemies: 	0.40591	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.918142	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.08665	UpdatePlayer: 	0.18411	UpdateSound: 	0.0124268	UpdateItems:	0.010511	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0411209	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.87614	
RENDER	shadowmap: 	0.37831	sendToRender: 	0.0861665	scene: 	4.86752	particles2Tex: 	4.2787	sendToRender: 	0.07426	motionBlur: 	1.56305	bloom2Tex: 	0.0680315	printScene: 	0.0368774	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.299425	setRenderState: 	0.000655624	luaMsg: 	0.000739833	printTextDebug:	0.00063758	console: 	0.000971407	endScene: 	0.000378939	present: 	0.129537	TOTAL_RENDER: 	11.9948	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.16951	UpdateCamera: 	0.945299	UpdateEnemies: 	0.409058	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.985427	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.11748	UpdatePlayer: 	0.199274	UpdateSound: 	0.0126644	UpdateItems:	0.0112058	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0420652	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	5.06562	
RENDER	shadowmap: 	0.237733	sendToRender: 	0.128719	scene: 	4.86319	particles2Tex: 	4.29112	sendToRender: 	0.0653008	motionBlur: 	1.75109	bloom2Tex: 	0.0695503	printScene: 	0.0405765	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.283377	setRenderState: 	0.000502244	luaMsg: 	0.000845094	printTextDebug:	0.0086374	console: 	0.00102253	endScene: 	0.000360894	present: 	0.174104	TOTAL_RENDER: 	12.0991	
UPDATE	UpdateSceneManager: 	0.0123245	UpdateInput: 	1.02508	UpdateCamera: 	0.90976	UpdateEnemies: 	0.549049	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.890891	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.08706	UpdatePlayer: 	0.189169	UpdateSound: 	0.0130072	UpdateItems:	0.0103787	UpdateTriggers: 	0.0354518	UpdateRigid: 	0.0426156	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.90655	
RENDER	shadowmap: 	0.234596	sendToRender: 	0.0868792	scene: 	4.23037	particles2Tex: 	4.3005	sendToRender: 	0.0827199	motionBlur: 	1.35507	bloom2Tex: 	0.380695	printScene: 	0.0411961	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.150027	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00110975	endScene: 	0.000348864	present: 	0.150105	TOTAL_RENDER: 	11.1929	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.09721	UpdateCamera: 	0.952739	UpdateEnemies: 	0.420012	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.901456	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.06996	UpdatePlayer: 	0.179924	UpdateSound: 	0.0125711	UpdateItems:	6.7671	UpdateTriggers: 	0.00121501	UpdateRigid: 	0.0544138	UpdateGUI: 	0.00193078	BuildFrustum: 	0.00234581	TOTAL_UPDATE: 	11.6279	
RENDER	shadowmap: 	0.271263	sendToRender: 	0.0876522	scene: 	4.34647	particles2Tex: 	4.25565	sendToRender: 	0.0878116	motionBlur: 	1.71235	bloom2Tex: 	0.0895198	printScene: 	0.0504831	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00226762	gui: 	5.98133	setRenderState: 	0.000523296	luaMsg: 	0.000881183	printTextDebug:	0.000781937	console: 	0.00117591	endScene: 	0.000348864	present: 	0.120677	TOTAL_RENDER: 	17.3152	
UPDATE	UpdateSceneManager: 	0.0135997	UpdateInput: 	1.15645	UpdateCamera: 	0.939597	UpdateEnemies: 	0.498401	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.5067	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.19711	UpdatePlayer: 	0.240304	UpdateSound: 	0.0145741	UpdateItems:	0.0116689	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0570995	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.77781	
RENDER	shadowmap: 	0.366623	sendToRender: 	0.0721518	scene: 	4.27234	particles2Tex: 	4.32016	sendToRender: 	0.0676917	motionBlur: 	1.28677	bloom2Tex: 	0.367886	printScene: 	0.0447148	applyBloom: 	0.00642091	setRenderState: 	0.000442095	applyParticles: 	0.00224356	gui: 	0.0352714	setRenderState: 	0.000457133	luaMsg: 	0.00104359	printTextDebug:	0.00702841	console: 	0.00101351	endScene: 	0.000333827	present: 	0.378725	TOTAL_RENDER: 	11.524	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.11594	UpdateCamera: 	0.930629	UpdateEnemies: 	0.640304	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.3146	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.23693	UpdatePlayer: 	0.222828	UpdateSound: 	0.0264084	UpdateItems:	0.0209559	UpdateTriggers: 	0.0398126	UpdateRigid: 	0.054095	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	5.7767	
RENDER	shadowmap: 	0.236106	sendToRender: 	0.078293	scene: 	4.0048	particles2Tex: 	4.30565	sendToRender: 	0.065385	motionBlur: 	1.16896	bloom2Tex: 	0.0694811	printScene: 	0.370425	applyBloom: 	0.00667353	setRenderState: 	0.000487207	applyParticles: 	0.00200898	gui: 	0.0333286	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.00074284	console: 	0.00102554	endScene: 	0.000463147	present: 	0.297112	TOTAL_RENDER: 	10.9196	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.10201	UpdateCamera: 	0.907787	UpdateEnemies: 	0.564814	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.44704	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.22275	UpdatePlayer: 	0.189731	UpdateSound: 	0.0128208	UpdateItems:	0.0104719	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.043611	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.67829	
RENDER	shadowmap: 	0.270228	sendToRender: 	0.101225	scene: 	3.98324	particles2Tex: 	4.41551	sendToRender: 	0.0866687	motionBlur: 	1.1891	bloom2Tex: 	0.355309	printScene: 	0.0407329	applyBloom: 	0.00664045	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.0328083	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000712766	console: 	0.000887198	endScene: 	0.000390969	present: 	0.431151	TOTAL_RENDER: 	11.1795	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	0.996062	UpdateCamera: 	0.0510725	UpdateEnemies: 	0.458119	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.50576	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.0913	UpdatePlayer: 	0.19008	UpdateSound: 	0.0131095	UpdateItems:	0.00927498	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0451088	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.52089	
RENDER	shadowmap: 	0.252018	sendToRender: 	0.101489	scene: 	3.66752	particles2Tex: 	4.10003	sendToRender: 	0.0763953	motionBlur: 	1.07025	bloom2Tex: 	0.41584	printScene: 	0.0454396	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00221348	gui: 	0.0350368	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00123606	endScene: 	0.000345857	present: 	0.356996	TOTAL_RENDER: 	10.4033	
UPDATE	UpdateSceneManager: 	0.011702	UpdateInput: 	1.08792	UpdateCamera: 	0.974255	UpdateEnemies: 	0.455268	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.946553	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.03583	UpdatePlayer: 	0.175034	UpdateSound: 	0.0117952	UpdateItems:	0.00883589	UpdateTriggers: 	0.0350218	UpdateRigid: 	0.0417675	UpdateGUI: 	0.001615	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.92372	
RENDER	shadowmap: 	0.228626	sendToRender: 	0.0873544	scene: 	3.29147	particles2Tex: 	4.43235	sendToRender: 	0.0884221	motionBlur: 	1.18252	bloom2Tex: 	0.274382	printScene: 	0.0444531	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00223153	gui: 	0.0544138	setRenderState: 	0.000496229	luaMsg: 	0.000824042	printTextDebug:	0.000748855	console: 	0.000869153	endScene: 	0.000360894	present: 	0.4519	TOTAL_RENDER: 	10.4181	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.12585	UpdateCamera: 	0.946424	UpdateEnemies: 	0.462567	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.29485	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.25008	UpdatePlayer: 	0.197971	UpdateSound: 	0.0133862	UpdateItems:	0.0111516	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0446246	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	5.50126	
RENDER	shadowmap: 	0.309581	sendToRender: 	0.0775231	scene: 	2.82871	particles2Tex: 	4.29579	sendToRender: 	0.100903	motionBlur: 	1.06559	bloom2Tex: 	0.0709909	printScene: 	0.0441554	applyBloom: 	0.00662541	setRenderState: 	0.00047217	applyParticles: 	0.00240295	gui: 	0.363649	setRenderState: 	0.000523296	luaMsg: 	0.000902235	printTextDebug:	0.000727803	console: 	0.00105862	endScene: 	0.000354879	present: 	0.0937152	TOTAL_RENDER: 	9.57291	
UPDATE	UpdateSceneManager: 	0.0128388	UpdateInput: 	1.075	UpdateCamera: 	0.913041	UpdateEnemies: 	0.421584	UpdateProjectile: 	0.00110674	UpdateParticle: 	1.66465	UpdateLUAMsg: 	0.0010075	UpdateColisions: 	1.09325	UpdatePlayer: 	1.29752	UpdateSound: 	0.014935	UpdateItems:	0.0116058	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0503086	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	6.74912	
RENDER	shadowmap: 	0.285687	sendToRender: 	0.101847	scene: 	3.08844	particles2Tex: 	4.26552	sendToRender: 	0.0665128	motionBlur: 	1.05021	bloom2Tex: 	0.0719863	printScene: 	0.0455899	applyBloom: 	0.00695323	setRenderState: 	0.000469162	applyParticles: 	0.00215935	gui: 	0.0376683	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.000526304	console: 	0.00110073	endScene: 	0.000345857	present: 	0.173073	TOTAL_RENDER: 	9.82706	
UPDATE	UpdateSceneManager: 	0.0115576	UpdateInput: 	1.04568	UpdateCamera: 	0.949344	UpdateEnemies: 	0.54304	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.934448	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.09677	UpdatePlayer: 	0.215842	UpdateSound: 	0.0552529	UpdateItems:	0.0114313	UpdateTriggers: 	0.0386488	UpdateRigid: 	0.0531387	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	5.11439	
RENDER	shadowmap: 	0.231715	sendToRender: 	0.0851891	scene: 	2.88941	particles2Tex: 	4.48142	sendToRender: 	0.0868341	motionBlur: 	1.07604	bloom2Tex: 	0.0718991	printScene: 	0.0432291	applyBloom: 	0.00698029	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.350019	setRenderState: 	0.000499237	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.000962384	endScene: 	0.000360894	present: 	0.130981	TOTAL_RENDER: 	9.72893	
UPDATE	UpdateSceneManager: 	0.0144297	UpdateInput: 	1.56064	UpdateCamera: 	0.913348	UpdateEnemies: 	0.384238	UpdateProjectile: 	0.000986444	UpdateParticle: 	1.5083	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.15913	UpdatePlayer: 	0.206392	UpdateSound: 	0.0220897	UpdateItems:	0.00960279	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0417494	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.97344	
RENDER	shadowmap: 	0.27751	sendToRender: 	0.101023	scene: 	2.97751	particles2Tex: 	4.349	sendToRender: 	0.0651925	motionBlur: 	1.02073	bloom2Tex: 	0.0717006	printScene: 	0.0437644	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.0363962	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000745848	console: 	0.00109772	endScene: 	0.000369916	present: 	0.212567	TOTAL_RENDER: 	9.78772	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.06626	UpdateCamera: 	0.910467	UpdateEnemies: 	0.417025	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.92071	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.08565	UpdatePlayer: 	0.202696	UpdateSound: 	0.025016	UpdateItems:	0.00995767	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0418577	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.83917	
RENDER	shadowmap: 	0.241739	sendToRender: 	0.0874236	scene: 	2.93047	particles2Tex: 	4.14417	sendToRender: 	0.0834748	motionBlur: 	0.985854	bloom2Tex: 	0.0685278	printScene: 	0.038327	applyBloom: 	0.00652918	setRenderState: 	0.000442095	applyParticles: 	0.00203304	gui: 	0.0339872	setRenderState: 	0.000487207	luaMsg: 	0.000839079	printTextDebug:	0.00074284	console: 	0.00106163	endScene: 	0.000351872	present: 	0.190919	TOTAL_RENDER: 	9.42142	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.03269	UpdateCamera: 	0.906572	UpdateEnemies: 	0.421828	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.879896	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.03639	UpdatePlayer: 	0.154303	UpdateSound: 	0.0236747	UpdateItems:	0.00969301	UpdateTriggers: 	0.0342609	UpdateRigid: 	0.0405856	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.70982	
RENDER	shadowmap: 	0.227938	sendToRender: 	0.0874296	scene: 	2.9229	particles2Tex: 	4.31108	sendToRender: 	0.0812072	motionBlur: 	1.00022	bloom2Tex: 	0.0690541	printScene: 	0.0379209	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00215634	gui: 	0.0335812	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000640587	console: 	0.000839079	endScene: 	0.000390969	present: 	0.212597	TOTAL_RENDER: 	9.58666	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.2824	UpdateCamera: 	0.936674	UpdateEnemies: 	0.400589	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.909637	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.07571	UpdatePlayer: 	0.153278	UpdateSound: 	0.0259453	UpdateItems:	0.00930505	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0425013	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.01649	
RENDER	shadowmap: 	0.239962	sendToRender: 	0.0872672	scene: 	3.12382	particles2Tex: 	4.51814	sendToRender: 	0.0660647	motionBlur: 	1.17131	bloom2Tex: 	0.0822568	printScene: 	0.364235	applyBloom: 	0.0070224	setRenderState: 	0.000493222	applyParticles: 	0.00220446	gui: 	0.0342549	setRenderState: 	0.000454125	luaMsg: 	0.000881183	printTextDebug:	0.000622542	console: 	0.00116388	endScene: 	0.000360894	present: 	0.321773	TOTAL_RENDER: 	10.2959	
UPDATE	UpdateSceneManager: 	0.0139786	UpdateInput: 	1.082	UpdateCamera: 	0.92843	UpdateEnemies: 	0.4774	UpdateProjectile: 	0.00147064	UpdateParticle: 	1.45863	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.18648	UpdatePlayer: 	0.164348	UpdateSound: 	0.0245679	UpdateItems:	0.0110915	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0452651	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.53509	
RENDER	shadowmap: 	0.266722	sendToRender: 	0.0976038	scene: 	3.36721	particles2Tex: 	4.36852	sendToRender: 	0.0664617	motionBlur: 	1.03121	bloom2Tex: 	0.0700435	printScene: 	0.351598	applyBloom: 	0.00697729	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.0334759	setRenderState: 	0.000469162	luaMsg: 	0.000878176	printTextDebug:	0.000733818	console: 	0.00111877	endScene: 	0.000360894	present: 	0.419133	TOTAL_RENDER: 	10.3547	
UPDATE	UpdateSceneManager: 	0.0150493	UpdateInput: 	1.1625	UpdateCamera: 	0.894702	UpdateEnemies: 	0.468059	UpdateProjectile: 	0.00113682	UpdateParticle: 	1.46975	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.1954	UpdatePlayer: 	0.249309	UpdateSound: 	0.0130162	UpdateItems:	0.010475	UpdateTriggers: 	0.0354609	UpdateRigid: 	0.0449614	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	5.70497	
RENDER	shadowmap: 	0.269326	sendToRender: 	0.103017	scene: 	3.37621	particles2Tex: 	4.51336	sendToRender: 	0.0692736	motionBlur: 	1.12123	bloom2Tex: 	0.0732104	printScene: 	0.370404	applyBloom: 	0.00765998	setRenderState: 	0.000481192	applyParticles: 	0.00222551	gui: 	0.0373946	setRenderState: 	0.000451118	luaMsg: 	0.000887198	printTextDebug:	0.00075487	console: 	0.000911258	endScene: 	0.000390969	present: 	0.257311	TOTAL_RENDER: 	10.4733	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.20261	UpdateCamera: 	1.03993	UpdateEnemies: 	0.385429	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.929164	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16394	UpdatePlayer: 	0.238328	UpdateSound: 	0.0135516	UpdateItems:	0.0105531	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0433103	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.17957	
RENDER	shadowmap: 	0.24668	sendToRender: 	0.087171	scene: 	3.36389	particles2Tex: 	4.45065	sendToRender: 	0.0656226	motionBlur: 	1.02192	bloom2Tex: 	0.379134	printScene: 	0.0396863	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.0336143	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000736825	console: 	0.00119396	endScene: 	0.000342849	present: 	0.421368	TOTAL_RENDER: 	10.3714	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.0543	UpdateCamera: 	0.922833	UpdateEnemies: 	0.403347	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.900274	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.23294	UpdatePlayer: 	0.195114	UpdateSound: 	0.0130253	UpdateItems:	0.0103456	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0425735	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.93476	
RENDER	shadowmap: 	0.238112	sendToRender: 	0.0885093	scene: 	3.76631	particles2Tex: 	4.22344	sendToRender: 	0.0705849	motionBlur: 	1.3043	bloom2Tex: 	0.0717036	printScene: 	0.0423509	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.0022195	gui: 	0.35783	setRenderState: 	0.000514274	luaMsg: 	0.000757878	printTextDebug:	0.00079096	console: 	0.00121501	endScene: 	0.000351872	present: 	0.125242	TOTAL_RENDER: 	10.6245	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.08725	UpdateCamera: 	0.927263	UpdateEnemies: 	0.58482	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.934174	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15308	UpdatePlayer: 	0.224181	UpdateSound: 	0.0149801	UpdateItems:	0.0119636	UpdateTriggers: 	0.0378458	UpdateRigid: 	0.0521011	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	5.20096	
RENDER	shadowmap: 	0.264193	sendToRender: 	0.0772704	scene: 	3.46753	particles2Tex: 	4.35551	sendToRender: 	0.0657188	motionBlur: 	1.17387	bloom2Tex: 	0.0700105	printScene: 	0.039554	applyBloom: 	0.32642	setRenderState: 	0.000463147	applyParticles: 	0.00224657	gui: 	0.0332654	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.00102855	endScene: 	0.000360894	present: 	0.263353	TOTAL_RENDER: 	10.393	
UPDATE	UpdateSceneManager: 	0.0110734	UpdateInput: 	1.1746	UpdateCamera: 	0.906145	UpdateEnemies: 	0.508677	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.912476	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.15404	UpdatePlayer: 	0.193271	UpdateSound: 	0.0131426	UpdateItems:	0.00949452	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0435058	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	5.15938	
RENDER	shadowmap: 	0.227793	sendToRender: 	0.090004	scene: 	3.34001	particles2Tex: 	4.25008	sendToRender: 	0.104049	motionBlur: 	1.28948	bloom2Tex: 	0.0689127	printScene: 	0.0370608	applyBloom: 	0.00709758	setRenderState: 	0.000469162	applyParticles: 	0.269056	gui: 	0.0328414	setRenderState: 	0.000469162	luaMsg: 	0.000980429	printTextDebug:	0.000652617	console: 	0.0007669	endScene: 	0.000381946	present: 	0.20208	TOTAL_RENDER: 	10.1991	
UPDATE	UpdateSceneManager: 	0.0176958	UpdateInput: 	1.01089	UpdateCamera: 	0.915146	UpdateEnemies: 	0.513931	UpdateProjectile: 	0.00115787	UpdateParticle: 	1.02652	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.15828	UpdatePlayer: 	0.197965	UpdateSound: 	0.0124629	UpdateItems:	0.0103276	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0412682	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.0668	
RENDER	shadowmap: 	0.237685	sendToRender: 	0.0866627	scene: 	3.27541	particles2Tex: 	4.17757	sendToRender: 	0.0640346	motionBlur: 	0.987758	bloom2Tex: 	0.263032	printScene: 	0.0363029	applyBloom: 	0.00685398	setRenderState: 	0.00047217	applyParticles: 	0.0022616	gui: 	0.0305858	setRenderState: 	0.0079908	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000351872	present: 	0.438065	TOTAL_RENDER: 	9.88009	
UPDATE	UpdateSceneManager: 	0.0125982	UpdateInput: 	1.08342	UpdateCamera: 	1.11043	UpdateEnemies: 	0.414346	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.916776	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.14864	UpdatePlayer: 	1.88153	UpdateSound: 	0.0154102	UpdateItems:	0.0118614	UpdateTriggers: 	0.0385345	UpdateRigid: 	0.0523958	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	6.84573	
RENDER	shadowmap: 	0.273708	sendToRender: 	0.0878476	scene: 	3.51803	particles2Tex: 	4.16709	sendToRender: 	0.0646542	motionBlur: 	1.20097	bloom2Tex: 	0.0686541	printScene: 	0.0382788	applyBloom: 	0.00684195	setRenderState: 	0.000451118	applyParticles: 	0.00195184	gui: 	0.0345225	setRenderState: 	0.00047217	luaMsg: 	0.000842086	printTextDebug:	0.000646602	console: 	0.000956369	endScene: 	0.000375931	present: 	0.174246	TOTAL_RENDER: 	10.2182	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.18203	UpdateCamera: 	0.907592	UpdateEnemies: 	0.418968	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.908728	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.16205	UpdatePlayer: 	0.204729	UpdateSound: 	0.0128899	UpdateItems:	0.00958174	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0429434	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.99748	
RENDER	shadowmap: 	0.215069	sendToRender: 	0.086783	scene: 	3.58598	particles2Tex: 	4.34495	sendToRender: 	0.0657639	motionBlur: 	1.05024	bloom2Tex: 	0.0693729	printScene: 	0.379952	applyBloom: 	0.00670662	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0332865	setRenderState: 	0.000445103	luaMsg: 	0.000866146	printTextDebug:	0.000634572	console: 	0.000938325	endScene: 	0.000363902	present: 	0.313241	TOTAL_RENDER: 	10.4456	
UPDATE	UpdateSceneManager: 	0.0122223	UpdateInput: 	0.985824	UpdateCamera: 	0.934863	UpdateEnemies: 	0.460483	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.906572	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.10899	UpdatePlayer: 	0.203222	UpdateSound: 	0.0118885	UpdateItems:	0.00931107	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0419569	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.81906	
RENDER	shadowmap: 	0.217231	sendToRender: 	0.0873785	scene: 	3.91315	particles2Tex: 	4.39801	sendToRender: 	0.0663684	motionBlur: 	1.28935	bloom2Tex: 	0.0685218	printScene: 	0.0368082	applyBloom: 	0.00702841	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.388912	setRenderState: 	0.000514274	luaMsg: 	0.000727803	printTextDebug:	0.000827049	console: 	0.000965392	endScene: 	0.000381946	present: 	0.0941633	TOTAL_RENDER: 	10.8402	
UPDATE	UpdateSceneManager: 	0.0159214	UpdateInput: 	1.12125	UpdateCamera: 	0.966077	UpdateEnemies: 	0.523949	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.51271	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.25661	UpdatePlayer: 	0.25351	UpdateSound: 	0.0129922	UpdateItems:	0.0112479	UpdateTriggers: 	0.0365586	UpdateRigid: 	0.0455268	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.91832	
RENDER	shadowmap: 	0.267092	sendToRender: 	0.110879	scene: 	3.88626	particles2Tex: 	4.3214	sendToRender: 	0.0846748	motionBlur: 	1.2718	bloom2Tex: 	0.277549	printScene: 	0.0406818	applyBloom: 	0.00679684	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0327301	setRenderState: 	0.000490215	luaMsg: 	0.000926295	printTextDebug:	0.000619535	console: 	0.00627655	endScene: 	0.000342849	present: 	0.421816	TOTAL_RENDER: 	10.9981	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.13467	UpdateCamera: 	0.0549822	UpdateEnemies: 	0.474224	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.22493	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.18763	UpdatePlayer: 	0.236199	UpdateSound: 	0.0138854	UpdateItems:	0.0106614	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0447689	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.53444	
RENDER	shadowmap: 	0.325836	sendToRender: 	0.106112	scene: 	4.04469	particles2Tex: 	4.17737	sendToRender: 	0.0651895	motionBlur: 	1.2641	bloom2Tex: 	0.364431	printScene: 	0.0396352	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0336173	setRenderState: 	0.000451118	luaMsg: 	0.000679684	printTextDebug:	0.000646602	console: 	0.000902235	endScene: 	0.000351872	present: 	0.348263	TOTAL_RENDER: 	11.0513	
UPDATE	UpdateSceneManager: 	0.0106253	UpdateInput: 	1.03612	UpdateCamera: 	0.052474	UpdateEnemies: 	0.428625	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.937711	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.0057	UpdatePlayer: 	0.181427	UpdateSound: 	0.0127095	UpdateItems:	0.00953663	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0415389	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.85212	
RENDER	shadowmap: 	0.225478	sendToRender: 	0.0864221	scene: 	4.06952	particles2Tex: 	4.2143	sendToRender: 	0.0651715	motionBlur: 	1.41418	bloom2Tex: 	0.190185	printScene: 	0.0475207	applyBloom: 	0.0119125	setRenderState: 	0.000463147	applyParticles: 	0.00217439	gui: 	0.0312053	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000902235	endScene: 	0.000378939	present: 	0.404962	TOTAL_RENDER: 	11.0149	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.10282	UpdateCamera: 	0.0612467	UpdateEnemies: 	0.416018	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.899044	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.00021	UpdatePlayer: 	0.194982	UpdateSound: 	0.0137681	UpdateItems:	0.00999677	UpdateTriggers: 	0.0367601	UpdateRigid: 	0.0423569	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.92461	
RENDER	shadowmap: 	0.243489	sendToRender: 	0.0870116	scene: 	3.92658	particles2Tex: 	4.20846	sendToRender: 	0.0646722	motionBlur: 	1.5337	bloom2Tex: 	0.0689819	printScene: 	0.0470185	applyBloom: 	0.00669158	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.354055	setRenderState: 	0.000508259	luaMsg: 	0.000544349	printTextDebug:	0.000646602	console: 	0.000992459	endScene: 	0.000366909	present: 	0.113778	TOTAL_RENDER: 	11.0935	
UPDATE	UpdateSceneManager: 	0.0194071	UpdateInput: 	1.06971	UpdateCamera: 	0.0520169	UpdateEnemies: 	0.40489	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.88524	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.00055	UpdatePlayer: 	0.196651	UpdateSound: 	0.0126072	UpdateItems:	0.00970204	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0407931	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.84618	
RENDER	shadowmap: 	0.226266	sendToRender: 	0.0857966	scene: 	4.08858	particles2Tex: 	3.94063	sendToRender: 	0.0647715	motionBlur: 	1.76258	bloom2Tex: 	0.0827019	printScene: 	0.0492019	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00230972	gui: 	0.353941	setRenderState: 	0.000505252	luaMsg: 	0.000836071	printTextDebug:	0.000769907	console: 	0.00123606	endScene: 	0.000357887	present: 	0.127083	TOTAL_RENDER: 	11.0909	
UPDATE	UpdateSceneManager: 	0.0132599	UpdateInput: 	1.24821	UpdateCamera: 	0.0613039	UpdateEnemies: 	0.402454	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.927167	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.06167	UpdatePlayer: 	0.190913	UpdateSound: 	0.0127817	UpdateItems:	0.0102975	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0433674	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.12672	
RENDER	shadowmap: 	0.251173	sendToRender: 	0.0938926	scene: 	4.36492	particles2Tex: 	4.09647	sendToRender: 	0.0662	motionBlur: 	1.39621	bloom2Tex: 	0.0723382	printScene: 	0.044414	applyBloom: 	0.322588	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.0360142	setRenderState: 	0.000475177	luaMsg: 	0.000836071	printTextDebug:	0.000730811	console: 	0.0111697	endScene: 	0.000360894	present: 	0.303377	TOTAL_RENDER: 	11.3319	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	1.04386	UpdateCamera: 	0.0526334	UpdateEnemies: 	0.384244	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.934063	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.00849	UpdatePlayer: 	0.21115	UpdateSound: 	0.0130734	UpdateItems:	0.00973813	UpdateTriggers: 	0.0355902	UpdateRigid: 	0.0425374	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.88493	
RENDER	shadowmap: 	0.217703	sendToRender: 	0.0864973	scene: 	4.22235	particles2Tex: 	4.31828	sendToRender: 	0.084347	motionBlur: 	1.37354	bloom2Tex: 	0.394535	printScene: 	0.0414788	applyBloom: 	0.00665549	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0326669	setRenderState: 	0.000463147	luaMsg: 	0.000691714	printTextDebug:	0.0007669	console: 	0.000887198	endScene: 	0.000363902	present: 	0.325166	TOTAL_RENDER: 	11.376	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.05975	UpdateCamera: 	0.910894	UpdateEnemies: 	0.390692	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.898317	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.01581	UpdatePlayer: 	0.212678	UpdateSound: 	0.013741	UpdateItems:	0.00970805	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0410006	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.701	
RENDER	shadowmap: 	0.208561	sendToRender: 	0.0872492	scene: 	4.28011	particles2Tex: 	4.36983	sendToRender: 	0.0667835	motionBlur: 	1.34531	bloom2Tex: 	0.338633	printScene: 	0.0400623	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.0333135	setRenderState: 	0.000451118	luaMsg: 	0.000682691	printTextDebug:	0.000649609	console: 	0.00642692	endScene: 	0.000342849	present: 	0.40446	TOTAL_RENDER: 	11.4505	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.04966	UpdateCamera: 	0.922848	UpdateEnemies: 	0.427879	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.882082	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.05275	UpdatePlayer: 	0.186158	UpdateSound: 	0.0132147	UpdateItems:	0.00958174	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0421254	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.77793	
RENDER	shadowmap: 	0.233171	sendToRender: 	0.087165	scene: 	4.26505	particles2Tex: 	4.38845	sendToRender: 	0.0654091	motionBlur: 	1.34393	bloom2Tex: 	0.268529	printScene: 	0.0382187	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0325797	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000532319	console: 	0.00101652	endScene: 	0.000333827	present: 	0.44254	TOTAL_RENDER: 	11.4393	
UPDATE	UpdateSceneManager: 	0.011717	UpdateInput: 	1.09991	UpdateCamera: 	0.91188	UpdateEnemies: 	0.411119	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.901243	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.01173	UpdatePlayer: 	0.183076	UpdateSound: 	0.0123636	UpdateItems:	0.0091637	UpdateTriggers: 	0.0363691	UpdateRigid: 	0.0412652	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.76939	
RENDER	shadowmap: 	0.229968	sendToRender: 	0.0854567	scene: 	4.38895	particles2Tex: 	3.82933	sendToRender: 	0.0877364	motionBlur: 	1.43443	bloom2Tex: 	0.377414	printScene: 	0.0472501	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00232476	gui: 	0.036324	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000751863	console: 	0.00101953	endScene: 	0.000339842	present: 	0.33764	TOTAL_RENDER: 	11.1445	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.05355	UpdateCamera: 	0.99143	UpdateEnemies: 	0.386626	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.51534	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.06957	UpdatePlayer: 	1.57755	UpdateSound: 	0.0159455	UpdateItems:	0.0117682	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0517041	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	6.85575	
RENDER	shadowmap: 	0.27594	sendToRender: 	0.101907	scene: 	4.30434	particles2Tex: 	4.42306	sendToRender: 	0.0651294	motionBlur: 	1.40899	bloom2Tex: 	0.0728104	printScene: 	0.0449674	applyBloom: 	0.311265	setRenderState: 	0.000517282	applyParticles: 	0.00210221	gui: 	0.0365165	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.00077893	console: 	0.000941332	endScene: 	0.000390969	present: 	0.265008	TOTAL_RENDER: 	11.576	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.12109	UpdateCamera: 	0.962715	UpdateEnemies: 	0.42892	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.990739	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.04861	UpdatePlayer: 	0.234368	UpdateSound: 	0.0146312	UpdateItems:	0.0113682	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0516229	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	5.03687	
RENDER	shadowmap: 	0.232425	sendToRender: 	0.094467	scene: 	4.12353	particles2Tex: 	4.3467	sendToRender: 	0.0662241	motionBlur: 	1.42427	bloom2Tex: 	0.0785245	printScene: 	0.0396472	applyBloom: 	0.00711864	setRenderState: 	0.00046014	applyParticles: 	0.00212928	gui: 	0.381835	setRenderState: 	0.000508259	luaMsg: 	0.000649609	printTextDebug:	0.000679684	console: 	0.00804192	endScene: 	0.000360894	present: 	0.129257	TOTAL_RENDER: 	11.1836	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.04384	UpdateCamera: 	0.916599	UpdateEnemies: 	0.420956	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.899505	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.04357	UpdatePlayer: 	0.188733	UpdateSound: 	0.0130493	UpdateItems:	0.00977422	UpdateTriggers: 	0.0363902	UpdateRigid: 	0.0596949	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.78433	
RENDER	shadowmap: 	0.212416	sendToRender: 	0.0867499	scene: 	4.16995	particles2Tex: 	4.25302	sendToRender: 	0.0749186	motionBlur: 	1.34984	bloom2Tex: 	0.0684315	printScene: 	0.0373736	applyBloom: 	0.289813	setRenderState: 	0.000478185	applyParticles: 	0.00203905	gui: 	0.0337406	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000697729	console: 	0.000995466	endScene: 	0.000369916	present: 	0.229363	TOTAL_RENDER: 	11.0874	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.04948	UpdateCamera: 	0.92834	UpdateEnemies: 	0.436153	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.882167	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.1124	UpdatePlayer: 	0.208401	UpdateSound: 	0.0126433	UpdateItems:	0.00938325	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0417404	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.86022	
RENDER	shadowmap: 	0.210819	sendToRender: 	0.0876943	scene: 	4.15372	particles2Tex: 	4.28321	sendToRender: 	0.065779	motionBlur: 	1.49068	bloom2Tex: 	0.0699924	printScene: 	0.0403991	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.0530665	setRenderState: 	0.000433073	luaMsg: 	0.000830056	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000366909	present: 	0.448976	TOTAL_RENDER: 	11.1691	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.09107	UpdateCamera: 	0.913892	UpdateEnemies: 	0.470895	UpdateProjectile: 	0.00110975	UpdateParticle: 	1.10523	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.21321	UpdatePlayer: 	0.223932	UpdateSound: 	0.015344	UpdateItems:	0.0123666	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0517973	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	5.2683	
RENDER	shadowmap: 	0.238262	sendToRender: 	0.0925543	scene: 	3.87442	particles2Tex: 	4.26746	sendToRender: 	0.0658181	motionBlur: 	1.26957	bloom2Tex: 	0.286553	printScene: 	0.0386127	applyBloom: 	0.00653519	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.0331511	setRenderState: 	0.00044811	luaMsg: 	0.000796975	printTextDebug:	0.000769907	console: 	0.000917273	endScene: 	0.000354879	present: 	0.441058	TOTAL_RENDER: 	10.8657	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.03173	UpdateCamera: 	0.0517312	UpdateEnemies: 	0.443975	UpdateProjectile: 	0.000851109	UpdateParticle: 	1.03809	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.19957	UpdatePlayer: 	0.196116	UpdateSound: 	0.0148598	UpdateItems:	0.0113682	UpdateTriggers: 	0.0392021	UpdateRigid: 	0.0510394	UpdateGUI: 	0.001615	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	4.24592	
RENDER	shadowmap: 	0.227881	sendToRender: 	0.085174	scene: 	3.76273	particles2Tex: 	4.19857	sendToRender: 	0.0833365	motionBlur: 	1.28434	bloom2Tex: 	0.0700796	printScene: 	0.0392893	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0328384	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.00062555	console: 	0.0010496	endScene: 	0.000387961	present: 	0.222485	TOTAL_RENDER: 	10.5937	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.25753	UpdateCamera: 	0.0446005	UpdateEnemies: 	0.333123	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.910578	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.19005	UpdatePlayer: 	0.186324	UpdateSound: 	0.0115366	UpdateItems:	0.00950355	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0420351	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.14138	
RENDER	shadowmap: 	0.243333	sendToRender: 	0.0875349	scene: 	3.64619	particles2Tex: 	4.14871	sendToRender: 	0.0649429	motionBlur: 	1.23728	bloom2Tex: 	0.0689729	printScene: 	0.036727	applyBloom: 	0.365087	setRenderState: 	0.000481192	applyParticles: 	0.00203304	gui: 	0.0340624	setRenderState: 	0.000463147	luaMsg: 	0.000881183	printTextDebug:	0.000619535	console: 	0.00101953	endScene: 	0.000360894	present: 	0.240764	TOTAL_RENDER: 	10.4312	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.0342	UpdateCamera: 	0.0515056	UpdateEnemies: 	0.337983	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.892714	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21405	UpdatePlayer: 	0.191108	UpdateSound: 	0.0130193	UpdateItems:	0.00948249	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0428772	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.93855	
RENDER	shadowmap: 	0.250554	sendToRender: 	0.0874416	scene: 	3.64906	particles2Tex: 	4.31843	sendToRender: 	0.0741637	motionBlur: 	1.23276	bloom2Tex: 	0.068224	printScene: 	0.037154	applyBloom: 	0.330895	setRenderState: 	0.000493222	applyParticles: 	0.00207815	gui: 	0.0331602	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000547356	console: 	0.000914265	endScene: 	0.000387961	present: 	0.262259	TOTAL_RENDER: 	10.6402	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.03531	UpdateCamera: 	0.0529552	UpdateEnemies: 	0.416634	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.905829	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.19015	UpdatePlayer: 	0.194952	UpdateSound: 	0.0109952	UpdateItems:	0.00902837	UpdateTriggers: 	0.0346368	UpdateRigid: 	0.0416562	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.04882	
RENDER	shadowmap: 	0.205189	sendToRender: 	0.0869364	scene: 	3.70274	particles2Tex: 	4.3258	sendToRender: 	0.064982	motionBlur: 	1.20785	bloom2Tex: 	0.547251	printScene: 	0.0393104	applyBloom: 	0.00697428	setRenderState: 	0.000457133	applyParticles: 	0.00188266	gui: 	0.0319993	setRenderState: 	0.000442095	luaMsg: 	0.000869153	printTextDebug:	0.000718781	console: 	0.00108569	endScene: 	0.000345857	present: 	0.348723	TOTAL_RENDER: 	10.8198	
UPDATE	UpdateSceneManager: 	0.0101772	UpdateInput: 	1.08618	UpdateCamera: 	0.0519718	UpdateEnemies: 	0.451036	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.910773	UpdateLUAMsg: 	0.00998173	UpdateColisions: 	1.21051	UpdatePlayer: 	0.179118	UpdateSound: 	0.0129982	UpdateItems:	0.00923889	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0425254	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.10933	
RENDER	shadowmap: 	0.232022	sendToRender: 	0.245402	scene: 	3.68473	particles2Tex: 	4.31669	sendToRender: 	0.0658451	motionBlur: 	1.24802	bloom2Tex: 	0.408698	printScene: 	0.0436832	applyBloom: 	0.0070224	setRenderState: 	0.000469162	applyParticles: 	0.00228867	gui: 	0.032709	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000544349	console: 	0.00104359	endScene: 	0.000342849	present: 	0.344419	TOTAL_RENDER: 	10.89	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.10895	UpdateCamera: 	0.0535958	UpdateEnemies: 	0.439825	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.88583	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.24375	UpdatePlayer: 	0.182964	UpdateSound: 	0.0129411	UpdateItems:	0.00947347	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0409314	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.13594	
RENDER	shadowmap: 	0.229923	sendToRender: 	0.0878326	scene: 	3.68575	particles2Tex: 	4.38609	sendToRender: 	0.0650993	motionBlur: 	1.22343	bloom2Tex: 	0.385402	printScene: 	0.0393345	applyBloom: 	0.00665549	setRenderState: 	0.000475177	applyParticles: 	0.00186763	gui: 	0.0326188	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000643594	console: 	0.00101652	endScene: 	0.000342849	present: 	0.34032	TOTAL_RENDER: 	10.7329	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.02781	UpdateCamera: 	0.0514695	UpdateEnemies: 	0.431677	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.900987	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20154	UpdatePlayer: 	0.176495	UpdateSound: 	0.012932	UpdateItems:	0.00966895	UpdateTriggers: 	0.034709	UpdateRigid: 	0.0421043	UpdateGUI: 	0.000980429	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.03559	
RENDER	shadowmap: 	0.222124	sendToRender: 	0.0869815	scene: 	3.55929	particles2Tex: 	4.42288	sendToRender: 	0.0648076	motionBlur: 	1.22988	bloom2Tex: 	0.0686391	printScene: 	0.0392713	applyBloom: 	0.322724	setRenderState: 	0.000499237	applyParticles: 	0.00255333	gui: 	0.0312113	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.00062555	console: 	0.000995466	endScene: 	0.000375931	present: 	0.22201	TOTAL_RENDER: 	10.528	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.1033	UpdateCamera: 	0.0539567	UpdateEnemies: 	0.428041	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.974152	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.19168	UpdatePlayer: 	0.183214	UpdateSound: 	0.012908	UpdateItems:	0.00990053	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0427028	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.153	
RENDER	shadowmap: 	0.232187	sendToRender: 	0.134869	scene: 	3.56809	particles2Tex: 	4.16407	sendToRender: 	0.0651715	motionBlur: 	1.24875	bloom2Tex: 	0.0689548	printScene: 	0.0396923	applyBloom: 	0.313061	setRenderState: 	0.000487207	applyParticles: 	0.00227063	gui: 	0.0333075	setRenderState: 	0.000463147	luaMsg: 	0.000700736	printTextDebug:	0.000763893	console: 	0.00103156	endScene: 	0.000360894	present: 	0.228963	TOTAL_RENDER: 	10.3879	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.03884	UpdateCamera: 	0.0532168	UpdateEnemies: 	0.434258	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.899429	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.13538	UpdatePlayer: 	1.21139	UpdateSound: 	0.0136418	UpdateItems:	0.0116509	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0529221	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.01975	
RENDER	shadowmap: 	0.261624	sendToRender: 	0.0879709	scene: 	3.59251	particles2Tex: 	4.36685	sendToRender: 	0.0653399	motionBlur: 	1.22236	bloom2Tex: 	0.068603	printScene: 	0.036742	applyBloom: 	0.311449	setRenderState: 	0.000514274	applyParticles: 	0.00261347	gui: 	0.0346579	setRenderState: 	0.000490215	luaMsg: 	0.000818027	printTextDebug:	0.000646602	console: 	0.00104359	endScene: 	0.000360894	present: 	0.226019	TOTAL_RENDER: 	10.5373	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.08216	UpdateCamera: 	1.08094	UpdateEnemies: 	0.426935	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.886404	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.20181	UpdatePlayer: 	0.223887	UpdateSound: 	0.0126734	UpdateItems:	0.00999977	UpdateTriggers: 	0.034733	UpdateRigid: 	0.041154	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.15265	
RENDER	shadowmap: 	0.214064	sendToRender: 	0.0865755	scene: 	3.72616	particles2Tex: 	4.16166	sendToRender: 	0.0836252	motionBlur: 	1.37586	bloom2Tex: 	0.0701488	printScene: 	0.0372503	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.034306	setRenderState: 	0.000499237	luaMsg: 	0.000442095	printTextDebug:	0.000634572	console: 	0.00101953	endScene: 	0.000357887	present: 	0.194224	TOTAL_RENDER: 	10.5787	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.00415	UpdateCamera: 	0.923308	UpdateEnemies: 	0.784376	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.920888	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.32866	UpdatePlayer: 	0.18633	UpdateSound: 	0.0233889	UpdateItems:	0.0196808	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.041975	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	5.39308	
RENDER	shadowmap: 	0.268812	sendToRender: 	0.0871319	scene: 	3.57863	particles2Tex: 	4.43287	sendToRender: 	0.0660015	motionBlur: 	1.2947	bloom2Tex: 	0.0693157	printScene: 	0.0410577	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.366476	setRenderState: 	0.000505252	luaMsg: 	0.000848101	printTextDebug:	0.000631565	console: 	0.00102253	endScene: 	0.000360894	present: 	0.120463	TOTAL_RENDER: 	10.5918	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.04328	UpdateCamera: 	0.910807	UpdateEnemies: 	0.502464	UpdateProjectile: 	0.001209	UpdateParticle: 	0.948773	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.25387	UpdatePlayer: 	0.176483	UpdateSound: 	0.0350789	UpdateItems:	0.00998774	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0425404	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.07584	
RENDER	shadowmap: 	0.241486	sendToRender: 	0.0862597	scene: 	3.5362	particles2Tex: 	4.32682	sendToRender: 	0.0829936	motionBlur: 	1.27192	bloom2Tex: 	0.0678752	printScene: 	0.0378758	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00217138	gui: 	0.352058	setRenderState: 	0.000514274	luaMsg: 	0.000679684	printTextDebug:	0.000427058	console: 	0.00103456	endScene: 	0.000348864	present: 	0.109901	TOTAL_RENDER: 	10.3717	
UPDATE	UpdateSceneManager: 	0.0228927	UpdateInput: 	1.13837	UpdateCamera: 	0.929937	UpdateEnemies: 	0.495571	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.945979	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.23028	UpdatePlayer: 	0.180751	UpdateSound: 	0.0224386	UpdateItems:	0.019777	UpdateTriggers: 	0.0354127	UpdateRigid: 	0.042363	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	7.63127	
RENDER	shadowmap: 	0.328498	sendToRender: 	0.0873995	scene: 	3.68549	particles2Tex: 	4.15816	sendToRender: 	0.0852041	motionBlur: 	1.46198	bloom2Tex: 	0.0711322	printScene: 	0.0430336	applyBloom: 	0.246009	setRenderState: 	0.000490215	applyParticles: 	0.00257739	gui: 	30.8477	setRenderState: 	0.000562393	luaMsg: 	0.000881183	printTextDebug:	0.000745848	console: 	0.00106765	endScene: 	0.000559386	present: 	2.72041	TOTAL_RENDER: 	44.0486	
UPDATE	UpdateSceneManager: 	0.0145049	UpdateInput: 	1.1213	UpdateCamera: 	0.898235	UpdateEnemies: 	0.521513	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.889138	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.27534	UpdatePlayer: 	0.189358	UpdateSound: 	0.014538	UpdateItems:	0.0108509	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0440261	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.12071	
RENDER	shadowmap: 	0.243438	sendToRender: 	0.0888702	scene: 	3.66472	particles2Tex: 	4.31866	sendToRender: 	0.067406	motionBlur: 	1.43267	bloom2Tex: 	0.0700706	printScene: 	0.0415509	applyBloom: 	0.00670361	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.0365345	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.00110975	endScene: 	0.000351872	present: 	0.207716	TOTAL_RENDER: 	10.7927	
UPDATE	UpdateSceneManager: 	0.0184176	UpdateInput: 	1.06642	UpdateCamera: 	0.926184	UpdateEnemies: 	0.465346	UpdateProjectile: 	0.001209	UpdateParticle: 	0.928126	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.35966	UpdatePlayer: 	0.179163	UpdateSound: 	0.0130854	UpdateItems:	0.00997271	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0466847	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.18233	
RENDER	shadowmap: 	0.311578	sendToRender: 	0.0876762	scene: 	3.83556	particles2Tex: 	4.15733	sendToRender: 	0.0654572	motionBlur: 	1.33545	bloom2Tex: 	0.0689067	printScene: 	0.039142	applyBloom: 	0.00668857	setRenderState: 	0.000442095	applyParticles: 	0.00214431	gui: 	0.0410186	setRenderState: 	0.000640587	luaMsg: 	0.000821034	printTextDebug:	0.000824042	console: 	0.00121501	endScene: 	0.000505252	present: 	0.207264	TOTAL_RENDER: 	10.8342	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.05141	UpdateCamera: 	0.0531567	UpdateEnemies: 	0.489102	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.923272	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.28195	UpdatePlayer: 	0.173365	UpdateSound: 	0.011708	UpdateItems:	0.00949753	UpdateTriggers: 	0.0364232	UpdateRigid: 	0.04119	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.21883	
RENDER	shadowmap: 	0.256512	sendToRender: 	0.0864492	scene: 	3.60378	particles2Tex: 	4.19064	sendToRender: 	0.0643955	motionBlur: 	1.28256	bloom2Tex: 	0.0674481	printScene: 	0.036342	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.350284	setRenderState: 	0.000502244	luaMsg: 	0.000691714	printTextDebug:	0.000655624	console: 	0.00110674	endScene: 	0.000363902	present: 	0.110491	TOTAL_RENDER: 	10.3154	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.01393	UpdateCamera: 	0.0529492	UpdateEnemies: 	0.458215	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.902975	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.24947	UpdatePlayer: 	0.17516	UpdateSound: 	0.0131035	UpdateItems:	0.00997571	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0418427	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.06534	
RENDER	shadowmap: 	0.233856	sendToRender: 	0.0874627	scene: 	3.63605	particles2Tex: 	4.37935	sendToRender: 	0.0649068	motionBlur: 	1.22822	bloom2Tex: 	0.0683082	printScene: 	0.0572318	applyBloom: 	0.317364	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0316233	setRenderState: 	0.000445103	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.00106163	endScene: 	0.000354879	present: 	0.289951	TOTAL_RENDER: 	10.649	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.04448	UpdateCamera: 	0.0519146	UpdateEnemies: 	0.463974	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.890828	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.54995	UpdatePlayer: 	0.189106	UpdateSound: 	0.0465102	UpdateItems:	0.0139335	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0568769	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	4.52126	
RENDER	shadowmap: 	0.325545	sendToRender: 	0.0908731	scene: 	3.80355	particles2Tex: 	4.47384	sendToRender: 	0.0663113	motionBlur: 	1.27243	bloom2Tex: 	0.360861	printScene: 	0.0468892	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0559807	setRenderState: 	0.000451118	luaMsg: 	0.000884191	printTextDebug:	0.000733818	console: 	0.00101351	endScene: 	0.000339842	present: 	0.391417	TOTAL_RENDER: 	11.159	
UPDATE	UpdateSceneManager: 	0.0127696	UpdateInput: 	1.1208	UpdateCamera: 	0.915447	UpdateEnemies: 	0.616118	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.38887	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.39288	UpdatePlayer: 	0.207141	UpdateSound: 	0.0156748	UpdateItems:	0.0116088	UpdateTriggers: 	0.0392593	UpdateRigid: 	0.0537522	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	5.93497	
RENDER	shadowmap: 	0.265447	sendToRender: 	0.0843801	scene: 	3.68372	particles2Tex: 	4.44402	sendToRender: 	0.0658902	motionBlur: 	1.25838	bloom2Tex: 	0.0705578	printScene: 	0.378816	applyBloom: 	0.00689909	setRenderState: 	0.000514274	applyParticles: 	0.00193379	gui: 	0.0340925	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000541341	console: 	0.0010917	endScene: 	0.000372924	present: 	0.292096	TOTAL_RENDER: 	10.8391	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.03607	UpdateCamera: 	1.11644	UpdateEnemies: 	0.400857	UpdateProjectile: 	0.00122704	UpdateParticle: 	1.50165	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.3278	UpdatePlayer: 	0.220401	UpdateSound: 	0.0156087	UpdateItems:	0.0129501	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0562694	UpdateGUI: 	0.00198492	BuildFrustum: 	0.00144658	TOTAL_UPDATE: 	5.88327	
RENDER	shadowmap: 	0.270725	sendToRender: 	0.0954896	scene: 	3.78883	particles2Tex: 	3.47597	sendToRender: 	0.0867078	motionBlur: 	1.4539	bloom2Tex: 	0.0703804	printScene: 	0.0390367	applyBloom: 	0.289654	setRenderState: 	0.000499237	applyParticles: 	0.00215634	gui: 	0.0329166	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000607505	console: 	0.000733818	endScene: 	0.000372924	present: 	0.199764	TOTAL_RENDER: 	10.0864	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.06098	UpdateCamera: 	0.997999	UpdateEnemies: 	0.355583	UpdateProjectile: 	0.00107667	UpdateParticle: 	1.39592	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.19911	UpdatePlayer: 	2.09389	UpdateSound: 	0.0153921	UpdateItems:	0.0114103	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.0519086	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	7.35782	
RENDER	shadowmap: 	0.300514	sendToRender: 	0.0980489	scene: 	3.99013	particles2Tex: 	4.17804	sendToRender: 	0.0658241	motionBlur: 	1.39048	bloom2Tex: 	0.0712345	printScene: 	0.0416502	applyBloom: 	0.00685398	setRenderState: 	0.000469162	applyParticles: 	0.00209319	gui: 	0.357096	setRenderState: 	0.000535326	luaMsg: 	0.000661639	printTextDebug:	0.000971407	console: 	0.00118193	endScene: 	0.000345857	present: 	0.136884	TOTAL_RENDER: 	10.9042	
UPDATE	UpdateSceneManager: 	0.0110945	UpdateInput: 	1.07303	UpdateCamera: 	0.918906	UpdateEnemies: 	0.372933	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.877307	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.21085	UpdatePlayer: 	0.190603	UpdateSound: 	0.0145741	UpdateItems:	0.0112809	UpdateTriggers: 	0.0382668	UpdateRigid: 	0.0505763	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.92552	
RENDER	shadowmap: 	0.239865	sendToRender: 	0.082338	scene: 	4.42481	particles2Tex: 	4.04477	sendToRender: 	0.0642752	motionBlur: 	1.57087	bloom2Tex: 	0.0762449	printScene: 	0.0370007	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.345442	setRenderState: 	0.000535326	luaMsg: 	0.00079096	printTextDebug:	0.000619535	console: 	0.000899228	endScene: 	0.000369916	present: 	0.141263	TOTAL_RENDER: 	11.2825	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.03213	UpdateCamera: 	0.954887	UpdateEnemies: 	0.422598	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.931272	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20099	UpdatePlayer: 	0.179136	UpdateSound: 	0.0127426	UpdateItems:	0.00991557	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0425133	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.96982	
RENDER	shadowmap: 	0.232587	sendToRender: 	0.0870687	scene: 	4.61592	particles2Tex: 	4.60705	sendToRender: 	0.0673579	motionBlur: 	1.72117	bloom2Tex: 	0.0689218	printScene: 	0.0396442	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.365375	setRenderState: 	0.000502244	luaMsg: 	0.000541341	printTextDebug:	0.000643594	console: 	0.000971407	endScene: 	0.000396984	present: 	0.122749	TOTAL_RENDER: 	12.1927	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	1.17	UpdateCamera: 	0.919447	UpdateEnemies: 	0.474507	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.905255	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21733	UpdatePlayer: 	0.200823	UpdateSound: 	0.0154854	UpdateItems:	0.0119275	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.07023	UpdateGUI: 	0.00153981	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	5.15993	
RENDER	shadowmap: 	0.231893	sendToRender: 	0.0896461	scene: 	4.39752	particles2Tex: 	4.35694	sendToRender: 	0.0652045	motionBlur: 	1.71224	bloom2Tex: 	0.0684496	printScene: 	0.0376503	applyBloom: 	0.00686601	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.373204	setRenderState: 	0.000517282	luaMsg: 	0.000757878	printTextDebug:	0.000664647	console: 	0.00118494	endScene: 	0.000357887	present: 	0.153332	TOTAL_RENDER: 	11.746	
UPDATE	UpdateSceneManager: 	0.00970504	UpdateInput: 	1.03564	UpdateCamera: 	0.053277	UpdateEnemies: 	0.426814	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.893983	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.24256	UpdatePlayer: 	0.177743	UpdateSound: 	0.0126132	UpdateItems:	0.00959678	UpdateTriggers: 	0.0349887	UpdateRigid: 	0.0420081	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.0778	
RENDER	shadowmap: 	0.215285	sendToRender: 	0.0864582	scene: 	4.68285	particles2Tex: 	4.27704	sendToRender: 	0.0844763	motionBlur: 	1.70064	bloom2Tex: 	0.372713	printScene: 	0.0397645	applyBloom: 	0.00658632	setRenderState: 	0.00390066	applyParticles: 	0.00193379	gui: 	0.03713	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.00062555	console: 	0.000812012	endScene: 	0.000345857	present: 	0.35964	TOTAL_RENDER: 	12.126	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.03799	UpdateCamera: 	0.0527417	UpdateEnemies: 	0.37019	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.890915	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.19547	UpdatePlayer: 	0.189942	UpdateSound: 	0.0125892	UpdateItems:	0.00979527	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0417615	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.94836	
RENDER	shadowmap: 	0.205454	sendToRender: 	0.0872341	scene: 	4.98491	particles2Tex: 	4.32953	sendToRender: 	0.0708916	motionBlur: 	1.79019	bloom2Tex: 	0.0698481	printScene: 	0.0402307	applyBloom: 	0.283416	setRenderState: 	0.000487207	applyParticles: 	0.00249618	gui: 	0.036739	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.00103757	endScene: 	0.000357887	present: 	0.232169	TOTAL_RENDER: 	12.4158	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.04978	UpdateCamera: 	0.954442	UpdateEnemies: 	0.391339	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.887938	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.17682	UpdatePlayer: 	0.197602	UpdateSound: 	0.0123035	UpdateItems:	0.00950355	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0400442	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.86888	
RENDER	shadowmap: 	0.316645	sendToRender: 	0.104247	scene: 	4.83949	particles2Tex: 	4.25135	sendToRender: 	0.085977	motionBlur: 	1.81977	bloom2Tex: 	0.0752554	printScene: 	0.0495508	applyBloom: 	0.00679383	setRenderState: 	0.000457133	applyParticles: 	0.00223454	gui: 	0.38496	setRenderState: 	0.000496229	luaMsg: 	0.000875168	printTextDebug:	0.000661639	console: 	0.00109772	endScene: 	0.000366909	present: 	0.130235	TOTAL_RENDER: 	12.3835	
UPDATE	UpdateSceneManager: 	0.0143004	UpdateInput: 	1.01789	UpdateCamera: 	0.945494	UpdateEnemies: 	0.381835	UpdateProjectile: 	0.00117892	UpdateParticle: 	1.41132	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.17095	UpdatePlayer: 	0.172841	UpdateSound: 	0.0128508	UpdateItems:	0.00926596	UpdateTriggers: 	0.0344113	UpdateRigid: 	0.0414036	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.36866	
RENDER	shadowmap: 	0.251375	sendToRender: 	0.100079	scene: 	4.72878	particles2Tex: 	4.35677	sendToRender: 	0.0840372	motionBlur: 	1.61565	bloom2Tex: 	0.0726059	printScene: 	0.384945	applyBloom: 	0.00738329	setRenderState: 	0.000490215	applyParticles: 	0.0021804	gui: 	0.035127	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000622542	console: 	0.0010075	endScene: 	0.000372924	present: 	0.285897	TOTAL_RENDER: 	12.188	
UPDATE	UpdateSceneManager: 	0.013308	UpdateInput: 	1.05371	UpdateCamera: 	0.954249	UpdateEnemies: 	0.440901	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.934093	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.21047	UpdatePlayer: 	0.188086	UpdateSound: 	0.0133982	UpdateItems:	0.0102765	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0421464	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.00684	
RENDER	shadowmap: 	0.253642	sendToRender: 	0.0886988	scene: 	5.19432	particles2Tex: 	4.09858	sendToRender: 	0.0656617	motionBlur: 	1.67264	bloom2Tex: 	0.387002	printScene: 	0.0406848	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0328955	setRenderState: 	0.000451118	luaMsg: 	0.000673669	printTextDebug:	0.000649609	console: 	0.00113682	endScene: 	0.000363902	present: 	0.383459	TOTAL_RENDER: 	12.4808	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.05843	UpdateCamera: 	0.933913	UpdateEnemies: 	0.413305	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.899823	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.31124	UpdatePlayer: 	0.183981	UpdateSound: 	0.0129982	UpdateItems:	0.0100629	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0444652	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.02431	
RENDER	shadowmap: 	0.233381	sendToRender: 	0.086801	scene: 	5.06225	particles2Tex: 	4.40764	sendToRender: 	0.0862447	motionBlur: 	1.68295	bloom2Tex: 	0.0689789	printScene: 	0.445671	applyBloom: 	0.00692315	setRenderState: 	0.0004842	applyParticles: 	0.00205108	gui: 	0.0535507	setRenderState: 	0.000451118	luaMsg: 	0.000989451	printTextDebug:	0.000733818	console: 	0.000956369	endScene: 	0.000363902	present: 	0.296784	TOTAL_RENDER: 	12.7011	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.07921	UpdateCamera: 	0.95476	UpdateEnemies: 	0.408734	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.904482	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15547	UpdatePlayer: 	0.173304	UpdateSound: 	0.0125501	UpdateItems:	0.0101351	UpdateTriggers: 	0.0357165	UpdateRigid: 	0.0425133	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.92745	
RENDER	shadowmap: 	0.228762	sendToRender: 	0.0879078	scene: 	5.21793	particles2Tex: 	4.54246	sendToRender: 	0.0834116	motionBlur: 	1.58312	bloom2Tex: 	0.295362	printScene: 	0.0443028	applyBloom: 	0.00654421	setRenderState: 	0.000502244	applyParticles: 	0.00200296	gui: 	0.0353706	setRenderState: 	0.00043608	luaMsg: 	0.000884191	printTextDebug:	0.00062555	console: 	0.00108268	endScene: 	0.000333827	present: 	0.429723	TOTAL_RENDER: 	12.8394	
UPDATE	UpdateSceneManager: 	0.0138253	UpdateInput: 	1.11305	UpdateCamera: 	1.002	UpdateEnemies: 	0.448585	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.32435	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.31929	UpdatePlayer: 	0.192293	UpdateSound: 	0.0134523	UpdateItems:	0.010481	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0452411	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.62613	
RENDER	shadowmap: 	0.235486	sendToRender: 	0.0999887	scene: 	5.11775	particles2Tex: 	4.55607	sendToRender: 	0.106536	motionBlur: 	1.91402	bloom2Tex: 	0.0748855	printScene: 	0.0471598	applyBloom: 	0.00689608	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.354975	setRenderState: 	0.000511267	luaMsg: 	0.000796975	printTextDebug:	0.000691714	console: 	0.00106464	endScene: 	0.000363902	present: 	0.150324	TOTAL_RENDER: 	12.9943	
UPDATE	UpdateSceneManager: 	0.0132177	UpdateInput: 	1.12282	UpdateCamera: 	0.919748	UpdateEnemies: 	0.449112	UpdateProjectile: 	0.00127516	UpdateParticle: 	1.27056	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.33709	UpdatePlayer: 	0.18405	UpdateSound: 	0.0122072	UpdateItems:	0.0109381	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0436171	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.50511	
RENDER	shadowmap: 	0.243964	sendToRender: 	0.0884431	scene: 	5.23793	particles2Tex: 	4.30962	sendToRender: 	0.0663985	motionBlur: 	1.71912	bloom2Tex: 	0.371396	printScene: 	0.0400442	applyBloom: 	0.00665549	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0330278	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.00101953	endScene: 	0.000336835	present: 	0.357246	TOTAL_RENDER: 	12.7294	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.04515	UpdateCamera: 	0.0515236	UpdateEnemies: 	0.372196	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.886654	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18789	UpdatePlayer: 	1.7042	UpdateSound: 	0.015332	UpdateItems:	0.0121681	UpdateTriggers: 	0.0389796	UpdateRigid: 	0.0513582	UpdateGUI: 	0.0015759	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.53139	
RENDER	shadowmap: 	0.269386	sendToRender: 	0.0864131	scene: 	4.79779	particles2Tex: 	4.4299	sendToRender: 	0.0656346	motionBlur: 	1.72073	bloom2Tex: 	0.069427	printScene: 	0.0377074	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.355983	setRenderState: 	0.000511267	luaMsg: 	0.000670662	printTextDebug:	0.000736825	console: 	0.000821034	endScene: 	0.000375931	present: 	0.120042	TOTAL_RENDER: 	12.2163	
UPDATE	UpdateSceneManager: 	0.0168177	UpdateInput: 	1.10333	UpdateCamera: 	0.0580438	UpdateEnemies: 	0.426276	UpdateProjectile: 	0.00132328	UpdateParticle: 	1.55469	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	1.23598	UpdatePlayer: 	0.192799	UpdateSound: 	0.0127486	UpdateItems:	0.0103336	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0441133	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.82115	
RENDER	shadowmap: 	0.248028	sendToRender: 	0.114635	scene: 	5.08382	particles2Tex: 	4.15512	sendToRender: 	0.0868732	motionBlur: 	1.50026	bloom2Tex: 	0.26978	printScene: 	0.0447238	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.0552348	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000763893	console: 	0.000881183	endScene: 	0.000360894	present: 	0.433371	TOTAL_RENDER: 	12.2828	
UPDATE	UpdateSceneManager: 	0.013723	UpdateInput: 	1.09642	UpdateCamera: 	0.0557672	UpdateEnemies: 	0.419356	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.52171	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.19751	UpdatePlayer: 	0.191358	UpdateSound: 	0.0127877	UpdateItems:	0.0104208	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0440261	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.70271	
RENDER	shadowmap: 	0.269741	sendToRender: 	0.120635	scene: 	4.60264	particles2Tex: 	4.2606	sendToRender: 	0.0654	motionBlur: 	1.47026	bloom2Tex: 	0.374256	printScene: 	0.0439268	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.0020601	gui: 	0.0336955	setRenderState: 	0.000445103	luaMsg: 	0.000863138	printTextDebug:	0.000760885	console: 	0.000857124	endScene: 	0.000357887	present: 	0.386439	TOTAL_RENDER: 	11.9205	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.05279	UpdateCamera: 	0.0538935	UpdateEnemies: 	0.393793	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.923188	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.05336	UpdatePlayer: 	0.174892	UpdateSound: 	0.0126223	UpdateItems:	0.00987045	UpdateTriggers: 	0.035097	UpdateRigid: 	0.0419569	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.93237	
RENDER	shadowmap: 	0.231348	sendToRender: 	0.0874717	scene: 	4.38785	particles2Tex: 	4.15612	sendToRender: 	0.065806	motionBlur: 	1.50601	bloom2Tex: 	0.0700676	printScene: 	0.0393104	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.298468	gui: 	0.0331902	setRenderState: 	0.000463147	luaMsg: 	0.000821034	printTextDebug:	0.000796975	console: 	0.00108569	endScene: 	0.000357887	present: 	0.234271	TOTAL_RENDER: 	11.3766	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.03994	UpdateCamera: 	0.052862	UpdateEnemies: 	0.347343	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.887285	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04838	UpdatePlayer: 	0.169566	UpdateSound: 	0.0124749	UpdateItems:	0.00977121	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0422878	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.75587	
RENDER	shadowmap: 	0.223842	sendToRender: 	0.085986	scene: 	4.16099	particles2Tex: 	4.17086	sendToRender: 	0.0862567	motionBlur: 	1.50268	bloom2Tex: 	0.0716706	printScene: 	0.0431599	applyBloom: 	0.297187	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.107234	setRenderState: 	0.000511267	luaMsg: 	0.000793967	printTextDebug:	0.0106283	console: 	0.000836071	endScene: 	0.000360894	present: 	0.115447	TOTAL_RENDER: 	11.1654	
UPDATE	UpdateSceneManager: 	0.0338428	UpdateInput: 	1.20146	UpdateCamera: 	0.0560318	UpdateEnemies: 	0.407149	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.27173	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.16645	UpdatePlayer: 	0.193265	UpdateSound: 	0.0134974	UpdateItems:	0.0106073	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0466546	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.54011	
RENDER	shadowmap: 	0.259591	sendToRender: 	0.088386	scene: 	4.31414	particles2Tex: 	4.37457	sendToRender: 	0.0654512	motionBlur: 	1.52009	bloom2Tex: 	0.0683473	printScene: 	0.0369285	applyBloom: 	0.00689909	setRenderState: 	0.000466155	applyParticles: 	0.00203304	gui: 	0.348735	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000646602	console: 	0.000983436	endScene: 	0.000393976	present: 	0.115056	TOTAL_RENDER: 	11.4586	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.06155	UpdateCamera: 	0.05205	UpdateEnemies: 	0.420938	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.921095	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.06165	UpdatePlayer: 	0.172934	UpdateSound: 	0.0131305	UpdateItems:	0.00965692	UpdateTriggers: 	0.0351872	UpdateRigid: 	0.0419209	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.93741	
RENDER	shadowmap: 	0.244343	sendToRender: 	0.0863349	scene: 	4.22288	particles2Tex: 	4.48302	sendToRender: 	0.0869063	motionBlur: 	1.67584	bloom2Tex: 	0.0733096	printScene: 	0.220148	applyBloom: 	0.00695022	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.380722	setRenderState: 	0.000517282	luaMsg: 	0.000670662	printTextDebug:	0.000667654	console: 	0.00114885	endScene: 	0.000354879	present: 	0.125519	TOTAL_RENDER: 	11.8903	
UPDATE	UpdateSceneManager: 	0.0139125	UpdateInput: 	1.10735	UpdateCamera: 	0.0561852	UpdateEnemies: 	0.525233	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.31156	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.2027	UpdatePlayer: 	0.211409	UpdateSound: 	0.0143786	UpdateItems:	0.0127456	UpdateTriggers: 	0.00106464	UpdateRigid: 	0.0754359	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.68966	
RENDER	shadowmap: 	0.243868	sendToRender: 	0.0862206	scene: 	4.27074	particles2Tex: 	4.46546	sendToRender: 	0.0655384	motionBlur: 	1.36088	bloom2Tex: 	0.398325	printScene: 	0.0393766	applyBloom: 	0.00667654	setRenderState: 	0.000499237	applyParticles: 	0.00189169	gui: 	0.0328293	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000833064	console: 	0.00104659	endScene: 	0.000366909	present: 	0.358004	TOTAL_RENDER: 	11.5798	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.04872	UpdateCamera: 	0.0527928	UpdateEnemies: 	0.473225	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.904437	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.07214	UpdatePlayer: 	0.183827	UpdateSound: 	0.0132568	UpdateItems:	0.0100148	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.97563	
RENDER	shadowmap: 	0.232711	sendToRender: 	0.0877965	scene: 	4.15601	particles2Tex: 	4.14324	sendToRender: 	0.0751742	motionBlur: 	1.32193	bloom2Tex: 	0.380509	printScene: 	0.0372443	applyBloom: 	0.00648106	setRenderState: 	0.000481192	applyParticles: 	0.0019789	gui: 	0.0309828	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000715773	console: 	0.000839079	endScene: 	0.000360894	present: 	0.359983	TOTAL_RENDER: 	11.0858	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.04435	UpdateCamera: 	0.0535567	UpdateEnemies: 	0.442564	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.913928	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.0447	UpdatePlayer: 	0.181951	UpdateSound: 	0.0129862	UpdateItems:	0.00990654	UpdateTriggers: 	0.0356202	UpdateRigid: 	0.0424562	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.93239	
RENDER	shadowmap: 	0.222458	sendToRender: 	0.0864702	scene: 	4.16103	particles2Tex: 	4.12735	sendToRender: 	0.0654512	motionBlur: 	1.38948	bloom2Tex: 	0.0694872	printScene: 	0.0377555	applyBloom: 	0.295644	setRenderState: 	0.000490215	applyParticles: 	0.00220145	gui: 	0.0322609	setRenderState: 	0.00044811	luaMsg: 	0.000878176	printTextDebug:	0.000547356	console: 	0.000833064	endScene: 	0.000399991	present: 	0.445259	TOTAL_RENDER: 	11.1907	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	2.38193	UpdateCamera: 	0.0536198	UpdateEnemies: 	0.421085	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.909567	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.02212	UpdatePlayer: 	0.102335	UpdateSound: 	0.0214792	UpdateItems:	0.00959377	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0420141	UpdateGUI: 	0.00159696	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.12031	
RENDER	shadowmap: 	0.236223	sendToRender: 	0.0872161	scene: 	4.33878	particles2Tex: 	3.98913	sendToRender: 	0.064988	motionBlur: 	1.447	bloom2Tex: 	0.0694631	printScene: 	0.0384412	applyBloom: 	0.0066615	setRenderState: 	0.000475177	applyParticles: 	0.00218942	gui: 	0.807356	setRenderState: 	0.000520289	luaMsg: 	0.000646602	printTextDebug:	0.000622542	console: 	0.00110975	endScene: 	0.000351872	present: 	0.293437	TOTAL_RENDER: 	11.6336	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.58435	UpdateCamera: 	0.0537101	UpdateEnemies: 	0.485463	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.936301	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.01013	UpdatePlayer: 	1.61909	UpdateSound: 	0.0167816	UpdateItems:	0.013317	UpdateTriggers: 	0.00107366	UpdateRigid: 	0.0546123	UpdateGUI: 	0.00190672	BuildFrustum: 	0.00139245	TOTAL_UPDATE: 	5.94863	
RENDER	shadowmap: 	0.25899	sendToRender: 	0.0897123	scene: 	4.25167	particles2Tex: 	4.1898	sendToRender: 	0.0668226	motionBlur: 	1.36235	bloom2Tex: 	0.0707864	printScene: 	0.0440231	applyBloom: 	0.288078	setRenderState: 	0.0004842	applyParticles: 	0.00228266	gui: 	0.141564	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000851109	console: 	0.000950355	endScene: 	0.000357887	present: 	0.240915	TOTAL_RENDER: 	11.4332	
UPDATE	UpdateSceneManager: 	0.0114945	UpdateInput: 	1.07288	UpdateCamera: 	0.87589	UpdateEnemies: 	0.414676	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.897598	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.02501	UpdatePlayer: 	0.229658	UpdateSound: 	0.016156	UpdateItems:	0.0115336	UpdateTriggers: 	0.0397465	UpdateRigid: 	0.0531266	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00756975	TOTAL_UPDATE: 	4.80931	
RENDER	shadowmap: 	0.236689	sendToRender: 	0.0673699	scene: 	4.29351	particles2Tex: 	4.00448	sendToRender: 	0.0648707	motionBlur: 	1.40478	bloom2Tex: 	0.0707503	printScene: 	0.0397134	applyBloom: 	0.00654722	setRenderState: 	0.000466155	applyParticles: 	0.00205108	gui: 	0.125847	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000751863	console: 	0.00101953	endScene: 	0.000360894	present: 	0.235865	TOTAL_RENDER: 	11.1827	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.04077	UpdateCamera: 	0.980005	UpdateEnemies: 	0.408842	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.89921	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.966977	UpdatePlayer: 	0.154072	UpdateSound: 	0.0128298	UpdateItems:	0.00953663	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0427449	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.67007	
RENDER	shadowmap: 	0.238392	sendToRender: 	0.0875439	scene: 	4.21595	particles2Tex: 	4.01645	sendToRender: 	0.0650391	motionBlur: 	1.40811	bloom2Tex: 	0.0683323	printScene: 	0.036312	applyBloom: 	0.00651715	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.132505	setRenderState: 	0.000466155	luaMsg: 	0.00058946	printTextDebug:	0.00063758	console: 	0.00115787	endScene: 	0.000360894	present: 	0.21933	TOTAL_RENDER: 	11.0945	
UPDATE	UpdateSceneManager: 	0.0176417	UpdateInput: 	1.13085	UpdateCamera: 	0.906969	UpdateEnemies: 	0.409768	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.932045	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.10657	UpdatePlayer: 	0.141107	UpdateSound: 	0.0120749	UpdateItems:	0.00978023	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0424802	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.8875	
RENDER	shadowmap: 	0.221836	sendToRender: 	0.0873665	scene: 	4.00117	particles2Tex: 	4.08186	sendToRender: 	0.0653188	motionBlur: 	1.42446	bloom2Tex: 	0.0687533	printScene: 	0.0369375	applyBloom: 	0.00643595	setRenderState: 	0.000490215	applyParticles: 	0.00201198	gui: 	0.126791	setRenderState: 	0.0004842	luaMsg: 	0.000691714	printTextDebug:	0.000842086	console: 	0.00119396	endScene: 	0.000360894	present: 	0.208777	TOTAL_RENDER: 	10.9277	
UPDATE	UpdateSceneManager: 	0.0114584	UpdateInput: 	1.03172	UpdateCamera: 	0.925296	UpdateEnemies: 	0.399311	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.911408	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.949756	UpdatePlayer: 	0.168586	UpdateSound: 	0.0132087	UpdateItems:	0.00958174	UpdateTriggers: 	0.035127	UpdateRigid: 	0.0418096	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.63572	
RENDER	shadowmap: 	0.208203	sendToRender: 	0.0863289	scene: 	4.13525	particles2Tex: 	4.03013	sendToRender: 	0.0655113	motionBlur: 	1.35449	bloom2Tex: 	0.0677879	printScene: 	0.0352383	applyBloom: 	0.318802	setRenderState: 	0.00046014	applyParticles: 	0.00218642	gui: 	0.122394	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000399991	present: 	0.245432	TOTAL_RENDER: 	10.9288	
UPDATE	UpdateSceneManager: 	0.015353	UpdateInput: 	1.09623	UpdateCamera: 	0.0591205	UpdateEnemies: 	0.432808	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.50019	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.10545	UpdatePlayer: 	0.166745	UpdateSound: 	0.0131847	UpdateItems:	0.0110704	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.045626	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.59737	
RENDER	shadowmap: 	0.274923	sendToRender: 	0.102876	scene: 	4.3444	particles2Tex: 	4.14371	sendToRender: 	0.066991	motionBlur: 	1.41195	bloom2Tex: 	0.0740525	printScene: 	0.0448652	applyBloom: 	0.322363	setRenderState: 	0.000478185	applyParticles: 	0.0019789	gui: 	0.130322	setRenderState: 	0.000475177	luaMsg: 	0.000830056	printTextDebug:	0.00515176	console: 	0.00105562	endScene: 	0.000360894	present: 	0.250767	TOTAL_RENDER: 	11.4633	
UPDATE	UpdateSceneManager: 	0.0146703	UpdateInput: 	1.26397	UpdateCamera: 	0.0466756	UpdateEnemies: 	0.388172	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.41211	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.19472	UpdatePlayer: 	0.162814	UpdateSound: 	0.0132869	UpdateItems:	0.0105471	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0442576	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.70059	
RENDER	shadowmap: 	0.278857	sendToRender: 	0.101315	scene: 	4.2851	particles2Tex: 	4.18975	sendToRender: 	0.0655775	motionBlur: 	1.4207	bloom2Tex: 	0.0711924	printScene: 	0.0427118	applyBloom: 	0.00667654	setRenderState: 	0.000517282	applyParticles: 	0.00219243	gui: 	0.125976	setRenderState: 	0.0004842	luaMsg: 	0.000935317	printTextDebug:	0.000655624	console: 	0.00107366	endScene: 	0.000354879	present: 	0.22782	TOTAL_RENDER: 	11.4473	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.05801	UpdateCamera: 	0.0531567	UpdateEnemies: 	0.398135	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.935759	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.983406	UpdatePlayer: 	0.150072	UpdateSound: 	0.0125531	UpdateItems:	0.00953663	UpdateTriggers: 	0.035121	UpdateRigid: 	0.0418036	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.82277	
RENDER	shadowmap: 	0.226488	sendToRender: 	0.0869815	scene: 	4.11217	particles2Tex: 	4.48305	sendToRender: 	0.0654632	motionBlur: 	1.34446	bloom2Tex: 	0.0693729	printScene: 	0.0370939	applyBloom: 	0.323969	setRenderState: 	0.000487207	applyParticles: 	0.00200597	gui: 	0.121309	setRenderState: 	0.000454125	luaMsg: 	0.000781937	printTextDebug:	0.000733818	console: 	0.00100148	endScene: 	0.000354879	present: 	0.222747	TOTAL_RENDER: 	11.2677	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.05178	UpdateCamera: 	1.04931	UpdateEnemies: 	0.409555	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.894103	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.04822	UpdatePlayer: 	0.140286	UpdateSound: 	0.0131516	UpdateItems:	0.0106374	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0425254	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.80951	
RENDER	shadowmap: 	0.241041	sendToRender: 	0.0873334	scene: 	4.17016	particles2Tex: 	4.14185	sendToRender: 	0.0666632	motionBlur: 	1.37361	bloom2Tex: 	0.395564	printScene: 	0.0397675	applyBloom: 	0.00659534	setRenderState: 	0.000463147	applyParticles: 	0.00217739	gui: 	0.147263	setRenderState: 	0.000475177	luaMsg: 	0.000781937	printTextDebug:	0.000805997	console: 	0.00105862	endScene: 	0.000336835	present: 	0.327758	TOTAL_RENDER: 	11.1705	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.10448	UpdateCamera: 	0.917143	UpdateEnemies: 	0.401308	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.894214	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.08819	UpdatePlayer: 	0.141356	UpdateSound: 	0.0132177	UpdateItems:	0.00979828	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0409374	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.76053	
RENDER	shadowmap: 	0.216377	sendToRender: 	0.0869454	scene: 	4.17833	particles2Tex: 	4.15467	sendToRender: 	0.0652527	motionBlur: 	1.42108	bloom2Tex: 	0.0690962	printScene: 	0.0377946	applyBloom: 	0.00685699	setRenderState: 	0.00047217	applyParticles: 	0.00192176	gui: 	0.39237	setRenderState: 	0.000499237	luaMsg: 	0.000772915	printTextDebug:	0.000802989	console: 	0.00107065	endScene: 	0.000372924	present: 	0.170501	TOTAL_RENDER: 	10.9749	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.03808	UpdateCamera: 	0.965452	UpdateEnemies: 	0.384984	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.898133	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.08784	UpdatePlayer: 	0.163368	UpdateSound: 	0.0135816	UpdateItems:	0.00904942	UpdateTriggers: 	0.0351571	UpdateRigid: 	0.0419539	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.80571	
RENDER	shadowmap: 	0.2194	sendToRender: 	0.0866296	scene: 	4.30116	particles2Tex: 	4.09409	sendToRender: 	0.08515	motionBlur: 	1.36301	bloom2Tex: 	0.0694511	printScene: 	0.0381796	applyBloom: 	0.291299	setRenderState: 	0.000493222	applyParticles: 	0.00230972	gui: 	0.11859	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.00606001	console: 	0.00104359	endScene: 	0.000345857	present: 	0.172781	TOTAL_RENDER: 	11.0197	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.06236	UpdateCamera: 	1.04893	UpdateEnemies: 	0.376635	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.919215	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.07507	UpdatePlayer: 	0.143573	UpdateSound: 	0.0128478	UpdateItems:	0.0103426	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.84141	
RENDER	shadowmap: 	0.239989	sendToRender: 	0.0876101	scene: 	4.08178	particles2Tex: 	4.19245	sendToRender: 	0.0696947	motionBlur: 	1.64717	bloom2Tex: 	0.404006	printScene: 	0.0477102	applyBloom: 	0.0067818	setRenderState: 	0.000481192	applyParticles: 	0.00243303	gui: 	0.121718	setRenderState: 	0.000475177	luaMsg: 	0.00074284	printTextDebug:	0.00063758	console: 	0.0075878	endScene: 	0.000378939	present: 	0.331692	TOTAL_RENDER: 	11.4828	
UPDATE	UpdateSceneManager: 	0.0140027	UpdateInput: 	1.33114	UpdateCamera: 	0.938797	UpdateEnemies: 	0.410676	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.924948	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.15044	UpdatePlayer: 	0.148376	UpdateSound: 	0.0131456	UpdateItems:	0.010087	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0432592	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.13647	
RENDER	shadowmap: 	0.251378	sendToRender: 	0.0930265	scene: 	3.96266	particles2Tex: 	4.29945	sendToRender: 	0.0651384	motionBlur: 	1.28846	bloom2Tex: 	0.40683	printScene: 	0.0450456	applyBloom: 	0.00747953	setRenderState: 	0.000466155	applyParticles: 	0.00217439	gui: 	0.119537	setRenderState: 	0.000481192	luaMsg: 	0.000827049	printTextDebug:	0.000745848	console: 	0.00106765	endScene: 	0.000348864	present: 	0.371089	TOTAL_RENDER: 	11.0844	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.03442	UpdateCamera: 	0.0577972	UpdateEnemies: 	0.431485	UpdateProjectile: 	0.00134132	UpdateParticle: 	1.4864	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.27959	UpdatePlayer: 	0.159648	UpdateSound: 	0.0130523	UpdateItems:	0.0112419	UpdateTriggers: 	0.0374939	UpdateRigid: 	0.0455118	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.71391	
RENDER	shadowmap: 	0.277416	sendToRender: 	0.102097	scene: 	4.293	particles2Tex: 	4.17684	sendToRender: 	0.0656707	motionBlur: 	1.48678	bloom2Tex: 	0.0712285	printScene: 	0.043596	applyBloom: 	0.0071036	setRenderState: 	0.000466155	applyParticles: 	0.273389	gui: 	0.135964	setRenderState: 	0.000499237	luaMsg: 	0.000700736	printTextDebug:	0.000649609	console: 	0.00102855	endScene: 	0.000351872	present: 	0.169587	TOTAL_RENDER: 	11.2958	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.04631	UpdateCamera: 	0.0535657	UpdateEnemies: 	0.380722	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.893493	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.14421	UpdatePlayer: 	0.151548	UpdateSound: 	0.0130403	UpdateItems:	0.00973211	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0424111	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.87878	
RENDER	shadowmap: 	0.230211	sendToRender: 	0.0869845	scene: 	3.93686	particles2Tex: 	4.42398	sendToRender: 	0.0862266	motionBlur: 	1.62601	bloom2Tex: 	0.0737848	printScene: 	0.0450456	applyBloom: 	0.00697127	setRenderState: 	0.000445103	applyParticles: 	0.00230371	gui: 	0.140093	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000502244	console: 	0.000631565	endScene: 	0.000354879	present: 	0.448646	TOTAL_RENDER: 	11.2935	
UPDATE	UpdateSceneManager: 	0.0143395	UpdateInput: 	1.29293	UpdateCamera: 	0.933203	UpdateEnemies: 	0.379609	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.34516	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.32034	UpdatePlayer: 	0.16679	UpdateSound: 	0.0136598	UpdateItems:	0.0114945	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0444742	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	5.67166	
RENDER	shadowmap: 	0.267386	sendToRender: 	0.0885394	scene: 	4.01565	particles2Tex: 	4.33458	sendToRender: 	0.0653128	motionBlur: 	1.29096	bloom2Tex: 	0.559305	printScene: 	0.0426487	applyBloom: 	0.00673368	setRenderState: 	0.000451118	applyParticles: 	0.00217439	gui: 	0.145341	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.000802989	endScene: 	0.000375931	present: 	0.338368	TOTAL_RENDER: 	11.3546	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.06373	UpdateCamera: 	0.912575	UpdateEnemies: 	0.458474	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.920854	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.14388	UpdatePlayer: 	19.9867	UpdateSound: 	0.0147275	UpdateItems:	0.0135486	UpdateTriggers: 	0.0502274	UpdateRigid: 	0.0444652	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00173229	TOTAL_UPDATE: 	24.8054	
RENDER	shadowmap: 	0.303894	sendToRender: 	0.0886356	scene: 	4.25057	particles2Tex: 	4.48304	sendToRender: 	0.0668887	motionBlur: 	1.69356	bloom2Tex: 	0.0668737	printScene: 	0.0381676	applyBloom: 	0.00662842	setRenderState: 	0.000481192	applyParticles: 	0.00205108	gui: 	0.394827	setRenderState: 	0.000487207	luaMsg: 	0.000854116	printTextDebug:	0.000878176	console: 	0.0010496	endScene: 	0.000369916	present: 	0.177467	TOTAL_RENDER: 	11.7493	
UPDATE	UpdateSceneManager: 	0.0122133	UpdateInput: 	1.04313	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.844182	UpdateProjectile: 	0.00488711	UpdateParticle: 	0.914205	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16059	UpdatePlayer: 	0.211045	UpdateSound: 	0.0130283	UpdateItems:	0.00999376	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.042375	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.44516	
RENDER	shadowmap: 	0.206299	sendToRender: 	0.0868522	scene: 	4.31332	particles2Tex: 	4.4424	sendToRender: 	0.0667684	motionBlur: 	1.48871	bloom2Tex: 	0.0669038	printScene: 	0.0371901	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.381919	setRenderState: 	0.000502244	luaMsg: 	0.000649609	printTextDebug:	0.000724796	console: 	0.00104659	endScene: 	0.000363902	present: 	0.191039	TOTAL_RENDER: 	11.472	
UPDATE	UpdateSceneManager: 	0.0114975	UpdateInput: 	1.16051	UpdateCamera: 	0.0438577	UpdateEnemies: 	0.46921	UpdateProjectile: 	0.00471268	UpdateParticle: 	0.932568	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.27957	UpdatePlayer: 	0.215773	UpdateSound: 	0.0131245	UpdateItems:	0.0097291	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0429765	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.31065	
RENDER	shadowmap: 	0.213965	sendToRender: 	0.0870206	scene: 	4.15316	particles2Tex: 	4.47155	sendToRender: 	0.067418	motionBlur: 	1.48684	bloom2Tex: 	0.0665068	printScene: 	0.363084	applyBloom: 	0.00697127	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.136069	setRenderState: 	0.000508259	luaMsg: 	0.00094434	printTextDebug:	0.000721788	console: 	0.000887198	endScene: 	0.000354879	present: 	0.302498	TOTAL_RENDER: 	11.5463	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.03761	UpdateCamera: 	0.937434	UpdateEnemies: 	0.740741	UpdateProjectile: 	0.004442	UpdateParticle: 	0.964444	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.24984	UpdatePlayer: 	0.18845	UpdateSound: 	0.0139756	UpdateItems:	0.0100389	UpdateTriggers: 	0.0370368	UpdateRigid: 	0.0436832	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	5.37792	
RENDER	shadowmap: 	0.23868	sendToRender: 	0.0879258	scene: 	4.37037	particles2Tex: 	4.28881	sendToRender: 	0.0659745	motionBlur: 	1.49098	bloom2Tex: 	0.0661759	printScene: 	0.0373616	applyBloom: 	0.298147	setRenderState: 	0.000481192	applyParticles: 	0.00201198	gui: 	0.150733	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000745848	console: 	0.00110073	endScene: 	0.000342849	present: 	0.189686	TOTAL_RENDER: 	11.4623	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.04846	UpdateCamera: 	1.14047	UpdateEnemies: 	0.464657	UpdateProjectile: 	0.00446306	UpdateParticle: 	0.934289	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.18579	UpdatePlayer: 	1.58169	UpdateSound: 	0.0162493	UpdateItems:	0.0126493	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0530093	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	6.60691	
RENDER	shadowmap: 	0.253763	sendToRender: 	0.0675353	scene: 	4.07395	particles2Tex: 	4.57027	sendToRender: 	0.0671323	motionBlur: 	1.50726	bloom2Tex: 	0.0663474	printScene: 	0.0374277	applyBloom: 	0.298887	setRenderState: 	0.000505252	applyParticles: 	0.00207514	gui: 	0.132301	setRenderState: 	0.000466155	luaMsg: 	0.000784945	printTextDebug:	0.00075487	console: 	0.00130523	endScene: 	0.000351872	present: 	0.198648	TOTAL_RENDER: 	11.4487	
UPDATE	UpdateSceneManager: 	0.0114464	UpdateInput: 	1.22357	UpdateCamera: 	0.929173	UpdateEnemies: 	0.411227	UpdateProjectile: 	0.00467659	UpdateParticle: 	0.92425	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.31794	UpdatePlayer: 	0.211234	UpdateSound: 	0.0145561	UpdateItems:	0.0103998	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0438156	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.42349	
RENDER	shadowmap: 	0.224723	sendToRender: 	0.104762	scene: 	4.13971	particles2Tex: 	4.47593	sendToRender: 	0.0662632	motionBlur: 	1.52354	bloom2Tex: 	0.066179	printScene: 	0.0377646	applyBloom: 	0.304008	setRenderState: 	0.000466155	applyParticles: 	0.00219544	gui: 	0.181226	setRenderState: 	0.000475177	luaMsg: 	0.000799982	printTextDebug:	0.000745848	console: 	0.00122403	endScene: 	0.000354879	present: 	0.254665	TOTAL_RENDER: 	11.5599	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.08457	UpdateCamera: 	0.939612	UpdateEnemies: 	0.43218	UpdateProjectile: 	0.00483598	UpdateParticle: 	0.935426	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.11721	UpdatePlayer: 	0.181918	UpdateSound: 	0.0139395	UpdateItems:	0.0102073	UpdateTriggers: 	0.0349827	UpdateRigid: 	0.0464591	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.96176	
RENDER	shadowmap: 	0.334783	sendToRender: 	0.0981121	scene: 	4.14251	particles2Tex: 	4.37897	sendToRender: 	0.104864	motionBlur: 	1.66015	bloom2Tex: 	0.068636	printScene: 	0.0424321	applyBloom: 	0.324829	setRenderState: 	0.000487207	applyParticles: 	0.00211123	gui: 	0.207508	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.00109471	endScene: 	0.000457133	present: 	0.223381	TOTAL_RENDER: 	11.8061	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	1.06115	UpdateCamera: 	0.0533161	UpdateEnemies: 	0.385155	UpdateProjectile: 	0.00542243	UpdateParticle: 	0.955723	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.09979	UpdatePlayer: 	0.184603	UpdateSound: 	0.0134253	UpdateItems:	0.0106945	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0418306	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.95844	
RENDER	shadowmap: 	0.232241	sendToRender: 	0.0872582	scene: 	4.27716	particles2Tex: 	4.29744	sendToRender: 	0.0673489	motionBlur: 	1.81256	bloom2Tex: 	0.0676676	printScene: 	0.0385044	applyBloom: 	0.00646301	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.389555	setRenderState: 	0.000511267	luaMsg: 	0.000646602	printTextDebug:	0.000664647	console: 	0.00111877	endScene: 	0.000360894	present: 	0.169494	TOTAL_RENDER: 	11.6234	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.04113	UpdateCamera: 	0.0524921	UpdateEnemies: 	0.406066	UpdateProjectile: 	0.00459839	UpdateParticle: 	0.900999	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.09545	UpdatePlayer: 	0.186098	UpdateSound: 	0.0133591	UpdateItems:	0.00962084	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0421915	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.89661	
RENDER	shadowmap: 	0.225959	sendToRender: 	0.0872281	scene: 	4.07633	particles2Tex: 	4.66345	sendToRender: 	0.0659474	motionBlur: 	1.48983	bloom2Tex: 	0.376061	printScene: 	0.0579235	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.144713	setRenderState: 	0.000490215	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.000345857	present: 	0.312191	TOTAL_RENDER: 	11.6785	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.05719	UpdateCamera: 	0.0522244	UpdateEnemies: 	0.38108	UpdateProjectile: 	0.00486305	UpdateParticle: 	0.906644	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.06599	UpdatePlayer: 	0.740053	UpdateSound: 	0.0134132	UpdateItems:	0.00939227	UpdateTriggers: 	0.036739	UpdateRigid: 	0.0424532	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.47586	
RENDER	shadowmap: 	0.210753	sendToRender: 	0.0863229	scene: 	4.15095	particles2Tex: 	4.65965	sendToRender: 	0.0870146	motionBlur: 	1.53729	bloom2Tex: 	0.392123	printScene: 	0.0471719	applyBloom: 	0.00685398	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.167181	setRenderState: 	0.000490215	luaMsg: 	0.00101953	printTextDebug:	0.000751863	console: 	0.00121501	endScene: 	0.000360894	present: 	0.262199	TOTAL_RENDER: 	11.8385	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.03389	UpdateCamera: 	0.90028	UpdateEnemies: 	0.457523	UpdateProjectile: 	0.00553371	UpdateParticle: 	1.49307	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.10384	UpdatePlayer: 	0.187794	UpdateSound: 	0.0134614	UpdateItems:	0.0101381	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0428592	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.40754	
RENDER	shadowmap: 	0.253591	sendToRender: 	0.102963	scene: 	4.41589	particles2Tex: 	4.588	sendToRender: 	0.0661068	motionBlur: 	1.477	bloom2Tex: 	0.414391	printScene: 	0.0442396	applyBloom: 	0.00710059	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.139404	setRenderState: 	0.000532319	luaMsg: 	0.000812012	printTextDebug:	0.000757878	console: 	0.00107065	endScene: 	0.000333827	present: 	0.317208	TOTAL_RENDER: 	12.0034	
UPDATE	UpdateSceneManager: 	0.0122463	UpdateInput: 	1.19796	UpdateCamera: 	0.874095	UpdateEnemies: 	0.443404	UpdateProjectile: 	0.00456832	UpdateParticle: 	0.958448	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.28778	UpdatePlayer: 	0.193821	UpdateSound: 	0.0133892	UpdateItems:	0.00941934	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0425945	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.17202	
RENDER	shadowmap: 	0.222341	sendToRender: 	0.0674481	scene: 	4.07954	particles2Tex: 	4.64076	sendToRender: 	0.0671985	motionBlur: 	1.5177	bloom2Tex: 	0.0667173	printScene: 	0.333586	applyBloom: 	0.00740434	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.163918	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.000953362	endScene: 	0.000369916	present: 	0.226933	TOTAL_RENDER: 	11.565	
UPDATE	UpdateSceneManager: 	0.0161891	UpdateInput: 	1.10679	UpdateCamera: 	0.961566	UpdateEnemies: 	0.455253	UpdateProjectile: 	0.00537431	UpdateParticle: 	0.963055	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.12597	UpdatePlayer: 	0.193427	UpdateSound: 	0.0135004	UpdateItems:	0.0105862	UpdateTriggers: 	0.0371992	UpdateRigid: 	0.044784	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	5.08862	
RENDER	shadowmap: 	0.246888	sendToRender: 	0.0681579	scene: 	4.13519	particles2Tex: 	4.71616	sendToRender: 	0.0675052	motionBlur: 	1.53917	bloom2Tex: 	0.0684015	printScene: 	0.0400141	applyBloom: 	0.328411	setRenderState: 	0.000499237	applyParticles: 	0.00213529	gui: 	0.134944	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.00102554	endScene: 	0.000342849	present: 	0.230416	TOTAL_RENDER: 	11.757	
UPDATE	UpdateSceneManager: 	0.0174222	UpdateInput: 	1.25692	UpdateCamera: 	1.02362	UpdateEnemies: 	0.464245	UpdateProjectile: 	0.00495026	UpdateParticle: 	0.933005	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.11631	UpdatePlayer: 	0.228566	UpdateSound: 	0.012914	UpdateItems:	0.0102554	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0445734	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	5.27972	
RENDER	shadowmap: 	0.24708	sendToRender: 	0.0878777	scene: 	4.10227	particles2Tex: 	4.47418	sendToRender: 	0.0678872	motionBlur: 	1.44853	bloom2Tex: 	0.0672917	printScene: 	0.038754	applyBloom: 	0.00678481	setRenderState: 	0.000445103	applyParticles: 	0.00218642	gui: 	0.508028	setRenderState: 	0.000652617	luaMsg: 	0.000799982	printTextDebug:	0.000730811	console: 	0.00117591	endScene: 	0.000481192	present: 	0.127615	TOTAL_RENDER: 	11.3703	
UPDATE	UpdateSceneManager: 	0.0125922	UpdateInput: 	1.16569	UpdateCamera: 	0.921131	UpdateEnemies: 	0.423783	UpdateProjectile: 	0.00458336	UpdateParticle: 	0.91179	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.07238	UpdatePlayer: 	0.20343	UpdateSound: 	0.0135516	UpdateItems:	0.0103817	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0436652	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.98129	
RENDER	shadowmap: 	0.23558	sendToRender: 	0.0873334	scene: 	3.98084	particles2Tex: 	4.29371	sendToRender: 	0.075466	motionBlur: 	1.41573	bloom2Tex: 	0.362882	printScene: 	0.0388833	applyBloom: 	0.00674271	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.146484	setRenderState: 	0.000466155	luaMsg: 	0.00369014	printTextDebug:	0.00075487	console: 	0.00110073	endScene: 	0.000363902	present: 	0.30937	TOTAL_RENDER: 	11.1626	
UPDATE	UpdateSceneManager: 	0.0117411	UpdateInput: 	1.01984	UpdateCamera: 	0.926307	UpdateEnemies: 	0.425031	UpdateProjectile: 	0.00481192	UpdateParticle: 	0.937783	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.0931	UpdatePlayer: 	0.188381	UpdateSound: 	0.0139395	UpdateItems:	0.010099	UpdateTriggers: 	0.0348263	UpdateRigid: 	0.0410216	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.84634	
RENDER	shadowmap: 	0.241874	sendToRender: 	0.0876792	scene: 	4.25971	particles2Tex: 	4.53073	sendToRender: 	0.0656256	motionBlur: 	1.43926	bloom2Tex: 	0.342101	printScene: 	0.0426487	applyBloom: 	0.00695924	setRenderState: 	0.000475177	applyParticles: 	0.00200597	gui: 	0.165013	setRenderState: 	0.000496229	luaMsg: 	0.000781937	printTextDebug:	0.000619535	console: 	0.00104659	endScene: 	0.000339842	present: 	0.360272	TOTAL_RENDER: 	11.72	
UPDATE	UpdateSceneManager: 	0.0115185	UpdateInput: 	1.01519	UpdateCamera: 	0.896756	UpdateEnemies: 	0.469968	UpdateProjectile: 	0.00527206	UpdateParticle: 	0.915402	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.0676	UpdatePlayer: 	0.189015	UpdateSound: 	0.0128599	UpdateItems:	0.00979226	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0437945	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.78086	
RENDER	shadowmap: 	0.224287	sendToRender: 	0.0875649	scene: 	4.28392	particles2Tex: 	4.40995	sendToRender: 	0.0772464	motionBlur: 	1.61348	bloom2Tex: 	0.0672346	printScene: 	0.0363902	applyBloom: 	0.0129591	setRenderState: 	0.00741938	applyParticles: 	0.00199093	gui: 	0.401203	setRenderState: 	0.000505252	luaMsg: 	0.000824042	printTextDebug:	0.00060149	console: 	0.00106163	endScene: 	0.000360894	present: 	0.172017	TOTAL_RENDER: 	11.5791	
UPDATE	UpdateSceneManager: 	0.0115937	UpdateInput: 	1.05325	UpdateCamera: 	0.867253	UpdateEnemies: 	0.394575	UpdateProjectile: 	0.00500139	UpdateParticle: 	0.915101	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.06236	UpdatePlayer: 	0.280318	UpdateSound: 	0.0144809	UpdateItems:	0.0109381	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0445313	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.80414	
RENDER	shadowmap: 	0.235556	sendToRender: 	0.0872371	scene: 	4.35036	particles2Tex: 	4.6459	sendToRender: 	0.0746299	motionBlur: 	1.59122	bloom2Tex: 	0.0679173	printScene: 	0.0401525	applyBloom: 	0.316255	setRenderState: 	0.000517282	applyParticles: 	0.00212025	gui: 	0.158345	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.00093231	endScene: 	0.000342849	present: 	0.212729	TOTAL_RENDER: 	11.9824	
UPDATE	UpdateSceneManager: 	0.0116719	UpdateInput: 	1.12334	UpdateCamera: 	0.961678	UpdateEnemies: 	0.429061	UpdateProjectile: 	0.00585851	UpdateParticle: 	0.931621	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.08698	UpdatePlayer: 	0.218669	UpdateSound: 	0.0134253	UpdateItems:	0.0106043	UpdateTriggers: 	0.0382698	UpdateRigid: 	0.042387	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	5.01591	
RENDER	shadowmap: 	0.230587	sendToRender: 	0.0877995	scene: 	4.35258	particles2Tex: 	4.49063	sendToRender: 	0.0670271	motionBlur: 	1.43913	bloom2Tex: 	0.371772	printScene: 	0.039133	applyBloom: 	0.00659233	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.201445	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000824042	console: 	0.00093231	endScene: 	0.000333827	present: 	0.34211	TOTAL_RENDER: 	11.8074	
UPDATE	UpdateSceneManager: 	0.0127185	UpdateInput: 	1.05666	UpdateCamera: 	1.11931	UpdateEnemies: 	0.506665	UpdateProjectile: 	0.00485703	UpdateParticle: 	0.956405	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.09383	UpdatePlayer: 	0.22875	UpdateSound: 	0.0158102	UpdateItems:	0.0119366	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0530454	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	5.25606	
RENDER	shadowmap: 	0.232786	sendToRender: 	0.0668556	scene: 	4.30535	particles2Tex: 	4.44785	sendToRender: 	0.0683503	motionBlur: 	1.43158	bloom2Tex: 	0.355345	printScene: 	0.0382217	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.13735	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.000348864	present: 	0.353177	TOTAL_RENDER: 	11.6285	
UPDATE	UpdateSceneManager: 	0.0119215	UpdateInput: 	1.19263	UpdateCamera: 	0.930683	UpdateEnemies: 	0.475565	UpdateProjectile: 	0.00449915	UpdateParticle: 	0.913182	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.09088	UpdatePlayer: 	0.194311	UpdateSound: 	0.0136508	UpdateItems:	0.0101411	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0519778	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.03338	
RENDER	shadowmap: 	0.210025	sendToRender: 	0.069042	scene: 	4.07175	particles2Tex: 	4.16931	sendToRender: 	0.0661338	motionBlur: 	1.65842	bloom2Tex: 	0.0664105	printScene: 	0.0372593	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.384473	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000544349	console: 	0.00107366	endScene: 	0.000360894	present: 	0.1715	TOTAL_RENDER: 	11.0821	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.03732	UpdateCamera: 	0.907913	UpdateEnemies: 	0.458829	UpdateProjectile: 	0.00492921	UpdateParticle: 	0.894344	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.10473	UpdatePlayer: 	0.192119	UpdateSound: 	0.0131155	UpdateItems:	0.00963587	UpdateTriggers: 	0.0357285	UpdateRigid: 	0.0426366	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.85099	
RENDER	shadowmap: 	0.227634	sendToRender: 	0.0874416	scene: 	4.18166	particles2Tex: 	4.27988	sendToRender: 	0.0665429	motionBlur: 	1.45389	bloom2Tex: 	0.075887	printScene: 	0.0366217	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00204807	gui: 	0.369384	setRenderState: 	0.000607505	luaMsg: 	0.000772915	printTextDebug:	0.000769907	console: 	0.00126012	endScene: 	0.000378939	present: 	0.13914	TOTAL_RENDER: 	11.1919	
UPDATE	UpdateSceneManager: 	0.0115727	UpdateInput: 	1.04666	UpdateCamera: 	1.08398	UpdateEnemies: 	0.40852	UpdateProjectile: 	0.00461343	UpdateParticle: 	0.894148	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07258	UpdatePlayer: 	0.193893	UpdateSound: 	0.0138493	UpdateItems:	0.0100479	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0418697	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.91954	
RENDER	shadowmap: 	0.225321	sendToRender: 	0.0860101	scene: 	4.34462	particles2Tex: 	3.98924	sendToRender: 	0.0652226	motionBlur: 	1.71415	bloom2Tex: 	0.0662872	printScene: 	0.0346458	applyBloom: 	0.280108	setRenderState: 	0.000487207	applyParticles: 	0.00224657	gui: 	0.117618	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000616527	console: 	0.00102253	endScene: 	0.000357887	present: 	0.188871	TOTAL_RENDER: 	11.2984	
UPDATE	UpdateSceneManager: 	0.0117621	UpdateInput: 	1.46244	UpdateCamera: 	0.942337	UpdateEnemies: 	0.45048	UpdateProjectile: 	0.00504349	UpdateParticle: 	0.9149	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.27779	UpdatePlayer: 	0.197755	UpdateSound: 	0.0130884	UpdateItems:	0.00989752	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0429103	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.4709	
RENDER	shadowmap: 	0.272923	sendToRender: 	0.0878236	scene: 	4.1529	particles2Tex: 	4.41	sendToRender: 	0.0664947	motionBlur: 	1.45002	bloom2Tex: 	0.0663865	printScene: 	0.0382097	applyBloom: 	0.302715	setRenderState: 	0.000466155	applyParticles: 	0.00255934	gui: 	0.116292	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.00106464	endScene: 	0.000348864	present: 	0.190946	TOTAL_RENDER: 	11.3498	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.09792	UpdateCamera: 	0.931116	UpdateEnemies: 	0.429593	UpdateProjectile: 	0.00475779	UpdateParticle: 	0.918033	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20966	UpdatePlayer: 	1.79625	UpdateSound: 	0.0158703	UpdateItems:	0.0123155	UpdateTriggers: 	0.0396623	UpdateRigid: 	0.0527717	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	6.71492	
RENDER	shadowmap: 	0.270728	sendToRender: 	0.0876792	scene: 	3.99515	particles2Tex: 	4.41271	sendToRender: 	0.0653248	motionBlur: 	1.45236	bloom2Tex: 	0.0662181	printScene: 	0.0379841	applyBloom: 	0.317349	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.115252	setRenderState: 	0.00047217	luaMsg: 	0.000565401	printTextDebug:	0.000727803	console: 	0.000995466	endScene: 	0.000354879	present: 	0.206753	TOTAL_RENDER: 	11.2055	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.04667	UpdateCamera: 	1.03118	UpdateEnemies: 	0.428721	UpdateProjectile: 	0.00551867	UpdateParticle: 	0.903859	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.18364	UpdatePlayer: 	0.189812	UpdateSound: 	0.0126283	UpdateItems:	0.00930505	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0412863	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.00123	
RENDER	shadowmap: 	0.225291	sendToRender: 	0.0870567	scene: 	4.18468	particles2Tex: 	4.44474	sendToRender: 	0.0656286	motionBlur: 	1.46743	bloom2Tex: 	0.0664406	printScene: 	0.0371841	applyBloom: 	0.319689	setRenderState: 	0.000487207	applyParticles: 	0.00220446	gui: 	0.113215	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000640587	console: 	0.00100449	endScene: 	0.000372924	present: 	0.222248	TOTAL_RENDER: 	11.4136	
UPDATE	UpdateSceneManager: 	0.0134493	UpdateInput: 	1.22389	UpdateCamera: 	0.956857	UpdateEnemies: 	0.456333	UpdateProjectile: 	0.0051247	UpdateParticle: 	0.927976	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.23051	UpdatePlayer: 	0.201003	UpdateSound: 	0.0139034	UpdateItems:	0.0106253	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0443328	UpdateGUI: 	0.00153981	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.23485	
RENDER	shadowmap: 	0.253516	sendToRender: 	0.0885755	scene: 	4.09153	particles2Tex: 	4.32462	sendToRender: 	0.0678812	motionBlur: 	1.47242	bloom2Tex: 	0.0662181	printScene: 	0.0385164	applyBloom: 	0.292156	setRenderState: 	0.0004842	applyParticles: 	0.00208416	gui: 	0.124157	setRenderState: 	0.00047217	luaMsg: 	0.000998474	printTextDebug:	0.000736825	console: 	0.00102554	endScene: 	0.000342849	present: 	0.199647	TOTAL_RENDER: 	11.2075	
UPDATE	UpdateSceneManager: 	0.0111426	UpdateInput: 	1.05758	UpdateCamera: 	0.879884	UpdateEnemies: 	0.448375	UpdateProjectile: 	0.00483598	UpdateParticle: 	1.0691	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.19915	UpdatePlayer: 	0.180621	UpdateSound: 	0.0259212	UpdateItems:	0.00953663	UpdateTriggers: 	0.0358849	UpdateRigid: 	0.0442065	UpdateGUI: 	0.0014526	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.10542	
RENDER	shadowmap: 	0.226939	sendToRender: 	0.0869394	scene: 	4.00163	particles2Tex: 	4.26219	sendToRender: 	0.0659384	motionBlur: 	1.58669	bloom2Tex: 	0.067415	printScene: 	0.367381	applyBloom: 	0.00677579	setRenderState: 	0.000481192	applyParticles: 	0.00197289	gui: 	0.0311843	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.000884191	endScene: 	0.000360894	present: 	0.281314	TOTAL_RENDER: 	11.159	
UPDATE	UpdateSceneManager: 	0.00990654	UpdateInput: 	1.04719	UpdateCamera: 	1.01649	UpdateEnemies: 	0.450384	UpdateProjectile: 	0.00500139	UpdateParticle: 	0.900413	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20426	UpdatePlayer: 	0.257402	UpdateSound: 	0.0252746	UpdateItems:	0.00979828	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0413344	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.10668	
RENDER	shadowmap: 	0.226118	sendToRender: 	0.0688766	scene: 	3.9634	particles2Tex: 	4.34733	sendToRender: 	0.07063	motionBlur: 	1.48489	bloom2Tex: 	0.065785	printScene: 	0.0371059	applyBloom: 	0.302547	setRenderState: 	0.000517282	applyParticles: 	0.00221649	gui: 	0.0321075	setRenderState: 	0.00046014	luaMsg: 	0.000902235	printTextDebug:	0.000664647	console: 	0.000956369	endScene: 	0.000360894	present: 	0.205914	TOTAL_RENDER: 	10.9806	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.03156	UpdateCamera: 	0.0544258	UpdateEnemies: 	0.424589	UpdateProjectile: 	0.00494425	UpdateParticle: 	0.885484	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.20842	UpdatePlayer: 	2.0371	UpdateSound: 	0.0158763	UpdateItems:	0.0121922	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0519507	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	5.92924	
RENDER	shadowmap: 	0.2521	sendToRender: 	0.0887649	scene: 	3.99156	particles2Tex: 	4.28296	sendToRender: 	0.0666361	motionBlur: 	1.4525	bloom2Tex: 	0.0670782	printScene: 	0.036742	applyBloom: 	0.343667	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.0333586	setRenderState: 	0.000466155	luaMsg: 	0.000992459	printTextDebug:	0.000640587	console: 	0.00109471	endScene: 	0.000348864	present: 	0.204537	TOTAL_RENDER: 	10.9962	
UPDATE	UpdateSceneManager: 	0.0205409	UpdateInput: 	1.0453	UpdateCamera: 	0.0624437	UpdateEnemies: 	0.386051	UpdateProjectile: 	0.00489914	UpdateParticle: 	0.893402	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.25	UpdatePlayer: 	0.23813	UpdateSound: 	0.0127546	UpdateItems:	0.00994263	UpdateTriggers: 	0.0353105	UpdateRigid: 	0.042372	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.13811	
RENDER	shadowmap: 	0.20263	sendToRender: 	0.0869183	scene: 	3.96282	particles2Tex: 	4.25594	sendToRender: 	0.0655233	motionBlur: 	1.46321	bloom2Tex: 	0.065776	printScene: 	0.0362578	applyBloom: 	0.305298	setRenderState: 	0.000469162	applyParticles: 	0.0020992	gui: 	0.032279	setRenderState: 	0.000511267	luaMsg: 	0.000793967	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.000357887	present: 	0.213962	TOTAL_RENDER: 	10.8629	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.07886	UpdateCamera: 	0.0518124	UpdateEnemies: 	0.369769	UpdateProjectile: 	0.00180447	UpdateParticle: 	0.913946	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.223	UpdatePlayer: 	0.213457	UpdateSound: 	0.0155245	UpdateItems:	0.0108268	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0498515	UpdateGUI: 	0.00172327	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	4.10012	
RENDER	shadowmap: 	0.198949	sendToRender: 	0.0864763	scene: 	3.87594	particles2Tex: 	4.37931	sendToRender: 	0.0752975	motionBlur: 	1.48323	bloom2Tex: 	0.0676616	printScene: 	0.0389284	applyBloom: 	0.304324	setRenderState: 	0.000520289	applyParticles: 	0.00222551	gui: 	0.0318279	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.00112178	endScene: 	0.000345857	present: 	0.214161	TOTAL_RENDER: 	10.94	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	0.974525	UpdateCamera: 	0.0513643	UpdateEnemies: 	0.4212	UpdateProjectile: 	0.00720285	UpdateParticle: 	0.903865	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.20932	UpdatePlayer: 	0.177581	UpdateSound: 	0.0132989	UpdateItems:	0.00929904	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0413103	UpdateGUI: 	0.00173229	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.97343	
RENDER	shadowmap: 	0.204994	sendToRender: 	0.0873725	scene: 	3.87235	particles2Tex: 	4.33228	sendToRender: 	0.0656346	motionBlur: 	1.35015	bloom2Tex: 	0.0688496	printScene: 	0.0374698	applyBloom: 	0.312958	setRenderState: 	0.000487207	applyParticles: 	0.00204507	gui: 	0.0321767	setRenderState: 	0.00047217	luaMsg: 	0.000842086	printTextDebug:	0.000415028	console: 	0.00105862	endScene: 	0.000345857	present: 	0.195776	TOTAL_RENDER: 	10.7334	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.03065	UpdateCamera: 	0.051271	UpdateEnemies: 	0.390578	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.866254	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.23449	UpdatePlayer: 	0.173894	UpdateSound: 	0.012114	UpdateItems:	0.008878	UpdateTriggers: 	0.0345857	UpdateRigid: 	0.0408292	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.99106	
RENDER	shadowmap: 	0.215932	sendToRender: 	0.0860823	scene: 	4.01686	particles2Tex: 	4.05344	sendToRender: 	0.0691022	motionBlur: 	1.36177	bloom2Tex: 	0.0824974	printScene: 	0.0558002	applyBloom: 	0.309367	setRenderState: 	0.000490215	applyParticles: 	0.0021383	gui: 	0.0323692	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000631565	console: 	0.00113682	endScene: 	0.000375931	present: 	0.202254	TOTAL_RENDER: 	10.679	
UPDATE	UpdateSceneManager: 	0.0201319	UpdateInput: 	1.14604	UpdateCamera: 	0.0606633	UpdateEnemies: 	0.448372	UpdateProjectile: 	0.00153681	UpdateParticle: 	1.42408	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.41295	UpdatePlayer: 	0.187214	UpdateSound: 	0.0128418	UpdateItems:	0.010902	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0449283	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.92939	
RENDER	shadowmap: 	0.295632	sendToRender: 	0.101814	scene: 	4.0336	particles2Tex: 	4.55201	sendToRender: 	0.107619	motionBlur: 	1.57796	bloom2Tex: 	0.0713518	printScene: 	0.0414758	applyBloom: 	0.307067	setRenderState: 	0.000487207	applyParticles: 	0.00223153	gui: 	0.0446125	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000336835	console: 	0.000736825	endScene: 	0.000369916	present: 	0.185073	TOTAL_RENDER: 	11.5261	
UPDATE	UpdateSceneManager: 	0.0135395	UpdateInput: 	1.10331	UpdateCamera: 	0.921874	UpdateEnemies: 	0.414592	UpdateProjectile: 	0.00107065	UpdateParticle: 	1.21538	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.62063	UpdatePlayer: 	0.202681	UpdateSound: 	0.0155034	UpdateItems:	0.0130012	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0539958	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	5.73556	
RENDER	shadowmap: 	0.275765	sendToRender: 	0.08435	scene: 	3.9312	particles2Tex: 	4.36152	sendToRender: 	0.0830508	motionBlur: 	1.3824	bloom2Tex: 	0.0689187	printScene: 	0.0385164	applyBloom: 	0.436622	setRenderState: 	0.000478185	applyParticles: 	0.00216236	gui: 	0.0342489	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.000634572	console: 	0.00108268	endScene: 	0.000372924	present: 	0.201283	TOTAL_RENDER: 	11.0752	
UPDATE	UpdateSceneManager: 	0.0117531	UpdateInput: 	1.04344	UpdateCamera: 	0.931738	UpdateEnemies: 	0.379868	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.03277	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.3157	UpdatePlayer: 	0.197003	UpdateSound: 	0.0251152	UpdateItems:	0.011287	UpdateTriggers: 	0.0386608	UpdateRigid: 	0.0519748	UpdateGUI: 	0.00167515	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.21216	
RENDER	shadowmap: 	0.217875	sendToRender: 	0.0846808	scene: 	3.84809	particles2Tex: 	4.37082	sendToRender: 	0.0658842	motionBlur: 	1.32676	bloom2Tex: 	0.0708014	printScene: 	0.388695	applyBloom: 	0.0065773	setRenderState: 	0.000493222	applyParticles: 	0.00208416	gui: 	0.0329587	setRenderState: 	0.000451118	luaMsg: 	0.000670662	printTextDebug:	0.000760885	console: 	0.000935317	endScene: 	0.000366909	present: 	0.270039	TOTAL_RENDER: 	10.8575	
UPDATE	UpdateSceneManager: 	0.0214281	UpdateInput: 	1.05514	UpdateCamera: 	0.967467	UpdateEnemies: 	0.385345	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.905234	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.2708	UpdatePlayer: 	0.182549	UpdateSound: 	0.0232296	UpdateItems:	0.00995166	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0416442	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.02535	
RENDER	shadowmap: 	0.216576	sendToRender: 	0.0872913	scene: 	3.83089	particles2Tex: 	4.13568	sendToRender: 	0.0658782	motionBlur: 	1.33992	bloom2Tex: 	0.0697488	printScene: 	0.0382969	applyBloom: 	0.312185	setRenderState: 	0.000490215	applyParticles: 	0.00199995	gui: 	0.0326188	setRenderState: 	0.000469162	luaMsg: 	0.000848101	printTextDebug:	0.000736825	console: 	0.00103456	endScene: 	0.000354879	present: 	0.237874	TOTAL_RENDER: 	10.5428	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.05116	UpdateCamera: 	0.913032	UpdateEnemies: 	0.370738	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.875998	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.2694	UpdatePlayer: 	0.18842	UpdateSound: 	0.0125681	UpdateItems:	0.00903438	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0411931	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.88022	
RENDER	shadowmap: 	0.215246	sendToRender: 	0.0859229	scene: 	4.00458	particles2Tex: 	4.00847	sendToRender: 	0.0669128	motionBlur: 	1.42445	bloom2Tex: 	0.0687624	printScene: 	0.0369135	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.283864	setRenderState: 	0.00315482	luaMsg: 	0.00111276	printTextDebug:	0.00103156	console: 	0.00142854	endScene: 	0.00131125	present: 	0.0901153	TOTAL_RENDER: 	10.5506	
UPDATE	UpdateSceneManager: 	0.0162462	UpdateInput: 	1.14463	UpdateCamera: 	0.942111	UpdateEnemies: 	0.408568	UpdateProjectile: 	0.00148267	UpdateParticle: 	1.32725	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.43018	UpdatePlayer: 	0.243504	UpdateSound: 	0.0130794	UpdateItems:	0.0106013	UpdateTriggers: 	0.0356714	UpdateRigid: 	0.0442757	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	5.77038	
RENDER	shadowmap: 	0.386746	sendToRender: 	0.0897574	scene: 	3.97636	particles2Tex: 	4.30167	sendToRender: 	0.0663624	motionBlur: 	1.38198	bloom2Tex: 	0.0711984	printScene: 	0.0410517	applyBloom: 	0.245014	setRenderState: 	0.000541341	applyParticles: 	0.00232777	gui: 	0.035512	setRenderState: 	0.000493222	luaMsg: 	0.000854116	printTextDebug:	0.000733818	console: 	0.000953362	endScene: 	0.000366909	present: 	0.191927	TOTAL_RENDER: 	10.9927	
UPDATE	UpdateSceneManager: 	0.0136538	UpdateInput: 	1.1253	UpdateCamera: 	1.15358	UpdateEnemies: 	0.385203	UpdateProjectile: 	0.0010496	UpdateParticle: 	1.30238	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.58286	UpdatePlayer: 	0.197803	UpdateSound: 	0.014147	UpdateItems:	0.0116208	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.044417	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.97511	
RENDER	shadowmap: 	0.250927	sendToRender: 	0.0682451	scene: 	3.63347	particles2Tex: 	4.35354	sendToRender: 	0.0661008	motionBlur: 	1.26285	bloom2Tex: 	0.373751	printScene: 	0.0417464	applyBloom: 	0.00672466	setRenderState: 	0.00044811	applyParticles: 	0.00215333	gui: 	0.0337827	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.00107366	endScene: 	0.000342849	present: 	0.347724	TOTAL_RENDER: 	10.6195	
UPDATE	UpdateSceneManager: 	0.0115035	UpdateInput: 	1.0404	UpdateCamera: 	0.95833	UpdateEnemies: 	0.381273	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.916698	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.45091	UpdatePlayer: 	0.178619	UpdateSound: 	0.0131516	UpdateItems:	0.0105983	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0421013	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00852612	TOTAL_UPDATE: 	5.15348	
RENDER	shadowmap: 	0.219959	sendToRender: 	0.0878085	scene: 	3.74552	particles2Tex: 	4.32197	sendToRender: 	0.0874116	motionBlur: 	1.32387	bloom2Tex: 	0.0741036	printScene: 	0.0488651	applyBloom: 	0.00689007	setRenderState: 	0.000478185	applyParticles: 	0.00220446	gui: 	0.306294	setRenderState: 	0.000520289	luaMsg: 	0.000793967	printTextDebug:	0.000514274	console: 	0.00108569	endScene: 	0.000357887	present: 	0.133798	TOTAL_RENDER: 	10.562	
UPDATE	UpdateSceneManager: 	0.0113622	UpdateInput: 	1.07419	UpdateCamera: 	0.92166	UpdateEnemies: 	0.377074	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.37657	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.3825	UpdatePlayer: 	1.59513	UpdateSound: 	0.0153981	UpdateItems:	0.0121381	UpdateTriggers: 	0.0463959	UpdateRigid: 	0.0551717	UpdateGUI: 	0.00198191	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	7.04165	
RENDER	shadowmap: 	0.289016	sendToRender: 	0.102765	scene: 	3.55413	particles2Tex: 	4.23982	sendToRender: 	0.0865003	motionBlur: 	1.26569	bloom2Tex: 	0.0705578	printScene: 	0.0395209	applyBloom: 	0.00638482	setRenderState: 	0.000442095	applyParticles: 	0.00208416	gui: 	0.294646	setRenderState: 	0.000514274	luaMsg: 	0.000673669	printTextDebug:	0.000439088	console: 	0.000845094	endScene: 	0.000396984	present: 	0.185376	TOTAL_RENDER: 	10.3267	
UPDATE	UpdateSceneManager: 	0.0131245	UpdateInput: 	1.11969	UpdateCamera: 	0.932752	UpdateEnemies: 	0.424535	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.23057	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.54258	UpdatePlayer: 	0.190432	UpdateSound: 	0.0126824	UpdateItems:	0.0114012	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0447449	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	5.89913	
RENDER	shadowmap: 	0.244289	sendToRender: 	0.0870837	scene: 	3.5927	particles2Tex: 	4.33865	sendToRender: 	0.0875078	motionBlur: 	1.28519	bloom2Tex: 	0.0741427	printScene: 	0.0479328	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.290481	setRenderState: 	0.000517282	luaMsg: 	0.000824042	printTextDebug:	0.000739833	console: 	0.00110674	endScene: 	0.000357887	present: 	0.179358	TOTAL_RENDER: 	10.4287	
UPDATE	UpdateSceneManager: 	0.0125411	UpdateInput: 	1.10412	UpdateCamera: 	0.921694	UpdateEnemies: 	0.40874	UpdateProjectile: 	0.0010887	UpdateParticle: 	1.23472	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.54309	UpdatePlayer: 	0.190958	UpdateSound: 	0.0124388	UpdateItems:	0.0109622	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0458907	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	5.62784	
RENDER	shadowmap: 	0.261823	sendToRender: 	0.0877304	scene: 	3.30052	particles2Tex: 	4.17917	sendToRender: 	0.0663714	motionBlur: 	1.03934	bloom2Tex: 	0.0689067	printScene: 	0.36465	applyBloom: 	0.00753066	setRenderState: 	0.000481192	applyParticles: 	0.00218341	gui: 	0.0325436	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000745848	console: 	0.00106765	endScene: 	0.000342849	present: 	0.231487	TOTAL_RENDER: 	9.8204	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.05478	UpdateCamera: 	0.952944	UpdateEnemies: 	0.378515	UpdateProjectile: 	0.00102253	UpdateParticle: 	1.01581	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.41415	UpdatePlayer: 	0.177641	UpdateSound: 	0.0122945	UpdateItems:	0.00962685	UpdateTriggers: 	0.0348684	UpdateRigid: 	0.0418697	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	5.24672	
RENDER	shadowmap: 	0.238927	sendToRender: 	0.0878116	scene: 	3.53476	particles2Tex: 	4.0979	sendToRender: 	0.0667654	motionBlur: 	1.26868	bloom2Tex: 	0.0692255	printScene: 	0.036336	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.0326038	setRenderState: 	0.000433073	luaMsg: 	0.000673669	printTextDebug:	0.000640587	console: 	0.000953362	endScene: 	0.000372924	present: 	0.451343	TOTAL_RENDER: 	10.0623	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.03631	UpdateCamera: 	0.920066	UpdateEnemies: 	0.391498	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.914046	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.3566	UpdatePlayer: 	0.174318	UpdateSound: 	0.0127035	UpdateItems:	0.00964189	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0410848	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	5.00881	
RENDER	shadowmap: 	0.235083	sendToRender: 	0.0872582	scene: 	3.50922	particles2Tex: 	4.05803	sendToRender: 	0.0661308	motionBlur: 	1.34719	bloom2Tex: 	0.0698721	printScene: 	0.0376924	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.0323151	setRenderState: 	0.000457133	luaMsg: 	0.000839079	printTextDebug:	0.000712766	console: 	0.00115787	endScene: 	0.000339842	present: 	0.436309	TOTAL_RENDER: 	10.0564	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.15627	UpdateCamera: 	0.910247	UpdateEnemies: 	0.381576	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.909465	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.54164	UpdatePlayer: 	0.186615	UpdateSound: 	0.0131606	UpdateItems:	0.00982534	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0421194	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.30504	
RENDER	shadowmap: 	0.221628	sendToRender: 	0.0877815	scene: 	3.50419	particles2Tex: 	4.39406	sendToRender: 	0.0852312	motionBlur: 	1.19511	bloom2Tex: 	0.0687924	printScene: 	0.0382217	applyBloom: 	0.2867	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0330098	setRenderState: 	0.000469162	luaMsg: 	0.000571416	printTextDebug:	0.000619535	console: 	0.00109772	endScene: 	0.000354879	present: 	0.170655	TOTAL_RENDER: 	10.2636	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.03651	UpdateCamera: 	0.90662	UpdateEnemies: 	0.371724	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.998194	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.36114	UpdatePlayer: 	0.170544	UpdateSound: 	0.0134403	UpdateItems:	0.00912461	UpdateTriggers: 	0.0357225	UpdateRigid: 	0.0422697	UpdateGUI: 	0.00149771	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.12817	
RENDER	shadowmap: 	0.224284	sendToRender: 	0.0872612	scene: 	3.54186	particles2Tex: 	4.17003	sendToRender: 	0.0806929	motionBlur: 	1.28863	bloom2Tex: 	0.0688887	printScene: 	0.0365165	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.00202401	gui: 	0.323969	setRenderState: 	0.000541341	luaMsg: 	0.000805997	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.000354879	present: 	0.171154	TOTAL_RENDER: 	10.1771	
UPDATE	UpdateSceneManager: 	0.018968	UpdateInput: 	1.05266	UpdateCamera: 	0.992678	UpdateEnemies: 	0.3462	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.885276	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.33331	UpdatePlayer: 	0.177298	UpdateSound: 	0.0126042	UpdateItems:	0.00907047	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0418246	UpdateGUI: 	0.00117591	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.0329	
RENDER	shadowmap: 	0.229628	sendToRender: 	0.086792	scene: 	3.56818	particles2Tex: 	4.1122	sendToRender: 	0.0646542	motionBlur: 	1.29473	bloom2Tex: 	0.0682691	printScene: 	0.0385946	applyBloom: 	0.00655624	setRenderState: 	0.000475177	applyParticles: 	0.00217739	gui: 	0.293876	setRenderState: 	0.000514274	luaMsg: 	0.000857124	printTextDebug:	0.000830056	console: 	0.000989451	endScene: 	0.000375931	present: 	0.165139	TOTAL_RENDER: 	10.1113	
UPDATE	UpdateSceneManager: 	0.012102	UpdateInput: 	1.0839	UpdateCamera: 	0.0523507	UpdateEnemies: 	0.345833	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.901399	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.33544	UpdatePlayer: 	0.17805	UpdateSound: 	0.012111	UpdateItems:	0.00878176	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.042378	UpdateGUI: 	0.00132629	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.10984	
RENDER	shadowmap: 	0.386211	sendToRender: 	0.0804794	scene: 	4.05916	particles2Tex: 	4.45935	sendToRender: 	0.0866116	motionBlur: 	1.60496	bloom2Tex: 	0.104626	printScene: 	0.0429163	applyBloom: 	0.310814	setRenderState: 	0.000493222	applyParticles: 	0.00229168	gui: 	0.0348834	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000655624	console: 	0.000959377	endScene: 	0.000366909	present: 	0.174315	TOTAL_RENDER: 	11.5423	
UPDATE	UpdateSceneManager: 	0.01455	UpdateInput: 	1.07685	UpdateCamera: 	0.0542935	UpdateEnemies: 	0.365135	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.0017	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	1.37196	UpdatePlayer: 	0.185866	UpdateSound: 	0.0135215	UpdateItems:	0.010887	UpdateTriggers: 	0.0350308	UpdateRigid: 	0.0423389	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.3436	
RENDER	shadowmap: 	0.250319	sendToRender: 	0.0880943	scene: 	4.48877	particles2Tex: 	4.41423	sendToRender: 	0.0662331	motionBlur: 	1.52125	bloom2Tex: 	0.347773	printScene: 	0.0406758	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.0331993	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000634572	console: 	0.00100449	endScene: 	0.000327812	present: 	0.361072	TOTAL_RENDER: 	11.7981	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.04986	UpdateCamera: 	0.0529702	UpdateEnemies: 	0.351451	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.90487	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.41376	UpdatePlayer: 	0.185569	UpdateSound: 	0.0132238	UpdateItems:	0.00987346	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0425193	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.17415	
RENDER	shadowmap: 	0.227306	sendToRender: 	0.0875379	scene: 	4.55138	particles2Tex: 	4.28534	sendToRender: 	0.0834447	motionBlur: 	1.6064	bloom2Tex: 	0.0684255	printScene: 	0.361841	applyBloom: 	0.00676676	setRenderState: 	0.000502244	applyParticles: 	0.00208116	gui: 	0.032303	setRenderState: 	0.000490215	luaMsg: 	0.000839079	printTextDebug:	0.000541341	console: 	0.000947347	endScene: 	0.000354879	present: 	0.268911	TOTAL_RENDER: 	11.755	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.05704	UpdateCamera: 	0.0532589	UpdateEnemies: 	0.34004	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.876428	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.3845	UpdatePlayer: 	0.179674	UpdateSound: 	0.0131275	UpdateItems:	0.00989451	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0415329	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.10272	
RENDER	shadowmap: 	0.261615	sendToRender: 	0.0896942	scene: 	4.87713	particles2Tex: 	4.09141	sendToRender: 	0.0664947	motionBlur: 	1.62831	bloom2Tex: 	0.358945	printScene: 	0.0396502	applyBloom: 	0.00648406	setRenderState: 	0.000454125	applyParticles: 	0.00207514	gui: 	0.0319722	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.00043608	console: 	0.00110073	endScene: 	0.000336835	present: 	0.381363	TOTAL_RENDER: 	12.0122	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	1.03227	UpdateCamera: 	0.052877	UpdateEnemies: 	0.310456	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.872431	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.40571	UpdatePlayer: 	0.17334	UpdateSound: 	0.0126283	UpdateItems:	0.0102885	UpdateTriggers: 	0.0350669	UpdateRigid: 	0.041987	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.09436	
RENDER	shadowmap: 	0.21604	sendToRender: 	0.0957933	scene: 	5.0279	particles2Tex: 	4.12011	sendToRender: 	0.0657128	motionBlur: 	1.83229	bloom2Tex: 	0.06823	printScene: 	0.0366819	applyBloom: 	0.00654722	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.314745	setRenderState: 	0.000499237	luaMsg: 	0.000691714	printTextDebug:	0.000544349	console: 	0.000911258	endScene: 	0.000372924	present: 	0.166856	TOTAL_RENDER: 	12.1228	
UPDATE	UpdateSceneManager: 	0.00981632	UpdateInput: 	1.03628	UpdateCamera: 	0.0519657	UpdateEnemies: 	0.323466	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.926301	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.36392	UpdatePlayer: 	1.17848	UpdateSound: 	0.0204146	UpdateItems:	0.0121441	UpdateTriggers: 	0.00124508	UpdateRigid: 	0.0546454	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	5.13288	
RENDER	shadowmap: 	0.232389	sendToRender: 	0.133591	scene: 	5.26422	particles2Tex: 	4.23546	sendToRender: 	0.0669368	motionBlur: 	2.08406	bloom2Tex: 	0.0704556	printScene: 	0.0402938	applyBloom: 	0.00686	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.0320293	setRenderState: 	0.000439088	luaMsg: 	0.000830056	printTextDebug:	0.000721788	console: 	0.00111877	endScene: 	0.000321797	present: 	0.45633	TOTAL_RENDER: 	12.7994	
UPDATE	UpdateSceneManager: 	0.0134794	UpdateInput: 	1.03664	UpdateCamera: 	0.971443	UpdateEnemies: 	0.374767	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.906277	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.38439	UpdatePlayer: 	0.186197	UpdateSound: 	0.0127847	UpdateItems:	0.0100178	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0625159	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.1058	
RENDER	shadowmap: 	0.221003	sendToRender: 	0.08801	scene: 	5.13892	particles2Tex: 	4.01619	sendToRender: 	0.064967	motionBlur: 	2.10664	bloom2Tex: 	0.367703	printScene: 	0.0507658	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00224657	gui: 	0.0335752	setRenderState: 	0.00046014	luaMsg: 	0.000700736	printTextDebug:	0.00063758	console: 	0.00103456	endScene: 	0.000339842	present: 	0.369832	TOTAL_RENDER: 	12.6427	
UPDATE	UpdateSceneManager: 	0.0124087	UpdateInput: 	1.06539	UpdateCamera: 	0.914094	UpdateEnemies: 	0.422598	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.913071	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.38895	UpdatePlayer: 	0.201547	UpdateSound: 	0.0127426	UpdateItems:	0.0105682	UpdateTriggers: 	0.0362638	UpdateRigid: 	0.0430847	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	5.16312	
RENDER	shadowmap: 	0.221709	sendToRender: 	0.0882476	scene: 	5.31252	particles2Tex: 	4.3084	sendToRender: 	0.0862687	motionBlur: 	1.9312	bloom2Tex: 	0.337586	printScene: 	0.0386878	applyBloom: 	0.00655023	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.0426637	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000799982	console: 	0.0010105	endScene: 	0.000348864	present: 	0.369276	TOTAL_RENDER: 	12.9624	
UPDATE	UpdateSceneManager: 	0.0107216	UpdateInput: 	1.04722	UpdateCamera: 	1.03926	UpdateEnemies: 	0.385218	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.880849	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.62305	UpdatePlayer: 	0.231405	UpdateSound: 	0.018953	UpdateItems:	0.0121501	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0549371	UpdateGUI: 	0.00219544	BuildFrustum: 	0.00180447	TOTAL_UPDATE: 	5.50116	
RENDER	shadowmap: 	0.261931	sendToRender: 	0.0962835	scene: 	4.93482	particles2Tex: 	4.25507	sendToRender: 	0.0856281	motionBlur: 	1.87684	bloom2Tex: 	0.0677218	printScene: 	0.375219	applyBloom: 	0.00687503	setRenderState: 	0.000475177	applyParticles: 	0.00223754	gui: 	0.0337857	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000646602	console: 	0.00108569	endScene: 	0.000351872	present: 	0.284219	TOTAL_RENDER: 	12.4669	
UPDATE	UpdateSceneManager: 	0.0111426	UpdateInput: 	1.05846	UpdateCamera: 	0.910172	UpdateEnemies: 	0.458567	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.912073	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.50081	UpdatePlayer: 	0.193343	UpdateSound: 	0.012502	UpdateItems:	0.0101712	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0422306	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.2609	
RENDER	shadowmap: 	0.215995	sendToRender: 	0.0869604	scene: 	5.02483	particles2Tex: 	4.04586	sendToRender: 	0.0647685	motionBlur: 	1.91122	bloom2Tex: 	0.0691022	printScene: 	0.0370939	applyBloom: 	0.00660136	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.0315542	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000541341	console: 	0.00112178	endScene: 	0.000327812	present: 	0.422186	TOTAL_RENDER: 	12.0926	
UPDATE	UpdateSceneManager: 	0.00997571	UpdateInput: 	1.03506	UpdateCamera: 	1.0067	UpdateEnemies: 	0.367348	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.897929	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.37889	UpdatePlayer: 	0.178664	UpdateSound: 	0.0125982	UpdateItems:	0.00925994	UpdateTriggers: 	0.0345165	UpdateRigid: 	0.0413254	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.11174	
RENDER	shadowmap: 	0.223339	sendToRender: 	0.0866026	scene: 	4.78922	particles2Tex: 	4.37529	sendToRender: 	0.0737487	motionBlur: 	1.77975	bloom2Tex: 	0.0683864	printScene: 	0.0386457	applyBloom: 	0.308528	setRenderState: 	0.0004842	applyParticles: 	0.00211725	gui: 	0.0320775	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.000971407	endScene: 	0.000375931	present: 	0.205908	TOTAL_RENDER: 	12.1559	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.03926	UpdateCamera: 	1.0314	UpdateEnemies: 	0.400415	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.890061	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.38794	UpdatePlayer: 	0.216582	UpdateSound: 	0.0119306	UpdateItems:	0.00985842	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.178	
RENDER	shadowmap: 	0.238876	sendToRender: 	0.0880341	scene: 	4.85488	particles2Tex: 	4.04066	sendToRender: 	0.0871349	motionBlur: 	1.89207	bloom2Tex: 	0.0921242	printScene: 	0.049244	applyBloom: 	0.290682	setRenderState: 	0.000490215	applyParticles: 	0.00218341	gui: 	0.0381585	setRenderState: 	0.000457133	luaMsg: 	0.0010105	printTextDebug:	0.000733818	console: 	0.00119095	endScene: 	0.000345857	present: 	0.158309	TOTAL_RENDER: 	12.0393	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.09599	UpdateCamera: 	0.054068	UpdateEnemies: 	0.363342	UpdateProjectile: 	0.00129922	UpdateParticle: 	1.51642	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.5187	UpdatePlayer: 	0.191256	UpdateSound: 	0.0125772	UpdateItems:	0.00939528	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0425945	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.95933	
RENDER	shadowmap: 	0.250091	sendToRender: 	0.103802	scene: 	4.7142	particles2Tex: 	4.21052	sendToRender: 	0.0746961	motionBlur: 	1.9171	bloom2Tex: 	0.486609	printScene: 	0.0419178	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00234882	gui: 	0.0296565	setRenderState: 	0.000451118	luaMsg: 	0.000496229	printTextDebug:	0.000333827	console: 	0.000971407	endScene: 	0.000375931	present: 	0.300426	TOTAL_RENDER: 	12.4018	
UPDATE	UpdateSceneManager: 	0.0202462	UpdateInput: 	1.06878	UpdateCamera: 	0.965786	UpdateEnemies: 	0.382012	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.970119	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.44397	UpdatePlayer: 	0.229288	UpdateSound: 	0.0141831	UpdateItems:	0.0109652	UpdateTriggers: 	0.0371691	UpdateRigid: 	0.0456501	UpdateGUI: 	0.00167816	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.35342	
RENDER	shadowmap: 	0.256981	sendToRender: 	0.0951738	scene: 	4.60641	particles2Tex: 	4.11968	sendToRender: 	0.0670722	motionBlur: 	1.71206	bloom2Tex: 	0.0737427	printScene: 	0.411263	applyBloom: 	0.00728104	setRenderState: 	0.000451118	applyParticles: 	0.00217739	gui: 	0.0357105	setRenderState: 	0.000466155	luaMsg: 	0.000784945	printTextDebug:	0.000721788	console: 	0.00107667	endScene: 	0.000366909	present: 	0.270866	TOTAL_RENDER: 	11.8466	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.05029	UpdateCamera: 	1.05214	UpdateEnemies: 	0.358539	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.912689	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.41285	UpdatePlayer: 	0.21177	UpdateSound: 	0.013311	UpdateItems:	0.0101471	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0431359	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.22086	
RENDER	shadowmap: 	0.230226	sendToRender: 	0.067806	scene: 	4.2319	particles2Tex: 	4.33849	sendToRender: 	0.0671293	motionBlur: 	1.62608	bloom2Tex: 	0.0693548	printScene: 	0.0398878	applyBloom: 	0.0069412	setRenderState: 	0.00047217	applyParticles: 	0.00200597	gui: 	0.401504	setRenderState: 	0.000700736	luaMsg: 	0.00090825	printTextDebug:	0.000878176	console: 	0.0010105	endScene: 	0.000496229	present: 	0.102347	TOTAL_RENDER: 	11.3766	
UPDATE	UpdateSceneManager: 	0.0124839	UpdateInput: 	1.02998	UpdateCamera: 	0.92213	UpdateEnemies: 	0.365553	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.899929	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.43138	UpdatePlayer: 	0.200101	UpdateSound: 	0.0131456	UpdateItems:	0.0100599	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0424021	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	5.06953	
RENDER	shadowmap: 	0.225604	sendToRender: 	0.0871229	scene: 	4.17906	particles2Tex: 	4.15627	sendToRender: 	0.0650873	motionBlur: 	1.50075	bloom2Tex: 	0.374936	printScene: 	0.0390517	applyBloom: 	0.00685699	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0327271	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.00089622	endScene: 	0.000336835	present: 	0.29544	TOTAL_RENDER: 	11.136	
UPDATE	UpdateSceneManager: 	0.0102584	UpdateInput: 	1.06048	UpdateCamera: 	0.0529672	UpdateEnemies: 	0.303094	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.912112	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.62183	UpdatePlayer: 	0.185683	UpdateSound: 	0.0135335	UpdateItems:	0.0103727	UpdateTriggers: 	0.0372984	UpdateRigid: 	0.0436772	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.39791	
RENDER	shadowmap: 	0.224431	sendToRender: 	0.0880672	scene: 	3.99226	particles2Tex: 	4.28358	sendToRender: 	0.0869274	motionBlur: 	1.37894	bloom2Tex: 	0.453836	printScene: 	0.0408562	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00221348	gui: 	0.0320654	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.0010075	endScene: 	0.000345857	present: 	0.359715	TOTAL_RENDER: 	11.1283	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.04997	UpdateCamera: 	0.0532589	UpdateEnemies: 	0.325355	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.923702	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.43034	UpdatePlayer: 	0.208046	UpdateSound: 	0.0155275	UpdateItems:	0.0111366	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0518124	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.26332	
RENDER	shadowmap: 	0.235273	sendToRender: 	0.0867469	scene: 	3.49956	particles2Tex: 	4.27877	sendToRender: 	0.0657429	motionBlur: 	1.29278	bloom2Tex: 	0.0687172	printScene: 	0.0366668	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.32033	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000739833	console: 	0.00104058	endScene: 	0.000363902	present: 	0.128436	TOTAL_RENDER: 	10.1913	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.04726	UpdateCamera: 	0.0523627	UpdateEnemies: 	1.43984	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.890636	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.911709	UpdatePlayer: 	1.52307	UpdateSound: 	0.0151215	UpdateItems:	0.0116719	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0529011	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	6.11313	
RENDER	shadowmap: 	0.249342	sendToRender: 	0.0881995	scene: 	3.51549	particles2Tex: 	4.23101	sendToRender: 	0.0663354	motionBlur: 	1.24031	bloom2Tex: 	0.0681308	printScene: 	0.574411	applyBloom: 	0.00716976	setRenderState: 	0.00047217	applyParticles: 	0.00192778	gui: 	0.0326068	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.00669158	console: 	0.000872161	endScene: 	0.000351872	present: 	0.270647	TOTAL_RENDER: 	10.5298	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.02021	UpdateCamera: 	0.0527266	UpdateEnemies: 	0.236548	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.888569	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.93689	UpdatePlayer: 	0.18377	UpdateSound: 	0.0129892	UpdateItems:	0.0100449	UpdateTriggers: 	0.0361917	UpdateRigid: 	0.0410427	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.56357	
RENDER	shadowmap: 	0.194215	sendToRender: 	0.086786	scene: 	3.43685	particles2Tex: 	4.2119	sendToRender: 	0.0650692	motionBlur: 	1.24514	bloom2Tex: 	0.0666571	printScene: 	0.0352624	applyBloom: 	0.304026	setRenderState: 	0.000490215	applyParticles: 	0.00203304	gui: 	0.0307091	setRenderState: 	0.000481192	luaMsg: 	0.000784945	printTextDebug:	0.000739833	console: 	0.00107967	endScene: 	0.000354879	present: 	0.190417	TOTAL_RENDER: 	10.0482	
UPDATE	UpdateSceneManager: 	0.0210582	UpdateInput: 	1.01636	UpdateCamera: 	0.0504259	UpdateEnemies: 	0.242376	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.878085	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.929778	UpdatePlayer: 	0.172327	UpdateSound: 	0.0115246	UpdateItems:	0.0098494	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0398577	UpdateGUI: 	0.00103456	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.5086	
RENDER	shadowmap: 	0.197253	sendToRender: 	0.0861154	scene: 	3.33421	particles2Tex: 	4.13653	sendToRender: 	0.0646903	motionBlur: 	1.03996	bloom2Tex: 	0.356302	printScene: 	0.0349977	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0293948	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000538334	console: 	0.000881183	endScene: 	0.000351872	present: 	0.375877	TOTAL_RENDER: 	9.83029	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	3.03833	UpdateCamera: 	0.0510004	UpdateEnemies: 	0.253291	UpdateProjectile: 	0.00126614	UpdateParticle: 	1.03823	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.916873	UpdatePlayer: 	0.0990113	UpdateSound: 	0.01858	UpdateItems:	0.010505	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0409615	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	5.61118	
RENDER	shadowmap: 	0.209126	sendToRender: 	0.0874687	scene: 	3.21156	particles2Tex: 	4.15959	sendToRender: 	0.0643204	motionBlur: 	1.0442	bloom2Tex: 	0.332615	printScene: 	0.0364142	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00193078	gui: 	0.134382	setRenderState: 	0.000481192	luaMsg: 	0.000682691	printTextDebug:	0.000535326	console: 	0.000911258	endScene: 	0.000342849	present: 	0.333535	TOTAL_RENDER: 	9.78907	
UPDATE	UpdateSceneManager: 	0.0188116	UpdateInput: 	1.12646	UpdateCamera: 	0.0598302	UpdateEnemies: 	0.289347	UpdateProjectile: 	0.00135937	UpdateParticle: 	1.60472	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.07565	UpdatePlayer: 	2.10136	UpdateSound: 	0.01452	UpdateItems:	0.014138	UpdateTriggers: 	0.2178	UpdateRigid: 	0.0415449	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00172928	TOTAL_UPDATE: 	6.75926	
RENDER	shadowmap: 	0.262102	sendToRender: 	0.0862808	scene: 	3.19395	particles2Tex: 	4.22526	sendToRender: 	0.0771562	motionBlur: 	1.14926	bloom2Tex: 	0.0684706	printScene: 	0.0382518	applyBloom: 	0.318143	setRenderState: 	0.0004842	applyParticles: 	0.00203003	gui: 	0.153867	setRenderState: 	0.000478185	luaMsg: 	0.000902235	printTextDebug:	0.000878176	console: 	0.000989451	endScene: 	0.000357887	present: 	0.190766	TOTAL_RENDER: 	9.94089	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.17227	UpdateCamera: 	0.0559175	UpdateEnemies: 	0.253197	UpdateProjectile: 	0.000995466	UpdateParticle: 	1.40482	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13745	UpdatePlayer: 	0.224963	UpdateSound: 	0.0146583	UpdateItems:	0.0126042	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0516139	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	4.48938	
RENDER	shadowmap: 	0.214573	sendToRender: 	0.0870687	scene: 	3.29413	particles2Tex: 	4.29766	sendToRender: 	0.0655354	motionBlur: 	1.42152	bloom2Tex: 	0.0694631	printScene: 	0.0373074	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.397456	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.000700736	console: 	0.000884191	endScene: 	0.000372924	present: 	0.181006	TOTAL_RENDER: 	10.2627	
UPDATE	UpdateSceneManager: 	0.0102374	UpdateInput: 	1.02575	UpdateCamera: 	0.0522515	UpdateEnemies: 	0.233619	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.907561	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.942514	UpdatePlayer: 	0.147371	UpdateSound: 	0.0283753	UpdateItems:	0.0107396	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0411299	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.53271	
RENDER	shadowmap: 	0.188161	sendToRender: 	0.242909	scene: 	3.14935	particles2Tex: 	4.07584	sendToRender: 	0.064191	motionBlur: 	3.60049	bloom2Tex: 	0.0684736	printScene: 	0.0348263	applyBloom: 	0.00667654	setRenderState: 	0.000439088	applyParticles: 	0.00200597	gui: 	0.39311	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.00102253	endScene: 	0.000372924	present: 	0.1723	TOTAL_RENDER: 	12.1671	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.11338	UpdateCamera: 	0.0514214	UpdateEnemies: 	0.196654	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.91936	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.99463	UpdatePlayer: 	0.144634	UpdateSound: 	0.0138403	UpdateItems:	0.0107306	UpdateTriggers: 	0.0348503	UpdateRigid: 	0.0413314	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.66443	
RENDER	shadowmap: 	0.196588	sendToRender: 	0.0868522	scene: 	3.15033	particles2Tex: 	4.2626	sendToRender: 	0.0656497	motionBlur: 	2.37378	bloom2Tex: 	0.0736104	printScene: 	0.0389134	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.391708	setRenderState: 	0.000505252	luaMsg: 	0.000784945	printTextDebug:	0.000505252	console: 	0.00105862	endScene: 	0.00047217	present: 	0.203337	TOTAL_RENDER: 	11.0431	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.0147	UpdateCamera: 	1.06342	UpdateEnemies: 	0.222121	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.905962	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.939296	UpdatePlayer: 	0.141585	UpdateSound: 	0.0134072	UpdateItems:	0.0103727	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.50045	
RENDER	shadowmap: 	0.204197	sendToRender: 	0.087577	scene: 	3.1981	particles2Tex: 	4.10118	sendToRender: 	0.0646091	motionBlur: 	3.98137	bloom2Tex: 	0.0691233	printScene: 	0.037924	applyBloom: 	0.00648707	setRenderState: 	0.000439088	applyParticles: 	0.00205108	gui: 	0.391958	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000622542	console: 	0.00101652	endScene: 	0.000393976	present: 	0.138631	TOTAL_RENDER: 	12.4857	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.08979	UpdateCamera: 	0.944412	UpdateEnemies: 	0.226804	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.946589	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.955058	UpdatePlayer: 	0.143747	UpdateSound: 	0.0135937	UpdateItems:	0.0112178	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0445524	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.53038	
RENDER	shadowmap: 	0.204242	sendToRender: 	0.0683413	scene: 	3.14906	particles2Tex: 	4.11682	sendToRender: 	0.0664316	motionBlur: 	3.97495	bloom2Tex: 	0.0703473	printScene: 	0.0406156	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.387002	setRenderState: 	0.000514274	luaMsg: 	0.000769907	printTextDebug:	0.000700736	console: 	0.00115787	endScene: 	0.000366909	present: 	0.178423	TOTAL_RENDER: 	12.4422	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.0249	UpdateCamera: 	0.915276	UpdateEnemies: 	0.323075	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.897483	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.940385	UpdatePlayer: 	0.152857	UpdateSound: 	0.0131456	UpdateItems:	0.0109501	UpdateTriggers: 	0.0364383	UpdateRigid: 	0.0425103	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.50682	
RENDER	shadowmap: 	0.212925	sendToRender: 	0.0872672	scene: 	3.38546	particles2Tex: 	4.45517	sendToRender: 	0.0752434	motionBlur: 	1.22126	bloom2Tex: 	0.0688075	printScene: 	0.0379811	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.404168	setRenderState: 	0.000511267	luaMsg: 	0.00079096	printTextDebug:	0.000583446	console: 	0.00116689	endScene: 	0.000381946	present: 	0.191698	TOTAL_RENDER: 	10.3278	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.08491	UpdateCamera: 	1.18787	UpdateEnemies: 	0.304871	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.46501	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	1.24893	UpdatePlayer: 	0.209487	UpdateSound: 	0.0158763	UpdateItems:	0.0138042	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0564829	UpdateGUI: 	0.00186462	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	5.79384	
RENDER	shadowmap: 	0.259302	sendToRender: 	0.0944791	scene: 	3.28801	particles2Tex: 	4.09473	sendToRender: 	0.0652045	motionBlur: 	3.96572	bloom2Tex: 	0.0759411	printScene: 	0.045599	applyBloom: 	0.00646903	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.372178	setRenderState: 	0.000523296	luaMsg: 	0.00079096	printTextDebug:	0.000760885	console: 	0.00112479	endScene: 	0.000354879	present: 	0.201084	TOTAL_RENDER: 	12.6641	
UPDATE	UpdateSceneManager: 	0.0127787	UpdateInput: 	1.07146	UpdateCamera: 	0.0550634	UpdateEnemies: 	0.287121	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.922367	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.947269	UpdatePlayer: 	0.169488	UpdateSound: 	0.0138042	UpdateItems:	0.0103456	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0433644	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.66605	
RENDER	shadowmap: 	0.364016	sendToRender: 	0.0905483	scene: 	3.24866	particles2Tex: 	4.4143	sendToRender: 	0.0768494	motionBlur: 	1.37568	bloom2Tex: 	0.0712706	printScene: 	0.0428351	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00204206	gui: 	0.370452	setRenderState: 	0.000514274	luaMsg: 	0.00101652	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000360894	present: 	0.191848	TOTAL_RENDER: 	10.4565	
UPDATE	UpdateSceneManager: 	0.0126584	UpdateInput: 	1.09041	UpdateCamera: 	0.931032	UpdateEnemies: 	0.336212	UpdateProjectile: 	0.00131426	UpdateParticle: 	1.42233	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.06909	UpdatePlayer: 	0.158814	UpdateSound: 	0.0136418	UpdateItems:	0.0122103	UpdateTriggers: 	0.0365135	UpdateRigid: 	0.0447148	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.26563	
RENDER	shadowmap: 	0.226593	sendToRender: 	0.0875589	scene: 	3.43613	particles2Tex: 	4.0808	sendToRender: 	0.0647625	motionBlur: 	3.78532	bloom2Tex: 	0.0705758	printScene: 	0.0390487	applyBloom: 	0.00735322	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.399961	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00103757	endScene: 	0.000351872	present: 	0.168279	TOTAL_RENDER: 	12.7034	
UPDATE	UpdateSceneManager: 	0.011302	UpdateInput: 	1.15895	UpdateCamera: 	1.13678	UpdateEnemies: 	0.325569	UpdateProjectile: 	0.000968399	UpdateParticle: 	1.41268	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.0212	UpdatePlayer: 	0.179415	UpdateSound: 	0.00925092	UpdateItems:	0.0111997	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0436953	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.47152	
RENDER	shadowmap: 	0.235805	sendToRender: 	0.105441	scene: 	3.33827	particles2Tex: 	4.45915	sendToRender: 	0.0859139	motionBlur: 	1.39189	bloom2Tex: 	0.0714931	printScene: 	0.0418547	applyBloom: 	0.00668556	setRenderState: 	0.000466155	applyParticles: 	0.0020601	gui: 	0.433172	setRenderState: 	0.00047217	luaMsg: 	0.000640587	printTextDebug:	0.000652617	console: 	0.00101652	endScene: 	0.000360894	present: 	0.147663	TOTAL_RENDER: 	10.5165	
UPDATE	UpdateSceneManager: 	0.0116058	UpdateInput: 	1.07917	UpdateCamera: 	0.964002	UpdateEnemies: 	0.315079	UpdateProjectile: 	0.00113381	UpdateParticle: 	1.24249	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.04894	UpdatePlayer: 	0.167061	UpdateSound: 	0.0135155	UpdateItems:	0.0121802	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0446757	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.0387	
RENDER	shadowmap: 	0.250608	sendToRender: 	0.08678	scene: 	3.28674	particles2Tex: 	4.37802	sendToRender: 	0.0655745	motionBlur: 	1.39685	bloom2Tex: 	0.0705007	printScene: 	0.0386818	applyBloom: 	0.00667955	setRenderState: 	0.00046014	applyParticles: 	0.269513	gui: 	0.129609	setRenderState: 	0.000475177	luaMsg: 	0.000902235	printTextDebug:	0.000715773	console: 	0.00102253	endScene: 	0.000351872	present: 	0.166246	TOTAL_RENDER: 	10.3312	
UPDATE	UpdateSceneManager: 	0.0207364	UpdateInput: 	1.0429	UpdateCamera: 	0.928851	UpdateEnemies: 	1.78402	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.932196	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.909495	UpdatePlayer: 	0.147359	UpdateSound: 	0.0229168	UpdateItems:	0.010899	UpdateTriggers: 	0.0364653	UpdateRigid: 	0.0427359	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	6.03607	
RENDER	shadowmap: 	0.208209	sendToRender: 	0.0873755	scene: 	3.52236	particles2Tex: 	4.36327	sendToRender: 	0.0660496	motionBlur: 	1.41019	bloom2Tex: 	0.0663143	printScene: 	0.0385224	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.0022195	gui: 	0.367002	setRenderState: 	0.000514274	luaMsg: 	0.000565401	printTextDebug:	0.000631565	console: 	0.000893213	endScene: 	0.000357887	present: 	0.19266	TOTAL_RENDER: 	10.5037	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.06473	UpdateCamera: 	0.917985	UpdateEnemies: 	0.304408	UpdateProjectile: 	0.00235183	UpdateParticle: 	0.898984	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.878212	UpdatePlayer: 	0.156363	UpdateSound: 	0.012908	UpdateItems:	0.010105	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0420201	UpdateGUI: 	0.00170823	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.4357	
RENDER	shadowmap: 	0.214167	sendToRender: 	0.0869213	scene: 	3.61977	particles2Tex: 	4.48378	sendToRender: 	0.0673037	motionBlur: 	1.33132	bloom2Tex: 	0.0696044	printScene: 	0.0430547	applyBloom: 	0.00658933	setRenderState: 	0.00044811	applyParticles: 	0.0021383	gui: 	0.390674	setRenderState: 	0.000505252	luaMsg: 	0.000784945	printTextDebug:	0.000640587	console: 	0.00107667	endScene: 	0.000354879	present: 	0.1851	TOTAL_RENDER: 	10.6815	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.01304	UpdateCamera: 	0.908822	UpdateEnemies: 	0.307882	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.886392	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.910915	UpdatePlayer: 	0.163485	UpdateSound: 	0.0129711	UpdateItems:	0.0107486	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0417073	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.40258	
RENDER	shadowmap: 	0.202389	sendToRender: 	0.0870116	scene: 	3.67444	particles2Tex: 	4.0394	sendToRender: 	0.0658632	motionBlur: 	1.48944	bloom2Tex: 	0.0700345	printScene: 	0.039136	applyBloom: 	0.307909	setRenderState: 	0.000490215	applyParticles: 	0.00212326	gui: 	0.128262	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.00063758	console: 	0.000995466	endScene: 	0.000354879	present: 	0.180438	TOTAL_RENDER: 	10.4631	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.05105	UpdateCamera: 	0.948331	UpdateEnemies: 	2.31675	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.948727	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.959028	UpdatePlayer: 	0.15987	UpdateSound: 	0.0127877	UpdateItems:	0.0107757	UpdateTriggers: 	0.0362338	UpdateRigid: 	0.0425945	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	6.64925	
RENDER	shadowmap: 	0.20029	sendToRender: 	0.212431	scene: 	3.89924	particles2Tex: 	4.16428	sendToRender: 	0.0853725	motionBlur: 	1.55985	bloom2Tex: 	0.0665579	printScene: 	0.0386698	applyBloom: 	0.295443	setRenderState: 	0.000490215	applyParticles: 	0.00199995	gui: 	0.134941	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000517282	console: 	0.00100449	endScene: 	0.000351872	present: 	0.170086	TOTAL_RENDER: 	11.0071	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.16868	UpdateCamera: 	0.906641	UpdateEnemies: 	0.282935	UpdateProjectile: 	0.00290821	UpdateParticle: 	1.07124	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.16194	UpdatePlayer: 	0.158637	UpdateSound: 	0.0127005	UpdateItems:	0.0117441	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0469884	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	5.00844	
RENDER	shadowmap: 	0.295139	sendToRender: 	0.0812042	scene: 	4.16728	particles2Tex: 	4.21055	sendToRender: 	0.0829214	motionBlur: 	1.58276	bloom2Tex: 	0.0696526	printScene: 	0.0383991	applyBloom: 	0.00685699	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.383841	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000553371	console: 	0.00117291	endScene: 	0.000369916	present: 	0.188934	TOTAL_RENDER: 	11.2975	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.06159	UpdateCamera: 	0.916055	UpdateEnemies: 	0.305046	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.991105	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.19652	UpdatePlayer: 	0.254545	UpdateSound: 	0.0148899	UpdateItems:	0.0137862	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0549552	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.97666	
RENDER	shadowmap: 	0.242172	sendToRender: 	0.0793516	scene: 	4.01285	particles2Tex: 	4.3368	sendToRender: 	0.0666541	motionBlur: 	1.56006	bloom2Tex: 	0.0693217	printScene: 	0.374792	applyBloom: 	0.00736825	setRenderState: 	0.000475177	applyParticles: 	0.00199394	gui: 	0.417609	setRenderState: 	0.000520289	luaMsg: 	0.000917273	printTextDebug:	0.000424051	console: 	0.00102253	endScene: 	0.000357887	present: 	0.345604	TOTAL_RENDER: 	11.6936	
UPDATE	UpdateSceneManager: 	0.0136959	UpdateInput: 	1.79244	UpdateCamera: 	0.978808	UpdateEnemies: 	2.0648	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.973795	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.28323	UpdatePlayer: 	19.7091	UpdateSound: 	0.0182973	UpdateItems:	0.0140268	UpdateTriggers: 	0.0386578	UpdateRigid: 	0.0448231	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	27.1212	
RENDER	shadowmap: 	0.246978	sendToRender: 	0.0902686	scene: 	4.52692	particles2Tex: 	4.36016	sendToRender: 	0.0680436	motionBlur: 	1.68562	bloom2Tex: 	0.357147	printScene: 	0.0399389	applyBloom: 	0.00676676	setRenderState: 	0.000457133	applyParticles: 	0.00206913	gui: 	0.0781516	setRenderState: 	0.000445103	luaMsg: 	0.000784945	printTextDebug:	0.00074284	console: 	0.00127516	endScene: 	0.000336835	present: 	0.310318	TOTAL_RENDER: 	11.9492	
UPDATE	UpdateSceneManager: 	0.0130042	UpdateInput: 	1.11339	UpdateCamera: 	0.063791	UpdateEnemies: 	0.323427	UpdateProjectile: 	0.00940731	UpdateParticle: 	0.934731	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.12806	UpdatePlayer: 	0.206702	UpdateSound: 	0.0114193	UpdateItems:	0.0107577	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.04359	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.03604	
RENDER	shadowmap: 	0.228073	sendToRender: 	0.0874777	scene: 	4.42675	particles2Tex: 	4.45492	sendToRender: 	0.109038	motionBlur: 	1.95077	bloom2Tex: 	0.361628	printScene: 	0.0498365	applyBloom: 	0.00670361	setRenderState: 	0.00043608	applyParticles: 	0.0023007	gui: 	0.151951	setRenderState: 	0.00047217	luaMsg: 	0.0010105	printTextDebug:	0.000739833	console: 	0.0011699	endScene: 	0.000348864	present: 	0.408863	TOTAL_RENDER: 	12.4413	
UPDATE	UpdateSceneManager: 	0.0140418	UpdateInput: 	1.14336	UpdateCamera: 	0.0556168	UpdateEnemies: 	0.391417	UpdateProjectile: 	0.0056901	UpdateParticle: 	1.44751	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.35221	UpdatePlayer: 	2.04747	UpdateSound: 	0.0155666	UpdateItems:	0.0131185	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0496891	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	6.70262	
RENDER	shadowmap: 	0.290523	sendToRender: 	0.0964129	scene: 	4.2419	particles2Tex: 	4.50905	sendToRender: 	0.066606	motionBlur: 	1.648	bloom2Tex: 	0.542478	printScene: 	0.0416171	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00202702	gui: 	0.104121	setRenderState: 	0.000493222	luaMsg: 	0.0107637	printTextDebug:	0.00077893	console: 	0.00723292	endScene: 	0.000327812	present: 	0.405663	TOTAL_RENDER: 	12.1451	
UPDATE	UpdateSceneManager: 	0.0125982	UpdateInput: 	1.13219	UpdateCamera: 	0.924081	UpdateEnemies: 	0.343968	UpdateProjectile: 	0.00510064	UpdateParticle: 	1.34754	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.53069	UpdatePlayer: 	0.201496	UpdateSound: 	0.0236175	UpdateItems:	0.0212266	UpdateTriggers: 	0.0357736	UpdateRigid: 	0.0432923	UpdateGUI: 	0.00181951	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	5.76227	
RENDER	shadowmap: 	0.211228	sendToRender: 	0.0878386	scene: 	4.33448	particles2Tex: 	4.22135	sendToRender: 	0.0667594	motionBlur: 	1.6701	bloom2Tex: 	0.424014	printScene: 	0.0390006	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.0918506	setRenderState: 	0.000481192	luaMsg: 	0.000860131	printTextDebug:	0.000757878	console: 	0.00105261	endScene: 	0.000430065	present: 	0.345938	TOTAL_RENDER: 	11.7431	
UPDATE	UpdateSceneManager: 	0.0160508	UpdateInput: 	1.12921	UpdateCamera: 	0.0566333	UpdateEnemies: 	0.286168	UpdateProjectile: 	0.00535928	UpdateParticle: 	1.39923	UpdateLUAMsg: 	0.000905243	UpdateColisions: 	1.32573	UpdatePlayer: 	0.215006	UpdateSound: 	0.013329	UpdateItems:	0.0123546	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0459599	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.66134	
RENDER	shadowmap: 	0.246563	sendToRender: 	0.112482	scene: 	4.44706	particles2Tex: 	4.2925	sendToRender: 	0.0663774	motionBlur: 	1.90112	bloom2Tex: 	0.0696225	printScene: 	0.0427118	applyBloom: 	0.00691112	setRenderState: 	0.000457133	applyParticles: 	0.00243002	gui: 	0.327662	setRenderState: 	0.000508259	luaMsg: 	0.0007669	printTextDebug:	0.000796975	console: 	0.00117892	endScene: 	0.000357887	present: 	0.184552	TOTAL_RENDER: 	11.8805	
UPDATE	UpdateSceneManager: 	0.0132177	UpdateInput: 	1.0478	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.224127	UpdateProjectile: 	0.00466756	UpdateParticle: 	0.969605	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.18271	UpdatePlayer: 	0.18445	UpdateSound: 	0.0135576	UpdateItems:	0.0106554	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0434877	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.8811	
RENDER	shadowmap: 	0.215126	sendToRender: 	0.0869093	scene: 	4.53692	particles2Tex: 	4.49815	sendToRender: 	0.0862477	motionBlur: 	2.05785	bloom2Tex: 	0.0719653	printScene: 	0.0447659	applyBloom: 	0.00692315	setRenderState: 	0.00044811	applyParticles: 	0.00214431	gui: 	0.307933	setRenderState: 	0.000502244	luaMsg: 	0.000869153	printTextDebug:	0.000649609	console: 	0.000980429	endScene: 	0.000351872	present: 	0.211361	TOTAL_RENDER: 	12.3224	
UPDATE	UpdateSceneManager: 	0.0139877	UpdateInput: 	1.13405	UpdateCamera: 	0.0566243	UpdateEnemies: 	0.232211	UpdateProjectile: 	0.00561491	UpdateParticle: 	1.28684	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.31174	UpdatePlayer: 	0.224984	UpdateSound: 	0.0146222	UpdateItems:	0.0125892	UpdateTriggers: 	0.036733	UpdateRigid: 	0.0441133	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.54391	
RENDER	shadowmap: 	0.242671	sendToRender: 	0.0883439	scene: 	4.61052	particles2Tex: 	4.25267	sendToRender: 	0.0665008	motionBlur: 	1.74946	bloom2Tex: 	0.0658963	printScene: 	0.0373826	applyBloom: 	0.280343	setRenderState: 	0.000487207	applyParticles: 	0.00228266	gui: 	0.079517	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000538334	console: 	0.00106765	endScene: 	0.000348864	present: 	0.191728	TOTAL_RENDER: 	11.8522	
UPDATE	UpdateSceneManager: 	0.0116509	UpdateInput: 	1.02957	UpdateCamera: 	0.909883	UpdateEnemies: 	0.256575	UpdateProjectile: 	0.00473674	UpdateParticle: 	0.90964	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.13749	UpdatePlayer: 	0.174258	UpdateSound: 	0.0130674	UpdateItems:	0.00967798	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0417825	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.63535	
RENDER	shadowmap: 	0.217264	sendToRender: 	0.0879529	scene: 	4.44674	particles2Tex: 	4.05938	sendToRender: 	0.0660767	motionBlur: 	1.89954	bloom2Tex: 	0.0683924	printScene: 	0.0381856	applyBloom: 	0.00642091	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.303572	setRenderState: 	0.000520289	luaMsg: 	0.000634572	printTextDebug:	0.000670662	console: 	0.000986444	endScene: 	0.000372924	present: 	0.211911	TOTAL_RENDER: 	11.5939	
UPDATE	UpdateSceneManager: 	0.0199574	UpdateInput: 	1.08418	UpdateCamera: 	1.05164	UpdateEnemies: 	0.280968	UpdateProjectile: 	0.00489914	UpdateParticle: 	0.906834	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.10594	UpdatePlayer: 	0.206176	UpdateSound: 	0.0157741	UpdateItems:	0.0126253	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0521552	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.92376	
RENDER	shadowmap: 	0.202838	sendToRender: 	0.0875018	scene: 	4.2502	particles2Tex: 	4.76133	sendToRender: 	0.107931	motionBlur: 	1.78047	bloom2Tex: 	0.34617	printScene: 	0.0468441	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00223454	gui: 	0.0898837	setRenderState: 	0.0004842	luaMsg: 	0.000935317	printTextDebug:	0.00075487	console: 	0.00619535	endScene: 	0.000336835	present: 	0.401134	TOTAL_RENDER: 	12.3039	
UPDATE	UpdateSceneManager: 	0.014538	UpdateInput: 	1.1999	UpdateCamera: 	1.03451	UpdateEnemies: 	0.234891	UpdateProjectile: 	0.00647805	UpdateParticle: 	1.49142	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.23168	UpdatePlayer: 	0.687067	UpdateSound: 	0.0135275	UpdateItems:	0.0119095	UpdateTriggers: 	0.0379961	UpdateRigid: 	0.0432892	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	6.17341	
RENDER	shadowmap: 	0.242334	sendToRender: 	0.104076	scene: 	4.38504	particles2Tex: 	4.45383	sendToRender: 	0.0661669	motionBlur: 	1.83978	bloom2Tex: 	0.375029	printScene: 	0.0451599	applyBloom: 	0.00691714	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.112274	setRenderState: 	0.000469162	luaMsg: 	0.00094434	printTextDebug:	0.000739833	console: 	0.00108268	endScene: 	0.000351872	present: 	0.360482	TOTAL_RENDER: 	12.1793	
UPDATE	UpdateSceneManager: 	0.0134343	UpdateInput: 	1.02189	UpdateCamera: 	0.91397	UpdateEnemies: 	0.251014	UpdateProjectile: 	0.00469764	UpdateParticle: 	1.09583	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.05113	UpdatePlayer: 	0.214103	UpdateSound: 	0.0129892	UpdateItems:	0.0112058	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0426878	UpdateGUI: 	0.00159395	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.77168	
RENDER	shadowmap: 	0.196961	sendToRender: 	0.0883138	scene: 	4.25175	particles2Tex: 	4.14173	sendToRender: 	0.0657038	motionBlur: 	1.919	bloom2Tex: 	0.067809	printScene: 	0.0390848	applyBloom: 	0.00686601	setRenderState: 	0.00047217	applyParticles: 	0.00214131	gui: 	0.38373	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000541341	console: 	0.00101652	endScene: 	0.000372924	present: 	0.151789	TOTAL_RENDER: 	11.5275	
UPDATE	UpdateSceneManager: 	0.0122193	UpdateInput: 	1.21426	UpdateCamera: 	1.11271	UpdateEnemies: 	0.218329	UpdateProjectile: 	0.004439	UpdateParticle: 	0.932842	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.03502	UpdatePlayer: 	0.185259	UpdateSound: 	0.0139907	UpdateItems:	0.0111847	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0450516	UpdateGUI: 	0.0019789	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.9466	
RENDER	shadowmap: 	0.228738	sendToRender: 	0.0892461	scene: 	4.13712	particles2Tex: 	4.31979	sendToRender: 	0.0667474	motionBlur: 	1.72782	bloom2Tex: 	0.0675293	printScene: 	0.0381555	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.364635	setRenderState: 	0.000490215	luaMsg: 	0.000700736	printTextDebug:	0.000757878	console: 	0.00105261	endScene: 	0.000363902	present: 	0.175232	TOTAL_RENDER: 	11.3983	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.04228	UpdateCamera: 	0.954072	UpdateEnemies: 	0.247468	UpdateProjectile: 	0.00490214	UpdateParticle: 	0.909285	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.980041	UpdatePlayer: 	0.204777	UpdateSound: 	0.0234371	UpdateItems:	0.0111216	UpdateTriggers: 	0.0376864	UpdateRigid: 	0.0542273	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.61895	
RENDER	shadowmap: 	0.208919	sendToRender: 	0.204056	scene: 	4.04158	particles2Tex: 	4.427	sendToRender: 	0.0655715	motionBlur: 	1.69269	bloom2Tex: 	0.0670872	printScene: 	0.0384503	applyBloom: 	0.00672165	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.34263	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000685699	console: 	0.00113381	endScene: 	0.000357887	present: 	0.16851	TOTAL_RENDER: 	11.4351	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.03439	UpdateCamera: 	0.906551	UpdateEnemies: 	0.245643	UpdateProjectile: 	0.00460441	UpdateParticle: 	0.899877	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.05207	UpdatePlayer: 	0.272135	UpdateSound: 	0.0234792	UpdateItems:	0.00922686	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.041169	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.63719	
RENDER	shadowmap: 	0.212894	sendToRender: 	0.0868853	scene: 	3.88914	particles2Tex: 	4.24658	sendToRender: 	0.0655263	motionBlur: 	1.48935	bloom2Tex: 	0.374683	printScene: 	0.0449915	applyBloom: 	0.00667353	setRenderState: 	0.0004842	applyParticles: 	0.00247814	gui: 	0.0341616	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00745547	endScene: 	0.000342849	present: 	0.416436	TOTAL_RENDER: 	11.0583	
UPDATE	UpdateSceneManager: 	0.0142734	UpdateInput: 	1.10564	UpdateCamera: 	1.08606	UpdateEnemies: 	0.211201	UpdateProjectile: 	0.00519086	UpdateParticle: 	0.940177	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	0.996368	UpdatePlayer: 	2.17791	UpdateSound: 	0.0161771	UpdateItems:	0.0312865	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0539116	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	6.91309	
RENDER	shadowmap: 	0.265552	sendToRender: 	0.089204	scene: 	3.79189	particles2Tex: 	4.23528	sendToRender: 	0.065794	motionBlur: 	1.37475	bloom2Tex: 	0.34777	printScene: 	0.0398818	applyBloom: 	0.00675474	setRenderState: 	0.000442095	applyParticles: 	0.00198793	gui: 	0.0335421	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.000989451	endScene: 	0.000351872	present: 	0.36678	TOTAL_RENDER: 	10.8032	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.22983	UpdateCamera: 	0.948216	UpdateEnemies: 	0.236058	UpdateProjectile: 	0.00466456	UpdateParticle: 	0.902452	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.973743	UpdatePlayer: 	0.263723	UpdateSound: 	0.013714	UpdateItems:	0.0285497	UpdateTriggers: 	0.036739	UpdateRigid: 	0.0422848	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.83912	
RENDER	shadowmap: 	0.21038	sendToRender: 	0.0875319	scene: 	3.54284	particles2Tex: 	4.39344	sendToRender: 	0.0756795	motionBlur: 	1.34237	bloom2Tex: 	0.0663474	printScene: 	0.0375811	applyBloom: 	0.298835	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.0329857	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.00106464	endScene: 	0.000351872	present: 	0.195096	TOTAL_RENDER: 	10.4979	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.06702	UpdateCamera: 	0.940018	UpdateEnemies: 	0.267552	UpdateProjectile: 	0.00471268	UpdateParticle: 	1.04891	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.00656	UpdatePlayer: 	0.1811	UpdateSound: 	0.012899	UpdateItems:	0.0110223	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0421855	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.73986	
RENDER	shadowmap: 	0.2186	sendToRender: 	0.0870777	scene: 	3.39934	particles2Tex: 	4.42718	sendToRender: 	0.0664406	motionBlur: 	1.21296	bloom2Tex: 	0.0660286	printScene: 	0.408565	applyBloom: 	0.00668256	setRenderState: 	0.000490215	applyParticles: 	0.00199695	gui: 	0.032294	setRenderState: 	0.000487207	luaMsg: 	0.000745848	printTextDebug:	0.000631565	console: 	0.00116388	endScene: 	0.000348864	present: 	0.26948	TOTAL_RENDER: 	10.3757	
UPDATE	UpdateSceneManager: 	0.0126493	UpdateInput: 	1.04925	UpdateCamera: 	0.920343	UpdateEnemies: 	0.267104	UpdateProjectile: 	0.00433073	UpdateParticle: 	0.932887	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.992465	UpdatePlayer: 	0.187863	UpdateSound: 	0.0130523	UpdateItems:	0.0111155	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.042781	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.57235	
RENDER	shadowmap: 	0.220909	sendToRender: 	0.0868612	scene: 	3.28321	particles2Tex: 	4.35301	sendToRender: 	0.0848131	motionBlur: 	1.30457	bloom2Tex: 	0.0665188	printScene: 	0.0370458	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.297404	setRenderState: 	0.000511267	luaMsg: 	0.000836071	printTextDebug:	0.00062555	console: 	0.00110373	endScene: 	0.000363902	present: 	0.173909	TOTAL_RENDER: 	10.0867	
UPDATE	UpdateSceneManager: 	0.0194823	UpdateInput: 	0.982655	UpdateCamera: 	0.924274	UpdateEnemies: 	0.280833	UpdateProjectile: 	0.00511567	UpdateParticle: 	0.912407	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.01586	UpdatePlayer: 	0.207024	UpdateSound: 	0.0134162	UpdateItems:	0.0211815	UpdateTriggers: 	0.037151	UpdateRigid: 	0.0452682	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.64522	
RENDER	shadowmap: 	0.328332	sendToRender: 	0.105667	scene: 	3.33463	particles2Tex: 	4.10778	sendToRender: 	0.0837425	motionBlur: 	1.40877	bloom2Tex: 	0.0681939	printScene: 	0.040366	applyBloom: 	0.006457	setRenderState: 	0.000475177	applyParticles: 	0.00221348	gui: 	0.296135	setRenderState: 	0.00047217	luaMsg: 	0.000866146	printTextDebug:	0.000893213	console: 	0.00105562	endScene: 	0.000363902	present: 	0.159416	TOTAL_RENDER: 	10.1173	
UPDATE	UpdateSceneManager: 	0.0122524	UpdateInput: 	1.05777	UpdateCamera: 	0.870774	UpdateEnemies: 	0.226753	UpdateProjectile: 	0.00503748	UpdateParticle: 	0.883616	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.13643	UpdatePlayer: 	0.18433	UpdateSound: 	0.0136388	UpdateItems:	0.0108689	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0530575	UpdateGUI: 	0.00167214	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.61939	
RENDER	shadowmap: 	0.210828	sendToRender: 	0.0876191	scene: 	3.3504	particles2Tex: 	4.42017	sendToRender: 	0.0677729	motionBlur: 	1.20648	bloom2Tex: 	0.0660406	printScene: 	0.374506	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0339902	setRenderState: 	0.00044811	luaMsg: 	0.000818027	printTextDebug:	0.000640587	console: 	0.00110975	endScene: 	0.000351872	present: 	0.267934	TOTAL_RENDER: 	10.2719	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.04406	UpdateCamera: 	1.0677	UpdateEnemies: 	0.189214	UpdateProjectile: 	0.00485703	UpdateParticle: 	0.912268	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.10372	UpdatePlayer: 	0.152406	UpdateSound: 	0.0126734	UpdateItems:	0.0111907	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0422006	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.72292	
RENDER	shadowmap: 	0.213003	sendToRender: 	0.0869574	scene: 	3.14355	particles2Tex: 	4.11907	sendToRender: 	0.0658451	motionBlur: 	3.61891	bloom2Tex: 	0.0659143	printScene: 	0.0364653	applyBloom: 	0.0065382	setRenderState: 	0.000490215	applyParticles: 	0.00222251	gui: 	0.271311	setRenderState: 	0.000508259	luaMsg: 	0.000824042	printTextDebug:	0.000646602	console: 	0.000983436	endScene: 	0.000357887	present: 	0.172501	TOTAL_RENDER: 	11.9725	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.10567	UpdateCamera: 	0.0526695	UpdateEnemies: 	0.176676	UpdateProjectile: 	0.004439	UpdateParticle: 	0.918229	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.11389	UpdatePlayer: 	0.145055	UpdateSound: 	0.0124508	UpdateItems:	0.0103216	UpdateTriggers: 	0.0353797	UpdateRigid: 	0.0405946	UpdateGUI: 	0.00151275	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.76084	
RENDER	shadowmap: 	0.213126	sendToRender: 	0.0861364	scene: 	2.94721	particles2Tex: 	4.08079	sendToRender: 	0.0650512	motionBlur: 	3.88737	bloom2Tex: 	0.0712585	printScene: 	0.0404743	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00220446	gui: 	0.325003	setRenderState: 	0.000508259	luaMsg: 	0.000586453	printTextDebug:	0.000541341	console: 	0.000941332	endScene: 	0.000369916	present: 	0.16931	TOTAL_RENDER: 	12.0671	
UPDATE	UpdateSceneManager: 	0.0158974	UpdateInput: 	1.1489	UpdateCamera: 	0.0606573	UpdateEnemies: 	0.208771	UpdateProjectile: 	0.00548559	UpdateParticle: 	1.34529	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.25982	UpdatePlayer: 	0.160962	UpdateSound: 	0.0132448	UpdateItems:	0.0124569	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0450817	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.43104	
RENDER	shadowmap: 	0.283915	sendToRender: 	0.0989963	scene: 	3.32817	particles2Tex: 	4.21369	sendToRender: 	0.0654933	motionBlur: 	3.81296	bloom2Tex: 	0.0707894	printScene: 	0.379874	applyBloom: 	0.00686601	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.0393194	setRenderState: 	0.000445103	luaMsg: 	0.000833064	printTextDebug:	0.000712766	console: 	0.00110073	endScene: 	0.000342849	present: 	0.274619	TOTAL_RENDER: 	12.7524	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.05962	UpdateCamera: 	0.0537943	UpdateEnemies: 	0.189863	UpdateProjectile: 	0.00477884	UpdateParticle: 	0.897441	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.13079	UpdatePlayer: 	0.146463	UpdateSound: 	0.0113321	UpdateItems:	0.0107065	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0426697	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.69353	
RENDER	shadowmap: 	0.215475	sendToRender: 	0.0860492	scene: 	3.62841	particles2Tex: 	4.39232	sendToRender: 	0.0642452	motionBlur: 	3.60288	bloom2Tex: 	0.256779	printScene: 	0.0374488	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00216837	gui: 	0.0351	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000715773	console: 	0.00102855	endScene: 	0.000336835	present: 	0.432047	TOTAL_RENDER: 	12.9404	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.08472	UpdateCamera: 	0.054495	UpdateEnemies: 	0.190711	UpdateProjectile: 	0.00643595	UpdateParticle: 	1.46866	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.25213	UpdatePlayer: 	0.194035	UpdateSound: 	0.0162011	UpdateItems:	0.014514	UpdateTriggers: 	0.0487989	UpdateRigid: 	0.0644497	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	4.57924	
RENDER	shadowmap: 	0.260689	sendToRender: 	0.0804854	scene: 	3.73307	particles2Tex: 	4.4399	sendToRender: 	0.0656346	motionBlur: 	1.44199	bloom2Tex: 	0.0692556	printScene: 	0.043196	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.324257	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000842086	console: 	0.00114584	endScene: 	0.000339842	present: 	0.159804	TOTAL_RENDER: 	10.7962	
UPDATE	UpdateSceneManager: 	0.0128569	UpdateInput: 	1.09646	UpdateCamera: 	0.0539416	UpdateEnemies: 	0.198071	UpdateProjectile: 	0.00452922	UpdateParticle: 	0.918891	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.13177	UpdatePlayer: 	0.178709	UpdateSound: 	0.0150643	UpdateItems:	0.0124599	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0516891	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.84654	
RENDER	shadowmap: 	0.21327	sendToRender: 	0.087165	scene: 	3.67098	particles2Tex: 	4.39485	sendToRender: 	0.0667203	motionBlur: 	1.47067	bloom2Tex: 	0.0676797	printScene: 	0.0404231	applyBloom: 	0.00699232	setRenderState: 	0.000475177	applyParticles: 	0.267296	gui: 	0.0366458	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000667654	console: 	0.00110373	endScene: 	0.000351872	present: 	0.159602	TOTAL_RENDER: 	10.6868	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.03601	UpdateCamera: 	0.0534935	UpdateEnemies: 	0.225989	UpdateProjectile: 	0.00427359	UpdateParticle: 	1.03472	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16398	UpdatePlayer: 	0.146971	UpdateSound: 	0.0131185	UpdateItems:	0.0109201	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0413254	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.87737	
RENDER	shadowmap: 	0.197463	sendToRender: 	0.0861364	scene: 	3.71299	particles2Tex: 	4.04762	sendToRender: 	0.0658692	motionBlur: 	2.56839	bloom2Tex: 	0.347983	printScene: 	0.0382036	applyBloom: 	0.00656226	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0352443	setRenderState: 	0.000466155	luaMsg: 	0.000941332	printTextDebug:	0.000517282	console: 	0.00100449	endScene: 	0.000336835	present: 	0.378061	TOTAL_RENDER: 	11.6584	
UPDATE	UpdateSceneManager: 	0.0157049	UpdateInput: 	1.07746	UpdateCamera: 	0.0542995	UpdateEnemies: 	0.257086	UpdateProjectile: 	0.00489012	UpdateParticle: 	0.919104	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.19631	UpdatePlayer: 	1.24119	UpdateSound: 	0.0164447	UpdateItems:	0.0159275	UpdateTriggers: 	0.0445584	UpdateRigid: 	0.0554965	UpdateGUI: 	0.00192778	BuildFrustum: 	0.00172026	TOTAL_UPDATE: 	5.08566	
RENDER	shadowmap: 	0.288472	sendToRender: 	0.0896281	scene: 	3.76558	particles2Tex: 	4.3323	sendToRender: 	0.0660737	motionBlur: 	1.49348	bloom2Tex: 	0.0674511	printScene: 	0.0386638	applyBloom: 	0.00669759	setRenderState: 	0.00044811	applyParticles: 	0.00214732	gui: 	0.319539	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.000805997	console: 	0.00123005	endScene: 	0.000360894	present: 	0.163801	TOTAL_RENDER: 	10.8151	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.02947	UpdateCamera: 	0.944024	UpdateEnemies: 	0.30193	UpdateProjectile: 	0.00479688	UpdateParticle: 	0.893105	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.38103	UpdatePlayer: 	0.164625	UpdateSound: 	0.0139846	UpdateItems:	0.0118885	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0438607	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.9421	
RENDER	shadowmap: 	0.229469	sendToRender: 	0.088404	scene: 	3.7525	particles2Tex: 	4.07388	sendToRender: 	0.0648677	motionBlur: 	1.46754	bloom2Tex: 	0.0676135	printScene: 	0.0380382	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.277389	setRenderState: 	0.000517282	luaMsg: 	0.000802989	printTextDebug:	0.000833064	console: 	0.0010887	endScene: 	0.000360894	present: 	0.178303	TOTAL_RENDER: 	10.4182	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.03624	UpdateCamera: 	1.08269	UpdateEnemies: 	0.200266	UpdateProjectile: 	0.00467959	UpdateParticle: 	0.922343	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.26962	UpdatePlayer: 	0.227005	UpdateSound: 	0.0148749	UpdateItems:	0.0129651	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0509282	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.98792	
RENDER	shadowmap: 	0.204344	sendToRender: 	0.0965512	scene: 	3.70135	particles2Tex: 	4.0907	sendToRender: 	0.0849394	motionBlur: 	1.73686	bloom2Tex: 	0.0661639	printScene: 	0.0362428	applyBloom: 	0.00678782	setRenderState: 	0.000478185	applyParticles: 	0.00204206	gui: 	0.265191	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000616527	console: 	0.00109772	endScene: 	0.000357887	present: 	0.187214	TOTAL_RENDER: 	10.6476	
UPDATE	UpdateSceneManager: 	0.0116659	UpdateInput: 	1.12665	UpdateCamera: 	0.944096	UpdateEnemies: 	0.221965	UpdateProjectile: 	0.00467959	UpdateParticle: 	0.896966	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.37063	UpdatePlayer: 	0.18162	UpdateSound: 	0.0129441	UpdateItems:	0.0113501	UpdateTriggers: 	0.035927	UpdateRigid: 	0.0511056	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	5.0553	
RENDER	shadowmap: 	0.227466	sendToRender: 	0.0884762	scene: 	3.78195	particles2Tex: 	4.43207	sendToRender: 	0.0659594	motionBlur: 	1.44012	bloom2Tex: 	0.0676316	printScene: 	0.0374758	applyBloom: 	0.00655324	setRenderState: 	0.00043608	applyParticles: 	0.00203003	gui: 	0.0326278	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000664647	console: 	0.000986444	endScene: 	0.000342849	present: 	0.427638	TOTAL_RENDER: 	10.7815	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.03939	UpdateCamera: 	0.915315	UpdateEnemies: 	0.233565	UpdateProjectile: 	0.00177139	UpdateParticle: 	0.892521	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.16931	UpdatePlayer: 	0.21226	UpdateSound: 	0.014544	UpdateItems:	0.012899	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0499989	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.71701	
RENDER	shadowmap: 	0.197159	sendToRender: 	0.0857575	scene: 	3.69298	particles2Tex: 	4.13015	sendToRender: 	0.0754269	motionBlur: 	1.4241	bloom2Tex: 	0.0655384	printScene: 	0.0342248	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0323391	setRenderState: 	0.000445103	luaMsg: 	0.00074284	printTextDebug:	0.000628557	console: 	0.00107967	endScene: 	0.000327812	present: 	0.505056	TOTAL_RENDER: 	10.4378	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.02512	UpdateCamera: 	0.915152	UpdateEnemies: 	1.50482	UpdateProjectile: 	0.00490816	UpdateParticle: 	0.905306	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.829473	UpdatePlayer: 	0.168246	UpdateSound: 	0.00890807	UpdateItems:	0.0103005	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0436231	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	5.56635	
RENDER	shadowmap: 	0.143368	sendToRender: 	0.0772013	scene: 	3.52016	particles2Tex: 	4.55309	sendToRender: 	0.0852492	motionBlur: 	1.47379	bloom2Tex: 	0.0690481	printScene: 	0.0388412	applyBloom: 	0.00672767	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.288123	setRenderState: 	0.000532319	luaMsg: 	0.000676676	printTextDebug:	0.000517282	console: 	0.000998474	endScene: 	0.000369916	present: 	0.180143	TOTAL_RENDER: 	10.6107	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	1.20081	UpdateCamera: 	0.946517	UpdateEnemies: 	0.114566	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.885219	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.886142	UpdatePlayer: 	0.183006	UpdateSound: 	0.0131305	UpdateItems:	0.0119847	UpdateTriggers: 	0.0365917	UpdateRigid: 	0.0604257	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.48851	
RENDER	shadowmap: 	0.0879649	sendToRender: 	0.0883168	scene: 	3.10852	particles2Tex: 	4.4544	sendToRender: 	0.085965	motionBlur: 	1.30568	bloom2Tex: 	0.0687112	printScene: 	0.0369255	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0309316	setRenderState: 	0.000478185	luaMsg: 	0.000586453	printTextDebug:	0.000622542	console: 	0.00102855	endScene: 	0.000324805	present: 	0.45848	TOTAL_RENDER: 	9.90336	
UPDATE	UpdateSceneManager: 	0.0192266	UpdateInput: 	1.06318	UpdateCamera: 	0.937389	UpdateEnemies: 	0.167109	UpdateProjectile: 	0.00168117	UpdateParticle: 	1.46916	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.993602	UpdatePlayer: 	0.187542	UpdateSound: 	0.0115125	UpdateItems:	0.0133681	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0642632	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.09546	
RENDER	shadowmap: 	0.119814	sendToRender: 	0.0823951	scene: 	3.2999	particles2Tex: 	4.40798	sendToRender: 	0.0658752	motionBlur: 	1.2681	bloom2Tex: 	0.071436	printScene: 	0.0441584	applyBloom: 	0.00784343	setRenderState: 	0.000451118	applyParticles: 	0.00217138	gui: 	0.0345255	setRenderState: 	0.000553371	luaMsg: 	0.000718781	printTextDebug:	0.000757878	console: 	0.000938325	endScene: 	0.000336835	present: 	0.45734	TOTAL_RENDER: 	10.0748	
UPDATE	UpdateSceneManager: 	0.0163696	UpdateInput: 	1.08417	UpdateCamera: 	1.03551	UpdateEnemies: 	0.17965	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.49173	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.042	UpdatePlayer: 	0.215069	UpdateSound: 	0.0148959	UpdateItems:	0.0151154	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0534063	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	5.33441	
RENDER	shadowmap: 	0.1503	sendToRender: 	0.114109	scene: 	3.35425	particles2Tex: 	4.33194	sendToRender: 	0.198218	motionBlur: 	1.08691	bloom2Tex: 	0.348332	printScene: 	0.0426186	applyBloom: 	0.00659534	setRenderState: 	0.000478185	applyParticles: 	0.00227063	gui: 	0.180585	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000733818	console: 	0.00103156	endScene: 	0.000360894	present: 	0.168959	TOTAL_RENDER: 	10.1625	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.13086	UpdateCamera: 	0.957732	UpdateEnemies: 	0.167118	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.908019	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.01138	UpdatePlayer: 	0.192167	UpdateSound: 	0.0123636	UpdateItems:	0.0118012	UpdateTriggers: 	0.0350218	UpdateRigid: 	0.0403931	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.62866	
RENDER	shadowmap: 	0.159064	sendToRender: 	0.107874	scene: 	3.36095	particles2Tex: 	4.21641	sendToRender: 	0.087168	motionBlur: 	1.14075	bloom2Tex: 	0.373258	printScene: 	0.0430727	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.034309	setRenderState: 	0.000505252	luaMsg: 	0.000745848	printTextDebug:	0.000646602	console: 	0.00106765	endScene: 	0.000336835	present: 	0.354801	TOTAL_RENDER: 	10.1114	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.10393	UpdateCamera: 	0.911595	UpdateEnemies: 	0.125609	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.949985	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.02721	UpdatePlayer: 	0.178032	UpdateSound: 	0.012499	UpdateItems:	0.0113531	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0396172	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	4.51542	
RENDER	shadowmap: 	0.0888491	sendToRender: 	0.0764795	scene: 	3.26731	particles2Tex: 	4.12209	sendToRender: 	0.0648016	motionBlur: 	1.13241	bloom2Tex: 	0.365378	printScene: 	0.0382818	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0314279	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.00094434	endScene: 	0.000327812	present: 	0.267215	TOTAL_RENDER: 	9.63841	
UPDATE	UpdateSceneManager: 	0.0131125	UpdateInput: 	1.04833	UpdateCamera: 	1.09604	UpdateEnemies: 	0.115363	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.880389	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.94837	UpdatePlayer: 	0.173909	UpdateSound: 	0.0125351	UpdateItems:	0.0114373	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0413013	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.48502	
RENDER	shadowmap: 	0.106013	sendToRender: 	0.0693127	scene: 	3.6029	particles2Tex: 	4.47293	sendToRender: 	0.0858808	motionBlur: 	1.35568	bloom2Tex: 	0.0686751	printScene: 	0.0380924	applyBloom: 	0.00642392	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.288778	setRenderState: 	0.000490215	luaMsg: 	0.00058946	printTextDebug:	0.000685699	console: 	0.00108268	endScene: 	0.000357887	present: 	0.172874	TOTAL_RENDER: 	10.4392	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.06471	UpdateCamera: 	0.921537	UpdateEnemies: 	0.108184	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.88355	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.910286	UpdatePlayer: 	0.192471	UpdateSound: 	0.0131696	UpdateItems:	0.0119666	UpdateTriggers: 	0.0354609	UpdateRigid: 	0.0407028	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.34741	
RENDER	shadowmap: 	0.0844883	sendToRender: 	0.0669368	scene: 	3.50097	particles2Tex: 	4.31236	sendToRender: 	0.0671113	motionBlur: 	1.22127	bloom2Tex: 	0.309007	printScene: 	0.0379661	applyBloom: 	0.00663143	setRenderState: 	0.000481192	applyParticles: 	0.00211123	gui: 	0.0314188	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.00063758	console: 	0.0010496	endScene: 	0.000339842	present: 	0.372019	TOTAL_RENDER: 	10.2085	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	2.48022	UpdateCamera: 	0.897968	UpdateEnemies: 	0.102467	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.897862	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.880717	UpdatePlayer: 	0.0950926	UpdateSound: 	0.018583	UpdateItems:	0.0115065	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0417043	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.58193	
RENDER	shadowmap: 	0.0882025	sendToRender: 	0.0784915	scene: 	3.51864	particles2Tex: 	4.34668	sendToRender: 	0.0668226	motionBlur: 	1.3919	bloom2Tex: 	0.0678842	printScene: 	0.0366909	applyBloom: 	0.00671564	setRenderState: 	0.00043608	applyParticles: 	0.00199695	gui: 	0.381363	setRenderState: 	0.000493222	luaMsg: 	0.000562393	printTextDebug:	0.000634572	console: 	0.000956369	endScene: 	0.000390969	present: 	0.18211	TOTAL_RENDER: 	10.3393	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.02641	UpdateCamera: 	1.06397	UpdateEnemies: 	0.104795	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.905279	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.837777	UpdatePlayer: 	1.75852	UpdateSound: 	0.0155936	UpdateItems:	0.0150403	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0516891	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	5.9601	
RENDER	shadowmap: 	0.125143	sendToRender: 	0.0792734	scene: 	3.85754	particles2Tex: 	4.5183	sendToRender: 	0.0899318	motionBlur: 	1.57929	bloom2Tex: 	0.0926566	printScene: 	0.0479207	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00218642	gui: 	0.353944	setRenderState: 	0.000511267	luaMsg: 	0.000839079	printTextDebug:	0.000863138	console: 	0.00102554	endScene: 	0.000360894	present: 	0.136526	TOTAL_RENDER: 	11.1026	
UPDATE	UpdateSceneManager: 	0.0131365	UpdateInput: 	1.08336	UpdateCamera: 	0.913303	UpdateEnemies: 	0.10825	UpdateProjectile: 	0.00148568	UpdateParticle: 	1.10272	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.886723	UpdatePlayer: 	0.205719	UpdateSound: 	0.0151185	UpdateItems:	0.014544	UpdateTriggers: 	0.0386578	UpdateRigid: 	0.173022	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.72809	
RENDER	shadowmap: 	0.128232	sendToRender: 	0.0835831	scene: 	4.01272	particles2Tex: 	4.29413	sendToRender: 	0.0664165	motionBlur: 	1.33527	bloom2Tex: 	0.0710811	printScene: 	0.0434306	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.398123	setRenderState: 	0.000502244	luaMsg: 	0.000890205	printTextDebug:	0.000730811	console: 	0.00123907	endScene: 	0.000363902	present: 	0.168141	TOTAL_RENDER: 	10.7758	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.0297	UpdateCamera: 	0.910401	UpdateEnemies: 	0.105384	UpdateProjectile: 	0.00125411	UpdateParticle: 	1.3978	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.987734	UpdatePlayer: 	0.158078	UpdateSound: 	0.0138283	UpdateItems:	0.0146162	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.04885	UpdateGUI: 	0.00188567	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.85385	
RENDER	shadowmap: 	0.136159	sendToRender: 	0.08475	scene: 	3.7799	particles2Tex: 	4.54788	sendToRender: 	0.0874236	motionBlur: 	1.39708	bloom2Tex: 	0.38074	printScene: 	0.0438577	applyBloom: 	0.00676676	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.1495	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.000757878	endScene: 	0.000348864	present: 	0.29907	TOTAL_RENDER: 	11.0957	
UPDATE	UpdateSceneManager: 	0.012514	UpdateInput: 	1.05719	UpdateCamera: 	0.947651	UpdateEnemies: 	0.12766	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.06921	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.980543	UpdatePlayer: 	0.162306	UpdateSound: 	0.0135456	UpdateItems:	0.0127937	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0442246	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.60492	
RENDER	shadowmap: 	0.103357	sendToRender: 	0.0674812	scene: 	4.08083	particles2Tex: 	4.40968	sendToRender: 	0.0681909	motionBlur: 	1.53925	bloom2Tex: 	0.0689368	printScene: 	0.0373435	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.36825	setRenderState: 	0.000505252	luaMsg: 	0.000649609	printTextDebug:	0.000643594	console: 	0.000971407	endScene: 	0.000375931	present: 	0.174943	TOTAL_RENDER: 	11.1156	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.04749	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.106713	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.918292	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.872272	UpdatePlayer: 	0.116052	UpdateSound: 	0.0234972	UpdateItems:	0.0114704	UpdateTriggers: 	0.0356503	UpdateRigid: 	0.0408502	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.36522	
RENDER	shadowmap: 	0.0809185	sendToRender: 	0.0836522	scene: 	4.699	particles2Tex: 	4.16349	sendToRender: 	0.0756554	motionBlur: 	1.6213	bloom2Tex: 	0.350004	printScene: 	0.0567566	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00220145	gui: 	0.0988098	setRenderState: 	0.000463147	luaMsg: 	0.000884191	printTextDebug:	0.000631565	console: 	0.000968399	endScene: 	0.000351872	present: 	0.311151	TOTAL_RENDER: 	11.7331	
UPDATE	UpdateSceneManager: 	0.0202612	UpdateInput: 	1.05376	UpdateCamera: 	0.0505943	UpdateEnemies: 	0.103802	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.861902	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.875574	UpdatePlayer: 	0.0937874	UpdateSound: 	0.0228987	UpdateItems:	0.0112148	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0397976	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.26629	
RENDER	shadowmap: 	0.0794298	sendToRender: 	0.0662632	scene: 	4.53399	particles2Tex: 	4.12259	sendToRender: 	0.0650211	motionBlur: 	1.56152	bloom2Tex: 	0.392948	printScene: 	0.0353947	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.104647	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.00043608	console: 	0.000959377	endScene: 	0.000345857	present: 	0.331611	TOTAL_RENDER: 	11.466	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.03035	UpdateCamera: 	0.0502485	UpdateEnemies: 	0.106118	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.883234	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.857139	UpdatePlayer: 	0.0600738	UpdateSound: 	0.020986	UpdateItems:	0.0112238	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0733186	UpdateGUI: 	0.0105772	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.24625	
RENDER	shadowmap: 	0.0797275	sendToRender: 	0.0657459	scene: 	4.24544	particles2Tex: 	4.00745	sendToRender: 	0.0646452	motionBlur: 	1.5545	bloom2Tex: 	0.0687383	printScene: 	0.346296	applyBloom: 	0.0073863	setRenderState: 	0.000505252	applyParticles: 	0.00202401	gui: 	0.180014	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000526304	console: 	0.000905243	endScene: 	0.000357887	present: 	0.236626	TOTAL_RENDER: 	11.0318	
UPDATE	UpdateSceneManager: 	0.0108358	UpdateInput: 	1.01226	UpdateCamera: 	0.0494244	UpdateEnemies: 	0.10558	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.83682	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.840471	UpdatePlayer: 	20.0082	UpdateSound: 	0.0140087	UpdateItems:	0.0146162	UpdateTriggers: 	0.0401194	UpdateRigid: 	0.0539176	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	23.1449	
RENDER	shadowmap: 	0.127191	sendToRender: 	0.0685609	scene: 	4.29151	particles2Tex: 	4.49286	sendToRender: 	0.0705067	motionBlur: 	1.60735	bloom2Tex: 	0.347791	printScene: 	0.0401645	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.00219544	gui: 	0.253525	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000733818	console: 	0.00114283	endScene: 	0.000333827	present: 	0.395272	TOTAL_RENDER: 	11.8878	
UPDATE	UpdateSceneManager: 	0.0226281	UpdateInput: 	1.27176	UpdateCamera: 	0.0430938	UpdateEnemies: 	0.222867	UpdateProjectile: 	0.00486305	UpdateParticle: 	0.941404	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.893484	UpdatePlayer: 	0.105949	UpdateSound: 	0.0239814	UpdateItems:	0.0124118	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0426005	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.73917	
RENDER	shadowmap: 	0.0846537	sendToRender: 	0.0863589	scene: 	4.44748	particles2Tex: 	4.30281	sendToRender: 	0.0669579	motionBlur: 	4.25528	bloom2Tex: 	0.0950505	printScene: 	0.0384352	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00218642	gui: 	0.151473	setRenderState: 	0.000463147	luaMsg: 	0.00105562	printTextDebug:	0.000748855	console: 	0.00114584	endScene: 	0.00033082	present: 	0.455812	TOTAL_RENDER: 	14.1646	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.04137	UpdateCamera: 	0.0502635	UpdateEnemies: 	0.235574	UpdateProjectile: 	0.00462245	UpdateParticle: 	0.934577	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.931781	UpdatePlayer: 	0.101808	UpdateSound: 	0.0259543	UpdateItems:	0.0123155	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0523778	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.72351	
RENDER	shadowmap: 	0.104891	sendToRender: 	0.0680105	scene: 	3.91979	particles2Tex: 	4.16493	sendToRender: 	0.066212	motionBlur: 	1.48428	bloom2Tex: 	0.342079	printScene: 	0.0355601	applyBloom: 	0.00674271	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.1264	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.00104359	endScene: 	0.000336835	present: 	0.307431	TOTAL_RENDER: 	10.7934	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.0403	UpdateCamera: 	0.0505162	UpdateEnemies: 	0.1332	UpdateProjectile: 	0.00435178	UpdateParticle: 	0.90945	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.907634	UpdatePlayer: 	0.10133	UpdateSound: 	0.023001	UpdateItems:	0.0121501	UpdateTriggers: 	0.0357255	UpdateRigid: 	0.0420772	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.40615	
RENDER	shadowmap: 	0.0876461	sendToRender: 	0.0848282	scene: 	4.06432	particles2Tex: 	4.38717	sendToRender: 	0.0661248	motionBlur: 	1.42301	bloom2Tex: 	0.36324	printScene: 	0.038357	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.13465	setRenderState: 	0.00047217	luaMsg: 	0.000818027	printTextDebug:	0.000751863	console: 	0.00106163	endScene: 	0.000363902	present: 	0.372948	TOTAL_RENDER: 	11.199	
UPDATE	UpdateSceneManager: 	0.0135426	UpdateInput: 	1.17368	UpdateCamera: 	0.0542394	UpdateEnemies: 	0.128896	UpdateProjectile: 	0.00488109	UpdateParticle: 	0.950487	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.969804	UpdatePlayer: 	0.10096	UpdateSound: 	0.0260926	UpdateItems:	0.0124899	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0439509	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.61897	
RENDER	shadowmap: 	0.119486	sendToRender: 	0.0693759	scene: 	4.08025	particles2Tex: 	4.46335	sendToRender: 	0.0890506	motionBlur: 	1.86181	bloom2Tex: 	0.0669278	printScene: 	0.0390969	applyBloom: 	0.00653218	setRenderState: 	0.000481192	applyParticles: 	0.00194281	gui: 	0.355162	setRenderState: 	0.000547356	luaMsg: 	0.000881183	printTextDebug:	0.000769907	console: 	0.000971407	endScene: 	0.000366909	present: 	0.18553	TOTAL_RENDER: 	11.5155	
UPDATE	UpdateSceneManager: 	0.0210311	UpdateInput: 	1.03618	UpdateCamera: 	0.0499898	UpdateEnemies: 	0.127958	UpdateProjectile: 	0.00439088	UpdateParticle: 	0.924394	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.894247	UpdatePlayer: 	0.0962805	UpdateSound: 	0.0229499	UpdateItems:	0.0116088	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0420863	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.36395	
RENDER	shadowmap: 	0.0917363	sendToRender: 	0.0874386	scene: 	3.86391	particles2Tex: 	4.32679	sendToRender: 	0.0946415	motionBlur: 	1.59531	bloom2Tex: 	0.0650602	printScene: 	0.0344534	applyBloom: 	0.0067818	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.344897	setRenderState: 	0.000565401	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.000917273	endScene: 	0.000454125	present: 	0.152863	TOTAL_RENDER: 	10.8786	
UPDATE	UpdateSceneManager: 	0.0178883	UpdateInput: 	1.127	UpdateCamera: 	0.0570183	UpdateEnemies: 	0.143416	UpdateProjectile: 	0.00592468	UpdateParticle: 	1.65194	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.977674	UpdatePlayer: 	0.113727	UpdateSound: 	0.0237528	UpdateItems:	0.0132959	UpdateTriggers: 	0.0387961	UpdateRigid: 	0.045629	UpdateGUI: 	0.0118854	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.38202	
RENDER	shadowmap: 	0.124214	sendToRender: 	0.0844161	scene: 	4.00347	particles2Tex: 	4.70401	sendToRender: 	0.107546	motionBlur: 	1.71933	bloom2Tex: 	0.0693759	printScene: 	0.0398006	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00224055	gui: 	0.353129	setRenderState: 	0.000532319	luaMsg: 	0.000424051	printTextDebug:	0.000628557	console: 	0.000992459	endScene: 	0.000366909	present: 	0.201971	TOTAL_RENDER: 	11.614	
UPDATE	UpdateSceneManager: 	0.0132298	UpdateInput: 	1.1758	UpdateCamera: 	0.0538815	UpdateEnemies: 	0.150896	UpdateProjectile: 	0.00556078	UpdateParticle: 	1.23091	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.982736	UpdatePlayer: 	0.109534	UpdateSound: 	0.0231965	UpdateItems:	0.013308	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0436652	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.9385	
RENDER	shadowmap: 	0.0992549	sendToRender: 	0.0774298	scene: 	3.97009	particles2Tex: 	4.44177	sendToRender: 	0.0671865	motionBlur: 	1.77096	bloom2Tex: 	0.0658662	printScene: 	0.0372683	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.00217439	gui: 	0.368283	setRenderState: 	0.000541341	luaMsg: 	0.000604498	printTextDebug:	0.000715773	console: 	0.00108268	endScene: 	0.000354879	present: 	0.183734	TOTAL_RENDER: 	11.2678	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.01595	UpdateCamera: 	0.0508199	UpdateEnemies: 	0.126722	UpdateProjectile: 	0.00436983	UpdateParticle: 	0.913868	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.761805	UpdatePlayer: 	0.096049	UpdateSound: 	0.0244686	UpdateItems:	0.0213649	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0414637	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.20875	
RENDER	shadowmap: 	0.0868492	sendToRender: 	0.0666632	scene: 	3.82296	particles2Tex: 	4.36492	sendToRender: 	0.0957332	motionBlur: 	1.67366	bloom2Tex: 	0.0664797	printScene: 	0.0360383	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.346482	setRenderState: 	0.000547356	luaMsg: 	0.000649609	printTextDebug:	0.000631565	console: 	0.000935317	endScene: 	0.000354879	present: 	0.181689	TOTAL_RENDER: 	10.9219	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.01414	UpdateCamera: 	0.0491207	UpdateEnemies: 	0.122836	UpdateProjectile: 	0.00432471	UpdateParticle: 	0.929723	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.741376	UpdatePlayer: 	0.59023	UpdateSound: 	0.0234371	UpdateItems:	0.0139125	UpdateTriggers: 	0.0369646	UpdateRigid: 	0.0408382	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.73851	
RENDER	shadowmap: 	0.0817696	sendToRender: 	0.0667835	scene: 	3.83644	particles2Tex: 	4.50355	sendToRender: 	0.0658151	motionBlur: 	1.59617	bloom2Tex: 	0.0654812	printScene: 	0.175028	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.528265	setRenderState: 	0.000751863	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00109772	endScene: 	0.000478185	present: 	0.0964159	TOTAL_RENDER: 	11.206	
UPDATE	UpdateSceneManager: 	0.0166523	UpdateInput: 	1.22482	UpdateCamera: 	0.0459629	UpdateEnemies: 	0.122217	UpdateProjectile: 	0.00604498	UpdateParticle: 	1.4913	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.840549	UpdatePlayer: 	0.107008	UpdateSound: 	0.0218521	UpdateItems:	0.0135004	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0447569	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.09049	
RENDER	shadowmap: 	0.119107	sendToRender: 	0.101796	scene: 	3.96217	particles2Tex: 	4.38057	sendToRender: 	0.0856101	motionBlur: 	1.69563	bloom2Tex: 	0.0668977	printScene: 	0.0351451	applyBloom: 	0.00715172	setRenderState: 	0.000463147	applyParticles: 	0.00214732	gui: 	0.336254	setRenderState: 	0.000517282	luaMsg: 	0.000556378	printTextDebug:	0.000439088	console: 	0.00113381	endScene: 	0.000354879	present: 	0.201824	TOTAL_RENDER: 	11.1992	
UPDATE	UpdateSceneManager: 	0.0123907	UpdateInput: 	1.09068	UpdateCamera: 	0.0512169	UpdateEnemies: 	0.134048	UpdateProjectile: 	0.00530514	UpdateParticle: 	1.64958	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.875078	UpdatePlayer: 	0.107312	UpdateSound: 	0.023401	UpdateItems:	0.0140087	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0440652	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.14023	
RENDER	shadowmap: 	0.0973091	sendToRender: 	0.0772765	scene: 	3.93591	particles2Tex: 	4.32839	sendToRender: 	0.0751742	motionBlur: 	1.58337	bloom2Tex: 	0.0654331	printScene: 	0.0359661	applyBloom: 	0.00658632	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.348022	setRenderState: 	0.000538334	luaMsg: 	0.000700736	printTextDebug:	0.000628557	console: 	0.00103156	endScene: 	0.000348864	present: 	0.188164	TOTAL_RENDER: 	10.9301	
UPDATE	UpdateSceneManager: 	0.0123817	UpdateInput: 	1.0907	UpdateCamera: 	0.0517552	UpdateEnemies: 	0.123639	UpdateProjectile: 	0.00444802	UpdateParticle: 	0.95356	UpdateLUAMsg: 	0.00532018	UpdateColisions: 	0.74583	UpdatePlayer: 	0.0987707	UpdateSound: 	0.0247874	UpdateItems:	0.0116238	UpdateTriggers: 	0.0377285	UpdateRigid: 	0.0424291	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.34938	
RENDER	shadowmap: 	0.0924039	sendToRender: 	0.0861484	scene: 	4.05992	particles2Tex: 	4.29571	sendToRender: 	0.0869213	motionBlur: 	1.41184	bloom2Tex: 	0.346525	printScene: 	0.0373946	applyBloom: 	0.00896521	setRenderState: 	0.000442095	applyParticles: 	0.00195184	gui: 	0.152682	setRenderState: 	0.000475177	luaMsg: 	0.000935317	printTextDebug:	0.000634572	console: 	0.000929302	endScene: 	0.000357887	present: 	0.400941	TOTAL_RENDER: 	11.1524	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.06485	UpdateCamera: 	1.06101	UpdateEnemies: 	0.131326	UpdateProjectile: 	0.00413524	UpdateParticle: 	0.929152	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.704736	UpdatePlayer: 	0.152727	UpdateSound: 	0.0252596	UpdateItems:	0.0123095	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0411509	UpdateGUI: 	0.00170522	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.27417	
RENDER	shadowmap: 	0.102741	sendToRender: 	0.0674992	scene: 	4.03503	particles2Tex: 	4.50997	sendToRender: 	0.0664677	motionBlur: 	1.40262	bloom2Tex: 	0.323292	printScene: 	0.036312	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.031867	setRenderState: 	0.000505252	luaMsg: 	0.000739833	printTextDebug:	0.000860131	console: 	0.000845094	endScene: 	0.000339842	present: 	0.349586	TOTAL_RENDER: 	11.1112	
UPDATE	UpdateSceneManager: 	0.0144177	UpdateInput: 	1.0711	UpdateCamera: 	0.94114	UpdateEnemies: 	0.14563	UpdateProjectile: 	0.00530214	UpdateParticle: 	0.914933	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.719518	UpdatePlayer: 	1.72903	UpdateSound: 	0.0160117	UpdateItems:	0.0146673	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0526966	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.80432	
RENDER	shadowmap: 	0.119266	sendToRender: 	0.0671203	scene: 	3.63802	particles2Tex: 	4.48939	sendToRender: 	0.0658331	motionBlur: 	1.37582	bloom2Tex: 	0.0674661	printScene: 	0.342377	applyBloom: 	0.00681488	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.037154	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000712766	console: 	0.000947347	endScene: 	0.000363902	present: 	0.28172	TOTAL_RENDER: 	10.6643	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.0628	UpdateCamera: 	0.971214	UpdateEnemies: 	0.138289	UpdateProjectile: 	0.00430667	UpdateParticle: 	0.888374	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.740804	UpdatePlayer: 	0.252316	UpdateSound: 	0.0116388	UpdateItems:	0.0120629	UpdateTriggers: 	0.0362067	UpdateRigid: 	0.0418667	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.32199	
RENDER	shadowmap: 	0.108401	sendToRender: 	0.0676075	scene: 	3.95669	particles2Tex: 	4.27105	sendToRender: 	0.0663624	motionBlur: 	1.60867	bloom2Tex: 	0.355105	printScene: 	0.0384082	applyBloom: 	0.00645098	setRenderState: 	0.000442095	applyParticles: 	0.00214131	gui: 	0.035924	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000646602	console: 	0.00107065	endScene: 	0.000327812	present: 	0.382097	TOTAL_RENDER: 	11.0661	
UPDATE	UpdateSceneManager: 	0.0132298	UpdateInput: 	1.2193	UpdateCamera: 	0.914412	UpdateEnemies: 	0.153828	UpdateProjectile: 	0.00533221	UpdateParticle: 	0.924575	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.789931	UpdatePlayer: 	0.156342	UpdateSound: 	0.0132418	UpdateItems:	0.0122524	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.38761	
RENDER	shadowmap: 	0.092852	sendToRender: 	0.0768765	scene: 	3.95737	particles2Tex: 	4.25531	sendToRender: 	0.0748344	motionBlur: 	1.71087	bloom2Tex: 	0.366446	printScene: 	0.0382969	applyBloom: 	0.00651715	setRenderState: 	0.000469162	applyParticles: 	0.00217138	gui: 	0.0356413	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000529311	console: 	0.00117291	endScene: 	0.000342849	present: 	0.34838	TOTAL_RENDER: 	11.1499	
UPDATE	UpdateSceneManager: 	0.0139215	UpdateInput: 	1.11942	UpdateCamera: 	0.924139	UpdateEnemies: 	0.154466	UpdateProjectile: 	0.00554875	UpdateParticle: 	0.963332	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	0.921167	UpdatePlayer: 	0.157016	UpdateSound: 	0.0134764	UpdateItems:	0.0123666	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.043599	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.47744	
RENDER	shadowmap: 	0.10188	sendToRender: 	0.0781937	scene: 	4.00583	particles2Tex: 	4.38694	sendToRender: 	0.0850778	motionBlur: 	1.65946	bloom2Tex: 	0.0711172	printScene: 	0.0388863	applyBloom: 	0.348527	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0373796	setRenderState: 	0.000466155	luaMsg: 	0.000890205	printTextDebug:	0.000736825	console: 	0.00105562	endScene: 	0.000354879	present: 	0.215174	TOTAL_RENDER: 	11.2092	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.07311	UpdateCamera: 	1.08898	UpdateEnemies: 	0.149431	UpdateProjectile: 	0.00429163	UpdateParticle: 	0.887213	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.754353	UpdatePlayer: 	0.200071	UpdateSound: 	0.0155094	UpdateItems:	0.0142854	UpdateTriggers: 	0.0386097	UpdateRigid: 	0.0517883	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	4.44419	
RENDER	shadowmap: 	0.119838	sendToRender: 	0.0877243	scene: 	3.97241	particles2Tex: 	4.47928	sendToRender: 	0.0665128	motionBlur: 	1.65185	bloom2Tex: 	0.0663504	printScene: 	0.0368473	applyBloom: 	0.00657429	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.318399	setRenderState: 	0.00058946	luaMsg: 	0.00079096	printTextDebug:	0.000763893	console: 	0.00113982	endScene: 	0.000357887	present: 	0.153236	TOTAL_RENDER: 	11.1333	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.19617	UpdateCamera: 	0.923095	UpdateEnemies: 	0.147203	UpdateProjectile: 	0.00535627	UpdateParticle: 	0.886542	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.879204	UpdatePlayer: 	0.174113	UpdateSound: 	0.012517	UpdateItems:	0.0117471	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0418788	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.43275	
RENDER	shadowmap: 	0.135789	sendToRender: 	0.0695142	scene: 	4.00305	particles2Tex: 	4.44823	sendToRender: 	0.0663594	motionBlur: 	1.57229	bloom2Tex: 	0.0668556	printScene: 	0.0430847	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.299942	setRenderState: 	0.000511267	luaMsg: 	0.000799982	printTextDebug:	0.000568408	console: 	0.000965392	endScene: 	0.000375931	present: 	0.140625	TOTAL_RENDER: 	11.0309	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.05474	UpdateCamera: 	0.929393	UpdateEnemies: 	0.132556	UpdateProjectile: 	0.00554273	UpdateParticle: 	0.881556	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.992035	UpdatePlayer: 	0.126012	UpdateSound: 	0.0138192	UpdateItems:	0.0120629	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0434126	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.51319	
RENDER	shadowmap: 	0.086786	sendToRender: 	0.0674481	scene: 	3.5252	particles2Tex: 	4.47079	sendToRender: 	0.0656406	motionBlur: 	1.35027	bloom2Tex: 	0.0662	printScene: 	0.366524	applyBloom: 	0.00666752	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.036318	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000616527	console: 	0.00106163	endScene: 	0.000345857	present: 	0.297557	TOTAL_RENDER: 	10.5096	
UPDATE	UpdateSceneManager: 	0.0121892	UpdateInput: 	1.0889	UpdateCamera: 	0.957251	UpdateEnemies: 	0.128683	UpdateProjectile: 	0.0145531	UpdateParticle: 	0.919125	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.03493	UpdatePlayer: 	0.206272	UpdateSound: 	0.0130614	UpdateItems:	0.0122133	UpdateTriggers: 	0.0358248	UpdateRigid: 	0.0420502	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.60782	
RENDER	shadowmap: 	0.0968459	sendToRender: 	0.0681067	scene: 	3.34363	particles2Tex: 	4.37099	sendToRender: 	0.0658181	motionBlur: 	1.30532	bloom2Tex: 	0.0718269	printScene: 	0.0362067	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.279528	setRenderState: 	0.000508259	luaMsg: 	0.000796975	printTextDebug:	0.000658632	console: 	0.00092028	endScene: 	0.000360894	present: 	0.288646	TOTAL_RENDER: 	10.1077	
UPDATE	UpdateSceneManager: 	0.0124839	UpdateInput: 	1.00908	UpdateCamera: 	0.920217	UpdateEnemies: 	0.126193	UpdateProjectile: 	0.00543146	UpdateParticle: 	0.929368	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.01918	UpdatePlayer: 	0.185148	UpdateSound: 	0.0121651	UpdateItems:	0.0127275	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0408352	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.42392	
RENDER	shadowmap: 	0.0864311	sendToRender: 	0.0767111	scene: 	3.55878	particles2Tex: 	4.48257	sendToRender: 	0.0669128	motionBlur: 	1.3289	bloom2Tex: 	0.065373	printScene: 	0.0374578	applyBloom: 	0.312465	setRenderState: 	0.000457133	applyParticles: 	0.00218642	gui: 	0.033509	setRenderState: 	0.000478185	luaMsg: 	0.000833064	printTextDebug:	0.00062555	console: 	0.00108569	endScene: 	0.000354879	present: 	0.164186	TOTAL_RENDER: 	10.3834	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.04202	UpdateCamera: 	0.897808	UpdateEnemies: 	0.148514	UpdateProjectile: 	0.00530514	UpdateParticle: 	0.913026	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.996068	UpdatePlayer: 	0.179614	UpdateSound: 	0.0128899	UpdateItems:	0.0124087	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0421374	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.40663	
RENDER	shadowmap: 	0.0904551	sendToRender: 	0.0866116	scene: 	3.67966	particles2Tex: 	4.59927	sendToRender: 	0.0659113	motionBlur: 	1.30836	bloom2Tex: 	0.0667023	printScene: 	0.035927	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00233077	gui: 	0.031897	setRenderState: 	0.0004842	luaMsg: 	0.000730811	printTextDebug:	0.000715773	console: 	0.000911258	endScene: 	0.000342849	present: 	0.410725	TOTAL_RENDER: 	10.5474	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.08354	UpdateCamera: 	1.03926	UpdateEnemies: 	0.145335	UpdateProjectile: 	0.00528409	UpdateParticle: 	0.937077	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.00678	UpdatePlayer: 	0.173178	UpdateSound: 	0.0130072	UpdateItems:	0.0111216	UpdateTriggers: 	0.0344173	UpdateRigid: 	0.0417915	UpdateGUI: 	0.0112178	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.65486	
RENDER	shadowmap: 	0.0909543	sendToRender: 	0.0668436	scene: 	3.19779	particles2Tex: 	4.43598	sendToRender: 	0.0846868	motionBlur: 	1.18335	bloom2Tex: 	0.341424	printScene: 	0.0373646	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00243002	gui: 	0.032303	setRenderState: 	0.000496229	luaMsg: 	0.000673669	printTextDebug:	0.00062555	console: 	0.000953362	endScene: 	0.000345857	present: 	0.354675	TOTAL_RENDER: 	9.999	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.04039	UpdateCamera: 	0.946126	UpdateEnemies: 	0.135819	UpdateProjectile: 	0.00535627	UpdateParticle: 	0.944965	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.02327	UpdatePlayer: 	0.19525	UpdateSound: 	0.0134072	UpdateItems:	0.0122223	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0424442	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.55776	
RENDER	shadowmap: 	0.0914024	sendToRender: 	0.0679263	scene: 	3.19152	particles2Tex: 	4.40318	sendToRender: 	0.0650241	motionBlur: 	1.17616	bloom2Tex: 	0.0664707	printScene: 	0.0365195	applyBloom: 	0.0067397	setRenderState: 	0.00047217	applyParticles: 	0.294625	gui: 	0.0333556	setRenderState: 	0.000478185	luaMsg: 	0.000851109	printTextDebug:	0.000649609	console: 	0.000974414	endScene: 	0.000354879	present: 	0.15212	TOTAL_RENDER: 	9.7505	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.05707	UpdateCamera: 	0.89896	UpdateEnemies: 	0.120466	UpdateProjectile: 	0.00531417	UpdateParticle: 	0.899345	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.02249	UpdatePlayer: 	0.169298	UpdateSound: 	0.0127396	UpdateItems:	0.0218942	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0402908	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.41644	
RENDER	shadowmap: 	0.0851048	sendToRender: 	0.0682902	scene: 	3.14936	particles2Tex: 	4.20832	sendToRender: 	0.0643534	motionBlur: 	1.22632	bloom2Tex: 	0.0668466	printScene: 	0.036333	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.292914	gui: 	0.0330459	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.00063758	console: 	0.00112178	endScene: 	0.000348864	present: 	0.153512	TOTAL_RENDER: 	9.55404	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.03506	UpdateCamera: 	1.05952	UpdateEnemies: 	0.121513	UpdateProjectile: 	0.00432471	UpdateParticle: 	0.859111	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.982883	UpdatePlayer: 	1.75366	UpdateSound: 	0.0186642	UpdateItems:	0.0188567	UpdateTriggers: 	0.0583145	UpdateRigid: 	0.0635926	UpdateGUI: 	0.00206311	BuildFrustum: 	0.00188266	TOTAL_UPDATE: 	6.18242	
RENDER	shadowmap: 	0.129209	sendToRender: 	0.162869	scene: 	3.15881	particles2Tex: 	4.2011	sendToRender: 	0.0876792	motionBlur: 	1.33822	bloom2Tex: 	0.0692496	printScene: 	0.371044	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00227965	gui: 	0.0325376	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.000995466	endScene: 	0.000366909	present: 	0.288559	TOTAL_RENDER: 	10.0233	
UPDATE	UpdateSceneManager: 	0.0122283	UpdateInput: 	1.16725	UpdateCamera: 	0.930021	UpdateEnemies: 	0.125937	UpdateProjectile: 	0.00675173	UpdateParticle: 	0.916668	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.984859	UpdatePlayer: 	0.183855	UpdateSound: 	0.0144448	UpdateItems:	0.0138403	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0451328	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.54552	
RENDER	shadowmap: 	0.0933934	sendToRender: 	0.0773817	scene: 	3.23757	particles2Tex: 	4.18858	sendToRender: 	0.0664406	motionBlur: 	1.19506	bloom2Tex: 	0.0660376	printScene: 	0.354479	applyBloom: 	0.00743141	setRenderState: 	0.00047217	applyParticles: 	0.00203905	gui: 	0.0332805	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000517282	console: 	0.00122403	endScene: 	0.000351872	present: 	0.21573	TOTAL_RENDER: 	9.71268	
UPDATE	UpdateSceneManager: 	0.0163786	UpdateInput: 	1.12365	UpdateCamera: 	0.0595235	UpdateEnemies: 	0.143943	UpdateProjectile: 	0.00591566	UpdateParticle: 	1.49655	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.15339	UpdatePlayer: 	0.188203	UpdateSound: 	0.0132538	UpdateItems:	0.0127486	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0429103	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.40555	
RENDER	shadowmap: 	0.127098	sendToRender: 	0.0918776	scene: 	3.21046	particles2Tex: 	4.17101	sendToRender: 	0.0652316	motionBlur: 	1.15015	bloom2Tex: 	0.0689037	printScene: 	0.0447599	applyBloom: 	0.328113	setRenderState: 	0.000490215	applyParticles: 	0.00201198	gui: 	0.0368262	setRenderState: 	0.000586453	luaMsg: 	0.000866146	printTextDebug:	0.000751863	console: 	0.000959377	endScene: 	0.000360894	present: 	0.183827	TOTAL_RENDER: 	9.67757	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.11841	UpdateCamera: 	0.0546544	UpdateEnemies: 	0.125967	UpdateProjectile: 	0.00603295	UpdateParticle: 	1.59875	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	1.11664	UpdatePlayer: 	0.193406	UpdateSound: 	0.0129501	UpdateItems:	0.0136358	UpdateTriggers: 	0.0362428	UpdateRigid: 	0.0640647	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.50219	
RENDER	shadowmap: 	0.125447	sendToRender: 	0.0845695	scene: 	3.28804	particles2Tex: 	4.43266	sendToRender: 	0.0857214	motionBlur: 	1.27187	bloom2Tex: 	0.0710149	printScene: 	0.06417	applyBloom: 	0.31334	setRenderState: 	0.000481192	applyParticles: 	0.00222551	gui: 	0.0365135	setRenderState: 	0.000478185	luaMsg: 	0.000571416	printTextDebug:	0.000628557	console: 	0.000938325	endScene: 	0.000378939	present: 	0.189608	TOTAL_RENDER: 	10.1391	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.14764	UpdateCamera: 	0.0592227	UpdateEnemies: 	0.131074	UpdateProjectile: 	0.00237288	UpdateParticle: 	1.39985	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	1.08155	UpdatePlayer: 	0.207307	UpdateSound: 	0.013714	UpdateItems:	0.0128448	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0438998	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.25795	
RENDER	shadowmap: 	0.13858	sendToRender: 	0.0879589	scene: 	3.4102	particles2Tex: 	4.37796	sendToRender: 	0.0897514	motionBlur: 	1.14301	bloom2Tex: 	0.0688646	printScene: 	0.346964	applyBloom: 	0.00669759	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0334338	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.000655624	endScene: 	0.000366909	present: 	0.277287	TOTAL_RENDER: 	10.1709	
UPDATE	UpdateSceneManager: 	0.0144027	UpdateInput: 	1.16402	UpdateCamera: 	0.0668286	UpdateEnemies: 	1.33734	UpdateProjectile: 	0.0055698	UpdateParticle: 	1.24441	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.680355	UpdatePlayer: 	0.189542	UpdateSound: 	0.0136207	UpdateItems:	0.0123396	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0444381	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.9063	
RENDER	shadowmap: 	0.0609701	sendToRender: 	0.0859319	scene: 	3.13154	particles2Tex: 	4.26936	sendToRender: 	0.0649038	motionBlur: 	0.977319	bloom2Tex: 	0.0675143	printScene: 	0.0374367	applyBloom: 	0.324684	setRenderState: 	0.0004842	applyParticles: 	0.00212025	gui: 	0.0320564	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000739833	console: 	0.00110373	endScene: 	0.000351872	present: 	0.171644	TOTAL_RENDER: 	9.38719	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.02919	UpdateCamera: 	0.052868	UpdateEnemies: 	0.0409284	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.06278	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.55209	UpdatePlayer: 	0.168086	UpdateSound: 	0.0120268	UpdateItems:	0.0107306	UpdateTriggers: 	41.3361	UpdateRigid: 	0.222783	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00349767	TOTAL_UPDATE: 	44.6687	
RENDER	shadowmap: 	0.345911	sendToRender: 	0.110665	scene: 	3.64684	particles2Tex: 	4.52361	sendToRender: 	0.0668647	motionBlur: 	1.1722	bloom2Tex: 	0.0707232	printScene: 	0.0414517	applyBloom: 	0.00648406	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	34.5565	setRenderState: 	0.000649609	luaMsg: 	0.000935317	printTextDebug:	0.000845094	console: 	0.00113982	endScene: 	0.000577431	present: 	0.0992429	TOTAL_RENDER: 	44.8481	
UPDATE	UpdateSceneManager: 	0.0156087	UpdateInput: 	1.12297	UpdateCamera: 	0.0598483	UpdateEnemies: 	7.09378	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.954661	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	3.30356	UpdatePlayer: 	0.204804	UpdateSound: 	0.0139877	UpdateItems:	0.0135275	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.254151	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	13.1906	
RENDER	shadowmap: 	0.302513	sendToRender: 	0.0908792	scene: 	3.79156	particles2Tex: 	4.27903	sendToRender: 	0.0661278	motionBlur: 	1.02181	bloom2Tex: 	0.0695052	printScene: 	0.0397886	applyBloom: 	0.345649	setRenderState: 	0.000475177	applyParticles: 	0.00214431	gui: 	0.039136	setRenderState: 	0.000481192	luaMsg: 	0.00762389	printTextDebug:	0.000640587	console: 	0.00724194	endScene: 	0.000354879	present: 	0.23838	TOTAL_RENDER: 	10.6861	
UPDATE	UpdateSceneManager: 	0.0208958	UpdateInput: 	1.16574	UpdateCamera: 	0.0605159	UpdateEnemies: 	0.74127	UpdateProjectile: 	0.00123005	UpdateParticle: 	1.61201	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	7.15828	UpdatePlayer: 	0.197806	UpdateSound: 	0.0127095	UpdateItems:	0.0138222	UpdateTriggers: 	0.00916972	UpdateRigid: 	0.24124	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	11.4133	
RENDER	shadowmap: 	0.322534	sendToRender: 	0.118536	scene: 	3.81724	particles2Tex: 	4.38839	sendToRender: 	0.0677278	motionBlur: 	1.02896	bloom2Tex: 	0.0723863	printScene: 	0.0443569	applyBloom: 	0.301533	setRenderState: 	0.000469162	applyParticles: 	0.00278189	gui: 	0.0599205	setRenderState: 	0.000457133	luaMsg: 	0.00077893	printTextDebug:	0.000739833	console: 	0.00101351	endScene: 	0.000369916	present: 	0.241664	TOTAL_RENDER: 	10.8274	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.06955	UpdateCamera: 	0.0553431	UpdateEnemies: 	0.7338	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.897923	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	3.34339	UpdatePlayer: 	0.177966	UpdateSound: 	0.012517	UpdateItems:	0.0128238	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.228488	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	6.68087	
RENDER	shadowmap: 	0.26846	sendToRender: 	0.0866988	scene: 	3.49323	particles2Tex: 	4.2849	sendToRender: 	0.0656797	motionBlur: 	0.996862	bloom2Tex: 	0.0686661	printScene: 	0.0382307	applyBloom: 	0.313737	setRenderState: 	0.000475177	applyParticles: 	0.0023819	gui: 	0.036718	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000736825	console: 	0.00101953	endScene: 	0.000360894	present: 	0.270274	TOTAL_RENDER: 	10.2728	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.14644	UpdateCamera: 	0.0531326	UpdateEnemies: 	0.700474	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.910614	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	3.42201	UpdatePlayer: 	0.185274	UpdateSound: 	0.0128869	UpdateItems:	0.0120358	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.218807	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.81303	
RENDER	shadowmap: 	0.277705	sendToRender: 	0.0870687	scene: 	3.67225	particles2Tex: 	4.42046	sendToRender: 	0.0862326	motionBlur: 	1.08263	bloom2Tex: 	0.0725247	printScene: 	0.0477944	applyBloom: 	0.315067	setRenderState: 	0.000493222	applyParticles: 	0.00215634	gui: 	0.0420201	setRenderState: 	0.00044811	luaMsg: 	0.000824042	printTextDebug:	0.000739833	console: 	0.00100449	endScene: 	0.000360894	present: 	0.261245	TOTAL_RENDER: 	10.7438	
UPDATE	UpdateSceneManager: 	0.0139365	UpdateInput: 	1.05355	UpdateCamera: 	0.0569491	UpdateEnemies: 	0.74235	UpdateProjectile: 	0.00125411	UpdateParticle: 	1.38765	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	3.65944	UpdatePlayer: 	1.65194	UpdateSound: 	0.0156598	UpdateItems:	0.0174192	UpdateTriggers: 	0.00880882	UpdateRigid: 	0.262382	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	9.02563	
RENDER	shadowmap: 	0.305428	sendToRender: 	0.0870116	scene: 	3.58439	particles2Tex: 	4.41373	sendToRender: 	0.0652256	motionBlur: 	1.03178	bloom2Tex: 	0.0686842	printScene: 	0.0480952	applyBloom: 	0.311626	setRenderState: 	0.000478185	applyParticles: 	0.00251724	gui: 	0.0382999	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000378939	present: 	0.240133	TOTAL_RENDER: 	10.575	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.03242	UpdateCamera: 	0.0630753	UpdateEnemies: 	0.748058	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.901291	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	3.9882	UpdatePlayer: 	0.180185	UpdateSound: 	0.0130283	UpdateItems:	0.0123757	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.210016	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.34319	
RENDER	shadowmap: 	0.294959	sendToRender: 	0.105324	scene: 	3.49532	particles2Tex: 	4.2521	sendToRender: 	0.0862326	motionBlur: 	1.11938	bloom2Tex: 	0.072675	printScene: 	0.0462215	applyBloom: 	0.00644196	setRenderState: 	0.000454125	applyParticles: 	0.00224356	gui: 	0.357965	setRenderState: 	0.000496229	luaMsg: 	0.000923287	printTextDebug:	0.000860131	console: 	0.00108569	endScene: 	0.000360894	present: 	0.117573	TOTAL_RENDER: 	10.3392	
UPDATE	UpdateSceneManager: 	0.0123396	UpdateInput: 	1.33112	UpdateCamera: 	0.0475358	UpdateEnemies: 	0.714212	UpdateProjectile: 	0.00115486	UpdateParticle: 	1.4748	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	3.80394	UpdatePlayer: 	0.187695	UpdateSound: 	0.0233739	UpdateItems:	0.0128448	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.214374	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	7.97208	
RENDER	shadowmap: 	0.316724	sendToRender: 	0.121958	scene: 	3.52363	particles2Tex: 	4.47585	sendToRender: 	0.0856342	motionBlur: 	1.10793	bloom2Tex: 	0.0721999	printScene: 	0.0439328	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00202101	gui: 	0.384226	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000733818	console: 	0.00106765	endScene: 	0.000363902	present: 	0.126689	TOTAL_RENDER: 	10.6626	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.05369	UpdateCamera: 	0.0547567	UpdateEnemies: 	0.736675	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.948541	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	3.8989	UpdatePlayer: 	0.192507	UpdateSound: 	0.013305	UpdateItems:	0.0130614	UpdateTriggers: 	0.00782839	UpdateRigid: 	0.230581	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	7.30155	
RENDER	shadowmap: 	0.286748	sendToRender: 	0.104124	scene: 	3.46533	particles2Tex: 	4.46167	sendToRender: 	0.0656316	motionBlur: 	1.04164	bloom2Tex: 	0.0690661	printScene: 	0.0374578	applyBloom: 	0.00654722	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.368813	setRenderState: 	0.000475177	luaMsg: 	0.000679684	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000363902	present: 	0.121579	TOTAL_RENDER: 	10.3712	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.11558	UpdateCamera: 	0.0584709	UpdateEnemies: 	0.805299	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.915005	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	3.73632	UpdatePlayer: 	0.179707	UpdateSound: 	0.0129531	UpdateItems:	0.0127245	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.219051	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	7.20266	
RENDER	shadowmap: 	0.282679	sendToRender: 	0.0868191	scene: 	3.49925	particles2Tex: 	4.38	sendToRender: 	0.0650602	motionBlur: 	1.06511	bloom2Tex: 	0.0690932	printScene: 	0.0386909	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.367065	setRenderState: 	0.000505252	luaMsg: 	0.000694721	printTextDebug:	0.000721788	console: 	0.00119095	endScene: 	0.000360894	present: 	0.126021	TOTAL_RENDER: 	10.3503	
UPDATE	UpdateSceneManager: 	0.0159214	UpdateInput: 	1.0772	UpdateCamera: 	0.0573852	UpdateEnemies: 	0.709136	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.904792	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	3.70824	UpdatePlayer: 	0.229923	UpdateSound: 	0.0144899	UpdateItems:	0.0132809	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.216263	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	7.25182	
RENDER	shadowmap: 	0.278358	sendToRender: 	0.0872913	scene: 	3.72215	particles2Tex: 	4.32207	sendToRender: 	0.0719322	motionBlur: 	1.16052	bloom2Tex: 	0.071039	printScene: 	0.0418908	applyBloom: 	0.00670962	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.352365	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000694721	console: 	0.000974414	endScene: 	0.000393976	present: 	0.124683	TOTAL_RENDER: 	10.5947	
UPDATE	UpdateSceneManager: 	0.0131155	UpdateInput: 	1.05861	UpdateCamera: 	0.933738	UpdateEnemies: 	0.73192	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.923961	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	3.70497	UpdatePlayer: 	0.200471	UpdateSound: 	0.0128779	UpdateItems:	0.0124508	UpdateTriggers: 	0.00842688	UpdateRigid: 	0.213565	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	7.98211	
RENDER	shadowmap: 	0.321734	sendToRender: 	0.0866597	scene: 	3.73592	particles2Tex: 	4.37826	sendToRender: 	0.0662181	motionBlur: 	1.03485	bloom2Tex: 	0.0696165	printScene: 	0.0381104	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.346152	setRenderState: 	0.000481192	luaMsg: 	0.000679684	printTextDebug:	0.00063758	console: 	0.000986444	endScene: 	0.000369916	present: 	0.127363	TOTAL_RENDER: 	10.5751	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.07658	UpdateCamera: 	0.960541	UpdateEnemies: 	0.754386	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.918497	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	3.66478	UpdatePlayer: 	0.179355	UpdateSound: 	0.0132238	UpdateItems:	0.0124328	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.230278	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	7.97026	
RENDER	shadowmap: 	0.299551	sendToRender: 	0.0877574	scene: 	3.53386	particles2Tex: 	4.33089	sendToRender: 	0.0652045	motionBlur: 	1.18751	bloom2Tex: 	0.0701638	printScene: 	0.0380623	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00220446	gui: 	0.348924	setRenderState: 	0.000481192	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.00119396	endScene: 	0.000378939	present: 	0.125224	TOTAL_RENDER: 	10.4431	
UPDATE	UpdateSceneManager: 	0.0117892	UpdateInput: 	1.04692	UpdateCamera: 	0.95233	UpdateEnemies: 	0.744798	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.939603	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	3.90219	UpdatePlayer: 	0.235826	UpdateSound: 	0.00954565	UpdateItems:	0.0147846	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.238515	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	8.2615	
RENDER	shadowmap: 	0.417675	sendToRender: 	0.0845244	scene: 	3.68437	particles2Tex: 	4.24578	sendToRender: 	0.0749577	motionBlur: 	1.03651	bloom2Tex: 	0.0695503	printScene: 	0.039139	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.36302	setRenderState: 	0.000502244	luaMsg: 	0.000691714	printTextDebug:	0.00063758	console: 	0.00111276	endScene: 	0.000378939	present: 	0.124611	TOTAL_RENDER: 	10.5132	
UPDATE	UpdateSceneManager: 	0.0124208	UpdateInput: 	1.12166	UpdateCamera: 	0.934135	UpdateEnemies: 	0.82098	UpdateProjectile: 	0.00142854	UpdateParticle: 	1.46512	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	3.79482	UpdatePlayer: 	0.156036	UpdateSound: 	0.0126463	UpdateItems:	0.0330459	UpdateTriggers: 	0.0082735	UpdateRigid: 	0.209496	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	8.72303	
RENDER	shadowmap: 	0.315698	sendToRender: 	0.119321	scene: 	3.61423	particles2Tex: 	4.32368	sendToRender: 	0.0658271	motionBlur: 	1.04082	bloom2Tex: 	0.071433	printScene: 	0.043172	applyBloom: 	0.00681488	setRenderState: 	0.000454125	applyParticles: 	0.00208717	gui: 	0.377742	setRenderState: 	0.000502244	luaMsg: 	0.000845094	printTextDebug:	0.000529311	console: 	0.00114885	endScene: 	0.0018586	present: 	0.141218	TOTAL_RENDER: 	10.6578	
UPDATE	UpdateSceneManager: 	0.0158162	UpdateInput: 	1.16964	UpdateCamera: 	1.02193	UpdateEnemies: 	0.795236	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.4225	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	3.62262	UpdatePlayer: 	0.171813	UpdateSound: 	0.0226521	UpdateItems:	0.0141561	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.218699	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	8.62262	
RENDER	shadowmap: 	0.336338	sendToRender: 	0.117564	scene: 	3.67231	particles2Tex: 	4.15857	sendToRender: 	0.0757667	motionBlur: 	1.02318	bloom2Tex: 	0.0709518	printScene: 	0.0431599	applyBloom: 	0.3067	setRenderState: 	0.00047217	applyParticles: 	0.00216236	gui: 	0.0439569	setRenderState: 	0.000466155	luaMsg: 	0.000812012	printTextDebug:	0.000709758	console: 	0.0010496	endScene: 	0.000402998	present: 	0.252424	TOTAL_RENDER: 	10.5137	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.06801	UpdateCamera: 	0.917832	UpdateEnemies: 	0.793558	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.95135	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	3.55299	UpdatePlayer: 	0.154757	UpdateSound: 	0.0126313	UpdateItems:	0.01172	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.218287	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	7.83536	
RENDER	shadowmap: 	0.298986	sendToRender: 	0.0868642	scene: 	3.59362	particles2Tex: 	4.48722	sendToRender: 	0.0772344	motionBlur: 	1.01988	bloom2Tex: 	0.0692285	printScene: 	0.0377375	applyBloom: 	0.324793	setRenderState: 	0.000475177	applyParticles: 	0.00214131	gui: 	0.0400773	setRenderState: 	0.000451118	luaMsg: 	0.000562393	printTextDebug:	0.000427058	console: 	0.0010496	endScene: 	0.000387961	present: 	0.256012	TOTAL_RENDER: 	10.641	
UPDATE	UpdateSceneManager: 	0.0126463	UpdateInput: 	1.08917	UpdateCamera: 	0.948577	UpdateEnemies: 	0.790839	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.887171	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	3.67081	UpdatePlayer: 	0.162463	UpdateSound: 	0.0138463	UpdateItems:	0.0127937	UpdateTriggers: 	0.00774118	UpdateRigid: 	0.23385	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	7.9777	
RENDER	shadowmap: 	0.292057	sendToRender: 	0.0864973	scene: 	3.68048	particles2Tex: 	4.30291	sendToRender: 	0.0846808	motionBlur: 	1.00886	bloom2Tex: 	0.0687894	printScene: 	0.0388472	applyBloom: 	0.321596	setRenderState: 	0.000493222	applyParticles: 	0.00221348	gui: 	0.0420382	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000360894	present: 	0.350518	TOTAL_RENDER: 	10.6318	
UPDATE	UpdateSceneManager: 	0.012896	UpdateInput: 	1.19594	UpdateCamera: 	0.941194	UpdateEnemies: 	0.739634	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.911628	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	3.60819	UpdatePlayer: 	2.06149	UpdateSound: 	0.0152418	UpdateItems:	0.0152237	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.225826	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	9.88458	
RENDER	shadowmap: 	0.291894	sendToRender: 	0.104858	scene: 	3.64032	particles2Tex: 	4.40196	sendToRender: 	0.0674451	motionBlur: 	1.05389	bloom2Tex: 	0.0685157	printScene: 	0.0405886	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.378722	setRenderState: 	0.000511267	luaMsg: 	0.00109471	printTextDebug:	0.00062555	console: 	0.0010887	endScene: 	0.000369916	present: 	0.10511	TOTAL_RENDER: 	10.5056	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	1.0933	UpdateCamera: 	0.916036	UpdateEnemies: 	0.751995	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.913802	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	3.5881	UpdatePlayer: 	0.146087	UpdateSound: 	0.0529311	UpdateItems:	0.0150583	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.269182	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	7.92009	
RENDER	shadowmap: 	0.343523	sendToRender: 	0.103922	scene: 	3.59397	particles2Tex: 	4.20646	sendToRender: 	0.0709307	motionBlur: 	1.06081	bloom2Tex: 	0.069006	printScene: 	0.039978	applyBloom: 	0.00666752	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.357559	setRenderState: 	0.000508259	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.00111276	endScene: 	0.000354879	present: 	0.14434	TOTAL_RENDER: 	10.3468	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.07491	UpdateCamera: 	0.0644166	UpdateEnemies: 	0.710381	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.92674	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	3.84429	UpdatePlayer: 	0.159121	UpdateSound: 	0.0126012	UpdateItems:	0.0123727	UpdateTriggers: 	0.00841786	UpdateRigid: 	0.210185	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	7.17007	
RENDER	shadowmap: 	0.270619	sendToRender: 	0.106139	scene: 	3.7091	particles2Tex: 	4.35918	sendToRender: 	0.0876882	motionBlur: 	1.01214	bloom2Tex: 	0.390872	printScene: 	0.0391239	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0370578	setRenderState: 	0.000478185	luaMsg: 	0.000854116	printTextDebug:	0.000769907	console: 	0.0010075	endScene: 	0.000378939	present: 	0.379835	TOTAL_RENDER: 	10.7756	
UPDATE	UpdateSceneManager: 	0.0117802	UpdateInput: 	1.18116	UpdateCamera: 	0.044393	UpdateEnemies: 	0.72279	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.912557	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	3.93837	UpdatePlayer: 	0.151759	UpdateSound: 	0.012902	UpdateItems:	0.0127335	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.230536	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	7.35396	
RENDER	shadowmap: 	0.302694	sendToRender: 	0.0866808	scene: 	3.66337	particles2Tex: 	4.33363	sendToRender: 	0.0664075	motionBlur: 	1.06223	bloom2Tex: 	0.0686451	printScene: 	0.354569	applyBloom: 	0.00777426	setRenderState: 	0.000493222	applyParticles: 	0.00208116	gui: 	0.0372653	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000577431	console: 	0.00117892	endScene: 	0.000363902	present: 	0.260785	TOTAL_RENDER: 	10.61	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.06126	UpdateCamera: 	0.0533371	UpdateEnemies: 	0.728399	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.879616	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	4.13292	UpdatePlayer: 	0.154472	UpdateSound: 	0.0129952	UpdateItems:	0.0129862	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.212624	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	7.40388	
RENDER	shadowmap: 	0.285657	sendToRender: 	0.0901604	scene: 	3.48351	particles2Tex: 	4.2782	sendToRender: 	0.0659624	motionBlur: 	1.13329	bloom2Tex: 	0.381342	printScene: 	0.041978	applyBloom: 	0.00667955	setRenderState: 	0.000463147	applyParticles: 	0.00224957	gui: 	0.0466606	setRenderState: 	0.000607505	luaMsg: 	0.000833064	printTextDebug:	0.00089622	console: 	0.0012511	endScene: 	0.000493222	present: 	0.231547	TOTAL_RENDER: 	10.6935	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.05147	UpdateCamera: 	0.0548439	UpdateEnemies: 	0.728615	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.919248	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	4.21858	UpdatePlayer: 	0.15633	UpdateSound: 	0.0131696	UpdateItems:	0.0128899	UpdateTriggers: 	0.0080329	UpdateRigid: 	0.23188	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.54492	
RENDER	shadowmap: 	0.323148	sendToRender: 	0.0869364	scene: 	3.66339	particles2Tex: 	4.25916	sendToRender: 	0.0859409	motionBlur: 	1.09462	bloom2Tex: 	0.370181	printScene: 	0.0502515	applyBloom: 	0.00689608	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.0409073	setRenderState: 	0.000478185	luaMsg: 	0.000992459	printTextDebug:	0.000977422	console: 	0.00107366	endScene: 	0.000345857	present: 	0.37038	TOTAL_RENDER: 	10.7446	
UPDATE	UpdateSceneManager: 	0.0124899	UpdateInput: 	1.08034	UpdateCamera: 	0.0663203	UpdateEnemies: 	0.69415	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.38326	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	4.05573	UpdatePlayer: 	0.173199	UpdateSound: 	0.0128478	UpdateItems:	0.01252	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.229968	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	7.85896	
RENDER	shadowmap: 	0.292033	sendToRender: 	0.0993872	scene: 	3.53107	particles2Tex: 	4.26627	sendToRender: 	0.0660346	motionBlur: 	1.11787	bloom2Tex: 	0.406066	printScene: 	0.0457884	applyBloom: 	0.00720285	setRenderState: 	0.00046014	applyParticles: 	0.00223754	gui: 	0.0388202	setRenderState: 	0.00044811	luaMsg: 	0.00093231	printTextDebug:	0.00074284	console: 	0.000899228	endScene: 	0.000357887	present: 	0.397672	TOTAL_RENDER: 	10.626	
UPDATE	UpdateSceneManager: 	0.0213018	UpdateInput: 	1.04384	UpdateCamera: 	0.0727954	UpdateEnemies: 	0.713394	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.921973	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	3.82965	UpdatePlayer: 	0.184074	UpdateSound: 	0.0144087	UpdateItems:	0.0143726	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.265011	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	7.25488	
RENDER	shadowmap: 	0.295723	sendToRender: 	0.104136	scene: 	3.47145	particles2Tex: 	4.41398	sendToRender: 	0.0659354	motionBlur: 	1.01024	bloom2Tex: 	0.371898	printScene: 	0.0380503	applyBloom: 	0.00698932	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.0358879	setRenderState: 	0.000454125	luaMsg: 	0.00062555	printTextDebug:	0.000721788	console: 	0.00107667	endScene: 	0.000345857	present: 	0.41074	TOTAL_RENDER: 	10.6113	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.06224	UpdateCamera: 	0.054913	UpdateEnemies: 	0.698541	UpdateProjectile: 	0.00133832	UpdateParticle: 	1.03276	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	3.67052	UpdatePlayer: 	0.183909	UpdateSound: 	0.012914	UpdateItems:	0.0131095	UpdateTriggers: 	0.00809907	UpdateRigid: 	0.211472	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	7.11796	
RENDER	shadowmap: 	0.277095	sendToRender: 	0.106109	scene: 	3.78382	particles2Tex: 	4.26595	sendToRender: 	0.0650842	motionBlur: 	1.25902	bloom2Tex: 	0.0686601	printScene: 	0.0383781	applyBloom: 	0.00682391	setRenderState: 	0.00044811	applyParticles: 	0.00224657	gui: 	0.358596	setRenderState: 	0.000505252	luaMsg: 	0.000670662	printTextDebug:	0.000724796	console: 	0.00104058	endScene: 	0.000339842	present: 	0.131215	TOTAL_RENDER: 	10.7206	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.21007	UpdateCamera: 	0.0445434	UpdateEnemies: 	0.734401	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.886894	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	3.71282	UpdatePlayer: 	0.148821	UpdateSound: 	0.0126313	UpdateItems:	0.0124869	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.209484	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.11773	
RENDER	shadowmap: 	0.273861	sendToRender: 	0.106692	scene: 	3.74152	particles2Tex: 	4.23816	sendToRender: 	0.0648016	motionBlur: 	1.29171	bloom2Tex: 	0.0690751	printScene: 	0.227123	applyBloom: 	0.00688706	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.337851	setRenderState: 	0.000559386	luaMsg: 	0.000775922	printTextDebug:	0.000730811	console: 	0.00090825	endScene: 	0.000351872	present: 	0.120521	TOTAL_RENDER: 	10.8419	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.03746	UpdateCamera: 	0.0538484	UpdateEnemies: 	0.729505	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.936045	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	3.81425	UpdatePlayer: 	0.146806	UpdateSound: 	0.012099	UpdateItems:	0.0119005	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.223252	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	7.11474	
RENDER	shadowmap: 	0.267844	sendToRender: 	0.0866296	scene: 	3.73995	particles2Tex: 	4.38394	sendToRender: 	0.0654602	motionBlur: 	1.29249	bloom2Tex: 	0.0687834	printScene: 	0.0378518	applyBloom: 	0.00708555	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.334868	setRenderState: 	0.000565401	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.000998474	endScene: 	0.000360894	present: 	0.126511	TOTAL_RENDER: 	10.8851	
UPDATE	UpdateSceneManager: 	0.010481	UpdateInput: 	1.04563	UpdateCamera: 	0.0535958	UpdateEnemies: 	0.714988	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.914587	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	3.76139	UpdatePlayer: 	0.177533	UpdateSound: 	0.0147395	UpdateItems:	0.0147696	UpdateTriggers: 	0.00875168	UpdateRigid: 	0.264629	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	7.13653	
RENDER	shadowmap: 	0.301963	sendToRender: 	0.103859	scene: 	3.7517	particles2Tex: 	4.25736	sendToRender: 	0.0658572	motionBlur: 	1.2959	bloom2Tex: 	0.069812	printScene: 	0.0380082	applyBloom: 	0.00695623	setRenderState: 	0.00047217	applyParticles: 	0.00220446	gui: 	0.331367	setRenderState: 	0.000565401	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.000923287	endScene: 	0.000369916	present: 	0.12111	TOTAL_RENDER: 	10.6886	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.21605	UpdateCamera: 	0.0619204	UpdateEnemies: 	0.761321	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.904807	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	3.94004	UpdatePlayer: 	0.186408	UpdateSound: 	0.0139395	UpdateItems:	1.65232	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.262836	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00183755	TOTAL_UPDATE: 	9.2221	
RENDER	shadowmap: 	0.324053	sendToRender: 	0.087583	scene: 	3.78153	particles2Tex: 	4.34213	sendToRender: 	0.0651113	motionBlur: 	1.13254	bloom2Tex: 	0.353012	printScene: 	0.0394187	applyBloom: 	0.00674872	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.0357345	setRenderState: 	0.00047217	luaMsg: 	0.00079096	printTextDebug:	0.000748855	console: 	0.000902235	endScene: 	0.000372924	present: 	0.365646	TOTAL_RENDER: 	10.9015	
UPDATE	UpdateSceneManager: 	0.0115005	UpdateInput: 	1.05622	UpdateCamera: 	0.0533883	UpdateEnemies: 	0.754858	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.90585	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	3.85414	UpdatePlayer: 	1.9694	UpdateSound: 	0.0156959	UpdateItems:	0.0142403	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.253928	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	9.04132	
RENDER	shadowmap: 	0.288069	sendToRender: 	0.0871259	scene: 	3.93581	particles2Tex: 	4.20114	sendToRender: 	0.0659985	motionBlur: 	1.13809	bloom2Tex: 	0.36791	printScene: 	0.0415329	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00223754	gui: 	0.0366729	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000739833	console: 	0.00110975	endScene: 	0.000342849	present: 	0.510103	TOTAL_RENDER: 	11.0453	
UPDATE	UpdateSceneManager: 	0.0111035	UpdateInput: 	1.04686	UpdateCamera: 	0.0536589	UpdateEnemies: 	0.750639	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.927829	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	3.72921	UpdatePlayer: 	0.160219	UpdateSound: 	0.0126223	UpdateItems:	0.0110073	UpdateTriggers: 	0.00793967	UpdateRigid: 	0.211051	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	7.05791	
RENDER	shadowmap: 	0.262975	sendToRender: 	0.104422	scene: 	3.79397	particles2Tex: 	4.10652	sendToRender: 	0.0663504	motionBlur: 	1.1244	bloom2Tex: 	0.360599	printScene: 	0.0403119	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00211725	gui: 	0.0365435	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000640587	console: 	0.00100148	endScene: 	0.000345857	present: 	0.360323	TOTAL_RENDER: 	10.6294	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.13931	UpdateCamera: 	0.0539717	UpdateEnemies: 	0.776779	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.899255	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	3.91129	UpdatePlayer: 	0.155386	UpdateSound: 	0.0127606	UpdateItems:	0.0114223	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.225974	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	7.33751	
RENDER	shadowmap: 	0.254178	sendToRender: 	0.0684887	scene: 	3.84004	particles2Tex: 	4.19915	sendToRender: 	0.0725698	motionBlur: 	1.12293	bloom2Tex: 	0.366353	printScene: 	0.0429344	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.0368834	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000833064	console: 	0.000857124	endScene: 	0.000345857	present: 	0.359541	TOTAL_RENDER: 	10.7294	
UPDATE	UpdateSceneManager: 	0.0114253	UpdateInput: 	1.10939	UpdateCamera: 	0.0537401	UpdateEnemies: 	0.758786	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.894422	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	3.69634	UpdatePlayer: 	0.188363	UpdateSound: 	0.012099	UpdateItems:	0.0110373	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.206837	UpdateGUI: 	0.00144959	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	7.08133	
RENDER	shadowmap: 	0.270719	sendToRender: 	0.105546	scene: 	3.88125	particles2Tex: 	4.17496	sendToRender: 	0.0641489	motionBlur: 	1.10933	bloom2Tex: 	0.344756	printScene: 	0.0379871	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.0023428	gui: 	0.0320143	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.00063758	console: 	0.00112178	endScene: 	0.000342849	present: 	0.351069	TOTAL_RENDER: 	10.7293	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.01969	UpdateCamera: 	0.0525402	UpdateEnemies: 	0.734669	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.898166	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	3.84297	UpdatePlayer: 	0.198089	UpdateSound: 	0.0128899	UpdateItems:	0.0120629	UpdateTriggers: 	0.00824643	UpdateRigid: 	0.225093	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	7.18578	
RENDER	shadowmap: 	0.30931	sendToRender: 	0.0865695	scene: 	3.74589	particles2Tex: 	4.38005	sendToRender: 	0.0840342	motionBlur: 	1.09962	bloom2Tex: 	0.366464	printScene: 	0.037554	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00228566	gui: 	0.0324053	setRenderState: 	0.000442095	luaMsg: 	0.000911258	printTextDebug:	0.000721788	console: 	0.00111576	endScene: 	0.000342849	present: 	0.357342	TOTAL_RENDER: 	10.8486	
UPDATE	UpdateSceneManager: 	0.0124899	UpdateInput: 	1.06477	UpdateCamera: 	0.950649	UpdateEnemies: 	0.759426	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.940707	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	3.64554	UpdatePlayer: 	0.182871	UpdateSound: 	0.0128147	UpdateItems:	0.010917	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.228169	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	7.9531	
RENDER	shadowmap: 	0.279251	sendToRender: 	0.0869274	scene: 	3.77897	particles2Tex: 	4.27839	sendToRender: 	0.0658722	motionBlur: 	1.18799	bloom2Tex: 	0.370972	printScene: 	0.0402968	applyBloom: 	0.00684797	setRenderState: 	0.0004842	applyParticles: 	0.00244205	gui: 	0.0334007	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000547356	console: 	0.00105261	endScene: 	0.000336835	present: 	0.363411	TOTAL_RENDER: 	10.8361	
UPDATE	UpdateSceneManager: 	0.0113501	UpdateInput: 	1.0559	UpdateCamera: 	0.904328	UpdateEnemies: 	0.75472	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.909191	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	3.26134	UpdatePlayer: 	0.20737	UpdateSound: 	0.0132087	UpdateItems:	0.0119516	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.212236	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	7.48764	
RENDER	shadowmap: 	0.293651	sendToRender: 	0.104897	scene: 	3.74746	particles2Tex: 	4.29717	sendToRender: 	0.0653038	motionBlur: 	1.10855	bloom2Tex: 	0.350133	printScene: 	0.0401916	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.0328895	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.000923287	console: 	0.00106765	endScene: 	0.000348864	present: 	0.358236	TOTAL_RENDER: 	10.7691	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.02766	UpdateCamera: 	0.922319	UpdateEnemies: 	0.735223	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.971873	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	2.90046	UpdatePlayer: 	0.181545	UpdateSound: 	0.0125471	UpdateItems:	0.012111	UpdateTriggers: 	0.00824643	UpdateRigid: 	0.209144	UpdateGUI: 	0.00151876	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	7.13953	
RENDER	shadowmap: 	0.274758	sendToRender: 	0.104386	scene: 	3.73411	particles2Tex: 	4.33902	sendToRender: 	0.0663774	motionBlur: 	1.12756	bloom2Tex: 	0.325981	printScene: 	0.0388623	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.0328985	setRenderState: 	0.000439088	luaMsg: 	0.000664647	printTextDebug:	0.000727803	console: 	0.00123305	endScene: 	0.000339842	present: 	0.403892	TOTAL_RENDER: 	10.8215	
UPDATE	UpdateSceneManager: 	0.0214612	UpdateInput: 	1.17366	UpdateCamera: 	0.992071	UpdateEnemies: 	0.748882	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.889884	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.75789	UpdatePlayer: 	0.202922	UpdateSound: 	0.0129681	UpdateItems:	0.0116178	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.208067	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	7.18372	
RENDER	shadowmap: 	0.275455	sendToRender: 	0.106638	scene: 	3.72704	particles2Tex: 	4.32346	sendToRender: 	0.0838086	motionBlur: 	1.13269	bloom2Tex: 	0.368939	printScene: 	0.0410457	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00232777	gui: 	0.0440652	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000727803	console: 	0.00107667	endScene: 	0.000336835	present: 	0.336278	TOTAL_RENDER: 	10.8331	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.0959	UpdateCamera: 	0.914229	UpdateEnemies: 	0.784767	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.941392	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.4519	UpdatePlayer: 	0.188005	UpdateSound: 	0.0127726	UpdateItems:	0.0114253	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.218681	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	6.77557	
RENDER	shadowmap: 	0.274616	sendToRender: 	0.0866447	scene: 	3.75776	particles2Tex: 	4.23288	sendToRender: 	0.0646241	motionBlur: 	1.0967	bloom2Tex: 	0.363348	printScene: 	0.0422607	applyBloom: 	0.00671564	setRenderState: 	0.000454125	applyParticles: 	0.00218642	gui: 	0.318035	setRenderState: 	0.000562393	luaMsg: 	0.000688706	printTextDebug:	0.000751863	console: 	0.000998474	endScene: 	0.000351872	present: 	0.123438	TOTAL_RENDER: 	10.7139	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.05427	UpdateCamera: 	0.901679	UpdateEnemies: 	0.765255	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.918491	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	2.60898	UpdatePlayer: 	0.194802	UpdateSound: 	0.023428	UpdateItems:	0.0217228	UpdateTriggers: 	0.00875168	UpdateRigid: 	0.314501	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	6.97433	
RENDER	shadowmap: 	0.313424	sendToRender: 	0.0877093	scene: 	3.80585	particles2Tex: 	4.407	sendToRender: 	0.0850988	motionBlur: 	1.11859	bloom2Tex: 	0.385588	printScene: 	0.0415299	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00217439	gui: 	0.0337256	setRenderState: 	0.000451118	luaMsg: 	0.000679684	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000345857	present: 	0.339773	TOTAL_RENDER: 	10.971	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.04683	UpdateCamera: 	0.915606	UpdateEnemies: 	0.743974	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.89419	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	2.52365	UpdatePlayer: 	0.201716	UpdateSound: 	0.0129441	UpdateItems:	0.0114193	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.210991	UpdateGUI: 	0.00160297	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	6.72732	
RENDER	shadowmap: 	0.270926	sendToRender: 	0.104034	scene: 	4.16104	particles2Tex: 	4.38634	sendToRender: 	0.0655113	motionBlur: 	1.68272	bloom2Tex: 	0.0692405	printScene: 	0.0378367	applyBloom: 	0.00660436	setRenderState: 	0.000457133	applyParticles: 	0.00206612	gui: 	0.34577	setRenderState: 	0.000496229	luaMsg: 	0.00074284	printTextDebug:	0.00074284	console: 	0.000995466	endScene: 	0.000366909	present: 	0.113748	TOTAL_RENDER: 	11.59	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.02277	UpdateCamera: 	0.974856	UpdateEnemies: 	0.733683	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.907249	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	2.45748	UpdatePlayer: 	0.206973	UpdateSound: 	0.0127215	UpdateItems:	0.0112388	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.208789	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	6.69747	
RENDER	shadowmap: 	0.270066	sendToRender: 	0.10736	scene: 	4.47935	particles2Tex: 	4.38634	sendToRender: 	0.0649429	motionBlur: 	1.43065	bloom2Tex: 	0.383742	printScene: 	0.0385886	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.0319782	setRenderState: 	0.000442095	luaMsg: 	0.00075487	printTextDebug:	0.000956369	console: 	0.00105562	endScene: 	0.000339842	present: 	0.385074	TOTAL_RENDER: 	11.943	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	2.42576	UpdateCamera: 	0.913176	UpdateEnemies: 	0.658448	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.934259	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	2.31005	UpdatePlayer: 	0.108019	UpdateSound: 	0.0219574	UpdateItems:	0.0113712	UpdateTriggers: 	0.00822237	UpdateRigid: 	0.207731	UpdateGUI: 	0.0114855	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	7.76358	
RENDER	shadowmap: 	0.279961	sendToRender: 	0.0872642	scene: 	4.53246	particles2Tex: 	4.35941	sendToRender: 	0.0846928	motionBlur: 	1.59583	bloom2Tex: 	0.0687323	printScene: 	0.0372473	applyBloom: 	0.00663143	setRenderState: 	0.00043608	applyParticles: 	0.00228867	gui: 	0.767126	setRenderState: 	0.000496229	luaMsg: 	0.00063758	printTextDebug:	0.000724796	console: 	0.00117291	endScene: 	0.000360894	present: 	0.291485	TOTAL_RENDER: 	12.4915	
UPDATE	UpdateSceneManager: 	0.0192176	UpdateInput: 	1.20411	UpdateCamera: 	0.0475809	UpdateEnemies: 	0.689645	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.917146	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	2.35558	UpdatePlayer: 	1.4236	UpdateSound: 	0.0151154	UpdateItems:	0.0144809	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.243772	UpdateGUI: 	0.0017353	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.0946	
RENDER	shadowmap: 	0.279019	sendToRender: 	0.0883198	scene: 	4.23866	particles2Tex: 	4.47068	sendToRender: 	0.0684797	motionBlur: 	1.52268	bloom2Tex: 	0.0688917	printScene: 	0.366139	applyBloom: 	0.00683293	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.0971527	setRenderState: 	0.000454125	luaMsg: 	0.000917273	printTextDebug:	0.000652617	console: 	0.0010917	endScene: 	0.000393976	present: 	0.305575	TOTAL_RENDER: 	11.8654	
UPDATE	UpdateSceneManager: 	0.0126283	UpdateInput: 	1.05349	UpdateCamera: 	0.0549491	UpdateEnemies: 	0.72509	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.891977	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.41933	UpdatePlayer: 	0.303789	UpdateSound: 	0.0132448	UpdateItems:	0.0123065	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.216218	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.84229	
RENDER	shadowmap: 	0.276198	sendToRender: 	0.0873634	scene: 	4.88718	particles2Tex: 	4.47609	sendToRender: 	0.0682902	motionBlur: 	1.62816	bloom2Tex: 	0.39037	printScene: 	0.0412863	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00224657	gui: 	0.0774569	setRenderState: 	0.000499237	luaMsg: 	0.000748855	printTextDebug:	0.000799982	console: 	0.00103156	endScene: 	0.000342849	present: 	0.367709	TOTAL_RENDER: 	12.667	
UPDATE	UpdateSceneManager: 	0.0113501	UpdateInput: 	1.03991	UpdateCamera: 	0.933771	UpdateEnemies: 	0.744269	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.884542	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	2.33501	UpdatePlayer: 	0.342946	UpdateSound: 	0.0140899	UpdateItems:	0.0124508	UpdateTriggers: 	0.00821636	UpdateRigid: 	0.223339	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	6.69656	
RENDER	shadowmap: 	0.273468	sendToRender: 	0.106545	scene: 	4.8779	particles2Tex: 	4.39873	sendToRender: 	0.0656797	motionBlur: 	1.56943	bloom2Tex: 	0.490792	printScene: 	0.0394337	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.0729217	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000670662	console: 	0.00110975	endScene: 	0.000345857	present: 	0.414276	TOTAL_RENDER: 	12.6644	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.1315	UpdateCamera: 	0.0555597	UpdateEnemies: 	0.715184	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.929302	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.32325	UpdatePlayer: 	0.172989	UpdateSound: 	0.0136628	UpdateItems:	0.01169	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.211045	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00812312	TOTAL_UPDATE: 	5.71571	
RENDER	shadowmap: 	0.26572	sendToRender: 	0.0873935	scene: 	4.20677	particles2Tex: 	4.37991	sendToRender: 	0.0654512	motionBlur: 	1.09985	bloom2Tex: 	0.339595	printScene: 	0.0376112	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00203604	gui: 	0.0755983	setRenderState: 	0.000475177	luaMsg: 	0.000568408	printTextDebug:	0.00074284	console: 	0.00111576	endScene: 	0.000345857	present: 	0.429359	TOTAL_RENDER: 	11.3418	
UPDATE	UpdateSceneManager: 	0.0251062	UpdateInput: 	1.03096	UpdateCamera: 	0.0549161	UpdateEnemies: 	0.723451	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.900512	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.35301	UpdatePlayer: 	0.173879	UpdateSound: 	0.0123847	UpdateItems:	0.0117651	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.216443	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.64723	
RENDER	shadowmap: 	0.260671	sendToRender: 	0.105694	scene: 	3.8574	particles2Tex: 	4.11742	sendToRender: 	0.0662572	motionBlur: 	1.31464	bloom2Tex: 	0.0840673	printScene: 	0.0381224	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.430911	setRenderState: 	0.000502244	luaMsg: 	0.000730811	printTextDebug:	0.000622542	console: 	0.000935317	endScene: 	0.000360894	present: 	0.124683	TOTAL_RENDER: 	10.7885	
UPDATE	UpdateSceneManager: 	0.0162763	UpdateInput: 	1.10295	UpdateCamera: 	0.0649429	UpdateEnemies: 	0.811518	UpdateProjectile: 	0.00140448	UpdateParticle: 	1.52121	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	2.29483	UpdatePlayer: 	0.203932	UpdateSound: 	0.0133862	UpdateItems:	0.013317	UpdateTriggers: 	0.00892311	UpdateRigid: 	0.223054	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	6.42951	
RENDER	shadowmap: 	0.310086	sendToRender: 	0.120337	scene: 	4.40804	particles2Tex: 	4.60443	sendToRender: 	0.0871168	motionBlur: 	1.36078	bloom2Tex: 	0.352858	printScene: 	0.0441975	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.00219243	gui: 	0.100578	setRenderState: 	0.00047217	luaMsg: 	0.000824042	printTextDebug:	0.000757878	console: 	0.000839079	endScene: 	0.000366909	present: 	0.362774	TOTAL_RENDER: 	12.1403	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.12299	UpdateCamera: 	0.0523748	UpdateEnemies: 	0.745111	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.910773	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	2.27598	UpdatePlayer: 	0.157924	UpdateSound: 	0.0252265	UpdateItems:	0.0111035	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.220302	UpdateGUI: 	0.0113952	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	5.68157	
RENDER	shadowmap: 	0.274349	sendToRender: 	0.087165	scene: 	4.85444	particles2Tex: 	4.5793	sendToRender: 	0.111173	motionBlur: 	1.85544	bloom2Tex: 	0.0736675	printScene: 	0.0462456	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.492581	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.0007669	console: 	0.000854116	endScene: 	0.000372924	present: 	0.15295	TOTAL_RENDER: 	12.9036	
UPDATE	UpdateSceneManager: 	0.0133801	UpdateInput: 	1.11281	UpdateCamera: 	0.0532138	UpdateEnemies: 	0.774593	UpdateProjectile: 	0.00131125	UpdateParticle: 	1.27817	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	2.30505	UpdatePlayer: 	0.134484	UpdateSound: 	0.0262581	UpdateItems:	0.0131035	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.221099	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	6.07016	
RENDER	shadowmap: 	0.29264	sendToRender: 	0.0875228	scene: 	4.70323	particles2Tex: 	4.14368	sendToRender: 	0.0663474	motionBlur: 	1.57738	bloom2Tex: 	0.0693729	printScene: 	0.353493	applyBloom: 	0.00735923	setRenderState: 	0.00047217	applyParticles: 	0.00208416	gui: 	0.106494	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000553371	console: 	0.00114885	endScene: 	0.000363902	present: 	0.258551	TOTAL_RENDER: 	12.0265	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.0234	UpdateCamera: 	0.0608738	UpdateEnemies: 	0.686712	UpdateProjectile: 	0.00108268	UpdateParticle: 	1.03756	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.83691	UpdatePlayer: 	0.0680737	UpdateSound: 	0.0363841	UpdateItems:	0.0111607	UpdateTriggers: 	0.00773817	UpdateRigid: 	0.209785	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.16103	
RENDER	shadowmap: 	0.266454	sendToRender: 	0.105748	scene: 	4.55629	particles2Tex: 	4.23664	sendToRender: 	0.0847049	motionBlur: 	1.70946	bloom2Tex: 	0.378945	printScene: 	0.0393435	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0956219	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000688706	console: 	0.0010105	endScene: 	0.000357887	present: 	0.388945	TOTAL_RENDER: 	12.2213	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.04392	UpdateCamera: 	0.051647	UpdateEnemies: 	0.729265	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.900912	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.76927	UpdatePlayer: 	19.9335	UpdateSound: 	0.0187575	UpdateItems:	0.0138704	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.262758	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	24.9171	
RENDER	shadowmap: 	0.299653	sendToRender: 	0.0876221	scene: 	5.17539	particles2Tex: 	4.48005	sendToRender: 	0.0673158	motionBlur: 	1.77249	bloom2Tex: 	0.0662572	printScene: 	0.0367721	applyBloom: 	0.287428	setRenderState: 	0.00047217	applyParticles: 	0.00199394	gui: 	0.11942	setRenderState: 	0.000661639	luaMsg: 	0.000878176	printTextDebug:	0.000775922	console: 	0.0012932	endScene: 	0.000514274	present: 	0.220236	TOTAL_RENDER: 	13.1872	
UPDATE	UpdateSceneManager: 	0.0178071	UpdateInput: 	1.02725	UpdateCamera: 	0.0503056	UpdateEnemies: 	0.46106	UpdateProjectile: 	0.0043578	UpdateParticle: 	1.12113	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.70389	UpdatePlayer: 	0.105769	UpdateSound: 	0.044799	UpdateItems:	0.0113862	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.211334	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.90515	
RENDER	shadowmap: 	0.264996	sendToRender: 	0.10219	scene: 	4.82765	particles2Tex: 	4.35972	sendToRender: 	0.0657098	motionBlur: 	2.04522	bloom2Tex: 	0.0676556	printScene: 	0.0382728	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.444456	setRenderState: 	0.000550364	luaMsg: 	0.000655624	printTextDebug:	0.000673669	console: 	0.000926295	endScene: 	0.000384954	present: 	0.12926	TOTAL_RENDER: 	12.6958	
UPDATE	UpdateSceneManager: 	0.012114	UpdateInput: 	1.04185	UpdateCamera: 	0.920605	UpdateEnemies: 	0.708219	UpdateProjectile: 	0.00479989	UpdateParticle: 	0.962706	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.70685	UpdatePlayer: 	0.120081	UpdateSound: 	0.0248355	UpdateItems:	0.0118253	UpdateTriggers: 	0.00856221	UpdateRigid: 	0.213652	UpdateGUI: 	0.00175635	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.87538	
RENDER	shadowmap: 	0.295118	sendToRender: 	0.0875138	scene: 	4.8835	particles2Tex: 	4.55078	sendToRender: 	0.0665188	motionBlur: 	1.91215	bloom2Tex: 	0.0669519	printScene: 	0.0382518	applyBloom: 	0.00650812	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.422724	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.000730811	console: 	0.00100148	endScene: 	0.000354879	present: 	0.127898	TOTAL_RENDER: 	12.8072	
UPDATE	UpdateSceneManager: 	0.0120268	UpdateInput: 	1.05558	UpdateCamera: 	0.916545	UpdateEnemies: 	1.13891	UpdateProjectile: 	0.0048029	UpdateParticle: 	0.939937	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.70525	UpdatePlayer: 	0.102518	UpdateSound: 	0.0249227	UpdateItems:	0.0109892	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.210428	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00905543	TOTAL_UPDATE: 	6.27571	
RENDER	shadowmap: 	0.285287	sendToRender: 	0.0864311	scene: 	5.16371	particles2Tex: 	4.69021	sendToRender: 	0.0650361	motionBlur: 	1.67828	bloom2Tex: 	0.35069	printScene: 	0.0389736	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00216536	gui: 	0.104801	setRenderState: 	0.000487207	luaMsg: 	0.000568408	printTextDebug:	0.000905243	console: 	0.000992459	endScene: 	0.000378939	present: 	0.408719	TOTAL_RENDER: 	13.2334	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.04607	UpdateCamera: 	0.947515	UpdateEnemies: 	0.891288	UpdateProjectile: 	0.00458336	UpdateParticle: 	0.949407	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.80314	UpdatePlayer: 	0.0986504	UpdateSound: 	0.0255513	UpdateItems:	0.0114764	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.215764	UpdateGUI: 	0.0116599	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	6.16761	
RENDER	shadowmap: 	0.273555	sendToRender: 	0.310399	scene: 	4.83684	particles2Tex: 	4.57123	sendToRender: 	0.0663895	motionBlur: 	1.69578	bloom2Tex: 	0.283633	printScene: 	0.0367661	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.398999	setRenderState: 	0.000571416	luaMsg: 	0.000796975	printTextDebug:	0.00074284	console: 	0.00101953	endScene: 	0.000378939	present: 	0.133747	TOTAL_RENDER: 	12.9819	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.01995	UpdateCamera: 	1.07757	UpdateEnemies: 	0.752729	UpdateProjectile: 	0.00461343	UpdateParticle: 	0.951732	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.11399	UpdatePlayer: 	0.101784	UpdateSound: 	0.0264355	UpdateItems:	0.0112419	UpdateTriggers: 	0.00835771	UpdateRigid: 	0.0437434	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	6.29382	
RENDER	shadowmap: 	0.278818	sendToRender: 	0.106103	scene: 	4.94031	particles2Tex: 	4.13515	sendToRender: 	0.0720796	motionBlur: 	1.98049	bloom2Tex: 	0.0701729	printScene: 	0.0395089	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.00213228	gui: 	0.106575	setRenderState: 	0.000481192	luaMsg: 	0.000866146	printTextDebug:	0.000763893	console: 	0.00108268	endScene: 	0.000372924	present: 	0.212209	TOTAL_RENDER: 	12.6889	
UPDATE	UpdateSceneManager: 	0.0212897	UpdateInput: 	1.12941	UpdateCamera: 	0.91404	UpdateEnemies: 	0.773456	UpdateProjectile: 	0.00465854	UpdateParticle: 	1.17099	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.79611	UpdatePlayer: 	0.101935	UpdateSound: 	0.0264565	UpdateItems:	0.0113231	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0429254	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	6.13538	
RENDER	shadowmap: 	0.276108	sendToRender: 	0.104449	scene: 	4.52448	particles2Tex: 	4.46347	sendToRender: 	0.0674872	motionBlur: 	1.81392	bloom2Tex: 	0.0691263	printScene: 	0.0384833	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.406313	setRenderState: 	0.000490215	luaMsg: 	0.000724796	printTextDebug:	0.000721788	console: 	0.00104359	endScene: 	0.000354879	present: 	0.136947	TOTAL_RENDER: 	12.2532	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.04829	UpdateCamera: 	0.951503	UpdateEnemies: 	0.762572	UpdateProjectile: 	0.00445704	UpdateParticle: 	0.913074	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.77194	UpdatePlayer: 	0.101342	UpdateSound: 	0.025831	UpdateItems:	0.0115997	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.06297	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.80258	
RENDER	shadowmap: 	0.274222	sendToRender: 	0.0878025	scene: 	4.23043	particles2Tex: 	4.73665	sendToRender: 	0.0922806	motionBlur: 	1.36894	bloom2Tex: 	0.0658241	printScene: 	0.0380292	applyBloom: 	0.297795	setRenderState: 	0.00047217	applyParticles: 	0.00214131	gui: 	0.0862597	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.000950355	endScene: 	0.000372924	present: 	0.253453	TOTAL_RENDER: 	11.888	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.04653	UpdateCamera: 	0.0502515	UpdateEnemies: 	0.738125	UpdateProjectile: 	0.0043608	UpdateParticle: 	0.901998	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.74915	UpdatePlayer: 	0.105125	UpdateSound: 	0.0258851	UpdateItems:	0.0112058	UpdateTriggers: 	0.00823741	UpdateRigid: 	0.0417976	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.83824	
RENDER	shadowmap: 	0.263278	sendToRender: 	0.0982233	scene: 	4.4305	particles2Tex: 	4.31662	sendToRender: 	0.0672827	motionBlur: 	1.52599	bloom2Tex: 	0.0671323	printScene: 	0.0371029	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00222852	gui: 	0.415997	setRenderState: 	0.0004842	luaMsg: 	0.000818027	printTextDebug:	0.000691714	console: 	0.00105562	endScene: 	0.000354879	present: 	0.120918	TOTAL_RENDER: 	11.6968	
UPDATE	UpdateSceneManager: 	0.0110524	UpdateInput: 	1.03659	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.730513	UpdateProjectile: 	0.00456531	UpdateParticle: 	0.925284	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.74885	UpdatePlayer: 	0.619424	UpdateSound: 	0.0241859	UpdateItems:	0.0113892	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0432923	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	5.36048	
RENDER	shadowmap: 	0.281335	sendToRender: 	0.107384	scene: 	4.50602	particles2Tex: 	4.58945	sendToRender: 	0.0670391	motionBlur: 	1.39884	bloom2Tex: 	0.339012	printScene: 	0.0386578	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00219243	gui: 	0.0762238	setRenderState: 	0.000445103	luaMsg: 	0.000748855	printTextDebug:	0.00075487	console: 	0.0010887	endScene: 	0.000511267	present: 	0.372861	TOTAL_RENDER: 	12.308	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.01781	UpdateCamera: 	0.0508229	UpdateEnemies: 	0.68956	UpdateProjectile: 	0.00447509	UpdateParticle: 	0.949079	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.75834	UpdatePlayer: 	0.100587	UpdateSound: 	0.0255934	UpdateItems:	0.0118313	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0423209	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.79728	
RENDER	shadowmap: 	0.285106	sendToRender: 	0.0861484	scene: 	4.23357	particles2Tex: 	4.58381	sendToRender: 	0.0652797	motionBlur: 	1.45415	bloom2Tex: 	0.0668286	printScene: 	0.0365375	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00204807	gui: 	0.400211	setRenderState: 	0.000508259	luaMsg: 	0.000673669	printTextDebug:	0.000751863	console: 	0.00102554	endScene: 	0.000354879	present: 	0.140671	TOTAL_RENDER: 	11.7241	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	1.02842	UpdateCamera: 	0.0523387	UpdateEnemies: 	0.711996	UpdateProjectile: 	0.00458336	UpdateParticle: 	0.925435	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.74171	UpdatePlayer: 	0.095643	UpdateSound: 	0.0263753	UpdateItems:	0.0113231	UpdateTriggers: 	0.0078705	UpdateRigid: 	0.0421194	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.79091	
RENDER	shadowmap: 	0.283088	sendToRender: 	0.0872672	scene: 	4.72661	particles2Tex: 	4.30992	sendToRender: 	0.0656767	motionBlur: 	1.62939	bloom2Tex: 	0.0654782	printScene: 	0.0356864	applyBloom: 	0.00682992	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.381209	setRenderState: 	0.000502244	luaMsg: 	0.000661639	printTextDebug:	0.000860131	console: 	0.00107967	endScene: 	0.000360894	present: 	0.128734	TOTAL_RENDER: 	12.0723	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.19525	UpdateCamera: 	0.0540108	UpdateEnemies: 	0.782184	UpdateProjectile: 	0.00632768	UpdateParticle: 	1.57876	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	2.05164	UpdatePlayer: 	0.112996	UpdateSound: 	0.0256265	UpdateItems:	0.0130373	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0462155	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	6.03419	
RENDER	shadowmap: 	0.317148	sendToRender: 	0.102828	scene: 	5.00393	particles2Tex: 	4.2936	sendToRender: 	0.0684646	motionBlur: 	1.65305	bloom2Tex: 	0.0702721	printScene: 	0.393369	applyBloom: 	0.00761487	setRenderState: 	0.0004842	applyParticles: 	0.00202401	gui: 	0.0854297	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000827049	console: 	0.00124809	endScene: 	0.000375931	present: 	0.262559	TOTAL_RENDER: 	12.6244	
UPDATE	UpdateSceneManager: 	0.0134223	UpdateInput: 	1.0955	UpdateCamera: 	0.0525372	UpdateEnemies: 	0.706937	UpdateProjectile: 	0.0046826	UpdateParticle: 	1.03861	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.79228	UpdatePlayer: 	0.121173	UpdateSound: 	0.027837	UpdateItems:	0.0118073	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.043599	UpdateGUI: 	0.00138643	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.04678	
RENDER	shadowmap: 	0.271922	sendToRender: 	0.105754	scene: 	4.86192	particles2Tex: 	4.27872	sendToRender: 	0.0681368	motionBlur: 	1.66012	bloom2Tex: 	0.367904	printScene: 	0.0412713	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00214131	gui: 	0.0775561	setRenderState: 	0.00043608	luaMsg: 	0.000821034	printTextDebug:	0.00074284	console: 	0.000911258	endScene: 	0.000363902	present: 	0.325689	TOTAL_RENDER: 	12.45	
UPDATE	UpdateSceneManager: 	0.0148388	UpdateInput: 	1.1634	UpdateCamera: 	0.056489	UpdateEnemies: 	0.759688	UpdateProjectile: 	0.00639685	UpdateParticle: 	1.52614	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.92019	UpdatePlayer: 	0.109607	UpdateSound: 	0.0273137	UpdateItems:	0.0122674	UpdateTriggers: 	0.00822839	UpdateRigid: 	0.0449343	UpdateGUI: 	0.0351782	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.83778	
RENDER	shadowmap: 	0.335021	sendToRender: 	0.100314	scene: 	5.06465	particles2Tex: 	4.27223	sendToRender: 	0.0883589	motionBlur: 	2.01102	bloom2Tex: 	0.0706992	printScene: 	0.0438456	applyBloom: 	0.00704646	setRenderState: 	0.000526304	applyParticles: 	0.00236686	gui: 	0.406776	setRenderState: 	0.000529311	luaMsg: 	0.000818027	printTextDebug:	0.00077893	console: 	0.00105862	endScene: 	0.000375931	present: 	0.134959	TOTAL_RENDER: 	12.9329	
UPDATE	UpdateSceneManager: 	0.0122644	UpdateInput: 	1.05439	UpdateCamera: 	0.052477	UpdateEnemies: 	0.720766	UpdateProjectile: 	0.00464651	UpdateParticle: 	0.94024	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.92102	UpdatePlayer: 	0.104527	UpdateSound: 	0.0257678	UpdateItems:	0.0113441	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.043202	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.02765	
RENDER	shadowmap: 	0.295359	sendToRender: 	0.0872522	scene: 	4.88161	particles2Tex: 	4.39175	sendToRender: 	0.067824	motionBlur: 	1.88252	bloom2Tex: 	0.0678842	printScene: 	0.369219	applyBloom: 	0.00695623	setRenderState: 	0.000493222	applyParticles: 	0.00208416	gui: 	0.0766389	setRenderState: 	0.000457133	luaMsg: 	0.000833064	printTextDebug:	0.000902235	console: 	0.000977422	endScene: 	0.000390969	present: 	0.298769	TOTAL_RENDER: 	12.8004	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.04538	UpdateCamera: 	0.95686	UpdateEnemies: 	2.27175	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.950189	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.78376	UpdatePlayer: 	1.9621	UpdateSound: 	0.016935	UpdateItems:	0.0142553	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0537702	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	9.24164	
RENDER	shadowmap: 	0.320257	sendToRender: 	0.0880552	scene: 	4.92448	particles2Tex: 	4.28486	sendToRender: 	0.0689759	motionBlur: 	1.89616	bloom2Tex: 	0.476344	printScene: 	0.0460531	applyBloom: 	0.00816824	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.0824583	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000544349	console: 	0.00107366	endScene: 	0.000360894	present: 	0.33946	TOTAL_RENDER: 	12.9173	
UPDATE	UpdateSceneManager: 	0.0125441	UpdateInput: 	1.07175	UpdateCamera: 	1.05472	UpdateEnemies: 	2.12322	UpdateProjectile: 	0.00457133	UpdateParticle: 	0.924256	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.79034	UpdatePlayer: 	0.116722	UpdateSound: 	0.0433253	UpdateItems:	0.0114734	UpdateTriggers: 	0.00864642	UpdateRigid: 	0.0437103	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	7.36862	
RENDER	shadowmap: 	0.281335	sendToRender: 	0.090416	scene: 	5.45341	particles2Tex: 	4.29361	sendToRender: 	0.0665098	motionBlur: 	1.90616	bloom2Tex: 	0.0672406	printScene: 	0.0380352	applyBloom: 	0.00696225	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.394836	setRenderState: 	0.000499237	luaMsg: 	0.000769907	printTextDebug:	0.000718781	console: 	0.00104058	endScene: 	0.000363902	present: 	0.13763	TOTAL_RENDER: 	13.0945	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.07088	UpdateCamera: 	0.910232	UpdateEnemies: 	0.570956	UpdateProjectile: 	0.00661338	UpdateParticle: 	0.940989	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.81947	UpdatePlayer: 	0.117053	UpdateSound: 	0.0256325	UpdateItems:	0.0116418	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.044799	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.6709	
RENDER	shadowmap: 	0.291085	sendToRender: 	0.0878085	scene: 	5.19759	particles2Tex: 	4.43273	sendToRender: 	0.0687594	motionBlur: 	2.15965	bloom2Tex: 	0.083132	printScene: 	0.0455238	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.00248716	gui: 	0.0833695	setRenderState: 	0.000487207	luaMsg: 	0.00089622	printTextDebug:	0.000667654	console: 	0.00113682	endScene: 	0.000348864	present: 	0.181578	TOTAL_RENDER: 	13.3359	
UPDATE	UpdateSceneManager: 	0.0138884	UpdateInput: 	1.17351	UpdateCamera: 	0.934929	UpdateEnemies: 	0.570763	UpdateProjectile: 	0.00539537	UpdateParticle: 	0.939561	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.79399	UpdatePlayer: 	0.117011	UpdateSound: 	0.0242942	UpdateItems:	0.0119516	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0437704	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	5.77808	
RENDER	shadowmap: 	0.312348	sendToRender: 	0.111354	scene: 	5.31032	particles2Tex: 	4.44081	sendToRender: 	0.0675113	motionBlur: 	1.75191	bloom2Tex: 	0.290499	printScene: 	0.0437043	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.0813726	setRenderState: 	0.00043608	luaMsg: 	0.0007669	printTextDebug:	0.00077893	console: 	0.00119396	endScene: 	0.000339842	present: 	0.466248	TOTAL_RENDER: 	13.2755	
UPDATE	UpdateSceneManager: 	0.0135275	UpdateInput: 	1.09441	UpdateCamera: 	0.932069	UpdateEnemies: 	2.67461	UpdateProjectile: 	0.00465553	UpdateParticle: 	0.988248	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.78519	UpdatePlayer: 	0.112825	UpdateSound: 	0.0232476	UpdateItems:	0.0215364	UpdateTriggers: 	0.0083547	UpdateRigid: 	0.0431238	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	7.85768	
RENDER	shadowmap: 	0.428303	sendToRender: 	0.0746179	scene: 	5.16718	particles2Tex: 	4.28133	sendToRender: 	0.0864883	motionBlur: 	2.12386	bloom2Tex: 	0.0690481	printScene: 	0.0434186	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00221048	gui: 	0.388012	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000673669	console: 	0.000977422	endScene: 	0.000387961	present: 	0.135453	TOTAL_RENDER: 	13.1891	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.09547	UpdateCamera: 	0.0510665	UpdateEnemies: 	0.510007	UpdateProjectile: 	0.00707653	UpdateParticle: 	0.916885	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.80273	UpdatePlayer: 	0.113489	UpdateSound: 	0.0248927	UpdateItems:	0.0116659	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.062552	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.74186	
RENDER	shadowmap: 	0.277922	sendToRender: 	0.0872461	scene: 	5.25156	particles2Tex: 	4.3343	sendToRender: 	0.0667263	motionBlur: 	1.91975	bloom2Tex: 	0.284252	printScene: 	0.0388262	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.0797726	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000667654	console: 	0.000998474	endScene: 	0.000384954	present: 	0.440459	TOTAL_RENDER: 	13.1408	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.03945	UpdateCamera: 	0.051274	UpdateEnemies: 	0.479138	UpdateProjectile: 	0.00489012	UpdateParticle: 	0.927618	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.80196	UpdatePlayer: 	0.110647	UpdateSound: 	0.0267062	UpdateItems:	0.0210792	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0437494	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.66791	
RENDER	shadowmap: 	0.268418	sendToRender: 	0.0866717	scene: 	4.93313	particles2Tex: 	4.94358	sendToRender: 	0.0665308	motionBlur: 	1.86962	bloom2Tex: 	0.381588	printScene: 	0.0414006	applyBloom: 	0.00676075	setRenderState: 	0.00046014	applyParticles: 	0.00218942	gui: 	0.0808553	setRenderState: 	0.000442095	luaMsg: 	0.000899228	printTextDebug:	0.00075487	console: 	0.00108569	endScene: 	0.000363902	present: 	0.317172	TOTAL_RENDER: 	13.3472	
UPDATE	UpdateSceneManager: 	0.0108268	UpdateInput: 	1.03103	UpdateCamera: 	0.0616618	UpdateEnemies: 	2.2187	UpdateProjectile: 	0.006054	UpdateParticle: 	0.924587	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.78223	UpdatePlayer: 	0.111655	UpdateSound: 	0.0230281	UpdateItems:	0.0115035	UpdateTriggers: 	0.00828252	UpdateRigid: 	0.042802	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00846898	TOTAL_UPDATE: 	6.39181	
RENDER	shadowmap: 	0.272571	sendToRender: 	0.0873755	scene: 	5.0766	particles2Tex: 	4.23643	sendToRender: 	0.0872522	motionBlur: 	1.81221	bloom2Tex: 	0.0675594	printScene: 	0.0381435	applyBloom: 	0.281588	setRenderState: 	0.000493222	applyParticles: 	0.00264054	gui: 	0.0987106	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000652617	console: 	0.001209	endScene: 	0.000372924	present: 	0.22392	TOTAL_RENDER: 	12.6558	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.03932	UpdateCamera: 	0.0511237	UpdateEnemies: 	0.474525	UpdateProjectile: 	0.00587355	UpdateParticle: 	0.901944	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.73182	UpdatePlayer: 	0.107751	UpdateSound: 	0.0243724	UpdateItems:	0.0114734	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0426667	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.56885	
RENDER	shadowmap: 	0.289178	sendToRender: 	0.0873033	scene: 	4.63608	particles2Tex: 	4.18167	sendToRender: 	0.0858597	motionBlur: 	1.68383	bloom2Tex: 	0.0667895	printScene: 	0.0369526	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.40172	setRenderState: 	0.000490215	luaMsg: 	0.000869153	printTextDebug:	0.000857124	console: 	0.00104659	endScene: 	0.000366909	present: 	0.158604	TOTAL_RENDER: 	11.9887	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.05738	UpdateCamera: 	0.0656857	UpdateEnemies: 	0.467863	UpdateProjectile: 	0.00523296	UpdateParticle: 	0.927778	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.78717	UpdatePlayer: 	0.110361	UpdateSound: 	0.0247964	UpdateItems:	0.0119727	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0434847	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.6467	
RENDER	shadowmap: 	0.289648	sendToRender: 	0.0679323	scene: 	4.74668	particles2Tex: 	4.25269	sendToRender: 	0.0687293	motionBlur: 	1.8358	bloom2Tex: 	0.0675113	printScene: 	0.362888	applyBloom: 	0.0070645	setRenderState: 	0.0004842	applyParticles: 	0.00224055	gui: 	0.0837575	setRenderState: 	0.000451118	luaMsg: 	0.0007669	printTextDebug:	0.000721788	console: 	0.000854116	endScene: 	0.000360894	present: 	0.297822	TOTAL_RENDER: 	12.4437	
UPDATE	UpdateSceneManager: 	0.0116659	UpdateInput: 	1.27848	UpdateCamera: 	0.0433163	UpdateEnemies: 	2.54751	UpdateProjectile: 	0.00593069	UpdateParticle: 	0.968219	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.81218	UpdatePlayer: 	0.11699	UpdateSound: 	0.0327752	UpdateItems:	0.0216206	UpdateTriggers: 	0.00842688	UpdateRigid: 	0.0441193	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	7.03417	
RENDER	shadowmap: 	0.306204	sendToRender: 	0.0881484	scene: 	4.46061	particles2Tex: 	4.40879	sendToRender: 	0.0669459	motionBlur: 	1.75683	bloom2Tex: 	0.367556	printScene: 	0.0483117	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00215033	gui: 	0.0805335	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000805997	console: 	0.000971407	endScene: 	0.000351872	present: 	0.362954	TOTAL_RENDER: 	12.3217	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.04668	UpdateCamera: 	0.0518635	UpdateEnemies: 	0.477719	UpdateProjectile: 	0.00619836	UpdateParticle: 	0.927266	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.76012	UpdatePlayer: 	0.109793	UpdateSound: 	0.0235092	UpdateItems:	0.0115937	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0426276	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	4.61027	
RENDER	shadowmap: 	0.283001	sendToRender: 	0.086771	scene: 	4.49474	particles2Tex: 	4.39025	sendToRender: 	0.0767501	motionBlur: 	1.62051	bloom2Tex: 	0.364954	printScene: 	0.0413765	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0788794	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000772915	console: 	0.000998474	endScene: 	0.000354879	present: 	0.339457	TOTAL_RENDER: 	12.165	
UPDATE	UpdateSceneManager: 	0.0200597	UpdateInput: 	1.03483	UpdateCamera: 	0.0502214	UpdateEnemies: 	0.470347	UpdateProjectile: 	0.00474275	UpdateParticle: 	0.914403	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.70311	UpdatePlayer: 	0.108202	UpdateSound: 	0.0256235	UpdateItems:	0.0111366	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0427599	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.51898	
RENDER	shadowmap: 	0.276992	sendToRender: 	0.0861574	scene: 	4.45984	particles2Tex: 	4.44327	sendToRender: 	0.0669699	motionBlur: 	1.63682	bloom2Tex: 	0.0671443	printScene: 	0.363514	applyBloom: 	0.0069442	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.228921	setRenderState: 	0.0004842	luaMsg: 	0.000769907	printTextDebug:	0.000667654	console: 	0.00131125	endScene: 	0.000369916	present: 	0.172143	TOTAL_RENDER: 	12.1632	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.14548	UpdateCamera: 	0.0603204	UpdateEnemies: 	0.552529	UpdateProjectile: 	0.00486004	UpdateParticle: 	0.914214	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.73572	UpdatePlayer: 	0.115621	UpdateSound: 	0.0264505	UpdateItems:	0.0111967	UpdateTriggers: 	0.00788253	UpdateRigid: 	0.0427118	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.79905	
RENDER	shadowmap: 	0.428387	sendToRender: 	0.105664	scene: 	4.53211	particles2Tex: 	4.07751	sendToRender: 	0.0671834	motionBlur: 	1.61777	bloom2Tex: 	0.0662271	printScene: 	0.0366067	applyBloom: 	0.309016	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.0762208	setRenderState: 	0.000445103	luaMsg: 	0.000793967	printTextDebug:	0.000809004	console: 	0.000971407	endScene: 	0.000357887	present: 	0.243588	TOTAL_RENDER: 	11.9104	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.00833	UpdateCamera: 	0.0514846	UpdateEnemies: 	0.557223	UpdateProjectile: 	0.00488109	UpdateParticle: 	0.931567	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.88414	UpdatePlayer: 	0.102744	UpdateSound: 	0.0243904	UpdateItems:	0.011693	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0419449	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.76756	
RENDER	shadowmap: 	0.2676	sendToRender: 	0.109423	scene: 	4.47677	particles2Tex: 	4.29594	sendToRender: 	0.0675353	motionBlur: 	1.63635	bloom2Tex: 	0.0668977	printScene: 	0.0369826	applyBloom: 	0.296667	setRenderState: 	0.000487207	applyParticles: 	0.00210822	gui: 	0.0766689	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000763893	console: 	0.00107065	endScene: 	0.000396984	present: 	0.276845	TOTAL_RENDER: 	11.9715	
UPDATE	UpdateSceneManager: 	0.0125501	UpdateInput: 	1.02196	UpdateCamera: 	0.0529702	UpdateEnemies: 	0.475337	UpdateProjectile: 	0.00214431	UpdateParticle: 	0.950935	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.77528	UpdatePlayer: 	0.146664	UpdateSound: 	0.0287151	UpdateItems:	0.0117621	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0434847	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	4.66237	
RENDER	shadowmap: 	0.358076	sendToRender: 	0.0887739	scene: 	4.5863	particles2Tex: 	4.15292	sendToRender: 	0.0867319	motionBlur: 	1.6648	bloom2Tex: 	0.0674631	printScene: 	0.0384412	applyBloom: 	0.298153	setRenderState: 	0.00046014	applyParticles: 	0.00233077	gui: 	0.0966865	setRenderState: 	0.000451118	luaMsg: 	0.000863138	printTextDebug:	0.000673669	console: 	0.00113381	endScene: 	0.000360894	present: 	0.251065	TOTAL_RENDER: 	12.0452	
UPDATE	UpdateSceneManager: 	0.0195815	UpdateInput: 	1.14404	UpdateCamera: 	0.0591596	UpdateEnemies: 	0.433271	UpdateProjectile: 	0.00528409	UpdateParticle: 	0.921997	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.81275	UpdatePlayer: 	0.069836	UpdateSound: 	0.0285588	UpdateItems:	0.0116749	UpdateTriggers: 	0.00827951	UpdateRigid: 	0.0437434	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.73076	
RENDER	shadowmap: 	0.327532	sendToRender: 	0.0689398	scene: 	4.21165	particles2Tex: 	4.49866	sendToRender: 	0.0664496	motionBlur: 	1.47579	bloom2Tex: 	0.0693428	printScene: 	0.384307	applyBloom: 	0.00668857	setRenderState: 	0.000487207	applyParticles: 	0.00199695	gui: 	0.115071	setRenderState: 	0.000652617	luaMsg: 	0.000887198	printTextDebug:	0.000869153	console: 	0.00103757	endScene: 	0.000508259	present: 	0.223207	TOTAL_RENDER: 	12.0871	
UPDATE	UpdateSceneManager: 	0.0134884	UpdateInput: 	1.05175	UpdateCamera: 	0.0512951	UpdateEnemies: 	0.420481	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.895063	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.9432	UpdatePlayer: 	0.066182	UpdateSound: 	0.0261378	UpdateItems:	0.0108599	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0427359	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.65819	
RENDER	shadowmap: 	0.290541	sendToRender: 	0.0872131	scene: 	4.17659	particles2Tex: 	4.1548	sendToRender: 	0.066994	motionBlur: 	1.52185	bloom2Tex: 	0.0683594	printScene: 	0.37693	applyBloom: 	0.00715773	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0781937	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000772915	console: 	0.00106163	endScene: 	0.000378939	present: 	0.301407	TOTAL_RENDER: 	11.5147	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.03024	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.458221	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.931125	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.81845	UpdatePlayer: 	0.0703743	UpdateSound: 	0.0263753	UpdateItems:	0.0103577	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0425584	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.58739	
RENDER	shadowmap: 	0.284481	sendToRender: 	0.0865665	scene: 	4.23467	particles2Tex: 	4.3444	sendToRender: 	0.0646091	motionBlur: 	1.71036	bloom2Tex: 	0.0681729	printScene: 	0.37502	applyBloom: 	0.00679383	setRenderState: 	0.000481192	applyParticles: 	0.00192778	gui: 	0.097682	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000562393	console: 	0.000986444	endScene: 	0.000393976	present: 	0.305599	TOTAL_RENDER: 	11.922	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.05759	UpdateCamera: 	0.0517101	UpdateEnemies: 	0.427741	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.912172	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.77957	UpdatePlayer: 	0.061755	UpdateSound: 	0.0252566	UpdateItems:	0.0110043	UpdateTriggers: 	0.00797576	UpdateRigid: 	0.0430637	UpdateGUI: 	0.00171725	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.53369	
RENDER	shadowmap: 	0.289792	sendToRender: 	0.0861304	scene: 	4.21785	particles2Tex: 	4.45715	sendToRender: 	0.0843771	motionBlur: 	1.48287	bloom2Tex: 	0.0677428	printScene: 	0.376767	applyBloom: 	0.00700135	setRenderState: 	0.000475177	applyParticles: 	0.00199695	gui: 	0.0889604	setRenderState: 	0.000439088	luaMsg: 	0.000748855	printTextDebug:	0.000547356	console: 	0.000935317	endScene: 	0.000369916	present: 	0.298571	TOTAL_RENDER: 	11.805	
UPDATE	UpdateSceneManager: 	0.0155515	UpdateInput: 	1.06745	UpdateCamera: 	0.0554694	UpdateEnemies: 	0.522909	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.940319	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.79082	UpdatePlayer: 	0.0912611	UpdateSound: 	0.0278971	UpdateItems:	0.0118163	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0442697	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.71798	
RENDER	shadowmap: 	0.345418	sendToRender: 	0.0983226	scene: 	4.3577	particles2Tex: 	4.61533	sendToRender: 	0.0664947	motionBlur: 	1.53862	bloom2Tex: 	0.0693458	printScene: 	0.368247	applyBloom: 	0.00685097	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.101123	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000670662	console: 	0.00101953	endScene: 	0.000366909	present: 	0.312552	TOTAL_RENDER: 	12.2547	
UPDATE	UpdateSceneManager: 	0.0129832	UpdateInput: 	1.09328	UpdateCamera: 	0.0523868	UpdateEnemies: 	0.45051	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.953738	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.79191	UpdatePlayer: 	0.0680075	UpdateSound: 	0.0263272	UpdateItems:	0.012114	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0441133	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.656	
RENDER	shadowmap: 	0.286409	sendToRender: 	0.105637	scene: 	4.25328	particles2Tex: 	4.68191	sendToRender: 	0.0665759	motionBlur: 	1.5118	bloom2Tex: 	0.0698962	printScene: 	0.382885	applyBloom: 	0.00686601	setRenderState: 	0.000469162	applyParticles: 	0.00214131	gui: 	0.0793757	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000757878	console: 	0.00102253	endScene: 	0.000366909	present: 	0.303007	TOTAL_RENDER: 	12.0986	
UPDATE	UpdateSceneManager: 	0.0906626	UpdateInput: 	1.08312	UpdateCamera: 	0.0571807	UpdateEnemies: 	0.443626	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.913751	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.78883	UpdatePlayer: 	0.0628587	UpdateSound: 	0.0259393	UpdateItems:	0.0109832	UpdateTriggers: 	0.00809606	UpdateRigid: 	0.0439449	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.66197	
RENDER	shadowmap: 	0.298589	sendToRender: 	0.0872612	scene: 	4.31244	particles2Tex: 	4.51725	sendToRender: 	0.0674812	motionBlur: 	1.52477	bloom2Tex: 	0.068203	printScene: 	0.377345	applyBloom: 	0.00711262	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0787381	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000775922	console: 	0.000863138	endScene: 	0.000372924	present: 	0.30494	TOTAL_RENDER: 	12.0324	
UPDATE	UpdateSceneManager: 	0.0144779	UpdateInput: 	1.02479	UpdateCamera: 	0.0546664	UpdateEnemies: 	0.487388	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.944619	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.76363	UpdatePlayer: 	0.0702932	UpdateSound: 	0.0269558	UpdateItems:	0.0119907	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0452802	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.59163	
RENDER	shadowmap: 	0.309437	sendToRender: 	0.0883198	scene: 	4.26913	particles2Tex: 	4.36754	sendToRender: 	0.0747472	motionBlur: 	1.46243	bloom2Tex: 	0.0687353	printScene: 	0.557178	applyBloom: 	0.00686	setRenderState: 	0.000487207	applyParticles: 	0.00211424	gui: 	0.101507	setRenderState: 	0.000481192	luaMsg: 	0.000610513	printTextDebug:	0.000652617	console: 	0.000956369	endScene: 	0.000378939	present: 	0.304856	TOTAL_RENDER: 	11.9683	
UPDATE	UpdateSceneManager: 	0.0225649	UpdateInput: 	1.03368	UpdateCamera: 	0.95649	UpdateEnemies: 	0.514836	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.918109	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.7531	UpdatePlayer: 	0.0643234	UpdateSound: 	0.0251633	UpdateItems:	0.0105471	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0445825	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.49368	
RENDER	shadowmap: 	0.320089	sendToRender: 	0.087598	scene: 	4.43143	particles2Tex: 	4.57023	sendToRender: 	0.0668917	motionBlur: 	1.50866	bloom2Tex: 	0.0684676	printScene: 	0.373895	applyBloom: 	0.00681488	setRenderState: 	0.000493222	applyParticles: 	0.00227664	gui: 	0.0772464	setRenderState: 	0.000439088	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.00107366	endScene: 	0.000375931	present: 	0.320203	TOTAL_RENDER: 	12.1827	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.05482	UpdateCamera: 	1.03285	UpdateEnemies: 	0.469135	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.917534	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.90684	UpdatePlayer: 	0.0655384	UpdateSound: 	0.025822	UpdateItems:	0.0109802	UpdateTriggers: 	0.0083938	UpdateRigid: 	0.0426848	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	5.68911	
RENDER	shadowmap: 	0.296336	sendToRender: 	0.0865484	scene: 	4.20844	particles2Tex: 	4.35638	sendToRender: 	0.0881484	motionBlur: 	1.65816	bloom2Tex: 	0.08555	printScene: 	0.388244	applyBloom: 	0.00695623	setRenderState: 	0.0058104	applyParticles: 	0.00220145	gui: 	0.088798	setRenderState: 	0.000478185	luaMsg: 	0.000884191	printTextDebug:	0.000787952	console: 	0.000902235	endScene: 	0.000478185	present: 	0.274283	TOTAL_RENDER: 	11.9502	
UPDATE	UpdateSceneManager: 	0.014526	UpdateInput: 	1.07749	UpdateCamera: 	0.917961	UpdateEnemies: 	0.523546	UpdateProjectile: 	0.001209	UpdateParticle: 	1.40947	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.88205	UpdatePlayer: 	33.272	UpdateSound: 	0.019377	UpdateItems:	0.018162	UpdateTriggers: 	0.00102554	UpdateRigid: 	2.19459	UpdateGUI: 	0.00174733	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	41.5177	
RENDER	shadowmap: 	0.389561	sendToRender: 	0.186498	scene: 	33.0898	particles2Tex: 	5.23236	sendToRender: 	0.115423	motionBlur: 	2.8505	bloom2Tex: 	0.070651	printScene: 	0.0475478	applyBloom: 	0.26769	setRenderState: 	0.000496229	applyParticles: 	0.0023398	gui: 	0.0227333	setRenderState: 	0.000433073	luaMsg: 	0.000763893	printTextDebug:	0.00075487	console: 	0.00506154	endScene: 	0.000369916	present: 	0.222798	TOTAL_RENDER: 	42.8952	
UPDATE	UpdateSceneManager: 	0.0132538	UpdateInput: 	1.19445	UpdateCamera: 	0.916927	UpdateEnemies: 	0.717927	UpdateProjectile: 	0.00484801	UpdateParticle: 	1.31075	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	2.11799	UpdatePlayer: 	0.0764253	UpdateSound: 	0.0296084	UpdateItems:	0.012093	UpdateTriggers: 	0.00853515	UpdateRigid: 	2.16277	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	8.74867	
RENDER	shadowmap: 	0.305464	sendToRender: 	0.1292	scene: 	6.61922	particles2Tex: 	5.41888	sendToRender: 	0.0999556	motionBlur: 	2.62515	bloom2Tex: 	0.0681188	printScene: 	0.0423088	applyBloom: 	0.00660436	setRenderState: 	0.000439088	applyParticles: 	0.00218341	gui: 	0.379724	setRenderState: 	0.000496229	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.00114584	endScene: 	0.000381946	present: 	0.129979	TOTAL_RENDER: 	16.2032	
UPDATE	UpdateSceneManager: 	0.0290339	UpdateInput: 	1.0716	UpdateCamera: 	0.919633	UpdateEnemies: 	0.408472	UpdateProjectile: 	0.0144809	UpdateParticle: 	1.09894	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.28247	UpdatePlayer: 	0.0949873	UpdateSound: 	0.0275813	UpdateItems:	0.0121681	UpdateTriggers: 	0.000851109	UpdateRigid: 	2.12756	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	8.22789	
RENDER	shadowmap: 	0.29605	sendToRender: 	0.146547	scene: 	6.47332	particles2Tex: 	5.25838	sendToRender: 	0.0999526	motionBlur: 	2.61038	bloom2Tex: 	0.0676917	printScene: 	0.0418968	applyBloom: 	0.293933	setRenderState: 	0.000481192	applyParticles: 	0.00239092	gui: 	0.0198221	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.00074284	console: 	0.00113381	endScene: 	0.000360894	present: 	0.188555	TOTAL_RENDER: 	15.8691	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.16975	UpdateCamera: 	0.886272	UpdateEnemies: 	0.453951	UpdateProjectile: 	0.0047217	UpdateParticle: 	1.21796	UpdateLUAMsg: 	0.00111877	UpdateColisions: 	1.82389	UpdatePlayer: 	0.0827771	UpdateSound: 	0.0211424	UpdateItems:	0.013338	UpdateTriggers: 	0.00103757	UpdateRigid: 	2.15014	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	8.00642	
RENDER	shadowmap: 	0.369974	sendToRender: 	0.147422	scene: 	6.4733	particles2Tex: 	5.06146	sendToRender: 	0.287891	motionBlur: 	2.75436	bloom2Tex: 	0.0764013	printScene: 	0.0441373	applyBloom: 	0.00647203	setRenderState: 	0.00043608	applyParticles: 	0.00210522	gui: 	0.364389	setRenderState: 	0.000499237	luaMsg: 	0.0010105	printTextDebug:	0.000616527	console: 	0.0010887	endScene: 	0.000366909	present: 	0.13585	TOTAL_RENDER: 	16.0974	
UPDATE	UpdateSceneManager: 	0.0127155	UpdateInput: 	1.09614	UpdateCamera: 	0.904984	UpdateEnemies: 	0.453554	UpdateProjectile: 	0.00546755	UpdateParticle: 	1.36211	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.67357	UpdatePlayer: 	0.103844	UpdateSound: 	0.0277227	UpdateItems:	0.0129741	UpdateTriggers: 	0.00855018	UpdateRigid: 	2.14453	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.95102	
RENDER	shadowmap: 	0.296216	sendToRender: 	0.120806	scene: 	7.19362	particles2Tex: 	5.01763	sendToRender: 	0.100741	motionBlur: 	2.66947	bloom2Tex: 	0.0680436	printScene: 	0.0455448	applyBloom: 	0.00692616	setRenderState: 	0.000466155	applyParticles: 	0.00225559	gui: 	0.361354	setRenderState: 	0.000499237	luaMsg: 	0.000745848	printTextDebug:	0.000748855	console: 	0.00105261	endScene: 	0.000351872	present: 	0.13545	TOTAL_RENDER: 	16.3801	
UPDATE	UpdateSceneManager: 	0.0127486	UpdateInput: 	1.12558	UpdateCamera: 	0.96879	UpdateEnemies: 	0.457328	UpdateProjectile: 	0.00474877	UpdateParticle: 	1.20122	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.59494	UpdatePlayer: 	0.0833154	UpdateSound: 	0.225117	UpdateItems:	0.0115967	UpdateTriggers: 	0.000769907	UpdateRigid: 	2.11711	UpdateGUI: 	0.00178041	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	7.94793	
RENDER	shadowmap: 	0.29119	sendToRender: 	0.148162	scene: 	6.49956	particles2Tex: 	5.00422	sendToRender: 	0.0989842	motionBlur: 	2.52661	bloom2Tex: 	0.0679624	printScene: 	0.370575	applyBloom: 	0.00681488	setRenderState: 	0.000481192	applyParticles: 	0.00190973	gui: 	0.0198582	setRenderState: 	0.000457133	luaMsg: 	0.000805997	printTextDebug:	0.000622542	console: 	0.00090825	endScene: 	0.000381946	present: 	0.252358	TOTAL_RENDER: 	15.6693	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.07261	UpdateCamera: 	0.901429	UpdateEnemies: 	0.447719	UpdateProjectile: 	0.00456832	UpdateParticle: 	1.17767	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.70704	UpdatePlayer: 	0.0737998	UpdateSound: 	0.0247363	UpdateItems:	0.0116479	UpdateTriggers: 	0.000836071	UpdateRigid: 	2.13515	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.74223	
RENDER	shadowmap: 	0.278845	sendToRender: 	0.145756	scene: 	6.48694	particles2Tex: 	5.12051	sendToRender: 	0.0985903	motionBlur: 	2.67811	bloom2Tex: 	0.383438	printScene: 	0.0438156	applyBloom: 	0.00643294	setRenderState: 	0.000478185	applyParticles: 	0.00220747	gui: 	0.0197138	setRenderState: 	0.000520289	luaMsg: 	0.000700736	printTextDebug:	0.000763893	console: 	0.0011699	endScene: 	0.000354879	present: 	0.297028	TOTAL_RENDER: 	15.9431	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.05473	UpdateCamera: 	0.0515056	UpdateEnemies: 	0.415025	UpdateProjectile: 	0.00482395	UpdateParticle: 	1.24432	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.57435	UpdatePlayer: 	0.0741517	UpdateSound: 	0.0285768	UpdateItems:	0.0116088	UpdateTriggers: 	0.00844192	UpdateRigid: 	2.13356	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	6.75225	
RENDER	shadowmap: 	0.413194	sendToRender: 	0.128541	scene: 	6.77154	particles2Tex: 	5.30073	sendToRender: 	0.111892	motionBlur: 	2.49566	bloom2Tex: 	0.390924	printScene: 	0.0436772	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.00217739	gui: 	0.0202462	setRenderState: 	0.000439088	luaMsg: 	0.000649609	printTextDebug:	0.000839079	console: 	0.000935317	endScene: 	0.000372924	present: 	0.305076	TOTAL_RENDER: 	16.3988	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.05277	UpdateCamera: 	0.0514605	UpdateEnemies: 	0.424914	UpdateProjectile: 	0.00485403	UpdateParticle: 	1.3692	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.61234	UpdatePlayer: 	0.611998	UpdateSound: 	0.0262641	UpdateItems:	0.0228566	UpdateTriggers: 	0.000745848	UpdateRigid: 	2.14235	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	7.47916	
RENDER	shadowmap: 	0.279422	sendToRender: 	0.147281	scene: 	6.62683	particles2Tex: 	4.95867	sendToRender: 	0.117685	motionBlur: 	2.41769	bloom2Tex: 	0.375558	printScene: 	0.0433614	applyBloom: 	0.00672165	setRenderState: 	0.000475177	applyParticles: 	0.00199695	gui: 	0.019368	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.000667654	console: 	0.000872161	endScene: 	0.000366909	present: 	0.278051	TOTAL_RENDER: 	15.6508	
UPDATE	UpdateSceneManager: 	0.0143275	UpdateInput: 	1.08498	UpdateCamera: 	0.0539296	UpdateEnemies: 	0.430294	UpdateProjectile: 	0.00457133	UpdateParticle: 	1.4357	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.77114	UpdatePlayer: 	0.0746991	UpdateSound: 	0.0385976	UpdateItems:	0.0218792	UpdateTriggers: 	0.0007669	UpdateRigid: 	2.12748	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	7.21232	
RENDER	shadowmap: 	0.292171	sendToRender: 	0.147347	scene: 	7.28866	particles2Tex: 	5.27619	sendToRender: 	0.124692	motionBlur: 	2.6267	bloom2Tex: 	0.0681097	printScene: 	0.0428953	applyBloom: 	0.00664947	setRenderState: 	0.000439088	applyParticles: 	0.00223454	gui: 	0.0209499	setRenderState: 	0.000478185	luaMsg: 	0.000818027	printTextDebug:	0.000730811	console: 	0.000935317	endScene: 	0.000375931	present: 	0.160008	TOTAL_RENDER: 	16.7586	
UPDATE	UpdateSceneManager: 	0.0126554	UpdateInput: 	1.06454	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.421401	UpdateProjectile: 	0.00535627	UpdateParticle: 	1.60246	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.85085	UpdatePlayer: 	0.0747051	UpdateSound: 	0.0275122	UpdateItems:	0.0117892	UpdateTriggers: 	0.00888702	UpdateRigid: 	2.16468	UpdateGUI: 	0.00201499	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	7.44211	
RENDER	shadowmap: 	0.303713	sendToRender: 	0.128743	scene: 	6.4405	particles2Tex: 	5.38045	sendToRender: 	0.118791	motionBlur: 	2.35233	bloom2Tex: 	0.336347	printScene: 	0.043172	applyBloom: 	0.00644196	setRenderState: 	0.000442095	applyParticles: 	0.00220747	gui: 	0.0217469	setRenderState: 	0.000478185	luaMsg: 	0.00101351	printTextDebug:	0.000809004	console: 	0.000956369	endScene: 	0.000360894	present: 	0.37484	TOTAL_RENDER: 	15.8898	
UPDATE	UpdateSceneManager: 	0.0116358	UpdateInput: 	1.16974	UpdateCamera: 	0.0416201	UpdateEnemies: 	0.39363	UpdateProjectile: 	0.00510364	UpdateParticle: 	1.42183	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.92509	UpdatePlayer: 	0.0720675	UpdateSound: 	0.0275362	UpdateItems:	0.0124418	UpdateTriggers: 	0.000887198	UpdateRigid: 	2.13228	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	7.38031	
RENDER	shadowmap: 	0.305199	sendToRender: 	0.128499	scene: 	6.68555	particles2Tex: 	5.05376	sendToRender: 	0.0988068	motionBlur: 	2.45748	bloom2Tex: 	0.0682481	printScene: 	0.0410307	applyBloom: 	0.317812	setRenderState: 	0.0004842	applyParticles: 	0.00238792	gui: 	0.019374	setRenderState: 	0.000514274	luaMsg: 	0.00094434	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000363902	present: 	0.209003	TOTAL_RENDER: 	15.7533	
UPDATE	UpdateSceneManager: 	0.0292445	UpdateInput: 	1.08122	UpdateCamera: 	0.0512199	UpdateEnemies: 	0.422727	UpdateProjectile: 	0.00491718	UpdateParticle: 	1.48442	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	2.06471	UpdatePlayer: 	0.0748524	UpdateSound: 	0.0293858	UpdateItems:	0.0125471	UpdateTriggers: 	0.000854116	UpdateRigid: 	2.14792	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	7.55679	
RENDER	shadowmap: 	0.277338	sendToRender: 	0.147588	scene: 	6.65577	particles2Tex: 	5.2763	sendToRender: 	0.117697	motionBlur: 	2.68237	bloom2Tex: 	0.0691954	printScene: 	0.0422066	applyBloom: 	0.305554	setRenderState: 	0.00046014	applyParticles: 	0.0022616	gui: 	0.0199454	setRenderState: 	0.000457133	luaMsg: 	0.000905243	printTextDebug:	0.00075487	console: 	0.00107065	endScene: 	0.000354879	present: 	0.197114	TOTAL_RENDER: 	16.1618	
UPDATE	UpdateSceneManager: 	0.0122824	UpdateInput: 	1.05334	UpdateCamera: 	0.0508349	UpdateEnemies: 	0.398325	UpdateProjectile: 	0.00478786	UpdateParticle: 	1.70362	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	2.20262	UpdatePlayer: 	0.0740795	UpdateSound: 	0.0273648	UpdateItems:	0.0126042	UpdateTriggers: 	0.00852612	UpdateRigid: 	2.14601	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	7.83799	
RENDER	shadowmap: 	0.276764	sendToRender: 	0.145633	scene: 	6.37474	particles2Tex: 	5.41445	sendToRender: 	0.115573	motionBlur: 	2.55463	bloom2Tex: 	0.0697277	printScene: 	0.045608	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.0203424	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.00105261	endScene: 	0.000354879	present: 	0.158604	TOTAL_RENDER: 	15.8811	
UPDATE	UpdateSceneManager: 	0.0189499	UpdateInput: 	1.15196	UpdateCamera: 	0.0541642	UpdateEnemies: 	0.466594	UpdateProjectile: 	0.00556679	UpdateParticle: 	2.0806	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	2.28076	UpdatePlayer: 	0.0806087	UpdateSound: 	0.0278249	UpdateItems:	0.0123336	UpdateTriggers: 	0.000953362	UpdateRigid: 	2.14515	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	8.49245	
RENDER	shadowmap: 	0.317109	sendToRender: 	0.166679	scene: 	6.59074	particles2Tex: 	5.48779	sendToRender: 	0.125188	motionBlur: 	2.63244	bloom2Tex: 	0.0697819	printScene: 	0.0428321	applyBloom: 	0.00662541	setRenderState: 	0.000439088	applyParticles: 	0.00218341	gui: 	0.0204627	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.000989451	endScene: 	0.000390969	present: 	0.1543	TOTAL_RENDER: 	16.4009	
UPDATE	UpdateSceneManager: 	0.0127546	UpdateInput: 	1.57175	UpdateCamera: 	0.89573	UpdateEnemies: 	0.470263	UpdateProjectile: 	0.00513372	UpdateParticle: 	1.90435	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	2.30076	UpdatePlayer: 	0.0759742	UpdateSound: 	0.0276475	UpdateItems:	0.0133411	UpdateTriggers: 	0.000857124	UpdateRigid: 	2.32591	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	9.76764	
RENDER	shadowmap: 	0.333505	sendToRender: 	0.127708	scene: 	6.41712	particles2Tex: 	5.25748	sendToRender: 	0.100109	motionBlur: 	2.42059	bloom2Tex: 	0.266902	printScene: 	0.0427599	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00222251	gui: 	0.0197499	setRenderState: 	0.000439088	luaMsg: 	0.000676676	printTextDebug:	0.000736825	console: 	0.000956369	endScene: 	0.000354879	present: 	0.382211	TOTAL_RENDER: 	15.7857	
UPDATE	UpdateSceneManager: 	0.0120719	UpdateInput: 	1.08007	UpdateCamera: 	0.922018	UpdateEnemies: 	0.428069	UpdateProjectile: 	0.00474877	UpdateParticle: 	1.53012	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.11888	UpdatePlayer: 	0.0736495	UpdateSound: 	0.0285678	UpdateItems:	0.0121381	UpdateTriggers: 	0.00875168	UpdateRigid: 	2.1501	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	8.5148	
RENDER	shadowmap: 	0.296005	sendToRender: 	0.13886	scene: 	6.39015	particles2Tex: 	5.2341	sendToRender: 	0.0996038	motionBlur: 	2.34393	bloom2Tex: 	0.36573	printScene: 	0.0426276	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00220747	gui: 	0.0204537	setRenderState: 	0.000451118	luaMsg: 	0.000986444	printTextDebug:	0.000730811	console: 	0.0010496	endScene: 	0.000348864	present: 	0.342943	TOTAL_RENDER: 	15.6559	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.05274	UpdateCamera: 	0.0509703	UpdateEnemies: 	0.582092	UpdateProjectile: 	0.00527206	UpdateParticle: 	1.50396	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	2.0527	UpdatePlayer: 	0.0742269	UpdateSound: 	0.0308023	UpdateItems:	0.0127666	UpdateTriggers: 	0.000854116	UpdateRigid: 	2.13669	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	7.65719	
RENDER	shadowmap: 	0.301202	sendToRender: 	0.128316	scene: 	6.11155	particles2Tex: 	5.33328	sendToRender: 	0.117645	motionBlur: 	2.32209	bloom2Tex: 	0.068227	printScene: 	0.0420201	applyBloom: 	0.299768	setRenderState: 	0.00047217	applyParticles: 	0.00214732	gui: 	0.019356	setRenderState: 	0.000511267	luaMsg: 	0.000631565	printTextDebug:	0.000745848	console: 	0.00113381	endScene: 	0.000363902	present: 	0.201469	TOTAL_RENDER: 	15.3093	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.19632	UpdateCamera: 	0.051665	UpdateEnemies: 	0.428063	UpdateProjectile: 	0.0143095	UpdateParticle: 	1.48696	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.0086	UpdatePlayer: 	0.0735773	UpdateSound: 	0.0289016	UpdateItems:	0.0117591	UpdateTriggers: 	0.000757878	UpdateRigid: 	2.27854	UpdateGUI: 	0.00199695	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	7.76274	
RENDER	shadowmap: 	0.384972	sendToRender: 	0.119817	scene: 	6.12491	particles2Tex: 	5.29748	sendToRender: 	0.098467	motionBlur: 	2.42612	bloom2Tex: 	0.0708435	printScene: 	0.372879	applyBloom: 	0.00684797	setRenderState: 	0.000499237	applyParticles: 	0.00230671	gui: 	0.0202341	setRenderState: 	0.00044811	luaMsg: 	0.000977422	printTextDebug:	0.000739833	console: 	0.000917273	endScene: 	0.000375931	present: 	0.264743	TOTAL_RENDER: 	15.5554	
UPDATE	UpdateSceneManager: 	0.0121832	UpdateInput: 	1.06092	UpdateCamera: 	0.0518003	UpdateEnemies: 	0.44301	UpdateProjectile: 	0.00486906	UpdateParticle: 	1.50329	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.98207	UpdatePlayer: 	0.078314	UpdateSound: 	0.0294159	UpdateItems:	0.0122373	UpdateTriggers: 	0.00861635	UpdateRigid: 	2.14205	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	7.48219	
RENDER	shadowmap: 	0.281173	sendToRender: 	0.145825	scene: 	6.15773	particles2Tex: 	5.36961	sendToRender: 	0.106554	motionBlur: 	2.59373	bloom2Tex: 	0.0804704	printScene: 	0.0495327	applyBloom: 	0.00647203	setRenderState: 	0.00043608	applyParticles: 	0.00227363	gui: 	0.02141	setRenderState: 	0.000496229	luaMsg: 	0.000995466	printTextDebug:	0.000751863	console: 	0.00126313	endScene: 	0.000354879	present: 	0.526078	TOTAL_RENDER: 	15.7092	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.1118	UpdateCamera: 	0.0539507	UpdateEnemies: 	0.469638	UpdateProjectile: 	0.00499237	UpdateParticle: 	1.51122	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	2.1278	UpdatePlayer: 	0.0733668	UpdateSound: 	0.027867	UpdateItems:	0.0118042	UpdateTriggers: 	0.000884191	UpdateRigid: 	2.15176	UpdateGUI: 	0.00189169	BuildFrustum: 	0.0111065	TOTAL_UPDATE: 	7.90802	
RENDER	shadowmap: 	0.292694	sendToRender: 	0.138601	scene: 	6.39728	particles2Tex: 	5.24301	sendToRender: 	0.0985482	motionBlur: 	2.35523	bloom2Tex: 	0.0712525	printScene: 	0.36933	applyBloom: 	0.00748254	setRenderState: 	0.000508259	applyParticles: 	0.00211123	gui: 	0.0206371	setRenderState: 	0.000433073	luaMsg: 	0.000793967	printTextDebug:	0.000736825	console: 	0.0010887	endScene: 	0.000390969	present: 	0.216756	TOTAL_RENDER: 	15.6171	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.24315	UpdateCamera: 	0.0509101	UpdateEnemies: 	0.392012	UpdateProjectile: 	0.00493222	UpdateParticle: 	1.49897	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	2.17398	UpdatePlayer: 	0.0755291	UpdateSound: 	0.0262009	UpdateItems:	0.0120208	UpdateTriggers: 	0.000805997	UpdateRigid: 	2.13278	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	7.77883	
RENDER	shadowmap: 	0.488693	sendToRender: 	0.136659	scene: 	6.20416	particles2Tex: 	5.15694	sendToRender: 	0.114719	motionBlur: 	2.31003	bloom2Tex: 	0.0675113	printScene: 	0.348918	applyBloom: 	0.00758178	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.0197499	setRenderState: 	0.000430065	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.000872161	endScene: 	0.000369916	present: 	0.207785	TOTAL_RENDER: 	15.4421	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.04391	UpdateCamera: 	0.0514094	UpdateEnemies: 	0.412003	UpdateProjectile: 	0.0047217	UpdateParticle: 	1.43642	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.28095	UpdatePlayer: 	0.0734359	UpdateSound: 	0.0283813	UpdateItems:	0.0119666	UpdateTriggers: 	0.00870657	UpdateRigid: 	2.13983	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	7.64693	
RENDER	shadowmap: 	0.287879	sendToRender: 	0.147176	scene: 	6.46123	particles2Tex: 	4.95657	sendToRender: 	0.107216	motionBlur: 	2.42775	bloom2Tex: 	0.0674752	printScene: 	0.0420051	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0241408	setRenderState: 	0.000649609	luaMsg: 	0.000890205	printTextDebug:	0.000974414	console: 	0.00133832	endScene: 	0.000526304	present: 	0.18288	TOTAL_RENDER: 	15.6566	
UPDATE	UpdateSceneManager: 	0.0393585	UpdateInput: 	1.0763	UpdateCamera: 	0.0519627	UpdateEnemies: 	0.500028	UpdateProjectile: 	0.00489012	UpdateParticle: 	1.44104	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	2.41844	UpdatePlayer: 	0.075469	UpdateSound: 	0.0303602	UpdateItems:	0.0220506	UpdateTriggers: 	0.000995466	UpdateRigid: 	2.14047	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	7.9746	
RENDER	shadowmap: 	0.279582	sendToRender: 	0.145284	scene: 	6.3847	particles2Tex: 	5.21789	sendToRender: 	0.0970565	motionBlur: 	2.46045	bloom2Tex: 	0.0678361	printScene: 	0.0408743	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00222551	gui: 	0.0207334	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000763893	console: 	0.00103156	endScene: 	0.000357887	present: 	0.172297	TOTAL_RENDER: 	15.5969	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.06156	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.405834	UpdateProjectile: 	0.0044811	UpdateParticle: 	1.43562	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	2.38884	UpdatePlayer: 	0.0737487	UpdateSound: 	0.027858	UpdateItems:	0.012123	UpdateTriggers: 	0.0007669	UpdateRigid: 	2.13097	UpdateGUI: 	0.00158793	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	7.86839	
RENDER	shadowmap: 	0.289416	sendToRender: 	0.144598	scene: 	6.19007	particles2Tex: 	5.34532	sendToRender: 	0.0966895	motionBlur: 	2.45199	bloom2Tex: 	0.0677519	printScene: 	0.0417344	applyBloom: 	0.0064991	setRenderState: 	0.000475177	applyParticles: 	0.00210221	gui: 	0.0199635	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.00074284	console: 	0.000956369	endScene: 	0.000381946	present: 	0.466675	TOTAL_RENDER: 	15.5384	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	1.06851	UpdateCamera: 	0.0511567	UpdateEnemies: 	0.420294	UpdateProjectile: 	0.00487508	UpdateParticle: 	1.42708	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.46981	UpdatePlayer: 	0.0953452	UpdateSound: 	0.0281527	UpdateItems:	0.0123035	UpdateTriggers: 	0.00843891	UpdateRigid: 	2.13486	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	7.90714	
RENDER	shadowmap: 	0.281224	sendToRender: 	0.144679	scene: 	6.4077	particles2Tex: 	5.32261	sendToRender: 	0.118241	motionBlur: 	2.46216	bloom2Tex: 	0.070248	printScene: 	0.0421735	applyBloom: 	0.00652015	setRenderState: 	0.000451118	applyParticles: 	0.0121681	gui: 	0.019795	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.00062555	console: 	0.00104659	endScene: 	0.000363902	present: 	0.443289	TOTAL_RENDER: 	15.6984	
UPDATE	UpdateSceneManager: 	0.0120478	UpdateInput: 	1.09862	UpdateCamera: 	0.0511026	UpdateEnemies: 	0.474434	UpdateProjectile: 	0.00491718	UpdateParticle: 	1.3707	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.51378	UpdatePlayer: 	0.0857033	UpdateSound: 	0.023425	UpdateItems:	0.0118373	UpdateTriggers: 	0.000757878	UpdateRigid: 	2.15162	UpdateGUI: 	0.00207213	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.94428	
RENDER	shadowmap: 	0.317073	sendToRender: 	0.128791	scene: 	6.35317	particles2Tex: 	4.90028	sendToRender: 	0.116845	motionBlur: 	2.4899	bloom2Tex: 	0.0688315	printScene: 	0.0412261	applyBloom: 	0.293536	setRenderState: 	0.000469162	applyParticles: 	0.00230972	gui: 	0.019792	setRenderState: 	0.0004842	luaMsg: 	0.000827049	printTextDebug:	0.00074284	console: 	0.00115787	endScene: 	0.000357887	present: 	0.194597	TOTAL_RENDER: 	15.2989	
UPDATE	UpdateSceneManager: 	0.012096	UpdateInput: 	1.06441	UpdateCamera: 	0.0513462	UpdateEnemies: 	0.404577	UpdateProjectile: 	0.00476982	UpdateParticle: 	1.34807	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.63553	UpdatePlayer: 	0.0757938	UpdateSound: 	0.0272595	UpdateItems:	0.0122644	UpdateTriggers: 	0.00075487	UpdateRigid: 	2.12559	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	7.90408	
RENDER	shadowmap: 	0.28618	sendToRender: 	0.146319	scene: 	6.51757	particles2Tex: 	5.01603	sendToRender: 	0.12142	motionBlur: 	2.54245	bloom2Tex: 	0.0705909	printScene: 	0.0453794	applyBloom: 	0.00653519	setRenderState: 	0.00043608	applyParticles: 	0.00240897	gui: 	0.0213619	setRenderState: 	0.00043608	luaMsg: 	0.000926295	printTextDebug:	0.000787952	console: 	0.00105562	endScene: 	0.000336835	present: 	0.424207	TOTAL_RENDER: 	15.598	
UPDATE	UpdateSceneManager: 	0.013723	UpdateInput: 	1.25149	UpdateCamera: 	0.0555657	UpdateEnemies: 	0.413374	UpdateProjectile: 	0.00591866	UpdateParticle: 	2.09491	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	2.47208	UpdatePlayer: 	0.0753697	UpdateSound: 	0.0262911	UpdateItems:	0.0117531	UpdateTriggers: 	0.00830056	UpdateRigid: 	2.13523	UpdateGUI: 	0.001615	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	8.74988	
RENDER	shadowmap: 	0.311894	sendToRender: 	0.158971	scene: 	6.46698	particles2Tex: 	5.04043	sendToRender: 	0.0997	motionBlur: 	2.36367	bloom2Tex: 	0.365342	printScene: 	0.0567897	applyBloom: 	0.0101772	setRenderState: 	0.000475177	applyParticles: 	0.00237889	gui: 	0.0207965	setRenderState: 	0.000469162	luaMsg: 	0.000821034	printTextDebug:	0.000751863	console: 	0.000998474	endScene: 	0.000360894	present: 	0.323779	TOTAL_RENDER: 	15.6069	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.08789	UpdateCamera: 	0.0514364	UpdateEnemies: 	0.557218	UpdateProjectile: 	0.00461944	UpdateParticle: 	1.35565	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	2.60348	UpdatePlayer: 	0.0774599	UpdateSound: 	0.0276355	UpdateItems:	0.0123967	UpdateTriggers: 	0.000842086	UpdateRigid: 	2.12291	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	8.05638	
RENDER	shadowmap: 	0.279654	sendToRender: 	0.127618	scene: 	6.29572	particles2Tex: 	5.00715	sendToRender: 	0.0980249	motionBlur: 	2.1965	bloom2Tex: 	0.288114	printScene: 	0.0406668	applyBloom: 	0.00648707	setRenderState: 	0.00043608	applyParticles: 	0.00199394	gui: 	0.020201	setRenderState: 	0.000481192	luaMsg: 	0.000652617	printTextDebug:	0.000733818	console: 	0.000827049	endScene: 	0.000357887	present: 	0.409001	TOTAL_RENDER: 	15.142	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.08833	UpdateCamera: 	0.0721097	UpdateEnemies: 	0.430462	UpdateProjectile: 	0.00221048	UpdateParticle: 	1.34036	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	2.99401	UpdatePlayer: 	0.0764043	UpdateSound: 	0.0261799	UpdateItems:	0.0122493	UpdateTriggers: 	0.000863138	UpdateRigid: 	2.22088	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	8.45388	
RENDER	shadowmap: 	0.278285	sendToRender: 	0.147443	scene: 	6.42141	particles2Tex: 	4.82373	sendToRender: 	0.116476	motionBlur: 	2.42592	bloom2Tex: 	0.0690872	printScene: 	0.0431479	applyBloom: 	0.295112	setRenderState: 	0.00046014	applyParticles: 	0.00235183	gui: 	0.0199845	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000748855	console: 	0.00104058	endScene: 	0.000384954	present: 	0.197391	TOTAL_RENDER: 	15.2083	
UPDATE	UpdateSceneManager: 	0.0143937	UpdateInput: 	1.00448	UpdateCamera: 	0.0546755	UpdateEnemies: 	0.417007	UpdateProjectile: 	0.00553672	UpdateParticle: 	1.4479	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	2.96171	UpdatePlayer: 	0.0758148	UpdateSound: 	0.0252265	UpdateItems:	0.0119546	UpdateTriggers: 	0.00816824	UpdateRigid: 	2.1286	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	8.32344	
RENDER	shadowmap: 	0.28938	sendToRender: 	0.147115	scene: 	6.10242	particles2Tex: 	5.33606	sendToRender: 	0.0990594	motionBlur: 	2.32798	bloom2Tex: 	0.0731803	printScene: 	0.0454516	applyBloom: 	0.332426	setRenderState: 	0.000493222	applyParticles: 	0.00234882	gui: 	0.0196116	setRenderState: 	0.000445103	luaMsg: 	0.000842086	printTextDebug:	0.00075487	console: 	0.00102855	endScene: 	0.000366909	present: 	0.190315	TOTAL_RENDER: 	15.3546	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.05392	UpdateCamera: 	0.0521041	UpdateEnemies: 	0.429425	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.34544	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	3.65491	UpdatePlayer: 	0.0761306	UpdateSound: 	0.0277798	UpdateItems:	0.0118794	UpdateTriggers: 	0.00075487	UpdateRigid: 	2.12936	UpdateGUI: 	0.00189169	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	8.9445	
RENDER	shadowmap: 	0.287308	sendToRender: 	0.155094	scene: 	6.02219	particles2Tex: 	5.08939	sendToRender: 	0.0963708	motionBlur: 	2.61071	bloom2Tex: 	0.071039	printScene: 	0.0425314	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00232476	gui: 	0.0200116	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000760885	console: 	0.00104659	endScene: 	0.000381946	present: 	0.457196	TOTAL_RENDER: 	15.2367	
UPDATE	UpdateSceneManager: 	0.0121862	UpdateInput: 	1.04446	UpdateCamera: 	0.0679173	UpdateEnemies: 	0.408821	UpdateProjectile: 	0.0010917	UpdateParticle: 	1.26449	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	4.23279	UpdatePlayer: 	0.0892521	UpdateSound: 	0.0130343	UpdateItems:	0.0134824	UpdateTriggers: 	0.000881183	UpdateRigid: 	2.14633	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	9.45006	
RENDER	shadowmap: 	0.415991	sendToRender: 	0.116897	scene: 	6.21769	particles2Tex: 	4.94904	sendToRender: 	0.0971587	motionBlur: 	2.29613	bloom2Tex: 	0.0713037	printScene: 	0.042799	applyBloom: 	0.33235	setRenderState: 	0.000493222	applyParticles: 	0.00235483	gui: 	0.0200687	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000848101	console: 	0.000872161	endScene: 	0.000369916	present: 	0.214275	TOTAL_RENDER: 	15.1484	
UPDATE	UpdateSceneManager: 	0.0320203	UpdateInput: 	1.13038	UpdateCamera: 	0.0525372	UpdateEnemies: 	0.412598	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.65079	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	3.57843	UpdatePlayer: 	0.0771501	UpdateSound: 	0.0275212	UpdateItems:	0.0111877	UpdateTriggers: 	0.00929002	UpdateRigid: 	2.13734	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	9.29218	
RENDER	shadowmap: 	0.376172	sendToRender: 	0.13991	scene: 	6.37325	particles2Tex: 	4.80191	sendToRender: 	0.125477	motionBlur: 	2.39011	bloom2Tex: 	0.296547	printScene: 	0.0461884	applyBloom: 	0.00690811	setRenderState: 	0.00044811	applyParticles: 	0.0022616	gui: 	0.020595	setRenderState: 	0.000520289	luaMsg: 	0.000986444	printTextDebug:	0.000529311	console: 	0.00104359	endScene: 	0.000342849	present: 	0.385579	TOTAL_RENDER: 	15.3417	
UPDATE	UpdateSceneManager: 	0.0113772	UpdateInput: 	1.08747	UpdateCamera: 	0.0501583	UpdateEnemies: 	0.463211	UpdateProjectile: 	0.000836071	UpdateParticle: 	1.35869	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	3.76072	UpdatePlayer: 	0.0824252	UpdateSound: 	0.0281407	UpdateItems:	0.0130553	UpdateTriggers: 	0.000760885	UpdateRigid: 	2.14293	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	9.17086	
RENDER	shadowmap: 	0.309488	sendToRender: 	0.148866	scene: 	6.30073	particles2Tex: 	4.93493	sendToRender: 	0.0987918	motionBlur: 	2.37192	bloom2Tex: 	0.0708646	printScene: 	0.0425554	applyBloom: 	0.332591	setRenderState: 	0.000490215	applyParticles: 	0.00229769	gui: 	0.0198522	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000640587	console: 	0.00101953	endScene: 	0.000354879	present: 	0.212137	TOTAL_RENDER: 	15.2122	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.06885	UpdateCamera: 	0.0511868	UpdateEnemies: 	0.424153	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.17676	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.5621	UpdatePlayer: 	0.07506	UpdateSound: 	0.0280385	UpdateItems:	0.0113712	UpdateTriggers: 	0.000857124	UpdateRigid: 	2.13909	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	7.69078	
RENDER	shadowmap: 	0.306613	sendToRender: 	0.129405	scene: 	6.48124	particles2Tex: 	4.90869	sendToRender: 	0.0979707	motionBlur: 	2.30069	bloom2Tex: 	0.071027	printScene: 	0.042369	applyBloom: 	0.335881	setRenderState: 	0.000511267	applyParticles: 	0.00233077	gui: 	0.0200477	setRenderState: 	0.00043608	luaMsg: 	0.0007669	printTextDebug:	0.000628557	console: 	0.0010496	endScene: 	0.000366909	present: 	0.213956	TOTAL_RENDER: 	15.2738	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.06171	UpdateCamera: 	0.051244	UpdateEnemies: 	0.401835	UpdateProjectile: 	0.00102253	UpdateParticle: 	1.23557	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	2.11831	UpdatePlayer: 	0.0749848	UpdateSound: 	0.0281046	UpdateItems:	0.0115035	UpdateTriggers: 	0.00836673	UpdateRigid: 	2.1414	UpdateGUI: 	0.00203304	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	7.29216	
RENDER	shadowmap: 	0.283615	sendToRender: 	0.146571	scene: 	6.23078	particles2Tex: 	4.64659	sendToRender: 	0.100308	motionBlur: 	2.30444	bloom2Tex: 	0.379194	printScene: 	0.0438547	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00233378	gui: 	0.0200477	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.00106163	endScene: 	0.000339842	present: 	0.325048	TOTAL_RENDER: 	14.8763	
UPDATE	UpdateSceneManager: 	0.0137651	UpdateInput: 	1.05622	UpdateCamera: 	0.137269	UpdateEnemies: 	0.398388	UpdateProjectile: 	0.0013323	UpdateParticle: 	1.18033	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.65855	UpdatePlayer: 	0.0771562	UpdateSound: 	0.0284234	UpdateItems:	0.010902	UpdateTriggers: 	0.0108358	UpdateRigid: 	2.14457	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	6.85532	
RENDER	shadowmap: 	0.288595	sendToRender: 	0.148297	scene: 	6.28819	particles2Tex: 	4.72364	sendToRender: 	0.0975948	motionBlur: 	2.26801	bloom2Tex: 	0.0708104	printScene: 	0.0417675	applyBloom: 	0.339027	setRenderState: 	0.000553371	applyParticles: 	0.00239393	gui: 	0.0234611	setRenderState: 	0.000493222	luaMsg: 	0.000715773	printTextDebug:	0.000667654	console: 	0.0010105	endScene: 	0.000375931	present: 	0.205201	TOTAL_RENDER: 	14.8759	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.05456	UpdateCamera: 	0.0510244	UpdateEnemies: 	0.402319	UpdateProjectile: 	0.00113682	UpdateParticle: 	1.13982	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.44071	UpdatePlayer: 	0.072242	UpdateSound: 	0.0269257	UpdateItems:	0.0121411	UpdateTriggers: 	0.000748855	UpdateRigid: 	2.11868	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	6.46772	
RENDER	shadowmap: 	0.307849	sendToRender: 	0.127465	scene: 	6.38356	particles2Tex: 	4.55963	sendToRender: 	0.113796	motionBlur: 	2.37794	bloom2Tex: 	0.0700405	printScene: 	0.0421434	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00226762	gui: 	0.0184627	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00103757	endScene: 	0.000378939	present: 	0.430574	TOTAL_RENDER: 	14.843	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.05231	UpdateCamera: 	0.0513101	UpdateEnemies: 	0.41338	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.16104	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.36096	UpdatePlayer: 	0.0768464	UpdateSound: 	0.0290821	UpdateItems:	0.0124027	UpdateTriggers: 	0.010078	UpdateRigid: 	2.13501	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	6.45638	
RENDER	shadowmap: 	0.276743	sendToRender: 	0.126957	scene: 	5.97135	particles2Tex: 	4.84153	sendToRender: 	0.0949302	motionBlur: 	2.29305	bloom2Tex: 	0.0714179	printScene: 	0.0418547	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00216536	gui: 	0.456053	setRenderState: 	0.0114915	luaMsg: 	0.000875168	printTextDebug:	0.000628557	console: 	0.00103456	endScene: 	0.000688706	present: 	0.101429	TOTAL_RENDER: 	14.6986	
UPDATE	UpdateSceneManager: 	0.0153109	UpdateInput: 	1.11817	UpdateCamera: 	0.0547837	UpdateEnemies: 	0.4738	UpdateProjectile: 	0.00122704	UpdateParticle: 	1.68962	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.431	UpdatePlayer: 	0.0767261	UpdateSound: 	0.0256505	UpdateItems:	0.0129621	UpdateTriggers: 	0.000863138	UpdateRigid: 	2.14135	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	7.18248	
RENDER	shadowmap: 	0.317193	sendToRender: 	0.146553	scene: 	6.45312	particles2Tex: 	4.79792	sendToRender: 	0.123008	motionBlur: 	2.27609	bloom2Tex: 	0.2859	printScene: 	0.0414968	applyBloom: 	0.0066615	setRenderState: 	0.0004842	applyParticles: 	0.00223153	gui: 	0.0195033	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000736825	console: 	0.00107065	endScene: 	0.000339842	present: 	0.416745	TOTAL_RENDER: 	15.263	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.19574	UpdateCamera: 	0.052486	UpdateEnemies: 	0.434225	UpdateProjectile: 	0.00120298	UpdateParticle: 	1.36843	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.47586	UpdatePlayer: 	0.0777967	UpdateSound: 	0.0268475	UpdateItems:	0.0130794	UpdateTriggers: 	0.000745848	UpdateRigid: 	2.18274	UpdateGUI: 	0.0017774	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	6.98226	
RENDER	shadowmap: 	0.319316	sendToRender: 	0.128671	scene: 	6.31204	particles2Tex: 	4.79746	sendToRender: 	0.0995316	motionBlur: 	2.21118	bloom2Tex: 	0.0708465	printScene: 	0.385077	applyBloom: 	0.00727803	setRenderState: 	0.00047217	applyParticles: 	0.00223754	gui: 	0.0203244	setRenderState: 	0.00046014	luaMsg: 	0.000824042	printTextDebug:	0.000751863	console: 	0.0109471	endScene: 	0.000357887	present: 	0.241459	TOTAL_RENDER: 	14.9711	
UPDATE	UpdateSceneManager: 	0.0120539	UpdateInput: 	1.17972	UpdateCamera: 	0.052468	UpdateEnemies: 	0.413903	UpdateProjectile: 	0.001212	UpdateParticle: 	1.14203	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.33278	UpdatePlayer: 	0.0706631	UpdateSound: 	0.0262039	UpdateItems:	0.0120509	UpdateTriggers: 	0.00849003	UpdateRigid: 	2.1698	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.56338	
RENDER	shadowmap: 	0.29882	sendToRender: 	0.126493	scene: 	5.94788	particles2Tex: 	4.78196	sendToRender: 	0.10511	motionBlur: 	2.22619	bloom2Tex: 	0.0704646	printScene: 	0.040357	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.356563	setRenderState: 	0.000526304	luaMsg: 	0.000553371	printTextDebug:	0.000670662	console: 	0.0010496	endScene: 	0.000360894	present: 	0.0884551	TOTAL_RENDER: 	14.4367	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.05465	UpdateCamera: 	0.0525191	UpdateEnemies: 	0.401774	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.07457	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.32203	UpdatePlayer: 	0.0687142	UpdateSound: 	0.0261468	UpdateItems:	0.0123967	UpdateTriggers: 	0.000682691	UpdateRigid: 	2.22375	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.38652	
RENDER	shadowmap: 	0.280721	sendToRender: 	0.146066	scene: 	5.91542	particles2Tex: 	4.38044	sendToRender: 	0.0953362	motionBlur: 	2.08029	bloom2Tex: 	0.388939	printScene: 	0.042772	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.0195514	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000715773	console: 	0.000866146	endScene: 	0.000384954	present: 	0.304513	TOTAL_RENDER: 	14.1843	
UPDATE	UpdateSceneManager: 	0.0256776	UpdateInput: 	1.04643	UpdateCamera: 	0.0513612	UpdateEnemies: 	0.393378	UpdateProjectile: 	0.0010917	UpdateParticle: 	1.02963	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.46721	UpdatePlayer: 	0.0671173	UpdateSound: 	0.0264475	UpdateItems:	0.0116839	UpdateTriggers: 	0.000854116	UpdateRigid: 	2.11668	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	6.3768	
RENDER	shadowmap: 	0.284929	sendToRender: 	0.126557	scene: 	5.93924	particles2Tex: 	4.7108	sendToRender: 	0.096061	motionBlur: 	2.15584	bloom2Tex: 	0.0724194	printScene: 	0.0394247	applyBloom: 	0.34284	setRenderState: 	0.000481192	applyParticles: 	0.00196988	gui: 	0.0191033	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000622542	console: 	0.00102855	endScene: 	0.000354879	present: 	0.210476	TOTAL_RENDER: 	14.3558	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.07248	UpdateCamera: 	0.0501703	UpdateEnemies: 	0.39093	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.19783	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26675	UpdatePlayer: 	0.0661579	UpdateSound: 	0.0242461	UpdateItems:	0.011308	UpdateTriggers: 	0.00791561	UpdateRigid: 	2.1326	UpdateGUI: 	0.00236686	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	6.37215	
RENDER	shadowmap: 	0.282279	sendToRender: 	0.0970053	scene: 	5.81474	particles2Tex: 	4.44106	sendToRender: 	0.0962084	motionBlur: 	2.21551	bloom2Tex: 	0.0701458	printScene: 	0.0396292	applyBloom: 	0.331214	setRenderState: 	0.000478185	applyParticles: 	0.00202101	gui: 	0.0183515	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.00102253	endScene: 	0.000357887	present: 	0.228581	TOTAL_RENDER: 	13.9851	
UPDATE	UpdateSceneManager: 	0.0112118	UpdateInput: 	1.21864	UpdateCamera: 	0.0453463	UpdateEnemies: 	0.410788	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.36822	UpdateLUAMsg: 	0.000989451	UpdateColisions: 	1.44623	UpdatePlayer: 	0.0787892	UpdateSound: 	0.0240957	UpdateItems:	0.0126463	UpdateTriggers: 	0.000890205	UpdateRigid: 	2.14217	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.92023	
RENDER	shadowmap: 	0.425302	sendToRender: 	0.0991015	scene: 	6.04063	particles2Tex: 	4.4923	sendToRender: 	0.0973813	motionBlur: 	2.17279	bloom2Tex: 	0.0707052	printScene: 	0.0400623	applyBloom: 	0.307768	setRenderState: 	0.000490215	applyParticles: 	0.00209319	gui: 	0.0193138	setRenderState: 	0.000487207	luaMsg: 	0.000784945	printTextDebug:	0.000703744	console: 	0.00106163	endScene: 	0.000360894	present: 	0.202275	TOTAL_RENDER: 	14.3299	
UPDATE	UpdateSceneManager: 	0.0117501	UpdateInput: 	1.19165	UpdateCamera: 	0.0500801	UpdateEnemies: 	0.399829	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.22785	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.48536	UpdatePlayer: 	0.126689	UpdateSound: 	0.0251724	UpdateItems:	0.0131967	UpdateTriggers: 	0.000875168	UpdateRigid: 	2.13463	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	6.80586	
RENDER	shadowmap: 	0.439058	sendToRender: 	0.126845	scene: 	5.88524	particles2Tex: 	4.58311	sendToRender: 	0.0981722	motionBlur: 	2.2457	bloom2Tex: 	0.0725157	printScene: 	0.0427028	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.381366	setRenderState: 	0.000559386	luaMsg: 	0.000697729	printTextDebug:	0.000805997	console: 	0.00102253	endScene: 	0.000351872	present: 	0.0878476	TOTAL_RENDER: 	14.3297	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.048	UpdateCamera: 	0.050865	UpdateEnemies: 	0.405311	UpdateProjectile: 	0.001209	UpdateParticle: 	1.15467	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25237	UpdatePlayer: 	0.0736946	UpdateSound: 	0.0464892	UpdateItems:	0.0116268	UpdateTriggers: 	0.00827651	UpdateRigid: 	2.12327	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	6.32561	
RENDER	shadowmap: 	0.282406	sendToRender: 	0.145657	scene: 	5.88505	particles2Tex: 	4.3665	sendToRender: 	0.113757	motionBlur: 	2.17637	bloom2Tex: 	0.0707352	printScene: 	0.0401164	applyBloom: 	0.00660136	setRenderState: 	0.000475177	applyParticles: 	0.00219544	gui: 	0.358723	setRenderState: 	0.0004842	luaMsg: 	0.000631565	printTextDebug:	0.000748855	console: 	0.0010887	endScene: 	0.000366909	present: 	0.127519	TOTAL_RENDER: 	13.9288	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.06217	UpdateCamera: 	0.0519266	UpdateEnemies: 	0.425211	UpdateProjectile: 	0.00107366	UpdateParticle: 	1.0156	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.24517	UpdatePlayer: 	0.0810989	UpdateSound: 	0.035909	UpdateItems:	0.0114434	UpdateTriggers: 	0.000784945	UpdateRigid: 	2.1121	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	6.1895	
RENDER	shadowmap: 	0.277374	sendToRender: 	0.145236	scene: 	5.79801	particles2Tex: 	4.5394	sendToRender: 	0.0971557	motionBlur: 	2.16126	bloom2Tex: 	0.0705157	printScene: 	0.0391149	applyBloom: 	0.00667353	setRenderState: 	0.000466155	applyParticles: 	0.00226461	gui: 	0.0199695	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.00075487	console: 	0.00101953	endScene: 	0.000348864	present: 	0.437133	TOTAL_RENDER: 	13.9402	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.08204	UpdateCamera: 	0.0496711	UpdateEnemies: 	0.370383	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.970131	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23627	UpdatePlayer: 	0.0782689	UpdateSound: 	0.0227544	UpdateItems:	0.011696	UpdateTriggers: 	0.000760885	UpdateRigid: 	2.2125	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	6.22074	
RENDER	shadowmap: 	0.368362	sendToRender: 	0.142331	scene: 	5.8928	particles2Tex: 	4.36441	sendToRender: 	0.0971948	motionBlur: 	2.20118	bloom2Tex: 	0.0718239	printScene: 	0.0460441	applyBloom: 	0.00650512	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.0210582	setRenderState: 	0.000466155	luaMsg: 	0.00100148	printTextDebug:	0.000769907	console: 	0.00107366	endScene: 	0.000357887	present: 	0.476885	TOTAL_RENDER: 	14.1853	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.13076	UpdateCamera: 	0.0523447	UpdateEnemies: 	0.44147	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.58123	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.43692	UpdatePlayer: 	0.0755141	UpdateSound: 	0.0261378	UpdateItems:	0.0122433	UpdateTriggers: 	0.00861935	UpdateRigid: 	2.13258	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	7.04746	
RENDER	shadowmap: 	0.280457	sendToRender: 	0.144436	scene: 	5.61337	particles2Tex: 	4.42335	sendToRender: 	0.095255	motionBlur: 	2.10869	bloom2Tex: 	0.386906	printScene: 	0.0420742	applyBloom: 	0.00663744	setRenderState: 	0.000433073	applyParticles: 	0.00217138	gui: 	0.0195875	setRenderState: 	0.000439088	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.000953362	endScene: 	0.000381946	present: 	0.341628	TOTAL_RENDER: 	13.8275	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.31761	UpdateCamera: 	0.0634211	UpdateEnemies: 	0.401305	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.60421	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.41997	UpdatePlayer: 	0.0731051	UpdateSound: 	0.0252686	UpdateItems:	0.0123696	UpdateTriggers: 	0.00090825	UpdateRigid: 	2.14276	UpdateGUI: 	0.00201198	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	7.25481	
RENDER	shadowmap: 	0.341036	sendToRender: 	0.145756	scene: 	5.93159	particles2Tex: 	4.39314	sendToRender: 	0.114094	motionBlur: 	1.99487	bloom2Tex: 	0.0724194	printScene: 	0.0452712	applyBloom: 	0.00703744	setRenderState: 	0.000445103	applyParticles: 	0.00216536	gui: 	0.0228386	setRenderState: 	0.000490215	luaMsg: 	0.000833064	printTextDebug:	0.000772915	console: 	0.00107967	endScene: 	0.000360894	present: 	0.210395	TOTAL_RENDER: 	14.0461	
UPDATE	UpdateSceneManager: 	0.0129501	UpdateInput: 	1.09287	UpdateCamera: 	0.0533853	UpdateEnemies: 	0.453536	UpdateProjectile: 	0.00122403	UpdateParticle: 	1.517	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.50966	UpdatePlayer: 	0.0757878	UpdateSound: 	0.0231814	UpdateItems:	0.0126313	UpdateTriggers: 	0.000649609	UpdateRigid: 	2.15037	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	7.10254	
RENDER	shadowmap: 	0.45559	sendToRender: 	0.135705	scene: 	5.54036	particles2Tex: 	4.58688	sendToRender: 	0.0962625	motionBlur: 	1.92107	bloom2Tex: 	0.370861	printScene: 	0.0399329	applyBloom: 	0.00680285	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0237378	setRenderState: 	0.00063758	luaMsg: 	0.00077893	printTextDebug:	0.000857124	console: 	0.00341346	endScene: 	0.000478185	present: 	0.156018	TOTAL_RENDER: 	13.9587	
UPDATE	UpdateSceneManager: 	0.0277528	UpdateInput: 	1.1134	UpdateCamera: 	0.0521823	UpdateEnemies: 	0.429795	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.35386	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.39582	UpdatePlayer: 	0.076672	UpdateSound: 	0.026243	UpdateItems:	0.0122433	UpdateTriggers: 	0.00843289	UpdateRigid: 	2.32176	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	6.95647	
RENDER	shadowmap: 	0.291419	sendToRender: 	0.143618	scene: 	5.57306	particles2Tex: 	4.29711	sendToRender: 	0.124208	motionBlur: 	1.96747	bloom2Tex: 	0.0697428	printScene: 	0.385618	applyBloom: 	0.00687804	setRenderState: 	0.000499237	applyParticles: 	0.00194883	gui: 	0.0196176	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000372924	present: 	0.257405	TOTAL_RENDER: 	13.5005	
UPDATE	UpdateSceneManager: 	0.0112509	UpdateInput: 	1.02072	UpdateCamera: 	0.0512921	UpdateEnemies: 	0.415714	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.976652	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21465	UpdatePlayer: 	0.0679654	UpdateSound: 	0.0252265	UpdateItems:	0.0110885	UpdateTriggers: 	0.000583446	UpdateRigid: 	2.30812	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	6.24098	
RENDER	shadowmap: 	0.270788	sendToRender: 	0.14486	scene: 	5.50522	particles2Tex: 	4.30315	sendToRender: 	0.0927528	motionBlur: 	1.94001	bloom2Tex: 	0.0691022	printScene: 	0.0386608	applyBloom: 	0.00667955	setRenderState: 	0.00043608	applyParticles: 	0.0120569	gui: 	0.0178492	setRenderState: 	0.000490215	luaMsg: 	0.000854116	printTextDebug:	0.000670662	console: 	0.000941332	endScene: 	0.000369916	present: 	0.417582	TOTAL_RENDER: 	13.1717	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.06632	UpdateCamera: 	0.0489884	UpdateEnemies: 	0.38077	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.939095	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.22042	UpdatePlayer: 	0.0711653	UpdateSound: 	0.0232235	UpdateItems:	0.0104719	UpdateTriggers: 	0.000878176	UpdateRigid: 	2.11896	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	6.02611	
RENDER	shadowmap: 	0.281714	sendToRender: 	0.140343	scene: 	5.52433	particles2Tex: 	4.58916	sendToRender: 	0.105246	motionBlur: 	1.97504	bloom2Tex: 	0.0685127	printScene: 	0.0388051	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.0178733	setRenderState: 	0.000439088	luaMsg: 	0.000715773	printTextDebug:	0.000736825	console: 	0.000902235	endScene: 	0.000372924	present: 	0.445662	TOTAL_RENDER: 	13.5595	
UPDATE	UpdateSceneManager: 	0.0102404	UpdateInput: 	1.03987	UpdateCamera: 	0.0494485	UpdateEnemies: 	0.367676	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.945107	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.20574	UpdatePlayer: 	0.0644617	UpdateSound: 	0.0350458	UpdateItems:	0.0110313	UpdateTriggers: 	0.00845394	UpdateRigid: 	2.11142	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.03526	
RENDER	shadowmap: 	0.467598	sendToRender: 	0.13591	scene: 	5.5109	particles2Tex: 	4.20715	sendToRender: 	0.105562	motionBlur: 	2.00044	bloom2Tex: 	0.0694902	printScene: 	0.0396623	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00221649	gui: 	0.0187364	setRenderState: 	0.000433073	luaMsg: 	0.000824042	printTextDebug:	0.000631565	console: 	0.000875168	endScene: 	0.000336835	present: 	0.454275	TOTAL_RENDER: 	13.3821	
UPDATE	UpdateSceneManager: 	0.0129531	UpdateInput: 	1.08898	UpdateCamera: 	0.0523627	UpdateEnemies: 	0.419296	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.958733	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.29677	UpdatePlayer: 	0.0715232	UpdateSound: 	0.0262039	UpdateItems:	0.0124779	UpdateTriggers: 	0.000824042	UpdateRigid: 	2.1314	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	6.24399	
RENDER	shadowmap: 	0.297936	sendToRender: 	0.146673	scene: 	5.74623	particles2Tex: 	4.67712	sendToRender: 	0.0978594	motionBlur: 	2.01445	bloom2Tex: 	0.107592	printScene: 	0.042802	applyBloom: 	0.269522	setRenderState: 	0.00047217	applyParticles: 	0.00217138	gui: 	0.0194823	setRenderState: 	0.000433073	luaMsg: 	0.000863138	printTextDebug:	0.00074284	console: 	0.00107065	endScene: 	0.000366909	present: 	0.192558	TOTAL_RENDER: 	13.9814	
UPDATE	UpdateSceneManager: 	0.0120088	UpdateInput: 	1.17763	UpdateCamera: 	0.0574183	UpdateEnemies: 	0.3968	UpdateProjectile: 	0.001212	UpdateParticle: 	1.01166	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.23251	UpdatePlayer: 	0.070642	UpdateSound: 	0.0253288	UpdateItems:	0.0120478	UpdateTriggers: 	0.000842086	UpdateRigid: 	2.16072	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	6.29332	
RENDER	shadowmap: 	0.306598	sendToRender: 	0.12594	scene: 	5.75781	particles2Tex: 	4.35319	sendToRender: 	0.112794	motionBlur: 	1.94102	bloom2Tex: 	0.0698901	printScene: 	0.039951	applyBloom: 	0.00647203	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.0191394	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000745848	console: 	0.00110674	endScene: 	0.000345857	present: 	0.426938	TOTAL_RENDER: 	13.5292	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.04922	UpdateCamera: 	0.0511327	UpdateEnemies: 	0.391336	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.921898	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.18665	UpdatePlayer: 	0.0667865	UpdateSound: 	0.0256054	UpdateItems:	0.0106975	UpdateTriggers: 	0.00827049	UpdateRigid: 	2.12408	UpdateGUI: 	0.00190372	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.98291	
RENDER	shadowmap: 	0.272213	sendToRender: 	0.135209	scene: 	5.76253	particles2Tex: 	4.2841	sendToRender: 	0.0942445	motionBlur: 	1.879	bloom2Tex: 	0.391681	printScene: 	0.0405916	applyBloom: 	0.00656827	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0185891	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.000965392	endScene: 	0.000372924	present: 	0.314501	TOTAL_RENDER: 	13.567	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.10043	UpdateCamera: 	0.0570453	UpdateEnemies: 	0.381267	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.910933	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.18923	UpdatePlayer: 	0.0679774	UpdateSound: 	0.0243483	UpdateItems:	0.0113622	UpdateTriggers: 	0.000682691	UpdateRigid: 	2.12962	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.01831	
RENDER	shadowmap: 	0.298544	sendToRender: 	0.125507	scene: 	5.71422	particles2Tex: 	4.25473	sendToRender: 	0.0936159	motionBlur: 	1.87975	bloom2Tex: 	0.0686511	printScene: 	0.368211	applyBloom: 	0.00743141	setRenderState: 	0.000469162	applyParticles: 	0.00208717	gui: 	0.0179785	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.000827049	endScene: 	0.000366909	present: 	0.20927	TOTAL_RENDER: 	13.3972	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.19724	UpdateCamera: 	0.0515146	UpdateEnemies: 	0.427136	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.90758	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.20989	UpdatePlayer: 	0.0666391	UpdateSound: 	0.0245949	UpdateItems:	0.0111516	UpdateTriggers: 	0.000775922	UpdateRigid: 	2.10551	UpdateGUI: 	0.00141651	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.14845	
RENDER	shadowmap: 	0.274532	sendToRender: 	0.134286	scene: 	5.7981	particles2Tex: 	4.23534	sendToRender: 	0.113751	motionBlur: 	1.91685	bloom2Tex: 	0.0687443	printScene: 	0.0402487	applyBloom: 	0.307816	setRenderState: 	0.000475177	applyParticles: 	0.00224957	gui: 	0.0188176	setRenderState: 	0.000481192	luaMsg: 	0.0108358	printTextDebug:	0.00063758	console: 	0.00104659	endScene: 	0.000366909	present: 	0.350419	TOTAL_RENDER: 	13.6661	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	1.06452	UpdateCamera: 	0.0502004	UpdateEnemies: 	0.397907	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.999959	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.22653	UpdatePlayer: 	0.0676827	UpdateSound: 	0.0269047	UpdateItems:	0.0107697	UpdateTriggers: 	0.00813816	UpdateRigid: 	2.13069	UpdateGUI: 	0.00155485	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	6.13087	
RENDER	shadowmap: 	0.456284	sendToRender: 	0.146	scene: 	5.85207	particles2Tex: 	4.13467	sendToRender: 	0.113889	motionBlur: 	1.93071	bloom2Tex: 	0.06903	printScene: 	0.0396532	applyBloom: 	0.312988	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0191845	setRenderState: 	0.000433073	luaMsg: 	0.00079096	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000363902	present: 	0.21653	TOTAL_RENDER: 	13.6541	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.22435	UpdateCamera: 	0.0412983	UpdateEnemies: 	0.381146	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.909531	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.22801	UpdatePlayer: 	0.0685849	UpdateSound: 	0.0236476	UpdateItems:	0.0113411	UpdateTriggers: 	0.000926295	UpdateRigid: 	2.11604	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	6.14603	
RENDER	shadowmap: 	0.276382	sendToRender: 	0.14471	scene: 	5.74583	particles2Tex: 	4.47664	sendToRender: 	0.128003	motionBlur: 	2.04059	bloom2Tex: 	0.078287	printScene: 	0.049244	applyBloom: 	0.300622	setRenderState: 	0.000493222	applyParticles: 	0.0022586	gui: 	0.0211243	setRenderState: 	0.00046014	luaMsg: 	0.000950355	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000357887	present: 	0.176414	TOTAL_RENDER: 	13.832	
UPDATE	UpdateSceneManager: 	0.0279122	UpdateInput: 	1.05151	UpdateCamera: 	0.0507778	UpdateEnemies: 	0.378208	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.980086	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.35503	UpdatePlayer: 	0.0675504	UpdateSound: 	0.0238671	UpdateItems:	0.010878	UpdateTriggers: 	0.000694721	UpdateRigid: 	2.12566	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	6.211	
RENDER	shadowmap: 	0.280367	sendToRender: 	0.169265	scene: 	5.77207	particles2Tex: 	4.37559	sendToRender: 	0.094043	motionBlur: 	1.92294	bloom2Tex: 	0.0720766	printScene: 	0.0450697	applyBloom: 	0.334317	setRenderState: 	0.000481192	applyParticles: 	0.00215935	gui: 	0.0199695	setRenderState: 	0.000439088	luaMsg: 	0.00060149	printTextDebug:	0.000751863	console: 	0.0010887	endScene: 	0.000369916	present: 	0.206585	TOTAL_RENDER: 	13.6596	
UPDATE	UpdateSceneManager: 	0.0171725	UpdateInput: 	1.10798	UpdateCamera: 	0.0528981	UpdateEnemies: 	0.442946	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.5497	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.28907	UpdatePlayer: 	0.0781276	UpdateSound: 	0.0236867	UpdateItems:	0.0131005	UpdateTriggers: 	0.0085983	UpdateRigid: 	2.14605	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	6.87773	
RENDER	shadowmap: 	0.305226	sendToRender: 	0.16652	scene: 	5.88473	particles2Tex: 	3.98519	sendToRender: 	0.122057	motionBlur: 	2.00395	bloom2Tex: 	0.0999406	printScene: 	0.397687	applyBloom: 	0.0106313	setRenderState: 	0.000535326	applyParticles: 	0.00265859	gui: 	0.0211845	setRenderState: 	0.000442095	luaMsg: 	0.000845094	printTextDebug:	0.000757878	console: 	0.00117591	endScene: 	0.000357887	present: 	0.217024	TOTAL_RENDER: 	13.6177	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.2066	UpdateCamera: 	0.0430306	UpdateEnemies: 	0.374217	UpdateProjectile: 	0.00118794	UpdateParticle: 	1.56101	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19193	UpdatePlayer: 	0.0680917	UpdateSound: 	0.0243844	UpdateItems:	0.0112689	UpdateTriggers: 	0.000673669	UpdateRigid: 	2.12348	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.75409	
RENDER	shadowmap: 	0.283951	sendToRender: 	0.16602	scene: 	5.77861	particles2Tex: 	4.32951	sendToRender: 	0.0930836	motionBlur: 	1.90308	bloom2Tex: 	0.0692676	printScene: 	0.370876	applyBloom: 	0.00733217	setRenderState: 	0.000478185	applyParticles: 	0.0020992	gui: 	0.0182582	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000730811	console: 	0.000757878	endScene: 	0.000399991	present: 	0.207048	TOTAL_RENDER: 	13.6031	
UPDATE	UpdateSceneManager: 	0.00908551	UpdateInput: 	1.10793	UpdateCamera: 	0.0504259	UpdateEnemies: 	0.390334	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.905983	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.1688	UpdatePlayer: 	0.0663023	UpdateSound: 	0.022604	UpdateItems:	0.0108689	UpdateTriggers: 	0.000751863	UpdateRigid: 	2.11629	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	5.98341	
RENDER	shadowmap: 	0.276388	sendToRender: 	0.145116	scene: 	5.82657	particles2Tex: 	4.30491	sendToRender: 	0.148009	motionBlur: 	2.03325	bloom2Tex: 	0.410947	printScene: 	0.0509402	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.020977	setRenderState: 	0.0004842	luaMsg: 	0.000631565	printTextDebug:	0.00074284	console: 	0.000911258	endScene: 	0.000378939	present: 	0.307416	TOTAL_RENDER: 	14.0139	
UPDATE	UpdateSceneManager: 	0.0139245	UpdateInput: 	1.12171	UpdateCamera: 	0.053686	UpdateEnemies: 	0.687945	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.31633	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	1.34708	UpdatePlayer: 	0.0788704	UpdateSound: 	0.0276746	UpdateItems:	0.0126674	UpdateTriggers: 	0.00823741	UpdateRigid: 	2.16015	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	6.96684	
RENDER	shadowmap: 	0.313235	sendToRender: 	0.148093	scene: 	5.83442	particles2Tex: 	4.44756	sendToRender: 	0.0947347	motionBlur: 	1.89522	bloom2Tex: 	0.0703232	printScene: 	0.377417	applyBloom: 	0.00730811	setRenderState: 	0.00047217	applyParticles: 	0.00211424	gui: 	0.0190612	setRenderState: 	0.000439088	luaMsg: 	0.000772915	printTextDebug:	0.000763893	console: 	0.000962384	endScene: 	0.000375931	present: 	0.22832	TOTAL_RENDER: 	13.7907	
UPDATE	UpdateSceneManager: 	0.0200928	UpdateInput: 	1.08798	UpdateCamera: 	0.0715202	UpdateEnemies: 	0.473138	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.919769	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.21737	UpdatePlayer: 	0.0907047	UpdateSound: 	0.0270971	UpdateItems:	0.0112148	UpdateTriggers: 	0.000781937	UpdateRigid: 	2.12107	UpdateGUI: 	0.00184657	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	6.18339	
RENDER	shadowmap: 	0.284559	sendToRender: 	0.146024	scene: 	5.73712	particles2Tex: 	4.34209	sendToRender: 	0.127808	motionBlur: 	2.00214	bloom2Tex: 	0.0700706	printScene: 	0.040769	applyBloom: 	0.312465	setRenderState: 	0.000490215	applyParticles: 	0.00205108	gui: 	0.0193259	setRenderState: 	0.000442095	luaMsg: 	0.00075487	printTextDebug:	0.000760885	console: 	0.000956369	endScene: 	0.000360894	present: 	0.185358	TOTAL_RENDER: 	13.6492	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.07473	UpdateCamera: 	0.0519657	UpdateEnemies: 	0.458904	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.933233	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.21775	UpdatePlayer: 	0.0672677	UpdateSound: 	0.0256626	UpdateItems:	0.0112509	UpdateTriggers: 	0.000727803	UpdateRigid: 	2.12007	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	6.10773	
RENDER	shadowmap: 	0.269543	sendToRender: 	0.146249	scene: 	5.8587	particles2Tex: 	4.2067	sendToRender: 	0.103165	motionBlur: 	1.90295	bloom2Tex: 	0.0695984	printScene: 	0.0374969	applyBloom: 	0.311782	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.0187454	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000830056	console: 	0.000902235	endScene: 	0.000360894	present: 	0.203144	TOTAL_RENDER: 	13.477	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.04849	UpdateCamera: 	0.049635	UpdateEnemies: 	0.400896	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.07641	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21315	UpdatePlayer: 	0.067791	UpdateSound: 	0.0250851	UpdateItems:	0.0113591	UpdateTriggers: 	0.00775622	UpdateRigid: 	2.12241	UpdateGUI: 	0.00155786	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.19754	
RENDER	shadowmap: 	0.277843	sendToRender: 	0.143946	scene: 	5.70913	particles2Tex: 	3.74841	sendToRender: 	0.125645	motionBlur: 	2.01079	bloom2Tex: 	0.0899619	printScene: 	0.0476651	applyBloom: 	0.304847	setRenderState: 	0.000493222	applyParticles: 	0.00219845	gui: 	0.025819	setRenderState: 	0.000493222	luaMsg: 	0.00075487	printTextDebug:	0.000643594	console: 	0.000902235	endScene: 	0.000375931	present: 	0.166691	TOTAL_RENDER: 	13.0353	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	1.13886	UpdateCamera: 	0.0397224	UpdateEnemies: 	0.375444	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.48731	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.16857	UpdatePlayer: 	0.064564	UpdateSound: 	0.0214371	UpdateItems:	0.0107546	UpdateTriggers: 	0.000809004	UpdateRigid: 	2.14662	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	6.60667	
RENDER	shadowmap: 	0.288652	sendToRender: 	0.169283	scene: 	5.72285	particles2Tex: 	4.37071	sendToRender: 	0.0939437	motionBlur: 	1.93431	bloom2Tex: 	0.0716134	printScene: 	0.0445915	applyBloom: 	0.00680586	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0211725	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000733818	console: 	0.0010887	endScene: 	0.000393976	present: 	0.164844	TOTAL_RENDER: 	13.5849	
UPDATE	UpdateSceneManager: 	0.00977121	UpdateInput: 	1.05487	UpdateCamera: 	0.0492861	UpdateEnemies: 	0.414069	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.916891	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.20776	UpdatePlayer: 	0.0674902	UpdateSound: 	0.0231544	UpdateItems:	0.010899	UpdateTriggers: 	0.000748855	UpdateRigid: 	2.12226	UpdateGUI: 	0.00169319	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	6.06165	
RENDER	shadowmap: 	0.304107	sendToRender: 	0.127751	scene: 	5.88598	particles2Tex: 	4.3718	sendToRender: 	0.113955	motionBlur: 	1.94187	bloom2Tex: 	0.0680646	printScene: 	0.0396623	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0194823	setRenderState: 	0.000487207	luaMsg: 	0.000544349	printTextDebug:	0.00062555	console: 	0.000986444	endScene: 	0.000396984	present: 	0.163762	TOTAL_RENDER: 	13.7358	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.04402	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.392421	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.909161	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.18343	UpdatePlayer: 	0.0655263	UpdateSound: 	0.0241799	UpdateItems:	0.0107095	UpdateTriggers: 	0.00780434	UpdateRigid: 	2.13239	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00546153	TOTAL_UPDATE: 	5.96852	
RENDER	shadowmap: 	0.431223	sendToRender: 	0.145293	scene: 	5.74419	particles2Tex: 	4.19136	sendToRender: 	0.0950625	motionBlur: 	1.91731	bloom2Tex: 	0.0695142	printScene: 	0.0374849	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00214131	gui: 	0.0190161	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.000911258	endScene: 	0.000384954	present: 	0.173623	TOTAL_RENDER: 	13.5289	
UPDATE	UpdateSceneManager: 	0.0308474	UpdateInput: 	1.25543	UpdateCamera: 	0.0523417	UpdateEnemies: 	0.412036	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.897766	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.19922	UpdatePlayer: 	0.067415	UpdateSound: 	0.0313527	UpdateItems:	0.0105171	UpdateTriggers: 	0.00075487	UpdateRigid: 	2.12292	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	6.24308	
RENDER	shadowmap: 	0.275949	sendToRender: 	0.143807	scene: 	5.94414	particles2Tex: 	4.09289	sendToRender: 	0.113637	motionBlur: 	1.9609	bloom2Tex: 	0.0703653	printScene: 	0.387796	applyBloom: 	0.00687804	setRenderState: 	0.000487207	applyParticles: 	0.00206612	gui: 	0.018574	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000821034	console: 	0.00607204	endScene: 	0.000369916	present: 	0.240178	TOTAL_RENDER: 	13.6211	
UPDATE	UpdateSceneManager: 	0.0125711	UpdateInput: 	1.08604	UpdateCamera: 	0.0504319	UpdateEnemies: 	0.380834	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.895559	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.2133	UpdatePlayer: 	0.0695623	UpdateSound: 	0.0227784	UpdateItems:	0.0202341	UpdateTriggers: 	0.000809004	UpdateRigid: 	2.12163	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.05528	
RENDER	shadowmap: 	0.268568	sendToRender: 	0.144806	scene: 	5.66745	particles2Tex: 	4.25208	sendToRender: 	0.0927648	motionBlur: 	1.88536	bloom2Tex: 	0.0699653	printScene: 	0.382421	applyBloom: 	0.00686902	setRenderState: 	0.000487207	applyParticles: 	0.00188266	gui: 	0.0179635	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000736825	console: 	0.00093231	endScene: 	0.000369916	present: 	0.241065	TOTAL_RENDER: 	13.3793	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.0734	UpdateCamera: 	0.0510575	UpdateEnemies: 	0.389278	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.917763	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.17814	UpdatePlayer: 	0.0768855	UpdateSound: 	0.0219424	UpdateItems:	0.0105351	UpdateTriggers: 	0.00788854	UpdateRigid: 	2.13198	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	6.01653	
RENDER	shadowmap: 	0.267859	sendToRender: 	0.142776	scene: 	5.68365	particles2Tex: 	4.35226	sendToRender: 	0.0927528	motionBlur: 	1.89027	bloom2Tex: 	0.0688556	printScene: 	0.383236	applyBloom: 	0.00681789	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.0202913	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.000827049	console: 	0.00137441	endScene: 	0.000396984	present: 	0.263618	TOTAL_RENDER: 	13.5228	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.05428	UpdateCamera: 	0.0510876	UpdateEnemies: 	0.401795	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.925402	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.19861	UpdatePlayer: 	0.0670571	UpdateSound: 	0.0257348	UpdateItems:	0.0110674	UpdateTriggers: 	0.000751863	UpdateRigid: 	2.1235	UpdateGUI: 	0.00136839	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	6.00682	
RENDER	shadowmap: 	0.248175	sendToRender: 	0.113889	scene: 	5.7282	particles2Tex: 	4.27216	sendToRender: 	0.113697	motionBlur: 	1.90911	bloom2Tex: 	0.0682962	printScene: 	0.356843	applyBloom: 	0.0074675	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0179966	setRenderState: 	0.000454125	luaMsg: 	0.000691714	printTextDebug:	0.000760885	console: 	0.00104058	endScene: 	0.000387961	present: 	0.20042	TOTAL_RENDER: 	13.4438	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.04242	UpdateCamera: 	0.0503026	UpdateEnemies: 	0.428841	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.11745	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.4455	UpdatePlayer: 	0.0825425	UpdateSound: 	0.0167665	UpdateItems:	0.0127095	UpdateTriggers: 	0.000748855	UpdateRigid: 	2.14851	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	6.5166	
RENDER	shadowmap: 	0.351553	sendToRender: 	0.145931	scene: 	5.8645	particles2Tex: 	4.40888	sendToRender: 	0.123083	motionBlur: 	2.16656	bloom2Tex: 	0.0712555	printScene: 	0.381751	applyBloom: 	0.00691714	setRenderState: 	0.000475177	applyParticles: 	0.0019368	gui: 	0.0184868	setRenderState: 	0.000481192	luaMsg: 	0.000911258	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000357887	present: 	0.227005	TOTAL_RENDER: 	13.9888	
UPDATE	UpdateSceneManager: 	0.0116268	UpdateInput: 	1.06917	UpdateCamera: 	0.0491658	UpdateEnemies: 	0.410075	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.996465	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.3149	UpdatePlayer: 	0.0752314	UpdateSound: 	0.0248806	UpdateItems:	0.0127065	UpdateTriggers: 	0.00824944	UpdateRigid: 	2.26542	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.37514	
RENDER	shadowmap: 	0.2892	sendToRender: 	0.127357	scene: 	5.72557	particles2Tex: 	4.32588	sendToRender: 	0.125772	motionBlur: 	2.12602	bloom2Tex: 	0.280291	printScene: 	0.0487598	applyBloom: 	0.00694721	setRenderState: 	0.000445103	applyParticles: 	0.00209619	gui: 	0.0207965	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.00077893	console: 	0.00105562	endScene: 	0.000333827	present: 	0.399892	TOTAL_RENDER: 	13.6737	
UPDATE	UpdateSceneManager: 	0.012517	UpdateInput: 	1.34314	UpdateCamera: 	0.0533371	UpdateEnemies: 	0.396346	UpdateProjectile: 	0.001209	UpdateParticle: 	1.54526	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.33134	UpdatePlayer: 	0.0699714	UpdateSound: 	0.0218431	UpdateItems:	0.0113381	UpdateTriggers: 	0.000763893	UpdateRigid: 	2.14645	UpdateGUI: 	0.0085171	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	7.11501	
RENDER	shadowmap: 	0.28923	sendToRender: 	0.14763	scene: 	5.65061	particles2Tex: 	4.10376	sendToRender: 	0.116569	motionBlur: 	1.9292	bloom2Tex: 	0.277738	printScene: 	0.0594543	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0174372	setRenderState: 	0.000466155	luaMsg: 	0.000574423	printTextDebug:	0.000863138	console: 	0.000842086	endScene: 	0.000348864	present: 	0.332456	TOTAL_RENDER: 	13.1363	
UPDATE	UpdateSceneManager: 	0.0142884	UpdateInput: 	1.04486	UpdateCamera: 	0.0519928	UpdateEnemies: 	0.456095	UpdateProjectile: 	0.00111576	UpdateParticle: 	1.57768	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.22571	UpdatePlayer: 	0.071033	UpdateSound: 	0.026216	UpdateItems:	0.0114253	UpdateTriggers: 	0.000745848	UpdateRigid: 	2.1424	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	6.75887	
RENDER	shadowmap: 	0.307437	sendToRender: 	0.147753	scene: 	5.8985	particles2Tex: 	4.10843	sendToRender: 	0.0943016	motionBlur: 	1.89084	bloom2Tex: 	0.271928	printScene: 	0.0462636	applyBloom: 	0.00684797	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.029867	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.00089622	console: 	0.00116088	endScene: 	0.000327812	present: 	0.377682	TOTAL_RENDER: 	13.3605	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.02063	UpdateCamera: 	0.0607836	UpdateEnemies: 	0.434658	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.90478	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.38284	UpdatePlayer: 	0.066582	UpdateSound: 	0.0244175	UpdateItems:	0.0107697	UpdateTriggers: 	0.00796674	UpdateRigid: 	2.11575	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	6.18306	
RENDER	shadowmap: 	0.280036	sendToRender: 	0.141645	scene: 	5.7275	particles2Tex: 	4.12958	sendToRender: 	0.0927618	motionBlur: 	1.86724	bloom2Tex: 	0.266725	printScene: 	0.0392292	applyBloom: 	0.00679082	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.0172357	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000763893	console: 	0.000902235	endScene: 	0.000336835	present: 	0.395438	TOTAL_RENDER: 	13.1385	
UPDATE	UpdateSceneManager: 	0.00919679	UpdateInput: 	1.02571	UpdateCamera: 	0.0487448	UpdateEnemies: 	0.422532	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.866056	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.30962	UpdatePlayer: 	0.0630001	UpdateSound: 	0.0227063	UpdateItems:	0.0099697	UpdateTriggers: 	0.000926295	UpdateRigid: 	2.11774	UpdateGUI: 	0.00175334	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	6.02966	
RENDER	shadowmap: 	0.261684	sendToRender: 	0.142881	scene: 	5.53062	particles2Tex: 	4.09479	sendToRender: 	0.0945332	motionBlur: 	1.88221	bloom2Tex: 	0.267546	printScene: 	0.039536	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.0020571	gui: 	0.0160598	setRenderState: 	0.00046014	luaMsg: 	0.000538334	printTextDebug:	0.000562393	console: 	0.00111576	endScene: 	0.000333827	present: 	0.390683	TOTAL_RENDER: 	12.9005	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.03513	UpdateCamera: 	0.0489824	UpdateEnemies: 	3.11715	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.891592	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.651501	UpdatePlayer: 	0.0653549	UpdateSound: 	0.0232747	UpdateItems:	0.011314	UpdateTriggers: 	0.000739833	UpdateRigid: 	2.25819	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	8.24784	
RENDER	shadowmap: 	0.0532108	sendToRender: 	0.0983827	scene: 	5.25238	particles2Tex: 	4.22595	sendToRender: 	0.102419	motionBlur: 	1.89164	bloom2Tex: 	0.0685518	printScene: 	0.359709	applyBloom: 	0.00685699	setRenderState: 	0.000502244	applyParticles: 	0.00203604	gui: 	0.0172026	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000676676	console: 	0.00110373	endScene: 	0.000366909	present: 	0.226581	TOTAL_RENDER: 	12.5019	
UPDATE	UpdateSceneManager: 	0.025828	UpdateInput: 	1.03234	UpdateCamera: 	0.0497192	UpdateEnemies: 	0.0444261	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.909522	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.673777	UpdatePlayer: 	0.0681308	UpdateSound: 	0.0226461	UpdateItems:	0.0107065	UpdateTriggers: 	0.00739833	UpdateRigid: 	2.11229	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	5.10071	
RENDER	shadowmap: 	0.05005	sendToRender: 	0.0952159	scene: 	5.2397	particles2Tex: 	4.4301	sendToRender: 	0.0940851	motionBlur: 	1.91391	bloom2Tex: 	0.0687353	printScene: 	0.350954	applyBloom: 	0.00690811	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0168538	setRenderState: 	0.000451118	luaMsg: 	0.000869153	printTextDebug:	0.000739833	console: 	0.000926295	endScene: 	0.000372924	present: 	0.233486	TOTAL_RENDER: 	12.6685	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.13853	UpdateCamera: 	0.0399089	UpdateEnemies: 	0.0378247	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.866113	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.666728	UpdatePlayer: 	0.0685428	UpdateSound: 	0.0222341	UpdateItems:	0.0109561	UpdateTriggers: 	0.000721788	UpdateRigid: 	2.27017	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00866747	TOTAL_UPDATE: 	5.28371	
RENDER	shadowmap: 	0.0483177	sendToRender: 	0.0965512	scene: 	5.21661	particles2Tex: 	4.12437	sendToRender: 	0.101784	motionBlur: 	1.9121	bloom2Tex: 	0.069018	printScene: 	0.351562	applyBloom: 	0.00683293	setRenderState: 	0.000481192	applyParticles: 	0.00212928	gui: 	0.0174492	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000529311	console: 	0.000968399	endScene: 	0.000363902	present: 	0.233929	TOTAL_RENDER: 	12.3564	
UPDATE	UpdateSceneManager: 	0.0101291	UpdateInput: 	1.01517	UpdateCamera: 	0.0485433	UpdateEnemies: 	0.0516379	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.852976	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.662611	UpdatePlayer: 	0.0623625	UpdateSound: 	0.0184688	UpdateItems:	0.0109441	UpdateTriggers: 	0.000628557	UpdateRigid: 	2.25134	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00747352	TOTAL_UPDATE: 	5.1237	
RENDER	shadowmap: 	0.0471177	sendToRender: 	0.0942836	scene: 	5.13271	particles2Tex: 	4.15375	sendToRender: 	0.0912551	motionBlur: 	1.91239	bloom2Tex: 	0.0686	printScene: 	0.359315	applyBloom: 	0.00704947	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.0160237	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000541341	console: 	0.000890205	endScene: 	0.000366909	present: 	0.214443	TOTAL_RENDER: 	12.2623	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	0.932475	UpdateCamera: 	0.0481673	UpdateEnemies: 	0.0434186	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.847788	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.677609	UpdatePlayer: 	0.0634121	UpdateSound: 	0.0152718	UpdateItems:	0.0107577	UpdateTriggers: 	0.0079096	UpdateRigid: 	2.10574	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.9001	
RENDER	shadowmap: 	0.0499898	sendToRender: 	0.110767	scene: 	5.2146	particles2Tex: 	4.26729	sendToRender: 	0.106671	motionBlur: 	1.89789	bloom2Tex: 	0.0680346	printScene: 	0.349072	applyBloom: 	0.0068209	setRenderState: 	0.000499237	applyParticles: 	0.0019759	gui: 	0.0159605	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000781937	console: 	0.00115787	endScene: 	0.000348864	present: 	0.236728	TOTAL_RENDER: 	12.4918	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.14692	UpdateCamera: 	0.0468561	UpdateEnemies: 	0.0521011	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.896587	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.64914	UpdatePlayer: 	0.0631023	UpdateSound: 	0.0199093	UpdateItems:	0.0103757	UpdateTriggers: 	0.000655624	UpdateRigid: 	2.10793	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	5.14347	
RENDER	shadowmap: 	0.0499748	sendToRender: 	0.0928821	scene: 	5.11651	particles2Tex: 	4.37884	sendToRender: 	0.0922896	motionBlur: 	2.04422	bloom2Tex: 	0.0684135	printScene: 	0.349866	applyBloom: 	0.00674271	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.0258761	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000724796	console: 	0.00104359	endScene: 	0.000366909	present: 	0.210786	TOTAL_RENDER: 	12.635	
UPDATE	UpdateSceneManager: 	0.00969301	UpdateInput: 	1.01341	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.0421765	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.38304	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.797582	UpdatePlayer: 	0.104744	UpdateSound: 	0.0200687	UpdateItems:	0.0131967	UpdateTriggers: 	0.000796975	UpdateRigid: 	2.13319	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	5.73822	
RENDER	shadowmap: 	0.0846297	sendToRender: 	0.125197	scene: 	5.51169	particles2Tex: 	4.4547	sendToRender: 	0.158676	motionBlur: 	2.01445	bloom2Tex: 	0.0694902	printScene: 	0.362287	applyBloom: 	0.00709758	setRenderState: 	0.000487207	applyParticles: 	0.00203003	gui: 	0.0645128	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.00033082	console: 	0.000854116	endScene: 	0.000375931	present: 	0.169232	TOTAL_RENDER: 	13.2051	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.04518	UpdateCamera: 	0.0454486	UpdateEnemies: 	0.050035	UpdateProjectile: 	0.000983436	UpdateParticle: 	1.56217	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.753126	UpdatePlayer: 	0.0969753	UpdateSound: 	0.0234762	UpdateItems:	0.0124358	UpdateTriggers: 	0.00764494	UpdateRigid: 	2.11719	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	5.85401	
RENDER	shadowmap: 	0.0572498	sendToRender: 	0.0965151	scene: 	5.37296	particles2Tex: 	4.30829	sendToRender: 	0.104587	motionBlur: 	1.90826	bloom2Tex: 	0.0686421	printScene: 	0.362557	applyBloom: 	0.00688406	setRenderState: 	0.000475177	applyParticles: 	0.00204807	gui: 	0.017365	setRenderState: 	0.000490215	luaMsg: 	0.000769907	printTextDebug:	0.000751863	console: 	0.000700736	endScene: 	0.000363902	present: 	0.223968	TOTAL_RENDER: 	12.7134	
UPDATE	UpdateSceneManager: 	0.00953963	UpdateInput: 	1.04173	UpdateCamera: 	0.0490124	UpdateEnemies: 	0.0518785	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.874666	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.665405	UpdatePlayer: 	0.0652737	UpdateSound: 	0.0216536	UpdateItems:	0.010511	UpdateTriggers: 	0.000649609	UpdateRigid: 	116.163	UpdateGUI: 	0.00258942	BuildFrustum: 	0.00307963	TOTAL_UPDATE: 	119.112	
RENDER	sendToRender: 	0.111014	vinyetas: 	0.103522	vinyetasBlur: 	0.00502244	bloom2Tex: 	0.0938716	printScene: 	0.0524018	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0204687	setRenderState: 	0.000454125	luaMsg: 	0.00029473	printTextDebug:	0.000763893	console: 	0.00117291	endScene: 	0.000360894	present: 	0.566201	TOTAL_RENDER: 	1.04452	
UPDATE	UpdateSceneManager: 	0.0223273	UpdateInput: 	1.17144	UpdateCamera: 	0.0531056	UpdateEnemies: 	0.0368413	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.937801	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.741451	UpdatePlayer: 	0.08395	UpdateSound: 	0.0274971	UpdateItems:	0.0125802	UpdateTriggers: 	0.00862236	UpdateRigid: 	8.17151	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	11.4106	
RENDER	sendToRender: 	0.0646963	vinyetas: 	0.094028	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0824402	printScene: 	0.0417314	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0158944	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00062555	console: 	0.000869153	endScene: 	0.000345857	present: 	0.442576	TOTAL_RENDER: 	0.83611	
UPDATE	UpdateSceneManager: 	0.00797877	UpdateInput: 	1.00209	UpdateCamera: 	0.0452802	UpdateEnemies: 	0.0270069	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.872795	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.642407	UpdatePlayer: 	0.066194	UpdateSound: 	0.0215394	UpdateItems:	0.0108659	UpdateTriggers: 	0.000598483	UpdateRigid: 	8.43467	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	11.2839	
RENDER	sendToRender: 	0.066588	vinyetas: 	0.903008	vinyetasBlur: 	0.00520289	bloom2Tex: 	0.0736194	printScene: 	12.5525	applyBloom: 	0.000285708	setRenderState: 	0.00063758	gui: 	0.0211845	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.00115185	endScene: 	0.000351872	present: 	0.177791	TOTAL_RENDER: 	13.929	
UPDATE	UpdateSceneManager: 	0.0123245	UpdateInput: 	1.23274	UpdateCamera: 	0.0510274	UpdateEnemies: 	0.0329857	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.971512	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.71467	UpdatePlayer: 	0.0735262	UpdateSound: 	0.0281828	UpdateItems:	0.0121742	UpdateTriggers: 	0.000751863	UpdateRigid: 	8.36594	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	11.6348	
RENDER	sendToRender: 	0.0675834	vinyetas: 	0.265675	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0737006	printScene: 	0.520578	applyBloom: 	0.000309767	setRenderState: 	0.000508259	gui: 	0.0189109	setRenderState: 	0.000487207	luaMsg: 	0.000288715	printTextDebug:	0.00074284	console: 	0.0010496	endScene: 	0.000357887	present: 	0.143696	TOTAL_RENDER: 	1.18938	
UPDATE	UpdateSceneManager: 	0.00820733	UpdateInput: 	1.06857	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.034697	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.894593	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.602865	UpdatePlayer: 	0.0530845	UpdateSound: 	0.0188507	UpdateItems:	0.0097682	UpdateTriggers: 	0.00739532	UpdateRigid: 	8.28169	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	11.1578	
RENDER	sendToRender: 	0.0632497	vinyetas: 	0.226563	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0671443	printScene: 	0.49478	applyBloom: 	0.000384954	setRenderState: 	0.000499237	gui: 	0.0154733	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000424051	console: 	0.000929302	endScene: 	0.000357887	present: 	0.128337	TOTAL_RENDER: 	1.09397	
UPDATE	UpdateSceneManager: 	0.00686	UpdateInput: 	0.980543	UpdateCamera: 	0.0462636	UpdateEnemies: 	0.0256686	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.959596	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.593349	UpdatePlayer: 	0.0519387	UpdateSound: 	0.0380322	UpdateItems:	0.0100659	UpdateTriggers: 	0.00044811	UpdateRigid: 	8.20489	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	11.0522	
RENDER	sendToRender: 	0.0627865	vinyetas: 	0.240909	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0682481	printScene: 	0.470326	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0148027	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000736825	endScene: 	0.000357887	present: 	0.126259	TOTAL_RENDER: 	1.08041	
UPDATE	UpdateSceneManager: 	0.00687503	UpdateInput: 	1.04386	UpdateCamera: 	0.0433013	UpdateEnemies: 	0.0364052	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.861656	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.601632	UpdatePlayer: 	0.0504981	UpdateSound: 	0.0174462	UpdateItems:	0.00940129	UpdateTriggers: 	0.000481192	UpdateRigid: 	8.25518	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0565	
RENDER	sendToRender: 	0.0627715	vinyetas: 	0.228672	vinyetasBlur: 	0.00416833	bloom2Tex: 	0.0875289	printScene: 	0.474474	applyBloom: 	0.000321797	setRenderState: 	0.000502244	gui: 	0.0149621	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000529311	console: 	0.00101351	endScene: 	0.000339842	present: 	0.125077	TOTAL_RENDER: 	1.09198	
UPDATE	UpdateSceneManager: 	0.0078314	UpdateInput: 	1.09418	UpdateCamera: 	0.0457163	UpdateEnemies: 	0.0331842	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.881646	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.620912	UpdatePlayer: 	0.0542213	UpdateSound: 	0.0186011	UpdateItems:	0.00991256	UpdateTriggers: 	0.00754569	UpdateRigid: 	8.24802	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.153	
RENDER	sendToRender: 	0.0630332	vinyetas: 	0.245748	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0681368	printScene: 	0.481045	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0155696	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000688706	endScene: 	0.000360894	present: 	0.134099	TOTAL_RENDER: 	1.13138	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	0.990426	UpdateCamera: 	0.0452591	UpdateEnemies: 	0.0277858	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.882945	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.619487	UpdatePlayer: 	0.054495	UpdateSound: 	0.0180267	UpdateItems:	0.00938325	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.11388	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	10.9029	
RENDER	sendToRender: 	0.174913	vinyetas: 	0.245194	vinyetasBlur: 	0.00421945	bloom2Tex: 	0.0693097	printScene: 	0.475279	applyBloom: 	0.000387961	setRenderState: 	0.000508259	gui: 	0.0150884	setRenderState: 	0.000490215	luaMsg: 	0.0002827	printTextDebug:	0.000424051	console: 	0.000646602	endScene: 	0.000354879	present: 	0.137798	TOTAL_RENDER: 	1.21778	
UPDATE	UpdateSceneManager: 	0.00762389	UpdateInput: 	0.985223	UpdateCamera: 	0.0458696	UpdateEnemies: 	0.0266129	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.906734	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.59109	UpdatePlayer: 	0.050056	UpdateSound: 	0.0174673	UpdateItems:	0.0102073	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.26054	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	11.0461	
RENDER	sendToRender: 	0.0612046	vinyetas: 	0.221986	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0673669	printScene: 	0.463382	applyBloom: 	0.0002827	setRenderState: 	0.000517282	gui: 	0.0141982	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000836071	endScene: 	0.000351872	present: 	0.12696	TOTAL_RENDER: 	1.06841	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	0.970113	UpdateCamera: 	0.0453824	UpdateEnemies: 	0.0275122	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.876645	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.610031	UpdatePlayer: 	0.0515537	UpdateSound: 	0.0145019	UpdateItems:	0.00951858	UpdateTriggers: 	0.00733517	UpdateRigid: 	8.26648	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	11.0201	
RENDER	sendToRender: 	0.0612137	vinyetas: 	0.224506	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.0681007	printScene: 	0.495496	applyBloom: 	0.000409013	setRenderState: 	0.000490215	gui: 	0.0139125	setRenderState: 	0.000481192	luaMsg: 	0.000288715	printTextDebug:	0.000439088	console: 	0.000905243	endScene: 	0.000348864	present: 	0.121811	TOTAL_RENDER: 	1.08357	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	0.982429	UpdateCamera: 	0.0445343	UpdateEnemies: 	0.044417	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.876419	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.59153	UpdatePlayer: 	0.056513	UpdateSound: 	0.0134974	UpdateItems:	0.00951257	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.28681	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.0498	
RENDER	sendToRender: 	0.061755	vinyetas: 	0.225517	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0692917	printScene: 	0.488837	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0150613	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000748855	endScene: 	0.000384954	present: 	0.122912	TOTAL_RENDER: 	1.08067	
UPDATE	UpdateSceneManager: 	0.00739833	UpdateInput: 	0.97716	UpdateCamera: 	0.0441825	UpdateEnemies: 	0.0266851	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.891156	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.582715	UpdatePlayer: 	0.0511477	UpdateSound: 	0.0184206	UpdateItems:	0.00909152	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.26526	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	11.0071	
RENDER	sendToRender: 	0.0619324	vinyetas: 	0.220744	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0675955	printScene: 	0.484257	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0137771	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000427058	console: 	0.000757878	endScene: 	0.000366909	present: 	0.12289	TOTAL_RENDER: 	1.0684	
UPDATE	UpdateSceneManager: 	0.00728705	UpdateInput: 	0.974558	UpdateCamera: 	0.0446155	UpdateEnemies: 	0.026243	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.95938	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.587247	UpdatePlayer: 	0.0522184	UpdateSound: 	0.0171455	UpdateItems:	0.00959377	UpdateTriggers: 	0.00667353	UpdateRigid: 	8.25304	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	11.0971	
RENDER	sendToRender: 	0.0605129	vinyetas: 	0.234019	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.0676225	printScene: 	0.469869	applyBloom: 	0.000412021	setRenderState: 	0.000502244	gui: 	0.0151365	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000956369	endScene: 	0.000363902	present: 	0.131829	TOTAL_RENDER: 	1.08644	
UPDATE	UpdateSceneManager: 	0.00694721	UpdateInput: 	1.01366	UpdateCamera: 	0.0440682	UpdateEnemies: 	0.0264896	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.871274	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.590982	UpdatePlayer: 	0.0526063	UpdateSound: 	0.0165831	UpdateItems:	0.00911859	UpdateTriggers: 	0.00074284	UpdateRigid: 	8.24357	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	11.0163	
RENDER	sendToRender: 	0.0608979	vinyetas: 	0.234088	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0670962	printScene: 	0.456871	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0139997	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000748855	endScene: 	0.000357887	present: 	0.128325	TOTAL_RENDER: 	1.05854	
UPDATE	UpdateSceneManager: 	0.00660436	UpdateInput: 	0.964781	UpdateCamera: 	0.0422517	UpdateEnemies: 	0.0255814	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.875818	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.565121	UpdatePlayer: 	0.041981	UpdateSound: 	0.015347	UpdateItems:	0.00868552	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.43808	UpdateGUI: 	0.00224957	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	11.1422	
RENDER	sendToRender: 	0.0842597	vinyetas: 	0.285437	vinyetasBlur: 	0.00597881	bloom2Tex: 	0.0838688	printScene: 	0.531844	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0228025	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000736825	console: 	0.00112178	endScene: 	0.000348864	present: 	0.157443	TOTAL_RENDER: 	1.26698	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.12421	UpdateCamera: 	0.0526514	UpdateEnemies: 	0.0295091	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.908719	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.590955	UpdatePlayer: 	0.0491327	UpdateSound: 	0.0177199	UpdateItems:	0.0092449	UpdateTriggers: 	0.00720285	UpdateRigid: 	8.28891	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	11.2359	
RENDER	sendToRender: 	0.0756464	vinyetas: 	0.2656	vinyetasBlur: 	0.00491117	bloom2Tex: 	0.0828132	printScene: 	0.546246	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0180838	setRenderState: 	0.000466155	luaMsg: 	0.000285708	printTextDebug:	0.000442095	console: 	0.000992459	endScene: 	0.000366909	present: 	0.136698	TOTAL_RENDER: 	1.22345	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	0.976616	UpdateCamera: 	0.0444381	UpdateEnemies: 	0.0258911	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.902891	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.611069	UpdatePlayer: 	0.050847	UpdateSound: 	0.0177831	UpdateItems:	0.00983136	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.22581	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	11.0126	
RENDER	sendToRender: 	0.0628978	vinyetas: 	0.230323	vinyetasBlur: 	0.0041984	bloom2Tex: 	0.0691774	printScene: 	0.491042	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.015729	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000824042	endScene: 	0.000348864	present: 	0.130896	TOTAL_RENDER: 	1.10046	
UPDATE	UpdateSceneManager: 	0.00675173	UpdateInput: 	0.96375	UpdateCamera: 	0.0603204	UpdateEnemies: 	0.0268235	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.04742	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.590997	UpdatePlayer: 	0.0522124	UpdateSound: 	0.027864	UpdateItems:	0.0194161	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.22307	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	11.1824	
RENDER	sendToRender: 	0.0898777	vinyetas: 	0.300971	vinyetasBlur: 	0.00465854	bloom2Tex: 	0.0675022	printScene: 	0.516482	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0164838	setRenderState: 	0.000478185	luaMsg: 	0.000291723	printTextDebug:	0.00046014	console: 	0.00090825	endScene: 	0.000360894	present: 	0.131278	TOTAL_RENDER: 	1.20508	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.14864	UpdateCamera: 	0.0490756	UpdateEnemies: 	0.0255062	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.905393	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	0.6848	UpdatePlayer: 	0.066597	UpdateSound: 	0.0239152	UpdateItems:	0.0113922	UpdateTriggers: 	0.00798177	UpdateRigid: 	8.36878	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	11.4545	
RENDER	sendToRender: 	0.0860582	vinyetas: 	0.252524	vinyetasBlur: 	0.00476079	bloom2Tex: 	0.0734389	printScene: 	0.674186	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0194432	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.00107065	endScene: 	0.000348864	present: 	0.1145	TOTAL_RENDER: 	1.32035	
UPDATE	UpdateSceneManager: 	0.00844793	UpdateInput: 	1.00417	UpdateCamera: 	0.0471388	UpdateEnemies: 	0.0296896	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.919868	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.625144	UpdatePlayer: 	0.0596287	UpdateSound: 	0.0210371	UpdateItems:	0.0105441	UpdateTriggers: 	0.000760885	UpdateRigid: 	8.30893	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	11.1704	
RENDER	sendToRender: 	0.0628828	vinyetas: 	0.259164	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.070624	printScene: 	0.489117	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0165801	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000445103	console: 	0.00090825	endScene: 	0.000351872	present: 	0.11385	TOTAL_RENDER: 	1.11075	
UPDATE	UpdateSceneManager: 	0.0229529	UpdateInput: 	1.01492	UpdateCamera: 	0.0449223	UpdateEnemies: 	0.0269678	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.889033	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.612955	UpdatePlayer: 	0.0540439	UpdateSound: 	0.0186011	UpdateItems:	0.0100028	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.25079	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.0869	
RENDER	sendToRender: 	0.0626933	vinyetas: 	0.245243	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0683173	printScene: 	0.458011	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.0136869	setRenderState: 	0.000454125	luaMsg: 	0.000285708	printTextDebug:	0.000427058	console: 	0.000863138	endScene: 	0.000363902	present: 	0.111477	TOTAL_RENDER: 	1.05657	
UPDATE	UpdateSceneManager: 	0.0151455	UpdateInput: 	1.32911	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.0295031	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.919272	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.623893	UpdatePlayer: 	0.0588979	UpdateSound: 	0.0151786	UpdateItems:	0.0110043	UpdateTriggers: 	0.00783742	UpdateRigid: 	8.16856	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	11.3848	
RENDER	sendToRender: 	0.0642903	vinyetas: 	0.236891	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0714841	printScene: 	0.509847	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0165711	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000451118	console: 	0.000953362	endScene: 	0.000390969	present: 	0.121645	TOTAL_RENDER: 	1.11849	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.01732	UpdateCamera: 	0.0460982	UpdateEnemies: 	0.0364082	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.865746	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.623279	UpdatePlayer: 	0.0539056	UpdateSound: 	0.0187244	UpdateItems:	0.00998474	UpdateTriggers: 	0.00079096	UpdateRigid: 	8.15874	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	10.9799	
RENDER	sendToRender: 	0.0635775	vinyetas: 	0.230912	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0681007	printScene: 	0.464609	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.01492	setRenderState: 	0.000490215	luaMsg: 	0.000291723	printTextDebug:	0.00951558	console: 	0.0007669	endScene: 	0.000384954	present: 	0.11182	TOTAL_RENDER: 	1.09768	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	0.961266	UpdateCamera: 	0.0445133	UpdateEnemies: 	0.0273768	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.900022	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.595803	UpdatePlayer: 	0.0519266	UpdateSound: 	0.0190191	UpdateItems:	0.0106223	UpdateTriggers: 	0.000580438	UpdateRigid: 	8.2973	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.0511	
RENDER	sendToRender: 	0.063764	vinyetas: 	0.304646	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0692556	printScene: 	0.541489	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0148478	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.00044811	console: 	0.000661639	endScene: 	0.000345857	present: 	0.166718	TOTAL_RENDER: 	1.26689	
UPDATE	UpdateSceneManager: 	0.00796373	UpdateInput: 	0.998402	UpdateCamera: 	0.0461253	UpdateEnemies: 	0.0277648	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.970366	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.604804	UpdatePlayer: 	0.0580498	UpdateSound: 	0.0144297	UpdateItems:	0.0204056	UpdateTriggers: 	0.00728104	UpdateRigid: 	8.11085	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.01	
RENDER	sendToRender: 	0.062552	vinyetas: 	0.236322	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.0673188	printScene: 	0.49019	applyBloom: 	0.000297738	setRenderState: 	0.000538334	gui: 	0.0151275	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000730811	endScene: 	0.000348864	present: 	0.308396	TOTAL_RENDER: 	1.27926	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	0.989905	UpdateCamera: 	0.046032	UpdateEnemies: 	0.0262972	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.890876	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.609042	UpdatePlayer: 	0.0673519	UpdateSound: 	0.0166703	UpdateItems:	0.010078	UpdateTriggers: 	0.000805997	UpdateRigid: 	8.31826	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.1216	
RENDER	sendToRender: 	0.0637098	vinyetas: 	0.240761	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.088389	printScene: 	0.486777	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0150162	setRenderState: 	0.000463147	luaMsg: 	0.0002827	printTextDebug:	0.00062555	console: 	0.00077893	endScene: 	0.000348864	present: 	0.155356	TOTAL_RENDER: 	1.14732	
UPDATE	UpdateSceneManager: 	0.0078705	UpdateInput: 	0.977428	UpdateCamera: 	0.0453704	UpdateEnemies: 	0.0267573	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.890079	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.600305	UpdatePlayer: 	0.0510605	UpdateSound: 	0.0181169	UpdateItems:	0.00920882	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.25763	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	11.0168	
RENDER	sendToRender: 	0.0610693	vinyetas: 	0.228948	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0870837	printScene: 	0.455322	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0140508	setRenderState: 	0.00047217	luaMsg: 	0.00029473	printTextDebug:	0.000466155	console: 	0.000646602	endScene: 	0.000366909	present: 	0.153978	TOTAL_RENDER: 	1.09951	
UPDATE	UpdateSceneManager: 	0.00658933	UpdateInput: 	0.990612	UpdateCamera: 	0.0447148	UpdateEnemies: 	0.0268535	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.870248	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.593475	UpdatePlayer: 	0.049635	UpdateSound: 	0.0167274	UpdateItems:	0.00963287	UpdateTriggers: 	0.00676075	UpdateRigid: 	8.38197	UpdateGUI: 	0.00206311	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	11.1622	
RENDER	sendToRender: 	0.100374	vinyetas: 	0.301455	vinyetasBlur: 	0.00532018	bloom2Tex: 	0.0813726	printScene: 	0.565317	applyBloom: 	0.000303753	setRenderState: 	0.000532319	gui: 	0.021004	setRenderState: 	0.000493222	luaMsg: 	0.00029473	printTextDebug:	0.000544349	console: 	0.00108569	endScene: 	0.000348864	present: 	0.141675	TOTAL_RENDER: 	1.31558	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	0.987509	UpdateCamera: 	0.0450636	UpdateEnemies: 	0.0237438	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.888687	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.608152	UpdatePlayer: 	0.0528499	UpdateSound: 	0.0169079	UpdateItems:	0.00984038	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.32293	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.2621	
RENDER	sendToRender: 	0.0752585	vinyetas: 	0.277819	vinyetasBlur: 	0.00497132	bloom2Tex: 	0.0816884	printScene: 	0.596221	applyBloom: 	0.000300745	setRenderState: 	0.000547356	gui: 	0.0177379	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000526304	console: 	0.000833064	endScene: 	0.000363902	present: 	0.264111	TOTAL_RENDER: 	1.41294	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	0.900359	UpdateCamera: 	0.0459719	UpdateEnemies: 	0.0277497	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.906765	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.617051	UpdatePlayer: 	0.0603114	UpdateSound: 	0.0207815	UpdateItems:	0.0103005	UpdateTriggers: 	0.000799982	UpdateRigid: 	8.26502	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.0072	
RENDER	sendToRender: 	0.0740374	vinyetas: 	0.260042	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0723533	printScene: 	0.532923	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0163786	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000769907	console: 	0.0011308	endScene: 	0.000345857	present: 	0.203331	TOTAL_RENDER: 	1.27671	
UPDATE	UpdateSceneManager: 	0.034297	UpdateInput: 	1.03719	UpdateCamera: 	0.0495237	UpdateEnemies: 	0.0380864	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.898897	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.649991	UpdatePlayer: 	0.0661098	UpdateSound: 	0.0182793	UpdateItems:	0.010893	UpdateTriggers: 	0.00856823	UpdateRigid: 	8.19887	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.1515	
RENDER	sendToRender: 	0.0656376	vinyetas: 	0.245676	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0717638	printScene: 	0.715626	applyBloom: 	0.000430065	setRenderState: 	0.000511267	gui: 	0.0167816	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000442095	console: 	0.00114283	endScene: 	0.000366909	present: 	0.185457	TOTAL_RENDER: 	1.40149	
UPDATE	UpdateSceneManager: 	0.00726299	UpdateInput: 	1.06874	UpdateCamera: 	0.0549582	UpdateEnemies: 	0.0482876	UpdateProjectile: 	0.00129621	UpdateParticle: 	1.38097	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.841903	UpdatePlayer: 	0.0850688	UpdateSound: 	0.0234521	UpdateItems:	0.0137441	UpdateTriggers: 	0.000848101	UpdateRigid: 	8.30418	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	11.9712	
RENDER	sendToRender: 	0.0767411	vinyetas: 	0.288487	vinyetasBlur: 	0.00518184	bloom2Tex: 	0.0828162	printScene: 	0.591015	applyBloom: 	0.00030676	setRenderState: 	0.000520289	gui: 	0.0196597	setRenderState: 	0.000469162	luaMsg: 	0.000291723	printTextDebug:	0.000757878	console: 	0.00115185	endScene: 	0.000451118	present: 	0.193313	TOTAL_RENDER: 	1.35388	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	1.00787	UpdateCamera: 	0.047238	UpdateEnemies: 	0.0287933	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.973169	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.623267	UpdatePlayer: 	0.0567686	UpdateSound: 	0.0200958	UpdateItems:	0.00995166	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.25657	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.1695	
RENDER	sendToRender: 	0.0655895	vinyetas: 	0.25637	vinyetasBlur: 	0.00474576	bloom2Tex: 	0.0698691	printScene: 	0.480591	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.0150312	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.00123907	endScene: 	0.000342849	present: 	0.167136	TOTAL_RENDER: 	1.15395	
UPDATE	UpdateSceneManager: 	0.00881183	UpdateInput: 	1.10388	UpdateCamera: 	0.0537251	UpdateEnemies: 	0.0441043	UpdateProjectile: 	0.00117291	UpdateParticle: 	1.51092	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.806499	UpdatePlayer: 	0.0744494	UpdateSound: 	0.0220085	UpdateItems:	0.011714	UpdateTriggers: 	0.0071427	UpdateRigid: 	8.34733	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	12.1627	
RENDER	sendToRender: 	0.0770419	vinyetas: 	0.302844	vinyetasBlur: 	0.00530214	bloom2Tex: 	0.0832793	printScene: 	0.584309	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0297617	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000772915	console: 	0.00110373	endScene: 	0.000351872	present: 	0.168483	TOTAL_RENDER: 	1.35253	
UPDATE	UpdateSceneManager: 	0.0155906	UpdateInput: 	1.05346	UpdateCamera: 	0.0514485	UpdateEnemies: 	0.0310008	UpdateProjectile: 	0.00156087	UpdateParticle: 	0.94471	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.694057	UpdatePlayer: 	0.0728104	UpdateSound: 	0.0257919	UpdateItems:	0.0115636	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.36066	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	11.4067	
RENDER	sendToRender: 	0.0656707	vinyetas: 	0.264758	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0743021	printScene: 	0.572306	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0190432	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000733818	console: 	0.00106464	endScene: 	0.000354879	present: 	0.168366	TOTAL_RENDER: 	1.26417	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	1.03166	UpdateCamera: 	0.0477583	UpdateEnemies: 	0.0386187	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.904217	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.65065	UpdatePlayer: 	0.0617339	UpdateSound: 	0.0216266	UpdateItems:	0.0105291	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.17453	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.0905	
RENDER	sendToRender: 	0.0638211	vinyetas: 	0.247221	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0704826	printScene: 	0.500858	applyBloom: 	0.00029473	setRenderState: 	0.000526304	gui: 	0.0366548	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000529311	console: 	0.000977422	endScene: 	0.000378939	present: 	0.160556	TOTAL_RENDER: 	1.17791	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	1.03888	UpdateCamera: 	0.0470365	UpdateEnemies: 	0.0333075	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.900777	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.624663	UpdatePlayer: 	0.0560198	UpdateSound: 	0.0132448	UpdateItems:	0.0100539	UpdateTriggers: 	0.00777727	UpdateRigid: 	8.11241	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000634572	TOTAL_UPDATE: 	10.9819	
RENDER	sendToRender: 	0.0618994	vinyetas: 	0.237104	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0677128	printScene: 	0.467376	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.0241438	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000712766	endScene: 	0.000496229	present: 	0.154427	TOTAL_RENDER: 	1.25078	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	0.947506	UpdateCamera: 	0.0460802	UpdateEnemies: 	0.0264596	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.906948	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.588029	UpdatePlayer: 	0.0533582	UpdateSound: 	0.0134223	UpdateItems:	0.0092449	UpdateTriggers: 	0.00062555	UpdateRigid: 	8.28294	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.025	
RENDER	sendToRender: 	0.061358	vinyetas: 	0.233923	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.0673759	printScene: 	0.483917	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0149681	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000727803	endScene: 	0.000366909	present: 	0.153314	TOTAL_RENDER: 	1.11323	
UPDATE	UpdateSceneManager: 	0.00758479	UpdateInput: 	1.04233	UpdateCamera: 	0.0444471	UpdateEnemies: 	0.0344564	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.877574	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.582718	UpdatePlayer: 	0.0504319	UpdateSound: 	0.0183785	UpdateItems:	0.00889003	UpdateTriggers: 	0.000445103	UpdateRigid: 	8.18179	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	10.9773	
RENDER	sendToRender: 	0.0615324	vinyetas: 	0.234253	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0682661	printScene: 	0.484485	applyBloom: 	0.00030676	setRenderState: 	0.000514274	gui: 	0.0140899	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000655624	endScene: 	0.000366909	present: 	0.157882	TOTAL_RENDER: 	1.14513	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	0.992146	UpdateCamera: 	0.045608	UpdateEnemies: 	0.02827	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.888879	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.595445	UpdatePlayer: 	0.0743021	UpdateSound: 	0.0185891	UpdateItems:	0.00991256	UpdateTriggers: 	0.00681188	UpdateRigid: 	8.20436	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.0129	
RENDER	sendToRender: 	0.0623655	vinyetas: 	0.237339	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0676797	printScene: 	0.500482	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0152027	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000532319	console: 	0.00115185	endScene: 	0.000348864	present: 	0.239017	TOTAL_RENDER: 	1.22126	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	0.992308	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.0279422	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.951112	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.65034	UpdatePlayer: 	0.0620287	UpdateSound: 	0.0230792	UpdateItems:	0.0102795	UpdateTriggers: 	0.000424051	UpdateRigid: 	8.33323	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	11.2531	
RENDER	sendToRender: 	0.0648617	vinyetas: 	0.249456	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0712074	printScene: 	0.529104	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0174943	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000523296	console: 	0.00100449	endScene: 	0.000348864	present: 	0.160306	TOTAL_RENDER: 	1.19152	
UPDATE	UpdateSceneManager: 	0.0223724	UpdateInput: 	1.00086	UpdateCamera: 	0.0452321	UpdateEnemies: 	0.0281858	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.909564	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.621297	UpdatePlayer: 	0.0542815	UpdateSound: 	0.020598	UpdateItems:	0.0100058	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.34586	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	11.2033	
RENDER	sendToRender: 	0.0665639	vinyetas: 	0.232473	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0684887	printScene: 	0.46918	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0159395	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.000580438	console: 	0.000956369	endScene: 	0.000360894	present: 	0.151308	TOTAL_RENDER: 	1.09793	
UPDATE	UpdateSceneManager: 	0.00829455	UpdateInput: 	0.982736	UpdateCamera: 	0.0447449	UpdateEnemies: 	0.027428	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.882449	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.607926	UpdatePlayer: 	0.0503718	UpdateSound: 	0.0172868	UpdateItems:	0.009284	UpdateTriggers: 	0.00688706	UpdateRigid: 	8.12853	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	10.8975	
RENDER	sendToRender: 	0.061355	vinyetas: 	0.242157	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.066997	printScene: 	0.45448	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.0150282	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000430065	console: 	0.00110975	endScene: 	0.000369916	present: 	0.156243	TOTAL_RENDER: 	1.09408	
UPDATE	UpdateSceneManager: 	0.00808102	UpdateInput: 	0.945726	UpdateCamera: 	0.0455027	UpdateEnemies: 	0.0271573	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.883315	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.613198	UpdatePlayer: 	0.0590302	UpdateSound: 	0.0194281	UpdateItems:	0.010093	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.15167	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	10.8961	
RENDER	sendToRender: 	0.0617971	vinyetas: 	0.227174	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0685849	printScene: 	0.456952	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0150132	setRenderState: 	0.000463147	luaMsg: 	0.000285708	printTextDebug:	0.000333827	console: 	0.000959377	endScene: 	0.000360894	present: 	0.12271	TOTAL_RENDER: 	1.04991	
UPDATE	UpdateSceneManager: 	0.0127666	UpdateInput: 	1.00341	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.0572829	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.941834	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.643628	UpdatePlayer: 	0.0664827	UpdateSound: 	0.0161199	UpdateItems:	0.0115456	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.3199	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	11.2764	
RENDER	sendToRender: 	0.0649158	vinyetas: 	0.2477	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0726329	printScene: 	0.532379	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0180297	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00077893	console: 	0.0010917	endScene: 	0.000384954	present: 	0.147714	TOTAL_RENDER: 	1.18337	
UPDATE	UpdateSceneManager: 	0.0192116	UpdateInput: 	1.018	UpdateCamera: 	0.052859	UpdateEnemies: 	0.0232476	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.889057	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.645661	UpdatePlayer: 	0.0583205	UpdateSound: 	0.0261829	UpdateItems:	0.0107667	UpdateTriggers: 	0.00793967	UpdateRigid: 	8.28432	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	11.186	
RENDER	sendToRender: 	0.0650451	vinyetas: 	0.273197	vinyetasBlur: 	0.0048841	bloom2Tex: 	0.0905062	printScene: 	0.519155	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0171064	setRenderState: 	0.000478185	luaMsg: 	0.000291723	printTextDebug:	0.000824042	console: 	0.000962384	endScene: 	0.000363902	present: 	0.131717	TOTAL_RENDER: 	1.19998	
UPDATE	UpdateSceneManager: 	0.0146312	UpdateInput: 	1.0224	UpdateCamera: 	0.0502816	UpdateEnemies: 	0.0398668	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.914412	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.685618	UpdatePlayer: 	0.0725277	UpdateSound: 	0.0255934	UpdateItems:	0.0111336	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.30806	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	11.2839	
RENDER	sendToRender: 	0.0671143	vinyetas: 	0.269633	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0727472	printScene: 	0.531654	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.018553	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000607505	console: 	0.000884191	endScene: 	0.000345857	present: 	0.132695	TOTAL_RENDER: 	1.19072	
UPDATE	UpdateSceneManager: 	0.0188146	UpdateInput: 	0.96489	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.0368924	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.897414	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.624882	UpdatePlayer: 	0.0562875	UpdateSound: 	0.0192206	UpdateItems:	0.00955467	UpdateTriggers: 	0.000490215	UpdateRigid: 	8.12465	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	10.9524	
RENDER	sendToRender: 	0.0644617	vinyetas: 	0.233291	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0884582	printScene: 	0.468471	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0156357	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000451118	console: 	0.00100148	endScene: 	0.000342849	present: 	0.113676	TOTAL_RENDER: 	1.08276	
UPDATE	UpdateSceneManager: 	0.0134974	UpdateInput: 	1.54881	UpdateCamera: 	0.0481703	UpdateEnemies: 	0.028237	UpdateProjectile: 	0.000890205	UpdateParticle: 	1.39767	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.810746	UpdatePlayer: 	0.0858687	UpdateSound: 	0.022619	UpdateItems:	0.0140779	UpdateTriggers: 	0.00939528	UpdateRigid: 	8.38186	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	12.5386	
RENDER	sendToRender: 	0.0737246	vinyetas: 	0.362211	vinyetasBlur: 	0.00572017	bloom2Tex: 	0.0813546	printScene: 	0.606702	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0205018	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000751863	console: 	0.0013323	endScene: 	0.000378939	present: 	0.223992	TOTAL_RENDER: 	1.47176	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	1.10331	UpdateCamera: 	0.0658331	UpdateEnemies: 	0.0332865	UpdateProjectile: 	0.00115185	UpdateParticle: 	1.20899	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.803492	UpdatePlayer: 	0.0867138	UpdateSound: 	0.0315391	UpdateItems:	0.0231574	UpdateTriggers: 	0.000875168	UpdateRigid: 	8.3245	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	11.8777	
RENDER	sendToRender: 	0.0772855	vinyetas: 	0.308429	vinyetasBlur: 	0.00527507	bloom2Tex: 	0.0845635	printScene: 	0.614287	applyBloom: 	0.000387961	setRenderState: 	0.000532319	gui: 	0.0197529	setRenderState: 	0.000493222	luaMsg: 	0.000279693	printTextDebug:	0.000757878	console: 	0.00114885	endScene: 	0.000366909	present: 	0.181647	TOTAL_RENDER: 	1.38633	
UPDATE	UpdateSceneManager: 	0.0118193	UpdateInput: 	1.05233	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.0397194	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.947263	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.638981	UpdatePlayer: 	0.0667624	UpdateSound: 	0.0224266	UpdateItems:	0.010917	UpdateTriggers: 	0.000748855	UpdateRigid: 	8.16943	UpdateGUI: 	0.00184657	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	11.1435	
RENDER	sendToRender: 	0.0662692	vinyetas: 	0.252548	vinyetasBlur: 	0.00943738	bloom2Tex: 	0.071833	printScene: 	0.501877	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0170131	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000727803	console: 	0.000751863	endScene: 	0.000351872	present: 	0.168474	TOTAL_RENDER: 	1.2109	
UPDATE	UpdateSceneManager: 	0.011302	UpdateInput: 	0.980209	UpdateCamera: 	0.046838	UpdateEnemies: 	0.0279663	UpdateProjectile: 	0.001209	UpdateParticle: 	0.937001	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.652427	UpdatePlayer: 	0.0910325	UpdateSound: 	0.0228656	UpdateItems:	0.0109291	UpdateTriggers: 	0.00824643	UpdateRigid: 	8.19674	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	11.1239	
RENDER	sendToRender: 	0.0653639	vinyetas: 	0.265411	vinyetasBlur: 	0.00463147	bloom2Tex: 	0.0717217	printScene: 	0.636274	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0164056	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000532319	console: 	0.000941332	endScene: 	0.000363902	present: 	0.187981	TOTAL_RENDER: 	1.34268	
UPDATE	UpdateSceneManager: 	0.0221769	UpdateInput: 	1.01975	UpdateCamera: 	0.0472591	UpdateEnemies: 	0.0274069	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.935862	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.626882	UpdatePlayer: 	0.0551597	UpdateSound: 	0.0195214	UpdateItems:	0.010087	UpdateTriggers: 	0.000574423	UpdateRigid: 	8.25908	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.1595	
RENDER	sendToRender: 	0.0620136	vinyetas: 	0.239438	vinyetasBlur: 	0.00410818	bloom2Tex: 	0.0791862	printScene: 	0.477965	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0152267	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.000881183	endScene: 	0.000366909	present: 	0.160586	TOTAL_RENDER: 	1.13986	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	0.978414	UpdateCamera: 	0.0446907	UpdateEnemies: 	0.0271633	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.896732	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.583677	UpdatePlayer: 	0.0622031	UpdateSound: 	0.0179154	UpdateItems:	0.00944941	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.39242	UpdateGUI: 	0.00199394	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	11.185	
RENDER	sendToRender: 	0.078696	vinyetas: 	0.283302	vinyetasBlur: 	0.00590062	bloom2Tex: 	0.0814358	printScene: 	0.549699	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0210672	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000649609	console: 	0.00113381	endScene: 	0.000339842	present: 	0.199262	TOTAL_RENDER: 	1.31608	
UPDATE	UpdateSceneManager: 	0.0115185	UpdateInput: 	1.08872	UpdateCamera: 	0.0528169	UpdateEnemies: 	0.0377585	UpdateProjectile: 	0.00126012	UpdateParticle: 	1.54789	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.821166	UpdatePlayer: 	0.210654	UpdateSound: 	0.0258911	UpdateItems:	0.0141861	UpdateTriggers: 	0.00797877	UpdateRigid: 	8.19506	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	12.1595	
RENDER	sendToRender: 	0.0736795	vinyetas: 	0.253309	vinyetasBlur: 	0.00516981	bloom2Tex: 	0.0744795	printScene: 	0.720297	applyBloom: 	0.000303753	setRenderState: 	0.000986444	gui: 	0.0288054	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.000442095	console: 	0.0011308	endScene: 	0.000721788	present: 	0.193749	TOTAL_RENDER: 	1.49195	
UPDATE	UpdateSceneManager: 	0.015326	UpdateInput: 	1.06509	UpdateCamera: 	0.0547627	UpdateEnemies: 	0.0508921	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.30143	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	0.793438	UpdatePlayer: 	0.078726	UpdateSound: 	0.0268355	UpdateItems:	0.0127456	UpdateTriggers: 	0.000748855	UpdateRigid: 	8.21936	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	11.7557	
RENDER	sendToRender: 	0.0771652	vinyetas: 	0.302712	vinyetasBlur: 	0.00542845	bloom2Tex: 	0.0829455	printScene: 	0.55464	applyBloom: 	0.000297738	setRenderState: 	0.00058946	gui: 	0.0658	setRenderState: 	0.000517282	luaMsg: 	0.000270671	printTextDebug:	0.000541341	console: 	0.000884191	endScene: 	0.000366909	present: 	0.131862	TOTAL_RENDER: 	1.31692	
UPDATE	UpdateSceneManager: 	0.00984038	UpdateInput: 	1.0582	UpdateCamera: 	0.0496861	UpdateEnemies: 	0.0341556	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.972643	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.62552	UpdatePlayer: 	0.0579566	UpdateSound: 	0.0203244	UpdateItems:	0.010508	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.31969	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	11.3126	
RENDER	sendToRender: 	0.0640377	vinyetas: 	0.328841	vinyetasBlur: 	0.00481794	bloom2Tex: 	0.0706631	printScene: 	0.526951	applyBloom: 	0.000384954	setRenderState: 	0.000526304	gui: 	0.0160658	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.00094434	endScene: 	0.000345857	present: 	0.178345	TOTAL_RENDER: 	1.29476	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	1.00863	UpdateCamera: 	0.0657339	UpdateEnemies: 	0.0280445	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.915844	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.611246	UpdatePlayer: 	0.0592648	UpdateSound: 	0.0196326	UpdateItems:	0.00970805	UpdateTriggers: 	0.00821936	UpdateRigid: 	8.29911	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	11.1724	
RENDER	sendToRender: 	0.0640918	vinyetas: 	0.23807	vinyetasBlur: 	0.00467358	bloom2Tex: 	0.0692736	printScene: 	0.503811	applyBloom: 	0.000297738	setRenderState: 	0.000532319	gui: 	0.0159004	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000646602	console: 	0.000793967	endScene: 	0.000366909	present: 	0.173629	TOTAL_RENDER: 	1.16452	
UPDATE	UpdateSceneManager: 	0.00795471	UpdateInput: 	0.980516	UpdateCamera: 	0.0543356	UpdateEnemies: 	0.0271483	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.886855	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.599117	UpdatePlayer: 	0.0496891	UpdateSound: 	0.0162252	UpdateItems:	0.00888401	UpdateTriggers: 	0.000454125	UpdateRigid: 	8.29805	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	11.0629	
RENDER	sendToRender: 	0.0620076	vinyetas: 	0.229309	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0677338	printScene: 	0.469376	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.014511	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.000640587	console: 	0.000899228	endScene: 	0.000348864	present: 	0.154255	TOTAL_RENDER: 	1.09677	
UPDATE	UpdateSceneManager: 	0.00642993	UpdateInput: 	0.968312	UpdateCamera: 	0.0438095	UpdateEnemies: 	0.0259814	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.888464	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.568213	UpdatePlayer: 	0.0557642	UpdateSound: 	0.018553	UpdateItems:	0.0105351	UpdateTriggers: 	0.000727803	UpdateRigid: 	8.37224	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	11.0963	
RENDER	sendToRender: 	0.0636166	vinyetas: 	0.237492	vinyetasBlur: 	0.00404201	bloom2Tex: 	0.0688405	printScene: 	0.499159	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0150102	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00062555	console: 	0.000992459	endScene: 	0.000409013	present: 	0.177891	TOTAL_RENDER: 	1.18452	
UPDATE	UpdateSceneManager: 	0.0138613	UpdateInput: 	1.02193	UpdateCamera: 	0.0391931	UpdateEnemies: 	0.0246761	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.927077	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.674923	UpdatePlayer: 	0.112223	UpdateSound: 	0.0232867	UpdateItems:	0.0111426	UpdateTriggers: 	0.00793666	UpdateRigid: 	8.39526	UpdateGUI: 	0.00199995	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.4063	
RENDER	sendToRender: 	0.0750058	vinyetas: 	0.274195	vinyetasBlur: 	0.0052871	bloom2Tex: 	0.0785847	printScene: 	0.545242	applyBloom: 	0.00031879	setRenderState: 	0.000508259	gui: 	0.0226642	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00074284	console: 	0.00116088	endScene: 	0.000348864	present: 	0.219511	TOTAL_RENDER: 	1.32284	
UPDATE	UpdateSceneManager: 	0.0100178	UpdateInput: 	1.12775	UpdateCamera: 	0.0518304	UpdateEnemies: 	0.0363661	UpdateProjectile: 	0.00123606	UpdateParticle: 	1.43598	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.805597	UpdatePlayer: 	0.0848492	UpdateSound: 	0.022589	UpdateItems:	0.013305	UpdateTriggers: 	0.000703744	UpdateRigid: 	8.25627	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.9927	
RENDER	sendToRender: 	0.065406	vinyetas: 	0.321157	vinyetasBlur: 	0.00530214	bloom2Tex: 	0.0713458	printScene: 	0.60155	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.0174041	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.00063758	console: 	0.00102855	endScene: 	0.000363902	present: 	0.190333	TOTAL_RENDER: 	1.3693	
UPDATE	UpdateSceneManager: 	0.0085171	UpdateInput: 	1.09779	UpdateCamera: 	0.0486335	UpdateEnemies: 	0.0365225	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.954036	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.619742	UpdatePlayer: 	0.0565341	UpdateSound: 	0.0319421	UpdateItems:	0.0197349	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.2125	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.2178	
RENDER	sendToRender: 	0.0658963	vinyetas: 	0.318044	vinyetasBlur: 	0.00511567	bloom2Tex: 	0.0693428	printScene: 	0.505336	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.0149711	setRenderState: 	0.000487207	luaMsg: 	0.000291723	printTextDebug:	0.000652617	console: 	0.000787952	endScene: 	0.000348864	present: 	0.213896	TOTAL_RENDER: 	1.28861	
UPDATE	UpdateSceneManager: 	0.0192748	UpdateInput: 	1.00212	UpdateCamera: 	0.0465704	UpdateEnemies: 	0.0273648	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.892181	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.597956	UpdatePlayer: 	0.0526815	UpdateSound: 	0.0187845	UpdateItems:	0.00962685	UpdateTriggers: 	0.00769306	UpdateRigid: 	8.13315	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	10.9401	
RENDER	sendToRender: 	0.0616167	vinyetas: 	0.292162	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0689157	printScene: 	0.611646	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0146673	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000508259	console: 	0.00077893	endScene: 	0.000351872	present: 	0.183042	TOTAL_RENDER: 	1.33359	
UPDATE	UpdateSceneManager: 	0.00774118	UpdateInput: 	0.993779	UpdateCamera: 	0.0456802	UpdateEnemies: 	0.0435659	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.929766	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.602008	UpdatePlayer: 	0.0495718	UpdateSound: 	0.0163696	UpdateItems:	0.00986745	UpdateTriggers: 	0.000445103	UpdateRigid: 	8.20343	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	11.0344	
RENDER	sendToRender: 	0.06217	vinyetas: 	0.236722	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0665459	printScene: 	0.469758	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0134523	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.00108569	endScene: 	0.000348864	present: 	0.172098	TOTAL_RENDER: 	1.12253	
UPDATE	UpdateSceneManager: 	0.00671263	UpdateInput: 	0.968944	UpdateCamera: 	0.0442035	UpdateEnemies: 	0.0273167	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.888275	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.573241	UpdatePlayer: 	0.0479267	UpdateSound: 	0.0158944	UpdateItems:	0.00816824	UpdateTriggers: 	0.000490215	UpdateRigid: 	8.18885	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	10.9286	
RENDER	sendToRender: 	0.06134	vinyetas: 	0.300059	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.547155	printScene: 	0.0365856	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0142102	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000923287	endScene: 	0.000345857	present: 	0.175981	TOTAL_RENDER: 	1.24144	
UPDATE	UpdateSceneManager: 	0.00805395	UpdateInput: 	0.991924	UpdateCamera: 	0.0437223	UpdateEnemies: 	0.0276144	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.893772	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.590862	UpdatePlayer: 	0.0511718	UpdateSound: 	0.0295993	UpdateItems:	0.0198041	UpdateTriggers: 	0.00675474	UpdateRigid: 	8.11818	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	10.9138	
RENDER	sendToRender: 	0.0622633	vinyetas: 	0.243294	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0677037	printScene: 	0.594781	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0148267	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000424051	console: 	0.000893213	endScene: 	0.000369916	present: 	0.186399	TOTAL_RENDER: 	1.26795	
UPDATE	UpdateSceneManager: 	0.00825846	UpdateInput: 	0.996814	UpdateCamera: 	0.0461734	UpdateEnemies: 	0.0272234	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.898308	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.610164	UpdatePlayer: 	0.0527507	UpdateSound: 	0.0182582	UpdateItems:	0.00965091	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.25462	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.0791	
RENDER	sendToRender: 	0.062158	vinyetas: 	0.241068	vinyetasBlur: 	0.00416833	bloom2Tex: 	0.0693759	printScene: 	0.479237	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0143425	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00044811	console: 	0.000809004	endScene: 	0.000366909	present: 	0.170378	TOTAL_RENDER: 	1.13503	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.2142	UpdateCamera: 	0.0608107	UpdateEnemies: 	0.0444802	UpdateProjectile: 	0.00140749	UpdateParticle: 	1.51991	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	0.824396	UpdatePlayer: 	0.0798448	UpdateSound: 	0.0192748	UpdateItems:	0.0133862	UpdateTriggers: 	0.000809004	UpdateRigid: 	8.20722	UpdateGUI: 	0.00158793	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	12.1705	
RENDER	sendToRender: 	0.0982895	vinyetas: 	0.300694	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0861244	printScene: 	0.666226	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0208777	setRenderState: 	0.000445103	luaMsg: 	0.000291723	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000348864	present: 	0.162977	TOTAL_RENDER: 	1.43544	
UPDATE	UpdateSceneManager: 	0.0127305	UpdateInput: 	1.08594	UpdateCamera: 	0.0501823	UpdateEnemies: 	0.0361105	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.916563	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.662713	UpdatePlayer: 	0.0612828	UpdateSound: 	0.0225408	UpdateItems:	0.0105892	UpdateTriggers: 	0.00841485	UpdateRigid: 	8.298	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	11.2983	
RENDER	sendToRender: 	0.0660978	vinyetas: 	0.333887	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.112545	printScene: 	0.5906	applyBloom: 	0.000496229	setRenderState: 	0.000565401	gui: 	0.0197499	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000544349	console: 	0.000827049	endScene: 	0.000354879	present: 	0.295184	TOTAL_RENDER: 	1.54164	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.01896	UpdateCamera: 	0.046841	UpdateEnemies: 	0.0357165	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.867638	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.640596	UpdatePlayer: 	0.0600889	UpdateSound: 	0.0147185	UpdateItems:	0.01049	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.29727	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	11.1602	
RENDER	sendToRender: 	0.0932611	vinyetas: 	0.330961	vinyetasBlur: 	0.00496831	bloom2Tex: 	0.657525	printScene: 	0.051241	applyBloom: 	0.000309767	setRenderState: 	0.000508259	gui: 	0.0188748	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000842086	console: 	0.00119997	endScene: 	0.000345857	present: 	0.199162	TOTAL_RENDER: 	1.42776	
UPDATE	UpdateSceneManager: 	0.00857424	UpdateInput: 	1.08937	UpdateCamera: 	0.0653038	UpdateEnemies: 	0.0343782	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.899935	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.62155	UpdatePlayer: 	0.0599325	UpdateSound: 	0.0161019	UpdateItems:	0.0107125	UpdateTriggers: 	0.000757878	UpdateRigid: 	8.15636	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	11.0931	
RENDER	sendToRender: 	0.0649218	vinyetas: 	0.25551	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.539925	printScene: 	0.0376683	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.015323	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.00063758	console: 	0.000736825	endScene: 	0.000357887	present: 	0.176799	TOTAL_RENDER: 	1.19039	
UPDATE	UpdateSceneManager: 	0.00735923	UpdateInput: 	0.973112	UpdateCamera: 	0.0549582	UpdateEnemies: 	0.0264806	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.916635	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.636016	UpdatePlayer: 	0.0625008	UpdateSound: 	0.0224867	UpdateItems:	0.0107246	UpdateTriggers: 	0.0185018	UpdateRigid: 	8.26017	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	11.1531	
RENDER	sendToRender: 	0.0664436	vinyetas: 	0.27249	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.587238	printScene: 	0.0427118	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0171304	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000703744	console: 	0.001212	endScene: 	0.000348864	present: 	0.199716	TOTAL_RENDER: 	1.28753	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.0411	UpdateCamera: 	0.048035	UpdateEnemies: 	0.0355601	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.922436	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.773201	UpdatePlayer: 	0.0690541	UpdateSound: 	0.0220145	UpdateItems:	0.0110764	UpdateTriggers: 	0.000454125	UpdateRigid: 	8.32957	UpdateGUI: 	0.00199695	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	11.4131	
RENDER	sendToRender: 	0.0761697	vinyetas: 	0.290775	vinyetasBlur: 	0.00538334	bloom2Tex: 	0.554809	printScene: 	0.0456892	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0303783	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000757878	console: 	0.000796975	endScene: 	0.000342849	present: 	0.17836	TOTAL_RENDER: 	1.27948	
UPDATE	UpdateSceneManager: 	0.0222672	UpdateInput: 	1.01458	UpdateCamera: 	0.0616407	UpdateEnemies: 	0.0253047	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.903402	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.628575	UpdatePlayer: 	0.0539236	UpdateSound: 	0.0206913	UpdateItems:	0.00935618	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.18752	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	11.0692	
RENDER	sendToRender: 	0.0768133	vinyetas: 	0.324958	vinyetasBlur: 	0.00497132	bloom2Tex: 	0.617526	printScene: 	0.0491057	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0197078	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000571416	console: 	0.00107667	endScene: 	0.000345857	present: 	0.206131	TOTAL_RENDER: 	1.39682	
UPDATE	UpdateSceneManager: 	0.011314	UpdateInput: 	1.00053	UpdateCamera: 	0.0462546	UpdateEnemies: 	0.0268956	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.872964	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.612167	UpdatePlayer: 	0.0534484	UpdateSound: 	0.0186582	UpdateItems:	0.0101231	UpdateTriggers: 	0.0079938	UpdateRigid: 	8.24206	UpdateGUI: 	0.001212	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.038	
RENDER	sendToRender: 	0.0633038	vinyetas: 	0.269329	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.63859	printScene: 	0.0373856	applyBloom: 	0.0002827	setRenderState: 	0.000523296	gui: 	0.0153681	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.00858627	console: 	0.000787952	endScene: 	0.000369916	present: 	0.17713	TOTAL_RENDER: 	1.33629	
UPDATE	UpdateSceneManager: 	0.00757276	UpdateInput: 	0.984023	UpdateCamera: 	0.0447328	UpdateEnemies: 	0.0260866	UpdateProjectile: 	0.0113231	UpdateParticle: 	0.881475	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.5926	UpdatePlayer: 	0.0507898	UpdateSound: 	0.0173891	UpdateItems:	0.00903438	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.14916	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	10.9038	
RENDER	sendToRender: 	0.0616016	vinyetas: 	0.265612	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.492578	printScene: 	0.0340203	applyBloom: 	0.000399991	setRenderState: 	0.000508259	gui: 	0.0134614	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000463147	console: 	0.000664647	endScene: 	0.000372924	present: 	0.187223	TOTAL_RENDER: 	1.15152	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.17895	UpdateCamera: 	0.0378428	UpdateEnemies: 	0.0227814	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.901086	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.617123	UpdatePlayer: 	0.0575025	UpdateSound: 	0.0205559	UpdateItems:	0.0103426	UpdateTriggers: 	0.000631565	UpdateRigid: 	8.32272	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.3069	
RENDER	sendToRender: 	0.0638001	vinyetas: 	0.264698	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.560589	printScene: 	0.0369285	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0160838	setRenderState: 	0.000502244	luaMsg: 	0.000285708	printTextDebug:	0.000502244	console: 	0.000751863	endScene: 	0.000363902	present: 	0.208663	TOTAL_RENDER: 	1.24999	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	0.990351	UpdateCamera: 	0.0456381	UpdateEnemies: 	0.0268235	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.896831	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.593707	UpdatePlayer: 	0.052877	UpdateSound: 	0.0193289	UpdateItems:	0.00922085	UpdateTriggers: 	0.00763592	UpdateRigid: 	8.18669	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	10.9704	
RENDER	sendToRender: 	0.0628888	vinyetas: 	0.269985	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.537504	printScene: 	0.0351962	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0144027	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.00043608	console: 	0.000851109	endScene: 	0.000378939	present: 	0.192242	TOTAL_RENDER: 	1.2124	
UPDATE	UpdateSceneManager: 	0.008881	UpdateInput: 	0.97399	UpdateCamera: 	0.0455719	UpdateEnemies: 	0.0278279	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.896879	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.625784	UpdatePlayer: 	0.0517582	UpdateSound: 	0.018556	UpdateItems:	0.00922085	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.12135	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	10.9209	
RENDER	sendToRender: 	0.0624497	vinyetas: 	0.251805	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.526259	printScene: 	0.0354187	applyBloom: 	0.000393976	setRenderState: 	0.000499237	gui: 	0.0138613	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000544349	console: 	0.00079096	endScene: 	0.000351872	present: 	0.1914	TOTAL_RENDER: 	1.18136	
UPDATE	UpdateSceneManager: 	0.00770509	UpdateInput: 	0.980808	UpdateCamera: 	0.0449464	UpdateEnemies: 	0.0266671	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.89693	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.562562	UpdatePlayer: 	0.0489884	UpdateSound: 	0.0183424	UpdateItems:	0.0147305	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.25282	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	10.9946	
RENDER	sendToRender: 	0.0625008	vinyetas: 	0.249994	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.519612	printScene: 	0.0345346	applyBloom: 	0.000390969	setRenderState: 	0.000505252	gui: 	0.013705	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000775922	endScene: 	0.000348864	present: 	0.203201	TOTAL_RENDER: 	1.18285	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	0.981491	UpdateCamera: 	0.0451629	UpdateEnemies: 	0.0272265	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.883138	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.581485	UpdatePlayer: 	0.0531326	UpdateSound: 	0.0184236	UpdateItems:	0.0101862	UpdateTriggers: 	0.00695022	UpdateRigid: 	8.30586	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	11.0929	
RENDER	sendToRender: 	0.061746	vinyetas: 	0.277218	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.523176	printScene: 	0.0358127	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.0144448	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000445103	console: 	0.000733818	endScene: 	0.000357887	present: 	0.204019	TOTAL_RENDER: 	1.21617	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	0.992335	UpdateCamera: 	0.046402	UpdateEnemies: 	0.0284685	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.902593	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.61823	UpdatePlayer: 	0.055713	UpdateSound: 	0.0204386	UpdateItems:	0.0103998	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.19331	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.0116	
RENDER	sendToRender: 	0.062958	vinyetas: 	0.276776	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.526818	printScene: 	0.0362969	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.015347	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000439088	console: 	0.000580438	endScene: 	0.000378939	present: 	0.205665	TOTAL_RENDER: 	1.22259	
UPDATE	UpdateSceneManager: 	0.00809907	UpdateInput: 	0.962947	UpdateCamera: 	0.0450456	UpdateEnemies: 	0.0267362	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.872483	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.5871	UpdatePlayer: 	0.0503177	UpdateSound: 	0.017365	UpdateItems:	0.00927498	UpdateTriggers: 	0.000526304	UpdateRigid: 	8.15227	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	10.8754	
RENDER	sendToRender: 	0.0618573	vinyetas: 	0.25203	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.553022	printScene: 	0.0336985	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0147696	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000550364	console: 	0.000863138	endScene: 	0.000366909	present: 	0.188531	TOTAL_RENDER: 	1.20453	
UPDATE	UpdateSceneManager: 	0.00778028	UpdateInput: 	1.05964	UpdateCamera: 	0.0542815	UpdateEnemies: 	0.0215664	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.906993	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.573118	UpdatePlayer: 	0.0504951	UpdateSound: 	0.0140328	UpdateItems:	0.00986745	UpdateTriggers: 	0.00703142	UpdateRigid: 	8.25514	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	11.0892	
RENDER	sendToRender: 	0.0624377	vinyetas: 	0.255757	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.549651	printScene: 	0.0375961	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0144749	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000643594	console: 	0.000757878	endScene: 	0.000351872	present: 	0.212287	TOTAL_RENDER: 	1.2338	
UPDATE	UpdateSceneManager: 	0.0433344	UpdateInput: 	1.00785	UpdateCamera: 	0.0487357	UpdateEnemies: 	0.0503538	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.887706	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.611204	UpdatePlayer: 	0.0632557	UpdateSound: 	0.0165951	UpdateItems:	0.0107426	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.31309	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	11.1889	
RENDER	sendToRender: 	0.0630813	vinyetas: 	0.268451	vinyetasBlur: 	0.00479989	bloom2Tex: 	0.570294	printScene: 	0.038757	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0154703	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.000544349	console: 	0.0011308	endScene: 	0.000354879	present: 	0.210904	TOTAL_RENDER: 	1.26834	
UPDATE	UpdateSceneManager: 	0.00802689	UpdateInput: 	1.02261	UpdateCamera: 	0.0466426	UpdateEnemies: 	0.0361977	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.883836	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.594438	UpdatePlayer: 	0.0566694	UpdateSound: 	0.0186041	UpdateItems:	0.00987948	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.48345	UpdateGUI: 	0.00209018	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	11.3504	
RENDER	sendToRender: 	0.0826237	vinyetas: 	0.3079	vinyetasBlur: 	0.00519387	bloom2Tex: 	0.588793	printScene: 	0.0527988	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.0215003	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00075487	console: 	0.00131726	endScene: 	0.000345857	present: 	0.201174	TOTAL_RENDER: 	1.35738	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.10411	UpdateCamera: 	0.0521582	UpdateEnemies: 	0.0389886	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.51262	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.923976	UpdatePlayer: 	0.0850236	UpdateSound: 	0.0252536	UpdateItems:	0.0131486	UpdateTriggers: 	0.0086765	UpdateRigid: 	8.17697	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	12.0962	
RENDER	sendToRender: 	0.063767	vinyetas: 	0.287344	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.559855	printScene: 	0.0422036	applyBloom: 	0.000303753	setRenderState: 	0.00061352	gui: 	0.0165139	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000658632	console: 	0.000977422	endScene: 	0.000360894	present: 	0.188101	TOTAL_RENDER: 	1.28108	
UPDATE	UpdateSceneManager: 	0.0128478	UpdateInput: 	1.0836	UpdateCamera: 	0.0487267	UpdateEnemies: 	0.0447178	UpdateProjectile: 	0.000899228	UpdateParticle: 	1.42221	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.744615	UpdatePlayer: 	0.0905574	UpdateSound: 	0.0214792	UpdateItems:	0.0119456	UpdateTriggers: 	0.00075487	UpdateRigid: 	8.33169	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	11.9474	
RENDER	sendToRender: 	0.0761126	vinyetas: 	0.326176	vinyetasBlur: 	0.00529913	bloom2Tex: 	0.621342	printScene: 	0.05128	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0186703	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.000751863	console: 	0.000959377	endScene: 	0.000339842	present: 	0.199854	TOTAL_RENDER: 	1.394	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.16256	UpdateCamera: 	0.0574604	UpdateEnemies: 	0.0240656	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.902557	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.629751	UpdatePlayer: 	0.0589881	UpdateSound: 	0.0199845	UpdateItems:	0.0101923	UpdateTriggers: 	0.000598483	UpdateRigid: 	8.4957	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	11.5045	
RENDER	sendToRender: 	0.0659263	vinyetas: 	0.290619	vinyetasBlur: 	0.00495628	bloom2Tex: 	0.573942	printScene: 	0.0376262	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0159726	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000508259	console: 	0.000899228	endScene: 	0.000342849	present: 	0.220353	TOTAL_RENDER: 	1.30586	
UPDATE	UpdateSceneManager: 	0.0139636	UpdateInput: 	1.20219	UpdateCamera: 	0.0634753	UpdateEnemies: 	0.0337827	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.939687	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.648797	UpdatePlayer: 	0.068615	UpdateSound: 	0.0175876	UpdateItems:	0.0116569	UpdateTriggers: 	0.00870657	UpdateRigid: 	8.34219	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.527	
RENDER	sendToRender: 	0.0765577	vinyetas: 	0.289512	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.580354	printScene: 	0.0418306	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0174161	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000652617	console: 	0.000977422	endScene: 	0.000345857	present: 	0.217794	TOTAL_RENDER: 	1.3228	
UPDATE	UpdateSceneManager: 	0.0119275	UpdateInput: 	1.01793	UpdateCamera: 	0.0477704	UpdateEnemies: 	0.0398608	UpdateProjectile: 	0.00101652	UpdateParticle: 	1.02354	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.609207	UpdatePlayer: 	0.0616467	UpdateSound: 	0.0212627	UpdateItems:	0.0103547	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.15274	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.1303	
RENDER	sendToRender: 	0.0638061	vinyetas: 	0.265516	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.556637	printScene: 	0.0365495	applyBloom: 	0.00047217	setRenderState: 	0.000559386	gui: 	0.0147215	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000860131	endScene: 	0.000348864	present: 	0.191045	TOTAL_RENDER: 	1.25242	
UPDATE	UpdateSceneManager: 	0.0186522	UpdateInput: 	0.965876	UpdateCamera: 	0.0460591	UpdateEnemies: 	0.0385976	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.959136	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.585713	UpdatePlayer: 	0.055295	UpdateSound: 	0.018953	UpdateItems:	0.00982835	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.24391	UpdateGUI: 	0.00101351	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	11.0807	
RENDER	sendToRender: 	0.0629249	vinyetas: 	0.261486	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.544821	printScene: 	0.0361736	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0141801	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000697729	endScene: 	0.000351872	present: 	0.185575	TOTAL_RENDER: 	1.20377	
UPDATE	UpdateSceneManager: 	0.0124478	UpdateInput: 	1.08802	UpdateCamera: 	0.0529522	UpdateEnemies: 	0.0506244	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.42546	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	0.77844	UpdatePlayer: 	0.0798989	UpdateSound: 	0.0231664	UpdateItems:	0.0124057	UpdateTriggers: 	0.00843891	UpdateRigid: 	8.29401	UpdateGUI: 	0.001615	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	11.9713	
RENDER	sendToRender: 	0.0749036	vinyetas: 	0.315073	vinyetasBlur: 	0.00504349	bloom2Tex: 	0.641949	printScene: 	0.0497703	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0189981	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00063758	console: 	0.00104359	endScene: 	0.000327812	present: 	0.226205	TOTAL_RENDER: 	1.42796	
UPDATE	UpdateSceneManager: 	0.00874867	UpdateInput: 	1.08879	UpdateCamera: 	0.0468651	UpdateEnemies: 	0.0306249	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.902338	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.635501	UpdatePlayer: 	0.0588829	UpdateSound: 	0.0199875	UpdateItems:	0.00982835	UpdateTriggers: 	0.000673669	UpdateRigid: 	8.3107	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.2614	
RENDER	sendToRender: 	0.065788	vinyetas: 	0.263781	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.535044	printScene: 	0.036712	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0155666	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.000772915	endScene: 	0.000360894	present: 	0.245444	TOTAL_RENDER: 	1.25981	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	1.30118	UpdateCamera: 	0.055713	UpdateEnemies: 	0.0411931	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.38447	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.815143	UpdatePlayer: 	0.0768825	UpdateSound: 	0.0235513	UpdateItems:	0.0126764	UpdateTriggers: 	0.000818027	UpdateRigid: 	8.26564	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	12.1462	
RENDER	sendToRender: 	0.0764193	vinyetas: 	0.335066	vinyetasBlur: 	0.00550965	bloom2Tex: 	0.673874	printScene: 	0.0494335	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.018959	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.00075487	console: 	0.00115486	endScene: 	0.000342849	present: 	0.241619	TOTAL_RENDER: 	1.49783	
UPDATE	UpdateSceneManager: 	0.0268174	UpdateInput: 	1.04226	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.0405585	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.0017	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.737815	UpdatePlayer: 	0.0695533	UpdateSound: 	0.0144117	UpdateItems:	0.0115727	UpdateTriggers: 	0.00830357	UpdateRigid: 	8.32961	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	11.4896	
RENDER	sendToRender: 	0.0734269	vinyetas: 	0.320375	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.616215	printScene: 	0.0446306	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0173199	setRenderState: 	0.000508259	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000950355	endScene: 	0.000336835	present: 	0.228536	TOTAL_RENDER: 	1.40113	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.06718	UpdateCamera: 	0.050062	UpdateEnemies: 	0.0390878	UpdateProjectile: 	0.00131726	UpdateParticle: 	1.59126	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.614672	UpdatePlayer: 	0.0572889	UpdateSound: 	0.0205198	UpdateItems:	0.00933813	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.27418	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.8964	
RENDER	sendToRender: 	0.0633249	vinyetas: 	0.268232	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.544439	printScene: 	0.0374247	applyBloom: 	0.000399991	setRenderState: 	0.000514274	gui: 	0.0152538	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00062555	console: 	0.000965392	endScene: 	0.000348864	present: 	0.203547	TOTAL_RENDER: 	1.23172	
UPDATE	UpdateSceneManager: 	0.00805095	UpdateInput: 	0.966914	UpdateCamera: 	0.0448231	UpdateEnemies: 	0.0288415	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.89918	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.596344	UpdatePlayer: 	0.050844	UpdateSound: 	0.0178222	UpdateItems:	0.00930505	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.22329	UpdateGUI: 	0.00132027	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	11.0101	
RENDER	sendToRender: 	0.06257	vinyetas: 	0.277209	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.523378	printScene: 	0.0360954	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0137741	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000730811	endScene: 	0.000333827	present: 	0.226371	TOTAL_RENDER: 	1.23826	
UPDATE	UpdateSceneManager: 	0.00760284	UpdateInput: 	1.03947	UpdateCamera: 	0.0447178	UpdateEnemies: 	0.0301166	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.870877	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.574023	UpdatePlayer: 	0.051683	UpdateSound: 	0.0132478	UpdateItems:	0.00885394	UpdateTriggers: 	0.00765998	UpdateRigid: 	8.10661	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	10.8965	
RENDER	sendToRender: 	0.0610152	vinyetas: 	0.253294	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.557302	printScene: 	0.0356503	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0139997	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000538334	console: 	0.000848101	endScene: 	0.000333827	present: 	0.19451	TOTAL_RENDER: 	1.21573	
UPDATE	UpdateSceneManager: 	0.0166763	UpdateInput: 	1.10941	UpdateCamera: 	0.0509372	UpdateEnemies: 	0.0515507	UpdateProjectile: 	0.00137741	UpdateParticle: 	1.50137	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.796608	UpdatePlayer: 	0.0796283	UpdateSound: 	0.0233438	UpdateItems:	0.0129531	UpdateTriggers: 	0.000824042	UpdateRigid: 	8.27859	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	12.0757	
RENDER	sendToRender: 	0.0849485	vinyetas: 	0.316279	vinyetasBlur: 	0.00495327	bloom2Tex: 	0.651357	printScene: 	0.0497071	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0196086	setRenderState: 	0.000493222	luaMsg: 	0.000279693	printTextDebug:	0.000649609	console: 	0.00109772	endScene: 	0.00033082	present: 	0.229093	TOTAL_RENDER: 	1.46106	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.04736	UpdateCamera: 	0.0485463	UpdateEnemies: 	0.0266971	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.92877	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.681543	UpdatePlayer: 	0.0611264	UpdateSound: 	0.0225108	UpdateItems:	0.010511	UpdateTriggers: 	0.000848101	UpdateRigid: 	8.1735	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.1563	
RENDER	sendToRender: 	0.0643925	vinyetas: 	0.288643	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.549263	printScene: 	0.0370518	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0117772	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000535326	console: 	0.000992459	endScene: 	0.000342849	present: 	0.207439	TOTAL_RENDER: 	1.2577	
UPDATE	UpdateSceneManager: 	0.00790057	UpdateInput: 	0.990687	UpdateCamera: 	0.0449554	UpdateEnemies: 	0.0310158	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.902641	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.598693	UpdatePlayer: 	0.0534544	UpdateSound: 	0.0174763	UpdateItems:	0.00984639	UpdateTriggers: 	0.00802087	UpdateRigid: 	8.12301	UpdateGUI: 	0.001209	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	10.9448	
RENDER	sendToRender: 	0.0608678	vinyetas: 	0.415555	vinyetasBlur: 	0.00472771	bloom2Tex: 	0.519468	printScene: 	0.0348564	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0106133	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000953362	endScene: 	0.000333827	present: 	0.197674	TOTAL_RENDER: 	1.33991	
UPDATE	UpdateSceneManager: 	0.0159635	UpdateInput: 	1.11793	UpdateCamera: 	0.0506154	UpdateEnemies: 	0.047629	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.40827	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.785666	UpdatePlayer: 	0.0774088	UpdateSound: 	0.0194251	UpdateItems:	0.0126764	UpdateTriggers: 	0.000580438	UpdateRigid: 	8.28577	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.9695	
RENDER	sendToRender: 	0.0747051	vinyetas: 	0.312011	vinyetasBlur: 	0.00512169	bloom2Tex: 	0.640644	printScene: 	0.0486245	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0137531	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000923287	console: 	0.00103456	endScene: 	0.00033082	present: 	0.212497	TOTAL_RENDER: 	1.40328	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.15853	UpdateCamera: 	0.0527357	UpdateEnemies: 	0.0425254	UpdateProjectile: 	0.0011699	UpdateParticle: 	1.41035	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.77025	UpdatePlayer: 	0.0723081	UpdateSound: 	0.0216897	UpdateItems:	0.012111	UpdateTriggers: 	0.000845094	UpdateRigid: 	8.18537	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	11.8867	
RENDER	sendToRender: 	0.0859469	vinyetas: 	0.305753	vinyetasBlur: 	0.00517582	bloom2Tex: 	0.804042	printScene: 	0.0475839	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0142042	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000526304	console: 	0.00113982	endScene: 	0.00033082	present: 	0.199334	TOTAL_RENDER: 	1.56715	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.00288	UpdateCamera: 	0.0473884	UpdateEnemies: 	0.0319933	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.925474	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.598931	UpdatePlayer: 	0.0549762	UpdateSound: 	0.0195184	UpdateItems:	0.0107336	UpdateTriggers: 	0.00740134	UpdateRigid: 	8.23983	UpdateGUI: 	0.00118494	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.0859	
RENDER	sendToRender: 	0.0634211	vinyetas: 	0.272027	vinyetasBlur: 	0.0135606	bloom2Tex: 	0.532809	printScene: 	0.0360563	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0111697	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000526304	console: 	0.000923287	endScene: 	0.000360894	present: 	0.198588	TOTAL_RENDER: 	1.22191	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.00972	UpdateCamera: 	0.0578273	UpdateEnemies: 	0.0410758	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.918184	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.602113	UpdatePlayer: 	0.0604317	UpdateSound: 	0.019762	UpdateItems:	0.0102614	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.33525	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	11.2074	
RENDER	sendToRender: 	0.0637129	vinyetas: 	0.266415	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.568399	printScene: 	0.0371571	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.0111847	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000351872	console: 	0.000974414	endScene: 	0.000363902	present: 	0.206585	TOTAL_RENDER: 	1.25293	
UPDATE	UpdateSceneManager: 	0.023416	UpdateInput: 	1.13569	UpdateCamera: 	0.0458005	UpdateEnemies: 	0.040345	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.891893	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.600143	UpdatePlayer: 	0.0562664	UpdateSound: 	0.0200808	UpdateItems:	0.00950956	UpdateTriggers: 	0.000577431	UpdateRigid: 	8.20379	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	11.1588	
RENDER	sendToRender: 	0.0635083	vinyetas: 	0.26323	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.555431	printScene: 	0.036733	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0116058	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000857124	endScene: 	0.000342849	present: 	0.20085	TOTAL_RENDER: 	1.25533	
UPDATE	UpdateSceneManager: 	0.00757878	UpdateInput: 	0.988585	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.0291482	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.922581	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.597168	UpdatePlayer: 	0.0525462	UpdateSound: 	0.0182823	UpdateItems:	0.00990654	UpdateTriggers: 	0.00691714	UpdateRigid: 	8.27456	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	11.0882	
RENDER	sendToRender: 	0.0625399	vinyetas: 	0.274791	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.525534	printScene: 	0.0347481	applyBloom: 	0.00030676	setRenderState: 	0.000499237	gui: 	0.0101562	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000571416	endScene: 	0.000336835	present: 	0.196624	TOTAL_RENDER: 	1.20402	
UPDATE	UpdateSceneManager: 	0.0077111	UpdateInput: 	0.97759	UpdateCamera: 	0.0449494	UpdateEnemies: 	0.029043	UpdateProjectile: 	0.000947347	UpdateParticle: 	1.05165	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.590934	UpdatePlayer: 	0.0533071	UpdateSound: 	0.018168	UpdateItems:	0.00981632	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.12569	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	11.0438	
RENDER	sendToRender: 	0.0614543	vinyetas: 	0.272228	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.50634	printScene: 	0.0324384	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00917573	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000658632	endScene: 	0.000342849	present: 	0.200555	TOTAL_RENDER: 	1.18119	
UPDATE	UpdateSceneManager: 	0.00776223	UpdateInput: 	1.14587	UpdateCamera: 	0.0445885	UpdateEnemies: 	0.0381646	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.836974	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.564378	UpdatePlayer: 	0.0535657	UpdateSound: 	0.0174252	UpdateItems:	0.00914265	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.12206	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	10.9691	
RENDER	sendToRender: 	0.0599596	vinyetas: 	0.263555	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.579403	printScene: 	0.0338007	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0102644	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00046014	console: 	0.000706751	endScene: 	0.000363902	present: 	0.191653	TOTAL_RENDER: 	1.23773	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.05229	UpdateCamera: 	0.0477673	UpdateEnemies: 	0.0369947	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.89349	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.64554	UpdatePlayer: 	0.077887	UpdateSound: 	0.016129	UpdateItems:	0.010099	UpdateTriggers: 	0.00815921	UpdateRigid: 	8.34489	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	11.2924	
RENDER	sendToRender: 	0.0655203	vinyetas: 	0.275031	vinyetasBlur: 	0.00493823	bloom2Tex: 	0.602278	printScene: 	0.0414397	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0132839	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000727803	console: 	0.000914265	endScene: 	0.000375931	present: 	0.212019	TOTAL_RENDER: 	1.31184	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.01553	UpdateCamera: 	0.0484801	UpdateEnemies: 	0.0328414	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.976261	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.624608	UpdatePlayer: 	0.063791	UpdateSound: 	0.023413	UpdateItems:	0.0115667	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.13012	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.076	
RENDER	sendToRender: 	0.0632377	vinyetas: 	0.262869	vinyetasBlur: 	0.004439	bloom2Tex: 	0.564983	printScene: 	0.0380713	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0118554	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000709758	endScene: 	0.000357887	present: 	0.191872	TOTAL_RENDER: 	1.44633	
UPDATE	UpdateSceneManager: 	0.0176267	UpdateInput: 	0.982694	UpdateCamera: 	0.0487147	UpdateEnemies: 	0.0396803	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.904653	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.5998	UpdatePlayer: 	0.06377	UpdateSound: 	0.0234491	UpdateItems:	0.0111366	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.29989	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.1452	
RENDER	sendToRender: 	0.065	vinyetas: 	0.262006	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.555239	printScene: 	0.0370728	applyBloom: 	0.000309767	setRenderState: 	0.000532319	gui: 	0.0112809	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000445103	console: 	0.00105261	endScene: 	0.000375931	present: 	0.200964	TOTAL_RENDER: 	1.23067	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	0.992889	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.0292445	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.896711	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.583262	UpdatePlayer: 	0.0518364	UpdateSound: 	0.0284625	UpdateItems:	0.0188056	UpdateTriggers: 	0.00718781	UpdateRigid: 	8.2527	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.0517	
RENDER	sendToRender: 	0.0631023	vinyetas: 	0.275341	vinyetasBlur: 	0.00470065	bloom2Tex: 	0.554252	printScene: 	0.0379901	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0107937	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.00089622	endScene: 	0.000342849	present: 	0.199605	TOTAL_RENDER: 	1.24287	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	0.984008	UpdateCamera: 	0.0452381	UpdateEnemies: 	0.0299963	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.883752	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.605941	UpdatePlayer: 	0.0539176	UpdateSound: 	0.0170944	UpdateItems:	0.00944941	UpdateTriggers: 	0.000442095	UpdateRigid: 	8.2772	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.0503	
RENDER	sendToRender: 	0.0637038	vinyetas: 	0.264105	vinyetasBlur: 	0.0142613	bloom2Tex: 	0.505228	printScene: 	0.0720164	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0105231	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00109772	endScene: 	0.000366909	present: 	0.163004	TOTAL_RENDER: 	1.1896	
UPDATE	UpdateSceneManager: 	0.00772313	UpdateInput: 	0.965762	UpdateCamera: 	0.044384	UpdateEnemies: 	0.0295091	UpdateProjectile: 	0.00104058	UpdateParticle: 	1.52841	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.847025	UpdatePlayer: 	0.0834838	UpdateSound: 	0.0180688	UpdateItems:	0.0134523	UpdateTriggers: 	0.000836071	UpdateRigid: 	8.31564	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	12.0153	
RENDER	sendToRender: 	0.0777546	vinyetas: 	0.313924	vinyetasBlur: 	0.00548559	bloom2Tex: 	0.682294	printScene: 	0.0576198	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0255543	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000739833	console: 	0.00114283	endScene: 	0.000357887	present: 	0.202853	TOTAL_RENDER: 	1.4695	
UPDATE	UpdateSceneManager: 	0.0251784	UpdateInput: 	1.24756	UpdateCamera: 	0.0464621	UpdateEnemies: 	0.0346549	UpdateProjectile: 	0.00108569	UpdateParticle: 	1.27399	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.782458	UpdatePlayer: 	0.0730179	UpdateSound: 	0.0215544	UpdateItems:	0.0124839	UpdateTriggers: 	0.00818628	UpdateRigid: 	8.39535	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	12.0824	
RENDER	sendToRender: 	0.0755442	vinyetas: 	0.328735	vinyetasBlur: 	0.00513673	bloom2Tex: 	0.663405	printScene: 	0.0474125	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0147305	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000640587	console: 	0.00697428	endScene: 	0.000354879	present: 	0.237871	TOTAL_RENDER: 	1.61572	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.00655	UpdateCamera: 	0.0487057	UpdateEnemies: 	0.0413705	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.995081	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.614392	UpdatePlayer: 	0.0610272	UpdateSound: 	0.0196687	UpdateItems:	0.0102133	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.1351	UpdateGUI: 	0.001212	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.1027	
RENDER	sendToRender: 	0.0627956	vinyetas: 	0.262027	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.553344	printScene: 	0.0366999	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0110734	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000857124	endScene: 	0.000366909	present: 	0.221712	TOTAL_RENDER: 	1.36613	
UPDATE	UpdateSceneManager: 	0.00753667	UpdateInput: 	0.968113	UpdateCamera: 	0.0450306	UpdateEnemies: 	0.0302309	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.894681	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.606979	UpdatePlayer: 	0.0568529	UpdateSound: 	0.0162041	UpdateItems:	0.0100479	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.12675	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	10.9075	
RENDER	sendToRender: 	0.061761	vinyetas: 	0.338001	vinyetasBlur: 	0.00482997	bloom2Tex: 	0.547164	printScene: 	0.035115	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0118403	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000529311	console: 	0.00112479	endScene: 	0.000336835	present: 	0.412075	TOTAL_RENDER: 	1.62681	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.06375	UpdateCamera: 	0.0483628	UpdateEnemies: 	0.0333045	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.922202	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.623634	UpdatePlayer: 	0.0843831	UpdateSound: 	0.0156027	UpdateItems:	0.0107216	UpdateTriggers: 	0.00764193	UpdateRigid: 	8.29273	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	11.2632	
RENDER	sendToRender: 	0.0649188	vinyetas: 	0.275537	vinyetasBlur: 	0.00470666	bloom2Tex: 	0.564336	printScene: 	0.038742	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0121321	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000655624	console: 	0.00105862	endScene: 	0.000342849	present: 	0.239381	TOTAL_RENDER: 	1.41638	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	0.992618	UpdateCamera: 	0.0466335	UpdateEnemies: 	0.0309316	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.911898	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.597111	UpdatePlayer: 	0.0784975	UpdateSound: 	0.0188056	UpdateItems:	0.00975617	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.28536	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	11.1161	
RENDER	sendToRender: 	0.063367	vinyetas: 	0.265047	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.540812	printScene: 	0.0367781	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0111967	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000547356	console: 	0.000842086	endScene: 	0.000375931	present: 	0.241125	TOTAL_RENDER: 	1.37834	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.14163	UpdateCamera: 	0.0465974	UpdateEnemies: 	0.0377766	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.900202	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.641667	UpdatePlayer: 	0.0590814	UpdateSound: 	0.021407	UpdateItems:	0.0105983	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.47664	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.5	
RENDER	sendToRender: 	0.0794238	vinyetas: 	0.327472	vinyetasBlur: 	0.00499538	bloom2Tex: 	0.566092	printScene: 	0.0509222	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.0146192	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000553371	console: 	0.000905243	endScene: 	0.000357887	present: 	0.281413	TOTAL_RENDER: 	1.57337	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.12697	UpdateCamera: 	0.0526875	UpdateEnemies: 	0.0475989	UpdateProjectile: 	0.0012511	UpdateParticle: 	1.298	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.781513	UpdatePlayer: 	0.0786178	UpdateSound: 	0.0224747	UpdateItems:	0.0128599	UpdateTriggers: 	0.00824042	UpdateRigid: 	8.27913	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.8571	
RENDER	sendToRender: 	0.0926836	vinyetas: 	0.312345	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.571199	printScene: 	0.0398277	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0126914	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.00488711	console: 	0.000878176	endScene: 	0.000375931	present: 	0.252457	TOTAL_RENDER: 	1.48441	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.02688	UpdateCamera: 	0.0479568	UpdateEnemies: 	0.0315301	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.954664	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.598753	UpdatePlayer: 	0.056116	UpdateSound: 	0.0169019	UpdateItems:	0.0098103	UpdateTriggers: 	0.000655624	UpdateRigid: 	8.23001	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	11.1173	
RENDER	sendToRender: 	0.0632978	vinyetas: 	0.271257	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.52416	printScene: 	0.046023	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0154312	setRenderState: 	0.000646602	luaMsg: 	0.000375931	printTextDebug:	0.000848101	console: 	0.00108268	endScene: 	0.000469162	present: 	0.139431	TOTAL_RENDER: 	1.51195	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	1.18433	UpdateCamera: 	0.0629369	UpdateEnemies: 	0.03673	UpdateProjectile: 	0.00127215	UpdateParticle: 	1.43154	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.789949	UpdatePlayer: 	0.0788403	UpdateSound: 	0.023404	UpdateItems:	0.0131696	UpdateTriggers: 	0.000745848	UpdateRigid: 	8.22524	UpdateGUI: 	0.00190071	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	12.0068	
RENDER	sendToRender: 	0.0784042	vinyetas: 	0.606272	vinyetasBlur: 	0.0144869	bloom2Tex: 	0.662211	printScene: 	0.0526424	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0259814	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000751863	console: 	0.00111276	endScene: 	0.000363902	present: 	0.261011	TOTAL_RENDER: 	1.94208	
UPDATE	UpdateSceneManager: 	0.00819831	UpdateInput: 	1.58246	UpdateCamera: 	0.0511838	UpdateEnemies: 	0.0404803	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.932376	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.635835	UpdatePlayer: 	0.0631745	UpdateSound: 	0.0219213	UpdateItems:	0.0110704	UpdateTriggers: 	0.00852913	UpdateRigid: 	8.32586	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.8256	
RENDER	sendToRender: 	0.064594	vinyetas: 	0.289359	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.540129	printScene: 	0.041981	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0123576	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.000775922	endScene: 	0.000357887	present: 	0.249044	TOTAL_RENDER: 	1.43617	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.05659	UpdateCamera: 	0.046811	UpdateEnemies: 	0.0378217	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.897487	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.589094	UpdatePlayer: 	0.0523657	UpdateSound: 	0.0194311	UpdateItems:	0.00904641	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.22135	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	11.0774	
RENDER	sendToRender: 	0.0620948	vinyetas: 	0.276782	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.526975	printScene: 	0.0376352	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0110554	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000968399	endScene: 	0.000357887	present: 	0.255029	TOTAL_RENDER: 	1.39789	
UPDATE	UpdateSceneManager: 	0.0221288	UpdateInput: 	1.10589	UpdateCamera: 	0.0475989	UpdateEnemies: 	0.0371029	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.925357	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.600362	UpdatePlayer: 	0.0560318	UpdateSound: 	0.0197259	UpdateItems:	0.00988549	UpdateTriggers: 	0.000622542	UpdateRigid: 	8.35506	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	11.3128	
RENDER	sendToRender: 	0.0636136	vinyetas: 	0.292372	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.569719	printScene: 	0.03833	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0119426	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000559386	console: 	0.00109772	endScene: 	0.000348864	present: 	0.267389	TOTAL_RENDER: 	1.50367	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	0.999229	UpdateCamera: 	0.0465644	UpdateEnemies: 	0.0309407	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.910909	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.58636	UpdatePlayer: 	0.0525823	UpdateSound: 	0.0192146	UpdateItems:	0.00917273	UpdateTriggers: 	0.00753366	UpdateRigid: 	8.15167	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	10.957	
RENDER	sendToRender: 	0.0624347	vinyetas: 	0.299611	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.518987	printScene: 	0.0350067	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0108358	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000514274	console: 	0.000983436	endScene: 	0.000363902	present: 	0.269284	TOTAL_RENDER: 	1.41857	
UPDATE	UpdateSceneManager: 	0.0173109	UpdateInput: 	1.18783	UpdateCamera: 	0.0628467	UpdateEnemies: 	0.0340654	UpdateProjectile: 	0.00138944	UpdateParticle: 	1.0065	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.620816	UpdatePlayer: 	0.068603	UpdateSound: 	0.0202853	UpdateItems:	0.0107637	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.1558	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	11.3598	
RENDER	sendToRender: 	0.0643685	vinyetas: 	0.296411	vinyetasBlur: 	0.00473072	bloom2Tex: 	0.577319	printScene: 	0.038769	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0119125	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000523296	console: 	0.0010105	endScene: 	0.000375931	present: 	0.261558	TOTAL_RENDER: 	1.47421	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.0571	UpdateCamera: 	0.0457945	UpdateEnemies: 	0.0413855	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.874504	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.604862	UpdatePlayer: 	0.0580709	UpdateSound: 	0.0190492	UpdateItems:	0.0102494	UpdateTriggers: 	0.000631565	UpdateRigid: 	8.32722	UpdateGUI: 	0.00159996	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	11.1923	
RENDER	sendToRender: 	0.0827229	vinyetas: 	0.333183	vinyetasBlur: 	0.00523898	bloom2Tex: 	0.587451	printScene: 	0.0505041	applyBloom: 	0.00030676	setRenderState: 	0.000502244	gui: 	0.0159936	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000733818	console: 	0.00104058	endScene: 	0.00033082	present: 	0.236112	TOTAL_RENDER: 	1.54598	
UPDATE	UpdateSceneManager: 	0.00804192	UpdateInput: 	0.989908	UpdateCamera: 	0.0447779	UpdateEnemies: 	0.0320865	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.881147	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.562571	UpdatePlayer: 	0.0451027	UpdateSound: 	0.0120388	UpdateItems:	0.00876371	UpdateTriggers: 	0.00705849	UpdateRigid: 	8.25738	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0107937	TOTAL_UPDATE: 	10.999	
RENDER	sendToRender: 	0.0841755	vinyetas: 	0.323923	vinyetasBlur: 	0.00498936	bloom2Tex: 	0.635516	printScene: 	0.0462486	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0132238	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000631565	console: 	0.00106765	endScene: 	0.000366909	present: 	0.25102	TOTAL_RENDER: 	1.57636	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	0.931495	UpdateCamera: 	0.0483267	UpdateEnemies: 	0.0312865	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.91216	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.619709	UpdatePlayer: 	0.0699623	UpdateSound: 	0.0224205	UpdateItems:	0.0108178	UpdateTriggers: 	0.000760885	UpdateRigid: 	8.15773	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	10.966	
RENDER	sendToRender: 	0.0641399	vinyetas: 	0.288111	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.554565	printScene: 	0.0392803	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0121742	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000634572	console: 	0.00075487	endScene: 	0.000336835	present: 	0.23561	TOTAL_RENDER: 	1.41391	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.05419	UpdateCamera: 	0.0490996	UpdateEnemies: 	0.033509	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.931008	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.620118	UpdatePlayer: 	0.081544	UpdateSound: 	0.0221709	UpdateItems:	0.0113591	UpdateTriggers: 	0.000673669	UpdateRigid: 	8.15799	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.1289	
RENDER	sendToRender: 	0.0654903	vinyetas: 	0.288625	vinyetasBlur: 	0.00471268	bloom2Tex: 	0.571741	printScene: 	0.0386157	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0125892	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.00602693	endScene: 	0.000369916	present: 	0.26225	TOTAL_RENDER: 	1.46766	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	1.00634	UpdateCamera: 	0.0461644	UpdateEnemies: 	0.0309166	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.884136	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.584399	UpdatePlayer: 	0.0731352	UpdateSound: 	0.0172147	UpdateItems:	0.00911258	UpdateTriggers: 	0.00760584	UpdateRigid: 	8.17257	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	10.9739	
RENDER	sendToRender: 	0.0606693	vinyetas: 	0.361231	vinyetasBlur: 	0.00469463	bloom2Tex: 	0.537525	printScene: 	0.0347	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.011705	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000523296	console: 	0.000860131	endScene: 	0.000348864	present: 	0.270325	TOTAL_RENDER: 	1.49981	
UPDATE	UpdateSceneManager: 	0.0156418	UpdateInput: 	1.08359	UpdateCamera: 	0.0535898	UpdateEnemies: 	0.0501462	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.28766	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.75832	UpdatePlayer: 	0.0798208	UpdateSound: 	0.0187154	UpdateItems:	0.0131636	UpdateTriggers: 	0.000857124	UpdateRigid: 	8.35622	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	11.8685	
RENDER	sendToRender: 	0.0728826	vinyetas: 	0.357336	vinyetasBlur: 	0.00538935	bloom2Tex: 	0.621959	printScene: 	0.0464621	applyBloom: 	0.000409013	setRenderState: 	0.000499237	gui: 	0.0248957	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000941332	console: 	0.00110373	endScene: 	0.000339842	present: 	0.42609	TOTAL_RENDER: 	1.81598	
UPDATE	UpdateSceneManager: 	0.0162282	UpdateInput: 	1.10795	UpdateCamera: 	0.0541883	UpdateEnemies: 	0.0476801	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.36565	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.811076	UpdatePlayer: 	0.079102	UpdateSound: 	0.0271001	UpdateItems:	0.0131546	UpdateTriggers: 	0.000706751	UpdateRigid: 	8.22113	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	11.8882	
RENDER	sendToRender: 	0.0791501	vinyetas: 	0.36752	vinyetasBlur: 	0.00530514	bloom2Tex: 	0.657684	printScene: 	0.0498034	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0154703	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000827049	console: 	0.00112178	endScene: 	0.000339842	present: 	0.272719	TOTAL_RENDER: 	1.70001	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.00713	UpdateCamera: 	0.0481944	UpdateEnemies: 	0.0417043	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.89124	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.613553	UpdatePlayer: 	0.057731	UpdateSound: 	0.0205289	UpdateItems:	0.0106614	UpdateTriggers: 	0.00793967	UpdateRigid: 	8.15315	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	10.9922	
RENDER	sendToRender: 	0.082747	vinyetas: 	0.283136	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.584348	printScene: 	0.0586062	applyBloom: 	0.000415028	setRenderState: 	0.000508259	gui: 	0.0122614	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000640587	console: 	0.00105862	endScene: 	0.000348864	present: 	0.255736	TOTAL_RENDER: 	1.49857	
UPDATE	UpdateSceneManager: 	0.023416	UpdateInput: 	1.02933	UpdateCamera: 	0.0486966	UpdateEnemies: 	0.0313106	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.957025	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.636169	UpdatePlayer: 	0.0604798	UpdateSound: 	0.0219724	UpdateItems:	0.0103366	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.33155	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	11.3298	
RENDER	sendToRender: 	0.0675624	vinyetas: 	0.382891	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.832745	printScene: 	0.038348	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0226702	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000748855	console: 	0.00112479	endScene: 	0.000336835	present: 	0.264785	TOTAL_RENDER: 	1.83905	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	1.0052	UpdateCamera: 	0.0475087	UpdateEnemies: 	0.0428291	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.969515	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.618115	UpdatePlayer: 	0.0620287	UpdateSound: 	0.0219785	UpdateItems:	0.0103907	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.13542	UpdateGUI: 	0.000959377	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0783	
RENDER	sendToRender: 	0.0634903	vinyetas: 	0.292802	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.571569	printScene: 	0.0363781	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.021377	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000550364	console: 	0.000947347	endScene: 	0.000351872	present: 	0.261823	TOTAL_RENDER: 	1.63401	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	0.976769	UpdateCamera: 	0.0470756	UpdateEnemies: 	0.0303211	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.904819	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.585599	UpdatePlayer: 	0.0530394	UpdateSound: 	0.0193529	UpdateItems:	0.00972309	UpdateTriggers: 	0.00785245	UpdateRigid: 	8.19119	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	10.9676	
RENDER	sendToRender: 	0.0618121	vinyetas: 	0.287801	vinyetasBlur: 	0.0049262	bloom2Tex: 	0.545762	printScene: 	0.034709	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0107637	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000965392	endScene: 	0.000360894	present: 	0.265356	TOTAL_RENDER: 	1.43528	
UPDATE	UpdateSceneManager: 	0.00755472	UpdateInput: 	0.982321	UpdateCamera: 	0.0449674	UpdateEnemies: 	0.0281016	UpdateProjectile: 	0.000995466	UpdateParticle: 	1.01533	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.852633	UpdatePlayer: 	0.0768043	UpdateSound: 	0.0143816	UpdateItems:	0.0131726	UpdateTriggers: 	0.000748855	UpdateRigid: 	8.34334	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	11.5407	
RENDER	sendToRender: 	0.0758148	vinyetas: 	0.337803	vinyetasBlur: 	0.00517282	bloom2Tex: 	0.624239	printScene: 	0.0481312	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.014538	setRenderState: 	0.000505252	luaMsg: 	0.000270671	printTextDebug:	0.00063758	console: 	0.0010917	endScene: 	0.000351872	present: 	0.246346	TOTAL_RENDER: 	1.58425	
UPDATE	UpdateSceneManager: 	0.00802989	UpdateInput: 	1.05875	UpdateCamera: 	0.0535687	UpdateEnemies: 	0.026231	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.85685	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.71048	UpdatePlayer: 	0.0675714	UpdateSound: 	0.0212867	UpdateItems:	0.0114223	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.16007	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	11.1028	
RENDER	sendToRender: 	0.0739021	vinyetas: 	0.41354	vinyetasBlur: 	0.00524199	bloom2Tex: 	0.80102	printScene: 	0.0432471	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0127215	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000538334	console: 	0.000745848	endScene: 	0.000366909	present: 	0.290351	TOTAL_RENDER: 	1.8666	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.09427	UpdateCamera: 	0.0477944	UpdateEnemies: 	0.0373074	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.934289	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.755911	UpdatePlayer: 	0.0595054	UpdateSound: 	0.0223574	UpdateItems:	0.0109862	UpdateTriggers: 	0.00872762	UpdateRigid: 	8.22181	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.3383	
RENDER	sendToRender: 	0.0640437	vinyetas: 	0.300799	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.553921	printScene: 	0.0372683	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0121742	setRenderState: 	0.000580438	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000821034	endScene: 	0.000363902	present: 	0.307972	TOTAL_RENDER: 	1.52017	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.11592	UpdateCamera: 	0.0486124	UpdateEnemies: 	0.0315572	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.909949	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.640852	UpdatePlayer: 	0.062173	UpdateSound: 	0.0222642	UpdateItems:	0.00960881	UpdateTriggers: 	0.000715773	UpdateRigid: 	8.20742	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	11.1973	
RENDER	sendToRender: 	0.0648076	vinyetas: 	0.304736	vinyetasBlur: 	0.00490816	bloom2Tex: 	0.566874	printScene: 	0.0397765	applyBloom: 	0.000300745	setRenderState: 	0.000466155	gui: 	0.0126493	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000535326	console: 	0.000745848	endScene: 	0.000375931	present: 	0.283684	TOTAL_RENDER: 	1.49667	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	0.974955	UpdateCamera: 	0.0461914	UpdateEnemies: 	0.0305467	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.880422	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.607144	UpdatePlayer: 	0.0542544	UpdateSound: 	0.0186793	UpdateItems:	0.00980128	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.26711	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	11.034	
RENDER	sendToRender: 	0.0632076	vinyetas: 	0.292481	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.576053	printScene: 	0.0362127	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0116058	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.000643594	endScene: 	0.000378939	present: 	0.284694	TOTAL_RENDER: 	1.48457	
UPDATE	UpdateSceneManager: 	0.00840583	UpdateInput: 	0.973804	UpdateCamera: 	0.0457493	UpdateEnemies: 	0.0502034	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.89244	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.580664	UpdatePlayer: 	0.0547236	UpdateSound: 	0.0138403	UpdateItems:	0.00984038	UpdateTriggers: 	0.00837876	UpdateRigid: 	8.2672	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	11.0408	
RENDER	sendToRender: 	0.0614332	vinyetas: 	0.285254	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.524238	printScene: 	0.0334489	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.0111516	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.00044811	console: 	0.000986444	endScene: 	0.000351872	present: 	0.276947	TOTAL_RENDER: 	1.40946	
UPDATE	UpdateSceneManager: 	0.00612317	UpdateInput: 	0.964177	UpdateCamera: 	0.044008	UpdateEnemies: 	0.0285167	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.906758	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.556348	UpdatePlayer: 	0.0490996	UpdateSound: 	0.0169891	UpdateItems:	0.00916671	UpdateTriggers: 	0.000565401	UpdateRigid: 	8.17939	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	10.8943	
RENDER	sendToRender: 	0.0607084	vinyetas: 	0.280502	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.506458	printScene: 	0.0316775	applyBloom: 	0.000402998	setRenderState: 	0.000523296	gui: 	0.00992158	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00043608	console: 	0.000881183	endScene: 	0.000372924	present: 	0.265886	TOTAL_RENDER: 	1.37016	
UPDATE	UpdateSceneManager: 	0.00638181	UpdateInput: 	0.997334	UpdateCamera: 	0.0435329	UpdateEnemies: 	0.0393796	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.87266	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.566884	UpdatePlayer: 	0.0704525	UpdateSound: 	0.0182252	UpdateItems:	0.0092419	UpdateTriggers: 	0.000463147	UpdateRigid: 	8.29952	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.0572	
RENDER	sendToRender: 	0.0661218	vinyetas: 	0.305301	vinyetasBlur: 	0.00488109	bloom2Tex: 	0.55061	printScene: 	0.040351	applyBloom: 	0.000300745	setRenderState: 	0.000469162	gui: 	0.0132478	setRenderState: 	0.000451118	luaMsg: 	0.000255633	printTextDebug:	0.000547356	console: 	0.000839079	endScene: 	0.000372924	present: 	0.270367	TOTAL_RENDER: 	1.46966	
UPDATE	UpdateSceneManager: 	0.0514244	UpdateInput: 	0.998967	UpdateCamera: 	0.0531988	UpdateEnemies: 	0.0288505	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.925699	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.667071	UpdatePlayer: 	0.0717939	UpdateSound: 	0.0252265	UpdateItems:	0.0107125	UpdateTriggers: 	0.00821335	UpdateRigid: 	8.22951	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.2578	
RENDER	sendToRender: 	0.0674812	vinyetas: 	0.314676	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.586393	printScene: 	0.0403901	applyBloom: 	0.000288715	setRenderState: 	0.000481192	gui: 	0.0128719	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.00063758	console: 	0.00118794	endScene: 	0.000342849	present: 	0.383814	TOTAL_RENDER: 	1.6393	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.01569	UpdateCamera: 	0.0480079	UpdateEnemies: 	0.0333737	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.887971	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.622882	UpdatePlayer: 	0.0615024	UpdateSound: 	0.0225739	UpdateItems:	0.0100118	UpdateTriggers: 	0.00063758	UpdateRigid: 	8.14972	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.0094	
RENDER	sendToRender: 	0.0632016	vinyetas: 	0.313503	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.533332	printScene: 	0.0371631	applyBloom: 	0.000303753	setRenderState: 	0.000481192	gui: 	0.0114193	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000535326	console: 	0.000745848	endScene: 	0.000375931	present: 	0.271537	TOTAL_RENDER: 	1.47037	
UPDATE	UpdateSceneManager: 	0.0132629	UpdateInput: 	1.15259	UpdateCamera: 	0.0690962	UpdateEnemies: 	0.0348353	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.959115	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.604176	UpdatePlayer: 	0.0601189	UpdateSound: 	0.0152237	UpdateItems:	0.0102885	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.31591	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.3904	
RENDER	sendToRender: 	0.064567	vinyetas: 	0.301602	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.56252	printScene: 	0.0381255	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0116238	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000369916	present: 	0.287702	TOTAL_RENDER: 	1.48737	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.05579	UpdateCamera: 	0.044817	UpdateEnemies: 	0.0385615	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.892236	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.709352	UpdatePlayer: 	0.0542394	UpdateSound: 	0.0192717	UpdateItems:	0.010108	UpdateTriggers: 	0.00818027	UpdateRigid: 	8.13286	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	11.1077	
RENDER	sendToRender: 	0.0615535	vinyetas: 	0.289224	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.527796	printScene: 	0.0332594	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.011693	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.000799982	endScene: 	0.000375931	present: 	0.289762	TOTAL_RENDER: 	1.43115	
UPDATE	UpdateSceneManager: 	0.00710661	UpdateInput: 	0.998011	UpdateCamera: 	0.0555927	UpdateEnemies: 	0.0281828	UpdateProjectile: 	0.001209	UpdateParticle: 	0.92557	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.584176	UpdatePlayer: 	0.05408	UpdateSound: 	0.0189319	UpdateItems:	0.00976219	UpdateTriggers: 	0.000809004	UpdateRigid: 	8.32673	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	11.144	
RENDER	sendToRender: 	0.0641549	vinyetas: 	0.292436	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.544087	printScene: 	0.034697	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0110614	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000439088	console: 	0.00746449	endScene: 	0.000366909	present: 	0.286021	TOTAL_RENDER: 	1.45864	
UPDATE	UpdateSceneManager: 	0.0074284	UpdateInput: 	0.997517	UpdateCamera: 	0.0457794	UpdateEnemies: 	0.0295903	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.904822	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.583836	UpdatePlayer: 	0.0544349	UpdateSound: 	0.0184477	UpdateItems:	0.0203304	UpdateTriggers: 	0.000574423	UpdateRigid: 	8.20241	UpdateGUI: 	0.001212	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	11.0365	
RENDER	sendToRender: 	0.0631144	vinyetas: 	0.29178	vinyetasBlur: 	0.00418938	bloom2Tex: 	0.558592	printScene: 	0.0388442	applyBloom: 	0.000427058	setRenderState: 	0.00047217	gui: 	0.0114855	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.00115787	endScene: 	0.000342849	present: 	0.28824	TOTAL_RENDER: 	1.48551	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	0.999223	UpdateCamera: 	0.0459749	UpdateEnemies: 	0.0287362	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.929711	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.604669	UpdatePlayer: 	0.0566965	UpdateSound: 	0.019362	UpdateItems:	0.00987045	UpdateTriggers: 	0.00713668	UpdateRigid: 	8.11913	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	10.9648	
RENDER	sendToRender: 	0.0789155	vinyetas: 	0.291783	vinyetasBlur: 	0.00459839	bloom2Tex: 	0.53338	printScene: 	0.0365165	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0107907	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000550364	console: 	0.000760885	endScene: 	0.000378939	present: 	0.284135	TOTAL_RENDER: 	1.45255	
UPDATE	UpdateSceneManager: 	0.00772013	UpdateInput: 	0.987668	UpdateCamera: 	0.0448742	UpdateEnemies: 	0.0291482	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.916764	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.577407	UpdatePlayer: 	0.0495327	UpdateSound: 	0.0168117	UpdateItems:	0.00938024	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.33672	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	11.1126	
RENDER	sendToRender: 	0.0619535	vinyetas: 	0.300483	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.507095	printScene: 	0.0336203	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0107967	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000550364	console: 	0.00965993	endScene: 	0.000342849	present: 	0.273371	TOTAL_RENDER: 	1.424	
UPDATE	UpdateSceneManager: 	0.00880281	UpdateInput: 	0.984378	UpdateCamera: 	0.0489102	UpdateEnemies: 	0.0288956	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.857875	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.589235	UpdatePlayer: 	0.0499387	UpdateSound: 	0.0188086	UpdateItems:	0.00939528	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.11305	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	10.8486	
RENDER	sendToRender: 	0.0616708	vinyetas: 	0.376701	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.536791	printScene: 	0.0336173	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0106043	setRenderState: 	0.000490215	luaMsg: 	0.000258641	printTextDebug:	0.000430065	console: 	0.00591566	endScene: 	0.000336835	present: 	0.273155	TOTAL_RENDER: 	1.52877	
UPDATE	UpdateSceneManager: 	0.00822839	UpdateInput: 	0.957404	UpdateCamera: 	0.0457493	UpdateEnemies: 	0.0296294	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.884924	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.603896	UpdatePlayer: 	0.0532319	UpdateSound: 	0.0196326	UpdateItems:	0.0095246	UpdateTriggers: 	0.00739532	UpdateRigid: 	8.30826	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	11.0638	
RENDER	sendToRender: 	0.0626993	vinyetas: 	0.300601	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.783522	printScene: 	0.0572649	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.0175786	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000745848	console: 	0.00100449	endScene: 	0.000345857	present: 	0.301121	TOTAL_RENDER: 	1.80039	
UPDATE	UpdateSceneManager: 	0.0229529	UpdateInput: 	1.09976	UpdateCamera: 	0.0447388	UpdateEnemies: 	0.0370368	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.42754	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.78394	UpdatePlayer: 	0.0818358	UpdateSound: 	0.0216957	UpdateItems:	0.0128238	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.22186	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	12.0013	
RENDER	sendToRender: 	0.0777035	vinyetas: 	0.346263	vinyetasBlur: 	0.00532018	bloom2Tex: 	0.571515	printScene: 	0.0392502	applyBloom: 	0.000312775	setRenderState: 	0.000523296	gui: 	0.0139245	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000342849	present: 	0.297644	TOTAL_RENDER: 	1.6471	
UPDATE	UpdateSceneManager: 	0.0246491	UpdateInput: 	1.19719	UpdateCamera: 	0.0499959	UpdateEnemies: 	0.043611	UpdateProjectile: 	0.00111877	UpdateParticle: 	1.32851	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.745866	UpdatePlayer: 	0.0751171	UpdateSound: 	0.0218762	UpdateItems:	0.0127817	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.23398	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.8722	
RENDER	sendToRender: 	0.0760735	vinyetas: 	0.361478	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.616774	printScene: 	0.0472471	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0249258	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.00093231	console: 	0.00105562	endScene: 	0.000342849	present: 	0.315046	TOTAL_RENDER: 	1.68452	
UPDATE	UpdateSceneManager: 	0.0165861	UpdateInput: 	1.10256	UpdateCamera: 	0.0511778	UpdateEnemies: 	0.0515507	UpdateProjectile: 	0.00142252	UpdateParticle: 	1.4974	UpdateLUAMsg: 	0.000971407	UpdateColisions: 	0.767267	UpdatePlayer: 	0.0967677	UpdateSound: 	0.0229499	UpdateItems:	0.0130223	UpdateTriggers: 	0.0083547	UpdateRigid: 	8.19798	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.9757	
RENDER	sendToRender: 	0.075872	vinyetas: 	0.369547	vinyetasBlur: 	0.00543446	bloom2Tex: 	0.649495	printScene: 	0.0506004	applyBloom: 	0.000309767	setRenderState: 	0.0004842	gui: 	0.0150463	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000679684	console: 	0.00126012	endScene: 	0.000354879	present: 	0.299473	TOTAL_RENDER: 	1.73599	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.10013	UpdateCamera: 	0.0515297	UpdateEnemies: 	0.0473553	UpdateProjectile: 	0.00116689	UpdateParticle: 	1.32635	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.759096	UpdatePlayer: 	0.077493	UpdateSound: 	0.0313316	UpdateItems:	0.0228897	UpdateTriggers: 	0.000751863	UpdateRigid: 	8.24651	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	11.8111	
RENDER	sendToRender: 	0.0757727	vinyetas: 	0.353836	vinyetasBlur: 	0.00528409	bloom2Tex: 	0.657757	printScene: 	0.0463659	applyBloom: 	0.000303753	setRenderState: 	0.000481192	gui: 	0.0247664	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000649609	console: 	0.000959377	endScene: 	0.000357887	present: 	0.290616	TOTAL_RENDER: 	1.69404	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	0.984143	UpdateCamera: 	0.0472831	UpdateEnemies: 	0.0316985	UpdateProjectile: 	0.00123907	UpdateParticle: 	1.00007	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.631432	UpdatePlayer: 	0.0605099	UpdateSound: 	0.0204206	UpdateItems:	0.0101892	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.17421	UpdateGUI: 	0.00133531	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	11.1081	
RENDER	sendToRender: 	0.0821335	vinyetas: 	0.305978	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.687554	printScene: 	0.037951	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0116058	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000535326	console: 	0.00107065	endScene: 	0.000351872	present: 	0.27584	TOTAL_RENDER: 	1.62441	
UPDATE	UpdateSceneManager: 	0.0143816	UpdateInput: 	1.11197	UpdateCamera: 	0.0503628	UpdateEnemies: 	0.0461433	UpdateProjectile: 	0.00139846	UpdateParticle: 	1.40659	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.75801	UpdatePlayer: 	0.0770118	UpdateSound: 	0.0191093	UpdateItems:	0.0119065	UpdateTriggers: 	0.00783742	UpdateRigid: 	8.38012	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	12.0317	
RENDER	sendToRender: 	0.0740615	vinyetas: 	0.349424	vinyetasBlur: 	0.00519387	bloom2Tex: 	0.755484	printScene: 	0.0414156	applyBloom: 	0.000393976	setRenderState: 	0.000535326	gui: 	0.0141019	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000544349	console: 	0.000842086	endScene: 	0.000366909	present: 	0.284159	TOTAL_RENDER: 	1.77448	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.06709	UpdateCamera: 	0.0510936	UpdateEnemies: 	0.037121	UpdateProjectile: 	0.00119396	UpdateParticle: 	1.3872	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.787516	UpdatePlayer: 	0.0845515	UpdateSound: 	0.0285287	UpdateItems:	0.0136809	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.45191	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	12.069	
RENDER	sendToRender: 	0.0775321	vinyetas: 	0.344732	vinyetasBlur: 	0.00496831	bloom2Tex: 	0.618446	printScene: 	0.043178	applyBloom: 	0.000297738	setRenderState: 	0.000475177	gui: 	0.0135004	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.00737427	console: 	0.00100148	endScene: 	0.000345857	present: 	0.296902	TOTAL_RENDER: 	1.64165	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.0091	UpdateCamera: 	0.0489402	UpdateEnemies: 	0.0409404	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.923916	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.623953	UpdatePlayer: 	0.0644196	UpdateSound: 	0.0207213	UpdateItems:	0.0106374	UpdateTriggers: 	0.00046014	UpdateRigid: 	8.31471	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.1996	
RENDER	sendToRender: 	0.0638572	vinyetas: 	0.304333	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.560451	printScene: 	0.0367901	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0118012	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.000781937	endScene: 	0.000378939	present: 	0.280087	TOTAL_RENDER: 	1.49665	
UPDATE	UpdateSceneManager: 	0.00834568	UpdateInput: 	1.01331	UpdateCamera: 	0.0457163	UpdateEnemies: 	0.0307271	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.917934	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.74577	UpdatePlayer: 	0.0549431	UpdateSound: 	0.0187454	UpdateItems:	0.00975918	UpdateTriggers: 	0.00854718	UpdateRigid: 	8.19965	UpdateGUI: 	0.00102554	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	11.1959	
RENDER	sendToRender: 	0.0627264	vinyetas: 	0.306237	vinyetasBlur: 	0.0131787	bloom2Tex: 	0.524773	printScene: 	0.0342609	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0110674	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.00741036	endScene: 	0.000345857	present: 	0.283443	TOTAL_RENDER: 	1.4564	
UPDATE	UpdateSceneManager: 	0.00639685	UpdateInput: 	0.985524	UpdateCamera: 	0.193406	UpdateEnemies: 	0.0246701	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.889123	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.570538	UpdatePlayer: 	0.0507387	UpdateSound: 	0.0173019	UpdateItems:	0.00906746	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.11934	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.9923	
RENDER	sendToRender: 	0.0613911	vinyetas: 	0.293299	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.52302	printScene: 	0.0327722	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0108539	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000427058	console: 	0.000736825	endScene: 	0.000351872	present: 	0.286526	TOTAL_RENDER: 	1.42359	
UPDATE	UpdateSceneManager: 	0.00802989	UpdateInput: 	0.967392	UpdateCamera: 	0.0456411	UpdateEnemies: 	0.0303753	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.881141	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.583873	UpdatePlayer: 	0.0556018	UpdateSound: 	0.0187785	UpdateItems:	0.0086795	UpdateTriggers: 	0.000574423	UpdateRigid: 	8.2615	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	10.9957	
RENDER	sendToRender: 	0.0619715	vinyetas: 	0.313313	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.515856	printScene: 	0.0346007	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0111576	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000793967	endScene: 	0.000363902	present: 	0.275371	TOTAL_RENDER: 	1.44928	
UPDATE	UpdateSceneManager: 	0.00713367	UpdateInput: 	0.975665	UpdateCamera: 	0.0441975	UpdateEnemies: 	0.0282159	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.869406	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.712841	UpdatePlayer: 	0.0511146	UpdateSound: 	0.0178973	UpdateItems:	0.00946144	UpdateTriggers: 	0.00736525	UpdateRigid: 	8.10459	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	10.9882	
RENDER	sendToRender: 	0.0606302	vinyetas: 	0.287921	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.50536	printScene: 	0.0323421	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0107216	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000652617	endScene: 	0.000366909	present: 	0.279621	TOTAL_RENDER: 	1.39159	
UPDATE	UpdateSceneManager: 	0.02221	UpdateInput: 	1.02733	UpdateCamera: 	0.0477012	UpdateEnemies: 	0.0373405	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.921889	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.609261	UpdatePlayer: 	0.0608137	UpdateSound: 	0.0214882	UpdateItems:	0.0107697	UpdateTriggers: 	0.000631565	UpdateRigid: 	8.237	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	11.1324	
RENDER	sendToRender: 	0.0642211	vinyetas: 	0.306685	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.57365	printScene: 	0.0384533	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0122403	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000526304	console: 	0.000848101	endScene: 	0.000354879	present: 	0.285347	TOTAL_RENDER: 	1.50318	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.0016	UpdateCamera: 	0.0569822	UpdateEnemies: 	0.0294339	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.890401	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.599725	UpdatePlayer: 	0.055683	UpdateSound: 	0.019377	UpdateItems:	0.0104238	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.25567	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.0755	
RENDER	sendToRender: 	0.0614452	vinyetas: 	0.297623	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.552159	printScene: 	0.0360142	applyBloom: 	0.000387961	setRenderState: 	0.000490215	gui: 	0.0149591	setRenderState: 	0.000643594	luaMsg: 	0.000366909	printTextDebug:	0.000544349	console: 	0.000989451	endScene: 	0.000469162	present: 	0.137979	TOTAL_RENDER: 	1.58237	
UPDATE	UpdateSceneManager: 	0.0125351	UpdateInput: 	1.00948	UpdateCamera: 	0.0593821	UpdateEnemies: 	0.0426246	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.914379	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.793844	UpdatePlayer: 	0.0691323	UpdateSound: 	0.0171485	UpdateItems:	0.0113772	UpdateTriggers: 	0.00804192	UpdateRigid: 	8.20818	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.2951	
RENDER	sendToRender: 	0.0672015	vinyetas: 	0.336149	vinyetasBlur: 	0.00486305	bloom2Tex: 	0.575235	printScene: 	0.0418667	applyBloom: 	0.000309767	setRenderState: 	0.000481192	gui: 	0.0133892	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000643594	console: 	0.00716976	endScene: 	0.000342849	present: 	0.284141	TOTAL_RENDER: 	1.55458	
UPDATE	UpdateSceneManager: 	0.00931107	UpdateInput: 	1.20403	UpdateCamera: 	0.0404923	UpdateEnemies: 	0.0266099	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.893014	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	0.620765	UpdatePlayer: 	0.0643625	UpdateSound: 	0.0220837	UpdateItems:	0.011305	UpdateTriggers: 	0.000715773	UpdateRigid: 	8.24095	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.2599	
RENDER	sendToRender: 	0.0640106	vinyetas: 	0.317196	vinyetasBlur: 	0.0047638	bloom2Tex: 	0.543519	printScene: 	0.0374157	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0121321	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00896822	console: 	0.000793967	endScene: 	0.000378939	present: 	0.281293	TOTAL_RENDER: 	1.49071	
UPDATE	UpdateSceneManager: 	0.00823139	UpdateInput: 	1.04112	UpdateCamera: 	0.0459839	UpdateEnemies: 	0.0296775	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.905808	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.582062	UpdatePlayer: 	0.0511567	UpdateSound: 	0.0181861	UpdateItems:	0.00946144	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.18912	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.0217	
RENDER	sendToRender: 	0.0618693	vinyetas: 	0.307572	vinyetasBlur: 	0.0046405	bloom2Tex: 	0.50988	printScene: 	0.0413434	applyBloom: 	0.000399991	setRenderState: 	0.000475177	gui: 	0.0107456	setRenderState: 	0.000451118	luaMsg: 	0.000255633	printTextDebug:	0.000412021	console: 	0.000652617	endScene: 	0.000378939	present: 	0.274941	TOTAL_RENDER: 	1.44873	
UPDATE	UpdateSceneManager: 	0.00661338	UpdateInput: 	0.975286	UpdateCamera: 	0.0439058	UpdateEnemies: 	0.030252	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.893204	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.580441	UpdatePlayer: 	0.0509372	UpdateSound: 	0.0160568	UpdateItems:	0.00878476	UpdateTriggers: 	0.00721487	UpdateRigid: 	8.31397	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	11.0603	
RENDER	sendToRender: 	0.0619084	vinyetas: 	0.304925	vinyetasBlur: 	0.00474877	bloom2Tex: 	0.501913	printScene: 	0.0328384	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.010111	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000730811	endScene: 	0.000369916	present: 	0.2851	TOTAL_RENDER: 	1.41489	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	0.99795	UpdateCamera: 	0.0465493	UpdateEnemies: 	0.0315993	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.86605	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.598958	UpdatePlayer: 	0.0557822	UpdateSound: 	0.0206792	UpdateItems:	0.00904641	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.27061	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	11.0448	
RENDER	sendToRender: 	0.0640166	vinyetas: 	0.307876	vinyetasBlur: 	0.00471268	bloom2Tex: 	0.526283	printScene: 	0.0361044	applyBloom: 	0.000309767	setRenderState: 	0.000481192	gui: 	0.0111276	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000980429	endScene: 	0.000357887	present: 	0.277407	TOTAL_RENDER: 	1.4617	
UPDATE	UpdateSceneManager: 	0.00824342	UpdateInput: 	0.974017	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.05168	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.902265	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.595908	UpdatePlayer: 	0.059328	UpdateSound: 	0.0198311	UpdateItems:	0.00995466	UpdateTriggers: 	0.00060149	UpdateRigid: 	8.20921	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	11.0259	
RENDER	sendToRender: 	0.0638813	vinyetas: 	0.29972	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.554003	printScene: 	0.0356052	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0119967	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.000980429	endScene: 	0.000378939	present: 	0.276941	TOTAL_RENDER: 	1.46171	
UPDATE	UpdateSceneManager: 	0.0107065	UpdateInput: 	0.997544	UpdateCamera: 	0.0474486	UpdateEnemies: 	0.031061	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.928623	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.628882	UpdatePlayer: 	0.0656767	UpdateSound: 	0.0176567	UpdateItems:	0.0108058	UpdateTriggers: 	0.00781636	UpdateRigid: 	8.16862	UpdateGUI: 	0.000977422	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	11.0526	
RENDER	sendToRender: 	0.0647625	vinyetas: 	0.302417	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.567124	printScene: 	0.142397	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0122103	setRenderState: 	0.0004842	luaMsg: 	0.000300745	printTextDebug:	0.000526304	console: 	0.00102554	endScene: 	0.000360894	present: 	0.206155	TOTAL_RENDER: 	1.51864	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.18011	UpdateCamera: 	0.0373375	UpdateEnemies: 	0.0241438	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.895454	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.596808	UpdatePlayer: 	0.0793997	UpdateSound: 	0.0191334	UpdateItems:	0.0101321	UpdateTriggers: 	0.000619535	UpdateRigid: 	8.29703	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	11.2759	
RENDER	sendToRender: 	0.0631745	vinyetas: 	0.295587	vinyetasBlur: 	0.0144297	bloom2Tex: 	0.535573	printScene: 	0.0361105	applyBloom: 	0.000303753	setRenderState: 	0.000469162	gui: 	0.0121712	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000526304	console: 	0.000926295	endScene: 	0.000369916	present: 	0.277897	TOTAL_RENDER: 	1.49027	
UPDATE	UpdateSceneManager: 	0.0186342	UpdateInput: 	1.09577	UpdateCamera: 	0.0531116	UpdateEnemies: 	0.0518815	UpdateProjectile: 	0.0012932	UpdateParticle: 	1.44631	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.914214	UpdatePlayer: 	0.082738	UpdateSound: 	0.0222822	UpdateItems:	0.0131305	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.21382	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	12.0654	
RENDER	sendToRender: 	0.0775922	vinyetas: 	0.383748	vinyetasBlur: 	0.00511567	bloom2Tex: 	0.641432	printScene: 	0.0502966	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.025016	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000739833	console: 	0.00111877	endScene: 	0.000336835	present: 	0.299223	TOTAL_RENDER: 	1.72251	
UPDATE	UpdateSceneManager: 	0.0243483	UpdateInput: 	1.03648	UpdateCamera: 	0.0475899	UpdateEnemies: 	0.031491	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.944983	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.638265	UpdatePlayer: 	0.0586062	UpdateSound: 	0.0218341	UpdateItems:	0.0106283	UpdateTriggers: 	0.00803591	UpdateRigid: 	8.25278	UpdateGUI: 	0.00167515	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.2128	
RENDER	sendToRender: 	0.0656045	vinyetas: 	0.317012	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.55809	printScene: 	0.0378067	applyBloom: 	0.000393976	setRenderState: 	0.000481192	gui: 	0.0123997	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00634572	console: 	0.000866146	endScene: 	0.000357887	present: 	0.286818	TOTAL_RENDER: 	1.5065	
UPDATE	UpdateSceneManager: 	0.00782238	UpdateInput: 	1.10925	UpdateCamera: 	0.0474937	UpdateEnemies: 	0.0242822	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.928887	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.594747	UpdatePlayer: 	0.0550905	UpdateSound: 	0.0191334	UpdateItems:	0.00870657	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.17621	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.1117	
RENDER	sendToRender: 	0.0634001	vinyetas: 	0.285912	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.5256	printScene: 	0.0343902	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0114674	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000430065	console: 	0.000830056	endScene: 	0.000354879	present: 	0.260078	TOTAL_RENDER: 	1.42184	
UPDATE	UpdateSceneManager: 	0.0154403	UpdateInput: 	1.1048	UpdateCamera: 	0.0510304	UpdateEnemies: 	0.0465313	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.39426	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.783026	UpdatePlayer: 	0.0776614	UpdateSound: 	0.0221048	UpdateItems:	0.0127937	UpdateTriggers: 	0.000796975	UpdateRigid: 	8.35945	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	12.0161	
RENDER	sendToRender: 	0.0955828	vinyetas: 	0.341472	vinyetasBlur: 	0.00537131	bloom2Tex: 	0.663832	printScene: 	0.0482305	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0146312	setRenderState: 	0.000478185	luaMsg: 	0.000285708	printTextDebug:	0.000757878	console: 	0.00104359	endScene: 	0.000375931	present: 	0.279113	TOTAL_RENDER: 	1.67571	
UPDATE	UpdateSceneManager: 	0.0118764	UpdateInput: 	1.02192	UpdateCamera: 	0.0502605	UpdateEnemies: 	0.0349616	UpdateProjectile: 	0.00151576	UpdateParticle: 	0.941973	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.66009	UpdatePlayer: 	0.0665459	UpdateSound: 	0.0241799	UpdateItems:	0.0111967	UpdateTriggers: 	0.00808102	UpdateRigid: 	8.16475	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	11.1456	
RENDER	sendToRender: 	0.0660647	vinyetas: 	0.305247	vinyetasBlur: 	0.00484801	bloom2Tex: 	0.60263	printScene: 	0.0425254	applyBloom: 	0.000312775	setRenderState: 	0.000490215	gui: 	0.0134794	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000854116	console: 	0.00101351	endScene: 	0.00033082	present: 	0.260761	TOTAL_RENDER: 	1.51336	
UPDATE	UpdateSceneManager: 	0.00930205	UpdateInput: 	1.00214	UpdateCamera: 	0.0473222	UpdateEnemies: 	0.0319662	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.923937	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.617592	UpdatePlayer: 	0.0595626	UpdateSound: 	0.0206822	UpdateItems:	0.0108238	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.1557	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	11.0409	
RENDER	sendToRender: 	0.0632347	vinyetas: 	0.287064	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.551551	printScene: 	0.0367992	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0121381	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000610513	console: 	0.000805997	endScene: 	0.000357887	present: 	0.254247	TOTAL_RENDER: 	1.42386	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	0.997346	UpdateCamera: 	0.0474486	UpdateEnemies: 	0.031891	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.932887	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.589969	UpdatePlayer: 	0.054907	UpdateSound: 	0.019774	UpdateItems:	0.00936219	UpdateTriggers: 	0.00063758	UpdateRigid: 	8.22673	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	11.0556	
RENDER	sendToRender: 	0.0631986	vinyetas: 	0.292926	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.561795	printScene: 	0.0368232	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0122283	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.00945843	endScene: 	0.000360894	present: 	0.300366	TOTAL_RENDER: 	1.50672	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	0.99878	UpdateCamera: 	0.0458516	UpdateEnemies: 	0.0300174	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.909706	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.724128	UpdatePlayer: 	0.0553642	UpdateSound: 	0.0203153	UpdateItems:	0.010096	UpdateTriggers: 	0.00814418	UpdateRigid: 	8.13517	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	11.0815	
RENDER	sendToRender: 	0.06217	vinyetas: 	0.284797	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.540087	printScene: 	0.0345767	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0110674	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000784945	endScene: 	0.000372924	present: 	0.275555	TOTAL_RENDER: 	1.4259	
UPDATE	UpdateSceneManager: 	0.00865544	UpdateInput: 	0.98307	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.0299452	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.899917	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.612798	UpdatePlayer: 	0.058531	UpdateSound: 	0.0200808	UpdateItems:	0.00975918	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.31129	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	11.1189	
RENDER	sendToRender: 	0.0641189	vinyetas: 	0.305034	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.533131	printScene: 	0.0365225	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0109471	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000628557	endScene: 	0.000351872	present: 	0.348988	TOTAL_RENDER: 	1.52535	
UPDATE	UpdateSceneManager: 	0.00846297	UpdateInput: 	0.992925	UpdateCamera: 	0.0451388	UpdateEnemies: 	0.0312324	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.881532	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.600462	UpdatePlayer: 	0.0564198	UpdateSound: 	0.0184597	UpdateItems:	0.0098073	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.31961	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	11.1188	
RENDER	sendToRender: 	0.0905152	vinyetas: 	0.472843	vinyetasBlur: 	0.00543747	bloom2Tex: 	0.599505	printScene: 	0.0470305	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0246611	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000736825	console: 	0.00075487	endScene: 	0.000345857	present: 	0.284369	TOTAL_RENDER: 	1.76493	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.07758	UpdateCamera: 	0.0475057	UpdateEnemies: 	0.0344413	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.956748	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.61946	UpdatePlayer: 	0.0534755	UpdateSound: 	0.0175635	UpdateItems:	0.00925693	UpdateTriggers: 	0.00773216	UpdateRigid: 	8.16626	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	11.1748	
RENDER	sendToRender: 	0.104635	vinyetas: 	0.335571	vinyetasBlur: 	0.00473373	bloom2Tex: 	0.642924	printScene: 	0.0460952	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0134614	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000640587	console: 	0.00110674	endScene: 	0.000342849	present: 	0.277783	TOTAL_RENDER: 	1.62506	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.15838	UpdateCamera: 	0.0376082	UpdateEnemies: 	0.0250641	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.905796	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.608513	UpdatePlayer: 	0.0668346	UpdateSound: 	0.018547	UpdateItems:	0.00978023	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.14272	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.11	
RENDER	sendToRender: 	0.0632858	vinyetas: 	0.291151	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.556854	printScene: 	0.0354067	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0116599	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000538334	console: 	0.000827049	endScene: 	0.000357887	present: 	0.251892	TOTAL_RENDER: 	1.42934	
UPDATE	UpdateSceneManager: 	0.0263663	UpdateInput: 	1.00139	UpdateCamera: 	0.047214	UpdateEnemies: 	0.0324113	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.904677	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.657727	UpdatePlayer: 	0.0576919	UpdateSound: 	0.0200507	UpdateItems:	0.00966895	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.35594	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	11.2548	
RENDER	sendToRender: 	0.0655263	vinyetas: 	0.31273	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.54723	printScene: 	0.038348	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0123125	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000538334	console: 	0.00892311	endScene: 	0.000339842	present: 	0.262827	TOTAL_RENDER: 	1.46802	
UPDATE	UpdateSceneManager: 	0.008475	UpdateInput: 	1.00488	UpdateCamera: 	0.0453794	UpdateEnemies: 	0.0320624	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.891721	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.602468	UpdatePlayer: 	0.056095	UpdateSound: 	0.0195935	UpdateItems:	0.0105862	UpdateTriggers: 	0.00759682	UpdateRigid: 	8.23946	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	11.0552	
RENDER	sendToRender: 	0.0641279	vinyetas: 	0.287539	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.554673	printScene: 	0.0359691	applyBloom: 	0.000387961	setRenderState: 	0.000511267	gui: 	0.0111847	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000724796	endScene: 	0.000378939	present: 	0.267338	TOTAL_RENDER: 	1.44273	
UPDATE	UpdateSceneManager: 	0.00764193	UpdateInput: 	1.07863	UpdateCamera: 	0.0506455	UpdateEnemies: 	0.0258731	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.904813	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.593367	UpdatePlayer: 	0.0530153	UpdateSound: 	0.0187184	UpdateItems:	0.00963888	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.24985	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	11.1198	
RENDER	sendToRender: 	0.0608858	vinyetas: 	0.291972	vinyetasBlur: 	0.0137982	bloom2Tex: 	0.511113	printScene: 	0.0330669	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0105201	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000529311	console: 	0.00077893	endScene: 	0.000342849	present: 	0.265582	TOTAL_RENDER: 	1.40103	
UPDATE	UpdateSceneManager: 	0.00744344	UpdateInput: 	0.979064	UpdateCamera: 	0.0434847	UpdateEnemies: 	0.03027	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.893796	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.591397	UpdatePlayer: 	0.0511658	UpdateSound: 	0.0178973	UpdateItems:	0.00940731	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.15768	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	10.9165	
RENDER	sendToRender: 	0.0621099	vinyetas: 	0.280694	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.540219	printScene: 	0.0333256	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0106343	setRenderState: 	0.000712766	luaMsg: 	0.000258641	printTextDebug:	0.000535326	console: 	0.000667654	endScene: 	0.000412021	present: 	0.262481	TOTAL_RENDER: 	1.56093	
UPDATE	UpdateSceneManager: 	0.0125832	UpdateInput: 	1.28377	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.0344203	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.999541	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.670959	UpdatePlayer: 	0.0751382	UpdateSound: 	0.0183064	UpdateItems:	0.0136147	UpdateTriggers: 	0.00796974	UpdateRigid: 	8.33336	UpdateGUI: 	0.00173831	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	11.6566	
RENDER	sendToRender: 	0.0668586	vinyetas: 	0.391384	vinyetasBlur: 	0.00563596	bloom2Tex: 	0.607935	printScene: 	0.0437404	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0136598	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000640587	console: 	0.00103456	endScene: 	0.000336835	present: 	0.339352	TOTAL_RENDER: 	1.69052	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.07595	UpdateCamera: 	0.0437674	UpdateEnemies: 	0.0292324	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.936072	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.670066	UpdatePlayer: 	0.0880792	UpdateSound: 	0.0243032	UpdateItems:	0.011299	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.27932	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	11.3026	
RENDER	sendToRender: 	0.0673398	vinyetas: 	0.311052	vinyetasBlur: 	0.00504349	bloom2Tex: 	0.58303	printScene: 	0.0389315	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0131486	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.00102855	endScene: 	0.000378939	present: 	0.376602	TOTAL_RENDER: 	1.61669	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.04214	UpdateCamera: 	0.0495117	UpdateEnemies: 	0.041569	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.925197	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.634226	UpdatePlayer: 	0.0688075	UpdateSound: 	0.0232145	UpdateItems:	0.0106133	UpdateTriggers: 	0.000598483	UpdateRigid: 	8.28787	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.2351	
RENDER	sendToRender: 	0.0656466	vinyetas: 	0.306865	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.557043	printScene: 	0.0393735	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.012917	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000634572	console: 	0.010914	endScene: 	0.000375931	present: 	0.262093	TOTAL_RENDER: 	1.49082	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.04307	UpdateCamera: 	0.046414	UpdateEnemies: 	0.0382879	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.902963	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.643471	UpdatePlayer: 	0.0681428	UpdateSound: 	0.0211033	UpdateItems:	0.0106855	UpdateTriggers: 	0.00809004	UpdateRigid: 	8.27421	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.2088	
RENDER	sendToRender: 	0.0631204	vinyetas: 	0.299662	vinyetasBlur: 	0.00471568	bloom2Tex: 	0.548986	printScene: 	0.0366608	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.0119967	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000538334	console: 	0.00494425	endScene: 	0.000360894	present: 	0.275837	TOTAL_RENDER: 	1.46911	
UPDATE	UpdateSceneManager: 	0.00815019	UpdateInput: 	1.06348	UpdateCamera: 	0.0456351	UpdateEnemies: 	0.035912	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.884585	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.573377	UpdatePlayer: 	0.050841	UpdateSound: 	0.0172959	UpdateItems:	0.0093652	UpdateTriggers: 	0.000526304	UpdateRigid: 	8.30035	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	11.1189	
RENDER	sendToRender: 	0.0617791	vinyetas: 	0.285879	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.521224	printScene: 	0.0322519	applyBloom: 	0.000399991	setRenderState: 	0.0004842	gui: 	0.0112088	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000457133	console: 	0.000769907	endScene: 	0.000357887	present: 	0.268322	TOTAL_RENDER: 	1.39745	
UPDATE	UpdateSceneManager: 	0.00759381	UpdateInput: 	0.98916	UpdateCamera: 	0.0474937	UpdateEnemies: 	0.030694	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.882645	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.582901	UpdatePlayer: 	0.0742269	UpdateSound: 	0.019777	UpdateItems:	0.00940731	UpdateTriggers: 	0.000809004	UpdateRigid: 	8.13256	UpdateGUI: 	0.001212	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	10.9354	
RENDER	sendToRender: 	0.0617911	vinyetas: 	0.290315	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.532571	printScene: 	0.0335842	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0107757	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.0100298	endScene: 	0.000357887	present: 	0.266382	TOTAL_RENDER: 	1.42462	
UPDATE	UpdateSceneManager: 	0.0210491	UpdateInput: 	0.978246	UpdateCamera: 	0.0439629	UpdateEnemies: 	0.0286279	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.918163	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.586188	UpdatePlayer: 	0.0490365	UpdateSound: 	0.0176988	UpdateItems:	0.00923889	UpdateTriggers: 	0.00688406	UpdateRigid: 	8.49431	UpdateGUI: 	0.00207514	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	11.313	
RENDER	sendToRender: 	0.0715623	vinyetas: 	0.345252	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.569178	printScene: 	0.0402758	applyBloom: 	0.000309767	setRenderState: 	0.000526304	gui: 	0.0131907	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.00129922	endScene: 	0.000360894	present: 	0.277437	TOTAL_RENDER: 	1.54247	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.02169	UpdateCamera: 	0.0496259	UpdateEnemies: 	0.0337586	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.912605	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.660743	UpdatePlayer: 	0.0670481	UpdateSound: 	0.0231153	UpdateItems:	0.0111426	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.27043	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	11.2078	
RENDER	sendToRender: 	0.0639775	vinyetas: 	0.299891	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.540325	printScene: 	0.0473794	applyBloom: 	0.000309767	setRenderState: 	0.000502244	gui: 	0.0118704	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000649609	console: 	0.000974414	endScene: 	0.000360894	present: 	0.439079	TOTAL_RENDER: 	1.63179	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.05037	UpdateCamera: 	0.0474756	UpdateEnemies: 	0.0427178	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.895108	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.609815	UpdatePlayer: 	0.0634783	UpdateSound: 	0.0215664	UpdateItems:	0.0106704	UpdateTriggers: 	0.000622542	UpdateRigid: 	8.24753	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.1411	
RENDER	sendToRender: 	0.0656978	vinyetas: 	0.301834	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.559702	printScene: 	0.03836	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.0119997	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.00855921	console: 	0.000854116	endScene: 	0.000351872	present: 	0.260472	TOTAL_RENDER: 	1.46769	
UPDATE	UpdateSceneManager: 	0.00795471	UpdateInput: 	0.981611	UpdateCamera: 	0.0469192	UpdateEnemies: 	0.0311331	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.883376	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.608092	UpdatePlayer: 	0.0554183	UpdateSound: 	0.0196086	UpdateItems:	0.0100539	UpdateTriggers: 	0.00787651	UpdateRigid: 	8.15068	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	10.9369	
RENDER	sendToRender: 	0.0614422	vinyetas: 	0.28353	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.502656	printScene: 	0.0337075	applyBloom: 	0.00875168	setRenderState: 	0.0004842	gui: 	0.0110343	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000535326	console: 	0.000751863	endScene: 	0.000378939	present: 	0.266863	TOTAL_RENDER: 	1.39091	
UPDATE	UpdateSceneManager: 	0.0179876	UpdateInput: 	0.999457	UpdateCamera: 	0.0545582	UpdateEnemies: 	0.0369736	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.919438	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.581791	UpdatePlayer: 	0.0478215	UpdateSound: 	0.0172207	UpdateItems:	0.00922385	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.25068	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	11.1117	
RENDER	sendToRender: 	0.0623144	vinyetas: 	0.288613	vinyetasBlur: 	0.00468862	bloom2Tex: 	0.523302	printScene: 	0.0333677	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0107246	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000851109	endScene: 	0.000354879	present: 	0.258006	TOTAL_RENDER: 	1.39365	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	0.994702	UpdateCamera: 	0.0445013	UpdateEnemies: 	0.0300655	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.911595	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.590224	UpdatePlayer: 	0.0562875	UpdateSound: 	0.0199364	UpdateItems:	0.0099276	UpdateTriggers: 	0.000475177	UpdateRigid: 	8.15264	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.9525	
RENDER	sendToRender: 	0.0630091	vinyetas: 	0.290189	vinyetasBlur: 	0.00404502	bloom2Tex: 	0.536292	printScene: 	0.0352924	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0118764	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000559386	console: 	0.00604197	endScene: 	0.000366909	present: 	0.262869	TOTAL_RENDER: 	1.42537	
UPDATE	UpdateSceneManager: 	0.0188928	UpdateInput: 	1.12157	UpdateCamera: 	0.0552739	UpdateEnemies: 	0.0510755	UpdateProjectile: 	0.00134734	UpdateParticle: 	1.3884	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.788103	UpdatePlayer: 	0.104145	UpdateSound: 	0.0235123	UpdateItems:	0.013729	UpdateTriggers: 	0.00866146	UpdateRigid: 	8.20298	UpdateGUI: 	0.00172928	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	11.9312	
RENDER	sendToRender: 	0.0755923	vinyetas: 	0.359183	vinyetasBlur: 	0.00559085	bloom2Tex: 	0.608801	printScene: 	0.0511267	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0160207	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000980429	console: 	0.00117291	endScene: 	0.000375931	present: 	0.29759	TOTAL_RENDER: 	1.75825	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.06362	UpdateCamera: 	0.0479027	UpdateEnemies: 	0.0308775	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.937025	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.623709	UpdatePlayer: 	0.0581912	UpdateSound: 	0.0216296	UpdateItems:	0.010102	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.2838	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	11.2244	
RENDER	sendToRender: 	0.0824613	vinyetas: 	0.294823	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.521703	printScene: 	0.0356112	applyBloom: 	0.000309767	setRenderState: 	0.000490215	gui: 	0.0116809	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000739833	console: 	0.0010105	endScene: 	0.000375931	present: 	0.318796	TOTAL_RENDER: 	1.52716	
UPDATE	UpdateSceneManager: 	0.0157621	UpdateInput: 	1.08926	UpdateCamera: 	0.0522244	UpdateEnemies: 	0.0489793	UpdateProjectile: 	0.00110073	UpdateParticle: 	1.45625	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.794283	UpdatePlayer: 	0.0798629	UpdateSound: 	0.0240235	UpdateItems:	0.0127907	UpdateTriggers: 	0.00077893	UpdateRigid: 	8.39734	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	12.1108	
RENDER	sendToRender: 	0.0771441	vinyetas: 	0.353532	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.614654	printScene: 	0.0483027	applyBloom: 	0.000300745	setRenderState: 	0.000529311	gui: 	0.0151786	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.00107366	endScene: 	0.00033082	present: 	0.277464	TOTAL_RENDER: 	1.62013	
UPDATE	UpdateSceneManager: 	0.00801786	UpdateInput: 	1.00858	UpdateCamera: 	0.0477192	UpdateEnemies: 	0.0413735	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.898575	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.615246	UpdatePlayer: 	0.0526484	UpdateSound: 	0.0199334	UpdateItems:	0.00992158	UpdateTriggers: 	0.00802087	UpdateRigid: 	8.26763	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	11.1094	
RENDER	sendToRender: 	0.0612828	vinyetas: 	0.290754	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.526605	printScene: 	0.0345195	applyBloom: 	0.000303753	setRenderState: 	0.000556378	gui: 	0.0116779	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.000685699	endScene: 	0.000375931	present: 	0.256289	TOTAL_RENDER: 	1.43027	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.02457	UpdateCamera: 	0.0391059	UpdateEnemies: 	0.0252897	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.884148	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.624236	UpdatePlayer: 	0.0612016	UpdateSound: 	0.0201589	UpdateItems:	0.0106253	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.29771	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	11.1238	
RENDER	sendToRender: 	0.0644647	vinyetas: 	0.300715	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.55956	printScene: 	0.0384021	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0118614	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.000845094	endScene: 	0.000354879	present: 	0.261684	TOTAL_RENDER: 	1.45897	
UPDATE	UpdateSceneManager: 	0.0220807	UpdateInput: 	0.996363	UpdateCamera: 	0.0451779	UpdateEnemies: 	0.0287542	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.879977	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.570357	UpdatePlayer: 	0.0543356	UpdateSound: 	0.0135997	UpdateItems:	0.0100479	UpdateTriggers: 	0.00058946	UpdateRigid: 	8.27385	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.03	
RENDER	sendToRender: 	0.0611655	vinyetas: 	0.356055	vinyetasBlur: 	0.0147515	bloom2Tex: 	0.533305	printScene: 	0.0332173	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.0113441	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.00075487	endScene: 	0.000372924	present: 	0.254412	TOTAL_RENDER: 	1.47802	
UPDATE	UpdateSceneManager: 	0.00744043	UpdateInput: 	1.00296	UpdateCamera: 	0.0452381	UpdateEnemies: 	0.0282791	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.911904	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.574504	UpdatePlayer: 	0.0488711	UpdateSound: 	0.0172237	UpdateItems:	0.00898025	UpdateTriggers: 	0.006863	UpdateRigid: 	8.34696	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00911558	TOTAL_UPDATE: 	11.1617	
RENDER	sendToRender: 	0.0692195	vinyetas: 	0.288866	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.524887	printScene: 	0.0340443	applyBloom: 	0.00030676	setRenderState: 	0.000481192	gui: 	0.0107667	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000535326	console: 	0.000556378	endScene: 	0.000351872	present: 	0.257847	TOTAL_RENDER: 	1.40498	
UPDATE	UpdateSceneManager: 	0.00685097	UpdateInput: 	1.00365	UpdateCamera: 	0.0446125	UpdateEnemies: 	0.0276174	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.891162	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.598916	UpdatePlayer: 	0.0477794	UpdateSound: 	0.0178282	UpdateItems:	0.00957873	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.17562	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	10.9596	
RENDER	sendToRender: 	0.0628196	vinyetas: 	0.283176	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.547988	printScene: 	0.0334459	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0102855	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000712766	endScene: 	0.000354879	present: 	0.264893	TOTAL_RENDER: 	1.42024	
UPDATE	UpdateSceneManager: 	0.00774118	UpdateInput: 	1.08387	UpdateCamera: 	0.0461072	UpdateEnemies: 	0.0364954	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.876819	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.579644	UpdatePlayer: 	0.0509733	UpdateSound: 	0.0183455	UpdateItems:	0.00934114	UpdateTriggers: 	0.000679684	UpdateRigid: 	8.11072	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	10.9505	
RENDER	sendToRender: 	0.0602272	vinyetas: 	0.293341	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.503222	printScene: 	0.0344744	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0108148	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00935919	console: 	0.000679684	endScene: 	0.000354879	present: 	0.256054	TOTAL_RENDER: 	1.41841	
UPDATE	UpdateSceneManager: 	0.0170252	UpdateInput: 	1.08697	UpdateCamera: 	0.0530514	UpdateEnemies: 	0.0505492	UpdateProjectile: 	0.00126313	UpdateParticle: 	1.4651	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.792966	UpdatePlayer: 	0.0805847	UpdateSound: 	0.0208537	UpdateItems:	0.0131516	UpdateTriggers: 	0.00767802	UpdateRigid: 	8.38369	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	12.135	
RENDER	sendToRender: 	0.0776554	vinyetas: 	0.354109	vinyetasBlur: 	0.00500741	bloom2Tex: 	0.593677	printScene: 	0.0492651	applyBloom: 	0.00030676	setRenderState: 	0.00047217	gui: 	0.0254942	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000751863	console: 	0.000977422	endScene: 	0.000354879	present: 	0.285455	TOTAL_RENDER: 	1.62933	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.12175	UpdateCamera: 	0.0481343	UpdateEnemies: 	0.0312023	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.936472	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.605908	UpdatePlayer: 	0.0615505	UpdateSound: 	0.0214672	UpdateItems:	0.0101682	UpdateTriggers: 	0.000857124	UpdateRigid: 	8.11591	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	11.107	
RENDER	sendToRender: 	0.0628708	vinyetas: 	0.29418	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.513643	printScene: 	0.0359902	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0117802	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000445103	console: 	0.0007669	endScene: 	0.000351872	present: 	0.260346	TOTAL_RENDER: 	1.41002	
UPDATE	UpdateSceneManager: 	0.0139606	UpdateInput: 	1.0402	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.0392893	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.45356	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.96808	UpdatePlayer: 	0.0753667	UpdateSound: 	0.0214521	UpdateItems:	0.0130132	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.41667	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	12.2517	
RENDER	sendToRender: 	0.0688436	vinyetas: 	0.286613	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.530319	printScene: 	0.0321827	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.011314	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000995466	endScene: 	0.000375931	present: 	0.292754	TOTAL_RENDER: 	1.4459	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.0707	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.037927	UpdateProjectile: 	0.00142553	UpdateParticle: 	1.39026	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.781925	UpdatePlayer: 	0.07346	UpdateSound: 	0.0212416	UpdateItems:	0.0125862	UpdateTriggers: 	0.00780734	UpdateRigid: 	8.37512	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.9705	
RENDER	sendToRender: 	0.0649038	vinyetas: 	0.300405	vinyetasBlur: 	0.00476982	bloom2Tex: 	0.60328	printScene: 	0.0390999	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0157199	setRenderState: 	0.000649609	luaMsg: 	0.000375931	printTextDebug:	0.00075487	console: 	0.00130223	endScene: 	0.0004842	present: 	0.142189	TOTAL_RENDER: 	1.67006	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	1.12254	UpdateCamera: 	0.0477824	UpdateEnemies: 	0.0318489	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.918064	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.602053	UpdatePlayer: 	0.0596618	UpdateSound: 	0.0172778	UpdateItems:	0.00943738	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.1427	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	11.1059	
RENDER	sendToRender: 	0.0638422	vinyetas: 	0.284748	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.527853	printScene: 	0.0346428	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.011299	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.0043578	endScene: 	0.000351872	present: 	0.272198	TOTAL_RENDER: 	1.41437	
UPDATE	UpdateSceneManager: 	0.00750961	UpdateInput: 	0.981325	UpdateCamera: 	0.0447749	UpdateEnemies: 	0.0297527	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.937537	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.572408	UpdatePlayer: 	0.0519116	UpdateSound: 	0.0172658	UpdateItems:	0.00872762	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.10014	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	10.9115	
RENDER	sendToRender: 	0.0617761	vinyetas: 	0.287386	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.529663	printScene: 	0.033924	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.0115215	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.0097682	console: 	0.000787952	endScene: 	0.000354879	present: 	0.252412	TOTAL_RENDER: 	1.40295	
UPDATE	UpdateSceneManager: 	0.00820433	UpdateInput: 	1.06742	UpdateCamera: 	0.0451539	UpdateEnemies: 	0.0296535	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.887634	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.581268	UpdatePlayer: 	0.0546905	UpdateSound: 	0.0188838	UpdateItems:	0.00989151	UpdateTriggers: 	0.0071848	UpdateRigid: 	8.1896	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	11.0437	
RENDER	sendToRender: 	0.0624708	vinyetas: 	0.288246	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.526945	printScene: 	0.0372593	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0108389	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00501041	console: 	0.0010105	endScene: 	0.000372924	present: 	0.274084	TOTAL_RENDER: 	1.42586	
UPDATE	UpdateSceneManager: 	0.023422	UpdateInput: 	0.990549	UpdateCamera: 	0.0439298	UpdateEnemies: 	0.0299271	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.876122	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.573349	UpdatePlayer: 	0.0527056	UpdateSound: 	0.0193259	UpdateItems:	0.00858327	UpdateTriggers: 	0.000481192	UpdateRigid: 	8.23853	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	10.9903	
RENDER	sendToRender: 	0.0607385	vinyetas: 	0.300532	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.506524	printScene: 	0.0329466	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00991857	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000451118	endScene: 	0.000369916	present: 	0.258415	TOTAL_RENDER: 	1.38647	
UPDATE	UpdateSceneManager: 	0.00793967	UpdateInput: 	1.03333	UpdateCamera: 	0.0452862	UpdateEnemies: 	0.029882	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.86479	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.605728	UpdatePlayer: 	0.0752314	UpdateSound: 	0.0136268	UpdateItems:	0.00984639	UpdateTriggers: 	0.000751863	UpdateRigid: 	8.27774	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	11.1128	
RENDER	sendToRender: 	0.0629399	vinyetas: 	0.30307	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.551681	printScene: 	0.0353285	applyBloom: 	0.000402998	setRenderState: 	0.000502244	gui: 	0.0110524	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00063758	console: 	0.000724796	endScene: 	0.000354879	present: 	0.260722	TOTAL_RENDER: 	1.44405	
UPDATE	UpdateSceneManager: 	0.00784644	UpdateInput: 	0.990342	UpdateCamera: 	0.0447088	UpdateEnemies: 	0.030661	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.949386	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.596784	UpdatePlayer: 	0.0615324	UpdateSound: 	0.0187635	UpdateItems:	0.00947046	UpdateTriggers: 	0.00677879	UpdateRigid: 	8.27571	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.1292	
RENDER	sendToRender: 	0.06337	vinyetas: 	0.281197	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.536072	printScene: 	0.0347421	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0109712	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000526304	console: 	0.000751863	endScene: 	0.000375931	present: 	0.257134	TOTAL_RENDER: 	1.40243	
UPDATE	UpdateSceneManager: 	0.00786749	UpdateInput: 	0.975548	UpdateCamera: 	0.045199	UpdateEnemies: 	0.0291633	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.900599	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.565374	UpdatePlayer: 	0.0497643	UpdateSound: 	0.0179605	UpdateItems:	0.00934415	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.21455	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	10.9518	
RENDER	sendToRender: 	0.0616558	vinyetas: 	0.274881	vinyetasBlur: 	0.00509161	bloom2Tex: 	0.547034	printScene: 	0.0335692	applyBloom: 	0.000300745	setRenderState: 	0.000532319	gui: 	0.0104088	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000439088	console: 	0.000733818	endScene: 	0.000375931	present: 	0.253498	TOTAL_RENDER: 	1.43768	
UPDATE	UpdateSceneManager: 	0.00787651	UpdateInput: 	0.989593	UpdateCamera: 	0.0435058	UpdateEnemies: 	0.0297858	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.887057	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.571885	UpdatePlayer: 	0.0539777	UpdateSound: 	0.0182191	UpdateItems:	0.00919679	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.25453	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	11.0006	
RENDER	sendToRender: 	0.0613279	vinyetas: 	0.295632	vinyetasBlur: 	0.00472771	bloom2Tex: 	0.510196	printScene: 	0.0329166	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0099306	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000454125	console: 	0.00622542	endScene: 	0.000339842	present: 	0.342747	TOTAL_RENDER: 	1.47587	
UPDATE	UpdateSceneManager: 	0.0182913	UpdateInput: 	1.09852	UpdateCamera: 	0.0530845	UpdateEnemies: 	0.0490605	UpdateProjectile: 	0.0012902	UpdateParticle: 	1.50369	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.802583	UpdatePlayer: 	0.0820974	UpdateSound: 	0.0239363	UpdateItems:	0.0135967	UpdateTriggers: 	0.00900732	UpdateRigid: 	8.28872	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	12.1014	
RENDER	sendToRender: 	0.0764494	vinyetas: 	0.372235	vinyetasBlur: 	0.0057322	bloom2Tex: 	0.660244	printScene: 	0.0506755	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0157711	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000757878	console: 	0.00105862	endScene: 	0.000336835	present: 	0.373817	TOTAL_RENDER: 	1.80004	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.12274	UpdateCamera: 	0.0495869	UpdateEnemies: 	0.0414367	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.938815	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.642659	UpdatePlayer: 	0.0608648	UpdateSound: 	0.0219063	UpdateItems:	0.00999075	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.17102	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	11.2003	
RENDER	sendToRender: 	0.0788614	vinyetas: 	0.293554	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.544045	printScene: 	0.0457072	applyBloom: 	0.000406006	setRenderState: 	0.000493222	gui: 	0.0130102	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000760885	console: 	0.000866146	endScene: 	0.000381946	present: 	0.261378	TOTAL_RENDER: 	1.45812	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.01925	UpdateCamera: 	0.0488981	UpdateEnemies: 	0.041584	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.929338	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.635631	UpdatePlayer: 	0.0631535	UpdateSound: 	0.0219273	UpdateItems:	0.010493	UpdateTriggers: 	0.00044811	UpdateRigid: 	8.18555	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	11.1031	
RENDER	sendToRender: 	0.0650662	vinyetas: 	0.307313	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.647342	printScene: 	0.039572	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0128358	setRenderState: 	0.00047217	luaMsg: 	0.00029473	printTextDebug:	0.00044811	console: 	0.000757878	endScene: 	0.000354879	present: 	0.260439	TOTAL_RENDER: 	1.55635	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	1.03544	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.0408953	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.905429	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	0.598236	UpdatePlayer: 	0.0602302	UpdateSound: 	0.0144538	UpdateItems:	0.00932611	UpdateTriggers: 	0.00793967	UpdateRigid: 	8.30963	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.171	
RENDER	sendToRender: 	0.0639354	vinyetas: 	0.294231	vinyetasBlur: 	0.00470666	bloom2Tex: 	0.564435	printScene: 	0.0380984	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0119606	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000556378	console: 	0.00102554	endScene: 	0.000363902	present: 	0.257913	TOTAL_RENDER: 	1.47773	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.20546	UpdateCamera: 	0.0475598	UpdateEnemies: 	0.0370428	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.881006	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.602167	UpdatePlayer: 	0.0591355	UpdateSound: 	0.0206642	UpdateItems:	0.0100208	UpdateTriggers: 	0.000577431	UpdateRigid: 	8.26939	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	11.279	
RENDER	sendToRender: 	0.064191	vinyetas: 	0.292135	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.553909	printScene: 	0.0363811	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0112539	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000445103	console: 	0.0110674	endScene: 	0.000354879	present: 	0.267386	TOTAL_RENDER: 	1.45473	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	0.990462	UpdateCamera: 	0.0572438	UpdateEnemies: 	0.0308474	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.937398	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.605286	UpdatePlayer: 	0.0614272	UpdateSound: 	0.0218822	UpdateItems:	0.0204567	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.27075	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.1583	
RENDER	sendToRender: 	0.064591	vinyetas: 	0.308152	vinyetasBlur: 	0.00473373	bloom2Tex: 	0.539483	printScene: 	0.0377194	applyBloom: 	0.000297738	setRenderState: 	0.000532319	gui: 	0.0119516	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00044811	console: 	0.00912461	endScene: 	0.000342849	present: 	0.252815	TOTAL_RENDER: 	1.45404	
UPDATE	UpdateSceneManager: 	0.0257618	UpdateInput: 	0.987006	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.0305347	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.905017	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.586468	UpdatePlayer: 	0.0757336	UpdateSound: 	0.0195484	UpdateItems:	0.0100689	UpdateTriggers: 	0.00799681	UpdateRigid: 	8.26512	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.0944	
RENDER	sendToRender: 	0.0627745	vinyetas: 	0.283323	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.536078	printScene: 	0.035515	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0113712	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000718781	endScene: 	0.000348864	present: 	0.233736	TOTAL_RENDER: 	1.26171	
UPDATE	UpdateSceneManager: 	0.0177319	UpdateInput: 	1.02209	UpdateCamera: 	0.044002	UpdateEnemies: 	0.0579626	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.874819	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.596393	UpdatePlayer: 	0.0497402	UpdateSound: 	0.0174041	UpdateItems:	0.00960881	UpdateTriggers: 	0.000529311	UpdateRigid: 	8.2585	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.0782	
RENDER	sendToRender: 	0.0620317	vinyetas: 	0.281055	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.511023	printScene: 	0.0337767	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0106043	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.00089622	endScene: 	0.000372924	present: 	0.264662	TOTAL_RENDER: 	1.28698	
UPDATE	UpdateSceneManager: 	0.00707352	UpdateInput: 	0.999484	UpdateCamera: 	0.061767	UpdateEnemies: 	0.029485	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.873222	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.573175	UpdatePlayer: 	0.052462	UpdateSound: 	0.0167635	UpdateItems:	0.00913062	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.40044	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	11.1586	
RENDER	sendToRender: 	0.0816884	vinyetas: 	0.282758	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.520358	printScene: 	0.0342398	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.010111	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00412021	endScene: 	0.000333827	present: 	0.23416	TOTAL_RENDER: 	1.26631	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	0.996654	UpdateCamera: 	0.0463869	UpdateEnemies: 	0.0402427	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.880591	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.606203	UpdatePlayer: 	0.0589851	UpdateSound: 	0.0194973	UpdateItems:	0.0104088	UpdateTriggers: 	0.00719683	UpdateRigid: 	8.12347	UpdateGUI: 	0.00121802	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	10.9543	
RENDER	sendToRender: 	0.0614272	vinyetas: 	0.307274	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.530199	printScene: 	0.0368864	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0101471	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.000526304	console: 	0.000956369	endScene: 	0.000345857	present: 	0.239754	TOTAL_RENDER: 	1.28564	
UPDATE	UpdateSceneManager: 	0.0196176	UpdateInput: 	1.0641	UpdateCamera: 	0.0538003	UpdateEnemies: 	0.0507237	UpdateProjectile: 	0.00143756	UpdateParticle: 	1.37938	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.797919	UpdatePlayer: 	0.0857484	UpdateSound: 	0.0233559	UpdateItems:	0.012896	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.25249	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	11.8945	
RENDER	sendToRender: 	0.0765366	vinyetas: 	0.353634	vinyetasBlur: 	0.00507958	bloom2Tex: 	0.668755	printScene: 	0.0490064	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0154222	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000748855	console: 	0.0010917	endScene: 	0.000348864	present: 	0.258557	TOTAL_RENDER: 	1.52152	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.047	UpdateCamera: 	0.0529251	UpdateEnemies: 	0.0329406	UpdateProjectile: 	0.00117591	UpdateParticle: 	1.31071	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.779291	UpdatePlayer: 	0.0734991	UpdateSound: 	0.0197319	UpdateItems:	0.0121681	UpdateTriggers: 	0.000703744	UpdateRigid: 	8.33381	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	11.8329	
RENDER	sendToRender: 	0.0765847	vinyetas: 	0.338549	vinyetasBlur: 	0.00488711	bloom2Tex: 	0.660587	printScene: 	0.0471207	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0145681	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000745848	console: 	0.00115486	endScene: 	0.000333827	present: 	0.239243	TOTAL_RENDER: 	1.47733	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	0.999989	UpdateCamera: 	0.0468922	UpdateEnemies: 	0.029043	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.919303	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.590194	UpdatePlayer: 	0.0539116	UpdateSound: 	0.0180387	UpdateItems:	0.00935016	UpdateTriggers: 	0.0170583	UpdateRigid: 	8.21187	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	11.0399	
RENDER	sendToRender: 	0.0628978	vinyetas: 	0.280724	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.536836	printScene: 	0.033888	applyBloom: 	0.000406006	setRenderState: 	0.000481192	gui: 	0.0107216	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000917273	endScene: 	0.000375931	present: 	0.231183	TOTAL_RENDER: 	1.25594	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.05172	UpdateCamera: 	0.0481523	UpdateEnemies: 	0.0397916	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.939946	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.639068	UpdatePlayer: 	0.0637399	UpdateSound: 	0.0228566	UpdateItems:	0.0107877	UpdateTriggers: 	0.000727803	UpdateRigid: 	8.21562	UpdateGUI: 	0.00142553	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.1816	
RENDER	sendToRender: 	0.0677067	vinyetas: 	0.31787	vinyetasBlur: 	0.00470967	bloom2Tex: 	0.562363	printScene: 	0.202173	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0131185	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.00043608	console: 	0.00117892	endScene: 	0.000339842	present: 	0.242816	TOTAL_RENDER: 	1.51217	
UPDATE	UpdateSceneManager: 	0.00898927	UpdateInput: 	0.99472	UpdateCamera: 	0.0466456	UpdateEnemies: 	0.0289257	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.893926	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.598883	UpdatePlayer: 	0.0556078	UpdateSound: 	0.0193199	UpdateItems:	0.00994263	UpdateTriggers: 	0.000796975	UpdateRigid: 	8.29838	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.1201	
RENDER	sendToRender: 	0.0971106	vinyetas: 	0.288604	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.527329	printScene: 	0.116036	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0114494	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000793967	endScene: 	0.000357887	present: 	0.172207	TOTAL_RENDER: 	1.27919	
UPDATE	UpdateSceneManager: 	0.00743141	UpdateInput: 	0.991229	UpdateCamera: 	0.0445163	UpdateEnemies: 	0.0281618	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.990624	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.592375	UpdatePlayer: 	0.0528078	UpdateSound: 	0.0172928	UpdateItems:	0.00937122	UpdateTriggers: 	0.00792764	UpdateRigid: 	8.11375	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	10.9889	
RENDER	sendToRender: 	0.0611986	vinyetas: 	0.29055	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.501601	printScene: 	0.0358729	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0101381	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000412021	console: 	0.000833064	endScene: 	0.000336835	present: 	0.221977	TOTAL_RENDER: 	1.22156	
UPDATE	UpdateSceneManager: 	0.00789456	UpdateInput: 	1.02009	UpdateCamera: 	0.046811	UpdateEnemies: 	0.0378608	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.866287	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.600377	UpdatePlayer: 	0.051683	UpdateSound: 	0.017771	UpdateItems:	0.00998774	UpdateTriggers: 	0.000574423	UpdateRigid: 	8.16847	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.9591	
RENDER	sendToRender: 	0.0621159	vinyetas: 	0.368897	vinyetasBlur: 	0.00475779	bloom2Tex: 	0.553374	printScene: 	0.0533522	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0112569	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.00046014	console: 	0.00106464	endScene: 	0.000336835	present: 	0.382024	TOTAL_RENDER: 	1.53329	
UPDATE	UpdateSceneManager: 	0.0256115	UpdateInput: 	0.971425	UpdateCamera: 	0.0457614	UpdateEnemies: 	0.0295783	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.90921	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.60721	UpdatePlayer: 	0.0555236	UpdateSound: 	0.0180718	UpdateItems:	0.010075	UpdateTriggers: 	0.000574423	UpdateRigid: 	8.30906	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.1181	
RENDER	sendToRender: 	0.0630151	vinyetas: 	0.287329	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.546105	printScene: 	0.0355721	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0106464	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000409013	console: 	0.000769907	endScene: 	0.000369916	present: 	0.215195	TOTAL_RENDER: 	1.25662	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	0.991199	UpdateCamera: 	0.0466185	UpdateEnemies: 	0.0310579	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.01855	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.587725	UpdatePlayer: 	0.0545161	UpdateSound: 	0.0142373	UpdateItems:	0.00922385	UpdateTriggers: 	0.00716074	UpdateRigid: 	8.19125	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	11.097	
RENDER	sendToRender: 	0.0634662	vinyetas: 	0.288264	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.658142	printScene: 	0.0538123	applyBloom: 	0.000418036	setRenderState: 	0.000583446	gui: 	0.0163305	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000739833	console: 	0.000956369	endScene: 	0.000348864	present: 	0.225676	TOTAL_RENDER: 	1.46629	
UPDATE	UpdateSceneManager: 	0.0119697	UpdateInput: 	1.1249	UpdateCamera: 	0.0488741	UpdateEnemies: 	0.0410337	UpdateProjectile: 	0.0152418	UpdateParticle: 	0.900127	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.652286	UpdatePlayer: 	0.0685609	UpdateSound: 	0.0239814	UpdateItems:	0.0111697	UpdateTriggers: 	0.000706751	UpdateRigid: 	8.45371	UpdateGUI: 	0.00175034	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.4937	
RENDER	sendToRender: 	0.0661429	vinyetas: 	0.338179	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.686348	printScene: 	0.0495057	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0146914	setRenderState: 	0.00058946	luaMsg: 	0.000276685	printTextDebug:	0.000538334	console: 	0.000914265	endScene: 	0.000351872	present: 	0.232843	TOTAL_RENDER: 	1.50502	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.03756	UpdateCamera: 	0.0486185	UpdateEnemies: 	0.0386909	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.911095	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.626996	UpdatePlayer: 	0.20657	UpdateSound: 	0.0210732	UpdateItems:	0.0109561	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.14887	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.1935	
RENDER	sendToRender: 	0.0639535	vinyetas: 	0.291774	vinyetasBlur: 	0.00418938	bloom2Tex: 	0.541055	printScene: 	0.0366277	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0109652	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.000971407	endScene: 	0.000372924	present: 	0.226608	TOTAL_RENDER: 	1.27015	
UPDATE	UpdateSceneManager: 	0.0079096	UpdateInput: 	1.04777	UpdateCamera: 	0.046017	UpdateEnemies: 	0.0403299	UpdateProjectile: 	0.000935317	UpdateParticle: 	1.02919	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.607671	UpdatePlayer: 	0.0596829	UpdateSound: 	0.0199153	UpdateItems:	0.00979828	UpdateTriggers: 	0.00769907	UpdateRigid: 	8.32459	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	11.3463	
RENDER	sendToRender: 	0.0639294	vinyetas: 	0.289569	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.55498	printScene: 	0.0372022	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0119997	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000917273	endScene: 	0.000348864	present: 	0.223661	TOTAL_RENDER: 	1.28747	
UPDATE	UpdateSceneManager: 	0.0164868	UpdateInput: 	1.02936	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.0316113	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.935359	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.616263	UpdatePlayer: 	0.0633459	UpdateSound: 	0.0210642	UpdateItems:	0.00970204	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.14265	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	11.0679	
RENDER	sendToRender: 	0.0640226	vinyetas: 	0.306351	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.537528	printScene: 	0.0348564	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0111306	setRenderState: 	0.000550364	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.00105562	endScene: 	0.000354879	present: 	0.231135	TOTAL_RENDER: 	1.44723	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	0.992152	UpdateCamera: 	0.0453584	UpdateEnemies: 	0.028667	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.8654	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.575957	UpdatePlayer: 	0.0476952	UpdateSound: 	0.0171966	UpdateItems:	0.00916972	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.25736	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	10.9905	
RENDER	sendToRender: 	0.0761246	vinyetas: 	0.276842	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.505035	printScene: 	0.0320233	applyBloom: 	0.000406006	setRenderState: 	0.000517282	gui: 	0.0104599	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.00701939	endScene: 	0.000333827	present: 	0.217956	TOTAL_RENDER: 	1.22817	
UPDATE	UpdateSceneManager: 	0.008475	UpdateInput: 	0.989572	UpdateCamera: 	0.0459779	UpdateEnemies: 	0.0295663	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.989599	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.578197	UpdatePlayer: 	0.052453	UpdateSound: 	0.0151034	UpdateItems:	0.00969001	UpdateTriggers: 	0.0074254	UpdateRigid: 	8.27081	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.1447	
RENDER	sendToRender: 	0.0638121	vinyetas: 	0.284893	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.57839	printScene: 	0.034706	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.0110554	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00062555	console: 	0.00060149	endScene: 	0.000336835	present: 	0.222909	TOTAL_RENDER: 	1.29505	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	0.97122	UpdateCamera: 	0.0453403	UpdateEnemies: 	0.040348	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.908428	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.584143	UpdatePlayer: 	0.0549582	UpdateSound: 	0.016541	UpdateItems:	0.00899529	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.32319	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	11.1361	
RENDER	sendToRender: 	0.0620016	vinyetas: 	0.285257	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.53572	printScene: 	0.0355481	applyBloom: 	0.000399991	setRenderState: 	0.000517282	gui: 	0.00997872	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000781937	endScene: 	0.000345857	present: 	0.24345	TOTAL_RENDER: 	1.27205	
UPDATE	UpdateSceneManager: 	0.0142463	UpdateInput: 	1.04719	UpdateCamera: 	0.0537522	UpdateEnemies: 	0.0530093	UpdateProjectile: 	0.00133531	UpdateParticle: 	1.63189	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.797832	UpdatePlayer: 	0.101526	UpdateSound: 	0.0224416	UpdateItems:	0.0133681	UpdateTriggers: 	0.000845094	UpdateRigid: 	8.2081	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	12.0965	
RENDER	sendToRender: 	0.076302	vinyetas: 	0.348013	vinyetasBlur: 	0.00517883	bloom2Tex: 	0.649844	printScene: 	0.0494816	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0148117	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000631565	console: 	0.000986444	endScene: 	0.000348864	present: 	0.256842	TOTAL_RENDER: 	1.49608	
UPDATE	UpdateSceneManager: 	0.0105321	UpdateInput: 	1.14652	UpdateCamera: 	0.0522545	UpdateEnemies: 	0.040375	UpdateProjectile: 	0.0014135	UpdateParticle: 	1.42009	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.748924	UpdatePlayer: 	0.081141	UpdateSound: 	0.0324745	UpdateItems:	0.012108	UpdateTriggers: 	0.008072	UpdateRigid: 	8.30489	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	12.0106	
RENDER	sendToRender: 	0.0741246	vinyetas: 	0.35472	vinyetasBlur: 	0.00504349	bloom2Tex: 	0.623778	printScene: 	0.0490726	applyBloom: 	0.000309767	setRenderState: 	0.0004842	gui: 	0.0147034	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000550364	console: 	0.000977422	endScene: 	0.000342849	present: 	0.265317	TOTAL_RENDER: 	1.48302	
UPDATE	UpdateSceneManager: 	0.0256896	UpdateInput: 	1.0456	UpdateCamera: 	0.0478185	UpdateEnemies: 	0.0415209	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.897444	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.607	UpdatePlayer: 	0.0547897	UpdateSound: 	0.0186492	UpdateItems:	0.00913964	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.27956	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.1589	
RENDER	sendToRender: 	0.062985	vinyetas: 	0.303777	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.51791	printScene: 	0.0332353	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0106464	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000538334	console: 	0.00104659	endScene: 	0.000333827	present: 	0.238298	TOTAL_RENDER: 	1.26611	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	0.993006	UpdateCamera: 	0.0444802	UpdateEnemies: 	0.0321166	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.929266	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.582113	UpdatePlayer: 	0.175933	UpdateSound: 	0.0198071	UpdateItems:	0.0101862	UpdateTriggers: 	0.000796975	UpdateRigid: 	8.1314	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	11.0617	
RENDER	sendToRender: 	0.0629399	vinyetas: 	0.282682	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.522115	printScene: 	0.0368292	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0105622	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000535326	console: 	0.00093231	endScene: 	0.000333827	present: 	0.228332	TOTAL_RENDER: 	1.24237	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	0.998714	UpdateCamera: 	0.045205	UpdateEnemies: 	0.0313948	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.907354	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.610209	UpdatePlayer: 	0.0545311	UpdateSound: 	0.0214642	UpdateItems:	0.0101441	UpdateTriggers: 	0.00744645	UpdateRigid: 	8.15299	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	11.0232	
RENDER	sendToRender: 	0.0628256	vinyetas: 	0.285239	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.53837	printScene: 	0.0551206	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0105922	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000556378	console: 	0.000953362	endScene: 	0.000351872	present: 	0.213929	TOTAL_RENDER: 	1.2642	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	0.986853	UpdateCamera: 	0.0480019	UpdateEnemies: 	0.0310459	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.913748	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.610774	UpdatePlayer: 	0.0607475	UpdateSound: 	0.0144448	UpdateItems:	0.0101321	UpdateTriggers: 	0.000475177	UpdateRigid: 	8.15216	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	10.9833	
RENDER	sendToRender: 	0.0628858	vinyetas: 	0.291542	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.702231	printScene: 	0.0367751	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.0122493	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.000965392	endScene: 	0.000336835	present: 	0.235865	TOTAL_RENDER: 	1.44187	
UPDATE	UpdateSceneManager: 	0.00815921	UpdateInput: 	0.961858	UpdateCamera: 	0.0451509	UpdateEnemies: 	0.0501613	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.905595	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.655438	UpdatePlayer: 	0.0693067	UpdateSound: 	0.0250731	UpdateItems:	0.0119847	UpdateTriggers: 	0.000586453	UpdateRigid: 	8.18561	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0634	
RENDER	sendToRender: 	0.0654903	vinyetas: 	0.366283	vinyetasBlur: 	0.00558784	bloom2Tex: 	0.604771	printScene: 	0.0400502	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0134012	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00075487	console: 	0.000884191	endScene: 	0.000348864	present: 	0.241008	TOTAL_RENDER: 	1.43509	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.00783	UpdateCamera: 	0.0485884	UpdateEnemies: 	0.0319512	UpdateProjectile: 	0.00124508	UpdateParticle: 	1.09433	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.649784	UpdatePlayer: 	0.0632046	UpdateSound: 	0.0220296	UpdateItems:	0.0108298	UpdateTriggers: 	0.00730811	UpdateRigid: 	8.1763	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	11.2617	
RENDER	sendToRender: 	0.0636647	vinyetas: 	0.316501	vinyetasBlur: 	0.0046405	bloom2Tex: 	0.546529	printScene: 	0.0373345	applyBloom: 	0.000300745	setRenderState: 	0.000520289	gui: 	0.0116358	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000415028	console: 	0.000998474	endScene: 	0.000372924	present: 	0.232416	TOTAL_RENDER: 	1.30734	
UPDATE	UpdateSceneManager: 	0.0172688	UpdateInput: 	1.07042	UpdateCamera: 	0.0533371	UpdateEnemies: 	0.0517883	UpdateProjectile: 	0.00145861	UpdateParticle: 	1.37008	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.775781	UpdatePlayer: 	0.0802899	UpdateSound: 	0.0227935	UpdateItems:	0.0128809	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.3103	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.9164	
RENDER	sendToRender: 	0.0775983	vinyetas: 	0.359703	vinyetasBlur: 	0.00509462	bloom2Tex: 	0.654175	printScene: 	0.0506485	applyBloom: 	0.000309767	setRenderState: 	0.00047217	gui: 	0.0149801	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000646602	console: 	0.000902235	endScene: 	0.000345857	present: 	0.225661	TOTAL_RENDER: 	1.48333	
UPDATE	UpdateSceneManager: 	0.00909453	UpdateInput: 	1.33481	UpdateCamera: 	0.05408	UpdateEnemies: 	0.0502846	UpdateProjectile: 	0.00106163	UpdateParticle: 	1.35444	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.792394	UpdatePlayer: 	0.0761607	UpdateSound: 	0.021801	UpdateItems:	0.012499	UpdateTriggers: 	0.000796975	UpdateRigid: 	8.40189	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	12.2614	
RENDER	sendToRender: 	0.075078	vinyetas: 	0.331605	vinyetasBlur: 	0.00486004	bloom2Tex: 	0.653278	printScene: 	0.050056	applyBloom: 	0.000300745	setRenderState: 	0.000607505	gui: 	0.0150553	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.00063758	console: 	0.00115185	endScene: 	0.000327812	present: 	0.225688	TOTAL_RENDER: 	1.48078	
UPDATE	UpdateSceneManager: 	0.0117742	UpdateInput: 	1.06115	UpdateCamera: 	0.0490696	UpdateEnemies: 	0.0248085	UpdateProjectile: 	0.00130523	UpdateParticle: 	1.01662	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.644503	UpdatePlayer: 	0.0654241	UpdateSound: 	0.0231123	UpdateItems:	0.0107095	UpdateTriggers: 	0.00807501	UpdateRigid: 	8.16437	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.2278	
RENDER	sendToRender: 	0.0641098	vinyetas: 	0.288995	vinyetasBlur: 	0.00474877	bloom2Tex: 	0.563756	printScene: 	0.0393495	applyBloom: 	0.000300745	setRenderState: 	0.000532319	gui: 	0.0114103	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000351872	present: 	0.212221	TOTAL_RENDER: 	1.27908	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	0.971762	UpdateCamera: 	0.0470816	UpdateEnemies: 	0.0296865	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.921399	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.614218	UpdatePlayer: 	0.0564559	UpdateSound: 	0.0206582	UpdateItems:	0.010908	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.14682	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	10.9628	
RENDER	sendToRender: 	0.0623685	vinyetas: 	0.279482	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.521862	printScene: 	0.0447328	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0111607	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.000857124	endScene: 	0.000369916	present: 	0.216218	TOTAL_RENDER: 	1.23445	
UPDATE	UpdateSceneManager: 	0.018962	UpdateInput: 	1.02396	UpdateCamera: 	0.0472681	UpdateEnemies: 	0.0481102	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.896208	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.737547	UpdatePlayer: 	0.0590874	UpdateSound: 	0.0419118	UpdateItems:	0.0103306	UpdateTriggers: 	0.000655624	UpdateRigid: 	8.19642	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.2232	
RENDER	sendToRender: 	0.0639474	vinyetas: 	0.284751	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.547386	printScene: 	0.0363781	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0112178	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000899228	endScene: 	0.000342849	present: 	0.221144	TOTAL_RENDER: 	1.26368	
UPDATE	UpdateSceneManager: 	0.0278069	UpdateInput: 	0.965596	UpdateCamera: 	0.0481703	UpdateEnemies: 	0.0389134	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.884082	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.603373	UpdatePlayer: 	0.0574784	UpdateSound: 	0.0168658	UpdateItems:	0.00999677	UpdateTriggers: 	0.00761487	UpdateRigid: 	8.26629	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.0801	
RENDER	sendToRender: 	0.0630783	vinyetas: 	0.282442	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.548589	printScene: 	0.037524	applyBloom: 	0.000412021	setRenderState: 	0.000520289	gui: 	0.0109411	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000445103	console: 	0.000781937	endScene: 	0.000339842	present: 	0.223111	TOTAL_RENDER: 	1.26551	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	0.995244	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.0298941	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.906479	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.615201	UpdatePlayer: 	0.0574934	UpdateSound: 	0.0198191	UpdateItems:	0.0102013	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.22281	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.0502	
RENDER	sendToRender: 	0.0624106	vinyetas: 	0.283419	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.638518	printScene: 	0.0573792	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0115486	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.00107667	endScene: 	0.000336835	present: 	0.211445	TOTAL_RENDER: 	1.36441	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.03015	UpdateCamera: 	0.0446667	UpdateEnemies: 	0.0292685	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.924009	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.602104	UpdatePlayer: 	0.0536289	UpdateSound: 	0.0194492	UpdateItems:	0.00953963	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.18321	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.0483	
RENDER	sendToRender: 	0.0620978	vinyetas: 	0.276496	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.529943	printScene: 	0.035121	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0111697	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.00089622	endScene: 	0.000324805	present: 	0.224557	TOTAL_RENDER: 	1.23918	
UPDATE	UpdateSceneManager: 	0.00720886	UpdateInput: 	0.986432	UpdateCamera: 	0.043581	UpdateEnemies: 	0.0269829	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.98411	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.570814	UpdatePlayer: 	0.0478034	UpdateSound: 	0.0168929	UpdateItems:	0.00938625	UpdateTriggers: 	0.00689007	UpdateRigid: 	8.1388	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	10.9736	
RENDER	sendToRender: 	0.0602964	vinyetas: 	0.29015	vinyetasBlur: 	0.00414126	bloom2Tex: 	0.496437	printScene: 	0.0741186	applyBloom: 	0.000399991	setRenderState: 	0.00114885	gui: 	0.0222251	setRenderState: 	0.000688706	luaMsg: 	0.000387961	printTextDebug:	0.000760885	console: 	0.00102554	endScene: 	0.000697729	present: 	0.239619	TOTAL_RENDER: 	1.33857	
UPDATE	UpdateSceneManager: 	0.0131065	UpdateInput: 	1.09433	UpdateCamera: 	0.0526274	UpdateEnemies: 	0.0424562	UpdateProjectile: 	0.0012902	UpdateParticle: 	1.4323	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.77782	UpdatePlayer: 	0.0824553	UpdateSound: 	0.0201469	UpdateItems:	0.0129441	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.23457	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	11.9082	
RENDER	sendToRender: 	0.0758178	vinyetas: 	0.352353	vinyetasBlur: 	0.00531417	bloom2Tex: 	0.628263	printScene: 	0.0462065	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.012126	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000863138	console: 	0.00101953	endScene: 	0.000333827	present: 	0.236828	TOTAL_RENDER: 	1.47789	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.04745	UpdateCamera: 	0.0493072	UpdateEnemies: 	0.0458787	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.42264	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.767685	UpdatePlayer: 	0.075481	UpdateSound: 	0.0233468	UpdateItems:	0.012505	UpdateTriggers: 	0.000718781	UpdateRigid: 	8.21122	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.8072	
RENDER	sendToRender: 	0.0945242	vinyetas: 	0.329178	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.646909	printScene: 	0.0492861	applyBloom: 	0.000309767	setRenderState: 	0.000514274	gui: 	0.0143335	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000646602	console: 	0.00111877	endScene: 	0.000327812	present: 	0.222744	TOTAL_RENDER: 	1.45891	
UPDATE	UpdateSceneManager: 	0.0141019	UpdateInput: 	1.10217	UpdateCamera: 	0.0501252	UpdateEnemies: 	0.0406246	UpdateProjectile: 	0.00145861	UpdateParticle: 	1.37221	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.753559	UpdatePlayer: 	0.0744284	UpdateSound: 	0.021386	UpdateItems:	0.012499	UpdateTriggers: 	0.00828252	UpdateRigid: 	8.20732	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	11.8035	
RENDER	sendToRender: 	0.0743652	vinyetas: 	0.332546	vinyetasBlur: 	0.00511267	bloom2Tex: 	0.645026	printScene: 	0.0475719	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0140628	setRenderState: 	0.000508259	luaMsg: 	0.000279693	printTextDebug:	0.000652617	console: 	0.00116088	endScene: 	0.000336835	present: 	0.285533	TOTAL_RENDER: 	1.49904	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	1.10957	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.0370157	UpdateProjectile: 	0.001209	UpdateParticle: 	1.36049	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.785504	UpdatePlayer: 	0.0777216	UpdateSound: 	0.025043	UpdateItems:	0.0128328	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.20976	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.8516	
RENDER	sendToRender: 	0.0767742	vinyetas: 	0.352031	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.6457	printScene: 	0.0501883	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.014929	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.0007669	console: 	0.00119997	endScene: 	0.000336835	present: 	0.346112	TOTAL_RENDER: 	1.58497	
UPDATE	UpdateSceneManager: 	0.0118704	UpdateInput: 	1.02424	UpdateCamera: 	0.0483929	UpdateEnemies: 	0.0326579	UpdateProjectile: 	0.001212	UpdateParticle: 	0.933395	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.626783	UpdatePlayer: 	0.0614212	UpdateSound: 	0.0214702	UpdateItems:	0.0110253	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.30072	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.2083	
RENDER	sendToRender: 	0.0640888	vinyetas: 	0.382385	vinyetasBlur: 	0.00485403	bloom2Tex: 	0.597641	printScene: 	0.0386638	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.0114373	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.00420141	console: 	0.000968399	endScene: 	0.000363902	present: 	0.226933	TOTAL_RENDER: 	1.42609	
UPDATE	UpdateSceneManager: 	0.00793065	UpdateInput: 	1.00621	UpdateCamera: 	0.0454606	UpdateEnemies: 	0.0302971	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.91019	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.595608	UpdatePlayer: 	0.0516018	UpdateSound: 	0.0182101	UpdateItems:	0.00955467	UpdateTriggers: 	0.00767201	UpdateRigid: 	8.25313	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	11.0712	
RENDER	sendToRender: 	0.0619986	vinyetas: 	0.298414	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.526951	printScene: 	0.0355451	applyBloom: 	0.000303753	setRenderState: 	0.000475177	gui: 	0.0104298	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000514274	console: 	0.000884191	endScene: 	0.000351872	present: 	0.232067	TOTAL_RENDER: 	1.26465	
UPDATE	UpdateSceneManager: 	0.0146523	UpdateInput: 	1.10506	UpdateCamera: 	0.0518124	UpdateEnemies: 	0.0412893	UpdateProjectile: 	0.00143155	UpdateParticle: 	1.41569	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.760521	UpdatePlayer: 	0.0746269	UpdateSound: 	0.0212446	UpdateItems:	0.0123907	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.41915	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	12.0692	
RENDER	sendToRender: 	0.0759472	vinyetas: 	0.347072	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.644169	printScene: 	0.0473283	applyBloom: 	0.000309767	setRenderState: 	0.000478185	gui: 	0.0143335	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.0011308	endScene: 	0.000375931	present: 	0.273594	TOTAL_RENDER: 	1.51617	
UPDATE	UpdateSceneManager: 	0.0277618	UpdateInput: 	1.03243	UpdateCamera: 	0.0495177	UpdateEnemies: 	0.0465794	UpdateProjectile: 	0.00104058	UpdateParticle: 	1.34731	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.768735	UpdatePlayer: 	0.0754148	UpdateSound: 	0.0229408	UpdateItems:	0.0130042	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.34529	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	11.8709	
RENDER	sendToRender: 	0.0943798	vinyetas: 	0.343478	vinyetasBlur: 	0.00543446	bloom2Tex: 	0.659068	printScene: 	0.0481072	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0138914	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000664647	console: 	0.00110674	endScene: 	0.000336835	present: 	0.234551	TOTAL_RENDER: 	1.49512	
UPDATE	UpdateSceneManager: 	0.00894115	UpdateInput: 	1.06568	UpdateCamera: 	0.0471478	UpdateEnemies: 	0.03753	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.912809	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.597517	UpdatePlayer: 	0.0576769	UpdateSound: 	0.0204146	UpdateItems:	0.00976219	UpdateTriggers: 	0.00719683	UpdateRigid: 	8.22783	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	11.1241	
RENDER	sendToRender: 	0.0627535	vinyetas: 	0.28738	vinyetasBlur: 	0.00424652	bloom2Tex: 	0.586393	printScene: 	0.0373074	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.011311	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000760885	endScene: 	0.000336835	present: 	0.238731	TOTAL_RENDER: 	1.48574	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.0418	UpdateCamera: 	0.0481162	UpdateEnemies: 	0.0378758	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.999821	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.602341	UpdatePlayer: 	0.0744675	UpdateSound: 	0.0263573	UpdateItems:	0.00962685	UpdateTriggers: 	0.000685699	UpdateRigid: 	8.5789	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	11.5798	
RENDER	sendToRender: 	0.0858477	vinyetas: 	0.339983	vinyetasBlur: 	0.00491718	bloom2Tex: 	0.574856	printScene: 	0.0424411	applyBloom: 	0.000309767	setRenderState: 	0.000496229	gui: 	0.0140448	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000348864	present: 	0.274956	TOTAL_RENDER: 	1.4341	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.15424	UpdateCamera: 	0.0510545	UpdateEnemies: 	0.0509462	UpdateProjectile: 	0.00122103	UpdateParticle: 	1.48856	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.776891	UpdatePlayer: 	0.0888251	UpdateSound: 	0.0310369	UpdateItems:	0.0127215	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.25229	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	12.0533	
RENDER	sendToRender: 	0.065797	vinyetas: 	0.306766	vinyetasBlur: 	0.00486305	bloom2Tex: 	0.595454	printScene: 	0.0401224	applyBloom: 	0.000409013	setRenderState: 	0.000499237	gui: 	0.0122674	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000757878	console: 	0.00111576	endScene: 	0.000339842	present: 	0.249781	TOTAL_RENDER: 	1.37029	
UPDATE	UpdateSceneManager: 	0.00818027	UpdateInput: 	0.986408	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.0322248	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.895769	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.604828	UpdatePlayer: 	0.0553371	UpdateSound: 	0.0187785	UpdateItems:	0.00989752	UpdateTriggers: 	0.00822839	UpdateRigid: 	8.31326	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.116	
RENDER	sendToRender: 	0.0634332	vinyetas: 	0.308345	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.53102	printScene: 	0.0343902	applyBloom: 	0.000387961	setRenderState: 	0.000490215	gui: 	0.0113381	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000550364	console: 	0.000905243	endScene: 	0.000381946	present: 	0.243354	TOTAL_RENDER: 	1.29049	
UPDATE	UpdateSceneManager: 	0.00858928	UpdateInput: 	1.00227	UpdateCamera: 	0.0458967	UpdateEnemies: 	0.0324474	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.914728	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.596961	UpdatePlayer: 	0.0574844	UpdateSound: 	0.0188687	UpdateItems:	0.0101532	UpdateTriggers: 	0.00047217	UpdateRigid: 	8.25583	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.0812	
RENDER	sendToRender: 	0.0641519	vinyetas: 	0.291906	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.563605	printScene: 	0.0362789	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.0107336	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000947347	endScene: 	0.000372924	present: 	0.229911	TOTAL_RENDER: 	1.295	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	0.981109	UpdateCamera: 	0.0446035	UpdateEnemies: 	0.0323211	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.91222	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.592648	UpdatePlayer: 	0.0515327	UpdateSound: 	0.0171304	UpdateItems:	0.00874567	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.20872	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	10.992	
RENDER	sendToRender: 	0.0613249	vinyetas: 	0.282066	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.510004	printScene: 	0.0342609	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0106765	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000469162	endScene: 	0.000427058	present: 	0.23991	TOTAL_RENDER: 	1.25987	
UPDATE	UpdateSceneManager: 	0.00808403	UpdateInput: 	0.986579	UpdateCamera: 	0.0457704	UpdateEnemies: 	0.0292204	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.912121	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.592215	UpdatePlayer: 	0.0533462	UpdateSound: 	0.0189259	UpdateItems:	0.00925393	UpdateTriggers: 	0.006863	UpdateRigid: 	8.20045	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	11.0039	
RENDER	sendToRender: 	0.067421	vinyetas: 	0.308784	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.591605	printScene: 	0.0410036	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0125922	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000763893	console: 	0.00119697	endScene: 	0.000360894	present: 	0.247913	TOTAL_RENDER: 	1.37034	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.01285	UpdateCamera: 	0.0482455	UpdateEnemies: 	0.0318639	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.91825	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.628936	UpdatePlayer: 	0.066585	UpdateSound: 	0.0196056	UpdateItems:	0.0111276	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.14581	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.0311	
RENDER	sendToRender: 	0.0640377	vinyetas: 	0.29725	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.658487	printScene: 	0.037942	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0118614	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00063758	console: 	0.000950355	endScene: 	0.000333827	present: 	0.237077	TOTAL_RENDER: 	1.40668	
UPDATE	UpdateSceneManager: 	0.00787351	UpdateInput: 	0.997698	UpdateCamera: 	0.0457884	UpdateEnemies: 	0.0290129	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.880636	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.577022	UpdatePlayer: 	0.0536589	UpdateSound: 	0.018974	UpdateItems:	0.00897724	UpdateTriggers: 	0.00060149	UpdateRigid: 	8.15013	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	10.9041	
RENDER	sendToRender: 	0.0620978	vinyetas: 	0.285076	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.545669	printScene: 	0.0348955	applyBloom: 	0.000300745	setRenderState: 	0.000475177	gui: 	0.00997571	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.00074284	endScene: 	0.000327812	present: 	0.219192	TOTAL_RENDER: 	1.25669	
UPDATE	UpdateSceneManager: 	0.02464	UpdateInput: 	1.01057	UpdateCamera: 	0.0446877	UpdateEnemies: 	0.029867	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.898163	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.582658	UpdatePlayer: 	0.0532589	UpdateSound: 	0.0163335	UpdateItems:	0.00952761	UpdateTriggers: 	0.00759983	UpdateRigid: 	8.3178	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	11.1338	
RENDER	sendToRender: 	0.0630452	vinyetas: 	0.345842	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.538117	printScene: 	0.0354488	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.010511	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.00103156	endScene: 	0.000324805	present: 	0.243336	TOTAL_RENDER: 	1.33761	
UPDATE	UpdateSceneManager: 	0.00782238	UpdateInput: 	1.0274	UpdateCamera: 	0.0438937	UpdateEnemies: 	0.0307783	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.924999	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.580002	UpdatePlayer: 	0.054892	UpdateSound: 	0.0181921	UpdateItems:	0.00969301	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.11186	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	10.9433	
RENDER	sendToRender: 	0.06094	vinyetas: 	0.372253	vinyetasBlur: 	0.00494425	bloom2Tex: 	0.559993	printScene: 	0.0358187	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0107276	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000863138	endScene: 	0.000369916	present: 	0.244031	TOTAL_RENDER: 	1.39593	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	1.11815	UpdateCamera: 	0.0555897	UpdateEnemies: 	0.0451208	UpdateProjectile: 	0.00158493	UpdateParticle: 	1.60735	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.797961	UpdatePlayer: 	0.0798027	UpdateSound: 	0.0222221	UpdateItems:	0.0132959	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.29646	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	12.2441	
RENDER	sendToRender: 	0.0768253	vinyetas: 	0.358587	vinyetasBlur: 	0.00555175	bloom2Tex: 	0.672854	printScene: 	0.0498665	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0148899	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000953362	console: 	0.00116388	endScene: 	0.000333827	present: 	0.26357	TOTAL_RENDER: 	1.53834	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.028	UpdateCamera: 	0.0588107	UpdateEnemies: 	0.0381796	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.908064	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.643309	UpdatePlayer: 	0.0627926	UpdateSound: 	0.0212356	UpdateItems:	0.0110855	UpdateTriggers: 	0.00791561	UpdateRigid: 	8.21364	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	11.1467	
RENDER	sendToRender: 	0.0629008	vinyetas: 	0.325397	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.56126	printScene: 	0.0378428	applyBloom: 	0.00030676	setRenderState: 	0.000478185	gui: 	0.0119877	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000529311	console: 	0.000935317	endScene: 	0.000348864	present: 	0.28132	TOTAL_RENDER: 	1.38356	
UPDATE	UpdateSceneManager: 	0.00940731	UpdateInput: 	1.02029	UpdateCamera: 	0.0471418	UpdateEnemies: 	0.0382277	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.865307	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.627923	UpdatePlayer: 	0.059331	UpdateSound: 	0.0155425	UpdateItems:	0.0105682	UpdateTriggers: 	0.000481192	UpdateRigid: 	8.15133	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	11.0578	
RENDER	sendToRender: 	0.0623174	vinyetas: 	0.301512	vinyetasBlur: 	0.00469463	bloom2Tex: 	0.564754	printScene: 	0.0366488	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0112599	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000793967	endScene: 	0.000333827	present: 	0.246593	TOTAL_RENDER: 	1.32482	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	0.965007	UpdateCamera: 	0.046414	UpdateEnemies: 	0.0307512	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.938899	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.607851	UpdatePlayer: 	0.0566032	UpdateSound: 	0.0205048	UpdateItems:	0.0101742	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.35745	UpdateGUI: 	0.00171725	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	11.1969	
RENDER	sendToRender: 	0.078696	vinyetas: 	0.341929	vinyetasBlur: 	0.00500139	bloom2Tex: 	0.566664	printScene: 	0.0451479	applyBloom: 	0.000409013	setRenderState: 	0.000493222	gui: 	0.0140959	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000598483	console: 	0.000980429	endScene: 	0.000351872	present: 	0.293245	TOTAL_RENDER: 	1.44227	
UPDATE	UpdateSceneManager: 	0.0102374	UpdateInput: 	1.20781	UpdateCamera: 	0.0412261	UpdateEnemies: 	0.0355421	UpdateProjectile: 	0.00102855	UpdateParticle: 	1.44886	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.793627	UpdatePlayer: 	0.0805967	UpdateSound: 	0.0211815	UpdateItems:	0.0129952	UpdateTriggers: 	0.00826147	UpdateRigid: 	8.17906	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.9787	
RENDER	sendToRender: 	0.0648046	vinyetas: 	0.308583	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.576101	printScene: 	0.0414276	applyBloom: 	0.000415028	setRenderState: 	0.000508259	gui: 	0.0127095	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000628557	console: 	0.000986444	endScene: 	0.000348864	present: 	0.274496	TOTAL_RENDER: 	1.37857	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	1.00446	UpdateCamera: 	0.0459839	UpdateEnemies: 	0.0315602	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.927233	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.586946	UpdatePlayer: 	0.0651685	UpdateSound: 	0.018577	UpdateItems:	0.00952761	UpdateTriggers: 	0.000694721	UpdateRigid: 	8.12388	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	10.9959	
RENDER	sendToRender: 	0.0908521	vinyetas: 	0.292649	vinyetasBlur: 	0.00465854	bloom2Tex: 	0.516256	printScene: 	0.0349165	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0108148	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000517282	console: 	0.000655624	endScene: 	0.000369916	present: 	0.260487	TOTAL_RENDER: 	1.2769	
UPDATE	UpdateSceneManager: 	0.00775321	UpdateInput: 	0.991662	UpdateCamera: 	0.0440622	UpdateEnemies: 	0.0300805	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.916058	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.579915	UpdatePlayer: 	0.0522484	UpdateSound: 	0.0166162	UpdateItems:	0.00881484	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.29056	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	11.0733	
RENDER	sendToRender: 	0.0627475	vinyetas: 	0.306023	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.512825	printScene: 	0.0350458	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.010102	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000598483	endScene: 	0.000348864	present: 	0.264268	TOTAL_RENDER: 	1.29019	
UPDATE	UpdateSceneManager: 	0.015723	UpdateInput: 	1.27824	UpdateCamera: 	0.0407209	UpdateEnemies: 	0.0368473	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.44851	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.778686	UpdatePlayer: 	0.077084	UpdateSound: 	0.0222732	UpdateItems:	0.0126163	UpdateTriggers: 	0.00802388	UpdateRigid: 	8.38488	UpdateGUI: 	0.00168117	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	12.2478	
RENDER	sendToRender: 	0.0760945	vinyetas: 	0.359658	vinyetasBlur: 	0.00567506	bloom2Tex: 	0.669308	printScene: 	0.0497643	applyBloom: 	0.000412021	setRenderState: 	0.000478185	gui: 	0.0151936	setRenderState: 	0.000439088	luaMsg: 	0.000270671	printTextDebug:	0.000809004	console: 	0.0010105	endScene: 	0.000345857	present: 	0.279149	TOTAL_RENDER: 	1.55144	
UPDATE	UpdateSceneManager: 	0.00847199	UpdateInput: 	1.03197	UpdateCamera: 	0.0483388	UpdateEnemies: 	0.041581	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.907174	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.629956	UpdatePlayer: 	0.0612888	UpdateSound: 	0.0201138	UpdateItems:	0.0098885	UpdateTriggers: 	0.000595475	UpdateRigid: 	8.28765	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.1796	
RENDER	sendToRender: 	0.0642361	vinyetas: 	0.301028	vinyetasBlur: 	0.00471568	bloom2Tex: 	0.557181	printScene: 	0.0373916	applyBloom: 	0.000309767	setRenderState: 	0.0004842	gui: 	0.0111125	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000568408	endScene: 	0.000372924	present: 	0.261916	TOTAL_RENDER: 	1.33119	
UPDATE	UpdateSceneManager: 	0.0223002	UpdateInput: 	1.04846	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.0369706	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.933585	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.614404	UpdatePlayer: 	0.0580378	UpdateSound: 	0.0167214	UpdateItems:	0.0103727	UpdateTriggers: 	0.000565401	UpdateRigid: 	8.22515	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.1481	
RENDER	sendToRender: 	0.0645369	vinyetas: 	0.306375	vinyetasBlur: 	0.00460741	bloom2Tex: 	0.55686	printScene: 	0.0364804	applyBloom: 	0.000303753	setRenderState: 	0.00047217	gui: 	0.0110975	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000577431	console: 	0.000724796	endScene: 	0.000348864	present: 	0.282788	TOTAL_RENDER: 	1.35776	
UPDATE	UpdateSceneManager: 	0.00931107	UpdateInput: 	1.11268	UpdateCamera: 	0.0480109	UpdateEnemies: 	0.0252957	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.889345	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.592474	UpdatePlayer: 	0.0543807	UpdateSound: 	0.0181349	UpdateItems:	0.0102644	UpdateTriggers: 	0.00731412	UpdateRigid: 	8.17223	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	11.0672	
RENDER	sendToRender: 	0.0620918	vinyetas: 	0.295485	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.54384	printScene: 	0.0356413	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0110764	setRenderState: 	0.000463147	luaMsg: 	0.000288715	printTextDebug:	0.000703744	console: 	0.000914265	endScene: 	0.000375931	present: 	0.240425	TOTAL_RENDER: 	1.31485	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	1.02692	UpdateCamera: 	0.0482756	UpdateEnemies: 	0.0311813	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.990354	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.608098	UpdatePlayer: 	0.077496	UpdateSound: 	0.0195544	UpdateItems:	0.0104389	UpdateTriggers: 	0.000718781	UpdateRigid: 	8.19877	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.1593	
RENDER	sendToRender: 	0.064176	vinyetas: 	0.303115	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.564655	printScene: 	0.0369014	applyBloom: 	0.000312775	setRenderState: 	0.000487207	gui: 	0.0114554	setRenderState: 	0.000439088	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000694721	endScene: 	0.000369916	present: 	0.268454	TOTAL_RENDER: 	1.3479	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.00636	UpdateCamera: 	0.0449614	UpdateEnemies: 	0.0302941	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.887712	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.639354	UpdatePlayer: 	0.0563837	UpdateSound: 	0.0191454	UpdateItems:	0.00922085	UpdateTriggers: 	0.00079096	UpdateRigid: 	8.18491	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00777125	TOTAL_UPDATE: 	11.0325	
RENDER	sendToRender: 	0.0862657	vinyetas: 	0.298865	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.531417	printScene: 	0.0347361	applyBloom: 	0.000309767	setRenderState: 	0.000481192	gui: 	0.0110734	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000643594	console: 	0.00101953	endScene: 	0.000336835	present: 	0.263026	TOTAL_RENDER: 	1.31085	
UPDATE	UpdateSceneManager: 	0.00707653	UpdateInput: 	1.00255	UpdateCamera: 	0.0463388	UpdateEnemies: 	0.0400141	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.875448	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.862531	UpdatePlayer: 	0.077884	UpdateSound: 	0.0148899	UpdateItems:	0.0149831	UpdateTriggers: 	0.00853515	UpdateRigid: 	8.29663	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	11.4022	
RENDER	sendToRender: 	0.0749547	vinyetas: 	0.354521	vinyetasBlur: 	0.00534725	bloom2Tex: 	0.613646	printScene: 	0.0479959	applyBloom: 	0.000309767	setRenderState: 	0.000469162	gui: 	0.0148508	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.0007669	console: 	0.00103456	endScene: 	0.000339842	present: 	0.285452	TOTAL_RENDER: 	1.49284	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.10572	UpdateCamera: 	0.0521432	UpdateEnemies: 	0.0515447	UpdateProjectile: 	0.00123305	UpdateParticle: 	1.59605	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.803774	UpdatePlayer: 	0.0626632	UpdateSound: 	0.0207905	UpdateItems:	0.0107697	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.3548	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	12.2044	
RENDER	sendToRender: 	0.0648016	vinyetas: 	0.325812	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.57531	printScene: 	0.0386067	applyBloom: 	0.000291723	setRenderState: 	0.000478185	gui: 	0.0121471	setRenderState: 	0.000445103	luaMsg: 	0.0002827	printTextDebug:	0.000547356	console: 	0.000745848	endScene: 	0.000327812	present: 	0.249838	TOTAL_RENDER: 	1.36522	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.01614	UpdateCamera: 	0.0469734	UpdateEnemies: 	0.030667	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.938289	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.609385	UpdatePlayer: 	0.0538063	UpdateSound: 	0.0197319	UpdateItems:	0.00948249	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.26071	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.1316	
RENDER	sendToRender: 	0.0617189	vinyetas: 	0.295798	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.52403	printScene: 	0.0339932	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0105983	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000815019	console: 	0.000824042	endScene: 	0.000351872	present: 	0.240142	TOTAL_RENDER: 	1.27492	
UPDATE	UpdateSceneManager: 	0.00715473	UpdateInput: 	1.05567	UpdateCamera: 	0.0523838	UpdateEnemies: 	0.042378	UpdateProjectile: 	0.00164508	UpdateParticle: 	1.53178	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.794268	UpdatePlayer: 	0.0773366	UpdateSound: 	0.0214251	UpdateItems:	0.0129802	UpdateTriggers: 	0.00833365	UpdateRigid: 	8.20423	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	11.992	
RENDER	sendToRender: 	0.0765817	vinyetas: 	0.356076	vinyetasBlur: 	0.00545552	bloom2Tex: 	0.824508	printScene: 	0.0493282	applyBloom: 	0.000297738	setRenderState: 	0.000475177	gui: 	0.0148418	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000724796	console: 	0.0010887	endScene: 	0.000345857	present: 	0.277125	TOTAL_RENDER: 	1.70287	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.08465	UpdateCamera: 	0.049226	UpdateEnemies: 	0.0418908	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.912794	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.628034	UpdatePlayer: 	0.0664647	UpdateSound: 	0.021407	UpdateItems:	0.0111276	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.37059	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.3347	
RENDER	sendToRender: 	0.0648166	vinyetas: 	0.32679	vinyetasBlur: 	0.00489012	bloom2Tex: 	0.549894	printScene: 	0.142222	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0121561	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000439088	console: 	0.000845094	endScene: 	0.000363902	present: 	0.171861	TOTAL_RENDER: 	1.36853	
UPDATE	UpdateSceneManager: 	0.0073863	UpdateInput: 	1.00542	UpdateCamera: 	0.0467448	UpdateEnemies: 	0.0321948	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.905613	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.607917	UpdatePlayer: 	0.0564198	UpdateSound: 	0.0188086	UpdateItems:	0.010084	UpdateTriggers: 	0.000529311	UpdateRigid: 	8.24876	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	11.0749	
RENDER	sendToRender: 	0.0634993	vinyetas: 	0.295157	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.529498	printScene: 	0.035118	applyBloom: 	0.00029473	setRenderState: 	0.000463147	gui: 	0.0102644	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000968399	endScene: 	0.000369916	present: 	0.269531	TOTAL_RENDER: 	1.30317	
UPDATE	UpdateSceneManager: 	0.00670662	UpdateInput: 	1.07124	UpdateCamera: 	0.050044	UpdateEnemies: 	0.0235393	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.901465	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.577061	UpdatePlayer: 	0.0503086	UpdateSound: 	0.0168117	UpdateItems:	0.00895619	UpdateTriggers: 	0.00737126	UpdateRigid: 	8.24168	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.0826	
RENDER	sendToRender: 	0.060561	vinyetas: 	0.286339	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.514939	printScene: 	0.0329226	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.00965392	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000667654	endScene: 	0.000345857	present: 	0.343162	TOTAL_RENDER: 	1.34725	
UPDATE	UpdateSceneManager: 	0.0282219	UpdateInput: 	1.10207	UpdateCamera: 	0.0516349	UpdateEnemies: 	0.0520018	UpdateProjectile: 	0.00150072	UpdateParticle: 	1.44835	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	0.90604	UpdatePlayer: 	0.10355	UpdateSound: 	0.0220025	UpdateItems:	0.0134433	UpdateTriggers: 	0.000772915	UpdateRigid: 	8.1893	UpdateGUI: 	0.001615	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	12.0672	
RENDER	sendToRender: 	0.0757397	vinyetas: 	0.365285	vinyetasBlur: 	0.00475478	bloom2Tex: 	0.648821	printScene: 	0.0496109	applyBloom: 	0.000309767	setRenderState: 	0.000496229	gui: 	0.0146162	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000541341	console: 	0.000971407	endScene: 	0.000348864	present: 	0.27763	TOTAL_RENDER: 	1.54118	
UPDATE	UpdateSceneManager: 	0.013332	UpdateInput: 	1.08074	UpdateCamera: 	0.0501041	UpdateEnemies: 	0.0473252	UpdateProjectile: 	0.000854116	UpdateParticle: 	1.34922	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.77136	UpdatePlayer: 	0.0711743	UpdateSound: 	0.022189	UpdateItems:	0.0125982	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.34024	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	11.9267	
RENDER	sendToRender: 	0.076693	vinyetas: 	0.362747	vinyetasBlur: 	0.00501643	bloom2Tex: 	0.645838	printScene: 	0.0479598	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0338398	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.00090825	endScene: 	0.000333827	present: 	0.234121	TOTAL_RENDER: 	1.50134	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.02493	UpdateCamera: 	0.0494786	UpdateEnemies: 	0.0418788	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.896626	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.656845	UpdatePlayer: 	0.0641068	UpdateSound: 	0.0231514	UpdateItems:	0.0115456	UpdateTriggers: 	0.00745848	UpdateRigid: 	8.40868	UpdateGUI: 	0.00146162	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	11.3352	
RENDER	sendToRender: 	0.0656346	vinyetas: 	0.30667	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.600663	printScene: 	0.0404171	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.013323	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000905243	endScene: 	0.000342849	present: 	0.249261	TOTAL_RENDER: 	1.37699	
UPDATE	UpdateSceneManager: 	0.00944039	UpdateInput: 	1.02419	UpdateCamera: 	0.047644	UpdateEnemies: 	0.0315091	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.94301	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.614428	UpdatePlayer: 	0.0587866	UpdateSound: 	0.014935	UpdateItems:	0.0103607	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.41682	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	11.3121	
RENDER	sendToRender: 	0.0636587	vinyetas: 	0.314718	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.561846	printScene: 	0.03796	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0118824	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.000535326	console: 	0.000836071	endScene: 	0.000336835	present: 	0.243207	TOTAL_RENDER: 	1.35913	
UPDATE	UpdateSceneManager: 	0.0175455	UpdateInput: 	1.09496	UpdateCamera: 	0.0467749	UpdateEnemies: 	0.0355781	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.900927	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.590342	UpdatePlayer: 	0.0556799	UpdateSound: 	0.0194161	UpdateItems:	0.00996669	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.29614	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	11.199	
RENDER	sendToRender: 	0.0620708	vinyetas: 	0.288051	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.547672	printScene: 	0.0343661	applyBloom: 	0.000415028	setRenderState: 	0.000526304	gui: 	0.0111546	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000523296	console: 	0.000664647	endScene: 	0.000345857	present: 	0.232332	TOTAL_RENDER: 	1.27426	
UPDATE	UpdateSceneManager: 	0.0071427	UpdateInput: 	0.965464	UpdateCamera: 	0.0458185	UpdateEnemies: 	0.0276746	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.935516	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.571518	UpdatePlayer: 	0.0490545	UpdateSound: 	0.0183334	UpdateItems:	0.00987948	UpdateTriggers: 	0.00743743	UpdateRigid: 	8.29166	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.0738	
RENDER	sendToRender: 	0.0621249	vinyetas: 	0.28034	vinyetasBlur: 	0.00425855	bloom2Tex: 	0.53794	printScene: 	0.033906	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0104298	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000854116	endScene: 	0.000345857	present: 	0.231369	TOTAL_RENDER: 	1.25537	
UPDATE	UpdateSceneManager: 	0.00835169	UpdateInput: 	0.986994	UpdateCamera: 	0.0448712	UpdateEnemies: 	0.0297948	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.896656	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.569377	UpdatePlayer: 	0.0724284	UpdateSound: 	0.0184267	UpdateItems:	0.0102283	UpdateTriggers: 	0.000454125	UpdateRigid: 	8.12851	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	10.9001	
RENDER	sendToRender: 	0.0613189	vinyetas: 	0.282947	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.541374	printScene: 	0.0332203	applyBloom: 	0.000390969	setRenderState: 	0.000631565	gui: 	0.0105231	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000592468	endScene: 	0.000348864	present: 	0.241709	TOTAL_RENDER: 	1.30062	
UPDATE	UpdateSceneManager: 	0.00664346	UpdateInput: 	0.975151	UpdateCamera: 	0.0434877	UpdateEnemies: 	0.0296444	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.898103	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.570357	UpdatePlayer: 	0.0487237	UpdateSound: 	0.0182402	UpdateItems:	0.00881484	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.19503	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	10.9291	
RENDER	sendToRender: 	0.0612076	vinyetas: 	0.284433	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.531203	printScene: 	0.0332594	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00986444	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000694721	endScene: 	0.000333827	present: 	0.229432	TOTAL_RENDER: 	1.24902	
UPDATE	UpdateSceneManager: 	0.00810207	UpdateInput: 	1.02585	UpdateCamera: 	0.0464651	UpdateEnemies: 	0.0400953	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.869923	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.603271	UpdatePlayer: 	0.0556649	UpdateSound: 	0.0195815	UpdateItems:	0.00935016	UpdateTriggers: 	0.00639384	UpdateRigid: 	8.13461	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	10.9517	
RENDER	sendToRender: 	0.0617009	vinyetas: 	0.311518	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.540559	printScene: 	0.0376533	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0115937	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000526304	console: 	0.000911258	endScene: 	0.000384954	present: 	0.244196	TOTAL_RENDER: 	1.32659	
UPDATE	UpdateSceneManager: 	0.0147515	UpdateInput: 	0.963256	UpdateCamera: 	0.0519958	UpdateEnemies: 	0.0393405	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.884145	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.638927	UpdatePlayer: 	0.0615535	UpdateSound: 	0.0213649	UpdateItems:	0.0111216	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.19693	UpdateGUI: 	0.0111246	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	11.0384	
RENDER	sendToRender: 	0.0645399	vinyetas: 	0.463965	vinyetasBlur: 	0.00519086	bloom2Tex: 	0.592639	printScene: 	0.0409254	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0118945	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000559386	console: 	0.000878176	endScene: 	0.000369916	present: 	0.25247	TOTAL_RENDER: 	1.52801	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	0.985812	UpdateCamera: 	0.0479027	UpdateEnemies: 	0.0321918	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.876645	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.625448	UpdatePlayer: 	0.0572168	UpdateSound: 	0.0203995	UpdateItems:	0.00987346	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.32351	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.138	
RENDER	sendToRender: 	0.0642542	vinyetas: 	0.296835	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.561647	printScene: 	0.0357646	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0106704	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000634572	console: 	0.000784945	endScene: 	0.000351872	present: 	0.218332	TOTAL_RENDER: 	1.28656	
UPDATE	UpdateSceneManager: 	0.0241288	UpdateInput: 	1.08807	UpdateCamera: 	0.0475749	UpdateEnemies: 	0.0263753	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.915345	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.593391	UpdatePlayer: 	0.0563596	UpdateSound: 	0.0139576	UpdateItems:	0.0097261	UpdateTriggers: 	0.00806598	UpdateRigid: 	8.28416	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	11.1953	
RENDER	sendToRender: 	0.062579	vinyetas: 	0.290703	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.558475	printScene: 	0.0360022	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0106734	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000439088	console: 	0.000824042	endScene: 	0.000375931	present: 	0.229041	TOTAL_RENDER: 	1.2847	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	1.00852	UpdateCamera: 	0.0458937	UpdateEnemies: 	0.0401765	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.873271	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.597854	UpdatePlayer: 	0.0578754	UpdateSound: 	0.019359	UpdateItems:	0.0204056	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.31767	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.151	
RENDER	sendToRender: 	0.0627144	vinyetas: 	0.377808	vinyetasBlur: 	0.00494425	bloom2Tex: 	0.55329	printScene: 	0.0349646	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0112328	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000541341	console: 	0.000706751	endScene: 	0.000369916	present: 	0.267886	TOTAL_RENDER: 	1.40959	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.00003	UpdateCamera: 	0.0462095	UpdateEnemies: 	0.0311121	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.902719	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.623643	UpdatePlayer: 	0.0582333	UpdateSound: 	0.0196387	UpdateItems:	0.0101261	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.2766	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	11.117	
RENDER	sendToRender: 	0.0634662	vinyetas: 	0.323352	vinyetasBlur: 	0.00479989	bloom2Tex: 	0.54163	printScene: 	0.0359691	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.01089	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000959377	endScene: 	0.000348864	present: 	0.282433	TOTAL_RENDER: 	1.37736	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.05761	UpdateCamera: 	0.0435298	UpdateEnemies: 	0.0308053	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.923068	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.671949	UpdatePlayer: 	0.071433	UpdateSound: 	0.0250912	UpdateItems:	0.0112599	UpdateTriggers: 	0.00802087	UpdateRigid: 	8.19551	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.1936	
RENDER	sendToRender: 	0.0672105	vinyetas: 	0.345851	vinyetasBlur: 	0.00497432	bloom2Tex: 	0.598603	printScene: 	0.0618031	applyBloom: 	0.000312775	setRenderState: 	0.000481192	gui: 	0.0138974	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000631565	console: 	0.00105261	endScene: 	0.000333827	present: 	0.240437	TOTAL_RENDER: 	1.42699	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.0209	UpdateCamera: 	0.0487177	UpdateEnemies: 	0.0326158	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.914521	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.625814	UpdatePlayer: 	0.0627444	UpdateSound: 	0.0203755	UpdateItems:	0.0103426	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.14067	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.0353	
RENDER	sendToRender: 	0.0624347	vinyetas: 	0.468065	vinyetasBlur: 	0.00505252	bloom2Tex: 	0.565401	printScene: 	0.0374728	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0121621	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000544349	console: 	0.000757878	endScene: 	0.000369916	present: 	0.26222	TOTAL_RENDER: 	1.50891	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.03109	UpdateCamera: 	0.0381525	UpdateEnemies: 	0.025031	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.02105	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.598164	UpdatePlayer: 	0.0593821	UpdateSound: 	0.0165861	UpdateItems:	0.0100629	UpdateTriggers: 	0.00047217	UpdateRigid: 	8.23249	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	11.1775	
RENDER	sendToRender: 	0.0631805	vinyetas: 	0.30565	vinyetasBlur: 	0.00461944	bloom2Tex: 	0.567551	printScene: 	0.0376112	applyBloom: 	0.000393976	setRenderState: 	0.000475177	gui: 	0.0114043	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000655624	console: 	0.000866146	endScene: 	0.000372924	present: 	0.244316	TOTAL_RENDER: 	1.32994	
UPDATE	UpdateSceneManager: 	0.0139365	UpdateInput: 	1.31051	UpdateCamera: 	0.0490846	UpdateEnemies: 	0.0281317	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.882576	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.637372	UpdatePlayer: 	0.0621039	UpdateSound: 	0.021392	UpdateItems:	0.00995466	UpdateTriggers: 	0.00839079	UpdateRigid: 	8.33324	UpdateGUI: 	0.000992459	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	11.5429	
RENDER	sendToRender: 	0.0657308	vinyetas: 	0.322874	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.543825	printScene: 	0.0374247	applyBloom: 	0.000406006	setRenderState: 	0.000499237	gui: 	0.0117982	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000535326	console: 	0.000884191	endScene: 	0.000360894	present: 	0.272935	TOTAL_RENDER: 	1.35441	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.07751	UpdateCamera: 	0.0537371	UpdateEnemies: 	0.025846	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.89542	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.603222	UpdatePlayer: 	0.0585641	UpdateSound: 	0.0211063	UpdateItems:	0.0100419	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.22126	UpdateGUI: 	0.00119095	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.1066	
RENDER	sendToRender: 	0.0631535	vinyetas: 	0.317118	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.526536	printScene: 	0.0362037	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0108148	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000643594	endScene: 	0.000348864	present: 	0.262493	TOTAL_RENDER: 	1.31477	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.02898	UpdateCamera: 	0.0471478	UpdateEnemies: 	0.0400171	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.920027	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.589824	UpdatePlayer: 	0.0765998	UpdateSound: 	0.0196326	UpdateItems:	0.00951257	UpdateTriggers: 	0.000802989	UpdateRigid: 	8.32806	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	11.2018	
RENDER	sendToRender: 	0.0641008	vinyetas: 	0.317334	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.567199	printScene: 	0.0379931	applyBloom: 	0.000402998	setRenderState: 	0.000478185	gui: 	0.0112178	setRenderState: 	0.000544349	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000622542	endScene: 	0.000348864	present: 	0.26237	TOTAL_RENDER: 	1.36006	
UPDATE	UpdateSceneManager: 	0.00782839	UpdateInput: 	0.999821	UpdateCamera: 	0.046399	UpdateEnemies: 	0.0321707	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.911047	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.598799	UpdatePlayer: 	0.0576077	UpdateSound: 	0.0188928	UpdateItems:	0.00931408	UpdateTriggers: 	0.00785847	UpdateRigid: 	8.11786	UpdateGUI: 	0.00137741	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	10.9429	
RENDER	sendToRender: 	0.0630723	vinyetas: 	0.290851	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.532499	printScene: 	0.034709	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0103336	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000544349	console: 	0.000878176	endScene: 	0.00033082	present: 	0.263032	TOTAL_RENDER: 	1.29345	
UPDATE	UpdateSceneManager: 	0.00754569	UpdateInput: 	0.992405	UpdateCamera: 	0.0470756	UpdateEnemies: 	0.0304685	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.934626	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.591644	UpdatePlayer: 	0.0542695	UpdateSound: 	0.0189319	UpdateItems:	0.00969301	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.11393	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	10.9349	
RENDER	sendToRender: 	0.0622843	vinyetas: 	0.537603	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.564778	printScene: 	0.0551897	applyBloom: 	0.000312775	setRenderState: 	0.000490215	gui: 	0.0110915	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000691714	endScene: 	0.000348864	present: 	0.24081	TOTAL_RENDER: 	1.57457	
UPDATE	UpdateSceneManager: 	0.0230762	UpdateInput: 	0.993728	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.0326338	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.89875	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.618025	UpdatePlayer: 	0.0585791	UpdateSound: 	0.0194702	UpdateItems:	0.0103005	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.19049	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	11.0286	
RENDER	sendToRender: 	0.063764	vinyetas: 	0.32719	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.550379	printScene: 	0.0365075	applyBloom: 	0.000297738	setRenderState: 	0.000478185	gui: 	0.0214943	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000929302	endScene: 	0.000351872	present: 	0.241306	TOTAL_RENDER: 	1.36713	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.14915	UpdateCamera: 	0.0465854	UpdateEnemies: 	0.0411419	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.918933	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.5886	UpdatePlayer: 	0.0542183	UpdateSound: 	0.0194522	UpdateItems:	0.00934114	UpdateTriggers: 	0.00747652	UpdateRigid: 	8.12943	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	11.1044	
RENDER	sendToRender: 	0.0625399	vinyetas: 	0.302628	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.543804	printScene: 	0.0346308	applyBloom: 	0.0002827	setRenderState: 	0.000478185	gui: 	0.0104569	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000439088	console: 	0.000959377	endScene: 	0.000342849	present: 	0.238789	TOTAL_RENDER: 	1.29315	
UPDATE	UpdateSceneManager: 	0.0085171	UpdateInput: 	0.954769	UpdateCamera: 	0.0446035	UpdateEnemies: 	0.030285	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.882711	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.588904	UpdatePlayer: 	0.0494816	UpdateSound: 	0.0190221	UpdateItems:	0.00947648	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.17023	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	10.891	
RENDER	sendToRender: 	0.0611114	vinyetas: 	0.367369	vinyetasBlur: 	0.00461644	bloom2Tex: 	0.562108	printScene: 	0.0348834	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0106223	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000884191	endScene: 	0.000351872	present: 	0.2652	TOTAL_RENDER: 	1.40227	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	0.997595	UpdateCamera: 	0.0460922	UpdateEnemies: 	0.0303602	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.895102	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.600182	UpdatePlayer: 	0.0569852	UpdateSound: 	0.0154824	UpdateItems:	0.0103035	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.20896	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	11.0079	
RENDER	sendToRender: 	0.063794	vinyetas: 	0.309413	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.54209	printScene: 	0.0370578	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0108208	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00044811	console: 	0.000887198	endScene: 	0.000372924	present: 	0.261817	TOTAL_RENDER: 	1.32423	
UPDATE	UpdateSceneManager: 	0.00833966	UpdateInput: 	1.09897	UpdateCamera: 	0.045199	UpdateEnemies: 	0.0305467	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.888816	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.594621	UpdatePlayer: 	0.0608437	UpdateSound: 	0.0188026	UpdateItems:	0.00983436	UpdateTriggers: 	0.00720886	UpdateRigid: 	8.35812	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	11.2837	
RENDER	sendToRender: 	0.0829515	vinyetas: 	0.374503	vinyetasBlur: 	0.00586152	bloom2Tex: 	0.579813	printScene: 	0.0516048	applyBloom: 	0.000303753	setRenderState: 	0.000535326	gui: 	0.0264174	setRenderState: 	0.000442095	luaMsg: 	0.0002827	printTextDebug:	0.000950355	console: 	0.000950355	endScene: 	0.000354879	present: 	0.263516	TOTAL_RENDER: 	1.58279	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.12957	UpdateCamera: 	0.0446967	UpdateEnemies: 	0.0312203	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.924118	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	0.649384	UpdatePlayer: 	0.0648677	UpdateSound: 	0.0219033	UpdateItems:	0.0109321	UpdateTriggers: 	0.000655624	UpdateRigid: 	8.38565	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	11.4295	
RENDER	sendToRender: 	0.0777125	vinyetas: 	0.385014	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.665245	printScene: 	0.0501222	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.014514	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000643594	console: 	0.00105862	endScene: 	0.000424051	present: 	0.278977	TOTAL_RENDER: 	1.5921	
UPDATE	UpdateSceneManager: 	0.0124719	UpdateInput: 	1.01485	UpdateCamera: 	0.048041	UpdateEnemies: 	0.0323241	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.936547	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.623411	UpdatePlayer: 	0.0628587	UpdateSound: 	0.0221439	UpdateItems:	0.0103787	UpdateTriggers: 	0.000688706	UpdateRigid: 	8.30429	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.2062	
RENDER	sendToRender: 	0.0834778	vinyetas: 	0.321262	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.537095	printScene: 	0.0472922	applyBloom: 	0.00575626	setRenderState: 	0.00047217	gui: 	0.0126072	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.00109471	endScene: 	0.000327812	present: 	0.24963	TOTAL_RENDER: 	1.35629	
UPDATE	UpdateSceneManager: 	0.00816824	UpdateInput: 	1.10708	UpdateCamera: 	0.046405	UpdateEnemies: 	0.0304925	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.907026	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.586188	UpdatePlayer: 	0.0545251	UpdateSound: 	0.0191214	UpdateItems:	0.0103456	UpdateTriggers: 	0.00800583	UpdateRigid: 	8.32979	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	11.2472	
RENDER	sendToRender: 	0.063782	vinyetas: 	0.311927	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.54877	printScene: 	0.0365526	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0106765	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000622542	console: 	0.000818027	endScene: 	0.000351872	present: 	0.301512	TOTAL_RENDER: 	1.37286	
UPDATE	UpdateSceneManager: 	0.00858928	UpdateInput: 	0.974643	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.0303452	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.880762	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.610552	UpdatePlayer: 	0.0581852	UpdateSound: 	0.020162	UpdateItems:	0.0102945	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.20863	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.0304	
RENDER	sendToRender: 	0.0655444	vinyetas: 	0.325	vinyetasBlur: 	0.0140177	bloom2Tex: 	0.520779	printScene: 	0.0370398	applyBloom: 	0.000288715	setRenderState: 	0.000469162	gui: 	0.0106343	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00127817	endScene: 	0.000333827	present: 	0.273777	TOTAL_RENDER: 	1.34392	
UPDATE	UpdateSceneManager: 	0.00989451	UpdateInput: 	1.03873	UpdateCamera: 	0.04802	UpdateEnemies: 	0.0413915	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.931717	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.625354	UpdatePlayer: 	0.0604137	UpdateSound: 	0.0160297	UpdateItems:	0.0104479	UpdateTriggers: 	0.000619535	UpdateRigid: 	8.15436	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.0713	
RENDER	sendToRender: 	0.0627144	vinyetas: 	0.314724	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.555726	printScene: 	0.0369886	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.0122794	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000520289	console: 	0.000757878	endScene: 	0.000366909	present: 	0.252265	TOTAL_RENDER: 	1.33462	
UPDATE	UpdateSceneManager: 	0.00788854	UpdateInput: 	1.08215	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.0305407	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.870236	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.568793	UpdatePlayer: 	0.0513673	UpdateSound: 	0.0166162	UpdateItems:	0.00875168	UpdateTriggers: 	0.00767501	UpdateRigid: 	8.22283	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	11.0529	
RENDER	sendToRender: 	0.060931	vinyetas: 	0.303043	vinyetasBlur: 	0.00461644	bloom2Tex: 	0.508554	printScene: 	0.0342248	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0104689	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000667654	endScene: 	0.000342849	present: 	0.26649	TOTAL_RENDER: 	1.28255	
UPDATE	UpdateSceneManager: 	0.0236205	UpdateInput: 	0.996946	UpdateCamera: 	0.0444952	UpdateEnemies: 	0.0303301	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.896632	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.582853	UpdatePlayer: 	0.0679534	UpdateSound: 	0.0195845	UpdateItems:	0.00978625	UpdateTriggers: 	0.000676676	UpdateRigid: 	8.26498	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	11.11	
RENDER	sendToRender: 	0.0788854	vinyetas: 	0.354115	vinyetasBlur: 	0.00529612	bloom2Tex: 	0.572186	printScene: 	0.0482906	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0146493	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000685699	console: 	0.000799982	endScene: 	0.000369916	present: 	0.27843	TOTAL_RENDER: 	1.44797	
UPDATE	UpdateSceneManager: 	0.0103065	UpdateInput: 	1.16362	UpdateCamera: 	0.048444	UpdateEnemies: 	0.0340925	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.906208	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.582847	UpdatePlayer: 	0.0487508	UpdateSound: 	0.0152117	UpdateItems:	0.00995166	UpdateTriggers: 	0.000604498	UpdateRigid: 	8.31753	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	11.2939	
RENDER	sendToRender: 	0.0857063	vinyetas: 	0.371423	vinyetasBlur: 	0.00497132	bloom2Tex: 	0.619697	printScene: 	0.0568859	applyBloom: 	0.00029473	setRenderState: 	0.000466155	gui: 	0.0130523	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000628557	console: 	0.00118193	endScene: 	0.000333827	present: 	0.255982	TOTAL_RENDER: 	1.50324	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.05239	UpdateCamera: 	0.0474064	UpdateEnemies: 	0.0420171	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.932556	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.594119	UpdatePlayer: 	0.0585611	UpdateSound: 	0.021789	UpdateItems:	0.0106915	UpdateTriggers: 	0.00747652	UpdateRigid: 	8.19177	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	11.1003	
RENDER	sendToRender: 	0.0630963	vinyetas: 	0.406457	vinyetasBlur: 	0.00543146	bloom2Tex: 	0.555407	printScene: 	0.0372533	applyBloom: 	0.000384954	setRenderState: 	0.000502244	gui: 	0.0119215	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000529311	console: 	0.000875168	endScene: 	0.000342849	present: 	0.286872	TOTAL_RENDER: 	1.47672	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	1.01569	UpdateCamera: 	0.0467418	UpdateEnemies: 	0.0412382	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.883066	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.583629	UpdatePlayer: 	0.0588829	UpdateSound: 	0.0208717	UpdateItems:	0.0106133	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.22234	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	11.0261	
RENDER	sendToRender: 	0.0760013	vinyetas: 	0.332994	vinyetasBlur: 	0.00476079	bloom2Tex: 	0.521068	printScene: 	0.0370879	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0118915	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000457133	console: 	0.00486606	endScene: 	0.000345857	present: 	0.257883	TOTAL_RENDER: 	1.33907	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.01389	UpdateCamera: 	0.0475418	UpdateEnemies: 	0.0378247	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.898238	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.595978	UpdatePlayer: 	0.0635053	UpdateSound: 	0.0152568	UpdateItems:	0.0108749	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.27354	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	11.1025	
RENDER	sendToRender: 	0.065003	vinyetas: 	0.338022	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.562884	printScene: 	0.0396623	applyBloom: 	0.00030676	setRenderState: 	0.000481192	gui: 	0.0333256	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.0010917	endScene: 	0.000345857	present: 	0.2632	TOTAL_RENDER: 	1.40281	
UPDATE	UpdateSceneManager: 	0.00852312	UpdateInput: 	1.0877	UpdateCamera: 	0.0474095	UpdateEnemies: 	0.0584498	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.894253	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.569599	UpdatePlayer: 	0.0565972	UpdateSound: 	0.0148267	UpdateItems:	0.0103306	UpdateTriggers: 	0.00728104	UpdateRigid: 	8.2281	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	11.1147	
RENDER	sendToRender: 	0.0918716	vinyetas: 	0.322814	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.52511	printScene: 	0.0346879	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0114524	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000757878	endScene: 	0.000342849	present: 	0.254872	TOTAL_RENDER: 	1.31177	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.00865	UpdateCamera: 	0.0481553	UpdateEnemies: 	0.0391179	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.920548	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.781357	UpdatePlayer: 	0.087571	UpdateSound: 	0.0156568	UpdateItems:	0.0151094	UpdateTriggers: 	0.000679684	UpdateRigid: 	8.25886	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	11.355	
RENDER	sendToRender: 	0.0783651	vinyetas: 	0.371486	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.55372	printScene: 	0.0475087	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.0143726	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.00075487	console: 	0.0010917	endScene: 	0.000348864	present: 	0.274024	TOTAL_RENDER: 	1.44907	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.07296	UpdateCamera: 	0.0481012	UpdateEnemies: 	0.0418697	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.91625	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.680051	UpdatePlayer: 	0.0787922	UpdateSound: 	0.0264656	UpdateItems:	0.0126072	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.6166	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	11.659	
RENDER	sendToRender: 	0.0786448	vinyetas: 	0.38142	vinyetasBlur: 	0.00538334	bloom2Tex: 	0.699569	printScene: 	0.0502154	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0147937	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.00077893	console: 	0.00118494	endScene: 	0.000333827	present: 	0.324182	TOTAL_RENDER: 	1.64881	
UPDATE	UpdateSceneManager: 	0.011317	UpdateInput: 	1.09005	UpdateCamera: 	0.0521672	UpdateEnemies: 	0.0424742	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.935074	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.66412	UpdatePlayer: 	0.0774749	UpdateSound: 	0.0273858	UpdateItems:	0.0126193	UpdateTriggers: 	0.00894115	UpdateRigid: 	8.40214	UpdateGUI: 	0.0018556	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	11.4644	
RENDER	sendToRender: 	0.0675353	vinyetas: 	0.343565	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.5798	printScene: 	0.042387	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0136689	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.00113682	endScene: 	0.000333827	present: 	0.2816	TOTAL_RENDER: 	1.42934	
UPDATE	UpdateSceneManager: 	0.00832162	UpdateInput: 	1.02505	UpdateCamera: 	0.0483568	UpdateEnemies: 	0.039563	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.887923	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.59694	UpdatePlayer: 	0.0614332	UpdateSound: 	0.0215785	UpdateItems:	0.0105231	UpdateTriggers: 	0.000622542	UpdateRigid: 	8.55975	UpdateGUI: 	0.00220145	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	11.4128	
RENDER	sendToRender: 	0.0794629	vinyetas: 	0.374244	vinyetasBlur: 	0.00553371	bloom2Tex: 	0.552463	printScene: 	0.0470847	applyBloom: 	0.000297738	setRenderState: 	0.00047217	gui: 	0.0147967	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000739833	console: 	0.00111276	endScene: 	0.000336835	present: 	0.254602	TOTAL_RENDER: 	1.42976	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	1.05566	UpdateCamera: 	0.0452802	UpdateEnemies: 	0.0422727	UpdateProjectile: 	0.00102855	UpdateParticle: 	1.02452	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.530391	UpdatePlayer: 	0.0469974	UpdateSound: 	0.016556	UpdateItems:	0.00899529	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.16221	UpdateGUI: 	0.00169319	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.0743	
RENDER	sendToRender: 	0.0852642	vinyetas: 	0.368969	vinyetasBlur: 	0.00529913	bloom2Tex: 	0.585836	printScene: 	0.0453163	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0143997	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.000914265	endScene: 	0.000357887	present: 	0.274544	TOTAL_RENDER: 	1.50601	
UPDATE	UpdateSceneManager: 	0.02341	UpdateInput: 	1.01292	UpdateCamera: 	0.0470456	UpdateEnemies: 	0.0296865	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.884933	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.590444	UpdatePlayer: 	0.059325	UpdateSound: 	0.0141049	UpdateItems:	0.0102494	UpdateTriggers: 	0.00773817	UpdateRigid: 	8.13569	UpdateGUI: 	0.00648406	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	10.9681	
RENDER	sendToRender: 	0.0631986	vinyetas: 	0.321433	vinyetasBlur: 	0.00475177	bloom2Tex: 	0.515113	printScene: 	0.0565972	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0116058	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000664647	console: 	0.000670662	endScene: 	0.000354879	present: 	0.30962	TOTAL_RENDER: 	1.47457	
UPDATE	UpdateSceneManager: 	0.00806598	UpdateInput: 	0.963037	UpdateCamera: 	0.0445915	UpdateEnemies: 	0.0283753	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.876098	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.569894	UpdatePlayer: 	0.0515718	UpdateSound: 	0.0175455	UpdateItems:	0.00983436	UpdateTriggers: 	0.000568408	UpdateRigid: 	8.32446	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	11.0285	
RENDER	sendToRender: 	0.0630482	vinyetas: 	0.335475	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.497781	printScene: 	0.0329286	applyBloom: 	0.000285708	setRenderState: 	0.000481192	gui: 	0.0103186	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000526304	console: 	0.000860131	endScene: 	0.000345857	present: 	0.311292	TOTAL_RENDER: 	1.43863	
UPDATE	UpdateSceneManager: 	0.00726299	UpdateInput: 	0.965392	UpdateCamera: 	0.064567	UpdateEnemies: 	0.0284144	UpdateProjectile: 	0.00106464	UpdateParticle: 	1.01342	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.548201	UpdatePlayer: 	0.0510665	UpdateSound: 	0.0134553	UpdateItems:	0.00977722	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.13179	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	10.9698	
RENDER	sendToRender: 	0.061343	vinyetas: 	0.312255	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.507558	printScene: 	0.0322639	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0109952	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000661639	console: 	0.000793967	endScene: 	0.000375931	present: 	0.291897	TOTAL_RENDER: 	1.40072	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	0.892587	UpdateCamera: 	0.046005	UpdateEnemies: 	0.0306399	UpdateProjectile: 	0.00112479	UpdateParticle: 	1.52219	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	0.779297	UpdatePlayer: 	0.0886386	UpdateSound: 	0.018574	UpdateItems:	0.0135937	UpdateTriggers: 	0.00903438	UpdateRigid: 	8.29418	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	11.8752	
RENDER	sendToRender: 	0.0755502	vinyetas: 	0.538	vinyetasBlur: 	0.00583145	bloom2Tex: 	0.927023	printScene: 	0.0695924	applyBloom: 	0.000297738	setRenderState: 	0.00047217	gui: 	0.0150673	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000745848	console: 	0.00104659	endScene: 	0.000363902	present: 	0.329722	TOTAL_RENDER: 	2.15965	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	1.10151	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.0523928	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.950225	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.605616	UpdatePlayer: 	0.0673609	UpdateSound: 	0.0227213	UpdateItems:	0.0111967	UpdateTriggers: 	0.000947347	UpdateRigid: 	8.24066	UpdateGUI: 	0.001209	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.25	
RENDER	sendToRender: 	0.0653369	vinyetas: 	0.323421	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.515363	printScene: 	0.0362428	applyBloom: 	0.000390969	setRenderState: 	0.000481192	gui: 	0.0112509	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.00558183	endScene: 	0.000342849	present: 	0.30642	TOTAL_RENDER: 	1.44917	
UPDATE	UpdateSceneManager: 	0.0140628	UpdateInput: 	1.08764	UpdateCamera: 	0.0467238	UpdateEnemies: 	0.0469072	UpdateProjectile: 	0.000697729	UpdateParticle: 	1.45229	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	0.76385	UpdatePlayer: 	0.0768103	UpdateSound: 	0.0223814	UpdateItems:	0.0129531	UpdateTriggers: 	0.000781937	UpdateRigid: 	8.33638	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	12.0282	
RENDER	sendToRender: 	0.0748976	vinyetas: 	0.397471	vinyetasBlur: 	0.00523898	bloom2Tex: 	0.59445	printScene: 	0.0606001	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.015341	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000971407	console: 	0.00141049	endScene: 	0.000360894	present: 	0.447689	TOTAL_RENDER: 	1.79339	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	1.03059	UpdateCamera: 	0.0473463	UpdateEnemies: 	0.0409404	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.896599	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.590062	UpdatePlayer: 	0.0579957	UpdateSound: 	0.0203905	UpdateItems:	0.0100629	UpdateTriggers: 	0.00793366	UpdateRigid: 	8.15418	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	10.9946	
RENDER	sendToRender: 	0.0711954	vinyetas: 	0.316047	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.496392	printScene: 	0.0328744	applyBloom: 	0.000309767	setRenderState: 	0.0004842	gui: 	0.0108028	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.00044811	console: 	0.000980429	endScene: 	0.000354879	present: 	0.465129	TOTAL_RENDER: 	1.60038	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.05579	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.0302068	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.963771	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.572685	UpdatePlayer: 	0.0580137	UpdateSound: 	0.0173109	UpdateItems:	0.0101291	UpdateTriggers: 	0.00079096	UpdateRigid: 	8.16779	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	11.0713	
RENDER	sendToRender: 	0.0632527	vinyetas: 	0.326161	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.539092	printScene: 	0.0361917	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0113622	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000433073	console: 	0.000848101	endScene: 	0.000354879	present: 	0.294463	TOTAL_RENDER: 	1.45837	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.01014	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.0491237	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.924569	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.746118	UpdatePlayer: 	0.0876221	UpdateSound: 	0.0136568	UpdateItems:	0.0123727	UpdateTriggers: 	0.000676676	UpdateRigid: 	8.28823	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	11.3673	
RENDER	sendToRender: 	0.0716585	vinyetas: 	0.367153	vinyetasBlur: 	0.00528409	bloom2Tex: 	0.5448	printScene: 	0.043587	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0143365	setRenderState: 	0.00046014	luaMsg: 	0.000336835	printTextDebug:	0.000640587	console: 	0.00109772	endScene: 	0.000339842	present: 	0.304222	TOTAL_RENDER: 	1.56055	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.05242	UpdateCamera: 	0.0481042	UpdateEnemies: 	0.0421043	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.917979	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.660878	UpdatePlayer: 	0.0871619	UpdateSound: 	0.0269407	UpdateItems:	0.0126674	UpdateTriggers: 	0.00842989	UpdateRigid: 	8.22254	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	11.2347	
RENDER	sendToRender: 	0.0747773	vinyetas: 	0.397152	vinyetasBlur: 	0.0052089	bloom2Tex: 	0.596203	printScene: 	0.057731	applyBloom: 	0.00918776	setRenderState: 	0.000466155	gui: 	0.01495	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000643594	console: 	0.000998474	endScene: 	0.000351872	present: 	0.307647	TOTAL_RENDER: 	1.65646	
UPDATE	UpdateSceneManager: 	0.00789757	UpdateInput: 	0.994191	UpdateCamera: 	0.0466636	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.911261	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.565933	UpdatePlayer: 	0.0729698	UpdateSound: 	0.0187936	UpdateItems:	0.0095667	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.13744	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	11.1064	
RENDER	sendToRender: 	0.0650211	vinyetas: 	0.320173	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.581677	printScene: 	0.035921	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.011702	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.000802989	endScene: 	0.000345857	present: 	0.308787	TOTAL_RENDER: 	1.50989	
UPDATE	UpdateSceneManager: 	0.0220536	UpdateInput: 	1.00323	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.0317557	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.933299	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.592732	UpdatePlayer: 	0.057734	UpdateSound: 	0.0194221	UpdateItems:	0.0099276	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.13162	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	10.9843	
RENDER	sendToRender: 	0.0627896	vinyetas: 	0.33758	vinyetasBlur: 	0.0040781	bloom2Tex: 	0.507246	printScene: 	0.0355541	applyBloom: 	0.000412021	setRenderState: 	0.0004842	gui: 	0.0110043	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000550364	endScene: 	0.000351872	present: 	0.317175	TOTAL_RENDER: 	1.45716	
UPDATE	UpdateSceneManager: 	0.007669	UpdateInput: 	0.989875	UpdateCamera: 	0.0441734	UpdateEnemies: 	0.029473	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.875538	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.557488	UpdatePlayer: 	0.0487748	UpdateSound: 	0.0174312	UpdateItems:	0.00925994	UpdateTriggers: 	0.00756073	UpdateRigid: 	8.25278	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	10.975	
RENDER	sendToRender: 	0.0610904	vinyetas: 	0.319436	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.492223	printScene: 	0.0319482	applyBloom: 	0.000396984	setRenderState: 	0.000478185	gui: 	0.0102704	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000454125	console: 	0.000661639	endScene: 	0.000354879	present: 	0.309978	TOTAL_RENDER: 	1.41021	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.01091	UpdateCamera: 	0.057716	UpdateEnemies: 	0.0380412	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.85571	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.585054	UpdatePlayer: 	0.0626302	UpdateSound: 	0.0205168	UpdateItems:	0.0109862	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.18157	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	11.0853	
RENDER	sendToRender: 	0.0641279	vinyetas: 	0.328077	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.542024	printScene: 	0.0368774	applyBloom: 	0.000402998	setRenderState: 	0.00047217	gui: 	0.0116749	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000760885	console: 	0.000917273	endScene: 	0.000357887	present: 	0.306802	TOTAL_RENDER: 	1.48432	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	0.984504	UpdateCamera: 	0.0455749	UpdateEnemies: 	0.0317888	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.878401	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.575292	UpdatePlayer: 	0.0542995	UpdateSound: 	0.0202161	UpdateItems:	0.00939528	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.1809	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	10.934	
RENDER	sendToRender: 	0.0609791	vinyetas: 	0.315355	vinyetasBlur: 	0.00467057	bloom2Tex: 	0.494732	printScene: 	0.0441404	applyBloom: 	0.000402998	setRenderState: 	0.000490215	gui: 	0.0103697	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000860131	endScene: 	0.000357887	present: 	0.293157	TOTAL_RENDER: 	1.40881	
UPDATE	UpdateSceneManager: 	0.0172989	UpdateInput: 	1.16682	UpdateCamera: 	0.0440501	UpdateEnemies: 	0.0392653	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.899225	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.543413	UpdatePlayer: 	0.0515026	UpdateSound: 	0.0184537	UpdateItems:	0.009284	UpdateTriggers: 	0.00745246	UpdateRigid: 	8.14106	UpdateGUI: 	0.001209	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	11.0752	
RENDER	sendToRender: 	0.0613129	vinyetas: 	0.313076	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.511017	printScene: 	0.0340654	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0108659	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.00077893	endScene: 	0.000366909	present: 	0.313885	TOTAL_RENDER: 	1.44902	
UPDATE	UpdateSceneManager: 	0.00801486	UpdateInput: 	0.995202	UpdateCamera: 	0.0447328	UpdateEnemies: 	0.0305196	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.879469	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.53972	UpdatePlayer: 	0.0513703	UpdateSound: 	0.0177831	UpdateItems:	0.00941332	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.28841	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	11.0071	
RENDER	sendToRender: 	0.0614873	vinyetas: 	0.328949	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.49727	printScene: 	0.0323271	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.011287	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000529311	console: 	0.000730811	endScene: 	0.000360894	present: 	0.312519	TOTAL_RENDER: 	1.42767	
UPDATE	UpdateSceneManager: 	0.00647805	UpdateInput: 	0.981888	UpdateCamera: 	0.0442727	UpdateEnemies: 	0.029458	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.881694	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.531329	UpdatePlayer: 	0.0439659	UpdateSound: 	0.0162312	UpdateItems:	0.00923287	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.25307	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	10.939	
RENDER	sendToRender: 	0.0601971	vinyetas: 	0.304712	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.503005	printScene: 	0.031903	applyBloom: 	0.000402998	setRenderState: 	0.000481192	gui: 	0.0103938	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000439088	console: 	0.000667654	endScene: 	0.000357887	present: 	0.305449	TOTAL_RENDER: 	1.39829	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	0.979181	UpdateCamera: 	0.0437915	UpdateEnemies: 	0.0296505	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.872516	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.553903	UpdatePlayer: 	0.0456832	UpdateSound: 	0.0157681	UpdateItems:	0.00887499	UpdateTriggers: 	0.00692014	UpdateRigid: 	8.28148	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	10.9919	
RENDER	sendToRender: 	0.061349	vinyetas: 	0.31008	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.48709	printScene: 	0.316167	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0107847	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000983436	endScene: 	0.000381946	present: 	0.195156	TOTAL_RENDER: 	1.57147	
UPDATE	UpdateSceneManager: 	0.00813816	UpdateInput: 	1.02673	UpdateCamera: 	0.0453584	UpdateEnemies: 	0.0297858	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.950373	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.560423	UpdatePlayer: 	0.0583055	UpdateSound: 	0.0193529	UpdateItems:	0.0100058	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.32439	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	11.1719	
RENDER	sendToRender: 	0.0627444	vinyetas: 	0.319518	vinyetasBlur: 	0.00459839	bloom2Tex: 	0.504903	printScene: 	0.0341797	applyBloom: 	0.000288715	setRenderState: 	0.000481192	gui: 	0.0109832	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000442095	console: 	0.000661639	endScene: 	0.000372924	present: 	0.294264	TOTAL_RENDER: 	1.42384	
UPDATE	UpdateSceneManager: 	0.00799982	UpdateInput: 	1.03992	UpdateCamera: 	0.0454727	UpdateEnemies: 	0.0395901	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.875403	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.577025	UpdatePlayer: 	0.0566333	UpdateSound: 	0.0199635	UpdateItems:	0.00977722	UpdateTriggers: 	0.000532319	UpdateRigid: 	8.13512	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	10.9378	
RENDER	sendToRender: 	0.0627324	vinyetas: 	0.335072	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.502939	printScene: 	0.0346849	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0107246	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000664647	console: 	0.000679684	endScene: 	0.000375931	present: 	0.317247	TOTAL_RENDER: 	1.46878	
UPDATE	UpdateSceneManager: 	0.0236356	UpdateInput: 	1.05518	UpdateCamera: 	0.0598663	UpdateEnemies: 	0.0443208	UpdateProjectile: 	0.00153681	UpdateParticle: 	1.54054	UpdateLUAMsg: 	0.000998474	UpdateColisions: 	0.789513	UpdatePlayer: 	0.0817786	UpdateSound: 	0.0216115	UpdateItems:	0.0136328	UpdateTriggers: 	0.00836071	UpdateRigid: 	8.51307	UpdateGUI: 	0.00208717	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	12.3749	
RENDER	sendToRender: 	0.0784794	vinyetas: 	0.395149	vinyetasBlur: 	0.00569611	bloom2Tex: 	0.605421	printScene: 	0.0495688	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0155996	setRenderState: 	0.00047217	luaMsg: 	0.000409013	printTextDebug:	0.000854116	console: 	0.00113682	endScene: 	0.000342849	present: 	0.299311	TOTAL_RENDER: 	1.66112	
UPDATE	UpdateSceneManager: 	0.0198762	UpdateInput: 	1.02385	UpdateCamera: 	0.0662181	UpdateEnemies: 	0.0457313	UpdateProjectile: 	0.00111276	UpdateParticle: 	1.17647	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.720402	UpdatePlayer: 	0.0715924	UpdateSound: 	0.023404	UpdateItems:	0.0120689	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.19532	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	11.4904	
RENDER	sendToRender: 	0.0766449	vinyetas: 	0.395729	vinyetasBlur: 	0.00533221	bloom2Tex: 	0.58959	printScene: 	0.0471238	applyBloom: 	0.000303753	setRenderState: 	0.000475177	gui: 	0.0142192	setRenderState: 	0.00047217	luaMsg: 	0.000336835	printTextDebug:	0.000634572	console: 	0.00103156	endScene: 	0.000339842	present: 	0.310604	TOTAL_RENDER: 	1.65215	
UPDATE	UpdateSceneManager: 	0.00805095	UpdateInput: 	1.04185	UpdateCamera: 	0.0482155	UpdateEnemies: 	0.0384653	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.946388	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.597138	UpdatePlayer: 	0.0574724	UpdateSound: 	0.0189469	UpdateItems:	0.00990654	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.27258	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.1713	
RENDER	sendToRender: 	0.0634783	vinyetas: 	0.322513	vinyetasBlur: 	0.0109261	bloom2Tex: 	0.510022	printScene: 	0.0356082	applyBloom: 	0.000418036	setRenderState: 	0.000478185	gui: 	0.0115907	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000634572	console: 	0.000643594	endScene: 	0.000357887	present: 	0.310164	TOTAL_RENDER: 	1.45759	
UPDATE	UpdateSceneManager: 	0.00793065	UpdateInput: 	1.02046	UpdateCamera: 	0.045599	UpdateEnemies: 	0.0288715	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.888163	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.547446	UpdatePlayer: 	0.0723773	UpdateSound: 	0.0171876	UpdateItems:	0.00995166	UpdateTriggers: 	0.00738329	UpdateRigid: 	8.40943	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	11.1975	
RENDER	sendToRender: 	0.0622452	vinyetas: 	0.337592	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.506301	printScene: 	0.0345797	applyBloom: 	0.000393976	setRenderState: 	0.000487207	gui: 	0.0109592	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000442095	console: 	0.000869153	endScene: 	0.000354879	present: 	0.305184	TOTAL_RENDER: 	1.46349	
UPDATE	UpdateSceneManager: 	0.00810207	UpdateInput: 	0.99214	UpdateCamera: 	0.0456802	UpdateEnemies: 	0.0306519	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.893387	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.559729	UpdatePlayer: 	0.197298	UpdateSound: 	0.0191785	UpdateItems:	0.00999075	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.17796	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.0716	
RENDER	sendToRender: 	0.0615084	vinyetas: 	0.309358	vinyetasBlur: 	0.00410818	bloom2Tex: 	0.510924	printScene: 	0.0351691	applyBloom: 	0.000384954	setRenderState: 	0.000478185	gui: 	0.0102614	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000640587	console: 	0.000667654	endScene: 	0.000342849	present: 	0.293765	TOTAL_RENDER: 	1.42269	
UPDATE	UpdateSceneManager: 	0.00703142	UpdateInput: 	0.982393	UpdateCamera: 	0.0445975	UpdateEnemies: 	0.0286851	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.993054	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.567031	UpdatePlayer: 	0.0491117	UpdateSound: 	0.0183755	UpdateItems:	0.00947949	UpdateTriggers: 	0.00063758	UpdateRigid: 	8.10306	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	10.9622	
RENDER	sendToRender: 	0.0602844	vinyetas: 	0.325172	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.487009	printScene: 	0.0319091	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.0106554	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000457133	console: 	0.00075487	endScene: 	0.000360894	present: 	0.307488	TOTAL_RENDER: 	1.40678	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	0.996408	UpdateCamera: 	0.0547536	UpdateEnemies: 	0.0290821	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.899847	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.560057	UpdatePlayer: 	0.0515567	UpdateSound: 	0.0173921	UpdateItems:	0.00882988	UpdateTriggers: 	0.00680887	UpdateRigid: 	8.44257	UpdateGUI: 	0.00200898	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	11.2301	
RENDER	sendToRender: 	0.0797726	vinyetas: 	0.372346	vinyetasBlur: 	0.00554875	bloom2Tex: 	0.549702	printScene: 	0.0447208	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0147636	setRenderState: 	0.00046014	luaMsg: 	0.00030676	printTextDebug:	0.00467057	console: 	0.000887198	endScene: 	0.000357887	present: 	0.324627	TOTAL_RENDER: 	1.59334	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.10349	UpdateCamera: 	0.0513342	UpdateEnemies: 	0.0519357	UpdateProjectile: 	0.00119095	UpdateParticle: 	1.49356	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.778425	UpdatePlayer: 	0.0813846	UpdateSound: 	0.0200597	UpdateItems:	0.0136899	UpdateTriggers: 	0.000854116	UpdateRigid: 	8.18281	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.9212	
RENDER	sendToRender: 	0.0636768	vinyetas: 	0.333511	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.532863	printScene: 	0.0386758	applyBloom: 	0.000312775	setRenderState: 	0.000490215	gui: 	0.0126914	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00466456	console: 	0.000763893	endScene: 	0.000372924	present: 	0.30092	TOTAL_RENDER: 	1.4851	
UPDATE	UpdateSceneManager: 	0.00815019	UpdateInput: 	1.0135	UpdateCamera: 	0.0465433	UpdateEnemies: 	0.0326278	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.934466	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.563485	UpdatePlayer: 	0.053295	UpdateSound: 	0.020195	UpdateItems:	0.00987346	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.31646	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.1369	
RENDER	sendToRender: 	0.0615655	vinyetas: 	0.317668	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.526869	printScene: 	0.03513	applyBloom: 	0.00029473	setRenderState: 	0.000469162	gui: 	0.0110825	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000664647	console: 	0.000887198	endScene: 	0.000354879	present: 	0.295672	TOTAL_RENDER: 	1.43642	
UPDATE	UpdateSceneManager: 	0.00759983	UpdateInput: 	1.10794	UpdateCamera: 	0.0623595	UpdateEnemies: 	0.049659	UpdateProjectile: 	0.00106765	UpdateParticle: 	1.51473	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.740422	UpdatePlayer: 	0.0752254	UpdateSound: 	0.0300835	UpdateItems:	0.0225048	UpdateTriggers: 	0.00734119	UpdateRigid: 	8.25014	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	12.027	
RENDER	sendToRender: 	0.0762329	vinyetas: 	0.405531	vinyetasBlur: 	0.00546454	bloom2Tex: 	0.590666	printScene: 	0.0490636	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0154102	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000775922	console: 	0.00719082	endScene: 	0.000339842	present: 	0.321202	TOTAL_RENDER: 	1.66749	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.12118	UpdateCamera: 	0.0510695	UpdateEnemies: 	0.0259182	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.943353	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.599761	UpdatePlayer: 	0.0560258	UpdateSound: 	0.020195	UpdateItems:	0.00987948	UpdateTriggers: 	0.000769907	UpdateRigid: 	8.40282	UpdateGUI: 	0.0016962	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.4039	
RENDER	sendToRender: 	0.0731502	vinyetas: 	0.352377	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.526232	printScene: 	0.0434998	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.0308083	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.00077893	endScene: 	0.000336835	present: 	0.325463	TOTAL_RENDER: 	1.56844	
UPDATE	UpdateSceneManager: 	0.0191635	UpdateInput: 	1.09845	UpdateCamera: 	0.165771	UpdateEnemies: 	0.0344503	UpdateProjectile: 	0.00103156	UpdateParticle: 	1.45923	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.731418	UpdatePlayer: 	0.0762629	UpdateSound: 	0.0244867	UpdateItems:	0.013326	UpdateTriggers: 	0.000763893	UpdateRigid: 	8.35941	UpdateGUI: 	0.00093231	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	12.1127	
RENDER	sendToRender: 	0.0655143	vinyetas: 	0.345547	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.534	printScene: 	0.0375901	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.0119576	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000631565	console: 	0.000968399	endScene: 	0.000366909	present: 	0.312817	TOTAL_RENDER: 	1.60949	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	0.88506	UpdateCamera: 	0.0373285	UpdateEnemies: 	0.0254851	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.867899	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.549094	UpdatePlayer: 	0.0522214	UpdateSound: 	0.0177861	UpdateItems:	0.00892611	UpdateTriggers: 	0.00767802	UpdateRigid: 	8.32742	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	10.9264	
RENDER	sendToRender: 	0.0774058	vinyetas: 	0.390767	vinyetasBlur: 	0.0053262	bloom2Tex: 	0.554727	printScene: 	0.0461012	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0147425	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000517282	console: 	0.0010105	endScene: 	0.000345857	present: 	0.328916	TOTAL_RENDER: 	1.63314	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.03735	UpdateCamera: 	0.0443659	UpdateEnemies: 	0.0381255	UpdateProjectile: 	0.00145561	UpdateParticle: 	1.51053	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.779715	UpdatePlayer: 	0.0808373	UpdateSound: 	0.0256927	UpdateItems:	0.0134102	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.41651	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	12.1057	
RENDER	sendToRender: 	0.0759381	vinyetas: 	0.378304	vinyetasBlur: 	0.00513673	bloom2Tex: 	0.532728	printScene: 	0.0414306	applyBloom: 	0.00029473	setRenderState: 	0.000571416	gui: 	0.0141831	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.00106464	endScene: 	0.000342849	present: 	0.307142	TOTAL_RENDER: 	1.54909	
UPDATE	UpdateSceneManager: 	0.0114373	UpdateInput: 	1.01243	UpdateCamera: 	0.0479388	UpdateEnemies: 	0.149103	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.940421	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.565157	UpdatePlayer: 	0.0535447	UpdateSound: 	0.0194763	UpdateItems:	0.00986745	UpdateTriggers: 	0.000505252	UpdateRigid: 	8.2918	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	11.2382	
RENDER	sendToRender: 	0.0769366	vinyetas: 	0.404956	vinyetasBlur: 	0.00546755	bloom2Tex: 	0.600486	printScene: 	0.0483357	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0319271	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00074284	console: 	0.000968399	endScene: 	0.000363902	present: 	0.39723	TOTAL_RENDER: 	1.7868	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.003	UpdateCamera: 	0.0642181	UpdateEnemies: 	0.0304805	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.919068	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.574414	UpdatePlayer: 	0.0583445	UpdateSound: 	0.0213318	UpdateItems:	0.0101622	UpdateTriggers: 	0.0077502	UpdateRigid: 	8.14272	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	10.9753	
RENDER	sendToRender: 	0.0621219	vinyetas: 	0.32045	vinyetasBlur: 	0.004439	bloom2Tex: 	0.708483	printScene: 	0.0357676	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0120689	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.000869153	endScene: 	0.000351872	present: 	0.311803	TOTAL_RENDER: 	1.67566	
UPDATE	UpdateSceneManager: 	0.00815019	UpdateInput: 	1.01348	UpdateCamera: 	0.047214	UpdateEnemies: 	0.0294129	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.928325	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.568429	UpdatePlayer: 	0.0757878	UpdateSound: 	0.0198823	UpdateItems:	0.00986444	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.29935	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	11.1372	
RENDER	sendToRender: 	0.063355	vinyetas: 	0.345003	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.515658	printScene: 	0.0355992	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0114554	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000345857	console: 	0.000905243	endScene: 	0.000354879	present: 	0.309139	TOTAL_RENDER: 	1.47009	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	0.947651	UpdateCamera: 	0.0462546	UpdateEnemies: 	0.0289467	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.898653	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.569277	UpdatePlayer: 	0.054071	UpdateSound: 	0.0193951	UpdateItems:	0.00963888	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.11684	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.8474	
RENDER	sendToRender: 	0.0628166	vinyetas: 	0.312916	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.519757	printScene: 	0.0336444	applyBloom: 	0.000406006	setRenderState: 	0.000496229	gui: 	0.0109862	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000541341	console: 	0.000848101	endScene: 	0.000360894	present: 	0.31184	TOTAL_RENDER: 	1.43904	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	0.951717	UpdateCamera: 	0.0438276	UpdateEnemies: 	0.0283633	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.91843	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.549816	UpdatePlayer: 	0.046814	UpdateSound: 	0.0163545	UpdateItems:	0.00875168	UpdateTriggers: 	0.0069442	UpdateRigid: 	8.11957	UpdateGUI: 	0.00101953	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	10.8313	
RENDER	sendToRender: 	0.0602663	vinyetas: 	0.307232	vinyetasBlur: 	0.0127997	bloom2Tex: 	0.476338	printScene: 	0.0317136	applyBloom: 	0.000309767	setRenderState: 	0.000541341	gui: 	0.0100689	setRenderState: 	0.00043608	luaMsg: 	0.0002827	printTextDebug:	0.000556378	console: 	0.000863138	endScene: 	0.000372924	present: 	0.285861	TOTAL_RENDER: 	1.53659	
UPDATE	UpdateSceneManager: 	0.0067006	UpdateInput: 	0.992985	UpdateCamera: 	0.0433013	UpdateEnemies: 	0.0280234	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.892031	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.526815	UpdatePlayer: 	0.0426457	UpdateSound: 	0.0160838	UpdateItems:	0.00862236	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.29099	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	10.9829	
RENDER	sendToRender: 	0.0613039	vinyetas: 	0.311049	vinyetasBlur: 	0.004439	bloom2Tex: 	0.508689	printScene: 	0.032685	applyBloom: 	0.000402998	setRenderState: 	0.0004842	gui: 	0.010514	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.0105952	console: 	0.000757878	endScene: 	0.000348864	present: 	0.290189	TOTAL_RENDER: 	1.40963	
UPDATE	UpdateSceneManager: 	0.0159365	UpdateInput: 	1.21962	UpdateCamera: 	0.0608919	UpdateEnemies: 	0.0308174	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.921047	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.573223	UpdatePlayer: 	0.0590784	UpdateSound: 	0.0216957	UpdateItems:	0.0107095	UpdateTriggers: 	0.000457133	UpdateRigid: 	8.21532	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	11.2877	
RENDER	sendToRender: 	0.0655805	vinyetas: 	0.332702	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.538866	printScene: 	0.0385134	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.0117952	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000445103	console: 	0.0010917	endScene: 	0.000339842	present: 	0.312582	TOTAL_RENDER: 	1.48968	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.03103	UpdateCamera: 	0.0458426	UpdateEnemies: 	0.0367932	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.930737	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.570216	UpdatePlayer: 	0.0553612	UpdateSound: 	0.0186402	UpdateItems:	0.0100479	UpdateTriggers: 	0.00725096	UpdateRigid: 	8.18795	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	11.0635	
RENDER	sendToRender: 	0.0627294	vinyetas: 	0.320609	vinyetasBlur: 	0.00467358	bloom2Tex: 	0.516596	printScene: 	0.0336865	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0112719	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000640587	endScene: 	0.000339842	present: 	0.292923	TOTAL_RENDER: 	1.42346	
UPDATE	UpdateSceneManager: 	0.0200958	UpdateInput: 	0.996383	UpdateCamera: 	0.0456772	UpdateEnemies: 	0.0294069	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.906578	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.546337	UpdatePlayer: 	0.0727713	UpdateSound: 	0.0183334	UpdateItems:	0.00921784	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.25618	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	11.035	
RENDER	sendToRender: 	0.0614512	vinyetas: 	0.318802	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.519026	printScene: 	0.0339271	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0105592	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000649609	console: 	0.000682691	endScene: 	0.000348864	present: 	0.315773	TOTAL_RENDER: 	1.44751	
UPDATE	UpdateSceneManager: 	0.00717879	UpdateInput: 	0.989527	UpdateCamera: 	0.185767	UpdateEnemies: 	0.0243934	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.882275	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.566432	UpdatePlayer: 	0.0488079	UpdateSound: 	0.0178673	UpdateItems:	0.00908852	UpdateTriggers: 	0.000721788	UpdateRigid: 	8.29888	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	11.1715	
RENDER	sendToRender: 	0.0808433	vinyetas: 	0.375195	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.542634	printScene: 	0.046432	applyBloom: 	0.000297738	setRenderState: 	0.000463147	gui: 	0.0253498	setRenderState: 	0.000457133	luaMsg: 	0.0002827	printTextDebug:	0.000730811	console: 	0.000878176	endScene: 	0.000351872	present: 	0.321629	TOTAL_RENDER: 	1.59486	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.07748	UpdateCamera: 	0.0510695	UpdateEnemies: 	0.0416502	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.58572	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.759511	UpdatePlayer: 	0.081538	UpdateSound: 	0.0170402	UpdateItems:	0.0129711	UpdateTriggers: 	0.00785245	UpdateRigid: 	8.18445	UpdateGUI: 	0.00164808	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.9748	
RENDER	sendToRender: 	0.0643444	vinyetas: 	0.33275	vinyetasBlur: 	0.00493523	bloom2Tex: 	0.537401	printScene: 	0.036745	applyBloom: 	0.000399991	setRenderState: 	0.000478185	gui: 	0.0140328	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000902235	console: 	0.0010887	endScene: 	0.000351872	present: 	0.324278	TOTAL_RENDER: 	1.51475	
UPDATE	UpdateSceneManager: 	0.0178673	UpdateInput: 	1.29079	UpdateCamera: 	0.05085	UpdateEnemies: 	0.0384412	UpdateProjectile: 	0.00145561	UpdateParticle: 	1.3757	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.721632	UpdatePlayer: 	0.0759051	UpdateSound: 	0.0227333	UpdateItems:	0.0133591	UpdateTriggers: 	0.000622542	UpdateRigid: 	8.49887	UpdateGUI: 	0.00191875	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	12.2718	
RENDER	sendToRender: 	0.0751803	vinyetas: 	0.377231	vinyetasBlur: 	0.0054104	bloom2Tex: 	0.607881	printScene: 	0.0507838	applyBloom: 	0.000309767	setRenderState: 	0.000562393	gui: 	0.0153651	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000565401	console: 	0.00114283	endScene: 	0.000366909	present: 	0.350239	TOTAL_RENDER: 	1.68119	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.03757	UpdateCamera: 	0.0502274	UpdateEnemies: 	0.040372	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.931771	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.617237	UpdatePlayer: 	0.0640888	UpdateSound: 	0.023013	UpdateItems:	0.0106163	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.21646	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.1377	
RENDER	sendToRender: 	0.0657308	vinyetas: 	0.332823	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.55027	printScene: 	0.0386548	applyBloom: 	0.000291723	setRenderState: 	0.000481192	gui: 	0.0119787	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000652617	console: 	0.000815019	endScene: 	0.000354879	present: 	0.339349	TOTAL_RENDER: 	1.55086	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	1.07757	UpdateCamera: 	0.0606362	UpdateEnemies: 	0.0367541	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.862053	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.588606	UpdatePlayer: 	0.0549582	UpdateSound: 	0.0191454	UpdateItems:	0.00982233	UpdateTriggers: 	0.00785245	UpdateRigid: 	8.13427	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	10.9896	
RENDER	sendToRender: 	0.0600528	vinyetas: 	0.309031	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.659032	printScene: 	0.0346308	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.011687	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.000845094	endScene: 	0.000357887	present: 	0.29907	TOTAL_RENDER: 	1.55932	
UPDATE	UpdateSceneManager: 	0.00833665	UpdateInput: 	1.0242	UpdateCamera: 	0.0446306	UpdateEnemies: 	0.0572408	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.881294	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.680081	UpdatePlayer: 	0.0535507	UpdateSound: 	0.0128839	UpdateItems:	0.00927799	UpdateTriggers: 	0.000631565	UpdateRigid: 	8.1425	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	11.0559	
RENDER	sendToRender: 	0.0636106	vinyetas: 	0.33678	vinyetasBlur: 	0.00427058	bloom2Tex: 	0.547666	printScene: 	0.0381014	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0113441	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000339842	present: 	0.301548	TOTAL_RENDER: 	1.48802	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	0.988035	UpdateCamera: 	0.0522154	UpdateEnemies: 	0.0326158	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.927838	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.59885	UpdatePlayer: 	0.0654842	UpdateSound: 	0.0234852	UpdateItems:	0.0207574	UpdateTriggers: 	0.010072	UpdateRigid: 	8.33009	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	11.1983	
RENDER	sendToRender: 	0.0644888	vinyetas: 	0.329966	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.536641	printScene: 	0.0392743	applyBloom: 	0.00030676	setRenderState: 	0.000478185	gui: 	0.0123727	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000643594	console: 	0.00101351	endScene: 	0.000336835	present: 	0.305449	TOTAL_RENDER: 	1.49171	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	0.997803	UpdateCamera: 	0.0468771	UpdateEnemies: 	0.0320985	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.928999	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.621908	UpdatePlayer: 	0.0542815	UpdateSound: 	0.0182793	UpdateItems:	0.0094464	UpdateTriggers: 	0.00745246	UpdateRigid: 	8.15514	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.0143	
RENDER	sendToRender: 	0.0619445	vinyetas: 	0.31737	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.667753	printScene: 	0.0347752	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0115306	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000860131	endScene: 	0.000354879	present: 	0.307325	TOTAL_RENDER: 	1.59765	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	0.993563	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.0303001	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.897661	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.58823	UpdatePlayer: 	0.0521432	UpdateSound: 	0.0172026	UpdateItems:	0.00968399	UpdateTriggers: 	0.000655624	UpdateRigid: 	8.16467	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	10.9449	
RENDER	sendToRender: 	0.0619595	vinyetas: 	0.314011	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.501953	printScene: 	0.0336985	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0107396	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000442095	console: 	0.000827049	endScene: 	0.000378939	present: 	0.297034	TOTAL_RENDER: 	1.45128	
UPDATE	UpdateSceneManager: 	0.0071457	UpdateInput: 	1.009	UpdateCamera: 	0.0449764	UpdateEnemies: 	0.0308204	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.86079	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.57377	UpdatePlayer: 	0.0538604	UpdateSound: 	0.0184958	UpdateItems:	0.0085562	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.11064	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	10.8521	
RENDER	sendToRender: 	0.0612979	vinyetas: 	0.325764	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.493348	printScene: 	0.0335692	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0104539	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000454125	console: 	0.000890205	endScene: 	0.000372924	present: 	0.310582	TOTAL_RENDER: 	1.42004	
UPDATE	UpdateSceneManager: 	0.0229288	UpdateInput: 	0.984609	UpdateCamera: 	0.043611	UpdateEnemies: 	0.0299452	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.881977	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.546355	UpdatePlayer: 	0.0497432	UpdateSound: 	0.0170282	UpdateItems:	0.00919378	UpdateTriggers: 	0.00694721	UpdateRigid: 	8.36665	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	11.1155	
RENDER	sendToRender: 	0.0804854	vinyetas: 	0.375856	vinyetasBlur: 	0.00562694	bloom2Tex: 	0.589632	printScene: 	0.0511176	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0251453	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000345857	present: 	0.346034	TOTAL_RENDER: 	1.67592	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.0058	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.0417645	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.894109	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.591824	UpdatePlayer: 	0.0519808	UpdateSound: 	0.0198191	UpdateItems:	0.0107336	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.30235	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	11.1213	
RENDER	sendToRender: 	0.0754991	vinyetas: 	0.37121	vinyetasBlur: 	0.00521492	bloom2Tex: 	0.588384	printScene: 	0.0463689	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0170583	setRenderState: 	0.000607505	luaMsg: 	0.000369916	printTextDebug:	0.000715773	console: 	0.00116088	endScene: 	0.000493222	present: 	0.152929	TOTAL_RENDER: 	1.73277	
UPDATE	UpdateSceneManager: 	0.0183244	UpdateInput: 	0.970751	UpdateCamera: 	0.0461193	UpdateEnemies: 	0.0318309	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.936812	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.560962	UpdatePlayer: 	0.0539958	UpdateSound: 	0.0140538	UpdateItems:	0.00943137	UpdateTriggers: 	0.000586453	UpdateRigid: 	8.28927	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	11.0658	
RENDER	sendToRender: 	0.0631896	vinyetas: 	0.319782	vinyetasBlur: 	0.00482696	bloom2Tex: 	0.520003	printScene: 	0.0350037	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0105291	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00044811	console: 	0.00100148	endScene: 	0.000342849	present: 	0.290538	TOTAL_RENDER: 	1.42794	
UPDATE	UpdateSceneManager: 	0.00753667	UpdateInput: 	1.00539	UpdateCamera: 	0.0449103	UpdateEnemies: 	0.0389615	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.904975	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.552388	UpdatePlayer: 	0.0525462	UpdateSound: 	0.01818	UpdateItems:	0.00956069	UpdateTriggers: 	0.00697127	UpdateRigid: 	8.19551	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	10.9693	
RENDER	sendToRender: 	0.0625881	vinyetas: 	0.316318	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.524229	printScene: 	0.0345526	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0108509	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000646602	console: 	0.000971407	endScene: 	0.000354879	present: 	0.317821	TOTAL_RENDER: 	1.45485	
UPDATE	UpdateSceneManager: 	0.00984639	UpdateInput: 	1.02757	UpdateCamera: 	0.0458245	UpdateEnemies: 	0.0402126	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.877186	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.736059	UpdatePlayer: 	0.0608377	UpdateSound: 	0.0196838	UpdateItems:	0.00983436	UpdateTriggers: 	0.000772915	UpdateRigid: 	8.37059	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	11.3568	
RENDER	sendToRender: 	0.0669609	vinyetas: 	0.363926	vinyetasBlur: 	0.00492019	bloom2Tex: 	0.556123	printScene: 	0.0406006	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0133952	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000727803	console: 	0.000866146	endScene: 	0.000357887	present: 	0.304315	TOTAL_RENDER: 	1.54394	
UPDATE	UpdateSceneManager: 	0.00876973	UpdateInput: 	1.14856	UpdateCamera: 	0.039166	UpdateEnemies: 	0.0269708	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.93871	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.620209	UpdatePlayer: 	0.0673579	UpdateSound: 	0.0220867	UpdateItems:	0.0105562	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.16684	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	11.1738	
RENDER	sendToRender: 	0.0632828	vinyetas: 	0.342519	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.525393	printScene: 	0.0514334	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0126794	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000547356	console: 	0.000977422	endScene: 	0.000381946	present: 	0.295617	TOTAL_RENDER: 	1.4873	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.00842	UpdateCamera: 	0.0471929	UpdateEnemies: 	0.0329857	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.901117	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.584429	UpdatePlayer: 	0.0606573	UpdateSound: 	0.0201259	UpdateItems:	0.00997271	UpdateTriggers: 	0.00810508	UpdateRigid: 	8.15177	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	10.9703	
RENDER	sendToRender: 	0.0634692	vinyetas: 	0.341625	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.541642	printScene: 	0.0370458	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0115817	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000547356	console: 	0.000745848	endScene: 	0.000354879	present: 	0.296168	TOTAL_RENDER: 	1.4799	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	0.987527	UpdateCamera: 	0.0452862	UpdateEnemies: 	0.0306489	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.854961	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.564893	UpdatePlayer: 	0.0539116	UpdateSound: 	0.018183	UpdateItems:	0.00930205	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.24631	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	10.9597	
RENDER	sendToRender: 	0.0703112	vinyetas: 	0.320017	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.485568	printScene: 	0.0330338	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0105832	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000727803	console: 	0.000812012	endScene: 	0.000357887	present: 	0.2899	TOTAL_RENDER: 	1.41564	
UPDATE	UpdateSceneManager: 	0.00704044	UpdateInput: 	0.96827	UpdateCamera: 	0.0464771	UpdateEnemies: 	0.0276926	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.880726	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.565807	UpdatePlayer: 	0.0520921	UpdateSound: 	0.0128869	UpdateItems:	0.00892912	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.14306	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.8508	
RENDER	sendToRender: 	0.0823169	vinyetas: 	0.318014	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.501014	printScene: 	0.0355751	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.010884	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000962384	endScene: 	0.000357887	present: 	0.311849	TOTAL_RENDER: 	1.48535	
UPDATE	UpdateSceneManager: 	0.014926	UpdateInput: 	0.961097	UpdateCamera: 	0.0506996	UpdateEnemies: 	0.0380743	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.896226	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.577632	UpdatePlayer: 	0.0593941	UpdateSound: 	0.015356	UpdateItems:	0.0101862	UpdateTriggers: 	0.00712465	UpdateRigid: 	8.21498	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	11.0182	
RENDER	sendToRender: 	0.0650391	vinyetas: 	0.341159	vinyetasBlur: 	0.00479989	bloom2Tex: 	0.551494	printScene: 	0.0376894	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.0114794	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000490215	console: 	0.000869153	endScene: 	0.000375931	present: 	0.320251	TOTAL_RENDER: 	1.5345	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.01217	UpdateCamera: 	0.0457343	UpdateEnemies: 	0.037527	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.891132	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.584778	UpdatePlayer: 	0.058928	UpdateSound: 	0.0182131	UpdateItems:	0.00953663	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.26169	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	11.0642	
RENDER	sendToRender: 	0.0625911	vinyetas: 	0.321208	vinyetasBlur: 	0.0046826	bloom2Tex: 	0.534304	printScene: 	0.0356533	applyBloom: 	0.000399991	setRenderState: 	0.00047217	gui: 	0.011284	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000520289	console: 	0.000959377	endScene: 	0.000357887	present: 	0.319063	TOTAL_RENDER: 	1.46896	
UPDATE	UpdateSceneManager: 	0.0242551	UpdateInput: 	1.08114	UpdateCamera: 	0.0494816	UpdateEnemies: 	0.0251513	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.8861	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.577013	UpdatePlayer: 	0.0530605	UpdateSound: 	0.0178763	UpdateItems:	0.00950054	UpdateTriggers: 	0.000805997	UpdateRigid: 	8.19816	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	11.0534	
RENDER	sendToRender: 	0.0627565	vinyetas: 	0.333791	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.509598	printScene: 	0.0343421	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0108118	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000529311	console: 	0.000923287	endScene: 	0.000360894	present: 	0.306044	TOTAL_RENDER: 	1.44287	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.01672	UpdateCamera: 	0.0462636	UpdateEnemies: 	0.0300114	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.896942	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.585963	UpdatePlayer: 	0.054483	UpdateSound: 	0.0196387	UpdateItems:	0.0097291	UpdateTriggers: 	0.00764494	UpdateRigid: 	8.12157	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	10.932	
RENDER	sendToRender: 	0.0627715	vinyetas: 	0.336155	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.642067	printScene: 	0.0351812	applyBloom: 	0.000387961	setRenderState: 	0.0004842	gui: 	0.0113261	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000673669	console: 	0.00103156	endScene: 	0.000339842	present: 	0.300071	TOTAL_RENDER: 	1.58562	
UPDATE	UpdateSceneManager: 	0.00802689	UpdateInput: 	0.994068	UpdateCamera: 	0.0464922	UpdateEnemies: 	0.0305467	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.945675	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.578312	UpdatePlayer: 	0.0535747	UpdateSound: 	0.0192748	UpdateItems:	0.00949452	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.41952	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	11.2628	
RENDER	sendToRender: 	0.0781095	vinyetas: 	0.372566	vinyetasBlur: 	0.00549461	bloom2Tex: 	0.56409	printScene: 	0.0474937	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0152087	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000751863	console: 	0.00113682	endScene: 	0.000348864	present: 	0.293326	TOTAL_RENDER: 	1.57463	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.05479	UpdateCamera: 	0.0479779	UpdateEnemies: 	0.0361887	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.88349	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.543934	UpdatePlayer: 	0.0478004	UpdateSound: 	0.017768	UpdateItems:	0.00977121	UpdateTriggers: 	0.0004842	UpdateRigid: 	8.40145	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	11.1892	
RENDER	sendToRender: 	0.07466	vinyetas: 	0.369128	vinyetasBlur: 	0.00531717	bloom2Tex: 	0.594155	printScene: 	0.0456561	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0144869	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000559386	console: 	0.000911258	endScene: 	0.000342849	present: 	0.440883	TOTAL_RENDER: 	1.76724	
UPDATE	UpdateSceneManager: 	0.00789155	UpdateInput: 	1.02585	UpdateCamera: 	0.0458606	UpdateEnemies: 	0.0401675	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.893923	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.569217	UpdatePlayer: 	0.0552288	UpdateSound: 	0.0192507	UpdateItems:	0.0103486	UpdateTriggers: 	0.00801185	UpdateRigid: 	8.34012	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	11.1498	
RENDER	sendToRender: 	0.0632347	vinyetas: 	0.401299	vinyetasBlur: 	0.00498635	bloom2Tex: 	0.529985	printScene: 	0.0350759	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0119877	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000354879	console: 	0.00100148	endScene: 	0.000336835	present: 	0.315112	TOTAL_RENDER: 	1.54767	
UPDATE	UpdateSceneManager: 	0.00751562	UpdateInput: 	0.975061	UpdateCamera: 	0.0448802	UpdateEnemies: 	0.0461493	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.89112	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	0.551028	UpdatePlayer: 	0.0508229	UpdateSound: 	0.0133561	UpdateItems:	0.00910055	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.15545	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	10.8788	
RENDER	sendToRender: 	0.0620166	vinyetas: 	0.311109	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.515095	printScene: 	0.0330128	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0107998	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00044811	console: 	0.000872161	endScene: 	0.000351872	present: 	0.290469	TOTAL_RENDER: 	1.40695	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.01715	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.0330218	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.933326	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.59417	UpdatePlayer: 	0.0827681	UpdateSound: 	0.0234581	UpdateItems:	0.0106223	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.1727	UpdateGUI: 	0.00200296	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.0764	
RENDER	sendToRender: 	0.0658421	vinyetas: 	0.334338	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.558772	printScene: 	0.0381856	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0127636	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000357887	present: 	0.307671	TOTAL_RENDER: 	1.51465	
UPDATE	UpdateSceneManager: 	0.00878777	UpdateInput: 	0.990654	UpdateCamera: 	0.0472651	UpdateEnemies: 	0.0300835	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.913423	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.583454	UpdatePlayer: 	0.0537431	UpdateSound: 	0.0196778	UpdateItems:	0.00993361	UpdateTriggers: 	0.00746449	UpdateRigid: 	8.42732	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	11.2282	
RENDER	sendToRender: 	0.063779	vinyetas: 	0.453018	vinyetasBlur: 	0.00463147	bloom2Tex: 	0.516912	printScene: 	0.0360774	applyBloom: 	0.000285708	setRenderState: 	0.000469162	gui: 	0.0119666	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000556378	console: 	0.000851109	endScene: 	0.000351872	present: 	0.293912	TOTAL_RENDER: 	1.58426	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	1.00881	UpdateCamera: 	0.0456681	UpdateEnemies: 	0.0308745	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.885658	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	0.581497	UpdatePlayer: 	0.0573972	UpdateSound: 	0.0196597	UpdateItems:	0.00972008	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.26855	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	11.0526	
RENDER	sendToRender: 	0.0653218	vinyetas: 	0.341021	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.518244	printScene: 	0.0364112	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0110313	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000454125	console: 	0.000544349	endScene: 	0.000357887	present: 	0.309289	TOTAL_RENDER: 	1.47015	
UPDATE	UpdateSceneManager: 	0.0077081	UpdateInput: 	1.03737	UpdateCamera: 	0.0470275	UpdateEnemies: 	0.0388472	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.872702	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.578898	UpdatePlayer: 	0.0560258	UpdateSound: 	0.0192838	UpdateItems:	0.00979527	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.29985	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	11.1199	
RENDER	sendToRender: 	0.0635926	vinyetas: 	0.316727	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.531317	printScene: 	0.0440501	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0110704	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000640587	console: 	0.000631565	endScene: 	0.000354879	present: 	0.378007	TOTAL_RENDER: 	1.53476	
UPDATE	UpdateSceneManager: 	0.008881	UpdateInput: 	1.01843	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.0388472	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.889336	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.575127	UpdatePlayer: 	0.0533432	UpdateSound: 	0.0188507	UpdateItems:	0.00942234	UpdateTriggers: 	0.00713367	UpdateRigid: 	8.14788	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	10.9434	
RENDER	sendToRender: 	0.0790629	vinyetas: 	0.321836	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.660015	printScene: 	0.0358458	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0114313	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000523296	console: 	0.0007669	endScene: 	0.000357887	present: 	0.289181	TOTAL_RENDER: 	1.58396	
UPDATE	UpdateSceneManager: 	0.0229258	UpdateInput: 	0.971837	UpdateCamera: 	0.0463629	UpdateEnemies: 	0.0307091	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.895787	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.582862	UpdatePlayer: 	0.0568589	UpdateSound: 	0.0186342	UpdateItems:	0.00939528	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.1434	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	10.9127	
RENDER	sendToRender: 	0.0632527	vinyetas: 	0.318459	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.505486	printScene: 	0.0343842	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0114674	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000544349	console: 	0.000739833	endScene: 	0.000378939	present: 	0.281955	TOTAL_RENDER: 	1.40708	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.00184	UpdateCamera: 	0.0669759	UpdateEnemies: 	0.0316233	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.890753	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.569359	UpdatePlayer: 	0.0538213	UpdateSound: 	0.0157861	UpdateItems:	0.00972008	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.14232	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	10.9391	
RENDER	sendToRender: 	0.0627986	vinyetas: 	0.322215	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.531585	printScene: 	0.0355721	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0116689	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000848101	endScene: 	0.000357887	present: 	0.291278	TOTAL_RENDER: 	1.44436	
UPDATE	UpdateSceneManager: 	0.00725096	UpdateInput: 	0.986065	UpdateCamera: 	0.044002	UpdateEnemies: 	0.0296595	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.86728	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.554303	UpdatePlayer: 	0.0472471	UpdateSound: 	0.0172778	UpdateItems:	0.00940129	UpdateTriggers: 	0.00704345	UpdateRigid: 	8.12997	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	10.8319	
RENDER	sendToRender: 	0.0604648	vinyetas: 	0.305319	vinyetasBlur: 	0.00417133	bloom2Tex: 	0.647637	printScene: 	0.0314068	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0102825	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.0007669	endScene: 	0.000375931	present: 	0.309557	TOTAL_RENDER: 	1.55016	
UPDATE	UpdateSceneManager: 	0.00725999	UpdateInput: 	1.01855	UpdateCamera: 	0.0439689	UpdateEnemies: 	0.0410276	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.892882	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.563094	UpdatePlayer: 	0.0470275	UpdateSound: 	0.0163816	UpdateItems:	0.00882386	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.31452	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	11.1291	
RENDER	sendToRender: 	0.0638361	vinyetas: 	0.330143	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.493309	printScene: 	0.0328023	applyBloom: 	0.00029473	setRenderState: 	0.000469162	gui: 	0.0110975	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000415028	console: 	0.000673669	endScene: 	0.000357887	present: 	0.319274	TOTAL_RENDER: 	1.43428	
UPDATE	UpdateSceneManager: 	0.0076299	UpdateInput: 	1.17452	UpdateCamera: 	0.045623	UpdateEnemies: 	0.0374247	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.885261	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.555678	UpdatePlayer: 	0.0543386	UpdateSound: 	0.0182642	UpdateItems:	0.0102404	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.3067	UpdateGUI: 	0.00141651	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	11.2297	
RENDER	sendToRender: 	0.0859409	vinyetas: 	0.324375	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.520024	printScene: 	0.0571686	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0117411	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000950355	endScene: 	0.000378939	present: 	0.298496	TOTAL_RENDER: 	1.47588	
UPDATE	UpdateSceneManager: 	0.00732615	UpdateInput: 	1.03855	UpdateCamera: 	0.0464561	UpdateEnemies: 	0.0409464	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.926021	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.576594	UpdatePlayer: 	0.0546063	UpdateSound: 	0.0206612	UpdateItems:	0.0100118	UpdateTriggers: 	0.00663444	UpdateRigid: 	8.15913	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	11.0195	
RENDER	sendToRender: 	0.0962264	vinyetas: 	0.334395	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.520909	printScene: 	0.0357014	applyBloom: 	0.000402998	setRenderState: 	0.00047217	gui: 	0.0112689	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000929302	endScene: 	0.000357887	present: 	0.328341	TOTAL_RENDER: 	1.51546	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	0.98073	UpdateCamera: 	0.0460621	UpdateEnemies: 	0.0312685	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.881718	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.560544	UpdatePlayer: 	0.0488771	UpdateSound: 	0.0183725	UpdateItems:	0.00940129	UpdateTriggers: 	0.000709758	UpdateRigid: 	8.28981	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	11.0102	
RENDER	sendToRender: 	0.060564	vinyetas: 	0.313085	vinyetasBlur: 	0.00412021	bloom2Tex: 	0.494602	printScene: 	0.0440952	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0108569	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000538334	console: 	0.000760885	endScene: 	0.000357887	present: 	0.287404	TOTAL_RENDER: 	1.39941	
UPDATE	UpdateSceneManager: 	0.0113832	UpdateInput: 	0.990275	UpdateCamera: 	0.0478034	UpdateEnemies: 	0.0317857	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.929841	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.585488	UpdatePlayer: 	0.0628678	UpdateSound: 	0.021789	UpdateItems:	0.01132	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.16426	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	10.9966	
RENDER	sendToRender: 	0.0644046	vinyetas: 	0.333286	vinyetasBlur: 	0.00469463	bloom2Tex: 	0.560324	printScene: 	0.191581	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0122283	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.000899228	endScene: 	0.000360894	present: 	0.199917	TOTAL_RENDER: 	1.55432	
UPDATE	UpdateSceneManager: 	0.0178522	UpdateInput: 	1.09741	UpdateCamera: 	0.0541131	UpdateEnemies: 	0.0513913	UpdateProjectile: 	0.00144959	UpdateParticle: 	1.40567	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.881078	UpdatePlayer: 	0.101538	UpdateSound: 	0.0238701	UpdateItems:	0.0131997	UpdateTriggers: 	0.00854417	UpdateRigid: 	8.20996	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	12.0211	
RENDER	sendToRender: 	0.0761908	vinyetas: 	0.385742	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.595692	printScene: 	0.0500019	applyBloom: 	0.000300745	setRenderState: 	0.000469162	gui: 	0.0977271	setRenderState: 	0.000511267	luaMsg: 	0.00029473	printTextDebug:	0.000760885	console: 	0.001209	endScene: 	0.000360894	present: 	0.331644	TOTAL_RENDER: 	1.76842	
UPDATE	UpdateSceneManager: 	0.00930205	UpdateInput: 	1.04072	UpdateCamera: 	0.0497643	UpdateEnemies: 	0.0329917	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.900356	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.627917	UpdatePlayer: 	0.0603986	UpdateSound: 	0.0148869	UpdateItems:	0.0102344	UpdateTriggers: 	0.000748855	UpdateRigid: 	8.19151	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.0874	
RENDER	sendToRender: 	0.0642662	vinyetas: 	0.326393	vinyetasBlur: 	0.0050856	bloom2Tex: 	0.533576	printScene: 	0.035939	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0114434	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.0105652	console: 	0.000851109	endScene: 	0.000381946	present: 	0.301271	TOTAL_RENDER: 	1.4858	
UPDATE	UpdateSceneManager: 	0.00820433	UpdateInput: 	1.05898	UpdateCamera: 	0.0463117	UpdateEnemies: 	0.0311512	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.890335	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.558487	UpdatePlayer: 	0.0531777	UpdateSound: 	0.0176688	UpdateItems:	0.00951558	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.1458	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.963	
RENDER	sendToRender: 	0.0618933	vinyetas: 	0.3123	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.488963	printScene: 	0.0318248	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0107937	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000451118	console: 	0.000691714	endScene: 	0.000393976	present: 	0.3043	TOTAL_RENDER: 	1.39542	
UPDATE	UpdateSceneManager: 	0.0247333	UpdateInput: 	0.993469	UpdateCamera: 	0.0459178	UpdateEnemies: 	0.0295873	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.935522	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.559786	UpdatePlayer: 	0.0502154	UpdateSound: 	0.0194642	UpdateItems:	0.00972309	UpdateTriggers: 	0.0066585	UpdateRigid: 	8.2872	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	11.0979	
RENDER	sendToRender: 	0.0623084	vinyetas: 	0.394599	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.531991	printScene: 	0.0377646	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0114945	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.00101351	endScene: 	0.000345857	present: 	0.302282	TOTAL_RENDER: 	1.55066	
UPDATE	UpdateSceneManager: 	0.00811711	UpdateInput: 	1.02858	UpdateCamera: 	0.0461132	UpdateEnemies: 	0.0288084	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.954363	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.570219	UpdatePlayer: 	0.0533913	UpdateSound: 	0.0129952	UpdateItems:	0.00939227	UpdateTriggers: 	0.000875168	UpdateRigid: 	8.24254	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.0928	
RENDER	sendToRender: 	0.0604648	vinyetas: 	0.310736	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.492064	printScene: 	0.0337195	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0103306	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000553371	console: 	0.000857124	endScene: 	0.000354879	present: 	0.29433	TOTAL_RENDER: 	1.40864	
UPDATE	UpdateSceneManager: 	0.00715473	UpdateInput: 	1.08261	UpdateCamera: 	0.0567115	UpdateEnemies: 	0.0433013	UpdateProjectile: 	0.00150072	UpdateParticle: 	1.57103	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.779086	UpdatePlayer: 	0.07992	UpdateSound: 	0.0215333	UpdateItems:	0.0130824	UpdateTriggers: 	0.000878176	UpdateRigid: 	8.21279	UpdateGUI: 	0.00203003	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	12.0294	
RENDER	sendToRender: 	0.0790478	vinyetas: 	0.386963	vinyetasBlur: 	0.00529612	bloom2Tex: 	0.623977	printScene: 	0.0487027	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.015756	setRenderState: 	0.000487207	luaMsg: 	0.000279693	printTextDebug:	0.000739833	console: 	0.00702541	endScene: 	0.000339842	present: 	0.307355	TOTAL_RENDER: 	1.70187	
UPDATE	UpdateSceneManager: 	0.0118042	UpdateInput: 	1.12376	UpdateCamera: 	0.0484711	UpdateEnemies: 	0.0321767	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.992561	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.623306	UpdatePlayer: 	0.0648767	UpdateSound: 	0.0232747	UpdateItems:	0.0110343	UpdateTriggers: 	0.0081923	UpdateRigid: 	8.40536	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.4952	
RENDER	sendToRender: 	0.0653309	vinyetas: 	0.353881	vinyetasBlur: 	0.00467659	bloom2Tex: 	0.538704	printScene: 	0.0391299	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0129411	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000559386	console: 	0.000986444	endScene: 	0.000345857	present: 	0.290201	TOTAL_RENDER: 	1.40022	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.02194	UpdateCamera: 	0.0477012	UpdateEnemies: 	0.0376563	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.930971	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.602964	UpdatePlayer: 	0.0554694	UpdateSound: 	0.0201259	UpdateItems:	0.0099276	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.16473	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.0387	
RENDER	sendToRender: 	0.0620648	vinyetas: 	0.317286	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.517958	printScene: 	0.0353766	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0115155	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000667654	console: 	0.000887198	endScene: 	0.000351872	present: 	0.282592	TOTAL_RENDER: 	1.32683	
UPDATE	UpdateSceneManager: 	0.00799681	UpdateInput: 	1.08479	UpdateCamera: 	0.0448321	UpdateEnemies: 	0.039566	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.895721	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.568396	UpdatePlayer: 	0.0499267	UpdateSound: 	0.0172477	UpdateItems:	0.00907348	UpdateTriggers: 	0.000451118	UpdateRigid: 	8.30087	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.1501	
RENDER	sendToRender: 	0.0622151	vinyetas: 	0.333758	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.496272	printScene: 	0.0332323	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0110614	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000544349	console: 	0.000812012	endScene: 	0.000348864	present: 	0.27797	TOTAL_RENDER: 	1.31323	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	0.988291	UpdateCamera: 	0.0453103	UpdateEnemies: 	0.029485	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.86528	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.535032	UpdatePlayer: 	0.0692706	UpdateSound: 	0.0169891	UpdateItems:	0.00880882	UpdateTriggers: 	0.00687503	UpdateRigid: 	8.2969	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	11.0052	
RENDER	sendToRender: 	0.0628738	vinyetas: 	0.328233	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.491724	printScene: 	0.0340624	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0095246	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000848101	endScene: 	0.000348864	present: 	0.302826	TOTAL_RENDER: 	1.32788	
UPDATE	UpdateSceneManager: 	0.00774118	UpdateInput: 	0.994994	UpdateCamera: 	0.0444231	UpdateEnemies: 	0.0292595	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.875183	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.562841	UpdatePlayer: 	0.0506455	UpdateSound: 	0.0190432	UpdateItems:	0.00969602	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.2526	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	10.9809	
RENDER	sendToRender: 	0.0627204	vinyetas: 	0.345556	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.506777	printScene: 	0.034291	applyBloom: 	0.00029473	setRenderState: 	0.000466155	gui: 	0.0114464	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000628557	console: 	0.000929302	endScene: 	0.000333827	present: 	0.277858	TOTAL_RENDER: 	1.3387	
UPDATE	UpdateSceneManager: 	0.0126283	UpdateInput: 	1.02142	UpdateCamera: 	0.0480049	UpdateEnemies: 	0.0386999	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.962057	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.60604	UpdatePlayer: 	0.0662421	UpdateSound: 	0.023398	UpdateItems:	0.0113772	UpdateTriggers: 	0.000604498	UpdateRigid: 	8.24005	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	11.3174	
RENDER	sendToRender: 	0.0637038	vinyetas: 	0.332883	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.55839	printScene: 	0.0392683	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0120779	setRenderState: 	0.00044811	luaMsg: 	0.000303753	printTextDebug:	0.000628557	console: 	0.00110975	endScene: 	0.000336835	present: 	0.276198	TOTAL_RENDER: 	1.38007	
UPDATE	UpdateSceneManager: 	0.00825545	UpdateInput: 	0.996931	UpdateCamera: 	0.0470365	UpdateEnemies: 	0.0309557	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.921829	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.591872	UpdatePlayer: 	0.0790328	UpdateSound: 	0.0196868	UpdateItems:	0.0105892	UpdateTriggers: 	0.00779832	UpdateRigid: 	8.38082	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	11.2336	
RENDER	sendToRender: 	0.063352	vinyetas: 	0.323271	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.528487	printScene: 	0.0354248	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0111185	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000544349	console: 	0.000661639	endScene: 	0.000348864	present: 	0.265925	TOTAL_RENDER: 	1.32665	
UPDATE	UpdateSceneManager: 	0.0366428	UpdateInput: 	1.05768	UpdateCamera: 	0.0493463	UpdateEnemies: 	0.0377044	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.908094	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.586122	UpdatePlayer: 	0.0632046	UpdateSound: 	0.0150794	UpdateItems:	0.0101532	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.34064	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	11.2647	
RENDER	sendToRender: 	0.0646722	vinyetas: 	0.330579	vinyetasBlur: 	0.0047638	bloom2Tex: 	0.555642	printScene: 	0.0382217	applyBloom: 	0.000309767	setRenderState: 	0.000487207	gui: 	0.0115155	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000529311	console: 	0.000781937	endScene: 	0.000342849	present: 	0.285738	TOTAL_RENDER: 	1.3847	
UPDATE	UpdateSceneManager: 	0.0256566	UpdateInput: 	1.03236	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.0394187	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.871403	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.563542	UpdatePlayer: 	0.0577882	UpdateSound: 	0.0213078	UpdateItems:	0.00950355	UpdateTriggers: 	0.000451118	UpdateRigid: 	8.3188	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	11.1193	
RENDER	sendToRender: 	0.0623866	vinyetas: 	0.317454	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.530177	printScene: 	0.0340022	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0103186	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000532319	console: 	0.000890205	endScene: 	0.000351872	present: 	0.278637	TOTAL_RENDER: 	1.33246	
UPDATE	UpdateSceneManager: 	0.00735623	UpdateInput: 	0.983632	UpdateCamera: 	0.0440411	UpdateEnemies: 	0.0293287	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.91188	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.541931	UpdatePlayer: 	0.0492981	UpdateSound: 	0.0164929	UpdateItems:	0.0128839	UpdateTriggers: 	0.00768103	UpdateRigid: 	8.1094	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.8506	
RENDER	sendToRender: 	0.0604016	vinyetas: 	0.309382	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.509017	printScene: 	0.0326399	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00968399	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000418036	console: 	0.00106464	endScene: 	0.000333827	present: 	0.276406	TOTAL_RENDER: 	1.29671	
UPDATE	UpdateSceneManager: 	0.00684195	UpdateInput: 	0.971656	UpdateCamera: 	0.0432351	UpdateEnemies: 	0.0285467	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.890157	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.545606	UpdatePlayer: 	0.0462967	UpdateSound: 	0.0180718	UpdateItems:	0.0093231	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.18182	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	10.8756	
RENDER	sendToRender: 	0.0897153	vinyetas: 	0.31048	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.50807	printScene: 	0.0304113	applyBloom: 	0.000288715	setRenderState: 	0.000475177	gui: 	0.0101351	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000550364	console: 	0.000679684	endScene: 	0.000327812	present: 	0.275759	TOTAL_RENDER: 	1.29747	
UPDATE	UpdateSceneManager: 	0.00737126	UpdateInput: 	1.01414	UpdateCamera: 	0.0447238	UpdateEnemies: 	0.0300144	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.877755	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.556595	UpdatePlayer: 	0.0497884	UpdateSound: 	0.016159	UpdateItems:	0.00922987	UpdateTriggers: 	0.000466155	UpdateRigid: 	8.21504	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	10.9572	
RENDER	sendToRender: 	0.0612257	vinyetas: 	0.333511	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.498605	printScene: 	0.0352714	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.0101682	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000628557	console: 	0.000878176	endScene: 	0.000369916	present: 	0.278487	TOTAL_RENDER: 	1.31744	
UPDATE	UpdateSceneManager: 	0.0076269	UpdateInput: 	0.981506	UpdateCamera: 	0.0446185	UpdateEnemies: 	0.0491297	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.873785	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.557627	UpdatePlayer: 	0.0498756	UpdateSound: 	0.0191665	UpdateItems:	0.00903438	UpdateTriggers: 	0.00718781	UpdateRigid: 	8.46042	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	11.2104	
RENDER	sendToRender: 	0.0817485	vinyetas: 	0.400845	vinyetasBlur: 	0.00521492	bloom2Tex: 	0.55261	printScene: 	0.0491448	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0151515	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000772915	console: 	0.000902235	endScene: 	0.000369916	present: 	0.307515	TOTAL_RENDER: 	1.50886	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.10099	UpdateCamera: 	0.0521522	UpdateEnemies: 	0.0404322	UpdateProjectile: 	0.00130824	UpdateParticle: 	1.49291	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.758729	UpdatePlayer: 	0.0802268	UpdateSound: 	0.0235123	UpdateItems:	0.0134523	UpdateTriggers: 	0.000998474	UpdateRigid: 	8.35102	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	12.0647	
RENDER	sendToRender: 	0.0646422	vinyetas: 	0.331277	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.53705	printScene: 	0.0390517	applyBloom: 	0.00030676	setRenderState: 	0.000463147	gui: 	0.0122734	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000851109	endScene: 	0.000333827	present: 	0.290908	TOTAL_RENDER: 	1.37464	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.00843	UpdateCamera: 	0.0460651	UpdateEnemies: 	0.0311873	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.934271	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.561563	UpdatePlayer: 	0.0548349	UpdateSound: 	0.0195725	UpdateItems:	0.0101381	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.20012	UpdateGUI: 	0.000989451	BuildFrustum: 	0.00061352	TOTAL_UPDATE: 	11.0106	
RENDER	sendToRender: 	0.0625008	vinyetas: 	0.314438	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.512858	printScene: 	0.0344864	applyBloom: 	0.0002827	setRenderState: 	0.000529311	gui: 	0.0104689	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000526304	console: 	0.000824042	endScene: 	0.000366909	present: 	0.279131	TOTAL_RENDER: 	1.31331	
UPDATE	UpdateSceneManager: 	0.00818327	UpdateInput: 	0.984709	UpdateCamera: 	0.0443659	UpdateEnemies: 	0.0303301	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.908307	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.539428	UpdatePlayer: 	0.0505372	UpdateSound: 	0.0174402	UpdateItems:	0.00915769	UpdateTriggers: 	0.00756073	UpdateRigid: 	8.12912	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.8624	
RENDER	sendToRender: 	0.0615866	vinyetas: 	0.322453	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.505709	printScene: 	0.0360443	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.010896	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000427058	console: 	0.00108268	endScene: 	0.000342849	present: 	0.279675	TOTAL_RENDER: 	1.34634	
UPDATE	UpdateSceneManager: 	0.0083156	UpdateInput: 	0.984372	UpdateCamera: 	0.0459569	UpdateEnemies: 	0.0311001	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.914229	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.554778	UpdatePlayer: 	0.0518695	UpdateSound: 	0.0175996	UpdateItems:	0.00973512	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.30317	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.0552	
RENDER	sendToRender: 	0.0630783	vinyetas: 	0.333632	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.511375	printScene: 	0.0350368	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0112719	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00063758	console: 	0.000802989	endScene: 	0.000351872	present: 	0.276138	TOTAL_RENDER: 	1.33063	
UPDATE	UpdateSceneManager: 	0.0130373	UpdateInput: 	1.05768	UpdateCamera: 	0.0497613	UpdateEnemies: 	0.0355721	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.965289	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.627884	UpdatePlayer: 	0.0699623	UpdateSound: 	0.0249889	UpdateItems:	0.011314	UpdateTriggers: 	0.00074284	UpdateRigid: 	8.37281	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.3759	
RENDER	sendToRender: 	0.0668406	vinyetas: 	0.341824	vinyetasBlur: 	0.00495628	bloom2Tex: 	0.621324	printScene: 	0.0419359	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0128899	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000544349	console: 	0.00103156	endScene: 	0.000333827	present: 	0.289792	TOTAL_RENDER: 	1.47517	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.01337	UpdateCamera: 	0.0472621	UpdateEnemies: 	0.0320865	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.923384	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.584266	UpdatePlayer: 	0.0568047	UpdateSound: 	0.0197469	UpdateItems:	0.00950355	UpdateTriggers: 	0.00752464	UpdateRigid: 	8.47291	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	11.314	
RENDER	sendToRender: 	0.0628046	vinyetas: 	0.316056	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.529979	printScene: 	0.037115	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0111847	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000784945	endScene: 	0.000333827	present: 	0.267086	TOTAL_RENDER: 	1.32228	
UPDATE	UpdateSceneManager: 	0.0246551	UpdateInput: 	1.00443	UpdateCamera: 	0.0450727	UpdateEnemies: 	0.0296805	UpdateProjectile: 	0.000962384	UpdateParticle: 	1.00464	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.55584	UpdatePlayer: 	0.0542725	UpdateSound: 	0.0198041	UpdateItems:	0.00962685	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.12082	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	11.0133	
RENDER	sendToRender: 	0.0778419	vinyetas: 	0.31488	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.49364	printScene: 	0.0336714	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0110885	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000667654	endScene: 	0.000333827	present: 	0.280508	TOTAL_RENDER: 	1.30431	
UPDATE	UpdateSceneManager: 	0.00890506	UpdateInput: 	1.1185	UpdateCamera: 	0.0756314	UpdateEnemies: 	0.0432141	UpdateProjectile: 	0.00157891	UpdateParticle: 	1.48925	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.760951	UpdatePlayer: 	0.0792102	UpdateSound: 	0.0204356	UpdateItems:	0.0134132	UpdateTriggers: 	0.000769907	UpdateRigid: 	8.38183	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	12.1541	
RENDER	sendToRender: 	0.0777336	vinyetas: 	0.386232	vinyetasBlur: 	0.00539537	bloom2Tex: 	0.616191	printScene: 	0.0495478	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0147245	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00077893	console: 	0.00134734	endScene: 	0.00033082	present: 	0.305969	TOTAL_RENDER: 	1.55146	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.06034	UpdateCamera: 	0.0461193	UpdateEnemies: 	0.025416	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.938126	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.566787	UpdatePlayer: 	0.0553221	UpdateSound: 	0.0192387	UpdateItems:	0.00989151	UpdateTriggers: 	0.00788554	UpdateRigid: 	8.28048	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.1889	
RENDER	sendToRender: 	0.0633399	vinyetas: 	0.316853	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.517955	printScene: 	0.0346669	applyBloom: 	0.000390969	setRenderState: 	0.00047217	gui: 	0.0105441	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000887198	endScene: 	0.000351872	present: 	0.276487	TOTAL_RENDER: 	1.31955	
UPDATE	UpdateSceneManager: 	0.00817726	UpdateInput: 	1.04099	UpdateCamera: 	0.0461403	UpdateEnemies: 	0.0297828	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.920166	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.557055	UpdatePlayer: 	0.0544168	UpdateSound: 	0.0194883	UpdateItems:	0.0199514	UpdateTriggers: 	0.000463147	UpdateRigid: 	8.13603	UpdateGUI: 	0.001212	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	10.9742	
RENDER	sendToRender: 	0.0636858	vinyetas: 	0.322609	vinyetasBlur: 	0.004845	bloom2Tex: 	0.532316	printScene: 	0.0369495	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.011299	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000923287	endScene: 	0.000351872	present: 	0.272631	TOTAL_RENDER: 	1.33765	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.0515	UpdateCamera: 	0.0563145	UpdateEnemies: 	0.0243513	UpdateProjectile: 	0.000818027	UpdateParticle: 	1.29223	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.724134	UpdatePlayer: 	0.0776584	UpdateSound: 	0.0159395	UpdateItems:	0.0119155	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.22217	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	11.6411	
RENDER	sendToRender: 	0.0758299	vinyetas: 	0.375748	vinyetasBlur: 	0.00522093	bloom2Tex: 	0.595268	printScene: 	0.0473914	applyBloom: 	0.000406006	setRenderState: 	0.000499237	gui: 	0.0142192	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000628557	console: 	0.00107065	endScene: 	0.000333827	present: 	0.282703	TOTAL_RENDER: 	1.49136	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.12966	UpdateCamera: 	0.0502695	UpdateEnemies: 	0.0503297	UpdateProjectile: 	0.00109471	UpdateParticle: 	1.08724	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.60137	UpdatePlayer: 	0.0614994	UpdateSound: 	0.0209289	UpdateItems:	0.0104629	UpdateTriggers: 	0.00785546	UpdateRigid: 	8.25092	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.4154	
RENDER	sendToRender: 	0.0629279	vinyetas: 	0.320303	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.597081	printScene: 	0.0353947	applyBloom: 	0.000303753	setRenderState: 	0.000475177	gui: 	0.0116178	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000544349	console: 	0.000899228	endScene: 	0.000339842	present: 	0.287942	TOTAL_RENDER: 	1.41414	
UPDATE	UpdateSceneManager: 	0.00817124	UpdateInput: 	1.02208	UpdateCamera: 	0.044784	UpdateEnemies: 	0.0279994	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.911829	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.559888	UpdatePlayer: 	0.0518996	UpdateSound: 	0.0160417	UpdateItems:	0.00921483	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.20968	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	10.9987	
RENDER	sendToRender: 	0.0613911	vinyetas: 	0.333701	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.501261	printScene: 	0.0342458	applyBloom: 	0.000303753	setRenderState: 	0.000469162	gui: 	0.0103757	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000709758	endScene: 	0.000372924	present: 	0.276147	TOTAL_RENDER: 	1.31605	
UPDATE	UpdateSceneManager: 	0.00738931	UpdateInput: 	1.16998	UpdateCamera: 	0.0689669	UpdateEnemies: 	0.0414878	UpdateProjectile: 	0.00112178	UpdateParticle: 	1.52036	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.755078	UpdatePlayer: 	0.0784824	UpdateSound: 	0.0194011	UpdateItems:	0.0129982	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.35255	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	12.2045	
RENDER	sendToRender: 	0.0777997	vinyetas: 	0.405119	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.589689	printScene: 	0.0485222	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0150342	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000523296	console: 	0.00103456	endScene: 	0.000333827	present: 	0.297022	TOTAL_RENDER: 	1.53362	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.02044	UpdateCamera: 	0.0462245	UpdateEnemies: 	0.0407961	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.90619	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.561666	UpdatePlayer: 	0.0540198	UpdateSound: 	0.0167004	UpdateItems:	0.0101832	UpdateTriggers: 	0.00766299	UpdateRigid: 	8.61089	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.4287	
RENDER	sendToRender: 	0.0673759	vinyetas: 	0.339517	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.516897	printScene: 	0.0372022	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0119727	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000917273	endScene: 	0.000369916	present: 	0.296481	TOTAL_RENDER: 	1.3904	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	0.973734	UpdateCamera: 	0.0493974	UpdateEnemies: 	0.027852	UpdateProjectile: 	0.00090825	UpdateParticle: 	1.03838	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.586859	UpdatePlayer: 	0.0624046	UpdateSound: 	0.0164026	UpdateItems:	0.010899	UpdateTriggers: 	0.000709758	UpdateRigid: 	8.15115	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	11.0858	
RENDER	sendToRender: 	0.0629459	vinyetas: 	0.321509	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.536373	printScene: 	0.035906	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0116569	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.00114584	endScene: 	0.00033082	present: 	0.272827	TOTAL_RENDER: 	1.33951	
UPDATE	UpdateSceneManager: 	0.0292204	UpdateInput: 	1.10117	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.0398006	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.929269	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.599	UpdatePlayer: 	0.0578333	UpdateSound: 	0.0192597	UpdateItems:	0.0103787	UpdateTriggers: 	0.00075487	UpdateRigid: 	8.30389	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	11.2716	
RENDER	sendToRender: 	0.062573	vinyetas: 	0.339328	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.521946	printScene: 	0.0380473	applyBloom: 	0.000390969	setRenderState: 	0.000466155	gui: 	0.0103065	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000676676	endScene: 	0.000366909	present: 	0.28012	TOTAL_RENDER: 	1.35262	
UPDATE	UpdateSceneManager: 	0.00757276	UpdateInput: 	0.989211	UpdateCamera: 	0.0441614	UpdateEnemies: 	0.029046	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.894061	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.534734	UpdatePlayer: 	0.0604077	UpdateSound: 	0.0181049	UpdateItems:	0.00947347	UpdateTriggers: 	0.00725096	UpdateRigid: 	8.25724	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	10.985	
RENDER	sendToRender: 	0.0615625	vinyetas: 	0.326047	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.47792	printScene: 	0.0327331	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0105622	setRenderState: 	0.000466155	luaMsg: 	0.000285708	printTextDebug:	0.00620738	console: 	0.000763893	endScene: 	0.000357887	present: 	0.297801	TOTAL_RENDER: 	1.4247	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.02506	UpdateCamera: 	0.0467358	UpdateEnemies: 	0.0327	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.947323	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.603265	UpdatePlayer: 	0.0673669	UpdateSound: 	0.0241288	UpdateItems:	0.0113231	UpdateTriggers: 	0.000481192	UpdateRigid: 	8.37033	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00889604	TOTAL_UPDATE: 	11.2988	
RENDER	sendToRender: 	0.0733547	vinyetas: 	0.338687	vinyetasBlur: 	0.00489312	bloom2Tex: 	0.555572	printScene: 	0.0405134	applyBloom: 	0.00029473	setRenderState: 	0.000586453	gui: 	0.0131516	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000715773	console: 	0.00106163	endScene: 	0.000333827	present: 	0.308035	TOTAL_RENDER: 	1.55829	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.09815	UpdateCamera: 	0.0464741	UpdateEnemies: 	0.0400382	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.884157	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.566965	UpdatePlayer: 	0.0551506	UpdateSound: 	0.0194702	UpdateItems:	0.00955166	UpdateTriggers: 	0.000721788	UpdateRigid: 	8.29725	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.1644	
RENDER	sendToRender: 	0.0620227	vinyetas: 	0.316224	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.518196	printScene: 	0.0337105	applyBloom: 	0.000291723	setRenderState: 	0.000475177	gui: 	0.0112629	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000595475	console: 	0.00849906	endScene: 	0.000342849	present: 	0.304002	TOTAL_RENDER: 	1.455	
UPDATE	UpdateSceneManager: 	0.015341	UpdateInput: 	1.00333	UpdateCamera: 	0.048859	UpdateEnemies: 	0.036315	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.888239	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.600447	UpdatePlayer: 	0.058516	UpdateSound: 	0.0213108	UpdateItems:	0.010111	UpdateTriggers: 	0.00786448	UpdateRigid: 	8.28988	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.1366	
RENDER	sendToRender: 	0.0654933	vinyetas: 	0.32488	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.525696	printScene: 	0.0373646	applyBloom: 	0.000412021	setRenderState: 	0.0004842	gui: 	0.0123366	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000757878	endScene: 	0.000351872	present: 	0.347312	TOTAL_RENDER: 	1.51706	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	1.03191	UpdateCamera: 	0.0461283	UpdateEnemies: 	0.0304595	UpdateProjectile: 	0.000727803	UpdateParticle: 	1.00012	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.600308	UpdatePlayer: 	0.06094	UpdateSound: 	0.0199514	UpdateItems:	0.0106404	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.18293	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	11.1444	
RENDER	sendToRender: 	0.0627114	vinyetas: 	0.321054	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.554228	printScene: 	0.0380082	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0123095	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000544349	console: 	0.00094434	endScene: 	0.000339842	present: 	0.307118	TOTAL_RENDER: 	1.50246	
UPDATE	UpdateSceneManager: 	0.0143365	UpdateInput: 	0.996705	UpdateCamera: 	0.0386307	UpdateEnemies: 	0.0251784	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.888284	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.580119	UpdatePlayer: 	0.0548048	UpdateSound: 	0.020583	UpdateItems:	0.010087	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.16135	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	10.9311	
RENDER	sendToRender: 	0.0632918	vinyetas: 	0.318303	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.589704	printScene: 	0.0343752	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0115516	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.000917273	endScene: 	0.000357887	present: 	0.314146	TOTAL_RENDER: 	1.53418	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	0.987524	UpdateCamera: 	0.0454005	UpdateEnemies: 	0.0296294	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.89176	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.549425	UpdatePlayer: 	0.0517973	UpdateSound: 	0.0179515	UpdateItems:	0.00969602	UpdateTriggers: 	0.00761787	UpdateRigid: 	8.42785	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	11.1732	
RENDER	sendToRender: 	0.0798478	vinyetas: 	0.401681	vinyetasBlur: 	0.00522394	bloom2Tex: 	0.542779	printScene: 	0.0477463	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0259152	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000833064	console: 	0.000718781	endScene: 	0.000357887	present: 	0.341174	TOTAL_RENDER: 	1.67304	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	1.03452	UpdateCamera: 	0.0478064	UpdateEnemies: 	0.0412622	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.922355	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.591548	UpdatePlayer: 	0.0556198	UpdateSound: 	0.0199665	UpdateItems:	0.0103727	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.33068	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	11.2309	
RENDER	sendToRender: 	0.0765336	vinyetas: 	0.396093	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.576363	printScene: 	0.0458035	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0142283	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000980429	endScene: 	0.000345857	present: 	0.308411	TOTAL_RENDER: 	1.63955	
UPDATE	UpdateSceneManager: 	0.00818027	UpdateInput: 	1.03139	UpdateCamera: 	0.0453704	UpdateEnemies: 	0.0360984	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.877403	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.58989	UpdatePlayer: 	0.0559626	UpdateSound: 	0.0182853	UpdateItems:	0.00994564	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.22178	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.0263	
RENDER	sendToRender: 	0.0632828	vinyetas: 	0.333532	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.511179	printScene: 	0.0345376	applyBloom: 	0.000547356	setRenderState: 	0.000478185	gui: 	0.0115757	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.00677879	endScene: 	0.000345857	present: 	0.304041	TOTAL_RENDER: 	1.46715	
UPDATE	UpdateSceneManager: 	0.00809004	UpdateInput: 	0.99429	UpdateCamera: 	0.0443749	UpdateEnemies: 	0.0305737	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.869541	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.560487	UpdatePlayer: 	0.0509823	UpdateSound: 	0.0166673	UpdateItems:	0.00929002	UpdateTriggers: 	0.00689909	UpdateRigid: 	8.28666	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	11.0376	
RENDER	sendToRender: 	0.0962204	vinyetas: 	0.349367	vinyetasBlur: 	0.00507357	bloom2Tex: 	0.51376	printScene: 	0.0408923	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0230822	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000541341	console: 	0.000923287	endScene: 	0.000384954	present: 	0.327238	TOTAL_RENDER: 	1.55852	
UPDATE	UpdateSceneManager: 	0.0200086	UpdateInput: 	1.25843	UpdateCamera: 	0.0478846	UpdateEnemies: 	0.0336895	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.962469	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.569951	UpdatePlayer: 	0.0545221	UpdateSound: 	0.0151545	UpdateItems:	0.00986444	UpdateTriggers: 	0.000487207	UpdateRigid: 	8.22496	UpdateGUI: 	0.00183154	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.3447	
RENDER	sendToRender: 	0.0761457	vinyetas: 	0.374885	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.590654	printScene: 	0.0466847	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0240295	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000649609	console: 	0.00110975	endScene: 	0.000336835	present: 	0.315653	TOTAL_RENDER: 	1.65307	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.20269	UpdateCamera: 	0.0444982	UpdateEnemies: 	0.0399179	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.916488	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.561617	UpdatePlayer: 	0.0523056	UpdateSound: 	0.0186522	UpdateItems:	0.0100208	UpdateTriggers: 	0.00074284	UpdateRigid: 	8.15229	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.14	
RENDER	sendToRender: 	0.0626843	vinyetas: 	0.314486	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.514731	printScene: 	0.0337707	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.0110524	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000532319	console: 	0.000679684	endScene: 	0.000351872	present: 	0.308829	TOTAL_RENDER: 	1.44579	
UPDATE	UpdateSceneManager: 	0.00824342	UpdateInput: 	0.997015	UpdateCamera: 	0.0638783	UpdateEnemies: 	0.0394517	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.894094	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.546042	UpdatePlayer: 	0.0490966	UpdateSound: 	0.0173139	UpdateItems:	0.00913363	UpdateTriggers: 	0.0074675	UpdateRigid: 	8.29265	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	11.0861	
RENDER	sendToRender: 	0.0631685	vinyetas: 	0.317945	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.517751	printScene: 	0.0351361	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0105261	setRenderState: 	0.000451118	luaMsg: 	0.000285708	printTextDebug:	0.000640587	console: 	0.00955768	endScene: 	0.000366909	present: 	0.298508	TOTAL_RENDER: 	1.46097	
UPDATE	UpdateSceneManager: 	0.0138012	UpdateInput: 	1.06395	UpdateCamera: 	0.0538965	UpdateEnemies: 	0.0533702	UpdateProjectile: 	0.00132328	UpdateParticle: 	1.51257	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.749222	UpdatePlayer: 	0.0853484	UpdateSound: 	0.0227303	UpdateItems:	0.0131396	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.17904	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	11.8943	
RENDER	sendToRender: 	0.0768855	vinyetas: 	0.37773	vinyetasBlur: 	0.0050856	bloom2Tex: 	0.580107	printScene: 	0.0514034	applyBloom: 	0.000309767	setRenderState: 	0.000481192	gui: 	0.0148237	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000439088	console: 	0.000818027	endScene: 	0.000378939	present: 	0.431518	TOTAL_RENDER: 	1.75769	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.17089	UpdateCamera: 	0.0527928	UpdateEnemies: 	0.0418036	UpdateProjectile: 	0.000899228	UpdateParticle: 	1.35567	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.720721	UpdatePlayer: 	0.0882416	UpdateSound: 	0.0313858	UpdateItems:	0.0127245	UpdateTriggers: 	0.000848101	UpdateRigid: 	8.20371	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	11.8616	
RENDER	sendToRender: 	0.0748013	vinyetas: 	0.374307	vinyetasBlur: 	0.00515778	bloom2Tex: 	0.596651	printScene: 	0.0476531	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0253468	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000634572	console: 	0.00111576	endScene: 	0.000336835	present: 	0.312339	TOTAL_RENDER: 	1.66282	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.02898	UpdateCamera: 	0.0490094	UpdateEnemies: 	0.0376082	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.929871	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.749006	UpdatePlayer: 	0.0626542	UpdateSound: 	0.022601	UpdateItems:	0.0104659	UpdateTriggers: 	0.00764795	UpdateRigid: 	8.32004	UpdateGUI: 	0.00172026	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	11.3678	
RENDER	sendToRender: 	0.0662692	vinyetas: 	0.333177	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.543982	printScene: 	0.0375179	applyBloom: 	0.000303753	setRenderState: 	0.000466155	gui: 	0.0117952	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000547356	console: 	0.00058946	endScene: 	0.000339842	present: 	0.298947	TOTAL_RENDER: 	1.49592	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.00736	UpdateCamera: 	0.0468561	UpdateEnemies: 	0.0409164	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.914256	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.587334	UpdatePlayer: 	0.0610783	UpdateSound: 	0.0206251	UpdateItems:	0.0104509	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.15298	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	10.9835	
RENDER	sendToRender: 	0.062582	vinyetas: 	0.336829	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.502954	printScene: 	0.0342188	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0113261	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000799982	endScene: 	0.000357887	present: 	0.293837	TOTAL_RENDER: 	1.46411	
UPDATE	UpdateSceneManager: 	0.00760584	UpdateInput: 	0.986877	UpdateCamera: 	0.0454997	UpdateEnemies: 	0.0292565	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.880858	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.558484	UpdatePlayer: 	0.0462275	UpdateSound: 	0.0162132	UpdateItems:	0.00885995	UpdateTriggers: 	0.000812012	UpdateRigid: 	8.19909	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	10.9131	
RENDER	sendToRender: 	0.0795772	vinyetas: 	0.311701	vinyetasBlur: 	0.00486606	bloom2Tex: 	0.49506	printScene: 	0.0346218	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.0103787	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000775922	endScene: 	0.000348864	present: 	0.290682	TOTAL_RENDER: 	1.45969	
UPDATE	UpdateSceneManager: 	0.00724194	UpdateInput: 	0.979819	UpdateCamera: 	0.0456832	UpdateEnemies: 	0.0299482	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.988035	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.55596	UpdatePlayer: 	0.0497673	UpdateSound: 	0.0187063	UpdateItems:	0.00961181	UpdateTriggers: 	0.00731412	UpdateRigid: 	8.28345	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	11.1113	
RENDER	sendToRender: 	0.0626181	vinyetas: 	0.315139	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.513561	printScene: 	0.0337556	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0106193	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000655624	endScene: 	0.000357887	present: 	0.293593	TOTAL_RENDER: 	1.43217	
UPDATE	UpdateSceneManager: 	0.00684797	UpdateInput: 	0.994958	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.0367661	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.90136	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.532051	UpdatePlayer: 	0.0475839	UpdateSound: 	0.0173981	UpdateItems:	0.00858928	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.21354	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.9509	
RENDER	sendToRender: 	0.0608257	vinyetas: 	0.306113	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.503784	printScene: 	0.0324053	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00996369	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000598483	console: 	0.000854116	endScene: 	0.000354879	present: 	0.289744	TOTAL_RENDER: 	1.40484	
UPDATE	UpdateSceneManager: 	0.161792	UpdateInput: 	1.04085	UpdateCamera: 	0.044805	UpdateEnemies: 	0.0377796	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.881676	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.562354	UpdatePlayer: 	0.0516951	UpdateSound: 	0.0178372	UpdateItems:	0.00971407	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.2424	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	11.182	
RENDER	sendToRender: 	0.0618272	vinyetas: 	0.334423	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.500542	printScene: 	0.0328474	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0105441	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000547356	console: 	0.00843289	endScene: 	0.000342849	present: 	0.302429	TOTAL_RENDER: 	1.45229	
UPDATE	UpdateSceneManager: 	0.023825	UpdateInput: 	1.00462	UpdateCamera: 	0.0447809	UpdateEnemies: 	0.0385946	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.869102	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.562017	UpdatePlayer: 	0.0507237	UpdateSound: 	0.0191875	UpdateItems:	0.00987045	UpdateTriggers: 	0.00693518	UpdateRigid: 	8.16364	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	10.923	
RENDER	sendToRender: 	0.0752013	vinyetas: 	0.313376	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.491126	printScene: 	0.0333797	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.010505	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000526304	console: 	0.0104629	endScene: 	0.000378939	present: 	0.294856	TOTAL_RENDER: 	1.43303	
UPDATE	UpdateSceneManager: 	0.0174131	UpdateInput: 	1.083	UpdateCamera: 	0.0553762	UpdateEnemies: 	0.0529522	UpdateProjectile: 	0.00128719	UpdateParticle: 	1.49268	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.76835	UpdatePlayer: 	0.0767261	UpdateSound: 	0.0233468	UpdateItems:	0.0122915	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.20172	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	11.9316	
RENDER	sendToRender: 	0.0765607	vinyetas: 	0.385251	vinyetasBlur: 	0.00517883	bloom2Tex: 	0.587578	printScene: 	0.0491959	applyBloom: 	0.000415028	setRenderState: 	0.0004842	gui: 	0.0141922	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000649609	console: 	0.000974414	endScene: 	0.000427058	present: 	0.322032	TOTAL_RENDER: 	1.80958	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.01135	UpdateCamera: 	0.0479297	UpdateEnemies: 	0.0335842	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.96482	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.595051	UpdatePlayer: 	0.05771	UpdateSound: 	0.0213679	UpdateItems:	0.00925693	UpdateTriggers: 	0.000821034	UpdateRigid: 	8.2494	UpdateGUI: 	0.0039548	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	11.1426	
RENDER	sendToRender: 	0.0750028	vinyetas: 	0.322624	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.513847	printScene: 	0.0362037	applyBloom: 	0.000303753	setRenderState: 	0.000478185	gui: 	0.0118734	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000445103	console: 	0.000995466	endScene: 	0.000351872	present: 	0.311713	TOTAL_RENDER: 	1.49499	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	1.01461	UpdateCamera: 	0.0452441	UpdateEnemies: 	0.0307211	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.889099	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.547272	UpdatePlayer: 	0.0515808	UpdateSound: 	0.0137831	UpdateItems:	0.00950054	UpdateTriggers: 	0.00851409	UpdateRigid: 	8.44765	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	11.2207	
RENDER	sendToRender: 	0.0804613	vinyetas: 	0.368061	vinyetasBlur: 	0.00551567	bloom2Tex: 	0.549648	printScene: 	0.0443479	applyBloom: 	0.000291723	setRenderState: 	0.000478185	gui: 	0.014144	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000676676	console: 	0.000971407	endScene: 	0.000354879	present: 	0.321993	TOTAL_RENDER: 	1.60741	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.13917	UpdateCamera: 	0.0497523	UpdateEnemies: 	0.0477944	UpdateProjectile: 	0.0010917	UpdateParticle: 	1.52364	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.793558	UpdatePlayer: 	0.0795471	UpdateSound: 	0.0203063	UpdateItems:	0.0141892	UpdateTriggers: 	0.000899228	UpdateRigid: 	8.196	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	12.0107	
RENDER	sendToRender: 	0.0665308	vinyetas: 	0.338311	vinyetasBlur: 	0.00526905	bloom2Tex: 	0.614594	printScene: 	0.0441584	applyBloom: 	0.000384954	setRenderState: 	0.000493222	gui: 	0.0248295	setRenderState: 	0.000517282	luaMsg: 	0.000270671	printTextDebug:	0.000622542	console: 	0.000974414	endScene: 	0.000372924	present: 	0.32792	TOTAL_RENDER: 	1.7853	
UPDATE	UpdateSceneManager: 	0.0120238	UpdateInput: 	1.059	UpdateCamera: 	0.0501282	UpdateEnemies: 	0.0292805	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.936463	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.665483	UpdatePlayer: 	0.0657218	UpdateSound: 	0.0223724	UpdateItems:	0.011302	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.25839	UpdateGUI: 	0.00166613	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	11.2549	
RENDER	sendToRender: 	0.0678541	vinyetas: 	0.352263	vinyetasBlur: 	0.00482696	bloom2Tex: 	0.557344	printScene: 	0.040348	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.0125892	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00101953	console: 	0.000875168	endScene: 	0.000354879	present: 	0.321091	TOTAL_RENDER: 	1.55799	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.02892	UpdateCamera: 	0.0468771	UpdateEnemies: 	0.0423569	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.941849	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.602982	UpdatePlayer: 	0.0583746	UpdateSound: 	0.0219604	UpdateItems:	0.0102825	UpdateTriggers: 	0.00789757	UpdateRigid: 	8.28804	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	11.1942	
RENDER	sendToRender: 	0.0649429	vinyetas: 	0.344428	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.523904	printScene: 	0.0390517	applyBloom: 	0.000402998	setRenderState: 	0.000481192	gui: 	0.0117892	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.00559987	console: 	0.000812012	endScene: 	0.000363902	present: 	0.301431	TOTAL_RENDER: 	1.49698	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	1.003	UpdateCamera: 	0.0475809	UpdateEnemies: 	0.0303662	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.990414	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.607009	UpdatePlayer: 	0.0605941	UpdateSound: 	0.0207033	UpdateItems:	0.0111576	UpdateTriggers: 	0.000583446	UpdateRigid: 	8.21827	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.1685	
RENDER	sendToRender: 	0.0639384	vinyetas: 	0.321951	vinyetasBlur: 	0.00484801	bloom2Tex: 	0.560279	printScene: 	0.183566	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0124298	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000676676	endScene: 	0.000390969	present: 	0.190062	TOTAL_RENDER: 	1.53945	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.01907	UpdateCamera: 	0.0481553	UpdateEnemies: 	0.0385645	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.881009	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.596525	UpdatePlayer: 	0.059346	UpdateSound: 	0.0214852	UpdateItems:	0.0101802	UpdateTriggers: 	0.000757878	UpdateRigid: 	8.185	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	11.0065	
RENDER	sendToRender: 	0.0642873	vinyetas: 	0.337938	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.539822	printScene: 	0.0380954	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0110825	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000451118	console: 	0.000718781	endScene: 	0.000369916	present: 	0.29821	TOTAL_RENDER: 	1.51211	
UPDATE	UpdateSceneManager: 	0.00809606	UpdateInput: 	0.994636	UpdateCamera: 	0.0466185	UpdateEnemies: 	0.0305377	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.889616	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.732615	UpdatePlayer: 	0.0587295	UpdateSound: 	0.0398517	UpdateItems:	0.0101201	UpdateTriggers: 	0.00741938	UpdateRigid: 	8.20962	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	11.166	
RENDER	sendToRender: 	0.0636858	vinyetas: 	0.338456	vinyetasBlur: 	0.00491117	bloom2Tex: 	0.527233	printScene: 	0.03836	applyBloom: 	0.00029473	setRenderState: 	0.000466155	gui: 	0.0121892	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.00044811	console: 	0.000857124	endScene: 	0.000348864	present: 	0.30691	TOTAL_RENDER: 	1.49189	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	0.973704	UpdateCamera: 	0.0486124	UpdateEnemies: 	0.0338308	UpdateProjectile: 	0.00121501	UpdateParticle: 	1.01235	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.609607	UpdatePlayer: 	0.0659624	UpdateSound: 	0.0249258	UpdateItems:	0.0117621	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.17578	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	11.1125	
RENDER	sendToRender: 	0.0654	vinyetas: 	0.321163	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.588408	printScene: 	0.0391901	applyBloom: 	0.000300745	setRenderState: 	0.000475177	gui: 	0.0132358	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000439088	console: 	0.000992459	endScene: 	0.000375931	present: 	0.319713	TOTAL_RENDER: 	1.55656	
UPDATE	UpdateSceneManager: 	0.0221018	UpdateInput: 	1.01901	UpdateCamera: 	0.0465974	UpdateEnemies: 	0.0397976	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.921838	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.568219	UpdatePlayer: 	0.0546364	UpdateSound: 	0.0184748	UpdateItems:	0.010511	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.17774	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	11.0117	
RENDER	sendToRender: 	0.0612618	vinyetas: 	0.348696	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.709719	printScene: 	0.037957	applyBloom: 	0.000279693	setRenderState: 	0.000523296	gui: 	0.0120118	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.00062555	console: 	0.000679684	endScene: 	0.000342849	present: 	0.22201	TOTAL_RENDER: 	1.59769	
UPDATE	UpdateSceneManager: 	0.00786148	UpdateInput: 	0.988958	UpdateCamera: 	0.0442155	UpdateEnemies: 	0.031064	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.881261	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.550842	UpdatePlayer: 	0.0525281	UpdateSound: 	0.0188086	UpdateItems:	0.00929002	UpdateTriggers: 	0.0175665	UpdateRigid: 	8.2217	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.9596	
RENDER	sendToRender: 	0.0918536	vinyetas: 	0.264322	vinyetasBlur: 	0.00481794	bloom2Tex: 	0.0669278	printScene: 	0.0325526	applyBloom: 	0.000285708	setRenderState: 	0.0004842	gui: 	0.0124208	setRenderState: 	0.000493222	luaMsg: 	0.000288715	printTextDebug:	0.000550364	console: 	0.000757878	endScene: 	0.000475177	present: 	0.122274	TOTAL_RENDER: 	1.30383	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.9539	UpdateCamera: 	0.0425975	UpdateEnemies: 	0.0296204	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.929693	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.652217	UpdatePlayer: 	0.0723502	UpdateSound: 	0.0208958	UpdateItems:	0.012096	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.32981	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	12.1963	
RENDER	sendToRender: 	0.0671714	vinyetas: 	0.236347	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.0742058	printScene: 	0.0418246	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0180447	setRenderState: 	0.000604498	luaMsg: 	0.000375931	printTextDebug:	0.000938325	console: 	0.0012902	endScene: 	0.000478185	present: 	0.131759	TOTAL_RENDER: 	1.4136	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	0.995791	UpdateCamera: 	0.0471027	UpdateEnemies: 	0.0319421	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.94434	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.579268	UpdatePlayer: 	0.0562213	UpdateSound: 	0.0193078	UpdateItems:	0.00968098	UpdateTriggers: 	0.000565401	UpdateRigid: 	8.26399	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.0919	
RENDER	sendToRender: 	0.0619505	vinyetas: 	0.267657	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.0686601	printScene: 	0.0332564	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00969602	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000799982	endScene: 	0.000339842	present: 	0.551368	TOTAL_RENDER: 	1.19225	
UPDATE	UpdateSceneManager: 	0.00701939	UpdateInput: 	1.08463	UpdateCamera: 	0.0454907	UpdateEnemies: 	0.0315933	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.894389	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	0.579984	UpdatePlayer: 	0.0519056	UpdateSound: 	0.0180537	UpdateItems:	0.00973512	UpdateTriggers: 	0.00756675	UpdateRigid: 	8.1404	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	11.0131	
RENDER	sendToRender: 	0.0606603	vinyetas: 	0.375372	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0692706	printScene: 	0.0349526	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0125742	setRenderState: 	0.000454125	luaMsg: 	0.000285708	printTextDebug:	0.000640587	console: 	0.00119095	endScene: 	0.000378939	present: 	0.154336	TOTAL_RENDER: 	1.53251	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.03719	UpdateCamera: 	0.0519116	UpdateEnemies: 	0.0348594	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.927014	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	0.622227	UpdatePlayer: 	0.0949783	UpdateSound: 	0.0233649	UpdateItems:	0.0109201	UpdateTriggers: 	0.000745848	UpdateRigid: 	8.18755	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	11.1473	
RENDER	sendToRender: 	0.0645369	vinyetas: 	0.414	vinyetasBlur: 	0.00502846	bloom2Tex: 	0.0717307	printScene: 	0.593821	applyBloom: 	0.000399991	setRenderState: 	0.000532319	gui: 	0.0146734	setRenderState: 	0.000466155	luaMsg: 	0.0002827	printTextDebug:	0.00046014	console: 	0.00092028	endScene: 	0.000357887	present: 	0.230918	TOTAL_RENDER: 	1.62119	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.02916	UpdateCamera: 	0.0470456	UpdateEnemies: 	0.0404081	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.886524	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.57888	UpdatePlayer: 	0.0588408	UpdateSound: 	0.0193048	UpdateItems:	0.0105832	UpdateTriggers: 	0.000646602	UpdateRigid: 	8.30238	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	11.133	
RENDER	sendToRender: 	0.063788	vinyetas: 	0.338792	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.070654	printScene: 	0.634304	applyBloom: 	0.000390969	setRenderState: 	0.000526304	gui: 	0.0119817	setRenderState: 	0.000451118	luaMsg: 	0.00029473	printTextDebug:	0.000418036	console: 	0.00075487	endScene: 	0.000375931	present: 	0.22764	TOTAL_RENDER: 	1.57979	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	0.983933	UpdateCamera: 	0.0569521	UpdateEnemies: 	0.030273	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.921955	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.554839	UpdatePlayer: 	0.0632497	UpdateSound: 	0.0190221	UpdateItems:	0.00908551	UpdateTriggers: 	0.00741337	UpdateRigid: 	8.40259	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	11.2066	
RENDER	sendToRender: 	0.0628046	vinyetas: 	0.431187	vinyetasBlur: 	0.0049262	bloom2Tex: 	0.550024	printScene: 	0.0349797	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0108028	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000757878	endScene: 	0.000369916	present: 	0.263744	TOTAL_RENDER: 	1.55845	
UPDATE	UpdateSceneManager: 	0.00772614	UpdateInput: 	1.00747	UpdateCamera: 	0.037136	UpdateEnemies: 	0.0241949	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.892064	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.574348	UpdatePlayer: 	0.0485763	UpdateSound: 	0.0192928	UpdateItems:	0.00938926	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.13086	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	11.0287	
RENDER	sendToRender: 	0.0615535	vinyetas: 	0.283564	vinyetasBlur: 	0.00473373	bloom2Tex: 	0.529176	printScene: 	0.0348624	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0108569	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.000538334	endScene: 	0.000393976	present: 	0.27351	TOTAL_RENDER: 	1.39598	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	0.989289	UpdateCamera: 	0.0446997	UpdateEnemies: 	0.0301076	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.882924	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.55627	UpdatePlayer: 	0.0504169	UpdateSound: 	0.01815	UpdateItems:	0.00965392	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.12279	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	10.855	
RENDER	sendToRender: 	0.060964	vinyetas: 	0.38834	vinyetasBlur: 	0.00509763	bloom2Tex: 	0.570721	printScene: 	0.0345977	applyBloom: 	0.00939227	setRenderState: 	0.000481192	gui: 	0.010878	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000517282	console: 	0.000727803	endScene: 	0.000357887	present: 	0.250776	TOTAL_RENDER: 	1.53432	
UPDATE	UpdateSceneManager: 	0.00753366	UpdateInput: 	1.01028	UpdateCamera: 	0.0449133	UpdateEnemies: 	0.0394427	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.86971	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.571554	UpdatePlayer: 	0.0524108	UpdateSound: 	0.0191815	UpdateItems:	0.0107907	UpdateTriggers: 	0.00701939	UpdateRigid: 	8.55181	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	11.3173	
RENDER	sendToRender: 	0.0643414	vinyetas: 	0.307241	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.558484	printScene: 	0.0369165	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0117441	setRenderState: 	0.000487207	luaMsg: 	0.000279693	printTextDebug:	0.000451118	console: 	0.000682691	endScene: 	0.000354879	present: 	0.278998	TOTAL_RENDER: 	1.46123	
UPDATE	UpdateSceneManager: 	0.0302249	UpdateInput: 	1.20943	UpdateCamera: 	0.0544198	UpdateEnemies: 	0.0483809	UpdateProjectile: 	0.00132629	UpdateParticle: 	1.43128	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.755108	UpdatePlayer: 	0.0817425	UpdateSound: 	0.0221529	UpdateItems:	0.0136238	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.23934	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	12.0616	
RENDER	sendToRender: 	0.0756404	vinyetas: 	0.364449	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.639198	printScene: 	0.0704977	applyBloom: 	0.000402998	setRenderState: 	0.00047217	gui: 	0.0156267	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000787952	console: 	0.00103757	endScene: 	0.000360894	present: 	0.308204	TOTAL_RENDER: 	1.70325	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.06456	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.0468531	UpdateProjectile: 	0.00103757	UpdateParticle: 	1.32828	UpdateLUAMsg: 	0.000974414	UpdateColisions: 	0.742452	UpdatePlayer: 	0.0743141	UpdateSound: 	0.0206522	UpdateItems:	0.012511	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.38286	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	11.8937	
RENDER	sendToRender: 	0.0966144	vinyetas: 	0.351926	vinyetasBlur: 	0.00558784	bloom2Tex: 	0.64253	printScene: 	0.0465403	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0138072	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000902235	console: 	0.00109471	endScene: 	0.000339842	present: 	0.28449	TOTAL_RENDER: 	1.65359	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.08675	UpdateCamera: 	0.0613159	UpdateEnemies: 	0.0392653	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.912019	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.626572	UpdatePlayer: 	0.0595836	UpdateSound: 	0.0203604	UpdateItems:	0.0107396	UpdateTriggers: 	0.00728705	UpdateRigid: 	8.16327	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.1281	
RENDER	sendToRender: 	0.0614633	vinyetas: 	0.305912	vinyetasBlur: 	0.00482094	bloom2Tex: 	0.548502	printScene: 	0.0376593	applyBloom: 	0.000309767	setRenderState: 	0.000490215	gui: 	0.0114794	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000333827	present: 	0.305969	TOTAL_RENDER: 	1.47811	
UPDATE	UpdateSceneManager: 	0.00872762	UpdateInput: 	1.21308	UpdateCamera: 	0.0382367	UpdateEnemies: 	0.0258881	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.894641	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.56553	UpdatePlayer: 	0.0760765	UpdateSound: 	0.0192447	UpdateItems:	0.00977722	UpdateTriggers: 	0.000631565	UpdateRigid: 	8.1355	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	11.1104	
RENDER	sendToRender: 	0.0626632	vinyetas: 	0.294694	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.542481	printScene: 	0.0360593	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0109832	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000872161	endScene: 	0.000372924	present: 	0.273618	TOTAL_RENDER: 	1.42521	
UPDATE	UpdateSceneManager: 	0.00744946	UpdateInput: 	0.995638	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.031491	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.946905	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.548971	UpdatePlayer: 	0.0720134	UpdateSound: 	0.0182282	UpdateItems:	0.00886597	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.12889	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	10.9374	
RENDER	sendToRender: 	0.0620196	vinyetas: 	0.347728	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.668283	printScene: 	0.0352624	applyBloom: 	0.000387961	setRenderState: 	0.000508259	gui: 	0.01129	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.00075487	endScene: 	0.000339842	present: 	0.274361	TOTAL_RENDER: 	1.60341	
UPDATE	UpdateSceneManager: 	0.0105832	UpdateInput: 	1.02879	UpdateCamera: 	0.0471899	UpdateEnemies: 	0.0377285	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.900365	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.776376	UpdatePlayer: 	0.0651564	UpdateSound: 	0.0219905	UpdateItems:	0.0106343	UpdateTriggers: 	0.00764494	UpdateRigid: 	8.35191	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.3958	
RENDER	sendToRender: 	0.0646963	vinyetas: 	0.305882	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.57464	printScene: 	0.0383029	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.0114163	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000544349	console: 	0.00105862	endScene: 	0.000360894	present: 	0.261483	TOTAL_RENDER: 	1.46224	
UPDATE	UpdateSceneManager: 	0.0165019	UpdateInput: 	0.979115	UpdateCamera: 	0.0485072	UpdateEnemies: 	0.0385224	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.871379	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.572571	UpdatePlayer: 	0.0580558	UpdateSound: 	0.0224356	UpdateItems:	0.0107967	UpdateTriggers: 	0.000718781	UpdateRigid: 	8.30115	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	11.1064	
RENDER	sendToRender: 	0.0652226	vinyetas: 	0.319148	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.541335	printScene: 	0.0359902	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0109622	setRenderState: 	0.000487207	luaMsg: 	0.000279693	printTextDebug:	0.000544349	console: 	0.000751863	endScene: 	0.000357887	present: 	0.264526	TOTAL_RENDER: 	1.46192	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.00732	UpdateCamera: 	0.046426	UpdateEnemies: 	0.0307482	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.876416	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.574426	UpdatePlayer: 	0.0568438	UpdateSound: 	0.0188928	UpdateItems:	0.00995466	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.23804	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	11.0175	
RENDER	sendToRender: 	0.0849394	vinyetas: 	0.312543	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.604338	printScene: 	0.0394938	applyBloom: 	0.000399991	setRenderState: 	0.000502244	gui: 	0.0124809	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000369916	present: 	0.262472	TOTAL_RENDER: 	1.52481	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.05383	UpdateCamera: 	0.058107	UpdateEnemies: 	0.0267062	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.926911	UpdateLUAMsg: 	0.0074254	UpdateColisions: 	0.613021	UpdatePlayer: 	0.0669549	UpdateSound: 	0.0147515	UpdateItems:	0.0109952	UpdateTriggers: 	0.00781937	UpdateRigid: 	8.29608	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	11.2204	
RENDER	sendToRender: 	0.0637219	vinyetas: 	0.304297	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.565813	printScene: 	0.0365556	applyBloom: 	0.000406006	setRenderState: 	0.000535326	gui: 	0.0116058	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.000772915	endScene: 	0.000378939	present: 	0.277504	TOTAL_RENDER: 	1.46333	
UPDATE	UpdateSceneManager: 	0.00749457	UpdateInput: 	0.962616	UpdateCamera: 	0.0462335	UpdateEnemies: 	0.0301076	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.906124	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.538403	UpdatePlayer: 	0.0513101	UpdateSound: 	0.0182282	UpdateItems:	0.0093652	UpdateTriggers: 	0.000559386	UpdateRigid: 	8.37033	UpdateGUI: 	0.00203304	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	11.0998	
RENDER	sendToRender: 	0.0766028	vinyetas: 	0.349472	vinyetasBlur: 	0.00548258	bloom2Tex: 	0.592555	printScene: 	0.0470816	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0153049	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000914265	console: 	0.00114283	endScene: 	0.000342849	present: 	0.260623	TOTAL_RENDER: 	1.56145	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.0481	UpdateCamera: 	0.0561672	UpdateEnemies: 	0.0267573	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.864618	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.545317	UpdatePlayer: 	0.0510364	UpdateSound: 	0.0172357	UpdateItems:	0.0092028	UpdateTriggers: 	0.000676676	UpdateRigid: 	8.3098	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.0705	
RENDER	sendToRender: 	0.0769877	vinyetas: 	0.380394	vinyetasBlur: 	0.00546153	bloom2Tex: 	0.657627	printScene: 	0.0603565	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0134644	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000736825	console: 	0.00717879	endScene: 	0.000345857	present: 	0.269597	TOTAL_RENDER: 	1.68409	
UPDATE	UpdateSceneManager: 	0.02501	UpdateInput: 	1.03596	UpdateCamera: 	0.0467177	UpdateEnemies: 	0.0310369	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.90985	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.586808	UpdatePlayer: 	0.0609971	UpdateSound: 	0.019783	UpdateItems:	0.0100148	UpdateTriggers: 	0.00761487	UpdateRigid: 	8.28541	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	11.1568	
RENDER	sendToRender: 	0.0644587	vinyetas: 	0.322654	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.539302	printScene: 	0.0367992	applyBloom: 	0.00029473	setRenderState: 	0.000583446	gui: 	0.0123907	setRenderState: 	0.000451118	luaMsg: 	0.000288715	printTextDebug:	0.000442095	console: 	0.000875168	endScene: 	0.000378939	present: 	0.258563	TOTAL_RENDER: 	1.47033	
UPDATE	UpdateSceneManager: 	0.00763291	UpdateInput: 	1.09466	UpdateCamera: 	0.0482636	UpdateEnemies: 	0.0396653	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.908449	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.558484	UpdatePlayer: 	0.0532499	UpdateSound: 	0.0181951	UpdateItems:	0.00988248	UpdateTriggers: 	0.000610513	UpdateRigid: 	8.22116	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	11.0934	
RENDER	sendToRender: 	0.063379	vinyetas: 	0.319082	vinyetasBlur: 	0.00467057	bloom2Tex: 	0.527155	printScene: 	0.0360052	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.010893	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000763893	endScene: 	0.000372924	present: 	0.274063	TOTAL_RENDER: 	1.43311	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.00573	UpdateCamera: 	0.0478425	UpdateEnemies: 	0.0425043	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.916506	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.596609	UpdatePlayer: 	0.0623114	UpdateSound: 	0.0214702	UpdateItems:	0.010111	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.15396	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	11.0004	
RENDER	sendToRender: 	0.0627715	vinyetas: 	0.321602	vinyetasBlur: 	0.00466456	bloom2Tex: 	0.570053	printScene: 	0.0381044	applyBloom: 	0.000390969	setRenderState: 	0.000475177	gui: 	0.0112689	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000640587	endScene: 	0.000375931	present: 	0.259441	TOTAL_RENDER: 	1.46824	
UPDATE	UpdateSceneManager: 	0.00808102	UpdateInput: 	0.970913	UpdateCamera: 	0.0461283	UpdateEnemies: 	0.0297166	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.875201	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.55962	UpdatePlayer: 	0.0534604	UpdateSound: 	0.0179755	UpdateItems:	0.00903739	UpdateTriggers: 	0.00719984	UpdateRigid: 	8.40292	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	11.117	
RENDER	sendToRender: 	0.06337	vinyetas: 	0.297641	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.539744	printScene: 	0.0352263	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0105231	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000445103	console: 	0.0007669	endScene: 	0.000372924	present: 	0.253913	TOTAL_RENDER: 	1.40243	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	0.971743	UpdateCamera: 	0.0455599	UpdateEnemies: 	0.0326459	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.869998	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.58611	UpdatePlayer: 	0.0559416	UpdateSound: 	0.0196296	UpdateItems:	0.00961181	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.31403	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	11.0527	
RENDER	sendToRender: 	0.0624317	vinyetas: 	0.298577	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.554622	printScene: 	0.0352533	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0117351	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.0010075	endScene: 	0.000381946	present: 	0.274451	TOTAL_RENDER: 	1.44248	
UPDATE	UpdateSceneManager: 	0.00837575	UpdateInput: 	0.99334	UpdateCamera: 	0.0477162	UpdateEnemies: 	0.0582964	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.910689	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.559921	UpdatePlayer: 	0.0554724	UpdateSound: 	0.014532	UpdateItems:	0.00943137	UpdateTriggers: 	0.00062555	UpdateRigid: 	8.34577	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.1577	
RENDER	sendToRender: 	0.0631835	vinyetas: 	0.299187	vinyetasBlur: 	0.00461042	bloom2Tex: 	0.554285	printScene: 	0.035521	applyBloom: 	0.000396984	setRenderState: 	0.000490215	gui: 	0.0111877	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000971407	endScene: 	0.000372924	present: 	0.274574	TOTAL_RENDER: 	1.441	
UPDATE	UpdateSceneManager: 	0.0084359	UpdateInput: 	1.00899	UpdateCamera: 	0.0447689	UpdateEnemies: 	0.029879	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.883367	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.567055	UpdatePlayer: 	0.0515056	UpdateSound: 	0.017762	UpdateItems:	0.00876672	UpdateTriggers: 	0.00661639	UpdateRigid: 	8.25579	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	11.0245	
RENDER	sendToRender: 	0.0618091	vinyetas: 	0.293266	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.536935	printScene: 	0.035133	applyBloom: 	0.000297738	setRenderState: 	0.000481192	gui: 	0.0110283	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.00104359	endScene: 	0.000336835	present: 	0.268713	TOTAL_RENDER: 	1.40769	
UPDATE	UpdateSceneManager: 	0.00740735	UpdateInput: 	1.16106	UpdateCamera: 	0.0378939	UpdateEnemies: 	0.0245378	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.879439	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.571337	UpdatePlayer: 	0.05488	UpdateSound: 	0.0171876	UpdateItems:	0.0101171	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.33056	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	11.2226	
RENDER	sendToRender: 	0.0624227	vinyetas: 	0.310008	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.5364	printScene: 	0.0361706	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0109592	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000412021	console: 	0.000676676	endScene: 	0.000375931	present: 	0.277443	TOTAL_RENDER: 	1.4365	
UPDATE	UpdateSceneManager: 	0.00849906	UpdateInput: 	0.999442	UpdateCamera: 	0.0461553	UpdateEnemies: 	0.0283452	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.897881	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.560616	UpdatePlayer: 	0.054904	UpdateSound: 	0.0184327	UpdateItems:	0.00975617	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.12867	UpdateGUI: 	0.00111576	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	10.886	
RENDER	sendToRender: 	0.0615746	vinyetas: 	0.293254	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.666096	printScene: 	0.0343511	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.010896	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000505252	console: 	0.000968399	endScene: 	0.000375931	present: 	0.271353	TOTAL_RENDER: 	1.53991	
UPDATE	UpdateSceneManager: 	0.00714871	UpdateInput: 	0.979434	UpdateCamera: 	0.0435359	UpdateEnemies: 	0.0288715	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.893045	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.546285	UpdatePlayer: 	0.049226	UpdateSound: 	0.0157831	UpdateItems:	0.00907949	UpdateTriggers: 	0.00709157	UpdateRigid: 	8.2605	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	10.973	
RENDER	sendToRender: 	0.0606362	vinyetas: 	0.304962	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.50007	printScene: 	0.0328414	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.010093	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000535326	console: 	0.000824042	endScene: 	0.000372924	present: 	0.269284	TOTAL_RENDER: 	1.37779	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.17759	UpdateCamera: 	0.0387119	UpdateEnemies: 	0.0265738	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.910903	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.605728	UpdatePlayer: 	0.064182	UpdateSound: 	0.0225408	UpdateItems:	0.0100088	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.24245	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	11.2446	
RENDER	sendToRender: 	0.0643895	vinyetas: 	0.315446	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.594071	printScene: 	0.0428201	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0131907	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000842086	endScene: 	0.000351872	present: 	0.287732	TOTAL_RENDER: 	1.52358	
UPDATE	UpdateSceneManager: 	0.021801	UpdateInput: 	1.0118	UpdateCamera: 	0.0475779	UpdateEnemies: 	0.0316624	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.893962	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.608765	UpdatePlayer: 	0.0586363	UpdateSound: 	0.0206431	UpdateItems:	0.0107426	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.14956	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0104	
RENDER	sendToRender: 	0.0634452	vinyetas: 	0.302688	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.683837	printScene: 	0.0381044	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0114524	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000523296	console: 	0.00075487	endScene: 	0.000360894	present: 	0.258145	TOTAL_RENDER: 	1.56174	
UPDATE	UpdateSceneManager: 	0.00737126	UpdateInput: 	0.977109	UpdateCamera: 	0.0459238	UpdateEnemies: 	0.0488169	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.895896	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.560736	UpdatePlayer: 	0.0549582	UpdateSound: 	0.0174643	UpdateItems:	0.00882085	UpdateTriggers: 	0.00757577	UpdateRigid: 	8.28303	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.0423	
RENDER	sendToRender: 	0.0615174	vinyetas: 	0.290733	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.532917	printScene: 	0.0342789	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0107035	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000893213	endScene: 	0.000360894	present: 	0.25148	TOTAL_RENDER: 	1.38249	
UPDATE	UpdateSceneManager: 	0.0105832	UpdateInput: 	1.12059	UpdateCamera: 	0.0485433	UpdateEnemies: 	0.0321737	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.973659	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.604474	UpdatePlayer: 	0.0610272	UpdateSound: 	0.0210822	UpdateItems:	0.0099697	UpdateTriggers: 	0.000745848	UpdateRigid: 	8.16798	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.1892	
RENDER	sendToRender: 	0.0637008	vinyetas: 	0.307695	vinyetasBlur: 	0.0098885	bloom2Tex: 	0.568595	printScene: 	0.0373586	applyBloom: 	0.000402998	setRenderState: 	0.000490215	gui: 	0.0115817	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000854116	endScene: 	0.000348864	present: 	0.277185	TOTAL_RENDER: 	1.47846	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	1.05041	UpdateCamera: 	0.0466696	UpdateEnemies: 	0.0386728	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.877658	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.570336	UpdatePlayer: 	0.0537732	UpdateSound: 	0.0183424	UpdateItems:	0.0087577	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.12761	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	10.929	
RENDER	sendToRender: 	0.0606332	vinyetas: 	0.288748	vinyetasBlur: 	0.00408111	bloom2Tex: 	0.529236	printScene: 	0.0336774	applyBloom: 	0.000390969	setRenderState: 	0.000520289	gui: 	0.010514	setRenderState: 	0.000508259	luaMsg: 	0.000264656	printTextDebug:	0.000406006	console: 	0.00103456	endScene: 	0.000333827	present: 	0.27105	TOTAL_RENDER: 	1.39526	
UPDATE	UpdateSceneManager: 	0.0191184	UpdateInput: 	1.10189	UpdateCamera: 	0.0546394	UpdateEnemies: 	0.0542364	UpdateProjectile: 	0.00134433	UpdateParticle: 	1.47882	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.763363	UpdatePlayer: 	0.0823049	UpdateSound: 	0.01898	UpdateItems:	0.0136328	UpdateTriggers: 	0.00884491	UpdateRigid: 	8.21109	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	11.9598	
RENDER	sendToRender: 	0.136845	vinyetas: 	0.374025	vinyetasBlur: 	0.00541341	bloom2Tex: 	0.655591	printScene: 	0.0499808	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0253498	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.00074284	console: 	0.00109471	endScene: 	0.00033082	present: 	0.271278	TOTAL_RENDER: 	1.7345	
UPDATE	UpdateSceneManager: 	0.0102674	UpdateInput: 	1.04592	UpdateCamera: 	0.0515868	UpdateEnemies: 	0.0446847	UpdateProjectile: 	0.00103456	UpdateParticle: 	1.28936	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.734245	UpdatePlayer: 	0.0703443	UpdateSound: 	0.0215033	UpdateItems:	0.0124539	UpdateTriggers: 	0.000565401	UpdateRigid: 	8.39911	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	11.8289	
RENDER	sendToRender: 	0.0773216	vinyetas: 	0.367604	vinyetasBlur: 	0.0054886	bloom2Tex: 	0.738236	printScene: 	0.0683985	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0142643	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000664647	console: 	0.000884191	endScene: 	0.000378939	present: 	0.277723	TOTAL_RENDER: 	1.77922	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.01522	UpdateCamera: 	0.0478034	UpdateEnemies: 	0.042369	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.925537	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.598645	UpdatePlayer: 	0.0575325	UpdateSound: 	0.0206131	UpdateItems:	0.00972008	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.15906	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	11.0273	
RENDER	sendToRender: 	0.0626602	vinyetas: 	0.299825	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.545891	printScene: 	0.0360202	applyBloom: 	0.000396984	setRenderState: 	0.0004842	gui: 	0.0111787	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000652617	console: 	0.00101953	endScene: 	0.000336835	present: 	0.27157	TOTAL_RENDER: 	1.4292	
UPDATE	UpdateSceneManager: 	0.0122223	UpdateInput: 	1.14196	UpdateCamera: 	0.0486425	UpdateEnemies: 	0.0486365	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.927907	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.588251	UpdatePlayer: 	0.0571596	UpdateSound: 	0.0153651	UpdateItems:	0.0102825	UpdateTriggers: 	0.00813215	UpdateRigid: 	8.32047	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	11.335	
RENDER	sendToRender: 	0.0645519	vinyetas: 	0.303461	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.572252	printScene: 	0.0380653	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.011705	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000739833	endScene: 	0.000369916	present: 	0.273534	TOTAL_RENDER: 	1.46294	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.0267	UpdateCamera: 	0.0461914	UpdateEnemies: 	0.03673	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.874892	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.56719	UpdatePlayer: 	0.0619836	UpdateSound: 	0.0194492	UpdateItems:	0.0094855	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.14045	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	10.9329	
RENDER	sendToRender: 	0.0632467	vinyetas: 	0.293356	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.551708	printScene: 	0.0351511	applyBloom: 	0.000309767	setRenderState: 	0.000487207	gui: 	0.0115185	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000866146	endScene: 	0.000357887	present: 	0.347559	TOTAL_RENDER: 	1.50348	
UPDATE	UpdateSceneManager: 	0.00768704	UpdateInput: 	0.985136	UpdateCamera: 	0.0429434	UpdateEnemies: 	0.0296655	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.889045	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.544267	UpdatePlayer: 	0.0511146	UpdateSound: 	0.0174011	UpdateItems:	0.00942535	UpdateTriggers: 	0.000445103	UpdateRigid: 	8.13995	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.849	
RENDER	sendToRender: 	0.0598272	vinyetas: 	0.287461	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.671675	printScene: 	0.0336474	applyBloom: 	0.000291723	setRenderState: 	0.000478185	gui: 	0.0108118	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000655624	endScene: 	0.000375931	present: 	0.269035	TOTAL_RENDER: 	1.5331	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.00275	UpdateCamera: 	0.0449794	UpdateEnemies: 	0.0286971	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.917218	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.575473	UpdatePlayer: 	0.053292	UpdateSound: 	0.0187725	UpdateItems:	0.00945843	UpdateTriggers: 	0.0074284	UpdateRigid: 	8.30688	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.1121	
RENDER	sendToRender: 	0.0639053	vinyetas: 	0.322612	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.544021	printScene: 	0.0359451	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0114253	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00876672	console: 	0.000796975	endScene: 	0.000427058	present: 	0.256421	TOTAL_RENDER: 	1.50664	
UPDATE	UpdateSceneManager: 	0.0274911	UpdateInput: 	1.06682	UpdateCamera: 	0.0505462	UpdateEnemies: 	0.0324143	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.964691	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.62715	UpdatePlayer: 	0.0723593	UpdateSound: 	0.0244506	UpdateItems:	0.0109862	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.17939	UpdateGUI: 	0.001615	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	11.1983	
RENDER	sendToRender: 	0.0839801	vinyetas: 	0.315352	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.583668	printScene: 	0.0592257	applyBloom: 	0.0004842	setRenderState: 	0.000496229	gui: 	0.0134583	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000863138	console: 	0.000688706	endScene: 	0.000372924	present: 	0.409149	TOTAL_RENDER: 	1.68196	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	0.992772	UpdateCamera: 	0.0491237	UpdateEnemies: 	0.0327301	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.891544	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.590215	UpdatePlayer: 	0.0548559	UpdateSound: 	0.0192296	UpdateItems:	0.0099276	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.20655	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	10.9928	
RENDER	sendToRender: 	0.0628587	vinyetas: 	0.320113	vinyetasBlur: 	0.0046826	bloom2Tex: 	0.540628	printScene: 	0.0364413	applyBloom: 	0.000300745	setRenderState: 	0.000481192	gui: 	0.0115065	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.000857124	endScene: 	0.000375931	present: 	0.26006	TOTAL_RENDER: 	1.4531	
UPDATE	UpdateSceneManager: 	0.00929002	UpdateInput: 	1.06945	UpdateCamera: 	0.0517612	UpdateEnemies: 	0.0248656	UpdateProjectile: 	0.000911258	UpdateParticle: 	1.02146	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.581316	UpdatePlayer: 	0.0567506	UpdateSound: 	0.0212386	UpdateItems:	0.0101381	UpdateTriggers: 	0.00802989	UpdateRigid: 	8.14313	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	11.1308	
RENDER	sendToRender: 	0.0630452	vinyetas: 	0.302104	vinyetasBlur: 	0.00485102	bloom2Tex: 	0.571148	printScene: 	0.0376533	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0116118	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000739833	endScene: 	0.000357887	present: 	0.258996	TOTAL_RENDER: 	1.44889	
UPDATE	UpdateSceneManager: 	0.00739231	UpdateInput: 	0.948613	UpdateCamera: 	0.0367901	UpdateEnemies: 	0.0247874	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.890121	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.576005	UpdatePlayer: 	0.0513101	UpdateSound: 	0.0174282	UpdateItems:	0.00852011	UpdateTriggers: 	0.00046014	UpdateRigid: 	8.13089	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	10.8151	
RENDER	sendToRender: 	0.0797786	vinyetas: 	0.290451	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.515008	printScene: 	0.033918	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0102193	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000547356	console: 	0.00100148	endScene: 	0.000336835	present: 	0.250641	TOTAL_RENDER: 	1.39339	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	0.988922	UpdateCamera: 	0.0452561	UpdateEnemies: 	0.0292384	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.901363	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.555515	UpdatePlayer: 	0.0537552	UpdateSound: 	0.0139486	UpdateItems:	0.00966895	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.30116	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	11.0433	
RENDER	sendToRender: 	0.063376	vinyetas: 	0.426075	vinyetasBlur: 	0.00504049	bloom2Tex: 	0.561861	printScene: 	0.0356503	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.012117	setRenderState: 	0.000505252	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000730811	endScene: 	0.000357887	present: 	0.274367	TOTAL_RENDER: 	1.57928	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.0066	UpdateCamera: 	0.0466576	UpdateEnemies: 	0.0310219	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.903799	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.601671	UpdatePlayer: 	0.0751622	UpdateSound: 	0.01898	UpdateItems:	0.00948249	UpdateTriggers: 	0.00767201	UpdateRigid: 	8.16927	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	11.0415	
RENDER	sendToRender: 	0.0627084	vinyetas: 	0.294225	vinyetasBlur: 	0.00469162	bloom2Tex: 	0.552427	printScene: 	0.0368984	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.0123305	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.00094434	endScene: 	0.000336835	present: 	0.277476	TOTAL_RENDER: 	1.44047	
UPDATE	UpdateSceneManager: 	0.0171665	UpdateInput: 	1.2838	UpdateCamera: 	0.0488711	UpdateEnemies: 	0.0390367	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.9037	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.61463	UpdatePlayer: 	0.0589942	UpdateSound: 	0.0207544	UpdateItems:	0.010514	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.28852	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.441	
RENDER	sendToRender: 	0.0646482	vinyetas: 	0.298309	vinyetasBlur: 	0.00416833	bloom2Tex: 	0.559617	printScene: 	0.0370548	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0119636	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000583446	console: 	0.00101953	endScene: 	0.000363902	present: 	0.260343	TOTAL_RENDER: 	1.43587	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.01767	UpdateCamera: 	0.0452561	UpdateEnemies: 	0.0413254	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.905859	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.582733	UpdatePlayer: 	0.0564108	UpdateSound: 	0.0184357	UpdateItems:	0.00933212	UpdateTriggers: 	0.000445103	UpdateRigid: 	8.30079	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	11.1211	
RENDER	sendToRender: 	0.0624076	vinyetas: 	0.312336	vinyetasBlur: 	0.00469764	bloom2Tex: 	0.52932	printScene: 	0.0355691	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.010914	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000451118	console: 	0.000724796	endScene: 	0.000372924	present: 	0.254217	TOTAL_RENDER: 	1.42666	
UPDATE	UpdateSceneManager: 	0.00747051	UpdateInput: 	1.05776	UpdateCamera: 	0.0452471	UpdateEnemies: 	0.0372262	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.872462	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.563656	UpdatePlayer: 	0.0512891	UpdateSound: 	0.0184327	UpdateItems:	0.00939528	UpdateTriggers: 	0.00759081	UpdateRigid: 	8.12492	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	10.9255	
RENDER	sendToRender: 	0.0611294	vinyetas: 	0.305957	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.51311	printScene: 	0.0335722	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.0104509	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000649609	endScene: 	0.000354879	present: 	0.271338	TOTAL_RENDER: 	1.3989	
UPDATE	UpdateSceneManager: 	0.0135275	UpdateInput: 	0.978799	UpdateCamera: 	0.0462365	UpdateEnemies: 	0.0297918	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.88592	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.564396	UpdatePlayer: 	0.0495658	UpdateSound: 	0.018565	UpdateItems:	0.00844793	UpdateTriggers: 	0.000457133	UpdateRigid: 	8.18241	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	10.928	
RENDER	sendToRender: 	0.0622272	vinyetas: 	0.288087	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.53449	printScene: 	0.0345225	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0110313	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000520289	endScene: 	0.000351872	present: 	0.252656	TOTAL_RENDER: 	1.38437	
UPDATE	UpdateSceneManager: 	0.0118975	UpdateInput: 	1.09836	UpdateCamera: 	0.0646873	UpdateEnemies: 	0.043205	UpdateProjectile: 	0.00154884	UpdateParticle: 	1.44078	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.776915	UpdatePlayer: 	0.0808192	UpdateSound: 	0.0221138	UpdateItems:	0.0131456	UpdateTriggers: 	0.000763893	UpdateRigid: 	8.25115	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	11.9682	
RENDER	sendToRender: 	0.102807	vinyetas: 	0.353412	vinyetasBlur: 	0.00537131	bloom2Tex: 	0.647976	printScene: 	0.050068	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0256325	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000733818	console: 	0.00101351	endScene: 	0.000342849	present: 	0.295293	TOTAL_RENDER: 	1.68357	
UPDATE	UpdateSceneManager: 	0.0228687	UpdateInput: 	1.03599	UpdateCamera: 	0.049653	UpdateEnemies: 	0.0447178	UpdateProjectile: 	0.00114584	UpdateParticle: 	1.32082	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.720781	UpdatePlayer: 	0.0714661	UpdateSound: 	0.0207334	UpdateItems:	0.0123125	UpdateTriggers: 	0.00772614	UpdateRigid: 	8.38308	UpdateGUI: 	0.00162703	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	11.8363	
RENDER	sendToRender: 	0.0704285	vinyetas: 	0.289807	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.509964	printScene: 	0.0355721	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0125501	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000935317	endScene: 	0.000372924	present: 	0.289488	TOTAL_RENDER: 	1.41369	
UPDATE	UpdateSceneManager: 	0.0106013	UpdateInput: 	1.10331	UpdateCamera: 	0.0510304	UpdateEnemies: 	0.0509613	UpdateProjectile: 	0.00100449	UpdateParticle: 	1.4582	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.750007	UpdatePlayer: 	0.0777787	UpdateSound: 	0.0231484	UpdateItems:	0.0125501	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.28666	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	11.9586	
RENDER	sendToRender: 	0.0651925	vinyetas: 	0.322609	vinyetasBlur: 	0.00487207	bloom2Tex: 	0.691494	printScene: 	0.0399149	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0133982	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000631565	console: 	0.0110013	endScene: 	0.000372924	present: 	0.314032	TOTAL_RENDER: 	1.67612	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.05174	UpdateCamera: 	0.0477433	UpdateEnemies: 	0.0327391	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.912927	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.599081	UpdatePlayer: 	0.0604137	UpdateSound: 	0.0195394	UpdateItems:	0.010484	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.22437	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	11.116	
RENDER	sendToRender: 	0.0642482	vinyetas: 	0.310634	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.53299	printScene: 	0.0369465	applyBloom: 	0.000402998	setRenderState: 	0.000481192	gui: 	0.0109952	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000550364	console: 	0.000971407	endScene: 	0.000363902	present: 	0.267368	TOTAL_RENDER: 	1.43231	
UPDATE	UpdateSceneManager: 	0.00793366	UpdateInput: 	0.986053	UpdateCamera: 	0.04479	UpdateEnemies: 	0.0296324	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.915706	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.571515	UpdatePlayer: 	0.0524319	UpdateSound: 	0.0182011	UpdateItems:	0.00945843	UpdateTriggers: 	0.00837876	UpdateRigid: 	8.22574	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0048	
RENDER	sendToRender: 	0.0613881	vinyetas: 	0.283533	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.505011	printScene: 	0.0331962	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.00999376	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.000842086	endScene: 	0.000372924	present: 	0.242331	TOTAL_RENDER: 	1.23465	
UPDATE	UpdateSceneManager: 	0.00826748	UpdateInput: 	1.14851	UpdateCamera: 	0.0558724	UpdateEnemies: 	0.0442246	UpdateProjectile: 	0.0014947	UpdateParticle: 	1.51212	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.798229	UpdatePlayer: 	0.0778479	UpdateSound: 	0.0173289	UpdateItems:	0.0129651	UpdateTriggers: 	0.000875168	UpdateRigid: 	8.29007	UpdateGUI: 	0.00170222	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	12.1269	
RENDER	sendToRender: 	0.0765998	vinyetas: 	0.48543	vinyetasBlur: 	0.0054886	bloom2Tex: 	0.672454	printScene: 	0.0545642	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0164929	setRenderState: 	0.000481192	luaMsg: 	0.000393976	printTextDebug:	0.000643594	console: 	0.0011308	endScene: 	0.000387961	present: 	0.262036	TOTAL_RENDER: 	1.69803	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.01547	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.0394908	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.906807	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.612119	UpdatePlayer: 	0.0628016	UpdateSound: 	0.0183455	UpdateItems:	0.0104659	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.35831	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.2188	
RENDER	sendToRender: 	0.0658542	vinyetas: 	0.308297	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.531486	printScene: 	0.0372563	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0111125	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.00043608	console: 	0.000947347	endScene: 	0.000366909	present: 	0.21484	TOTAL_RENDER: 	1.26714	
UPDATE	UpdateSceneManager: 	0.00892311	UpdateInput: 	1.02927	UpdateCamera: 	0.0473012	UpdateEnemies: 	0.0315421	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.880756	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.571596	UpdatePlayer: 	0.0582724	UpdateSound: 	0.014529	UpdateItems:	0.0103577	UpdateTriggers: 	0.00775321	UpdateRigid: 	8.14366	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	10.9504	
RENDER	sendToRender: 	0.0632016	vinyetas: 	0.291019	vinyetasBlur: 	0.0049232	bloom2Tex: 	0.549212	printScene: 	0.117796	applyBloom: 	0.000288715	setRenderState: 	0.000670662	gui: 	0.0117651	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000409013	console: 	0.0010075	endScene: 	0.000357887	present: 	0.144072	TOTAL_RENDER: 	1.27904	
UPDATE	UpdateSceneManager: 	0.015756	UpdateInput: 	1.10659	UpdateCamera: 	0.0414006	UpdateEnemies: 	0.0274971	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.910058	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.597614	UpdatePlayer: 	0.0620527	UpdateSound: 	0.0232837	UpdateItems:	0.0103456	UpdateTriggers: 	0.000769907	UpdateRigid: 	8.29709	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	11.2408	
RENDER	sendToRender: 	0.0667323	vinyetas: 	0.309247	vinyetasBlur: 	0.014111	bloom2Tex: 	0.550803	printScene: 	0.0390578	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0120749	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.00106464	endScene: 	0.000375931	present: 	0.378076	TOTAL_RENDER: 	1.46649	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.01559	UpdateCamera: 	0.0478606	UpdateEnemies: 	0.0306489	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.938216	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.599857	UpdatePlayer: 	0.0605851	UpdateSound: 	0.0210461	UpdateItems:	0.0106434	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.12745	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.0006	
RENDER	sendToRender: 	0.0635926	vinyetas: 	0.446357	vinyetasBlur: 	0.0050465	bloom2Tex: 	0.531805	printScene: 	0.0339722	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0110434	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000926295	endScene: 	0.000366909	present: 	0.214278	TOTAL_RENDER: 	1.40153	
UPDATE	UpdateSceneManager: 	0.00757577	UpdateInput: 	0.983927	UpdateCamera: 	0.0451629	UpdateEnemies: 	0.0291121	UpdateProjectile: 	0.00105562	UpdateParticle: 	1.02147	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.553407	UpdatePlayer: 	0.04925	UpdateSound: 	0.0171094	UpdateItems:	0.00943738	UpdateTriggers: 	0.00735623	UpdateRigid: 	8.23833	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	11.1005	
RENDER	sendToRender: 	0.0624557	vinyetas: 	0.288944	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.513212	printScene: 	0.0353045	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0106404	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000439088	console: 	0.000812012	endScene: 	0.000372924	present: 	0.223192	TOTAL_RENDER: 	1.23313	
UPDATE	UpdateSceneManager: 	0.0236175	UpdateInput: 	1.18295	UpdateCamera: 	0.0489162	UpdateEnemies: 	0.0363751	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.917967	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.580218	UpdatePlayer: 	0.0603836	UpdateSound: 	0.0223033	UpdateItems:	0.0107336	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.33915	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	11.3776	
RENDER	sendToRender: 	0.0642572	vinyetas: 	0.282129	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.569283	printScene: 	0.037521	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0116208	setRenderState: 	0.00075487	luaMsg: 	0.000288715	printTextDebug:	0.000351872	console: 	0.000968399	endScene: 	0.000372924	present: 	0.211039	TOTAL_RENDER: 	1.32405	
UPDATE	UpdateSceneManager: 	0.0146493	UpdateInput: 	1.15443	UpdateCamera: 	0.0724766	UpdateEnemies: 	0.0348443	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.910695	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.585232	UpdatePlayer: 	0.0634542	UpdateSound: 	0.0231814	UpdateItems:	0.0114464	UpdateTriggers: 	0.000721788	UpdateRigid: 	8.18627	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	11.2264	
RENDER	sendToRender: 	0.0653669	vinyetas: 	0.290198	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.581569	printScene: 	0.0393585	applyBloom: 	0.000402998	setRenderState: 	0.000499237	gui: 	0.0114223	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000445103	console: 	0.00100148	endScene: 	0.00033082	present: 	0.219983	TOTAL_RENDER: 	1.31138	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.01681	UpdateCamera: 	0.0469764	UpdateEnemies: 	0.0408021	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.922596	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.569966	UpdatePlayer: 	0.0580769	UpdateSound: 	0.0199304	UpdateItems:	0.0102524	UpdateTriggers: 	0.00768404	UpdateRigid: 	8.16881	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	11.0053	
RENDER	sendToRender: 	0.0626663	vinyetas: 	0.283383	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.56464	printScene: 	0.0354909	applyBloom: 	0.000399991	setRenderState: 	0.000487207	gui: 	0.0116448	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000748855	console: 	0.00101652	endScene: 	0.000333827	present: 	0.206287	TOTAL_RENDER: 	1.26464	
UPDATE	UpdateSceneManager: 	0.00829455	UpdateInput: 	1.03036	UpdateCamera: 	0.0473192	UpdateEnemies: 	0.0398427	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.91705	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.557278	UpdatePlayer: 	0.0544469	UpdateSound: 	0.0137741	UpdateItems:	0.00983436	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.14548	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	10.9609	
RENDER	sendToRender: 	0.0610272	vinyetas: 	0.270069	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.539843	printScene: 	0.0333135	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0104148	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000745848	endScene: 	0.000342849	present: 	0.205749	TOTAL_RENDER: 	1.22025	
UPDATE	UpdateSceneManager: 	0.00760885	UpdateInput: 	1.04369	UpdateCamera: 	0.0447178	UpdateEnemies: 	0.0388382	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.870663	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.539362	UpdatePlayer: 	0.0484951	UpdateSound: 	0.0173229	UpdateItems:	0.00920581	UpdateTriggers: 	0.000694721	UpdateRigid: 	8.10327	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	10.851	
RENDER	sendToRender: 	0.0599084	vinyetas: 	0.405579	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.52453	printScene: 	0.0338489	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00975316	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000941332	endScene: 	0.000348864	present: 	0.200783	TOTAL_RENDER: 	1.3355	
UPDATE	UpdateSceneManager: 	0.0128298	UpdateInput: 	1.0771	UpdateCamera: 	0.0532168	UpdateEnemies: 	0.0483418	UpdateProjectile: 	0.00140147	UpdateParticle: 	1.50051	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.722645	UpdatePlayer: 	0.0807621	UpdateSound: 	0.0228145	UpdateItems:	0.0127576	UpdateTriggers: 	0.00805997	UpdateRigid: 	8.27067	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	11.9898	
RENDER	sendToRender: 	0.0734119	vinyetas: 	0.329966	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.649883	printScene: 	0.0494034	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.014944	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000535326	console: 	0.00123005	endScene: 	0.000351872	present: 	0.261832	TOTAL_RENDER: 	1.48024	
UPDATE	UpdateSceneManager: 	0.00984639	UpdateInput: 	1.16943	UpdateCamera: 	0.0489463	UpdateEnemies: 	0.0312203	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.934968	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.585322	UpdatePlayer: 	0.0602813	UpdateSound: 	0.0213439	UpdateItems:	0.0103216	UpdateTriggers: 	0.00063758	UpdateRigid: 	8.31307	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	11.3341	
RENDER	sendToRender: 	0.0641309	vinyetas: 	0.284872	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.560799	printScene: 	0.0378548	applyBloom: 	0.000303753	setRenderState: 	0.000571416	gui: 	0.0127275	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000402998	console: 	0.000848101	endScene: 	0.000342849	present: 	0.225436	TOTAL_RENDER: 	1.39792	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	0.995914	UpdateCamera: 	0.0448441	UpdateEnemies: 	0.0300384	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.892148	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.562201	UpdatePlayer: 	0.0518966	UpdateSound: 	0.0177259	UpdateItems:	0.00881785	UpdateTriggers: 	0.000529311	UpdateRigid: 	8.09984	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	10.8455	
RENDER	sendToRender: 	0.0610242	vinyetas: 	0.359312	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.511243	printScene: 	0.0348443	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.0103486	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000451118	console: 	0.000739833	endScene: 	0.000345857	present: 	0.215586	TOTAL_RENDER: 	1.29365	
UPDATE	UpdateSceneManager: 	0.00723593	UpdateInput: 	0.986931	UpdateCamera: 	0.043984	UpdateEnemies: 	0.0288234	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.895637	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.535173	UpdatePlayer: 	0.0488801	UpdateSound: 	0.016541	UpdateItems:	0.00905243	UpdateTriggers: 	0.00676376	UpdateRigid: 	8.11127	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	10.8224	
RENDER	sendToRender: 	0.0603806	vinyetas: 	0.26655	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.50318	printScene: 	0.0334609	applyBloom: 	0.000303753	setRenderState: 	0.0004842	gui: 	0.0110885	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000529311	console: 	0.000781937	endScene: 	0.000333827	present: 	0.217069	TOTAL_RENDER: 	1.19223	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	1.27587	UpdateCamera: 	0.0457403	UpdateEnemies: 	0.0384803	UpdateProjectile: 	0.00128117	UpdateParticle: 	1.51124	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.774395	UpdatePlayer: 	0.0817876	UpdateSound: 	0.0218702	UpdateItems:	0.0129561	UpdateTriggers: 	0.00079096	UpdateRigid: 	8.19863	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	12.1169	
RENDER	sendToRender: 	0.0767291	vinyetas: 	0.334176	vinyetasBlur: 	0.00561792	bloom2Tex: 	0.658442	printScene: 	0.0493162	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0151786	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000986444	console: 	0.00131726	endScene: 	0.000336835	present: 	0.229435	TOTAL_RENDER: 	1.46575	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	0.996131	UpdateCamera: 	0.04842	UpdateEnemies: 	0.0509282	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.96784	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	0.612918	UpdatePlayer: 	0.0610332	UpdateSound: 	0.0211725	UpdateItems:	0.0102374	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.19644	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	11.1144	
RENDER	sendToRender: 	0.0630662	vinyetas: 	0.302935	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.541549	printScene: 	0.0378578	applyBloom: 	0.000297738	setRenderState: 	0.000604498	gui: 	0.0124779	setRenderState: 	0.000469162	luaMsg: 	0.000297738	printTextDebug:	0.000532319	console: 	0.000875168	endScene: 	0.000369916	present: 	0.225745	TOTAL_RENDER: 	1.31397	
UPDATE	UpdateSceneManager: 	0.0248506	UpdateInput: 	1.07723	UpdateCamera: 	0.049262	UpdateEnemies: 	0.0263934	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.893664	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.601081	UpdatePlayer: 	0.0705368	UpdateSound: 	0.0207033	UpdateItems:	0.0098885	UpdateTriggers: 	0.00828853	UpdateRigid: 	8.14397	UpdateGUI: 	0.000872161	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.0689	
RENDER	sendToRender: 	0.0922957	vinyetas: 	0.298889	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.532728	printScene: 	0.0380653	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0109231	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000902235	endScene: 	0.000372924	present: 	0.230897	TOTAL_RENDER: 	1.30361	
UPDATE	UpdateSceneManager: 	0.00747953	UpdateInput: 	1.00912	UpdateCamera: 	0.0455087	UpdateEnemies: 	0.0300384	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.891863	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.570733	UpdatePlayer: 	0.0532289	UpdateSound: 	0.018983	UpdateItems:	0.00925994	UpdateTriggers: 	0.000565401	UpdateRigid: 	8.09447	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	10.8647	
RENDER	sendToRender: 	0.0607385	vinyetas: 	0.264526	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.521748	printScene: 	0.0326399	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0100028	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.000802989	endScene: 	0.000357887	present: 	0.218461	TOTAL_RENDER: 	1.20872	
UPDATE	UpdateSceneManager: 	0.00870657	UpdateInput: 	1.02041	UpdateCamera: 	0.0439208	UpdateEnemies: 	0.0377134	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.904722	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.548779	UpdatePlayer: 	0.0511928	UpdateSound: 	0.0178462	UpdateItems:	0.00945242	UpdateTriggers: 	0.000682691	UpdateRigid: 	8.1912	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	10.9684	
RENDER	sendToRender: 	0.0631715	vinyetas: 	0.281876	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.522587	printScene: 	0.0339872	applyBloom: 	0.000402998	setRenderState: 	0.000529311	gui: 	0.0101862	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000893213	endScene: 	0.000363902	present: 	0.202642	TOTAL_RENDER: 	1.21409	
UPDATE	UpdateSceneManager: 	0.00701037	UpdateInput: 	0.980447	UpdateCamera: 	0.0443449	UpdateEnemies: 	0.0288144	UpdateProjectile: 	0.00092028	UpdateParticle: 	1.03512	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.537227	UpdatePlayer: 	0.0493493	UpdateSound: 	0.0172026	UpdateItems:	0.00866447	UpdateTriggers: 	0.00677579	UpdateRigid: 	8.12101	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	10.9709	
RENDER	sendToRender: 	0.0602633	vinyetas: 	0.279913	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.508825	printScene: 	0.0331962	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00982233	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000818027	endScene: 	0.000360894	present: 	0.190672	TOTAL_RENDER: 	1.18254	
UPDATE	UpdateSceneManager: 	0.00731412	UpdateInput: 	1.06669	UpdateCamera: 	0.0446185	UpdateEnemies: 	0.0303301	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.84943	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.549443	UpdatePlayer: 	0.0467809	UpdateSound: 	0.0120809	UpdateItems:	0.00887198	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.15225	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	10.9076	
RENDER	sendToRender: 	0.0810388	vinyetas: 	0.268538	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.520785	printScene: 	0.0344143	applyBloom: 	0.000285708	setRenderState: 	0.000520289	gui: 	0.0100148	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.00043608	console: 	0.000917273	endScene: 	0.00033082	present: 	0.193169	TOTAL_RENDER: 	1.20788	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	0.995078	UpdateCamera: 	0.0468501	UpdateEnemies: 	0.0308986	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.884566	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.594323	UpdatePlayer: 	0.0580318	UpdateSound: 	0.0202732	UpdateItems:	0.0187845	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.22376	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	11.0454	
RENDER	sendToRender: 	0.0631956	vinyetas: 	0.273471	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.564402	printScene: 	0.0362548	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0110464	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000463147	console: 	0.000866146	endScene: 	0.000348864	present: 	0.283777	TOTAL_RENDER: 	1.33236	
UPDATE	UpdateSceneManager: 	0.0128388	UpdateInput: 	1.03093	UpdateCamera: 	0.0502816	UpdateEnemies: 	0.0410096	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.933053	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.629378	UpdatePlayer: 	0.0680797	UpdateSound: 	0.0226792	UpdateItems:	0.0111697	UpdateTriggers: 	0.00781937	UpdateRigid: 	8.32434	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	11.2733	
RENDER	sendToRender: 	0.0662572	vinyetas: 	0.299843	vinyetasBlur: 	0.00501342	bloom2Tex: 	0.580351	printScene: 	0.0410036	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0130553	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000511267	console: 	0.000968399	endScene: 	0.000342849	present: 	0.207015	TOTAL_RENDER: 	1.31439	
UPDATE	UpdateSceneManager: 	0.00840583	UpdateInput: 	0.99783	UpdateCamera: 	0.0474275	UpdateEnemies: 	0.0319542	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.940445	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.581957	UpdatePlayer: 	0.0788072	UpdateSound: 	0.0186973	UpdateItems:	0.0103035	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.14265	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	10.9942	
RENDER	sendToRender: 	0.062155	vinyetas: 	0.278475	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.618124	printScene: 	0.0370759	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0115606	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.000893213	endScene: 	0.000363902	present: 	0.201932	TOTAL_RENDER: 	1.3093	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	0.9891	UpdateCamera: 	0.0471749	UpdateEnemies: 	0.0313046	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.910223	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.580844	UpdatePlayer: 	0.0539928	UpdateSound: 	0.0188808	UpdateItems:	0.00958174	UpdateTriggers: 	0.000604498	UpdateRigid: 	8.28919	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	11.0754	
RENDER	sendToRender: 	0.0782509	vinyetas: 	0.271777	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.530755	printScene: 	0.0346639	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0115697	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000553371	console: 	0.00103757	endScene: 	0.000348864	present: 	0.206452	TOTAL_RENDER: 	1.23357	
UPDATE	UpdateSceneManager: 	0.00708555	UpdateInput: 	0.984107	UpdateCamera: 	0.0449734	UpdateEnemies: 	0.0295392	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.892142	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.563028	UpdatePlayer: 	0.0509673	UpdateSound: 	0.0176146	UpdateItems:	0.00914566	UpdateTriggers: 	0.00661639	UpdateRigid: 	8.31483	UpdateGUI: 	0.00239995	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	11.0884	
RENDER	sendToRender: 	0.105995	vinyetas: 	0.350973	vinyetasBlur: 	0.00549461	bloom2Tex: 	0.599132	printScene: 	0.0495087	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0158673	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.00110373	endScene: 	0.000348864	present: 	0.168005	TOTAL_RENDER: 	1.39602	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.09596	UpdateCamera: 	0.046841	UpdateEnemies: 	0.0333045	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.874831	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.568462	UpdatePlayer: 	0.0513342	UpdateSound: 	0.0176026	UpdateItems:	0.00919378	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.27409	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.1412	
RENDER	sendToRender: 	0.0759772	vinyetas: 	0.316053	vinyetasBlur: 	0.00499838	bloom2Tex: 	0.670138	printScene: 	0.048041	applyBloom: 	0.000390969	setRenderState: 	0.000493222	gui: 	0.0130553	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000893213	endScene: 	0.000339842	present: 	0.217144	TOTAL_RENDER: 	1.44018	
UPDATE	UpdateSceneManager: 	0.0242581	UpdateInput: 	1.0319	UpdateCamera: 	0.0473523	UpdateEnemies: 	0.0320414	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.928295	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.602314	UpdatePlayer: 	0.0656436	UpdateSound: 	0.0154974	UpdateItems:	0.0101923	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.16046	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	11.0605	
RENDER	sendToRender: 	0.0635234	vinyetas: 	0.283684	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.580387	printScene: 	0.0393104	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0119937	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000457133	console: 	0.000980429	endScene: 	0.000339842	present: 	0.173804	TOTAL_RENDER: 	1.24994	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	0.983758	UpdateCamera: 	0.0462095	UpdateEnemies: 	0.0311782	UpdateProjectile: 	0.00104058	UpdateParticle: 	1.02335	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.570679	UpdatePlayer: 	0.059337	UpdateSound: 	0.0202522	UpdateItems:	0.0108268	UpdateTriggers: 	0.00782539	UpdateRigid: 	8.13417	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	11.0347	
RENDER	sendToRender: 	0.0622392	vinyetas: 	0.27618	vinyetasBlur: 	0.00482997	bloom2Tex: 	0.562216	printScene: 	0.0362127	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0110524	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.000399991	console: 	0.00113682	endScene: 	0.00033082	present: 	0.179223	TOTAL_RENDER: 	1.22848	
UPDATE	UpdateSceneManager: 	0.016156	UpdateInput: 	1.1974	UpdateCamera: 	0.0535868	UpdateEnemies: 	0.0499598	UpdateProjectile: 	0.00127817	UpdateParticle: 	1.48017	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.781597	UpdatePlayer: 	0.0833154	UpdateSound: 	0.0418096	UpdateItems:	0.0131215	UpdateTriggers: 	0.000793967	UpdateRigid: 	8.38085	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	12.2485	
RENDER	sendToRender: 	0.0782599	vinyetas: 	0.34008	vinyetasBlur: 	0.00515477	bloom2Tex: 	0.646397	printScene: 	0.0482786	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0146824	setRenderState: 	0.000493222	luaMsg: 	0.0002827	printTextDebug:	0.000541341	console: 	0.000962384	endScene: 	0.000363902	present: 	0.212801	TOTAL_RENDER: 	1.44139	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.01655	UpdateCamera: 	0.0480591	UpdateEnemies: 	0.0312564	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.934376	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.588053	UpdatePlayer: 	0.0582122	UpdateSound: 	0.0200537	UpdateItems:	0.00967196	UpdateTriggers: 	0.000715773	UpdateRigid: 	8.21208	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	11.0625	
RENDER	sendToRender: 	0.0637249	vinyetas: 	0.270773	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.528048	printScene: 	0.0354097	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0108719	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.00104359	endScene: 	0.000345857	present: 	0.20002	TOTAL_RENDER: 	1.20918	
UPDATE	UpdateSceneManager: 	0.00729307	UpdateInput: 	0.981849	UpdateCamera: 	0.0431118	UpdateEnemies: 	0.0303452	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.911874	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.560697	UpdatePlayer: 	0.0521372	UpdateSound: 	0.0182973	UpdateItems:	0.00865244	UpdateTriggers: 	0.00825245	UpdateRigid: 	8.20201	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	10.9581	
RENDER	sendToRender: 	0.0609159	vinyetas: 	0.261847	vinyetasBlur: 	0.00505552	bloom2Tex: 	0.51628	printScene: 	0.0329226	applyBloom: 	0.000384954	setRenderState: 	0.000490215	gui: 	0.00993361	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.000772915	endScene: 	0.000333827	present: 	0.194793	TOTAL_RENDER: 	1.20591	
UPDATE	UpdateSceneManager: 	0.0161831	UpdateInput: 	1.12452	UpdateCamera: 	0.0506575	UpdateEnemies: 	0.048432	UpdateProjectile: 	0.00124809	UpdateParticle: 	1.43415	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.73903	UpdatePlayer: 	0.07992	UpdateSound: 	0.0239664	UpdateItems:	0.02464	UpdateTriggers: 	0.00074284	UpdateRigid: 	8.20718	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	11.9011	
RENDER	sendToRender: 	0.0784855	vinyetas: 	0.463078	vinyetasBlur: 	0.00565702	bloom2Tex: 	0.644085	printScene: 	0.0677639	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0144959	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000541341	console: 	0.0010075	endScene: 	0.000339842	present: 	0.203084	TOTAL_RENDER: 	1.57433	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.0452	UpdateCamera: 	0.0483598	UpdateEnemies: 	0.0386187	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.904256	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.622912	UpdatePlayer: 	0.0627595	UpdateSound: 	0.0217469	UpdateItems:	0.00996369	UpdateTriggers: 	0.000796975	UpdateRigid: 	8.29119	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	11.1881	
RENDER	sendToRender: 	0.0654812	vinyetas: 	0.28261	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.573596	printScene: 	0.0384052	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0110614	setRenderState: 	0.000475177	luaMsg: 	0.000327812	printTextDebug:	0.000466155	console: 	0.000899228	endScene: 	0.000339842	present: 	0.190778	TOTAL_RENDER: 	1.26299	
UPDATE	UpdateSceneManager: 	0.00919679	UpdateInput: 	0.990781	UpdateCamera: 	0.0461283	UpdateEnemies: 	0.0303903	UpdateProjectile: 	0.00109772	UpdateParticle: 	1.02994	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.568471	UpdatePlayer: 	0.0566453	UpdateSound: 	0.0197289	UpdateItems:	0.010078	UpdateTriggers: 	0.00747051	UpdateRigid: 	8.173	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	11.0799	
RENDER	sendToRender: 	0.0816854	vinyetas: 	0.271293	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.544228	printScene: 	0.0340113	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0104569	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000751863	endScene: 	0.000339842	present: 	0.210922	TOTAL_RENDER: 	1.25243	
UPDATE	UpdateSceneManager: 	0.0182252	UpdateInput: 	1.07257	UpdateCamera: 	0.0641128	UpdateEnemies: 	0.0311151	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.942255	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.570441	UpdatePlayer: 	0.0559867	UpdateSound: 	0.0202161	UpdateItems:	0.00990354	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.32018	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.2412	
RENDER	sendToRender: 	0.0638151	vinyetas: 	0.276126	vinyetasBlur: 	0.00461042	bloom2Tex: 	0.568547	printScene: 	0.0361766	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0109321	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000442095	console: 	0.00908551	endScene: 	0.000354879	present: 	0.201141	TOTAL_RENDER: 	1.26637	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	0.99608	UpdateCamera: 	0.0478906	UpdateEnemies: 	0.0296084	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.893935	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.569819	UpdatePlayer: 	0.215448	UpdateSound: 	0.0197108	UpdateItems:	0.0104599	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.23707	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	11.1675	
RENDER	sendToRender: 	0.0637098	vinyetas: 	0.270457	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.553473	printScene: 	0.0374247	applyBloom: 	0.000279693	setRenderState: 	0.000523296	gui: 	0.01172	setRenderState: 	0.000502244	luaMsg: 	0.00493523	printTextDebug:	0.00043608	console: 	0.00793967	endScene: 	0.000442095	present: 	0.182089	TOTAL_RENDER: 	1.26073	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	0.991271	UpdateCamera: 	0.0455268	UpdateEnemies: 	0.0296414	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.897673	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.551936	UpdatePlayer: 	0.0640437	UpdateSound: 	0.0176357	UpdateItems:	0.00942535	UpdateTriggers: 	0.00705247	UpdateRigid: 	8.21249	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	10.9767	
RENDER	sendToRender: 	0.0626482	vinyetas: 	0.299843	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.526541	printScene: 	0.0369345	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.010499	setRenderState: 	0.000523296	luaMsg: 	0.000273678	printTextDebug:	0.000514274	console: 	0.00101652	endScene: 	0.000345857	present: 	0.202035	TOTAL_RENDER: 	1.24001	
UPDATE	UpdateSceneManager: 	0.0231965	UpdateInput: 	0.993605	UpdateCamera: 	0.0460711	UpdateEnemies: 	0.0293196	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.903405	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.558938	UpdatePlayer: 	0.0525071	UpdateSound: 	0.0188718	UpdateItems:	0.00969001	UpdateTriggers: 	0.000520289	UpdateRigid: 	8.27393	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	11.0438	
RENDER	sendToRender: 	0.0617189	vinyetas: 	0.279973	vinyetasBlur: 	0.00406908	bloom2Tex: 	0.521396	printScene: 	0.0369044	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0099697	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000727803	endScene: 	0.000360894	present: 	0.195232	TOTAL_RENDER: 	1.20263	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	1.00283	UpdateCamera: 	0.0465824	UpdateEnemies: 	0.0410848	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.898629	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.574249	UpdatePlayer: 	0.0565671	UpdateSound: 	0.0198913	UpdateItems:	0.00973813	UpdateTriggers: 	0.000592468	UpdateRigid: 	8.14498	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	10.9358	
RENDER	sendToRender: 	0.0630181	vinyetas: 	0.263462	vinyetasBlur: 	0.00469764	bloom2Tex: 	0.522584	printScene: 	0.036315	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0102374	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000430065	console: 	0.000890205	endScene: 	0.000384954	present: 	0.195057	TOTAL_RENDER: 	1.19132	
UPDATE	UpdateSceneManager: 	0.00753968	UpdateInput: 	0.964387	UpdateCamera: 	0.0485493	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.957855	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.571921	UpdatePlayer: 	0.051256	UpdateSound: 	0.0172718	UpdateItems:	0.0087607	UpdateTriggers: 	0.00663444	UpdateRigid: 	8.39188	UpdateGUI: 	0.00209619	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	11.2151	
RENDER	sendToRender: 	0.0789727	vinyetas: 	0.317229	vinyetasBlur: 	0.00552469	bloom2Tex: 	0.596332	printScene: 	0.0498064	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0155004	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000763893	console: 	0.0012511	endScene: 	0.000357887	present: 	0.172405	TOTAL_RENDER: 	1.34378	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	0.984053	UpdateCamera: 	0.0453072	UpdateEnemies: 	0.031906	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.86531	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.543263	UpdatePlayer: 	0.0535326	UpdateSound: 	0.0133681	UpdateItems:	0.0090825	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.16182	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	10.8699	
RENDER	sendToRender: 	0.0756314	vinyetas: 	0.30654	vinyetasBlur: 	0.00532018	bloom2Tex: 	0.771231	printScene: 	0.0482485	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0126554	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.00102554	endScene: 	0.000360894	present: 	0.198901	TOTAL_RENDER: 	1.51433	
UPDATE	UpdateSceneManager: 	0.00743141	UpdateInput: 	1.00124	UpdateCamera: 	0.0459478	UpdateEnemies: 	0.0297287	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.881574	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.554986	UpdatePlayer: 	0.0542093	UpdateSound: 	0.0182432	UpdateItems:	0.00945843	UpdateTriggers: 	0.000523296	UpdateRigid: 	8.26804	UpdateGUI: 	0.001209	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	11.0451	
RENDER	sendToRender: 	0.0620106	vinyetas: 	0.263239	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.535552	printScene: 	0.0353676	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0108238	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000890205	endScene: 	0.000378939	present: 	0.199391	TOTAL_RENDER: 	1.2058	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	1.04267	UpdateCamera: 	0.0447178	UpdateEnemies: 	0.025443	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.907276	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.56941	UpdatePlayer: 	0.0558123	UpdateSound: 	0.0173139	UpdateItems:	0.00953362	UpdateTriggers: 	0.00724194	UpdateRigid: 	8.14348	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	11.056	
RENDER	sendToRender: 	0.0629189	vinyetas: 	0.264223	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.539383	printScene: 	0.0389705	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0114644	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000526304	console: 	0.000881183	endScene: 	0.000384954	present: 	0.187109	TOTAL_RENDER: 	1.20402	
UPDATE	UpdateSceneManager: 	0.00882988	UpdateInput: 	0.999887	UpdateCamera: 	0.0459087	UpdateEnemies: 	0.0312625	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.891466	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.57405	UpdatePlayer: 	0.0588799	UpdateSound: 	0.0189469	UpdateItems:	0.00953061	UpdateTriggers: 	0.000439088	UpdateRigid: 	8.19486	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	10.9754	
RENDER	sendToRender: 	0.0820342	vinyetas: 	0.259221	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.519191	printScene: 	0.0372022	applyBloom: 	0.000399991	setRenderState: 	0.000508259	gui: 	0.0112388	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000974414	endScene: 	0.000348864	present: 	0.180366	TOTAL_RENDER: 	1.18928	
UPDATE	UpdateSceneManager: 	0.00842086	UpdateInput: 	0.987484	UpdateCamera: 	0.0451388	UpdateEnemies: 	0.0307783	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.875625	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.57522	UpdatePlayer: 	0.0522996	UpdateSound: 	0.019383	UpdateItems:	0.00943738	UpdateTriggers: 	0.000466155	UpdateRigid: 	8.11323	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.85	
RENDER	sendToRender: 	0.0609881	vinyetas: 	0.257233	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.510825	printScene: 	0.0343331	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.00977722	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000893213	endScene: 	0.000360894	present: 	0.183797	TOTAL_RENDER: 	1.15604	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	1.01823	UpdateCamera: 	0.0458245	UpdateEnemies: 	0.0415179	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.864098	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.555798	UpdatePlayer: 	0.0509703	UpdateSound: 	0.017753	UpdateItems:	0.00984038	UpdateTriggers: 	0.00713668	UpdateRigid: 	8.27778	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	11.0284	
RENDER	sendToRender: 	0.0804012	vinyetas: 	0.248734	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0693368	printScene: 	0.4885	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0110915	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.00834267	endScene: 	0.000354879	present: 	0.160048	TOTAL_RENDER: 	1.15518	
UPDATE	UpdateSceneManager: 	0.00716676	UpdateInput: 	0.97021	UpdateCamera: 	0.0441013	UpdateEnemies: 	0.0305467	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.895592	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.55621	UpdatePlayer: 	0.0488951	UpdateSound: 	0.0137922	UpdateItems:	0.00834868	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.1515	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	10.9037	
RENDER	sendToRender: 	0.0740434	vinyetas: 	0.262376	vinyetasBlur: 	0.00473674	bloom2Tex: 	0.0735292	printScene: 	0.630055	applyBloom: 	0.000297738	setRenderState: 	0.000709758	gui: 	0.0136989	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000664647	console: 	0.00100148	endScene: 	0.000348864	present: 	0.151494	TOTAL_RENDER: 	1.29872	
UPDATE	UpdateSceneManager: 	0.0126734	UpdateInput: 	1.07533	UpdateCamera: 	0.0503538	UpdateEnemies: 	0.0387269	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.934057	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.663486	UpdatePlayer: 	0.0709488	UpdateSound: 	0.0193138	UpdateItems:	0.0115997	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.23805	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	11.2575	
RENDER	sendToRender: 	0.0674391	vinyetas: 	0.277494	vinyetasBlur: 	0.00529011	bloom2Tex: 	0.0752013	printScene: 	0.605054	applyBloom: 	0.00030676	setRenderState: 	0.000532319	gui: 	0.0135967	setRenderState: 	0.000487207	luaMsg: 	0.000291723	printTextDebug:	0.000727803	console: 	0.00115486	endScene: 	0.000451118	present: 	0.196278	TOTAL_RENDER: 	1.33574	
UPDATE	UpdateSceneManager: 	0.0261829	UpdateInput: 	1.01972	UpdateCamera: 	0.0474726	UpdateEnemies: 	0.0307843	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.906142	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.572408	UpdatePlayer: 	0.0562544	UpdateSound: 	0.0187033	UpdateItems:	0.0194793	UpdateTriggers: 	0.0177981	UpdateRigid: 	8.31636	UpdateGUI: 	0.001209	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	11.1668	
RENDER	sendToRender: 	0.0640286	vinyetas: 	0.267895	vinyetasBlur: 	0.00477884	bloom2Tex: 	0.0678752	printScene: 	0.522271	applyBloom: 	0.000409013	setRenderState: 	0.000520289	gui: 	0.0138162	setRenderState: 	0.000493222	luaMsg: 	0.000297738	printTextDebug:	0.000454125	console: 	0.000893213	endScene: 	0.000357887	present: 	0.180609	TOTAL_RENDER: 	1.21639	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	0.994203	UpdateCamera: 	0.0458817	UpdateEnemies: 	0.0295843	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.910373	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.566186	UpdatePlayer: 	0.0752675	UpdateSound: 	0.0196868	UpdateItems:	0.00976519	UpdateTriggers: 	0.00092028	UpdateRigid: 	8.13938	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	10.9351	
RENDER	sendToRender: 	0.0624678	vinyetas: 	0.250403	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0691112	printScene: 	0.518752	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0120509	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000679684	endScene: 	0.000381946	present: 	0.165034	TOTAL_RENDER: 	1.17676	
UPDATE	UpdateSceneManager: 	0.00801786	UpdateInput: 	1.02039	UpdateCamera: 	0.047223	UpdateEnemies: 	0.0299512	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.914274	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.570426	UpdatePlayer: 	0.0554815	UpdateSound: 	0.0202041	UpdateItems:	0.00956971	UpdateTriggers: 	0.00074284	UpdateRigid: 	8.19812	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	11.0097	
RENDER	sendToRender: 	0.0626813	vinyetas: 	0.279016	vinyetasBlur: 	0.00475478	bloom2Tex: 	0.0699924	printScene: 	0.493002	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0107336	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000348864	present: 	0.151299	TOTAL_RENDER: 	1.16703	
UPDATE	UpdateSceneManager: 	0.00795471	UpdateInput: 	0.994236	UpdateCamera: 	0.0456591	UpdateEnemies: 	0.0305858	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.875135	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.56218	UpdatePlayer: 	0.0517432	UpdateSound: 	0.0185079	UpdateItems:	0.00923588	UpdateTriggers: 	0.00704646	UpdateRigid: 	8.13626	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	10.8707	
RENDER	sendToRender: 	0.061337	vinyetas: 	0.259314	vinyetasBlur: 	0.00412021	bloom2Tex: 	0.0675293	printScene: 	0.472161	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0111185	setRenderState: 	0.000439088	luaMsg: 	0.000273678	printTextDebug:	0.000523296	console: 	0.000772915	endScene: 	0.000351872	present: 	0.170011	TOTAL_RENDER: 	1.28703	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	0.958315	UpdateCamera: 	0.0452802	UpdateEnemies: 	0.029867	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.869665	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.554845	UpdatePlayer: 	0.0482485	UpdateSound: 	0.0171034	UpdateItems:	0.00923287	UpdateTriggers: 	0.000442095	UpdateRigid: 	8.10574	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	10.7793	
RENDER	sendToRender: 	0.0611174	vinyetas: 	0.255832	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0684646	printScene: 	0.459301	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0102494	setRenderState: 	0.000568408	luaMsg: 	0.000279693	printTextDebug:	0.000418036	console: 	0.000799982	endScene: 	0.000381946	present: 	0.162607	TOTAL_RENDER: 	1.26065	
UPDATE	UpdateSceneManager: 	0.00807501	UpdateInput: 	0.97384	UpdateCamera: 	0.0442095	UpdateEnemies: 	0.0290279	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.871382	UpdateLUAMsg: 	0.00046014	UpdateColisions: 	0.574264	UpdatePlayer: 	0.0607956	UpdateSound: 	0.0271422	UpdateItems:	0.00905543	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.27594	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	11.0095	
RENDER	sendToRender: 	0.0622031	vinyetas: 	0.248139	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0682451	printScene: 	0.495986	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0105531	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000830056	endScene: 	0.000348864	present: 	0.149419	TOTAL_RENDER: 	1.13338	
UPDATE	UpdateSceneManager: 	0.00741637	UpdateInput: 	0.968303	UpdateCamera: 	0.036336	UpdateEnemies: 	0.0223604	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.901965	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.553936	UpdatePlayer: 	0.0502665	UpdateSound: 	0.0183394	UpdateItems:	0.00874266	UpdateTriggers: 	0.00737728	UpdateRigid: 	8.46142	UpdateGUI: 	0.00230972	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	11.3584	
RENDER	sendToRender: 	0.0852582	vinyetas: 	0.322967	vinyetasBlur: 	0.0054104	bloom2Tex: 	0.0822448	printScene: 	0.565521	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0160568	setRenderState: 	0.000457133	luaMsg: 	0.000288715	printTextDebug:	0.000631565	console: 	0.00104659	endScene: 	0.000348864	present: 	0.146174	TOTAL_RENDER: 	1.33227	
UPDATE	UpdateSceneManager: 	0.00804794	UpdateInput: 	1.05861	UpdateCamera: 	0.0438456	UpdateEnemies: 	0.029467	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.867292	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.53597	UpdatePlayer: 	0.0487448	UpdateSound: 	0.0159124	UpdateItems:	0.00834267	UpdateTriggers: 	0.00058946	UpdateRigid: 	8.13026	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	10.888	
RENDER	sendToRender: 	0.0732164	vinyetas: 	0.30288	vinyetasBlur: 	0.00503748	bloom2Tex: 	0.0822387	printScene: 	0.58888	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0126343	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000802989	endScene: 	0.000378939	present: 	0.162908	TOTAL_RENDER: 	1.36121	
UPDATE	UpdateSceneManager: 	0.00757878	UpdateInput: 	1.02337	UpdateCamera: 	0.0449403	UpdateEnemies: 	0.0279603	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.872642	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.554018	UpdatePlayer: 	0.0721939	UpdateSound: 	0.0183876	UpdateItems:	0.00969903	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.12031	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	10.8914	
RENDER	sendToRender: 	0.0616588	vinyetas: 	0.24299	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0677789	printScene: 	0.488786	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.0106464	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000427058	console: 	0.000574423	endScene: 	0.000363902	present: 	0.150754	TOTAL_RENDER: 	1.12133	
UPDATE	UpdateSceneManager: 	0.00656226	UpdateInput: 	0.975632	UpdateCamera: 	0.0435359	UpdateEnemies: 	0.0278189	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.882371	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.549001	UpdatePlayer: 	0.0485373	UpdateSound: 	0.0173049	UpdateItems:	0.00876973	UpdateTriggers: 	0.0071036	UpdateRigid: 	8.08925	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	10.8162	
RENDER	sendToRender: 	0.0598904	vinyetas: 	0.240371	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0668797	printScene: 	0.477418	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.0106163	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000845094	endScene: 	0.000354879	present: 	0.14855	TOTAL_RENDER: 	1.10288	
UPDATE	UpdateSceneManager: 	0.0075487	UpdateInput: 	0.971587	UpdateCamera: 	0.0538604	UpdateEnemies: 	0.0282069	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.890425	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.548252	UpdatePlayer: 	0.0509913	UpdateSound: 	0.0179214	UpdateItems:	0.00902536	UpdateTriggers: 	0.000520289	UpdateRigid: 	8.23042	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.9494	
RENDER	sendToRender: 	0.060964	vinyetas: 	0.259278	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0677067	printScene: 	0.478052	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0116358	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000772915	endScene: 	0.000348864	present: 	0.172583	TOTAL_RENDER: 	1.15213	
UPDATE	UpdateSceneManager: 	0.0220206	UpdateInput: 	0.984585	UpdateCamera: 	0.0440892	UpdateEnemies: 	0.0288204	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.855235	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.542866	UpdatePlayer: 	0.0472922	UpdateSound: 	0.0154974	UpdateItems:	0.00882988	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.17104	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	10.8595	
RENDER	sendToRender: 	0.07103	vinyetas: 	0.23604	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0667594	printScene: 	0.509793	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.0109622	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.000676676	endScene: 	0.000354879	present: 	0.165413	TOTAL_RENDER: 	1.15787	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.02175	UpdateCamera: 	0.0453403	UpdateEnemies: 	0.0288054	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.857436	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.580859	UpdatePlayer: 	0.0555657	UpdateSound: 	0.0139846	UpdateItems:	0.0104208	UpdateTriggers: 	0.00690811	UpdateRigid: 	8.15024	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	10.9143	
RENDER	sendToRender: 	0.0607686	vinyetas: 	0.245237	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0687323	printScene: 	0.479956	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0109832	setRenderState: 	0.00378638	luaMsg: 	0.000300745	printTextDebug:	0.00700435	console: 	0.000887198	endScene: 	0.000357887	present: 	0.151076	TOTAL_RENDER: 	1.12579	
UPDATE	UpdateSceneManager: 	0.018165	UpdateInput: 	1.19418	UpdateCamera: 	0.061737	UpdateEnemies: 	0.0327151	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.941735	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.627496	UpdatePlayer: 	0.0660587	UpdateSound: 	0.0239844	UpdateItems:	0.0104208	UpdateTriggers: 	0.000748855	UpdateRigid: 	8.23959	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	11.3963	
RENDER	sendToRender: 	0.0673459	vinyetas: 	0.296453	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.0739983	printScene: 	0.559446	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0133411	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000526304	console: 	0.00107366	endScene: 	0.000348864	present: 	0.166417	TOTAL_RENDER: 	1.28278	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.03592	UpdateCamera: 	0.0471839	UpdateEnemies: 	0.0379991	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.926006	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.595454	UpdatePlayer: 	0.0571566	UpdateSound: 	0.0206883	UpdateItems:	0.0102073	UpdateTriggers: 	0.000818027	UpdateRigid: 	8.29584	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	11.1975	
RENDER	sendToRender: 	0.0619655	vinyetas: 	0.247718	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0888491	printScene: 	0.574438	applyBloom: 	0.000285708	setRenderState: 	0.000607505	gui: 	0.0118554	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000454125	console: 	0.000851109	endScene: 	0.000363902	present: 	0.148905	TOTAL_RENDER: 	1.23194	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	0.986179	UpdateCamera: 	0.046426	UpdateEnemies: 	0.0400111	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.903198	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.575079	UpdatePlayer: 	0.053668	UpdateSound: 	0.0185289	UpdateItems:	0.00988549	UpdateTriggers: 	0.00764795	UpdateRigid: 	8.27031	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	11.064	
RENDER	sendToRender: 	0.0619685	vinyetas: 	0.247246	vinyetasBlur: 	0.0041172	bloom2Tex: 	0.0814688	printScene: 	0.478744	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.0114193	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000878176	endScene: 	0.000360894	present: 	0.146809	TOTAL_RENDER: 	1.12591	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.05358	UpdateCamera: 	0.0478395	UpdateEnemies: 	0.0313888	UpdateProjectile: 	0.00119997	UpdateParticle: 	1.46946	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.759165	UpdatePlayer: 	0.0838327	UpdateSound: 	0.0210792	UpdateItems:	0.0135877	UpdateTriggers: 	0.00075487	UpdateRigid: 	8.20875	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	11.9843	
RENDER	sendToRender: 	0.0765727	vinyetas: 	0.294625	vinyetasBlur: 	0.00539537	bloom2Tex: 	0.0840793	printScene: 	0.595638	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0160327	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00061352	console: 	0.00119396	endScene: 	0.000348864	present: 	0.196582	TOTAL_RENDER: 	1.36485	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.06737	UpdateCamera: 	0.0438216	UpdateEnemies: 	0.0311873	UpdateProjectile: 	0.000796975	UpdateParticle: 	1.33019	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.742873	UpdatePlayer: 	0.0744585	UpdateSound: 	0.0208116	UpdateItems:	0.0124809	UpdateTriggers: 	0.000812012	UpdateRigid: 	8.29248	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.7746	
RENDER	sendToRender: 	0.075466	vinyetas: 	0.305386	vinyetasBlur: 	0.00543146	bloom2Tex: 	0.0834056	printScene: 	0.586218	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0237679	setRenderState: 	0.000478185	luaMsg: 	0.000288715	printTextDebug:	0.000544349	console: 	0.000938325	endScene: 	0.000354879	present: 	0.174137	TOTAL_RENDER: 	1.35301	
UPDATE	UpdateSceneManager: 	0.0114915	UpdateInput: 	0.994763	UpdateCamera: 	0.049665	UpdateEnemies: 	0.0410397	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.931597	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.600365	UpdatePlayer: 	0.0599445	UpdateSound: 	0.0213439	UpdateItems:	0.0102855	UpdateTriggers: 	0.00702841	UpdateRigid: 	8.20896	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	11.0772	
RENDER	sendToRender: 	0.0626332	vinyetas: 	0.253023	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0694902	printScene: 	0.516987	applyBloom: 	0.000321797	setRenderState: 	0.000499237	gui: 	0.0120088	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000890205	endScene: 	0.000381946	present: 	0.152418	TOTAL_RENDER: 	1.16511	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.00811	UpdateCamera: 	0.0471568	UpdateEnemies: 	0.030694	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.889848	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.567795	UpdatePlayer: 	0.0534965	UpdateSound: 	0.020568	UpdateItems:	0.00978925	UpdateTriggers: 	0.00063758	UpdateRigid: 	8.28481	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	11.069	
RENDER	sendToRender: 	0.0638271	vinyetas: 	0.244701	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.07023	printScene: 	0.515967	applyBloom: 	0.000390969	setRenderState: 	0.000514274	gui: 	0.0119757	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.00092028	endScene: 	0.000363902	present: 	0.155861	TOTAL_RENDER: 	1.18436	
UPDATE	UpdateSceneManager: 	0.00758479	UpdateInput: 	0.976405	UpdateCamera: 	0.0447779	UpdateEnemies: 	0.046014	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.890702	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.559642	UpdatePlayer: 	0.0484921	UpdateSound: 	0.0134583	UpdateItems:	0.00952761	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.27628	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	11.0069	
RENDER	sendToRender: 	0.0612858	vinyetas: 	0.237023	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0664376	printScene: 	0.47894	applyBloom: 	0.000399991	setRenderState: 	0.000502244	gui: 	0.0104479	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000953362	endScene: 	0.000351872	present: 	0.147786	TOTAL_RENDER: 	1.10087	
UPDATE	UpdateSceneManager: 	0.00727803	UpdateInput: 	0.973647	UpdateCamera: 	0.0446907	UpdateEnemies: 	0.0297527	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.907781	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.542926	UpdatePlayer: 	0.0491267	UpdateSound: 	0.0170522	UpdateItems:	0.00919378	UpdateTriggers: 	0.00715172	UpdateRigid: 	8.41683	UpdateGUI: 	0.00176237	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	11.1569	
RENDER	sendToRender: 	0.0810237	vinyetas: 	0.307121	vinyetasBlur: 	0.00537431	bloom2Tex: 	0.0785697	printScene: 	0.530144	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.0148117	setRenderState: 	0.000478185	luaMsg: 	0.000291723	printTextDebug:	0.000628557	console: 	0.00103456	endScene: 	0.000351872	present: 	0.135681	TOTAL_RENDER: 	1.26215	
UPDATE	UpdateSceneManager: 	0.0264505	UpdateInput: 	0.999641	UpdateCamera: 	0.0454396	UpdateEnemies: 	0.0411329	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.89004	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.555085	UpdatePlayer: 	0.0504921	UpdateSound: 	0.0172177	UpdateItems:	0.00858627	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.15111	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	10.9151	
RENDER	sendToRender: 	0.0761547	vinyetas: 	0.303768	vinyetasBlur: 	0.0050465	bloom2Tex: 	0.0817185	printScene: 	0.574384	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0142102	setRenderState: 	0.000466155	luaMsg: 	0.000300745	printTextDebug:	0.000442095	console: 	0.000787952	endScene: 	0.000378939	present: 	0.15147	TOTAL_RENDER: 	1.30294	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.00357	UpdateCamera: 	0.0475658	UpdateEnemies: 	0.0316474	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.908235	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.720459	UpdatePlayer: 	0.058107	UpdateSound: 	0.0195815	UpdateItems:	0.010108	UpdateTriggers: 	0.000799982	UpdateRigid: 	8.14373	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	11.0913	
RENDER	sendToRender: 	0.0637219	vinyetas: 	0.268851	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0695984	printScene: 	0.496356	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0120088	setRenderState: 	0.000463147	luaMsg: 	0.000288715	printTextDebug:	0.000333827	console: 	0.000860131	endScene: 	0.000351872	present: 	0.172757	TOTAL_RENDER: 	1.18215	
UPDATE	UpdateSceneManager: 	0.0135636	UpdateInput: 	1.1989	UpdateCamera: 	0.0392111	UpdateEnemies: 	0.0281016	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.895784	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.636413	UpdatePlayer: 	0.0710961	UpdateSound: 	0.023428	UpdateItems:	0.0108028	UpdateTriggers: 	0.00780734	UpdateRigid: 	8.32533	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	11.3823	
RENDER	sendToRender: 	0.0663323	vinyetas: 	0.265275	vinyetasBlur: 	0.00530815	bloom2Tex: 	0.0739322	printScene: 	0.561512	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0137892	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000757878	console: 	0.00110975	endScene: 	0.000336835	present: 	0.172306	TOTAL_RENDER: 	1.2773	
UPDATE	UpdateSceneManager: 	0.0092028	UpdateInput: 	1.04655	UpdateCamera: 	0.0475298	UpdateEnemies: 	0.0376112	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.874579	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.591842	UpdatePlayer: 	0.0601039	UpdateSound: 	0.0153951	UpdateItems:	0.00979226	UpdateTriggers: 	0.000442095	UpdateRigid: 	8.26562	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	11.0908	
RENDER	sendToRender: 	0.0622001	vinyetas: 	0.246746	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0697037	printScene: 	0.504217	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0108599	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000445103	console: 	0.000706751	endScene: 	0.000354879	present: 	0.149266	TOTAL_RENDER: 	1.1428	
UPDATE	UpdateSceneManager: 	0.00789456	UpdateInput: 	0.956165	UpdateCamera: 	0.0459148	UpdateEnemies: 	0.0300144	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.907652	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.57239	UpdatePlayer: 	0.0511086	UpdateSound: 	0.0186251	UpdateItems:	0.00939227	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.15039	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	10.8831	
RENDER	sendToRender: 	0.0596047	vinyetas: 	0.239005	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0683804	printScene: 	0.462973	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0100389	setRenderState: 	0.00977121	luaMsg: 	0.000297738	printTextDebug:	0.00033082	console: 	0.000815019	endScene: 	0.000354879	present: 	0.144352	TOTAL_RENDER: 	1.10135	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.17608	UpdateCamera: 	0.0394758	UpdateEnemies: 	0.0257859	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.883685	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.579521	UpdatePlayer: 	0.0585009	UpdateSound: 	0.0354428	UpdateItems:	0.0104569	UpdateTriggers: 	0.00759682	UpdateRigid: 	8.15717	UpdateGUI: 	0.00130824	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	11.1125	
RENDER	sendToRender: 	0.0645519	vinyetas: 	0.256078	vinyetasBlur: 	0.00468862	bloom2Tex: 	0.0709187	printScene: 	0.530177	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0120358	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000427058	console: 	0.000854116	endScene: 	0.000360894	present: 	0.15498	TOTAL_RENDER: 	1.18817	
UPDATE	UpdateSceneManager: 	0.0103968	UpdateInput: 	0.972065	UpdateCamera: 	0.0471689	UpdateEnemies: 	0.0405856	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.892458	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.567744	UpdatePlayer: 	0.0580649	UpdateSound: 	1.72362	UpdateItems:	0.0130253	UpdateTriggers: 	0.000824042	UpdateRigid: 	8.34905	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	12.8222	
RENDER	sendToRender: 	0.0637038	vinyetas: 	0.251985	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.070236	printScene: 	0.513534	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0116027	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000445103	console: 	0.000977422	endScene: 	0.000366909	present: 	0.156733	TOTAL_RENDER: 	1.16695	
UPDATE	UpdateSceneManager: 	0.0088389	UpdateInput: 	1.01031	UpdateCamera: 	0.0471628	UpdateEnemies: 	0.0306549	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.903565	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.582312	UpdatePlayer: 	0.0549852	UpdateSound: 	0.0191545	UpdateItems:	0.010093	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.35748	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	11.1628	
RENDER	sendToRender: 	0.0640166	vinyetas: 	0.264349	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0695653	printScene: 	0.492636	applyBloom: 	0.000399991	setRenderState: 	0.000541341	gui: 	0.0111817	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000333827	console: 	0.00089622	endScene: 	0.000348864	present: 	0.141922	TOTAL_RENDER: 	1.14056	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	1.0201	UpdateCamera: 	0.0462095	UpdateEnemies: 	0.0311813	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.917805	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.579743	UpdatePlayer: 	0.0560799	UpdateSound: 	0.0185229	UpdateItems:	0.0096058	UpdateTriggers: 	0.00704646	UpdateRigid: 	8.15749	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.0227	
RENDER	sendToRender: 	0.0621369	vinyetas: 	0.265011	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0703653	printScene: 	0.505745	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0118945	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000523296	console: 	0.000947347	endScene: 	0.000357887	present: 	0.120466	TOTAL_RENDER: 	1.13832	
UPDATE	UpdateSceneManager: 	0.00763893	UpdateInput: 	0.978706	UpdateCamera: 	0.0448561	UpdateEnemies: 	0.0307993	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.880512	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.578273	UpdatePlayer: 	0.054489	UpdateSound: 	0.0166462	UpdateItems:	0.00977422	UpdateTriggers: 	0.000781937	UpdateRigid: 	8.12515	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	10.8611	
RENDER	sendToRender: 	0.062146	vinyetas: 	0.246425	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0678902	printScene: 	0.492816	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.011317	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000535326	console: 	0.000953362	endScene: 	0.000357887	present: 	0.11711	TOTAL_RENDER: 	1.09365	
UPDATE	UpdateSceneManager: 	0.00791862	UpdateInput: 	0.992116	UpdateCamera: 	0.043975	UpdateEnemies: 	0.0283392	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.863328	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.564754	UpdatePlayer: 	0.0533762	UpdateSound: 	0.0178763	UpdateItems:	0.00976219	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.12136	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	10.8366	
RENDER	sendToRender: 	0.0616076	vinyetas: 	0.25397	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0677759	printScene: 	0.474049	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.0116088	setRenderState: 	0.000508259	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000769907	endScene: 	0.000363902	present: 	0.103273	TOTAL_RENDER: 	1.16127	
UPDATE	UpdateSceneManager: 	0.0267092	UpdateInput: 	1.03186	UpdateCamera: 	0.0468711	UpdateEnemies: 	0.0304865	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.898058	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.580291	UpdatePlayer: 	0.05854	UpdateSound: 	0.0151576	UpdateItems:	0.0101682	UpdateTriggers: 	0.00774118	UpdateRigid: 	8.22161	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	11.0725	
RENDER	sendToRender: 	0.06297	vinyetas: 	0.24124	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0706661	printScene: 	0.512791	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0127937	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.000805997	endScene: 	0.000381946	present: 	0.143928	TOTAL_RENDER: 	1.14296	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.50924	UpdateCamera: 	0.0467388	UpdateEnemies: 	0.0299632	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.962562	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.583566	UpdatePlayer: 	0.055286	UpdateSound: 	0.0208567	UpdateItems:	0.0100389	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.3024	UpdateGUI: 	0.00162703	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.6755	
RENDER	sendToRender: 	0.0641189	vinyetas: 	0.237658	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.0692586	printScene: 	0.49302	applyBloom: 	0.000387961	setRenderState: 	0.000493222	gui: 	0.0214401	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000631565	console: 	0.000763893	endScene: 	0.000351872	present: 	0.137374	TOTAL_RENDER: 	1.12363	
UPDATE	UpdateSceneManager: 	0.00852913	UpdateInput: 	1.03666	UpdateCamera: 	0.045617	UpdateEnemies: 	0.0379179	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.896611	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.575467	UpdatePlayer: 	0.0542695	UpdateSound: 	0.0188507	UpdateItems:	0.00979527	UpdateTriggers: 	0.000712766	UpdateRigid: 	8.30317	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.1186	
RENDER	sendToRender: 	0.0876672	vinyetas: 	0.231405	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.088389	printScene: 	0.0339752	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.467066	setRenderState: 	0.000556378	luaMsg: 	0.0002827	printTextDebug:	0.000538334	console: 	0.000872161	endScene: 	0.000363902	present: 	0.119086	TOTAL_RENDER: 	1.10201	
UPDATE	UpdateSceneManager: 	0.00785847	UpdateInput: 	1.10928	UpdateCamera: 	0.0368292	UpdateEnemies: 	0.023819	UpdateProjectile: 	0.00063758	UpdateParticle: 	0.880579	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.554369	UpdatePlayer: 	0.053686	UpdateSound: 	0.0115426	UpdateItems:	0.0098103	UpdateTriggers: 	0.00721487	UpdateRigid: 	8.46462	UpdateGUI: 	0.00203905	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	11.3177	
RENDER	sendToRender: 	0.082353	vinyetas: 	0.275155	vinyetasBlur: 	0.00575927	bloom2Tex: 	0.0804523	printScene: 	0.0491417	applyBloom: 	0.00029473	setRenderState: 	0.000544349	gui: 	0.490909	setRenderState: 	0.000568408	luaMsg: 	0.0002827	printTextDebug:	0.000730811	console: 	0.000938325	endScene: 	0.000354879	present: 	0.107537	TOTAL_RENDER: 	1.19389	
UPDATE	UpdateSceneManager: 	0.0136388	UpdateInput: 	1.0343	UpdateCamera: 	0.049241	UpdateEnemies: 	0.0419449	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.873264	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.60774	UpdatePlayer: 	0.0663414	UpdateSound: 	0.0229198	UpdateItems:	0.0104238	UpdateTriggers: 	0.00060149	UpdateRigid: 	8.354	UpdateGUI: 	0.0115787	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.2223	
RENDER	sendToRender: 	0.0816794	vinyetas: 	0.281248	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.0829214	printScene: 	0.0497462	applyBloom: 	0.000300745	setRenderState: 	0.000559386	gui: 	0.564207	setRenderState: 	0.000553371	luaMsg: 	0.000285708	printTextDebug:	0.000550364	console: 	0.0010075	endScene: 	0.000363902	present: 	0.122776	TOTAL_RENDER: 	1.27849	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	0.999614	UpdateCamera: 	0.0462516	UpdateEnemies: 	0.0416833	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.902407	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.57011	UpdatePlayer: 	0.0544439	UpdateSound: 	0.0182161	UpdateItems:	0.00951858	UpdateTriggers: 	0.00044811	UpdateRigid: 	8.12356	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	10.902	
RENDER	sendToRender: 	0.0625008	vinyetas: 	0.240416	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.067818	printScene: 	0.0333406	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.452453	setRenderState: 	0.000559386	luaMsg: 	0.000288715	printTextDebug:	0.000351872	console: 	0.000736825	endScene: 	0.000384954	present: 	0.10936	TOTAL_RENDER: 	1.06372	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.2305	UpdateCamera: 	0.0574543	UpdateEnemies: 	0.0436922	UpdateProjectile: 	0.00152177	UpdateParticle: 	1.42403	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.755863	UpdatePlayer: 	0.0853845	UpdateSound: 	0.0203033	UpdateItems:	0.0132238	UpdateTriggers: 	0.00800583	UpdateRigid: 	8.28887	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	12.1025	
RENDER	sendToRender: 	0.0773246	vinyetas: 	0.272809	vinyetasBlur: 	0.00574423	bloom2Tex: 	0.094849	printScene: 	0.0472711	applyBloom: 	0.000297738	setRenderState: 	0.000550364	gui: 	0.546463	setRenderState: 	0.000544349	luaMsg: 	0.0002827	printTextDebug:	0.00075487	console: 	0.000992459	endScene: 	0.000354879	present: 	0.143759	TOTAL_RENDER: 	1.28883	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.04123	UpdateCamera: 	0.0486846	UpdateEnemies: 	0.0325436	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.92046	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.590366	UpdatePlayer: 	0.0617881	UpdateSound: 	0.0169079	UpdateItems:	0.00990654	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.14489	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	11.0215	
RENDER	sendToRender: 	0.063761	vinyetas: 	0.235423	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0699413	printScene: 	0.0346398	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.533158	setRenderState: 	0.000583446	luaMsg: 	0.000279693	printTextDebug:	0.000457133	console: 	0.00340443	endScene: 	0.000384954	present: 	0.151209	TOTAL_RENDER: 	1.22546	
UPDATE	UpdateSceneManager: 	0.00804192	UpdateInput: 	1.00001	UpdateCamera: 	0.0460411	UpdateEnemies: 	0.0306429	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.91197	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.549558	UpdatePlayer: 	0.0515387	UpdateSound: 	0.0170944	UpdateItems:	0.00938024	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.22122	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.9808	
RENDER	sendToRender: 	0.0627505	vinyetas: 	0.225327	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0687022	printScene: 	0.0333647	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.447298	setRenderState: 	0.000550364	luaMsg: 	0.000285708	printTextDebug:	0.000520289	console: 	0.000670662	endScene: 	0.000384954	present: 	0.119757	TOTAL_RENDER: 	1.05494	
UPDATE	UpdateSceneManager: 	0.00707954	UpdateInput: 	1.02263	UpdateCamera: 	0.04482	UpdateEnemies: 	0.0295632	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.900314	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.541031	UpdatePlayer: 	0.0577551	UpdateSound: 	0.0265498	UpdateItems:	0.00878176	UpdateTriggers: 	0.00767802	UpdateRigid: 	8.17691	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.9566	
RENDER	sendToRender: 	0.0618723	vinyetas: 	0.224284	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0765005	printScene: 	0.0318158	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.444931	setRenderState: 	0.000550364	luaMsg: 	0.000285708	printTextDebug:	0.000427058	console: 	0.000679684	endScene: 	0.000363902	present: 	0.13295	TOTAL_RENDER: 	1.0737	
UPDATE	UpdateSceneManager: 	0.0177951	UpdateInput: 	1.06318	UpdateCamera: 	0.0522394	UpdateEnemies: 	0.0481403	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.5559	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.805302	UpdatePlayer: 	0.0837906	UpdateSound: 	0.0231153	UpdateItems:	0.0131907	UpdateTriggers: 	0.000863138	UpdateRigid: 	8.25753	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	12.072	
RENDER	sendToRender: 	0.0772734	vinyetas: 	0.295996	vinyetasBlur: 	0.00537431	bloom2Tex: 	0.0833124	printScene: 	0.0509222	applyBloom: 	0.000297738	setRenderState: 	0.000556378	gui: 	0.527645	setRenderState: 	0.000553371	luaMsg: 	0.000279693	printTextDebug:	0.000751863	console: 	0.000968399	endScene: 	0.000363902	present: 	0.147118	TOTAL_RENDER: 	1.28221	
UPDATE	UpdateSceneManager: 	0.0241408	UpdateInput: 	1.03154	UpdateCamera: 	0.0477764	UpdateEnemies: 	0.0392683	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.903658	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.60903	UpdatePlayer: 	0.0585882	UpdateSound: 	0.0206582	UpdateItems:	0.00995767	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.26921	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	11.1458	
RENDER	sendToRender: 	0.0827139	vinyetas: 	0.235757	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0694872	printScene: 	0.035109	applyBloom: 	0.000409013	setRenderState: 	0.000508259	gui: 	0.470281	setRenderState: 	0.000544349	luaMsg: 	0.000285708	printTextDebug:	0.00060149	console: 	0.00104359	endScene: 	0.000345857	present: 	0.126761	TOTAL_RENDER: 	1.11733	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	0.997987	UpdateCamera: 	0.0498936	UpdateEnemies: 	0.033918	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.9603	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.610504	UpdatePlayer: 	0.0658692	UpdateSound: 	0.0260596	UpdateItems:	0.0111155	UpdateTriggers: 	0.00856522	UpdateRigid: 	8.1735	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	11.0937	
RENDER	sendToRender: 	0.0657669	vinyetas: 	0.247621	vinyetasBlur: 	0.00477884	bloom2Tex: 	0.0731202	printScene: 	0.0399029	applyBloom: 	0.000393976	setRenderState: 	0.000478185	gui: 	0.527092	setRenderState: 	0.000541341	luaMsg: 	0.000285708	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000348864	present: 	0.170041	TOTAL_RENDER: 	1.22119	
UPDATE	UpdateSceneManager: 	0.0191936	UpdateInput: 	1.02544	UpdateCamera: 	0.0516048	UpdateEnemies: 	0.0388833	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.940773	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.596489	UpdatePlayer: 	0.0617129	UpdateSound: 	0.0236987	UpdateItems:	0.0098073	UpdateTriggers: 	0.000598483	UpdateRigid: 	8.16539	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.1179	
RENDER	sendToRender: 	0.0636647	vinyetas: 	0.240611	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0856161	printScene: 	0.0356473	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.484554	setRenderState: 	0.000568408	luaMsg: 	0.000288715	printTextDebug:	0.00044811	console: 	0.000902235	endScene: 	0.000363902	present: 	0.1137	TOTAL_RENDER: 	1.12197	
UPDATE	UpdateSceneManager: 	0.0213649	UpdateInput: 	1.03522	UpdateCamera: 	0.0676767	UpdateEnemies: 	0.0314008	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.894888	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.575632	UpdatePlayer: 	0.0563235	UpdateSound: 	0.0205048	UpdateItems:	0.0110554	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.13803	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	10.9878	
RENDER	sendToRender: 	0.0633941	vinyetas: 	0.222864	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0699834	printScene: 	0.0357676	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.4742	setRenderState: 	0.000574423	luaMsg: 	0.0002827	printTextDebug:	0.00058946	console: 	0.000905243	endScene: 	0.000378939	present: 	0.121435	TOTAL_RENDER: 	1.08438	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	0.999944	UpdateCamera: 	0.046832	UpdateEnemies: 	0.0318279	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.929011	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.56485	UpdatePlayer: 	0.0541281	UpdateSound: 	0.019783	UpdateItems:	0.00936219	UpdateTriggers: 	0.00741337	UpdateRigid: 	8.14937	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	10.9549	
RENDER	sendToRender: 	0.0621129	vinyetas: 	0.215264	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.068215	printScene: 	0.0336413	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.456047	setRenderState: 	0.000574423	luaMsg: 	0.0002827	printTextDebug:	0.000511267	console: 	0.000842086	endScene: 	0.000378939	present: 	0.106771	TOTAL_RENDER: 	1.0414	
UPDATE	UpdateSceneManager: 	0.00738931	UpdateInput: 	0.995779	UpdateCamera: 	0.0441313	UpdateEnemies: 	0.0296053	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.870678	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.532286	UpdatePlayer: 	0.0444291	UpdateSound: 	0.0160688	UpdateItems:	0.0184116	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.10772	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	10.8075	
RENDER	sendToRender: 	0.0599986	vinyetas: 	0.20586	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0658782	printScene: 	0.16593	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.441728	setRenderState: 	0.000586453	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000815019	endScene: 	0.000399991	present: 	0.077096	TOTAL_RENDER: 	1.11649	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.00146	UpdateCamera: 	0.0465373	UpdateEnemies: 	0.0332895	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.938559	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.610717	UpdatePlayer: 	0.0614392	UpdateSound: 	0.021398	UpdateItems:	0.010884	UpdateTriggers: 	0.000658632	UpdateRigid: 	8.20751	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	11.0833	
RENDER	sendToRender: 	0.0643655	vinyetas: 	0.24662	vinyetasBlur: 	0.00473072	bloom2Tex: 	0.0716585	printScene: 	0.0386909	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.469304	setRenderState: 	0.000607505	luaMsg: 	0.000276685	printTextDebug:	0.000658632	console: 	0.00107667	endScene: 	0.000372924	present: 	0.0781907	TOTAL_RENDER: 	1.06934	
UPDATE	UpdateSceneManager: 	0.0167966	UpdateInput: 	1.17322	UpdateCamera: 	0.0547597	UpdateEnemies: 	0.0361044	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.925026	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.634347	UpdatePlayer: 	0.066597	UpdateSound: 	0.0195184	UpdateItems:	0.0111516	UpdateTriggers: 	0.00793065	UpdateRigid: 	8.36808	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	11.5074	
RENDER	sendToRender: 	0.0796253	vinyetas: 	0.259856	vinyetasBlur: 	0.0130884	bloom2Tex: 	0.0798117	printScene: 	0.048823	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.510169	setRenderState: 	0.000592468	luaMsg: 	0.000288715	printTextDebug:	0.00075487	console: 	0.000968399	endScene: 	0.000384954	present: 	0.10164	TOTAL_RENDER: 	1.19787	
UPDATE	UpdateSceneManager: 	0.0128869	UpdateInput: 	1.01123	UpdateCamera: 	0.0458666	UpdateEnemies: 	0.0422727	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.835969	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.537741	UpdatePlayer: 	0.0481433	UpdateSound: 	0.0146974	UpdateItems:	0.00830357	UpdateTriggers: 	0.000493222	UpdateRigid: 	8.28715	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	10.9752	
RENDER	sendToRender: 	0.0957212	vinyetas: 	0.261005	vinyetasBlur: 	0.00548258	bloom2Tex: 	0.0834808	printScene: 	0.049629	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.523176	setRenderState: 	0.000583446	luaMsg: 	0.000285708	printTextDebug:	0.000676676	console: 	0.000953362	endScene: 	0.000381946	present: 	0.0802087	TOTAL_RENDER: 	1.19473	
UPDATE	UpdateSceneManager: 	0.0157741	UpdateInput: 	1.06828	UpdateCamera: 	0.0533402	UpdateEnemies: 	0.0514605	UpdateProjectile: 	0.00128418	UpdateParticle: 	1.54394	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.78542	UpdatePlayer: 	0.0853394	UpdateSound: 	0.0207785	UpdateItems:	0.0134463	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.35403	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	12.1581	
RENDER	sendToRender: 	0.0756675	vinyetas: 	0.250076	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.0824433	printScene: 	0.0471508	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.015356	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000619535	console: 	0.0010496	endScene: 	0.000366909	present: 	0.617748	TOTAL_RENDER: 	1.1858	
UPDATE	UpdateSceneManager: 	0.00764795	UpdateInput: 	1.15101	UpdateCamera: 	0.0549401	UpdateEnemies: 	0.0430246	UpdateProjectile: 	0.00159395	UpdateParticle: 	1.39653	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.747592	UpdatePlayer: 	0.0779832	UpdateSound: 	0.021795	UpdateItems:	0.0138764	UpdateTriggers: 	0.00820433	UpdateRigid: 	8.19961	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	11.8762	
RENDER	sendToRender: 	0.0757186	vinyetas: 	0.252316	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0816583	printScene: 	0.048035	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0151666	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000535326	console: 	0.001209	endScene: 	0.000348864	present: 	0.802021	TOTAL_RENDER: 	1.37475	
UPDATE	UpdateSceneManager: 	0.0238641	UpdateInput: 	1.009	UpdateCamera: 	0.047211	UpdateEnemies: 	0.030694	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.935847	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.574583	UpdatePlayer: 	0.0687954	UpdateSound: 	0.0268475	UpdateItems:	0.0103095	UpdateTriggers: 	0.000721788	UpdateRigid: 	8.22938	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.0936	
RENDER	sendToRender: 	0.0631264	vinyetas: 	0.219995	vinyetasBlur: 	0.00477884	bloom2Tex: 	0.0695714	printScene: 	0.0353105	applyBloom: 	0.00030676	setRenderState: 	0.000481192	gui: 	0.0106313	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000989451	endScene: 	0.000339842	present: 	0.561518	TOTAL_RENDER: 	1.08229	
UPDATE	UpdateSceneManager: 	0.0096479	UpdateInput: 	1.04863	UpdateCamera: 	0.0475267	UpdateEnemies: 	0.0299392	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.903453	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.604958	UpdatePlayer: 	0.0527868	UpdateSound: 	0.0191274	UpdateItems:	0.00933813	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.31063	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	11.1743	
RENDER	sendToRender: 	0.0632798	vinyetas: 	0.233814	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0687714	printScene: 	0.0354999	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0105922	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000929302	endScene: 	0.000345857	present: 	0.607319	TOTAL_RENDER: 	1.14473	
UPDATE	UpdateSceneManager: 	0.00785847	UpdateInput: 	1.01331	UpdateCamera: 	0.0453644	UpdateEnemies: 	0.0378397	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.866868	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.561494	UpdatePlayer: 	0.0512379	UpdateSound: 	0.0178733	UpdateItems:	0.00908551	UpdateTriggers: 	0.00716375	UpdateRigid: 	8.24955	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	10.9963	
RENDER	sendToRender: 	0.0614452	vinyetas: 	0.218431	vinyetasBlur: 	0.00416532	bloom2Tex: 	0.0671534	printScene: 	0.0320985	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00937422	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000995466	endScene: 	0.000351872	present: 	0.611252	TOTAL_RENDER: 	1.10238	
UPDATE	UpdateSceneManager: 	0.00730811	UpdateInput: 	0.981163	UpdateCamera: 	0.0447449	UpdateEnemies: 	0.0290099	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.885144	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.541648	UpdatePlayer: 	0.0475779	UpdateSound: 	0.0169169	UpdateItems:	0.00907047	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.11612	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.8111	
RENDER	sendToRender: 	0.0603235	vinyetas: 	0.201926	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0731502	printScene: 	0.0402186	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00938024	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000745848	endScene: 	0.000348864	present: 	0.498001	TOTAL_RENDER: 	0.977175	
UPDATE	UpdateSceneManager: 	0.0188417	UpdateInput: 	1.02638	UpdateCamera: 	0.0393766	UpdateEnemies: 	0.026631	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.892912	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.565614	UpdatePlayer: 	0.0571235	UpdateSound: 	0.0183815	UpdateItems:	0.0100419	UpdateTriggers: 	0.000571416	UpdateRigid: 	8.29385	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	11.1082	
RENDER	sendToRender: 	0.0639204	vinyetas: 	0.21155	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0702089	printScene: 	0.0354548	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0103787	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.000917273	endScene: 	0.000345857	present: 	0.556625	TOTAL_RENDER: 	1.04547	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.07217	UpdateCamera: 	0.045611	UpdateEnemies: 	0.0357646	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.869036	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.540977	UpdatePlayer: 	0.0493042	UpdateSound: 	0.0138523	UpdateItems:	0.00893213	UpdateTriggers: 	0.00687503	UpdateRigid: 	8.2375	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	11.0203	
RENDER	sendToRender: 	0.0614242	vinyetas: 	0.19322	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0663714	printScene: 	0.0313076	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.00958174	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000312775	console: 	0.000775922	endScene: 	0.000348864	present: 	0.516391	TOTAL_RENDER: 	0.974625	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	0.991078	UpdateCamera: 	0.0447599	UpdateEnemies: 	0.0297948	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.892329	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.542216	UpdatePlayer: 	0.0518575	UpdateSound: 	0.0143546	UpdateItems:	0.00972008	UpdateTriggers: 	0.000553371	UpdateRigid: 	8.14824	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.8663	
RENDER	sendToRender: 	0.0606422	vinyetas: 	0.199042	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0693729	printScene: 	0.0332624	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.00999977	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000745848	endScene: 	0.000351872	present: 	0.552114	TOTAL_RENDER: 	1.02202	
UPDATE	UpdateSceneManager: 	0.00825245	UpdateInput: 	1.013	UpdateCamera: 	0.0453223	UpdateEnemies: 	0.0392563	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.889827	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.546601	UpdatePlayer: 	0.0511056	UpdateSound: 	0.018577	UpdateItems:	0.0194011	UpdateTriggers: 	0.0107306	UpdateRigid: 	8.19407	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.9919	
RENDER	sendToRender: 	0.062579	vinyetas: 	0.197208	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.068221	printScene: 	0.0336744	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0102765	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000463147	console: 	0.000824042	endScene: 	0.000378939	present: 	0.553765	TOTAL_RENDER: 	1.02302	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	0.976952	UpdateCamera: 	0.0449674	UpdateEnemies: 	0.0302309	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.889291	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.542749	UpdatePlayer: 	0.0698901	UpdateSound: 	0.0168086	UpdateItems:	0.00959978	UpdateTriggers: 	0.00704646	UpdateRigid: 	8.28701	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	11.0173	
RENDER	sendToRender: 	0.0609189	vinyetas: 	0.196663	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.066609	printScene: 	0.0527537	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00975617	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000646602	endScene: 	0.000348864	present: 	0.506121	TOTAL_RENDER: 	0.989361	
UPDATE	UpdateSceneManager: 	0.00680586	UpdateInput: 	1.01825	UpdateCamera: 	0.0440832	UpdateEnemies: 	0.0375631	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.875451	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.541254	UpdatePlayer: 	0.0442757	UpdateSound: 	0.0162252	UpdateItems:	0.00873664	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.30599	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.0294	
RENDER	sendToRender: 	0.062979	vinyetas: 	0.1926	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0661308	printScene: 	0.0310128	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00932009	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000315782	console: 	0.000745848	endScene: 	0.000351872	present: 	0.53523	TOTAL_RENDER: 	0.993824	
UPDATE	UpdateSceneManager: 	0.0226702	UpdateInput: 	1.02558	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.0385014	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.874901	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.563966	UpdatePlayer: 	0.0537552	UpdateSound: 	0.0186793	UpdateItems:	0.0107546	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.29558	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	11.0832	
RENDER	sendToRender: 	0.0806899	vinyetas: 	0.201135	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0683142	printScene: 	0.0329196	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0102103	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000688706	endScene: 	0.000354879	present: 	0.666466	TOTAL_RENDER: 	1.18202	
UPDATE	UpdateSceneManager: 	0.0160448	UpdateInput: 	1.27126	UpdateCamera: 	0.0466245	UpdateEnemies: 	0.0321106	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.957681	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.563644	UpdatePlayer: 	0.0540469	UpdateSound: 	0.0134583	UpdateItems:	0.00973211	UpdateTriggers: 	0.00692315	UpdateRigid: 	8.17316	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	11.2936	
RENDER	sendToRender: 	0.064567	vinyetas: 	0.205983	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0752224	printScene: 	0.0356082	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.0107005	setRenderState: 	0.000508259	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000968399	endScene: 	0.000345857	present: 	0.757466	TOTAL_RENDER: 	1.24652	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.03704	UpdateCamera: 	0.0462726	UpdateEnemies: 	0.0312775	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.902196	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.576558	UpdatePlayer: 	0.0586242	UpdateSound: 	0.0212837	UpdateItems:	0.0104449	UpdateTriggers: 	0.000715773	UpdateRigid: 	8.33785	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	11.2112	
RENDER	sendToRender: 	0.0639955	vinyetas: 	0.236455	vinyetasBlur: 	0.0041593	bloom2Tex: 	0.0696616	printScene: 	0.0349045	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0104539	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000541341	console: 	0.000926295	endScene: 	0.000366909	present: 	0.547485	TOTAL_RENDER: 	1.06049	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	0.987304	UpdateCamera: 	0.0615144	UpdateEnemies: 	0.030664	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.89582	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.562318	UpdatePlayer: 	0.0566574	UpdateSound: 	0.0182552	UpdateItems:	0.0103156	UpdateTriggers: 	0.000628557	UpdateRigid: 	8.26596	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	11.0343	
RENDER	sendToRender: 	0.06177	vinyetas: 	0.201656	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.0680526	printScene: 	0.0341827	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0105231	setRenderState: 	0.00047217	luaMsg: 	0.000303753	printTextDebug:	0.000415028	console: 	0.000586453	endScene: 	0.000339842	present: 	0.545534	TOTAL_RENDER: 	1.01885	
UPDATE	UpdateSceneManager: 	0.00719382	UpdateInput: 	1.04587	UpdateCamera: 	0.0434456	UpdateEnemies: 	0.0288655	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.881192	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.524899	UpdatePlayer: 	0.0469433	UpdateSound: 	0.0168628	UpdateItems:	0.00889303	UpdateTriggers: 	0.00665549	UpdateRigid: 	8.26815	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	11.0134	
RENDER	sendToRender: 	0.0599385	vinyetas: 	0.193361	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0658421	printScene: 	0.0305256	applyBloom: 	0.0002827	setRenderState: 	0.000481192	gui: 	0.0092449	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000682691	endScene: 	0.000372924	present: 	0.512217	TOTAL_RENDER: 	0.967906	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	0.979554	UpdateCamera: 	0.0438547	UpdateEnemies: 	0.0286309	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.911246	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.533952	UpdatePlayer: 	0.0649309	UpdateSound: 	0.0168477	UpdateItems:	0.00911558	UpdateTriggers: 	0.000721788	UpdateRigid: 	8.12195	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	10.8512	
RENDER	sendToRender: 	0.0610182	vinyetas: 	0.19153	vinyetasBlur: 	0.00579837	bloom2Tex: 	0.0669609	printScene: 	0.0414938	applyBloom: 	0.00216236	setRenderState: 	0.0004842	gui: 	0.00913062	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000526304	console: 	0.000971407	endScene: 	0.000348864	present: 	0.499914	TOTAL_RENDER: 	0.970941	
UPDATE	UpdateSceneManager: 	0.00661038	UpdateInput: 	0.968092	UpdateCamera: 	0.043202	UpdateEnemies: 	0.0288836	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.886627	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.53541	UpdatePlayer: 	0.0448531	UpdateSound: 	0.0155936	UpdateItems:	0.00882687	UpdateTriggers: 	0.000562393	UpdateRigid: 	8.10864	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.7787	
RENDER	sendToRender: 	0.0594663	vinyetas: 	0.189151	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.0666962	printScene: 	0.0295332	applyBloom: 	0.000384954	setRenderState: 	0.000517282	gui: 	0.00873664	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00075487	endScene: 	0.000336835	present: 	0.496903	TOTAL_RENDER: 	0.945034	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.04261	UpdateCamera: 	0.0460832	UpdateEnemies: 	0.0308414	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.861202	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.584489	UpdatePlayer: 	0.0544349	UpdateSound: 	0.0183003	UpdateItems:	0.0104449	UpdateTriggers: 	0.00704646	UpdateRigid: 	8.29285	UpdateGUI: 	0.00136839	BuildFrustum: 	0.0102013	TOTAL_UPDATE: 	11.1069	
RENDER	sendToRender: 	0.0810237	vinyetas: 	0.208116	vinyetasBlur: 	0.00526304	bloom2Tex: 	0.0697398	printScene: 	0.0368292	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0111306	setRenderState: 	0.000466155	luaMsg: 	0.000288715	printTextDebug:	0.000421043	console: 	0.000914265	endScene: 	0.000351872	present: 	0.550977	TOTAL_RENDER: 	1.0582	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.05839	UpdateCamera: 	0.0473974	UpdateEnemies: 	0.0369646	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.921366	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.609908	UpdatePlayer: 	0.0635715	UpdateSound: 	0.0221469	UpdateItems:	0.0107095	UpdateTriggers: 	0.000652617	UpdateRigid: 	8.18545	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	11.1031	
RENDER	sendToRender: 	0.0646482	vinyetas: 	0.210618	vinyetasBlur: 	0.00481493	bloom2Tex: 	0.0720194	printScene: 	0.0371992	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0124328	setRenderState: 	0.00044811	luaMsg: 	0.000297738	printTextDebug:	0.000538334	console: 	0.000842086	endScene: 	0.000375931	present: 	0.580991	TOTAL_RENDER: 	1.07534	
UPDATE	UpdateSceneManager: 	0.00754269	UpdateInput: 	0.979846	UpdateCamera: 	0.0450125	UpdateEnemies: 	0.0303993	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.92914	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.556499	UpdatePlayer: 	0.0524499	UpdateSound: 	0.0188357	UpdateItems:	0.0095667	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.26219	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	11.0279	
RENDER	sendToRender: 	0.0608077	vinyetas: 	0.196281	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0679323	printScene: 	0.0328083	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.010087	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000884191	endScene: 	0.000369916	present: 	0.526075	TOTAL_RENDER: 	0.990862	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.04496	UpdateCamera: 	0.046838	UpdateEnemies: 	0.0328444	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.924139	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.587328	UpdatePlayer: 	0.0616227	UpdateSound: 	0.0146884	UpdateItems:	0.0105652	UpdateTriggers: 	0.00747051	UpdateRigid: 	8.2625	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.15	
RENDER	sendToRender: 	0.0663023	vinyetas: 	0.213228	vinyetasBlur: 	0.00476079	bloom2Tex: 	0.0917633	printScene: 	0.0379991	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0116238	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00062555	console: 	0.000760885	endScene: 	0.000375931	present: 	0.556499	TOTAL_RENDER: 	1.07461	
UPDATE	UpdateSceneManager: 	0.02301	UpdateInput: 	1.02838	UpdateCamera: 	0.0474064	UpdateEnemies: 	0.0308625	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.927693	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.573539	UpdatePlayer: 	0.0660436	UpdateSound: 	0.0188687	UpdateItems:	0.0100118	UpdateTriggers: 	0.000640587	UpdateRigid: 	8.28946	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	11.1662	
RENDER	sendToRender: 	0.0776494	vinyetas: 	0.2022	vinyetasBlur: 	0.00463448	bloom2Tex: 	0.0691263	printScene: 	0.0349827	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0103667	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.00104359	endScene: 	0.000366909	present: 	0.532262	TOTAL_RENDER: 	1.01931	
UPDATE	UpdateSceneManager: 	0.00727502	UpdateInput: 	0.983779	UpdateCamera: 	0.0446246	UpdateEnemies: 	0.0288234	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.980134	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.548944	UpdatePlayer: 	0.047223	UpdateSound: 	0.0164628	UpdateItems:	0.00907649	UpdateTriggers: 	0.000526304	UpdateRigid: 	8.23254	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	11.0344	
RENDER	sendToRender: 	0.0611024	vinyetas: 	0.195141	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.083535	printScene: 	0.0327271	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00975016	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000860131	endScene: 	0.000372924	present: 	0.509134	TOTAL_RENDER: 	1.01405	
UPDATE	UpdateSceneManager: 	0.0329617	UpdateInput: 	0.988796	UpdateCamera: 	0.046808	UpdateEnemies: 	0.0299783	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.907613	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.564438	UpdatePlayer: 	0.0548499	UpdateSound: 	0.0186041	UpdateItems:	0.00971407	UpdateTriggers: 	0.00744344	UpdateRigid: 	8.20116	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.0054	
RENDER	sendToRender: 	0.0605791	vinyetas: 	0.200973	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0693157	printScene: 	0.0333376	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0101291	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.00075487	endScene: 	0.000321797	present: 	0.559614	TOTAL_RENDER: 	1.03156	
UPDATE	UpdateSceneManager: 	0.00747953	UpdateInput: 	0.981085	UpdateCamera: 	0.044802	UpdateEnemies: 	0.0287843	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.865818	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.551609	UpdatePlayer: 	0.0467238	UpdateSound: 	0.0165801	UpdateItems:	0.0097261	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.29562	UpdateGUI: 	0.001212	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	10.9828	
RENDER	sendToRender: 	0.0601821	vinyetas: 	0.212113	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.0678451	printScene: 	0.0313587	applyBloom: 	0.000402998	setRenderState: 	0.000499237	gui: 	0.00953663	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000745848	endScene: 	0.000348864	present: 	0.50582	TOTAL_RENDER: 	0.984191	
UPDATE	UpdateSceneManager: 	0.0183785	UpdateInput: 	1.126	UpdateCamera: 	0.0544439	UpdateEnemies: 	0.0505853	UpdateProjectile: 	0.00135035	UpdateParticle: 	1.52426	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.763523	UpdatePlayer: 	0.0825395	UpdateSound: 	0.0233498	UpdateItems:	0.0134042	UpdateTriggers: 	0.000818027	UpdateRigid: 	8.23592	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	12.0449	
RENDER	sendToRender: 	0.0781516	vinyetas: 	0.248554	vinyetasBlur: 	0.00542243	bloom2Tex: 	0.0858327	printScene: 	0.0511628	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0159124	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000733818	console: 	0.00104659	endScene: 	0.000333827	present: 	0.651279	TOTAL_RENDER: 	1.22656	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.15014	UpdateCamera: 	0.0418908	UpdateEnemies: 	0.0356744	UpdateProjectile: 	0.00114283	UpdateParticle: 	1.29874	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.725166	UpdatePlayer: 	0.0686601	UpdateSound: 	0.020171	UpdateItems:	0.0122193	UpdateTriggers: 	0.00747652	UpdateRigid: 	8.42759	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	11.9443	
RENDER	sendToRender: 	0.0675143	vinyetas: 	0.320757	vinyetasBlur: 	0.00469162	bloom2Tex: 	0.0673128	printScene: 	0.0323542	applyBloom: 	0.000387961	setRenderState: 	0.000493222	gui: 	0.0213018	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000421043	console: 	0.000553371	endScene: 	0.000348864	present: 	0.514379	TOTAL_RENDER: 	1.1664	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.023	UpdateCamera: 	0.0453463	UpdateEnemies: 	0.0424712	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.907853	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.536096	UpdatePlayer: 	0.0490124	UpdateSound: 	0.0167455	UpdateItems:	0.00924791	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.29526	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	11.0685	
RENDER	sendToRender: 	0.0769156	vinyetas: 	0.259994	vinyetasBlur: 	0.00533823	bloom2Tex: 	0.0844913	printScene: 	0.514003	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0143485	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000634572	console: 	0.00104359	endScene: 	0.000357887	present: 	0.154562	TOTAL_RENDER: 	1.20455	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	0.990224	UpdateCamera: 	0.0455869	UpdateEnemies: 	0.0304113	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.91385	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.576483	UpdatePlayer: 	0.0789336	UpdateSound: 	0.0186823	UpdateItems:	0.0103516	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.22528	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	11.0642	
RENDER	sendToRender: 	0.0635504	vinyetas: 	0.225535	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0696044	printScene: 	0.0350729	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0111426	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000872161	endScene: 	0.000348864	present: 	0.535254	TOTAL_RENDER: 	1.03667	
UPDATE	UpdateSceneManager: 	0.00905243	UpdateInput: 	1.10944	UpdateCamera: 	0.0362939	UpdateEnemies: 	0.0244385	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.934174	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.575743	UpdatePlayer: 	0.0547717	UpdateSound: 	0.0191154	UpdateItems:	0.010105	UpdateTriggers: 	0.00769005	UpdateRigid: 	8.15521	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	11.0721	
RENDER	sendToRender: 	0.0603024	vinyetas: 	0.220443	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.0688857	printScene: 	0.0340594	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0103877	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.00119997	endScene: 	0.000336835	present: 	0.517546	TOTAL_RENDER: 	1.00671	
UPDATE	UpdateSceneManager: 	0.00797275	UpdateInput: 	0.990065	UpdateCamera: 	0.0457764	UpdateEnemies: 	0.03107	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.879105	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.574883	UpdatePlayer: 	0.0507808	UpdateSound: 	0.0172537	UpdateItems:	0.0097291	UpdateTriggers: 	0.000664647	UpdateRigid: 	8.25384	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	10.9968	
RENDER	sendToRender: 	0.060131	vinyetas: 	0.217484	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0673819	printScene: 	0.0337466	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0105652	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000914265	endScene: 	0.000390969	present: 	0.516304	TOTAL_RENDER: 	1.00441	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	0.9767	UpdateCamera: 	0.0454666	UpdateEnemies: 	0.0302068	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.908319	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	0.566658	UpdatePlayer: 	0.0517282	UpdateSound: 	0.0181109	UpdateItems:	0.0092028	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.20714	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	10.9578	
RENDER	sendToRender: 	0.0786749	vinyetas: 	0.198591	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0689879	printScene: 	0.0331181	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0100659	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000836071	endScene: 	0.000348864	present: 	0.52025	TOTAL_RENDER: 	1.00719	
UPDATE	UpdateSceneManager: 	0.0219394	UpdateInput: 	0.99402	UpdateCamera: 	0.0447358	UpdateEnemies: 	0.0413494	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.848558	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.563043	UpdatePlayer: 	0.051653	UpdateSound: 	0.0175214	UpdateItems:	0.00861635	UpdateTriggers: 	0.00668857	UpdateRigid: 	8.25911	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	10.9854	
RENDER	sendToRender: 	0.0598212	vinyetas: 	0.197968	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0663774	printScene: 	0.0320805	applyBloom: 	0.000387961	setRenderState: 	0.000478185	gui: 	0.010081	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000775922	endScene: 	0.000342849	present: 	0.527305	TOTAL_RENDER: 	0.991199	
UPDATE	UpdateSceneManager: 	0.00702541	UpdateInput: 	0.989006	UpdateCamera: 	0.0433133	UpdateEnemies: 	0.0298189	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.852369	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.532072	UpdatePlayer: 	0.049638	UpdateSound: 	0.0130373	UpdateItems:	0.00926596	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.32726	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	11.1546	
RENDER	sendToRender: 	0.066615	vinyetas: 	0.203319	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0693067	printScene: 	0.033897	applyBloom: 	0.000312775	setRenderState: 	0.000493222	gui: 	0.0105622	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000610513	console: 	0.000824042	endScene: 	0.000342849	present: 	0.578555	TOTAL_RENDER: 	1.05686	
UPDATE	UpdateSceneManager: 	0.00818027	UpdateInput: 	0.982471	UpdateCamera: 	0.0460922	UpdateEnemies: 	0.0313918	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.911366	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.574931	UpdatePlayer: 	0.0548409	UpdateSound: 	0.0147786	UpdateItems:	0.00941633	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.37634	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	11.1578	
RENDER	sendToRender: 	0.0628437	vinyetas: 	0.201403	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.067806	printScene: 	0.0359842	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0106734	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00852612	console: 	0.000983436	endScene: 	0.000351872	present: 	0.530698	TOTAL_RENDER: 	1.01418	
UPDATE	UpdateSceneManager: 	0.00728405	UpdateInput: 	1.07598	UpdateCamera: 	0.0451238	UpdateEnemies: 	0.0406788	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.900626	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.551392	UpdatePlayer: 	0.0509853	UpdateSound: 	0.0162432	UpdateItems:	0.00852913	UpdateTriggers: 	0.00741637	UpdateRigid: 	8.17822	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	11.0214	
RENDER	sendToRender: 	0.0606753	vinyetas: 	0.197238	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.067815	printScene: 	0.0341586	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.00974715	setRenderState: 	0.000493222	luaMsg: 	0.000255633	printTextDebug:	0.000421043	console: 	0.00720285	endScene: 	0.000333827	present: 	0.511176	TOTAL_RENDER: 	0.992925	
UPDATE	UpdateSceneManager: 	0.00681789	UpdateInput: 	0.973975	UpdateCamera: 	0.0437795	UpdateEnemies: 	0.02867	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.889084	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.562583	UpdatePlayer: 	0.0494726	UpdateSound: 	0.0171304	UpdateItems:	0.00931107	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.3279	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	11.0444	
RENDER	sendToRender: 	0.0616167	vinyetas: 	0.198829	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0874777	printScene: 	0.0332323	applyBloom: 	0.000393976	setRenderState: 	0.000598483	gui: 	0.00973211	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000992459	endScene: 	0.000342849	present: 	0.513005	TOTAL_RENDER: 	1.00159	
UPDATE	UpdateSceneManager: 	0.0177861	UpdateInput: 	0.961705	UpdateCamera: 	0.0473283	UpdateEnemies: 	0.0404442	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.853482	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.572889	UpdatePlayer: 	0.0582303	UpdateSound: 	0.0196747	UpdateItems:	0.010111	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.14398	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	10.8786	
RENDER	sendToRender: 	0.0631655	vinyetas: 	0.201138	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0858627	printScene: 	0.0332805	applyBloom: 	0.00029473	setRenderState: 	0.000457133	gui: 	0.0101622	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000827049	endScene: 	0.000348864	present: 	0.52333	TOTAL_RENDER: 	1.01387	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	0.991145	UpdateCamera: 	0.0445403	UpdateEnemies: 	0.0307001	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.922869	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.570132	UpdatePlayer: 	0.0507237	UpdateSound: 	0.0174613	UpdateItems:	0.00890807	UpdateTriggers: 	0.00748555	UpdateRigid: 	8.30142	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	11.0902	
RENDER	sendToRender: 	0.0624467	vinyetas: 	0.205848	vinyetasBlur: 	0.00428261	bloom2Tex: 	0.0686751	printScene: 	0.0348594	applyBloom: 	0.000402998	setRenderState: 	0.000502244	gui: 	0.0111907	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000986444	endScene: 	0.000345857	present: 	0.606813	TOTAL_RENDER: 	1.1118	
UPDATE	UpdateSceneManager: 	0.00843289	UpdateInput: 	0.981214	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.0289497	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.895459	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.569166	UpdatePlayer: 	0.0526755	UpdateSound: 	0.012929	UpdateItems:	0.0095667	UpdateTriggers: 	0.000649609	UpdateRigid: 	8.1998	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	10.9415	
RENDER	sendToRender: 	0.0616046	vinyetas: 	0.199403	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.067009	printScene: 	0.0324143	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.00997872	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000745848	endScene: 	0.000342849	present: 	0.547419	TOTAL_RENDER: 	1.01501	
UPDATE	UpdateSceneManager: 	0.0196958	UpdateInput: 	1.03061	UpdateCamera: 	0.0465192	UpdateEnemies: 	0.0513913	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.897312	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.57147	UpdatePlayer: 	0.0571325	UpdateSound: 	0.0143726	UpdateItems:	0.0101441	UpdateTriggers: 	0.000607505	UpdateRigid: 	8.28106	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.123	
RENDER	sendToRender: 	0.0642361	vinyetas: 	0.205845	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0702089	printScene: 	0.03673	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0104719	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000905243	endScene: 	0.000327812	present: 	0.551416	TOTAL_RENDER: 	1.03517	
UPDATE	UpdateSceneManager: 	0.00682992	UpdateInput: 	1.07507	UpdateCamera: 	0.0450757	UpdateEnemies: 	0.0363661	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.876624	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.537816	UpdatePlayer: 	0.0499688	UpdateSound: 	0.0184056	UpdateItems:	0.00925994	UpdateTriggers: 	0.00705548	UpdateRigid: 	8.49329	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	11.303	
RENDER	sendToRender: 	0.0849244	vinyetas: 	0.244617	vinyetasBlur: 	0.0057713	bloom2Tex: 	0.0824643	printScene: 	0.0494365	applyBloom: 	0.00030676	setRenderState: 	0.000502244	gui: 	0.0161861	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000631565	console: 	0.000902235	endScene: 	0.000351872	present: 	0.709166	TOTAL_RENDER: 	1.29112	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.05076	UpdateCamera: 	0.0443298	UpdateEnemies: 	0.0337466	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.888891	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.546514	UpdatePlayer: 	0.0645038	UpdateSound: 	0.0214762	UpdateItems:	0.00906145	UpdateTriggers: 	0.000580438	UpdateRigid: 	8.32537	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	11.1419	
RENDER	sendToRender: 	0.0771622	vinyetas: 	0.252322	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.0826929	printScene: 	0.046417	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0141771	setRenderState: 	0.000508259	luaMsg: 	0.000276685	printTextDebug:	0.000538334	console: 	0.00118494	endScene: 	0.000366909	present: 	0.596341	TOTAL_RENDER: 	1.1675	
UPDATE	UpdateSceneManager: 	0.0228416	UpdateInput: 	1.03625	UpdateCamera: 	0.0452651	UpdateEnemies: 	0.0388412	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.911889	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.579334	UpdatePlayer: 	0.0550905	UpdateSound: 	0.0192326	UpdateItems:	0.00965692	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.29843	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	11.1475	
RENDER	sendToRender: 	0.0623234	vinyetas: 	0.218843	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0682992	printScene: 	0.0333647	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.0104208	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000971407	endScene: 	0.000360894	present: 	0.514009	TOTAL_RENDER: 	1.00504	
UPDATE	UpdateSceneManager: 	0.00782839	UpdateInput: 	1.01111	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.0375179	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.858014	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.542409	UpdatePlayer: 	0.0511056	UpdateSound: 	0.0168868	UpdateItems:	0.00963587	UpdateTriggers: 	0.00672165	UpdateRigid: 	8.13677	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	10.8792	
RENDER	sendToRender: 	0.0610001	vinyetas: 	0.194197	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.087168	printScene: 	0.0311482	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.00961783	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000851109	endScene: 	0.000348864	present: 	0.512918	TOTAL_RENDER: 	0.993544	
UPDATE	UpdateSceneManager: 	0.0131245	UpdateInput: 	0.997271	UpdateCamera: 	0.0485794	UpdateEnemies: 	0.0334429	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.900536	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.72894	UpdatePlayer: 	0.0656346	UpdateSound: 	0.0236295	UpdateItems:	0.0115095	UpdateTriggers: 	0.000730811	UpdateRigid: 	8.3352	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	11.3018	
RENDER	sendToRender: 	0.0655444	vinyetas: 	0.245561	vinyetasBlur: 	0.00505252	bloom2Tex: 	0.0728495	printScene: 	0.0499628	applyBloom: 	0.000297738	setRenderState: 	0.00498034	gui: 	0.0127907	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000721788	console: 	0.00111877	endScene: 	0.000324805	present: 	0.569735	TOTAL_RENDER: 	1.11963	
UPDATE	UpdateSceneManager: 	0.00781937	UpdateInput: 	0.97962	UpdateCamera: 	0.045593	UpdateEnemies: 	0.0308564	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.90028	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.558017	UpdatePlayer: 	0.0545191	UpdateSound: 	0.017747	UpdateItems:	0.0100539	UpdateTriggers: 	0.000616527	UpdateRigid: 	8.28135	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	11.0214	
RENDER	sendToRender: 	0.0618573	vinyetas: 	0.197334	vinyetasBlur: 	0.00467659	bloom2Tex: 	0.0682932	printScene: 	0.0318459	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00987346	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000935317	endScene: 	0.000336835	present: 	0.647658	TOTAL_RENDER: 	1.11511	
UPDATE	UpdateSceneManager: 	0.00729307	UpdateInput: 	0.975506	UpdateCamera: 	0.0444531	UpdateEnemies: 	0.0291061	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.880666	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.538367	UpdatePlayer: 	0.0496951	UpdateSound: 	0.0124659	UpdateItems:	0.00941934	UpdateTriggers: 	0.00677278	UpdateRigid: 	8.25428	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	10.9508	
RENDER	sendToRender: 	0.061334	vinyetas: 	0.194642	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0661489	printScene: 	0.0318218	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00929302	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000466155	console: 	0.000784945	endScene: 	0.000336835	present: 	0.517101	TOTAL_RENDER: 	0.976564	
UPDATE	UpdateSceneManager: 	0.0171485	UpdateInput: 	0.979118	UpdateCamera: 	0.110858	UpdateEnemies: 	0.0322278	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.946003	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.568625	UpdatePlayer: 	0.077096	UpdateSound: 	0.0140689	UpdateItems:	0.00987346	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.19192	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	11.1	
RENDER	sendToRender: 	0.063388	vinyetas: 	0.208155	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.069036	printScene: 	0.0349015	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0110704	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.00564799	console: 	0.000926295	endScene: 	0.000348864	present: 	0.55547	TOTAL_RENDER: 	1.04393	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.05291	UpdateCamera: 	0.0457584	UpdateEnemies: 	0.0393405	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.941272	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.564321	UpdatePlayer: 	0.0498034	UpdateSound: 	0.0180477	UpdateItems:	0.00901333	UpdateTriggers: 	0.000523296	UpdateRigid: 	8.13859	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	11.0255	
RENDER	sendToRender: 	0.0611505	vinyetas: 	0.196958	vinyetasBlur: 	0.00413524	bloom2Tex: 	0.0664256	printScene: 	0.0403149	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.00995767	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000875168	endScene: 	0.000369916	present: 	0.51465	TOTAL_RENDER: 	0.986381	
UPDATE	UpdateSceneManager: 	0.0130523	UpdateInput: 	1.04135	UpdateCamera: 	0.0461283	UpdateEnemies: 	0.0301166	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.888798	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.563103	UpdatePlayer: 	0.0515206	UpdateSound: 	0.0183394	UpdateItems:	0.00945843	UpdateTriggers: 	0.00686601	UpdateRigid: 	8.23081	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	11.0483	
RENDER	sendToRender: 	0.0827681	vinyetas: 	0.19851	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0669278	printScene: 	0.0315843	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.00981331	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000827049	endScene: 	0.000333827	present: 	0.523429	TOTAL_RENDER: 	1.01004	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	1.023	UpdateCamera: 	0.0469042	UpdateEnemies: 	0.0299422	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.930493	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.702962	UpdatePlayer: 	0.058519	UpdateSound: 	0.0198281	UpdateItems:	0.0102404	UpdateTriggers: 	0.000454125	UpdateRigid: 	8.16798	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	11.1383	
RENDER	sendToRender: 	0.0632046	vinyetas: 	0.204203	vinyetasBlur: 	0.00467358	bloom2Tex: 	0.0690872	printScene: 	0.0347721	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0101682	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000538334	console: 	0.000893213	endScene: 	0.000378939	present: 	0.55704	TOTAL_RENDER: 	1.03615	
UPDATE	UpdateSceneManager: 	0.00735021	UpdateInput: 	1.05159	UpdateCamera: 	0.044414	UpdateEnemies: 	0.0292324	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.844456	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	0.547308	UpdatePlayer: 	0.0496079	UpdateSound: 	0.0163485	UpdateItems:	0.00880882	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.10253	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	10.8404	
RENDER	sendToRender: 	0.060131	vinyetas: 	0.209261	vinyetasBlur: 	0.00400592	bloom2Tex: 	0.0660887	printScene: 	0.0306519	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.00919979	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000763893	endScene: 	0.000342849	present: 	0.496846	TOTAL_RENDER: 	0.968625	
UPDATE	UpdateSceneManager: 	0.00690511	UpdateInput: 	0.988555	UpdateCamera: 	0.044014	UpdateEnemies: 	0.0287242	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.893399	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.537074	UpdatePlayer: 	0.0478094	UpdateSound: 	0.0170372	UpdateItems:	0.00926896	UpdateTriggers: 	0.0073863	UpdateRigid: 	8.18975	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	10.9165	
RENDER	sendToRender: 	0.0633068	vinyetas: 	0.203556	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0685789	printScene: 	0.0349767	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0102344	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.00107366	endScene: 	0.00033082	present: 	0.532836	TOTAL_RENDER: 	1.01287	
UPDATE	UpdateSceneManager: 	0.0227905	UpdateInput: 	0.987042	UpdateCamera: 	0.0587776	UpdateEnemies: 	0.0297798	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.900515	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.689043	UpdatePlayer: 	0.0541702	UpdateSound: 	0.0138553	UpdateItems:	0.00941934	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.14235	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	11.0431	
RENDER	sendToRender: 	0.0611355	vinyetas: 	0.200651	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0679834	printScene: 	0.0362608	applyBloom: 	0.000312775	setRenderState: 	0.000514274	gui: 	0.00975016	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.00109471	endScene: 	0.000333827	present: 	0.534487	TOTAL_RENDER: 	1.0286	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	1.01552	UpdateCamera: 	0.0450907	UpdateEnemies: 	0.0378879	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.929477	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.544971	UpdatePlayer: 	0.0482816	UpdateSound: 	0.0183605	UpdateItems:	0.00980429	UpdateTriggers: 	0.000580438	UpdateRigid: 	8.24051	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	11.039	
RENDER	sendToRender: 	0.0632437	vinyetas: 	0.205298	vinyetasBlur: 	0.00474576	bloom2Tex: 	0.0690811	printScene: 	0.0348233	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0106825	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.00094434	endScene: 	0.000333827	present: 	0.545341	TOTAL_RENDER: 	1.02669	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	0.991948	UpdateCamera: 	0.0465914	UpdateEnemies: 	0.0304625	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.901802	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.610916	UpdatePlayer: 	0.0535026	UpdateSound: 	0.0194432	UpdateItems:	0.00979226	UpdateTriggers: 	0.00673068	UpdateRigid: 	8.15936	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	10.9768	
RENDER	sendToRender: 	0.0810388	vinyetas: 	0.202522	vinyetasBlur: 	0.00471568	bloom2Tex: 	0.0677789	printScene: 	0.0340504	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0107998	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000505252	console: 	0.000860131	endScene: 	0.000363902	present: 	0.669916	TOTAL_RENDER: 	1.16223	
UPDATE	UpdateSceneManager: 	0.00828853	UpdateInput: 	1.05147	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.0369375	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.873439	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.722101	UpdatePlayer: 	0.0599716	UpdateSound: 	0.0200537	UpdateItems:	0.00994263	UpdateTriggers: 	0.00062555	UpdateRigid: 	8.12155	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	11.082	
RENDER	sendToRender: 	0.0616678	vinyetas: 	0.20109	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0689669	printScene: 	0.0332774	applyBloom: 	0.000402998	setRenderState: 	0.000499237	gui: 	0.010893	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.00106163	endScene: 	0.000339842	present: 	0.518223	TOTAL_RENDER: 	0.991545	
UPDATE	UpdateSceneManager: 	0.00793967	UpdateInput: 	1.00334	UpdateCamera: 	0.0445494	UpdateEnemies: 	0.0308564	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.976898	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.549795	UpdatePlayer: 	0.0505913	UpdateSound: 	0.0155786	UpdateItems:	0.00890807	UpdateTriggers: 	0.000634572	UpdateRigid: 	8.21113	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	11.0439	
RENDER	sendToRender: 	0.0619806	vinyetas: 	0.219556	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0670962	printScene: 	0.0339842	applyBloom: 	0.000390969	setRenderState: 	0.000487207	gui: 	0.0104118	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000857124	endScene: 	0.000351872	present: 	0.534565	TOTAL_RENDER: 	1.02431	
UPDATE	UpdateSceneManager: 	0.00766299	UpdateInput: 	1.07121	UpdateCamera: 	0.045614	UpdateEnemies: 	0.0547176	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.889475	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.570092	UpdatePlayer: 	0.052874	UpdateSound: 	0.0142042	UpdateItems:	0.00873063	UpdateTriggers: 	0.0065803	UpdateRigid: 	8.21408	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	11.0682	
RENDER	sendToRender: 	0.0626512	vinyetas: 	0.20241	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0683834	printScene: 	0.0336173	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0111667	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000433073	console: 	0.000893213	endScene: 	0.000369916	present: 	0.54064	TOTAL_RENDER: 	1.04194	
UPDATE	UpdateSceneManager: 	0.00752163	UpdateInput: 	0.94886	UpdateCamera: 	0.0441524	UpdateEnemies: 	0.0288866	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.882377	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.688315	UpdatePlayer: 	0.0559115	UpdateSound: 	0.0187454	UpdateItems:	0.00996369	UpdateTriggers: 	0.000451118	UpdateRigid: 	8.24832	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	11.0699	
RENDER	sendToRender: 	0.0614843	vinyetas: 	0.200227	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0683263	printScene: 	0.0329015	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.0103998	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000965392	endScene: 	0.000372924	present: 	0.544673	TOTAL_RENDER: 	1.01677	
UPDATE	UpdateSceneManager: 	0.00816222	UpdateInput: 	0.982471	UpdateCamera: 	0.0597069	UpdateEnemies: 	0.0296084	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.885616	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.560114	UpdatePlayer: 	0.0513853	UpdateSound: 	0.0148869	UpdateItems:	0.00925092	UpdateTriggers: 	0.000535326	UpdateRigid: 	8.26954	UpdateGUI: 	0.00125411	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	11.1841	
RENDER	sendToRender: 	0.062164	vinyetas: 	0.20192	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0686661	printScene: 	0.0336143	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0102494	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000412021	console: 	0.00104359	endScene: 	0.000357887	present: 	0.539028	TOTAL_RENDER: 	1.01295	
UPDATE	UpdateSceneManager: 	0.0188146	UpdateInput: 	1.09538	UpdateCamera: 	0.0537281	UpdateEnemies: 	0.0532048	UpdateProjectile: 	0.00132929	UpdateParticle: 	1.46012	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.762804	UpdatePlayer: 	0.079911	UpdateSound: 	0.0268806	UpdateItems:	0.012908	UpdateTriggers: 	0.00867048	UpdateRigid: 	8.23093	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	11.9648	
RENDER	sendToRender: 	0.0764374	vinyetas: 	0.246773	vinyetasBlur: 	0.00556378	bloom2Tex: 	0.0859349	printScene: 	0.0510124	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0161079	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.00061352	console: 	0.00112479	endScene: 	0.000321797	present: 	0.606666	TOTAL_RENDER: 	1.18208	
UPDATE	UpdateSceneManager: 	0.00867048	UpdateInput: 	1.00668	UpdateCamera: 	0.0490485	UpdateEnemies: 	0.0327993	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.952279	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.596934	UpdatePlayer: 	0.0562153	UpdateSound: 	0.020592	UpdateItems:	0.00958775	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.12708	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	10.9959	
RENDER	sendToRender: 	0.062952	vinyetas: 	0.20629	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0697127	printScene: 	0.0343	applyBloom: 	0.000393976	setRenderState: 	0.0004842	gui: 	0.0112809	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000550364	endScene: 	0.000345857	present: 	0.521291	TOTAL_RENDER: 	1.00244	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	0.994402	UpdateCamera: 	0.0470726	UpdateEnemies: 	0.0305617	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.937092	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.576297	UpdatePlayer: 	0.0554063	UpdateSound: 	0.0186312	UpdateItems:	0.00961783	UpdateTriggers: 	0.000538334	UpdateRigid: 	8.13387	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	10.9482	
RENDER	sendToRender: 	0.0632557	vinyetas: 	0.199544	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.069036	printScene: 	0.0340985	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0106133	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000866146	endScene: 	0.000336835	present: 	0.52431	TOTAL_RENDER: 	1.02386	
UPDATE	UpdateSceneManager: 	0.0258972	UpdateInput: 	1.07701	UpdateCamera: 	0.049241	UpdateEnemies: 	0.0490275	UpdateProjectile: 	0.00101351	UpdateParticle: 	1.50071	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.750082	UpdatePlayer: 	0.0727202	UpdateSound: 	0.0214191	UpdateItems:	0.0124539	UpdateTriggers: 	0.007669	UpdateRigid: 	8.381	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	12.1098	
RENDER	sendToRender: 	0.0759291	vinyetas: 	0.239116	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.0830026	printScene: 	0.0482155	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0150072	setRenderState: 	0.00043608	luaMsg: 	0.000273678	printTextDebug:	0.00077893	console: 	0.00116689	endScene: 	0.000324805	present: 	0.600158	TOTAL_RENDER: 	1.1601	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	1.02276	UpdateCamera: 	0.0489372	UpdateEnemies: 	0.0381615	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.905865	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.605941	UpdatePlayer: 	0.0587626	UpdateSound: 	0.0217258	UpdateItems:	0.0103727	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.27314	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	11.131	
RENDER	sendToRender: 	0.0635174	vinyetas: 	0.206359	vinyetasBlur: 	0.00406908	bloom2Tex: 	0.0704044	printScene: 	0.0370037	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0112479	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000433073	console: 	0.000715773	endScene: 	0.000345857	present: 	0.567575	TOTAL_RENDER: 	1.05214	
UPDATE	UpdateSceneManager: 	0.00773216	UpdateInput: 	1.02866	UpdateCamera: 	0.0455719	UpdateEnemies: 	0.0305076	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.947618	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.551615	UpdatePlayer: 	0.0532229	UpdateSound: 	0.01372	UpdateItems:	0.00976519	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.1687	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	11.0039	
RENDER	sendToRender: 	0.0617069	vinyetas: 	0.200293	vinyetasBlur: 	0.00474576	bloom2Tex: 	0.0681158	printScene: 	0.0342067	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0105351	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000658632	endScene: 	0.000354879	present: 	0.542466	TOTAL_RENDER: 	1.0155	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	0.985638	UpdateCamera: 	0.0543236	UpdateEnemies: 	0.0292234	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.898202	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.556357	UpdatePlayer: 	0.0550634	UpdateSound: 	0.0195154	UpdateItems:	0.0100539	UpdateTriggers: 	0.00752765	UpdateRigid: 	8.2659	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	11.0356	
RENDER	sendToRender: 	0.0603656	vinyetas: 	0.199595	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.069024	printScene: 	0.0334519	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00975617	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000433073	console: 	0.000860131	endScene: 	0.000336835	present: 	0.533507	TOTAL_RENDER: 	1.00353	
UPDATE	UpdateSceneManager: 	0.00716375	UpdateInput: 	0.978294	UpdateCamera: 	0.0444261	UpdateEnemies: 	0.0272625	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.877875	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.646942	UpdatePlayer: 	0.0579175	UpdateSound: 	0.0174131	UpdateItems:	0.00897423	UpdateTriggers: 	0.000526304	UpdateRigid: 	8.3761	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	11.211	
RENDER	sendToRender: 	0.0825275	vinyetas: 	0.235225	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.0794178	printScene: 	0.0450095	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0143846	setRenderState: 	0.000517282	luaMsg: 	0.000270671	printTextDebug:	0.000529311	console: 	0.000736825	endScene: 	0.000342849	present: 	0.566044	TOTAL_RENDER: 	1.12229	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.31332	UpdateCamera: 	0.0483718	UpdateEnemies: 	0.0533823	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.91274	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.595764	UpdatePlayer: 	0.0566183	UpdateSound: 	0.0181409	UpdateItems:	0.00999075	UpdateTriggers: 	0.000595475	UpdateRigid: 	8.28059	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	11.4769	
RENDER	sendToRender: 	0.0780945	vinyetas: 	0.23598	vinyetasBlur: 	0.00514575	bloom2Tex: 	0.0820733	printScene: 	0.0462787	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.0134583	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000514274	console: 	0.000845094	endScene: 	0.000333827	present: 	0.60069	TOTAL_RENDER: 	1.153	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	0.984477	UpdateCamera: 	0.0459178	UpdateEnemies: 	0.0284475	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.930671	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.56264	UpdatePlayer: 	0.0525101	UpdateSound: 	0.0181891	UpdateItems:	0.00982233	UpdateTriggers: 	0.00757577	UpdateRigid: 	8.39122	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	11.1863	
RENDER	sendToRender: 	0.0752795	vinyetas: 	0.233802	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.0753066	printScene: 	0.0381826	applyBloom: 	0.000427058	setRenderState: 	0.000496229	gui: 	0.0126373	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000775922	endScene: 	0.000345857	present: 	0.571969	TOTAL_RENDER: 	1.10594	
UPDATE	UpdateSceneManager: 	0.00864943	UpdateInput: 	1.07528	UpdateCamera: 	0.0517642	UpdateEnemies: 	0.0478275	UpdateProjectile: 	0.00115787	UpdateParticle: 	1.41707	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.728934	UpdatePlayer: 	0.0786328	UpdateSound: 	0.0243243	UpdateItems:	0.0122403	UpdateTriggers: 	0.000733818	UpdateRigid: 	8.31267	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	11.8937	
RENDER	sendToRender: 	0.0645279	vinyetas: 	0.223198	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0728164	printScene: 	0.0362969	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0122764	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000571416	console: 	0.000878176	endScene: 	0.000336835	present: 	0.57325	TOTAL_RENDER: 	1.08702	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.01324	UpdateCamera: 	0.0462516	UpdateEnemies: 	0.0308234	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.899911	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.573644	UpdatePlayer: 	0.0532589	UpdateSound: 	0.0179966	UpdateItems:	0.00952159	UpdateTriggers: 	0.000550364	UpdateRigid: 	8.09952	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	10.8884	
RENDER	sendToRender: 	0.0619264	vinyetas: 	0.199689	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.06823	printScene: 	0.031891	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00965692	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000688706	endScene: 	0.000375931	present: 	0.520728	TOTAL_RENDER: 	0.988384	
UPDATE	UpdateSceneManager: 	0.0065773	UpdateInput: 	1.18335	UpdateCamera: 	0.0559296	UpdateEnemies: 	0.0436772	UpdateProjectile: 	0.00151275	UpdateParticle: 	1.56078	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.774963	UpdatePlayer: 	0.0815771	UpdateSound: 	0.0224627	UpdateItems:	0.0126102	UpdateTriggers: 	0.00779832	UpdateRigid: 	8.231	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	12.1392	
RENDER	sendToRender: 	0.0772434	vinyetas: 	0.247264	vinyetasBlur: 	0.0055698	bloom2Tex: 	0.0875559	printScene: 	0.0507267	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0154673	setRenderState: 	0.000511267	luaMsg: 	0.000270671	printTextDebug:	0.000616527	console: 	0.00124809	endScene: 	0.000360894	present: 	0.622034	TOTAL_RENDER: 	1.19803	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.08015	UpdateCamera: 	0.0478606	UpdateEnemies: 	0.0381224	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.947982	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.630425	UpdatePlayer: 	0.0651775	UpdateSound: 	0.0191785	UpdateItems:	0.00998774	UpdateTriggers: 	0.000727803	UpdateRigid: 	8.04478	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	11.0328	
RENDER	sendToRender: 	0.0623415	vinyetas: 	0.202056	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0688345	printScene: 	0.0335992	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.0105892	setRenderState: 	0.000466155	luaMsg: 	0.000327812	printTextDebug:	0.000315782	console: 	0.00113381	endScene: 	0.000333827	present: 	0.551786	TOTAL_RENDER: 	1.05306	
UPDATE	UpdateSceneManager: 	0.0231062	UpdateInput: 	1.02761	UpdateCamera: 	0.0479508	UpdateEnemies: 	0.0384773	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.89518	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.557052	UpdatePlayer: 	0.075087	UpdateSound: 	0.0186492	UpdateItems:	0.00945843	UpdateTriggers: 	0.000577431	UpdateRigid: 	8.01716	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	10.8396	
RENDER	sendToRender: 	0.0620618	vinyetas: 	0.200672	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0673459	printScene: 	0.0337406	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.00931408	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.000911258	endScene: 	0.000342849	present: 	0.534193	TOTAL_RENDER: 	1.00413	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	1.00156	UpdateCamera: 	0.0632677	UpdateEnemies: 	0.0385645	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.843566	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.560622	UpdatePlayer: 	0.0507447	UpdateSound: 	0.0178161	UpdateItems:	0.00933212	UpdateTriggers: 	0.00709458	UpdateRigid: 	8.18631	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	10.9184	
RENDER	sendToRender: 	0.0606603	vinyetas: 	0.202269	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.0697939	printScene: 	0.034724	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.0206732	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000402998	console: 	0.00110674	endScene: 	0.000324805	present: 	0.540355	TOTAL_RENDER: 	1.04496	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	0.850351	UpdateCamera: 	0.0453133	UpdateEnemies: 	0.0296655	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.890882	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.543894	UpdatePlayer: 	0.0508169	UpdateSound: 	0.0165079	UpdateItems:	0.00918175	UpdateTriggers: 	0.000532319	UpdateRigid: 	8.32373	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	10.9087	
RENDER	sendToRender: 	0.0659714	vinyetas: 	0.21167	vinyetasBlur: 	0.0141561	bloom2Tex: 	0.0698992	printScene: 	0.0373555	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0109381	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.0010496	endScene: 	0.000339842	present: 	0.545055	TOTAL_RENDER: 	1.05669	
UPDATE	UpdateSceneManager: 	0.00773216	UpdateInput: 	0.998769	UpdateCamera: 	0.0463238	UpdateEnemies: 	0.0411239	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.902936	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.581521	UpdatePlayer: 	0.0570995	UpdateSound: 	0.0194221	UpdateItems:	0.00997571	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.17467	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	10.9692	
RENDER	sendToRender: 	0.0623775	vinyetas: 	0.219616	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0672436	printScene: 	0.0331932	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00997872	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000505252	console: 	0.000721788	endScene: 	0.000348864	present: 	0.510181	TOTAL_RENDER: 	1.00014	
UPDATE	UpdateSceneManager: 	0.00742239	UpdateInput: 	0.971019	UpdateCamera: 	0.0444772	UpdateEnemies: 	0.0294099	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.871069	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.536532	UpdatePlayer: 	0.0459599	UpdateSound: 	0.0154884	UpdateItems:	0.00922987	UpdateTriggers: 	0.00688706	UpdateRigid: 	8.11952	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	10.7892	
RENDER	sendToRender: 	0.0602182	vinyetas: 	0.20989	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0667925	printScene: 	0.0298489	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.00904641	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000535326	endScene: 	0.000348864	present: 	0.489538	TOTAL_RENDER: 	0.958339	
UPDATE	UpdateSceneManager: 	0.00832763	UpdateInput: 	0.968847	UpdateCamera: 	0.0464441	UpdateEnemies: 	0.0381796	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.903119	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.564745	UpdatePlayer: 	0.0563235	UpdateSound: 	0.0195575	UpdateItems:	0.0102674	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.11838	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	10.9184	
RENDER	sendToRender: 	0.0627805	vinyetas: 	0.208073	vinyetasBlur: 	0.00470967	bloom2Tex: 	0.0700977	printScene: 	0.0354819	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.010914	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.000679684	endScene: 	0.000351872	present: 	0.561175	TOTAL_RENDER: 	1.04591	
UPDATE	UpdateSceneManager: 	0.00796072	UpdateInput: 	1.11891	UpdateCamera: 	0.0366548	UpdateEnemies: 	0.0245619	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.864023	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.552538	UpdatePlayer: 	0.0531176	UpdateSound: 	0.0184267	UpdateItems:	0.009284	UpdateTriggers: 	0.000526304	UpdateRigid: 	8.0248	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	10.845	
RENDER	sendToRender: 	0.0623986	vinyetas: 	0.197944	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0681819	printScene: 	0.031494	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0102644	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000727803	endScene: 	0.000372924	present: 	0.672442	TOTAL_RENDER: 	1.17309	
UPDATE	UpdateSceneManager: 	0.0155124	UpdateInput: 	1.11665	UpdateCamera: 	0.052459	UpdateEnemies: 	0.0525101	UpdateProjectile: 	0.00142553	UpdateParticle: 	1.48393	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.737274	UpdatePlayer: 	0.0793877	UpdateSound: 	0.0266189	UpdateItems:	0.0128087	UpdateTriggers: 	0.00849304	UpdateRigid: 	8.19748	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	11.9286	
RENDER	sendToRender: 	0.0794629	vinyetas: 	0.246503	vinyetasBlur: 	0.00514274	bloom2Tex: 	0.0855289	printScene: 	0.0517251	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0158553	setRenderState: 	0.000517282	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000357887	present: 	0.637721	TOTAL_RENDER: 	1.21581	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.07251	UpdateCamera: 	0.0500229	UpdateEnemies: 	0.0337556	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.937621	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.633297	UpdatePlayer: 	0.0642331	UpdateSound: 	0.0128057	UpdateItems:	0.0107276	UpdateTriggers: 	0.000739833	UpdateRigid: 	8.18354	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	11.1551	
RENDER	sendToRender: 	0.0639865	vinyetas: 	0.22773	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.071033	printScene: 	0.0366007	applyBloom: 	0.000415028	setRenderState: 	0.000511267	gui: 	0.0113982	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.00101953	endScene: 	0.000339842	present: 	0.542526	TOTAL_RENDER: 	1.05091	
UPDATE	UpdateSceneManager: 	0.0067818	UpdateInput: 	0.996203	UpdateCamera: 	0.0450997	UpdateEnemies: 	0.0309737	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.882873	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.541125	UpdatePlayer: 	0.049641	UpdateSound: 	0.0179575	UpdateItems:	0.00925092	UpdateTriggers: 	0.000715773	UpdateRigid: 	8.08843	UpdateGUI: 	0.00159094	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	10.8023	
RENDER	sendToRender: 	0.0600919	vinyetas: 	0.195376	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0669729	printScene: 	0.0507808	applyBloom: 	0.000406006	setRenderState: 	0.000499237	gui: 	0.00918476	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.0010105	endScene: 	0.000348864	present: 	0.497778	TOTAL_RENDER: 	0.978417	
UPDATE	UpdateSceneManager: 	0.00719082	UpdateInput: 	0.977148	UpdateCamera: 	0.0443298	UpdateEnemies: 	0.0295693	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.872347	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.523131	UpdatePlayer: 	0.0454997	UpdateSound: 	0.0124779	UpdateItems:	0.00925994	UpdateTriggers: 	0.00747352	UpdateRigid: 	8.07248	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	10.7643	
RENDER	sendToRender: 	0.0600919	vinyetas: 	0.193899	vinyetasBlur: 	0.0137952	bloom2Tex: 	0.0759201	printScene: 	0.0309316	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00954565	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.00089622	endScene: 	0.000327812	present: 	0.587779	TOTAL_RENDER: 	1.08091	
UPDATE	UpdateSceneManager: 	0.0282099	UpdateInput: 	1.09976	UpdateCamera: 	0.0512229	UpdateEnemies: 	0.0473794	UpdateProjectile: 	0.00139546	UpdateParticle: 	1.48575	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.741481	UpdatePlayer: 	0.0759171	UpdateSound: 	0.0199514	UpdateItems:	0.0124719	UpdateTriggers: 	0.000661639	UpdateRigid: 	8.08583	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	11.7847	
RENDER	sendToRender: 	0.0760735	vinyetas: 	0.25942	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.0836071	printScene: 	0.0487177	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0148598	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.00103156	endScene: 	0.000324805	present: 	0.606997	TOTAL_RENDER: 	1.18539	
UPDATE	UpdateSceneManager: 	0.0192808	UpdateInput: 	1.01094	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.0624317	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.919261	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.578811	UpdatePlayer: 	0.0574664	UpdateSound: 	0.0202221	UpdateItems:	0.0106975	UpdateTriggers: 	0.000475177	UpdateRigid: 	8.03239	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	10.89	
RENDER	sendToRender: 	0.0628106	vinyetas: 	0.203833	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0709939	printScene: 	0.036315	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0110945	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000342849	console: 	0.000863138	endScene: 	0.000369916	present: 	0.542749	TOTAL_RENDER: 	1.02176	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.00634	UpdateCamera: 	0.0469824	UpdateEnemies: 	0.030691	UpdateProjectile: 	0.001209	UpdateParticle: 	0.948815	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.572429	UpdatePlayer: 	0.0578182	UpdateSound: 	0.0206161	UpdateItems:	0.0203093	UpdateTriggers: 	0.007669	UpdateRigid: 	8.03674	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	10.9055	
RENDER	sendToRender: 	0.0624347	vinyetas: 	0.204149	vinyetasBlur: 	0.0049653	bloom2Tex: 	0.0695112	printScene: 	0.034727	applyBloom: 	0.000387961	setRenderState: 	0.000502244	gui: 	0.0105832	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000312775	console: 	0.000866146	endScene: 	0.000324805	present: 	0.548962	TOTAL_RENDER: 	1.02623	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	0.991887	UpdateCamera: 	0.0453614	UpdateEnemies: 	0.0311361	UpdateProjectile: 	0.00102855	UpdateParticle: 	1.45272	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.726083	UpdatePlayer: 	0.0832883	UpdateSound: 	0.0160448	UpdateItems:	0.0114584	UpdateTriggers: 	0.000869153	UpdateRigid: 	8.11428	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	11.6421	
RENDER	sendToRender: 	0.0756043	vinyetas: 	0.232467	vinyetasBlur: 	0.00526905	bloom2Tex: 	0.0817576	printScene: 	0.0467659	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0147515	setRenderState: 	0.000517282	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.00105562	endScene: 	0.000327812	present: 	0.662788	TOTAL_RENDER: 	1.22364	
UPDATE	UpdateSceneManager: 	0.00674872	UpdateInput: 	1.02456	UpdateCamera: 	0.0407179	UpdateEnemies: 	0.0390487	UpdateProjectile: 	0.000511267	UpdateParticle: 	1.20081	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.724609	UpdatePlayer: 	0.0666842	UpdateSound: 	0.0206762	UpdateItems:	0.0122103	UpdateTriggers: 	0.000499237	UpdateRigid: 	8.24672	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	11.515	
RENDER	sendToRender: 	0.0756434	vinyetas: 	0.227246	vinyetasBlur: 	0.00567506	bloom2Tex: 	0.081517	printScene: 	0.0441103	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0132057	setRenderState: 	0.000517282	luaMsg: 	0.000273678	printTextDebug:	0.00061352	console: 	0.000989451	endScene: 	0.000354879	present: 	0.586378	TOTAL_RENDER: 	1.15685	
UPDATE	UpdateSceneManager: 	0.00827049	UpdateInput: 	1.03288	UpdateCamera: 	0.0456922	UpdateEnemies: 	0.0319091	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.873854	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.564032	UpdatePlayer: 	0.0495508	UpdateSound: 	0.0165229	UpdateItems:	0.00960279	UpdateTriggers: 	0.00665248	UpdateRigid: 	8.1451	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	10.9183	
RENDER	sendToRender: 	0.0606483	vinyetas: 	0.216215	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.0688887	printScene: 	0.438062	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0110133	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.00439088	console: 	0.000836071	endScene: 	0.000354879	present: 	0.155151	TOTAL_RENDER: 	1.05365	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.02613	UpdateCamera: 	0.0449012	UpdateEnemies: 	0.0402968	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.861157	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.561449	UpdatePlayer: 	0.0533913	UpdateSound: 	0.0178733	UpdateItems:	0.00940129	UpdateTriggers: 	0.000541341	UpdateRigid: 	8.22322	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00536229	TOTAL_UPDATE: 	10.983	
RENDER	sendToRender: 	0.0739262	vinyetas: 	0.198663	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0682812	printScene: 	0.0330699	applyBloom: 	0.000406006	setRenderState: 	0.000496229	gui: 	0.0100659	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000769907	endScene: 	0.000327812	present: 	0.524851	TOTAL_RENDER: 	0.993809	
UPDATE	UpdateSceneManager: 	0.00731111	UpdateInput: 	1.07365	UpdateCamera: 	0.0497192	UpdateEnemies: 	0.024219	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.858026	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.556393	UpdatePlayer: 	0.0512379	UpdateSound: 	0.0170041	UpdateItems:	0.00972309	UpdateTriggers: 	0.000544349	UpdateRigid: 	8.1377	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	10.914	
RENDER	sendToRender: 	0.0617009	vinyetas: 	0.196741	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0663865	printScene: 	0.0324624	applyBloom: 	0.000406006	setRenderState: 	0.000514274	gui: 	0.00999376	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000793967	endScene: 	0.000342849	present: 	0.55747	TOTAL_RENDER: 	1.02164	
UPDATE	UpdateSceneManager: 	0.00743743	UpdateInput: 	0.982937	UpdateCamera: 	0.0437193	UpdateEnemies: 	0.0311241	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.90638	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.533329	UpdatePlayer: 	0.0471027	UpdateSound: 	0.0120719	UpdateItems:	0.00886296	UpdateTriggers: 	0.00751261	UpdateRigid: 	7.97691	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	10.6902	
RENDER	sendToRender: 	0.0692315	vinyetas: 	0.202113	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0665579	printScene: 	0.0314309	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00913062	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000409013	console: 	0.000592468	endScene: 	0.000348864	present: 	0.664006	TOTAL_RENDER: 	1.13927	
UPDATE	UpdateSceneManager: 	0.0167635	UpdateInput: 	1.10531	UpdateCamera: 	0.052868	UpdateEnemies: 	0.050856	UpdateProjectile: 	0.00116388	UpdateParticle: 	1.48607	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.745105	UpdatePlayer: 	0.0790899	UpdateSound: 	0.0234701	UpdateItems:	0.0126674	UpdateTriggers: 	0.000667654	UpdateRigid: 	8.21312	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	11.9372	
RENDER	sendToRender: 	0.0773306	vinyetas: 	0.241655	vinyetasBlur: 	0.00511267	bloom2Tex: 	0.0857875	printScene: 	0.0496831	applyBloom: 	0.000315782	setRenderState: 	0.000517282	gui: 	0.0153951	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000736825	console: 	0.000986444	endScene: 	0.000357887	present: 	0.616855	TOTAL_RENDER: 	1.21446	
UPDATE	UpdateSceneManager: 	0.0195695	UpdateInput: 	1.00365	UpdateCamera: 	0.0482365	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.89693	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.570234	UpdatePlayer: 	0.0571867	UpdateSound: 	0.0175395	UpdateItems:	0.00926596	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.1002	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	10.8983	
RENDER	sendToRender: 	0.0619054	vinyetas: 	0.19965	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.067424	printScene: 	0.0341677	applyBloom: 	0.000406006	setRenderState: 	0.000502244	gui: 	0.0103186	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000547356	console: 	0.000775922	endScene: 	0.000327812	present: 	0.530689	TOTAL_RENDER: 	1.0032	
UPDATE	UpdateSceneManager: 	0.00732314	UpdateInput: 	1.24263	UpdateCamera: 	0.0729457	UpdateEnemies: 	0.0434336	UpdateProjectile: 	0.00125711	UpdateParticle: 	1.48214	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.778169	UpdatePlayer: 	0.0788163	UpdateSound: 	0.0249468	UpdateItems:	0.0130433	UpdateTriggers: 	0.00828853	UpdateRigid: 	8.16464	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	12.0765	
RENDER	sendToRender: 	0.0763141	vinyetas: 	0.241041	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.0834447	printScene: 	0.0492139	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.0154403	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000336835	present: 	0.622783	TOTAL_RENDER: 	1.19363	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.02816	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.0317767	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.953058	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.622323	UpdatePlayer: 	0.0632256	UpdateSound: 	0.0206552	UpdateItems:	0.0109802	UpdateTriggers: 	0.000694721	UpdateRigid: 	8.11073	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	11.0463	
RENDER	sendToRender: 	0.0643023	vinyetas: 	0.232226	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0712164	printScene: 	0.036718	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0118223	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.000836071	endScene: 	0.00033082	present: 	0.55356	TOTAL_RENDER: 	1.07432	
UPDATE	UpdateSceneManager: 	0.00855319	UpdateInput: 	1.00762	UpdateCamera: 	0.046014	UpdateEnemies: 	0.0392984	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.888157	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.577325	UpdatePlayer: 	0.0540499	UpdateSound: 	0.0183424	UpdateItems:	0.0099306	UpdateTriggers: 	0.000643594	UpdateRigid: 	8.05579	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	10.8358	
RENDER	sendToRender: 	0.0621821	vinyetas: 	0.219366	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0681428	printScene: 	0.0336173	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00983436	setRenderState: 	0.000445103	luaMsg: 	0.0002827	printTextDebug:	0.000415028	console: 	0.000893213	endScene: 	0.000333827	present: 	0.526238	TOTAL_RENDER: 	1.03595	
UPDATE	UpdateSceneManager: 	0.00761487	UpdateInput: 	1.01816	UpdateCamera: 	0.0453163	UpdateEnemies: 	0.038769	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.85762	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.558887	UpdatePlayer: 	0.0513733	UpdateSound: 	0.0138042	UpdateItems:	0.00853515	UpdateTriggers: 	0.00652015	UpdateRigid: 	8.23143	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	10.9676	
RENDER	sendToRender: 	0.0638271	vinyetas: 	0.203361	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0684827	printScene: 	0.034294	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00991256	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000998474	endScene: 	0.000366909	present: 	0.543696	TOTAL_RENDER: 	1.02023	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	0.976784	UpdateCamera: 	0.0459148	UpdateEnemies: 	0.049256	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.878795	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.574703	UpdatePlayer: 	0.057734	UpdateSound: 	0.0147967	UpdateItems:	0.0102223	UpdateTriggers: 	0.000799982	UpdateRigid: 	8.01244	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	10.8035	
RENDER	sendToRender: 	0.0813034	vinyetas: 	0.20205	vinyetasBlur: 	0.00408713	bloom2Tex: 	0.0679985	printScene: 	0.0342278	applyBloom: 	0.000273678	setRenderState: 	0.000520289	gui: 	0.0104539	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.00079096	endScene: 	0.000369916	present: 	0.548159	TOTAL_RENDER: 	1.04096	
UPDATE	UpdateSceneManager: 	0.00689608	UpdateInput: 	0.963503	UpdateCamera: 	0.0436832	UpdateEnemies: 	0.0289587	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.909868	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.527744	UpdatePlayer: 	0.0467508	UpdateSound: 	0.0159666	UpdateItems:	0.00829455	UpdateTriggers: 	0.000553371	UpdateRigid: 	7.99004	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	10.6731	
RENDER	sendToRender: 	0.0600197	vinyetas: 	0.189872	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.065776	printScene: 	0.0301828	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0092449	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000733818	endScene: 	0.000333827	present: 	0.506563	TOTAL_RENDER: 	0.957028	
UPDATE	UpdateSceneManager: 	0.00769907	UpdateInput: 	0.991587	UpdateCamera: 	0.0450967	UpdateEnemies: 	0.0292956	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.892377	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.541943	UpdatePlayer: 	0.0725126	UpdateSound: 	0.0178191	UpdateItems:	0.00933813	UpdateTriggers: 	0.00650812	UpdateRigid: 	8.04031	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.7895	
RENDER	sendToRender: 	0.0618753	vinyetas: 	0.20165	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0695473	printScene: 	0.0344082	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0107246	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000935317	endScene: 	0.000336835	present: 	0.567798	TOTAL_RENDER: 	1.0434	
UPDATE	UpdateSceneManager: 	0.00793065	UpdateInput: 	0.981169	UpdateCamera: 	0.044393	UpdateEnemies: 	0.0277497	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.886861	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.552742	UpdatePlayer: 	0.0507838	UpdateSound: 	0.0168267	UpdateItems:	0.00953061	UpdateTriggers: 	0.000556378	UpdateRigid: 	8.20384	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.9181	
RENDER	sendToRender: 	0.0623836	vinyetas: 	0.199208	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0681458	printScene: 	0.0317647	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00943437	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.00031879	console: 	0.000565401	endScene: 	0.000351872	present: 	0.517516	TOTAL_RENDER: 	0.985545	
UPDATE	UpdateSceneManager: 	0.00765096	UpdateInput: 	1.08067	UpdateCamera: 	0.0510846	UpdateEnemies: 	0.022207	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.856206	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.559708	UpdatePlayer: 	0.050853	UpdateSound: 	0.0175725	UpdateItems:	0.00945543	UpdateTriggers: 	0.00046014	UpdateRigid: 	8.1368	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	10.9214	
RENDER	sendToRender: 	0.0614272	vinyetas: 	0.21183	vinyetasBlur: 	0.00470065	bloom2Tex: 	0.0677579	printScene: 	0.0320925	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00968098	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000424051	console: 	0.000688706	endScene: 	0.000348864	present: 	0.511955	TOTAL_RENDER: 	0.991845	
UPDATE	UpdateSceneManager: 	0.00602392	UpdateInput: 	0.976288	UpdateCamera: 	0.0437464	UpdateEnemies: 	0.0283212	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.856733	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.54406	UpdatePlayer: 	0.0466426	UpdateSound: 	0.0157711	UpdateItems:	0.00904942	UpdateTriggers: 	0.00608407	UpdateRigid: 	8.106	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	10.8069	
RENDER	sendToRender: 	0.0612558	vinyetas: 	0.20398	vinyetasBlur: 	0.00422246	bloom2Tex: 	0.0663023	printScene: 	0.0294309	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0087998	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00047217	endScene: 	0.000336835	present: 	0.51819	TOTAL_RENDER: 	0.983301	
UPDATE	UpdateSceneManager: 	0.0204657	UpdateInput: 	0.968856	UpdateCamera: 	0.0424231	UpdateEnemies: 	0.0275663	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.967816	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.527429	UpdatePlayer: 	0.0473313	UpdateSound: 	0.0127937	UpdateItems:	0.00910957	UpdateTriggers: 	0.000442095	UpdateRigid: 	8.29996	UpdateGUI: 	0.00203604	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	11.0804	
RENDER	sendToRender: 	0.0808704	vinyetas: 	0.242052	vinyetasBlur: 	0.00530815	bloom2Tex: 	0.0813425	printScene: 	0.0482124	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0160508	setRenderState: 	0.000514274	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.00105562	endScene: 	0.000336835	present: 	0.574522	TOTAL_RENDER: 	1.14301	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.17643	UpdateCamera: 	0.0515928	UpdateEnemies: 	0.0410066	UpdateProjectile: 	0.00131426	UpdateParticle: 	1.48325	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.758672	UpdatePlayer: 	0.0790869	UpdateSound: 	0.0250972	UpdateItems:	0.0133651	UpdateTriggers: 	0.000839079	UpdateRigid: 	8.17161	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.9515	
RENDER	sendToRender: 	0.0650241	vinyetas: 	0.218924	vinyetasBlur: 	0.004842	bloom2Tex: 	0.0937392	printScene: 	0.0386969	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0119185	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000514274	console: 	0.000974414	endScene: 	0.000348864	present: 	0.589316	TOTAL_RENDER: 	1.11587	
UPDATE	UpdateSceneManager: 	0.00894115	UpdateInput: 	1.06043	UpdateCamera: 	0.0478576	UpdateEnemies: 	0.0291693	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.889294	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.551822	UpdatePlayer: 	0.0526605	UpdateSound: 	0.037121	UpdateItems:	0.0092419	UpdateTriggers: 	0.00786148	UpdateRigid: 	8.00442	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	10.8415	
RENDER	sendToRender: 	0.0611986	vinyetas: 	0.198005	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.0676767	printScene: 	0.0317076	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0101411	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000442095	console: 	0.000899228	endScene: 	0.000348864	present: 	0.555344	TOTAL_RENDER: 	1.01903	
UPDATE	UpdateSceneManager: 	0.00848101	UpdateInput: 	1.10372	UpdateCamera: 	0.047626	UpdateEnemies: 	0.0381074	UpdateProjectile: 	0.00126012	UpdateParticle: 	1.53423	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.76936	UpdatePlayer: 	0.0874928	UpdateSound: 	0.0244325	UpdateItems:	0.0128358	UpdateTriggers: 	0.000827049	UpdateRigid: 	8.17584	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	11.9631	
RENDER	sendToRender: 	0.0773336	vinyetas: 	0.246364	vinyetasBlur: 	0.00528409	bloom2Tex: 	0.103568	printScene: 	0.0511086	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0157891	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000655624	console: 	0.00114584	endScene: 	0.000342849	present: 	0.623141	TOTAL_RENDER: 	1.22515	
UPDATE	UpdateSceneManager: 	0.00846597	UpdateInput: 	0.966249	UpdateCamera: 	0.0494726	UpdateEnemies: 	0.0335	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.930153	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.601707	UpdatePlayer: 	0.0605941	UpdateSound: 	0.020595	UpdateItems:	0.010081	UpdateTriggers: 	0.000736825	UpdateRigid: 	8.05506	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	10.8844	
RENDER	sendToRender: 	0.0634422	vinyetas: 	0.206994	vinyetasBlur: 	0.00404803	bloom2Tex: 	0.0697338	printScene: 	0.0539988	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0110644	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.00104659	endScene: 	0.000336835	present: 	0.538658	TOTAL_RENDER: 	1.07064	
UPDATE	UpdateSceneManager: 	0.0108328	UpdateInput: 	0.988796	UpdateCamera: 	0.0455629	UpdateEnemies: 	0.0296475	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.872113	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.551774	UpdatePlayer: 	0.0497462	UpdateSound: 	0.0167846	UpdateItems:	0.00880582	UpdateTriggers: 	0.00816222	UpdateRigid: 	8.00174	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	10.7159	
RENDER	sendToRender: 	0.0605039	vinyetas: 	0.196829	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0672947	printScene: 	0.0324654	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0184236	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.000592468	endScene: 	0.000345857	present: 	0.645952	TOTAL_RENDER: 	1.1191	
UPDATE	UpdateSceneManager: 	0.00858327	UpdateInput: 	0.939994	UpdateCamera: 	0.0433614	UpdateEnemies: 	0.0278009	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.850062	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.529772	UpdatePlayer: 	0.0446787	UpdateSound: 	0.0162914	UpdateItems:	0.00851109	UpdateTriggers: 	0.000670662	UpdateRigid: 	8.12035	UpdateGUI: 	0.001212	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	10.7338	
RENDER	sendToRender: 	0.0596378	vinyetas: 	0.21174	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0664316	printScene: 	0.0308294	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.00889003	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000655624	endScene: 	0.000354879	present: 	0.492085	TOTAL_RENDER: 	0.965762	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.11478	UpdateCamera: 	0.051241	UpdateEnemies: 	0.0414276	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.54902	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.73429	UpdatePlayer: 	0.0744735	UpdateSound: 	0.018183	UpdateItems:	0.0127516	UpdateTriggers: 	0.000878176	UpdateRigid: 	8.09898	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	11.8598	
RENDER	sendToRender: 	0.075069	vinyetas: 	0.239712	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.0837786	printScene: 	0.0486816	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0153109	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000523296	console: 	0.000959377	endScene: 	0.000348864	present: 	0.624016	TOTAL_RENDER: 	1.18496	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.15416	UpdateCamera: 	0.051265	UpdateEnemies: 	0.044384	UpdateProjectile: 	0.00120599	UpdateParticle: 	1.43337	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.758422	UpdatePlayer: 	0.0716585	UpdateSound: 	0.0217709	UpdateItems:	0.012902	UpdateTriggers: 	0.00800283	UpdateRigid: 	8.26514	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	12.0095	
RENDER	sendToRender: 	0.0658271	vinyetas: 	0.191557	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0650271	printScene: 	0.0331692	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0107637	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000685699	endScene: 	0.000348864	present: 	0.509844	TOTAL_RENDER: 	0.9791	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.02591	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.0413765	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.895423	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.566041	UpdatePlayer: 	0.0781997	UpdateSound: 	0.0183996	UpdateItems:	0.0102404	UpdateTriggers: 	0.000724796	UpdateRigid: 	8.15819	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	11.0084	
RENDER	sendToRender: 	0.0772163	vinyetas: 	0.24293	vinyetasBlur: 	0.00539236	bloom2Tex: 	0.0836974	printScene: 	0.0489643	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0248566	setRenderState: 	0.00612016	luaMsg: 	0.000300745	printTextDebug:	0.000526304	console: 	0.00090825	endScene: 	0.000336835	present: 	0.59288	TOTAL_RENDER: 	1.17472	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.03656	UpdateCamera: 	0.0461704	UpdateEnemies: 	0.0398247	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.87875	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.580393	UpdatePlayer: 	0.0582543	UpdateSound: 	0.0194161	UpdateItems:	0.0102223	UpdateTriggers: 	0.000655624	UpdateRigid: 	8.21772	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	11.2406	
RENDER	sendToRender: 	0.0638392	vinyetas: 	0.22078	vinyetasBlur: 	0.00478485	bloom2Tex: 	0.0703413	printScene: 	0.0344894	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0106283	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000842086	endScene: 	0.000345857	present: 	0.527654	TOTAL_RENDER: 	1.02502	
UPDATE	UpdateSceneManager: 	0.0259784	UpdateInput: 	1.08226	UpdateCamera: 	0.0503327	UpdateEnemies: 	0.0538544	UpdateProjectile: 	0.00139846	UpdateParticle: 	1.49249	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.756464	UpdatePlayer: 	0.0769456	UpdateSound: 	0.0195815	UpdateItems:	0.0126223	UpdateTriggers: 	0.00791862	UpdateRigid: 	8.05738	UpdateGUI: 	0.00163906	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	11.7776	
RENDER	sendToRender: 	0.0759532	vinyetas: 	0.238458	vinyetasBlur: 	0.0054104	bloom2Tex: 	0.0831139	printScene: 	0.0644617	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0136809	setRenderState: 	0.000517282	luaMsg: 	0.000273678	printTextDebug:	0.000619535	console: 	0.000851109	endScene: 	0.000369916	present: 	0.581003	TOTAL_RENDER: 	1.15456	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	1.00237	UpdateCamera: 	0.0463027	UpdateEnemies: 	0.0313076	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.907919	UpdateLUAMsg: 	0.00047217	UpdateColisions: 	0.573166	UpdatePlayer: 	0.0531838	UpdateSound: 	0.0112388	UpdateItems:	0.00919679	UpdateTriggers: 	0.000442095	UpdateRigid: 	7.99984	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	10.7773	
RENDER	sendToRender: 	0.0614994	vinyetas: 	0.19839	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0836583	printScene: 	0.0338128	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0107847	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000445103	console: 	0.000664647	endScene: 	0.000375931	present: 	0.509155	TOTAL_RENDER: 	0.994492	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	1.11448	UpdateCamera: 	0.0691172	UpdateEnemies: 	0.04196	UpdateProjectile: 	0.00152478	UpdateParticle: 	1.53104	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.747896	UpdatePlayer: 	0.0748224	UpdateSound: 	0.0181259	UpdateItems:	0.0126373	UpdateTriggers: 	0.000757878	UpdateRigid: 	8.27899	UpdateGUI: 	0.00168117	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	12.0531	
RENDER	sendToRender: 	0.0776524	vinyetas: 	0.239946	vinyetasBlur: 	0.00522394	bloom2Tex: 	0.0833906	printScene: 	0.0705849	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0158793	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000727803	console: 	0.00101351	endScene: 	0.000342849	present: 	0.603541	TOTAL_RENDER: 	1.19196	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.07253	UpdateCamera: 	0.0514635	UpdateEnemies: 	0.0396111	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.908013	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.590137	UpdatePlayer: 	0.0612828	UpdateSound: 	0.0223875	UpdateItems:	0.0107727	UpdateTriggers: 	0.00760584	UpdateRigid: 	8.15336	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	11.0761	
RENDER	sendToRender: 	0.0679082	vinyetas: 	0.224969	vinyetasBlur: 	0.00474576	bloom2Tex: 	0.0929242	printScene: 	0.0407209	applyBloom: 	0.000393976	setRenderState: 	0.000502244	gui: 	0.0131877	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000607505	console: 	0.00103156	endScene: 	0.000363902	present: 	0.579806	TOTAL_RENDER: 	1.11783	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.0169	UpdateCamera: 	0.0476019	UpdateEnemies: 	0.0410096	UpdateProjectile: 	0.000938325	UpdateParticle: 	1.08951	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.650406	UpdatePlayer: 	0.0864853	UpdateSound: 	0.0230942	UpdateItems:	0.0106283	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.03603	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	11.1857	
RENDER	sendToRender: 	0.0638873	vinyetas: 	0.206723	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0709578	printScene: 	0.0347451	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.0116479	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.00732014	console: 	0.00103156	endScene: 	0.000324805	present: 	0.556168	TOTAL_RENDER: 	1.05476	
UPDATE	UpdateSceneManager: 	0.00837575	UpdateInput: 	0.989448	UpdateCamera: 	0.045611	UpdateEnemies: 	0.0389345	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.89352	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.548634	UpdatePlayer: 	0.0510364	UpdateSound: 	0.0171816	UpdateItems:	0.00965993	UpdateTriggers: 	0.000547356	UpdateRigid: 	8.20107	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	10.9331	
RENDER	sendToRender: 	0.0611325	vinyetas: 	0.195926	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.067391	printScene: 	0.0315361	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00962986	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000541341	console: 	0.000769907	endScene: 	0.000351872	present: 	0.520427	TOTAL_RENDER: 	0.982838	
UPDATE	UpdateSceneManager: 	0.00638181	UpdateInput: 	0.994564	UpdateCamera: 	0.0429073	UpdateEnemies: 	0.028249	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.864552	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.529347	UpdatePlayer: 	0.0642662	UpdateSound: 	0.0160448	UpdateItems:	0.00889303	UpdateTriggers: 	0.00692315	UpdateRigid: 	0.0288806	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	2.72731	
RENDER	shadowmap: 	0.0477854	sendToRender: 	0.106864	scene: 	5.93661	particles2Tex: 	4.42781	sendToRender: 	0.116827	motionBlur: 	1.64842	bloom2Tex: 	0.0697969	printScene: 	0.0381676	applyBloom: 	0.00667353	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.111471	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000631565	console: 	0.000899228	endScene: 	0.000345857	present: 	0.439067	TOTAL_RENDER: 	13.1169	
UPDATE	UpdateSceneManager: 	0.0140237	UpdateInput: 	0.985148	UpdateCamera: 	0.0493312	UpdateEnemies: 	0.059752	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.995409	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.600976	UpdatePlayer: 	0.0639174	UpdateSound: 	0.0602423	UpdateItems:	0.011308	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.038745	UpdateGUI: 	0.00198191	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	217.246	
RENDER	shadowmap: 	0.880891	sendToRender: 	0.28593	scene: 	104.366	particles2Tex: 	0.104337	sendToRender: 	0.149822	motionBlur: 	0.612573	bloom2Tex: 	0.364638	printScene: 	0.0470847	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00220446	gui: 	0.0153049	setRenderState: 	0.000463147	luaMsg: 	0.000815019	printTextDebug:	0.000971407	console: 	0.00118494	endScene: 	0.000336835	present: 	0.343565	TOTAL_RENDER: 	107.366	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.39495	UpdateCamera: 	0.0498425	UpdateEnemies: 	3.29166	UpdateProjectile: 	0.0110674	UpdateParticle: 	0.0245288	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	2.68983	UpdatePlayer: 	0.073878	UpdateSound: 	0.0246431	UpdateItems:	0.00136839	UpdateTriggers: 	0.0783682	UpdateRigid: 	0.0365526	UpdateGUI: 	0.00204807	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	7.86429	
RENDER	shadowmap: 	0.308354	sendToRender: 	0.221442	scene: 	592.638	particles2Tex: 	29.3347	sendToRender: 	0.144168	motionBlur: 	4.14385	bloom2Tex: 	0.381218	printScene: 	0.0521612	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.0165169	setRenderState: 	0.000469162	luaMsg: 	0.000956369	printTextDebug:	0.000884191	console: 	0.00118794	endScene: 	0.000327812	present: 	0.351604	TOTAL_RENDER: 	627.818	
UPDATE	UpdateSceneManager: 	0.0125381	UpdateInput: 	1.17757	UpdateCamera: 	0.0527717	UpdateEnemies: 	0.425765	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0180718	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	3.84923	UpdatePlayer: 	0.0736435	UpdateSound: 	0.0269107	UpdateItems:	0.00128418	UpdateTriggers: 	0.0217288	UpdateRigid: 	0.0349827	UpdateGUI: 	0.00218341	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.88568	
RENDER	shadowmap: 	0.449755	sendToRender: 	0.13009	scene: 	12.687	particles2Tex: 	0.250211	sendToRender: 	0.123462	motionBlur: 	3.67554	bloom2Tex: 	0.083162	printScene: 	0.0415991	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.312273	gui: 	0.0148568	setRenderState: 	0.000481192	luaMsg: 	0.000833064	printTextDebug:	0.000736825	console: 	0.0012932	endScene: 	0.000366909	present: 	0.0581461	TOTAL_RENDER: 	18.0046	
UPDATE	UpdateSceneManager: 	0.00922085	UpdateInput: 	1.03586	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.392845	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0159605	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.79114	UpdatePlayer: 	0.0664165	UpdateSound: 	0.0233468	UpdateItems:	0.00117892	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0323151	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.54745	
RENDER	shadowmap: 	0.325096	sendToRender: 	0.161317	scene: 	13.2339	particles2Tex: 	0.223327	sendToRender: 	0.116861	motionBlur: 	3.68797	bloom2Tex: 	0.0696195	printScene: 	0.0381495	applyBloom: 	0.00659835	setRenderState: 	0.000442095	applyParticles: 	0.267029	gui: 	0.0141621	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000640587	console: 	0.00103757	endScene: 	0.000357887	present: 	0.120193	TOTAL_RENDER: 	18.4367	
UPDATE	UpdateSceneManager: 	0.00829455	UpdateInput: 	1.01725	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.359622	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0146403	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.70389	UpdatePlayer: 	0.0622151	UpdateSound: 	0.019386	UpdateItems:	0.000947347	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0295272	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.39382	
RENDER	shadowmap: 	0.248587	sendToRender: 	0.172444	scene: 	12.1968	particles2Tex: 	0.214585	sendToRender: 	0.116752	motionBlur: 	4.05627	bloom2Tex: 	0.0687894	printScene: 	0.0375571	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.287557	gui: 	0.0147094	setRenderState: 	0.000481192	luaMsg: 	0.000830056	printTextDebug:	0.00063758	console: 	0.000917273	endScene: 	0.000366909	present: 	0.110617	TOTAL_RENDER: 	17.7007	
UPDATE	UpdateSceneManager: 	0.00772313	UpdateInput: 	1.04204	UpdateCamera: 	0.0469433	UpdateEnemies: 	0.345195	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0253799	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.70936	UpdatePlayer: 	0.0586874	UpdateSound: 	0.0203995	UpdateItems:	0.000890205	UpdateTriggers: 	0.0404833	UpdateRigid: 	0.0296204	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.46417	
RENDER	shadowmap: 	0.249152	sendToRender: 	0.15529	scene: 	12.2072	particles2Tex: 	0.195187	sendToRender: 	0.117149	motionBlur: 	3.70147	bloom2Tex: 	0.068197	printScene: 	0.0361044	applyBloom: 	0.00681188	setRenderState: 	0.000463147	applyParticles: 	0.270812	gui: 	0.013314	setRenderState: 	0.0004842	luaMsg: 	0.000646602	printTextDebug:	0.000565401	console: 	0.00104359	endScene: 	0.000354879	present: 	0.108746	TOTAL_RENDER: 	17.299	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.12315	UpdateCamera: 	0.0389164	UpdateEnemies: 	0.380172	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0171485	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.80783	UpdatePlayer: 	0.0638963	UpdateSound: 	0.0221469	UpdateItems:	0.000989451	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0321677	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000631565	TOTAL_UPDATE: 	3.62575	
RENDER	shadowmap: 	0.421861	sendToRender: 	0.14455	scene: 	12.7361	particles2Tex: 	0.197337	sendToRender: 	0.119239	motionBlur: 	3.70813	bloom2Tex: 	0.0697217	printScene: 	0.039978	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.275013	gui: 	0.0146132	setRenderState: 	0.000475177	luaMsg: 	0.000869153	printTextDebug:	0.000830056	console: 	0.00110674	endScene: 	0.000357887	present: 	0.110608	TOTAL_RENDER: 	18.0189	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.00549	UpdateCamera: 	0.0487057	UpdateEnemies: 	0.387354	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0186793	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	2.01342	UpdatePlayer: 	0.0660015	UpdateSound: 	0.0232777	UpdateItems:	0.00110373	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0323241	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.77145	
RENDER	shadowmap: 	0.28449	sendToRender: 	0.161789	scene: 	12.663	particles2Tex: 	0.202236	sendToRender: 	0.118394	motionBlur: 	3.909	bloom2Tex: 	0.0708104	printScene: 	0.0397615	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.277293	gui: 	0.0244837	setRenderState: 	0.000478185	luaMsg: 	0.000914265	printTextDebug:	0.00061352	console: 	0.0010887	endScene: 	0.000363902	present: 	0.115582	TOTAL_RENDER: 	18.0468	
UPDATE	UpdateSceneManager: 	0.00842688	UpdateInput: 	1.07722	UpdateCamera: 	0.0683624	UpdateEnemies: 	0.364599	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0156748	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.02404	UpdatePlayer: 	0.0621039	UpdateSound: 	0.0213318	UpdateItems:	0.00107366	UpdateTriggers: 	0.0206642	UpdateRigid: 	0.0319812	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.83569	
RENDER	shadowmap: 	0.270631	sendToRender: 	0.158005	scene: 	12.2019	particles2Tex: 	0.215971	sendToRender: 	0.116539	motionBlur: 	4.24525	bloom2Tex: 	0.0705217	printScene: 	0.0418306	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.286833	gui: 	0.0143215	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000709758	console: 	0.00115486	endScene: 	0.000357887	present: 	0.112797	TOTAL_RENDER: 	17.9143	
UPDATE	UpdateSceneManager: 	0.0176658	UpdateInput: 	1.11028	UpdateCamera: 	0.0541732	UpdateEnemies: 	0.468979	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0232656	UpdateLUAMsg: 	0.00107065	UpdateColisions: 	2.35351	UpdatePlayer: 	0.0759171	UpdateSound: 	0.0230702	UpdateItems:	0.00139245	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0404653	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.33077	
RENDER	shadowmap: 	0.316477	sendToRender: 	0.207598	scene: 	12.8051	particles2Tex: 	0.217622	sendToRender: 	0.138649	motionBlur: 	3.95034	bloom2Tex: 	0.0712525	printScene: 	0.0396292	applyBloom: 	0.00687503	setRenderState: 	0.000451118	applyParticles: 	0.266848	gui: 	0.0143275	setRenderState: 	0.000487207	luaMsg: 	0.000697729	printTextDebug:	0.000339842	console: 	0.000986444	endScene: 	0.000357887	present: 	0.123077	TOTAL_RENDER: 	18.3353	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.08611	UpdateCamera: 	0.0501492	UpdateEnemies: 	0.427524	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0162763	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.40042	UpdatePlayer: 	0.0726149	UpdateSound: 	0.0231814	UpdateItems:	0.00113982	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0349315	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.25475	
RENDER	shadowmap: 	0.307527	sendToRender: 	0.155702	scene: 	13.3391	particles2Tex: 	0.237718	sendToRender: 	0.115745	motionBlur: 	3.72947	bloom2Tex: 	0.0696345	printScene: 	0.0389014	applyBloom: 	0.00662541	setRenderState: 	0.000442095	applyParticles: 	0.273272	gui: 	0.0145801	setRenderState: 	0.000478185	luaMsg: 	0.000866146	printTextDebug:	0.000781937	console: 	0.00130223	endScene: 	0.000348864	present: 	0.124981	TOTAL_RENDER: 	18.5881	
UPDATE	UpdateSceneManager: 	0.00844793	UpdateInput: 	1.02836	UpdateCamera: 	0.0483989	UpdateEnemies: 	0.403666	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0151365	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.41376	UpdatePlayer: 	0.0718871	UpdateSound: 	0.0243423	UpdateItems:	0.00101953	UpdateTriggers: 	0.0219724	UpdateRigid: 	0.0356082	UpdateGUI: 	0.00189169	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.2139	
RENDER	shadowmap: 	0.293242	sendToRender: 	0.163139	scene: 	12.8647	particles2Tex: 	0.204356	sendToRender: 	0.154258	motionBlur: 	3.85535	bloom2Tex: 	0.0705458	printScene: 	0.0414306	applyBloom: 	0.00662842	setRenderState: 	0.00044811	applyParticles: 	0.277675	gui: 	0.01575	setRenderState: 	0.000493222	luaMsg: 	0.00100449	printTextDebug:	0.000745848	console: 	0.00119697	endScene: 	0.000351872	present: 	0.0932099	TOTAL_RENDER: 	18.2477	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.02058	UpdateCamera: 	0.0495026	UpdateEnemies: 	0.414388	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0170522	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.35631	UpdatePlayer: 	0.0656166	UpdateSound: 	0.0237138	UpdateItems:	0.00092028	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0428802	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	4.1399	
RENDER	shadowmap: 	0.272018	sendToRender: 	0.156117	scene: 	12.4437	particles2Tex: 	0.22499	sendToRender: 	0.117315	motionBlur: 	3.70354	bloom2Tex: 	0.0798418	printScene: 	0.0385254	applyBloom: 	0.00652015	setRenderState: 	0.000454125	applyParticles: 	0.696279	gui: 	0.014926	setRenderState: 	0.000505252	luaMsg: 	0.000658632	printTextDebug:	0.000628557	console: 	0.00104659	endScene: 	0.000351872	present: 	0.111847	TOTAL_RENDER: 	18.0381	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.04673	UpdateCamera: 	0.0480741	UpdateEnemies: 	0.37253	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0168778	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	2.401	UpdatePlayer: 	0.0656376	UpdateSound: 	0.0231453	UpdateItems:	0.00598783	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0325617	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.16008	
RENDER	shadowmap: 	0.273717	sendToRender: 	0.158168	scene: 	12.769	particles2Tex: 	0.232765	sendToRender: 	0.144024	motionBlur: 	4.04464	bloom2Tex: 	0.0739863	printScene: 	0.0495808	applyBloom: 	0.00666752	setRenderState: 	0.000478185	applyParticles: 	0.338819	gui: 	0.0185229	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000812012	console: 	0.0012932	endScene: 	0.000378939	present: 	0.124653	TOTAL_RENDER: 	18.4208	
UPDATE	UpdateSceneManager: 	0.0111065	UpdateInput: 	1.08979	UpdateCamera: 	0.0515868	UpdateEnemies: 	0.468798	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0182221	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.60569	UpdatePlayer: 	0.075478	UpdateSound: 	0.0232777	UpdateItems:	0.00138343	UpdateTriggers: 	0.0212928	UpdateRigid: 	0.0352804	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.53446	
RENDER	shadowmap: 	0.310435	sendToRender: 	0.159747	scene: 	13.0568	particles2Tex: 	0.219869	sendToRender: 	0.11803	motionBlur: 	3.72176	bloom2Tex: 	0.0692075	printScene: 	0.039169	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.276698	gui: 	0.0147335	setRenderState: 	0.0004842	luaMsg: 	0.000887198	printTextDebug:	0.00062555	console: 	0.00116388	endScene: 	0.000357887	present: 	0.114015	TOTAL_RENDER: 	18.2834	
UPDATE	UpdateSceneManager: 	0.00882085	UpdateInput: 	1.03497	UpdateCamera: 	0.0479087	UpdateEnemies: 	0.395299	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0152267	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.50144	UpdatePlayer: 	0.0640798	UpdateSound: 	0.0174823	UpdateItems:	0.00105261	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0319872	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.2623	
RENDER	shadowmap: 	0.26535	sendToRender: 	0.171647	scene: 	12.2108	particles2Tex: 	0.221619	sendToRender: 	0.115859	motionBlur: 	4.44269	bloom2Tex: 	0.0725126	printScene: 	0.0405013	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.279251	gui: 	0.0150162	setRenderState: 	0.000487207	luaMsg: 	0.00101351	printTextDebug:	0.000760885	console: 	0.00105261	endScene: 	0.000348864	present: 	0.0949573	TOTAL_RENDER: 	18.1556	
UPDATE	UpdateSceneManager: 	0.0132839	UpdateInput: 	1.12216	UpdateCamera: 	0.0508951	UpdateEnemies: 	0.432613	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0214852	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	2.7321	UpdatePlayer: 	0.0718841	UpdateSound: 	0.0222762	UpdateItems:	0.00121802	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.035124	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.63874	
RENDER	shadowmap: 	0.322275	sendToRender: 	0.186567	scene: 	12.4595	particles2Tex: 	0.238722	sendToRender: 	0.11773	motionBlur: 	3.72575	bloom2Tex: 	0.0738389	printScene: 	0.0445734	applyBloom: 	0.00669459	setRenderState: 	0.000439088	applyParticles: 	0.282123	gui: 	0.1045	setRenderState: 	0.000565401	luaMsg: 	0.000700736	printTextDebug:	0.000658632	console: 	0.0012902	endScene: 	0.000384954	present: 	0.0947738	TOTAL_RENDER: 	17.8698	
UPDATE	UpdateSceneManager: 	0.014144	UpdateInput: 	1.06816	UpdateCamera: 	0.0446637	UpdateEnemies: 	0.390439	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0181861	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	2.57898	UpdatePlayer: 	0.0633068	UpdateSound: 	0.0241107	UpdateItems:	0.000751863	UpdateTriggers: 	0.0219003	UpdateRigid: 	0.0338639	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.40407	
RENDER	shadowmap: 	0.321304	sendToRender: 	0.159494	scene: 	12.5207	particles2Tex: 	0.197902	sendToRender: 	0.115736	motionBlur: 	3.67854	bloom2Tex: 	0.0711743	printScene: 	0.0407059	applyBloom: 	0.00664346	setRenderState: 	0.000466155	applyParticles: 	0.277537	gui: 	0.0154583	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000529311	console: 	0.00107667	endScene: 	0.000357887	present: 	0.113486	TOTAL_RENDER: 	17.746	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.02331	UpdateCamera: 	0.0482155	UpdateEnemies: 	0.42086	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0159275	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.59139	UpdatePlayer: 	0.0615926	UpdateSound: 	0.0221168	UpdateItems:	0.00116388	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0320023	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.36022	
RENDER	shadowmap: 	0.299211	sendToRender: 	0.153618	scene: 	12.2857	particles2Tex: 	0.224221	sendToRender: 	0.116746	motionBlur: 	4.19989	bloom2Tex: 	0.0705969	printScene: 	0.0398788	applyBloom: 	0.00662241	setRenderState: 	0.000439088	applyParticles: 	0.284625	gui: 	0.0147756	setRenderState: 	0.000487207	luaMsg: 	0.000784945	printTextDebug:	0.000652617	console: 	0.00112178	endScene: 	0.000354879	present: 	0.113799	TOTAL_RENDER: 	17.9838	
UPDATE	UpdateSceneManager: 	0.00855921	UpdateInput: 	1.02994	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.389763	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0164929	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.69588	UpdatePlayer: 	0.0808192	UpdateSound: 	0.0235243	UpdateItems:	0.00106163	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0327391	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.462	
RENDER	shadowmap: 	0.272977	sendToRender: 	0.173758	scene: 	12.1087	particles2Tex: 	0.200588	sendToRender: 	0.115155	motionBlur: 	3.85504	bloom2Tex: 	0.0698691	printScene: 	0.0379029	applyBloom: 	0.00646301	setRenderState: 	0.000439088	applyParticles: 	0.276355	gui: 	0.0145591	setRenderState: 	0.000478185	luaMsg: 	0.00089622	printTextDebug:	0.000655624	console: 	0.00122403	endScene: 	0.000363902	present: 	0.107161	TOTAL_RENDER: 	17.4099	
UPDATE	UpdateSceneManager: 	0.0079938	UpdateInput: 	1.012	UpdateCamera: 	0.179373	UpdateEnemies: 	0.341358	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0195665	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.52589	UpdatePlayer: 	0.0678631	UpdateSound: 	0.0215333	UpdateItems:	0.000974414	UpdateTriggers: 	0.0208687	UpdateRigid: 	0.0305707	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.36419	
RENDER	shadowmap: 	0.248858	sendToRender: 	0.169437	scene: 	12.801	particles2Tex: 	0.19599	sendToRender: 	0.113137	motionBlur: 	3.71075	bloom2Tex: 	0.069839	printScene: 	0.0380954	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.271952	gui: 	0.0149651	setRenderState: 	0.000481192	luaMsg: 	0.000775922	printTextDebug:	0.000412021	console: 	0.00113982	endScene: 	0.000339842	present: 	0.107125	TOTAL_RENDER: 	17.92	
UPDATE	UpdateSceneManager: 	0.00862838	UpdateInput: 	0.996402	UpdateCamera: 	0.047241	UpdateEnemies: 	0.346687	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0154012	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	2.52866	UpdatePlayer: 	0.0662421	UpdateSound: 	0.0207304	UpdateItems:	0.000836071	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0315391	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.23104	
RENDER	shadowmap: 	0.251811	sendToRender: 	0.169497	scene: 	12.308	particles2Tex: 	0.223766	sendToRender: 	0.116809	motionBlur: 	3.81367	bloom2Tex: 	0.0686812	printScene: 	0.0362007	applyBloom: 	0.00673068	setRenderState: 	0.00043608	applyParticles: 	0.661687	gui: 	0.0145681	setRenderState: 	0.00047217	luaMsg: 	0.000935317	printTextDebug:	0.000541341	console: 	0.00108569	endScene: 	0.000351872	present: 	0.11305	TOTAL_RENDER: 	17.9798	
UPDATE	UpdateSceneManager: 	0.0129892	UpdateInput: 	1.02958	UpdateCamera: 	0.0507808	UpdateEnemies: 	0.375931	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0182552	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.5483	UpdatePlayer: 	0.0615144	UpdateSound: 	0.0232837	UpdateItems:	0.00116388	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0329526	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.29356	
RENDER	shadowmap: 	0.274755	sendToRender: 	0.157221	scene: 	12.3279	particles2Tex: 	0.230229	sendToRender: 	0.11585	motionBlur: 	3.77244	bloom2Tex: 	0.0714721	printScene: 	0.0384202	applyBloom: 	0.00654421	setRenderState: 	0.000442095	applyParticles: 	0.343995	gui: 	0.0146493	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00109471	endScene: 	0.000354879	present: 	0.113667	TOTAL_RENDER: 	17.6417	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.2114	UpdateCamera: 	0.0394247	UpdateEnemies: 	0.364554	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0166041	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	2.54785	UpdatePlayer: 	0.0612167	UpdateSound: 	0.0234882	UpdateItems:	0.00134734	UpdateTriggers: 	0.0202762	UpdateRigid: 	0.0422908	UpdateGUI: 	0.00852612	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.47205	
RENDER	shadowmap: 	0.278361	sendToRender: 	0.153332	scene: 	13.3576	particles2Tex: 	0.211234	sendToRender: 	0.122936	motionBlur: 	3.84922	bloom2Tex: 	0.0709037	printScene: 	0.0420712	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.297662	gui: 	0.0158823	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000640587	console: 	0.00119997	endScene: 	0.000354879	present: 	0.120241	TOTAL_RENDER: 	18.7092	
UPDATE	UpdateSceneManager: 	0.011317	UpdateInput: 	1.11034	UpdateCamera: 	0.0505703	UpdateEnemies: 	0.39717	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0194672	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.78104	UpdatePlayer: 	0.0746449	UpdateSound: 	0.0255964	UpdateItems:	0.0013323	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.034318	UpdateGUI: 	0.00170522	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	4.65094	
RENDER	shadowmap: 	0.297828	sendToRender: 	0.157112	scene: 	12.3184	particles2Tex: 	0.227637	sendToRender: 	0.116133	motionBlur: 	3.68012	bloom2Tex: 	0.069812	printScene: 	0.0397976	applyBloom: 	0.00646602	setRenderState: 	0.000445103	applyParticles: 	0.357706	gui: 	0.0154433	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000688706	console: 	0.00118193	endScene: 	0.000369916	present: 	0.128653	TOTAL_RENDER: 	17.5885	
UPDATE	UpdateSceneManager: 	0.00816222	UpdateInput: 	1.02664	UpdateCamera: 	0.0478485	UpdateEnemies: 	0.366488	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0260325	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.51787	UpdatePlayer: 	0.0640587	UpdateSound: 	0.0212567	UpdateItems:	0.00123305	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0306008	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.25026	
RENDER	shadowmap: 	0.274243	sendToRender: 	0.152036	scene: 	12.9071	particles2Tex: 	0.216446	sendToRender: 	0.114797	motionBlur: 	3.70263	bloom2Tex: 	0.0696466	printScene: 	0.0371691	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.27203	gui: 	0.0134433	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.000565401	console: 	0.00118193	endScene: 	0.000357887	present: 	0.107171	TOTAL_RENDER: 	18.0454	
UPDATE	UpdateSceneManager: 	0.0237348	UpdateInput: 	1.00393	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.370885	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0152839	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.49579	UpdatePlayer: 	0.0622633	UpdateSound: 	0.0225439	UpdateItems:	0.00100148	UpdateTriggers: 	0.0204206	UpdateRigid: 	0.0313286	UpdateGUI: 	0.00164808	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	4.2571	
RENDER	shadowmap: 	0.278565	sendToRender: 	0.151139	scene: 	12.7167	particles2Tex: 	0.236392	sendToRender: 	0.13981	motionBlur: 	3.87166	bloom2Tex: 	0.0740525	printScene: 	0.044805	applyBloom: 	0.00661639	setRenderState: 	0.00043608	applyParticles: 	0.288769	gui: 	0.0179064	setRenderState: 	0.0004842	luaMsg: 	0.000935317	printTextDebug:	0.000757878	console: 	0.00111877	endScene: 	0.000345857	present: 	0.13175	TOTAL_RENDER: 	18.144	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.10355	UpdateCamera: 	0.0514485	UpdateEnemies: 	0.450044	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0181409	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	2.90166	UpdatePlayer: 	0.0804884	UpdateSound: 	0.0243303	UpdateItems:	0.00139546	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0357225	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.81107	
RENDER	shadowmap: 	0.302318	sendToRender: 	0.1548	scene: 	12.7664	particles2Tex: 	0.224482	sendToRender: 	0.11499	motionBlur: 	3.75182	bloom2Tex: 	0.0706661	printScene: 	0.039548	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.279525	gui: 	0.0154192	setRenderState: 	0.000499237	luaMsg: 	0.000929302	printTextDebug:	0.0100268	console: 	0.00113982	endScene: 	0.000375931	present: 	0.115694	TOTAL_RENDER: 	18.0299	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.0787	UpdateCamera: 	0.0486004	UpdateEnemies: 	0.379387	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0167665	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	2.51443	UpdatePlayer: 	0.0592799	UpdateSound: 	0.0228205	UpdateItems:	0.00116388	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0320624	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.29447	
RENDER	shadowmap: 	0.40704	sendToRender: 	0.182576	scene: 	12.5606	particles2Tex: 	0.24198	sendToRender: 	0.114217	motionBlur: 	3.72213	bloom2Tex: 	0.0725307	printScene: 	0.0451238	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.282225	gui: 	0.0167996	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000854116	console: 	0.00115787	endScene: 	0.000372924	present: 	0.107904	TOTAL_RENDER: 	17.9712	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.1202	UpdateCamera: 	0.0506064	UpdateEnemies: 	0.464197	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0182131	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	2.83887	UpdatePlayer: 	0.0709067	UpdateSound: 	0.0245498	UpdateItems:	0.00126914	UpdateTriggers: 	0.0202191	UpdateRigid: 	0.0348624	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.80936	
RENDER	shadowmap: 	0.436628	sendToRender: 	0.165274	scene: 	12.9571	particles2Tex: 	0.229072	sendToRender: 	0.114247	motionBlur: 	3.75273	bloom2Tex: 	0.071036	printScene: 	0.0405886	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.277756	gui: 	0.0153109	setRenderState: 	0.000481192	luaMsg: 	0.000857124	printTextDebug:	0.00061352	console: 	0.00130223	endScene: 	0.000342849	present: 	0.121131	TOTAL_RENDER: 	18.3617	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.03661	UpdateCamera: 	0.0492169	UpdateEnemies: 	0.392439	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0168357	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.52649	UpdatePlayer: 	0.0625339	UpdateSound: 	0.0233438	UpdateItems:	0.00107667	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0327331	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	4.28306	
RENDER	shadowmap: 	0.290613	sendToRender: 	0.153482	scene: 	12.8172	particles2Tex: 	0.225802	sendToRender: 	0.124966	motionBlur: 	3.85105	bloom2Tex: 	0.07346	printScene: 	0.0435028	applyBloom: 	0.00687203	setRenderState: 	0.000433073	applyParticles: 	0.326579	gui: 	0.0191845	setRenderState: 	0.000481192	luaMsg: 	0.000977422	printTextDebug:	0.00077893	console: 	0.00134132	endScene: 	0.000360894	present: 	0.101923	TOTAL_RENDER: 	18.2589	
UPDATE	UpdateSceneManager: 	0.0112088	UpdateInput: 	1.0956	UpdateCamera: 	0.0500229	UpdateEnemies: 	0.407341	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0389014	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.67813	UpdatePlayer: 	0.0773065	UpdateSound: 	0.023813	UpdateItems:	0.00158793	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0356834	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00897423	TOTAL_UPDATE: 	4.56438	
RENDER	shadowmap: 	0.324011	sendToRender: 	0.158763	scene: 	12.5995	particles2Tex: 	0.23041	sendToRender: 	0.117363	motionBlur: 	3.85882	bloom2Tex: 	0.0699353	printScene: 	0.0390397	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.278743	gui: 	0.0160327	setRenderState: 	0.000481192	luaMsg: 	0.000802989	printTextDebug:	0.000523296	console: 	0.00116088	endScene: 	0.000351872	present: 	0.114	TOTAL_RENDER: 	17.9885	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.17164	UpdateCamera: 	0.0383089	UpdateEnemies: 	0.380662	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0167154	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	2.50066	UpdatePlayer: 	0.0609159	UpdateSound: 	0.0233408	UpdateItems:	0.00129621	UpdateTriggers: 	0.0208416	UpdateRigid: 	0.0309858	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.37878	
RENDER	shadowmap: 	0.271471	sendToRender: 	0.151347	scene: 	12.0332	particles2Tex: 	0.387585	sendToRender: 	0.113264	motionBlur: 	4.02319	bloom2Tex: 	0.0694029	printScene: 	0.0387179	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.272156	gui: 	0.0142012	setRenderState: 	0.000466155	luaMsg: 	0.000799982	printTextDebug:	0.000670662	console: 	0.00105862	endScene: 	0.000357887	present: 	0.131696	TOTAL_RENDER: 	17.6839	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	1.02333	UpdateCamera: 	0.0477072	UpdateEnemies: 	0.362644	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0157711	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	2.47825	UpdatePlayer: 	0.0590393	UpdateSound: 	0.0221168	UpdateItems:	0.00117291	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.030673	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.18032	
RENDER	shadowmap: 	0.258686	sendToRender: 	0.152024	scene: 	12.1789	particles2Tex: 	0.225679	sendToRender: 	0.114593	motionBlur: 	4.00618	bloom2Tex: 	0.0704074	printScene: 	0.0397284	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.279915	gui: 	0.0167756	setRenderState: 	0.000466155	luaMsg: 	0.000824042	printTextDebug:	0.00063758	console: 	0.00110674	endScene: 	0.000342849	present: 	0.109877	TOTAL_RENDER: 	17.6389	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.03096	UpdateCamera: 	0.0487598	UpdateEnemies: 	0.405308	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0174222	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.52851	UpdatePlayer: 	0.0610813	UpdateSound: 	0.0236807	UpdateItems:	0.00116388	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0317376	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	4.2903	
RENDER	shadowmap: 	0.259393	sendToRender: 	0.175058	scene: 	12.6119	particles2Tex: 	0.239898	sendToRender: 	0.113573	motionBlur: 	3.88684	bloom2Tex: 	0.0724405	printScene: 	0.0413735	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.277609	gui: 	0.0143395	setRenderState: 	0.0004842	luaMsg: 	0.000592468	printTextDebug:	0.000799982	console: 	0.0010075	endScene: 	0.000360894	present: 	0.272234	TOTAL_RENDER: 	18.149	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.07537	UpdateCamera: 	0.0491027	UpdateEnemies: 	0.383149	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0175665	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.56099	UpdatePlayer: 	0.0621881	UpdateSound: 	0.0233228	UpdateItems:	0.00128719	UpdateTriggers: 	0.0215123	UpdateRigid: 	0.0316354	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.36753	
RENDER	shadowmap: 	0.296652	sendToRender: 	0.152141	scene: 	12.3959	particles2Tex: 	0.227766	sendToRender: 	0.114412	motionBlur: 	3.7197	bloom2Tex: 	0.0698059	printScene: 	0.0396081	applyBloom: 	0.00658632	setRenderState: 	0.000457133	applyParticles: 	0.2756	gui: 	0.0147997	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000553371	console: 	0.00116689	endScene: 	0.000375931	present: 	0.108749	TOTAL_RENDER: 	17.6268	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.02803	UpdateCamera: 	0.0493553	UpdateEnemies: 	0.356088	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0168357	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	2.50601	UpdatePlayer: 	0.0642752	UpdateSound: 	0.022992	UpdateItems:	0.00139245	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0317888	UpdateGUI: 	0.00161801	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.2259	
RENDER	shadowmap: 	0.278538	sendToRender: 	0.150535	scene: 	12.4306	particles2Tex: 	0.219198	sendToRender: 	0.112157	motionBlur: 	3.69871	bloom2Tex: 	0.0695593	printScene: 	0.0390638	applyBloom: 	0.00653218	setRenderState: 	0.000439088	applyParticles: 	0.276517	gui: 	0.0139095	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000580438	console: 	0.001212	endScene: 	0.000369916	present: 	0.106858	TOTAL_RENDER: 	17.5754	
UPDATE	UpdateSceneManager: 	0.0240446	UpdateInput: 	1.0469	UpdateCamera: 	0.0470365	UpdateEnemies: 	0.362981	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0168658	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.46015	UpdatePlayer: 	0.0607595	UpdateSound: 	0.0233529	UpdateItems:	0.00127817	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.031482	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	4.20511	
RENDER	shadowmap: 	0.268746	sendToRender: 	0.149362	scene: 	12.2181	particles2Tex: 	0.222091	sendToRender: 	0.110906	motionBlur: 	3.707	bloom2Tex: 	0.0704495	printScene: 	0.0379961	applyBloom: 	0.00681188	setRenderState: 	0.000433073	applyParticles: 	0.27701	gui: 	0.0143636	setRenderState: 	0.000466155	luaMsg: 	0.000935317	printTextDebug:	0.000333827	console: 	0.000995466	endScene: 	0.000363902	present: 	0.107841	TOTAL_RENDER: 	17.3606	
UPDATE	UpdateSceneManager: 	0.00832763	UpdateInput: 	1.07217	UpdateCamera: 	0.0471959	UpdateEnemies: 	0.319382	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0154523	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	2.44447	UpdatePlayer: 	0.0587927	UpdateSound: 	0.0198071	UpdateItems:	0.00126313	UpdateTriggers: 	0.0200507	UpdateRigid: 	0.0304865	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.17641	
RENDER	shadowmap: 	0.264614	sendToRender: 	0.149564	scene: 	12.3898	particles2Tex: 	0.222897	sendToRender: 	0.11296	motionBlur: 	3.66775	bloom2Tex: 	0.0780945	printScene: 	0.0406517	applyBloom: 	0.00678782	setRenderState: 	0.000439088	applyParticles: 	0.374701	gui: 	0.016165	setRenderState: 	0.000505252	luaMsg: 	0.000911258	printTextDebug:	0.000538334	console: 	0.00116388	endScene: 	0.000354879	present: 	0.126923	TOTAL_RENDER: 	17.6254	
UPDATE	UpdateSceneManager: 	0.0174372	UpdateInput: 	1.11887	UpdateCamera: 	0.052862	UpdateEnemies: 	0.437987	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0239393	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	2.72646	UpdatePlayer: 	0.0744224	UpdateSound: 	0.0217409	UpdateItems:	0.001209	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0365616	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.66592	
RENDER	shadowmap: 	0.45476	sendToRender: 	0.161882	scene: 	12.1906	particles2Tex: 	0.227706	sendToRender: 	0.114058	motionBlur: 	3.69374	bloom2Tex: 	0.0688646	printScene: 	0.112999	applyBloom: 	0.00703443	setRenderState: 	0.000445103	applyParticles: 	0.322101	gui: 	0.0150974	setRenderState: 	0.000481192	luaMsg: 	0.000887198	printTextDebug:	0.000568408	console: 	0.0007669	endScene: 	0.000366909	present: 	0.12114	TOTAL_RENDER: 	17.6788	
UPDATE	UpdateSceneManager: 	0.0123185	UpdateInput: 	1.12661	UpdateCamera: 	0.0502154	UpdateEnemies: 	0.419831	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0236446	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	2.78384	UpdatePlayer: 	0.0746058	UpdateSound: 	0.0240265	UpdateItems:	0.00130223	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0347752	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.71295	
RENDER	shadowmap: 	0.301461	sendToRender: 	0.154556	scene: 	13.0509	particles2Tex: 	0.231742	sendToRender: 	0.117137	motionBlur: 	3.7908	bloom2Tex: 	0.0708134	printScene: 	0.0410637	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.276586	gui: 	0.0147876	setRenderState: 	0.000466155	luaMsg: 	0.000634572	printTextDebug:	0.000532319	console: 	0.00105562	endScene: 	0.000360894	present: 	0.113297	TOTAL_RENDER: 	18.3464	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.14341	UpdateCamera: 	0.0394397	UpdateEnemies: 	0.352816	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0183785	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.43863	UpdatePlayer: 	0.0865214	UpdateSound: 	0.0212807	UpdateItems:	0.00142553	UpdateTriggers: 	0.0215063	UpdateRigid: 	0.031482	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.28934	
RENDER	shadowmap: 	0.271807	sendToRender: 	0.170119	scene: 	12.2611	particles2Tex: 	0.230945	sendToRender: 	0.112716	motionBlur: 	3.69285	bloom2Tex: 	0.0685037	printScene: 	0.0377194	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.275567	gui: 	0.0147275	setRenderState: 	0.0004842	luaMsg: 	0.000851109	printTextDebug:	0.000541341	console: 	0.00119697	endScene: 	0.000351872	present: 	0.130406	TOTAL_RENDER: 	17.4437	
UPDATE	UpdateSceneManager: 	0.00836974	UpdateInput: 	0.998474	UpdateCamera: 	0.0480531	UpdateEnemies: 	0.357817	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0158102	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.41062	UpdatePlayer: 	0.0792072	UpdateSound: 	0.0211243	UpdateItems:	0.000938325	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0303512	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	4.09986	
RENDER	shadowmap: 	0.256548	sendToRender: 	0.166724	scene: 	12.3421	particles2Tex: 	0.218585	sendToRender: 	0.112761	motionBlur: 	3.6865	bloom2Tex: 	0.0698029	printScene: 	0.0382187	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.274048	gui: 	0.0137621	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000430065	console: 	0.000914265	endScene: 	0.000360894	present: 	0.125982	TOTAL_RENDER: 	17.4831	
UPDATE	UpdateSceneManager: 	0.00784644	UpdateInput: 	1.00573	UpdateCamera: 	0.0470666	UpdateEnemies: 	0.352136	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0158342	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	2.41195	UpdatePlayer: 	0.05894	UpdateSound: 	0.0209469	UpdateItems:	0.0010496	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0302159	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.09251	
RENDER	shadowmap: 	0.259011	sendToRender: 	0.168715	scene: 	12.2151	particles2Tex: 	0.218007	sendToRender: 	0.111709	motionBlur: 	3.67849	bloom2Tex: 	0.0685759	printScene: 	0.0353045	applyBloom: 	0.00664045	setRenderState: 	0.000445103	applyParticles: 	0.273428	gui: 	0.0137681	setRenderState: 	0.000475177	luaMsg: 	0.000860131	printTextDebug:	0.000562393	console: 	0.000923287	endScene: 	0.000378939	present: 	0.128932	TOTAL_RENDER: 	17.3494	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.00307	UpdateCamera: 	0.0459749	UpdateEnemies: 	0.342618	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0158162	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.45902	UpdatePlayer: 	0.0575686	UpdateSound: 	0.0207093	UpdateItems:	0.0011699	UpdateTriggers: 	0.0200176	UpdateRigid: 	0.0307181	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.14525	
RENDER	shadowmap: 	0.27511	sendToRender: 	0.151112	scene: 	12.5053	particles2Tex: 	0.196098	sendToRender: 	0.113754	motionBlur: 	3.85288	bloom2Tex: 	0.069815	printScene: 	0.0390878	applyBloom: 	0.00688105	setRenderState: 	0.000445103	applyParticles: 	0.292968	gui: 	0.0147365	setRenderState: 	0.000490215	luaMsg: 	0.000727803	printTextDebug:	0.000430065	console: 	0.00106765	endScene: 	0.000351872	present: 	0.115297	TOTAL_RENDER: 	17.8053	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.02044	UpdateCamera: 	0.0472831	UpdateEnemies: 	0.355063	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0168628	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	2.45514	UpdatePlayer: 	0.0646632	UpdateSound: 	0.0234551	UpdateItems:	0.00118494	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.032682	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	4.18635	
RENDER	shadowmap: 	0.280785	sendToRender: 	0.151151	scene: 	12.676	particles2Tex: 	0.244737	sendToRender: 	0.14234	motionBlur: 	4.05659	bloom2Tex: 	0.0841304	printScene: 	0.0468441	applyBloom: 	0.00990654	setRenderState: 	0.000442095	applyParticles: 	0.322113	gui: 	0.0164959	setRenderState: 	0.000499237	luaMsg: 	0.000818027	printTextDebug:	0.000793967	console: 	0.00117591	endScene: 	0.000354879	present: 	0.11954	TOTAL_RENDER: 	18.3513	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.10741	UpdateCamera: 	0.0571536	UpdateEnemies: 	0.371673	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.022613	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.4197	UpdatePlayer: 	0.062573	UpdateSound: 	0.0199605	UpdateItems:	0.000914265	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0318008	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.23372	
RENDER	shadowmap: 	0.335869	sendToRender: 	0.134568	scene: 	12.5491	particles2Tex: 	0.207487	sendToRender: 	0.112283	motionBlur: 	3.63628	bloom2Tex: 	0.0732254	printScene: 	0.0453975	applyBloom: 	0.00679985	setRenderState: 	0.000466155	applyParticles: 	0.271365	gui: 	0.0174011	setRenderState: 	0.000463147	luaMsg: 	0.000935317	printTextDebug:	0.000839079	console: 	0.00110373	endScene: 	0.000360894	present: 	0.107664	TOTAL_RENDER: 	17.6993	
UPDATE	UpdateSceneManager: 	0.00970504	UpdateInput: 	1.15207	UpdateCamera: 	0.0372322	UpdateEnemies: 	0.345114	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0205198	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	2.33294	UpdatePlayer: 	0.056904	UpdateSound: 	0.0177289	UpdateItems:	0.000899228	UpdateTriggers: 	0.0204807	UpdateRigid: 	0.0292595	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.14753	
RENDER	shadowmap: 	0.30421	sendToRender: 	0.183536	scene: 	12.7062	particles2Tex: 	0.228094	sendToRender: 	0.114716	motionBlur: 	3.88913	bloom2Tex: 	0.0739322	printScene: 	0.0461553	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.28335	gui: 	0.0159034	setRenderState: 	0.00046014	luaMsg: 	0.000736825	printTextDebug:	0.000688706	console: 	0.00102253	endScene: 	0.000354879	present: 	0.10785	TOTAL_RENDER: 	18.1349	
UPDATE	UpdateSceneManager: 	0.0240686	UpdateInput: 	1.04033	UpdateCamera: 	0.0479809	UpdateEnemies: 	0.355348	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0157921	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	2.57778	UpdatePlayer: 	0.0617159	UpdateSound: 	0.0218732	UpdateItems:	0.00105862	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0323391	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.31015	
RENDER	shadowmap: 	0.277224	sendToRender: 	0.151188	scene: 	12.5349	particles2Tex: 	0.238365	sendToRender: 	0.112476	motionBlur: 	3.84254	bloom2Tex: 	0.0688075	printScene: 	0.0388112	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.27132	gui: 	0.0140268	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.000661639	console: 	0.00120298	endScene: 	0.000348864	present: 	0.108217	TOTAL_RENDER: 	17.8375	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	0.99635	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.351932	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0156808	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.51837	UpdatePlayer: 	0.0594663	UpdateSound: 	0.0202071	UpdateItems:	0.00105261	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0304264	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	4.17878	
RENDER	shadowmap: 	0.261011	sendToRender: 	0.168526	scene: 	12.0309	particles2Tex: 	0.20097	sendToRender: 	0.110046	motionBlur: 	3.85704	bloom2Tex: 	0.0699172	printScene: 	0.0386067	applyBloom: 	0.00653519	setRenderState: 	0.00044811	applyParticles: 	0.276971	gui: 	0.0141019	setRenderState: 	0.000478185	luaMsg: 	0.00062555	printTextDebug:	0.000544349	console: 	0.00109772	endScene: 	0.000351872	present: 	0.0854687	TOTAL_RENDER: 	17.322	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.176	UpdateCamera: 	0.0394638	UpdateEnemies: 	0.34327	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0184176	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.42967	UpdatePlayer: 	0.0611294	UpdateSound: 	0.0224927	UpdateItems:	0.00118494	UpdateTriggers: 	0.0204326	UpdateRigid: 	0.0318158	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.27961	
RENDER	shadowmap: 	0.309392	sendToRender: 	0.15686	scene: 	12.9337	particles2Tex: 	0.243712	sendToRender: 	0.117095	motionBlur: 	3.72017	bloom2Tex: 	0.0690962	printScene: 	0.039157	applyBloom: 	0.00657429	setRenderState: 	0.000439088	applyParticles: 	0.272135	gui: 	0.014541	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.00062555	console: 	0.00104659	endScene: 	0.000351872	present: 	0.112948	TOTAL_RENDER: 	18.1697	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.04243	UpdateCamera: 	0.049253	UpdateEnemies: 	0.364687	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0180477	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.43666	UpdatePlayer: 	0.067794	UpdateSound: 	0.0229318	UpdateItems:	0.00148267	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0325827	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.179	
RENDER	shadowmap: 	0.324296	sendToRender: 	0.154833	scene: 	12.421	particles2Tex: 	0.23112	sendToRender: 	0.116172	motionBlur: 	3.88131	bloom2Tex: 	0.070621	printScene: 	0.0397735	applyBloom: 	0.0067818	setRenderState: 	0.000454125	applyParticles: 	0.279055	gui: 	0.0140959	setRenderState: 	0.000490215	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.00105562	endScene: 	0.000351872	present: 	0.120388	TOTAL_RENDER: 	17.8336	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.01153	UpdateCamera: 	0.0399961	UpdateEnemies: 	0.358142	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0181259	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	2.4532	UpdatePlayer: 	0.065403	UpdateSound: 	0.0220957	UpdateItems:	0.000947347	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0337827	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.14112	
RENDER	shadowmap: 	0.298811	sendToRender: 	0.152511	scene: 	12.7003	particles2Tex: 	0.224001	sendToRender: 	0.114617	motionBlur: 	3.88739	bloom2Tex: 	0.070651	printScene: 	0.0398006	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.274616	gui: 	0.0152718	setRenderState: 	0.000487207	luaMsg: 	0.000661639	printTextDebug:	0.0109261	console: 	0.00129922	endScene: 	0.000354879	present: 	0.123519	TOTAL_RENDER: 	18.0916	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	1.03045	UpdateCamera: 	0.0475117	UpdateEnemies: 	0.356696	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0167996	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	2.36789	UpdatePlayer: 	0.0622422	UpdateSound: 	0.0223905	UpdateItems:	0.000821034	UpdateTriggers: 	0.0203755	UpdateRigid: 	0.0309767	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.09529	
RENDER	shadowmap: 	0.275098	sendToRender: 	0.151449	scene: 	12.26	particles2Tex: 	0.240879	sendToRender: 	0.114776	motionBlur: 	3.68777	bloom2Tex: 	0.0690541	printScene: 	0.0374668	applyBloom: 	0.276192	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.0132809	setRenderState: 	0.00043608	luaMsg: 	0.000640587	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000351872	present: 	0.134385	TOTAL_RENDER: 	17.4347	
UPDATE	UpdateSceneManager: 	0.0176477	UpdateInput: 	1.20746	UpdateCamera: 	0.0725578	UpdateEnemies: 	0.397916	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.019783	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	2.45839	UpdatePlayer: 	0.0672857	UpdateSound: 	0.0247032	UpdateItems:	0.00105261	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0353015	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.46425	
RENDER	shadowmap: 	0.302929	sendToRender: 	0.156282	scene: 	12.7392	particles2Tex: 	0.219159	sendToRender: 	0.116061	motionBlur: 	3.68406	bloom2Tex: 	0.0703383	printScene: 	0.0404442	applyBloom: 	0.00655324	setRenderState: 	0.000526304	applyParticles: 	0.275561	gui: 	0.0144839	setRenderState: 	0.000463147	luaMsg: 	0.000824042	printTextDebug:	0.000652617	console: 	0.00105862	endScene: 	0.000354879	present: 	0.107408	TOTAL_RENDER: 	17.9348	
UPDATE	UpdateSceneManager: 	0.0111396	UpdateInput: 	1.06887	UpdateCamera: 	0.0498184	UpdateEnemies: 	0.369258	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.016968	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.56128	UpdatePlayer: 	0.0634753	UpdateSound: 	0.0232476	UpdateItems:	0.00139546	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0332925	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.33237	
RENDER	shadowmap: 	0.284547	sendToRender: 	0.195803	scene: 	12.2093	particles2Tex: 	0.227935	sendToRender: 	0.113465	motionBlur: 	3.72243	bloom2Tex: 	0.0706871	printScene: 	0.0402397	applyBloom: 	0.00667654	setRenderState: 	0.000439088	applyParticles: 	0.274668	gui: 	0.0148959	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.0100689	console: 	0.00105862	endScene: 	0.000357887	present: 	0.11345	TOTAL_RENDER: 	17.4566	
UPDATE	UpdateSceneManager: 	0.00925393	UpdateInput: 	1.01794	UpdateCamera: 	0.0482696	UpdateEnemies: 	0.377862	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0157891	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.43021	UpdatePlayer: 	0.0624918	UpdateSound: 	0.0211153	UpdateItems:	0.00126012	UpdateTriggers: 	0.0209559	UpdateRigid: 	0.0328564	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	4.16889	
RENDER	shadowmap: 	0.278159	sendToRender: 	0.151627	scene: 	12.9926	particles2Tex: 	0.24102	sendToRender: 	0.118208	motionBlur: 	3.75886	bloom2Tex: 	0.0711533	printScene: 	0.0401705	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.32008	gui: 	0.0150523	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000643594	console: 	0.00116388	endScene: 	0.000366909	present: 	0.105916	TOTAL_RENDER: 	18.2797	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	1.04479	UpdateCamera: 	0.0478576	UpdateEnemies: 	0.365709	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0170071	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.43025	UpdatePlayer: 	0.0655444	UpdateSound: 	0.0229649	UpdateItems:	0.00129621	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0315271	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.16943	
RENDER	shadowmap: 	0.277828	sendToRender: 	0.153711	scene: 	12.4544	particles2Tex: 	0.210049	sendToRender: 	0.126511	motionBlur: 	3.847	bloom2Tex: 	0.069818	printScene: 	0.0388893	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.275362	gui: 	0.014135	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.00109471	endScene: 	0.000354879	present: 	0.117985	TOTAL_RENDER: 	17.7668	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.02275	UpdateCamera: 	0.0474696	UpdateEnemies: 	0.350458	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0164267	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.39294	UpdatePlayer: 	0.0590483	UpdateSound: 	0.020577	UpdateItems:	0.00115486	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0312023	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.08043	
RENDER	shadowmap: 	0.276234	sendToRender: 	0.151663	scene: 	12.6445	particles2Tex: 	0.239995	sendToRender: 	0.114163	motionBlur: 	3.67576	bloom2Tex: 	0.0684135	printScene: 	0.0367932	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.272571	gui: 	0.0133862	setRenderState: 	0.000493222	luaMsg: 	0.000935317	printTextDebug:	0.000550364	console: 	0.00122103	endScene: 	0.000348864	present: 	0.111125	TOTAL_RENDER: 	17.7827	
UPDATE	UpdateSceneManager: 	0.0241619	UpdateInput: 	1.00786	UpdateCamera: 	0.0463779	UpdateEnemies: 	0.345655	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0151636	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.46423	UpdatePlayer: 	0.059334	UpdateSound: 	0.0210642	UpdateItems:	0.00103456	UpdateTriggers: 	0.0403059	UpdateRigid: 	0.0305377	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	4.18551	
RENDER	shadowmap: 	0.271847	sendToRender: 	0.157584	scene: 	12.6131	particles2Tex: 	0.241934	sendToRender: 	0.142141	motionBlur: 	4.05367	bloom2Tex: 	0.0736344	printScene: 	0.0482455	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.272469	gui: 	0.0175244	setRenderState: 	0.000499237	luaMsg: 	0.000956369	printTextDebug:	0.00074284	console: 	0.00119396	endScene: 	0.000363902	present: 	0.119552	TOTAL_RENDER: 	18.2058	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.09633	UpdateCamera: 	0.0522244	UpdateEnemies: 	0.452062	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0238671	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	2.7774	UpdatePlayer: 	0.0769998	UpdateSound: 	0.0233769	UpdateItems:	0.00123305	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0359751	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.68568	
RENDER	shadowmap: 	0.320988	sendToRender: 	0.156508	scene: 	12.95	particles2Tex: 	0.241231	sendToRender: 	0.136818	motionBlur: 	3.76237	bloom2Tex: 	0.0726059	printScene: 	0.044002	applyBloom: 	0.00666752	setRenderState: 	0.000442095	applyParticles: 	0.269949	gui: 	0.0169169	setRenderState: 	0.000481192	luaMsg: 	0.000833064	printTextDebug:	0.00058946	console: 	0.00116088	endScene: 	0.000357887	present: 	0.183882	TOTAL_RENDER: 	18.3451	
UPDATE	UpdateSceneManager: 	0.0115426	UpdateInput: 	1.02819	UpdateCamera: 	0.0507327	UpdateEnemies: 	0.417813	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0200717	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	2.61372	UpdatePlayer: 	0.0745276	UpdateSound: 	0.0247453	UpdateItems:	0.00105261	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0340443	UpdateGUI: 	0.0019789	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.41973	
RENDER	shadowmap: 	0.295067	sendToRender: 	0.175016	scene: 	12.3331	particles2Tex: 	0.242503	sendToRender: 	0.115188	motionBlur: 	3.7046	bloom2Tex: 	0.0688616	printScene: 	0.0380172	applyBloom: 	0.00652918	setRenderState: 	0.000451118	applyParticles: 	0.279341	gui: 	0.0147816	setRenderState: 	0.000463147	luaMsg: 	0.000872161	printTextDebug:	0.000649609	console: 	0.00110073	endScene: 	0.000351872	present: 	0.155458	TOTAL_RENDER: 	17.6025	
UPDATE	UpdateSceneManager: 	0.00860432	UpdateInput: 	1.17339	UpdateCamera: 	0.0485162	UpdateEnemies: 	0.365856	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0171244	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.33885	UpdatePlayer: 	0.0828132	UpdateSound: 	0.0230762	UpdateItems:	0.00105562	UpdateTriggers: 	0.0206311	UpdateRigid: 	0.0318038	UpdateGUI: 	0.00175334	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	4.24302	
RENDER	shadowmap: 	0.28212	sendToRender: 	0.174531	scene: 	12.7883	particles2Tex: 	0.237667	sendToRender: 	0.117294	motionBlur: 	3.82	bloom2Tex: 	0.0712826	printScene: 	0.0418577	applyBloom: 	0.00681488	setRenderState: 	0.000469162	applyParticles: 	0.290063	gui: 	0.0165229	setRenderState: 	0.00047217	luaMsg: 	0.000998474	printTextDebug:	0.000685699	console: 	0.00148568	endScene: 	0.000366909	present: 	0.163593	TOTAL_RENDER: 	18.1959	
UPDATE	UpdateSceneManager: 	0.00914867	UpdateInput: 	1.1401	UpdateCamera: 	0.0482876	UpdateEnemies: 	0.382157	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0175906	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.38053	UpdatePlayer: 	0.0660947	UpdateSound: 	0.0228626	UpdateItems:	0.00126012	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0429855	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.24911	
RENDER	shadowmap: 	0.295163	sendToRender: 	0.156135	scene: 	12.3835	particles2Tex: 	0.231369	sendToRender: 	0.115152	motionBlur: 	3.66203	bloom2Tex: 	0.0701668	printScene: 	0.0389976	applyBloom: 	0.00659835	setRenderState: 	0.000457133	applyParticles: 	0.287356	gui: 	0.0150102	setRenderState: 	0.000487207	luaMsg: 	0.000890205	printTextDebug:	0.000535326	console: 	0.00104659	endScene: 	0.000351872	present: 	0.113393	TOTAL_RENDER: 	17.5543	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.01283	UpdateCamera: 	0.0485102	UpdateEnemies: 	0.357965	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0160989	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.33088	UpdatePlayer: 	0.0640467	UpdateSound: 	0.0211273	UpdateItems:	0.00130523	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0322369	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	4.05372	
RENDER	shadowmap: 	0.256081	sendToRender: 	0.172192	scene: 	12.7229	particles2Tex: 	0.216215	sendToRender: 	0.114909	motionBlur: 	3.68067	bloom2Tex: 	0.0686842	printScene: 	0.0373315	applyBloom: 	0.00648106	setRenderState: 	0.000442095	applyParticles: 	0.269735	gui: 	0.0140839	setRenderState: 	0.000469162	luaMsg: 	0.000802989	printTextDebug:	0.00043608	console: 	0.00127817	endScene: 	0.000348864	present: 	0.33789	TOTAL_RENDER: 	18.1923	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.06194	UpdateCamera: 	0.0475689	UpdateEnemies: 	0.339397	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0159365	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.30601	UpdatePlayer: 	0.0627505	UpdateSound: 	0.0201499	UpdateItems:	0.00140448	UpdateTriggers: 	0.0204507	UpdateRigid: 	0.0317076	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.04559	
RENDER	shadowmap: 	0.271392	sendToRender: 	0.151979	scene: 	12.2666	particles2Tex: 	0.217721	sendToRender: 	0.113796	motionBlur: 	3.84396	bloom2Tex: 	0.0699744	printScene: 	0.0386848	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.27449	gui: 	0.0136809	setRenderState: 	0.000487207	luaMsg: 	0.00107667	printTextDebug:	0.000550364	console: 	0.00112178	endScene: 	0.000357887	present: 	0.168303	TOTAL_RENDER: 	17.7232	
UPDATE	UpdateSceneManager: 	0.00836974	UpdateInput: 	1.00677	UpdateCamera: 	0.0475267	UpdateEnemies: 	0.346915	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0168568	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.77269	UpdatePlayer: 	0.0772223	UpdateSound: 	0.0136328	UpdateItems:	0.001615	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0398487	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.48812	
RENDER	shadowmap: 	0.357878	sendToRender: 	0.180558	scene: 	13.0435	particles2Tex: 	0.235059	sendToRender: 	0.11708	motionBlur: 	3.72703	bloom2Tex: 	0.0735622	printScene: 	0.045223	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.274674	gui: 	0.015332	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000727803	console: 	0.00116088	endScene: 	0.000360894	present: 	0.172462	TOTAL_RENDER: 	18.5513	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.23846	UpdateCamera: 	0.0493643	UpdateEnemies: 	0.371871	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0194071	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.48282	UpdatePlayer: 	0.0720014	UpdateSound: 	0.0190221	UpdateItems:	0.00138042	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.034306	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.44582	
RENDER	shadowmap: 	0.330501	sendToRender: 	0.182008	scene: 	12.6955	particles2Tex: 	0.379005	sendToRender: 	0.120289	motionBlur: 	3.65831	bloom2Tex: 	0.0736765	printScene: 	0.0448321	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.281774	gui: 	0.0164568	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000664647	console: 	0.00117892	endScene: 	0.000357887	present: 	0.187003	TOTAL_RENDER: 	18.2782	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.10628	UpdateCamera: 	0.0490154	UpdateEnemies: 	0.370533	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0180537	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.36671	UpdatePlayer: 	0.0673308	UpdateSound: 	0.0230942	UpdateItems:	0.00128418	UpdateTriggers: 	0.0208867	UpdateRigid: 	0.0321256	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.19775	
RENDER	shadowmap: 	0.379784	sendToRender: 	0.163906	scene: 	13.0425	particles2Tex: 	0.225396	sendToRender: 	0.117895	motionBlur: 	3.85692	bloom2Tex: 	0.0699714	printScene: 	0.039948	applyBloom: 	0.00674271	setRenderState: 	0.000451118	applyParticles: 	0.273344	gui: 	0.0146884	setRenderState: 	0.000496229	luaMsg: 	0.00074284	printTextDebug:	0.000541341	console: 	0.00110373	endScene: 	0.000357887	present: 	0.173903	TOTAL_RENDER: 	18.6626	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.0793	UpdateCamera: 	0.0493914	UpdateEnemies: 	0.377543	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0192477	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.3461	UpdatePlayer: 	0.0682872	UpdateSound: 	0.024228	UpdateItems:	0.0012932	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0332744	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.30835	
RENDER	shadowmap: 	0.307217	sendToRender: 	0.153473	scene: 	12.631	particles2Tex: 	0.250205	sendToRender: 	0.144069	motionBlur: 	3.89417	bloom2Tex: 	0.0751171	printScene: 	0.0485403	applyBloom: 	0.00692014	setRenderState: 	0.000439088	applyParticles: 	0.276024	gui: 	0.0169079	setRenderState: 	0.000478185	luaMsg: 	0.00102253	printTextDebug:	0.000751863	console: 	0.00117291	endScene: 	0.000357887	present: 	0.174131	TOTAL_RENDER: 	18.2942	
UPDATE	UpdateSceneManager: 	0.0281678	UpdateInput: 	1.16307	UpdateCamera: 	0.0521582	UpdateEnemies: 	0.443569	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0206762	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.75248	UpdatePlayer: 	0.0791471	UpdateSound: 	0.0241829	UpdateItems:	0.00165109	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.035924	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.73612	
RENDER	shadowmap: 	0.315521	sendToRender: 	0.157227	scene: 	12.5378	particles2Tex: 	0.275624	sendToRender: 	0.115011	motionBlur: 	3.81936	bloom2Tex: 	0.0749788	printScene: 	0.0409735	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.277561	gui: 	0.0178041	setRenderState: 	0.00062555	luaMsg: 	0.00104359	printTextDebug:	0.000839079	console: 	0.00125711	endScene: 	0.000481192	present: 	0.139004	TOTAL_RENDER: 	18.2427	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.14762	UpdateCamera: 	0.0497041	UpdateEnemies: 	0.390948	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0184236	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.33395	UpdatePlayer: 	0.0670662	UpdateSound: 	0.0232807	UpdateItems:	0.00115787	UpdateTriggers: 	0.0210732	UpdateRigid: 	0.0332023	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.22864	
RENDER	shadowmap: 	0.28624	sendToRender: 	0.154072	scene: 	12.2952	particles2Tex: 	0.197211	sendToRender: 	0.114247	motionBlur: 	3.69013	bloom2Tex: 	0.0698751	printScene: 	0.0387841	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.275284	gui: 	0.0131576	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.0007669	console: 	0.00111576	endScene: 	0.000357887	present: 	0.172601	TOTAL_RENDER: 	17.6012	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.01218	UpdateCamera: 	0.0468952	UpdateEnemies: 	0.360687	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0163305	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	2.29764	UpdatePlayer: 	0.0632226	UpdateSound: 	0.0213349	UpdateItems:	0.000962384	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0306068	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.98963	
RENDER	shadowmap: 	0.286213	sendToRender: 	0.151606	scene: 	12.58	particles2Tex: 	0.225099	sendToRender: 	0.114963	motionBlur: 	3.68086	bloom2Tex: 	0.0682992	printScene: 	0.0372924	applyBloom: 	0.0066194	setRenderState: 	0.000481192	applyParticles: 	0.273146	gui: 	0.0134583	setRenderState: 	0.000493222	luaMsg: 	0.000679684	printTextDebug:	0.000655624	console: 	0.00114584	endScene: 	0.000357887	present: 	0.158129	TOTAL_RENDER: 	17.9079	
UPDATE	UpdateSceneManager: 	0.0136448	UpdateInput: 	1.09533	UpdateCamera: 	0.0508921	UpdateEnemies: 	0.407777	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0231032	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	2.51647	UpdatePlayer: 	0.0725427	UpdateSound: 	0.0212506	UpdateItems:	0.00119095	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0342128	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.37691	
RENDER	shadowmap: 	0.389293	sendToRender: 	0.153323	scene: 	12.1085	particles2Tex: 	0.19925	sendToRender: 	0.110148	motionBlur: 	3.76773	bloom2Tex: 	0.0691413	printScene: 	0.0373886	applyBloom: 	0.00659835	setRenderState: 	0.000469162	applyParticles: 	0.264743	gui: 	0.0138192	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000424051	console: 	0.000995466	endScene: 	0.000409013	present: 	0.168017	TOTAL_RENDER: 	17.632	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.01096	UpdateCamera: 	0.045226	UpdateEnemies: 	0.360317	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0392232	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	2.25992	UpdatePlayer: 	0.0598783	UpdateSound: 	0.0174853	UpdateItems:	0.000730811	UpdateTriggers: 	0.0216627	UpdateRigid: 	0.0288415	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.98666	
RENDER	shadowmap: 	0.304035	sendToRender: 	0.183779	scene: 	12.9635	particles2Tex: 	0.24963	sendToRender: 	0.119648	motionBlur: 	3.83635	bloom2Tex: 	0.074287	printScene: 	0.0462756	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.283055	gui: 	0.016156	setRenderState: 	0.000490215	luaMsg: 	0.00101652	printTextDebug:	0.00075487	console: 	0.00115185	endScene: 	0.000360894	present: 	0.172315	TOTAL_RENDER: 	18.5605	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	1.0279	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.370596	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0179605	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.32003	UpdatePlayer: 	0.0710661	UpdateSound: 	0.0241528	UpdateItems:	0.00113682	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.03473	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.05747	
RENDER	shadowmap: 	0.275061	sendToRender: 	0.150652	scene: 	12.9348	particles2Tex: 	0.242449	sendToRender: 	0.113829	motionBlur: 	3.64471	bloom2Tex: 	0.0695984	printScene: 	0.039154	applyBloom: 	0.00667053	setRenderState: 	0.000439088	applyParticles: 	0.269119	gui: 	0.0139907	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.000887198	endScene: 	0.000369916	present: 	0.146355	TOTAL_RENDER: 	18.1959	
UPDATE	UpdateSceneManager: 	0.0158372	UpdateInput: 	1.09779	UpdateCamera: 	0.0522665	UpdateEnemies: 	0.44061	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0223514	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	2.60199	UpdatePlayer: 	0.0730209	UpdateSound: 	0.0216085	UpdateItems:	0.00134132	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0348564	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.53178	
RENDER	shadowmap: 	0.323632	sendToRender: 	0.183945	scene: 	12.6445	particles2Tex: 	0.234527	sendToRender: 	0.124502	motionBlur: 	3.70961	bloom2Tex: 	0.073045	printScene: 	0.0438937	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.277774	gui: 	0.0165741	setRenderState: 	0.000469162	luaMsg: 	0.000793967	printTextDebug:	0.000863138	console: 	0.00112779	endScene: 	0.000348864	present: 	0.171548	TOTAL_RENDER: 	18.1135	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.13226	UpdateCamera: 	0.0482245	UpdateEnemies: 	0.367111	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0173079	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.27571	UpdatePlayer: 	0.0627084	UpdateSound: 	0.0234431	UpdateItems:	0.00106163	UpdateTriggers: 	0.0207003	UpdateRigid: 	0.0320444	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.12133	
RENDER	shadowmap: 	0.287052	sendToRender: 	0.151951	scene: 	12.8171	particles2Tex: 	0.242178	sendToRender: 	0.111838	motionBlur: 	3.68994	bloom2Tex: 	0.0697368	printScene: 	0.0380232	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.271898	gui: 	0.0142764	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000643594	console: 	0.000938325	endScene: 	0.000378939	present: 	0.169903	TOTAL_RENDER: 	18.1625	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.15622	UpdateCamera: 	0.054898	UpdateEnemies: 	0.437807	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0315572	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	2.51454	UpdatePlayer: 	0.0689969	UpdateSound: 	0.0202973	UpdateItems:	0.00145561	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0348022	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.48012	
RENDER	shadowmap: 	0.345881	sendToRender: 	0.194636	scene: 	12.7426	particles2Tex: 	0.241026	sendToRender: 	0.119483	motionBlur: 	3.7566	bloom2Tex: 	0.0725638	printScene: 	0.0437644	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.277744	gui: 	0.0159365	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000739833	console: 	0.00113982	endScene: 	0.000354879	present: 	0.176101	TOTAL_RENDER: 	18.3253	
UPDATE	UpdateSceneManager: 	0.01009	UpdateInput: 	1.08309	UpdateCamera: 	0.0496139	UpdateEnemies: 	0.421055	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0181018	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.34583	UpdatePlayer: 	0.0628317	UpdateSound: 	0.02301	UpdateItems:	0.00111576	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0444772	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.20289	
RENDER	shadowmap: 	0.280517	sendToRender: 	0.152634	scene: 	12.8755	particles2Tex: 	0.228199	sendToRender: 	0.13957	motionBlur: 	3.85904	bloom2Tex: 	0.0728615	printScene: 	0.0439118	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.275452	gui: 	0.0151215	setRenderState: 	0.0004842	luaMsg: 	0.000769907	printTextDebug:	0.000830056	console: 	0.00089622	endScene: 	0.000357887	present: 	0.167118	TOTAL_RENDER: 	18.4331	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.20179	UpdateCamera: 	0.0381555	UpdateEnemies: 	0.329141	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0252024	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	2.25121	UpdatePlayer: 	0.0607655	UpdateSound: 	0.0179154	UpdateItems:	0.000860131	UpdateTriggers: 	0.0214161	UpdateRigid: 	0.0299422	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.11206	
RENDER	shadowmap: 	0.475376	sendToRender: 	0.180817	scene: 	13.2349	particles2Tex: 	0.244758	sendToRender: 	0.116842	motionBlur: 	3.79508	bloom2Tex: 	0.0745758	printScene: 	0.0441283	applyBloom: 	0.0065773	setRenderState: 	0.000481192	applyParticles: 	0.273666	gui: 	0.0157771	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000748855	console: 	0.00113982	endScene: 	0.000372924	present: 	0.174092	TOTAL_RENDER: 	18.9403	
UPDATE	UpdateSceneManager: 	0.0244025	UpdateInput: 	1.02656	UpdateCamera: 	0.0490726	UpdateEnemies: 	0.363234	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0182552	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	2.29017	UpdatePlayer: 	0.0623174	UpdateSound: 	0.0233258	UpdateItems:	0.00142553	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0323632	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.02131	
RENDER	shadowmap: 	0.277732	sendToRender: 	0.15347	scene: 	12.2471	particles2Tex: 	0.228431	sendToRender: 	0.111781	motionBlur: 	3.69307	bloom2Tex: 	0.0701458	printScene: 	0.039166	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.274364	gui: 	0.0140749	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000634572	console: 	0.000860131	endScene: 	0.000387961	present: 	0.171467	TOTAL_RENDER: 	17.5732	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.02656	UpdateCamera: 	0.0480561	UpdateEnemies: 	0.373189	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0166282	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.28653	UpdatePlayer: 	0.0598483	UpdateSound: 	0.0218582	UpdateItems:	0.00106765	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0319361	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	4.00689	
RENDER	shadowmap: 	0.280135	sendToRender: 	0.149428	scene: 	12.2584	particles2Tex: 	0.226918	sendToRender: 	0.114746	motionBlur: 	3.68785	bloom2Tex: 	0.0696526	printScene: 	0.0381224	applyBloom: 	0.00661338	setRenderState: 	0.00043608	applyParticles: 	0.275639	gui: 	0.0141019	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000658632	console: 	0.00101351	endScene: 	0.000357887	present: 	0.169659	TOTAL_RENDER: 	17.581	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	0.991764	UpdateCamera: 	0.0474516	UpdateEnemies: 	0.351706	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0165139	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.26741	UpdatePlayer: 	0.0580649	UpdateSound: 	0.0211875	UpdateItems:	0.000989451	UpdateTriggers: 	0.0207183	UpdateRigid: 	0.0320263	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.9775	
RENDER	shadowmap: 	0.273819	sendToRender: 	0.15273	scene: 	13.3636	particles2Tex: 	0.0761607	sendToRender: 	0.11385	motionBlur: 	3.80232	bloom2Tex: 	0.0696405	printScene: 	0.0389164	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.0133531	setRenderState: 	0.00043608	luaMsg: 	0.000763893	printTextDebug:	0.000715773	console: 	0.00105562	endScene: 	0.000354879	present: 	0.408036	TOTAL_RENDER: 	18.6137	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.03983	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.369808	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0184898	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.32522	UpdatePlayer: 	0.0687263	UpdateSound: 	0.0230732	UpdateItems:	0.00109772	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0315963	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.08184	
RENDER	shadowmap: 	0.294324	sendToRender: 	0.172318	scene: 	12.3576	particles2Tex: 	0.075899	sendToRender: 	0.113291	motionBlur: 	3.79509	bloom2Tex: 	0.0688045	printScene: 	0.0390878	applyBloom: 	0.00670662	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.0146824	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.00105862	endScene: 	0.000342849	present: 	0.429055	TOTAL_RENDER: 	17.7402	
UPDATE	UpdateSceneManager: 	0.00863439	UpdateInput: 	1.03984	UpdateCamera: 	0.04925	UpdateEnemies: 	0.354443	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0166763	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.46294	UpdatePlayer: 	0.0666692	UpdateSound: 	0.0222942	UpdateItems:	0.000974414	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0328594	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.18745	
RENDER	shadowmap: 	0.297557	sendToRender: 	0.153876	scene: 	12.7025	particles2Tex: 	0.0859259	sendToRender: 	0.114999	motionBlur: 	3.89451	bloom2Tex: 	0.0695293	printScene: 	0.0416532	applyBloom: 	0.00695022	setRenderState: 	0.00044811	applyParticles: 	0.00239393	gui: 	0.0136147	setRenderState: 	0.000451118	luaMsg: 	0.000712766	printTextDebug:	0.000634572	console: 	0.00103156	endScene: 	0.000345857	present: 	0.417726	TOTAL_RENDER: 	18.1156	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	1.07867	UpdateCamera: 	0.0490184	UpdateEnemies: 	0.34807	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0173049	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.30971	UpdatePlayer: 	0.0635805	UpdateSound: 	0.0222822	UpdateItems:	0.00118193	UpdateTriggers: 	0.0199574	UpdateRigid: 	0.0330579	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.09267	
RENDER	shadowmap: 	0.284315	sendToRender: 	0.152854	scene: 	12.2731	particles2Tex: 	0.0758599	sendToRender: 	0.116418	motionBlur: 	3.80439	bloom2Tex: 	0.0700676	printScene: 	0.0396803	applyBloom: 	0.0066615	setRenderState: 	0.00044811	applyParticles: 	0.00203003	gui: 	0.0130674	setRenderState: 	0.00043608	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.000983436	endScene: 	0.000348864	present: 	0.410821	TOTAL_RENDER: 	17.5528	
UPDATE	UpdateSceneManager: 	0.008475	UpdateInput: 	1.02281	UpdateCamera: 	0.0475508	UpdateEnemies: 	0.351532	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0363811	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.26955	UpdatePlayer: 	0.0624347	UpdateSound: 	0.021395	UpdateItems:	0.00123305	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0319782	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.98445	
RENDER	shadowmap: 	0.265841	sendToRender: 	0.150664	scene: 	12.995	particles2Tex: 	0.0757427	sendToRender: 	0.115973	motionBlur: 	3.82559	bloom2Tex: 	0.0700465	printScene: 	0.0398608	applyBloom: 	0.00685398	setRenderState: 	0.000442095	applyParticles: 	0.00222551	gui: 	0.0130614	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.00102253	endScene: 	0.000363902	present: 	0.4088	TOTAL_RENDER: 	18.2693	
UPDATE	UpdateSceneManager: 	0.00902235	UpdateInput: 	1.00954	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.3589	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0159906	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	2.28276	UpdatePlayer: 	0.0589671	UpdateSound: 	0.0213318	UpdateItems:	0.00125711	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.032303	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.00112	
RENDER	shadowmap: 	0.274343	sendToRender: 	0.151651	scene: 	12.2758	particles2Tex: 	0.0739893	sendToRender: 	0.112458	motionBlur: 	3.78752	bloom2Tex: 	0.0689939	printScene: 	0.0379721	applyBloom: 	0.00672466	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.0125681	setRenderState: 	0.000457133	luaMsg: 	0.000523296	printTextDebug:	0.00043608	console: 	0.00103456	endScene: 	0.000336835	present: 	0.410854	TOTAL_RENDER: 	17.5071	
UPDATE	UpdateSceneManager: 	0.0167605	UpdateInput: 	1.13099	UpdateCamera: 	0.0530544	UpdateEnemies: 	0.448294	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.0243513	UpdateLUAMsg: 	0.0100058	UpdateColisions: 	2.63713	UpdatePlayer: 	0.0736374	UpdateSound: 	0.0221168	UpdateItems:	0.00145861	UpdateTriggers: 	0.0226882	UpdateRigid: 	0.0366097	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.63091	
RENDER	shadowmap: 	0.433903	sendToRender: 	0.150165	scene: 	12.6856	particles2Tex: 	0.0748976	sendToRender: 	0.111652	motionBlur: 	3.93135	bloom2Tex: 	0.0702841	printScene: 	0.0385134	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0129411	setRenderState: 	0.000439088	luaMsg: 	0.000649609	printTextDebug:	0.000505252	console: 	0.000887198	endScene: 	0.000351872	present: 	0.427933	TOTAL_RENDER: 	18.2526	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.06986	UpdateCamera: 	0.0440411	UpdateEnemies: 	0.462829	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.020998	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	2.55913	UpdatePlayer: 	0.0733397	UpdateSound: 	0.0245408	UpdateItems:	0.00107366	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0363871	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.43864	
RENDER	shadowmap: 	0.380232	sendToRender: 	0.144379	scene: 	12.2855	particles2Tex: 	0.108355	sendToRender: 	0.117261	motionBlur: 	3.87759	bloom2Tex: 	0.19392	printScene: 	0.0467899	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0162282	setRenderState: 	0.000439088	luaMsg: 	0.000845094	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000342849	present: 	0.345379	TOTAL_RENDER: 	17.8436	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.04756	UpdateCamera: 	0.0569521	UpdateEnemies: 	0.349965	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0200477	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	2.34483	UpdatePlayer: 	0.0564288	UpdateSound: 	0.0171515	UpdateItems:	0.000815019	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0272114	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	4.06209	
RENDER	shadowmap: 	0.293205	sendToRender: 	0.200344	scene: 	12.6404	particles2Tex: 	0.238692	sendToRender: 	0.114373	motionBlur: 	3.72731	bloom2Tex: 	0.0743983	printScene: 	0.0470275	applyBloom: 	0.00722991	setRenderState: 	0.000457133	applyParticles: 	0.286165	gui: 	0.0159094	setRenderState: 	0.000481192	luaMsg: 	0.00251122	printTextDebug:	0.000634572	console: 	0.00107667	endScene: 	0.000375931	present: 	0.170889	TOTAL_RENDER: 	18.2772	
UPDATE	UpdateSceneManager: 	0.0253077	UpdateInput: 	1.10813	UpdateCamera: 	0.0483628	UpdateEnemies: 	0.36582	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0169079	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.29961	UpdatePlayer: 	0.0618873	UpdateSound: 	0.0219815	UpdateItems:	0.00117892	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0323993	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.13287	
RENDER	shadowmap: 	0.289281	sendToRender: 	0.15698	scene: 	13.2689	particles2Tex: 	0.236689	sendToRender: 	0.140379	motionBlur: 	3.70384	bloom2Tex: 	0.0724074	printScene: 	0.0412713	applyBloom: 	0.00652617	setRenderState: 	0.00044811	applyParticles: 	0.267486	gui: 	0.0140418	setRenderState: 	0.0004842	luaMsg: 	0.000688706	printTextDebug:	0.000535326	console: 	0.000815019	endScene: 	0.000381946	present: 	0.178886	TOTAL_RENDER: 	18.7061	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.1029	UpdateCamera: 	0.0514334	UpdateEnemies: 	0.463881	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0184447	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.57718	UpdatePlayer: 	0.0784885	UpdateSound: 	0.0267062	UpdateItems:	0.00134433	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0386337	UpdateGUI: 	0.001615	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.50702	
RENDER	shadowmap: 	0.302486	sendToRender: 	0.156225	scene: 	12.4173	particles2Tex: 	0.227808	sendToRender: 	0.114157	motionBlur: 	3.67211	bloom2Tex: 	0.0695443	printScene: 	0.039545	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.276346	gui: 	0.0143365	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000541341	console: 	0.00110674	endScene: 	0.000357887	present: 	0.163629	TOTAL_RENDER: 	17.7538	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.02443	UpdateCamera: 	0.0475027	UpdateEnemies: 	0.376088	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0162462	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.30091	UpdatePlayer: 	0.062152	UpdateSound: 	0.0220055	UpdateItems:	0.000802989	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.0315061	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.0219	
RENDER	shadowmap: 	0.281834	sendToRender: 	0.150532	scene: 	12.3935	particles2Tex: 	0.226202	sendToRender: 	0.11554	motionBlur: 	4.0705	bloom2Tex: 	0.0701037	printScene: 	0.0382217	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.390415	gui: 	0.0136929	setRenderState: 	0.000490215	luaMsg: 	0.000628557	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000357887	present: 	0.158057	TOTAL_RENDER: 	18.2163	
UPDATE	UpdateSceneManager: 	0.00914867	UpdateInput: 	1.20948	UpdateCamera: 	0.0546634	UpdateEnemies: 	0.410878	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0231303	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	2.52784	UpdatePlayer: 	0.074666	UpdateSound: 	0.0216988	UpdateItems:	0.00131125	UpdateTriggers: 	0.019365	UpdateRigid: 	0.0355481	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.54251	
RENDER	shadowmap: 	0.33989	sendToRender: 	0.181412	scene: 	13.5047	particles2Tex: 	0.216882	sendToRender: 	0.134117	motionBlur: 	4.00753	bloom2Tex: 	0.0685789	printScene: 	0.0396051	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.263438	gui: 	0.0138343	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.000751863	endScene: 	0.000372924	present: 	0.138195	TOTAL_RENDER: 	19.2267	
UPDATE	UpdateSceneManager: 	0.0124268	UpdateInput: 	1.11821	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.392722	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0222612	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	2.32515	UpdatePlayer: 	0.0638482	UpdateSound: 	0.0223333	UpdateItems:	0.00150072	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0634392	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	4.2254	
RENDER	shadowmap: 	0.303241	sendToRender: 	0.196726	scene: 	12.4984	particles2Tex: 	0.23382	sendToRender: 	0.116888	motionBlur: 	3.70013	bloom2Tex: 	0.07306	printScene: 	0.0464501	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.283124	gui: 	0.0159425	setRenderState: 	0.000487207	luaMsg: 	0.00106765	printTextDebug:	0.000869153	console: 	0.00104359	endScene: 	0.000348864	present: 	0.172198	TOTAL_RENDER: 	17.9473	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.00358	UpdateCamera: 	0.0475147	UpdateEnemies: 	0.35475	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0158342	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.29266	UpdatePlayer: 	0.0611625	UpdateSound: 	0.023004	UpdateItems:	0.00122103	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0305256	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00529612	TOTAL_UPDATE: 	3.97462	
RENDER	shadowmap: 	0.272662	sendToRender: 	0.155356	scene: 	12.3142	particles2Tex: 	0.206528	sendToRender: 	0.115504	motionBlur: 	3.67912	bloom2Tex: 	0.0691894	printScene: 	0.038345	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.276328	gui: 	0.0142222	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.0007669	console: 	0.000992459	endScene: 	0.000387961	present: 	0.325632	TOTAL_RENDER: 	17.7931	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.0938	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.342738	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0156538	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.27905	UpdatePlayer: 	0.0603174	UpdateSound: 	0.0212116	UpdateItems:	0.00123907	UpdateTriggers: 	0.0207003	UpdateRigid: 	0.0303692	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	4.04939	
RENDER	shadowmap: 	0.434733	sendToRender: 	0.159287	scene: 	12.8925	particles2Tex: 	0.196092	sendToRender: 	0.113934	motionBlur: 	3.80594	bloom2Tex: 	0.0693789	printScene: 	0.0386367	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.27289	gui: 	0.0142673	setRenderState: 	0.000487207	luaMsg: 	0.000748855	printTextDebug:	0.000511267	console: 	0.00102855	endScene: 	0.000354879	present: 	0.170333	TOTAL_RENDER: 	18.4631	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.03298	UpdateCamera: 	0.0473493	UpdateEnemies: 	0.342389	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0170763	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.43408	UpdatePlayer: 	0.0622031	UpdateSound: 	0.0208146	UpdateItems:	0.00127215	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0311031	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	4.13266	
RENDER	shadowmap: 	0.275603	sendToRender: 	0.152541	scene: 	12.1574	particles2Tex: 	0.223463	sendToRender: 	0.113354	motionBlur: 	3.78433	bloom2Tex: 	0.071051	printScene: 	0.040775	applyBloom: 	0.00660737	setRenderState: 	0.00046014	applyParticles: 	0.281873	gui: 	0.0150433	setRenderState: 	0.000475177	luaMsg: 	0.00079096	printTextDebug:	0.000655624	console: 	0.00113381	endScene: 	0.000363902	present: 	0.198438	TOTAL_RENDER: 	17.6144	
UPDATE	UpdateSceneManager: 	0.00943738	UpdateInput: 	1.02428	UpdateCamera: 	0.0478636	UpdateEnemies: 	0.345794	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0427329	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	2.29799	UpdatePlayer: 	0.0635956	UpdateSound: 	0.021374	UpdateItems:	0.00104659	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0315181	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.01782	
RENDER	shadowmap: 	0.290484	sendToRender: 	0.153227	scene: 	12.7191	particles2Tex: 	0.231477	sendToRender: 	0.116178	motionBlur: 	3.81477	bloom2Tex: 	0.0702992	printScene: 	0.0394848	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.274959	gui: 	0.0139786	setRenderState: 	0.000475177	luaMsg: 	0.000899228	printTextDebug:	0.000565401	console: 	0.00119697	endScene: 	0.000360894	present: 	0.153362	TOTAL_RENDER: 	18.1971	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.0487	UpdateCamera: 	0.048838	UpdateEnemies: 	0.347643	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0194763	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.3132	UpdatePlayer: 	0.062555	UpdateSound: 	0.0221619	UpdateItems:	0.00119997	UpdateTriggers: 	0.0203334	UpdateRigid: 	0.0328113	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.08184	
RENDER	shadowmap: 	0.345553	sendToRender: 	0.15332	scene: 	12.5356	particles2Tex: 	0.194272	sendToRender: 	0.115267	motionBlur: 	3.74698	bloom2Tex: 	0.0705939	printScene: 	0.0394999	applyBloom: 	0.00680887	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.016126	setRenderState: 	0.000517282	luaMsg: 	0.000703744	printTextDebug:	0.000442095	console: 	0.00124508	endScene: 	0.000339842	present: 	0.129976	TOTAL_RENDER: 	17.9832	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.02921	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.346681	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.017768	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.30394	UpdatePlayer: 	0.0623384	UpdateSound: 	0.0219454	UpdateItems:	0.00126614	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0323933	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.03086	
RENDER	shadowmap: 	0.292896	sendToRender: 	0.154544	scene: 	12.2296	particles2Tex: 	0.21657	sendToRender: 	0.113814	motionBlur: 	4.06483	bloom2Tex: 	0.0689849	printScene: 	0.0394277	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.0167786	setRenderState: 	0.0004842	luaMsg: 	0.00787952	printTextDebug:	0.000538334	console: 	0.00741637	endScene: 	0.000363902	present: 	0.110473	TOTAL_RENDER: 	17.936	
UPDATE	UpdateSceneManager: 	0.0228235	UpdateInput: 	1.07007	UpdateCamera: 	0.0477343	UpdateEnemies: 	0.355887	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0167966	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	2.29907	UpdatePlayer: 	0.0612798	UpdateSound: 	0.0222612	UpdateItems:	0.000869153	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.031479	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.05791	
RENDER	shadowmap: 	0.281678	sendToRender: 	0.152487	scene: 	12.2394	particles2Tex: 	0.201352	sendToRender: 	0.113399	motionBlur: 	3.66733	bloom2Tex: 	0.0688045	printScene: 	0.037551	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00204507	gui: 	0.0155245	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000646602	console: 	0.0010887	endScene: 	0.000354879	present: 	0.253444	TOTAL_RENDER: 	17.656	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.14028	UpdateCamera: 	0.0475779	UpdateEnemies: 	0.341252	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0164899	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	2.26966	UpdatePlayer: 	0.0810749	UpdateSound: 	0.0204777	UpdateItems:	0.00105261	UpdateTriggers: 	0.0207093	UpdateRigid: 	0.0301617	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	4.11587	
RENDER	shadowmap: 	0.401383	sendToRender: 	0.151236	scene: 	11.829	particles2Tex: 	0.277991	sendToRender: 	0.112461	motionBlur: 	3.75424	bloom2Tex: 	0.349914	printScene: 	0.0398397	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00204507	gui: 	0.0126463	setRenderState: 	0.000454125	luaMsg: 	0.00646602	printTextDebug:	0.000646602	console: 	0.000998474	endScene: 	0.000372924	present: 	0.350001	TOTAL_RENDER: 	17.593	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.02936	UpdateCamera: 	0.0426607	UpdateEnemies: 	0.366031	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0196056	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	2.54505	UpdatePlayer: 	0.0683052	UpdateSound: 	0.0255754	UpdateItems:	0.00118193	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0366338	UpdateGUI: 	0.00188868	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.28276	
RENDER	shadowmap: 	0.307777	sendToRender: 	0.157431	scene: 	12.2195	particles2Tex: 	0.288673	sendToRender: 	0.117805	motionBlur: 	3.67634	bloom2Tex: 	0.396785	printScene: 	0.044005	applyBloom: 	0.00673368	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0143365	setRenderState: 	0.000442095	luaMsg: 	0.000980429	printTextDebug:	0.000622542	console: 	0.00125411	endScene: 	0.000360894	present: 	0.253697	TOTAL_RENDER: 	17.7785	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	1.05138	UpdateCamera: 	0.0514906	UpdateEnemies: 	0.490043	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0192898	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	2.37116	UpdatePlayer: 	0.0665459	UpdateSound: 	0.0245558	UpdateItems:	0.00107967	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0345767	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.26013	
RENDER	shadowmap: 	0.292802	sendToRender: 	0.157768	scene: 	12.0875	particles2Tex: 	0.280715	sendToRender: 	0.115715	motionBlur: 	3.6135	bloom2Tex: 	0.407615	printScene: 	0.0427299	applyBloom: 	0.00670662	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.0154733	setRenderState: 	0.0004842	luaMsg: 	0.000757878	printTextDebug:	0.000836071	console: 	0.00126012	endScene: 	0.000351872	present: 	0.287723	TOTAL_RENDER: 	17.5987	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.03627	UpdateCamera: 	0.0498876	UpdateEnemies: 	0.354157	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0189169	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.36359	UpdatePlayer: 	0.0660406	UpdateSound: 	0.0224687	UpdateItems:	0.0011699	UpdateTriggers: 	0.0214251	UpdateRigid: 	0.0330308	UpdateGUI: 	0.00175635	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.13894	
RENDER	shadowmap: 	0.338991	sendToRender: 	0.159139	scene: 	12.1607	particles2Tex: 	0.283341	sendToRender: 	0.114055	motionBlur: 	3.61928	bloom2Tex: 	0.383083	printScene: 	0.0415149	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.013717	setRenderState: 	0.000490215	luaMsg: 	0.000950355	printTextDebug:	0.000544349	console: 	0.00101652	endScene: 	0.000351872	present: 	0.277179	TOTAL_RENDER: 	17.6906	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.02938	UpdateCamera: 	0.0479177	UpdateEnemies: 	0.34051	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0167395	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.306	UpdatePlayer: 	0.0614332	UpdateSound: 	0.0211995	UpdateItems:	0.00105261	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0319903	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.99576	
RENDER	shadowmap: 	0.280496	sendToRender: 	0.152923	scene: 	11.9671	particles2Tex: 	0.225008	sendToRender: 	0.11357	motionBlur: 	3.6353	bloom2Tex: 	0.0698932	printScene: 	0.0374638	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.342092	setRenderState: 	0.000523296	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.00105261	endScene: 	0.000357887	present: 	0.0841545	TOTAL_RENDER: 	17.2191	
UPDATE	UpdateSceneManager: 	0.00854718	UpdateInput: 	1.01221	UpdateCamera: 	0.0471659	UpdateEnemies: 	0.33248	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0163635	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	2.31608	UpdatePlayer: 	0.0614332	UpdateSound: 	0.0201349	UpdateItems:	0.000983436	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0318128	UpdateGUI: 	0.00164808	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.98136	
RENDER	shadowmap: 	0.269413	sendToRender: 	0.1535	scene: 	11.9656	particles2Tex: 	0.22616	sendToRender: 	0.113531	motionBlur: 	3.6308	bloom2Tex: 	0.0688827	printScene: 	0.037927	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.341535	setRenderState: 	0.000532319	luaMsg: 	0.000821034	printTextDebug:	0.000640587	console: 	0.00101351	endScene: 	0.000360894	present: 	0.0842477	TOTAL_RENDER: 	17.2054	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	0.983581	UpdateCamera: 	0.0384954	UpdateEnemies: 	0.323911	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0175575	UpdateLUAMsg: 	0.000466155	UpdateColisions: 	2.28518	UpdatePlayer: 	0.0599836	UpdateSound: 	0.0209108	UpdateItems:	0.00133531	UpdateTriggers: 	0.0202071	UpdateRigid: 	0.0321857	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.91615	
RENDER	shadowmap: 	0.26277	sendToRender: 	0.159969	scene: 	11.9158	particles2Tex: 	0.227502	sendToRender: 	0.113853	motionBlur: 	3.8481	bloom2Tex: 	0.0900852	printScene: 	0.0396803	applyBloom: 	0.00697127	setRenderState: 	0.000439088	applyParticles: 	0.00210822	gui: 	0.340374	setRenderState: 	0.000523296	luaMsg: 	0.000890205	printTextDebug:	0.000523296	console: 	0.00116088	endScene: 	0.000342849	present: 	0.0914325	TOTAL_RENDER: 	17.3845	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.00897	UpdateCamera: 	0.047241	UpdateEnemies: 	0.347015	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0172447	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.36306	UpdatePlayer: 	0.062979	UpdateSound: 	0.0210281	UpdateItems:	0.000839079	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.031485	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.04252	
RENDER	shadowmap: 	0.257534	sendToRender: 	0.172953	scene: 	12.0661	particles2Tex: 	0.209695	sendToRender: 	0.116018	motionBlur: 	3.76474	bloom2Tex: 	0.0707232	printScene: 	0.0401615	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00215935	gui: 	0.0144779	setRenderState: 	0.00044811	luaMsg: 	0.000854116	printTextDebug:	0.000643594	console: 	0.00115486	endScene: 	0.000354879	present: 	0.410069	TOTAL_RENDER: 	17.4406	
UPDATE	UpdateSceneManager: 	0.0174432	UpdateInput: 	1.10186	UpdateCamera: 	0.0529071	UpdateEnemies: 	0.457836	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0235032	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	2.54376	UpdatePlayer: 	0.0756855	UpdateSound: 	0.0214431	UpdateItems:	0.0013714	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0362338	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.48553	
RENDER	shadowmap: 	0.43335	sendToRender: 	0.162306	scene: 	12.05	particles2Tex: 	0.188916	sendToRender: 	0.138003	motionBlur: 	3.7298	bloom2Tex: 	0.0722059	printScene: 	0.0381886	applyBloom: 	0.00653218	setRenderState: 	0.000442095	applyParticles: 	0.0022195	gui: 	0.0139245	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.00074284	console: 	0.000787952	endScene: 	0.000381946	present: 	0.451021	TOTAL_RENDER: 	17.589	
UPDATE	UpdateSceneManager: 	0.0251603	UpdateInput: 	1.13567	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.421816	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0384653	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	2.77048	UpdatePlayer: 	0.075493	UpdateSound: 	0.0240777	UpdateItems:	0.00139546	UpdateTriggers: 	0.0217138	UpdateRigid: 	0.0345586	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.73355	
RENDER	shadowmap: 	0.286637	sendToRender: 	0.173301	scene: 	11.8333	particles2Tex: 	0.206588	sendToRender: 	0.135029	motionBlur: 	3.56514	bloom2Tex: 	0.374578	printScene: 	0.0408652	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0136388	setRenderState: 	0.000454125	luaMsg: 	0.000691714	printTextDebug:	0.000427058	console: 	0.000914265	endScene: 	0.000345857	present: 	0.330302	TOTAL_RENDER: 	17.2548	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	1.03468	UpdateCamera: 	0.0483839	UpdateEnemies: 	0.364942	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0180658	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	2.48198	UpdatePlayer: 	0.0630332	UpdateSound: 	0.0227935	UpdateItems:	0.00103156	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0331	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.21444	
RENDER	shadowmap: 	0.280072	sendToRender: 	0.157091	scene: 	12.0021	particles2Tex: 	0.20749	sendToRender: 	0.111832	motionBlur: 	3.43498	bloom2Tex: 	0.371327	printScene: 	0.0407901	applyBloom: 	0.00658933	setRenderState: 	0.000463147	applyParticles: 	0.00186462	gui: 	0.0137531	setRenderState: 	0.000454125	luaMsg: 	0.000631565	printTextDebug:	0.000631565	console: 	0.00107065	endScene: 	0.000336835	present: 	0.325412	TOTAL_RENDER: 	17.237	
UPDATE	UpdateSceneManager: 	0.00826147	UpdateInput: 	1.01784	UpdateCamera: 	0.0473132	UpdateEnemies: 	0.366464	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0169831	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.31386	UpdatePlayer: 	0.0608287	UpdateSound: 	0.0219754	UpdateItems:	0.00103156	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0315061	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.018	
RENDER	shadowmap: 	0.280117	sendToRender: 	0.152616	scene: 	11.9042	particles2Tex: 	0.204982	sendToRender: 	0.113131	motionBlur: 	3.4871	bloom2Tex: 	0.373995	printScene: 	0.0403239	applyBloom: 	0.00658933	setRenderState: 	0.000439088	applyParticles: 	0.00195484	gui: 	0.0131817	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.000661639	console: 	0.000989451	endScene: 	0.000357887	present: 	0.343234	TOTAL_RENDER: 	17.2064	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.09201	UpdateCamera: 	0.0481974	UpdateEnemies: 	0.363468	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0167665	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	2.34279	UpdatePlayer: 	0.0615715	UpdateSound: 	0.0227484	UpdateItems:	0.000688706	UpdateTriggers: 	0.0220657	UpdateRigid: 	0.0332805	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.14586	
RENDER	shadowmap: 	0.283479	sendToRender: 	0.155467	scene: 	12.042	particles2Tex: 	0.213523	sendToRender: 	0.115694	motionBlur: 	3.5046	bloom2Tex: 	0.378229	printScene: 	0.0414547	applyBloom: 	0.00677579	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.0148508	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000640587	console: 	0.00104359	endScene: 	0.000339842	present: 	0.329827	TOTAL_RENDER: 	17.4089	
UPDATE	UpdateSceneManager: 	0.0152418	UpdateInput: 	1.02362	UpdateCamera: 	0.0496049	UpdateEnemies: 	0.390481	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0194311	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	2.35159	UpdatePlayer: 	0.087589	UpdateSound: 	0.0249889	UpdateItems:	0.00106765	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0337015	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.13856	
RENDER	shadowmap: 	0.272129	sendToRender: 	0.177671	scene: 	12.1179	particles2Tex: 	0.216849	sendToRender: 	0.11985	motionBlur: 	3.63454	bloom2Tex: 	0.380996	printScene: 	0.043178	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.00217439	gui: 	0.014929	setRenderState: 	0.0004842	luaMsg: 	0.000805997	printTextDebug:	0.000748855	console: 	0.00114885	endScene: 	0.000342849	present: 	0.352942	TOTAL_RENDER: 	17.6313	
UPDATE	UpdateSceneManager: 	0.0205078	UpdateInput: 	1.01291	UpdateCamera: 	0.0487598	UpdateEnemies: 	0.400063	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0174522	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	2.37098	UpdatePlayer: 	0.0643384	UpdateSound: 	0.0248656	UpdateItems:	0.00109471	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0348022	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.13619	
RENDER	shadowmap: 	0.27058	sendToRender: 	0.174164	scene: 	12.2047	particles2Tex: 	0.20983	sendToRender: 	0.112897	motionBlur: 	3.40505	bloom2Tex: 	0.368199	printScene: 	0.0394698	applyBloom: 	0.00658331	setRenderState: 	0.000433073	applyParticles: 	0.00206913	gui: 	0.014108	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.00115185	endScene: 	0.000345857	present: 	0.481306	TOTAL_RENDER: 	17.5749	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.03343	UpdateCamera: 	0.048423	UpdateEnemies: 	0.363201	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0164056	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.39111	UpdatePlayer: 	0.194035	UpdateSound: 	0.022583	UpdateItems:	0.00101351	UpdateTriggers: 	0.0200417	UpdateRigid: 	0.0324173	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.26501	
RENDER	shadowmap: 	0.282749	sendToRender: 	0.151897	scene: 	11.7956	particles2Tex: 	0.205749	sendToRender: 	0.113053	motionBlur: 	3.5762	bloom2Tex: 	0.371874	printScene: 	0.0387871	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.0136869	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000544349	console: 	0.00107967	endScene: 	0.000342849	present: 	0.340019	TOTAL_RENDER: 	17.1812	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.08008	UpdateCamera: 	0.0490094	UpdateEnemies: 	0.361781	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.022219	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.49532	UpdatePlayer: 	0.0645399	UpdateSound: 	0.023013	UpdateItems:	0.00107667	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0320083	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.27098	
RENDER	shadowmap: 	0.277711	sendToRender: 	0.155025	scene: 	11.7888	particles2Tex: 	0.207818	sendToRender: 	0.112184	motionBlur: 	3.58751	bloom2Tex: 	0.400021	printScene: 	0.0402156	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0135245	setRenderState: 	0.000463147	luaMsg: 	0.000815019	printTextDebug:	0.000538334	console: 	0.00106765	endScene: 	0.000366909	present: 	0.342849	TOTAL_RENDER: 	17.2178	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.02777	UpdateCamera: 	0.0470636	UpdateEnemies: 	0.350236	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0174853	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.30833	UpdatePlayer: 	0.0609821	UpdateSound: 	0.0221619	UpdateItems:	0.000980429	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0320624	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.03761	
RENDER	shadowmap: 	0.271702	sendToRender: 	0.151834	scene: 	11.9713	particles2Tex: 	0.209436	sendToRender: 	0.113925	motionBlur: 	3.48187	bloom2Tex: 	0.372139	printScene: 	0.0405284	applyBloom: 	0.00685398	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.0130974	setRenderState: 	0.000442095	luaMsg: 	0.000905243	printTextDebug:	0.000652617	console: 	0.0010917	endScene: 	0.000375931	present: 	0.346497	TOTAL_RENDER: 	17.2634	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	0.996513	UpdateCamera: 	0.0474636	UpdateEnemies: 	0.388358	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0170462	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.20345	UpdatePlayer: 	0.060525	UpdateSound: 	0.0214461	UpdateItems:	0.000983436	UpdateTriggers: 	0.0206131	UpdateRigid: 	0.0324594	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.92859	
RENDER	shadowmap: 	0.369646	sendToRender: 	0.152327	scene: 	11.9526	particles2Tex: 	0.215195	sendToRender: 	0.146908	motionBlur: 	3.48319	bloom2Tex: 	0.375874	printScene: 	0.0418397	applyBloom: 	0.00661038	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.0142222	setRenderState: 	0.000433073	luaMsg: 	0.0102735	printTextDebug:	0.000634572	console: 	0.00665549	endScene: 	0.000342849	present: 	0.332107	TOTAL_RENDER: 	17.4038	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.01099	UpdateCamera: 	0.0492921	UpdateEnemies: 	0.36653	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0182703	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.2898	UpdatePlayer: 	0.0652647	UpdateSound: 	0.0218942	UpdateItems:	0.0010887	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0327692	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.99749	
RENDER	shadowmap: 	0.273699	sendToRender: 	0.155007	scene: 	12.0571	particles2Tex: 	0.212747	sendToRender: 	0.127056	motionBlur: 	3.48717	bloom2Tex: 	0.376746	printScene: 	0.0420833	applyBloom: 	0.00660136	setRenderState: 	0.000439088	applyParticles: 	0.00202101	gui: 	0.0142463	setRenderState: 	0.000445103	luaMsg: 	0.000571416	printTextDebug:	0.000736825	console: 	0.00109772	endScene: 	0.000342849	present: 	0.369471	TOTAL_RENDER: 	17.4137	
UPDATE	UpdateSceneManager: 	0.0247423	UpdateInput: 	0.999199	UpdateCamera: 	0.0479448	UpdateEnemies: 	0.370007	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0170222	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.23151	UpdatePlayer: 	0.0662902	UpdateSound: 	0.0231153	UpdateItems:	0.00155485	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0329406	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.94522	
RENDER	shadowmap: 	0.263332	sendToRender: 	0.153828	scene: 	11.8941	particles2Tex: 	0.206594	sendToRender: 	0.11182	motionBlur: 	3.46969	bloom2Tex: 	0.354281	printScene: 	0.038754	applyBloom: 	0.00676075	setRenderState: 	0.000469162	applyParticles: 	0.00233077	gui: 	0.0140598	setRenderState: 	0.00043608	luaMsg: 	0.000640587	printTextDebug:	0.000760885	console: 	0.00111576	endScene: 	0.000363902	present: 	0.333072	TOTAL_RENDER: 	17.1477	
UPDATE	UpdateSceneManager: 	0.00895619	UpdateInput: 	1.00787	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.337307	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0159666	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.20361	UpdatePlayer: 	0.0591626	UpdateSound: 	0.0202522	UpdateItems:	0.0102193	UpdateTriggers: 	0.032285	UpdateRigid: 	0.0324023	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.90476	
RENDER	shadowmap: 	0.26	sendToRender: 	0.152872	scene: 	11.9114	particles2Tex: 	0.0724044	sendToRender: 	0.112551	motionBlur: 	3.5392	bloom2Tex: 	0.0689488	printScene: 	0.407311	applyBloom: 	0.00676075	setRenderState: 	0.00047217	applyParticles: 	0.00196988	gui: 	0.0132568	setRenderState: 	0.00044811	luaMsg: 	0.00090825	printTextDebug:	0.000574423	console: 	0.00107366	endScene: 	0.000354879	present: 	0.255603	TOTAL_RENDER: 	17.0844	
UPDATE	UpdateSceneManager: 	0.00914867	UpdateInput: 	1.00156	UpdateCamera: 	0.0470004	UpdateEnemies: 	0.35352	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0176958	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.22984	UpdatePlayer: 	0.0614663	UpdateSound: 	0.0213198	UpdateItems:	0.000959377	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0324083	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.93603	
RENDER	shadowmap: 	0.250268	sendToRender: 	0.169906	scene: 	11.9208	particles2Tex: 	0.0745727	sendToRender: 	0.111321	motionBlur: 	3.56647	bloom2Tex: 	0.0683383	printScene: 	0.0385585	applyBloom: 	0.38653	setRenderState: 	0.000604498	applyParticles: 	0.00268565	gui: 	0.0179304	setRenderState: 	0.000604498	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00120599	endScene: 	0.000499237	present: 	0.133744	TOTAL_RENDER: 	17.2358	
UPDATE	UpdateSceneManager: 	0.0089592	UpdateInput: 	1.00969	UpdateCamera: 	0.048423	UpdateEnemies: 	0.411473	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0183485	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.24003	UpdatePlayer: 	0.0631174	UpdateSound: 	0.0219063	UpdateItems:	0.00100449	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0328624	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.98731	
RENDER	shadowmap: 	0.271672	sendToRender: 	0.154508	scene: 	11.9206	particles2Tex: 	0.0745727	sendToRender: 	0.112596	motionBlur: 	3.56266	bloom2Tex: 	0.0691323	printScene: 	0.0380262	applyBloom: 	0.313	setRenderState: 	0.000466155	applyParticles: 	0.00209018	gui: 	0.0133471	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000736825	console: 	0.00110373	endScene: 	0.000378939	present: 	0.197568	TOTAL_RENDER: 	17.0151	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	1.02315	UpdateCamera: 	0.0485613	UpdateEnemies: 	0.365108	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0180357	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.24051	UpdatePlayer: 	0.0680797	UpdateSound: 	0.0242701	UpdateItems:	0.00110674	UpdateTriggers: 	0.0224115	UpdateRigid: 	0.0325587	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.98695	
RENDER	shadowmap: 	0.276213	sendToRender: 	0.152757	scene: 	11.9379	particles2Tex: 	0.076281	sendToRender: 	0.113637	motionBlur: 	3.59716	bloom2Tex: 	0.0704616	printScene: 	0.0404322	applyBloom: 	0.316444	setRenderState: 	0.000490215	applyParticles: 	0.00223754	gui: 	0.0142222	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.00117291	endScene: 	0.000375931	present: 	0.185139	TOTAL_RENDER: 	17.0999	
UPDATE	UpdateSceneManager: 	0.0174492	UpdateInput: 	1.13011	UpdateCamera: 	0.0523327	UpdateEnemies: 	0.42879	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0244566	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	2.4677	UpdatePlayer: 	0.0745908	UpdateSound: 	0.0195123	UpdateItems:	0.00130824	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0379721	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.41654	
RENDER	shadowmap: 	0.332483	sendToRender: 	0.203117	scene: 	12.3697	particles2Tex: 	0.0819981	sendToRender: 	0.115811	motionBlur: 	3.60251	bloom2Tex: 	0.0737577	printScene: 	0.0455899	applyBloom: 	0.317824	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.0157169	setRenderState: 	0.000457133	luaMsg: 	0.000878176	printTextDebug:	0.000760885	console: 	0.0010496	endScene: 	0.000393976	present: 	0.212422	TOTAL_RENDER: 	17.6765	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.09871	UpdateCamera: 	0.0493763	UpdateEnemies: 	0.404707	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0161831	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.2431	UpdatePlayer: 	0.064164	UpdateSound: 	0.0204116	UpdateItems:	0.00130523	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.032279	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.07162	
RENDER	shadowmap: 	0.299214	sendToRender: 	0.152433	scene: 	11.6225	particles2Tex: 	0.29565	sendToRender: 	0.113008	motionBlur: 	3.5469	bloom2Tex: 	0.0679654	printScene: 	0.0378909	applyBloom: 	0.00676977	setRenderState: 	0.000463147	applyParticles: 	0.290836	gui: 	0.0134162	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000523296	console: 	0.000992459	endScene: 	0.000387961	present: 	0.166102	TOTAL_RENDER: 	16.9295	
UPDATE	UpdateSceneManager: 	0.0184688	UpdateInput: 	1.01709	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.347328	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0153109	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	2.21075	UpdatePlayer: 	0.0678331	UpdateSound: 	0.0218702	UpdateItems:	0.00102855	UpdateTriggers: 	0.0225378	UpdateRigid: 	0.0309647	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.93919	
RENDER	shadowmap: 	0.27569	sendToRender: 	0.15255	scene: 	11.6001	particles2Tex: 	0.233183	sendToRender: 	0.112043	motionBlur: 	3.34414	bloom2Tex: 	0.356275	printScene: 	0.0390487	applyBloom: 	0.00660737	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.0228536	setRenderState: 	0.000439088	luaMsg: 	0.00060149	printTextDebug:	0.000532319	console: 	0.0011308	endScene: 	0.000351872	present: 	0.347472	TOTAL_RENDER: 	16.7945	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.0147	UpdateCamera: 	0.0471628	UpdateEnemies: 	0.349893	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0158433	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.21409	UpdatePlayer: 	0.0808072	UpdateSound: 	0.010896	UpdateItems:	0.00106464	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0311091	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.90648	
RENDER	shadowmap: 	0.247609	sendToRender: 	0.169846	scene: 	11.5386	particles2Tex: 	0.256854	sendToRender: 	0.111194	motionBlur: 	3.3471	bloom2Tex: 	0.340215	printScene: 	0.0385615	applyBloom: 	0.00664346	setRenderState: 	0.00043608	applyParticles: 	0.00204807	gui: 	0.0319963	setRenderState: 	0.000454125	luaMsg: 	0.000604498	printTextDebug:	0.000511267	console: 	0.000772915	endScene: 	0.000357887	present: 	0.387179	TOTAL_RENDER: 	16.7598	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.03148	UpdateCamera: 	0.0487748	UpdateEnemies: 	0.383023	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0162703	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	2.17007	UpdatePlayer: 	0.0615084	UpdateSound: 	0.0210552	UpdateItems:	0.0014917	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0318248	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.90454	
RENDER	shadowmap: 	0.288318	sendToRender: 	0.154033	scene: 	11.6687	particles2Tex: 	0.0745908	sendToRender: 	0.113203	motionBlur: 	3.66974	bloom2Tex: 	0.0753066	printScene: 	0.0409645	applyBloom: 	0.00666451	setRenderState: 	0.000439088	applyParticles: 	0.00212627	gui: 	0.339508	setRenderState: 	0.000547356	luaMsg: 	0.000721788	printTextDebug:	0.000679684	console: 	0.000905243	endScene: 	0.000360894	present: 	0.091607	TOTAL_RENDER: 	16.8525	
UPDATE	UpdateSceneManager: 	0.0151094	UpdateInput: 	1.09475	UpdateCamera: 	0.0525883	UpdateEnemies: 	0.43415	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0239002	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	2.6009	UpdatePlayer: 	0.0765246	UpdateSound: 	0.0220957	UpdateItems:	0.00128418	UpdateTriggers: 	0.0221679	UpdateRigid: 	0.0370187	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.51706	
RENDER	shadowmap: 	0.331048	sendToRender: 	0.184513	scene: 	12.369	particles2Tex: 	0.0831169	sendToRender: 	0.118647	motionBlur: 	3.84173	bloom2Tex: 	0.0744886	printScene: 	0.047223	applyBloom: 	0.0064991	setRenderState: 	0.000445103	applyParticles: 	0.00224055	gui: 	0.374367	setRenderState: 	0.000535326	luaMsg: 	0.000830056	printTextDebug:	0.000670662	console: 	0.00107667	endScene: 	0.000342849	present: 	0.0896942	TOTAL_RENDER: 	17.8258	
UPDATE	UpdateSceneManager: 	0.0236807	UpdateInput: 	1.04246	UpdateCamera: 	0.0497763	UpdateEnemies: 	0.388214	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0173049	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.33255	UpdatePlayer: 	0.0671113	UpdateSound: 	0.0231634	UpdateItems:	0.00139245	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0341857	UpdateGUI: 	0.00139846	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.11185	
RENDER	shadowmap: 	0.292637	sendToRender: 	0.15455	scene: 	11.6133	particles2Tex: 	0.0761517	sendToRender: 	0.112635	motionBlur: 	3.64855	bloom2Tex: 	0.0704766	printScene: 	0.0392563	applyBloom: 	0.00689909	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.341532	setRenderState: 	0.000523296	luaMsg: 	0.000658632	printTextDebug:	0.000454125	console: 	0.000956369	endScene: 	0.000357887	present: 	0.0891288	TOTAL_RENDER: 	16.777	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	1.14557	UpdateCamera: 	0.0397374	UpdateEnemies: 	0.371168	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0164959	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	2.11022	UpdatePlayer: 	0.0610753	UpdateSound: 	0.0223604	UpdateItems:	0.000968399	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0326038	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.93763	
RENDER	shadowmap: 	0.282739	sendToRender: 	0.153594	scene: 	11.6784	particles2Tex: 	0.0748645	sendToRender: 	0.112822	motionBlur: 	3.56177	bloom2Tex: 	0.0703924	printScene: 	0.0396984	applyBloom: 	0.00681188	setRenderState: 	0.00043608	applyParticles: 	0.00193379	gui: 	0.339601	setRenderState: 	0.000529311	luaMsg: 	0.00104659	printTextDebug:	0.000848101	console: 	0.00107065	endScene: 	0.000342849	present: 	0.0858417	TOTAL_RENDER: 	16.7107	
UPDATE	UpdateSceneManager: 	0.00920882	UpdateInput: 	1.06147	UpdateCamera: 	0.048826	UpdateEnemies: 	0.346197	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.017353	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.05839	UpdatePlayer: 	0.0603595	UpdateSound: 	0.0232867	UpdateItems:	0.00144358	UpdateTriggers: 	0.0223002	UpdateRigid: 	0.0345857	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.81435	
RENDER	shadowmap: 	0.281134	sendToRender: 	0.15289	scene: 	11.3094	particles2Tex: 	0.435232	sendToRender: 	0.112235	motionBlur: 	3.53834	bloom2Tex: 	0.0709698	printScene: 	0.0399089	applyBloom: 	0.00692917	setRenderState: 	0.000439088	applyParticles: 	0.00211123	gui: 	0.0131155	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000619535	console: 	0.0010917	endScene: 	0.000357887	present: 	0.402638	TOTAL_RENDER: 	16.6481	
UPDATE	UpdateSceneManager: 	0.00862838	UpdateInput: 	1.0176	UpdateCamera: 	0.0572348	UpdateEnemies: 	0.335328	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0148658	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.979	UpdatePlayer: 	0.0578664	UpdateSound: 	0.0198371	UpdateItems:	0.000956369	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0308715	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.65331	
RENDER	shadowmap: 	0.269377	sendToRender: 	0.149825	scene: 	11.7249	particles2Tex: 	0.28735	sendToRender: 	0.139988	motionBlur: 	3.63004	bloom2Tex: 	0.368801	printScene: 	0.0472801	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00222852	gui: 	0.0158763	setRenderState: 	0.00046014	luaMsg: 	0.000775922	printTextDebug:	0.000532319	console: 	0.00116088	endScene: 	0.000357887	present: 	0.390719	TOTAL_RENDER: 	17.3385	
UPDATE	UpdateSceneManager: 	0.0117712	UpdateInput: 	1.25275	UpdateCamera: 	0.0510575	UpdateEnemies: 	0.352669	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0208567	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.90952	UpdatePlayer: 	0.0679413	UpdateSound: 	0.0240025	UpdateItems:	0.00130824	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0329015	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.88018	
RENDER	shadowmap: 	0.309449	sendToRender: 	0.198423	scene: 	11.7381	particles2Tex: 	0.258884	sendToRender: 	0.116391	motionBlur: 	3.45999	bloom2Tex: 	0.388045	printScene: 	0.0478606	applyBloom: 	0.00708856	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.0153169	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000721788	console: 	0.00102253	endScene: 	0.000342849	present: 	0.481568	TOTAL_RENDER: 	17.3263	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.06108	UpdateCamera: 	0.049253	UpdateEnemies: 	0.375742	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0224205	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.37646	UpdatePlayer: 	0.0779591	UpdateSound: 	0.0140117	UpdateItems:	0.00138643	UpdateTriggers: 	0.0231724	UpdateRigid: 	0.0388142	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.21984	
RENDER	shadowmap: 	0.337914	sendToRender: 	0.190561	scene: 	11.6604	particles2Tex: 	0.210543	sendToRender: 	0.112728	motionBlur: 	3.43446	bloom2Tex: 	0.071448	printScene: 	0.0417073	applyBloom: 	0.29842	setRenderState: 	0.000463147	applyParticles: 	0.00217138	gui: 	0.013711	setRenderState: 	0.0004842	luaMsg: 	0.000697729	printTextDebug:	0.00062555	console: 	0.000977422	endScene: 	0.000372924	present: 	0.205713	TOTAL_RENDER: 	16.8793	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.10516	UpdateCamera: 	0.0503387	UpdateEnemies: 	0.449638	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0205439	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.91052	UpdatePlayer: 	0.060931	UpdateSound: 	0.0210251	UpdateItems:	0.00142854	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0330218	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.79439	
RENDER	shadowmap: 	0.27874	sendToRender: 	0.152643	scene: 	11.399	particles2Tex: 	0.0963256	sendToRender: 	0.121564	motionBlur: 	3.52875	bloom2Tex: 	0.0718721	printScene: 	0.0394788	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00202401	gui: 	0.0131185	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000595475	console: 	0.000998474	endScene: 	0.000348864	present: 	0.421157	TOTAL_RENDER: 	16.4327	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.09834	UpdateCamera: 	0.0490545	UpdateEnemies: 	0.383453	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0214161	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.91006	UpdatePlayer: 	0.0703954	UpdateSound: 	0.020998	UpdateItems:	0.00128418	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0362969	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.73745	
RENDER	shadowmap: 	0.319942	sendToRender: 	0.187097	scene: 	11.7095	particles2Tex: 	0.0996308	sendToRender: 	0.115997	motionBlur: 	3.55668	bloom2Tex: 	0.0733607	printScene: 	0.044805	applyBloom: 	0.00677579	setRenderState: 	0.00043608	applyParticles: 	0.00218942	gui: 	0.0153801	setRenderState: 	0.000439088	luaMsg: 	0.000526304	printTextDebug:	0.000730811	console: 	0.0010075	endScene: 	0.000384954	present: 	0.428032	TOTAL_RENDER: 	16.8744	
UPDATE	UpdateSceneManager: 	0.00935317	UpdateInput: 	1.02657	UpdateCamera: 	0.0482215	UpdateEnemies: 	0.369568	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0167455	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.72425	UpdatePlayer: 	0.0608858	UpdateSound: 	0.0212928	UpdateItems:	0.000965392	UpdateTriggers: 	0.0216296	UpdateRigid: 	0.0330038	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.4635	
RENDER	shadowmap: 	0.404027	sendToRender: 	0.154637	scene: 	11.3693	particles2Tex: 	0.0736585	sendToRender: 	0.114244	motionBlur: 	3.57013	bloom2Tex: 	0.0705668	printScene: 	0.0397495	applyBloom: 	0.0065803	setRenderState: 	0.000478185	applyParticles: 	0.0020571	gui: 	0.0130193	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.00089622	endScene: 	0.000336835	present: 	0.417915	TOTAL_RENDER: 	16.5341	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.01283	UpdateCamera: 	0.0493132	UpdateEnemies: 	0.401705	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0193951	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.70203	UpdatePlayer: 	0.0661158	UpdateSound: 	0.0222581	UpdateItems:	0.00130523	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0342067	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.45715	
RENDER	shadowmap: 	0.349364	sendToRender: 	0.159157	scene: 	11.6096	particles2Tex: 	0.0763742	sendToRender: 	0.134033	motionBlur: 	3.6854	bloom2Tex: 	0.0698811	printScene: 	0.0414337	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.0144688	setRenderState: 	0.000433073	luaMsg: 	0.000628557	printTextDebug:	0.000631565	console: 	0.000941332	endScene: 	0.000354879	present: 	0.430784	TOTAL_RENDER: 	16.863	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.09964	UpdateCamera: 	0.0482606	UpdateEnemies: 	0.351207	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0173349	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.57887	UpdatePlayer: 	0.0630783	UpdateSound: 	0.0207815	UpdateItems:	0.00105261	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0328083	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.53336	
RENDER	shadowmap: 	0.308113	sendToRender: 	0.15273	scene: 	11.4045	particles2Tex: 	0.0745547	sendToRender: 	0.134947	motionBlur: 	3.69632	bloom2Tex: 	0.0708104	printScene: 	0.038736	applyBloom: 	0.00663143	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.0133411	setRenderState: 	0.00043608	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.00104058	endScene: 	0.000345857	present: 	0.449118	TOTAL_RENDER: 	16.65	
UPDATE	UpdateSceneManager: 	0.0259242	UpdateInput: 	1.03202	UpdateCamera: 	0.0490154	UpdateEnemies: 	0.349424	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0173801	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.54197	UpdatePlayer: 	0.0617791	UpdateSound: 	0.0212506	UpdateItems:	0.000983436	UpdateTriggers: 	0.0207484	UpdateRigid: 	0.0324173	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.28382	
RENDER	shadowmap: 	0.285446	sendToRender: 	0.15673	scene: 	12.1107	particles2Tex: 	0.0862808	sendToRender: 	0.130385	motionBlur: 	3.75335	bloom2Tex: 	0.0890175	printScene: 	0.0463057	applyBloom: 	0.0065773	setRenderState: 	0.00044811	applyParticles: 	0.00203003	gui: 	0.0160387	setRenderState: 	0.00044811	luaMsg: 	0.000875168	printTextDebug:	0.00074284	console: 	0.00113381	endScene: 	0.000333827	present: 	0.467355	TOTAL_RENDER: 	17.4489	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.06346	UpdateCamera: 	0.0510455	UpdateEnemies: 	0.40898	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0189349	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.56263	UpdatePlayer: 	0.0731623	UpdateSound: 	0.0246972	UpdateItems:	0.00131125	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0341677	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.38186	
RENDER	shadowmap: 	0.313641	sendToRender: 	0.155849	scene: 	11.3638	particles2Tex: 	0.303572	sendToRender: 	0.117288	motionBlur: 	3.32718	bloom2Tex: 	0.283594	printScene: 	0.039157	applyBloom: 	0.00648106	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0143095	setRenderState: 	0.00043608	luaMsg: 	0.000881183	printTextDebug:	0.00063758	console: 	0.00122103	endScene: 	0.000339842	present: 	0.387354	TOTAL_RENDER: 	16.6062	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.07703	UpdateCamera: 	0.0489252	UpdateEnemies: 	0.385285	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0174101	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.50708	UpdatePlayer: 	0.0580829	UpdateSound: 	0.0217709	UpdateItems:	0.0010887	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.031485	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.2881	
RENDER	shadowmap: 	0.266259	sendToRender: 	0.152394	scene: 	11.2131	particles2Tex: 	0.267068	sendToRender: 	0.111901	motionBlur: 	3.30479	bloom2Tex: 	0.36955	printScene: 	0.0589611	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.0128328	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.000971407	endScene: 	0.000378939	present: 	0.303145	TOTAL_RENDER: 	16.3507	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.00886	UpdateCamera: 	0.046432	UpdateEnemies: 	0.366527	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0163214	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.4681	UpdatePlayer: 	0.0764013	UpdateSound: 	0.0201168	UpdateItems:	0.0012932	UpdateTriggers: 	0.0212055	UpdateRigid: 	0.0310399	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.19405	
RENDER	shadowmap: 	0.261375	sendToRender: 	0.350221	scene: 	10.9897	particles2Tex: 	0.268689	sendToRender: 	0.114653	motionBlur: 	3.34986	bloom2Tex: 	0.351815	printScene: 	0.0392743	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.0132358	setRenderState: 	0.00043608	luaMsg: 	0.00402096	printTextDebug:	0.000616527	console: 	0.000902235	endScene: 	0.000348864	present: 	0.327033	TOTAL_RENDER: 	16.4002	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.04802	UpdateCamera: 	0.0498876	UpdateEnemies: 	0.369865	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0191905	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47213	UpdatePlayer: 	0.0627114	UpdateSound: 	0.0229288	UpdateItems:	0.0010496	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0338098	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.22375	
RENDER	shadowmap: 	0.29418	sendToRender: 	0.155401	scene: 	11.1733	particles2Tex: 	0.243976	sendToRender: 	0.116659	motionBlur: 	3.33167	bloom2Tex: 	0.0692676	printScene: 	0.372292	applyBloom: 	0.00696526	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0135546	setRenderState: 	0.000439088	luaMsg: 	0.000646602	printTextDebug:	0.000748855	console: 	0.000923287	endScene: 	0.000375931	present: 	0.247706	TOTAL_RENDER: 	16.3132	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	1.005	UpdateCamera: 	0.0586393	UpdateEnemies: 	0.373736	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0183033	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.42347	UpdatePlayer: 	0.0622212	UpdateSound: 	0.02301	UpdateItems:	0.00106765	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0341316	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.15477	
RENDER	shadowmap: 	0.283708	sendToRender: 	0.155762	scene: 	11.7428	particles2Tex: 	0.265047	sendToRender: 	0.146445	motionBlur: 	3.47174	bloom2Tex: 	0.0748134	printScene: 	0.401702	applyBloom: 	0.00715773	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.0167966	setRenderState: 	0.000445103	luaMsg: 	0.000935317	printTextDebug:	0.000833064	console: 	0.00113381	endScene: 	0.000366909	present: 	0.271636	TOTAL_RENDER: 	17.1515	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.09397	UpdateCamera: 	0.0526063	UpdateEnemies: 	0.448652	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0199424	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.5594	UpdatePlayer: 	0.0734931	UpdateSound: 	0.0247573	UpdateItems:	0.00144057	UpdateTriggers: 	0.0221078	UpdateRigid: 	0.0366879	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.47521	
RENDER	shadowmap: 	0.308432	sendToRender: 	0.161067	scene: 	11.502	particles2Tex: 	0.400884	sendToRender: 	0.15006	motionBlur: 	3.5643	bloom2Tex: 	0.0949182	printScene: 	0.45091	applyBloom: 	0.00714871	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.0150493	setRenderState: 	0.000430065	luaMsg: 	0.000812012	printTextDebug:	0.000652617	console: 	0.000941332	endScene: 	0.000360894	present: 	0.267347	TOTAL_RENDER: 	17.2382	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.06031	UpdateCamera: 	0.048044	UpdateEnemies: 	0.368837	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0208627	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.39549	UpdatePlayer: 	0.0580859	UpdateSound: 	0.0195695	UpdateItems:	0.000974414	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0316384	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.14448	
RENDER	shadowmap: 	0.295807	sendToRender: 	0.171978	scene: 	11.4418	particles2Tex: 	0.240981	sendToRender: 	0.117973	motionBlur: 	3.3561	bloom2Tex: 	0.0697969	printScene: 	0.37345	applyBloom: 	0.00712164	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.0135125	setRenderState: 	0.000454125	luaMsg: 	0.000869153	printTextDebug:	0.000523296	console: 	0.00105562	endScene: 	0.000357887	present: 	0.258406	TOTAL_RENDER: 	16.6528	
UPDATE	UpdateSceneManager: 	0.0142283	UpdateInput: 	1.11555	UpdateCamera: 	0.0524169	UpdateEnemies: 	0.448149	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0211243	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.54208	UpdatePlayer: 	0.0701037	UpdateSound: 	0.020165	UpdateItems:	0.00122103	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.035936	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.45491	
RENDER	shadowmap: 	0.3187	sendToRender: 	0.184185	scene: 	11.5254	particles2Tex: 	0.180267	sendToRender: 	0.112782	motionBlur: 	3.44327	bloom2Tex: 	0.0747622	printScene: 	0.0472741	applyBloom: 	0.309834	setRenderState: 	0.000475177	applyParticles: 	0.00240596	gui: 	0.0161951	setRenderState: 	0.000451118	luaMsg: 	0.000631565	printTextDebug:	0.00991857	console: 	0.00126012	endScene: 	0.000372924	present: 	0.184486	TOTAL_RENDER: 	16.7755	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.02797	UpdateCamera: 	0.0716164	UpdateEnemies: 	0.375074	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0182191	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.3909	UpdatePlayer: 	0.0812643	UpdateSound: 	0.0213318	UpdateItems:	0.00104359	UpdateTriggers: 	0.0208025	UpdateRigid: 	0.0320775	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.19119	
RENDER	shadowmap: 	0.268782	sendToRender: 	0.163073	scene: 	11.3865	particles2Tex: 	0.159642	sendToRender: 	0.116584	motionBlur: 	3.46472	bloom2Tex: 	0.0705879	printScene: 	0.0401976	applyBloom: 	0.00693819	setRenderState: 	0.000442095	applyParticles: 	0.00215333	gui: 	0.0159996	setRenderState: 	0.000508259	luaMsg: 	0.000721788	printTextDebug:	0.000917273	console: 	0.00107366	endScene: 	0.000345857	present: 	0.1073	TOTAL_RENDER: 	16.4754	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.71244	UpdateCamera: 	0.0478094	UpdateEnemies: 	0.406992	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.023398	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.49016	UpdatePlayer: 	0.0686751	UpdateSound: 	0.0203033	UpdateItems:	0.00119095	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0369916	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.97386	
RENDER	shadowmap: 	0.450273	sendToRender: 	0.129284	scene: 	11.3344	particles2Tex: 	0.211628	sendToRender: 	0.116424	motionBlur: 	3.45151	bloom2Tex: 	0.0694841	printScene: 	0.0407931	applyBloom: 	0.00696526	setRenderState: 	0.00044811	applyParticles: 	0.00213529	gui: 	0.0139185	setRenderState: 	0.00043608	luaMsg: 	0.000763893	printTextDebug:	0.000652617	console: 	0.000965392	endScene: 	0.000360894	present: 	0.455845	TOTAL_RENDER: 	16.6433	
UPDATE	UpdateSceneManager: 	0.0236326	UpdateInput: 	1.18199	UpdateCamera: 	0.042772	UpdateEnemies: 	0.403221	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0197469	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.52271	UpdatePlayer: 	0.0737758	UpdateSound: 	0.0239724	UpdateItems:	0.00118794	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0365616	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.45629	
RENDER	shadowmap: 	0.289723	sendToRender: 	0.172781	scene: 	11.0717	particles2Tex: 	0.211391	sendToRender: 	0.11333	motionBlur: 	3.56034	bloom2Tex: 	0.0696496	printScene: 	0.0402457	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00211725	gui: 	0.0131937	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000622542	console: 	0.00116388	endScene: 	0.000363902	present: 	0.47946	TOTAL_RENDER: 	16.35	
UPDATE	UpdateSceneManager: 	0.0133741	UpdateInput: 	1.0213	UpdateCamera: 	0.0508831	UpdateEnemies: 	0.346281	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0164538	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.33924	UpdatePlayer: 	0.060967	UpdateSound: 	0.0219965	UpdateItems:	0.00115486	UpdateTriggers: 	0.0412592	UpdateRigid: 	0.0328113	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.09135	
RENDER	shadowmap: 	0.261483	sendToRender: 	0.154204	scene: 	10.9622	particles2Tex: 	0.0713277	sendToRender: 	0.111354	motionBlur: 	3.44847	bloom2Tex: 	0.286517	printScene: 	0.0368713	applyBloom: 	0.00677879	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.0123606	setRenderState: 	0.00043608	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.000845094	endScene: 	0.000378939	present: 	0.381916	TOTAL_RENDER: 	16.0509	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.04654	UpdateCamera: 	0.0400983	UpdateEnemies: 	0.337965	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0172658	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.33303	UpdatePlayer: 	0.0803711	UpdateSound: 	0.0211424	UpdateItems:	0.00106765	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0331301	UpdateGUI: 	0.00175034	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.05636	
RENDER	shadowmap: 	0.268024	sendToRender: 	0.174892	scene: 	10.9554	particles2Tex: 	0.290754	sendToRender: 	0.143398	motionBlur: 	3.52114	bloom2Tex: 	0.370924	printScene: 	0.0482997	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.0163485	setRenderState: 	0.000433073	luaMsg: 	0.000802989	printTextDebug:	0.000899228	console: 	0.000878176	endScene: 	0.000345857	present: 	0.292508	TOTAL_RENDER: 	16.4589	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.05967	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.339896	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0258641	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.33527	UpdatePlayer: 	0.0560438	UpdateSound: 	0.0199574	UpdateItems:	0.00129621	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0320564	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.05915	
RENDER	shadowmap: 	0.2792	sendToRender: 	0.203415	scene: 	11.1417	particles2Tex: 	0.280045	sendToRender: 	0.115682	motionBlur: 	3.40741	bloom2Tex: 	0.406448	printScene: 	0.0466817	applyBloom: 	0.0071457	setRenderState: 	0.00046014	applyParticles: 	0.00229168	gui: 	0.014953	setRenderState: 	0.000493222	luaMsg: 	0.000745848	printTextDebug:	0.00075487	console: 	0.000914265	endScene: 	0.000357887	present: 	0.315668	TOTAL_RENDER: 	16.5737	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.02802	UpdateCamera: 	0.0483568	UpdateEnemies: 	0.359778	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0185349	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.35941	UpdatePlayer: 	0.0620377	UpdateSound: 	0.0223514	UpdateItems:	0.00118193	UpdateTriggers: 	0.0206612	UpdateRigid: 	0.0328384	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.09707	
RENDER	shadowmap: 	0.290706	sendToRender: 	0.159566	scene: 	10.7745	particles2Tex: 	0.223682	sendToRender: 	0.11351	motionBlur: 	3.48338	bloom2Tex: 	0.0705307	printScene: 	0.0489012	applyBloom: 	0.323803	setRenderState: 	0.000469162	applyParticles: 	0.00224356	gui: 	0.0135997	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000622542	console: 	0.000983436	endScene: 	0.000393976	present: 	0.241838	TOTAL_RENDER: 	16.0725	
UPDATE	UpdateSceneManager: 	0.00882988	UpdateInput: 	1.05201	UpdateCamera: 	0.0470125	UpdateEnemies: 	0.333559	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0160387	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.3127	UpdatePlayer: 	0.0591656	UpdateSound: 	0.0209679	UpdateItems:	0.00117892	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0309527	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.02133	
RENDER	shadowmap: 	0.280655	sendToRender: 	0.151684	scene: 	10.548	particles2Tex: 	0.276547	sendToRender: 	0.133982	motionBlur: 	3.29791	bloom2Tex: 	0.490163	printScene: 	0.0405795	applyBloom: 	0.00711262	setRenderState: 	0.000478185	applyParticles: 	0.00221649	gui: 	0.0130974	setRenderState: 	0.00046014	luaMsg: 	0.000718781	printTextDebug:	0.000739833	console: 	0.000971407	endScene: 	0.000378939	present: 	0.269525	TOTAL_RENDER: 	15.8422	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.12379	UpdateCamera: 	0.0386247	UpdateEnemies: 	0.348434	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.016938	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.2982	UpdatePlayer: 	0.059719	UpdateSound: 	0.0226762	UpdateItems:	0.000992459	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0315061	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.08634	
RENDER	shadowmap: 	0.278634	sendToRender: 	0.154054	scene: 	10.4721	particles2Tex: 	0.272998	sendToRender: 	0.111976	motionBlur: 	3.4538	bloom2Tex: 	0.346401	printScene: 	0.03833	applyBloom: 	0.00699533	setRenderState: 	0.000466155	applyParticles: 	0.00212326	gui: 	0.0225228	setRenderState: 	0.00043608	luaMsg: 	0.000712766	printTextDebug:	0.000526304	console: 	0.000962384	endScene: 	0.000375931	present: 	0.300947	TOTAL_RENDER: 	15.7894	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	0.980886	UpdateCamera: 	0.0461433	UpdateEnemies: 	0.35072	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0156448	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.27464	UpdatePlayer: 	0.0586573	UpdateSound: 	0.0183154	UpdateItems:	0.000833064	UpdateTriggers: 	0.0200958	UpdateRigid: 	0.0309346	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.96177	
RENDER	shadowmap: 	0.266824	sendToRender: 	0.152195	scene: 	10.6014	particles2Tex: 	0.0697368	sendToRender: 	0.111032	motionBlur: 	3.78785	bloom2Tex: 	0.415419	printScene: 	0.0605099	applyBloom: 	0.00739231	setRenderState: 	0.000466155	applyParticles: 	0.0026225	gui: 	0.0252175	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000421043	console: 	0.00106464	endScene: 	0.000342849	present: 	0.257805	TOTAL_RENDER: 	16.1125	
UPDATE	UpdateSceneManager: 	0.00939227	UpdateInput: 	1.00016	UpdateCamera: 	0.0468561	UpdateEnemies: 	0.345012	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0154312	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.26902	UpdatePlayer: 	0.0574122	UpdateSound: 	0.020986	UpdateItems:	0.0012511	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.030664	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.92898	
RENDER	shadowmap: 	0.277079	sendToRender: 	0.171852	scene: 	10.9013	particles2Tex: 	0.195247	sendToRender: 	0.112939	motionBlur: 	3.13794	bloom2Tex: 	0.28892	printScene: 	0.0458606	applyBloom: 	0.00699533	setRenderState: 	0.000439088	applyParticles: 	0.00209018	gui: 	0.0143816	setRenderState: 	0.000445103	luaMsg: 	0.000748855	printTextDebug:	0.000736825	console: 	0.000796975	endScene: 	0.000357887	present: 	0.407819	TOTAL_RENDER: 	15.8904	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.07019	UpdateCamera: 	0.0473553	UpdateEnemies: 	0.343403	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0172056	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.32237	UpdatePlayer: 	0.0598874	UpdateSound: 	0.0204627	UpdateItems:	0.000872161	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.030676	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.06189	
RENDER	shadowmap: 	0.274968	sendToRender: 	0.17015	scene: 	10.7154	particles2Tex: 	0.257775	sendToRender: 	0.113525	motionBlur: 	3.28746	bloom2Tex: 	0.0678511	printScene: 	0.0380533	applyBloom: 	0.325451	setRenderState: 	0.000469162	applyParticles: 	0.00210522	gui: 	0.0138222	setRenderState: 	0.000469162	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.00119095	endScene: 	0.000363902	present: 	0.186754	TOTAL_RENDER: 	15.7724	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.04955	UpdateCamera: 	0.048432	UpdateEnemies: 	0.32577	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0181109	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.30644	UpdatePlayer: 	0.0591987	UpdateSound: 	0.0206492	UpdateItems:	0.00114283	UpdateTriggers: 	0.0207544	UpdateRigid: 	0.0330218	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.03449	
RENDER	shadowmap: 	0.274977	sendToRender: 	0.158414	scene: 	10.4297	particles2Tex: 	0.206431	sendToRender: 	0.112704	motionBlur: 	3.34188	bloom2Tex: 	0.0680646	printScene: 	0.0374758	applyBloom: 	0.00710059	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0136418	setRenderState: 	0.000466155	luaMsg: 	0.000580438	printTextDebug:	0.000529311	console: 	0.000968399	endScene: 	0.000360894	present: 	0.42393	TOTAL_RENDER: 	15.3887	
UPDATE	UpdateSceneManager: 	0.0272054	UpdateInput: 	1.0595	UpdateCamera: 	0.0495869	UpdateEnemies: 	0.346885	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0187244	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.46466	UpdatePlayer: 	0.0628136	UpdateSound: 	0.0223153	UpdateItems:	0.00114283	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.032712	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	3.22106	
RENDER	shadowmap: 	0.287329	sendToRender: 	0.154093	scene: 	10.4725	particles2Tex: 	0.194735	sendToRender: 	0.113612	motionBlur: 	3.34366	bloom2Tex: 	0.0688075	printScene: 	0.0384442	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00213228	gui: 	0.0142072	setRenderState: 	0.00046014	luaMsg: 	0.000607505	printTextDebug:	0.000634572	console: 	0.00129621	endScene: 	0.000339842	present: 	0.44959	TOTAL_RENDER: 	15.611	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.05337	UpdateCamera: 	0.0461644	UpdateEnemies: 	0.331271	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0167094	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30784	UpdatePlayer: 	0.0590994	UpdateSound: 	0.0214311	UpdateItems:	0.00111576	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0306038	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.03319	
RENDER	shadowmap: 	0.269702	sendToRender: 	0.151876	scene: 	10.4263	particles2Tex: 	0.192239	sendToRender: 	0.113185	motionBlur: 	3.50129	bloom2Tex: 	0.0703353	printScene: 	0.0374367	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00218642	gui: 	0.011687	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000535326	console: 	0.00094434	endScene: 	0.000345857	present: 	0.389585	TOTAL_RENDER: 	15.4855	
UPDATE	UpdateSceneManager: 	0.00903739	UpdateInput: 	1.00294	UpdateCamera: 	0.0462215	UpdateEnemies: 	0.328435	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0158192	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.28755	UpdatePlayer: 	0.0560829	UpdateSound: 	0.0192417	UpdateItems:	0.000983436	UpdateTriggers: 	0.0209529	UpdateRigid: 	0.0300083	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.94709	
RENDER	shadowmap: 	0.264953	sendToRender: 	0.151332	scene: 	10.3525	particles2Tex: 	0.185051	sendToRender: 	0.110927	motionBlur: 	3.50942	bloom2Tex: 	0.0692827	printScene: 	0.0369616	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0119666	setRenderState: 	0.00044811	luaMsg: 	0.000580438	printTextDebug:	0.00043608	console: 	0.000799982	endScene: 	0.000378939	present: 	0.387384	TOTAL_RENDER: 	15.3995	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.08478	UpdateCamera: 	0.0779291	UpdateEnemies: 	0.459836	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0241919	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.48152	UpdatePlayer: 	0.073884	UpdateSound: 	0.0169891	UpdateItems:	0.00121501	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0386006	UpdateGUI: 	0.001615	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.42175	
RENDER	shadowmap: 	0.385636	sendToRender: 	0.140231	scene: 	10.2716	particles2Tex: 	0.245772	sendToRender: 	0.111856	motionBlur: 	3.29556	bloom2Tex: 	0.0681939	printScene: 	0.0377646	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.342422	setRenderState: 	0.000529311	luaMsg: 	0.000541341	printTextDebug:	0.000466155	console: 	0.000884191	endScene: 	0.000363902	present: 	0.12508	TOTAL_RENDER: 	15.3677	
UPDATE	UpdateSceneManager: 	0.0139065	UpdateInput: 	1.09472	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.375871	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.020586	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.25155	UpdatePlayer: 	0.0496981	UpdateSound: 	0.0153861	UpdateItems:	0.000866146	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0274761	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.03879	
RENDER	shadowmap: 	0.344194	sendToRender: 	0.176101	scene: 	10.9031	particles2Tex: 	0.188345	sendToRender: 	0.115194	motionBlur: 	3.39277	bloom2Tex: 	0.0740795	printScene: 	0.0445103	applyBloom: 	0.00695022	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.0152809	setRenderState: 	0.000430065	luaMsg: 	0.000718781	printTextDebug:	0.000926295	console: 	0.000965392	endScene: 	0.000363902	present: 	0.410367	TOTAL_RENDER: 	16.0167	
UPDATE	UpdateSceneManager: 	0.0140328	UpdateInput: 	1.10462	UpdateCamera: 	0.0513853	UpdateEnemies: 	0.433362	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0231694	UpdateLUAMsg: 	0.000974414	UpdateColisions: 	1.46863	UpdatePlayer: 	0.0730931	UpdateSound: 	0.0199815	UpdateItems:	0.00118193	UpdateTriggers: 	0.0235273	UpdateRigid: 	0.0393164	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.38634	
RENDER	shadowmap: 	0.347944	sendToRender: 	0.184745	scene: 	10.8776	particles2Tex: 	0.0789546	sendToRender: 	0.132956	motionBlur: 	3.49341	bloom2Tex: 	0.404752	printScene: 	0.0487598	applyBloom: 	0.00692616	setRenderState: 	0.00046014	applyParticles: 	0.0024631	gui: 	0.026225	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000845094	console: 	0.00113381	endScene: 	0.000366909	present: 	0.294971	TOTAL_RENDER: 	16.3065	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.04138	UpdateCamera: 	0.0488891	UpdateEnemies: 	0.389865	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0188146	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.51089	UpdatePlayer: 	0.0658662	UpdateSound: 	0.0235544	UpdateItems:	0.00094434	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0337586	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.2799	
RENDER	shadowmap: 	0.29725	sendToRender: 	0.156144	scene: 	10.5108	particles2Tex: 	0.0737246	sendToRender: 	0.131029	motionBlur: 	3.26188	bloom2Tex: 	0.549254	printScene: 	0.0410126	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0163395	setRenderState: 	0.000622542	luaMsg: 	0.000971407	printTextDebug:	0.000854116	console: 	0.00138944	endScene: 	0.000490215	present: 	0.141131	TOTAL_RENDER: 	15.7945	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.13106	UpdateCamera: 	0.0478275	UpdateEnemies: 	0.385591	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.018571	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.28426	UpdatePlayer: 	0.0616197	UpdateSound: 	0.0215303	UpdateItems:	0.00106765	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0333045	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.1261	
RENDER	shadowmap: 	0.267296	sendToRender: 	0.153422	scene: 	10.2387	particles2Tex: 	0.233989	sendToRender: 	0.113465	motionBlur: 	3.42862	bloom2Tex: 	0.0688165	printScene: 	0.0374307	applyBloom: 	0.00667053	setRenderState: 	0.000454125	applyParticles: 	0.00228266	gui: 	0.0139786	setRenderState: 	0.000481192	luaMsg: 	0.000821034	printTextDebug:	0.000532319	console: 	0.000983436	endScene: 	0.000375931	present: 	0.149521	TOTAL_RENDER: 	15.3868	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.04944	UpdateCamera: 	0.0454516	UpdateEnemies: 	0.335123	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0154192	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.24375	UpdatePlayer: 	0.0574964	UpdateSound: 	0.0208717	UpdateItems:	0.00103757	UpdateTriggers: 	0.020186	UpdateRigid: 	0.0301046	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	2.95804	
RENDER	shadowmap: 	0.278276	sendToRender: 	0.150854	scene: 	10.1771	particles2Tex: 	0.248578	sendToRender: 	0.111321	motionBlur: 	3.29054	bloom2Tex: 	0.0684015	printScene: 	0.0359962	applyBloom: 	0.00659233	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.01172	setRenderState: 	0.000490215	luaMsg: 	0.000709758	printTextDebug:	0.000640587	console: 	0.000827049	endScene: 	0.000384954	present: 	0.441121	TOTAL_RENDER: 	15.1343	
UPDATE	UpdateSceneManager: 	0.00745848	UpdateInput: 	1.02469	UpdateCamera: 	0.0456321	UpdateEnemies: 	0.324203	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0151395	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.23337	UpdatePlayer: 	0.0565942	UpdateSound: 	0.0186763	UpdateItems:	0.000989451	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0292084	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.88452	
RENDER	shadowmap: 	0.271155	sendToRender: 	0.148947	scene: 	10.0821	particles2Tex: 	0.238707	sendToRender: 	0.113745	motionBlur: 	3.43676	bloom2Tex: 	0.418983	printScene: 	0.051262	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.00231574	gui: 	0.0154162	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000628557	console: 	0.000983436	endScene: 	0.000375931	present: 	0.349538	TOTAL_RENDER: 	15.4808	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.18242	UpdateCamera: 	0.0512109	UpdateEnemies: 	0.433581	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0233589	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.43625	UpdatePlayer: 	0.0709067	UpdateSound: 	0.0162072	UpdateItems:	0.00134433	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0359992	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.39644	
RENDER	shadowmap: 	0.310426	sendToRender: 	0.176534	scene: 	10.5304	particles2Tex: 	0.206705	sendToRender: 	0.131931	motionBlur: 	3.17396	bloom2Tex: 	0.0704826	printScene: 	0.359285	applyBloom: 	0.00708856	setRenderState: 	0.00047217	applyParticles: 	0.00202401	gui: 	0.0142764	setRenderState: 	0.00044811	luaMsg: 	0.000784945	printTextDebug:	0.000730811	console: 	0.0109501	endScene: 	0.000390969	present: 	0.241158	TOTAL_RENDER: 	15.5943	
UPDATE	UpdateSceneManager: 	0.0280174	UpdateInput: 	1.06069	UpdateCamera: 	0.048841	UpdateEnemies: 	0.426875	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0172297	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.31898	UpdatePlayer: 	0.0637219	UpdateSound: 	0.0224777	UpdateItems:	0.00111276	UpdateTriggers: 	0.0212717	UpdateRigid: 	0.0335271	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.17561	
RENDER	shadowmap: 	0.496714	sendToRender: 	0.198158	scene: 	10.3124	particles2Tex: 	0.206149	sendToRender: 	0.113435	motionBlur: 	3.26229	bloom2Tex: 	0.0723984	printScene: 	0.0438907	applyBloom: 	0.297542	setRenderState: 	0.000481192	applyParticles: 	0.00233077	gui: 	0.0153621	setRenderState: 	0.00047217	luaMsg: 	0.000845094	printTextDebug:	0.000736825	console: 	0.000983436	endScene: 	0.000378939	present: 	0.203647	TOTAL_RENDER: 	15.5825	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.08085	UpdateCamera: 	0.0492831	UpdateEnemies: 	0.420273	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0243152	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.48811	UpdatePlayer: 	0.0754991	UpdateSound: 	0.0234942	UpdateItems:	0.00123907	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0358639	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.34171	
RENDER	shadowmap: 	0.283395	sendToRender: 	0.153579	scene: 	10.0697	particles2Tex: 	0.221312	sendToRender: 	0.112665	motionBlur: 	3.09723	bloom2Tex: 	0.0687293	printScene: 	0.0381525	applyBloom: 	0.00688406	setRenderState: 	0.000430065	applyParticles: 	0.00202101	gui: 	0.0143034	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000640587	console: 	0.00106464	endScene: 	0.000360894	present: 	0.149398	TOTAL_RENDER: 	15.0027	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.017	UpdateCamera: 	0.0469944	UpdateEnemies: 	0.341598	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0173229	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.2908	UpdatePlayer: 	0.0604828	UpdateSound: 	0.0208446	UpdateItems:	0.00120298	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0305497	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.96535	
RENDER	shadowmap: 	0.2592	sendToRender: 	0.170342	scene: 	10.1197	particles2Tex: 	0.213445	sendToRender: 	0.113279	motionBlur: 	3.10296	bloom2Tex: 	0.0683985	printScene: 	0.0381405	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.0134583	setRenderState: 	0.000457133	luaMsg: 	0.000685699	printTextDebug:	0.000493222	console: 	0.000986444	endScene: 	0.000372924	present: 	0.147576	TOTAL_RENDER: 	14.9038	
UPDATE	UpdateSceneManager: 	0.00828553	UpdateInput: 	0.988339	UpdateCamera: 	0.0460621	UpdateEnemies: 	0.344266	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0154703	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.28375	UpdatePlayer: 	0.0581581	UpdateSound: 	0.0195575	UpdateItems:	0.000821034	UpdateTriggers: 	0.0208597	UpdateRigid: 	0.0301738	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.94375	
RENDER	shadowmap: 	0.260824	sendToRender: 	0.152427	scene: 	10.1046	particles2Tex: 	0.200777	sendToRender: 	0.112701	motionBlur: 	3.23094	bloom2Tex: 	0.0690481	printScene: 	0.0364323	applyBloom: 	0.00657429	setRenderState: 	0.00044811	applyParticles: 	0.0019368	gui: 	0.014529	setRenderState: 	0.000499237	luaMsg: 	0.000445103	printTextDebug:	0.000565401	console: 	0.00101652	endScene: 	0.000384954	present: 	0.115246	TOTAL_RENDER: 	14.9417	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.02875	UpdateCamera: 	0.0472982	UpdateEnemies: 	0.340642	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0166011	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.27546	UpdatePlayer: 	0.0610122	UpdateSound: 	0.0196477	UpdateItems:	0.00107366	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.031894	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.99186	
RENDER	shadowmap: 	0.295329	sendToRender: 	0.149443	scene: 	10.0471	particles2Tex: 	0.200645	sendToRender: 	0.112852	motionBlur: 	3.16149	bloom2Tex: 	0.0770389	printScene: 	0.039136	applyBloom: 	0.00729307	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0164989	setRenderState: 	0.0004842	luaMsg: 	0.000748855	printTextDebug:	0.000775922	console: 	0.0010887	endScene: 	0.000351872	present: 	0.127931	TOTAL_RENDER: 	14.8939	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.04633	UpdateCamera: 	0.0474185	UpdateEnemies: 	0.345424	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0174703	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.27609	UpdatePlayer: 	0.0624587	UpdateSound: 	0.0211334	UpdateItems:	0.0010496	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.031906	UpdateGUI: 	0.00165109	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.98968	
RENDER	shadowmap: 	0.308631	sendToRender: 	0.154517	scene: 	10.6097	particles2Tex: 	0.294823	sendToRender: 	0.14234	motionBlur: 	3.18138	bloom2Tex: 	0.395522	printScene: 	0.0477313	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.00212928	gui: 	0.0159184	setRenderState: 	0.000454125	luaMsg: 	0.000938325	printTextDebug:	0.000751863	console: 	0.00111576	endScene: 	0.000339842	present: 	0.33405	TOTAL_RENDER: 	15.8477	
UPDATE	UpdateSceneManager: 	0.012917	UpdateInput: 	1.13946	UpdateCamera: 	0.0514184	UpdateEnemies: 	0.42744	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0211725	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.46263	UpdatePlayer: 	0.0763592	UpdateSound: 	0.0169319	UpdateItems:	0.00128719	UpdateTriggers: 	0.0203995	UpdateRigid: 	0.036327	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.39894	
RENDER	shadowmap: 	0.312853	sendToRender: 	0.154556	scene: 	9.90659	particles2Tex: 	0.236975	sendToRender: 	0.113243	motionBlur: 	3.01923	bloom2Tex: 	0.0674782	printScene: 	0.375249	applyBloom: 	0.00741036	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.0136328	setRenderState: 	0.00043608	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.00108268	endScene: 	0.000354879	present: 	0.20072	TOTAL_RENDER: 	14.7412	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.02898	UpdateCamera: 	0.0473192	UpdateEnemies: 	0.347403	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.015335	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.24742	UpdatePlayer: 	0.0594212	UpdateSound: 	0.0201259	UpdateItems:	0.00130223	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0323241	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.93853	
RENDER	shadowmap: 	0.267519	sendToRender: 	0.149657	scene: 	9.81394	particles2Tex: 	0.235814	sendToRender: 	0.111733	motionBlur: 	3.50965	bloom2Tex: 	0.0823079	printScene: 	0.0592558	applyBloom: 	0.320312	setRenderState: 	0.000481192	applyParticles: 	0.00256536	gui: 	0.0151816	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000848101	console: 	0.00115185	endScene: 	0.000402998	present: 	0.178414	TOTAL_RENDER: 	15.2341	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.0775	UpdateCamera: 	0.048444	UpdateEnemies: 	0.396674	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.023431	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.4179	UpdatePlayer: 	0.0681037	UpdateSound: 	0.0207304	UpdateItems:	0.00105261	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0328835	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.22864	
RENDER	shadowmap: 	0.307737	sendToRender: 	0.172724	scene: 	10.0117	particles2Tex: 	0.244061	sendToRender: 	0.112274	motionBlur: 	3.05023	bloom2Tex: 	0.0688917	printScene: 	0.0379961	applyBloom: 	0.307737	setRenderState: 	0.000478185	applyParticles: 	0.00207815	gui: 	0.0133681	setRenderState: 	0.000466155	luaMsg: 	0.000514274	printTextDebug:	0.000857124	console: 	0.00102855	endScene: 	0.000381946	present: 	0.194017	TOTAL_RENDER: 	14.8474	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.05682	UpdateCamera: 	0.0478516	UpdateEnemies: 	0.343896	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0156297	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.30999	UpdatePlayer: 	0.0611475	UpdateSound: 	0.0202251	UpdateItems:	0.000682691	UpdateTriggers: 	0.0218912	UpdateRigid: 	0.0323241	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.07583	
RENDER	shadowmap: 	0.43775	sendToRender: 	0.151804	scene: 	9.74059	particles2Tex: 	0.19036	sendToRender: 	0.112385	motionBlur: 	3.24449	bloom2Tex: 	0.0689729	printScene: 	0.0369345	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.00211424	gui: 	0.012935	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000784945	console: 	0.0010887	endScene: 	0.000351872	present: 	0.430108	TOTAL_RENDER: 	14.7529	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.02935	UpdateCamera: 	0.0487177	UpdateEnemies: 	0.353027	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0170703	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.28597	UpdatePlayer: 	0.0604407	UpdateSound: 	0.0172838	UpdateItems:	0.00108268	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0318128	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.98692	
RENDER	shadowmap: 	0.277251	sendToRender: 	0.151046	scene: 	9.83347	particles2Tex: 	0.169819	sendToRender: 	0.11188	motionBlur: 	3.14372	bloom2Tex: 	0.0714661	printScene: 	0.0377285	applyBloom: 	0.00669759	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.012505	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000733818	console: 	0.0010917	endScene: 	0.000357887	present: 	0.412836	TOTAL_RENDER: 	14.5675	
UPDATE	UpdateSceneManager: 	0.0240115	UpdateInput: 	1.03255	UpdateCamera: 	0.0478666	UpdateEnemies: 	0.351995	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0177199	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.2701	UpdatePlayer: 	0.0627324	UpdateSound: 	0.0216146	UpdateItems:	0.00105261	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0311632	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.02468	
RENDER	shadowmap: 	0.265994	sendToRender: 	0.152598	scene: 	9.87569	particles2Tex: 	0.182167	sendToRender: 	0.110834	motionBlur: 	2.86738	bloom2Tex: 	0.348284	printScene: 	0.0568799	applyBloom: 	0.00658632	setRenderState: 	0.000433073	applyParticles: 	0.0019759	gui: 	0.0133501	setRenderState: 	0.00043608	luaMsg: 	0.000760885	printTextDebug:	0.000824042	console: 	0.00107065	endScene: 	0.000357887	present: 	0.343289	TOTAL_RENDER: 	14.5437	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.02053	UpdateCamera: 	0.0478906	UpdateEnemies: 	0.338765	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0170553	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.25868	UpdatePlayer: 	0.0610813	UpdateSound: 	0.0207604	UpdateItems:	0.000833064	UpdateTriggers: 	0.0196146	UpdateRigid: 	0.0316865	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.95792	
RENDER	shadowmap: 	0.411783	sendToRender: 	0.154174	scene: 	9.61254	particles2Tex: 	0.0713668	sendToRender: 	0.109694	motionBlur: 	2.95147	bloom2Tex: 	0.067424	printScene: 	0.347478	applyBloom: 	0.00745246	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.0121501	setRenderState: 	0.00043608	luaMsg: 	0.00063758	printTextDebug:	0.000553371	console: 	0.00110073	endScene: 	0.000363902	present: 	0.194305	TOTAL_RENDER: 	14.2866	
UPDATE	UpdateSceneManager: 	0.00806899	UpdateInput: 	0.979773	UpdateCamera: 	0.0459148	UpdateEnemies: 	0.323927	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0154673	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.40171	UpdatePlayer: 	0.0573431	UpdateSound: 	0.0171455	UpdateItems:	0.00100148	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0299692	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.01077	
RENDER	shadowmap: 	0.272854	sendToRender: 	0.149609	scene: 	9.36959	particles2Tex: 	0.255119	sendToRender: 	0.110632	motionBlur: 	2.94566	bloom2Tex: 	0.0667774	printScene: 	0.0336564	applyBloom: 	0.00652617	setRenderState: 	0.000439088	applyParticles: 	0.0018977	gui: 	0.338359	setRenderState: 	0.000523296	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.000592468	endScene: 	0.000363902	present: 	0.113471	TOTAL_RENDER: 	14.0252	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	1.22012	UpdateCamera: 	0.0361977	UpdateEnemies: 	0.310757	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0150312	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.27844	UpdatePlayer: 	0.0568559	UpdateSound: 	0.0194221	UpdateItems:	0.000998474	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0301798	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	3.09848	
RENDER	shadowmap: 	0.262135	sendToRender: 	0.167996	scene: 	9.31522	particles2Tex: 	0.274276	sendToRender: 	0.110951	motionBlur: 	2.93253	bloom2Tex: 	0.067009	printScene: 	0.034733	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.342681	setRenderState: 	0.000547356	luaMsg: 	0.000559386	printTextDebug:	0.000523296	console: 	0.00106464	endScene: 	0.000351872	present: 	0.108289	TOTAL_RENDER: 	13.9405	
UPDATE	UpdateSceneManager: 	0.00990654	UpdateInput: 	1.04369	UpdateCamera: 	0.0478034	UpdateEnemies: 	0.341622	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0184838	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.25459	UpdatePlayer: 	0.0627926	UpdateSound: 	0.021386	UpdateItems:	0.00113982	UpdateTriggers: 	0.0207063	UpdateRigid: 	0.0327391	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.99748	
RENDER	shadowmap: 	0.307698	sendToRender: 	0.175912	scene: 	9.48239	particles2Tex: 	0.278983	sendToRender: 	0.116172	motionBlur: 	2.98085	bloom2Tex: 	0.0694811	printScene: 	0.0390999	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.350148	setRenderState: 	0.000529311	luaMsg: 	0.000640587	printTextDebug:	0.000619535	console: 	0.00112779	endScene: 	0.000351872	present: 	0.107868	TOTAL_RENDER: 	14.2339	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.0172	UpdateCamera: 	0.0476861	UpdateEnemies: 	0.353544	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0166041	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.26947	UpdatePlayer: 	0.0631505	UpdateSound: 	0.0214251	UpdateItems:	0.000953362	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0326639	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	2.96314	
RENDER	shadowmap: 	0.27301	sendToRender: 	0.15344	scene: 	9.62461	particles2Tex: 	0.201283	sendToRender: 	0.114827	motionBlur: 	2.82466	bloom2Tex: 	0.0691894	printScene: 	0.0389315	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00222551	gui: 	0.0139816	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000667654	console: 	0.00104058	endScene: 	0.000360894	present: 	0.135883	TOTAL_RENDER: 	14.0917	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	0.9895	UpdateCamera: 	0.0487478	UpdateEnemies: 	0.367408	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0172447	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.30436	UpdatePlayer: 	0.0612768	UpdateSound: 	0.0226491	UpdateItems:	0.00104659	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0335331	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.99686	
RENDER	shadowmap: 	0.321518	sendToRender: 	0.153001	scene: 	9.15733	particles2Tex: 	0.251796	sendToRender: 	0.110813	motionBlur: 	2.70105	bloom2Tex: 	0.358217	printScene: 	0.058113	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00204507	gui: 	0.013332	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00124809	endScene: 	0.000345857	present: 	0.332137	TOTAL_RENDER: 	13.9385	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.01505	UpdateCamera: 	0.0479388	UpdateEnemies: 	0.340702	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.0167395	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.23799	UpdatePlayer: 	0.059746	UpdateSound: 	0.0196507	UpdateItems:	0.000992459	UpdateTriggers: 	0.0210371	UpdateRigid: 	0.0316805	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.93128	
RENDER	shadowmap: 	0.274634	sendToRender: 	0.152138	scene: 	9.02461	particles2Tex: 	0.15215	sendToRender: 	0.111549	motionBlur: 	2.95819	bloom2Tex: 	0.0680767	printScene: 	0.0369616	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.0130403	setRenderState: 	0.000502244	luaMsg: 	0.00063758	printTextDebug:	0.000616527	console: 	0.000962384	endScene: 	0.000390969	present: 	0.144974	TOTAL_RENDER: 	13.6323	
UPDATE	UpdateSceneManager: 	0.00797877	UpdateInput: 	1.00606	UpdateCamera: 	0.046032	UpdateEnemies: 	0.320203	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.016159	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.22174	UpdatePlayer: 	0.0558604	UpdateSound: 	0.0197529	UpdateItems:	0.000947347	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0314279	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.85539	
RENDER	shadowmap: 	0.270926	sendToRender: 	0.150385	scene: 	8.93675	particles2Tex: 	0.179319	sendToRender: 	0.110352	motionBlur: 	2.96194	bloom2Tex: 	0.0683473	printScene: 	0.0357887	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.0120388	setRenderState: 	0.000451118	luaMsg: 	0.000688706	printTextDebug:	0.000745848	console: 	0.00106464	endScene: 	0.000342849	present: 	0.40385	TOTAL_RENDER: 	13.4485	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.00348	UpdateCamera: 	0.0464832	UpdateEnemies: 	0.341484	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0171184	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.23914	UpdatePlayer: 	0.0578724	UpdateSound: 	0.0138283	UpdateItems:	0.00077893	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0310579	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	2.89156	
RENDER	shadowmap: 	0.284388	sendToRender: 	0.152929	scene: 	8.74502	particles2Tex: 	0.186275	sendToRender: 	0.122454	motionBlur: 	2.67715	bloom2Tex: 	0.355559	printScene: 	0.0402758	applyBloom: 	0.146709	setRenderState: 	0.000544349	applyParticles: 	0.00249618	gui: 	0.0134433	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.000739833	console: 	0.000836071	endScene: 	0.000378939	present: 	0.168165	TOTAL_RENDER: 	13.2438	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.00207	UpdateCamera: 	0.0650812	UpdateEnemies: 	0.344711	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0207725	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.23006	UpdatePlayer: 	0.0600077	UpdateSound: 	0.0197559	UpdateItems:	0.000679684	UpdateTriggers: 	0.0202552	UpdateRigid: 	0.0417164	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.95207	
RENDER	shadowmap: 	0.28027	sendToRender: 	0.157512	scene: 	8.63356	particles2Tex: 	0.269071	sendToRender: 	0.1157	motionBlur: 	2.74077	bloom2Tex: 	0.0711653	printScene: 	0.0391029	applyBloom: 	0.325358	setRenderState: 	0.000475177	applyParticles: 	0.00219845	gui: 	0.0139907	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000442095	console: 	0.000980429	endScene: 	0.000372924	present: 	0.207021	TOTAL_RENDER: 	13.1809	
UPDATE	UpdateSceneManager: 	0.0227514	UpdateInput: 	1.02795	UpdateCamera: 	0.0478455	UpdateEnemies: 	0.350467	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0195424	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.28267	UpdatePlayer: 	0.0586122	UpdateSound: 	0.022213	UpdateItems:	0.00110073	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0317767	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.99734	
RENDER	shadowmap: 	0.266165	sendToRender: 	0.173274	scene: 	8.73004	particles2Tex: 	0.243847	sendToRender: 	0.132686	motionBlur: 	2.7392	bloom2Tex: 	0.0701097	printScene: 	0.0386939	applyBloom: 	0.300535	setRenderState: 	0.000451118	applyParticles: 	0.00232175	gui: 	0.014132	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000360894	present: 	0.189172	TOTAL_RENDER: 	13.2219	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	1.16344	UpdateCamera: 	0.0486154	UpdateEnemies: 	0.368716	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0277828	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.24845	UpdatePlayer: 	0.0585821	UpdateSound: 	0.0220777	UpdateItems:	0.00112779	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0324564	UpdateGUI: 	0.001212	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.14472	
RENDER	shadowmap: 	0.283389	sendToRender: 	0.154174	scene: 	8.62955	particles2Tex: 	0.232305	sendToRender: 	0.111847	motionBlur: 	2.70425	bloom2Tex: 	0.0681338	printScene: 	0.0374428	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.345812	setRenderState: 	0.000559386	luaMsg: 	0.000550364	printTextDebug:	0.000583446	console: 	0.00114584	endScene: 	0.000415028	present: 	0.0770208	TOTAL_RENDER: 	12.9872	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.00401	UpdateCamera: 	0.0474516	UpdateEnemies: 	0.351291	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0153711	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.23216	UpdatePlayer: 	0.0550424	UpdateSound: 	0.0196266	UpdateItems:	0.000793967	UpdateTriggers: 	0.0200898	UpdateRigid: 	0.0312143	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.92259	
RENDER	shadowmap: 	0.345204	sendToRender: 	0.150171	scene: 	8.356	particles2Tex: 	0.199102	sendToRender: 	0.110846	motionBlur: 	2.5417	bloom2Tex: 	0.262752	printScene: 	0.0361165	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.00194883	gui: 	0.0128117	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000357887	present: 	0.376831	TOTAL_RENDER: 	12.7292	
UPDATE	UpdateSceneManager: 	0.0182372	UpdateInput: 	1.10138	UpdateCamera: 	0.0531838	UpdateEnemies: 	0.44977	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.0247092	UpdateLUAMsg: 	0.000905243	UpdateColisions: 	1.40358	UpdatePlayer: 	0.0761727	UpdateSound: 	0.0204777	UpdateItems:	0.00145861	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0378879	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.34035	
RENDER	shadowmap: 	0.335535	sendToRender: 	0.18645	scene: 	8.83001	particles2Tex: 	0.192071	sendToRender: 	0.11551	motionBlur: 	2.9326	bloom2Tex: 	0.0733427	printScene: 	0.0465283	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0161229	setRenderState: 	0.000451118	luaMsg: 	0.000751863	printTextDebug:	0.000739833	console: 	0.0010887	endScene: 	0.000345857	present: 	0.41581	TOTAL_RENDER: 	13.4853	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.14203	UpdateCamera: 	0.042805	UpdateEnemies: 	0.381309	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.0215634	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.35559	UpdatePlayer: 	0.0735262	UpdateSound: 	0.0303933	UpdateItems:	0.000941332	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.03473	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.24867	
RENDER	shadowmap: 	0.312474	sendToRender: 	0.201827	scene: 	8.95334	particles2Tex: 	0.201057	sendToRender: 	0.114497	motionBlur: 	2.56839	bloom2Tex: 	0.290303	printScene: 	0.0434968	applyBloom: 	0.00661038	setRenderState: 	0.00047217	applyParticles: 	0.00209018	gui: 	0.0149861	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000535326	console: 	0.000980429	endScene: 	0.000363902	present: 	0.412376	TOTAL_RENDER: 	13.4472	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.00928	UpdateCamera: 	0.0489703	UpdateEnemies: 	0.36312	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0175605	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.24888	UpdatePlayer: 	0.0624617	UpdateSound: 	0.0207033	UpdateItems:	0.00107065	UpdateTriggers: 	0.0199274	UpdateRigid: 	0.194158	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	3.12964	
RENDER	shadowmap: 	0.276517	sendToRender: 	0.170071	scene: 	8.69326	particles2Tex: 	0.17439	sendToRender: 	0.113276	motionBlur: 	2.60799	bloom2Tex: 	0.288751	printScene: 	0.0402698	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00226762	gui: 	0.0124659	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.000875168	endScene: 	0.000354879	present: 	0.410932	TOTAL_RENDER: 	13.1167	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.01938	UpdateCamera: 	0.048841	UpdateEnemies: 	0.34801	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0165891	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.23694	UpdatePlayer: 	0.0732194	UpdateSound: 	0.0206822	UpdateItems:	0.00100449	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0314008	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.99022	
RENDER	shadowmap: 	0.257191	sendToRender: 	0.158072	scene: 	8.54596	particles2Tex: 	0.22801	sendToRender: 	0.109264	motionBlur: 	2.56342	bloom2Tex: 	0.353845	printScene: 	0.0392683	applyBloom: 	0.00672165	setRenderState: 	0.00044811	applyParticles: 	0.00233378	gui: 	0.0130102	setRenderState: 	0.00043608	luaMsg: 	0.000634572	printTextDebug:	0.000541341	console: 	0.000730811	endScene: 	0.000351872	present: 	0.325863	TOTAL_RENDER: 	12.9425	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	1.09307	UpdateCamera: 	0.0457193	UpdateEnemies: 	0.340489	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0164357	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.26048	UpdatePlayer: 	0.0525492	UpdateSound: 	0.0201018	UpdateItems:	0.000902235	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0296986	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.9989	
RENDER	shadowmap: 	0.247886	sendToRender: 	0.167184	scene: 	8.54752	particles2Tex: 	0.169759	sendToRender: 	0.111907	motionBlur: 	2.80003	bloom2Tex: 	0.0686661	printScene: 	0.0348864	applyBloom: 	0.00655023	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.0120869	setRenderState: 	0.000439088	luaMsg: 	0.000532319	printTextDebug:	0.000523296	console: 	0.000914265	endScene: 	0.000360894	present: 	0.393387	TOTAL_RENDER: 	12.8722	
UPDATE	UpdateSceneManager: 	0.00772614	UpdateInput: 	0.999469	UpdateCamera: 	0.0464441	UpdateEnemies: 	0.370262	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0158944	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.24667	UpdatePlayer: 	0.0530905	UpdateSound: 	0.0172387	UpdateItems:	0.000860131	UpdateTriggers: 	0.0194702	UpdateRigid: 	0.174348	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.08305	
RENDER	shadowmap: 	0.286018	sendToRender: 	0.150105	scene: 	8.33248	particles2Tex: 	0.0683082	sendToRender: 	0.109143	motionBlur: 	2.66142	bloom2Tex: 	0.36635	printScene: 	0.0479448	applyBloom: 	0.0111246	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0117651	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000523296	console: 	0.000821034	endScene: 	0.000363902	present: 	0.249345	TOTAL_RENDER: 	12.6037	
UPDATE	UpdateSceneManager: 	0.00810508	UpdateInput: 	1.05181	UpdateCamera: 	0.0454275	UpdateEnemies: 	0.359357	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0159936	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.36457	UpdatePlayer: 	0.0556378	UpdateSound: 	0.0189409	UpdateItems:	0.00108268	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0300835	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	3.0814	
RENDER	shadowmap: 	0.268677	sendToRender: 	0.151392	scene: 	8.39232	particles2Tex: 	0.196982	sendToRender: 	0.110407	motionBlur: 	2.56593	bloom2Tex: 	0.340783	printScene: 	0.036339	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.0224536	setRenderState: 	0.000433073	luaMsg: 	0.00063758	printTextDebug:	0.000532319	console: 	0.000968399	endScene: 	0.000357887	present: 	0.310934	TOTAL_RENDER: 	12.7237	
UPDATE	UpdateSceneManager: 	0.027055	UpdateInput: 	1.11379	UpdateCamera: 	0.0472501	UpdateEnemies: 	0.36167	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0182462	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.28427	UpdatePlayer: 	0.059346	UpdateSound: 	0.0210882	UpdateItems:	0.00107065	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0328293	UpdateGUI: 	0.000998474	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.11001	
RENDER	shadowmap: 	0.315957	sendToRender: 	0.153948	scene: 	8.50186	particles2Tex: 	0.229414	sendToRender: 	0.112701	motionBlur: 	2.72354	bloom2Tex: 	0.0692917	printScene: 	0.0382187	applyBloom: 	0.0065382	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0132117	setRenderState: 	0.000508259	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00116088	endScene: 	0.000360894	present: 	0.432868	TOTAL_RENDER: 	12.971	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.01039	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.393317	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0167635	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.27865	UpdatePlayer: 	0.0622212	UpdateSound: 	0.0218401	UpdateItems:	0.00126914	UpdateTriggers: 	0.0218431	UpdateRigid: 	0.0315211	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	3.02873	
RENDER	shadowmap: 	0.278183	sendToRender: 	0.15446	scene: 	7.97034	particles2Tex: 	0.195752	sendToRender: 	0.112632	motionBlur: 	2.44943	bloom2Tex: 	0.0687443	printScene: 	0.0375089	applyBloom: 	0.304877	setRenderState: 	0.0004842	applyParticles: 	0.00211424	gui: 	0.0136689	setRenderState: 	0.00043608	luaMsg: 	0.000649609	printTextDebug:	0.000769907	console: 	0.00117892	endScene: 	0.000348864	present: 	0.122283	TOTAL_RENDER: 	12.2045	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.01931	UpdateCamera: 	0.0480952	UpdateEnemies: 	0.380373	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.129164	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.28945	UpdatePlayer: 	0.0807892	UpdateSound: 	0.0200868	UpdateItems:	0.00118193	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0323211	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.14224	
RENDER	shadowmap: 	0.255233	sendToRender: 	0.168664	scene: 	7.86463	particles2Tex: 	0.241583	sendToRender: 	0.109814	motionBlur: 	2.43133	bloom2Tex: 	0.0684406	printScene: 	0.0362217	applyBloom: 	0.338591	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.0119546	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000487207	console: 	0.00106765	endScene: 	0.000369916	present: 	0.197229	TOTAL_RENDER: 	12.0398	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	0.999638	UpdateCamera: 	0.0530424	UpdateEnemies: 	0.368629	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0148177	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.22971	UpdatePlayer: 	0.0549552	UpdateSound: 	0.0196958	UpdateItems:	0.0083968	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0300775	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	2.92219	
RENDER	shadowmap: 	0.248379	sendToRender: 	0.148219	scene: 	7.79682	particles2Tex: 	0.180441	sendToRender: 	0.109447	motionBlur: 	2.44206	bloom2Tex: 	0.0668827	printScene: 	0.0354037	applyBloom: 	0.00655624	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.0147155	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000424051	console: 	0.000980429	endScene: 	0.000354879	present: 	0.110145	TOTAL_RENDER: 	11.8276	
UPDATE	UpdateSceneManager: 	0.00822839	UpdateInput: 	0.993072	UpdateCamera: 	0.0452291	UpdateEnemies: 	0.337117	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0140809	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.27551	UpdatePlayer: 	0.0520289	UpdateSound: 	0.0179665	UpdateItems:	0.000866146	UpdateTriggers: 	0.0206672	UpdateRigid: 	0.0303241	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	2.92368	
RENDER	shadowmap: 	0.261155	sendToRender: 	0.167085	scene: 	7.76542	particles2Tex: 	0.0680165	sendToRender: 	0.10859	motionBlur: 	2.35559	bloom2Tex: 	0.390226	printScene: 	0.0357917	applyBloom: 	0.0065773	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.0118223	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.000727803	console: 	0.00108268	endScene: 	0.000366909	present: 	0.329572	TOTAL_RENDER: 	11.8099	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.02727	UpdateCamera: 	0.0461132	UpdateEnemies: 	0.339643	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.01532	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.31132	UpdatePlayer: 	0.0554754	UpdateSound: 	0.0197048	UpdateItems:	0.00115787	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0304805	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.98726	
RENDER	shadowmap: 	0.276051	sendToRender: 	0.150995	scene: 	7.76103	particles2Tex: 	0.27015	sendToRender: 	0.111372	motionBlur: 	2.43851	bloom2Tex: 	0.0682541	printScene: 	0.0363992	applyBloom: 	0.312387	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.0126584	setRenderState: 	0.000439088	luaMsg: 	0.000664647	printTextDebug:	0.000544349	console: 	0.00111877	endScene: 	0.000357887	present: 	0.201725	TOTAL_RENDER: 	11.981	
UPDATE	UpdateSceneManager: 	0.0106253	UpdateInput: 	1.08097	UpdateCamera: 	0.0473974	UpdateEnemies: 	0.365032	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0172237	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25803	UpdatePlayer: 	0.0571446	UpdateSound: 	0.0222341	UpdateItems:	0.0043999	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0323572	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.0324	
RENDER	shadowmap: 	0.264752	sendToRender: 	0.152135	scene: 	7.69756	particles2Tex: 	0.188209	sendToRender: 	0.113612	motionBlur: 	2.62791	bloom2Tex: 	0.0691052	printScene: 	0.0378698	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00213228	gui: 	0.0127546	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.00063758	console: 	0.00112178	endScene: 	0.000336835	present: 	0.401642	TOTAL_RENDER: 	11.8884	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	1.01182	UpdateCamera: 	0.0474606	UpdateEnemies: 	0.351944	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0160267	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.23602	UpdatePlayer: 	0.199514	UpdateSound: 	0.0195635	UpdateItems:	0.000947347	UpdateTriggers: 	0.0204025	UpdateRigid: 	0.0331662	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.07714	
RENDER	shadowmap: 	0.272749	sendToRender: 	0.14855	scene: 	7.48966	particles2Tex: 	0.0713097	sendToRender: 	0.109005	motionBlur: 	2.35553	bloom2Tex: 	0.067003	printScene: 	0.363487	applyBloom: 	0.00729608	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.0123636	setRenderState: 	0.00043608	luaMsg: 	0.000751863	printTextDebug:	0.000427058	console: 	0.00109471	endScene: 	0.000360894	present: 	0.197602	TOTAL_RENDER: 	11.4074	
UPDATE	UpdateSceneManager: 	0.0178252	UpdateInput: 	1.10807	UpdateCamera: 	0.0531627	UpdateEnemies: 	0.479556	UpdateProjectile: 	0.00176537	UpdateParticle: 	0.0254641	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.4096	UpdatePlayer: 	0.0751321	UpdateSound: 	0.0180267	UpdateItems:	0.00144358	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0376713	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.37782	
RENDER	shadowmap: 	0.339114	sendToRender: 	0.185845	scene: 	7.64083	particles2Tex: 	0.212206	sendToRender: 	0.133426	motionBlur: 	2.6151	bloom2Tex: 	0.0729187	printScene: 	0.0456471	applyBloom: 	0.00675774	setRenderState: 	0.000439088	applyParticles: 	0.00197289	gui: 	0.366181	setRenderState: 	0.000526304	luaMsg: 	0.000679684	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000351872	present: 	0.0916731	TOTAL_RENDER: 	12.0434	
UPDATE	UpdateSceneManager: 	0.0202401	UpdateInput: 	1.10388	UpdateCamera: 	0.0490816	UpdateEnemies: 	0.382963	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0211243	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25229	UpdatePlayer: 	0.0612738	UpdateSound: 	0.01898	UpdateItems:	0.00118494	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0325767	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.07195	
RENDER	shadowmap: 	0.281747	sendToRender: 	0.151067	scene: 	7.28814	particles2Tex: 	0.194564	sendToRender: 	0.110235	motionBlur: 	2.53968	bloom2Tex: 	0.0680917	printScene: 	0.0375721	applyBloom: 	0.00649609	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.354413	setRenderState: 	0.000511267	luaMsg: 	0.000646602	printTextDebug:	0.000652617	console: 	0.0011308	endScene: 	0.000363902	present: 	0.0879168	TOTAL_RENDER: 	11.4338	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.01024	UpdateCamera: 	0.0459929	UpdateEnemies: 	0.358233	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.016156	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.2075	UpdatePlayer: 	0.0557942	UpdateSound: 	0.0192838	UpdateItems:	0.00107967	UpdateTriggers: 	0.0313918	UpdateRigid: 	0.0313647	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.08527	
RENDER	shadowmap: 	0.256394	sendToRender: 	0.14907	scene: 	7.09082	particles2Tex: 	0.234662	sendToRender: 	0.1105	motionBlur: 	2.39889	bloom2Tex: 	0.0668556	printScene: 	0.0363571	applyBloom: 	0.00662541	setRenderState: 	0.000424051	applyParticles: 	0.294414	gui: 	0.012523	setRenderState: 	0.000487207	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.000628557	endScene: 	0.000393976	present: 	0.178125	TOTAL_RENDER: 	11.1788	
UPDATE	UpdateSceneManager: 	0.0291332	UpdateInput: 	1.08562	UpdateCamera: 	0.0505402	UpdateEnemies: 	0.462826	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0238641	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.41368	UpdatePlayer: 	0.0703232	UpdateSound: 	0.0216657	UpdateItems:	0.00119396	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0340443	UpdateGUI: 	0.00164508	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.32921	
RENDER	shadowmap: 	0.358443	sendToRender: 	0.183473	scene: 	7.51464	particles2Tex: 	0.232329	sendToRender: 	0.115176	motionBlur: 	2.40092	bloom2Tex: 	0.319367	printScene: 	0.0499477	applyBloom: 	0.0161921	setRenderState: 	0.000466155	applyParticles: 	0.00224356	gui: 	0.0156117	setRenderState: 	0.000451118	luaMsg: 	0.00110674	printTextDebug:	0.00074284	console: 	0.00114885	endScene: 	0.000339842	present: 	0.411732	TOTAL_RENDER: 	11.972	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.22482	UpdateCamera: 	0.0543567	UpdateEnemies: 	0.467174	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0215364	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.34938	UpdatePlayer: 	0.066588	UpdateSound: 	0.0188266	UpdateItems:	0.00107967	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0360654	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.40194	
RENDER	shadowmap: 	0.36195	sendToRender: 	0.127654	scene: 	7.04559	particles2Tex: 	0.108882	sendToRender: 	0.131874	motionBlur: 	2.44459	bloom2Tex: 	0.0688375	printScene: 	0.0365886	applyBloom: 	0.303127	setRenderState: 	0.000481192	applyParticles: 	0.00214732	gui: 	0.0129982	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000538334	console: 	0.000905243	endScene: 	0.000390969	present: 	0.222876	TOTAL_RENDER: 	11.1979	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	1.06519	UpdateCamera: 	0.0502996	UpdateEnemies: 	0.475276	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.019774	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.42153	UpdatePlayer: 	0.0736164	UpdateSound: 	0.0239694	UpdateItems:	0.00122403	UpdateTriggers: 	0.021407	UpdateRigid: 	0.0339361	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.32627	
RENDER	shadowmap: 	0.285819	sendToRender: 	0.171434	scene: 	6.84463	particles2Tex: 	0.382587	sendToRender: 	0.111781	motionBlur: 	2.4251	bloom2Tex: 	0.0688105	printScene: 	0.0390157	applyBloom: 	0.00656827	setRenderState: 	0.000430065	applyParticles: 	0.00202101	gui: 	0.373799	setRenderState: 	0.000538334	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.00119095	endScene: 	0.000351872	present: 	0.0880943	TOTAL_RENDER: 	11.1128	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.01765	UpdateCamera: 	0.0477704	UpdateEnemies: 	0.379471	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0162944	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.2384	UpdatePlayer: 	0.0607355	UpdateSound: 	0.0212537	UpdateItems:	0.00121802	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0315151	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.9527	
RENDER	shadowmap: 	0.277031	sendToRender: 	0.150556	scene: 	6.65749	particles2Tex: 	0.239177	sendToRender: 	0.108713	motionBlur: 	2.38181	bloom2Tex: 	0.0684315	printScene: 	0.035506	applyBloom: 	0.00667654	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.0148117	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.000517282	console: 	0.000974414	endScene: 	0.000375931	present: 	0.170541	TOTAL_RENDER: 	10.7629	
UPDATE	UpdateSceneManager: 	0.00839981	UpdateInput: 	0.872092	UpdateCamera: 	0.0459388	UpdateEnemies: 	0.377883	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0154763	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.19019	UpdatePlayer: 	0.0556108	UpdateSound: 	0.0186312	UpdateItems:	0.00139546	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0295151	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.77414	
RENDER	shadowmap: 	0.22924	sendToRender: 	0.148788	scene: 	7.09223	particles2Tex: 	0.195872	sendToRender: 	0.144087	motionBlur: 	2.27836	bloom2Tex: 	0.387303	printScene: 	0.0493282	applyBloom: 	0.00698932	setRenderState: 	0.000442095	applyParticles: 	0.0020601	gui: 	0.0158072	setRenderState: 	0.000433073	luaMsg: 	0.000860131	printTextDebug:	0.000730811	console: 	0.00108569	endScene: 	0.000366909	present: 	0.262782	TOTAL_RENDER: 	11.1723	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.20357	UpdateCamera: 	0.0506695	UpdateEnemies: 	0.443761	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.020565	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.37485	UpdatePlayer: 	0.0713909	UpdateSound: 	0.0206281	UpdateItems:	0.00130824	UpdateTriggers: 	0.0212386	UpdateRigid: 	0.0348714	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.38573	
RENDER	shadowmap: 	0.309921	sendToRender: 	0.155518	scene: 	6.63006	particles2Tex: 	0.167894	sendToRender: 	0.112262	motionBlur: 	2.21954	bloom2Tex: 	0.069436	printScene: 	0.398343	applyBloom: 	0.00669759	setRenderState: 	0.00047217	applyParticles: 	0.00193379	gui: 	0.0129982	setRenderState: 	0.000439088	luaMsg: 	0.000736825	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000393976	present: 	0.241357	TOTAL_RENDER: 	10.6542	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	1.11117	UpdateCamera: 	0.0479147	UpdateEnemies: 	0.390133	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0272866	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.21496	UpdatePlayer: 	0.0609851	UpdateSound: 	0.0119245	UpdateItems:	0.00132929	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0321376	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.04697	
RENDER	shadowmap: 	0.295864	sendToRender: 	0.152619	scene: 	6.58628	particles2Tex: 	0.147711	sendToRender: 	0.121173	motionBlur: 	2.20181	bloom2Tex: 	0.0683203	printScene: 	0.0377134	applyBloom: 	0.30107	setRenderState: 	0.000538334	applyParticles: 	0.00222251	gui: 	0.0128147	setRenderState: 	0.000487207	luaMsg: 	0.000745848	printTextDebug:	0.000691714	console: 	0.00107366	endScene: 	0.000360894	present: 	0.173407	TOTAL_RENDER: 	10.4533	
UPDATE	UpdateSceneManager: 	0.0918566	UpdateInput: 	1.08593	UpdateCamera: 	0.0494094	UpdateEnemies: 	0.455668	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0228296	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.35584	UpdatePlayer: 	0.0672887	UpdateSound: 	0.019795	UpdateItems:	0.000974414	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0348052	UpdateGUI: 	0.00135335	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.31934	
RENDER	shadowmap: 	0.331138	sendToRender: 	0.184101	scene: 	6.72149	particles2Tex: 	0.0777847	sendToRender: 	0.112791	motionBlur: 	2.28061	bloom2Tex: 	0.352479	printScene: 	0.0462967	applyBloom: 	0.00707052	setRenderState: 	0.000451118	applyParticles: 	0.00214431	gui: 	0.0152628	setRenderState: 	0.000439088	luaMsg: 	0.000535326	printTextDebug:	0.000640587	console: 	0.000998474	endScene: 	0.000357887	present: 	0.349442	TOTAL_RENDER: 	10.8391	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.0267	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.519516	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0208988	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.37775	UpdatePlayer: 	0.0683654	UpdateSound: 	0.014917	UpdateItems:	0.0012902	UpdateTriggers: 	0.021001	UpdateRigid: 	0.0348804	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.29104	
RENDER	shadowmap: 	0.306372	sendToRender: 	0.199526	scene: 	6.51693	particles2Tex: 	0.21755	sendToRender: 	0.111994	motionBlur: 	2.1692	bloom2Tex: 	0.0719593	printScene: 	0.0426366	applyBloom: 	0.326354	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0139395	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000649609	console: 	0.0010105	endScene: 	0.000387961	present: 	0.174754	TOTAL_RENDER: 	10.5147	
UPDATE	UpdateSceneManager: 	0.00990354	UpdateInput: 	1.10545	UpdateCamera: 	0.0501673	UpdateEnemies: 	0.410394	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0166011	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.2334	UpdatePlayer: 	0.0591746	UpdateSound: 	0.0199665	UpdateItems:	0.000983436	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0312955	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.06824	
RENDER	shadowmap: 	0.269308	sendToRender: 	0.150526	scene: 	6.20175	particles2Tex: 	0.188062	sendToRender: 	0.111204	motionBlur: 	2.1682	bloom2Tex: 	0.0685488	printScene: 	0.0369556	applyBloom: 	0.00704947	setRenderState: 	0.000457133	applyParticles: 	0.00206612	gui: 	0.365477	setRenderState: 	0.000550364	luaMsg: 	0.000646602	printTextDebug:	0.000517282	console: 	0.00107667	endScene: 	0.000342849	present: 	0.116737	TOTAL_RENDER: 	9.99809	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.09866	UpdateCamera: 	0.0483418	UpdateEnemies: 	0.424024	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0217078	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.36528	UpdatePlayer: 	0.0707773	UpdateSound: 	0.0145982	UpdateItems:	0.00156387	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0459508	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.25147	
RENDER	shadowmap: 	0.298123	sendToRender: 	0.193824	scene: 	6.67988	particles2Tex: 	0.233234	sendToRender: 	0.11567	motionBlur: 	2.01399	bloom2Tex: 	0.342278	printScene: 	0.0459268	applyBloom: 	0.00677579	setRenderState: 	0.000433073	applyParticles: 	0.00203304	gui: 	0.0148718	setRenderState: 	0.00043608	luaMsg: 	0.000727803	printTextDebug:	0.000643594	console: 	0.00114584	endScene: 	0.000336835	present: 	0.356242	TOTAL_RENDER: 	10.6619	
UPDATE	UpdateSceneManager: 	0.0276956	UpdateInput: 	1.02146	UpdateCamera: 	0.0489132	UpdateEnemies: 	0.416448	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0168417	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.22841	UpdatePlayer: 	0.0839831	UpdateSound: 	0.0216536	UpdateItems:	0.00103156	UpdateTriggers: 	0.0216687	UpdateRigid: 	0.0320293	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.05089	
RENDER	shadowmap: 	0.271004	sendToRender: 	0.168977	scene: 	6.2372	particles2Tex: 	0.299172	sendToRender: 	0.138427	motionBlur: 	2.2046	bloom2Tex: 	0.0701729	printScene: 	0.344603	applyBloom: 	0.00789456	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0139425	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000433073	console: 	0.00106765	endScene: 	0.000348864	present: 	0.205776	TOTAL_RENDER: 	10.2869	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.08287	UpdateCamera: 	0.0505342	UpdateEnemies: 	0.499183	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0193951	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.35324	UpdatePlayer: 	0.0687323	UpdateSound: 	0.0226431	UpdateItems:	0.00108268	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0343962	UpdateGUI: 	0.00163906	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.27875	
RENDER	shadowmap: 	0.327181	sendToRender: 	0.163482	scene: 	5.81166	particles2Tex: 	0.229781	sendToRender: 	0.11262	motionBlur: 	1.97567	bloom2Tex: 	0.364308	printScene: 	0.0403179	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.00195484	gui: 	0.0132719	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00101953	endScene: 	0.000363902	present: 	0.332468	TOTAL_RENDER: 	9.71633	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	1.0503	UpdateCamera: 	0.0488139	UpdateEnemies: 	0.390382	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0192116	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.22636	UpdatePlayer: 	0.060534	UpdateSound: 	0.01132	UpdateItems:	0.00112779	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0324143	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.98341	
RENDER	shadowmap: 	0.316101	sendToRender: 	0.153112	scene: 	5.61532	particles2Tex: 	0.0692075	sendToRender: 	0.127784	motionBlur: 	2.08968	bloom2Tex: 	0.377973	printScene: 	0.0372563	applyBloom: 	0.00684797	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.0143907	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000724796	console: 	0.00103456	endScene: 	0.000342849	present: 	0.291837	TOTAL_RENDER: 	9.57248	
UPDATE	UpdateSceneManager: 	0.0084359	UpdateInput: 	1.02947	UpdateCamera: 	0.0459539	UpdateEnemies: 	0.368969	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0151485	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.20834	UpdatePlayer: 	0.0682511	UpdateSound: 	0.0196808	UpdateItems:	0.00106464	UpdateTriggers: 	0.020198	UpdateRigid: 	0.0317918	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.94632	
RENDER	shadowmap: 	0.256593	sendToRender: 	0.16735	scene: 	5.1406	particles2Tex: 	0.177479	sendToRender: 	0.108963	motionBlur: 	2.23981	bloom2Tex: 	0.257603	printScene: 	0.0360894	applyBloom: 	0.00676075	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0223333	setRenderState: 	0.000442095	luaMsg: 	0.000661639	printTextDebug:	0.000646602	console: 	0.00107366	endScene: 	0.000345857	present: 	0.260391	TOTAL_RENDER: 	8.99733	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	0.990498	UpdateCamera: 	0.0454306	UpdateEnemies: 	0.363156	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0151425	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.21576	UpdatePlayer: 	0.0571235	UpdateSound: 	0.0187274	UpdateItems:	0.00107667	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0294279	UpdateGUI: 	0.001615	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.87409	
RENDER	shadowmap: 	0.259633	sendToRender: 	0.149425	scene: 	4.96829	particles2Tex: 	0.199063	sendToRender: 	0.108413	motionBlur: 	1.90573	bloom2Tex: 	0.340266	printScene: 	0.0343872	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.0122193	setRenderState: 	0.00043608	luaMsg: 	0.000544349	printTextDebug:	0.000535326	console: 	0.00118193	endScene: 	0.00033082	present: 	0.339325	TOTAL_RENDER: 	8.63505	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.35231	UpdateCamera: 	0.0468711	UpdateEnemies: 	0.454426	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0235694	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.39912	UpdatePlayer: 	0.070642	UpdateSound: 	0.0197529	UpdateItems:	0.00101953	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0369014	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.57627	
RENDER	shadowmap: 	0.312384	sendToRender: 	0.204034	scene: 	5.34169	particles2Tex: 	0.244542	sendToRender: 	0.112394	motionBlur: 	2.14277	bloom2Tex: 	0.0725878	printScene: 	0.0462756	applyBloom: 	0.00704947	setRenderState: 	0.000439088	applyParticles: 	0.00205409	gui: 	0.360109	setRenderState: 	0.000517282	luaMsg: 	0.000679684	printTextDebug:	0.000769907	console: 	0.00130523	endScene: 	0.000351872	present: 	0.0888942	TOTAL_RENDER: 	9.26689	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.10026	UpdateCamera: 	0.0485794	UpdateEnemies: 	0.398698	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0171725	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.24479	UpdatePlayer: 	0.081926	UpdateSound: 	0.0220506	UpdateItems:	0.00106464	UpdateTriggers: 	0.0208837	UpdateRigid: 	0.0333496	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.11288	
RENDER	shadowmap: 	0.276273	sendToRender: 	0.169701	scene: 	5.08702	particles2Tex: 	0.288183	sendToRender: 	0.11293	motionBlur: 	2.01149	bloom2Tex: 	0.280237	printScene: 	0.039966	applyBloom: 	0.00688406	setRenderState: 	0.00047217	applyParticles: 	0.0020992	gui: 	0.0131215	setRenderState: 	0.000451118	luaMsg: 	0.000703744	printTextDebug:	0.000541341	console: 	0.00109471	endScene: 	0.000345857	present: 	0.420968	TOTAL_RENDER: 	9.02789	
UPDATE	UpdateSceneManager: 	0.0136538	UpdateInput: 	1.13898	UpdateCamera: 	0.0715623	UpdateEnemies: 	0.382873	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0210251	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.2834	UpdatePlayer: 	0.0616708	UpdateSound: 	0.0229168	UpdateItems:	0.00113381	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0336774	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.22127	
RENDER	shadowmap: 	0.30365	sendToRender: 	0.153963	scene: 	5.34321	particles2Tex: 	0.0754118	sendToRender: 	0.234428	motionBlur: 	2.09681	bloom2Tex: 	0.401278	printScene: 	0.0412923	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00212025	gui: 	0.0130193	setRenderState: 	0.00043608	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.000875168	endScene: 	0.000387961	present: 	0.258292	TOTAL_RENDER: 	9.24822	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.06304	UpdateCamera: 	0.0476892	UpdateEnemies: 	0.358642	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0165771	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.20971	UpdatePlayer: 	0.0578694	UpdateSound: 	0.0204597	UpdateItems:	0.00892311	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0304775	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.95868	
RENDER	shadowmap: 	0.258409	sendToRender: 	0.151206	scene: 	5.36302	particles2Tex: 	0.205779	sendToRender: 	0.106716	motionBlur: 	2.13208	bloom2Tex: 	0.0666782	printScene: 	0.360091	applyBloom: 	0.00716375	setRenderState: 	0.000442095	applyParticles: 	0.00190372	gui: 	0.0130493	setRenderState: 	0.000445103	luaMsg: 	0.000818027	printTextDebug:	0.000526304	console: 	0.000986444	endScene: 	0.000384954	present: 	0.23754	TOTAL_RENDER: 	9.40653	
UPDATE	UpdateSceneManager: 	0.00839079	UpdateInput: 	1.01712	UpdateCamera: 	0.0464441	UpdateEnemies: 	0.343003	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0148267	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.18299	UpdatePlayer: 	0.0537221	UpdateSound: 	0.0287933	UpdateItems:	0.000884191	UpdateTriggers: 	0.0200687	UpdateRigid: 	0.0290039	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.87916	
RENDER	shadowmap: 	0.250827	sendToRender: 	0.148761	scene: 	5.44521	particles2Tex: 	0.26012	sendToRender: 	0.111471	motionBlur: 	2.30585	bloom2Tex: 	0.263895	printScene: 	0.036339	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0123185	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000433073	console: 	0.000959377	endScene: 	0.000357887	present: 	0.377267	TOTAL_RENDER: 	9.55449	
UPDATE	UpdateSceneManager: 	0.00793967	UpdateInput: 	0.985617	UpdateCamera: 	0.0461824	UpdateEnemies: 	0.355745	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.024604	UpdateLUAMsg: 	0.00716676	UpdateColisions: 	1.1819	UpdatePlayer: 	0.0569792	UpdateSound: 	0.0196868	UpdateItems:	0.000977422	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0299362	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.84565	
RENDER	shadowmap: 	0.246229	sendToRender: 	0.167016	scene: 	6.1815	particles2Tex: 	0.227923	sendToRender: 	0.142144	motionBlur: 	2.23584	bloom2Tex: 	0.072672	printScene: 	0.0438607	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.0167515	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00117291	endScene: 	0.000357887	present: 	0.160438	TOTAL_RENDER: 	10.1479	
UPDATE	UpdateSceneManager: 	0.0235664	UpdateInput: 	1.0905	UpdateCamera: 	0.0508861	UpdateEnemies: 	0.486843	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0187124	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.39739	UpdatePlayer: 	0.0775471	UpdateSound: 	0.0231724	UpdateItems:	0.00148267	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0354518	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.33786	
RENDER	shadowmap: 	0.304631	sendToRender: 	0.154442	scene: 	5.57323	particles2Tex: 	0.182212	sendToRender: 	0.111005	motionBlur: 	2.19456	bloom2Tex: 	0.0688736	printScene: 	0.0370879	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.0128117	setRenderState: 	0.000427058	luaMsg: 	0.000643594	printTextDebug:	0.000631565	console: 	0.00126012	endScene: 	0.000342849	present: 	0.464738	TOTAL_RENDER: 	9.42692	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.02759	UpdateCamera: 	0.0474335	UpdateEnemies: 	0.389946	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0167635	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.40854	UpdatePlayer: 	0.0623324	UpdateSound: 	0.0217589	UpdateItems:	0.00106464	UpdateTriggers: 	0.0211334	UpdateRigid: 	0.0318158	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.193	
RENDER	shadowmap: 	0.281982	sendToRender: 	0.17498	scene: 	5.39711	particles2Tex: 	0.0711443	sendToRender: 	0.109564	motionBlur: 	2.14201	bloom2Tex: 	0.0779952	printScene: 	0.348783	applyBloom: 	0.0071427	setRenderState: 	0.000478185	applyParticles: 	0.0022195	gui: 	0.02301	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000532319	console: 	0.00100148	endScene: 	0.000378939	present: 	0.236819	TOTAL_RENDER: 	9.20187	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	0.989758	UpdateCamera: 	0.0463328	UpdateEnemies: 	0.388728	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0173169	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.22572	UpdatePlayer: 	0.0593761	UpdateSound: 	0.0179996	UpdateItems:	0.00130824	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0319361	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.93308	
RENDER	shadowmap: 	0.287587	sendToRender: 	0.151936	scene: 	4.92504	particles2Tex: 	0.245309	sendToRender: 	0.108358	motionBlur: 	1.83842	bloom2Tex: 	0.278547	printScene: 	0.0366127	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0125561	setRenderState: 	0.00043608	luaMsg: 	0.000571416	printTextDebug:	0.000529311	console: 	0.000763893	endScene: 	0.000339842	present: 	0.381709	TOTAL_RENDER: 	8.58549	
UPDATE	UpdateSceneManager: 	0.00797275	UpdateInput: 	1.09139	UpdateCamera: 	0.0663354	UpdateEnemies: 	0.446519	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0229499	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.37645	UpdatePlayer: 	0.0687954	UpdateSound: 	0.0180086	UpdateItems:	0.000992459	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0347511	UpdateGUI: 	0.001615	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.28667	
RENDER	shadowmap: 	0.298998	sendToRender: 	0.206898	scene: 	5.26236	particles2Tex: 	0.0792914	sendToRender: 	0.113793	motionBlur: 	1.83475	bloom2Tex: 	0.396334	printScene: 	0.0473643	applyBloom: 	0.00701037	setRenderState: 	0.000442095	applyParticles: 	0.00214431	gui: 	0.0176928	setRenderState: 	0.000451118	luaMsg: 	0.000757878	printTextDebug:	0.000781937	console: 	0.00119697	endScene: 	0.000342849	present: 	0.310492	TOTAL_RENDER: 	8.91342	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.05654	UpdateCamera: 	0.0485944	UpdateEnemies: 	0.369119	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0159335	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.22778	UpdatePlayer: 	0.0602001	UpdateSound: 	0.0210221	UpdateItems:	0.00106765	UpdateTriggers: 	0.0208477	UpdateRigid: 	0.0305948	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.9921	
RENDER	shadowmap: 	0.258596	sendToRender: 	0.171148	scene: 	4.88507	particles2Tex: 	0.144646	sendToRender: 	0.109631	motionBlur: 	1.88913	bloom2Tex: 	0.0677458	printScene: 	0.0356864	applyBloom: 	0.00716976	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0123486	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000529311	console: 	0.000833064	endScene: 	0.000345857	present: 	0.425756	TOTAL_RENDER: 	8.33834	
UPDATE	UpdateSceneManager: 	0.012093	UpdateInput: 	1.22069	UpdateCamera: 	0.049241	UpdateEnemies: 	0.369775	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0174583	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.19646	UpdatePlayer: 	0.0609941	UpdateSound: 	0.019798	UpdateItems:	0.000854116	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.031903	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.12634	
RENDER	shadowmap: 	0.281906	sendToRender: 	0.154306	scene: 	5.05416	particles2Tex: 	0.0693729	sendToRender: 	0.110407	motionBlur: 	1.83387	bloom2Tex: 	0.403248	printScene: 	0.0443719	applyBloom: 	0.00716976	setRenderState: 	0.00043608	applyParticles: 	0.00243002	gui: 	0.0158282	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000688706	console: 	0.00110975	endScene: 	0.000348864	present: 	0.323304	TOTAL_RENDER: 	8.68721	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.04264	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.439831	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0430667	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.30516	UpdatePlayer: 	0.071457	UpdateSound: 	0.0189921	UpdateItems:	0.001212	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0546604	UpdateGUI: 	0.0014917	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.17976	
RENDER	shadowmap: 	0.323701	sendToRender: 	0.195508	scene: 	5.39189	particles2Tex: 	0.244085	sendToRender: 	0.159575	motionBlur: 	1.81761	bloom2Tex: 	0.0715803	printScene: 	0.0435629	applyBloom: 	0.00699533	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0149049	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000739833	console: 	0.00114584	endScene: 	0.000363902	present: 	0.463842	TOTAL_RENDER: 	9.07732	
UPDATE	UpdateSceneManager: 	0.0147185	UpdateInput: 	1.13562	UpdateCamera: 	0.050444	UpdateEnemies: 	0.465328	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0252596	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.32955	UpdatePlayer: 	0.0734149	UpdateSound: 	0.0211093	UpdateItems:	0.00139245	UpdateTriggers: 	0.0204597	UpdateRigid: 	0.0354729	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.30835	
RENDER	shadowmap: 	0.334041	sendToRender: 	0.182468	scene: 	5.56919	particles2Tex: 	0.212747	sendToRender: 	0.112551	motionBlur: 	1.87491	bloom2Tex: 	0.0717758	printScene: 	0.0438035	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0174793	setRenderState: 	0.0004842	luaMsg: 	0.000682691	printTextDebug:	0.000529311	console: 	0.00104359	endScene: 	0.000366909	present: 	0.14603	TOTAL_RENDER: 	9.34792	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.02838	UpdateCamera: 	0.0477252	UpdateEnemies: 	0.406033	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0153861	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.20823	UpdatePlayer: 	0.063752	UpdateSound: 	0.0212146	UpdateItems:	0.00106163	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0313587	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.96368	
RENDER	shadowmap: 	0.284469	sendToRender: 	0.150881	scene: 	5.24694	particles2Tex: 	0.283771	sendToRender: 	0.108437	motionBlur: 	1.8034	bloom2Tex: 	0.373074	printScene: 	0.035903	applyBloom: 	0.00680586	setRenderState: 	0.000469162	applyParticles: 	0.00196687	gui: 	0.0122554	setRenderState: 	0.000433073	luaMsg: 	0.000544349	printTextDebug:	0.0055307	console: 	0.000857124	endScene: 	0.000378939	present: 	0.284902	TOTAL_RENDER: 	8.91034	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	0.990769	UpdateCamera: 	0.047641	UpdateEnemies: 	0.372605	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0166492	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.21015	UpdatePlayer: 	0.0583806	UpdateSound: 	0.0190281	UpdateItems:	0.00120298	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0315963	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.88819	
RENDER	shadowmap: 	0.276033	sendToRender: 	0.154439	scene: 	5.93863	particles2Tex: 	0.0701488	sendToRender: 	0.12071	motionBlur: 	2.06863	bloom2Tex: 	0.0678722	printScene: 	0.0368443	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.0126223	setRenderState: 	0.00046014	luaMsg: 	0.000535326	printTextDebug:	0.00043608	console: 	0.000956369	endScene: 	0.000387961	present: 	0.416664	TOTAL_RENDER: 	9.53014	
UPDATE	UpdateSceneManager: 	0.00792764	UpdateInput: 	0.979461	UpdateCamera: 	0.046805	UpdateEnemies: 	0.360596	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.013723	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.16382	UpdatePlayer: 	0.0776434	UpdateSound: 	0.0188597	UpdateItems:	0.000905243	UpdateTriggers: 	0.0194101	UpdateRigid: 	0.0295602	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.84701	
RENDER	shadowmap: 	0.246434	sendToRender: 	0.164893	scene: 	5.8432	particles2Tex: 	0.256569	sendToRender: 	0.108154	motionBlur: 	2.03572	bloom2Tex: 	0.365631	printScene: 	0.0375811	applyBloom: 	0.00682391	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.012099	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000439088	console: 	0.000980429	endScene: 	0.000375931	present: 	0.317521	TOTAL_RENDER: 	9.73821	
UPDATE	UpdateSceneManager: 	0.0195214	UpdateInput: 	0.992185	UpdateCamera: 	0.0574934	UpdateEnemies: 	0.398824	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0177861	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.18363	UpdatePlayer: 	0.060546	UpdateSound: 	0.0201499	UpdateItems:	0.00108569	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0412291	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.94142	
RENDER	shadowmap: 	0.253128	sendToRender: 	0.154493	scene: 	6.05713	particles2Tex: 	0.229327	sendToRender: 	0.111513	motionBlur: 	1.91202	bloom2Tex: 	0.260436	printScene: 	0.0366157	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00222852	gui: 	0.0125772	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.00062555	console: 	0.000980429	endScene: 	0.000363902	present: 	0.378981	TOTAL_RENDER: 	9.74449	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.03629	UpdateCamera: 	0.0464621	UpdateEnemies: 	0.368909	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0151576	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.14954	UpdatePlayer: 	0.054883	UpdateSound: 	0.0198522	UpdateItems:	0.00133531	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0303783	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.86062	
RENDER	shadowmap: 	0.234578	sendToRender: 	0.151176	scene: 	6.49721	particles2Tex: 	0.296478	sendToRender: 	0.114746	motionBlur: 	2.27618	bloom2Tex: 	0.0705999	printScene: 	0.0388563	applyBloom: 	0.322748	setRenderState: 	0.00047217	applyParticles: 	0.00233378	gui: 	0.0137801	setRenderState: 	0.000451118	luaMsg: 	0.000796975	printTextDebug:	0.000604498	console: 	0.00090825	endScene: 	0.000384954	present: 	0.190324	TOTAL_RENDER: 	10.5351	
UPDATE	UpdateSceneManager: 	0.0327932	UpdateInput: 	1.01538	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.380794	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0172507	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.23838	UpdatePlayer: 	0.059346	UpdateSound: 	0.0204868	UpdateItems:	0.00119095	UpdateTriggers: 	0.0199093	UpdateRigid: 	0.0319121	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.99574	
RENDER	shadowmap: 	0.2895	sendToRender: 	0.152911	scene: 	6.84049	particles2Tex: 	0.0787892	sendToRender: 	0.112557	motionBlur: 	2.40494	bloom2Tex: 	0.0684165	printScene: 	0.0362338	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0125621	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000655624	console: 	0.0010105	endScene: 	0.000360894	present: 	0.405693	TOTAL_RENDER: 	10.728	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.05132	UpdateCamera: 	0.0457433	UpdateEnemies: 	0.401997	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0154583	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.20148	UpdatePlayer: 	0.0548318	UpdateSound: 	0.019386	UpdateItems:	0.00128418	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0308053	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.96055	
RENDER	shadowmap: 	0.265741	sendToRender: 	0.150339	scene: 	7.15994	particles2Tex: 	0.0704616	sendToRender: 	0.10979	motionBlur: 	2.39138	bloom2Tex: 	0.0769998	printScene: 	0.0353165	applyBloom: 	0.282048	setRenderState: 	0.000493222	applyParticles: 	0.0020571	gui: 	0.0122644	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00103757	endScene: 	0.000360894	present: 	0.188281	TOTAL_RENDER: 	11.0592	
UPDATE	UpdateSceneManager: 	0.00796373	UpdateInput: 	1.00595	UpdateCamera: 	0.0559777	UpdateEnemies: 	0.343956	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0136839	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.1775	UpdatePlayer: 	0.0521522	UpdateSound: 	0.0182823	UpdateItems:	0.00107967	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.029458	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.87072	
RENDER	shadowmap: 	0.271371	sendToRender: 	0.149305	scene: 	7.35165	particles2Tex: 	0.232596	sendToRender: 	0.110785	motionBlur: 	2.39239	bloom2Tex: 	0.0662932	printScene: 	0.0346579	applyBloom: 	0.00673669	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0123305	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000517282	console: 	0.00101652	endScene: 	0.000345857	present: 	0.408114	TOTAL_RENDER: 	11.3616	
UPDATE	UpdateSceneManager: 	0.0077502	UpdateInput: 	0.966174	UpdateCamera: 	0.0446967	UpdateEnemies: 	0.347388	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0171575	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.26269	UpdatePlayer: 	0.0523507	UpdateSound: 	0.017768	UpdateItems:	0.000857124	UpdateTriggers: 	0.0194402	UpdateRigid: 	0.0292805	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.89484	
RENDER	shadowmap: 	0.259462	sendToRender: 	0.147627	scene: 	7.48413	particles2Tex: 	0.072236	sendToRender: 	0.111504	motionBlur: 	2.41883	bloom2Tex: 	0.0688917	printScene: 	0.365835	applyBloom: 	0.0072269	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.0123576	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.00103156	endScene: 	0.000363902	present: 	0.230906	TOTAL_RENDER: 	11.4969	
UPDATE	UpdateSceneManager: 	0.00853214	UpdateInput: 	0.987265	UpdateCamera: 	0.0472621	UpdateEnemies: 	0.391372	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.016971	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15257	UpdatePlayer: 	0.0553491	UpdateSound: 	0.0203123	UpdateItems:	0.00111877	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.031082	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.84022	
RENDER	shadowmap: 	0.314059	sendToRender: 	0.151106	scene: 	7.50422	particles2Tex: 	0.211012	sendToRender: 	0.114085	motionBlur: 	2.51557	bloom2Tex: 	0.0681458	printScene: 	0.0374758	applyBloom: 	0.00660436	setRenderState: 	0.00043608	applyParticles: 	0.00203604	gui: 	0.0228025	setRenderState: 	0.000463147	luaMsg: 	0.000700736	printTextDebug:	0.000430065	console: 	0.000965392	endScene: 	0.000354879	present: 	0.444252	TOTAL_RENDER: 	11.7228	
UPDATE	UpdateSceneManager: 	0.00807501	UpdateInput: 	1.0686	UpdateCamera: 	0.0482455	UpdateEnemies: 	0.393781	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0167575	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.18427	UpdatePlayer: 	0.0783501	UpdateSound: 	0.0215303	UpdateItems:	0.00123907	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.032282	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.98358	
RENDER	shadowmap: 	0.270069	sendToRender: 	0.169614	scene: 	8.02085	particles2Tex: 	0.0715833	sendToRender: 	0.244978	motionBlur: 	2.42119	bloom2Tex: 	0.320408	printScene: 	0.037533	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00198191	gui: 	0.0142132	setRenderState: 	0.000463147	luaMsg: 	0.000836071	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000348864	present: 	0.387014	TOTAL_RENDER: 	12.2826	
UPDATE	UpdateSceneManager: 	0.0173019	UpdateInput: 	1.10464	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.497905	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0241859	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.32029	UpdatePlayer: 	0.0725939	UpdateSound: 	0.0196747	UpdateItems:	0.00133531	UpdateTriggers: 	0.021801	UpdateRigid: 	0.0368653	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.32126	
RENDER	shadowmap: 	0.474645	sendToRender: 	0.185346	scene: 	8.16421	particles2Tex: 	0.238458	sendToRender: 	0.113489	motionBlur: 	2.6295	bloom2Tex: 	0.073872	printScene: 	0.0457493	applyBloom: 	0.0069412	setRenderState: 	0.000466155	applyParticles: 	0.00215333	gui: 	0.0151846	setRenderState: 	0.000454125	luaMsg: 	0.000917273	printTextDebug:	0.000863138	console: 	0.000962384	endScene: 	0.000357887	present: 	0.436426	TOTAL_RENDER: 	12.7472	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.02233	UpdateCamera: 	0.0489884	UpdateEnemies: 	0.4196	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0168718	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.17408	UpdatePlayer: 	0.062985	UpdateSound: 	0.02178	UpdateItems:	0.00115185	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.032676	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.97034	
RENDER	shadowmap: 	0.291969	sendToRender: 	0.153738	scene: 	7.82546	particles2Tex: 	0.201761	sendToRender: 	0.110046	motionBlur: 	2.51707	bloom2Tex: 	0.068197	printScene: 	0.0377315	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0129681	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.00075487	console: 	0.00100148	endScene: 	0.000357887	present: 	0.423467	TOTAL_RENDER: 	11.986	
UPDATE	UpdateSceneManager: 	0.00777727	UpdateInput: 	1.01451	UpdateCamera: 	0.0467418	UpdateEnemies: 	0.675269	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0174402	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.1672	UpdatePlayer: 	0.0584799	UpdateSound: 	0.0182131	UpdateItems:	0.0012932	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0302189	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.16672	
RENDER	shadowmap: 	0.281936	sendToRender: 	0.150412	scene: 	7.84579	particles2Tex: 	0.205713	sendToRender: 	0.110972	motionBlur: 	2.4958	bloom2Tex: 	0.0671113	printScene: 	0.0364623	applyBloom: 	0.288953	setRenderState: 	0.000490215	applyParticles: 	0.00196086	gui: 	0.0124508	setRenderState: 	0.000454125	luaMsg: 	0.000676676	printTextDebug:	0.000520289	console: 	0.00103456	endScene: 	0.000354879	present: 	0.197397	TOTAL_RENDER: 	12.0121	
UPDATE	UpdateSceneManager: 	0.0253498	UpdateInput: 	1.02134	UpdateCamera: 	0.0466576	UpdateEnemies: 	0.698703	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.016959	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21131	UpdatePlayer: 	0.0601911	UpdateSound: 	0.0204146	UpdateItems:	0.001212	UpdateTriggers: 	0.0204567	UpdateRigid: 	0.0399089	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.30238	
RENDER	shadowmap: 	0.25803	sendToRender: 	0.15043	scene: 	7.9361	particles2Tex: 	0.223315	sendToRender: 	0.110491	motionBlur: 	2.50237	bloom2Tex: 	0.068221	printScene: 	0.0374969	applyBloom: 	0.33543	setRenderState: 	0.000505252	applyParticles: 	0.00257739	gui: 	0.013302	setRenderState: 	0.00047217	luaMsg: 	0.000694721	printTextDebug:	0.000532319	console: 	0.000902235	endScene: 	0.000384954	present: 	0.184074	TOTAL_RENDER: 	12.1426	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.23021	UpdateCamera: 	0.0589521	UpdateEnemies: 	0.534409	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0240566	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.38551	UpdatePlayer: 	0.0767652	UpdateSound: 	0.0209258	UpdateItems:	0.00141049	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0371901	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.53709	
RENDER	shadowmap: 	0.339262	sendToRender: 	0.185079	scene: 	8.17517	particles2Tex: 	0.211977	sendToRender: 	0.167569	motionBlur: 	2.59049	bloom2Tex: 	0.0742269	printScene: 	0.374061	applyBloom: 	0.00741337	setRenderState: 	0.000469162	applyParticles: 	0.00225559	gui: 	0.0159064	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.00112779	endScene: 	0.000354879	present: 	0.211394	TOTAL_RENDER: 	12.6936	
UPDATE	UpdateSceneManager: 	0.0219363	UpdateInput: 	1.08295	UpdateCamera: 	0.0492681	UpdateEnemies: 	0.468254	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0186913	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.26088	UpdatePlayer: 	0.05934	UpdateSound: 	0.0226792	UpdateItems:	0.00114885	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0342879	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.16547	
RENDER	shadowmap: 	0.272213	sendToRender: 	0.174152	scene: 	7.94446	particles2Tex: 	0.168709	sendToRender: 	0.111748	motionBlur: 	2.51885	bloom2Tex: 	0.0689067	printScene: 	0.0358578	applyBloom: 	0.304525	setRenderState: 	0.000475177	applyParticles: 	0.00218341	gui: 	0.0136268	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000424051	console: 	0.00118494	endScene: 	0.000372924	present: 	0.176456	TOTAL_RENDER: 	12.1398	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.10393	UpdateCamera: 	0.045611	UpdateEnemies: 	0.392187	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0155154	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21864	UpdatePlayer: 	0.0560318	UpdateSound: 	0.0208025	UpdateItems:	0.000968399	UpdateTriggers: 	0.0205619	UpdateRigid: 	0.0311422	UpdateGUI: 	0.00168117	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.04611	
RENDER	shadowmap: 	0.260749	sendToRender: 	0.170086	scene: 	7.98561	particles2Tex: 	0.260139	sendToRender: 	0.111931	motionBlur: 	2.80285	bloom2Tex: 	0.294592	printScene: 	0.051662	applyBloom: 	0.00681789	setRenderState: 	0.00043608	applyParticles: 	0.00231574	gui: 	0.0150403	setRenderState: 	0.000454125	luaMsg: 	0.000860131	printTextDebug:	0.00044811	console: 	0.00092028	endScene: 	0.000336835	present: 	0.380773	TOTAL_RENDER: 	12.6902	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.08957	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.502262	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0232446	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.2981	UpdatePlayer: 	0.0699413	UpdateSound: 	0.0206852	UpdateItems:	0.00129621	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0351962	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.24219	
RENDER	shadowmap: 	0.306751	sendToRender: 	0.17218	scene: 	8.17423	particles2Tex: 	0.238401	sendToRender: 	0.110337	motionBlur: 	2.52782	bloom2Tex: 	0.0684736	printScene: 	0.0366187	applyBloom: 	0.281212	setRenderState: 	0.000490215	applyParticles: 	0.00212025	gui: 	0.013332	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.00103757	endScene: 	0.000372924	present: 	0.189328	TOTAL_RENDER: 	12.4423	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.17132	UpdateCamera: 	0.0579656	UpdateEnemies: 	0.562168	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0232115	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.32559	UpdatePlayer: 	0.0707112	UpdateSound: 	0.0242912	UpdateItems:	0.00130523	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0372563	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.44462	
RENDER	shadowmap: 	0.325993	sendToRender: 	0.185033	scene: 	8.31682	particles2Tex: 	0.079914	sendToRender: 	0.131101	motionBlur: 	2.69193	bloom2Tex: 	0.0741547	printScene: 	0.0451659	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00217138	gui: 	0.0160057	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000721788	console: 	0.00119095	endScene: 	0.000366909	present: 	0.460507	TOTAL_RENDER: 	12.6677	
UPDATE	UpdateSceneManager: 	0.0117441	UpdateInput: 	1.04165	UpdateCamera: 	0.0481282	UpdateEnemies: 	0.434739	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0170222	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18545	UpdatePlayer: 	0.0612528	UpdateSound: 	0.0231062	UpdateItems:	0.00109471	UpdateTriggers: 	0.0204928	UpdateRigid: 	0.0328143	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.0102	
RENDER	shadowmap: 	0.284797	sendToRender: 	0.1978	scene: 	8.11997	particles2Tex: 	0.072675	sendToRender: 	0.122181	motionBlur: 	2.7096	bloom2Tex: 	0.0695744	printScene: 	0.0396442	applyBloom: 	0.00673669	setRenderState: 	0.000463147	applyParticles: 	0.00219243	gui: 	0.346242	setRenderState: 	0.000544349	luaMsg: 	0.00077893	printTextDebug:	0.000514274	console: 	0.00110373	endScene: 	0.000348864	present: 	0.117056	TOTAL_RENDER: 	12.4141	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.22878	UpdateCamera: 	0.0542273	UpdateEnemies: 	0.501276	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0210281	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.33415	UpdatePlayer: 	0.097258	UpdateSound: 	0.016147	UpdateItems:	0.00142553	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0361315	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.45217	
RENDER	shadowmap: 	0.411374	sendToRender: 	0.156445	scene: 	7.91674	particles2Tex: 	0.247682	sendToRender: 	0.111531	motionBlur: 	2.6467	bloom2Tex: 	0.354954	printScene: 	0.0385706	applyBloom: 	0.00659534	setRenderState: 	0.000466155	applyParticles: 	0.00212025	gui: 	0.0127125	setRenderState: 	0.000457133	luaMsg: 	0.000739833	printTextDebug:	0.000520289	console: 	0.000836071	endScene: 	0.000357887	present: 	0.329659	TOTAL_RENDER: 	12.6037	
UPDATE	UpdateSceneManager: 	0.012908	UpdateInput: 	1.12834	UpdateCamera: 	0.0510695	UpdateEnemies: 	0.503387	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0202642	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.37331	UpdatePlayer: 	0.0720946	UpdateSound: 	0.0246701	UpdateItems:	0.00132328	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0366398	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.35939	
RENDER	shadowmap: 	0.412863	sendToRender: 	0.157233	scene: 	7.95388	particles2Tex: 	0.26142	sendToRender: 	0.111336	motionBlur: 	2.46955	bloom2Tex: 	0.271013	printScene: 	0.0382127	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.0134674	setRenderState: 	0.00043608	luaMsg: 	0.000830056	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000336835	present: 	0.402689	TOTAL_RENDER: 	12.425	
UPDATE	UpdateSceneManager: 	0.0187695	UpdateInput: 	1.0514	UpdateCamera: 	0.048429	UpdateEnemies: 	0.411479	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0171635	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20623	UpdatePlayer: 	0.0587205	UpdateSound: 	0.0226461	UpdateItems:	0.0012902	UpdateTriggers: 	0.0204868	UpdateRigid: 	0.0316685	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.037	
RENDER	shadowmap: 	0.292135	sendToRender: 	0.15218	scene: 	8.04816	particles2Tex: 	0.293281	sendToRender: 	0.112406	motionBlur: 	2.66248	bloom2Tex: 	0.0677458	printScene: 	0.0370307	applyBloom: 	0.300111	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.0126523	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000628557	console: 	0.000854116	endScene: 	0.000372924	present: 	0.191933	TOTAL_RENDER: 	12.4906	
UPDATE	UpdateSceneManager: 	0.0262701	UpdateInput: 	1.20233	UpdateCamera: 	0.0491297	UpdateEnemies: 	0.436501	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0362789	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.21131	UpdatePlayer: 	0.0584167	UpdateSound: 	0.0204025	UpdateItems:	0.000980429	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0328474	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	3.24509	
RENDER	shadowmap: 	0.295028	sendToRender: 	0.153272	scene: 	8.31483	particles2Tex: 	0.160117	sendToRender: 	0.111053	motionBlur: 	2.55857	bloom2Tex: 	0.287157	printScene: 	0.0373555	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.0126193	setRenderState: 	0.000454125	luaMsg: 	0.000559386	printTextDebug:	0.000535326	console: 	0.00113381	endScene: 	0.000372924	present: 	0.382713	TOTAL_RENDER: 	12.6343	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.03046	UpdateCamera: 	0.0479568	UpdateEnemies: 	0.380103	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0152117	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.19982	UpdatePlayer: 	0.0592859	UpdateSound: 	0.0202311	UpdateItems:	0.00101953	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0313527	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.92768	
RENDER	shadowmap: 	0.259723	sendToRender: 	0.168757	scene: 	8.26702	particles2Tex: 	0.249405	sendToRender: 	0.111901	motionBlur: 	2.73441	bloom2Tex: 	0.0668977	printScene: 	0.0369766	applyBloom: 	0.318477	setRenderState: 	0.000496229	applyParticles: 	0.00219845	gui: 	0.0126523	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000523296	console: 	0.00112779	endScene: 	0.00044811	present: 	0.186886	TOTAL_RENDER: 	12.9122	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.00763	UpdateCamera: 	0.0461944	UpdateEnemies: 	0.374798	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0158914	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.17893	UpdatePlayer: 	0.0561702	UpdateSound: 	0.0193169	UpdateItems:	0.000974414	UpdateTriggers: 	0.0200386	UpdateRigid: 	0.0309647	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.92072	
RENDER	shadowmap: 	0.27446	sendToRender: 	0.150655	scene: 	8.66125	particles2Tex: 	0.295512	sendToRender: 	0.109992	motionBlur: 	2.98362	bloom2Tex: 	0.0686631	printScene: 	0.0383811	applyBloom: 	0.00658933	setRenderState: 	0.00043608	applyParticles: 	0.00199093	gui: 	0.0126794	setRenderState: 	0.000442095	luaMsg: 	0.000860131	printTextDebug:	0.000520289	console: 	0.000812012	endScene: 	0.000366909	present: 	0.413555	TOTAL_RENDER: 	13.3536	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.05243	UpdateCamera: 	0.0483959	UpdateEnemies: 	0.378151	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.016953	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18662	UpdatePlayer: 	0.0616558	UpdateSound: 	0.0207514	UpdateItems:	0.00113381	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0330459	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.95195	
RENDER	shadowmap: 	0.295154	sendToRender: 	0.153588	scene: 	8.5344	particles2Tex: 	0.208747	sendToRender: 	0.110816	motionBlur: 	2.78325	bloom2Tex: 	0.384229	printScene: 	0.0405585	applyBloom: 	0.00644497	setRenderState: 	0.00046014	applyParticles: 	0.00200597	gui: 	0.0130162	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000442095	console: 	0.00104058	endScene: 	0.000345857	present: 	0.328705	TOTAL_RENDER: 	13.1806	
UPDATE	UpdateSceneManager: 	0.00833665	UpdateInput: 	1.01213	UpdateCamera: 	0.0470185	UpdateEnemies: 	0.380602	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0197559	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.18846	UpdatePlayer: 	0.0586663	UpdateSound: 	0.020165	UpdateItems:	0.000959377	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0312083	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.8986	
RENDER	shadowmap: 	0.27089	sendToRender: 	0.152258	scene: 	8.73871	particles2Tex: 	0.0701578	sendToRender: 	0.110785	motionBlur: 	2.93833	bloom2Tex: 	0.0675654	printScene: 	0.0357466	applyBloom: 	0.45666	setRenderState: 	0.000475177	applyParticles: 	0.00206913	gui: 	0.0124779	setRenderState: 	0.000454125	luaMsg: 	0.000565401	printTextDebug:	0.000526304	console: 	0.000956369	endScene: 	0.000378939	present: 	0.178955	TOTAL_RENDER: 	13.3592	
UPDATE	UpdateSceneManager: 	0.00794268	UpdateInput: 	0.982489	UpdateCamera: 	0.0461373	UpdateEnemies: 	0.376891	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0152658	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.14544	UpdatePlayer: 	0.0567596	UpdateSound: 	0.0190582	UpdateItems:	0.00103456	UpdateTriggers: 	0.0202792	UpdateRigid: 	0.0304324	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.82999	
RENDER	shadowmap: 	0.263976	sendToRender: 	0.14852	scene: 	8.71437	particles2Tex: 	0.199096	sendToRender: 	0.110867	motionBlur: 	2.96922	bloom2Tex: 	0.352115	printScene: 	0.0364052	applyBloom: 	0.00665549	setRenderState: 	0.00047217	applyParticles: 	0.00199394	gui: 	0.012523	setRenderState: 	0.000478185	luaMsg: 	0.000812012	printTextDebug:	0.000556378	console: 	0.00116388	endScene: 	0.000345857	present: 	0.263985	TOTAL_RENDER: 	13.4053	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	0.977885	UpdateCamera: 	0.0468771	UpdateEnemies: 	0.364536	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.01452	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13521	UpdatePlayer: 	0.0533792	UpdateSound: 	0.0130674	UpdateItems:	0.0010887	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0296956	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	2.77625	
RENDER	shadowmap: 	0.252921	sendToRender: 	0.149353	scene: 	8.91768	particles2Tex: 	0.209201	sendToRender: 	0.114256	motionBlur: 	3.0027	bloom2Tex: 	0.0682511	printScene: 	0.0356774	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0121561	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000631565	console: 	0.000983436	endScene: 	0.000354879	present: 	0.442074	TOTAL_RENDER: 	13.525	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.02496	UpdateCamera: 	0.048453	UpdateEnemies: 	0.413909	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0177229	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.20782	UpdatePlayer: 	0.0591295	UpdateSound: 	0.0215153	UpdateItems:	0.000974414	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0326308	UpdateGUI: 	0.001212	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.99127	
RENDER	shadowmap: 	0.270244	sendToRender: 	0.17175	scene: 	9.29329	particles2Tex: 	0.235056	sendToRender: 	0.112416	motionBlur: 	2.82536	bloom2Tex: 	0.335373	printScene: 	0.0402337	applyBloom: 	0.00650512	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.0136147	setRenderState: 	0.000451118	luaMsg: 	0.000721788	printTextDebug:	0.000526304	console: 	0.00111276	endScene: 	0.000342849	present: 	0.335547	TOTAL_RENDER: 	13.981	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.07375	UpdateCamera: 	0.0470847	UpdateEnemies: 	0.393405	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0169831	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.33503	UpdatePlayer: 	0.0604377	UpdateSound: 	0.0210792	UpdateItems:	0.0011699	UpdateTriggers: 	0.0203394	UpdateRigid: 	0.0327151	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.14371	
RENDER	shadowmap: 	0.284685	sendToRender: 	0.153804	scene: 	9.12775	particles2Tex: 	0.180661	sendToRender: 	0.111778	motionBlur: 	3.23884	bloom2Tex: 	0.0686601	printScene: 	0.037139	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.0130854	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.000649609	console: 	0.000911258	endScene: 	0.000357887	present: 	0.408869	TOTAL_RENDER: 	13.9717	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.08917	UpdateCamera: 	0.0473523	UpdateEnemies: 	0.39849	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0163515	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.15479	UpdatePlayer: 	0.0597851	UpdateSound: 	0.0211544	UpdateItems:	0.000974414	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0303993	UpdateGUI: 	0.00124208	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.95661	
RENDER	shadowmap: 	0.276667	sendToRender: 	0.150923	scene: 	9.24895	particles2Tex: 	0.210365	sendToRender: 	0.132123	motionBlur: 	2.97913	bloom2Tex: 	0.0678932	printScene: 	0.0364383	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.012123	setRenderState: 	0.000490215	luaMsg: 	0.000827049	printTextDebug:	0.000634572	console: 	0.00108569	endScene: 	0.000342849	present: 	0.512596	TOTAL_RENDER: 	13.9501	
UPDATE	UpdateSceneManager: 	0.00846898	UpdateInput: 	1.00467	UpdateCamera: 	0.0458997	UpdateEnemies: 	0.391002	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0159876	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.17656	UpdatePlayer: 	0.0566724	UpdateSound: 	0.0208055	UpdateItems:	0.00116689	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0311662	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.88241	
RENDER	shadowmap: 	0.260836	sendToRender: 	0.150478	scene: 	9.82903	particles2Tex: 	0.0761336	sendToRender: 	0.12831	motionBlur: 	3.02698	bloom2Tex: 	0.359887	printScene: 	0.0376413	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00215333	gui: 	0.012526	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000619535	console: 	0.000965392	endScene: 	0.000381946	present: 	0.30636	TOTAL_RENDER: 	14.5301	
UPDATE	UpdateSceneManager: 	0.026622	UpdateInput: 	1.00748	UpdateCamera: 	0.0468862	UpdateEnemies: 	0.383612	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0154884	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.28822	UpdatePlayer: 	0.0575716	UpdateSound: 	0.0205289	UpdateItems:	0.00117291	UpdateTriggers: 	0.020568	UpdateRigid: 	0.0306068	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.02898	
RENDER	shadowmap: 	0.27449	sendToRender: 	0.151103	scene: 	9.65418	particles2Tex: 	0.245952	sendToRender: 	0.111438	motionBlur: 	3.05111	bloom2Tex: 	0.0667263	printScene: 	0.0345496	applyBloom: 	0.283654	setRenderState: 	0.0004842	applyParticles: 	0.00218642	gui: 	0.0128719	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.000950355	endScene: 	0.000457133	present: 	0.175437	TOTAL_RENDER: 	14.4181	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.01194	UpdateCamera: 	0.0511988	UpdateEnemies: 	0.424198	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0197199	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20768	UpdatePlayer: 	0.0643564	UpdateSound: 	0.0237198	UpdateItems:	0.00141952	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0341165	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.98662	
RENDER	shadowmap: 	0.290595	sendToRender: 	0.15633	scene: 	9.92982	particles2Tex: 	0.243152	sendToRender: 	0.115922	motionBlur: 	3.3083	bloom2Tex: 	0.0725066	printScene: 	0.0402517	applyBloom: 	0.306943	setRenderState: 	0.000490215	applyParticles: 	0.00227965	gui: 	0.0148147	setRenderState: 	0.00043608	luaMsg: 	0.000802989	printTextDebug:	0.00062555	console: 	0.00104359	endScene: 	0.000354879	present: 	0.173774	TOTAL_RENDER: 	14.9944	
UPDATE	UpdateSceneManager: 	0.0167876	UpdateInput: 	1.09089	UpdateCamera: 	0.0522996	UpdateEnemies: 	0.503077	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0248596	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.33398	UpdatePlayer: 	0.0705909	UpdateSound: 	0.0140147	UpdateItems:	0.00160899	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0394969	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.30005	
RENDER	shadowmap: 	0.335156	sendToRender: 	0.198335	scene: 	10.208	particles2Tex: 	0.270126	sendToRender: 	0.116467	motionBlur: 	3.04553	bloom2Tex: 	0.377318	printScene: 	0.0459869	applyBloom: 	0.00685398	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.016147	setRenderState: 	0.000490215	luaMsg: 	0.000757878	printTextDebug:	0.000760885	console: 	0.00126313	endScene: 	0.000348864	present: 	0.285702	TOTAL_RENDER: 	15.4148	
UPDATE	UpdateSceneManager: 	0.0127516	UpdateInput: 	1.09597	UpdateCamera: 	0.0503748	UpdateEnemies: 	0.457472	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0222491	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.33173	UpdatePlayer: 	0.0695563	UpdateSound: 	0.0214131	UpdateItems:	0.00135937	UpdateTriggers: 	0.0209619	UpdateRigid: 	0.0336173	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.25236	
RENDER	shadowmap: 	0.323776	sendToRender: 	0.180092	scene: 	10.4377	particles2Tex: 	0.0794659	sendToRender: 	0.113805	motionBlur: 	3.03578	bloom2Tex: 	0.268788	printScene: 	0.0435569	applyBloom: 	0.00682391	setRenderState: 	0.00047217	applyParticles: 	0.00202401	gui: 	0.0183154	setRenderState: 	0.000631565	luaMsg: 	0.00075487	printTextDebug:	0.000760885	console: 	0.000802989	endScene: 	0.000505252	present: 	0.144661	TOTAL_RENDER: 	15.3771	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.15759	UpdateCamera: 	0.0386367	UpdateEnemies: 	0.405278	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0166643	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19327	UpdatePlayer: 	0.0609941	UpdateSound: 	0.0207725	UpdateItems:	0.000977422	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0309346	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.05769	
RENDER	shadowmap: 	0.267738	sendToRender: 	0.150661	scene: 	10.1166	particles2Tex: 	0.215096	sendToRender: 	0.111399	motionBlur: 	3.09256	bloom2Tex: 	0.0686812	printScene: 	0.0372804	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0122193	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00103156	endScene: 	0.000360894	present: 	0.419419	TOTAL_RENDER: 	14.836	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	1.09411	UpdateCamera: 	0.0481583	UpdateEnemies: 	0.410099	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0154553	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.18581	UpdatePlayer: 	0.0602573	UpdateSound: 	0.0214582	UpdateItems:	0.000697729	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0304685	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.00577	
RENDER	shadowmap: 	0.451611	sendToRender: 	0.156526	scene: 	9.96309	particles2Tex: 	0.215367	sendToRender: 	0.112831	motionBlur: 	3.08302	bloom2Tex: 	0.0681939	printScene: 	0.0363871	applyBloom: 	0.00679383	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.0131726	setRenderState: 	0.000439088	luaMsg: 	0.000451118	printTextDebug:	0.00062555	console: 	0.000890205	endScene: 	0.000360894	present: 	0.428929	TOTAL_RENDER: 	14.9026	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.06658	UpdateCamera: 	0.0573792	UpdateEnemies: 	0.716877	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0162914	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.18772	UpdatePlayer: 	0.0583175	UpdateSound: 	0.0216506	UpdateItems:	0.00117892	UpdateTriggers: 	0.0202341	UpdateRigid: 	0.0496049	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.33197	
RENDER	shadowmap: 	0.307461	sendToRender: 	0.151443	scene: 	10.1403	particles2Tex: 	0.171954	sendToRender: 	0.112055	motionBlur: 	3.10316	bloom2Tex: 	0.0683594	printScene: 	0.0370668	applyBloom: 	0.00669459	setRenderState: 	0.000433073	applyParticles: 	0.292869	gui: 	0.0138704	setRenderState: 	0.000457133	luaMsg: 	0.000691714	printTextDebug:	0.000324805	console: 	0.00103156	endScene: 	0.000375931	present: 	0.166995	TOTAL_RENDER: 	14.9942	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.02952	UpdateCamera: 	0.0475689	UpdateEnemies: 	0.396084	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0190823	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.20993	UpdatePlayer: 	0.0598814	UpdateSound: 	0.0243694	UpdateItems:	0.00110674	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0342639	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.96693	
RENDER	shadowmap: 	0.29058	sendToRender: 	0.15427	scene: 	10.175	particles2Tex: 	0.304279	sendToRender: 	0.11308	motionBlur: 	3.02636	bloom2Tex: 	0.275353	printScene: 	0.038351	applyBloom: 	0.00675774	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0133862	setRenderState: 	0.00043608	luaMsg: 	0.000712766	printTextDebug:	0.000529311	console: 	0.00101953	endScene: 	0.000336835	present: 	0.390608	TOTAL_RENDER: 	15.133	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.01824	UpdateCamera: 	0.0481643	UpdateEnemies: 	0.391095	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0162011	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.1562	UpdatePlayer: 	0.0567235	UpdateSound: 	0.02018	UpdateItems:	0.001212	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0314068	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	2.87887	
RENDER	shadowmap: 	0.280896	sendToRender: 	0.151076	scene: 	10.4278	particles2Tex: 	0.210365	sendToRender: 	0.117083	motionBlur: 	3.11872	bloom2Tex: 	0.0693067	printScene: 	0.0377405	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.0151004	setRenderState: 	0.00046014	luaMsg: 	0.000799982	printTextDebug:	0.000430065	console: 	0.00103757	endScene: 	0.000366909	present: 	0.171274	TOTAL_RENDER: 	15.2656	
UPDATE	UpdateSceneManager: 	0.0174883	UpdateInput: 	1.09614	UpdateCamera: 	0.0521221	UpdateEnemies: 	0.459304	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0229469	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.35093	UpdatePlayer: 	0.0715803	UpdateSound: 	0.0209469	UpdateItems:	0.00120599	UpdateTriggers: 	0.0209499	UpdateRigid: 	0.0358187	UpdateGUI: 	0.00157891	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.29924	
RENDER	shadowmap: 	0.334642	sendToRender: 	0.185238	scene: 	10.8836	particles2Tex: 	0.242984	sendToRender: 	0.115041	motionBlur: 	3.12981	bloom2Tex: 	0.0731382	printScene: 	0.0439328	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.344513	setRenderState: 	0.000541341	luaMsg: 	0.000842086	printTextDebug:	0.00089622	console: 	0.00108569	endScene: 	0.000372924	present: 	0.094849	TOTAL_RENDER: 	15.7894	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.25682	UpdateCamera: 	0.0560017	UpdateEnemies: 	0.466017	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.023013	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.30314	UpdatePlayer: 	0.0712676	UpdateSound: 	0.0195755	UpdateItems:	0.00114584	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0478726	UpdateGUI: 	0.0017774	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.5634	
RENDER	shadowmap: 	0.309425	sendToRender: 	0.206059	scene: 	10.7303	particles2Tex: 	0.201905	sendToRender: 	0.116006	motionBlur: 	3.21553	bloom2Tex: 	0.0735352	printScene: 	0.0437313	applyBloom: 	0.329469	setRenderState: 	0.000490215	applyParticles: 	0.00217439	gui: 	0.016568	setRenderState: 	0.000499237	luaMsg: 	0.00092028	printTextDebug:	0.000745848	console: 	0.00111877	endScene: 	0.000360894	present: 	0.24459	TOTAL_RENDER: 	15.8278	
UPDATE	UpdateSceneManager: 	0.0259363	UpdateInput: 	1.05305	UpdateCamera: 	0.0482696	UpdateEnemies: 	0.419362	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.02664	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.23683	UpdatePlayer: 	0.0622181	UpdateSound: 	0.02178	UpdateItems:	0.00101351	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0333707	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.06423	
RENDER	shadowmap: 	0.345063	sendToRender: 	0.177148	scene: 	10.3255	particles2Tex: 	0.303073	sendToRender: 	0.112557	motionBlur: 	3.15415	bloom2Tex: 	0.368756	printScene: 	0.041593	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.0141771	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000381946	present: 	0.340925	TOTAL_RENDER: 	15.5121	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.10178	UpdateCamera: 	0.0491869	UpdateEnemies: 	0.424195	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.017744	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.26842	UpdatePlayer: 	0.061761	UpdateSound: 	0.0319181	UpdateItems:	0.00119095	UpdateTriggers: 	0.0216657	UpdateRigid: 	0.0337045	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.1587	
RENDER	shadowmap: 	0.399862	sendToRender: 	0.148309	scene: 	10.8097	particles2Tex: 	0.0801786	sendToRender: 	0.132147	motionBlur: 	3.23521	bloom2Tex: 	0.0723653	printScene: 	0.0856402	applyBloom: 	0.00699232	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.0144177	setRenderState: 	0.000469162	luaMsg: 	0.000815019	printTextDebug:	0.000730811	console: 	0.00111877	endScene: 	0.000381946	present: 	0.447214	TOTAL_RENDER: 	15.7876	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.30751	UpdateCamera: 	0.0740946	UpdateEnemies: 	0.449415	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0269016	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.31485	UpdatePlayer: 	0.0683744	UpdateSound: 	0.0225799	UpdateItems:	0.00105261	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0352985	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.46251	
RENDER	shadowmap: 	0.322922	sendToRender: 	0.188624	scene: 	11.2141	particles2Tex: 	0.237868	sendToRender: 	0.116331	motionBlur: 	3.12094	bloom2Tex: 	0.0728104	printScene: 	0.0466155	applyBloom: 	0.28812	setRenderState: 	0.000490215	applyParticles: 	0.0025022	gui: 	0.0158011	setRenderState: 	0.000451118	luaMsg: 	0.000736825	printTextDebug:	0.000796975	console: 	0.00124809	endScene: 	0.000360894	present: 	0.191139	TOTAL_RENDER: 	16.1572	
UPDATE	UpdateSceneManager: 	0.0120719	UpdateInput: 	1.04269	UpdateCamera: 	0.0488741	UpdateEnemies: 	0.416228	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0196296	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.28451	UpdatePlayer: 	0.0667774	UpdateSound: 	0.0223303	UpdateItems:	0.0059758	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0332504	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.08939	
RENDER	shadowmap: 	0.254169	sendToRender: 	0.121603	scene: 	11.4352	particles2Tex: 	0.0838297	sendToRender: 	0.123516	motionBlur: 	3.3265	bloom2Tex: 	0.0720826	printScene: 	0.0437193	applyBloom: 	0.00678782	setRenderState: 	0.000442095	applyParticles: 	0.00209319	gui: 	0.0148147	setRenderState: 	0.000433073	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.00112178	endScene: 	0.000342849	present: 	0.543729	TOTAL_RENDER: 	16.3777	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.065	UpdateCamera: 	0.0501282	UpdateEnemies: 	0.436754	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0173951	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.3237	UpdatePlayer: 	0.0675203	UpdateSound: 	0.0241949	UpdateItems:	0.00106464	UpdateTriggers: 	0.0216266	UpdateRigid: 	0.0335842	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.21062	
RENDER	shadowmap: 	0.288162	sendToRender: 	0.173731	scene: 	10.7722	particles2Tex: 	0.0747352	sendToRender: 	0.132698	motionBlur: 	3.2072	bloom2Tex: 	0.0679143	printScene: 	0.0386728	applyBloom: 	0.00674872	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0135456	setRenderState: 	0.00044811	luaMsg: 	0.000769907	printTextDebug:	0.000706751	console: 	0.00103156	endScene: 	0.000345857	present: 	0.412565	TOTAL_RENDER: 	15.5256	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.02345	UpdateCamera: 	0.0473042	UpdateEnemies: 	0.425383	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0148027	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.226	UpdatePlayer: 	0.0607415	UpdateSound: 	0.0196176	UpdateItems:	0.00107065	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0312504	UpdateGUI: 	0.00145861	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.997	
RENDER	shadowmap: 	0.281431	sendToRender: 	0.171518	scene: 	10.6537	particles2Tex: 	0.0709819	sendToRender: 	0.113083	motionBlur: 	3.21846	bloom2Tex: 	0.0675925	printScene: 	0.0363481	applyBloom: 	0.00674571	setRenderState: 	0.000499237	applyParticles: 	0.00202702	gui: 	0.0121531	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.000986444	endScene: 	0.000357887	present: 	0.456032	TOTAL_RENDER: 	15.4046	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	1.00465	UpdateCamera: 	0.0468531	UpdateEnemies: 	0.364268	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0154342	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.28437	UpdatePlayer: 	0.0603986	UpdateSound: 	0.0204687	UpdateItems:	0.00117291	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0303602	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	2.96484	
RENDER	shadowmap: 	0.277582	sendToRender: 	0.153792	scene: 	10.7285	particles2Tex: 	0.174339	sendToRender: 	0.114262	motionBlur: 	3.1482	bloom2Tex: 	0.0696014	printScene: 	0.366698	applyBloom: 	0.00693217	setRenderState: 	0.000466155	applyParticles: 	0.00217138	gui: 	0.0139846	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000532319	console: 	0.00114283	endScene: 	0.000357887	present: 	0.226172	TOTAL_RENDER: 	15.4552	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	1.03628	UpdateCamera: 	0.048429	UpdateEnemies: 	0.416842	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.037521	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.37173	UpdatePlayer: 	0.0630452	UpdateSound: 	0.0210582	UpdateItems:	0.00106464	UpdateTriggers: 	0.0200447	UpdateRigid: 	0.0323151	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.18918	
RENDER	shadowmap: 	0.289506	sendToRender: 	0.153163	scene: 	10.6872	particles2Tex: 	0.261817	sendToRender: 	0.112614	motionBlur: 	3.3418	bloom2Tex: 	0.0685308	printScene: 	0.0374488	applyBloom: 	0.00674271	setRenderState: 	0.000442095	applyParticles: 	0.00215033	gui: 	0.0126283	setRenderState: 	0.000451118	luaMsg: 	0.000839079	printTextDebug:	0.000751863	console: 	0.00103156	endScene: 	0.000348864	present: 	0.411425	TOTAL_RENDER: 	15.5535	
UPDATE	UpdateSceneManager: 	0.00809907	UpdateInput: 	1.02551	UpdateCamera: 	0.0467929	UpdateEnemies: 	0.375811	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0162162	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.2123	UpdatePlayer: 	0.0598332	UpdateSound: 	0.0211875	UpdateItems:	0.00109772	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0313918	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.92829	
RENDER	shadowmap: 	0.277531	sendToRender: 	0.153383	scene: 	10.8554	particles2Tex: 	0.27858	sendToRender: 	0.112352	motionBlur: 	3.2921	bloom2Tex: 	0.0733096	printScene: 	0.0490966	applyBloom: 	0.307774	setRenderState: 	0.000493222	applyParticles: 	0.00222551	gui: 	0.0131546	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.000784945	console: 	0.00130223	endScene: 	0.000342849	present: 	0.105288	TOTAL_RENDER: 	15.7093	
UPDATE	UpdateSceneManager: 	0.0171214	UpdateInput: 	1.08466	UpdateCamera: 	0.0533041	UpdateEnemies: 	0.472245	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0247483	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.50565	UpdatePlayer: 	0.0761908	UpdateSound: 	0.0173319	UpdateItems:	0.00133531	UpdateTriggers: 	0.00112779	UpdateRigid: 	0.0380262	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.446	
RENDER	shadowmap: 	0.335737	sendToRender: 	0.1874	scene: 	11.4184	particles2Tex: 	0.0799741	sendToRender: 	0.141227	motionBlur: 	3.66672	bloom2Tex: 	0.0736795	printScene: 	0.389997	applyBloom: 	0.00733217	setRenderState: 	0.000478185	applyParticles: 	0.00239995	gui: 	0.0159275	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000658632	console: 	0.00117591	endScene: 	0.000354879	present: 	0.198874	TOTAL_RENDER: 	16.6926	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.04765	UpdateCamera: 	0.0485884	UpdateEnemies: 	0.396096	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0176116	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.33774	UpdatePlayer: 	0.0642632	UpdateSound: 	0.0207604	UpdateItems:	0.00106163	UpdateTriggers: 	0.021007	UpdateRigid: 	0.0323451	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.12722	
RENDER	shadowmap: 	0.293726	sendToRender: 	0.156375	scene: 	10.7989	particles2Tex: 	0.25822	sendToRender: 	0.113369	motionBlur: 	3.39639	bloom2Tex: 	0.0687503	printScene: 	0.0369676	applyBloom: 	0.00685398	setRenderState: 	0.00044811	applyParticles: 	0.00206612	gui: 	0.0122704	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000538334	console: 	0.000992459	endScene: 	0.000342849	present: 	0.418033	TOTAL_RENDER: 	15.7494	
UPDATE	UpdateSceneManager: 	0.0465674	UpdateInput: 	1.09556	UpdateCamera: 	0.0523748	UpdateEnemies: 	0.783537	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0237348	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.34072	UpdatePlayer: 	0.0741156	UpdateSound: 	0.0210822	UpdateItems:	0.00103757	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0360954	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.60934	
RENDER	shadowmap: 	0.329872	sendToRender: 	0.181987	scene: 	11.177	particles2Tex: 	0.272574	sendToRender: 	0.134355	motionBlur: 	3.34636	bloom2Tex: 	0.0737638	printScene: 	0.0457193	applyBloom: 	0.26538	setRenderState: 	0.000481192	applyParticles: 	0.00210522	gui: 	0.0154222	setRenderState: 	0.000457133	luaMsg: 	0.000893213	printTextDebug:	0.000631565	console: 	0.000992459	endScene: 	0.000366909	present: 	0.165708	TOTAL_RENDER: 	16.1886	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.06514	UpdateCamera: 	0.0491839	UpdateEnemies: 	0.439392	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0172989	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24033	UpdatePlayer: 	0.0638422	UpdateSound: 	0.0227273	UpdateItems:	0.00122403	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0325617	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.07196	
RENDER	shadowmap: 	0.275101	sendToRender: 	0.159136	scene: 	10.9181	particles2Tex: 	0.212576	sendToRender: 	0.112593	motionBlur: 	3.22182	bloom2Tex: 	0.388884	printScene: 	0.0423389	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.0132298	setRenderState: 	0.00044811	luaMsg: 	0.000818027	printTextDebug:	0.000655624	console: 	0.000926295	endScene: 	0.000375931	present: 	0.281699	TOTAL_RENDER: 	15.825	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.03844	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.44119	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0189439	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.28213	UpdatePlayer: 	0.0650211	UpdateSound: 	0.0218642	UpdateItems:	0.00117291	UpdateTriggers: 	0.0208477	UpdateRigid: 	0.0326369	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.11477	
RENDER	shadowmap: 	0.301524	sendToRender: 	0.15599	scene: 	11.1683	particles2Tex: 	0.207511	sendToRender: 	0.114124	motionBlur: 	3.52506	bloom2Tex: 	0.0700916	printScene: 	0.0389615	applyBloom: 	0.00694721	setRenderState: 	0.000496229	applyParticles: 	0.00215634	gui: 	0.0129952	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000345857	console: 	0.0010496	endScene: 	0.000348864	present: 	0.409988	TOTAL_RENDER: 	16.2246	
UPDATE	UpdateSceneManager: 	0.0165921	UpdateInput: 	1.38856	UpdateCamera: 	0.0541612	UpdateEnemies: 	0.492485	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0205138	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	1.24957	UpdatePlayer: 	0.0683323	UpdateSound: 	0.0251453	UpdateItems:	0.00117591	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.035939	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.51357	
RENDER	shadowmap: 	0.290345	sendToRender: 	0.179067	scene: 	11.1743	particles2Tex: 	0.202374	sendToRender: 	0.115486	motionBlur: 	3.55332	bloom2Tex: 	0.0699954	printScene: 	0.0417043	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0142764	setRenderState: 	0.000469162	luaMsg: 	0.000989451	printTextDebug:	0.000592468	console: 	0.000917273	endScene: 	0.000336835	present: 	0.398123	TOTAL_RENDER: 	16.2301	
UPDATE	UpdateSceneManager: 	0.0113291	UpdateInput: 	1.02399	UpdateCamera: 	0.0485643	UpdateEnemies: 	0.429371	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0175094	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.2243	UpdatePlayer: 	0.0629069	UpdateSound: 	0.0210732	UpdateItems:	0.00106765	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0335271	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.00302	
RENDER	shadowmap: 	0.275642	sendToRender: 	0.15341	scene: 	10.9195	particles2Tex: 	0.21398	sendToRender: 	0.111766	motionBlur: 	3.54346	bloom2Tex: 	0.0683714	printScene: 	0.0386157	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0121681	setRenderState: 	0.000451118	luaMsg: 	0.000878176	printTextDebug:	0.000655624	console: 	0.00105862	endScene: 	0.000327812	present: 	0.394902	TOTAL_RENDER: 	15.9072	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.00959	UpdateCamera: 	0.0472471	UpdateEnemies: 	0.395056	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0172116	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.2035	UpdatePlayer: 	0.0631414	UpdateSound: 	0.0206973	UpdateItems:	0.000854116	UpdateTriggers: 	0.0207845	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.94713	
RENDER	shadowmap: 	0.275095	sendToRender: 	0.14978	scene: 	11.0862	particles2Tex: 	0.234972	sendToRender: 	0.115128	motionBlur: 	3.30738	bloom2Tex: 	0.0693368	printScene: 	0.038754	applyBloom: 	0.0065803	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.0126193	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.00063758	console: 	0.00094434	endScene: 	0.000333827	present: 	0.45119	TOTAL_RENDER: 	15.9246	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.00704	UpdateCamera: 	0.0465944	UpdateEnemies: 	0.409257	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0157079	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.21194	UpdatePlayer: 	0.0623084	UpdateSound: 	0.015332	UpdateItems:	0.00124208	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0309166	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.93977	
RENDER	shadowmap: 	0.256527	sendToRender: 	0.171825	scene: 	11.4554	particles2Tex: 	0.241122	sendToRender: 	0.141464	motionBlur: 	3.28821	bloom2Tex: 	0.0719683	printScene: 	0.0451719	applyBloom: 	0.00675774	setRenderState: 	0.000445103	applyParticles: 	0.00215033	gui: 	0.0152718	setRenderState: 	0.000454125	luaMsg: 	0.000869153	printTextDebug:	0.000643594	console: 	0.00104359	endScene: 	0.000333827	present: 	0.398728	TOTAL_RENDER: 	16.2834	
UPDATE	UpdateSceneManager: 	0.0186733	UpdateInput: 	1.05046	UpdateCamera: 	0.0550183	UpdateEnemies: 	0.378942	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0198672	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.17639	UpdatePlayer: 	0.0526093	UpdateSound: 	0.0184146	UpdateItems:	0.000956369	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0286039	UpdateGUI: 	0.00461944	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.94232	
RENDER	shadowmap: 	0.427365	sendToRender: 	0.19992	scene: 	11.2214	particles2Tex: 	0.388136	sendToRender: 	0.13323	motionBlur: 	3.4007	bloom2Tex: 	0.0683864	printScene: 	0.404743	applyBloom: 	0.0137952	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.0133411	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.00043608	console: 	0.000799982	endScene: 	0.000366909	present: 	0.23069	TOTAL_RENDER: 	16.6809	
UPDATE	UpdateSceneManager: 	0.0126945	UpdateInput: 	1.18402	UpdateCamera: 	0.0517612	UpdateEnemies: 	0.656361	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0207664	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.3723	UpdatePlayer: 	0.0740946	UpdateSound: 	0.0212657	UpdateItems:	0.00113982	UpdateTriggers: 	0.0416833	UpdateRigid: 	0.0365405	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.60588	
RENDER	shadowmap: 	0.298835	sendToRender: 	0.175151	scene: 	11.346	particles2Tex: 	0.0754991	sendToRender: 	0.115778	motionBlur: 	3.48139	bloom2Tex: 	0.39366	printScene: 	0.0434095	applyBloom: 	0.00680586	setRenderState: 	0.000478185	applyParticles: 	0.00193078	gui: 	0.0134734	setRenderState: 	0.000469162	luaMsg: 	0.00102855	printTextDebug:	0.000760885	console: 	0.00107366	endScene: 	0.000336835	present: 	0.260999	TOTAL_RENDER: 	16.3855	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.08163	UpdateCamera: 	0.0489643	UpdateEnemies: 	0.446146	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0280385	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21985	UpdatePlayer: 	0.0604859	UpdateSound: 	0.0222491	UpdateItems:	0.000974414	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0336925	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.0861	
RENDER	shadowmap: 	0.286679	sendToRender: 	0.153013	scene: 	11.1109	particles2Tex: 	0.261757	sendToRender: 	0.111835	motionBlur: 	3.33886	bloom2Tex: 	0.0692436	printScene: 	0.0370999	applyBloom: 	0.31239	setRenderState: 	0.000469162	applyParticles: 	0.0022195	gui: 	0.0130373	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000619535	console: 	0.00109772	endScene: 	0.000348864	present: 	0.112271	TOTAL_RENDER: 	15.98	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.01202	UpdateCamera: 	0.0469613	UpdateEnemies: 	0.44513	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0158072	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.18506	UpdatePlayer: 	0.0576288	UpdateSound: 	0.0182793	UpdateItems:	0.000923287	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0308384	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.95014	
RENDER	shadowmap: 	0.374783	sendToRender: 	0.150336	scene: 	11.1204	particles2Tex: 	0.0700405	sendToRender: 	0.111122	motionBlur: 	3.25458	bloom2Tex: 	0.0677849	printScene: 	0.380927	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.0132087	setRenderState: 	0.000475177	luaMsg: 	0.00107366	printTextDebug:	0.00074284	console: 	0.00109471	endScene: 	0.000369916	present: 	0.223418	TOTAL_RENDER: 	15.9425	
UPDATE	UpdateSceneManager: 	0.0237017	UpdateInput: 	1.00301	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.411876	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0206341	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.28419	UpdatePlayer: 	0.0563265	UpdateSound: 	0.0204447	UpdateItems:	0.00090825	UpdateTriggers: 	0.0198883	UpdateRigid: 	0.0304474	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.04838	
RENDER	shadowmap: 	0.265029	sendToRender: 	0.149558	scene: 	11.1872	particles2Tex: 	0.073475	sendToRender: 	0.111805	motionBlur: 	3.34646	bloom2Tex: 	0.0690511	printScene: 	0.37339	applyBloom: 	0.00685699	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.0139756	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.000598483	console: 	0.00102554	endScene: 	0.000351872	present: 	0.226413	TOTAL_RENDER: 	15.9925	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.19408	UpdateCamera: 	0.0565702	UpdateEnemies: 	0.475015	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0249679	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.36254	UpdatePlayer: 	0.0694451	UpdateSound: 	0.0175695	UpdateItems:	0.00150673	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.035915	UpdateGUI: 	0.00146162	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.4379	
RENDER	shadowmap: 	0.31457	sendToRender: 	0.20152	scene: 	11.6545	particles2Tex: 	0.242626	sendToRender: 	0.115456	motionBlur: 	3.18681	bloom2Tex: 	0.288827	printScene: 	0.0456621	applyBloom: 	0.00717277	setRenderState: 	0.00044811	applyParticles: 	0.00219243	gui: 	0.0152027	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000802989	console: 	0.00134734	endScene: 	0.000333827	present: 	0.369655	TOTAL_RENDER: 	16.6161	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.02676	UpdateCamera: 	0.0486756	UpdateEnemies: 	0.447307	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0214552	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.22865	UpdatePlayer: 	0.0634662	UpdateSound: 	0.0250731	UpdateItems:	0.00123305	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0364323	UpdateGUI: 	0.00159996	BuildFrustum: 	0.006863	TOTAL_UPDATE: 	3.05268	
RENDER	shadowmap: 	0.286216	sendToRender: 	0.155419	scene: 	11.579	particles2Tex: 	0.221291	sendToRender: 	0.114208	motionBlur: 	3.33287	bloom2Tex: 	0.0697638	printScene: 	0.1408	applyBloom: 	0.305127	setRenderState: 	0.000559386	applyParticles: 	0.0023007	gui: 	0.0147034	setRenderState: 	0.00046014	luaMsg: 	0.000730811	printTextDebug:	0.000667654	console: 	0.00105562	endScene: 	0.000351872	present: 	0.107934	TOTAL_RENDER: 	16.5033	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.00864	UpdateCamera: 	0.0567566	UpdateEnemies: 	0.443545	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.166489	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.2231	UpdatePlayer: 	0.061743	UpdateSound: 	0.0215364	UpdateItems:	0.00106163	UpdateTriggers: 	0.0207574	UpdateRigid: 	0.0327391	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.17941	
RENDER	shadowmap: 	0.261152	sendToRender: 	0.173013	scene: 	11.2807	particles2Tex: 	0.205418	sendToRender: 	0.114954	motionBlur: 	3.46925	bloom2Tex: 	0.0699022	printScene: 	0.0403871	applyBloom: 	0.325045	setRenderState: 	0.000490215	applyParticles: 	0.00230671	gui: 	0.0134914	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000544349	console: 	0.00111276	endScene: 	0.000354879	present: 	0.112548	TOTAL_RENDER: 	16.2373	
UPDATE	UpdateSceneManager: 	0.0145531	UpdateInput: 	1.19299	UpdateCamera: 	0.050044	UpdateEnemies: 	0.443557	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0178282	UpdateLUAMsg: 	0.000402998	UpdateColisions: 	1.20066	UpdatePlayer: 	0.0654662	UpdateSound: 	0.0160778	UpdateItems:	0.00128719	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0328143	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.18815	
RENDER	shadowmap: 	0.280096	sendToRender: 	0.152794	scene: 	11.3673	particles2Tex: 	0.206934	sendToRender: 	0.111579	motionBlur: 	3.32039	bloom2Tex: 	0.0694601	printScene: 	0.0388232	applyBloom: 	0.325238	setRenderState: 	0.000463147	applyParticles: 	0.00230371	gui: 	0.013311	setRenderState: 	0.000478185	luaMsg: 	0.000869153	printTextDebug:	0.000586453	console: 	0.00104058	endScene: 	0.000354879	present: 	0.112635	TOTAL_RENDER: 	16.1693	
UPDATE	UpdateSceneManager: 	0.0220566	UpdateInput: 	1.08281	UpdateCamera: 	0.0514665	UpdateEnemies: 	0.52114	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.023425	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.31734	UpdatePlayer: 	0.0948249	UpdateSound: 	0.0225649	UpdateItems:	0.00140448	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0367932	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.32716	
RENDER	shadowmap: 	0.319671	sendToRender: 	0.203229	scene: 	11.7045	particles2Tex: 	0.251868	sendToRender: 	0.114815	motionBlur: 	3.38218	bloom2Tex: 	0.0733247	printScene: 	0.0448712	applyBloom: 	0.313424	setRenderState: 	0.000466155	applyParticles: 	0.00220145	gui: 	0.0152748	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000763893	console: 	0.00108569	endScene: 	0.000351872	present: 	0.116581	TOTAL_RENDER: 	16.7156	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.02095	UpdateCamera: 	0.0482185	UpdateEnemies: 	0.44928	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0171876	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21414	UpdatePlayer: 	0.0632738	UpdateSound: 	0.0194763	UpdateItems:	0.00117892	UpdateTriggers: 	0.0210281	UpdateRigid: 	0.076684	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.09893	
RENDER	shadowmap: 	0.273356	sendToRender: 	0.153106	scene: 	11.5234	particles2Tex: 	0.208458	sendToRender: 	0.114593	motionBlur: 	3.35427	bloom2Tex: 	0.0699292	printScene: 	0.039133	applyBloom: 	0.00654121	setRenderState: 	0.000451118	applyParticles: 	0.292153	gui: 	0.0143786	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.000715773	console: 	0.00101351	endScene: 	0.000348864	present: 	0.108016	TOTAL_RENDER: 	16.33	
UPDATE	UpdateSceneManager: 	0.00910055	UpdateInput: 	1.33364	UpdateCamera: 	0.0531387	UpdateEnemies: 	0.487048	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.022604	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.33331	UpdatePlayer: 	0.0737156	UpdateSound: 	0.0198883	UpdateItems:	0.00126012	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0360263	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.52628	
RENDER	shadowmap: 	0.308576	sendToRender: 	0.20257	scene: 	11.728	particles2Tex: 	0.224311	sendToRender: 	0.121438	motionBlur: 	3.4616	bloom2Tex: 	0.0743833	printScene: 	0.0456441	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.0150312	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000757878	console: 	0.00122403	endScene: 	0.00033082	present: 	0.584895	TOTAL_RENDER: 	16.9489	
UPDATE	UpdateSceneManager: 	0.012117	UpdateInput: 	1.0354	UpdateCamera: 	0.0493463	UpdateEnemies: 	0.471111	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0168598	UpdateLUAMsg: 	0.000490215	UpdateColisions: 	1.22242	UpdatePlayer: 	0.063361	UpdateSound: 	0.0239784	UpdateItems:	0.00126313	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0325166	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.05801	
RENDER	shadowmap: 	0.286412	sendToRender: 	0.151768	scene: 	11.243	particles2Tex: 	0.209075	sendToRender: 	0.11219	motionBlur: 	3.44642	bloom2Tex: 	0.0698511	printScene: 	0.041587	applyBloom: 	0.0064991	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0136538	setRenderState: 	0.000490215	luaMsg: 	0.000649609	printTextDebug:	0.000610513	console: 	0.00812914	endScene: 	0.000324805	present: 	0.433723	TOTAL_RENDER: 	16.2021	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	1.00191	UpdateCamera: 	0.0475207	UpdateEnemies: 	0.415518	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.018574	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.21673	UpdatePlayer: 	0.0574032	UpdateSound: 	0.0212717	UpdateItems:	0.00110975	UpdateTriggers: 	0.0210251	UpdateRigid: 	0.0316023	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.97182	
RENDER	shadowmap: 	0.279085	sendToRender: 	0.150905	scene: 	11.3294	particles2Tex: 	0.208095	sendToRender: 	0.11139	motionBlur: 	3.32214	bloom2Tex: 	0.0683413	printScene: 	0.0369014	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.0021383	gui: 	0.012505	setRenderState: 	0.000502244	luaMsg: 	0.000670662	printTextDebug:	0.000496229	console: 	0.00105862	endScene: 	0.000333827	present: 	0.402325	TOTAL_RENDER: 	16.0967	
UPDATE	UpdateSceneManager: 	0.00796072	UpdateInput: 	1.1307	UpdateCamera: 	0.0462787	UpdateEnemies: 	0.39969	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0154222	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.19834	UpdatePlayer: 	0.0659474	UpdateSound: 	0.0199544	UpdateItems:	0.000854116	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0303572	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.05246	
RENDER	shadowmap: 	0.251895	sendToRender: 	0.170071	scene: 	11.3807	particles2Tex: 	0.210528	sendToRender: 	0.115844	motionBlur: 	3.34381	bloom2Tex: 	0.0711924	printScene: 	0.0390608	applyBloom: 	0.00677579	setRenderState: 	0.00043608	applyParticles: 	0.307106	gui: 	0.0131787	setRenderState: 	0.000466155	luaMsg: 	0.000796975	printTextDebug:	0.000529311	console: 	0.00101652	endScene: 	0.000354879	present: 	0.0953362	TOTAL_RENDER: 	16.2127	
UPDATE	UpdateSceneManager: 	0.0211604	UpdateInput: 	0.997391	UpdateCamera: 	0.0475478	UpdateEnemies: 	0.461123	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0170522	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.23475	UpdatePlayer: 	0.0588919	UpdateSound: 	0.0204928	UpdateItems:	0.000998474	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0317106	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	3.01892	
RENDER	shadowmap: 	0.246268	sendToRender: 	0.171593	scene: 	11.3765	particles2Tex: 	0.202895	sendToRender: 	0.122493	motionBlur: 	3.36387	bloom2Tex: 	0.0685849	printScene: 	0.0400201	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.0124719	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.000538334	console: 	0.000971407	endScene: 	0.000342849	present: 	0.537844	TOTAL_RENDER: 	16.3286	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.0693	UpdateCamera: 	0.0474546	UpdateEnemies: 	0.400556	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0178252	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.21948	UpdatePlayer: 	0.0590182	UpdateSound: 	0.0212807	UpdateItems:	0.00109471	UpdateTriggers: 	0.0201229	UpdateRigid: 	0.0322489	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.02849	
RENDER	shadowmap: 	0.282219	sendToRender: 	0.153885	scene: 	11.2883	particles2Tex: 	0.207258	sendToRender: 	0.112274	motionBlur: 	3.34537	bloom2Tex: 	0.069042	printScene: 	0.0382728	applyBloom: 	0.323884	setRenderState: 	0.00047217	applyParticles: 	0.00231273	gui: 	0.0130403	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000532319	console: 	0.000938325	endScene: 	0.000372924	present: 	0.118479	TOTAL_RENDER: 	16.1274	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	1.17921	UpdateCamera: 	0.0792132	UpdateEnemies: 	0.567692	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.0227544	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.31426	UpdatePlayer: 	0.0708375	UpdateSound: 	0.0203935	UpdateItems:	0.00115787	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0457734	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.4764	
RENDER	shadowmap: 	0.318958	sendToRender: 	0.204495	scene: 	12.0185	particles2Tex: 	0.226386	sendToRender: 	0.114966	motionBlur: 	3.35944	bloom2Tex: 	0.0731593	printScene: 	0.0466095	applyBloom: 	0.440968	setRenderState: 	0.000481192	applyParticles: 	0.00244806	gui: 	0.0163906	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000640587	console: 	0.0010887	endScene: 	0.000360894	present: 	0.13126	TOTAL_RENDER: 	17.1299	
UPDATE	UpdateSceneManager: 	0.0109411	UpdateInput: 	1.02821	UpdateCamera: 	0.0484019	UpdateEnemies: 	0.418577	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0155996	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.19882	UpdatePlayer: 	0.0651624	UpdateSound: 	0.0235333	UpdateItems:	0.00114283	UpdateTriggers: 	0.000854116	UpdateRigid: 	12.945	UpdateGUI: 	0.00230671	BuildFrustum: 	0.00215333	TOTAL_UPDATE: 	15.9051	
RENDER	shadowmap: 	0.296604	sendToRender: 	0.183527	scene: 	11.5817	particles2Tex: 	0.236789	sendToRender: 	0.116894	motionBlur: 	3.35207	bloom2Tex: 	0.0731202	printScene: 	0.0449253	applyBloom: 	0.332191	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	12.5848	setRenderState: 	0.00058946	luaMsg: 	0.00105862	printTextDebug:	0.00094434	console: 	0.00128418	endScene: 	0.000688706	present: 	17.8021	TOTAL_RENDER: 	46.8448	
UPDATE	UpdateSceneManager: 	0.016138	UpdateInput: 	1.16899	UpdateCamera: 	0.0547085	UpdateEnemies: 	0.235207	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.026652	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.943419	UpdatePlayer: 	0.121904	UpdateSound: 	0.0259513	UpdateItems:	0.0012932	UpdateTriggers: 	0.0212146	UpdateRigid: 	0.0325196	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.7852	
RENDER	shadowmap: 	0.202666	sendToRender: 	0.180297	scene: 	7.42107	particles2Tex: 	0.197343	sendToRender: 	0.111691	motionBlur: 	2.88609	bloom2Tex: 	0.069833	printScene: 	0.0412713	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.319436	setRenderState: 	0.000502244	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.00113381	endScene: 	0.000342849	present: 	0.15962	TOTAL_RENDER: 	11.797	
UPDATE	UpdateSceneManager: 	0.0112298	UpdateInput: 	1.05925	UpdateCamera: 	0.0418908	UpdateEnemies: 	0.177283	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0254641	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.78736	UpdatePlayer: 	0.0889363	UpdateSound: 	0.0206852	UpdateItems:	0.00116088	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.028661	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.37039	
RENDER	shadowmap: 	0.201529	sendToRender: 	0.16811	scene: 	7.33349	particles2Tex: 	0.192248	sendToRender: 	0.18236	motionBlur: 	2.77443	bloom2Tex: 	0.0693759	printScene: 	0.0402878	applyBloom: 	0.00647805	setRenderState: 	0.000433073	applyParticles: 	0.00223454	gui: 	0.312913	setRenderState: 	0.000514274	luaMsg: 	0.00094434	printTextDebug:	0.000694721	console: 	0.001212	endScene: 	0.000393976	present: 	0.159548	TOTAL_RENDER: 	11.6144	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.02894	UpdateCamera: 	0.0478846	UpdateEnemies: 	0.158652	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0234431	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.76318	UpdatePlayer: 	0.087186	UpdateSound: 	0.0198522	UpdateItems:	0.00125411	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0267513	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.40012	
RENDER	shadowmap: 	0.178507	sendToRender: 	0.160559	scene: 	7.28668	particles2Tex: 	0.190886	sendToRender: 	0.109158	motionBlur: 	2.69731	bloom2Tex: 	0.0681218	printScene: 	0.0358969	applyBloom: 	0.00648707	setRenderState: 	0.000424051	applyParticles: 	0.00205409	gui: 	0.311094	setRenderState: 	0.000502244	luaMsg: 	0.000709758	printTextDebug:	0.000415028	console: 	0.0010496	endScene: 	0.000378939	present: 	0.155527	TOTAL_RENDER: 	11.3753	
UPDATE	UpdateSceneManager: 	0.0146132	UpdateInput: 	1.01262	UpdateCamera: 	0.0509432	UpdateEnemies: 	0.137606	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0215905	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.745881	UpdatePlayer: 	0.0855048	UpdateSound: 	0.0134704	UpdateItems:	0.0012932	UpdateTriggers: 	0.0206191	UpdateRigid: 	0.0271904	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.29471	
RENDER	shadowmap: 	0.201574	sendToRender: 	0.153912	scene: 	7.38457	particles2Tex: 	0.191511	sendToRender: 	0.111594	motionBlur: 	2.71433	bloom2Tex: 	0.0683594	printScene: 	0.0368232	applyBloom: 	0.00670662	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.308931	setRenderState: 	0.000493222	luaMsg: 	0.000887198	printTextDebug:	0.000523296	console: 	0.000983436	endScene: 	0.000360894	present: 	0.159154	TOTAL_RENDER: 	11.5063	
UPDATE	UpdateSceneManager: 	0.0107847	UpdateInput: 	1.01843	UpdateCamera: 	0.0471839	UpdateEnemies: 	0.14855	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0220236	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.705692	UpdatePlayer: 	0.0823651	UpdateSound: 	0.0196627	UpdateItems:	0.00120599	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0266731	UpdateGUI: 	0.001212	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	2.21126	
RENDER	shadowmap: 	0.183776	sendToRender: 	0.291669	scene: 	7.18832	particles2Tex: 	0.190203	sendToRender: 	0.111035	motionBlur: 	2.68714	bloom2Tex: 	0.0671443	printScene: 	0.033894	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00191875	gui: 	0.302492	setRenderState: 	0.000514274	luaMsg: 	0.00079096	printTextDebug:	0.000424051	console: 	0.000787952	endScene: 	0.000369916	present: 	0.154992	TOTAL_RENDER: 	11.3842	
UPDATE	UpdateSceneManager: 	0.0223213	UpdateInput: 	0.990928	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.268102	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0225709	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.694595	UpdatePlayer: 	0.098903	UpdateSound: 	0.0186672	UpdateItems:	0.0010496	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0261227	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.34453	
RENDER	shadowmap: 	0.167993	sendToRender: 	0.152679	scene: 	7.21032	particles2Tex: 	0.185039	sendToRender: 	0.11305	motionBlur: 	2.71766	bloom2Tex: 	0.0687203	printScene: 	0.0365345	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00229769	gui: 	0.304201	setRenderState: 	0.000514274	luaMsg: 	0.00686902	printTextDebug:	0.00031879	console: 	0.00094434	endScene: 	0.000348864	present: 	0.157996	TOTAL_RENDER: 	11.2953	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	0.990275	UpdateCamera: 	0.0460832	UpdateEnemies: 	0.150535	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0225769	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.691693	UpdatePlayer: 	0.0979226	UpdateSound: 	0.018174	UpdateItems:	0.000977422	UpdateTriggers: 	0.0190312	UpdateRigid: 	0.0257739	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.20004	
RENDER	shadowmap: 	0.16947	sendToRender: 	0.150093	scene: 	7.36431	particles2Tex: 	0.187039	sendToRender: 	0.110686	motionBlur: 	2.69283	bloom2Tex: 	0.067409	printScene: 	0.0350548	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.30156	setRenderState: 	0.000517282	luaMsg: 	0.000836071	printTextDebug:	0.000556378	console: 	0.00105261	endScene: 	0.000348864	present: 	0.154857	TOTAL_RENDER: 	11.4065	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.02632	UpdateCamera: 	0.0473944	UpdateEnemies: 	0.14289	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0210161	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.708598	UpdatePlayer: 	0.0798689	UpdateSound: 	0.0182703	UpdateItems:	0.00117591	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0261708	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.22038	
RENDER	shadowmap: 	0.17602	sendToRender: 	0.322934	scene: 	7.18897	particles2Tex: 	0.187193	sendToRender: 	0.111408	motionBlur: 	2.84158	bloom2Tex: 	0.0676586	printScene: 	0.0353616	applyBloom: 	0.280321	setRenderState: 	0.000466155	applyParticles: 	0.00212326	gui: 	0.0294971	setRenderState: 	0.00047217	luaMsg: 	0.00917874	printTextDebug:	0.000553371	console: 	0.00758178	endScene: 	0.000351872	present: 	0.186465	TOTAL_RENDER: 	11.6126	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.00674	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.160532	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0219243	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.72466	UpdatePlayer: 	0.0821124	UpdateSound: 	0.0191936	UpdateItems:	0.000992459	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0271212	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.23176	
RENDER	shadowmap: 	0.191187	sendToRender: 	0.160688	scene: 	7.30225	particles2Tex: 	0.188654	sendToRender: 	0.112957	motionBlur: 	2.76896	bloom2Tex: 	0.0692165	printScene: 	0.0377766	applyBloom: 	0.00669759	setRenderState: 	0.00043608	applyParticles: 	0.00205108	gui: 	0.332146	setRenderState: 	0.000505252	luaMsg: 	0.000869153	printTextDebug:	0.000427058	console: 	0.0010075	endScene: 	0.000384954	present: 	0.160481	TOTAL_RENDER: 	11.502	
UPDATE	UpdateSceneManager: 	0.00879379	UpdateInput: 	1.02213	UpdateCamera: 	0.0477974	UpdateEnemies: 	0.155263	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0200657	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.719887	UpdatePlayer: 	0.0812313	UpdateSound: 	0.0118253	UpdateItems:	0.00109471	UpdateTriggers: 	0.0193259	UpdateRigid: 	0.0263603	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.24304	
RENDER	shadowmap: 	0.188375	sendToRender: 	0.162228	scene: 	7.20113	particles2Tex: 	0.186952	sendToRender: 	0.111279	motionBlur: 	2.70763	bloom2Tex: 	0.068618	printScene: 	0.0378458	applyBloom: 	0.00652316	setRenderState: 	0.000442095	applyParticles: 	0.00189469	gui: 	0.317536	setRenderState: 	0.000505252	luaMsg: 	0.000959377	printTextDebug:	0.000493222	console: 	0.00111877	endScene: 	0.000345857	present: 	0.149967	TOTAL_RENDER: 	11.305	
UPDATE	UpdateSceneManager: 	0.00762389	UpdateInput: 	0.999803	UpdateCamera: 	0.0465283	UpdateEnemies: 	0.153148	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0213559	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.692114	UpdatePlayer: 	0.0781817	UpdateSound: 	0.0106554	UpdateItems:	0.000980429	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0259393	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.18696	
RENDER	shadowmap: 	0.162472	sendToRender: 	0.303356	scene: 	7.15787	particles2Tex: 	0.185569	sendToRender: 	0.110725	motionBlur: 	3.01655	bloom2Tex: 	0.0880612	printScene: 	0.0752885	applyBloom: 	0.00695022	setRenderState: 	0.000442095	applyParticles: 	0.00244506	gui: 	0.318498	setRenderState: 	0.000610513	luaMsg: 	0.00079096	printTextDebug:	0.000664647	console: 	0.00101652	endScene: 	0.000348864	present: 	0.155215	TOTAL_RENDER: 	11.7675	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.01891	UpdateCamera: 	0.0539837	UpdateEnemies: 	0.140704	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0214311	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.73269	UpdatePlayer: 	0.0836613	UpdateSound: 	0.0210281	UpdateItems:	0.000959377	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0271483	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.26371	
RENDER	shadowmap: 	0.218362	sendToRender: 	0.171737	scene: 	7.47714	particles2Tex: 	0.192236	sendToRender: 	0.110346	motionBlur: 	2.71288	bloom2Tex: 	0.0715864	printScene: 	0.0436652	applyBloom: 	0.00658331	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.310901	setRenderState: 	0.000505252	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.00117892	endScene: 	0.000369916	present: 	0.162339	TOTAL_RENDER: 	11.6461	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.02939	UpdateCamera: 	0.0481493	UpdateEnemies: 	0.154285	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0215153	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.701978	UpdatePlayer: 	0.0789215	UpdateSound: 	0.0224927	UpdateItems:	0.000962384	UpdateTriggers: 	0.0188748	UpdateRigid: 	0.0255333	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.25277	
RENDER	shadowmap: 	0.17581	sendToRender: 	0.151618	scene: 	7.91644	particles2Tex: 	0.217126	sendToRender: 	0.144619	motionBlur: 	2.73661	bloom2Tex: 	0.0715112	printScene: 	0.0417855	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.308417	setRenderState: 	0.000505252	luaMsg: 	0.000445103	printTextDebug:	0.000439088	console: 	0.000938325	endScene: 	0.000384954	present: 	0.196645	TOTAL_RENDER: 	12.161	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.12032	UpdateCamera: 	0.0524981	UpdateEnemies: 	0.189948	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0248145	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.85451	UpdatePlayer: 	0.103357	UpdateSound: 	0.0140779	UpdateItems:	0.00157891	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0324504	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.53761	
RENDER	shadowmap: 	0.224518	sendToRender: 	0.156075	scene: 	7.41211	particles2Tex: 	0.194606	sendToRender: 	0.113907	motionBlur: 	2.67698	bloom2Tex: 	0.0681549	printScene: 	0.0368533	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.299795	setRenderState: 	0.000493222	luaMsg: 	0.000833064	printTextDebug:	0.000505252	console: 	0.00107667	endScene: 	0.000351872	present: 	0.211782	TOTAL_RENDER: 	11.5676	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	1.0944	UpdateCamera: 	0.0478937	UpdateEnemies: 	0.153212	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0215063	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.699157	UpdatePlayer: 	0.0800854	UpdateSound: 	0.0186552	UpdateItems:	0.000962384	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0259723	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.27875	
RENDER	shadowmap: 	0.179746	sendToRender: 	0.159804	scene: 	7.24701	particles2Tex: 	0.187725	sendToRender: 	0.110602	motionBlur: 	2.72585	bloom2Tex: 	0.0675022	printScene: 	0.0354699	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00212025	gui: 	0.322766	setRenderState: 	0.000631565	luaMsg: 	0.000658632	printTextDebug:	0.00047217	console: 	0.00106464	endScene: 	0.000369916	present: 	0.125119	TOTAL_RENDER: 	11.3752	
UPDATE	UpdateSceneManager: 	0.0223664	UpdateInput: 	1.20964	UpdateCamera: 	0.056092	UpdateEnemies: 	0.178149	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0282761	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	0.823401	UpdatePlayer: 	0.0927738	UpdateSound: 	0.0159094	UpdateItems:	0.0010075	UpdateTriggers: 	0.0185319	UpdateRigid: 	0.0283603	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.62429	
RENDER	shadowmap: 	0.234428	sendToRender: 	0.188426	scene: 	7.56353	particles2Tex: 	0.198269	sendToRender: 	0.112518	motionBlur: 	2.70065	bloom2Tex: 	0.0724104	printScene: 	0.0450065	applyBloom: 	0.00670962	setRenderState: 	0.000457133	applyParticles: 	0.00227664	gui: 	0.328014	setRenderState: 	0.000502244	luaMsg: 	0.000709758	printTextDebug:	0.000424051	console: 	0.00105862	endScene: 	0.000345857	present: 	0.167172	TOTAL_RENDER: 	11.7871	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.032	UpdateCamera: 	0.0481132	UpdateEnemies: 	0.148267	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0211725	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.728161	UpdatePlayer: 	0.0835891	UpdateSound: 	0.0189409	UpdateItems:	0.00103757	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0271693	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.24856	
RENDER	shadowmap: 	0.170351	sendToRender: 	0.161888	scene: 	7.18896	particles2Tex: 	0.185999	sendToRender: 	0.174907	motionBlur: 	2.67323	bloom2Tex: 	0.0668135	printScene: 	0.0348834	applyBloom: 	0.00667053	setRenderState: 	0.000439088	applyParticles: 	0.0020601	gui: 	0.301602	setRenderState: 	0.000508259	luaMsg: 	0.000457133	printTextDebug:	0.000535326	console: 	0.00119697	endScene: 	0.000357887	present: 	0.149708	TOTAL_RENDER: 	11.2886	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.02577	UpdateCamera: 	0.05045	UpdateEnemies: 	0.164592	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0227213	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.733502	UpdatePlayer: 	0.0856191	UpdateSound: 	0.0120418	UpdateItems:	0.000815019	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0280355	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.26531	
RENDER	shadowmap: 	0.192179	sendToRender: 	0.155193	scene: 	7.22349	particles2Tex: 	0.188633	sendToRender: 	0.10973	motionBlur: 	2.74144	bloom2Tex: 	0.0683564	printScene: 	0.0361044	applyBloom: 	0.00649609	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.323283	setRenderState: 	0.000502244	luaMsg: 	0.000577431	printTextDebug:	0.000529311	console: 	0.000926295	endScene: 	0.000369916	present: 	0.200209	TOTAL_RENDER: 	11.4118	
UPDATE	UpdateSceneManager: 	0.00889604	UpdateInput: 	0.956775	UpdateCamera: 	0.0434366	UpdateEnemies: 	0.180279	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0276024	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.784139	UpdatePlayer: 	0.0916551	UpdateSound: 	0.0238371	UpdateItems:	0.00126012	UpdateTriggers: 	0.0211815	UpdateRigid: 	0.0284685	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.30342	
RENDER	shadowmap: 	0.218633	sendToRender: 	0.159933	scene: 	7.54581	particles2Tex: 	0.197596	sendToRender: 	0.114256	motionBlur: 	2.70332	bloom2Tex: 	0.0686992	printScene: 	0.0402668	applyBloom: 	0.00661639	setRenderState: 	0.000424051	applyParticles: 	0.00208416	gui: 	0.3131	setRenderState: 	0.000490215	luaMsg: 	0.000739833	printTextDebug:	0.000848101	console: 	0.0011699	endScene: 	0.000357887	present: 	0.177286	TOTAL_RENDER: 	11.7145	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.01644	UpdateCamera: 	0.0482395	UpdateEnemies: 	0.156953	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0188868	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.705253	UpdatePlayer: 	0.0818297	UpdateSound: 	0.0402066	UpdateItems:	0.000980429	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0256475	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.23355	
RENDER	shadowmap: 	0.30036	sendToRender: 	0.15052	scene: 	7.18586	particles2Tex: 	0.188546	sendToRender: 	0.110253	motionBlur: 	2.68682	bloom2Tex: 	0.0662962	printScene: 	0.0350188	applyBloom: 	0.00649309	setRenderState: 	0.00043608	applyParticles: 	0.00206311	gui: 	0.303957	setRenderState: 	0.000505252	luaMsg: 	0.000565401	printTextDebug:	0.000324805	console: 	0.00101953	endScene: 	0.000345857	present: 	0.15846	TOTAL_RENDER: 	11.3886	
UPDATE	UpdateSceneManager: 	0.00808704	UpdateInput: 	0.975181	UpdateCamera: 	0.184633	UpdateEnemies: 	0.126755	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0183845	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.704068	UpdatePlayer: 	0.0786118	UpdateSound: 	0.0179695	UpdateItems:	0.000640587	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0252656	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.26475	
RENDER	shadowmap: 	0.162186	sendToRender: 	0.15984	scene: 	7.14926	particles2Tex: 	0.184486	sendToRender: 	0.110088	motionBlur: 	2.72869	bloom2Tex: 	0.0678872	printScene: 	0.0363811	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.315364	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.000418036	console: 	0.00134734	endScene: 	0.000348864	present: 	0.150992	TOTAL_RENDER: 	11.2375	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	0.978339	UpdateCamera: 	0.0551476	UpdateEnemies: 	0.143801	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0183394	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.704802	UpdatePlayer: 	0.0786448	UpdateSound: 	0.0116208	UpdateItems:	0.00122403	UpdateTriggers: 	0.0194131	UpdateRigid: 	0.0261769	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.17807	
RENDER	shadowmap: 	0.159575	sendToRender: 	0.15683	scene: 	7.16051	particles2Tex: 	0.182895	sendToRender: 	0.108235	motionBlur: 	2.72151	bloom2Tex: 	0.0673098	printScene: 	0.0346729	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00192176	gui: 	0.298977	setRenderState: 	0.000508259	luaMsg: 	0.000724796	printTextDebug:	0.000351872	console: 	0.000971407	endScene: 	0.000372924	present: 	0.156992	TOTAL_RENDER: 	11.2293	
UPDATE	UpdateSceneManager: 	0.00877574	UpdateInput: 	0.996065	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.148309	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0209499	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.69286	UpdatePlayer: 	0.0764253	UpdateSound: 	0.0178402	UpdateItems:	0.00110073	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.025449	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.16418	
RENDER	shadowmap: 	0.16378	sendToRender: 	0.172871	scene: 	7.1494	particles2Tex: 	0.183298	sendToRender: 	0.109179	motionBlur: 	2.68075	bloom2Tex: 	0.0670812	printScene: 	0.0350428	applyBloom: 	0.00649008	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.299374	setRenderState: 	0.000493222	luaMsg: 	0.000592468	printTextDebug:	0.000442095	console: 	0.00119697	endScene: 	0.000348864	present: 	0.153142	TOTAL_RENDER: 	11.1891	
UPDATE	UpdateSceneManager: 	0.00777125	UpdateInput: 	1.02177	UpdateCamera: 	0.046805	UpdateEnemies: 	0.132472	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0174733	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.682628	UpdatePlayer: 	0.0726329	UpdateSound: 	0.0109982	UpdateItems:	0.0010105	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.024631	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.14689	
RENDER	shadowmap: 	0.173331	sendToRender: 	0.157374	scene: 	7.24827	particles2Tex: 	0.184429	sendToRender: 	0.110722	motionBlur: 	3.08362	bloom2Tex: 	0.084744	printScene: 	0.0526424	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.0023428	gui: 	0.325905	setRenderState: 	0.000490215	luaMsg: 	0.000884191	printTextDebug:	0.000514274	console: 	0.000890205	endScene: 	0.000363902	present: 	0.171133	TOTAL_RENDER: 	11.7908	
UPDATE	UpdateSceneManager: 	0.0124057	UpdateInput: 	1.08784	UpdateCamera: 	0.0522665	UpdateEnemies: 	0.19316	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0304294	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.832911	UpdatePlayer: 	0.0983106	UpdateSound: 	0.01452	UpdateItems:	0.00123305	UpdateTriggers: 	0.0208176	UpdateRigid: 	0.0300565	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.52946	
RENDER	shadowmap: 	0.211547	sendToRender: 	0.177879	scene: 	7.60503	particles2Tex: 	0.200729	sendToRender: 	0.112196	motionBlur: 	2.69545	bloom2Tex: 	0.0676376	printScene: 	0.039163	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00192176	gui: 	0.327602	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000433073	console: 	0.00102554	endScene: 	0.000351872	present: 	0.157284	TOTAL_RENDER: 	11.7702	
UPDATE	UpdateSceneManager: 	0.00841184	UpdateInput: 	1.03339	UpdateCamera: 	0.048044	UpdateEnemies: 	0.160011	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0232777	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.693368	UpdatePlayer: 	0.0815651	UpdateSound: 	0.0189981	UpdateItems:	0.00104058	UpdateTriggers: 	0.000538334	UpdateRigid: 	0.0252445	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.22116	
RENDER	shadowmap: 	0.16421	sendToRender: 	0.158565	scene: 	7.21034	particles2Tex: 	0.18556	sendToRender: 	0.127829	motionBlur: 	2.88468	bloom2Tex: 	0.0680165	printScene: 	0.0356684	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.303277	setRenderState: 	0.000505252	luaMsg: 	0.000830056	printTextDebug:	0.000333827	console: 	0.00093231	endScene: 	0.000345857	present: 	0.161371	TOTAL_RENDER: 	11.4812	
UPDATE	UpdateSceneManager: 	0.0237739	UpdateInput: 	1.2538	UpdateCamera: 	0.0575085	UpdateEnemies: 	0.176525	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0299572	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.836532	UpdatePlayer: 	0.095273	UpdateSound: 	0.0126644	UpdateItems:	0.0010496	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0286911	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.66353	
RENDER	shadowmap: 	0.231917	sendToRender: 	0.18842	scene: 	7.71158	particles2Tex: 	0.201547	sendToRender: 	0.113823	motionBlur: 	2.72914	bloom2Tex: 	0.0725758	printScene: 	0.0454636	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00220446	gui: 	0.314035	setRenderState: 	0.000499237	luaMsg: 	0.000664647	printTextDebug:	0.000739833	console: 	0.00115185	endScene: 	0.000351872	present: 	0.161287	TOTAL_RENDER: 	11.9489	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.07243	UpdateCamera: 	0.0473734	UpdateEnemies: 	0.149906	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0193229	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.724627	UpdatePlayer: 	0.0848101	UpdateSound: 	0.012114	UpdateItems:	0.00109772	UpdateTriggers: 	0.0199063	UpdateRigid: 	0.0261949	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.29802	
RENDER	shadowmap: 	0.167374	sendToRender: 	0.159395	scene: 	7.3485	particles2Tex: 	0.189394	sendToRender: 	0.113225	motionBlur: 	2.69171	bloom2Tex: 	0.0673669	printScene: 	0.0356052	applyBloom: 	0.00652918	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.324134	setRenderState: 	0.000496229	luaMsg: 	0.000559386	printTextDebug:	0.000631565	console: 	0.000890205	endScene: 	0.000372924	present: 	0.159747	TOTAL_RENDER: 	11.4323	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	1.01453	UpdateCamera: 	0.0466185	UpdateEnemies: 	0.141155	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0188447	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.692264	UpdatePlayer: 	0.0820463	UpdateSound: 	0.0179785	UpdateItems:	0.0010075	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0252656	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.17679	
RENDER	shadowmap: 	0.261338	sendToRender: 	0.168071	scene: 	7.19527	particles2Tex: 	0.183903	sendToRender: 	0.107092	motionBlur: 	2.69902	bloom2Tex: 	0.0659173	printScene: 	0.0350579	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.299689	setRenderState: 	0.000499237	luaMsg: 	0.000854116	printTextDebug:	0.000430065	console: 	0.00106464	endScene: 	0.000348864	present: 	0.155915	TOTAL_RENDER: 	11.3426	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	0.996603	UpdateCamera: 	0.0471749	UpdateEnemies: 	0.153882	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.0204326	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.696023	UpdatePlayer: 	0.079511	UpdateSound: 	0.0178823	UpdateItems:	0.000980429	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0263753	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.20901	
RENDER	shadowmap: 	0.172477	sendToRender: 	0.161903	scene: 	7.36693	particles2Tex: 	0.186651	sendToRender: 	0.112452	motionBlur: 	2.69576	bloom2Tex: 	0.0677308	printScene: 	0.0373074	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00227063	gui: 	0.31177	setRenderState: 	0.000502244	luaMsg: 	0.00077893	printTextDebug:	0.000418036	console: 	0.0010917	endScene: 	0.000366909	present: 	0.148517	TOTAL_RENDER: 	11.4401	
UPDATE	UpdateSceneManager: 	0.00878777	UpdateInput: 	1.03708	UpdateCamera: 	0.0466546	UpdateEnemies: 	0.144583	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0221619	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.704751	UpdatePlayer: 	0.075875	UpdateSound: 	0.0177259	UpdateItems:	0.00102554	UpdateTriggers: 	0.0193199	UpdateRigid: 	0.0253408	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.23157	
RENDER	shadowmap: 	0.174186	sendToRender: 	0.159599	scene: 	7.30206	particles2Tex: 	0.185755	sendToRender: 	0.109988	motionBlur: 	2.66684	bloom2Tex: 	0.0663564	printScene: 	0.0359842	applyBloom: 	0.00665248	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.318438	setRenderState: 	0.000493222	luaMsg: 	0.000451118	printTextDebug:	0.000418036	console: 	0.0010105	endScene: 	0.000381946	present: 	0.155774	TOTAL_RENDER: 	11.3449	
UPDATE	UpdateSceneManager: 	0.00755772	UpdateInput: 	1.062	UpdateCamera: 	0.0448742	UpdateEnemies: 	0.13603	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0178101	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.674959	UpdatePlayer: 	0.0770689	UpdateSound: 	0.0115877	UpdateItems:	0.000971407	UpdateTriggers: 	0.000517282	UpdateRigid: 	0.0251062	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.18631	
RENDER	shadowmap: 	0.308186	sendToRender: 	0.148279	scene: 	7.10767	particles2Tex: 	0.18294	sendToRender: 	0.109558	motionBlur: 	2.67991	bloom2Tex: 	0.0663714	printScene: 	0.0345045	applyBloom: 	0.00644497	setRenderState: 	0.000445103	applyParticles: 	0.00189169	gui: 	0.297256	setRenderState: 	0.000499237	luaMsg: 	0.000670662	printTextDebug:	0.000547356	console: 	0.0010887	endScene: 	0.000375931	present: 	0.157657	TOTAL_RENDER: 	11.2638	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.14376	UpdateCamera: 	0.0367059	UpdateEnemies: 	0.1192	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0191063	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.693103	UpdatePlayer: 	0.0755983	UpdateSound: 	0.0174252	UpdateItems:	0.000836071	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0251092	UpdateGUI: 	0.00116689	BuildFrustum: 	0.0106073	TOTAL_UPDATE: 	2.27183	
RENDER	shadowmap: 	0.165013	sendToRender: 	0.147906	scene: 	7.11316	particles2Tex: 	0.182727	sendToRender: 	0.108494	motionBlur: 	2.66842	bloom2Tex: 	0.0670241	printScene: 	0.0336985	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.419176	setRenderState: 	0.000667654	luaMsg: 	0.000739833	printTextDebug:	0.000535326	console: 	0.00107366	endScene: 	0.000493222	present: 	0.103757	TOTAL_RENDER: 	11.193	
UPDATE	UpdateSceneManager: 	0.00758479	UpdateInput: 	0.99583	UpdateCamera: 	0.0458035	UpdateEnemies: 	0.136749	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.017347	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.675218	UpdatePlayer: 	0.0764765	UpdateSound: 	0.0112509	UpdateItems:	0.00125711	UpdateTriggers: 	0.018556	UpdateRigid: 	0.031491	UpdateGUI: 	0.0113802	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.15767	
RENDER	shadowmap: 	0.166435	sendToRender: 	0.148776	scene: 	7.13269	particles2Tex: 	0.183223	sendToRender: 	0.109664	motionBlur: 	2.66659	bloom2Tex: 	0.0670631	printScene: 	0.0338308	applyBloom: 	0.00648707	setRenderState: 	0.00043608	applyParticles: 	0.00195484	gui: 	0.294766	setRenderState: 	0.000502244	luaMsg: 	0.000445103	printTextDebug:	0.000433073	console: 	0.000812012	endScene: 	0.000402998	present: 	0.12431	TOTAL_RENDER: 	11.1294	
UPDATE	UpdateSceneManager: 	0.00775622	UpdateInput: 	0.978017	UpdateCamera: 	0.0452321	UpdateEnemies: 	0.140755	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0179635	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.700733	UpdatePlayer: 	0.0853605	UpdateSound: 	0.0115546	UpdateItems:	0.00111276	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0237528	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.1569	
RENDER	shadowmap: 	0.163079	sendToRender: 	0.147693	scene: 	7.29457	particles2Tex: 	0.197463	sendToRender: 	0.115179	motionBlur: 	2.90475	bloom2Tex: 	0.069036	printScene: 	0.0398758	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.308673	setRenderState: 	0.000496229	luaMsg: 	0.000745848	printTextDebug:	0.000514274	console: 	0.00116088	endScene: 	0.000363902	present: 	0.175376	TOTAL_RENDER: 	11.5951	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	1.02133	UpdateCamera: 	0.0538665	UpdateEnemies: 	0.162026	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0214161	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.733788	UpdatePlayer: 	0.0882236	UpdateSound: 	0.0209349	UpdateItems:	0.00120298	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0281257	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.26964	
RENDER	shadowmap: 	0.169665	sendToRender: 	0.165404	scene: 	7.37339	particles2Tex: 	0.187815	sendToRender: 	0.111038	motionBlur: 	2.69543	bloom2Tex: 	0.0677308	printScene: 	0.036318	applyBloom: 	0.00642993	setRenderState: 	0.000433073	applyParticles: 	0.00203604	gui: 	0.309509	setRenderState: 	0.000502244	luaMsg: 	0.000661639	printTextDebug:	0.000616527	console: 	0.0111306	endScene: 	0.000363902	present: 	0.154394	TOTAL_RENDER: 	11.4598	
UPDATE	UpdateSceneManager: 	0.00768404	UpdateInput: 	1.00274	UpdateCamera: 	0.0469162	UpdateEnemies: 	0.141612	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0187033	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.685717	UpdatePlayer: 	0.0781667	UpdateSound: 	0.0171124	UpdateItems:	0.000962384	UpdateTriggers: 	0.0196447	UpdateRigid: 	0.0259032	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.1737	
RENDER	shadowmap: 	0.175127	sendToRender: 	0.158171	scene: 	7.24207	particles2Tex: 	0.183864	sendToRender: 	0.109318	motionBlur: 	2.69359	bloom2Tex: 	0.0671353	printScene: 	0.0330639	applyBloom: 	0.00651715	setRenderState: 	0.000478185	applyParticles: 	0.00220145	gui: 	0.297488	setRenderState: 	0.000499237	luaMsg: 	0.000703744	printTextDebug:	0.000454125	console: 	0.00104659	endScene: 	0.000348864	present: 	0.178131	TOTAL_RENDER: 	11.3089	
UPDATE	UpdateSceneManager: 	0.0247062	UpdateInput: 	0.996955	UpdateCamera: 	0.0455178	UpdateEnemies: 	0.14314	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0188327	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.699804	UpdatePlayer: 	0.0787561	UpdateSound: 	0.0178312	UpdateItems:	0.00116388	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0260686	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.18008	
RENDER	shadowmap: 	0.23321	sendToRender: 	0.148099	scene: 	7.30185	particles2Tex: 	0.184462	sendToRender: 	0.110361	motionBlur: 	2.68712	bloom2Tex: 	0.0672707	printScene: 	0.036315	applyBloom: 	0.0066615	setRenderState: 	0.000445103	applyParticles: 	0.00217739	gui: 	0.299876	setRenderState: 	0.000505252	luaMsg: 	0.000715773	printTextDebug:	0.000421043	console: 	0.00077893	endScene: 	0.000351872	present: 	0.152063	TOTAL_RENDER: 	11.3907	
UPDATE	UpdateSceneManager: 	0.00804493	UpdateInput: 	1.09375	UpdateCamera: 	0.0453463	UpdateEnemies: 	0.135362	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0194191	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.665838	UpdatePlayer: 	0.0764795	UpdateSound: 	0.0110524	UpdateItems:	0.00122704	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0248716	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.20912	
RENDER	shadowmap: 	0.162159	sendToRender: 	0.156821	scene: 	7.22901	particles2Tex: 	0.190245	sendToRender: 	0.129275	motionBlur: 	3.24543	bloom2Tex: 	0.0845755	printScene: 	0.0513793	applyBloom: 	0.00649008	setRenderState: 	0.000457133	applyParticles: 	0.00255633	gui: 	0.323779	setRenderState: 	0.000490215	luaMsg: 	0.000833064	printTextDebug:	0.000520289	console: 	0.00102855	endScene: 	0.000351872	present: 	0.111709	TOTAL_RENDER: 	12.0513	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.00323	UpdateCamera: 	0.0474095	UpdateEnemies: 	0.145946	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.01818	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.690926	UpdatePlayer: 	0.0816192	UpdateSound: 	0.018147	UpdateItems:	0.000872161	UpdateTriggers: 	0.0188086	UpdateRigid: 	0.0263573	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.19084	
RENDER	shadowmap: 	0.200546	sendToRender: 	0.17125	scene: 	7.38499	particles2Tex: 	0.191075	sendToRender: 	0.111871	motionBlur: 	2.74486	bloom2Tex: 	0.0726841	printScene: 	0.0454787	applyBloom: 	0.00659534	setRenderState: 	0.000442095	applyParticles: 	0.00208416	gui: 	0.31722	setRenderState: 	0.000514274	luaMsg: 	0.000547356	printTextDebug:	0.000523296	console: 	0.000977422	endScene: 	0.000369916	present: 	0.154078	TOTAL_RENDER: 	11.5689	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.04651	UpdateCamera: 	0.0477523	UpdateEnemies: 	0.152126	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0227694	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.701091	UpdatePlayer: 	0.10112	UpdateSound: 	0.0110073	UpdateItems:	0.000857124	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0283482	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.24992	
RENDER	shadowmap: 	0.169359	sendToRender: 	0.154039	scene: 	7.17952	particles2Tex: 	0.18506	sendToRender: 	0.109486	motionBlur: 	2.75962	bloom2Tex: 	0.0671504	printScene: 	0.0357736	applyBloom: 	0.00668857	setRenderState: 	0.000433073	applyParticles: 	0.00188868	gui: 	0.302751	setRenderState: 	0.000502244	luaMsg: 	0.000655624	printTextDebug:	0.000505252	console: 	0.00104359	endScene: 	0.000348864	present: 	0.154496	TOTAL_RENDER: 	11.2873	
UPDATE	UpdateSceneManager: 	0.0199605	UpdateInput: 	1.15144	UpdateCamera: 	0.0389194	UpdateEnemies: 	0.130553	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0217739	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.718276	UpdatePlayer: 	0.0796584	UpdateSound: 	0.0119997	UpdateItems:	0.00110674	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0274249	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.33714	
RENDER	shadowmap: 	0.188119	sendToRender: 	0.162739	scene: 	7.37083	particles2Tex: 	0.188904	sendToRender: 	0.112659	motionBlur: 	2.69146	bloom2Tex: 	0.0668556	printScene: 	0.0360443	applyBloom: 	0.00646602	setRenderState: 	0.000430065	applyParticles: 	0.0019789	gui: 	0.301897	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000415028	console: 	0.000881183	endScene: 	0.000369916	present: 	0.165569	TOTAL_RENDER: 	11.4593	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	1.00412	UpdateCamera: 	0.0454787	UpdateEnemies: 	0.138174	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0192838	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.700177	UpdatePlayer: 	0.0771351	UpdateSound: 	0.0174492	UpdateItems:	0.000757878	UpdateTriggers: 	0.0195033	UpdateRigid: 	0.0248506	UpdateGUI: 	0.001212	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.18359	
RENDER	shadowmap: 	0.163398	sendToRender: 	0.155482	scene: 	7.18776	particles2Tex: 	0.183966	sendToRender: 	0.10874	motionBlur: 	2.68739	bloom2Tex: 	0.0655444	printScene: 	0.0334489	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.301891	setRenderState: 	0.000505252	luaMsg: 	0.000535326	printTextDebug:	0.000418036	console: 	0.000842086	endScene: 	0.000387961	present: 	0.158303	TOTAL_RENDER: 	11.2243	
UPDATE	UpdateSceneManager: 	0.00769306	UpdateInput: 	0.989563	UpdateCamera: 	0.0442907	UpdateEnemies: 	0.135982	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0160899	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.67286	UpdatePlayer: 	0.073866	UpdateSound: 	0.0154583	UpdateItems:	0.000802989	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0237138	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.25988	
RENDER	shadowmap: 	0.179635	sendToRender: 	0.148054	scene: 	7.07205	particles2Tex: 	0.179052	sendToRender: 	0.108352	motionBlur: 	2.66112	bloom2Tex: 	0.0657339	printScene: 	0.033503	applyBloom: 	0.00640587	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.297097	setRenderState: 	0.000598483	luaMsg: 	0.000430065	printTextDebug:	0.000321797	console: 	0.000986444	endScene: 	0.000363902	present: 	0.15842	TOTAL_RENDER: 	11.0725	
UPDATE	UpdateSceneManager: 	0.00730811	UpdateInput: 	1.14309	UpdateCamera: 	0.0353375	UpdateEnemies: 	0.119865	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0175876	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.68317	UpdatePlayer: 	0.0724916	UpdateSound: 	0.0158854	UpdateItems:	0.000634572	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0249739	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	2.24213	
RENDER	shadowmap: 	0.159542	sendToRender: 	0.166986	scene: 	7.05747	particles2Tex: 	0.178847	sendToRender: 	0.107664	motionBlur: 	2.67907	bloom2Tex: 	0.0657669	printScene: 	0.0323361	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.306017	setRenderState: 	0.000502244	luaMsg: 	0.000451118	printTextDebug:	0.000324805	console: 	0.000712766	endScene: 	0.000366909	present: 	0.150448	TOTAL_RENDER: 	11.0722	
UPDATE	UpdateSceneManager: 	0.00785245	UpdateInput: 	0.995036	UpdateCamera: 	0.0454516	UpdateEnemies: 	0.13926	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0204447	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.668472	UpdatePlayer: 	0.0721608	UpdateSound: 	0.0111847	UpdateItems:	0.000866146	UpdateTriggers: 	0.0182913	UpdateRigid: 	0.0253378	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.13264	
RENDER	shadowmap: 	0.173948	sendToRender: 	0.15919	scene: 	7.30554	particles2Tex: 	0.1871	sendToRender: 	0.111667	motionBlur: 	2.71089	bloom2Tex: 	0.0669729	printScene: 	0.035118	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.300387	setRenderState: 	0.000496229	luaMsg: 	0.000670662	printTextDebug:	0.000324805	console: 	0.00111276	endScene: 	0.000354879	present: 	0.158634	TOTAL_RENDER: 	11.3826	
UPDATE	UpdateSceneManager: 	0.0069833	UpdateInput: 	0.995779	UpdateCamera: 	0.0460441	UpdateEnemies: 	0.140839	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0214311	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.676225	UpdatePlayer: 	0.0765878	UpdateSound: 	0.016956	UpdateItems:	0.000884191	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0249167	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.13405	
RENDER	shadowmap: 	0.178537	sendToRender: 	0.149112	scene: 	7.11178	particles2Tex: 	0.184248	sendToRender: 	0.108674	motionBlur: 	2.68184	bloom2Tex: 	0.065803	printScene: 	0.0328925	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.296291	setRenderState: 	0.000508259	luaMsg: 	0.000559386	printTextDebug:	0.000421043	console: 	0.000950355	endScene: 	0.000369916	present: 	0.157377	TOTAL_RENDER: 	11.1357	
UPDATE	UpdateSceneManager: 	0.00733818	UpdateInput: 	1.01397	UpdateCamera: 	0.0381194	UpdateEnemies: 	0.135356	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.018962	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.679789	UpdatePlayer: 	0.0765938	UpdateSound: 	0.0116479	UpdateItems:	0.0010075	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0457403	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.15334	
RENDER	shadowmap: 	0.165656	sendToRender: 	0.148682	scene: 	7.17489	particles2Tex: 	0.184113	sendToRender: 	0.108978	motionBlur: 	2.68564	bloom2Tex: 	0.214708	printScene: 	0.036727	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.30611	setRenderState: 	0.000505252	luaMsg: 	0.000430065	printTextDebug:	0.000514274	console: 	0.000923287	endScene: 	0.000360894	present: 	0.153666	TOTAL_RENDER: 	11.3516	
UPDATE	UpdateSceneManager: 	0.0280685	UpdateInput: 	1.16596	UpdateCamera: 	0.0565972	UpdateEnemies: 	0.19728	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.032309	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.841346	UpdatePlayer: 	0.100801	UpdateSound: 	0.0176567	UpdateItems:	0.00129621	UpdateTriggers: 	0.0212988	UpdateRigid: 	0.0315542	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.66685	
RENDER	shadowmap: 	0.244067	sendToRender: 	0.1862	scene: 	7.71584	particles2Tex: 	0.200814	sendToRender: 	0.111432	motionBlur: 	2.88848	bloom2Tex: 	0.0730961	printScene: 	0.0442817	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.313244	setRenderState: 	0.000499237	luaMsg: 	0.000715773	printTextDebug:	0.000685699	console: 	0.00137741	endScene: 	0.000357887	present: 	0.213126	TOTAL_RENDER: 	12.1799	
UPDATE	UpdateSceneManager: 	0.00917573	UpdateInput: 	1.03862	UpdateCamera: 	0.0473974	UpdateEnemies: 	0.1603	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0191514	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.707235	UpdatePlayer: 	0.0954294	UpdateSound: 	0.020995	UpdateItems:	0.00110975	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0272896	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.25748	
RENDER	shadowmap: 	0.193551	sendToRender: 	0.150977	scene: 	7.30788	particles2Tex: 	0.185824	sendToRender: 	0.109408	motionBlur: 	2.68934	bloom2Tex: 	0.0667534	printScene: 	0.0353766	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00187966	gui: 	0.303425	setRenderState: 	0.000499237	luaMsg: 	0.000339842	printTextDebug:	0.000427058	console: 	0.000917273	endScene: 	0.000369916	present: 	0.17519	TOTAL_RENDER: 	11.4127	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.09689	UpdateCamera: 	0.0525823	UpdateEnemies: 	0.176216	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0300835	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.835689	UpdatePlayer: 	0.0966354	UpdateSound: 	0.0162282	UpdateItems:	0.000947347	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0299332	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.48046	
RENDER	shadowmap: 	0.224061	sendToRender: 	0.186736	scene: 	7.55355	particles2Tex: 	0.198296	sendToRender: 	0.112235	motionBlur: 	2.72111	bloom2Tex: 	0.0712495	printScene: 	0.0438366	applyBloom: 	0.00656827	setRenderState: 	0.000439088	applyParticles: 	0.00196086	gui: 	0.313752	setRenderState: 	0.000499237	luaMsg: 	0.000523296	printTextDebug:	0.000610513	console: 	0.00114283	endScene: 	0.000345857	present: 	0.182077	TOTAL_RENDER: 	11.797	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.04499	UpdateCamera: 	0.0511056	UpdateEnemies: 	0.175298	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0251754	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.753571	UpdatePlayer: 	0.0938204	UpdateSound: 	0.0218792	UpdateItems:	0.00119396	UpdateTriggers: 	0.0207905	UpdateRigid: 	0.0295422	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.36439	
RENDER	shadowmap: 	0.201379	sendToRender: 	0.158369	scene: 	7.39635	particles2Tex: 	0.193172	sendToRender: 	0.112193	motionBlur: 	2.72075	bloom2Tex: 	0.0699353	printScene: 	0.0401765	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.313148	setRenderState: 	0.000502244	luaMsg: 	0.000676676	printTextDebug:	0.000799982	console: 	0.00102554	endScene: 	0.000354879	present: 	0.155993	TOTAL_RENDER: 	11.5383	
UPDATE	UpdateSceneManager: 	0.0158613	UpdateInput: 	1.10067	UpdateCamera: 	0.0527838	UpdateEnemies: 	0.185698	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0305768	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.929886	UpdatePlayer: 	0.0924761	UpdateSound: 	0.0175545	UpdateItems:	0.00119997	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0299482	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	2.60203	
RENDER	shadowmap: 	0.217219	sendToRender: 	0.204365	scene: 	7.5239	particles2Tex: 	0.201087	sendToRender: 	0.111234	motionBlur: 	2.75428	bloom2Tex: 	0.073066	printScene: 	0.0437554	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.318366	setRenderState: 	0.000652617	luaMsg: 	0.000890205	printTextDebug:	0.000667654	console: 	0.00106163	endScene: 	0.000372924	present: 	0.132415	TOTAL_RENDER: 	11.7866	
UPDATE	UpdateSceneManager: 	0.00977121	UpdateInput: 	1.137	UpdateCamera: 	1.0654	UpdateEnemies: 	0.218509	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0276535	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.867391	UpdatePlayer: 	0.114223	UpdateSound: 	0.0174161	UpdateItems:	0.000998474	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0292384	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.63851	
RENDER	shadowmap: 	0.235065	sendToRender: 	0.183515	scene: 	7.57013	particles2Tex: 	0.258066	sendToRender: 	0.130496	motionBlur: 	2.83143	bloom2Tex: 	0.385534	printScene: 	0.0453403	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.0320143	setRenderState: 	0.000451118	luaMsg: 	0.000562393	printTextDebug:	0.000673669	console: 	0.00107667	endScene: 	0.000369916	present: 	0.348473	TOTAL_RENDER: 	12.2005	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	0.996089	UpdateCamera: 	0.946722	UpdateEnemies: 	0.164547	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.0353195	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.712026	UpdatePlayer: 	0.0955497	UpdateSound: 	0.0113561	UpdateItems:	0.000959377	UpdateTriggers: 	0.0197259	UpdateRigid: 	0.027864	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.16958	
RENDER	shadowmap: 	0.187737	sendToRender: 	0.15516	scene: 	7.50913	particles2Tex: 	0.14541	sendToRender: 	0.257793	motionBlur: 	2.79691	bloom2Tex: 	0.0688105	printScene: 	0.0371871	applyBloom: 	0.00646	setRenderState: 	0.00047217	applyParticles: 	0.00203604	gui: 	0.27375	setRenderState: 	0.000505252	luaMsg: 	0.00991256	printTextDebug:	0.00031879	console: 	0.00107366	endScene: 	0.000345857	present: 	0.161753	TOTAL_RENDER: 	11.7775	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	1.0345	UpdateCamera: 	0.893679	UpdateEnemies: 	0.155013	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0234822	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.729033	UpdatePlayer: 	0.0809997	UpdateSound: 	0.0170643	UpdateItems:	0.00112779	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0253167	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.12564	
RENDER	shadowmap: 	0.179867	sendToRender: 	0.169449	scene: 	7.97661	particles2Tex: 	0.139462	sendToRender: 	0.112659	motionBlur: 	2.79518	bloom2Tex: 	0.0868973	printScene: 	0.0353225	applyBloom: 	0.302249	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.0296505	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000532319	console: 	0.000923287	endScene: 	0.000369916	present: 	0.204699	TOTAL_RENDER: 	12.2001	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.17082	UpdateCamera: 	0.911486	UpdateEnemies: 	0.157741	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0337256	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.705085	UpdatePlayer: 	0.0809516	UpdateSound: 	0.0187063	UpdateItems:	0.0010496	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0261618	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.25259	
RENDER	shadowmap: 	0.178161	sendToRender: 	0.159795	scene: 	8.25738	particles2Tex: 	0.27781	sendToRender: 	0.138716	motionBlur: 	3.05337	bloom2Tex: 	0.0719262	printScene: 	0.0454275	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.277479	setRenderState: 	0.000520289	luaMsg: 	0.000905243	printTextDebug:	0.00063758	console: 	0.00115787	endScene: 	0.000348864	present: 	0.223827	TOTAL_RENDER: 	12.8909	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.0247	UpdateCamera: 	0.90164	UpdateEnemies: 	0.16076	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0287482	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.719924	UpdatePlayer: 	0.0790599	UpdateSound: 	0.011311	UpdateItems:	0.00118794	UpdateTriggers: 	0.0194281	UpdateRigid: 	0.0264565	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.14201	
RENDER	shadowmap: 	0.376608	sendToRender: 	0.181431	scene: 	8.30188	particles2Tex: 	0.238196	sendToRender: 	0.115107	motionBlur: 	3.11757	bloom2Tex: 	0.0917333	printScene: 	0.0433825	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.0335331	setRenderState: 	0.000469162	luaMsg: 	0.000929302	printTextDebug:	0.000553371	console: 	0.00117591	endScene: 	0.000333827	present: 	0.460943	TOTAL_RENDER: 	13.1713	
UPDATE	UpdateSceneManager: 	0.00806899	UpdateInput: 	1.02333	UpdateCamera: 	0.94394	UpdateEnemies: 	0.18399	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.020183	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.704447	UpdatePlayer: 	0.0862266	UpdateSound: 	0.0194131	UpdateItems:	0.00127516	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0253047	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.14865	
RENDER	shadowmap: 	0.170835	sendToRender: 	0.159428	scene: 	8.3285	particles2Tex: 	0.218891	sendToRender: 	0.111137	motionBlur: 	3.09341	bloom2Tex: 	0.296613	printScene: 	0.0393254	applyBloom: 	0.00664346	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0292505	setRenderState: 	0.000457133	luaMsg: 	0.000544349	printTextDebug:	0.000418036	console: 	0.00110373	endScene: 	0.00033082	present: 	0.293287	TOTAL_RENDER: 	12.9225	
UPDATE	UpdateSceneManager: 	0.0249528	UpdateInput: 	1.09282	UpdateCamera: 	0.0468621	UpdateEnemies: 	0.140752	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0183485	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.693392	UpdatePlayer: 	0.0808553	UpdateSound: 	0.0182462	UpdateItems:	0.000998474	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0261648	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.27217	
RENDER	shadowmap: 	0.18925	sendToRender: 	0.150571	scene: 	8.62924	particles2Tex: 	0.158186	sendToRender: 	0.110719	motionBlur: 	3.11021	bloom2Tex: 	0.0684075	printScene: 	0.0357857	applyBloom: 	0.0065382	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.0289497	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000348864	console: 	0.00102253	endScene: 	0.000327812	present: 	0.49995	TOTAL_RENDER: 	13.1532	
UPDATE	UpdateSceneManager: 	0.00857725	UpdateInput: 	1.06357	UpdateCamera: 	0.0810027	UpdateEnemies: 	0.19918	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.0412021	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.849752	UpdatePlayer: 	0.099691	UpdateSound: 	0.0137561	UpdateItems:	0.00131726	UpdateTriggers: 	0.0214732	UpdateRigid: 	0.0318579	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.56736	
RENDER	shadowmap: 	0.233306	sendToRender: 	0.18928	scene: 	9.75762	particles2Tex: 	0.167945	sendToRender: 	0.112355	motionBlur: 	3.07426	bloom2Tex: 	0.0735292	printScene: 	0.0450155	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.0021804	gui: 	0.0329857	setRenderState: 	0.000478185	luaMsg: 	0.000938325	printTextDebug:	0.00735021	console: 	0.00118794	endScene: 	0.00657128	present: 	0.440198	TOTAL_RENDER: 	14.3196	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.1141	UpdateCamera: 	0.0484741	UpdateEnemies: 	0.157732	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0203875	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.822854	UpdatePlayer: 	0.083938	UpdateSound: 	0.0114012	UpdateItems:	0.00126313	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0265197	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.42748	
RENDER	shadowmap: 	0.173807	sendToRender: 	0.16421	scene: 	9.53822	particles2Tex: 	0.258481	sendToRender: 	0.111104	motionBlur: 	2.9851	bloom2Tex: 	0.366653	printScene: 	0.037536	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.0293587	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000430065	console: 	0.0010917	endScene: 	0.000351872	present: 	0.342155	TOTAL_RENDER: 	14.1975	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.07116	UpdateCamera: 	0.0522515	UpdateEnemies: 	0.179686	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.028255	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.824096	UpdatePlayer: 	0.0955377	UpdateSound: 	0.0181139	UpdateItems:	0.00116088	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0300715	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.4628	
RENDER	shadowmap: 	0.236046	sendToRender: 	0.184781	scene: 	10.2272	particles2Tex: 	0.221315	sendToRender: 	0.116554	motionBlur: 	3.04554	bloom2Tex: 	0.42633	printScene: 	0.0566243	applyBloom: 	0.00696225	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.0335451	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000751863	console: 	0.00101351	endScene: 	0.000336835	present: 	0.312351	TOTAL_RENDER: 	15.0415	
UPDATE	UpdateSceneManager: 	0.0139756	UpdateInput: 	0.999496	UpdateCamera: 	0.0521041	UpdateEnemies: 	0.163031	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0231002	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.735953	UpdatePlayer: 	0.0885965	UpdateSound: 	0.0212897	UpdateItems:	0.00105862	UpdateTriggers: 	0.0209168	UpdateRigid: 	0.0287963	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.29314	
RENDER	shadowmap: 	0.198624	sendToRender: 	0.15538	scene: 	10.1124	particles2Tex: 	0.148231	sendToRender: 	0.111718	motionBlur: 	3.09323	bloom2Tex: 	0.070227	printScene: 	0.0384833	applyBloom: 	0.00674571	setRenderState: 	0.00046014	applyParticles: 	0.298562	gui: 	0.0326549	setRenderState: 	0.000499237	luaMsg: 	0.000670662	printTextDebug:	0.00044811	console: 	0.00105261	endScene: 	0.000351872	present: 	0.137819	TOTAL_RENDER: 	14.5735	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.01049	UpdateCamera: 	0.0473373	UpdateEnemies: 	0.150303	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0212146	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.829226	UpdatePlayer: 	0.0832613	UpdateSound: 	0.0113471	UpdateItems:	0.00079096	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0267543	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.32236	
RENDER	shadowmap: 	0.165581	sendToRender: 	0.171088	scene: 	9.89824	particles2Tex: 	0.185776	sendToRender: 	0.110145	motionBlur: 	3.07763	bloom2Tex: 	0.0677278	printScene: 	0.0344473	applyBloom: 	0.00681488	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.285903	setRenderState: 	0.000514274	luaMsg: 	0.000562393	printTextDebug:	0.000418036	console: 	0.00113982	endScene: 	0.000354879	present: 	0.160333	TOTAL_RENDER: 	14.3305	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.09761	UpdateCamera: 	0.0530996	UpdateEnemies: 	0.183677	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0320474	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.816219	UpdatePlayer: 	0.0957633	UpdateSound: 	0.0143215	UpdateItems:	0.00141049	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0300354	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.49378	
RENDER	shadowmap: 	0.238707	sendToRender: 	0.186074	scene: 	10.2271	particles2Tex: 	0.306468	sendToRender: 	0.116274	motionBlur: 	2.99414	bloom2Tex: 	0.395636	printScene: 	0.0452892	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.033515	setRenderState: 	0.000490215	luaMsg: 	0.000775922	printTextDebug:	0.000664647	console: 	0.00116088	endScene: 	0.000336835	present: 	0.363947	TOTAL_RENDER: 	15.0883	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.04664	UpdateCamera: 	0.950505	UpdateEnemies: 	0.163485	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0265829	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.733373	UpdatePlayer: 	0.0845906	UpdateSound: 	0.0194191	UpdateItems:	0.000878176	UpdateTriggers: 	0.0204868	UpdateRigid: 	0.142358	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.34197	
RENDER	shadowmap: 	0.208437	sendToRender: 	0.154691	scene: 	9.72156	particles2Tex: 	0.204862	sendToRender: 	0.111513	motionBlur: 	3.02082	bloom2Tex: 	0.067824	printScene: 	0.0367029	applyBloom: 	0.3174	setRenderState: 	0.000478185	applyParticles: 	0.00209619	gui: 	0.0299362	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000406006	console: 	0.00113682	endScene: 	0.000348864	present: 	0.234389	TOTAL_RENDER: 	14.2767	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	1.08137	UpdateCamera: 	1.1812	UpdateEnemies: 	0.270968	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0336113	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.855175	UpdatePlayer: 	0.098064	UpdateSound: 	0.0204477	UpdateItems:	0.00120298	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0309707	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.78093	
RENDER	shadowmap: 	0.246055	sendToRender: 	0.198829	scene: 	10.5078	particles2Tex: 	0.210067	sendToRender: 	0.11453	motionBlur: 	3.16089	bloom2Tex: 	0.0721758	printScene: 	0.045199	applyBloom: 	0.00727803	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.294634	setRenderState: 	0.000523296	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.00127817	endScene: 	0.000366909	present: 	0.186101	TOTAL_RENDER: 	15.3266	
UPDATE	UpdateSceneManager: 	0.0110825	UpdateInput: 	1.37574	UpdateCamera: 	0.935603	UpdateEnemies: 	0.160336	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0234371	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.738711	UpdatePlayer: 	0.0885755	UpdateSound: 	0.0134463	UpdateItems:	0.00116689	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0282039	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.50737	
RENDER	shadowmap: 	0.252527	sendToRender: 	0.154727	scene: 	10.1273	particles2Tex: 	0.268265	sendToRender: 	0.113083	motionBlur: 	3.0047	bloom2Tex: 	0.355742	printScene: 	0.040757	applyBloom: 	0.00663444	setRenderState: 	0.00044811	applyParticles: 	0.00190672	gui: 	0.0300595	setRenderState: 	0.0004842	luaMsg: 	0.000769907	printTextDebug:	0.000523296	console: 	0.000959377	endScene: 	0.000348864	present: 	0.401654	TOTAL_RENDER: 	14.925	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.01278	UpdateCamera: 	0.937299	UpdateEnemies: 	0.158613	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0231874	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.718155	UpdatePlayer: 	0.0828192	UpdateSound: 	0.0118283	UpdateItems:	0.000836071	UpdateTriggers: 	0.0207003	UpdateRigid: 	0.027046	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.15384	
RENDER	shadowmap: 	0.173855	sendToRender: 	0.120821	scene: 	10.2744	particles2Tex: 	0.140493	sendToRender: 	0.131161	motionBlur: 	3.27586	bloom2Tex: 	0.0691233	printScene: 	0.0382548	applyBloom: 	0.00679383	setRenderState: 	0.00043608	applyParticles: 	0.00200296	gui: 	0.291377	setRenderState: 	0.000505252	luaMsg: 	0.000739833	printTextDebug:	0.000421043	console: 	0.00122403	endScene: 	0.000360894	present: 	0.158986	TOTAL_RENDER: 	14.8546	
UPDATE	UpdateSceneManager: 	0.0255754	UpdateInput: 	1.02439	UpdateCamera: 	1.04911	UpdateEnemies: 	0.183996	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0216356	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.71051	UpdatePlayer: 	0.0849545	UpdateSound: 	0.0194071	UpdateItems:	0.00117291	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0273227	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.28327	
RENDER	shadowmap: 	0.171978	sendToRender: 	0.163392	scene: 	10.3004	particles2Tex: 	0.174516	sendToRender: 	0.113898	motionBlur: 	3.11425	bloom2Tex: 	0.069033	printScene: 	0.0371089	applyBloom: 	0.00658331	setRenderState: 	0.00043608	applyParticles: 	0.00186161	gui: 	0.290126	setRenderState: 	0.000505252	luaMsg: 	0.000712766	printTextDebug:	0.000598483	console: 	0.0010105	endScene: 	0.000369916	present: 	0.172059	TOTAL_RENDER: 	14.7913	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.11941	UpdateCamera: 	0.918593	UpdateEnemies: 	0.158445	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.021807	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.712522	UpdatePlayer: 	0.0835951	UpdateSound: 	0.0121802	UpdateItems:	0.00118494	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.027852	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.23058	
RENDER	shadowmap: 	0.197256	sendToRender: 	0.16341	scene: 	9.80087	particles2Tex: 	0.320269	sendToRender: 	0.112623	motionBlur: 	2.8538	bloom2Tex: 	0.368798	printScene: 	0.0373165	applyBloom: 	0.00644196	setRenderState: 	0.000463147	applyParticles: 	0.00200597	gui: 	0.0307843	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000670662	console: 	0.00103156	endScene: 	0.000357887	present: 	0.352058	TOTAL_RENDER: 	14.4523	
UPDATE	UpdateSceneManager: 	0.00981933	UpdateInput: 	1.0086	UpdateCamera: 	0.904551	UpdateEnemies: 	0.174065	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0360022	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	0.713073	UpdatePlayer: 	0.0824011	UpdateSound: 	0.011702	UpdateItems:	0.00140147	UpdateTriggers: 	0.0202822	UpdateRigid: 	0.0265197	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.12974	
RENDER	shadowmap: 	0.204786	sendToRender: 	0.156396	scene: 	9.77579	particles2Tex: 	0.17928	sendToRender: 	0.112067	motionBlur: 	3.0822	bloom2Tex: 	0.0700195	printScene: 	0.340916	applyBloom: 	0.00686902	setRenderState: 	0.00047217	applyParticles: 	0.0020571	gui: 	0.031494	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.00093231	endScene: 	0.000351872	present: 	0.268343	TOTAL_RENDER: 	14.4032	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.01375	UpdateCamera: 	1.03361	UpdateEnemies: 	0.162694	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0219664	UpdateLUAMsg: 	0.00046014	UpdateColisions: 	0.850763	UpdatePlayer: 	0.10345	UpdateSound: 	0.020571	UpdateItems:	0.00106464	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0273678	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	3.38462	
RENDER	shadowmap: 	0.196438	sendToRender: 	0.155197	scene: 	9.42796	particles2Tex: 	0.36973	sendToRender: 	0.161924	motionBlur: 	3.04513	bloom2Tex: 	0.0732555	printScene: 	0.0466696	applyBloom: 	0.0068209	setRenderState: 	0.000481192	applyParticles: 	0.274084	gui: 	0.0368954	setRenderState: 	0.000487207	luaMsg: 	0.000863138	printTextDebug:	0.00063758	console: 	0.00127215	endScene: 	0.000345857	present: 	0.168294	TOTAL_RENDER: 	14.1557	
UPDATE	UpdateSceneManager: 	0.0128779	UpdateInput: 	1.16378	UpdateCamera: 	0.926644	UpdateEnemies: 	0.167554	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0294069	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.714224	UpdatePlayer: 	0.0818899	UpdateSound: 	0.011693	UpdateItems:	0.0010887	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0267212	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.29045	
RENDER	shadowmap: 	0.209349	sendToRender: 	0.201277	scene: 	8.64583	particles2Tex: 	0.21936	sendToRender: 	0.136009	motionBlur: 	2.73588	bloom2Tex: 	0.072248	printScene: 	0.0439689	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.317136	setRenderState: 	0.000505252	luaMsg: 	0.000751863	printTextDebug:	0.000739833	console: 	0.00118494	endScene: 	0.000357887	present: 	0.167942	TOTAL_RENDER: 	12.9323	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.084	UpdateCamera: 	0.968556	UpdateEnemies: 	0.197959	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.0277016	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.949561	UpdatePlayer: 	0.122524	UpdateSound: 	0.0141019	UpdateItems:	0.0012902	UpdateTriggers: 	0.0201379	UpdateRigid: 	0.0314309	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.586	
RENDER	shadowmap: 	0.222392	sendToRender: 	0.205619	scene: 	8.18085	particles2Tex: 	0.270944	sendToRender: 	0.112803	motionBlur: 	2.85026	bloom2Tex: 	0.072242	printScene: 	0.0614753	applyBloom: 	0.00675474	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.304658	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.00108569	endScene: 	0.000369916	present: 	0.170231	TOTAL_RENDER: 	12.6397	
UPDATE	UpdateSceneManager: 	0.00963888	UpdateInput: 	1.03725	UpdateCamera: 	1.05047	UpdateEnemies: 	0.163849	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0251994	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.73432	UpdatePlayer: 	0.08355	UpdateSound: 	0.020571	UpdateItems:	0.00131125	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0269768	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.29794	
RENDER	shadowmap: 	0.184053	sendToRender: 	0.162411	scene: 	7.28585	particles2Tex: 	0.229664	sendToRender: 	0.111444	motionBlur: 	2.75844	bloom2Tex: 	0.0672947	printScene: 	0.0357556	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.311819	setRenderState: 	0.000517282	luaMsg: 	0.000739833	printTextDebug:	0.000526304	console: 	0.00102855	endScene: 	0.000351872	present: 	0.157566	TOTAL_RENDER: 	11.5075	
UPDATE	UpdateSceneManager: 	0.00864943	UpdateInput: 	1.13279	UpdateCamera: 	0.956466	UpdateEnemies: 	0.150887	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0202101	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.711791	UpdatePlayer: 	0.0790418	UpdateSound: 	0.016562	UpdateItems:	0.0010105	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0255814	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.24724	
RENDER	shadowmap: 	0.207364	sendToRender: 	0.149088	scene: 	6.95335	particles2Tex: 	0.148382	sendToRender: 	0.111294	motionBlur: 	2.63481	bloom2Tex: 	0.375883	printScene: 	0.0368533	applyBloom: 	0.0069021	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.0288054	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000646602	console: 	0.000965392	endScene: 	0.000354879	present: 	0.263179	TOTAL_RENDER: 	11.0824	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.0601	UpdateCamera: 	0.958448	UpdateEnemies: 	0.198032	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0305587	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.837996	UpdatePlayer: 	0.103264	UpdateSound: 	0.0154433	UpdateItems:	0.00138042	UpdateTriggers: 	0.0413855	UpdateRigid: 	0.0310399	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.44614	
RENDER	shadowmap: 	0.325181	sendToRender: 	0.209009	scene: 	7.78986	particles2Tex: 	0.211066	sendToRender: 	0.114728	motionBlur: 	2.75126	bloom2Tex: 	0.0724104	printScene: 	0.0442607	applyBloom: 	0.313776	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.0435389	setRenderState: 	0.000451118	luaMsg: 	0.000860131	printTextDebug:	0.000622542	console: 	0.00113682	endScene: 	0.000378939	present: 	0.150745	TOTAL_RENDER: 	12.2003	
UPDATE	UpdateSceneManager: 	0.0111065	UpdateInput: 	1.08765	UpdateCamera: 	1.10645	UpdateEnemies: 	0.171413	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0230762	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.749622	UpdatePlayer: 	0.113215	UpdateSound: 	0.0212116	UpdateItems:	0.00116388	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0286881	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.45198	
RENDER	shadowmap: 	0.222524	sendToRender: 	0.173349	scene: 	8.0579	particles2Tex: 	0.235853	sendToRender: 	0.115101	motionBlur: 	2.83567	bloom2Tex: 	0.362079	printScene: 	0.0409825	applyBloom: 	0.00693819	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0307903	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000457133	console: 	0.0010917	endScene: 	0.000339842	present: 	0.282697	TOTAL_RENDER: 	12.5344	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.14554	UpdateCamera: 	0.941476	UpdateEnemies: 	0.173885	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0220657	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.716143	UpdatePlayer: 	0.0851469	UpdateSound: 	0.0211634	UpdateItems:	0.00100449	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0274069	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.28935	
RENDER	shadowmap: 	0.183581	sendToRender: 	0.15157	scene: 	8.30081	particles2Tex: 	0.246975	sendToRender: 	0.111531	motionBlur: 	2.77209	bloom2Tex: 	0.345174	printScene: 	0.0394668	applyBloom: 	0.00656226	setRenderState: 	0.000451118	applyParticles: 	0.00184958	gui: 	0.0300114	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000733818	console: 	0.00115486	endScene: 	0.000336835	present: 	0.372527	TOTAL_RENDER: 	12.7296	
UPDATE	UpdateSceneManager: 	0.0265137	UpdateInput: 	1.00314	UpdateCamera: 	0.901703	UpdateEnemies: 	0.158174	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0219694	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.731078	UpdatePlayer: 	0.0852011	UpdateSound: 	0.0130674	UpdateItems:	0.00106163	UpdateTriggers: 	0.0209409	UpdateRigid: 	0.0388382	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.193	
RENDER	shadowmap: 	0.180682	sendToRender: 	0.152018	scene: 	8.02139	particles2Tex: 	0.245477	sendToRender: 	0.112292	motionBlur: 	2.67172	bloom2Tex: 	0.067794	printScene: 	0.0357225	applyBloom: 	0.319463	setRenderState: 	0.00047217	applyParticles: 	0.00221649	gui: 	0.0302971	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.000929302	endScene: 	0.000363902	present: 	0.161656	TOTAL_RENDER: 	12.1717	
UPDATE	UpdateSceneManager: 	0.0194071	UpdateInput: 	1.01758	UpdateCamera: 	1.04874	UpdateEnemies: 	0.202299	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0321978	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.838192	UpdatePlayer: 	0.098885	UpdateSound: 	0.0173801	UpdateItems:	0.00138643	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0315482	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.48115	
RENDER	shadowmap: 	0.249252	sendToRender: 	0.188582	scene: 	7.7837	particles2Tex: 	0.131239	sendToRender: 	0.137065	motionBlur: 	2.25086	bloom2Tex: 	0.351619	printScene: 	0.0361917	applyBloom: 	0.00657429	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.0280896	setRenderState: 	0.00047217	luaMsg: 	0.000836071	printTextDebug:	0.000336835	console: 	0.00077893	endScene: 	0.000333827	present: 	0.346723	TOTAL_RENDER: 	11.681	
UPDATE	UpdateSceneManager: 	0.0118734	UpdateInput: 	1.08609	UpdateCamera: 	1.00652	UpdateEnemies: 	0.159248	UpdateProjectile: 	0.0115246	UpdateParticle: 	0.0247994	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.717079	UpdatePlayer: 	0.0760073	UpdateSound: 	0.0154433	UpdateItems:	0.00115787	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0255393	UpdateGUI: 	0.00114885	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.27988	
RENDER	shadowmap: 	0.220242	sendToRender: 	0.181124	scene: 	7.11576	particles2Tex: 	0.247652	sendToRender: 	0.116295	motionBlur: 	2.26942	bloom2Tex: 	0.0729156	printScene: 	0.046411	applyBloom: 	0.00685398	setRenderState: 	0.000439088	applyParticles: 	0.00211424	gui: 	0.266247	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.000757878	console: 	0.00109471	endScene: 	0.000348864	present: 	0.170432	TOTAL_RENDER: 	10.8893	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.04982	UpdateCamera: 	1.12082	UpdateEnemies: 	0.197674	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0319361	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.874663	UpdatePlayer: 	0.0990414	UpdateSound: 	0.0190191	UpdateItems:	0.00130223	UpdateTriggers: 	0.0208296	UpdateRigid: 	0.0298459	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.62537	
RENDER	shadowmap: 	0.233321	sendToRender: 	0.20143	scene: 	6.40239	particles2Tex: 	0.250103	sendToRender: 	0.138514	motionBlur: 	2.01813	bloom2Tex: 	0.0711172	printScene: 	0.0391931	applyBloom: 	0.00705548	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.029446	setRenderState: 	0.000499237	luaMsg: 	0.0007669	printTextDebug:	0.000526304	console: 	0.000998474	endScene: 	0.000339842	present: 	0.445689	TOTAL_RENDER: 	10.0076	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.10373	UpdateCamera: 	0.0567777	UpdateEnemies: 	0.193587	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0327211	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	0.854285	UpdatePlayer: 	0.089601	UpdateSound: 	0.0175966	UpdateItems:	0.00140147	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0501252	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	2.56871	
RENDER	shadowmap: 	0.20331	sendToRender: 	0.187118	scene: 	5.82662	particles2Tex: 	0.238936	sendToRender: 	0.113222	motionBlur: 	1.53832	bloom2Tex: 	0.0733638	printScene: 	0.0447509	applyBloom: 	0.297554	setRenderState: 	0.00047217	applyParticles: 	0.00220145	gui: 	0.0346338	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000745848	console: 	0.00120599	endScene: 	0.000351872	present: 	0.172426	TOTAL_RENDER: 	8.90757	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.03565	UpdateCamera: 	0.047635	UpdateEnemies: 	0.15086	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0217258	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.719927	UpdatePlayer: 	0.081953	UpdateSound: 	0.019789	UpdateItems:	0.0010887	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0259393	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.2677	
RENDER	shadowmap: 	0.181358	sendToRender: 	0.149254	scene: 	4.66482	particles2Tex: 	0.154899	sendToRender: 	0.10542	motionBlur: 	1.31645	bloom2Tex: 	0.381661	printScene: 	0.0353466	applyBloom: 	0.00666451	setRenderState: 	0.000454125	applyParticles: 	0.00208717	gui: 	0.0278069	setRenderState: 	0.000478185	luaMsg: 	0.000616527	printTextDebug:	0.000439088	console: 	0.000872161	endScene: 	0.000360894	present: 	0.290363	TOTAL_RENDER: 	7.49575	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.02043	UpdateCamera: 	0.0471298	UpdateEnemies: 	0.137194	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0188447	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.692857	UpdatePlayer: 	0.0753788	UpdateSound: 	0.0184267	UpdateItems:	0.000935317	UpdateTriggers: 	0.0194913	UpdateRigid: 	0.0252024	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.19532	
RENDER	shadowmap: 	0.187821	sendToRender: 	0.149497	scene: 	4.19812	particles2Tex: 	0.357457	sendToRender: 	0.13895	motionBlur: 	1.05509	bloom2Tex: 	0.368915	printScene: 	0.0489793	applyBloom: 	0.00715172	setRenderState: 	0.000466155	applyParticles: 	0.00206311	gui: 	0.0349857	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000439088	console: 	0.00109772	endScene: 	0.000333827	present: 	0.297172	TOTAL_RENDER: 	7.03023	
UPDATE	UpdateSceneManager: 	0.00798779	UpdateInput: 	1.00624	UpdateCamera: 	0.0452862	UpdateEnemies: 	0.122277	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0243273	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.687227	UpdatePlayer: 	0.0683533	UpdateSound: 	0.00997571	UpdateItems:	0.000697729	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.023431	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.12534	
RENDER	shadowmap: 	0.182982	sendToRender: 	0.199502	scene: 	3.65442	particles2Tex: 	0.321289	sendToRender: 	0.108178	motionBlur: 	1.20292	bloom2Tex: 	0.0796914	printScene: 	0.042396	applyBloom: 	0.321623	setRenderState: 	0.000493222	applyParticles: 	0.00212627	gui: 	0.0329286	setRenderState: 	0.000559386	luaMsg: 	0.000553371	printTextDebug:	0.000619535	console: 	0.000715773	endScene: 	0.000351872	present: 	0.194871	TOTAL_RENDER: 	6.51455	
UPDATE	UpdateSceneManager: 	0.00828252	UpdateInput: 	1.14475	UpdateCamera: 	0.0523477	UpdateEnemies: 	0.127203	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0208898	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.709413	UpdatePlayer: 	0.0798839	UpdateSound: 	0.0175786	UpdateItems:	0.000809004	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0255844	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.31357	
RENDER	shadowmap: 	0.219066	sendToRender: 	0.152207	scene: 	3.26041	particles2Tex: 	0.273227	sendToRender: 	0.108028	motionBlur: 	0.954935	bloom2Tex: 	0.266415	printScene: 	0.0351782	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.0279512	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000544349	console: 	0.000833064	endScene: 	0.00033082	present: 	0.428342	TOTAL_RENDER: 	5.89585	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.0172	UpdateCamera: 	0.0479628	UpdateEnemies: 	0.143573	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0211003	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.717569	UpdatePlayer: 	0.078293	UpdateSound: 	0.0152959	UpdateItems:	0.000781937	UpdateTriggers: 	0.0186282	UpdateRigid: 	0.0254009	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.22587	
RENDER	shadowmap: 	0.190095	sendToRender: 	0.160968	scene: 	3.29903	particles2Tex: 	0.212025	sendToRender: 	0.107507	motionBlur: 	1.01088	bloom2Tex: 	0.067421	printScene: 	0.326245	applyBloom: 	0.00719382	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0293377	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000406006	console: 	0.000793967	endScene: 	0.000451118	present: 	0.262851	TOTAL_RENDER: 	5.86732	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.18595	UpdateCamera: 	0.0373435	UpdateEnemies: 	0.128352	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.020565	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.705662	UpdatePlayer: 	0.0789305	UpdateSound: 	0.0184026	UpdateItems:	0.000980429	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.026249	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.33606	
RENDER	shadowmap: 	0.194892	sendToRender: 	0.159025	scene: 	3.12777	particles2Tex: 	0.162291	sendToRender: 	0.105968	motionBlur: 	1.00962	bloom2Tex: 	0.0656737	printScene: 	0.0335301	applyBloom: 	0.290375	setRenderState: 	0.000499237	applyParticles: 	0.00259543	gui: 	0.0286039	setRenderState: 	0.000478185	luaMsg: 	0.000433073	printTextDebug:	0.000517282	console: 	0.000730811	endScene: 	0.000363902	present: 	0.148213	TOTAL_RENDER: 	5.48801	
UPDATE	UpdateSceneManager: 	0.02864	UpdateInput: 	1.11279	UpdateCamera: 	0.93671	UpdateEnemies: 	0.171638	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0254761	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.729926	UpdatePlayer: 	0.0878627	UpdateSound: 	0.0136298	UpdateItems:	0.00131726	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0277919	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.28231	
RENDER	shadowmap: 	0.208461	sendToRender: 	0.156592	scene: 	2.99686	particles2Tex: 	0.217499	sendToRender: 	0.107564	motionBlur: 	0.968348	bloom2Tex: 	0.39532	printScene: 	0.0386578	applyBloom: 	0.00691413	setRenderState: 	0.000457133	applyParticles: 	0.00191875	gui: 	0.0405314	setRenderState: 	0.00047217	luaMsg: 	0.000736825	printTextDebug:	0.000424051	console: 	0.000935317	endScene: 	0.000342849	present: 	0.415867	TOTAL_RENDER: 	5.72688	
UPDATE	UpdateSceneManager: 	0.0162222	UpdateInput: 	1.08638	UpdateCamera: 	0.955365	UpdateEnemies: 	0.20232	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0424772	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.869006	UpdatePlayer: 	0.103387	UpdateSound: 	0.0176898	UpdateItems:	0.00128117	UpdateTriggers: 	0.0215604	UpdateRigid: 	0.0319	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.50713	
RENDER	shadowmap: 	0.242665	sendToRender: 	0.201018	scene: 	3.06242	particles2Tex: 	0.159281	sendToRender: 	0.117994	motionBlur: 	1.12753	bloom2Tex: 	0.0707563	printScene: 	0.0454817	applyBloom: 	0.00698631	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.283299	setRenderState: 	0.000541341	luaMsg: 	0.000851109	printTextDebug:	0.000781937	console: 	0.00105862	endScene: 	0.000348864	present: 	0.198949	TOTAL_RENDER: 	5.69317	
UPDATE	UpdateSceneManager: 	0.0092028	UpdateInput: 	1.03901	UpdateCamera: 	1.0846	UpdateEnemies: 	0.161777	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0208958	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.711512	UpdatePlayer: 	0.100732	UpdateSound: 	0.0189319	UpdateItems:	0.00105562	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0263753	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.30798	
RENDER	shadowmap: 	0.183024	sendToRender: 	0.149807	scene: 	2.45689	particles2Tex: 	0.129759	sendToRender: 	0.105507	motionBlur: 	0.743965	bloom2Tex: 	0.0658902	printScene: 	0.0335872	applyBloom: 	0.328636	setRenderState: 	0.000499237	applyParticles: 	0.00219243	gui: 	0.0287693	setRenderState: 	0.000496229	luaMsg: 	0.000433073	printTextDebug:	0.000421043	console: 	0.000962384	endScene: 	0.000366909	present: 	0.197713	TOTAL_RENDER: 	4.58494	
UPDATE	UpdateSceneManager: 	0.00880281	UpdateInput: 	1.03959	UpdateCamera: 	0.0465794	UpdateEnemies: 	0.155494	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0192056	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.692709	UpdatePlayer: 	0.0948911	UpdateSound: 	0.0176898	UpdateItems:	0.000884191	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0251663	UpdateGUI: 	0.00116388	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.23175	
RENDER	shadowmap: 	0.181939	sendToRender: 	0.165193	scene: 	2.23206	particles2Tex: 	0.315867	sendToRender: 	0.107243	motionBlur: 	0.743307	bloom2Tex: 	0.0670421	printScene: 	0.0346909	applyBloom: 	0.00698932	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.283735	setRenderState: 	0.000541341	luaMsg: 	0.000550364	printTextDebug:	0.000418036	console: 	0.00111877	endScene: 	0.000351872	present: 	0.232909	TOTAL_RENDER: 	4.58833	
UPDATE	UpdateSceneManager: 	0.0146553	UpdateInput: 	1.06871	UpdateCamera: 	0.0546093	UpdateEnemies: 	0.189292	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0314549	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.863403	UpdatePlayer: 	0.100909	UpdateSound: 	0.0198793	UpdateItems:	0.0012902	UpdateTriggers: 	0.0210762	UpdateRigid: 	0.0305978	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.53033	
RENDER	shadowmap: 	0.246037	sendToRender: 	0.338789	scene: 	2.5789	particles2Tex: 	0.192438	sendToRender: 	0.108689	motionBlur: 	0.738777	bloom2Tex: 	0.0719653	printScene: 	0.0462035	applyBloom: 	0.00688105	setRenderState: 	0.000442095	applyParticles: 	0.00204206	gui: 	0.279828	setRenderState: 	0.000538334	luaMsg: 	0.000661639	printTextDebug:	0.000775922	console: 	0.00110674	endScene: 	0.000345857	present: 	0.188519	TOTAL_RENDER: 	4.96612	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.02733	UpdateCamera: 	0.895956	UpdateEnemies: 	0.257549	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0210401	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.741415	UpdatePlayer: 	0.0828884	UpdateSound: 	0.0192387	UpdateItems:	0.00106163	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0277257	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.21866	
RENDER	shadowmap: 	0.193033	sendToRender: 	0.162592	scene: 	2.10302	particles2Tex: 	0.253245	sendToRender: 	0.107619	motionBlur: 	0.647976	bloom2Tex: 	0.0668466	printScene: 	0.355478	applyBloom: 	0.00702541	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.0287633	setRenderState: 	0.000451118	luaMsg: 	0.000559386	printTextDebug:	0.000619535	console: 	0.000968399	endScene: 	0.000363902	present: 	0.264229	TOTAL_RENDER: 	4.35232	
UPDATE	UpdateSceneManager: 	0.01492	UpdateInput: 	1.02384	UpdateCamera: 	0.893366	UpdateEnemies: 	0.176534	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0241167	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.712802	UpdatePlayer: 	0.0856522	UpdateSound: 	0.018568	UpdateItems:	0.00126313	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0260175	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.13919	
RENDER	shadowmap: 	0.202338	sendToRender: 	0.154354	scene: 	2.09107	particles2Tex: 	0.151591	sendToRender: 	0.10622	motionBlur: 	0.685982	bloom2Tex: 	0.0671143	printScene: 	0.0358999	applyBloom: 	0.00660737	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0273558	setRenderState: 	0.000469162	luaMsg: 	0.000709758	printTextDebug:	0.000424051	console: 	0.000926295	endScene: 	0.000339842	present: 	0.44959	TOTAL_RENDER: 	4.1518	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	0.989256	UpdateCamera: 	0.901147	UpdateEnemies: 	0.168826	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0208326	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.706793	UpdatePlayer: 	0.0789997	UpdateSound: 	0.0105892	UpdateItems:	0.0010887	UpdateTriggers: 	0.0202131	UpdateRigid: 	0.0358097	UpdateGUI: 	0.0111667	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.09756	
RENDER	shadowmap: 	0.171506	sendToRender: 	0.150367	scene: 	2.08286	particles2Tex: 	0.130881	sendToRender: 	0.106371	motionBlur: 	0.491796	bloom2Tex: 	0.340371	printScene: 	0.0342458	applyBloom: 	0.00654121	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.0280836	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000730811	console: 	0.000959377	endScene: 	0.000351872	present: 	0.552824	TOTAL_RENDER: 	4.25606	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.07831	UpdateCamera: 	0.0462456	UpdateEnemies: 	0.139979	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0201259	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.69206	UpdatePlayer: 	0.0739292	UpdateSound: 	0.0173921	UpdateItems:	0.00110975	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0243002	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.26239	
RENDER	shadowmap: 	0.189617	sendToRender: 	0.150003	scene: 	1.74668	particles2Tex: 	0.244367	sendToRender: 	0.103769	motionBlur: 	0.594236	bloom2Tex: 	0.0650602	printScene: 	0.0337616	applyBloom: 	0.303286	setRenderState: 	0.00074284	applyParticles: 	0.00195484	gui: 	0.0273858	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000333827	console: 	0.00101953	endScene: 	0.000345857	present: 	0.168889	TOTAL_RENDER: 	3.78904	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	1.09293	UpdateCamera: 	0.0477343	UpdateEnemies: 	0.149266	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0237799	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.724131	UpdatePlayer: 	0.0988669	UpdateSound: 	0.0210311	UpdateItems:	0.000872161	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0270039	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.34028	
RENDER	shadowmap: 	0.192044	sendToRender: 	0.15236	scene: 	1.84448	particles2Tex: 	0.265161	sendToRender: 	0.10761	motionBlur: 	0.59805	bloom2Tex: 	0.0669098	printScene: 	0.0364804	applyBloom: 	0.319247	setRenderState: 	0.000481192	applyParticles: 	0.00200898	gui: 	0.0385766	setRenderState: 	0.000475177	luaMsg: 	0.000439088	printTextDebug:	0.000342849	console: 	0.000965392	endScene: 	0.000363902	present: 	0.16707	TOTAL_RENDER: 	3.96183	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	0.983043	UpdateCamera: 	0.0462576	UpdateEnemies: 	0.141437	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0180658	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.678481	UpdatePlayer: 	0.0826508	UpdateSound: 	0.0169741	UpdateItems:	0.000724796	UpdateTriggers: 	0.0185259	UpdateRigid: 	0.023392	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.15325	
RENDER	shadowmap: 	0.177716	sendToRender: 	0.149245	scene: 	1.71268	particles2Tex: 	0.201773	sendToRender: 	0.10582	motionBlur: 	0.61287	bloom2Tex: 	0.0656557	printScene: 	0.0311993	applyBloom: 	0.00663744	setRenderState: 	0.00043608	applyParticles: 	0.00186763	gui: 	0.0255693	setRenderState: 	0.000487207	luaMsg: 	0.000424051	printTextDebug:	0.000529311	console: 	0.000812012	endScene: 	0.000339842	present: 	0.435452	TOTAL_RENDER: 	3.68474	
UPDATE	UpdateSceneManager: 	0.022622	UpdateInput: 	0.973783	UpdateCamera: 	0.0648707	UpdateEnemies: 	0.131576	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0155365	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.680493	UpdatePlayer: 	0.0698601	UpdateSound: 	0.0168778	UpdateItems:	0.000851109	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0237168	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.12907	
RENDER	shadowmap: 	0.170426	sendToRender: 	0.157512	scene: 	1.67675	particles2Tex: 	0.196693	sendToRender: 	0.104271	motionBlur: 	0.616416	bloom2Tex: 	0.0655263	printScene: 	0.0316384	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0255453	setRenderState: 	0.00044811	luaMsg: 	0.000442095	printTextDebug:	0.00043608	console: 	0.000995466	endScene: 	0.000339842	present: 	0.572877	TOTAL_RENDER: 	3.79363	
UPDATE	UpdateSceneManager: 	0.0158342	UpdateInput: 	1.166	UpdateCamera: 	0.0552379	UpdateEnemies: 	0.199033	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0316354	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.857142	UpdatePlayer: 	0.0988429	UpdateSound: 	0.0164417	UpdateItems:	0.00128719	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0317076	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.6212	
RENDER	shadowmap: 	0.232668	sendToRender: 	0.189902	scene: 	1.92975	particles2Tex: 	0.243934	sendToRender: 	0.106852	motionBlur: 	0.620227	bloom2Tex: 	0.0719172	printScene: 	0.0453734	applyBloom: 	0.00679985	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.0337286	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.00074284	console: 	0.00104058	endScene: 	0.00033082	present: 	0.435536	TOTAL_RENDER: 	4.08093	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.04478	UpdateCamera: 	0.0493162	UpdateEnemies: 	0.15197	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0227393	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.717797	UpdatePlayer: 	2.16215	UpdateSound: 	0.0153591	UpdateItems:	0.00130824	UpdateTriggers: 	0.0225288	UpdateRigid: 	0.0338549	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00186763	TOTAL_UPDATE: 	4.42684	
RENDER	shadowmap: 	0.272854	sendToRender: 	0.182555	scene: 	1.80998	particles2Tex: 	0.165193	sendToRender: 	0.114927	motionBlur: 	0.447364	bloom2Tex: 	0.352449	printScene: 	0.0404562	applyBloom: 	0.0066585	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.0325466	setRenderState: 	0.000442095	luaMsg: 	0.000655624	printTextDebug:	0.000427058	console: 	0.000974414	endScene: 	0.000357887	present: 	0.361243	TOTAL_RENDER: 	4.07928	
UPDATE	UpdateSceneManager: 	0.011693	UpdateInput: 	1.10502	UpdateCamera: 	0.0534244	UpdateEnemies: 	0.184215	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0278731	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.877015	UpdatePlayer: 	0.203241	UpdateSound: 	0.0799501	UpdateItems:	0.00116388	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0345406	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	2.72738	
RENDER	shadowmap: 	0.206645	sendToRender: 	0.170201	scene: 	1.72286	particles2Tex: 	0.129362	sendToRender: 	0.127113	motionBlur: 	0.450083	bloom2Tex: 	0.0729487	printScene: 	0.369974	applyBloom: 	0.00719683	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.0327301	setRenderState: 	0.000463147	luaMsg: 	0.000703744	printTextDebug:	0.000655624	console: 	0.00121501	endScene: 	0.000360894	present: 	0.283152	TOTAL_RENDER: 	3.85632	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.06065	UpdateCamera: 	0.0517582	UpdateEnemies: 	0.172971	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0224627	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.728089	UpdatePlayer: 	0.133973	UpdateSound: 	0.0121832	UpdateItems:	0.00103156	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0372563	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.37056	
RENDER	shadowmap: 	0.193707	sendToRender: 	0.152033	scene: 	1.89298	particles2Tex: 	0.166613	sendToRender: 	0.107192	motionBlur: 	0.46389	bloom2Tex: 	0.0672556	printScene: 	0.0354187	applyBloom: 	0.308285	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0301647	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000541341	console: 	0.000857124	endScene: 	0.000372924	present: 	0.254764	TOTAL_RENDER: 	3.95798	
UPDATE	UpdateSceneManager: 	0.0150162	UpdateInput: 	1.19952	UpdateCamera: 	0.0531326	UpdateEnemies: 	0.168023	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0229619	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.734176	UpdatePlayer: 	0.108088	UpdateSound: 	0.0550754	UpdateItems:	0.00122704	UpdateTriggers: 	0.022989	UpdateRigid: 	0.0322278	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	2.59952	
RENDER	shadowmap: 	0.259588	sendToRender: 	0.170246	scene: 	1.79998	particles2Tex: 	0.199277	sendToRender: 	0.107895	motionBlur: 	0.447169	bloom2Tex: 	0.07589	printScene: 	0.0445644	applyBloom: 	0.296062	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0340624	setRenderState: 	0.000439088	luaMsg: 	0.00077893	printTextDebug:	0.000730811	console: 	0.000863138	endScene: 	0.000384954	present: 	0.211138	TOTAL_RENDER: 	3.99111	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.07152	UpdateCamera: 	0.0484049	UpdateEnemies: 	0.140361	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0214792	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.65865	UpdatePlayer: 	0.0960399	UpdateSound: 	0.0304144	UpdateItems:	0.00060149	UpdateTriggers: 	0.00107065	UpdateRigid: 	0.0273528	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.24923	
RENDER	shadowmap: 	0.206224	sendToRender: 	0.185689	scene: 	1.805	particles2Tex: 	0.171148	sendToRender: 	0.125254	motionBlur: 	0.451253	bloom2Tex: 	0.460639	printScene: 	0.0441404	applyBloom: 	0.00677879	setRenderState: 	0.000430065	applyParticles: 	0.00207815	gui: 	0.052459	setRenderState: 	0.000493222	luaMsg: 	0.000664647	printTextDebug:	0.000649609	console: 	0.00100148	endScene: 	0.000348864	present: 	0.378043	TOTAL_RENDER: 	4.20295	
UPDATE	UpdateSceneManager: 	0.00832763	UpdateInput: 	1.01161	UpdateCamera: 	0.0483057	UpdateEnemies: 	0.144075	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0206221	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.706234	UpdatePlayer: 	0.111772	UpdateSound: 	0.0108118	UpdateItems:	0.000787952	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0259754	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.21761	
RENDER	shadowmap: 	0.169644	sendToRender: 	0.163253	scene: 	1.82595	particles2Tex: 	0.158944	sendToRender: 	0.106253	motionBlur: 	0.443443	bloom2Tex: 	0.065397	printScene: 	0.0331181	applyBloom: 	0.30833	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.027849	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000433073	console: 	0.000893213	endScene: 	0.000372924	present: 	0.252488	TOTAL_RENDER: 	3.84561	
UPDATE	UpdateSceneManager: 	0.00652316	UpdateInput: 	0.986438	UpdateCamera: 	0.0465162	UpdateEnemies: 	0.136598	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.016941	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.666196	UpdatePlayer: 	0.103865	UpdateSound: 	0.0481703	UpdateItems:	0.000836071	UpdateTriggers: 	0.0202522	UpdateRigid: 	0.0292174	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.20535	
RENDER	shadowmap: 	0.171843	sendToRender: 	0.147016	scene: 	1.72266	particles2Tex: 	0.150595	sendToRender: 	0.113661	motionBlur: 	0.437771	bloom2Tex: 	0.0650873	printScene: 	0.031076	applyBloom: 	0.311725	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0262701	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000517282	console: 	0.000580438	endScene: 	0.000372924	present: 	0.24539	TOTAL_RENDER: 	3.69904	
UPDATE	UpdateSceneManager: 	0.00794268	UpdateInput: 	1.01563	UpdateCamera: 	0.0489613	UpdateEnemies: 	0.146986	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.021407	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.702282	UpdatePlayer: 	0.109685	UpdateSound: 	0.011299	UpdateItems:	0.000899228	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0251934	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.22262	
RENDER	shadowmap: 	0.19912	sendToRender: 	0.151756	scene: 	1.66945	particles2Tex: 	0.166447	sendToRender: 	0.126935	motionBlur: 	0.443226	bloom2Tex: 	0.0666301	printScene: 	0.0338489	applyBloom: 	0.461833	setRenderState: 	0.00047217	applyParticles: 	0.00190372	gui: 	0.0291753	setRenderState: 	0.000481192	luaMsg: 	0.000709758	printTextDebug:	0.000526304	console: 	0.000736825	endScene: 	0.000369916	present: 	0.2521	TOTAL_RENDER: 	3.88657	
UPDATE	UpdateSceneManager: 	0.00812914	UpdateInput: 	1.0008	UpdateCamera: 	0.0473132	UpdateEnemies: 	0.142045	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0171966	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	0.759941	UpdatePlayer: 	0.0996278	UpdateSound: 	0.060525	UpdateItems:	0.00092028	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0325647	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.31619	
RENDER	shadowmap: 	0.217637	sendToRender: 	0.150228	scene: 	1.43912	particles2Tex: 	0.346236	sendToRender: 	0.103889	motionBlur: 	0.448411	bloom2Tex: 	0.0660827	printScene: 	0.0324263	applyBloom: 	0.312543	setRenderState: 	0.00047217	applyParticles: 	0.00195184	gui: 	0.0274129	setRenderState: 	0.0004842	luaMsg: 	0.000451118	printTextDebug:	0.000457133	console: 	0.000763893	endScene: 	0.000396984	present: 	0.239616	TOTAL_RENDER: 	3.66275	
UPDATE	UpdateSceneManager: 	0.0231363	UpdateInput: 	0.99103	UpdateCamera: 	0.0461794	UpdateEnemies: 	0.134105	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0184748	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.665723	UpdatePlayer: 	0.102199	UpdateSound: 	0.0433374	UpdateItems:	0.00110674	UpdateTriggers: 	0.0206311	UpdateRigid: 	0.0307331	UpdateGUI: 	0.00132929	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.22159	
RENDER	shadowmap: 	0.186618	sendToRender: 	0.147997	scene: 	1.35985	particles2Tex: 	0.315806	sendToRender: 	0.104229	motionBlur: 	0.443728	bloom2Tex: 	0.0646482	printScene: 	0.0314429	applyBloom: 	0.00716976	setRenderState: 	0.000445103	applyParticles: 	0.293461	gui: 	0.0261949	setRenderState: 	0.000493222	luaMsg: 	0.000424051	printTextDebug:	0.000445103	console: 	0.000664647	endScene: 	0.000406006	present: 	0.20844	TOTAL_RENDER: 	3.67502	
UPDATE	UpdateSceneManager: 	0.0083156	UpdateInput: 	0.996681	UpdateCamera: 	0.939422	UpdateEnemies: 	0.15916	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0320594	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.687434	UpdatePlayer: 	0.111056	UpdateSound: 	0.0688556	UpdateItems:	0.0110464	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0316835	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.2005	
RENDER	shadowmap: 	0.177376	sendToRender: 	0.156457	scene: 	1.40275	particles2Tex: 	0.472765	sendToRender: 	0.115633	motionBlur: 	0.455818	bloom2Tex: 	0.0666301	printScene: 	0.0331361	applyBloom: 	0.3003	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0270941	setRenderState: 	0.00046014	luaMsg: 	0.000466155	printTextDebug:	0.00043608	console: 	0.000914265	endScene: 	0.000381946	present: 	0.173828	TOTAL_RENDER: 	3.54963	
UPDATE	UpdateSceneManager: 	0.0173771	UpdateInput: 	1.07278	UpdateCamera: 	0.90339	UpdateEnemies: 	0.156815	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0257829	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.795059	UpdatePlayer: 	0.119691	UpdateSound: 	0.0638692	UpdateItems:	0.00971707	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0338789	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	3.37909	
RENDER	shadowmap: 	0.26492	sendToRender: 	0.156508	scene: 	1.8025	particles2Tex: 	0.166865	sendToRender: 	0.125537	motionBlur: 	0.446441	bloom2Tex: 	0.0679564	printScene: 	0.0470185	applyBloom: 	0.30897	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.0313888	setRenderState: 	0.0004842	luaMsg: 	0.000433073	printTextDebug:	0.000634572	console: 	0.00107366	endScene: 	0.000351872	present: 	0.206991	TOTAL_RENDER: 	3.79603	
UPDATE	UpdateSceneManager: 	0.0109321	UpdateInput: 	1.06815	UpdateCamera: 	0.932758	UpdateEnemies: 	0.180237	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0202702	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.862423	UpdatePlayer: 	0.149627	UpdateSound: 	0.0142974	UpdateItems:	0.00104058	UpdateTriggers: 	0.022207	UpdateRigid: 	0.0324293	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.46165	
RENDER	shadowmap: 	0.225718	sendToRender: 	0.14523	scene: 	1.66033	particles2Tex: 	0.198056	sendToRender: 	0.115203	motionBlur: 	0.446258	bloom2Tex: 	0.0668436	printScene: 	0.034733	applyBloom: 	0.313127	setRenderState: 	0.000463147	applyParticles: 	0.00191575	gui: 	0.0297166	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000520289	console: 	0.000715773	endScene: 	0.000357887	present: 	0.190206	TOTAL_RENDER: 	3.59762	
UPDATE	UpdateSceneManager: 	0.0127305	UpdateInput: 	1.02993	UpdateCamera: 	1.05066	UpdateEnemies: 	0.177575	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.0257378	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.747929	UpdatePlayer: 	1.21552	UpdateSound: 	0.0144057	UpdateItems:	0.00118794	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.035127	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00978625	TOTAL_UPDATE: 	4.48868	
RENDER	shadowmap: 	0.214955	sendToRender: 	0.159278	scene: 	1.98722	particles2Tex: 	0.158784	sendToRender: 	0.12803	motionBlur: 	0.438799	bloom2Tex: 	0.374196	printScene: 	0.0388954	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0309527	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000529311	console: 	0.00119997	endScene: 	0.000333827	present: 	0.336801	TOTAL_RENDER: 	4.04953	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	1.03115	UpdateCamera: 	0.910668	UpdateEnemies: 	0.172904	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0188958	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.703515	UpdatePlayer: 	0.117146	UpdateSound: 	0.0594092	UpdateItems:	0.000995466	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.031888	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.27401	
RENDER	shadowmap: 	0.212627	sendToRender: 	0.142613	scene: 	1.73473	particles2Tex: 	0.23859	sendToRender: 	0.107724	motionBlur: 	0.627463	bloom2Tex: 	0.0658151	printScene: 	0.035124	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.26822	setRenderState: 	0.000508259	luaMsg: 	0.000547356	printTextDebug:	0.000321797	console: 	0.00106464	endScene: 	0.000342849	present: 	0.164742	TOTAL_RENDER: 	3.76595	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.24262	UpdateCamera: 	1.26216	UpdateEnemies: 	0.173852	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.0286039	UpdateLUAMsg: 	0.000983436	UpdateColisions: 	0.880546	UpdatePlayer: 	0.167145	UpdateSound: 	0.0154012	UpdateItems:	0.00110674	UpdateTriggers: 	0.0224356	UpdateRigid: 	0.0349466	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.00934	
RENDER	shadowmap: 	0.275455	sendToRender: 	0.139416	scene: 	1.84755	particles2Tex: 	0.280673	sendToRender: 	0.109787	motionBlur: 	0.620317	bloom2Tex: 	0.0677489	printScene: 	0.357246	applyBloom: 	0.00751863	setRenderState: 	0.000478185	applyParticles: 	0.00201198	gui: 	0.0316414	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000469162	console: 	0.0011308	endScene: 	0.000363902	present: 	0.24456	TOTAL_RENDER: 	4.14458	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.03135	UpdateCamera: 	1.20512	UpdateEnemies: 	0.20595	UpdateProjectile: 	0.00156387	UpdateParticle: 	0.0347721	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	0.8491	UpdatePlayer: 	0.137398	UpdateSound: 	0.046438	UpdateItems:	0.00150974	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0375179	UpdateGUI: 	0.00204507	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	3.75669	
RENDER	shadowmap: 	0.261738	sendToRender: 	0.183277	scene: 	2.25085	particles2Tex: 	0.197932	sendToRender: 	0.107158	motionBlur: 	0.680758	bloom2Tex: 	0.0718931	printScene: 	0.0465283	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.557049	setRenderState: 	0.000505252	luaMsg: 	0.000463147	printTextDebug:	0.000730811	console: 	0.00116689	endScene: 	0.000372924	present: 	0.137579	TOTAL_RENDER: 	4.93533	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.04184	UpdateCamera: 	1.0333	UpdateEnemies: 	0.179434	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0304534	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.825584	UpdatePlayer: 	0.14117	UpdateSound: 	0.0119035	UpdateItems:	0.00141049	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0289948	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.46615	
RENDER	shadowmap: 	0.23656	sendToRender: 	0.183885	scene: 	2.25917	particles2Tex: 	0.351144	sendToRender: 	0.109014	motionBlur: 	0.758055	bloom2Tex: 	0.0703924	printScene: 	0.0420321	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.392391	setRenderState: 	0.000499237	luaMsg: 	0.000547356	printTextDebug:	0.000721788	console: 	0.0010496	endScene: 	0.000384954	present: 	0.115255	TOTAL_RENDER: 	4.87242	
UPDATE	UpdateSceneManager: 	0.0127426	UpdateInput: 	1.08186	UpdateCamera: 	0.938222	UpdateEnemies: 	0.171217	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0357796	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.883995	UpdatePlayer: 	0.120933	UpdateSound: 	0.0521552	UpdateItems:	0.00138643	UpdateTriggers: 	0.0229499	UpdateRigid: 	0.0342789	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.52301	
RENDER	shadowmap: 	0.25588	sendToRender: 	0.145437	scene: 	2.64939	particles2Tex: 	0.258057	sendToRender: 	0.107883	motionBlur: 	0.916349	bloom2Tex: 	0.0684406	printScene: 	0.0383691	applyBloom: 	0.00679985	setRenderState: 	0.00044811	applyParticles: 	0.289052	gui: 	0.0320143	setRenderState: 	0.000490215	luaMsg: 	0.000673669	printTextDebug:	0.000622542	console: 	0.00092028	endScene: 	0.000357887	present: 	0.196549	TOTAL_RENDER: 	5.29922	
UPDATE	UpdateSceneManager: 	0.0256626	UpdateInput: 	1.02892	UpdateCamera: 	0.862982	UpdateEnemies: 	0.163368	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.024625	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.728934	UpdatePlayer: 	0.152745	UpdateSound: 	0.0139425	UpdateItems:	0.00132929	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0324324	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.21964	
RENDER	shadowmap: 	0.203881	sendToRender: 	0.15935	scene: 	3.17237	particles2Tex: 	0.142893	sendToRender: 	0.109297	motionBlur: 	1.03757	bloom2Tex: 	0.0661128	printScene: 	0.0369826	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00191274	gui: 	0.383952	setRenderState: 	0.000493222	luaMsg: 	0.0007669	printTextDebug:	0.000724796	console: 	0.000866146	endScene: 	0.000357887	present: 	0.126584	TOTAL_RENDER: 	5.77385	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.00666	UpdateCamera: 	0.930081	UpdateEnemies: 	0.171858	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0366909	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.693359	UpdatePlayer: 	0.109712	UpdateSound: 	0.0579325	UpdateItems:	0.00102253	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0315331	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.20186	
RENDER	shadowmap: 	0.198717	sendToRender: 	0.157915	scene: 	3.93934	particles2Tex: 	0.16627	sendToRender: 	0.126845	motionBlur: 	1.06354	bloom2Tex: 	0.359938	printScene: 	0.0350609	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.0302098	setRenderState: 	0.00044811	luaMsg: 	0.0007669	printTextDebug:	0.000529311	console: 	0.000842086	endScene: 	0.000345857	present: 	0.313954	TOTAL_RENDER: 	6.72899	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	1.01115	UpdateCamera: 	0.0477162	UpdateEnemies: 	0.19036	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0208507	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.750344	UpdatePlayer: 	0.167052	UpdateSound: 	0.0210522	UpdateItems:	0.00156387	UpdateTriggers: 	0.0325376	UpdateRigid: 	0.0495628	UpdateGUI: 	0.00207213	BuildFrustum: 	0.00333226	TOTAL_UPDATE: 	2.50328	
RENDER	shadowmap: 	0.322946	sendToRender: 	0.169575	scene: 	4.72157	particles2Tex: 	0.275705	sendToRender: 	0.120921	motionBlur: 	1.39711	bloom2Tex: 	0.0723472	printScene: 	0.0466877	applyBloom: 	0.00643595	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.325905	setRenderState: 	0.000535326	luaMsg: 	0.000926295	printTextDebug:	0.000760885	console: 	0.000980429	endScene: 	0.000415028	present: 	0.111985	TOTAL_RENDER: 	7.9331	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.13946	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.149885	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0267302	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.745833	UpdatePlayer: 	0.118015	UpdateSound: 	0.0611956	UpdateItems:	0.00150673	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0356112	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.50196	
RENDER	shadowmap: 	0.222557	sendToRender: 	0.206603	scene: 	5.54771	particles2Tex: 	0.249531	sendToRender: 	0.109492	motionBlur: 	1.53017	bloom2Tex: 	0.0713578	printScene: 	0.0432923	applyBloom: 	0.00670962	setRenderState: 	0.000463147	applyParticles: 	0.300652	gui: 	0.0340083	setRenderState: 	0.000451118	luaMsg: 	0.000685699	printTextDebug:	0.000640587	console: 	0.00101953	endScene: 	0.000348864	present: 	0.231883	TOTAL_RENDER: 	8.90175	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.03158	UpdateCamera: 	0.0502274	UpdateEnemies: 	0.156454	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0229709	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.733138	UpdatePlayer: 	0.164793	UpdateSound: 	0.0142162	UpdateItems:	0.00102554	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.033115	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.36589	
RENDER	shadowmap: 	0.1826	sendToRender: 	0.182841	scene: 	5.79422	particles2Tex: 	0.175843	sendToRender: 	0.113023	motionBlur: 	1.6042	bloom2Tex: 	0.0680616	printScene: 	0.0354548	applyBloom: 	0.00668556	setRenderState: 	0.000463147	applyParticles: 	0.299744	gui: 	0.032285	setRenderState: 	0.000505252	luaMsg: 	0.000748855	printTextDebug:	0.00043608	console: 	0.00100449	endScene: 	0.000375931	present: 	0.198405	TOTAL_RENDER: 	9.0843	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.03247	UpdateCamera: 	0.0502094	UpdateEnemies: 	0.160571	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0227002	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.720173	UpdatePlayer: 	0.162622	UpdateSound: 	0.0147756	UpdateItems:	0.00884191	UpdateTriggers: 	0.0247844	UpdateRigid: 	0.0353345	UpdateGUI: 	0.00176237	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.39554	
RENDER	shadowmap: 	0.257342	sendToRender: 	0.194883	scene: 	6.60213	particles2Tex: 	0.177067	sendToRender: 	0.111279	motionBlur: 	1.87572	bloom2Tex: 	0.0714029	printScene: 	0.0426968	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0356383	setRenderState: 	0.0004842	luaMsg: 	0.000962384	printTextDebug:	0.00075487	console: 	0.00113982	endScene: 	0.000351872	present: 	0.127654	TOTAL_RENDER: 	10.2365	
UPDATE	UpdateSceneManager: 	0.0119005	UpdateInput: 	1.08768	UpdateCamera: 	0.0509673	UpdateEnemies: 	0.166989	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0271813	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.713416	UpdatePlayer: 	0.147807	UpdateSound: 	0.0135907	UpdateItems:	0.000902235	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0305377	UpdateGUI: 	0.001212	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	2.4166	
RENDER	shadowmap: 	0.245721	sendToRender: 	0.17242	scene: 	6.95362	particles2Tex: 	0.294493	sendToRender: 	0.111979	motionBlur: 	1.94306	bloom2Tex: 	0.270743	printScene: 	0.0445253	applyBloom: 	0.00666752	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0321045	setRenderState: 	0.000442095	luaMsg: 	0.000842086	printTextDebug:	0.000745848	console: 	0.000959377	endScene: 	0.000339842	present: 	0.439268	TOTAL_RENDER: 	10.8811	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.05885	UpdateCamera: 	0.0510755	UpdateEnemies: 	0.145016	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0223935	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.720257	UpdatePlayer: 	1.39532	UpdateSound: 	0.0141019	UpdateItems:	0.0013714	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0333346	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.61343	
RENDER	shadowmap: 	0.228193	sendToRender: 	0.16046	scene: 	6.93826	particles2Tex: 	0.280243	sendToRender: 	0.108229	motionBlur: 	2.06578	bloom2Tex: 	0.0670331	printScene: 	0.0370458	applyBloom: 	0.00685398	setRenderState: 	0.00047217	applyParticles: 	0.00199093	gui: 	0.327487	setRenderState: 	0.000541341	luaMsg: 	0.000694721	printTextDebug:	0.000463147	console: 	0.00103456	endScene: 	0.000360894	present: 	0.123161	TOTAL_RENDER: 	10.6771	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.01869	UpdateCamera: 	0.0500169	UpdateEnemies: 	0.143248	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0225619	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.704658	UpdatePlayer: 	0.119985	UpdateSound: 	0.0554694	UpdateItems:	0.0010075	UpdateTriggers: 	0.021377	UpdateRigid: 	0.0322699	UpdateGUI: 	0.00150072	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.32547	
RENDER	shadowmap: 	0.189307	sendToRender: 	0.161305	scene: 	7.1301	particles2Tex: 	0.157978	sendToRender: 	0.110118	motionBlur: 	2.14313	bloom2Tex: 	0.0677759	printScene: 	0.0359661	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00186462	gui: 	0.327529	setRenderState: 	0.000544349	luaMsg: 	0.000643594	printTextDebug:	0.000562393	console: 	0.000911258	endScene: 	0.000360894	present: 	0.113492	TOTAL_RENDER: 	10.7722	
UPDATE	UpdateSceneManager: 	0.00819831	UpdateInput: 	1.02654	UpdateCamera: 	0.0508801	UpdateEnemies: 	0.146998	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0198883	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.692429	UpdatePlayer: 	0.109056	UpdateSound: 	0.0101592	UpdateItems:	0.00114885	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0251333	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.22078	
RENDER	shadowmap: 	0.200528	sendToRender: 	0.151025	scene: 	7.10027	particles2Tex: 	0.188348	sendToRender: 	0.108052	motionBlur: 	2.12116	bloom2Tex: 	0.0663774	printScene: 	0.0337406	applyBloom: 	0.00661338	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.347532	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.00101351	endScene: 	0.000354879	present: 	0.118003	TOTAL_RENDER: 	10.7939	
UPDATE	UpdateSceneManager: 	0.0186432	UpdateInput: 	1.00972	UpdateCamera: 	0.0493914	UpdateEnemies: 	0.163542	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0216777	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.680755	UpdatePlayer: 	0.107375	UpdateSound: 	0.054904	UpdateItems:	0.00122704	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0313076	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.30924	
RENDER	shadowmap: 	0.206747	sendToRender: 	0.159554	scene: 	7.279	particles2Tex: 	0.284776	sendToRender: 	0.110428	motionBlur: 	2.1026	bloom2Tex: 	0.0682842	printScene: 	0.391318	applyBloom: 	0.0163996	setRenderState: 	0.000505252	applyParticles: 	0.00201499	gui: 	0.0380202	setRenderState: 	0.000631565	luaMsg: 	0.000772915	printTextDebug:	0.000616527	console: 	0.00113982	endScene: 	0.000457133	present: 	0.161611	TOTAL_RENDER: 	11.3249	
UPDATE	UpdateSceneManager: 	0.0217318	UpdateInput: 	1.01059	UpdateCamera: 	0.0490215	UpdateEnemies: 	0.146902	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0208176	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.680285	UpdatePlayer: 	0.146093	UpdateSound: 	0.0237077	UpdateItems:	0.00948249	UpdateTriggers: 	0.0213499	UpdateRigid: 	0.0310549	UpdateGUI: 	0.0015729	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.30894	
RENDER	shadowmap: 	0.281377	sendToRender: 	0.150345	scene: 	7.89841	particles2Tex: 	0.134475	sendToRender: 	0.117982	motionBlur: 	2.24179	bloom2Tex: 	0.0690962	printScene: 	0.357111	applyBloom: 	0.0073863	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0310068	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000628557	console: 	0.00089622	endScene: 	0.000360894	present: 	0.23994	TOTAL_RENDER: 	11.87	
UPDATE	UpdateSceneManager: 	0.00957873	UpdateInput: 	1.16062	UpdateCamera: 	0.0397856	UpdateEnemies: 	0.136018	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.021816	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.712937	UpdatePlayer: 	0.120945	UpdateSound: 	0.0126163	UpdateItems:	0.00118193	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0277046	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.36789	
RENDER	shadowmap: 	0.175605	sendToRender: 	0.169611	scene: 	7.78656	particles2Tex: 	0.24908	sendToRender: 	0.110145	motionBlur: 	2.34864	bloom2Tex: 	0.0713187	printScene: 	0.034727	applyBloom: 	0.284057	setRenderState: 	0.000493222	applyParticles: 	0.00221048	gui: 	0.0294038	setRenderState: 	0.000475177	luaMsg: 	0.00103456	printTextDebug:	0.00063758	console: 	0.00093231	endScene: 	0.000354879	present: 	0.2162	TOTAL_RENDER: 	11.8145	
UPDATE	UpdateSceneManager: 	0.0172297	UpdateInput: 	1.10444	UpdateCamera: 	0.0600377	UpdateEnemies: 	0.197665	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.0299692	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.822463	UpdatePlayer: 	0.141792	UpdateSound: 	0.0114163	UpdateItems:	0.00138343	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0317617	UpdateGUI: 	0.00150974	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.57011	
RENDER	shadowmap: 	0.25059	sendToRender: 	0.185945	scene: 	8.15286	particles2Tex: 	0.246725	sendToRender: 	0.113137	motionBlur: 	2.52578	bloom2Tex: 	0.0724826	printScene: 	0.0452982	applyBloom: 	0.308177	setRenderState: 	0.000469162	applyParticles: 	0.00219544	gui: 	0.0355962	setRenderState: 	0.000475177	luaMsg: 	0.00398487	printTextDebug:	0.000730811	console: 	0.00704044	endScene: 	0.000360894	present: 	0.217006	TOTAL_RENDER: 	12.5211	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.06211	UpdateCamera: 	0.0696496	UpdateEnemies: 	0.164044	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0284986	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.802213	UpdatePlayer: 	0.136105	UpdateSound: 	0.012514	UpdateItems:	0.00107967	UpdateTriggers: 	0.020583	UpdateRigid: 	0.0320233	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.48504	
RENDER	shadowmap: 	0.228124	sendToRender: 	0.197208	scene: 	8.10972	particles2Tex: 	0.324456	sendToRender: 	0.126337	motionBlur: 	2.32691	bloom2Tex: 	0.366473	printScene: 	0.0445193	applyBloom: 	0.00646903	setRenderState: 	0.000532319	applyParticles: 	0.002421	gui: 	0.0347691	setRenderState: 	0.000445103	luaMsg: 	0.000802989	printTextDebug:	0.00092028	console: 	0.000917273	endScene: 	0.000381946	present: 	0.391982	TOTAL_RENDER: 	12.6725	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	1.17601	UpdateCamera: 	0.0414968	UpdateEnemies: 	0.139113	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0212567	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.708601	UpdatePlayer: 	0.11979	UpdateSound: 	0.0120448	UpdateItems:	0.00112178	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0265047	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.38132	
RENDER	shadowmap: 	0.213914	sendToRender: 	0.15378	scene: 	7.94137	particles2Tex: 	0.312047	sendToRender: 	0.109841	motionBlur: 	2.29063	bloom2Tex: 	0.334401	printScene: 	0.0352323	applyBloom: 	0.00656827	setRenderState: 	0.0004842	applyParticles: 	0.00195785	gui: 	0.0297557	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.00063758	console: 	0.000962384	endScene: 	0.000357887	present: 	0.373634	TOTAL_RENDER: 	12.1503	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.04751	UpdateCamera: 	0.0502936	UpdateEnemies: 	0.153272	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0228025	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	0.715503	UpdatePlayer: 	0.110813	UpdateSound: 	0.0110704	UpdateItems:	0.000887198	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0265588	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.28145	
RENDER	shadowmap: 	0.198955	sendToRender: 	0.154857	scene: 	7.90875	particles2Tex: 	0.315497	sendToRender: 	0.112602	motionBlur: 	2.39806	bloom2Tex: 	0.341613	printScene: 	0.0383931	applyBloom: 	0.00662241	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0307722	setRenderState: 	0.000445103	luaMsg: 	0.000748855	printTextDebug:	0.000619535	console: 	0.0010496	endScene: 	0.000354879	present: 	0.38674	TOTAL_RENDER: 	12.2546	
UPDATE	UpdateSceneManager: 	0.00927799	UpdateInput: 	1.05234	UpdateCamera: 	0.0504771	UpdateEnemies: 	0.148442	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0209499	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.703485	UpdatePlayer: 	0.127907	UpdateSound: 	0.0119306	UpdateItems:	0.000839079	UpdateTriggers: 	0.019783	UpdateRigid: 	0.02624	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.30284	
RENDER	shadowmap: 	0.212278	sendToRender: 	0.156234	scene: 	7.98451	particles2Tex: 	0.231414	sendToRender: 	0.1117	motionBlur: 	2.38986	bloom2Tex: 	0.0676646	printScene: 	0.0357165	applyBloom: 	0.332753	setRenderState: 	0.00047217	applyParticles: 	0.00193379	gui: 	0.0306429	setRenderState: 	0.000451118	luaMsg: 	0.000439088	printTextDebug:	0.000619535	console: 	0.00104659	endScene: 	0.000363902	present: 	0.363709	TOTAL_RENDER: 	12.2598	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.14794	UpdateCamera: 	0.0414006	UpdateEnemies: 	0.137001	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0218672	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.686294	UpdatePlayer: 	0.176399	UpdateSound: 	0.0146343	UpdateItems:	0.000962384	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0308534	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.40693	
RENDER	shadowmap: 	0.176438	sendToRender: 	0.15932	scene: 	7.78782	particles2Tex: 	0.246476	sendToRender: 	0.10908	motionBlur: 	2.35423	bloom2Tex: 	0.0665489	printScene: 	0.0345586	applyBloom: 	0.441389	setRenderState: 	0.000481192	applyParticles: 	0.00192176	gui: 	0.029452	setRenderState: 	0.0004842	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.00951257	endScene: 	0.000363902	present: 	0.214344	TOTAL_RENDER: 	11.9722	
UPDATE	UpdateSceneManager: 	0.00860432	UpdateInput: 	1.12583	UpdateCamera: 	0.891646	UpdateEnemies: 	0.169512	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0198432	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.685708	UpdatePlayer: 	0.127714	UpdateSound: 	0.0373676	UpdateItems:	0.00116088	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0314459	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.30151	
RENDER	shadowmap: 	0.198937	sendToRender: 	0.317337	scene: 	7.80299	particles2Tex: 	0.278042	sendToRender: 	0.110743	motionBlur: 	2.38996	bloom2Tex: 	0.385811	printScene: 	0.0372683	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.0498094	setRenderState: 	0.000442095	luaMsg: 	0.000818027	printTextDebug:	0.000631565	console: 	0.000983436	endScene: 	0.000369916	present: 	0.306092	TOTAL_RENDER: 	12.2179	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.01052	UpdateCamera: 	0.88386	UpdateEnemies: 	0.154276	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0242822	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.846712	UpdatePlayer: 	1.52069	UpdateSound: 	0.0122403	UpdateItems:	0.00134734	UpdateTriggers: 	0.0210161	UpdateRigid: 	0.0321045	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.68939	
RENDER	shadowmap: 	0.220512	sendToRender: 	0.153491	scene: 	8.08204	particles2Tex: 	0.173244	sendToRender: 	0.110199	motionBlur: 	2.29327	bloom2Tex: 	0.30141	printScene: 	0.0436922	applyBloom: 	0.00707653	setRenderState: 	0.000496229	applyParticles: 	0.00220145	gui: 	0.0315752	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000751863	console: 	0.000995466	endScene: 	0.000345857	present: 	0.453045	TOTAL_RENDER: 	12.2129	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.03564	UpdateCamera: 	1.01577	UpdateEnemies: 	0.168095	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0273197	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.707154	UpdatePlayer: 	0.163996	UpdateSound: 	0.0135185	UpdateItems:	0.001209	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0326369	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.33457	
RENDER	shadowmap: 	0.210317	sendToRender: 	0.15664	scene: 	8.70622	particles2Tex: 	0.266626	sendToRender: 	0.144189	motionBlur: 	2.49048	bloom2Tex: 	0.385832	printScene: 	0.0484561	applyBloom: 	0.0067818	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0362699	setRenderState: 	0.000466155	luaMsg: 	0.000860131	printTextDebug:	0.0054074	console: 	0.00114584	endScene: 	0.000342849	present: 	0.336128	TOTAL_RENDER: 	13.1663	
UPDATE	UpdateSceneManager: 	0.0224386	UpdateInput: 	1.03474	UpdateCamera: 	0.945473	UpdateEnemies: 	0.157371	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0278039	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.692117	UpdatePlayer: 	0.118539	UpdateSound: 	0.0110193	UpdateItems:	0.00094434	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0246852	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.17703	
RENDER	shadowmap: 	0.218133	sendToRender: 	0.180179	scene: 	8.82998	particles2Tex: 	0.299798	sendToRender: 	0.111516	motionBlur: 	2.68119	bloom2Tex: 	0.0725848	printScene: 	0.0435599	applyBloom: 	0.00704646	setRenderState: 	0.000439088	applyParticles: 	0.296535	gui: 	0.034712	setRenderState: 	0.000487207	luaMsg: 	0.000514274	printTextDebug:	0.000724796	console: 	0.000998474	endScene: 	0.000390969	present: 	0.208825	TOTAL_RENDER: 	13.3303	
UPDATE	UpdateSceneManager: 	0.0159666	UpdateInput: 	0.985978	UpdateCamera: 	0.0532259	UpdateEnemies: 	0.15107	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0207785	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.705608	UpdatePlayer: 	0.117077	UpdateSound: 	0.0101291	UpdateItems:	0.00101652	UpdateTriggers: 	0.0196717	UpdateRigid: 	0.0265438	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.25337	
RENDER	shadowmap: 	0.208873	sendToRender: 	0.153344	scene: 	8.82959	particles2Tex: 	0.190089	sendToRender: 	0.112304	motionBlur: 	2.6556	bloom2Tex: 	0.0691804	printScene: 	0.338636	applyBloom: 	0.00764494	setRenderState: 	0.000457133	applyParticles: 	0.00220145	gui: 	0.0521703	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.000538334	console: 	0.0010075	endScene: 	0.000366909	present: 	0.244819	TOTAL_RENDER: 	13.2078	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.04044	UpdateCamera: 	0.0573371	UpdateEnemies: 	0.137771	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0207995	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.693906	UpdatePlayer: 	0.122927	UpdateSound: 	0.0117561	UpdateItems:	0.00104659	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0260114	UpdateGUI: 	0.001209	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.27604	
RENDER	shadowmap: 	0.188348	sendToRender: 	0.149621	scene: 	8.84454	particles2Tex: 	0.291554	sendToRender: 	0.108292	motionBlur: 	2.64739	bloom2Tex: 	0.0677398	printScene: 	0.0336383	applyBloom: 	0.316946	setRenderState: 	0.000493222	applyParticles: 	0.00217439	gui: 	0.0298309	setRenderState: 	0.000490215	luaMsg: 	0.000538334	printTextDebug:	0.000526304	console: 	0.000887198	endScene: 	0.000369916	present: 	0.241363	TOTAL_RENDER: 	13.2535	
UPDATE	UpdateSceneManager: 	0.00794869	UpdateInput: 	1.00439	UpdateCamera: 	0.0485433	UpdateEnemies: 	0.135913	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0182282	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.664941	UpdatePlayer: 	0.123727	UpdateSound: 	0.0107246	UpdateItems:	0.000914265	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0246701	UpdateGUI: 	0.00777727	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.17707	
RENDER	shadowmap: 	0.167915	sendToRender: 	0.147239	scene: 	9.16772	particles2Tex: 	0.254229	sendToRender: 	0.10908	motionBlur: 	2.69426	bloom2Tex: 	0.0672556	printScene: 	0.340486	applyBloom: 	0.00769306	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.0293918	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.00100148	endScene: 	0.000354879	present: 	0.326501	TOTAL_RENDER: 	13.6521	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	0.97738	UpdateCamera: 	0.0510545	UpdateEnemies: 	0.16541	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0245619	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.708348	UpdatePlayer: 	0.125119	UpdateSound: 	0.0123606	UpdateItems:	0.00134734	UpdateTriggers: 	0.0199304	UpdateRigid: 	0.0300114	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.41649	
RENDER	shadowmap: 	0.206143	sendToRender: 	0.163608	scene: 	9.39976	particles2Tex: 	0.13372	sendToRender: 	0.111089	motionBlur: 	2.83919	bloom2Tex: 	0.0692466	printScene: 	0.0376894	applyBloom: 	0.00696526	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.0344864	setRenderState: 	0.000496229	luaMsg: 	0.000556378	printTextDebug:	0.000415028	console: 	0.00117291	endScene: 	0.000342849	present: 	0.145227	TOTAL_RENDER: 	13.8	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.19187	UpdateCamera: 	0.0418757	UpdateEnemies: 	0.144523	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0229378	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.718116	UpdatePlayer: 	0.150478	UpdateSound: 	0.0140358	UpdateItems:	0.00135035	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0329015	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.48373	
RENDER	shadowmap: 	0.190357	sendToRender: 	0.161536	scene: 	9.609	particles2Tex: 	0.196594	sendToRender: 	0.112776	motionBlur: 	2.817	bloom2Tex: 	0.0684586	printScene: 	0.0389495	applyBloom: 	0.325127	setRenderState: 	0.000490215	applyParticles: 	0.00203905	gui: 	0.0327301	setRenderState: 	0.000475177	luaMsg: 	0.000736825	printTextDebug:	0.000550364	console: 	0.000760885	endScene: 	0.000369916	present: 	0.253113	TOTAL_RENDER: 	14.1435	
UPDATE	UpdateSceneManager: 	0.00940731	UpdateInput: 	1.02035	UpdateCamera: 	0.0504981	UpdateEnemies: 	0.142737	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0215574	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.728636	UpdatePlayer: 	0.146111	UpdateSound: 	0.0136929	UpdateItems:	0.00102855	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0324594	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.315	
RENDER	shadowmap: 	0.18962	sendToRender: 	0.158842	scene: 	9.62721	particles2Tex: 	0.227911	sendToRender: 	0.112719	motionBlur: 	2.99409	bloom2Tex: 	0.0683834	printScene: 	0.0364924	applyBloom: 	0.30353	setRenderState: 	0.000478185	applyParticles: 	0.00243604	gui: 	0.0307211	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000631565	console: 	0.00105862	endScene: 	0.000381946	present: 	0.211063	TOTAL_RENDER: 	14.3447	
UPDATE	UpdateSceneManager: 	0.0154312	UpdateInput: 	1.00235	UpdateCamera: 	0.0531056	UpdateEnemies: 	0.142911	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0227544	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.698989	UpdatePlayer: 	0.126605	UpdateSound: 	0.014544	UpdateItems:	0.00117892	UpdateTriggers: 	0.0202341	UpdateRigid: 	0.0283242	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.44286	
RENDER	shadowmap: 	0.194044	sendToRender: 	0.156252	scene: 	9.72762	particles2Tex: 	0.234909	sendToRender: 	0.113513	motionBlur: 	2.95781	bloom2Tex: 	0.0680526	printScene: 	0.0365135	applyBloom: 	0.311394	setRenderState: 	0.0004842	applyParticles: 	0.00224055	gui: 	0.0309226	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000616527	console: 	0.00963587	endScene: 	0.000360894	present: 	0.221592	TOTAL_RENDER: 	14.4072	
UPDATE	UpdateSceneManager: 	0.0106223	UpdateInput: 	1.21104	UpdateCamera: 	0.039536	UpdateEnemies: 	0.132851	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.020583	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.670989	UpdatePlayer: 	0.14258	UpdateSound: 	0.0133922	UpdateItems:	0.0011699	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0324263	UpdateGUI: 	0.0109832	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.42826	
RENDER	shadowmap: 	0.172865	sendToRender: 	0.159031	scene: 	9.58468	particles2Tex: 	0.247766	sendToRender: 	0.109748	motionBlur: 	2.93297	bloom2Tex: 	0.0666511	printScene: 	0.387023	applyBloom: 	0.00709458	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.0317467	setRenderState: 	0.000454125	luaMsg: 	0.000845094	printTextDebug:	0.00581641	console: 	0.000983436	endScene: 	0.000363902	present: 	0.27289	TOTAL_RENDER: 	14.3101	
UPDATE	UpdateSceneManager: 	0.00855319	UpdateInput: 	1.00066	UpdateCamera: 	0.0482726	UpdateEnemies: 	0.14055	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0189981	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.657248	UpdatePlayer: 	0.145855	UpdateSound: 	0.0129621	UpdateItems:	0.00101953	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0308564	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.21255	
RENDER	shadowmap: 	0.190681	sendToRender: 	0.158826	scene: 	9.64838	particles2Tex: 	0.24853	sendToRender: 	0.110533	motionBlur: 	3.02546	bloom2Tex: 	0.0683985	printScene: 	0.363682	applyBloom: 	0.00689608	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.0288204	setRenderState: 	0.00044811	luaMsg: 	0.000559386	printTextDebug:	0.000745848	console: 	0.000839079	endScene: 	0.000366909	present: 	0.275988	TOTAL_RENDER: 	14.4717	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.00623	UpdateCamera: 	0.0495748	UpdateEnemies: 	0.146547	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0209258	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.663621	UpdatePlayer: 	0.110181	UpdateSound: 	0.0103306	UpdateItems:	0.000869153	UpdateTriggers: 	0.0292535	UpdateRigid: 	0.028252	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.21524	
RENDER	shadowmap: 	0.184552	sendToRender: 	0.150968	scene: 	9.84986	particles2Tex: 	0.335785	sendToRender: 	0.133753	motionBlur: 	3.01699	bloom2Tex: 	0.4056	printScene: 	0.0426186	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00222251	gui: 	0.0323963	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000796975	console: 	0.000995466	endScene: 	0.000342849	present: 	0.383212	TOTAL_RENDER: 	14.8886	
UPDATE	UpdateSceneManager: 	0.0287933	UpdateInput: 	1.16164	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.157332	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0262129	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.715196	UpdatePlayer: 	1.44749	UpdateSound: 	0.0139816	UpdateItems:	0.00134734	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0454155	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.80974	
RENDER	shadowmap: 	0.214982	sendToRender: 	0.160784	scene: 	10.2554	particles2Tex: 	0.198744	sendToRender: 	0.116003	motionBlur: 	2.90221	bloom2Tex: 	0.385486	printScene: 	0.072236	applyBloom: 	0.00700135	setRenderState: 	0.000481192	applyParticles: 	0.00219845	gui: 	0.0521342	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.00062555	console: 	0.00114584	endScene: 	0.000345857	present: 	0.360882	TOTAL_RENDER: 	15.0991	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.03623	UpdateCamera: 	0.0499628	UpdateEnemies: 	0.156977	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0237107	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.715773	UpdatePlayer: 	0.126376	UpdateSound: 	0.0584318	UpdateItems:	0.00136839	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0334068	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.35853	
RENDER	shadowmap: 	0.193529	sendToRender: 	0.163124	scene: 	10.022	particles2Tex: 	0.192841	sendToRender: 	0.111658	motionBlur: 	3.09947	bloom2Tex: 	0.07183	printScene: 	0.040775	applyBloom: 	0.00676075	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.335908	setRenderState: 	0.000550364	luaMsg: 	0.000839079	printTextDebug:	0.000628557	console: 	0.00106765	endScene: 	0.000360894	present: 	0.112268	TOTAL_RENDER: 	14.7111	
UPDATE	UpdateSceneManager: 	0.00982233	UpdateInput: 	1.00559	UpdateCamera: 	0.049226	UpdateEnemies: 	0.154634	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0207033	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.677807	UpdatePlayer: 	0.278096	UpdateSound: 	0.0113652	UpdateItems:	0.0010075	UpdateTriggers: 	0.020998	UpdateRigid: 	0.0357616	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.39644	
RENDER	shadowmap: 	0.174829	sendToRender: 	0.156258	scene: 	9.88554	particles2Tex: 	0.193866	sendToRender: 	0.112283	motionBlur: 	3.04673	bloom2Tex: 	0.06783	printScene: 	0.0370458	applyBloom: 	0.00660737	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.415437	setRenderState: 	0.000718781	luaMsg: 	0.000634572	printTextDebug:	0.00062555	console: 	0.00126614	endScene: 	0.000469162	present: 	0.0756133	TOTAL_RENDER: 	14.5388	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.1484	UpdateCamera: 	0.923856	UpdateEnemies: 	0.166992	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0218281	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.674264	UpdatePlayer: 	0.120984	UpdateSound: 	0.0458636	UpdateItems:	0.00140749	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0321106	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.28927	
RENDER	shadowmap: 	0.186712	sendToRender: 	0.15098	scene: 	9.82967	particles2Tex: 	0.196411	sendToRender: 	0.121754	motionBlur: 	3.15077	bloom2Tex: 	0.0680887	printScene: 	0.0374337	applyBloom: 	0.00657429	setRenderState: 	0.000439088	applyParticles: 	0.00196387	gui: 	0.329656	setRenderState: 	0.000553371	luaMsg: 	0.000703744	printTextDebug:	0.000526304	console: 	0.00113381	endScene: 	0.000378939	present: 	0.11225	TOTAL_RENDER: 	14.5368	
UPDATE	UpdateSceneManager: 	0.00927799	UpdateInput: 	1.03508	UpdateCamera: 	0.0507086	UpdateEnemies: 	0.1611	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0224957	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.722296	UpdatePlayer: 	0.132235	UpdateSound: 	0.016568	UpdateItems:	0.00110373	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0270159	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.31005	
RENDER	shadowmap: 	0.191211	sendToRender: 	0.15169	scene: 	9.89564	particles2Tex: 	0.161007	sendToRender: 	0.128674	motionBlur: 	3.12676	bloom2Tex: 	0.306802	printScene: 	0.0385645	applyBloom: 	0.00673669	setRenderState: 	0.000442095	applyParticles: 	0.00194883	gui: 	0.0310249	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000430065	console: 	0.000980429	endScene: 	0.000357887	present: 	0.407525	TOTAL_RENDER: 	14.7857	
UPDATE	UpdateSceneManager: 	0.00838177	UpdateInput: 	1.12556	UpdateCamera: 	0.0502034	UpdateEnemies: 	0.159783	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0236416	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.708432	UpdatePlayer: 	0.16033	UpdateSound: 	0.336792	UpdateItems:	0.00152177	UpdateTriggers: 	0.0229529	UpdateRigid: 	0.0335361	UpdateGUI: 	0.00132629	BuildFrustum: 	0.0014917	TOTAL_UPDATE: 	2.806	
RENDER	shadowmap: 	0.208308	sendToRender: 	0.145263	scene: 	9.87553	particles2Tex: 	0.163774	sendToRender: 	0.11099	motionBlur: 	2.84055	bloom2Tex: 	0.30064	printScene: 	0.0380984	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.0018556	gui: 	0.0306128	setRenderState: 	0.000445103	luaMsg: 	0.00614422	printTextDebug:	0.000538334	console: 	0.00725397	endScene: 	0.000354879	present: 	0.403856	TOTAL_RENDER: 	14.5283	
UPDATE	UpdateSceneManager: 	0.00872461	UpdateInput: 	1.17754	UpdateCamera: 	0.0414337	UpdateEnemies: 	0.140153	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0211755	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.863439	UpdatePlayer: 	0.149573	UpdateSound: 	0.0718149	UpdateItems:	0.00147967	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0376382	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	2.67918	
RENDER	shadowmap: 	0.281263	sendToRender: 	0.171542	scene: 	10.1123	particles2Tex: 	0.170101	sendToRender: 	0.147594	motionBlur: 	2.93135	bloom2Tex: 	0.444053	printScene: 	0.0408622	applyBloom: 	0.0064991	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.030673	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000523296	console: 	0.000923287	endScene: 	0.000345857	present: 	0.418739	TOTAL_RENDER: 	15.1083	
UPDATE	UpdateSceneManager: 	0.00963587	UpdateInput: 	1.03722	UpdateCamera: 	0.0505432	UpdateEnemies: 	0.158523	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0216687	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.775976	UpdatePlayer: 	0.13028	UpdateSound: 	0.065773	UpdateItems:	0.00129621	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0345556	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.42978	
RENDER	shadowmap: 	0.200212	sendToRender: 	0.156291	scene: 	9.98442	particles2Tex: 	0.158411	sendToRender: 	0.110521	motionBlur: 	2.91379	bloom2Tex: 	0.301768	printScene: 	0.0362759	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00198793	gui: 	0.029052	setRenderState: 	0.000481192	luaMsg: 	0.00146764	printTextDebug:	0.000544349	console: 	0.00739231	endScene: 	0.000354879	present: 	0.390665	TOTAL_RENDER: 	14.6271	
UPDATE	UpdateSceneManager: 	0.00759381	UpdateInput: 	1.02142	UpdateCamera: 	0.907998	UpdateEnemies: 	0.166465	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.045629	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.683846	UpdatePlayer: 	0.109047	UpdateSound: 	0.0607776	UpdateItems:	0.00106464	UpdateTriggers: 	0.0217078	UpdateRigid: 	0.0316715	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.21009	
RENDER	shadowmap: 	0.192107	sendToRender: 	0.155888	scene: 	10.0089	particles2Tex: 	0.181876	sendToRender: 	0.116015	motionBlur: 	3.16208	bloom2Tex: 	0.0684406	printScene: 	0.0372774	applyBloom: 	0.00670361	setRenderState: 	0.000439088	applyParticles: 	0.0018586	gui: 	0.0384743	setRenderState: 	0.000661639	luaMsg: 	0.000664647	printTextDebug:	0.000445103	console: 	0.00114885	endScene: 	0.000457133	present: 	0.188188	TOTAL_RENDER: 	14.8988	
UPDATE	UpdateSceneManager: 	0.00821335	UpdateInput: 	2.85249	UpdateCamera: 	0.924656	UpdateEnemies: 	0.140698	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0237228	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.834008	UpdatePlayer: 	0.0897664	UpdateSound: 	0.0150493	UpdateItems:	0.000998474	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0279272	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.04742	
RENDER	shadowmap: 	0.192065	sendToRender: 	0.166264	scene: 	10.1476	particles2Tex: 	0.162814	sendToRender: 	0.114082	motionBlur: 	2.85711	bloom2Tex: 	0.266003	printScene: 	0.0378879	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.0563837	setRenderState: 	0.000475177	luaMsg: 	0.000712766	printTextDebug:	0.000451118	console: 	0.00106464	endScene: 	0.000339842	present: 	0.443912	TOTAL_RENDER: 	14.8088	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	1.04794	UpdateCamera: 	1.01148	UpdateEnemies: 	0.172959	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0222762	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.687236	UpdatePlayer: 	1.20875	UpdateSound: 	0.0156087	UpdateItems:	0.00148267	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0349556	UpdateGUI: 	0.00123305	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.41479	
RENDER	shadowmap: 	0.190543	sendToRender: 	0.156685	scene: 	10.2072	particles2Tex: 	0.197421	sendToRender: 	0.114452	motionBlur: 	3.11499	bloom2Tex: 	0.0691383	printScene: 	0.0396322	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.403958	setRenderState: 	0.000511267	luaMsg: 	0.000772915	printTextDebug:	0.000562393	console: 	0.000947347	endScene: 	0.000393976	present: 	0.33835	TOTAL_RENDER: 	15.2046	
UPDATE	UpdateSceneManager: 	0.0293557	UpdateInput: 	1.03703	UpdateCamera: 	1.12132	UpdateEnemies: 	0.152631	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0240446	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.76662	UpdatePlayer: 	0.224681	UpdateSound: 	0.0146914	UpdateItems:	0.00135937	UpdateTriggers: 	0.0233589	UpdateRigid: 	0.0354037	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	3.60136	
RENDER	shadowmap: 	0.209938	sendToRender: 	0.163512	scene: 	10.1214	particles2Tex: 	0.275464	sendToRender: 	0.114434	motionBlur: 	3.03959	bloom2Tex: 	0.0688526	printScene: 	0.542439	applyBloom: 	0.00728405	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.0707352	setRenderState: 	0.000466155	luaMsg: 	0.000833064	printTextDebug:	0.0007669	console: 	0.000926295	endScene: 	0.000360894	present: 	0.308883	TOTAL_RENDER: 	15.2721	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.05813	UpdateCamera: 	0.968568	UpdateEnemies: 	0.174125	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0232356	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.718751	UpdatePlayer: 	0.178715	UpdateSound: 	0.0148448	UpdateItems:	0.00141049	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0345616	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.33391	
RENDER	shadowmap: 	0.225559	sendToRender: 	0.144301	scene: 	10.3542	particles2Tex: 	0.137016	sendToRender: 	0.111414	motionBlur: 	3.07988	bloom2Tex: 	0.0689187	printScene: 	0.0382307	applyBloom: 	0.306369	setRenderState: 	0.00047217	applyParticles: 	0.00229168	gui: 	0.0665639	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000556378	console: 	0.000911258	endScene: 	0.000375931	present: 	0.229712	TOTAL_RENDER: 	15.1054	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	0.97325	UpdateCamera: 	0.942072	UpdateEnemies: 	0.163097	UpdateProjectile: 	0.00141952	UpdateParticle: 	0.0357014	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.696568	UpdatePlayer: 	0.152932	UpdateSound: 	0.0122253	UpdateItems:	0.00114885	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0269798	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.15741	
RENDER	shadowmap: 	0.18811	sendToRender: 	0.153419	scene: 	10.4597	particles2Tex: 	0.27584	sendToRender: 	0.11468	motionBlur: 	3.03615	bloom2Tex: 	0.28935	printScene: 	0.0381345	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0736856	setRenderState: 	0.00047217	luaMsg: 	0.00061352	printTextDebug:	0.000538334	console: 	0.000953362	endScene: 	0.000345857	present: 	0.442868	TOTAL_RENDER: 	15.4165	
UPDATE	UpdateSceneManager: 	0.00827049	UpdateInput: 	0.990149	UpdateCamera: 	0.0600047	UpdateEnemies: 	0.153206	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0200206	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.710718	UpdatePlayer: 	0.124881	UpdateSound: 	0.0115817	UpdateItems:	0.00108268	UpdateTriggers: 	0.0198732	UpdateRigid: 	0.0271272	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.26341	
RENDER	shadowmap: 	0.176176	sendToRender: 	0.159452	scene: 	10.5619	particles2Tex: 	0.166414	sendToRender: 	0.110644	motionBlur: 	3.14453	bloom2Tex: 	0.0700375	printScene: 	0.0378548	applyBloom: 	0.315671	setRenderState: 	0.000493222	applyParticles: 	0.00202702	gui: 	0.0850898	setRenderState: 	0.000439088	luaMsg: 	0.00157891	printTextDebug:	0.000691714	console: 	0.000881183	endScene: 	0.000412021	present: 	0.236641	TOTAL_RENDER: 	15.4417	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.12169	UpdateCamera: 	0.0494515	UpdateEnemies: 	0.150045	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.021798	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.711037	UpdatePlayer: 	0.149359	UpdateSound: 	0.0144027	UpdateItems:	0.00109772	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0313948	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.40534	
RENDER	shadowmap: 	0.185996	sendToRender: 	0.153681	scene: 	10.7627	particles2Tex: 	0.173458	sendToRender: 	0.110121	motionBlur: 	3.27072	bloom2Tex: 	0.360843	printScene: 	0.0387089	applyBloom: 	0.0067397	setRenderState: 	0.0004842	applyParticles: 	0.00187063	gui: 	0.0803441	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.000977422	endScene: 	0.000360894	present: 	0.39717	TOTAL_RENDER: 	15.8742	
UPDATE	UpdateSceneManager: 	0.00870657	UpdateInput: 	1.02933	UpdateCamera: 	0.0488681	UpdateEnemies: 	0.158186	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0208777	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.718321	UpdatePlayer: 	0.116061	UpdateSound: 	0.106043	UpdateItems:	0.000965392	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0324654	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	2.38989	
RENDER	shadowmap: 	0.196964	sendToRender: 	0.158168	scene: 	10.9176	particles2Tex: 	0.182098	sendToRender: 	0.133814	motionBlur: 	3.16488	bloom2Tex: 	0.331117	printScene: 	0.0397495	applyBloom: 	0.00661639	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.106683	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000796975	console: 	0.000923287	endScene: 	0.000375931	present: 	0.400677	TOTAL_RENDER: 	15.9976	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.06532	UpdateCamera: 	0.973626	UpdateEnemies: 	0.173328	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0241679	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.730922	UpdatePlayer: 	0.124797	UpdateSound: 	0.011284	UpdateItems:	0.00126914	UpdateTriggers: 	0.0196567	UpdateRigid: 	0.0280986	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.29743	
RENDER	shadowmap: 	0.202044	sendToRender: 	0.154087	scene: 	11.0785	particles2Tex: 	0.150342	sendToRender: 	0.113658	motionBlur: 	3.35035	bloom2Tex: 	0.0680075	printScene: 	0.037933	applyBloom: 	0.00649309	setRenderState: 	0.000442095	applyParticles: 	0.00193078	gui: 	0.448306	setRenderState: 	0.000502244	luaMsg: 	0.000451118	printTextDebug:	0.000673669	console: 	0.00100449	endScene: 	0.000357887	present: 	0.125726	TOTAL_RENDER: 	16.0748	
UPDATE	UpdateSceneManager: 	0.0151606	UpdateInput: 	0.938475	UpdateCamera: 	0.0544198	UpdateEnemies: 	0.186417	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.029055	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.768088	UpdatePlayer: 	0.171151	UpdateSound: 	0.0149952	UpdateItems:	0.00132929	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0349285	UpdateGUI: 	0.00177139	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.37278	
RENDER	shadowmap: 	0.243519	sendToRender: 	0.145401	scene: 	11.3835	particles2Tex: 	0.201833	sendToRender: 	0.117492	motionBlur: 	3.33254	bloom2Tex: 	0.0700736	printScene: 	0.0418246	applyBloom: 	0.310721	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.131005	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000658632	console: 	0.00101953	endScene: 	0.000363902	present: 	0.22884	TOTAL_RENDER: 	16.5581	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.13264	UpdateCamera: 	0.903378	UpdateEnemies: 	0.19189	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0240746	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.709791	UpdatePlayer: 	0.153702	UpdateSound: 	0.0126403	UpdateItems:	0.00111576	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0287362	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.30193	
RENDER	shadowmap: 	0.19294	sendToRender: 	0.154643	scene: 	11.0424	particles2Tex: 	0.192495	sendToRender: 	0.113991	motionBlur: 	3.31701	bloom2Tex: 	0.0688917	printScene: 	0.0389675	applyBloom: 	0.306601	setRenderState: 	0.000478185	applyParticles: 	0.00210221	gui: 	0.114406	setRenderState: 	0.000478185	luaMsg: 	0.000703744	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000390969	present: 	0.349752	TOTAL_RENDER: 	16.2646	
UPDATE	UpdateSceneManager: 	0.00922085	UpdateInput: 	0.999256	UpdateCamera: 	0.919781	UpdateEnemies: 	0.162652	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0237829	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.735935	UpdatePlayer: 	0.119011	UpdateSound: 	0.0107637	UpdateItems:	0.000965392	UpdateTriggers: 	0.0200326	UpdateRigid: 	0.0266911	UpdateGUI: 	0.001209	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.17879	
RENDER	shadowmap: 	0.194588	sendToRender: 	0.152102	scene: 	10.9422	particles2Tex: 	0.186814	sendToRender: 	0.122415	motionBlur: 	3.45183	bloom2Tex: 	0.069039	printScene: 	0.0374037	applyBloom: 	0.324964	setRenderState: 	0.0004842	applyParticles: 	0.00202401	gui: 	0.118106	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000649609	console: 	0.00103757	endScene: 	0.000354879	present: 	0.221021	TOTAL_RENDER: 	16.1606	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.12699	UpdateCamera: 	0.913221	UpdateEnemies: 	0.184107	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0332444	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.711016	UpdatePlayer: 	0.168405	UpdateSound: 	0.0144538	UpdateItems:	0.000923287	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.032676	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.34866	
RENDER	shadowmap: 	0.19795	sendToRender: 	0.146836	scene: 	10.8038	particles2Tex: 	0.196708	sendToRender: 	0.110608	motionBlur: 	3.46148	bloom2Tex: 	0.0784403	printScene: 	0.0360533	applyBloom: 	0.308192	setRenderState: 	0.000475177	applyParticles: 	0.00223454	gui: 	0.112572	setRenderState: 	0.000502244	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.000974414	endScene: 	0.000372924	present: 	0.222648	TOTAL_RENDER: 	16.0154	
UPDATE	UpdateSceneManager: 	0.0266129	UpdateInput: 	1.0257	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.144914	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0206431	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.702228	UpdatePlayer: 	0.123772	UpdateSound: 	0.0110764	UpdateItems:	0.000664647	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.026234	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.2607	
RENDER	shadowmap: 	0.203174	sendToRender: 	0.153699	scene: 	11.146	particles2Tex: 	0.194329	sendToRender: 	0.114476	motionBlur: 	3.3601	bloom2Tex: 	0.0690751	printScene: 	0.0388653	applyBloom: 	0.308886	setRenderState: 	0.0004842	applyParticles: 	0.00222251	gui: 	0.10225	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.00107065	endScene: 	0.000357887	present: 	0.223499	TOTAL_RENDER: 	16.2639	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.01156	UpdateCamera: 	0.0526364	UpdateEnemies: 	0.161326	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0239122	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.724585	UpdatePlayer: 	0.185692	UpdateSound: 	0.0143967	UpdateItems:	0.00114283	UpdateTriggers: 	0.0216476	UpdateRigid: 	0.0333917	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.38943	
RENDER	shadowmap: 	0.19109	sendToRender: 	0.154953	scene: 	10.8363	particles2Tex: 	0.190092	sendToRender: 	0.129699	motionBlur: 	3.31171	bloom2Tex: 	0.0684616	printScene: 	0.371877	applyBloom: 	0.00723593	setRenderState: 	0.00046014	applyParticles: 	0.00214431	gui: 	0.106855	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000661639	console: 	0.000995466	endScene: 	0.000387961	present: 	0.288162	TOTAL_RENDER: 	16.132	
UPDATE	UpdateSceneManager: 	0.00909754	UpdateInput: 	1.02378	UpdateCamera: 	0.0500891	UpdateEnemies: 	0.161735	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0211454	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.724717	UpdatePlayer: 	0.120731	UpdateSound: 	0.0105832	UpdateItems:	0.000751863	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0269438	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.31295	
RENDER	shadowmap: 	0.187202	sendToRender: 	0.153615	scene: 	11.0435	particles2Tex: 	0.188047	sendToRender: 	0.111781	motionBlur: 	3.33374	bloom2Tex: 	0.0682421	printScene: 	0.371303	applyBloom: 	0.00722991	setRenderState: 	0.000487207	applyParticles: 	0.00212928	gui: 	0.116782	setRenderState: 	0.0004842	luaMsg: 	0.000769907	printTextDebug:	0.000628557	console: 	0.000848101	endScene: 	0.000393976	present: 	0.291085	TOTAL_RENDER: 	16.2109	
UPDATE	UpdateSceneManager: 	0.00854417	UpdateInput: 	1.00791	UpdateCamera: 	0.049662	UpdateEnemies: 	0.142132	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.020971	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.67707	UpdatePlayer: 	20.201	UpdateSound: 	0.0167004	UpdateItems:	0.0116088	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0289437	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00190071	TOTAL_UPDATE: 	22.3112	
RENDER	shadowmap: 	0.263098	sendToRender: 	0.160171	scene: 	11.6541	particles2Tex: 	0.339346	sendToRender: 	0.143287	motionBlur: 	3.95915	bloom2Tex: 	0.0764374	printScene: 	0.0449373	applyBloom: 	0.00677879	setRenderState: 	0.000433073	applyParticles: 	0.00240295	gui: 	0.412099	setRenderState: 	0.000538334	luaMsg: 	0.000809004	printTextDebug:	0.000733818	console: 	0.001212	endScene: 	0.000366909	present: 	0.13502	TOTAL_RENDER: 	17.5757	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.06758	UpdateCamera: 	0.0708345	UpdateEnemies: 	0.252972	UpdateProjectile: 	0.00600287	UpdateParticle: 	0.0597039	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.737493	UpdatePlayer: 	0.187716	UpdateSound: 	0.0125651	UpdateItems:	0.000977422	UpdateTriggers: 	0.0205409	UpdateRigid: 	0.0278821	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.5848	
RENDER	shadowmap: 	0.177175	sendToRender: 	0.190805	scene: 	11.7384	particles2Tex: 	0.405176	sendToRender: 	0.150051	motionBlur: 	3.4325	bloom2Tex: 	0.34008	printScene: 	0.0393375	applyBloom: 	0.00677579	setRenderState: 	0.00046014	applyParticles: 	0.00180748	gui: 	0.0972309	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000652617	console: 	0.00106163	endScene: 	0.000354879	present: 	0.381366	TOTAL_RENDER: 	17.508	
UPDATE	UpdateSceneManager: 	0.0182041	UpdateInput: 	1.2646	UpdateCamera: 	1.20229	UpdateEnemies: 	0.307112	UpdateProjectile: 	0.0049653	UpdateParticle: 	0.0494064	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.751751	UpdatePlayer: 	0.170796	UpdateSound: 	0.011287	UpdateItems:	0.00142553	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0282249	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.98374	
RENDER	shadowmap: 	0.226004	sendToRender: 	0.158282	scene: 	11.5852	particles2Tex: 	0.424499	sendToRender: 	0.155389	motionBlur: 	3.66743	bloom2Tex: 	0.336669	printScene: 	0.0411359	applyBloom: 	0.00674571	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.108127	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.000634572	console: 	0.00104659	endScene: 	0.000348864	present: 	0.369507	TOTAL_RENDER: 	17.4929	
UPDATE	UpdateSceneManager: 	0.0107757	UpdateInput: 	1.16828	UpdateCamera: 	0.923811	UpdateEnemies: 	0.326615	UpdateProjectile: 	0.00465854	UpdateParticle: 	0.0504109	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.765841	UpdatePlayer: 	0.186501	UpdateSound: 	0.0131486	UpdateItems:	0.0010887	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0289497	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.65513	
RENDER	shadowmap: 	0.203129	sendToRender: 	0.15741	scene: 	11.6644	particles2Tex: 	0.404719	sendToRender: 	0.150899	motionBlur: 	3.49514	bloom2Tex: 	0.379615	printScene: 	0.0381796	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.0955587	setRenderState: 	0.000463147	luaMsg: 	0.000917273	printTextDebug:	0.000730811	console: 	0.00102554	endScene: 	0.000342849	present: 	0.360226	TOTAL_RENDER: 	17.3147	
UPDATE	UpdateSceneManager: 	0.00978625	UpdateInput: 	1.03912	UpdateCamera: 	0.943245	UpdateEnemies: 	0.258614	UpdateProjectile: 	0.00471268	UpdateParticle: 	0.0568108	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.753069	UpdatePlayer: 	0.315797	UpdateSound: 	0.0110734	UpdateItems:	0.00117892	UpdateTriggers: 	0.0207755	UpdateRigid: 	0.0277528	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.60847	
RENDER	shadowmap: 	0.202934	sendToRender: 	0.158264	scene: 	11.4332	particles2Tex: 	0.405624	sendToRender: 	0.148352	motionBlur: 	3.51147	bloom2Tex: 	0.382797	printScene: 	0.0389615	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.0812643	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.00113682	endScene: 	0.000348864	present: 	0.335442	TOTAL_RENDER: 	17.0526	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.07977	UpdateCamera: 	0.932641	UpdateEnemies: 	0.304541	UpdateProjectile: 	0.00465253	UpdateParticle: 	0.0477222	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.691371	UpdatePlayer: 	1.37914	UpdateSound: 	0.0152748	UpdateItems:	0.00125411	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0331331	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.65057	
RENDER	shadowmap: 	0.218669	sendToRender: 	0.157299	scene: 	11.4541	particles2Tex: 	0.386827	sendToRender: 	0.165548	motionBlur: 	3.48162	bloom2Tex: 	0.381212	printScene: 	0.0379179	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00188567	gui: 	0.0780855	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.00881785	endScene: 	0.000357887	present: 	0.339583	TOTAL_RENDER: 	17.0632	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.04707	UpdateCamera: 	0.0512831	UpdateEnemies: 	0.225802	UpdateProjectile: 	0.0045202	UpdateParticle: 	0.0462305	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.690264	UpdatePlayer: 	0.160348	UpdateSound: 	0.0120869	UpdateItems:	0.00106464	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0275783	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.40605	
RENDER	shadowmap: 	0.194429	sendToRender: 	0.154748	scene: 	11.4569	particles2Tex: 	0.394975	sendToRender: 	0.150574	motionBlur: 	3.46315	bloom2Tex: 	0.376837	printScene: 	0.0382307	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.119913	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000676676	console: 	0.000869153	endScene: 	0.000351872	present: 	0.353815	TOTAL_RENDER: 	17.0555	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.03395	UpdateCamera: 	0.0502605	UpdateEnemies: 	0.22709	UpdateProjectile: 	0.00437584	UpdateParticle: 	0.0361616	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.731084	UpdatePlayer: 	0.186348	UpdateSound: 	0.0122313	UpdateItems:	0.000863138	UpdateTriggers: 	0.0198341	UpdateRigid: 	0.0279813	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.46904	
RENDER	shadowmap: 	0.178625	sendToRender: 	0.170071	scene: 	11.2322	particles2Tex: 	0.441485	sendToRender: 	0.150538	motionBlur: 	3.50142	bloom2Tex: 	0.342425	printScene: 	0.0396953	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.0022195	gui: 	0.0929994	setRenderState: 	0.000490215	luaMsg: 	0.000736825	printTextDebug:	0.000655624	console: 	0.00110073	endScene: 	0.000369916	present: 	0.601334	TOTAL_RENDER: 	16.9391	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.01025	UpdateCamera: 	0.0511207	UpdateEnemies: 	0.228172	UpdateProjectile: 	0.00425254	UpdateParticle: 	0.0388563	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.827569	UpdatePlayer: 	0.192242	UpdateSound: 	0.0143485	UpdateItems:	0.00133832	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0338338	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	2.55927	
RENDER	shadowmap: 	0.205785	sendToRender: 	0.15015	scene: 	11.4998	particles2Tex: 	0.405489	sendToRender: 	0.150818	motionBlur: 	3.52599	bloom2Tex: 	0.38437	printScene: 	0.0376563	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00195184	gui: 	0.107682	setRenderState: 	0.000493222	luaMsg: 	0.00075487	printTextDebug:	0.000751863	console: 	0.0011308	endScene: 	0.000366909	present: 	0.342137	TOTAL_RENDER: 	17.1847	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.17677	UpdateCamera: 	0.0527026	UpdateEnemies: 	0.240954	UpdateProjectile: 	0.0045593	UpdateParticle: 	0.0378518	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.687419	UpdatePlayer: 	0.640972	UpdateSound: 	0.012902	UpdateItems:	0.000980429	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0281106	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.03988	
RENDER	shadowmap: 	0.195036	sendToRender: 	0.168189	scene: 	11.23	particles2Tex: 	0.55661	sendToRender: 	0.150075	motionBlur: 	3.47027	bloom2Tex: 	0.347324	printScene: 	0.0408532	applyBloom: 	0.0067006	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.106025	setRenderState: 	0.000496229	luaMsg: 	0.000842086	printTextDebug:	0.000526304	console: 	0.00111576	endScene: 	0.000342849	present: 	0.307094	TOTAL_RENDER: 	16.7532	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	1.00628	UpdateCamera: 	0.0506064	UpdateEnemies: 	0.232473	UpdateProjectile: 	0.00459539	UpdateParticle: 	0.0376172	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.717909	UpdatePlayer: 	0.184197	UpdateSound: 	0.0142944	UpdateItems:	0.00133531	UpdateTriggers: 	0.0225408	UpdateRigid: 	0.0332203	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.46017	
RENDER	shadowmap: 	0.175668	sendToRender: 	0.161431	scene: 	11.4842	particles2Tex: 	0.530036	sendToRender: 	0.146337	motionBlur: 	3.77469	bloom2Tex: 	0.371956	printScene: 	0.0512831	applyBloom: 	0.00709157	setRenderState: 	0.00046014	applyParticles: 	0.00221649	gui: 	0.125041	setRenderState: 	0.000490215	luaMsg: 	0.000947347	printTextDebug:	0.00075487	console: 	0.0011699	endScene: 	0.000339842	present: 	0.296832	TOTAL_RENDER: 	17.313	
UPDATE	UpdateSceneManager: 	0.0269347	UpdateInput: 	1.15222	UpdateCamera: 	0.0549672	UpdateEnemies: 	0.257086	UpdateProjectile: 	0.0058525	UpdateParticle: 	0.046429	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.840192	UpdatePlayer: 	0.188158	UpdateSound: 	0.0229739	UpdateItems:	0.00131426	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0308354	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.75572	
RENDER	shadowmap: 	0.220302	sendToRender: 	0.156691	scene: 	11.3864	particles2Tex: 	0.545326	sendToRender: 	0.117071	motionBlur: 	3.45607	bloom2Tex: 	0.0662211	printScene: 	0.343475	applyBloom: 	0.00731111	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.0320233	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000670662	console: 	0.00115486	endScene: 	0.000381946	present: 	0.235724	TOTAL_RENDER: 	16.7717	
UPDATE	UpdateSceneManager: 	0.0138734	UpdateInput: 	1.11032	UpdateCamera: 	0.0521342	UpdateEnemies: 	0.249934	UpdateProjectile: 	0.00558484	UpdateParticle: 	0.0517673	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.78702	UpdatePlayer: 	0.206046	UpdateSound: 	0.0195605	UpdateItems:	0.00124508	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0287723	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.65654	
RENDER	shadowmap: 	0.247724	sendToRender: 	0.183572	scene: 	11.7494	particles2Tex: 	0.439196	sendToRender: 	0.149561	motionBlur: 	3.50145	bloom2Tex: 	0.397883	printScene: 	0.0465102	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.0349736	setRenderState: 	0.000490215	luaMsg: 	0.000745848	printTextDebug:	0.000796975	console: 	0.00109772	endScene: 	0.000336835	present: 	0.328059	TOTAL_RENDER: 	17.2657	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.11788	UpdateCamera: 	0.0512019	UpdateEnemies: 	0.227312	UpdateProjectile: 	0.00488109	UpdateParticle: 	0.0345706	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.738513	UpdatePlayer: 	2.07799	UpdateSound: 	0.0156508	UpdateItems:	0.00110674	UpdateTriggers: 	0.0223905	UpdateRigid: 	0.0351	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	4.48954	
RENDER	shadowmap: 	0.225264	sendToRender: 	0.157208	scene: 	11.5519	particles2Tex: 	0.394686	sendToRender: 	0.162914	motionBlur: 	3.5752	bloom2Tex: 	0.367932	printScene: 	0.0395239	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.0023428	gui: 	0.0318459	setRenderState: 	0.000469162	luaMsg: 	0.000559386	printTextDebug:	0.000433073	console: 	0.00114885	endScene: 	0.000327812	present: 	0.325575	TOTAL_RENDER: 	17.0572	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.07659	UpdateCamera: 	0.0514334	UpdateEnemies: 	0.229399	UpdateProjectile: 	0.00458937	UpdateParticle: 	0.0354338	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.769853	UpdatePlayer: 	0.16009	UpdateSound: 	0.0603355	UpdateItems:	0.00154583	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0335421	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.58067	
RENDER	shadowmap: 	0.202086	sendToRender: 	0.161675	scene: 	11.3509	particles2Tex: 	0.412556	sendToRender: 	0.166129	motionBlur: 	3.61635	bloom2Tex: 	0.360422	printScene: 	0.0382397	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00219544	gui: 	0.0310399	setRenderState: 	0.000490215	luaMsg: 	0.000333827	printTextDebug:	0.000610513	console: 	0.00106765	endScene: 	0.000333827	present: 	0.362798	TOTAL_RENDER: 	16.8857	
UPDATE	UpdateSceneManager: 	0.00873965	UpdateInput: 	1.22258	UpdateCamera: 	0.0518876	UpdateEnemies: 	0.224611	UpdateProjectile: 	0.0048841	UpdateParticle: 	0.028264	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.688718	UpdatePlayer: 	0.137594	UpdateSound: 	0.0390217	UpdateItems:	0.00124809	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.034309	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.59323	
RENDER	shadowmap: 	0.17925	sendToRender: 	0.163915	scene: 	11.2008	particles2Tex: 	0.263865	sendToRender: 	0.166285	motionBlur: 	3.71343	bloom2Tex: 	0.350118	printScene: 	0.0379721	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0310309	setRenderState: 	0.000445103	luaMsg: 	0.000781937	printTextDebug:	0.000643594	console: 	0.000977422	endScene: 	0.000333827	present: 	0.381805	TOTAL_RENDER: 	16.6784	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.0281	UpdateCamera: 	0.0497493	UpdateEnemies: 	0.230199	UpdateProjectile: 	0.00470967	UpdateParticle: 	0.0301978	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.669444	UpdatePlayer: 	0.158189	UpdateSound: 	0.0361796	UpdateItems:	0.00111276	UpdateTriggers: 	0.0217138	UpdateRigid: 	0.0327993	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	2.42044	
RENDER	shadowmap: 	0.171762	sendToRender: 	0.152357	scene: 	11.1747	particles2Tex: 	0.259841	sendToRender: 	0.146159	motionBlur: 	3.70516	bloom2Tex: 	0.362906	printScene: 	0.0382578	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0325166	setRenderState: 	0.000463147	luaMsg: 	0.00062555	printTextDebug:	0.000577431	console: 	0.00094434	endScene: 	0.000345857	present: 	0.349929	TOTAL_RENDER: 	16.5855	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.03621	UpdateCamera: 	0.0494425	UpdateEnemies: 	0.267786	UpdateProjectile: 	0.00466456	UpdateParticle: 	0.0279813	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.676986	UpdatePlayer: 	0.162935	UpdateSound: 	0.0142734	UpdateItems:	0.000953362	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0330278	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.43112	
RENDER	shadowmap: 	0.179587	sendToRender: 	0.181298	scene: 	11.3408	particles2Tex: 	0.273765	sendToRender: 	0.147058	motionBlur: 	3.44134	bloom2Tex: 	0.38926	printScene: 	0.0377525	applyBloom: 	0.00649008	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.0313587	setRenderState: 	0.000442095	luaMsg: 	0.000724796	printTextDebug:	0.000736825	console: 	0.00122103	endScene: 	0.000342849	present: 	0.336269	TOTAL_RENDER: 	16.5372	
UPDATE	UpdateSceneManager: 	0.00854417	UpdateInput: 	1.13519	UpdateCamera: 	0.0484741	UpdateEnemies: 	0.273326	UpdateProjectile: 	0.00470365	UpdateParticle: 	0.0268926	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.658572	UpdatePlayer: 	0.15116	UpdateSound: 	0.0137019	UpdateItems:	0.00104058	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0329526	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	2.50244	
RENDER	shadowmap: 	0.255769	sendToRender: 	0.136553	scene: 	11.4401	particles2Tex: 	0.280141	sendToRender: 	0.147822	motionBlur: 	3.53332	bloom2Tex: 	0.362296	printScene: 	0.0366458	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00219544	gui: 	0.0304294	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000628557	console: 	0.000998474	endScene: 	0.00033082	present: 	0.341788	TOTAL_RENDER: 	16.7823	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.04302	UpdateCamera: 	0.0509192	UpdateEnemies: 	0.298887	UpdateProjectile: 	0.00481794	UpdateParticle: 	0.0266971	UpdateLUAMsg: 	0.0106103	UpdateColisions: 	0.619381	UpdatePlayer: 	0.130517	UpdateSound: 	0.0130674	UpdateItems:	0.00102855	UpdateTriggers: 	0.0204116	UpdateRigid: 	0.0277076	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.38859	
RENDER	shadowmap: 	0.185076	sendToRender: 	0.165789	scene: 	11.9262	particles2Tex: 	0.562796	sendToRender: 	0.142463	motionBlur: 	3.53329	bloom2Tex: 	0.071057	printScene: 	0.367565	applyBloom: 	0.0077081	setRenderState: 	0.000493222	applyParticles: 	0.00204507	gui: 	0.0358248	setRenderState: 	0.00044811	luaMsg: 	0.000971407	printTextDebug:	0.000769907	console: 	0.00116088	endScene: 	0.000354879	present: 	0.188534	TOTAL_RENDER: 	17.3908	
UPDATE	UpdateSceneManager: 	0.00853815	UpdateInput: 	1.16065	UpdateCamera: 	1.01745	UpdateEnemies: 	0.267753	UpdateProjectile: 	0.00549161	UpdateParticle: 	0.0372503	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.704628	UpdatePlayer: 	0.152917	UpdateSound: 	0.018956	UpdateItems:	0.00109772	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0322429	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.56203	
RENDER	shadowmap: 	0.23607	sendToRender: 	0.168453	scene: 	11.4737	particles2Tex: 	0.409407	sendToRender: 	0.135738	motionBlur: 	3.47363	bloom2Tex: 	0.295993	printScene: 	0.0448231	applyBloom: 	0.00662842	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.0346128	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000556378	console: 	0.00122103	endScene: 	0.000342849	present: 	0.358551	TOTAL_RENDER: 	16.8108	
UPDATE	UpdateSceneManager: 	0.0101682	UpdateInput: 	1.07307	UpdateCamera: 	0.0494184	UpdateEnemies: 	0.282983	UpdateProjectile: 	0.0049653	UpdateParticle: 	0.0225439	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.683988	UpdatePlayer: 	0.13625	UpdateSound: 	0.0126945	UpdateItems:	0.000980429	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0283573	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.43605	
RENDER	shadowmap: 	0.196275	sendToRender: 	0.153178	scene: 	11.1618	particles2Tex: 	0.408009	sendToRender: 	0.113113	motionBlur: 	3.45789	bloom2Tex: 	0.0671774	printScene: 	0.330537	applyBloom: 	0.0073863	setRenderState: 	0.000475177	applyParticles: 	0.00202101	gui: 	0.0311301	setRenderState: 	0.00044811	luaMsg: 	0.000571416	printTextDebug:	0.000640587	console: 	0.00104359	endScene: 	0.000357887	present: 	0.222184	TOTAL_RENDER: 	16.3198	
UPDATE	UpdateSceneManager: 	0.026225	UpdateInput: 	1.01281	UpdateCamera: 	0.0502665	UpdateEnemies: 	0.285804	UpdateProjectile: 	0.00462546	UpdateParticle: 	0.0256776	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.675182	UpdatePlayer: 	0.139164	UpdateSound: 	0.0140628	UpdateItems:	0.00123005	UpdateTriggers: 	0.0321406	UpdateRigid: 	0.0333737	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.45581	
RENDER	shadowmap: 	0.179253	sendToRender: 	0.154971	scene: 	11.1492	particles2Tex: 	0.408833	sendToRender: 	0.112698	motionBlur: 	3.58177	bloom2Tex: 	0.0689278	printScene: 	0.335532	applyBloom: 	0.00760885	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0316324	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000342849	console: 	0.00115787	endScene: 	0.000406006	present: 	0.222148	TOTAL_RENDER: 	16.4243	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.02198	UpdateCamera: 	0.0512019	UpdateEnemies: 	0.307316	UpdateProjectile: 	0.00476681	UpdateParticle: 	0.0275031	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.685969	UpdatePlayer: 	0.143621	UpdateSound: 	0.0151876	UpdateItems:	0.00111576	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.032712	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.4756	
RENDER	shadowmap: 	0.190438	sendToRender: 	0.155043	scene: 	11.1929	particles2Tex: 	0.391627	sendToRender: 	0.132671	motionBlur: 	3.4864	bloom2Tex: 	0.0667684	printScene: 	0.348058	applyBloom: 	0.00753667	setRenderState: 	0.000481192	applyParticles: 	0.00212025	gui: 	0.0324895	setRenderState: 	0.000496229	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.00100148	endScene: 	0.000354879	present: 	0.245976	TOTAL_RENDER: 	16.4202	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.0176	UpdateCamera: 	0.0515267	UpdateEnemies: 	0.32442	UpdateProjectile: 	0.00476079	UpdateParticle: 	0.026252	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.726823	UpdatePlayer: 	0.143101	UpdateSound: 	0.0147576	UpdateItems:	0.001209	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0333797	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.50344	
RENDER	shadowmap: 	0.199487	sendToRender: 	0.184694	scene: 	11.2116	particles2Tex: 	0.40584	sendToRender: 	0.140472	motionBlur: 	3.6268	bloom2Tex: 	0.0692827	printScene: 	0.351748	applyBloom: 	0.00724194	setRenderState: 	0.000511267	applyParticles: 	0.002018	gui: 	0.0328293	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.00063758	console: 	0.000965392	endScene: 	0.000366909	present: 	0.226299	TOTAL_RENDER: 	16.6334	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.06746	UpdateCamera: 	0.0528439	UpdateEnemies: 	0.322366	UpdateProjectile: 	0.00478185	UpdateParticle: 	0.0250851	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.720417	UpdatePlayer: 	0.197066	UpdateSound: 	0.0528199	UpdateItems:	0.00102855	UpdateTriggers: 	0.0200386	UpdateRigid: 	0.0306008	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.64928	
RENDER	shadowmap: 	0.198817	sendToRender: 	0.157154	scene: 	11.4188	particles2Tex: 	0.413937	sendToRender: 	0.116539	motionBlur: 	3.52157	bloom2Tex: 	0.068209	printScene: 	0.493216	applyBloom: 	0.00754269	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.0328624	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000523296	console: 	0.000872161	endScene: 	0.000360894	present: 	0.223018	TOTAL_RENDER: 	16.8296	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.0415	UpdateCamera: 	0.947506	UpdateEnemies: 	0.360681	UpdateProjectile: 	0.00463749	UpdateParticle: 	0.0252806	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.697945	UpdatePlayer: 	1.27793	UpdateSound: 	0.015341	UpdateItems:	0.00135335	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0333316	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	4.56995	
RENDER	shadowmap: 	0.210946	sendToRender: 	0.153512	scene: 	11.2333	particles2Tex: 	0.410469	sendToRender: 	0.11533	motionBlur: 	3.44784	bloom2Tex: 	0.0664346	printScene: 	0.344597	applyBloom: 	0.00727803	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.0316113	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000418036	console: 	0.00112779	endScene: 	0.000354879	present: 	0.220175	TOTAL_RENDER: 	16.414	
UPDATE	UpdateSceneManager: 	0.0175725	UpdateInput: 	1.11559	UpdateCamera: 	0.0590092	UpdateEnemies: 	0.402538	UpdateProjectile: 	0.00612016	UpdateParticle: 	0.032679	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.758112	UpdatePlayer: 	0.130848	UpdateSound: 	0.0826357	UpdateItems:	0.00148568	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0376533	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	2.80798	
RENDER	shadowmap: 	0.249444	sendToRender: 	0.175671	scene: 	11.4577	particles2Tex: 	0.411504	sendToRender: 	0.134442	motionBlur: 	3.50576	bloom2Tex: 	0.0701698	printScene: 	0.0448862	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.00198793	gui: 	0.314041	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000733818	console: 	0.00118193	endScene: 	0.000348864	present: 	0.169768	TOTAL_RENDER: 	16.7156	
UPDATE	UpdateSceneManager: 	0.0100148	UpdateInput: 	1.0699	UpdateCamera: 	0.0514003	UpdateEnemies: 	0.483258	UpdateProjectile: 	0.0046405	UpdateParticle: 	0.024616	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.641898	UpdatePlayer: 	0.144628	UpdateSound: 	0.0134644	UpdateItems:	0.0010075	UpdateTriggers: 	0.0229318	UpdateRigid: 	0.0340955	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.67964	
RENDER	shadowmap: 	0.202699	sendToRender: 	0.161196	scene: 	11.0013	particles2Tex: 	0.388343	sendToRender: 	0.128205	motionBlur: 	3.56635	bloom2Tex: 	0.0671083	printScene: 	0.340928	applyBloom: 	0.00735623	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.0310128	setRenderState: 	0.000442095	luaMsg: 	0.00075487	printTextDebug:	0.000550364	console: 	0.000968399	endScene: 	0.000348864	present: 	0.342329	TOTAL_RENDER: 	16.4213	
UPDATE	UpdateSceneManager: 	0.0131456	UpdateInput: 	1.11418	UpdateCamera: 	0.0671684	UpdateEnemies: 	0.343595	UpdateProjectile: 	0.0060931	UpdateParticle: 	0.0325526	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.820782	UpdatePlayer: 	0.12652	UpdateSound: 	0.0209228	UpdateItems:	0.00125711	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.030694	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.70875	
RENDER	shadowmap: 	0.25259	sendToRender: 	0.184399	scene: 	11.3797	particles2Tex: 	0.416643	sendToRender: 	0.115931	motionBlur: 	3.52012	bloom2Tex: 	0.0691473	printScene: 	0.338059	applyBloom: 	0.0153079	setRenderState: 	0.000445103	applyParticles: 	0.00231273	gui: 	0.0340714	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.0010496	endScene: 	0.000406006	present: 	0.234632	TOTAL_RENDER: 	16.7645	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.18782	UpdateCamera: 	0.0532138	UpdateEnemies: 	0.320278	UpdateProjectile: 	0.0046826	UpdateParticle: 	0.0255152	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.655357	UpdatePlayer: 	0.160075	UpdateSound: 	0.0174131	UpdateItems:	0.00112779	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0324203	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	2.61643	
RENDER	shadowmap: 	0.202868	sendToRender: 	0.156084	scene: 	11.1716	particles2Tex: 	0.390518	sendToRender: 	0.134815	motionBlur: 	3.85796	bloom2Tex: 	0.0812373	printScene: 	0.381775	applyBloom: 	0.00745848	setRenderState: 	0.000502244	applyParticles: 	0.00244806	gui: 	0.0346097	setRenderState: 	0.000493222	luaMsg: 	0.000538334	printTextDebug:	0.000745848	console: 	0.000971407	endScene: 	0.000366909	present: 	0.179283	TOTAL_RENDER: 	16.7955	
UPDATE	UpdateSceneManager: 	0.0103757	UpdateInput: 	1.04076	UpdateCamera: 	0.0527146	UpdateEnemies: 	0.307936	UpdateProjectile: 	0.00183455	UpdateParticle: 	0.0226942	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.651005	UpdatePlayer: 	0.105513	UpdateSound: 	0.0571957	UpdateItems:	0.00092028	UpdateTriggers: 	0.0232987	UpdateRigid: 	0.0331571	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	2.4538	
RENDER	shadowmap: 	0.20297	sendToRender: 	0.167217	scene: 	11.3117	particles2Tex: 	0.398761	sendToRender: 	0.130223	motionBlur: 	3.45126	bloom2Tex: 	0.0700225	printScene: 	0.355442	applyBloom: 	0.0073442	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.0323902	setRenderState: 	0.000475177	luaMsg: 	0.000821034	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000402998	present: 	0.339911	TOTAL_RENDER: 	16.6395	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.01729	UpdateCamera: 	0.0493884	UpdateEnemies: 	0.294613	UpdateProjectile: 	0.00540138	UpdateParticle: 	0.0235965	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.772942	UpdatePlayer: 	0.108007	UpdateSound: 	0.0102344	UpdateItems:	0.000887198	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0274249	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.45915	
RENDER	shadowmap: 	0.178661	sendToRender: 	0.15938	scene: 	11.2529	particles2Tex: 	0.317139	sendToRender: 	0.197869	motionBlur: 	3.7924	bloom2Tex: 	0.0720736	printScene: 	0.386409	applyBloom: 	0.00688706	setRenderState: 	0.000463147	applyParticles: 	0.00187665	gui: 	0.0326128	setRenderState: 	0.000577431	luaMsg: 	0.000556378	printTextDebug:	0.000652617	console: 	0.000658632	endScene: 	0.000354879	present: 	0.267221	TOTAL_RENDER: 	16.8749	
UPDATE	UpdateSceneManager: 	0.0250461	UpdateInput: 	1.22249	UpdateCamera: 	0.0551326	UpdateEnemies: 	0.318065	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.027046	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.776028	UpdatePlayer: 	0.153296	UpdateSound: 	0.0384382	UpdateItems:	0.00113682	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0342579	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00177139	TOTAL_UPDATE: 	2.82214	
RENDER	shadowmap: 	0.242115	sendToRender: 	0.197902	scene: 	11.3867	particles2Tex: 	0.31642	sendToRender: 	0.190757	motionBlur: 	3.38943	bloom2Tex: 	0.0704676	printScene: 	0.384867	applyBloom: 	0.00700435	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0320354	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000628557	console: 	0.00112479	endScene: 	0.000351872	present: 	0.307924	TOTAL_RENDER: 	16.7097	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.08331	UpdateCamera: 	0.0525011	UpdateEnemies: 	0.27246	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0218762	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.679097	UpdatePlayer: 	0.143516	UpdateSound: 	0.0149079	UpdateItems:	0.00129621	UpdateTriggers: 	0.0229288	UpdateRigid: 	0.0360323	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	2.48665	
RENDER	shadowmap: 	0.201571	sendToRender: 	0.157368	scene: 	11.0487	particles2Tex: 	0.304483	sendToRender: 	0.16206	motionBlur: 	3.48669	bloom2Tex: 	0.0697127	printScene: 	0.360593	applyBloom: 	0.00710961	setRenderState: 	0.0004842	applyParticles: 	0.00206913	gui: 	0.0300835	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000342849	present: 	0.270935	TOTAL_RENDER: 	16.2767	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.114	UpdateCamera: 	0.0505071	UpdateEnemies: 	0.283109	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0221439	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.667648	UpdatePlayer: 	0.149016	UpdateSound: 	0.0483147	UpdateItems:	0.00149771	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0348864	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00257438	TOTAL_UPDATE: 	2.55407	
RENDER	shadowmap: 	0.24982	sendToRender: 	0.204594	scene: 	11.1897	particles2Tex: 	0.319951	sendToRender: 	0.115252	motionBlur: 	3.38653	bloom2Tex: 	0.0725157	printScene: 	0.407843	applyBloom: 	0.00737126	setRenderState: 	0.000475177	applyParticles: 	0.00208116	gui: 	0.0341827	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000655624	console: 	0.00110975	endScene: 	0.000336835	present: 	0.286511	TOTAL_RENDER: 	16.4569	
UPDATE	UpdateSceneManager: 	0.0308925	UpdateInput: 	1.11674	UpdateCamera: 	0.0544589	UpdateEnemies: 	0.290249	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0268114	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.839671	UpdatePlayer: 	0.154216	UpdateSound: 	0.0148177	UpdateItems:	0.00113381	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0340443	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	2.72158	
RENDER	shadowmap: 	0.220978	sendToRender: 	0.155774	scene: 	10.9249	particles2Tex: 	0.291542	sendToRender: 	0.134217	motionBlur: 	3.56023	bloom2Tex: 	0.0695563	printScene: 	0.391305	applyBloom: 	0.00704345	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.0325436	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000784945	console: 	0.00105261	endScene: 	0.000366909	present: 	0.273107	TOTAL_RENDER: 	16.2357	
UPDATE	UpdateSceneManager: 	0.0148177	UpdateInput: 	1.03605	UpdateCamera: 	0.0530875	UpdateEnemies: 	0.262569	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0219875	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.710411	UpdatePlayer: 	0.146703	UpdateSound: 	0.0371871	UpdateItems:	0.00119396	UpdateTriggers: 	0.0230551	UpdateRigid: 	0.0324985	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	2.50661	
RENDER	shadowmap: 	0.170559	sendToRender: 	0.153248	scene: 	11.0554	particles2Tex: 	0.305025	sendToRender: 	0.164465	motionBlur: 	3.359	bloom2Tex: 	0.0694691	printScene: 	0.380494	applyBloom: 	0.00704646	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0310489	setRenderState: 	0.00044811	luaMsg: 	0.000736825	printTextDebug:	0.000526304	console: 	0.00107967	endScene: 	0.000351872	present: 	0.264562	TOTAL_RENDER: 	16.1731	
UPDATE	UpdateSceneManager: 	0.0106283	UpdateInput: 	1.02129	UpdateCamera: 	0.0499207	UpdateEnemies: 	0.253979	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0217048	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.688384	UpdatePlayer: 	0.108208	UpdateSound: 	0.0651895	UpdateItems:	0.00132328	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0323872	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	2.39945	
RENDER	shadowmap: 	0.179578	sendToRender: 	0.159353	scene: 	10.9672	particles2Tex: 	0.296538	sendToRender: 	0.153386	motionBlur: 	3.41084	bloom2Tex: 	0.0689669	printScene: 	0.382385	applyBloom: 	0.00717277	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.0308264	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000339842	console: 	0.000923287	endScene: 	0.000366909	present: 	0.266156	TOTAL_RENDER: 	16.0956	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	1.07226	UpdateCamera: 	0.0504319	UpdateEnemies: 	0.265296	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0208687	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.664346	UpdatePlayer: 	1.41343	UpdateSound: 	0.0146794	UpdateItems:	0.00106464	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0354609	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.69795	
RENDER	shadowmap: 	0.216645	sendToRender: 	0.152177	scene: 	11.0727	particles2Tex: 	0.297064	sendToRender: 	0.165028	motionBlur: 	3.36371	bloom2Tex: 	0.0691353	printScene: 	0.379853	applyBloom: 	0.00704947	setRenderState: 	0.00046014	applyParticles: 	0.00202401	gui: 	0.0309407	setRenderState: 	0.000445103	luaMsg: 	0.000709758	printTextDebug:	0.000532319	console: 	0.00100148	endScene: 	0.000336835	present: 	0.267642	TOTAL_RENDER: 	16.2004	
UPDATE	UpdateSceneManager: 	0.0149982	UpdateInput: 	1.19735	UpdateCamera: 	0.0649279	UpdateEnemies: 	0.270475	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0240957	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.669651	UpdatePlayer: 	0.170874	UpdateSound: 	0.0145621	UpdateItems:	0.00116388	UpdateTriggers: 	0.0228326	UpdateRigid: 	0.033109	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	2.66541	
RENDER	shadowmap: 	0.409326	sendToRender: 	0.124602	scene: 	11.0771	particles2Tex: 	0.305975	sendToRender: 	0.166766	motionBlur: 	3.40794	bloom2Tex: 	0.0682721	printScene: 	0.383297	applyBloom: 	0.0561401	setRenderState: 	0.000481192	applyParticles: 	0.00214431	gui: 	0.0342519	setRenderState: 	0.000463147	luaMsg: 	0.000736825	printTextDebug:	0.000655624	console: 	0.00107366	endScene: 	0.000369916	present: 	0.191866	TOTAL_RENDER: 	16.404	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	2.70789	UpdateCamera: 	0.0533732	UpdateEnemies: 	0.279031	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0236686	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.726811	UpdatePlayer: 	0.0930355	UpdateSound: 	0.0166733	UpdateItems:	0.00127215	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.029073	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.07504	
RENDER	shadowmap: 	0.196946	sendToRender: 	0.164396	scene: 	11.2149	particles2Tex: 	0.322847	sendToRender: 	0.145888	motionBlur: 	3.37518	bloom2Tex: 	0.06903	printScene: 	0.39126	applyBloom: 	0.00697428	setRenderState: 	0.000466155	applyParticles: 	0.00203905	gui: 	0.105198	setRenderState: 	0.000490215	luaMsg: 	0.000730811	printTextDebug:	0.000649609	console: 	0.000980429	endScene: 	0.000363902	present: 	0.268466	TOTAL_RENDER: 	16.4671	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.1201	UpdateCamera: 	0.0519236	UpdateEnemies: 	0.235892	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0216717	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.718224	UpdatePlayer: 	2.05789	UpdateSound: 	0.0151846	UpdateItems:	0.00142553	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.030667	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.46294	
RENDER	shadowmap: 	0.195178	sendToRender: 	0.153476	scene: 	11.1011	particles2Tex: 	0.262298	sendToRender: 	0.125778	motionBlur: 	3.36923	bloom2Tex: 	0.0697699	printScene: 	0.0386578	applyBloom: 	0.341833	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.108383	setRenderState: 	0.000502244	luaMsg: 	0.000676676	printTextDebug:	0.000748855	console: 	0.00115185	endScene: 	0.000390969	present: 	0.22552	TOTAL_RENDER: 	16.1644	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.02101	UpdateCamera: 	0.0509973	UpdateEnemies: 	0.265699	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0233619	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.76521	UpdatePlayer: 	0.230181	UpdateSound: 	0.0136538	UpdateItems:	0.00150072	UpdateTriggers: 	0.0226251	UpdateRigid: 	0.0321346	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.57973	
RENDER	shadowmap: 	0.168459	sendToRender: 	0.151004	scene: 	10.9518	particles2Tex: 	0.277395	sendToRender: 	0.165915	motionBlur: 	3.37021	bloom2Tex: 	0.0689789	printScene: 	0.0365105	applyBloom: 	0.340985	setRenderState: 	0.000475177	applyParticles: 	0.00204507	gui: 	0.110446	setRenderState: 	0.000481192	luaMsg: 	0.000628557	printTextDebug:	0.000643594	console: 	0.0010917	endScene: 	0.000357887	present: 	0.22662	TOTAL_RENDER: 	16.0511	
UPDATE	UpdateSceneManager: 	0.0249859	UpdateInput: 	1.01024	UpdateCamera: 	0.0493673	UpdateEnemies: 	0.453157	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.023022	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.79782	UpdatePlayer: 	0.163659	UpdateSound: 	0.0140929	UpdateItems:	0.00117591	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.033112	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.71716	
RENDER	shadowmap: 	0.198402	sendToRender: 	0.152009	scene: 	10.9969	particles2Tex: 	0.273218	sendToRender: 	0.160742	motionBlur: 	3.41038	bloom2Tex: 	0.0678481	printScene: 	0.0375119	applyBloom: 	0.338263	setRenderState: 	0.00047217	applyParticles: 	0.00200597	gui: 	0.101856	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000466155	console: 	0.000827049	endScene: 	0.000357887	present: 	0.224488	TOTAL_RENDER: 	16.136	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.17857	UpdateCamera: 	0.0518845	UpdateEnemies: 	0.362028	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0224145	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.716838	UpdatePlayer: 	0.187442	UpdateSound: 	0.0210943	UpdateItems:	0.00120298	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0275994	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	2.70886	
RENDER	shadowmap: 	0.190964	sendToRender: 	0.165437	scene: 	11.1969	particles2Tex: 	0.284962	sendToRender: 	0.117224	motionBlur: 	3.45547	bloom2Tex: 	0.0711563	printScene: 	0.0406607	applyBloom: 	0.348344	setRenderState: 	0.0004842	applyParticles: 	0.00221649	gui: 	0.032285	setRenderState: 	0.000493222	luaMsg: 	0.000688706	printTextDebug:	0.000757878	console: 	0.00110073	endScene: 	0.000369916	present: 	0.237664	TOTAL_RENDER: 	16.3192	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.07965	UpdateCamera: 	0.0494184	UpdateEnemies: 	0.329869	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0235513	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.719521	UpdatePlayer: 	0.21703	UpdateSound: 	0.0216717	UpdateItems:	0.00120298	UpdateTriggers: 	0.0206822	UpdateRigid: 	0.0277287	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	2.63891	
RENDER	shadowmap: 	0.29612	sendToRender: 	0.177319	scene: 	11.0882	particles2Tex: 	0.284141	sendToRender: 	0.16492	motionBlur: 	3.47065	bloom2Tex: 	0.0684917	printScene: 	0.0392863	applyBloom: 	0.340341	setRenderState: 	0.000466155	applyParticles: 	0.00206913	gui: 	0.0312354	setRenderState: 	0.000490215	luaMsg: 	0.00119697	printTextDebug:	0.000544349	console: 	0.00120599	endScene: 	0.000342849	present: 	0.241989	TOTAL_RENDER: 	16.389	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.05088	UpdateCamera: 	0.0522515	UpdateEnemies: 	0.403353	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0232265	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.731162	UpdatePlayer: 	0.23164	UpdateSound: 	0.0658451	UpdateItems:	0.00138343	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0339391	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	2.77489	
RENDER	shadowmap: 	0.182285	sendToRender: 	0.161338	scene: 	10.9728	particles2Tex: 	0.267152	sendToRender: 	0.123573	motionBlur: 	3.4961	bloom2Tex: 	0.0699563	printScene: 	0.0390788	applyBloom: 	0.345472	setRenderState: 	0.00047217	applyParticles: 	0.00215935	gui: 	0.0306008	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000550364	console: 	0.0010075	endScene: 	0.000366909	present: 	0.238819	TOTAL_RENDER: 	16.1105	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.04518	UpdateCamera: 	0.0505432	UpdateEnemies: 	0.31888	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0232356	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.714477	UpdatePlayer: 	0.181076	UpdateSound: 	0.0136057	UpdateItems:	0.00113982	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0325286	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00968399	TOTAL_UPDATE: 	2.5485	
RENDER	shadowmap: 	0.180339	sendToRender: 	0.15916	scene: 	10.9979	particles2Tex: 	0.274863	sendToRender: 	0.158523	motionBlur: 	3.3863	bloom2Tex: 	0.0688225	printScene: 	0.0373255	applyBloom: 	0.321364	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.0291723	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000541341	console: 	0.00104659	endScene: 	0.000363902	present: 	0.23558	TOTAL_RENDER: 	16.0226	
UPDATE	UpdateSceneManager: 	0.00816824	UpdateInput: 	1.00206	UpdateCamera: 	0.0481463	UpdateEnemies: 	0.275167	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0175906	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.66437	UpdatePlayer: 	0.126662	UpdateSound: 	0.0365796	UpdateItems:	0.000959377	UpdateTriggers: 	0.0194763	UpdateRigid: 	0.0266911	UpdateGUI: 	0.00111877	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.35729	
RENDER	shadowmap: 	0.181861	sendToRender: 	0.14938	scene: 	10.9528	particles2Tex: 	0.272144	sendToRender: 	0.162078	motionBlur: 	3.35545	bloom2Tex: 	0.0665068	printScene: 	0.0353857	applyBloom: 	0.335418	setRenderState: 	0.00047217	applyParticles: 	0.00204507	gui: 	0.028261	setRenderState: 	0.000478185	luaMsg: 	0.000679684	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000345857	present: 	0.212922	TOTAL_RENDER: 	15.9254	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	1.03382	UpdateCamera: 	0.0478846	UpdateEnemies: 	0.257318	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0190161	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.663471	UpdatePlayer: 	0.10961	UpdateSound: 	0.0957302	UpdateItems:	0.000866146	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0317376	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	2.41342	
RENDER	shadowmap: 	0.169377	sendToRender: 	0.158899	scene: 	10.8987	particles2Tex: 	0.276198	sendToRender: 	0.164622	motionBlur: 	3.35251	bloom2Tex: 	0.0677368	printScene: 	0.0351481	applyBloom: 	0.342813	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.0278821	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000421043	console: 	0.000905243	endScene: 	0.000366909	present: 	0.232867	TOTAL_RENDER: 	15.8981	
UPDATE	UpdateSceneManager: 	0.00863439	UpdateInput: 	1.04478	UpdateCamera: 	0.0493553	UpdateEnemies: 	0.258361	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0182823	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.649513	UpdatePlayer: 	0.106575	UpdateSound: 	0.0562002	UpdateItems:	0.000992459	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0310339	UpdateGUI: 	0.001212	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.3783	
RENDER	shadowmap: 	0.173758	sendToRender: 	0.158637	scene: 	10.7493	particles2Tex: 	0.302796	sendToRender: 	0.112819	motionBlur: 	3.35125	bloom2Tex: 	0.0686631	printScene: 	0.0382367	applyBloom: 	0.375841	setRenderState: 	0.000496229	applyParticles: 	0.00210822	gui: 	0.0290399	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000526304	console: 	0.00119396	endScene: 	0.000366909	present: 	0.221559	TOTAL_RENDER: 	15.7915	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.12659	UpdateCamera: 	0.0419178	UpdateEnemies: 	0.266689	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0236145	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.683864	UpdatePlayer: 	1.43177	UpdateSound: 	0.0150914	UpdateItems:	0.00126614	UpdateTriggers: 	0.0229318	UpdateRigid: 	0.0353676	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.81824	
RENDER	shadowmap: 	0.275639	sendToRender: 	0.15932	scene: 	11.0406	particles2Tex: 	0.272556	sendToRender: 	0.125326	motionBlur: 	3.34458	bloom2Tex: 	0.0695262	printScene: 	0.0402577	applyBloom: 	0.389516	setRenderState: 	0.000466155	applyParticles: 	0.00209018	gui: 	0.0357736	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000520289	console: 	0.00114885	endScene: 	0.000348864	present: 	0.23345	TOTAL_RENDER: 	16.1676	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.05159	UpdateCamera: 	0.0511086	UpdateEnemies: 	0.291166	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0214672	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.692586	UpdatePlayer: 	0.180543	UpdateSound: 	0.0604107	UpdateItems:	0.000953362	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0334278	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00155786	TOTAL_UPDATE: 	2.5422	
RENDER	shadowmap: 	0.275272	sendToRender: 	0.211803	scene: 	11.3224	particles2Tex: 	0.289921	sendToRender: 	0.167295	motionBlur: 	3.42064	bloom2Tex: 	0.0733758	printScene: 	0.0453494	applyBloom: 	0.347866	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.0374879	setRenderState: 	0.00046014	luaMsg: 	0.000923287	printTextDebug:	0.0007669	console: 	0.00127817	endScene: 	0.000393976	present: 	0.248307	TOTAL_RENDER: 	16.6306	
UPDATE	UpdateSceneManager: 	0.0297677	UpdateInput: 	1.21399	UpdateCamera: 	0.0536469	UpdateEnemies: 	0.292138	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0271964	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.678685	UpdatePlayer: 	0.103754	UpdateSound: 	0.0751983	UpdateItems:	0.00119396	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0307091	UpdateGUI: 	0.00333526	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	2.67118	
RENDER	shadowmap: 	0.215616	sendToRender: 	0.178976	scene: 	11.3998	particles2Tex: 	0.29187	sendToRender: 	0.148421	motionBlur: 	3.40071	bloom2Tex: 	0.0727593	printScene: 	0.0441193	applyBloom: 	0.338609	setRenderState: 	0.000490215	applyParticles: 	0.00198793	gui: 	0.0356714	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00101652	endScene: 	0.000366909	present: 	0.248295	TOTAL_RENDER: 	16.5529	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.04206	UpdateCamera: 	0.0507116	UpdateEnemies: 	0.275161	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0210552	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.68046	UpdatePlayer: 	0.141095	UpdateSound: 	0.013705	UpdateItems:	0.00123606	UpdateTriggers: 	0.0223424	UpdateRigid: 	0.032279	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.43909	
RENDER	shadowmap: 	0.183557	sendToRender: 	0.15492	scene: 	10.9907	particles2Tex: 	0.259886	sendToRender: 	0.163085	motionBlur: 	3.39483	bloom2Tex: 	0.0679774	printScene: 	0.0379179	applyBloom: 	0.33475	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0321587	setRenderState: 	0.000466155	luaMsg: 	0.000568408	printTextDebug:	0.000685699	console: 	0.00105862	endScene: 	0.000342849	present: 	0.193105	TOTAL_RENDER: 	15.9919	
UPDATE	UpdateSceneManager: 	0.00876371	UpdateInput: 	1.00319	UpdateCamera: 	0.0496891	UpdateEnemies: 	0.277684	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0197379	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.683425	UpdatePlayer: 	0.134201	UpdateSound: 	0.0134734	UpdateItems:	0.00110073	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0330429	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00676376	TOTAL_UPDATE: 	2.3776	
RENDER	shadowmap: 	0.161978	sendToRender: 	0.148923	scene: 	11.022	particles2Tex: 	0.281573	sendToRender: 	0.172201	motionBlur: 	3.52535	bloom2Tex: 	0.0696676	printScene: 	0.0385074	applyBloom: 	0.338197	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.0331962	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.00062555	console: 	0.000890205	endScene: 	0.000351872	present: 	0.209421	TOTAL_RENDER: 	16.2197	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.09579	UpdateCamera: 	0.0567386	UpdateEnemies: 	0.264902	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0205529	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.697121	UpdatePlayer: 	0.102341	UpdateSound: 	0.0544018	UpdateItems:	0.00118494	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0333526	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	2.48012	
RENDER	shadowmap: 	0.193418	sendToRender: 	0.160814	scene: 	11.0123	particles2Tex: 	0.263248	sendToRender: 	0.160872	motionBlur: 	3.40927	bloom2Tex: 	0.0678391	printScene: 	0.0374187	applyBloom: 	0.317605	setRenderState: 	0.000463147	applyParticles: 	0.00209619	gui: 	0.0321466	setRenderState: 	0.000454125	luaMsg: 	0.000529311	printTextDebug:	0.000628557	console: 	0.00111576	endScene: 	0.000354879	present: 	0.204137	TOTAL_RENDER: 	16.0348	
UPDATE	UpdateSceneManager: 	0.0103817	UpdateInput: 	1.1361	UpdateCamera: 	0.0644888	UpdateEnemies: 	0.355261	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0308444	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.797796	UpdatePlayer: 	0.124087	UpdateSound: 	0.0877243	UpdateItems:	0.00152177	UpdateTriggers: 	0.0248987	UpdateRigid: 	0.0384833	UpdateGUI: 	0.00201198	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	2.84524	
RENDER	shadowmap: 	0.253991	sendToRender: 	0.169416	scene: 	11.4348	particles2Tex: 	0.295163	sendToRender: 	0.149374	motionBlur: 	3.45095	bloom2Tex: 	0.0739292	printScene: 	0.0483869	applyBloom: 	0.347818	setRenderState: 	0.000487207	applyParticles: 	0.00221048	gui: 	0.0361375	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000727803	console: 	0.00114885	endScene: 	0.000342849	present: 	0.209538	TOTAL_RENDER: 	16.6627	
UPDATE	UpdateSceneManager: 	0.0121832	UpdateInput: 	1.16612	UpdateCamera: 	0.0766088	UpdateEnemies: 	0.328883	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0265979	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.773168	UpdatePlayer: 	0.12465	UpdateSound: 	0.0567987	UpdateItems:	0.00110073	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0353466	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.76029	
RENDER	shadowmap: 	0.232518	sendToRender: 	0.179025	scene: 	11.3521	particles2Tex: 	0.269041	sendToRender: 	0.166944	motionBlur: 	3.40385	bloom2Tex: 	0.073057	printScene: 	0.0444802	applyBloom: 	0.339117	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.0362518	setRenderState: 	0.00046014	luaMsg: 	0.00079096	printTextDebug:	0.000532319	console: 	0.00104359	endScene: 	0.000345857	present: 	0.210955	TOTAL_RENDER: 	16.4853	
UPDATE	UpdateSceneManager: 	0.0114734	UpdateInput: 	1.08226	UpdateCamera: 	0.051668	UpdateEnemies: 	0.275946	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0218491	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.66471	UpdatePlayer: 	0.130352	UpdateSound: 	0.01332	UpdateItems:	0.00116689	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0327511	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.43242	
RENDER	shadowmap: 	0.192931	sendToRender: 	0.159184	scene: 	11.0405	particles2Tex: 	0.237113	sendToRender: 	0.154583	motionBlur: 	3.42028	bloom2Tex: 	0.0676977	printScene: 	0.0378578	applyBloom: 	0.283912	setRenderState: 	0.000469162	applyParticles: 	0.00252927	gui: 	0.0328925	setRenderState: 	0.000454125	luaMsg: 	0.000568408	printTextDebug:	0.000421043	console: 	0.00105261	endScene: 	0.000351872	present: 	0.188275	TOTAL_RENDER: 	15.9958	
UPDATE	UpdateSceneManager: 	0.00905243	UpdateInput: 	1.0352	UpdateCamera: 	0.0499237	UpdateEnemies: 	0.274334	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0204717	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.655272	UpdatePlayer: 	0.144746	UpdateSound: 	0.0377646	UpdateItems:	0.00132328	UpdateTriggers: 	0.0225108	UpdateRigid: 	0.0325226	UpdateGUI: 	0.00144658	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.46406	
RENDER	shadowmap: 	0.36693	sendToRender: 	0.154117	scene: 	10.9316	particles2Tex: 	0.260421	sendToRender: 	0.145564	motionBlur: 	3.39273	bloom2Tex: 	0.0668075	printScene: 	0.03713	applyBloom: 	0.283591	setRenderState: 	0.000469162	applyParticles: 	0.00224055	gui: 	0.0420051	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000842086	console: 	0.00102855	endScene: 	0.000369916	present: 	0.161305	TOTAL_RENDER: 	16.0226	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.07548	UpdateCamera: 	0.0498726	UpdateEnemies: 	0.281588	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.020995	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.666403	UpdatePlayer: 	0.105204	UpdateSound: 	0.0682391	UpdateItems:	0.00110373	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0332293	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	2.45668	
RENDER	shadowmap: 	0.198964	sendToRender: 	0.158189	scene: 	10.9545	particles2Tex: 	0.244813	sendToRender: 	0.161602	motionBlur: 	3.45901	bloom2Tex: 	0.0697428	printScene: 	0.0384412	applyBloom: 	0.28886	setRenderState: 	0.000469162	applyParticles: 	0.0021804	gui: 	0.0431329	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.00063758	console: 	0.000890205	endScene: 	0.000366909	present: 	0.176585	TOTAL_RENDER: 	15.9969	
UPDATE	UpdateSceneManager: 	0.0140358	UpdateInput: 	2.54174	UpdateCamera: 	0.0552168	UpdateEnemies: 	0.294423	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0273768	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.664361	UpdatePlayer: 	0.0969572	UpdateSound: 	0.0152658	UpdateItems:	0.00106765	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0295362	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.04624	
RENDER	shadowmap: 	0.19654	sendToRender: 	0.157067	scene: 	11.0708	particles2Tex: 	0.272222	sendToRender: 	0.157082	motionBlur: 	3.48435	bloom2Tex: 	0.0697488	printScene: 	0.039957	applyBloom: 	0.00679684	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.359081	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000673669	console: 	0.00113982	endScene: 	0.000348864	present: 	0.171145	TOTAL_RENDER: 	16.1648	
UPDATE	UpdateSceneManager: 	0.0139877	UpdateInput: 	1.08354	UpdateCamera: 	0.0428772	UpdateEnemies: 	0.2724	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0234491	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.654605	UpdatePlayer: 	1.71647	UpdateSound: 	0.0155154	UpdateItems:	0.00151576	UpdateTriggers: 	0.0228987	UpdateRigid: 	0.0335571	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.02904	
RENDER	shadowmap: 	0.193154	sendToRender: 	0.14024	scene: 	11.7455	particles2Tex: 	0.212657	sendToRender: 	0.142607	motionBlur: 	3.60427	bloom2Tex: 	0.0730029	printScene: 	0.0468531	applyBloom: 	0.00670662	setRenderState: 	0.000451118	applyParticles: 	0.0022195	gui: 	0.476245	setRenderState: 	0.000757878	luaMsg: 	0.000878176	printTextDebug:	0.000739833	console: 	0.00107366	endScene: 	0.000610513	present: 	0.0831981	TOTAL_RENDER: 	16.9387	
UPDATE	UpdateSceneManager: 	0.0279543	UpdateInput: 	1.03051	UpdateCamera: 	0.0535537	UpdateEnemies: 	0.44094	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0287933	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.69104	UpdatePlayer: 	0.232864	UpdateSound: 	0.0146824	UpdateItems:	0.00110373	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.033921	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.70603	
RENDER	shadowmap: 	0.227664	sendToRender: 	0.171265	scene: 	10.786	particles2Tex: 	0.437632	sendToRender: 	0.110352	motionBlur: 	3.5611	bloom2Tex: 	0.0731683	printScene: 	0.0445674	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.367171	setRenderState: 	0.000490215	luaMsg: 	0.000815019	printTextDebug:	0.000583446	console: 	0.0107937	endScene: 	0.000372924	present: 	0.171629	TOTAL_RENDER: 	16.137	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.01317	UpdateCamera: 	0.0611264	UpdateEnemies: 	0.275398	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0219514	UpdateLUAMsg: 	0.0004842	UpdateColisions: 	0.686809	UpdatePlayer: 	0.127883	UpdateSound: 	0.0105201	UpdateItems:	0.00110674	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0282279	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.4056	
RENDER	shadowmap: 	0.188462	sendToRender: 	0.151455	scene: 	10.9491	particles2Tex: 	0.329439	sendToRender: 	0.113002	motionBlur: 	3.31747	bloom2Tex: 	0.272917	printScene: 	0.0389254	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00205108	gui: 	0.128923	setRenderState: 	0.000478185	luaMsg: 	0.000802989	printTextDebug:	0.000640587	console: 	0.000878176	endScene: 	0.000351872	present: 	0.431882	TOTAL_RENDER: 	16.1026	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	1.03749	UpdateCamera: 	0.0507447	UpdateEnemies: 	0.263558	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0200777	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.680577	UpdatePlayer: 	0.131311	UpdateSound: 	0.0117892	UpdateItems:	0.000839079	UpdateTriggers: 	0.0196567	UpdateRigid: 	0.0263302	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.38013	
RENDER	shadowmap: 	0.18436	sendToRender: 	0.153681	scene: 	10.845	particles2Tex: 	0.325984	sendToRender: 	0.110626	motionBlur: 	3.25276	bloom2Tex: 	0.287512	printScene: 	0.0359992	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00190973	gui: 	0.107044	setRenderState: 	0.000487207	luaMsg: 	0.000787952	printTextDebug:	0.000562393	console: 	0.000802989	endScene: 	0.000372924	present: 	0.433864	TOTAL_RENDER: 	15.9122	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.09289	UpdateCamera: 	0.975882	UpdateEnemies: 	0.264418	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0259242	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.74752	UpdatePlayer: 	0.146857	UpdateSound: 	0.0675744	UpdateItems:	0.00144658	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0345466	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.52709	
RENDER	shadowmap: 	0.206344	sendToRender: 	0.178685	scene: 	10.9709	particles2Tex: 	0.388484	sendToRender: 	0.149542	motionBlur: 	3.35631	bloom2Tex: 	0.372804	printScene: 	0.0412442	applyBloom: 	0.00641489	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.109817	setRenderState: 	0.000496229	luaMsg: 	0.000796975	printTextDebug:	0.000863138	console: 	0.0011699	endScene: 	0.000351872	present: 	0.426132	TOTAL_RENDER: 	16.387	
UPDATE	UpdateSceneManager: 	0.0170222	UpdateInput: 	1.17401	UpdateCamera: 	1.02205	UpdateEnemies: 	0.333012	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.025419	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.731523	UpdatePlayer: 	0.154613	UpdateSound: 	0.0210672	UpdateItems:	0.00120599	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0292144	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.6744	
RENDER	shadowmap: 	0.212919	sendToRender: 	0.174513	scene: 	10.9011	particles2Tex: 	0.343788	sendToRender: 	0.166165	motionBlur: 	3.34448	bloom2Tex: 	0.0741968	printScene: 	0.394599	applyBloom: 	0.00676977	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.106927	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000655624	console: 	0.00120599	endScene: 	0.000454125	present: 	0.267913	TOTAL_RENDER: 	16.1767	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.06334	UpdateCamera: 	0.909438	UpdateEnemies: 	0.320143	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0248024	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.956463	UpdatePlayer: 	0.0865514	UpdateSound: 	0.0207123	UpdateItems:	0.000965392	UpdateTriggers: 	0.020574	UpdateRigid: 	0.0275061	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.5782	
RENDER	shadowmap: 	0.193148	sendToRender: 	0.152935	scene: 	10.7491	particles2Tex: 	0.340296	sendToRender: 	0.147173	motionBlur: 	3.36071	bloom2Tex: 	0.0689578	printScene: 	0.0376924	applyBloom: 	0.329211	setRenderState: 	0.000475177	applyParticles: 	0.00215333	gui: 	0.103787	setRenderState: 	0.000496229	luaMsg: 	0.000812012	printTextDebug:	0.000529311	console: 	0.000866146	endScene: 	0.000363902	present: 	0.193987	TOTAL_RENDER: 	15.8872	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.00734	UpdateCamera: 	0.896076	UpdateEnemies: 	0.30411	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0212356	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.851003	UpdatePlayer: 	0.0815921	UpdateSound: 	0.0194823	UpdateItems:	0.00106163	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0279332	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.35286	
RENDER	shadowmap: 	0.178074	sendToRender: 	0.154875	scene: 	10.644	particles2Tex: 	0.267248	sendToRender: 	0.157245	motionBlur: 	3.49441	bloom2Tex: 	0.0678752	printScene: 	0.0378397	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00203304	gui: 	0.411101	setRenderState: 	0.000511267	luaMsg: 	0.000640587	printTextDebug:	0.000418036	console: 	0.00104058	endScene: 	0.000351872	present: 	0.17556	TOTAL_RENDER: 	15.7696	
UPDATE	UpdateSceneManager: 	0.00880281	UpdateInput: 	0.987975	UpdateCamera: 	0.0490696	UpdateEnemies: 	0.257778	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0199665	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.978161	UpdatePlayer: 	0.0558303	UpdateSound: 	0.0174131	UpdateItems:	0.00118794	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0252716	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.52999	
RENDER	shadowmap: 	0.172086	sendToRender: 	0.15839	scene: 	10.4462	particles2Tex: 	0.271059	sendToRender: 	0.163605	motionBlur: 	3.34288	bloom2Tex: 	0.373168	printScene: 	0.0361526	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.113564	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000442095	console: 	0.00102253	endScene: 	0.000336835	present: 	0.327256	TOTAL_RENDER: 	15.5903	
UPDATE	UpdateSceneManager: 	0.0147846	UpdateInput: 	1.08404	UpdateCamera: 	0.0536499	UpdateEnemies: 	0.352452	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0312113	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.47393	UpdatePlayer: 	0.0737728	UpdateSound: 	0.0169921	UpdateItems:	0.00119997	UpdateTriggers: 	0.020995	UpdateRigid: 	0.0324654	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.30415	
RENDER	shadowmap: 	0.250897	sendToRender: 	0.183121	scene: 	10.8586	particles2Tex: 	0.370951	sendToRender: 	0.189602	motionBlur: 	3.41572	bloom2Tex: 	0.37311	printScene: 	0.042796	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.106746	setRenderState: 	0.000487207	luaMsg: 	0.000839079	printTextDebug:	0.000667654	console: 	0.00453223	endScene: 	0.000339842	present: 	0.388097	TOTAL_RENDER: 	16.3964	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.09907	UpdateCamera: 	0.0523056	UpdateEnemies: 	0.310856	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0295873	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.40613	UpdatePlayer: 	0.0702059	UpdateSound: 	0.019365	UpdateItems:	0.00131426	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0292475	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.16314	
RENDER	shadowmap: 	0.233868	sendToRender: 	0.154321	scene: 	10.559	particles2Tex: 	0.282324	sendToRender: 	0.133483	motionBlur: 	3.15683	bloom2Tex: 	0.360828	printScene: 	0.0395991	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.0949693	setRenderState: 	0.000478185	luaMsg: 	0.000851109	printTextDebug:	0.000646602	console: 	0.000706751	endScene: 	0.000360894	present: 	0.373444	TOTAL_RENDER: 	15.5735	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.07214	UpdateCamera: 	0.0519838	UpdateEnemies: 	0.316874	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0216657	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.29738	UpdatePlayer: 	0.0637489	UpdateSound: 	0.0217318	UpdateItems:	0.00101652	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0300595	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.02151	
RENDER	shadowmap: 	0.190221	sendToRender: 	0.16553	scene: 	10.4644	particles2Tex: 	0.268592	sendToRender: 	0.147112	motionBlur: 	3.34982	bloom2Tex: 	0.0696977	printScene: 	0.0379901	applyBloom: 	0.309795	setRenderState: 	0.000493222	applyParticles: 	0.00255934	gui: 	0.112563	setRenderState: 	0.000487207	luaMsg: 	0.000670662	printTextDebug:	0.000544349	console: 	0.00110674	endScene: 	0.000357887	present: 	0.196447	TOTAL_RENDER: 	15.5189	
UPDATE	UpdateSceneManager: 	0.0233228	UpdateInput: 	1.01764	UpdateCamera: 	0.05005	UpdateEnemies: 	0.283789	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0221018	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.37408	UpdatePlayer: 	0.0616106	UpdateSound: 	0.0192326	UpdateItems:	0.000926295	UpdateTriggers: 	0.0199665	UpdateRigid: 	0.0276866	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.03153	
RENDER	shadowmap: 	0.184474	sendToRender: 	0.162008	scene: 	10.1967	particles2Tex: 	0.300667	sendToRender: 	0.143717	motionBlur: 	3.31834	bloom2Tex: 	0.0688135	printScene: 	0.0364172	applyBloom: 	0.00672767	setRenderState: 	0.00044811	applyParticles: 	0.281564	gui: 	0.102882	setRenderState: 	0.000511267	luaMsg: 	0.000676676	printTextDebug:	0.000553371	console: 	0.00100449	endScene: 	0.000381946	present: 	0.172168	TOTAL_RENDER: 	15.151	
UPDATE	UpdateSceneManager: 	0.00815921	UpdateInput: 	1.00611	UpdateCamera: 	0.048041	UpdateEnemies: 	0.268845	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0196086	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.33458	UpdatePlayer: 	0.0557942	UpdateSound: 	0.0188868	UpdateItems:	0.000775922	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0252836	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.91573	
RENDER	shadowmap: 	0.169578	sendToRender: 	0.161172	scene: 	10.3249	particles2Tex: 	0.278974	sendToRender: 	0.143702	motionBlur: 	3.19009	bloom2Tex: 	0.0681939	printScene: 	0.0352864	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.278634	gui: 	0.087186	setRenderState: 	0.000499237	luaMsg: 	0.000646602	printTextDebug:	0.000559386	console: 	0.00103757	endScene: 	0.000342849	present: 	0.172243	TOTAL_RENDER: 	15.1027	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	0.991629	UpdateCamera: 	0.0485944	UpdateEnemies: 	0.257895	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0195875	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.4811	UpdatePlayer: 	0.0533432	UpdateSound: 	0.011711	UpdateItems:	0.000887198	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0260145	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.02765	
RENDER	shadowmap: 	0.184507	sendToRender: 	0.148009	scene: 	10.2981	particles2Tex: 	0.291178	sendToRender: 	0.146634	motionBlur: 	3.17713	bloom2Tex: 	0.067824	printScene: 	0.0356022	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.276355	gui: 	0.107219	setRenderState: 	0.0004842	luaMsg: 	0.000676676	printTextDebug:	0.000433073	console: 	0.000878176	endScene: 	0.000384954	present: 	0.154469	TOTAL_RENDER: 	15.0672	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.05275	UpdateCamera: 	0.0506755	UpdateEnemies: 	0.358813	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0222401	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.67409	UpdatePlayer: 	0.0618212	UpdateSound: 	0.0208717	UpdateItems:	0.00106163	UpdateTriggers: 	0.0204326	UpdateRigid: 	0.0292023	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.43897	
RENDER	shadowmap: 	0.207887	sendToRender: 	0.156574	scene: 	10.8815	particles2Tex: 	0.314841	sendToRender: 	0.176655	motionBlur: 	3.3665	bloom2Tex: 	0.0758569	printScene: 	0.0450396	applyBloom: 	0.00677879	setRenderState: 	0.000442095	applyParticles: 	0.280779	gui: 	0.0983767	setRenderState: 	0.000511267	luaMsg: 	0.000619535	printTextDebug:	0.000640587	console: 	0.00104058	endScene: 	0.000351872	present: 	0.172616	TOTAL_RENDER: 	16.0007	
UPDATE	UpdateSceneManager: 	0.010908	UpdateInput: 	1.16387	UpdateCamera: 	0.041987	UpdateEnemies: 	0.2536	UpdateProjectile: 	0.001209	UpdateParticle: 	0.029446	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.59926	UpdatePlayer: 	0.0619054	UpdateSound: 	0.0193108	UpdateItems:	0.00127516	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.027831	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.33513	
RENDER	shadowmap: 	0.204486	sendToRender: 	0.152995	scene: 	10.448	particles2Tex: 	0.480284	sendToRender: 	0.16449	motionBlur: 	3.27051	bloom2Tex: 	0.0696496	printScene: 	0.0376262	applyBloom: 	0.00644196	setRenderState: 	0.000442095	applyParticles: 	0.00220446	gui: 	0.369107	setRenderState: 	0.000487207	luaMsg: 	0.000872161	printTextDebug:	0.000724796	console: 	0.00104058	endScene: 	0.000348864	present: 	0.18313	TOTAL_RENDER: 	15.6021	
UPDATE	UpdateSceneManager: 	0.0158162	UpdateInput: 	1.10084	UpdateCamera: 	0.0420742	UpdateEnemies: 	0.228981	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0210943	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.34517	UpdatePlayer: 	0.0586663	UpdateSound: 	0.0187575	UpdateItems:	0.000809004	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0278911	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.00259	
RENDER	shadowmap: 	0.185027	sendToRender: 	0.170667	scene: 	10.1409	particles2Tex: 	0.465301	sendToRender: 	0.155284	motionBlur: 	3.15249	bloom2Tex: 	0.0686751	printScene: 	0.0367871	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00211123	gui: 	0.35663	setRenderState: 	0.000505252	luaMsg: 	0.000784945	printTextDebug:	0.000324805	console: 	0.00115185	endScene: 	0.000351872	present: 	0.173626	TOTAL_RENDER: 	15.0958	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.02932	UpdateCamera: 	0.0485102	UpdateEnemies: 	0.236735	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.019777	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.39944	UpdatePlayer: 	0.0547567	UpdateSound: 	0.0183785	UpdateItems:	0.000872161	UpdateTriggers: 	0.0199123	UpdateRigid: 	0.0264355	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.99434	
RENDER	shadowmap: 	0.183488	sendToRender: 	0.159374	scene: 	10.061	particles2Tex: 	0.46017	sendToRender: 	0.144264	motionBlur: 	3.16833	bloom2Tex: 	0.0667474	printScene: 	0.0347842	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.351577	setRenderState: 	0.000487207	luaMsg: 	0.000679684	printTextDebug:	0.000568408	console: 	0.000959377	endScene: 	0.000384954	present: 	0.171635	TOTAL_RENDER: 	14.9902	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.00089	UpdateCamera: 	0.0473072	UpdateEnemies: 	0.237291	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0216055	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.36998	UpdatePlayer: 	0.052883	UpdateSound: 	0.0177379	UpdateItems:	0.000848101	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0264355	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.91407	
RENDER	shadowmap: 	0.175328	sendToRender: 	0.164682	scene: 	9.97634	particles2Tex: 	0.450895	sendToRender: 	0.164162	motionBlur: 	3.26895	bloom2Tex: 	0.0670872	printScene: 	0.0357857	applyBloom: 	0.00674271	setRenderState: 	0.000439088	applyParticles: 	0.00194582	gui: 	0.351012	setRenderState: 	0.000499237	luaMsg: 	0.000333827	printTextDebug:	0.000424051	console: 	0.00110975	endScene: 	0.000351872	present: 	0.1691	TOTAL_RENDER: 	15.0103	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	0.985415	UpdateCamera: 	0.0472711	UpdateEnemies: 	0.233595	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0401585	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.28259	UpdatePlayer: 	0.0543085	UpdateSound: 	0.0159696	UpdateItems:	0.000824042	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0255453	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.82474	
RENDER	shadowmap: 	0.165302	sendToRender: 	0.167689	scene: 	10.1112	particles2Tex: 	0.456847	sendToRender: 	0.145155	motionBlur: 	3.1928	bloom2Tex: 	0.06823	printScene: 	0.0350278	applyBloom: 	0.00668256	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.349724	setRenderState: 	0.000508259	luaMsg: 	0.00075487	printTextDebug:	0.000616527	console: 	0.000971407	endScene: 	0.000381946	present: 	0.177891	TOTAL_RENDER: 	15.0623	
UPDATE	UpdateSceneManager: 	0.0117772	UpdateInput: 	1.03315	UpdateCamera: 	0.0505763	UpdateEnemies: 	0.247498	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0220326	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18849	UpdatePlayer: 	0.0599596	UpdateSound: 	0.0129892	UpdateItems:	0.000736825	UpdateTriggers: 	0.0205439	UpdateRigid: 	0.0290129	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.02013	
RENDER	shadowmap: 	0.184913	sendToRender: 	0.121805	scene: 	10.232	particles2Tex: 	0.48152	sendToRender: 	0.16498	motionBlur: 	3.1927	bloom2Tex: 	0.0684315	printScene: 	0.0380473	applyBloom: 	0.00708856	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.369808	setRenderState: 	0.000505252	luaMsg: 	0.000646602	printTextDebug:	0.000631565	console: 	0.00116388	endScene: 	0.000354879	present: 	0.167425	TOTAL_RENDER: 	15.2028	
UPDATE	UpdateSceneManager: 	0.0147906	UpdateInput: 	1.22589	UpdateCamera: 	0.0590333	UpdateEnemies: 	0.252485	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0239423	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.10001	UpdatePlayer: 	0.0581491	UpdateSound: 	0.0214732	UpdateItems:	0.000968399	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0280535	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.9316	
RENDER	shadowmap: 	0.253065	sendToRender: 	0.15427	scene: 	10.4319	particles2Tex: 	0.447707	sendToRender: 	0.167822	motionBlur: 	3.16901	bloom2Tex: 	0.0696075	printScene: 	0.0404141	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.359294	setRenderState: 	0.000499237	luaMsg: 	0.000793967	printTextDebug:	0.000523296	console: 	0.00113381	endScene: 	0.000354879	present: 	0.166384	TOTAL_RENDER: 	15.4503	
UPDATE	UpdateSceneManager: 	0.0271904	UpdateInput: 	1.03664	UpdateCamera: 	0.0484982	UpdateEnemies: 	0.239574	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0201048	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.11862	UpdatePlayer: 	0.0562303	UpdateSound: 	0.0201379	UpdateItems:	0.000965392	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0282039	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.72635	
RENDER	shadowmap: 	0.185118	sendToRender: 	0.147988	scene: 	10.1251	particles2Tex: 	0.457818	sendToRender: 	0.145149	motionBlur: 	3.13812	bloom2Tex: 	0.0681007	printScene: 	0.0356293	applyBloom: 	0.00650812	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.370064	setRenderState: 	0.0004842	luaMsg: 	0.00044811	printTextDebug:	0.000523296	console: 	0.00107366	endScene: 	0.000372924	present: 	0.168438	TOTAL_RENDER: 	15.0248	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.00484	UpdateCamera: 	0.0500049	UpdateEnemies: 	0.252229	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0237859	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.06676	UpdatePlayer: 	0.0788373	UpdateSound: 	0.0215965	UpdateItems:	0.000833064	UpdateTriggers: 	0.0200146	UpdateRigid: 	0.0269528	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.68843	
RENDER	shadowmap: 	0.212085	sendToRender: 	0.154201	scene: 	10.144	particles2Tex: 	0.444961	sendToRender: 	0.16455	motionBlur: 	3.20398	bloom2Tex: 	0.0681158	printScene: 	0.0368383	applyBloom: 	0.27126	setRenderState: 	0.000481192	applyParticles: 	0.00216236	gui: 	0.119294	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000451118	console: 	0.000947347	endScene: 	0.000366909	present: 	0.194663	TOTAL_RENDER: 	15.2094	
UPDATE	UpdateSceneManager: 	0.00858327	UpdateInput: 	1.0154	UpdateCamera: 	0.0482185	UpdateEnemies: 	0.24357	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0180206	UpdateLUAMsg: 	0.00047217	UpdateColisions: 	1.17996	UpdatePlayer: 	0.0554123	UpdateSound: 	0.0190672	UpdateItems:	0.000851109	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0255363	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.74477	
RENDER	shadowmap: 	0.172796	sendToRender: 	0.14867	scene: 	10.1344	particles2Tex: 	0.461848	sendToRender: 	0.160051	motionBlur: 	3.14778	bloom2Tex: 	0.0675413	printScene: 	0.0341165	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.350539	setRenderState: 	0.000502244	luaMsg: 	0.000745848	printTextDebug:	0.000324805	console: 	0.00115787	endScene: 	0.000345857	present: 	0.171885	TOTAL_RENDER: 	15.0399	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.02835	UpdateCamera: 	0.0486245	UpdateEnemies: 	0.221424	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0216055	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.20817	UpdatePlayer: 	0.0596408	UpdateSound: 	0.0186582	UpdateItems:	0.000965392	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0263393	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.84134	
RENDER	shadowmap: 	0.197223	sendToRender: 	0.151828	scene: 	10.0669	particles2Tex: 	0.455632	sendToRender: 	0.145212	motionBlur: 	3.18531	bloom2Tex: 	0.0682451	printScene: 	0.0374518	applyBloom: 	0.00647504	setRenderState: 	0.000463147	applyParticles: 	0.00230371	gui: 	0.365447	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000445103	console: 	0.000977422	endScene: 	0.000384954	present: 	0.203908	TOTAL_RENDER: 	15.0863	
UPDATE	UpdateSceneManager: 	0.0139365	UpdateInput: 	1.06247	UpdateCamera: 	0.0466937	UpdateEnemies: 	0.256295	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0257769	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.17374	UpdatePlayer: 	0.0701277	UpdateSound: 	0.0245498	UpdateItems:	0.001212	UpdateTriggers: 	0.0213679	UpdateRigid: 	0.0301617	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.87071	
RENDER	shadowmap: 	0.215628	sendToRender: 	0.15889	scene: 	10.2862	particles2Tex: 	0.468717	sendToRender: 	0.165377	motionBlur: 	3.2451	bloom2Tex: 	0.0704255	printScene: 	0.0404111	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.387706	setRenderState: 	0.000487207	luaMsg: 	0.000833064	printTextDebug:	0.00063758	console: 	0.00114885	endScene: 	0.000369916	present: 	0.324504	TOTAL_RENDER: 	15.5541	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.10544	UpdateCamera: 	0.0547747	UpdateEnemies: 	0.272902	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0253257	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.08247	UpdatePlayer: 	0.0623715	UpdateSound: 	0.0236446	UpdateItems:	0.00121802	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0287482	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.79891	
RENDER	shadowmap: 	0.267684	sendToRender: 	0.195725	scene: 	10.8668	particles2Tex: 	0.510975	sendToRender: 	0.192191	motionBlur: 	3.28069	bloom2Tex: 	0.0721818	printScene: 	0.0461253	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.400716	setRenderState: 	0.000487207	luaMsg: 	0.000902235	printTextDebug:	0.000724796	console: 	0.00114885	endScene: 	0.000354879	present: 	0.182844	TOTAL_RENDER: 	16.2458	
UPDATE	UpdateSceneManager: 	0.0114704	UpdateInput: 	1.03743	UpdateCamera: 	0.05288	UpdateEnemies: 	0.291296	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0219514	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.07916	UpdatePlayer: 	0.0699262	UpdateSound: 	0.0137892	UpdateItems:	0.00125711	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0306008	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.74145	
RENDER	shadowmap: 	0.196161	sendToRender: 	0.163494	scene: 	10.2507	particles2Tex: 	0.465839	sendToRender: 	0.153777	motionBlur: 	3.15904	bloom2Tex: 	0.0676917	printScene: 	0.0386848	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.369634	setRenderState: 	0.00047217	luaMsg: 	0.000815019	printTextDebug:	0.000520289	console: 	0.00107667	endScene: 	0.000351872	present: 	0.169494	TOTAL_RENDER: 	15.2249	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.03748	UpdateCamera: 	0.0496921	UpdateEnemies: 	0.225375	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0192567	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.987515	UpdatePlayer: 	0.0578694	UpdateSound: 	0.0267392	UpdateItems:	0.00105562	UpdateTriggers: 	0.0297407	UpdateRigid: 	0.02504	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.59854	
RENDER	shadowmap: 	0.166643	sendToRender: 	0.149257	scene: 	10.1245	particles2Tex: 	0.458748	sendToRender: 	0.144285	motionBlur: 	3.14553	bloom2Tex: 	0.0674421	printScene: 	0.0345706	applyBloom: 	0.00660737	setRenderState: 	0.000463147	applyParticles: 	0.00190973	gui: 	0.412331	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.00114283	endScene: 	0.000348864	present: 	0.162607	TOTAL_RENDER: 	15.0772	
UPDATE	UpdateSceneManager: 	0.00898927	UpdateInput: 	1.00729	UpdateCamera: 	0.0475658	UpdateEnemies: 	0.239059	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0195274	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.995896	UpdatePlayer: 	0.0570393	UpdateSound: 	0.0196627	UpdateItems:	0.00119697	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0268686	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.55656	
RENDER	shadowmap: 	0.203232	sendToRender: 	0.155254	scene: 	9.96319	particles2Tex: 	0.453918	sendToRender: 	0.115649	motionBlur: 	3.16566	bloom2Tex: 	0.0689458	printScene: 	0.0370247	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.385396	setRenderState: 	0.000505252	luaMsg: 	0.000760885	printTextDebug:	0.000502244	console: 	0.00106163	endScene: 	0.000372924	present: 	0.178549	TOTAL_RENDER: 	15.0531	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	2.7471	UpdateCamera: 	0.0501553	UpdateEnemies: 	0.290866	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0237168	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.03998	UpdatePlayer: 	0.134208	UpdateSound: 	0.0180387	UpdateItems:	0.00131426	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0285317	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.4756	
RENDER	shadowmap: 	0.215875	sendToRender: 	0.155873	scene: 	10.3875	particles2Tex: 	0.285936	sendToRender: 	0.117438	motionBlur: 	3.16814	bloom2Tex: 	0.0695383	printScene: 	0.0416412	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.299022	gui: 	0.0360804	setRenderState: 	0.000493222	luaMsg: 	0.00058946	printTextDebug:	0.000508259	console: 	0.00117291	endScene: 	0.000348864	present: 	0.152622	TOTAL_RENDER: 	15.1106	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.04278	UpdateCamera: 	0.0481974	UpdateEnemies: 	0.249913	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0204236	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.3042	UpdatePlayer: 	0.157266	UpdateSound: 	0.015326	UpdateItems:	0.00154583	UpdateTriggers: 	0.0232416	UpdateRigid: 	0.0343391	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.06447	
RENDER	shadowmap: 	0.266574	sendToRender: 	0.18642	scene: 	10.5487	particles2Tex: 	0.304895	sendToRender: 	0.118406	motionBlur: 	3.25833	bloom2Tex: 	0.0744043	printScene: 	0.0465192	applyBloom: 	0.310465	setRenderState: 	0.000511267	applyParticles: 	0.00225258	gui: 	0.0374668	setRenderState: 	0.000445103	luaMsg: 	0.000881183	printTextDebug:	0.000733818	console: 	0.00117591	endScene: 	0.000354879	present: 	0.19971	TOTAL_RENDER: 	15.5311	
UPDATE	UpdateSceneManager: 	0.025028	UpdateInput: 	1.12612	UpdateCamera: 	0.0737006	UpdateEnemies: 	0.315539	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0279723	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.26067	UpdatePlayer: 	0.123627	UpdateSound: 	0.0132599	UpdateItems:	0.00142854	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0292204	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.1326	
RENDER	shadowmap: 	0.218338	sendToRender: 	0.155879	scene: 	10.536	particles2Tex: 	0.257507	sendToRender: 	0.197015	motionBlur: 	3.53554	bloom2Tex: 	0.0790719	printScene: 	0.05085	applyBloom: 	0.335241	setRenderState: 	0.000511267	applyParticles: 	0.00249017	gui: 	0.0376743	setRenderState: 	0.00046014	luaMsg: 	0.00074284	printTextDebug:	0.000538334	console: 	0.000974414	endScene: 	0.000357887	present: 	0.208248	TOTAL_RENDER: 	15.8134	
UPDATE	UpdateSceneManager: 	0.0122253	UpdateInput: 	1.06165	UpdateCamera: 	0.0515507	UpdateEnemies: 	0.352744	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.029461	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.25443	UpdatePlayer: 	0.149834	UpdateSound: 	0.0171365	UpdateItems:	0.00101351	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0311271	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.10472	
RENDER	shadowmap: 	0.203782	sendToRender: 	0.172835	scene: 	10.5683	particles2Tex: 	0.273227	sendToRender: 	0.149997	motionBlur: 	3.37855	bloom2Tex: 	0.0699142	printScene: 	0.0400141	applyBloom: 	0.311566	setRenderState: 	0.000493222	applyParticles: 	0.00206311	gui: 	0.033915	setRenderState: 	0.000499237	luaMsg: 	0.000661639	printTextDebug:	0.000514274	console: 	0.00104359	endScene: 	0.000366909	present: 	0.206101	TOTAL_RENDER: 	15.6197	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.0453	UpdateCamera: 	0.048826	UpdateEnemies: 	0.291527	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0217078	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.42595	UpdatePlayer: 	0.117218	UpdateSound: 	0.0201168	UpdateItems:	0.000818027	UpdateTriggers: 	0.0207484	UpdateRigid: 	0.0278249	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.16082	
RENDER	shadowmap: 	0.187427	sendToRender: 	0.152559	scene: 	10.2502	particles2Tex: 	0.262764	sendToRender: 	0.14658	motionBlur: 	3.32724	bloom2Tex: 	0.0677278	printScene: 	0.0372052	applyBloom: 	0.306294	setRenderState: 	0.0004842	applyParticles: 	0.00201198	gui: 	0.0316203	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.00043608	console: 	0.00124809	endScene: 	0.000348864	present: 	0.202585	TOTAL_RENDER: 	15.1504	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.07004	UpdateCamera: 	0.058137	UpdateEnemies: 	0.36349	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0215213	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.22336	UpdatePlayer: 	0.118397	UpdateSound: 	0.0210612	UpdateItems:	0.000842086	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0274821	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	3.0443	
RENDER	shadowmap: 	0.203225	sendToRender: 	0.153245	scene: 	10.2991	particles2Tex: 	0.279979	sendToRender: 	0.147275	motionBlur: 	3.18749	bloom2Tex: 	0.0743502	printScene: 	0.0372202	applyBloom: 	0.306983	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0328775	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000439088	console: 	0.00120298	endScene: 	0.000342849	present: 	0.207141	TOTAL_RENDER: 	15.1082	
UPDATE	UpdateSceneManager: 	0.00921784	UpdateInput: 	1.04563	UpdateCamera: 	0.0493523	UpdateEnemies: 	0.293284	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0208116	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.43216	UpdatePlayer: 	0.140875	UpdateSound: 	0.0130042	UpdateItems:	0.00137741	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0323301	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.1927	
RENDER	shadowmap: 	0.254584	sendToRender: 	0.188143	scene: 	10.67	particles2Tex: 	0.296835	sendToRender: 	0.115116	motionBlur: 	3.31239	bloom2Tex: 	0.0730119	printScene: 	0.0456982	applyBloom: 	0.315103	setRenderState: 	0.000478185	applyParticles: 	0.00232476	gui: 	0.0470606	setRenderState: 	0.0004842	luaMsg: 	0.000947347	printTextDebug:	0.000733818	console: 	0.00120599	endScene: 	0.000354879	present: 	0.190134	TOTAL_RENDER: 	15.693	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.12951	UpdateCamera: 	0.0539898	UpdateEnemies: 	0.301479	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.031903	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	1.39404	UpdatePlayer: 	0.13514	UpdateSound: 	0.0198071	UpdateItems:	0.00137441	UpdateTriggers: 	0.0207334	UpdateRigid: 	0.0318399	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.28398	
RENDER	shadowmap: 	0.238557	sendToRender: 	0.190188	scene: 	10.604	particles2Tex: 	0.344973	sendToRender: 	0.148111	motionBlur: 	3.14364	bloom2Tex: 	0.0741126	printScene: 	0.541443	applyBloom: 	0.00700736	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0359601	setRenderState: 	0.000475177	luaMsg: 	0.000727803	printTextDebug:	0.000781937	console: 	0.00108569	endScene: 	0.000357887	present: 	0.294526	TOTAL_RENDER: 	15.8029	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.11591	UpdateCamera: 	0.16851	UpdateEnemies: 	0.27649	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0236476	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.1097	UpdatePlayer: 	0.119606	UpdateSound: 	0.0217619	UpdateItems:	0.00113982	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0280836	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.03414	
RENDER	shadowmap: 	0.182685	sendToRender: 	0.170498	scene: 	10.2252	particles2Tex: 	0.25231	sendToRender: 	0.158688	motionBlur: 	3.26217	bloom2Tex: 	0.0686872	printScene: 	0.360166	applyBloom: 	0.0069412	setRenderState: 	0.000505252	applyParticles: 	0.00196086	gui: 	0.0308595	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000333827	console: 	0.00105261	endScene: 	0.000369916	present: 	0.267732	TOTAL_RENDER: 	15.1613	
UPDATE	UpdateSceneManager: 	0.00867048	UpdateInput: 	1.02405	UpdateCamera: 	0.0490545	UpdateEnemies: 	0.269994	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0200808	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.06277	UpdatePlayer: 	0.131056	UpdateSound: 	0.0190041	UpdateItems:	0.000974414	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0267483	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.74377	
RENDER	shadowmap: 	0.17134	sendToRender: 	0.162727	scene: 	10.2698	particles2Tex: 	0.254945	sendToRender: 	0.161133	motionBlur: 	3.20148	bloom2Tex: 	0.0697217	printScene: 	0.345646	applyBloom: 	0.00694721	setRenderState: 	0.000481192	applyParticles: 	0.00195484	gui: 	0.0317346	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000430065	console: 	0.00090825	endScene: 	0.000369916	present: 	0.27372	TOTAL_RENDER: 	15.137	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.0066	UpdateCamera: 	0.0485222	UpdateEnemies: 	0.242232	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0204025	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.05506	UpdatePlayer: 	0.117709	UpdateSound: 	0.0196356	UpdateItems:	0.00148568	UpdateTriggers: 	0.019798	UpdateRigid: 	0.0265979	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.69723	
RENDER	shadowmap: 	0.167268	sendToRender: 	0.161515	scene: 	10.2877	particles2Tex: 	0.278294	sendToRender: 	0.136009	motionBlur: 	3.11678	bloom2Tex: 	0.0694872	printScene: 	0.341189	applyBloom: 	0.00685699	setRenderState: 	0.000463147	applyParticles: 	0.00212326	gui: 	0.031485	setRenderState: 	0.000499237	luaMsg: 	0.000559386	printTextDebug:	0.000643594	console: 	0.000989451	endScene: 	0.000366909	present: 	0.26972	TOTAL_RENDER: 	15.04	
UPDATE	UpdateSceneManager: 	0.0100539	UpdateInput: 	1.00144	UpdateCamera: 	0.0493673	UpdateEnemies: 	0.265125	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0234972	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.01378	UpdatePlayer: 	0.114109	UpdateSound: 	0.0197289	UpdateItems:	0.00117291	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.026637	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.6667	
RENDER	shadowmap: 	0.177885	sendToRender: 	0.164456	scene: 	10.412	particles2Tex: 	0.263224	sendToRender: 	0.143338	motionBlur: 	3.11725	bloom2Tex: 	0.0684526	printScene: 	0.3494	applyBloom: 	0.00690811	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0305978	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.00107667	endScene: 	0.000342849	present: 	0.264593	TOTAL_RENDER: 	15.1739	
UPDATE	UpdateSceneManager: 	0.0080329	UpdateInput: 	1.01367	UpdateCamera: 	0.0482305	UpdateEnemies: 	0.247943	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.0222281	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.01845	UpdatePlayer: 	0.106924	UpdateSound: 	0.0120809	UpdateItems:	0.00108268	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0269257	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.66628	
RENDER	shadowmap: 	0.172959	sendToRender: 	0.160844	scene: 	10.2212	particles2Tex: 	0.253582	sendToRender: 	0.159461	motionBlur: 	3.13029	bloom2Tex: 	0.0673188	printScene: 	0.358013	applyBloom: 	0.00690811	setRenderState: 	0.00047217	applyParticles: 	0.00193981	gui: 	0.029058	setRenderState: 	0.000490215	luaMsg: 	0.000631565	printTextDebug:	0.000424051	console: 	0.000986444	endScene: 	0.000384954	present: 	0.26668	TOTAL_RENDER: 	15.0028	
UPDATE	UpdateSceneManager: 	0.0267182	UpdateInput: 	1.0176	UpdateCamera: 	0.046808	UpdateEnemies: 	0.253297	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0195003	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.984642	UpdatePlayer: 	0.113104	UpdateSound: 	0.0179996	UpdateItems:	0.000956369	UpdateTriggers: 	0.0203304	UpdateRigid: 	0.0266701	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.69291	
RENDER	shadowmap: 	0.197226	sendToRender: 	0.152688	scene: 	10.1346	particles2Tex: 	0.273477	sendToRender: 	0.163109	motionBlur: 	3.23752	bloom2Tex: 	0.0673037	printScene: 	0.335998	applyBloom: 	0.00699232	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0298249	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.00107065	endScene: 	0.000342849	present: 	0.272604	TOTAL_RENDER: 	15.0438	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.02953	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.233667	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0204868	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.01074	UpdatePlayer: 	0.1057	UpdateSound: 	0.0168147	UpdateItems:	0.00103757	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0264235	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.62948	
RENDER	shadowmap: 	0.168252	sendToRender: 	0.159103	scene: 	10.1115	particles2Tex: 	0.254915	sendToRender: 	0.153251	motionBlur: 	3.12145	bloom2Tex: 	0.0677428	printScene: 	0.339502	applyBloom: 	0.00685097	setRenderState: 	0.000487207	applyParticles: 	0.00206913	gui: 	0.0316534	setRenderState: 	0.000466155	luaMsg: 	0.000926295	printTextDebug:	0.000691714	console: 	0.00114885	endScene: 	0.000357887	present: 	0.269723	TOTAL_RENDER: 	14.9303	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.01169	UpdateCamera: 	0.0471598	UpdateEnemies: 	0.235535	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0180447	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.01787	UpdatePlayer: 	0.102873	UpdateSound: 	0.0170793	UpdateItems:	0.00089622	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0257558	UpdateGUI: 	0.0012511	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.61695	
RENDER	shadowmap: 	0.181605	sendToRender: 	0.151106	scene: 	10.2866	particles2Tex: 	0.26157	sendToRender: 	0.143218	motionBlur: 	3.11952	bloom2Tex: 	0.0680616	printScene: 	0.353601	applyBloom: 	0.0069021	setRenderState: 	0.000514274	applyParticles: 	0.00220747	gui: 	0.0293918	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.000517282	console: 	0.000959377	endScene: 	0.000363902	present: 	0.262683	TOTAL_RENDER: 	15.0377	
UPDATE	UpdateSceneManager: 	0.0171936	UpdateInput: 	1.12403	UpdateCamera: 	0.0570153	UpdateEnemies: 	0.325259	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0329256	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.20286	UpdatePlayer: 	0.136839	UpdateSound: 	0.0180838	UpdateItems:	0.00132629	UpdateTriggers: 	0.0216807	UpdateRigid: 	0.0318639	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.12103	
RENDER	shadowmap: 	0.246752	sendToRender: 	0.186871	scene: 	10.8741	particles2Tex: 	0.309927	sendToRender: 	0.188008	motionBlur: 	3.42533	bloom2Tex: 	0.0703082	printScene: 	0.361321	applyBloom: 	0.0845485	setRenderState: 	0.000649609	applyParticles: 	0.00288715	gui: 	0.0378067	setRenderState: 	0.000619535	luaMsg: 	0.000577431	printTextDebug:	0.000673669	console: 	0.000941332	endScene: 	0.000490215	present: 	0.187292	TOTAL_RENDER: 	16.1911	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.09306	UpdateCamera: 	0.0514936	UpdateEnemies: 	0.259501	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0275603	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.2164	UpdatePlayer: 	0.125681	UpdateSound: 	0.0192627	UpdateItems:	0.000989451	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0289166	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.96736	
RENDER	shadowmap: 	0.220455	sendToRender: 	0.155386	scene: 	10.5361	particles2Tex: 	0.271868	sendToRender: 	0.14532	motionBlur: 	3.13728	bloom2Tex: 	0.0686721	printScene: 	0.3617	applyBloom: 	0.00700736	setRenderState: 	0.000469162	applyParticles: 	0.00208416	gui: 	0.0316083	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.00044811	console: 	0.00104359	endScene: 	0.000375931	present: 	0.273329	TOTAL_RENDER: 	15.409	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.03156	UpdateCamera: 	0.0476651	UpdateEnemies: 	0.224608	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0204056	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.05613	UpdatePlayer: 	0.110996	UpdateSound: 	0.019377	UpdateItems:	0.000781937	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0261227	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.67752	
RENDER	shadowmap: 	0.172598	sendToRender: 	0.160655	scene: 	10.3238	particles2Tex: 	0.25127	sendToRender: 	0.160772	motionBlur: 	3.1302	bloom2Tex: 	0.0683353	printScene: 	0.337421	applyBloom: 	0.00694721	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.0269317	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000688706	console: 	0.00115787	endScene: 	0.000351872	present: 	0.261338	TOTAL_RENDER: 	15.0814	
UPDATE	UpdateSceneManager: 	0.00931708	UpdateInput: 	0.992137	UpdateCamera: 	0.0463418	UpdateEnemies: 	0.213448	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0174402	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06173	UpdatePlayer: 	0.106136	UpdateSound: 	0.0183214	UpdateItems:	0.000748855	UpdateTriggers: 	0.0207995	UpdateRigid: 	0.0255603	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.64121	
RENDER	shadowmap: 	0.181812	sendToRender: 	0.149485	scene: 	10.5751	particles2Tex: 	0.271056	sendToRender: 	0.194444	motionBlur: 	3.25811	bloom2Tex: 	0.0733247	printScene: 	0.372458	applyBloom: 	0.00692917	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.0341677	setRenderState: 	0.000466155	luaMsg: 	0.00103757	printTextDebug:	0.000757878	console: 	0.00113682	endScene: 	0.000351872	present: 	0.272872	TOTAL_RENDER: 	15.5773	
UPDATE	UpdateSceneManager: 	0.0219995	UpdateInput: 	1.1162	UpdateCamera: 	0.0535567	UpdateEnemies: 	0.284213	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0249949	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.26885	UpdatePlayer: 	0.155046	UpdateSound: 	0.015335	UpdateItems:	0.00147666	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0305256	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.12228	
RENDER	shadowmap: 	0.192534	sendToRender: 	0.170835	scene: 	10.4493	particles2Tex: 	0.254205	sendToRender: 	0.165253	motionBlur: 	3.14471	bloom2Tex: 	0.0697368	printScene: 	0.34401	applyBloom: 	0.00710661	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0299933	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000643594	console: 	0.000989451	endScene: 	0.000363902	present: 	0.258039	TOTAL_RENDER: 	15.2652	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.03249	UpdateCamera: 	0.04805	UpdateEnemies: 	0.241411	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0204537	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.0883	UpdatePlayer: 	0.116653	UpdateSound: 	0.0190492	UpdateItems:	0.00106765	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0266971	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.73432	
RENDER	shadowmap: 	0.177476	sendToRender: 	0.16218	scene: 	10.3414	particles2Tex: 	0.265714	sendToRender: 	0.145729	motionBlur: 	3.1534	bloom2Tex: 	0.0684977	printScene: 	0.410755	applyBloom: 	0.00732916	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.0297226	setRenderState: 	0.00046014	luaMsg: 	0.00093231	printTextDebug:	0.00062555	console: 	0.000745848	endScene: 	0.000357887	present: 	0.260018	TOTAL_RENDER: 	15.1978	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	1.01095	UpdateCamera: 	0.0481884	UpdateEnemies: 	1.59642	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0297407	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.25518	UpdatePlayer: 	0.131838	UpdateSound: 	0.0186101	UpdateItems:	0.00118193	UpdateTriggers: 	0.0199214	UpdateRigid: 	0.0297196	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.30585	
RENDER	shadowmap: 	0.25126	sendToRender: 	0.18602	scene: 	10.7199	particles2Tex: 	0.26548	sendToRender: 	0.165927	motionBlur: 	3.17793	bloom2Tex: 	0.0918295	printScene: 	0.380755	applyBloom: 	0.00740434	setRenderState: 	0.000469162	applyParticles: 	0.00217739	gui: 	0.0327271	setRenderState: 	0.000451118	luaMsg: 	0.000866146	printTextDebug:	0.000815019	console: 	0.00108268	endScene: 	0.000357887	present: 	0.311566	TOTAL_RENDER: 	15.8606	
UPDATE	UpdateSceneManager: 	0.0121411	UpdateInput: 	1.21818	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.32657	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.023025	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.05378	UpdatePlayer: 	0.118178	UpdateSound: 	0.023425	UpdateItems:	0.00136839	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0287813	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.97643	
RENDER	shadowmap: 	0.19189	sendToRender: 	0.156577	scene: 	10.4443	particles2Tex: 	0.254343	sendToRender: 	0.164938	motionBlur: 	3.12005	bloom2Tex: 	0.0697428	printScene: 	0.343382	applyBloom: 	0.00729608	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.0294219	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000526304	console: 	0.00108268	endScene: 	0.000357887	present: 	0.30098	TOTAL_RENDER: 	15.3307	
UPDATE	UpdateSceneManager: 	0.0240837	UpdateInput: 	1.0343	UpdateCamera: 	0.0484801	UpdateEnemies: 	0.285966	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0221108	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.08904	UpdatePlayer: 	0.109667	UpdateSound: 	0.018986	UpdateItems:	0.00107065	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0262972	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.79139	
RENDER	shadowmap: 	0.177031	sendToRender: 	0.162366	scene: 	10.1718	particles2Tex: 	0.254054	sendToRender: 	0.159308	motionBlur: 	3.65399	bloom2Tex: 	0.0826237	printScene: 	0.384355	applyBloom: 	0.00759682	setRenderState: 	0.00047217	applyParticles: 	0.00237288	gui: 	0.0318459	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000622542	console: 	0.000989451	endScene: 	0.000354879	present: 	0.311749	TOTAL_RENDER: 	15.6631	
UPDATE	UpdateSceneManager: 	0.0113622	UpdateInput: 	1.30656	UpdateCamera: 	0.0539537	UpdateEnemies: 	0.295446	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0209198	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.06484	UpdatePlayer: 	0.118761	UpdateSound: 	0.0135877	UpdateItems:	0.00129621	UpdateTriggers: 	0.0203905	UpdateRigid: 	0.0283212	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.08004	
RENDER	shadowmap: 	0.208696	sendToRender: 	0.171058	scene: 	10.4247	particles2Tex: 	0.264099	sendToRender: 	0.298261	motionBlur: 	3.14404	bloom2Tex: 	0.0731232	printScene: 	0.383645	applyBloom: 	0.00738028	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.0330669	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000649609	console: 	0.00102554	endScene: 	0.000360894	present: 	0.334041	TOTAL_RENDER: 	15.5834	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.04368	UpdateCamera: 	0.0493914	UpdateEnemies: 	0.290222	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0216416	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.00117	UpdatePlayer: 	0.116058	UpdateSound: 	0.0198281	UpdateItems:	0.000983436	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0268475	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.7125	
RENDER	shadowmap: 	0.174402	sendToRender: 	0.161828	scene: 	10.3887	particles2Tex: 	0.253504	sendToRender: 	0.168495	motionBlur: 	3.16389	bloom2Tex: 	0.0690631	printScene: 	0.342317	applyBloom: 	0.00736525	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.02947	setRenderState: 	0.000478185	luaMsg: 	0.000953362	printTextDebug:	0.00063758	console: 	0.000977422	endScene: 	0.000372924	present: 	0.301404	TOTAL_RENDER: 	15.2994	
UPDATE	UpdateSceneManager: 	0.0184267	UpdateInput: 	1.02615	UpdateCamera: 	0.0479297	UpdateEnemies: 	0.294487	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.022601	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.00417	UpdatePlayer: 	0.108328	UpdateSound: 	0.0125681	UpdateItems:	0.00107667	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0268084	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.72091	
RENDER	shadowmap: 	0.190119	sendToRender: 	0.150839	scene: 	10.3527	particles2Tex: 	0.274932	sendToRender: 	0.145525	motionBlur: 	3.14569	bloom2Tex: 	0.0679293	printScene: 	0.351213	applyBloom: 	0.00729006	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.029876	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.00062555	console: 	0.00107667	endScene: 	0.000354879	present: 	0.290099	TOTAL_RENDER: 	15.2537	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.01203	UpdateCamera: 	0.0508801	UpdateEnemies: 	0.316661	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0245438	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.03238	UpdatePlayer: 	0.132217	UpdateSound: 	0.0205259	UpdateItems:	0.00114885	UpdateTriggers: 	0.0203183	UpdateRigid: 	0.0279543	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.79036	
RENDER	shadowmap: 	0.171762	sendToRender: 	0.164195	scene: 	10.3076	particles2Tex: 	0.265747	sendToRender: 	0.144616	motionBlur: 	3.15164	bloom2Tex: 	0.0684736	printScene: 	0.340726	applyBloom: 	0.0074254	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.029852	setRenderState: 	0.000475177	luaMsg: 	0.000724796	printTextDebug:	0.000526304	console: 	0.00109471	endScene: 	0.000357887	present: 	0.299317	TOTAL_RENDER: 	15.1881	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.02745	UpdateCamera: 	0.0478756	UpdateEnemies: 	0.259654	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0197229	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.979641	UpdatePlayer: 	0.109913	UpdateSound: 	0.0191154	UpdateItems:	0.00113381	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0249649	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.6291	
RENDER	shadowmap: 	0.18236	sendToRender: 	0.152285	scene: 	10.266	particles2Tex: 	0.27237	sendToRender: 	0.143488	motionBlur: 	3.12312	bloom2Tex: 	0.0674692	printScene: 	0.33272	applyBloom: 	0.00718179	setRenderState: 	0.000478185	applyParticles: 	0.00204507	gui: 	0.0283542	setRenderState: 	0.000451118	luaMsg: 	0.000523296	printTextDebug:	0.000616527	console: 	0.00117892	endScene: 	0.000351872	present: 	0.280138	TOTAL_RENDER: 	15.1031	
UPDATE	UpdateSceneManager: 	0.00818628	UpdateInput: 	1.00457	UpdateCamera: 	0.0466546	UpdateEnemies: 	0.252325	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0196747	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04924	UpdatePlayer: 	0.125907	UpdateSound: 	0.018144	UpdateItems:	0.000860131	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0248897	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.68089	
RENDER	shadowmap: 	0.175719	sendToRender: 	0.147588	scene: 	10.2975	particles2Tex: 	0.250915	sendToRender: 	0.162312	motionBlur: 	3.12528	bloom2Tex: 	0.0675834	printScene: 	0.331602	applyBloom: 	0.00721487	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0281317	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000532319	console: 	0.00102253	endScene: 	0.000357887	present: 	0.299443	TOTAL_RENDER: 	15.1222	
UPDATE	UpdateSceneManager: 	0.00797576	UpdateInput: 	1.01737	UpdateCamera: 	0.046805	UpdateEnemies: 	0.241405	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0190733	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.04695	UpdatePlayer: 	0.105192	UpdateSound: 	0.0179906	UpdateItems:	0.000962384	UpdateTriggers: 	0.0200868	UpdateRigid: 	0.0264836	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.67916	
RENDER	shadowmap: 	0.169374	sendToRender: 	0.167031	scene: 	10.2763	particles2Tex: 	0.251381	sendToRender: 	0.156869	motionBlur: 	3.1079	bloom2Tex: 	0.0676346	printScene: 	0.330242	applyBloom: 	0.00695924	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.027061	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000339842	console: 	0.00108569	endScene: 	0.000363902	present: 	0.297356	TOTAL_RENDER: 	15.085	
UPDATE	UpdateSceneManager: 	0.00719984	UpdateInput: 	1.01556	UpdateCamera: 	0.0459208	UpdateEnemies: 	0.2313	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0190552	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.01959	UpdatePlayer: 	0.104049	UpdateSound: 	0.0168417	UpdateItems:	0.0010917	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0247363	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.64337	
RENDER	shadowmap: 	0.163262	sendToRender: 	0.168438	scene: 	10.2266	particles2Tex: 	0.248418	sendToRender: 	0.158177	motionBlur: 	3.11679	bloom2Tex: 	0.0676646	printScene: 	0.333514	applyBloom: 	0.00718179	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0274099	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000427058	console: 	0.00103156	endScene: 	0.000360894	present: 	0.423999	TOTAL_RENDER: 	15.182	
UPDATE	UpdateSceneManager: 	0.00832162	UpdateInput: 	0.91047	UpdateCamera: 	0.0471749	UpdateEnemies: 	0.270622	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0202101	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.02236	UpdatePlayer: 	0.140231	UpdateSound: 	0.0200236	UpdateItems:	0.000968399	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0267543	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.6041	
RENDER	shadowmap: 	0.180513	sendToRender: 	0.152027	scene: 	10.3529	particles2Tex: 	0.259913	sendToRender: 	0.159804	motionBlur: 	3.25039	bloom2Tex: 	0.0688225	printScene: 	0.340037	applyBloom: 	0.00723593	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.0293768	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000511267	console: 	0.000911258	endScene: 	0.000363902	present: 	0.303425	TOTAL_RENDER: 	15.3381	
UPDATE	UpdateSceneManager: 	0.00777727	UpdateInput: 	1.02237	UpdateCamera: 	0.0661759	UpdateEnemies: 	0.250623	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0212296	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.958616	UpdatePlayer: 	0.108999	UpdateSound: 	0.0120208	UpdateItems:	0.00122103	UpdateTriggers: 	0.0203544	UpdateRigid: 	0.0274039	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.62715	
RENDER	shadowmap: 	0.18343	sendToRender: 	0.159245	scene: 	10.1502	particles2Tex: 	0.254827	sendToRender: 	0.157512	motionBlur: 	3.25074	bloom2Tex: 	0.0678842	printScene: 	0.334603	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00220446	gui: 	0.0283633	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000553371	console: 	0.000857124	endScene: 	0.000357887	present: 	0.300511	TOTAL_RENDER: 	15.1234	
UPDATE	UpdateSceneManager: 	0.0231363	UpdateInput: 	1.05513	UpdateCamera: 	0.0578483	UpdateEnemies: 	0.227962	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0205048	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.963762	UpdatePlayer: 	0.111628	UpdateSound: 	0.0179455	UpdateItems:	0.000866146	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.026646	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.63374	
RENDER	shadowmap: 	0.191692	sendToRender: 	0.154258	scene: 	10.2955	particles2Tex: 	0.26905	sendToRender: 	0.144767	motionBlur: 	3.1168	bloom2Tex: 	0.0684766	printScene: 	0.360196	applyBloom: 	0.00723292	setRenderState: 	0.000493222	applyParticles: 	0.00199394	gui: 	0.0283723	setRenderState: 	0.000466155	luaMsg: 	0.00060149	printTextDebug:	0.000424051	console: 	0.000971407	endScene: 	0.000369916	present: 	0.280421	TOTAL_RENDER: 	15.1485	
UPDATE	UpdateSceneManager: 	0.0159756	UpdateInput: 	1.10914	UpdateCamera: 	0.055695	UpdateEnemies: 	0.317791	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.0322459	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.11182	UpdatePlayer: 	0.135116	UpdateSound: 	0.0197199	UpdateItems:	0.00138643	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0317978	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.98289	
RENDER	shadowmap: 	0.239131	sendToRender: 	0.18811	scene: 	10.7505	particles2Tex: 	0.275073	sendToRender: 	0.148198	motionBlur: 	3.16354	bloom2Tex: 	0.0727833	printScene: 	0.381357	applyBloom: 	0.0073442	setRenderState: 	0.000514274	applyParticles: 	0.00216837	gui: 	0.0331391	setRenderState: 	0.000445103	luaMsg: 	0.000793967	printTextDebug:	0.000730811	console: 	0.00110674	endScene: 	0.000427058	present: 	0.315698	TOTAL_RENDER: 	15.85	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.06233	UpdateCamera: 	0.0491658	UpdateEnemies: 	0.238001	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0208356	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.986158	UpdatePlayer: 	0.141341	UpdateSound: 	0.0202792	UpdateItems:	0.00138042	UpdateTriggers: 	0.0220837	UpdateRigid: 	0.0283152	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.71132	
RENDER	shadowmap: 	0.181301	sendToRender: 	0.172237	scene: 	10.3157	particles2Tex: 	0.25459	sendToRender: 	0.162315	motionBlur: 	3.1227	bloom2Tex: 	0.067806	printScene: 	0.337821	applyBloom: 	0.00729006	setRenderState: 	0.000493222	applyParticles: 	0.002018	gui: 	0.0293317	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000664647	console: 	0.00112779	endScene: 	0.000357887	present: 	0.299437	TOTAL_RENDER: 	15.1847	
UPDATE	UpdateSceneManager: 	0.00794268	UpdateInput: 	1.0164	UpdateCamera: 	0.0490034	UpdateEnemies: 	0.238951	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.021377	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.933486	UpdatePlayer: 	0.111766	UpdateSound: 	0.0186672	UpdateItems:	0.000983436	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.025843	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.55457	
RENDER	shadowmap: 	0.177416	sendToRender: 	0.161416	scene: 	10.3176	particles2Tex: 	0.346007	sendToRender: 	0.164917	motionBlur: 	3.44981	bloom2Tex: 	0.0755382	printScene: 	0.377384	applyBloom: 	0.00698029	setRenderState: 	0.000469162	applyParticles: 	0.00230371	gui: 	0.0328053	setRenderState: 	0.00046014	luaMsg: 	0.00101652	printTextDebug:	0.000520289	console: 	0.000941332	endScene: 	0.000369916	present: 	0.308387	TOTAL_RENDER: 	15.6856	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.16501	UpdateCamera: 	0.0535477	UpdateEnemies: 	0.285308	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0291302	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.09285	UpdatePlayer: 	0.135621	UpdateSound: 	0.0232386	UpdateItems:	0.00137741	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0313106	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.96282	
RENDER	shadowmap: 	0.227189	sendToRender: 	0.157765	scene: 	10.9225	particles2Tex: 	0.26489	sendToRender: 	0.179797	motionBlur: 	3.15713	bloom2Tex: 	0.0716645	printScene: 	0.358359	applyBloom: 	0.0072239	setRenderState: 	0.000493222	applyParticles: 	0.00215333	gui: 	0.0317888	setRenderState: 	0.000451118	luaMsg: 	0.000799982	printTextDebug:	0.000622542	console: 	0.000947347	endScene: 	0.000375931	present: 	0.309106	TOTAL_RENDER: 	15.9444	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.025	UpdateCamera: 	0.0498605	UpdateEnemies: 	0.239381	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0297527	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.07968	UpdatePlayer: 	0.122683	UpdateSound: 	0.021389	UpdateItems:	0.00124208	UpdateTriggers: 	0.021004	UpdateRigid: 	0.0285016	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.76214	
RENDER	shadowmap: 	0.195286	sendToRender: 	0.152147	scene: 	10.2305	particles2Tex: 	0.243988	sendToRender: 	0.12483	motionBlur: 	3.08964	bloom2Tex: 	0.0691293	printScene: 	0.342603	applyBloom: 	0.00700435	setRenderState: 	0.00047217	applyParticles: 	0.00198793	gui: 	0.0293106	setRenderState: 	0.00044811	luaMsg: 	0.000947347	printTextDebug:	0.000541341	console: 	0.00110073	endScene: 	0.000357887	present: 	0.297653	TOTAL_RENDER: 	15.0101	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.08267	UpdateCamera: 	0.0535056	UpdateEnemies: 	0.203111	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0207033	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.845695	UpdatePlayer: 	0.114737	UpdateSound: 	0.0113772	UpdateItems:	0.00112479	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0261799	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.49583	
RENDER	shadowmap: 	0.168159	sendToRender: 	0.161584	scene: 	10.1557	particles2Tex: 	0.261453	sendToRender: 	0.145642	motionBlur: 	3.11374	bloom2Tex: 	0.0684646	printScene: 	0.48537	applyBloom: 	0.00732314	setRenderState: 	0.000520289	applyParticles: 	0.00219243	gui: 	0.160463	setRenderState: 	0.000499237	luaMsg: 	0.000532319	printTextDebug:	0.000517282	console: 	0.000772915	endScene: 	0.000363902	present: 	0.110277	TOTAL_RENDER: 	15.1247	
UPDATE	UpdateSceneManager: 	0.00848402	UpdateInput: 	1.10742	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.192636	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0196838	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.871842	UpdatePlayer: 	0.10859	UpdateSound: 	0.0178462	UpdateItems:	0.000884191	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0261287	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.5298	
RENDER	shadowmap: 	0.174715	sendToRender: 	0.159611	scene: 	10.3288	particles2Tex: 	0.263817	sendToRender: 	0.154956	motionBlur: 	3.16288	bloom2Tex: 	0.0689007	printScene: 	0.339099	applyBloom: 	0.00684195	setRenderState: 	0.000493222	applyParticles: 	0.00217439	gui: 	0.0480861	setRenderState: 	0.000445103	luaMsg: 	0.000523296	printTextDebug:	0.000529311	console: 	0.000971407	endScene: 	0.000378939	present: 	0.282905	TOTAL_RENDER: 	15.2323	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	1.03523	UpdateCamera: 	0.0481102	UpdateEnemies: 	0.206642	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0187785	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.818165	UpdatePlayer: 	0.116139	UpdateSound: 	0.0176056	UpdateItems:	0.00135937	UpdateTriggers: 	0.021386	UpdateRigid: 	0.0268926	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.45501	
RENDER	shadowmap: 	0.171304	sendToRender: 	0.150893	scene: 	10.2973	particles2Tex: 	0.264632	sendToRender: 	0.143076	motionBlur: 	3.13653	bloom2Tex: 	0.067403	printScene: 	0.335947	applyBloom: 	0.00695924	setRenderState: 	0.00047217	applyParticles: 	0.00213529	gui: 	0.0279392	setRenderState: 	0.00046014	luaMsg: 	0.00518485	printTextDebug:	0.000547356	console: 	0.00105261	endScene: 	0.000345857	present: 	0.283103	TOTAL_RENDER: 	15.138	
UPDATE	UpdateSceneManager: 	0.00842989	UpdateInput: 	1.03736	UpdateCamera: 	0.0481974	UpdateEnemies: 	0.21552	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0227814	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.834083	UpdatePlayer: 	0.111525	UpdateSound: 	0.0179274	UpdateItems:	0.00101953	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0265648	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.46175	
RENDER	shadowmap: 	0.186567	sendToRender: 	0.157867	scene: 	10.1603	particles2Tex: 	0.256836	sendToRender: 	0.112391	motionBlur: 	3.09265	bloom2Tex: 	0.0682631	printScene: 	0.402204	applyBloom: 	0.00735923	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.029479	setRenderState: 	0.000499237	luaMsg: 	0.000763893	printTextDebug:	0.000616527	console: 	0.00118794	endScene: 	0.000354879	present: 	0.305184	TOTAL_RENDER: 	15.0138	
UPDATE	UpdateSceneManager: 	0.0241198	UpdateInput: 	1.03417	UpdateCamera: 	0.0493884	UpdateEnemies: 	0.210182	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0198221	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.792439	UpdatePlayer: 	0.114882	UpdateSound: 	0.0287272	UpdateItems:	0.000914265	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0265768	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.43135	
RENDER	shadowmap: 	0.16796	sendToRender: 	0.151702	scene: 	10.3585	particles2Tex: 	0.275786	sendToRender: 	0.196501	motionBlur: 	3.48695	bloom2Tex: 	0.0752494	printScene: 	0.373294	applyBloom: 	0.00727803	setRenderState: 	0.000475177	applyParticles: 	0.00214131	gui: 	0.0332594	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000685699	console: 	0.00114885	endScene: 	0.000357887	present: 	0.320384	TOTAL_RENDER: 	15.7043	
UPDATE	UpdateSceneManager: 	0.012102	UpdateInput: 	1.23813	UpdateCamera: 	0.0522875	UpdateEnemies: 	0.221727	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0270971	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.833966	UpdatePlayer: 	0.10819	UpdateSound: 	0.0114283	UpdateItems:	0.000965392	UpdateTriggers: 	0.0192086	UpdateRigid: 	0.0258099	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.72963	
RENDER	shadowmap: 	0.212985	sendToRender: 	0.183527	scene: 	10.296	particles2Tex: 	0.256899	sendToRender: 	0.15766	motionBlur: 	3.30922	bloom2Tex: 	0.0734059	printScene: 	0.378049	applyBloom: 	0.0073051	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0411179	setRenderState: 	0.00044811	luaMsg: 	0.000884191	printTextDebug:	0.000688706	console: 	0.0010887	endScene: 	0.000369916	present: 	0.292872	TOTAL_RENDER: 	15.4583	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.12346	UpdateCamera: 	0.0392142	UpdateEnemies: 	0.20291	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0249739	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.861036	UpdatePlayer: 	0.110888	UpdateSound: 	0.0124508	UpdateItems:	0.000953362	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0272595	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.55176	
RENDER	shadowmap: 	0.173999	sendToRender: 	0.163554	scene: 	10.232	particles2Tex: 	0.253594	sendToRender: 	0.157777	motionBlur: 	3.3225	bloom2Tex: 	0.0691293	printScene: 	0.359565	applyBloom: 	0.00712465	setRenderState: 	0.000466155	applyParticles: 	0.00195484	gui: 	0.0295993	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000427058	console: 	0.00104659	endScene: 	0.000351872	present: 	0.283636	TOTAL_RENDER: 	15.294	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.00488	UpdateCamera: 	0.0579295	UpdateEnemies: 	0.214648	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0222642	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.840011	UpdatePlayer: 	0.109327	UpdateSound: 	0.0118343	UpdateItems:	0.000965392	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0272686	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.43931	
RENDER	shadowmap: 	0.171692	sendToRender: 	0.16458	scene: 	10.1643	particles2Tex: 	0.24908	sendToRender: 	0.159987	motionBlur: 	3.30501	bloom2Tex: 	0.0692917	printScene: 	0.334982	applyBloom: 	0.00720886	setRenderState: 	0.000502244	applyParticles: 	0.00212627	gui: 	0.028246	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000532319	console: 	0.000775922	endScene: 	0.000375931	present: 	0.29821	TOTAL_RENDER: 	15.1941	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.02456	UpdateCamera: 	0.0483177	UpdateEnemies: 	0.211087	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.020971	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.851503	UpdatePlayer: 	0.128015	UpdateSound: 	0.0182853	UpdateItems:	0.000917273	UpdateTriggers: 	0.0192808	UpdateRigid: 	0.0273588	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.49282	
RENDER	shadowmap: 	0.176321	sendToRender: 	0.152282	scene: 	10.3505	particles2Tex: 	0.281849	sendToRender: 	0.144625	motionBlur: 	3.24986	bloom2Tex: 	0.0678812	printScene: 	0.335968	applyBloom: 	0.00747652	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.029861	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000324805	console: 	0.000890205	endScene: 	0.000375931	present: 	0.288279	TOTAL_RENDER: 	15.3363	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.15872	UpdateCamera: 	0.0384533	UpdateEnemies: 	0.207385	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0222251	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.890798	UpdatePlayer: 	0.104322	UpdateSound: 	0.0110825	UpdateItems:	0.0010496	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0259393	UpdateGUI: 	0.00978324	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.60237	
RENDER	shadowmap: 	0.168577	sendToRender: 	0.151371	scene: 	10.4254	particles2Tex: 	0.25253	sendToRender: 	0.159858	motionBlur: 	3.12577	bloom2Tex: 	0.0675804	printScene: 	0.336071	applyBloom: 	0.00731412	setRenderState: 	0.000493222	applyParticles: 	0.00189169	gui: 	0.0289377	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000517282	console: 	0.000989451	endScene: 	0.000384954	present: 	0.297046	TOTAL_RENDER: 	15.2501	
UPDATE	UpdateSceneManager: 	0.00895318	UpdateInput: 	1.00131	UpdateCamera: 	0.0467779	UpdateEnemies: 	0.2153	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0199605	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.895144	UpdatePlayer: 	0.104046	UpdateSound: 	0.0180146	UpdateItems:	0.00111276	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0365075	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.51571	
RENDER	shadowmap: 	0.164198	sendToRender: 	0.151221	scene: 	10.349	particles2Tex: 	0.249185	sendToRender: 	0.145801	motionBlur: 	3.15361	bloom2Tex: 	0.0689097	printScene: 	0.357132	applyBloom: 	0.00722089	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.0284745	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.000688706	endScene: 	0.000366909	present: 	0.268319	TOTAL_RENDER: 	15.1171	
UPDATE	UpdateSceneManager: 	0.0152839	UpdateInput: 	1.11216	UpdateCamera: 	0.0554544	UpdateEnemies: 	0.271191	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0314158	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.01686	UpdatePlayer: 	0.131332	UpdateSound: 	0.0142974	UpdateItems:	0.00159094	UpdateTriggers: 	0.0215183	UpdateRigid: 	0.0309557	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.85121	
RENDER	shadowmap: 	0.239571	sendToRender: 	0.187782	scene: 	10.7172	particles2Tex: 	0.268024	sendToRender: 	0.148718	motionBlur: 	3.18287	bloom2Tex: 	0.0734149	printScene: 	0.380199	applyBloom: 	0.00747352	setRenderState: 	0.000481192	applyParticles: 	0.00206311	gui: 	0.032273	setRenderState: 	0.00047217	luaMsg: 	0.000851109	printTextDebug:	0.000902235	console: 	0.00110373	endScene: 	0.000348864	present: 	0.278673	TOTAL_RENDER: 	15.703	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.06222	UpdateCamera: 	0.0466877	UpdateEnemies: 	0.238858	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0281738	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.956568	UpdatePlayer: 	0.128436	UpdateSound: 	0.0150523	UpdateItems:	0.00139846	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0285197	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.65379	
RENDER	shadowmap: 	0.227805	sendToRender: 	0.186718	scene: 	10.7935	particles2Tex: 	0.259778	sendToRender: 	0.148893	motionBlur: 	3.19551	bloom2Tex: 	0.0732495	printScene: 	0.39699	applyBloom: 	0.00705548	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0311361	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000884191	console: 	0.00113682	endScene: 	0.000351872	present: 	0.271113	TOTAL_RENDER: 	15.7738	
UPDATE	UpdateSceneManager: 	0.0136659	UpdateInput: 	1.10144	UpdateCamera: 	0.934063	UpdateEnemies: 	0.249197	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0264746	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.845855	UpdatePlayer: 	0.262752	UpdateSound: 	0.0230972	UpdateItems:	0.001212	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0303873	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.62894	
RENDER	shadowmap: 	0.234614	sendToRender: 	0.162084	scene: 	10.6109	particles2Tex: 	0.271883	sendToRender: 	0.176441	motionBlur: 	3.38387	bloom2Tex: 	0.0748705	printScene: 	0.371089	applyBloom: 	0.00723292	setRenderState: 	0.000475177	applyParticles: 	0.00237889	gui: 	0.0318339	setRenderState: 	0.000445103	luaMsg: 	0.000824042	printTextDebug:	0.000634572	console: 	0.00119997	endScene: 	0.000348864	present: 	0.354488	TOTAL_RENDER: 	15.8774	
UPDATE	UpdateSceneManager: 	0.0143937	UpdateInput: 	1.11061	UpdateCamera: 	1.05277	UpdateEnemies: 	0.239351	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0297287	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.841346	UpdatePlayer: 	0.123672	UpdateSound: 	0.021816	UpdateItems:	0.00113381	UpdateTriggers: 	0.0215995	UpdateRigid: 	0.0300535	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.64551	
RENDER	shadowmap: 	0.217751	sendToRender: 	0.159278	scene: 	10.2977	particles2Tex: 	0.329737	sendToRender: 	0.112948	motionBlur: 	2.99279	bloom2Tex: 	0.461087	printScene: 	0.0411359	applyBloom: 	0.00687203	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.0388713	setRenderState: 	0.000466155	luaMsg: 	0.000830056	printTextDebug:	0.000619535	console: 	0.00113381	endScene: 	0.000357887	present: 	0.329617	TOTAL_RENDER: 	15.169	
UPDATE	UpdateSceneManager: 	0.0251152	UpdateInput: 	1.03759	UpdateCamera: 	1.12268	UpdateEnemies: 	0.222645	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0219394	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.783369	UpdatePlayer: 	0.114049	UpdateSound: 	0.0194251	UpdateItems:	0.000956369	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0280054	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.51138	
RENDER	shadowmap: 	0.204179	sendToRender: 	0.150839	scene: 	10.1398	particles2Tex: 	0.361192	sendToRender: 	0.141437	motionBlur: 	2.85927	bloom2Tex: 	0.406529	printScene: 	0.0499688	applyBloom: 	0.00709157	setRenderState: 	0.000445103	applyParticles: 	0.00208416	gui: 	0.0319812	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.00063758	console: 	0.00104058	endScene: 	0.000333827	present: 	0.294947	TOTAL_RENDER: 	14.8952	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.03275	UpdateCamera: 	0.981409	UpdateEnemies: 	0.223418	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0258069	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.753159	UpdatePlayer: 	0.104118	UpdateSound: 	0.0179906	UpdateItems:	0.00089622	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.15723	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.4539	
RENDER	shadowmap: 	0.214049	sendToRender: 	0.181512	scene: 	9.57256	particles2Tex: 	0.35312	sendToRender: 	0.147603	motionBlur: 	3.17818	bloom2Tex: 	0.0728976	printScene: 	0.0442877	applyBloom: 	0.00704044	setRenderState: 	0.00044811	applyParticles: 	0.00213228	gui: 	0.289524	setRenderState: 	0.000493222	luaMsg: 	0.000730811	printTextDebug:	0.000424051	console: 	0.0010105	endScene: 	0.000336835	present: 	0.17039	TOTAL_RENDER: 	14.4083	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.01553	UpdateCamera: 	1.05829	UpdateEnemies: 	0.217908	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0206281	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.76047	UpdatePlayer: 	0.107823	UpdateSound: 	0.0124599	UpdateItems:	0.00107366	UpdateTriggers: 	0.0194161	UpdateRigid: 	0.0267844	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.38282	
RENDER	shadowmap: 	0.18703	sendToRender: 	0.151741	scene: 	9.01237	particles2Tex: 	0.289236	sendToRender: 	0.145203	motionBlur: 	2.9573	bloom2Tex: 	0.0688766	printScene: 	0.377775	applyBloom: 	0.00764193	setRenderState: 	0.000487207	applyParticles: 	0.00211123	gui: 	0.0290881	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000595475	console: 	0.00106464	endScene: 	0.000348864	present: 	0.225201	TOTAL_RENDER: 	13.6269	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.00569	UpdateCamera: 	0.910364	UpdateEnemies: 	0.232022	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0203123	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.725617	UpdatePlayer: 	0.10579	UpdateSound: 	0.0184176	UpdateItems:	0.00119396	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0257137	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.19788	
RENDER	shadowmap: 	0.1934	sendToRender: 	0.149028	scene: 	8.50339	particles2Tex: 	0.364058	sendToRender: 	0.304459	motionBlur: 	2.75223	bloom2Tex: 	0.0688496	printScene: 	0.03753	applyBloom: 	0.00662541	setRenderState: 	0.00043608	applyParticles: 	0.00199093	gui: 	0.028661	setRenderState: 	0.000463147	luaMsg: 	0.000839079	printTextDebug:	0.000517282	console: 	0.000950355	endScene: 	0.000342849	present: 	0.454023	TOTAL_RENDER: 	13.0376	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.00816	UpdateCamera: 	0.912006	UpdateEnemies: 	0.241288	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0206492	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.717491	UpdatePlayer: 	0.104674	UpdateSound: 	0.0384984	UpdateItems:	0.00105862	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.025043	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	3.21191	
RENDER	shadowmap: 	0.290574	sendToRender: 	0.166706	scene: 	7.98181	particles2Tex: 	0.462038	sendToRender: 	0.145055	motionBlur: 	2.59711	bloom2Tex: 	0.0684827	printScene: 	0.0369886	applyBloom: 	0.0069412	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.300841	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.000415028	console: 	0.00115787	endScene: 	0.000375931	present: 	0.172778	TOTAL_RENDER: 	12.4404	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.02697	UpdateCamera: 	0.953948	UpdateEnemies: 	0.226232	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.020201	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.758061	UpdatePlayer: 	0.109607	UpdateSound: 	0.0122524	UpdateItems:	0.00117291	UpdateTriggers: 	0.0201499	UpdateRigid: 	0.0259573	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.29788	
RENDER	shadowmap: 	0.213045	sendToRender: 	0.150767	scene: 	7.62198	particles2Tex: 	0.246325	sendToRender: 	0.144418	motionBlur: 	2.29927	bloom2Tex: 	0.0679233	printScene: 	0.33964	applyBloom: 	0.00753667	setRenderState: 	0.000481192	applyParticles: 	0.00202401	gui: 	0.0279753	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000520289	console: 	0.000805997	endScene: 	0.000366909	present: 	0.225851	TOTAL_RENDER: 	11.5151	
UPDATE	UpdateSceneManager: 	0.0165139	UpdateInput: 	0.994546	UpdateCamera: 	0.977831	UpdateEnemies: 	0.225739	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0230431	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.758196	UpdatePlayer: 	0.111784	UpdateSound: 	0.0194311	UpdateItems:	0.0012902	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0271362	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.31242	
RENDER	shadowmap: 	0.177241	sendToRender: 	0.129781	scene: 	6.70749	particles2Tex: 	0.382006	sendToRender: 	0.145097	motionBlur: 	2.1198	bloom2Tex: 	0.069421	printScene: 	0.0377976	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.285308	setRenderState: 	0.000496229	luaMsg: 	0.000670662	printTextDebug:	0.000520289	console: 	0.00102253	endScene: 	0.000369916	present: 	0.178465	TOTAL_RENDER: 	10.4174	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	0.997923	UpdateCamera: 	0.801871	UpdateEnemies: 	0.211021	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0207995	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.775228	UpdatePlayer: 	0.110139	UpdateSound: 	0.0200356	UpdateItems:	0.00137741	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0268235	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.11888	
RENDER	shadowmap: 	0.157741	sendToRender: 	0.151636	scene: 	6.04726	particles2Tex: 	0.303121	sendToRender: 	0.163759	motionBlur: 	1.9236	bloom2Tex: 	0.0676857	printScene: 	0.035506	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0271031	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.00033082	console: 	0.000914265	endScene: 	0.000342849	present: 	0.434011	TOTAL_RENDER: 	9.491	
UPDATE	UpdateSceneManager: 	0.00946746	UpdateInput: 	1.02008	UpdateCamera: 	0.919492	UpdateEnemies: 	0.241471	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0202642	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.77385	UpdatePlayer: 	0.103652	UpdateSound: 	0.0114734	UpdateItems:	0.0010887	UpdateTriggers: 	0.0190312	UpdateRigid: 	0.0269738	UpdateGUI: 	0.00100148	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.28096	
RENDER	shadowmap: 	0.199848	sendToRender: 	0.149233	scene: 	5.18633	particles2Tex: 	0.37905	sendToRender: 	0.125507	motionBlur: 	1.35801	bloom2Tex: 	0.0671774	printScene: 	0.364317	applyBloom: 	0.0070224	setRenderState: 	0.000508259	applyParticles: 	0.0018977	gui: 	0.0269047	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000547356	console: 	0.00077893	endScene: 	0.000351872	present: 	0.259606	TOTAL_RENDER: 	8.28776	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.13474	UpdateCamera: 	0.925501	UpdateEnemies: 	0.218431	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0197138	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.785489	UpdatePlayer: 	0.108407	UpdateSound: 	0.0182733	UpdateItems:	0.000995466	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0372954	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.40735	
RENDER	shadowmap: 	0.194579	sendToRender: 	0.151332	scene: 	4.23504	particles2Tex: 	0.445289	sendToRender: 	0.151912	motionBlur: 	1.37176	bloom2Tex: 	0.0683323	printScene: 	0.0342458	applyBloom: 	0.00693217	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.0264986	setRenderState: 	0.000571416	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.000998474	endScene: 	0.000336835	present: 	0.426845	TOTAL_RENDER: 	7.4994	
UPDATE	UpdateSceneManager: 	0.012493	UpdateInput: 	2.47076	UpdateCamera: 	0.0507688	UpdateEnemies: 	0.246103	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.024634	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.797281	UpdatePlayer: 	0.0665609	UpdateSound: 	0.0151515	UpdateItems:	0.00137741	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0291512	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.85127	
RENDER	shadowmap: 	0.202916	sendToRender: 	0.16679	scene: 	3.38522	particles2Tex: 	0.260827	sendToRender: 	0.156252	motionBlur: 	1.06104	bloom2Tex: 	0.0671474	printScene: 	0.0380713	applyBloom: 	0.339631	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0927769	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000733818	console: 	0.00100449	endScene: 	0.000369916	present: 	0.197644	TOTAL_RENDER: 	6.14293	
UPDATE	UpdateSceneManager: 	0.0237769	UpdateInput: 	1.00361	UpdateCamera: 	0.0485072	UpdateEnemies: 	0.226684	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0214461	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.786265	UpdatePlayer: 	0.0556258	UpdateSound: 	0.0180086	UpdateItems:	0.000851109	UpdateTriggers: 	0.0200056	UpdateRigid: 	0.0250521	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.36024	
RENDER	shadowmap: 	0.172892	sendToRender: 	0.168913	scene: 	2.48858	particles2Tex: 	0.245712	sendToRender: 	0.146938	motionBlur: 	0.973999	bloom2Tex: 	0.431681	printScene: 	0.0430276	applyBloom: 	0.00889905	setRenderState: 	0.000604498	applyParticles: 	0.00260746	gui: 	0.11031	setRenderState: 	0.000619535	luaMsg: 	0.000661639	printTextDebug:	0.000547356	console: 	0.00104359	endScene: 	0.00044811	present: 	0.349291	TOTAL_RENDER: 	5.33562	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	1.14257	UpdateCamera: 	0.057719	UpdateEnemies: 	0.254472	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0218221	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.809383	UpdatePlayer: 	0.0554424	UpdateSound: 	0.016944	UpdateItems:	0.000860131	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0247273	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.53189	
RENDER	shadowmap: 	0.175587	sendToRender: 	0.160742	scene: 	2.19927	particles2Tex: 	0.289687	sendToRender: 	0.106428	motionBlur: 	0.647784	bloom2Tex: 	0.344353	printScene: 	0.034324	applyBloom: 	0.00693518	setRenderState: 	0.000469162	applyParticles: 	0.00190973	gui: 	0.0851439	setRenderState: 	0.000454125	luaMsg: 	0.000433073	printTextDebug:	0.00044811	console: 	0.000860131	endScene: 	0.000360894	present: 	0.400259	TOTAL_RENDER: 	4.6176	
UPDATE	UpdateSceneManager: 	0.0162553	UpdateInput: 	1.10249	UpdateCamera: 	0.0568919	UpdateEnemies: 	0.345664	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.030276	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.927699	UpdatePlayer: 	0.0760464	UpdateSound: 	0.0175274	UpdateItems:	0.00129922	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0326579	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.75621	
RENDER	shadowmap: 	0.250485	sendToRender: 	0.187154	scene: 	2.38875	particles2Tex: 	0.367333	sendToRender: 	0.17042	motionBlur: 	0.752591	bloom2Tex: 	0.0692977	printScene: 	0.035512	applyBloom: 	0.308549	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.100308	setRenderState: 	0.000442095	luaMsg: 	0.000442095	printTextDebug:	0.000532319	console: 	0.000451118	endScene: 	0.000366909	present: 	0.19208	TOTAL_RENDER: 	5.01723	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.08669	UpdateCamera: 	0.0518304	UpdateEnemies: 	0.237387	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0273738	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.932481	UpdatePlayer: 	0.0701398	UpdateSound: 	0.0188297	UpdateItems:	0.00113381	UpdateTriggers: 	0.0200597	UpdateRigid: 	0.0292023	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.6477	
RENDER	shadowmap: 	0.209424	sendToRender: 	0.167714	scene: 	2.33015	particles2Tex: 	0.34247	sendToRender: 	0.139134	motionBlur: 	0.730943	bloom2Tex: 	0.0673729	printScene: 	0.0355842	applyBloom: 	0.321448	setRenderState: 	0.000502244	applyParticles: 	0.00207213	gui: 	0.131552	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000415028	console: 	0.00115486	endScene: 	0.000342849	present: 	0.22155	TOTAL_RENDER: 	4.86903	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.03012	UpdateCamera: 	0.0481703	UpdateEnemies: 	0.206428	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0198341	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.763577	UpdatePlayer: 	0.053704	UpdateSound: 	0.018162	UpdateItems:	0.0010075	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0267092	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.30784	
RENDER	shadowmap: 	0.189887	sendToRender: 	0.159443	scene: 	2.29562	particles2Tex: 	0.240867	sendToRender: 	0.140367	motionBlur: 	0.572519	bloom2Tex: 	0.291329	printScene: 	0.0334158	applyBloom: 	0.00653519	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.121089	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.000433073	console: 	0.00074284	endScene: 	0.000345857	present: 	0.460883	TOTAL_RENDER: 	4.68026	
UPDATE	UpdateSceneManager: 	0.00859229	UpdateInput: 	1.02002	UpdateCamera: 	0.0473884	UpdateEnemies: 	0.19752	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0214401	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.715797	UpdatePlayer: 	0.0504079	UpdateSound: 	0.0111727	UpdateItems:	0.000953362	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0267453	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.23015	
RENDER	shadowmap: 	0.194242	sendToRender: 	0.148099	scene: 	2.30524	particles2Tex: 	0.29562	sendToRender: 	0.140484	motionBlur: 	0.747496	bloom2Tex: 	0.0668195	printScene: 	0.0338489	applyBloom: 	0.00666451	setRenderState: 	0.000442095	applyParticles: 	0.00186763	gui: 	0.405025	setRenderState: 	0.00047217	luaMsg: 	0.000610513	printTextDebug:	0.000421043	console: 	0.000959377	endScene: 	0.000372924	present: 	0.15461	TOTAL_RENDER: 	4.66516	
UPDATE	UpdateSceneManager: 	0.00821636	UpdateInput: 	1.02999	UpdateCamera: 	0.0573491	UpdateEnemies: 	0.169031	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.016568	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.719788	UpdatePlayer: 	0.0642993	UpdateSound: 	0.0176146	UpdateItems:	0.0010105	UpdateTriggers: 	0.0186161	UpdateRigid: 	0.0260355	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	2.25573	
RENDER	shadowmap: 	0.174504	sendToRender: 	0.149948	scene: 	2.10012	particles2Tex: 	0.272207	sendToRender: 	0.138935	motionBlur: 	0.755342	bloom2Tex: 	0.0650061	printScene: 	0.0319271	applyBloom: 	0.00676676	setRenderState: 	0.000439088	applyParticles: 	0.00186161	gui: 	0.32119	setRenderState: 	0.000511267	luaMsg: 	0.000670662	printTextDebug:	0.000324805	console: 	0.000706751	endScene: 	0.000384954	present: 	0.173217	TOTAL_RENDER: 	4.36224	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	1.01106	UpdateCamera: 	0.0463959	UpdateEnemies: 	0.180778	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0175695	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.742861	UpdatePlayer: 	0.06783	UpdateSound: 	0.0147576	UpdateItems:	0.00103757	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0233619	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.2413	
RENDER	shadowmap: 	0.163278	sendToRender: 	0.145013	scene: 	2.06255	particles2Tex: 	0.269949	sendToRender: 	0.139678	motionBlur: 	0.549416	bloom2Tex: 	0.28655	printScene: 	0.0305347	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0998564	setRenderState: 	0.000445103	luaMsg: 	0.000333827	printTextDebug:	0.00033082	console: 	0.000607505	endScene: 	0.000360894	present: 	0.388839	TOTAL_RENDER: 	4.30873	
UPDATE	UpdateSceneManager: 	0.0148388	UpdateInput: 	1.10713	UpdateCamera: 	0.0545522	UpdateEnemies: 	0.271116	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0293317	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.967076	UpdatePlayer: 	0.0705879	UpdateSound: 	0.0165049	UpdateItems:	0.00115486	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0303692	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.73025	
RENDER	shadowmap: 	0.235574	sendToRender: 	0.344143	scene: 	2.31374	particles2Tex: 	0.2724	sendToRender: 	0.141425	motionBlur: 	0.566995	bloom2Tex: 	0.290932	printScene: 	0.0457554	applyBloom: 	0.00682391	setRenderState: 	0.000478185	applyParticles: 	0.00214131	gui: 	0.174333	setRenderState: 	0.00044811	luaMsg: 	0.000457133	printTextDebug:	0.00077893	console: 	0.00117892	endScene: 	0.000342849	present: 	0.44402	TOTAL_RENDER: 	5.01087	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.39167	UpdateCamera: 	0.0494485	UpdateEnemies: 	0.257429	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0305166	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.943492	UpdatePlayer: 	0.0680075	UpdateSound: 	0.0176477	UpdateItems:	0.00124208	UpdateTriggers: 	0.0193349	UpdateRigid: 	0.0294249	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.96954	
RENDER	shadowmap: 	0.258845	sendToRender: 	0.122078	scene: 	1.9049	particles2Tex: 	0.387333	sendToRender: 	0.107255	motionBlur: 	0.48616	bloom2Tex: 	0.462817	printScene: 	0.0362909	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00183455	gui: 	0.144033	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.00062555	console: 	0.000884191	endScene: 	0.000351872	present: 	0.329947	TOTAL_RENDER: 	4.42159	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.10338	UpdateCamera: 	0.997042	UpdateEnemies: 	0.225357	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0236506	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.807113	UpdatePlayer: 	2.09046	UpdateSound: 	0.0122975	UpdateItems:	0.000977422	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0265799	UpdateGUI: 	0.001209	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	5.43687	
RENDER	shadowmap: 	0.222981	sendToRender: 	0.199277	scene: 	2.10491	particles2Tex: 	0.451193	sendToRender: 	0.15876	motionBlur: 	0.532376	bloom2Tex: 	0.363078	printScene: 	0.0436501	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.129411	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000727803	console: 	0.00111877	endScene: 	0.000333827	present: 	0.345463	TOTAL_RENDER: 	4.72935	
UPDATE	UpdateSceneManager: 	0.025431	UpdateInput: 	1.0847	UpdateCamera: 	0.943443	UpdateEnemies: 	0.234235	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.022601	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.799946	UpdatePlayer: 	0.217703	UpdateSound: 	0.0139516	UpdateItems:	0.00112479	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0332594	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.52895	
RENDER	shadowmap: 	0.23678	sendToRender: 	0.157067	scene: 	1.90616	particles2Tex: 	0.428808	sendToRender: 	0.158327	motionBlur: 	0.527329	bloom2Tex: 	0.385378	printScene: 	0.03916	applyBloom: 	0.00692315	setRenderState: 	0.000490215	applyParticles: 	0.00221048	gui: 	0.121318	setRenderState: 	0.000520289	luaMsg: 	0.000673669	printTextDebug:	0.000691714	console: 	0.000875168	endScene: 	0.000366909	present: 	0.347712	TOTAL_RENDER: 	4.48507	
UPDATE	UpdateSceneManager: 	0.0135426	UpdateInput: 	1.02896	UpdateCamera: 	1.0355	UpdateEnemies: 	0.235264	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.024625	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.820986	UpdatePlayer: 	0.194973	UpdateSound: 	0.0151696	UpdateItems:	0.00132328	UpdateTriggers: 	0.0225228	UpdateRigid: 	0.0342579	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.58313	
RENDER	shadowmap: 	0.196236	sendToRender: 	0.159269	scene: 	2.35307	particles2Tex: 	0.262692	sendToRender: 	0.141913	motionBlur: 	0.574354	bloom2Tex: 	0.271759	printScene: 	0.038336	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0909664	setRenderState: 	0.000478185	luaMsg: 	0.000685699	printTextDebug:	0.000523296	console: 	0.00108569	endScene: 	0.000339842	present: 	0.402532	TOTAL_RENDER: 	4.72204	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.0732	UpdateCamera: 	0.0493342	UpdateEnemies: 	0.192164	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0186372	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.755908	UpdatePlayer: 	0.17144	UpdateSound: 	0.0133982	UpdateItems:	0.00105862	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0308143	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.45975	
RENDER	shadowmap: 	0.16252	sendToRender: 	0.166631	scene: 	2.21323	particles2Tex: 	0.239297	sendToRender: 	0.151004	motionBlur: 	0.54895	bloom2Tex: 	0.286288	printScene: 	0.0329947	applyBloom: 	0.0066585	setRenderState: 	0.000475177	applyParticles: 	0.00187364	gui: 	0.0622181	setRenderState: 	0.000466155	luaMsg: 	0.000451118	printTextDebug:	0.000520289	console: 	0.000866146	endScene: 	0.000375931	present: 	0.395576	TOTAL_RENDER: 	4.43943	
UPDATE	UpdateSceneManager: 	0.00784644	UpdateInput: 	0.973581	UpdateCamera: 	0.0470215	UpdateEnemies: 	0.196167	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0178402	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.737574	UpdatePlayer: 	0.1703	UpdateSound: 	0.0126945	UpdateItems:	0.000926295	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0304444	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.33953	
RENDER	shadowmap: 	0.168402	sendToRender: 	0.158703	scene: 	2.06402	particles2Tex: 	0.293106	sendToRender: 	0.13926	motionBlur: 	0.748876	bloom2Tex: 	0.0653459	printScene: 	0.031867	applyBloom: 	0.00655324	setRenderState: 	0.000475177	applyParticles: 	0.00191575	gui: 	0.332317	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.000529311	endScene: 	0.000375931	present: 	0.158457	TOTAL_RENDER: 	4.35706	
UPDATE	UpdateSceneManager: 	0.00984038	UpdateInput: 	1.04428	UpdateCamera: 	0.0492921	UpdateEnemies: 	0.223787	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0234551	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.912536	UpdatePlayer: 	0.169497	UpdateSound: 	0.0135726	UpdateItems:	0.00122403	UpdateTriggers: 	0.0211604	UpdateRigid: 	0.0312384	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.66293	
RENDER	shadowmap: 	0.206898	sendToRender: 	0.144631	scene: 	2.15904	particles2Tex: 	0.276719	sendToRender: 	0.160204	motionBlur: 	0.737872	bloom2Tex: 	0.0671053	printScene: 	0.0365556	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.358807	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.000526304	console: 	0.00114283	endScene: 	0.000348864	present: 	0.140442	TOTAL_RENDER: 	4.53308	
UPDATE	UpdateSceneManager: 	0.00954264	UpdateInput: 	1.00091	UpdateCamera: 	0.0484982	UpdateEnemies: 	0.204555	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.019777	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.779237	UpdatePlayer: 	0.126923	UpdateSound: 	0.0109742	UpdateItems:	0.00110674	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0258551	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.35812	
RENDER	shadowmap: 	0.192333	sendToRender: 	0.148343	scene: 	2.21735	particles2Tex: 	0.290706	sendToRender: 	0.142355	motionBlur: 	0.749463	bloom2Tex: 	0.0656918	printScene: 	0.035097	applyBloom: 	0.00642993	setRenderState: 	0.00047217	applyParticles: 	0.00189169	gui: 	0.35321	setRenderState: 	0.00047217	luaMsg: 	0.000544349	printTextDebug:	0.000523296	console: 	0.000787952	endScene: 	0.000369916	present: 	0.134117	TOTAL_RENDER: 	4.5046	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.01866	UpdateCamera: 	0.0495568	UpdateEnemies: 	0.204937	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0203635	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.761968	UpdatePlayer: 	0.129615	UpdateSound: 	0.0110794	UpdateItems:	0.000902235	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0266971	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.36266	
RENDER	shadowmap: 	0.185247	sendToRender: 	0.149263	scene: 	2.11387	particles2Tex: 	0.289774	sendToRender: 	0.139946	motionBlur: 	0.741716	bloom2Tex: 	0.0660647	printScene: 	0.032685	applyBloom: 	0.00645098	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.358091	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000445103	console: 	0.000851109	endScene: 	0.000384954	present: 	0.141074	TOTAL_RENDER: 	4.41693	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.04585	UpdateCamera: 	0.0486876	UpdateEnemies: 	0.204182	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.018553	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.909607	UpdatePlayer: 	4.3618	UpdateSound: 	0.0131245	UpdateItems:	0.00127516	UpdateTriggers: 	0.0222461	UpdateRigid: 	0.0311482	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	6.81498	
RENDER	shadowmap: 	0.229565	sendToRender: 	0.15498	scene: 	2.20642	particles2Tex: 	0.304198	sendToRender: 	0.154258	motionBlur: 	0.69187	bloom2Tex: 	0.348266	printScene: 	0.037136	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.00195785	gui: 	0.0928129	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000541341	console: 	0.000875168	endScene: 	0.000336835	present: 	0.33518	TOTAL_RENDER: 	4.7328	
UPDATE	UpdateSceneManager: 	0.00826147	UpdateInput: 	1.13912	UpdateCamera: 	0.0389826	UpdateEnemies: 	0.187863	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.0224566	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.775748	UpdatePlayer: 	0.171674	UpdateSound: 	0.0107727	UpdateItems:	0.00115185	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0248055	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.50387	
RENDER	shadowmap: 	0.166237	sendToRender: 	0.149873	scene: 	2.14768	particles2Tex: 	0.307337	sendToRender: 	0.139101	motionBlur: 	0.717112	bloom2Tex: 	0.0777486	printScene: 	0.315812	applyBloom: 	0.00683293	setRenderState: 	0.000496229	applyParticles: 	0.00186763	gui: 	0.0854868	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000439088	console: 	0.000661639	endScene: 	0.000357887	present: 	0.249086	TOTAL_RENDER: 	4.52991	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.00074	UpdateCamera: 	0.0489342	UpdateEnemies: 	0.213589	UpdateProjectile: 	0.0020571	UpdateParticle: 	0.0309677	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.819939	UpdatePlayer: 	0.182173	UpdateSound: 	0.0113742	UpdateItems:	0.00106765	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0261859	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.47643	
RENDER	shadowmap: 	0.183608	sendToRender: 	0.171861	scene: 	2.22209	particles2Tex: 	0.310486	sendToRender: 	0.157765	motionBlur: 	0.719515	bloom2Tex: 	0.334853	printScene: 	0.0360924	applyBloom: 	0.0065382	setRenderState: 	0.00047217	applyParticles: 	0.00189469	gui: 	0.0873634	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.00043608	console: 	0.00103456	endScene: 	0.000339842	present: 	0.334804	TOTAL_RENDER: 	4.74021	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.00863	UpdateCamera: 	1.08644	UpdateEnemies: 	0.222521	UpdateProjectile: 	0.00151576	UpdateParticle: 	0.0294249	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.821275	UpdatePlayer: 	2.9232	UpdateSound: 	0.110262	UpdateItems:	0.00156387	UpdateTriggers: 	0.023431	UpdateRigid: 	0.0337586	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	6.43392	
RENDER	shadowmap: 	0.220588	sendToRender: 	0.154965	scene: 	2.23473	particles2Tex: 	0.361213	sendToRender: 	0.161293	motionBlur: 	0.773186	bloom2Tex: 	0.0653218	printScene: 	0.0369135	applyBloom: 	0.0066194	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.365177	setRenderState: 	0.000475177	luaMsg: 	0.000709758	printTextDebug:	0.000661639	console: 	0.000863138	endScene: 	0.000369916	present: 	0.135672	TOTAL_RENDER: 	4.68712	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	0.988426	UpdateCamera: 	0.976429	UpdateEnemies: 	0.213057	UpdateProjectile: 	0.00497132	UpdateParticle: 	0.0283482	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.827888	UpdatePlayer: 	0.200008	UpdateSound: 	0.0146734	UpdateItems:	0.00122403	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0316624	UpdateGUI: 	0.00138042	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.47627	
RENDER	shadowmap: 	0.199559	sendToRender: 	0.14264	scene: 	2.29421	particles2Tex: 	0.414872	sendToRender: 	0.164129	motionBlur: 	0.699897	bloom2Tex: 	0.376927	printScene: 	0.0382969	applyBloom: 	0.00659534	setRenderState: 	0.000466155	applyParticles: 	0.0830147	gui: 	0.0728735	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.00549461	console: 	0.000884191	endScene: 	0.000351872	present: 	0.325794	TOTAL_RENDER: 	4.99589	
UPDATE	UpdateSceneManager: 	0.0170131	UpdateInput: 	1.0326	UpdateCamera: 	0.926406	UpdateEnemies: 	0.226305	UpdateProjectile: 	0.00198793	UpdateParticle: 	0.0316354	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.807979	UpdatePlayer: 	0.208759	UpdateSound: 	0.0143305	UpdateItems:	0.0010887	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0337466	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.47479	
RENDER	shadowmap: 	0.205171	sendToRender: 	0.168056	scene: 	2.18761	particles2Tex: 	0.425663	sendToRender: 	0.1408	motionBlur: 	0.70418	bloom2Tex: 	0.314958	printScene: 	0.0358067	applyBloom: 	0.0066615	setRenderState: 	0.000496229	applyParticles: 	0.00192176	gui: 	0.0753427	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000439088	console: 	0.000860131	endScene: 	0.000348864	present: 	0.368698	TOTAL_RENDER: 	4.80261	
UPDATE	UpdateSceneManager: 	0.0106524	UpdateInput: 	0.999653	UpdateCamera: 	0.0493433	UpdateEnemies: 	0.222993	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0245378	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.796944	UpdatePlayer: 	2.60607	UpdateSound: 	0.0127095	UpdateItems:	0.00113381	UpdateTriggers: 	0.0222461	UpdateRigid: 	0.0318339	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00159696	TOTAL_UPDATE: 	4.92822	
RENDER	shadowmap: 	0.213628	sendToRender: 	0.151753	scene: 	2.38085	particles2Tex: 	0.459734	sendToRender: 	0.150186	motionBlur: 	0.769177	bloom2Tex: 	0.0650903	printScene: 	0.0328143	applyBloom: 	0.279756	setRenderState: 	0.000499237	applyParticles: 	0.00209619	gui: 	0.246304	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000454125	console: 	0.00077893	endScene: 	0.000351872	present: 	0.161392	TOTAL_RENDER: 	5.08351	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	0.987503	UpdateCamera: 	0.0484079	UpdateEnemies: 	0.224314	UpdateProjectile: 	0.00435178	UpdateParticle: 	0.0269137	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.815873	UpdatePlayer: 	0.149389	UpdateSound: 	0.0109592	UpdateItems:	0.000793967	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0246912	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	2.42867	
RENDER	shadowmap: 	0.19334	sendToRender: 	0.149377	scene: 	2.19652	particles2Tex: 	0.472185	sendToRender: 	0.139952	motionBlur: 	0.810974	bloom2Tex: 	0.0704345	printScene: 	0.0410908	applyBloom: 	0.323045	setRenderState: 	0.000505252	applyParticles: 	0.00249017	gui: 	0.089601	setRenderState: 	0.000475177	luaMsg: 	0.000706751	printTextDebug:	0.000643594	console: 	0.0010105	endScene: 	0.000363902	present: 	0.186549	TOTAL_RENDER: 	4.91929	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.02379	UpdateCamera: 	0.0515357	UpdateEnemies: 	0.253844	UpdateProjectile: 	0.0021383	UpdateParticle: 	0.0350909	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.840137	UpdatePlayer: 	0.200657	UpdateSound: 	0.0147094	UpdateItems:	0.00123305	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0346488	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.61647	
RENDER	shadowmap: 	0.207493	sendToRender: 	0.180841	scene: 	2.25562	particles2Tex: 	0.494067	sendToRender: 	0.143323	motionBlur: 	0.720769	bloom2Tex: 	0.064594	printScene: 	0.528812	applyBloom: 	0.0135305	setRenderState: 	0.0004842	applyParticles: 	0.003227	gui: 	0.11585	setRenderState: 	0.00047217	luaMsg: 	0.000941332	printTextDebug:	0.000745848	console: 	0.0010887	endScene: 	0.000730811	present: 	0.268244	TOTAL_RENDER: 	5.19998	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.18886	UpdateCamera: 	0.0757427	UpdateEnemies: 	0.286433	UpdateProjectile: 	0.00168718	UpdateParticle: 	0.0357706	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.876681	UpdatePlayer: 	2.75147	UpdateSound: 	0.0126794	UpdateItems:	0.00126012	UpdateTriggers: 	0.0225318	UpdateRigid: 	0.0341015	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	5.48764	
RENDER	shadowmap: 	0.286084	sendToRender: 	0.156751	scene: 	2.33711	particles2Tex: 	0.607066	sendToRender: 	0.14111	motionBlur: 	0.918999	bloom2Tex: 	0.0665759	printScene: 	0.0419449	applyBloom: 	0.00695022	setRenderState: 	0.000457133	applyParticles: 	0.00214131	gui: 	0.339231	setRenderState: 	0.000496229	luaMsg: 	0.000634572	printTextDebug:	0.0007669	console: 	0.000962384	endScene: 	0.000354879	present: 	0.184327	TOTAL_RENDER: 	5.2724	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	0.98648	UpdateCamera: 	0.0525702	UpdateEnemies: 	0.281488	UpdateProjectile: 	0.00463448	UpdateParticle: 	0.0325376	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.840207	UpdatePlayer: 	0.200122	UpdateSound: 	0.0143215	UpdateItems:	0.00112479	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0342098	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.60728	
RENDER	shadowmap: 	0.198305	sendToRender: 	0.150631	scene: 	2.23436	particles2Tex: 	0.583548	sendToRender: 	0.15055	motionBlur: 	0.747249	bloom2Tex: 	0.0659865	printScene: 	0.0352954	applyBloom: 	0.00697428	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.306411	setRenderState: 	0.000496229	luaMsg: 	0.000523296	printTextDebug:	0.000592468	console: 	0.00124809	endScene: 	0.000381946	present: 	0.169551	TOTAL_RENDER: 	4.83194	
UPDATE	UpdateSceneManager: 	0.00772013	UpdateInput: 	1.0298	UpdateCamera: 	0.047641	UpdateEnemies: 	0.221375	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.0292324	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.812009	UpdatePlayer: 	0.186694	UpdateSound: 	0.0131636	UpdateItems:	0.00115185	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0309707	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.5269	
RENDER	shadowmap: 	0.184561	sendToRender: 	0.152649	scene: 	2.16108	particles2Tex: 	0.572207	sendToRender: 	0.140123	motionBlur: 	0.755427	bloom2Tex: 	0.0646662	printScene: 	0.0316685	applyBloom: 	0.006863	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.439888	setRenderState: 	0.000508259	luaMsg: 	0.000571416	printTextDebug:	0.000715773	console: 	0.000989451	endScene: 	0.000381946	present: 	0.171951	TOTAL_RENDER: 	4.84722	
UPDATE	UpdateSceneManager: 	0.00749457	UpdateInput: 	0.994736	UpdateCamera: 	0.045599	UpdateEnemies: 	0.212919	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0254701	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.803576	UpdatePlayer: 	4.70022	UpdateSound: 	0.0134794	UpdateItems:	0.00101953	UpdateTriggers: 	0.0211694	UpdateRigid: 	0.0305016	UpdateGUI: 	0.00123305	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	7.00276	
RENDER	shadowmap: 	0.200414	sendToRender: 	0.164667	scene: 	2.22192	particles2Tex: 	0.561359	sendToRender: 	0.140671	motionBlur: 	0.722432	bloom2Tex: 	0.400529	printScene: 	0.0353255	applyBloom: 	0.00673669	setRenderState: 	0.000469162	applyParticles: 	0.00195184	gui: 	0.0645609	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000631565	console: 	0.000544349	endScene: 	0.000336835	present: 	0.315524	TOTAL_RENDER: 	5.00454	
UPDATE	UpdateSceneManager: 	0.0220115	UpdateInput: 	1.09698	UpdateCamera: 	0.918933	UpdateEnemies: 	0.268072	UpdateProjectile: 	0.00439689	UpdateParticle: 	0.0361947	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.847455	UpdatePlayer: 	0.199995	UpdateSound: 	0.0141982	UpdateItems:	0.0010917	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0426577	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.62088	
RENDER	shadowmap: 	0.192814	sendToRender: 	0.150198	scene: 	2.42958	particles2Tex: 	0.548481	sendToRender: 	0.141161	motionBlur: 	0.717472	bloom2Tex: 	0.0663023	printScene: 	0.45885	applyBloom: 	0.0168327	setRenderState: 	0.000499237	applyParticles: 	0.0019368	gui: 	0.0794929	setRenderState: 	0.000457133	luaMsg: 	0.000799982	printTextDebug:	0.000634572	console: 	0.00104359	endScene: 	0.000393976	present: 	0.360783	TOTAL_RENDER: 	5.37084	
UPDATE	UpdateSceneManager: 	0.0107005	UpdateInput: 	1.05244	UpdateCamera: 	0.967813	UpdateEnemies: 	0.373736	UpdateProjectile: 	0.00199093	UpdateParticle: 	0.038339	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.874831	UpdatePlayer: 	0.197914	UpdateSound: 	0.0150102	UpdateItems:	0.00138643	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0337707	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.72252	
RENDER	shadowmap: 	0.214973	sendToRender: 	0.151843	scene: 	2.27781	particles2Tex: 	0.589003	sendToRender: 	0.140099	motionBlur: 	0.84224	bloom2Tex: 	0.0653549	printScene: 	0.0368954	applyBloom: 	0.305202	setRenderState: 	0.000481192	applyParticles: 	0.00208116	gui: 	0.111167	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.00100148	endScene: 	0.000354879	present: 	0.198871	TOTAL_RENDER: 	5.10398	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.094	UpdateCamera: 	0.939855	UpdateEnemies: 	0.376271	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.0334639	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.914298	UpdatePlayer: 	2.9691	UpdateSound: 	0.0123125	UpdateItems:	0.000974414	UpdateTriggers: 	0.0210311	UpdateRigid: 	0.0290099	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	6.54321	
RENDER	shadowmap: 	0.202862	sendToRender: 	0.175912	scene: 	2.339	particles2Tex: 	0.698886	sendToRender: 	0.131056	motionBlur: 	0.846306	bloom2Tex: 	0.071454	printScene: 	0.0369014	applyBloom: 	0.00657429	setRenderState: 	0.000463147	applyParticles: 	0.00199695	gui: 	0.0692646	setRenderState: 	0.000493222	luaMsg: 	0.000769907	printTextDebug:	0.000757878	console: 	0.00102253	endScene: 	0.000327812	present: 	0.439106	TOTAL_RENDER: 	5.19548	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.00795	UpdateCamera: 	0.91603	UpdateEnemies: 	0.320546	UpdateProjectile: 	0.00508861	UpdateParticle: 	0.0313226	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.891661	UpdatePlayer: 	0.162466	UpdateSound: 	0.0118073	UpdateItems:	0.000818027	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0274761	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.51689	
RENDER	shadowmap: 	0.195292	sendToRender: 	0.150782	scene: 	2.24227	particles2Tex: 	0.538773	sendToRender: 	0.140544	motionBlur: 	0.676734	bloom2Tex: 	0.369153	printScene: 	0.0351782	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0808824	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.00075487	console: 	0.00108268	endScene: 	0.000333827	present: 	0.31826	TOTAL_RENDER: 	4.92626	
UPDATE	UpdateSceneManager: 	0.0203965	UpdateInput: 	1.00667	UpdateCamera: 	0.911185	UpdateEnemies: 	0.286803	UpdateProjectile: 	0.00189169	UpdateParticle: 	0.0321286	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.859021	UpdatePlayer: 	0.155927	UpdateSound: 	0.0108509	UpdateItems:	0.0010887	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0260957	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.45382	
RENDER	shadowmap: 	0.197319	sendToRender: 	0.152496	scene: 	2.20427	particles2Tex: 	0.517489	sendToRender: 	0.13901	motionBlur: 	0.7837	bloom2Tex: 	0.0651955	printScene: 	0.0338519	applyBloom: 	0.326504	setRenderState: 	0.00044811	applyParticles: 	0.00191274	gui: 	0.0522575	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000532319	console: 	0.000802989	endScene: 	0.000360894	present: 	0.234058	TOTAL_RENDER: 	4.87607	
UPDATE	UpdateSceneManager: 	0.00695924	UpdateInput: 	1.05673	UpdateCamera: 	0.0471207	UpdateEnemies: 	0.243107	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0256205	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.814956	UpdatePlayer: 	2.77113	UpdateSound: 	0.0136598	UpdateItems:	0.00104659	UpdateTriggers: 	0.0223965	UpdateRigid: 	0.031476	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.18333	
RENDER	shadowmap: 	0.216678	sendToRender: 	0.15064	scene: 	2.2557	particles2Tex: 	0.565458	sendToRender: 	0.142682	motionBlur: 	0.856973	bloom2Tex: 	0.0764855	printScene: 	0.0368503	applyBloom: 	0.0101411	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.28686	setRenderState: 	0.000532319	luaMsg: 	0.000781937	printTextDebug:	0.000631565	console: 	0.000956369	endScene: 	0.000357887	present: 	0.183542	TOTAL_RENDER: 	5.13423	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	0.95839	UpdateCamera: 	0.0515597	UpdateEnemies: 	0.303611	UpdateProjectile: 	0.00552469	UpdateParticle: 	0.0362338	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.991662	UpdatePlayer: 	0.16482	UpdateSound: 	0.0113351	UpdateItems:	0.00116388	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.03473	UpdateGUI: 	0.0113591	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.14914	
RENDER	shadowmap: 	0.231682	sendToRender: 	0.154968	scene: 	2.28733	particles2Tex: 	0.565705	sendToRender: 	0.172877	motionBlur: 	0.863999	bloom2Tex: 	0.0664286	printScene: 	0.0364804	applyBloom: 	0.00661639	setRenderState: 	0.00043608	applyParticles: 	0.00196687	gui: 	18.0501	setRenderState: 	0.000547356	luaMsg: 	0.00117591	printTextDebug:	0.000631565	console: 	0.00102253	endScene: 	0.000348864	present: 	0.0874206	TOTAL_RENDER: 	22.7077	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.02539	UpdateCamera: 	0.0508981	UpdateEnemies: 	0.271113	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.0390006	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.877731	UpdatePlayer: 	0.226467	UpdateSound: 	0.0146974	UpdateItems:	0.00126614	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0340052	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	2.6965	
RENDER	shadowmap: 	0.391098	sendToRender: 	0.179022	scene: 	2.25297	particles2Tex: 	0.51828	sendToRender: 	0.140872	motionBlur: 	0.727791	bloom2Tex: 	0.0655113	printScene: 	0.323884	applyBloom: 	0.00762389	setRenderState: 	0.000466155	applyParticles: 	0.00214431	gui: 	0.0667113	setRenderState: 	0.0004842	luaMsg: 	0.000628557	printTextDebug:	0.000643594	console: 	0.00102554	endScene: 	0.000345857	present: 	0.241246	TOTAL_RENDER: 	5.1002	
UPDATE	UpdateSceneManager: 	0.0228235	UpdateInput: 	1.0036	UpdateCamera: 	0.0490215	UpdateEnemies: 	0.243576	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.031073	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.804698	UpdatePlayer: 	2.36532	UpdateSound: 	0.0129741	UpdateItems:	0.00113682	UpdateTriggers: 	0.0230281	UpdateRigid: 	0.0329947	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.73951	
RENDER	shadowmap: 	0.204994	sendToRender: 	0.166228	scene: 	2.19783	particles2Tex: 	0.518009	sendToRender: 	0.140959	motionBlur: 	0.703283	bloom2Tex: 	0.343827	printScene: 	0.0346789	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.0782449	setRenderState: 	0.000499237	luaMsg: 	0.000640587	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000351872	present: 	0.449542	TOTAL_RENDER: 	5.02364	
UPDATE	UpdateSceneManager: 	0.00943437	UpdateInput: 	0.972886	UpdateCamera: 	0.0504981	UpdateEnemies: 	0.253739	UpdateProjectile: 	0.00508861	UpdateParticle: 	0.0344263	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.789609	UpdatePlayer: 	0.197605	UpdateSound: 	0.0135155	UpdateItems:	0.00107967	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0319782	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.50655	
RENDER	shadowmap: 	0.172531	sendToRender: 	0.165945	scene: 	2.15581	particles2Tex: 	0.495047	sendToRender: 	0.140857	motionBlur: 	0.731397	bloom2Tex: 	0.0659564	printScene: 	0.034297	applyBloom: 	0.283621	setRenderState: 	0.000487207	applyParticles: 	0.00203604	gui: 	0.0617851	setRenderState: 	0.00047217	luaMsg: 	0.000439088	printTextDebug:	0.000529311	console: 	0.00100148	endScene: 	0.000345857	present: 	0.200847	TOTAL_RENDER: 	4.67807	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	0.99014	UpdateCamera: 	0.050862	UpdateEnemies: 	0.234259	UpdateProjectile: 	0.00184357	UpdateParticle: 	0.0331902	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.787687	UpdatePlayer: 	0.143215	UpdateSound: 	0.00980429	UpdateItems:	0.000953362	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0260084	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.44151	
RENDER	shadowmap: 	0.181268	sendToRender: 	0.160372	scene: 	2.18031	particles2Tex: 	0.500419	sendToRender: 	0.140418	motionBlur: 	0.725905	bloom2Tex: 	0.0649549	printScene: 	0.0334278	applyBloom: 	0.300823	setRenderState: 	0.000475177	applyParticles: 	0.00215634	gui: 	0.0663173	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.00043608	console: 	0.00113682	endScene: 	0.000348864	present: 	0.20549	TOTAL_RENDER: 	4.73224	
UPDATE	UpdateSceneManager: 	0.007669	UpdateInput: 	1.06866	UpdateCamera: 	0.0487508	UpdateEnemies: 	0.221475	UpdateProjectile: 	0.00177139	UpdateParticle: 	0.0288144	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.805167	UpdatePlayer: 	0.602564	UpdateSound: 	0.0124118	UpdateItems:	0.00103456	UpdateTriggers: 	0.0296595	UpdateRigid: 	0.0255483	UpdateGUI: 	0.00134132	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.99329	
RENDER	shadowmap: 	0.193514	sendToRender: 	0.170324	scene: 	2.17044	particles2Tex: 	0.511856	sendToRender: 	0.170008	motionBlur: 	0.737229	bloom2Tex: 	0.0647534	printScene: 	0.0325466	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.33866	setRenderState: 	0.000481192	luaMsg: 	0.00707052	printTextDebug:	0.000547356	console: 	0.000884191	endScene: 	0.000378939	present: 	0.145684	TOTAL_RENDER: 	4.71773	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	0.98913	UpdateCamera: 	0.0476621	UpdateEnemies: 	0.244217	UpdateProjectile: 	0.00169319	UpdateParticle: 	0.0261197	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.890611	UpdatePlayer: 	0.148364	UpdateSound: 	0.011287	UpdateItems:	0.000875168	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0258911	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.52925	
RENDER	shadowmap: 	0.19635	sendToRender: 	0.149783	scene: 	2.13331	particles2Tex: 	0.479505	sendToRender: 	0.142349	motionBlur: 	0.759144	bloom2Tex: 	0.0661639	printScene: 	0.0344503	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.339249	setRenderState: 	0.000493222	luaMsg: 	0.000784945	printTextDebug:	0.000433073	console: 	0.0010917	endScene: 	0.000363902	present: 	0.145455	TOTAL_RENDER: 	4.62099	
UPDATE	UpdateSceneManager: 	0.00704044	UpdateInput: 	1.19163	UpdateCamera: 	0.0662722	UpdateEnemies: 	0.343319	UpdateProjectile: 	0.0025834	UpdateParticle: 	0.0446396	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.22935	UpdatePlayer: 	0.216636	UpdateSound: 	0.0122433	UpdateItems:	0.00143455	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.032697	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.30882	
RENDER	shadowmap: 	0.238557	sendToRender: 	0.210359	scene: 	2.41804	particles2Tex: 	0.651691	sendToRender: 	0.151624	motionBlur: 	0.759075	bloom2Tex: 	0.0690751	printScene: 	0.0457794	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.306125	setRenderState: 	0.000538334	luaMsg: 	0.000643594	printTextDebug:	0.000628557	console: 	0.00118193	endScene: 	0.000357887	present: 	0.139043	TOTAL_RENDER: 	5.19049	
UPDATE	UpdateSceneManager: 	0.0138343	UpdateInput: 	1.03223	UpdateCamera: 	0.0527778	UpdateEnemies: 	0.275377	UpdateProjectile: 	0.00221348	UpdateParticle: 	0.0404983	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.992116	UpdatePlayer: 	0.193202	UpdateSound: 	0.0117892	UpdateItems:	0.000947347	UpdateTriggers: 	0.0186101	UpdateRigid: 	0.0283663	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.79183	
RENDER	shadowmap: 	0.216786	sendToRender: 	0.20134	scene: 	2.46048	particles2Tex: 	0.50696	sendToRender: 	0.142042	motionBlur: 	0.793763	bloom2Tex: 	0.0679804	printScene: 	0.0410186	applyBloom: 	0.00646602	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.310519	setRenderState: 	0.000496229	luaMsg: 	0.000727803	printTextDebug:	0.000604498	console: 	0.00106464	endScene: 	0.000378939	present: 	0.173807	TOTAL_RENDER: 	5.09231	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.00355	UpdateCamera: 	0.0474125	UpdateEnemies: 	0.207836	UpdateProjectile: 	0.00174733	UpdateParticle: 	0.0241619	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.808337	UpdatePlayer: 	0.193725	UpdateSound: 	0.0199544	UpdateItems:	0.000941332	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0312113	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.52127	
RENDER	shadowmap: 	0.175226	sendToRender: 	0.154369	scene: 	2.25092	particles2Tex: 	0.484609	sendToRender: 	0.141067	motionBlur: 	0.55787	bloom2Tex: 	0.267997	printScene: 	0.0332083	applyBloom: 	0.00645399	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.0573882	setRenderState: 	0.000478185	luaMsg: 	0.000565401	printTextDebug:	0.000577431	console: 	0.000809004	endScene: 	0.000345857	present: 	0.425915	TOTAL_RENDER: 	4.72146	
UPDATE	UpdateSceneManager: 	0.00844793	UpdateInput: 	0.965882	UpdateCamera: 	0.0463869	UpdateEnemies: 	0.199018	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.0235544	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.787275	UpdatePlayer: 	0.165542	UpdateSound: 	0.0105501	UpdateItems:	0.000878176	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0244476	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.36231	
RENDER	shadowmap: 	0.178865	sendToRender: 	0.14898	scene: 	2.1675	particles2Tex: 	0.433016	sendToRender: 	0.139925	motionBlur: 	0.620997	bloom2Tex: 	0.345559	printScene: 	0.0665068	applyBloom: 	0.00682691	setRenderState: 	0.000466155	applyParticles: 	0.00188266	gui: 	0.0563265	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000827049	console: 	0.000971407	endScene: 	0.000348864	present: 	0.399062	TOTAL_RENDER: 	4.73609	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	1.02139	UpdateCamera: 	0.0535116	UpdateEnemies: 	0.230957	UpdateProjectile: 	0.00189169	UpdateParticle: 	0.0280866	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.817323	UpdatePlayer: 	0.203364	UpdateSound: 	0.0142102	UpdateItems:	0.00140147	UpdateTriggers: 	0.0220326	UpdateRigid: 	0.0330579	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	2.58827	
RENDER	shadowmap: 	0.220482	sendToRender: 	0.14028	scene: 	2.17357	particles2Tex: 	0.487619	sendToRender: 	0.109035	motionBlur: 	0.608242	bloom2Tex: 	0.340795	printScene: 	0.0368232	applyBloom: 	0.00646301	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.060546	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.000938325	endScene: 	0.000339842	present: 	0.393723	TOTAL_RENDER: 	4.7393	
UPDATE	UpdateSceneManager: 	0.0187845	UpdateInput: 	0.994086	UpdateCamera: 	0.0480921	UpdateEnemies: 	0.213204	UpdateProjectile: 	0.0016962	UpdateParticle: 	0.0238912	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.812553	UpdatePlayer: 	0.14458	UpdateSound: 	0.00962084	UpdateItems:	0.000863138	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0251904	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.42001	
RENDER	shadowmap: 	0.19208	sendToRender: 	0.149813	scene: 	2.1408	particles2Tex: 	0.436832	sendToRender: 	0.139937	motionBlur: 	0.598089	bloom2Tex: 	0.347135	printScene: 	0.0323842	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.0510575	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.00077893	console: 	0.000890205	endScene: 	0.000354879	present: 	0.353619	TOTAL_RENDER: 	4.61511	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.05868	UpdateCamera: 	0.0461644	UpdateEnemies: 	0.20675	UpdateProjectile: 	0.00194883	UpdateParticle: 	0.023795	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.82098	UpdatePlayer: 	0.124563	UpdateSound: 	0.0166944	UpdateItems:	0.000887198	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0265137	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.46516	
RENDER	shadowmap: 	0.232302	sendToRender: 	0.161407	scene: 	2.13936	particles2Tex: 	0.432646	sendToRender: 	0.140436	motionBlur: 	0.659329	bloom2Tex: 	0.328714	printScene: 	0.0336053	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00194281	gui: 	0.0666361	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000580438	console: 	0.00101652	endScene: 	0.000351872	present: 	0.342281	TOTAL_RENDER: 	4.74458	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	1.01002	UpdateCamera: 	0.0459117	UpdateEnemies: 	0.20315	UpdateProjectile: 	0.00218341	UpdateParticle: 	0.0212897	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.80711	UpdatePlayer: 	0.08881	UpdateSound: 	0.00954264	UpdateItems:	0.000628557	UpdateTriggers: 	0.0188537	UpdateRigid: 	0.0253498	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.36811	
RENDER	shadowmap: 	0.176853	sendToRender: 	0.157341	scene: 	2.11982	particles2Tex: 	0.591223	sendToRender: 	0.159284	motionBlur: 	0.758476	bloom2Tex: 	0.0638091	printScene: 	0.031073	applyBloom: 	0.00681789	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.276424	setRenderState: 	0.000487207	luaMsg: 	0.000342849	printTextDebug:	0.000526304	console: 	0.000691714	endScene: 	0.000387961	present: 	0.176973	TOTAL_RENDER: 	4.68408	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	1.0101	UpdateCamera: 	0.917423	UpdateEnemies: 	0.230804	UpdateProjectile: 	0.00174131	UpdateParticle: 	0.019362	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.79889	UpdatePlayer: 	0.0493523	UpdateSound: 	0.0155756	UpdateItems:	0.000860131	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0251092	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.21598	
RENDER	shadowmap: 	0.17159	sendToRender: 	0.157061	scene: 	2.29169	particles2Tex: 	0.50865	sendToRender: 	0.140827	motionBlur: 	0.782515	bloom2Tex: 	0.0649489	printScene: 	0.0320053	applyBloom: 	0.00671263	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.278673	setRenderState: 	0.000517282	luaMsg: 	0.000499237	printTextDebug:	0.000421043	console: 	0.000887198	endScene: 	0.000375931	present: 	0.179713	TOTAL_RENDER: 	4.79132	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.00253	UpdateCamera: 	0.898963	UpdateEnemies: 	0.264659	UpdateProjectile: 	0.00230671	UpdateParticle: 	0.0357165	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.845879	UpdatePlayer: 	0.0573551	UpdateSound: 	0.0120599	UpdateItems:	0.00102554	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0289106	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.30199	
RENDER	shadowmap: 	0.191436	sendToRender: 	0.172348	scene: 	2.24994	particles2Tex: 	0.516963	sendToRender: 	0.149876	motionBlur: 	0.819455	bloom2Tex: 	0.0657278	printScene: 	0.0349827	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.00192477	gui: 	0.33429	setRenderState: 	0.000562393	luaMsg: 	0.000664647	printTextDebug:	0.000571416	console: 	0.0010075	endScene: 	0.000366909	present: 	0.182498	TOTAL_RENDER: 	4.89409	
UPDATE	UpdateSceneManager: 	0.0178943	UpdateInput: 	1.09435	UpdateCamera: 	1.14639	UpdateEnemies: 	0.214795	UpdateProjectile: 	0.00207213	UpdateParticle: 	0.0232686	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.816721	UpdatePlayer: 	0.0592017	UpdateSound: 	0.0107155	UpdateItems:	0.00127516	UpdateTriggers: 	0.0195815	UpdateRigid: 	0.02784	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.59398	
RENDER	shadowmap: 	0.228635	sendToRender: 	0.152965	scene: 	2.36616	particles2Tex: 	0.510082	sendToRender: 	0.142009	motionBlur: 	0.763896	bloom2Tex: 	0.0650512	printScene: 	0.0350548	applyBloom: 	0.287624	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0641549	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000586453	console: 	0.000863138	endScene: 	0.000378939	present: 	0.19488	TOTAL_RENDER: 	4.98071	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.00858	UpdateCamera: 	0.04805	UpdateEnemies: 	0.20438	UpdateProjectile: 	0.0018977	UpdateParticle: 	0.0202131	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.783724	UpdatePlayer: 	0.054101	UpdateSound: 	0.0163786	UpdateItems:	0.00107065	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0255483	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.3023	
RENDER	shadowmap: 	0.172417	sendToRender: 	0.16667	scene: 	2.2315	particles2Tex: 	0.502356	sendToRender: 	0.155281	motionBlur: 	0.761697	bloom2Tex: 	0.0658301	printScene: 	0.0317106	applyBloom: 	0.290072	setRenderState: 	0.000481192	applyParticles: 	0.00200296	gui: 	0.0629971	setRenderState: 	0.000475177	luaMsg: 	0.000568408	printTextDebug:	0.000634572	console: 	0.0011308	endScene: 	0.000348864	present: 	0.173229	TOTAL_RENDER: 	4.81279	
UPDATE	UpdateSceneManager: 	0.0138313	UpdateInput: 	1.01478	UpdateCamera: 	0.0455629	UpdateEnemies: 	0.19958	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.019374	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.781294	UpdatePlayer: 	3.94981	UpdateSound: 	0.013729	UpdateItems:	0.000872161	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0311813	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	6.22293	
RENDER	shadowmap: 	0.178074	sendToRender: 	0.118737	scene: 	2.14184	particles2Tex: 	0.524328	sendToRender: 	0.141434	motionBlur: 	0.839665	bloom2Tex: 	0.0657519	printScene: 	0.0328053	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.00191875	gui: 	0.289001	setRenderState: 	0.000514274	luaMsg: 	0.000469162	printTextDebug:	0.000433073	console: 	0.000881183	endScene: 	0.000387961	present: 	0.146045	TOTAL_RENDER: 	4.65815	
UPDATE	UpdateSceneManager: 	0.00997571	UpdateInput: 	1.00776	UpdateCamera: 	0.0509552	UpdateEnemies: 	0.233348	UpdateProjectile: 	0.0024631	UpdateParticle: 	0.0291783	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.809958	UpdatePlayer: 	0.0939558	UpdateSound: 	0.0198943	UpdateItems:	0.000986444	UpdateTriggers: 	0.0202492	UpdateRigid: 	0.028246	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.44073	
RENDER	shadowmap: 	0.205391	sendToRender: 	0.154381	scene: 	2.27321	particles2Tex: 	0.608501	sendToRender: 	0.16845	motionBlur: 	0.895312	bloom2Tex: 	0.0722089	printScene: 	0.050444	applyBloom: 	0.290051	setRenderState: 	0.000454125	applyParticles: 	0.00251122	gui: 	0.0909574	setRenderState: 	0.000469162	luaMsg: 	0.000884191	printTextDebug:	0.00062555	console: 	0.00106765	endScene: 	0.000342849	present: 	0.148604	TOTAL_RENDER: 	5.15576	
UPDATE	UpdateSceneManager: 	0.0081953	UpdateInput: 	1.01664	UpdateCamera: 	0.0468952	UpdateEnemies: 	0.207114	UpdateProjectile: 	0.0025834	UpdateParticle: 	0.0311722	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.795582	UpdatePlayer: 	0.075899	UpdateSound: 	0.0162432	UpdateItems:	0.000875168	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0257769	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.35644	
RENDER	shadowmap: 	0.222175	sendToRender: 	0.179016	scene: 	2.62499	particles2Tex: 	0.488963	sendToRender: 	0.136689	motionBlur: 	0.770954	bloom2Tex: 	0.0656196	printScene: 	0.0346188	applyBloom: 	0.273789	setRenderState: 	0.000466155	applyParticles: 	0.00220145	gui: 	0.0675443	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000327812	console: 	0.000857124	endScene: 	0.000351872	present: 	0.145055	TOTAL_RENDER: 	5.19264	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.04834	UpdateCamera: 	0.92086	UpdateEnemies: 	0.238139	UpdateProjectile: 	0.00227363	UpdateParticle: 	0.033488	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.799341	UpdatePlayer: 	0.553133	UpdateSound: 	0.012911	UpdateItems:	0.00118794	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0305768	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	3.81478	
RENDER	shadowmap: 	0.231565	sendToRender: 	0.178988	scene: 	2.46713	particles2Tex: 	0.610302	sendToRender: 	0.14354	motionBlur: 	0.803314	bloom2Tex: 	0.0680887	printScene: 	0.0445584	applyBloom: 	0.00660136	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.336404	setRenderState: 	0.000517282	luaMsg: 	0.000796975	printTextDebug:	0.000775922	console: 	0.00102554	endScene: 	0.000360894	present: 	0.171641	TOTAL_RENDER: 	5.23396	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.00126	UpdateCamera: 	0.902238	UpdateEnemies: 	0.257648	UpdateProjectile: 	0.00416833	UpdateParticle: 	0.0325917	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.797904	UpdatePlayer: 	0.0837575	UpdateSound: 	0.0192958	UpdateItems:	0.0010917	UpdateTriggers: 	0.0194161	UpdateRigid: 	0.0279362	UpdateGUI: 	0.00151275	BuildFrustum: 	0.0110644	TOTAL_UPDATE: 	3.34573	
RENDER	shadowmap: 	0.193096	sendToRender: 	0.152421	scene: 	2.2499	particles2Tex: 	0.580468	sendToRender: 	0.14135	motionBlur: 	0.874585	bloom2Tex: 	0.0652436	printScene: 	0.0354939	applyBloom: 	0.00662842	setRenderState: 	0.000439088	applyParticles: 	0.00190672	gui: 	0.288231	setRenderState: 	0.000559386	luaMsg: 	0.000818027	printTextDebug:	0.000514274	console: 	0.00103456	endScene: 	0.000345857	present: 	0.205758	TOTAL_RENDER: 	4.96222	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.00992	UpdateCamera: 	0.911204	UpdateEnemies: 	0.251673	UpdateProjectile: 	0.00162402	UpdateParticle: 	0.0264235	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.793332	UpdatePlayer: 	0.07792	UpdateSound: 	0.0372653	UpdateItems:	0.00117291	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0271483	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.28074	
RENDER	shadowmap: 	0.180462	sendToRender: 	0.15147	scene: 	2.24852	particles2Tex: 	0.533696	sendToRender: 	0.140379	motionBlur: 	0.830832	bloom2Tex: 	0.0651354	printScene: 	0.0327181	applyBloom: 	0.00643595	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.303942	setRenderState: 	0.000562393	luaMsg: 	0.000463147	printTextDebug:	0.000541341	console: 	0.00062555	endScene: 	0.000354879	present: 	0.186988	TOTAL_RENDER: 	4.84739	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	0.987343	UpdateCamera: 	0.0386758	UpdateEnemies: 	0.196955	UpdateProjectile: 	0.00196387	UpdateParticle: 	0.0236446	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.82818	UpdatePlayer: 	0.0812914	UpdateSound: 	0.0174913	UpdateItems:	0.00114283	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0276595	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.33569	
RENDER	shadowmap: 	0.174059	sendToRender: 	0.162153	scene: 	2.25746	particles2Tex: 	0.514815	sendToRender: 	0.149858	motionBlur: 	0.833419	bloom2Tex: 	0.0646662	printScene: 	0.0333376	applyBloom: 	0.00644196	setRenderState: 	0.000445103	applyParticles: 	0.00190973	gui: 	0.298423	setRenderState: 	0.000547356	luaMsg: 	0.000836071	printTextDebug:	0.000691714	console: 	0.000685699	endScene: 	0.000363902	present: 	0.168832	TOTAL_RENDER: 	4.82988	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	0.982255	UpdateCamera: 	0.0554003	UpdateEnemies: 	0.193214	UpdateProjectile: 	0.00164207	UpdateParticle: 	0.0209048	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.779357	UpdatePlayer: 	0.0737186	UpdateSound: 	0.0103697	UpdateItems:	0.00100148	UpdateTriggers: 	0.0188928	UpdateRigid: 	0.0251423	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.29896	
RENDER	shadowmap: 	0.184657	sendToRender: 	0.157723	scene: 	2.22714	particles2Tex: 	0.669937	sendToRender: 	0.125167	motionBlur: 	0.766813	bloom2Tex: 	0.0651203	printScene: 	0.0321166	applyBloom: 	0.00668556	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.32085	setRenderState: 	0.000505252	luaMsg: 	0.000577431	printTextDebug:	0.000427058	console: 	0.000781937	endScene: 	0.000363902	present: 	0.168652	TOTAL_RENDER: 	4.88831	
UPDATE	UpdateSceneManager: 	0.0123095	UpdateInput: 	1.02489	UpdateCamera: 	0.0519387	UpdateEnemies: 	0.237477	UpdateProjectile: 	0.00190973	UpdateParticle: 	0.0260325	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.880155	UpdatePlayer: 	0.0877153	UpdateSound: 	0.0212897	UpdateItems:	0.00110373	UpdateTriggers: 	0.00102855	UpdateRigid: 	0.0288324	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.51056	
RENDER	shadowmap: 	0.206525	sendToRender: 	0.16581	scene: 	2.36245	particles2Tex: 	0.571022	sendToRender: 	0.142646	motionBlur: 	0.881758	bloom2Tex: 	0.0665399	printScene: 	0.0382488	applyBloom: 	0.00648106	setRenderState: 	0.00044811	applyParticles: 	0.0019759	gui: 	0.300339	setRenderState: 	0.000562393	luaMsg: 	0.000634572	printTextDebug:	0.000634572	console: 	0.000959377	endScene: 	0.000378939	present: 	0.187355	TOTAL_RENDER: 	5.11564	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.01998	UpdateCamera: 	0.0491027	UpdateEnemies: 	0.225478	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.025025	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.860161	UpdatePlayer: 	0.0848252	UpdateSound: 	0.0122103	UpdateItems:	0.000812012	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0264806	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.46624	
RENDER	shadowmap: 	0.188772	sendToRender: 	0.163004	scene: 	2.24279	particles2Tex: 	0.531585	sendToRender: 	0.141028	motionBlur: 	0.83368	bloom2Tex: 	0.0655113	printScene: 	0.0341316	applyBloom: 	0.00652617	setRenderState: 	0.00043608	applyParticles: 	0.0019368	gui: 	0.29713	setRenderState: 	0.000553371	luaMsg: 	0.00058946	printTextDebug:	0.000679684	console: 	0.0010917	endScene: 	0.000339842	present: 	0.189075	TOTAL_RENDER: 	4.86649	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	0.9994	UpdateCamera: 	0.0468651	UpdateEnemies: 	0.212197	UpdateProjectile: 	0.00188266	UpdateParticle: 	0.0226371	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.810511	UpdatePlayer: 	0.0800944	UpdateSound: 	0.0183094	UpdateItems:	0.000980429	UpdateTriggers: 	0.0200627	UpdateRigid: 	0.0261558	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.37749	
RENDER	shadowmap: 	0.184387	sendToRender: 	0.148475	scene: 	2.20235	particles2Tex: 	0.623024	sendToRender: 	0.141155	motionBlur: 	0.820697	bloom2Tex: 	0.0653008	printScene: 	0.0340865	applyBloom: 	0.00655925	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.307004	setRenderState: 	0.000544349	luaMsg: 	0.000649609	printTextDebug:	0.000421043	console: 	0.000878176	endScene: 	0.000363902	present: 	0.184224	TOTAL_RENDER: 	4.88133	
UPDATE	UpdateSceneManager: 	0.00755171	UpdateInput: 	0.966444	UpdateCamera: 	0.0455779	UpdateEnemies: 	0.203222	UpdateProjectile: 	0.00170522	UpdateParticle: 	0.0203695	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.780121	UpdatePlayer: 	0.0727803	UpdateSound: 	0.0166402	UpdateItems:	0.000887198	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0256475	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.26752	
RENDER	shadowmap: 	0.181779	sendToRender: 	0.147597	scene: 	2.14545	particles2Tex: 	0.512689	sendToRender: 	0.13984	motionBlur: 	0.833786	bloom2Tex: 	0.0647925	printScene: 	0.0318549	applyBloom: 	0.00651113	setRenderState: 	0.000439088	applyParticles: 	0.00190372	gui: 	0.297256	setRenderState: 	0.000538334	luaMsg: 	0.000676676	printTextDebug:	0.000535326	console: 	0.000863138	endScene: 	0.000381946	present: 	0.183879	TOTAL_RENDER: 	4.71218	
UPDATE	UpdateSceneManager: 	0.00796373	UpdateInput: 	1.01769	UpdateCamera: 	0.044808	UpdateEnemies: 	0.184441	UpdateProjectile: 	0.00170522	UpdateParticle: 	0.0202672	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.756491	UpdatePlayer: 	0.0809907	UpdateSound: 	0.0217469	UpdateItems:	0.000956369	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0251934	UpdateGUI: 	0.00120298	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.29066	
RENDER	shadowmap: 	0.268601	sendToRender: 	0.159657	scene: 	2.1795	particles2Tex: 	0.524872	sendToRender: 	0.140734	motionBlur: 	0.9827	bloom2Tex: 	0.065391	printScene: 	0.0327572	applyBloom: 	0.0064179	setRenderState: 	0.000469162	applyParticles: 	0.00189469	gui: 	0.298923	setRenderState: 	0.000583446	luaMsg: 	0.000793967	printTextDebug:	0.000616527	console: 	0.000872161	endScene: 	0.000387961	present: 	0.163293	TOTAL_RENDER: 	4.994	
UPDATE	UpdateSceneManager: 	0.00905844	UpdateInput: 	1.0156	UpdateCamera: 	1.02316	UpdateEnemies: 	0.225944	UpdateProjectile: 	0.00199695	UpdateParticle: 	0.0244837	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.803684	UpdatePlayer: 	0.0843109	UpdateSound: 	0.018959	UpdateItems:	0.000971407	UpdateTriggers: 	0.0195003	UpdateRigid: 	0.0264144	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.38849	
RENDER	shadowmap: 	0.208561	sendToRender: 	0.151624	scene: 	2.25506	particles2Tex: 	0.541425	sendToRender: 	0.141771	motionBlur: 	0.844381	bloom2Tex: 	0.0660166	printScene: 	0.035524	applyBloom: 	0.00647504	setRenderState: 	0.000439088	applyParticles: 	0.00193078	gui: 	0.312149	setRenderState: 	0.000538334	luaMsg: 	0.000673669	printTextDebug:	0.000421043	console: 	0.00111276	endScene: 	0.000375931	present: 	0.157924	TOTAL_RENDER: 	4.91603	
UPDATE	UpdateSceneManager: 	0.0172297	UpdateInput: 	0.965831	UpdateCamera: 	0.883108	UpdateEnemies: 	0.28418	UpdateProjectile: 	0.002018	UpdateParticle: 	0.0307542	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.83442	UpdatePlayer: 	0.101306	UpdateSound: 	0.0139004	UpdateItems:	0.0013323	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0297166	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.32654	
RENDER	shadowmap: 	0.255988	sendToRender: 	0.162252	scene: 	2.41366	particles2Tex: 	0.561675	sendToRender: 	0.157888	motionBlur: 	0.693768	bloom2Tex: 	0.363123	printScene: 	0.0398848	applyBloom: 	0.00647203	setRenderState: 	0.000463147	applyParticles: 	0.00205108	gui: 	0.0735803	setRenderState: 	0.000481192	luaMsg: 	0.000691714	printTextDebug:	0.000745848	console: 	0.000965392	endScene: 	0.000339842	present: 	0.407236	TOTAL_RENDER: 	5.31088	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.03058	UpdateCamera: 	0.946376	UpdateEnemies: 	0.272376	UpdateProjectile: 	0.00284806	UpdateParticle: 	0.0247483	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.800469	UpdatePlayer: 	0.116166	UpdateSound: 	0.02018	UpdateItems:	0.00117892	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0289768	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.38867	
RENDER	shadowmap: 	0.200618	sendToRender: 	0.15618	scene: 	2.35827	particles2Tex: 	0.660845	sendToRender: 	0.140003	motionBlur: 	0.827497	bloom2Tex: 	0.0676586	printScene: 	0.0365195	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.283786	setRenderState: 	0.000559386	luaMsg: 	0.000688706	printTextDebug:	0.000616527	console: 	0.000902235	endScene: 	0.000363902	present: 	0.185912	TOTAL_RENDER: 	5.09479	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.00224	UpdateCamera: 	0.919985	UpdateEnemies: 	0.266839	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0212476	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.756891	UpdatePlayer: 	0.0785336	UpdateSound: 	0.016953	UpdateItems:	0.00107065	UpdateTriggers: 	0.0202702	UpdateRigid: 	0.0265768	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.25176	
RENDER	shadowmap: 	0.201141	sendToRender: 	0.14873	scene: 	2.18953	particles2Tex: 	0.532671	sendToRender: 	0.159193	motionBlur: 	0.818887	bloom2Tex: 	0.0666331	printScene: 	0.0449073	applyBloom: 	0.00665549	setRenderState: 	0.000439088	applyParticles: 	0.00194281	gui: 	0.275615	setRenderState: 	0.000562393	luaMsg: 	0.000724796	printTextDebug:	0.000412021	console: 	0.000763893	endScene: 	0.000366909	present: 	0.184203	TOTAL_RENDER: 	4.79515	
UPDATE	UpdateSceneManager: 	0.00770509	UpdateInput: 	0.989003	UpdateCamera: 	0.0450306	UpdateEnemies: 	0.204859	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0190672	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.754305	UpdatePlayer: 	2.53769	UpdateSound: 	0.0148899	UpdateItems:	0.00136538	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0318459	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.75631	
RENDER	shadowmap: 	0.204904	sendToRender: 	0.117715	scene: 	2.20994	particles2Tex: 	0.570709	sendToRender: 	0.141958	motionBlur: 	0.74875	bloom2Tex: 	0.0649579	printScene: 	0.339198	applyBloom: 	0.00707653	setRenderState: 	0.000490215	applyParticles: 	0.0019368	gui: 	0.0789245	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.000851109	endScene: 	0.000372924	present: 	0.232954	TOTAL_RENDER: 	4.9029	
UPDATE	UpdateSceneManager: 	0.0183755	UpdateInput: 	1.10499	UpdateCamera: 	0.936559	UpdateEnemies: 	0.310904	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.0408953	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.947813	UpdatePlayer: 	0.112256	UpdateSound: 	0.0194281	UpdateItems:	0.00139546	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0329436	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.69479	
RENDER	shadowmap: 	0.254689	sendToRender: 	0.185788	scene: 	2.47311	particles2Tex: 	0.652355	sendToRender: 	0.156249	motionBlur: 	0.860573	bloom2Tex: 	0.295395	printScene: 	0.0385194	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.0605189	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000535326	console: 	0.00127817	endScene: 	0.000333827	present: 	0.375288	TOTAL_RENDER: 	5.70681	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.08668	UpdateCamera: 	0.0601731	UpdateEnemies: 	0.240656	UpdateProjectile: 	0.0022586	UpdateParticle: 	0.0343331	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.922319	UpdatePlayer: 	0.115426	UpdateSound: 	0.0199003	UpdateItems:	0.00115787	UpdateTriggers: 	0.032709	UpdateRigid: 	0.0304023	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.68819	
RENDER	shadowmap: 	0.237101	sendToRender: 	0.154153	scene: 	2.39997	particles2Tex: 	0.597869	sendToRender: 	0.143058	motionBlur: 	0.72556	bloom2Tex: 	0.0646121	printScene: 	0.352921	applyBloom: 	0.00707352	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.0594934	setRenderState: 	0.00044811	luaMsg: 	0.000526304	printTextDebug:	0.000559386	console: 	0.00106163	endScene: 	0.000351872	present: 	0.251005	TOTAL_RENDER: 	5.17126	
UPDATE	UpdateSceneManager: 	0.0136298	UpdateInput: 	1.03324	UpdateCamera: 	0.0525041	UpdateEnemies: 	0.236112	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0305497	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.849776	UpdatePlayer: 	0.547389	UpdateSound: 	0.0135065	UpdateItems:	0.00133832	UpdateTriggers: 	0.00118494	UpdateRigid: 	0.0459057	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.9747	
RENDER	shadowmap: 	0.204928	sendToRender: 	0.178697	scene: 	2.53473	particles2Tex: 	0.563127	sendToRender: 	0.1428	motionBlur: 	0.74546	bloom2Tex: 	0.0660376	printScene: 	0.0380142	applyBloom: 	0.32614	setRenderState: 	0.000481192	applyParticles: 	0.00202101	gui: 	0.0664677	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000351872	present: 	0.202919	TOTAL_RENDER: 	5.24215	
UPDATE	UpdateSceneManager: 	0.0146072	UpdateInput: 	1.08876	UpdateCamera: 	0.0546995	UpdateEnemies: 	0.256069	UpdateProjectile: 	0.00311572	UpdateParticle: 	0.0362308	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.944764	UpdatePlayer: 	0.101309	UpdateSound: 	0.0160688	UpdateItems:	0.00141952	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0300865	UpdateGUI: 	0.00137441	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.69423	
RENDER	shadowmap: 	0.238091	sendToRender: 	0.183779	scene: 	2.34837	particles2Tex: 	0.600814	sendToRender: 	0.151693	motionBlur: 	0.754127	bloom2Tex: 	0.0719352	printScene: 	0.046414	applyBloom: 	0.00648707	setRenderState: 	0.00043608	applyParticles: 	0.00210522	gui: 	0.36835	setRenderState: 	0.000499237	luaMsg: 	0.000781937	printTextDebug:	0.000736825	console: 	0.001209	endScene: 	0.000369916	present: 	0.188721	TOTAL_RENDER: 	5.26305	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.03789	UpdateCamera: 	0.0576829	UpdateEnemies: 	0.236157	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0353977	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.917363	UpdatePlayer: 	0.0997241	UpdateSound: 	0.0194973	UpdateItems:	0.00108569	UpdateTriggers: 	0.0212416	UpdateRigid: 	0.0301076	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.62229	
RENDER	shadowmap: 	0.240377	sendToRender: 	0.185939	scene: 	2.51547	particles2Tex: 	0.592537	sendToRender: 	0.143407	motionBlur: 	0.755499	bloom2Tex: 	0.071866	printScene: 	0.0437975	applyBloom: 	0.00651113	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.369017	setRenderState: 	0.0004842	luaMsg: 	0.000989451	printTextDebug:	0.000574423	console: 	0.00122103	endScene: 	0.000360894	present: 	0.171876	TOTAL_RENDER: 	5.2783	
UPDATE	UpdateSceneManager: 	0.0108539	UpdateInput: 	1.11993	UpdateCamera: 	0.0478365	UpdateEnemies: 	0.200116	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0233649	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.782458	UpdatePlayer: 	0.0841184	UpdateSound: 	0.0178131	UpdateItems:	0.000661639	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.026655	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.47083	
RENDER	shadowmap: 	0.204215	sendToRender: 	0.149527	scene: 	2.1877	particles2Tex: 	0.565151	sendToRender: 	0.157121	motionBlur: 	0.734143	bloom2Tex: 	0.0662993	printScene: 	0.0329827	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.388451	setRenderState: 	0.000493222	luaMsg: 	0.000556378	printTextDebug:	0.000538334	console: 	0.000989451	endScene: 	0.000360894	present: 	0.158054	TOTAL_RENDER: 	4.81613	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	0.985695	UpdateCamera: 	0.0510575	UpdateEnemies: 	0.228894	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0297226	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.787071	UpdatePlayer: 	0.301897	UpdateSound: 	0.0128478	UpdateItems:	0.00104359	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0336293	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00302249	TOTAL_UPDATE: 	2.61243	
RENDER	shadowmap: 	0.302956	sendToRender: 	0.156959	scene: 	2.29259	particles2Tex: 	0.605646	sendToRender: 	0.141997	motionBlur: 	0.761826	bloom2Tex: 	0.0696646	printScene: 	0.0381946	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00209619	gui: 	0.346864	setRenderState: 	0.000496229	luaMsg: 	0.000697729	printTextDebug:	0.000541341	console: 	0.000872161	endScene: 	0.000390969	present: 	0.179629	TOTAL_RENDER: 	5.08427	
UPDATE	UpdateSceneManager: 	0.0232747	UpdateInput: 	1.1205	UpdateCamera: 	0.0397976	UpdateEnemies: 	0.207779	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0255423	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.767535	UpdatePlayer: 	0.106371	UpdateSound: 	0.0122072	UpdateItems:	0.00123305	UpdateTriggers: 	0.0200086	UpdateRigid: 	0.0304083	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.49354	
RENDER	shadowmap: 	0.214052	sendToRender: 	0.151891	scene: 	2.35967	particles2Tex: 	0.575247	sendToRender: 	0.161641	motionBlur: 	0.750579	bloom2Tex: 	0.0661038	printScene: 	0.0354037	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.35616	setRenderState: 	0.000490215	luaMsg: 	0.000514274	printTextDebug:	0.000667654	console: 	0.000935317	endScene: 	0.000369916	present: 	0.192829	TOTAL_RENDER: 	5.04233	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	1.01602	UpdateCamera: 	0.0477734	UpdateEnemies: 	0.194769	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0206612	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.770127	UpdatePlayer: 	0.0795501	UpdateSound: 	0.0164237	UpdateItems:	0.000935317	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0260596	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.31069	
RENDER	shadowmap: 	0.179006	sendToRender: 	0.158246	scene: 	2.15403	particles2Tex: 	0.568523	sendToRender: 	0.139293	motionBlur: 	0.755607	bloom2Tex: 	0.0647805	printScene: 	0.0315843	applyBloom: 	0.00647203	setRenderState: 	0.000445103	applyParticles: 	0.0018977	gui: 	0.329478	setRenderState: 	0.000487207	luaMsg: 	0.000445103	printTextDebug:	0.000445103	console: 	0.000775922	endScene: 	0.000378939	present: 	0.188537	TOTAL_RENDER: 	4.75137	
UPDATE	UpdateSceneManager: 	0.00857725	UpdateInput: 	0.995698	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.216094	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0234942	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.746888	UpdatePlayer: 	0.0777817	UpdateSound: 	0.010502	UpdateItems:	0.00079096	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0268265	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.29276	
RENDER	shadowmap: 	0.181461	sendToRender: 	0.174101	scene: 	2.18891	particles2Tex: 	0.559596	sendToRender: 	0.138977	motionBlur: 	0.749526	bloom2Tex: 	0.0658181	printScene: 	0.0334489	applyBloom: 	0.00642993	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.34884	setRenderState: 	0.000496229	luaMsg: 	0.000526304	printTextDebug:	0.000412021	console: 	0.000781937	endScene: 	0.000372924	present: 	0.167605	TOTAL_RENDER: 	4.78419	
UPDATE	UpdateSceneManager: 	0.0175665	UpdateInput: 	1.08302	UpdateCamera: 	0.048826	UpdateEnemies: 	0.229078	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0296414	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.808592	UpdatePlayer: 	0.0952099	UpdateSound: 	0.0227935	UpdateItems:	0.00113682	UpdateTriggers: 	0.0213078	UpdateRigid: 	0.0303722	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	2.57414	
RENDER	shadowmap: 	0.275946	sendToRender: 	0.15984	scene: 	2.37156	particles2Tex: 	0.580516	sendToRender: 	0.160652	motionBlur: 	0.747532	bloom2Tex: 	0.0678842	printScene: 	0.0402517	applyBloom: 	0.00657429	setRenderState: 	0.000442095	applyParticles: 	0.00190372	gui: 	0.35656	setRenderState: 	0.000496229	luaMsg: 	0.000559386	printTextDebug:	0.000736825	console: 	0.000902235	endScene: 	0.000396984	present: 	0.200077	TOTAL_RENDER: 	5.137	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.03172	UpdateCamera: 	0.0472019	UpdateEnemies: 	0.20235	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0220867	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.757532	UpdatePlayer: 	0.0804343	UpdateSound: 	0.016535	UpdateItems:	0.000974414	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0253829	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.32443	
RENDER	shadowmap: 	0.169617	sendToRender: 	0.158685	scene: 	2.14605	particles2Tex: 	0.584456	sendToRender: 	0.141028	motionBlur: 	0.779071	bloom2Tex: 	0.0655474	printScene: 	0.0339	applyBloom: 	0.00642993	setRenderState: 	0.00046014	applyParticles: 	0.00184357	gui: 	0.336886	setRenderState: 	0.000490215	luaMsg: 	0.000604498	printTextDebug:	0.00031879	console: 	0.0010887	endScene: 	0.000390969	present: 	0.168625	TOTAL_RENDER: 	4.76767	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.10915	UpdateCamera: 	0.0479538	UpdateEnemies: 	0.222696	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0225529	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.770392	UpdatePlayer: 	0.0846387	UpdateSound: 	0.0172507	UpdateItems:	0.000962384	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.025852	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.44179	
RENDER	shadowmap: 	0.182603	sendToRender: 	0.116605	scene: 	2.16649	particles2Tex: 	0.560826	sendToRender: 	0.160315	motionBlur: 	0.772999	bloom2Tex: 	0.0665098	printScene: 	0.0337496	applyBloom: 	0.0065382	setRenderState: 	0.00047217	applyParticles: 	0.00187063	gui: 	0.372936	setRenderState: 	0.000499237	luaMsg: 	0.000595475	printTextDebug:	0.000481192	console: 	0.000881183	endScene: 	0.000354879	present: 	0.171677	TOTAL_RENDER: 	4.77492	
UPDATE	UpdateSceneManager: 	0.014926	UpdateInput: 	1.05305	UpdateCamera: 	0.0553491	UpdateEnemies: 	0.277919	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0290911	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.783261	UpdatePlayer: 	0.10865	UpdateSound: 	0.0210943	UpdateItems:	0.00107065	UpdateTriggers: 	0.0198642	UpdateRigid: 	0.0289076	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.55111	
RENDER	shadowmap: 	0.218016	sendToRender: 	0.169539	scene: 	2.25454	particles2Tex: 	0.616088	sendToRender: 	0.144493	motionBlur: 	0.730344	bloom2Tex: 	0.0672496	printScene: 	0.0372894	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.314955	setRenderState: 	0.000517282	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.000989451	endScene: 	0.000375931	present: 	0.175112	TOTAL_RENDER: 	4.90548	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.04606	UpdateCamera: 	0.0476681	UpdateEnemies: 	0.213583	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0197138	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.773276	UpdatePlayer: 	0.102479	UpdateSound: 	0.0178131	UpdateItems:	0.000733818	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0260235	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.38877	
RENDER	shadowmap: 	0.18159	sendToRender: 	0.14972	scene: 	2.20235	particles2Tex: 	0.678719	sendToRender: 	0.144304	motionBlur: 	0.727902	bloom2Tex: 	0.0663233	printScene: 	0.0340113	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00191875	gui: 	0.307404	setRenderState: 	0.000499237	luaMsg: 	0.000547356	printTextDebug:	0.000607505	console: 	0.000914265	endScene: 	0.00046014	present: 	0.160844	TOTAL_RENDER: 	4.85214	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	0.959705	UpdateCamera: 	0.0458426	UpdateEnemies: 	0.20435	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0202612	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.754831	UpdatePlayer: 	0.185806	UpdateSound: 	0.0103547	UpdateItems:	0.000751863	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0248235	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.34567	
RENDER	shadowmap: 	0.168865	sendToRender: 	0.155398	scene: 	2.13077	particles2Tex: 	0.611673	sendToRender: 	0.161849	motionBlur: 	0.718116	bloom2Tex: 	0.0753096	printScene: 	0.0314399	applyBloom: 	0.00666451	setRenderState: 	0.000469162	applyParticles: 	0.00196687	gui: 	0.305368	setRenderState: 	0.000520289	luaMsg: 	0.000571416	printTextDebug:	0.000571416	console: 	0.000673669	endScene: 	0.000384954	present: 	0.196101	TOTAL_RENDER: 	4.72983	
UPDATE	UpdateSceneManager: 	0.0144658	UpdateInput: 	1.17247	UpdateCamera: 	1.07975	UpdateEnemies: 	0.285705	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0273588	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.846991	UpdatePlayer: 	0.0975587	UpdateSound: 	0.0143034	UpdateItems:	0.00101652	UpdateTriggers: 	0.0204086	UpdateRigid: 	0.0304053	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.77128	
RENDER	shadowmap: 	0.220735	sendToRender: 	0.156436	scene: 	2.44156	particles2Tex: 	0.623156	sendToRender: 	0.162586	motionBlur: 	0.733544	bloom2Tex: 	0.067797	printScene: 	0.0376713	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.317196	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000523296	console: 	0.00104359	endScene: 	0.000366909	present: 	0.193746	TOTAL_RENDER: 	5.1323	
UPDATE	UpdateSceneManager: 	0.01009	UpdateInput: 	1.03383	UpdateCamera: 	0.0489433	UpdateEnemies: 	0.229315	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.023016	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.834715	UpdatePlayer: 	4.65038	UpdateSound: 	0.0161861	UpdateItems:	0.00132027	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0339391	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	7.03719	
RENDER	shadowmap: 	0.259426	sendToRender: 	0.270866	scene: 	2.31738	particles2Tex: 	0.539807	sendToRender: 	0.150803	motionBlur: 	0.727608	bloom2Tex: 	0.0655173	printScene: 	0.347685	applyBloom: 	0.00728104	setRenderState: 	0.0004842	applyParticles: 	0.00199695	gui: 	0.0663714	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000517282	console: 	0.00110373	endScene: 	0.000351872	present: 	0.242813	TOTAL_RENDER: 	5.16761	
UPDATE	UpdateSceneManager: 	0.0106795	UpdateInput: 	1.0467	UpdateCamera: 	0.0512199	UpdateEnemies: 	0.300923	UpdateProjectile: 	0.00229469	UpdateParticle: 	0.0266851	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.00048	UpdatePlayer: 	0.0958054	UpdateSound: 	0.0209439	UpdateItems:	0.00128117	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0289798	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.71948	
RENDER	shadowmap: 	0.192474	sendToRender: 	0.172992	scene: 	2.35529	particles2Tex: 	0.535982	sendToRender: 	0.170559	motionBlur: 	0.731956	bloom2Tex: 	0.0656256	printScene: 	0.361029	applyBloom: 	0.00701939	setRenderState: 	0.000475177	applyParticles: 	0.0020992	gui: 	0.0733818	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.000998474	endScene: 	0.000360894	present: 	0.233655	TOTAL_RENDER: 	5.07781	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.01943	UpdateCamera: 	0.0505222	UpdateEnemies: 	0.293443	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.0289557	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.905336	UpdatePlayer: 	0.100933	UpdateSound: 	0.0258731	UpdateItems:	0.000854116	UpdateTriggers: 	0.0211725	UpdateRigid: 	0.0279663	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.62062	
RENDER	shadowmap: 	0.194946	sendToRender: 	0.155891	scene: 	2.34238	particles2Tex: 	0.533083	sendToRender: 	0.140965	motionBlur: 	0.72193	bloom2Tex: 	0.0656015	printScene: 	0.365267	applyBloom: 	0.00737427	setRenderState: 	0.000475177	applyParticles: 	0.00212627	gui: 	0.0652677	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000514274	console: 	0.000956369	endScene: 	0.000387961	present: 	0.239086	TOTAL_RENDER: 	5.03726	
UPDATE	UpdateSceneManager: 	0.0083156	UpdateInput: 	1.02183	UpdateCamera: 	0.0477643	UpdateEnemies: 	0.207725	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0224657	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.876543	UpdatePlayer: 	0.549314	UpdateSound: 	0.0195123	UpdateItems:	0.00100148	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0575115	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.95451	
RENDER	shadowmap: 	0.170044	sendToRender: 	0.149251	scene: 	2.2588	particles2Tex: 	0.519417	sendToRender: 	0.139212	motionBlur: 	0.735274	bloom2Tex: 	0.0649279	printScene: 	0.0335511	applyBloom: 	0.31953	setRenderState: 	0.0004842	applyParticles: 	0.00208416	gui: 	0.0507598	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000421043	console: 	0.000905243	endScene: 	0.000366909	present: 	0.219297	TOTAL_RENDER: 	4.82794	
UPDATE	UpdateSceneManager: 	0.00733517	UpdateInput: 	0.96332	UpdateCamera: 	0.045611	UpdateEnemies: 	0.201364	UpdateProjectile: 	0.00234581	UpdateParticle: 	0.0198943	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.74884	UpdatePlayer: 	0.0721066	UpdateSound: 	0.0132268	UpdateItems:	0.000748855	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0344323	UpdateGUI: 	0.00114584	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.23555	
RENDER	shadowmap: 	0.171286	sendToRender: 	0.146682	scene: 	2.11455	particles2Tex: 	0.52935	sendToRender: 	0.147937	motionBlur: 	0.737935	bloom2Tex: 	0.0657549	printScene: 	0.0321256	applyBloom: 	0.00643595	setRenderState: 	0.000439088	applyParticles: 	0.00196387	gui: 	0.321021	setRenderState: 	0.000502244	luaMsg: 	0.00043608	printTextDebug:	0.000430065	console: 	0.00079096	endScene: 	0.000348864	present: 	0.146797	TOTAL_RENDER: 	4.58644	
UPDATE	UpdateSceneManager: 	0.0218852	UpdateInput: 	0.992964	UpdateCamera: 	0.0455388	UpdateEnemies: 	0.198377	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0197349	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.744678	UpdatePlayer: 	0.0730089	UpdateSound: 	0.0104268	UpdateItems:	0.00104359	UpdateTriggers: 	0.0184056	UpdateRigid: 	0.0245137	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.28039	
RENDER	shadowmap: 	0.17824	sendToRender: 	0.157175	scene: 	2.1366	particles2Tex: 	0.534454	sendToRender: 	0.141729	motionBlur: 	0.732507	bloom2Tex: 	0.0653339	printScene: 	0.0324895	applyBloom: 	0.00643895	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.331794	setRenderState: 	0.000499237	luaMsg: 	0.000445103	printTextDebug:	0.000412021	console: 	0.000809004	endScene: 	0.000378939	present: 	0.175626	TOTAL_RENDER: 	4.66929	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.03679	UpdateCamera: 	0.0471478	UpdateEnemies: 	0.201833	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0192868	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.739788	UpdatePlayer: 	0.081553	UpdateSound: 	0.0115456	UpdateItems:	0.00108268	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0257919	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.3042	
RENDER	shadowmap: 	0.196768	sendToRender: 	0.149356	scene: 	2.24791	particles2Tex: 	0.548715	sendToRender: 	0.15196	motionBlur: 	0.731641	bloom2Tex: 	0.0653669	printScene: 	0.0345887	applyBloom: 	0.00662241	setRenderState: 	0.000457133	applyParticles: 	0.00192477	gui: 	0.338759	setRenderState: 	0.000496229	luaMsg: 	0.00058946	printTextDebug:	0.000565401	console: 	0.000833064	endScene: 	0.000372924	present: 	0.16891	TOTAL_RENDER: 	4.80752	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.00934	UpdateCamera: 	0.0485523	UpdateEnemies: 	0.215373	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.021801	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.804283	UpdatePlayer: 	0.0820914	UpdateSound: 	0.0192146	UpdateItems:	0.000962384	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0267332	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.39338	
RENDER	shadowmap: 	0.200823	sendToRender: 	0.149413	scene: 	2.18649	particles2Tex: 	0.535633	sendToRender: 	0.155846	motionBlur: 	0.744449	bloom2Tex: 	0.0664015	printScene: 	0.0341556	applyBloom: 	0.00670361	setRenderState: 	0.00043608	applyParticles: 	0.00200898	gui: 	0.327635	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.000607505	console: 	0.000812012	endScene: 	0.000357887	present: 	0.170495	TOTAL_RENDER: 	4.74595	
UPDATE	UpdateSceneManager: 	0.00750961	UpdateInput: 	1.09906	UpdateCamera: 	0.0477643	UpdateEnemies: 	0.189106	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0205018	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.7434	UpdatePlayer: 	0.0781997	UpdateSound: 	0.0176838	UpdateItems:	0.000965392	UpdateTriggers: 	0.0197168	UpdateRigid: 	0.0304384	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.38145	
RENDER	shadowmap: 	0.174652	sendToRender: 	0.122451	scene: 	2.2841	particles2Tex: 	0.540887	sendToRender: 	0.151458	motionBlur: 	0.7382	bloom2Tex: 	0.0665008	printScene: 	0.0345195	applyBloom: 	0.00654121	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.32623	setRenderState: 	0.000511267	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.000893213	endScene: 	0.000369916	present: 	0.16584	TOTAL_RENDER: 	4.77464	
UPDATE	UpdateSceneManager: 	0.0176928	UpdateInput: 	1.093	UpdateCamera: 	0.0515718	UpdateEnemies: 	0.253721	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0242972	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.733205	UpdatePlayer: 	0.0812102	UpdateSound: 	0.0179665	UpdateItems:	0.000911258	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0269137	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00801185	TOTAL_UPDATE: 	2.47073	
RENDER	shadowmap: 	0.180682	sendToRender: 	0.148186	scene: 	2.15696	particles2Tex: 	0.52963	sendToRender: 	0.156318	motionBlur: 	0.742522	bloom2Tex: 	0.0659414	printScene: 	0.0326609	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.323003	setRenderState: 	0.000496229	luaMsg: 	0.000538334	printTextDebug:	0.000421043	console: 	0.00089622	endScene: 	0.000372924	present: 	0.169716	TOTAL_RENDER: 	4.68139	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	0.989647	UpdateCamera: 	0.0461493	UpdateEnemies: 	0.20217	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0211965	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.72319	UpdatePlayer: 	0.0771682	UpdateSound: 	0.0155154	UpdateItems:	0.000760885	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0247032	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.23841	
RENDER	shadowmap: 	0.182059	sendToRender: 	0.147329	scene: 	2.12622	particles2Tex: 	0.527991	sendToRender: 	0.156815	motionBlur: 	0.869842	bloom2Tex: 	0.067003	printScene: 	0.0334669	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.321518	setRenderState: 	0.000496229	luaMsg: 	0.000532319	printTextDebug:	0.000529311	console: 	0.000781937	endScene: 	0.000375931	present: 	0.165711	TOTAL_RENDER: 	4.77206	
UPDATE	UpdateSceneManager: 	0.00776223	UpdateInput: 	0.962697	UpdateCamera: 	0.046805	UpdateEnemies: 	0.206798	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0199725	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.756368	UpdatePlayer: 	0.0763411	UpdateSound: 	0.036712	UpdateItems:	0.000863138	UpdateTriggers: 	0.0183545	UpdateRigid: 	0.0259483	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.28821	
RENDER	shadowmap: 	0.175358	sendToRender: 	0.146207	scene: 	2.17203	particles2Tex: 	0.524112	sendToRender: 	0.139907	motionBlur: 	0.742043	bloom2Tex: 	0.0656406	printScene: 	0.0332233	applyBloom: 	0.00646	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.34435	setRenderState: 	0.000493222	luaMsg: 	0.000640587	printTextDebug:	0.000517282	console: 	0.00106464	endScene: 	0.000360894	present: 	0.167329	TOTAL_RENDER: 	4.68553	
UPDATE	UpdateSceneManager: 	0.0116418	UpdateInput: 	1.02697	UpdateCamera: 	0.0499327	UpdateEnemies: 	0.229075	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0260445	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.795227	UpdatePlayer: 	0.0898446	UpdateSound: 	0.0132027	UpdateItems:	0.0010887	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0276926	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.43093	
RENDER	shadowmap: 	0.201078	sendToRender: 	0.16802	scene: 	2.30176	particles2Tex: 	0.548959	sendToRender: 	0.142111	motionBlur: 	0.729427	bloom2Tex: 	0.0678571	printScene: 	0.03713	applyBloom: 	0.00652015	setRenderState: 	0.00043608	applyParticles: 	0.00191575	gui: 	0.341971	setRenderState: 	0.000493222	luaMsg: 	0.000547356	printTextDebug:	0.000643594	console: 	0.000869153	endScene: 	0.000375931	present: 	0.169861	TOTAL_RENDER: 	4.89347	
UPDATE	UpdateSceneManager: 	0.00736224	UpdateInput: 	0.995725	UpdateCamera: 	0.057737	UpdateEnemies: 	0.202239	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0188898	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.916572	UpdatePlayer: 	0.079123	UpdateSound: 	0.0102644	UpdateItems:	0.00106163	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0359902	UpdateGUI: 	0.00463147	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.46592	
RENDER	shadowmap: 	0.168811	sendToRender: 	0.146511	scene: 	2.14817	particles2Tex: 	0.523507	sendToRender: 	0.138785	motionBlur: 	0.741914	bloom2Tex: 	0.0663684	printScene: 	0.0330128	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.321352	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.000676676	endScene: 	0.000369916	present: 	0.162478	TOTAL_RENDER: 	4.62376	
UPDATE	UpdateSceneManager: 	0.00658933	UpdateInput: 	0.972011	UpdateCamera: 	0.0366638	UpdateEnemies: 	0.177761	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0196537	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.747294	UpdatePlayer: 	0.0725969	UpdateSound: 	0.0163786	UpdateItems:	0.0007669	UpdateTriggers: 	0.0191545	UpdateRigid: 	0.0255693	UpdateGUI: 	0.000917273	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.21728	
RENDER	shadowmap: 	0.184029	sendToRender: 	0.147534	scene: 	2.15052	particles2Tex: 	0.576083	sendToRender: 	0.142249	motionBlur: 	0.727439	bloom2Tex: 	0.0651324	printScene: 	0.0320293	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.363023	setRenderState: 	0.000490215	luaMsg: 	0.000333827	printTextDebug:	0.000511267	console: 	0.000556378	endScene: 	0.000375931	present: 	0.169575	TOTAL_RENDER: 	4.74107	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	0.99968	UpdateCamera: 	0.0464892	UpdateEnemies: 	0.196248	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0191124	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.748152	UpdatePlayer: 	0.0748705	UpdateSound: 	0.0107246	UpdateItems:	0.000986444	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0252897	UpdateGUI: 	0.00113682	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.25814	
RENDER	shadowmap: 	0.166637	sendToRender: 	0.167894	scene: 	2.15736	particles2Tex: 	0.579244	sendToRender: 	0.142162	motionBlur: 	0.726985	bloom2Tex: 	0.0650752	printScene: 	0.0335391	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.29298	setRenderState: 	0.000520289	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.000661639	endScene: 	0.000363902	present: 	0.172634	TOTAL_RENDER: 	4.67642	
UPDATE	UpdateSceneManager: 	0.022619	UpdateInput: 	1.05585	UpdateCamera: 	0.048429	UpdateEnemies: 	0.220879	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0243393	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.931498	UpdatePlayer: 	0.081117	UpdateSound: 	0.016559	UpdateItems:	0.00106765	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0260896	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.56276	
RENDER	shadowmap: 	0.181223	sendToRender: 	0.171719	scene: 	2.19868	particles2Tex: 	0.581313	sendToRender: 	0.161524	motionBlur: 	0.729268	bloom2Tex: 	0.0665218	printScene: 	0.0346067	applyBloom: 	0.00689308	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.305728	setRenderState: 	0.000520289	luaMsg: 	0.000772915	printTextDebug:	0.000535326	console: 	0.000929302	endScene: 	0.000390969	present: 	0.167921	TOTAL_RENDER: 	4.79391	
UPDATE	UpdateSceneManager: 	0.0162523	UpdateInput: 	1.08943	UpdateCamera: 	0.0531657	UpdateEnemies: 	0.299178	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.022583	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.810325	UpdatePlayer: 	0.0882085	UpdateSound: 	0.016553	UpdateItems:	0.00117291	UpdateTriggers: 	0.0203635	UpdateRigid: 	0.0272054	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.59911	
RENDER	shadowmap: 	0.185223	sendToRender: 	0.122313	scene: 	2.24322	particles2Tex: 	0.624223	sendToRender: 	0.140132	motionBlur: 	0.739394	bloom2Tex: 	0.0668737	printScene: 	0.0376563	applyBloom: 	0.00667654	setRenderState: 	0.00047217	applyParticles: 	0.00191875	gui: 	0.340167	setRenderState: 	0.000508259	luaMsg: 	0.000451118	printTextDebug:	0.000538334	console: 	0.00113682	endScene: 	0.000351872	present: 	0.174149	TOTAL_RENDER: 	4.84583	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	0.996399	UpdateCamera: 	0.929901	UpdateEnemies: 	0.303235	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0208146	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.834138	UpdatePlayer: 	0.0868883	UpdateSound: 	0.0111937	UpdateItems:	0.0010075	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.025813	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.36057	
RENDER	shadowmap: 	0.183731	sendToRender: 	0.166871	scene: 	2.17146	particles2Tex: 	0.581226	sendToRender: 	0.16002	motionBlur: 	0.731695	bloom2Tex: 	0.0667895	printScene: 	0.0332835	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.392647	setRenderState: 	0.000505252	luaMsg: 	0.000688706	printTextDebug:	0.000517282	console: 	0.000842086	endScene: 	0.000369916	present: 	0.166883	TOTAL_RENDER: 	4.83603	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	0.969515	UpdateCamera: 	0.916942	UpdateEnemies: 	0.319307	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0204146	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.806556	UpdatePlayer: 	0.0844252	UpdateSound: 	0.0113832	UpdateItems:	0.0010917	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.026631	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	3.298	
RENDER	shadowmap: 	0.178739	sendToRender: 	0.168959	scene: 	2.20151	particles2Tex: 	0.669603	sendToRender: 	0.142637	motionBlur: 	0.729153	bloom2Tex: 	0.0662782	printScene: 	0.034324	applyBloom: 	0.00663744	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.318709	setRenderState: 	0.000496229	luaMsg: 	0.000697729	printTextDebug:	0.000421043	console: 	0.000947347	endScene: 	0.000354879	present: 	0.176222	TOTAL_RENDER: 	4.85828	
UPDATE	UpdateSceneManager: 	0.00836372	UpdateInput: 	1.09265	UpdateCamera: 	0.887884	UpdateEnemies: 	0.304414	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0186101	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.739854	UpdatePlayer: 	0.0829154	UpdateSound: 	0.0168297	UpdateItems:	0.000971407	UpdateTriggers: 	0.0186913	UpdateRigid: 	0.0256776	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	3.32947	
RENDER	shadowmap: 	0.183361	sendToRender: 	0.15843	scene: 	2.32309	particles2Tex: 	0.54551	sendToRender: 	0.146911	motionBlur: 	0.754398	bloom2Tex: 	0.0657158	printScene: 	0.0333617	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.284258	gui: 	0.0492741	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.000881183	endScene: 	0.000363902	present: 	0.15246	TOTAL_RENDER: 	4.8749	
UPDATE	UpdateSceneManager: 	0.00776524	UpdateInput: 	0.989764	UpdateCamera: 	1.00025	UpdateEnemies: 	0.273783	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0181199	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.736732	UpdatePlayer: 	0.082326	UpdateSound: 	0.133435	UpdateItems:	0.000805997	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0250461	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.41183	
RENDER	shadowmap: 	0.192889	sendToRender: 	0.156339	scene: 	2.18843	particles2Tex: 	0.537122	sendToRender: 	0.142695	motionBlur: 	0.746543	bloom2Tex: 	0.0658692	printScene: 	0.0340353	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.337995	setRenderState: 	0.000490215	luaMsg: 	0.000775922	printTextDebug:	0.000544349	console: 	0.000824042	endScene: 	0.000366909	present: 	0.144836	TOTAL_RENDER: 	4.74498	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.04041	UpdateCamera: 	1.06017	UpdateEnemies: 	0.292778	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0243182	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.820646	UpdatePlayer: 	0.0937032	UpdateSound: 	0.0142704	UpdateItems:	0.00126914	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0284054	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.5282	
RENDER	shadowmap: 	0.204928	sendToRender: 	0.153738	scene: 	2.50366	particles2Tex: 	0.601051	sendToRender: 	0.142646	motionBlur: 	0.695446	bloom2Tex: 	0.270225	printScene: 	0.03833	applyBloom: 	0.00655624	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0587716	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.000661639	console: 	0.000935317	endScene: 	0.000351872	present: 	0.444167	TOTAL_RENDER: 	5.30722	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.1633	UpdateCamera: 	0.957488	UpdateEnemies: 	0.261107	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.020983	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.773192	UpdatePlayer: 	0.0887769	UpdateSound: 	0.0256746	UpdateItems:	0.00107967	UpdateTriggers: 	0.0192266	UpdateRigid: 	0.0273468	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.48976	
RENDER	shadowmap: 	0.201851	sendToRender: 	0.156532	scene: 	2.64427	particles2Tex: 	0.484542	sendToRender: 	0.14231	motionBlur: 	0.892467	bloom2Tex: 	0.0667684	printScene: 	0.0353646	applyBloom: 	0.00654722	setRenderState: 	0.000496229	applyParticles: 	0.0019759	gui: 	0.460281	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000360894	present: 	0.213721	TOTAL_RENDER: 	5.47575	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	0.979683	UpdateCamera: 	0.899568	UpdateEnemies: 	0.275356	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0304925	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.740895	UpdatePlayer: 	0.0853725	UpdateSound: 	0.0176146	UpdateItems:	0.000751863	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0264836	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.20393	
RENDER	shadowmap: 	0.186973	sendToRender: 	0.149663	scene: 	2.51736	particles2Tex: 	0.569713	sendToRender: 	0.144631	motionBlur: 	0.752272	bloom2Tex: 	0.065	printScene: 	0.46165	applyBloom: 	0.0070645	setRenderState: 	0.000496229	applyParticles: 	0.00208717	gui: 	0.0575175	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000430065	console: 	0.000989451	endScene: 	0.000363902	present: 	0.235814	TOTAL_RENDER: 	5.31465	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	0.980444	UpdateCamera: 	0.900714	UpdateEnemies: 	0.279597	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0196447	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.730657	UpdatePlayer: 	0.0947558	UpdateSound: 	0.0277046	UpdateItems:	0.00109471	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0270701	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.21728	
RENDER	shadowmap: 	0.178622	sendToRender: 	0.149624	scene: 	2.57975	particles2Tex: 	0.658914	sendToRender: 	0.135179	motionBlur: 	0.975779	bloom2Tex: 	0.0654	printScene: 	0.0344052	applyBloom: 	0.00643595	setRenderState: 	0.000466155	applyParticles: 	0.00190372	gui: 	0.299314	setRenderState: 	0.000547356	luaMsg: 	0.000739833	printTextDebug:	0.000457133	console: 	0.00111276	endScene: 	0.000336835	present: 	0.178315	TOTAL_RENDER: 	5.42921	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.0383	UpdateCamera: 	0.883959	UpdateEnemies: 	0.264605	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0216266	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.785474	UpdatePlayer: 	0.0906506	UpdateSound: 	0.0180176	UpdateItems:	0.000971407	UpdateTriggers: 	0.0190733	UpdateRigid: 	0.0274009	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.33971	
RENDER	shadowmap: 	0.190757	sendToRender: 	0.171347	scene: 	2.87451	particles2Tex: 	0.480248	sendToRender: 	0.140929	motionBlur: 	0.929943	bloom2Tex: 	0.484461	printScene: 	0.0374067	applyBloom: 	0.00650812	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0860823	setRenderState: 	0.000469162	luaMsg: 	0.000559386	printTextDebug:	0.000547356	console: 	0.000953362	endScene: 	0.000336835	present: 	0.398695	TOTAL_RENDER: 	5.9726	
UPDATE	UpdateSceneManager: 	0.026231	UpdateInput: 	1.02711	UpdateCamera: 	0.0517703	UpdateEnemies: 	0.260626	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0247453	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	0.823455	UpdatePlayer: 	0.101071	UpdateSound: 	0.0213439	UpdateItems:	0.00151876	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0291242	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.50202	
RENDER	shadowmap: 	0.206188	sendToRender: 	0.168504	scene: 	2.94231	particles2Tex: 	0.496166	sendToRender: 	0.142039	motionBlur: 	0.929976	bloom2Tex: 	0.341698	printScene: 	0.0378879	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0690872	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000631565	console: 	0.000926295	endScene: 	0.000339842	present: 	0.415807	TOTAL_RENDER: 	5.92791	
UPDATE	UpdateSceneManager: 	0.0184387	UpdateInput: 	1.2505	UpdateCamera: 	0.0517011	UpdateEnemies: 	0.24724	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0226972	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.04127	UpdatePlayer: 	0.0963256	UpdateSound: 	0.0155365	UpdateItems:	0.000986444	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0277407	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.9317	
RENDER	shadowmap: 	0.206492	sendToRender: 	0.193881	scene: 	2.93644	particles2Tex: 	0.538601	sendToRender: 	0.142198	motionBlur: 	1.01585	bloom2Tex: 	0.0676556	printScene: 	0.0364623	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.310207	setRenderState: 	0.000517282	luaMsg: 	0.000487207	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000369916	present: 	0.215905	TOTAL_RENDER: 	5.86109	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	1.12355	UpdateCamera: 	0.051244	UpdateEnemies: 	0.248421	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.025431	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.04006	UpdatePlayer: 	0.0890356	UpdateSound: 	0.0198732	UpdateItems:	0.00100449	UpdateTriggers: 	0.0205619	UpdateRigid: 	0.0272295	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.79792	
RENDER	shadowmap: 	0.185379	sendToRender: 	0.171461	scene: 	2.94172	particles2Tex: 	0.566032	sendToRender: 	0.158799	motionBlur: 	1.00181	bloom2Tex: 	0.0670331	printScene: 	0.0361857	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.355682	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.000421043	console: 	0.000700736	endScene: 	0.000375931	present: 	0.17999	TOTAL_RENDER: 	5.84444	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.00714	UpdateCamera: 	0.0477553	UpdateEnemies: 	0.232692	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0193981	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.91093	UpdatePlayer: 	0.103622	UpdateSound: 	0.0181861	UpdateItems:	0.00110073	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0249679	UpdateGUI: 	0.00108268	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.50656	
RENDER	shadowmap: 	0.170243	sendToRender: 	0.149182	scene: 	2.86948	particles2Tex: 	0.552748	sendToRender: 	0.156402	motionBlur: 	1.05322	bloom2Tex: 	0.0791381	printScene: 	0.0340443	applyBloom: 	0.00643294	setRenderState: 	0.000463147	applyParticles: 	0.00182552	gui: 	0.361742	setRenderState: 	0.000511267	luaMsg: 	0.000556378	printTextDebug:	0.00062555	console: 	0.00074284	endScene: 	0.000363902	present: 	0.185872	TOTAL_RENDER: 	5.78622	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.02227	UpdateCamera: 	0.0462636	UpdateEnemies: 	0.218034	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0191154	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.785856	UpdatePlayer: 	0.0848161	UpdateSound: 	0.0171365	UpdateItems:	0.000679684	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0261979	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.38229	
RENDER	shadowmap: 	0.167166	sendToRender: 	0.157257	scene: 	2.85091	particles2Tex: 	0.544902	sendToRender: 	0.154246	motionBlur: 	0.994411	bloom2Tex: 	0.0664346	printScene: 	0.0329166	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00186161	gui: 	0.0965302	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000550364	console: 	0.00075487	endScene: 	0.000339842	present: 	0.443199	TOTAL_RENDER: 	5.70787	
UPDATE	UpdateSceneManager: 	0.0123997	UpdateInput: 	1.21718	UpdateCamera: 	0.0525281	UpdateEnemies: 	0.227956	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0234641	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.781721	UpdatePlayer: 	0.0573882	UpdateSound: 	0.0140689	UpdateItems:	0.00110373	UpdateTriggers: 	0.0199574	UpdateRigid: 	0.0263423	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.58575	
RENDER	shadowmap: 	0.199602	sendToRender: 	0.152803	scene: 	2.99795	particles2Tex: 	0.554165	sendToRender: 	0.142114	motionBlur: 	1.06873	bloom2Tex: 	0.0679834	printScene: 	0.0372383	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00215033	gui: 	0.344711	setRenderState: 	0.000520289	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.000781937	endScene: 	0.000363902	present: 	0.173316	TOTAL_RENDER: 	5.91753	
UPDATE	UpdateSceneManager: 	0.0206642	UpdateInput: 	1.02809	UpdateCamera: 	0.0624287	UpdateEnemies: 	0.194329	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0195695	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.754428	UpdatePlayer: 	0.0527717	UpdateSound: 	0.0105712	UpdateItems:	0.000914265	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0260024	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	2.29801	
RENDER	shadowmap: 	0.174697	sendToRender: 	0.157323	scene: 	2.86782	particles2Tex: 	0.542622	sendToRender: 	0.13988	motionBlur: 	0.990375	bloom2Tex: 	0.0659624	printScene: 	0.0519026	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.333006	setRenderState: 	0.000502244	luaMsg: 	0.000670662	printTextDebug:	0.000424051	console: 	0.000787952	endScene: 	0.000378939	present: 	0.175386	TOTAL_RENDER: 	5.68261	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.03916	UpdateCamera: 	0.0481042	UpdateEnemies: 	0.195959	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0193469	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.760605	UpdatePlayer: 	0.0574333	UpdateSound: 	0.0191665	UpdateItems:	0.000869153	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.025846	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.30805	
RENDER	shadowmap: 	0.171801	sendToRender: 	0.127188	scene: 	2.86953	particles2Tex: 	0.624735	sendToRender: 	0.142716	motionBlur: 	1.0508	bloom2Tex: 	0.0669699	printScene: 	0.0346729	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.359336	setRenderState: 	0.000520289	luaMsg: 	0.000712766	printTextDebug:	0.000430065	console: 	0.000869153	endScene: 	0.000393976	present: 	0.171064	TOTAL_RENDER: 	5.82227	
UPDATE	UpdateSceneManager: 	0.00880281	UpdateInput: 	1.01109	UpdateCamera: 	0.935417	UpdateEnemies: 	0.256969	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0200356	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.757451	UpdatePlayer: 	0.0569491	UpdateSound: 	0.0191093	UpdateItems:	0.000986444	UpdateTriggers: 	0.0193259	UpdateRigid: 	0.0271813	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.24837	
RENDER	shadowmap: 	0.204095	sendToRender: 	0.151076	scene: 	3.11338	particles2Tex: 	0.555085	sendToRender: 	0.141347	motionBlur: 	1.0165	bloom2Tex: 	0.0672707	printScene: 	0.0356714	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.00188868	gui: 	0.354079	setRenderState: 	0.000517282	luaMsg: 	0.000577431	printTextDebug:	0.000550364	console: 	0.00105261	endScene: 	0.000378939	present: 	0.17055	TOTAL_RENDER: 	6.0173	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	0.972589	UpdateCamera: 	0.893023	UpdateEnemies: 	0.213803	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0204988	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.755066	UpdatePlayer: 	0.0538244	UpdateSound: 	0.0176748	UpdateItems:	0.00159696	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0260535	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	3.23875	
RENDER	shadowmap: 	0.186456	sendToRender: 	0.147558	scene: 	2.90136	particles2Tex: 	0.55882	sendToRender: 	0.143128	motionBlur: 	0.987981	bloom2Tex: 	0.0660557	printScene: 	0.0331	applyBloom: 	0.300571	setRenderState: 	0.000478185	applyParticles: 	0.00190071	gui: 	0.0931017	setRenderState: 	0.000475177	luaMsg: 	0.00063758	printTextDebug:	0.000427058	console: 	0.000863138	endScene: 	0.000351872	present: 	0.197641	TOTAL_RENDER: 	5.78532	
UPDATE	UpdateSceneManager: 	0.00713668	UpdateInput: 	0.990618	UpdateCamera: 	1.01649	UpdateEnemies: 	0.232572	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0200597	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.706634	UpdatePlayer: 	0.0516018	UpdateSound: 	0.0162553	UpdateItems:	0.000866146	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0244566	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.20977	
RENDER	shadowmap: 	0.19189	sendToRender: 	0.147876	scene: 	3.11509	particles2Tex: 	0.436279	sendToRender: 	0.140634	motionBlur: 	1.00536	bloom2Tex: 	0.361841	printScene: 	0.034718	applyBloom: 	0.00647504	setRenderState: 	0.000469162	applyParticles: 	0.00195484	gui: 	0.104774	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.000929302	endScene: 	0.000336835	present: 	0.367315	TOTAL_RENDER: 	6.08261	
UPDATE	UpdateSceneManager: 	0.0247273	UpdateInput: 	0.994537	UpdateCamera: 	0.954727	UpdateEnemies: 	0.229682	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0486094	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.755574	UpdatePlayer: 	0.0542725	UpdateSound: 	0.0184718	UpdateItems:	0.00135335	UpdateTriggers: 	0.0383871	UpdateRigid: 	0.026231	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.28913	
RENDER	shadowmap: 	0.180197	sendToRender: 	0.149197	scene: 	3.18654	particles2Tex: 	0.549973	sendToRender: 	0.144003	motionBlur: 	1.01709	bloom2Tex: 	0.0727954	printScene: 	0.0338669	applyBloom: 	0.00648406	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.344783	setRenderState: 	0.000505252	luaMsg: 	0.00074284	printTextDebug:	0.000421043	console: 	0.00100148	endScene: 	0.000363902	present: 	0.190952	TOTAL_RENDER: 	6.04203	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.03671	UpdateCamera: 	0.0475628	UpdateEnemies: 	0.181912	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0188718	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.780665	UpdatePlayer: 	0.0743502	UpdateSound: 	0.0179996	UpdateItems:	0.000959377	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0261438	UpdateGUI: 	0.00101953	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.33488	
RENDER	shadowmap: 	0.20598	sendToRender: 	0.163524	scene: 	3.15175	particles2Tex: 	0.57864	sendToRender: 	0.137477	motionBlur: 	1.19296	bloom2Tex: 	0.0675113	printScene: 	0.0378999	applyBloom: 	0.00689909	setRenderState: 	0.0004842	applyParticles: 	0.0022195	gui: 	0.425768	setRenderState: 	0.000517282	luaMsg: 	0.0007669	printTextDebug:	0.000610513	console: 	0.00103456	endScene: 	0.000360894	present: 	0.179906	TOTAL_RENDER: 	6.32058	
UPDATE	UpdateSceneManager: 	0.00996369	UpdateInput: 	1.01657	UpdateCamera: 	0.0487658	UpdateEnemies: 	0.210134	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0205529	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.932869	UpdatePlayer: 	0.0558153	UpdateSound: 	0.0114343	UpdateItems:	0.000881183	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0267603	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.46468	
RENDER	shadowmap: 	0.20183	sendToRender: 	0.173948	scene: 	3.19211	particles2Tex: 	0.575846	sendToRender: 	0.139585	motionBlur: 	1.02795	bloom2Tex: 	0.0669489	printScene: 	0.0340564	applyBloom: 	0.00655023	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.389994	setRenderState: 	0.000520289	luaMsg: 	0.000655624	printTextDebug:	0.000430065	console: 	0.000863138	endScene: 	0.000369916	present: 	0.179638	TOTAL_RENDER: 	6.17816	
UPDATE	UpdateSceneManager: 	0.00836372	UpdateInput: 	1.02798	UpdateCamera: 	0.046426	UpdateEnemies: 	0.193863	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0181379	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.926271	UpdatePlayer: 	0.053286	UpdateSound: 	0.0156057	UpdateItems:	0.000878176	UpdateTriggers: 	0.0191575	UpdateRigid: 	0.0263453	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.46528	
RENDER	shadowmap: 	0.17608	sendToRender: 	0.156484	scene: 	3.15656	particles2Tex: 	0.515615	sendToRender: 	0.1408	motionBlur: 	1.04718	bloom2Tex: 	0.0662902	printScene: 	0.0330158	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00197289	gui: 	0.415236	setRenderState: 	0.000496229	luaMsg: 	0.000556378	printTextDebug:	0.000424051	console: 	0.000995466	endScene: 	0.000366909	present: 	0.261711	TOTAL_RENDER: 	6.14604	
UPDATE	UpdateSceneManager: 	0.00842387	UpdateInput: 	1.02264	UpdateCamera: 	0.892317	UpdateEnemies: 	0.232783	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.018156	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.04653	UpdatePlayer: 	6.41994	UpdateSound: 	0.0167455	UpdateItems:	0.00105562	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0329075	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	9.85182	
RENDER	shadowmap: 	0.227604	sendToRender: 	0.153275	scene: 	3.28075	particles2Tex: 	0.557157	sendToRender: 	0.135459	motionBlur: 	1.00527	bloom2Tex: 	0.353153	printScene: 	0.0359661	applyBloom: 	0.00666451	setRenderState: 	0.000499237	applyParticles: 	0.00203003	gui: 	0.180029	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.00060149	console: 	0.00103156	endScene: 	0.000339842	present: 	0.359887	TOTAL_RENDER: 	6.46366	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	0.980345	UpdateCamera: 	0.0497673	UpdateEnemies: 	0.261937	UpdateProjectile: 	0.0019759	UpdateParticle: 	0.0547236	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.856772	UpdatePlayer: 	0.097258	UpdateSound: 	0.0198913	UpdateItems:	0.000977422	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0262791	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.48902	
RENDER	shadowmap: 	0.189981	sendToRender: 	0.162114	scene: 	3.24391	particles2Tex: 	0.576261	sendToRender: 	0.13692	motionBlur: 	1.13282	bloom2Tex: 	0.0658932	printScene: 	0.0334609	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00190672	gui: 	0.422932	setRenderState: 	0.000496229	luaMsg: 	0.000535326	printTextDebug:	0.000324805	console: 	0.000805997	endScene: 	0.000390969	present: 	0.175924	TOTAL_RENDER: 	6.31196	
UPDATE	UpdateSceneManager: 	0.0234762	UpdateInput: 	1.01602	UpdateCamera: 	0.0576498	UpdateEnemies: 	0.305945	UpdateProjectile: 	0.00223754	UpdateParticle: 	0.0790599	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.18949	UpdatePlayer: 	0.111907	UpdateSound: 	0.0212627	UpdateItems:	0.0012902	UpdateTriggers: 	0.0219694	UpdateRigid: 	0.0332835	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.01544	
RENDER	shadowmap: 	0.270156	sendToRender: 	0.184588	scene: 	3.75311	particles2Tex: 	0.599141	sendToRender: 	0.14415	motionBlur: 	1.28497	bloom2Tex: 	0.0694932	printScene: 	0.0442486	applyBloom: 	0.0066585	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.395552	setRenderState: 	0.000508259	luaMsg: 	0.000586453	printTextDebug:	0.000727803	console: 	0.00107967	endScene: 	0.000360894	present: 	0.214188	TOTAL_RENDER: 	7.14201	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.06193	UpdateCamera: 	0.0647715	UpdateEnemies: 	0.207301	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0810087	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.976585	UpdatePlayer: 	0.687061	UpdateSound: 	0.0191244	UpdateItems:	0.00143155	UpdateTriggers: 	0.00110373	UpdateRigid: 	0.0441404	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00208116	TOTAL_UPDATE: 	3.34176	
RENDER	shadowmap: 	0.282556	sendToRender: 	0.181127	scene: 	3.41451	particles2Tex: 	0.592026	sendToRender: 	0.143519	motionBlur: 	1.24225	bloom2Tex: 	0.0683924	printScene: 	0.0414697	applyBloom: 	0.00653218	setRenderState: 	0.000433073	applyParticles: 	0.00204206	gui: 	0.450462	setRenderState: 	0.000577431	luaMsg: 	0.0007669	printTextDebug:	0.000673669	console: 	0.00111877	endScene: 	0.000393976	present: 	0.211755	TOTAL_RENDER: 	6.8129	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	0.994369	UpdateCamera: 	0.0523417	UpdateEnemies: 	0.230948	UpdateProjectile: 	0.0028661	UpdateParticle: 	0.0725487	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07221	UpdatePlayer: 	0.107901	UpdateSound: 	0.0214672	UpdateItems:	0.00115486	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0280294	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.72514	
RENDER	shadowmap: 	0.203713	sendToRender: 	0.163816	scene: 	3.24205	particles2Tex: 	0.567575	sendToRender: 	0.142722	motionBlur: 	1.24421	bloom2Tex: 	0.389922	printScene: 	0.0490425	applyBloom: 	0.00651113	setRenderState: 	0.000451118	applyParticles: 	0.00225258	gui: 	0.155112	setRenderState: 	0.00046014	luaMsg: 	0.000736825	printTextDebug:	0.000631565	console: 	0.00103156	endScene: 	0.000336835	present: 	0.306619	TOTAL_RENDER: 	6.66153	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.03038	UpdateCamera: 	0.897553	UpdateEnemies: 	0.193704	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0710631	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.718378	UpdatePlayer: 	0.0805576	UpdateSound: 	0.012911	UpdateItems:	0.00126012	UpdateTriggers: 	0.0207965	UpdateRigid: 	0.0261949	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.2101	
RENDER	shadowmap: 	0.201947	sendToRender: 	0.190519	scene: 	3.23785	particles2Tex: 	0.566853	sendToRender: 	0.144249	motionBlur: 	0.9818	bloom2Tex: 	0.384451	printScene: 	0.0454486	applyBloom: 	0.00682691	setRenderState: 	0.000451118	applyParticles: 	0.002421	gui: 	0.17088	setRenderState: 	0.000487207	luaMsg: 	0.000574423	printTextDebug:	0.000760885	console: 	0.00103757	endScene: 	0.000357887	present: 	0.382211	TOTAL_RENDER: 	6.48191	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	0.991	UpdateCamera: 	0.0468862	UpdateEnemies: 	0.170198	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.059728	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.741487	UpdatePlayer: 	0.0809455	UpdateSound: 	0.0168327	UpdateItems:	0.000974414	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0258761	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.26977	
RENDER	shadowmap: 	0.166965	sendToRender: 	0.167238	scene: 	3.53433	particles2Tex: 	0.598245	sendToRender: 	0.281043	motionBlur: 	0.990657	bloom2Tex: 	0.391859	printScene: 	0.0416261	applyBloom: 	0.00692917	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.194886	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.000989451	endScene: 	0.000348864	present: 	0.377417	TOTAL_RENDER: 	6.93222	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.10148	UpdateCamera: 	1.19415	UpdateEnemies: 	0.189451	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.108358	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.769586	UpdatePlayer: 	0.0929272	UpdateSound: 	0.0266189	UpdateItems:	0.000980429	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0263513	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.68568	
RENDER	shadowmap: 	0.21146	sendToRender: 	0.182059	scene: 	3.48923	particles2Tex: 	0.576375	sendToRender: 	0.144788	motionBlur: 	1.00271	bloom2Tex: 	0.429088	printScene: 	0.0440772	applyBloom: 	0.00692616	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.16485	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.000784945	endScene: 	0.000354879	present: 	0.349285	TOTAL_RENDER: 	6.79116	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.12379	UpdateCamera: 	0.051241	UpdateEnemies: 	0.178961	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0581942	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.784903	UpdatePlayer: 	0.0843801	UpdateSound: 	0.0200236	UpdateItems:	0.00106163	UpdateTriggers: 	0.0404171	UpdateRigid: 	0.0276385	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.5412	
RENDER	shadowmap: 	0.181382	sendToRender: 	0.15227	scene: 	3.3803	particles2Tex: 	0.569332	sendToRender: 	0.162032	motionBlur: 	0.976868	bloom2Tex: 	0.482215	printScene: 	0.0352954	applyBloom: 	0.00708856	setRenderState: 	0.00047217	applyParticles: 	0.00229769	gui: 	0.156998	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000529311	console: 	0.000628557	endScene: 	0.000375931	present: 	0.352554	TOTAL_RENDER: 	6.62378	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.05191	UpdateCamera: 	0.0647083	UpdateEnemies: 	0.178432	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0634452	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.806418	UpdatePlayer: 	0.111068	UpdateSound: 	0.0224837	UpdateItems:	0.00100449	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0285828	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.48532	
RENDER	shadowmap: 	0.199602	sendToRender: 	0.16707	scene: 	3.38602	particles2Tex: 	0.579915	sendToRender: 	0.110536	motionBlur: 	0.991878	bloom2Tex: 	0.393471	printScene: 	0.0404141	applyBloom: 	0.00689007	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.145988	setRenderState: 	0.000487207	luaMsg: 	0.000833064	printTextDebug:	0.00074284	console: 	0.000914265	endScene: 	0.000351872	present: 	0.353739	TOTAL_RENDER: 	6.72904	
UPDATE	UpdateSceneManager: 	0.0167906	UpdateInput: 	1.10005	UpdateCamera: 	0.0537853	UpdateEnemies: 	0.191716	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.198462	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.797859	UpdatePlayer: 	0.0911739	UpdateSound: 	0.0139967	UpdateItems:	0.00117892	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0284926	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.65218	
RENDER	shadowmap: 	0.201827	sendToRender: 	0.154781	scene: 	3.39808	particles2Tex: 	0.56928	sendToRender: 	0.141714	motionBlur: 	0.985349	bloom2Tex: 	0.388373	printScene: 	0.0372834	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.00181349	gui: 	0.139684	setRenderState: 	0.000478185	luaMsg: 	0.000709758	printTextDebug:	0.000433073	console: 	0.000799982	endScene: 	0.000369916	present: 	0.345087	TOTAL_RENDER: 	6.54646	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.02573	UpdateCamera: 	0.0479628	UpdateEnemies: 	0.171975	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0434907	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.774133	UpdatePlayer: 	0.0755953	UpdateSound: 	0.0122794	UpdateItems:	0.000619535	UpdateTriggers: 	0.0206161	UpdateRigid: 	0.0268776	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.33858	
RENDER	shadowmap: 	0.167978	sendToRender: 	0.157888	scene: 	3.18047	particles2Tex: 	0.55341	sendToRender: 	0.143573	motionBlur: 	0.976026	bloom2Tex: 	0.380367	printScene: 	0.0347872	applyBloom: 	0.00689909	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.14763	setRenderState: 	0.000487207	luaMsg: 	0.000433073	printTextDebug:	0.00062555	console: 	0.000787952	endScene: 	0.000348864	present: 	0.324366	TOTAL_RENDER: 	6.23843	
UPDATE	UpdateSceneManager: 	0.00829154	UpdateInput: 	0.980402	UpdateCamera: 	0.0624377	UpdateEnemies: 	0.164387	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0410186	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.745968	UpdatePlayer: 	0.0754509	UpdateSound: 	0.0118283	UpdateItems:	0.00061352	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0239002	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.24142	
RENDER	shadowmap: 	0.15907	sendToRender: 	0.1695	scene: 	3.2668	particles2Tex: 	0.557792	sendToRender: 	0.14492	motionBlur: 	0.997202	bloom2Tex: 	0.37677	printScene: 	0.0346158	applyBloom: 	0.0067818	setRenderState: 	0.000478185	applyParticles: 	0.00186462	gui: 	0.138424	setRenderState: 	0.000490215	luaMsg: 	0.000556378	printTextDebug:	0.039551	console: 	0.00090825	endScene: 	0.000396984	present: 	0.338735	TOTAL_RENDER: 	6.42471	
UPDATE	UpdateSceneManager: 	0.0164026	UpdateInput: 	1.00278	UpdateCamera: 	0.04762	UpdateEnemies: 	0.175816	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0465493	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.94867	UpdatePlayer: 	0.0884612	UpdateSound: 	0.0186071	UpdateItems:	0.000757878	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0275061	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.50574	
RENDER	shadowmap: 	0.20549	sendToRender: 	0.15292	scene: 	3.25105	particles2Tex: 	0.588426	sendToRender: 	0.139868	motionBlur: 	1.00752	bloom2Tex: 	0.37025	printScene: 	0.0373225	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.141904	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000541341	console: 	0.00652918	endScene: 	0.000336835	present: 	0.332224	TOTAL_RENDER: 	6.41681	
UPDATE	UpdateSceneManager: 	0.014111	UpdateInput: 	1.33086	UpdateCamera: 	0.0547627	UpdateEnemies: 	0.192976	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.053701	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.840646	UpdatePlayer: 	0.0896521	UpdateSound: 	0.0161019	UpdateItems:	0.000869153	UpdateTriggers: 	0.0202462	UpdateRigid: 	0.0286129	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.79893	
RENDER	shadowmap: 	0.239901	sendToRender: 	0.157278	scene: 	3.35453	particles2Tex: 	0.585773	sendToRender: 	0.138896	motionBlur: 	0.983334	bloom2Tex: 	0.425085	printScene: 	0.0400081	applyBloom: 	0.00693217	setRenderState: 	0.00043608	applyParticles: 	0.00209018	gui: 	0.146854	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.00043608	console: 	0.00549461	endScene: 	0.000333827	present: 	0.335087	TOTAL_RENDER: 	6.58957	
UPDATE	UpdateSceneManager: 	0.0116809	UpdateInput: 	1.03647	UpdateCamera: 	0.0502816	UpdateEnemies: 	0.189602	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0487899	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.765841	UpdatePlayer: 	0.0880852	UpdateSound: 	0.0210311	UpdateItems:	0.000941332	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0285136	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.37169	
RENDER	shadowmap: 	0.200714	sendToRender: 	0.155329	scene: 	3.27304	particles2Tex: 	0.568231	sendToRender: 	0.139702	motionBlur: 	0.974032	bloom2Tex: 	0.388217	printScene: 	0.0361466	applyBloom: 	0.00689007	setRenderState: 	0.000445103	applyParticles: 	0.00186763	gui: 	0.137401	setRenderState: 	0.000493222	luaMsg: 	0.000745848	printTextDebug:	0.000538334	console: 	0.000649609	endScene: 	0.000360894	present: 	0.384533	TOTAL_RENDER: 	6.43506	
UPDATE	UpdateSceneManager: 	0.00935618	UpdateInput: 	1.01628	UpdateCamera: 	0.0483207	UpdateEnemies: 	0.170056	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.043584	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.804502	UpdatePlayer: 	0.0812734	UpdateSound: 	0.0187605	UpdateItems:	0.000968399	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0271152	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.3494	
RENDER	shadowmap: 	0.173055	sendToRender: 	0.162703	scene: 	3.17156	particles2Tex: 	0.564871	sendToRender: 	0.141744	motionBlur: 	0.974083	bloom2Tex: 	0.383071	printScene: 	0.0340834	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.133149	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.000427058	console: 	0.000736825	endScene: 	0.000354879	present: 	0.323948	TOTAL_RENDER: 	6.23811	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	0.968303	UpdateCamera: 	0.0471238	UpdateEnemies: 	0.175599	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0414487	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.769489	UpdatePlayer: 	0.0989391	UpdateSound: 	0.0179094	UpdateItems:	0.000787952	UpdateTriggers: 	0.0195093	UpdateRigid: 	0.0259302	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.30073	
RENDER	shadowmap: 	0.170198	sendToRender: 	0.150806	scene: 	3.16816	particles2Tex: 	0.558237	sendToRender: 	0.140983	motionBlur: 	0.966673	bloom2Tex: 	0.377201	printScene: 	0.0358067	applyBloom: 	0.00708555	setRenderState: 	0.000493222	applyParticles: 	0.00215333	gui: 	0.140932	setRenderState: 	0.000466155	luaMsg: 	0.000336835	printTextDebug:	0.000634572	console: 	0.000878176	endScene: 	0.000384954	present: 	0.349027	TOTAL_RENDER: 	6.39717	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	0.969034	UpdateCamera: 	0.047217	UpdateEnemies: 	0.173966	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0433464	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.775742	UpdatePlayer: 	0.0869033	UpdateSound: 	0.0187154	UpdateItems:	0.000739833	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0260175	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	2.27689	
RENDER	shadowmap: 	0.172195	sendToRender: 	0.213926	scene: 	3.24741	particles2Tex: 	0.55919	sendToRender: 	0.14218	motionBlur: 	0.975707	bloom2Tex: 	0.383558	printScene: 	0.0344383	applyBloom: 	0.00689608	setRenderState: 	0.000454125	applyParticles: 	0.00193078	gui: 	0.170925	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.00033082	console: 	0.000562393	endScene: 	0.000354879	present: 	0.330853	TOTAL_RENDER: 	6.40361	
UPDATE	UpdateSceneManager: 	0.00885995	UpdateInput: 	1.03991	UpdateCamera: 	0.04925	UpdateEnemies: 	0.187776	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0566243	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.791922	UpdatePlayer: 	0.0906686	UpdateSound: 	0.0202552	UpdateItems:	0.000643594	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0273949	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.40941	
RENDER	shadowmap: 	0.194399	sendToRender: 	0.160586	scene: 	3.25318	particles2Tex: 	0.671389	sendToRender: 	0.181512	motionBlur: 	1.14046	bloom2Tex: 	0.407052	printScene: 	0.0513733	applyBloom: 	0.00683293	setRenderState: 	0.000442095	applyParticles: 	0.0020992	gui: 	0.187033	setRenderState: 	0.000490215	luaMsg: 	0.000911258	printTextDebug:	0.00077893	console: 	0.00114584	endScene: 	0.000366909	present: 	0.273696	TOTAL_RENDER: 	6.74768	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.07299	UpdateCamera: 	0.0526815	UpdateEnemies: 	0.192895	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.064994	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.870401	UpdatePlayer: 	0.0898747	UpdateSound: 	0.0126313	UpdateItems:	0.000781937	UpdateTriggers: 	0.0195966	UpdateRigid: 	0.0278009	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.57887	
RENDER	shadowmap: 	0.221851	sendToRender: 	0.180835	scene: 	3.40938	particles2Tex: 	0.573337	sendToRender: 	0.143567	motionBlur: 	1.0379	bloom2Tex: 	0.426577	printScene: 	0.0445584	applyBloom: 	0.0071457	setRenderState: 	0.000493222	applyParticles: 	0.00223454	gui: 	0.154529	setRenderState: 	0.000487207	luaMsg: 	0.000676676	printTextDebug:	0.000622542	console: 	0.000917273	endScene: 	0.000351872	present: 	0.335635	TOTAL_RENDER: 	6.70933	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.01168	UpdateCamera: 	0.0492079	UpdateEnemies: 	0.184931	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0441795	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.887099	UpdatePlayer: 	0.0930626	UpdateSound: 	0.0200086	UpdateItems:	0.001212	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0277738	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.46045	
RENDER	shadowmap: 	0.185109	sendToRender: 	0.155696	scene: 	3.23507	particles2Tex: 	0.553121	sendToRender: 	0.143792	motionBlur: 	0.995265	bloom2Tex: 	0.369832	printScene: 	0.0356684	applyBloom: 	0.00693217	setRenderState: 	0.000439088	applyParticles: 	0.00209619	gui: 	0.139239	setRenderState: 	0.000490215	luaMsg: 	0.000649609	printTextDebug:	0.000433073	console: 	0.00608708	endScene: 	0.000366909	present: 	0.325394	TOTAL_RENDER: 	6.31827	
UPDATE	UpdateSceneManager: 	0.00755472	UpdateInput: 	0.989599	UpdateCamera: 	0.0473192	UpdateEnemies: 	0.173172	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.039575	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.853355	UpdatePlayer: 	0.0849605	UpdateSound: 	0.0188236	UpdateItems:	0.000845094	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0265859	UpdateGUI: 	0.00111576	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.39934	
RENDER	shadowmap: 	0.187454	sendToRender: 	0.151085	scene: 	3.16228	particles2Tex: 	0.607069	sendToRender: 	0.136183	motionBlur: 	0.967903	bloom2Tex: 	0.384536	printScene: 	0.0362999	applyBloom: 	0.00699834	setRenderState: 	0.00047217	applyParticles: 	0.00196687	gui: 	0.142893	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000556378	console: 	0.00079096	endScene: 	0.000333827	present: 	0.325863	TOTAL_RENDER: 	6.2746	
UPDATE	UpdateSceneManager: 	0.00822538	UpdateInput: 	0.969205	UpdateCamera: 	0.0509101	UpdateEnemies: 	0.192173	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0553912	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.844225	UpdatePlayer: 	0.110085	UpdateSound: 	0.0206913	UpdateItems:	0.000851109	UpdateTriggers: 	0.0207213	UpdateRigid: 	0.0276836	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.45126	
RENDER	shadowmap: 	0.179034	sendToRender: 	0.125011	scene: 	3.26742	particles2Tex: 	0.556424	sendToRender: 	0.143925	motionBlur: 	1.02077	bloom2Tex: 	0.575437	printScene: 	0.0397435	applyBloom: 	0.00682391	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.176348	setRenderState: 	0.0004842	luaMsg: 	0.000760885	printTextDebug:	0.000562393	console: 	0.000983436	endScene: 	0.000363902	present: 	0.334408	TOTAL_RENDER: 	6.59737	
UPDATE	UpdateSceneManager: 	0.0256536	UpdateInput: 	1.02952	UpdateCamera: 	0.050038	UpdateEnemies: 	0.170402	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0380954	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.787044	UpdatePlayer: 	0.092043	UpdateSound: 	0.0117862	UpdateItems:	0.000998474	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0267753	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.361	
RENDER	shadowmap: 	0.176751	sendToRender: 	0.158396	scene: 	3.18904	particles2Tex: 	0.517519	sendToRender: 	0.146015	motionBlur: 	1.1758	bloom2Tex: 	0.0671443	printScene: 	0.346356	applyBloom: 	0.00708856	setRenderState: 	0.0004842	applyParticles: 	0.0018556	gui: 	0.171771	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000505252	console: 	0.000775922	endScene: 	0.000363902	present: 	0.29018	TOTAL_RENDER: 	6.41363	
UPDATE	UpdateSceneManager: 	0.00852913	UpdateInput: 	1.02337	UpdateCamera: 	0.047638	UpdateEnemies: 	0.168014	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0366909	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.761535	UpdatePlayer: 	0.0829455	UpdateSound: 	0.0125351	UpdateItems:	0.000971407	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0260295	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.29807	
RENDER	shadowmap: 	0.191629	sendToRender: 	0.152962	scene: 	3.23139	particles2Tex: 	0.50259	sendToRender: 	0.162664	motionBlur: 	0.992236	bloom2Tex: 	0.0672135	printScene: 	0.345553	applyBloom: 	0.00725397	setRenderState: 	0.0004842	applyParticles: 	0.00194883	gui: 	0.136692	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.00043608	console: 	0.000878176	endScene: 	0.000366909	present: 	0.296285	TOTAL_RENDER: 	6.2619	
UPDATE	UpdateSceneManager: 	0.00925393	UpdateInput: 	1.01515	UpdateCamera: 	0.0470786	UpdateEnemies: 	0.169891	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0375119	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.779429	UpdatePlayer: 	0.085559	UpdateSound: 	0.0177891	UpdateItems:	0.00104359	UpdateTriggers: 	0.0203875	UpdateRigid: 	0.0262099	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.33897	
RENDER	shadowmap: 	0.188309	sendToRender: 	0.161699	scene: 	3.35506	particles2Tex: 	0.520169	sendToRender: 	0.145182	motionBlur: 	1.02931	bloom2Tex: 	0.0664797	printScene: 	0.0349346	applyBloom: 	0.315635	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.13425	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.00033082	console: 	0.000863138	endScene: 	0.000342849	present: 	0.193749	TOTAL_RENDER: 	6.31535	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	0.988964	UpdateCamera: 	0.0453494	UpdateEnemies: 	0.158129	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0351751	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.748368	UpdatePlayer: 	0.0777907	UpdateSound: 	0.017371	UpdateItems:	0.00103456	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0241919	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.26092	
RENDER	shadowmap: 	0.166417	sendToRender: 	0.167058	scene: 	3.12148	particles2Tex: 	0.506238	sendToRender: 	0.146421	motionBlur: 	1.17081	bloom2Tex: 	0.0671323	printScene: 	0.0326158	applyBloom: 	0.325836	setRenderState: 	0.000508259	applyParticles: 	0.00209018	gui: 	0.129477	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000324805	console: 	0.000760885	endScene: 	0.000363902	present: 	0.202949	TOTAL_RENDER: 	6.20335	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	0.983933	UpdateCamera: 	0.0453103	UpdateEnemies: 	0.148956	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0268475	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.761751	UpdatePlayer: 	0.0765757	UpdateSound: 	0.010911	UpdateItems:	0.000781937	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0238852	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.21162	
RENDER	shadowmap: 	0.163256	sendToRender: 	0.165569	scene: 	3.3123	particles2Tex: 	0.488882	sendToRender: 	0.151148	motionBlur: 	1.01295	bloom2Tex: 	0.0655835	printScene: 	0.0304986	applyBloom: 	0.326522	setRenderState: 	0.000463147	applyParticles: 	0.00208717	gui: 	0.128334	setRenderState: 	0.000466155	luaMsg: 	0.000833064	printTextDebug:	0.000424051	console: 	0.00108268	endScene: 	0.000351872	present: 	0.202398	TOTAL_RENDER: 	6.21417	
UPDATE	UpdateSceneManager: 	0.00828252	UpdateInput: 	0.996747	UpdateCamera: 	0.0477463	UpdateEnemies: 	0.156962	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0288685	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.79898	UpdatePlayer: 	0.0847981	UpdateSound: 	0.0114734	UpdateItems:	0.000772915	UpdateTriggers: 	0.0182252	UpdateRigid: 	0.0257438	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.30641	
RENDER	shadowmap: 	0.188381	sendToRender: 	0.148905	scene: 	3.37631	particles2Tex: 	0.506816	sendToRender: 	0.149455	motionBlur: 	1.04334	bloom2Tex: 	0.0671744	printScene: 	0.0339902	applyBloom: 	0.297665	setRenderState: 	0.000505252	applyParticles: 	0.00275182	gui: 	0.153263	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000424051	console: 	0.000809004	endScene: 	0.000366909	present: 	0.160908	TOTAL_RENDER: 	6.29613	
UPDATE	UpdateSceneManager: 	0.00794569	UpdateInput: 	0.984991	UpdateCamera: 	0.0463117	UpdateEnemies: 	0.158553	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0274189	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.817182	UpdatePlayer: 	0.0797456	UpdateSound: 	0.0173109	UpdateItems:	0.000745848	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0450456	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.31296	
RENDER	shadowmap: 	0.168035	sendToRender: 	0.282667	scene: 	3.11091	particles2Tex: 	0.507143	sendToRender: 	0.146517	motionBlur: 	1.03747	bloom2Tex: 	0.0663654	printScene: 	0.0329286	applyBloom: 	0.293515	setRenderState: 	0.000493222	applyParticles: 	0.00283302	gui: 	0.148529	setRenderState: 	0.000469162	luaMsg: 	0.000619535	printTextDebug:	0.00771411	console: 	0.000836071	endScene: 	0.000372924	present: 	0.161876	TOTAL_RENDER: 	6.13275	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.01974	UpdateCamera: 	0.0466426	UpdateEnemies: 	0.158998	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.0305046	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.823681	UpdatePlayer: 	0.0820643	UpdateSound: 	0.0177049	UpdateItems:	0.000757878	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0256716	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	2.34198	
RENDER	shadowmap: 	0.168871	sendToRender: 	0.169434	scene: 	3.1589	particles2Tex: 	0.563981	sendToRender: 	0.13302	motionBlur: 	1.01823	bloom2Tex: 	0.0651444	printScene: 	0.0327331	applyBloom: 	0.00687503	setRenderState: 	0.000463147	applyParticles: 	0.279522	gui: 	0.131699	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.000418036	console: 	0.00075487	endScene: 	0.000442095	present: 	0.160932	TOTAL_RENDER: 	6.07909	
UPDATE	UpdateSceneManager: 	0.00770509	UpdateInput: 	1.00036	UpdateCamera: 	0.0469162	UpdateEnemies: 	0.170992	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0267062	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.825545	UpdatePlayer: 	0.0538274	UpdateSound: 	0.010899	UpdateItems:	0.00104659	UpdateTriggers: 	0.0189981	UpdateRigid: 	0.025822	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.32709	
RENDER	shadowmap: 	0.170261	sendToRender: 	0.168201	scene: 	3.14742	particles2Tex: 	0.553825	sendToRender: 	0.151807	motionBlur: 	1.02321	bloom2Tex: 	0.0660015	printScene: 	0.0324805	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00184056	gui: 	0.563229	setRenderState: 	0.000517282	luaMsg: 	0.000538334	printTextDebug:	0.00062555	console: 	0.000658632	endScene: 	0.000369916	present: 	0.171157	TOTAL_RENDER: 	6.21902	
UPDATE	UpdateSceneManager: 	0.016165	UpdateInput: 	0.985472	UpdateCamera: 	0.0478816	UpdateEnemies: 	0.154388	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0258641	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.793624	UpdatePlayer: 	0.0538755	UpdateSound: 	0.0172297	UpdateItems:	0.000574423	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0242521	UpdateGUI: 	0.000998474	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.26883	
RENDER	shadowmap: 	0.174167	sendToRender: 	0.157792	scene: 	3.13535	particles2Tex: 	0.563771	sendToRender: 	0.131528	motionBlur: 	1.17853	bloom2Tex: 	0.0658211	printScene: 	0.0323722	applyBloom: 	0.00646301	setRenderState: 	0.000451118	applyParticles: 	0.00192477	gui: 	0.392262	setRenderState: 	0.000517282	luaMsg: 	0.000634572	printTextDebug:	0.000433073	console: 	0.00101953	endScene: 	0.000357887	present: 	0.171527	TOTAL_RENDER: 	6.18278	
UPDATE	UpdateSceneManager: 	0.00846597	UpdateInput: 	0.989743	UpdateCamera: 	0.0448561	UpdateEnemies: 	0.153142	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.0235724	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.774945	UpdatePlayer: 	0.0508891	UpdateSound: 	0.0158042	UpdateItems:	0.000884191	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0239453	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.21172	
RENDER	shadowmap: 	0.163587	sendToRender: 	0.164288	scene: 	3.23115	particles2Tex: 	0.55507	sendToRender: 	0.134671	motionBlur: 	1.03694	bloom2Tex: 	0.0648467	printScene: 	0.0309888	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00203304	gui: 	0.39249	setRenderState: 	0.000511267	luaMsg: 	0.000679684	printTextDebug:	0.000412021	console: 	0.000667654	endScene: 	0.000369916	present: 	0.170288	TOTAL_RENDER: 	6.11901	
UPDATE	UpdateSceneManager: 	0.0257588	UpdateInput: 	0.994435	UpdateCamera: 	0.0471147	UpdateEnemies: 	0.161675	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0250671	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.824012	UpdatePlayer: 	0.0502094	UpdateSound: 	0.0175274	UpdateItems:	0.00108569	UpdateTriggers: 	0.0187124	UpdateRigid: 	0.0256295	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.31993	
RENDER	shadowmap: 	0.188928	sendToRender: 	0.162035	scene: 	3.34274	particles2Tex: 	0.54947	sendToRender: 	0.137934	motionBlur: 	1.03661	bloom2Tex: 	0.0664075	printScene: 	0.0354187	applyBloom: 	0.00685097	setRenderState: 	0.000445103	applyParticles: 	0.00194281	gui: 	0.426411	setRenderState: 	0.000517282	luaMsg: 	0.000712766	printTextDebug:	0.000427058	console: 	0.000661639	endScene: 	0.000378939	present: 	0.173749	TOTAL_RENDER: 	6.294	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.01687	UpdateCamera: 	0.0444201	UpdateEnemies: 	0.150562	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0202642	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.776674	UpdatePlayer: 	0.0486124	UpdateSound: 	0.0162763	UpdateItems:	0.00074284	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0244626	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	2.23352	
RENDER	shadowmap: 	0.21389	sendToRender: 	0.147335	scene: 	3.15282	particles2Tex: 	0.550141	sendToRender: 	0.13566	motionBlur: 	1.18797	bloom2Tex: 	0.0669008	printScene: 	0.0330729	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00187364	gui: 	0.409311	setRenderState: 	0.000508259	luaMsg: 	0.000577431	printTextDebug:	0.000526304	console: 	0.00106464	endScene: 	0.000357887	present: 	0.176029	TOTAL_RENDER: 	6.27561	
UPDATE	UpdateSceneManager: 	0.00746149	UpdateInput: 	0.993523	UpdateCamera: 	0.0437313	UpdateEnemies: 	0.140932	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0204567	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.798599	UpdatePlayer: 	0.0683473	UpdateSound: 	0.017338	UpdateItems:	0.000971407	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0242641	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.37854	
RENDER	shadowmap: 	0.163921	sendToRender: 	0.145407	scene: 	3.10533	particles2Tex: 	0.702186	sendToRender: 	0.206961	motionBlur: 	1.21927	bloom2Tex: 	0.0797636	printScene: 	0.0523447	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.43061	setRenderState: 	0.000514274	luaMsg: 	0.0007669	printTextDebug:	0.000634572	console: 	0.000962384	endScene: 	0.000378939	present: 	0.206798	TOTAL_RENDER: 	6.52343	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.0555	UpdateCamera: 	0.0493974	UpdateEnemies: 	0.152231	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0291302	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.840336	UpdatePlayer: 	0.0509222	UpdateSound: 	0.0135696	UpdateItems:	0.000700736	UpdateTriggers: 	0.018559	UpdateRigid: 	0.0243243	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.3811	
RENDER	shadowmap: 	0.186928	sendToRender: 	0.20162	scene: 	3.2213	particles2Tex: 	0.552866	sendToRender: 	0.137792	motionBlur: 	1.03921	bloom2Tex: 	0.0709247	printScene: 	0.0423088	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.00229769	gui: 	0.416565	setRenderState: 	0.000502244	luaMsg: 	0.000676676	printTextDebug:	0.000784945	console: 	0.00107667	endScene: 	0.000354879	present: 	0.176351	TOTAL_RENDER: 	6.22228	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	0.969765	UpdateCamera: 	0.0451238	UpdateEnemies: 	0.17756	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0194101	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.851256	UpdatePlayer: 	0.0518334	UpdateSound: 	0.0100449	UpdateItems:	0.000640587	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0247092	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.29675	
RENDER	shadowmap: 	0.170595	sendToRender: 	0.159515	scene: 	3.11904	particles2Tex: 	0.539422	sendToRender: 	0.153801	motionBlur: 	1.02387	bloom2Tex: 	0.0647324	printScene: 	0.0321857	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.391068	setRenderState: 	0.000520289	luaMsg: 	0.000451118	printTextDebug:	0.000418036	console: 	0.000781937	endScene: 	0.000384954	present: 	0.172177	TOTAL_RENDER: 	6.00665	
UPDATE	UpdateSceneManager: 	0.00711262	UpdateInput: 	0.984203	UpdateCamera: 	0.04482	UpdateEnemies: 	0.149539	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0183064	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.847686	UpdatePlayer: 	0.0473343	UpdateSound: 	0.0160748	UpdateItems:	0.00063758	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.023822	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	2.26546	
RENDER	shadowmap: 	0.171518	sendToRender: 	0.157184	scene: 	3.09197	particles2Tex: 	0.522295	sendToRender: 	0.14658	motionBlur: 	1.02009	bloom2Tex: 	0.0638813	printScene: 	0.0296354	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.384749	setRenderState: 	0.000511267	luaMsg: 	0.00044811	printTextDebug:	0.000324805	console: 	0.000905243	endScene: 	0.000372924	present: 	0.173755	TOTAL_RENDER: 	5.95161	
UPDATE	UpdateSceneManager: 	0.00695323	UpdateInput: 	1.01068	UpdateCamera: 	0.0441734	UpdateEnemies: 	0.145413	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0189259	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.852715	UpdatePlayer: 	0.0482696	UpdateSound: 	0.0109652	UpdateItems:	0.000634572	UpdateTriggers: 	0.0171665	UpdateRigid: 	0.0333707	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.35017	
RENDER	shadowmap: 	0.17596	sendToRender: 	0.146899	scene: 	3.11565	particles2Tex: 	0.548285	sendToRender: 	0.141561	motionBlur: 	1.08126	bloom2Tex: 	0.0656256	printScene: 	0.032685	applyBloom: 	0.00662541	setRenderState: 	0.000457133	applyParticles: 	0.00198191	gui: 	0.419034	setRenderState: 	0.000523296	luaMsg: 	0.000643594	printTextDebug:	0.000324805	console: 	0.000736825	endScene: 	0.000390969	present: 	0.177647	TOTAL_RENDER: 	6.08037	
UPDATE	UpdateSceneManager: 	0.0073051	UpdateInput: 	0.986005	UpdateCamera: 	0.0447388	UpdateEnemies: 	0.15197	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0182372	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.871968	UpdatePlayer: 	0.0486756	UpdateSound: 	0.0158733	UpdateItems:	0.000634572	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0239273	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.29595	
RENDER	shadowmap: 	0.163154	sendToRender: 	0.168589	scene: 	3.09952	particles2Tex: 	0.545513	sendToRender: 	0.136598	motionBlur: 	1.04058	bloom2Tex: 	0.0657098	printScene: 	0.0309858	applyBloom: 	0.00640587	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.392301	setRenderState: 	0.000511267	luaMsg: 	0.000652617	printTextDebug:	0.00033082	console: 	0.000935317	endScene: 	0.000360894	present: 	0.173265	TOTAL_RENDER: 	5.98848	
UPDATE	UpdateSceneManager: 	0.00664346	UpdateInput: 	0.977073	UpdateCamera: 	0.0444201	UpdateEnemies: 	0.150911	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0188206	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.868398	UpdatePlayer: 	0.0472621	UpdateSound: 	0.011314	UpdateItems:	0.000568408	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0238431	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.27662	
RENDER	shadowmap: 	0.172423	sendToRender: 	0.148201	scene: 	3.1411	particles2Tex: 	0.544574	sendToRender: 	0.136752	motionBlur: 	1.01937	bloom2Tex: 	0.0654	printScene: 	0.0323241	applyBloom: 	0.00659233	setRenderState: 	0.000439088	applyParticles: 	0.00184357	gui: 	0.386788	setRenderState: 	0.000508259	luaMsg: 	0.000529311	printTextDebug:	0.000427058	console: 	0.000751863	endScene: 	0.000375931	present: 	0.167055	TOTAL_RENDER: 	5.98493	
UPDATE	UpdateSceneManager: 	0.0163064	UpdateInput: 	1.11439	UpdateCamera: 	0.0586303	UpdateEnemies: 	0.224536	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.037133	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.09273	UpdatePlayer: 	1.33666	UpdateSound: 	0.0132629	UpdateItems:	0.00119697	UpdateTriggers: 	0.0216206	UpdateRigid: 	0.052453	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00203304	TOTAL_UPDATE: 	4.14242	
RENDER	shadowmap: 	0.248509	sendToRender: 	0.155377	scene: 	3.1895	particles2Tex: 	0.703966	sendToRender: 	0.139167	motionBlur: 	1.04199	bloom2Tex: 	0.0660767	printScene: 	0.0361375	applyBloom: 	0.00643294	setRenderState: 	0.00044811	applyParticles: 	0.002018	gui: 	0.449824	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000547356	console: 	0.00103156	endScene: 	0.000354879	present: 	0.182384	TOTAL_RENDER: 	6.38813	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.04304	UpdateCamera: 	0.0515327	UpdateEnemies: 	0.202952	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0254069	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.05882	UpdatePlayer: 	0.178591	UpdateSound: 	0.0120448	UpdateItems:	0.000781937	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0260054	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	2.73714	
RENDER	shadowmap: 	0.197704	sendToRender: 	0.150664	scene: 	3.18428	particles2Tex: 	0.706426	sendToRender: 	0.108683	motionBlur: 	1.02874	bloom2Tex: 	0.0664045	printScene: 	0.0352413	applyBloom: 	0.00642091	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.412947	setRenderState: 	0.000502244	luaMsg: 	0.000592468	printTextDebug:	0.000529311	console: 	0.000736825	endScene: 	0.000357887	present: 	0.169494	TOTAL_RENDER: 	6.23063	
UPDATE	UpdateSceneManager: 	0.0342308	UpdateInput: 	0.981924	UpdateCamera: 	0.0473643	UpdateEnemies: 	0.182627	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0196116	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.939768	UpdatePlayer: 	0.112731	UpdateSound: 	0.0100028	UpdateItems:	0.000890205	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.025043	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.50633	
RENDER	shadowmap: 	0.189927	sendToRender: 	0.148577	scene: 	3.2865	particles2Tex: 	0.546204	sendToRender: 	0.138364	motionBlur: 	1.03809	bloom2Tex: 	0.0655414	printScene: 	0.0332654	applyBloom: 	0.00642993	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.402644	setRenderState: 	0.000514274	luaMsg: 	0.000529311	printTextDebug:	0.000514274	console: 	0.000818027	endScene: 	0.000363902	present: 	0.166547	TOTAL_RENDER: 	6.18674	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.00855	UpdateCamera: 	0.0479297	UpdateEnemies: 	1.30051	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0289858	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.713692	UpdatePlayer: 	0.159894	UpdateSound: 	0.0142944	UpdateItems:	0.003227	UpdateTriggers: 	0.0211694	UpdateRigid: 	0.032282	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.48615	
RENDER	shadowmap: 	0.109787	sendToRender: 	0.155121	scene: 	3.16436	particles2Tex: 	0.567217	sendToRender: 	0.158658	motionBlur: 	1.00134	bloom2Tex: 	0.399074	printScene: 	0.0379691	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.16892	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.00033082	console: 	0.00103757	endScene: 	0.000351872	present: 	0.318907	TOTAL_RENDER: 	6.25479	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	1.06079	UpdateCamera: 	0.0494365	UpdateEnemies: 	1.19871	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0254551	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.417669	UpdatePlayer: 	0.159858	UpdateSound: 	0.0142403	UpdateItems:	0.0038345	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.031879	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.11785	
RENDER	shadowmap: 	0.0525913	sendToRender: 	0.16224	scene: 	3.15837	particles2Tex: 	0.621529	sendToRender: 	0.14658	motionBlur: 	1.04075	bloom2Tex: 	0.0670241	printScene: 	0.0429103	applyBloom: 	0.295641	setRenderState: 	0.000571416	applyParticles: 	0.00268265	gui: 	0.144496	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.000523296	console: 	0.000745848	endScene: 	0.000366909	present: 	0.167434	TOTAL_RENDER: 	6.08603	
UPDATE	UpdateSceneManager: 	0.00755171	UpdateInput: 	1.02104	UpdateCamera: 	0.048826	UpdateEnemies: 	2.79209	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0300324	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.92463	UpdatePlayer: 	0.189972	UpdateSound: 	0.0144207	UpdateItems:	0.00514575	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0339451	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	6.22424	
RENDER	shadowmap: 	0.273001	sendToRender: 	0.144785	scene: 	3.97649	particles2Tex: 	0.646846	sendToRender: 	0.171876	motionBlur: 	1.04773	bloom2Tex: 	0.0710871	printScene: 	0.0433705	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.330859	gui: 	0.169145	setRenderState: 	0.000490215	luaMsg: 	0.000887198	printTextDebug:	0.000631565	console: 	0.00114584	endScene: 	0.000336835	present: 	0.170342	TOTAL_RENDER: 	7.24659	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.11528	UpdateCamera: 	0.0537642	UpdateEnemies: 	0.39757	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.037939	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	3.28965	UpdatePlayer: 	0.202919	UpdateSound: 	0.0222612	UpdateItems:	0.00545552	UpdateTriggers: 	0.0993932	UpdateRigid: 	0.0325647	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.4006	
RENDER	shadowmap: 	0.279931	sendToRender: 	0.174856	scene: 	3.6314	particles2Tex: 	0.663684	sendToRender: 	0.13477	motionBlur: 	1.03912	bloom2Tex: 	0.0681458	printScene: 	0.0376142	applyBloom: 	0.00650812	setRenderState: 	0.000439088	applyParticles: 	0.00203604	gui: 	0.337451	setRenderState: 	0.000529311	luaMsg: 	0.000586453	printTextDebug:	0.000757878	console: 	0.00113682	endScene: 	0.000466155	present: 	0.136995	TOTAL_RENDER: 	6.7216	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	1.0187	UpdateCamera: 	0.048029	UpdateEnemies: 	0.314784	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0362669	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32354	UpdatePlayer: 	0.201111	UpdateSound: 	0.0197289	UpdateItems:	0.00378337	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0272325	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.13446	
RENDER	shadowmap: 	0.268283	sendToRender: 	0.153182	scene: 	3.5017	particles2Tex: 	0.636771	sendToRender: 	0.144538	motionBlur: 	1.03848	bloom2Tex: 	0.0664286	printScene: 	0.0351481	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.319716	setRenderState: 	0.000511267	luaMsg: 	0.000427058	printTextDebug:	0.00075487	console: 	0.00111877	endScene: 	0.000363902	present: 	0.162369	TOTAL_RENDER: 	6.51206	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	0.981208	UpdateCamera: 	0.0467388	UpdateEnemies: 	0.325145	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0288415	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.3284	UpdatePlayer: 	1.94294	UpdateSound: 	0.0153079	UpdateItems:	0.00556378	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0338759	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	4.88722	
RENDER	shadowmap: 	0.360545	sendToRender: 	0.183903	scene: 	3.70424	particles2Tex: 	0.674222	sendToRender: 	0.157792	motionBlur: 	1.04471	bloom2Tex: 	0.0707262	printScene: 	0.372825	applyBloom: 	0.00701037	setRenderState: 	0.000502244	applyParticles: 	0.0021804	gui: 	0.0366999	setRenderState: 	0.000439088	luaMsg: 	0.000787952	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000354879	present: 	0.287846	TOTAL_RENDER: 	7.08039	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.09918	UpdateCamera: 	0.0544499	UpdateEnemies: 	0.361643	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0442125	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.50065	UpdatePlayer: 	0.225135	UpdateSound: 	0.0148809	UpdateItems:	0.00513372	UpdateTriggers: 	0.0226642	UpdateRigid: 	0.0337316	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.52361	
RENDER	shadowmap: 	0.457797	sendToRender: 	0.175587	scene: 	3.98966	particles2Tex: 	0.645023	sendToRender: 	0.169085	motionBlur: 	1.03153	bloom2Tex: 	0.0702811	printScene: 	0.384533	applyBloom: 	0.00733517	setRenderState: 	0.000457133	applyParticles: 	0.0020601	gui: 	0.0370428	setRenderState: 	0.000454125	luaMsg: 	0.000851109	printTextDebug:	0.00079096	console: 	0.00134132	endScene: 	0.000454125	present: 	0.27818	TOTAL_RENDER: 	7.43268	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.09299	UpdateCamera: 	0.0532018	UpdateEnemies: 	0.359345	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0384503	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.4644	UpdatePlayer: 	0.168068	UpdateSound: 	0.0146282	UpdateItems:	0.00543146	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0355481	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.39288	
RENDER	shadowmap: 	0.290863	sendToRender: 	0.14529	scene: 	3.56104	particles2Tex: 	0.675657	sendToRender: 	0.141621	motionBlur: 	1.20491	bloom2Tex: 	0.0669489	printScene: 	0.0371691	applyBloom: 	0.00683594	setRenderState: 	0.000466155	applyParticles: 	0.00200597	gui: 	0.268226	setRenderState: 	0.000550364	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.00124508	endScene: 	0.000351872	present: 	0.179644	TOTAL_RENDER: 	6.74471	
UPDATE	UpdateSceneManager: 	0.00913664	UpdateInput: 	1.32522	UpdateCamera: 	0.0593701	UpdateEnemies: 	0.33368	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0482335	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.33897	UpdatePlayer: 	0.121312	UpdateSound: 	0.0632166	UpdateItems:	0.00536229	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0332384	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.51088	
RENDER	shadowmap: 	0.312721	sendToRender: 	0.160276	scene: 	3.73356	particles2Tex: 	0.679789	sendToRender: 	0.13572	motionBlur: 	1.21453	bloom2Tex: 	0.245513	printScene: 	0.0448531	applyBloom: 	0.00706149	setRenderState: 	0.000478185	applyParticles: 	0.00213228	gui: 	0.0361496	setRenderState: 	0.000454125	luaMsg: 	0.000676676	printTextDebug:	0.000751863	console: 	0.00116088	endScene: 	0.00033082	present: 	0.423461	TOTAL_RENDER: 	7.19478	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.02829	UpdateCamera: 	0.0545401	UpdateEnemies: 	0.298465	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0453734	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24893	UpdatePlayer: 	0.128641	UpdateSound: 	0.0117261	UpdateItems:	0.00397585	UpdateTriggers: 	0.0196838	UpdateRigid: 	0.0285708	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.03356	
RENDER	shadowmap: 	0.283488	sendToRender: 	0.153723	scene: 	3.58647	particles2Tex: 	0.656057	sendToRender: 	0.143976	motionBlur: 	1.44731	bloom2Tex: 	0.0812974	printScene: 	0.045226	applyBloom: 	0.00707352	setRenderState: 	0.00044811	applyParticles: 	0.00244205	gui: 	0.270586	setRenderState: 	0.000553371	luaMsg: 	0.000914265	printTextDebug:	0.000511267	console: 	0.00104659	endScene: 	0.000372924	present: 	0.212774	TOTAL_RENDER: 	7.0737	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.01329	UpdateCamera: 	0.0522785	UpdateEnemies: 	0.284153	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.034697	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.2241	UpdatePlayer: 	0.147025	UpdateSound: 	0.014123	UpdateItems:	0.00424652	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0325226	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.96847	
RENDER	shadowmap: 	0.278989	sendToRender: 	0.155055	scene: 	3.57119	particles2Tex: 	0.635586	sendToRender: 	0.138391	motionBlur: 	1.21103	bloom2Tex: 	0.0716706	printScene: 	0.0447388	applyBloom: 	0.00669158	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.273071	setRenderState: 	0.000559386	luaMsg: 	0.000667654	printTextDebug:	0.000631565	console: 	0.00104359	endScene: 	0.000348864	present: 	0.175852	TOTAL_RENDER: 	6.7295	
UPDATE	UpdateSceneManager: 	0.00895318	UpdateInput: 	1.18188	UpdateCamera: 	0.055292	UpdateEnemies: 	0.297554	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.031882	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.22762	UpdatePlayer: 	0.128584	UpdateSound: 	0.0116749	UpdateItems:	0.00338338	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0264235	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.10419	
RENDER	shadowmap: 	0.280204	sendToRender: 	0.154063	scene: 	3.55002	particles2Tex: 	0.627712	sendToRender: 	0.136009	motionBlur: 	1.02333	bloom2Tex: 	0.0708195	printScene: 	0.364963	applyBloom: 	0.0071848	setRenderState: 	0.000514274	applyParticles: 	0.00207514	gui: 	0.0321978	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000430065	console: 	0.000784945	endScene: 	0.000351872	present: 	0.266995	TOTAL_RENDER: 	6.68056	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.11179	UpdateCamera: 	0.914566	UpdateEnemies: 	0.326534	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0341887	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.36384	UpdatePlayer: 	0.117642	UpdateSound: 	0.0104509	UpdateItems:	0.0117682	UpdateTriggers: 	0.0194161	UpdateRigid: 	0.0268084	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.09378	
RENDER	shadowmap: 	0.272063	sendToRender: 	0.160869	scene: 	3.58508	particles2Tex: 	0.6484	sendToRender: 	0.151603	motionBlur: 	1.18454	bloom2Tex: 	0.0670541	printScene: 	0.0358187	applyBloom: 	0.00667053	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.264812	setRenderState: 	0.000556378	luaMsg: 	0.000661639	printTextDebug:	0.000424051	console: 	0.000884191	endScene: 	0.000363902	present: 	0.178017	TOTAL_RENDER: 	6.72271	
UPDATE	UpdateSceneManager: 	0.02504	UpdateInput: 	1.0045	UpdateCamera: 	0.883655	UpdateEnemies: 	0.311993	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.168745	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.22822	UpdatePlayer: 	0.189629	UpdateSound: 	0.0129471	UpdateItems:	0.00476079	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0330729	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.02833	
RENDER	shadowmap: 	0.263026	sendToRender: 	0.15006	scene: 	3.56707	particles2Tex: 	0.640307	sendToRender: 	0.137284	motionBlur: 	1.19961	bloom2Tex: 	0.0664827	printScene: 	0.0350188	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.272722	setRenderState: 	0.000550364	luaMsg: 	0.000727803	printTextDebug:	0.000439088	console: 	0.000884191	endScene: 	0.000363902	present: 	0.188772	TOTAL_RENDER: 	6.69543	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.23699	UpdateCamera: 	0.936623	UpdateEnemies: 	0.317	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0374157	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.25863	UpdatePlayer: 	0.130812	UpdateSound: 	0.0119847	UpdateItems:	0.00399089	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0272866	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.10593	
RENDER	shadowmap: 	0.286174	sendToRender: 	0.150084	scene: 	3.96668	particles2Tex: 	0.556926	sendToRender: 	0.154529	motionBlur: 	1.13808	bloom2Tex: 	0.0670451	printScene: 	0.335241	applyBloom: 	0.00723292	setRenderState: 	0.000451118	applyParticles: 	0.00209619	gui: 	0.0312985	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000442095	console: 	0.0010496	endScene: 	0.000366909	present: 	0.293455	TOTAL_RENDER: 	7.1594	
UPDATE	UpdateSceneManager: 	0.00931107	UpdateInput: 	1.00468	UpdateCamera: 	0.902783	UpdateEnemies: 	0.326543	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0271092	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.2477	UpdatePlayer: 	0.278998	UpdateSound: 	0.0130223	UpdateItems:	0.00498034	UpdateTriggers: 	0.0219273	UpdateRigid: 	0.0326068	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.02318	
RENDER	shadowmap: 	0.273164	sendToRender: 	0.13975	scene: 	4.09961	particles2Tex: 	0.622735	sendToRender: 	0.139257	motionBlur: 	1.31471	bloom2Tex: 	0.0662602	printScene: 	0.0346308	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.00187364	gui: 	0.296832	setRenderState: 	0.000505252	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.000929302	endScene: 	0.000360894	present: 	0.163275	TOTAL_RENDER: 	7.32274	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.00492	UpdateCamera: 	0.899862	UpdateEnemies: 	0.476705	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.029467	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.26024	UpdatePlayer: 	0.124259	UpdateSound: 	0.0123967	UpdateItems:	0.00411119	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0272204	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.98843	
RENDER	shadowmap: 	0.271242	sendToRender: 	0.15067	scene: 	4.35478	particles2Tex: 	0.620738	sendToRender: 	0.13406	motionBlur: 	1.35004	bloom2Tex: 	0.0676376	printScene: 	0.0344173	applyBloom: 	0.00677879	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.253269	setRenderState: 	0.000547356	luaMsg: 	0.000833064	printTextDebug:	0.000430065	console: 	0.000980429	endScene: 	0.000354879	present: 	0.17694	TOTAL_RENDER: 	7.58947	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.01192	UpdateCamera: 	0.908154	UpdateEnemies: 	0.339433	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.026643	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.22356	UpdatePlayer: 	0.144821	UpdateSound: 	0.0139275	UpdateItems:	0.00440291	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0325316	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.86748	
RENDER	shadowmap: 	0.269365	sendToRender: 	0.140818	scene: 	4.88436	particles2Tex: 	0.632921	sendToRender: 	0.153172	motionBlur: 	1.31341	bloom2Tex: 	0.0674541	printScene: 	0.0353556	applyBloom: 	0.301025	setRenderState: 	0.000544349	applyParticles: 	0.00227965	gui: 	0.0319963	setRenderState: 	0.000487207	luaMsg: 	0.00062555	printTextDebug:	0.000418036	console: 	0.000890205	endScene: 	0.000366909	present: 	0.171701	TOTAL_RENDER: 	8.17276	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	0.980062	UpdateCamera: 	0.0504951	UpdateEnemies: 	0.30048	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0311061	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.2289	UpdatePlayer: 	1.14612	UpdateSound: 	0.0127907	UpdateItems:	0.00425254	UpdateTriggers: 	0.0196868	UpdateRigid: 	0.0281197	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.96913	
RENDER	shadowmap: 	0.27132	sendToRender: 	0.151434	scene: 	5.32462	particles2Tex: 	0.489517	sendToRender: 	0.147149	motionBlur: 	1.47877	bloom2Tex: 	0.0672225	printScene: 	0.0367029	applyBloom: 	0.00659233	setRenderState: 	0.000454125	applyParticles: 	0.00193379	gui: 	0.0321226	setRenderState: 	0.000493222	luaMsg: 	0.000556378	printTextDebug:	0.000451118	console: 	0.00101652	endScene: 	0.00033082	present: 	0.438525	TOTAL_RENDER: 	8.61127	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	0.988594	UpdateCamera: 	0.0483357	UpdateEnemies: 	0.289413	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0255242	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.37312	UpdatePlayer: 	0.137585	UpdateSound: 	0.0135065	UpdateItems:	0.00521191	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0295302	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.0681	
RENDER	shadowmap: 	0.258842	sendToRender: 	0.154628	scene: 	5.24106	particles2Tex: 	0.553509	sendToRender: 	0.14071	motionBlur: 	1.42637	bloom2Tex: 	0.0663083	printScene: 	0.0350428	applyBloom: 	0.345803	setRenderState: 	0.000508259	applyParticles: 	0.00221048	gui: 	0.0307933	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000381946	present: 	0.167262	TOTAL_RENDER: 	8.58727	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.15629	UpdateCamera: 	0.0386758	UpdateEnemies: 	0.257263	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.032679	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.19716	UpdatePlayer: 	0.159723	UpdateSound: 	0.0132538	UpdateItems:	0.00439389	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0318609	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.04091	
RENDER	shadowmap: 	0.24576	sendToRender: 	0.170035	scene: 	5.22775	particles2Tex: 	0.609246	sendToRender: 	0.13612	motionBlur: 	1.36298	bloom2Tex: 	0.383071	printScene: 	0.0343872	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0297978	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.000532319	console: 	0.000989451	endScene: 	0.000351872	present: 	0.340116	TOTAL_RENDER: 	8.7203	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	0.993764	UpdateCamera: 	0.0479959	UpdateEnemies: 	0.26742	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0255182	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20662	UpdatePlayer: 	0.130096	UpdateSound: 	0.0107877	UpdateItems:	0.00389766	UpdateTriggers: 	0.0191184	UpdateRigid: 	0.0265077	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.8701	
RENDER	shadowmap: 	0.242148	sendToRender: 	0.165028	scene: 	5.62329	particles2Tex: 	0.531053	sendToRender: 	0.143982	motionBlur: 	1.45632	bloom2Tex: 	0.339872	printScene: 	0.0344473	applyBloom: 	0.00649309	setRenderState: 	0.000490215	applyParticles: 	0.00189469	gui: 	0.190017	setRenderState: 	0.000520289	luaMsg: 	0.000547356	printTextDebug:	0.000430065	console: 	0.0010887	endScene: 	0.000366909	present: 	0.374049	TOTAL_RENDER: 	9.27537	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	0.995169	UpdateCamera: 	0.0502455	UpdateEnemies: 	0.281218	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0297287	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.26843	UpdatePlayer: 	0.14006	UpdateSound: 	0.0140538	UpdateItems:	0.00483598	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0320384	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.97292	
RENDER	shadowmap: 	0.260388	sendToRender: 	0.145245	scene: 	5.71178	particles2Tex: 	0.643408	sendToRender: 	0.14947	motionBlur: 	1.64649	bloom2Tex: 	0.0672165	printScene: 	0.0359962	applyBloom: 	0.00656527	setRenderState: 	0.000439088	applyParticles: 	0.00213228	gui: 	0.33697	setRenderState: 	0.000487207	luaMsg: 	0.000562393	printTextDebug:	0.000610513	console: 	0.000809004	endScene: 	0.000372924	present: 	0.161016	TOTAL_RENDER: 	9.33078	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	0.993725	UpdateCamera: 	0.0520891	UpdateEnemies: 	0.318877	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0292715	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.24808	UpdatePlayer: 	0.147552	UpdateSound: 	0.0139395	UpdateItems:	0.00507056	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0335571	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.00197	
RENDER	shadowmap: 	0.279464	sendToRender: 	0.141786	scene: 	5.69995	particles2Tex: 	0.664641	sendToRender: 	0.136866	motionBlur: 	1.59319	bloom2Tex: 	0.365047	printScene: 	0.037948	applyBloom: 	0.00669158	setRenderState: 	0.000475177	applyParticles: 	0.00206913	gui: 	0.0320925	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000360894	present: 	0.378695	TOTAL_RENDER: 	9.5111	
UPDATE	UpdateSceneManager: 	0.0251453	UpdateInput: 	1.03349	UpdateCamera: 	0.910461	UpdateEnemies: 	0.341165	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0320083	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.24296	UpdatePlayer: 	0.174793	UpdateSound: 	0.0140899	UpdateItems:	0.00503447	UpdateTriggers: 	0.02218	UpdateRigid: 	0.0333045	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.9908	
RENDER	shadowmap: 	0.257805	sendToRender: 	0.152255	scene: 	5.89396	particles2Tex: 	0.639291	sendToRender: 	0.138749	motionBlur: 	1.55433	bloom2Tex: 	0.358266	printScene: 	0.0372202	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00187966	gui: 	0.0324654	setRenderState: 	0.000463147	luaMsg: 	0.000833064	printTextDebug:	0.000622542	console: 	0.00110073	endScene: 	0.000333827	present: 	0.380704	TOTAL_RENDER: 	9.62001	
UPDATE	UpdateSceneManager: 	0.0174763	UpdateInput: 	0.982152	UpdateCamera: 	0.997617	UpdateEnemies: 	0.315193	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0275152	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.26466	UpdatePlayer: 	0.148312	UpdateSound: 	0.0143606	UpdateItems:	0.00483297	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0327782	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.98411	
RENDER	shadowmap: 	0.276511	sendToRender: 	0.140391	scene: 	5.81586	particles2Tex: 	0.651721	sendToRender: 	0.140484	motionBlur: 	1.57454	bloom2Tex: 	0.356633	printScene: 	0.0367932	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00187665	gui: 	0.0318008	setRenderState: 	0.000439088	luaMsg: 	0.000676676	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000336835	present: 	0.378434	TOTAL_RENDER: 	9.5804	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.0077	UpdateCamera: 	0.971229	UpdateEnemies: 	0.312438	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0296114	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.22105	UpdatePlayer: 	0.140649	UpdateSound: 	0.0134042	UpdateItems:	0.00448712	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0334128	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.89856	
RENDER	shadowmap: 	0.272755	sendToRender: 	0.140439	scene: 	5.69684	particles2Tex: 	0.507225	sendToRender: 	0.144523	motionBlur: 	1.50864	bloom2Tex: 	0.390358	printScene: 	0.0372022	applyBloom: 	0.00680285	setRenderState: 	0.000454125	applyParticles: 	0.00220747	gui: 	0.0304715	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000640587	console: 	0.00110373	endScene: 	0.000336835	present: 	0.318068	TOTAL_RENDER: 	9.22104	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.02173	UpdateCamera: 	0.897468	UpdateEnemies: 	0.333265	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0267212	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.24362	UpdatePlayer: 	0.171581	UpdateSound: 	0.014114	UpdateItems:	0.00486305	UpdateTriggers: 	0.0217739	UpdateRigid: 	0.0329526	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.93303	
RENDER	shadowmap: 	0.341652	sendToRender: 	0.138968	scene: 	5.25859	particles2Tex: 	0.526644	sendToRender: 	0.143473	motionBlur: 	1.48211	bloom2Tex: 	0.0674541	printScene: 	0.0349857	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.344266	setRenderState: 	0.000526304	luaMsg: 	0.00089622	printTextDebug:	0.000652617	console: 	0.000980429	endScene: 	0.000381946	present: 	0.165091	TOTAL_RENDER: 	8.70754	
UPDATE	UpdateSceneManager: 	0.0126343	UpdateInput: 	1.07433	UpdateCamera: 	0.991021	UpdateEnemies: 	0.342982	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0353947	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.30631	UpdatePlayer: 	0.154932	UpdateSound: 	0.0130644	UpdateItems:	0.00452321	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0305828	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	4.10866	
RENDER	shadowmap: 	0.29873	sendToRender: 	0.158096	scene: 	4.69516	particles2Tex: 	0.667077	sendToRender: 	0.170685	motionBlur: 	1.25364	bloom2Tex: 	0.383435	printScene: 	0.0409495	applyBloom: 	0.00672767	setRenderState: 	0.000433073	applyParticles: 	0.0019759	gui: 	0.0339872	setRenderState: 	0.000457133	luaMsg: 	0.000733818	printTextDebug:	0.00074284	console: 	0.00111877	endScene: 	0.00033082	present: 	0.376079	TOTAL_RENDER: 	8.25868	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.044	UpdateCamera: 	1.24817	UpdateEnemies: 	0.405495	UpdateProjectile: 	0.00141952	UpdateParticle: 	0.0418246	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.38197	UpdatePlayer: 	0.16793	UpdateSound: 	0.0131696	UpdateItems:	0.00516379	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0323812	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.51637	
RENDER	shadowmap: 	0.44728	sendToRender: 	0.182044	scene: 	4.32633	particles2Tex: 	0.547867	sendToRender: 	0.150421	motionBlur: 	1.24763	bloom2Tex: 	0.368858	printScene: 	0.0457524	applyBloom: 	0.00715473	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0368653	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.000736825	console: 	0.0011699	endScene: 	0.000363902	present: 	0.314348	TOTAL_RENDER: 	7.85006	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.12739	UpdateCamera: 	0.957257	UpdateEnemies: 	0.348717	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0314339	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.25283	UpdatePlayer: 	0.135257	UpdateSound: 	0.0126072	UpdateItems:	0.00479688	UpdateTriggers: 	0.0203875	UpdateRigid: 	0.0288866	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.06699	
RENDER	shadowmap: 	0.275816	sendToRender: 	0.152977	scene: 	3.24408	particles2Tex: 	0.635595	sendToRender: 	0.14224	motionBlur: 	0.997761	bloom2Tex: 	0.0673007	printScene: 	0.0357676	applyBloom: 	0.00684496	setRenderState: 	0.000457133	applyParticles: 	0.00204507	gui: 	0.307996	setRenderState: 	0.000514274	luaMsg: 	0.000565401	printTextDebug:	0.000631565	console: 	0.00107967	endScene: 	0.000372924	present: 	0.182206	TOTAL_RENDER: 	6.25319	
UPDATE	UpdateSceneManager: 	0.0112629	UpdateInput: 	1.04158	UpdateCamera: 	0.910428	UpdateEnemies: 	0.537167	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0377525	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.39871	UpdatePlayer: 	1.8893	UpdateSound: 	0.0139967	UpdateItems:	0.00545552	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.035918	UpdateGUI: 	0.00153981	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	6.04054	
RENDER	shadowmap: 	0.354476	sendToRender: 	0.184979	scene: 	2.71934	particles2Tex: 	0.583379	sendToRender: 	0.140914	motionBlur: 	0.993499	bloom2Tex: 	0.0710721	printScene: 	0.042387	applyBloom: 	0.00643595	setRenderState: 	0.000442095	applyParticles: 	0.00201499	gui: 	0.288442	setRenderState: 	0.000493222	luaMsg: 	0.000571416	printTextDebug:	0.000685699	console: 	0.00106163	endScene: 	0.000357887	present: 	0.177458	TOTAL_RENDER: 	5.73202	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.13684	UpdateCamera: 	0.895023	UpdateEnemies: 	0.307554	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0308745	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.24515	UpdatePlayer: 	0.13757	UpdateSound: 	0.0123877	UpdateItems:	0.00424051	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0288715	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.9505	
RENDER	shadowmap: 	0.271528	sendToRender: 	0.15313	scene: 	2.255	particles2Tex: 	0.710907	sendToRender: 	0.211135	motionBlur: 	0.818403	bloom2Tex: 	0.0724946	printScene: 	0.0429344	applyBloom: 	0.385041	setRenderState: 	0.000502244	applyParticles: 	0.00256536	gui: 	0.0360232	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000451118	console: 	0.000980429	endScene: 	0.000366909	present: 	0.153639	TOTAL_RENDER: 	5.36062	
UPDATE	UpdateSceneManager: 	0.0189018	UpdateInput: 	1.01617	UpdateCamera: 	0.909348	UpdateEnemies: 	0.318161	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.031503	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.29955	UpdatePlayer: 	0.176119	UpdateSound: 	0.0141982	UpdateItems:	0.004845	UpdateTriggers: 	0.0231303	UpdateRigid: 	0.0330669	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.00992	
RENDER	shadowmap: 	0.305307	sendToRender: 	0.155028	scene: 	2.21674	particles2Tex: 	0.631787	sendToRender: 	0.138881	motionBlur: 	0.506894	bloom2Tex: 	0.27326	printScene: 	0.0437073	applyBloom: 	0.00669459	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.0346729	setRenderState: 	0.000442095	luaMsg: 	0.000664647	printTextDebug:	0.000661639	console: 	0.00112178	endScene: 	0.000336835	present: 	0.42765	TOTAL_RENDER: 	4.92257	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.0771	UpdateCamera: 	0.891827	UpdateEnemies: 	0.337039	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0323692	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.24506	UpdatePlayer: 	0.166483	UpdateSound: 	0.0140478	UpdateItems:	0.00497432	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0331993	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.96645	
RENDER	shadowmap: 	0.268881	sendToRender: 	0.16067	scene: 	2.09697	particles2Tex: 	0.50917	sendToRender: 	0.141046	motionBlur: 	0.622251	bloom2Tex: 	0.0664135	printScene: 	0.0335271	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.273904	gui: 	0.0324925	setRenderState: 	0.00044811	luaMsg: 	0.000583446	printTextDebug:	0.000634572	console: 	0.000968399	endScene: 	0.000360894	present: 	0.153106	TOTAL_RENDER: 	4.52755	
UPDATE	UpdateSceneManager: 	0.0261167	UpdateInput: 	1.06364	UpdateCamera: 	0.963356	UpdateEnemies: 	0.310032	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0277528	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.23883	UpdatePlayer: 	0.129663	UpdateSound: 	0.0147275	UpdateItems:	0.00493523	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.033106	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.96715	
RENDER	shadowmap: 	0.261393	sendToRender: 	0.16006	scene: 	1.80682	particles2Tex: 	0.633871	sendToRender: 	0.140045	motionBlur: 	0.428517	bloom2Tex: 	0.399934	printScene: 	0.0366247	applyBloom: 	0.00653218	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.0364443	setRenderState: 	0.00046014	luaMsg: 	0.000646602	printTextDebug:	0.000333827	console: 	0.00103757	endScene: 	0.000336835	present: 	0.347195	TOTAL_RENDER: 	4.42158	
UPDATE	UpdateSceneManager: 	0.00870657	UpdateInput: 	0.999367	UpdateCamera: 	0.901246	UpdateEnemies: 	0.31359	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0299813	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.21724	UpdatePlayer: 	0.130099	UpdateSound: 	0.0136057	UpdateItems:	0.00457433	UpdateTriggers: 	0.0214221	UpdateRigid: 	0.0305166	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.82498	
RENDER	shadowmap: 	0.25853	sendToRender: 	0.154132	scene: 	1.70038	particles2Tex: 	0.713247	sendToRender: 	0.116157	motionBlur: 	0.451921	bloom2Tex: 	0.0662211	printScene: 	0.224816	applyBloom: 	0.00682992	setRenderState: 	0.000439088	applyParticles: 	0.00186763	gui: 	0.328254	setRenderState: 	0.000496229	luaMsg: 	0.000439088	printTextDebug:	0.000333827	console: 	0.00122403	endScene: 	0.000354879	present: 	0.172381	TOTAL_RENDER: 	4.35682	
UPDATE	UpdateSceneManager: 	0.00765396	UpdateInput: 	0.989677	UpdateCamera: 	0.895977	UpdateEnemies: 	0.433512	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0221138	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.20787	UpdatePlayer: 	1.4123	UpdateSound: 	0.0145891	UpdateItems:	0.00478786	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0326008	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	5.21034	
RENDER	shadowmap: 	0.298896	sendToRender: 	0.152105	scene: 	1.75954	particles2Tex: 	0.50798	sendToRender: 	0.142971	motionBlur: 	0.347204	bloom2Tex: 	0.400286	printScene: 	0.0353857	applyBloom: 	0.00657128	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.0331	setRenderState: 	0.0004842	luaMsg: 	0.000439088	printTextDebug:	0.000433073	console: 	0.00118494	endScene: 	0.000342849	present: 	0.345643	TOTAL_RENDER: 	4.19606	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.11877	UpdateCamera: 	0.040766	UpdateEnemies: 	0.267904	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0273738	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.21244	UpdatePlayer: 	0.111546	UpdateSound: 	0.0106644	UpdateItems:	0.00381946	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0257919	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.95262	
RENDER	shadowmap: 	0.266003	sendToRender: 	0.146875	scene: 	1.45135	particles2Tex: 	0.585133	sendToRender: 	0.141212	motionBlur: 	0.410682	bloom2Tex: 	0.0668045	printScene: 	0.040381	applyBloom: 	0.0155966	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.271248	setRenderState: 	0.000511267	luaMsg: 	0.000628557	printTextDebug:	0.000430065	console: 	0.00108268	endScene: 	0.000360894	present: 	0.170841	TOTAL_RENDER: 	3.73119	
UPDATE	UpdateSceneManager: 	0.00829756	UpdateInput: 	1.0031	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.282132	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0267994	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.22138	UpdatePlayer: 	0.130421	UpdateSound: 	0.0135756	UpdateItems:	0.00473373	UpdateTriggers: 	0.0215033	UpdateRigid: 	0.0324354	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.94364	
RENDER	shadowmap: 	0.26901	sendToRender: 	0.136144	scene: 	1.49193	particles2Tex: 	0.61638	sendToRender: 	0.151582	motionBlur: 	0.389748	bloom2Tex: 	0.0665729	printScene: 	0.0332955	applyBloom: 	0.0064991	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.313764	setRenderState: 	0.000520289	luaMsg: 	0.000595475	printTextDebug:	0.000541341	console: 	0.000938325	endScene: 	0.000369916	present: 	0.171762	TOTAL_RENDER: 	3.81018	
UPDATE	UpdateSceneManager: 	0.0180868	UpdateInput: 	0.988919	UpdateCamera: 	0.0485312	UpdateEnemies: 	0.279958	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.032294	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.22048	UpdatePlayer: 	0.108112	UpdateSound: 	0.0111095	UpdateItems:	0.0039548	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0254521	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.86732	
RENDER	shadowmap: 	0.262538	sendToRender: 	0.14972	scene: 	1.42141	particles2Tex: 	0.617794	sendToRender: 	0.130406	motionBlur: 	0.194835	bloom2Tex: 	0.380012	printScene: 	0.0321707	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.0314309	setRenderState: 	0.000451118	luaMsg: 	0.000529311	printTextDebug:	0.000430065	console: 	0.00075487	endScene: 	0.000336835	present: 	0.367261	TOTAL_RENDER: 	3.76619	
UPDATE	UpdateSceneManager: 	0.00830056	UpdateInput: 	0.971001	UpdateCamera: 	0.0479598	UpdateEnemies: 	0.264905	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0253979	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.17814	UpdatePlayer: 	0.119516	UpdateSound: 	0.0138553	UpdateItems:	0.0043999	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0418697	UpdateGUI: 	0.00965993	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.83219	
RENDER	shadowmap: 	0.240211	sendToRender: 	0.14335	scene: 	1.40926	particles2Tex: 	0.600113	sendToRender: 	0.133474	motionBlur: 	0.368587	bloom2Tex: 	0.407239	printScene: 	0.0503177	applyBloom: 	0.00672466	setRenderState: 	0.000478185	applyParticles: 	0.00228867	gui: 	0.0422787	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000655624	console: 	0.0010887	endScene: 	0.000363902	present: 	0.402223	TOTAL_RENDER: 	3.99879	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.09356	UpdateCamera: 	0.0563446	UpdateEnemies: 	0.393708	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0649369	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.38611	UpdatePlayer: 	0.137158	UpdateSound: 	0.0119456	UpdateItems:	0.00505252	UpdateTriggers: 	0.0206191	UpdateRigid: 	0.0317076	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00620437	TOTAL_UPDATE: 	3.49711	
RENDER	shadowmap: 	0.293572	sendToRender: 	0.175425	scene: 	1.56022	particles2Tex: 	0.576384	sendToRender: 	0.167701	motionBlur: 	0.232124	bloom2Tex: 	0.0673068	printScene: 	0.371829	applyBloom: 	0.00711864	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.0365014	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000730811	console: 	0.00105862	endScene: 	0.000348864	present: 	0.390163	TOTAL_RENDER: 	4.0534	
UPDATE	UpdateSceneManager: 	0.00810508	UpdateInput: 	1.01566	UpdateCamera: 	0.0495327	UpdateEnemies: 	0.300628	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0246972	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.33671	UpdatePlayer: 	0.0969993	UpdateSound: 	0.0113952	UpdateItems:	0.00400592	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.026216	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.00584	
RENDER	shadowmap: 	0.265916	sendToRender: 	0.149299	scene: 	1.40859	particles2Tex: 	0.516079	sendToRender: 	0.139152	motionBlur: 	0.319969	bloom2Tex: 	0.0661369	printScene: 	0.0336865	applyBloom: 	0.305374	setRenderState: 	0.000496229	applyParticles: 	0.0020601	gui: 	0.0333195	setRenderState: 	0.000490215	luaMsg: 	0.000445103	printTextDebug:	0.00043608	console: 	0.00107967	endScene: 	0.000354879	present: 	0.174161	TOTAL_RENDER: 	3.57977	
UPDATE	UpdateSceneManager: 	0.0163876	UpdateInput: 	1.23297	UpdateCamera: 	0.939645	UpdateEnemies: 	0.375856	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0438787	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.38618	UpdatePlayer: 	1.91093	UpdateSound: 	0.0251964	UpdateItems:	0.00595475	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0357255	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	6.15163	
RENDER	shadowmap: 	0.319659	sendToRender: 	0.203451	scene: 	1.59556	particles2Tex: 	0.548312	sendToRender: 	0.14138	motionBlur: 	0.305178	bloom2Tex: 	0.0712856	printScene: 	0.04522	applyBloom: 	0.293996	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.0410848	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000354879	present: 	0.209971	TOTAL_RENDER: 	3.9475	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.06477	UpdateCamera: 	0.937865	UpdateEnemies: 	0.338016	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0272144	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23465	UpdatePlayer: 	0.13129	UpdateSound: 	0.138689	UpdateItems:	0.00473072	UpdateTriggers: 	0.0226401	UpdateRigid: 	0.0490786	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.11407	
RENDER	shadowmap: 	0.300622	sendToRender: 	0.152409	scene: 	1.45814	particles2Tex: 	0.516175	sendToRender: 	0.161208	motionBlur: 	0.301903	bloom2Tex: 	0.0676526	printScene: 	0.0344894	applyBloom: 	0.29919	setRenderState: 	0.000487207	applyParticles: 	0.00214732	gui: 	0.0356684	setRenderState: 	0.00044811	luaMsg: 	0.000571416	printTextDebug:	0.000541341	console: 	0.00104359	endScene: 	0.000348864	present: 	0.187214	TOTAL_RENDER: 	3.68184	
UPDATE	UpdateSceneManager: 	0.0246972	UpdateInput: 	0.99802	UpdateCamera: 	0.98571	UpdateEnemies: 	0.31605	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0308234	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2825	UpdatePlayer: 	0.115246	UpdateSound: 	0.0437855	UpdateItems:	0.00446306	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0320113	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.98397	
RENDER	shadowmap: 	0.283152	sendToRender: 	0.140442	scene: 	1.38594	particles2Tex: 	0.514109	sendToRender: 	0.140622	motionBlur: 	0.346882	bloom2Tex: 	0.0665789	printScene: 	0.0349075	applyBloom: 	0.343054	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.0349556	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000661639	console: 	0.0103577	endScene: 	0.000412021	present: 	0.17171	TOTAL_RENDER: 	3.82575	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.00159	UpdateCamera: 	1.08185	UpdateEnemies: 	0.371297	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0411359	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.3845	UpdatePlayer: 	0.145843	UpdateSound: 	0.0145711	UpdateItems:	0.00563897	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0371029	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.2735	
RENDER	shadowmap: 	0.525606	sendToRender: 	0.148724	scene: 	1.53124	particles2Tex: 	0.56978	sendToRender: 	0.166005	motionBlur: 	0.239351	bloom2Tex: 	0.402707	printScene: 	0.0446185	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0388262	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000935317	console: 	0.00118494	endScene: 	0.000351872	present: 	0.326603	TOTAL_RENDER: 	4.17448	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.01244	UpdateCamera: 	0.925086	UpdateEnemies: 	0.33706	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0308354	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.35352	UpdatePlayer: 	0.113396	UpdateSound: 	0.0564649	UpdateItems:	0.00505252	UpdateTriggers: 	0.0226341	UpdateRigid: 	0.0321797	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.0523	
RENDER	shadowmap: 	0.281903	sendToRender: 	0.139988	scene: 	1.4516	particles2Tex: 	0.590071	sendToRender: 	0.145618	motionBlur: 	0.410517	bloom2Tex: 	0.0664978	printScene: 	0.0350819	applyBloom: 	0.00675173	setRenderState: 	0.000439088	applyParticles: 	0.00193379	gui: 	0.290598	setRenderState: 	0.000514274	luaMsg: 	0.000661639	printTextDebug:	0.000604498	console: 	0.00117591	endScene: 	0.000354879	present: 	0.180754	TOTAL_RENDER: 	3.76274	
UPDATE	UpdateSceneManager: 	0.00776524	UpdateInput: 	1.11757	UpdateCamera: 	0.907225	UpdateEnemies: 	0.392	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0399269	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.41533	UpdatePlayer: 	0.117922	UpdateSound: 	0.0689518	UpdateItems:	0.00552469	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0366578	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.27431	
RENDER	shadowmap: 	0.325379	sendToRender: 	0.151879	scene: 	1.59629	particles2Tex: 	0.605367	sendToRender: 	0.137663	motionBlur: 	0.430228	bloom2Tex: 	0.0700616	printScene: 	0.0446276	applyBloom: 	0.00663444	setRenderState: 	0.000469162	applyParticles: 	0.00195184	gui: 	0.271245	setRenderState: 	0.000565401	luaMsg: 	0.000691714	printTextDebug:	0.00063758	console: 	0.00119697	endScene: 	0.000354879	present: 	0.193217	TOTAL_RENDER: 	4.00795	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.07457	UpdateCamera: 	0.0514094	UpdateEnemies: 	0.307686	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0325767	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.28162	UpdatePlayer: 	0.133477	UpdateSound: 	0.0143004	UpdateItems:	0.00487207	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0333707	UpdateGUI: 	0.00140448	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.09469	
RENDER	shadowmap: 	0.279708	sendToRender: 	0.140087	scene: 	1.4857	particles2Tex: 	0.592877	sendToRender: 	0.137434	motionBlur: 	0.412012	bloom2Tex: 	0.0673128	printScene: 	0.0364262	applyBloom: 	0.00666752	setRenderState: 	0.00043608	applyParticles: 	0.0018977	gui: 	0.281494	setRenderState: 	0.000565401	luaMsg: 	0.000793967	printTextDebug:	0.000664647	console: 	0.00113982	endScene: 	0.000351872	present: 	0.1775	TOTAL_RENDER: 	3.78252	
UPDATE	UpdateSceneManager: 	0.00752163	UpdateInput: 	1.02262	UpdateCamera: 	0.048826	UpdateEnemies: 	0.276995	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0222882	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.25272	UpdatePlayer: 	0.104527	UpdateSound: 	0.0234641	UpdateItems:	0.00342849	UpdateTriggers: 	0.020168	UpdateRigid: 	0.0251844	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.93942	
RENDER	shadowmap: 	0.271383	sendToRender: 	0.148225	scene: 	1.47642	particles2Tex: 	0.618597	sendToRender: 	0.138352	motionBlur: 	0.369429	bloom2Tex: 	0.390241	printScene: 	0.0347782	applyBloom: 	0.00669158	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.033106	setRenderState: 	0.000493222	luaMsg: 	0.000529311	printTextDebug:	0.000532319	console: 	0.00101351	endScene: 	0.000336835	present: 	0.345553	TOTAL_RENDER: 	4.15525	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	1.04299	UpdateCamera: 	0.0467568	UpdateEnemies: 	0.292613	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0303061	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.29978	UpdatePlayer: 	0.126376	UpdateSound: 	0.0202311	UpdateItems:	0.00416231	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0264114	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.02824	
RENDER	shadowmap: 	0.274911	sendToRender: 	0.151612	scene: 	1.53448	particles2Tex: 	0.618624	sendToRender: 	0.154312	motionBlur: 	0.480266	bloom2Tex: 	0.392316	printScene: 	0.0359842	applyBloom: 	0.00671865	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.0331752	setRenderState: 	0.000481192	luaMsg: 	0.000745848	printTextDebug:	0.000433073	console: 	0.000893213	endScene: 	0.000336835	present: 	0.342546	TOTAL_RENDER: 	4.19104	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.16676	UpdateCamera: 	0.048044	UpdateEnemies: 	0.285299	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0265077	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.26392	UpdatePlayer: 	0.116151	UpdateSound: 	0.0197018	UpdateItems:	0.0139937	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0264956	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.11751	
RENDER	shadowmap: 	0.257901	sendToRender: 	0.151762	scene: 	1.75818	particles2Tex: 	0.510058	sendToRender: 	0.142024	motionBlur: 	0.355685	bloom2Tex: 	0.370732	printScene: 	0.0336895	applyBloom: 	0.00684496	setRenderState: 	0.000475177	applyParticles: 	0.0019368	gui: 	0.0315632	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000439088	console: 	0.00102855	endScene: 	0.000336835	present: 	0.374861	TOTAL_RENDER: 	4.15842	
UPDATE	UpdateSceneManager: 	0.00947648	UpdateInput: 	0.987205	UpdateCamera: 	0.0492139	UpdateEnemies: 	0.292153	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0314188	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.29786	UpdatePlayer: 	0.077496	UpdateSound: 	0.0203454	UpdateItems:	0.00410216	UpdateTriggers: 	0.0395329	UpdateRigid: 	0.0267723	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.96744	
RENDER	shadowmap: 	0.447674	sendToRender: 	0.163981	scene: 	1.77895	particles2Tex: 	0.545016	sendToRender: 	0.132568	motionBlur: 	0.384202	bloom2Tex: 	0.37484	printScene: 	0.0376533	applyBloom: 	0.00685097	setRenderState: 	0.00047217	applyParticles: 	0.00200597	gui: 	0.0344082	setRenderState: 	0.0004842	luaMsg: 	0.00062555	printTextDebug:	0.000697729	console: 	0.00111276	endScene: 	0.000363902	present: 	0.496699	TOTAL_RENDER: 	4.58247	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.02092	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.283031	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0247634	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.29801	UpdatePlayer: 	0.0733758	UpdateSound: 	0.0203033	UpdateItems:	0.00435178	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0273798	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.9386	
RENDER	shadowmap: 	0.274562	sendToRender: 	0.152189	scene: 	1.62592	particles2Tex: 	0.628148	sendToRender: 	0.137789	motionBlur: 	0.37035	bloom2Tex: 	0.362572	printScene: 	0.0344925	applyBloom: 	0.00655023	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.0494485	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000520289	console: 	0.000799982	endScene: 	0.000351872	present: 	0.350233	TOTAL_RENDER: 	4.15911	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	1.07989	UpdateCamera: 	0.0555356	UpdateEnemies: 	0.248494	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0286369	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.301	UpdatePlayer: 	0.0703804	UpdateSound: 	0.0189469	UpdateItems:	0.00433674	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0250972	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.9964	
RENDER	shadowmap: 	0.274147	sendToRender: 	0.147218	scene: 	1.55497	particles2Tex: 	0.625968	sendToRender: 	0.136932	motionBlur: 	0.353225	bloom2Tex: 	0.358687	printScene: 	0.0329707	applyBloom: 	0.00651113	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.0309707	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000526304	console: 	0.000628557	endScene: 	0.000336835	present: 	0.367841	TOTAL_RENDER: 	4.05525	
UPDATE	UpdateSceneManager: 	0.0229228	UpdateInput: 	1.0078	UpdateCamera: 	0.0467117	UpdateEnemies: 	0.26538	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0259784	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.25445	UpdatePlayer: 	0.070639	UpdateSound: 	0.0181259	UpdateItems:	0.00382849	UpdateTriggers: 	0.0184267	UpdateRigid: 	0.0264535	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.89487	
RENDER	shadowmap: 	0.275119	sendToRender: 	0.152144	scene: 	1.74961	particles2Tex: 	0.537413	sendToRender: 	0.134135	motionBlur: 	0.371998	bloom2Tex: 	0.379946	printScene: 	0.0317707	applyBloom: 	0.00671564	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0481282	setRenderState: 	0.000475177	luaMsg: 	0.000442095	printTextDebug:	0.000442095	console: 	0.000854116	endScene: 	0.000345857	present: 	0.349595	TOTAL_RENDER: 	4.20253	
UPDATE	UpdateSceneManager: 	0.00824342	UpdateInput: 	1.02138	UpdateCamera: 	0.0453193	UpdateEnemies: 	0.254436	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0273347	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.40671	UpdatePlayer: 	0.0709999	UpdateSound: 	0.0184387	UpdateItems:	0.00366308	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0249829	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.01188	
RENDER	shadowmap: 	0.273254	sendToRender: 	0.146499	scene: 	1.67478	particles2Tex: 	0.498756	sendToRender: 	0.142144	motionBlur: 	0.37311	bloom2Tex: 	0.347658	printScene: 	0.0326158	applyBloom: 	0.00674571	setRenderState: 	0.00047217	applyParticles: 	0.00206612	gui: 	0.031085	setRenderState: 	0.000487207	luaMsg: 	0.000559386	printTextDebug:	0.000433073	console: 	0.000941332	endScene: 	0.000345857	present: 	0.367995	TOTAL_RENDER: 	4.0599	
UPDATE	UpdateSceneManager: 	0.0136027	UpdateInput: 	1.01688	UpdateCamera: 	0.0524469	UpdateEnemies: 	0.331532	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0350488	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.34601	UpdatePlayer: 	0.0882326	UpdateSound: 	0.016126	UpdateItems:	0.00487508	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0310188	UpdateGUI: 	0.00109772	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.08208	
RENDER	shadowmap: 	0.35109	sendToRender: 	0.161073	scene: 	1.89055	particles2Tex: 	0.58531	sendToRender: 	0.163398	motionBlur: 	0.50305	bloom2Tex: 	0.0689488	printScene: 	0.0400803	applyBloom: 	0.00684496	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.282956	setRenderState: 	0.000550364	luaMsg: 	0.000538334	printTextDebug:	0.000526304	console: 	0.00115185	endScene: 	0.000357887	present: 	0.198365	TOTAL_RENDER: 	4.42583	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.03611	UpdateCamera: 	0.0485914	UpdateEnemies: 	0.281004	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0324835	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.2799	UpdatePlayer: 	0.0717668	UpdateSound: 	0.0195184	UpdateItems:	0.00444501	UpdateTriggers: 	0.0206071	UpdateRigid: 	0.0263423	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.9596	
RENDER	shadowmap: 	0.372524	sendToRender: 	0.149365	scene: 	1.92211	particles2Tex: 	0.586703	sendToRender: 	0.167843	motionBlur: 	0.505986	bloom2Tex: 	0.067821	printScene: 	0.0377976	applyBloom: 	0.00697127	setRenderState: 	0.000430065	applyParticles: 	0.00190973	gui: 	0.477222	setRenderState: 	0.000559386	luaMsg: 	0.000911258	printTextDebug:	0.000541341	console: 	0.000917273	endScene: 	0.000363902	present: 	0.221905	TOTAL_RENDER: 	4.69401	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.02421	UpdateCamera: 	0.0502485	UpdateEnemies: 	0.307885	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0292384	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.31783	UpdatePlayer: 	0.103017	UpdateSound: 	0.0228897	UpdateItems:	0.0043608	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0293678	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.06502	
RENDER	shadowmap: 	0.262993	sendToRender: 	0.173882	scene: 	1.79854	particles2Tex: 	0.736477	sendToRender: 	0.107799	motionBlur: 	0.511697	bloom2Tex: 	0.0663293	printScene: 	0.0366127	applyBloom: 	0.00668857	setRenderState: 	0.000442095	applyParticles: 	0.00185259	gui: 	0.254782	setRenderState: 	0.000556378	luaMsg: 	0.000646602	printTextDebug:	0.000427058	console: 	0.0010075	endScene: 	0.000366909	present: 	0.187884	TOTAL_RENDER: 	4.30906	
UPDATE	UpdateSceneManager: 	0.00823139	UpdateInput: 	1.15843	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.310441	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0304354	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.31609	UpdatePlayer: 	0.0751742	UpdateSound: 	0.0194221	UpdateItems:	0.004036	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0269016	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.12979	
RENDER	shadowmap: 	0.283422	sendToRender: 	0.152833	scene: 	1.8621	particles2Tex: 	0.571061	sendToRender: 	0.142562	motionBlur: 	0.536998	bloom2Tex: 	0.0686721	printScene: 	0.0360503	applyBloom: 	0.00676676	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.260599	setRenderState: 	0.000562393	luaMsg: 	0.000658632	printTextDebug:	0.000523296	console: 	0.000914265	endScene: 	0.000381946	present: 	0.191887	TOTAL_RENDER: 	4.27992	
UPDATE	UpdateSceneManager: 	0.00928099	UpdateInput: 	1.02173	UpdateCamera: 	0.0486606	UpdateEnemies: 	0.28818	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0270761	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.31332	UpdatePlayer: 	0.0749186	UpdateSound: 	0.0194793	UpdateItems:	0.00403901	UpdateTriggers: 	0.0198101	UpdateRigid: 	0.0265257	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.98538	
RENDER	shadowmap: 	0.379832	sendToRender: 	0.152084	scene: 	1.73802	particles2Tex: 	0.580381	sendToRender: 	0.147167	motionBlur: 	0.523098	bloom2Tex: 	0.0665669	printScene: 	0.0352443	applyBloom: 	0.00696826	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.254945	setRenderState: 	0.000568408	luaMsg: 	0.00060149	printTextDebug:	0.000526304	console: 	0.000685699	endScene: 	0.000360894	present: 	0.184399	TOTAL_RENDER: 	4.23682	
UPDATE	UpdateSceneManager: 	0.00725397	UpdateInput: 	1.04164	UpdateCamera: 	0.0492681	UpdateEnemies: 	0.274036	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0277678	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.28458	UpdatePlayer: 	1.37661	UpdateSound: 	0.0141621	UpdateItems:	0.00510364	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0323211	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.26229	
RENDER	shadowmap: 	0.289593	sendToRender: 	0.150902	scene: 	1.76703	particles2Tex: 	0.566926	sendToRender: 	0.143049	motionBlur: 	0.51603	bloom2Tex: 	0.0656196	printScene: 	0.0336925	applyBloom: 	0.00681188	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.249688	setRenderState: 	0.000550364	luaMsg: 	0.000535326	printTextDebug:	0.000421043	console: 	0.000730811	endScene: 	0.000372924	present: 	0.201671	TOTAL_RENDER: 	4.15804	
UPDATE	UpdateSceneManager: 	0.0187124	UpdateInput: 	1.14138	UpdateCamera: 	0.0594272	UpdateEnemies: 	0.358714	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0339872	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.34613	UpdatePlayer: 	0.168995	UpdateSound: 	0.0231995	UpdateItems:	0.0143275	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0293798	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.36073	
RENDER	shadowmap: 	0.28963	sendToRender: 	0.17777	scene: 	1.86813	particles2Tex: 	0.575816	sendToRender: 	0.163082	motionBlur: 	0.497826	bloom2Tex: 	0.0676827	printScene: 	0.0380382	applyBloom: 	0.0067818	setRenderState: 	0.00044811	applyParticles: 	0.00202702	gui: 	0.280343	setRenderState: 	0.000547356	luaMsg: 	0.000559386	printTextDebug:	0.000508259	console: 	0.00117892	endScene: 	0.000430065	present: 	0.233929	TOTAL_RENDER: 	4.39659	
UPDATE	UpdateSceneManager: 	0.0126945	UpdateInput: 	1.03971	UpdateCamera: 	0.0501071	UpdateEnemies: 	0.280138	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0296926	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.31351	UpdatePlayer: 	0.122463	UpdateSound: 	0.0112809	UpdateItems:	0.00384653	UpdateTriggers: 	0.0198913	UpdateRigid: 	0.0266009	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.04551	
RENDER	shadowmap: 	0.27261	sendToRender: 	0.151103	scene: 	1.79277	particles2Tex: 	0.637119	sendToRender: 	0.13148	motionBlur: 	0.470477	bloom2Tex: 	0.0661399	printScene: 	0.0339391	applyBloom: 	0.0143485	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.315024	setRenderState: 	0.000487207	luaMsg: 	0.00063758	printTextDebug:	0.000412021	console: 	0.000974414	endScene: 	0.000381946	present: 	0.16009	TOTAL_RENDER: 	4.22221	
UPDATE	UpdateSceneManager: 	0.0230702	UpdateInput: 	1.06849	UpdateCamera: 	0.0631444	UpdateEnemies: 	0.277985	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0286791	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.30754	UpdatePlayer: 	0.159762	UpdateSound: 	0.0147305	UpdateItems:	0.00479388	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0322218	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.1317	
RENDER	shadowmap: 	0.25188	sendToRender: 	0.156342	scene: 	1.73236	particles2Tex: 	0.554171	sendToRender: 	0.147579	motionBlur: 	0.517372	bloom2Tex: 	0.0676135	printScene: 	0.0359541	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.29673	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.000511267	console: 	0.000986444	endScene: 	0.000378939	present: 	0.17544	TOTAL_RENDER: 	4.10679	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	3.03972	UpdateCamera: 	0.889739	UpdateEnemies: 	0.29689	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0303963	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.33235	UpdatePlayer: 	0.202203	UpdateSound: 	0.0195725	UpdateItems:	0.00424953	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0278761	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	5.98343	
RENDER	shadowmap: 	0.286168	sendToRender: 	0.172793	scene: 	1.78927	particles2Tex: 	0.671119	sendToRender: 	0.143443	motionBlur: 	0.362025	bloom2Tex: 	0.394157	printScene: 	0.0370518	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.0305798	setRenderState: 	0.0004842	luaMsg: 	0.00044811	printTextDebug:	0.000607505	console: 	0.00103757	endScene: 	0.000360894	present: 	0.384963	TOTAL_RENDER: 	4.44483	
UPDATE	UpdateSceneManager: 	0.00850507	UpdateInput: 	1.00068	UpdateCamera: 	0.899736	UpdateEnemies: 	0.32814	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0235664	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.30252	UpdatePlayer: 	0.157732	UpdateSound: 	0.0190281	UpdateItems:	0.00434276	UpdateTriggers: 	0.0203845	UpdateRigid: 	0.0265107	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.92493	
RENDER	shadowmap: 	0.273937	sendToRender: 	0.150616	scene: 	1.75604	particles2Tex: 	0.525107	sendToRender: 	0.140448	motionBlur: 	0.371077	bloom2Tex: 	0.394529	printScene: 	0.0364202	applyBloom: 	0.00644798	setRenderState: 	0.000457133	applyParticles: 	0.00193981	gui: 	0.0299332	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.000715773	endScene: 	0.000351872	present: 	0.380578	TOTAL_RENDER: 	4.23348	
UPDATE	UpdateSceneManager: 	0.00802989	UpdateInput: 	0.996326	UpdateCamera: 	0.902467	UpdateEnemies: 	0.323157	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0289708	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.32759	UpdatePlayer: 	0.0911919	UpdateSound: 	0.0184597	UpdateItems:	0.00389164	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0264866	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.85883	
RENDER	shadowmap: 	0.247763	sendToRender: 	0.171762	scene: 	1.7307	particles2Tex: 	0.519961	sendToRender: 	0.141564	motionBlur: 	0.351493	bloom2Tex: 	0.375622	printScene: 	0.0345646	applyBloom: 	0.00653519	setRenderState: 	0.000475177	applyParticles: 	0.00186763	gui: 	0.0276866	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.000730811	endScene: 	0.000336835	present: 	0.356521	TOTAL_RENDER: 	4.15532	
UPDATE	UpdateSceneManager: 	0.016971	UpdateInput: 	1.06947	UpdateCamera: 	0.94003	UpdateEnemies: 	0.412565	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0416742	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.51762	UpdatePlayer: 	0.112903	UpdateSound: 	0.0196657	UpdateItems:	0.00562393	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0332263	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00166011	TOTAL_UPDATE: 	4.46603	
RENDER	shadowmap: 	0.323996	sendToRender: 	0.205039	scene: 	1.93555	particles2Tex: 	0.544403	sendToRender: 	0.147482	motionBlur: 	0.38047	bloom2Tex: 	0.401116	printScene: 	0.0459478	applyBloom: 	0.00708555	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.0372894	setRenderState: 	0.00044811	luaMsg: 	0.000745848	printTextDebug:	0.00074284	console: 	0.00118494	endScene: 	0.000327812	present: 	0.387844	TOTAL_RENDER: 	4.5943	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.20814	UpdateCamera: 	0.966273	UpdateEnemies: 	0.375318	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0419389	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.47387	UpdatePlayer: 	0.118575	UpdateSound: 	0.0209649	UpdateItems:	0.00476681	UpdateTriggers: 	0.0205319	UpdateRigid: 	0.0309437	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.4229	
RENDER	shadowmap: 	0.3122	sendToRender: 	0.202859	scene: 	1.91161	particles2Tex: 	0.611667	sendToRender: 	0.144412	motionBlur: 	0.576793	bloom2Tex: 	0.0717247	printScene: 	0.043611	applyBloom: 	0.00709157	setRenderState: 	0.000475177	applyParticles: 	0.00214131	gui: 	0.285055	setRenderState: 	0.000490215	luaMsg: 	0.000760885	printTextDebug:	0.000595475	console: 	0.000878176	endScene: 	0.000366909	present: 	0.17894	TOTAL_RENDER: 	4.51806	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.00258	UpdateCamera: 	0.977987	UpdateEnemies: 	0.308441	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0255062	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.35139	UpdatePlayer: 	0.0847139	UpdateSound: 	0.0199815	UpdateItems:	0.00419239	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0280776	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.94785	
RENDER	shadowmap: 	0.268289	sendToRender: 	0.151118	scene: 	1.80932	particles2Tex: 	0.631932	sendToRender: 	0.130346	motionBlur: 	0.455698	bloom2Tex: 	0.0660767	printScene: 	0.0332474	applyBloom: 	0.0162432	setRenderState: 	0.000454125	applyParticles: 	0.00676977	gui: 	0.309157	setRenderState: 	0.000496229	luaMsg: 	0.000556378	printTextDebug:	0.000514274	console: 	0.000923287	endScene: 	0.000366909	present: 	0.156051	TOTAL_RENDER: 	4.19729	
UPDATE	UpdateSceneManager: 	0.00782839	UpdateInput: 	1.04071	UpdateCamera: 	0.919119	UpdateEnemies: 	0.313996	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0297226	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.32019	UpdatePlayer: 	0.0789336	UpdateSound: 	0.0193199	UpdateItems:	0.00380142	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0269618	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.89458	
RENDER	shadowmap: 	0.275876	sendToRender: 	0.150697	scene: 	1.80359	particles2Tex: 	0.626317	sendToRender: 	0.130932	motionBlur: 	0.449876	bloom2Tex: 	0.0647534	printScene: 	0.0325526	applyBloom: 	0.0069442	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.358999	setRenderState: 	0.000481192	luaMsg: 	0.000433073	printTextDebug:	0.000427058	console: 	0.000667654	endScene: 	0.000387961	present: 	0.155455	TOTAL_RENDER: 	4.23802	
UPDATE	UpdateSceneManager: 	0.0079517	UpdateInput: 	0.98134	UpdateCamera: 	0.94357	UpdateEnemies: 	0.284619	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0232837	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.30322	UpdatePlayer: 	0.0731863	UpdateSound: 	0.0179154	UpdateItems:	0.00421945	UpdateTriggers: 	0.0190582	UpdateRigid: 	0.0417524	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.86761	
RENDER	shadowmap: 	0.258806	sendToRender: 	0.148364	scene: 	1.75596	particles2Tex: 	0.62435	sendToRender: 	0.129838	motionBlur: 	0.624669	bloom2Tex: 	0.066597	printScene: 	0.0337256	applyBloom: 	0.00689909	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.305774	setRenderState: 	0.000499237	luaMsg: 	0.00044811	printTextDebug:	0.000321797	console: 	0.000793967	endScene: 	0.0004842	present: 	0.160649	TOTAL_RENDER: 	4.28005	
UPDATE	UpdateSceneManager: 	0.00684195	UpdateInput: 	0.993511	UpdateCamera: 	1.08622	UpdateEnemies: 	0.263555	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0267242	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.33542	UpdatePlayer: 	0.0727803	UpdateSound: 	0.0179635	UpdateItems:	0.00394578	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.024225	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	3.96488	
RENDER	shadowmap: 	0.261711	sendToRender: 	0.165644	scene: 	1.88058	particles2Tex: 	0.629285	sendToRender: 	0.131176	motionBlur: 	0.464365	bloom2Tex: 	0.0656226	printScene: 	0.0318549	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.306348	setRenderState: 	0.000493222	luaMsg: 	0.000424051	printTextDebug:	0.000454125	console: 	0.00116088	endScene: 	0.000375931	present: 	0.154739	TOTAL_RENDER: 	4.26512	
UPDATE	UpdateSceneManager: 	0.00805997	UpdateInput: 	1.11483	UpdateCamera: 	0.913255	UpdateEnemies: 	0.312748	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0261347	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30125	UpdatePlayer: 	0.0789727	UpdateSound: 	0.0179184	UpdateItems:	0.00462847	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0257979	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.93719	
RENDER	shadowmap: 	0.266926	sendToRender: 	0.300366	scene: 	1.76257	particles2Tex: 	0.626756	sendToRender: 	0.129937	motionBlur: 	0.469616	bloom2Tex: 	0.0658211	printScene: 	0.0336865	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.308375	setRenderState: 	0.000505252	luaMsg: 	0.000562393	printTextDebug:	0.000520289	console: 	0.000748855	endScene: 	0.000387961	present: 	0.155777	TOTAL_RENDER: 	4.30125	
UPDATE	UpdateSceneManager: 	0.0280475	UpdateInput: 	0.991755	UpdateCamera: 	0.900894	UpdateEnemies: 	0.374355	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0379089	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	1.35838	UpdatePlayer: 	0.0965271	UpdateSound: 	0.0249829	UpdateItems:	0.00467659	UpdateTriggers: 	0.021386	UpdateRigid: 	0.0307752	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.04218	
RENDER	shadowmap: 	0.302047	sendToRender: 	0.161097	scene: 	1.92673	particles2Tex: 	0.62506	sendToRender: 	0.148234	motionBlur: 	0.446934	bloom2Tex: 	0.0675173	printScene: 	0.0487688	applyBloom: 	0.324504	setRenderState: 	0.000511267	applyParticles: 	0.00194883	gui: 	0.0337887	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000538334	console: 	0.00119396	endScene: 	0.000351872	present: 	0.238951	TOTAL_RENDER: 	4.49956	
UPDATE	UpdateSceneManager: 	0.0106584	UpdateInput: 	1.00855	UpdateCamera: 	0.939696	UpdateEnemies: 	0.341908	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0275452	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.32228	UpdatePlayer: 	0.0828402	UpdateSound: 	0.0201138	UpdateItems:	0.00434577	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0277828	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.92115	
RENDER	shadowmap: 	0.290264	sendToRender: 	0.151263	scene: 	1.81463	particles2Tex: 	0.622527	sendToRender: 	0.139377	motionBlur: 	0.465719	bloom2Tex: 	0.066215	printScene: 	0.0350158	applyBloom: 	0.316188	setRenderState: 	0.000493222	applyParticles: 	0.00197289	gui: 	0.0430096	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.00043608	console: 	0.00090825	endScene: 	0.000369916	present: 	0.188573	TOTAL_RENDER: 	4.30212	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	1.02458	UpdateCamera: 	0.94517	UpdateEnemies: 	0.299807	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0322248	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.27527	UpdatePlayer: 	0.0773667	UpdateSound: 	0.012111	UpdateItems:	0.00425855	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0263002	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.86401	
RENDER	shadowmap: 	0.270277	sendToRender: 	0.149717	scene: 	1.78379	particles2Tex: 	0.615075	sendToRender: 	0.136884	motionBlur: 	0.443358	bloom2Tex: 	0.0652497	printScene: 	0.0432411	applyBloom: 	0.320748	setRenderState: 	0.000475177	applyParticles: 	0.00189469	gui: 	0.0288144	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000418036	console: 	0.000775922	endScene: 	0.000363902	present: 	0.23241	TOTAL_RENDER: 	4.25532	
UPDATE	UpdateSceneManager: 	0.00830959	UpdateInput: 	0.974555	UpdateCamera: 	0.907065	UpdateEnemies: 	0.270734	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0235995	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.25852	UpdatePlayer: 	0.0737698	UpdateSound: 	0.0180928	UpdateItems:	0.00384653	UpdateTriggers: 	0.0186883	UpdateRigid: 	0.0241919	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.74454	
RENDER	shadowmap: 	0.261357	sendToRender: 	0.147167	scene: 	1.75562	particles2Tex: 	0.610504	sendToRender: 	0.137486	motionBlur: 	0.590874	bloom2Tex: 	0.0666632	printScene: 	0.0323271	applyBloom: 	0.316667	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.0283001	setRenderState: 	0.000442095	luaMsg: 	0.000544349	printTextDebug:	0.00559987	console: 	0.000857124	endScene: 	0.000351872	present: 	0.220951	TOTAL_RENDER: 	4.34375	
UPDATE	UpdateSceneManager: 	0.00743442	UpdateInput: 	0.982206	UpdateCamera: 	0.900662	UpdateEnemies: 	0.272634	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.037542	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.26237	UpdatePlayer: 	0.0735171	UpdateSound: 	0.0184387	UpdateItems:	0.00393375	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.026246	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.72197	
RENDER	shadowmap: 	0.261994	sendToRender: 	0.149338	scene: 	1.76454	particles2Tex: 	0.612332	sendToRender: 	0.138743	motionBlur: 	0.444799	bloom2Tex: 	0.0648557	printScene: 	0.031903	applyBloom: 	0.322847	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.0289648	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000433073	console: 	0.000757878	endScene: 	0.000363902	present: 	0.240431	TOTAL_RENDER: 	4.22581	
UPDATE	UpdateSceneManager: 	0.00730209	UpdateInput: 	1.07432	UpdateCamera: 	0.902386	UpdateEnemies: 	0.324068	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.024628	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	1.29314	UpdatePlayer: 	0.0778599	UpdateSound: 	0.0203845	UpdateItems:	0.0039969	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0272535	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000634572	TOTAL_UPDATE: 	3.8908	
RENDER	shadowmap: 	0.269308	sendToRender: 	0.327247	scene: 	1.77021	particles2Tex: 	0.620269	sendToRender: 	0.136668	motionBlur: 	0.448754	bloom2Tex: 	0.0664947	printScene: 	0.0332113	applyBloom: 	0.369715	setRenderState: 	0.0004842	applyParticles: 	0.00203905	gui: 	0.0303632	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000424051	console: 	0.000884191	endScene: 	0.000363902	present: 	0.361063	TOTAL_RENDER: 	4.59973	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.0761	UpdateCamera: 	0.881535	UpdateEnemies: 	0.324979	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0318008	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.30507	UpdatePlayer: 	0.0857875	UpdateSound: 	0.0203003	UpdateItems:	0.00461343	UpdateTriggers: 	0.0196687	UpdateRigid: 	0.0273979	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.9224	
RENDER	shadowmap: 	0.274968	sendToRender: 	0.154039	scene: 	1.83822	particles2Tex: 	0.612104	sendToRender: 	0.108795	motionBlur: 	0.460032	bloom2Tex: 	0.0673459	printScene: 	0.0453253	applyBloom: 	0.325993	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.0307813	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000327812	console: 	0.000769907	endScene: 	0.000369916	present: 	0.235222	TOTAL_RENDER: 	4.53251	
UPDATE	UpdateSceneManager: 	0.00788253	UpdateInput: 	1.02414	UpdateCamera: 	0.914608	UpdateEnemies: 	0.312146	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0375601	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.27776	UpdatePlayer: 	0.0780343	UpdateSound: 	0.0184056	UpdateItems:	0.00395179	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0255573	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.83872	
RENDER	shadowmap: 	0.26963	sendToRender: 	0.148093	scene: 	1.76711	particles2Tex: 	0.632518	sendToRender: 	0.132941	motionBlur: 	0.469746	bloom2Tex: 	0.0661218	printScene: 	0.0524289	applyBloom: 	0.00651715	setRenderState: 	0.000439088	applyParticles: 	0.00192176	gui: 	0.304883	setRenderState: 	0.000499237	luaMsg: 	0.000451118	printTextDebug:	0.000415028	console: 	0.000757878	endScene: 	0.000375931	present: 	0.160017	TOTAL_RENDER: 	4.1724	
UPDATE	UpdateSceneManager: 	0.00796674	UpdateInput: 	0.98506	UpdateCamera: 	0.860122	UpdateEnemies: 	0.27246	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0380352	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.26677	UpdatePlayer: 	0.0803862	UpdateSound: 	0.0180688	UpdateItems:	0.00365105	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0245228	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.70066	
RENDER	shadowmap: 	0.260599	sendToRender: 	0.149464	scene: 	1.73023	particles2Tex: 	0.641363	sendToRender: 	0.130839	motionBlur: 	0.459214	bloom2Tex: 	0.0657339	printScene: 	0.031097	applyBloom: 	0.00685398	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.303214	setRenderState: 	0.000469162	luaMsg: 	0.000718781	printTextDebug:	0.000418036	console: 	0.00074284	endScene: 	0.000372924	present: 	0.153314	TOTAL_RENDER: 	4.09503	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	1.00157	UpdateCamera: 	0.922277	UpdateEnemies: 	0.308318	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0268265	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.29797	UpdatePlayer: 	0.0893514	UpdateSound: 	0.0128478	UpdateItems:	0.00382247	UpdateTriggers: 	0.0194221	UpdateRigid: 	0.0263092	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.85121	
RENDER	shadowmap: 	0.298995	sendToRender: 	0.151133	scene: 	1.80972	particles2Tex: 	0.646785	sendToRender: 	0.259456	motionBlur: 	0.481054	bloom2Tex: 	0.067806	printScene: 	0.0345556	applyBloom: 	0.00677879	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.326125	setRenderState: 	0.000493222	luaMsg: 	0.000541341	printTextDebug:	0.000421043	console: 	0.00107366	endScene: 	0.000354879	present: 	0.161308	TOTAL_RENDER: 	4.41296	
UPDATE	UpdateSceneManager: 	0.00737126	UpdateInput: 	0.992633	UpdateCamera: 	0.964523	UpdateEnemies: 	0.287184	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.028643	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.29	UpdatePlayer: 	0.083129	UpdateSound: 	0.0194432	UpdateItems:	0.00424051	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0250521	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.84613	
RENDER	shadowmap: 	0.269895	sendToRender: 	0.149524	scene: 	1.82872	particles2Tex: 	0.633065	sendToRender: 	0.130981	motionBlur: 	0.452724	bloom2Tex: 	0.0658842	printScene: 	0.0324293	applyBloom: 	0.00658632	setRenderState: 	0.000430065	applyParticles: 	0.00187364	gui: 	0.30273	setRenderState: 	0.000499237	luaMsg: 	0.00063758	printTextDebug:	0.000433073	console: 	0.000959377	endScene: 	0.000372924	present: 	0.157079	TOTAL_RENDER: 	4.20461	
UPDATE	UpdateSceneManager: 	0.0228055	UpdateInput: 	1.04796	UpdateCamera: 	0.898593	UpdateEnemies: 	0.303879	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0239543	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.26339	UpdatePlayer: 	0.0523898	UpdateSound: 	0.0184627	UpdateItems:	0.00387059	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0355691	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00496229	TOTAL_UPDATE: 	3.80732	
RENDER	shadowmap: 	0.257672	sendToRender: 	0.148758	scene: 	1.76638	particles2Tex: 	0.630386	sendToRender: 	0.13059	motionBlur: 	0.452663	bloom2Tex: 	0.0665489	printScene: 	0.0317918	applyBloom: 	0.00711262	setRenderState: 	0.00046014	applyParticles: 	0.00223153	gui: 	0.306231	setRenderState: 	0.000511267	luaMsg: 	0.000574423	printTextDebug:	0.000412021	console: 	0.000872161	endScene: 	0.000375931	present: 	0.15993	TOTAL_RENDER: 	4.16629	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	0.988624	UpdateCamera: 	0.897216	UpdateEnemies: 	0.297485	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0260596	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.25844	UpdatePlayer: 	0.0467238	UpdateSound: 	0.0375029	UpdateItems:	0.00332624	UpdateTriggers: 	0.018547	UpdateRigid: 	0.0247844	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	3.73771	
RENDER	shadowmap: 	0.247402	sendToRender: 	0.147461	scene: 	1.74593	particles2Tex: 	0.626368	sendToRender: 	0.130277	motionBlur: 	0.613848	bloom2Tex: 	0.0653248	printScene: 	0.0321075	applyBloom: 	0.00674872	setRenderState: 	0.000463147	applyParticles: 	0.00196387	gui: 	0.306459	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.000427058	console: 	0.000688706	endScene: 	0.000393976	present: 	0.156006	TOTAL_RENDER: 	4.24106	
UPDATE	UpdateSceneManager: 	0.00719683	UpdateInput: 	0.987587	UpdateCamera: 	0.900121	UpdateEnemies: 	0.277934	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.036321	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.24555	UpdatePlayer: 	0.048417	UpdateSound: 	0.0173771	UpdateItems:	0.003633	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0256084	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.68697	
RENDER	shadowmap: 	0.23881	sendToRender: 	0.164207	scene: 	1.8796	particles2Tex: 	0.646301	sendToRender: 	0.141813	motionBlur: 	0.500344	bloom2Tex: 	0.0860883	printScene: 	0.0333195	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.306002	setRenderState: 	0.000496229	luaMsg: 	0.000851109	printTextDebug:	0.000421043	console: 	0.000869153	endScene: 	0.000387961	present: 	0.156845	TOTAL_RENDER: 	4.32754	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	2.61199	UpdateCamera: 	0.0489553	UpdateEnemies: 	0.308146	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0318128	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.30191	UpdatePlayer: 	0.124945	UpdateSound: 	0.0188477	UpdateItems:	0.00445704	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0279152	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	4.61849	
RENDER	shadowmap: 	0.261898	sendToRender: 	0.172751	scene: 	1.83049	particles2Tex: 	0.631884	sendToRender: 	0.13271	motionBlur: 	0.454754	bloom2Tex: 	0.070621	printScene: 	0.03513	applyBloom: 	0.00683293	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.367336	setRenderState: 	0.000493222	luaMsg: 	0.000538334	printTextDebug:	0.000430065	console: 	0.000947347	endScene: 	0.000372924	present: 	0.155539	TOTAL_RENDER: 	4.28515	
UPDATE	UpdateSceneManager: 	0.0179846	UpdateInput: 	1.15679	UpdateCamera: 	0.0653579	UpdateEnemies: 	0.373113	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0403119	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.46964	UpdatePlayer: 	0.138857	UpdateSound: 	0.0213318	UpdateItems:	0.00539837	UpdateTriggers: 	0.0216206	UpdateRigid: 	0.0327421	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.49275	
RENDER	shadowmap: 	0.325761	sendToRender: 	0.20721	scene: 	1.97627	particles2Tex: 	0.663323	sendToRender: 	0.24856	motionBlur: 	0.488389	bloom2Tex: 	0.0719021	printScene: 	0.0457343	applyBloom: 	0.00668556	setRenderState: 	0.00043608	applyParticles: 	0.00215634	gui: 	0.325463	setRenderState: 	0.000508259	luaMsg: 	0.000664647	printTextDebug:	0.000760885	console: 	0.00111276	endScene: 	0.000378939	present: 	0.179151	TOTAL_RENDER: 	4.71016	
UPDATE	UpdateSceneManager: 	0.0123185	UpdateInput: 	1.02333	UpdateCamera: 	0.0521011	UpdateEnemies: 	0.340416	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0356864	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.41537	UpdatePlayer: 	0.109489	UpdateSound: 	0.0206492	UpdateItems:	0.00457734	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0298099	UpdateGUI: 	0.001212	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.19543	
RENDER	shadowmap: 	0.290448	sendToRender: 	0.160063	scene: 	2.05883	particles2Tex: 	0.694108	sendToRender: 	0.212494	motionBlur: 	0.560201	bloom2Tex: 	0.0766268	printScene: 	0.0644407	applyBloom: 	0.00666451	setRenderState: 	0.00046014	applyParticles: 	0.00210822	gui: 	0.314781	setRenderState: 	0.000478185	luaMsg: 	0.000721788	printTextDebug:	0.000619535	console: 	0.000866146	endScene: 	0.000393976	present: 	0.195878	TOTAL_RENDER: 	4.83711	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.13506	UpdateCamera: 	0.052083	UpdateEnemies: 	0.360963	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0383811	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.51793	UpdatePlayer: 	0.116409	UpdateSound: 	0.0219424	UpdateItems:	0.00507056	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0302008	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.42104	
RENDER	shadowmap: 	0.309602	sendToRender: 	0.154932	scene: 	1.92281	particles2Tex: 	0.652292	sendToRender: 	0.130782	motionBlur: 	0.456754	bloom2Tex: 	0.0672646	printScene: 	0.0369676	applyBloom: 	0.0150914	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.309452	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.00044811	console: 	0.00113982	endScene: 	0.000369916	present: 	0.150902	TOTAL_RENDER: 	4.37909	
UPDATE	UpdateSceneManager: 	0.00908551	UpdateInput: 	1.00884	UpdateCamera: 	0.0486606	UpdateEnemies: 	0.285239	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.029858	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.3502	UpdatePlayer: 	0.0901123	UpdateSound: 	0.0206131	UpdateItems:	0.00421645	UpdateTriggers: 	0.0196988	UpdateRigid: 	0.0262881	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.03435	
RENDER	shadowmap: 	0.251934	sendToRender: 	0.167843	scene: 	1.82701	particles2Tex: 	0.623228	sendToRender: 	0.137212	motionBlur: 	0.449421	bloom2Tex: 	0.0655805	printScene: 	0.0548078	applyBloom: 	0.473568	setRenderState: 	0.000517282	applyParticles: 	0.00200597	gui: 	0.0365766	setRenderState: 	0.000475177	luaMsg: 	0.000619535	printTextDebug:	0.000622542	console: 	0.000836071	endScene: 	0.000363902	present: 	0.214085	TOTAL_RENDER: 	4.47767	
UPDATE	UpdateSceneManager: 	0.00728104	UpdateInput: 	0.993349	UpdateCamera: 	0.0459208	UpdateEnemies: 	0.26009	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.027858	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.62423	UpdatePlayer: 	0.113357	UpdateSound: 	0.0146944	UpdateItems:	0.0050856	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0303362	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.27385	
RENDER	shadowmap: 	0.326573	sendToRender: 	0.185331	scene: 	1.92047	particles2Tex: 	0.643492	sendToRender: 	0.145822	motionBlur: 	0.480924	bloom2Tex: 	0.0715803	printScene: 	0.0444381	applyBloom: 	0.342834	setRenderState: 	0.000523296	applyParticles: 	0.00203003	gui: 	0.0319662	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000845094	console: 	0.00115787	endScene: 	0.000351872	present: 	0.225138	TOTAL_RENDER: 	4.58814	
UPDATE	UpdateSceneManager: 	0.0820042	UpdateInput: 	1.15507	UpdateCamera: 	0.0494876	UpdateEnemies: 	0.299729	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0363962	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.50569	UpdatePlayer: 	0.111267	UpdateSound: 	0.0189259	UpdateItems:	0.00479388	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0483718	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.4763	
RENDER	shadowmap: 	0.292496	sendToRender: 	0.194898	scene: 	2.07621	particles2Tex: 	0.641501	sendToRender: 	0.138671	motionBlur: 	0.471409	bloom2Tex: 	0.0697398	printScene: 	0.0620557	applyBloom: 	0.321142	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0289768	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000631565	console: 	0.000983436	endScene: 	0.000366909	present: 	0.261781	TOTAL_RENDER: 	4.74155	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.02939	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.305004	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0289678	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.41333	UpdatePlayer: 	0.102043	UpdateSound: 	0.0203424	UpdateItems:	0.00433374	UpdateTriggers: 	0.0203123	UpdateRigid: 	0.0272956	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.17673	
RENDER	shadowmap: 	0.289984	sendToRender: 	0.151675	scene: 	1.84334	particles2Tex: 	0.627327	sendToRender: 	0.136746	motionBlur: 	0.44731	bloom2Tex: 	0.0674812	printScene: 	0.0446035	applyBloom: 	0.322603	setRenderState: 	0.000499237	applyParticles: 	0.0020571	gui: 	0.0272114	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000730811	console: 	0.00111576	endScene: 	0.000366909	present: 	0.233917	TOTAL_RENDER: 	4.36499	
UPDATE	UpdateSceneManager: 	0.0223935	UpdateInput: 	0.992155	UpdateCamera: 	0.0482816	UpdateEnemies: 	0.292724	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0370127	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.37591	UpdatePlayer: 	0.0983737	UpdateSound: 	0.0200056	UpdateItems:	0.00442998	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0268806	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.04958	
RENDER	shadowmap: 	0.27477	sendToRender: 	0.153022	scene: 	1.82447	particles2Tex: 	0.62367	sendToRender: 	0.136905	motionBlur: 	0.463367	bloom2Tex: 	0.0671323	printScene: 	0.0441885	applyBloom: 	0.319436	setRenderState: 	0.000514274	applyParticles: 	0.00197289	gui: 	0.0256445	setRenderState: 	0.000481192	luaMsg: 	0.000439088	printTextDebug:	0.000421043	console: 	0.000926295	endScene: 	0.000348864	present: 	0.228828	TOTAL_RENDER: 	4.33343	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.03271	UpdateCamera: 	0.0458396	UpdateEnemies: 	0.275861	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0275452	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.34239	UpdatePlayer: 	0.115089	UpdateSound: 	0.0195364	UpdateItems:	0.00378939	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0256024	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.02717	
RENDER	shadowmap: 	0.254475	sendToRender: 	0.170492	scene: 	1.82331	particles2Tex: 	0.620136	sendToRender: 	0.138219	motionBlur: 	0.447184	bloom2Tex: 	0.0663414	printScene: 	0.0435419	applyBloom: 	0.372521	setRenderState: 	0.000481192	applyParticles: 	0.00198793	gui: 	0.0267032	setRenderState: 	0.000466155	luaMsg: 	0.000784945	printTextDebug:	0.000439088	console: 	0.00119095	endScene: 	0.000348864	present: 	0.225279	TOTAL_RENDER: 	4.35469	
UPDATE	UpdateSceneManager: 	0.00834568	UpdateInput: 	0.973623	UpdateCamera: 	0.0468681	UpdateEnemies: 	0.303536	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0280896	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32835	UpdatePlayer: 	0.0880371	UpdateSound: 	0.0391299	UpdateItems:	0.00352774	UpdateTriggers: 	0.0196537	UpdateRigid: 	0.0258551	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.99359	
RENDER	shadowmap: 	0.248521	sendToRender: 	0.1499	scene: 	1.78439	particles2Tex: 	0.634596	sendToRender: 	0.130632	motionBlur: 	0.453665	bloom2Tex: 	0.0659805	printScene: 	0.0334338	applyBloom: 	0.00650512	setRenderState: 	0.000442095	applyParticles: 	0.00198793	gui: 	0.303103	setRenderState: 	0.000493222	luaMsg: 	0.000550364	printTextDebug:	0.00043608	console: 	0.000854116	endScene: 	0.000357887	present: 	0.163738	TOTAL_RENDER: 	4.14671	
UPDATE	UpdateSceneManager: 	0.00756975	UpdateInput: 	0.985686	UpdateCamera: 	0.0455839	UpdateEnemies: 	0.257185	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0241498	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.60781	UpdatePlayer: 	0.119254	UpdateSound: 	0.0167635	UpdateItems:	0.00516379	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.031464	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.25312	
RENDER	shadowmap: 	0.361063	sendToRender: 	0.143073	scene: 	1.71918	particles2Tex: 	0.629685	sendToRender: 	0.128953	motionBlur: 	0.466399	bloom2Tex: 	0.0660526	printScene: 	0.0327451	applyBloom: 	0.00648707	setRenderState: 	0.000463147	applyParticles: 	0.00187966	gui: 	0.291214	setRenderState: 	0.000499237	luaMsg: 	0.000610513	printTextDebug:	0.000532319	console: 	0.000805997	endScene: 	0.000360894	present: 	0.164697	TOTAL_RENDER: 	4.21668	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.01803	UpdateCamera: 	0.0472019	UpdateEnemies: 	0.288673	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0285227	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.44529	UpdatePlayer: 	0.111351	UpdateSound: 	0.021004	UpdateItems:	0.00479388	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0286339	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.13439	
RENDER	shadowmap: 	0.26668	sendToRender: 	0.150361	scene: 	1.7356	particles2Tex: 	0.568288	sendToRender: 	0.143961	motionBlur: 	0.514127	bloom2Tex: 	0.0666812	printScene: 	0.0336353	applyBloom: 	0.00674271	setRenderState: 	0.00043608	applyParticles: 	0.00196687	gui: 	0.242548	setRenderState: 	0.000496229	luaMsg: 	0.000547356	printTextDebug:	0.000418036	console: 	0.000809004	endScene: 	0.000366909	present: 	0.162466	TOTAL_RENDER: 	4.0531	
UPDATE	UpdateSceneManager: 	0.0169289	UpdateInput: 	1.19504	UpdateCamera: 	0.0728916	UpdateEnemies: 	0.31156	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0301317	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.3215	UpdatePlayer: 	0.10078	UpdateSound: 	0.014932	UpdateItems:	0.00418336	UpdateTriggers: 	0.0194883	UpdateRigid: 	0.0277317	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.27354	
RENDER	shadowmap: 	0.287512	sendToRender: 	0.153939	scene: 	1.78616	particles2Tex: 	0.577295	sendToRender: 	0.158989	motionBlur: 	0.518139	bloom2Tex: 	0.0666421	printScene: 	0.0362308	applyBloom: 	0.00663744	setRenderState: 	0.000430065	applyParticles: 	0.00200898	gui: 	0.0261588	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000532319	console: 	0.0010075	endScene: 	0.221694	present: 	0.198874	TOTAL_RENDER: 	4.2057	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.0285	UpdateCamera: 	0.0463689	UpdateEnemies: 	0.277167	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0278219	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.22892	UpdatePlayer: 	0.0879559	UpdateSound: 	0.0195063	UpdateItems:	0.00369014	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.025834	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.88584	
RENDER	shadowmap: 	0.279464	sendToRender: 	0.149124	scene: 	1.70372	particles2Tex: 	0.628112	sendToRender: 	0.128755	motionBlur: 	0.509733	bloom2Tex: 	0.0664256	printScene: 	0.0331211	applyBloom: 	0.00668256	setRenderState: 	0.000439088	applyParticles: 	0.00187966	gui: 	0.0243754	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.00043608	console: 	0.000941332	endScene: 	0.283533	present: 	0.179461	TOTAL_RENDER: 	4.15539	
UPDATE	UpdateSceneManager: 	0.0115456	UpdateInput: 	1.02497	UpdateCamera: 	0.0550724	UpdateEnemies: 	0.320781	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0318639	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.26337	UpdatePlayer: 	0.104091	UpdateSound: 	0.0239574	UpdateItems:	0.0037142	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0290851	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.03013	
RENDER	shadowmap: 	0.283645	sendToRender: 	0.158712	scene: 	1.87017	particles2Tex: 	0.578501	sendToRender: 	0.144589	motionBlur: 	0.515757	bloom2Tex: 	0.0680977	printScene: 	0.0390487	applyBloom: 	0.0066585	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0285738	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.0011699	endScene: 	0.222371	present: 	0.193749	TOTAL_RENDER: 	4.27994	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.08459	UpdateCamera: 	0.0483177	UpdateEnemies: 	0.306703	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0310369	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.2276	UpdatePlayer: 	0.118196	UpdateSound: 	0.0208206	UpdateItems:	0.00399089	UpdateTriggers: 	0.0200026	UpdateRigid: 	0.0279061	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.03262	
RENDER	shadowmap: 	0.255955	sendToRender: 	0.173509	scene: 	1.56558	particles2Tex: 	0.631417	sendToRender: 	0.137931	motionBlur: 	0.351213	bloom2Tex: 	0.397227	printScene: 	0.0370127	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0275513	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000439088	console: 	0.00101652	endScene: 	0.000375931	present: 	0.354224	TOTAL_RENDER: 	4.13627	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	0.995593	UpdateCamera: 	0.0470335	UpdateEnemies: 	0.295241	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0255513	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.20746	UpdatePlayer: 	0.110701	UpdateSound: 	0.0196116	UpdateItems:	0.00357285	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0256265	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.86751	
RENDER	shadowmap: 	0.241125	sendToRender: 	0.149263	scene: 	1.53548	particles2Tex: 	0.621469	sendToRender: 	0.140316	motionBlur: 	0.370154	bloom2Tex: 	0.364025	printScene: 	0.0353075	applyBloom: 	0.00654121	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.026622	setRenderState: 	0.000499237	luaMsg: 	0.000451118	printTextDebug:	0.00062555	console: 	0.000899228	endScene: 	0.000351872	present: 	0.347508	TOTAL_RENDER: 	4.00346	
UPDATE	UpdateSceneManager: 	0.00757276	UpdateInput: 	1.00717	UpdateCamera: 	0.0466035	UpdateEnemies: 	0.275013	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.028646	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.21153	UpdatePlayer: 	0.0908671	UpdateSound: 	0.0188297	UpdateItems:	0.00377134	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0256957	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.84676	
RENDER	shadowmap: 	0.246885	sendToRender: 	0.167467	scene: 	1.83456	particles2Tex: 	0.706089	sendToRender: 	0.163515	motionBlur: 	0.362933	bloom2Tex: 	0.412719	printScene: 	0.0455629	applyBloom: 	0.00678782	setRenderState: 	0.00044811	applyParticles: 	0.00203003	gui: 	0.0319482	setRenderState: 	0.000457133	luaMsg: 	0.000947347	printTextDebug:	0.000736825	console: 	0.00103156	endScene: 	0.000336835	present: 	0.368308	TOTAL_RENDER: 	4.52931	
UPDATE	UpdateSceneManager: 	0.0237859	UpdateInput: 	1.09792	UpdateCamera: 	0.0518214	UpdateEnemies: 	0.418391	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0332053	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.39267	UpdatePlayer: 	0.123354	UpdateSound: 	0.016144	UpdateItems:	0.0049262	UpdateTriggers: 	0.0209108	UpdateRigid: 	0.031061	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.34852	
RENDER	shadowmap: 	0.304315	sendToRender: 	0.154535	scene: 	1.64264	particles2Tex: 	0.642554	sendToRender: 	0.144773	motionBlur: 	0.484509	bloom2Tex: 	0.364034	printScene: 	0.0387991	applyBloom: 	0.00674571	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.0286189	setRenderState: 	0.000469162	luaMsg: 	0.000535326	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000348864	present: 	0.351105	TOTAL_RENDER: 	4.34276	
UPDATE	UpdateSceneManager: 	0.00819831	UpdateInput: 	1.01405	UpdateCamera: 	0.0495869	UpdateEnemies: 	0.315858	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0388623	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.20841	UpdatePlayer: 	0.096079	UpdateSound: 	0.0174222	UpdateItems:	0.0035518	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0259934	UpdateGUI: 	0.001212	BuildFrustum: 	0.00063758	TOTAL_UPDATE: 	2.91178	
RENDER	shadowmap: 	0.27412	sendToRender: 	0.150309	scene: 	1.56391	particles2Tex: 	0.585867	sendToRender: 	0.146406	motionBlur: 	0.403116	bloom2Tex: 	0.0670722	printScene: 	0.0500229	applyBloom: 	0.308555	setRenderState: 	0.00044811	applyParticles: 	0.00207213	gui: 	0.0264776	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000433073	console: 	0.000664647	endScene: 	0.000351872	present: 	0.188973	TOTAL_RENDER: 	3.93123	
UPDATE	UpdateSceneManager: 	0.0173349	UpdateInput: 	1.01023	UpdateCamera: 	0.0469704	UpdateEnemies: 	0.276457	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0242521	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.16246	UpdatePlayer: 	0.0904431	UpdateSound: 	0.0190251	UpdateItems:	0.00340744	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0257287	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.81354	
RENDER	shadowmap: 	0.270162	sendToRender: 	0.147323	scene: 	1.56607	particles2Tex: 	0.585803	sendToRender: 	0.145128	motionBlur: 	0.406262	bloom2Tex: 	0.0662361	printScene: 	0.0429163	applyBloom: 	0.307316	setRenderState: 	0.000481192	applyParticles: 	0.00202702	gui: 	0.0256596	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.000333827	console: 	0.00102253	endScene: 	0.000351872	present: 	0.186745	TOTAL_RENDER: 	3.94693	
UPDATE	UpdateSceneManager: 	0.00780734	UpdateInput: 	1.10568	UpdateCamera: 	0.0759682	UpdateEnemies: 	0.368362	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0453223	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.40146	UpdatePlayer: 	0.117826	UpdateSound: 	0.0162282	UpdateItems:	0.00459238	UpdateTriggers: 	0.0219815	UpdateRigid: 	0.0292324	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.34654	
RENDER	shadowmap: 	0.31064	sendToRender: 	0.18722	scene: 	1.72041	particles2Tex: 	0.610113	sendToRender: 	0.136568	motionBlur: 	0.433729	bloom2Tex: 	0.0719833	printScene: 	0.0454336	applyBloom: 	0.315112	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0324624	setRenderState: 	0.000475177	luaMsg: 	0.000631565	printTextDebug:	0.000628557	console: 	0.00126614	endScene: 	0.000354879	present: 	0.192336	TOTAL_RENDER: 	4.22759	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.03804	UpdateCamera: 	0.0485433	UpdateEnemies: 	0.28409	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0271332	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21424	UpdatePlayer: 	0.0916491	UpdateSound: 	0.0191845	UpdateItems:	0.00443298	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0463629	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.9146	
RENDER	shadowmap: 	0.252545	sendToRender: 	0.148839	scene: 	1.59221	particles2Tex: 	0.660535	sendToRender: 	0.122674	motionBlur: 	0.430288	bloom2Tex: 	0.067018	printScene: 	0.0343	applyBloom: 	0.309966	setRenderState: 	0.000481192	applyParticles: 	0.00205108	gui: 	0.0284204	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000339842	console: 	0.00111576	endScene: 	0.000363902	present: 	0.166944	TOTAL_RENDER: 	3.98012	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.01408	UpdateCamera: 	0.0470816	UpdateEnemies: 	0.28766	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0308625	UpdateLUAMsg: 	0.000336835	UpdateColisions: 	1.19079	UpdatePlayer: 	0.110169	UpdateSound: 	0.0186913	UpdateItems:	0.00405705	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0260746	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.8672	
RENDER	shadowmap: 	0.243041	sendToRender: 	0.159139	scene: 	1.60746	particles2Tex: 	0.587355	sendToRender: 	0.138776	motionBlur: 	0.404523	bloom2Tex: 	0.0666722	printScene: 	0.0356172	applyBloom: 	0.321184	setRenderState: 	0.0004842	applyParticles: 	0.00219845	gui: 	0.0260084	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000342849	console: 	0.000878176	endScene: 	0.000366909	present: 	0.192405	TOTAL_RENDER: 	3.96208	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	1.04202	UpdateCamera: 	0.0475779	UpdateEnemies: 	0.283016	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0292745	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.3537	UpdatePlayer: 	0.0989692	UpdateSound: 	0.0206492	UpdateItems:	0.00434577	UpdateTriggers: 	0.0198432	UpdateRigid: 	0.0280294	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.07143	
RENDER	shadowmap: 	0.285669	sendToRender: 	0.155109	scene: 	1.64668	particles2Tex: 	0.620783	sendToRender: 	0.137564	motionBlur: 	0.406207	bloom2Tex: 	0.0671714	printScene: 	0.35543	applyBloom: 	0.0074284	setRenderState: 	0.000463147	applyParticles: 	0.00198191	gui: 	0.0272355	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000538334	console: 	0.000712766	endScene: 	0.000366909	present: 	0.212858	TOTAL_RENDER: 	4.08717	
UPDATE	UpdateSceneManager: 	0.00752765	UpdateInput: 	1.04193	UpdateCamera: 	0.0486726	UpdateEnemies: 	0.271034	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.027834	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.20087	UpdatePlayer: 	0.0895348	UpdateSound: 	0.0189229	UpdateItems:	0.00400592	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0260686	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	2.89329	
RENDER	shadowmap: 	0.284351	sendToRender: 	0.149458	scene: 	1.57275	particles2Tex: 	0.63078	sendToRender: 	0.132683	motionBlur: 	0.388133	bloom2Tex: 	0.0657038	printScene: 	0.36696	applyBloom: 	0.00744344	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.0252806	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000354879	console: 	0.000809004	endScene: 	0.000366909	present: 	0.215132	TOTAL_RENDER: 	4.00344	
UPDATE	UpdateSceneManager: 	0.00680586	UpdateInput: 	0.962724	UpdateCamera: 	0.0449043	UpdateEnemies: 	0.25616	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0328925	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.15656	UpdatePlayer: 	0.0833184	UpdateSound: 	0.0174943	UpdateItems:	0.0042766	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.025016	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.73033	
RENDER	shadowmap: 	0.267663	sendToRender: 	0.146598	scene: 	1.54512	particles2Tex: 	0.614524	sendToRender: 	0.13486	motionBlur: 	0.388292	bloom2Tex: 	0.0643414	printScene: 	0.363029	applyBloom: 	0.00726901	setRenderState: 	0.000478185	applyParticles: 	0.00203304	gui: 	0.0240626	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000324805	console: 	0.000733818	endScene: 	0.000348864	present: 	0.209776	TOTAL_RENDER: 	3.93002	
UPDATE	UpdateSceneManager: 	0.0155425	UpdateInput: 	0.984236	UpdateCamera: 	0.0514515	UpdateEnemies: 	0.291885	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0387901	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.3693	UpdatePlayer: 	0.104834	UpdateSound: 	0.0150493	UpdateItems:	0.0041593	UpdateTriggers: 	0.0200717	UpdateRigid: 	0.0296565	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.08391	
RENDER	shadowmap: 	0.294441	sendToRender: 	0.156682	scene: 	1.68868	particles2Tex: 	0.62841	sendToRender: 	0.136262	motionBlur: 	0.394244	bloom2Tex: 	0.0672406	printScene: 	0.378157	applyBloom: 	0.00735021	setRenderState: 	0.000475177	applyParticles: 	0.00203905	gui: 	0.0281949	setRenderState: 	0.000457133	luaMsg: 	0.000706751	printTextDebug:	0.000622542	console: 	0.00102554	endScene: 	0.000351872	present: 	0.216741	TOTAL_RENDER: 	4.16429	
UPDATE	UpdateSceneManager: 	0.00926295	UpdateInput: 	1.12751	UpdateCamera: 	0.0482876	UpdateEnemies: 	0.281726	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.02867	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.2597	UpdatePlayer: 	0.0935317	UpdateSound: 	0.0197259	UpdateItems:	0.00426457	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0370067	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.04716	
RENDER	shadowmap: 	0.250551	sendToRender: 	0.152084	scene: 	1.62476	particles2Tex: 	0.690264	sendToRender: 	0.119567	motionBlur: 	0.392114	bloom2Tex: 	0.0661699	printScene: 	0.371715	applyBloom: 	0.00740134	setRenderState: 	0.000502244	applyParticles: 	0.0019759	gui: 	0.0260806	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000430065	console: 	0.00104659	endScene: 	0.000369916	present: 	0.212723	TOTAL_RENDER: 	4.07865	
UPDATE	UpdateSceneManager: 	0.023413	UpdateInput: 	1.01316	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.328107	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.0361285	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.28758	UpdatePlayer: 	0.0986594	UpdateSound: 	0.0200958	UpdateItems:	0.00447509	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0270881	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.03894	
RENDER	shadowmap: 	0.281161	sendToRender: 	0.1539	scene: 	1.76601	particles2Tex: 	0.607334	sendToRender: 	0.136358	motionBlur: 	0.402881	bloom2Tex: 	0.0674	printScene: 	0.0360563	applyBloom: 	0.0102674	setRenderState: 	0.292917	applyParticles: 	0.00277588	gui: 	0.0291121	setRenderState: 	0.000463147	luaMsg: 	0.000451118	printTextDebug:	0.000655624	console: 	0.000995466	endScene: 	0.000369916	present: 	0.146577	TOTAL_RENDER: 	4.10455	
UPDATE	UpdateSceneManager: 	0.00774419	UpdateInput: 	1.00949	UpdateCamera: 	0.0469373	UpdateEnemies: 	0.283112	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0257678	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.42944	UpdatePlayer: 	0.0919829	UpdateSound: 	0.0199003	UpdateItems:	0.00394878	UpdateTriggers: 	0.0188718	UpdateRigid: 	0.0267844	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.27118	
RENDER	shadowmap: 	0.274364	sendToRender: 	0.150821	scene: 	1.58175	particles2Tex: 	0.578035	sendToRender: 	0.137404	motionBlur: 	0.424953	bloom2Tex: 	0.0666421	printScene: 	0.0353526	applyBloom: 	0.00677579	setRenderState: 	0.000433073	applyParticles: 	0.00207815	gui: 	0.276923	setRenderState: 	0.000490215	luaMsg: 	0.000553371	printTextDebug:	0.000415028	console: 	0.000977422	endScene: 	0.000357887	present: 	0.169211	TOTAL_RENDER: 	3.87046	
UPDATE	UpdateSceneManager: 	0.00736224	UpdateInput: 	1.17233	UpdateCamera: 	0.038348	UpdateEnemies: 	0.284616	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0276565	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.28046	UpdatePlayer: 	0.0911468	UpdateSound: 	0.0187515	UpdateItems:	0.00392472	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0261678	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.07428	
RENDER	shadowmap: 	0.260048	sendToRender: 	0.147804	scene: 	1.49903	particles2Tex: 	0.568324	sendToRender: 	0.131886	motionBlur: 	0.42	bloom2Tex: 	0.0715382	printScene: 	0.0330369	applyBloom: 	0.00656226	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.0245949	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000424051	console: 	0.00104359	endScene: 	0.000324805	present: 	0.427257	TOTAL_RENDER: 	3.75316	
UPDATE	UpdateSceneManager: 	0.00745547	UpdateInput: 	1.04895	UpdateCamera: 	0.0451178	UpdateEnemies: 	0.29199	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0239333	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.29498	UpdatePlayer: 	0.0836492	UpdateSound: 	0.0179455	UpdateItems:	0.00401194	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.025425	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.97431	
RENDER	shadowmap: 	0.262677	sendToRender: 	0.147912	scene: 	1.51832	particles2Tex: 	0.555999	sendToRender: 	0.137813	motionBlur: 	0.416469	bloom2Tex: 	0.0656707	printScene: 	0.0325466	applyBloom: 	0.00691714	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.278297	setRenderState: 	0.000481192	luaMsg: 	0.000818027	printTextDebug:	0.000517282	console: 	0.000926295	endScene: 	0.000366909	present: 	0.160592	TOTAL_RENDER: 	3.76221	
UPDATE	UpdateSceneManager: 	0.00691714	UpdateInput: 	0.96852	UpdateCamera: 	0.0450246	UpdateEnemies: 	0.239958	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0249558	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.28594	UpdatePlayer: 	0.0827651	UpdateSound: 	0.017362	UpdateItems:	0.00360293	UpdateTriggers: 	0.0176688	UpdateRigid: 	0.0244987	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	2.84552	
RENDER	shadowmap: 	0.268027	sendToRender: 	0.145997	scene: 	1.49977	particles2Tex: 	0.57787	sendToRender: 	0.135705	motionBlur: 	0.423527	bloom2Tex: 	0.065376	printScene: 	0.0317406	applyBloom: 	0.00652617	setRenderState: 	0.000430065	applyParticles: 	0.0019368	gui: 	0.293888	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000321797	console: 	0.000890205	endScene: 	0.000363902	present: 	0.163837	TOTAL_RENDER: 	3.7787	
UPDATE	UpdateSceneManager: 	0.01615	UpdateInput: 	1.46411	UpdateCamera: 	0.0509312	UpdateEnemies: 	0.287371	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0303753	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.47934	UpdatePlayer: 	0.0977963	UpdateSound: 	0.0174312	UpdateItems:	0.00445403	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.027855	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.63208	
RENDER	shadowmap: 	0.298941	sendToRender: 	0.152568	scene: 	1.7383	particles2Tex: 	0.584579	sendToRender: 	0.142415	motionBlur: 	0.47334	bloom2Tex: 	0.0678331	printScene: 	0.0554063	applyBloom: 	0.00664647	setRenderState: 	0.000430065	applyParticles: 	0.0021383	gui: 	0.294469	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000718781	console: 	0.00118193	endScene: 	0.000366909	present: 	0.165136	TOTAL_RENDER: 	4.17718	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	0.978775	UpdateCamera: 	0.050453	UpdateEnemies: 	0.284357	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0304865	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.38886	UpdatePlayer: 	0.0950445	UpdateSound: 	0.0300144	UpdateItems:	0.00370518	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0275452	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.05448	
RENDER	shadowmap: 	0.264914	sendToRender: 	0.149335	scene: 	1.59192	particles2Tex: 	0.583304	sendToRender: 	0.135101	motionBlur: 	0.421654	bloom2Tex: 	0.065809	printScene: 	0.0344082	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.28436	setRenderState: 	0.000487207	luaMsg: 	0.000526304	printTextDebug:	0.000327812	console: 	0.000802989	endScene: 	0.000381946	present: 	0.162899	TOTAL_RENDER: 	3.87519	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	0.975073	UpdateCamera: 	0.0462095	UpdateEnemies: 	0.268418	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.026225	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.39209	UpdatePlayer: 	0.0877694	UpdateSound: 	0.0188477	UpdateItems:	0.00346158	UpdateTriggers: 	0.019365	UpdateRigid: 	0.0262671	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.0129	
RENDER	shadowmap: 	0.268153	sendToRender: 	0.148255	scene: 	1.55235	particles2Tex: 	0.578706	sendToRender: 	0.136084	motionBlur: 	0.422839	bloom2Tex: 	0.236286	printScene: 	0.0379781	applyBloom: 	0.00656527	setRenderState: 	0.000433073	applyParticles: 	0.00227664	gui: 	0.294472	setRenderState: 	0.000502244	luaMsg: 	0.000535326	printTextDebug:	0.000583446	console: 	0.000824042	endScene: 	0.000348864	present: 	0.175804	TOTAL_RENDER: 	4.02315	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	0.967214	UpdateCamera: 	0.0549942	UpdateEnemies: 	0.330784	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0383781	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.48109	UpdatePlayer: 	0.107847	UpdateSound: 	0.0230852	UpdateItems:	0.00489613	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0296144	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.20663	
RENDER	shadowmap: 	0.312754	sendToRender: 	0.160832	scene: 	1.66498	particles2Tex: 	0.590047	sendToRender: 	0.136803	motionBlur: 	0.446191	bloom2Tex: 	0.273206	printScene: 	0.0402788	applyBloom: 	0.00656827	setRenderState: 	0.000433073	applyParticles: 	0.00221649	gui: 	0.0291512	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000664647	console: 	0.00115185	endScene: 	0.000345857	present: 	0.354717	TOTAL_RENDER: 	4.18754	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.00975	UpdateCamera: 	0.0479779	UpdateEnemies: 	0.298598	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0285979	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.43947	UpdatePlayer: 	0.165879	UpdateSound: 	0.0199454	UpdateItems:	0.00433674	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0276264	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.18286	
RENDER	shadowmap: 	0.269347	sendToRender: 	0.300273	scene: 	1.55269	particles2Tex: 	0.577578	sendToRender: 	0.15704	motionBlur: 	0.481661	bloom2Tex: 	0.0677278	printScene: 	0.0368022	applyBloom: 	0.0154372	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.284225	setRenderState: 	0.000493222	luaMsg: 	0.000433073	printTextDebug:	0.000402998	console: 	0.000863138	endScene: 	0.000366909	present: 	0.157611	TOTAL_RENDER: 	4.08168	
UPDATE	UpdateSceneManager: 	0.0217318	UpdateInput: 	1.00107	UpdateCamera: 	0.0471598	UpdateEnemies: 	0.281639	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0294369	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.48982	UpdatePlayer: 	0.203132	UpdateSound: 	0.0194582	UpdateItems:	0.00420742	UpdateTriggers: 	0.0200868	UpdateRigid: 	0.0275482	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.27653	
RENDER	shadowmap: 	0.262439	sendToRender: 	0.151567	scene: 	1.58163	particles2Tex: 	0.569064	sendToRender: 	0.139031	motionBlur: 	0.428129	bloom2Tex: 	0.0689849	printScene: 	0.0337857	applyBloom: 	0.0064991	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.28756	setRenderState: 	0.000496229	luaMsg: 	0.000667654	printTextDebug:	0.000315782	console: 	0.000860131	endScene: 	0.000375931	present: 	0.162105	TOTAL_RENDER: 	3.88709	
UPDATE	UpdateSceneManager: 	0.00794569	UpdateInput: 	1.15573	UpdateCamera: 	0.0390939	UpdateEnemies: 	0.255775	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0256656	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.37577	UpdatePlayer: 	2.01548	UpdateSound: 	0.0130794	UpdateItems:	0.00508259	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0329707	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	5.07156	
RENDER	shadowmap: 	0.326579	sendToRender: 	0.150721	scene: 	1.53506	particles2Tex: 	0.593677	sendToRender: 	0.131561	motionBlur: 	0.443449	bloom2Tex: 	0.0655324	printScene: 	0.0342669	applyBloom: 	0.00658331	setRenderState: 	0.000430065	applyParticles: 	0.00192778	gui: 	0.0258972	setRenderState: 	0.000463147	luaMsg: 	0.000457133	printTextDebug:	0.000523296	console: 	0.000935317	endScene: 	0.000333827	present: 	0.544325	TOTAL_RENDER: 	4.02087	
UPDATE	UpdateSceneManager: 	0.00757577	UpdateInput: 	1.04245	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.25151	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0267633	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.31417	UpdatePlayer: 	0.18279	UpdateSound: 	0.051256	UpdateItems:	0.00500139	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0390878	UpdateGUI: 	0.00948851	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.12353	
RENDER	shadowmap: 	0.248671	sendToRender: 	0.143867	scene: 	1.44828	particles2Tex: 	0.534767	sendToRender: 	0.157374	motionBlur: 	0.247537	bloom2Tex: 	0.356566	printScene: 	0.0333256	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.0255242	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000442095	console: 	0.00089622	endScene: 	0.000327812	present: 	0.384794	TOTAL_RENDER: 	3.74825	
UPDATE	UpdateSceneManager: 	0.0169169	UpdateInput: 	0.954562	UpdateCamera: 	0.0459057	UpdateEnemies: 	0.262896	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0218191	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.28755	UpdatePlayer: 	0.111017	UpdateSound: 	0.0106043	UpdateItems:	0.0035518	UpdateTriggers: 	0.0178492	UpdateRigid: 	0.0256746	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	2.88844	
RENDER	shadowmap: 	0.264132	sendToRender: 	0.148493	scene: 	1.45594	particles2Tex: 	0.522472	sendToRender: 	0.14729	motionBlur: 	0.254124	bloom2Tex: 	0.341054	printScene: 	0.0313256	applyBloom: 	0.00648106	setRenderState: 	0.00043608	applyParticles: 	0.00196988	gui: 	0.0239543	setRenderState: 	0.000457133	luaMsg: 	0.000351872	printTextDebug:	0.00043608	console: 	0.000977422	endScene: 	0.000336835	present: 	0.366073	TOTAL_RENDER: 	3.72429	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	0.985728	UpdateCamera: 	0.0482696	UpdateEnemies: 	0.276556	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0273798	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.2721	UpdatePlayer: 	0.158974	UpdateSound: 	0.0135095	UpdateItems:	0.00433975	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.030691	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.97446	
RENDER	shadowmap: 	0.242779	sendToRender: 	0.160502	scene: 	1.47555	particles2Tex: 	0.540054	sendToRender: 	0.141218	motionBlur: 	0.246647	bloom2Tex: 	0.365658	printScene: 	0.0337466	applyBloom: 	0.00650512	setRenderState: 	0.000430065	applyParticles: 	0.00184958	gui: 	0.0249167	setRenderState: 	0.000445103	luaMsg: 	0.00043608	printTextDebug:	0.000466155	console: 	0.00106464	endScene: 	0.000327812	present: 	0.390412	TOTAL_RENDER: 	3.789	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	0.993878	UpdateCamera: 	0.0478245	UpdateEnemies: 	0.267447	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0246942	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.25104	UpdatePlayer: 	0.156808	UpdateSound: 	0.0132238	UpdateItems:	0.00451719	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0316504	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.98336	
RENDER	shadowmap: 	0.241492	sendToRender: 	0.153233	scene: 	1.60439	particles2Tex: 	0.532562	sendToRender: 	0.145762	motionBlur: 	0.269702	bloom2Tex: 	0.345033	printScene: 	0.0339692	applyBloom: 	0.00644497	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.0251694	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000339842	present: 	0.388857	TOTAL_RENDER: 	3.90842	
UPDATE	UpdateSceneManager: 	0.0170883	UpdateInput: 	1.12257	UpdateCamera: 	0.0604107	UpdateEnemies: 	0.420971	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0461253	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.53435	UpdatePlayer: 	0.161103	UpdateSound: 	0.0229378	UpdateItems:	0.00536229	UpdateTriggers: 	0.0215724	UpdateRigid: 	0.0325857	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.60931	
RENDER	shadowmap: 	0.325839	sendToRender: 	0.202179	scene: 	1.69407	particles2Tex: 	0.680905	sendToRender: 	0.177993	motionBlur: 	0.298011	bloom2Tex: 	0.371568	printScene: 	0.036724	applyBloom: 	0.00642091	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0268295	setRenderState: 	0.00044811	luaMsg: 	0.000607505	printTextDebug:	0.000442095	console: 	0.000872161	endScene: 	0.000342849	present: 	0.380846	TOTAL_RENDER: 	4.38485	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.15556	UpdateCamera: 	0.0429975	UpdateEnemies: 	0.337613	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0347902	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.42211	UpdatePlayer: 	0.171608	UpdateSound: 	0.0141501	UpdateItems:	0.00547055	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0475899	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.39981	
RENDER	shadowmap: 	0.276376	sendToRender: 	0.135699	scene: 	1.61195	particles2Tex: 	0.552186	sendToRender: 	0.143317	motionBlur: 	0.260887	bloom2Tex: 	0.379465	printScene: 	0.0374398	applyBloom: 	0.00642692	setRenderState: 	0.00043608	applyParticles: 	0.00226762	gui: 	0.026637	setRenderState: 	0.000505252	luaMsg: 	0.000451118	printTextDebug:	0.000631565	console: 	0.000809004	endScene: 	0.000348864	present: 	0.39597	TOTAL_RENDER: 	3.99177	
UPDATE	UpdateSceneManager: 	0.00873063	UpdateInput: 	1.01681	UpdateCamera: 	0.0491478	UpdateEnemies: 	0.279386	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0351481	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27984	UpdatePlayer: 	0.139771	UpdateSound: 	0.0135245	UpdateItems:	0.00480591	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0315602	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.0084	
RENDER	shadowmap: 	0.26862	sendToRender: 	0.141071	scene: 	1.51703	particles2Tex: 	0.541401	sendToRender: 	0.159374	motionBlur: 	0.247435	bloom2Tex: 	0.350037	printScene: 	0.0352052	applyBloom: 	0.00656527	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.0267904	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.000646602	console: 	0.000884191	endScene: 	0.000369916	present: 	0.394815	TOTAL_RENDER: 	3.99364	
UPDATE	UpdateSceneManager: 	0.00777727	UpdateInput: 	1.04778	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.265002	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0253528	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.39657	UpdatePlayer: 	0.147627	UpdateSound: 	0.01332	UpdateItems:	0.00471568	UpdateTriggers: 	0.0320143	UpdateRigid: 	0.0319331	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.17673	
RENDER	shadowmap: 	0.24327	sendToRender: 	0.13458	scene: 	1.49327	particles2Tex: 	0.531377	sendToRender: 	0.142887	motionBlur: 	0.247991	bloom2Tex: 	0.352142	printScene: 	0.0341045	applyBloom: 	0.0130403	setRenderState: 	0.00729006	applyParticles: 	0.00195484	gui: 	0.0252746	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000442095	console: 	0.000875168	endScene: 	0.000369916	present: 	0.42716	TOTAL_RENDER: 	3.81358	
UPDATE	UpdateSceneManager: 	0.00748254	UpdateInput: 	1.0083	UpdateCamera: 	0.0678752	UpdateEnemies: 	0.264217	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0295272	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.28423	UpdatePlayer: 	0.135904	UpdateSound: 	0.0208837	UpdateItems:	0.00473373	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0313527	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.0472	
RENDER	shadowmap: 	0.242169	sendToRender: 	0.144436	scene: 	1.49851	particles2Tex: 	0.543507	sendToRender: 	0.141329	motionBlur: 	0.251002	bloom2Tex: 	0.368061	printScene: 	0.0345466	applyBloom: 	0.00642392	setRenderState: 	0.000445103	applyParticles: 	0.00186161	gui: 	0.0261077	setRenderState: 	0.000469162	luaMsg: 	0.000535326	printTextDebug:	0.000535326	console: 	0.000769907	endScene: 	0.000345857	present: 	0.390136	TOTAL_RENDER: 	3.80828	
UPDATE	UpdateSceneManager: 	0.0295542	UpdateInput: 	1.0549	UpdateCamera: 	0.931269	UpdateEnemies: 	0.313722	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0289768	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.32975	UpdatePlayer: 	0.149982	UpdateSound: 	0.0142643	UpdateItems:	0.0052059	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.033494	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.07681	
RENDER	shadowmap: 	0.286532	sendToRender: 	0.139125	scene: 	1.49565	particles2Tex: 	0.535302	sendToRender: 	0.144415	motionBlur: 	0.256172	bloom2Tex: 	0.439503	printScene: 	0.0361105	applyBloom: 	0.00650512	setRenderState: 	0.00043608	applyParticles: 	0.00193981	gui: 	0.0259663	setRenderState: 	0.000469162	luaMsg: 	0.010493	printTextDebug:	0.00043608	console: 	0.00703142	endScene: 	0.00033082	present: 	0.379246	TOTAL_RENDER: 	3.92522	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.01571	UpdateCamera: 	0.953248	UpdateEnemies: 	0.351496	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0334459	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.30392	UpdatePlayer: 	0.129991	UpdateSound: 	0.011723	UpdateItems:	0.00415329	UpdateTriggers: 	0.0205529	UpdateRigid: 	0.0283452	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.00579	
RENDER	shadowmap: 	0.290706	sendToRender: 	0.154616	scene: 	1.54964	particles2Tex: 	0.697163	sendToRender: 	0.147678	motionBlur: 	0.275741	bloom2Tex: 	0.380193	printScene: 	0.0376533	applyBloom: 	0.00655023	setRenderState: 	0.00043608	applyParticles: 	0.002018	gui: 	0.0280776	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000553371	console: 	0.0010887	endScene: 	0.000339842	present: 	0.380701	TOTAL_RENDER: 	4.11691	
UPDATE	UpdateSceneManager: 	0.0126945	UpdateInput: 	1.03375	UpdateCamera: 	0.905417	UpdateEnemies: 	0.374217	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0334579	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.37348	UpdatePlayer: 	0.138421	UpdateSound: 	0.0123366	UpdateItems:	0.00452621	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0298008	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.06429	
RENDER	shadowmap: 	0.374211	sendToRender: 	0.159398	scene: 	1.6812	particles2Tex: 	0.649026	sendToRender: 	0.133672	motionBlur: 	0.361817	bloom2Tex: 	0.0683353	printScene: 	0.366097	applyBloom: 	0.00691112	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0312985	setRenderState: 	0.000466155	luaMsg: 	0.000703744	printTextDebug:	0.000646602	console: 	0.00103757	endScene: 	0.000351872	present: 	0.232524	TOTAL_RENDER: 	4.24102	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.01847	UpdateCamera: 	0.901631	UpdateEnemies: 	0.354849	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0309106	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.30034	UpdatePlayer: 	1.30871	UpdateSound: 	0.0144809	UpdateItems:	0.00506455	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0329015	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	5.13723	
RENDER	shadowmap: 	0.301747	sendToRender: 	0.153852	scene: 	1.45445	particles2Tex: 	0.651405	sendToRender: 	0.131266	motionBlur: 	0.330898	bloom2Tex: 	0.347306	printScene: 	0.0353496	applyBloom: 	0.00663143	setRenderState: 	0.000433073	applyParticles: 	0.00187665	gui: 	0.0272746	setRenderState: 	0.000544349	luaMsg: 	0.000670662	printTextDebug:	0.000691714	console: 	0.00110674	endScene: 	0.000336835	present: 	0.365381	TOTAL_RENDER: 	3.9972	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	0.938845	UpdateCamera: 	0.862841	UpdateEnemies: 	0.490269	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0300895	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.33979	UpdatePlayer: 	0.122003	UpdateSound: 	0.0121501	UpdateItems:	0.00396683	UpdateTriggers: 	0.0200988	UpdateRigid: 	0.0290821	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.99871	
RENDER	shadowmap: 	0.311211	sendToRender: 	0.15541	scene: 	1.41606	particles2Tex: 	0.647507	sendToRender: 	0.135732	motionBlur: 	0.379622	bloom2Tex: 	0.0664947	printScene: 	0.342513	applyBloom: 	0.00692315	setRenderState: 	0.000475177	applyParticles: 	0.00203905	gui: 	0.0279813	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.000845094	endScene: 	0.000384954	present: 	0.26849	TOTAL_RENDER: 	3.92348	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	1.1389	UpdateCamera: 	0.952174	UpdateEnemies: 	0.320399	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0350819	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.32855	UpdatePlayer: 	0.155254	UpdateSound: 	0.0217559	UpdateItems:	0.00510364	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0344323	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	4.17049	
RENDER	shadowmap: 	0.267964	sendToRender: 	0.158237	scene: 	1.47621	particles2Tex: 	0.678794	sendToRender: 	0.134361	motionBlur: 	0.488843	bloom2Tex: 	0.0670662	printScene: 	0.037521	applyBloom: 	0.0066585	setRenderState: 	0.000442095	applyParticles: 	0.00193078	gui: 	0.291076	setRenderState: 	0.000565401	luaMsg: 	0.000553371	printTextDebug:	0.000610513	console: 	0.000956369	endScene: 	0.000393976	present: 	0.162838	TOTAL_RENDER: 	3.94337	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.0739	UpdateCamera: 	0.919092	UpdateEnemies: 	0.313906	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0284836	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.30255	UpdatePlayer: 	0.131868	UpdateSound: 	0.0118644	UpdateItems:	0.00412923	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0280385	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.98273	
RENDER	shadowmap: 	0.291762	sendToRender: 	0.152547	scene: 	1.54287	particles2Tex: 	0.6835	sendToRender: 	0.13222	motionBlur: 	0.493396	bloom2Tex: 	0.101607	printScene: 	0.0485763	applyBloom: 	0.00655624	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.316224	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.00113682	endScene: 	0.000348864	present: 	0.187154	TOTAL_RENDER: 	4.12902	
UPDATE	UpdateSceneManager: 	0.017768	UpdateInput: 	1.0941	UpdateCamera: 	1.32378	UpdateEnemies: 	0.316997	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0341165	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.36417	UpdatePlayer: 	0.129847	UpdateSound: 	0.0117381	UpdateItems:	0.00421945	UpdateTriggers: 	0.0209679	UpdateRigid: 	0.029461	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.5167	
RENDER	shadowmap: 	0.295972	sendToRender: 	0.156126	scene: 	1.5585	particles2Tex: 	0.685218	sendToRender: 	0.132475	motionBlur: 	0.494422	bloom2Tex: 	0.0678722	printScene: 	0.0377856	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.3023	setRenderState: 	0.000496229	luaMsg: 	0.000860131	printTextDebug:	0.000547356	console: 	0.00106163	endScene: 	0.000342849	present: 	0.16981	TOTAL_RENDER: 	4.07487	
UPDATE	UpdateSceneManager: 	0.0104509	UpdateInput: 	1.04061	UpdateCamera: 	0.987557	UpdateEnemies: 	0.308183	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0292986	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.33528	UpdatePlayer: 	0.127636	UpdateSound: 	0.0118253	UpdateItems:	0.00424652	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0276144	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	4.02233	
RENDER	shadowmap: 	0.27877	sendToRender: 	0.153191	scene: 	1.5923	particles2Tex: 	0.682418	sendToRender: 	0.126241	motionBlur: 	0.347204	bloom2Tex: 	0.293154	printScene: 	0.0361796	applyBloom: 	0.00678481	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.0277227	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.000956369	endScene: 	0.000375931	present: 	0.413437	TOTAL_RENDER: 	4.15174	
UPDATE	UpdateSceneManager: 	0.00865544	UpdateInput: 	1.02979	UpdateCamera: 	0.914936	UpdateEnemies: 	0.343926	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0315873	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30965	UpdatePlayer: 	0.234289	UpdateSound: 	0.0156929	UpdateItems:	0.00432171	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0323211	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.08181	
RENDER	shadowmap: 	0.28658	sendToRender: 	0.118656	scene: 	1.41332	particles2Tex: 	0.753709	sendToRender: 	0.128809	motionBlur: 	0.36681	bloom2Tex: 	0.293657	printScene: 	0.0370668	applyBloom: 	0.00684797	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0288324	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000541341	console: 	0.00107967	endScene: 	0.000372924	present: 	0.424306	TOTAL_RENDER: 	4.01872	
UPDATE	UpdateSceneManager: 	0.008878	UpdateInput: 	1.00244	UpdateCamera: 	0.934791	UpdateEnemies: 	0.320733	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0268535	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.37625	UpdatePlayer: 	0.146469	UpdateSound: 	0.0138794	UpdateItems:	0.0049262	UpdateTriggers: 	0.0224717	UpdateRigid: 	0.0327271	UpdateGUI: 	0.00148267	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.04556	
RENDER	shadowmap: 	0.278093	sendToRender: 	0.133498	scene: 	1.70713	particles2Tex: 	0.531907	sendToRender: 	0.137522	motionBlur: 	0.511811	bloom2Tex: 	0.0664526	printScene: 	0.0348894	applyBloom: 	0.00656527	setRenderState: 	0.000427058	applyParticles: 	0.00192477	gui: 	0.321875	setRenderState: 	0.000523296	luaMsg: 	0.00063758	printTextDebug:	0.000727803	console: 	0.00102554	endScene: 	0.000342849	present: 	0.160138	TOTAL_RENDER: 	4.05235	
UPDATE	UpdateSceneManager: 	0.0234491	UpdateInput: 	1.26569	UpdateCamera: 	0.916184	UpdateEnemies: 	0.292216	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.031882	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.29068	UpdatePlayer: 	0.106948	UpdateSound: 	0.00994865	UpdateItems:	0.00394878	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0277888	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.10643	
RENDER	shadowmap: 	0.266863	sendToRender: 	0.151049	scene: 	1.83905	particles2Tex: 	0.641321	sendToRender: 	0.135651	motionBlur: 	0.638921	bloom2Tex: 	0.0665158	printScene: 	0.0345797	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.274274	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000399991	console: 	0.00115787	endScene: 	0.000372924	present: 	0.159527	TOTAL_RENDER: 	4.37943	
UPDATE	UpdateSceneManager: 	0.0164147	UpdateInput: 	1.07487	UpdateCamera: 	1.10108	UpdateEnemies: 	0.338543	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0312805	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.43689	UpdatePlayer: 	0.161927	UpdateSound: 	0.0144027	UpdateItems:	0.00462847	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0333857	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.39951	
RENDER	shadowmap: 	0.293404	sendToRender: 	0.133492	scene: 	2.47907	particles2Tex: 	0.656214	sendToRender: 	0.127964	motionBlur: 	0.718146	bloom2Tex: 	0.067009	printScene: 	0.356239	applyBloom: 	0.0548589	setRenderState: 	0.000493222	applyParticles: 	0.00230671	gui: 	0.0297798	setRenderState: 	0.000457133	luaMsg: 	0.000730811	printTextDebug:	0.000532319	console: 	0.00116689	endScene: 	0.000348864	present: 	0.16688	TOTAL_RENDER: 	5.25941	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.02211	UpdateCamera: 	1.12862	UpdateEnemies: 	0.297118	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0334579	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.36033	UpdatePlayer: 	0.138941	UpdateSound: 	0.0142403	UpdateItems:	0.0050856	UpdateTriggers: 	0.0232596	UpdateRigid: 	0.0340955	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.24917	
RENDER	shadowmap: 	0.288766	sendToRender: 	0.119814	scene: 	3.43355	particles2Tex: 	0.594468	sendToRender: 	0.139236	motionBlur: 	1.00955	bloom2Tex: 	0.0675474	printScene: 	0.0369646	applyBloom: 	0.00658933	setRenderState: 	0.000439088	applyParticles: 	0.00205409	gui: 	0.327896	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.00140147	endScene: 	0.000336835	present: 	0.155846	TOTAL_RENDER: 	6.35701	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.16472	UpdateCamera: 	0.928105	UpdateEnemies: 	0.302556	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0269889	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.35479	UpdatePlayer: 	0.121772	UpdateSound: 	0.0119697	UpdateItems:	0.00408111	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0269167	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.08789	
RENDER	shadowmap: 	0.27597	sendToRender: 	0.149666	scene: 	4.55128	particles2Tex: 	0.573792	sendToRender: 	0.135062	motionBlur: 	1.08109	bloom2Tex: 	0.354061	printScene: 	0.0363721	applyBloom: 	0.00646301	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.0267994	setRenderState: 	0.000481192	luaMsg: 	0.000342849	printTextDebug:	0.00063758	console: 	0.00115185	endScene: 	0.000342849	present: 	0.366277	TOTAL_RENDER: 	7.72658	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.01511	UpdateCamera: 	0.89789	UpdateEnemies: 	0.328062	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.030261	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.3466	UpdatePlayer: 	0.123684	UpdateSound: 	0.0314609	UpdateItems:	0.00745246	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0415239	UpdateGUI: 	0.00188868	BuildFrustum: 	0.00216837	TOTAL_UPDATE: 	4.02433	
RENDER	shadowmap: 	0.377246	sendToRender: 	0.137973	scene: 	4.95133	particles2Tex: 	0.676806	sendToRender: 	0.15304	motionBlur: 	1.6081	bloom2Tex: 	0.0702721	printScene: 	0.0567957	applyBloom: 	0.300144	setRenderState: 	0.000493222	applyParticles: 	0.00213228	gui: 	0.028676	setRenderState: 	0.0004842	luaMsg: 	0.000733818	printTextDebug:	0.000529311	console: 	0.00103456	endScene: 	0.000351872	present: 	0.198931	TOTAL_RENDER: 	8.7353	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.09156	UpdateCamera: 	0.909949	UpdateEnemies: 	0.342991	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0295482	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.3698	UpdatePlayer: 	1.232	UpdateSound: 	0.0147606	UpdateItems:	0.00537131	UpdateTriggers: 	0.0229829	UpdateRigid: 	0.035109	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	5.22616	
RENDER	shadowmap: 	0.291296	sendToRender: 	0.15147	scene: 	6.63362	particles2Tex: 	0.672884	sendToRender: 	0.14178	motionBlur: 	1.90105	bloom2Tex: 	0.380409	printScene: 	0.0406758	applyBloom: 	0.00649609	setRenderState: 	0.00044811	applyParticles: 	0.00198793	gui: 	0.0296114	setRenderState: 	0.000466155	luaMsg: 	0.000977422	printTextDebug:	0.000442095	console: 	0.00115486	endScene: 	0.000336835	present: 	0.339956	TOTAL_RENDER: 	10.7682	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.22238	UpdateCamera: 	0.94184	UpdateEnemies: 	0.330344	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0386578	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.38552	UpdatePlayer: 	0.145482	UpdateSound: 	0.0132929	UpdateItems:	0.00509462	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0561491	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.30766	
RENDER	shadowmap: 	0.416604	sendToRender: 	0.141359	scene: 	7.67004	particles2Tex: 	0.651694	sendToRender: 	0.157521	motionBlur: 	2.24501	bloom2Tex: 	0.34355	printScene: 	0.0406066	applyBloom: 	0.00645098	setRenderState: 	0.000433073	applyParticles: 	0.0021804	gui: 	0.0293888	setRenderState: 	0.000463147	luaMsg: 	0.000619535	printTextDebug:	0.000541341	console: 	0.000833064	endScene: 	0.000348864	present: 	0.414418	TOTAL_RENDER: 	12.2914	
UPDATE	UpdateSceneManager: 	0.0119847	UpdateInput: 	1.02829	UpdateCamera: 	0.883192	UpdateEnemies: 	0.33703	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0344804	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.38885	UpdatePlayer: 	0.17193	UpdateSound: 	0.0150914	UpdateItems:	0.00539837	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0353105	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.11779	
RENDER	shadowmap: 	0.27474	sendToRender: 	0.158508	scene: 	8.3211	particles2Tex: 	0.655324	sendToRender: 	0.138331	motionBlur: 	2.64426	bloom2Tex: 	0.0693729	printScene: 	0.0379661	applyBloom: 	0.00675474	setRenderState: 	0.000439088	applyParticles: 	0.00199394	gui: 	0.299903	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000439088	console: 	0.00114584	endScene: 	0.000357887	present: 	0.171094	TOTAL_RENDER: 	12.9501	
UPDATE	UpdateSceneManager: 	0.0260716	UpdateInput: 	0.997614	UpdateCamera: 	1.07094	UpdateEnemies: 	0.333767	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0337406	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.36973	UpdatePlayer: 	0.128785	UpdateSound: 	0.0546664	UpdateItems:	0.00553672	UpdateTriggers: 	0.0231995	UpdateRigid: 	0.0349767	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.27103	
RENDER	shadowmap: 	0.268962	sendToRender: 	0.156763	scene: 	9.09485	particles2Tex: 	0.660421	sendToRender: 	0.125717	motionBlur: 	2.75842	bloom2Tex: 	0.540301	printScene: 	0.0397765	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0284264	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.00116689	endScene: 	0.000339842	present: 	0.307701	TOTAL_RENDER: 	14.1616	
UPDATE	UpdateSceneManager: 	0.0106343	UpdateInput: 	1.06415	UpdateCamera: 	0.0523567	UpdateEnemies: 	0.323575	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.029461	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.36968	UpdatePlayer: 	0.125814	UpdateSound: 	0.0119065	UpdateItems:	0.00409013	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0284866	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.15241	
RENDER	shadowmap: 	0.255212	sendToRender: 	0.172748	scene: 	9.82871	particles2Tex: 	0.618801	sendToRender: 	0.159368	motionBlur: 	3.00629	bloom2Tex: 	0.0855921	printScene: 	0.0371931	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.0574784	setRenderState: 	0.00044811	luaMsg: 	0.000830056	printTextDebug:	0.00061352	console: 	0.00119095	endScene: 	0.000348864	present: 	0.45208	TOTAL_RENDER: 	14.8554	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.02129	UpdateCamera: 	0.0499177	UpdateEnemies: 	0.292592	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0321256	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.35133	UpdatePlayer: 	0.126451	UpdateSound: 	0.0118975	UpdateItems:	0.00424953	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0276355	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.05962	
RENDER	shadowmap: 	0.262301	sendToRender: 	0.11939	scene: 	9.95443	particles2Tex: 	0.644515	sendToRender: 	0.156682	motionBlur: 	3.2054	bloom2Tex: 	0.0694962	printScene: 	0.0378638	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.290923	gui: 	0.0288354	setRenderState: 	0.000493222	luaMsg: 	0.000565401	printTextDebug:	0.000694721	console: 	0.00116088	endScene: 	0.000345857	present: 	0.151563	TOTAL_RENDER: 	15.0995	
UPDATE	UpdateSceneManager: 	0.0232596	UpdateInput: 	1.03695	UpdateCamera: 	0.0510846	UpdateEnemies: 	0.306601	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.028673	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.3413	UpdatePlayer: 	0.142153	UpdateSound: 	0.0145019	UpdateItems:	0.00489613	UpdateTriggers: 	0.0224296	UpdateRigid: 	0.0339331	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.15521	
RENDER	shadowmap: 	0.261723	sendToRender: 	0.137419	scene: 	10.5509	particles2Tex: 	0.681991	sendToRender: 	0.174817	motionBlur: 	3.26483	bloom2Tex: 	0.069824	printScene: 	0.0406968	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00207213	gui: 	0.317725	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000661639	console: 	0.00112479	endScene: 	0.000445103	present: 	0.123531	TOTAL_RENDER: 	15.8394	
UPDATE	UpdateSceneManager: 	0.00991256	UpdateInput: 	1.0509	UpdateCamera: 	0.926511	UpdateEnemies: 	0.383074	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0324534	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.32657	UpdatePlayer: 	0.117516	UpdateSound: 	0.0107035	UpdateItems:	0.00458336	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0277888	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.02761	
RENDER	shadowmap: 	0.284348	sendToRender: 	0.153239	scene: 	10.8082	particles2Tex: 	0.581623	sendToRender: 	0.140361	motionBlur: 	3.21642	bloom2Tex: 	0.363438	printScene: 	0.0407359	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.0282971	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000336835	console: 	0.00115787	endScene: 	0.000336835	present: 	0.372187	TOTAL_RENDER: 	16.1735	
UPDATE	UpdateSceneManager: 	0.0212296	UpdateInput: 	1.02395	UpdateCamera: 	0.899953	UpdateEnemies: 	0.349755	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.0318459	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.33334	UpdatePlayer: 	0.132403	UpdateSound: 	0.0128809	UpdateItems:	0.00471869	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0290129	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.98872	
RENDER	shadowmap: 	0.281203	sendToRender: 	0.157097	scene: 	11.1416	particles2Tex: 	0.73205	sendToRender: 	0.16944	motionBlur: 	3.68476	bloom2Tex: 	0.0716315	printScene: 	0.0448712	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.0313316	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000646602	console: 	0.00117591	endScene: 	0.000327812	present: 	0.44073	TOTAL_RENDER: 	16.9653	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.02807	UpdateCamera: 	0.935895	UpdateEnemies: 	0.361156	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0358338	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.32266	UpdatePlayer: 	0.135624	UpdateSound: 	0.0122764	UpdateItems:	0.00462245	UpdateTriggers: 	0.0211544	UpdateRigid: 	0.0269137	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.03294	
RENDER	shadowmap: 	0.328973	sendToRender: 	0.152739	scene: 	10.906	particles2Tex: 	0.604573	sendToRender: 	0.139925	motionBlur: 	3.35183	bloom2Tex: 	0.0691172	printScene: 	0.0394397	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00218642	gui: 	0.0281678	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000333827	console: 	0.00123305	endScene: 	0.000333827	present: 	0.441831	TOTAL_RENDER: 	16.2441	
UPDATE	UpdateSceneManager: 	0.0192898	UpdateInput: 	1.12644	UpdateCamera: 	0.874648	UpdateEnemies: 	0.352747	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.030291	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.31268	UpdatePlayer: 	0.169626	UpdateSound: 	0.0151846	UpdateItems:	0.00514274	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0336083	UpdateGUI: 	0.00141952	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.09332	
RENDER	shadowmap: 	0.259065	sendToRender: 	0.1527	scene: 	11.0316	particles2Tex: 	0.665432	sendToRender: 	0.288544	motionBlur: 	3.34341	bloom2Tex: 	0.0720826	printScene: 	0.0461884	applyBloom: 	0.00652617	setRenderState: 	0.00043608	applyParticles: 	0.00215935	gui: 	0.336573	setRenderState: 	0.000487207	luaMsg: 	0.000854116	printTextDebug:	0.000727803	console: 	0.00115486	endScene: 	0.000366909	present: 	0.298249	TOTAL_RENDER: 	16.6967	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.07513	UpdateCamera: 	0.911883	UpdateEnemies: 	0.339872	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0410006	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.2942	UpdatePlayer: 	0.125393	UpdateSound: 	0.011711	UpdateItems:	0.0142583	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0272325	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.99383	
RENDER	shadowmap: 	0.281798	sendToRender: 	0.191169	scene: 	11.0941	particles2Tex: 	0.686667	sendToRender: 	0.1324	motionBlur: 	3.47914	bloom2Tex: 	0.0872522	printScene: 	0.376701	applyBloom: 	0.00758178	setRenderState: 	0.00047217	applyParticles: 	0.00232777	gui: 	0.0322459	setRenderState: 	0.00047217	luaMsg: 	0.000553371	printTextDebug:	0.000628557	console: 	0.0012932	endScene: 	0.000396984	present: 	0.230094	TOTAL_RENDER: 	16.8055	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.03391	UpdateCamera: 	0.920214	UpdateEnemies: 	0.355559	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0316805	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.38187	UpdatePlayer: 	0.152252	UpdateSound: 	0.0151606	UpdateItems:	0.00529913	UpdateTriggers: 	0.0220837	UpdateRigid: 	0.0348022	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	4.11868	
RENDER	shadowmap: 	0.29212	sendToRender: 	0.131558	scene: 	11.2432	particles2Tex: 	0.753998	sendToRender: 	0.192525	motionBlur: 	3.43158	bloom2Tex: 	0.378951	printScene: 	0.0453463	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0315211	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000658632	console: 	0.00104359	endScene: 	0.000339842	present: 	0.395639	TOTAL_RENDER: 	17.106	
UPDATE	UpdateSceneManager: 	0.011302	UpdateInput: 	1.16639	UpdateCamera: 	0.941218	UpdateEnemies: 	0.34826	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0359601	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.32508	UpdatePlayer: 	1.28481	UpdateSound: 	0.015756	UpdateItems:	0.00530815	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0355751	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	5.32897	
RENDER	shadowmap: 	0.317214	sendToRender: 	0.157759	scene: 	11.1392	particles2Tex: 	0.582889	sendToRender: 	0.142234	motionBlur: 	3.52117	bloom2Tex: 	0.0685609	printScene: 	0.0409434	applyBloom: 	0.00672767	setRenderState: 	0.000439088	applyParticles: 	0.0020601	gui: 	0.278084	setRenderState: 	0.000496229	luaMsg: 	0.000565401	printTextDebug:	0.000796975	console: 	0.00100449	endScene: 	0.000339842	present: 	0.174125	TOTAL_RENDER: 	16.606	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.03142	UpdateCamera: 	0.92222	UpdateEnemies: 	0.364545	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0292294	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30672	UpdatePlayer: 	0.149855	UpdateSound: 	0.0147937	UpdateItems:	0.00476079	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0334278	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.03133	
RENDER	shadowmap: 	0.279723	sendToRender: 	0.139735	scene: 	11.0492	particles2Tex: 	0.607292	sendToRender: 	0.132523	motionBlur: 	3.50025	bloom2Tex: 	0.0693578	printScene: 	0.0362969	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00199695	gui: 	0.278027	setRenderState: 	0.000478185	luaMsg: 	0.000565401	printTextDebug:	0.00060149	console: 	0.000848101	endScene: 	0.000360894	present: 	0.165383	TOTAL_RENDER: 	16.4352	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.04759	UpdateCamera: 	0.911682	UpdateEnemies: 	0.337204	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0309046	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.27521	UpdatePlayer: 	0.128647	UpdateSound: 	0.0116569	UpdateItems:	0.00457133	UpdateTriggers: 	0.0203604	UpdateRigid: 	0.0273768	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.94098	
RENDER	shadowmap: 	0.271834	sendToRender: 	0.152418	scene: 	11.0866	particles2Tex: 	0.663961	sendToRender: 	0.134559	motionBlur: 	3.47209	bloom2Tex: 	0.408568	printScene: 	0.0417765	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.0288715	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000715773	console: 	0.0010496	endScene: 	0.000348864	present: 	0.321653	TOTAL_RENDER: 	16.7632	
UPDATE	UpdateSceneManager: 	0.0260205	UpdateInput: 	0.993536	UpdateCamera: 	0.958974	UpdateEnemies: 	0.319355	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0291151	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.29359	UpdatePlayer: 	0.125305	UpdateSound: 	0.0118734	UpdateItems:	0.00468561	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0283242	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.95382	
RENDER	shadowmap: 	0.263844	sendToRender: 	0.152974	scene: 	11.1188	particles2Tex: 	0.655378	sendToRender: 	0.136619	motionBlur: 	3.45409	bloom2Tex: 	0.28636	printScene: 	0.038736	applyBloom: 	0.00644196	setRenderState: 	0.00046014	applyParticles: 	0.00189169	gui: 	0.0281347	setRenderState: 	0.000478185	luaMsg: 	0.000727803	printTextDebug:	0.0007669	console: 	0.00110975	endScene: 	0.00033082	present: 	0.439581	TOTAL_RENDER: 	16.7581	
UPDATE	UpdateSceneManager: 	0.00902837	UpdateInput: 	1.00999	UpdateCamera: 	0.944836	UpdateEnemies: 	0.331647	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0326399	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.43943	UpdatePlayer: 	0.152129	UpdateSound: 	0.0147756	UpdateItems:	0.00521191	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0344985	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	4.14156	
RENDER	shadowmap: 	0.260502	sendToRender: 	0.153663	scene: 	11.1899	particles2Tex: 	0.566559	sendToRender: 	0.142667	motionBlur: 	3.44308	bloom2Tex: 	0.0703262	printScene: 	0.0399811	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.302592	setRenderState: 	0.000466155	luaMsg: 	0.010084	printTextDebug:	0.000517282	console: 	0.00102855	endScene: 	0.000351872	present: 	0.17916	TOTAL_RENDER: 	16.5371	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	0.906151	UpdateCamera: 	0.972655	UpdateEnemies: 	0.450125	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0308895	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.55753	UpdatePlayer: 	0.16808	UpdateSound: 	0.0495417	UpdateItems:	0.00626151	UpdateTriggers: 	0.0249889	UpdateRigid: 	0.0612888	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	4.414	
RENDER	shadowmap: 	0.359965	sendToRender: 	0.164026	scene: 	11.1176	particles2Tex: 	0.636307	sendToRender: 	0.135098	motionBlur: 	3.62185	bloom2Tex: 	0.0909814	printScene: 	0.0451088	applyBloom: 	0.00652918	setRenderState: 	0.000469162	applyParticles: 	0.00243904	gui: 	0.292051	setRenderState: 	0.000505252	luaMsg: 	0.00107667	printTextDebug:	0.000805997	console: 	0.00118193	endScene: 	0.000357887	present: 	0.128129	TOTAL_RENDER: 	16.801	
UPDATE	UpdateSceneManager: 	0.0114283	UpdateInput: 	1.06713	UpdateCamera: 	0.955792	UpdateEnemies: 	0.341015	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0394487	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.44268	UpdatePlayer: 	0.14606	UpdateSound: 	0.0123125	UpdateItems:	0.00458336	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0302941	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.18937	
RENDER	shadowmap: 	0.415918	sendToRender: 	0.183313	scene: 	10.2739	particles2Tex: 	0.618127	sendToRender: 	0.130719	motionBlur: 	3.28349	bloom2Tex: 	0.378542	printScene: 	0.0465012	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00226762	gui: 	0.031903	setRenderState: 	0.000502244	luaMsg: 	0.000839079	printTextDebug:	0.00075487	console: 	0.00103757	endScene: 	0.000336835	present: 	0.361869	TOTAL_RENDER: 	15.922	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.02455	UpdateCamera: 	0.905258	UpdateEnemies: 	0.351625	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0277858	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.31751	UpdatePlayer: 	0.130394	UpdateSound: 	0.0127215	UpdateItems:	0.00455027	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.028267	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.9486	
RENDER	shadowmap: 	0.27966	sendToRender: 	0.153377	scene: 	9.88197	particles2Tex: 	0.588306	sendToRender: 	0.14061	motionBlur: 	3.24772	bloom2Tex: 	0.339818	printScene: 	0.0391901	applyBloom: 	0.00644798	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0281437	setRenderState: 	0.000469162	luaMsg: 	0.000857124	printTextDebug:	0.000526304	console: 	0.00101652	endScene: 	0.000339842	present: 	0.393609	TOTAL_RENDER: 	15.2727	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	1.00575	UpdateCamera: 	1.05931	UpdateEnemies: 	0.304291	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.035118	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.29145	UpdatePlayer: 	0.14889	UpdateSound: 	0.014147	UpdateItems:	0.00452621	UpdateTriggers: 	0.0226822	UpdateRigid: 	0.0333857	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.11361	
RENDER	shadowmap: 	0.283004	sendToRender: 	0.133483	scene: 	9.49657	particles2Tex: 	0.694887	sendToRender: 	0.143176	motionBlur: 	3.0917	bloom2Tex: 	0.357231	printScene: 	0.040348	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.131158	setRenderState: 	0.000544349	luaMsg: 	0.000682691	printTextDebug:	0.00717277	console: 	0.000869153	endScene: 	0.000369916	present: 	0.165867	TOTAL_RENDER: 	14.7265	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.0467	UpdateCamera: 	0.922987	UpdateEnemies: 	0.342188	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0310008	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.31389	UpdatePlayer: 	0.149046	UpdateSound: 	0.0143155	UpdateItems:	0.0049232	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.033488	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.02217	
RENDER	shadowmap: 	0.266448	sendToRender: 	0.143549	scene: 	9.07776	particles2Tex: 	0.604744	sendToRender: 	0.139901	motionBlur: 	3.03622	bloom2Tex: 	0.0684556	printScene: 	0.0369796	applyBloom: 	0.00662842	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.261558	setRenderState: 	0.000553371	luaMsg: 	0.000833064	printTextDebug:	0.000583446	console: 	0.00103757	endScene: 	0.000348864	present: 	0.17833	TOTAL_RENDER: 	13.9948	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.06654	UpdateCamera: 	0.0514515	UpdateEnemies: 	0.346657	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0328053	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.31068	UpdatePlayer: 	0.135838	UpdateSound: 	0.00877574	UpdateItems:	0.00451118	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.040369	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.14184	
RENDER	shadowmap: 	0.272292	sendToRender: 	0.155813	scene: 	8.88638	particles2Tex: 	0.67689	sendToRender: 	0.189445	motionBlur: 	2.96867	bloom2Tex: 	0.0723412	printScene: 	0.0429735	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.0022586	gui: 	0.318648	setRenderState: 	0.000727803	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.00101351	endScene: 	0.000372924	present: 	0.180658	TOTAL_RENDER: 	13.9831	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.07427	UpdateCamera: 	0.0520289	UpdateEnemies: 	0.330026	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0318038	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.4662	UpdatePlayer: 	0.148427	UpdateSound: 	0.0153049	UpdateItems:	0.00475779	UpdateTriggers: 	0.0232055	UpdateRigid: 	0.0344293	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.34304	
RENDER	shadowmap: 	0.293377	sendToRender: 	0.13705	scene: 	7.8067	particles2Tex: 	0.68061	sendToRender: 	0.13951	motionBlur: 	2.58111	bloom2Tex: 	0.285482	printScene: 	0.0376653	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.0289768	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000664647	console: 	0.000899228	endScene: 	0.000354879	present: 	0.392142	TOTAL_RENDER: 	12.5621	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.12074	UpdateCamera: 	0.0507688	UpdateEnemies: 	0.312862	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0312865	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.31774	UpdatePlayer: 	0.142692	UpdateSound: 	0.0144839	UpdateItems:	0.0048841	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0337316	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.19458	
RENDER	shadowmap: 	0.264313	sendToRender: 	0.144514	scene: 	6.89859	particles2Tex: 	0.59642	sendToRender: 	0.148604	motionBlur: 	2.2509	bloom2Tex: 	0.345965	printScene: 	0.0369014	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.0276355	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.00106163	endScene: 	0.000339842	present: 	0.365204	TOTAL_RENDER: 	11.255	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.00315	UpdateCamera: 	0.0508019	UpdateEnemies: 	0.309139	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0265768	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.30054	UpdatePlayer: 	1.50346	UpdateSound: 	0.0151666	UpdateItems:	0.00495327	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0340955	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.43198	
RENDER	shadowmap: 	0.291227	sendToRender: 	0.154381	scene: 	6.54615	particles2Tex: 	0.526057	sendToRender: 	0.140264	motionBlur: 	2.25935	bloom2Tex: 	0.0677278	printScene: 	0.0349255	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.293187	setRenderState: 	0.000493222	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.000890205	endScene: 	0.000517282	present: 	0.110674	TOTAL_RENDER: 	10.7818	
UPDATE	UpdateSceneManager: 	0.0240957	UpdateInput: 	1.01682	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.275064	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0283783	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.2861	UpdatePlayer: 	0.116605	UpdateSound: 	0.0526154	UpdateItems:	0.00458937	UpdateTriggers: 	0.0221589	UpdateRigid: 	0.0321106	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.05353	
RENDER	shadowmap: 	0.267856	sendToRender: 	0.135098	scene: 	6.19527	particles2Tex: 	0.630178	sendToRender: 	0.135119	motionBlur: 	2.13334	bloom2Tex: 	0.0666722	printScene: 	0.353183	applyBloom: 	0.00732314	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.0268716	setRenderState: 	0.000439088	luaMsg: 	0.00043608	printTextDebug:	0.000646602	console: 	0.00103156	endScene: 	0.000339842	present: 	0.214979	TOTAL_RENDER: 	10.3313	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.06977	UpdateCamera: 	0.0517823	UpdateEnemies: 	0.309837	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0317587	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.28456	UpdatePlayer: 	0.12652	UpdateSound: 	0.0126012	UpdateItems:	0.00467959	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.029867	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.11209	
RENDER	shadowmap: 	0.278024	sendToRender: 	0.157196	scene: 	6.13402	particles2Tex: 	0.605947	sendToRender: 	0.13335	motionBlur: 	2.01987	bloom2Tex: 	0.0705458	printScene: 	0.0396563	applyBloom: 	0.336838	setRenderState: 	0.0004842	applyParticles: 	0.00204206	gui: 	0.0304625	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000547356	console: 	0.000962384	endScene: 	0.000360894	present: 	0.190988	TOTAL_RENDER: 	10.1742	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.017	UpdateCamera: 	0.0518394	UpdateEnemies: 	0.312462	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0345225	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.30199	UpdatePlayer: 	0.15209	UpdateSound: 	0.0125531	UpdateItems:	0.00408111	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0283332	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.05988	
RENDER	shadowmap: 	0.261615	sendToRender: 	0.173578	scene: 	5.83763	particles2Tex: 	0.674358	sendToRender: 	0.131726	motionBlur: 	2.10888	bloom2Tex: 	0.0680015	printScene: 	0.0397796	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.295491	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.00126914	endScene: 	0.000351872	present: 	0.166856	TOTAL_RENDER: 	9.93939	
UPDATE	UpdateSceneManager: 	0.0173139	UpdateInput: 	1.34223	UpdateCamera: 	0.0571175	UpdateEnemies: 	0.330802	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0323421	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.24861	UpdatePlayer: 	0.139278	UpdateSound: 	0.0130614	UpdateItems:	0.00400592	UpdateTriggers: 	0.0207454	UpdateRigid: 	0.0299813	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.40788	
RENDER	shadowmap: 	0.293142	sendToRender: 	0.158057	scene: 	5.18582	particles2Tex: 	0.843671	sendToRender: 	0.111471	motionBlur: 	1.7513	bloom2Tex: 	0.373249	printScene: 	0.038742	applyBloom: 	0.00641189	setRenderState: 	0.00047217	applyParticles: 	0.00196086	gui: 	0.0281618	setRenderState: 	0.000580438	luaMsg: 	0.000655624	printTextDebug:	0.000748855	console: 	0.000869153	endScene: 	0.000348864	present: 	0.321181	TOTAL_RENDER: 	9.30967	
UPDATE	UpdateSceneManager: 	0.0102344	UpdateInput: 	1.08252	UpdateCamera: 	0.0498876	UpdateEnemies: 	0.288496	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0297918	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.21603	UpdatePlayer: 	0.136481	UpdateSound: 	0.0212807	UpdateItems:	0.00375631	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0269648	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.99704	
RENDER	shadowmap: 	0.248427	sendToRender: 	0.151828	scene: 	5.06457	particles2Tex: 	0.602832	sendToRender: 	0.138322	motionBlur: 	1.84357	bloom2Tex: 	0.0659594	printScene: 	0.0349706	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.276463	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000430065	console: 	0.000887198	endScene: 	0.000378939	present: 	0.186612	TOTAL_RENDER: 	8.78882	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.00058	UpdateCamera: 	0.913026	UpdateEnemies: 	0.327902	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0254881	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.21985	UpdatePlayer: 	0.166243	UpdateSound: 	0.0134553	UpdateItems:	0.00506154	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0321647	UpdateGUI: 	0.001212	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.86729	
RENDER	shadowmap: 	0.257985	sendToRender: 	0.157431	scene: 	5.14534	particles2Tex: 	0.615243	sendToRender: 	0.132671	motionBlur: 	1.6903	bloom2Tex: 	0.332624	printScene: 	0.0362879	applyBloom: 	0.00653218	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.0275934	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000544349	console: 	0.00110073	endScene: 	0.000348864	present: 	0.327899	TOTAL_RENDER: 	8.90076	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.00099	UpdateCamera: 	0.933738	UpdateEnemies: 	0.316486	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0305136	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.25563	UpdatePlayer: 	0.145585	UpdateSound: 	0.0134223	UpdateItems:	0.00499237	UpdateTriggers: 	0.022213	UpdateRigid: 	0.0335962	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.92065	
RENDER	shadowmap: 	0.258508	sendToRender: 	0.159416	scene: 	5.13332	particles2Tex: 	0.537555	sendToRender: 	0.140445	motionBlur: 	1.73407	bloom2Tex: 	0.13169	printScene: 	0.40508	applyBloom: 	0.00762088	setRenderState: 	0.000478185	applyParticles: 	0.00219544	gui: 	0.0294941	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.000424051	console: 	0.00110373	endScene: 	0.000348864	present: 	0.24068	TOTAL_RENDER: 	8.94708	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.06955	UpdateCamera: 	0.917285	UpdateEnemies: 	0.335989	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0287512	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.24127	UpdatePlayer: 	0.13148	UpdateSound: 	0.011723	UpdateItems:	0.00401194	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0271874	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.91467	
RENDER	shadowmap: 	0.283756	sendToRender: 	0.156499	scene: 	5.21889	particles2Tex: 	0.582522	sendToRender: 	0.14083	motionBlur: 	1.7002	bloom2Tex: 	0.393802	printScene: 	0.0402036	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00227965	gui: 	0.0279783	setRenderState: 	0.000487207	luaMsg: 	0.000848101	printTextDebug:	0.00074284	console: 	0.000959377	endScene: 	0.000375931	present: 	0.435181	TOTAL_RENDER: 	9.18426	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.002	UpdateCamera: 	0.95077	UpdateEnemies: 	0.366924	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0331993	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.276	UpdatePlayer: 	0.133182	UpdateSound: 	0.0118674	UpdateItems:	0.00380443	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0277828	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.96699	
RENDER	shadowmap: 	0.280947	sendToRender: 	0.155765	scene: 	5.28528	particles2Tex: 	0.65763	sendToRender: 	0.12782	motionBlur: 	1.98929	bloom2Tex: 	0.0691774	printScene: 	0.0365465	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.31008	setRenderState: 	0.00047217	luaMsg: 	0.000718781	printTextDebug:	0.000523296	console: 	0.00106163	endScene: 	0.000345857	present: 	0.175488	TOTAL_RENDER: 	9.30357	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.00249	UpdateCamera: 	0.875361	UpdateEnemies: 	0.332549	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0258641	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.21859	UpdatePlayer: 	0.131714	UpdateSound: 	0.0123125	UpdateItems:	0.00378037	UpdateTriggers: 	0.0200838	UpdateRigid: 	0.0274881	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.80175	
RENDER	shadowmap: 	0.276201	sendToRender: 	0.154613	scene: 	6.20937	particles2Tex: 	0.514809	sendToRender: 	0.141723	motionBlur: 	2.00715	bloom2Tex: 	0.0673699	printScene: 	0.0365586	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.00212627	gui: 	0.314787	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.00074284	console: 	0.00107366	endScene: 	0.000354879	present: 	0.173283	TOTAL_RENDER: 	10.0742	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.1099	UpdateCamera: 	0.917498	UpdateEnemies: 	0.319879	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0308053	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.21958	UpdatePlayer: 	0.115492	UpdateSound: 	0.0107426	UpdateItems:	0.00477282	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0276295	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.90693	
RENDER	shadowmap: 	0.396734	sendToRender: 	0.155434	scene: 	6.31049	particles2Tex: 	0.625835	sendToRender: 	0.136869	motionBlur: 	2.18203	bloom2Tex: 	0.0677849	printScene: 	0.0365225	applyBloom: 	0.331117	setRenderState: 	0.000490215	applyParticles: 	0.00218642	gui: 	0.0292324	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000427058	console: 	0.00105562	endScene: 	0.000345857	present: 	0.164243	TOTAL_RENDER: 	10.6229	
UPDATE	UpdateSceneManager: 	0.0255272	UpdateInput: 	1.01039	UpdateCamera: 	0.898584	UpdateEnemies: 	0.335201	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0278971	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.22808	UpdatePlayer: 	0.142959	UpdateSound: 	0.0140658	UpdateItems:	0.00474877	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0531717	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.89508	
RENDER	shadowmap: 	0.255687	sendToRender: 	0.143498	scene: 	6.93002	particles2Tex: 	0.692448	sendToRender: 	0.184907	motionBlur: 	2.33146	bloom2Tex: 	0.0721457	printScene: 	0.0465824	applyBloom: 	0.00691714	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.303879	setRenderState: 	0.000499237	luaMsg: 	0.000965392	printTextDebug:	0.000775922	console: 	0.00134132	endScene: 	0.000351872	present: 	0.181187	TOTAL_RENDER: 	11.3371	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.25832	UpdateCamera: 	0.0546424	UpdateEnemies: 	0.320011	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0381976	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.27993	UpdatePlayer: 	1.35186	UpdateSound: 	0.0132358	UpdateItems:	0.00523597	UpdateTriggers: 	0.0224386	UpdateRigid: 	0.0322369	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	4.55223	
RENDER	shadowmap: 	0.336868	sendToRender: 	0.17934	scene: 	6.95516	particles2Tex: 	0.639306	sendToRender: 	0.138247	motionBlur: 	2.22879	bloom2Tex: 	0.358037	printScene: 	0.0463087	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.0309196	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000658632	console: 	0.00115486	endScene: 	0.000333827	present: 	0.409152	TOTAL_RENDER: 	11.5047	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.04138	UpdateCamera: 	0.0514695	UpdateEnemies: 	0.318781	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0314068	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.30196	UpdatePlayer: 	0.12179	UpdateSound: 	0.0387811	UpdateItems:	0.00471869	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0362518	UpdateGUI: 	0.00144057	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.32607	
RENDER	shadowmap: 	0.313043	sendToRender: 	0.175178	scene: 	7.28396	particles2Tex: 	0.671335	sendToRender: 	0.138971	motionBlur: 	2.39551	bloom2Tex: 	0.0694872	printScene: 	0.35035	applyBloom: 	0.00703443	setRenderState: 	0.000457133	applyParticles: 	0.00215033	gui: 	0.0307031	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000872161	console: 	0.00110073	endScene: 	0.000360894	present: 	0.239465	TOTAL_RENDER: 	11.8527	
UPDATE	UpdateSceneManager: 	0.0100268	UpdateInput: 	1.05882	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.324525	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0362819	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.26272	UpdatePlayer: 	0.135573	UpdateSound: 	0.0121952	UpdateItems:	0.00482696	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0285618	UpdateGUI: 	0.00119396	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.05974	
RENDER	shadowmap: 	0.277455	sendToRender: 	0.154914	scene: 	7.23994	particles2Tex: 	0.640097	sendToRender: 	0.13671	motionBlur: 	2.44243	bloom2Tex: 	0.066991	printScene: 	0.0368894	applyBloom: 	0.00656226	setRenderState: 	0.000463147	applyParticles: 	0.00215333	gui: 	0.297241	setRenderState: 	0.00061352	luaMsg: 	0.000694721	printTextDebug:	0.000523296	console: 	0.00105562	endScene: 	0.000345857	present: 	0.165711	TOTAL_RENDER: 	11.637	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.0106	UpdateCamera: 	0.0513071	UpdateEnemies: 	0.282857	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.0278129	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.2089	UpdatePlayer: 	0.149055	UpdateSound: 	0.0130854	UpdateItems:	0.00402698	UpdateTriggers: 	0.0222581	UpdateRigid: 	0.0325767	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.96127	
RENDER	shadowmap: 	0.267756	sendToRender: 	0.135083	scene: 	7.41666	particles2Tex: 	0.651868	sendToRender: 	0.149467	motionBlur: 	2.59084	bloom2Tex: 	0.385369	printScene: 	0.039139	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.0289106	setRenderState: 	0.000457133	luaMsg: 	0.000562393	printTextDebug:	0.000442095	console: 	0.000998474	endScene: 	0.000345857	present: 	0.337941	TOTAL_RENDER: 	12.1823	
UPDATE	UpdateSceneManager: 	0.01535	UpdateInput: 	1.0318	UpdateCamera: 	0.0527507	UpdateEnemies: 	0.292607	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0309557	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.20892	UpdatePlayer: 	0.128493	UpdateSound: 	0.011699	UpdateItems:	0.0037924	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0271122	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.95717	
RENDER	shadowmap: 	0.263068	sendToRender: 	0.15526	scene: 	7.61336	particles2Tex: 	0.624927	sendToRender: 	0.140289	motionBlur: 	2.63783	bloom2Tex: 	0.36299	printScene: 	0.0388833	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0274911	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000547356	console: 	0.000983436	endScene: 	0.000351872	present: 	0.379336	TOTAL_RENDER: 	12.4219	
UPDATE	UpdateSceneManager: 	0.010893	UpdateInput: 	1.00972	UpdateCamera: 	0.0503959	UpdateEnemies: 	0.301762	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0287242	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.26029	UpdatePlayer: 	0.131898	UpdateSound: 	0.0123727	UpdateItems:	0.00424351	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0284385	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0101652	TOTAL_UPDATE: 	2.98791	
RENDER	shadowmap: 	0.251119	sendToRender: 	0.152854	scene: 	7.83624	particles2Tex: 	0.6875	sendToRender: 	0.150926	motionBlur: 	2.70768	bloom2Tex: 	0.0685488	printScene: 	0.0580378	applyBloom: 	0.315746	setRenderState: 	0.000550364	applyParticles: 	0.00213529	gui: 	0.031079	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.00113682	endScene: 	0.000348864	present: 	0.199183	TOTAL_RENDER: 	12.6352	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	1.00846	UpdateCamera: 	0.0500951	UpdateEnemies: 	0.29261	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0311692	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.2695	UpdatePlayer: 	0.174143	UpdateSound: 	0.0136779	UpdateItems:	0.00467959	UpdateTriggers: 	0.0222461	UpdateRigid: 	0.0324654	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.09142	
RENDER	shadowmap: 	0.277522	sendToRender: 	0.154297	scene: 	8.05237	particles2Tex: 	0.664644	sendToRender: 	0.126129	motionBlur: 	2.58731	bloom2Tex: 	0.0683894	printScene: 	0.358966	applyBloom: 	0.00677278	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.0399841	setRenderState: 	0.000451118	luaMsg: 	0.000619535	printTextDebug:	0.000430065	console: 	0.00117291	endScene: 	0.000369916	present: 	0.266629	TOTAL_RENDER: 	12.7862	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.00373	UpdateCamera: 	0.0517642	UpdateEnemies: 	0.314811	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0286821	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.32767	UpdatePlayer: 	0.149967	UpdateSound: 	0.0143395	UpdateItems:	0.00476079	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0331902	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	3.09198	
RENDER	shadowmap: 	0.277543	sendToRender: 	0.143597	scene: 	8.03117	particles2Tex: 	0.714234	sendToRender: 	0.1181	motionBlur: 	2.57404	bloom2Tex: 	0.365959	printScene: 	0.0409765	applyBloom: 	0.00679383	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.0288445	setRenderState: 	0.000466155	luaMsg: 	0.000712766	printTextDebug:	0.000631565	console: 	0.00110073	endScene: 	0.000342849	present: 	0.292917	TOTAL_RENDER: 	12.7665	
UPDATE	UpdateSceneManager: 	0.00903739	UpdateInput: 	1.01121	UpdateCamera: 	0.0505583	UpdateEnemies: 	0.308955	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.031082	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.3435	UpdatePlayer: 	0.127895	UpdateSound: 	0.0123456	UpdateItems:	0.00384653	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0279753	UpdateGUI: 	0.00115787	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.06055	
RENDER	shadowmap: 	0.265516	sendToRender: 	0.153991	scene: 	7.9849	particles2Tex: 	0.65582	sendToRender: 	0.134598	motionBlur: 	2.83191	bloom2Tex: 	0.0757878	printScene: 	0.0367721	applyBloom: 	0.352025	setRenderState: 	0.000634572	applyParticles: 	0.00265558	gui: 	0.0342789	setRenderState: 	0.00063758	luaMsg: 	0.000953362	printTextDebug:	0.00063758	console: 	0.0011308	endScene: 	0.000469162	present: 	0.185157	TOTAL_RENDER: 	12.9123	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.00583	UpdateCamera: 	0.0490636	UpdateEnemies: 	0.285302	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0253498	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.28749	UpdatePlayer: 	0.141645	UpdateSound: 	0.0138583	UpdateItems:	0.00451418	UpdateTriggers: 	0.0225228	UpdateRigid: 	0.0313376	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.02428	
RENDER	shadowmap: 	0.233468	sendToRender: 	0.143299	scene: 	8.44596	particles2Tex: 	0.636765	sendToRender: 	0.137928	motionBlur: 	2.72692	bloom2Tex: 	0.388671	printScene: 	0.0421494	applyBloom: 	0.00665248	setRenderState: 	0.000487207	applyParticles: 	0.00213529	gui: 	0.0301647	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.00109471	endScene: 	0.000354879	present: 	0.323	TOTAL_RENDER: 	13.2909	
UPDATE	UpdateSceneManager: 	0.0260746	UpdateInput: 	1.05791	UpdateCamera: 	0.0517432	UpdateEnemies: 	0.30162	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0316805	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.29693	UpdatePlayer: 	0.146628	UpdateSound: 	0.0142974	UpdateItems:	0.00547356	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.033497	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.11644	
RENDER	shadowmap: 	0.264511	sendToRender: 	0.14354	scene: 	8.35418	particles2Tex: 	0.574522	sendToRender: 	0.143798	motionBlur: 	2.77623	bloom2Tex: 	0.0802839	printScene: 	0.0362548	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.283594	setRenderState: 	0.000487207	luaMsg: 	0.00075487	printTextDebug:	0.000427058	console: 	0.00107967	endScene: 	0.000439088	present: 	0.347884	TOTAL_RENDER: 	13.2167	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	0.991178	UpdateCamera: 	0.0531687	UpdateEnemies: 	0.339213	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0316985	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.3397	UpdatePlayer: 	0.158051	UpdateSound: 	0.012496	UpdateItems:	0.00434276	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0299813	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.10861	
RENDER	shadowmap: 	0.303283	sendToRender: 	0.177452	scene: 	8.32647	particles2Tex: 	0.613776	sendToRender: 	0.137931	motionBlur: 	2.90571	bloom2Tex: 	0.0691142	printScene: 	0.0397314	applyBloom: 	0.307214	setRenderState: 	0.000475177	applyParticles: 	0.00243002	gui: 	0.0312955	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.00101652	endScene: 	0.000354879	present: 	0.167371	TOTAL_RENDER: 	13.2584	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.03248	UpdateCamera: 	0.0509131	UpdateEnemies: 	0.445455	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0327361	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.34445	UpdatePlayer: 	0.133068	UpdateSound: 	0.0121832	UpdateItems:	0.00416532	UpdateTriggers: 	0.0203003	UpdateRigid: 	0.0283933	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.26183	
RENDER	shadowmap: 	0.266445	sendToRender: 	0.174925	scene: 	8.34109	particles2Tex: 	0.655161	sendToRender: 	0.134809	motionBlur: 	2.85277	bloom2Tex: 	0.0693608	printScene: 	0.0394578	applyBloom: 	0.295753	setRenderState: 	0.000454125	applyParticles: 	0.00233378	gui: 	0.0294971	setRenderState: 	0.000469162	luaMsg: 	0.000709758	printTextDebug:	0.000757878	console: 	0.00107967	endScene: 	0.000351872	present: 	0.172098	TOTAL_RENDER: 	13.2077	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.0239	UpdateCamera: 	0.0512079	UpdateEnemies: 	0.308357	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0290219	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.29408	UpdatePlayer: 	1.73144	UpdateSound: 	0.0158011	UpdateItems:	0.00520289	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0353917	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.65743	
RENDER	shadowmap: 	0.301659	sendToRender: 	0.120836	scene: 	8.36773	particles2Tex: 	0.597953	sendToRender: 	0.139892	motionBlur: 	2.77455	bloom2Tex: 	0.0683323	printScene: 	0.0388623	applyBloom: 	0.304294	setRenderState: 	0.000469162	applyParticles: 	0.00223754	gui: 	0.0293467	setRenderState: 	0.000463147	luaMsg: 	0.000709758	printTextDebug:	0.000445103	console: 	0.000769907	endScene: 	0.000366909	present: 	0.158448	TOTAL_RENDER: 	13.0711	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.08834	UpdateCamera: 	0.0515808	UpdateEnemies: 	0.318859	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0326609	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.29902	UpdatePlayer: 	0.128003	UpdateSound: 	0.0123727	UpdateItems:	0.00426457	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.02784	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.1046	
RENDER	shadowmap: 	0.390373	sendToRender: 	0.153422	scene: 	8.30496	particles2Tex: 	0.603042	sendToRender: 	0.133335	motionBlur: 	2.95778	bloom2Tex: 	0.0670992	printScene: 	0.0380803	applyBloom: 	0.00676376	setRenderState: 	0.000427058	applyParticles: 	0.00199093	gui: 	0.276255	setRenderState: 	0.000538334	luaMsg: 	0.000772915	printTextDebug:	0.000616527	console: 	0.00113982	endScene: 	0.000360894	present: 	0.189842	TOTAL_RENDER: 	13.3016	
UPDATE	UpdateSceneManager: 	0.00916671	UpdateInput: 	1.0473	UpdateCamera: 	1.02359	UpdateEnemies: 	0.310757	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0266129	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.25553	UpdatePlayer: 	0.11407	UpdateSound: 	0.0557431	UpdateItems:	0.00492019	UpdateTriggers: 	0.0228626	UpdateRigid: 	0.0324534	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.05412	
RENDER	shadowmap: 	0.284075	sendToRender: 	0.132313	scene: 	8.59124	particles2Tex: 	0.89742	sendToRender: 	0.153395	motionBlur: 	3.2315	bloom2Tex: 	0.0898927	printScene: 	0.551233	applyBloom: 	0.0132027	setRenderState: 	0.0004842	applyParticles: 	0.00316985	gui: 	0.0450035	setRenderState: 	0.00044811	luaMsg: 	0.000947347	printTextDebug:	0.000733818	console: 	0.00114283	endScene: 	0.000523296	present: 	0.251703	TOTAL_RENDER: 	14.5235	
UPDATE	UpdateSceneManager: 	0.0119636	UpdateInput: 	1.02294	UpdateCamera: 	0.911161	UpdateEnemies: 	0.379847	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.039566	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.30162	UpdatePlayer: 	0.157837	UpdateSound: 	0.017353	UpdateItems:	0.00521492	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0515838	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	4.20886	
RENDER	shadowmap: 	0.309364	sendToRender: 	0.169404	scene: 	8.62801	particles2Tex: 	0.669444	sendToRender: 	0.144024	motionBlur: 	2.80461	bloom2Tex: 	0.466044	printScene: 	0.0465523	applyBloom: 	0.00703443	setRenderState: 	0.000454125	applyParticles: 	0.00229469	gui: 	0.0336684	setRenderState: 	0.000481192	luaMsg: 	0.000959377	printTextDebug:	0.000748855	console: 	0.00107667	endScene: 	0.000336835	present: 	0.364906	TOTAL_RENDER: 	13.8357	
UPDATE	UpdateSceneManager: 	0.0123757	UpdateInput: 	1.10449	UpdateCamera: 	0.96433	UpdateEnemies: 	0.370166	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.033512	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.29988	UpdatePlayer: 	0.133468	UpdateSound: 	0.0578754	UpdateItems:	0.00566604	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0361345	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.17925	
RENDER	shadowmap: 	0.292054	sendToRender: 	0.137639	scene: 	8.75917	particles2Tex: 	0.611084	sendToRender: 	0.142075	motionBlur: 	3.06193	bloom2Tex: 	0.393435	printScene: 	0.0419449	applyBloom: 	0.00705247	setRenderState: 	0.00043608	applyParticles: 	0.00218341	gui: 	0.0311181	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.00074284	console: 	0.0011308	endScene: 	0.000354879	present: 	0.325283	TOTAL_RENDER: 	13.9817	
UPDATE	UpdateSceneManager: 	0.0170613	UpdateInput: 	1.12809	UpdateCamera: 	1.05271	UpdateEnemies: 	0.397636	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0438697	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.368	UpdatePlayer: 	0.165641	UpdateSound: 	0.0159726	UpdateItems:	0.00635775	UpdateTriggers: 	0.0259573	UpdateRigid: 	0.0371089	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00172628	TOTAL_UPDATE: 	4.46763	
RENDER	shadowmap: 	0.38456	sendToRender: 	0.174315	scene: 	9.13772	particles2Tex: 	0.595938	sendToRender: 	0.138274	motionBlur: 	2.89695	bloom2Tex: 	0.350323	printScene: 	0.0395329	applyBloom: 	0.00674571	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.0296234	setRenderState: 	0.000454125	luaMsg: 	0.000784945	printTextDebug:	0.000763893	console: 	0.000947347	endScene: 	0.000372924	present: 	0.387345	TOTAL_RENDER: 	14.3211	
UPDATE	UpdateSceneManager: 	0.0224476	UpdateInput: 	1.0626	UpdateCamera: 	0.915245	UpdateEnemies: 	0.384551	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0321827	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.50554	UpdatePlayer: 	0.126887	UpdateSound: 	0.0708435	UpdateItems:	0.00616828	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0385946	UpdateGUI: 	0.00192778	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	4.34583	
RENDER	shadowmap: 	0.448092	sendToRender: 	0.164135	scene: 	8.98252	particles2Tex: 	0.686466	sendToRender: 	0.128096	motionBlur: 	3.01594	bloom2Tex: 	0.0688676	printScene: 	0.037951	applyBloom: 	0.327361	setRenderState: 	0.000463147	applyParticles: 	0.00212326	gui: 	0.0300505	setRenderState: 	0.00046014	luaMsg: 	0.000860131	printTextDebug:	0.000550364	console: 	0.000760885	endScene: 	0.000366909	present: 	0.167154	TOTAL_RENDER: 	14.251	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.07793	UpdateCamera: 	0.944926	UpdateEnemies: 	0.366816	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0325015	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.51759	UpdatePlayer: 	0.169963	UpdateSound: 	0.0150192	UpdateItems:	0.005248	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0354488	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.33526	
RENDER	shadowmap: 	0.322417	sendToRender: 	0.120833	scene: 	9.23178	particles2Tex: 	0.601818	sendToRender: 	0.193725	motionBlur: 	3.09329	bloom2Tex: 	0.339322	printScene: 	0.0478576	applyBloom: 	0.00681789	setRenderState: 	0.000442095	applyParticles: 	0.00221348	gui: 	0.033494	setRenderState: 	0.000499237	luaMsg: 	0.000845094	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000336835	present: 	0.287723	TOTAL_RENDER: 	14.4563	
UPDATE	UpdateSceneManager: 	0.0269768	UpdateInput: 	1.10136	UpdateCamera: 	1.10584	UpdateEnemies: 	0.406586	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0338248	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34303	UpdatePlayer: 	0.17051	UpdateSound: 	0.0155305	UpdateItems:	0.00526905	UpdateTriggers: 	0.0245709	UpdateRigid: 	0.035524	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00150974	TOTAL_UPDATE: 	4.42588	
RENDER	shadowmap: 	0.311013	sendToRender: 	0.13581	scene: 	9.11088	particles2Tex: 	0.741965	sendToRender: 	0.175587	motionBlur: 	3.48731	bloom2Tex: 	0.0897905	printScene: 	0.0569792	applyBloom: 	0.320447	setRenderState: 	0.0004842	applyParticles: 	0.00228867	gui: 	0.033512	setRenderState: 	0.00046014	luaMsg: 	0.000878176	printTextDebug:	0.000526304	console: 	0.00115185	endScene: 	0.000348864	present: 	0.192435	TOTAL_RENDER: 	14.8634	
UPDATE	UpdateSceneManager: 	0.0111246	UpdateInput: 	1.18965	UpdateCamera: 	0.92951	UpdateEnemies: 	0.377982	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0443088	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.34854	UpdatePlayer: 	0.165109	UpdateSound: 	0.0152327	UpdateItems:	0.00545552	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0359451	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.30347	
RENDER	shadowmap: 	0.323951	sendToRender: 	0.146586	scene: 	9.4942	particles2Tex: 	0.598002	sendToRender: 	0.142129	motionBlur: 	3.27507	bloom2Tex: 	0.0724705	printScene: 	0.0467418	applyBloom: 	0.00681488	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.31328	setRenderState: 	0.00047217	luaMsg: 	0.00112479	printTextDebug:	0.00101953	console: 	0.00134734	endScene: 	0.000384954	present: 	0.16938	TOTAL_RENDER: 	14.7983	
UPDATE	UpdateSceneManager: 	0.0126914	UpdateInput: 	1.06646	UpdateCamera: 	0.922779	UpdateEnemies: 	0.362726	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0309918	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.2984	UpdatePlayer: 	0.158757	UpdateSound: 	0.0156387	UpdateItems:	0.0051668	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0350398	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.06554	
RENDER	shadowmap: 	0.296309	sendToRender: 	0.139606	scene: 	10.3538	particles2Tex: 	0.586769	sendToRender: 	0.138824	motionBlur: 	3.2629	bloom2Tex: 	0.380728	printScene: 	0.0428321	applyBloom: 	0.00654421	setRenderState: 	0.00043608	applyParticles: 	0.00212326	gui: 	0.0303692	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.000712766	console: 	0.000983436	endScene: 	0.000348864	present: 	0.409543	TOTAL_RENDER: 	15.8282	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.03465	UpdateCamera: 	1.03213	UpdateEnemies: 	0.343797	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0344082	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.24699	UpdatePlayer: 	0.169446	UpdateSound: 	0.0151816	UpdateItems:	0.00518785	UpdateTriggers: 	0.0232686	UpdateRigid: 	0.0350789	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.10829	
RENDER	shadowmap: 	0.295843	sendToRender: 	0.132283	scene: 	10.6768	particles2Tex: 	0.584288	sendToRender: 	0.139383	motionBlur: 	3.15883	bloom2Tex: 	0.365249	printScene: 	0.0406577	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00198492	gui: 	0.0300174	setRenderState: 	0.00047217	luaMsg: 	0.00063758	printTextDebug:	0.000583446	console: 	0.00121802	endScene: 	0.000333827	present: 	0.366726	TOTAL_RENDER: 	15.9727	
UPDATE	UpdateSceneManager: 	0.0119035	UpdateInput: 	1.06046	UpdateCamera: 	0.896326	UpdateEnemies: 	0.364957	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0301617	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.23185	UpdatePlayer: 	0.262439	UpdateSound: 	0.0128869	UpdateItems:	0.00440892	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0386728	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.08913	
RENDER	shadowmap: 	0.278592	sendToRender: 	0.158105	scene: 	10.7537	particles2Tex: 	0.571028	sendToRender: 	0.139149	motionBlur: 	3.35275	bloom2Tex: 	0.0695714	printScene: 	0.0386638	applyBloom: 	0.00670361	setRenderState: 	0.000439088	applyParticles: 	0.00191875	gui: 	0.0289678	setRenderState: 	0.000478185	luaMsg: 	0.000884191	printTextDebug:	0.000535326	console: 	0.00127516	endScene: 	0.000333827	present: 	0.445473	TOTAL_RENDER: 	16.0186	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.00915	UpdateCamera: 	0.913216	UpdateEnemies: 	0.337307	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0326338	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.37028	UpdatePlayer: 	1.78718	UpdateSound: 	0.0155184	UpdateItems:	0.00503748	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0335632	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.68123	
RENDER	shadowmap: 	0.294351	sendToRender: 	0.155777	scene: 	11.0098	particles2Tex: 	0.539498	sendToRender: 	0.145143	motionBlur: 	3.2192	bloom2Tex: 	0.383612	printScene: 	0.0405495	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.0294069	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000442095	console: 	0.000986444	endScene: 	0.000348864	present: 	0.405898	TOTAL_RENDER: 	16.4147	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.03337	UpdateCamera: 	1.04912	UpdateEnemies: 	0.329704	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0284415	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.25978	UpdatePlayer: 	0.158264	UpdateSound: 	0.0141501	UpdateItems:	0.00493523	UpdateTriggers: 	0.0225198	UpdateRigid: 	0.0340684	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.09837	
RENDER	shadowmap: 	0.257287	sendToRender: 	0.156529	scene: 	10.7243	particles2Tex: 	0.680406	sendToRender: 	0.153942	motionBlur: 	3.42018	bloom2Tex: 	0.403621	printScene: 	0.0409374	applyBloom: 	0.00667654	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.0287963	setRenderState: 	0.000493222	luaMsg: 	0.00062555	printTextDebug:	0.000646602	console: 	0.000815019	endScene: 	0.000348864	present: 	0.363757	TOTAL_RENDER: 	16.4127	
UPDATE	UpdateSceneManager: 	0.0237077	UpdateInput: 	1.03142	UpdateCamera: 	1.00541	UpdateEnemies: 	0.33177	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0335451	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.28869	UpdatePlayer: 	0.164523	UpdateSound: 	0.0148057	UpdateItems:	0.00526003	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0344594	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.09036	
RENDER	shadowmap: 	0.277937	sendToRender: 	0.140884	scene: 	10.9145	particles2Tex: 	0.657329	sendToRender: 	0.14341	motionBlur: 	3.34162	bloom2Tex: 	0.0694511	printScene: 	0.555311	applyBloom: 	0.00765998	setRenderState: 	0.000475177	applyParticles: 	0.00219544	gui: 	0.030679	setRenderState: 	0.000463147	luaMsg: 	0.000772915	printTextDebug:	0.00462546	console: 	0.00120298	endScene: 	0.000390969	present: 	0.228732	TOTAL_RENDER: 	16.5574	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.01724	UpdateCamera: 	0.948276	UpdateEnemies: 	0.366295	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0330639	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.29294	UpdatePlayer: 	0.140445	UpdateSound: 	0.051656	UpdateItems:	0.00509161	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0356954	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.06313	
RENDER	shadowmap: 	0.314209	sendToRender: 	0.135368	scene: 	10.7055	particles2Tex: 	0.596438	sendToRender: 	0.151882	motionBlur: 	3.18856	bloom2Tex: 	0.375934	printScene: 	0.0412923	applyBloom: 	0.00652617	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.0301076	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000736825	console: 	0.00116088	endScene: 	0.000336835	present: 	0.386755	TOTAL_RENDER: 	16.1217	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.01415	UpdateCamera: 	0.0517101	UpdateEnemies: 	0.328732	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0336113	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24922	UpdatePlayer: 	0.133657	UpdateSound: 	0.0130463	UpdateItems:	0.00459238	UpdateTriggers: 	0.0207634	UpdateRigid: 	0.0297317	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.047	
RENDER	shadowmap: 	0.268541	sendToRender: 	0.155157	scene: 	10.7601	particles2Tex: 	0.576847	sendToRender: 	0.140674	motionBlur: 	3.15573	bloom2Tex: 	0.363129	printScene: 	0.0390728	applyBloom: 	0.00663143	setRenderState: 	0.0004842	applyParticles: 	0.0018977	gui: 	0.028655	setRenderState: 	0.000505252	luaMsg: 	0.00075487	printTextDebug:	0.00062555	console: 	0.000893213	endScene: 	0.000351872	present: 	0.375306	TOTAL_RENDER: 	16.0443	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.01276	UpdateCamera: 	0.0501342	UpdateEnemies: 	0.307289	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0273468	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.21378	UpdatePlayer: 	0.150547	UpdateSound: 	0.013335	UpdateItems:	0.00450516	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0326519	UpdateGUI: 	0.0014917	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.97051	
RENDER	shadowmap: 	0.258136	sendToRender: 	0.143964	scene: 	10.6824	particles2Tex: 	0.561963	sendToRender: 	0.142105	motionBlur: 	3.14974	bloom2Tex: 	0.373357	printScene: 	0.0379059	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.028664	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000526304	console: 	0.00107967	endScene: 	0.000327812	present: 	0.409028	TOTAL_RENDER: 	15.9676	
UPDATE	UpdateSceneManager: 	0.0254551	UpdateInput: 	0.999638	UpdateCamera: 	0.0506154	UpdateEnemies: 	0.309307	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0319	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.23124	UpdatePlayer: 	0.156075	UpdateSound: 	0.0149049	UpdateItems:	0.00495026	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0336564	UpdateGUI: 	0.00142553	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.00582	
RENDER	shadowmap: 	0.254358	sendToRender: 	0.161163	scene: 	10.6038	particles2Tex: 	0.512749	sendToRender: 	0.144033	motionBlur: 	3.17917	bloom2Tex: 	0.0686421	printScene: 	0.0352052	applyBloom: 	0.329015	setRenderState: 	0.000463147	applyParticles: 	0.00220747	gui: 	0.0289497	setRenderState: 	0.000463147	luaMsg: 	0.000685699	printTextDebug:	0.000523296	console: 	0.000956369	endScene: 	0.000360894	present: 	0.184501	TOTAL_RENDER: 	15.6808	
UPDATE	UpdateSceneManager: 	0.00969301	UpdateInput: 	1.02511	UpdateCamera: 	0.980612	UpdateEnemies: 	0.352389	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0311001	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24661	UpdatePlayer: 	0.123441	UpdateSound: 	0.0691654	UpdateItems:	0.00526605	UpdateTriggers: 	0.0223634	UpdateRigid: 	0.0319391	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.04979	
RENDER	shadowmap: 	0.26379	sendToRender: 	0.160303	scene: 	10.4201	particles2Tex: 	0.639769	sendToRender: 	0.141422	motionBlur: 	3.1324	bloom2Tex: 	0.387287	printScene: 	0.0426727	applyBloom: 	0.00672466	setRenderState: 	0.000427058	applyParticles: 	0.00214131	gui: 	0.149176	setRenderState: 	0.000496229	luaMsg: 	0.000676676	printTextDebug:	0.000697729	console: 	0.00114283	endScene: 	0.000360894	present: 	0.162968	TOTAL_RENDER: 	15.6864	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.11058	UpdateCamera: 	0.909071	UpdateEnemies: 	0.372359	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0331842	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.2831	UpdatePlayer: 	0.150102	UpdateSound: 	0.0123366	UpdateItems:	0.00473373	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0285317	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.05354	
RENDER	shadowmap: 	0.302321	sendToRender: 	0.154084	scene: 	10.1677	particles2Tex: 	0.683049	sendToRender: 	0.138096	motionBlur: 	3.06396	bloom2Tex: 	0.0692285	printScene: 	0.362945	applyBloom: 	0.00695623	setRenderState: 	0.000481192	applyParticles: 	0.00204507	gui: 	0.0290039	setRenderState: 	0.000529311	luaMsg: 	0.000757878	printTextDebug:	0.000529311	console: 	0.0010105	endScene: 	0.000354879	present: 	0.264481	TOTAL_RENDER: 	15.4469	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.08655	UpdateCamera: 	0.909423	UpdateEnemies: 	0.360596	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0295813	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.3226	UpdatePlayer: 	0.162189	UpdateSound: 	0.0143636	UpdateItems:	0.00501643	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0337135	UpdateGUI: 	0.00150974	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.08972	
RENDER	shadowmap: 	0.298505	sendToRender: 	0.135447	scene: 	10.1038	particles2Tex: 	0.652878	sendToRender: 	0.156884	motionBlur: 	3.19837	bloom2Tex: 	0.0696285	printScene: 	0.0371721	applyBloom: 	0.323942	setRenderState: 	0.000493222	applyParticles: 	0.00216236	gui: 	0.0283843	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000622542	console: 	0.00115787	endScene: 	0.000369916	present: 	0.158436	TOTAL_RENDER: 	15.3389	
UPDATE	UpdateSceneManager: 	0.00940129	UpdateInput: 	1.06678	UpdateCamera: 	0.0607114	UpdateEnemies: 	0.290189	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.051671	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.31136	UpdatePlayer: 	0.140367	UpdateSound: 	0.0116539	UpdateItems:	0.00446606	UpdateTriggers: 	0.0202492	UpdateRigid: 	0.0265077	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.12631	
RENDER	shadowmap: 	0.266707	sendToRender: 	0.154809	scene: 	9.90114	particles2Tex: 	0.609728	sendToRender: 	0.126908	motionBlur: 	2.89344	bloom2Tex: 	0.388262	printScene: 	0.0400713	applyBloom: 	0.00671263	setRenderState: 	0.00044811	applyParticles: 	0.0019759	gui: 	0.0286941	setRenderState: 	0.000478185	luaMsg: 	0.000688706	printTextDebug:	0.000529311	console: 	0.00100148	endScene: 	0.000327812	present: 	0.337607	TOTAL_RENDER: 	14.9295	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.00324	UpdateCamera: 	0.0606543	UpdateEnemies: 	0.290881	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0267423	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32716	UpdatePlayer: 	0.124226	UpdateSound: 	0.0452381	UpdateItems:	0.00470666	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.032306	UpdateGUI: 	0.0033082	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.07232	
RENDER	shadowmap: 	0.259567	sendToRender: 	0.157242	scene: 	9.56732	particles2Tex: 	0.667014	sendToRender: 	0.135077	motionBlur: 	2.89717	bloom2Tex: 	0.0676255	printScene: 	0.36462	applyBloom: 	0.00735623	setRenderState: 	0.000454125	applyParticles: 	0.00206311	gui: 	0.0267062	setRenderState: 	0.00046014	luaMsg: 	0.000565401	printTextDebug:	0.000619535	console: 	0.00118494	endScene: 	0.000351872	present: 	0.221078	TOTAL_RENDER: 	14.5526	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	1.00301	UpdateCamera: 	0.0493342	UpdateEnemies: 	0.277016	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0284294	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.30789	UpdatePlayer: 	2.09227	UpdateSound: 	0.014123	UpdateItems:	0.00466456	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.032303	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.96826	
RENDER	shadowmap: 	0.278568	sendToRender: 	0.150854	scene: 	9.53749	particles2Tex: 	0.594973	sendToRender: 	0.138286	motionBlur: 	2.82764	bloom2Tex: 	0.347556	printScene: 	0.0380112	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.0269738	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.00109471	endScene: 	0.00033082	present: 	0.37751	TOTAL_RENDER: 	14.4998	
UPDATE	UpdateSceneManager: 	0.0177319	UpdateInput: 	1.0108	UpdateCamera: 	0.0543717	UpdateEnemies: 	0.284015	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0285648	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.32623	UpdatePlayer: 	0.165449	UpdateSound: 	0.0247994	UpdateItems:	0.00508861	UpdateTriggers: 	0.0223664	UpdateRigid: 	0.0339	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.16676	
RENDER	shadowmap: 	0.276938	sendToRender: 	0.150514	scene: 	9.47784	particles2Tex: 	0.649724	sendToRender: 	0.179767	motionBlur: 	3.23681	bloom2Tex: 	0.0861996	printScene: 	0.0603415	applyBloom: 	0.423891	setRenderState: 	0.000526304	applyParticles: 	0.00255934	gui: 	0.0352142	setRenderState: 	0.000457133	luaMsg: 	0.00108268	printTextDebug:	0.000748855	console: 	0.00116388	endScene: 	0.000348864	present: 	0.161067	TOTAL_RENDER: 	14.9953	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.0642	UpdateCamera: 	0.978802	UpdateEnemies: 	0.351117	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0381706	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.32608	UpdatePlayer: 	0.181815	UpdateSound: 	0.0145801	UpdateItems:	0.00479989	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0349616	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.17197	
RENDER	shadowmap: 	0.300324	sendToRender: 	0.180378	scene: 	9.60389	particles2Tex: 	0.677982	sendToRender: 	0.153323	motionBlur: 	3.21827	bloom2Tex: 	0.118512	printScene: 	0.040784	applyBloom: 	0.287503	setRenderState: 	0.000496229	applyParticles: 	0.00242401	gui: 	0.0289196	setRenderState: 	0.000454125	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.000824042	endScene: 	0.000396984	present: 	0.151064	TOTAL_RENDER: 	14.9706	
UPDATE	UpdateSceneManager: 	0.0115516	UpdateInput: 	1.04796	UpdateCamera: 	0.940081	UpdateEnemies: 	0.373327	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0408923	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.39208	UpdatePlayer: 	0.156198	UpdateSound: 	0.0130253	UpdateItems:	0.00439389	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0294069	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.14846	
RENDER	shadowmap: 	0.29781	sendToRender: 	0.184988	scene: 	9.46655	particles2Tex: 	0.699473	sendToRender: 	0.134292	motionBlur: 	2.94158	bloom2Tex: 	0.0727623	printScene: 	0.0467899	applyBloom: 	0.00652617	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.332988	setRenderState: 	0.000499237	luaMsg: 	0.000884191	printTextDebug:	0.000799982	console: 	0.00111276	endScene: 	0.000354879	present: 	0.159226	TOTAL_RENDER: 	14.5199	
UPDATE	UpdateSceneManager: 	0.00954264	UpdateInput: 	1.16831	UpdateCamera: 	0.873409	UpdateEnemies: 	0.348804	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0374488	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.34562	UpdatePlayer: 	0.158342	UpdateSound: 	0.0146343	UpdateItems:	0.00459539	UpdateTriggers: 	0.0235423	UpdateRigid: 	0.0335902	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	4.16889	
RENDER	shadowmap: 	0.283648	sendToRender: 	0.13363	scene: 	9.21972	particles2Tex: 	0.587235	sendToRender: 	0.140592	motionBlur: 	2.98266	bloom2Tex: 	0.0695984	printScene: 	0.0396021	applyBloom: 	0.296342	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.0302369	setRenderState: 	0.000457133	luaMsg: 	0.000872161	printTextDebug:	0.000607505	console: 	0.00105261	endScene: 	0.000351872	present: 	0.177256	TOTAL_RENDER: 	14.1407	
UPDATE	UpdateSceneManager: 	0.0245348	UpdateInput: 	1.00781	UpdateCamera: 	0.901959	UpdateEnemies: 	0.34417	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0297948	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.34173	UpdatePlayer: 	0.207048	UpdateSound: 	0.0272896	UpdateItems:	0.00693217	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0356443	UpdateGUI: 	0.0018977	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.0891	
RENDER	shadowmap: 	0.524352	sendToRender: 	0.183557	scene: 	9.06343	particles2Tex: 	0.673534	sendToRender: 	0.154213	motionBlur: 	2.82379	bloom2Tex: 	0.384524	printScene: 	0.0444922	applyBloom: 	0.00686601	setRenderState: 	0.000439088	applyParticles: 	0.00199093	gui: 	0.0307692	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00104659	endScene: 	0.000339842	present: 	0.349616	TOTAL_RENDER: 	14.4184	
UPDATE	UpdateSceneManager: 	0.0128178	UpdateInput: 	1.06297	UpdateCamera: 	0.880573	UpdateEnemies: 	0.377564	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0422366	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.43583	UpdatePlayer: 	0.137101	UpdateSound: 	0.0202943	UpdateItems:	0.00756675	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0380352	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00176237	TOTAL_UPDATE: 	4.23086	
RENDER	shadowmap: 	0.247961	sendToRender: 	0.145627	scene: 	8.69651	particles2Tex: 	0.595277	sendToRender: 	0.179473	motionBlur: 	2.9432	bloom2Tex: 	0.389847	printScene: 	0.0515086	applyBloom: 	0.00688105	setRenderState: 	0.0004842	applyParticles: 	0.00218642	gui: 	0.032291	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000643594	console: 	0.00112779	endScene: 	0.00033082	present: 	0.400129	TOTAL_RENDER: 	13.8814	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.08408	UpdateCamera: 	1.0529	UpdateEnemies: 	0.35247	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.032697	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.37147	UpdatePlayer: 	0.143046	UpdateSound: 	0.0156899	UpdateItems:	0.00560288	UpdateTriggers: 	0.0228687	UpdateRigid: 	0.0369465	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	4.28554	
RENDER	shadowmap: 	0.336483	sendToRender: 	0.122749	scene: 	8.96781	particles2Tex: 	0.628163	sendToRender: 	0.168679	motionBlur: 	2.63804	bloom2Tex: 	0.376596	printScene: 	0.0451088	applyBloom: 	0.00691112	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.0292023	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.000568408	console: 	0.00103757	endScene: 	0.000333827	present: 	0.314243	TOTAL_RENDER: 	13.8195	
UPDATE	UpdateSceneManager: 	0.010905	UpdateInput: 	1.0605	UpdateCamera: 	0.94692	UpdateEnemies: 	0.339505	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.034309	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.34456	UpdatePlayer: 	0.159524	UpdateSound: 	0.014523	UpdateItems:	0.00504349	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0343541	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.12313	
RENDER	shadowmap: 	0.265603	sendToRender: 	0.187497	scene: 	8.55419	particles2Tex: 	0.686923	sendToRender: 	0.136096	motionBlur: 	2.76241	bloom2Tex: 	0.0684736	printScene: 	0.362226	applyBloom: 	0.00751261	setRenderState: 	0.000493222	applyParticles: 	0.00187063	gui: 	0.0289287	setRenderState: 	0.000457133	luaMsg: 	0.000634572	printTextDebug:	0.000727803	console: 	0.00101953	endScene: 	0.000354879	present: 	0.228184	TOTAL_RENDER: 	13.4592	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	1.01669	UpdateCamera: 	0.0509462	UpdateEnemies: 	0.309749	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0255032	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.32272	UpdatePlayer: 	0.130045	UpdateSound: 	0.0112298	UpdateItems:	0.00372623	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0269708	UpdateGUI: 	0.00123005	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.037	
RENDER	shadowmap: 	0.25339	sendToRender: 	0.166691	scene: 	8.41784	particles2Tex: 	0.678403	sendToRender: 	0.135176	motionBlur: 	2.80166	bloom2Tex: 	0.0688375	printScene: 	0.0359721	applyBloom: 	0.311629	setRenderState: 	0.000487207	applyParticles: 	0.00203304	gui: 	0.0277167	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000640587	console: 	0.00104359	endScene: 	0.000369916	present: 	0.166622	TOTAL_RENDER: 	13.2378	
UPDATE	UpdateSceneManager: 	0.00825545	UpdateInput: 	1.0072	UpdateCamera: 	0.0503507	UpdateEnemies: 	0.281257	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0299271	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.33525	UpdatePlayer: 	0.132298	UpdateSound: 	0.013708	UpdateItems:	0.00474275	UpdateTriggers: 	0.0222551	UpdateRigid: 	0.0317376	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.06841	
RENDER	shadowmap: 	0.255468	sendToRender: 	0.159987	scene: 	8.3961	particles2Tex: 	0.650915	sendToRender: 	0.147251	motionBlur: 	2.83096	bloom2Tex: 	0.0679022	printScene: 	0.0361255	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.29744	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000511267	console: 	0.00104659	endScene: 	0.000369916	present: 	0.164035	TOTAL_RENDER: 	13.1893	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.00525	UpdateCamera: 	0.049229	UpdateEnemies: 	0.273582	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.025843	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.32623	UpdatePlayer: 	0.128205	UpdateSound: 	0.0136959	UpdateItems:	0.00466756	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.032709	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	3.04287	
RENDER	shadowmap: 	0.253423	sendToRender: 	0.148956	scene: 	8.58045	particles2Tex: 	0.640581	sendToRender: 	0.139299	motionBlur: 	2.72824	bloom2Tex: 	0.0693999	printScene: 	0.0361616	applyBloom: 	0.00673068	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.301891	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000339842	present: 	0.163762	TOTAL_RENDER: 	13.241	
UPDATE	UpdateSceneManager: 	0.00828252	UpdateInput: 	0.990609	UpdateCamera: 	0.0498395	UpdateEnemies: 	0.302814	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0503989	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.32756	UpdatePlayer: 	0.136812	UpdateSound: 	0.0138884	UpdateItems:	0.00522093	UpdateTriggers: 	0.00114283	UpdateRigid: 	0.0321617	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.06552	
RENDER	shadowmap: 	0.268334	sendToRender: 	0.14329	scene: 	8.4537	particles2Tex: 	0.572805	sendToRender: 	0.137585	motionBlur: 	2.58852	bloom2Tex: 	0.390641	printScene: 	0.0400051	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0292054	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000712766	console: 	0.00114283	endScene: 	0.000336835	present: 	0.326823	TOTAL_RENDER: 	13.1312	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.24307	UpdateCamera: 	0.0421434	UpdateEnemies: 	0.303298	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0292805	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.35931	UpdatePlayer: 	1.89735	UpdateSound: 	0.0166643	UpdateItems:	0.00586453	UpdateTriggers: 	0.0431299	UpdateRigid: 	0.0354789	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	5.13519	
RENDER	shadowmap: 	0.29338	sendToRender: 	0.171539	scene: 	8.82955	particles2Tex: 	0.67351	sendToRender: 	0.134042	motionBlur: 	2.95717	bloom2Tex: 	0.0731262	printScene: 	0.0432411	applyBloom: 	0.320474	setRenderState: 	0.000502244	applyParticles: 	0.00277888	gui: 	0.0314399	setRenderState: 	0.00047217	luaMsg: 	0.000812012	printTextDebug:	0.0007669	console: 	0.00135937	endScene: 	0.000366909	present: 	0.156547	TOTAL_RENDER: 	13.8855	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.05864	UpdateCamera: 	0.934944	UpdateEnemies: 	0.344467	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0345526	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.334	UpdatePlayer: 	0.153642	UpdateSound: 	0.0138944	UpdateItems:	0.00471268	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0336624	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.07589	
RENDER	shadowmap: 	0.270328	sendToRender: 	0.163735	scene: 	8.34279	particles2Tex: 	0.601532	sendToRender: 	0.143281	motionBlur: 	2.54449	bloom2Tex: 	0.0688796	printScene: 	0.0370247	applyBloom: 	0.302231	setRenderState: 	0.000499237	applyParticles: 	0.00198191	gui: 	0.0288475	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000646602	console: 	0.00113381	endScene: 	0.000366909	present: 	0.218157	TOTAL_RENDER: 	12.8962	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	1.00364	UpdateCamera: 	0.892909	UpdateEnemies: 	0.476236	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0264445	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.6849	UpdatePlayer: 	0.128827	UpdateSound: 	0.0720645	UpdateItems:	0.00627354	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0382427	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	4.51523	
RENDER	shadowmap: 	0.339812	sendToRender: 	0.154694	scene: 	8.54496	particles2Tex: 	0.582618	sendToRender: 	0.14618	motionBlur: 	2.56922	bloom2Tex: 	0.0727172	printScene: 	0.0446516	applyBloom: 	0.333764	setRenderState: 	0.000517282	applyParticles: 	0.00214732	gui: 	0.032697	setRenderState: 	0.000481192	luaMsg: 	0.000851109	printTextDebug:	0.000658632	console: 	0.00115787	endScene: 	0.000351872	present: 	0.237053	TOTAL_RENDER: 	13.27	
UPDATE	UpdateSceneManager: 	0.0248867	UpdateInput: 	1.10626	UpdateCamera: 	0.927032	UpdateEnemies: 	0.403618	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0389014	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.38709	UpdatePlayer: 	0.134271	UpdateSound: 	0.0147726	UpdateItems:	0.00481493	UpdateTriggers: 	0.0229769	UpdateRigid: 	0.0333015	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.25296	
RENDER	shadowmap: 	0.291636	sendToRender: 	0.137762	scene: 	8.2	particles2Tex: 	0.516981	sendToRender: 	0.152093	motionBlur: 	2.60717	bloom2Tex: 	0.0677308	printScene: 	0.0376022	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00181049	gui: 	0.283792	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.00074284	console: 	0.00103156	endScene: 	0.000339842	present: 	0.173446	TOTAL_RENDER: 	12.646	
UPDATE	UpdateSceneManager: 	0.00915167	UpdateInput: 	1.24176	UpdateCamera: 	0.0612888	UpdateEnemies: 	0.351403	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0392352	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.47562	UpdatePlayer: 	0.144102	UpdateSound: 	0.0151666	UpdateItems:	0.00577431	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.190357	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.71151	
RENDER	shadowmap: 	0.348034	sendToRender: 	0.189617	scene: 	8.55604	particles2Tex: 	0.518836	sendToRender: 	0.145251	motionBlur: 	2.69616	bloom2Tex: 	0.0731382	printScene: 	0.0664376	applyBloom: 	0.00680887	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.291906	setRenderState: 	0.000496229	luaMsg: 	0.000721788	printTextDebug:	0.0007669	console: 	0.00123005	endScene: 	0.000339842	present: 	0.174754	TOTAL_RENDER: 	13.2471	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.0584	UpdateCamera: 	0.0523838	UpdateEnemies: 	0.306035	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0320955	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.48999	UpdatePlayer: 	0.134598	UpdateSound: 	0.0148628	UpdateItems:	0.00520289	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0345376	UpdateGUI: 	0.00177139	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.30156	
RENDER	shadowmap: 	0.306643	sendToRender: 	0.133946	scene: 	8.31798	particles2Tex: 	0.656942	sendToRender: 	0.150457	motionBlur: 	2.60155	bloom2Tex: 	0.371345	printScene: 	0.0443689	applyBloom: 	0.00680586	setRenderState: 	0.000469162	applyParticles: 	0.00222852	gui: 	0.0306519	setRenderState: 	0.000463147	luaMsg: 	0.000736825	printTextDebug:	0.000634572	console: 	0.00102253	endScene: 	0.000333827	present: 	0.406325	TOTAL_RENDER: 	13.2201	
UPDATE	UpdateSceneManager: 	0.00967497	UpdateInput: 	1.17485	UpdateCamera: 	0.042775	UpdateEnemies: 	0.307707	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0319993	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.37754	UpdatePlayer: 	0.140535	UpdateSound: 	0.0146072	UpdateItems:	0.00548559	UpdateTriggers: 	0.0224897	UpdateRigid: 	0.033106	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.3066	
RENDER	shadowmap: 	0.295897	sendToRender: 	0.134126	scene: 	7.96816	particles2Tex: 	0.695374	sendToRender: 	0.139564	motionBlur: 	2.45074	bloom2Tex: 	0.332799	printScene: 	0.041154	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.028664	setRenderState: 	0.000481192	luaMsg: 	0.000673669	printTextDebug:	0.000643594	console: 	0.00110975	endScene: 	0.000339842	present: 	0.351568	TOTAL_RENDER: 	12.6199	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	1.0495	UpdateCamera: 	0.0500289	UpdateEnemies: 	0.305467	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0304113	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.31945	UpdatePlayer: 	0.119206	UpdateSound: 	0.0124629	UpdateItems:	0.00481493	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0273137	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.05918	
RENDER	shadowmap: 	0.26812	sendToRender: 	0.152024	scene: 	7.91226	particles2Tex: 	0.664051	sendToRender: 	0.13954	motionBlur: 	2.41696	bloom2Tex: 	0.384226	printScene: 	0.0384533	applyBloom: 	0.00673068	setRenderState: 	0.000538334	applyParticles: 	0.00218341	gui: 	0.0275753	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000721788	console: 	0.000989451	endScene: 	0.000351872	present: 	0.365303	TOTAL_RENDER: 	12.5869	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	1.00313	UpdateCamera: 	0.0497252	UpdateEnemies: 	0.299729	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0260686	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.30667	UpdatePlayer: 	0.138355	UpdateSound: 	0.0140388	UpdateItems:	0.00499237	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0330399	UpdateGUI: 	0.001212	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	3.03364	
RENDER	shadowmap: 	0.270845	sendToRender: 	0.140968	scene: 	8.1062	particles2Tex: 	0.703217	sendToRender: 	0.168625	motionBlur: 	2.65994	bloom2Tex: 	0.366689	printScene: 	0.14569	applyBloom: 	0.00699232	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.0510394	setRenderState: 	0.000466155	luaMsg: 	0.000926295	printTextDebug:	0.000643594	console: 	0.00112779	endScene: 	0.000354879	present: 	0.260665	TOTAL_RENDER: 	13.0657	
UPDATE	UpdateSceneManager: 	0.0120328	UpdateInput: 	1.11426	UpdateCamera: 	0.0558454	UpdateEnemies: 	0.380557	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.0380563	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.4781	UpdatePlayer: 	0.147693	UpdateSound: 	0.0154733	UpdateItems:	0.00562995	UpdateTriggers: 	0.0227514	UpdateRigid: 	0.0365435	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.45811	
RENDER	shadowmap: 	0.302553	sendToRender: 	0.137287	scene: 	8.02481	particles2Tex: 	0.680156	sendToRender: 	0.145061	motionBlur: 	2.43219	bloom2Tex: 	0.347682	printScene: 	0.0401645	applyBloom: 	0.00698029	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0285106	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000775922	console: 	0.00107366	endScene: 	0.000369916	present: 	0.372602	TOTAL_RENDER: 	12.6937	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.02234	UpdateCamera: 	0.0514455	UpdateEnemies: 	0.347174	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0431539	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.32544	UpdatePlayer: 	0.13581	UpdateSound: 	0.014517	UpdateItems:	0.00529913	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0335601	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.14343	
RENDER	shadowmap: 	0.259708	sendToRender: 	0.152517	scene: 	8.02289	particles2Tex: 	0.804839	sendToRender: 	0.214735	motionBlur: 	2.73029	bloom2Tex: 	0.394695	printScene: 	0.0620768	applyBloom: 	0.00679383	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.0320083	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.00075487	console: 	0.00114885	endScene: 	0.000339842	present: 	0.352804	TOTAL_RENDER: 	13.2443	
UPDATE	UpdateSceneManager: 	0.0128268	UpdateInput: 	1.12788	UpdateCamera: 	0.0648888	UpdateEnemies: 	0.34875	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0424201	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.52235	UpdatePlayer: 	0.145516	UpdateSound: 	0.0152839	UpdateItems:	0.00569912	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0363902	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.47415	
RENDER	shadowmap: 	0.318101	sendToRender: 	0.133958	scene: 	8.15399	particles2Tex: 	0.691272	sendToRender: 	0.137624	motionBlur: 	2.46991	bloom2Tex: 	0.354434	printScene: 	0.0433344	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0303512	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000839079	console: 	0.00117291	endScene: 	0.00033082	present: 	0.366587	TOTAL_RENDER: 	12.8846	
UPDATE	UpdateSceneManager: 	0.013705	UpdateInput: 	1.08216	UpdateCamera: 	0.055695	UpdateEnemies: 	0.373733	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0401164	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.43255	UpdatePlayer: 	0.142427	UpdateSound: 	0.0147305	UpdateItems:	0.00599084	UpdateTriggers: 	0.0226732	UpdateRigid: 	0.0360232	UpdateGUI: 	0.00147064	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.38313	
RENDER	shadowmap: 	0.326931	sendToRender: 	0.148315	scene: 	8.13386	particles2Tex: 	0.678977	sendToRender: 	0.155458	motionBlur: 	2.43983	bloom2Tex: 	0.0720074	printScene: 	0.378695	applyBloom: 	0.00790659	setRenderState: 	0.00047217	applyParticles: 	0.00204206	gui: 	0.03147	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000878176	console: 	0.00121501	endScene: 	0.000351872	present: 	0.232927	TOTAL_RENDER: 	12.7763	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.0264	UpdateCamera: 	0.0508259	UpdateEnemies: 	0.309229	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0312925	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.33106	UpdatePlayer: 	1.26806	UpdateSound: 	0.0170763	UpdateItems:	0.00692014	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0380052	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00170222	TOTAL_UPDATE: 	4.25992	
RENDER	shadowmap: 	0.366037	sendToRender: 	0.184044	scene: 	8.16568	particles2Tex: 	0.695269	sendToRender: 	0.137663	motionBlur: 	2.42489	bloom2Tex: 	0.360635	printScene: 	0.0442787	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0302459	setRenderState: 	0.000457133	luaMsg: 	0.000793967	printTextDebug:	0.000550364	console: 	0.000851109	endScene: 	0.000360894	present: 	0.364199	TOTAL_RENDER: 	12.9566	
UPDATE	UpdateSceneManager: 	0.0206762	UpdateInput: 	1.1415	UpdateCamera: 	0.0551296	UpdateEnemies: 	0.369083	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0358308	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.47972	UpdatePlayer: 	0.148255	UpdateSound: 	0.0121621	UpdateItems:	0.00498034	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0284926	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.42861	
RENDER	shadowmap: 	0.274114	sendToRender: 	0.173139	scene: 	7.90524	particles2Tex: 	0.662947	sendToRender: 	0.172856	motionBlur: 	2.32608	bloom2Tex: 	0.357754	printScene: 	0.0405465	applyBloom: 	0.00649309	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.029452	setRenderState: 	0.000481192	luaMsg: 	0.000565401	printTextDebug:	0.000634572	console: 	0.00115185	endScene: 	0.00033082	present: 	0.35961	TOTAL_RENDER: 	12.4801	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.10004	UpdateCamera: 	0.0533221	UpdateEnemies: 	0.279245	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0298971	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.31266	UpdatePlayer: 	0.12957	UpdateSound: 	0.0139576	UpdateItems:	0.00430968	UpdateTriggers: 	0.0228446	UpdateRigid: 	0.0424381	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.14647	
RENDER	shadowmap: 	0.276722	sendToRender: 	0.133155	scene: 	7.62941	particles2Tex: 	0.619818	sendToRender: 	0.162432	motionBlur: 	2.708	bloom2Tex: 	0.0844733	printScene: 	0.0498846	applyBloom: 	0.00701939	setRenderState: 	0.00046014	applyParticles: 	0.00227063	gui: 	0.279624	setRenderState: 	0.00047217	luaMsg: 	0.000902235	printTextDebug:	0.000640587	console: 	0.00111576	endScene: 	0.000354879	present: 	0.133146	TOTAL_RENDER: 	12.2958	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.05433	UpdateCamera: 	0.054898	UpdateEnemies: 	0.320621	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0369526	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.37874	UpdatePlayer: 	0.1651	UpdateSound: 	0.0138734	UpdateItems:	0.00505853	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0356744	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.2367	
RENDER	shadowmap: 	0.303653	sendToRender: 	0.18008	scene: 	7.89993	particles2Tex: 	0.583686	sendToRender: 	0.143831	motionBlur: 	2.32884	bloom2Tex: 	0.270244	printScene: 	0.0462396	applyBloom: 	0.00648106	setRenderState: 	0.00046014	applyParticles: 	0.00216536	gui: 	0.0318218	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000739833	console: 	0.00113381	endScene: 	0.000327812	present: 	0.481511	TOTAL_RENDER: 	12.4527	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.04459	UpdateCamera: 	0.0515597	UpdateEnemies: 	0.321584	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0338669	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.48472	UpdatePlayer: 	0.139227	UpdateSound: 	0.0154974	UpdateItems:	0.00523898	UpdateTriggers: 	0.00107667	UpdateRigid: 	0.0350458	UpdateGUI: 	0.00168417	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.32184	
RENDER	shadowmap: 	0.286312	sendToRender: 	0.132523	scene: 	7.74379	particles2Tex: 	0.582477	sendToRender: 	0.141019	motionBlur: 	2.26026	bloom2Tex: 	0.300953	printScene: 	0.0388142	applyBloom: 	0.006457	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.0302129	setRenderState: 	0.000457133	luaMsg: 	0.000562393	printTextDebug:	0.000529311	console: 	0.00110073	endScene: 	0.000366909	present: 	0.439355	TOTAL_RENDER: 	12.1339	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.03175	UpdateCamera: 	0.0524439	UpdateEnemies: 	0.306402	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0278069	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.3678	UpdatePlayer: 	0.131371	UpdateSound: 	0.014129	UpdateItems:	0.00462847	UpdateTriggers: 	0.0227123	UpdateRigid: 	0.0333617	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.15099	
RENDER	shadowmap: 	0.262737	sendToRender: 	0.137323	scene: 	7.44051	particles2Tex: 	0.540295	sendToRender: 	0.147452	motionBlur: 	2.27209	bloom2Tex: 	0.296255	printScene: 	0.0413224	applyBloom: 	0.00652617	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.0288294	setRenderState: 	0.000466155	luaMsg: 	0.000781937	printTextDebug:	0.000517282	console: 	0.000863138	endScene: 	0.000345857	present: 	0.439807	TOTAL_RENDER: 	11.7856	
UPDATE	UpdateSceneManager: 	0.0151997	UpdateInput: 	1.09109	UpdateCamera: 	0.0568438	UpdateEnemies: 	0.386857	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.042793	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.46583	UpdatePlayer: 	0.152297	UpdateSound: 	0.0156929	UpdateItems:	0.00715172	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0404983	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.4444	
RENDER	shadowmap: 	0.44907	sendToRender: 	0.160454	scene: 	7.71931	particles2Tex: 	0.589027	sendToRender: 	0.130884	motionBlur: 	2.26553	bloom2Tex: 	0.371321	printScene: 	0.0576318	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00214431	gui: 	0.029449	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.00062555	console: 	0.00079096	endScene: 	0.000339842	present: 	0.303094	TOTAL_RENDER: 	12.2677	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.07111	UpdateCamera: 	0.0546815	UpdateEnemies: 	0.357944	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0329647	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.48634	UpdatePlayer: 	0.14707	UpdateSound: 	0.0158282	UpdateItems:	0.00504049	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.038345	UpdateGUI: 	0.008072	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.37709	
RENDER	shadowmap: 	0.265224	sendToRender: 	0.141582	scene: 	7.71159	particles2Tex: 	0.5818	sendToRender: 	0.132779	motionBlur: 	2.27479	bloom2Tex: 	0.381811	printScene: 	0.0384292	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0281467	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000547356	console: 	0.000959377	endScene: 	0.000342849	present: 	0.295978	TOTAL_RENDER: 	12.0278	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	1.02577	UpdateCamera: 	0.0510575	UpdateEnemies: 	0.298688	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0328203	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.32432	UpdatePlayer: 	0.11453	UpdateSound: 	0.0122524	UpdateItems:	0.00412322	UpdateTriggers: 	0.0195063	UpdateRigid: 	0.0277377	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.05387	
RENDER	shadowmap: 	0.27686	sendToRender: 	0.152505	scene: 	7.77017	particles2Tex: 	0.507174	sendToRender: 	0.144704	motionBlur: 	2.38307	bloom2Tex: 	0.0682932	printScene: 	0.363065	applyBloom: 	0.00743743	setRenderState: 	0.000499237	applyParticles: 	0.00215033	gui: 	0.0285197	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.000730811	console: 	0.00106765	endScene: 	0.000342849	present: 	0.22942	TOTAL_RENDER: 	12.1028	
UPDATE	UpdateSceneManager: 	0.0143937	UpdateInput: 	1.10759	UpdateCamera: 	0.0551115	UpdateEnemies: 	0.352215	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0365556	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.45694	UpdatePlayer: 	0.113847	UpdateSound: 	0.0535477	UpdateItems:	0.00549762	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0358819	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.42117	
RENDER	shadowmap: 	0.461752	sendToRender: 	0.160583	scene: 	7.6404	particles2Tex: 	0.551792	sendToRender: 	0.135401	motionBlur: 	2.31808	bloom2Tex: 	0.0768223	printScene: 	0.344882	applyBloom: 	0.007669	setRenderState: 	0.000508259	applyParticles: 	0.00206311	gui: 	0.0279392	setRenderState: 	0.00047217	luaMsg: 	0.00046014	printTextDebug:	0.000541341	console: 	0.000977422	endScene: 	0.000366909	present: 	0.250611	TOTAL_RENDER: 	12.1705	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.08896	UpdateCamera: 	0.0546334	UpdateEnemies: 	0.372743	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0380533	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.49973	UpdatePlayer: 	0.151154	UpdateSound: 	0.0158162	UpdateItems:	0.00482997	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0352413	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	3.42479	
RENDER	shadowmap: 	0.315181	sendToRender: 	0.137495	scene: 	7.77202	particles2Tex: 	0.517736	sendToRender: 	0.1451	motionBlur: 	2.34044	bloom2Tex: 	0.0682902	printScene: 	0.349791	applyBloom: 	0.00737427	setRenderState: 	0.000481192	applyParticles: 	0.00196687	gui: 	0.0289527	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.00062555	console: 	0.00104359	endScene: 	0.000342849	present: 	0.229917	TOTAL_RENDER: 	12.088	
UPDATE	UpdateSceneManager: 	0.0243634	UpdateInput: 	1.1576	UpdateCamera: 	0.948959	UpdateEnemies: 	0.326591	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0278971	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.38384	UpdatePlayer: 	0.106431	UpdateSound: 	0.0560589	UpdateItems:	0.00538634	UpdateTriggers: 	0.0218912	UpdateRigid: 	0.033912	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.24384	
RENDER	shadowmap: 	0.272201	sendToRender: 	0.136451	scene: 	7.63686	particles2Tex: 	0.512779	sendToRender: 	0.144884	motionBlur: 	2.32848	bloom2Tex: 	0.0680917	printScene: 	0.365162	applyBloom: 	0.00747051	setRenderState: 	0.000520289	applyParticles: 	0.00193981	gui: 	0.0276264	setRenderState: 	0.000469162	luaMsg: 	0.000616527	printTextDebug:	0.000541341	console: 	0.000989451	endScene: 	0.000366909	present: 	0.228569	TOTAL_RENDER: 	11.8955	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.02346	UpdateCamera: 	0.893887	UpdateEnemies: 	0.320239	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.030267	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.34822	UpdatePlayer: 	0.134547	UpdateSound: 	0.0141771	UpdateItems:	0.00459539	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.033097	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.9779	
RENDER	shadowmap: 	0.268824	sendToRender: 	0.139862	scene: 	7.61408	particles2Tex: 	0.505962	sendToRender: 	0.144313	motionBlur: 	2.30469	bloom2Tex: 	0.0669819	printScene: 	0.362473	applyBloom: 	0.00743743	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0275302	setRenderState: 	0.000454125	luaMsg: 	0.000442095	printTextDebug:	0.000604498	console: 	0.000992459	endScene: 	0.000366909	present: 	0.227357	TOTAL_RENDER: 	11.8384	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.01356	UpdateCamera: 	0.89998	UpdateEnemies: 	0.364178	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0303031	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.33605	UpdatePlayer: 	1.40945	UpdateSound: 	0.0142403	UpdateItems:	0.00521492	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0342338	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	5.27176	
RENDER	shadowmap: 	0.298577	sendToRender: 	0.153873	scene: 	7.41314	particles2Tex: 	0.652433	sendToRender: 	0.133164	motionBlur: 	2.36206	bloom2Tex: 	0.067794	printScene: 	0.0380533	applyBloom: 	0.00656527	setRenderState: 	0.000439088	applyParticles: 	0.00218942	gui: 	0.306995	setRenderState: 	0.0004842	luaMsg: 	0.000685699	printTextDebug:	0.000739833	console: 	0.000977422	endScene: 	0.000442095	present: 	0.141353	TOTAL_RENDER: 	11.9254	
UPDATE	UpdateSceneManager: 	0.00993361	UpdateInput: 	1.0581	UpdateCamera: 	0.0627715	UpdateEnemies: 	0.277525	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0312384	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.32332	UpdatePlayer: 	0.109186	UpdateSound: 	0.0410126	UpdateItems:	0.00435178	UpdateTriggers: 	0.021404	UpdateRigid: 	0.02784	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.10097	
RENDER	shadowmap: 	0.280983	sendToRender: 	0.151533	scene: 	7.53755	particles2Tex: 	0.640837	sendToRender: 	0.134932	motionBlur: 	2.45186	bloom2Tex: 	0.0687413	printScene: 	0.0373826	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.3063	setRenderState: 	0.000469162	luaMsg: 	0.000682691	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000381946	present: 	0.179325	TOTAL_RENDER: 	11.9666	
UPDATE	UpdateSceneManager: 	0.0143816	UpdateInput: 	1.08406	UpdateCamera: 	0.0548589	UpdateEnemies: 	0.352669	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0319632	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.35742	UpdatePlayer: 	0.159798	UpdateSound: 	0.0146373	UpdateItems:	0.00541341	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0362097	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.27198	
RENDER	shadowmap: 	0.297909	sendToRender: 	0.156502	scene: 	7.51616	particles2Tex: 	0.658111	sendToRender: 	0.14301	motionBlur: 	2.65943	bloom2Tex: 	0.0886506	printScene: 	0.0557341	applyBloom: 	0.00673068	setRenderState: 	0.000442095	applyParticles: 	0.00243303	gui: 	0.316865	setRenderState: 	0.000487207	luaMsg: 	0.000715773	printTextDebug:	0.000763893	console: 	0.00114283	endScene: 	0.000354879	present: 	0.186236	TOTAL_RENDER: 	12.2908	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.11089	UpdateCamera: 	0.0545762	UpdateEnemies: 	0.371913	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.0431659	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.57699	UpdatePlayer: 	0.125853	UpdateSound: 	0.048438	UpdateItems:	0.00598783	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0368683	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.54366	
RENDER	shadowmap: 	0.299464	sendToRender: 	0.165942	scene: 	7.84261	particles2Tex: 	0.59854	sendToRender: 	0.141837	motionBlur: 	2.30626	bloom2Tex: 	0.392587	printScene: 	0.0421524	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.0292685	setRenderState: 	0.000481192	luaMsg: 	0.000881183	printTextDebug:	0.000646602	console: 	0.000971407	endScene: 	0.000333827	present: 	0.320303	TOTAL_RENDER: 	12.3229	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.61782	UpdateCamera: 	0.0547837	UpdateEnemies: 	0.381173	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0370879	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.45989	UpdatePlayer: 	0.116223	UpdateSound: 	0.0873574	UpdateItems:	0.00565702	UpdateTriggers: 	0.0233108	UpdateRigid: 	0.0360503	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	4.00656	
RENDER	shadowmap: 	0.308781	sendToRender: 	0.167732	scene: 	7.83919	particles2Tex: 	0.596438	sendToRender: 	0.136186	motionBlur: 	2.32482	bloom2Tex: 	0.362314	printScene: 	0.0475568	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.0323181	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.00124208	endScene: 	0.000357887	present: 	0.423654	TOTAL_RENDER: 	12.5444	
UPDATE	UpdateSceneManager: 	0.0115306	UpdateInput: 	1.00943	UpdateCamera: 	0.0523447	UpdateEnemies: 	0.325214	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0374638	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.36083	UpdatePlayer: 	0.117095	UpdateSound: 	0.0117712	UpdateItems:	0.00440592	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0289467	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.08958	
RENDER	shadowmap: 	0.364825	sendToRender: 	0.1563	scene: 	7.77496	particles2Tex: 	0.624007	sendToRender: 	0.130773	motionBlur: 	2.46078	bloom2Tex: 	0.0686842	printScene: 	0.0382337	applyBloom: 	0.34589	setRenderState: 	0.000478185	applyParticles: 	0.00240295	gui: 	0.0303362	setRenderState: 	0.00047217	luaMsg: 	0.000571416	printTextDebug:	0.00062555	console: 	0.00109471	endScene: 	0.000351872	present: 	0.186991	TOTAL_RENDER: 	12.3928	
UPDATE	UpdateSceneManager: 	0.00931708	UpdateInput: 	1.01793	UpdateCamera: 	0.049241	UpdateEnemies: 	0.305178	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.027458	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.35322	UpdatePlayer: 	0.134012	UpdateSound: 	0.0138433	UpdateItems:	0.00514876	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0330278	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.09699	
RENDER	shadowmap: 	0.275882	sendToRender: 	0.14086	scene: 	7.70282	particles2Tex: 	0.630268	sendToRender: 	0.135979	motionBlur: 	2.42203	bloom2Tex: 	0.0682421	printScene: 	0.0376683	applyBloom: 	0.327241	setRenderState: 	0.000466155	applyParticles: 	0.00236686	gui: 	0.0290099	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.000640587	console: 	0.00107366	endScene: 	0.000354879	present: 	0.163389	TOTAL_RENDER: 	12.107	
UPDATE	UpdateSceneManager: 	0.0150102	UpdateInput: 	1.01606	UpdateCamera: 	0.0559566	UpdateEnemies: 	0.346991	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0354909	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.33769	UpdatePlayer: 	0.139621	UpdateSound: 	0.0147967	UpdateItems:	0.00519988	UpdateTriggers: 	0.0225799	UpdateRigid: 	0.0346909	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.21032	
RENDER	shadowmap: 	0.292324	sendToRender: 	0.133263	scene: 	7.84055	particles2Tex: 	0.627165	sendToRender: 	0.13772	motionBlur: 	2.44305	bloom2Tex: 	0.0686812	printScene: 	0.0371781	applyBloom: 	0.326507	setRenderState: 	0.000466155	applyParticles: 	0.00219544	gui: 	0.0740254	setRenderState: 	0.000616527	luaMsg: 	0.00112178	printTextDebug:	0.000730811	console: 	0.00124208	endScene: 	0.000496229	present: 	0.140337	TOTAL_RENDER: 	12.3154	
UPDATE	UpdateSceneManager: 	0.010917	UpdateInput: 	1.02204	UpdateCamera: 	0.0506515	UpdateEnemies: 	0.296667	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0273949	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.30819	UpdatePlayer: 	0.129053	UpdateSound: 	0.0146192	UpdateItems:	0.00513071	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0315662	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.04361	
RENDER	shadowmap: 	0.278953	sendToRender: 	0.148884	scene: 	7.6339	particles2Tex: 	0.632043	sendToRender: 	0.137786	motionBlur: 	2.42624	bloom2Tex: 	0.0677368	printScene: 	0.0374277	applyBloom: 	0.00690811	setRenderState: 	0.000445103	applyParticles: 	0.00217439	gui: 	0.299792	setRenderState: 	0.000478185	luaMsg: 	0.000523296	printTextDebug:	0.000607505	console: 	0.00110674	endScene: 	0.000354879	present: 	0.186468	TOTAL_RENDER: 	12.0252	
UPDATE	UpdateSceneManager: 	0.0253408	UpdateInput: 	1.01286	UpdateCamera: 	0.973443	UpdateEnemies: 	0.301599	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0313256	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.31765	UpdatePlayer: 	0.102488	UpdateSound: 	0.0550484	UpdateItems:	0.0050465	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.033109	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.01025	
RENDER	shadowmap: 	0.271567	sendToRender: 	0.142544	scene: 	7.74968	particles2Tex: 	0.62195	sendToRender: 	0.138162	motionBlur: 	2.46189	bloom2Tex: 	0.0686451	printScene: 	0.0374668	applyBloom: 	0.00666451	setRenderState: 	0.000463147	applyParticles: 	0.00200898	gui: 	0.30845	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.000616527	console: 	0.00108569	endScene: 	0.000354879	present: 	0.167584	TOTAL_RENDER: 	12.1458	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	0.954938	UpdateCamera: 	0.996287	UpdateEnemies: 	0.308967	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0266039	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.28419	UpdatePlayer: 	0.131014	UpdateSound: 	0.0140237	UpdateItems:	0.00468862	UpdateTriggers: 	0.0219995	UpdateRigid: 	0.0333647	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.9711	
RENDER	shadowmap: 	0.266544	sendToRender: 	0.128767	scene: 	7.66446	particles2Tex: 	0.742904	sendToRender: 	0.113182	motionBlur: 	2.44472	bloom2Tex: 	0.0684526	printScene: 	0.0377495	applyBloom: 	0.00648106	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.293082	setRenderState: 	0.000499237	luaMsg: 	0.000451118	printTextDebug:	0.000496229	console: 	0.000935317	endScene: 	0.000357887	present: 	0.165115	TOTAL_RENDER: 	12.1026	
UPDATE	UpdateSceneManager: 	0.00913664	UpdateInput: 	1.01786	UpdateCamera: 	0.900915	UpdateEnemies: 	0.333015	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0320685	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.33887	UpdatePlayer: 	0.151188	UpdateSound: 	0.0138824	UpdateItems:	0.00498335	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0323632	UpdateGUI: 	0.00130824	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.0063	
RENDER	shadowmap: 	0.258364	sendToRender: 	0.158069	scene: 	7.54521	particles2Tex: 	0.575912	sendToRender: 	0.137825	motionBlur: 	2.57545	bloom2Tex: 	0.0695082	printScene: 	0.0370307	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0290399	setRenderState: 	0.00046014	luaMsg: 	0.000827049	printTextDebug:	0.000715773	console: 	0.0010887	endScene: 	0.000342849	present: 	0.475228	TOTAL_RENDER: 	12.0491	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.10377	UpdateCamera: 	1.0523	UpdateEnemies: 	0.300835	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0276174	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.37091	UpdatePlayer: 	0.10841	UpdateSound: 	0.0595987	UpdateItems:	0.0052059	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0336714	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.22914	
RENDER	shadowmap: 	0.295079	sendToRender: 	0.139657	scene: 	7.70908	particles2Tex: 	0.554487	sendToRender: 	0.148938	motionBlur: 	2.64766	bloom2Tex: 	0.389585	printScene: 	0.0642392	applyBloom: 	0.00663444	setRenderState: 	0.000433073	applyParticles: 	0.00228566	gui: 	0.0290279	setRenderState: 	0.000490215	luaMsg: 	0.000757878	printTextDebug:	0.000721788	console: 	0.00093231	endScene: 	0.000342849	present: 	0.313319	TOTAL_RENDER: 	12.4801	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.3512	UpdateCamera: 	0.944427	UpdateEnemies: 	0.351373	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0360684	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.33633	UpdatePlayer: 	2.11851	UpdateSound: 	0.0160177	UpdateItems:	0.00579837	UpdateTriggers: 	0.0242461	UpdateRigid: 	0.0361947	UpdateGUI: 	0.001615	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	6.40823	
RENDER	shadowmap: 	0.296216	sendToRender: 	0.176781	scene: 	7.94542	particles2Tex: 	0.54504	sendToRender: 	0.14126	motionBlur: 	2.33114	bloom2Tex: 	0.395489	printScene: 	0.0419359	applyBloom: 	0.00669759	setRenderState: 	0.000433073	applyParticles: 	0.00194582	gui: 	0.0299723	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000544349	console: 	0.00115185	endScene: 	0.00033082	present: 	0.307016	TOTAL_RENDER: 	12.3953	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.0291	UpdateCamera: 	0.0526935	UpdateEnemies: 	0.324311	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0289467	UpdateLUAMsg: 	0.00031879	UpdateColisions: 	1.29873	UpdatePlayer: 	0.143657	UpdateSound: 	0.0141049	UpdateItems:	0.00491417	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0333617	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.08638	
RENDER	shadowmap: 	0.295124	sendToRender: 	0.153699	scene: 	7.69596	particles2Tex: 	0.581262	sendToRender: 	0.131344	motionBlur: 	2.48601	bloom2Tex: 	0.069018	printScene: 	0.0352323	applyBloom: 	0.00687203	setRenderState: 	0.000442095	applyParticles: 	0.00186462	gui: 	0.0270219	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.00116388	endScene: 	0.000345857	present: 	0.484136	TOTAL_RENDER: 	12.1378	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.00727	UpdateCamera: 	0.0507868	UpdateEnemies: 	0.288111	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0276415	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.36941	UpdatePlayer: 	0.104163	UpdateSound: 	0.0417615	UpdateItems:	0.00481493	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0313858	UpdateGUI: 	0.00123606	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.11356	
RENDER	shadowmap: 	0.262211	sendToRender: 	0.155765	scene: 	7.57828	particles2Tex: 	0.558905	sendToRender: 	0.13631	motionBlur: 	2.51306	bloom2Tex: 	0.0680045	printScene: 	0.0368774	applyBloom: 	0.00672466	setRenderState: 	0.000442095	applyParticles: 	0.00185259	gui: 	0.283257	setRenderState: 	0.000487207	luaMsg: 	0.000445103	printTextDebug:	0.000556378	console: 	0.00105562	endScene: 	0.000345857	present: 	0.192922	TOTAL_RENDER: 	11.962	
UPDATE	UpdateSceneManager: 	0.00881484	UpdateInput: 	1.09794	UpdateCamera: 	0.0491718	UpdateEnemies: 	0.291684	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0255513	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.2592	UpdatePlayer: 	0.129026	UpdateSound: 	0.0142944	UpdateItems:	0.0048029	UpdateTriggers: 	0.021798	UpdateRigid: 	0.0316053	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.0824	
RENDER	shadowmap: 	0.263543	sendToRender: 	0.13686	scene: 	7.64025	particles2Tex: 	0.569828	sendToRender: 	0.138478	motionBlur: 	2.56072	bloom2Tex: 	0.0692436	printScene: 	0.0380623	applyBloom: 	0.00677278	setRenderState: 	0.000439088	applyParticles: 	0.00208116	gui: 	0.291353	setRenderState: 	0.000511267	luaMsg: 	0.000538334	printTextDebug:	0.000658632	console: 	0.000965392	endScene: 	0.000357887	present: 	0.173503	TOTAL_RENDER: 	12.0909	
UPDATE	UpdateSceneManager: 	0.0153079	UpdateInput: 	1.00336	UpdateCamera: 	0.929167	UpdateEnemies: 	0.381646	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0375119	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.4654	UpdatePlayer: 	0.14766	UpdateSound: 	0.0156628	UpdateItems:	0.00552168	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0360804	UpdateGUI: 	0.001615	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.20965	
RENDER	shadowmap: 	0.296995	sendToRender: 	0.141624	scene: 	7.85506	particles2Tex: 	0.620431	sendToRender: 	0.145789	motionBlur: 	2.53499	bloom2Tex: 	0.0712946	printScene: 	0.0414998	applyBloom: 	0.30559	setRenderState: 	0.000490215	applyParticles: 	0.00228566	gui: 	0.0320173	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000628557	console: 	0.00117892	endScene: 	0.000351872	present: 	0.150339	TOTAL_RENDER: 	12.3838	
UPDATE	UpdateSceneManager: 	0.0127426	UpdateInput: 	1.05101	UpdateCamera: 	1.07259	UpdateEnemies: 	0.357156	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0331331	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.37353	UpdatePlayer: 	0.143777	UpdateSound: 	0.0153049	UpdateItems:	0.00520289	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0351751	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.25805	
RENDER	shadowmap: 	0.281573	sendToRender: 	0.141979	scene: 	8.01473	particles2Tex: 	0.614452	sendToRender: 	0.158664	motionBlur: 	2.628	bloom2Tex: 	0.0701458	printScene: 	0.040784	applyBloom: 	0.00650211	setRenderState: 	0.000442095	applyParticles: 	0.300655	gui: 	0.0317256	setRenderState: 	0.000496229	luaMsg: 	0.00075487	printTextDebug:	0.000673669	console: 	0.00107065	endScene: 	0.000348864	present: 	0.168126	TOTAL_RENDER: 	12.646	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.08439	UpdateCamera: 	0.901495	UpdateEnemies: 	0.355102	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0336233	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.30744	UpdatePlayer: 	0.138147	UpdateSound: 	0.0149079	UpdateItems:	0.00550664	UpdateTriggers: 	0.0233138	UpdateRigid: 	0.0344925	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.06468	
RENDER	shadowmap: 	0.272066	sendToRender: 	0.121053	scene: 	7.82419	particles2Tex: 	0.779712	sendToRender: 	0.113597	motionBlur: 	2.48539	bloom2Tex: 	0.0689157	printScene: 	0.038363	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.462221	gui: 	0.0306549	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000622542	console: 	0.00118794	endScene: 	0.000351872	present: 	0.155612	TOTAL_RENDER: 	12.7418	
UPDATE	UpdateSceneManager: 	0.0214552	UpdateInput: 	1.0112	UpdateCamera: 	0.908085	UpdateEnemies: 	0.340452	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0273287	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.34404	UpdatePlayer: 	0.135344	UpdateSound: 	0.0128178	UpdateItems:	0.00474275	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0334639	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.9921	
RENDER	shadowmap: 	0.275302	sendToRender: 	0.139356	scene: 	7.79485	particles2Tex: 	0.563861	sendToRender: 	0.143079	motionBlur: 	2.48018	bloom2Tex: 	0.0676917	printScene: 	0.0370247	applyBloom: 	0.00664346	setRenderState: 	0.000475177	applyParticles: 	0.0019368	gui: 	0.265675	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000544349	console: 	0.00111877	endScene: 	0.000357887	present: 	0.171485	TOTAL_RENDER: 	12.1147	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.00642	UpdateCamera: 	1.00908	UpdateEnemies: 	0.313325	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0304414	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.23978	UpdatePlayer: 	0.129149	UpdateSound: 	0.0140658	UpdateItems:	0.00453824	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0323722	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.94585	
RENDER	shadowmap: 	0.260644	sendToRender: 	0.142532	scene: 	7.95361	particles2Tex: 	0.512629	sendToRender: 	0.141795	motionBlur: 	2.36629	bloom2Tex: 	0.271471	printScene: 	0.0361195	applyBloom: 	0.00661338	setRenderState: 	0.000433073	applyParticles: 	0.0019759	gui: 	0.0268565	setRenderState: 	0.000463147	luaMsg: 	0.000339842	printTextDebug:	0.00046014	console: 	0.00102253	endScene: 	0.000336835	present: 	0.436832	TOTAL_RENDER: 	12.3257	
UPDATE	UpdateSceneManager: 	0.00752765	UpdateInput: 	1.16312	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.270253	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.027025	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.22215	UpdatePlayer: 	0.110587	UpdateSound: 	0.0118824	UpdateItems:	0.00406307	UpdateTriggers: 	0.0200627	UpdateRigid: 	0.0274069	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.04594	
RENDER	shadowmap: 	0.259005	sendToRender: 	0.150875	scene: 	8.35479	particles2Tex: 	0.693281	sendToRender: 	0.112963	motionBlur: 	2.95032	bloom2Tex: 	0.417311	printScene: 	0.0606422	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.00249318	gui: 	0.0348624	setRenderState: 	0.000478185	luaMsg: 	0.000884191	printTextDebug:	0.000824042	console: 	0.00113682	endScene: 	0.000333827	present: 	0.387868	TOTAL_RENDER: 	13.6216	
UPDATE	UpdateSceneManager: 	0.0123185	UpdateInput: 	1.036	UpdateCamera: 	0.0658842	UpdateEnemies: 	0.311834	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0331722	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.28416	UpdatePlayer: 	0.157323	UpdateSound: 	0.0126313	UpdateItems:	0.0041984	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0291723	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.09256	
RENDER	shadowmap: 	0.326056	sendToRender: 	0.169891	scene: 	9.04549	particles2Tex: 	0.603556	sendToRender: 	0.131546	motionBlur: 	2.69633	bloom2Tex: 	0.384903	printScene: 	0.0459238	applyBloom: 	0.00697729	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0322579	setRenderState: 	0.00047217	luaMsg: 	0.000854116	printTextDebug:	0.000712766	console: 	0.00116689	endScene: 	0.000333827	present: 	0.373883	TOTAL_RENDER: 	14.0072	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.04176	UpdateCamera: 	0.051256	UpdateEnemies: 	0.350173	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0297256	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.29101	UpdatePlayer: 	0.123582	UpdateSound: 	0.0125802	UpdateItems:	0.00459839	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.027834	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.07771	
RENDER	shadowmap: 	0.265293	sendToRender: 	0.173539	scene: 	8.87205	particles2Tex: 	0.612531	sendToRender: 	0.142695	motionBlur: 	2.76341	bloom2Tex: 	0.0691503	printScene: 	0.0385976	applyBloom: 	0.320372	setRenderState: 	0.000475177	applyParticles: 	0.00207514	gui: 	0.0315632	setRenderState: 	0.000457133	luaMsg: 	0.000604498	printTextDebug:	0.000532319	console: 	0.00103156	endScene: 	0.000357887	present: 	0.191836	TOTAL_RENDER: 	13.6947	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.05981	UpdateCamera: 	0.0493072	UpdateEnemies: 	0.297302	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0363721	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.24952	UpdatePlayer: 	0.157602	UpdateSound: 	0.0133531	UpdateItems:	0.00453223	UpdateTriggers: 	0.0226642	UpdateRigid: 	0.0332053	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.0848	
RENDER	shadowmap: 	0.263242	sendToRender: 	0.159437	scene: 	9.0361	particles2Tex: 	0.658499	sendToRender: 	0.153966	motionBlur: 	2.84332	bloom2Tex: 	0.0723893	printScene: 	0.385435	applyBloom: 	0.00691413	setRenderState: 	0.000463147	applyParticles: 	0.00208717	gui: 	0.0304504	setRenderState: 	0.000481192	luaMsg: 	0.000679684	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000351872	present: 	0.267272	TOTAL_RENDER: 	14.0691	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.01929	UpdateCamera: 	0.0518184	UpdateEnemies: 	0.307241	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.031473	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.28296	UpdatePlayer: 	1.62034	UpdateSound: 	0.0148658	UpdateItems:	0.00582543	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0346699	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.5295	
RENDER	shadowmap: 	0.291299	sendToRender: 	0.157945	scene: 	8.98266	particles2Tex: 	0.649086	sendToRender: 	0.155419	motionBlur: 	2.74286	bloom2Tex: 	0.068209	printScene: 	0.363754	applyBloom: 	0.00687804	setRenderState: 	0.00047217	applyParticles: 	0.00201499	gui: 	0.0292174	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000652617	console: 	0.00102253	endScene: 	0.000345857	present: 	0.263516	TOTAL_RENDER: 	13.8863	
UPDATE	UpdateSceneManager: 	0.00804493	UpdateInput: 	1.04424	UpdateCamera: 	0.0517763	UpdateEnemies: 	0.334807	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0321166	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27303	UpdatePlayer: 	0.14707	UpdateSound: 	0.0145831	UpdateItems:	0.00475779	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0339692	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00150373	TOTAL_UPDATE: 	3.09468	
RENDER	shadowmap: 	0.263393	sendToRender: 	0.14283	scene: 	9.18586	particles2Tex: 	0.68117	sendToRender: 	0.166965	motionBlur: 	2.7611	bloom2Tex: 	0.273329	printScene: 	0.0451569	applyBloom: 	0.00692917	setRenderState: 	0.000439088	applyParticles: 	0.00203905	gui: 	0.0319632	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.000619535	console: 	0.00101953	endScene: 	0.000327812	present: 	0.446035	TOTAL_RENDER: 	14.1872	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.10941	UpdateCamera: 	0.057301	UpdateEnemies: 	0.401988	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0330369	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.36404	UpdatePlayer: 	0.156625	UpdateSound: 	0.0147606	UpdateItems:	0.00574122	UpdateTriggers: 	0.0241799	UpdateRigid: 	0.0373044	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	3.36609	
RENDER	shadowmap: 	0.298754	sendToRender: 	0.136941	scene: 	9.03608	particles2Tex: 	0.661585	sendToRender: 	0.163181	motionBlur: 	2.76807	bloom2Tex: 	0.348293	printScene: 	0.0418487	applyBloom: 	0.00711864	setRenderState: 	0.000463147	applyParticles: 	0.00207815	gui: 	0.0305497	setRenderState: 	0.000481192	luaMsg: 	0.000553371	printTextDebug:	0.00077893	console: 	0.0010496	endScene: 	0.000348864	present: 	0.424375	TOTAL_RENDER: 	14.1036	
UPDATE	UpdateSceneManager: 	0.00948851	UpdateInput: 	1.07956	UpdateCamera: 	0.0517973	UpdateEnemies: 	0.318775	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0323842	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.20648	UpdatePlayer: 	0.134836	UpdateSound: 	0.0143756	UpdateItems:	0.00486004	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0331662	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.03577	
RENDER	shadowmap: 	0.455539	sendToRender: 	0.184339	scene: 	9.35935	particles2Tex: 	0.58709	sendToRender: 	0.163906	motionBlur: 	3.05799	bloom2Tex: 	0.0751231	printScene: 	0.0476892	applyBloom: 	0.284487	setRenderState: 	0.000523296	applyParticles: 	0.00293226	gui: 	0.0334248	setRenderState: 	0.000475177	luaMsg: 	0.000962384	printTextDebug:	0.000757878	console: 	0.00115185	endScene: 	0.000360894	present: 	0.174158	TOTAL_RENDER: 	14.6386	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.12248	UpdateCamera: 	0.0853394	UpdateEnemies: 	0.383233	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0378397	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.40372	UpdatePlayer: 	0.12982	UpdateSound: 	0.0572589	UpdateItems:	0.00575927	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0361075	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.4203	
RENDER	shadowmap: 	0.324336	sendToRender: 	0.135949	scene: 	9.33514	particles2Tex: 	0.600961	sendToRender: 	0.131074	motionBlur: 	2.84105	bloom2Tex: 	0.0687864	printScene: 	0.038754	applyBloom: 	0.278716	setRenderState: 	0.000502244	applyParticles: 	0.00270971	gui: 	0.0307482	setRenderState: 	0.000454125	luaMsg: 	0.000724796	printTextDebug:	0.000517282	console: 	0.00105562	endScene: 	0.000378939	present: 	0.14837	TOTAL_RENDER: 	14.1103	
UPDATE	UpdateSceneManager: 	0.0458185	UpdateInput: 	1.02612	UpdateCamera: 	0.0666	UpdateEnemies: 	0.300556	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0321106	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	1.25596	UpdatePlayer: 	0.136361	UpdateSound: 	0.0242761	UpdateItems:	0.00507357	UpdateTriggers: 	0.0233649	UpdateRigid: 	0.0333195	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.10792	
RENDER	shadowmap: 	0.253294	sendToRender: 	0.155705	scene: 	9.22163	particles2Tex: 	0.58242	sendToRender: 	0.141377	motionBlur: 	2.83223	bloom2Tex: 	0.0680165	printScene: 	0.0368713	applyBloom: 	0.30356	setRenderState: 	0.000478185	applyParticles: 	0.00211424	gui: 	0.028237	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000733818	console: 	0.0010887	endScene: 	0.000360894	present: 	0.201165	TOTAL_RENDER: 	14.003	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.02657	UpdateCamera: 	0.0497763	UpdateEnemies: 	0.280619	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0257739	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.22263	UpdatePlayer: 	0.165238	UpdateSound: 	0.0134553	UpdateItems:	0.00479087	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0319933	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.98229	
RENDER	shadowmap: 	0.27209	sendToRender: 	0.1531	scene: 	9.14101	particles2Tex: 	0.624512	sendToRender: 	0.136755	motionBlur: 	2.81571	bloom2Tex: 	0.379188	printScene: 	0.0384653	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00199995	gui: 	0.0378157	setRenderState: 	0.00046014	luaMsg: 	0.000805997	printTextDebug:	0.000556378	console: 	0.00110073	endScene: 	0.000327812	present: 	0.318318	TOTAL_RENDER: 	14.1526	
UPDATE	UpdateSceneManager: 	0.0159245	UpdateInput: 	1.09079	UpdateCamera: 	0.0575536	UpdateEnemies: 	0.449879	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.0446757	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.36622	UpdatePlayer: 	0.123447	UpdateSound: 	0.0511628	UpdateItems:	0.00542243	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0355932	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.41045	
RENDER	shadowmap: 	0.319734	sendToRender: 	0.172282	scene: 	9.43353	particles2Tex: 	0.647811	sendToRender: 	0.153236	motionBlur: 	2.76939	bloom2Tex: 	0.455662	printScene: 	0.0472922	applyBloom: 	0.105288	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.0523116	setRenderState: 	0.00043608	luaMsg: 	0.000839079	printTextDebug:	0.000748855	console: 	0.00123005	endScene: 	0.000336835	present: 	0.348299	TOTAL_RENDER: 	14.687	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.06585	UpdateCamera: 	0.0518936	UpdateEnemies: 	0.31679	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0284234	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.23775	UpdatePlayer: 	0.142009	UpdateSound: 	0.0144658	UpdateItems:	0.0050044	UpdateTriggers: 	0.0229138	UpdateRigid: 	0.0338007	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.11538	
RENDER	shadowmap: 	0.268499	sendToRender: 	0.143591	scene: 	9.15622	particles2Tex: 	0.67827	sendToRender: 	0.15676	motionBlur: 	3.00066	bloom2Tex: 	0.290267	printScene: 	0.0517703	applyBloom: 	0.00727202	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.0308384	setRenderState: 	0.000451118	luaMsg: 	0.000775922	printTextDebug:	0.000526304	console: 	0.000917273	endScene: 	0.000345857	present: 	0.442748	TOTAL_RENDER: 	14.4175	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.11605	UpdateCamera: 	0.0552739	UpdateEnemies: 	0.339992	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0365315	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.48069	UpdatePlayer: 	0.180492	UpdateSound: 	0.0154162	UpdateItems:	0.00529612	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0353345	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.4389	
RENDER	shadowmap: 	0.290132	sendToRender: 	0.161732	scene: 	9.50076	particles2Tex: 	0.732534	sendToRender: 	0.173046	motionBlur: 	2.97577	bloom2Tex: 	0.311939	printScene: 	0.0428652	applyBloom: 	0.00780734	setRenderState: 	0.000481192	applyParticles: 	0.00226762	gui: 	0.0319361	setRenderState: 	0.000487207	luaMsg: 	0.000887198	printTextDebug:	0.000706751	console: 	0.00115787	endScene: 	0.000327812	present: 	0.421209	TOTAL_RENDER: 	14.8487	
UPDATE	UpdateSceneManager: 	0.0107306	UpdateInput: 	1.03759	UpdateCamera: 	0.0529101	UpdateEnemies: 	0.316739	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0318038	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.24779	UpdatePlayer: 	0.137937	UpdateSound: 	0.0152087	UpdateItems:	0.00485102	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.033915	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.04189	
RENDER	shadowmap: 	0.285347	sendToRender: 	0.140186	scene: 	9.19893	particles2Tex: 	0.657369	sendToRender: 	0.297353	motionBlur: 	2.71538	bloom2Tex: 	0.270373	printScene: 	0.038742	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00214131	gui: 	0.0285016	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000424051	console: 	0.000917273	endScene: 	0.000345857	present: 	0.427654	TOTAL_RENDER: 	14.2407	
UPDATE	UpdateSceneManager: 	0.00993662	UpdateInput: 	1.00487	UpdateCamera: 	0.0510184	UpdateEnemies: 	0.302071	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.031064	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21549	UpdatePlayer: 	0.134511	UpdateSound: 	0.0135155	UpdateItems:	0.00481794	UpdateTriggers: 	0.0234762	UpdateRigid: 	0.0332654	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	2.97388	
RENDER	shadowmap: 	0.268024	sendToRender: 	0.13711	scene: 	9.2181	particles2Tex: 	0.637562	sendToRender: 	0.158183	motionBlur: 	2.71104	bloom2Tex: 	0.275579	printScene: 	0.0386247	applyBloom: 	0.0066585	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0377916	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000631565	console: 	0.00093231	endScene: 	0.000336835	present: 	0.412403	TOTAL_RENDER: 	14.078	
UPDATE	UpdateSceneManager: 	0.0189289	UpdateInput: 	1.05778	UpdateCamera: 	0.0660857	UpdateEnemies: 	0.269128	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0248415	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18797	UpdatePlayer: 	0.12597	UpdateSound: 	0.0140959	UpdateItems:	0.00527808	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0324775	UpdateGUI: 	0.00863439	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.96373	
RENDER	shadowmap: 	0.267687	sendToRender: 	0.137113	scene: 	9.15096	particles2Tex: 	0.627357	sendToRender: 	0.135684	motionBlur: 	2.75071	bloom2Tex: 	0.272665	printScene: 	0.0386999	applyBloom: 	0.00663143	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.0271182	setRenderState: 	0.000478185	luaMsg: 	0.00075487	printTextDebug:	0.000535326	console: 	0.0011699	endScene: 	0.000336835	present: 	0.452892	TOTAL_RENDER: 	14.0397	
UPDATE	UpdateSceneManager: 	0.00838477	UpdateInput: 	1.02651	UpdateCamera: 	0.0499688	UpdateEnemies: 	0.285124	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0302159	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.23491	UpdatePlayer: 	1.73964	UpdateSound: 	0.0138674	UpdateItems:	0.00498335	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0330399	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	4.60846	
RENDER	shadowmap: 	0.28975	sendToRender: 	0.152676	scene: 	9.31904	particles2Tex: 	0.639877	sendToRender: 	0.136147	motionBlur: 	2.70981	bloom2Tex: 	0.290396	printScene: 	0.0373766	applyBloom: 	0.00680887	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.0282219	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000553371	console: 	0.000989451	endScene: 	0.000354879	present: 	0.412466	TOTAL_RENDER: 	14.1989	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.24235	UpdateCamera: 	0.0409525	UpdateEnemies: 	0.282736	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.027031	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.30202	UpdatePlayer: 	0.143777	UpdateSound: 	0.0139907	UpdateItems:	0.00541642	UpdateTriggers: 	0.0234551	UpdateRigid: 	0.0345646	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.26842	
RENDER	shadowmap: 	0.299428	sendToRender: 	0.120208	scene: 	9.3065	particles2Tex: 	0.521402	sendToRender: 	0.118545	motionBlur: 	2.88902	bloom2Tex: 	0.0696014	printScene: 	0.0399299	applyBloom: 	0.279549	setRenderState: 	0.000523296	applyParticles: 	0.00265859	gui: 	0.0400322	setRenderState: 	0.00047217	luaMsg: 	0.00931107	printTextDebug:	0.000634572	console: 	0.00112779	endScene: 	0.000351872	present: 	0.15003	TOTAL_RENDER: 	14.0254	
UPDATE	UpdateSceneManager: 	0.0123757	UpdateInput: 	1.09908	UpdateCamera: 	0.0591445	UpdateEnemies: 	0.320405	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0558484	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.33143	UpdatePlayer: 	0.167611	UpdateSound: 	0.0155094	UpdateItems:	0.00545552	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0356684	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.25374	
RENDER	shadowmap: 	0.368392	sendToRender: 	0.123829	scene: 	8.87411	particles2Tex: 	0.671801	sendToRender: 	0.136526	motionBlur: 	2.90064	bloom2Tex: 	0.288959	printScene: 	0.0411209	applyBloom: 	0.0067006	setRenderState: 	0.0004842	applyParticles: 	0.00213529	gui: 	0.0303422	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000631565	console: 	0.00108268	endScene: 	0.000336835	present: 	0.424526	TOTAL_RENDER: 	14.0453	
UPDATE	UpdateSceneManager: 	0.0267783	UpdateInput: 	1.0211	UpdateCamera: 	0.0520259	UpdateEnemies: 	0.308826	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0290309	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.31769	UpdatePlayer: 	0.139961	UpdateSound: 	0.0149861	UpdateItems:	0.00498936	UpdateTriggers: 	0.00107967	UpdateRigid: 	0.0350368	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.10042	
RENDER	shadowmap: 	0.263669	sendToRender: 	0.141519	scene: 	9.34215	particles2Tex: 	0.770229	sendToRender: 	0.153419	motionBlur: 	2.98779	bloom2Tex: 	0.405477	printScene: 	0.0460531	applyBloom: 	0.00680285	setRenderState: 	0.000442095	applyParticles: 	0.00219544	gui: 	0.0304986	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.00109772	endScene: 	0.000369916	present: 	0.279588	TOTAL_RENDER: 	14.6206	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.04214	UpdateCamera: 	0.908292	UpdateEnemies: 	0.347631	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0341316	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.31397	UpdatePlayer: 	0.142646	UpdateSound: 	0.0143034	UpdateItems:	0.00506755	UpdateTriggers: 	0.0232296	UpdateRigid: 	0.0347691	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.03116	
RENDER	shadowmap: 	0.356837	sendToRender: 	0.120527	scene: 	9.0699	particles2Tex: 	0.654436	sendToRender: 	0.142869	motionBlur: 	2.87861	bloom2Tex: 	0.27123	printScene: 	0.0387149	applyBloom: 	0.00711563	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.0294069	setRenderState: 	0.000574423	luaMsg: 	0.000733818	printTextDebug:	0.000634572	console: 	0.000878176	endScene: 	0.000333827	present: 	0.43085	TOTAL_RENDER: 	14.2034	
UPDATE	UpdateSceneManager: 	0.00933813	UpdateInput: 	1.00654	UpdateCamera: 	0.942914	UpdateEnemies: 	0.327806	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0276505	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32521	UpdatePlayer: 	0.133435	UpdateSound: 	0.0135125	UpdateItems:	0.00500741	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0304775	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.96884	
RENDER	shadowmap: 	0.262605	sendToRender: 	0.162835	scene: 	8.93436	particles2Tex: 	0.642376	sendToRender: 	0.141467	motionBlur: 	2.69788	bloom2Tex: 	0.288923	printScene: 	0.0363871	applyBloom: 	0.00663444	setRenderState: 	0.000481192	applyParticles: 	0.00192477	gui: 	0.0280024	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000451118	console: 	0.00105261	endScene: 	0.000339842	present: 	0.42642	TOTAL_RENDER: 	13.8117	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.01139	UpdateCamera: 	0.913372	UpdateEnemies: 	0.341848	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0344503	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.29867	UpdatePlayer: 	0.13486	UpdateSound: 	0.0135125	UpdateItems:	0.0150102	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0323752	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.96511	
RENDER	shadowmap: 	0.265101	sendToRender: 	0.13809	scene: 	9.08453	particles2Tex: 	0.723728	sendToRender: 	0.132989	motionBlur: 	2.85122	bloom2Tex: 	0.0685368	printScene: 	0.0382999	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00234882	gui: 	0.297464	setRenderState: 	0.000511267	luaMsg: 	0.000709758	printTextDebug:	0.000538334	console: 	0.000956369	endScene: 	0.000360894	present: 	0.179016	TOTAL_RENDER: 	13.957	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.14765	UpdateCamera: 	0.936493	UpdateEnemies: 	0.31688	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0295272	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.38582	UpdatePlayer: 	0.137795	UpdateSound: 	0.0150553	UpdateItems:	0.00477282	UpdateTriggers: 	0.022613	UpdateRigid: 	0.0344143	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.19649	
RENDER	shadowmap: 	0.29698	sendToRender: 	0.130373	scene: 	8.95278	particles2Tex: 	0.699792	sendToRender: 	0.139663	motionBlur: 	3.0369	bloom2Tex: 	0.0712916	printScene: 	0.0402728	applyBloom: 	0.0144418	setRenderState: 	0.000469162	applyParticles: 	0.00202101	gui: 	0.270586	setRenderState: 	0.000526304	luaMsg: 	0.000884191	printTextDebug:	0.000775922	console: 	0.00115185	endScene: 	0.000354879	present: 	0.180444	TOTAL_RENDER: 	14.0138	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.04456	UpdateCamera: 	0.899459	UpdateEnemies: 	0.344398	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0319842	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.35422	UpdatePlayer: 	0.148718	UpdateSound: 	0.0145049	UpdateItems:	0.00486606	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0344684	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.04264	
RENDER	shadowmap: 	0.267209	sendToRender: 	0.13988	scene: 	9.22797	particles2Tex: 	0.64074	sendToRender: 	0.133462	motionBlur: 	2.71892	bloom2Tex: 	0.28686	printScene: 	0.0372713	applyBloom: 	0.00684797	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.0275964	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.000977422	endScene: 	0.000348864	present: 	0.41421	TOTAL_RENDER: 	14.0718	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.01708	UpdateCamera: 	0.893529	UpdateEnemies: 	0.33485	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0270189	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.3254	UpdatePlayer: 	0.136271	UpdateSound: 	0.0138794	UpdateItems:	0.00469764	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0322609	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.94887	
RENDER	shadowmap: 	0.272481	sendToRender: 	0.140367	scene: 	9.42444	particles2Tex: 	0.64013	sendToRender: 	0.154968	motionBlur: 	2.72682	bloom2Tex: 	0.369177	printScene: 	0.0383811	applyBloom: 	0.00652617	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0272535	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000727803	console: 	0.00110674	endScene: 	0.00033082	present: 	0.377781	TOTAL_RENDER: 	14.38	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.05368	UpdateCamera: 	0.944649	UpdateEnemies: 	0.325259	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0298279	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.31256	UpdatePlayer: 	0.133522	UpdateSound: 	0.0137561	UpdateItems:	0.00438186	UpdateTriggers: 	0.0227063	UpdateRigid: 	0.0329226	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.03596	
RENDER	shadowmap: 	0.284854	sendToRender: 	0.133795	scene: 	9.78019	particles2Tex: 	0.605562	sendToRender: 	0.137597	motionBlur: 	2.81074	bloom2Tex: 	0.348401	printScene: 	0.0380743	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.0285888	setRenderState: 	0.0004842	luaMsg: 	0.000842086	printTextDebug:	0.00063758	console: 	0.00132027	endScene: 	0.000327812	present: 	0.35499	TOTAL_RENDER: 	14.7061	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.01126	UpdateCamera: 	0.912728	UpdateEnemies: 	0.333307	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0261498	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.34544	UpdatePlayer: 	0.136048	UpdateSound: 	0.0135426	UpdateItems:	0.00498635	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0334579	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.98028	
RENDER	shadowmap: 	0.279506	sendToRender: 	0.138487	scene: 	9.77404	particles2Tex: 	0.654262	sendToRender: 	0.137907	motionBlur: 	2.96684	bloom2Tex: 	0.0682782	printScene: 	0.355436	applyBloom: 	0.00736525	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0280445	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.0011308	endScene: 	0.000366909	present: 	0.386106	TOTAL_RENDER: 	14.9708	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.02205	UpdateCamera: 	1.07777	UpdateEnemies: 	0.317674	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0336323	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.3566	UpdatePlayer: 	0.119624	UpdateSound: 	0.0616648	UpdateItems:	0.00460441	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0349706	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	4.1933	
RENDER	shadowmap: 	0.276081	sendToRender: 	0.159296	scene: 	10.1879	particles2Tex: 	0.62976	sendToRender: 	0.16812	motionBlur: 	3.60742	bloom2Tex: 	0.0871108	printScene: 	0.0555687	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00224356	gui: 	0.285314	setRenderState: 	0.000499237	luaMsg: 	0.000860131	printTextDebug:	0.000772915	console: 	0.00115486	endScene: 	0.000351872	present: 	0.198501	TOTAL_RENDER: 	15.8691	
UPDATE	UpdateSceneManager: 	0.0131997	UpdateInput: 	1.19598	UpdateCamera: 	0.905898	UpdateEnemies: 	0.31199	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0309286	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.38494	UpdatePlayer: 	1.62756	UpdateSound: 	0.014547	UpdateItems:	0.00504049	UpdateTriggers: 	0.0231694	UpdateRigid: 	0.0354639	UpdateGUI: 	0.00150673	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	5.71948	
RENDER	shadowmap: 	0.325794	sendToRender: 	0.170219	scene: 	10.219	particles2Tex: 	0.671248	sendToRender: 	0.13634	motionBlur: 	3.16478	bloom2Tex: 	0.0760344	printScene: 	0.0481854	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.302071	setRenderState: 	0.000493222	luaMsg: 	0.000824042	printTextDebug:	0.000884191	console: 	0.00119396	endScene: 	0.000345857	present: 	0.174264	TOTAL_RENDER: 	15.5029	
UPDATE	UpdateSceneManager: 	0.0282159	UpdateInput: 	1.05335	UpdateCamera: 	0.051674	UpdateEnemies: 	0.318712	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0348744	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.38469	UpdatePlayer: 	0.149206	UpdateSound: 	0.0142914	UpdateItems:	0.00507958	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0340624	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.25381	
RENDER	shadowmap: 	0.260938	sendToRender: 	0.155732	scene: 	10.1225	particles2Tex: 	0.590402	sendToRender: 	0.142334	motionBlur: 	3.03955	bloom2Tex: 	0.0688857	printScene: 	0.0376503	applyBloom: 	0.00657429	setRenderState: 	0.000430065	applyParticles: 	0.00199995	gui: 	0.291248	setRenderState: 	0.000493222	luaMsg: 	0.000628557	printTextDebug:	0.000730811	console: 	0.00100148	endScene: 	0.000363902	present: 	0.158327	TOTAL_RENDER: 	15.0468	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.02669	UpdateCamera: 	0.0486545	UpdateEnemies: 	0.292478	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0260385	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.34648	UpdatePlayer: 	0.135338	UpdateSound: 	0.0139877	UpdateItems:	0.0051668	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0317677	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.08514	
RENDER	shadowmap: 	0.256914	sendToRender: 	0.143371	scene: 	9.76158	particles2Tex: 	0.69095	sendToRender: 	0.13652	motionBlur: 	2.90736	bloom2Tex: 	0.428309	printScene: 	0.0380082	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00187063	gui: 	0.0275452	setRenderState: 	0.000469162	luaMsg: 	0.000439088	printTextDebug:	0.000520289	console: 	0.00079096	endScene: 	0.000333827	present: 	0.37511	TOTAL_RENDER: 	14.9428	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.01599	UpdateCamera: 	0.050041	UpdateEnemies: 	0.289187	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0299241	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.34567	UpdatePlayer: 	0.137047	UpdateSound: 	0.0136057	UpdateItems:	0.0049232	UpdateTriggers: 	0.0216416	UpdateRigid: 	0.0320504	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.09766	
RENDER	shadowmap: 	0.256912	sendToRender: 	0.139296	scene: 	9.79327	particles2Tex: 	0.683955	sendToRender: 	0.138842	motionBlur: 	2.90664	bloom2Tex: 	0.360849	printScene: 	0.0368653	applyBloom: 	0.00649008	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.026655	setRenderState: 	0.000499237	luaMsg: 	0.000646602	printTextDebug:	0.000538334	console: 	0.0011308	endScene: 	0.000366909	present: 	0.372325	TOTAL_RENDER: 	14.893	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.03575	UpdateCamera: 	0.0509582	UpdateEnemies: 	0.298483	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0272475	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.45925	UpdatePlayer: 	0.155515	UpdateSound: 	0.0145621	UpdateItems:	0.00511267	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0340293	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.24075	
RENDER	shadowmap: 	0.247423	sendToRender: 	0.163644	scene: 	9.68722	particles2Tex: 	0.600585	sendToRender: 	0.147549	motionBlur: 	3.08084	bloom2Tex: 	0.0682992	printScene: 	0.0385555	applyBloom: 	0.00667654	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.0288595	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000727803	console: 	0.00110975	endScene: 	0.000327812	present: 	0.472504	TOTAL_RENDER: 	14.7176	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.03274	UpdateCamera: 	0.0518003	UpdateEnemies: 	0.483794	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0336474	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.38185	UpdatePlayer: 	0.148965	UpdateSound: 	0.0148658	UpdateItems:	0.00510064	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0348323	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.35387	
RENDER	shadowmap: 	0.290866	sendToRender: 	0.13901	scene: 	9.81989	particles2Tex: 	0.775826	sendToRender: 	0.127666	motionBlur: 	3.08501	bloom2Tex: 	0.350148	printScene: 	0.042384	applyBloom: 	0.00642993	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.030285	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.00111877	endScene: 	0.000345857	present: 	0.413497	TOTAL_RENDER: 	15.2847	
UPDATE	UpdateSceneManager: 	0.0144929	UpdateInput: 	1.01032	UpdateCamera: 	0.0562213	UpdateEnemies: 	0.317406	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0318309	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.39162	UpdatePlayer: 	0.164426	UpdateSound: 	0.0150613	UpdateItems:	0.00504049	UpdateTriggers: 	0.0232205	UpdateRigid: 	0.0344654	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.24294	
RENDER	shadowmap: 	0.26234	sendToRender: 	0.159058	scene: 	9.80101	particles2Tex: 	0.537122	sendToRender: 	0.142006	motionBlur: 	2.92973	bloom2Tex: 	0.372031	printScene: 	0.0394938	applyBloom: 	0.00686	setRenderState: 	0.000469162	applyParticles: 	0.14427	gui: 	0.0294219	setRenderState: 	0.000469162	luaMsg: 	0.000727803	printTextDebug:	0.000769907	console: 	0.00119997	endScene: 	0.000366909	present: 	0.154315	TOTAL_RENDER: 	14.753	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.01462	UpdateCamera: 	0.0658121	UpdateEnemies: 	0.309888	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0295993	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.51536	UpdatePlayer: 	0.138866	UpdateSound: 	0.0142222	UpdateItems:	0.00520289	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0343932	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.28716	
RENDER	shadowmap: 	0.263347	sendToRender: 	0.142397	scene: 	9.49308	particles2Tex: 	0.645522	sendToRender: 	0.139696	motionBlur: 	3.03313	bloom2Tex: 	0.401152	printScene: 	0.0380593	applyBloom: 	0.00648106	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0285708	setRenderState: 	0.000466155	luaMsg: 	0.000691714	printTextDebug:	0.000715773	console: 	0.00115185	endScene: 	0.000366909	present: 	0.318546	TOTAL_RENDER: 	14.6837	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.01755	UpdateCamera: 	0.0499838	UpdateEnemies: 	0.307897	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0265919	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.41391	UpdatePlayer: 	0.137293	UpdateSound: 	0.0140899	UpdateItems:	0.00435479	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0333586	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.1641	
RENDER	shadowmap: 	0.264583	sendToRender: 	0.142048	scene: 	9.38736	particles2Tex: 	0.736374	sendToRender: 	0.146397	motionBlur: 	3.0088	bloom2Tex: 	0.0679082	printScene: 	0.0375871	applyBloom: 	0.00640286	setRenderState: 	0.00043608	applyParticles: 	0.00187966	gui: 	0.337571	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000676676	console: 	0.000878176	endScene: 	0.000390969	present: 	0.161536	TOTAL_RENDER: 	14.4694	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.04221	UpdateCamera: 	0.0517462	UpdateEnemies: 	0.296435	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0304083	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.41548	UpdatePlayer: 	0.137753	UpdateSound: 	0.0147906	UpdateItems:	0.00478485	UpdateTriggers: 	0.0222341	UpdateRigid: 	0.0341045	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.20823	
RENDER	shadowmap: 	0.269771	sendToRender: 	0.137263	scene: 	9.76321	particles2Tex: 	0.613628	sendToRender: 	0.168607	motionBlur: 	3.12881	bloom2Tex: 	0.385591	printScene: 	0.0497132	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.0330639	setRenderState: 	0.00047217	luaMsg: 	0.00079096	printTextDebug:	0.000691714	console: 	0.000956369	endScene: 	0.000348864	present: 	0.345857	TOTAL_RENDER: 	15.0848	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.15506	UpdateCamera: 	0.0561371	UpdateEnemies: 	0.389549	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0341526	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.72035	UpdatePlayer: 	0.179879	UpdateSound: 	0.0154613	UpdateItems:	0.00599385	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0368894	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.75683	
RENDER	shadowmap: 	0.296607	sendToRender: 	0.160023	scene: 	9.56334	particles2Tex: 	0.600125	sendToRender: 	0.191307	motionBlur: 	3.31211	bloom2Tex: 	0.0749848	printScene: 	0.385447	applyBloom: 	0.00705849	setRenderState: 	0.000457133	applyParticles: 	0.00232476	gui: 	0.0326308	setRenderState: 	0.000445103	luaMsg: 	0.000724796	printTextDebug:	0.00063758	console: 	0.00102554	endScene: 	0.000439088	present: 	0.288318	TOTAL_RENDER: 	15.146	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.1177	UpdateCamera: 	0.191542	UpdateEnemies: 	0.348585	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0379931	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.54766	UpdatePlayer: 	0.150367	UpdateSound: 	0.0148718	UpdateItems:	0.006054	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0347721	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.61029	
RENDER	shadowmap: 	0.281323	sendToRender: 	0.161296	scene: 	9.54278	particles2Tex: 	0.663152	sendToRender: 	0.134773	motionBlur: 	2.98579	bloom2Tex: 	0.0696947	printScene: 	0.0389224	applyBloom: 	0.322748	setRenderState: 	0.000511267	applyParticles: 	0.00200898	gui: 	0.0299903	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000607505	console: 	0.00104058	endScene: 	0.000348864	present: 	0.205872	TOTAL_RENDER: 	14.6145	
UPDATE	UpdateSceneManager: 	0.0264746	UpdateInput: 	1.02072	UpdateCamera: 	0.0518876	UpdateEnemies: 	0.310188	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0263453	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.40157	UpdatePlayer: 	0.135729	UpdateSound: 	0.0147485	UpdateItems:	0.00461343	UpdateTriggers: 	0.0227935	UpdateRigid: 	0.0436381	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.21511	
RENDER	shadowmap: 	0.250406	sendToRender: 	0.135738	scene: 	9.75287	particles2Tex: 	0.679657	sendToRender: 	0.164796	motionBlur: 	2.98926	bloom2Tex: 	0.0724224	printScene: 	0.0444321	applyBloom: 	0.312868	setRenderState: 	0.000463147	applyParticles: 	0.00214431	gui: 	0.0330759	setRenderState: 	0.000466155	luaMsg: 	0.000854116	printTextDebug:	0.000664647	console: 	0.00115185	endScene: 	0.000348864	present: 	0.198101	TOTAL_RENDER: 	14.8198	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.04768	UpdateCamera: 	0.0661338	UpdateEnemies: 	0.285148	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0446426	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.42883	UpdatePlayer: 	1.73728	UpdateSound: 	0.0141741	UpdateItems:	0.0051668	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0332835	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.83818	
RENDER	shadowmap: 	0.324501	sendToRender: 	0.182306	scene: 	9.55954	particles2Tex: 	0.63545	sendToRender: 	0.137961	motionBlur: 	2.99272	bloom2Tex: 	0.072263	printScene: 	0.0432141	applyBloom: 	0.316486	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0324173	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.000745848	console: 	0.00103757	endScene: 	0.000348864	present: 	0.197027	TOTAL_RENDER: 	14.6727	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.0264	UpdateCamera: 	0.0512319	UpdateEnemies: 	0.31617	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0301497	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.42258	UpdatePlayer: 	0.149449	UpdateSound: 	0.0141922	UpdateItems:	0.0046014	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0338368	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.20922	
RENDER	shadowmap: 	0.252199	sendToRender: 	0.160005	scene: 	9.12864	particles2Tex: 	0.712414	sendToRender: 	0.114623	motionBlur: 	2.86825	bloom2Tex: 	0.360001	printScene: 	0.0392172	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00207514	gui: 	0.0291422	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000733818	console: 	0.00101351	endScene: 	0.00033082	present: 	0.365065	TOTAL_RENDER: 	14.2099	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	1.02471	UpdateCamera: 	0.922746	UpdateEnemies: 	0.364446	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0331812	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.3975	UpdatePlayer: 	0.340179	UpdateSound: 	0.0176267	UpdateItems:	0.0171635	UpdateTriggers: 	0.0238912	UpdateRigid: 	0.0328353	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.35011	
RENDER	shadowmap: 	0.35927	sendToRender: 	0.182023	scene: 	9.47546	particles2Tex: 	0.526322	sendToRender: 	0.150667	motionBlur: 	3.08916	bloom2Tex: 	0.0709969	printScene: 	0.0411269	applyBloom: 	0.306631	setRenderState: 	0.0004842	applyParticles: 	0.00210522	gui: 	0.0319151	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.000980429	endScene: 	0.000396984	present: 	0.202068	TOTAL_RENDER: 	14.6462	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.11311	UpdateCamera: 	1.10027	UpdateEnemies: 	0.515405	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0376352	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.41662	UpdatePlayer: 	0.140752	UpdateSound: 	0.0235423	UpdateItems:	0.00550063	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0365105	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.58274	
RENDER	shadowmap: 	0.330784	sendToRender: 	0.166477	scene: 	9.58871	particles2Tex: 	0.555209	sendToRender: 	0.153464	motionBlur: 	2.99764	bloom2Tex: 	0.0733216	printScene: 	0.0450005	applyBloom: 	0.354822	setRenderState: 	0.000496229	applyParticles: 	0.00208116	gui: 	0.0325647	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000538334	console: 	0.00116088	endScene: 	0.000354879	present: 	0.201944	TOTAL_RENDER: 	14.6783	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.05405	UpdateCamera: 	1.02218	UpdateEnemies: 	0.334101	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0329316	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.41463	UpdatePlayer: 	0.146273	UpdateSound: 	0.0153651	UpdateItems:	0.00560288	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0350308	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.22549	
RENDER	shadowmap: 	0.276782	sendToRender: 	0.140574	scene: 	9.20273	particles2Tex: 	0.535756	sendToRender: 	0.145278	motionBlur: 	2.90392	bloom2Tex: 	0.069006	printScene: 	0.0384683	applyBloom: 	0.301326	setRenderState: 	0.0004842	applyParticles: 	0.00196687	gui: 	0.029858	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.000562393	console: 	0.00109772	endScene: 	0.000348864	present: 	0.173596	TOTAL_RENDER: 	13.9935	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.1	UpdateCamera: 	0.0527898	UpdateEnemies: 	0.312555	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0272806	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.39993	UpdatePlayer: 	0.122454	UpdateSound: 	0.0135035	UpdateItems:	0.00478786	UpdateTriggers: 	0.0237198	UpdateRigid: 	0.0292565	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.24317	
RENDER	shadowmap: 	0.269368	sendToRender: 	0.152742	scene: 	9.27658	particles2Tex: 	0.604044	sendToRender: 	0.136165	motionBlur: 	2.87273	bloom2Tex: 	0.0684556	printScene: 	0.36481	applyBloom: 	0.00693819	setRenderState: 	0.000475177	applyParticles: 	0.00214431	gui: 	0.0295963	setRenderState: 	0.00044811	luaMsg: 	0.000676676	printTextDebug:	0.000520289	console: 	0.00101652	endScene: 	0.000363902	present: 	0.270361	TOTAL_RENDER: 	14.2343	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.00819	UpdateCamera: 	0.0500951	UpdateEnemies: 	0.311422	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0301527	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.5262	UpdatePlayer: 	0.157218	UpdateSound: 	0.0152027	UpdateItems:	0.00521793	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0334158	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.29574	
RENDER	shadowmap: 	0.25385	sendToRender: 	0.159693	scene: 	9.01998	particles2Tex: 	0.594203	sendToRender: 	0.137104	motionBlur: 	2.7875	bloom2Tex: 	0.340043	printScene: 	0.0371089	applyBloom: 	0.00657128	setRenderState: 	0.00043608	applyParticles: 	0.00204807	gui: 	0.0272204	setRenderState: 	0.00046014	luaMsg: 	0.000538334	printTextDebug:	0.000643594	console: 	0.00655324	endScene: 	0.000342849	present: 	0.356876	TOTAL_RENDER: 	13.9047	
UPDATE	UpdateSceneManager: 	0.00864341	UpdateInput: 	0.996014	UpdateCamera: 	0.0494876	UpdateEnemies: 	0.417612	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0263032	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.38163	UpdatePlayer: 	0.153548	UpdateSound: 	0.0137831	UpdateItems:	0.0049262	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0325887	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.23364	
RENDER	shadowmap: 	0.249405	sendToRender: 	0.15972	scene: 	9.09787	particles2Tex: 	0.71248	sendToRender: 	0.115261	motionBlur: 	2.84106	bloom2Tex: 	0.342976	printScene: 	0.0381194	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.0020571	gui: 	0.0281407	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.00074284	console: 	0.000989451	endScene: 	0.000351872	present: 	0.374795	TOTAL_RENDER: 	14.1335	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.03896	UpdateCamera: 	0.0524499	UpdateEnemies: 	0.3302	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0345135	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.41189	UpdatePlayer: 	0.140045	UpdateSound: 	0.0143275	UpdateItems:	0.00460441	UpdateTriggers: 	0.0227754	UpdateRigid: 	0.0341827	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.24487	
RENDER	shadowmap: 	0.279049	sendToRender: 	0.137558	scene: 	9.2691	particles2Tex: 	0.603238	sendToRender: 	0.137016	motionBlur: 	2.94607	bloom2Tex: 	0.358587	printScene: 	0.0402848	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00212928	gui: 	0.029482	setRenderState: 	0.000466155	luaMsg: 	0.000679684	printTextDebug:	0.00063758	console: 	0.00105562	endScene: 	0.000336835	present: 	0.367195	TOTAL_RENDER: 	14.3471	
UPDATE	UpdateSceneManager: 	0.0102795	UpdateInput: 	1.02849	UpdateCamera: 	0.0523266	UpdateEnemies: 	0.319436	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.029461	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.46186	UpdatePlayer: 	0.144704	UpdateSound: 	0.0144508	UpdateItems:	0.00471568	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0332323	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.25097	
RENDER	shadowmap: 	0.304853	sendToRender: 	0.13578	scene: 	9.05632	particles2Tex: 	0.59399	sendToRender: 	0.140947	motionBlur: 	2.84047	bloom2Tex: 	0.342753	printScene: 	0.037533	applyBloom: 	0.00660737	setRenderState: 	0.000439088	applyParticles: 	0.00190973	gui: 	0.0283332	setRenderState: 	0.000481192	luaMsg: 	0.000733818	printTextDebug:	0.000643594	console: 	0.00103757	endScene: 	0.000342849	present: 	0.376779	TOTAL_RENDER: 	14.0361	
UPDATE	UpdateSceneManager: 	0.0253769	UpdateInput: 	1.01597	UpdateCamera: 	0.0509522	UpdateEnemies: 	0.303301	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0303422	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.41718	UpdatePlayer: 	0.133356	UpdateSound: 	0.0145741	UpdateItems:	0.00503447	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0334368	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.17799	
RENDER	shadowmap: 	0.261125	sendToRender: 	0.142878	scene: 	9.15271	particles2Tex: 	0.557254	sendToRender: 	0.141591	motionBlur: 	2.84301	bloom2Tex: 	0.0674331	printScene: 	0.348621	applyBloom: 	0.00701037	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0272716	setRenderState: 	0.000454125	luaMsg: 	0.000745848	printTextDebug:	0.000622542	console: 	0.00100148	endScene: 	0.000351872	present: 	0.264168	TOTAL_RENDER: 	13.9873	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	1.07764	UpdateCamera: 	0.0553251	UpdateEnemies: 	0.290075	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0279994	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.3783	UpdatePlayer: 	0.138713	UpdateSound: 	0.0141952	UpdateItems:	0.00541943	UpdateTriggers: 	0.0227814	UpdateRigid: 	0.0336564	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	3.19983	
RENDER	shadowmap: 	0.270944	sendToRender: 	0.137744	scene: 	9.17	particles2Tex: 	0.579235	sendToRender: 	0.144313	motionBlur: 	2.87846	bloom2Tex: 	0.0695232	printScene: 	0.364693	applyBloom: 	0.00666451	setRenderState: 	0.000475177	applyParticles: 	0.00196086	gui: 	0.0298008	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000433073	console: 	0.00104058	endScene: 	0.000351872	present: 	0.270066	TOTAL_RENDER: 	14.0934	
UPDATE	UpdateSceneManager: 	0.00861635	UpdateInput: 	1.00987	UpdateCamera: 	0.0495357	UpdateEnemies: 	0.30781	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0285918	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.37968	UpdatePlayer: 	0.136755	UpdateSound: 	0.0147395	UpdateItems:	0.00494124	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0328534	UpdateGUI: 	0.001615	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.35469	
RENDER	shadowmap: 	0.25809	sendToRender: 	0.142992	scene: 	9.16849	particles2Tex: 	0.58337	sendToRender: 	0.137633	motionBlur: 	2.82447	bloom2Tex: 	0.0673729	printScene: 	0.361661	applyBloom: 	0.0069021	setRenderState: 	0.000487207	applyParticles: 	0.00196687	gui: 	0.027031	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000652617	console: 	0.00122103	endScene: 	0.000354879	present: 	0.262382	TOTAL_RENDER: 	14.0109	
UPDATE	UpdateSceneManager: 	0.016547	UpdateInput: 	1.09707	UpdateCamera: 	0.0594182	UpdateEnemies: 	0.403401	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0406998	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.55136	UpdatePlayer: 	1.53234	UpdateSound: 	0.0146974	UpdateItems:	0.00525101	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0336413	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00161801	TOTAL_UPDATE: 	4.93618	
RENDER	shadowmap: 	0.382238	sendToRender: 	0.159696	scene: 	9.14972	particles2Tex: 	0.58657	sendToRender: 	0.140355	motionBlur: 	3.00525	bloom2Tex: 	0.0681308	printScene: 	0.356945	applyBloom: 	0.00676376	setRenderState: 	0.0004842	applyParticles: 	0.00190372	gui: 	0.0286881	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000526304	console: 	0.0010917	endScene: 	0.000363902	present: 	0.269991	TOTAL_RENDER: 	14.3327	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.14137	UpdateCamera: 	0.0565882	UpdateEnemies: 	0.338013	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0361887	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	1.5741	UpdatePlayer: 	0.163061	UpdateSound: 	0.0148658	UpdateItems:	0.0049262	UpdateTriggers: 	0.0224145	UpdateRigid: 	0.0326579	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.54147	
RENDER	shadowmap: 	0.303762	sendToRender: 	0.12194	scene: 	9.2735	particles2Tex: 	0.590537	sendToRender: 	0.147058	motionBlur: 	2.86955	bloom2Tex: 	0.0681248	printScene: 	0.364281	applyBloom: 	0.00670662	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0295723	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000643594	console: 	0.00103156	endScene: 	0.000366909	present: 	0.268595	TOTAL_RENDER: 	14.2242	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.01216	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.298694	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0268084	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.39142	UpdatePlayer: 	0.141997	UpdateSound: 	0.0145861	UpdateItems:	0.0044811	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0323963	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	3.13123	
RENDER	shadowmap: 	0.271302	sendToRender: 	0.140953	scene: 	9.11576	particles2Tex: 	0.577876	sendToRender: 	0.140228	motionBlur: 	2.82427	bloom2Tex: 	0.0681338	printScene: 	0.359354	applyBloom: 	0.00669158	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.0289618	setRenderState: 	0.00044811	luaMsg: 	0.000535326	printTextDebug:	0.000439088	console: 	0.00102253	endScene: 	0.000351872	present: 	0.260532	TOTAL_RENDER: 	13.9639	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.15787	UpdateCamera: 	0.0387781	UpdateEnemies: 	0.270186	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0303392	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.38187	UpdatePlayer: 	0.137573	UpdateSound: 	0.0139516	UpdateItems:	0.00467358	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0323361	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.21916	
RENDER	shadowmap: 	0.289732	sendToRender: 	0.137495	scene: 	9.02575	particles2Tex: 	0.716859	sendToRender: 	0.119486	motionBlur: 	2.88176	bloom2Tex: 	0.0682601	printScene: 	0.344362	applyBloom: 	0.00692917	setRenderState: 	0.000475177	applyParticles: 	0.0019789	gui: 	0.0289467	setRenderState: 	0.00043608	luaMsg: 	0.000511267	printTextDebug:	0.000327812	console: 	0.00102554	endScene: 	0.000351872	present: 	0.260812	TOTAL_RENDER: 	14.0495	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.02057	UpdateCamera: 	0.0513763	UpdateEnemies: 	0.296586	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0288595	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.39233	UpdatePlayer: 	0.138983	UpdateSound: 	0.0134824	UpdateItems:	0.00549762	UpdateTriggers: 	0.0223183	UpdateRigid: 	0.0342368	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.19286	
RENDER	shadowmap: 	0.258202	sendToRender: 	0.139946	scene: 	8.99495	particles2Tex: 	0.587079	sendToRender: 	0.138755	motionBlur: 	2.86315	bloom2Tex: 	0.0691684	printScene: 	0.344344	applyBloom: 	0.00708555	setRenderState: 	0.000469162	applyParticles: 	0.00220145	gui: 	0.0292324	setRenderState: 	0.000442095	luaMsg: 	0.000622542	printTextDebug:	0.000643594	console: 	0.00103757	endScene: 	0.000351872	present: 	0.231962	TOTAL_RENDER: 	13.8392	
UPDATE	UpdateSceneManager: 	0.0157741	UpdateInput: 	0.991728	UpdateCamera: 	0.0545191	UpdateEnemies: 	0.303362	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.033091	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.40683	UpdatePlayer: 	0.14049	UpdateSound: 	0.014538	UpdateItems:	0.00521793	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0344564	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.17309	
RENDER	shadowmap: 	0.267913	sendToRender: 	0.143597	scene: 	9.26578	particles2Tex: 	0.566932	sendToRender: 	0.14403	motionBlur: 	2.83875	bloom2Tex: 	0.0676977	printScene: 	0.360723	applyBloom: 	0.00716375	setRenderState: 	0.000514274	applyParticles: 	0.00206913	gui: 	0.0291332	setRenderState: 	0.000469162	luaMsg: 	0.000592468	printTextDebug:	0.000821034	console: 	0.00107366	endScene: 	0.000366909	present: 	0.270048	TOTAL_RENDER: 	14.1353	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.14158	UpdateCamera: 	0.04119	UpdateEnemies: 	0.286454	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0297497	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.41617	UpdatePlayer: 	0.167157	UpdateSound: 	0.0144177	UpdateItems:	0.00478185	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0338819	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.29023	
RENDER	shadowmap: 	0.269744	sendToRender: 	0.154601	scene: 	9.1596	particles2Tex: 	0.730949	sendToRender: 	0.243342	motionBlur: 	3.31797	bloom2Tex: 	0.0842086	printScene: 	0.0535597	applyBloom: 	0.33149	setRenderState: 	0.000502244	applyParticles: 	0.00266761	gui: 	0.0360022	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000739833	console: 	0.00103456	endScene: 	0.000351872	present: 	0.219138	TOTAL_RENDER: 	14.8058	
UPDATE	UpdateSceneManager: 	0.010481	UpdateInput: 	1.09973	UpdateCamera: 	0.0562905	UpdateEnemies: 	0.377204	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0484711	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.58461	UpdatePlayer: 	0.155615	UpdateSound: 	0.0153831	UpdateItems:	0.00583746	UpdateTriggers: 	0.0336714	UpdateRigid: 	0.0366277	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.58609	
RENDER	shadowmap: 	0.32199	sendToRender: 	0.146288	scene: 	9.61605	particles2Tex: 	0.601746	sendToRender: 	0.158075	motionBlur: 	2.88376	bloom2Tex: 	0.0721036	printScene: 	0.0435419	applyBloom: 	0.301368	setRenderState: 	0.000505252	applyParticles: 	0.00218942	gui: 	0.0328263	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.00075487	console: 	0.00112779	endScene: 	0.000366909	present: 	0.211261	TOTAL_RENDER: 	14.6174	
UPDATE	UpdateSceneManager: 	0.046808	UpdateInput: 	1.08856	UpdateCamera: 	0.0546303	UpdateEnemies: 	0.361748	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0334308	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.58727	UpdatePlayer: 	0.153257	UpdateSound: 	0.0147606	UpdateItems:	0.00534123	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0354398	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.53177	
RENDER	shadowmap: 	0.288261	sendToRender: 	0.139098	scene: 	9.22442	particles2Tex: 	0.605731	sendToRender: 	0.130466	motionBlur: 	2.99928	bloom2Tex: 	0.0687804	printScene: 	0.0384112	applyBloom: 	0.305966	setRenderState: 	0.000502244	applyParticles: 	0.00222251	gui: 	0.0300234	setRenderState: 	0.000568408	luaMsg: 	0.000760885	printTextDebug:	0.000736825	console: 	0.00107065	endScene: 	0.000348864	present: 	0.186823	TOTAL_RENDER: 	14.2309	
UPDATE	UpdateSceneManager: 	0.00946746	UpdateInput: 	1.21312	UpdateCamera: 	0.060131	UpdateEnemies: 	0.313623	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.031076	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.44473	UpdatePlayer: 	0.138265	UpdateSound: 	0.0143215	UpdateItems:	0.0046826	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0335	UpdateGUI: 	0.00143155	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.41121	
RENDER	shadowmap: 	0.267582	sendToRender: 	0.143443	scene: 	9.59956	particles2Tex: 	0.608705	sendToRender: 	0.162249	motionBlur: 	2.87481	bloom2Tex: 	0.0814899	printScene: 	0.0447178	applyBloom: 	0.298619	setRenderState: 	0.000487207	applyParticles: 	0.00216236	gui: 	0.0335451	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000339842	present: 	0.210958	TOTAL_RENDER: 	14.5104	
UPDATE	UpdateSceneManager: 	0.0118343	UpdateInput: 	1.10283	UpdateCamera: 	0.0547116	UpdateEnemies: 	0.382785	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0316534	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.5633	UpdatePlayer: 	0.148051	UpdateSound: 	0.0132177	UpdateItems:	0.00489312	UpdateTriggers: 	0.0202822	UpdateRigid: 	0.0301467	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.49611	
RENDER	shadowmap: 	0.281127	sendToRender: 	0.153897	scene: 	9.17597	particles2Tex: 	0.596531	sendToRender: 	0.139645	motionBlur: 	2.96135	bloom2Tex: 	0.0683022	printScene: 	0.0373195	applyBloom: 	0.307151	setRenderState: 	0.000487207	applyParticles: 	0.00206612	gui: 	0.0303903	setRenderState: 	0.000451118	luaMsg: 	0.000622542	printTextDebug:	0.000634572	console: 	0.00111877	endScene: 	0.000348864	present: 	0.20223	TOTAL_RENDER: 	14.1309	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.01336	UpdateCamera: 	0.0501553	UpdateEnemies: 	0.321436	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0299692	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.39785	UpdatePlayer: 	0.111676	UpdateSound: 	0.0107456	UpdateItems:	0.0044811	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0277076	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.10798	
RENDER	shadowmap: 	0.297852	sendToRender: 	0.152198	scene: 	8.89738	particles2Tex: 	0.768455	sendToRender: 	0.213105	motionBlur: 	3.18109	bloom2Tex: 	0.0707172	printScene: 	0.0414878	applyBloom: 	0.00662541	setRenderState: 	0.00044811	applyParticles: 	0.00222251	gui: 	0.338732	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000631565	console: 	0.00110674	endScene: 	0.000354879	present: 	0.202516	TOTAL_RENDER: 	14.3827	
UPDATE	UpdateSceneManager: 	0.0138313	UpdateInput: 	1.10997	UpdateCamera: 	0.0683533	UpdateEnemies: 	0.374903	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0369916	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.57655	UpdatePlayer: 	0.178757	UpdateSound: 	0.0154523	UpdateItems:	0.00569611	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0373796	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.59135	
RENDER	shadowmap: 	0.300198	sendToRender: 	0.171413	scene: 	9.3574	particles2Tex: 	0.675657	sendToRender: 	0.141284	motionBlur: 	3.15836	bloom2Tex: 	0.0796523	printScene: 	0.0420201	applyBloom: 	0.00999977	setRenderState: 	0.000523296	applyParticles: 	0.00269768	gui: 	0.282965	setRenderState: 	0.000496229	luaMsg: 	0.00063758	printTextDebug:	0.000496229	console: 	0.00923287	endScene: 	0.000351872	present: 	0.13809	TOTAL_RENDER: 	14.5665	
UPDATE	UpdateSceneManager: 	0.0130614	UpdateInput: 	1.12126	UpdateCamera: 	0.0538995	UpdateEnemies: 	0.309506	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.032273	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.48271	UpdatePlayer: 	1.80089	UpdateSound: 	0.0163966	UpdateItems:	0.00551867	UpdateTriggers: 	0.0247634	UpdateRigid: 	0.0350518	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.05145	
RENDER	shadowmap: 	0.331842	sendToRender: 	0.166745	scene: 	8.83445	particles2Tex: 	0.622602	sendToRender: 	0.131278	motionBlur: 	2.79938	bloom2Tex: 	0.380109	printScene: 	0.0463388	applyBloom: 	0.00664045	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.0321196	setRenderState: 	0.000475177	luaMsg: 	0.000610513	printTextDebug:	0.000751863	console: 	0.00113381	endScene: 	0.000327812	present: 	0.387185	TOTAL_RENDER: 	13.9433	
UPDATE	UpdateSceneManager: 	0.0108449	UpdateInput: 	1.02757	UpdateCamera: 	0.0511056	UpdateEnemies: 	0.303704	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0288084	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.39926	UpdatePlayer: 	0.147173	UpdateSound: 	0.0143425	UpdateItems:	0.00510966	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0329767	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.16988	
RENDER	shadowmap: 	0.269573	sendToRender: 	0.139386	scene: 	8.8833	particles2Tex: 	0.649065	sendToRender: 	0.139404	motionBlur: 	3.03195	bloom2Tex: 	0.0688827	printScene: 	0.0374337	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00203003	gui: 	0.277043	setRenderState: 	0.000490215	luaMsg: 	0.000565401	printTextDebug:	0.000532319	console: 	0.00111877	endScene: 	0.000351872	present: 	0.164348	TOTAL_RENDER: 	13.8393	
UPDATE	UpdateSceneManager: 	0.0087607	UpdateInput: 	1.00922	UpdateCamera: 	0.0661278	UpdateEnemies: 	0.287269	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.029882	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	1.38656	UpdatePlayer: 	0.150881	UpdateSound: 	0.0139305	UpdateItems:	0.00479388	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.031873	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.13754	
RENDER	shadowmap: 	0.277816	sendToRender: 	0.149257	scene: 	9.19085	particles2Tex: 	0.784551	sendToRender: 	0.188465	motionBlur: 	3.01536	bloom2Tex: 	0.0717668	printScene: 	0.0420712	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.294168	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000736825	console: 	0.00115185	endScene: 	0.000342849	present: 	0.175599	TOTAL_RENDER: 	14.3965	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.01201	UpdateCamera: 	0.053695	UpdateEnemies: 	0.336955	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0294069	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	1.50197	UpdatePlayer: 	0.152237	UpdateSound: 	0.0159154	UpdateItems:	0.00508861	UpdateTriggers: 	0.0227844	UpdateRigid: 	0.0357195	UpdateGUI: 	0.0016541	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.32879	
RENDER	shadowmap: 	0.416878	sendToRender: 	0.125155	scene: 	8.88011	particles2Tex: 	0.648578	sendToRender: 	0.142295	motionBlur: 	2.78635	bloom2Tex: 	0.381799	printScene: 	0.0414547	applyBloom: 	0.00657429	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.0307061	setRenderState: 	0.000463147	luaMsg: 	0.000821034	printTextDebug:	0.000622542	console: 	0.00118794	endScene: 	0.000339842	present: 	0.396355	TOTAL_RENDER: 	14.0407	
UPDATE	UpdateSceneManager: 	0.0133952	UpdateInput: 	0.97138	UpdateCamera: 	0.0513703	UpdateEnemies: 	0.342807	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0399059	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.49748	UpdatePlayer: 	0.178754	UpdateSound: 	0.0150553	UpdateItems:	0.00551266	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0343301	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.29643	
RENDER	shadowmap: 	0.304793	sendToRender: 	0.163729	scene: 	8.96937	particles2Tex: 	0.647074	sendToRender: 	0.148767	motionBlur: 	2.98549	bloom2Tex: 	0.40914	printScene: 	0.0451749	applyBloom: 	0.00689308	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.0322188	setRenderState: 	0.000478185	luaMsg: 	0.000628557	printTextDebug:	0.000757878	console: 	0.00111276	endScene: 	0.00033082	present: 	0.342206	TOTAL_RENDER: 	14.2432	
UPDATE	UpdateSceneManager: 	0.027031	UpdateInput: 	1.06451	UpdateCamera: 	0.0650993	UpdateEnemies: 	0.315006	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0409434	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	1.4665	UpdatePlayer: 	0.148706	UpdateSound: 	0.0160087	UpdateItems:	0.00507357	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0365044	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	3.37731	
RENDER	shadowmap: 	0.291425	sendToRender: 	0.123552	scene: 	9.17259	particles2Tex: 	0.630846	sendToRender: 	0.135847	motionBlur: 	2.81777	bloom2Tex: 	0.393317	printScene: 	0.0478546	applyBloom: 	0.00693217	setRenderState: 	0.00046014	applyParticles: 	0.00212025	gui: 	0.0307392	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.00112479	endScene: 	0.00033082	present: 	0.303674	TOTAL_RENDER: 	14.1643	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.0379	UpdateCamera: 	0.0523357	UpdateEnemies: 	0.310715	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0336323	UpdateLUAMsg: 	0.000309767	UpdateColisions: 	1.43888	UpdatePlayer: 	0.136734	UpdateSound: 	0.0147636	UpdateItems:	0.00517883	UpdateTriggers: 	0.0229649	UpdateRigid: 	0.0343992	UpdateGUI: 	0.00153079	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.24708	
RENDER	shadowmap: 	0.273925	sendToRender: 	0.135323	scene: 	8.78676	particles2Tex: 	0.579434	sendToRender: 	0.140532	motionBlur: 	2.84878	bloom2Tex: 	0.369796	printScene: 	0.0392472	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0276746	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000544349	console: 	0.00115486	endScene: 	0.000357887	present: 	0.293172	TOTAL_RENDER: 	13.6756	
UPDATE	UpdateSceneManager: 	0.0183154	UpdateInput: 	1.09346	UpdateCamera: 	0.0597911	UpdateEnemies: 	0.380933	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0412592	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.63999	UpdatePlayer: 	0.153891	UpdateSound: 	0.0152267	UpdateItems:	0.00604197	UpdateTriggers: 	0.0010887	UpdateRigid: 	0.0382608	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.61942	
RENDER	shadowmap: 	0.343619	sendToRender: 	0.164068	scene: 	9.08141	particles2Tex: 	0.640605	sendToRender: 	0.21487	motionBlur: 	3.0574	bloom2Tex: 	0.380755	printScene: 	0.0404863	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00219845	gui: 	0.0280445	setRenderState: 	0.000505252	luaMsg: 	0.000556378	printTextDebug:	0.000616527	console: 	0.00089622	endScene: 	0.000336835	present: 	0.307581	TOTAL_RENDER: 	14.4572	
UPDATE	UpdateSceneManager: 	0.0118614	UpdateInput: 	1.13544	UpdateCamera: 	0.0748765	UpdateEnemies: 	0.34992	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0364503	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.59215	UpdatePlayer: 	0.149407	UpdateSound: 	0.0153019	UpdateItems:	0.00554574	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0357496	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.55698	
RENDER	shadowmap: 	0.292369	sendToRender: 	0.137173	scene: 	9.24838	particles2Tex: 	0.715647	sendToRender: 	0.184282	motionBlur: 	3.07903	bloom2Tex: 	0.0718991	printScene: 	0.0520048	applyBloom: 	0.301894	setRenderState: 	0.000490215	applyParticles: 	0.00201198	gui: 	0.0336654	setRenderState: 	0.000475177	luaMsg: 	0.000905243	printTextDebug:	0.000745848	console: 	0.00117291	endScene: 	0.000348864	present: 	0.180594	TOTAL_RENDER: 	14.504	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	1.03246	UpdateCamera: 	0.0554243	UpdateEnemies: 	0.326799	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.035103	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.53525	UpdatePlayer: 	0.139034	UpdateSound: 	0.0158733	UpdateItems:	0.0052059	UpdateTriggers: 	0.0232987	UpdateRigid: 	0.0356233	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.37574	
RENDER	shadowmap: 	0.293651	sendToRender: 	0.165575	scene: 	9.05091	particles2Tex: 	0.60441	sendToRender: 	0.175999	motionBlur: 	3.06419	bloom2Tex: 	0.0680646	printScene: 	0.0364924	applyBloom: 	0.305759	setRenderState: 	0.000490215	applyParticles: 	0.00207213	gui: 	0.0280625	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000538334	console: 	0.000863138	endScene: 	0.000369916	present: 	0.180206	TOTAL_RENDER: 	14.1547	
UPDATE	UpdateSceneManager: 	0.0124749	UpdateInput: 	1.1166	UpdateCamera: 	0.0544649	UpdateEnemies: 	0.376452	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0522304	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.68936	UpdatePlayer: 	0.133663	UpdateSound: 	0.0407119	UpdateItems:	0.00544649	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0318459	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.67443	
RENDER	shadowmap: 	0.304944	sendToRender: 	0.156216	scene: 	8.99385	particles2Tex: 	0.647823	sendToRender: 	0.202245	motionBlur: 	3.33453	bloom2Tex: 	0.0752254	printScene: 	0.0509011	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00230671	gui: 	0.307867	setRenderState: 	0.000481192	luaMsg: 	0.000851109	printTextDebug:	0.000784945	console: 	0.00117291	endScene: 	0.000357887	present: 	0.180615	TOTAL_RENDER: 	14.4753	
UPDATE	UpdateSceneManager: 	0.0119636	UpdateInput: 	1.15587	UpdateCamera: 	0.0639625	UpdateEnemies: 	0.377763	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0340534	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.64521	UpdatePlayer: 	0.160878	UpdateSound: 	0.0152748	UpdateItems:	0.00561792	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0356774	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.65557	
RENDER	shadowmap: 	0.350554	sendToRender: 	0.124319	scene: 	8.69559	particles2Tex: 	0.705491	sendToRender: 	0.137206	motionBlur: 	3.22985	bloom2Tex: 	0.0723111	printScene: 	0.0538364	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.0021804	gui: 	0.315205	setRenderState: 	0.000493222	luaMsg: 	0.000727803	printTextDebug:	0.000529311	console: 	0.00114885	endScene: 	0.000357887	present: 	0.184682	TOTAL_RENDER: 	14.0641	
UPDATE	UpdateSceneManager: 	0.0115155	UpdateInput: 	1.04031	UpdateCamera: 	0.0522936	UpdateEnemies: 	0.34287	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0354578	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.54477	UpdatePlayer: 	0.138806	UpdateSound: 	0.013323	UpdateItems:	0.00522093	UpdateTriggers: 	0.0222281	UpdateRigid: 	0.0291422	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.37062	
RENDER	shadowmap: 	0.285245	sendToRender: 	0.12117	scene: 	8.71593	particles2Tex: 	0.633348	sendToRender: 	0.156366	motionBlur: 	2.91253	bloom2Tex: 	0.366744	printScene: 	0.0407119	applyBloom: 	0.00643595	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.0292023	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000652617	console: 	0.000733818	endScene: 	0.000348864	present: 	0.394788	TOTAL_RENDER: 	13.8366	
UPDATE	UpdateSceneManager: 	0.0248085	UpdateInput: 	1.04809	UpdateCamera: 	0.914879	UpdateEnemies: 	0.381243	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0307301	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.55876	UpdatePlayer: 	1.92889	UpdateSound: 	0.0139065	UpdateItems:	0.00535627	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0343451	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	6.28995	
RENDER	shadowmap: 	0.268647	sendToRender: 	0.158655	scene: 	8.63386	particles2Tex: 	0.638515	sendToRender: 	0.139759	motionBlur: 	2.90547	bloom2Tex: 	0.362281	printScene: 	0.0397164	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00202401	gui: 	0.0291783	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.000935317	endScene: 	0.000354879	present: 	0.389736	TOTAL_RENDER: 	13.7508	
UPDATE	UpdateSceneManager: 	0.0104148	UpdateInput: 	1.05424	UpdateCamera: 	1.25802	UpdateEnemies: 	0.396569	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0494846	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.68618	UpdatePlayer: 	0.129032	UpdateSound: 	0.179009	UpdateItems:	0.00563296	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0571446	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	5.00191	
RENDER	shadowmap: 	0.342498	sendToRender: 	0.203857	scene: 	8.97123	particles2Tex: 	0.650858	sendToRender: 	0.143891	motionBlur: 	2.79127	bloom2Tex: 	0.427353	printScene: 	0.0475598	applyBloom: 	0.00701638	setRenderState: 	0.000433073	applyParticles: 	0.00209619	gui: 	0.0329075	setRenderState: 	0.000526304	luaMsg: 	0.000881183	printTextDebug:	0.000760885	console: 	0.00128719	endScene: 	0.000345857	present: 	0.35303	TOTAL_RENDER: 	14.1875	
UPDATE	UpdateSceneManager: 	0.0123636	UpdateInput: 	1.16731	UpdateCamera: 	0.928896	UpdateEnemies: 	0.37576	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.0385645	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.64812	UpdatePlayer: 	0.165702	UpdateSound: 	0.0131696	UpdateItems:	0.00511868	UpdateTriggers: 	0.0210762	UpdateRigid: 	0.0305286	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.57004	
RENDER	shadowmap: 	0.332284	sendToRender: 	0.180952	scene: 	8.8545	particles2Tex: 	0.591647	sendToRender: 	0.132848	motionBlur: 	3.12487	bloom2Tex: 	0.0741066	printScene: 	0.0659925	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00209619	gui: 	0.309283	setRenderState: 	0.000478185	luaMsg: 	0.0007669	printTextDebug:	0.000775922	console: 	0.00119697	endScene: 	0.000354879	present: 	0.171855	TOTAL_RENDER: 	14.0328	
UPDATE	UpdateSceneManager: 	0.0137741	UpdateInput: 	1.13861	UpdateCamera: 	0.920388	UpdateEnemies: 	0.363514	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0368683	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.60917	UpdatePlayer: 	0.130923	UpdateSound: 	0.0134944	UpdateItems:	0.00458035	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.030694	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.40419	
RENDER	shadowmap: 	0.304071	sendToRender: 	0.160282	scene: 	8.58805	particles2Tex: 	0.727244	sendToRender: 	0.144367	motionBlur: 	2.76802	bloom2Tex: 	0.292051	printScene: 	0.0427088	applyBloom: 	0.00706149	setRenderState: 	0.000457133	applyParticles: 	0.0020571	gui: 	0.0303512	setRenderState: 	0.000463147	luaMsg: 	0.000802989	printTextDebug:	0.000830056	console: 	0.00124208	endScene: 	0.000336835	present: 	0.427196	TOTAL_RENDER: 	13.6755	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.10388	UpdateCamera: 	0.886169	UpdateEnemies: 	0.363354	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0292655	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.55363	UpdatePlayer: 	0.110569	UpdateSound: 	0.0442998	UpdateItems:	0.0051247	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0343	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.29329	
RENDER	shadowmap: 	0.28889	sendToRender: 	0.144469	scene: 	8.31107	particles2Tex: 	0.66455	sendToRender: 	0.134869	motionBlur: 	2.72788	bloom2Tex: 	0.282718	printScene: 	0.0372413	applyBloom: 	0.00667955	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.0280445	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000818027	console: 	0.000998474	endScene: 	0.000336835	present: 	0.414072	TOTAL_RENDER: 	13.2137	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.01989	UpdateCamera: 	0.0499056	UpdateEnemies: 	0.292177	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0288836	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.5196	UpdatePlayer: 	0.122647	UpdateSound: 	0.0123937	UpdateItems:	0.00440592	UpdateTriggers: 	0.0202341	UpdateRigid: 	0.02784	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.23976	
RENDER	shadowmap: 	0.307103	sendToRender: 	0.150156	scene: 	8.30358	particles2Tex: 	0.65809	sendToRender: 	0.13677	motionBlur: 	2.72817	bloom2Tex: 	0.390839	printScene: 	0.0400863	applyBloom: 	0.0863108	setRenderState: 	0.000457133	applyParticles: 	0.00192778	gui: 	0.0304444	setRenderState: 	0.00043608	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.0073051	endScene: 	0.000366909	present: 	0.174901	TOTAL_RENDER: 	13.2047	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.00733	UpdateCamera: 	0.0503086	UpdateEnemies: 	0.289675	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0264265	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.55794	UpdatePlayer: 	0.14418	UpdateSound: 	0.0148989	UpdateItems:	0.00532018	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0343782	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.29385	
RENDER	shadowmap: 	0.264707	sendToRender: 	0.141305	scene: 	8.2472	particles2Tex: 	0.583701	sendToRender: 	0.138695	motionBlur: 	2.77947	bloom2Tex: 	0.0677879	printScene: 	0.0362909	applyBloom: 	0.280234	setRenderState: 	0.000520289	applyParticles: 	0.00264054	gui: 	0.0293798	setRenderState: 	0.00046014	luaMsg: 	0.000884191	printTextDebug:	0.000739833	console: 	0.000887198	endScene: 	0.000360894	present: 	0.163533	TOTAL_RENDER: 	12.9321	
UPDATE	UpdateSceneManager: 	0.0152207	UpdateInput: 	1.15286	UpdateCamera: 	0.0584227	UpdateEnemies: 	0.378235	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0452531	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.67071	UpdatePlayer: 	0.156291	UpdateSound: 	0.0144869	UpdateItems:	0.0059728	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0373345	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	3.70772	
RENDER	shadowmap: 	0.332823	sendToRender: 	0.162637	scene: 	8.58185	particles2Tex: 	0.596669	sendToRender: 	0.144322	motionBlur: 	2.83969	bloom2Tex: 	0.0725397	printScene: 	0.0458847	applyBloom: 	0.00662842	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.299115	setRenderState: 	0.000499237	luaMsg: 	0.000670662	printTextDebug:	0.000799982	console: 	0.00116388	endScene: 	0.000351872	present: 	0.186444	TOTAL_RENDER: 	13.4473	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.06842	UpdateCamera: 	0.0523176	UpdateEnemies: 	0.32303	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0284595	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.87014	UpdatePlayer: 	0.138806	UpdateSound: 	0.121594	UpdateItems:	0.00562393	UpdateTriggers: 	0.0245107	UpdateRigid: 	0.0356744	UpdateGUI: 	0.00174432	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	3.84756	
RENDER	shadowmap: 	0.345045	sendToRender: 	0.163329	scene: 	8.51448	particles2Tex: 	0.606702	sendToRender: 	0.132722	motionBlur: 	2.79324	bloom2Tex: 	0.280676	printScene: 	0.044793	applyBloom: 	0.00670361	setRenderState: 	0.0050465	applyParticles: 	0.00215634	gui: 	0.0309166	setRenderState: 	0.000442095	luaMsg: 	0.000863138	printTextDebug:	0.00074284	console: 	0.00119697	endScene: 	0.000324805	present: 	0.427762	TOTAL_RENDER: 	13.5441	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.11991	UpdateCamera: 	0.0750299	UpdateEnemies: 	0.367718	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0411961	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.61508	UpdatePlayer: 	0.185719	UpdateSound: 	0.0168447	UpdateItems:	0.00581942	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0350188	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.63328	
RENDER	shadowmap: 	0.319193	sendToRender: 	0.123233	scene: 	8.22312	particles2Tex: 	0.600504	sendToRender: 	0.130731	motionBlur: 	2.59274	bloom2Tex: 	0.271263	printScene: 	0.0378277	applyBloom: 	0.00666451	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.0291873	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000842086	console: 	0.00120298	endScene: 	0.000327812	present: 	0.441852	TOTAL_RENDER: 	12.9469	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.06566	UpdateCamera: 	0.0508861	UpdateEnemies: 	0.298408	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0275573	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.49695	UpdatePlayer: 	0.11514	UpdateSound: 	0.0119125	UpdateItems:	0.00414727	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0275272	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.2403	
RENDER	shadowmap: 	0.276451	sendToRender: 	0.152863	scene: 	8.33609	particles2Tex: 	0.589842	sendToRender: 	0.13268	motionBlur: 	2.71105	bloom2Tex: 	0.272959	printScene: 	0.0355872	applyBloom: 	0.00647805	setRenderState: 	0.000433073	applyParticles: 	0.00198492	gui: 	0.027025	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00115787	endScene: 	0.000339842	present: 	0.430604	TOTAL_RENDER: 	13.1462	
UPDATE	UpdateSceneManager: 	0.0245408	UpdateInput: 	1.01593	UpdateCamera: 	0.908007	UpdateEnemies: 	0.333965	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0307963	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.62673	UpdatePlayer: 	0.146189	UpdateSound: 	0.0136147	UpdateItems:	0.00499237	UpdateTriggers: 	0.0324745	UpdateRigid: 	0.0325767	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.35779	
RENDER	shadowmap: 	0.269429	sendToRender: 	0.119116	scene: 	8.15979	particles2Tex: 	0.599719	sendToRender: 	0.129925	motionBlur: 	2.6001	bloom2Tex: 	0.271522	printScene: 	0.0374819	applyBloom: 	0.00676075	setRenderState: 	0.000451118	applyParticles: 	0.00213228	gui: 	0.0292234	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000532319	console: 	0.0010105	endScene: 	0.000354879	present: 	0.432706	TOTAL_RENDER: 	12.8363	
UPDATE	UpdateSceneManager: 	0.00927799	UpdateInput: 	1.00875	UpdateCamera: 	1.10379	UpdateEnemies: 	0.315232	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0291242	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.49709	UpdatePlayer: 	0.138592	UpdateSound: 	0.0145711	UpdateItems:	0.00538033	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0358819	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.31268	
RENDER	shadowmap: 	0.271684	sendToRender: 	0.13991	scene: 	8.07078	particles2Tex: 	0.589656	sendToRender: 	0.131122	motionBlur: 	2.59568	bloom2Tex: 	0.271501	printScene: 	0.0376503	applyBloom: 	0.00643895	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0287242	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000643594	console: 	0.000977422	endScene: 	0.000339842	present: 	0.426342	TOTAL_RENDER: 	12.7413	
UPDATE	UpdateSceneManager: 	0.00892311	UpdateInput: 	1.15861	UpdateCamera: 	0.0580137	UpdateEnemies: 	0.387736	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0428592	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.61398	UpdatePlayer: 	1.70986	UpdateSound: 	0.015329	UpdateItems:	0.00598483	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0348564	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	5.22916	
RENDER	shadowmap: 	0.348723	sendToRender: 	0.169434	scene: 	8.34542	particles2Tex: 	0.606179	sendToRender: 	0.132226	motionBlur: 	2.66786	bloom2Tex: 	0.337247	printScene: 	0.038733	applyBloom: 	0.00657429	setRenderState: 	0.00043608	applyParticles: 	0.00212627	gui: 	0.0288986	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000640587	console: 	0.00112178	endScene: 	0.000339842	present: 	0.428799	TOTAL_RENDER: 	13.3001	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.12547	UpdateCamera: 	0.0586062	UpdateEnemies: 	0.372178	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0321166	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.6255	UpdatePlayer: 	0.19639	UpdateSound: 	0.0169831	UpdateItems:	0.00700135	UpdateTriggers: 	0.0254881	UpdateRigid: 	0.0402968	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00163004	TOTAL_UPDATE: 	3.68982	
RENDER	shadowmap: 	0.362007	sendToRender: 	0.162396	scene: 	8.45719	particles2Tex: 	0.641811	sendToRender: 	0.175969	motionBlur: 	2.91228	bloom2Tex: 	0.308802	printScene: 	0.0434697	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0298399	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000872161	console: 	0.00114283	endScene: 	0.000336835	present: 	0.425566	TOTAL_RENDER: 	13.7289	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.03623	UpdateCamera: 	0.0516891	UpdateEnemies: 	0.322907	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0348534	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.43357	UpdatePlayer: 	0.147401	UpdateSound: 	0.0274971	UpdateItems:	0.00604197	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0358338	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.25709	
RENDER	shadowmap: 	0.279789	sendToRender: 	0.154138	scene: 	8.59075	particles2Tex: 	0.69055	sendToRender: 	0.115125	motionBlur: 	2.61851	bloom2Tex: 	0.272938	printScene: 	0.0381255	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.0283272	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000640587	console: 	0.00101953	endScene: 	0.000339842	present: 	0.443494	TOTAL_RENDER: 	13.4196	
UPDATE	UpdateSceneManager: 	0.00910055	UpdateInput: 	1.17549	UpdateCamera: 	0.0563897	UpdateEnemies: 	0.293025	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0271934	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.42421	UpdatePlayer: 	0.136072	UpdateSound: 	0.0145861	UpdateItems:	0.0052089	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0327722	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.34679	
RENDER	shadowmap: 	0.277254	sendToRender: 	0.139266	scene: 	8.06248	particles2Tex: 	0.53729	sendToRender: 	0.143323	motionBlur: 	2.66355	bloom2Tex: 	0.368981	printScene: 	0.0572198	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.0018977	gui: 	0.0281588	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000622542	console: 	0.0010917	endScene: 	0.000348864	present: 	0.357736	TOTAL_RENDER: 	12.8136	
UPDATE	UpdateSceneManager: 	0.00943437	UpdateInput: 	1.03968	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.313485	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.031482	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.40531	UpdatePlayer: 	0.121814	UpdateSound: 	0.012099	UpdateItems:	0.00399089	UpdateTriggers: 	0.0507598	UpdateRigid: 	0.0272896	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.20944	
RENDER	shadowmap: 	0.247354	sendToRender: 	0.141795	scene: 	8.06168	particles2Tex: 	0.540851	sendToRender: 	0.143158	motionBlur: 	2.61828	bloom2Tex: 	0.511931	printScene: 	0.0394247	applyBloom: 	0.00656527	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0276054	setRenderState: 	0.000469162	luaMsg: 	0.000796975	printTextDebug:	0.000727803	console: 	0.00126012	endScene: 	0.000336835	present: 	0.382052	TOTAL_RENDER: 	12.8906	
UPDATE	UpdateSceneManager: 	0.00797877	UpdateInput: 	1.02691	UpdateCamera: 	0.0499327	UpdateEnemies: 	0.283022	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0256295	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.49648	UpdatePlayer: 	0.143567	UpdateSound: 	0.0145891	UpdateItems:	0.00516379	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0328504	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.23767	
RENDER	shadowmap: 	0.276857	sendToRender: 	0.139606	scene: 	8.17395	particles2Tex: 	0.54569	sendToRender: 	0.144039	motionBlur: 	2.89899	bloom2Tex: 	0.407278	printScene: 	0.0399269	applyBloom: 	0.00671263	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.0299392	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000643594	console: 	0.00092028	endScene: 	0.000336835	present: 	0.393468	TOTAL_RENDER: 	13.2339	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.05526	UpdateCamera: 	0.0832402	UpdateEnemies: 	0.313659	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0337556	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.46434	UpdatePlayer: 	0.144676	UpdateSound: 	0.0151305	UpdateItems:	0.00537131	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0342007	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.31656	
RENDER	shadowmap: 	0.272081	sendToRender: 	0.143248	scene: 	8.43425	particles2Tex: 	0.609812	sendToRender: 	0.140974	motionBlur: 	2.71134	bloom2Tex: 	0.389522	printScene: 	0.0410998	applyBloom: 	0.00667353	setRenderState: 	0.000469162	applyParticles: 	0.00206612	gui: 	0.0288956	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.00075487	console: 	0.00104058	endScene: 	0.000333827	present: 	0.369661	TOTAL_RENDER: 	13.3246	
UPDATE	UpdateSceneManager: 	0.0162041	UpdateInput: 	1.13946	UpdateCamera: 	0.05894	UpdateEnemies: 	0.386638	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0414006	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.60185	UpdatePlayer: 	0.180237	UpdateSound: 	0.0149049	UpdateItems:	0.00564198	UpdateTriggers: 	19.1411	UpdateRigid: 	0.0419239	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00151275	TOTAL_UPDATE: 	22.816	
RENDER	shadowmap: 	0.396159	sendToRender: 	0.167205	scene: 	7.99706	particles2Tex: 	0.682625	sendToRender: 	0.137459	motionBlur: 	2.67878	bloom2Tex: 	0.0689609	printScene: 	0.382247	applyBloom: 	0.00757878	setRenderState: 	0.000496229	applyParticles: 	0.00196687	gui: 	0.0105952	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000751863	console: 	0.000893213	endScene: 	0.000351872	present: 	0.202086	TOTAL_RENDER: 	12.9151	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.12166	UpdateCamera: 	0.993346	UpdateEnemies: 	0.75195	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0402367	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.67576	UpdatePlayer: 	0.189003	UpdateSound: 	0.0264776	UpdateItems:	0.00475478	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0331331	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	5.00626	
RENDER	shadowmap: 	0.271603	sendToRender: 	0.174171	scene: 	9.19254	particles2Tex: 	0.658933	sendToRender: 	0.155197	motionBlur: 	2.91462	bloom2Tex: 	0.070645	printScene: 	0.0413164	applyBloom: 	0.304844	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.0103817	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.00104058	endScene: 	0.000360894	present: 	0.19371	TOTAL_RENDER: 	14.264	
UPDATE	UpdateSceneManager: 	0.00941934	UpdateInput: 	1.02701	UpdateCamera: 	0.887718	UpdateEnemies: 	0.836525	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0306339	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.45304	UpdatePlayer: 	0.167852	UpdateSound: 	0.0442667	UpdateItems:	0.00479688	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0337135	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.63482	
RENDER	shadowmap: 	0.274851	sendToRender: 	0.171789	scene: 	9.20396	particles2Tex: 	0.697247	sendToRender: 	0.147272	motionBlur: 	3.07377	bloom2Tex: 	0.0695533	printScene: 	0.0389555	applyBloom: 	0.315533	setRenderState: 	0.0004842	applyParticles: 	0.00229168	gui: 	0.0105441	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.000517282	console: 	0.00109772	endScene: 	0.000360894	present: 	0.198811	TOTAL_RENDER: 	14.483	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.027	UpdateCamera: 	0.893866	UpdateEnemies: 	0.531384	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.033494	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.29988	UpdatePlayer: 	0.0948129	UpdateSound: 	0.0228235	UpdateItems:	0.00435178	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0323572	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.10464	
RENDER	shadowmap: 	0.284123	sendToRender: 	0.153804	scene: 	9.25395	particles2Tex: 	0.661338	sendToRender: 	0.156514	motionBlur: 	2.89026	bloom2Tex: 	0.0685579	printScene: 	0.0368864	applyBloom: 	0.319912	setRenderState: 	0.000487207	applyParticles: 	0.00198793	gui: 	0.0100689	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000640587	console: 	0.000935317	endScene: 	0.000372924	present: 	0.193538	TOTAL_RENDER: 	14.2968	
UPDATE	UpdateSceneManager: 	0.00792463	UpdateInput: 	1.04767	UpdateCamera: 	0.913856	UpdateEnemies: 	0.514776	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0273407	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.40614	UpdatePlayer: 	0.0883258	UpdateSound: 	0.0209108	UpdateItems:	0.00421344	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0327271	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.21018	
RENDER	shadowmap: 	0.363697	sendToRender: 	0.195223	scene: 	9.34853	particles2Tex: 	0.665035	sendToRender: 	0.159554	motionBlur: 	3.26579	bloom2Tex: 	0.0724074	printScene: 	0.0434757	applyBloom: 	0.334801	setRenderState: 	0.000466155	applyParticles: 	0.00225258	gui: 	0.0108058	setRenderState: 	0.000478185	luaMsg: 	0.000824042	printTextDebug:	0.000643594	console: 	0.000935317	endScene: 	0.000372924	present: 	0.184651	TOTAL_RENDER: 	14.9409	
UPDATE	UpdateSceneManager: 	0.0190432	UpdateInput: 	1.04741	UpdateCamera: 	0.912094	UpdateEnemies: 	0.539371	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0350609	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.32644	UpdatePlayer: 	0.0911468	UpdateSound: 	0.0422126	UpdateItems:	0.0043608	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0310098	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.19274	
RENDER	shadowmap: 	0.287636	sendToRender: 	0.169503	scene: 	9.55122	particles2Tex: 	0.735908	sendToRender: 	0.172228	motionBlur: 	2.91831	bloom2Tex: 	0.0688195	printScene: 	0.0405705	applyBloom: 	0.323009	setRenderState: 	0.000487207	applyParticles: 	0.00222251	gui: 	0.0106343	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000736825	console: 	0.00105261	endScene: 	0.000354879	present: 	0.180868	TOTAL_RENDER: 	14.7686	
UPDATE	UpdateSceneManager: 	0.0244566	UpdateInput: 	1.16583	UpdateCamera: 	0.857202	UpdateEnemies: 	0.53769	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.030661	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.42743	UpdatePlayer: 	0.130689	UpdateSound: 	0.0234521	UpdateItems:	0.00457133	UpdateTriggers: 	0.020574	UpdateRigid: 	0.0333135	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.39101	
RENDER	shadowmap: 	0.466832	sendToRender: 	0.158318	scene: 	9.40921	particles2Tex: 	0.546502	sendToRender: 	0.143819	motionBlur: 	2.82143	bloom2Tex: 	0.0723262	printScene: 	0.044799	applyBloom: 	0.298568	setRenderState: 	0.000466155	applyParticles: 	0.00228266	gui: 	0.0126193	setRenderState: 	0.000469162	luaMsg: 	0.000748855	printTextDebug:	0.00075487	console: 	0.00117291	endScene: 	0.000366909	present: 	0.149263	TOTAL_RENDER: 	14.415	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.08092	UpdateCamera: 	0.915426	UpdateEnemies: 	0.484491	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0395239	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.40629	UpdatePlayer: 	0.0927438	UpdateSound: 	0.0188387	UpdateItems:	0.00431268	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0481703	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.24233	
RENDER	shadowmap: 	0.286258	sendToRender: 	0.180582	scene: 	10.3513	particles2Tex: 	0.696508	sendToRender: 	0.139374	motionBlur: 	3.6932	bloom2Tex: 	0.117489	printScene: 	0.0575355	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00248716	gui: 	0.0147576	setRenderState: 	0.000481192	luaMsg: 	0.000872161	printTextDebug:	0.00101652	console: 	0.00140147	endScene: 	0.000354879	present: 	0.471767	TOTAL_RENDER: 	16.3468	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.06324	UpdateCamera: 	0.897697	UpdateEnemies: 	0.613282	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0495778	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.58183	UpdatePlayer: 	0.115757	UpdateSound: 	0.0265197	UpdateItems:	0.00557281	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.036721	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.54875	
RENDER	shadowmap: 	0.29316	sendToRender: 	0.163136	scene: 	9.52144	particles2Tex: 	0.635381	sendToRender: 	0.138349	motionBlur: 	3.12806	bloom2Tex: 	0.0709578	printScene: 	0.0451118	applyBloom: 	0.00691112	setRenderState: 	0.000445103	applyParticles: 	0.00229168	gui: 	0.0105592	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000634572	console: 	0.0010075	endScene: 	0.000357887	present: 	0.417524	TOTAL_RENDER: 	14.7021	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.06433	UpdateCamera: 	1.02076	UpdateEnemies: 	0.529197	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0345346	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.51034	UpdatePlayer: 	0.0947888	UpdateSound: 	0.02341	UpdateItems:	0.00485703	UpdateTriggers: 	0.0211454	UpdateRigid: 	0.0337707	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.48731	
RENDER	shadowmap: 	0.391375	sendToRender: 	0.156141	scene: 	9.1056	particles2Tex: 	0.644761	sendToRender: 	0.134604	motionBlur: 	2.96964	bloom2Tex: 	0.0692436	printScene: 	0.039157	applyBloom: 	0.00684496	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.0104088	setRenderState: 	0.000469162	luaMsg: 	0.000821034	printTextDebug:	0.00063758	console: 	0.00102855	endScene: 	0.000345857	present: 	0.382301	TOTAL_RENDER: 	14.1906	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.15737	UpdateCamera: 	0.907748	UpdateEnemies: 	0.552156	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0303993	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.49709	UpdatePlayer: 	0.0929964	UpdateSound: 	0.0237077	UpdateItems:	0.0144989	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0328414	UpdateGUI: 	0.00165109	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.46327	
RENDER	shadowmap: 	0.32266	sendToRender: 	0.166483	scene: 	9.29082	particles2Tex: 	0.649973	sendToRender: 	0.139347	motionBlur: 	3.04122	bloom2Tex: 	0.069439	printScene: 	0.0409314	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.341677	setRenderState: 	0.000538334	luaMsg: 	0.000538334	printTextDebug:	0.00063758	console: 	0.00103456	endScene: 	0.000372924	present: 	0.112494	TOTAL_RENDER: 	14.4927	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.01276	UpdateCamera: 	0.954809	UpdateEnemies: 	0.555194	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0345827	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.47305	UpdatePlayer: 	0.113685	UpdateSound: 	0.0236115	UpdateItems:	0.00465854	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0327812	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.37265	
RENDER	shadowmap: 	0.276264	sendToRender: 	0.17728	scene: 	9.64425	particles2Tex: 	0.664295	sendToRender: 	0.139714	motionBlur: 	3.05916	bloom2Tex: 	0.0893454	printScene: 	0.0523627	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0119847	setRenderState: 	0.000598483	luaMsg: 	0.000739833	printTextDebug:	0.000739833	console: 	0.00106464	endScene: 	0.000490215	present: 	0.135125	TOTAL_RENDER: 	14.9991	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.11271	UpdateCamera: 	0.901838	UpdateEnemies: 	0.532409	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0287212	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.50115	UpdatePlayer: 	0.0902386	UpdateSound: 	0.0217228	UpdateItems:	0.00509462	UpdateTriggers: 	0.0215153	UpdateRigid: 	0.0330008	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.39668	
RENDER	shadowmap: 	0.455118	sendToRender: 	0.159443	scene: 	9.10976	particles2Tex: 	0.639107	sendToRender: 	0.138108	motionBlur: 	2.91139	bloom2Tex: 	0.0673218	printScene: 	0.0367721	applyBloom: 	0.00647203	setRenderState: 	0.000439088	applyParticles: 	0.00208416	gui: 	0.330907	setRenderState: 	0.000544349	luaMsg: 	0.000652617	printTextDebug:	0.000736825	console: 	0.00103757	endScene: 	0.000372924	present: 	0.11001	TOTAL_RENDER: 	14.2368	
UPDATE	UpdateSceneManager: 	0.0176898	UpdateInput: 	1.09864	UpdateCamera: 	0.92769	UpdateEnemies: 	0.62429	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0441343	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.73067	UpdatePlayer: 	0.11114	UpdateSound: 	0.0221649	UpdateItems:	0.0052871	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0375961	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.78035	
RENDER	shadowmap: 	0.329424	sendToRender: 	0.186877	scene: 	9.49351	particles2Tex: 	0.900184	sendToRender: 	0.187569	motionBlur: 	3.19863	bloom2Tex: 	0.19854	printScene: 	0.0411329	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00211123	gui: 	0.356266	setRenderState: 	0.000550364	luaMsg: 	0.000520289	printTextDebug:	0.000433073	console: 	0.00102253	endScene: 	0.000375931	present: 	0.117456	TOTAL_RENDER: 	15.3064	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.06966	UpdateCamera: 	1.03338	UpdateEnemies: 	0.560017	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0342489	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.70625	UpdatePlayer: 	0.0990474	UpdateSound: 	0.0228837	UpdateItems:	0.0051277	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0342819	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.71324	
RENDER	shadowmap: 	0.321499	sendToRender: 	0.152902	scene: 	9.46045	particles2Tex: 	0.60251	sendToRender: 	0.143203	motionBlur: 	3.00742	bloom2Tex: 	0.37133	printScene: 	0.0432983	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0106644	setRenderState: 	0.000445103	luaMsg: 	0.000784945	printTextDebug:	0.000646602	console: 	0.00113682	endScene: 	0.000345857	present: 	0.332768	TOTAL_RENDER: 	14.7527	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.08959	UpdateCamera: 	1.00135	UpdateEnemies: 	0.523083	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0434998	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.60478	UpdatePlayer: 	0.0864341	UpdateSound: 	0.0225739	UpdateItems:	0.00449614	UpdateTriggers: 	0.020592	UpdateRigid: 	0.0365706	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.62137	
RENDER	shadowmap: 	0.301762	sendToRender: 	0.154959	scene: 	9.28604	particles2Tex: 	0.594597	sendToRender: 	0.138758	motionBlur: 	2.993	bloom2Tex: 	0.371453	printScene: 	0.0407028	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0105471	setRenderState: 	0.000445103	luaMsg: 	0.000658632	printTextDebug:	0.00074284	console: 	0.00119396	endScene: 	0.000351872	present: 	0.303316	TOTAL_RENDER: 	14.4678	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.00415	UpdateCamera: 	0.906575	UpdateEnemies: 	0.544316	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0375992	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.74655	UpdatePlayer: 	0.106918	UpdateSound: 	0.0211213	UpdateItems:	0.00442697	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0318098	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.56255	
RENDER	shadowmap: 	0.276487	sendToRender: 	0.170083	scene: 	9.18416	particles2Tex: 	0.588757	sendToRender: 	0.131414	motionBlur: 	2.88888	bloom2Tex: 	0.0676977	printScene: 	0.0387119	applyBloom: 	0.369941	setRenderState: 	0.00061352	applyParticles: 	0.00267964	gui: 	0.0116809	setRenderState: 	0.000619535	luaMsg: 	0.0007669	printTextDebug:	0.000763893	console: 	0.0103396	endScene: 	0.000481192	present: 	0.211902	TOTAL_RENDER: 	14.2642	
UPDATE	UpdateSceneManager: 	0.0266039	UpdateInput: 	1.1069	UpdateCamera: 	0.903962	UpdateEnemies: 	0.58208	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.033918	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.5273	UpdatePlayer: 	0.107477	UpdateSound: 	0.02221	UpdateItems:	0.00499538	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0332594	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.4954	
RENDER	shadowmap: 	0.277624	sendToRender: 	0.174029	scene: 	9.25993	particles2Tex: 	0.590952	sendToRender: 	0.132406	motionBlur: 	2.84464	bloom2Tex: 	0.0689458	printScene: 	0.0413615	applyBloom: 	0.304995	setRenderState: 	0.000481192	applyParticles: 	0.00218341	gui: 	0.0097682	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000640587	console: 	0.00107065	endScene: 	0.000363902	present: 	0.195129	TOTAL_RENDER: 	14.1683	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.06143	UpdateCamera: 	0.994215	UpdateEnemies: 	0.52422	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0272204	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.54476	UpdatePlayer: 	0.0873905	UpdateSound: 	0.021386	UpdateItems:	0.00447509	UpdateTriggers: 	0.0206612	UpdateRigid: 	0.0317827	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.46192	
RENDER	shadowmap: 	0.371351	sendToRender: 	0.150442	scene: 	8.98384	particles2Tex: 	0.659089	sendToRender: 	0.152833	motionBlur: 	2.87096	bloom2Tex: 	0.0679353	printScene: 	0.0363992	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.279218	gui: 	0.00926295	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000424051	console: 	0.00113381	endScene: 	0.000348864	present: 	0.148965	TOTAL_RENDER: 	14.0038	
UPDATE	UpdateSceneManager: 	0.0171545	UpdateInput: 	0.989987	UpdateCamera: 	0.906834	UpdateEnemies: 	0.574333	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.031882	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.70334	UpdatePlayer: 	0.0925693	UpdateSound: 	0.0221018	UpdateItems:	0.00421945	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0320324	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.53266	
RENDER	shadowmap: 	0.311034	sendToRender: 	0.154165	scene: 	8.95713	particles2Tex: 	0.678992	sendToRender: 	0.153392	motionBlur: 	2.87791	bloom2Tex: 	0.0709578	printScene: 	0.0402908	applyBloom: 	0.00650812	setRenderState: 	0.00043608	applyParticles: 	0.299371	gui: 	0.0098103	setRenderState: 	0.000457133	luaMsg: 	0.000718781	printTextDebug:	0.000715773	console: 	0.000959377	endScene: 	0.000363902	present: 	0.177244	TOTAL_RENDER: 	14.0067	
UPDATE	UpdateSceneManager: 	0.0206101	UpdateInput: 	1.04098	UpdateCamera: 	1.01586	UpdateEnemies: 	0.526981	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0305256	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.6095	UpdatePlayer: 	0.0947437	UpdateSound: 	0.0216266	UpdateItems:	0.00433674	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0326729	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.575	
RENDER	shadowmap: 	0.277347	sendToRender: 	0.153957	scene: 	8.95268	particles2Tex: 	0.671913	sendToRender: 	0.154565	motionBlur: 	2.86796	bloom2Tex: 	0.0677338	printScene: 	0.0413194	applyBloom: 	0.00698631	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.0102103	setRenderState: 	0.0004842	luaMsg: 	0.00079096	printTextDebug:	0.000628557	console: 	0.000998474	endScene: 	0.000381946	present: 	0.133934	TOTAL_RENDER: 	13.9496	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.12324	UpdateCamera: 	0.948183	UpdateEnemies: 	0.565488	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0377435	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.70747	UpdatePlayer: 	0.0986594	UpdateSound: 	0.0239333	UpdateItems:	0.00478185	UpdateTriggers: 	0.0200687	UpdateRigid: 	0.0330308	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.71423	
RENDER	shadowmap: 	0.29187	sendToRender: 	0.154821	scene: 	8.94252	particles2Tex: 	0.659871	sendToRender: 	0.138776	motionBlur: 	2.95013	bloom2Tex: 	0.0685518	printScene: 	0.0393976	applyBloom: 	0.00664647	setRenderState: 	0.000439088	applyParticles: 	0.00195785	gui: 	0.0101953	setRenderState: 	0.00044811	luaMsg: 	0.000628557	printTextDebug:	0.000541341	console: 	0.00104359	endScene: 	0.000348864	present: 	0.414604	TOTAL_RENDER: 	13.9711	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.22101	UpdateCamera: 	0.903122	UpdateEnemies: 	0.561834	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0327842	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.63167	UpdatePlayer: 	0.06337	UpdateSound: 	0.0242581	UpdateItems:	0.0048841	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0436892	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.66034	
RENDER	shadowmap: 	0.292832	sendToRender: 	0.158315	scene: 	9.16037	particles2Tex: 	0.656196	sendToRender: 	0.139359	motionBlur: 	2.92114	bloom2Tex: 	0.351294	printScene: 	0.0419539	applyBloom: 	0.00643294	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.0108358	setRenderState: 	0.000469162	luaMsg: 	0.000718781	printTextDebug:	0.00978625	console: 	0.00090825	endScene: 	0.000345857	present: 	0.341698	TOTAL_RENDER: 	14.3633	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.17016	UpdateCamera: 	0.90382	UpdateEnemies: 	0.575422	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0329166	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.58532	UpdatePlayer: 	0.0731743	UpdateSound: 	0.0366157	UpdateItems:	0.00491117	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0347421	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.57447	
RENDER	shadowmap: 	0.275687	sendToRender: 	0.173265	scene: 	9.08039	particles2Tex: 	0.652382	sendToRender: 	0.150562	motionBlur: 	2.74422	bloom2Tex: 	0.363757	printScene: 	0.0402788	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.0102313	setRenderState: 	0.000469162	luaMsg: 	0.000715773	printTextDebug:	0.000760885	console: 	0.000935317	endScene: 	0.000357887	present: 	0.338504	TOTAL_RENDER: 	14.1031	
UPDATE	UpdateSceneManager: 	0.00990354	UpdateInput: 	1.06209	UpdateCamera: 	0.913694	UpdateEnemies: 	0.555696	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0280926	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.52878	UpdatePlayer: 	0.0618693	UpdateSound: 	0.020162	UpdateItems:	0.00433374	UpdateTriggers: 	0.031079	UpdateRigid: 	0.0330579	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.39444	
RENDER	shadowmap: 	0.269955	sendToRender: 	0.154321	scene: 	8.93285	particles2Tex: 	0.631429	sendToRender: 	0.152297	motionBlur: 	2.74907	bloom2Tex: 	0.356984	printScene: 	0.0390668	applyBloom: 	0.00650812	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.00967497	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000553371	console: 	0.00104359	endScene: 	0.000360894	present: 	0.33937	TOTAL_RENDER: 	13.937	
UPDATE	UpdateSceneManager: 	0.00916671	UpdateInput: 	1.01317	UpdateCamera: 	0.905297	UpdateEnemies: 	0.544935	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.030276	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.56426	UpdatePlayer: 	0.0809425	UpdateSound: 	0.020186	UpdateItems:	0.00432471	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0313797	UpdateGUI: 	0.00160899	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.33991	
RENDER	shadowmap: 	0.256304	sendToRender: 	0.169235	scene: 	8.87477	particles2Tex: 	0.588122	sendToRender: 	0.140502	motionBlur: 	2.80361	bloom2Tex: 	0.0675804	printScene: 	0.347908	applyBloom: 	0.0067006	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.00938625	setRenderState: 	0.0004842	luaMsg: 	0.000520289	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000369916	present: 	0.242325	TOTAL_RENDER: 	13.7673	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	0.998537	UpdateCamera: 	1.03316	UpdateEnemies: 	0.949825	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0283903	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.56752	UpdatePlayer: 	0.061361	UpdateSound: 	0.0212928	UpdateItems:	0.00437885	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0319542	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.84135	
RENDER	shadowmap: 	0.286679	sendToRender: 	0.152577	scene: 	8.97884	particles2Tex: 	0.585448	sendToRender: 	0.137401	motionBlur: 	2.86079	bloom2Tex: 	0.0681789	printScene: 	0.0569792	applyBloom: 	0.324474	setRenderState: 	0.000514274	applyParticles: 	0.00215935	gui: 	0.00975918	setRenderState: 	0.00047217	luaMsg: 	0.00063758	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000357887	present: 	0.194486	TOTAL_RENDER: 	13.9237	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.18216	UpdateCamera: 	0.937804	UpdateEnemies: 	0.612239	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0348112	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.73218	UpdatePlayer: 	0.0586964	UpdateSound: 	0.022589	UpdateItems:	0.00454426	UpdateTriggers: 	0.0211845	UpdateRigid: 	0.0332113	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.78886	
RENDER	shadowmap: 	0.300959	sendToRender: 	0.155912	scene: 	8.77986	particles2Tex: 	0.676896	sendToRender: 	0.136132	motionBlur: 	2.92591	bloom2Tex: 	0.0692045	printScene: 	0.0381495	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.0105802	setRenderState: 	0.000454125	luaMsg: 	0.000616527	printTextDebug:	0.000622542	console: 	0.00102253	endScene: 	0.000351872	present: 	0.460002	TOTAL_RENDER: 	13.8219	
UPDATE	UpdateSceneManager: 	0.024198	UpdateInput: 	1.02662	UpdateCamera: 	0.945356	UpdateEnemies: 	0.609138	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0277919	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.67793	UpdatePlayer: 	0.0567205	UpdateSound: 	0.0227634	UpdateItems:	0.00388863	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0316143	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.56351	
RENDER	shadowmap: 	0.282812	sendToRender: 	0.153194	scene: 	8.60161	particles2Tex: 	0.614212	sendToRender: 	0.140385	motionBlur: 	2.73836	bloom2Tex: 	0.0679534	printScene: 	0.38474	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.0097682	setRenderState: 	0.000439088	luaMsg: 	0.000547356	printTextDebug:	0.000649609	console: 	0.00107667	endScene: 	0.000357887	present: 	0.244488	TOTAL_RENDER: 	13.5046	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.00854	UpdateCamera: 	1.04371	UpdateEnemies: 	0.508734	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0297527	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.53495	UpdatePlayer: 	0.0545251	UpdateSound: 	0.0220446	UpdateItems:	0.004439	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0336534	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.38657	
RENDER	shadowmap: 	0.261594	sendToRender: 	0.121576	scene: 	8.49313	particles2Tex: 	0.693771	sendToRender: 	0.115393	motionBlur: 	2.84011	bloom2Tex: 	0.0683594	printScene: 	0.0390698	applyBloom: 	0.0066615	setRenderState: 	0.000490215	applyParticles: 	0.00203304	gui: 	0.00982534	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.00093231	console: 	0.00101953	endScene: 	0.000342849	present: 	0.427269	TOTAL_RENDER: 	13.5341	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.16236	UpdateCamera: 	0.914349	UpdateEnemies: 	0.531453	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0292866	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.51522	UpdatePlayer: 	0.0584679	UpdateSound: 	0.022607	UpdateItems:	0.00451418	UpdateTriggers: 	0.0203304	UpdateRigid: 	0.171274	UpdateGUI: 	0.001212	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.57527	
RENDER	shadowmap: 	0.258021	sendToRender: 	0.169635	scene: 	8.26733	particles2Tex: 	0.67381	sendToRender: 	0.147293	motionBlur: 	2.84921	bloom2Tex: 	0.0684766	printScene: 	0.0378307	applyBloom: 	0.0065803	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0202251	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000751863	console: 	0.00111877	endScene: 	0.000342849	present: 	0.40123	TOTAL_RENDER: 	13.169	
UPDATE	UpdateSceneManager: 	0.00873664	UpdateInput: 	1.0086	UpdateCamera: 	0.903303	UpdateEnemies: 	0.533092	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0300264	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.49777	UpdatePlayer: 	0.052083	UpdateSound: 	0.0205559	UpdateItems:	0.00437885	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0315752	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	4.22443	
RENDER	shadowmap: 	0.259146	sendToRender: 	0.149028	scene: 	8.13273	particles2Tex: 	0.615734	sendToRender: 	0.147007	motionBlur: 	2.92133	bloom2Tex: 	0.0688105	printScene: 	0.0391179	applyBloom: 	0.341962	setRenderState: 	0.0004842	applyParticles: 	0.00220446	gui: 	0.00988549	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.00107366	endScene: 	0.000354879	present: 	0.191415	TOTAL_RENDER: 	13.1476	
UPDATE	UpdateSceneManager: 	0.00842387	UpdateInput: 	1.01742	UpdateCamera: 	1.08683	UpdateEnemies: 	0.492172	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0273858	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.53259	UpdatePlayer: 	0.0547567	UpdateSound: 	0.0205198	UpdateItems:	0.00455027	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0312564	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	4.41176	
RENDER	shadowmap: 	0.26831	sendToRender: 	0.173503	scene: 	8.43287	particles2Tex: 	0.824947	sendToRender: 	0.166523	motionBlur: 	3.03839	bloom2Tex: 	0.0757727	printScene: 	0.0581611	applyBloom: 	0.331391	setRenderState: 	0.000508259	applyParticles: 	0.0023007	gui: 	0.0128929	setRenderState: 	0.00044811	luaMsg: 	0.000938325	printTextDebug:	0.000724796	console: 	0.00113982	endScene: 	0.000360894	present: 	0.163214	TOTAL_RENDER: 	13.8833	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.02199	UpdateCamera: 	0.905297	UpdateEnemies: 	0.553612	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0373976	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.54455	UpdatePlayer: 	0.058931	UpdateSound: 	0.018971	UpdateItems:	0.00375631	UpdateTriggers: 	0.0202041	UpdateRigid: 	0.0316955	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.35444	
RENDER	shadowmap: 	0.426186	sendToRender: 	0.182267	scene: 	8.37307	particles2Tex: 	0.621493	sendToRender: 	0.144415	motionBlur: 	2.82577	bloom2Tex: 	0.073857	printScene: 	0.0456411	applyBloom: 	0.34801	setRenderState: 	0.0004842	applyParticles: 	0.00215935	gui: 	0.010902	setRenderState: 	0.000517282	luaMsg: 	0.000787952	printTextDebug:	0.000757878	console: 	0.00101953	endScene: 	0.000360894	present: 	0.189457	TOTAL_RENDER: 	13.5173	
UPDATE	UpdateSceneManager: 	0.00805095	UpdateInput: 	1.02442	UpdateCamera: 	0.899568	UpdateEnemies: 	0.556384	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0269558	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.54062	UpdatePlayer: 	0.0571506	UpdateSound: 	0.0215273	UpdateItems:	0.00406307	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0325827	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.33646	
RENDER	shadowmap: 	0.275624	sendToRender: 	0.152481	scene: 	7.83935	particles2Tex: 	0.612134	sendToRender: 	0.140192	motionBlur: 	2.82171	bloom2Tex: 	0.0678361	printScene: 	0.0362007	applyBloom: 	0.33737	setRenderState: 	0.000478185	applyParticles: 	0.00217739	gui: 	0.00911258	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000547356	console: 	0.00090825	endScene: 	0.000354879	present: 	0.19122	TOTAL_RENDER: 	12.7457	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.00709	UpdateCamera: 	0.967503	UpdateEnemies: 	0.539335	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0298068	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.53228	UpdatePlayer: 	0.0530033	UpdateSound: 	0.020586	UpdateItems:	0.00441494	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0304655	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.32836	
RENDER	shadowmap: 	0.266466	sendToRender: 	0.150204	scene: 	8.01994	particles2Tex: 	0.711286	sendToRender: 	0.119856	motionBlur: 	2.73142	bloom2Tex: 	0.0782208	printScene: 	0.0389736	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.294023	gui: 	0.0104268	setRenderState: 	0.0004842	luaMsg: 	0.000646602	printTextDebug:	0.000730811	console: 	0.00119396	endScene: 	0.000357887	present: 	0.173163	TOTAL_RENDER: 	12.885	
UPDATE	UpdateSceneManager: 	0.00890506	UpdateInput: 	1.21123	UpdateCamera: 	0.866026	UpdateEnemies: 	0.547937	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0276806	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.51302	UpdatePlayer: 	0.0616888	UpdateSound: 	0.0244716	UpdateItems:	0.00471568	UpdateTriggers: 	0.0215634	UpdateRigid: 	0.0340895	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.45487	
RENDER	shadowmap: 	0.272361	sendToRender: 	0.151991	scene: 	7.87032	particles2Tex: 	0.601087	sendToRender: 	0.138283	motionBlur: 	2.70828	bloom2Tex: 	0.132553	printScene: 	0.0381074	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00203304	gui: 	0.00957272	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000529311	console: 	0.000950355	endScene: 	0.000360894	present: 	0.436303	TOTAL_RENDER: 	12.6253	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.05634	UpdateCamera: 	0.87817	UpdateEnemies: 	0.538475	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0349135	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.49025	UpdatePlayer: 	0.0596468	UpdateSound: 	0.0226281	UpdateItems:	0.00447509	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0320895	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.26429	
RENDER	shadowmap: 	0.27384	sendToRender: 	0.155636	scene: 	7.9584	particles2Tex: 	0.620909	sendToRender: 	0.133603	motionBlur: 	2.60461	bloom2Tex: 	0.367947	printScene: 	0.0412171	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0104629	setRenderState: 	0.000481192	luaMsg: 	0.000941332	printTextDebug:	0.000736825	console: 	0.000956369	endScene: 	0.000345857	present: 	0.282039	TOTAL_RENDER: 	12.7299	
UPDATE	UpdateSceneManager: 	0.0266701	UpdateInput: 	1.01826	UpdateCamera: 	0.997439	UpdateEnemies: 	0.518127	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0302038	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.5476	UpdatePlayer: 	0.0616016	UpdateSound: 	0.0215033	UpdateItems:	0.00412923	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0337526	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.40771	
RENDER	shadowmap: 	0.287954	sendToRender: 	0.157639	scene: 	8.40237	particles2Tex: 	0.551885	sendToRender: 	0.136499	motionBlur: 	3.00006	bloom2Tex: 	0.0720585	printScene: 	0.0447779	applyBloom: 	0.324868	setRenderState: 	0.000490215	applyParticles: 	0.00201198	gui: 	0.0116058	setRenderState: 	0.000496229	luaMsg: 	0.000694721	printTextDebug:	0.000655624	console: 	0.0011308	endScene: 	0.000409013	present: 	0.22136	TOTAL_RENDER: 	13.5056	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.13041	UpdateCamera: 	0.910602	UpdateEnemies: 	0.661176	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0352684	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.63056	UpdatePlayer: 	0.0655324	UpdateSound: 	0.0236356	UpdateItems:	0.00467659	UpdateTriggers: 	0.0214371	UpdateRigid: 	0.0325496	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.69158	
RENDER	shadowmap: 	0.28744	sendToRender: 	0.154291	scene: 	7.76622	particles2Tex: 	0.628266	sendToRender: 	0.140271	motionBlur: 	2.64756	bloom2Tex: 	0.0681789	printScene: 	0.0394608	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00200296	gui: 	0.0099276	setRenderState: 	0.0004842	luaMsg: 	0.000802989	printTextDebug:	0.00074284	console: 	0.00108268	endScene: 	0.000342849	present: 	0.387627	TOTAL_RENDER: 	12.4076	
UPDATE	UpdateSceneManager: 	0.00811711	UpdateInput: 	1.00583	UpdateCamera: 	0.913354	UpdateEnemies: 	0.587391	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0277949	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.57021	UpdatePlayer: 	0.0577882	UpdateSound: 	0.0214371	UpdateItems:	0.00421043	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.031094	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	4.36489	
RENDER	shadowmap: 	0.258569	sendToRender: 	0.168712	scene: 	7.49137	particles2Tex: 	0.574152	sendToRender: 	0.132611	motionBlur: 	2.52634	bloom2Tex: 	0.0669308	printScene: 	0.0368112	applyBloom: 	0.300986	setRenderState: 	0.00047217	applyParticles: 	0.00193379	gui: 	0.0087998	setRenderState: 	0.000502244	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.00107366	endScene: 	0.000354879	present: 	0.228118	TOTAL_RENDER: 	12.0564	
UPDATE	UpdateSceneManager: 	0.00902837	UpdateInput: 	1.02878	UpdateCamera: 	0.898232	UpdateEnemies: 	0.563936	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0342278	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.42223	UpdatePlayer: 	0.0549762	UpdateSound: 	0.0210762	UpdateItems:	0.00382849	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0309346	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	4.20713	
RENDER	shadowmap: 	0.273883	sendToRender: 	0.151687	scene: 	7.46274	particles2Tex: 	0.575307	sendToRender: 	0.153744	motionBlur: 	2.54405	bloom2Tex: 	0.0686421	printScene: 	0.0374367	applyBloom: 	0.334065	setRenderState: 	0.000481192	applyParticles: 	0.00202401	gui: 	0.00876672	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000424051	console: 	0.00105862	endScene: 	0.000360894	present: 	0.180805	TOTAL_RENDER: 	12.0533	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.09769	UpdateCamera: 	0.905318	UpdateEnemies: 	0.585184	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0303482	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.4473	UpdatePlayer: 	0.0589069	UpdateSound: 	0.021795	UpdateItems:	0.00435178	UpdateTriggers: 	0.168059	UpdateRigid: 	0.0336022	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.49848	
RENDER	shadowmap: 	0.273025	sendToRender: 	0.153386	scene: 	7.39413	particles2Tex: 	0.660096	sendToRender: 	0.157305	motionBlur: 	2.60857	bloom2Tex: 	0.0682391	printScene: 	0.0385796	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.276448	gui: 	0.012502	setRenderState: 	0.000553371	luaMsg: 	0.000652617	printTextDebug:	0.000739833	console: 	0.00109471	endScene: 	0.000375931	present: 	0.158469	TOTAL_RENDER: 	12.0904	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.0437	UpdateCamera: 	0.915194	UpdateEnemies: 	0.587686	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0524018	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.50631	UpdatePlayer: 	0.0621911	UpdateSound: 	0.0224386	UpdateItems:	0.00454727	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0322579	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00903739	TOTAL_UPDATE: 	4.38531	
RENDER	shadowmap: 	0.265254	sendToRender: 	0.154141	scene: 	7.31183	particles2Tex: 	0.609276	sendToRender: 	0.149124	motionBlur: 	2.53053	bloom2Tex: 	0.0680526	printScene: 	0.378211	applyBloom: 	0.00680887	setRenderState: 	0.000478185	applyParticles: 	0.00186462	gui: 	0.0103907	setRenderState: 	0.000442095	luaMsg: 	0.000860131	printTextDebug:	0.000541341	console: 	0.000980429	endScene: 	0.000451118	present: 	0.238527	TOTAL_RENDER: 	12.0219	
UPDATE	UpdateSceneManager: 	0.0120749	UpdateInput: 	1.09035	UpdateCamera: 	0.916482	UpdateEnemies: 	0.597523	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.031491	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.37625	UpdatePlayer: 	0.0651955	UpdateSound: 	0.0228867	UpdateItems:	0.00474576	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0349045	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	4.29816	
RENDER	shadowmap: 	0.291293	sendToRender: 	0.157927	scene: 	7.305	particles2Tex: 	0.604762	sendToRender: 	0.166685	motionBlur: 	2.71865	bloom2Tex: 	0.0686842	printScene: 	0.0394397	applyBloom: 	0.309271	setRenderState: 	0.000475177	applyParticles: 	0.00212326	gui: 	0.0104298	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.00105261	endScene: 	0.000360894	present: 	0.194164	TOTAL_RENDER: 	12.16	
UPDATE	UpdateSceneManager: 	0.00957572	UpdateInput: 	1.01938	UpdateCamera: 	0.937317	UpdateEnemies: 	0.581304	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0312985	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.38616	UpdatePlayer: 	0.0591987	UpdateSound: 	0.0215875	UpdateItems:	0.00399991	UpdateTriggers: 	0.0206582	UpdateRigid: 	0.0321557	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	4.23851	
RENDER	shadowmap: 	0.27984	sendToRender: 	0.153185	scene: 	7.1866	particles2Tex: 	0.748561	sendToRender: 	0.127841	motionBlur: 	2.53455	bloom2Tex: 	0.0681278	printScene: 	0.037121	applyBloom: 	0.00658331	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.0102885	setRenderState: 	0.00046014	luaMsg: 	0.000706751	printTextDebug:	0.000655624	console: 	0.00104058	endScene: 	0.000342849	present: 	0.52117	TOTAL_RENDER: 	11.9528	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.0069	UpdateCamera: 	0.904786	UpdateEnemies: 	0.557166	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0279813	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.35014	UpdatePlayer: 	0.058534	UpdateSound: 	0.0206281	UpdateItems:	0.00435479	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0316895	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.1069	
RENDER	shadowmap: 	0.279627	sendToRender: 	0.151506	scene: 	7.20005	particles2Tex: 	0.633135	sendToRender: 	0.156815	motionBlur: 	2.58166	bloom2Tex: 	0.0697187	printScene: 	0.0379721	applyBloom: 	0.00652617	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.00941031	setRenderState: 	0.000454125	luaMsg: 	0.000661639	printTextDebug:	0.000652617	console: 	0.000974414	endScene: 	0.000360894	present: 	0.408704	TOTAL_RENDER: 	11.7952	
UPDATE	UpdateSceneManager: 	0.00736224	UpdateInput: 	0.9827	UpdateCamera: 	0.895366	UpdateEnemies: 	0.560538	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0296655	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.35951	UpdatePlayer: 	0.0687714	UpdateSound: 	0.0296475	UpdateItems:	0.0043578	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.031903	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.10547	
RENDER	shadowmap: 	0.25865	sendToRender: 	0.170778	scene: 	7.08671	particles2Tex: 	0.59285	sendToRender: 	0.139486	motionBlur: 	2.46669	bloom2Tex: 	0.0687413	printScene: 	0.0375631	applyBloom: 	0.310059	setRenderState: 	0.000478185	applyParticles: 	0.00211424	gui: 	0.0101832	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000727803	console: 	0.000998474	endScene: 	0.000363902	present: 	0.184667	TOTAL_RENDER: 	11.5956	
UPDATE	UpdateSceneManager: 	0.0281618	UpdateInput: 	1.05511	UpdateCamera: 	0.92932	UpdateEnemies: 	0.605878	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0321888	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.43648	UpdatePlayer: 	0.222615	UpdateSound: 	0.0233889	UpdateItems:	0.00419239	UpdateTriggers: 	0.0212837	UpdateRigid: 	0.0371871	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.53951	
RENDER	shadowmap: 	0.30688	sendToRender: 	0.160078	scene: 	7.16523	particles2Tex: 	0.548075	sendToRender: 	0.119119	motionBlur: 	2.53972	bloom2Tex: 	0.0699924	printScene: 	0.0612979	applyBloom: 	0.310685	setRenderState: 	0.00047217	applyParticles: 	0.0022195	gui: 	0.0112268	setRenderState: 	0.000502244	luaMsg: 	0.000872161	printTextDebug:	0.000757878	console: 	0.00113682	endScene: 	0.000360894	present: 	0.332293	TOTAL_RENDER: 	11.9291	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.04873	UpdateCamera: 	0.951413	UpdateEnemies: 	0.611854	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0342398	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.51362	UpdatePlayer: 	0.0624858	UpdateSound: 	0.0196657	UpdateItems:	0.00467057	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0338338	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.44475	
RENDER	shadowmap: 	0.297166	sendToRender: 	0.15839	scene: 	6.95225	particles2Tex: 	0.641228	sendToRender: 	0.160817	motionBlur: 	2.81214	bloom2Tex: 	0.0876762	printScene: 	0.0732224	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00254731	gui: 	0.370347	setRenderState: 	0.000547356	luaMsg: 	0.000950355	printTextDebug:	0.000724796	console: 	0.00124508	endScene: 	0.000369916	present: 	0.0740916	TOTAL_RENDER: 	11.9498	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.0518	UpdateCamera: 	0.9156	UpdateEnemies: 	0.591136	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0284655	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.49352	UpdatePlayer: 	0.058925	UpdateSound: 	0.0195875	UpdateItems:	0.00453524	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0337105	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.34696	
RENDER	shadowmap: 	0.305124	sendToRender: 	0.169295	scene: 	6.85031	particles2Tex: 	0.637507	sendToRender: 	0.160472	motionBlur: 	2.48455	bloom2Tex: 	0.07346	printScene: 	0.0456982	applyBloom: 	0.00691112	setRenderState: 	0.000445103	applyParticles: 	0.0020571	gui: 	0.361447	setRenderState: 	0.000553371	luaMsg: 	0.000697729	printTextDebug:	0.000772915	console: 	0.00108268	endScene: 	0.000372924	present: 	0.0798629	TOTAL_RENDER: 	11.4463	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.0254	UpdateCamera: 	0.902488	UpdateEnemies: 	0.58667	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0322128	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.35092	UpdatePlayer: 	0.0592227	UpdateSound: 	0.022198	UpdateItems:	0.00407209	UpdateTriggers: 	0.0207033	UpdateRigid: 	0.0323963	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.18105	
RENDER	shadowmap: 	0.298402	sendToRender: 	0.156448	scene: 	6.66996	particles2Tex: 	0.634362	sendToRender: 	0.157948	motionBlur: 	2.43627	bloom2Tex: 	0.0689097	printScene: 	0.038327	applyBloom: 	0.00675173	setRenderState: 	0.00046014	applyParticles: 	0.00224356	gui: 	0.0100148	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.000911258	endScene: 	0.000384954	present: 	0.440074	TOTAL_RENDER: 	11.3206	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.02594	UpdateCamera: 	0.979385	UpdateEnemies: 	0.545455	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0291512	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.38146	UpdatePlayer: 	0.059352	UpdateSound: 	0.0224927	UpdateItems:	0.00427058	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0325978	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.22975	
RENDER	shadowmap: 	0.281585	sendToRender: 	0.155001	scene: 	6.93548	particles2Tex: 	0.631396	sendToRender: 	0.139422	motionBlur: 	2.40757	bloom2Tex: 	0.0696405	printScene: 	0.0377706	applyBloom: 	0.00651414	setRenderState: 	0.00043608	applyParticles: 	0.284628	gui: 	0.00982534	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000827049	console: 	0.00106765	endScene: 	0.000357887	present: 	0.163888	TOTAL_RENDER: 	11.3907	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	0.998784	UpdateCamera: 	0.877953	UpdateEnemies: 	0.576192	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0319451	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.44512	UpdatePlayer: 	0.0604678	UpdateSound: 	0.0318639	UpdateItems:	0.00405705	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0336173	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.24006	
RENDER	shadowmap: 	0.274063	sendToRender: 	0.171882	scene: 	6.8554	particles2Tex: 	0.599102	sendToRender: 	0.140322	motionBlur: 	2.25522	bloom2Tex: 	0.285696	printScene: 	0.0386578	applyBloom: 	0.0066615	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.00967798	setRenderState: 	0.000451118	luaMsg: 	0.000736825	printTextDebug:	0.000736825	console: 	0.000986444	endScene: 	0.000378939	present: 	0.380945	TOTAL_RENDER: 	11.2824	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.09938	UpdateCamera: 	0.93674	UpdateEnemies: 	0.701909	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0321106	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.48856	UpdatePlayer: 	0.0642361	UpdateSound: 	0.0239604	UpdateItems:	0.00466155	UpdateTriggers: 	0.0215063	UpdateRigid: 	0.0356533	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.56764	
RENDER	shadowmap: 	0.294324	sendToRender: 	0.15861	scene: 	6.79055	particles2Tex: 	0.540794	sendToRender: 	0.146592	motionBlur: 	2.31816	bloom2Tex: 	0.0697277	printScene: 	0.369483	applyBloom: 	0.0074254	setRenderState: 	0.000508259	applyParticles: 	0.00200898	gui: 	0.0111216	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000751863	console: 	0.00115486	endScene: 	0.000402998	present: 	0.214699	TOTAL_RENDER: 	11.213	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.05369	UpdateCamera: 	0.916782	UpdateEnemies: 	0.703238	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0522093	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.57453	UpdatePlayer: 	0.0642782	UpdateSound: 	0.0226341	UpdateItems:	0.00487809	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.032679	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.57274	
RENDER	shadowmap: 	0.301698	sendToRender: 	0.15458	scene: 	6.66394	particles2Tex: 	0.51465	sendToRender: 	0.143837	motionBlur: 	2.34591	bloom2Tex: 	0.0798057	printScene: 	0.396349	applyBloom: 	0.0149741	setRenderState: 	0.000508259	applyParticles: 	0.00216837	gui: 	0.0103667	setRenderState: 	0.000481192	luaMsg: 	0.000878176	printTextDebug:	0.000430065	console: 	0.0010917	endScene: 	0.000363902	present: 	0.191815	TOTAL_RENDER: 	11.0871	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.02411	UpdateCamera: 	1.06998	UpdateEnemies: 	0.651706	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0280355	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47975	UpdatePlayer: 	0.0626061	UpdateSound: 	0.0221288	UpdateItems:	0.00426757	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0313948	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	4.5198	
RENDER	shadowmap: 	0.270352	sendToRender: 	0.153236	scene: 	6.37746	particles2Tex: 	0.657441	sendToRender: 	0.140358	motionBlur: 	2.34701	bloom2Tex: 	0.0676586	printScene: 	0.0368443	applyBloom: 	0.284697	setRenderState: 	0.000478185	applyParticles: 	0.00254731	gui: 	0.00923889	setRenderState: 	0.000469162	luaMsg: 	0.000682691	printTextDebug:	0.000733818	console: 	0.00094434	endScene: 	0.000375931	present: 	0.176919	TOTAL_RENDER: 	10.7935	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.04838	UpdateCamera: 	0.913564	UpdateEnemies: 	0.626807	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0335391	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.50074	UpdatePlayer: 	0.0590002	UpdateSound: 	0.0226822	UpdateItems:	0.0043999	UpdateTriggers: 	0.0202462	UpdateRigid: 	0.0531086	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.4288	
RENDER	shadowmap: 	0.263468	sendToRender: 	0.155729	scene: 	6.55745	particles2Tex: 	0.592432	sendToRender: 	0.133931	motionBlur: 	2.22119	bloom2Tex: 	0.067394	printScene: 	0.0370939	applyBloom: 	0.00667353	setRenderState: 	0.000475177	applyParticles: 	0.290054	gui: 	0.0102765	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.00074284	console: 	0.00114885	endScene: 	0.000360894	present: 	0.145741	TOTAL_RENDER: 	10.7462	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.04407	UpdateCamera: 	0.895035	UpdateEnemies: 	0.607256	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0281527	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.48269	UpdatePlayer: 	0.0593972	UpdateSound: 	0.0203695	UpdateItems:	0.00413524	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0330549	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.34722	
RENDER	shadowmap: 	0.271735	sendToRender: 	0.154234	scene: 	6.23503	particles2Tex: 	0.760335	sendToRender: 	0.11164	motionBlur: 	2.28158	bloom2Tex: 	0.0679383	printScene: 	0.035509	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.00935016	setRenderState: 	0.000439088	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.00103456	endScene: 	0.000333827	present: 	0.420406	TOTAL_RENDER: 	10.6216	
UPDATE	UpdateSceneManager: 	0.0233438	UpdateInput: 	1.0213	UpdateCamera: 	1.06722	UpdateEnemies: 	0.907342	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0315391	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.53092	UpdatePlayer: 	0.0603716	UpdateSound: 	0.0228416	UpdateItems:	0.00438186	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0325857	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.83735	
RENDER	shadowmap: 	0.281762	sendToRender: 	0.160745	scene: 	6.24319	particles2Tex: 	0.615051	sendToRender: 	0.149284	motionBlur: 	2.34048	bloom2Tex: 	0.405516	printScene: 	0.0433765	applyBloom: 	0.00677278	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0102735	setRenderState: 	0.000469162	luaMsg: 	0.000718781	printTextDebug:	0.000415028	console: 	0.00110975	endScene: 	0.000366909	present: 	0.263808	TOTAL_RENDER: 	10.7917	
UPDATE	UpdateSceneManager: 	0.0208446	UpdateInput: 	0.930427	UpdateCamera: 	0.913739	UpdateEnemies: 	8.18902	UpdateProjectile: 	0.00461343	UpdateParticle: 	0.0408502	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.61081	UpdatePlayer: 	0.0862928	UpdateSound: 	0.0203304	UpdateItems:	0.00504049	UpdateTriggers: 	0.0221048	UpdateRigid: 	0.162481	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	12.1859	
RENDER	shadowmap: 	0.366503	sendToRender: 	0.160826	scene: 	6.27799	particles2Tex: 	0.714937	sendToRender: 	0.115182	motionBlur: 	2.57505	bloom2Tex: 	0.0672105	printScene: 	0.0393465	applyBloom: 	0.00668256	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.0107516	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000824042	console: 	0.000950355	endScene: 	0.000381946	present: 	0.386244	TOTAL_RENDER: 	10.9847	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.0528	UpdateCamera: 	0.923639	UpdateEnemies: 	0.5487	UpdateProjectile: 	0.00518184	UpdateParticle: 	0.0480982	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.58128	UpdatePlayer: 	0.0601791	UpdateSound: 	0.0231032	UpdateItems:	0.00443298	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0323842	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.42349	
RENDER	shadowmap: 	0.274195	sendToRender: 	0.153985	scene: 	6.32135	particles2Tex: 	0.686009	sendToRender: 	0.132331	motionBlur: 	2.46818	bloom2Tex: 	0.0661399	printScene: 	0.0366247	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.00984038	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000745848	console: 	0.00124809	endScene: 	0.000360894	present: 	0.398863	TOTAL_RENDER: 	10.8231	
UPDATE	UpdateSceneManager: 	0.00869755	UpdateInput: 	1.00912	UpdateCamera: 	1.00774	UpdateEnemies: 	0.519859	UpdateProjectile: 	0.004842	UpdateParticle: 	0.0366939	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.5637	UpdatePlayer: 	0.0570965	UpdateSound: 	0.0204868	UpdateItems:	0.00421043	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0312745	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.39949	
RENDER	shadowmap: 	0.279741	sendToRender: 	0.153476	scene: 	6.43697	particles2Tex: 	0.70728	sendToRender: 	0.114301	motionBlur: 	2.57145	bloom2Tex: 	0.402788	printScene: 	0.0547687	applyBloom: 	0.00663744	setRenderState: 	0.000481192	applyParticles: 	0.00241799	gui: 	0.0227303	setRenderState: 	0.000445103	luaMsg: 	0.000905243	printTextDebug:	0.000938325	console: 	0.000965392	endScene: 	0.000357887	present: 	0.327575	TOTAL_RENDER: 	11.3727	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.08979	UpdateCamera: 	0.914394	UpdateEnemies: 	0.65323	UpdateProjectile: 	0.00570814	UpdateParticle: 	0.0646692	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.64823	UpdatePlayer: 	0.0783441	UpdateSound: 	0.0234671	UpdateItems:	0.00541642	UpdateTriggers: 	0.0216657	UpdateRigid: 	0.0373616	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.69236	
RENDER	shadowmap: 	0.316853	sendToRender: 	0.17642	scene: 	6.60941	particles2Tex: 	0.811918	sendToRender: 	0.190333	motionBlur: 	2.5138	bloom2Tex: 	0.388184	printScene: 	0.0469283	applyBloom: 	0.00683293	setRenderState: 	0.000466155	applyParticles: 	0.00206913	gui: 	0.0117411	setRenderState: 	0.000442095	luaMsg: 	0.000772915	printTextDebug:	0.000763893	console: 	0.00137441	endScene: 	0.000348864	present: 	0.323797	TOTAL_RENDER: 	11.7055	
UPDATE	UpdateSceneManager: 	0.0176838	UpdateInput: 	1.08282	UpdateCamera: 	0.905092	UpdateEnemies: 	0.548493	UpdateProjectile: 	0.0108178	UpdateParticle: 	0.0459899	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.59087	UpdatePlayer: 	0.0698992	UpdateSound: 	0.0224145	UpdateItems:	0.00527507	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0345706	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	4.46945	
RENDER	shadowmap: 	0.296932	sendToRender: 	0.156357	scene: 	6.45048	particles2Tex: 	0.674328	sendToRender: 	0.133657	motionBlur: 	2.2387	bloom2Tex: 	0.065788	printScene: 	0.0369676	applyBloom: 	0.356578	setRenderState: 	0.000487207	applyParticles: 	0.00222852	gui: 	0.0105922	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000628557	console: 	0.000899228	endScene: 	0.000378939	present: 	0.185133	TOTAL_RENDER: 	10.8732	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.04089	UpdateCamera: 	1.06281	UpdateEnemies: 	0.535555	UpdateProjectile: 	0.00454727	UpdateParticle: 	0.0433043	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.4554	UpdatePlayer: 	0.0614212	UpdateSound: 	0.0230702	UpdateItems:	0.00425254	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0327181	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.42833	
RENDER	shadowmap: 	0.275371	sendToRender: 	0.154908	scene: 	6.25487	particles2Tex: 	0.740104	sendToRender: 	0.115865	motionBlur: 	2.27371	bloom2Tex: 	0.0663534	printScene: 	0.363026	applyBloom: 	0.0074284	setRenderState: 	0.000514274	applyParticles: 	0.00194582	gui: 	0.0101351	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000727803	console: 	0.000878176	endScene: 	0.000375931	present: 	0.211731	TOTAL_RENDER: 	10.7341	
UPDATE	UpdateSceneManager: 	0.0085171	UpdateInput: 	1.05592	UpdateCamera: 	0.931197	UpdateEnemies: 	0.568643	UpdateProjectile: 	0.00443599	UpdateParticle: 	0.0376022	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.65346	UpdatePlayer: 	0.0636046	UpdateSound: 	0.0224296	UpdateItems:	0.00452621	UpdateTriggers: 	0.0219183	UpdateRigid: 	0.0336173	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.54441	
RENDER	shadowmap: 	0.280015	sendToRender: 	0.178661	scene: 	6.17729	particles2Tex: 	0.609249	sendToRender: 	0.12622	motionBlur: 	2.43218	bloom2Tex: 	0.0665308	printScene: 	0.0366488	applyBloom: 	0.306628	setRenderState: 	0.000478185	applyParticles: 	0.00211424	gui: 	0.010902	setRenderState: 	0.000511267	luaMsg: 	0.000664647	printTextDebug:	0.000733818	console: 	0.00104359	endScene: 	0.000357887	present: 	0.174357	TOTAL_RENDER: 	10.6823	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.01728	UpdateCamera: 	0.904479	UpdateEnemies: 	0.579782	UpdateProjectile: 	0.00441193	UpdateParticle: 	0.0397976	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.49039	UpdatePlayer: 	0.0584047	UpdateSound: 	0.0215995	UpdateItems:	0.00454426	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.031906	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.29705	
RENDER	shadowmap: 	0.256265	sendToRender: 	0.171043	scene: 	6.13129	particles2Tex: 	0.706928	sendToRender: 	0.123281	motionBlur: 	2.20306	bloom2Tex: 	0.334317	printScene: 	0.0366157	applyBloom: 	0.0064991	setRenderState: 	0.00047217	applyParticles: 	0.00223153	gui: 	0.00953061	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.00539537	console: 	0.000863138	endScene: 	0.000354879	present: 	0.342245	TOTAL_RENDER: 	10.6219	
UPDATE	UpdateSceneManager: 	0.0167816	UpdateInput: 	1.08985	UpdateCamera: 	1.15253	UpdateEnemies: 	0.586447	UpdateProjectile: 	0.00581641	UpdateParticle: 	0.0614121	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.6419	UpdatePlayer: 	0.0734329	UpdateSound: 	0.0210732	UpdateItems:	0.00523597	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0371871	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.85873	
RENDER	shadowmap: 	0.329968	sendToRender: 	0.183322	scene: 	6.16701	particles2Tex: 	0.668725	sendToRender: 	0.12588	motionBlur: 	2.36189	bloom2Tex: 	0.0692375	printScene: 	0.0449193	applyBloom: 	0.00711262	setRenderState: 	0.000421043	applyParticles: 	0.287449	gui: 	0.0113712	setRenderState: 	0.000469162	luaMsg: 	0.000583446	printTextDebug:	0.000733818	console: 	0.00116388	endScene: 	0.000363902	present: 	0.178176	TOTAL_RENDER: 	10.7136	
UPDATE	UpdateSceneManager: 	0.0097291	UpdateInput: 	1.07443	UpdateCamera: 	0.913955	UpdateEnemies: 	0.4666	UpdateProjectile: 	0.00475478	UpdateParticle: 	0.0396683	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.49352	UpdatePlayer: 	0.0610964	UpdateSound: 	0.0218341	UpdateItems:	0.00409013	UpdateTriggers: 	0.0211033	UpdateRigid: 	0.031491	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.27435	
RENDER	shadowmap: 	0.275037	sendToRender: 	0.154063	scene: 	5.86341	particles2Tex: 	0.638671	sendToRender: 	0.128668	motionBlur: 	2.33365	bloom2Tex: 	0.0659263	printScene: 	0.0352894	applyBloom: 	0.00686902	setRenderState: 	0.000454125	applyParticles: 	0.00219243	gui: 	0.341198	setRenderState: 	0.000559386	luaMsg: 	0.000604498	printTextDebug:	0.000643594	console: 	0.000899228	endScene: 	0.000381946	present: 	0.0785967	TOTAL_RENDER: 	10.182	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.05852	UpdateCamera: 	0.927907	UpdateEnemies: 	0.986128	UpdateProjectile: 	0.00457734	UpdateParticle: 	0.0333827	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.50976	UpdatePlayer: 	0.06214	UpdateSound: 	0.0209138	UpdateItems:	0.00404502	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0319602	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.78474	
RENDER	shadowmap: 	0.286929	sendToRender: 	0.15181	scene: 	5.90639	particles2Tex: 	0.639345	sendToRender: 	0.144893	motionBlur: 	2.21322	bloom2Tex: 	0.065406	printScene: 	0.0352533	applyBloom: 	0.00667353	setRenderState: 	0.000442095	applyParticles: 	0.00188868	gui: 	0.342052	setRenderState: 	0.000553371	luaMsg: 	0.000917273	printTextDebug:	0.000559386	console: 	0.0011308	endScene: 	0.000381946	present: 	0.0829335	TOTAL_RENDER: 	10.1579	
UPDATE	UpdateSceneManager: 	0.0145952	UpdateInput: 	1.11683	UpdateCamera: 	0.893983	UpdateEnemies: 	0.61457	UpdateProjectile: 	0.00607204	UpdateParticle: 	0.0744344	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.70892	UpdatePlayer: 	0.0734059	UpdateSound: 	0.0223484	UpdateItems:	0.0049653	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.03633	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.7084	
RENDER	shadowmap: 	0.381519	sendToRender: 	0.158712	scene: 	5.74625	particles2Tex: 	0.60777	sendToRender: 	0.186534	motionBlur: 	2.54895	bloom2Tex: 	0.0723563	printScene: 	0.0495447	applyBloom: 	0.006457	setRenderState: 	0.000469162	applyParticles: 	0.00215333	gui: 	0.367126	setRenderState: 	0.000541341	luaMsg: 	0.000772915	printTextDebug:	0.000763893	console: 	0.00115185	endScene: 	0.000369916	present: 	0.104864	TOTAL_RENDER: 	10.5461	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.06695	UpdateCamera: 	0.913757	UpdateEnemies: 	0.538728	UpdateProjectile: 	0.00536529	UpdateParticle: 	0.0360022	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.52151	UpdatePlayer: 	0.0795832	UpdateSound: 	0.0203695	UpdateItems:	0.0043578	UpdateTriggers: 	0.0203123	UpdateRigid: 	0.0312655	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.38212	
RENDER	shadowmap: 	0.276577	sendToRender: 	0.171948	scene: 	6.22439	particles2Tex: 	0.655399	sendToRender: 	0.115567	motionBlur: 	2.22563	bloom2Tex: 	0.0663774	printScene: 	0.0378849	applyBloom: 	0.00664947	setRenderState: 	0.000433073	applyParticles: 	0.00206612	gui: 	0.00956369	setRenderState: 	0.000457133	luaMsg: 	0.000962384	printTextDebug:	0.000628557	console: 	0.00101652	endScene: 	0.000348864	present: 	0.373462	TOTAL_RENDER: 	10.4565	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.02289	UpdateCamera: 	0.993836	UpdateEnemies: 	0.518767	UpdateProjectile: 	0.00481493	UpdateParticle: 	0.0446546	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.54685	UpdatePlayer: 	0.0699292	UpdateSound: 	0.0241348	UpdateItems:	0.00499838	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0355541	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.59177	
RENDER	shadowmap: 	0.310679	sendToRender: 	0.160493	scene: 	5.95076	particles2Tex: 	0.564225	sendToRender: 	0.131053	motionBlur: 	2.00442	bloom2Tex: 	0.376644	printScene: 	0.0416141	applyBloom: 	0.00681488	setRenderState: 	0.000493222	applyParticles: 	0.00211123	gui: 	0.0106704	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000763893	console: 	0.0010075	endScene: 	0.000363902	present: 	0.44267	TOTAL_RENDER: 	10.3111	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.05909	UpdateCamera: 	0.915375	UpdateEnemies: 	0.50887	UpdateProjectile: 	0.00490816	UpdateParticle: 	0.031488	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.53378	UpdatePlayer: 	0.0624467	UpdateSound: 	0.0226581	UpdateItems:	0.00400292	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0312925	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	4.32569	
RENDER	shadowmap: 	0.261991	sendToRender: 	0.173334	scene: 	5.72657	particles2Tex: 	0.641769	sendToRender: 	0.12877	motionBlur: 	2.3858	bloom2Tex: 	0.377778	printScene: 	0.037551	applyBloom: 	0.00674571	setRenderState: 	0.000490215	applyParticles: 	0.00187665	gui: 	0.00914265	setRenderState: 	0.000445103	luaMsg: 	0.000727803	printTextDebug:	0.000646602	console: 	0.000959377	endScene: 	0.000354879	present: 	0.275507	TOTAL_RENDER: 	10.2825	
UPDATE	UpdateSceneManager: 	0.0295933	UpdateInput: 	1.03619	UpdateCamera: 	0.894617	UpdateEnemies: 	0.508828	UpdateProjectile: 	0.00463147	UpdateParticle: 	0.037148	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.50991	UpdatePlayer: 	0.0595175	UpdateSound: 	0.0186642	UpdateItems:	0.00405104	UpdateTriggers: 	0.0213559	UpdateRigid: 	0.0328985	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	4.29467	
RENDER	shadowmap: 	0.258136	sendToRender: 	0.17513	scene: 	6.01056	particles2Tex: 	0.6153	sendToRender: 	0.130962	motionBlur: 	2.23021	bloom2Tex: 	0.066203	printScene: 	0.367784	applyBloom: 	0.00688406	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.0106734	setRenderState: 	0.000445103	luaMsg: 	0.000667654	printTextDebug:	0.000736825	console: 	0.000784945	endScene: 	0.000369916	present: 	0.217135	TOTAL_RENDER: 	10.3506	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.02549	UpdateCamera: 	0.900584	UpdateEnemies: 	0.514118	UpdateProjectile: 	0.00510665	UpdateParticle: 	0.0333045	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.55354	UpdatePlayer: 	0.0607896	UpdateSound: 	0.0220236	UpdateItems:	0.00440592	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0337346	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.30107	
RENDER	shadowmap: 	0.284111	sendToRender: 	0.156303	scene: 	5.92045	particles2Tex: 	0.563623	sendToRender: 	0.133717	motionBlur: 	2.16413	bloom2Tex: 	0.067009	printScene: 	0.0359571	applyBloom: 	0.326772	setRenderState: 	0.000469162	applyParticles: 	0.00193981	gui: 	0.00964189	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.00090825	endScene: 	0.000360894	present: 	0.193999	TOTAL_RENDER: 	10.1197	
UPDATE	UpdateSceneManager: 	0.00972008	UpdateInput: 	1.08631	UpdateCamera: 	1.04099	UpdateEnemies: 	0.513297	UpdateProjectile: 	0.00513973	UpdateParticle: 	0.0351812	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.49285	UpdatePlayer: 	0.0573972	UpdateSound: 	0.0218371	UpdateItems:	0.00467659	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0315963	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.48045	
RENDER	shadowmap: 	0.276219	sendToRender: 	0.172652	scene: 	5.8708	particles2Tex: 	0.571581	sendToRender: 	0.130427	motionBlur: 	2.16503	bloom2Tex: 	0.0658782	printScene: 	0.035909	applyBloom: 	0.323163	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.00935317	setRenderState: 	0.000478185	luaMsg: 	0.000736825	printTextDebug:	0.000622542	console: 	0.00103757	endScene: 	0.000387961	present: 	0.193671	TOTAL_RENDER: 	10.0783	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.00063	UpdateCamera: 	0.938935	UpdateEnemies: 	0.453728	UpdateProjectile: 	0.00453524	UpdateParticle: 	0.0279272	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.50004	UpdatePlayer: 	0.0549221	UpdateSound: 	0.0401224	UpdateItems:	0.00438787	UpdateTriggers: 	0.020986	UpdateRigid: 	0.0299843	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.21852	
RENDER	shadowmap: 	0.25588	sendToRender: 	0.168907	scene: 	5.96336	particles2Tex: 	0.558294	sendToRender: 	0.131588	motionBlur: 	2.15816	bloom2Tex: 	0.0654482	printScene: 	0.034721	applyBloom: 	0.321719	setRenderState: 	0.0004842	applyParticles: 	0.00198191	gui: 	0.00935317	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.000709758	console: 	0.0010496	endScene: 	0.000360894	present: 	0.191857	TOTAL_RENDER: 	10.1197	
UPDATE	UpdateSceneManager: 	0.0178913	UpdateInput: 	1.09969	UpdateCamera: 	0.915315	UpdateEnemies: 	0.743863	UpdateProjectile: 	0.00633068	UpdateParticle: 	0.0586994	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.6571	UpdatePlayer: 	0.0713788	UpdateSound: 	0.020171	UpdateItems:	0.00518785	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0369676	UpdateGUI: 	0.00163605	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.80132	
RENDER	shadowmap: 	0.34244	sendToRender: 	0.182516	scene: 	6.03235	particles2Tex: 	0.569365	sendToRender: 	0.1535	motionBlur: 	2.19077	bloom2Tex: 	0.0691563	printScene: 	0.0444411	applyBloom: 	0.00701939	setRenderState: 	0.000427058	applyParticles: 	0.00228867	gui: 	0.345042	setRenderState: 	0.000541341	luaMsg: 	0.000457133	printTextDebug:	0.000757878	console: 	0.000941332	endScene: 	0.000375931	present: 	0.0819139	TOTAL_RENDER: 	10.3222	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.043	UpdateCamera: 	1.02663	UpdateEnemies: 	0.482867	UpdateProjectile: 	0.00469764	UpdateParticle: 	0.0294429	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.50234	UpdatePlayer: 	0.0573581	UpdateSound: 	0.0207695	UpdateItems:	0.00429765	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0330639	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.35095	
RENDER	shadowmap: 	0.281269	sendToRender: 	0.151906	scene: 	5.67846	particles2Tex: 	0.558472	sendToRender: 	0.142905	motionBlur: 	2.18262	bloom2Tex: 	0.073054	printScene: 	0.0375841	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.326889	setRenderState: 	0.000532319	luaMsg: 	0.000538334	printTextDebug:	0.000421043	console: 	0.00115185	endScene: 	0.000366909	present: 	0.104142	TOTAL_RENDER: 	9.80752	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.11629	UpdateCamera: 	0.927095	UpdateEnemies: 	0.548415	UpdateProjectile: 	0.00592468	UpdateParticle: 	0.04882	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.83362	UpdatePlayer: 	0.0675173	UpdateSound: 	0.0204116	UpdateItems:	0.00510364	UpdateTriggers: 	0.0213439	UpdateRigid: 	0.0365014	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.8044	
RENDER	shadowmap: 	0.322098	sendToRender: 	0.185518	scene: 	5.99004	particles2Tex: 	0.588964	sendToRender: 	0.140159	motionBlur: 	2.23692	bloom2Tex: 	0.0690571	printScene: 	0.0436411	applyBloom: 	0.332564	setRenderState: 	0.000481192	applyParticles: 	0.00224055	gui: 	0.0107817	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000745848	console: 	0.00103156	endScene: 	0.000366909	present: 	0.196799	TOTAL_RENDER: 	10.3903	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.04168	UpdateCamera: 	0.933107	UpdateEnemies: 	0.665838	UpdateProjectile: 	0.00470967	UpdateParticle: 	0.0362067	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.5136	UpdatePlayer: 	0.0619054	UpdateSound: 	0.0240115	UpdateItems:	0.00445704	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0333075	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.4987	
RENDER	shadowmap: 	0.298135	sendToRender: 	0.156144	scene: 	5.78429	particles2Tex: 	0.520109	sendToRender: 	0.146171	motionBlur: 	2.21767	bloom2Tex: 	0.0659083	printScene: 	0.0378879	applyBloom: 	0.00659835	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.0106313	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000616527	console: 	0.000992459	endScene: 	0.000381946	present: 	0.383279	TOTAL_RENDER: 	9.94345	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.08423	UpdateCamera: 	0.92659	UpdateEnemies: 	0.570655	UpdateProjectile: 	0.006054	UpdateParticle: 	0.0430878	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.59506	UpdatePlayer: 	0.0721788	UpdateSound: 	0.0138914	UpdateItems:	0.00471869	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.035906	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.52018	
RENDER	shadowmap: 	0.343379	sendToRender: 	0.179849	scene: 	6.03254	particles2Tex: 	0.584564	sendToRender: 	0.133732	motionBlur: 	2.19063	bloom2Tex: 	0.0691202	printScene: 	0.0426246	applyBloom: 	0.00674271	setRenderState: 	0.000424051	applyParticles: 	0.00207815	gui: 	0.0105862	setRenderState: 	0.000439088	luaMsg: 	0.0007669	printTextDebug:	0.000875168	console: 	0.00107065	endScene: 	0.000351872	present: 	0.397224	TOTAL_RENDER: 	10.2791	
UPDATE	UpdateSceneManager: 	0.00938325	UpdateInput: 	1.04883	UpdateCamera: 	0.923621	UpdateEnemies: 	0.553437	UpdateProjectile: 	0.00452922	UpdateParticle: 	0.0390157	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.52948	UpdatePlayer: 	0.0610182	UpdateSound: 	0.0222642	UpdateItems:	0.00455629	UpdateTriggers: 	0.0210341	UpdateRigid: 	0.0328895	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.40738	
RENDER	shadowmap: 	0.285825	sendToRender: 	0.154394	scene: 	5.68304	particles2Tex: 	0.520451	sendToRender: 	0.147603	motionBlur: 	2.32054	bloom2Tex: 	0.0670962	printScene: 	0.0380473	applyBloom: 	0.00650812	setRenderState: 	0.000433073	applyParticles: 	0.00197289	gui: 	0.00986745	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000730811	console: 	0.000839079	endScene: 	0.000357887	present: 	0.391372	TOTAL_RENDER: 	9.89358	
UPDATE	UpdateSceneManager: 	0.00810207	UpdateInput: 	1.22686	UpdateCamera: 	0.971449	UpdateEnemies: 	0.67846	UpdateProjectile: 	0.0060961	UpdateParticle: 	0.0451328	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.63962	UpdatePlayer: 	0.0773035	UpdateSound: 	0.0231664	UpdateItems:	0.00523296	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0362127	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.88024	
RENDER	shadowmap: 	0.325878	sendToRender: 	0.186474	scene: 	5.769	particles2Tex: 	0.715596	sendToRender: 	0.146312	motionBlur: 	2.16724	bloom2Tex: 	0.0699413	printScene: 	0.044384	applyBloom: 	0.0066194	setRenderState: 	0.000442095	applyParticles: 	0.0020571	gui: 	0.0115276	setRenderState: 	0.000442095	luaMsg: 	0.000748855	printTextDebug:	0.000760885	console: 	0.00116088	endScene: 	0.000348864	present: 	0.405714	TOTAL_RENDER: 	10.1438	
UPDATE	UpdateSceneManager: 	0.0229529	UpdateInput: 	1.19151	UpdateCamera: 	0.933122	UpdateEnemies: 	0.513661	UpdateProjectile: 	0.0048029	UpdateParticle: 	0.0316083	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.51083	UpdatePlayer: 	0.0646993	UpdateSound: 	0.0171515	UpdateItems:	0.00470967	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0342579	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.4813	
RENDER	shadowmap: 	0.268641	sendToRender: 	0.175145	scene: 	5.50013	particles2Tex: 	0.681359	sendToRender: 	0.144827	motionBlur: 	2.18047	bloom2Tex: 	0.0670962	printScene: 	0.0369435	applyBloom: 	0.00665549	setRenderState: 	0.000433073	applyParticles: 	0.00194281	gui: 	0.0106614	setRenderState: 	0.000454125	luaMsg: 	0.000586453	printTextDebug:	0.000547356	console: 	0.0010105	endScene: 	0.000378939	present: 	0.389098	TOTAL_RENDER: 	9.75466	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.0403	UpdateCamera: 	0.907155	UpdateEnemies: 	0.523901	UpdateProjectile: 	0.00497733	UpdateParticle: 	0.0354248	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.47919	UpdatePlayer: 	0.0590002	UpdateSound: 	0.0219634	UpdateItems:	0.00494124	UpdateTriggers: 	0.0214582	UpdateRigid: 	0.0325948	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	4.28017	
RENDER	shadowmap: 	0.272547	sendToRender: 	0.174709	scene: 	5.52549	particles2Tex: 	0.812189	sendToRender: 	0.136535	motionBlur: 	2.19784	bloom2Tex: 	0.0662872	printScene: 	0.038348	applyBloom: 	0.00672165	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.00983136	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000592468	console: 	0.00107667	endScene: 	0.000339842	present: 	0.358545	TOTAL_RENDER: 	9.8613	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.0744	UpdateCamera: 	0.913745	UpdateEnemies: 	0.59762	UpdateProjectile: 	0.0142373	UpdateParticle: 	0.0352594	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.49074	UpdatePlayer: 	0.0570784	UpdateSound: 	0.0222281	UpdateItems:	0.00386457	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0321647	UpdateGUI: 	0.00165109	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.39059	
RENDER	shadowmap: 	0.299359	sendToRender: 	0.154583	scene: 	5.69802	particles2Tex: 	0.72303	sendToRender: 	0.10945	motionBlur: 	2.10487	bloom2Tex: 	0.0654421	printScene: 	0.367847	applyBloom: 	0.00700736	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.00965091	setRenderState: 	0.000445103	luaMsg: 	0.00061352	printTextDebug:	0.000679684	console: 	0.00115185	endScene: 	0.000369916	present: 	0.246079	TOTAL_RENDER: 	10.0459	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.16774	UpdateCamera: 	0.889442	UpdateEnemies: 	0.549804	UpdateProjectile: 	0.00473373	UpdateParticle: 	0.0330639	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.58899	UpdatePlayer: 	0.0574543	UpdateSound: 	0.0216957	UpdateItems:	0.00451719	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0317346	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	4.498	
RENDER	shadowmap: 	0.276701	sendToRender: 	0.152093	scene: 	5.44961	particles2Tex: 	0.647964	sendToRender: 	0.128448	motionBlur: 	2.09328	bloom2Tex: 	0.363246	printScene: 	0.0381044	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.00969602	setRenderState: 	0.000475177	luaMsg: 	0.000523296	printTextDebug:	0.000646602	console: 	0.000941332	endScene: 	0.000375931	present: 	0.288252	TOTAL_RENDER: 	9.7148	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	1.00925	UpdateCamera: 	0.898175	UpdateEnemies: 	0.543281	UpdateProjectile: 	0.00187966	UpdateParticle: 	0.029046	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.53455	UpdatePlayer: 	0.056498	UpdateSound: 	0.0208807	UpdateItems:	0.00431569	UpdateTriggers: 	0.0211273	UpdateRigid: 	0.0317076	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.29503	
RENDER	shadowmap: 	0.275269	sendToRender: 	0.154541	scene: 	5.37794	particles2Tex: 	0.583593	sendToRender: 	0.13188	motionBlur: 	2.29903	bloom2Tex: 	0.0695353	printScene: 	0.0375571	applyBloom: 	0.310874	setRenderState: 	0.00047217	applyParticles: 	0.00259844	gui: 	0.00971106	setRenderState: 	0.000463147	luaMsg: 	0.000676676	printTextDebug:	0.000697729	console: 	0.00102855	endScene: 	0.000357887	present: 	0.102151	TOTAL_RENDER: 	9.52834	
UPDATE	UpdateSceneManager: 	0.00844793	UpdateInput: 	1.04242	UpdateCamera: 	0.905047	UpdateEnemies: 	0.515053	UpdateProjectile: 	0.00514876	UpdateParticle: 	0.0341105	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.51469	UpdatePlayer: 	0.0562604	UpdateSound: 	0.0205469	UpdateItems:	0.00441193	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0312775	UpdateGUI: 	0.00160899	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	4.27104	
RENDER	shadowmap: 	0.273765	sendToRender: 	0.154375	scene: 	5.14314	particles2Tex: 	0.835855	sendToRender: 	0.109973	motionBlur: 	2.06146	bloom2Tex: 	0.0667624	printScene: 	0.0379661	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.275146	setRenderState: 	0.000565401	luaMsg: 	0.000634572	printTextDebug:	0.000421043	console: 	0.000941332	endScene: 	0.000384954	present: 	0.120078	TOTAL_RENDER: 	9.28305	
UPDATE	UpdateSceneManager: 	0.00848101	UpdateInput: 	1.12896	UpdateCamera: 	0.864759	UpdateEnemies: 	0.487772	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0280896	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.49187	UpdatePlayer: 	0.0543446	UpdateSound: 	0.0200777	UpdateItems:	0.00438787	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0320113	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	4.26614	
RENDER	shadowmap: 	0.264707	sendToRender: 	0.151663	scene: 	5.14809	particles2Tex: 	0.639456	sendToRender: 	0.141708	motionBlur: 	2.02944	bloom2Tex: 	0.0671323	printScene: 	0.0360834	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.00782539	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000541341	console: 	0.000965392	endScene: 	0.000327812	present: 	0.618115	TOTAL_RENDER: 	9.28301	
UPDATE	UpdateSceneManager: 	0.00930806	UpdateInput: 	1.02595	UpdateCamera: 	0.90053	UpdateEnemies: 	0.51416	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0321316	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.55754	UpdatePlayer: 	0.0588859	UpdateSound: 	0.0218281	UpdateItems:	0.00439689	UpdateTriggers: 	0.0303422	UpdateRigid: 	0.0335962	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.3367	
RENDER	shadowmap: 	0.260746	sendToRender: 	0.156285	scene: 	5.25853	particles2Tex: 	0.633916	sendToRender: 	0.129594	motionBlur: 	2.21237	bloom2Tex: 	0.0684105	printScene: 	0.0392382	applyBloom: 	0.00681789	setRenderState: 	0.000442095	applyParticles: 	0.00215333	gui: 	0.00935618	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000631565	console: 	0.00100148	endScene: 	0.000336835	present: 	0.414872	TOTAL_RENDER: 	9.37443	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.06217	UpdateCamera: 	0.902774	UpdateEnemies: 	0.512506	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.027831	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.52973	UpdatePlayer: 	0.0590272	UpdateSound: 	0.0221589	UpdateItems:	0.00439088	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0322429	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.29804	
RENDER	shadowmap: 	0.256421	sendToRender: 	0.173719	scene: 	5.31117	particles2Tex: 	0.647492	sendToRender: 	0.145503	motionBlur: 	2.0494	bloom2Tex: 	0.0685909	printScene: 	0.0382157	applyBloom: 	0.00698029	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.00932009	setRenderState: 	0.000463147	luaMsg: 	0.000793967	printTextDebug:	0.000775922	console: 	0.000968399	endScene: 	0.000342849	present: 	0.415482	TOTAL_RENDER: 	9.29355	
UPDATE	UpdateSceneManager: 	0.00772915	UpdateInput: 	0.986931	UpdateCamera: 	0.946971	UpdateEnemies: 	0.472934	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0299091	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.49072	UpdatePlayer: 	0.0556739	UpdateSound: 	0.0204747	UpdateItems:	0.00455629	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0297948	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.18125	
RENDER	shadowmap: 	0.256015	sendToRender: 	0.168535	scene: 	5.31478	particles2Tex: 	0.638512	sendToRender: 	0.148177	motionBlur: 	2.06795	bloom2Tex: 	0.0679594	printScene: 	0.0362669	applyBloom: 	0.00652015	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.010105	setRenderState: 	0.000502244	luaMsg: 	0.000643594	printTextDebug:	0.000559386	console: 	0.00107065	endScene: 	0.000324805	present: 	0.413245	TOTAL_RENDER: 	9.29788	
UPDATE	UpdateSceneManager: 	0.026216	UpdateInput: 	1.00365	UpdateCamera: 	0.871352	UpdateEnemies: 	0.493553	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0262972	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.43501	UpdatePlayer: 	0.0565792	UpdateSound: 	0.0200868	UpdateItems:	0.00408713	UpdateTriggers: 	0.0207574	UpdateRigid: 	4.36774	UpdateGUI: 	0.00272776	BuildFrustum: 	0.00281197	TOTAL_UPDATE: 	8.51203	
RENDER	shadowmap: 	0.335066	sendToRender: 	0.164471	scene: 	5.51592	particles2Tex: 	0.645258	sendToRender: 	0.130304	motionBlur: 	2.05843	bloom2Tex: 	0.0694962	printScene: 	0.0413615	applyBloom: 	0.00670361	setRenderState: 	0.00044811	applyParticles: 	0.00188868	gui: 	24.4428	setRenderState: 	0.000577431	luaMsg: 	0.000914265	printTextDebug:	0.00074284	console: 	0.00147365	endScene: 	0.000475177	present: 	17.7116	TOTAL_RENDER: 	51.34	
UPDATE	UpdateSceneManager: 	0.0164447	UpdateInput: 	1.09053	UpdateCamera: 	0.930382	UpdateEnemies: 	0.611003	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0413855	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.51862	UpdatePlayer: 	0.0745397	UpdateSound: 	0.020183	UpdateItems:	0.00552469	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0525071	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.50105	
RENDER	shadowmap: 	0.287524	sendToRender: 	0.132063	scene: 	7.90175	particles2Tex: 	0.588287	sendToRender: 	0.150306	motionBlur: 	2.51621	bloom2Tex: 	0.0710601	printScene: 	0.0427118	applyBloom: 	0.00683293	setRenderState: 	0.000463147	applyParticles: 	0.00216837	gui: 	0.318038	setRenderState: 	0.000490215	luaMsg: 	0.000760885	printTextDebug:	0.000634572	console: 	0.00104058	endScene: 	0.000339842	present: 	0.177797	TOTAL_RENDER: 	12.373	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.05554	UpdateCamera: 	0.938586	UpdateEnemies: 	0.550977	UpdateProjectile: 	0.001209	UpdateParticle: 	0.030267	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.48163	UpdatePlayer: 	0.0671353	UpdateSound: 	0.0233649	UpdateItems:	0.00501342	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0296805	UpdateGUI: 	0.0107877	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	4.34162	
RENDER	shadowmap: 	0.27184	sendToRender: 	0.157145	scene: 	7.87861	particles2Tex: 	0.581815	sendToRender: 	0.134208	motionBlur: 	2.49649	bloom2Tex: 	0.0689879	printScene: 	0.0390758	applyBloom: 	0.00657128	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.311512	setRenderState: 	0.000511267	luaMsg: 	0.000745848	printTextDebug:	0.000324805	console: 	0.00103456	endScene: 	0.000354879	present: 	0.166008	TOTAL_RENDER: 	12.287	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.02061	UpdateCamera: 	0.972571	UpdateEnemies: 	0.497697	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0307963	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.42797	UpdatePlayer: 	0.0621339	UpdateSound: 	0.0198522	UpdateItems:	0.0047217	UpdateTriggers: 	0.0410697	UpdateRigid: 	0.0280264	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.26001	
RENDER	shadowmap: 	0.25625	sendToRender: 	0.154204	scene: 	7.88121	particles2Tex: 	0.5831	sendToRender: 	0.137158	motionBlur: 	2.49815	bloom2Tex: 	0.0695473	printScene: 	0.0391841	applyBloom: 	0.00682992	setRenderState: 	0.000454125	applyParticles: 	0.00214431	gui: 	0.311184	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000604498	console: 	0.00113682	endScene: 	0.000357887	present: 	0.180128	TOTAL_RENDER: 	12.2947	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.02053	UpdateCamera: 	0.894909	UpdateEnemies: 	0.521306	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0273889	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.4432	UpdatePlayer: 	0.0612167	UpdateSound: 	0.0216296	UpdateItems:	0.00422848	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0281858	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.18401	
RENDER	shadowmap: 	0.263074	sendToRender: 	0.171064	scene: 	7.74313	particles2Tex: 	0.586206	sendToRender: 	0.133426	motionBlur: 	2.44478	bloom2Tex: 	0.067427	printScene: 	0.0356443	applyBloom: 	0.00641489	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.324868	setRenderState: 	0.000502244	luaMsg: 	0.000649609	printTextDebug:	0.000616527	console: 	0.000959377	endScene: 	0.000387961	present: 	0.168724	TOTAL_RENDER: 	12.1167	
UPDATE	UpdateSceneManager: 	0.00830658	UpdateInput: 	1.01308	UpdateCamera: 	0.922701	UpdateEnemies: 	0.430396	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0342338	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.40037	UpdatePlayer: 	0.0559657	UpdateSound: 	0.019795	UpdateItems:	0.00449313	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0272204	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.07736	
RENDER	shadowmap: 	0.257504	sendToRender: 	0.169187	scene: 	7.5686	particles2Tex: 	0.572673	sendToRender: 	0.134623	motionBlur: 	2.589	bloom2Tex: 	0.0687864	printScene: 	0.0370247	applyBloom: 	0.00661639	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.342389	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.00106464	endScene: 	0.000339842	present: 	0.165563	TOTAL_RENDER: 	12.083	
UPDATE	UpdateSceneManager: 	0.00818327	UpdateInput: 	1.08871	UpdateCamera: 	0.969503	UpdateEnemies: 	0.457999	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0296565	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.41705	UpdatePlayer: 	0.0582002	UpdateSound: 	0.0205018	UpdateItems:	0.00402096	UpdateTriggers: 	0.0210101	UpdateRigid: 	0.027428	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.2385	
RENDER	shadowmap: 	0.279491	sendToRender: 	0.154682	scene: 	7.78806	particles2Tex: 	0.568264	sendToRender: 	0.13548	motionBlur: 	2.45933	bloom2Tex: 	0.0690511	printScene: 	0.0378578	applyBloom: 	0.00649008	setRenderState: 	0.000439088	applyParticles: 	0.00199394	gui: 	0.309533	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000622542	console: 	0.00105562	endScene: 	0.000360894	present: 	0.169897	TOTAL_RENDER: 	12.1509	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.03096	UpdateCamera: 	0.986107	UpdateEnemies: 	0.45808	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0335992	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.44854	UpdatePlayer: 	0.0619655	UpdateSound: 	0.0223814	UpdateItems:	0.00435479	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0290219	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.22165	
RENDER	shadowmap: 	0.287151	sendToRender: 	0.154947	scene: 	7.85373	particles2Tex: 	0.596131	sendToRender: 	0.13031	motionBlur: 	2.44318	bloom2Tex: 	0.0707112	printScene: 	0.0388352	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.310146	setRenderState: 	0.000523296	luaMsg: 	0.000655624	printTextDebug:	0.00062555	console: 	0.000926295	endScene: 	0.000369916	present: 	0.168661	TOTAL_RENDER: 	12.2527	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	1.03277	UpdateCamera: 	0.917321	UpdateEnemies: 	0.494855	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0307361	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.47522	UpdatePlayer: 	0.0616888	UpdateSound: 	0.0216567	UpdateItems:	0.00497132	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0285588	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.21488	
RENDER	shadowmap: 	0.275086	sendToRender: 	0.155407	scene: 	7.81643	particles2Tex: 	0.58334	sendToRender: 	0.133859	motionBlur: 	2.91631	bloom2Tex: 	0.0874537	printScene: 	0.054883	applyBloom: 	0.00667955	setRenderState: 	0.000463147	applyParticles: 	0.00247814	gui: 	0.318366	setRenderState: 	0.000511267	luaMsg: 	0.00090825	printTextDebug:	0.000845094	console: 	0.00113982	endScene: 	0.000354879	present: 	0.19389	TOTAL_RENDER: 	12.7414	
UPDATE	UpdateSceneManager: 	0.0123967	UpdateInput: 	1.15057	UpdateCamera: 	0.964405	UpdateEnemies: 	0.532081	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0457824	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.5963	UpdatePlayer: 	0.0759682	UpdateSound: 	0.0159034	UpdateItems:	0.00529311	UpdateTriggers: 	0.0210371	UpdateRigid: 	0.0310309	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.58796	
RENDER	shadowmap: 	0.297684	sendToRender: 	0.358657	scene: 	8.04467	particles2Tex: 	0.591938	sendToRender: 	0.142926	motionBlur: 	2.45482	bloom2Tex: 	0.0697368	printScene: 	0.0395179	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.313443	setRenderState: 	0.000493222	luaMsg: 	0.000718781	printTextDebug:	0.000709758	console: 	0.00130824	endScene: 	0.000445103	present: 	0.130178	TOTAL_RENDER: 	12.8215	
UPDATE	UpdateSceneManager: 	0.0111336	UpdateInput: 	1.06474	UpdateCamera: 	0.944132	UpdateEnemies: 	0.450564	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0302159	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.59506	UpdatePlayer: 	0.0620196	UpdateSound: 	0.0211334	UpdateItems:	0.00453824	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0287572	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.35052	
RENDER	shadowmap: 	0.285293	sendToRender: 	0.155624	scene: 	7.65468	particles2Tex: 	0.641002	sendToRender: 	0.218756	motionBlur: 	2.7596	bloom2Tex: 	0.0755712	printScene: 	0.0499357	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.320666	setRenderState: 	0.000517282	luaMsg: 	0.000793967	printTextDebug:	0.000628557	console: 	0.00114283	endScene: 	0.000354879	present: 	0.203493	TOTAL_RENDER: 	12.5677	
UPDATE	UpdateSceneManager: 	0.0244686	UpdateInput: 	1.11665	UpdateCamera: 	0.922277	UpdateEnemies: 	0.508972	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0370488	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.54176	UpdatePlayer: 	0.0723322	UpdateSound: 	0.0226792	UpdateItems:	0.00486606	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0304023	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.41744	
RENDER	shadowmap: 	0.301223	sendToRender: 	0.154809	scene: 	8.0218	particles2Tex: 	0.584901	sendToRender: 	0.134183	motionBlur: 	2.4635	bloom2Tex: 	0.0691172	printScene: 	0.0409164	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00214131	gui: 	0.313782	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000628557	console: 	0.00102554	endScene: 	0.000354879	present: 	0.184029	TOTAL_RENDER: 	12.4513	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.04338	UpdateCamera: 	1.02533	UpdateEnemies: 	6.74155	UpdateProjectile: 	0.00567506	UpdateParticle: 	0.0525372	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.47026	UpdatePlayer: 	0.0643745	UpdateSound: 	0.0199665	UpdateItems:	0.00441795	UpdateTriggers: 	0.0214732	UpdateRigid: 	0.0288324	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	10.6602	
RENDER	shadowmap: 	0.332119	sendToRender: 	0.157711	scene: 	8.12206	particles2Tex: 	0.802824	sendToRender: 	0.123242	motionBlur: 	2.82736	bloom2Tex: 	0.0672045	printScene: 	0.0407179	applyBloom: 	0.0066585	setRenderState: 	0.000475177	applyParticles: 	0.00202702	gui: 	0.270523	setRenderState: 	0.000544349	luaMsg: 	0.000863138	printTextDebug:	0.00074284	console: 	0.0011699	endScene: 	0.000366909	present: 	0.184104	TOTAL_RENDER: 	13.1158	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.06087	UpdateCamera: 	0.928911	UpdateEnemies: 	0.520217	UpdateProjectile: 	0.00947648	UpdateParticle: 	0.0422577	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.44251	UpdatePlayer: 	0.0655504	UpdateSound: 	0.0232656	UpdateItems:	0.00516079	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0296835	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.27396	
RENDER	shadowmap: 	0.278731	sendToRender: 	0.152824	scene: 	7.87017	particles2Tex: 	0.725111	sendToRender: 	0.115456	motionBlur: 	2.39551	bloom2Tex: 	0.344215	printScene: 	0.0382939	applyBloom: 	0.0065773	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0335812	setRenderState: 	0.000475177	luaMsg: 	0.000818027	printTextDebug:	0.000655624	console: 	0.00107967	endScene: 	0.000336835	present: 	0.389928	TOTAL_RENDER: 	12.5223	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	2.83822	UpdateCamera: 	0.0489342	UpdateEnemies: 	0.457018	UpdateProjectile: 	0.00475478	UpdateParticle: 	0.036712	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.43784	UpdatePlayer: 	0.131435	UpdateSound: 	0.0178703	UpdateItems:	0.00480591	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0272204	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	5.14377	
RENDER	shadowmap: 	0.285762	sendToRender: 	0.156676	scene: 	8.1584	particles2Tex: 	0.848712	sendToRender: 	0.144694	motionBlur: 	2.74086	bloom2Tex: 	0.375303	printScene: 	0.0470546	applyBloom: 	0.00679082	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.037536	setRenderState: 	0.000505252	luaMsg: 	0.000929302	printTextDebug:	0.000733818	console: 	0.0011699	endScene: 	0.000357887	present: 	0.445611	TOTAL_RENDER: 	13.459	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.22068	UpdateCamera: 	0.0509101	UpdateEnemies: 	0.547332	UpdateProjectile: 	0.00511567	UpdateParticle: 	0.0508019	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.56332	UpdatePlayer: 	0.138174	UpdateSound: 	0.022583	UpdateItems:	0.00516981	UpdateTriggers: 	0.021374	UpdateRigid: 	0.0308595	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.80042	
RENDER	shadowmap: 	0.30313	sendToRender: 	0.159632	scene: 	7.84907	particles2Tex: 	0.745938	sendToRender: 	0.115573	motionBlur: 	2.47592	bloom2Tex: 	0.347923	printScene: 	0.0388382	applyBloom: 	0.0068209	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.0326128	setRenderState: 	0.000463147	luaMsg: 	0.000836071	printTextDebug:	0.000736825	console: 	0.00118193	endScene: 	0.00033082	present: 	0.362413	TOTAL_RENDER: 	12.6269	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.07322	UpdateCamera: 	0.0494786	UpdateEnemies: 	0.502686	UpdateProjectile: 	0.00449313	UpdateParticle: 	0.0379871	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.51647	UpdatePlayer: 	0.106422	UpdateSound: 	0.0220236	UpdateItems:	0.00428562	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0285858	UpdateGUI: 	0.00140147	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.48826	
RENDER	shadowmap: 	0.408773	sendToRender: 	0.158126	scene: 	8.09937	particles2Tex: 	0.742666	sendToRender: 	0.153266	motionBlur: 	2.4543	bloom2Tex: 	0.379997	printScene: 	0.044402	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00218942	gui: 	0.0361135	setRenderState: 	0.000469162	luaMsg: 	0.00093231	printTextDebug:	0.000784945	console: 	0.00118794	endScene: 	0.000327812	present: 	0.350726	TOTAL_RENDER: 	13.0348	
UPDATE	UpdateSceneManager: 	0.0110764	UpdateInput: 	1.08652	UpdateCamera: 	0.0507116	UpdateEnemies: 	0.556255	UpdateProjectile: 	0.00537131	UpdateParticle: 	0.047217	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.66531	UpdatePlayer: 	0.123023	UpdateSound: 	0.0241709	UpdateItems:	0.005248	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0307813	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.7395	
RENDER	shadowmap: 	0.292153	sendToRender: 	0.168408	scene: 	7.97551	particles2Tex: 	0.742031	sendToRender: 	0.114885	motionBlur: 	2.66288	bloom2Tex: 	0.361703	printScene: 	0.0394517	applyBloom: 	0.00668857	setRenderState: 	0.000466155	applyParticles: 	0.00204807	gui: 	0.0337647	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.000751863	console: 	0.000980429	endScene: 	0.000375931	present: 	0.36429	TOTAL_RENDER: 	12.9442	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.0638	UpdateCamera: 	0.0505733	UpdateEnemies: 	0.493002	UpdateProjectile: 	0.00455328	UpdateParticle: 	0.0341406	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.57631	UpdatePlayer: 	0.105429	UpdateSound: 	0.0222792	UpdateItems:	0.00471869	UpdateTriggers: 	0.0217739	UpdateRigid: 	0.0293407	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.54921	
RENDER	shadowmap: 	0.291091	sendToRender: 	0.157094	scene: 	7.94152	particles2Tex: 	0.731887	sendToRender: 	0.114951	motionBlur: 	2.46579	bloom2Tex: 	0.319599	printScene: 	0.039566	applyBloom: 	0.00683894	setRenderState: 	0.00044811	applyParticles: 	0.002018	gui: 	0.0331421	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.00062555	console: 	0.00119095	endScene: 	0.000336835	present: 	0.406664	TOTAL_RENDER: 	12.6935	
UPDATE	UpdateSceneManager: 	0.022207	UpdateInput: 	1.03188	UpdateCamera: 	0.0516891	UpdateEnemies: 	0.510061	UpdateProjectile: 	0.00469162	UpdateParticle: 	0.0393014	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.54846	UpdatePlayer: 	0.105577	UpdateSound: 	0.0227484	UpdateItems:	0.00461042	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0284174	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.55058	
RENDER	shadowmap: 	0.321593	sendToRender: 	0.158126	scene: 	7.8539	particles2Tex: 	0.733827	sendToRender: 	0.113895	motionBlur: 	2.5293	bloom2Tex: 	0.359763	printScene: 	0.0377134	applyBloom: 	0.00682391	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.041969	setRenderState: 	0.000493222	luaMsg: 	0.000442095	printTextDebug:	0.000550364	console: 	0.00112779	endScene: 	0.000339842	present: 	0.345267	TOTAL_RENDER: 	12.6903	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.03461	UpdateCamera: 	0.0477643	UpdateEnemies: 	0.518752	UpdateProjectile: 	0.00455328	UpdateParticle: 	0.034327	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.5818	UpdatePlayer: 	0.0990384	UpdateSound: 	0.0221679	UpdateItems:	0.00467358	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0279603	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.51882	
RENDER	shadowmap: 	0.292436	sendToRender: 	0.15689	scene: 	7.82054	particles2Tex: 	0.739962	sendToRender: 	0.113426	motionBlur: 	2.56022	bloom2Tex: 	0.359664	printScene: 	0.0365044	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.0320324	setRenderState: 	0.000481192	luaMsg: 	0.000619535	printTextDebug:	0.000574423	console: 	0.00114885	endScene: 	0.000324805	present: 	0.359769	TOTAL_RENDER: 	12.6596	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.22525	UpdateCamera: 	0.0388142	UpdateEnemies: 	0.481724	UpdateProjectile: 	0.00459839	UpdateParticle: 	0.0372653	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.55022	UpdatePlayer: 	0.0994233	UpdateSound: 	0.0412532	UpdateItems:	0.00438486	UpdateTriggers: 	0.0208717	UpdateRigid: 	0.0283332	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.66848	
RENDER	shadowmap: 	0.257811	sendToRender: 	0.173061	scene: 	7.85366	particles2Tex: 	0.72519	sendToRender: 	0.113333	motionBlur: 	2.53912	bloom2Tex: 	0.356368	printScene: 	0.0364653	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.0309467	setRenderState: 	0.000454125	luaMsg: 	0.000815019	printTextDebug:	0.000568408	console: 	0.00104058	endScene: 	0.00033082	present: 	0.401507	TOTAL_RENDER: 	12.6815	
UPDATE	UpdateSceneManager: 	0.00874867	UpdateInput: 	1.03088	UpdateCamera: 	0.0476651	UpdateEnemies: 	0.451457	UpdateProjectile: 	0.00424953	UpdateParticle: 	0.0304174	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.53208	UpdatePlayer: 	0.0981211	UpdateSound: 	0.0196928	UpdateItems:	0.00467959	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.027434	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.3849	
RENDER	shadowmap: 	0.365541	sendToRender: 	0.153771	scene: 	7.72903	particles2Tex: 	0.745547	sendToRender: 	0.112482	motionBlur: 	2.61869	bloom2Tex: 	0.408322	printScene: 	0.0425915	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00216536	gui: 	0.0341947	setRenderState: 	0.000481192	luaMsg: 	0.000863138	printTextDebug:	0.000812012	console: 	0.00109471	endScene: 	0.00033082	present: 	0.37825	TOTAL_RENDER: 	12.7815	
UPDATE	UpdateSceneManager: 	0.0101682	UpdateInput: 	0.994811	UpdateCamera: 	0.0492921	UpdateEnemies: 	0.534289	UpdateProjectile: 	0.0045623	UpdateParticle: 	0.0393735	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.72412	UpdatePlayer: 	0.110235	UpdateSound: 	0.0224506	UpdateItems:	0.00493222	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0304775	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.65866	
RENDER	shadowmap: 	0.296619	sendToRender: 	0.159999	scene: 	8.02583	particles2Tex: 	0.753285	sendToRender: 	0.115212	motionBlur: 	2.5217	bloom2Tex: 	0.363231	printScene: 	0.0403359	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.0323933	setRenderState: 	0.000487207	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.000805997	endScene: 	0.000354879	present: 	0.2868	TOTAL_RENDER: 	12.7882	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.04021	UpdateCamera: 	0.0499688	UpdateEnemies: 	0.480961	UpdateProjectile: 	0.0048029	UpdateParticle: 	0.0356323	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.57851	UpdatePlayer: 	0.104344	UpdateSound: 	0.0211755	UpdateItems:	0.00447809	UpdateTriggers: 	0.0206792	UpdateRigid: 	0.0284264	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.5387	
RENDER	shadowmap: 	0.285473	sendToRender: 	0.155581	scene: 	7.70764	particles2Tex: 	0.722266	sendToRender: 	0.113182	motionBlur: 	2.47037	bloom2Tex: 	0.357703	printScene: 	0.040357	applyBloom: 	0.00664045	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0321677	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000890205	console: 	0.00092028	endScene: 	0.000345857	present: 	0.280547	TOTAL_RENDER: 	12.3635	
UPDATE	UpdateSceneManager: 	0.00968098	UpdateInput: 	1.07812	UpdateCamera: 	0.0486997	UpdateEnemies: 	0.480618	UpdateProjectile: 	0.00473674	UpdateParticle: 	0.0425344	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.53564	UpdatePlayer: 	0.117781	UpdateSound: 	0.0265588	UpdateItems:	0.00553371	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0322309	UpdateGUI: 	0.00146463	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	3.6868	
RENDER	shadowmap: 	0.320991	sendToRender: 	0.164102	scene: 	7.9898	particles2Tex: 	0.764596	sendToRender: 	0.117258	motionBlur: 	2.79989	bloom2Tex: 	0.0696345	printScene: 	0.0400683	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.290054	setRenderState: 	0.000532319	luaMsg: 	0.000781937	printTextDebug:	0.000730811	console: 	0.00114885	endScene: 	0.000366909	present: 	0.193352	TOTAL_RENDER: 	12.9351	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.04086	UpdateCamera: 	0.0494786	UpdateEnemies: 	0.52031	UpdateProjectile: 	0.00487207	UpdateParticle: 	0.0343361	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.53609	UpdatePlayer: 	0.115294	UpdateSound: 	0.0234641	UpdateItems:	0.00486004	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0301858	UpdateGUI: 	0.00181049	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.50327	
RENDER	shadowmap: 	0.278033	sendToRender: 	0.157187	scene: 	7.8991	particles2Tex: 	0.789441	sendToRender: 	0.114229	motionBlur: 	2.51975	bloom2Tex: 	0.0666481	printScene: 	0.0382909	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.00209018	gui: 	0.316787	setRenderState: 	0.000505252	luaMsg: 	0.000673669	printTextDebug:	0.000857124	console: 	0.0012511	endScene: 	0.000387961	present: 	0.161933	TOTAL_RENDER: 	12.5187	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	0.989731	UpdateCamera: 	0.0500259	UpdateEnemies: 	0.514352	UpdateProjectile: 	0.00513973	UpdateParticle: 	0.0435148	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.46281	UpdatePlayer: 	0.108374	UpdateSound: 	0.0129892	UpdateItems:	0.00438486	UpdateTriggers: 	0.0229258	UpdateRigid: 	0.0324354	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.39301	
RENDER	shadowmap: 	0.377534	sendToRender: 	0.177725	scene: 	8.03865	particles2Tex: 	0.801883	sendToRender: 	0.115236	motionBlur: 	2.5401	bloom2Tex: 	0.0669639	printScene: 	0.0392743	applyBloom: 	0.00669459	setRenderState: 	0.000424051	applyParticles: 	0.00221048	gui: 	0.299139	setRenderState: 	0.000502244	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.00115787	endScene: 	0.000369916	present: 	0.169488	TOTAL_RENDER: 	12.808	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.0554	UpdateCamera: 	0.0491658	UpdateEnemies: 	0.507998	UpdateProjectile: 	0.00501342	UpdateParticle: 	0.0326098	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.42249	UpdatePlayer: 	0.105907	UpdateSound: 	0.0231213	UpdateItems:	0.00449915	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0282309	UpdateGUI: 	0.00134734	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.37496	
RENDER	shadowmap: 	0.274379	sendToRender: 	0.122027	scene: 	7.69188	particles2Tex: 	0.774954	sendToRender: 	0.135816	motionBlur: 	2.61345	bloom2Tex: 	0.0680376	printScene: 	0.0394548	applyBloom: 	0.00657429	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.298628	setRenderState: 	0.000493222	luaMsg: 	0.000805997	printTextDebug:	0.000430065	console: 	0.0010105	endScene: 	0.000354879	present: 	0.213334	TOTAL_RENDER: 	12.4056	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.01554	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.503844	UpdateProjectile: 	0.00475779	UpdateParticle: 	0.0362247	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.49237	UpdatePlayer: 	0.104268	UpdateSound: 	0.0233498	UpdateItems:	0.00449313	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0374398	UpdateGUI: 	0.011299	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.42562	
RENDER	shadowmap: 	0.261817	sendToRender: 	0.15581	scene: 	7.79189	particles2Tex: 	0.784948	sendToRender: 	0.111769	motionBlur: 	2.48738	bloom2Tex: 	0.075484	printScene: 	0.0373375	applyBloom: 	0.00652617	setRenderState: 	0.000439088	applyParticles: 	0.00220446	gui: 	0.294962	setRenderState: 	0.000496229	luaMsg: 	0.00061352	printTextDebug:	0.000679684	console: 	0.00104659	endScene: 	0.000342849	present: 	0.166426	TOTAL_RENDER: 	12.3548	
UPDATE	UpdateSceneManager: 	0.0261648	UpdateInput: 	1.07365	UpdateCamera: 	0.0486395	UpdateEnemies: 	0.480121	UpdateProjectile: 	0.00505552	UpdateParticle: 	0.0292084	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.3349	UpdatePlayer: 	0.10041	UpdateSound: 	0.0197409	UpdateItems:	0.00409916	UpdateTriggers: 	0.040366	UpdateRigid: 	0.0271753	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.33052	
RENDER	shadowmap: 	0.265982	sendToRender: 	0.151639	scene: 	7.70647	particles2Tex: 	0.7665	sendToRender: 	0.111164	motionBlur: 	2.47337	bloom2Tex: 	0.0667233	printScene: 	0.0459839	applyBloom: 	0.00644798	setRenderState: 	0.000412021	applyParticles: 	0.00196988	gui: 	0.294432	setRenderState: 	0.000502244	luaMsg: 	0.000619535	printTextDebug:	0.000622542	console: 	0.00110975	endScene: 	0.000354879	present: 	0.164014	TOTAL_RENDER: 	12.226	
UPDATE	UpdateSceneManager: 	0.0180748	UpdateInput: 	1.0953	UpdateCamera: 	0.0571656	UpdateEnemies: 	0.583036	UpdateProjectile: 	0.00624046	UpdateParticle: 	0.0497944	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.69798	UpdatePlayer: 	0.145257	UpdateSound: 	0.0197229	UpdateItems:	0.00530214	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0328474	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.86691	
RENDER	shadowmap: 	0.329993	sendToRender: 	0.204973	scene: 	8.05201	particles2Tex: 	0.825254	sendToRender: 	0.155443	motionBlur: 	2.8292	bloom2Tex: 	0.0701127	printScene: 	0.0429374	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00212025	gui: 	0.328955	setRenderState: 	0.000511267	luaMsg: 	0.00044811	printTextDebug:	0.000793967	console: 	0.00089622	endScene: 	0.000351872	present: 	0.173737	TOTAL_RENDER: 	13.212	
UPDATE	UpdateSceneManager: 	0.0215183	UpdateInput: 	1.09795	UpdateCamera: 	0.0503598	UpdateEnemies: 	0.551203	UpdateProjectile: 	0.00531717	UpdateParticle: 	0.0345135	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.49068	UpdatePlayer: 	0.11671	UpdateSound: 	0.023413	UpdateItems:	0.00489613	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0304835	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	3.56438	
RENDER	shadowmap: 	0.309647	sendToRender: 	0.157281	scene: 	8.01847	particles2Tex: 	0.677155	sendToRender: 	0.130502	motionBlur: 	2.46942	bloom2Tex: 	0.361745	printScene: 	0.0407329	applyBloom: 	0.00683293	setRenderState: 	0.000475177	applyParticles: 	0.00194582	gui: 	0.0324354	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000694721	console: 	0.000938325	endScene: 	0.000342849	present: 	0.280905	TOTAL_RENDER: 	12.6604	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.13752	UpdateCamera: 	0.0385164	UpdateEnemies: 	0.486248	UpdateProjectile: 	0.0046826	UpdateParticle: 	0.033503	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.397	UpdatePlayer: 	0.120373	UpdateSound: 	0.0220055	UpdateItems:	0.00555175	UpdateTriggers: 	0.0268084	UpdateRigid: 	0.051674	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.47478	
RENDER	shadowmap: 	0.306204	sendToRender: 	0.129787	scene: 	7.94129	particles2Tex: 	0.667829	sendToRender: 	0.171903	motionBlur: 	2.65172	bloom2Tex: 	0.0664978	printScene: 	0.0392502	applyBloom: 	0.0066194	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.282682	setRenderState: 	0.000514274	luaMsg: 	0.000827049	printTextDebug:	0.000736825	console: 	0.000986444	endScene: 	0.000363902	present: 	0.179755	TOTAL_RENDER: 	12.6456	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.04942	UpdateCamera: 	0.049253	UpdateEnemies: 	0.580844	UpdateProjectile: 	0.00529311	UpdateParticle: 	0.0326308	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.40667	UpdatePlayer: 	0.113477	UpdateSound: 	0.02301	UpdateItems:	0.00439689	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0298309	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.43937	
RENDER	shadowmap: 	0.286995	sendToRender: 	0.156252	scene: 	7.74004	particles2Tex: 	0.66905	sendToRender: 	0.128824	motionBlur: 	2.68934	bloom2Tex: 	0.0667143	printScene: 	0.0381615	applyBloom: 	0.00646903	setRenderState: 	0.000457133	applyParticles: 	0.00219243	gui: 	0.278279	setRenderState: 	0.000490215	luaMsg: 	0.000619535	printTextDebug:	0.000427058	console: 	0.00108569	endScene: 	0.000354879	present: 	0.175725	TOTAL_RENDER: 	12.4096	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.03941	UpdateCamera: 	0.0479207	UpdateEnemies: 	0.531564	UpdateProjectile: 	0.0046014	UpdateParticle: 	0.0338248	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.40735	UpdatePlayer: 	0.101634	UpdateSound: 	0.0227454	UpdateItems:	0.00440291	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0281979	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.36221	
RENDER	shadowmap: 	0.266698	sendToRender: 	0.154186	scene: 	7.78492	particles2Tex: 	0.633923	sendToRender: 	0.142562	motionBlur: 	2.61508	bloom2Tex: 	0.0672947	printScene: 	0.0372924	applyBloom: 	0.00640888	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.279979	setRenderState: 	0.000511267	luaMsg: 	0.000664647	printTextDebug:	0.000881183	console: 	0.00116088	endScene: 	0.000339842	present: 	0.176324	TOTAL_RENDER: 	12.3437	
UPDATE	UpdateSceneManager: 	0.00943437	UpdateInput: 	1.07915	UpdateCamera: 	0.0485703	UpdateEnemies: 	0.534045	UpdateProjectile: 	0.00446907	UpdateParticle: 	0.0297196	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.36344	UpdatePlayer: 	0.11404	UpdateSound: 	0.0209619	UpdateItems:	0.00479087	UpdateTriggers: 	0.0220536	UpdateRigid: 	0.0398307	UpdateGUI: 	0.00181349	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.40867	
RENDER	shadowmap: 	0.292694	sendToRender: 	0.156787	scene: 	7.80051	particles2Tex: 	0.59008	sendToRender: 	0.115943	motionBlur: 	2.69473	bloom2Tex: 	0.067394	printScene: 	0.039142	applyBloom: 	0.00644497	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.260728	setRenderState: 	0.000493222	luaMsg: 	0.000541341	printTextDebug:	0.000631565	console: 	0.0012511	endScene: 	0.000363902	present: 	0.177157	TOTAL_RENDER: 	12.3823	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.04233	UpdateCamera: 	0.0478485	UpdateEnemies: 	0.537985	UpdateProjectile: 	0.00473072	UpdateParticle: 	0.0330128	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.37522	UpdatePlayer: 	0.122872	UpdateSound: 	0.0216897	UpdateItems:	0.00473072	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0292174	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.35974	
RENDER	shadowmap: 	0.267973	sendToRender: 	0.172327	scene: 	7.70284	particles2Tex: 	0.65379	sendToRender: 	0.114665	motionBlur: 	2.67703	bloom2Tex: 	0.067821	printScene: 	0.0386337	applyBloom: 	0.00675774	setRenderState: 	0.000424051	applyParticles: 	0.00215033	gui: 	0.0328835	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000736825	console: 	0.000866146	endScene: 	0.000342849	present: 	0.464471	TOTAL_RENDER: 	12.385	
UPDATE	UpdateSceneManager: 	0.0104328	UpdateInput: 	1.00428	UpdateCamera: 	0.0485553	UpdateEnemies: 	0.524638	UpdateProjectile: 	0.00467057	UpdateParticle: 	0.0307662	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.44476	UpdatePlayer: 	0.104238	UpdateSound: 	0.0227303	UpdateItems:	0.0049262	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0283753	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.36224	
RENDER	shadowmap: 	0.255336	sendToRender: 	0.174718	scene: 	7.62821	particles2Tex: 	0.619803	sendToRender: 	0.12612	motionBlur: 	2.76983	bloom2Tex: 	0.393552	printScene: 	0.0396352	applyBloom: 	0.00651113	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0337346	setRenderState: 	0.000487207	luaMsg: 	0.00077893	printTextDebug:	0.00074284	console: 	0.00112479	endScene: 	0.000324805	present: 	0.341415	TOTAL_RENDER: 	12.5879	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.13105	UpdateCamera: 	0.892786	UpdateEnemies: 	0.514418	UpdateProjectile: 	0.004442	UpdateParticle: 	0.0333857	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.39536	UpdatePlayer: 	0.0991978	UpdateSound: 	0.0140869	UpdateItems:	0.00439389	UpdateTriggers: 	0.0207725	UpdateRigid: 	0.027467	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.29969	
RENDER	shadowmap: 	0.283263	sendToRender: 	0.321352	scene: 	7.63509	particles2Tex: 	0.732781	sendToRender: 	0.149879	motionBlur: 	2.52206	bloom2Tex: 	0.372088	printScene: 	0.0388924	applyBloom: 	0.0065803	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.0317527	setRenderState: 	0.000457133	luaMsg: 	0.000718781	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000345857	present: 	0.348302	TOTAL_RENDER: 	12.6302	
UPDATE	UpdateSceneManager: 	0.0252295	UpdateInput: 	1.05176	UpdateCamera: 	0.946379	UpdateEnemies: 	0.514605	UpdateProjectile: 	0.00480591	UpdateParticle: 	0.0291993	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.49357	UpdatePlayer: 	0.101904	UpdateSound: 	0.0217198	UpdateItems:	0.00472771	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0291873	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.3593	
RENDER	shadowmap: 	0.271125	sendToRender: 	0.154093	scene: 	7.45057	particles2Tex: 	0.707506	sendToRender: 	0.128875	motionBlur: 	2.52124	bloom2Tex: 	0.0669158	printScene: 	0.358332	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.0319842	setRenderState: 	0.000466155	luaMsg: 	0.000679684	printTextDebug:	0.000655624	console: 	0.000974414	endScene: 	0.000363902	present: 	0.270809	TOTAL_RENDER: 	12.1418	
UPDATE	UpdateSceneManager: 	0.00909754	UpdateInput: 	1.03979	UpdateCamera: 	1.09038	UpdateEnemies: 	0.472459	UpdateProjectile: 	0.00472471	UpdateParticle: 	0.041572	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.32337	UpdatePlayer: 	0.0998173	UpdateSound: 	0.0220085	UpdateItems:	0.00476079	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.027461	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.28032	
RENDER	shadowmap: 	0.409774	sendToRender: 	0.17614	scene: 	7.77195	particles2Tex: 	0.821407	sendToRender: 	0.116852	motionBlur: 	2.4933	bloom2Tex: 	0.0685458	printScene: 	0.0444862	applyBloom: 	0.00668556	setRenderState: 	0.000430065	applyParticles: 	0.00206612	gui: 	0.0368653	setRenderState: 	0.0004842	luaMsg: 	0.000836071	printTextDebug:	0.000730811	console: 	0.00118193	endScene: 	0.00619836	present: 	0.448092	TOTAL_RENDER: 	12.6064	
UPDATE	UpdateSceneManager: 	0.0123426	UpdateInput: 	1.15737	UpdateCamera: 	0.949467	UpdateEnemies: 	7.18034	UpdateProjectile: 	0.00214732	UpdateParticle: 	0.0407329	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.37309	UpdatePlayer: 	0.102344	UpdateSound: 	0.0138012	UpdateItems:	0.00424051	UpdateTriggers: 	0.0211033	UpdateRigid: 	0.0270129	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	11.0468	
RENDER	shadowmap: 	0.341403	sendToRender: 	0.179133	scene: 	7.79806	particles2Tex: 	0.742055	sendToRender: 	0.12003	motionBlur: 	2.78914	bloom2Tex: 	0.0716285	printScene: 	0.0458336	applyBloom: 	0.00668556	setRenderState: 	0.00043608	applyParticles: 	0.284535	gui: 	0.0384412	setRenderState: 	0.000469162	luaMsg: 	0.00089622	printTextDebug:	0.000760885	console: 	0.00125711	endScene: 	0.000342849	present: 	0.175801	TOTAL_RENDER: 	12.7953	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.07229	UpdateCamera: 	0.94025	UpdateEnemies: 	0.658647	UpdateProjectile: 	0.00672466	UpdateParticle: 	0.0402668	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.41512	UpdatePlayer: 	0.13006	UpdateSound: 	0.0247784	UpdateItems:	0.00469162	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0312655	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.50337	
RENDER	shadowmap: 	0.270247	sendToRender: 	0.177722	scene: 	7.52329	particles2Tex: 	0.618912	sendToRender: 	0.125976	motionBlur: 	2.36507	bloom2Tex: 	0.0676406	printScene: 	0.380614	applyBloom: 	0.00760885	setRenderState: 	0.000502244	applyParticles: 	0.00203003	gui: 	0.0331993	setRenderState: 	0.000445103	luaMsg: 	0.000661639	printTextDebug:	0.000748855	console: 	0.00120298	endScene: 	0.000351872	present: 	0.23911	TOTAL_RENDER: 	11.985	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.03557	UpdateCamera: 	0.914406	UpdateEnemies: 	0.614025	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0318339	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.41171	UpdatePlayer: 	0.12176	UpdateSound: 	0.021816	UpdateItems:	0.00427058	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0279452	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	4.32863	
RENDER	shadowmap: 	0.270141	sendToRender: 	0.168071	scene: 	7.43188	particles2Tex: 	0.594579	sendToRender: 	0.121904	motionBlur: 	2.39447	bloom2Tex: 	0.0689187	printScene: 	0.0375781	applyBloom: 	0.00676075	setRenderState: 	0.000466155	applyParticles: 	0.00193078	gui: 	0.285034	setRenderState: 	0.000541341	luaMsg: 	0.000667654	printTextDebug:	0.000427058	console: 	0.00101351	endScene: 	0.000342849	present: 	0.187472	TOTAL_RENDER: 	11.7402	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.00899	UpdateCamera: 	0.954806	UpdateEnemies: 	0.518205	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0357796	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.41419	UpdatePlayer: 	0.117062	UpdateSound: 	0.0214341	UpdateItems:	0.00441193	UpdateTriggers: 	0.0206461	UpdateRigid: 	0.0277257	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.2671	
RENDER	shadowmap: 	0.257296	sendToRender: 	0.170381	scene: 	7.44026	particles2Tex: 	0.603782	sendToRender: 	0.12994	motionBlur: 	2.41752	bloom2Tex: 	0.0678782	printScene: 	0.0387811	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00213529	gui: 	0.32752	setRenderState: 	0.000502244	luaMsg: 	0.000784945	printTextDebug:	0.000409013	console: 	0.00126012	endScene: 	0.000351872	present: 	0.161617	TOTAL_RENDER: 	11.8058	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	1.02425	UpdateCamera: 	0.900283	UpdateEnemies: 	0.552745	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0277107	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.46719	UpdatePlayer: 	0.101495	UpdateSound: 	0.0209649	UpdateItems:	0.00419239	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0279242	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	4.27076	
RENDER	shadowmap: 	0.270376	sendToRender: 	0.154445	scene: 	7.89524	particles2Tex: 	0.587722	sendToRender: 	0.158511	motionBlur: 	2.61598	bloom2Tex: 	0.400971	printScene: 	0.0464471	applyBloom: 	0.00672767	setRenderState: 	0.000454125	applyParticles: 	0.00212326	gui: 	0.0449223	setRenderState: 	0.0004842	luaMsg: 	0.00074284	printTextDebug:	0.000535326	console: 	0.000998474	endScene: 	0.000375931	present: 	0.293061	TOTAL_RENDER: 	12.679	
UPDATE	UpdateSceneManager: 	0.00916671	UpdateInput: 	1.05351	UpdateCamera: 	0.922484	UpdateEnemies: 	0.550589	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0324624	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.52561	UpdatePlayer: 	0.107778	UpdateSound: 	0.0222311	UpdateItems:	0.00424051	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0288956	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.39285	
RENDER	shadowmap: 	0.280487	sendToRender: 	0.15446	scene: 	7.60536	particles2Tex: 	0.646316	sendToRender: 	0.125561	motionBlur: 	2.57882	bloom2Tex: 	0.372822	printScene: 	0.0381044	applyBloom: 	0.0067006	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0327782	setRenderState: 	0.000454125	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.00113682	endScene: 	0.000327812	present: 	0.365956	TOTAL_RENDER: 	12.3807	
UPDATE	UpdateSceneManager: 	0.0160508	UpdateInput: 	1.14423	UpdateCamera: 	0.0494034	UpdateEnemies: 	0.474483	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0286369	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.5077	UpdatePlayer: 	0.102404	UpdateSound: 	0.0201349	UpdateItems:	0.0046435	UpdateTriggers: 	0.0205349	UpdateRigid: 	0.0280565	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.56389	
RENDER	shadowmap: 	0.275152	sendToRender: 	0.154433	scene: 	7.53318	particles2Tex: 	0.568959	sendToRender: 	0.132902	motionBlur: 	2.56482	bloom2Tex: 	0.0691383	printScene: 	0.0381224	applyBloom: 	0.326065	setRenderState: 	0.000475177	applyParticles: 	0.00195785	gui: 	0.0328474	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000745848	console: 	0.00105562	endScene: 	0.000360894	present: 	0.205307	TOTAL_RENDER: 	12.075	
UPDATE	UpdateSceneManager: 	0.0158433	UpdateInput: 	1.28723	UpdateCamera: 	0.0450907	UpdateEnemies: 	0.567686	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0436742	UpdateLUAMsg: 	0.00104058	UpdateColisions: 	1.72379	UpdatePlayer: 	0.127636	UpdateSound: 	0.021792	UpdateItems:	0.00550664	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0326369	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.01224	
RENDER	shadowmap: 	0.334753	sendToRender: 	0.185845	scene: 	7.65348	particles2Tex: 	0.620582	sendToRender: 	0.13772	motionBlur: 	2.34902	bloom2Tex: 	0.0797275	printScene: 	0.0452952	applyBloom: 	0.310053	setRenderState: 	0.000493222	applyParticles: 	0.00215033	gui: 	0.0380082	setRenderState: 	0.000478185	luaMsg: 	0.000568408	printTextDebug:	0.000745848	console: 	0.00115185	endScene: 	0.000354879	present: 	0.210555	TOTAL_RENDER: 	12.1449	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.07754	UpdateCamera: 	0.0490575	UpdateEnemies: 	0.565762	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0289196	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.56691	UpdatePlayer: 	0.100629	UpdateSound: 	0.0241558	UpdateItems:	0.00436983	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0291151	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.59039	
RENDER	shadowmap: 	0.281197	sendToRender: 	0.156769	scene: 	7.17688	particles2Tex: 	0.706089	sendToRender: 	0.147576	motionBlur: 	2.39885	bloom2Tex: 	0.0689488	printScene: 	0.0380082	applyBloom: 	0.00677879	setRenderState: 	0.000445103	applyParticles: 	0.0020571	gui: 	0.0316624	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.0104088	endScene: 	0.000348864	present: 	0.454567	TOTAL_RENDER: 	11.6517	
UPDATE	UpdateSceneManager: 	0.00959978	UpdateInput: 	1.04199	UpdateCamera: 	0.970456	UpdateEnemies: 	0.545491	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0324624	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	1.5762	UpdatePlayer: 	0.0979196	UpdateSound: 	0.0223845	UpdateItems:	0.00428862	UpdateTriggers: 	0.0204868	UpdateRigid: 	0.0288234	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.485	
RENDER	shadowmap: 	0.394893	sendToRender: 	0.157822	scene: 	7.43483	particles2Tex: 	0.633953	sendToRender: 	0.147585	motionBlur: 	2.18173	bloom2Tex: 	0.499673	printScene: 	0.0511387	applyBloom: 	0.0090013	setRenderState: 	0.000616527	applyParticles: 	0.00271874	gui: 	0.0421284	setRenderState: 	0.000631565	luaMsg: 	0.00102253	printTextDebug:	0.000848101	console: 	0.00107967	endScene: 	0.000442095	present: 	0.449984	TOTAL_RENDER: 	12.2296	
UPDATE	UpdateSceneManager: 	0.0119336	UpdateInput: 	1.05699	UpdateCamera: 	0.916788	UpdateEnemies: 	0.657844	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0336113	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.87384	UpdatePlayer: 	0.118683	UpdateSound: 	0.0241949	UpdateItems:	0.00525101	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0310249	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.86805	
RENDER	shadowmap: 	0.29501	sendToRender: 	0.158784	scene: 	6.81857	particles2Tex: 	0.733177	sendToRender: 	0.113279	motionBlur: 	2.40285	bloom2Tex: 	0.0694541	printScene: 	0.0386097	applyBloom: 	0.00683293	setRenderState: 	0.00043608	applyParticles: 	0.00207815	gui: 	0.293765	setRenderState: 	0.000508259	luaMsg: 	0.000851109	printTextDebug:	0.000568408	console: 	0.00121501	endScene: 	0.000387961	present: 	0.146186	TOTAL_RENDER: 	11.2807	
UPDATE	UpdateSceneManager: 	0.0100298	UpdateInput: 	1.03687	UpdateCamera: 	0.993743	UpdateEnemies: 	0.569744	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0528199	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.56746	UpdatePlayer: 	0.16436	UpdateSound: 	0.0219875	UpdateItems:	0.00459839	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0287392	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.59601	
RENDER	shadowmap: 	0.279446	sendToRender: 	0.15686	scene: 	6.77654	particles2Tex: 	0.721484	sendToRender: 	0.134481	motionBlur: 	2.37067	bloom2Tex: 	0.0685248	printScene: 	0.0384743	applyBloom: 	0.00643294	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.320736	setRenderState: 	0.000493222	luaMsg: 	0.000646602	printTextDebug:	0.000833064	console: 	0.000884191	endScene: 	0.000360894	present: 	0.17418	TOTAL_RENDER: 	11.2227	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.02623	UpdateCamera: 	0.942962	UpdateEnemies: 	0.516346	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0289858	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.53258	UpdatePlayer: 	0.221926	UpdateSound: 	0.0228656	UpdateItems:	0.00446306	UpdateTriggers: 	0.0207093	UpdateRigid: 	0.0284745	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.49285	
RENDER	shadowmap: 	0.292616	sendToRender: 	0.153648	scene: 	6.64531	particles2Tex: 	0.705987	sendToRender: 	0.129901	motionBlur: 	2.19341	bloom2Tex: 	0.387089	printScene: 	0.0396051	applyBloom: 	0.00676977	setRenderState: 	0.00046014	applyParticles: 	0.00200898	gui: 	0.0327872	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000649609	console: 	0.000911258	endScene: 	0.000348864	present: 	0.348449	TOTAL_RENDER: 	11.1094	
UPDATE	UpdateSceneManager: 	0.0202101	UpdateInput: 	1.02027	UpdateCamera: 	0.912698	UpdateEnemies: 	0.495222	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0304565	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.51414	UpdatePlayer: 	2.16623	UpdateSound: 	0.0148147	UpdateItems:	0.00527507	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.033912	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	6.36672	
RENDER	shadowmap: 	0.305175	sendToRender: 	0.155593	scene: 	6.84608	particles2Tex: 	0.624596	sendToRender: 	0.134782	motionBlur: 	2.3419	bloom2Tex: 	0.0681549	printScene: 	0.0381435	applyBloom: 	0.0067006	setRenderState: 	0.00046014	applyParticles: 	0.00186462	gui: 	0.303467	setRenderState: 	0.000505252	luaMsg: 	0.000598483	printTextDebug:	0.00062555	console: 	0.00111276	endScene: 	0.000348864	present: 	0.160051	TOTAL_RENDER: 	11.1653	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.02995	UpdateCamera: 	1.0544	UpdateEnemies: 	0.474546	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0259092	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.33178	UpdatePlayer: 	0.200125	UpdateSound: 	0.0110734	UpdateItems:	0.00372623	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0275603	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	4.30282	
RENDER	shadowmap: 	0.268427	sendToRender: 	0.152773	scene: 	6.38462	particles2Tex: 	0.719079	sendToRender: 	0.123856	motionBlur: 	2.21537	bloom2Tex: 	0.0678932	printScene: 	0.337818	applyBloom: 	0.00681789	setRenderState: 	0.000478185	applyParticles: 	0.00193078	gui: 	0.031494	setRenderState: 	0.000490215	luaMsg: 	0.000559386	printTextDebug:	0.000538334	console: 	0.00103757	endScene: 	0.000348864	present: 	0.270304	TOTAL_RENDER: 	10.7486	
UPDATE	UpdateSceneManager: 	0.00798478	UpdateInput: 	1.18957	UpdateCamera: 	0.0417795	UpdateEnemies: 	0.412213	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0324925	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.29122	UpdatePlayer: 	0.116109	UpdateSound: 	0.0109742	UpdateItems:	0.00406006	UpdateTriggers: 	0.0203063	UpdateRigid: 	0.027449	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.28073	
RENDER	shadowmap: 	0.26954	sendToRender: 	0.153825	scene: 	6.48012	particles2Tex: 	0.698393	sendToRender: 	0.128229	motionBlur: 	2.40773	bloom2Tex: 	0.0694691	printScene: 	0.0365556	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.265802	setRenderState: 	0.000523296	luaMsg: 	0.000538334	printTextDebug:	0.000718781	console: 	0.000959377	endScene: 	0.000357887	present: 	0.191854	TOTAL_RENDER: 	10.9084	
UPDATE	UpdateSceneManager: 	0.020998	UpdateInput: 	1.05467	UpdateCamera: 	0.0498485	UpdateEnemies: 	0.405344	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0275092	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.26147	UpdatePlayer: 	0.115633	UpdateSound: 	0.0120809	UpdateItems:	0.00375029	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0282851	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.12354	
RENDER	shadowmap: 	0.276574	sendToRender: 	0.153837	scene: 	6.71437	particles2Tex: 	0.644343	sendToRender: 	0.130214	motionBlur: 	2.38684	bloom2Tex: 	0.0682451	printScene: 	0.0372022	applyBloom: 	0.320964	setRenderState: 	0.000496229	applyParticles: 	0.00209018	gui: 	0.0327511	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.000526304	console: 	0.0010496	endScene: 	0.000351872	present: 	0.191409	TOTAL_RENDER: 	11.1306	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.02093	UpdateCamera: 	1.07483	UpdateEnemies: 	0.560772	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0358819	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.30729	UpdatePlayer: 	0.110701	UpdateSound: 	0.0106494	UpdateItems:	0.00458636	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0299542	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.31175	
RENDER	shadowmap: 	0.275976	sendToRender: 	0.179163	scene: 	6.80246	particles2Tex: 	0.654497	sendToRender: 	0.126932	motionBlur: 	2.48796	bloom2Tex: 	0.383038	printScene: 	0.0441704	applyBloom: 	0.00692917	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0333707	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000830056	console: 	0.00113982	endScene: 	0.000345857	present: 	0.285287	TOTAL_RENDER: 	11.4587	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.21143	UpdateCamera: 	0.916457	UpdateEnemies: 	17.4338	UpdateProjectile: 	0.00470967	UpdateParticle: 	0.0464501	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.28353	UpdatePlayer: 	0.116247	UpdateSound: 	0.0128358	UpdateItems:	0.00477583	UpdateTriggers: 	0.0212386	UpdateRigid: 	0.0298279	UpdateGUI: 	0.00122403	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	21.2343	
RENDER	shadowmap: 	0.302444	sendToRender: 	0.158595	scene: 	7.72836	particles2Tex: 	0.821651	sendToRender: 	0.162956	motionBlur: 	2.83271	bloom2Tex: 	0.070642	printScene: 	0.0462035	applyBloom: 	0.00692616	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.308179	setRenderState: 	0.000499237	luaMsg: 	0.000986444	printTextDebug:	0.000848101	console: 	0.00126313	endScene: 	0.000369916	present: 	0.181367	TOTAL_RENDER: 	12.8094	
UPDATE	UpdateSceneManager: 	0.0196928	UpdateInput: 	1.16057	UpdateCamera: 	0.956036	UpdateEnemies: 	4.66909	UpdateProjectile: 	0.0119666	UpdateParticle: 	0.0755141	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.32375	UpdatePlayer: 	0.105931	UpdateSound: 	0.0113862	UpdateItems:	0.00401495	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0278159	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	8.52284	
RENDER	shadowmap: 	0.320666	sendToRender: 	0.179009	scene: 	7.41932	particles2Tex: 	0.880503	sendToRender: 	0.11542	motionBlur: 	2.6156	bloom2Tex: 	0.390966	printScene: 	0.0469162	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.0022586	gui: 	0.0361405	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000772915	console: 	0.00111877	endScene: 	0.000339842	present: 	0.350801	TOTAL_RENDER: 	12.5374	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	2.95197	UpdateCamera: 	0.916355	UpdateEnemies: 	2.61947	UpdateProjectile: 	0.00613219	UpdateParticle: 	0.0699353	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.3542	UpdatePlayer: 	0.101646	UpdateSound: 	0.0162432	UpdateItems:	0.00508861	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0304655	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	8.28245	
RENDER	shadowmap: 	0.294784	sendToRender: 	0.159873	scene: 	7.25134	particles2Tex: 	0.854781	sendToRender: 	0.123402	motionBlur: 	2.72611	bloom2Tex: 	0.0667774	printScene: 	0.0376082	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.359808	setRenderState: 	0.000502244	luaMsg: 	0.000541341	printTextDebug:	0.000775922	console: 	0.00112779	endScene: 	0.000357887	present: 	0.186922	TOTAL_RENDER: 	12.2373	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.03207	UpdateCamera: 	0.911579	UpdateEnemies: 	0.510614	UpdateProjectile: 	0.006054	UpdateParticle: 	0.0745788	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.3576	UpdatePlayer: 	1.33763	UpdateSound: 	0.015353	UpdateItems:	0.00522996	UpdateTriggers: 	0.0237288	UpdateRigid: 	0.0351661	UpdateGUI: 	0.00171725	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.4844	
RENDER	shadowmap: 	0.303737	sendToRender: 	0.156439	scene: 	7.30304	particles2Tex: 	0.870392	sendToRender: 	0.115348	motionBlur: 	2.77105	bloom2Tex: 	0.246058	printScene: 	0.0399359	applyBloom: 	0.00679383	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.132355	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000649609	console: 	0.0010496	endScene: 	0.000357887	present: 	0.32614	TOTAL_RENDER: 	12.4495	
UPDATE	UpdateSceneManager: 	0.0240325	UpdateInput: 	1.04704	UpdateCamera: 	0.929883	UpdateEnemies: 	0.532153	UpdateProjectile: 	0.00525101	UpdateParticle: 	0.0628768	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.4929	UpdatePlayer: 	0.196047	UpdateSound: 	0.013302	UpdateItems:	0.00487207	UpdateTriggers: 	0.0107667	UpdateRigid: 	0.0403149	UpdateGUI: 	0.00130824	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.52929	
RENDER	shadowmap: 	0.283341	sendToRender: 	0.159374	scene: 	7.33807	particles2Tex: 	0.846348	sendToRender: 	0.13563	motionBlur: 	2.72639	bloom2Tex: 	0.348567	printScene: 	0.0397585	applyBloom: 	0.00682992	setRenderState: 	0.000481192	applyParticles: 	0.00203304	gui: 	0.111197	setRenderState: 	0.000490215	luaMsg: 	0.000833064	printTextDebug:	0.000670662	console: 	0.00105261	endScene: 	0.000345857	present: 	0.29166	TOTAL_RENDER: 	12.4704	
UPDATE	UpdateSceneManager: 	0.0105983	UpdateInput: 	1.16977	UpdateCamera: 	1.02136	UpdateEnemies: 	0.523287	UpdateProjectile: 	0.00506455	UpdateParticle: 	0.0640076	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.52343	UpdatePlayer: 	0.142971	UpdateSound: 	0.0122584	UpdateItems:	0.00470065	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0283573	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.6415	
RENDER	shadowmap: 	0.269651	sendToRender: 	0.179632	scene: 	6.75733	particles2Tex: 	0.939952	sendToRender: 	0.307786	motionBlur: 	2.53598	bloom2Tex: 	0.380482	printScene: 	0.0392262	applyBloom: 	0.00660136	setRenderState: 	0.000466155	applyParticles: 	0.00188567	gui: 	0.118972	setRenderState: 	0.000496229	luaMsg: 	0.000956369	printTextDebug:	0.000736825	console: 	0.00115185	endScene: 	0.000336835	present: 	0.338705	TOTAL_RENDER: 	12.0586	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.0291	UpdateCamera: 	0.895977	UpdateEnemies: 	2.10558	UpdateProjectile: 	0.00599686	UpdateParticle: 	0.0693819	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.55171	UpdatePlayer: 	0.132045	UpdateSound: 	0.0129441	UpdateItems:	0.00484801	UpdateTriggers: 	0.0207815	UpdateRigid: 	0.0290159	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	6.0257	
RENDER	shadowmap: 	0.280959	sendToRender: 	0.158105	scene: 	6.81016	particles2Tex: 	0.897426	sendToRender: 	0.112241	motionBlur: 	2.37554	bloom2Tex: 	0.266433	printScene: 	0.0360593	applyBloom: 	0.00673068	setRenderState: 	0.000445103	applyParticles: 	0.00196988	gui: 	0.115588	setRenderState: 	0.0004842	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.00626452	endScene: 	0.000369916	present: 	0.421533	TOTAL_RENDER: 	11.6582	
UPDATE	UpdateSceneManager: 	0.0149049	UpdateInput: 	1.08693	UpdateCamera: 	0.0450306	UpdateEnemies: 	0.50804	UpdateProjectile: 	0.0061773	UpdateParticle: 	0.0565882	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.69862	UpdatePlayer: 	0.153413	UpdateSound: 	0.0130944	UpdateItems:	0.00449313	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0305798	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.7912	
RENDER	shadowmap: 	0.278427	sendToRender: 	0.158878	scene: 	6.77824	particles2Tex: 	0.996717	sendToRender: 	0.113625	motionBlur: 	2.5338	bloom2Tex: 	0.0664917	printScene: 	0.0378187	applyBloom: 	0.0066585	setRenderState: 	0.000481192	applyParticles: 	0.00194883	gui: 	0.366695	setRenderState: 	0.000493222	luaMsg: 	0.000809004	printTextDebug:	0.00062555	console: 	0.00107065	endScene: 	0.000351872	present: 	0.175779	TOTAL_RENDER: 	11.6849	
UPDATE	UpdateSceneManager: 	0.0110073	UpdateInput: 	1.20209	UpdateCamera: 	0.0420532	UpdateEnemies: 	0.528427	UpdateProjectile: 	0.00509763	UpdateParticle: 	0.0521101	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.55889	UpdatePlayer: 	0.147879	UpdateSound: 	0.0130584	UpdateItems:	0.00444802	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0297046	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.73184	
RENDER	shadowmap: 	0.272658	sendToRender: 	0.157663	scene: 	6.7768	particles2Tex: 	0.879445	sendToRender: 	0.113606	motionBlur: 	2.53419	bloom2Tex: 	0.0658662	printScene: 	0.351451	applyBloom: 	0.00704345	setRenderState: 	0.000487207	applyParticles: 	0.00206311	gui: 	0.121991	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00114283	endScene: 	0.000339842	present: 	0.228193	TOTAL_RENDER: 	11.6778	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.03374	UpdateCamera: 	0.0495237	UpdateEnemies: 	0.78766	UpdateProjectile: 	0.00462847	UpdateParticle: 	0.0497793	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.55605	UpdatePlayer: 	0.177966	UpdateSound: 	0.0136418	UpdateItems:	0.0047217	UpdateTriggers: 	0.0252145	UpdateRigid: 	0.0301888	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.88604	
RENDER	shadowmap: 	0.259988	sendToRender: 	0.159777	scene: 	6.77239	particles2Tex: 	1.14621	sendToRender: 	0.148066	motionBlur: 	2.50377	bloom2Tex: 	0.0659684	printScene: 	0.0370007	applyBloom: 	0.314925	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.101571	setRenderState: 	0.000466155	luaMsg: 	0.000917273	printTextDebug:	0.000574423	console: 	0.000875168	endScene: 	0.000366909	present: 	0.195984	TOTAL_RENDER: 	11.8846	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.11239	UpdateCamera: 	0.0489463	UpdateEnemies: 	2.20955	UpdateProjectile: 	0.00850206	UpdateParticle: 	0.0537702	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.60019	UpdatePlayer: 	0.131368	UpdateSound: 	0.0171244	UpdateItems:	0.00454426	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0285136	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	5.36896	
RENDER	shadowmap: 	0.284216	sendToRender: 	0.157554	scene: 	6.94795	particles2Tex: 	0.901189	sendToRender: 	0.129829	motionBlur: 	2.49503	bloom2Tex: 	0.415449	printScene: 	0.0391089	applyBloom: 	0.00660436	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.0801365	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000658632	console: 	0.000983436	endScene: 	0.000339842	present: 	0.330756	TOTAL_RENDER: 	11.9593	
UPDATE	UpdateSceneManager: 	0.0110524	UpdateInput: 	1.17374	UpdateCamera: 	0.0406427	UpdateEnemies: 	0.430823	UpdateProjectile: 	0.00567807	UpdateParticle: 	0.0494214	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.50266	UpdatePlayer: 	4.29067	UpdateSound: 	0.0158162	UpdateItems:	0.00542544	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0341857	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	7.71771	
RENDER	shadowmap: 	0.301226	sendToRender: 	0.157163	scene: 	6.73385	particles2Tex: 	0.929209	sendToRender: 	0.134039	motionBlur: 	2.5038	bloom2Tex: 	0.0677128	printScene: 	0.0370608	applyBloom: 	0.0065382	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.31636	setRenderState: 	0.0004842	luaMsg: 	0.00844793	printTextDebug:	0.000703744	console: 	0.00123907	endScene: 	0.000336835	present: 	0.173698	TOTAL_RENDER: 	11.5655	
UPDATE	UpdateSceneManager: 	0.00956971	UpdateInput: 	1.00238	UpdateCamera: 	0.0501492	UpdateEnemies: 	1.9801	UpdateProjectile: 	0.00588558	UpdateParticle: 	0.055292	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.64157	UpdatePlayer: 	0.0987737	UpdateSound: 	0.0184718	UpdateItems:	0.00424652	UpdateTriggers: 	0.0211063	UpdateRigid: 	0.0296414	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	5.06469	
RENDER	shadowmap: 	0.248073	sendToRender: 	0.156405	scene: 	6.77698	particles2Tex: 	0.894278	sendToRender: 	0.115351	motionBlur: 	2.66286	bloom2Tex: 	0.0664677	printScene: 	0.0386939	applyBloom: 	0.319776	setRenderState: 	0.000487207	applyParticles: 	0.0020571	gui: 	0.115393	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000634572	console: 	0.00103156	endScene: 	0.000351872	present: 	0.207622	TOTAL_RENDER: 	11.7785	
UPDATE	UpdateSceneManager: 	0.0160357	UpdateInput: 	1.1009	UpdateCamera: 	0.0569942	UpdateEnemies: 	0.620197	UpdateProjectile: 	0.00802989	UpdateParticle: 	0.0736134	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.73307	UpdatePlayer: 	0.113098	UpdateSound: 	0.020989	UpdateItems:	0.00570814	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0331902	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.93339	
RENDER	shadowmap: 	0.326784	sendToRender: 	0.188137	scene: 	7.14376	particles2Tex: 	0.823939	sendToRender: 	0.117402	motionBlur: 	2.89104	bloom2Tex: 	0.0759923	printScene: 	0.040375	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00221048	gui: 	0.427058	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000430065	console: 	0.00103456	endScene: 	0.000360894	present: 	0.177097	TOTAL_RENDER: 	12.4211	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.10484	UpdateCamera: 	0.926012	UpdateEnemies: 	1.76929	UpdateProjectile: 	0.00699834	UpdateParticle: 	0.0619685	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.7039	UpdatePlayer: 	4.34088	UpdateSound: 	0.015726	UpdateItems:	0.00544048	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0352594	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	10.1703	
RENDER	shadowmap: 	0.333469	sendToRender: 	0.194329	scene: 	6.92075	particles2Tex: 	0.833323	sendToRender: 	0.116626	motionBlur: 	2.66239	bloom2Tex: 	0.388112	printScene: 	0.0409464	applyBloom: 	0.00654121	setRenderState: 	0.000463147	applyParticles: 	0.00212627	gui: 	0.0824793	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000965392	console: 	0.00116388	endScene: 	0.000336835	present: 	0.380521	TOTAL_RENDER: 	12.1453	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.01547	UpdateCamera: 	0.939031	UpdateEnemies: 	0.571196	UpdateProjectile: 	0.00870657	UpdateParticle: 	0.0462275	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.55764	UpdatePlayer: 	0.121095	UpdateSound: 	0.0227574	UpdateItems:	0.00430667	UpdateTriggers: 	0.0208477	UpdateRigid: 	0.0295422	UpdateGUI: 	0.00134433	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.48999	
RENDER	shadowmap: 	0.274493	sendToRender: 	0.176264	scene: 	6.90919	particles2Tex: 	0.907026	sendToRender: 	0.159272	motionBlur: 	2.57683	bloom2Tex: 	0.408355	printScene: 	0.0516259	applyBloom: 	0.00691714	setRenderState: 	0.000457133	applyParticles: 	0.00209319	gui: 	0.136568	setRenderState: 	0.000502244	luaMsg: 	0.000965392	printTextDebug:	0.000793967	console: 	0.00117291	endScene: 	0.000363902	present: 	0.276033	TOTAL_RENDER: 	12.1282	
UPDATE	UpdateSceneManager: 	0.0141651	UpdateInput: 	1.07037	UpdateCamera: 	0.93606	UpdateEnemies: 	0.776458	UpdateProjectile: 	0.00610513	UpdateParticle: 	0.0563717	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.61343	UpdatePlayer: 	0.112665	UpdateSound: 	0.0235874	UpdateItems:	0.00513973	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0315662	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.79429	
RENDER	shadowmap: 	0.312715	sendToRender: 	0.201421	scene: 	6.94331	particles2Tex: 	0.859328	sendToRender: 	0.11668	motionBlur: 	2.53488	bloom2Tex: 	0.0701849	printScene: 	0.0446215	applyBloom: 	0.00671564	setRenderState: 	0.000478185	applyParticles: 	0.00235784	gui: 	0.418072	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000351872	present: 	0.176862	TOTAL_RENDER: 	11.8878	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.22327	UpdateCamera: 	0.903321	UpdateEnemies: 	0.515676	UpdateProjectile: 	0.00517282	UpdateParticle: 	0.0450606	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.60297	UpdatePlayer: 	0.797212	UpdateSound: 	0.0215003	UpdateItems:	0.00500139	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0506755	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.32836	
RENDER	shadowmap: 	0.274607	sendToRender: 	0.159497	scene: 	6.73781	particles2Tex: 	0.779005	sendToRender: 	0.115146	motionBlur: 	2.33606	bloom2Tex: 	0.399856	printScene: 	0.0403961	applyBloom: 	0.00719683	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.10881	setRenderState: 	0.00047217	luaMsg: 	0.00075487	printTextDebug:	0.000649609	console: 	0.000965392	endScene: 	0.000345857	present: 	0.321842	TOTAL_RENDER: 	11.4523	
UPDATE	UpdateSceneManager: 	0.0106283	UpdateInput: 	1.08315	UpdateCamera: 	0.0502846	UpdateEnemies: 	2.08755	UpdateProjectile: 	0.00635174	UpdateParticle: 	0.043611	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.65648	UpdatePlayer: 	0.0928911	UpdateSound: 	0.0175364	UpdateItems:	0.00465253	UpdateTriggers: 	0.0208236	UpdateRigid: 	0.029076	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	5.25059	
RENDER	shadowmap: 	0.271236	sendToRender: 	0.157341	scene: 	6.68159	particles2Tex: 	0.75512	sendToRender: 	0.111847	motionBlur: 	2.56344	bloom2Tex: 	0.37967	printScene: 	0.038333	applyBloom: 	0.00682391	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0819049	setRenderState: 	0.000490215	luaMsg: 	0.000547356	printTextDebug:	0.0007669	console: 	0.00112178	endScene: 	0.000333827	present: 	0.342344	TOTAL_RENDER: 	11.5611	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.08236	UpdateCamera: 	0.0519417	UpdateEnemies: 	0.458236	UpdateProjectile: 	0.00603896	UpdateParticle: 	0.044408	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.57341	UpdatePlayer: 	0.162469	UpdateSound: 	0.0220987	UpdateItems:	0.00434577	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0295151	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.57768	
RENDER	shadowmap: 	0.274144	sendToRender: 	0.17676	scene: 	6.73482	particles2Tex: 	0.717815	sendToRender: 	0.132469	motionBlur: 	2.4787	bloom2Tex: 	0.370004	printScene: 	0.0376864	applyBloom: 	0.00704947	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.0820493	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00107667	endScene: 	0.000327812	present: 	0.388863	TOTAL_RENDER: 	11.5719	
UPDATE	UpdateSceneManager: 	0.0171936	UpdateInput: 	1.21851	UpdateCamera: 	0.049232	UpdateEnemies: 	0.518587	UpdateProjectile: 	0.00782238	UpdateParticle: 	0.0471719	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.74686	UpdatePlayer: 	0.173166	UpdateSound: 	0.0227844	UpdateItems:	0.00517582	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.032294	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.99537	
RENDER	shadowmap: 	0.328787	sendToRender: 	0.185466	scene: 	6.95109	particles2Tex: 	0.699888	sendToRender: 	0.112728	motionBlur: 	2.61595	bloom2Tex: 	0.0694481	printScene: 	0.381546	applyBloom: 	0.00756073	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0937753	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.00063758	console: 	0.00103156	endScene: 	0.000345857	present: 	0.260114	TOTAL_RENDER: 	11.8803	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	1.10478	UpdateCamera: 	0.0511748	UpdateEnemies: 	0.463439	UpdateProjectile: 	0.00474576	UpdateParticle: 	0.0325346	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.58278	UpdatePlayer: 	0.106993	UpdateSound: 	0.0198341	UpdateItems:	0.00474576	UpdateTriggers: 	0.0224807	UpdateRigid: 	0.0288174	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.56468	
RENDER	shadowmap: 	0.396277	sendToRender: 	0.184306	scene: 	6.86557	particles2Tex: 	0.824345	sendToRender: 	0.123871	motionBlur: 	2.50163	bloom2Tex: 	0.0685579	printScene: 	0.377459	applyBloom: 	0.00746149	setRenderState: 	0.000454125	applyParticles: 	0.00212627	gui: 	0.116848	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000745848	console: 	0.000962384	endScene: 	0.000354879	present: 	0.26843	TOTAL_RENDER: 	11.9544	
UPDATE	UpdateSceneManager: 	0.0125561	UpdateInput: 	1.10681	UpdateCamera: 	0.0552739	UpdateEnemies: 	2.46493	UpdateProjectile: 	0.00716676	UpdateParticle: 	0.0405946	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.79623	UpdatePlayer: 	0.121306	UpdateSound: 	0.01978	UpdateItems:	0.00507658	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0409885	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.82796	
RENDER	shadowmap: 	0.285359	sendToRender: 	0.158502	scene: 	6.67996	particles2Tex: 	0.718044	sendToRender: 	0.128172	motionBlur: 	2.57025	bloom2Tex: 	0.384885	printScene: 	0.03796	applyBloom: 	0.00682691	setRenderState: 	0.000454125	applyParticles: 	0.00196988	gui: 	0.0955888	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000345857	console: 	0.0013714	endScene: 	0.000336835	present: 	0.384539	TOTAL_RENDER: 	11.6262	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.19841	UpdateCamera: 	0.0507237	UpdateEnemies: 	0.461105	UpdateProjectile: 	0.0060149	UpdateParticle: 	0.0359601	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.53768	UpdatePlayer: 	0.102768	UpdateSound: 	0.0214822	UpdateItems:	0.00448712	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.028267	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.58968	
RENDER	shadowmap: 	0.269973	sendToRender: 	0.154571	scene: 	6.6495	particles2Tex: 	0.683828	sendToRender: 	0.110358	motionBlur: 	2.35522	bloom2Tex: 	0.367216	printScene: 	0.0374277	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.104912	setRenderState: 	0.00047217	luaMsg: 	0.000457133	printTextDebug:	0.000757878	console: 	0.00110373	endScene: 	0.000342849	present: 	0.297344	TOTAL_RENDER: 	11.2041	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.0315	UpdateCamera: 	0.0510605	UpdateEnemies: 	0.425569	UpdateProjectile: 	0.00433073	UpdateParticle: 	0.0378668	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.5404	UpdatePlayer: 	0.100677	UpdateSound: 	0.0208086	UpdateItems:	0.00464952	UpdateTriggers: 	0.0213108	UpdateRigid: 	0.0295813	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.41694	
RENDER	shadowmap: 	0.294676	sendToRender: 	0.152379	scene: 	6.6329	particles2Tex: 	0.683527	sendToRender: 	0.111991	motionBlur: 	2.47886	bloom2Tex: 	0.066185	printScene: 	0.370196	applyBloom: 	0.00731412	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.0845936	setRenderState: 	0.000475177	luaMsg: 	0.000535326	printTextDebug:	0.000634572	console: 	0.00103757	endScene: 	0.000348864	present: 	0.238828	TOTAL_RENDER: 	11.2876	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.01451	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.415555	UpdateProjectile: 	0.00465253	UpdateParticle: 	0.0338098	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.46407	UpdatePlayer: 	0.100022	UpdateSound: 	0.0206101	UpdateItems:	0.00457133	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0257618	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.27308	
RENDER	shadowmap: 	0.260722	sendToRender: 	0.152866	scene: 	6.58816	particles2Tex: 	0.671774	sendToRender: 	0.10896	motionBlur: 	2.43008	bloom2Tex: 	0.0645519	printScene: 	0.034315	applyBloom: 	0.49062	setRenderState: 	0.000478185	applyParticles: 	0.0020571	gui: 	0.0833996	setRenderState: 	0.000511267	luaMsg: 	0.000547356	printTextDebug:	0.00063758	console: 	0.00104659	endScene: 	0.000354879	present: 	0.22896	TOTAL_RENDER: 	11.2841	
UPDATE	UpdateSceneManager: 	0.0237498	UpdateInput: 	1.01303	UpdateCamera: 	0.0486726	UpdateEnemies: 	1.98195	UpdateProjectile: 	0.00575927	UpdateParticle: 	0.0315873	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.50032	UpdatePlayer: 	0.139251	UpdateSound: 	0.0153861	UpdateItems:	0.00442095	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.02947	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	5.13725	
RENDER	shadowmap: 	0.270517	sendToRender: 	0.171118	scene: 	6.61549	particles2Tex: 	0.827759	sendToRender: 	0.129375	motionBlur: 	2.56451	bloom2Tex: 	0.0776374	printScene: 	0.377119	applyBloom: 	0.00687203	setRenderState: 	0.000463147	applyParticles: 	0.0020601	gui: 	0.0319331	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000643594	console: 	0.00108268	endScene: 	0.000339842	present: 	0.265329	TOTAL_RENDER: 	11.5129	
UPDATE	UpdateSceneManager: 	0.0102374	UpdateInput: 	1.04751	UpdateCamera: 	0.0488651	UpdateEnemies: 	0.449313	UpdateProjectile: 	0.00614723	UpdateParticle: 	0.0363571	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.53827	UpdatePlayer: 	1.63946	UpdateSound: 	0.0155365	UpdateItems:	0.00570213	UpdateTriggers: 	0.0223875	UpdateRigid: 	0.0351361	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	5.00643	
RENDER	shadowmap: 	0.307398	sendToRender: 	0.155693	scene: 	6.71247	particles2Tex: 	0.716781	sendToRender: 	0.129765	motionBlur: 	2.47735	bloom2Tex: 	0.0665308	printScene: 	0.369646	applyBloom: 	0.00722991	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.102783	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.00063758	console: 	0.000914265	endScene: 	0.000384954	present: 	0.236635	TOTAL_RENDER: 	11.4524	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.05014	UpdateCamera: 	0.0503026	UpdateEnemies: 	0.420162	UpdateProjectile: 	0.00438787	UpdateParticle: 	0.0295091	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.65022	UpdatePlayer: 	0.24191	UpdateSound: 	0.0220837	UpdateItems:	0.00437584	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0283873	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.6431	
RENDER	shadowmap: 	0.276836	sendToRender: 	0.154839	scene: 	6.59333	particles2Tex: 	0.748422	sendToRender: 	0.111444	motionBlur: 	2.50128	bloom2Tex: 	0.373095	printScene: 	0.0387811	applyBloom: 	0.00674271	setRenderState: 	0.000475177	applyParticles: 	0.00190372	gui: 	0.172853	setRenderState: 	0.000493222	luaMsg: 	0.000622542	printTextDebug:	0.000787952	console: 	0.000914265	endScene: 	0.000378939	present: 	0.341673	TOTAL_RENDER: 	11.4872	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.06971	UpdateCamera: 	0.0485884	UpdateEnemies: 	0.40612	UpdateProjectile: 	0.00446005	UpdateParticle: 	0.0281768	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.54728	UpdatePlayer: 	1.35639	UpdateSound: 	0.0132388	UpdateItems:	0.00524499	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0341015	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	4.66927	
RENDER	shadowmap: 	0.302138	sendToRender: 	0.154748	scene: 	6.61367	particles2Tex: 	0.659269	sendToRender: 	0.110178	motionBlur: 	2.64502	bloom2Tex: 	0.0668647	printScene: 	0.0352112	applyBloom: 	0.00659233	setRenderState: 	0.000439088	applyParticles: 	0.00192176	gui: 	0.409519	setRenderState: 	0.000514274	luaMsg: 	0.000655624	printTextDebug:	0.000640587	console: 	0.000914265	endScene: 	0.000348864	present: 	0.173368	TOTAL_RENDER: 	11.3419	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.0218	UpdateCamera: 	0.0487688	UpdateEnemies: 	2.36748	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.0506455	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.5692	UpdatePlayer: 	0.185277	UpdateSound: 	0.0121892	UpdateItems:	0.00436983	UpdateTriggers: 	0.0204116	UpdateRigid: 	0.0277377	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	5.46494	
RENDER	shadowmap: 	0.267753	sendToRender: 	0.154015	scene: 	6.74545	particles2Tex: 	0.689169	sendToRender: 	0.111351	motionBlur: 	2.48975	bloom2Tex: 	0.0649309	printScene: 	0.036333	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.295238	gui: 	0.11622	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000682691	console: 	0.00090825	endScene: 	0.000351872	present: 	0.1847	TOTAL_RENDER: 	11.3289	
UPDATE	UpdateSceneManager: 	0.00763291	UpdateInput: 	1.029	UpdateCamera: 	0.049232	UpdateEnemies: 	0.386933	UpdateProjectile: 	0.00524499	UpdateParticle: 	0.0298339	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.50913	UpdatePlayer: 	2.60286	UpdateSound: 	0.0132268	UpdateItems:	0.00501643	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0330729	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	5.87724	
RENDER	shadowmap: 	0.3549	sendToRender: 	0.152754	scene: 	6.81543	particles2Tex: 	0.910388	sendToRender: 	0.171686	motionBlur: 	2.4312	bloom2Tex: 	0.391636	printScene: 	0.0415088	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.117862	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.000863138	console: 	0.000995466	endScene: 	0.000345857	present: 	0.319202	TOTAL_RENDER: 	11.9253	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.09352	UpdateCamera: 	0.0547266	UpdateEnemies: 	0.423362	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.0334218	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.54977	UpdatePlayer: 	0.163404	UpdateSound: 	0.0230912	UpdateItems:	0.00501342	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0277738	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.52355	
RENDER	shadowmap: 	0.301133	sendToRender: 	0.174008	scene: 	6.78424	particles2Tex: 	0.847006	sendToRender: 	0.114921	motionBlur: 	2.30735	bloom2Tex: 	0.354873	printScene: 	0.0391059	applyBloom: 	0.00664947	setRenderState: 	0.000469162	applyParticles: 	0.00186161	gui: 	0.113982	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000760885	console: 	0.0111456	endScene: 	0.000336835	present: 	0.396051	TOTAL_RENDER: 	11.6224	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.03195	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.415386	UpdateProjectile: 	0.00199695	UpdateParticle: 	0.0319512	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.47822	UpdatePlayer: 	0.135997	UpdateSound: 	0.0235784	UpdateItems:	0.00433975	UpdateTriggers: 	0.0217499	UpdateRigid: 	0.0289708	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.36691	
RENDER	shadowmap: 	0.277687	sendToRender: 	0.151846	scene: 	6.44205	particles2Tex: 	0.760085	sendToRender: 	0.110434	motionBlur: 	2.44508	bloom2Tex: 	0.352828	printScene: 	0.0361315	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.138953	setRenderState: 	0.000490215	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00663444	endScene: 	0.000339842	present: 	0.35152	TOTAL_RENDER: 	11.2493	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.05411	UpdateCamera: 	0.0503086	UpdateEnemies: 	1.76454	UpdateProjectile: 	0.00227664	UpdateParticle: 	0.0341135	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.59024	UpdatePlayer: 	0.635568	UpdateSound: 	0.0179515	UpdateItems:	0.00454727	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0285648	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	5.35801	
RENDER	shadowmap: 	0.273612	sendToRender: 	0.176528	scene: 	6.6818	particles2Tex: 	0.780391	sendToRender: 	0.130334	motionBlur: 	2.28198	bloom2Tex: 	0.342164	printScene: 	0.0372683	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.107661	setRenderState: 	0.000481192	luaMsg: 	0.00061352	printTextDebug:	0.000646602	console: 	0.0102674	endScene: 	0.000345857	present: 	0.379988	TOTAL_RENDER: 	11.3793	
UPDATE	UpdateSceneManager: 	0.0190191	UpdateInput: 	0.961987	UpdateCamera: 	0.0506304	UpdateEnemies: 	0.41609	UpdateProjectile: 	0.00352774	UpdateParticle: 	0.029464	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.5595	UpdatePlayer: 	0.0981843	UpdateSound: 	0.0210281	UpdateItems:	0.00445403	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0281588	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.32296	
RENDER	shadowmap: 	0.267167	sendToRender: 	0.151864	scene: 	6.55236	particles2Tex: 	0.782632	sendToRender: 	0.110882	motionBlur: 	2.3433	bloom2Tex: 	0.378497	printScene: 	0.0373375	applyBloom: 	0.00669459	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.111567	setRenderState: 	0.0004842	luaMsg: 	0.000646602	printTextDebug:	0.000751863	console: 	0.000866146	endScene: 	0.000360894	present: 	0.351971	TOTAL_RENDER: 	11.3181	
UPDATE	UpdateSceneManager: 	0.00948851	UpdateInput: 	1.0255	UpdateCamera: 	0.961121	UpdateEnemies: 	0.43467	UpdateProjectile: 	0.00203003	UpdateParticle: 	0.0291873	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.71096	UpdatePlayer: 	0.102795	UpdateSound: 	0.0216236	UpdateItems:	0.00469162	UpdateTriggers: 	0.0203424	UpdateRigid: 	0.0283182	UpdateGUI: 	0.00131726	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.49445	
RENDER	shadowmap: 	0.283651	sendToRender: 	0.155882	scene: 	6.45531	particles2Tex: 	0.840856	sendToRender: 	0.112551	motionBlur: 	2.27229	bloom2Tex: 	0.365598	printScene: 	0.0377405	applyBloom: 	0.00681188	setRenderState: 	0.000475177	applyParticles: 	0.0018977	gui: 	0.114379	setRenderState: 	0.000496229	luaMsg: 	0.000631565	printTextDebug:	0.000745848	console: 	0.0010075	endScene: 	0.000342849	present: 	0.311187	TOTAL_RENDER: 	11.1242	
UPDATE	UpdateSceneManager: 	0.0250039	UpdateInput: 	1.01987	UpdateCamera: 	0.0493793	UpdateEnemies: 	0.398773	UpdateProjectile: 	0.00207815	UpdateParticle: 	0.0265227	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.61663	UpdatePlayer: 	0.0995556	UpdateSound: 	0.0207514	UpdateItems:	0.00417133	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0270219	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.42163	
RENDER	shadowmap: 	0.27661	sendToRender: 	0.153148	scene: 	6.44309	particles2Tex: 	0.737634	sendToRender: 	0.148216	motionBlur: 	2.43934	bloom2Tex: 	0.0656827	printScene: 	0.0373796	applyBloom: 	0.299762	setRenderState: 	0.0004842	applyParticles: 	0.00243002	gui: 	0.135023	setRenderState: 	0.000475177	luaMsg: 	0.00063758	printTextDebug:	0.000556378	console: 	0.00114885	endScene: 	0.000336835	present: 	0.194077	TOTAL_RENDER: 	11.1087	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.12073	UpdateCamera: 	0.0490726	UpdateEnemies: 	2.12142	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0303241	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.68451	UpdatePlayer: 	0.0987316	UpdateSound: 	0.0167184	UpdateItems:	0.00419539	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0277798	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	5.30921	
RENDER	shadowmap: 	0.291326	sendToRender: 	0.155407	scene: 	6.54634	particles2Tex: 	0.827684	sendToRender: 	0.145531	motionBlur: 	2.34063	bloom2Tex: 	0.377898	printScene: 	0.0389916	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.00192778	gui: 	0.133005	setRenderState: 	0.000508259	luaMsg: 	0.000679684	printTextDebug:	0.000634572	console: 	0.00115787	endScene: 	0.000327812	present: 	0.320468	TOTAL_RENDER: 	11.3993	
UPDATE	UpdateSceneManager: 	0.0104208	UpdateInput: 	1.0409	UpdateCamera: 	0.0507327	UpdateEnemies: 	0.463623	UpdateProjectile: 	0.00300444	UpdateParticle: 	0.0332624	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.73122	UpdatePlayer: 	0.115441	UpdateSound: 	0.0217439	UpdateItems:	0.00446907	UpdateTriggers: 	0.020592	UpdateRigid: 	0.0288084	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.65863	
RENDER	shadowmap: 	0.258548	sendToRender: 	0.176685	scene: 	6.4816	particles2Tex: 	0.752034	sendToRender: 	0.111994	motionBlur: 	2.32539	bloom2Tex: 	0.0680436	printScene: 	0.035942	applyBloom: 	0.300947	setRenderState: 	0.000523296	applyParticles: 	0.0020992	gui: 	0.141149	setRenderState: 	0.000499237	luaMsg: 	0.000559386	printTextDebug:	0.000757878	console: 	0.000941332	endScene: 	0.000378939	present: 	0.18916	TOTAL_RENDER: 	11.0118	
UPDATE	UpdateSceneManager: 	0.00935317	UpdateInput: 	1.02498	UpdateCamera: 	0.050065	UpdateEnemies: 	0.41972	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0271783	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.65138	UpdatePlayer: 	0.135603	UpdateSound: 	0.0209138	UpdateItems:	0.00404502	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0289618	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.50623	
RENDER	shadowmap: 	0.253215	sendToRender: 	0.174092	scene: 	6.41706	particles2Tex: 	0.747845	sendToRender: 	0.11164	motionBlur: 	2.36046	bloom2Tex: 	0.0674962	printScene: 	0.30479	applyBloom: 	0.00692917	setRenderState: 	0.000490215	applyParticles: 	0.00199995	gui: 	0.0317316	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.000622542	console: 	0.000887198	endScene: 	0.000366909	present: 	0.263994	TOTAL_RENDER: 	10.9457	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.1378	UpdateCamera: 	0.0490004	UpdateEnemies: 	0.408	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0269407	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.5622	UpdatePlayer: 	0.17774	UpdateSound: 	0.0209529	UpdateItems:	0.00436381	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0282881	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.56689	
RENDER	shadowmap: 	0.265919	sendToRender: 	0.157227	scene: 	6.36441	particles2Tex: 	0.758617	sendToRender: 	0.109552	motionBlur: 	2.35423	bloom2Tex: 	0.0713608	printScene: 	0.0389254	applyBloom: 	0.295401	setRenderState: 	0.000520289	applyParticles: 	0.00276685	gui: 	0.0317948	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000526304	console: 	0.000890205	endScene: 	0.000354879	present: 	0.168438	TOTAL_RENDER: 	10.7877	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.00081	UpdateCamera: 	0.065385	UpdateEnemies: 	4.53076	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.0325707	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.54405	UpdatePlayer: 	3.11742	UpdateSound: 	0.0134704	UpdateItems:	0.00544048	UpdateTriggers: 	0.0227995	UpdateRigid: 	0.0331391	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	10.5425	
RENDER	shadowmap: 	0.2688	sendToRender: 	0.15433	scene: 	6.77054	particles2Tex: 	0.781339	sendToRender: 	0.11527	motionBlur: 	2.30702	bloom2Tex: 	0.267645	printScene: 	0.0370217	applyBloom: 	0.00685699	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.0323	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000793967	console: 	0.00101351	endScene: 	0.000336835	present: 	0.419218	TOTAL_RENDER: 	11.3328	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.04109	UpdateCamera: 	0.050056	UpdateEnemies: 	0.465535	UpdateProjectile: 	0.00300144	UpdateParticle: 	0.0337406	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.56232	UpdatePlayer: 	0.198116	UpdateSound: 	0.0141621	UpdateItems:	0.00491718	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0338459	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.56791	
RENDER	shadowmap: 	0.263266	sendToRender: 	0.163798	scene: 	6.61272	particles2Tex: 	0.867439	sendToRender: 	0.111814	motionBlur: 	2.31064	bloom2Tex: 	0.0677579	printScene: 	0.366332	applyBloom: 	0.00682691	setRenderState: 	0.000487207	applyParticles: 	0.00201198	gui: 	0.0321075	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000643594	console: 	0.00110674	endScene: 	0.000360894	present: 	0.274977	TOTAL_RENDER: 	11.2537	
UPDATE	UpdateSceneManager: 	0.0127275	UpdateInput: 	1.21632	UpdateCamera: 	0.0443449	UpdateEnemies: 	0.513594	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.034327	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.53541	UpdatePlayer: 	0.124133	UpdateSound: 	0.0120779	UpdateItems:	0.00490515	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0303271	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.66296	
RENDER	shadowmap: 	0.300288	sendToRender: 	0.160926	scene: 	6.66875	particles2Tex: 	0.768981	sendToRender: 	0.112617	motionBlur: 	2.45588	bloom2Tex: 	0.0690811	printScene: 	0.0408051	applyBloom: 	0.312895	setRenderState: 	0.000505252	applyParticles: 	0.00270971	gui: 	0.0341255	setRenderState: 	0.0004842	luaMsg: 	0.000715773	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000363902	present: 	0.160847	TOTAL_RENDER: 	11.2799	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	1.03126	UpdateCamera: 	0.0510515	UpdateEnemies: 	0.483773	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0310369	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.49029	UpdatePlayer: 	0.131423	UpdateSound: 	0.0148297	UpdateItems:	0.00501944	UpdateTriggers: 	0.0336834	UpdateRigid: 	0.0275904	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.48854	
RENDER	shadowmap: 	0.273254	sendToRender: 	0.171593	scene: 	6.37192	particles2Tex: 	0.908924	sendToRender: 	0.12142	motionBlur: 	2.35738	bloom2Tex: 	0.067412	printScene: 	0.035521	applyBloom: 	0.291494	setRenderState: 	0.000514274	applyParticles: 	0.00275483	gui: 	0.0331872	setRenderState: 	0.000445103	luaMsg: 	0.000727803	printTextDebug:	0.000538334	console: 	0.00093231	endScene: 	0.000354879	present: 	0.201063	TOTAL_RENDER: 	11.0152	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	1.01645	UpdateCamera: 	0.0499959	UpdateEnemies: 	2.14053	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.0341316	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.49237	UpdatePlayer: 	0.10961	UpdateSound: 	0.0114133	UpdateItems:	0.00437885	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0284896	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	5.05873	
RENDER	shadowmap: 	0.280093	sendToRender: 	0.156721	scene: 	6.9097	particles2Tex: 	0.7928	sendToRender: 	0.15615	motionBlur: 	2.34985	bloom2Tex: 	0.36376	printScene: 	0.0470666	applyBloom: 	0.00673669	setRenderState: 	0.000466155	applyParticles: 	0.0020992	gui: 	0.0376503	setRenderState: 	0.000469162	luaMsg: 	0.00100148	printTextDebug:	0.000842086	console: 	0.00110674	endScene: 	0.000324805	present: 	0.374858	TOTAL_RENDER: 	11.672	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.11281	UpdateCamera: 	0.960306	UpdateEnemies: 	0.589809	UpdateProjectile: 	0.00280595	UpdateParticle: 	0.0377585	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.65854	UpdatePlayer: 	0.141525	UpdateSound: 	0.00893814	UpdateItems:	0.00546454	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0336413	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.70541	
RENDER	shadowmap: 	0.408839	sendToRender: 	0.179945	scene: 	6.66	particles2Tex: 	0.780175	sendToRender: 	0.112858	motionBlur: 	2.3391	bloom2Tex: 	0.0713307	printScene: 	0.0413915	applyBloom: 	0.31731	setRenderState: 	0.000493222	applyParticles: 	0.00206311	gui: 	0.0375029	setRenderState: 	0.000454125	luaMsg: 	0.000787952	printTextDebug:	0.00063758	console: 	0.00115486	endScene: 	0.000363902	present: 	0.209427	TOTAL_RENDER: 	11.3509	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.07698	UpdateCamera: 	0.0548168	UpdateEnemies: 	0.533639	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0327181	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.72688	UpdatePlayer: 	0.138776	UpdateSound: 	0.0132989	UpdateItems:	0.00482395	UpdateTriggers: 	0.0202672	UpdateRigid: 	0.0302489	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.77749	
RENDER	shadowmap: 	0.282126	sendToRender: 	0.153738	scene: 	6.63855	particles2Tex: 	0.870901	sendToRender: 	0.115011	motionBlur: 	2.37048	bloom2Tex: 	0.068606	printScene: 	0.0389284	applyBloom: 	0.00681789	setRenderState: 	0.000439088	applyParticles: 	0.00224055	gui: 	0.327623	setRenderState: 	0.000508259	luaMsg: 	0.000712766	printTextDebug:	0.000724796	console: 	0.00105862	endScene: 	0.000372924	present: 	0.148571	TOTAL_RENDER: 	11.205	
UPDATE	UpdateSceneManager: 	0.0251483	UpdateInput: 	1.10358	UpdateCamera: 	0.0526755	UpdateEnemies: 	0.534334	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0293166	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.57457	UpdatePlayer: 	0.124521	UpdateSound: 	0.0123516	UpdateItems:	0.00433975	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0291723	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.62669	
RENDER	shadowmap: 	0.289145	sendToRender: 	0.1986	scene: 	6.56089	particles2Tex: 	0.783032	sendToRender: 	0.115441	motionBlur: 	2.40248	bloom2Tex: 	0.0690451	printScene: 	0.0389495	applyBloom: 	0.0069412	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.312276	setRenderState: 	0.000502244	luaMsg: 	0.000562393	printTextDebug:	0.000676676	console: 	0.000956369	endScene: 	0.000390969	present: 	0.154147	TOTAL_RENDER: 	11.1124	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.04672	UpdateCamera: 	0.0511146	UpdateEnemies: 	2.53427	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0291993	UpdateLUAMsg: 	0.00885694	UpdateColisions: 	1.60599	UpdatePlayer: 	0.108614	UpdateSound: 	0.012932	UpdateItems:	0.00468862	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0273708	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	5.62621	
RENDER	shadowmap: 	0.298655	sendToRender: 	0.155449	scene: 	6.6169	particles2Tex: 	0.761177	sendToRender: 	0.112749	motionBlur: 	2.38041	bloom2Tex: 	0.0654211	printScene: 	0.0370007	applyBloom: 	0.321424	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0325105	setRenderState: 	0.000439088	luaMsg: 	0.000697729	printTextDebug:	0.000691714	console: 	0.0011699	endScene: 	0.000363902	present: 	0.269528	TOTAL_RENDER: 	11.2238	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.05729	UpdateCamera: 	0.96264	UpdateEnemies: 	0.483069	UpdateProjectile: 	0.00292926	UpdateParticle: 	0.0300023	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.77707	UpdatePlayer: 	0.140093	UpdateSound: 	0.0240355	UpdateItems:	0.00493222	UpdateTriggers: 	0.022601	UpdateRigid: 	0.0327511	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.723	
RENDER	shadowmap: 	0.271251	sendToRender: 	0.151735	scene: 	6.36878	particles2Tex: 	0.760455	sendToRender: 	0.110028	motionBlur: 	2.31271	bloom2Tex: 	0.066615	printScene: 	0.0365375	applyBloom: 	0.463081	setRenderState: 	0.000475177	applyParticles: 	0.00207213	gui: 	0.0319542	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000616527	console: 	0.00106765	endScene: 	0.000357887	present: 	0.202203	TOTAL_RENDER: 	10.9421	
UPDATE	UpdateSceneManager: 	0.00850808	UpdateInput: 	1.03253	UpdateCamera: 	0.913261	UpdateEnemies: 	0.480912	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0249258	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.56929	UpdatePlayer: 	0.133435	UpdateSound: 	0.0134012	UpdateItems:	0.00479989	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0324594	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.36646	
RENDER	shadowmap: 	0.26652	sendToRender: 	0.143317	scene: 	6.29584	particles2Tex: 	0.751397	sendToRender: 	0.109724	motionBlur: 	2.49897	bloom2Tex: 	0.0666481	printScene: 	0.0349466	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.306856	setRenderState: 	0.000502244	luaMsg: 	0.000592468	printTextDebug:	0.000631565	console: 	0.0010105	endScene: 	0.000366909	present: 	0.156559	TOTAL_RENDER: 	10.8045	
UPDATE	UpdateSceneManager: 	0.0164868	UpdateInput: 	1.10243	UpdateCamera: 	0.0581731	UpdateEnemies: 	0.548863	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0390578	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.78461	UpdatePlayer: 	0.136328	UpdateSound: 	0.0122524	UpdateItems:	0.00498034	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0311452	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.88703	
RENDER	shadowmap: 	0.319797	sendToRender: 	0.194931	scene: 	6.88492	particles2Tex: 	0.776142	sendToRender: 	0.112852	motionBlur: 	2.39785	bloom2Tex: 	0.07226	printScene: 	0.0466426	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.339674	setRenderState: 	0.000511267	luaMsg: 	0.000881183	printTextDebug:	0.00075487	console: 	0.00118193	endScene: 	0.000345857	present: 	0.161199	TOTAL_RENDER: 	11.492	
UPDATE	UpdateSceneManager: 	0.0151997	UpdateInput: 	1.0973	UpdateCamera: 	0.0572107	UpdateEnemies: 	2.87689	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.0355451	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.86538	UpdatePlayer: 	0.143573	UpdateSound: 	0.0131636	UpdateItems:	0.00527808	UpdateTriggers: 	0.0219394	UpdateRigid: 	0.0315903	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	6.33618	
RENDER	shadowmap: 	0.321235	sendToRender: 	0.205256	scene: 	6.89827	particles2Tex: 	0.740828	sendToRender: 	0.114163	motionBlur: 	2.77583	bloom2Tex: 	0.0720886	printScene: 	0.0454666	applyBloom: 	0.00648406	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.310495	setRenderState: 	0.000487207	luaMsg: 	0.0010075	printTextDebug:	0.000730811	console: 	0.00104359	endScene: 	0.000345857	present: 	0.179106	TOTAL_RENDER: 	11.847	
UPDATE	UpdateSceneManager: 	0.0108148	UpdateInput: 	1.0203	UpdateCamera: 	0.0530424	UpdateEnemies: 	0.532463	UpdateProjectile: 	0.00322098	UpdateParticle: 	0.0367541	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.79118	UpdatePlayer: 	1.18784	UpdateSound: 	0.015744	UpdateItems:	0.00522996	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0360323	UpdateGUI: 	0.00152478	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.84984	
RENDER	shadowmap: 	0.300207	sendToRender: 	0.177641	scene: 	6.45274	particles2Tex: 	0.729839	sendToRender: 	0.130271	motionBlur: 	2.15206	bloom2Tex: 	0.267967	printScene: 	0.0390788	applyBloom: 	0.00695022	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.0325436	setRenderState: 	0.000439088	luaMsg: 	0.000793967	printTextDebug:	0.000652617	console: 	0.00115486	endScene: 	0.000336835	present: 	0.450258	TOTAL_RENDER: 	10.9098	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.26999	UpdateCamera: 	0.0424772	UpdateEnemies: 	0.459415	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0265287	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.76271	UpdatePlayer: 	0.124737	UpdateSound: 	0.0128839	UpdateItems:	0.00493523	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0286791	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00718179	TOTAL_UPDATE: 	3.87685	
RENDER	shadowmap: 	0.262126	sendToRender: 	0.154613	scene: 	6.4362	particles2Tex: 	0.685167	sendToRender: 	0.120313	motionBlur: 	2.36306	bloom2Tex: 	0.074266	printScene: 	0.0431539	applyBloom: 	0.32113	setRenderState: 	0.0004842	applyParticles: 	0.00233378	gui: 	0.0344353	setRenderState: 	0.000520289	luaMsg: 	0.000769907	printTextDebug:	0.000998474	console: 	0.00140147	endScene: 	0.000351872	present: 	0.225225	TOTAL_RENDER: 	10.8994	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.03473	UpdateCamera: 	0.052895	UpdateEnemies: 	0.466522	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0301046	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.76229	UpdatePlayer: 	0.132183	UpdateSound: 	0.0131636	UpdateItems:	0.00477884	UpdateTriggers: 	0.020604	UpdateRigid: 	0.0297256	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.69174	
RENDER	shadowmap: 	0.268412	sendToRender: 	0.159452	scene: 	6.44447	particles2Tex: 	0.783489	sendToRender: 	0.115919	motionBlur: 	2.23509	bloom2Tex: 	0.0683684	printScene: 	0.0380834	applyBloom: 	0.313641	setRenderState: 	0.000496229	applyParticles: 	0.00198492	gui: 	0.0319993	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000523296	console: 	0.000914265	endScene: 	0.000378939	present: 	0.230756	TOTAL_RENDER: 	10.8705	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	1.03881	UpdateCamera: 	0.0498996	UpdateEnemies: 	2.32921	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0288234	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.71704	UpdatePlayer: 	0.106244	UpdateSound: 	0.0110945	UpdateItems:	0.00450516	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0279783	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	5.46898	
RENDER	shadowmap: 	0.415687	sendToRender: 	0.152875	scene: 	6.31014	particles2Tex: 	0.821696	sendToRender: 	0.117579	motionBlur: 	2.23773	bloom2Tex: 	0.0664617	printScene: 	0.373468	applyBloom: 	0.00675474	setRenderState: 	0.000478185	applyParticles: 	0.00211123	gui: 	0.0320715	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000760885	console: 	0.000941332	endScene: 	0.000366909	present: 	0.276003	TOTAL_RENDER: 	10.9846	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.14102	UpdateCamera: 	0.0535236	UpdateEnemies: 	0.44381	UpdateProjectile: 	0.00233077	UpdateParticle: 	0.0305106	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.65777	UpdatePlayer: 	0.246924	UpdateSound: 	0.015356	UpdateItems:	0.00569611	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0355571	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.80417	
RENDER	shadowmap: 	0.259185	sendToRender: 	0.164309	scene: 	6.42628	particles2Tex: 	0.823939	sendToRender: 	0.13612	motionBlur: 	2.49915	bloom2Tex: 	0.0722991	printScene: 	0.0414547	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.00227965	gui: 	0.289975	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.00062555	console: 	0.0011699	endScene: 	0.000354879	present: 	0.18528	TOTAL_RENDER: 	11.1372	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.07771	UpdateCamera: 	0.0537672	UpdateEnemies: 	0.438207	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0286039	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.71435	UpdatePlayer: 	0.147076	UpdateSound: 	0.0131426	UpdateItems:	0.00479989	UpdateTriggers: 	0.0212837	UpdateRigid: 	0.0302189	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.68936	
RENDER	shadowmap: 	0.28153	sendToRender: 	0.158174	scene: 	6.25462	particles2Tex: 	0.788972	sendToRender: 	0.114043	motionBlur: 	2.1323	bloom2Tex: 	0.364837	printScene: 	0.0385014	applyBloom: 	0.00675474	setRenderState: 	0.000445103	applyParticles: 	0.00194281	gui: 	0.0312865	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000634572	console: 	0.000860131	endScene: 	0.000348864	present: 	0.387672	TOTAL_RENDER: 	10.729	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.04177	UpdateCamera: 	0.0529131	UpdateEnemies: 	0.453894	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0285918	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.65448	UpdatePlayer: 	0.119835	UpdateSound: 	0.0121321	UpdateItems:	0.00449915	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0273979	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.53984	
RENDER	shadowmap: 	0.28335	sendToRender: 	0.157088	scene: 	6.29744	particles2Tex: 	0.735665	sendToRender: 	0.112785	motionBlur: 	2.17235	bloom2Tex: 	0.38794	printScene: 	0.0418968	applyBloom: 	0.00672466	setRenderState: 	0.000433073	applyParticles: 	0.00206311	gui: 	0.0412682	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.00063758	console: 	0.00111576	endScene: 	0.000342849	present: 	0.30833	TOTAL_RENDER: 	10.7238	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.06721	UpdateCamera: 	0.963217	UpdateEnemies: 	1.8144	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.0301918	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.79851	UpdatePlayer: 	0.108999	UpdateSound: 	0.0110073	UpdateItems:	0.00479989	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0476831	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	6.00662	
RENDER	shadowmap: 	0.271639	sendToRender: 	0.158108	scene: 	6.24669	particles2Tex: 	0.805062	sendToRender: 	0.112391	motionBlur: 	2.15794	bloom2Tex: 	0.336468	printScene: 	0.0377525	applyBloom: 	0.285939	setRenderState: 	0.000649609	applyParticles: 	0.00401194	gui: 	0.0592829	setRenderState: 	0.000700736	luaMsg: 	0.00102253	printTextDebug:	0.000980429	console: 	0.00130223	endScene: 	0.000682691	present: 	0.214503	TOTAL_RENDER: 	10.9064	
UPDATE	UpdateSceneManager: 	0.013741	UpdateInput: 	1.106	UpdateCamera: 	0.925498	UpdateEnemies: 	0.559214	UpdateProjectile: 	0.00317888	UpdateParticle: 	0.0433193	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	2.20159	UpdatePlayer: 	0.152974	UpdateSound: 	0.0136027	UpdateItems:	0.00482395	UpdateTriggers: 	0.023834	UpdateRigid: 	0.0345797	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.24934	
RENDER	shadowmap: 	0.334368	sendToRender: 	0.125122	scene: 	6.49853	particles2Tex: 	0.781104	sendToRender: 	0.137038	motionBlur: 	2.11821	bloom2Tex: 	0.0698751	printScene: 	0.375637	applyBloom: 	0.00713067	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0358217	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.00075487	console: 	0.00107366	endScene: 	0.000366909	present: 	0.284084	TOTAL_RENDER: 	10.9581	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.10896	UpdateCamera: 	0.934039	UpdateEnemies: 	0.564817	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0336504	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.78866	UpdatePlayer: 	0.125531	UpdateSound: 	0.0315452	UpdateItems:	0.0045623	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0287693	UpdateGUI: 	0.001212	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.77066	
RENDER	shadowmap: 	0.277897	sendToRender: 	0.174995	scene: 	6.33417	particles2Tex: 	0.822033	sendToRender: 	0.111516	motionBlur: 	2.22377	bloom2Tex: 	0.0677218	printScene: 	0.0383661	applyBloom: 	0.00662842	setRenderState: 	0.00046014	applyParticles: 	0.00201499	gui: 	0.0323782	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000532319	console: 	0.000926295	endScene: 	0.000345857	present: 	0.455163	TOTAL_RENDER: 	10.7433	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.19644	UpdateCamera: 	1.04961	UpdateEnemies: 	0.531155	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0398938	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.99393	UpdatePlayer: 	0.143049	UpdateSound: 	0.0127245	UpdateItems:	0.00539537	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0324624	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	5.17079	
RENDER	shadowmap: 	0.337619	sendToRender: 	0.187145	scene: 	6.27868	particles2Tex: 	1.00813	sendToRender: 	0.115035	motionBlur: 	1.99551	bloom2Tex: 	0.381017	printScene: 	0.0484921	applyBloom: 	0.00699533	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.0349195	setRenderState: 	0.000463147	luaMsg: 	0.000965392	printTextDebug:	0.000757878	console: 	0.0011308	endScene: 	0.000342849	present: 	0.351914	TOTAL_RENDER: 	10.9198	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.08479	UpdateCamera: 	0.984032	UpdateEnemies: 	0.561924	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0255363	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.77324	UpdatePlayer: 	0.126136	UpdateSound: 	0.0130674	UpdateItems:	0.00408412	UpdateTriggers: 	0.0208867	UpdateRigid: 	0.0288715	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.77156	
RENDER	shadowmap: 	0.28107	sendToRender: 	0.157272	scene: 	5.99819	particles2Tex: 	0.778752	sendToRender: 	0.113862	motionBlur: 	1.98257	bloom2Tex: 	0.357959	printScene: 	0.0382518	applyBloom: 	0.00657429	setRenderState: 	0.000478185	applyParticles: 	0.00210522	gui: 	0.0321166	setRenderState: 	0.000454125	luaMsg: 	0.000830056	printTextDebug:	0.00077893	console: 	0.00105261	endScene: 	0.00033082	present: 	0.434583	TOTAL_RENDER: 	10.3521	
UPDATE	UpdateSceneManager: 	0.00929002	UpdateInput: 	1.04388	UpdateCamera: 	0.0524319	UpdateEnemies: 	0.491463	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0265678	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.87483	UpdatePlayer: 	0.138	UpdateSound: 	0.0133651	UpdateItems:	0.00478185	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0336353	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.83833	
RENDER	shadowmap: 	0.268274	sendToRender: 	0.150595	scene: 	5.85216	particles2Tex: 	0.802941	sendToRender: 	0.182173	motionBlur: 	2.3117	bloom2Tex: 	0.0749186	printScene: 	0.0502004	applyBloom: 	0.0071427	setRenderState: 	0.000463147	applyParticles: 	0.00201198	gui: 	0.331196	setRenderState: 	0.00047217	luaMsg: 	0.000827049	printTextDebug:	0.000523296	console: 	0.000784945	endScene: 	0.000363902	present: 	0.217508	TOTAL_RENDER: 	10.4522	
UPDATE	UpdateSceneManager: 	0.012093	UpdateInput: 	1.13576	UpdateCamera: 	0.0579506	UpdateEnemies: 	0.534042	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0314609	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.07314	UpdatePlayer: 	2.02408	UpdateSound: 	0.0157861	UpdateItems:	0.0062976	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0415389	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	6.10619	
RENDER	shadowmap: 	0.383615	sendToRender: 	0.164634	scene: 	6.21569	particles2Tex: 	0.755279	sendToRender: 	0.113309	motionBlur: 	2.05402	bloom2Tex: 	0.0684315	printScene: 	0.0393074	applyBloom: 	0.00680586	setRenderState: 	0.000463147	applyParticles: 	0.00218642	gui: 	0.362984	setRenderState: 	0.000508259	luaMsg: 	0.000796975	printTextDebug:	0.000679684	console: 	0.001212	endScene: 	0.000363902	present: 	0.165819	TOTAL_RENDER: 	10.5086	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.06077	UpdateCamera: 	0.0523657	UpdateEnemies: 	0.487481	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0279392	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.89975	UpdatePlayer: 	0.13099	UpdateSound: 	0.0129411	UpdateItems:	0.00593069	UpdateTriggers: 	0.024604	UpdateRigid: 	0.0338609	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.91616	
RENDER	shadowmap: 	0.280337	sendToRender: 	0.155858	scene: 	5.89784	particles2Tex: 	0.889911	sendToRender: 	0.131853	motionBlur: 	2.09717	bloom2Tex: 	0.0672316	printScene: 	0.0371691	applyBloom: 	0.00678481	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.263365	setRenderState: 	0.000529311	luaMsg: 	0.000643594	printTextDebug:	0.000655624	console: 	0.00103456	endScene: 	0.000339842	present: 	0.181794	TOTAL_RENDER: 	10.1829	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.0243	UpdateCamera: 	0.0545612	UpdateEnemies: 	0.601683	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0288926	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.89166	UpdatePlayer: 	0.145934	UpdateSound: 	0.0128238	UpdateItems:	0.00436381	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0305136	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.94576	
RENDER	shadowmap: 	0.266535	sendToRender: 	0.176198	scene: 	6.16077	particles2Tex: 	0.753255	sendToRender: 	0.146631	motionBlur: 	2.12958	bloom2Tex: 	0.0680285	printScene: 	0.0407359	applyBloom: 	0.00682992	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.298375	setRenderState: 	0.000502244	luaMsg: 	0.000700736	printTextDebug:	0.000622542	console: 	0.00107065	endScene: 	0.000339842	present: 	0.168592	TOTAL_RENDER: 	10.3929	
UPDATE	UpdateSceneManager: 	0.01898	UpdateInput: 	1.06071	UpdateCamera: 	0.0530484	UpdateEnemies: 	0.460967	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0279091	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.85571	UpdatePlayer: 	0.159705	UpdateSound: 	0.0149741	UpdateItems:	0.00518184	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0340985	UpdateGUI: 	0.00156387	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.84361	
RENDER	shadowmap: 	0.264292	sendToRender: 	0.154538	scene: 	5.86407	particles2Tex: 	0.732432	sendToRender: 	0.156363	motionBlur: 	2.24164	bloom2Tex: 	0.0737337	printScene: 	0.0409735	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.280986	setRenderState: 	0.000544349	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00115185	endScene: 	0.000354879	present: 	0.182312	TOTAL_RENDER: 	10.1714	
UPDATE	UpdateSceneManager: 	0.00952159	UpdateInput: 	1.08122	UpdateCamera: 	0.0594423	UpdateEnemies: 	2.18035	UpdateProjectile: 	0.00162703	UpdateParticle: 	0.0303512	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.8339	UpdatePlayer: 	0.119098	UpdateSound: 	0.0128719	UpdateItems:	0.00481493	UpdateTriggers: 	0.0214491	UpdateRigid: 	0.0378638	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.5465	
RENDER	shadowmap: 	0.26289	sendToRender: 	0.155115	scene: 	6.03393	particles2Tex: 	0.726236	sendToRender: 	0.110758	motionBlur: 	2.12056	bloom2Tex: 	0.0794238	printScene: 	0.0370338	applyBloom: 	0.00647504	setRenderState: 	0.000442095	applyParticles: 	0.00201198	gui: 	0.281735	setRenderState: 	0.000493222	luaMsg: 	0.000697729	printTextDebug:	0.000724796	console: 	0.000974414	endScene: 	0.000363902	present: 	0.188309	TOTAL_RENDER: 	10.1772	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.03489	UpdateCamera: 	0.0509522	UpdateEnemies: 	0.505348	UpdateProjectile: 	0.00288114	UpdateParticle: 	0.0309557	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.83443	UpdatePlayer: 	0.126048	UpdateSound: 	0.0119426	UpdateItems:	0.00442998	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0294129	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.77684	
RENDER	shadowmap: 	0.283152	sendToRender: 	0.157858	scene: 	5.905	particles2Tex: 	0.724008	sendToRender: 	0.126151	motionBlur: 	2.04942	bloom2Tex: 	0.0667263	printScene: 	0.0365014	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.378437	setRenderState: 	0.000502244	luaMsg: 	0.000538334	printTextDebug:	0.000748855	console: 	0.00106163	endScene: 	0.000345857	present: 	0.169936	TOTAL_RENDER: 	10.0708	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.01394	UpdateCamera: 	0.0512981	UpdateEnemies: 	0.448327	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0242972	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.77351	UpdatePlayer: 	0.118076	UpdateSound: 	0.012117	UpdateItems:	0.00425855	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.027028	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.6503	
RENDER	shadowmap: 	0.264286	sendToRender: 	0.153176	scene: 	5.822	particles2Tex: 	0.712982	sendToRender: 	0.128451	motionBlur: 	2.22554	bloom2Tex: 	0.0677759	printScene: 	0.0353736	applyBloom: 	0.00690811	setRenderState: 	0.00044811	applyParticles: 	0.0019368	gui: 	0.25942	setRenderState: 	0.000547356	luaMsg: 	0.000673669	printTextDebug:	0.000327812	console: 	0.000860131	endScene: 	0.000342849	present: 	0.17562	TOTAL_RENDER: 	10.0168	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	1.04071	UpdateCamera: 	0.951723	UpdateEnemies: 	0.452519	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0239934	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.88056	UpdatePlayer: 	0.118815	UpdateSound: 	0.0121892	UpdateItems:	0.00415329	UpdateTriggers: 	0.0211334	UpdateRigid: 	0.0262701	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	4.67772	
RENDER	shadowmap: 	0.279404	sendToRender: 	0.154123	scene: 	5.83595	particles2Tex: 	0.797501	sendToRender: 	0.110837	motionBlur: 	2.14552	bloom2Tex: 	0.0681218	printScene: 	0.0364443	applyBloom: 	0.00693217	setRenderState: 	0.000457133	applyParticles: 	0.00206913	gui: 	0.262352	setRenderState: 	0.000526304	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00105562	endScene: 	0.000336835	present: 	0.183121	TOTAL_RENDER: 	10.0476	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.04147	UpdateCamera: 	0.896332	UpdateEnemies: 	0.4854	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0248746	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.81057	UpdatePlayer: 	0.128692	UpdateSound: 	0.0133952	UpdateItems:	0.00505252	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0331331	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.60491	
RENDER	shadowmap: 	0.280851	sendToRender: 	0.140475	scene: 	6.08604	particles2Tex: 	0.713467	sendToRender: 	0.179109	motionBlur: 	2.11535	bloom2Tex: 	0.0688436	printScene: 	0.0380533	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.270057	setRenderState: 	0.000550364	luaMsg: 	0.000805997	printTextDebug:	0.000619535	console: 	0.000878176	endScene: 	0.000354879	present: 	0.188113	TOTAL_RENDER: 	10.2632	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.09361	UpdateCamera: 	0.923895	UpdateEnemies: 	0.5172	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0277979	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.8116	UpdatePlayer: 	0.116118	UpdateSound: 	0.0128929	UpdateItems:	0.00461343	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0297617	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	4.69581	
RENDER	shadowmap: 	0.275004	sendToRender: 	0.175004	scene: 	5.99714	particles2Tex: 	0.718221	sendToRender: 	0.130565	motionBlur: 	2.0951	bloom2Tex: 	0.0684977	printScene: 	0.0375841	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.265086	setRenderState: 	0.000535326	luaMsg: 	0.000739833	printTextDebug:	0.000652617	console: 	0.00110975	endScene: 	0.000348864	present: 	0.18519	TOTAL_RENDER: 	10.1225	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	0.981241	UpdateCamera: 	0.947248	UpdateEnemies: 	0.464997	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0246461	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.89486	UpdatePlayer: 	0.164562	UpdateSound: 	0.0143846	UpdateItems:	0.00531417	UpdateTriggers: 	0.0218672	UpdateRigid: 	0.0334098	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.73258	
RENDER	shadowmap: 	0.269988	sendToRender: 	0.148682	scene: 	5.90229	particles2Tex: 	0.745499	sendToRender: 	0.112073	motionBlur: 	2.0847	bloom2Tex: 	0.0676045	printScene: 	0.0361887	applyBloom: 	0.00664346	setRenderState: 	0.000478185	applyParticles: 	0.00192778	gui: 	0.268998	setRenderState: 	0.000547356	luaMsg: 	0.000655624	printTextDebug:	0.000574423	console: 	0.00109772	endScene: 	0.000399991	present: 	0.150339	TOTAL_RENDER: 	9.99177	
UPDATE	UpdateSceneManager: 	0.0171966	UpdateInput: 	1.05744	UpdateCamera: 	0.911976	UpdateEnemies: 	0.500708	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0273618	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.7986	UpdatePlayer: 	0.153765	UpdateSound: 	0.0144508	UpdateItems:	0.00487207	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0348804	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	4.67573	
RENDER	shadowmap: 	0.267007	sendToRender: 	0.159747	scene: 	5.91459	particles2Tex: 	0.673651	sendToRender: 	0.121378	motionBlur: 	1.92515	bloom2Tex: 	0.0676225	printScene: 	0.403874	applyBloom: 	0.00776825	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0329135	setRenderState: 	0.000442095	luaMsg: 	0.000730811	printTextDebug:	0.000535326	console: 	0.00106464	endScene: 	0.000360894	present: 	0.230602	TOTAL_RENDER: 	9.98584	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.06081	UpdateCamera: 	0.910948	UpdateEnemies: 	0.454119	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0225529	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.95744	UpdatePlayer: 	0.145795	UpdateSound: 	0.0129922	UpdateItems:	0.00444802	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0294189	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.74806	
RENDER	shadowmap: 	0.283882	sendToRender: 	0.155016	scene: 	5.57243	particles2Tex: 	0.772049	sendToRender: 	0.109534	motionBlur: 	1.91342	bloom2Tex: 	0.354422	printScene: 	0.0365736	applyBloom: 	0.00668556	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.0506425	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000418036	console: 	0.00110975	endScene: 	0.000333827	present: 	0.384572	TOTAL_RENDER: 	9.80705	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.04985	UpdateCamera: 	0.97258	UpdateEnemies: 	0.462883	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0282219	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.89085	UpdatePlayer: 	1.38492	UpdateSound: 	0.0148358	UpdateItems:	0.00502545	UpdateTriggers: 	0.0231484	UpdateRigid: 	0.0440351	UpdateGUI: 	0.0074254	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	6.0484	
RENDER	shadowmap: 	0.283323	sendToRender: 	0.156303	scene: 	5.57638	particles2Tex: 	0.710778	sendToRender: 	0.129877	motionBlur: 	2.01685	bloom2Tex: 	0.0696285	printScene: 	0.038354	applyBloom: 	0.00680285	setRenderState: 	0.000442095	applyParticles: 	0.00214431	gui: 	0.361757	setRenderState: 	0.000514274	luaMsg: 	0.000893213	printTextDebug:	0.000721788	console: 	0.00107667	endScene: 	0.000354879	present: 	0.175987	TOTAL_RENDER: 	9.69488	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.07681	UpdateCamera: 	1.08601	UpdateEnemies: 	1.55083	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.02501	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.49974	UpdatePlayer: 	0.131525	UpdateSound: 	0.0132268	UpdateItems:	0.00369014	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0292805	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	5.57011	
RENDER	shadowmap: 	0.267392	sendToRender: 	0.155341	scene: 	5.61012	particles2Tex: 	0.803714	sendToRender: 	0.142261	motionBlur: 	1.76622	bloom2Tex: 	0.372292	printScene: 	0.0423419	applyBloom: 	0.00689007	setRenderState: 	0.00047217	applyParticles: 	0.00200898	gui: 	0.0340925	setRenderState: 	0.000451118	luaMsg: 	0.000781937	printTextDebug:	0.000727803	console: 	0.00129922	endScene: 	0.000345857	present: 	0.289846	TOTAL_RENDER: 	9.67122	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.03031	UpdateCamera: 	0.949239	UpdateEnemies: 	0.412039	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0276264	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.53144	UpdatePlayer: 	0.118873	UpdateSound: 	0.0121471	UpdateItems:	0.0056119	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0300835	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.26728	
RENDER	shadowmap: 	0.25126	sendToRender: 	0.15858	scene: 	5.28504	particles2Tex: 	0.765035	sendToRender: 	0.113829	motionBlur: 	1.7043	bloom2Tex: 	0.109898	printScene: 	0.037554	applyBloom: 	0.296962	setRenderState: 	0.0004842	applyParticles: 	0.00243904	gui: 	0.0343661	setRenderState: 	0.000481192	luaMsg: 	0.000796975	printTextDebug:	0.000628557	console: 	0.00094434	endScene: 	0.000351872	present: 	0.18088	TOTAL_RENDER: 	9.14055	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.00103	UpdateCamera: 	0.904461	UpdateEnemies: 	0.41286	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0241859	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.45334	UpdatePlayer: 	0.110391	UpdateSound: 	0.011711	UpdateItems:	0.00549762	UpdateTriggers: 	0.0207394	UpdateRigid: 	0.0285317	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	4.11941	
RENDER	shadowmap: 	0.236118	sendToRender: 	0.173262	scene: 	5.23253	particles2Tex: 	0.696026	sendToRender: 	0.129756	motionBlur: 	1.58296	bloom2Tex: 	0.374413	printScene: 	0.0375781	applyBloom: 	0.00681488	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.0304865	setRenderState: 	0.00046014	luaMsg: 	0.000691714	printTextDebug:	0.000529311	console: 	0.000887198	endScene: 	0.000375931	present: 	0.27837	TOTAL_RENDER: 	8.944	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.00747	UpdateCamera: 	1.02208	UpdateEnemies: 	0.378241	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0305798	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.4456	UpdatePlayer: 	0.112139	UpdateSound: 	0.0111757	UpdateItems:	0.00504349	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0283242	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.18561	
RENDER	shadowmap: 	0.242268	sendToRender: 	0.153994	scene: 	5.00237	particles2Tex: 	0.799525	sendToRender: 	0.110244	motionBlur: 	1.60215	bloom2Tex: 	0.0678661	printScene: 	0.0357195	applyBloom: 	0.304889	setRenderState: 	0.000487207	applyParticles: 	0.00208717	gui: 	0.0309647	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000538334	console: 	0.00112779	endScene: 	0.000351872	present: 	0.189915	TOTAL_RENDER: 	8.70729	
UPDATE	UpdateSceneManager: 	0.00844192	UpdateInput: 	1.01184	UpdateCamera: 	0.0503989	UpdateEnemies: 	0.357968	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0244476	UpdateLUAMsg: 	0.00812613	UpdateColisions: 	1.40999	UpdatePlayer: 	0.122187	UpdateSound: 	0.0139666	UpdateItems:	0.00577731	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0313557	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.19436	
RENDER	shadowmap: 	0.236897	sendToRender: 	0.149043	scene: 	5.02325	particles2Tex: 	0.729406	sendToRender: 	0.113366	motionBlur: 	1.62801	bloom2Tex: 	0.341881	printScene: 	0.0369044	applyBloom: 	0.103132	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0313888	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.00104058	endScene: 	0.000345857	present: 	0.213312	TOTAL_RENDER: 	8.77426	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.03968	UpdateCamera: 	0.0527116	UpdateEnemies: 	0.334835	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0271062	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.44802	UpdatePlayer: 	0.140514	UpdateSound: 	0.0139065	UpdateItems:	0.00611415	UpdateTriggers: 	0.0220957	UpdateRigid: 	0.033082	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.28879	
RENDER	shadowmap: 	0.233917	sendToRender: 	0.163885	scene: 	4.88966	particles2Tex: 	0.745836	sendToRender: 	0.109709	motionBlur: 	1.55447	bloom2Tex: 	0.370461	printScene: 	0.0379931	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00188868	gui: 	0.0309557	setRenderState: 	0.0004842	luaMsg: 	0.000836071	printTextDebug:	0.000535326	console: 	0.000938325	endScene: 	0.000348864	present: 	0.366359	TOTAL_RENDER: 	8.6759	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.0418	UpdateCamera: 	0.0526575	UpdateEnemies: 	0.318805	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0248566	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.55463	UpdatePlayer: 	0.13366	UpdateSound: 	0.0113561	UpdateItems:	0.00514274	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0277317	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.34682	
RENDER	shadowmap: 	0.23471	sendToRender: 	0.17088	scene: 	4.56023	particles2Tex: 	0.802878	sendToRender: 	0.112683	motionBlur: 	1.38103	bloom2Tex: 	0.267859	printScene: 	0.0358879	applyBloom: 	0.00692014	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.0308835	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.00103757	endScene: 	0.000336835	present: 	0.432393	TOTAL_RENDER: 	8.20194	
UPDATE	UpdateSceneManager: 	0.0103516	UpdateInput: 	1.02015	UpdateCamera: 	0.940758	UpdateEnemies: 	0.263516	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0272114	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.52397	UpdatePlayer: 	0.11081	UpdateSound: 	0.0649188	UpdateItems:	0.00607204	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.033106	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.15054	
RENDER	shadowmap: 	0.236849	sendToRender: 	0.206519	scene: 	5.02942	particles2Tex: 	0.806147	sendToRender: 	0.146755	motionBlur: 	1.63616	bloom2Tex: 	0.36998	printScene: 	0.0483448	applyBloom: 	0.00685398	setRenderState: 	0.000457133	applyParticles: 	0.00217439	gui: 	0.0376082	setRenderState: 	0.000478185	luaMsg: 	0.000890205	printTextDebug:	0.000757878	console: 	0.00115185	endScene: 	0.00033082	present: 	0.320149	TOTAL_RENDER: 	9.03084	
UPDATE	UpdateSceneManager: 	0.0130914	UpdateInput: 	1.10879	UpdateCamera: 	0.958114	UpdateEnemies: 	0.371228	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0290219	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.67604	UpdatePlayer: 	0.144207	UpdateSound: 	0.0127757	UpdateItems:	0.00658933	UpdateTriggers: 	0.0211123	UpdateRigid: 	0.0317106	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.51061	
RENDER	shadowmap: 	0.271594	sendToRender: 	0.156562	scene: 	4.79437	particles2Tex: 	0.742588	sendToRender: 	0.111871	motionBlur: 	1.51479	bloom2Tex: 	0.0676376	printScene: 	0.0388743	applyBloom: 	0.288132	setRenderState: 	0.000520289	applyParticles: 	0.00267062	gui: 	0.0428622	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000739833	console: 	0.00109772	endScene: 	0.000342849	present: 	0.161548	TOTAL_RENDER: 	8.37229	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.07077	UpdateCamera: 	1.19154	UpdateEnemies: 	0.363065	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0388893	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.65474	UpdatePlayer: 	0.141624	UpdateSound: 	0.0139215	UpdateItems:	0.00638783	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0351511	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.70123	
RENDER	shadowmap: 	0.288863	sendToRender: 	0.167181	scene: 	4.8162	particles2Tex: 	0.793793	sendToRender: 	0.114379	motionBlur: 	1.38193	bloom2Tex: 	0.37779	printScene: 	0.0442697	applyBloom: 	0.00652617	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.0350368	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000733818	console: 	0.00119095	endScene: 	0.000333827	present: 	0.394325	TOTAL_RENDER: 	8.6017	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.05916	UpdateCamera: 	0.970498	UpdateEnemies: 	0.304444	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0269678	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.62052	UpdatePlayer: 	0.136839	UpdateSound: 	0.0120809	UpdateItems:	0.00572919	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0283121	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.31452	
RENDER	shadowmap: 	0.270671	sendToRender: 	0.179936	scene: 	4.47635	particles2Tex: 	0.828156	sendToRender: 	0.111964	motionBlur: 	1.35773	bloom2Tex: 	0.264544	printScene: 	0.0364804	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.0316294	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.000640587	console: 	0.00113381	endScene: 	0.000333827	present: 	0.434571	TOTAL_RENDER: 	8.16758	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.03506	UpdateCamera: 	0.960643	UpdateEnemies: 	0.419338	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.0457704	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.91305	UpdatePlayer: 	0.164174	UpdateSound: 	0.0169951	UpdateItems:	0.00663143	UpdateTriggers: 	0.0245588	UpdateRigid: 	0.0341225	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.87901	
RENDER	shadowmap: 	0.306504	sendToRender: 	0.176228	scene: 	4.4483	particles2Tex: 	0.795753	sendToRender: 	0.113194	motionBlur: 	1.48882	bloom2Tex: 	0.340925	printScene: 	0.0374007	applyBloom: 	0.00653519	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.0320384	setRenderState: 	0.000505252	luaMsg: 	0.000842086	printTextDebug:	0.00063758	console: 	0.000830056	endScene: 	0.000354879	present: 	0.417542	TOTAL_RENDER: 	8.33309	
UPDATE	UpdateSceneManager: 	0.0103847	UpdateInput: 	1.06632	UpdateCamera: 	0.985806	UpdateEnemies: 	0.328874	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.033503	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.799	UpdatePlayer: 	1.66713	UpdateSound: 	0.0150342	UpdateItems:	0.00592167	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0339722	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	6.11444	
RENDER	shadowmap: 	0.283293	sendToRender: 	0.156908	scene: 	5.16757	particles2Tex: 	0.623288	sendToRender: 	0.141413	motionBlur: 	1.80752	bloom2Tex: 	0.0793787	printScene: 	0.411329	applyBloom: 	0.0074254	setRenderState: 	0.000529311	applyParticles: 	0.00237288	gui: 	0.0365315	setRenderState: 	0.000439088	luaMsg: 	0.000815019	printTextDebug:	0.000857124	console: 	0.00110674	endScene: 	0.000354879	present: 	0.245829	TOTAL_RENDER: 	9.15485	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.06583	UpdateCamera: 	0.917733	UpdateEnemies: 	0.367718	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0388563	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.64396	UpdatePlayer: 	0.150577	UpdateSound: 	0.0144448	UpdateItems:	0.00603896	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.035515	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.42368	
RENDER	shadowmap: 	0.249949	sendToRender: 	0.183566	scene: 	4.93104	particles2Tex: 	0.713635	sendToRender: 	0.133994	motionBlur: 	1.64913	bloom2Tex: 	0.0705548	printScene: 	0.0397314	applyBloom: 	0.331316	setRenderState: 	0.000487207	applyParticles: 	0.00209319	gui: 	0.0328534	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000532319	console: 	0.00105862	endScene: 	0.000348864	present: 	0.206465	TOTAL_RENDER: 	8.71667	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.01028	UpdateCamera: 	0.959714	UpdateEnemies: 	0.352756	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0258099	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.61203	UpdatePlayer: 	0.123206	UpdateSound: 	0.0125591	UpdateItems:	0.00469463	UpdateTriggers: 	0.0203033	UpdateRigid: 	0.0284114	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.2953	
RENDER	shadowmap: 	0.232593	sendToRender: 	0.170068	scene: 	5.09045	particles2Tex: 	0.63715	sendToRender: 	0.11213	motionBlur: 	1.57552	bloom2Tex: 	0.067406	printScene: 	0.0356563	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.286424	setRenderState: 	0.000502244	luaMsg: 	0.000745848	printTextDebug:	0.000661639	console: 	0.00103156	endScene: 	0.000351872	present: 	0.190645	TOTAL_RENDER: 	8.57222	
UPDATE	UpdateSceneManager: 	0.00845695	UpdateInput: 	1.02452	UpdateCamera: 	0.971584	UpdateEnemies: 	0.375736	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0244446	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.55378	UpdatePlayer: 	0.120027	UpdateSound: 	0.0135636	UpdateItems:	0.00562393	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.031876	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	4.29108	
RENDER	shadowmap: 	0.250683	sendToRender: 	0.184203	scene: 	5.10117	particles2Tex: 	0.679636	sendToRender: 	0.132024	motionBlur: 	1.59814	bloom2Tex: 	0.0686481	printScene: 	0.036312	applyBloom: 	0.313121	setRenderState: 	0.000526304	applyParticles: 	0.00195484	gui: 	0.0317467	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000532319	console: 	0.00115486	endScene: 	0.000345857	present: 	0.212179	TOTAL_RENDER: 	8.77474	
UPDATE	UpdateSceneManager: 	0.00967196	UpdateInput: 	1.02924	UpdateCamera: 	0.90748	UpdateEnemies: 	0.440616	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0264505	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.75241	UpdatePlayer: 	0.143176	UpdateSound: 	0.0139065	UpdateItems:	0.00605099	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0346819	UpdateGUI: 	0.00175936	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.52268	
RENDER	shadowmap: 	0.268722	sendToRender: 	0.142057	scene: 	5.31688	particles2Tex: 	0.643724	sendToRender: 	0.111901	motionBlur: 	1.95495	bloom2Tex: 	0.429178	printScene: 	0.055716	applyBloom: 	0.00699533	setRenderState: 	0.000478185	applyParticles: 	0.00221348	gui: 	0.0402878	setRenderState: 	0.000463147	luaMsg: 	0.000805997	printTextDebug:	0.00074284	console: 	0.00124809	endScene: 	0.000366909	present: 	0.345469	TOTAL_RENDER: 	9.50236	
UPDATE	UpdateSceneManager: 	0.018583	UpdateInput: 	1.0695	UpdateCamera: 	0.969289	UpdateEnemies: 	0.649462	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.0413915	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.83473	UpdatePlayer: 	0.123008	UpdateSound: 	0.034697	UpdateItems:	0.00687503	UpdateTriggers: 	0.0237889	UpdateRigid: 	0.0376473	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	4.98647	
RENDER	shadowmap: 	0.310459	sendToRender: 	0.157473	scene: 	5.54926	particles2Tex: 	0.894428	sendToRender: 	0.113225	motionBlur: 	1.81776	bloom2Tex: 	0.3753	printScene: 	0.0400562	applyBloom: 	0.0066194	setRenderState: 	0.000466155	applyParticles: 	0.00193379	gui: 	0.0339992	setRenderState: 	0.000466155	luaMsg: 	0.000793967	printTextDebug:	0.000724796	console: 	0.00107667	endScene: 	0.00033082	present: 	0.387065	TOTAL_RENDER: 	9.86574	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.15046	UpdateCamera: 	0.95157	UpdateEnemies: 	1.51779	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0268535	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.55498	UpdatePlayer: 	0.143257	UpdateSound: 	0.0131847	UpdateItems:	0.00513673	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0291572	UpdateGUI: 	0.00143756	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	5.5475	
RENDER	shadowmap: 	0.219138	sendToRender: 	0.176471	scene: 	5.36396	particles2Tex: 	0.8072	sendToRender: 	0.113706	motionBlur: 	2.07895	bloom2Tex: 	0.0686691	printScene: 	0.0373856	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0329978	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.00104659	endScene: 	0.000333827	present: 	0.437356	TOTAL_RENDER: 	9.51428	
UPDATE	UpdateSceneManager: 	0.00943738	UpdateInput: 	1.09104	UpdateCamera: 	0.0510605	UpdateEnemies: 	0.25354	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0280325	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.40893	UpdatePlayer: 	0.135017	UpdateSound: 	0.0147365	UpdateItems:	0.0079126	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0340113	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.1843	
RENDER	shadowmap: 	0.200798	sendToRender: 	0.150959	scene: 	5.39024	particles2Tex: 	0.697329	sendToRender: 	0.111339	motionBlur: 	1.83614	bloom2Tex: 	0.484467	printScene: 	0.0361887	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0294339	setRenderState: 	0.000442095	luaMsg: 	0.000775922	printTextDebug:	0.000550364	console: 	0.000977422	endScene: 	0.000342849	present: 	0.392641	TOTAL_RENDER: 	9.51299	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	1.01348	UpdateCamera: 	0.0485192	UpdateEnemies: 	0.288655	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.0218221	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.37539	UpdatePlayer: 	0.131853	UpdateSound: 	0.0139305	UpdateItems:	0.00650512	UpdateTriggers: 	0.0228296	UpdateRigid: 	0.032303	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.1126	
RENDER	shadowmap: 	0.203592	sendToRender: 	0.157678	scene: 	5.3974	particles2Tex: 	0.728684	sendToRender: 	0.119703	motionBlur: 	2.13665	bloom2Tex: 	0.0668165	printScene: 	0.0357405	applyBloom: 	0.00649008	setRenderState: 	0.000463147	applyParticles: 	0.00288415	gui: 	0.272445	setRenderState: 	0.000493222	luaMsg: 	0.000559386	printTextDebug:	0.000691714	console: 	0.00104359	endScene: 	0.000354879	present: 	0.159239	TOTAL_RENDER: 	9.65316	
UPDATE	UpdateSceneManager: 	0.015738	UpdateInput: 	1.16448	UpdateCamera: 	0.0595535	UpdateEnemies: 	0.328335	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0422427	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.57291	UpdatePlayer: 	0.152162	UpdateSound: 	0.0147155	UpdateItems:	0.00832462	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0365796	UpdateGUI: 	0.00161199	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.56944	
RENDER	shadowmap: 	0.258148	sendToRender: 	0.167049	scene: 	5.57976	particles2Tex: 	0.836823	sendToRender: 	0.115107	motionBlur: 	1.9188	bloom2Tex: 	0.409019	printScene: 	0.0452381	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00204206	gui: 	0.0353436	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.00075487	console: 	0.00112779	endScene: 	0.00033082	present: 	0.34783	TOTAL_RENDER: 	9.90253	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.04034	UpdateCamera: 	0.0517071	UpdateEnemies: 	0.319599	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0296114	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.48078	UpdatePlayer: 	0.123269	UpdateSound: 	0.0121471	UpdateItems:	0.00652918	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0287572	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.23758	
RENDER	shadowmap: 	0.227556	sendToRender: 	0.155109	scene: 	5.32293	particles2Tex: 	0.854985	sendToRender: 	0.113074	motionBlur: 	1.88127	bloom2Tex: 	0.0687624	printScene: 	0.376491	applyBloom: 	0.00761487	setRenderState: 	0.000469162	applyParticles: 	0.00222551	gui: 	0.0320113	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000634572	console: 	0.00110975	endScene: 	0.000351872	present: 	0.226443	TOTAL_RENDER: 	9.43649	
UPDATE	UpdateSceneManager: 	0.00901333	UpdateInput: 	1.02459	UpdateCamera: 	0.0504139	UpdateEnemies: 	0.285386	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.033106	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.42174	UpdatePlayer: 	0.105162	UpdateSound: 	0.0116659	UpdateItems:	0.00655925	UpdateTriggers: 	0.0205589	UpdateRigid: 	0.0278069	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.12984	
RENDER	shadowmap: 	0.206744	sendToRender: 	0.151557	scene: 	5.32138	particles2Tex: 	0.815136	sendToRender: 	0.113354	motionBlur: 	1.84805	bloom2Tex: 	0.401182	printScene: 	0.039572	applyBloom: 	0.00696826	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.0364142	setRenderState: 	0.000475177	luaMsg: 	0.000565401	printTextDebug:	0.00063758	console: 	0.00093231	endScene: 	0.000357887	present: 	0.297166	TOTAL_RENDER: 	9.40652	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.01822	UpdateCamera: 	0.0511146	UpdateEnemies: 	0.284132	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0281888	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.38682	UpdatePlayer: 	0.125567	UpdateSound: 	0.0140478	UpdateItems:	0.00717578	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0331902	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.11167	
RENDER	shadowmap: 	0.214705	sendToRender: 	0.156123	scene: 	5.60502	particles2Tex: 	0.820466	sendToRender: 	0.152631	motionBlur: 	1.92495	bloom2Tex: 	0.069821	printScene: 	0.0382578	applyBloom: 	0.33441	setRenderState: 	0.000481192	applyParticles: 	0.00210221	gui: 	0.0364082	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000418036	console: 	0.000763893	endScene: 	0.000363902	present: 	0.244614	TOTAL_RENDER: 	9.79236	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.10355	UpdateCamera: 	0.052059	UpdateEnemies: 	0.314862	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0300174	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.361	UpdatePlayer: 	1.18011	UpdateSound: 	0.0147185	UpdateItems:	0.00769607	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.033915	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.26067	
RENDER	shadowmap: 	0.222747	sendToRender: 	0.137801	scene: 	5.2856	particles2Tex: 	0.873177	sendToRender: 	0.11065	motionBlur: 	1.83855	bloom2Tex: 	0.3861	printScene: 	0.0391781	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00191575	gui: 	0.0320384	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.00114885	endScene: 	0.000363902	present: 	0.280288	TOTAL_RENDER: 	9.40555	
UPDATE	UpdateSceneManager: 	0.00962384	UpdateInput: 	1.0192	UpdateCamera: 	0.0518394	UpdateEnemies: 	0.256842	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.024216	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.33082	UpdatePlayer: 	0.161527	UpdateSound: 	0.012923	UpdateItems:	0.00563596	UpdateTriggers: 	0.0226642	UpdateRigid: 	0.029046	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.05923	
RENDER	shadowmap: 	0.195108	sendToRender: 	0.125317	scene: 	5.40922	particles2Tex: 	0.78542	sendToRender: 	0.135807	motionBlur: 	2.12146	bloom2Tex: 	0.0695864	printScene: 	0.0397675	applyBloom: 	0.00648707	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.299828	setRenderState: 	0.000502244	luaMsg: 	0.000845094	printTextDebug:	0.000535326	console: 	0.00101652	endScene: 	0.000357887	present: 	0.165127	TOTAL_RENDER: 	9.53524	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.10182	UpdateCamera: 	0.0549702	UpdateEnemies: 	0.309121	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0307993	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.36006	UpdatePlayer: 	0.113465	UpdateSound: 	0.0109652	UpdateItems:	0.00686902	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0393555	UpdateGUI: 	0.0114283	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.18312	
RENDER	shadowmap: 	0.212958	sendToRender: 	0.15652	scene: 	5.30609	particles2Tex: 	1.0079	sendToRender: 	0.111261	motionBlur: 	1.9112	bloom2Tex: 	0.0678511	printScene: 	0.037127	applyBloom: 	0.00646301	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.310279	setRenderState: 	0.000487207	luaMsg: 	0.000622542	printTextDebug:	0.000520289	console: 	0.00110674	endScene: 	0.000354879	present: 	0.165515	TOTAL_RENDER: 	9.46242	
UPDATE	UpdateSceneManager: 	0.0162072	UpdateInput: 	1.09825	UpdateCamera: 	0.0584167	UpdateEnemies: 	0.368668	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0391841	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.45752	UpdatePlayer: 	0.136078	UpdateSound: 	0.0124779	UpdateItems:	0.00707352	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0320143	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.3966	
RENDER	shadowmap: 	0.256797	sendToRender: 	0.332552	scene: 	5.50781	particles2Tex: 	0.824168	sendToRender: 	0.110656	motionBlur: 	1.91025	bloom2Tex: 	0.0712525	printScene: 	0.045199	applyBloom: 	0.00651414	setRenderState: 	0.000439088	applyParticles: 	0.00208717	gui: 	0.315461	setRenderState: 	0.000511267	luaMsg: 	0.000733818	printTextDebug:	0.000739833	console: 	0.00117591	endScene: 	0.000354879	present: 	0.169912	TOTAL_RENDER: 	9.72456	
UPDATE	UpdateSceneManager: 	0.00927799	UpdateInput: 	1.18904	UpdateCamera: 	0.0611866	UpdateEnemies: 	0.471959	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0402006	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.57486	UpdatePlayer: 	0.13351	UpdateSound: 	0.0121471	UpdateItems:	0.00697729	UpdateTriggers: 	0.0210582	UpdateRigid: 	0.0302008	UpdateGUI: 	0.001615	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.70356	
RENDER	shadowmap: 	0.280571	sendToRender: 	0.183536	scene: 	5.64183	particles2Tex: 	1.09397	sendToRender: 	0.145464	motionBlur: 	1.9384	bloom2Tex: 	0.0704405	printScene: 	0.0434877	applyBloom: 	0.00671865	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.270361	setRenderState: 	0.000535326	luaMsg: 	0.000598483	printTextDebug:	0.000863138	console: 	0.00103156	endScene: 	0.000360894	present: 	0.1875	TOTAL_RENDER: 	10.0471	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.0707	UpdateCamera: 	0.0568047	UpdateEnemies: 	0.419452	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0376593	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.58789	UpdatePlayer: 	0.158706	UpdateSound: 	0.0143275	UpdateItems:	0.0079126	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0336564	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.60085	
RENDER	shadowmap: 	0.263666	sendToRender: 	0.171443	scene: 	5.31766	particles2Tex: 	0.807188	sendToRender: 	0.110184	motionBlur: 	1.91594	bloom2Tex: 	0.0658301	printScene: 	0.0337406	applyBloom: 	0.00651113	setRenderState: 	0.000442095	applyParticles: 	0.00195184	gui: 	0.27255	setRenderState: 	0.000517282	luaMsg: 	0.000775922	printTextDebug:	0.00046014	console: 	0.000802989	endScene: 	0.000381946	present: 	0.17682	TOTAL_RENDER: 	9.31328	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.10134	UpdateCamera: 	0.0539988	UpdateEnemies: 	0.345673	UpdateProjectile: 	0.0111546	UpdateParticle: 	0.0438968	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.53188	UpdatePlayer: 	0.152607	UpdateSound: 	0.0136989	UpdateItems:	0.00735923	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0333677	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.45452	
RENDER	shadowmap: 	0.215324	sendToRender: 	0.157025	scene: 	5.32362	particles2Tex: 	0.770617	sendToRender: 	0.110945	motionBlur: 	1.90588	bloom2Tex: 	0.0668556	printScene: 	0.0345045	applyBloom: 	0.00670662	setRenderState: 	0.000481192	applyParticles: 	0.00218341	gui: 	0.307103	setRenderState: 	0.000526304	luaMsg: 	0.000691714	printTextDebug:	0.000418036	console: 	0.000965392	endScene: 	0.000363902	present: 	0.168601	TOTAL_RENDER: 	9.23256	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.03635	UpdateCamera: 	0.959488	UpdateEnemies: 	0.318378	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0255603	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.43212	UpdatePlayer: 	0.113122	UpdateSound: 	0.0119757	UpdateItems:	0.00607204	UpdateTriggers: 	0.0197379	UpdateRigid: 	0.0266851	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	4.10256	
RENDER	shadowmap: 	0.228602	sendToRender: 	0.153338	scene: 	5.34587	particles2Tex: 	0.785282	sendToRender: 	0.121245	motionBlur: 	1.95029	bloom2Tex: 	0.0676616	printScene: 	0.035909	applyBloom: 	0.00675173	setRenderState: 	0.000454125	applyParticles: 	0.0020601	gui: 	0.297082	setRenderState: 	0.000511267	luaMsg: 	0.000559386	printTextDebug:	0.000324805	console: 	0.00100148	endScene: 	0.000342849	present: 	0.17894	TOTAL_RENDER: 	9.34073	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.16689	UpdateCamera: 	0.946595	UpdateEnemies: 	0.330155	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0316143	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.41953	UpdatePlayer: 	0.135068	UpdateSound: 	0.0139937	UpdateItems:	0.00718179	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0497132	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.27246	
RENDER	shadowmap: 	0.220052	sendToRender: 	0.153227	scene: 	5.39489	particles2Tex: 	0.775462	sendToRender: 	0.111913	motionBlur: 	1.78052	bloom2Tex: 	0.471343	printScene: 	0.0396532	applyBloom: 	0.0066615	setRenderState: 	0.000487207	applyParticles: 	0.00194883	gui: 	0.0329075	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.00109471	endScene: 	0.000339842	present: 	0.378767	TOTAL_RENDER: 	9.53505	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.07113	UpdateCamera: 	0.911273	UpdateEnemies: 	0.337322	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0260355	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.42604	UpdatePlayer: 	0.140505	UpdateSound: 	0.0126644	UpdateItems:	0.00631565	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0282189	UpdateGUI: 	0.00133832	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.10754	
RENDER	shadowmap: 	0.201686	sendToRender: 	0.169184	scene: 	5.42457	particles2Tex: 	0.775628	sendToRender: 	0.113838	motionBlur: 	1.80961	bloom2Tex: 	0.363408	printScene: 	0.0384683	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0312925	setRenderState: 	0.000469162	luaMsg: 	0.000721788	printTextDebug:	0.000520289	console: 	0.00100449	endScene: 	0.00033082	present: 	0.363285	TOTAL_RENDER: 	9.46828	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	0.982952	UpdateCamera: 	0.0537853	UpdateEnemies: 	0.307022	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0305437	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.60884	UpdatePlayer: 	0.142698	UpdateSound: 	0.0147666	UpdateItems:	0.00729307	UpdateTriggers: 	0.0228175	UpdateRigid: 	0.0341165	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.39256	
RENDER	shadowmap: 	0.251561	sendToRender: 	0.144297	scene: 	5.20316	particles2Tex: 	0.743989	sendToRender: 	0.110596	motionBlur: 	1.76986	bloom2Tex: 	0.36832	printScene: 	0.0390548	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.00190372	gui: 	0.0313106	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000748855	console: 	0.000878176	endScene: 	0.000339842	present: 	0.356587	TOTAL_RENDER: 	9.19195	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	1.14888	UpdateCamera: 	0.0409374	UpdateEnemies: 	0.275528	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0247814	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.42024	UpdatePlayer: 	0.107336	UpdateSound: 	0.0114103	UpdateItems:	0.00552168	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0276355	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	3.19806	
RENDER	shadowmap: 	0.213325	sendToRender: 	0.154899	scene: 	5.55225	particles2Tex: 	0.766118	sendToRender: 	0.134923	motionBlur: 	1.80786	bloom2Tex: 	0.381273	printScene: 	0.0399089	applyBloom: 	0.00661639	setRenderState: 	0.000439088	applyParticles: 	0.00202401	gui: 	0.032685	setRenderState: 	0.000505252	luaMsg: 	0.0007669	printTextDebug:	0.000556378	console: 	0.00102855	endScene: 	0.000333827	present: 	0.351123	TOTAL_RENDER: 	9.65731	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.05728	UpdateCamera: 	0.0523778	UpdateEnemies: 	0.461298	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0299783	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.43461	UpdatePlayer: 	0.155993	UpdateSound: 	0.0135035	UpdateItems:	0.00755472	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0334459	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.40681	
RENDER	shadowmap: 	0.228347	sendToRender: 	0.151627	scene: 	5.26444	particles2Tex: 	0.845205	sendToRender: 	0.129883	motionBlur: 	1.83529	bloom2Tex: 	0.389901	printScene: 	0.0384894	applyBloom: 	0.00651715	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.0304264	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000631565	console: 	0.000866146	endScene: 	0.000342849	present: 	0.332302	TOTAL_RENDER: 	9.41945	
UPDATE	UpdateSceneManager: 	0.0184808	UpdateInput: 	1.06257	UpdateCamera: 	0.0517462	UpdateEnemies: 	0.443641	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0263212	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.48354	UpdatePlayer: 	0.197	UpdateSound: 	0.0212867	UpdateItems:	0.00635174	UpdateTriggers: 	0.0216807	UpdateRigid: 	0.033915	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.49972	
RENDER	shadowmap: 	0.222981	sendToRender: 	0.157088	scene: 	5.16639	particles2Tex: 	0.823266	sendToRender: 	0.111225	motionBlur: 	1.91105	bloom2Tex: 	0.0664827	printScene: 	0.0370789	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00189169	gui: 	0.0231002	setRenderState: 	0.000556378	luaMsg: 	0.000760885	printTextDebug:	0.000451118	console: 	0.000769907	endScene: 	0.000342849	present: 	0.439377	TOTAL_RENDER: 	9.1401	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.10402	UpdateCamera: 	0.0559145	UpdateEnemies: 	0.159323	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0308534	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.36659	UpdatePlayer: 	0.188922	UpdateSound: 	0.0201048	UpdateItems:	0.00591866	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0325376	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.10579	
RENDER	shadowmap: 	0.422842	sendToRender: 	0.157605	scene: 	4.90801	particles2Tex: 	0.72869	sendToRender: 	0.130755	motionBlur: 	1.75278	bloom2Tex: 	0.0683864	printScene: 	0.0385104	applyBloom: 	0.312041	setRenderState: 	0.000469162	applyParticles: 	0.00212627	gui: 	0.0235363	setRenderState: 	0.000466155	luaMsg: 	0.000688706	printTextDebug:	0.000427058	console: 	0.000986444	endScene: 	0.000387961	present: 	0.139368	TOTAL_RENDER: 	8.87939	
UPDATE	UpdateSceneManager: 	0.0122163	UpdateInput: 	0.998495	UpdateCamera: 	0.0493011	UpdateEnemies: 	0.18193	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0326278	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.47005	UpdatePlayer: 	0.131958	UpdateSound: 	0.0218401	UpdateItems:	0.00618332	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0533221	UpdateGUI: 	0.00136238	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.10672	
RENDER	shadowmap: 	0.290911	sendToRender: 	0.160002	scene: 	4.94953	particles2Tex: 	0.820303	sendToRender: 	0.11127	motionBlur: 	1.82366	bloom2Tex: 	0.39505	printScene: 	0.0393555	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.023422	setRenderState: 	0.000511267	luaMsg: 	0.000851109	printTextDebug:	0.000658632	console: 	0.00102554	endScene: 	0.000327812	present: 	0.294333	TOTAL_RENDER: 	9.08488	
UPDATE	UpdateSceneManager: 	0.00839079	UpdateInput: 	1.0002	UpdateCamera: 	0.0470546	UpdateEnemies: 	0.169094	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0275783	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.30615	UpdatePlayer: 	0.106124	UpdateSound: 	0.0194642	UpdateItems:	0.00611415	UpdateTriggers: 	0.0212777	UpdateRigid: 	0.0328805	UpdateGUI: 	0.0018556	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.8754	
RENDER	shadowmap: 	0.211391	sendToRender: 	0.119642	scene: 	5.31824	particles2Tex: 	0.864341	sendToRender: 	0.110569	motionBlur: 	2.14212	bloom2Tex: 	0.369664	printScene: 	0.0376563	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00211424	gui: 	0.0214762	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000827049	console: 	0.00108268	endScene: 	0.000321797	present: 	0.301001	TOTAL_RENDER: 	9.66805	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.05998	UpdateCamera: 	0.0678722	UpdateEnemies: 	0.164177	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0296655	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.33688	UpdatePlayer: 	0.109044	UpdateSound: 	0.0124448	UpdateItems:	0.00664947	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0326549	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00969602	TOTAL_UPDATE: 	2.98747	
RENDER	shadowmap: 	0.212404	sendToRender: 	0.158129	scene: 	4.12553	particles2Tex: 	0.798929	sendToRender: 	0.11016	motionBlur: 	1.73358	bloom2Tex: 	0.0681518	printScene: 	0.0357195	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00188567	gui: 	0.0210101	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000430065	console: 	0.000971407	endScene: 	0.000339842	present: 	0.442733	TOTAL_RENDER: 	7.87825	
UPDATE	UpdateSceneManager: 	0.0180327	UpdateInput: 	0.976625	UpdateCamera: 	0.0478034	UpdateEnemies: 	0.16126	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0323812	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.3084	UpdatePlayer: 	0.0999165	UpdateSound: 	0.0198913	UpdateItems:	0.0158282	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.87551	
RENDER	shadowmap: 	0.223619	sendToRender: 	0.154911	scene: 	3.51923	particles2Tex: 	0.798743	sendToRender: 	0.109537	motionBlur: 	1.10364	bloom2Tex: 	0.277804	printScene: 	0.0344894	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.00210221	gui: 	0.0198943	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000550364	console: 	0.000899228	endScene: 	0.000333827	present: 	0.393314	TOTAL_RENDER: 	6.80888	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.00772	UpdateCamera: 	0.0453854	UpdateEnemies: 	0.163169	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.026225	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30551	UpdatePlayer: 	0.0962294	UpdateSound: 	0.0183274	UpdateItems:	0.00566905	UpdateTriggers: 	0.0210371	UpdateRigid: 	0.0297798	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.85982	
RENDER	shadowmap: 	0.22173	sendToRender: 	0.195	scene: 	3.57708	particles2Tex: 	0.783134	sendToRender: 	0.111733	motionBlur: 	1.34198	bloom2Tex: 	0.372891	printScene: 	0.0377766	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.0119516	gui: 	0.0299783	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000616527	console: 	0.00105562	endScene: 	0.000324805	present: 	0.26477	TOTAL_RENDER: 	7.14856	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.09933	UpdateCamera: 	0.0461253	UpdateEnemies: 	0.160011	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0281768	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32896	UpdatePlayer: 	0.0995737	UpdateSound: 	0.0198281	UpdateItems:	0.00605099	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0300565	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.96007	
RENDER	shadowmap: 	0.227303	sendToRender: 	0.153988	scene: 	4.62755	particles2Tex: 	0.77985	sendToRender: 	0.112025	motionBlur: 	1.41381	bloom2Tex: 	0.336425	printScene: 	0.0365826	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00195785	gui: 	0.0210852	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000424051	console: 	0.000971407	endScene: 	0.000333827	present: 	0.356299	TOTAL_RENDER: 	8.23762	
UPDATE	UpdateSceneManager: 	0.0154643	UpdateInput: 	0.97488	UpdateCamera: 	0.0515688	UpdateEnemies: 	0.170519	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.028658	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.32899	UpdatePlayer: 	0.109549	UpdateSound: 	0.0210672	UpdateItems:	0.00627956	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0337436	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.8977	
RENDER	shadowmap: 	0.251799	sendToRender: 	0.158129	scene: 	5.43897	particles2Tex: 	0.807997	sendToRender: 	0.111919	motionBlur: 	1.57189	bloom2Tex: 	0.359342	printScene: 	0.041154	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0232446	setRenderState: 	0.0004842	luaMsg: 	0.000718781	printTextDebug:	0.000529311	console: 	0.00126313	endScene: 	0.000342849	present: 	0.382193	TOTAL_RENDER: 	9.32427	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.01661	UpdateCamera: 	0.908966	UpdateEnemies: 	0.190859	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0372924	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.30273	UpdatePlayer: 	0.102801	UpdateSound: 	0.0198221	UpdateItems:	0.00579235	UpdateTriggers: 	0.0204356	UpdateRigid: 	0.0321707	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.78869	
RENDER	shadowmap: 	0.223541	sendToRender: 	0.152562	scene: 	5.32871	particles2Tex: 	0.786617	sendToRender: 	0.109718	motionBlur: 	1.58429	bloom2Tex: 	0.355652	printScene: 	0.0358548	applyBloom: 	0.00692315	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.020201	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000430065	console: 	0.000863138	endScene: 	0.000360894	present: 	0.233775	TOTAL_RENDER: 	9.00292	
UPDATE	UpdateSceneManager: 	0.00759682	UpdateInput: 	1.02995	UpdateCamera: 	0.963939	UpdateEnemies: 	0.177948	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0254851	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.28168	UpdatePlayer: 	0.0973662	UpdateSound: 	0.0188447	UpdateItems:	0.00531717	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0307873	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.79397	
RENDER	shadowmap: 	0.223956	sendToRender: 	0.15144	scene: 	5.6825	particles2Tex: 	0.767294	sendToRender: 	0.109384	motionBlur: 	1.66772	bloom2Tex: 	0.0666391	printScene: 	0.0350127	applyBloom: 	0.00679383	setRenderState: 	0.000445103	applyParticles: 	0.00187665	gui: 	0.352591	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.000977422	endScene: 	0.000357887	present: 	0.125149	TOTAL_RENDER: 	9.35339	
UPDATE	UpdateSceneManager: 	0.0224717	UpdateInput: 	1.03401	UpdateCamera: 	1.02231	UpdateEnemies: 	0.174986	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0295031	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.3249	UpdatePlayer: 	0.122638	UpdateSound: 	0.0135816	UpdateItems:	0.00642993	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0315091	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	3.95672	
RENDER	shadowmap: 	0.240124	sendToRender: 	0.173004	scene: 	6.04479	particles2Tex: 	0.772828	sendToRender: 	0.112376	motionBlur: 	1.80039	bloom2Tex: 	0.0692436	printScene: 	0.0400442	applyBloom: 	0.300721	setRenderState: 	0.000487207	applyParticles: 	0.00225559	gui: 	0.0337346	setRenderState: 	0.00689909	luaMsg: 	0.000851109	printTextDebug:	0.000526304	console: 	0.00103456	endScene: 	0.000342849	present: 	0.168288	TOTAL_RENDER: 	9.9333	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.03578	UpdateCamera: 	0.921886	UpdateEnemies: 	0.205246	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0264054	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.34141	UpdatePlayer: 	0.0985632	UpdateSound: 	0.039169	UpdateItems:	0.00636377	UpdateTriggers: 	0.0209619	UpdateRigid: 	0.0320624	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.8748	
RENDER	shadowmap: 	0.218206	sendToRender: 	0.151046	scene: 	5.70204	particles2Tex: 	0.846673	sendToRender: 	0.130057	motionBlur: 	1.58909	bloom2Tex: 	0.361351	printScene: 	0.0367811	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.00184357	gui: 	0.0196296	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000538334	console: 	0.000878176	endScene: 	0.000333827	present: 	0.339051	TOTAL_RENDER: 	9.56645	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.09744	UpdateCamera: 	0.0477944	UpdateEnemies: 	0.168778	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0290309	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.34995	UpdatePlayer: 	0.101177	UpdateSound: 	0.0192026	UpdateItems:	0.00616527	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0325797	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.99699	
RENDER	shadowmap: 	0.256036	sendToRender: 	0.158411	scene: 	5.76178	particles2Tex: 	0.766909	sendToRender: 	0.112352	motionBlur: 	1.65288	bloom2Tex: 	0.0669218	printScene: 	0.0372864	applyBloom: 	0.00647805	setRenderState: 	0.000445103	applyParticles: 	0.00190973	gui: 	0.0214401	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.0011308	endScene: 	0.000345857	present: 	0.435271	TOTAL_RENDER: 	9.45012	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.02575	UpdateCamera: 	0.0459057	UpdateEnemies: 	0.113402	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0224416	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.30829	UpdatePlayer: 	0.0992639	UpdateSound: 	0.0175425	UpdateItems:	0.00600588	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0300023	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.80774	
RENDER	shadowmap: 	0.189499	sendToRender: 	0.164646	scene: 	5.72623	particles2Tex: 	0.772686	sendToRender: 	0.110918	motionBlur: 	1.64806	bloom2Tex: 	0.0664707	printScene: 	0.035939	applyBloom: 	0.00659835	setRenderState: 	0.000469162	applyParticles: 	0.00191274	gui: 	0.0207725	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000442095	console: 	0.00092028	endScene: 	0.000336835	present: 	0.428814	TOTAL_RENDER: 	9.34651	
UPDATE	UpdateSceneManager: 	0.00808403	UpdateInput: 	1.00142	UpdateCamera: 	0.0444712	UpdateEnemies: 	0.117444	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0240265	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.28984	UpdatePlayer: 	0.096885	UpdateSound: 	0.0162252	UpdateItems:	0.00568408	UpdateTriggers: 	0.0202371	UpdateRigid: 	0.0302971	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.78564	
RENDER	shadowmap: 	0.211643	sendToRender: 	0.150571	scene: 	5.67288	particles2Tex: 	0.825437	sendToRender: 	0.130087	motionBlur: 	1.52641	bloom2Tex: 	0.354645	printScene: 	0.0349466	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.0019368	gui: 	0.0203454	setRenderState: 	0.000478185	luaMsg: 	0.000670662	printTextDebug:	0.000526304	console: 	0.00092028	endScene: 	0.000333827	present: 	0.271053	TOTAL_RENDER: 	9.37105	
UPDATE	UpdateSceneManager: 	0.00809907	UpdateInput: 	1.03923	UpdateCamera: 	0.0466486	UpdateEnemies: 	0.111799	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0238972	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.27369	UpdatePlayer: 	0.0998504	UpdateSound: 	0.0166102	UpdateItems:	0.00607505	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0295151	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.80161	
RENDER	shadowmap: 	0.203397	sendToRender: 	0.150761	scene: 	5.70351	particles2Tex: 	0.979497	sendToRender: 	0.172192	motionBlur: 	1.66733	bloom2Tex: 	0.0689067	printScene: 	0.0398608	applyBloom: 	0.354783	setRenderState: 	0.000490215	applyParticles: 	0.00203304	gui: 	0.0236927	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000439088	console: 	0.000839079	endScene: 	0.000351872	present: 	0.140947	TOTAL_RENDER: 	9.70899	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.08587	UpdateCamera: 	0.0471147	UpdateEnemies: 	0.124629	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0276956	UpdateLUAMsg: 	0.000496229	UpdateColisions: 	1.29673	UpdatePlayer: 	0.0998835	UpdateSound: 	0.0138343	UpdateItems:	0.00662541	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.033085	UpdateGUI: 	0.00122103	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.87988	
RENDER	shadowmap: 	0.224933	sendToRender: 	0.151296	scene: 	5.63299	particles2Tex: 	0.798974	sendToRender: 	0.11367	motionBlur: 	1.59301	bloom2Tex: 	0.067012	printScene: 	0.0347511	applyBloom: 	0.323178	setRenderState: 	0.0004842	applyParticles: 	0.00215634	gui: 	0.0215424	setRenderState: 	0.00044811	luaMsg: 	0.000469162	printTextDebug:	0.000424051	console: 	0.000953362	endScene: 	0.000357887	present: 	0.140228	TOTAL_RENDER: 	9.27098	
UPDATE	UpdateSceneManager: 	0.00842086	UpdateInput: 	1.00034	UpdateCamera: 	0.0660166	UpdateEnemies: 	0.112963	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0221108	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.2901	UpdatePlayer: 	0.168387	UpdateSound: 	0.0166763	UpdateItems:	0.0103847	UpdateTriggers: 	0.0264535	UpdateRigid: 	0.0482455	UpdateGUI: 	0.00215033	BuildFrustum: 	0.00149771	TOTAL_UPDATE: 	2.94052	
RENDER	shadowmap: 	0.307993	sendToRender: 	0.130364	scene: 	5.33849	particles2Tex: 	0.788388	sendToRender: 	0.108677	motionBlur: 	1.58742	bloom2Tex: 	0.0665188	printScene: 	0.0346729	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.00205409	gui: 	0.309407	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.00044811	console: 	0.00118193	endScene: 	0.000351872	present: 	0.126917	TOTAL_RENDER: 	8.97495	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.13715	UpdateCamera: 	0.0361616	UpdateEnemies: 	0.111742	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0277708	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.29485	UpdatePlayer: 	0.132217	UpdateSound: 	0.0195334	UpdateItems:	0.00674571	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0339331	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.93723	
RENDER	shadowmap: 	0.197012	sendToRender: 	0.166565	scene: 	5.49503	particles2Tex: 	0.805967	sendToRender: 	0.129281	motionBlur: 	1.52182	bloom2Tex: 	0.0669158	printScene: 	0.0338278	applyBloom: 	0.306408	setRenderState: 	0.000490215	applyParticles: 	0.00194582	gui: 	0.0197409	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000640587	console: 	0.000709758	endScene: 	0.000357887	present: 	0.199731	TOTAL_RENDER: 	9.10842	
UPDATE	UpdateSceneManager: 	0.00775922	UpdateInput: 	1.00519	UpdateCamera: 	0.0449253	UpdateEnemies: 	0.10385	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0200747	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.25865	UpdatePlayer: 	0.109952	UpdateSound: 	0.0168447	UpdateItems:	0.0057322	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0281497	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.73083	
RENDER	shadowmap: 	0.191686	sendToRender: 	0.147693	scene: 	5.67007	particles2Tex: 	0.850327	sendToRender: 	0.142541	motionBlur: 	1.67604	bloom2Tex: 	0.0663444	printScene: 	0.0319451	applyBloom: 	0.0066585	setRenderState: 	0.0021804	applyParticles: 	0.00187063	gui: 	0.0179996	setRenderState: 	0.000469162	luaMsg: 	0.000457133	printTextDebug:	0.000442095	console: 	0.00116388	endScene: 	0.000345857	present: 	0.389348	TOTAL_RENDER: 	9.39265	
UPDATE	UpdateSceneManager: 	0.00683293	UpdateInput: 	1.11702	UpdateCamera: 	0.0465974	UpdateEnemies: 	0.120794	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0285377	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.31268	UpdatePlayer: 	0.0963106	UpdateSound: 	0.018577	UpdateItems:	0.00542243	UpdateTriggers: 	0.0219724	UpdateRigid: 	0.0314519	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.9399	
RENDER	shadowmap: 	0.222079	sendToRender: 	0.152084	scene: 	5.60604	particles2Tex: 	0.756963	sendToRender: 	0.128623	motionBlur: 	1.63158	bloom2Tex: 	0.0672075	printScene: 	0.0351842	applyBloom: 	0.00659534	setRenderState: 	0.000439088	applyParticles: 	0.00196988	gui: 	0.0209409	setRenderState: 	0.00046014	luaMsg: 	0.000796975	printTextDebug:	0.000538334	console: 	0.000923287	endScene: 	0.000354879	present: 	0.445391	TOTAL_RENDER: 	9.23761	
UPDATE	UpdateSceneManager: 	0.0248295	UpdateInput: 	1.02413	UpdateCamera: 	0.0464741	UpdateEnemies: 	0.12065	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0248927	UpdateLUAMsg: 	0.000402998	UpdateColisions: 	1.31166	UpdatePlayer: 	0.0990263	UpdateSound: 	0.0182612	UpdateItems:	0.00596377	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0318609	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.8526	
RENDER	shadowmap: 	0.210356	sendToRender: 	0.148724	scene: 	5.71103	particles2Tex: 	0.801308	sendToRender: 	0.113092	motionBlur: 	1.44358	bloom2Tex: 	0.291347	printScene: 	0.0372473	applyBloom: 	0.0150252	setRenderState: 	0.00046014	applyParticles: 	0.00485703	gui: 	0.0207183	setRenderState: 	0.000454125	luaMsg: 	0.000848101	printTextDebug:	0.000634572	console: 	0.000739833	endScene: 	0.000375931	present: 	0.37333	TOTAL_RENDER: 	9.33775	
UPDATE	UpdateSceneManager: 	0.00897724	UpdateInput: 	1.07667	UpdateCamera: 	0.0544559	UpdateEnemies: 	0.104211	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0272686	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.29093	UpdatePlayer: 	0.138502	UpdateSound: 	0.0171425	UpdateItems:	0.00624648	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0309767	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.8887	
RENDER	shadowmap: 	0.210055	sendToRender: 	0.149852	scene: 	5.56717	particles2Tex: 	0.709479	sendToRender: 	0.131338	motionBlur: 	1.47899	bloom2Tex: 	0.496515	printScene: 	0.0381766	applyBloom: 	0.00674271	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0204807	setRenderState: 	0.00046014	luaMsg: 	0.00046014	printTextDebug:	0.000511267	console: 	0.00102554	endScene: 	0.000327812	present: 	0.321358	TOTAL_RENDER: 	9.29468	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.00643	UpdateCamera: 	0.0446667	UpdateEnemies: 	0.117345	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0229078	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.30314	UpdatePlayer: 	0.0982594	UpdateSound: 	0.018953	UpdateItems:	0.00567205	UpdateTriggers: 	0.0195755	UpdateRigid: 	0.0295422	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.80727	
RENDER	shadowmap: 	0.208904	sendToRender: 	0.151768	scene: 	5.61612	particles2Tex: 	0.813449	sendToRender: 	0.108834	motionBlur: 	1.6499	bloom2Tex: 	0.0658	printScene: 	0.0326549	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00187966	gui: 	0.0198702	setRenderState: 	0.000478185	luaMsg: 	0.000565401	printTextDebug:	0.00043608	console: 	0.000830056	endScene: 	0.000342849	present: 	0.403877	TOTAL_RENDER: 	9.24023	
UPDATE	UpdateSceneManager: 	0.0174823	UpdateInput: 	1.16512	UpdateCamera: 	0.0533221	UpdateEnemies: 	0.156369	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0507026	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.46086	UpdatePlayer: 	0.124933	UpdateSound: 	0.0175575	UpdateItems:	0.0074675	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0360263	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.24064	
RENDER	shadowmap: 	0.264042	sendToRender: 	0.189638	scene: 	5.93956	particles2Tex: 	0.732134	sendToRender: 	0.112515	motionBlur: 	1.52877	bloom2Tex: 	0.36647	printScene: 	0.0462967	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.0262851	setRenderState: 	0.000463147	luaMsg: 	0.000824042	printTextDebug:	0.000905243	console: 	0.00111576	endScene: 	0.000375931	present: 	0.373065	TOTAL_RENDER: 	9.78394	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.04323	UpdateCamera: 	0.0468952	UpdateEnemies: 	0.124641	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0259002	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32514	UpdatePlayer: 	0.10364	UpdateSound: 	0.0188086	UpdateItems:	0.00611114	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0307963	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.86669	
RENDER	shadowmap: 	0.215126	sendToRender: 	0.150394	scene: 	5.83301	particles2Tex: 	0.85925	sendToRender: 	0.159016	motionBlur: 	1.53324	bloom2Tex: 	0.0699774	printScene: 	0.36875	applyBloom: 	0.00713067	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0271152	setRenderState: 	0.000430065	luaMsg: 	0.000757878	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000357887	present: 	0.205776	TOTAL_RENDER: 	9.60607	
UPDATE	UpdateSceneManager: 	0.0138162	UpdateInput: 	1.10979	UpdateCamera: 	0.0495357	UpdateEnemies: 	0.145245	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0368052	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.50314	UpdatePlayer: 	0.127281	UpdateSound: 	0.021816	UpdateItems:	0.00666451	UpdateTriggers: 	0.0205589	UpdateRigid: 	0.0349195	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.20531	
RENDER	shadowmap: 	0.240178	sendToRender: 	0.157452	scene: 	5.74563	particles2Tex: 	0.895685	sendToRender: 	0.135398	motionBlur: 	1.63165	bloom2Tex: 	0.0681729	printScene: 	0.0393345	applyBloom: 	0.323274	setRenderState: 	0.0004842	applyParticles: 	0.00225258	gui: 	0.0243904	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000430065	console: 	0.00104359	endScene: 	0.000342849	present: 	0.120415	TOTAL_RENDER: 	9.55154	
UPDATE	UpdateSceneManager: 	0.00919679	UpdateInput: 	1.20435	UpdateCamera: 	0.0372563	UpdateEnemies: 	0.103071	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0263393	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.33383	UpdatePlayer: 	0.107369	UpdateSound: 	0.0187274	UpdateItems:	0.00632166	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0411209	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.02029	
RENDER	shadowmap: 	0.205902	sendToRender: 	0.153407	scene: 	5.81321	particles2Tex: 	0.829488	sendToRender: 	0.131098	motionBlur: 	1.69605	bloom2Tex: 	0.0678451	printScene: 	0.038354	applyBloom: 	0.00667654	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.309858	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.0007669	console: 	0.000802989	endScene: 	0.000372924	present: 	0.135702	TOTAL_RENDER: 	9.55558	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	0.999469	UpdateCamera: 	0.993238	UpdateEnemies: 	0.123796	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0265137	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.35109	UpdatePlayer: 	0.0990444	UpdateSound: 	0.0183003	UpdateItems:	0.00556078	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0307061	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.81083	
RENDER	shadowmap: 	0.229141	sendToRender: 	0.151154	scene: 	5.39554	particles2Tex: 	0.791736	sendToRender: 	0.113805	motionBlur: 	1.6619	bloom2Tex: 	0.0695533	printScene: 	0.356458	applyBloom: 	0.00775922	setRenderState: 	0.00047217	applyParticles: 	0.00208717	gui: 	0.0218191	setRenderState: 	0.00044811	luaMsg: 	0.000685699	printTextDebug:	0.000520289	console: 	0.000802989	endScene: 	0.000360894	present: 	0.207842	TOTAL_RENDER: 	9.17401	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.00354	UpdateCamera: 	1.09149	UpdateEnemies: 	0.120963	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0261769	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30442	UpdatePlayer: 	0.101219	UpdateSound: 	0.0191815	UpdateItems:	0.0060149	UpdateTriggers: 	0.0203153	UpdateRigid: 	0.0325105	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.89746	
RENDER	shadowmap: 	0.221613	sendToRender: 	0.1519	scene: 	5.09231	particles2Tex: 	0.830905	sendToRender: 	0.110791	motionBlur: 	1.57668	bloom2Tex: 	0.0671233	printScene: 	0.034712	applyBloom: 	0.29658	setRenderState: 	0.000481192	applyParticles: 	0.00225559	gui: 	0.0210401	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.00061352	console: 	0.000995466	endScene: 	0.000363902	present: 	0.118057	TOTAL_RENDER: 	8.6892	
UPDATE	UpdateSceneManager: 	0.008878	UpdateInput: 	1.18045	UpdateCamera: 	0.890687	UpdateEnemies: 	0.120193	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0321767	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.63671	UpdatePlayer: 	0.126114	UpdateSound: 	0.0171274	UpdateItems:	0.00676977	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0373495	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.23438	
RENDER	shadowmap: 	0.316928	sendToRender: 	0.158195	scene: 	5.00604	particles2Tex: 	0.692261	sendToRender: 	0.128096	motionBlur: 	1.53406	bloom2Tex: 	0.385128	printScene: 	0.157542	applyBloom: 	0.00706751	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.0410878	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000736825	console: 	0.00107667	endScene: 	0.000366909	present: 	0.24908	TOTAL_RENDER: 	8.85006	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.03091	UpdateCamera: 	0.922692	UpdateEnemies: 	0.136289	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0298008	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.43854	UpdatePlayer: 	2.82861	UpdateSound: 	0.0143756	UpdateItems:	0.00839079	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0428652	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	6.64303	
RENDER	shadowmap: 	0.255964	sendToRender: 	0.159945	scene: 	5.10172	particles2Tex: 	0.800893	sendToRender: 	0.111101	motionBlur: 	1.5888	bloom2Tex: 	0.0693338	printScene: 	0.367438	applyBloom: 	0.00670662	setRenderState: 	0.000502244	applyParticles: 	0.00191575	gui: 	1.00095	setRenderState: 	0.000508259	luaMsg: 	0.000775922	printTextDebug:	0.000845094	console: 	0.00109471	endScene: 	0.000396984	present: 	5.40537	TOTAL_RENDER: 	15.0477	
UPDATE	UpdateSceneManager: 	0.0201319	UpdateInput: 	1.0518	UpdateCamera: 	1.03084	UpdateEnemies: 	0.148622	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0344263	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.43219	UpdatePlayer: 	0.117309	UpdateSound: 	0.0235333	UpdateItems:	0.00658933	UpdateTriggers: 	0.0218612	UpdateRigid: 	0.0370789	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.06374	
RENDER	shadowmap: 	0.257173	sendToRender: 	0.161711	scene: 	4.97268	particles2Tex: 	0.807774	sendToRender: 	0.113258	motionBlur: 	1.68733	bloom2Tex: 	0.0687022	printScene: 	0.363261	applyBloom: 	0.00662241	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0273588	setRenderState: 	0.000454125	luaMsg: 	0.000926295	printTextDebug:	0.000739833	console: 	0.00103456	endScene: 	0.000351872	present: 	0.246437	TOTAL_RENDER: 	8.88536	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	1.02633	UpdateCamera: 	0.94824	UpdateEnemies: 	0.13541	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0258701	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.37091	UpdatePlayer: 	0.106434	UpdateSound: 	0.0210612	UpdateItems:	0.0061743	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0346067	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.82141	
RENDER	shadowmap: 	0.220765	sendToRender: 	0.175563	scene: 	4.85995	particles2Tex: 	0.830859	sendToRender: 	0.111709	motionBlur: 	1.56481	bloom2Tex: 	0.0676285	printScene: 	0.37447	applyBloom: 	0.00698631	setRenderState: 	0.000481192	applyParticles: 	0.00199995	gui: 	0.0249227	setRenderState: 	0.000445103	luaMsg: 	0.000676676	printTextDebug:	0.000532319	console: 	0.00120599	endScene: 	0.000354879	present: 	0.248548	TOTAL_RENDER: 	8.75845	
UPDATE	UpdateSceneManager: 	0.0166492	UpdateInput: 	1.27148	UpdateCamera: 	0.941037	UpdateEnemies: 	0.109697	UpdateProjectile: 	0.00918476	UpdateParticle: 	0.0357075	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.30561	UpdatePlayer: 	0.102701	UpdateSound: 	0.0176928	UpdateItems:	0.00596377	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0339421	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.04976	
RENDER	shadowmap: 	0.24068	sendToRender: 	0.154869	scene: 	5.04893	particles2Tex: 	0.807642	sendToRender: 	0.114157	motionBlur: 	1.60339	bloom2Tex: 	0.0679804	printScene: 	0.361117	applyBloom: 	0.00676676	setRenderState: 	0.000481192	applyParticles: 	0.00191875	gui: 	0.0265889	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000667654	console: 	0.00126914	endScene: 	0.000351872	present: 	0.240437	TOTAL_RENDER: 	8.8426	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.01415	UpdateCamera: 	1.0711	UpdateEnemies: 	0.122343	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0220717	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.28662	UpdatePlayer: 	0.0993872	UpdateSound: 	0.0190312	UpdateItems:	0.00559687	UpdateTriggers: 	0.020183	UpdateRigid: 	0.0314339	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.83996	
RENDER	shadowmap: 	0.230927	sendToRender: 	0.150917	scene: 	5.18295	particles2Tex: 	0.673843	sendToRender: 	0.110855	motionBlur: 	1.57809	bloom2Tex: 	0.343529	printScene: 	0.0343631	applyBloom: 	0.00661338	setRenderState: 	0.000478185	applyParticles: 	0.0018977	gui: 	0.0244807	setRenderState: 	0.000451118	luaMsg: 	0.000463147	printTextDebug:	0.000445103	console: 	0.000763893	endScene: 	0.000342849	present: 	0.339201	TOTAL_RENDER: 	8.84389	
UPDATE	UpdateSceneManager: 	0.00821335	UpdateInput: 	1.06654	UpdateCamera: 	0.910891	UpdateEnemies: 	0.121333	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0339571	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.26884	UpdatePlayer: 	0.0953933	UpdateSound: 	0.0197559	UpdateItems:	0.00559386	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0309828	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	3.70661	
RENDER	shadowmap: 	0.223291	sendToRender: 	0.152403	scene: 	4.93776	particles2Tex: 	0.798412	sendToRender: 	0.109676	motionBlur: 	1.5567	bloom2Tex: 	0.356605	printScene: 	0.035921	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.0224326	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000631565	console: 	0.000863138	endScene: 	0.000351872	present: 	0.323154	TOTAL_RENDER: 	8.69045	
UPDATE	UpdateSceneManager: 	0.010081	UpdateInput: 	1.07504	UpdateCamera: 	0.917943	UpdateEnemies: 	0.127531	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0263393	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.29758	UpdatePlayer: 	0.0986775	UpdateSound: 	0.011708	UpdateItems:	0.00580438	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0317647	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.74945	
RENDER	shadowmap: 	0.239074	sendToRender: 	0.152977	scene: 	5.02847	particles2Tex: 	0.795811	sendToRender: 	0.109853	motionBlur: 	1.56787	bloom2Tex: 	0.509835	printScene: 	0.0374789	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0247243	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.000980429	endScene: 	0.000345857	present: 	0.305166	TOTAL_RENDER: 	8.94534	
UPDATE	UpdateSceneManager: 	0.014511	UpdateInput: 	1.01399	UpdateCamera: 	0.960589	UpdateEnemies: 	0.150905	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0309437	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.34874	UpdatePlayer: 	0.110103	UpdateSound: 	0.0220987	UpdateItems:	0.00687503	UpdateTriggers: 	0.0218341	UpdateRigid: 	0.0362217	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.89305	
RENDER	shadowmap: 	0.229529	sendToRender: 	0.179611	scene: 	5.01928	particles2Tex: 	0.873652	sendToRender: 	0.12093	motionBlur: 	1.56893	bloom2Tex: 	0.385648	printScene: 	0.0396833	applyBloom: 	0.00682691	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.026231	setRenderState: 	0.000496229	luaMsg: 	0.000673669	printTextDebug:	0.000634572	console: 	0.00101953	endScene: 	0.00033082	present: 	0.328134	TOTAL_RENDER: 	8.97952	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.28236	UpdateCamera: 	0.912316	UpdateEnemies: 	0.133798	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0240446	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.29984	UpdatePlayer: 	0.103213	UpdateSound: 	0.018977	UpdateItems:	0.00605099	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0319812	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.98034	
RENDER	shadowmap: 	0.230846	sendToRender: 	0.182892	scene: 	4.96455	particles2Tex: 	0.810803	sendToRender: 	0.111333	motionBlur: 	1.65283	bloom2Tex: 	0.0683924	printScene: 	0.0370518	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.00187665	gui: 	0.302294	setRenderState: 	0.000520289	luaMsg: 	0.000679684	printTextDebug:	0.000520289	console: 	0.00100449	endScene: 	0.000351872	present: 	0.256909	TOTAL_RENDER: 	8.79378	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.00989	UpdateCamera: 	0.895505	UpdateEnemies: 	0.142616	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0281497	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.27798	UpdatePlayer: 	0.0895769	UpdateSound: 	0.0183154	UpdateItems:	0.00576228	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0293587	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.64997	
RENDER	shadowmap: 	0.199517	sendToRender: 	0.166784	scene: 	4.72472	particles2Tex: 	0.796126	sendToRender: 	0.109637	motionBlur: 	1.64205	bloom2Tex: 	0.0659263	printScene: 	0.0336293	applyBloom: 	0.00681789	setRenderState: 	0.000439088	applyParticles: 	0.00215033	gui: 	0.29393	setRenderState: 	0.000550364	luaMsg: 	0.000586453	printTextDebug:	0.000673669	console: 	0.000980429	endScene: 	0.000360894	present: 	0.140451	TOTAL_RENDER: 	8.34627	
UPDATE	UpdateSceneManager: 	0.00693217	UpdateInput: 	0.987623	UpdateCamera: 	0.0449373	UpdateEnemies: 	0.115766	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0166613	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.25031	UpdatePlayer: 	0.083165	UpdateSound: 	0.0164808	UpdateItems:	0.0055277	UpdateTriggers: 	0.0207664	UpdateRigid: 	0.0281918	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.70376	
RENDER	shadowmap: 	0.205364	sendToRender: 	0.145401	scene: 	4.68379	particles2Tex: 	0.799669	sendToRender: 	0.107952	motionBlur: 	2.00685	bloom2Tex: 	0.0878506	printScene: 	0.0555236	applyBloom: 	0.304519	setRenderState: 	0.0004842	applyParticles: 	0.002827	gui: 	0.0348203	setRenderState: 	0.000451118	luaMsg: 	0.000965392	printTextDebug:	0.000643594	console: 	0.00116388	endScene: 	0.000342849	present: 	0.110831	TOTAL_RENDER: 	8.73917	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	1.02682	UpdateCamera: 	0.0466636	UpdateEnemies: 	0.114915	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0195063	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.2575	UpdatePlayer: 	0.0867198	UpdateSound: 	0.0184928	UpdateItems:	0.00536529	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0301707	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.74496	
RENDER	shadowmap: 	0.240816	sendToRender: 	0.167214	scene: 	4.78103	particles2Tex: 	0.820309	sendToRender: 	0.109336	motionBlur: 	1.56139	bloom2Tex: 	0.0715653	printScene: 	0.0429674	applyBloom: 	0.3182	setRenderState: 	0.000469162	applyParticles: 	0.00227664	gui: 	0.0284144	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000733818	console: 	0.000775922	endScene: 	0.000354879	present: 	0.125612	TOTAL_RENDER: 	8.43498	
UPDATE	UpdateSceneManager: 	0.0247032	UpdateInput: 	0.974634	UpdateCamera: 	0.0368834	UpdateEnemies: 	0.103877	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0199274	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.25938	UpdatePlayer: 	0.0891589	UpdateSound: 	0.0173259	UpdateItems:	0.00503147	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0339301	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.68903	
RENDER	shadowmap: 	0.271134	sendToRender: 	0.281052	scene: 	5.04231	particles2Tex: 	0.830402	sendToRender: 	0.155106	motionBlur: 	1.76622	bloom2Tex: 	0.0709879	printScene: 	0.423392	applyBloom: 	0.00769005	setRenderState: 	0.000475177	applyParticles: 	0.00226762	gui: 	0.0251092	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.00043608	console: 	0.000929302	endScene: 	0.000381946	present: 	0.209273	TOTAL_RENDER: 	9.31516	
UPDATE	UpdateSceneManager: 	0.0196597	UpdateInput: 	1.07329	UpdateCamera: 	0.0568619	UpdateEnemies: 	0.127308	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.022992	UpdateLUAMsg: 	0.000399991	UpdateColisions: 	1.39761	UpdatePlayer: 	0.116527	UpdateSound: 	0.0125681	UpdateItems:	0.00622542	UpdateTriggers: 	0.0200236	UpdateRigid: 	0.0316113	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.02435	
RENDER	shadowmap: 	0.217012	sendToRender: 	0.171443	scene: 	4.94649	particles2Tex: 	0.809107	sendToRender: 	0.109432	motionBlur: 	1.70556	bloom2Tex: 	0.0672075	printScene: 	0.363808	applyBloom: 	0.00745246	setRenderState: 	0.000475177	applyParticles: 	0.0020992	gui: 	0.0251603	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000339842	console: 	0.00102554	endScene: 	0.000345857	present: 	0.192672	TOTAL_RENDER: 	8.78242	
UPDATE	UpdateSceneManager: 	0.008881	UpdateInput: 	1.00056	UpdateCamera: 	0.0457283	UpdateEnemies: 	0.119633	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0197439	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.58114	UpdatePlayer: 	0.131155	UpdateSound: 	0.0180567	UpdateItems:	0.00774719	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0390788	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.12195	
RENDER	shadowmap: 	0.3015	sendToRender: 	0.159626	scene: 	4.91256	particles2Tex: 	0.8084	sendToRender: 	0.109029	motionBlur: 	1.55335	bloom2Tex: 	0.066203	printScene: 	0.36441	applyBloom: 	0.00741036	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.0236085	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000430065	console: 	0.000676676	endScene: 	0.000366909	present: 	0.19734	TOTAL_RENDER: 	8.67503	
UPDATE	UpdateSceneManager: 	0.0075878	UpdateInput: 	1.08397	UpdateCamera: 	0.047629	UpdateEnemies: 	0.140036	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0210642	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.4151	UpdatePlayer: 	1.56876	UpdateSound: 	0.017353	UpdateItems:	0.00864943	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0415299	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.50397	
RENDER	shadowmap: 	0.236437	sendToRender: 	0.154902	scene: 	4.86726	particles2Tex: 	0.792466	sendToRender: 	0.109579	motionBlur: 	1.5646	bloom2Tex: 	0.0656797	printScene: 	0.35315	applyBloom: 	0.00761487	setRenderState: 	0.00047217	applyParticles: 	0.00189169	gui: 	0.0218912	setRenderState: 	0.000442095	luaMsg: 	0.000724796	printTextDebug:	0.000514274	console: 	0.00111276	endScene: 	0.000354879	present: 	0.181939	TOTAL_RENDER: 	8.5215	
UPDATE	UpdateSceneManager: 	0.00844793	UpdateInput: 	1.00021	UpdateCamera: 	0.0470696	UpdateEnemies: 	0.117258	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0265197	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.26656	UpdatePlayer: 	0.0917844	UpdateSound: 	0.0180507	UpdateItems:	0.00600889	UpdateTriggers: 	0.0197138	UpdateRigid: 	0.0298068	UpdateGUI: 	0.00102253	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.76205	
RENDER	shadowmap: 	0.214627	sendToRender: 	0.148129	scene: 	4.98739	particles2Tex: 	0.662966	sendToRender: 	0.126749	motionBlur: 	1.67395	bloom2Tex: 	0.066206	printScene: 	0.363255	applyBloom: 	0.00663444	setRenderState: 	0.000475177	applyParticles: 	0.00194883	gui: 	0.0194642	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000442095	console: 	0.00106464	endScene: 	0.000357887	present: 	0.225968	TOTAL_RENDER: 	8.66009	
UPDATE	UpdateSceneManager: 	0.0071427	UpdateInput: 	1.04248	UpdateCamera: 	0.0453915	UpdateEnemies: 	0.112761	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0222762	UpdateLUAMsg: 	0.000457133	UpdateColisions: 	1.25688	UpdatePlayer: 	0.0876552	UpdateSound: 	0.0173801	UpdateItems:	0.00544349	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0291542	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.75492	
RENDER	shadowmap: 	0.205123	sendToRender: 	0.150803	scene: 	5.01422	particles2Tex: 	0.662902	sendToRender: 	0.108419	motionBlur: 	1.53401	bloom2Tex: 	0.367568	printScene: 	0.0358428	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00188266	gui: 	0.0196236	setRenderState: 	0.000481192	luaMsg: 	0.00796674	printTextDebug:	0.000481192	console: 	0.00777426	endScene: 	0.000336835	present: 	0.252039	TOTAL_RENDER: 	8.57687	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.02447	UpdateCamera: 	0.0465884	UpdateEnemies: 	0.113158	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0258671	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.27298	UpdatePlayer: 	0.0918235	UpdateSound: 	0.0181319	UpdateItems:	0.00565702	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0317617	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.77235	
RENDER	shadowmap: 	0.226972	sendToRender: 	0.289166	scene: 	4.84147	particles2Tex: 	0.859987	sendToRender: 	0.109237	motionBlur: 	1.54533	bloom2Tex: 	0.382975	printScene: 	0.0372623	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0209679	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000622542	console: 	0.000845094	endScene: 	0.000342849	present: 	0.281052	TOTAL_RENDER: 	8.78916	
UPDATE	UpdateSceneManager: 	0.0139877	UpdateInput: 	1.04158	UpdateCamera: 	0.0426487	UpdateEnemies: 	0.118833	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0308595	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.4596	UpdatePlayer: 	0.108572	UpdateSound: 	0.022583	UpdateItems:	0.00624046	UpdateTriggers: 	0.0217138	UpdateRigid: 	0.035127	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.04515	
RENDER	shadowmap: 	0.250972	sendToRender: 	0.158887	scene: 	5.08917	particles2Tex: 	0.827103	sendToRender: 	0.128806	motionBlur: 	1.54579	bloom2Tex: 	0.399059	printScene: 	0.0389525	applyBloom: 	0.0863319	setRenderState: 	0.000487207	applyParticles: 	0.0022195	gui: 	0.0241198	setRenderState: 	0.000457133	luaMsg: 	0.000805997	printTextDebug:	0.000532319	console: 	0.00110073	endScene: 	0.000366909	present: 	0.140231	TOTAL_RENDER: 	8.86971	
UPDATE	UpdateSceneManager: 	0.0209048	UpdateInput: 	1.02333	UpdateCamera: 	0.0594212	UpdateEnemies: 	0.121853	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0259423	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.2764	UpdatePlayer: 	0.100208	UpdateSound: 	0.0195454	UpdateItems:	0.00579235	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0303722	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.82513	
RENDER	shadowmap: 	0.207701	sendToRender: 	0.151299	scene: 	5.10282	particles2Tex: 	0.725954	sendToRender: 	0.127426	motionBlur: 	1.70981	bloom2Tex: 	0.0675474	printScene: 	0.0346699	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.0213499	setRenderState: 	0.000469162	luaMsg: 	0.000562393	printTextDebug:	0.000532319	console: 	0.00092028	endScene: 	0.00033082	present: 	0.420006	TOTAL_RENDER: 	8.7406	
UPDATE	UpdateSceneManager: 	0.00747652	UpdateInput: 	1.03016	UpdateCamera: 	0.045214	UpdateEnemies: 	0.116232	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0212146	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.25146	UpdatePlayer: 	0.0982655	UpdateSound: 	0.0194101	UpdateItems:	0.00615324	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0308835	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.75849	
RENDER	shadowmap: 	0.210479	sendToRender: 	0.149612	scene: 	5.16239	particles2Tex: 	0.775994	sendToRender: 	0.110752	motionBlur: 	1.67813	bloom2Tex: 	0.067021	printScene: 	0.0353586	applyBloom: 	0.307894	setRenderState: 	0.000493222	applyParticles: 	0.00212627	gui: 	0.0226611	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000339842	console: 	0.000667654	endScene: 	0.000354879	present: 	0.151738	TOTAL_RENDER: 	9.00644	
UPDATE	UpdateSceneManager: 	0.00787351	UpdateInput: 	0.99466	UpdateCamera: 	0.0451388	UpdateEnemies: 	0.121035	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0247664	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.26155	UpdatePlayer: 	0.103535	UpdateSound: 	0.0256896	UpdateItems:	0.00615024	UpdateTriggers: 	0.0198041	UpdateRigid: 	0.0304414	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.80175	
RENDER	shadowmap: 	0.185524	sendToRender: 	0.116873	scene: 	5.32394	particles2Tex: 	0.723734	sendToRender: 	0.109796	motionBlur: 	1.91228	bloom2Tex: 	0.0665669	printScene: 	0.0349616	applyBloom: 	0.00664346	setRenderState: 	0.000454125	applyParticles: 	0.00184958	gui: 	0.0200958	setRenderState: 	0.000475177	luaMsg: 	0.000571416	printTextDebug:	0.000421043	console: 	0.000842086	endScene: 	0.000342849	present: 	0.411383	TOTAL_RENDER: 	9.07256	
UPDATE	UpdateSceneManager: 	0.0285106	UpdateInput: 	1.15326	UpdateCamera: 	0.0531928	UpdateEnemies: 	0.160784	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0434186	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.49575	UpdatePlayer: 	0.12234	UpdateSound: 	0.0192326	UpdateItems:	0.00778028	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0379991	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.27216	
RENDER	shadowmap: 	0.305196	sendToRender: 	0.119639	scene: 	5.49342	particles2Tex: 	0.832703	sendToRender: 	0.131597	motionBlur: 	1.62173	bloom2Tex: 	0.370783	printScene: 	0.0360744	applyBloom: 	0.00659835	setRenderState: 	0.000526304	applyParticles: 	0.002421	gui: 	0.0207574	setRenderState: 	0.00044811	luaMsg: 	0.000799982	printTextDebug:	0.000430065	console: 	0.000917273	endScene: 	0.000345857	present: 	0.309121	TOTAL_RENDER: 	9.5463	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.07985	UpdateCamera: 	0.0497432	UpdateEnemies: 	0.139317	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0340895	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.49409	UpdatePlayer: 	0.140003	UpdateSound: 	0.02261	UpdateItems:	0.00719984	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0365947	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.15909	
RENDER	shadowmap: 	0.217998	sendToRender: 	0.176573	scene: 	5.48362	particles2Tex: 	0.720781	sendToRender: 	0.110034	motionBlur: 	1.82767	bloom2Tex: 	0.067412	printScene: 	0.0365736	applyBloom: 	0.330344	setRenderState: 	0.000556378	applyParticles: 	0.00203304	gui: 	0.0221228	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000433073	console: 	0.000950355	endScene: 	0.000360894	present: 	0.14701	TOTAL_RENDER: 	9.30853	
UPDATE	UpdateSceneManager: 	0.00788554	UpdateInput: 	1.00757	UpdateCamera: 	0.0465192	UpdateEnemies: 	0.113591	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0228927	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27166	UpdatePlayer: 	0.0896671	UpdateSound: 	0.0173921	UpdateItems:	0.00581641	UpdateTriggers: 	0.0198612	UpdateRigid: 	0.0296595	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.7629	
RENDER	shadowmap: 	0.220398	sendToRender: 	0.151323	scene: 	5.34349	particles2Tex: 	0.716829	sendToRender: 	0.107143	motionBlur: 	1.97639	bloom2Tex: 	0.0664978	printScene: 	0.0341767	applyBloom: 	0.290045	setRenderState: 	0.0004842	applyParticles: 	0.00206913	gui: 	0.0195154	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.00093231	endScene: 	0.000348864	present: 	0.124009	TOTAL_RENDER: 	9.21509	
UPDATE	UpdateSceneManager: 	0.0135275	UpdateInput: 	1.07923	UpdateCamera: 	0.0489282	UpdateEnemies: 	0.136833	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0395991	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.40652	UpdatePlayer: 	0.114094	UpdateSound: 	0.0138343	UpdateItems:	0.00638181	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0333737	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.04994	
RENDER	shadowmap: 	0.240647	sendToRender: 	0.190221	scene: 	5.7861	particles2Tex: 	0.723782	sendToRender: 	0.113143	motionBlur: 	1.80651	bloom2Tex: 	0.0728044	printScene: 	0.0460411	applyBloom: 	0.315906	setRenderState: 	0.00047217	applyParticles: 	0.00228566	gui: 	0.0273528	setRenderState: 	0.000487207	luaMsg: 	0.00062555	printTextDebug:	0.000748855	console: 	0.00112779	endScene: 	0.000348864	present: 	0.131221	TOTAL_RENDER: 	9.62601	
UPDATE	UpdateSceneManager: 	0.00930205	UpdateInput: 	1.04034	UpdateCamera: 	0.047629	UpdateEnemies: 	0.136989	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.030691	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.32291	UpdatePlayer: 	0.125859	UpdateSound: 	0.0211725	UpdateItems:	0.00671564	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0324564	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.07595	
RENDER	shadowmap: 	0.211613	sendToRender: 	0.17331	scene: 	5.17815	particles2Tex: 	0.842375	sendToRender: 	0.108749	motionBlur: 	1.82481	bloom2Tex: 	0.0711743	printScene: 	0.0406277	applyBloom: 	0.00677879	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.314603	setRenderState: 	0.000505252	luaMsg: 	0.00063758	printTextDebug:	0.00062555	console: 	0.00115787	endScene: 	0.000354879	present: 	0.128611	TOTAL_RENDER: 	9.08459	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	1.02859	UpdateCamera: 	0.0457975	UpdateEnemies: 	0.128096	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0283242	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2769	UpdatePlayer: 	0.100061	UpdateSound: 	0.0192778	UpdateItems:	0.00581942	UpdateTriggers: 	0.0415509	UpdateRigid: 	0.0317106	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.84832	
RENDER	shadowmap: 	0.194402	sendToRender: 	0.151067	scene: 	5.52954	particles2Tex: 	0.703431	sendToRender: 	0.108999	motionBlur: 	1.77803	bloom2Tex: 	0.0668406	printScene: 	0.0350278	applyBloom: 	0.32153	setRenderState: 	0.000493222	applyParticles: 	0.00196387	gui: 	0.0200988	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000559386	console: 	0.000950355	endScene: 	0.000351872	present: 	0.138523	TOTAL_RENDER: 	9.21377	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.07678	UpdateCamera: 	0.0469764	UpdateEnemies: 	0.11859	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0243604	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.53685	UpdatePlayer: 	2.36357	UpdateSound: 	0.0149651	UpdateItems:	0.00910957	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0453163	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00153981	TOTAL_UPDATE: 	5.4232	
RENDER	shadowmap: 	0.299738	sendToRender: 	0.187229	scene: 	6.23181	particles2Tex: 	0.802568	sendToRender: 	0.115122	motionBlur: 	1.92116	bloom2Tex: 	0.0728254	printScene: 	0.0444471	applyBloom: 	0.308555	setRenderState: 	0.000514274	applyParticles: 	0.00203604	gui: 	1.1851	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000884191	console: 	0.00123005	endScene: 	0.000366909	present: 	5.26773	TOTAL_RENDER: 	16.6252	
UPDATE	UpdateSceneManager: 	0.0132328	UpdateInput: 	1.08798	UpdateCamera: 	0.0507327	UpdateEnemies: 	0.150433	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.0342037	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.41935	UpdatePlayer: 	0.131396	UpdateSound: 	0.0244596	UpdateItems:	0.00692014	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0383991	UpdateGUI: 	0.001615	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.0912	
RENDER	shadowmap: 	0.242999	sendToRender: 	0.160448	scene: 	5.93459	particles2Tex: 	0.682361	sendToRender: 	0.126575	motionBlur: 	1.82999	bloom2Tex: 	0.0681879	printScene: 	0.059331	applyBloom: 	0.302577	setRenderState: 	0.000487207	applyParticles: 	0.00231874	gui: 	0.0267032	setRenderState: 	0.000454125	luaMsg: 	0.000724796	printTextDebug:	0.000523296	console: 	0.00113682	endScene: 	0.000351872	present: 	0.168838	TOTAL_RENDER: 	9.77548	
UPDATE	UpdateSceneManager: 	0.00838177	UpdateInput: 	1.00954	UpdateCamera: 	0.0473944	UpdateEnemies: 	0.124048	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0243453	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.35501	UpdatePlayer: 	0.106605	UpdateSound: 	0.0197199	UpdateItems:	0.00609911	UpdateTriggers: 	0.0216747	UpdateRigid: 	0.0330128	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.88798	
RENDER	shadowmap: 	0.19755	sendToRender: 	0.171229	scene: 	5.69562	particles2Tex: 	0.843325	sendToRender: 	0.149347	motionBlur: 	1.8595	bloom2Tex: 	0.0672586	printScene: 	0.0356052	applyBloom: 	0.302375	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0249468	setRenderState: 	0.000469162	luaMsg: 	0.000691714	printTextDebug:	0.000538334	console: 	0.00104359	endScene: 	0.000387961	present: 	0.173025	TOTAL_RENDER: 	9.73181	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.02523	UpdateCamera: 	0.0465102	UpdateEnemies: 	0.120602	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.030679	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.28927	UpdatePlayer: 	0.101177	UpdateSound: 	0.0181169	UpdateItems:	0.00563897	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0305677	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.81414	
RENDER	shadowmap: 	0.227054	sendToRender: 	0.15181	scene: 	5.45713	particles2Tex: 	0.802412	sendToRender: 	0.109152	motionBlur: 	1.81049	bloom2Tex: 	0.0675474	printScene: 	0.0342398	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.283645	setRenderState: 	0.000496229	luaMsg: 	0.000667654	printTextDebug:	0.000556378	console: 	0.000878176	endScene: 	0.000363902	present: 	0.136259	TOTAL_RENDER: 	9.25686	
UPDATE	UpdateSceneManager: 	0.0232656	UpdateInput: 	1.06491	UpdateCamera: 	0.044805	UpdateEnemies: 	0.106858	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0178673	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.26029	UpdatePlayer: 	0.0911829	UpdateSound: 	0.017765	UpdateItems:	0.00544649	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0288926	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.79102	
RENDER	shadowmap: 	0.359481	sendToRender: 	0.149115	scene: 	5.4163	particles2Tex: 	0.821621	sendToRender: 	0.109739	motionBlur: 	1.83956	bloom2Tex: 	0.0674	printScene: 	0.0352714	applyBloom: 	0.00695323	setRenderState: 	0.000439088	applyParticles: 	0.00212928	gui: 	0.303539	setRenderState: 	0.000478185	luaMsg: 	0.000646602	printTextDebug:	0.000547356	console: 	0.0010105	endScene: 	0.000360894	present: 	0.144451	TOTAL_RENDER: 	9.42081	
UPDATE	UpdateSceneManager: 	0.00781035	UpdateInput: 	0.993114	UpdateCamera: 	0.0553792	UpdateEnemies: 	0.114346	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.032309	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.39432	UpdatePlayer: 	0.0994444	UpdateSound: 	0.01172	UpdateItems:	0.00618332	UpdateTriggers: 	0.0195665	UpdateRigid: 	0.0390698	UpdateGUI: 	0.00907047	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.91685	
RENDER	shadowmap: 	0.194335	sendToRender: 	0.149837	scene: 	5.53001	particles2Tex: 	0.812634	sendToRender: 	0.110256	motionBlur: 	1.83772	bloom2Tex: 	0.0659414	printScene: 	0.0344473	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00182552	gui: 	0.0228356	setRenderState: 	0.00047217	luaMsg: 	0.000478185	printTextDebug:	0.00046014	console: 	0.000938325	endScene: 	0.000351872	present: 	0.427939	TOTAL_RENDER: 	9.35727	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.0996	UpdateCamera: 	0.0463929	UpdateEnemies: 	0.117312	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.019783	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	1.30962	UpdatePlayer: 	0.10041	UpdateSound: 	0.0192838	UpdateItems:	0.0057713	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0317376	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.89055	
RENDER	shadowmap: 	0.229977	sendToRender: 	0.171786	scene: 	6.02469	particles2Tex: 	0.912701	sendToRender: 	0.173271	motionBlur: 	1.98039	bloom2Tex: 	0.0688827	printScene: 	0.0377044	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00193078	gui: 	0.0247934	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.000336835	console: 	0.000980429	endScene: 	0.000345857	present: 	0.423524	TOTAL_RENDER: 	10.2542	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.0517	UpdateCamera: 	0.0479297	UpdateEnemies: 	0.115321	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0221559	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32342	UpdatePlayer: 	0.101907	UpdateSound: 	0.0196838	UpdateItems:	0.00572619	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0311151	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.86116	
RENDER	shadowmap: 	0.216503	sendToRender: 	0.171852	scene: 	5.49062	particles2Tex: 	0.799582	sendToRender: 	0.109691	motionBlur: 	1.99086	bloom2Tex: 	0.0675654	printScene: 	0.0362097	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00191875	gui: 	0.0239965	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000511267	console: 	0.000989451	endScene: 	0.000348864	present: 	0.431007	TOTAL_RENDER: 	9.53695	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	0.995012	UpdateCamera: 	0.0451629	UpdateEnemies: 	0.115682	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0186432	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.2919	UpdatePlayer: 	0.097664	UpdateSound: 	0.0178643	UpdateItems:	0.0059337	UpdateTriggers: 	0.020995	UpdateRigid: 	0.0301226	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.77821	
RENDER	shadowmap: 	0.186805	sendToRender: 	0.168321	scene: 	5.41234	particles2Tex: 	0.829371	sendToRender: 	0.108819	motionBlur: 	1.80935	bloom2Tex: 	0.0668346	printScene: 	0.0336173	applyBloom: 	0.0066194	setRenderState: 	0.00047217	applyParticles: 	0.002018	gui: 	0.285843	setRenderState: 	0.000496229	luaMsg: 	0.000673669	printTextDebug:	0.000670662	console: 	0.00102554	endScene: 	0.000354879	present: 	0.132472	TOTAL_RENDER: 	9.20671	
UPDATE	UpdateSceneManager: 	0.0079517	UpdateInput: 	1.09849	UpdateCamera: 	0.0453163	UpdateEnemies: 	0.13292	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0179966	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.27239	UpdatePlayer: 	0.0922054	UpdateSound: 	0.0166282	UpdateItems:	0.00545852	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0296294	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.84776	
RENDER	shadowmap: 	0.192543	sendToRender: 	0.149139	scene: 	5.55287	particles2Tex: 	0.822682	sendToRender: 	0.125014	motionBlur: 	1.78767	bloom2Tex: 	0.0660526	printScene: 	0.032694	applyBloom: 	0.304095	setRenderState: 	0.000487207	applyParticles: 	0.00196086	gui: 	0.0223754	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000418036	console: 	0.000848101	endScene: 	0.000384954	present: 	0.131122	TOTAL_RENDER: 	9.35619	
UPDATE	UpdateSceneManager: 	0.00677278	UpdateInput: 	0.984576	UpdateCamera: 	0.0428923	UpdateEnemies: 	0.109246	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0156207	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25668	UpdatePlayer: 	0.0868281	UpdateSound: 	0.0164327	UpdateItems:	0.00487508	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0269678	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	2.67814	
RENDER	shadowmap: 	0.267642	sendToRender: 	0.146983	scene: 	5.36825	particles2Tex: 	0.853075	sendToRender: 	0.108118	motionBlur: 	1.78083	bloom2Tex: 	0.0651564	printScene: 	0.0315151	applyBloom: 	0.305464	setRenderState: 	0.000502244	applyParticles: 	0.00199394	gui: 	0.023422	setRenderState: 	0.000496229	luaMsg: 	0.000559386	printTextDebug:	0.000499237	console: 	0.000974414	endScene: 	0.000366909	present: 	0.127603	TOTAL_RENDER: 	9.24231	
UPDATE	UpdateSceneManager: 	0.00849906	UpdateInput: 	0.981322	UpdateCamera: 	0.0450727	UpdateEnemies: 	0.122707	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0248987	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.27114	UpdatePlayer: 	0.0964038	UpdateSound: 	0.0178402	UpdateItems:	0.0054495	UpdateTriggers: 	0.019365	UpdateRigid: 	0.0309888	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.75471	
RENDER	shadowmap: 	0.216088	sendToRender: 	0.15135	scene: 	5.45596	particles2Tex: 	0.829362	sendToRender: 	0.10924	motionBlur: 	1.85808	bloom2Tex: 	0.0666571	printScene: 	0.0353436	applyBloom: 	0.307169	setRenderState: 	0.000493222	applyParticles: 	0.0021804	gui: 	0.024201	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000418036	console: 	0.000592468	endScene: 	0.000366909	present: 	0.130821	TOTAL_RENDER: 	9.34881	
UPDATE	UpdateSceneManager: 	0.0162613	UpdateInput: 	1.16043	UpdateCamera: 	0.0522936	UpdateEnemies: 	0.154568	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.035942	UpdateLUAMsg: 	0.0010887	UpdateColisions: 	1.4866	UpdatePlayer: 	0.131194	UpdateSound: 	0.0191154	UpdateItems:	0.00730209	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0377104	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.2747	
RENDER	shadowmap: 	0.288033	sendToRender: 	0.186498	scene: 	5.81511	particles2Tex: 	0.921588	sendToRender: 	0.111619	motionBlur: 	1.83983	bloom2Tex: 	0.0833966	printScene: 	0.0440922	applyBloom: 	0.294243	setRenderState: 	0.000496229	applyParticles: 	0.00208116	gui: 	0.0317857	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000733818	console: 	0.00113682	endScene: 	0.000363902	present: 	0.151822	TOTAL_RENDER: 	9.9439	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.03391	UpdateCamera: 	0.0486726	UpdateEnemies: 	0.130608	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0217559	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.3328	UpdatePlayer: 	0.111086	UpdateSound: 	0.0205319	UpdateItems:	0.00594573	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0325136	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.87864	
RENDER	shadowmap: 	0.211977	sendToRender: 	0.152637	scene: 	5.69821	particles2Tex: 	0.678631	sendToRender: 	0.127311	motionBlur: 	1.89823	bloom2Tex: 	0.0669428	printScene: 	0.0374217	applyBloom: 	0.308032	setRenderState: 	0.00047217	applyParticles: 	0.00199995	gui: 	0.0238882	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000652617	console: 	0.000890205	endScene: 	0.000357887	present: 	0.129762	TOTAL_RENDER: 	9.50014	
UPDATE	UpdateSceneManager: 	0.00820433	UpdateInput: 	0.995502	UpdateCamera: 	0.0451719	UpdateEnemies: 	0.122533	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0184597	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.27061	UpdatePlayer: 	0.0963256	UpdateSound: 	0.0171334	UpdateItems:	0.00583746	UpdateTriggers: 	0.0218973	UpdateRigid: 	0.0293978	UpdateGUI: 	0.00108268	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.75866	
RENDER	shadowmap: 	0.203734	sendToRender: 	0.149636	scene: 	5.6574	particles2Tex: 	0.805976	sendToRender: 	0.12059	motionBlur: 	1.76136	bloom2Tex: 	0.0660947	printScene: 	0.363962	applyBloom: 	0.00713367	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0239814	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000442095	console: 	0.00100148	endScene: 	0.000348864	present: 	0.193987	TOTAL_RENDER: 	9.53633	
UPDATE	UpdateSceneManager: 	0.0263513	UpdateInput: 	1.12972	UpdateCamera: 	0.0873544	UpdateEnemies: 	0.141067	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0348323	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.46945	UpdatePlayer: 	0.123492	UpdateSound: 	0.0187424	UpdateItems:	0.00739532	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0370939	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.2095	
RENDER	shadowmap: 	0.295753	sendToRender: 	0.185406	scene: 	6.1357	particles2Tex: 	0.70839	sendToRender: 	0.130716	motionBlur: 	1.81335	bloom2Tex: 	0.0711894	printScene: 	0.373158	applyBloom: 	0.00763291	setRenderState: 	0.000466155	applyParticles: 	0.00200597	gui: 	0.0314519	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000733818	console: 	0.00102554	endScene: 	0.000345857	present: 	0.190627	TOTAL_RENDER: 	10.1172	
UPDATE	UpdateSceneManager: 	0.01332	UpdateInput: 	1.05144	UpdateCamera: 	0.0495207	UpdateEnemies: 	0.134728	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0218642	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.32298	UpdatePlayer: 	0.113297	UpdateSound: 	0.0203935	UpdateItems:	0.00621039	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0322369	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.90165	
RENDER	shadowmap: 	0.260969	sendToRender: 	0.154511	scene: 	6.3009	particles2Tex: 	0.788686	sendToRender: 	0.168204	motionBlur: 	2.00386	bloom2Tex: 	0.0696586	printScene: 	0.366527	applyBloom: 	0.0075487	setRenderState: 	0.000475177	applyParticles: 	0.00199995	gui: 	0.0270099	setRenderState: 	0.00047217	luaMsg: 	0.000469162	printTextDebug:	0.000640587	console: 	0.00105562	endScene: 	0.000348864	present: 	0.185256	TOTAL_RENDER: 	10.5242	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.03355	UpdateCamera: 	0.0467208	UpdateEnemies: 	0.114602	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.021401	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	1.29529	UpdatePlayer: 	1.23963	UpdateSound: 	0.0167575	UpdateItems:	0.00757577	UpdateTriggers: 	0.023404	UpdateRigid: 	0.0374758	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.01951	
RENDER	shadowmap: 	0.246452	sendToRender: 	0.152574	scene: 	5.9639	particles2Tex: 	0.715954	sendToRender: 	0.130632	motionBlur: 	1.8053	bloom2Tex: 	0.0679624	printScene: 	0.355553	applyBloom: 	0.00725698	setRenderState: 	0.000493222	applyParticles: 	0.00204507	gui: 	0.0232717	setRenderState: 	0.000466155	luaMsg: 	0.000890205	printTextDebug:	0.000520289	console: 	0.000854116	endScene: 	0.000351872	present: 	0.179566	TOTAL_RENDER: 	9.82304	
UPDATE	UpdateSceneManager: 	0.0114584	UpdateInput: 	1.04663	UpdateCamera: 	0.0482515	UpdateEnemies: 	0.145182	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.029467	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32568	UpdatePlayer: 	0.111056	UpdateSound: 	0.0202943	UpdateItems:	0.00613821	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0320504	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.90873	
RENDER	shadowmap: 	0.216094	sendToRender: 	0.154186	scene: 	5.75699	particles2Tex: 	0.684093	sendToRender: 	0.122346	motionBlur: 	1.77495	bloom2Tex: 	0.0664857	printScene: 	0.542192	applyBloom: 	0.00741337	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0239724	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.00043608	console: 	0.000712766	endScene: 	0.000366909	present: 	0.185412	TOTAL_RENDER: 	9.70055	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	0.99066	UpdateCamera: 	0.0642813	UpdateEnemies: 	0.116124	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0218551	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.29731	UpdatePlayer: 	0.0940039	UpdateSound: 	0.0176838	UpdateItems:	0.0058134	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0306189	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	2.77503	
RENDER	shadowmap: 	0.200988	sendToRender: 	0.147792	scene: 	5.46427	particles2Tex: 	0.852363	sendToRender: 	0.106494	motionBlur: 	1.96353	bloom2Tex: 	0.0665218	printScene: 	0.0327391	applyBloom: 	0.00686601	setRenderState: 	0.000445103	applyParticles: 	0.280586	gui: 	0.0200477	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000538334	console: 	0.000875168	endScene: 	0.000366909	present: 	0.111354	TOTAL_RENDER: 	9.41673	
UPDATE	UpdateSceneManager: 	0.00821936	UpdateInput: 	0.995773	UpdateCamera: 	0.0442637	UpdateEnemies: 	0.114569	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0235183	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.32522	UpdatePlayer: 	0.0934746	UpdateSound: 	0.0166823	UpdateItems:	0.00530514	UpdateTriggers: 	0.0293046	UpdateRigid: 	0.0268896	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.8218	
RENDER	shadowmap: 	0.187695	sendToRender: 	0.149139	scene: 	5.48875	particles2Tex: 	0.87417	sendToRender: 	0.1173	motionBlur: 	2.14022	bloom2Tex: 	0.0841154	printScene: 	0.053283	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00256536	gui: 	0.305641	setRenderState: 	0.000502244	luaMsg: 	0.000911258	printTextDebug:	0.00075487	console: 	0.00119396	endScene: 	0.000363902	present: 	0.159846	TOTAL_RENDER: 	9.75202	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.14471	UpdateCamera: 	0.0510064	UpdateEnemies: 	0.149311	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0410607	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.49108	UpdatePlayer: 	0.132129	UpdateSound: 	0.020577	UpdateItems:	0.00748855	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0364834	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.21984	
RENDER	shadowmap: 	0.240034	sendToRender: 	0.1763	scene: 	6.14149	particles2Tex: 	0.740413	sendToRender: 	0.112864	motionBlur: 	1.77885	bloom2Tex: 	0.0677067	printScene: 	0.380731	applyBloom: 	0.00682691	setRenderState: 	0.000490215	applyParticles: 	0.00210822	gui: 	0.0231995	setRenderState: 	0.000457133	luaMsg: 	0.000787952	printTextDebug:	0.000538334	console: 	0.00123305	endScene: 	0.000375931	present: 	0.22484	TOTAL_RENDER: 	10.0978	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.23451	UpdateCamera: 	0.0607896	UpdateEnemies: 	0.148935	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.037948	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.58447	UpdatePlayer: 	0.118761	UpdateSound: 	0.0177319	UpdateItems:	0.00728705	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.035115	UpdateGUI: 	0.00119396	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.41315	
RENDER	shadowmap: 	0.261408	sendToRender: 	0.183033	scene: 	5.9847	particles2Tex: 	0.72328	sendToRender: 	0.113092	motionBlur: 	1.84707	bloom2Tex: 	0.376852	printScene: 	0.0461674	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.0255333	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000718781	console: 	0.00116689	endScene: 	0.000336835	present: 	0.289317	TOTAL_RENDER: 	10.0296	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.08655	UpdateCamera: 	0.052053	UpdateEnemies: 	0.286836	UpdateProjectile: 	0.0015338	UpdateParticle: 	0.0288896	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.32805	UpdatePlayer: 	0.129976	UpdateSound: 	0.0155425	UpdateItems:	0.00658933	UpdateTriggers: 	0.0219905	UpdateRigid: 	0.0340083	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.15413	
RENDER	shadowmap: 	0.220356	sendToRender: 	0.173539	scene: 	5.92114	particles2Tex: 	0.726107	sendToRender: 	0.11182	motionBlur: 	1.77939	bloom2Tex: 	0.369062	printScene: 	0.0396623	applyBloom: 	0.0071427	setRenderState: 	0.000454125	applyParticles: 	0.00215634	gui: 	0.0222942	setRenderState: 	0.000466155	luaMsg: 	0.000568408	printTextDebug:	0.000538334	console: 	0.000995466	endScene: 	0.000354879	present: 	0.260644	TOTAL_RENDER: 	9.83096	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.02759	UpdateCamera: 	0.047629	UpdateEnemies: 	0.121465	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0250611	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.25752	UpdatePlayer: 	0.101559	UpdateSound: 	0.0175755	UpdateItems:	0.00559085	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0320895	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.77762	
RENDER	shadowmap: 	0.221493	sendToRender: 	0.150355	scene: 	5.73387	particles2Tex: 	0.798211	sendToRender: 	0.107501	motionBlur: 	1.70815	bloom2Tex: 	0.360404	printScene: 	0.033921	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0187936	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000541341	console: 	0.000971407	endScene: 	0.000372924	present: 	0.2947	TOTAL_RENDER: 	9.59907	
UPDATE	UpdateSceneManager: 	0.008072	UpdateInput: 	0.980402	UpdateCamera: 	0.0654271	UpdateEnemies: 	0.115002	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0218822	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.22104	UpdatePlayer: 	0.100118	UpdateSound: 	0.0115847	UpdateItems:	0.00549161	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0311061	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.69016	
RENDER	shadowmap: 	0.218831	sendToRender: 	0.14984	scene: 	5.66639	particles2Tex: 	0.780876	sendToRender: 	0.107775	motionBlur: 	1.73787	bloom2Tex: 	0.363384	printScene: 	0.0340263	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.0183605	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000526304	console: 	0.000833064	endScene: 	0.000336835	present: 	0.294099	TOTAL_RENDER: 	9.54254	
UPDATE	UpdateSceneManager: 	0.0248686	UpdateInput: 	0.993959	UpdateCamera: 	0.0446667	UpdateEnemies: 	0.116199	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0242611	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	1.22504	UpdatePlayer: 	0.0933182	UpdateSound: 	0.016535	UpdateItems:	0.00536529	UpdateTriggers: 	0.0199274	UpdateRigid: 	0.0284415	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	2.72208	
RENDER	shadowmap: 	0.203589	sendToRender: 	0.150727	scene: 	5.75588	particles2Tex: 	0.794045	sendToRender: 	0.109234	motionBlur: 	1.7078	bloom2Tex: 	0.36435	printScene: 	0.0344684	applyBloom: 	0.00702841	setRenderState: 	0.000439088	applyParticles: 	0.00191875	gui: 	0.0192266	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000529311	console: 	0.000745848	endScene: 	0.000372924	present: 	0.291783	TOTAL_RENDER: 	9.62924	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.01103	UpdateCamera: 	0.0457794	UpdateEnemies: 	0.114232	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0226972	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.21688	UpdatePlayer: 	0.11997	UpdateSound: 	0.017359	UpdateItems:	0.00550364	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0294099	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.72207	
RENDER	shadowmap: 	0.207755	sendToRender: 	0.149461	scene: 	5.856	particles2Tex: 	0.732832	sendToRender: 	0.108425	motionBlur: 	1.75612	bloom2Tex: 	0.375336	printScene: 	0.0354639	applyBloom: 	0.00680285	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0192778	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000451118	console: 	0.00074284	endScene: 	0.000339842	present: 	0.303783	TOTAL_RENDER: 	9.71457	
UPDATE	UpdateSceneManager: 	0.00841184	UpdateInput: 	0.989755	UpdateCamera: 	0.0445794	UpdateEnemies: 	0.117736	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0245889	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.38496	UpdatePlayer: 	0.0952339	UpdateSound: 	0.0168748	UpdateItems:	0.00526003	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0292896	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.84756	
RENDER	shadowmap: 	0.210299	sendToRender: 	0.14975	scene: 	5.89013	particles2Tex: 	0.764184	sendToRender: 	0.108969	motionBlur: 	1.99806	bloom2Tex: 	0.0658421	printScene: 	0.0318639	applyBloom: 	0.00673368	setRenderState: 	0.000466155	applyParticles: 	0.00184657	gui: 	0.0281648	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.000336835	console: 	0.000866146	endScene: 	0.000342849	present: 	0.410953	TOTAL_RENDER: 	9.83691	
UPDATE	UpdateSceneManager: 	0.00796974	UpdateInput: 	0.991554	UpdateCamera: 	0.0455238	UpdateEnemies: 	0.116103	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0220927	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.24482	UpdatePlayer: 	0.104452	UpdateSound: 	0.0168748	UpdateItems:	0.00558784	UpdateTriggers: 	0.0184146	UpdateRigid: 	0.0287933	UpdateGUI: 	0.00111576	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.73433	
RENDER	shadowmap: 	0.211622	sendToRender: 	0.148971	scene: 	5.60585	particles2Tex: 	1.06455	sendToRender: 	0.151191	motionBlur: 	1.85406	bloom2Tex: 	0.390334	printScene: 	0.0345917	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.0195875	setRenderState: 	0.000454125	luaMsg: 	0.000715773	printTextDebug:	0.000433073	console: 	0.000640587	endScene: 	0.000348864	present: 	0.27071	TOTAL_RENDER: 	9.93159	
UPDATE	UpdateSceneManager: 	0.00780434	UpdateInput: 	0.9735	UpdateCamera: 	0.0455509	UpdateEnemies: 	0.119266	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0235123	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.23811	UpdatePlayer: 	0.0914085	UpdateSound: 	0.0163244	UpdateItems:	0.00581641	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0281046	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	2.67844	
RENDER	shadowmap: 	0.192952	sendToRender: 	0.146448	scene: 	6.22429	particles2Tex: 	0.876804	sendToRender: 	0.175734	motionBlur: 	2.08043	bloom2Tex: 	0.0697187	printScene: 	0.0360503	applyBloom: 	0.335641	setRenderState: 	0.000547356	applyParticles: 	0.0023428	gui: 	0.0219785	setRenderState: 	0.000478185	luaMsg: 	0.000556378	printTextDebug:	0.000520289	console: 	0.000959377	endScene: 	0.000360894	present: 	0.121856	TOTAL_RENDER: 	10.4822	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	0.999656	UpdateCamera: 	0.0461493	UpdateEnemies: 	0.124599	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0253167	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.26251	UpdatePlayer: 	0.100223	UpdateSound: 	0.0176387	UpdateItems:	0.00642692	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0325767	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.79106	
RENDER	shadowmap: 	0.196774	sendToRender: 	0.151573	scene: 	5.9116	particles2Tex: 	0.821723	sendToRender: 	0.109348	motionBlur: 	1.88733	bloom2Tex: 	0.0668135	printScene: 	0.0338549	applyBloom: 	0.30485	setRenderState: 	0.000508259	applyParticles: 	0.00226461	gui: 	0.0209529	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.000418036	console: 	0.000902235	endScene: 	0.000363902	present: 	0.119814	TOTAL_RENDER: 	9.79237	
UPDATE	UpdateSceneManager: 	0.00788554	UpdateInput: 	1.05727	UpdateCamera: 	0.0559957	UpdateEnemies: 	0.10152	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0235062	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24834	UpdatePlayer: 	0.0964159	UpdateSound: 	0.0135666	UpdateItems:	0.00518785	UpdateTriggers: 	0.019765	UpdateRigid: 	0.0289136	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	2.78738	
RENDER	shadowmap: 	0.214573	sendToRender: 	0.148887	scene: 	5.68404	particles2Tex: 	0.939071	sendToRender: 	0.170941	motionBlur: 	2.18137	bloom2Tex: 	0.0741728	printScene: 	0.0434697	applyBloom: 	0.00699834	setRenderState: 	0.000445103	applyParticles: 	0.00230371	gui: 	0.30396	setRenderState: 	0.000532319	luaMsg: 	0.000649609	printTextDebug:	0.000682691	console: 	0.00118193	endScene: 	0.000351872	present: 	0.155945	TOTAL_RENDER: 	10.1266	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.04565	UpdateCamera: 	0.0470606	UpdateEnemies: 	0.124821	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0315752	UpdateLUAMsg: 	0.000496229	UpdateColisions: 	1.29722	UpdatePlayer: 	0.127862	UpdateSound: 	0.0188778	UpdateItems:	0.00624648	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0303301	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.87036	
RENDER	shadowmap: 	0.203511	sendToRender: 	0.192856	scene: 	5.69925	particles2Tex: 	0.80378	sendToRender: 	0.109781	motionBlur: 	2.03383	bloom2Tex: 	0.0671534	printScene: 	0.0355511	applyBloom: 	0.303331	setRenderState: 	0.0004842	applyParticles: 	0.0022586	gui: 	0.0211454	setRenderState: 	0.0004842	luaMsg: 	0.0036721	printTextDebug:	0.000439088	console: 	0.00756975	endScene: 	0.000345857	present: 	0.123486	TOTAL_RENDER: 	9.77277	
UPDATE	UpdateSceneManager: 	0.0077893	UpdateInput: 	0.993794	UpdateCamera: 	0.0448682	UpdateEnemies: 	0.118271	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0271483	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.24324	UpdatePlayer: 	0.114328	UpdateSound: 	0.0162312	UpdateItems:	0.00537131	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0294881	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.72785	
RENDER	shadowmap: 	0.182603	sendToRender: 	0.148207	scene: 	5.83755	particles2Tex: 	0.703214	sendToRender: 	0.125008	motionBlur: 	2.20563	bloom2Tex: 	0.0679564	printScene: 	0.0342849	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00204507	gui: 	0.0192176	setRenderState: 	0.000442095	luaMsg: 	0.000673669	printTextDebug:	0.000327812	console: 	0.000815019	endScene: 	0.000339842	present: 	0.391284	TOTAL_RENDER: 	9.88709	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	0.995635	UpdateCamera: 	0.0460411	UpdateEnemies: 	0.117925	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0215544	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.28496	UpdatePlayer: 	0.0966294	UpdateSound: 	0.0164056	UpdateItems:	0.0057322	UpdateTriggers: 	0.0196868	UpdateRigid: 	0.0290159	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.77045	
RENDER	shadowmap: 	0.185836	sendToRender: 	0.167329	scene: 	6.12094	particles2Tex: 	0.73023	sendToRender: 	0.110145	motionBlur: 	2.0221	bloom2Tex: 	0.0829996	printScene: 	0.0332113	applyBloom: 	0.292321	setRenderState: 	0.000487207	applyParticles: 	0.00207514	gui: 	0.0197409	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000526304	console: 	0.000965392	endScene: 	0.000342849	present: 	0.119435	TOTAL_RENDER: 	10.0528	
UPDATE	UpdateSceneManager: 	0.0158643	UpdateInput: 	1.02016	UpdateCamera: 	0.0481794	UpdateEnemies: 	0.119351	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.027428	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.27704	UpdatePlayer: 	0.100416	UpdateSound: 	0.018556	UpdateItems:	0.00565401	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0317737	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	2.84331	
RENDER	shadowmap: 	0.201914	sendToRender: 	0.152099	scene: 	6.21818	particles2Tex: 	0.813834	sendToRender: 	0.109378	motionBlur: 	2.10592	bloom2Tex: 	0.0681127	printScene: 	0.0362308	applyBloom: 	0.290817	setRenderState: 	0.000481192	applyParticles: 	0.00201499	gui: 	0.0217499	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000333827	console: 	0.000911258	endScene: 	0.000351872	present: 	0.121555	TOTAL_RENDER: 	10.3193	
UPDATE	UpdateSceneManager: 	0.0243814	UpdateInput: 	1.00027	UpdateCamera: 	0.0448832	UpdateEnemies: 	0.117053	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0212988	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.25886	UpdatePlayer: 	0.0944851	UpdateSound: 	0.0110614	UpdateItems:	0.0058946	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0305587	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.74092	
RENDER	shadowmap: 	0.211806	sendToRender: 	0.149395	scene: 	6.21502	particles2Tex: 	0.710727	sendToRender: 	0.127014	motionBlur: 	2.07994	bloom2Tex: 	0.332729	printScene: 	0.0324444	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.018983	setRenderState: 	0.000499237	luaMsg: 	0.000457133	printTextDebug:	0.000333827	console: 	0.000781937	endScene: 	0.000339842	present: 	0.308095	TOTAL_RENDER: 	10.3601	
UPDATE	UpdateSceneManager: 	0.00787651	UpdateInput: 	1.01613	UpdateCamera: 	0.0473914	UpdateEnemies: 	0.124259	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0263784	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.29281	UpdatePlayer: 	0.0965392	UpdateSound: 	0.0167756	UpdateItems:	0.00598483	UpdateTriggers: 	0.019768	UpdateRigid: 	0.0306038	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.81495	
RENDER	shadowmap: 	0.213782	sendToRender: 	0.151861	scene: 	6.29124	particles2Tex: 	0.716209	sendToRender: 	0.125654	motionBlur: 	2.06757	bloom2Tex: 	0.347863	printScene: 	0.0348985	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00191875	gui: 	0.0198251	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.00043608	console: 	0.000727803	endScene: 	0.000342849	present: 	0.534409	TOTAL_RENDER: 	10.6759	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.00663	UpdateCamera: 	0.045193	UpdateEnemies: 	0.110635	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0221439	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.25408	UpdatePlayer: 	0.100082	UpdateSound: 	0.0152057	UpdateItems:	0.00562995	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0302249	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.7373	
RENDER	shadowmap: 	0.196817	sendToRender: 	0.150021	scene: 	6.30569	particles2Tex: 	0.848218	sendToRender: 	0.111414	motionBlur: 	2.27098	bloom2Tex: 	0.357941	printScene: 	0.0363631	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0204777	setRenderState: 	0.000490215	luaMsg: 	0.000730811	printTextDebug:	0.000439088	console: 	0.000805997	endScene: 	0.000363902	present: 	0.312399	TOTAL_RENDER: 	10.7847	
UPDATE	UpdateSceneManager: 	0.007669	UpdateInput: 	0.988901	UpdateCamera: 	0.0443569	UpdateEnemies: 	0.113982	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0241619	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.27481	UpdatePlayer: 	0.106392	UpdateSound: 	0.020604	UpdateItems:	0.00535928	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0289257	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.74376	
RENDER	shadowmap: 	0.182952	sendToRender: 	0.150415	scene: 	6.59571	particles2Tex: 	0.81209	sendToRender: 	0.109724	motionBlur: 	2.34821	bloom2Tex: 	0.066582	printScene: 	0.0343391	applyBloom: 	0.00682391	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0186221	setRenderState: 	0.000463147	luaMsg: 	0.000556378	printTextDebug:	0.000427058	console: 	0.00105562	endScene: 	0.000412021	present: 	0.40268	TOTAL_RENDER: 	10.9417	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.01653	UpdateCamera: 	0.0453253	UpdateEnemies: 	0.111243	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0223123	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.26163	UpdatePlayer: 	0.115008	UpdateSound: 	0.0157981	UpdateItems:	0.00584047	UpdateTriggers: 	0.0199033	UpdateRigid: 	0.0295332	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.78115	
RENDER	shadowmap: 	0.187478	sendToRender: 	0.166026	scene: 	6.6179	particles2Tex: 	0.692857	sendToRender: 	0.125985	motionBlur: 	2.36297	bloom2Tex: 	0.0688135	printScene: 	0.0362067	applyBloom: 	0.00669759	setRenderState: 	0.000466155	applyParticles: 	0.00224657	gui: 	0.0202131	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000418036	console: 	0.000899228	endScene: 	0.000333827	present: 	0.423777	TOTAL_RENDER: 	10.8753	
UPDATE	UpdateSceneManager: 	0.0146282	UpdateInput: 	1.08529	UpdateCamera: 	0.0526123	UpdateEnemies: 	0.157819	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0434577	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	1.46115	UpdatePlayer: 	0.13735	UpdateSound: 	0.0168628	UpdateItems:	0.00757878	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0384232	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.16265	
RENDER	shadowmap: 	0.259348	sendToRender: 	0.186194	scene: 	7.0154	particles2Tex: 	0.739349	sendToRender: 	0.113345	motionBlur: 	2.81543	bloom2Tex: 	0.0729006	printScene: 	0.0377465	applyBloom: 	0.00681188	setRenderState: 	0.000445103	applyParticles: 	0.00224055	gui: 	0.277585	setRenderState: 	0.000514274	luaMsg: 	0.000658632	printTextDebug:	0.000412021	console: 	0.000541341	endScene: 	0.000348864	present: 	0.14486	TOTAL_RENDER: 	11.8646	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.06286	UpdateCamera: 	0.0477794	UpdateEnemies: 	0.137365	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0360052	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.41467	UpdatePlayer: 	0.120933	UpdateSound: 	0.0188327	UpdateItems:	0.00655925	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0336564	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.02125	
RENDER	shadowmap: 	0.231511	sendToRender: 	0.174784	scene: 	6.82979	particles2Tex: 	0.794232	sendToRender: 	0.127522	motionBlur: 	2.3699	bloom2Tex: 	0.39166	printScene: 	0.0393525	applyBloom: 	0.0066615	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0219063	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.000914265	endScene: 	0.000339842	present: 	0.3462	TOTAL_RENDER: 	11.5053	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	1.0176	UpdateCamera: 	0.0482515	UpdateEnemies: 	0.131943	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0285527	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.32608	UpdatePlayer: 	0.108822	UpdateSound: 	0.0200447	UpdateItems:	0.00592167	UpdateTriggers: 	0.0208627	UpdateRigid: 	0.0337917	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.88142	
RENDER	shadowmap: 	0.217003	sendToRender: 	0.15406	scene: 	6.63442	particles2Tex: 	0.665074	sendToRender: 	0.111303	motionBlur: 	2.53315	bloom2Tex: 	0.0681699	printScene: 	0.0429073	applyBloom: 	0.0140658	setRenderState: 	0.000469162	applyParticles: 	0.00203905	gui: 	0.0203183	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000427058	console: 	0.000905243	endScene: 	0.000345857	present: 	0.417906	TOTAL_RENDER: 	11.0448	
UPDATE	UpdateSceneManager: 	0.00836673	UpdateInput: 	1.00111	UpdateCamera: 	0.046026	UpdateEnemies: 	0.13443	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.0225799	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27552	UpdatePlayer: 	0.101237	UpdateSound: 	0.017765	UpdateItems:	0.00593069	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0298429	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.78285	
RENDER	shadowmap: 	0.208889	sendToRender: 	0.149013	scene: 	6.60953	particles2Tex: 	0.853845	sendToRender: 	0.174697	motionBlur: 	2.54441	bloom2Tex: 	0.0692285	printScene: 	0.359778	applyBloom: 	0.0069442	setRenderState: 	0.000481192	applyParticles: 	0.00204507	gui: 	0.0209138	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000445103	console: 	0.00110073	endScene: 	0.000351872	present: 	0.237871	TOTAL_RENDER: 	11.4563	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.04649	UpdateCamera: 	0.046002	UpdateEnemies: 	0.12336	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0304053	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.30725	UpdatePlayer: 	0.104064	UpdateSound: 	0.0175725	UpdateItems:	0.00641189	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0315181	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.86806	
RENDER	shadowmap: 	0.198326	sendToRender: 	0.17168	scene: 	6.44622	particles2Tex: 	0.905871	sendToRender: 	0.12874	motionBlur: 	2.23593	bloom2Tex: 	0.0664617	printScene: 	0.0362127	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.29489	gui: 	0.0219093	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000511267	console: 	0.000799982	endScene: 	0.000366909	present: 	0.10881	TOTAL_RENDER: 	10.7886	
UPDATE	UpdateSceneManager: 	0.0073051	UpdateInput: 	0.990477	UpdateCamera: 	0.0461223	UpdateEnemies: 	0.115754	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0213529	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.29132	UpdatePlayer: 	0.0962535	UpdateSound: 	0.0269588	UpdateItems:	0.0154884	UpdateTriggers: 	0.0199875	UpdateRigid: 	0.0308474	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.78965	
RENDER	shadowmap: 	0.186949	sendToRender: 	0.147004	scene: 	6.36491	particles2Tex: 	0.727608	sendToRender: 	0.110046	motionBlur: 	2.29313	bloom2Tex: 	0.0668316	printScene: 	0.0341707	applyBloom: 	0.0065382	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.0183515	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000439088	console: 	0.000989451	endScene: 	0.000348864	present: 	0.439849	TOTAL_RENDER: 	10.5606	
UPDATE	UpdateSceneManager: 	0.0239453	UpdateInput: 	1.01294	UpdateCamera: 	0.0442937	UpdateEnemies: 	0.116012	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0228626	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.27913	UpdatePlayer: 	0.0949482	UpdateSound: 	0.0168147	UpdateItems:	0.00502846	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0295392	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.77526	
RENDER	shadowmap: 	0.189066	sendToRender: 	0.166661	scene: 	6.37322	particles2Tex: 	0.712188	sendToRender: 	0.11074	motionBlur: 	2.0996	bloom2Tex: 	0.285542	printScene: 	0.0329827	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.0195815	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000640587	console: 	0.0007669	endScene: 	0.000342849	present: 	0.390108	TOTAL_RENDER: 	10.5533	
UPDATE	UpdateSceneManager: 	0.0163575	UpdateInput: 	1.13802	UpdateCamera: 	0.052059	UpdateEnemies: 	0.149594	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.039548	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.4681	UpdatePlayer: 	2.09687	UpdateSound: 	0.0122764	UpdateItems:	0.00739532	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0366488	UpdateGUI: 	0.00164808	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	5.1944	
RENDER	shadowmap: 	0.301494	sendToRender: 	0.153732	scene: 	6.29177	particles2Tex: 	0.811413	sendToRender: 	0.109964	motionBlur: 	2.19444	bloom2Tex: 	0.341583	printScene: 	0.0325256	applyBloom: 	0.00660136	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0227814	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000433073	console: 	0.000787952	endScene: 	0.000357887	present: 	0.294535	TOTAL_RENDER: 	10.7296	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.19862	UpdateCamera: 	0.0385615	UpdateEnemies: 	0.120427	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0216988	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.41859	UpdatePlayer: 	0.121558	UpdateSound: 	0.0156147	UpdateItems:	0.00581942	UpdateTriggers: 	0.0193409	UpdateRigid: 	0.0291482	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.14982	
RENDER	shadowmap: 	0.227114	sendToRender: 	0.1504	scene: 	6.29034	particles2Tex: 	0.814734	sendToRender: 	0.111243	motionBlur: 	2.2037	bloom2Tex: 	0.349607	printScene: 	0.034706	applyBloom: 	0.00673669	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.0238852	setRenderState: 	0.000454125	luaMsg: 	0.000514274	printTextDebug:	0.00044811	console: 	0.000697729	endScene: 	0.000354879	present: 	0.302405	TOTAL_RENDER: 	10.6817	
UPDATE	UpdateSceneManager: 	0.00741637	UpdateInput: 	0.981434	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.116442	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.021777	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.26077	UpdatePlayer: 	0.09687	UpdateSound: 	0.0141501	UpdateItems:	0.005248	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0283422	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.70693	
RENDER	shadowmap: 	0.192916	sendToRender: 	0.148039	scene: 	6.29981	particles2Tex: 	0.802502	sendToRender: 	0.109222	motionBlur: 	2.18985	bloom2Tex: 	0.345264	printScene: 	0.032694	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0222371	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000433073	console: 	0.000824042	endScene: 	0.000351872	present: 	0.278725	TOTAL_RENDER: 	10.5964	
UPDATE	UpdateSceneManager: 	0.0176267	UpdateInput: 	0.978736	UpdateCamera: 	0.043999	UpdateEnemies: 	0.128175	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0174823	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.24667	UpdatePlayer: 	0.103297	UpdateSound: 	0.0168056	UpdateItems:	0.00526003	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0267904	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.71463	
RENDER	shadowmap: 	0.191719	sendToRender: 	0.164153	scene: 	6.23505	particles2Tex: 	0.828709	sendToRender: 	0.263901	motionBlur: 	2.35245	bloom2Tex: 	0.0667624	printScene: 	0.0324594	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0222371	setRenderState: 	0.000481192	luaMsg: 	0.000442095	printTextDebug:	0.000342849	console: 	0.00090825	endScene: 	0.000339842	present: 	0.423227	TOTAL_RENDER: 	10.7541	
UPDATE	UpdateSceneManager: 	0.00764193	UpdateInput: 	0.997283	UpdateCamera: 	0.0437855	UpdateEnemies: 	0.118876	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.016935	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.23332	UpdatePlayer: 	0.0943949	UpdateSound: 	0.0154282	UpdateItems:	0.00499538	UpdateTriggers: 	0.019374	UpdateRigid: 	0.027443	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.70814	
RENDER	shadowmap: 	0.196269	sendToRender: 	0.147786	scene: 	6.39209	particles2Tex: 	0.803714	sendToRender: 	0.109985	motionBlur: 	2.20086	bloom2Tex: 	0.372876	printScene: 	0.0342579	applyBloom: 	0.00660436	setRenderState: 	0.000463147	applyParticles: 	0.00187364	gui: 	0.0220927	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000433073	console: 	0.000809004	endScene: 	0.000342849	present: 	0.317857	TOTAL_RENDER: 	10.7697	
UPDATE	UpdateSceneManager: 	0.00848101	UpdateInput: 	1.00122	UpdateCamera: 	0.0458095	UpdateEnemies: 	0.11896	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0207785	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.26123	UpdatePlayer: 	0.102344	UpdateSound: 	0.0384623	UpdateItems:	0.00565702	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0289948	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.76319	
RENDER	shadowmap: 	0.195629	sendToRender: 	0.152186	scene: 	6.34046	particles2Tex: 	0.774244	sendToRender: 	0.111104	motionBlur: 	2.28922	bloom2Tex: 	0.067418	printScene: 	0.328224	applyBloom: 	0.10075	setRenderState: 	0.000652617	applyParticles: 	0.00256235	gui: 	0.0280896	setRenderState: 	0.000610513	luaMsg: 	0.000878176	printTextDebug:	0.00074284	console: 	0.00123305	endScene: 	0.000463147	present: 	0.146616	TOTAL_RENDER: 	10.725	
UPDATE	UpdateSceneManager: 	0.00777426	UpdateInput: 	1.02996	UpdateCamera: 	0.0463959	UpdateEnemies: 	0.111799	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0230822	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.29558	UpdatePlayer: 	0.102509	UpdateSound: 	0.0155455	UpdateItems:	0.00598182	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0301828	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.83013	
RENDER	shadowmap: 	0.210747	sendToRender: 	0.151678	scene: 	6.34361	particles2Tex: 	0.700514	sendToRender: 	0.114364	motionBlur: 	2.2995	bloom2Tex: 	0.0686541	printScene: 	0.0353015	applyBloom: 	0.00650211	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.0236596	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.000333827	console: 	0.000848101	endScene: 	0.000348864	present: 	0.407834	TOTAL_RENDER: 	10.5271	
UPDATE	UpdateSceneManager: 	0.00827651	UpdateInput: 	1.1351	UpdateCamera: 	0.0483598	UpdateEnemies: 	0.0964911	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0200386	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.25423	UpdatePlayer: 	0.0989271	UpdateSound: 	0.017744	UpdateItems:	0.0056089	UpdateTriggers: 	0.0210973	UpdateRigid: 	0.0295001	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.86429	
RENDER	shadowmap: 	0.219072	sendToRender: 	0.149807	scene: 	6.36879	particles2Tex: 	0.71297	sendToRender: 	0.129143	motionBlur: 	2.2928	bloom2Tex: 	0.148971	printScene: 	0.0776434	applyBloom: 	0.0110494	setRenderState: 	0.000454125	applyParticles: 	0.00292625	gui: 	0.0373255	setRenderState: 	0.000526304	luaMsg: 	0.000691714	printTextDebug:	0.000763893	console: 	0.00112779	endScene: 	0.000333827	present: 	0.443031	TOTAL_RENDER: 	10.7993	
UPDATE	UpdateSceneManager: 	0.0143395	UpdateInput: 	1.13412	UpdateCamera: 	0.0566544	UpdateEnemies: 	0.117005	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0219724	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.27417	UpdatePlayer: 	0.100271	UpdateSound: 	0.0136117	UpdateItems:	0.00625249	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0309136	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.91784	
RENDER	shadowmap: 	0.230813	sendToRender: 	0.153591	scene: 	6.46797	particles2Tex: 	0.700886	sendToRender: 	0.112707	motionBlur: 	2.33366	bloom2Tex: 	0.0707864	printScene: 	0.0433374	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00215333	gui: 	0.0235333	setRenderState: 	0.000457133	luaMsg: 	0.000610513	printTextDebug:	0.000526304	console: 	0.00106765	endScene: 	0.000327812	present: 	0.387796	TOTAL_RENDER: 	10.7038	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.03982	UpdateCamera: 	0.0456681	UpdateEnemies: 	0.109922	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0177049	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.39989	UpdatePlayer: 	0.101568	UpdateSound: 	0.0187966	UpdateItems:	0.00607204	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.029055	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.90978	
RENDER	shadowmap: 	0.187232	sendToRender: 	0.166453	scene: 	6.31292	particles2Tex: 	0.697777	sendToRender: 	0.11087	motionBlur: 	2.32157	bloom2Tex: 	0.0730781	printScene: 	0.0351481	applyBloom: 	0.00653519	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.0190462	setRenderState: 	0.00046014	luaMsg: 	0.000565401	printTextDebug:	0.000532319	console: 	0.000893213	endScene: 	0.000339842	present: 	0.375664	TOTAL_RENDER: 	10.4702	
UPDATE	UpdateSceneManager: 	0.0229829	UpdateInput: 	0.977097	UpdateCamera: 	0.0492169	UpdateEnemies: 	0.109844	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0262611	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.27693	UpdatePlayer: 	0.103252	UpdateSound: 	0.0180086	UpdateItems:	0.00604798	UpdateTriggers: 	0.0202251	UpdateRigid: 	0.0319121	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.78707	
RENDER	shadowmap: 	0.218064	sendToRender: 	0.153732	scene: 	6.30062	particles2Tex: 	0.689094	sendToRender: 	0.127384	motionBlur: 	2.26957	bloom2Tex: 	0.0806598	printScene: 	0.0344323	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.0192236	setRenderState: 	0.000661639	luaMsg: 	0.000550364	printTextDebug:	0.000523296	console: 	0.00106464	endScene: 	0.000336835	present: 	0.379564	TOTAL_RENDER: 	10.6188	
UPDATE	UpdateSceneManager: 	0.0120659	UpdateInput: 	1.01908	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.11822	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0212657	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.59448	UpdatePlayer: 	0.132277	UpdateSound: 	0.0151275	UpdateItems:	0.00752464	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0393405	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.15367	
RENDER	shadowmap: 	0.279263	sendToRender: 	0.252767	scene: 	6.6656	particles2Tex: 	0.693473	sendToRender: 	0.156619	motionBlur: 	2.32529	bloom2Tex: 	0.0719894	printScene: 	0.0430065	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.00193981	gui: 	0.024628	setRenderState: 	0.000496229	luaMsg: 	0.000959377	printTextDebug:	0.000745848	console: 	0.0010887	endScene: 	0.000342849	present: 	0.394229	TOTAL_RENDER: 	11.0926	
UPDATE	UpdateSceneManager: 	0.0101141	UpdateInput: 	1.09432	UpdateCamera: 	0.0500289	UpdateEnemies: 	0.146721	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0272656	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.44493	UpdatePlayer: 	0.111032	UpdateSound: 	0.019777	UpdateItems:	0.00620437	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0322369	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.07414	
RENDER	shadowmap: 	0.226413	sendToRender: 	0.152333	scene: 	6.32112	particles2Tex: 	0.702929	sendToRender: 	0.120572	motionBlur: 	2.2849	bloom2Tex: 	0.067397	printScene: 	0.0354218	applyBloom: 	0.00664947	setRenderState: 	0.000433073	applyParticles: 	0.00203905	gui: 	0.0194041	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.00101953	endScene: 	0.000327812	present: 	0.397967	TOTAL_RENDER: 	10.508	
UPDATE	UpdateSceneManager: 	0.0127997	UpdateInput: 	1.24929	UpdateCamera: 	0.0470726	UpdateEnemies: 	0.130686	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.0324745	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.45485	UpdatePlayer: 	0.123742	UpdateSound: 	0.0134854	UpdateItems:	0.00759983	UpdateTriggers: 	0.0206732	UpdateRigid: 	0.0343992	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.28186	
RENDER	shadowmap: 	0.261958	sendToRender: 	0.189445	scene: 	6.7937	particles2Tex: 	0.711271	sendToRender: 	0.114154	motionBlur: 	2.16936	bloom2Tex: 	0.370461	printScene: 	0.0449975	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.0239904	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000730811	console: 	0.001212	endScene: 	0.000333827	present: 	0.341965	TOTAL_RENDER: 	11.206	
UPDATE	UpdateSceneManager: 	0.00866447	UpdateInput: 	1.02002	UpdateCamera: 	0.046802	UpdateEnemies: 	0.116909	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0190522	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.28904	UpdatePlayer: 	0.107772	UpdateSound: 	0.0190251	UpdateItems:	0.00619836	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0312113	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.79467	
RENDER	shadowmap: 	0.217724	sendToRender: 	0.152475	scene: 	6.29599	particles2Tex: 	0.698727	sendToRender: 	0.125026	motionBlur: 	2.10478	bloom2Tex: 	0.350548	printScene: 	0.0349857	applyBloom: 	0.00647504	setRenderState: 	0.000442095	applyParticles: 	0.00186161	gui: 	0.0187154	setRenderState: 	0.000466155	luaMsg: 	0.000881183	printTextDebug:	0.000628557	console: 	0.00103456	endScene: 	0.000336835	present: 	0.331307	TOTAL_RENDER: 	10.5087	
UPDATE	UpdateSceneManager: 	0.00826448	UpdateInput: 	0.996408	UpdateCamera: 	0.0452531	UpdateEnemies: 	0.108963	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0183033	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.24827	UpdatePlayer: 	0.10068	UpdateSound: 	0.0170312	UpdateItems:	0.00592769	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0286069	UpdateGUI: 	0.00172327	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.70769	
RENDER	shadowmap: 	0.208522	sendToRender: 	0.14923	scene: 	6.23949	particles2Tex: 	0.712029	sendToRender: 	0.111405	motionBlur: 	2.3232	bloom2Tex: 	0.0672225	printScene: 	0.0355601	applyBloom: 	0.00667955	setRenderState: 	0.000532319	applyParticles: 	0.00214131	gui: 	0.0203785	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.000327812	console: 	0.00856221	endScene: 	0.000351872	present: 	0.400629	TOTAL_RENDER: 	10.4746	
UPDATE	UpdateSceneManager: 	0.0117411	UpdateInput: 	0.983337	UpdateCamera: 	0.0416111	UpdateEnemies: 	0.118247	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0240957	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.3422	UpdatePlayer: 	0.12422	UpdateSound: 	0.0212055	UpdateItems:	0.00636677	UpdateTriggers: 	0.0208055	UpdateRigid: 	0.0334609	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.86203	
RENDER	shadowmap: 	0.22299	sendToRender: 	0.177211	scene: 	6.6678	particles2Tex: 	0.708561	sendToRender: 	0.112972	motionBlur: 	2.19686	bloom2Tex: 	0.368262	printScene: 	0.040372	applyBloom: 	0.00661038	setRenderState: 	0.00046014	applyParticles: 	0.00213529	gui: 	0.0232596	setRenderState: 	0.000478185	luaMsg: 	0.000872161	printTextDebug:	0.000736825	console: 	0.00104058	endScene: 	0.000339842	present: 	0.339382	TOTAL_RENDER: 	11.0383	
UPDATE	UpdateSceneManager: 	0.0147125	UpdateInput: 	1.04129	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.119014	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0209589	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.30691	UpdatePlayer: 	0.109595	UpdateSound: 	0.0131065	UpdateItems:	0.00592468	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0331692	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.86392	
RENDER	shadowmap: 	0.224097	sendToRender: 	0.154658	scene: 	6.31114	particles2Tex: 	0.690045	sendToRender: 	0.128496	motionBlur: 	2.12337	bloom2Tex: 	0.355111	printScene: 	0.0366398	applyBloom: 	0.00655023	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.0200717	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000442095	console: 	0.000809004	endScene: 	0.000351872	present: 	0.337018	TOTAL_RENDER: 	10.5538	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.02097	UpdateCamera: 	0.0471027	UpdateEnemies: 	0.119191	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0211604	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.30123	UpdatePlayer: 	0.10594	UpdateSound: 	0.018977	UpdateItems:	0.00719984	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0346097	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.82021	
RENDER	shadowmap: 	0.206988	sendToRender: 	0.155218	scene: 	6.29057	particles2Tex: 	0.844161	sendToRender: 	0.1105	motionBlur: 	2.27194	bloom2Tex: 	0.355493	printScene: 	0.0366428	applyBloom: 	0.00652918	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.0218822	setRenderState: 	0.000469162	luaMsg: 	0.000667654	printTextDebug:	0.000333827	console: 	0.0010917	endScene: 	0.000339842	present: 	0.332041	TOTAL_RENDER: 	10.7984	
UPDATE	UpdateSceneManager: 	0.0075487	UpdateInput: 	1.09828	UpdateCamera: 	1.01265	UpdateEnemies: 	0.124602	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0259393	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.28496	UpdatePlayer: 	0.104548	UpdateSound: 	0.0129501	UpdateItems:	0.00630662	UpdateTriggers: 	0.0206071	UpdateRigid: 	0.031061	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.86619	
RENDER	shadowmap: 	0.204663	sendToRender: 	0.172122	scene: 	6.42033	particles2Tex: 	0.729854	sendToRender: 	0.11077	motionBlur: 	2.31957	bloom2Tex: 	0.0672797	printScene: 	0.0366909	applyBloom: 	0.006863	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0206642	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.00033082	console: 	0.00116388	endScene: 	0.000342849	present: 	0.447482	TOTAL_RENDER: 	10.701	
UPDATE	UpdateSceneManager: 	0.00877574	UpdateInput: 	1.00567	UpdateCamera: 	0.899095	UpdateEnemies: 	0.134496	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0218672	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.27447	UpdatePlayer: 	0.109664	UpdateSound: 	0.0183845	UpdateItems:	0.00596377	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0303031	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.6626	
RENDER	shadowmap: 	0.198744	sendToRender: 	0.166408	scene: 	6.45285	particles2Tex: 	0.758112	sendToRender: 	0.128478	motionBlur: 	2.28587	bloom2Tex: 	0.0667383	printScene: 	0.0348624	applyBloom: 	0.00659233	setRenderState: 	0.00046014	applyParticles: 	0.00181951	gui: 	0.0202311	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000523296	console: 	0.000914265	endScene: 	0.000345857	present: 	0.443262	TOTAL_RENDER: 	10.7528	
UPDATE	UpdateSceneManager: 	0.023834	UpdateInput: 	1.03064	UpdateCamera: 	0.925233	UpdateEnemies: 	0.136677	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0200447	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.26304	UpdatePlayer: 	0.0966715	UpdateSound: 	0.0187364	UpdateItems:	0.00532319	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0288715	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	3.69739	
RENDER	shadowmap: 	0.214194	sendToRender: 	0.148204	scene: 	6.3127	particles2Tex: 	0.814812	sendToRender: 	0.112764	motionBlur: 	2.24218	bloom2Tex: 	0.0669368	printScene: 	0.365899	applyBloom: 	0.0071036	setRenderState: 	0.000475177	applyParticles: 	0.0019759	gui: 	0.0222762	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000643594	console: 	0.00105261	endScene: 	0.000363902	present: 	0.177133	TOTAL_RENDER: 	10.6505	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.09389	UpdateCamera: 	0.0384894	UpdateEnemies: 	0.102713	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0212356	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.28441	UpdatePlayer: 	1.24122	UpdateSound: 	0.0175755	UpdateItems:	0.00724495	UpdateTriggers: 	0.0230551	UpdateRigid: 	0.0394307	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.03759	
RENDER	shadowmap: 	0.228238	sendToRender: 	0.152015	scene: 	6.41722	particles2Tex: 	0.834889	sendToRender: 	0.110163	motionBlur: 	2.2425	bloom2Tex: 	0.066582	printScene: 	0.0349406	applyBloom: 	0.301858	setRenderState: 	0.000490215	applyParticles: 	0.00203604	gui: 	0.0189409	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.000836071	endScene: 	0.000351872	present: 	0.140246	TOTAL_RENDER: 	10.718	
UPDATE	UpdateSceneManager: 	0.016938	UpdateInput: 	1.06342	UpdateCamera: 	0.0501342	UpdateEnemies: 	0.132376	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0256505	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.28449	UpdatePlayer: 	0.113098	UpdateSound: 	0.0130854	UpdateItems:	0.0059337	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0320775	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.89191	
RENDER	shadowmap: 	0.214191	sendToRender: 	0.155112	scene: 	6.42811	particles2Tex: 	0.817356	sendToRender: 	0.110034	motionBlur: 	2.374	bloom2Tex: 	0.0667353	printScene: 	0.0366398	applyBloom: 	0.00685097	setRenderState: 	0.00046014	applyParticles: 	0.00187665	gui: 	0.0178793	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000760885	console: 	0.000836071	endScene: 	0.000339842	present: 	0.433244	TOTAL_RENDER: 	10.8254	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	0.981885	UpdateCamera: 	0.0546303	UpdateEnemies: 	0.123206	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0259453	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.28091	UpdatePlayer: 	0.100503	UpdateSound: 	0.0162102	UpdateItems:	0.00565702	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0296595	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.75988	
RENDER	shadowmap: 	0.193758	sendToRender: 	0.160887	scene: 	6.26199	particles2Tex: 	0.754275	sendToRender: 	0.115844	motionBlur: 	2.28896	bloom2Tex: 	0.066597	printScene: 	0.0327541	applyBloom: 	0.00657429	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.299449	setRenderState: 	0.000553371	luaMsg: 	0.000592468	printTextDebug:	0.000532319	console: 	0.00101953	endScene: 	0.000393976	present: 	0.121203	TOTAL_RENDER: 	10.4672	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	1.06351	UpdateCamera: 	0.0460381	UpdateEnemies: 	0.120169	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0336353	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.31442	UpdatePlayer: 	0.122454	UpdateSound: 	0.0172868	UpdateItems:	0.00590663	UpdateTriggers: 	0.0213499	UpdateRigid: 	0.0309437	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	3.09587	
RENDER	shadowmap: 	0.198161	sendToRender: 	0.16811	scene: 	6.45736	particles2Tex: 	0.724979	sendToRender: 	0.110388	motionBlur: 	2.30355	bloom2Tex: 	0.067003	printScene: 	0.0372052	applyBloom: 	0.00646602	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.309416	setRenderState: 	0.000526304	luaMsg: 	0.000664647	printTextDebug:	0.000646602	console: 	0.000869153	endScene: 	0.000363902	present: 	0.127504	TOTAL_RENDER: 	10.677	
UPDATE	UpdateSceneManager: 	0.0079096	UpdateInput: 	1.00619	UpdateCamera: 	0.0450937	UpdateEnemies: 	0.119853	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0249709	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.24944	UpdatePlayer: 	0.118581	UpdateSound: 	0.0182432	UpdateItems:	0.00550965	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0293648	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.75356	
RENDER	shadowmap: 	0.187385	sendToRender: 	0.147621	scene: 	5.9962	particles2Tex: 	0.781892	sendToRender: 	0.111991	motionBlur: 	2.15492	bloom2Tex: 	0.066215	printScene: 	0.0355842	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.016129	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000430065	console: 	0.000905243	endScene: 	0.000339842	present: 	0.418917	TOTAL_RENDER: 	10.0895	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	1.06472	UpdateCamera: 	0.046017	UpdateEnemies: 	0.140252	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0234371	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.27103	UpdatePlayer: 	0.104467	UpdateSound: 	0.0178703	UpdateItems:	0.00601189	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0321045	UpdateGUI: 	0.00103156	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.8478	
RENDER	shadowmap: 	0.200594	sendToRender: 	0.152496	scene: 	5.61544	particles2Tex: 	0.738874	sendToRender: 	0.109339	motionBlur: 	2.03458	bloom2Tex: 	0.0672646	printScene: 	0.0350037	applyBloom: 	0.317863	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.0166432	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000628557	console: 	0.000812012	endScene: 	0.000369916	present: 	0.172574	TOTAL_RENDER: 	9.63623	
UPDATE	UpdateSceneManager: 	0.00809004	UpdateInput: 	1.11949	UpdateCamera: 	0.044787	UpdateEnemies: 	0.115086	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0251152	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24418	UpdatePlayer: 	0.0932039	UpdateSound: 	0.0174432	UpdateItems:	0.00574122	UpdateTriggers: 	0.0201499	UpdateRigid: 	0.0293648	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.85242	
RENDER	shadowmap: 	0.210684	sendToRender: 	0.149413	scene: 	5.29639	particles2Tex: 	0.842429	sendToRender: 	0.119525	motionBlur: 	2.03326	bloom2Tex: 	0.0660827	printScene: 	0.0344413	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00189169	gui: 	0.016568	setRenderState: 	0.00047217	luaMsg: 	0.000363902	printTextDebug:	0.000538334	console: 	0.000658632	endScene: 	0.000333827	present: 	0.418018	TOTAL_RENDER: 	9.3568	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.00958	UpdateCamera: 	0.0453884	UpdateEnemies: 	0.113573	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0221078	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.22272	UpdatePlayer: 	0.0930746	UpdateSound: 	0.0166553	UpdateItems:	0.00528108	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0294008	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.69786	
RENDER	shadowmap: 	0.238915	sendToRender: 	0.149022	scene: 	5.24039	particles2Tex: 	0.809275	sendToRender: 	0.108506	motionBlur: 	1.84359	bloom2Tex: 	0.383393	printScene: 	0.0357255	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.0164778	setRenderState: 	0.000457133	luaMsg: 	0.000535326	printTextDebug:	0.00033082	console: 	0.00201499	endScene: 	0.00315782	present: 	0.330161	TOTAL_RENDER: 	9.38872	
UPDATE	UpdateSceneManager: 	0.0151395	UpdateInput: 	1.09713	UpdateCamera: 	0.0525402	UpdateEnemies: 	0.158839	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0436201	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.42962	UpdatePlayer: 	0.131913	UpdateSound: 	0.0143696	UpdateItems:	0.00763893	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0374909	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.15681	
RENDER	shadowmap: 	0.26858	sendToRender: 	0.187617	scene: 	5.33361	particles2Tex: 	0.954938	sendToRender: 	0.191054	motionBlur: 	2.01002	bloom2Tex: 	0.0691172	printScene: 	0.0385555	applyBloom: 	0.326314	setRenderState: 	0.000496229	applyParticles: 	0.00215634	gui: 	0.0175545	setRenderState: 	0.00044811	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.00104659	endScene: 	0.000345857	present: 	0.124665	TOTAL_RENDER: 	9.71809	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.12487	UpdateCamera: 	0.0527326	UpdateEnemies: 	0.125657	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.028643	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.3713	UpdatePlayer: 	0.137648	UpdateSound: 	0.0185048	UpdateItems:	0.0067006	UpdateTriggers: 	0.020174	UpdateRigid: 	0.0331692	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.05875	
RENDER	shadowmap: 	0.23582	sendToRender: 	0.17291	scene: 	4.8804	particles2Tex: 	0.953518	sendToRender: 	0.130406	motionBlur: 	1.8265	bloom2Tex: 	0.0671233	printScene: 	0.036721	applyBloom: 	0.304219	setRenderState: 	0.000487207	applyParticles: 	0.00217439	gui: 	0.0184447	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000628557	console: 	0.0011308	endScene: 	0.000366909	present: 	0.113327	TOTAL_RENDER: 	8.90746	
UPDATE	UpdateSceneManager: 	0.0239934	UpdateInput: 	1.00504	UpdateCamera: 	0.0438456	UpdateEnemies: 	0.123522	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0247152	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.23095	UpdatePlayer: 	0.0962535	UpdateSound: 	0.0168718	UpdateItems:	0.00546454	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.033512	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	2.74292	
RENDER	shadowmap: 	0.188609	sendToRender: 	0.148655	scene: 	4.78121	particles2Tex: 	0.781865	sendToRender: 	0.110647	motionBlur: 	1.68094	bloom2Tex: 	0.345003	printScene: 	0.0368533	applyBloom: 	0.00667955	setRenderState: 	0.000442095	applyParticles: 	0.00188868	gui: 	0.0168748	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000550364	console: 	0.00110975	endScene: 	0.000339842	present: 	0.294715	TOTAL_RENDER: 	8.5577	
UPDATE	UpdateSceneManager: 	0.0159395	UpdateInput: 	1.02335	UpdateCamera: 	0.0489523	UpdateEnemies: 	0.129615	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0243573	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.29656	UpdatePlayer: 	0.102268	UpdateSound: 	0.0176056	UpdateItems:	0.00572318	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0316534	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.85131	
RENDER	shadowmap: 	0.228076	sendToRender: 	0.153563	scene: 	4.95127	particles2Tex: 	0.683789	sendToRender: 	0.113056	motionBlur: 	1.8034	bloom2Tex: 	0.0664978	printScene: 	0.0370277	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.30947	setRenderState: 	0.000487207	luaMsg: 	0.000667654	printTextDebug:	0.00074284	console: 	0.00077893	endScene: 	0.000342849	present: 	0.126969	TOTAL_RENDER: 	8.64742	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.02947	UpdateCamera: 	0.0448381	UpdateEnemies: 	0.117279	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0231213	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.22566	UpdatePlayer: 	0.0923257	UpdateSound: 	0.0177891	UpdateItems:	0.00590964	UpdateTriggers: 	0.0198672	UpdateRigid: 	0.0311061	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.74691	
RENDER	shadowmap: 	0.213352	sendToRender: 	0.148806	scene: 	4.40847	particles2Tex: 	0.717873	sendToRender: 	0.107225	motionBlur: 	1.71036	bloom2Tex: 	0.0658421	printScene: 	0.0338759	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00188868	gui: 	0.293852	setRenderState: 	0.000550364	luaMsg: 	0.000454125	printTextDebug:	0.000634572	console: 	0.000658632	endScene: 	0.000351872	present: 	0.134472	TOTAL_RENDER: 	8.03177	
UPDATE	UpdateSceneManager: 	0.00767201	UpdateInput: 	1.01872	UpdateCamera: 	0.043987	UpdateEnemies: 	0.108596	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0207304	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.19497	UpdatePlayer: 	0.0899559	UpdateSound: 	0.0159936	UpdateItems:	0.00527808	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0277257	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.66444	
RENDER	shadowmap: 	0.194477	sendToRender: 	0.148598	scene: 	4.08564	particles2Tex: 	0.867337	sendToRender: 	0.107649	motionBlur: 	1.53906	bloom2Tex: 	0.365246	printScene: 	0.0430517	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.0151936	setRenderState: 	0.000493222	luaMsg: 	0.000442095	printTextDebug:	0.000541341	console: 	0.000709758	endScene: 	0.000351872	present: 	0.282144	TOTAL_RENDER: 	7.82328	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.01961	UpdateCamera: 	0.0453223	UpdateEnemies: 	0.123095	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0275934	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21604	UpdatePlayer: 	0.0967738	UpdateSound: 	0.0191575	UpdateItems:	0.00618332	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0316324	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.72705	
RENDER	shadowmap: 	0.219529	sendToRender: 	0.153151	scene: 	4.14509	particles2Tex: 	0.803994	sendToRender: 	0.108737	motionBlur: 	1.55353	bloom2Tex: 	0.0655895	printScene: 	0.360654	applyBloom: 	0.0069412	setRenderState: 	0.000478185	applyParticles: 	0.00191875	gui: 	0.0161199	setRenderState: 	0.00047217	luaMsg: 	0.000830056	printTextDebug:	0.000670662	console: 	0.000998474	endScene: 	0.000357887	present: 	0.211418	TOTAL_RENDER: 	7.80925	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	0.972125	UpdateCamera: 	0.0449373	UpdateEnemies: 	0.121432	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0222612	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.18827	UpdatePlayer: 	0.0930054	UpdateSound: 	0.0180567	UpdateItems:	0.00544048	UpdateTriggers: 	0.0199063	UpdateRigid: 	0.029464	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.65347	
RENDER	shadowmap: 	0.2054	sendToRender: 	0.14941	scene: 	4.16174	particles2Tex: 	0.79292	sendToRender: 	0.108503	motionBlur: 	1.54312	bloom2Tex: 	0.0671774	printScene: 	0.0341015	applyBloom: 	0.309626	setRenderState: 	0.000490215	applyParticles: 	0.00206612	gui: 	0.0154763	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000424051	console: 	0.000793967	endScene: 	0.000363902	present: 	0.130159	TOTAL_RENDER: 	7.68125	
UPDATE	UpdateSceneManager: 	0.00729908	UpdateInput: 	1.01845	UpdateCamera: 	0.0445313	UpdateEnemies: 	0.113997	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0237498	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.16241	UpdatePlayer: 	0.0927769	UpdateSound: 	0.0168838	UpdateItems:	0.00527808	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0287843	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.658	
RENDER	shadowmap: 	0.190612	sendToRender: 	0.117925	scene: 	4.11347	particles2Tex: 	0.833729	sendToRender: 	0.129735	motionBlur: 	1.57578	bloom2Tex: 	0.0678752	printScene: 	0.0350518	applyBloom: 	0.34131	setRenderState: 	0.000652617	applyParticles: 	0.00276685	gui: 	0.0209349	setRenderState: 	0.000619535	luaMsg: 	0.000604498	printTextDebug:	0.000628557	console: 	0.000923287	endScene: 	0.000508259	present: 	0.101471	TOTAL_RENDER: 	7.72804	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	0.99891	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.116325	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0224205	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.1679	UpdatePlayer: 	0.0967677	UpdateSound: 	0.018974	UpdateItems:	0.00605099	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.0303151	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.64243	
RENDER	shadowmap: 	0.202447	sendToRender: 	0.150782	scene: 	4.48059	particles2Tex: 	0.745276	sendToRender: 	0.206452	motionBlur: 	1.88669	bloom2Tex: 	0.352043	printScene: 	0.0526815	applyBloom: 	0.00681188	setRenderState: 	0.000457133	applyParticles: 	0.0022616	gui: 	0.024198	setRenderState: 	0.000508259	luaMsg: 	0.000854116	printTextDebug:	0.000727803	console: 	0.00103757	endScene: 	0.000336835	present: 	0.326988	TOTAL_RENDER: 	8.68249	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.12544	UpdateCamera: 	0.0485222	UpdateEnemies: 	0.121071	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0310399	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.22003	UpdatePlayer: 	0.100256	UpdateSound: 	0.0143636	UpdateItems:	0.00572619	UpdateTriggers: 	0.0198311	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.88012	
RENDER	shadowmap: 	0.211343	sendToRender: 	0.203764	scene: 	4.44619	particles2Tex: 	0.670977	sendToRender: 	0.290751	motionBlur: 	1.71444	bloom2Tex: 	0.0767501	printScene: 	0.342215	applyBloom: 	0.0073472	setRenderState: 	0.000469162	applyParticles: 	0.0022195	gui: 	0.0159936	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.000640587	endScene: 	0.000360894	present: 	0.202029	TOTAL_RENDER: 	8.35817	
UPDATE	UpdateSceneManager: 	0.00761787	UpdateInput: 	1.18391	UpdateCamera: 	0.049632	UpdateEnemies: 	0.122551	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.026225	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.18291	UpdatePlayer: 	0.0999827	UpdateSound: 	0.0153139	UpdateItems:	0.00553672	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0288806	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.86363	
RENDER	shadowmap: 	0.231068	sendToRender: 	0.16772	scene: 	4.60908	particles2Tex: 	0.78791	sendToRender: 	0.123308	motionBlur: 	1.69561	bloom2Tex: 	0.0750179	printScene: 	0.0474305	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00200296	gui: 	0.0212597	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000733818	console: 	0.00113682	endScene: 	0.000333827	present: 	0.487667	TOTAL_RENDER: 	8.42516	
UPDATE	UpdateSceneManager: 	0.0240957	UpdateInput: 	1.02612	UpdateCamera: 	0.0534063	UpdateEnemies: 	0.150394	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0413735	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.30426	UpdatePlayer: 	0.130547	UpdateSound: 	0.0199003	UpdateItems:	0.00731412	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0377345	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.94533	
RENDER	shadowmap: 	0.313665	sendToRender: 	0.176231	scene: 	4.74138	particles2Tex: 	0.695461	sendToRender: 	0.111778	motionBlur: 	1.51201	bloom2Tex: 	0.0700435	printScene: 	0.386175	applyBloom: 	0.00671263	setRenderState: 	0.000481192	applyParticles: 	0.00199995	gui: 	0.0213078	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.00117291	endScene: 	0.000351872	present: 	0.244434	TOTAL_RENDER: 	8.45264	
UPDATE	UpdateSceneManager: 	0.00994263	UpdateInput: 	1.11749	UpdateCamera: 	0.0680315	UpdateEnemies: 	0.135985	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0409134	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.34441	UpdatePlayer: 	0.126295	UpdateSound: 	0.0154403	UpdateItems:	0.00706751	UpdateTriggers: 	0.0222942	UpdateRigid: 	0.03836	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.07955	
RENDER	shadowmap: 	0.261462	sendToRender: 	0.185918	scene: 	4.45935	particles2Tex: 	0.810295	sendToRender: 	0.114337	motionBlur: 	1.42847	bloom2Tex: 	0.386903	printScene: 	0.0468832	applyBloom: 	0.0170522	setRenderState: 	0.000466155	applyParticles: 	0.00225559	gui: 	0.0219303	setRenderState: 	0.0004842	luaMsg: 	0.000718781	printTextDebug:	0.000748855	console: 	0.00106163	endScene: 	0.000354879	present: 	0.279699	TOTAL_RENDER: 	8.19252	
UPDATE	UpdateSceneManager: 	0.021795	UpdateInput: 	1.05617	UpdateCamera: 	0.0586513	UpdateEnemies: 	0.124695	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0474937	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.2034	UpdatePlayer: 	0.111029	UpdateSound: 	0.0207965	UpdateItems:	0.00642091	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0325496	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.86701	
RENDER	shadowmap: 	0.246665	sendToRender: 	0.155759	scene: 	4.20892	particles2Tex: 	0.81947	sendToRender: 	0.113062	motionBlur: 	1.5918	bloom2Tex: 	0.0683383	printScene: 	0.0361917	applyBloom: 	0.00679383	setRenderState: 	0.000442095	applyParticles: 	0.00196387	gui: 	0.0175515	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000559386	console: 	0.000890205	endScene: 	0.000327812	present: 	0.395359	TOTAL_RENDER: 	7.83255	
UPDATE	UpdateSceneManager: 	0.00848402	UpdateInput: 	1.0387	UpdateCamera: 	0.0460471	UpdateEnemies: 	0.122707	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0269588	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.24911	UpdatePlayer: 	0.10616	UpdateSound: 	0.0187575	UpdateItems:	0.00535627	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.031064	UpdateGUI: 	0.00114584	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.7847	
RENDER	shadowmap: 	0.241862	sendToRender: 	0.150403	scene: 	4.43941	particles2Tex: 	0.702826	sendToRender: 	0.109549	motionBlur: 	1.56263	bloom2Tex: 	0.068227	printScene: 	0.0351691	applyBloom: 	0.300423	setRenderState: 	0.000496229	applyParticles: 	0.0019759	gui: 	0.0167635	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000643594	console: 	0.000974414	endScene: 	0.000381946	present: 	0.13714	TOTAL_RENDER: 	7.93235	
UPDATE	UpdateSceneManager: 	0.0149831	UpdateInput: 	1.09559	UpdateCamera: 	0.0479478	UpdateEnemies: 	0.116656	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0316985	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.30023	UpdatePlayer: 	0.102936	UpdateSound: 	0.0172537	UpdateItems:	0.00622843	UpdateTriggers: 	0.0200417	UpdateRigid: 	0.0312865	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.94639	
RENDER	shadowmap: 	0.197596	sendToRender: 	0.16719	scene: 	4.11169	particles2Tex: 	0.757351	sendToRender: 	0.111844	motionBlur: 	1.4579	bloom2Tex: 	0.0673037	printScene: 	0.0347902	applyBloom: 	0.00658331	setRenderState: 	0.000466155	applyParticles: 	0.269564	gui: 	0.0170372	setRenderState: 	0.000475177	luaMsg: 	0.000562393	printTextDebug:	0.000502244	console: 	0.000971407	endScene: 	0.000345857	present: 	0.105005	TOTAL_RENDER: 	7.47052	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.03761	UpdateCamera: 	0.0462516	UpdateEnemies: 	0.113715	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.023822	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.29356	UpdatePlayer: 	0.0999977	UpdateSound: 	0.0175605	UpdateItems:	0.00632166	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0311031	UpdateGUI: 	0.00103757	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.80945	
RENDER	shadowmap: 	0.189545	sendToRender: 	0.317575	scene: 	4.2853	particles2Tex: 	0.692345	sendToRender: 	0.124424	motionBlur: 	1.48893	bloom2Tex: 	0.0671594	printScene: 	0.0334188	applyBloom: 	0.0068209	setRenderState: 	0.000496229	applyParticles: 	0.00197289	gui: 	0.289236	setRenderState: 	0.000493222	luaMsg: 	0.000550364	printTextDebug:	0.000556378	console: 	0.000815019	endScene: 	0.000366909	present: 	0.121116	TOTAL_RENDER: 	7.7818	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.05301	UpdateCamera: 	0.0544048	UpdateEnemies: 	0.152649	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.04279	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.4158	UpdatePlayer: 	0.130012	UpdateSound: 	0.0193951	UpdateItems:	0.00743442	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0373134	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.07186	
RENDER	shadowmap: 	0.283669	sendToRender: 	0.184736	scene: 	4.29188	particles2Tex: 	0.810688	sendToRender: 	0.11019	motionBlur: 	1.42061	bloom2Tex: 	0.0724104	printScene: 	0.356945	applyBloom: 	0.00719382	setRenderState: 	0.000469162	applyParticles: 	0.00202101	gui: 	0.0209108	setRenderState: 	0.00044811	luaMsg: 	0.000818027	printTextDebug:	0.000739833	console: 	0.000989451	endScene: 	0.000366909	present: 	0.237817	TOTAL_RENDER: 	7.9693	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.15227	UpdateCamera: 	0.0616106	UpdateEnemies: 	0.127645	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0373646	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.41631	UpdatePlayer: 	0.124969	UpdateSound: 	0.0147997	UpdateItems:	0.00745246	UpdateTriggers: 	0.0214912	UpdateRigid: 	0.0364593	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.1802	
RENDER	shadowmap: 	0.259284	sendToRender: 	0.151212	scene: 	3.96254	particles2Tex: 	0.99679	sendToRender: 	0.113534	motionBlur: 	1.36122	bloom2Tex: 	0.0723081	printScene: 	0.0453343	applyBloom: 	0.32113	setRenderState: 	0.000508259	applyParticles: 	0.00215935	gui: 	0.0218672	setRenderState: 	0.000487207	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.000905243	endScene: 	0.000369916	present: 	0.139341	TOTAL_RENDER: 	7.61522	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.00388	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.125666	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0263092	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.40787	UpdatePlayer: 	0.104313	UpdateSound: 	0.0194492	UpdateItems:	0.00600287	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0313647	UpdateGUI: 	0.00171425	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	2.91594	
RENDER	shadowmap: 	0.311067	sendToRender: 	0.15206	scene: 	3.86241	particles2Tex: 	0.826517	sendToRender: 	0.109982	motionBlur: 	1.48419	bloom2Tex: 	0.0659113	printScene: 	0.0354338	applyBloom: 	0.00701939	setRenderState: 	0.000439088	applyParticles: 	0.0020571	gui: 	0.017353	setRenderState: 	0.000511267	luaMsg: 	0.000559386	printTextDebug:	0.000646602	console: 	0.000917273	endScene: 	0.000336835	present: 	0.412129	TOTAL_RENDER: 	7.45115	
UPDATE	UpdateSceneManager: 	0.00963287	UpdateInput: 	0.988853	UpdateCamera: 	0.0471869	UpdateEnemies: 	0.139449	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0234431	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	1.47535	UpdatePlayer: 	0.103916	UpdateSound: 	0.0189078	UpdateItems:	0.00599986	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0297978	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.98931	
RENDER	shadowmap: 	0.210723	sendToRender: 	0.151212	scene: 	4.46236	particles2Tex: 	0.831957	sendToRender: 	0.107733	motionBlur: 	1.77005	bloom2Tex: 	0.0664617	printScene: 	0.0336022	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.016962	setRenderState: 	0.000499237	luaMsg: 	0.000667654	printTextDebug:	0.00062555	console: 	0.00107967	endScene: 	0.000327812	present: 	0.414902	TOTAL_RENDER: 	8.23744	
UPDATE	UpdateSceneManager: 	0.00755171	UpdateInput: 	0.998023	UpdateCamera: 	0.0461794	UpdateEnemies: 	0.113008	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.024625	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.48032	UpdatePlayer: 	0.116821	UpdateSound: 	0.017768	UpdateItems:	0.00549461	UpdateTriggers: 	0.0208988	UpdateRigid: 	0.0294189	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	2.98838	
RENDER	shadowmap: 	0.189457	sendToRender: 	0.167431	scene: 	4.42931	particles2Tex: 	0.838282	sendToRender: 	0.107904	motionBlur: 	1.7989	bloom2Tex: 	0.0662391	printScene: 	0.0339271	applyBloom: 	0.301398	setRenderState: 	0.0004842	applyParticles: 	0.00213228	gui: 	0.016559	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000424051	console: 	0.00089622	endScene: 	0.000369916	present: 	0.131029	TOTAL_RENDER: 	8.25075	
UPDATE	UpdateSceneManager: 	0.0244385	UpdateInput: 	0.982035	UpdateCamera: 	0.0466095	UpdateEnemies: 	0.114827	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0471328	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.51543	UpdatePlayer: 	0.10145	UpdateSound: 	0.0138433	UpdateItems:	0.00561792	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0313046	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.0356	
RENDER	shadowmap: 	0.236605	sendToRender: 	0.151957	scene: 	4.97674	particles2Tex: 	0.82452	sendToRender: 	0.109985	motionBlur: 	1.83055	bloom2Tex: 	0.372828	printScene: 	0.0363691	applyBloom: 	0.00698932	setRenderState: 	0.000442095	applyParticles: 	0.0020601	gui: 	0.0172568	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.000496229	console: 	0.00101351	endScene: 	0.000348864	present: 	0.224317	TOTAL_RENDER: 	8.98159	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.02879	UpdateCamera: 	0.04802	UpdateEnemies: 	0.1264	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.032682	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.55429	UpdatePlayer: 	0.112169	UpdateSound: 	0.020989	UpdateItems:	0.00627054	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0338308	UpdateGUI: 	0.00107366	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.11335	
RENDER	shadowmap: 	0.230903	sendToRender: 	0.160502	scene: 	5.26889	particles2Tex: 	0.786728	sendToRender: 	0.114746	motionBlur: 	1.92466	bloom2Tex: 	0.0678451	printScene: 	0.0389886	applyBloom: 	0.00693518	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.0194221	setRenderState: 	0.00046014	luaMsg: 	0.000592468	printTextDebug:	0.00063758	console: 	0.000926295	endScene: 	0.000339842	present: 	0.418342	TOTAL_RENDER: 	9.21124	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	1.2432	UpdateCamera: 	0.054874	UpdateEnemies: 	0.150276	UpdateProjectile: 	0.00155184	UpdateParticle: 	0.0510094	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.71811	UpdatePlayer: 	0.128144	UpdateSound: 	0.0136147	UpdateItems:	0.00760885	UpdateTriggers: 	0.0225408	UpdateRigid: 	0.0381646	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.59439	
RENDER	shadowmap: 	0.343021	sendToRender: 	0.132565	scene: 	5.64919	particles2Tex: 	0.725662	sendToRender: 	0.128166	motionBlur: 	2.18837	bloom2Tex: 	0.350013	printScene: 	0.0577822	applyBloom: 	0.00654121	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0180387	setRenderState: 	0.000466155	luaMsg: 	0.000727803	printTextDebug:	0.000511267	console: 	0.000775922	endScene: 	0.000345857	present: 	0.338768	TOTAL_RENDER: 	10.1108	
UPDATE	UpdateSceneManager: 	0.0156207	UpdateInput: 	1.11772	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.12363	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0358909	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.53448	UpdatePlayer: 	0.0994384	UpdateSound: 	0.0103306	UpdateItems:	0.0147155	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0292775	UpdateGUI: 	0.00107667	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.19751	
RENDER	shadowmap: 	0.29276	sendToRender: 	0.158619	scene: 	6.2883	particles2Tex: 	0.798117	sendToRender: 	0.10954	motionBlur: 	2.44344	bloom2Tex: 	0.067794	printScene: 	0.034712	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00198492	gui: 	0.0174462	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000427058	console: 	0.000763893	endScene: 	0.000339842	present: 	0.41809	TOTAL_RENDER: 	10.8122	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.08737	UpdateCamera: 	0.0507116	UpdateEnemies: 	0.154872	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.030285	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.80916	UpdatePlayer: 	0.131098	UpdateSound: 	0.0234641	UpdateItems:	0.00712766	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0361917	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.47555	
RENDER	shadowmap: 	0.225956	sendToRender: 	0.156006	scene: 	7.17238	particles2Tex: 	0.685245	sendToRender: 	0.111339	motionBlur: 	2.46673	bloom2Tex: 	0.0687413	printScene: 	0.0379931	applyBloom: 	0.330886	setRenderState: 	0.000517282	applyParticles: 	0.00207514	gui: 	0.0186432	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000634572	console: 	0.000965392	endScene: 	0.000348864	present: 	0.138286	TOTAL_RENDER: 	11.5827	
UPDATE	UpdateSceneManager: 	0.00789456	UpdateInput: 	1.09718	UpdateCamera: 	0.0473313	UpdateEnemies: 	0.116415	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0259182	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.49366	UpdatePlayer: 	0.122758	UpdateSound: 	0.0189469	UpdateItems:	0.00557281	UpdateTriggers: 	0.02141	UpdateRigid: 	0.0301858	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.11686	
RENDER	shadowmap: 	0.188687	sendToRender: 	0.167094	scene: 	7.06414	particles2Tex: 	0.712943	sendToRender: 	0.110879	motionBlur: 	2.3741	bloom2Tex: 	0.0676075	printScene: 	0.0344173	applyBloom: 	0.287329	setRenderState: 	0.000478185	applyParticles: 	0.00206311	gui: 	0.0160538	setRenderState: 	0.00044811	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00110373	endScene: 	0.000369916	present: 	0.123666	TOTAL_RENDER: 	11.3409	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	1.00211	UpdateCamera: 	0.0439479	UpdateEnemies: 	0.115185	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.02138	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.53337	UpdatePlayer: 	0.0953783	UpdateSound: 	0.0184236	UpdateItems:	0.00566905	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0307843	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	3.00549	
RENDER	shadowmap: 	0.191469	sendToRender: 	0.168544	scene: 	7.05617	particles2Tex: 	1.0029	sendToRender: 	0.145909	motionBlur: 	2.2826	bloom2Tex: 	0.373354	printScene: 	0.0369736	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.0166492	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000442095	console: 	0.00110373	endScene: 	0.000357887	present: 	0.269555	TOTAL_RENDER: 	11.724	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.01899	UpdateCamera: 	0.0461373	UpdateEnemies: 	0.123146	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0279663	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.52852	UpdatePlayer: 	0.101162	UpdateSound: 	0.0181169	UpdateItems:	0.00623445	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0289257	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.03984	
RENDER	shadowmap: 	0.286502	sendToRender: 	0.160664	scene: 	7.38874	particles2Tex: 	0.851839	sendToRender: 	0.19583	motionBlur: 	2.5318	bloom2Tex: 	0.37244	printScene: 	0.041578	applyBloom: 	0.00680586	setRenderState: 	0.000463147	applyParticles: 	0.00202702	gui: 	0.0187124	setRenderState: 	0.000463147	luaMsg: 	0.000571416	printTextDebug:	0.000421043	console: 	0.000559386	endScene: 	0.000342849	present: 	0.263257	TOTAL_RENDER: 	12.3185	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.18976	UpdateCamera: 	0.0512379	UpdateEnemies: 	0.113838	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0283392	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.53241	UpdatePlayer: 	0.106701	UpdateSound: 	0.0186101	UpdateItems:	0.00667353	UpdateTriggers: 	0.0206161	UpdateRigid: 	0.0407991	UpdateGUI: 	0.001209	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.24602	
RENDER	shadowmap: 	0.236527	sendToRender: 	0.156243	scene: 	7.29189	particles2Tex: 	0.796926	sendToRender: 	0.110822	motionBlur: 	2.5275	bloom2Tex: 	0.405239	printScene: 	0.0396502	applyBloom: 	0.00685398	setRenderState: 	0.000475177	applyParticles: 	0.00212627	gui: 	0.0188206	setRenderState: 	0.0004842	luaMsg: 	0.000748855	printTextDebug:	0.00044811	console: 	0.00113982	endScene: 	0.000342849	present: 	0.262102	TOTAL_RENDER: 	12.0238	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	1.01014	UpdateCamera: 	0.0496681	UpdateEnemies: 	0.121853	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0274249	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.5621	UpdatePlayer: 	0.109429	UpdateSound: 	0.0198672	UpdateItems:	0.00624948	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0287392	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.07446	
RENDER	shadowmap: 	0.212494	sendToRender: 	0.152748	scene: 	5.50788	particles2Tex: 	0.829659	sendToRender: 	0.162038	motionBlur: 	2.18441	bloom2Tex: 	0.0732134	printScene: 	0.0478816	applyBloom: 	0.00676676	setRenderState: 	0.000469162	applyParticles: 	0.00204807	gui: 	0.0227093	setRenderState: 	0.000478185	luaMsg: 	0.000878176	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000327812	present: 	0.420135	TOTAL_RENDER: 	9.79819	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.13416	UpdateCamera: 	0.0581821	UpdateEnemies: 	0.112328	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0372262	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.57234	UpdatePlayer: 	0.098073	UpdateSound: 	0.0322399	UpdateItems:	0.00594272	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0265618	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.27815	
RENDER	shadowmap: 	0.214167	sendToRender: 	0.206486	scene: 	5.34278	particles2Tex: 	0.852372	sendToRender: 	0.110581	motionBlur: 	1.94175	bloom2Tex: 	0.0705488	printScene: 	0.042766	applyBloom: 	0.00676376	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.0196717	setRenderState: 	0.000478185	luaMsg: 	0.000751863	printTextDebug:	0.000442095	console: 	0.010917	endScene: 	0.000342849	present: 	0.41086	TOTAL_RENDER: 	9.40462	
UPDATE	UpdateSceneManager: 	0.0219694	UpdateInput: 	1.08117	UpdateCamera: 	0.0474305	UpdateEnemies: 	0.131865	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0263633	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.51121	UpdatePlayer: 	0.110352	UpdateSound: 	0.0279753	UpdateItems:	0.00533221	UpdateTriggers: 	0.0202672	UpdateRigid: 	0.0270039	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.14107	
RENDER	shadowmap: 	0.248467	sendToRender: 	0.170153	scene: 	5.17142	particles2Tex: 	0.817227	sendToRender: 	0.109405	motionBlur: 	1.91496	bloom2Tex: 	0.0669158	printScene: 	0.0335782	applyBloom: 	0.00685699	setRenderState: 	0.00046014	applyParticles: 	0.00192176	gui: 	0.0158342	setRenderState: 	0.000478185	luaMsg: 	0.000682691	printTextDebug:	0.000439088	console: 	0.00111877	endScene: 	0.000333827	present: 	0.589415	TOTAL_RENDER: 	9.30912	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	0.99783	UpdateCamera: 	0.0659323	UpdateEnemies: 	0.107228	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0267904	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.50194	UpdatePlayer: 	0.230262	UpdateSound: 	0.0178613	UpdateItems:	0.00556679	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0248686	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.11806	
RENDER	shadowmap: 	0.202248	sendToRender: 	0.166378	scene: 	5.18166	particles2Tex: 	0.859475	sendToRender: 	0.159028	motionBlur: 	1.96886	bloom2Tex: 	0.0660135	printScene: 	0.0333286	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00186763	gui: 	0.0150854	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000634572	console: 	0.000854116	endScene: 	0.000342849	present: 	0.407858	TOTAL_RENDER: 	9.23618	
UPDATE	UpdateSceneManager: 	0.0155335	UpdateInput: 	1.08878	UpdateCamera: 	0.0557972	UpdateEnemies: 	0.106825	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0427058	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	1.70049	UpdatePlayer: 	1.2236	UpdateSound: 	0.0199394	UpdateItems:	0.00603295	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0330369	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	4.4454	
RENDER	shadowmap: 	0.306074	sendToRender: 	0.178697	scene: 	5.86916	particles2Tex: 	0.748988	sendToRender: 	0.114262	motionBlur: 	2.08016	bloom2Tex: 	0.0721367	printScene: 	0.0434697	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00221048	gui: 	0.0314128	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.000646602	console: 	0.00115486	endScene: 	0.000333827	present: 	0.469737	TOTAL_RENDER: 	10.0994	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.21282	UpdateCamera: 	0.0599505	UpdateEnemies: 	0.28649	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0376082	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.19406	UpdatePlayer: 	0.160661	UpdateSound: 	0.0196988	UpdateItems:	0.0083156	UpdateTriggers: 	0.02178	UpdateRigid: 	0.0319542	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.19753	
RENDER	shadowmap: 	0.245661	sendToRender: 	0.188408	scene: 	5.89459	particles2Tex: 	0.742621	sendToRender: 	0.113943	motionBlur: 	2.05003	bloom2Tex: 	0.0731442	printScene: 	0.0463568	applyBloom: 	0.00668857	setRenderState: 	0.00043608	applyParticles: 	0.00206311	gui: 	0.0314519	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000845094	console: 	0.0010105	endScene: 	0.000336835	present: 	0.449403	TOTAL_RENDER: 	10.0149	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.02768	UpdateCamera: 	0.0478335	UpdateEnemies: 	0.227917	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0247483	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12835	UpdatePlayer: 	0.141191	UpdateSound: 	0.015338	UpdateItems:	0.0070645	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0281497	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.81458	
RENDER	shadowmap: 	0.227571	sendToRender: 	0.15215	scene: 	5.50218	particles2Tex: 	0.721893	sendToRender: 	0.130917	motionBlur: 	2.01574	bloom2Tex: 	0.0678601	printScene: 	0.0356684	applyBloom: 	0.00647203	setRenderState: 	0.000442095	applyParticles: 	0.00204807	gui: 	0.0262641	setRenderState: 	0.000457133	luaMsg: 	0.000643594	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000339842	present: 	0.438631	TOTAL_RENDER: 	9.49013	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.00244	UpdateCamera: 	0.046014	UpdateEnemies: 	0.171205	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.020577	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.053	UpdatePlayer: 	0.0763832	UpdateSound: 	0.0179725	UpdateItems:	0.00569611	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0248235	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.55671	
RENDER	shadowmap: 	0.164932	sendToRender: 	0.157687	scene: 	5.38025	particles2Tex: 	0.758004	sendToRender: 	0.143368	motionBlur: 	1.97857	bloom2Tex: 	0.0664827	printScene: 	0.0338098	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0256656	setRenderState: 	0.000451118	luaMsg: 	0.00061352	printTextDebug:	0.000427058	console: 	0.00111877	endScene: 	0.000327812	present: 	0.447253	TOTAL_RENDER: 	9.32846	
UPDATE	UpdateSceneManager: 	0.00730811	UpdateInput: 	1.05085	UpdateCamera: 	0.0463538	UpdateEnemies: 	0.168032	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0228837	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.988266	UpdatePlayer: 	0.0764223	UpdateSound: 	0.016947	UpdateItems:	0.00631565	UpdateTriggers: 	0.0190101	UpdateRigid: 	0.0252265	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	2.55679	
RENDER	shadowmap: 	0.17824	sendToRender: 	0.158583	scene: 	5.40393	particles2Tex: 	0.718008	sendToRender: 	0.12825	motionBlur: 	2.0036	bloom2Tex: 	0.0668586	printScene: 	0.0339962	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00196387	gui: 	0.0255242	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000333827	console: 	0.00092028	endScene: 	0.000327812	present: 	0.425473	TOTAL_RENDER: 	9.31332	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.08793	UpdateCamera: 	0.0578754	UpdateEnemies: 	0.163569	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0227213	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.978796	UpdatePlayer: 	0.0820312	UpdateSound: 	0.0128268	UpdateItems:	0.00583445	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0268265	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.57665	
RENDER	shadowmap: 	0.383414	sendToRender: 	0.15184	scene: 	5.32933	particles2Tex: 	0.71707	sendToRender: 	0.130159	motionBlur: 	2.01977	bloom2Tex: 	0.0665549	printScene: 	0.253116	applyBloom: 	0.0067397	setRenderState: 	0.000517282	applyParticles: 	0.00204807	gui: 	0.0265287	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000324805	console: 	0.00106163	endScene: 	0.000354879	present: 	0.26692	TOTAL_RENDER: 	9.52013	
UPDATE	UpdateSceneManager: 	0.00935919	UpdateInput: 	1.0292	UpdateCamera: 	0.0489703	UpdateEnemies: 	0.202029	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0277347	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.01826	UpdatePlayer: 	0.084756	UpdateSound: 	0.0199544	UpdateItems:	0.00721187	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0273167	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00919679	TOTAL_UPDATE: 	2.64718	
RENDER	shadowmap: 	0.186492	sendToRender: 	0.15584	scene: 	5.78643	particles2Tex: 	0.752013	sendToRender: 	0.143146	motionBlur: 	2.07287	bloom2Tex: 	0.0715052	printScene: 	0.0447419	applyBloom: 	0.00702541	setRenderState: 	0.000442095	applyParticles: 	0.00227965	gui: 	0.0321166	setRenderState: 	0.000469162	luaMsg: 	0.000787952	printTextDebug:	0.000634572	console: 	0.00111576	endScene: 	0.000384954	present: 	0.446853	TOTAL_RENDER: 	9.90874	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.12156	UpdateCamera: 	0.0495357	UpdateEnemies: 	0.204798	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0323	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.950174	UpdatePlayer: 	0.0791531	UpdateSound: 	0.0122343	UpdateItems:	0.00690811	UpdateTriggers: 	0.0204296	UpdateRigid: 	0.0259663	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.66908	
RENDER	shadowmap: 	0.221333	sendToRender: 	0.183439	scene: 	5.5933	particles2Tex: 	0.756509	sendToRender: 	0.12951	motionBlur: 	2.00309	bloom2Tex: 	0.0704676	printScene: 	0.0429374	applyBloom: 	0.00679684	setRenderState: 	0.000433073	applyParticles: 	0.002018	gui: 	0.0300144	setRenderState: 	0.000490215	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.000893213	endScene: 	0.000339842	present: 	0.509634	TOTAL_RENDER: 	9.71302	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.02719	UpdateCamera: 	0.0473944	UpdateEnemies: 	0.177352	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0221589	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.951341	UpdatePlayer: 	0.0831079	UpdateSound: 	0.0181319	UpdateItems:	0.0066194	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0265077	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.50195	
RENDER	shadowmap: 	0.188197	sendToRender: 	0.152273	scene: 	5.33123	particles2Tex: 	0.713587	sendToRender: 	0.128262	motionBlur: 	1.99646	bloom2Tex: 	0.0670992	printScene: 	0.0342699	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.0255393	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000541341	console: 	0.000914265	endScene: 	0.000336835	present: 	0.425675	TOTAL_RENDER: 	9.23155	
UPDATE	UpdateSceneManager: 	0.00790358	UpdateInput: 	2.60411	UpdateCamera: 	0.0486004	UpdateEnemies: 	0.186886	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0240416	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.938568	UpdatePlayer: 	0.0709548	UpdateSound: 	0.0150252	UpdateItems:	0.00652617	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0268024	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	4.07582	
RENDER	shadowmap: 	0.189376	sendToRender: 	0.162126	scene: 	5.32508	particles2Tex: 	0.679485	sendToRender: 	0.111032	motionBlur: 	1.81787	bloom2Tex: 	0.374437	printScene: 	0.0354458	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.117393	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.00113982	endScene: 	0.000327812	present: 	0.329403	TOTAL_RENDER: 	9.3213	
UPDATE	UpdateSceneManager: 	0.00817726	UpdateInput: 	1.11743	UpdateCamera: 	0.0478967	UpdateEnemies: 	0.186576	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.0365375	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.953936	UpdatePlayer: 	0.053292	UpdateSound: 	0.0174372	UpdateItems:	0.00676075	UpdateTriggers: 	0.019774	UpdateRigid: 	0.0261618	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	2.60978	
RENDER	shadowmap: 	0.172489	sendToRender: 	0.169855	scene: 	5.07451	particles2Tex: 	0.723966	sendToRender: 	0.112148	motionBlur: 	1.80678	bloom2Tex: 	0.0667594	printScene: 	0.337644	applyBloom: 	0.0073051	setRenderState: 	0.0004842	applyParticles: 	0.00201499	gui: 	0.110004	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000544349	console: 	0.000781937	endScene: 	0.000366909	present: 	0.229841	TOTAL_RENDER: 	8.97773	
UPDATE	UpdateSceneManager: 	0.0148989	UpdateInput: 	1.23835	UpdateCamera: 	0.0546063	UpdateEnemies: 	0.198113	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0260415	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.987767	UpdatePlayer: 	1.24512	UpdateSound: 	0.0134644	UpdateItems:	0.00885995	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0355691	UpdateGUI: 	0.00139546	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.99396	
RENDER	shadowmap: 	0.219	sendToRender: 	0.178486	scene: 	4.98265	particles2Tex: 	0.861048	sendToRender: 	0.112497	motionBlur: 	1.8176	bloom2Tex: 	0.0680857	printScene: 	0.0373886	applyBloom: 	0.309963	setRenderState: 	0.000475177	applyParticles: 	0.00212627	gui: 	0.114668	setRenderState: 	0.00047217	luaMsg: 	0.000727803	printTextDebug:	0.000736825	console: 	0.000986444	endScene: 	0.000360894	present: 	0.184044	TOTAL_RENDER: 	9.0801	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.05502	UpdateCamera: 	0.0519477	UpdateEnemies: 	0.202886	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.024616	UpdateLUAMsg: 	0.000315782	UpdateColisions: 	0.964171	UpdatePlayer: 	0.16476	UpdateSound: 	0.011699	UpdateItems:	0.00649309	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0265889	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.65013	
RENDER	shadowmap: 	0.199328	sendToRender: 	0.15326	scene: 	4.82705	particles2Tex: 	0.806451	sendToRender: 	0.110118	motionBlur: 	1.94221	bloom2Tex: 	0.0658542	printScene: 	0.034712	applyBloom: 	0.303076	setRenderState: 	0.000466155	applyParticles: 	0.00220747	gui: 	0.112403	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000736825	console: 	0.000992459	endScene: 	0.000360894	present: 	0.187927	TOTAL_RENDER: 	8.91147	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.13575	UpdateCamera: 	0.0510364	UpdateEnemies: 	0.204056	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0243543	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.987087	UpdatePlayer: 	0.167211	UpdateSound: 	0.0133832	UpdateItems:	0.00804493	UpdateTriggers: 	0.0225318	UpdateRigid: 	0.031894	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	2.80401	
RENDER	shadowmap: 	0.191692	sendToRender: 	0.1444	scene: 	4.79884	particles2Tex: 	0.928274	sendToRender: 	0.110443	motionBlur: 	1.80176	bloom2Tex: 	0.0670842	printScene: 	0.036742	applyBloom: 	0.285443	setRenderState: 	0.000466155	applyParticles: 	0.00206612	gui: 	0.114722	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.000833064	endScene: 	0.000351872	present: 	0.171945	TOTAL_RENDER: 	8.81663	
UPDATE	UpdateSceneManager: 	0.00882386	UpdateInput: 	1.02665	UpdateCamera: 	0.908536	UpdateEnemies: 	0.208864	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0220957	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.973142	UpdatePlayer: 	0.123269	UpdateSound: 	0.0113261	UpdateItems:	0.00630662	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0280204	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.46204	
RENDER	shadowmap: 	0.194059	sendToRender: 	0.150376	scene: 	4.98957	particles2Tex: 	0.799368	sendToRender: 	0.110692	motionBlur: 	1.79723	bloom2Tex: 	0.0664496	printScene: 	0.0350819	applyBloom: 	0.298712	setRenderState: 	0.000478185	applyParticles: 	0.0022586	gui: 	0.139134	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.00043608	console: 	0.000869153	endScene: 	0.000351872	present: 	0.179803	TOTAL_RENDER: 	8.9299	
UPDATE	UpdateSceneManager: 	0.00888401	UpdateInput: 	0.996859	UpdateCamera: 	1.09795	UpdateEnemies: 	0.191701	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0258881	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.971533	UpdatePlayer: 	0.158002	UpdateSound: 	0.0109982	UpdateItems:	0.00607204	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0265648	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.6486	
RENDER	shadowmap: 	0.179707	sendToRender: 	0.150941	scene: 	4.98545	particles2Tex: 	0.805621	sendToRender: 	0.121513	motionBlur: 	1.82162	bloom2Tex: 	0.0666842	printScene: 	0.0347902	applyBloom: 	0.298496	setRenderState: 	0.000454125	applyParticles: 	0.0021383	gui: 	0.110259	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000736825	console: 	0.000643594	endScene: 	0.000360894	present: 	0.181861	TOTAL_RENDER: 	8.92455	
UPDATE	UpdateSceneManager: 	0.0135606	UpdateInput: 	1.05715	UpdateCamera: 	0.914115	UpdateEnemies: 	0.203601	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0285618	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.02599	UpdatePlayer: 	0.145741	UpdateSound: 	0.0105772	UpdateItems:	0.00774719	UpdateTriggers: 	0.0203665	UpdateRigid: 	0.0291272	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.62683	
RENDER	shadowmap: 	0.201656	sendToRender: 	0.178432	scene: 	5.19316	particles2Tex: 	0.817994	sendToRender: 	0.128111	motionBlur: 	1.81491	bloom2Tex: 	0.0707743	printScene: 	0.0443178	applyBloom: 	0.307527	setRenderState: 	0.000544349	applyParticles: 	0.00230972	gui: 	0.20374	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.00493523	endScene: 	0.000369916	present: 	0.177253	TOTAL_RENDER: 	9.31891	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	0.9049	UpdateCamera: 	0.847397	UpdateEnemies: 	0.183289	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0265167	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.04251	UpdatePlayer: 	0.148914	UpdateSound: 	0.0128147	UpdateItems:	0.00713367	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0307512	UpdateGUI: 	0.00104359	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.35023	
RENDER	shadowmap: 	0.207102	sendToRender: 	0.168565	scene: 	5.0558	particles2Tex: 	0.820108	sendToRender: 	0.130187	motionBlur: 	1.85416	bloom2Tex: 	0.0685518	printScene: 	0.037127	applyBloom: 	0.288213	setRenderState: 	0.000553371	applyParticles: 	0.00231273	gui: 	0.116064	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000911258	endScene: 	0.000372924	present: 	0.178252	TOTAL_RENDER: 	9.09394	
UPDATE	UpdateSceneManager: 	0.0147906	UpdateInput: 	1.02711	UpdateCamera: 	1.07167	UpdateEnemies: 	0.194835	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0238641	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.975653	UpdatePlayer: 	0.12231	UpdateSound: 	0.0103817	UpdateItems:	0.0063788	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0263092	UpdateGUI: 	0.001212	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.60669	
RENDER	shadowmap: 	0.192684	sendToRender: 	0.151028	scene: 	5.01643	particles2Tex: 	0.676304	sendToRender: 	0.128184	motionBlur: 	1.77817	bloom2Tex: 	0.0669248	printScene: 	0.0341646	applyBloom: 	0.303109	setRenderState: 	0.000478185	applyParticles: 	0.00211725	gui: 	0.105207	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000532319	console: 	0.000884191	endScene: 	0.000366909	present: 	0.18193	TOTAL_RENDER: 	8.80173	
UPDATE	UpdateSceneManager: 	0.00824342	UpdateInput: 	0.994916	UpdateCamera: 	0.0477072	UpdateEnemies: 	0.176763	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.023392	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.00734	UpdatePlayer: 	0.140986	UpdateSound: 	0.0131726	UpdateItems:	0.0073472	UpdateTriggers: 	0.0220717	UpdateRigid: 	0.0300053	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.61827	
RENDER	shadowmap: 	0.181497	sendToRender: 	0.149597	scene: 	4.91609	particles2Tex: 	0.82359	sendToRender: 	0.142577	motionBlur: 	1.86551	bloom2Tex: 	0.066194	printScene: 	0.034309	applyBloom: 	0.279332	setRenderState: 	0.000481192	applyParticles: 	0.00233679	gui: 	0.10327	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000511267	console: 	0.000926295	endScene: 	0.000351872	present: 	0.175346	TOTAL_RENDER: 	8.90789	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	0.99442	UpdateCamera: 	0.899246	UpdateEnemies: 	0.205917	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0377646	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05422	UpdatePlayer: 	0.128054	UpdateSound: 	0.0136809	UpdateItems:	0.00612618	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0284415	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.51753	
RENDER	shadowmap: 	0.198949	sendToRender: 	0.151948	scene: 	4.8768	particles2Tex: 	0.823031	sendToRender: 	0.108701	motionBlur: 	1.91296	bloom2Tex: 	0.0673158	printScene: 	0.0349015	applyBloom: 	0.284658	setRenderState: 	0.000559386	applyParticles: 	0.0023428	gui: 	0.141642	setRenderState: 	0.000469162	luaMsg: 	0.000899228	printTextDebug:	0.000535326	console: 	0.000802989	endScene: 	0.000372924	present: 	0.167626	TOTAL_RENDER: 	8.9371	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.04124	UpdateCamera: 	1.05247	UpdateEnemies: 	0.180462	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0252235	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	1.08942	UpdatePlayer: 	0.155639	UpdateSound: 	0.0119666	UpdateItems:	0.00748254	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.027443	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.77007	
RENDER	shadowmap: 	0.193142	sendToRender: 	0.174799	scene: 	5.01131	particles2Tex: 	0.827735	sendToRender: 	0.120133	motionBlur: 	1.77607	bloom2Tex: 	0.0658151	printScene: 	0.0364443	applyBloom: 	0.302568	setRenderState: 	0.000451118	applyParticles: 	0.00224055	gui: 	0.10653	setRenderState: 	0.00047217	luaMsg: 	0.000412021	printTextDebug:	0.000622542	console: 	0.000983436	endScene: 	0.000366909	present: 	0.18411	TOTAL_RENDER: 	8.96613	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.04464	UpdateCamera: 	0.932066	UpdateEnemies: 	0.203809	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0253769	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.12803	UpdatePlayer: 	0.137176	UpdateSound: 	0.0110975	UpdateItems:	0.00650211	UpdateTriggers: 	0.0201409	UpdateRigid: 	0.0266791	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.67966	
RENDER	shadowmap: 	0.188393	sendToRender: 	0.173909	scene: 	4.85816	particles2Tex: 	0.828426	sendToRender: 	0.12908	motionBlur: 	1.78234	bloom2Tex: 	0.0661098	printScene: 	0.0379119	applyBloom: 	0.286015	setRenderState: 	0.000490215	applyParticles: 	0.00222852	gui: 	0.126123	setRenderState: 	0.000475177	luaMsg: 	0.000559386	printTextDebug:	0.000529311	console: 	0.00124809	endScene: 	0.000369916	present: 	0.184465	TOTAL_RENDER: 	8.99008	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.03971	UpdateCamera: 	0.907537	UpdateEnemies: 	0.231992	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0250039	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.13664	UpdatePlayer: 	0.14049	UpdateSound: 	0.0119426	UpdateItems:	0.00716074	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0277858	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.6742	
RENDER	shadowmap: 	0.194829	sendToRender: 	0.162472	scene: 	4.98274	particles2Tex: 	0.766527	sendToRender: 	0.111994	motionBlur: 	1.71972	bloom2Tex: 	0.400346	printScene: 	0.0371962	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.106915	setRenderState: 	0.000475177	luaMsg: 	0.000733818	printTextDebug:	0.000673669	console: 	0.000953362	endScene: 	0.000369916	present: 	0.321457	TOTAL_RENDER: 	8.97709	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	0.98839	UpdateCamera: 	1.03435	UpdateEnemies: 	0.201499	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0311031	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.14703	UpdatePlayer: 	0.163416	UpdateSound: 	0.0146884	UpdateItems:	0.00809004	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0344955	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.80579	
RENDER	shadowmap: 	0.201328	sendToRender: 	0.150761	scene: 	4.87643	particles2Tex: 	0.806743	sendToRender: 	0.111579	motionBlur: 	1.66317	bloom2Tex: 	0.0660647	printScene: 	0.0361826	applyBloom: 	0.319975	setRenderState: 	0.0004842	applyParticles: 	0.00209018	gui: 	0.106058	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000634572	console: 	0.000998474	endScene: 	0.000366909	present: 	0.222341	TOTAL_RENDER: 	8.72492	
UPDATE	UpdateSceneManager: 	0.0194372	UpdateInput: 	1.0719	UpdateCamera: 	0.918142	UpdateEnemies: 	0.189304	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0329526	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13585	UpdatePlayer: 	0.149603	UpdateSound: 	0.0134192	UpdateItems:	0.00754569	UpdateTriggers: 	0.0220386	UpdateRigid: 	0.0317587	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.74687	
RENDER	shadowmap: 	0.205833	sendToRender: 	0.151885	scene: 	4.72622	particles2Tex: 	0.700026	sendToRender: 	0.124842	motionBlur: 	1.72396	bloom2Tex: 	0.0661338	printScene: 	0.0331	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.453683	setRenderState: 	0.000499237	luaMsg: 	0.000655624	printTextDebug:	0.000487207	console: 	0.0010887	endScene: 	0.000360894	present: 	0.233829	TOTAL_RENDER: 	8.72252	
UPDATE	UpdateSceneManager: 	0.0174101	UpdateInput: 	1.1115	UpdateCamera: 	1.0939	UpdateEnemies: 	0.205286	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0396081	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.22534	UpdatePlayer: 	0.116845	UpdateSound: 	0.0106975	UpdateItems:	0.00658632	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0272234	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.04813	
RENDER	shadowmap: 	0.193969	sendToRender: 	0.174871	scene: 	4.90652	particles2Tex: 	0.720285	sendToRender: 	0.130105	motionBlur: 	1.70391	bloom2Tex: 	0.0665789	printScene: 	0.0376232	applyBloom: 	0.00659534	setRenderState: 	0.000442095	applyParticles: 	0.00191575	gui: 	0.364735	setRenderState: 	0.000490215	luaMsg: 	0.00044811	printTextDebug:	0.000805997	console: 	0.00107667	endScene: 	0.000339842	present: 	0.179226	TOTAL_RENDER: 	8.652	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.04778	UpdateCamera: 	0.92748	UpdateEnemies: 	0.253465	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0232326	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.21403	UpdatePlayer: 	0.169046	UpdateSound: 	0.0139004	UpdateItems:	0.00743442	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0334038	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.85161	
RENDER	shadowmap: 	0.199647	sendToRender: 	0.171043	scene: 	4.78078	particles2Tex: 	0.717169	sendToRender: 	0.11084	motionBlur: 	1.58892	bloom2Tex: 	0.346903	printScene: 	0.0388743	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.113682	setRenderState: 	0.000475177	luaMsg: 	0.000532319	printTextDebug:	0.000815019	console: 	0.0068209	endScene: 	0.000360894	present: 	0.38991	TOTAL_RENDER: 	8.64135	
UPDATE	UpdateSceneManager: 	0.0237709	UpdateInput: 	1.0501	UpdateCamera: 	1.06453	UpdateEnemies: 	0.24687	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0416472	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.58276	UpdatePlayer: 	0.184396	UpdateSound: 	0.0124027	UpdateItems:	0.00921483	UpdateTriggers: 	0.0229769	UpdateRigid: 	0.0361255	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	4.43371	
RENDER	shadowmap: 	0.247249	sendToRender: 	0.207036	scene: 	4.7803	particles2Tex: 	0.907171	sendToRender: 	0.188038	motionBlur: 	1.76775	bloom2Tex: 	0.0688195	printScene: 	0.0393826	applyBloom: 	0.307118	setRenderState: 	0.00047217	applyParticles: 	0.00232175	gui: 	0.116918	setRenderState: 	0.000469162	luaMsg: 	0.000463147	printTextDebug:	0.000517282	console: 	0.0007669	endScene: 	0.000381946	present: 	0.192597	TOTAL_RENDER: 	9.02244	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	1.04089	UpdateCamera: 	0.911053	UpdateEnemies: 	0.337394	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.146207	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.56316	UpdatePlayer: 	4.41133	UpdateSound: 	0.014141	UpdateItems:	0.00896822	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0345857	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	8.64937	
RENDER	shadowmap: 	0.273627	sendToRender: 	0.158472	scene: 	5.04259	particles2Tex: 	0.778407	sendToRender: 	0.110545	motionBlur: 	1.87198	bloom2Tex: 	0.0653008	printScene: 	0.0367841	applyBloom: 	0.238903	setRenderState: 	0.000466155	applyParticles: 	0.00204507	gui: 	0.102843	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.000950355	endScene: 	0.000360894	present: 	0.172718	TOTAL_RENDER: 	9.02337	
UPDATE	UpdateSceneManager: 	0.00861334	UpdateInput: 	1.18976	UpdateCamera: 	0.938716	UpdateEnemies: 	0.539428	UpdateProjectile: 	0.00187665	UpdateParticle: 	0.030285	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.29806	UpdatePlayer: 	0.203502	UpdateSound: 	0.0120148	UpdateItems:	0.00640587	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0275603	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.38756	
RENDER	shadowmap: 	0.192907	sendToRender: 	0.171058	scene: 	4.95051	particles2Tex: 	0.761454	sendToRender: 	0.109504	motionBlur: 	1.84895	bloom2Tex: 	0.0653128	printScene: 	0.0353285	applyBloom: 	0.00658632	setRenderState: 	0.00043608	applyParticles: 	0.00193981	gui: 	0.363135	setRenderState: 	0.00062555	luaMsg: 	0.000673669	printTextDebug:	0.000631565	console: 	0.0010496	endScene: 	0.000369916	present: 	0.153603	TOTAL_RENDER: 	8.85911	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.04118	UpdateCamera: 	0.905555	UpdateEnemies: 	0.534457	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.0308414	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.05232	UpdatePlayer: 	2.11148	UpdateSound: 	0.0140658	UpdateItems:	0.00793666	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.0330729	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	5.92024	
RENDER	shadowmap: 	0.225075	sendToRender: 	0.155142	scene: 	5.05387	particles2Tex: 	0.745887	sendToRender: 	0.12997	motionBlur: 	1.68197	bloom2Tex: 	0.346997	printScene: 	0.0381856	applyBloom: 	0.00666451	setRenderState: 	0.000493222	applyParticles: 	0.00203304	gui: 	0.102524	setRenderState: 	0.000466155	luaMsg: 	0.000634572	printTextDebug:	0.000550364	console: 	0.000956369	endScene: 	0.000345857	present: 	0.378608	TOTAL_RENDER: 	9.03316	
UPDATE	UpdateSceneManager: 	0.00990955	UpdateInput: 	1.00744	UpdateCamera: 	0.918049	UpdateEnemies: 	0.301602	UpdateProjectile: 	0.00245107	UpdateParticle: 	0.0314279	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.00243	UpdatePlayer: 	4.68386	UpdateSound: 	0.0138012	UpdateItems:	0.00897724	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0347541	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	8.17151	
RENDER	shadowmap: 	0.239312	sendToRender: 	0.156733	scene: 	4.93886	particles2Tex: 	1.04899	sendToRender: 	0.145588	motionBlur: 	1.8985	bloom2Tex: 	0.0654812	printScene: 	0.0384683	applyBloom: 	0.00646602	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.405522	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000658632	console: 	0.000905243	endScene: 	0.000372924	present: 	0.156842	TOTAL_RENDER: 	9.27737	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.01757	UpdateCamera: 	1.02304	UpdateEnemies: 	0.294261	UpdateProjectile: 	0.00228867	UpdateParticle: 	0.0490335	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.04739	UpdatePlayer: 	0.196672	UpdateSound: 	0.0303632	UpdateItems:	0.00779231	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0337737	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.87046	
RENDER	shadowmap: 	0.191704	sendToRender: 	0.149964	scene: 	5.19474	particles2Tex: 	0.895291	sendToRender: 	0.11576	motionBlur: 	1.93004	bloom2Tex: 	0.0662	printScene: 	0.0566153	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00203304	gui: 	0.406439	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.00061352	console: 	0.0011308	endScene: 	0.000366909	present: 	0.245231	TOTAL_RENDER: 	9.43174	
UPDATE	UpdateSceneManager: 	0.00919378	UpdateInput: 	1.01631	UpdateCamera: 	0.906127	UpdateEnemies: 	0.245847	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0342639	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.00885	UpdatePlayer: 	0.176143	UpdateSound: 	0.0119757	UpdateItems:	0.00685097	UpdateTriggers: 	0.020195	UpdateRigid: 	0.0283001	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.60062	
RENDER	shadowmap: 	0.204705	sendToRender: 	0.154153	scene: 	4.90265	particles2Tex: 	0.865322	sendToRender: 	0.111811	motionBlur: 	2.01043	bloom2Tex: 	0.0657429	printScene: 	0.0357195	applyBloom: 	0.333989	setRenderState: 	0.000505252	applyParticles: 	0.0020571	gui: 	0.10954	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.00074284	console: 	0.000926295	endScene: 	0.000348864	present: 	0.204735	TOTAL_RENDER: 	9.16869	
UPDATE	UpdateSceneManager: 	0.00842387	UpdateInput: 	1.20936	UpdateCamera: 	0.878696	UpdateEnemies: 	0.22023	UpdateProjectile: 	0.00251122	UpdateParticle: 	0.0337586	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.974222	UpdatePlayer: 	4.20643	UpdateSound: 	0.0146132	UpdateItems:	0.0081111	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0337677	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	7.74345	
RENDER	shadowmap: 	0.221033	sendToRender: 	0.17039	scene: 	5.03721	particles2Tex: 	0.946839	sendToRender: 	0.113823	motionBlur: 	1.75014	bloom2Tex: 	0.268833	printScene: 	0.0353406	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00192176	gui: 	0.099697	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000538334	console: 	0.0063758	endScene: 	0.000345857	present: 	0.423996	TOTAL_RENDER: 	9.4496	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.00644	UpdateCamera: 	0.93135	UpdateEnemies: 	0.242349	UpdateProjectile: 	0.00196687	UpdateParticle: 	0.0367962	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.959025	UpdatePlayer: 	0.194471	UpdateSound: 	0.0121651	UpdateItems:	0.00702841	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0269287	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.56292	
RENDER	shadowmap: 	0.184664	sendToRender: 	0.171229	scene: 	4.91439	particles2Tex: 	1.05597	sendToRender: 	0.11317	motionBlur: 	1.85915	bloom2Tex: 	0.375092	printScene: 	0.0386307	applyBloom: 	0.00660436	setRenderState: 	0.00043608	applyParticles: 	0.00202702	gui: 	0.105712	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000535326	console: 	0.000926295	endScene: 	0.000360894	present: 	0.320901	TOTAL_RENDER: 	9.3164	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.00305	UpdateCamera: 	0.965308	UpdateEnemies: 	0.209078	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.0314098	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.964877	UpdatePlayer: 	0.209664	UpdateSound: 	0.0136989	UpdateItems:	0.00798177	UpdateTriggers: 	0.0223243	UpdateRigid: 	0.0322098	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.61934	
RENDER	shadowmap: 	0.195439	sendToRender: 	0.141663	scene: 	4.82475	particles2Tex: 	1.07191	sendToRender: 	0.112617	motionBlur: 	1.77777	bloom2Tex: 	0.339634	printScene: 	0.0371059	applyBloom: 	0.00647504	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.104954	setRenderState: 	0.000499237	luaMsg: 	0.000833064	printTextDebug:	0.00043608	console: 	0.000974414	endScene: 	0.000345857	present: 	0.391173	TOTAL_RENDER: 	9.17225	
UPDATE	UpdateSceneManager: 	0.016529	UpdateInput: 	0.993274	UpdateCamera: 	0.993866	UpdateEnemies: 	0.220181	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.0386307	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.98039	UpdatePlayer: 	4.86344	UpdateSound: 	0.0148688	UpdateItems:	0.00778629	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0345706	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	8.32117	
RENDER	shadowmap: 	0.23438	sendToRender: 	0.158327	scene: 	5.00085	particles2Tex: 	0.944613	sendToRender: 	0.139516	motionBlur: 	1.9071	bloom2Tex: 	0.0656497	printScene: 	0.0373465	applyBloom: 	0.00644196	setRenderState: 	0.000445103	applyParticles: 	0.00194883	gui: 	0.336197	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000421043	console: 	0.000911258	endScene: 	0.000363902	present: 	0.190363	TOTAL_RENDER: 	9.19132	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.22259	UpdateCamera: 	0.890984	UpdateEnemies: 	0.230265	UpdateProjectile: 	0.00174131	UpdateParticle: 	0.0409795	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.967265	UpdatePlayer: 	0.195544	UpdateSound: 	0.0138433	UpdateItems:	0.00787952	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0335932	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.76748	
RENDER	shadowmap: 	0.207316	sendToRender: 	0.150303	scene: 	5.01752	particles2Tex: 	0.930349	sendToRender: 	0.114584	motionBlur: 	1.90636	bloom2Tex: 	0.065809	printScene: 	0.045596	applyBloom: 	0.00663444	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.358816	setRenderState: 	0.000466155	luaMsg: 	0.000682691	printTextDebug:	0.000538334	console: 	0.00117892	endScene: 	0.000345857	present: 	0.394157	TOTAL_RENDER: 	9.37841	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.01138	UpdateCamera: 	0.889574	UpdateEnemies: 	0.231276	UpdateProjectile: 	0.00166011	UpdateParticle: 	0.0445614	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.965674	UpdatePlayer: 	0.173581	UpdateSound: 	0.0116088	UpdateItems:	0.00705849	UpdateTriggers: 	0.0199394	UpdateRigid: 	0.0283422	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.573	
RENDER	shadowmap: 	0.203307	sendToRender: 	0.153452	scene: 	5.11903	particles2Tex: 	0.914238	sendToRender: 	0.145034	motionBlur: 	2.03847	bloom2Tex: 	0.0680827	printScene: 	0.357451	applyBloom: 	0.00664647	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.100106	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000670662	console: 	0.000980429	endScene: 	0.000369916	present: 	0.263362	TOTAL_RENDER: 	9.54612	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	1.03184	UpdateCamera: 	0.902984	UpdateEnemies: 	0.233492	UpdateProjectile: 	0.00253829	UpdateParticle: 	0.0353646	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.980537	UpdatePlayer: 	4.478	UpdateSound: 	0.0152869	UpdateItems:	0.00778629	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0343	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00156387	TOTAL_UPDATE: 	7.88787	
RENDER	shadowmap: 	0.22656	sendToRender: 	0.156697	scene: 	5.1472	particles2Tex: 	1.09386	sendToRender: 	0.146288	motionBlur: 	2.0202	bloom2Tex: 	0.0654421	printScene: 	0.0360984	applyBloom: 	0.00651113	setRenderState: 	0.00044811	applyParticles: 	0.00193078	gui: 	0.338636	setRenderState: 	0.000544349	luaMsg: 	0.00075487	printTextDebug:	0.00047217	console: 	0.00125411	endScene: 	0.000348864	present: 	0.164658	TOTAL_RENDER: 	9.58712	
UPDATE	UpdateSceneManager: 	0.00792463	UpdateInput: 	1.02676	UpdateCamera: 	0.0493463	UpdateEnemies: 	0.192669	UpdateProjectile: 	0.00168718	UpdateParticle: 	0.0355992	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.962237	UpdatePlayer: 	0.180763	UpdateSound: 	0.0110494	UpdateItems:	0.00606001	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0255724	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.62735	
RENDER	shadowmap: 	0.177187	sendToRender: 	0.151046	scene: 	4.74774	particles2Tex: 	0.861779	sendToRender: 	0.10856	motionBlur: 	1.67822	bloom2Tex: 	0.0647354	printScene: 	0.365147	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00185259	gui: 	0.104765	setRenderState: 	0.000481192	luaMsg: 	0.000709758	printTextDebug:	0.000321797	console: 	0.00093231	endScene: 	0.000384954	present: 	0.283209	TOTAL_RENDER: 	8.71631	
UPDATE	UpdateSceneManager: 	0.011284	UpdateInput: 	1.0224	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.204425	UpdateProjectile: 	0.00156989	UpdateParticle: 	0.0401465	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.99595	UpdatePlayer: 	0.193758	UpdateSound: 	0.0147365	UpdateItems:	0.00822839	UpdateTriggers: 	0.0231062	UpdateRigid: 	0.033521	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.75838	
RENDER	shadowmap: 	0.211845	sendToRender: 	0.144983	scene: 	5.00684	particles2Tex: 	0.946691	sendToRender: 	0.146201	motionBlur: 	1.75246	bloom2Tex: 	0.095649	printScene: 	0.0358458	applyBloom: 	0.295617	setRenderState: 	0.000505252	applyParticles: 	0.0020992	gui: 	0.110867	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000535326	console: 	0.000772915	endScene: 	0.000390969	present: 	0.241101	TOTAL_RENDER: 	9.1633	
UPDATE	UpdateSceneManager: 	0.00951257	UpdateInput: 	1.02868	UpdateCamera: 	0.906211	UpdateEnemies: 	0.236801	UpdateProjectile: 	0.00241498	UpdateParticle: 	0.0380052	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.993075	UpdatePlayer: 	5.02345	UpdateSound: 	0.014923	UpdateItems:	0.00849605	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0329797	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00156989	TOTAL_UPDATE: 	8.4534	
RENDER	shadowmap: 	0.234999	sendToRender: 	0.156673	scene: 	4.87725	particles2Tex: 	1.18774	sendToRender: 	0.122945	motionBlur: 	1.65219	bloom2Tex: 	0.384488	printScene: 	0.0373736	applyBloom: 	0.0065382	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.10985	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000628557	console: 	0.000860131	endScene: 	0.000339842	present: 	0.347881	TOTAL_RENDER: 	9.29224	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	0.998011	UpdateCamera: 	0.987205	UpdateEnemies: 	0.228413	UpdateProjectile: 	0.002018	UpdateParticle: 	0.0380412	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.964613	UpdatePlayer: 	0.195908	UpdateSound: 	0.0140929	UpdateItems:	0.00797275	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0324263	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.64681	
RENDER	shadowmap: 	0.208549	sendToRender: 	0.149979	scene: 	4.99012	particles2Tex: 	1.0881	sendToRender: 	0.167238	motionBlur: 	2.00571	bloom2Tex: 	0.0726239	printScene: 	0.0522755	applyBloom: 	0.331692	setRenderState: 	0.000469162	applyParticles: 	0.0023819	gui: 	0.133074	setRenderState: 	0.000490215	luaMsg: 	0.00109471	printTextDebug:	0.000836071	console: 	0.00123606	endScene: 	0.000454125	present: 	0.145864	TOTAL_RENDER: 	9.54613	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.01648	UpdateCamera: 	0.0532499	UpdateEnemies: 	0.198789	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0499177	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.957843	UpdatePlayer: 	0.169292	UpdateSound: 	0.0122854	UpdateItems:	0.00676977	UpdateTriggers: 	0.0210401	UpdateRigid: 	0.0276325	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.66488	
RENDER	shadowmap: 	0.198672	sendToRender: 	0.182038	scene: 	5.50892	particles2Tex: 	0.800713	sendToRender: 	0.113585	motionBlur: 	1.85991	bloom2Tex: 	0.0691022	printScene: 	0.0441163	applyBloom: 	0.294631	setRenderState: 	0.000478185	applyParticles: 	0.00244806	gui: 	0.142003	setRenderState: 	0.000463147	luaMsg: 	0.000842086	printTextDebug:	0.00062555	console: 	0.00122704	endScene: 	0.000342849	present: 	0.277061	TOTAL_RENDER: 	9.66385	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	0.962676	UpdateCamera: 	0.765162	UpdateEnemies: 	0.179046	UpdateProjectile: 	0.002421	UpdateParticle: 	0.035524	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.973025	UpdatePlayer: 	4.90538	UpdateSound: 	0.0148388	UpdateItems:	0.00812613	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0342067	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	8.043	
RENDER	shadowmap: 	0.242175	sendToRender: 	0.155115	scene: 	5.12413	particles2Tex: 	0.987253	sendToRender: 	0.110858	motionBlur: 	1.82126	bloom2Tex: 	0.0654903	printScene: 	0.0356443	applyBloom: 	0.00675173	setRenderState: 	0.00044811	applyParticles: 	0.282616	gui: 	0.118088	setRenderState: 	0.000577431	luaMsg: 	0.000577431	printTextDebug:	0.000619535	console: 	0.000941332	endScene: 	0.000363902	present: 	0.107643	TOTAL_RENDER: 	9.22644	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.00402	UpdateCamera: 	0.908319	UpdateEnemies: 	0.247925	UpdateProjectile: 	0.00203304	UpdateParticle: 	0.0398698	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.962014	UpdatePlayer: 	0.164586	UpdateSound: 	0.0118042	UpdateItems:	0.00657429	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0271663	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.5184	
RENDER	shadowmap: 	0.201102	sendToRender: 	0.151452	scene: 	5.4552	particles2Tex: 	0.901198	sendToRender: 	0.134496	motionBlur: 	1.76617	bloom2Tex: 	0.375155	printScene: 	0.0376202	applyBloom: 	0.00647203	setRenderState: 	0.000445103	applyParticles: 	0.00192176	gui: 	0.11157	setRenderState: 	0.000493222	luaMsg: 	0.000676676	printTextDebug:	0.000718781	console: 	0.00103757	endScene: 	0.000339842	present: 	0.358058	TOTAL_RENDER: 	9.67099	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.0387	UpdateCamera: 	0.916827	UpdateEnemies: 	0.252918	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.0428351	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.978558	UpdatePlayer: 	0.18673	UpdateSound: 	0.0123215	UpdateItems:	0.00714871	UpdateTriggers: 	0.0217709	UpdateRigid: 	0.0294911	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.63717	
RENDER	shadowmap: 	0.208726	sendToRender: 	0.155981	scene: 	5.16821	particles2Tex: 	0.858606	sendToRender: 	0.137389	motionBlur: 	1.83402	bloom2Tex: 	0.0662572	printScene: 	0.0373706	applyBloom: 	0.305473	setRenderState: 	0.000478185	applyParticles: 	0.00215333	gui: 	0.1125	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.00061352	console: 	0.00107065	endScene: 	0.000345857	present: 	0.191722	TOTAL_RENDER: 	9.28064	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.02825	UpdateCamera: 	1.03476	UpdateEnemies: 	0.223808	UpdateProjectile: 	0.00249919	UpdateParticle: 	0.041184	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.981052	UpdatePlayer: 	5.00395	UpdateSound: 	0.0130764	UpdateItems:	0.00745848	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0296565	UpdateGUI: 	0.0011308	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	8.51628	
RENDER	shadowmap: 	0.21404	sendToRender: 	0.1799	scene: 	5.20297	particles2Tex: 	0.956409	sendToRender: 	0.122142	motionBlur: 	1.70075	bloom2Tex: 	0.373107	printScene: 	0.0380803	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.10678	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000616527	console: 	0.000941332	endScene: 	0.000351872	present: 	0.394328	TOTAL_RENDER: 	9.46296	
UPDATE	UpdateSceneManager: 	0.0174402	UpdateInput: 	1.17862	UpdateCamera: 	0.954499	UpdateEnemies: 	0.259363	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.0730059	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.07854	UpdatePlayer: 	1.40858	UpdateSound: 	0.01292	UpdateItems:	0.00795471	UpdateTriggers: 	0.0011699	UpdateRigid: 	0.030255	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	5.20369	
RENDER	shadowmap: 	0.253104	sendToRender: 	0.166814	scene: 	5.12397	particles2Tex: 	0.81381	sendToRender: 	0.109856	motionBlur: 	1.72804	bloom2Tex: 	0.0664737	printScene: 	0.337048	applyBloom: 	0.0069833	setRenderState: 	0.000502244	applyParticles: 	0.00192176	gui: 	0.113471	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000733818	console: 	0.00112779	endScene: 	0.000348864	present: 	0.236151	TOTAL_RENDER: 	9.12126	
UPDATE	UpdateSceneManager: 	0.0126704	UpdateInput: 	1.02292	UpdateCamera: 	0.925627	UpdateEnemies: 	0.252334	UpdateProjectile: 	0.00163305	UpdateParticle: 	0.0507116	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.10619	UpdatePlayer: 	0.226121	UpdateSound: 	0.014514	UpdateItems:	0.00751261	UpdateTriggers: 	0.0231604	UpdateRigid: 	0.0332233	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.84089	
RENDER	shadowmap: 	0.203039	sendToRender: 	0.144797	scene: 	5.07465	particles2Tex: 	0.940328	sendToRender: 	0.111715	motionBlur: 	1.97751	bloom2Tex: 	0.0850868	printScene: 	0.0358187	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00191575	gui: 	0.35681	setRenderState: 	0.000499237	luaMsg: 	0.000562393	printTextDebug:	0.000535326	console: 	0.000989451	endScene: 	0.000363902	present: 	0.170519	TOTAL_RENDER: 	9.27174	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.0152	UpdateCamera: 	0.966592	UpdateEnemies: 	0.230921	UpdateProjectile: 	0.00259543	UpdateParticle: 	0.0365285	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.966847	UpdatePlayer: 	4.66159	UpdateSound: 	0.0135365	UpdateItems:	0.00818327	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0330188	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	8.10881	
RENDER	shadowmap: 	0.209607	sendToRender: 	0.17501	scene: 	5.32292	particles2Tex: 	0.864125	sendToRender: 	0.127579	motionBlur: 	1.83394	bloom2Tex: 	0.0647324	printScene: 	0.0338609	applyBloom: 	0.295915	setRenderState: 	0.000445103	applyParticles: 	0.00222251	gui: 	0.109453	setRenderState: 	0.000466155	luaMsg: 	0.000730811	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000345857	present: 	0.181758	TOTAL_RENDER: 	9.38741	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.06684	UpdateCamera: 	0.0501553	UpdateEnemies: 	0.256024	UpdateProjectile: 	0.0020571	UpdateParticle: 	0.0407931	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.99783	UpdatePlayer: 	0.158309	UpdateSound: 	0.0118103	UpdateItems:	0.00572017	UpdateTriggers: 	0.0107667	UpdateRigid: 	0.0374337	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.7827	
RENDER	shadowmap: 	0.210311	sendToRender: 	0.205213	scene: 	5.35414	particles2Tex: 	1.08813	sendToRender: 	0.169969	motionBlur: 	2.10353	bloom2Tex: 	0.0701939	printScene: 	0.0410878	applyBloom: 	0.289984	setRenderState: 	0.000490215	applyParticles: 	0.0025413	gui: 	0.13212	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.00106163	endScene: 	0.000351872	present: 	0.303762	TOTAL_RENDER: 	10.2165	
UPDATE	UpdateSceneManager: 	0.0131726	UpdateInput: 	1.0953	UpdateCamera: 	0.0551957	UpdateEnemies: 	0.224136	UpdateProjectile: 	0.00151876	UpdateParticle: 	0.0479057	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.03226	UpdatePlayer: 	0.198065	UpdateSound: 	0.0136598	UpdateItems:	0.00740434	UpdateTriggers: 	0.0211153	UpdateRigid: 	0.0298219	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.88643	
RENDER	shadowmap: 	0.207677	sendToRender: 	0.180203	scene: 	5.37893	particles2Tex: 	0.876052	sendToRender: 	0.132707	motionBlur: 	1.94116	bloom2Tex: 	0.0681398	printScene: 	0.0402006	applyBloom: 	0.0065382	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.418439	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000550364	console: 	0.00135636	endScene: 	0.000354879	present: 	0.183596	TOTAL_RENDER: 	9.60451	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.02839	UpdateCamera: 	0.0523116	UpdateEnemies: 	0.212555	UpdateProjectile: 	0.00257137	UpdateParticle: 	0.0389525	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.981737	UpdatePlayer: 	0.655357	UpdateSound: 	0.0124599	UpdateItems:	0.00704646	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0290369	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.17546	
RENDER	shadowmap: 	0.191328	sendToRender: 	0.175786	scene: 	5.34038	particles2Tex: 	0.976285	sendToRender: 	0.112882	motionBlur: 	1.8517	bloom2Tex: 	0.0674962	printScene: 	0.0369706	applyBloom: 	0.00653218	setRenderState: 	0.00043608	applyParticles: 	0.0018977	gui: 	0.385778	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000631565	console: 	0.0010075	endScene: 	0.000372924	present: 	0.140412	TOTAL_RENDER: 	9.45175	
UPDATE	UpdateSceneManager: 	0.00889905	UpdateInput: 	1.14436	UpdateCamera: 	0.0373435	UpdateEnemies: 	0.181103	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0315572	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.932138	UpdatePlayer: 	0.127143	UpdateSound: 	0.0108479	UpdateItems:	0.00650812	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0254671	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.62936	
RENDER	shadowmap: 	0.187217	sendToRender: 	0.159302	scene: 	5.05897	particles2Tex: 	0.937125	sendToRender: 	0.111949	motionBlur: 	1.85623	bloom2Tex: 	0.0668165	printScene: 	0.0349225	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.00201499	gui: 	0.377453	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000421043	console: 	0.000947347	endScene: 	0.000384954	present: 	0.138114	TOTAL_RENDER: 	9.1036	
UPDATE	UpdateSceneManager: 	0.016568	UpdateInput: 	1.02167	UpdateCamera: 	0.920259	UpdateEnemies: 	0.236801	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0327842	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.991776	UpdatePlayer: 	0.115688	UpdateSound: 	0.0111817	UpdateItems:	0.00580137	UpdateTriggers: 	0.0206401	UpdateRigid: 	0.027028	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.53422	
RENDER	shadowmap: 	0.189641	sendToRender: 	0.152039	scene: 	5.28152	particles2Tex: 	0.920418	sendToRender: 	0.110737	motionBlur: 	1.85191	bloom2Tex: 	0.0673759	printScene: 	0.0348624	applyBloom: 	0.00647805	setRenderState: 	0.000457133	applyParticles: 	0.00184056	gui: 	0.341123	setRenderState: 	0.000511267	luaMsg: 	0.000445103	printTextDebug:	0.000565401	console: 	0.000739833	endScene: 	0.000384954	present: 	0.177055	TOTAL_RENDER: 	9.29796	
UPDATE	UpdateSceneManager: 	0.0168628	UpdateInput: 	1.08473	UpdateCamera: 	1.12245	UpdateEnemies: 	0.25102	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0384623	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.00246	UpdatePlayer: 	0.113083	UpdateSound: 	0.0112388	UpdateItems:	0.00656527	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0276776	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.838	
RENDER	shadowmap: 	0.196787	sendToRender: 	0.152794	scene: 	5.2779	particles2Tex: 	0.908449	sendToRender: 	0.111757	motionBlur: 	1.84668	bloom2Tex: 	0.0670241	printScene: 	0.0376112	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.399753	setRenderState: 	0.00047217	luaMsg: 	0.000793967	printTextDebug:	0.000526304	console: 	0.00107967	endScene: 	0.000363902	present: 	0.144406	TOTAL_RENDER: 	9.3502	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.25114	UpdateCamera: 	0.922024	UpdateEnemies: 	0.233886	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0372593	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.997193	UpdatePlayer: 	0.116836	UpdateSound: 	0.0127546	UpdateItems:	0.0158884	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0283392	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.86746	
RENDER	shadowmap: 	0.198591	sendToRender: 	0.157028	scene: 	5.56035	particles2Tex: 	0.801236	sendToRender: 	0.13099	motionBlur: 	1.83102	bloom2Tex: 	0.252427	printScene: 	0.378828	applyBloom: 	0.00682691	setRenderState: 	0.0004842	applyParticles: 	0.00207815	gui: 	0.104554	setRenderState: 	0.00047217	luaMsg: 	0.000854116	printTextDebug:	0.00063758	console: 	0.00106163	endScene: 	0.000357887	present: 	0.26677	TOTAL_RENDER: 	9.86044	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.01792	UpdateCamera: 	1.04903	UpdateEnemies: 	0.276081	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0505342	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.13168	UpdatePlayer: 	0.165392	UpdateSound: 	0.00995166	UpdateItems:	0.008475	UpdateTriggers: 	0.0222792	UpdateRigid: 	0.0332895	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.93494	
RENDER	shadowmap: 	0.246274	sendToRender: 	0.206759	scene: 	5.71245	particles2Tex: 	0.918533	sendToRender: 	0.158502	motionBlur: 	2.07437	bloom2Tex: 	0.0822628	printScene: 	0.363405	applyBloom: 	0.00736825	setRenderState: 	0.000508259	applyParticles: 	0.00203003	gui: 	0.106563	setRenderState: 	0.000466155	luaMsg: 	0.000818027	printTextDebug:	0.000508259	console: 	0.000772915	endScene: 	0.000366909	present: 	0.232473	TOTAL_RENDER: 	10.2956	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.12637	UpdateCamera: 	0.936442	UpdateEnemies: 	0.308026	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0416352	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.07771	UpdatePlayer: 	0.164372	UpdateSound: 	0.0134884	UpdateItems:	0.00806598	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0301016	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.85436	
RENDER	shadowmap: 	0.224052	sendToRender: 	0.175202	scene: 	5.33791	particles2Tex: 	1.18406	sendToRender: 	0.137955	motionBlur: 	1.94589	bloom2Tex: 	0.0672135	printScene: 	0.0388743	applyBloom: 	0.00654121	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.350618	setRenderState: 	0.000526304	luaMsg: 	0.000809004	printTextDebug:	0.000818027	console: 	0.00110373	endScene: 	0.000345857	present: 	0.186342	TOTAL_RENDER: 	9.83058	
UPDATE	UpdateSceneManager: 	0.0088389	UpdateInput: 	1.00919	UpdateCamera: 	0.911369	UpdateEnemies: 	0.300808	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0310579	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.970595	UpdatePlayer: 	0.207863	UpdateSound: 	0.0209108	UpdateItems:	0.00669459	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0283212	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.62685	
RENDER	shadowmap: 	0.186982	sendToRender: 	0.174399	scene: 	5.3582	particles2Tex: 	0.849169	sendToRender: 	0.11188	motionBlur: 	1.80797	bloom2Tex: 	0.371387	printScene: 	0.0388683	applyBloom: 	0.00676376	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.0294971	setRenderState: 	0.00058946	luaMsg: 	0.000842086	printTextDebug:	0.000475177	console: 	0.00102253	endScene: 	0.000336835	present: 	0.374584	TOTAL_RENDER: 	9.47728	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.01619	UpdateCamera: 	0.904599	UpdateEnemies: 	0.309494	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0300474	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.990044	UpdatePlayer: 	0.202254	UpdateSound: 	0.019795	UpdateItems:	0.00687203	UpdateTriggers: 	0.0211183	UpdateRigid: 	0.0273979	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.70388	
RENDER	shadowmap: 	0.198441	sendToRender: 	0.15621	scene: 	5.32058	particles2Tex: 	0.831353	sendToRender: 	0.111213	motionBlur: 	1.8403	bloom2Tex: 	0.401098	printScene: 	0.0384202	applyBloom: 	0.00662241	setRenderState: 	0.000475177	applyParticles: 	0.00194582	gui: 	0.02784	setRenderState: 	0.000481192	luaMsg: 	0.000565401	printTextDebug:	0.000532319	console: 	0.00117591	endScene: 	0.000333827	present: 	0.299623	TOTAL_RENDER: 	9.3992	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.18456	UpdateCamera: 	0.934644	UpdateEnemies: 	0.274911	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0444381	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.02653	UpdatePlayer: 	1.21953	UpdateSound: 	0.0135726	UpdateItems:	0.00821034	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0334549	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.91163	
RENDER	shadowmap: 	0.240948	sendToRender: 	0.159073	scene: 	5.20533	particles2Tex: 	0.953903	sendToRender: 	0.114367	motionBlur: 	1.93237	bloom2Tex: 	0.0684376	printScene: 	0.0381916	applyBloom: 	0.00659534	setRenderState: 	0.000451118	applyParticles: 	0.00222251	gui: 	0.456251	setRenderState: 	0.000523296	luaMsg: 	0.000652617	printTextDebug:	0.000418036	console: 	0.000917273	endScene: 	0.000366909	present: 	0.191866	TOTAL_RENDER: 	9.62923	
UPDATE	UpdateSceneManager: 	0.0204507	UpdateInput: 	1.04075	UpdateCamera: 	0.928442	UpdateEnemies: 	0.263245	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0322038	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.0473	UpdatePlayer: 	0.176201	UpdateSound: 	0.0138433	UpdateItems:	0.0086795	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0337887	UpdateGUI: 	0.00175034	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.72909	
RENDER	shadowmap: 	0.206666	sendToRender: 	0.159572	scene: 	5.2586	particles2Tex: 	0.945651	sendToRender: 	0.114079	motionBlur: 	1.93881	bloom2Tex: 	0.0679383	printScene: 	0.0364714	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.291407	setRenderState: 	0.000502244	luaMsg: 	0.000757878	printTextDebug:	0.000580438	console: 	0.00114584	endScene: 	0.000348864	present: 	0.170538	TOTAL_RENDER: 	9.3824	
UPDATE	UpdateSceneManager: 	0.0096479	UpdateInput: 	1.00477	UpdateCamera: 	0.938418	UpdateEnemies: 	0.302471	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0267904	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.01077	UpdatePlayer: 	0.153121	UpdateSound: 	0.0132599	UpdateItems:	0.00715473	UpdateTriggers: 	0.0234701	UpdateRigid: 	0.0318309	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.67826	
RENDER	shadowmap: 	0.193244	sendToRender: 	0.172456	scene: 	5.39119	particles2Tex: 	0.881198	sendToRender: 	0.11034	motionBlur: 	2.21891	bloom2Tex: 	0.0679383	printScene: 	0.0368383	applyBloom: 	0.306877	setRenderState: 	0.000487207	applyParticles: 	0.00215935	gui: 	0.0284204	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000799982	console: 	0.00118794	endScene: 	0.000351872	present: 	0.159738	TOTAL_RENDER: 	9.73218	
UPDATE	UpdateSceneManager: 	0.00658632	UpdateInput: 	1.00058	UpdateCamera: 	0.0476711	UpdateEnemies: 	0.247808	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0230311	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.955154	UpdatePlayer: 	0.134595	UpdateSound: 	0.0122554	UpdateItems:	0.00735623	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0307392	UpdateGUI: 	0.00156387	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.61393	
RENDER	shadowmap: 	0.177668	sendToRender: 	0.168859	scene: 	5.65227	particles2Tex: 	0.798102	sendToRender: 	0.125053	motionBlur: 	2.08072	bloom2Tex: 	0.379023	printScene: 	0.0374067	applyBloom: 	0.0065382	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0265167	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000553371	console: 	0.00114283	endScene: 	0.000342849	present: 	0.316384	TOTAL_RENDER: 	9.93382	
UPDATE	UpdateSceneManager: 	0.0235874	UpdateInput: 	1.01781	UpdateCamera: 	0.0498274	UpdateEnemies: 	0.221102	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0245679	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.990886	UpdatePlayer: 	0.16021	UpdateSound: 	0.0132959	UpdateItems:	0.00747352	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0309888	UpdateGUI: 	0.0016962	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.71825	
RENDER	shadowmap: 	0.172709	sendToRender: 	0.161184	scene: 	5.7626	particles2Tex: 	0.79775	sendToRender: 	0.123275	motionBlur: 	1.94456	bloom2Tex: 	0.369029	printScene: 	0.036745	applyBloom: 	0.00659835	setRenderState: 	0.000433073	applyParticles: 	0.00195484	gui: 	0.132746	setRenderState: 	0.0004842	luaMsg: 	0.000670662	printTextDebug:	0.000430065	console: 	0.000950355	endScene: 	0.000348864	present: 	0.164342	TOTAL_RENDER: 	9.83659	
UPDATE	UpdateSceneManager: 	0.00804493	UpdateInput: 	0.999394	UpdateCamera: 	0.908554	UpdateEnemies: 	0.268638	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0249709	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.926205	UpdatePlayer: 	0.101276	UpdateSound: 	0.0211123	UpdateItems:	0.0163575	UpdateTriggers: 	0.0197439	UpdateRigid: 	0.0258791	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.4552	
RENDER	shadowmap: 	0.177791	sendToRender: 	0.150682	scene: 	5.72697	particles2Tex: 	0.811479	sendToRender: 	0.110349	motionBlur: 	2.32998	bloom2Tex: 	0.0683714	printScene: 	0.036727	applyBloom: 	0.00665248	setRenderState: 	0.000439088	applyParticles: 	0.00203604	gui: 	0.0260566	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000736825	console: 	0.000799982	endScene: 	0.000339842	present: 	0.429666	TOTAL_RENDER: 	10.0407	
UPDATE	UpdateSceneManager: 	0.0123095	UpdateInput: 	1.04859	UpdateCamera: 	0.971572	UpdateEnemies: 	0.252292	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0300745	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.07848	UpdatePlayer: 	0.12443	UpdateSound: 	0.0128268	UpdateItems:	0.00697729	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0289227	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.70787	
RENDER	shadowmap: 	0.220073	sendToRender: 	0.159266	scene: 	6.07291	particles2Tex: 	0.981527	sendToRender: 	0.147146	motionBlur: 	2.24298	bloom2Tex: 	0.0680827	printScene: 	0.0401013	applyBloom: 	0.00669158	setRenderState: 	0.000433073	applyParticles: 	0.00196387	gui: 	0.0304986	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.000971407	endScene: 	0.000348864	present: 	0.54815	TOTAL_RENDER: 	10.6924	
UPDATE	UpdateSceneManager: 	0.0171274	UpdateInput: 	1.17718	UpdateCamera: 	1.18164	UpdateEnemies: 	0.29433	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0416321	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.10674	UpdatePlayer: 	0.131233	UpdateSound: 	0.0119576	UpdateItems:	0.00861334	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0322158	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.17503	
RENDER	shadowmap: 	0.264196	sendToRender: 	0.190411	scene: 	6.13829	particles2Tex: 	0.814039	sendToRender: 	0.132298	motionBlur: 	2.19403	bloom2Tex: 	0.072236	printScene: 	0.0465042	applyBloom: 	0.00666451	setRenderState: 	0.000439088	applyParticles: 	0.00204807	gui: 	0.0326128	setRenderState: 	0.000457133	luaMsg: 	0.000902235	printTextDebug:	0.000839079	console: 	0.00112479	endScene: 	0.00596979	present: 	0.429383	TOTAL_RENDER: 	10.5056	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.07575	UpdateCamera: 	0.919982	UpdateEnemies: 	0.271053	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0287422	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.10784	UpdatePlayer: 	0.138788	UpdateSound: 	0.0130433	UpdateItems:	0.00818327	UpdateTriggers: 	0.0231514	UpdateRigid: 	0.0334158	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.80228	
RENDER	shadowmap: 	0.197794	sendToRender: 	0.157924	scene: 	5.68676	particles2Tex: 	0.818228	sendToRender: 	0.128584	motionBlur: 	2.12028	bloom2Tex: 	0.0663744	printScene: 	0.0356413	applyBloom: 	0.00664346	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.305431	setRenderState: 	0.000487207	luaMsg: 	0.000676676	printTextDebug:	0.000547356	console: 	0.00103757	endScene: 	0.000381946	present: 	0.150529	TOTAL_RENDER: 	9.86988	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	0.997947	UpdateCamera: 	0.0481403	UpdateEnemies: 	0.226834	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.022989	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.99389	UpdatePlayer: 	0.102199	UpdateSound: 	0.0106885	UpdateItems:	0.00601189	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0263152	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.57489	
RENDER	shadowmap: 	0.186447	sendToRender: 	0.148448	scene: 	5.64028	particles2Tex: 	0.830496	sendToRender: 	0.108524	motionBlur: 	2.11829	bloom2Tex: 	0.0664617	printScene: 	0.0333135	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.314573	setRenderState: 	0.0004842	luaMsg: 	0.000673669	printTextDebug:	0.000652617	console: 	0.000929302	endScene: 	0.000366909	present: 	0.161548	TOTAL_RENDER: 	9.77979	
UPDATE	UpdateSceneManager: 	0.00854718	UpdateInput: 	1.16355	UpdateCamera: 	0.976318	UpdateEnemies: 	0.296565	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0384472	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.1409	UpdatePlayer: 	0.125381	UpdateSound: 	0.0122103	UpdateItems:	0.00840883	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0314369	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.95434	
RENDER	shadowmap: 	0.232175	sendToRender: 	0.204462	scene: 	5.98523	particles2Tex: 	0.807116	sendToRender: 	0.136917	motionBlur: 	2.13526	bloom2Tex: 	0.273681	printScene: 	0.0354789	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.0271001	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.000526304	console: 	0.000989451	endScene: 	0.000342849	present: 	0.473249	TOTAL_RENDER: 	10.4908	
UPDATE	UpdateSceneManager: 	0.0107246	UpdateInput: 	1.05562	UpdateCamera: 	1.09636	UpdateEnemies: 	0.260466	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0364172	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.992871	UpdatePlayer: 	0.140695	UpdateSound: 	0.0127877	UpdateItems:	0.00834568	UpdateTriggers: 	0.0246461	UpdateRigid: 	0.052056	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.98931	
RENDER	shadowmap: 	0.235213	sendToRender: 	0.183091	scene: 	6.04001	particles2Tex: 	0.848667	sendToRender: 	0.112581	motionBlur: 	2.00567	bloom2Tex: 	0.377267	printScene: 	0.0467147	applyBloom: 	0.00672466	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.0317857	setRenderState: 	0.000463147	luaMsg: 	0.000809004	printTextDebug:	0.000739833	console: 	0.00125711	endScene: 	0.000339842	present: 	0.359375	TOTAL_RENDER: 	10.4203	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.0163	UpdateCamera: 	1.09478	UpdateEnemies: 	0.232283	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.026655	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.02575	UpdatePlayer: 	0.122587	UpdateSound: 	0.0126884	UpdateItems:	0.00711563	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0286159	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.7182	
RENDER	shadowmap: 	0.187851	sendToRender: 	0.155371	scene: 	6.34658	particles2Tex: 	0.856636	sendToRender: 	0.135092	motionBlur: 	1.99539	bloom2Tex: 	0.503709	printScene: 	0.0429284	applyBloom: 	0.00664045	setRenderState: 	0.000439088	applyParticles: 	0.00196387	gui: 	0.0306159	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000622542	console: 	0.00116088	endScene: 	0.000336835	present: 	0.390352	TOTAL_RENDER: 	10.8264	
UPDATE	UpdateSceneManager: 	0.0109592	UpdateInput: 	1.05109	UpdateCamera: 	0.945125	UpdateEnemies: 	0.202516	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0265708	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.01926	UpdatePlayer: 	1.54344	UpdateSound: 	0.0136749	UpdateItems:	0.00886897	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0338188	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.00653	
RENDER	shadowmap: 	0.225276	sendToRender: 	0.172465	scene: 	5.86899	particles2Tex: 	0.73638	sendToRender: 	0.111002	motionBlur: 	2.09024	bloom2Tex: 	0.362479	printScene: 	0.037936	applyBloom: 	0.00655324	setRenderState: 	0.000439088	applyParticles: 	0.00198191	gui: 	0.0280866	setRenderState: 	0.000469162	luaMsg: 	0.000622542	printTextDebug:	0.000514274	console: 	0.00112779	endScene: 	0.000336835	present: 	0.35776	TOTAL_RENDER: 	10.1885	
UPDATE	UpdateSceneManager: 	0.0223875	UpdateInput: 	1.00279	UpdateCamera: 	0.904226	UpdateEnemies: 	0.230208	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0328474	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.992357	UpdatePlayer: 	0.13812	UpdateSound: 	0.0130283	UpdateItems:	0.00777727	UpdateTriggers: 	0.023428	UpdateRigid: 	0.0327451	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.57202	
RENDER	shadowmap: 	0.202886	sendToRender: 	0.149852	scene: 	5.66687	particles2Tex: 	0.86715	sendToRender: 	0.112256	motionBlur: 	2.07886	bloom2Tex: 	0.0675173	printScene: 	0.0372804	applyBloom: 	0.295948	setRenderState: 	0.000475177	applyParticles: 	0.00206612	gui: 	0.027037	setRenderState: 	0.000466155	luaMsg: 	0.000520289	printTextDebug:	0.000508259	console: 	0.000926295	endScene: 	0.000363902	present: 	0.202435	TOTAL_RENDER: 	9.87373	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	0.998215	UpdateCamera: 	0.98408	UpdateEnemies: 	0.228632	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0259242	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.955293	UpdatePlayer: 	0.0965211	UpdateSound: 	0.0102223	UpdateItems:	0.0063788	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0267573	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.47657	
RENDER	shadowmap: 	0.202859	sendToRender: 	0.156219	scene: 	5.89075	particles2Tex: 	0.729081	sendToRender: 	0.111597	motionBlur: 	2.07804	bloom2Tex: 	0.365568	printScene: 	0.0379059	applyBloom: 	0.00653519	setRenderState: 	0.000445103	applyParticles: 	0.00190071	gui: 	0.0262099	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000727803	console: 	0.000845094	endScene: 	0.000339842	present: 	0.289248	TOTAL_RENDER: 	10.06	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.20389	UpdateCamera: 	0.926529	UpdateEnemies: 	0.237119	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0267753	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.959287	UpdatePlayer: 	0.118406	UpdateSound: 	0.0117291	UpdateItems:	0.00679985	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.027852	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.67412	
RENDER	shadowmap: 	0.212648	sendToRender: 	0.154475	scene: 	5.79218	particles2Tex: 	0.727226	sendToRender: 	0.110298	motionBlur: 	2.09435	bloom2Tex: 	0.366885	printScene: 	0.0397134	applyBloom: 	0.00665549	setRenderState: 	0.000439088	applyParticles: 	0.00188266	gui: 	0.0471448	setRenderState: 	0.000451118	luaMsg: 	0.000556378	printTextDebug:	0.000655624	console: 	0.000784945	endScene: 	0.000345857	present: 	0.299726	TOTAL_RENDER: 	10.0164	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.2205	UpdateCamera: 	0.92173	UpdateEnemies: 	0.284622	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.040351	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.10517	UpdatePlayer: 	0.179888	UpdateSound: 	0.0137892	UpdateItems:	0.00963287	UpdateTriggers: 	0.0237348	UpdateRigid: 	0.0375571	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.04582	
RENDER	shadowmap: 	0.247477	sendToRender: 	0.191271	scene: 	6.04611	particles2Tex: 	0.951545	sendToRender: 	0.151215	motionBlur: 	2.5655	bloom2Tex: 	0.0800644	printScene: 	0.0456591	applyBloom: 	0.0067818	setRenderState: 	0.000457133	applyParticles: 	0.0023428	gui: 	0.0298129	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000517282	console: 	0.000872161	endScene: 	0.000333827	present: 	0.459947	TOTAL_RENDER: 	10.9646	
UPDATE	UpdateSceneManager: 	0.0116809	UpdateInput: 	1.07819	UpdateCamera: 	0.994889	UpdateEnemies: 	0.386773	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0365225	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.04871	UpdatePlayer: 	0.132135	UpdateSound: 	0.0129982	UpdateItems:	0.00762389	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0308775	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.9028	
RENDER	shadowmap: 	0.240205	sendToRender: 	0.174071	scene: 	6.08593	particles2Tex: 	0.850014	sendToRender: 	0.123582	motionBlur: 	2.14992	bloom2Tex: 	0.0686751	printScene: 	0.389868	applyBloom: 	0.00658632	setRenderState: 	0.00047217	applyParticles: 	0.00190372	gui: 	0.0298941	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000751863	console: 	0.000947347	endScene: 	0.000351872	present: 	0.268589	TOTAL_RENDER: 	10.5705	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.04314	UpdateCamera: 	0.929802	UpdateEnemies: 	0.253414	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0274881	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.911934	UpdatePlayer: 	0.158673	UpdateSound: 	0.0140749	UpdateItems:	1.55194	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0342037	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.09262	
RENDER	shadowmap: 	0.248641	sendToRender: 	0.156784	scene: 	5.79757	particles2Tex: 	0.804782	sendToRender: 	0.111065	motionBlur: 	2.15955	bloom2Tex: 	0.0673278	printScene: 	0.0366097	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.291025	gui: 	0.0307361	setRenderState: 	0.0004842	luaMsg: 	0.000712766	printTextDebug:	0.000526304	console: 	0.00110373	endScene: 	0.000348864	present: 	0.158436	TOTAL_RENDER: 	10.0356	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.00782	UpdateCamera: 	0.900166	UpdateEnemies: 	0.215842	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0217589	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.973028	UpdatePlayer: 	0.123823	UpdateSound: 	0.0134794	UpdateItems:	0.00676977	UpdateTriggers: 	0.0232927	UpdateRigid: 	0.0313166	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.49452	
RENDER	shadowmap: 	0.191259	sendToRender: 	0.169665	scene: 	5.68834	particles2Tex: 	0.813672	sendToRender: 	0.110831	motionBlur: 	2.23726	bloom2Tex: 	0.0663173	printScene: 	0.367237	applyBloom: 	0.00704646	setRenderState: 	0.00047217	applyParticles: 	0.00200597	gui: 	0.0284415	setRenderState: 	0.000466155	luaMsg: 	0.0007669	printTextDebug:	0.000544349	console: 	0.000905243	endScene: 	0.000366909	present: 	0.274421	TOTAL_RENDER: 	10.1292	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	1.00682	UpdateCamera: 	0.970357	UpdateEnemies: 	0.220428	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0249348	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.888645	UpdatePlayer: 	0.137681	UpdateSound: 	0.0128809	UpdateItems:	0.00655624	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0302971	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.46009	
RENDER	shadowmap: 	0.191692	sendToRender: 	0.159389	scene: 	5.99957	particles2Tex: 	0.765429	sendToRender: 	0.111381	motionBlur: 	2.32613	bloom2Tex: 	0.0676406	printScene: 	0.0364473	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.309858	setRenderState: 	0.0004842	luaMsg: 	0.000733818	printTextDebug:	0.000679684	console: 	0.000977422	endScene: 	0.000381946	present: 	0.325481	TOTAL_RENDER: 	10.4704	
UPDATE	UpdateSceneManager: 	0.0168507	UpdateInput: 	1.15033	UpdateCamera: 	0.891526	UpdateEnemies: 	0.249107	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0232085	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.907396	UpdatePlayer: 	0.158724	UpdateSound: 	0.0131335	UpdateItems:	0.00704345	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.033109	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.64788	
RENDER	shadowmap: 	0.194591	sendToRender: 	0.168715	scene: 	6.1145	particles2Tex: 	0.795176	sendToRender: 	0.111585	motionBlur: 	2.61847	bloom2Tex: 	0.0878897	printScene: 	0.0751502	applyBloom: 	0.00671263	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.323268	setRenderState: 	0.000481192	luaMsg: 	0.000854116	printTextDebug:	0.000751863	console: 	0.000971407	endScene: 	0.000384954	present: 	0.200768	TOTAL_RENDER: 	10.8834	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.07318	UpdateCamera: 	1.09434	UpdateEnemies: 	0.2831	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0283753	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.949476	UpdatePlayer: 	0.195493	UpdateSound: 	0.0203454	UpdateItems:	0.00652617	UpdateTriggers: 	0.0210491	UpdateRigid: 	0.0283001	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.88265	
RENDER	shadowmap: 	0.231643	sendToRender: 	0.171611	scene: 	6.19914	particles2Tex: 	0.953175	sendToRender: 	0.158481	motionBlur: 	2.42941	bloom2Tex: 	0.0721878	printScene: 	0.0445283	applyBloom: 	0.00676376	setRenderState: 	0.000475177	applyParticles: 	0.300583	gui: 	0.0332233	setRenderState: 	0.000469162	luaMsg: 	0.000622542	printTextDebug:	0.000733818	console: 	0.00121802	endScene: 	0.000348864	present: 	0.16285	TOTAL_RENDER: 	10.9469	
UPDATE	UpdateSceneManager: 	0.0122884	UpdateInput: 	1.0575	UpdateCamera: 	1.00976	UpdateEnemies: 	0.352022	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0250851	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.923672	UpdatePlayer: 	0.138213	UpdateSound: 	0.0130283	UpdateItems:	0.00621339	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0284535	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.70892	
RENDER	shadowmap: 	0.195066	sendToRender: 	0.154321	scene: 	6.15891	particles2Tex: 	0.85786	sendToRender: 	0.121693	motionBlur: 	2.39834	bloom2Tex: 	0.0709698	printScene: 	0.0394548	applyBloom: 	0.313046	setRenderState: 	0.0004842	applyParticles: 	0.00215634	gui: 	0.0316925	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00105562	endScene: 	0.000351872	present: 	0.200889	TOTAL_RENDER: 	10.8824	
UPDATE	UpdateSceneManager: 	0.0248536	UpdateInput: 	1.27444	UpdateCamera: 	1.09564	UpdateEnemies: 	0.267687	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0389585	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.954436	UpdatePlayer: 	0.105168	UpdateSound: 	0.0112178	UpdateItems:	0.00572919	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0279573	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.96904	
RENDER	shadowmap: 	0.214645	sendToRender: 	0.155076	scene: 	6.62523	particles2Tex: 	0.876146	sendToRender: 	0.128349	motionBlur: 	2.48733	bloom2Tex: 	0.0682661	printScene: 	0.0367901	applyBloom: 	0.00678782	setRenderState: 	0.000442095	applyParticles: 	0.00215935	gui: 	0.0283843	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000517282	console: 	0.00112779	endScene: 	0.000327812	present: 	0.437957	TOTAL_RENDER: 	11.2339	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.05913	UpdateCamera: 	0.905086	UpdateEnemies: 	0.27295	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0216115	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.949849	UpdatePlayer: 	0.139059	UpdateSound: 	0.0206552	UpdateItems:	0.00633971	UpdateTriggers: 	0.0208266	UpdateRigid: 	0.0272385	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.56435	
RENDER	shadowmap: 	0.186862	sendToRender: 	0.168817	scene: 	6.74626	particles2Tex: 	0.828261	sendToRender: 	0.123943	motionBlur: 	2.51493	bloom2Tex: 	0.067827	printScene: 	0.0364593	applyBloom: 	0.00672466	setRenderState: 	0.00047217	applyParticles: 	0.00210221	gui: 	0.270003	setRenderState: 	0.000532319	luaMsg: 	0.000805997	printTextDebug:	0.000547356	console: 	0.00105562	endScene: 	0.000348864	present: 	0.186375	TOTAL_RENDER: 	11.3165	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.00529	UpdateCamera: 	0.915543	UpdateEnemies: 	0.261278	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0344443	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.971734	UpdatePlayer: 	0.127793	UpdateSound: 	0.01855	UpdateItems:	0.00568108	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0257197	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.51357	
RENDER	shadowmap: 	0.187731	sendToRender: 	0.158646	scene: 	6.54511	particles2Tex: 	0.872137	sendToRender: 	0.116623	motionBlur: 	2.64136	bloom2Tex: 	0.0691323	printScene: 	0.0378909	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00223454	gui: 	0.308943	setRenderState: 	0.000508259	luaMsg: 	0.000457133	printTextDebug:	0.000324805	console: 	0.00554273	endScene: 	0.00043608	present: 	0.150324	TOTAL_RENDER: 	11.3135	
UPDATE	UpdateSceneManager: 	0.00914867	UpdateInput: 	1.02583	UpdateCamera: 	0.949485	UpdateEnemies: 	0.282234	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0237168	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.937952	UpdatePlayer: 	0.0943798	UpdateSound: 	0.0119516	UpdateItems:	0.00601189	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0414968	UpdateGUI: 	0.00159395	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.51866	
RENDER	shadowmap: 	0.207502	sendToRender: 	0.153115	scene: 	6.85524	particles2Tex: 	0.946625	sendToRender: 	0.148968	motionBlur: 	2.63847	bloom2Tex: 	0.069033	printScene: 	0.0400833	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00207213	gui: 	0.274135	setRenderState: 	0.000505252	luaMsg: 	0.000875168	printTextDebug:	0.000532319	console: 	0.00108268	endScene: 	0.000342849	present: 	0.184564	TOTAL_RENDER: 	11.735	
UPDATE	UpdateSceneManager: 	0.0145591	UpdateInput: 	0.986636	UpdateCamera: 	0.914428	UpdateEnemies: 	0.27381	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0268746	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.934229	UpdatePlayer: 	0.0892732	UpdateSound: 	0.0121681	UpdateItems:	0.00572919	UpdateTriggers: 	0.0396262	UpdateRigid: 	0.0279723	UpdateGUI: 	0.001212	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.46756	
RENDER	shadowmap: 	0.172312	sendToRender: 	0.123191	scene: 	7.01064	particles2Tex: 	0.870543	sendToRender: 	0.114322	motionBlur: 	2.4672	bloom2Tex: 	0.0684165	printScene: 	0.0378969	applyBloom: 	0.317045	setRenderState: 	0.000490215	applyParticles: 	0.00195785	gui: 	0.0419058	setRenderState: 	0.00044811	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00112479	endScene: 	0.000354879	present: 	0.276249	TOTAL_RENDER: 	11.6659	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.01011	UpdateCamera: 	0.908719	UpdateEnemies: 	0.281684	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0258551	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.14135	UpdatePlayer: 	0.112716	UpdateSound: 	0.0158042	UpdateItems:	0.00801786	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0329196	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.70165	
RENDER	shadowmap: 	0.25554	sendToRender: 	0.192543	scene: 	7.62078	particles2Tex: 	0.845548	sendToRender: 	0.130725	motionBlur: 	2.64601	bloom2Tex: 	0.0723773	printScene: 	0.391943	applyBloom: 	0.00699232	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0334699	setRenderState: 	0.000544349	luaMsg: 	0.000833064	printTextDebug:	0.000628557	console: 	0.00110674	endScene: 	0.000354879	present: 	0.277233	TOTAL_RENDER: 	12.648	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	1.33901	UpdateCamera: 	0.958712	UpdateEnemies: 	0.23508	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0309166	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.978691	UpdatePlayer: 	0.0962835	UpdateSound: 	0.0163906	UpdateItems:	0.00672466	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.029485	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.85962	
RENDER	shadowmap: 	0.218729	sendToRender: 	0.336104	scene: 	7.56902	particles2Tex: 	0.932397	sendToRender: 	0.147894	motionBlur: 	2.58006	bloom2Tex: 	0.0721097	printScene: 	0.0448952	applyBloom: 	0.00681789	setRenderState: 	0.00046014	applyParticles: 	0.00189469	gui: 	0.299747	setRenderState: 	0.000499237	luaMsg: 	0.000793967	printTextDebug:	0.000745848	console: 	0.00806899	endScene: 	0.000348864	present: 	0.364229	TOTAL_RENDER: 	12.76	
UPDATE	UpdateSceneManager: 	0.0106734	UpdateInput: 	2.60695	UpdateCamera: 	1.04955	UpdateEnemies: 	0.245426	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0245498	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.872849	UpdatePlayer: 	0.0630753	UpdateSound: 	0.0151245	UpdateItems:	0.00563596	UpdateTriggers: 	0.0207003	UpdateRigid: 	0.028252	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	5.07677	
RENDER	shadowmap: 	0.209496	sendToRender: 	0.152884	scene: 	7.28343	particles2Tex: 	0.782674	sendToRender: 	0.110665	motionBlur: 	2.51641	bloom2Tex: 	0.402505	printScene: 	0.0385164	applyBloom: 	0.00709458	setRenderState: 	0.000463147	applyParticles: 	0.00215634	gui: 	0.0837274	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000439088	console: 	0.000977422	endScene: 	0.000363902	present: 	0.357887	TOTAL_RENDER: 	12.1481	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.06203	UpdateCamera: 	1.0384	UpdateEnemies: 	0.256078	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0280926	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.919534	UpdatePlayer: 	0.0631896	UpdateSound: 	0.0221649	UpdateItems:	0.00645098	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0292264	UpdateGUI: 	0.00136538	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.60498	
RENDER	shadowmap: 	0.217821	sendToRender: 	0.167061	scene: 	7.19174	particles2Tex: 	0.849503	sendToRender: 	0.11397	motionBlur: 	2.44384	bloom2Tex: 	0.0679894	printScene: 	0.03876	applyBloom: 	0.00672466	setRenderState: 	0.000508259	applyParticles: 	0.00200597	gui: 	0.310802	setRenderState: 	0.000532319	luaMsg: 	0.000845094	printTextDebug:	0.000643594	console: 	0.00090825	endScene: 	0.000345857	present: 	0.194802	TOTAL_RENDER: 	11.7762	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.06399	UpdateCamera: 	0.919387	UpdateEnemies: 	0.264072	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0267302	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.943657	UpdatePlayer: 	0.0588107	UpdateSound: 	0.0194642	UpdateItems:	0.00569912	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0272084	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	3.47502	
RENDER	shadowmap: 	0.195749	sendToRender: 	0.162417	scene: 	7.13404	particles2Tex: 	0.837701	sendToRender: 	0.113134	motionBlur: 	2.31804	bloom2Tex: 	0.374109	printScene: 	0.0392563	applyBloom: 	0.00655023	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.108746	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000541341	console: 	0.000863138	endScene: 	0.000378939	present: 	0.328769	TOTAL_RENDER: 	11.7881	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.01215	UpdateCamera: 	0.93209	UpdateEnemies: 	3.73374	UpdateProjectile: 	0.00254731	UpdateParticle: 	0.0374217	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.995009	UpdatePlayer: 	0.0731923	UpdateSound: 	0.0275843	UpdateItems:	0.00644798	UpdateTriggers: 	0.0230611	UpdateRigid: 	0.0284234	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	7.0306	
RENDER	shadowmap: 	0.197226	sendToRender: 	0.156799	scene: 	7.29285	particles2Tex: 	0.945907	sendToRender: 	0.132496	motionBlur: 	2.27681	bloom2Tex: 	0.0659384	printScene: 	0.0376984	applyBloom: 	0.293729	setRenderState: 	0.000490215	applyParticles: 	0.00192778	gui: 	0.0995767	setRenderState: 	0.000466155	luaMsg: 	0.000989451	printTextDebug:	0.000718781	console: 	0.00110073	endScene: 	0.000348864	present: 	0.238404	TOTAL_RENDER: 	11.9093	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.00831	UpdateCamera: 	0.875439	UpdateEnemies: 	0.291515	UpdateProjectile: 	0.00183755	UpdateParticle: 	0.029055	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.94517	UpdatePlayer: 	0.057713	UpdateSound: 	0.0191484	UpdateItems:	0.0059728	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0262761	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.41549	
RENDER	shadowmap: 	0.194528	sendToRender: 	0.159939	scene: 	7.08783	particles2Tex: 	0.949377	sendToRender: 	0.110725	motionBlur: 	2.2802	bloom2Tex: 	0.065788	printScene: 	0.0350188	applyBloom: 	0.291392	setRenderState: 	0.000466155	applyParticles: 	0.00217439	gui: 	0.090025	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.00105862	endScene: 	0.000348864	present: 	0.239168	TOTAL_RENDER: 	11.6752	
UPDATE	UpdateSceneManager: 	0.00810207	UpdateInput: 	1.19669	UpdateCamera: 	0.998916	UpdateEnemies: 	0.364281	UpdateProjectile: 	0.00248115	UpdateParticle: 	0.0485403	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.06607	UpdatePlayer: 	0.0739201	UpdateSound: 	0.0151395	UpdateItems:	0.00776223	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0319151	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.99995	
RENDER	shadowmap: 	0.378885	sendToRender: 	0.193436	scene: 	7.38503	particles2Tex: 	0.982456	sendToRender: 	0.169756	motionBlur: 	2.65754	bloom2Tex: 	0.0687834	printScene: 	0.0381194	applyBloom: 	0.00671564	setRenderState: 	0.00043608	applyParticles: 	0.00201499	gui: 	0.345445	setRenderState: 	0.000475177	luaMsg: 	0.000598483	printTextDebug:	0.000418036	console: 	0.00105862	endScene: 	0.000363902	present: 	0.152012	TOTAL_RENDER: 	12.5795	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.05007	UpdateCamera: 	0.911083	UpdateEnemies: 	0.292327	UpdateProjectile: 	0.00199995	UpdateParticle: 	0.034327	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.04295	UpdatePlayer: 	0.0690661	UpdateSound: 	0.0197319	UpdateItems:	0.00674571	UpdateTriggers: 	0.02058	UpdateRigid: 	0.0288264	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.62144	
RENDER	shadowmap: 	0.223673	sendToRender: 	0.152505	scene: 	7.26943	particles2Tex: 	0.8339	sendToRender: 	0.112494	motionBlur: 	2.47202	bloom2Tex: 	0.0660617	printScene: 	0.0373946	applyBloom: 	0.00698631	setRenderState: 	0.000439088	applyParticles: 	0.00218942	gui: 	0.331559	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000559386	console: 	0.00102253	endScene: 	0.000351872	present: 	0.187575	TOTAL_RENDER: 	11.8671	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.0399	UpdateCamera: 	0.892344	UpdateEnemies: 	0.273684	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.0472741	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.01435	UpdatePlayer: 	0.0731322	UpdateSound: 	0.0219003	UpdateItems:	0.00639685	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0282039	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.56061	
RENDER	shadowmap: 	0.196206	sendToRender: 	0.176973	scene: 	7.44099	particles2Tex: 	0.830508	sendToRender: 	0.113393	motionBlur: 	2.50539	bloom2Tex: 	0.0661579	printScene: 	0.0373104	applyBloom: 	0.359839	setRenderState: 	0.00047217	applyParticles: 	0.00215333	gui: 	0.0877935	setRenderState: 	0.00046014	luaMsg: 	0.000646602	printTextDebug:	0.000760885	console: 	0.000998474	endScene: 	0.000348864	present: 	0.210982	TOTAL_RENDER: 	12.1986	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.11627	UpdateCamera: 	0.949203	UpdateEnemies: 	0.245366	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0299873	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.991806	UpdatePlayer: 	0.0609129	UpdateSound: 	0.0122734	UpdateItems:	0.00604197	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0276325	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.59345	
RENDER	shadowmap: 	0.203962	sendToRender: 	0.164908	scene: 	7.39673	particles2Tex: 	1.01727	sendToRender: 	0.148336	motionBlur: 	2.60039	bloom2Tex: 	0.283461	printScene: 	0.0380262	applyBloom: 	0.00684797	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.10038	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.00104058	endScene: 	0.000336835	present: 	0.40858	TOTAL_RENDER: 	12.5518	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.05139	UpdateCamera: 	0.942782	UpdateEnemies: 	0.264313	UpdateProjectile: 	0.00279994	UpdateParticle: 	0.027467	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.993854	UpdatePlayer: 	0.0595445	UpdateSound: 	0.0211243	UpdateItems:	0.00571416	UpdateTriggers: 	0.0202582	UpdateRigid: 	0.0264205	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.66244	
RENDER	shadowmap: 	0.199466	sendToRender: 	0.151985	scene: 	7.23194	particles2Tex: 	0.843367	sendToRender: 	0.121387	motionBlur: 	2.49738	bloom2Tex: 	0.204564	printScene: 	0.0451659	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.354046	setRenderState: 	0.000487207	luaMsg: 	0.00079096	printTextDebug:	0.00062555	console: 	0.00116388	endScene: 	0.000378939	present: 	0.172634	TOTAL_RENDER: 	12.0049	
UPDATE	UpdateSceneManager: 	0.0191545	UpdateInput: 	0.988065	UpdateCamera: 	0.969082	UpdateEnemies: 	0.356383	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0345646	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.984315	UpdatePlayer: 	0.0578784	UpdateSound: 	0.0128538	UpdateItems:	0.00584949	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0269317	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.63397	
RENDER	shadowmap: 	0.187265	sendToRender: 	0.162231	scene: 	7.35405	particles2Tex: 	0.991433	sendToRender: 	0.17064	motionBlur: 	2.68517	bloom2Tex: 	0.403047	printScene: 	0.0412953	applyBloom: 	0.00672767	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.102756	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000655624	console: 	0.0011308	endScene: 	0.000360894	present: 	0.381676	TOTAL_RENDER: 	12.6903	
UPDATE	UpdateSceneManager: 	0.0185199	UpdateInput: 	1.23654	UpdateCamera: 	1.04554	UpdateEnemies: 	0.253164	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0349736	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.05247	UpdatePlayer: 	0.0814297	UpdateSound: 	0.0127787	UpdateItems:	0.00649008	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0296655	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.91978	
RENDER	shadowmap: 	0.207755	sendToRender: 	0.15938	scene: 	7.04285	particles2Tex: 	0.975238	sendToRender: 	0.13129	motionBlur: 	2.55629	bloom2Tex: 	0.0686451	printScene: 	0.0380894	applyBloom: 	0.0067818	setRenderState: 	0.00046014	applyParticles: 	0.00197289	gui: 	0.346654	setRenderState: 	0.000529311	luaMsg: 	0.000586453	printTextDebug:	0.000577431	console: 	0.00123907	endScene: 	0.000348864	present: 	0.186038	TOTAL_RENDER: 	11.8884	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.01797	UpdateCamera: 	0.90788	UpdateEnemies: 	0.285019	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0256836	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	1.05633	UpdatePlayer: 	0.0586212	UpdateSound: 	0.019783	UpdateItems:	0.00562393	UpdateTriggers: 	0.0206221	UpdateRigid: 	0.027055	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.56691	
RENDER	shadowmap: 	0.193809	sendToRender: 	0.151864	scene: 	6.6239	particles2Tex: 	1.11324	sendToRender: 	0.113354	motionBlur: 	2.55694	bloom2Tex: 	0.0692375	printScene: 	0.0374909	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.124166	setRenderState: 	0.000487207	luaMsg: 	0.000881183	printTextDebug:	0.000532319	console: 	0.00115185	endScene: 	0.00033082	present: 	0.451018	TOTAL_RENDER: 	11.6115	
UPDATE	UpdateSceneManager: 	0.0147275	UpdateInput: 	1.08036	UpdateCamera: 	1.10393	UpdateEnemies: 	0.255269	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0404773	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.12745	UpdatePlayer: 	0.0708886	UpdateSound: 	0.0179515	UpdateItems:	0.00735322	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0321075	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.90164	
RENDER	shadowmap: 	0.284754	sendToRender: 	0.182649	scene: 	6.69152	particles2Tex: 	0.978444	sendToRender: 	0.116148	motionBlur: 	2.34591	bloom2Tex: 	0.387191	printScene: 	0.0505462	applyBloom: 	0.00691112	setRenderState: 	0.00043608	applyParticles: 	0.00212326	gui: 	0.191755	setRenderState: 	0.000469162	luaMsg: 	0.000839079	printTextDebug:	0.00077893	console: 	0.0011699	endScene: 	0.000357887	present: 	0.367153	TOTAL_RENDER: 	11.7813	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.05394	UpdateCamera: 	0.923339	UpdateEnemies: 	0.224627	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.0322639	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.0414	UpdatePlayer: 	0.0618933	UpdateSound: 	0.0204898	UpdateItems:	0.00618633	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0284745	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.54926	
RENDER	shadowmap: 	0.222206	sendToRender: 	0.155094	scene: 	6.5498	particles2Tex: 	0.855569	sendToRender: 	0.110094	motionBlur: 	2.40716	bloom2Tex: 	0.360792	printScene: 	0.0398367	applyBloom: 	0.00648707	setRenderState: 	0.000454125	applyParticles: 	0.00194582	gui: 	0.165019	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000658632	console: 	0.00112178	endScene: 	0.000327812	present: 	0.457921	TOTAL_RENDER: 	11.4988	
UPDATE	UpdateSceneManager: 	0.00981632	UpdateInput: 	1.02905	UpdateCamera: 	0.904232	UpdateEnemies: 	0.215252	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0316023	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.10229	UpdatePlayer: 	0.0606633	UpdateSound: 	0.0248716	UpdateItems:	0.00615926	UpdateTriggers: 	0.0204958	UpdateRigid: 	0.0283091	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.57883	
RENDER	shadowmap: 	0.204789	sendToRender: 	0.154081	scene: 	6.35317	particles2Tex: 	0.840925	sendToRender: 	0.131056	motionBlur: 	2.40825	bloom2Tex: 	0.364756	printScene: 	0.038354	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.144586	setRenderState: 	0.00047217	luaMsg: 	0.000775922	printTextDebug:	0.000544349	console: 	0.0010887	endScene: 	0.000366909	present: 	0.393561	TOTAL_RENDER: 	11.2096	
UPDATE	UpdateSceneManager: 	0.00947648	UpdateInput: 	1.0228	UpdateCamera: 	1.16005	UpdateEnemies: 	0.202429	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0281287	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.97079	UpdatePlayer: 	0.0596257	UpdateSound: 	0.0123336	UpdateItems:	0.0059728	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.027046	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.63524	
RENDER	shadowmap: 	0.224639	sendToRender: 	0.19408	scene: 	6.46791	particles2Tex: 	0.942391	sendToRender: 	0.114554	motionBlur: 	2.54428	bloom2Tex: 	0.409642	printScene: 	0.0466666	applyBloom: 	0.00689909	setRenderState: 	0.000439088	applyParticles: 	0.00200296	gui: 	0.208597	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000760885	console: 	0.00118193	endScene: 	0.000336835	present: 	0.343048	TOTAL_RENDER: 	11.6999	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.21864	UpdateCamera: 	0.912584	UpdateEnemies: 	0.280788	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0348443	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.12016	UpdatePlayer: 	0.0730961	UpdateSound: 	0.0217439	UpdateItems:	0.00652015	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0308745	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.84796	
RENDER	shadowmap: 	0.234855	sendToRender: 	0.15966	scene: 	6.1457	particles2Tex: 	0.873042	sendToRender: 	0.110993	motionBlur: 	2.44204	bloom2Tex: 	0.0681338	printScene: 	0.0364834	applyBloom: 	0.00691112	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.456763	setRenderState: 	0.000493222	luaMsg: 	0.000809004	printTextDebug:	0.000619535	console: 	0.00120298	endScene: 	0.000372924	present: 	0.190757	TOTAL_RENDER: 	10.8932	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.03678	UpdateCamera: 	0.05005	UpdateEnemies: 	0.178318	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0282791	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.952099	UpdatePlayer: 	4.72587	UpdateSound: 	0.0171304	UpdateItems:	0.00713668	UpdateTriggers: 	0.024198	UpdateRigid: 	0.0332925	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	7.23368	
RENDER	shadowmap: 	0.236211	sendToRender: 	0.156369	scene: 	6.2467	particles2Tex: 	0.908142	sendToRender: 	0.118427	motionBlur: 	2.42238	bloom2Tex: 	0.0653218	printScene: 	0.351445	applyBloom: 	0.00706751	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.182588	setRenderState: 	0.000469162	luaMsg: 	0.000700736	printTextDebug:	0.000550364	console: 	0.00104659	endScene: 	0.000354879	present: 	0.286258	TOTAL_RENDER: 	11.1603	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.01343	UpdateCamera: 	0.0506334	UpdateEnemies: 	0.188693	UpdateProjectile: 	0.00191875	UpdateParticle: 	0.0320534	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.942234	UpdatePlayer: 	0.0959016	UpdateSound: 	0.0202251	UpdateItems:	0.00633971	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0280776	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.51889	
RENDER	shadowmap: 	0.191908	sendToRender: 	0.155921	scene: 	6.02649	particles2Tex: 	0.964264	sendToRender: 	0.135684	motionBlur: 	2.30652	bloom2Tex: 	0.352591	printScene: 	0.0390457	applyBloom: 	0.00697729	setRenderState: 	0.000457133	applyParticles: 	0.00222251	gui: 	0.214335	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000333827	present: 	0.316606	TOTAL_RENDER: 	10.9139	
UPDATE	UpdateSceneManager: 	0.0109742	UpdateInput: 	1.04908	UpdateCamera: 	0.910304	UpdateEnemies: 	0.204735	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.0329226	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.917083	UpdatePlayer: 	0.0934114	UpdateSound: 	0.013338	UpdateItems:	0.00638181	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0293046	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.41709	
RENDER	shadowmap: 	0.205725	sendToRender: 	0.155215	scene: 	6.02985	particles2Tex: 	0.887592	sendToRender: 	0.113297	motionBlur: 	2.24931	bloom2Tex: 	0.358774	printScene: 	0.0369345	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.19531	setRenderState: 	0.000499237	luaMsg: 	0.000556378	printTextDebug:	0.000541341	console: 	0.00126614	endScene: 	0.000336835	present: 	0.312775	TOTAL_RENDER: 	10.7173	
UPDATE	UpdateSceneManager: 	0.0156658	UpdateInput: 	1.07627	UpdateCamera: 	0.0551567	UpdateEnemies: 	0.203698	UpdateProjectile: 	0.00239092	UpdateParticle: 	0.0484621	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.06399	UpdatePlayer: 	5.0263	UpdateSound: 	0.0119817	UpdateItems:	0.00604798	UpdateTriggers: 	0.0210582	UpdateRigid: 	0.0259122	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	7.71685	
RENDER	shadowmap: 	0.243041	sendToRender: 	0.156427	scene: 	5.82736	particles2Tex: 	0.91437	sendToRender: 	0.125044	motionBlur: 	2.43228	bloom2Tex: 	0.0661639	printScene: 	0.0336744	applyBloom: 	0.00660436	setRenderState: 	0.000430065	applyParticles: 	0.00199093	gui: 	0.477631	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000324805	console: 	0.0007669	endScene: 	0.000366909	present: 	0.184805	TOTAL_RENDER: 	10.6354	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	0.988513	UpdateCamera: 	0.0513763	UpdateEnemies: 	0.196702	UpdateProjectile: 	0.00231574	UpdateParticle: 	0.0442456	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.10497	UpdatePlayer: 	0.108355	UpdateSound: 	0.018968	UpdateItems:	0.00593069	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0259904	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.68693	
RENDER	shadowmap: 	0.187575	sendToRender: 	0.162105	scene: 	6.1974	particles2Tex: 	0.839707	sendToRender: 	0.112049	motionBlur: 	2.33232	bloom2Tex: 	0.0647835	printScene: 	0.0351661	applyBloom: 	0.30387	setRenderState: 	0.000481192	applyParticles: 	0.00203604	gui: 	0.218849	setRenderState: 	0.000469162	luaMsg: 	0.00142854	printTextDebug:	0.000559386	console: 	0.0075878	endScene: 	0.000363902	present: 	0.237083	TOTAL_RENDER: 	10.8654	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	1.13058	UpdateCamera: 	0.0566514	UpdateEnemies: 	0.20232	UpdateProjectile: 	0.00618031	UpdateParticle: 	0.051677	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.06835	UpdatePlayer: 	0.0938415	UpdateSound: 	0.0155335	UpdateItems:	0.00711864	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0322669	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.84161	
RENDER	shadowmap: 	0.240698	sendToRender: 	0.227562	scene: 	6.3648	particles2Tex: 	0.90727	sendToRender: 	0.136117	motionBlur: 	2.43841	bloom2Tex: 	0.0693849	printScene: 	0.0449855	applyBloom: 	0.00681188	setRenderState: 	0.00043608	applyParticles: 	0.00209319	gui: 	0.45457	setRenderState: 	0.000544349	luaMsg: 	0.000821034	printTextDebug:	0.000796975	console: 	0.00123907	endScene: 	0.000366909	present: 	0.203977	TOTAL_RENDER: 	11.2697	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.11678	UpdateCamera: 	1.09483	UpdateEnemies: 	0.187563	UpdateProjectile: 	0.00210822	UpdateParticle: 	0.0470486	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.08456	UpdatePlayer: 	4.4706	UpdateSound: 	0.0114824	UpdateItems:	0.00698631	UpdateTriggers: 	0.0224326	UpdateRigid: 	0.029055	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	8.24789	
RENDER	shadowmap: 	0.236166	sendToRender: 	0.189466	scene: 	6.37933	particles2Tex: 	1.06918	sendToRender: 	0.115973	motionBlur: 	2.34295	bloom2Tex: 	0.0688496	printScene: 	0.368416	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.223995	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.0007669	console: 	0.00108268	endScene: 	0.000345857	present: 	0.30045	TOTAL_RENDER: 	11.5083	
UPDATE	UpdateSceneManager: 	0.0140779	UpdateInput: 	1.05114	UpdateCamera: 	1.11153	UpdateEnemies: 	0.204323	UpdateProjectile: 	0.00247814	UpdateParticle: 	0.0450727	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.05589	UpdatePlayer: 	0.106975	UpdateSound: 	0.0245107	UpdateItems:	0.00739532	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0311482	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.79744	
RENDER	shadowmap: 	0.225721	sendToRender: 	0.162667	scene: 	6.21705	particles2Tex: 	0.990387	sendToRender: 	0.162694	motionBlur: 	2.39976	bloom2Tex: 	0.0665699	printScene: 	0.355751	applyBloom: 	0.00740434	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.228031	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000652617	console: 	0.00093231	endScene: 	0.000345857	present: 	0.243955	TOTAL_RENDER: 	11.2472	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.09032	UpdateCamera: 	0.945383	UpdateEnemies: 	0.197087	UpdateProjectile: 	0.00544349	UpdateParticle: 	0.0361375	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.990675	UpdatePlayer: 	0.0941332	UpdateSound: 	0.0211574	UpdateItems:	0.00608407	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0280054	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.55844	
RENDER	shadowmap: 	0.203403	sendToRender: 	0.153909	scene: 	6.05626	particles2Tex: 	1.01413	sendToRender: 	0.111991	motionBlur: 	2.36514	bloom2Tex: 	0.0643564	printScene: 	0.345201	applyBloom: 	0.0074254	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.21244	setRenderState: 	0.000487207	luaMsg: 	0.000775922	printTextDebug:	0.000628557	console: 	0.0010105	endScene: 	0.000363902	present: 	0.234825	TOTAL_RENDER: 	10.9381	
UPDATE	UpdateSceneManager: 	0.00882085	UpdateInput: 	1.01193	UpdateCamera: 	0.93234	UpdateEnemies: 	0.20063	UpdateProjectile: 	0.00170823	UpdateParticle: 	0.0347661	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.08294	UpdatePlayer: 	4.21636	UpdateSound: 	0.0138583	UpdateItems:	0.00575927	UpdateTriggers: 	0.0218942	UpdateRigid: 	0.0278219	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	7.69748	
RENDER	shadowmap: 	0.19085	sendToRender: 	0.175244	scene: 	6.17135	particles2Tex: 	0.889661	sendToRender: 	0.11228	motionBlur: 	2.49115	bloom2Tex: 	0.0666361	printScene: 	0.0385104	applyBloom: 	0.00654121	setRenderState: 	0.00043608	applyParticles: 	0.00217439	gui: 	0.469878	setRenderState: 	0.000496229	luaMsg: 	0.00060149	printTextDebug:	0.000604498	console: 	0.00107366	endScene: 	0.000348864	present: 	0.174865	TOTAL_RENDER: 	10.9563	
UPDATE	UpdateSceneManager: 	0.0154342	UpdateInput: 	1.00084	UpdateCamera: 	1.07578	UpdateEnemies: 	0.180979	UpdateProjectile: 	0.00211424	UpdateParticle: 	0.0379149	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.980685	UpdatePlayer: 	0.092428	UpdateSound: 	0.0200687	UpdateItems:	0.00570213	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0270881	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.57203	
RENDER	shadowmap: 	0.182059	sendToRender: 	0.169701	scene: 	6.12077	particles2Tex: 	1.11446	sendToRender: 	0.148758	motionBlur: 	2.31976	bloom2Tex: 	0.350515	printScene: 	0.0360714	applyBloom: 	0.00681488	setRenderState: 	0.000451118	applyParticles: 	0.00228867	gui: 	0.19488	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000628557	console: 	0.00100449	endScene: 	0.000357887	present: 	0.372795	TOTAL_RENDER: 	11.1924	
UPDATE	UpdateSceneManager: 	0.0179515	UpdateInput: 	1.12186	UpdateCamera: 	0.0586092	UpdateEnemies: 	0.192913	UpdateProjectile: 	0.00560288	UpdateParticle: 	0.0466666	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.03091	UpdatePlayer: 	0.119396	UpdateSound: 	0.0173109	UpdateItems:	0.00666752	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0306489	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.8335	
RENDER	shadowmap: 	0.265561	sendToRender: 	0.180077	scene: 	6.38804	particles2Tex: 	1.0116	sendToRender: 	0.115411	motionBlur: 	2.49628	bloom2Tex: 	0.353965	printScene: 	0.0394337	applyBloom: 	0.0064991	setRenderState: 	0.000457133	applyParticles: 	0.0020571	gui: 	0.186624	setRenderState: 	0.00047217	luaMsg: 	0.000736825	printTextDebug:	0.00062555	console: 	0.0011308	endScene: 	0.000342849	present: 	0.404475	TOTAL_RENDER: 	11.6264	
UPDATE	UpdateSceneManager: 	0.0132448	UpdateInput: 	1.07528	UpdateCamera: 	0.0499538	UpdateEnemies: 	0.189223	UpdateProjectile: 	0.00179244	UpdateParticle: 	0.0393735	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.987367	UpdatePlayer: 	4.53329	UpdateSound: 	0.0174252	UpdateItems:	0.00756073	UpdateTriggers: 	0.0237559	UpdateRigid: 	0.0403841	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	7.12713	
RENDER	shadowmap: 	0.226061	sendToRender: 	0.157867	scene: 	6.42962	particles2Tex: 	0.986946	sendToRender: 	0.113994	motionBlur: 	2.83348	bloom2Tex: 	0.0881394	printScene: 	0.0552108	applyBloom: 	0.0070645	setRenderState: 	0.000451118	applyParticles: 	0.396505	gui: 	0.220284	setRenderState: 	0.0052059	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.00102554	endScene: 	0.000412021	present: 	0.170679	TOTAL_RENDER: 	11.8942	
UPDATE	UpdateSceneManager: 	0.0127847	UpdateInput: 	1.02595	UpdateCamera: 	0.0515387	UpdateEnemies: 	0.190772	UpdateProjectile: 	0.00235483	UpdateParticle: 	0.0421163	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.960763	UpdatePlayer: 	0.0918355	UpdateSound: 	0.0190793	UpdateItems:	0.00624046	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0283242	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.5622	
RENDER	shadowmap: 	0.210549	sendToRender: 	0.173894	scene: 	6.1741	particles2Tex: 	0.974462	sendToRender: 	0.111537	motionBlur: 	2.54303	bloom2Tex: 	0.0697729	printScene: 	0.0449734	applyBloom: 	0.00667053	setRenderState: 	0.000442095	applyParticles: 	0.299136	gui: 	0.163611	setRenderState: 	0.000523296	luaMsg: 	0.000974414	printTextDebug:	0.000824042	console: 	0.00110373	endScene: 	0.000412021	present: 	0.170417	TOTAL_RENDER: 	11.1327	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.18099	UpdateCamera: 	0.0569882	UpdateEnemies: 	0.195454	UpdateProjectile: 	0.00627655	UpdateParticle: 	0.0627986	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.06657	UpdatePlayer: 	0.114773	UpdateSound: 	0.0183304	UpdateItems:	0.00770208	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0321015	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	2.89121	
RENDER	shadowmap: 	0.209385	sendToRender: 	0.21278	scene: 	6.71396	particles2Tex: 	0.968694	sendToRender: 	0.13458	motionBlur: 	2.48464	bloom2Tex: 	0.0702631	printScene: 	0.0437253	applyBloom: 	0.302607	setRenderState: 	0.000490215	applyParticles: 	0.0019789	gui: 	0.170835	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.000757878	console: 	0.00130223	endScene: 	0.000351872	present: 	0.203559	TOTAL_RENDER: 	11.6901	
UPDATE	UpdateSceneManager: 	0.01209	UpdateInput: 	1.04134	UpdateCamera: 	0.0489222	UpdateEnemies: 	2.03458	UpdateProjectile: 	0.00277287	UpdateParticle: 	0.0450937	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.970234	UpdatePlayer: 	4.42225	UpdateSound: 	0.0151846	UpdateItems:	0.00806298	UpdateTriggers: 	0.0254039	UpdateRigid: 	0.0450065	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00169319	TOTAL_UPDATE: 	8.8497	
RENDER	shadowmap: 	0.270538	sendToRender: 	0.179271	scene: 	6.49772	particles2Tex: 	1.13278	sendToRender: 	0.149161	motionBlur: 	2.55866	bloom2Tex: 	0.0688736	printScene: 	0.0412743	applyBloom: 	0.00655624	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.453821	setRenderState: 	0.000586453	luaMsg: 	0.0010075	printTextDebug:	0.00079096	console: 	0.00106464	endScene: 	0.000345857	present: 	0.190724	TOTAL_RENDER: 	11.7347	
UPDATE	UpdateSceneManager: 	0.014511	UpdateInput: 	0.989054	UpdateCamera: 	0.0594814	UpdateEnemies: 	0.271338	UpdateProjectile: 	0.0159666	UpdateParticle: 	0.065382	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.929471	UpdatePlayer: 	0.0955106	UpdateSound: 	0.0208386	UpdateItems:	0.00724495	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0314429	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.66742	
RENDER	shadowmap: 	0.297133	sendToRender: 	0.173867	scene: 	6.57252	particles2Tex: 	1.08832	sendToRender: 	0.157657	motionBlur: 	2.42695	bloom2Tex: 	0.40981	printScene: 	0.042796	applyBloom: 	0.00675474	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.100262	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.00074284	console: 	0.00582543	endScene: 	0.000336835	present: 	0.347682	TOTAL_RENDER: 	11.8265	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.05103	UpdateCamera: 	0.0494094	UpdateEnemies: 	0.291482	UpdateProjectile: 	0.00259844	UpdateParticle: 	0.0457704	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.924415	UpdatePlayer: 	0.0958625	UpdateSound: 	0.0215123	UpdateItems:	0.00622242	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0286099	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.66731	
RENDER	shadowmap: 	0.211962	sendToRender: 	0.155654	scene: 	6.21769	particles2Tex: 	0.99116	sendToRender: 	0.123898	motionBlur: 	2.37311	bloom2Tex: 	0.381125	printScene: 	0.0540258	applyBloom: 	0.00680586	setRenderState: 	0.000466155	applyParticles: 	0.0019759	gui: 	0.101559	setRenderState: 	0.000490215	luaMsg: 	0.000562393	printTextDebug:	0.000529311	console: 	0.00102554	endScene: 	0.000333827	present: 	0.32414	TOTAL_RENDER: 	11.1217	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.06269	UpdateCamera: 	0.048835	UpdateEnemies: 	0.260908	UpdateProjectile: 	0.00537732	UpdateParticle: 	0.0386067	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.949064	UpdatePlayer: 	4.8544	UpdateSound: 	0.0140959	UpdateItems:	0.00798177	UpdateTriggers: 	0.0247182	UpdateRigid: 	0.0331632	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00183154	TOTAL_UPDATE: 	7.46695	
RENDER	shadowmap: 	0.274592	sendToRender: 	0.203791	scene: 	6.60203	particles2Tex: 	1.08713	sendToRender: 	0.124734	motionBlur: 	2.60078	bloom2Tex: 	0.0701458	printScene: 	0.0454997	applyBloom: 	0.00704345	setRenderState: 	0.00046014	applyParticles: 	0.0021804	gui: 	0.42301	setRenderState: 	0.000481192	luaMsg: 	0.000977422	printTextDebug:	0.0007669	console: 	0.00111877	endScene: 	0.000348864	present: 	0.192314	TOTAL_RENDER: 	11.8089	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.04955	UpdateCamera: 	0.905589	UpdateEnemies: 	0.2644	UpdateProjectile: 	0.00258641	UpdateParticle: 	0.0553521	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.07306	UpdatePlayer: 	2.11811	UpdateSound: 	0.0155515	UpdateItems:	0.00826147	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.037139	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00144959	TOTAL_UPDATE: 	5.695	
RENDER	shadowmap: 	0.264902	sendToRender: 	0.161269	scene: 	6.20222	particles2Tex: 	1.23011	sendToRender: 	0.111766	motionBlur: 	2.37829	bloom2Tex: 	0.412219	printScene: 	0.0406397	applyBloom: 	0.00674872	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.099694	setRenderState: 	0.000478185	luaMsg: 	0.000721788	printTextDebug:	0.000836071	console: 	0.00105261	endScene: 	0.00033082	present: 	0.476934	TOTAL_RENDER: 	11.5717	
UPDATE	UpdateSceneManager: 	0.0101682	UpdateInput: 	1.03863	UpdateCamera: 	0.98993	UpdateEnemies: 	0.224768	UpdateProjectile: 	0.00547958	UpdateParticle: 	0.0432441	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.916082	UpdatePlayer: 	0.210585	UpdateSound: 	0.0122854	UpdateItems:	0.00575325	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0280655	UpdateGUI: 	0.00114885	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.62866	
RENDER	shadowmap: 	0.187671	sendToRender: 	0.166153	scene: 	6.55207	particles2Tex: 	0.952321	sendToRender: 	0.133642	motionBlur: 	2.49119	bloom2Tex: 	0.0667684	printScene: 	0.0384563	applyBloom: 	0.292607	setRenderState: 	0.000493222	applyParticles: 	0.00203003	gui: 	0.107047	setRenderState: 	0.000478185	luaMsg: 	0.000673669	printTextDebug:	0.000643594	console: 	0.00104359	endScene: 	0.000445103	present: 	0.181382	TOTAL_RENDER: 	11.3704	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.01317	UpdateCamera: 	0.908395	UpdateEnemies: 	0.25019	UpdateProjectile: 	0.00183755	UpdateParticle: 	0.0382097	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.878648	UpdatePlayer: 	4.52038	UpdateSound: 	0.015338	UpdateItems:	0.00745246	UpdateTriggers: 	0.0241288	UpdateRigid: 	0.0342428	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	7.8552	
RENDER	shadowmap: 	0.205358	sendToRender: 	0.170661	scene: 	6.15731	particles2Tex: 	1.05691	sendToRender: 	0.14511	motionBlur: 	2.74462	bloom2Tex: 	0.318369	printScene: 	0.0463538	applyBloom: 	0.0069833	setRenderState: 	0.0004842	applyParticles: 	0.00219845	gui: 	0.179274	setRenderState: 	0.000514274	luaMsg: 	0.000682691	printTextDebug:	0.000815019	console: 	0.00105261	endScene: 	0.000342849	present: 	0.466444	TOTAL_RENDER: 	11.6963	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.0596	UpdateCamera: 	0.991581	UpdateEnemies: 	0.24019	UpdateProjectile: 	0.00281798	UpdateParticle: 	0.0481673	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.902383	UpdatePlayer: 	0.203574	UpdateSound: 	0.0143516	UpdateItems:	0.00765096	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0352443	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.67088	
RENDER	shadowmap: 	0.255573	sendToRender: 	0.143693	scene: 	6.70237	particles2Tex: 	0.990808	sendToRender: 	0.134577	motionBlur: 	2.66893	bloom2Tex: 	0.0751682	printScene: 	0.0485794	applyBloom: 	0.00684195	setRenderState: 	0.000469162	applyParticles: 	0.329686	gui: 	0.126566	setRenderState: 	0.0004842	luaMsg: 	0.000842086	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000345857	present: 	0.147043	TOTAL_RENDER: 	11.8404	
UPDATE	UpdateSceneManager: 	0.0214281	UpdateInput: 	1.13314	UpdateCamera: 	0.0533702	UpdateEnemies: 	0.195099	UpdateProjectile: 	0.00253528	UpdateParticle: 	0.0438276	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.930917	UpdatePlayer: 	0.20463	UpdateSound: 	0.0152388	UpdateItems:	0.00719683	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0346639	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.80188	
RENDER	shadowmap: 	0.244816	sendToRender: 	0.156718	scene: 	6.69736	particles2Tex: 	1.03314	sendToRender: 	0.149236	motionBlur: 	2.60589	bloom2Tex: 	0.069812	printScene: 	0.0457824	applyBloom: 	0.00673368	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.339767	setRenderState: 	0.000502244	luaMsg: 	0.000787952	printTextDebug:	0.00074284	console: 	0.001209	endScene: 	0.000360894	present: 	0.187397	TOTAL_RENDER: 	11.7151	
UPDATE	UpdateSceneManager: 	0.0163936	UpdateInput: 	1.05409	UpdateCamera: 	0.0511176	UpdateEnemies: 	0.199045	UpdateProjectile: 	0.00224356	UpdateParticle: 	0.0421705	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.02574	UpdatePlayer: 	2.86327	UpdateSound: 	0.0144538	UpdateItems:	0.00765396	UpdateTriggers: 	0.0239032	UpdateRigid: 	0.0333827	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	5.49241	
RENDER	shadowmap: 	0.223261	sendToRender: 	0.172414	scene: 	6.14763	particles2Tex: 	0.988492	sendToRender: 	0.110936	motionBlur: 	2.47417	bloom2Tex: 	0.0659293	printScene: 	0.0361706	applyBloom: 	0.331707	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0864161	setRenderState: 	0.000493222	luaMsg: 	0.000760885	printTextDebug:	0.000757878	console: 	0.00104058	endScene: 	0.000342849	present: 	0.240157	TOTAL_RENDER: 	11.047	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.15904	UpdateCamera: 	0.0432562	UpdateEnemies: 	0.196525	UpdateProjectile: 	0.00599385	UpdateParticle: 	0.0414397	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.880326	UpdatePlayer: 	0.169172	UpdateSound: 	0.0123516	UpdateItems:	0.00640587	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0285618	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.68001	
RENDER	shadowmap: 	0.211421	sendToRender: 	0.16747	scene: 	6.64072	particles2Tex: 	1.00869	sendToRender: 	0.165542	motionBlur: 	2.64622	bloom2Tex: 	0.0683533	printScene: 	0.0426938	applyBloom: 	0.316775	setRenderState: 	0.0004842	applyParticles: 	0.00204206	gui: 	0.155894	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000523296	console: 	0.00107366	endScene: 	0.000345857	present: 	0.2389	TOTAL_RENDER: 	11.87	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.11003	UpdateCamera: 	0.0547897	UpdateEnemies: 	0.24994	UpdateProjectile: 	0.00324203	UpdateParticle: 	0.0493312	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.01258	UpdatePlayer: 	0.249835	UpdateSound: 	0.0153861	UpdateItems:	0.00800283	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0372984	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.95929	
RENDER	shadowmap: 	0.211081	sendToRender: 	0.167599	scene: 	6.14591	particles2Tex: 	1.04875	sendToRender: 	0.159308	motionBlur: 	2.701	bloom2Tex: 	0.0666331	printScene: 	0.0364293	applyBloom: 	0.287798	setRenderState: 	0.000487207	applyParticles: 	0.00209319	gui: 	0.148755	setRenderState: 	0.000475177	luaMsg: 	0.000812012	printTextDebug:	0.000631565	console: 	0.00113682	endScene: 	0.000339842	present: 	0.174913	TOTAL_RENDER: 	11.3265	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.03355	UpdateCamera: 	0.0502996	UpdateEnemies: 	0.2094	UpdateProjectile: 	0.00196687	UpdateParticle: 	0.0340443	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.856492	UpdatePlayer: 	4.63002	UpdateSound: 	0.012935	UpdateItems:	0.00693518	UpdateTriggers: 	0.0224536	UpdateRigid: 	0.029876	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	7.19362	
RENDER	shadowmap: 	0.267182	sendToRender: 	0.180682	scene: 	6.4245	particles2Tex: 	1.25719	sendToRender: 	0.134135	motionBlur: 	2.42224	bloom2Tex: 	0.522277	printScene: 	0.0536379	applyBloom: 	0.0105501	setRenderState: 	0.00046014	applyParticles: 	0.0027458	gui: 	0.161846	setRenderState: 	0.000475177	luaMsg: 	0.000610513	printTextDebug:	0.00063758	console: 	0.000827049	endScene: 	0.000339842	present: 	0.370915	TOTAL_RENDER: 	12.0052	
UPDATE	UpdateSceneManager: 	0.0151906	UpdateInput: 	1.18825	UpdateCamera: 	0.0414096	UpdateEnemies: 	0.198227	UpdateProjectile: 	0.0071427	UpdateParticle: 	0.0491808	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.855109	UpdatePlayer: 	0.158962	UpdateSound: 	0.0119757	UpdateItems:	0.00641489	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0304895	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.68554	
RENDER	shadowmap: 	0.216106	sendToRender: 	0.188594	scene: 	6.52522	particles2Tex: 	1.09002	sendToRender: 	0.148848	motionBlur: 	2.41883	bloom2Tex: 	0.378148	printScene: 	0.0366398	applyBloom: 	0.00676376	setRenderState: 	0.000454125	applyParticles: 	0.00184056	gui: 	0.182152	setRenderState: 	0.000469162	luaMsg: 	0.000733818	printTextDebug:	0.000547356	console: 	0.000911258	endScene: 	0.000342849	present: 	0.332266	TOTAL_RENDER: 	11.7035	
UPDATE	UpdateSceneManager: 	0.00984339	UpdateInput: 	1.03559	UpdateCamera: 	0.0514003	UpdateEnemies: 	0.20804	UpdateProjectile: 	0.00203003	UpdateParticle: 	0.0382127	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.927296	UpdatePlayer: 	0.15864	UpdateSound: 	0.0106704	UpdateItems:	0.00651414	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0284024	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.60802	
RENDER	shadowmap: 	0.207484	sendToRender: 	0.155846	scene: 	6.50216	particles2Tex: 	0.997535	sendToRender: 	0.158664	motionBlur: 	2.65195	bloom2Tex: 	0.456621	printScene: 	0.0498184	applyBloom: 	0.00685097	setRenderState: 	0.000457133	applyParticles: 	0.00219243	gui: 	0.110226	setRenderState: 	0.000478185	luaMsg: 	0.000875168	printTextDebug:	0.000745848	console: 	0.0111967	endScene: 	0.000342849	present: 	0.339722	TOTAL_RENDER: 	11.8623	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.05843	UpdateCamera: 	0.0543627	UpdateEnemies: 	0.214561	UpdateProjectile: 	0.00587054	UpdateParticle: 	0.043993	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.02525	UpdatePlayer: 	2.96686	UpdateSound: 	0.0144478	UpdateItems:	0.00833665	UpdateTriggers: 	0.0225017	UpdateRigid: 	0.0358458	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	5.61447	
RENDER	shadowmap: 	0.242834	sendToRender: 	0.157245	scene: 	6.43781	particles2Tex: 	1.09616	sendToRender: 	0.165554	motionBlur: 	2.52909	bloom2Tex: 	0.374551	printScene: 	0.0385706	applyBloom: 	0.0067006	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.107408	setRenderState: 	0.00047217	luaMsg: 	0.00074284	printTextDebug:	0.00075487	console: 	0.00103757	endScene: 	0.000351872	present: 	0.328594	TOTAL_RENDER: 	11.6638	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	0.998868	UpdateCamera: 	0.0536168	UpdateEnemies: 	0.180757	UpdateProjectile: 	0.00237589	UpdateParticle: 	0.0351481	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.873382	UpdatePlayer: 	0.164219	UpdateSound: 	0.0128538	UpdateItems:	0.00607806	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0267633	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.49154	
RENDER	shadowmap: 	0.172267	sendToRender: 	0.162541	scene: 	6.15795	particles2Tex: 	1.04511	sendToRender: 	0.143702	motionBlur: 	2.45898	bloom2Tex: 	0.0648346	printScene: 	0.0363029	applyBloom: 	0.516659	setRenderState: 	0.000505252	applyParticles: 	0.00200296	gui: 	0.148631	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.000802989	endScene: 	0.000381946	present: 	0.236527	TOTAL_RENDER: 	11.3343	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.01527	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.167707	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.0313707	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10874	UpdatePlayer: 	0.185797	UpdateSound: 	0.00895619	UpdateItems:	0.006863	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0320083	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.77026	
RENDER	shadowmap: 	0.242268	sendToRender: 	0.152977	scene: 	6.34163	particles2Tex: 	0.884233	sendToRender: 	0.164192	motionBlur: 	2.52126	bloom2Tex: 	0.0674692	printScene: 	0.0369225	applyBloom: 	0.316345	setRenderState: 	0.000463147	applyParticles: 	0.00219544	gui: 	0.149028	setRenderState: 	0.00047217	luaMsg: 	0.000544349	printTextDebug:	0.000541341	console: 	0.000941332	endScene: 	0.000381946	present: 	0.247092	TOTAL_RENDER: 	11.3063	
UPDATE	UpdateSceneManager: 	0.0132659	UpdateInput: 	0.989463	UpdateCamera: 	0.0527116	UpdateEnemies: 	0.185521	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.0344894	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.975969	UpdatePlayer: 	2.64607	UpdateSound: 	0.0144297	UpdateItems:	0.00809606	UpdateTriggers: 	0.024213	UpdateRigid: 	0.0354639	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00166613	TOTAL_UPDATE: 	5.15124	
RENDER	shadowmap: 	0.212786	sendToRender: 	0.174973	scene: 	6.48228	particles2Tex: 	0.918719	sendToRender: 	0.145885	motionBlur: 	2.9675	bloom2Tex: 	0.0858717	printScene: 	0.0525642	applyBloom: 	0.321103	setRenderState: 	0.000475177	applyParticles: 	0.00248415	gui: 	0.106704	setRenderState: 	0.000466155	luaMsg: 	0.000914265	printTextDebug:	0.000526304	console: 	0.0011699	endScene: 	0.000351872	present: 	0.16221	TOTAL_RENDER: 	11.8287	
UPDATE	UpdateSceneManager: 	0.0285257	UpdateInput: 	1.2267	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.205033	UpdateProjectile: 	0.00662842	UpdateParticle: 	0.037151	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.951639	UpdatePlayer: 	0.227721	UpdateSound: 	0.0148327	UpdateItems:	0.00780434	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0351631	UpdateGUI: 	0.00173831	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.94626	
RENDER	shadowmap: 	0.216416	sendToRender: 	0.182411	scene: 	6.57322	particles2Tex: 	0.977698	sendToRender: 	0.14643	motionBlur: 	2.92017	bloom2Tex: 	0.0751532	printScene: 	0.367417	applyBloom: 	0.00774419	setRenderState: 	0.000478185	applyParticles: 	0.00231574	gui: 	0.126743	setRenderState: 	0.000475177	luaMsg: 	0.000454125	printTextDebug:	0.00031879	console: 	0.000760885	endScene: 	0.000354879	present: 	0.247892	TOTAL_RENDER: 	12.0485	
UPDATE	UpdateSceneManager: 	0.0112028	UpdateInput: 	1.08361	UpdateCamera: 	0.0558544	UpdateEnemies: 	0.211986	UpdateProjectile: 	0.00259844	UpdateParticle: 	0.0497041	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.014	UpdatePlayer: 	0.227369	UpdateSound: 	0.015726	UpdateItems:	0.00804192	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0349887	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00157891	TOTAL_UPDATE: 	2.90924	
RENDER	shadowmap: 	0.259432	sendToRender: 	0.187078	scene: 	6.53363	particles2Tex: 	0.919155	sendToRender: 	0.145254	motionBlur: 	2.54308	bloom2Tex: 	0.0676135	printScene: 	0.0452441	applyBloom: 	0.00674571	setRenderState: 	0.000433073	applyParticles: 	0.00211725	gui: 	0.462155	setRenderState: 	0.000505252	luaMsg: 	0.000799982	printTextDebug:	0.000733818	console: 	0.00119997	endScene: 	0.000354879	present: 	0.185346	TOTAL_RENDER: 	11.5328	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.12278	UpdateCamera: 	0.930758	UpdateEnemies: 	0.229553	UpdateProjectile: 	0.00630963	UpdateParticle: 	0.0370067	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.0742	UpdatePlayer: 	3.04692	UpdateSound: 	0.0137501	UpdateItems:	0.00761186	UpdateTriggers: 	0.0238762	UpdateRigid: 	0.034318	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	6.70142	
RENDER	shadowmap: 	0.256887	sendToRender: 	0.158673	scene: 	6.45822	particles2Tex: 	1.11968	sendToRender: 	0.223667	motionBlur: 	2.52904	bloom2Tex: 	0.0665399	printScene: 	0.0382909	applyBloom: 	0.287115	setRenderState: 	0.000466155	applyParticles: 	0.00236085	gui: 	0.109357	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000718781	console: 	0.00124508	endScene: 	0.000348864	present: 	0.178294	TOTAL_RENDER: 	11.607	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.17394	UpdateCamera: 	0.885255	UpdateEnemies: 	0.208564	UpdateProjectile: 	0.00283603	UpdateParticle: 	0.0304144	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.925311	UpdatePlayer: 	0.199605	UpdateSound: 	0.0137711	UpdateItems:	0.0074675	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0334368	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.64412	
RENDER	shadowmap: 	0.197668	sendToRender: 	0.149976	scene: 	6.14992	particles2Tex: 	1.00994	sendToRender: 	0.168038	motionBlur: 	2.73356	bloom2Tex: 	0.0669038	printScene: 	0.0379059	applyBloom: 	0.00656827	setRenderState: 	0.00043608	applyParticles: 	0.00209619	gui: 	0.348025	setRenderState: 	0.000496229	luaMsg: 	0.000815019	printTextDebug:	0.000559386	console: 	0.00119997	endScene: 	0.000345857	present: 	0.198275	TOTAL_RENDER: 	11.2452	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.01536	UpdateCamera: 	1.04687	UpdateEnemies: 	0.180309	UpdateProjectile: 	0.00304956	UpdateParticle: 	0.0468771	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.06403	UpdatePlayer: 	0.188393	UpdateSound: 	0.0122433	UpdateItems:	0.00748855	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0478786	UpdateGUI: 	0.00180447	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.775	
RENDER	shadowmap: 	0.269819	sendToRender: 	0.155645	scene: 	6.52976	particles2Tex: 	0.860387	sendToRender: 	0.114064	motionBlur: 	2.5449	bloom2Tex: 	0.0663113	printScene: 	0.0377255	applyBloom: 	0.00680586	setRenderState: 	0.00043608	applyParticles: 	0.0019368	gui: 	0.384572	setRenderState: 	0.000505252	luaMsg: 	0.000550364	printTextDebug:	0.000535326	console: 	0.000818027	endScene: 	0.000366909	present: 	0.189109	TOTAL_RENDER: 	11.3426	
UPDATE	UpdateSceneManager: 	0.0122433	UpdateInput: 	1.05737	UpdateCamera: 	0.0519206	UpdateEnemies: 	0.167843	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.03873	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.900915	UpdatePlayer: 	4.92768	UpdateSound: 	0.0137741	UpdateItems:	0.00776223	UpdateTriggers: 	0.0233799	UpdateRigid: 	0.029476	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00173831	TOTAL_UPDATE: 	7.40969	
RENDER	shadowmap: 	0.253712	sendToRender: 	0.155612	scene: 	6.55254	particles2Tex: 	0.93471	sendToRender: 	0.219249	motionBlur: 	2.89655	bloom2Tex: 	0.0695142	printScene: 	0.0388623	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.37622	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000610513	console: 	0.000827049	endScene: 	0.000351872	present: 	0.167903	TOTAL_RENDER: 	11.8695	
UPDATE	UpdateSceneManager: 	0.0229799	UpdateInput: 	1.05712	UpdateCamera: 	0.0565341	UpdateEnemies: 	0.262866	UpdateProjectile: 	0.00348263	UpdateParticle: 	0.0367811	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.01271	UpdatePlayer: 	0.255588	UpdateSound: 	0.0119697	UpdateItems:	0.00677879	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0287633	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.92265	
RENDER	shadowmap: 	0.196089	sendToRender: 	0.173653	scene: 	6.65144	particles2Tex: 	0.974555	sendToRender: 	0.180381	motionBlur: 	2.53037	bloom2Tex: 	0.387886	printScene: 	0.0403119	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.110358	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.00074284	console: 	0.000968399	endScene: 	0.000360894	present: 	0.338365	TOTAL_RENDER: 	11.7701	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.03776	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.241411	UpdateProjectile: 	0.00247212	UpdateParticle: 	0.0310339	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.90862	UpdatePlayer: 	0.193542	UpdateSound: 	0.0144719	UpdateItems:	0.0073863	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0519507	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.69444	
RENDER	shadowmap: 	0.184306	sendToRender: 	0.149813	scene: 	6.52984	particles2Tex: 	0.880194	sendToRender: 	0.109955	motionBlur: 	2.49075	bloom2Tex: 	0.0660015	printScene: 	0.0346609	applyBloom: 	0.300471	setRenderState: 	0.000490215	applyParticles: 	0.00213228	gui: 	0.0885514	setRenderState: 	0.000478185	luaMsg: 	0.000466155	printTextDebug:	0.000628557	console: 	0.00090825	endScene: 	0.000348864	present: 	0.199301	TOTAL_RENDER: 	11.2025	
UPDATE	UpdateSceneManager: 	0.0091216	UpdateInput: 	1.01095	UpdateCamera: 	0.0497853	UpdateEnemies: 	0.204188	UpdateProjectile: 	0.00575626	UpdateParticle: 	0.024204	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.03009	UpdatePlayer: 	3.26057	UpdateSound: 	0.0139756	UpdateItems:	0.00735923	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.0333195	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	5.82529	
RENDER	shadowmap: 	0.209502	sendToRender: 	0.17467	scene: 	6.45286	particles2Tex: 	0.88075	sendToRender: 	0.11154	motionBlur: 	2.54067	bloom2Tex: 	0.0654512	printScene: 	0.0362278	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.273696	gui: 	0.0893784	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.0011699	endScene: 	0.000366909	present: 	0.187091	TOTAL_RENDER: 	11.1962	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.15597	UpdateCamera: 	0.0402848	UpdateEnemies: 	0.468164	UpdateProjectile: 	0.00255032	UpdateParticle: 	0.0264205	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.883469	UpdatePlayer: 	0.162505	UpdateSound: 	0.0116178	UpdateItems:	0.00587957	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0271904	UpdateGUI: 	0.000902235	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.91593	
RENDER	shadowmap: 	0.185924	sendToRender: 	0.152078	scene: 	6.37743	particles2Tex: 	0.905375	sendToRender: 	0.109441	motionBlur: 	2.67176	bloom2Tex: 	0.331439	printScene: 	0.0555356	applyBloom: 	0.00691413	setRenderState: 	0.00044811	applyParticles: 	0.00268265	gui: 	0.127269	setRenderState: 	0.000463147	luaMsg: 	0.000812012	printTextDebug:	0.000736825	console: 	0.00131726	endScene: 	0.000345857	present: 	0.332026	TOTAL_RENDER: 	11.4619	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.04633	UpdateCamera: 	0.0513703	UpdateEnemies: 	0.240698	UpdateProjectile: 	0.00228266	UpdateParticle: 	0.030682	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.888597	UpdatePlayer: 	0.191821	UpdateSound: 	0.0143425	UpdateItems:	0.00677579	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.032691	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.66366	
RENDER	shadowmap: 	0.211959	sendToRender: 	0.162132	scene: 	6.42785	particles2Tex: 	0.882564	sendToRender: 	0.111213	motionBlur: 	2.49201	bloom2Tex: 	0.0688405	printScene: 	0.0424201	applyBloom: 	0.314468	setRenderState: 	0.000481192	applyParticles: 	0.00206913	gui: 	0.0994444	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.000730811	console: 	0.00101351	endScene: 	0.000372924	present: 	0.239288	TOTAL_RENDER: 	11.2489	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	1.06691	UpdateCamera: 	0.0489703	UpdateEnemies: 	0.248833	UpdateProjectile: 	0.00549461	UpdateParticle: 	0.0268836	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.02586	UpdatePlayer: 	2.76004	UpdateSound: 	0.0147455	UpdateItems:	0.00738931	UpdateTriggers: 	0.0229288	UpdateRigid: 	0.0340173	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	5.42458	
RENDER	shadowmap: 	0.220545	sendToRender: 	0.173443	scene: 	6.57912	particles2Tex: 	0.878798	sendToRender: 	0.122803	motionBlur: 	2.69524	bloom2Tex: 	0.0677789	printScene: 	0.0388743	applyBloom: 	0.309719	setRenderState: 	0.000466155	applyParticles: 	0.00220747	gui: 	0.11976	setRenderState: 	0.000469162	luaMsg: 	0.000610513	printTextDebug:	0.00062555	console: 	0.000923287	endScene: 	0.000342849	present: 	0.243246	TOTAL_RENDER: 	11.6325	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.11275	UpdateCamera: 	0.0511447	UpdateEnemies: 	0.248238	UpdateProjectile: 	0.00292625	UpdateParticle: 	0.0268355	UpdateLUAMsg: 	0.00031879	UpdateColisions: 	0.852657	UpdatePlayer: 	0.192657	UpdateSound: 	0.0142343	UpdateItems:	0.0174973	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0330669	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.72413	
RENDER	shadowmap: 	0.22183	sendToRender: 	0.140277	scene: 	6.47294	particles2Tex: 	0.944589	sendToRender: 	0.162213	motionBlur: 	2.66609	bloom2Tex: 	0.0675654	printScene: 	0.0361826	applyBloom: 	0.00676075	setRenderState: 	0.00043608	applyParticles: 	0.0021804	gui: 	0.336407	setRenderState: 	0.000487207	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.000857124	endScene: 	0.000369916	present: 	0.287587	TOTAL_RENDER: 	11.5153	
UPDATE	UpdateSceneManager: 	0.00897724	UpdateInput: 	1.01761	UpdateCamera: 	0.905294	UpdateEnemies: 	0.288778	UpdateProjectile: 	0.00232175	UpdateParticle: 	0.0271513	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.915763	UpdatePlayer: 	0.159494	UpdateSound: 	0.00800583	UpdateItems:	0.00525101	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0266761	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.49802	
RENDER	shadowmap: 	0.196738	sendToRender: 	0.151985	scene: 	6.54028	particles2Tex: 	0.868167	sendToRender: 	0.198738	motionBlur: 	2.50856	bloom2Tex: 	0.0661549	printScene: 	0.0361766	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.297461	gui: 	0.0936129	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000739833	console: 	0.000851109	endScene: 	0.000369916	present: 	0.186531	TOTAL_RENDER: 	11.3207	
UPDATE	UpdateSceneManager: 	0.00823741	UpdateInput: 	1.00097	UpdateCamera: 	0.0474064	UpdateEnemies: 	0.218082	UpdateProjectile: 	0.00514274	UpdateParticle: 	0.0213559	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.88484	UpdatePlayer: 	2.55386	UpdateSound: 	0.0133741	UpdateItems:	0.00711563	UpdateTriggers: 	0.0225048	UpdateRigid: 	0.0321888	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.96295	
RENDER	shadowmap: 	0.202341	sendToRender: 	0.163945	scene: 	6.50897	particles2Tex: 	0.858339	sendToRender: 	0.111294	motionBlur: 	2.53588	bloom2Tex: 	0.0655745	printScene: 	0.0355902	applyBloom: 	0.00676676	setRenderState: 	0.000442095	applyParticles: 	0.311187	gui: 	0.100452	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000529311	console: 	0.0010105	endScene: 	0.000345857	present: 	0.18193	TOTAL_RENDER: 	11.2517	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	0.993259	UpdateCamera: 	0.0483869	UpdateEnemies: 	0.21318	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.0234822	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.877003	UpdatePlayer: 	0.194188	UpdateSound: 	0.0135847	UpdateItems:	0.00633068	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0306369	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.57012	
RENDER	shadowmap: 	0.172092	sendToRender: 	0.149088	scene: 	6.16589	particles2Tex: 	0.999749	sendToRender: 	0.166186	motionBlur: 	2.45842	bloom2Tex: 	0.294625	printScene: 	0.0352112	applyBloom: 	0.00693518	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.0869274	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.0007669	console: 	0.0010075	endScene: 	0.000339842	present: 	0.426634	TOTAL_RENDER: 	11.1784	
UPDATE	UpdateSceneManager: 	0.00864943	UpdateInput: 	1.00918	UpdateCamera: 	0.905868	UpdateEnemies: 	0.266896	UpdateProjectile: 	0.00243303	UpdateParticle: 	0.025022	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.851118	UpdatePlayer: 	0.179527	UpdateSound: 	0.0116599	UpdateItems:	0.00607204	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0262581	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.47257	
RENDER	shadowmap: 	0.192086	sendToRender: 	0.152863	scene: 	6.51618	particles2Tex: 	0.897853	sendToRender: 	0.167611	motionBlur: 	2.81455	bloom2Tex: 	0.114006	printScene: 	0.055313	applyBloom: 	0.0098494	setRenderState: 	0.000475177	applyParticles: 	0.0031097	gui: 	0.360037	setRenderState: 	0.000481192	luaMsg: 	0.000974414	printTextDebug:	0.000634572	console: 	0.00120298	endScene: 	0.000366909	present: 	0.138207	TOTAL_RENDER: 	11.6217	
UPDATE	UpdateSceneManager: 	0.0105922	UpdateInput: 	1.09645	UpdateCamera: 	0.922069	UpdateEnemies: 	0.266433	UpdateProjectile: 	0.00539537	UpdateParticle: 	0.0255934	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.956421	UpdatePlayer: 	0.643784	UpdateSound: 	0.0246641	UpdateItems:	0.00626151	UpdateTriggers: 	0.0210702	UpdateRigid: 	0.0290821	UpdateGUI: 	0.0010917	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.14941	
RENDER	shadowmap: 	0.217586	sendToRender: 	0.168778	scene: 	6.64888	particles2Tex: 	0.857818	sendToRender: 	0.132475	motionBlur: 	2.60624	bloom2Tex: 	0.0706119	printScene: 	0.0448381	applyBloom: 	0.00652918	setRenderState: 	0.000427058	applyParticles: 	0.00202401	gui: 	0.360963	setRenderState: 	0.000544349	luaMsg: 	0.000760885	printTextDebug:	0.000802989	console: 	0.00112178	endScene: 	0.000354879	present: 	0.187397	TOTAL_RENDER: 	11.4828	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	1.0776	UpdateCamera: 	0.913011	UpdateEnemies: 	0.247892	UpdateProjectile: 	0.00259242	UpdateParticle: 	0.0236115	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.88229	UpdatePlayer: 	0.163317	UpdateSound: 	0.0144267	UpdateItems:	0.00669459	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0331361	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.53311	
RENDER	shadowmap: 	0.197938	sendToRender: 	0.15839	scene: 	6.53258	particles2Tex: 	0.850928	sendToRender: 	0.111158	motionBlur: 	4.73945	bloom2Tex: 	0.0820433	printScene: 	0.0475207	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.00230671	gui: 	0.513582	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000424051	console: 	0.0007669	endScene: 	0.000372924	present: 	0.189427	TOTAL_RENDER: 	13.6151	
UPDATE	UpdateSceneManager: 	0.0135516	UpdateInput: 	1.07373	UpdateCamera: 	0.933411	UpdateEnemies: 	0.278201	UpdateProjectile: 	0.00240295	UpdateParticle: 	0.0249288	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.895947	UpdatePlayer: 	0.132199	UpdateSound: 	0.0158282	UpdateItems:	0.00604798	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0388863	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.56993	
RENDER	shadowmap: 	0.200444	sendToRender: 	0.173789	scene: 	6.72367	particles2Tex: 	0.912043	sendToRender: 	0.123417	motionBlur: 	2.51076	bloom2Tex: 	0.0695443	printScene: 	0.0453734	applyBloom: 	0.298589	setRenderState: 	0.0004842	applyParticles: 	0.00215333	gui: 	0.143699	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.0011308	endScene: 	0.000366909	present: 	0.19202	TOTAL_RENDER: 	11.5662	
UPDATE	UpdateSceneManager: 	0.0230852	UpdateInput: 	1.04584	UpdateCamera: 	0.888597	UpdateEnemies: 	0.259702	UpdateProjectile: 	0.00326609	UpdateParticle: 	0.0218912	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.901141	UpdatePlayer: 	0.099291	UpdateSound: 	0.0188718	UpdateItems:	0.00568408	UpdateTriggers: 	0.0203153	UpdateRigid: 	0.0271843	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.47494	
RENDER	shadowmap: 	0.200302	sendToRender: 	0.153058	scene: 	6.52978	particles2Tex: 	0.876579	sendToRender: 	0.113035	motionBlur: 	2.49886	bloom2Tex: 	0.0656196	printScene: 	0.0342398	applyBloom: 	0.00653218	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.417639	setRenderState: 	0.000505252	luaMsg: 	0.000700736	printTextDebug:	0.00033082	console: 	0.00100449	endScene: 	0.000348864	present: 	0.272902	TOTAL_RENDER: 	11.3377	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	1.01058	UpdateCamera: 	0.939329	UpdateEnemies: 	0.273717	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.0342007	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.941846	UpdatePlayer: 	0.166486	UpdateSound: 	0.022201	UpdateItems:	0.0115366	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.048826	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00196988	TOTAL_UPDATE: 	3.63726	
RENDER	shadowmap: 	0.241847	sendToRender: 	0.156294	scene: 	6.55521	particles2Tex: 	0.991517	sendToRender: 	0.144574	motionBlur: 	2.53998	bloom2Tex: 	0.0669158	printScene: 	0.035512	applyBloom: 	0.00642993	setRenderState: 	0.000439088	applyParticles: 	0.00214431	gui: 	0.385552	setRenderState: 	0.000511267	luaMsg: 	0.000538334	printTextDebug:	0.000622542	console: 	0.000905243	endScene: 	0.000366909	present: 	0.183154	TOTAL_RENDER: 	11.489	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	1.20015	UpdateCamera: 	0.958321	UpdateEnemies: 	0.28375	UpdateProjectile: 	0.00295632	UpdateParticle: 	0.0357105	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.07615	UpdatePlayer: 	0.1121	UpdateSound: 	0.0194793	UpdateItems:	0.00592167	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.0268746	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.98082	
RENDER	shadowmap: 	0.26468	sendToRender: 	0.188402	scene: 	6.84922	particles2Tex: 	1.18379	sendToRender: 	0.228293	motionBlur: 	2.72062	bloom2Tex: 	0.0699924	printScene: 	0.397119	applyBloom: 	0.00702541	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.220957	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000466155	console: 	0.0010075	endScene: 	0.000406006	present: 	0.180856	TOTAL_RENDER: 	12.5203	
UPDATE	UpdateSceneManager: 	0.0109201	UpdateInput: 	1.07181	UpdateCamera: 	1.06168	UpdateEnemies: 	0.2492	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.0290189	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.06798	UpdatePlayer: 	0.163199	UpdateSound: 	0.0222281	UpdateItems:	0.00703744	UpdateTriggers: 	0.0215033	UpdateRigid: 	0.0317196	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.89245	
RENDER	shadowmap: 	0.220849	sendToRender: 	0.176381	scene: 	7.08014	particles2Tex: 	0.95135	sendToRender: 	0.16445	motionBlur: 	2.58507	bloom2Tex: 	0.370401	printScene: 	0.0420652	applyBloom: 	0.00680285	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.030664	setRenderState: 	0.00047217	luaMsg: 	0.000860131	printTextDebug:	0.00079096	console: 	0.00117591	endScene: 	0.000324805	present: 	0.273576	TOTAL_RENDER: 	12.0803	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.02221	UpdateCamera: 	1.17006	UpdateEnemies: 	0.336946	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.0349376	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.03844	UpdatePlayer: 	0.165653	UpdateSound: 	0.0190372	UpdateItems:	0.00705849	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0299422	UpdateGUI: 	0.00152177	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.99036	
RENDER	shadowmap: 	0.229462	sendToRender: 	0.187698	scene: 	7.26624	particles2Tex: 	0.869755	sendToRender: 	0.115549	motionBlur: 	2.61839	bloom2Tex: 	0.0704315	printScene: 	0.0462847	applyBloom: 	0.0067818	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.297837	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000664647	console: 	0.00121501	endScene: 	0.000360894	present: 	0.194474	TOTAL_RENDER: 	12.2413	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.05878	UpdateCamera: 	0.962297	UpdateEnemies: 	0.277582	UpdateProjectile: 	0.00191575	UpdateParticle: 	0.0253107	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.949347	UpdatePlayer: 	0.165665	UpdateSound: 	0.0160207	UpdateItems:	0.00626753	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0278219	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.66203	
RENDER	shadowmap: 	0.195716	sendToRender: 	0.153678	scene: 	7.52736	particles2Tex: 	0.875313	sendToRender: 	0.114677	motionBlur: 	2.52406	bloom2Tex: 	0.0665489	printScene: 	0.0349947	applyBloom: 	0.316378	setRenderState: 	0.000493222	applyParticles: 	0.00236987	gui: 	0.0310098	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.00043608	console: 	0.00106765	endScene: 	0.000366909	present: 	0.172285	TOTAL_RENDER: 	12.1829	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.05749	UpdateCamera: 	0.927384	UpdateEnemies: 	0.260644	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.0246852	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.912145	UpdatePlayer: 	1.28413	UpdateSound: 	0.0166192	UpdateItems:	0.00957873	UpdateTriggers: 	0.0249378	UpdateRigid: 	0.038739	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00176537	TOTAL_UPDATE: 	4.76672	
RENDER	shadowmap: 	0.279428	sendToRender: 	0.189142	scene: 	7.73755	particles2Tex: 	1.00716	sendToRender: 	0.149855	motionBlur: 	2.55779	bloom2Tex: 	0.33921	printScene: 	0.0445855	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.0325256	setRenderState: 	0.000454125	luaMsg: 	0.000866146	printTextDebug:	0.000664647	console: 	0.00102554	endScene: 	0.000333827	present: 	0.407422	TOTAL_RENDER: 	12.9334	
UPDATE	UpdateSceneManager: 	0.0135907	UpdateInput: 	1.12005	UpdateCamera: 	0.932301	UpdateEnemies: 	0.341965	UpdateProjectile: 	0.00222551	UpdateParticle: 	0.0315241	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.12046	UpdatePlayer: 	0.21927	UpdateSound: 	0.0134463	UpdateItems:	0.00660136	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0309828	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.97965	
RENDER	shadowmap: 	0.206504	sendToRender: 	0.182886	scene: 	7.52913	particles2Tex: 	1.07095	sendToRender: 	0.150336	motionBlur: 	2.54941	bloom2Tex: 	0.0674872	printScene: 	0.0397435	applyBloom: 	0.00691714	setRenderState: 	0.000439088	applyParticles: 	0.00196687	gui: 	0.330787	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000685699	console: 	0.00105562	endScene: 	0.000357887	present: 	0.165169	TOTAL_RENDER: 	12.4864	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.10796	UpdateCamera: 	0.985178	UpdateEnemies: 	0.26729	UpdateProjectile: 	0.00198793	UpdateParticle: 	0.0242431	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.00629	UpdatePlayer: 	0.165864	UpdateSound: 	0.0147515	UpdateItems:	0.00754569	UpdateTriggers: 	0.00109471	UpdateRigid: 	0.0352112	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.79296	
RENDER	shadowmap: 	0.212365	sendToRender: 	0.169948	scene: 	7.15786	particles2Tex: 	1.09703	sendToRender: 	0.165945	motionBlur: 	2.46576	bloom2Tex: 	0.0668226	printScene: 	0.0415209	applyBloom: 	0.0071848	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.307181	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000418036	console: 	0.00112178	endScene: 	0.000351872	present: 	0.177999	TOTAL_RENDER: 	12.0493	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.01409	UpdateCamera: 	1.0584	UpdateEnemies: 	0.277007	UpdateProjectile: 	0.00210822	UpdateParticle: 	0.0217228	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.0468	UpdatePlayer: 	0.134977	UpdateSound: 	0.0136869	UpdateItems:	0.00725096	UpdateTriggers: 	0.0226401	UpdateRigid: 	0.0334308	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.7955	
RENDER	shadowmap: 	0.185373	sendToRender: 	0.17448	scene: 	6.86977	particles2Tex: 	0.810255	sendToRender: 	0.163437	motionBlur: 	2.54015	bloom2Tex: 	0.0656677	printScene: 	0.0356563	applyBloom: 	0.00647805	setRenderState: 	0.00043608	applyParticles: 	0.00204507	gui: 	0.252921	setRenderState: 	0.000544349	luaMsg: 	0.000697729	printTextDebug:	0.00047217	console: 	0.00100148	endScene: 	0.000384954	present: 	0.163392	TOTAL_RENDER: 	11.4723	
UPDATE	UpdateSceneManager: 	0.0228115	UpdateInput: 	1.01133	UpdateCamera: 	0.994636	UpdateEnemies: 	0.249029	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0271603	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.923708	UpdatePlayer: 	0.134665	UpdateSound: 	0.0136238	UpdateItems:	0.00726299	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0338759	UpdateGUI: 	0.00134433	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.56793	
RENDER	shadowmap: 	0.183205	sendToRender: 	0.179304	scene: 	6.64461	particles2Tex: 	0.892678	sendToRender: 	0.109607	motionBlur: 	2.64404	bloom2Tex: 	0.0873574	printScene: 	0.0543296	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00224657	gui: 	0.307596	setRenderState: 	0.000499237	luaMsg: 	0.000787952	printTextDebug:	0.000634572	console: 	0.00115486	endScene: 	0.000366909	present: 	0.177334	TOTAL_RENDER: 	11.4745	
UPDATE	UpdateSceneManager: 	0.0124689	UpdateInput: 	1.11051	UpdateCamera: 	0.912674	UpdateEnemies: 	0.336272	UpdateProjectile: 	0.00304655	UpdateParticle: 	0.0364112	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.0451	UpdatePlayer: 	0.159118	UpdateSound: 	0.0147155	UpdateItems:	0.00843891	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0360714	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.82863	
RENDER	shadowmap: 	0.215388	sendToRender: 	0.185581	scene: 	6.65091	particles2Tex: 	1.19038	sendToRender: 	0.153248	motionBlur: 	2.28671	bloom2Tex: 	0.0726149	printScene: 	0.374383	applyBloom: 	0.00759081	setRenderState: 	0.000475177	applyParticles: 	0.00215634	gui: 	0.033106	setRenderState: 	0.000493222	luaMsg: 	0.000935317	printTextDebug:	0.000541341	console: 	0.000953362	endScene: 	0.000369916	present: 	0.24471	TOTAL_RENDER: 	11.6012	
UPDATE	UpdateSceneManager: 	0.0123606	UpdateInput: 	1.08018	UpdateCamera: 	1.03052	UpdateEnemies: 	0.26708	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0311813	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.92074	UpdatePlayer: 	0.133973	UpdateSound: 	0.013717	UpdateItems:	0.0075487	UpdateTriggers: 	0.0245438	UpdateRigid: 	0.0324714	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.72001	
RENDER	shadowmap: 	0.226837	sendToRender: 	0.176053	scene: 	6.82316	particles2Tex: 	0.868606	sendToRender: 	0.131182	motionBlur: 	2.03478	bloom2Tex: 	0.270099	printScene: 	0.0497071	applyBloom: 	0.00684195	setRenderState: 	0.00046014	applyParticles: 	0.00220747	gui: 	0.0378458	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000869153	console: 	0.00115787	endScene: 	0.000333827	present: 	0.463508	TOTAL_RENDER: 	11.2646	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.05691	UpdateCamera: 	1.11146	UpdateEnemies: 	0.312802	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0349736	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.022	UpdatePlayer: 	0.128169	UpdateSound: 	0.0512861	UpdateItems:	0.00866447	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0365676	UpdateGUI: 	0.00175034	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.95956	
RENDER	shadowmap: 	0.226569	sendToRender: 	0.184925	scene: 	7.05495	particles2Tex: 	0.841822	sendToRender: 	0.115134	motionBlur: 	2.09516	bloom2Tex: 	0.0715833	printScene: 	0.0456351	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.327659	setRenderState: 	0.00044811	luaMsg: 	0.000866146	printTextDebug:	0.000532319	console: 	0.0010887	endScene: 	0.000369916	present: 	0.177978	TOTAL_RENDER: 	11.3269	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.10474	UpdateCamera: 	0.920539	UpdateEnemies: 	0.280021	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0252957	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.12406	UpdatePlayer: 	0.146147	UpdateSound: 	0.0138794	UpdateItems:	0.00665549	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0343661	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.83802	
RENDER	shadowmap: 	0.205983	sendToRender: 	0.153479	scene: 	6.8104	particles2Tex: 	1.05624	sendToRender: 	0.135164	motionBlur: 	2.09975	bloom2Tex: 	0.0876311	printScene: 	0.041593	applyBloom: 	0.323115	setRenderState: 	0.000574423	applyParticles: 	0.00230671	gui: 	0.0328384	setRenderState: 	0.00047217	luaMsg: 	0.000640587	printTextDebug:	0.000643594	console: 	0.000968399	endScene: 	0.000366909	present: 	0.222293	TOTAL_RENDER: 	11.3839	
UPDATE	UpdateSceneManager: 	0.00941934	UpdateInput: 	1.03105	UpdateCamera: 	0.910728	UpdateEnemies: 	0.270716	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0233679	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.922457	UpdatePlayer: 	0.108776	UpdateSound: 	0.012129	UpdateItems:	0.00656827	UpdateTriggers: 	0.0216356	UpdateRigid: 	0.0273768	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.48001	
RENDER	shadowmap: 	0.210413	sendToRender: 	0.150815	scene: 	6.22371	particles2Tex: 	0.918632	sendToRender: 	0.146601	motionBlur: 	1.8921	bloom2Tex: 	0.0670601	printScene: 	0.0352233	applyBloom: 	0.00673368	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.258205	setRenderState: 	0.000541341	luaMsg: 	0.000661639	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000378939	present: 	0.188787	TOTAL_RENDER: 	10.2712	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.00892	UpdateCamera: 	0.964917	UpdateEnemies: 	0.331087	UpdateProjectile: 	0.00180748	UpdateParticle: 	0.0375721	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	1.08975	UpdatePlayer: 	0.153615	UpdateSound: 	0.0149831	UpdateItems:	0.00669759	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0313647	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.83425	
RENDER	shadowmap: 	0.237438	sendToRender: 	0.171533	scene: 	6.2155	particles2Tex: 	0.903962	sendToRender: 	0.163416	motionBlur: 	1.88312	bloom2Tex: 	0.0676376	printScene: 	0.0353496	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.269657	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000745848	console: 	0.000667654	endScene: 	0.000363902	present: 	0.212272	TOTAL_RENDER: 	10.3396	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.07516	UpdateCamera: 	0.883018	UpdateEnemies: 	0.252418	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0321677	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.04832	UpdatePlayer: 	0.140677	UpdateSound: 	0.0131997	UpdateItems:	0.00697127	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0329526	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.66091	
RENDER	shadowmap: 	0.189927	sendToRender: 	0.177482	scene: 	5.76008	particles2Tex: 	0.900987	sendToRender: 	0.113892	motionBlur: 	1.62548	bloom2Tex: 	0.0672586	printScene: 	0.353111	applyBloom: 	0.00734119	setRenderState: 	0.000478185	applyParticles: 	0.00192176	gui: 	0.0511116	setRenderState: 	0.000475177	luaMsg: 	0.000535326	printTextDebug:	0.000430065	console: 	0.00110975	endScene: 	0.000354879	present: 	0.239736	TOTAL_RENDER: 	9.65037	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.05356	UpdateCamera: 	1.06129	UpdateEnemies: 	0.236277	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0214792	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.904665	UpdatePlayer: 	0.15959	UpdateSound: 	0.0132268	UpdateItems:	0.00677879	UpdateTriggers: 	0.0224717	UpdateRigid: 	0.0326609	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.67375	
RENDER	shadowmap: 	0.191656	sendToRender: 	0.172047	scene: 	5.71337	particles2Tex: 	0.959948	sendToRender: 	0.146102	motionBlur: 	1.58862	bloom2Tex: 	0.3801	printScene: 	0.0390608	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.0323782	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000631565	console: 	0.000935317	endScene: 	0.000351872	present: 	0.355309	TOTAL_RENDER: 	9.85389	
UPDATE	UpdateSceneManager: 	0.0144508	UpdateInput: 	1.2204	UpdateCamera: 	0.892572	UpdateEnemies: 	0.242635	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0277467	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.992778	UpdatePlayer: 	1.14792	UpdateSound: 	0.0253047	UpdateItems:	0.0160417	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0337797	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	4.81398	
RENDER	shadowmap: 	0.282424	sendToRender: 	0.142093	scene: 	6.19475	particles2Tex: 	0.822956	sendToRender: 	0.12852	motionBlur: 	1.69483	bloom2Tex: 	0.389083	printScene: 	0.0417254	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.0345646	setRenderState: 	0.00046014	luaMsg: 	0.00074284	printTextDebug:	0.000757878	console: 	0.0011308	endScene: 	0.000345857	present: 	0.366566	TOTAL_RENDER: 	10.4855	
UPDATE	UpdateSceneManager: 	0.0131967	UpdateInput: 	1.04345	UpdateCamera: 	0.912367	UpdateEnemies: 	0.288547	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.023395	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.991436	UpdatePlayer: 	0.161323	UpdateSound: 	0.0139335	UpdateItems:	0.00674872	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0306128	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.62339	
RENDER	shadowmap: 	0.253859	sendToRender: 	0.176853	scene: 	6.15649	particles2Tex: 	0.910295	sendToRender: 	0.161837	motionBlur: 	1.82135	bloom2Tex: 	0.0681549	printScene: 	0.037939	applyBloom: 	0.298673	setRenderState: 	0.000487207	applyParticles: 	0.00264054	gui: 	0.0297256	setRenderState: 	0.0004842	luaMsg: 	0.000715773	printTextDebug:	0.000640587	console: 	0.000866146	endScene: 	0.000351872	present: 	0.159608	TOTAL_RENDER: 	10.2554	
UPDATE	UpdateSceneManager: 	0.025043	UpdateInput: 	1.01201	UpdateCamera: 	0.905065	UpdateEnemies: 	0.2624	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0197379	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.966213	UpdatePlayer: 	0.104795	UpdateSound: 	0.0112268	UpdateItems:	0.00562995	UpdateTriggers: 	0.0215394	UpdateRigid: 	0.0262791	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.49475	
RENDER	shadowmap: 	0.190005	sendToRender: 	0.15123	scene: 	6.05763	particles2Tex: 	0.826363	sendToRender: 	0.110154	motionBlur: 	1.65025	bloom2Tex: 	0.342997	printScene: 	0.0359451	applyBloom: 	0.00650211	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.0282249	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000445103	console: 	0.00108569	endScene: 	0.000336835	present: 	0.399702	TOTAL_RENDER: 	9.9646	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.18326	UpdateCamera: 	0.923564	UpdateEnemies: 	0.253531	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.0192958	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.969148	UpdatePlayer: 	0.118482	UpdateSound: 	0.0099306	UpdateItems:	0.0063788	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0263573	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.64874	
RENDER	shadowmap: 	0.18442	sendToRender: 	0.151533	scene: 	6.04883	particles2Tex: 	0.860943	sendToRender: 	0.109339	motionBlur: 	1.8543	bloom2Tex: 	0.0661369	printScene: 	0.034709	applyBloom: 	0.00636978	setRenderState: 	0.000445103	applyParticles: 	0.00187665	gui: 	0.289413	setRenderState: 	0.000478185	luaMsg: 	0.000938325	printTextDebug:	0.000568408	console: 	0.000956369	endScene: 	0.000366909	present: 	0.172417	TOTAL_RENDER: 	9.94366	
UPDATE	UpdateSceneManager: 	0.0079517	UpdateInput: 	1.00196	UpdateCamera: 	0.906365	UpdateEnemies: 	0.253781	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0180567	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.964159	UpdatePlayer: 	0.123275	UpdateSound: 	0.0303933	UpdateItems:	0.00657429	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0312414	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	3.49502	
RENDER	shadowmap: 	0.174787	sendToRender: 	0.158135	scene: 	5.90398	particles2Tex: 	0.917772	sendToRender: 	0.157527	motionBlur: 	1.88181	bloom2Tex: 	0.353571	printScene: 	0.0438276	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.0263513	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000544349	console: 	0.000863138	endScene: 	0.000345857	present: 	0.359881	TOTAL_RENDER: 	10.1611	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.01949	UpdateCamera: 	0.0522424	UpdateEnemies: 	0.220888	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0222581	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.04467	UpdatePlayer: 	0.109748	UpdateSound: 	0.0116058	UpdateItems:	0.00638482	UpdateTriggers: 	0.0189981	UpdateRigid: 	0.0279272	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.69556	
RENDER	shadowmap: 	0.194985	sendToRender: 	0.154457	scene: 	6.05114	particles2Tex: 	0.964207	sendToRender: 	0.156469	motionBlur: 	1.95585	bloom2Tex: 	0.0684315	printScene: 	0.328041	applyBloom: 	0.00689007	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.0286971	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000523296	console: 	0.0010887	endScene: 	0.000363902	present: 	0.294249	TOTAL_RENDER: 	10.3774	
UPDATE	UpdateSceneManager: 	0.019359	UpdateInput: 	1.17774	UpdateCamera: 	0.0421975	UpdateEnemies: 	0.21367	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0197319	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.00684	UpdatePlayer: 	0.112566	UpdateSound: 	0.0204025	UpdateItems:	0.00616527	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.027055	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.77173	
RENDER	shadowmap: 	0.181539	sendToRender: 	0.154042	scene: 	6.46138	particles2Tex: 	0.862329	sendToRender: 	0.112205	motionBlur: 	1.93874	bloom2Tex: 	0.505844	printScene: 	0.0658241	applyBloom: 	0.0103637	setRenderState: 	0.000478185	applyParticles: 	0.00303151	gui: 	0.0414998	setRenderState: 	0.000517282	luaMsg: 	0.000869153	printTextDebug:	0.000745848	console: 	0.0011699	endScene: 	0.000351872	present: 	0.333746	TOTAL_RENDER: 	10.8665	
UPDATE	UpdateSceneManager: 	0.00831259	UpdateInput: 	1.01531	UpdateCamera: 	0.0511778	UpdateEnemies: 	0.23367	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0183485	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.01831	UpdatePlayer: 	0.0981061	UpdateSound: 	0.0106343	UpdateItems:	0.00600287	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0254972	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.62641	
RENDER	shadowmap: 	0.199232	sendToRender: 	0.149109	scene: 	6.4745	particles2Tex: 	0.863415	sendToRender: 	0.110804	motionBlur: 	1.94855	bloom2Tex: 	0.288754	printScene: 	0.0436802	applyBloom: 	0.00685097	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.031491	setRenderState: 	0.000487207	luaMsg: 	0.000682691	printTextDebug:	0.000655624	console: 	0.00118494	endScene: 	0.00033082	present: 	0.426616	TOTAL_RENDER: 	10.71	
UPDATE	UpdateSceneManager: 	0.00825846	UpdateInput: 	1.05936	UpdateCamera: 	0.0502756	UpdateEnemies: 	0.222855	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0200266	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.990997	UpdatePlayer: 	0.104692	UpdateSound: 	0.0115396	UpdateItems:	0.00576528	UpdateTriggers: 	0.0200537	UpdateRigid: 	0.0259723	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.6505	
RENDER	shadowmap: 	0.18024	sendToRender: 	0.150514	scene: 	6.78798	particles2Tex: 	0.82864	sendToRender: 	0.144625	motionBlur: 	2.13667	bloom2Tex: 	0.0701338	printScene: 	0.0415419	applyBloom: 	0.282779	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0307993	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000535326	console: 	0.000890205	endScene: 	0.000363902	present: 	0.176128	TOTAL_RENDER: 	11.0062	
UPDATE	UpdateSceneManager: 	0.0123636	UpdateInput: 	1.17206	UpdateCamera: 	0.0578634	UpdateEnemies: 	0.287362	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0250942	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.16933	UpdatePlayer: 	0.167265	UpdateSound: 	0.0138523	UpdateItems:	0.00834568	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0354338	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	3.09992	
RENDER	shadowmap: 	0.211177	sendToRender: 	0.161004	scene: 	6.37946	particles2Tex: 	1.03647	sendToRender: 	0.191373	motionBlur: 	2.22535	bloom2Tex: 	0.375246	printScene: 	0.0511808	applyBloom: 	0.00691413	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.0328955	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.00104058	endScene: 	0.000357887	present: 	0.259868	TOTAL_RENDER: 	11.1251	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.11853	UpdateCamera: 	0.0538604	UpdateEnemies: 	0.286141	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0393314	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.12229	UpdatePlayer: 	0.150171	UpdateSound: 	0.0145831	UpdateItems:	0.00796674	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0362217	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	3.02573	
RENDER	shadowmap: 	0.233177	sendToRender: 	0.153515	scene: 	6.28834	particles2Tex: 	1.00259	sendToRender: 	0.111943	motionBlur: 	2.21159	bloom2Tex: 	0.069012	printScene: 	0.0404983	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.290195	gui: 	0.0316685	setRenderState: 	0.000475177	luaMsg: 	0.00079096	printTextDebug:	0.000724796	console: 	0.00115486	endScene: 	0.000360894	present: 	0.159371	TOTAL_RENDER: 	10.778	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.06972	UpdateCamera: 	0.051241	UpdateEnemies: 	0.235035	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0258911	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.988817	UpdatePlayer: 	0.140505	UpdateSound: 	0.0118644	UpdateItems:	0.00601189	UpdateTriggers: 	0.0208236	UpdateRigid: 	0.0279122	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.73039	
RENDER	shadowmap: 	0.189662	sendToRender: 	0.172059	scene: 	6.50301	particles2Tex: 	0.86328	sendToRender: 	0.111549	motionBlur: 	1.94823	bloom2Tex: 	0.359303	printScene: 	0.0378277	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0289166	setRenderState: 	0.000466155	luaMsg: 	0.000863138	printTextDebug:	0.000526304	console: 	0.00109471	endScene: 	0.000342849	present: 	0.3721	TOTAL_RENDER: 	10.7619	
UPDATE	UpdateSceneManager: 	0.0142343	UpdateInput: 	1.0853	UpdateCamera: 	0.961822	UpdateEnemies: 	0.319256	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0367691	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.12148	UpdatePlayer: 	0.117074	UpdateSound: 	0.0215424	UpdateItems:	0.00684195	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.030661	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.86735	
RENDER	shadowmap: 	0.2533	sendToRender: 	0.184492	scene: 	6.66273	particles2Tex: 	0.801483	sendToRender: 	0.130767	motionBlur: 	2.04794	bloom2Tex: 	0.0727352	printScene: 	0.0436953	applyBloom: 	0.310309	setRenderState: 	0.000505252	applyParticles: 	0.00224055	gui: 	0.0340173	setRenderState: 	0.000454125	luaMsg: 	0.000724796	printTextDebug:	0.000793967	console: 	0.00121501	endScene: 	0.000339842	present: 	0.251167	TOTAL_RENDER: 	10.9666	
UPDATE	UpdateSceneManager: 	0.027864	UpdateInput: 	1.14387	UpdateCamera: 	1.0018	UpdateEnemies: 	0.319193	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0329617	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.12923	UpdatePlayer: 	1.98347	UpdateSound: 	0.0138583	UpdateItems:	0.00781336	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0349706	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	5.86956	
RENDER	shadowmap: 	0.265961	sendToRender: 	0.183602	scene: 	6.54947	particles2Tex: 	0.947326	sendToRender: 	0.165714	motionBlur: 	2.13578	bloom2Tex: 	0.0716525	printScene: 	0.0442306	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.316242	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000514274	console: 	0.00114283	endScene: 	0.000345857	present: 	0.176634	TOTAL_RENDER: 	11.0435	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.01173	UpdateCamera: 	0.921705	UpdateEnemies: 	0.246238	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0227393	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.01635	UpdatePlayer: 	0.111715	UpdateSound: 	0.01212	UpdateItems:	0.00571716	UpdateTriggers: 	0.0201018	UpdateRigid: 	0.0268595	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.54264	
RENDER	shadowmap: 	0.195635	sendToRender: 	0.151416	scene: 	6.21639	particles2Tex: 	0.957037	sendToRender: 	0.147112	motionBlur: 	2.12442	bloom2Tex: 	0.0669038	printScene: 	0.0356684	applyBloom: 	0.00673068	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.30947	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000520289	console: 	0.00109772	endScene: 	0.000384954	present: 	0.147025	TOTAL_RENDER: 	10.5715	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.2913	UpdateCamera: 	1.00603	UpdateEnemies: 	0.254193	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0225138	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.988191	UpdatePlayer: 	0.128884	UpdateSound: 	0.0118403	UpdateItems:	0.00628257	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0273137	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.91413	
RENDER	shadowmap: 	0.194943	sendToRender: 	0.361502	scene: 	6.08078	particles2Tex: 	0.912094	sendToRender: 	0.145537	motionBlur: 	2.28678	bloom2Tex: 	0.0764253	printScene: 	0.0434547	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.307653	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.00930806	console: 	0.00103456	endScene: 	0.000345857	present: 	0.177193	TOTAL_RENDER: 	10.7968	
UPDATE	UpdateSceneManager: 	0.0123666	UpdateInput: 	1.04322	UpdateCamera: 	0.922527	UpdateEnemies: 	0.281741	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0248776	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.0427	UpdatePlayer: 	0.11893	UpdateSound: 	0.0115396	UpdateItems:	0.0065773	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0384533	UpdateGUI: 	0.0114043	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	3.64997	
RENDER	shadowmap: 	0.200405	sendToRender: 	0.157548	scene: 	6.17496	particles2Tex: 	1.03669	sendToRender: 	0.112485	motionBlur: 	2.00546	bloom2Tex: 	0.0676797	printScene: 	0.0379119	applyBloom: 	0.298616	setRenderState: 	0.000505252	applyParticles: 	0.00196086	gui: 	0.0295211	setRenderState: 	0.000433073	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.00113982	endScene: 	0.000339842	present: 	0.223069	TOTAL_RENDER: 	10.5188	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.03868	UpdateCamera: 	0.0525342	UpdateEnemies: 	0.244437	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0430787	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.05733	UpdatePlayer: 	0.151272	UpdateSound: 	0.0134523	UpdateItems:	0.00738931	UpdateTriggers: 	0.0231754	UpdateRigid: 	0.0332534	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.83037	
RENDER	shadowmap: 	0.188227	sendToRender: 	0.161022	scene: 	5.68711	particles2Tex: 	0.887679	sendToRender: 	0.127254	motionBlur: 	1.90372	bloom2Tex: 	0.0677368	printScene: 	0.0378187	applyBloom: 	0.00682691	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.329749	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.00061352	console: 	0.00100449	endScene: 	0.000372924	present: 	0.157422	TOTAL_RENDER: 	9.72681	
UPDATE	UpdateSceneManager: 	0.00837575	UpdateInput: 	1.01203	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.228921	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0207544	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.976952	UpdatePlayer: 	0.108289	UpdateSound: 	0.0115396	UpdateItems:	0.00572919	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0258671	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.59196	
RENDER	shadowmap: 	0.176077	sendToRender: 	0.16931	scene: 	5.96783	particles2Tex: 	0.75361	sendToRender: 	0.127907	motionBlur: 	1.77068	bloom2Tex: 	0.324522	printScene: 	0.0348203	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0268265	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000670662	console: 	0.00079096	endScene: 	0.00033082	present: 	0.467006	TOTAL_RENDER: 	9.99324	
UPDATE	UpdateSceneManager: 	0.00919378	UpdateInput: 	1.0695	UpdateCamera: 	0.0489763	UpdateEnemies: 	0.245041	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0206431	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.972429	UpdatePlayer: 	0.0996609	UpdateSound: 	0.00968399	UpdateItems:	0.00564799	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0254791	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.63551	
RENDER	shadowmap: 	0.179855	sendToRender: 	0.155593	scene: 	5.71209	particles2Tex: 	0.945497	sendToRender: 	0.144297	motionBlur: 	1.85528	bloom2Tex: 	0.0670722	printScene: 	0.0360473	applyBloom: 	0.31836	setRenderState: 	0.000487207	applyParticles: 	0.00212025	gui: 	0.029455	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.000538334	console: 	0.000830056	endScene: 	0.000366909	present: 	0.181307	TOTAL_RENDER: 	9.84316	
UPDATE	UpdateSceneManager: 	0.0074284	UpdateInput: 	1.00322	UpdateCamera: 	0.0482305	UpdateEnemies: 	0.203532	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0187033	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.07615	UpdatePlayer: 	0.0979376	UpdateSound: 	0.0100449	UpdateItems:	0.00584047	UpdateTriggers: 	0.0202492	UpdateRigid: 	0.0257769	UpdateGUI: 	0.00123606	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.64873	
RENDER	shadowmap: 	0.186694	sendToRender: 	0.147696	scene: 	5.60691	particles2Tex: 	0.96679	sendToRender: 	0.14394	motionBlur: 	1.83368	bloom2Tex: 	0.0656797	printScene: 	0.0340443	applyBloom: 	0.00686902	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.31476	setRenderState: 	0.00046014	luaMsg: 	0.000604498	printTextDebug:	0.000412021	console: 	0.000989451	endScene: 	0.000396984	present: 	0.156012	TOTAL_RENDER: 	9.63338	
UPDATE	UpdateSceneManager: 	0.00727502	UpdateInput: 	1.04827	UpdateCamera: 	0.047617	UpdateEnemies: 	0.203213	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0184176	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.942905	UpdatePlayer: 	0.10665	UpdateSound: 	0.0110764	UpdateItems:	0.00549161	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0244175	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.5455	
RENDER	shadowmap: 	0.190299	sendToRender: 	0.14932	scene: 	5.66539	particles2Tex: 	0.978044	sendToRender: 	0.166616	motionBlur: 	2.04179	bloom2Tex: 	0.0756675	printScene: 	0.0513462	applyBloom: 	0.0065773	setRenderState: 	0.00044811	applyParticles: 	0.0021383	gui: 	0.429786	setRenderState: 	0.000499237	luaMsg: 	0.00112779	printTextDebug:	0.000821034	console: 	0.00123305	endScene: 	0.000345857	present: 	0.172267	TOTAL_RENDER: 	10.1475	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.06833	UpdateCamera: 	0.0527868	UpdateEnemies: 	0.244716	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.020998	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.965335	UpdatePlayer: 	0.150547	UpdateSound: 	0.0139125	UpdateItems:	0.00711563	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0309346	UpdateGUI: 	0.00119095	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.71638	
RENDER	shadowmap: 	0.321632	sendToRender: 	0.148147	scene: 	5.79865	particles2Tex: 	0.869749	sendToRender: 	0.122788	motionBlur: 	1.62434	bloom2Tex: 	0.374019	printScene: 	0.0446606	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0313918	setRenderState: 	0.00047217	luaMsg: 	0.000676676	printTextDebug:	0.000745848	console: 	0.00102855	endScene: 	0.000333827	present: 	0.376527	TOTAL_RENDER: 	9.90366	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	1.00917	UpdateCamera: 	0.0496199	UpdateEnemies: 	0.237829	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.020189	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09443	UpdatePlayer: 	0.113504	UpdateSound: 	0.0278279	UpdateItems:	0.00588558	UpdateTriggers: 	0.0200056	UpdateRigid: 	0.0265227	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.74799	
RENDER	shadowmap: 	0.176155	sendToRender: 	0.151678	scene: 	5.6353	particles2Tex: 	0.840297	sendToRender: 	0.110037	motionBlur: 	1.61171	bloom2Tex: 	0.0651835	printScene: 	0.35063	applyBloom: 	0.00689007	setRenderState: 	0.000487207	applyParticles: 	0.00184657	gui: 	0.0274821	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000562393	console: 	0.00128117	endScene: 	0.000348864	present: 	0.264617	TOTAL_RENDER: 	9.40574	
UPDATE	UpdateSceneManager: 	0.0249378	UpdateInput: 	1.08175	UpdateCamera: 	0.04762	UpdateEnemies: 	0.220816	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0190071	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.966192	UpdatePlayer: 	0.123799	UpdateSound: 	0.0109201	UpdateItems:	0.00567205	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0258611	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.68436	
RENDER	shadowmap: 	0.179331	sendToRender: 	0.159708	scene: 	5.86918	particles2Tex: 	0.918809	sendToRender: 	0.162908	motionBlur: 	1.8051	bloom2Tex: 	0.0676586	printScene: 	0.0347992	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00193379	gui: 	0.2712	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000315782	console: 	0.000616527	endScene: 	0.000366909	present: 	0.164487	TOTAL_RENDER: 	9.81503	
UPDATE	UpdateSceneManager: 	0.00760885	UpdateInput: 	0.999141	UpdateCamera: 	0.0491478	UpdateEnemies: 	0.222852	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0186041	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.957702	UpdatePlayer: 	0.145693	UpdateSound: 	0.01252	UpdateItems:	0.00689308	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0311903	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.59868	
RENDER	shadowmap: 	0.163678	sendToRender: 	0.148947	scene: 	5.6802	particles2Tex: 	0.793128	sendToRender: 	0.150965	motionBlur: 	1.78033	bloom2Tex: 	0.065809	printScene: 	0.0323331	applyBloom: 	0.00655624	setRenderState: 	0.00044811	applyParticles: 	0.00190372	gui: 	0.283374	setRenderState: 	0.000496229	luaMsg: 	0.000445103	printTextDebug:	0.000324805	console: 	0.00103456	endScene: 	0.000363902	present: 	0.168778	TOTAL_RENDER: 	9.4599	
UPDATE	UpdateSceneManager: 	0.00746149	UpdateInput: 	0.984432	UpdateCamera: 	0.047623	UpdateEnemies: 	0.208501	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0175876	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.962989	UpdatePlayer: 	1.59019	UpdateSound: 	0.0131787	UpdateItems:	0.00645399	UpdateTriggers: 	0.0228837	UpdateRigid: 	0.031494	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.04161	
RENDER	shadowmap: 	0.197078	sendToRender: 	0.149723	scene: 	5.55972	particles2Tex: 	1.01163	sendToRender: 	0.161368	motionBlur: 	1.79454	bloom2Tex: 	0.0663233	printScene: 	0.0347481	applyBloom: 	0.00642993	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.288393	setRenderState: 	0.000508259	luaMsg: 	0.000649609	printTextDebug:	0.000550364	console: 	0.0010105	endScene: 	0.000381946	present: 	0.167034	TOTAL_RENDER: 	9.62553	
UPDATE	UpdateSceneManager: 	0.0101742	UpdateInput: 	1.0441	UpdateCamera: 	0.942674	UpdateEnemies: 	0.251086	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0245318	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.07281	UpdatePlayer: 	0.119883	UpdateSound: 	0.0123546	UpdateItems:	0.00645098	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0284385	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.65048	
RENDER	shadowmap: 	0.210443	sendToRender: 	0.15716	scene: 	5.83157	particles2Tex: 	0.993713	sendToRender: 	0.166426	motionBlur: 	1.80837	bloom2Tex: 	0.0676977	printScene: 	0.0385074	applyBloom: 	0.00649008	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.312507	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000430065	console: 	0.00102253	endScene: 	0.000351872	present: 	0.165476	TOTAL_RENDER: 	9.95506	
UPDATE	UpdateSceneManager: 	0.0139486	UpdateInput: 	1.08259	UpdateCamera: 	0.946288	UpdateEnemies: 	0.291383	UpdateProjectile: 	0.00155184	UpdateParticle: 	0.0405344	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.16209	UpdatePlayer: 	0.138256	UpdateSound: 	0.0149079	UpdateItems:	0.00742239	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0554995	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.94181	
RENDER	shadowmap: 	0.201574	sendToRender: 	0.158995	scene: 	5.67319	particles2Tex: 	1.01035	sendToRender: 	0.146755	motionBlur: 	1.62893	bloom2Tex: 	0.383886	printScene: 	0.0408562	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0311752	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.00075487	console: 	0.00112779	endScene: 	0.000339842	present: 	0.343658	TOTAL_RENDER: 	9.8	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.05061	UpdateCamera: 	1.07017	UpdateEnemies: 	0.268144	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0229499	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.00313	UpdatePlayer: 	0.132484	UpdateSound: 	0.023825	UpdateItems:	0.01492	UpdateTriggers: 	0.023004	UpdateRigid: 	0.0332865	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.85501	
RENDER	shadowmap: 	0.185945	sendToRender: 	0.154	scene: 	5.4741	particles2Tex: 	0.832123	sendToRender: 	0.155356	motionBlur: 	1.56782	bloom2Tex: 	0.351162	printScene: 	0.0357315	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.191957	setRenderState: 	0.000493222	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.0010496	endScene: 	0.000363902	present: 	0.163473	TOTAL_RENDER: 	9.28817	
UPDATE	UpdateSceneManager: 	0.00889604	UpdateInput: 	1.01695	UpdateCamera: 	0.901877	UpdateEnemies: 	0.26997	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0337195	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.960378	UpdatePlayer: 	0.125299	UpdateSound: 	0.0134674	UpdateItems:	0.00696826	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0322669	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.52837	
RENDER	shadowmap: 	0.199583	sendToRender: 	0.157136	scene: 	5.43746	particles2Tex: 	0.800517	sendToRender: 	0.113179	motionBlur: 	1.70696	bloom2Tex: 	0.0672406	printScene: 	0.155025	applyBloom: 	0.00672165	setRenderState: 	0.000451118	applyParticles: 	0.00186161	gui: 	0.0267423	setRenderState: 	0.00044811	luaMsg: 	0.000694721	printTextDebug:	0.000478185	console: 	0.00104359	endScene: 	0.000333827	present: 	0.440983	TOTAL_RENDER: 	9.27639	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	2.72023	UpdateCamera: 	1.07135	UpdateEnemies: 	0.24874	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0231153	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.954983	UpdatePlayer: 	0.228485	UpdateSound: 	0.0168808	UpdateItems:	0.00568108	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0355541	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.45373	
RENDER	shadowmap: 	0.190414	sendToRender: 	0.152568	scene: 	5.32937	particles2Tex: 	0.960402	sendToRender: 	0.145419	motionBlur: 	1.60935	bloom2Tex: 	0.066203	printScene: 	0.0338428	applyBloom: 	0.00650211	setRenderState: 	0.00047217	applyParticles: 	0.00190071	gui: 	0.299506	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000520289	console: 	0.000986444	endScene: 	0.000369916	present: 	0.159407	TOTAL_RENDER: 	9.12518	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.10728	UpdateCamera: 	0.959049	UpdateEnemies: 	0.282358	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.023813	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.96965	UpdatePlayer: 	0.211493	UpdateSound: 	0.0200356	UpdateItems:	0.00589761	UpdateTriggers: 	0.0211875	UpdateRigid: 	0.0279031	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.78537	
RENDER	shadowmap: 	0.193698	sendToRender: 	0.1372	scene: 	5.25042	particles2Tex: 	1.09913	sendToRender: 	0.149542	motionBlur: 	1.4545	bloom2Tex: 	0.353962	printScene: 	0.0396803	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.0292414	setRenderState: 	0.000469162	luaMsg: 	0.000685699	printTextDebug:	0.000649609	console: 	0.000974414	endScene: 	0.000345857	present: 	0.344952	TOTAL_RENDER: 	9.2342	
UPDATE	UpdateSceneManager: 	0.0196356	UpdateInput: 	1.16881	UpdateCamera: 	0.925158	UpdateEnemies: 	0.25256	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0228476	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.00113	UpdatePlayer: 	0.121537	UpdateSound: 	0.0196387	UpdateItems:	0.00576829	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0288174	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.70513	
RENDER	shadowmap: 	0.226184	sendToRender: 	0.226717	scene: 	5.28622	particles2Tex: 	0.955293	sendToRender: 	0.145134	motionBlur: 	1.77134	bloom2Tex: 	0.0671594	printScene: 	0.0383149	applyBloom: 	0.00648707	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.275555	setRenderState: 	0.000517282	luaMsg: 	0.000833064	printTextDebug:	0.00044811	console: 	0.00135937	endScene: 	0.000393976	present: 	0.17288	TOTAL_RENDER: 	9.37415	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.01508	UpdateCamera: 	0.899646	UpdateEnemies: 	0.279308	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0208206	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.970537	UpdatePlayer: 	0.115694	UpdateSound: 	0.0119035	UpdateItems:	0.0056089	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.026649	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.48789	
RENDER	shadowmap: 	0.195406	sendToRender: 	0.161647	scene: 	5.73005	particles2Tex: 	0.842201	sendToRender: 	0.160989	motionBlur: 	1.74044	bloom2Tex: 	0.0673398	printScene: 	0.0357255	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0280475	setRenderState: 	0.000457133	luaMsg: 	0.000866146	printTextDebug:	0.00077893	console: 	0.000965392	endScene: 	0.000339842	present: 	0.441016	TOTAL_RENDER: 	9.5815	
UPDATE	UpdateSceneManager: 	0.0253077	UpdateInput: 	1.00561	UpdateCamera: 	0.954177	UpdateEnemies: 	0.259032	UpdateProjectile: 	0.00154282	UpdateParticle: 	0.0333797	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.957025	UpdatePlayer: 	0.114154	UpdateSound: 	0.0194131	UpdateItems:	0.00599686	UpdateTriggers: 	0.0201319	UpdateRigid: 	0.0267332	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.567	
RENDER	shadowmap: 	0.20534	sendToRender: 	0.153509	scene: 	5.56603	particles2Tex: 	0.862576	sendToRender: 	0.111411	motionBlur: 	1.6461	bloom2Tex: 	0.0668135	printScene: 	0.0366879	applyBloom: 	0.00671564	setRenderState: 	0.000457133	applyParticles: 	0.00184357	gui: 	0.287795	setRenderState: 	0.000511267	luaMsg: 	0.000553371	printTextDebug:	0.000514274	console: 	0.00102253	endScene: 	0.000354879	present: 	0.17024	TOTAL_RENDER: 	9.27945	
UPDATE	UpdateSceneManager: 	0.00825545	UpdateInput: 	1.27156	UpdateCamera: 	0.913727	UpdateEnemies: 	2.26758	UpdateProjectile: 	0.00227664	UpdateParticle: 	0.0281708	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.980606	UpdatePlayer: 	0.133808	UpdateSound: 	0.0140207	UpdateItems:	0.00599084	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0277287	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	5.79949	
RENDER	shadowmap: 	0.201147	sendToRender: 	0.154418	scene: 	5.28342	particles2Tex: 	1.00661	sendToRender: 	0.112773	motionBlur: 	1.65588	bloom2Tex: 	0.065779	printScene: 	0.0362879	applyBloom: 	0.0066615	setRenderState: 	0.000490215	applyParticles: 	0.0020571	gui: 	0.284075	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000556378	console: 	0.00103456	endScene: 	0.000351872	present: 	0.170228	TOTAL_RENDER: 	9.1503	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.03725	UpdateCamera: 	0.90305	UpdateEnemies: 	0.201734	UpdateProjectile: 	0.00241799	UpdateParticle: 	0.0361917	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.8734	UpdatePlayer: 	0.112963	UpdateSound: 	0.0184236	UpdateItems:	0.00538334	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0255513	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.36333	
RENDER	shadowmap: 	0.194853	sendToRender: 	0.159575	scene: 	4.86729	particles2Tex: 	0.909543	sendToRender: 	0.159945	motionBlur: 	1.74134	bloom2Tex: 	0.0650181	printScene: 	0.0350188	applyBloom: 	0.00647805	setRenderState: 	0.000433073	applyParticles: 	0.0018977	gui: 	0.24388	setRenderState: 	0.000532319	luaMsg: 	0.00061352	printTextDebug:	0.000514274	console: 	0.00110975	endScene: 	0.000339842	present: 	0.187584	TOTAL_RENDER: 	8.74331	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.03732	UpdateCamera: 	1.15493	UpdateEnemies: 	0.190372	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.026228	UpdateLUAMsg: 	0.000463147	UpdateColisions: 	0.893345	UpdatePlayer: 	0.117381	UpdateSound: 	0.0148929	UpdateItems:	0.00575325	UpdateTriggers: 	0.0210973	UpdateRigid: 	0.0269077	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.63556	
RENDER	shadowmap: 	0.214497	sendToRender: 	0.154842	scene: 	5.12742	particles2Tex: 	0.991917	sendToRender: 	0.112945	motionBlur: 	1.55374	bloom2Tex: 	0.0661459	printScene: 	0.0353135	applyBloom: 	0.00684195	setRenderState: 	0.0004842	applyParticles: 	0.00195184	gui: 	0.293521	setRenderState: 	0.000502244	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.00110674	endScene: 	0.000351872	present: 	0.17667	TOTAL_RENDER: 	8.93714	
UPDATE	UpdateSceneManager: 	0.0101532	UpdateInput: 	1.09558	UpdateCamera: 	0.925465	UpdateEnemies: 	0.245213	UpdateProjectile: 	0.00275783	UpdateParticle: 	0.0227664	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.91514	UpdatePlayer: 	0.116006	UpdateSound: 	0.0200657	UpdateItems:	0.00593671	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0252776	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.52656	
RENDER	shadowmap: 	0.18786	sendToRender: 	0.175909	scene: 	4.99751	particles2Tex: 	0.890257	sendToRender: 	0.16104	motionBlur: 	1.36418	bloom2Tex: 	0.345075	printScene: 	0.0358518	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00184056	gui: 	0.0278099	setRenderState: 	0.00046014	luaMsg: 	0.00046014	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000366909	present: 	0.4502	TOTAL_RENDER: 	8.81392	
UPDATE	UpdateSceneManager: 	0.00974113	UpdateInput: 	1.08112	UpdateCamera: 	0.949786	UpdateEnemies: 	3.79871	UpdateProjectile: 	0.00201499	UpdateParticle: 	0.0321767	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.916782	UpdatePlayer: 	0.142412	UpdateSound: 	0.0152207	UpdateItems:	0.00616227	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0274701	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	7.12671	
RENDER	shadowmap: 	0.301301	sendToRender: 	0.175031	scene: 	5.31844	particles2Tex: 	0.923251	sendToRender: 	0.146394	motionBlur: 	1.62984	bloom2Tex: 	0.0669398	printScene: 	0.0466335	applyBloom: 	0.0141681	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.255056	setRenderState: 	0.000526304	luaMsg: 	0.000559386	printTextDebug:	0.000547356	console: 	0.00123305	endScene: 	0.000345857	present: 	0.178086	TOTAL_RENDER: 	9.22868	
UPDATE	UpdateSceneManager: 	0.00836673	UpdateInput: 	0.994814	UpdateCamera: 	0.980041	UpdateEnemies: 	0.190609	UpdateProjectile: 	0.00255032	UpdateParticle: 	0.0346639	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.889784	UpdatePlayer: 	0.119107	UpdateSound: 	0.0200266	UpdateItems:	0.00599986	UpdateTriggers: 	0.0204747	UpdateRigid: 	0.0276836	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.44442	
RENDER	shadowmap: 	0.200074	sendToRender: 	0.15624	scene: 	5.23742	particles2Tex: 	1.05321	sendToRender: 	0.145488	motionBlur: 	1.59375	bloom2Tex: 	0.0652466	printScene: 	0.35383	applyBloom: 	0.00709758	setRenderState: 	0.000466155	applyParticles: 	0.00191575	gui: 	0.0299482	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000532319	console: 	0.00114584	endScene: 	0.000357887	present: 	0.2445	TOTAL_RENDER: 	9.26845	
UPDATE	UpdateSceneManager: 	0.0132959	UpdateInput: 	1.0224	UpdateCamera: 	0.910494	UpdateEnemies: 	0.230031	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.0346579	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.952183	UpdatePlayer: 	0.132265	UpdateSound: 	0.0228296	UpdateItems:	0.00634873	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0291933	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.49838	
RENDER	shadowmap: 	0.222521	sendToRender: 	0.163542	scene: 	5.11516	particles2Tex: 	0.948688	sendToRender: 	0.163735	motionBlur: 	1.56227	bloom2Tex: 	0.515116	printScene: 	0.0396833	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0303572	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.00074284	console: 	0.000980429	endScene: 	0.000345857	present: 	0.397555	TOTAL_RENDER: 	9.34469	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.05195	UpdateCamera: 	0.905601	UpdateEnemies: 	0.276403	UpdateProjectile: 	0.0018586	UpdateParticle: 	0.0297617	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.916052	UpdatePlayer: 	0.144944	UpdateSound: 	0.0219333	UpdateItems:	0.00669759	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0289317	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.55533	
RENDER	shadowmap: 	0.180799	sendToRender: 	0.124244	scene: 	4.9605	particles2Tex: 	0.888882	sendToRender: 	0.111029	motionBlur: 	1.64969	bloom2Tex: 	0.0824463	printScene: 	0.345394	applyBloom: 	0.0069021	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0309106	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.00110674	endScene: 	0.000351872	present: 	0.281726	TOTAL_RENDER: 	8.83828	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.04681	UpdateCamera: 	0.896449	UpdateEnemies: 	4.17775	UpdateProjectile: 	0.00284806	UpdateParticle: 	0.0360804	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.951407	UpdatePlayer: 	0.128788	UpdateSound: 	0.0173139	UpdateItems:	0.00646903	UpdateTriggers: 	0.0222642	UpdateRigid: 	0.0286159	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	7.47227	
RENDER	shadowmap: 	0.221129	sendToRender: 	0.16033	scene: 	4.78896	particles2Tex: 	1.04577	sendToRender: 	0.160291	motionBlur: 	1.64799	bloom2Tex: 	0.0655654	printScene: 	0.0372232	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.255564	setRenderState: 	0.000544349	luaMsg: 	0.000490215	printTextDebug:	0.000574423	console: 	0.00103757	endScene: 	0.000342849	present: 	0.204224	TOTAL_RENDER: 	8.76645	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.03825	UpdateCamera: 	0.932692	UpdateEnemies: 	0.213589	UpdateProjectile: 	0.00229168	UpdateParticle: 	0.0315963	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.846381	UpdatePlayer: 	0.142734	UpdateSound: 	0.0195875	UpdateItems:	0.00530214	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0249077	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.39966	
RENDER	shadowmap: 	0.183491	sendToRender: 	0.152622	scene: 	4.41767	particles2Tex: 	0.917691	sendToRender: 	0.110286	motionBlur: 	1.59761	bloom2Tex: 	0.0666782	printScene: 	0.0352533	applyBloom: 	0.00657128	setRenderState: 	0.000430065	applyParticles: 	0.00186161	gui: 	0.0283512	setRenderState: 	0.000469162	luaMsg: 	0.000523296	printTextDebug:	0.000430065	console: 	0.000899228	endScene: 	0.000342849	present: 	0.414755	TOTAL_RENDER: 	8.09426	
UPDATE	UpdateSceneManager: 	0.0166252	UpdateInput: 	0.986155	UpdateCamera: 	0.90241	UpdateEnemies: 	0.184402	UpdateProjectile: 	0.00272475	UpdateParticle: 	0.0387239	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.953975	UpdatePlayer: 	0.113522	UpdateSound: 	0.0186913	UpdateItems:	0.00531417	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.023398	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.38401	
RENDER	shadowmap: 	0.175169	sendToRender: 	0.169112	scene: 	4.23303	particles2Tex: 	0.952376	sendToRender: 	0.108494	motionBlur: 	1.36035	bloom2Tex: 	0.380867	printScene: 	0.0344383	applyBloom: 	0.00669759	setRenderState: 	0.000457133	applyParticles: 	0.00193379	gui: 	0.0276685	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000439088	console: 	0.00108268	endScene: 	0.000327812	present: 	0.295831	TOTAL_RENDER: 	7.90586	
UPDATE	UpdateSceneManager: 	0.00830658	UpdateInput: 	0.969798	UpdateCamera: 	0.0457283	UpdateEnemies: 	0.282773	UpdateProjectile: 	0.00182853	UpdateParticle: 	0.0279603	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.837079	UpdatePlayer: 	0.111664	UpdateSound: 	0.0194582	UpdateItems:	0.00530514	UpdateTriggers: 	0.0200236	UpdateRigid: 	0.0259333	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.48463	
RENDER	shadowmap: 	0.17485	sendToRender: 	0.162781	scene: 	4.31969	particles2Tex: 	0.93015	sendToRender: 	0.126172	motionBlur: 	1.55703	bloom2Tex: 	0.340016	printScene: 	0.0343992	applyBloom: 	0.00695022	setRenderState: 	0.000499237	applyParticles: 	0.00193981	gui: 	0.0268295	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000532319	console: 	0.000935317	endScene: 	0.000336835	present: 	0.314228	TOTAL_RENDER: 	8.15931	
UPDATE	UpdateSceneManager: 	0.0182703	UpdateInput: 	1.09456	UpdateCamera: 	0.0570032	UpdateEnemies: 	0.349147	UpdateProjectile: 	0.0062164	UpdateParticle: 	0.0477914	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.02703	UpdatePlayer: 	0.173524	UpdateSound: 	0.0191063	UpdateItems:	0.00746149	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0316233	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.0106	
RENDER	shadowmap: 	0.238882	sendToRender: 	0.208837	scene: 	4.57234	particles2Tex: 	0.947518	sendToRender: 	0.112422	motionBlur: 	1.44897	bloom2Tex: 	0.0701398	printScene: 	0.0453373	applyBloom: 	0.310504	setRenderState: 	0.000508259	applyParticles: 	0.00203905	gui: 	0.0448261	setRenderState: 	0.000439088	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00107366	endScene: 	0.000354879	present: 	0.155816	TOTAL_RENDER: 	8.32898	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.04854	UpdateCamera: 	0.0502335	UpdateEnemies: 	0.27372	UpdateProjectile: 	0.00192176	UpdateParticle: 	0.0293196	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.95455	UpdatePlayer: 	0.138147	UpdateSound: 	0.0225619	UpdateItems:	0.00636677	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0275152	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.69407	
RENDER	shadowmap: 	0.21186	sendToRender: 	0.155765	scene: 	4.33494	particles2Tex: 	1.10225	sendToRender: 	0.161121	motionBlur: 	1.60416	bloom2Tex: 	0.0700105	printScene: 	0.381504	applyBloom: 	0.00702541	setRenderState: 	0.0004842	applyParticles: 	0.00188868	gui: 	0.0323812	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000568408	console: 	0.000977422	endScene: 	0.000369916	present: 	0.231682	TOTAL_RENDER: 	8.48047	
UPDATE	UpdateSceneManager: 	0.0126764	UpdateInput: 	1.02835	UpdateCamera: 	0.0524078	UpdateEnemies: 	0.323908	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.0357676	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.08482	UpdatePlayer: 	0.143504	UpdateSound: 	0.0212657	UpdateItems:	0.00685699	UpdateTriggers: 	0.0208055	UpdateRigid: 	0.0293648	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.89523	
RENDER	shadowmap: 	0.251444	sendToRender: 	0.175515	scene: 	4.62177	particles2Tex: 	1.01567	sendToRender: 	0.145711	motionBlur: 	1.40486	bloom2Tex: 	0.0653609	printScene: 	0.332212	applyBloom: 	0.0070645	setRenderState: 	0.000481192	applyParticles: 	0.00187966	gui: 	0.030688	setRenderState: 	0.000496229	luaMsg: 	0.000673669	printTextDebug:	0.000622542	console: 	0.00100449	endScene: 	0.000354879	present: 	0.246969	TOTAL_RENDER: 	8.47419	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.01435	UpdateCamera: 	0.0478335	UpdateEnemies: 	0.241303	UpdateProjectile: 	0.00163305	UpdateParticle: 	0.0303091	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.95652	UpdatePlayer: 	0.140271	UpdateSound: 	0.0205619	UpdateItems:	0.0059758	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0263994	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.62399	
RENDER	shadowmap: 	0.179665	sendToRender: 	0.170213	scene: 	4.07738	particles2Tex: 	0.960547	sendToRender: 	0.107949	motionBlur: 	1.51427	bloom2Tex: 	0.0661489	printScene: 	0.0347481	applyBloom: 	0.00638783	setRenderState: 	0.00043608	applyParticles: 	0.0019368	gui: 	0.275203	setRenderState: 	0.000496229	luaMsg: 	0.000541341	printTextDebug:	0.000520289	console: 	0.00102554	endScene: 	0.000351872	present: 	0.183851	TOTAL_RENDER: 	7.74224	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.00696	UpdateCamera: 	0.908151	UpdateEnemies: 	0.275122	UpdateProjectile: 	0.00260144	UpdateParticle: 	0.027046	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.991102	UpdatePlayer: 	0.117688	UpdateSound: 	0.0190552	UpdateItems:	0.00590964	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0264445	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.52233	
RENDER	shadowmap: 	0.185235	sendToRender: 	0.169635	scene: 	4.20288	particles2Tex: 	0.999791	sendToRender: 	0.153726	motionBlur: 	1.50913	bloom2Tex: 	0.0664617	printScene: 	0.0349556	applyBloom: 	0.00664947	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.268126	setRenderState: 	0.000511267	luaMsg: 	0.000673669	printTextDebug:	0.000418036	console: 	0.00110073	endScene: 	0.000351872	present: 	0.174961	TOTAL_RENDER: 	7.95117	
UPDATE	UpdateSceneManager: 	0.00879078	UpdateInput: 	0.993608	UpdateCamera: 	0.986895	UpdateEnemies: 	0.211682	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0227995	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.942415	UpdatePlayer: 	0.118824	UpdateSound: 	0.0186342	UpdateItems:	0.00549461	UpdateTriggers: 	0.0187665	UpdateRigid: 	0.0248626	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.48623	
RENDER	shadowmap: 	0.201069	sendToRender: 	0.149158	scene: 	4.16673	particles2Tex: 	1.06748	sendToRender: 	0.153738	motionBlur: 	1.32531	bloom2Tex: 	0.346377	printScene: 	0.0352744	applyBloom: 	0.00671865	setRenderState: 	0.00046014	applyParticles: 	0.00182252	gui: 	0.0275934	setRenderState: 	0.000508259	luaMsg: 	0.000547356	printTextDebug:	0.00062555	console: 	0.0011308	endScene: 	0.000366909	present: 	0.336086	TOTAL_RENDER: 	7.98903	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.012	UpdateCamera: 	0.917257	UpdateEnemies: 	0.248773	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0424201	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.978492	UpdatePlayer: 	0.128457	UpdateSound: 	0.0121681	UpdateItems:	0.00614723	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0289768	UpdateGUI: 	0.0017353	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.54308	
RENDER	shadowmap: 	0.218464	sendToRender: 	0.175437	scene: 	4.18207	particles2Tex: 	0.963927	sendToRender: 	0.11121	motionBlur: 	1.32711	bloom2Tex: 	0.0675052	printScene: 	0.381796	applyBloom: 	0.00715172	setRenderState: 	0.000478185	applyParticles: 	0.00208116	gui: 	0.0312745	setRenderState: 	0.000475177	luaMsg: 	0.000727803	printTextDebug:	0.000532319	console: 	0.00123907	endScene: 	0.000348864	present: 	0.273901	TOTAL_RENDER: 	7.91089	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.0651	UpdateCamera: 	0.940448	UpdateEnemies: 	0.268072	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0300986	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.990546	UpdatePlayer: 	0.129263	UpdateSound: 	0.0212717	UpdateItems:	0.0057322	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0317797	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.63163	
RENDER	shadowmap: 	0.207141	sendToRender: 	0.122337	scene: 	4.07657	particles2Tex: 	1.00231	sendToRender: 	0.132878	motionBlur: 	1.35712	bloom2Tex: 	0.0685789	printScene: 	0.0388833	applyBloom: 	0.00664045	setRenderState: 	0.000439088	applyParticles: 	0.00209619	gui: 	0.322318	setRenderState: 	0.000496229	luaMsg: 	0.000622542	printTextDebug:	0.000526304	console: 	0.00111877	endScene: 	0.000360894	present: 	0.186143	TOTAL_RENDER: 	7.69724	
UPDATE	UpdateSceneManager: 	0.0097291	UpdateInput: 	1.05291	UpdateCamera: 	0.935874	UpdateEnemies: 	0.271726	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0254641	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.982772	UpdatePlayer: 	0.125678	UpdateSound: 	0.0207123	UpdateItems:	0.00661038	UpdateTriggers: 	0.0213529	UpdateRigid: 	0.0283723	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.61711	
RENDER	shadowmap: 	0.210055	sendToRender: 	0.153413	scene: 	4.29513	particles2Tex: 	0.865749	sendToRender: 	0.159957	motionBlur: 	1.35778	bloom2Tex: 	0.0669789	printScene: 	0.361857	applyBloom: 	0.00675173	setRenderState: 	0.000517282	applyParticles: 	0.0019759	gui: 	0.0288595	setRenderState: 	0.000445103	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.000884191	endScene: 	0.000366909	present: 	0.270012	TOTAL_RENDER: 	7.94707	
UPDATE	UpdateSceneManager: 	0.0304174	UpdateInput: 	1.1738	UpdateCamera: 	0.93588	UpdateEnemies: 	0.286451	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.0518063	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.08808	UpdatePlayer: 	0.15763	UpdateSound: 	0.0214732	UpdateItems:	0.00778028	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0415149	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.95817	
RENDER	shadowmap: 	0.240392	sendToRender: 	0.188943	scene: 	4.79648	particles2Tex: 	0.885234	sendToRender: 	0.131898	motionBlur: 	1.33725	bloom2Tex: 	0.26874	printScene: 	0.0561611	applyBloom: 	0.00731412	setRenderState: 	0.000457133	applyParticles: 	0.00227965	gui: 	0.0336263	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000751863	console: 	0.00118494	endScene: 	0.000339842	present: 	0.434375	TOTAL_RENDER: 	8.59197	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.10581	UpdateCamera: 	0.898945	UpdateEnemies: 	0.236632	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0296655	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.981716	UpdatePlayer: 	0.125089	UpdateSound: 	0.0213679	UpdateItems:	0.00617129	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0277497	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.58959	
RENDER	shadowmap: 	0.217036	sendToRender: 	0.153206	scene: 	4.86154	particles2Tex: 	1.0388	sendToRender: 	0.164748	motionBlur: 	1.45813	bloom2Tex: 	0.380749	printScene: 	0.0384172	applyBloom: 	0.00713367	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.0299121	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.000535326	console: 	0.00111576	endScene: 	0.000327812	present: 	0.343156	TOTAL_RENDER: 	8.86633	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.0534	UpdateCamera: 	0.915621	UpdateEnemies: 	0.233222	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.0268355	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.931675	UpdatePlayer: 	0.125354	UpdateSound: 	0.0188297	UpdateItems:	0.00602092	UpdateTriggers: 	0.0211063	UpdateRigid: 	0.0279212	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.51745	
RENDER	shadowmap: 	0.198489	sendToRender: 	0.1531	scene: 	5.15516	particles2Tex: 	0.831058	sendToRender: 	0.128208	motionBlur: 	1.57301	bloom2Tex: 	0.0670481	printScene: 	0.0355812	applyBloom: 	0.31833	setRenderState: 	0.00047217	applyParticles: 	0.00214732	gui: 	0.029076	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000538334	console: 	0.00107366	endScene: 	0.000342849	present: 	0.190925	TOTAL_RENDER: 	8.84652	
UPDATE	UpdateSceneManager: 	0.0167695	UpdateInput: 	1.06922	UpdateCamera: 	0.946881	UpdateEnemies: 	0.270189	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.0400623	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.05248	UpdatePlayer: 	0.270117	UpdateSound: 	0.0195755	UpdateItems:	0.00751261	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0303031	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.89518	
RENDER	shadowmap: 	0.26215	sendToRender: 	0.186907	scene: 	5.08596	particles2Tex: 	0.971762	sendToRender: 	0.11351	motionBlur: 	1.67475	bloom2Tex: 	0.128923	printScene: 	0.0593911	applyBloom: 	0.350272	setRenderState: 	0.000487207	applyParticles: 	0.00307662	gui: 	0.0344353	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000478185	console: 	0.00094434	endScene: 	0.000351872	present: 	0.200579	TOTAL_RENDER: 	9.26151	
UPDATE	UpdateSceneManager: 	0.0129952	UpdateInput: 	1.06616	UpdateCamera: 	0.966468	UpdateEnemies: 	0.278412	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0341466	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.10852	UpdatePlayer: 	0.143185	UpdateSound: 	0.0195575	UpdateItems:	0.00674872	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0291693	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.81308	
RENDER	shadowmap: 	0.249564	sendToRender: 	0.180215	scene: 	5.26373	particles2Tex: 	1.03011	sendToRender: 	0.114575	motionBlur: 	1.78527	bloom2Tex: 	0.0715082	printScene: 	0.0394698	applyBloom: 	0.285275	setRenderState: 	0.0004842	applyParticles: 	0.0022195	gui: 	0.0312474	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000532319	console: 	0.00115486	endScene: 	0.000354879	present: 	0.191367	TOTAL_RENDER: 	9.42619	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.03491	UpdateCamera: 	0.9201	UpdateEnemies: 	0.231354	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0277407	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.907802	UpdatePlayer: 	0.129381	UpdateSound: 	0.0222672	UpdateItems:	0.00616227	UpdateTriggers: 	0.020992	UpdateRigid: 	0.0275513	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.48469	
RENDER	shadowmap: 	0.225123	sendToRender: 	0.151097	scene: 	5.06313	particles2Tex: 	1.18443	sendToRender: 	0.176673	motionBlur: 	1.83265	bloom2Tex: 	0.0692075	printScene: 	0.041175	applyBloom: 	0.00668857	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.279383	setRenderState: 	0.000553371	luaMsg: 	0.000727803	printTextDebug:	0.00061352	console: 	0.00113381	endScene: 	0.000354879	present: 	0.184185	TOTAL_RENDER: 	9.43877	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.05655	UpdateCamera: 	0.956745	UpdateEnemies: 	0.245769	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0243784	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.856056	UpdatePlayer: 	0.156228	UpdateSound: 	0.0183485	UpdateItems:	0.00630963	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0251844	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.48944	
RENDER	shadowmap: 	0.265516	sendToRender: 	0.120755	scene: 	5.21564	particles2Tex: 	0.972489	sendToRender: 	0.128325	motionBlur: 	1.64548	bloom2Tex: 	0.0680165	printScene: 	0.0366127	applyBloom: 	0.298231	setRenderState: 	0.000493222	applyParticles: 	0.00251122	gui: 	0.0288655	setRenderState: 	0.000469162	luaMsg: 	0.000342849	printTextDebug:	0.000523296	console: 	0.00109772	endScene: 	0.000363902	present: 	0.160679	TOTAL_RENDER: 	9.10445	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	1.01143	UpdateCamera: 	0.916259	UpdateEnemies: 	0.216416	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0251423	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.888732	UpdatePlayer: 	1.88051	UpdateSound: 	0.0158342	UpdateItems:	0.00980128	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0392111	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00178943	TOTAL_UPDATE: 	5.33895	
RENDER	shadowmap: 	0.276301	sendToRender: 	0.186101	scene: 	6.13905	particles2Tex: 	0.879156	sendToRender: 	0.166231	motionBlur: 	2.04107	bloom2Tex: 	0.103348	printScene: 	0.0514485	applyBloom: 	0.0120208	setRenderState: 	0.000628557	applyParticles: 	0.00339541	gui: 	0.338101	setRenderState: 	0.000559386	luaMsg: 	0.000493222	printTextDebug:	0.000580438	console: 	0.00106163	endScene: 	0.000363902	present: 	0.220362	TOTAL_RENDER: 	10.6197	
UPDATE	UpdateSceneManager: 	0.0124629	UpdateInput: 	1.18464	UpdateCamera: 	0.932746	UpdateEnemies: 	0.268042	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0297467	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.04875	UpdatePlayer: 	0.229685	UpdateSound: 	0.0126373	UpdateItems:	0.00619836	UpdateTriggers: 	0.022183	UpdateRigid: 	0.0283783	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.9233	
RENDER	shadowmap: 	0.224199	sendToRender: 	0.172032	scene: 	5.83422	particles2Tex: 	0.877896	sendToRender: 	0.112286	motionBlur: 	1.98997	bloom2Tex: 	0.075872	printScene: 	0.0475719	applyBloom: 	0.351315	setRenderState: 	0.000490215	applyParticles: 	0.00213529	gui: 	0.0343331	setRenderState: 	0.00046014	luaMsg: 	0.000727803	printTextDebug:	0.000739833	console: 	0.00115185	endScene: 	0.000339842	present: 	0.23195	TOTAL_RENDER: 	10.1298	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.22958	UpdateCamera: 	1.01748	UpdateEnemies: 	0.275389	UpdateProjectile: 	0.00171725	UpdateParticle: 	0.0287813	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.936388	UpdatePlayer: 	0.159317	UpdateSound: 	0.0112028	UpdateItems:	0.00644497	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0327902	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.86942	
RENDER	shadowmap: 	0.230693	sendToRender: 	0.129528	scene: 	6.12134	particles2Tex: 	0.908407	sendToRender: 	0.14941	motionBlur: 	1.99441	bloom2Tex: 	0.0685849	printScene: 	0.0408292	applyBloom: 	0.332092	setRenderState: 	0.000475177	applyParticles: 	0.00227965	gui: 	0.0326188	setRenderState: 	0.000487207	luaMsg: 	0.000839079	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000384954	present: 	0.178119	TOTAL_RENDER: 	10.3655	
UPDATE	UpdateSceneManager: 	0.0107456	UpdateInput: 	1.0151	UpdateCamera: 	0.963786	UpdateEnemies: 	0.329632	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0304835	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.942186	UpdatePlayer: 	0.166853	UpdateSound: 	0.0142222	UpdateItems:	0.00700736	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0335992	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.72346	
RENDER	shadowmap: 	0.222584	sendToRender: 	0.140773	scene: 	6.61428	particles2Tex: 	0.939771	sendToRender: 	0.147588	motionBlur: 	2.51745	bloom2Tex: 	0.0675684	printScene: 	0.0384864	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.300829	setRenderState: 	0.000490215	luaMsg: 	0.000733818	printTextDebug:	0.000427058	console: 	0.00114584	endScene: 	0.000354879	present: 	0.178194	TOTAL_RENDER: 	11.3482	
UPDATE	UpdateSceneManager: 	0.0261678	UpdateInput: 	1.10096	UpdateCamera: 	1.01932	UpdateEnemies: 	0.220139	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0235874	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.868227	UpdatePlayer: 	0.150986	UpdateSound: 	0.0121471	UpdateItems:	0.00612317	UpdateTriggers: 	0.0206251	UpdateRigid: 	0.0267423	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.61796	
RENDER	shadowmap: 	0.191376	sendToRender: 	0.149696	scene: 	7.1604	particles2Tex: 	0.875839	sendToRender: 	0.165305	motionBlur: 	2.68379	bloom2Tex: 	0.0701127	printScene: 	0.0396653	applyBloom: 	0.00661338	setRenderState: 	0.000469162	applyParticles: 	0.00210221	gui: 	0.318636	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000514274	console: 	0.00128117	endScene: 	0.000348864	present: 	0.172889	TOTAL_RENDER: 	12.0097	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.0121	UpdateCamera: 	0.944009	UpdateEnemies: 	0.252097	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0237258	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.87275	UpdatePlayer: 	0.170522	UpdateSound: 	0.0137591	UpdateItems:	0.00677579	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0319451	UpdateGUI: 	0.00174733	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.48912	
RENDER	shadowmap: 	0.351348	sendToRender: 	0.120349	scene: 	7.47059	particles2Tex: 	0.94717	sendToRender: 	0.155738	motionBlur: 	2.55611	bloom2Tex: 	0.0684736	printScene: 	0.0380322	applyBloom: 	0.394803	setRenderState: 	0.000496229	applyParticles: 	0.0022616	gui: 	0.0306128	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000538334	console: 	0.00108268	endScene: 	0.000354879	present: 	0.203818	TOTAL_RENDER: 	12.5179	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.04259	UpdateCamera: 	0.906103	UpdateEnemies: 	0.255561	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0245979	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.874711	UpdatePlayer: 	0.150745	UpdateSound: 	0.0124208	UpdateItems:	0.00639986	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.02744	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.44672	
RENDER	shadowmap: 	0.200711	sendToRender: 	0.154559	scene: 	8.03517	particles2Tex: 	1.01389	sendToRender: 	0.14597	motionBlur: 	2.94745	bloom2Tex: 	0.0675173	printScene: 	0.0381856	applyBloom: 	0.00669158	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.289548	setRenderState: 	0.000490215	luaMsg: 	0.000706751	printTextDebug:	0.000421043	console: 	0.000818027	endScene: 	0.000360894	present: 	0.180101	TOTAL_RENDER: 	13.2567	
UPDATE	UpdateSceneManager: 	0.00962084	UpdateInput: 	1.01754	UpdateCamera: 	0.89893	UpdateEnemies: 	0.251654	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0265859	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.878684	UpdatePlayer: 	0.158721	UpdateSound: 	0.0122163	UpdateItems:	0.00641189	UpdateTriggers: 	0.0204477	UpdateRigid: 	0.0277919	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.45029	
RENDER	shadowmap: 	0.188829	sendToRender: 	0.15267	scene: 	8.14336	particles2Tex: 	0.971115	sendToRender: 	0.147082	motionBlur: 	2.78609	bloom2Tex: 	0.387065	printScene: 	0.0384172	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0288806	setRenderState: 	0.000445103	luaMsg: 	0.000893213	printTextDebug:	0.000430065	console: 	0.000980429	endScene: 	0.000336835	present: 	0.365234	TOTAL_RENDER: 	13.3919	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.1661	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.199611	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0257317	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.940234	UpdatePlayer: 	0.156965	UpdateSound: 	0.012899	UpdateItems:	0.00616527	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0305647	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.77251	
RENDER	shadowmap: 	0.212106	sendToRender: 	0.154568	scene: 	8.30253	particles2Tex: 	0.947332	sendToRender: 	0.149618	motionBlur: 	2.82315	bloom2Tex: 	0.316155	printScene: 	0.040357	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.029049	setRenderState: 	0.000487207	luaMsg: 	0.000649609	printTextDebug:	0.000550364	console: 	0.00111877	endScene: 	0.000339842	present: 	0.391299	TOTAL_RENDER: 	13.5534	
UPDATE	UpdateSceneManager: 	0.00993361	UpdateInput: 	1.04749	UpdateCamera: 	0.0535717	UpdateEnemies: 	0.242864	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0260896	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.95846	UpdatePlayer: 	0.149964	UpdateSound: 	0.0101532	UpdateItems:	0.00630362	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0282911	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.66903	
RENDER	shadowmap: 	0.202609	sendToRender: 	0.156688	scene: 	7.99489	particles2Tex: 	0.908674	sendToRender: 	0.164481	motionBlur: 	2.72453	bloom2Tex: 	0.0671955	printScene: 	0.0369616	applyBloom: 	0.00650211	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.322733	setRenderState: 	0.000511267	luaMsg: 	0.000775922	printTextDebug:	0.000736825	console: 	0.00125411	endScene: 	0.000345857	present: 	0.166141	TOTAL_RENDER: 	12.9302	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	1.00225	UpdateCamera: 	0.0485673	UpdateEnemies: 	0.200844	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0208597	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.929341	UpdatePlayer: 	0.13908	UpdateSound: 	0.0137711	UpdateItems:	0.00667353	UpdateTriggers: 	0.0226431	UpdateRigid: 	0.0315121	UpdateGUI: 	0.00169319	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.57256	
RENDER	shadowmap: 	0.18866	sendToRender: 	0.150761	scene: 	7.49089	particles2Tex: 	0.995223	sendToRender: 	0.144018	motionBlur: 	2.55394	bloom2Tex: 	0.0682451	printScene: 	0.0373495	applyBloom: 	0.327057	setRenderState: 	0.000457133	applyParticles: 	0.00230671	gui: 	0.0281287	setRenderState: 	0.000445103	luaMsg: 	0.000547356	printTextDebug:	0.000520289	console: 	0.00108569	endScene: 	0.000351872	present: 	0.229099	TOTAL_RENDER: 	12.388	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	0.989012	UpdateCamera: 	0.0667263	UpdateEnemies: 	0.199084	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.0207664	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.917507	UpdatePlayer: 	0.0993211	UpdateSound: 	0.00963587	UpdateItems:	0.00578333	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0262731	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.47068	
RENDER	shadowmap: 	0.17777	sendToRender: 	0.150634	scene: 	7.40717	particles2Tex: 	1.09373	sendToRender: 	0.315148	motionBlur: 	2.52836	bloom2Tex: 	0.0663384	printScene: 	0.0367721	applyBloom: 	0.291293	setRenderState: 	0.000493222	applyParticles: 	0.00209619	gui: 	0.0276204	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.000433073	console: 	0.00107967	endScene: 	0.000351872	present: 	0.179428	TOTAL_RENDER: 	12.4609	
UPDATE	UpdateSceneManager: 	0.00821335	UpdateInput: 	2.89564	UpdateCamera: 	0.0405735	UpdateEnemies: 	0.187641	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.023419	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.933636	UpdatePlayer: 	0.0868612	UpdateSound: 	0.0148809	UpdateItems:	0.0054886	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0272295	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	4.34718	
RENDER	shadowmap: 	0.197081	sendToRender: 	0.163819	scene: 	7.0577	particles2Tex: 	0.879457	sendToRender: 	0.110313	motionBlur: 	2.42576	bloom2Tex: 	0.0669699	printScene: 	0.0356473	applyBloom: 	0.301256	setRenderState: 	0.000493222	applyParticles: 	0.00219544	gui: 	0.0991015	setRenderState: 	0.000475177	luaMsg: 	0.000577431	printTextDebug:	0.00062555	console: 	0.000905243	endScene: 	0.000399991	present: 	0.175918	TOTAL_RENDER: 	11.8721	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	1.12454	UpdateCamera: 	0.0496169	UpdateEnemies: 	0.188931	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0202913	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.928502	UpdatePlayer: 	1.93449	UpdateSound: 	0.0117862	UpdateItems:	0.00563596	UpdateTriggers: 	0.0201289	UpdateRigid: 	0.0278039	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.45525	
RENDER	shadowmap: 	0.192269	sendToRender: 	0.331908	scene: 	6.91667	particles2Tex: 	1.10561	sendToRender: 	0.145034	motionBlur: 	2.39	bloom2Tex: 	0.0664256	printScene: 	0.0367781	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.00189469	gui: 	0.380716	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.00110073	endScene: 	0.000345857	present: 	0.19531	TOTAL_RENDER: 	11.9455	
UPDATE	UpdateSceneManager: 	0.0123005	UpdateInput: 	1.07469	UpdateCamera: 	0.0615685	UpdateEnemies: 	0.200603	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0253378	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.996453	UpdatePlayer: 	0.23533	UpdateSound: 	0.0146854	UpdateItems:	0.00711262	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0341346	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.82158	
RENDER	shadowmap: 	0.196844	sendToRender: 	0.17104	scene: 	6.73374	particles2Tex: 	0.950751	sendToRender: 	0.145091	motionBlur: 	2.18251	bloom2Tex: 	0.292484	printScene: 	0.039169	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.119964	setRenderState: 	0.0004842	luaMsg: 	0.000890205	printTextDebug:	0.000631565	console: 	0.00124208	endScene: 	0.000336835	present: 	0.436962	TOTAL_RENDER: 	11.4484	
UPDATE	UpdateSceneManager: 	0.0249137	UpdateInput: 	0.99798	UpdateCamera: 	0.0494816	UpdateEnemies: 	0.191957	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0187274	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.965091	UpdatePlayer: 	0.146715	UpdateSound: 	0.0113591	UpdateItems:	0.00600287	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0259152	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.56696	
RENDER	shadowmap: 	0.24207	sendToRender: 	0.173085	scene: 	6.44619	particles2Tex: 	0.793071	sendToRender: 	0.123444	motionBlur: 	2.22277	bloom2Tex: 	0.0690451	printScene: 	0.0369646	applyBloom: 	0.00684496	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.127498	setRenderState: 	0.00047217	luaMsg: 	0.000821034	printTextDebug:	0.000538334	console: 	0.00100449	endScene: 	0.000366909	present: 	0.443728	TOTAL_RENDER: 	10.8706	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	1.13975	UpdateCamera: 	0.901841	UpdateEnemies: 	0.217842	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0230461	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.996997	UpdatePlayer: 	0.159813	UpdateSound: 	0.0142974	UpdateItems:	0.00784042	UpdateTriggers: 	0.0236205	UpdateRigid: 	0.0335962	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	3.68324	
RENDER	shadowmap: 	0.20365	sendToRender: 	0.143461	scene: 	6.24768	particles2Tex: 	0.910512	sendToRender: 	0.164225	motionBlur: 	2.17607	bloom2Tex: 	0.0699232	printScene: 	0.0389826	applyBloom: 	0.00651715	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.389964	setRenderState: 	0.000493222	luaMsg: 	0.000562393	printTextDebug:	0.000619535	console: 	0.0012511	endScene: 	0.000360894	present: 	0.178853	TOTAL_RENDER: 	10.7036	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.00012	UpdateCamera: 	0.905414	UpdateEnemies: 	0.202095	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0221559	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.988218	UpdatePlayer: 	0.12289	UpdateSound: 	0.0103938	UpdateItems:	0.00575025	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0274881	UpdateGUI: 	0.00129621	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.42361	
RENDER	shadowmap: 	0.182363	sendToRender: 	0.16529	scene: 	6.2653	particles2Tex: 	0.88644	sendToRender: 	0.144767	motionBlur: 	2.00448	bloom2Tex: 	0.394908	printScene: 	0.039542	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.117579	setRenderState: 	0.000478185	luaMsg: 	0.000971407	printTextDebug:	0.00043608	console: 	0.001209	endScene: 	0.000342849	present: 	0.395287	TOTAL_RENDER: 	10.8046	
UPDATE	UpdateSceneManager: 	0.00949452	UpdateInput: 	0.996332	UpdateCamera: 	0.896951	UpdateEnemies: 	0.35644	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0229709	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.99202	UpdatePlayer: 	0.121955	UpdateSound: 	0.0107095	UpdateItems:	0.00585551	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0285798	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.58483	
RENDER	shadowmap: 	0.192266	sendToRender: 	0.154243	scene: 	6.40728	particles2Tex: 	0.935663	sendToRender: 	0.158174	motionBlur: 	2.13165	bloom2Tex: 	0.0676737	printScene: 	0.376349	applyBloom: 	0.0073051	setRenderState: 	0.000499237	applyParticles: 	0.00202101	gui: 	0.160438	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000439088	console: 	0.0010105	endScene: 	0.000357887	present: 	0.299118	TOTAL_RENDER: 	11.069	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.06278	UpdateCamera: 	0.912434	UpdateEnemies: 	0.218774	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0238611	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.99968	UpdatePlayer: 	0.170559	UpdateSound: 	0.0150162	UpdateItems:	0.00699533	UpdateTriggers: 	0.023001	UpdateRigid: 	0.0335541	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.62783	
RENDER	shadowmap: 	0.209051	sendToRender: 	0.14557	scene: 	6.61573	particles2Tex: 	0.868988	sendToRender: 	0.113351	motionBlur: 	2.21212	bloom2Tex: 	0.0684706	printScene: 	0.0375751	applyBloom: 	0.326266	setRenderState: 	0.000490215	applyParticles: 	0.00209018	gui: 	0.134749	setRenderState: 	0.000481192	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00092028	endScene: 	0.000366909	present: 	0.233616	TOTAL_RENDER: 	11.1473	
UPDATE	UpdateSceneManager: 	0.00874867	UpdateInput: 	1.00588	UpdateCamera: 	0.941058	UpdateEnemies: 	0.290288	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0215003	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.964486	UpdatePlayer: 	0.143858	UpdateSound: 	0.0138373	UpdateItems:	0.00624046	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0286881	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0060149	TOTAL_UPDATE: 	3.56553	
RENDER	shadowmap: 	0.189015	sendToRender: 	0.155046	scene: 	6.70248	particles2Tex: 	0.958601	sendToRender: 	0.11717	motionBlur: 	2.25851	bloom2Tex: 	0.0680496	printScene: 	0.0361315	applyBloom: 	0.296893	setRenderState: 	0.000499237	applyParticles: 	0.00193981	gui: 	0.131799	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000628557	console: 	0.000830056	endScene: 	0.000360894	present: 	0.188137	TOTAL_RENDER: 	11.272	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.00988	UpdateCamera: 	0.903643	UpdateEnemies: 	0.281269	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0207634	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.07318	UpdatePlayer: 	0.159711	UpdateSound: 	0.014114	UpdateItems:	0.00715172	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0335541	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.66278	
RENDER	shadowmap: 	0.196633	sendToRender: 	0.15043	scene: 	6.75475	particles2Tex: 	1.00345	sendToRender: 	0.147401	motionBlur: 	2.55132	bloom2Tex: 	0.0691954	printScene: 	0.0380382	applyBloom: 	0.00684195	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.372617	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000544349	console: 	0.000956369	endScene: 	0.000366909	present: 	0.179229	TOTAL_RENDER: 	11.6452	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	1.0121	UpdateCamera: 	0.934301	UpdateEnemies: 	0.263242	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0235303	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.03888	UpdatePlayer: 	0.163272	UpdateSound: 	0.0143095	UpdateItems:	0.00662241	UpdateTriggers: 	0.0227002	UpdateRigid: 	0.0344774	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.7019	
RENDER	shadowmap: 	0.192766	sendToRender: 	0.140565	scene: 	7.21143	particles2Tex: 	0.88506	sendToRender: 	0.165091	motionBlur: 	2.46424	bloom2Tex: 	0.0669519	printScene: 	0.0377014	applyBloom: 	0.00655023	setRenderState: 	0.000454125	applyParticles: 	0.00190672	gui: 	0.368109	setRenderState: 	0.000493222	luaMsg: 	0.000631565	printTextDebug:	0.000406006	console: 	0.000833064	endScene: 	0.000369916	present: 	0.180549	TOTAL_RENDER: 	11.905	
UPDATE	UpdateSceneManager: 	0.0194913	UpdateInput: 	1.11671	UpdateCamera: 	0.995448	UpdateEnemies: 	0.244876	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.036336	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	1.19116	UpdatePlayer: 	0.153506	UpdateSound: 	0.011723	UpdateItems:	0.00725698	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0328895	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.98031	
RENDER	shadowmap: 	0.258827	sendToRender: 	0.187611	scene: 	7.57294	particles2Tex: 	0.837061	sendToRender: 	0.135029	motionBlur: 	2.45991	bloom2Tex: 	0.072675	printScene: 	0.0456862	applyBloom: 	0.00647805	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.547392	setRenderState: 	0.000490215	luaMsg: 	0.000935317	printTextDebug:	0.000721788	console: 	0.00113682	endScene: 	0.000366909	present: 	0.167341	TOTAL_RENDER: 	12.4649	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.05886	UpdateCamera: 	0.914852	UpdateEnemies: 	0.182243	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0234461	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.02339	UpdatePlayer: 	0.162423	UpdateSound: 	0.0141771	UpdateItems:	0.00739231	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0330158	UpdateGUI: 	0.00159696	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.57778	
RENDER	shadowmap: 	0.216831	sendToRender: 	0.153978	scene: 	7.41275	particles2Tex: 	0.98245	sendToRender: 	0.145161	motionBlur: 	2.51163	bloom2Tex: 	0.369736	printScene: 	0.0393074	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.00204507	gui: 	0.115709	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000538334	console: 	0.00472471	endScene: 	0.000348864	present: 	0.375128	TOTAL_RENDER: 	12.5171	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.15444	UpdateCamera: 	0.973897	UpdateEnemies: 	0.226269	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0357706	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.17167	UpdatePlayer: 	0.145097	UpdateSound: 	0.0112298	UpdateItems:	0.00744946	UpdateTriggers: 	0.0205319	UpdateRigid: 	0.0316955	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.9557	
RENDER	shadowmap: 	0.243937	sendToRender: 	0.187506	scene: 	7.69079	particles2Tex: 	1.28188	sendToRender: 	0.139813	motionBlur: 	2.54879	bloom2Tex: 	0.0729337	printScene: 	0.047241	applyBloom: 	0.31248	setRenderState: 	0.000469162	applyParticles: 	0.00216837	gui: 	0.13378	setRenderState: 	0.00047217	luaMsg: 	0.000751863	printTextDebug:	0.000781937	console: 	0.00108569	endScene: 	0.000387961	present: 	0.200077	TOTAL_RENDER: 	13.0387	
UPDATE	UpdateSceneManager: 	0.0271693	UpdateInput: 	1.04081	UpdateCamera: 	0.91022	UpdateEnemies: 	0.228091	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.025416	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.10208	UpdatePlayer: 	0.184381	UpdateSound: 	0.025022	UpdateItems:	0.0161109	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0346007	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.74617	
RENDER	shadowmap: 	0.193385	sendToRender: 	0.21687	scene: 	7.55406	particles2Tex: 	0.943636	sendToRender: 	0.157115	motionBlur: 	2.9444	bloom2Tex: 	0.0713849	printScene: 	0.0418457	applyBloom: 	0.00669759	setRenderState: 	0.00043608	applyParticles: 	0.00199695	gui: 	0.117492	setRenderState: 	0.000469162	luaMsg: 	0.000562393	printTextDebug:	0.000538334	console: 	0.000968399	endScene: 	0.000339842	present: 	0.469568	TOTAL_RENDER: 	12.9213	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.05322	UpdateCamera: 	0.91068	UpdateEnemies: 	0.228422	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0301828	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.13467	UpdatePlayer: 	0.195	UpdateSound: 	0.014144	UpdateItems:	0.0077111	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0349496	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.7937	
RENDER	shadowmap: 	0.206603	sendToRender: 	0.168736	scene: 	7.67074	particles2Tex: 	0.950914	sendToRender: 	0.168865	motionBlur: 	2.61419	bloom2Tex: 	0.368876	printScene: 	0.0400021	applyBloom: 	0.0069833	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.138595	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000529311	console: 	0.000848101	endScene: 	0.000357887	present: 	0.361351	TOTAL_RENDER: 	12.8709	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.06105	UpdateCamera: 	1.01109	UpdateEnemies: 	0.16931	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.025419	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.05451	UpdatePlayer: 	0.138174	UpdateSound: 	0.0119877	UpdateItems:	0.00596377	UpdateTriggers: 	0.0215033	UpdateRigid: 	0.0286881	UpdateGUI: 	0.001615	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.67007	
RENDER	shadowmap: 	0.187641	sendToRender: 	0.155726	scene: 	7.57894	particles2Tex: 	0.997388	sendToRender: 	0.174068	motionBlur: 	2.88027	bloom2Tex: 	0.125699	printScene: 	0.0518424	applyBloom: 	0.0131275	setRenderState: 	0.00061352	applyParticles: 	0.00313978	gui: 	0.439695	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000412021	console: 	0.00117591	endScene: 	0.000351872	present: 	0.348314	TOTAL_RENDER: 	13.1754	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.00014	UpdateCamera: 	0.933383	UpdateEnemies: 	0.230852	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0332053	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.05377	UpdatePlayer: 	0.182811	UpdateSound: 	0.0154312	UpdateItems:	0.00757878	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0352533	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.66623	
RENDER	shadowmap: 	0.231896	sendToRender: 	0.188784	scene: 	7.88427	particles2Tex: 	1.12006	sendToRender: 	0.148592	motionBlur: 	2.64858	bloom2Tex: 	0.374509	printScene: 	0.0459208	applyBloom: 	0.00669759	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.127029	setRenderState: 	0.000493222	luaMsg: 	0.000673669	printTextDebug:	0.00061352	console: 	0.000929302	endScene: 	0.000348864	present: 	0.311837	TOTAL_RENDER: 	13.3006	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.0776	UpdateCamera: 	0.951326	UpdateEnemies: 	0.206158	UpdateProjectile: 	0.0117712	UpdateParticle: 	0.0265377	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.03116	UpdatePlayer: 	0.168513	UpdateSound: 	0.0148598	UpdateItems:	0.00765096	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0352142	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.69809	
RENDER	shadowmap: 	0.219424	sendToRender: 	0.150412	scene: 	7.67298	particles2Tex: 	1.02697	sendToRender: 	0.160676	motionBlur: 	2.84483	bloom2Tex: 	0.0697939	printScene: 	0.0407059	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.396163	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000661639	console: 	0.00110373	endScene: 	0.000333827	present: 	0.216085	TOTAL_RENDER: 	13.0017	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.12308	UpdateCamera: 	0.874413	UpdateEnemies: 	0.173734	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0248867	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.04501	UpdatePlayer: 	0.13191	UpdateSound: 	0.010908	UpdateItems:	0.00648707	UpdateTriggers: 	0.0219424	UpdateRigid: 	0.0288234	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.60532	
RENDER	shadowmap: 	0.206934	sendToRender: 	0.157218	scene: 	7.82638	particles2Tex: 	1.09123	sendToRender: 	0.146328	motionBlur: 	2.74955	bloom2Tex: 	0.0681158	printScene: 	0.038354	applyBloom: 	0.00676075	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.417341	setRenderState: 	0.0004842	luaMsg: 	0.000748855	printTextDebug:	0.000610513	console: 	0.00104659	endScene: 	0.000372924	present: 	0.163199	TOTAL_RENDER: 	13.0787	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.01505	UpdateCamera: 	0.956914	UpdateEnemies: 	0.21072	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0221228	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.02076	UpdatePlayer: 	0.131188	UpdateSound: 	0.011305	UpdateItems:	0.00581942	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.02744	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.54425	
RENDER	shadowmap: 	0.196928	sendToRender: 	0.155007	scene: 	7.90263	particles2Tex: 	0.858426	sendToRender: 	0.147407	motionBlur: 	2.71938	bloom2Tex: 	0.366509	printScene: 	0.0372894	applyBloom: 	0.00666752	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.117883	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.00043608	console: 	0.00110373	endScene: 	0.000336835	present: 	0.39972	TOTAL_RENDER: 	13.0862	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.02315	UpdateCamera: 	0.910079	UpdateEnemies: 	0.202931	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0216025	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.04278	UpdatePlayer: 	2.07443	UpdateSound: 	0.014529	UpdateItems:	0.0073051	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0337015	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	5.50748	
RENDER	shadowmap: 	0.218197	sendToRender: 	0.308799	scene: 	7.96728	particles2Tex: 	1.04067	sendToRender: 	0.155593	motionBlur: 	2.97854	bloom2Tex: 	0.387862	printScene: 	0.0703022	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.00228566	gui: 	0.130701	setRenderState: 	0.000469162	luaMsg: 	0.000893213	printTextDebug:	0.000643594	console: 	0.00114584	endScene: 	0.000339842	present: 	0.403344	TOTAL_RENDER: 	13.903	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.02417	UpdateCamera: 	0.919498	UpdateEnemies: 	0.217983	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0299211	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.07839	UpdatePlayer: 	0.184886	UpdateSound: 	0.0138613	UpdateItems:	0.00686601	UpdateTriggers: 	0.0216446	UpdateRigid: 	0.0316594	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.67244	
RENDER	shadowmap: 	0.20232	sendToRender: 	0.16796	scene: 	8.01554	particles2Tex: 	0.875319	sendToRender: 	0.147985	motionBlur: 	2.61104	bloom2Tex: 	0.33995	printScene: 	0.0416863	applyBloom: 	0.0166252	setRenderState: 	0.000490215	applyParticles: 	0.00210522	gui: 	0.139961	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000661639	console: 	0.000760885	endScene: 	0.000366909	present: 	0.403513	TOTAL_RENDER: 	13.1496	
UPDATE	UpdateSceneManager: 	0.0103426	UpdateInput: 	1.03597	UpdateCamera: 	0.896001	UpdateEnemies: 	0.197938	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0347601	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.13512	UpdatePlayer: 	0.170892	UpdateSound: 	0.0148568	UpdateItems:	0.0072269	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0337286	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.69473	
RENDER	shadowmap: 	0.205995	sendToRender: 	0.149161	scene: 	7.64991	particles2Tex: 	0.945558	sendToRender: 	0.132899	motionBlur: 	2.69949	bloom2Tex: 	0.0681879	printScene: 	0.0389194	applyBloom: 	0.00664947	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.4399	setRenderState: 	0.000490215	luaMsg: 	0.000712766	printTextDebug:	0.000730811	console: 	0.000857124	endScene: 	0.000378939	present: 	0.153326	TOTAL_RENDER: 	12.6607	
UPDATE	UpdateSceneManager: 	0.0122854	UpdateInput: 	1.09573	UpdateCamera: 	0.983494	UpdateEnemies: 	0.182453	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0288114	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	1.09209	UpdatePlayer: 	0.136463	UpdateSound: 	0.0111697	UpdateItems:	0.00679985	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0302489	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.71768	
RENDER	shadowmap: 	0.222374	sendToRender: 	0.160577	scene: 	7.56697	particles2Tex: 	0.904629	sendToRender: 	0.159975	motionBlur: 	2.64295	bloom2Tex: 	0.0698871	printScene: 	0.0426848	applyBloom: 	0.00671865	setRenderState: 	0.000424051	applyParticles: 	0.303482	gui: 	0.146249	setRenderState: 	0.000481192	luaMsg: 	0.000727803	printTextDebug:	0.000646602	console: 	0.00112178	endScene: 	0.000369916	present: 	0.165271	TOTAL_RENDER: 	12.6099	
UPDATE	UpdateSceneManager: 	0.0246882	UpdateInput: 	1.0526	UpdateCamera: 	0.911567	UpdateEnemies: 	0.214188	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.024234	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.07864	UpdatePlayer: 	0.134379	UpdateSound: 	0.0104449	UpdateItems:	0.00617129	UpdateTriggers: 	0.0216867	UpdateRigid: 	0.028661	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.64849	
RENDER	shadowmap: 	0.20429	sendToRender: 	0.157374	scene: 	7.32355	particles2Tex: 	0.876828	sendToRender: 	0.113348	motionBlur: 	2.45065	bloom2Tex: 	0.0676947	printScene: 	0.0370097	applyBloom: 	0.330498	setRenderState: 	0.00047217	applyParticles: 	0.00209018	gui: 	0.134953	setRenderState: 	0.000457133	luaMsg: 	0.000796975	printTextDebug:	0.00062555	console: 	0.00102554	endScene: 	0.000354879	present: 	0.201334	TOTAL_RENDER: 	12.0671	
UPDATE	UpdateSceneManager: 	0.0182342	UpdateInput: 	1.0642	UpdateCamera: 	0.883379	UpdateEnemies: 	0.212245	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0227574	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.17321	UpdatePlayer: 	0.128114	UpdateSound: 	0.0109742	UpdateItems:	0.0056119	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0274701	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.69997	
RENDER	shadowmap: 	0.218164	sendToRender: 	0.15646	scene: 	7.11249	particles2Tex: 	0.969656	sendToRender: 	0.144752	motionBlur: 	2.29621	bloom2Tex: 	0.273792	printScene: 	0.0364202	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.0020571	gui: 	0.142947	setRenderState: 	0.000478185	luaMsg: 	0.00298038	printTextDebug:	0.000559386	console: 	0.00715473	endScene: 	0.000339842	present: 	0.429813	TOTAL_RENDER: 	11.9707	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.03264	UpdateCamera: 	1.03322	UpdateEnemies: 	0.195373	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0256415	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.09811	UpdatePlayer: 	0.188426	UpdateSound: 	0.0143095	UpdateItems:	0.00715473	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0353827	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.80529	
RENDER	shadowmap: 	0.204931	sendToRender: 	0.152282	scene: 	6.99499	particles2Tex: 	1.07541	sendToRender: 	0.165407	motionBlur: 	2.57437	bloom2Tex: 	0.407224	printScene: 	0.0575987	applyBloom: 	0.00668857	setRenderState: 	0.00047217	applyParticles: 	0.00258641	gui: 	0.172865	setRenderState: 	0.000481192	luaMsg: 	0.0010105	printTextDebug:	0.000730811	console: 	0.00104359	endScene: 	0.000354879	present: 	0.352227	TOTAL_RENDER: 	12.3616	
UPDATE	UpdateSceneManager: 	0.0135245	UpdateInput: 	1.16344	UpdateCamera: 	0.952063	UpdateEnemies: 	0.197475	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0271543	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.09742	UpdatePlayer: 	0.17645	UpdateSound: 	0.013335	UpdateItems:	0.00618633	UpdateTriggers: 	0.0214672	UpdateRigid: 	0.0307512	UpdateGUI: 	0.00138643	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.85212	
RENDER	shadowmap: 	0.231637	sendToRender: 	0.188372	scene: 	7.2836	particles2Tex: 	1.00725	sendToRender: 	0.116806	motionBlur: 	2.56781	bloom2Tex: 	0.0717097	printScene: 	0.0450727	applyBloom: 	0.00703142	setRenderState: 	0.00046014	applyParticles: 	0.00200597	gui: 	0.368813	setRenderState: 	0.000571416	luaMsg: 	0.000652617	printTextDebug:	0.000751863	console: 	0.0011699	endScene: 	0.000378939	present: 	0.201081	TOTAL_RENDER: 	12.2641	
UPDATE	UpdateSceneManager: 	0.0218973	UpdateInput: 	1.02966	UpdateCamera: 	0.964862	UpdateEnemies: 	0.210825	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0242792	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.08082	UpdatePlayer: 	0.187352	UpdateSound: 	0.0150222	UpdateItems:	0.00685398	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0351992	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.73806	
RENDER	shadowmap: 	0.194805	sendToRender: 	0.172904	scene: 	6.95549	particles2Tex: 	0.912428	sendToRender: 	0.116259	motionBlur: 	2.47447	bloom2Tex: 	0.0694902	printScene: 	0.0385525	applyBloom: 	0.00716074	setRenderState: 	0.00043608	applyParticles: 	0.00224055	gui: 	0.398887	setRenderState: 	0.000520289	luaMsg: 	0.000878176	printTextDebug:	0.000628557	console: 	0.00107366	endScene: 	0.000354879	present: 	0.183364	TOTAL_RENDER: 	11.7212	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.01882	UpdateCamera: 	0.90961	UpdateEnemies: 	0.19423	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0350308	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.02981	UpdatePlayer: 	0.147215	UpdateSound: 	0.0124298	UpdateItems:	0.00600889	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0277046	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.53169	
RENDER	shadowmap: 	0.187839	sendToRender: 	0.175509	scene: 	6.98586	particles2Tex: 	0.876422	sendToRender: 	0.11194	motionBlur: 	2.45964	bloom2Tex: 	0.0712946	printScene: 	0.0395871	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.00193379	gui: 	0.384048	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000649609	console: 	0.000950355	endScene: 	0.000366909	present: 	0.184796	TOTAL_RENDER: 	11.6513	
UPDATE	UpdateSceneManager: 	0.0140839	UpdateInput: 	1.1479	UpdateCamera: 	0.949552	UpdateEnemies: 	0.205286	UpdateProjectile: 	0.00187966	UpdateParticle: 	0.0395811	UpdateLUAMsg: 	0.00103757	UpdateColisions: 	1.17121	UpdatePlayer: 	3.82916	UpdateSound: 	0.0134674	UpdateItems:	0.00655324	UpdateTriggers: 	0.0232837	UpdateRigid: 	0.0295602	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00147064	TOTAL_UPDATE: 	7.6037	
RENDER	shadowmap: 	0.27384	sendToRender: 	0.161353	scene: 	7.09745	particles2Tex: 	0.933651	sendToRender: 	0.147555	motionBlur: 	2.41544	bloom2Tex: 	0.0666932	printScene: 	0.0382909	applyBloom: 	0.308161	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.140132	setRenderState: 	0.00047217	luaMsg: 	0.00101351	printTextDebug:	0.000628557	console: 	0.00104058	endScene: 	0.000351872	present: 	0.208001	TOTAL_RENDER: 	11.9768	
UPDATE	UpdateSceneManager: 	0.0164929	UpdateInput: 	1.00132	UpdateCamera: 	0.960237	UpdateEnemies: 	0.243952	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.0347782	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.14252	UpdatePlayer: 	0.213054	UpdateSound: 	0.0865364	UpdateItems:	0.00977422	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0409194	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00194883	TOTAL_UPDATE: 	3.9282	
RENDER	shadowmap: 	0.294014	sendToRender: 	0.208209	scene: 	7.19327	particles2Tex: 	0.862083	sendToRender: 	0.112855	motionBlur: 	2.4346	bloom2Tex: 	0.071845	printScene: 	0.0434065	applyBloom: 	0.00650512	setRenderState: 	0.000430065	applyParticles: 	0.00227965	gui: 	0.39145	setRenderState: 	0.000493222	luaMsg: 	0.00093231	printTextDebug:	0.000848101	console: 	0.000929302	endScene: 	0.000366909	present: 	0.197908	TOTAL_RENDER: 	11.9993	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.12455	UpdateCamera: 	1.066	UpdateEnemies: 	1.50524	UpdateProjectile: 	0.00249318	UpdateParticle: 	0.0443298	UpdateLUAMsg: 	0.000974414	UpdateColisions: 	1.07065	UpdatePlayer: 	0.1515	UpdateSound: 	0.0102975	UpdateItems:	0.00707954	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0310489	UpdateGUI: 	0.00174432	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	5.18124	
RENDER	shadowmap: 	0.227306	sendToRender: 	0.208122	scene: 	7.06216	particles2Tex: 	0.977006	sendToRender: 	0.11376	motionBlur: 	2.31327	bloom2Tex: 	0.378755	printScene: 	0.064179	applyBloom: 	0.00682391	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.145113	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000757878	console: 	0.00120599	endScene: 	0.000360894	present: 	0.358287	TOTAL_RENDER: 	12.1111	
UPDATE	UpdateSceneManager: 	0.0119546	UpdateInput: 	1.23785	UpdateCamera: 	0.0424772	UpdateEnemies: 	0.257002	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.0310459	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.08802	UpdatePlayer: 	5.11672	UpdateSound: 	0.0155666	UpdateItems:	0.00812914	UpdateTriggers: 	0.0241047	UpdateRigid: 	0.0346879	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	8.05372	
RENDER	shadowmap: 	0.241817	sendToRender: 	0.16239	scene: 	6.6046	particles2Tex: 	0.963305	sendToRender: 	0.113336	motionBlur: 	2.32734	bloom2Tex: 	0.0672225	printScene: 	0.36315	applyBloom: 	0.00744645	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.134656	setRenderState: 	0.000490215	luaMsg: 	0.000712766	printTextDebug:	0.000520289	console: 	0.00108569	endScene: 	0.000357887	present: 	0.29187	TOTAL_RENDER: 	11.5273	
UPDATE	UpdateSceneManager: 	0.010087	UpdateInput: 	1.01037	UpdateCamera: 	0.882019	UpdateEnemies: 	0.251886	UpdateProjectile: 	0.00340143	UpdateParticle: 	0.0524078	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15532	UpdatePlayer: 	0.215213	UpdateSound: 	0.0148297	UpdateItems:	0.0073863	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0336834	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.80197	
RENDER	shadowmap: 	0.210879	sendToRender: 	0.147521	scene: 	6.4694	particles2Tex: 	0.911065	sendToRender: 	0.133835	motionBlur: 	2.24592	bloom2Tex: 	0.0657579	printScene: 	0.0373044	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00204807	gui: 	0.489613	setRenderState: 	0.000493222	luaMsg: 	0.000529311	printTextDebug:	0.000505252	console: 	0.00109772	endScene: 	0.000354879	present: 	0.136301	TOTAL_RENDER: 	11.105	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.02031	UpdateCamera: 	0.907044	UpdateEnemies: 	0.205541	UpdateProjectile: 	0.012929	UpdateParticle: 	0.0335962	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.05338	UpdatePlayer: 	0.211006	UpdateSound: 	0.0146824	UpdateItems:	0.0069021	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0326729	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.66037	
RENDER	shadowmap: 	0.187872	sendToRender: 	0.17211	scene: 	6.39035	particles2Tex: 	0.96233	sendToRender: 	0.144938	motionBlur: 	2.24169	bloom2Tex: 	0.0660316	printScene: 	0.0344985	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.00207815	gui: 	0.42061	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000415028	console: 	0.000857124	endScene: 	0.000360894	present: 	0.137047	TOTAL_RENDER: 	11.0304	
UPDATE	UpdateSceneManager: 	0.00944039	UpdateInput: 	1.13422	UpdateCamera: 	0.90653	UpdateEnemies: 	0.193295	UpdateProjectile: 	0.00279091	UpdateParticle: 	0.0293226	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.05383	UpdatePlayer: 	4.99872	UpdateSound: 	0.0150583	UpdateItems:	0.00748855	UpdateTriggers: 	0.0231724	UpdateRigid: 	0.0334519	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	8.57748	
RENDER	shadowmap: 	0.228771	sendToRender: 	0.174549	scene: 	6.57261	particles2Tex: 	1.01944	sendToRender: 	0.166288	motionBlur: 	2.16059	bloom2Tex: 	0.38656	printScene: 	0.0376984	applyBloom: 	0.00662842	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.191376	setRenderState: 	0.00062555	luaMsg: 	0.000905243	printTextDebug:	0.000736825	console: 	0.00117892	endScene: 	0.000517282	present: 	0.197671	TOTAL_RENDER: 	11.6544	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	0.987506	UpdateCamera: 	0.913083	UpdateEnemies: 	0.207869	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.0325707	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.0551	UpdatePlayer: 	0.180384	UpdateSound: 	0.0123757	UpdateItems:	0.00584047	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0279001	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.58114	
RENDER	shadowmap: 	0.225781	sendToRender: 	0.12394	scene: 	6.37346	particles2Tex: 	1.15007	sendToRender: 	0.113471	motionBlur: 	2.19687	bloom2Tex: 	0.42006	printScene: 	0.0402668	applyBloom: 	0.00694721	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.0905273	setRenderState: 	0.000451118	luaMsg: 	0.000854116	printTextDebug:	0.00061352	console: 	0.000878176	endScene: 	0.000348864	present: 	0.351748	TOTAL_RENDER: 	11.3509	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.00413	UpdateCamera: 	1.01088	UpdateEnemies: 	0.19349	UpdateProjectile: 	0.00709458	UpdateParticle: 	0.050038	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03522	UpdatePlayer: 	0.203665	UpdateSound: 	0.0142854	UpdateItems:	0.00635474	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0333015	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.75465	
RENDER	shadowmap: 	0.197129	sendToRender: 	0.148797	scene: 	6.53394	particles2Tex: 	0.995944	sendToRender: 	0.117306	motionBlur: 	2.11961	bloom2Tex: 	0.281088	printScene: 	0.0389555	applyBloom: 	0.00643595	setRenderState: 	0.000439088	applyParticles: 	0.00203604	gui: 	0.49001	setRenderState: 	0.000553371	luaMsg: 	0.000890205	printTextDebug:	0.000523296	console: 	0.00104359	endScene: 	0.000342849	present: 	0.128875	TOTAL_RENDER: 	11.3081	
UPDATE	UpdateSceneManager: 	0.0106674	UpdateInput: 	1.20332	UpdateCamera: 	0.958249	UpdateEnemies: 	0.20423	UpdateProjectile: 	0.00258942	UpdateParticle: 	0.0343331	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	1.03951	UpdatePlayer: 	5.42006	UpdateSound: 	0.0170553	UpdateItems:	0.00725999	UpdateTriggers: 	0.0222912	UpdateRigid: 	0.0302249	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	9.13103	
RENDER	shadowmap: 	0.213352	sendToRender: 	0.16811	scene: 	6.61894	particles2Tex: 	1.44599	sendToRender: 	0.125462	motionBlur: 	2.27767	bloom2Tex: 	0.316615	printScene: 	0.0529702	applyBloom: 	0.00664346	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.449274	setRenderState: 	0.000550364	luaMsg: 	0.000860131	printTextDebug:	0.000586453	console: 	0.000805997	endScene: 	0.000381946	present: 	0.140277	TOTAL_RENDER: 	12.0944	
UPDATE	UpdateSceneManager: 	0.0161019	UpdateInput: 	1.04762	UpdateCamera: 	0.922436	UpdateEnemies: 	0.272274	UpdateProjectile: 	0.00270671	UpdateParticle: 	0.0405825	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.06487	UpdatePlayer: 	1.98917	UpdateSound: 	0.0168568	UpdateItems:	0.00805696	UpdateTriggers: 	0.00112479	UpdateRigid: 	0.0353045	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	5.57765	
RENDER	shadowmap: 	0.248364	sendToRender: 	0.157527	scene: 	6.51023	particles2Tex: 	0.99405	sendToRender: 	0.13012	motionBlur: 	2.38282	bloom2Tex: 	0.0664105	printScene: 	0.363348	applyBloom: 	0.00751562	setRenderState: 	0.0004842	applyParticles: 	0.0020992	gui: 	0.194369	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000619535	console: 	0.00124508	endScene: 	0.000372924	present: 	0.269934	TOTAL_RENDER: 	11.5737	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	1.01576	UpdateCamera: 	0.0508229	UpdateEnemies: 	0.176643	UpdateProjectile: 	0.00589761	UpdateParticle: 	0.0368232	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.00182	UpdatePlayer: 	0.201788	UpdateSound: 	0.0236446	UpdateItems:	0.00672767	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0319391	UpdateGUI: 	0.00141049	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.71764	
RENDER	shadowmap: 	0.177037	sendToRender: 	0.14873	scene: 	6.46992	particles2Tex: 	1.01474	sendToRender: 	0.124887	motionBlur: 	2.25285	bloom2Tex: 	0.0652797	printScene: 	0.0374307	applyBloom: 	0.301704	setRenderState: 	0.000505252	applyParticles: 	0.00268265	gui: 	0.187268	setRenderState: 	0.000451118	luaMsg: 	0.000709758	printTextDebug:	0.000508259	console: 	0.00130824	endScene: 	0.000357887	present: 	0.236918	TOTAL_RENDER: 	11.2647	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.11503	UpdateCamera: 	0.049238	UpdateEnemies: 	0.175551	UpdateProjectile: 	0.00247513	UpdateParticle: 	0.0320685	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.948776	UpdatePlayer: 	5.15725	UpdateSound: 	0.0143666	UpdateItems:	0.00717578	UpdateTriggers: 	0.0237107	UpdateRigid: 	0.0333346	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	7.71826	
RENDER	shadowmap: 	0.208684	sendToRender: 	0.170363	scene: 	6.42466	particles2Tex: 	1.20853	sendToRender: 	0.156162	motionBlur: 	2.41343	bloom2Tex: 	0.0659895	printScene: 	0.0370638	applyBloom: 	0.00660436	setRenderState: 	0.000442095	applyParticles: 	0.282159	gui: 	0.167055	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000616527	console: 	0.000911258	endScene: 	0.000463147	present: 	0.231068	TOTAL_RENDER: 	11.6518	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.00669	UpdateCamera: 	0.0508139	UpdateEnemies: 	0.191448	UpdateProjectile: 	0.00241498	UpdateParticle: 	0.0384021	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.965214	UpdatePlayer: 	0.160844	UpdateSound: 	0.0118734	UpdateItems:	0.00547958	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0276355	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	2.59877	
RENDER	shadowmap: 	0.176841	sendToRender: 	0.158863	scene: 	6.87923	particles2Tex: 	1.05256	sendToRender: 	0.155996	motionBlur: 	2.25545	bloom2Tex: 	0.264833	printScene: 	0.0354488	applyBloom: 	0.00663143	setRenderState: 	0.000433073	applyParticles: 	0.00203003	gui: 	0.163927	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000532319	console: 	0.000878176	endScene: 	0.000360894	present: 	0.419891	TOTAL_RENDER: 	11.8156	
UPDATE	UpdateSceneManager: 	0.00845695	UpdateInput: 	1.09055	UpdateCamera: 	0.0498665	UpdateEnemies: 	0.18245	UpdateProjectile: 	0.00562694	UpdateParticle: 	0.0349797	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.969196	UpdatePlayer: 	0.154568	UpdateSound: 	0.0106584	UpdateItems:	0.00522695	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0277738	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.67016	
RENDER	shadowmap: 	0.187581	sendToRender: 	0.119757	scene: 	6.818	particles2Tex: 	1.04873	sendToRender: 	0.131633	motionBlur: 	2.28964	bloom2Tex: 	0.0661218	printScene: 	0.0373916	applyBloom: 	0.291115	setRenderState: 	0.000487207	applyParticles: 	0.0020992	gui: 	0.149702	setRenderState: 	0.00044811	luaMsg: 	0.000454125	printTextDebug:	0.000535326	console: 	0.000869153	endScene: 	0.000372924	present: 	0.246707	TOTAL_RENDER: 	11.6551	
UPDATE	UpdateSceneManager: 	0.0102554	UpdateInput: 	1.10348	UpdateCamera: 	0.0515236	UpdateEnemies: 	0.179788	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.0353165	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.954072	UpdatePlayer: 	4.73608	UpdateSound: 	0.0142463	UpdateItems:	0.0073472	UpdateTriggers: 	0.02421	UpdateRigid: 	0.0344503	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	7.32661	
RENDER	shadowmap: 	0.233748	sendToRender: 	0.155606	scene: 	6.76999	particles2Tex: 	1.05269	sendToRender: 	0.149185	motionBlur: 	2.29183	bloom2Tex: 	0.3517	printScene: 	0.0408051	applyBloom: 	0.00647805	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.170808	setRenderState: 	0.000442095	luaMsg: 	0.000818027	printTextDebug:	0.000532319	console: 	0.00105862	endScene: 	0.000351872	present: 	0.420448	TOTAL_RENDER: 	11.8977	
UPDATE	UpdateSceneManager: 	0.00959076	UpdateInput: 	1.02236	UpdateCamera: 	0.0521552	UpdateEnemies: 	0.187199	UpdateProjectile: 	0.00240596	UpdateParticle: 	0.0387721	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.986471	UpdatePlayer: 	0.168871	UpdateSound: 	0.011714	UpdateItems:	0.00579235	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0284054	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.65286	
RENDER	shadowmap: 	0.187893	sendToRender: 	0.341066	scene: 	6.42217	particles2Tex: 	1.14251	sendToRender: 	0.148616	motionBlur: 	2.30521	bloom2Tex: 	0.0650662	printScene: 	0.0351	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.468341	setRenderState: 	0.000478185	luaMsg: 	0.000478185	printTextDebug:	0.00063758	console: 	0.000947347	endScene: 	0.000366909	present: 	0.124734	TOTAL_RENDER: 	11.4937	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.01059	UpdateCamera: 	0.0495899	UpdateEnemies: 	0.158472	UpdateProjectile: 	0.00594272	UpdateParticle: 	0.0378999	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.11333	UpdatePlayer: 	0.208949	UpdateSound: 	0.0138042	UpdateItems:	0.00663444	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0336865	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.81009	
RENDER	shadowmap: 	0.183599	sendToRender: 	0.146198	scene: 	6.55788	particles2Tex: 	1.01001	sendToRender: 	0.11157	motionBlur: 	2.19592	bloom2Tex: 	0.362867	printScene: 	0.0376142	applyBloom: 	0.00689007	setRenderState: 	0.000463147	applyParticles: 	0.00229168	gui: 	0.194299	setRenderState: 	0.000475177	luaMsg: 	0.000727803	printTextDebug:	0.000327812	console: 	0.000854116	endScene: 	0.000381946	present: 	0.353791	TOTAL_RENDER: 	11.4347	
UPDATE	UpdateSceneManager: 	0.00882988	UpdateInput: 	1.0241	UpdateCamera: 	0.0493793	UpdateEnemies: 	0.149173	UpdateProjectile: 	0.00214732	UpdateParticle: 	0.0333436	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.946409	UpdatePlayer: 	4.42541	UpdateSound: 	0.0143004	UpdateItems:	0.00686	UpdateTriggers: 	0.0226972	UpdateRigid: 	0.0328925	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	6.86411	
RENDER	shadowmap: 	0.206149	sendToRender: 	0.172005	scene: 	6.71942	particles2Tex: 	1.14992	sendToRender: 	0.155302	motionBlur: 	2.265	bloom2Tex: 	0.0671022	printScene: 	0.0370759	applyBloom: 	0.289392	setRenderState: 	0.000475177	applyParticles: 	0.00199093	gui: 	0.173969	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000517282	console: 	0.000926295	endScene: 	0.000409013	present: 	0.234446	TOTAL_RENDER: 	11.7216	
UPDATE	UpdateSceneManager: 	0.00833365	UpdateInput: 	1.00364	UpdateCamera: 	0.908088	UpdateEnemies: 	0.179855	UpdateProjectile: 	0.0062976	UpdateParticle: 	0.0486936	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12062	UpdatePlayer: 	0.156971	UpdateSound: 	0.0152899	UpdateItems:	0.0163906	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.0445584	UpdateGUI: 	0.00225559	BuildFrustum: 	0.00217138	TOTAL_UPDATE: 	3.72659	
RENDER	shadowmap: 	0.273341	sendToRender: 	0.153828	scene: 	6.7777	particles2Tex: 	1.15883	sendToRender: 	0.112656	motionBlur: 	3.03828	bloom2Tex: 	0.0780313	printScene: 	0.0545191	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.00245107	gui: 	0.476016	setRenderState: 	0.000487207	luaMsg: 	0.000866146	printTextDebug:	0.000787952	console: 	0.00114584	endScene: 	0.000351872	present: 	0.13455	TOTAL_RENDER: 	12.5469	
UPDATE	UpdateSceneManager: 	0.0185259	UpdateInput: 	1.1732	UpdateCamera: 	1.13997	UpdateEnemies: 	0.197764	UpdateProjectile: 	0.00312775	UpdateParticle: 	0.0492711	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.00409	UpdatePlayer: 	0.217075	UpdateSound: 	0.0132057	UpdateItems:	0.00745547	UpdateTriggers: 	0.00117892	UpdateRigid: 	0.0368563	UpdateGUI: 	0.00200597	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.04161	
RENDER	shadowmap: 	0.24308	sendToRender: 	0.154066	scene: 	6.98088	particles2Tex: 	1.23446	sendToRender: 	0.144517	motionBlur: 	2.48717	bloom2Tex: 	0.210122	printScene: 	0.0467268	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00219544	gui: 	0.182853	setRenderState: 	0.00046014	luaMsg: 	0.000793967	printTextDebug:	0.000628557	console: 	0.00118494	endScene: 	0.000348864	present: 	0.457812	TOTAL_RENDER: 	12.4123	
UPDATE	UpdateSceneManager: 	0.0124719	UpdateInput: 	1.27098	UpdateCamera: 	1.02239	UpdateEnemies: 	0.200359	UpdateProjectile: 	0.00303753	UpdateParticle: 	0.0612407	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.04281	UpdatePlayer: 	4.63439	UpdateSound: 	0.0149921	UpdateItems:	0.00749156	UpdateTriggers: 	0.0253648	UpdateRigid: 	0.0355902	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	8.5339	
RENDER	shadowmap: 	0.257101	sendToRender: 	0.165759	scene: 	6.65746	particles2Tex: 	1.10614	sendToRender: 	0.116686	motionBlur: 	2.29688	bloom2Tex: 	0.0662962	printScene: 	0.0398788	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.511931	setRenderState: 	0.00047217	luaMsg: 	0.000784945	printTextDebug:	0.000430065	console: 	0.000995466	endScene: 	0.000369916	present: 	0.159251	TOTAL_RENDER: 	11.6483	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	0.976628	UpdateCamera: 	0.946162	UpdateEnemies: 	0.191782	UpdateProjectile: 	0.00659534	UpdateParticle: 	0.0483237	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.25469	UpdatePlayer: 	0.19411	UpdateSound: 	0.0124779	UpdateItems:	0.00602092	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0294038	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.82763	
RENDER	shadowmap: 	0.201914	sendToRender: 	0.15335	scene: 	6.43917	particles2Tex: 	1.12576	sendToRender: 	0.132908	motionBlur: 	2.07801	bloom2Tex: 	0.36856	printScene: 	0.0364774	applyBloom: 	0.00672767	setRenderState: 	0.000454125	applyParticles: 	0.00211424	gui: 	0.332329	setRenderState: 	0.00046014	luaMsg: 	0.00074284	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000381946	present: 	0.420947	TOTAL_RENDER: 	11.5567	
UPDATE	UpdateSceneManager: 	0.0150673	UpdateInput: 	1.07231	UpdateCamera: 	0.0537161	UpdateEnemies: 	0.181894	UpdateProjectile: 	0.00273077	UpdateParticle: 	0.055707	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.05583	UpdatePlayer: 	0.177515	UpdateSound: 	0.0115697	UpdateItems:	0.00712766	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0326338	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	2.81319	
RENDER	shadowmap: 	0.25939	sendToRender: 	0.188173	scene: 	6.59973	particles2Tex: 	1.10099	sendToRender: 	0.115221	motionBlur: 	2.21312	bloom2Tex: 	0.0694721	printScene: 	0.0462937	applyBloom: 	0.00651113	setRenderState: 	0.0023819	applyParticles: 	0.00201499	gui: 	0.101068	setRenderState: 	0.00043608	luaMsg: 	0.00075487	printTextDebug:	0.000757878	console: 	0.000995466	endScene: 	0.000387961	present: 	0.225027	TOTAL_RENDER: 	11.52	
UPDATE	UpdateSceneManager: 	0.00915468	UpdateInput: 	1.18659	UpdateCamera: 	0.0510455	UpdateEnemies: 	2.18791	UpdateProjectile: 	0.00353375	UpdateParticle: 	0.0687443	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.20129	UpdatePlayer: 	4.87938	UpdateSound: 	0.0147816	UpdateItems:	0.00840883	UpdateTriggers: 	0.0245739	UpdateRigid: 	0.0364563	UpdateGUI: 	0.00188567	BuildFrustum: 	0.0015729	TOTAL_UPDATE: 	9.87388	
RENDER	shadowmap: 	0.257239	sendToRender: 	0.203589	scene: 	6.37952	particles2Tex: 	1.20352	sendToRender: 	0.145094	motionBlur: 	2.25217	bloom2Tex: 	0.0696706	printScene: 	0.359673	applyBloom: 	0.00685398	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.0963016	setRenderState: 	0.000451118	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.00102253	endScene: 	0.000354879	present: 	0.346497	TOTAL_RENDER: 	11.593	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.10047	UpdateCamera: 	0.082359	UpdateEnemies: 	0.26363	UpdateProjectile: 	0.00767201	UpdateParticle: 	0.0676737	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.07543	UpdatePlayer: 	0.187057	UpdateSound: 	0.0125862	UpdateItems:	0.00755472	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0301677	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.00431	
RENDER	shadowmap: 	0.26197	sendToRender: 	0.233784	scene: 	6.37522	particles2Tex: 	1.21125	sendToRender: 	0.149858	motionBlur: 	2.09566	bloom2Tex: 	0.413897	printScene: 	0.0434907	applyBloom: 	0.00701939	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.117691	setRenderState: 	0.000442095	luaMsg: 	0.000799982	printTextDebug:	0.000517282	console: 	0.000839079	endScene: 	0.000375931	present: 	0.362563	TOTAL_RENDER: 	11.5322	
UPDATE	UpdateSceneManager: 	0.0127335	UpdateInput: 	1.07438	UpdateCamera: 	0.0498305	UpdateEnemies: 	0.216735	UpdateProjectile: 	0.00753066	UpdateParticle: 	0.0634813	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.16216	UpdatePlayer: 	0.198786	UpdateSound: 	0.0123666	UpdateItems:	0.00676075	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0308083	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.98106	
RENDER	shadowmap: 	0.240578	sendToRender: 	0.189199	scene: 	6.20151	particles2Tex: 	1.20174	sendToRender: 	0.150785	motionBlur: 	2.17395	bloom2Tex: 	0.0692857	printScene: 	0.0437163	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00213228	gui: 	0.409332	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000845094	console: 	0.00101652	endScene: 	0.000372924	present: 	0.140878	TOTAL_RENDER: 	11.2648	
UPDATE	UpdateSceneManager: 	0.00954264	UpdateInput: 	1.03844	UpdateCamera: 	0.0517041	UpdateEnemies: 	0.186408	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.0367841	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.01336	UpdatePlayer: 	6.85587	UpdateSound: 	0.0144358	UpdateItems:	0.00776223	UpdateTriggers: 	0.0231694	UpdateRigid: 	0.0346278	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	9.44663	
RENDER	shadowmap: 	0.214861	sendToRender: 	0.1711	scene: 	6.12735	particles2Tex: 	1.15003	sendToRender: 	0.164219	motionBlur: 	2.01542	bloom2Tex: 	0.319903	printScene: 	0.0384984	applyBloom: 	0.00682391	setRenderState: 	0.000439088	applyParticles: 	0.00212326	gui: 	0.131687	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000739833	console: 	0.00114885	endScene: 	0.000357887	present: 	0.536051	TOTAL_RENDER: 	11.1382	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	0.990164	UpdateCamera: 	0.0528289	UpdateEnemies: 	0.256629	UpdateProjectile: 	0.00522093	UpdateParticle: 	0.03593	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.999971	UpdatePlayer: 	0.20561	UpdateSound: 	0.014111	UpdateItems:	0.007266	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.261465	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	2.98689	
RENDER	shadowmap: 	0.204498	sendToRender: 	0.163533	scene: 	5.89397	particles2Tex: 	1.11556	sendToRender: 	0.146162	motionBlur: 	2.14196	bloom2Tex: 	0.0655925	printScene: 	0.035103	applyBloom: 	0.00689007	setRenderState: 	0.000433073	applyParticles: 	0.00214732	gui: 	0.435112	setRenderState: 	0.000505252	luaMsg: 	0.000917273	printTextDebug:	0.000676676	console: 	0.00123305	endScene: 	0.000354879	present: 	0.118391	TOTAL_RENDER: 	10.5723	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.00848	UpdateCamera: 	0.0622091	UpdateEnemies: 	0.228876	UpdateProjectile: 	0.150869	UpdateParticle: 	0.0353375	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.08993	UpdatePlayer: 	0.152018	UpdateSound: 	0.010887	UpdateItems:	0.00530214	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0269167	UpdateGUI: 	0.00611415	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.92192	
RENDER	shadowmap: 	0.182444	sendToRender: 	0.152493	scene: 	5.81755	particles2Tex: 	1.19085	sendToRender: 	0.111312	motionBlur: 	2.07953	bloom2Tex: 	0.0667143	printScene: 	0.0368563	applyBloom: 	0.283446	setRenderState: 	0.0004842	applyParticles: 	0.00220446	gui: 	0.136087	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000451118	console: 	0.00106765	endScene: 	0.000372924	present: 	0.404415	TOTAL_RENDER: 	10.7153	
UPDATE	UpdateSceneManager: 	0.00878777	UpdateInput: 	1.02805	UpdateCamera: 	0.0503628	UpdateEnemies: 	0.181966	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.0305978	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.06601	UpdatePlayer: 	4.62421	UpdateSound: 	0.0151064	UpdateItems:	0.00762088	UpdateTriggers: 	0.0234671	UpdateRigid: 	0.0339	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	7.22434	
RENDER	shadowmap: 	0.245125	sendToRender: 	0.158378	scene: 	6.15823	particles2Tex: 	1.11709	sendToRender: 	0.139043	motionBlur: 	2.13508	bloom2Tex: 	0.370701	printScene: 	0.0382458	applyBloom: 	0.00668256	setRenderState: 	0.000442095	applyParticles: 	0.00224055	gui: 	0.0831019	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.000733818	endScene: 	0.000378939	present: 	0.366939	TOTAL_RENDER: 	11.0735	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.04714	UpdateCamera: 	0.925351	UpdateEnemies: 	0.228885	UpdateProjectile: 	0.00507056	UpdateParticle: 	0.0367781	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.10263	UpdatePlayer: 	0.186047	UpdateSound: 	0.01252	UpdateItems:	0.00655925	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0304474	UpdateGUI: 	0.00672165	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.74203	
RENDER	shadowmap: 	0.204338	sendToRender: 	0.159774	scene: 	6.02425	particles2Tex: 	1.35272	sendToRender: 	0.125844	motionBlur: 	2.20896	bloom2Tex: 	0.0667023	printScene: 	0.0389736	applyBloom: 	0.00674872	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.390569	setRenderState: 	0.000481192	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.00103757	endScene: 	0.000342849	present: 	0.137816	TOTAL_RENDER: 	10.9591	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.03175	UpdateCamera: 	0.902789	UpdateEnemies: 	0.220308	UpdateProjectile: 	0.00176838	UpdateParticle: 	0.0377225	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.986429	UpdatePlayer: 	0.213373	UpdateSound: 	0.0143125	UpdateItems:	0.00605099	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0280445	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.62682	
RENDER	shadowmap: 	0.208335	sendToRender: 	0.172201	scene: 	5.96799	particles2Tex: 	1.10897	sendToRender: 	0.144601	motionBlur: 	2.47682	bloom2Tex: 	0.0861334	printScene: 	0.412908	applyBloom: 	0.00790659	setRenderState: 	0.000475177	applyParticles: 	0.00255934	gui: 	0.0985933	setRenderState: 	0.000445103	luaMsg: 	0.000781937	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000354879	present: 	0.275452	TOTAL_RENDER: 	11.2362	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.0626	UpdateCamera: 	1.08242	UpdateEnemies: 	0.188952	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0376232	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.0852	UpdatePlayer: 	2.77183	UpdateSound: 	0.0151305	UpdateItems:	0.00753667	UpdateTriggers: 	0.0243152	UpdateRigid: 	0.0376623	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00154282	TOTAL_UPDATE: 	6.4991	
RENDER	shadowmap: 	0.249712	sendToRender: 	0.197072	scene: 	6.24562	particles2Tex: 	1.14647	sendToRender: 	0.139431	motionBlur: 	1.96184	bloom2Tex: 	0.280833	printScene: 	0.0437975	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.00202401	gui: 	0.0878055	setRenderState: 	0.00043608	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.00111276	endScene: 	0.000351872	present: 	0.448044	TOTAL_RENDER: 	11.0522	
UPDATE	UpdateSceneManager: 	0.0141561	UpdateInput: 	1.11361	UpdateCamera: 	0.932731	UpdateEnemies: 	0.239041	UpdateProjectile: 	0.0070645	UpdateParticle: 	0.0684917	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.13565	UpdatePlayer: 	0.193412	UpdateSound: 	0.0120809	UpdateItems:	0.00717277	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0332203	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.91785	
RENDER	shadowmap: 	0.247576	sendToRender: 	0.188964	scene: 	6.29964	particles2Tex: 	1.16006	sendToRender: 	0.13618	motionBlur: 	1.98229	bloom2Tex: 	0.361246	printScene: 	0.0443569	applyBloom: 	0.172125	setRenderState: 	0.000463147	applyParticles: 	0.00217138	gui: 	0.113134	setRenderState: 	0.000466155	luaMsg: 	0.00966895	printTextDebug:	0.00074284	console: 	0.00678481	endScene: 	0.000357887	present: 	0.237808	TOTAL_RENDER: 	11.2111	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.05312	UpdateCamera: 	1.06239	UpdateEnemies: 	0.207577	UpdateProjectile: 	0.00241198	UpdateParticle: 	0.0495057	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.01388	UpdatePlayer: 	0.16122	UpdateSound: 	0.010878	UpdateItems:	0.00622843	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0286129	UpdateGUI: 	0.00124508	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.74793	
RENDER	shadowmap: 	0.20435	sendToRender: 	0.156213	scene: 	6.09343	particles2Tex: 	1.07461	sendToRender: 	0.146144	motionBlur: 	1.95116	bloom2Tex: 	0.363538	printScene: 	0.0375571	applyBloom: 	0.00648707	setRenderState: 	0.000442095	applyParticles: 	0.00193078	gui: 	0.088004	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000433073	console: 	0.000646602	endScene: 	0.000345857	present: 	0.40643	TOTAL_RENDER: 	10.7675	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.04314	UpdateCamera: 	1.13872	UpdateEnemies: 	0.227264	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.0574604	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.16036	UpdatePlayer: 	3.29065	UpdateSound: 	0.012896	UpdateItems:	0.00910656	UpdateTriggers: 	0.0227514	UpdateRigid: 	0.0372353	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00163004	TOTAL_UPDATE: 	7.20348	
RENDER	shadowmap: 	0.257832	sendToRender: 	0.186345	scene: 	6.451	particles2Tex: 	1.26475	sendToRender: 	0.158186	motionBlur: 	2.02076	bloom2Tex: 	0.394466	printScene: 	0.0428231	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00223754	gui: 	0.117128	setRenderState: 	0.000475177	luaMsg: 	0.000953362	printTextDebug:	0.000781937	console: 	0.00126012	endScene: 	0.000369916	present: 	0.398914	TOTAL_RENDER: 	11.5702	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.05531	UpdateCamera: 	0.929886	UpdateEnemies: 	0.244268	UpdateProjectile: 	0.00578333	UpdateParticle: 	0.0372202	UpdateLUAMsg: 	0.000580438	UpdateColisions: 	1.03362	UpdatePlayer: 	0.226744	UpdateSound: 	0.0149651	UpdateItems:	0.00788554	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0356984	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.76277	
RENDER	shadowmap: 	0.196353	sendToRender: 	0.148294	scene: 	6.03539	particles2Tex: 	1.23191	sendToRender: 	0.149067	motionBlur: 	2.02474	bloom2Tex: 	0.0665549	printScene: 	0.0385134	applyBloom: 	0.297455	setRenderState: 	0.000487207	applyParticles: 	0.0020601	gui: 	0.0914746	setRenderState: 	0.000439088	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.000917273	endScene: 	0.000387961	present: 	0.282658	TOTAL_RENDER: 	10.8068	
UPDATE	UpdateSceneManager: 	0.0100419	UpdateInput: 	1.21074	UpdateCamera: 	0.0570814	UpdateEnemies: 	0.229742	UpdateProjectile: 	0.00229469	UpdateParticle: 	0.0523026	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.11556	UpdatePlayer: 	0.221992	UpdateSound: 	0.014529	UpdateItems:	0.00783742	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0360714	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	3.12582	
RENDER	shadowmap: 	0.250039	sendToRender: 	0.175764	scene: 	6.27672	particles2Tex: 	1.31205	sendToRender: 	0.215923	motionBlur: 	2.39204	bloom2Tex: 	0.0683684	printScene: 	0.0409615	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.00213228	gui: 	0.431608	setRenderState: 	0.00044811	luaMsg: 	0.000869153	printTextDebug:	0.000442095	console: 	0.000745848	endScene: 	0.000369916	present: 	0.137441	TOTAL_RENDER: 	11.5543	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	1.06256	UpdateCamera: 	0.054095	UpdateEnemies: 	0.211716	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0368413	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.0915	UpdatePlayer: 	0.678562	UpdateSound: 	0.0138132	UpdateItems:	0.00727502	UpdateTriggers: 	0.0210882	UpdateRigid: 	0.0304715	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.36063	
RENDER	shadowmap: 	0.207655	sendToRender: 	0.173716	scene: 	6.31373	particles2Tex: 	1.05931	sendToRender: 	0.159942	motionBlur: 	2.3623	bloom2Tex: 	0.0663624	printScene: 	0.0369165	applyBloom: 	0.00675474	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.420394	setRenderState: 	0.000493222	luaMsg: 	0.000517282	printTextDebug:	0.000520289	console: 	0.00107667	endScene: 	0.000363902	present: 	0.16658	TOTAL_RENDER: 	11.2222	
UPDATE	UpdateSceneManager: 	0.00970204	UpdateInput: 	1.00753	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.180679	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.0301196	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.984652	UpdatePlayer: 	0.18826	UpdateSound: 	0.0147696	UpdateItems:	0.0071848	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0338278	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	2.6575	
RENDER	shadowmap: 	0.195505	sendToRender: 	0.150108	scene: 	6.09367	particles2Tex: 	1.07642	sendToRender: 	0.146397	motionBlur: 	2.16371	bloom2Tex: 	0.0677729	printScene: 	0.0365105	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00188868	gui: 	0.421218	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000511267	console: 	0.00092028	endScene: 	0.000360894	present: 	0.144923	TOTAL_RENDER: 	10.7366	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.04173	UpdateCamera: 	0.0511778	UpdateEnemies: 	0.190209	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.029888	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.03002	UpdatePlayer: 	0.206471	UpdateSound: 	0.0150072	UpdateItems:	0.00685398	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0332624	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	2.76183	
RENDER	shadowmap: 	0.206729	sendToRender: 	0.145759	scene: 	6.28318	particles2Tex: 	1.0611	sendToRender: 	0.166862	motionBlur: 	2.1394	bloom2Tex: 	0.0680706	printScene: 	0.0365796	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0843139	setRenderState: 	0.000490215	luaMsg: 	0.00062555	printTextDebug:	0.000520289	console: 	0.00111877	endScene: 	0.000354879	present: 	0.194402	TOTAL_RENDER: 	11.0008	
UPDATE	UpdateSceneManager: 	0.0233589	UpdateInput: 	1.04661	UpdateCamera: 	0.050856	UpdateEnemies: 	0.179139	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0255573	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.02403	UpdatePlayer: 	0.15258	UpdateSound: 	0.012532	UpdateItems:	0.00672165	UpdateTriggers: 	0.0208837	UpdateRigid: 	0.0285347	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.70293	
RENDER	shadowmap: 	0.211493	sendToRender: 	0.155425	scene: 	6.34859	particles2Tex: 	1.04437	sendToRender: 	0.145792	motionBlur: 	2.30708	bloom2Tex: 	0.0677158	printScene: 	0.0373586	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.134066	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.000986444	endScene: 	0.000390969	present: 	0.19589	TOTAL_RENDER: 	11.2229	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.01479	UpdateCamera: 	0.0498846	UpdateEnemies: 	0.176754	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0269618	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.03363	UpdatePlayer: 	0.256481	UpdateSound: 	0.0199304	UpdateItems:	0.00641189	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0263543	UpdateGUI: 	0.0104509	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.77044	
RENDER	shadowmap: 	0.199144	sendToRender: 	0.156177	scene: 	6.11923	particles2Tex: 	1.08764	sendToRender: 	0.147976	motionBlur: 	2.16986	bloom2Tex: 	0.0668827	printScene: 	0.0346458	applyBloom: 	0.29618	setRenderState: 	0.000493222	applyParticles: 	0.00207213	gui: 	0.131393	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000517282	console: 	0.00102554	endScene: 	0.000363902	present: 	0.246286	TOTAL_RENDER: 	10.8933	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.00554	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.175894	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0305888	UpdateLUAMsg: 	0.000487207	UpdateColisions: 	1.08277	UpdatePlayer: 	0.0921784	UpdateSound: 	0.0192387	UpdateItems:	0.00592468	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0258761	UpdateGUI: 	0.00505853	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.63896	
RENDER	shadowmap: 	0.176694	sendToRender: 	0.15144	scene: 	6.252	particles2Tex: 	1.09083	sendToRender: 	0.145079	motionBlur: 	2.18154	bloom2Tex: 	0.0671624	printScene: 	0.0345135	applyBloom: 	0.00644497	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.161007	setRenderState: 	0.000466155	luaMsg: 	0.000763893	printTextDebug:	0.000511267	console: 	0.000878176	endScene: 	0.000372924	present: 	0.210016	TOTAL_RENDER: 	11.1536	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	1.00665	UpdateCamera: 	0.0476621	UpdateEnemies: 	0.171109	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0245558	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11558	UpdatePlayer: 	0.148228	UpdateSound: 	0.0184868	UpdateItems:	0.00587957	UpdateTriggers: 	0.0203003	UpdateRigid: 	0.0268325	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.7237	
RENDER	shadowmap: 	0.178838	sendToRender: 	0.171256	scene: 	6.31193	particles2Tex: 	1.08876	sendToRender: 	0.144956	motionBlur: 	2.14954	bloom2Tex: 	0.0672857	printScene: 	0.0374969	applyBloom: 	0.315641	setRenderState: 	0.0004842	applyParticles: 	0.00212928	gui: 	0.0279512	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000502244	console: 	0.000980429	endScene: 	0.000375931	present: 	0.251044	TOTAL_RENDER: 	10.982	
UPDATE	UpdateSceneManager: 	0.00933813	UpdateInput: 	1.01917	UpdateCamera: 	0.900326	UpdateEnemies: 	0.21029	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.023404	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.16483	UpdatePlayer: 	0.171858	UpdateSound: 	0.02141	UpdateItems:	0.00603896	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0279302	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.88389	
RENDER	shadowmap: 	0.210603	sendToRender: 	0.156727	scene: 	6.7497	particles2Tex: 	1.07222	sendToRender: 	0.159599	motionBlur: 	2.3963	bloom2Tex: 	0.0711352	printScene: 	0.0623384	applyBloom: 	0.00668556	setRenderState: 	0.000451118	applyParticles: 	0.279479	gui: 	0.0321677	setRenderState: 	0.000502244	luaMsg: 	0.000772915	printTextDebug:	0.000523296	console: 	0.00107667	endScene: 	0.000357887	present: 	0.233303	TOTAL_RENDER: 	11.6777	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.02396	UpdateCamera: 	0.913582	UpdateEnemies: 	0.238043	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.025449	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.19301	UpdatePlayer: 	1.37044	UpdateSound: 	0.0153861	UpdateItems:	0.00769306	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0350518	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	4.98999	
RENDER	shadowmap: 	0.233793	sendToRender: 	0.126223	scene: 	6.69466	particles2Tex: 	1.19499	sendToRender: 	0.158592	motionBlur: 	2.37131	bloom2Tex: 	0.0683503	printScene: 	0.0394728	applyBloom: 	0.00682992	setRenderState: 	0.000457133	applyParticles: 	0.285837	gui: 	0.030276	setRenderState: 	0.000511267	luaMsg: 	0.000649609	printTextDebug:	0.000463147	console: 	0.00113381	endScene: 	0.000369916	present: 	0.222756	TOTAL_RENDER: 	11.6685	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.01595	UpdateCamera: 	0.912981	UpdateEnemies: 	0.19113	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0233438	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.21295	UpdatePlayer: 	0.155437	UpdateSound: 	0.0121742	UpdateItems:	0.0059728	UpdateTriggers: 	0.0214191	UpdateRigid: 	0.0383661	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.75974	
RENDER	shadowmap: 	0.18507	sendToRender: 	0.164706	scene: 	6.53621	particles2Tex: 	1.16647	sendToRender: 	0.153579	motionBlur: 	2.34351	bloom2Tex: 	0.0673128	printScene: 	0.0375901	applyBloom: 	0.0067006	setRenderState: 	0.000478185	applyParticles: 	0.275624	gui: 	0.0283512	setRenderState: 	0.000511267	luaMsg: 	0.000553371	printTextDebug:	0.000526304	console: 	0.00094434	endScene: 	0.000369916	present: 	0.220236	TOTAL_RENDER: 	11.4183	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	1.05379	UpdateCamera: 	0.873758	UpdateEnemies: 	0.176925	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.021374	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.33116	UpdatePlayer: 	0.0994384	UpdateSound: 	0.0100449	UpdateItems:	0.00572017	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0255333	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.75307	
RENDER	shadowmap: 	0.191448	sendToRender: 	0.153988	scene: 	6.51781	particles2Tex: 	1.11064	sendToRender: 	0.163395	motionBlur: 	2.79265	bloom2Tex: 	0.0886446	printScene: 	0.0552228	applyBloom: 	0.00683594	setRenderState: 	0.000445103	applyParticles: 	0.00237288	gui: 	0.0353917	setRenderState: 	0.000445103	luaMsg: 	0.000839079	printTextDebug:	0.000724796	console: 	0.00112779	endScene: 	0.000345857	present: 	0.477785	TOTAL_RENDER: 	11.8741	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.033	UpdateCamera: 	1.06014	UpdateEnemies: 	0.172333	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0213168	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.16916	UpdatePlayer: 	0.139422	UpdateSound: 	0.022604	UpdateItems:	0.00662241	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.032303	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.83825	
RENDER	shadowmap: 	0.20571	sendToRender: 	0.164941	scene: 	6.79981	particles2Tex: 	1.1302	sendToRender: 	0.163798	motionBlur: 	2.35912	bloom2Tex: 	0.0714961	printScene: 	0.0426817	applyBloom: 	0.00688706	setRenderState: 	0.000445103	applyParticles: 	0.277982	gui: 	0.0309497	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.000733818	console: 	0.00102253	endScene: 	0.000354879	present: 	0.22155	TOTAL_RENDER: 	11.7246	
UPDATE	UpdateSceneManager: 	0.00852312	UpdateInput: 	1.16038	UpdateCamera: 	0.912906	UpdateEnemies: 	0.203785	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0202462	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.13152	UpdatePlayer: 	0.277332	UpdateSound: 	0.014111	UpdateItems:	0.0067397	UpdateTriggers: 	0.0223484	UpdateRigid: 	0.0340925	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.97179	
RENDER	shadowmap: 	0.200453	sendToRender: 	0.153443	scene: 	6.48347	particles2Tex: 	1.28064	sendToRender: 	0.124939	motionBlur: 	2.34803	bloom2Tex: 	0.0662902	printScene: 	0.0352443	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0282129	setRenderState: 	0.000502244	luaMsg: 	0.000700736	printTextDebug:	0.000427058	console: 	0.00110373	endScene: 	0.000369916	present: 	0.173241	TOTAL_RENDER: 	11.4475	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	1.01402	UpdateCamera: 	0.903462	UpdateEnemies: 	0.196705	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0228446	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.18271	UpdatePlayer: 	0.142679	UpdateSound: 	0.0134974	UpdateItems:	0.00664045	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0318038	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.69613	
RENDER	shadowmap: 	0.183993	sendToRender: 	0.178802	scene: 	7.16657	particles2Tex: 	1.02067	sendToRender: 	0.155527	motionBlur: 	2.628	bloom2Tex: 	0.355231	printScene: 	0.0411961	applyBloom: 	0.00673368	setRenderState: 	0.000442095	applyParticles: 	0.00222852	gui: 	0.0292956	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000661639	console: 	0.000950355	endScene: 	0.000378939	present: 	0.36432	TOTAL_RENDER: 	12.3854	
UPDATE	UpdateSceneManager: 	0.027449	UpdateInput: 	1.39614	UpdateCamera: 	1.05489	UpdateEnemies: 	0.173885	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0255784	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.21988	UpdatePlayer: 	0.115273	UpdateSound: 	0.0111637	UpdateItems:	0.00679684	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0289948	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.21726	
RENDER	shadowmap: 	0.239628	sendToRender: 	0.159118	scene: 	7.1125	particles2Tex: 	1.1242	sendToRender: 	0.144971	motionBlur: 	2.60768	bloom2Tex: 	0.070651	printScene: 	0.379056	applyBloom: 	0.00772915	setRenderState: 	0.0100058	applyParticles: 	0.00215634	gui: 	0.0301046	setRenderState: 	0.000454125	luaMsg: 	0.000845094	printTextDebug:	0.000655624	console: 	0.0010887	endScene: 	0.000375931	present: 	0.260427	TOTAL_RENDER: 	12.4	
UPDATE	UpdateSceneManager: 	0.0116479	UpdateInput: 	1.06005	UpdateCamera: 	0.91536	UpdateEnemies: 	0.220007	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0233318	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.20282	UpdatePlayer: 	0.250391	UpdateSound: 	0.0133411	UpdateItems:	0.00608107	UpdateTriggers: 	0.0212627	UpdateRigid: 	0.0288565	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00815621	TOTAL_UPDATE: 	3.8991	
RENDER	shadowmap: 	0.203656	sendToRender: 	0.156348	scene: 	7.14368	particles2Tex: 	1.1698	sendToRender: 	0.13283	motionBlur: 	2.55372	bloom2Tex: 	0.0682631	printScene: 	0.038327	applyBloom: 	0.00652316	setRenderState: 	0.000439088	applyParticles: 	0.00200597	gui: 	0.0281287	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000649609	console: 	0.00116689	endScene: 	0.000333827	present: 	0.473956	TOTAL_RENDER: 	12.21	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	0.994883	UpdateCamera: 	0.928286	UpdateEnemies: 	0.182952	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.0219664	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.18986	UpdatePlayer: 	0.139931	UpdateSound: 	0.0134403	UpdateItems:	0.00676676	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0331451	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.69182	
RENDER	shadowmap: 	0.199863	sendToRender: 	0.15415	scene: 	6.90813	particles2Tex: 	1.13619	sendToRender: 	0.157242	motionBlur: 	2.77184	bloom2Tex: 	0.0838237	printScene: 	0.0541883	applyBloom: 	0.00682691	setRenderState: 	0.000439088	applyParticles: 	0.00227965	gui: 	0.367303	setRenderState: 	0.000544349	luaMsg: 	0.000854116	printTextDebug:	0.000634572	console: 	0.00115486	endScene: 	0.000351872	present: 	0.0950445	TOTAL_RENDER: 	12.2309	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.14867	UpdateCamera: 	0.0532229	UpdateEnemies: 	0.177058	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0205559	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.17176	UpdatePlayer: 	0.127805	UpdateSound: 	0.014144	UpdateItems:	0.00713668	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.043187	UpdateGUI: 	0.00168417	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	2.93068	
RENDER	shadowmap: 	0.184952	sendToRender: 	0.173909	scene: 	7.01226	particles2Tex: 	1.14848	sendToRender: 	0.146827	motionBlur: 	2.44613	bloom2Tex: 	0.392289	printScene: 	0.0555627	applyBloom: 	0.00654421	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0298068	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.00063758	console: 	0.00117892	endScene: 	0.000336835	present: 	0.316282	TOTAL_RENDER: 	12.0923	
UPDATE	UpdateSceneManager: 	0.00901634	UpdateInput: 	0.981644	UpdateCamera: 	0.0486966	UpdateEnemies: 	0.16768	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0183906	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.15619	UpdatePlayer: 	0.127281	UpdateSound: 	0.0139486	UpdateItems:	0.00673068	UpdateTriggers: 	0.0226521	UpdateRigid: 	0.0407931	UpdateGUI: 	0.0085562	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.74676	
RENDER	shadowmap: 	0.167888	sendToRender: 	0.156072	scene: 	6.89015	particles2Tex: 	1.09801	sendToRender: 	0.142974	motionBlur: 	2.45608	bloom2Tex: 	0.0661278	printScene: 	0.0339842	applyBloom: 	0.347033	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.0269407	setRenderState: 	0.00044811	luaMsg: 	0.000541341	printTextDebug:	0.00061352	console: 	0.000917273	endScene: 	0.000366909	present: 	0.184784	TOTAL_RENDER: 	11.7417	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.01089	UpdateCamera: 	0.0488831	UpdateEnemies: 	0.169109	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0211304	UpdateLUAMsg: 	0.000502244	UpdateColisions: 	1.22854	UpdatePlayer: 	0.106716	UpdateSound: 	0.01172	UpdateItems:	0.00575927	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0255182	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.76981	
RENDER	shadowmap: 	0.188065	sendToRender: 	0.163007	scene: 	7.24621	particles2Tex: 	0.970267	sendToRender: 	0.126102	motionBlur: 	2.67022	bloom2Tex: 	0.075496	printScene: 	0.0542634	applyBloom: 	0.00678481	setRenderState: 	0.000457133	applyParticles: 	0.283558	gui: 	0.0325557	setRenderState: 	0.000457133	luaMsg: 	0.000842086	printTextDebug:	0.000664647	console: 	0.000914265	endScene: 	0.000351872	present: 	0.145804	TOTAL_RENDER: 	12.1378	
UPDATE	UpdateSceneManager: 	0.0110704	UpdateInput: 	1.18495	UpdateCamera: 	0.0420742	UpdateEnemies: 	0.178528	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0230611	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.17759	UpdatePlayer: 	0.143991	UpdateSound: 	0.0150342	UpdateItems:	0.00725999	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0351421	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.96243	
RENDER	shadowmap: 	0.203695	sendToRender: 	0.159831	scene: 	7.1773	particles2Tex: 	1.13319	sendToRender: 	0.135696	motionBlur: 	2.57057	bloom2Tex: 	0.0688646	printScene: 	0.0385976	applyBloom: 	0.0065803	setRenderState: 	0.000475177	applyParticles: 	0.00195785	gui: 	0.301876	setRenderState: 	0.000475177	luaMsg: 	0.000821034	printTextDebug:	0.000655624	console: 	0.00101351	endScene: 	0.000351872	present: 	0.165094	TOTAL_RENDER: 	12.1339	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	0.998675	UpdateCamera: 	0.0594363	UpdateEnemies: 	0.17011	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0217168	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.16603	UpdatePlayer: 	1.46709	UpdateSound: 	0.0142704	UpdateItems:	0.00729307	UpdateTriggers: 	0.0226912	UpdateRigid: 	0.0332113	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.13007	
RENDER	shadowmap: 	0.186934	sendToRender: 	0.170453	scene: 	7.24622	particles2Tex: 	1.0116	sendToRender: 	0.145991	motionBlur: 	2.36767	bloom2Tex: 	0.26951	printScene: 	0.0368202	applyBloom: 	0.00686	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.0270189	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000454125	console: 	0.000971407	endScene: 	0.000339842	present: 	0.442041	TOTAL_RENDER: 	12.1135	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.00068	UpdateCamera: 	0.0488711	UpdateEnemies: 	0.170456	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0190883	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.22188	UpdatePlayer: 	0.11351	UpdateSound: 	0.0117742	UpdateItems:	0.00532018	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.025846	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.759	
RENDER	shadowmap: 	0.195277	sendToRender: 	0.150848	scene: 	6.8058	particles2Tex: 	1.17562	sendToRender: 	0.196098	motionBlur: 	2.56001	bloom2Tex: 	0.0672887	printScene: 	0.0362368	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.0268776	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000348864	console: 	0.00106464	endScene: 	0.00033082	present: 	0.455178	TOTAL_RENDER: 	11.8654	
UPDATE	UpdateSceneManager: 	0.00858627	UpdateInput: 	1.23883	UpdateCamera: 	0.0523988	UpdateEnemies: 	0.212034	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0360954	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.25	UpdatePlayer: 	0.126611	UpdateSound: 	0.0130674	UpdateItems:	0.00734119	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0334007	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.12687	
RENDER	shadowmap: 	0.234759	sendToRender: 	0.193969	scene: 	7.26213	particles2Tex: 	1.20633	sendToRender: 	0.148667	motionBlur: 	2.44854	bloom2Tex: 	0.367598	printScene: 	0.0460711	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.031067	setRenderState: 	0.000508259	luaMsg: 	0.000649609	printTextDebug:	0.000724796	console: 	0.00107967	endScene: 	0.00033082	present: 	0.384247	TOTAL_RENDER: 	12.509	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.16615	UpdateCamera: 	0.0516319	UpdateEnemies: 	0.183076	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0278009	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.11892	UpdatePlayer: 	0.119209	UpdateSound: 	0.0118403	UpdateItems:	0.00602994	UpdateTriggers: 	0.0217559	UpdateRigid: 	0.028258	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	2.87882	
RENDER	shadowmap: 	0.204437	sendToRender: 	0.157115	scene: 	7.03793	particles2Tex: 	1.13022	sendToRender: 	0.148213	motionBlur: 	2.43597	bloom2Tex: 	0.350738	printScene: 	0.0382458	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.0022195	gui: 	0.0451178	setRenderState: 	0.000478185	luaMsg: 	0.00075487	printTextDebug:	0.000622542	console: 	0.000998474	endScene: 	0.000348864	present: 	0.357562	TOTAL_RENDER: 	12.0891	
UPDATE	UpdateSceneManager: 	0.0253829	UpdateInput: 	1.1597	UpdateCamera: 	0.0584528	UpdateEnemies: 	0.209298	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0397675	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.26618	UpdatePlayer: 	0.143104	UpdateSound: 	0.0142373	UpdateItems:	1.35454	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0366518	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	4.48899	
RENDER	shadowmap: 	0.255215	sendToRender: 	0.188128	scene: 	7.3256	particles2Tex: 	1.04617	sendToRender: 	0.159738	motionBlur: 	2.39282	bloom2Tex: 	0.423512	printScene: 	0.0454877	applyBloom: 	0.00705548	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0315873	setRenderState: 	0.000463147	luaMsg: 	0.000718781	printTextDebug:	0.00062555	console: 	0.00103156	endScene: 	0.000336835	present: 	0.333223	TOTAL_RENDER: 	12.3931	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.17134	UpdateCamera: 	0.06014	UpdateEnemies: 	0.173972	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0208386	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.16593	UpdatePlayer: 	0.122948	UpdateSound: 	0.0123997	UpdateItems:	0.0054104	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0276746	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.90214	
RENDER	shadowmap: 	0.177013	sendToRender: 	0.164201	scene: 	6.58011	particles2Tex: 	1.15941	sendToRender: 	0.165425	motionBlur: 	2.49655	bloom2Tex: 	0.0685789	printScene: 	0.360091	applyBloom: 	0.00712465	setRenderState: 	0.000502244	applyParticles: 	0.00207213	gui: 	0.0367721	setRenderState: 	0.000445103	luaMsg: 	0.000986444	printTextDebug:	0.000634572	console: 	0.000893213	endScene: 	0.000372924	present: 	0.263516	TOTAL_RENDER: 	11.6957	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.02328	UpdateCamera: 	0.933209	UpdateEnemies: 	0.210107	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0192687	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17146	UpdatePlayer: 	0.105128	UpdateSound: 	0.0339301	UpdateItems:	0.0056901	UpdateTriggers: 	0.0244085	UpdateRigid: 	0.0325557	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.71928	
RENDER	shadowmap: 	0.212143	sendToRender: 	0.15719	scene: 	6.64202	particles2Tex: 	1.11036	sendToRender: 	0.160297	motionBlur: 	2.43421	bloom2Tex: 	0.0677248	printScene: 	0.036736	applyBloom: 	0.309948	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.0282881	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000427058	console: 	0.00105862	endScene: 	0.000345857	present: 	0.181984	TOTAL_RENDER: 	11.5115	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	1.02009	UpdateCamera: 	0.937738	UpdateEnemies: 	0.215336	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0216446	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.23947	UpdatePlayer: 	0.148712	UpdateSound: 	0.0142313	UpdateItems:	0.00585551	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0328865	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.8016	
RENDER	shadowmap: 	0.210852	sendToRender: 	0.152782	scene: 	6.54164	particles2Tex: 	1.12815	sendToRender: 	0.142755	motionBlur: 	2.50601	bloom2Tex: 	0.0675834	printScene: 	0.379336	applyBloom: 	0.00713969	setRenderState: 	0.0004842	applyParticles: 	0.0019368	gui: 	0.0282069	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000412021	console: 	0.00107366	endScene: 	0.000351872	present: 	0.26397	TOTAL_RENDER: 	11.6097	
UPDATE	UpdateSceneManager: 	0.00953362	UpdateInput: 	1.14105	UpdateCamera: 	0.986248	UpdateEnemies: 	0.181115	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0186071	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.11242	UpdatePlayer: 	0.10917	UpdateSound: 	0.0111576	UpdateItems:	0.00495327	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0277287	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.73377	
RENDER	shadowmap: 	0.198107	sendToRender: 	0.153807	scene: 	6.88562	particles2Tex: 	1.12326	sendToRender: 	0.143627	motionBlur: 	2.52817	bloom2Tex: 	0.0663955	printScene: 	0.035936	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0273558	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000442095	console: 	0.00112779	endScene: 	0.000327812	present: 	0.453785	TOTAL_RENDER: 	11.7938	
UPDATE	UpdateSceneManager: 	0.0162162	UpdateInput: 	1.09659	UpdateCamera: 	0.955876	UpdateEnemies: 	0.22601	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0338158	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.40003	UpdatePlayer: 	0.144589	UpdateSound: 	0.0642512	UpdateItems:	0.00667654	UpdateTriggers: 	0.0244897	UpdateRigid: 	0.0385375	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	4.19132	
RENDER	shadowmap: 	0.258939	sendToRender: 	0.174471	scene: 	7.03838	particles2Tex: 	1.1364	sendToRender: 	0.148376	motionBlur: 	2.46611	bloom2Tex: 	0.0724615	printScene: 	0.394184	applyBloom: 	0.00707954	setRenderState: 	0.000451118	applyParticles: 	0.00221348	gui: 	0.0320895	setRenderState: 	0.000445103	luaMsg: 	0.000793967	printTextDebug:	0.000763893	console: 	0.00131125	endScene: 	0.000357887	present: 	0.290306	TOTAL_RENDER: 	12.2284	
UPDATE	UpdateSceneManager: 	0.0114704	UpdateInput: 	1.04462	UpdateCamera: 	1.12219	UpdateEnemies: 	0.233712	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0289227	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.227	UpdatePlayer: 	0.125675	UpdateSound: 	0.012096	UpdateItems:	0.00551867	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0300414	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.05105	
RENDER	shadowmap: 	0.248897	sendToRender: 	0.18387	scene: 	6.88934	particles2Tex: 	1.05337	sendToRender: 	0.148616	motionBlur: 	2.34922	bloom2Tex: 	0.40978	printScene: 	0.0448742	applyBloom: 	0.00699533	setRenderState: 	0.000445103	applyParticles: 	0.00215935	gui: 	0.031076	setRenderState: 	0.000490215	luaMsg: 	0.000568408	printTextDebug:	0.000640587	console: 	0.00107366	endScene: 	0.00033082	present: 	0.35124	TOTAL_RENDER: 	11.8959	
UPDATE	UpdateSceneManager: 	0.015332	UpdateInput: 	1.14376	UpdateCamera: 	0.928072	UpdateEnemies: 	0.216464	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0242641	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.174	UpdatePlayer: 	0.145925	UpdateSound: 	0.0128689	UpdateItems:	0.00546153	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0313617	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.84673	
RENDER	shadowmap: 	0.210687	sendToRender: 	0.182754	scene: 	6.81775	particles2Tex: 	1.09993	sendToRender: 	0.147509	motionBlur: 	2.56982	bloom2Tex: 	0.0691202	printScene: 	0.0411389	applyBloom: 	0.00691714	setRenderState: 	0.000439088	applyParticles: 	0.296637	gui: 	0.0320624	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.0007669	console: 	0.00121501	endScene: 	0.000354879	present: 	0.166384	TOTAL_RENDER: 	11.8316	
UPDATE	UpdateSceneManager: 	0.0101532	UpdateInput: 	1.03245	UpdateCamera: 	0.925194	UpdateEnemies: 	0.221114	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.01978	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.10222	UpdatePlayer: 	0.146502	UpdateSound: 	0.0143215	UpdateItems:	0.00614723	UpdateTriggers: 	0.0255453	UpdateRigid: 	0.0345737	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.6931	
RENDER	shadowmap: 	0.205316	sendToRender: 	0.151624	scene: 	6.69826	particles2Tex: 	1.33993	sendToRender: 	0.11434	motionBlur: 	2.30328	bloom2Tex: 	0.352816	printScene: 	0.0394758	applyBloom: 	0.00672165	setRenderState: 	0.000439088	applyParticles: 	0.0019789	gui: 	0.0284204	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000661639	console: 	0.00109772	endScene: 	0.000336835	present: 	0.347733	TOTAL_RENDER: 	11.7608	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.01175	UpdateCamera: 	1.00025	UpdateEnemies: 	0.201325	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0179906	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.10642	UpdatePlayer: 	1.61909	UpdateSound: 	0.0139576	UpdateItems:	0.00591866	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0335481	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	5.1843	
RENDER	shadowmap: 	0.217385	sendToRender: 	0.154905	scene: 	6.67587	particles2Tex: 	1.10256	sendToRender: 	0.157245	motionBlur: 	2.45578	bloom2Tex: 	0.0684225	printScene: 	0.0370909	applyBloom: 	0.00685097	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.306904	setRenderState: 	0.000493222	luaMsg: 	0.000805997	printTextDebug:	0.000520289	console: 	0.00108569	endScene: 	0.000351872	present: 	0.157353	TOTAL_RENDER: 	11.5146	
UPDATE	UpdateSceneManager: 	0.00863138	UpdateInput: 	1.13398	UpdateCamera: 	0.917769	UpdateEnemies: 	0.206849	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0196687	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10241	UpdatePlayer: 	0.110861	UpdateSound: 	0.0119967	UpdateItems:	0.00466155	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0266971	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.6781	
RENDER	shadowmap: 	0.218347	sendToRender: 	0.156418	scene: 	6.5628	particles2Tex: 	1.10334	sendToRender: 	0.143855	motionBlur: 	2.27555	bloom2Tex: 	0.357084	printScene: 	0.0390006	applyBloom: 	0.00668857	setRenderState: 	0.000454125	applyParticles: 	0.00219544	gui: 	0.0287783	setRenderState: 	0.00047217	luaMsg: 	0.00074284	printTextDebug:	0.000553371	console: 	0.00103757	endScene: 	0.000333827	present: 	0.375558	TOTAL_RENDER: 	11.4449	
UPDATE	UpdateSceneManager: 	0.0291121	UpdateInput: 	1.07814	UpdateCamera: 	0.880308	UpdateEnemies: 	0.188411	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0194221	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.17954	UpdatePlayer: 	0.114779	UpdateSound: 	0.0235453	UpdateItems:	0.00549461	UpdateTriggers: 	0.0211664	UpdateRigid: 	0.0287663	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.76732	
RENDER	shadowmap: 	0.197689	sendToRender: 	0.155795	scene: 	6.20413	particles2Tex: 	1.27385	sendToRender: 	0.149807	motionBlur: 	2.18192	bloom2Tex: 	0.0672947	printScene: 	0.0384382	applyBloom: 	0.299903	setRenderState: 	0.000481192	applyParticles: 	0.00241799	gui: 	0.0295392	setRenderState: 	0.00044811	luaMsg: 	0.000748855	printTextDebug:	0.000535326	console: 	0.000899228	endScene: 	0.000366909	present: 	0.157112	TOTAL_RENDER: 	10.9322	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.03849	UpdateCamera: 	0.89964	UpdateEnemies: 	0.324838	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0178011	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.08264	UpdatePlayer: 	0.0991527	UpdateSound: 	0.0108058	UpdateItems:	0.0052059	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0268626	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	3.65015	
RENDER	shadowmap: 	0.208525	sendToRender: 	0.154388	scene: 	6.17329	particles2Tex: 	1.10097	sendToRender: 	0.167124	motionBlur: 	2.2454	bloom2Tex: 	0.0685639	printScene: 	0.0377495	applyBloom: 	0.00685097	setRenderState: 	0.00043608	applyParticles: 	0.0019368	gui: 	0.299007	setRenderState: 	0.000508259	luaMsg: 	0.000658632	printTextDebug:	0.000415028	console: 	0.000992459	endScene: 	0.000369916	present: 	0.196702	TOTAL_RENDER: 	10.8345	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.02655	UpdateCamera: 	0.900674	UpdateEnemies: 	0.199084	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.0269859	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12669	UpdatePlayer: 	0.10973	UpdateSound: 	0.012117	UpdateItems:	0.00461042	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0273588	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.58321	
RENDER	shadowmap: 	0.204901	sendToRender: 	0.152736	scene: 	5.93045	particles2Tex: 	1.10237	sendToRender: 	0.144171	motionBlur: 	2.28557	bloom2Tex: 	0.0683834	printScene: 	0.0377525	applyBloom: 	0.315202	setRenderState: 	0.000493222	applyParticles: 	0.00210221	gui: 	0.0272084	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000514274	console: 	0.000881183	endScene: 	0.000354879	present: 	0.205707	TOTAL_RENDER: 	10.6508	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.01093	UpdateCamera: 	0.901971	UpdateEnemies: 	0.195875	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0191394	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.14561	UpdatePlayer: 	0.114121	UpdateSound: 	0.0123155	UpdateItems:	0.00482094	UpdateTriggers: 	0.020171	UpdateRigid: 	0.027437	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.61328	
RENDER	shadowmap: 	0.190733	sendToRender: 	0.248452	scene: 	5.54599	particles2Tex: 	1.07042	sendToRender: 	0.146493	motionBlur: 	2.28403	bloom2Tex: 	0.0867048	printScene: 	0.0550183	applyBloom: 	0.00694721	setRenderState: 	0.000442095	applyParticles: 	0.00241498	gui: 	0.286351	setRenderState: 	0.000493222	luaMsg: 	0.00126914	printTextDebug:	0.000959377	console: 	0.00102253	endScene: 	0.000339842	present: 	0.120163	TOTAL_RENDER: 	10.2474	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	1.01477	UpdateCamera: 	0.965557	UpdateEnemies: 	0.192862	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0168598	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.31132	UpdatePlayer: 	0.137507	UpdateSound: 	0.0144027	UpdateItems:	0.005248	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0321827	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.8631	
RENDER	shadowmap: 	0.214515	sendToRender: 	0.168998	scene: 	5.47534	particles2Tex: 	1.02962	sendToRender: 	0.143431	motionBlur: 	1.89775	bloom2Tex: 	0.278168	printScene: 	0.043993	applyBloom: 	0.00669158	setRenderState: 	0.00044811	applyParticles: 	0.0119727	gui: 	0.0390096	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.00074284	console: 	0.00128117	endScene: 	0.000387961	present: 	0.413525	TOTAL_RENDER: 	9.92103	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	1.01002	UpdateCamera: 	1.25322	UpdateEnemies: 	0.228909	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.0475929	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.33923	UpdatePlayer: 	0.125591	UpdateSound: 	0.0493823	UpdateItems:	0.00701037	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0381585	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	4.28128	
RENDER	shadowmap: 	0.284628	sendToRender: 	0.178673	scene: 	5.62081	particles2Tex: 	1.20231	sendToRender: 	0.155684	motionBlur: 	2.08433	bloom2Tex: 	0.3873	printScene: 	0.0398968	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.0287302	setRenderState: 	0.000478185	luaMsg: 	0.000860131	printTextDebug:	0.000439088	console: 	0.000760885	endScene: 	0.000366909	present: 	0.325529	TOTAL_RENDER: 	10.5599	
UPDATE	UpdateSceneManager: 	0.00881484	UpdateInput: 	1.06935	UpdateCamera: 	0.907002	UpdateEnemies: 	0.238046	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0224236	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.32212	UpdatePlayer: 	0.143092	UpdateSound: 	0.0139095	UpdateItems:	0.00643595	UpdateTriggers: 	0.0227032	UpdateRigid: 	0.0343932	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	3.94449	
RENDER	shadowmap: 	0.235288	sendToRender: 	0.14471	scene: 	5.37569	particles2Tex: 	1.16993	sendToRender: 	0.163232	motionBlur: 	1.86967	bloom2Tex: 	0.0684406	printScene: 	0.376617	applyBloom: 	0.00675774	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.027846	setRenderState: 	0.000496229	luaMsg: 	0.000995466	printTextDebug:	0.000523296	console: 	0.00094434	endScene: 	0.000348864	present: 	0.268457	TOTAL_RENDER: 	9.88258	
UPDATE	UpdateSceneManager: 	0.00959076	UpdateInput: 	1.00738	UpdateCamera: 	0.915907	UpdateEnemies: 	0.200278	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0321226	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.19339	UpdatePlayer: 	0.146472	UpdateSound: 	0.0134644	UpdateItems:	0.00599385	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0333617	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.72788	
RENDER	shadowmap: 	0.200164	sendToRender: 	0.15707	scene: 	5.30442	particles2Tex: 	1.17351	sendToRender: 	0.182224	motionBlur: 	1.84529	bloom2Tex: 	0.0676015	printScene: 	0.0377946	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.280129	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.000517282	console: 	0.000905243	endScene: 	0.000348864	present: 	0.16541	TOTAL_RENDER: 	9.59091	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.17015	UpdateCamera: 	0.922563	UpdateEnemies: 	0.195502	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0243423	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.26276	UpdatePlayer: 	0.145985	UpdateSound: 	0.0143455	UpdateItems:	0.00619234	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0455298	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.95992	
RENDER	shadowmap: 	0.218251	sendToRender: 	0.156171	scene: 	5.56066	particles2Tex: 	1.07775	sendToRender: 	0.143209	motionBlur: 	1.68866	bloom2Tex: 	0.354392	printScene: 	0.042369	applyBloom: 	0.00660136	setRenderState: 	0.00047217	applyParticles: 	0.00203905	gui: 	0.0288956	setRenderState: 	0.000463147	luaMsg: 	0.000751863	printTextDebug:	0.000815019	console: 	0.0011699	endScene: 	0.000348864	present: 	0.386746	TOTAL_RENDER: 	9.91787	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.03227	UpdateCamera: 	0.944737	UpdateEnemies: 	0.220729	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0263874	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.17033	UpdatePlayer: 	0.136601	UpdateSound: 	0.0118433	UpdateItems:	0.00530214	UpdateTriggers: 	0.0216236	UpdateRigid: 	0.0284324	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.74644	
RENDER	shadowmap: 	0.184351	sendToRender: 	0.155332	scene: 	5.41615	particles2Tex: 	1.00514	sendToRender: 	0.144716	motionBlur: 	1.74796	bloom2Tex: 	0.0680556	printScene: 	0.349358	applyBloom: 	0.0073472	setRenderState: 	0.000475177	applyParticles: 	0.00194883	gui: 	0.0279543	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.00062555	console: 	0.00102855	endScene: 	0.000363902	present: 	0.22702	TOTAL_RENDER: 	9.55599	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.23228	UpdateCamera: 	0.0654451	UpdateEnemies: 	0.236452	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0338489	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.32906	UpdatePlayer: 	0.161061	UpdateSound: 	0.0122343	UpdateItems:	0.00574122	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.27408	
RENDER	shadowmap: 	0.256905	sendToRender: 	0.18949	scene: 	5.52529	particles2Tex: 	1.12408	sendToRender: 	0.1615	motionBlur: 	1.71987	bloom2Tex: 	0.401362	printScene: 	0.0483628	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.0319181	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000757878	console: 	0.00116388	endScene: 	0.000336835	present: 	0.308414	TOTAL_RENDER: 	9.95288	
UPDATE	UpdateSceneManager: 	0.0270039	UpdateInput: 	1.0797	UpdateCamera: 	0.05205	UpdateEnemies: 	0.198281	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.0208236	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.19752	UpdatePlayer: 	1.50832	UpdateSound: 	0.0183725	UpdateItems:	0.00753366	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0366217	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00169319	TOTAL_UPDATE: 	4.3288	
RENDER	shadowmap: 	0.28676	sendToRender: 	0.187018	scene: 	5.45705	particles2Tex: 	1.03326	sendToRender: 	0.174922	motionBlur: 	1.72002	bloom2Tex: 	0.0711142	printScene: 	0.0422878	applyBloom: 	0.31817	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0320624	setRenderState: 	0.000457133	luaMsg: 	0.000926295	printTextDebug:	0.000520289	console: 	0.00114885	endScene: 	0.000345857	present: 	0.178721	TOTAL_RENDER: 	9.68981	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.2098	UpdateCamera: 	0.0510124	UpdateEnemies: 	0.179539	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.027843	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.1715	UpdatePlayer: 	0.0999256	UpdateSound: 	0.0490936	UpdateItems:	0.00551867	UpdateTriggers: 	0.0220055	UpdateRigid: 	0.0303211	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.99999	
RENDER	shadowmap: 	0.237925	sendToRender: 	0.189178	scene: 	5.10783	particles2Tex: 	1.19023	sendToRender: 	0.172074	motionBlur: 	1.73384	bloom2Tex: 	0.360377	printScene: 	0.0572649	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0270039	setRenderState: 	0.000478185	luaMsg: 	0.00044811	printTextDebug:	0.000529311	console: 	0.000860131	endScene: 	0.000348864	present: 	0.380812	TOTAL_RENDER: 	9.64803	
UPDATE	UpdateSceneManager: 	0.0107607	UpdateInput: 	1.05109	UpdateCamera: 	0.0558363	UpdateEnemies: 	0.210843	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0251453	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.32946	UpdatePlayer: 	0.127441	UpdateSound: 	0.0109832	UpdateItems:	0.00632166	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0301527	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.99668	
RENDER	shadowmap: 	0.220263	sendToRender: 	0.156811	scene: 	5.26544	particles2Tex: 	1.08524	sendToRender: 	0.171837	motionBlur: 	1.69871	bloom2Tex: 	0.0703623	printScene: 	0.0439088	applyBloom: 	0.00681488	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.303443	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000751863	console: 	0.00111877	endScene: 	0.000354879	present: 	0.170246	TOTAL_RENDER: 	9.37752	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.18841	UpdateCamera: 	0.0575115	UpdateEnemies: 	0.190702	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.031503	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.16135	UpdatePlayer: 	0.14394	UpdateSound: 	0.0131576	UpdateItems:	0.00576829	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0324324	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.05089	
RENDER	shadowmap: 	0.204374	sendToRender: 	0.175713	scene: 	5.05218	particles2Tex: 	1.05365	sendToRender: 	0.144658	motionBlur: 	1.48747	bloom2Tex: 	0.284168	printScene: 	0.0445794	applyBloom: 	0.00686902	setRenderState: 	0.000469162	applyParticles: 	0.00198191	gui: 	0.0301918	setRenderState: 	0.000454125	luaMsg: 	0.000580438	printTextDebug:	0.00063758	console: 	0.00127516	endScene: 	0.000336835	present: 	0.423804	TOTAL_RENDER: 	9.08115	
UPDATE	UpdateSceneManager: 	0.0107035	UpdateInput: 	1.00373	UpdateCamera: 	0.0570995	UpdateEnemies: 	0.165286	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0169801	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.11334	UpdatePlayer: 	0.124163	UpdateSound: 	0.0145531	UpdateItems:	0.00588257	UpdateTriggers: 	0.0229438	UpdateRigid: 	0.031503	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.72458	
RENDER	shadowmap: 	0.181578	sendToRender: 	0.157497	scene: 	4.69999	particles2Tex: 	1.11868	sendToRender: 	0.144219	motionBlur: 	1.54732	bloom2Tex: 	0.0663474	printScene: 	0.339171	applyBloom: 	0.00747652	setRenderState: 	0.000478185	applyParticles: 	0.00199093	gui: 	0.0259964	setRenderState: 	0.000475177	luaMsg: 	0.000836071	printTextDebug:	0.000658632	console: 	0.00106163	endScene: 	0.000351872	present: 	0.229905	TOTAL_RENDER: 	8.68883	
UPDATE	UpdateSceneManager: 	0.0090404	UpdateInput: 	1.06162	UpdateCamera: 	0.050065	UpdateEnemies: 	0.162917	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0178252	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.12502	UpdatePlayer: 	0.141855	UpdateSound: 	0.0133922	UpdateItems:	0.00550664	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0312655	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.76637	
RENDER	shadowmap: 	0.194579	sendToRender: 	0.157353	scene: 	4.69799	particles2Tex: 	1.12244	sendToRender: 	0.158917	motionBlur: 	1.58263	bloom2Tex: 	0.0673459	printScene: 	0.0356353	applyBloom: 	0.326898	setRenderState: 	0.000496229	applyParticles: 	0.00198492	gui: 	0.0269708	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.0010075	endScene: 	0.000372924	present: 	0.165497	TOTAL_RENDER: 	8.70945	
UPDATE	UpdateSceneManager: 	0.0137801	UpdateInput: 	0.967653	UpdateCamera: 	0.0519146	UpdateEnemies: 	0.176038	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0182853	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.08335	UpdatePlayer: 	0.113459	UpdateSound: 	0.0118584	UpdateItems:	0.00493523	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0473162	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.64005	
RENDER	shadowmap: 	0.179692	sendToRender: 	0.153621	scene: 	4.70333	particles2Tex: 	1.0912	sendToRender: 	0.155506	motionBlur: 	1.62683	bloom2Tex: 	0.0671022	printScene: 	0.0364503	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.30658	gui: 	0.0294971	setRenderState: 	0.000496229	luaMsg: 	0.000673669	printTextDebug:	0.000640587	console: 	0.000830056	endScene: 	0.000363902	present: 	0.142213	TOTAL_RENDER: 	8.67272	
UPDATE	UpdateSceneManager: 	0.00990354	UpdateInput: 	1.00332	UpdateCamera: 	0.0486215	UpdateEnemies: 	0.158213	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0159605	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11903	UpdatePlayer: 	0.132589	UpdateSound: 	0.0115456	UpdateItems:	0.00502545	UpdateTriggers: 	0.0196898	UpdateRigid: 	0.0266159	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.68151	
RENDER	shadowmap: 	0.198092	sendToRender: 	0.169719	scene: 	4.89043	particles2Tex: 	1.02536	sendToRender: 	0.145425	motionBlur: 	1.73247	bloom2Tex: 	0.0662842	printScene: 	0.0341466	applyBloom: 	0.00667654	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0259844	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000640587	console: 	0.000914265	endScene: 	0.000336835	present: 	0.570953	TOTAL_RENDER: 	9.03757	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.02306	UpdateCamera: 	0.0494666	UpdateEnemies: 	0.152102	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0152779	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.09619	UpdatePlayer: 	0.141489	UpdateSound: 	0.0134764	UpdateItems:	0.00612918	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0311001	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.70748	
RENDER	shadowmap: 	0.184958	sendToRender: 	0.155624	scene: 	4.49803	particles2Tex: 	1.12216	sendToRender: 	0.140307	motionBlur: 	1.72945	bloom2Tex: 	0.331337	printScene: 	0.0360654	applyBloom: 	0.00658933	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.0255062	setRenderState: 	0.00047217	luaMsg: 	0.000745848	printTextDebug:	0.000348864	console: 	0.000968399	endScene: 	0.000351872	present: 	0.369309	TOTAL_RENDER: 	8.77123	
UPDATE	UpdateSceneManager: 	0.00784042	UpdateInput: 	0.9803	UpdateCamera: 	0.0476892	UpdateEnemies: 	0.15461	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0163605	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.10273	UpdatePlayer: 	0.128535	UpdateSound: 	0.0135065	UpdateItems:	0.00522695	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0304805	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.63254	
RENDER	shadowmap: 	0.176279	sendToRender: 	0.159407	scene: 	4.45892	particles2Tex: 	1.2198	sendToRender: 	0.153016	motionBlur: 	1.58917	bloom2Tex: 	0.0652797	printScene: 	0.0326188	applyBloom: 	0.323319	setRenderState: 	0.000490215	applyParticles: 	0.00198793	gui: 	0.0262851	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000430065	console: 	0.000959377	endScene: 	0.000360894	present: 	0.163217	TOTAL_RENDER: 	8.53451	
UPDATE	UpdateSceneManager: 	0.0128298	UpdateInput: 	1.14497	UpdateCamera: 	1.02034	UpdateEnemies: 	0.240611	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.02787	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.24585	UpdatePlayer: 	0.211195	UpdateSound: 	0.015753	UpdateItems:	0.00599686	UpdateTriggers: 	0.023013	UpdateRigid: 	0.0299903	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00432171	TOTAL_UPDATE: 	4.17096	
RENDER	shadowmap: 	0.243318	sendToRender: 	0.184829	scene: 	4.72112	particles2Tex: 	1.08662	sendToRender: 	0.162075	motionBlur: 	1.6394	bloom2Tex: 	0.0682331	printScene: 	0.0412773	applyBloom: 	0.314769	setRenderState: 	0.0004842	applyParticles: 	0.00200296	gui: 	0.0405074	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000538334	console: 	0.00102855	endScene: 	0.000348864	present: 	0.17522	TOTAL_RENDER: 	8.86623	
UPDATE	UpdateSceneManager: 	0.0243363	UpdateInput: 	1.09178	UpdateCamera: 	1.08762	UpdateEnemies: 	0.212795	UpdateProjectile: 	0.00160899	UpdateParticle: 	0.0356954	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.14278	UpdatePlayer: 	0.159732	UpdateSound: 	0.0158914	UpdateItems:	0.00551266	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0336353	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	4.02871	
RENDER	shadowmap: 	0.215261	sendToRender: 	0.169136	scene: 	4.6385	particles2Tex: 	1.17814	sendToRender: 	0.147699	motionBlur: 	1.55695	bloom2Tex: 	0.364461	printScene: 	0.0376713	applyBloom: 	0.00663744	setRenderState: 	0.000487207	applyParticles: 	0.00194582	gui: 	0.0270069	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000529311	console: 	0.00105862	endScene: 	0.000339842	present: 	0.377345	TOTAL_RENDER: 	8.90237	
UPDATE	UpdateSceneManager: 	0.00931708	UpdateInput: 	1.10037	UpdateCamera: 	0.967753	UpdateEnemies: 	0.190943	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0246581	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.26945	UpdatePlayer: 	0.144625	UpdateSound: 	0.0157621	UpdateItems:	0.00634572	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0332624	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.96144	
RENDER	shadowmap: 	0.222419	sendToRender: 	0.132045	scene: 	4.9625	particles2Tex: 	1.08422	sendToRender: 	0.157308	motionBlur: 	1.67859	bloom2Tex: 	0.0663985	printScene: 	0.0370759	applyBloom: 	0.332402	setRenderState: 	0.000505252	applyParticles: 	0.00200898	gui: 	0.0280084	setRenderState: 	0.000466155	luaMsg: 	0.000532319	printTextDebug:	0.000529311	console: 	0.000965392	endScene: 	0.000351872	present: 	0.194146	TOTAL_RENDER: 	9.07369	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.00218	UpdateCamera: 	0.885162	UpdateEnemies: 	0.170727	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0189981	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.42673	UpdatePlayer: 	1.62627	UpdateSound: 	0.0137862	UpdateItems:	0.00577431	UpdateTriggers: 	0.0227574	UpdateRigid: 	0.0326399	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	5.37867	
RENDER	shadowmap: 	0.230506	sendToRender: 	0.15424	scene: 	4.87509	particles2Tex: 	1.17811	sendToRender: 	0.132484	motionBlur: 	1.74878	bloom2Tex: 	0.067391	printScene: 	0.0370247	applyBloom: 	0.00679082	setRenderState: 	0.000469162	applyParticles: 	0.00198793	gui: 	0.319857	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000427058	console: 	0.000983436	endScene: 	0.000384954	present: 	0.163699	TOTAL_RENDER: 	9.08445	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.0156	UpdateCamera: 	1.04212	UpdateEnemies: 	0.173771	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0210522	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.10284	UpdatePlayer: 	0.131552	UpdateSound: 	0.0138072	UpdateItems:	0.00541943	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0324203	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	3.70344	
RENDER	shadowmap: 	0.183136	sendToRender: 	0.179906	scene: 	4.68405	particles2Tex: 	1.13123	sendToRender: 	0.165524	motionBlur: 	1.728	bloom2Tex: 	0.0666602	printScene: 	0.0348353	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.277073	setRenderState: 	0.00047217	luaMsg: 	0.000700736	printTextDebug:	0.000523296	console: 	0.000881183	endScene: 	0.000345857	present: 	0.161924	TOTAL_RENDER: 	8.80029	
UPDATE	UpdateSceneManager: 	0.00810809	UpdateInput: 	1.26824	UpdateCamera: 	0.0603866	UpdateEnemies: 	0.216973	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0310008	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.22889	UpdatePlayer: 	0.115994	UpdateSound: 	0.00989752	UpdateItems:	0.00680285	UpdateTriggers: 	0.00105261	UpdateRigid: 	0.0346609	UpdateGUI: 	0.0019789	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.13329	
RENDER	shadowmap: 	0.239895	sendToRender: 	0.159299	scene: 	4.93818	particles2Tex: 	1.16138	sendToRender: 	0.200005	motionBlur: 	2.0007	bloom2Tex: 	0.0693969	printScene: 	0.0371931	applyBloom: 	0.00663744	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.0271453	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000345857	console: 	0.000685699	endScene: 	0.000336835	present: 	0.570153	TOTAL_RENDER: 	9.60277	
UPDATE	UpdateSceneManager: 	0.00886597	UpdateInput: 	1.0308	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.19734	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0221198	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.21866	UpdatePlayer: 	0.141419	UpdateSound: 	0.0138343	UpdateItems:	0.00638783	UpdateTriggers: 	0.0221138	UpdateRigid: 	0.034703	UpdateGUI: 	0.00156087	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	2.90069	
RENDER	shadowmap: 	0.380106	sendToRender: 	0.125182	scene: 	4.8487	particles2Tex: 	1.06918	sendToRender: 	0.146297	motionBlur: 	1.68235	bloom2Tex: 	0.0679774	printScene: 	0.392099	applyBloom: 	0.00673068	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.0289046	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000664647	console: 	0.000956369	endScene: 	0.000369916	present: 	0.260929	TOTAL_RENDER: 	9.18112	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.07961	UpdateCamera: 	0.0514996	UpdateEnemies: 	0.192955	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0234701	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.12644	UpdatePlayer: 	0.108037	UpdateSound: 	0.0102674	UpdateItems:	0.00527206	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0279302	UpdateGUI: 	0.001209	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.76938	
RENDER	shadowmap: 	0.20734	sendToRender: 	0.157211	scene: 	4.62855	particles2Tex: 	1.04054	sendToRender: 	0.152583	motionBlur: 	1.64432	bloom2Tex: 	0.119002	printScene: 	0.0389645	applyBloom: 	0.319536	setRenderState: 	0.000487207	applyParticles: 	0.00210221	gui: 	0.028249	setRenderState: 	0.000478185	luaMsg: 	0.00074284	printTextDebug:	0.000655624	console: 	0.000986444	endScene: 	0.000357887	present: 	0.20214	TOTAL_RENDER: 	8.75529	
UPDATE	UpdateSceneManager: 	0.00858627	UpdateInput: 	1.08064	UpdateCamera: 	0.0491929	UpdateEnemies: 	0.159942	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0227905	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.09607	UpdatePlayer: 	0.119985	UpdateSound: 	0.0157139	UpdateItems:	0.00748855	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0404081	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00164207	TOTAL_UPDATE: 	2.77498	
RENDER	shadowmap: 	0.267741	sendToRender: 	0.186363	scene: 	4.86934	particles2Tex: 	1.13614	sendToRender: 	0.159654	motionBlur: 	1.52751	bloom2Tex: 	0.287209	printScene: 	0.047229	applyBloom: 	0.00663143	setRenderState: 	0.0004842	applyParticles: 	0.00219243	gui: 	0.0319662	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.00074284	console: 	0.00112178	endScene: 	0.000342849	present: 	0.422297	TOTAL_RENDER: 	9.12154	
UPDATE	UpdateSceneManager: 	0.0100569	UpdateInput: 	1.14851	UpdateCamera: 	1.05187	UpdateEnemies: 	0.226993	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0268776	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.38945	UpdatePlayer: 	0.124839	UpdateSound: 	0.0115486	UpdateItems:	0.00543747	UpdateTriggers: 	0.0220356	UpdateRigid: 	0.0278249	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.2195	
RENDER	shadowmap: 	0.21641	sendToRender: 	0.157034	scene: 	4.31667	particles2Tex: 	1.11856	sendToRender: 	0.153768	motionBlur: 	1.42086	bloom2Tex: 	0.358055	printScene: 	0.0386217	applyBloom: 	0.00667654	setRenderState: 	0.000469162	applyParticles: 	0.00194281	gui: 	0.0284234	setRenderState: 	0.000457133	luaMsg: 	0.000881183	printTextDebug:	0.000712766	console: 	0.000959377	endScene: 	0.000348864	present: 	0.384091	TOTAL_RENDER: 	8.36956	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.02803	UpdateCamera: 	1.13679	UpdateEnemies: 	0.205974	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0436802	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.24286	UpdatePlayer: 	0.122042	UpdateSound: 	0.0123937	UpdateItems:	0.00631565	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0312594	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.99679	
RENDER	shadowmap: 	0.239426	sendToRender: 	0.191214	scene: 	4.50938	particles2Tex: 	1.10213	sendToRender: 	0.164084	motionBlur: 	1.60491	bloom2Tex: 	0.0723202	printScene: 	0.0447809	applyBloom: 	0.00698932	setRenderState: 	0.000439088	applyParticles: 	0.00204507	gui: 	0.289575	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.000781937	console: 	0.00130523	endScene: 	0.000339842	present: 	0.168811	TOTAL_RENDER: 	8.57147	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.11681	UpdateCamera: 	0.912542	UpdateEnemies: 	0.209854	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0194041	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.13469	UpdatePlayer: 	0.135026	UpdateSound: 	0.0138433	UpdateItems:	0.00570213	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0340684	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.74826	
RENDER	shadowmap: 	0.2006	sendToRender: 	0.178664	scene: 	4.17137	particles2Tex: 	1.10099	sendToRender: 	0.148327	motionBlur: 	1.39723	bloom2Tex: 	0.358353	printScene: 	0.0377255	applyBloom: 	0.00673669	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.0275663	setRenderState: 	0.000490215	luaMsg: 	0.000830056	printTextDebug:	0.000439088	console: 	0.00106464	endScene: 	0.000333827	present: 	0.376422	TOTAL_RENDER: 	8.17258	
UPDATE	UpdateSceneManager: 	0.0272956	UpdateInput: 	1.08737	UpdateCamera: 	0.907495	UpdateEnemies: 	0.21629	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0224205	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.15224	UpdatePlayer: 	0.123925	UpdateSound: 	0.0131997	UpdateItems:	0.00561491	UpdateTriggers: 	0.0231724	UpdateRigid: 	0.0303151	UpdateGUI: 	0.00201499	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.76472	
RENDER	shadowmap: 	0.228669	sendToRender: 	0.160986	scene: 	4.31608	particles2Tex: 	1.16205	sendToRender: 	0.14621	motionBlur: 	1.49443	bloom2Tex: 	0.431825	printScene: 	0.0434306	applyBloom: 	0.00678782	setRenderState: 	0.000454125	applyParticles: 	0.00201499	gui: 	0.0294369	setRenderState: 	0.000463147	luaMsg: 	0.000827049	printTextDebug:	0.000616527	console: 	0.0010917	endScene: 	0.000345857	present: 	0.303289	TOTAL_RENDER: 	8.54482	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.12177	UpdateCamera: 	0.863445	UpdateEnemies: 	0.180781	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0196958	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.15702	UpdatePlayer: 	0.148694	UpdateSound: 	0.0146222	UpdateItems:	0.00600889	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0346639	UpdateGUI: 	0.00191875	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.71977	
RENDER	shadowmap: 	0.205328	sendToRender: 	0.154781	scene: 	3.96565	particles2Tex: 	1.08324	sendToRender: 	0.143458	motionBlur: 	1.62055	bloom2Tex: 	0.0687924	printScene: 	0.0366037	applyBloom: 	0.00701037	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.295458	setRenderState: 	0.000505252	luaMsg: 	0.000812012	printTextDebug:	0.000415028	console: 	0.000824042	endScene: 	0.000345857	present: 	0.171112	TOTAL_RENDER: 	7.92181	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	1.09411	UpdateCamera: 	0.90921	UpdateEnemies: 	0.172252	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0285377	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.08284	UpdatePlayer: 	0.0989421	UpdateSound: 	0.00969903	UpdateItems:	0.00451118	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0263272	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.57672	
RENDER	shadowmap: 	0.200426	sendToRender: 	0.151807	scene: 	3.75713	particles2Tex: 	1.07178	sendToRender: 	0.160598	motionBlur: 	1.3517	bloom2Tex: 	0.0663504	printScene: 	0.0353706	applyBloom: 	0.283338	setRenderState: 	0.000490215	applyParticles: 	0.00215333	gui: 	0.0263032	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.000439088	console: 	0.00090825	endScene: 	0.000357887	present: 	0.157416	TOTAL_RENDER: 	7.44341	
UPDATE	UpdateSceneManager: 	0.0090404	UpdateInput: 	0.996711	UpdateCamera: 	0.876976	UpdateEnemies: 	0.160475	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0176507	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.39677	UpdatePlayer: 	0.130914	UpdateSound: 	0.0122584	UpdateItems:	0.00592468	UpdateTriggers: 	0.0222551	UpdateRigid: 	0.0329166	UpdateGUI: 	0.00167515	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.83076	
RENDER	shadowmap: 	0.258785	sendToRender: 	0.185894	scene: 	3.86152	particles2Tex: 	1.09346	sendToRender: 	0.145488	motionBlur: 	1.32186	bloom2Tex: 	0.0712495	printScene: 	0.0454366	applyBloom: 	0.304697	setRenderState: 	0.00047217	applyParticles: 	0.00210221	gui: 	0.0313677	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000649609	console: 	0.00123606	endScene: 	0.000351872	present: 	0.169247	TOTAL_RENDER: 	7.68051	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.11236	UpdateCamera: 	1.16244	UpdateEnemies: 	0.178071	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0309437	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.19334	UpdatePlayer: 	1.54277	UpdateSound: 	0.0138012	UpdateItems:	0.00685398	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0352594	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	5.49234	
RENDER	shadowmap: 	0.263522	sendToRender: 	0.151879	scene: 	3.38404	particles2Tex: 	1.09156	sendToRender: 	0.130325	motionBlur: 	1.35456	bloom2Tex: 	0.0730179	printScene: 	0.0448381	applyBloom: 	0.312083	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.032303	setRenderState: 	0.000478185	luaMsg: 	0.000538334	printTextDebug:	0.000523296	console: 	0.00103156	endScene: 	0.000351872	present: 	0.168781	TOTAL_RENDER: 	7.18459	
UPDATE	UpdateSceneManager: 	0.0117982	UpdateInput: 	1.0252	UpdateCamera: 	0.802899	UpdateEnemies: 	0.17473	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0208717	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.14538	UpdatePlayer: 	0.105986	UpdateSound: 	0.0109982	UpdateItems:	0.00461343	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0261678	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.51143	
RENDER	shadowmap: 	0.211493	sendToRender: 	0.154947	scene: 	3.42928	particles2Tex: 	1.04386	sendToRender: 	0.143654	motionBlur: 	1.16409	bloom2Tex: 	0.0693669	printScene: 	0.0372954	applyBloom: 	0.00642993	setRenderState: 	0.000475177	applyParticles: 	0.00221348	gui: 	0.306285	setRenderState: 	0.000487207	luaMsg: 	0.000736825	printTextDebug:	0.000418036	console: 	0.000863138	endScene: 	0.000363902	present: 	0.177674	TOTAL_RENDER: 	6.91756	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.0466	UpdateCamera: 	0.899778	UpdateEnemies: 	0.201045	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0191755	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.10121	UpdatePlayer: 	0.143786	UpdateSound: 	0.0146343	UpdateItems:	0.00555175	UpdateTriggers: 	0.0236747	UpdateRigid: 	0.0338699	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.67067	
RENDER	shadowmap: 	0.205686	sendToRender: 	0.147609	scene: 	3.21091	particles2Tex: 	1.02406	sendToRender: 	0.167004	motionBlur: 	1.12788	bloom2Tex: 	0.0689037	printScene: 	0.0374157	applyBloom: 	0.320612	setRenderState: 	0.000526304	applyParticles: 	0.00221348	gui: 	0.0269498	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000421043	console: 	0.00119396	endScene: 	0.000351872	present: 	0.1775	TOTAL_RENDER: 	6.70445	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.08957	UpdateCamera: 	1.30178	UpdateEnemies: 	0.237688	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0313196	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.26763	UpdatePlayer: 	0.12686	UpdateSound: 	0.012499	UpdateItems:	0.00651715	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0318369	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.27442	
RENDER	shadowmap: 	0.240813	sendToRender: 	0.155142	scene: 	3.28954	particles2Tex: 	1.07383	sendToRender: 	0.15563	motionBlur: 	1.33218	bloom2Tex: 	0.380773	printScene: 	0.039569	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.026643	setRenderState: 	0.000511267	luaMsg: 	0.000757878	printTextDebug:	0.000345857	console: 	0.000733818	endScene: 	0.000345857	present: 	0.36404	TOTAL_RENDER: 	7.24298	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.05607	UpdateCamera: 	0.920352	UpdateEnemies: 	1.30891	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0244506	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.827464	UpdatePlayer: 	0.127799	UpdateSound: 	0.00933813	UpdateItems:	0.00479989	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0300835	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.46196	
RENDER	shadowmap: 	0.0917303	sendToRender: 	0.144042	scene: 	3.23671	particles2Tex: 	1.29839	sendToRender: 	0.111128	motionBlur: 	1.13574	bloom2Tex: 	0.0678932	printScene: 	0.0362939	applyBloom: 	0.00663444	setRenderState: 	0.000439088	applyParticles: 	0.00216236	gui: 	0.301013	setRenderState: 	0.000496229	luaMsg: 	0.000562393	printTextDebug:	0.000812012	console: 	0.00125411	endScene: 	0.000360894	present: 	0.162463	TOTAL_RENDER: 	6.7525	
UPDATE	UpdateSceneManager: 	0.00877273	UpdateInput: 	1.01213	UpdateCamera: 	0.932319	UpdateEnemies: 	3.25092	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0265047	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.99067	UpdatePlayer: 	0.126265	UpdateSound: 	0.0129892	UpdateItems:	0.00595175	UpdateTriggers: 	28.6371	UpdateRigid: 	0.0396352	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	36.2284	
RENDER	shadowmap: 	0.364148	sendToRender: 	0.191277	scene: 	3.61983	particles2Tex: 	1.10968	sendToRender: 	0.141834	motionBlur: 	1.1978	bloom2Tex: 	0.0690721	printScene: 	0.0428141	applyBloom: 	0.00654722	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.0126132	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000643594	console: 	0.00116088	endScene: 	0.000327812	present: 	0.416027	TOTAL_RENDER: 	7.34646	
UPDATE	UpdateSceneManager: 	0.00956069	UpdateInput: 	1.18363	UpdateCamera: 	0.921874	UpdateEnemies: 	0.927775	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0317617	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	4.02212	UpdatePlayer: 	0.069415	UpdateSound: 	0.0270851	UpdateItems:	0.0064179	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0362548	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	7.40505	
RENDER	shadowmap: 	0.264845	sendToRender: 	0.173843	scene: 	6.24034	particles2Tex: 	1.24103	sendToRender: 	0.156676	motionBlur: 	2.1728	bloom2Tex: 	0.0696526	printScene: 	0.039554	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.0101622	setRenderState: 	0.00046014	luaMsg: 	0.000712766	printTextDebug:	0.000836071	console: 	0.00101652	endScene: 	0.000354879	present: 	0.57005	TOTAL_RENDER: 	11.3563	
UPDATE	UpdateSceneManager: 	0.0275783	UpdateInput: 	1.04019	UpdateCamera: 	1.06992	UpdateEnemies: 	0.650054	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0515176	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.78314	UpdatePlayer: 	0.0687233	UpdateSound: 	0.0240416	UpdateItems:	0.00639384	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0349676	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	4.89772	
RENDER	shadowmap: 	0.298616	sendToRender: 	0.155672	scene: 	6.26007	particles2Tex: 	1.15398	sendToRender: 	0.148992	motionBlur: 	2.10445	bloom2Tex: 	0.263958	printScene: 	0.0408773	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.0110494	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.00075487	console: 	0.00104058	endScene: 	0.000342849	present: 	0.366723	TOTAL_RENDER: 	11.1441	
UPDATE	UpdateSceneManager: 	0.0128178	UpdateInput: 	1.07158	UpdateCamera: 	1.00365	UpdateEnemies: 	0.528361	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0356112	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.7535	UpdatePlayer: 	0.0680676	UpdateSound: 	0.0266611	UpdateItems:	0.00660737	UpdateTriggers: 	0.0254521	UpdateRigid: 	0.0366097	UpdateGUI: 	0.00172327	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.73234	
RENDER	shadowmap: 	0.31184	sendToRender: 	0.158712	scene: 	6.51007	particles2Tex: 	1.04679	sendToRender: 	0.14332	motionBlur: 	2.10602	bloom2Tex: 	0.0685218	printScene: 	0.0408863	applyBloom: 	0.319485	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.0106193	setRenderState: 	0.000466155	luaMsg: 	0.000836071	printTextDebug:	0.000520289	console: 	0.000986444	endScene: 	0.000363902	present: 	0.183536	TOTAL_RENDER: 	11.2236	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.06625	UpdateCamera: 	0.893535	UpdateEnemies: 	0.496996	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0358368	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.70981	UpdatePlayer: 	0.0636978	UpdateSound: 	0.0209619	UpdateItems:	0.00614422	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0321857	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.47138	
RENDER	shadowmap: 	0.296878	sendToRender: 	0.151603	scene: 	6.47694	particles2Tex: 	1.03682	sendToRender: 	0.144478	motionBlur: 	2.13968	bloom2Tex: 	0.0678451	printScene: 	0.037957	applyBloom: 	0.00662241	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0106223	setRenderState: 	0.000445103	luaMsg: 	0.000799982	printTextDebug:	0.000640587	console: 	0.000959377	endScene: 	0.000378939	present: 	0.156769	TOTAL_RENDER: 	11.1832	
UPDATE	UpdateSceneManager: 	0.0173861	UpdateInput: 	0.930364	UpdateCamera: 	0.952757	UpdateEnemies: 	0.61841	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0449584	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.88579	UpdatePlayer: 	0.0989782	UpdateSound: 	0.0209469	UpdateItems:	0.00691112	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0378819	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.77228	
RENDER	shadowmap: 	0.332681	sendToRender: 	0.202077	scene: 	6.73953	particles2Tex: 	1.06746	sendToRender: 	0.165978	motionBlur: 	2.30046	bloom2Tex: 	0.0708916	printScene: 	0.0406968	applyBloom: 	0.00674872	setRenderState: 	0.000439088	applyParticles: 	0.00210822	gui: 	0.0103968	setRenderState: 	0.00044811	luaMsg: 	0.000772915	printTextDebug:	0.000547356	console: 	0.00106765	endScene: 	0.000409013	present: 	0.44848	TOTAL_RENDER: 	11.8892	
UPDATE	UpdateSceneManager: 	0.012899	UpdateInput: 	1.19243	UpdateCamera: 	0.913098	UpdateEnemies: 	0.583103	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0628858	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.90064	UpdatePlayer: 	0.0767441	UpdateSound: 	0.0224296	UpdateItems:	0.00727202	UpdateTriggers: 	0.0216386	UpdateRigid: 	0.0364112	UpdateGUI: 	0.00194281	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.96914	
RENDER	shadowmap: 	0.304098	sendToRender: 	0.155963	scene: 	6.29127	particles2Tex: 	1.38617	sendToRender: 	0.144012	motionBlur: 	2.14778	bloom2Tex: 	0.0696616	printScene: 	0.0397826	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.0110794	setRenderState: 	0.000445103	luaMsg: 	0.000911258	printTextDebug:	0.000697729	console: 	0.00105562	endScene: 	0.000360894	present: 	0.458381	TOTAL_RENDER: 	11.3375	
UPDATE	UpdateSceneManager: 	0.0146824	UpdateInput: 	1.01685	UpdateCamera: 	0.920385	UpdateEnemies: 	0.531735	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0366698	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.9637	UpdatePlayer: 	0.0670842	UpdateSound: 	0.0227514	UpdateItems:	0.0065803	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0352744	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.78413	
RENDER	shadowmap: 	0.318688	sendToRender: 	0.154027	scene: 	6.21678	particles2Tex: 	1.23925	sendToRender: 	0.1507	motionBlur: 	2.25172	bloom2Tex: 	0.0699172	printScene: 	0.0397104	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00198793	gui: 	0.0103306	setRenderState: 	0.00047217	luaMsg: 	0.000860131	printTextDebug:	0.000592468	console: 	0.00116088	endScene: 	0.000363902	present: 	0.45986	TOTAL_RENDER: 	11.234	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.08741	UpdateCamera: 	0.93197	UpdateEnemies: 	0.501005	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0356112	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.78285	UpdatePlayer: 	0.0643504	UpdateSound: 	0.0218852	UpdateItems:	0.00633971	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0320624	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	4.61102	
RENDER	shadowmap: 	0.292255	sendToRender: 	0.153166	scene: 	6.47098	particles2Tex: 	1.09884	sendToRender: 	0.145302	motionBlur: 	2.28141	bloom2Tex: 	0.384539	printScene: 	0.0420111	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.0110524	setRenderState: 	0.000466155	luaMsg: 	0.00955768	printTextDebug:	0.000634572	console: 	0.00741036	endScene: 	0.000357887	present: 	0.261735	TOTAL_RENDER: 	11.4769	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.00873	UpdateCamera: 	0.0494996	UpdateEnemies: 	0.462197	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0312264	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.76475	UpdatePlayer: 	0.0634993	UpdateSound: 	0.0204567	UpdateItems:	0.00482997	UpdateTriggers: 	0.0206732	UpdateRigid: 	0.0309467	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.59889	
RENDER	shadowmap: 	0.283888	sendToRender: 	0.150499	scene: 	6.12247	particles2Tex: 	1.17015	sendToRender: 	0.142523	motionBlur: 	2.26659	bloom2Tex: 	0.0691473	printScene: 	0.37604	applyBloom: 	0.00733517	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.00987948	setRenderState: 	0.00046014	luaMsg: 	0.000760885	printTextDebug:	0.000508259	console: 	0.000968399	endScene: 	0.000354879	present: 	0.187331	TOTAL_RENDER: 	11.0993	
UPDATE	UpdateSceneManager: 	0.00892311	UpdateInput: 	0.960511	UpdateCamera: 	0.0508801	UpdateEnemies: 	0.476461	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0352173	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.83008	UpdatePlayer: 	0.0829365	UpdateSound: 	0.0216446	UpdateItems:	0.00528108	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0319903	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.63644	
RENDER	shadowmap: 	0.274015	sendToRender: 	0.171792	scene: 	6.09619	particles2Tex: 	1.19905	sendToRender: 	0.140177	motionBlur: 	2.27021	bloom2Tex: 	0.067827	printScene: 	0.0378969	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00207514	gui: 	0.331977	setRenderState: 	0.000568408	luaMsg: 	0.000616527	printTextDebug:	0.000634572	console: 	0.00125711	endScene: 	0.000375931	present: 	0.0856342	TOTAL_RENDER: 	11.0182	
UPDATE	UpdateSceneManager: 	0.00812914	UpdateInput: 	1.0189	UpdateCamera: 	0.0483027	UpdateEnemies: 	0.452297	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0289257	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.83953	UpdatePlayer: 	0.0590453	UpdateSound: 	0.0202161	UpdateItems:	0.00579235	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0319692	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	3.6438	
RENDER	shadowmap: 	0.270713	sendToRender: 	0.150565	scene: 	5.98245	particles2Tex: 	1.19225	sendToRender: 	0.14474	motionBlur: 	2.16076	bloom2Tex: 	0.406737	printScene: 	0.0400111	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00188868	gui: 	0.00981933	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000526304	console: 	0.00101652	endScene: 	0.000348864	present: 	0.27052	TOTAL_RENDER: 	10.9472	
UPDATE	UpdateSceneManager: 	0.024613	UpdateInput: 	1.16868	UpdateCamera: 	0.0489072	UpdateEnemies: 	0.487129	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0335692	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.7847	UpdatePlayer: 	0.0643534	UpdateSound: 	0.0213649	UpdateItems:	0.00593671	UpdateTriggers: 	0.0209289	UpdateRigid: 	0.0330038	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.83506	
RENDER	shadowmap: 	0.263516	sendToRender: 	0.170095	scene: 	6.21265	particles2Tex: 	1.05742	sendToRender: 	0.143907	motionBlur: 	2.48909	bloom2Tex: 	0.0686751	printScene: 	0.0382818	applyBloom: 	0.00672767	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.010099	setRenderState: 	0.000511267	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.00104058	endScene: 	0.000366909	present: 	0.397426	TOTAL_RENDER: 	11.1667	
UPDATE	UpdateSceneManager: 	0.0102975	UpdateInput: 	1.02936	UpdateCamera: 	0.0502575	UpdateEnemies: 	0.498437	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0314218	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.83775	UpdatePlayer: 	0.0632106	UpdateSound: 	0.021801	UpdateItems:	0.00617129	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0319903	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.71834	
RENDER	shadowmap: 	0.274451	sendToRender: 	0.173395	scene: 	6.25536	particles2Tex: 	1.18842	sendToRender: 	0.149936	motionBlur: 	2.35087	bloom2Tex: 	0.0703743	printScene: 	0.0401344	applyBloom: 	0.00674571	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.0103246	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000772915	console: 	0.00104659	endScene: 	0.000363902	present: 	0.43568	TOTAL_RENDER: 	11.2982	
UPDATE	UpdateSceneManager: 	0.0164297	UpdateInput: 	0.993385	UpdateCamera: 	0.0520199	UpdateEnemies: 	0.48681	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0349285	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.79528	UpdatePlayer: 	0.0642602	UpdateSound: 	0.0223754	UpdateItems:	0.00655023	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0331571	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.66065	
RENDER	shadowmap: 	0.270683	sendToRender: 	0.174471	scene: 	6.29067	particles2Tex: 	1.13661	sendToRender: 	0.147134	motionBlur: 	2.24135	bloom2Tex: 	0.0685067	printScene: 	0.0385826	applyBloom: 	0.297052	setRenderState: 	0.000487207	applyParticles: 	0.00200296	gui: 	0.0109561	setRenderState: 	0.0004842	luaMsg: 	0.000643594	printTextDebug:	0.000616527	console: 	0.000914265	endScene: 	0.000393976	present: 	0.193851	TOTAL_RENDER: 	11.1871	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.19407	UpdateCamera: 	0.039139	UpdateEnemies: 	0.457611	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0308174	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.73862	UpdatePlayer: 	0.0612167	UpdateSound: 	0.0207243	UpdateItems:	0.00602693	UpdateTriggers: 	0.0215785	UpdateRigid: 	0.0315722	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	3.76354	
RENDER	shadowmap: 	0.276836	sendToRender: 	0.152042	scene: 	5.78516	particles2Tex: 	1.12652	sendToRender: 	0.145928	motionBlur: 	2.1948	bloom2Tex: 	0.0674842	printScene: 	0.0366277	applyBloom: 	0.00681188	setRenderState: 	0.000463147	applyParticles: 	0.00214732	gui: 	0.0103787	setRenderState: 	0.0004842	luaMsg: 	0.000679684	printTextDebug:	0.000815019	console: 	0.00101351	endScene: 	0.000342849	present: 	0.413434	TOTAL_RENDER: 	10.5337	
UPDATE	UpdateSceneManager: 	0.00906145	UpdateInput: 	0.984964	UpdateCamera: 	0.0489102	UpdateEnemies: 	0.486783	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0340263	UpdateLUAMsg: 	0.000315782	UpdateColisions: 	1.70418	UpdatePlayer: 	0.0589972	UpdateSound: 	0.0219153	UpdateItems:	0.00608708	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0323421	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.51987	
RENDER	shadowmap: 	0.265356	sendToRender: 	0.151828	scene: 	5.77439	particles2Tex: 	1.13841	sendToRender: 	0.146487	motionBlur: 	2.36611	bloom2Tex: 	0.0679443	printScene: 	0.037927	applyBloom: 	0.00643294	setRenderState: 	0.000463147	applyParticles: 	0.00184958	gui: 	0.00974715	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.000851109	endScene: 	0.000348864	present: 	0.437629	TOTAL_RENDER: 	10.7063	
UPDATE	UpdateSceneManager: 	0.0119516	UpdateInput: 	1.02953	UpdateCamera: 	0.0505522	UpdateEnemies: 	0.528469	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0338459	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.72543	UpdatePlayer: 	0.0662541	UpdateSound: 	0.0233799	UpdateItems:	0.00626753	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0346488	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.72476	
RENDER	shadowmap: 	0.292387	sendToRender: 	0.157109	scene: 	5.86946	particles2Tex: 	1.20835	sendToRender: 	0.11207	motionBlur: 	2.00762	bloom2Tex: 	0.523898	printScene: 	0.0413134	applyBloom: 	0.00660136	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0112178	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.00103456	endScene: 	0.000375931	present: 	0.342113	TOTAL_RENDER: 	10.9151	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.03118	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.486576	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0357736	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.71966	UpdatePlayer: 	0.067	UpdateSound: 	0.0215694	UpdateItems:	0.00593069	UpdateTriggers: 	0.0213228	UpdateRigid: 	0.0325617	UpdateGUI: 	0.00160899	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.61511	
RENDER	shadowmap: 	0.276111	sendToRender: 	0.153185	scene: 	5.79402	particles2Tex: 	1.0959	sendToRender: 	0.175476	motionBlur: 	2.05211	bloom2Tex: 	0.410045	printScene: 	0.0384954	applyBloom: 	0.00655925	setRenderState: 	0.00043608	applyParticles: 	0.00196086	gui: 	0.00982233	setRenderState: 	0.000454125	luaMsg: 	0.000526304	printTextDebug:	0.000526304	console: 	0.000905243	endScene: 	0.000351872	present: 	0.301461	TOTAL_RENDER: 	10.6247	
UPDATE	UpdateSceneManager: 	0.00972309	UpdateInput: 	1.06954	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.522196	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0336564	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.85985	UpdatePlayer: 	0.118085	UpdateSound: 	0.0229739	UpdateItems:	0.0058946	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0337135	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.86064	
RENDER	shadowmap: 	0.289239	sendToRender: 	0.156718	scene: 	5.8964	particles2Tex: 	1.24431	sendToRender: 	0.115862	motionBlur: 	2.20677	bloom2Tex: 	0.0691172	printScene: 	0.363381	applyBloom: 	0.00738329	setRenderState: 	0.00353977	applyParticles: 	0.00209018	gui: 	0.0100329	setRenderState: 	0.000445103	luaMsg: 	0.000760885	printTextDebug:	0.00062555	console: 	0.000980429	endScene: 	0.000390969	present: 	0.2165	TOTAL_RENDER: 	10.8994	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.03292	UpdateCamera: 	0.0478155	UpdateEnemies: 	0.666147	UpdateProjectile: 	0.0015338	UpdateParticle: 	0.0499207	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	1.90134	UpdatePlayer: 	0.128596	UpdateSound: 	0.0217318	UpdateItems:	0.00729006	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0388623	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.08861	
RENDER	shadowmap: 	0.337078	sendToRender: 	0.185316	scene: 	6.19753	particles2Tex: 	1.07037	sendToRender: 	0.149615	motionBlur: 	2.14968	bloom2Tex: 	0.0737998	printScene: 	0.383862	applyBloom: 	0.00672165	setRenderState: 	0.000469162	applyParticles: 	0.00215634	gui: 	0.0122734	setRenderState: 	0.00047217	luaMsg: 	0.000640587	printTextDebug:	0.00074284	console: 	0.00685398	endScene: 	0.000378939	present: 	0.244611	TOTAL_RENDER: 	11.1495	
UPDATE	UpdateSceneManager: 	0.0267964	UpdateInput: 	1.10866	UpdateCamera: 	0.051665	UpdateEnemies: 	0.556219	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0311482	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.67427	UpdatePlayer: 	0.0673368	UpdateSound: 	0.0206522	UpdateItems:	0.00601791	UpdateTriggers: 	0.0217709	UpdateRigid: 	0.0315091	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	3.72934	
RENDER	shadowmap: 	0.285909	sendToRender: 	0.152673	scene: 	5.67091	particles2Tex: 	1.25385	sendToRender: 	0.159154	motionBlur: 	2.52968	bloom2Tex: 	0.0735382	printScene: 	0.0557972	applyBloom: 	0.326272	setRenderState: 	0.000463147	applyParticles: 	0.00214431	gui: 	0.0114193	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.000538334	console: 	0.000805997	endScene: 	0.000366909	present: 	0.196759	TOTAL_RENDER: 	11.0531	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.07835	UpdateCamera: 	0.0454727	UpdateEnemies: 	0.592369	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0443599	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.76811	UpdatePlayer: 	0.0725939	UpdateSound: 	0.0217439	UpdateItems:	0.00676075	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0348564	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.81873	
RENDER	shadowmap: 	0.311545	sendToRender: 	0.153864	scene: 	5.68169	particles2Tex: 	1.22801	sendToRender: 	0.147152	motionBlur: 	2.21524	bloom2Tex: 	0.0703202	printScene: 	0.0395901	applyBloom: 	0.00672165	setRenderState: 	0.00044811	applyParticles: 	0.300357	gui: 	0.0111877	setRenderState: 	0.000493222	luaMsg: 	0.000821034	printTextDebug:	0.000520289	console: 	0.000842086	endScene: 	0.000357887	present: 	0.170586	TOTAL_RENDER: 	10.6647	
UPDATE	UpdateSceneManager: 	0.0152508	UpdateInput: 	1.28321	UpdateCamera: 	0.0798328	UpdateEnemies: 	0.582206	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0442727	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.87823	UpdatePlayer: 	0.0726059	UpdateSound: 	0.0244355	UpdateItems:	0.00719382	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0378247	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.19196	
RENDER	shadowmap: 	0.367772	sendToRender: 	0.174333	scene: 	5.84133	particles2Tex: 	1.15131	sendToRender: 	0.147537	motionBlur: 	1.98675	bloom2Tex: 	0.384418	printScene: 	0.0466847	applyBloom: 	0.0069021	setRenderState: 	0.000463147	applyParticles: 	0.00208717	gui: 	0.0120569	setRenderState: 	0.00044811	luaMsg: 	0.0007669	printTextDebug:	0.0007669	console: 	0.00640587	endScene: 	0.000366909	present: 	0.312519	TOTAL_RENDER: 	10.7963	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.21367	UpdateCamera: 	0.0429464	UpdateEnemies: 	0.658993	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0474365	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.90428	UpdatePlayer: 	0.0729156	UpdateSound: 	0.0213138	UpdateItems:	0.00672767	UpdateTriggers: 	0.0226912	UpdateRigid: 	0.0566664	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.1933	
RENDER	shadowmap: 	0.492633	sendToRender: 	0.179409	scene: 	5.7128	particles2Tex: 	1.22109	sendToRender: 	0.113453	motionBlur: 	2.03822	bloom2Tex: 	0.073069	printScene: 	0.356482	applyBloom: 	0.00778328	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.011708	setRenderState: 	0.000514274	luaMsg: 	0.000757878	printTextDebug:	0.000757878	console: 	0.0010075	endScene: 	0.000375931	present: 	0.197869	TOTAL_RENDER: 	10.7945	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.09936	UpdateCamera: 	0.0486666	UpdateEnemies: 	0.577512	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0333165	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.71712	UpdatePlayer: 	0.0626241	UpdateSound: 	0.0233138	UpdateItems:	0.00630362	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0343842	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.74931	
RENDER	shadowmap: 	0.284592	sendToRender: 	0.178291	scene: 	5.6056	particles2Tex: 	1.06033	sendToRender: 	0.145293	motionBlur: 	2.38614	bloom2Tex: 	0.0696255	printScene: 	0.0405013	applyBloom: 	0.252139	setRenderState: 	0.000490215	applyParticles: 	0.00200597	gui: 	0.0107607	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000673669	console: 	0.00103456	endScene: 	0.000357887	present: 	0.201872	TOTAL_RENDER: 	10.557	
UPDATE	UpdateSceneManager: 	0.00931708	UpdateInput: 	1.10082	UpdateCamera: 	0.0516199	UpdateEnemies: 	0.560075	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0372774	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.617	UpdatePlayer: 	0.0630933	UpdateSound: 	0.0329406	UpdateItems:	0.0155154	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0342248	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.65354	
RENDER	shadowmap: 	0.262544	sendToRender: 	0.154595	scene: 	5.23616	particles2Tex: 	1.29683	sendToRender: 	0.141546	motionBlur: 	2.82019	bloom2Tex: 	0.0721427	printScene: 	0.0397254	applyBloom: 	0.00712465	setRenderState: 	0.000457133	applyParticles: 	0.00221649	gui: 	0.010102	setRenderState: 	0.000505252	luaMsg: 	0.000514274	printTextDebug:	0.000526304	console: 	0.00106163	endScene: 	0.000345857	present: 	0.399233	TOTAL_RENDER: 	10.7805	
UPDATE	UpdateSceneManager: 	0.00879379	UpdateInput: 	1.12478	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.525543	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0356383	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.60555	UpdatePlayer: 	0.0568168	UpdateSound: 	0.0215364	UpdateItems:	0.00554273	UpdateTriggers: 	0.0214491	UpdateRigid: 	0.031085	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.62962	
RENDER	shadowmap: 	0.264809	sendToRender: 	0.170733	scene: 	5.44839	particles2Tex: 	1.09406	sendToRender: 	0.140382	motionBlur: 	3.24006	bloom2Tex: 	0.0679804	printScene: 	0.0371871	applyBloom: 	0.284706	setRenderState: 	0.000487207	applyParticles: 	0.00219544	gui: 	0.0101201	setRenderState: 	0.000478185	luaMsg: 	0.000643594	printTextDebug:	0.000646602	console: 	0.0010105	endScene: 	0.000393976	present: 	0.182077	TOTAL_RENDER: 	11.2539	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.03518	UpdateCamera: 	0.0490666	UpdateEnemies: 	0.540496	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.036742	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.63487	UpdatePlayer: 	0.0587957	UpdateSound: 	0.0220807	UpdateItems:	0.00582543	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0319301	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.56113	
RENDER	shadowmap: 	0.278442	sendToRender: 	0.153506	scene: 	5.47724	particles2Tex: 	1.0478	sendToRender: 	0.141034	motionBlur: 	2.94421	bloom2Tex: 	0.0699653	printScene: 	0.039157	applyBloom: 	0.00651715	setRenderState: 	0.000439088	applyParticles: 	0.00211725	gui: 	0.00963888	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.000980429	endScene: 	0.000354879	present: 	0.414039	TOTAL_RENDER: 	10.8888	
UPDATE	UpdateSceneManager: 	0.00864943	UpdateInput: 	1.62391	UpdateCamera: 	0.0551266	UpdateEnemies: 	0.648325	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0378307	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.68426	UpdatePlayer: 	0.0704255	UpdateSound: 	0.0265618	UpdateItems:	0.00738028	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0400382	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.35775	
RENDER	shadowmap: 	0.350597	sendToRender: 	0.132541	scene: 	5.51356	particles2Tex: 	1.21314	sendToRender: 	0.159846	motionBlur: 	2.75554	bloom2Tex: 	0.0713939	printScene: 	0.387883	applyBloom: 	0.00699533	setRenderState: 	0.000523296	applyParticles: 	0.00219243	gui: 	0.0111366	setRenderState: 	0.000466155	luaMsg: 	0.000799982	printTextDebug:	0.000769907	console: 	0.00754269	endScene: 	0.000363902	present: 	0.244575	TOTAL_RENDER: 	11.2094	
UPDATE	UpdateSceneManager: 	0.0102524	UpdateInput: 	1.15765	UpdateCamera: 	0.0506786	UpdateEnemies: 	0.575518	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0373014	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.63108	UpdatePlayer: 	0.0647384	UpdateSound: 	0.0237498	UpdateItems:	0.00618031	UpdateTriggers: 	0.0217679	UpdateRigid: 	0.0352263	UpdateGUI: 	0.00195484	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.7493	
RENDER	shadowmap: 	0.307361	sendToRender: 	0.15609	scene: 	5.29002	particles2Tex: 	1.17435	sendToRender: 	0.165383	motionBlur: 	2.3175	bloom2Tex: 	0.0699804	printScene: 	0.358602	applyBloom: 	0.00724194	setRenderState: 	0.000475177	applyParticles: 	0.00223754	gui: 	0.0126253	setRenderState: 	0.000643594	luaMsg: 	0.00079096	printTextDebug:	0.000760885	console: 	0.00122403	endScene: 	0.000511267	present: 	0.131507	TOTAL_RENDER: 	10.5543	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.03992	UpdateCamera: 	0.0497583	UpdateEnemies: 	0.546899	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0338338	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.51104	UpdatePlayer: 	0.0650091	UpdateSound: 	0.0223484	UpdateItems:	0.00646	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0435389	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.46659	
RENDER	shadowmap: 	0.273627	sendToRender: 	0.153729	scene: 	5.30934	particles2Tex: 	1.18945	sendToRender: 	0.150724	motionBlur: 	2.02748	bloom2Tex: 	0.0688947	printScene: 	0.0396743	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.0019789	gui: 	0.0110163	setRenderState: 	0.00044811	luaMsg: 	0.000574423	printTextDebug:	0.000520289	console: 	0.00104659	endScene: 	0.000366909	present: 	0.122036	TOTAL_RENDER: 	10.027	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.04952	UpdateCamera: 	0.0472801	UpdateEnemies: 	0.524566	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0435719	UpdateLUAMsg: 	0.00659534	UpdateColisions: 	1.48983	UpdatePlayer: 	0.0753547	UpdateSound: 	0.023007	UpdateItems:	0.00637279	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.034694	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.44338	
RENDER	shadowmap: 	0.288009	sendToRender: 	0.172279	scene: 	5.14476	particles2Tex: 	0.999604	sendToRender: 	0.112704	motionBlur: 	1.8402	bloom2Tex: 	2.74431	printScene: 	0.03996	applyBloom: 	0.00656226	setRenderState: 	0.000439088	applyParticles: 	0.00196988	gui: 	0.0103817	setRenderState: 	0.00046014	luaMsg: 	0.0103637	printTextDebug:	0.000652617	console: 	0.00106163	endScene: 	0.000342849	present: 	0.294213	TOTAL_RENDER: 	11.9793	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.10659	UpdateCamera: 	0.0471147	UpdateEnemies: 	0.533973	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0297256	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.45053	UpdatePlayer: 	0.0652106	UpdateSound: 	0.023013	UpdateItems:	0.00594272	UpdateTriggers: 	0.0220175	UpdateRigid: 	0.0320384	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.4554	
RENDER	shadowmap: 	0.289807	sendToRender: 	0.152445	scene: 	5.18352	particles2Tex: 	1.09035	sendToRender: 	0.144848	motionBlur: 	1.78436	bloom2Tex: 	2.14451	printScene: 	0.0368744	applyBloom: 	0.00648707	setRenderState: 	0.000439088	applyParticles: 	0.00190973	gui: 	0.00950956	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000830056	console: 	0.000974414	endScene: 	0.000387961	present: 	0.319388	TOTAL_RENDER: 	11.4701	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.01095	UpdateCamera: 	0.0478876	UpdateEnemies: 	0.601376	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0345586	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.49289	UpdatePlayer: 	0.0593611	UpdateSound: 	0.0219935	UpdateItems:	0.00566604	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0320384	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.45241	
RENDER	shadowmap: 	0.266626	sendToRender: 	0.173325	scene: 	5.0159	particles2Tex: 	1.10192	sendToRender: 	0.146944	motionBlur: 	1.83511	bloom2Tex: 	0.39806	printScene: 	0.0398487	applyBloom: 	0.00649008	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.0100509	setRenderState: 	0.000445103	luaMsg: 	0.0014947	printTextDebug:	0.000526304	console: 	0.00111877	endScene: 	0.000339842	present: 	0.308429	TOTAL_RENDER: 	9.64861	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.07381	UpdateCamera: 	0.0487478	UpdateEnemies: 	0.671886	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0329587	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.47332	UpdatePlayer: 	0.0591114	UpdateSound: 	0.0222221	UpdateItems:	0.00615625	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0334368	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.5675	
RENDER	shadowmap: 	0.26963	sendToRender: 	0.177154	scene: 	5.40676	particles2Tex: 	1.29327	sendToRender: 	0.178952	motionBlur: 	1.86457	bloom2Tex: 	0.355568	printScene: 	0.0478606	applyBloom: 	0.00695323	setRenderState: 	0.00043608	applyParticles: 	0.00212627	gui: 	0.0126373	setRenderState: 	0.000469162	luaMsg: 	0.000875168	printTextDebug:	0.0007669	console: 	0.00113381	endScene: 	0.000345857	present: 	0.349117	TOTAL_RENDER: 	10.3322	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.06295	UpdateCamera: 	0.967151	UpdateEnemies: 	0.544676	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0469313	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.51162	UpdatePlayer: 	0.0654	UpdateSound: 	0.0236656	UpdateItems:	0.00549461	UpdateTriggers: 	0.0225288	UpdateRigid: 	0.0335872	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.44525	
RENDER	shadowmap: 	0.327003	sendToRender: 	0.200146	scene: 	5.21778	particles2Tex: 	1.12614	sendToRender: 	0.147422	motionBlur: 	2.02454	bloom2Tex: 	0.0743743	printScene: 	0.0473132	applyBloom: 	0.00709157	setRenderState: 	0.00046014	applyParticles: 	0.00217439	gui: 	0.0112298	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000775922	console: 	0.00102855	endScene: 	0.000351872	present: 	0.505363	TOTAL_RENDER: 	10.0357	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.11986	UpdateCamera: 	0.881198	UpdateEnemies: 	0.571858	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0330278	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.56323	UpdatePlayer: 	0.0639715	UpdateSound: 	0.0232717	UpdateItems:	0.0058916	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0329887	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.45607	
RENDER	shadowmap: 	0.307301	sendToRender: 	0.156132	scene: 	5.03714	particles2Tex: 	1.23544	sendToRender: 	0.128316	motionBlur: 	2.21181	bloom2Tex: 	1.58462	printScene: 	0.0389856	applyBloom: 	0.00717879	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.0103035	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.00074284	console: 	0.0010496	endScene: 	0.000348864	present: 	0.313539	TOTAL_RENDER: 	11.342	
UPDATE	UpdateSceneManager: 	0.00873965	UpdateInput: 	1.0162	UpdateCamera: 	0.923321	UpdateEnemies: 	0.525185	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0341827	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.54712	UpdatePlayer: 	0.0578393	UpdateSound: 	0.0212116	UpdateItems:	0.00582242	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0318489	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	4.30709	
RENDER	shadowmap: 	0.273281	sendToRender: 	0.151263	scene: 	5.16328	particles2Tex: 	1.05475	sendToRender: 	0.145079	motionBlur: 	1.87149	bloom2Tex: 	0.0683955	printScene: 	2.68673	applyBloom: 	0.00786749	setRenderState: 	0.000475177	applyParticles: 	0.00216536	gui: 	0.0103246	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000628557	console: 	0.000995466	endScene: 	0.000399991	present: 	0.23059	TOTAL_RENDER: 	11.9769	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.02994	UpdateCamera: 	0.0460982	UpdateEnemies: 	0.490076	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0298129	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.57671	UpdatePlayer: 	0.0555687	UpdateSound: 	0.0207454	UpdateItems:	0.00526304	UpdateTriggers: 	0.0210642	UpdateRigid: 	0.0312534	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.47321	
RENDER	shadowmap: 	0.280412	sendToRender: 	0.151001	scene: 	4.92813	particles2Tex: 	1.1611	sendToRender: 	0.144935	motionBlur: 	1.88154	bloom2Tex: 	0.0689127	printScene: 	1.04515	applyBloom: 	0.00778328	setRenderState: 	0.000457133	applyParticles: 	0.00219544	gui: 	0.0182221	setRenderState: 	0.000457133	luaMsg: 	0.000709758	printTextDebug:	0.000631565	console: 	0.000965392	endScene: 	0.000393976	present: 	0.202359	TOTAL_RENDER: 	10.2192	
UPDATE	UpdateSceneManager: 	0.00906446	UpdateInput: 	1.02789	UpdateCamera: 	0.0477373	UpdateEnemies: 	0.499826	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0346639	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.67427	UpdatePlayer: 	0.060937	UpdateSound: 	0.0225769	UpdateItems:	0.00572318	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0320594	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.55096	
RENDER	shadowmap: 	0.282938	sendToRender: 	0.172219	scene: 	4.75224	particles2Tex: 	1.11536	sendToRender: 	0.145552	motionBlur: 	1.66893	bloom2Tex: 	0.380355	printScene: 	0.0371962	applyBloom: 	0.00676977	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.00939528	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000628557	console: 	0.000998474	endScene: 	0.000348864	present: 	0.333343	TOTAL_RENDER: 	9.22249	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.03043	UpdateCamera: 	0.0481222	UpdateEnemies: 	0.508746	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.03067	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.66591	UpdatePlayer: 	0.0698631	UpdateSound: 	0.0216627	UpdateItems:	0.00627054	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0318549	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.56528	
RENDER	shadowmap: 	0.272559	sendToRender: 	0.172946	scene: 	4.98927	particles2Tex: 	1.17245	sendToRender: 	0.167855	motionBlur: 	1.88068	bloom2Tex: 	0.075887	printScene: 	0.0418577	applyBloom: 	0.559554	setRenderState: 	0.000490215	applyParticles: 	0.00199394	gui: 	0.0109622	setRenderState: 	0.000451118	luaMsg: 	0.000848101	printTextDebug:	0.000751863	console: 	0.00113982	endScene: 	0.000571416	present: 	0.165305	TOTAL_RENDER: 	9.84967	
UPDATE	UpdateSceneManager: 	0.0241468	UpdateInput: 	1.06104	UpdateCamera: 	0.0501793	UpdateEnemies: 	0.533423	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0350037	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.78587	UpdatePlayer: 	0.0639414	UpdateSound: 	0.0251363	UpdateItems:	0.00633068	UpdateTriggers: 	0.0220867	UpdateRigid: 	0.0340985	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.77533	
RENDER	shadowmap: 	0.295202	sendToRender: 	0.155858	scene: 	4.62246	particles2Tex: 	1.18609	sendToRender: 	0.161371	motionBlur: 	2.00408	bloom2Tex: 	0.0861815	printScene: 	0.0381194	applyBloom: 	2.78459	setRenderState: 	0.000517282	applyParticles: 	0.00197289	gui: 	0.0108749	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000628557	console: 	0.000989451	endScene: 	0.000363902	present: 	0.186339	TOTAL_RENDER: 	11.8465	
UPDATE	UpdateSceneManager: 	0.00900732	UpdateInput: 	1.03219	UpdateCamera: 	0.0476922	UpdateEnemies: 	0.475695	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0317978	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.68713	UpdatePlayer: 	0.0607144	UpdateSound: 	0.0222401	UpdateItems:	0.00556078	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0317166	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.53799	
RENDER	shadowmap: 	0.277116	sendToRender: 	0.155112	scene: 	4.59313	particles2Tex: 	1.19425	sendToRender: 	0.144445	motionBlur: 	2.04329	bloom2Tex: 	0.0685278	printScene: 	0.0398938	applyBloom: 	2.19278	setRenderState: 	0.000478185	applyParticles: 	0.00212025	gui: 	0.010078	setRenderState: 	0.000514274	luaMsg: 	0.000805997	printTextDebug:	0.000571416	console: 	0.00107667	endScene: 	0.000360894	present: 	0.186567	TOTAL_RENDER: 	11.2222	
UPDATE	UpdateSceneManager: 	0.00802388	UpdateInput: 	1.02642	UpdateCamera: 	0.0663414	UpdateEnemies: 	0.464868	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0338308	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.78898	UpdatePlayer: 	0.0606573	UpdateSound: 	0.0209048	UpdateItems:	0.00605099	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0317406	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.68956	
RENDER	shadowmap: 	0.270905	sendToRender: 	0.151227	scene: 	4.55444	particles2Tex: 	1.24607	sendToRender: 	0.145043	motionBlur: 	3.15965	bloom2Tex: 	0.067412	printScene: 	0.03593	applyBloom: 	0.326567	setRenderState: 	0.000502244	applyParticles: 	0.00197289	gui: 	0.00972309	setRenderState: 	0.000475177	luaMsg: 	0.000809004	printTextDebug:	0.000628557	console: 	0.00112479	endScene: 	0.000378939	present: 	0.18113	TOTAL_RENDER: 	10.4614	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.0383	UpdateCamera: 	0.0479749	UpdateEnemies: 	0.449052	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0312023	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.80536	UpdatePlayer: 	0.0597039	UpdateSound: 	0.0249709	UpdateItems:	0.00634271	UpdateTriggers: 	0.0205349	UpdateRigid: 	0.0313286	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.65505	
RENDER	shadowmap: 	0.279215	sendToRender: 	0.152496	scene: 	4.61859	particles2Tex: 	1.23145	sendToRender: 	0.144012	motionBlur: 	1.64031	bloom2Tex: 	1.33822	printScene: 	0.0428832	applyBloom: 	0.00712164	setRenderState: 	0.000451118	applyParticles: 	0.00212928	gui: 	0.0106434	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.00062555	console: 	0.00118794	endScene: 	0.000372924	present: 	0.383489	TOTAL_RENDER: 	10.1821	
UPDATE	UpdateSceneManager: 	0.0103276	UpdateInput: 	1.03053	UpdateCamera: 	0.0477252	UpdateEnemies: 	0.482115	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0365044	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.79782	UpdatePlayer: 	0.0627565	UpdateSound: 	0.0230882	UpdateItems:	0.00583145	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0416923	UpdateGUI: 	0.0101832	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.68038	
RENDER	shadowmap: 	0.26769	sendToRender: 	0.155599	scene: 	4.78232	particles2Tex: 	1.1816	sendToRender: 	0.164378	motionBlur: 	1.63315	bloom2Tex: 	2.12494	printScene: 	0.0402607	applyBloom: 	0.00808102	setRenderState: 	0.000487207	applyParticles: 	0.00215033	gui: 	0.010075	setRenderState: 	0.000499237	luaMsg: 	0.000646602	printTextDebug:	0.000739833	console: 	0.000887198	endScene: 	0.000360894	present: 	0.376455	TOTAL_RENDER: 	11.082	
UPDATE	UpdateSceneManager: 	0.0106825	UpdateInput: 	1.02111	UpdateCamera: 	0.0503026	UpdateEnemies: 	0.628028	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0356593	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.80022	UpdatePlayer: 	0.0634422	UpdateSound: 	0.0221469	UpdateItems:	0.00632768	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0332865	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.80617	
RENDER	shadowmap: 	0.271278	sendToRender: 	0.175945	scene: 	4.71786	particles2Tex: 	1.19227	sendToRender: 	0.153335	motionBlur: 	1.68255	bloom2Tex: 	0.69476	printScene: 	0.0434727	applyBloom: 	0.00681789	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.0206522	setRenderState: 	0.000442095	luaMsg: 	0.000721788	printTextDebug:	0.000616527	console: 	0.00101953	endScene: 	0.000348864	present: 	0.302089	TOTAL_RENDER: 	9.58692	
UPDATE	UpdateSceneManager: 	0.00967497	UpdateInput: 	1.09905	UpdateCamera: 	0.0479839	UpdateEnemies: 	0.48915	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.037136	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.8011	UpdatePlayer: 	0.0645279	UpdateSound: 	0.0231484	UpdateItems:	0.00651715	UpdateTriggers: 	0.0216597	UpdateRigid: 	0.0322489	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.76479	
RENDER	shadowmap: 	0.288102	sendToRender: 	0.158863	scene: 	4.56654	particles2Tex: 	1.13093	sendToRender: 	0.152345	motionBlur: 	1.66468	bloom2Tex: 	0.690667	printScene: 	0.0417915	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.0205559	setRenderState: 	0.000559386	luaMsg: 	0.000863138	printTextDebug:	0.000652617	console: 	0.000959377	endScene: 	0.000357887	present: 	0.301329	TOTAL_RENDER: 	9.54429	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.02173	UpdateCamera: 	0.0484681	UpdateEnemies: 	0.497291	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.031494	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.83069	UpdatePlayer: 	0.06257	UpdateSound: 	0.020977	UpdateItems:	0.00624347	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0337947	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.69889	
RENDER	shadowmap: 	0.284526	sendToRender: 	0.153861	scene: 	4.62296	particles2Tex: 	1.08992	sendToRender: 	0.146959	motionBlur: 	1.78833	bloom2Tex: 	0.0677037	printScene: 	0.0364052	applyBloom: 	0.565608	setRenderState: 	0.000475177	applyParticles: 	0.00213228	gui: 	0.0108749	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000655624	console: 	0.0010075	endScene: 	0.000372924	present: 	0.190727	TOTAL_RENDER: 	9.28001	
UPDATE	UpdateSceneManager: 	0.0184086	UpdateInput: 	1.11206	UpdateCamera: 	0.0533943	UpdateEnemies: 	0.691064	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0490004	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.97614	UpdatePlayer: 	0.0761547	UpdateSound: 	0.0221258	UpdateItems:	0.00732014	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0379089	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.21043	
RENDER	shadowmap: 	0.331611	sendToRender: 	0.185761	scene: 	4.83727	particles2Tex: 	1.19995	sendToRender: 	0.152739	motionBlur: 	1.88539	bloom2Tex: 	0.0715984	printScene: 	0.0453854	applyBloom: 	0.00698932	setRenderState: 	0.000475177	applyParticles: 	0.00201198	gui: 	0.0121742	setRenderState: 	0.000469162	luaMsg: 	0.00079096	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.000360894	present: 	0.128084	TOTAL_RENDER: 	9.55826	
UPDATE	UpdateSceneManager: 	0.0101291	UpdateInput: 	1.22006	UpdateCamera: 	0.0547747	UpdateEnemies: 	0.590805	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0430637	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.96696	UpdatePlayer: 	0.220882	UpdateSound: 	0.0216957	UpdateItems:	0.00735623	UpdateTriggers: 	0.0230822	UpdateRigid: 	0.0379119	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.36621	
RENDER	shadowmap: 	0.331475	sendToRender: 	0.181452	scene: 	4.79015	particles2Tex: 	1.15563	sendToRender: 	0.14597	motionBlur: 	1.68533	bloom2Tex: 	0.767098	printScene: 	0.0507778	applyBloom: 	0.00676977	setRenderState: 	0.000445103	applyParticles: 	0.00223754	gui: 	0.0113351	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000345857	present: 	0.336059	TOTAL_RENDER: 	9.81243	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.11028	UpdateCamera: 	0.0484079	UpdateEnemies: 	0.548815	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0370939	UpdateLUAMsg: 	0.000312775	UpdateColisions: 	1.7745	UpdatePlayer: 	0.0626512	UpdateSound: 	0.0232566	UpdateItems:	0.00642091	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0508139	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.80651	
RENDER	shadowmap: 	0.289786	sendToRender: 	0.155127	scene: 	4.62276	particles2Tex: 	1.14824	sendToRender: 	0.164047	motionBlur: 	1.82839	bloom2Tex: 	0.626434	printScene: 	0.0418397	applyBloom: 	0.00646903	setRenderState: 	0.000457133	applyParticles: 	0.00193379	gui: 	0.0187274	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000538334	console: 	0.00114885	endScene: 	0.000336835	present: 	0.322513	TOTAL_RENDER: 	9.54977	
UPDATE	UpdateSceneManager: 	0.0273437	UpdateInput: 	1.0357	UpdateCamera: 	1.0191	UpdateEnemies: 	0.551774	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0318519	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.79463	UpdatePlayer: 	0.0825696	UpdateSound: 	0.0220115	UpdateItems:	0.0058946	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0339692	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.75249	
RENDER	shadowmap: 	0.289572	sendToRender: 	0.1719	scene: 	4.65897	particles2Tex: 	1.17584	sendToRender: 	0.158045	motionBlur: 	1.62392	bloom2Tex: 	0.605436	printScene: 	0.0399239	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.0111637	setRenderState: 	0.000439088	luaMsg: 	0.000706751	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000360894	present: 	0.385694	TOTAL_RENDER: 	9.4646	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.04191	UpdateCamera: 	0.048035	UpdateEnemies: 	0.484576	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.035536	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.78586	UpdatePlayer: 	0.061737	UpdateSound: 	0.0222792	UpdateItems:	0.00609911	UpdateTriggers: 	0.0218251	UpdateRigid: 	0.0330579	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.78498	
RENDER	shadowmap: 	0.264662	sendToRender: 	0.168104	scene: 	4.58029	particles2Tex: 	1.17632	sendToRender: 	0.162724	motionBlur: 	1.61206	bloom2Tex: 	0.599229	printScene: 	0.0407239	applyBloom: 	0.00684496	setRenderState: 	0.000442095	applyParticles: 	0.00205409	gui: 	0.0102885	setRenderState: 	0.000439088	luaMsg: 	0.000658632	printTextDebug:	0.000619535	console: 	0.000947347	endScene: 	0.000345857	present: 	0.377059	TOTAL_RENDER: 	9.31545	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.00721	UpdateCamera: 	0.0471809	UpdateEnemies: 	0.480828	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0298941	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.82116	UpdatePlayer: 	0.0607264	UpdateSound: 	0.0207905	UpdateItems:	0.00572619	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.031479	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.64707	
RENDER	shadowmap: 	0.255336	sendToRender: 	0.171509	scene: 	4.54169	particles2Tex: 	1.16902	sendToRender: 	0.159004	motionBlur: 	1.94336	bloom2Tex: 	0.0681398	printScene: 	0.0371811	applyBloom: 	0.00655624	setRenderState: 	0.000466155	applyParticles: 	0.00195484	gui: 	0.00905243	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000445103	console: 	0.0010105	endScene: 	0.000357887	present: 	0.423254	TOTAL_RENDER: 	9.10551	
UPDATE	UpdateSceneManager: 	0.016159	UpdateInput: 	0.991821	UpdateCamera: 	0.0479809	UpdateEnemies: 	0.502199	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0327782	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.86305	UpdatePlayer: 	0.0578333	UpdateSound: 	0.0201168	UpdateItems:	0.00550664	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0305707	UpdateGUI: 	0.00157891	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.72188	
RENDER	shadowmap: 	0.314865	sendToRender: 	0.1571	scene: 	4.61457	particles2Tex: 	1.3525	sendToRender: 	0.113564	motionBlur: 	1.8913	bloom2Tex: 	0.0682391	printScene: 	0.0384021	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00196687	gui: 	0.0114975	setRenderState: 	0.000481192	luaMsg: 	0.000673669	printTextDebug:	0.000556378	console: 	0.000989451	endScene: 	0.000384954	present: 	0.132418	TOTAL_RENDER: 	9.38786	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.03343	UpdateCamera: 	0.0471719	UpdateEnemies: 	0.509264	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0285648	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.89491	UpdatePlayer: 	0.0587927	UpdateSound: 	0.0211694	UpdateItems:	0.0058104	UpdateTriggers: 	0.0212055	UpdateRigid: 	0.0324203	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.79515	
RENDER	shadowmap: 	0.367038	sendToRender: 	0.153151	scene: 	4.59848	particles2Tex: 	1.1831	sendToRender: 	0.146914	motionBlur: 	4.21929	bloom2Tex: 	0.340934	printScene: 	0.0394878	applyBloom: 	0.00700736	setRenderState: 	0.00044811	applyParticles: 	0.00206311	gui: 	0.0098885	setRenderState: 	0.000445103	luaMsg: 	0.000872161	printTextDebug:	0.000565401	console: 	0.00107667	endScene: 	0.000357887	present: 	0.237243	TOTAL_RENDER: 	11.6163	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.03181	UpdateCamera: 	0.0487929	UpdateEnemies: 	0.510289	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0360894	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	2.10235	UpdatePlayer: 	0.0829575	UpdateSound: 	0.0224476	UpdateItems:	0.00586453	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0334098	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.054	
RENDER	shadowmap: 	0.275025	sendToRender: 	0.173611	scene: 	4.58203	particles2Tex: 	1.12898	sendToRender: 	0.146282	motionBlur: 	2.72323	bloom2Tex: 	0.386373	printScene: 	0.0397014	applyBloom: 	0.00667955	setRenderState: 	0.00043608	applyParticles: 	0.00211725	gui: 	0.00978925	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000451118	console: 	0.000989451	endScene: 	0.000357887	present: 	0.295133	TOTAL_RENDER: 	10.0762	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.05918	UpdateCamera: 	0.047229	UpdateEnemies: 	0.608898	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0305737	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.01064	UpdatePlayer: 	0.0613159	UpdateSound: 	0.0230822	UpdateItems:	0.00529913	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0325737	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.03893	
RENDER	shadowmap: 	0.272219	sendToRender: 	0.175085	scene: 	4.52922	particles2Tex: 	1.16794	sendToRender: 	0.148379	motionBlur: 	4.34193	bloom2Tex: 	0.422327	printScene: 	0.0565942	applyBloom: 	0.00677879	setRenderState: 	0.000481192	applyParticles: 	0.00249017	gui: 	0.0130373	setRenderState: 	0.000451118	luaMsg: 	0.000878176	printTextDebug:	0.000733818	console: 	0.00114283	endScene: 	0.000345857	present: 	0.24284	TOTAL_RENDER: 	11.7193	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	1.06192	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.491366	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0300264	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	2.02225	UpdatePlayer: 	0.0575265	UpdateSound: 	0.020592	UpdateItems:	0.00513973	UpdateTriggers: 	0.0209409	UpdateRigid: 	0.0307843	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.9302	
RENDER	shadowmap: 	0.270839	sendToRender: 	0.153094	scene: 	4.50605	particles2Tex: 	1.18968	sendToRender: 	0.145197	motionBlur: 	2.78427	bloom2Tex: 	0.401955	printScene: 	0.0479989	applyBloom: 	0.00725397	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0113832	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000652617	console: 	0.000995466	endScene: 	0.000357887	present: 	0.291885	TOTAL_RENDER: 	10.126	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.00968	UpdateCamera: 	0.0469373	UpdateEnemies: 	0.488001	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0299753	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.96575	UpdatePlayer: 	0.0579145	UpdateSound: 	0.0224145	UpdateItems:	0.00519988	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0323752	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.80166	
RENDER	shadowmap: 	0.268562	sendToRender: 	0.152604	scene: 	4.56535	particles2Tex: 	1.06718	sendToRender: 	0.143588	motionBlur: 	4.27595	bloom2Tex: 	0.0687834	printScene: 	0.484777	applyBloom: 	0.00749156	setRenderState: 	0.000466155	applyParticles: 	0.00211725	gui: 	0.00991256	setRenderState: 	0.00046014	luaMsg: 	0.000649609	printTextDebug:	0.000727803	console: 	0.0108629	endScene: 	0.000384954	present: 	0.237249	TOTAL_RENDER: 	11.6049	
UPDATE	UpdateSceneManager: 	0.0124178	UpdateInput: 	1.02847	UpdateCamera: 	0.0673609	UpdateEnemies: 	0.507219	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0345255	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.05979	UpdatePlayer: 	0.060158	UpdateSound: 	0.0209589	UpdateItems:	0.006054	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0321617	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.97561	
RENDER	shadowmap: 	0.288114	sendToRender: 	0.154508	scene: 	4.56985	particles2Tex: 	1.21684	sendToRender: 	0.146273	motionBlur: 	2.0487	bloom2Tex: 	0.0685338	printScene: 	0.0374157	applyBloom: 	0.330835	setRenderState: 	0.000511267	applyParticles: 	0.00224055	gui: 	0.00991857	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.0010917	endScene: 	0.000381946	present: 	0.213487	TOTAL_RENDER: 	9.39732	
UPDATE	UpdateSceneManager: 	0.0105291	UpdateInput: 	1.03563	UpdateCamera: 	0.898022	UpdateEnemies: 	0.556381	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.031061	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.99671	UpdatePlayer: 	0.0632467	UpdateSound: 	0.0203484	UpdateItems:	0.00559085	UpdateTriggers: 	0.0210341	UpdateRigid: 	0.0332955	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.84244	
RENDER	shadowmap: 	0.305533	sendToRender: 	0.154093	scene: 	4.47692	particles2Tex: 	1.09632	sendToRender: 	0.13883	motionBlur: 	2.95419	bloom2Tex: 	0.069836	printScene: 	0.366133	applyBloom: 	0.00724495	setRenderState: 	0.000487207	applyParticles: 	0.00215634	gui: 	0.0111516	setRenderState: 	0.000439088	luaMsg: 	0.000538334	printTextDebug:	0.000526304	console: 	0.000781937	endScene: 	0.000369916	present: 	0.236536	TOTAL_RENDER: 	10.1591	
UPDATE	UpdateSceneManager: 	0.0255002	UpdateInput: 	0.993223	UpdateCamera: 	0.927748	UpdateEnemies: 	0.51723	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.164565	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.99215	UpdatePlayer: 	0.061355	UpdateSound: 	0.0226491	UpdateItems:	0.00609009	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0333015	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.88469	
RENDER	shadowmap: 	0.307608	sendToRender: 	0.154063	scene: 	4.45242	particles2Tex: 	1.24644	sendToRender: 	0.112485	motionBlur: 	1.79724	bloom2Tex: 	0.0675474	printScene: 	0.476982	applyBloom: 	0.0872853	setRenderState: 	0.000643594	applyParticles: 	0.00288715	gui: 	0.012111	setRenderState: 	0.000700736	luaMsg: 	0.0007669	printTextDebug:	0.000628557	console: 	0.00112178	endScene: 	0.000469162	present: 	0.19528	TOTAL_RENDER: 	9.27852	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.01543	UpdateCamera: 	1.08194	UpdateEnemies: 	0.496665	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0311722	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.94378	UpdatePlayer: 	0.0639234	UpdateSound: 	0.0240897	UpdateItems:	0.00559687	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0333256	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	4.86982	
RENDER	shadowmap: 	0.271092	sendToRender: 	0.329996	scene: 	4.65475	particles2Tex: 	1.25207	sendToRender: 	0.111363	motionBlur: 	4.27279	bloom2Tex: 	0.380313	printScene: 	0.0408322	applyBloom: 	0.00664346	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.00982233	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000718781	console: 	0.00101351	endScene: 	0.000336835	present: 	0.311404	TOTAL_RENDER: 	11.951	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.07339	UpdateCamera: 	0.906521	UpdateEnemies: 	0.626193	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.0619866	UpdateLUAMsg: 	0.000998474	UpdateColisions: 	2.13697	UpdatePlayer: 	0.0807591	UpdateSound: 	0.0194763	UpdateItems:	0.00714871	UpdateTriggers: 	0.0231453	UpdateRigid: 	0.0396893	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.15592	
RENDER	shadowmap: 	0.35023	sendToRender: 	0.18337	scene: 	4.69539	particles2Tex: 	1.18523	sendToRender: 	0.147266	motionBlur: 	4.33049	bloom2Tex: 	0.0732014	printScene: 	0.0474756	applyBloom: 	0.30968	setRenderState: 	0.000517282	applyParticles: 	0.00212928	gui: 	0.011702	setRenderState: 	0.000502244	luaMsg: 	0.0007669	printTextDebug:	0.000824042	console: 	0.00115185	endScene: 	0.000354879	present: 	0.197343	TOTAL_RENDER: 	11.862	
UPDATE	UpdateSceneManager: 	0.0120809	UpdateInput: 	1.10946	UpdateCamera: 	0.0514996	UpdateEnemies: 	0.587857	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0356112	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.99752	UpdatePlayer: 	0.0648106	UpdateSound: 	0.0222672	UpdateItems:	0.00542845	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0341225	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.05349	
RENDER	shadowmap: 	0.290757	sendToRender: 	0.154312	scene: 	4.52541	particles2Tex: 	1.28089	sendToRender: 	0.161786	motionBlur: 	3.10807	bloom2Tex: 	0.0730179	printScene: 	0.0462456	applyBloom: 	0.338783	setRenderState: 	0.000481192	applyParticles: 	0.0022616	gui: 	0.0109501	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000396984	present: 	0.26252	TOTAL_RENDER: 	10.6073	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.06559	UpdateCamera: 	0.0477463	UpdateEnemies: 	0.539597	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0409164	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	2.114	UpdatePlayer: 	0.0725066	UpdateSound: 	0.0228296	UpdateItems:	0.00696826	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0350007	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.08729	
RENDER	shadowmap: 	0.309755	sendToRender: 	0.153314	scene: 	4.97723	particles2Tex: 	1.02106	sendToRender: 	0.121832	motionBlur: 	4.44215	bloom2Tex: 	0.393603	printScene: 	0.0455418	applyBloom: 	0.00671865	setRenderState: 	0.000463147	applyParticles: 	0.00215333	gui: 	0.0115215	setRenderState: 	0.000445103	luaMsg: 	0.000890205	printTextDebug:	0.000730811	console: 	0.00630662	endScene: 	0.000345857	present: 	0.269985	TOTAL_RENDER: 	12.0889	
UPDATE	UpdateSceneManager: 	0.0111576	UpdateInput: 	1.06601	UpdateCamera: 	0.0500831	UpdateEnemies: 	0.532896	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0343421	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.98484	UpdatePlayer: 	0.0681579	UpdateSound: 	0.0269227	UpdateItems:	0.0069412	UpdateTriggers: 	0.0222311	UpdateRigid: 	0.0362037	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.97467	
RENDER	shadowmap: 	0.302751	sendToRender: 	0.156466	scene: 	4.62633	particles2Tex: 	1.17701	sendToRender: 	0.145488	motionBlur: 	3.00951	bloom2Tex: 	0.0686992	printScene: 	0.371874	applyBloom: 	0.00725397	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.0102674	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.000736825	console: 	0.000860131	endScene: 	0.000378939	present: 	0.198275	TOTAL_RENDER: 	10.3893	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	1.02768	UpdateCamera: 	0.0482816	UpdateEnemies: 	0.479297	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0328684	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	2.0284	UpdatePlayer: 	0.0637489	UpdateSound: 	0.0197319	UpdateItems:	0.00566303	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0314128	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.87827	
RENDER	shadowmap: 	0.291181	sendToRender: 	0.15184	scene: 	4.464	particles2Tex: 	1.15692	sendToRender: 	0.143925	motionBlur: 	3.10839	bloom2Tex: 	0.384509	printScene: 	0.0401735	applyBloom: 	0.00660436	setRenderState: 	0.000439088	applyParticles: 	0.00196086	gui: 	0.010081	setRenderState: 	0.000499237	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.000905243	endScene: 	0.000375931	present: 	0.256539	TOTAL_RENDER: 	10.3451	
UPDATE	UpdateSceneManager: 	0.00995466	UpdateInput: 	1.03123	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.698099	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0317256	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.90171	UpdatePlayer: 	0.0629008	UpdateSound: 	0.0210341	UpdateItems:	0.00594573	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.033521	UpdateGUI: 	0.0102855	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.99412	
RENDER	shadowmap: 	0.262202	sendToRender: 	0.1555	scene: 	4.7643	particles2Tex: 	1.21038	sendToRender: 	0.144535	motionBlur: 	2.72438	bloom2Tex: 	0.294258	printScene: 	0.0413615	applyBloom: 	0.00683293	setRenderState: 	0.000451118	applyParticles: 	0.00207514	gui: 	0.010475	setRenderState: 	0.000511267	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.00110373	endScene: 	0.000342849	present: 	0.378406	TOTAL_RENDER: 	10.3061	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.02676	UpdateCamera: 	0.0477222	UpdateEnemies: 	0.523026	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.035921	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.87219	UpdatePlayer: 	0.0618151	UpdateSound: 	0.0225499	UpdateItems:	0.00567807	UpdateTriggers: 	0.0218612	UpdateRigid: 	0.0322339	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.79145	
RENDER	shadowmap: 	0.274009	sendToRender: 	0.151924	scene: 	4.69546	particles2Tex: 	1.07541	sendToRender: 	0.139865	motionBlur: 	2.56515	bloom2Tex: 	0.367089	printScene: 	0.0414306	applyBloom: 	0.00657429	setRenderState: 	0.000490215	applyParticles: 	0.00200597	gui: 	0.00961181	setRenderState: 	0.000451118	luaMsg: 	0.00074284	printTextDebug:	0.000745848	console: 	0.000923287	endScene: 	0.000354879	present: 	0.362154	TOTAL_RENDER: 	10.0267	
UPDATE	UpdateSceneManager: 	0.0174793	UpdateInput: 	1.06863	UpdateCamera: 	0.0418186	UpdateEnemies: 	0.520948	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0425434	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.86151	UpdatePlayer: 	0.0633429	UpdateSound: 	0.0224657	UpdateItems:	0.00615024	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0340985	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.83932	
RENDER	shadowmap: 	0.287055	sendToRender: 	0.17611	scene: 	4.60356	particles2Tex: 	1.14598	sendToRender: 	0.148355	motionBlur: 	4.18453	bloom2Tex: 	0.268959	printScene: 	0.0405525	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.0105682	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.00062555	console: 	0.00105562	endScene: 	0.000342849	present: 	0.376349	TOTAL_RENDER: 	11.5864	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.05096	UpdateCamera: 	0.0503868	UpdateEnemies: 	0.554947	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0352744	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.87167	UpdatePlayer: 	0.0649279	UpdateSound: 	0.0222221	UpdateItems:	0.00639384	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0333045	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.83595	
RENDER	shadowmap: 	0.281801	sendToRender: 	0.173112	scene: 	4.48493	particles2Tex: 	1.12093	sendToRender: 	0.136078	motionBlur: 	2.14731	bloom2Tex: 	0.0688315	printScene: 	0.472651	applyBloom: 	0.00705849	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.0101471	setRenderState: 	0.000442095	luaMsg: 	0.00101652	printTextDebug:	0.000622542	console: 	0.00112479	endScene: 	0.000348864	present: 	0.40086	TOTAL_RENDER: 	9.62062	
UPDATE	UpdateSceneManager: 	0.0381585	UpdateInput: 	1.03001	UpdateCamera: 	0.0498214	UpdateEnemies: 	0.56129	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0338338	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.89405	UpdatePlayer: 	0.0654993	UpdateSound: 	0.0226581	UpdateItems:	0.00626151	UpdateTriggers: 	0.0217258	UpdateRigid: 	0.0329947	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.90046	
RENDER	shadowmap: 	0.288806	sendToRender: 	0.156207	scene: 	4.68625	particles2Tex: 	1.07761	sendToRender: 	0.142156	motionBlur: 	4.20509	bloom2Tex: 	0.070648	printScene: 	0.367601	applyBloom: 	0.00818327	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.012514	setRenderState: 	0.000745848	luaMsg: 	0.000757878	printTextDebug:	0.000733818	console: 	0.00116088	endScene: 	0.000487207	present: 	0.138875	TOTAL_RENDER: 	11.7365	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.02659	UpdateCamera: 	0.0493523	UpdateEnemies: 	0.525462	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0358428	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.89233	UpdatePlayer: 	0.0633099	UpdateSound: 	0.0236686	UpdateItems:	0.00664045	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0331241	UpdateGUI: 	0.00151275	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.79876	
RENDER	shadowmap: 	0.275113	sendToRender: 	0.15501	scene: 	4.53446	particles2Tex: 	1.01629	sendToRender: 	0.144857	motionBlur: 	4.23408	bloom2Tex: 	0.0687714	printScene: 	0.0384984	applyBloom: 	0.00675474	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.0105952	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000592468	console: 	0.00092028	endScene: 	0.000345857	present: 	0.43698	TOTAL_RENDER: 	11.2398	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.19535	UpdateCamera: 	0.0379119	UpdateEnemies: 	0.542607	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0299512	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.9079	UpdatePlayer: 	0.061752	UpdateSound: 	0.0218401	UpdateItems:	0.00571716	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0312685	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.99868	
RENDER	shadowmap: 	0.268776	sendToRender: 	0.153714	scene: 	4.16182	particles2Tex: 	1.14328	sendToRender: 	0.162604	motionBlur: 	3.81723	bloom2Tex: 	0.0678421	printScene: 	0.037118	applyBloom: 	0.324366	setRenderState: 	0.000469162	applyParticles: 	0.00199394	gui: 	0.00982534	setRenderState: 	0.000445103	luaMsg: 	0.000733818	printTextDebug:	0.000616527	console: 	0.00090825	endScene: 	0.000357887	present: 	0.18943	TOTAL_RENDER: 	10.6518	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.02857	UpdateCamera: 	0.967097	UpdateEnemies: 	0.541855	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0332774	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.96179	UpdatePlayer: 	0.0636076	UpdateSound: 	0.018156	UpdateItems:	0.00560288	UpdateTriggers: 	0.0215694	UpdateRigid: 	0.0320805	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.82026	
RENDER	shadowmap: 	0.279004	sendToRender: 	0.171527	scene: 	4.1883	particles2Tex: 	1.17915	sendToRender: 	0.122232	motionBlur: 	1.97419	bloom2Tex: 	0.068615	printScene: 	0.0378728	applyBloom: 	0.00654722	setRenderState: 	0.00043608	applyParticles: 	0.00203905	gui: 	0.0107607	setRenderState: 	0.000451118	luaMsg: 	0.000772915	printTextDebug:	0.000442095	console: 	0.000995466	endScene: 	0.000375931	present: 	0.162953	TOTAL_RENDER: 	8.94731	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.03103	UpdateCamera: 	0.911426	UpdateEnemies: 	0.557756	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0317226	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.98689	UpdatePlayer: 	0.0619595	UpdateSound: 	0.0215273	UpdateItems:	0.00573822	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0322188	UpdateGUI: 	0.00902837	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.79435	
RENDER	shadowmap: 	0.266734	sendToRender: 	0.152147	scene: 	4.10369	particles2Tex: 	1.24056	sendToRender: 	0.130015	motionBlur: 	2.16357	bloom2Tex: 	0.0676105	printScene: 	0.0366398	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00203003	gui: 	0.0101652	setRenderState: 	0.000475177	luaMsg: 	0.000727803	printTextDebug:	0.000514274	console: 	0.0060149	endScene: 	0.000372924	present: 	0.134229	TOTAL_RENDER: 	8.94189	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.07899	UpdateCamera: 	0.0473072	UpdateEnemies: 	0.542797	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0327541	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	2.04651	UpdatePlayer: 	0.0617159	UpdateSound: 	0.019771	UpdateItems:	0.00624948	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0307181	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.00993	
RENDER	shadowmap: 	0.294291	sendToRender: 	0.151536	scene: 	4.12326	particles2Tex: 	1.33177	sendToRender: 	0.111516	motionBlur: 	1.71116	bloom2Tex: 	0.0678722	printScene: 	0.0374698	applyBloom: 	0.00663444	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.00938024	setRenderState: 	0.000490215	luaMsg: 	0.0077893	printTextDebug:	0.000418036	console: 	0.0072239	endScene: 	0.000372924	present: 	0.1412	TOTAL_RENDER: 	8.62221	
UPDATE	UpdateSceneManager: 	0.00853815	UpdateInput: 	1.01907	UpdateCamera: 	0.0472861	UpdateEnemies: 	0.533308	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0280746	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.93755	UpdatePlayer: 	0.0602813	UpdateSound: 	0.0208777	UpdateItems:	0.00581641	UpdateTriggers: 	0.0216206	UpdateRigid: 	0.0321647	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.84562	
RENDER	shadowmap: 	0.277997	sendToRender: 	0.149206	scene: 	4.03179	particles2Tex: 	1.1304	sendToRender: 	0.128063	motionBlur: 	2.27657	bloom2Tex: 	0.0701277	printScene: 	0.0367541	applyBloom: 	0.00674872	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0100449	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000532319	console: 	0.000971407	endScene: 	0.000354879	present: 	0.416072	TOTAL_RENDER: 	8.85846	
UPDATE	UpdateSceneManager: 	0.00828553	UpdateInput: 	1.00991	UpdateCamera: 	0.0466666	UpdateEnemies: 	0.494587	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0323902	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.95079	UpdatePlayer: 	0.0575837	UpdateSound: 	0.0201319	UpdateItems:	0.00573521	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.031488	UpdateGUI: 	0.00123606	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.96692	
RENDER	shadowmap: 	0.270445	sendToRender: 	0.150294	scene: 	4.10114	particles2Tex: 	1.17261	sendToRender: 	0.145458	motionBlur: 	4.13729	bloom2Tex: 	0.0683293	printScene: 	0.0565611	applyBloom: 	0.282385	setRenderState: 	0.000490215	applyParticles: 	0.00212928	gui: 	0.00981331	setRenderState: 	0.00044811	luaMsg: 	0.000544349	printTextDebug:	0.000727803	console: 	0.000875168	endScene: 	0.000372924	present: 	0.185292	TOTAL_RENDER: 	10.8912	
UPDATE	UpdateSceneManager: 	0.0164808	UpdateInput: 	0.990889	UpdateCamera: 	0.0499929	UpdateEnemies: 	0.525179	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0320293	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.98373	UpdatePlayer: 	0.0563566	UpdateSound: 	0.0211725	UpdateItems:	0.00582844	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0334128	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.87445	
RENDER	shadowmap: 	0.289227	sendToRender: 	0.151991	scene: 	4.08378	particles2Tex: 	1.33666	sendToRender: 	0.129708	motionBlur: 	2.08185	bloom2Tex: 	0.0688526	printScene: 	0.037133	applyBloom: 	0.286785	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.00962384	setRenderState: 	0.000445103	luaMsg: 	0.000833064	printTextDebug:	0.000631565	console: 	0.0010917	endScene: 	0.000369916	present: 	0.184931	TOTAL_RENDER: 	8.97841	
UPDATE	UpdateSceneManager: 	0.0130162	UpdateInput: 	1.0497	UpdateCamera: 	0.0494936	UpdateEnemies: 	0.546394	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0373134	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	2.02066	UpdatePlayer: 	0.0639414	UpdateSound: 	0.0235243	UpdateItems:	0.0128448	UpdateTriggers: 	0.0223514	UpdateRigid: 	0.0448531	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.02505	
RENDER	shadowmap: 	0.290941	sendToRender: 	0.167332	scene: 	4.21171	particles2Tex: 	1.17627	sendToRender: 	0.146613	motionBlur: 	3.1879	bloom2Tex: 	0.0682962	printScene: 	0.0386969	applyBloom: 	0.305169	setRenderState: 	0.000466155	applyParticles: 	0.00204206	gui: 	0.0107907	setRenderState: 	0.000481192	luaMsg: 	0.000812012	printTextDebug:	0.00074284	console: 	0.0010105	endScene: 	0.000372924	present: 	0.182585	TOTAL_RENDER: 	10.1037	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.04098	UpdateCamera: 	0.0470004	UpdateEnemies: 	0.515639	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0293467	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	2.13023	UpdatePlayer: 	0.060161	UpdateSound: 	0.0215544	UpdateItems:	0.00577731	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0320414	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.02675	
RENDER	shadowmap: 	0.295653	sendToRender: 	0.152424	scene: 	3.86458	particles2Tex: 	1.25517	sendToRender: 	0.142938	motionBlur: 	1.77279	bloom2Tex: 	0.391414	printScene: 	0.0391059	applyBloom: 	0.00680285	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.00950655	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000658632	console: 	0.0010496	endScene: 	0.000369916	present: 	0.311034	TOTAL_RENDER: 	8.55321	
UPDATE	UpdateSceneManager: 	0.0273407	UpdateInput: 	1.05071	UpdateCamera: 	0.0506996	UpdateEnemies: 	0.5508	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0360744	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.99863	UpdatePlayer: 	0.0617971	UpdateSound: 	0.0210672	UpdateItems:	0.00581942	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0434697	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	4.00931	
RENDER	shadowmap: 	0.280156	sendToRender: 	0.155422	scene: 	3.92756	particles2Tex: 	1.18982	sendToRender: 	0.142737	motionBlur: 	1.56542	bloom2Tex: 	0.596302	printScene: 	0.0405645	applyBloom: 	0.00653218	setRenderState: 	0.000454125	applyParticles: 	0.00191575	gui: 	0.0206461	setRenderState: 	0.00043608	luaMsg: 	0.000664647	printTextDebug:	0.00062555	console: 	0.00113682	endScene: 	0.000342849	present: 	0.301738	TOTAL_RENDER: 	8.59042	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.04798	UpdateCamera: 	0.0478606	UpdateEnemies: 	0.494623	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0355721	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.03614	UpdatePlayer: 	0.058943	UpdateSound: 	0.0219394	UpdateItems:	0.00609009	UpdateTriggers: 	0.0212506	UpdateRigid: 	0.0331782	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.94806	
RENDER	shadowmap: 	0.283103	sendToRender: 	0.154496	scene: 	3.84966	particles2Tex: 	1.18731	sendToRender: 	0.144944	motionBlur: 	1.57559	bloom2Tex: 	0.554553	printScene: 	0.0372443	applyBloom: 	0.00689308	setRenderState: 	0.000466155	applyParticles: 	0.00206612	gui: 	0.00978925	setRenderState: 	0.000478185	luaMsg: 	0.000634572	printTextDebug:	0.000763893	console: 	0.00114885	endScene: 	0.000333827	present: 	0.324901	TOTAL_RENDER: 	8.44132	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.09205	UpdateCamera: 	0.0532048	UpdateEnemies: 	0.605965	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.049235	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	2.04724	UpdatePlayer: 	0.0721187	UpdateSound: 	0.02138	UpdateItems:	0.00684797	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0374428	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.14349	
RENDER	shadowmap: 	0.338215	sendToRender: 	0.184931	scene: 	4.07106	particles2Tex: 	1.19391	sendToRender: 	0.157202	motionBlur: 	1.60182	bloom2Tex: 	0.0724826	printScene: 	0.387504	applyBloom: 	0.00739833	setRenderState: 	0.00046014	applyParticles: 	0.00209018	gui: 	0.0118463	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000845094	console: 	0.0010105	endScene: 	0.000369916	present: 	0.246749	TOTAL_RENDER: 	8.6052	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.08589	UpdateCamera: 	0.0488139	UpdateEnemies: 	0.512334	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0293196	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.90699	UpdatePlayer: 	0.0638301	UpdateSound: 	0.0231484	UpdateItems:	0.00636978	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0321888	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.85131	
RENDER	shadowmap: 	0.305599	sendToRender: 	0.154511	scene: 	3.84565	particles2Tex: 	1.39231	sendToRender: 	0.178943	motionBlur: 	1.77416	bloom2Tex: 	0.0749577	printScene: 	0.046008	applyBloom: 	0.00707052	setRenderState: 	0.000445103	applyParticles: 	0.00218341	gui: 	0.011696	setRenderState: 	0.000559386	luaMsg: 	0.000643594	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000363902	present: 	0.150986	TOTAL_RENDER: 	8.63176	
UPDATE	UpdateSceneManager: 	0.0120569	UpdateInput: 	1.09656	UpdateCamera: 	0.0506425	UpdateEnemies: 	0.567855	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0402247	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	2.12584	UpdatePlayer: 	0.0717879	UpdateSound: 	0.0222762	UpdateItems:	0.00696526	UpdateTriggers: 	0.0202612	UpdateRigid: 	0.036321	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.18565	
RENDER	shadowmap: 	0.320733	sendToRender: 	0.157025	scene: 	4.41028	particles2Tex: 	1.11198	sendToRender: 	0.1806	motionBlur: 	1.73974	bloom2Tex: 	0.068603	printScene: 	0.0402878	applyBloom: 	0.00693518	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.0107877	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00101652	endScene: 	0.000348864	present: 	0.439843	TOTAL_RENDER: 	8.81622	
UPDATE	UpdateSceneManager: 	0.00861935	UpdateInput: 	1.02765	UpdateCamera: 	0.0479117	UpdateEnemies: 	0.509077	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0303692	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.9292	UpdatePlayer: 	0.0641369	UpdateSound: 	0.0219484	UpdateItems:	0.0063788	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0388021	UpdateGUI: 	0.00667053	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.82495	
RENDER	shadowmap: 	0.267404	sendToRender: 	0.167019	scene: 	4.14804	particles2Tex: 	1.17506	sendToRender: 	0.166914	motionBlur: 	1.80797	bloom2Tex: 	0.577542	printScene: 	0.0423449	applyBloom: 	0.006863	setRenderState: 	0.000439088	applyParticles: 	0.00236085	gui: 	0.0104088	setRenderState: 	0.00043608	luaMsg: 	0.000812012	printTextDebug:	0.000748855	console: 	0.0011308	endScene: 	0.000372924	present: 	0.280947	TOTAL_RENDER: 	9.0164	
UPDATE	UpdateSceneManager: 	0.0140568	UpdateInput: 	1.0074	UpdateCamera: 	0.0501312	UpdateEnemies: 	0.489805	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0341707	UpdateLUAMsg: 	0.00987346	UpdateColisions: 	1.98443	UpdatePlayer: 	0.0650211	UpdateSound: 	0.0223454	UpdateItems:	0.00646301	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0348985	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	3.86737	
RENDER	shadowmap: 	0.265359	sendToRender: 	0.171052	scene: 	4.34931	particles2Tex: 	1.13415	sendToRender: 	0.165187	motionBlur: 	1.68937	bloom2Tex: 	0.0672286	printScene: 	0.520632	applyBloom: 	0.00732014	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0108689	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.00061352	console: 	0.00093231	endScene: 	0.000381946	present: 	0.26012	TOTAL_RENDER: 	8.95774	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.02874	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.529898	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0323	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.96904	UpdatePlayer: 	0.0674752	UpdateSound: 	0.020986	UpdateItems:	0.00579536	UpdateTriggers: 	0.0219303	UpdateRigid: 	0.0328564	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.90264	
RENDER	shadowmap: 	0.275359	sendToRender: 	0.154129	scene: 	4.19735	particles2Tex: 	1.22467	sendToRender: 	0.141916	motionBlur: 	1.59191	bloom2Tex: 	0.288132	printScene: 	0.0380653	applyBloom: 	0.00689909	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.0102524	setRenderState: 	0.00046014	luaMsg: 	0.000610513	printTextDebug:	0.000715773	console: 	0.000986444	endScene: 	0.000378939	present: 	0.376623	TOTAL_RENDER: 	8.6143	
UPDATE	UpdateSceneManager: 	0.0079908	UpdateInput: 	1.05642	UpdateCamera: 	0.0471538	UpdateEnemies: 	0.496431	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0327391	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.94288	UpdatePlayer: 	0.0540409	UpdateSound: 	0.0199845	UpdateItems:	0.00538334	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0317256	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.82804	
RENDER	shadowmap: 	0.27203	sendToRender: 	0.15249	scene: 	4.33251	particles2Tex: 	1.05214	sendToRender: 	0.139886	motionBlur: 	1.92291	bloom2Tex: 	0.0675173	printScene: 	0.0358458	applyBloom: 	0.00683594	setRenderState: 	0.00046014	applyParticles: 	0.00207213	gui: 	0.00952761	setRenderState: 	0.000517282	luaMsg: 	0.000670662	printTextDebug:	0.000523296	console: 	0.000884191	endScene: 	0.000387961	present: 	0.135792	TOTAL_RENDER: 	8.75195	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.10854	UpdateCamera: 	0.0558303	UpdateEnemies: 	0.597232	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0445223	UpdateLUAMsg: 	0.000998474	UpdateColisions: 	2.15063	UpdatePlayer: 	0.0694811	UpdateSound: 	0.0222581	UpdateItems:	0.00699533	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0364473	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.25803	
RENDER	shadowmap: 	0.453602	sendToRender: 	0.126647	scene: 	4.27778	particles2Tex: 	1.13615	sendToRender: 	0.140277	motionBlur: 	1.77222	bloom2Tex: 	0.0662932	printScene: 	0.0343541	applyBloom: 	0.282493	setRenderState: 	0.000493222	applyParticles: 	0.00220145	gui: 	0.00960881	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000769907	endScene: 	0.000390969	present: 	0.176558	TOTAL_RENDER: 	8.78635	
UPDATE	UpdateSceneManager: 	0.0159635	UpdateInput: 	1.06912	UpdateCamera: 	0.050062	UpdateEnemies: 	0.562977	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0462787	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	2.0708	UpdatePlayer: 	0.0610422	UpdateSound: 	0.0201589	UpdateItems:	0.00675774	UpdateTriggers: 	0.0228386	UpdateRigid: 	0.0338699	UpdateGUI: 	0.00138944	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.11048	
RENDER	shadowmap: 	0.393525	sendToRender: 	0.157347	scene: 	4.36199	particles2Tex: 	1.13044	sendToRender: 	0.138015	motionBlur: 	1.75227	bloom2Tex: 	0.0820643	printScene: 	0.0440712	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00214431	gui: 	0.00887499	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000427058	console: 	0.0058134	endScene: 	0.000372924	present: 	0.154523	TOTAL_RENDER: 	8.8923	
UPDATE	UpdateSceneManager: 	0.0243694	UpdateInput: 	1.07441	UpdateCamera: 	0.0502425	UpdateEnemies: 	0.564441	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.035942	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.20862	UpdatePlayer: 	0.0714901	UpdateSound: 	0.0224145	UpdateItems:	0.00689909	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0353345	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.22889	
RENDER	shadowmap: 	0.29086	sendToRender: 	0.173951	scene: 	4.45195	particles2Tex: 	1.21553	sendToRender: 	0.115119	motionBlur: 	1.74595	bloom2Tex: 	0.0676075	printScene: 	0.0381465	applyBloom: 	0.314444	setRenderState: 	0.000466155	applyParticles: 	0.00221048	gui: 	0.00965692	setRenderState: 	0.00046014	luaMsg: 	0.000821034	printTextDebug:	0.000556378	console: 	0.00126914	endScene: 	0.000372924	present: 	0.184444	TOTAL_RENDER: 	8.92889	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.06254	UpdateCamera: 	0.0467057	UpdateEnemies: 	0.49558	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.033918	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.9766	UpdatePlayer: 	0.0670902	UpdateSound: 	0.0261077	UpdateItems:	0.00591566	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0323842	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.88771	
RENDER	shadowmap: 	0.261311	sendToRender: 	0.169458	scene: 	4.48966	particles2Tex: 	1.18861	sendToRender: 	0.121961	motionBlur: 	1.66262	bloom2Tex: 	0.387772	printScene: 	0.0394457	applyBloom: 	0.00671564	setRenderState: 	0.000478185	applyParticles: 	0.00202401	gui: 	0.00927498	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000730811	console: 	0.00089622	endScene: 	0.000369916	present: 	0.246	TOTAL_RENDER: 	8.88814	
UPDATE	UpdateSceneManager: 	0.0143696	UpdateInput: 	1.08129	UpdateCamera: 	0.0498876	UpdateEnemies: 	0.560745	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0425344	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.14853	UpdatePlayer: 	0.0643113	UpdateSound: 	0.0173199	UpdateItems:	0.00691714	UpdateTriggers: 	0.0186823	UpdateRigid: 	0.0335241	UpdateGUI: 	0.00168417	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.18646	
RENDER	shadowmap: 	0.31091	sendToRender: 	0.188206	scene: 	4.41401	particles2Tex: 	1.27735	sendToRender: 	0.211938	motionBlur: 	1.80074	bloom2Tex: 	0.0703984	printScene: 	0.362834	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.010111	setRenderState: 	0.000532319	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.000911258	endScene: 	0.000363902	present: 	0.248145	TOTAL_RENDER: 	9.22783	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.07782	UpdateCamera: 	0.0501492	UpdateEnemies: 	0.635098	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0427238	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	2.12953	UpdatePlayer: 	0.0700405	UpdateSound: 	0.0229859	UpdateItems:	0.00670361	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.037524	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.21749	
RENDER	shadowmap: 	0.305319	sendToRender: 	0.157738	scene: 	4.45242	particles2Tex: 	1.3244	sendToRender: 	0.117182	motionBlur: 	1.60863	bloom2Tex: 	0.372133	printScene: 	0.038357	applyBloom: 	0.00667353	setRenderState: 	0.000445103	applyParticles: 	0.00211725	gui: 	0.0109381	setRenderState: 	0.000445103	luaMsg: 	0.000541341	printTextDebug:	0.000748855	console: 	0.00116689	endScene: 	0.000342849	present: 	0.324308	TOTAL_RENDER: 	9.02604	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.04187	UpdateCamera: 	0.0486696	UpdateEnemies: 	0.598597	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0315662	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.00629	UpdatePlayer: 	0.06054	UpdateSound: 	0.0172417	UpdateItems:	0.00582242	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0329767	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.02064	
RENDER	shadowmap: 	0.29587	sendToRender: 	0.155768	scene: 	4.25882	particles2Tex: 	1.18243	sendToRender: 	0.12456	motionBlur: 	1.63687	bloom2Tex: 	0.0678872	printScene: 	0.0374247	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.334038	setRenderState: 	0.000538334	luaMsg: 	0.00063758	printTextDebug:	0.000809004	console: 	0.00102253	endScene: 	0.000366909	present: 	0.104858	TOTAL_RENDER: 	8.53528	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.03719	UpdateCamera: 	0.0476651	UpdateEnemies: 	0.611854	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0352173	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.36635	UpdatePlayer: 	0.0716224	UpdateSound: 	0.0142794	UpdateItems:	0.00654421	UpdateTriggers: 	0.0210672	UpdateRigid: 	0.037121	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.41614	
RENDER	shadowmap: 	0.365613	sendToRender: 	0.182056	scene: 	4.24551	particles2Tex: 	1.07773	sendToRender: 	0.159993	motionBlur: 	1.77774	bloom2Tex: 	0.385669	printScene: 	0.0471659	applyBloom: 	0.00689909	setRenderState: 	0.000442095	applyParticles: 	0.00219845	gui: 	0.0314459	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000442095	console: 	0.000805997	endScene: 	0.000387961	present: 	0.244912	TOTAL_RENDER: 	8.85411	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.03425	UpdateCamera: 	0.0470425	UpdateEnemies: 	0.523952	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.031888	UpdateLUAMsg: 	0.000496229	UpdateColisions: 	2.12789	UpdatePlayer: 	0.0693428	UpdateSound: 	0.0224115	UpdateItems:	0.00666752	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0443599	UpdateGUI: 	0.00969001	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.06149	
RENDER	shadowmap: 	0.298592	sendToRender: 	0.156718	scene: 	4.27124	particles2Tex: 	1.07639	sendToRender: 	0.16156	motionBlur: 	1.53159	bloom2Tex: 	0.377652	printScene: 	0.0380563	applyBloom: 	0.104927	setRenderState: 	0.000463147	applyParticles: 	0.00216536	gui: 	0.0101592	setRenderState: 	0.0004842	luaMsg: 	0.00063758	printTextDebug:	0.00062555	console: 	0.000986444	endScene: 	0.000375931	present: 	0.177864	TOTAL_RENDER: 	8.54111	
UPDATE	UpdateSceneManager: 	0.00881183	UpdateInput: 	1.15637	UpdateCamera: 	0.0470245	UpdateEnemies: 	0.503685	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0342699	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.0412	UpdatePlayer: 	0.0689308	UpdateSound: 	0.0214642	UpdateItems:	0.00634271	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0315722	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.05129	
RENDER	shadowmap: 	0.25825	sendToRender: 	0.171392	scene: 	4.0324	particles2Tex: 	0.95756	sendToRender: 	0.133095	motionBlur: 	1.53835	bloom2Tex: 	0.0669308	printScene: 	0.372768	applyBloom: 	0.00743141	setRenderState: 	0.00046014	applyParticles: 	0.00188868	gui: 	0.00933513	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000526304	console: 	0.000760885	endScene: 	0.000369916	present: 	0.184375	TOTAL_RENDER: 	8.03191	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.00779	UpdateCamera: 	0.0456381	UpdateEnemies: 	0.494311	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0262671	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.9668	UpdatePlayer: 	0.0579175	UpdateSound: 	0.0204356	UpdateItems:	0.00547356	UpdateTriggers: 	0.0211334	UpdateRigid: 	0.0303873	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.81606	
RENDER	shadowmap: 	0.263384	sendToRender: 	0.172372	scene: 	3.99514	particles2Tex: 	1.10671	sendToRender: 	0.139468	motionBlur: 	1.52313	bloom2Tex: 	0.0662271	printScene: 	0.371291	applyBloom: 	0.0075066	setRenderState: 	0.000493222	applyParticles: 	0.00193981	gui: 	0.00973813	setRenderState: 	0.000469162	luaMsg: 	0.000333827	printTextDebug:	0.000628557	console: 	0.000694721	endScene: 	0.000384954	present: 	0.191102	TOTAL_RENDER: 	8.14766	
UPDATE	UpdateSceneManager: 	0.00764494	UpdateInput: 	1.01806	UpdateCamera: 	0.0473734	UpdateEnemies: 	0.556366	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0330759	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.93683	UpdatePlayer: 	0.0584197	UpdateSound: 	0.0210762	UpdateItems:	0.0054104	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0308564	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.87883	
RENDER	shadowmap: 	0.287353	sendToRender: 	0.17218	scene: 	4.15012	particles2Tex: 	1.17589	sendToRender: 	0.122024	motionBlur: 	1.63048	bloom2Tex: 	0.0675985	printScene: 	0.0365044	applyBloom: 	0.0065382	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.00989752	setRenderState: 	0.00044811	luaMsg: 	0.000544349	printTextDebug:	0.000526304	console: 	0.000986444	endScene: 	0.000354879	present: 	0.374136	TOTAL_RENDER: 	8.33871	
UPDATE	UpdateSceneManager: 	0.0253197	UpdateInput: 	1.12957	UpdateCamera: 	0.04602	UpdateEnemies: 	0.532878	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0325857	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.93561	UpdatePlayer: 	0.0580468	UpdateSound: 	0.0304655	UpdateItems:	0.00608708	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0305106	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.96666	
RENDER	shadowmap: 	0.263447	sendToRender: 	0.162114	scene: 	4.13679	particles2Tex: 	1.16291	sendToRender: 	0.153557	motionBlur: 	1.6061	bloom2Tex: 	0.0669549	printScene: 	0.0347391	applyBloom: 	0.0065382	setRenderState: 	0.000451118	applyParticles: 	0.00207815	gui: 	0.00969001	setRenderState: 	0.000454125	luaMsg: 	0.000427058	printTextDebug:	0.000529311	console: 	0.00108569	endScene: 	0.000342849	present: 	0.424201	TOTAL_RENDER: 	8.35973	
UPDATE	UpdateSceneManager: 	0.00967497	UpdateInput: 	1.04153	UpdateCamera: 	0.0479749	UpdateEnemies: 	0.535841	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0339782	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.97834	UpdatePlayer: 	0.0598332	UpdateSound: 	0.0215634	UpdateItems:	0.00618933	UpdateTriggers: 	0.0218732	UpdateRigid: 	0.0323421	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.92686	
RENDER	shadowmap: 	0.321951	sendToRender: 	0.153723	scene: 	4.12345	particles2Tex: 	1.179	sendToRender: 	0.140758	motionBlur: 	1.71073	bloom2Tex: 	0.379567	printScene: 	0.0400232	applyBloom: 	0.00663744	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.0106734	setRenderState: 	0.000442095	luaMsg: 	0.000550364	printTextDebug:	0.000553371	console: 	0.00106163	endScene: 	0.000339842	present: 	0.280379	TOTAL_RENDER: 	8.6639	
UPDATE	UpdateSceneManager: 	0.0162733	UpdateInput: 	1.14925	UpdateCamera: 	0.0531477	UpdateEnemies: 	0.667537	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0556078	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	2.09491	UpdatePlayer: 	0.0736314	UpdateSound: 	0.0135185	UpdateItems:	0.00712164	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0373345	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.33398	
RENDER	shadowmap: 	0.325439	sendToRender: 	0.202179	scene: 	4.35523	particles2Tex: 	1.53031	sendToRender: 	0.186336	motionBlur: 	1.71433	bloom2Tex: 	0.38468	printScene: 	0.0382788	applyBloom: 	0.00654121	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.0095246	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000562393	console: 	0.000953362	endScene: 	0.000354879	present: 	0.298983	TOTAL_RENDER: 	9.36955	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.26378	UpdateCamera: 	0.0410998	UpdateEnemies: 	0.567933	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0399841	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.05043	UpdatePlayer: 	0.0695684	UpdateSound: 	0.021386	UpdateItems:	0.00708255	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0344834	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.23458	
RENDER	shadowmap: 	0.295524	sendToRender: 	0.174805	scene: 	4.51831	particles2Tex: 	1.07375	sendToRender: 	0.139131	motionBlur: 	1.76952	bloom2Tex: 	0.0683413	printScene: 	0.0360684	applyBloom: 	0.00649008	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0100359	setRenderState: 	0.000547356	luaMsg: 	0.00063758	printTextDebug:	0.000577431	console: 	0.00116689	endScene: 	0.000345857	present: 	0.443593	TOTAL_RENDER: 	8.87722	
UPDATE	UpdateSceneManager: 	0.00989451	UpdateInput: 	1.02272	UpdateCamera: 	0.0487628	UpdateEnemies: 	0.521784	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0301828	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.88889	UpdatePlayer: 	0.0603686	UpdateSound: 	0.0204567	UpdateItems:	0.00593671	UpdateTriggers: 	0.0213228	UpdateRigid: 	0.0312985	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.8026	
RENDER	shadowmap: 	0.271925	sendToRender: 	0.152306	scene: 	4.15322	particles2Tex: 	1.18541	sendToRender: 	0.142249	motionBlur: 	1.76955	bloom2Tex: 	0.0668436	printScene: 	0.035539	applyBloom: 	0.00681488	setRenderState: 	0.000478185	applyParticles: 	0.00209319	gui: 	0.00950655	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.00063758	console: 	0.000935317	endScene: 	0.000339842	present: 	0.387709	TOTAL_RENDER: 	8.50414	
UPDATE	UpdateSceneManager: 	0.0149681	UpdateInput: 	1.11487	UpdateCamera: 	0.0510034	UpdateEnemies: 	0.61395	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0483929	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	2.02585	UpdatePlayer: 	0.0701668	UpdateSound: 	0.0200687	UpdateItems:	0.00699834	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0351782	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.14999	
RENDER	shadowmap: 	0.320525	sendToRender: 	0.1851	scene: 	4.35484	particles2Tex: 	1.3052	sendToRender: 	0.153338	motionBlur: 	1.72628	bloom2Tex: 	0.382313	printScene: 	0.0395991	applyBloom: 	0.00650512	setRenderState: 	0.000466155	applyParticles: 	0.00200597	gui: 	0.0104479	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000724796	console: 	0.000544349	endScene: 	0.000357887	present: 	0.282992	TOTAL_RENDER: 	9.09444	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.09044	UpdateCamera: 	0.0494876	UpdateEnemies: 	0.57341	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0342248	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	2.07664	UpdatePlayer: 	0.0693007	UpdateSound: 	0.0215755	UpdateItems:	0.00626151	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0350639	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.10403	
RENDER	shadowmap: 	0.322805	sendToRender: 	0.156418	scene: 	4.63694	particles2Tex: 	1.10472	sendToRender: 	0.14178	motionBlur: 	1.57224	bloom2Tex: 	0.266971	printScene: 	0.039536	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00220145	gui: 	0.0103246	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000523296	console: 	0.00102554	endScene: 	0.000336835	present: 	0.382202	TOTAL_RENDER: 	8.9699	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	1.02841	UpdateCamera: 	0.0476019	UpdateEnemies: 	0.475475	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0319602	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.92195	UpdatePlayer: 	0.0575837	UpdateSound: 	0.0205409	UpdateItems:	0.00585551	UpdateTriggers: 	0.021007	UpdateRigid: 	0.0305136	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.78383	
RENDER	shadowmap: 	0.28596	sendToRender: 	0.152412	scene: 	4.38259	particles2Tex: 	1.16933	sendToRender: 	0.141356	motionBlur: 	1.89888	bloom2Tex: 	0.0660917	printScene: 	0.0350879	applyBloom: 	0.00659835	setRenderState: 	0.00047217	applyParticles: 	0.00192778	gui: 	0.00949152	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.000947347	endScene: 	0.000342849	present: 	0.398472	TOTAL_RENDER: 	8.86081	
UPDATE	UpdateSceneManager: 	0.00864041	UpdateInput: 	1.00864	UpdateCamera: 	0.0469042	UpdateEnemies: 	0.463662	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0269618	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.88033	UpdatePlayer: 	0.0564258	UpdateSound: 	0.0210131	UpdateItems:	0.00527206	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.030661	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.68087	
RENDER	shadowmap: 	0.271086	sendToRender: 	0.149609	scene: 	4.50382	particles2Tex: 	1.05202	sendToRender: 	0.141269	motionBlur: 	1.56035	bloom2Tex: 	0.31208	printScene: 	0.0353586	applyBloom: 	0.00677879	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0182161	setRenderState: 	0.000466155	luaMsg: 	0.000745848	printTextDebug:	0.000523296	console: 	0.000866146	endScene: 	0.000384954	present: 	0.331445	TOTAL_RENDER: 	8.72443	
UPDATE	UpdateSceneManager: 	0.0231874	UpdateInput: 	0.932965	UpdateCamera: 	0.04519	UpdateEnemies: 	0.553918	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0505763	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	2.16195	UpdatePlayer: 	0.0698059	UpdateSound: 	0.01132	UpdateItems:	0.00701037	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.03673	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.04185	
RENDER	shadowmap: 	0.537059	sendToRender: 	0.179837	scene: 	4.53044	particles2Tex: 	1.08672	sendToRender: 	0.138174	motionBlur: 	1.55243	bloom2Tex: 	0.310083	printScene: 	0.0351872	applyBloom: 	0.00662842	setRenderState: 	0.00043608	applyParticles: 	0.0018586	gui: 	0.00942535	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000421043	console: 	0.000676676	endScene: 	0.000351872	present: 	0.336389	TOTAL_RENDER: 	9.05419	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.05063	UpdateCamera: 	0.0491237	UpdateEnemies: 	0.58897	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0388924	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.12573	UpdatePlayer: 	0.0915258	UpdateSound: 	0.0209258	UpdateItems:	0.00623745	UpdateTriggers: 	0.0207574	UpdateRigid: 	0.0360202	UpdateGUI: 	0.00185259	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	4.17577	
RENDER	shadowmap: 	0.275555	sendToRender: 	0.140857	scene: 	4.7695	particles2Tex: 	1.06282	sendToRender: 	0.146325	motionBlur: 	1.77205	bloom2Tex: 	0.0684345	printScene: 	0.0384533	applyBloom: 	0.00667654	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.0100178	setRenderState: 	0.000445103	luaMsg: 	0.000809004	printTextDebug:	0.000541341	console: 	0.00110073	endScene: 	0.000357887	present: 	0.395717	TOTAL_RENDER: 	8.99442	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.03064	UpdateCamera: 	0.0503116	UpdateEnemies: 	0.766347	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0366999	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	2.03133	UpdatePlayer: 	0.0633399	UpdateSound: 	0.0225048	UpdateItems:	0.00636377	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0342158	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.18909	
RENDER	shadowmap: 	0.290078	sendToRender: 	0.156018	scene: 	4.69899	particles2Tex: 	1.22138	sendToRender: 	0.11259	motionBlur: 	1.53792	bloom2Tex: 	0.283591	printScene: 	0.0395931	applyBloom: 	0.00641189	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.0100629	setRenderState: 	0.000439088	luaMsg: 	0.000336835	printTextDebug:	0.000529311	console: 	0.00103456	endScene: 	0.000339842	present: 	0.378181	TOTAL_RENDER: 	9.03919	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.19546	UpdateCamera: 	0.0528559	UpdateEnemies: 	0.694499	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0413915	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	2.07829	UpdatePlayer: 	0.067	UpdateSound: 	0.0200296	UpdateItems:	0.00697127	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.163088	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.48648	
RENDER	shadowmap: 	0.353222	sendToRender: 	0.182459	scene: 	4.74948	particles2Tex: 	1.16639	sendToRender: 	0.146475	motionBlur: 	1.64095	bloom2Tex: 	0.0717367	printScene: 	0.0457884	applyBloom: 	0.00652617	setRenderState: 	0.000442095	applyParticles: 	0.294141	gui: 	0.0135004	setRenderState: 	0.000643594	luaMsg: 	0.00107667	printTextDebug:	0.000872161	console: 	0.00138944	endScene: 	0.000463147	present: 	0.108007	TOTAL_RENDER: 	9.26751	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.07275	UpdateCamera: 	0.0479688	UpdateEnemies: 	0.599427	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0339511	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.97096	UpdatePlayer: 	0.0623655	UpdateSound: 	0.0204777	UpdateItems:	0.0060961	UpdateTriggers: 	0.0218431	UpdateRigid: 	0.0320113	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.042	
RENDER	shadowmap: 	0.318438	sendToRender: 	0.153049	scene: 	4.53688	particles2Tex: 	1.15772	sendToRender: 	0.172925	motionBlur: 	1.67822	bloom2Tex: 	0.0677789	printScene: 	0.0366247	applyBloom: 	0.302688	setRenderState: 	0.000487207	applyParticles: 	0.00224055	gui: 	0.010105	setRenderState: 	0.000511267	luaMsg: 	0.00063758	printTextDebug:	0.000544349	console: 	0.00103456	endScene: 	0.000345857	present: 	0.0995226	TOTAL_RENDER: 	8.70719	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.01224	UpdateCamera: 	0.0469192	UpdateEnemies: 	0.423999	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0268896	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.95949	UpdatePlayer: 	0.0571325	UpdateSound: 	0.0192717	UpdateItems:	0.0059728	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0317527	UpdateGUI: 	0.00139245	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.72143	
RENDER	shadowmap: 	0.266641	sendToRender: 	0.147921	scene: 	4.57798	particles2Tex: 	1.37397	sendToRender: 	0.201018	motionBlur: 	1.82334	bloom2Tex: 	0.0741788	printScene: 	0.0494425	applyBloom: 	0.335719	setRenderState: 	0.000475177	applyParticles: 	0.00221048	gui: 	0.0124539	setRenderState: 	0.000475177	luaMsg: 	0.000869153	printTextDebug:	0.000652617	console: 	0.000998474	endScene: 	0.000360894	present: 	0.106569	TOTAL_RENDER: 	9.17851	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.08757	UpdateCamera: 	0.0505342	UpdateEnemies: 	0.52628	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0446697	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	2.14594	UpdatePlayer: 	0.0754299	UpdateSound: 	0.0233438	UpdateItems:	0.00735322	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0361977	UpdateGUI: 	0.00171124	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.14252	
RENDER	shadowmap: 	0.322315	sendToRender: 	0.154273	scene: 	4.77765	particles2Tex: 	1.16718	sendToRender: 	0.145976	motionBlur: 	1.6694	bloom2Tex: 	0.0692165	printScene: 	0.373158	applyBloom: 	0.00707352	setRenderState: 	0.000469162	applyParticles: 	0.00217138	gui: 	0.0110614	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000643594	console: 	0.00107065	endScene: 	0.000348864	present: 	0.228001	TOTAL_RENDER: 	9.10013	
UPDATE	UpdateSceneManager: 	0.0128839	UpdateInput: 	1.00105	UpdateCamera: 	0.0508169	UpdateEnemies: 	0.451476	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0321075	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	2.24389	UpdatePlayer: 	0.0687112	UpdateSound: 	0.0115215	UpdateItems:	0.006457	UpdateTriggers: 	0.0212176	UpdateRigid: 	0.0334669	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.09149	
RENDER	shadowmap: 	0.345722	sendToRender: 	0.177605	scene: 	4.64062	particles2Tex: 	1.09307	sendToRender: 	0.14415	motionBlur: 	1.72652	bloom2Tex: 	0.0703172	printScene: 	0.0445163	applyBloom: 	0.00696826	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.0112689	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000553371	console: 	0.000953362	endScene: 	0.000360894	present: 	0.408704	TOTAL_RENDER: 	8.85294	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.11105	UpdateCamera: 	0.0498665	UpdateEnemies: 	0.534217	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0417494	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.94435	UpdatePlayer: 	0.0586242	UpdateSound: 	0.021392	UpdateItems:	0.00628557	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0325857	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.94532	
RENDER	shadowmap: 	0.360861	sendToRender: 	0.149052	scene: 	4.76748	particles2Tex: 	1.31227	sendToRender: 	0.133158	motionBlur: 	1.56884	bloom2Tex: 	0.38068	printScene: 	0.0546755	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.0019759	gui: 	0.0110524	setRenderState: 	0.000490215	luaMsg: 	0.00063758	printTextDebug:	0.000646602	console: 	0.0011699	endScene: 	0.000345857	present: 	0.247742	TOTAL_RENDER: 	9.18444	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.16494	UpdateCamera: 	0.0498214	UpdateEnemies: 	0.507649	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0555206	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.11228	UpdatePlayer: 	0.051653	UpdateSound: 	0.0106674	UpdateItems:	0.00584348	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0287061	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	4.17359	
RENDER	shadowmap: 	0.567879	sendToRender: 	0.178369	scene: 	4.57765	particles2Tex: 	1.1342	sendToRender: 	0.147537	motionBlur: 	1.54415	bloom2Tex: 	0.371324	printScene: 	0.0406577	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00193078	gui: 	0.010481	setRenderState: 	0.000511267	luaMsg: 	0.00075487	printTextDebug:	0.00062555	console: 	0.00108268	endScene: 	0.000327812	present: 	0.247976	TOTAL_RENDER: 	9.01503	
UPDATE	UpdateSceneManager: 	0.00952159	UpdateInput: 	1.09646	UpdateCamera: 	0.048859	UpdateEnemies: 	0.480861	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0533432	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.81135	UpdatePlayer: 	0.0755051	UpdateSound: 	0.0233168	UpdateItems:	0.00701037	UpdateTriggers: 	0.0208867	UpdateRigid: 	3.58557	UpdateGUI: 	0.00249618	BuildFrustum: 	0.0029473	TOTAL_UPDATE: 	7.37173	
RENDER	shadowmap: 	0.328648	sendToRender: 	0.185042	scene: 	4.8899	particles2Tex: 	1.0953	sendToRender: 	0.139684	motionBlur: 	1.50232	bloom2Tex: 	0.291539	printScene: 	0.0415028	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	25.2167	setRenderState: 	0.000559386	luaMsg: 	0.000926295	printTextDebug:	0.000802989	console: 	0.00123606	endScene: 	0.000363902	present: 	17.9741	TOTAL_RENDER: 	51.8788	
UPDATE	UpdateSceneManager: 	0.0264114	UpdateInput: 	1.21345	UpdateCamera: 	0.0539928	UpdateEnemies: 	0.53462	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0430126	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.75415	UpdatePlayer: 	0.105655	UpdateSound: 	0.0297106	UpdateItems:	0.0167425	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0325015	UpdateGUI: 	0.00195785	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.97764	
RENDER	shadowmap: 	0.273095	sendToRender: 	0.12812	scene: 	2.89595	particles2Tex: 	1.07794	sendToRender: 	0.144174	motionBlur: 	0.97627	bloom2Tex: 	0.0691353	printScene: 	0.0414968	applyBloom: 	0.326432	setRenderState: 	0.000493222	applyParticles: 	0.00209619	gui: 	0.0361556	setRenderState: 	0.000475177	luaMsg: 	0.000661639	printTextDebug:	0.000848101	console: 	0.00103456	endScene: 	0.000351872	present: 	0.212173	TOTAL_RENDER: 	6.35851	
UPDATE	UpdateSceneManager: 	0.00885995	UpdateInput: 	1.04962	UpdateCamera: 	0.0506365	UpdateEnemies: 	0.485911	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.034706	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.62292	UpdatePlayer: 	0.0924761	UpdateSound: 	0.0208206	UpdateItems:	0.00600588	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0283031	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.5346	
RENDER	shadowmap: 	0.305004	sendToRender: 	0.152478	scene: 	2.78197	particles2Tex: 	1.07655	sendToRender: 	0.144033	motionBlur: 	0.966375	bloom2Tex: 	0.0757066	printScene: 	0.0363992	applyBloom: 	0.306327	setRenderState: 	0.000514274	applyParticles: 	0.00227363	gui: 	0.033512	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000887198	console: 	0.00110674	endScene: 	0.000348864	present: 	0.192429	TOTAL_RENDER: 	6.25085	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.25706	UpdateCamera: 	0.0599084	UpdateEnemies: 	0.582661	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0442095	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.77413	UpdatePlayer: 	0.105525	UpdateSound: 	0.0196627	UpdateItems:	0.00671263	UpdateTriggers: 	0.0220145	UpdateRigid: 	0.0296595	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.06277	
RENDER	shadowmap: 	0.352942	sendToRender: 	0.123441	scene: 	2.72874	particles2Tex: 	1.16809	sendToRender: 	0.127567	motionBlur: 	0.949413	bloom2Tex: 	0.066597	printScene: 	0.0347962	applyBloom: 	0.316733	setRenderState: 	0.000487207	applyParticles: 	0.00202401	gui: 	0.0302309	setRenderState: 	0.000451118	luaMsg: 	0.000553371	printTextDebug:	0.000427058	console: 	0.00115185	endScene: 	0.000372924	present: 	0.216485	TOTAL_RENDER: 	6.31539	
UPDATE	UpdateSceneManager: 	0.00832462	UpdateInput: 	1.06256	UpdateCamera: 	0.0509613	UpdateEnemies: 	0.495219	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0400081	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.82027	UpdatePlayer: 	0.108283	UpdateSound: 	0.0223183	UpdateItems:	0.00607204	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0293798	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.77655	
RENDER	shadowmap: 	0.303906	sendToRender: 	0.152297	scene: 	2.72566	particles2Tex: 	1.1462	sendToRender: 	0.106737	motionBlur: 	0.958129	bloom2Tex: 	0.0668496	printScene: 	0.0351421	applyBloom: 	0.305879	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.032294	setRenderState: 	0.000493222	luaMsg: 	0.000565401	printTextDebug:	0.000643594	console: 	0.00102855	endScene: 	0.000372924	present: 	0.208822	TOTAL_RENDER: 	6.22044	
UPDATE	UpdateSceneManager: 	0.0140869	UpdateInput: 	1.07801	UpdateCamera: 	0.0517673	UpdateEnemies: 	0.504256	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0434757	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.80129	UpdatePlayer: 	0.096058	UpdateSound: 	0.0166523	UpdateItems:	0.00657429	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0283482	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.78658	
RENDER	shadowmap: 	0.315181	sendToRender: 	0.188841	scene: 	3.07501	particles2Tex: 	1.08079	sendToRender: 	0.148661	motionBlur: 	0.95369	bloom2Tex: 	0.0720375	printScene: 	0.0469162	applyBloom: 	0.324402	setRenderState: 	0.000490215	applyParticles: 	0.00214431	gui: 	0.0374157	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000736825	console: 	0.00117892	endScene: 	0.000351872	present: 	0.309013	TOTAL_RENDER: 	6.73633	
UPDATE	UpdateSceneManager: 	0.0126554	UpdateInput: 	1.07454	UpdateCamera: 	0.0519958	UpdateEnemies: 	0.507661	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0464741	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.73783	UpdatePlayer: 	0.0982925	UpdateSound: 	0.0202792	UpdateItems:	0.00630662	UpdateTriggers: 	0.0216146	UpdateRigid: 	0.0285918	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.74197	
RENDER	shadowmap: 	0.319749	sendToRender: 	0.181915	scene: 	2.91175	particles2Tex: 	1.07074	sendToRender: 	0.140322	motionBlur: 	1.08047	bloom2Tex: 	0.0719412	printScene: 	0.0451057	applyBloom: 	0.327517	setRenderState: 	0.000520289	applyParticles: 	0.00198191	gui: 	0.035103	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000517282	console: 	0.00107967	endScene: 	0.000354879	present: 	0.21807	TOTAL_RENDER: 	6.57648	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.03876	UpdateCamera: 	0.050868	UpdateEnemies: 	0.471986	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0320775	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.67528	UpdatePlayer: 	0.0943588	UpdateSound: 	0.0226972	UpdateItems:	0.00640888	UpdateTriggers: 	0.00136839	UpdateRigid: 	0.0300144	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.70931	
RENDER	shadowmap: 	0.305539	sendToRender: 	0.156995	scene: 	2.81731	particles2Tex: 	1.06401	sendToRender: 	0.139735	motionBlur: 	0.946231	bloom2Tex: 	0.0676466	printScene: 	0.0384142	applyBloom: 	0.32509	setRenderState: 	0.000481192	applyParticles: 	0.0019789	gui: 	0.0339511	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000667654	console: 	0.00113982	endScene: 	0.000345857	present: 	0.208657	TOTAL_RENDER: 	6.27568	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.01605	UpdateCamera: 	0.0576558	UpdateEnemies: 	0.476807	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0334007	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.57225	UpdatePlayer: 	0.0884521	UpdateSound: 	0.0199875	UpdateItems:	0.00564198	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0281738	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.44596	
RENDER	shadowmap: 	0.275543	sendToRender: 	0.150818	scene: 	3.01809	particles2Tex: 	1.08183	sendToRender: 	0.151533	motionBlur: 	1.01274	bloom2Tex: 	0.0699292	printScene: 	0.0406728	applyBloom: 	0.331223	setRenderState: 	0.000493222	applyParticles: 	0.00225258	gui: 	0.0328384	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.00031879	console: 	0.000902235	endScene: 	0.000363902	present: 	0.193629	TOTAL_RENDER: 	6.60043	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.29706	UpdateCamera: 	0.0564318	UpdateEnemies: 	0.59152	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0428261	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.71441	UpdatePlayer: 	0.10647	UpdateSound: 	0.0190492	UpdateItems:	0.00697428	UpdateTriggers: 	0.0208086	UpdateRigid: 	0.0315301	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.04394	
RENDER	shadowmap: 	0.320549	sendToRender: 	0.199896	scene: 	3.05571	particles2Tex: 	1.0609	sendToRender: 	0.144514	motionBlur: 	0.97925	bloom2Tex: 	0.0717939	printScene: 	0.0446877	applyBloom: 	0.311367	setRenderState: 	0.00047217	applyParticles: 	0.00202401	gui: 	0.0366157	setRenderState: 	0.000445103	luaMsg: 	0.000718781	printTextDebug:	0.000640587	console: 	0.00107667	endScene: 	0.000360894	present: 	0.209679	TOTAL_RENDER: 	6.61542	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.10987	UpdateCamera: 	0.906479	UpdateEnemies: 	0.503823	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0540349	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.51409	UpdatePlayer: 	0.0969271	UpdateSound: 	0.0168417	UpdateItems:	0.00562995	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0294279	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00528108	TOTAL_UPDATE: 	4.38861	
RENDER	shadowmap: 	0.279555	sendToRender: 	0.153046	scene: 	2.96695	particles2Tex: 	1.03001	sendToRender: 	0.157993	motionBlur: 	0.970733	bloom2Tex: 	0.0672857	printScene: 	0.0374067	applyBloom: 	0.382058	setRenderState: 	0.000634572	applyParticles: 	0.00268866	gui: 	0.037924	setRenderState: 	0.000622542	luaMsg: 	0.000872161	printTextDebug:	0.000553371	console: 	0.0012902	endScene: 	0.000502244	present: 	0.188074	TOTAL_RENDER: 	6.46604	
UPDATE	UpdateSceneManager: 	0.008072	UpdateInput: 	1.01028	UpdateCamera: 	0.916115	UpdateEnemies: 	0.583876	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.028646	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.46811	UpdatePlayer: 	0.0897844	UpdateSound: 	0.0220957	UpdateItems:	0.00592769	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0265919	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.30266	
RENDER	shadowmap: 	0.262361	sendToRender: 	0.150655	scene: 	2.72427	particles2Tex: 	1.02916	sendToRender: 	0.141155	motionBlur: 	0.968068	bloom2Tex: 	0.0674661	printScene: 	0.0343601	applyBloom: 	0.32571	setRenderState: 	0.000508259	applyParticles: 	0.002018	gui: 	0.0311271	setRenderState: 	0.000475177	luaMsg: 	0.000709758	printTextDebug:	0.000475177	console: 	0.00111276	endScene: 	0.000348864	present: 	0.207728	TOTAL_RENDER: 	6.11392	
UPDATE	UpdateSceneManager: 	0.0219303	UpdateInput: 	0.968637	UpdateCamera: 	0.047614	UpdateEnemies: 	0.393829	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0319963	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	1.40366	UpdatePlayer: 	0.087195	UpdateSound: 	0.0488891	UpdateItems:	0.0064991	UpdateTriggers: 	0.022213	UpdateRigid: 	0.0327902	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.20552	
RENDER	shadowmap: 	0.276514	sendToRender: 	0.146132	scene: 	2.8184	particles2Tex: 	1.04356	sendToRender: 	0.142661	motionBlur: 	0.972204	bloom2Tex: 	0.0670872	printScene: 	0.0345827	applyBloom: 	0.317972	setRenderState: 	0.000478185	applyParticles: 	0.00196687	gui: 	0.0318248	setRenderState: 	0.000466155	luaMsg: 	0.000592468	printTextDebug:	0.000652617	console: 	0.00107366	endScene: 	0.000354879	present: 	0.21201	TOTAL_RENDER: 	6.23329	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.0035	UpdateCamera: 	0.0463117	UpdateEnemies: 	0.424189	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0275031	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.41816	UpdatePlayer: 	0.0861695	UpdateSound: 	0.0191815	UpdateItems:	0.00527808	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0260836	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.22165	
RENDER	shadowmap: 	0.351956	sendToRender: 	0.153221	scene: 	2.87901	particles2Tex: 	1.31243	sendToRender: 	0.109336	motionBlur: 	0.977437	bloom2Tex: 	0.0709578	printScene: 	0.0438516	applyBloom: 	0.306378	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.0354699	setRenderState: 	0.000439088	luaMsg: 	0.000842086	printTextDebug:	0.000628557	console: 	0.0010496	endScene: 	0.000351872	present: 	0.221457	TOTAL_RENDER: 	6.65662	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.19621	UpdateCamera: 	0.0610061	UpdateEnemies: 	0.554415	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0420833	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.64278	UpdatePlayer: 	0.110304	UpdateSound: 	0.023831	UpdateItems:	0.00658933	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0312895	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.85958	
RENDER	shadowmap: 	0.297055	sendToRender: 	0.155783	scene: 	2.9578	particles2Tex: 	1.23168	sendToRender: 	0.114181	motionBlur: 	0.977298	bloom2Tex: 	0.0685157	printScene: 	0.0396412	applyBloom: 	0.328095	setRenderState: 	0.000517282	applyParticles: 	0.00227965	gui: 	0.0358067	setRenderState: 	0.000445103	luaMsg: 	0.000715773	printTextDebug:	0.000529311	console: 	0.00111576	endScene: 	0.000372924	present: 	0.207881	TOTAL_RENDER: 	6.58804	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.13095	UpdateCamera: 	0.0604107	UpdateEnemies: 	0.505817	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0303301	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.46328	UpdatePlayer: 	1.28716	UpdateSound: 	0.0150282	UpdateItems:	0.00744043	UpdateTriggers: 	0.0235604	UpdateRigid: 	0.0334188	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	4.71611	
RENDER	shadowmap: 	0.317397	sendToRender: 	0.153933	scene: 	2.81802	particles2Tex: 	1.23265	sendToRender: 	0.127558	motionBlur: 	0.940304	bloom2Tex: 	0.0676887	printScene: 	0.348281	applyBloom: 	0.00676977	setRenderState: 	0.000490215	applyParticles: 	0.00204507	gui: 	0.0324444	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000523296	console: 	0.00111576	endScene: 	0.000342849	present: 	0.271507	TOTAL_RENDER: 	6.48527	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.02954	UpdateCamera: 	0.0516439	UpdateEnemies: 	0.506322	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0324624	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.51788	UpdatePlayer: 	0.157136	UpdateSound: 	0.012529	UpdateItems:	0.00583145	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0292896	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.48478	
RENDER	shadowmap: 	0.275095	sendToRender: 	0.153269	scene: 	2.75145	particles2Tex: 	1.26424	sendToRender: 	0.128199	motionBlur: 	0.947344	bloom2Tex: 	0.0680947	printScene: 	0.0369856	applyBloom: 	0.305458	setRenderState: 	0.000523296	applyParticles: 	0.00197289	gui: 	0.040769	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000433073	console: 	0.00111877	endScene: 	0.000351872	present: 	0.190197	TOTAL_RENDER: 	6.32973	
UPDATE	UpdateSceneManager: 	0.00719082	UpdateInput: 	1.00891	UpdateCamera: 	0.0485342	UpdateEnemies: 	0.496711	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0471268	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.43241	UpdatePlayer: 	0.123627	UpdateSound: 	0.0135877	UpdateItems:	0.00649609	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.031873	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.36466	
RENDER	shadowmap: 	0.260187	sendToRender: 	0.141347	scene: 	2.8215	particles2Tex: 	0.994402	sendToRender: 	0.111173	motionBlur: 	0.944225	bloom2Tex: 	0.0670902	printScene: 	0.343231	applyBloom: 	0.00681488	setRenderState: 	0.000475177	applyParticles: 	0.0018556	gui: 	0.0304534	setRenderState: 	0.000463147	luaMsg: 	0.000565401	printTextDebug:	0.000520289	console: 	0.000923287	endScene: 	0.000354879	present: 	0.262421	TOTAL_RENDER: 	6.14606	
UPDATE	UpdateSceneManager: 	0.00739231	UpdateInput: 	1.29024	UpdateCamera: 	0.0613941	UpdateEnemies: 	0.626205	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0464741	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.60122	UpdatePlayer: 	0.13517	UpdateSound: 	0.0122223	UpdateItems:	0.00627655	UpdateTriggers: 	0.0220506	UpdateRigid: 	0.0305918	UpdateGUI: 	0.0014135	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.01767	
RENDER	shadowmap: 	0.332567	sendToRender: 	0.185951	scene: 	2.76991	particles2Tex: 	1.21345	sendToRender: 	0.143278	motionBlur: 	0.981277	bloom2Tex: 	0.0724675	printScene: 	0.0455478	applyBloom: 	0.311812	setRenderState: 	0.000490215	applyParticles: 	0.00221048	gui: 	0.0370548	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.00079096	console: 	0.00107065	endScene: 	0.000354879	present: 	0.217201	TOTAL_RENDER: 	6.49054	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.05681	UpdateCamera: 	0.0559386	UpdateEnemies: 	0.67618	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0408021	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.66483	UpdatePlayer: 	0.141582	UpdateSound: 	0.0138824	UpdateItems:	0.00775321	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0354699	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.86554	
RENDER	shadowmap: 	0.322402	sendToRender: 	0.15818	scene: 	2.68382	particles2Tex: 	1.08205	sendToRender: 	0.109961	motionBlur: 	0.938517	bloom2Tex: 	0.070645	printScene: 	0.0422186	applyBloom: 	0.303133	setRenderState: 	0.0004842	applyParticles: 	0.0020992	gui: 	0.0356383	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000697729	console: 	0.00119095	endScene: 	0.000342849	present: 	0.168399	TOTAL_RENDER: 	6.08268	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.02626	UpdateCamera: 	0.0523748	UpdateEnemies: 	0.686021	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0366247	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.55206	UpdatePlayer: 	0.127886	UpdateSound: 	0.0131396	UpdateItems:	0.00612618	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0305828	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.68152	
RENDER	shadowmap: 	0.319115	sendToRender: 	0.156959	scene: 	2.64077	particles2Tex: 	1.15987	sendToRender: 	0.152382	motionBlur: 	0.965786	bloom2Tex: 	0.0668917	printScene: 	0.0368323	applyBloom: 	0.306778	setRenderState: 	0.000490215	applyParticles: 	0.00202101	gui: 	0.0343842	setRenderState: 	0.000475177	luaMsg: 	0.000616527	printTextDebug:	0.000424051	console: 	0.00103757	endScene: 	0.000345857	present: 	0.21786	TOTAL_RENDER: 	6.24028	
UPDATE	UpdateSceneManager: 	0.0155696	UpdateInput: 	1.05347	UpdateCamera: 	0.0631625	UpdateEnemies: 	0.61644	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0347691	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.55411	UpdatePlayer: 	0.110776	UpdateSound: 	0.0122042	UpdateItems:	0.00563596	UpdateTriggers: 	0.0205499	UpdateRigid: 	0.0296114	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.66513	
RENDER	shadowmap: 	0.283542	sendToRender: 	0.152249	scene: 	2.59472	particles2Tex: 	1.1549	sendToRender: 	0.142758	motionBlur: 	0.96353	bloom2Tex: 	0.0672165	printScene: 	0.036736	applyBloom: 	0.32549	setRenderState: 	0.000496229	applyParticles: 	0.0021383	gui: 	0.0320444	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000427058	console: 	0.00110373	endScene: 	0.000348864	present: 	0.20171	TOTAL_RENDER: 	6.13731	
UPDATE	UpdateSceneManager: 	0.0237288	UpdateInput: 	1.00623	UpdateCamera: 	0.048826	UpdateEnemies: 	0.53089	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.0310489	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.56603	UpdatePlayer: 	0.109715	UpdateSound: 	0.012523	UpdateItems:	0.00477583	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0269047	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.49423	
RENDER	shadowmap: 	0.278682	sendToRender: 	0.150096	scene: 	2.49375	particles2Tex: 	1.10596	sendToRender: 	0.111194	motionBlur: 	0.954571	bloom2Tex: 	0.0870717	printScene: 	0.0366909	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.295232	setRenderState: 	0.000508259	luaMsg: 	0.00062555	printTextDebug:	0.000836071	console: 	0.000956369	endScene: 	0.000360894	present: 	0.163675	TOTAL_RENDER: 	5.86119	
UPDATE	UpdateSceneManager: 	0.00768704	UpdateInput: 	0.998967	UpdateCamera: 	0.0493914	UpdateEnemies: 	0.536701	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0266039	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.54508	UpdatePlayer: 	0.122139	UpdateSound: 	0.0134854	UpdateItems:	0.00650512	UpdateTriggers: 	0.00110073	UpdateRigid: 	0.0320895	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.48815	
RENDER	shadowmap: 	0.266469	sendToRender: 	0.140773	scene: 	2.46939	particles2Tex: 	1.17962	sendToRender: 	0.13375	motionBlur: 	0.933651	bloom2Tex: 	0.0675534	printScene: 	0.0344804	applyBloom: 	0.00661038	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.31048	setRenderState: 	0.000511267	luaMsg: 	0.000745848	printTextDebug:	0.000667654	console: 	0.000992459	endScene: 	0.000387961	present: 	0.162117	TOTAL_RENDER: 	5.87143	
UPDATE	UpdateSceneManager: 	0.0136328	UpdateInput: 	1.0882	UpdateCamera: 	0.0592017	UpdateEnemies: 	0.725987	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0495538	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.6774	UpdatePlayer: 	0.147585	UpdateSound: 	0.0153861	UpdateItems:	0.00809004	UpdateTriggers: 	0.0235995	UpdateRigid: 	0.0378007	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00153681	TOTAL_UPDATE: 	4.01211	
RENDER	shadowmap: 	0.352221	sendToRender: 	0.148733	scene: 	2.74994	particles2Tex: 	1.16276	sendToRender: 	0.268653	motionBlur: 	0.953566	bloom2Tex: 	0.0719954	printScene: 	0.0466696	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.00227363	gui: 	0.324766	setRenderState: 	0.000505252	luaMsg: 	0.000655624	printTextDebug:	0.000619535	console: 	0.000989451	endScene: 	0.000366909	present: 	0.170541	TOTAL_RENDER: 	6.43305	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.07607	UpdateCamera: 	0.0514755	UpdateEnemies: 	0.681386	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0287873	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.5222	UpdatePlayer: 	0.138671	UpdateSound: 	0.0119456	UpdateItems:	0.00550664	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0297407	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.69169	
RENDER	shadowmap: 	0.280502	sendToRender: 	0.172962	scene: 	2.50845	particles2Tex: 	1.17024	sendToRender: 	0.143979	motionBlur: 	0.86891	bloom2Tex: 	0.0669188	printScene: 	0.348266	applyBloom: 	0.00708555	setRenderState: 	0.000469162	applyParticles: 	0.00215935	gui: 	0.0313166	setRenderState: 	0.000442095	luaMsg: 	0.000640587	printTextDebug:	0.000628557	console: 	0.00106765	endScene: 	0.000351872	present: 	0.239691	TOTAL_RENDER: 	6.00684	
UPDATE	UpdateSceneManager: 	0.00773516	UpdateInput: 	1.02424	UpdateCamera: 	0.0510966	UpdateEnemies: 	10.2284	UpdateProjectile: 	0.00632166	UpdateParticle: 	0.0606723	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.66013	UpdatePlayer: 	1.62807	UpdateSound: 	0.0129711	UpdateItems:	0.00786148	UpdateTriggers: 	0.00105562	UpdateRigid: 	0.0366759	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	14.8939	
RENDER	shadowmap: 	0.359523	sendToRender: 	0.183921	scene: 	2.70108	particles2Tex: 	1.32534	sendToRender: 	0.109865	motionBlur: 	0.896933	bloom2Tex: 	0.344807	printScene: 	0.0438216	applyBloom: 	0.00713668	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0364864	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000736825	console: 	0.00115486	endScene: 	0.00033082	present: 	0.344389	TOTAL_RENDER: 	6.52256	
UPDATE	UpdateSceneManager: 	0.01009	UpdateInput: 	1.19494	UpdateCamera: 	0.91643	UpdateEnemies: 	0.665056	UpdateProjectile: 	0.00511868	UpdateParticle: 	0.048841	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.55752	UpdatePlayer: 	0.134132	UpdateSound: 	0.0142463	UpdateItems:	0.00719082	UpdateTriggers: 	0.0248415	UpdateRigid: 	0.0368563	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	4.77155	
RENDER	shadowmap: 	0.284315	sendToRender: 	0.133997	scene: 	2.57039	particles2Tex: 	1.44533	sendToRender: 	0.108876	motionBlur: 	0.881752	bloom2Tex: 	0.334723	printScene: 	0.0371691	applyBloom: 	0.0066585	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0318128	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000845094	console: 	0.00113381	endScene: 	0.000351872	present: 	0.335463	TOTAL_RENDER: 	6.36817	
UPDATE	UpdateSceneManager: 	0.0125892	UpdateInput: 	1.06029	UpdateCamera: 	0.924605	UpdateEnemies: 	0.768506	UpdateProjectile: 	0.00634271	UpdateParticle: 	0.0676195	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.75775	UpdatePlayer: 	1.90517	UpdateSound: 	0.0129651	UpdateItems:	0.00685398	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0343691	UpdateGUI: 	0.00164207	BuildFrustum: 	0.0018165	TOTAL_UPDATE: 	6.76417	
RENDER	shadowmap: 	0.351261	sendToRender: 	0.16021	scene: 	2.97364	particles2Tex: 	1.3376	sendToRender: 	0.129726	motionBlur: 	0.884464	bloom2Tex: 	0.26751	printScene: 	0.0361285	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.0319512	setRenderState: 	0.000451118	luaMsg: 	0.000655624	printTextDebug:	0.00046014	console: 	0.000992459	endScene: 	0.000342849	present: 	0.44171	TOTAL_RENDER: 	6.79151	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.11097	UpdateCamera: 	1.11767	UpdateEnemies: 	0.685564	UpdateProjectile: 	0.00622542	UpdateParticle: 	0.0624467	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.89391	UpdatePlayer: 	0.153263	UpdateSound: 	0.0139125	UpdateItems:	0.00713969	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0331241	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.25906	
RENDER	shadowmap: 	0.291455	sendToRender: 	0.140117	scene: 	2.7609	particles2Tex: 	1.16632	sendToRender: 	0.109225	motionBlur: 	1.15983	bloom2Tex: 	0.36275	printScene: 	0.0389405	applyBloom: 	0.00683293	setRenderState: 	0.00044811	applyParticles: 	0.00210221	gui: 	0.0329887	setRenderState: 	0.000502244	luaMsg: 	0.000842086	printTextDebug:	0.000739833	console: 	0.00114283	endScene: 	0.00033082	present: 	0.339084	TOTAL_RENDER: 	6.57589	
UPDATE	UpdateSceneManager: 	0.0156177	UpdateInput: 	1.14197	UpdateCamera: 	0.944995	UpdateEnemies: 	0.578871	UpdateProjectile: 	0.00503147	UpdateParticle: 	0.0529793	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.66724	UpdatePlayer: 	0.13643	UpdateSound: 	0.0125531	UpdateItems:	0.00576829	UpdateTriggers: 	0.0218551	UpdateRigid: 	0.0293016	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.76179	
RENDER	shadowmap: 	0.283702	sendToRender: 	0.15575	scene: 	2.83432	particles2Tex: 	1.47172	sendToRender: 	0.109567	motionBlur: 	1.05541	bloom2Tex: 	0.0653579	printScene: 	0.0376503	applyBloom: 	0.00678782	setRenderState: 	0.000466155	applyParticles: 	0.00211123	gui: 	0.288845	setRenderState: 	0.000505252	luaMsg: 	0.000619535	printTextDebug:	0.000550364	console: 	0.00101652	endScene: 	0.000357887	present: 	0.152499	TOTAL_RENDER: 	6.62999	
UPDATE	UpdateSceneManager: 	0.0083547	UpdateInput: 	1.02349	UpdateCamera: 	0.911757	UpdateEnemies: 	0.565581	UpdateProjectile: 	0.00488711	UpdateParticle: 	0.0438306	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.63038	UpdatePlayer: 	0.160438	UpdateSound: 	0.013723	UpdateItems:	0.00588558	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0484049	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.55495	
RENDER	shadowmap: 	0.282466	sendToRender: 	0.15286	scene: 	2.93946	particles2Tex: 	1.27775	sendToRender: 	0.124196	motionBlur: 	1.01937	bloom2Tex: 	0.0650301	printScene: 	0.035103	applyBloom: 	0.2983	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.031488	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000547356	console: 	0.000872161	endScene: 	0.000363902	present: 	0.165515	TOTAL_RENDER: 	6.56233	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.0255	UpdateCamera: 	0.90204	UpdateEnemies: 	0.565662	UpdateProjectile: 	0.00509763	UpdateParticle: 	0.0469734	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.62056	UpdatePlayer: 	0.161317	UpdateSound: 	0.0138974	UpdateItems:	0.00678782	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0333707	UpdateGUI: 	0.00150673	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	4.54859	
RENDER	shadowmap: 	0.270358	sendToRender: 	0.160267	scene: 	2.82957	particles2Tex: 	1.27832	sendToRender: 	0.109579	motionBlur: 	1.22348	bloom2Tex: 	0.390063	printScene: 	0.0391931	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.0320745	setRenderState: 	0.000478185	luaMsg: 	0.000339842	printTextDebug:	0.000628557	console: 	0.00102855	endScene: 	0.000357887	present: 	0.287609	TOTAL_RENDER: 	6.97499	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.01075	UpdateCamera: 	0.0497553	UpdateEnemies: 	0.516542	UpdateProjectile: 	0.00990354	UpdateParticle: 	0.039148	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.61037	UpdatePlayer: 	0.112052	UpdateSound: 	0.0115787	UpdateItems:	0.00564499	UpdateTriggers: 	0.0207634	UpdateRigid: 	0.0273287	UpdateGUI: 	0.00112479	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.55271	
RENDER	shadowmap: 	0.264075	sendToRender: 	0.171894	scene: 	2.85542	particles2Tex: 	1.3198	sendToRender: 	0.130644	motionBlur: 	0.95769	bloom2Tex: 	0.311274	printScene: 	0.0356864	applyBloom: 	0.00663744	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.030258	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.000634572	console: 	0.00102554	endScene: 	0.00033082	present: 	0.362491	TOTAL_RENDER: 	6.61528	
UPDATE	UpdateSceneManager: 	0.00853815	UpdateInput: 	0.998618	UpdateCamera: 	0.0493252	UpdateEnemies: 	0.485526	UpdateProjectile: 	0.00479688	UpdateParticle: 	0.0439058	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.55749	UpdatePlayer: 	0.109934	UpdateSound: 	0.012117	UpdateItems:	0.00594573	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0280385	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.43457	
RENDER	shadowmap: 	0.281251	sendToRender: 	0.153019	scene: 	2.76983	particles2Tex: 	1.41132	sendToRender: 	0.120024	motionBlur: 	0.842883	bloom2Tex: 	0.363688	printScene: 	0.0377585	applyBloom: 	0.006457	setRenderState: 	0.000490215	applyParticles: 	0.00188868	gui: 	0.0305497	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000547356	console: 	0.000634572	endScene: 	0.000351872	present: 	0.331587	TOTAL_RENDER: 	6.52125	
UPDATE	UpdateSceneManager: 	0.0372834	UpdateInput: 	1.08031	UpdateCamera: 	0.0582152	UpdateEnemies: 	0.593271	UpdateProjectile: 	0.00584047	UpdateParticle: 	0.199752	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.64606	UpdatePlayer: 	0.132839	UpdateSound: 	0.0123396	UpdateItems:	0.00726901	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.046802	UpdateGUI: 	0.001615	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.97488	
RENDER	shadowmap: 	0.316946	sendToRender: 	0.206843	scene: 	3.00064	particles2Tex: 	1.34238	sendToRender: 	0.176982	motionBlur: 	0.904855	bloom2Tex: 	0.308261	printScene: 	0.0367751	applyBloom: 	0.00656527	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.0294971	setRenderState: 	0.000475177	luaMsg: 	0.000703744	printTextDebug:	0.000345857	console: 	0.000775922	endScene: 	0.000345857	present: 	0.416349	TOTAL_RENDER: 	6.93656	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.367	UpdateCamera: 	0.0522545	UpdateEnemies: 	0.628608	UpdateProjectile: 	0.00546454	UpdateParticle: 	0.0506816	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.61368	UpdatePlayer: 	0.132274	UpdateSound: 	0.0124689	UpdateItems:	0.00647203	UpdateTriggers: 	0.0207905	UpdateRigid: 	0.0309707	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.06547	
RENDER	shadowmap: 	0.305004	sendToRender: 	0.178733	scene: 	2.89621	particles2Tex: 	1.32394	sendToRender: 	0.118021	motionBlur: 	1.00341	bloom2Tex: 	0.0661369	printScene: 	0.037539	applyBloom: 	0.00643595	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.289999	setRenderState: 	0.000499237	luaMsg: 	0.000562393	printTextDebug:	0.000427058	console: 	0.00093231	endScene: 	0.000357887	present: 	0.172056	TOTAL_RENDER: 	6.56503	
UPDATE	UpdateSceneManager: 	0.0130132	UpdateInput: 	1.05603	UpdateCamera: 	0.908605	UpdateEnemies: 	0.589226	UpdateProjectile: 	0.00502244	UpdateParticle: 	0.064988	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.50795	UpdatePlayer: 	0.129934	UpdateSound: 	0.0130253	UpdateItems:	0.00651113	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0303181	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.49156	
RENDER	shadowmap: 	0.303356	sendToRender: 	0.158547	scene: 	3.16005	particles2Tex: 	1.3035	sendToRender: 	0.111279	motionBlur: 	0.909152	bloom2Tex: 	0.0656767	printScene: 	0.3585	applyBloom: 	0.00683894	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0336654	setRenderState: 	0.000442095	luaMsg: 	0.000745848	printTextDebug:	0.000619535	console: 	0.0010887	endScene: 	0.000357887	present: 	0.279621	TOTAL_RENDER: 	6.85856	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.03385	UpdateCamera: 	1.10433	UpdateEnemies: 	0.499216	UpdateProjectile: 	0.00494124	UpdateParticle: 	0.0457824	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.51836	UpdatePlayer: 	0.118358	UpdateSound: 	0.0116058	UpdateItems:	0.00598182	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.0487929	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.54055	
RENDER	shadowmap: 	0.27391	sendToRender: 	0.153699	scene: 	3.31342	particles2Tex: 	1.25416	sendToRender: 	0.11028	motionBlur: 	1.0227	bloom2Tex: 	0.0661248	printScene: 	0.348735	applyBloom: 	0.00695623	setRenderState: 	0.000469162	applyParticles: 	0.00196387	gui: 	0.0322218	setRenderState: 	0.000445103	luaMsg: 	0.000634572	printTextDebug:	0.000541341	console: 	0.00115486	endScene: 	0.000342849	present: 	0.259814	TOTAL_RENDER: 	7.01225	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	1.04158	UpdateCamera: 	0.952517	UpdateEnemies: 	0.540003	UpdateProjectile: 	0.00474576	UpdateParticle: 	0.0374428	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.48449	UpdatePlayer: 	0.115378	UpdateSound: 	0.0113591	UpdateItems:	0.00533221	UpdateTriggers: 	0.0305768	UpdateRigid: 	0.0276355	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.40585	
RENDER	shadowmap: 	0.432697	sendToRender: 	0.171828	scene: 	3.03688	particles2Tex: 	1.07604	sendToRender: 	0.164023	motionBlur: 	0.86805	bloom2Tex: 	0.0642271	printScene: 	0.335629	applyBloom: 	0.00676977	setRenderState: 	0.000487207	applyParticles: 	0.00192176	gui: 	0.03067	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.000351872	present: 	0.267386	TOTAL_RENDER: 	6.62459	
UPDATE	UpdateSceneManager: 	0.0239543	UpdateInput: 	1.05082	UpdateCamera: 	0.943621	UpdateEnemies: 	0.555611	UpdateProjectile: 	0.00443599	UpdateParticle: 	0.037533	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.64849	UpdatePlayer: 	0.13941	UpdateSound: 	0.0134253	UpdateItems:	0.00663143	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0324925	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.61967	
RENDER	shadowmap: 	0.29119	sendToRender: 	0.136562	scene: 	3.06605	particles2Tex: 	1.19396	sendToRender: 	0.137149	motionBlur: 	1.042	bloom2Tex: 	0.0648827	printScene: 	0.034718	applyBloom: 	0.00656226	setRenderState: 	0.000466155	applyParticles: 	0.00187665	gui: 	0.281882	setRenderState: 	0.000478185	luaMsg: 	0.000676676	printTextDebug:	0.000421043	console: 	0.00116088	endScene: 	0.000354879	present: 	0.284228	TOTAL_RENDER: 	6.70542	
UPDATE	UpdateSceneManager: 	0.0103637	UpdateInput: 	1.00826	UpdateCamera: 	1.13773	UpdateEnemies: 	0.546935	UpdateProjectile: 	0.00487207	UpdateParticle: 	0.0393014	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.5054	UpdatePlayer: 	1.40639	UpdateSound: 	0.0139937	UpdateItems:	0.00644798	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0342519	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.87868	
RENDER	shadowmap: 	0.316321	sendToRender: 	0.150959	scene: 	3.08472	particles2Tex: 	1.49313	sendToRender: 	0.110686	motionBlur: 	1.08404	bloom2Tex: 	0.0667955	printScene: 	0.0384803	applyBloom: 	0.00663744	setRenderState: 	0.000442095	applyParticles: 	0.00209319	gui: 	0.0336534	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000631565	console: 	0.000956369	endScene: 	0.000345857	present: 	0.446218	TOTAL_RENDER: 	7.001	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.2762	UpdateCamera: 	0.941483	UpdateEnemies: 	0.539964	UpdateProjectile: 	0.00513071	UpdateParticle: 	0.0610513	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.6736	UpdatePlayer: 	0.144313	UpdateSound: 	0.0146132	UpdateItems:	0.00715773	UpdateTriggers: 	0.0325045	UpdateRigid: 	0.0344834	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.93635	
RENDER	shadowmap: 	0.284159	sendToRender: 	0.130665	scene: 	3.04314	particles2Tex: 	1.30038	sendToRender: 	0.188943	motionBlur: 	1.04472	bloom2Tex: 	0.0713247	printScene: 	0.377432	applyBloom: 	0.00798478	setRenderState: 	0.000490215	applyParticles: 	0.00239092	gui: 	0.0423058	setRenderState: 	0.000451118	luaMsg: 	0.000802989	printTextDebug:	0.000784945	console: 	0.00114584	endScene: 	0.000360894	present: 	0.244623	TOTAL_RENDER: 	6.95248	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.04103	UpdateCamera: 	0.88346	UpdateEnemies: 	0.535609	UpdateProjectile: 	0.00583445	UpdateParticle: 	0.0409224	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.73567	UpdatePlayer: 	0.110876	UpdateSound: 	0.0125651	UpdateItems:	0.00577731	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0271693	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.55587	
RENDER	shadowmap: 	0.312721	sendToRender: 	0.178603	scene: 	3.12771	particles2Tex: 	1.25746	sendToRender: 	0.125814	motionBlur: 	1.05149	bloom2Tex: 	0.0680586	printScene: 	0.0431268	applyBloom: 	0.294472	setRenderState: 	0.000562393	applyParticles: 	0.00265257	gui: 	0.036309	setRenderState: 	0.000502244	luaMsg: 	0.000818027	printTextDebug:	0.000694721	console: 	0.00103156	endScene: 	0.000369916	present: 	0.159473	TOTAL_RENDER: 	6.83654	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.01396	UpdateCamera: 	0.0479117	UpdateEnemies: 	0.473929	UpdateProjectile: 	0.00443298	UpdateParticle: 	0.0342669	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.52054	UpdatePlayer: 	0.104744	UpdateSound: 	0.011714	UpdateItems:	0.00567506	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0293226	UpdateGUI: 	0.00387059	BuildFrustum: 	0.00268565	TOTAL_UPDATE: 	3.42885	
RENDER	shadowmap: 	0.38111	sendToRender: 	0.15932	scene: 	3.40884	particles2Tex: 	1.24594	sendToRender: 	0.122662	motionBlur: 	1.28495	bloom2Tex: 	0.0654512	printScene: 	0.0341406	applyBloom: 	0.00645098	setRenderState: 	0.000439088	applyParticles: 	0.00194883	gui: 	0.298865	setRenderState: 	0.000490215	luaMsg: 	0.000559386	printTextDebug:	0.000439088	console: 	0.00113682	endScene: 	0.000360894	present: 	0.161446	TOTAL_RENDER: 	7.34107	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.0498	UpdateCamera: 	0.0504199	UpdateEnemies: 	0.533131	UpdateProjectile: 	0.00472471	UpdateParticle: 	0.0345616	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.51331	UpdatePlayer: 	0.124641	UpdateSound: 	0.0117982	UpdateItems:	0.00621039	UpdateTriggers: 	0.0303031	UpdateRigid: 	0.0269648	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.53387	
RENDER	shadowmap: 	0.25588	sendToRender: 	0.150709	scene: 	3.7289	particles2Tex: 	1.30859	sendToRender: 	0.113131	motionBlur: 	1.12644	bloom2Tex: 	0.312525	printScene: 	0.0364744	applyBloom: 	0.00668857	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0315812	setRenderState: 	0.00046014	luaMsg: 	0.000772915	printTextDebug:	0.000547356	console: 	0.00105261	endScene: 	0.00033082	present: 	0.352001	TOTAL_RENDER: 	7.59136	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.01041	UpdateCamera: 	0.0501252	UpdateEnemies: 	0.489938	UpdateProjectile: 	0.00458035	UpdateParticle: 	0.0345316	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.46389	UpdatePlayer: 	0.143092	UpdateSound: 	0.0142433	UpdateItems:	0.00702541	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0325406	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.42707	
RENDER	shadowmap: 	0.259726	sendToRender: 	0.137098	scene: 	4.02722	particles2Tex: 	1.17764	sendToRender: 	0.169957	motionBlur: 	1.14375	bloom2Tex: 	0.369934	printScene: 	0.0357195	applyBloom: 	0.0067397	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.0317587	setRenderState: 	0.000493222	luaMsg: 	0.000457133	printTextDebug:	0.000442095	console: 	0.000965392	endScene: 	0.000363902	present: 	0.535453	TOTAL_RENDER: 	8.09268	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.00609	UpdateCamera: 	0.0491568	UpdateEnemies: 	0.485788	UpdateProjectile: 	0.00483598	UpdateParticle: 	0.029885	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.47531	UpdatePlayer: 	0.160195	UpdateSound: 	0.0130042	UpdateItems:	0.00647203	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0334278	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.42166	
RENDER	shadowmap: 	0.251173	sendToRender: 	0.152369	scene: 	3.69999	particles2Tex: 	1.25166	sendToRender: 	0.128935	motionBlur: 	1.61869	bloom2Tex: 	0.066188	printScene: 	0.0354338	applyBloom: 	0.00650512	setRenderState: 	0.000439088	applyParticles: 	0.00198492	gui: 	0.30507	setRenderState: 	0.000481192	luaMsg: 	0.00079096	printTextDebug:	0.000715773	console: 	0.000863138	endScene: 	0.000381946	present: 	0.161741	TOTAL_RENDER: 	7.84588	
UPDATE	UpdateSceneManager: 	0.00921784	UpdateInput: 	1.11234	UpdateCamera: 	0.0489282	UpdateEnemies: 	0.4893	UpdateProjectile: 	0.00470967	UpdateParticle: 	0.033897	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.51998	UpdatePlayer: 	0.130301	UpdateSound: 	0.0132899	UpdateItems:	0.00680285	UpdateTriggers: 	0.0217258	UpdateRigid: 	0.0326188	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.57285	
RENDER	shadowmap: 	0.274637	sendToRender: 	0.134469	scene: 	4.17857	particles2Tex: 	1.16426	sendToRender: 	0.131913	motionBlur: 	1.30752	bloom2Tex: 	0.0664015	printScene: 	0.0354939	applyBloom: 	0.282273	setRenderState: 	0.0004842	applyParticles: 	0.00212326	gui: 	0.0323421	setRenderState: 	0.000457133	luaMsg: 	0.000526304	printTextDebug:	0.000514274	console: 	0.000938325	endScene: 	0.000357887	present: 	0.172589	TOTAL_RENDER: 	7.94908	
UPDATE	UpdateSceneManager: 	0.00881785	UpdateInput: 	0.998802	UpdateCamera: 	0.0669669	UpdateEnemies: 	0.479517	UpdateProjectile: 	0.004442	UpdateParticle: 	0.0287332	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.67141	UpdatePlayer: 	0.129961	UpdateSound: 	0.0110794	UpdateItems:	0.00496229	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0265528	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	3.56148	
RENDER	shadowmap: 	0.257372	sendToRender: 	0.156643	scene: 	4.58372	particles2Tex: 	1.10607	sendToRender: 	0.130872	motionBlur: 	1.16699	bloom2Tex: 	0.333286	printScene: 	0.0347451	applyBloom: 	0.00647805	setRenderState: 	0.00043608	applyParticles: 	0.00184056	gui: 	0.030667	setRenderState: 	0.000499237	luaMsg: 	0.00044811	printTextDebug:	0.000430065	console: 	0.000769907	endScene: 	0.000336835	present: 	0.336621	TOTAL_RENDER: 	8.3233	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.02586	UpdateCamera: 	0.0515658	UpdateEnemies: 	0.492744	UpdateProjectile: 	0.00467057	UpdateParticle: 	0.0364383	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.52915	UpdatePlayer: 	0.119516	UpdateSound: 	0.0113982	UpdateItems:	0.0052871	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0284415	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.45049	
RENDER	shadowmap: 	0.27775	sendToRender: 	0.153729	scene: 	4.64418	particles2Tex: 	1.15417	sendToRender: 	0.127435	motionBlur: 	1.41533	bloom2Tex: 	0.0657008	printScene: 	0.0352563	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.269248	setRenderState: 	0.00060149	luaMsg: 	0.000649609	printTextDebug:	0.000553371	console: 	0.00110373	endScene: 	0.000372924	present: 	0.162372	TOTAL_RENDER: 	8.48541	
UPDATE	UpdateSceneManager: 	0.0255603	UpdateInput: 	1.0277	UpdateCamera: 	0.0511297	UpdateEnemies: 	0.469686	UpdateProjectile: 	0.00451418	UpdateParticle: 	0.0454666	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.50583	UpdatePlayer: 	0.116512	UpdateSound: 	0.0121802	UpdateItems:	0.00534725	UpdateTriggers: 	0.0207123	UpdateRigid: 	0.0283422	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.44649	
RENDER	shadowmap: 	0.272806	sendToRender: 	0.151022	scene: 	4.65541	particles2Tex: 	1.18445	sendToRender: 	0.135044	motionBlur: 	1.35447	bloom2Tex: 	0.0656887	printScene: 	0.0345767	applyBloom: 	0.294616	setRenderState: 	0.000481192	applyParticles: 	0.00209319	gui: 	0.0317045	setRenderState: 	0.000466155	luaMsg: 	0.000427058	printTextDebug:	0.000517282	console: 	0.000986444	endScene: 	0.000360894	present: 	0.232876	TOTAL_RENDER: 	8.61177	
UPDATE	UpdateSceneManager: 	0.00837274	UpdateInput: 	1.04123	UpdateCamera: 	0.0497914	UpdateEnemies: 	0.484443	UpdateProjectile: 	0.00466756	UpdateParticle: 	0.0343481	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.48622	UpdatePlayer: 	0.137119	UpdateSound: 	0.011693	UpdateItems:	0.00565401	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0268836	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.4227	
RENDER	shadowmap: 	0.25729	sendToRender: 	0.168089	scene: 	4.73255	particles2Tex: 	1.25565	sendToRender: 	0.131402	motionBlur: 	1.37508	bloom2Tex: 	0.372858	printScene: 	0.0384864	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.0018977	gui: 	0.0324895	setRenderState: 	0.000481192	luaMsg: 	0.000881183	printTextDebug:	0.000646602	console: 	0.00104058	endScene: 	0.000333827	present: 	0.366001	TOTAL_RENDER: 	8.91267	
UPDATE	UpdateSceneManager: 	0.013717	UpdateInput: 	1.03356	UpdateCamera: 	0.0546845	UpdateEnemies: 	0.514888	UpdateProjectile: 	0.00494425	UpdateParticle: 	0.0374428	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.60231	UpdatePlayer: 	0.133212	UpdateSound: 	0.0136719	UpdateItems:	0.0062976	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0311752	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	3.58797	
RENDER	shadowmap: 	0.287945	sendToRender: 	0.178336	scene: 	4.76382	particles2Tex: 	1.39785	sendToRender: 	0.116939	motionBlur: 	1.421	bloom2Tex: 	0.364299	printScene: 	0.0424472	applyBloom: 	0.00678782	setRenderState: 	0.000445103	applyParticles: 	0.00196086	gui: 	0.0349075	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000745848	console: 	0.00113982	endScene: 	0.000339842	present: 	0.364497	TOTAL_RENDER: 	9.15546	
UPDATE	UpdateSceneManager: 	0.0183154	UpdateInput: 	1.25272	UpdateCamera: 	0.0596047	UpdateEnemies: 	0.584038	UpdateProjectile: 	0.0056089	UpdateParticle: 	0.0520289	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.74871	UpdatePlayer: 	1.91062	UpdateSound: 	0.0151034	UpdateItems:	0.00796072	UpdateTriggers: 	0.0259302	UpdateRigid: 	0.0363751	UpdateGUI: 	0.00164508	BuildFrustum: 	0.0015759	TOTAL_UPDATE: 	5.91383	
RENDER	shadowmap: 	0.364169	sendToRender: 	0.160607	scene: 	4.83887	particles2Tex: 	1.21497	sendToRender: 	0.131708	motionBlur: 	1.34837	bloom2Tex: 	0.0652226	printScene: 	0.0342098	applyBloom: 	0.300911	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.0367751	setRenderState: 	0.000496229	luaMsg: 	0.000541341	printTextDebug:	0.000610513	console: 	0.00110373	endScene: 	0.000366909	present: 	0.193226	TOTAL_RENDER: 	8.8616	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.09429	UpdateCamera: 	0.0534274	UpdateEnemies: 	0.566938	UpdateProjectile: 	0.00577731	UpdateParticle: 	0.0392051	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.74651	UpdatePlayer: 	0.140842	UpdateSound: 	0.0137922	UpdateItems:	0.00616527	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0295753	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.84116	
RENDER	shadowmap: 	0.287563	sendToRender: 	0.156102	scene: 	4.95108	particles2Tex: 	1.12284	sendToRender: 	0.131729	motionBlur: 	1.49075	bloom2Tex: 	0.0663624	printScene: 	0.036727	applyBloom: 	0.00661038	setRenderState: 	0.00043608	applyParticles: 	0.291299	gui: 	0.0321527	setRenderState: 	0.000508259	luaMsg: 	0.000694721	printTextDebug:	0.000655624	console: 	0.000953362	endScene: 	0.000363902	present: 	0.168766	TOTAL_RENDER: 	8.93427	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.02119	UpdateCamera: 	0.0620136	UpdateEnemies: 	0.576634	UpdateProjectile: 	0.00200296	UpdateParticle: 	0.0380232	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.55897	UpdatePlayer: 	0.13689	UpdateSound: 	0.0148448	UpdateItems:	0.00685398	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0330308	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.63878	
RENDER	shadowmap: 	0.285518	sendToRender: 	0.134349	scene: 	4.93515	particles2Tex: 	1.29052	sendToRender: 	0.142358	motionBlur: 	1.43834	bloom2Tex: 	0.0664196	printScene: 	0.363634	applyBloom: 	0.00751261	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.0320143	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.000995466	endScene: 	0.000366909	present: 	0.226082	TOTAL_RENDER: 	9.09178	
UPDATE	UpdateSceneManager: 	0.0188567	UpdateInput: 	1.2492	UpdateCamera: 	0.050877	UpdateEnemies: 	0.546833	UpdateProjectile: 	0.00613821	UpdateParticle: 	0.0391751	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.61979	UpdatePlayer: 	0.16301	UpdateSound: 	0.0151756	UpdateItems:	0.00692917	UpdateTriggers: 	0.0224115	UpdateRigid: 	0.0319963	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.94739	
RENDER	shadowmap: 	0.347457	sendToRender: 	0.130953	scene: 	5.0314	particles2Tex: 	1.14129	sendToRender: 	0.132319	motionBlur: 	1.29969	bloom2Tex: 	0.069842	printScene: 	0.373628	applyBloom: 	0.00685398	setRenderState: 	0.000478185	applyParticles: 	0.00198492	gui: 	0.0344143	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000769907	console: 	0.00109772	endScene: 	0.000351872	present: 	0.294631	TOTAL_RENDER: 	9.04439	
UPDATE	UpdateSceneManager: 	0.0115907	UpdateInput: 	1.39111	UpdateCamera: 	1.03656	UpdateEnemies: 	0.552321	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0411028	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.58747	UpdatePlayer: 	0.133543	UpdateSound: 	0.0136268	UpdateItems:	0.00619535	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0303783	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.94884	
RENDER	shadowmap: 	0.318865	sendToRender: 	0.156836	scene: 	4.92184	particles2Tex: 	1.37718	sendToRender: 	0.117206	motionBlur: 	1.36668	bloom2Tex: 	0.0688195	printScene: 	0.0409164	applyBloom: 	0.00658632	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.323093	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.00079096	console: 	0.00104659	endScene: 	0.000351872	present: 	0.181313	TOTAL_RENDER: 	9.05436	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.13649	UpdateCamera: 	0.893664	UpdateEnemies: 	0.627667	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0301677	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.51907	UpdatePlayer: 	0.145088	UpdateSound: 	0.0128117	UpdateItems:	0.00625249	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0292354	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.55223	
RENDER	shadowmap: 	0.279278	sendToRender: 	0.173906	scene: 	4.7781	particles2Tex: 	1.33002	sendToRender: 	0.132123	motionBlur: 	1.32936	bloom2Tex: 	0.0686601	printScene: 	0.361929	applyBloom: 	0.00692315	setRenderState: 	0.00047217	applyParticles: 	0.00194883	gui: 	0.0421494	setRenderState: 	0.000475177	luaMsg: 	0.0046405	printTextDebug:	0.000628557	console: 	0.00100148	endScene: 	0.000357887	present: 	0.267928	TOTAL_RENDER: 	8.95589	
UPDATE	UpdateSceneManager: 	0.00956369	UpdateInput: 	1.21454	UpdateCamera: 	0.994772	UpdateEnemies: 	0.494232	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0361075	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.71205	UpdatePlayer: 	0.116876	UpdateSound: 	0.0114193	UpdateItems:	0.00606001	UpdateTriggers: 	0.0220927	UpdateRigid: 	0.0308655	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.79195	
RENDER	shadowmap: 	0.316642	sendToRender: 	0.158802	scene: 	4.70877	particles2Tex: 	1.19076	sendToRender: 	0.123104	motionBlur: 	1.31984	bloom2Tex: 	0.361881	printScene: 	0.0400442	applyBloom: 	0.00653519	setRenderState: 	0.000433073	applyParticles: 	0.00222251	gui: 	0.0328654	setRenderState: 	0.000442095	luaMsg: 	0.000535326	printTextDebug:	0.000673669	console: 	0.00119396	endScene: 	0.000333827	present: 	0.327722	TOTAL_RENDER: 	8.7617	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.02949	UpdateCamera: 	0.899138	UpdateEnemies: 	0.534863	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0336233	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.50644	UpdatePlayer: 	0.144475	UpdateSound: 	0.0145681	UpdateItems:	0.00671564	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0335752	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.4168	
RENDER	shadowmap: 	0.275197	sendToRender: 	0.157756	scene: 	4.57105	particles2Tex: 	1.15969	sendToRender: 	0.123402	motionBlur: 	1.3249	bloom2Tex: 	0.377122	printScene: 	0.0395811	applyBloom: 	0.00665248	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.0321677	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.00079096	console: 	0.00117291	endScene: 	0.000366909	present: 	0.300465	TOTAL_RENDER: 	8.53891	
UPDATE	UpdateSceneManager: 	0.0246641	UpdateInput: 	1.00065	UpdateCamera: 	0.895017	UpdateEnemies: 	0.509592	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0325376	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.46383	UpdatePlayer: 	0.122301	UpdateSound: 	0.0120178	UpdateItems:	0.00527507	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0281678	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.24228	
RENDER	shadowmap: 	0.267501	sendToRender: 	0.171762	scene: 	4.53301	particles2Tex: 	1.25099	sendToRender: 	0.113089	motionBlur: 	1.24174	bloom2Tex: 	0.0685097	printScene: 	0.0352082	applyBloom: 	0.00663744	setRenderState: 	0.000439088	applyParticles: 	0.00190672	gui: 	0.292457	setRenderState: 	0.000526304	luaMsg: 	0.000556378	printTextDebug:	0.000718781	console: 	0.00110373	endScene: 	0.000363902	present: 	0.163954	TOTAL_RENDER: 	8.31617	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.0088	UpdateCamera: 	0.872738	UpdateEnemies: 	0.478236	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0263723	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.43869	UpdatePlayer: 	0.116521	UpdateSound: 	0.0119606	UpdateItems:	0.00568408	UpdateTriggers: 	0.020592	UpdateRigid: 	0.0267513	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.15199	
RENDER	shadowmap: 	0.283906	sendToRender: 	0.153272	scene: 	4.9196	particles2Tex: 	1.22508	sendToRender: 	0.133438	motionBlur: 	1.22181	bloom2Tex: 	0.304799	printScene: 	0.0402517	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00212025	gui: 	0.032306	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000568408	console: 	0.00102855	endScene: 	0.000336835	present: 	0.457797	TOTAL_RENDER: 	8.99285	
UPDATE	UpdateSceneManager: 	0.0151215	UpdateInput: 	1.11696	UpdateCamera: 	0.973064	UpdateEnemies: 	0.62807	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0489282	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	1.6171	UpdatePlayer: 	0.14212	UpdateSound: 	0.012914	UpdateItems:	0.00707653	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0321166	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.74311	
RENDER	shadowmap: 	0.334832	sendToRender: 	0.182044	scene: 	4.87702	particles2Tex: 	1.53396	sendToRender: 	0.17897	motionBlur: 	1.41781	bloom2Tex: 	0.0714029	printScene: 	0.040784	applyBloom: 	0.373077	setRenderState: 	0.000502244	applyParticles: 	0.00228566	gui: 	0.0325857	setRenderState: 	0.00047217	luaMsg: 	0.000787952	printTextDebug:	0.000526304	console: 	0.000974414	endScene: 	0.000366909	present: 	0.199199	TOTAL_RENDER: 	9.45807	
UPDATE	UpdateSceneManager: 	0.0122373	UpdateInput: 	1.09812	UpdateCamera: 	0.0534574	UpdateEnemies: 	0.563873	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0378819	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.70668	UpdatePlayer: 	0.130178	UpdateSound: 	0.0124298	UpdateItems:	0.00651414	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0305347	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.78788	
RENDER	shadowmap: 	0.324907	sendToRender: 	0.172763	scene: 	4.92148	particles2Tex: 	1.17966	sendToRender: 	0.12834	motionBlur: 	1.38005	bloom2Tex: 	0.068224	printScene: 	0.0374999	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00213228	gui: 	0.0324203	setRenderState: 	0.000478185	luaMsg: 	0.000727803	printTextDebug:	0.000336835	console: 	0.000962384	endScene: 	0.000339842	present: 	0.472871	TOTAL_RENDER: 	8.89536	
UPDATE	UpdateSceneManager: 	0.0111276	UpdateInput: 	1.09151	UpdateCamera: 	0.0503507	UpdateEnemies: 	0.481541	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0330549	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.44375	UpdatePlayer: 	0.14618	UpdateSound: 	0.0419148	UpdateItems:	0.00576528	UpdateTriggers: 	0.0205349	UpdateRigid: 	0.0291843	UpdateGUI: 	0.00156688	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.51365	
RENDER	shadowmap: 	0.26406	sendToRender: 	0.168706	scene: 	4.79425	particles2Tex: 	1.23559	sendToRender: 	0.131299	motionBlur: 	1.28692	bloom2Tex: 	0.0673729	printScene: 	0.357186	applyBloom: 	0.00732615	setRenderState: 	0.000475177	applyParticles: 	0.00190071	gui: 	0.0315873	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.000541341	console: 	0.00123606	endScene: 	0.000339842	present: 	0.304339	TOTAL_RENDER: 	8.8272	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.02912	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.426884	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.029479	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.4297	UpdatePlayer: 	0.159521	UpdateSound: 	0.0220506	UpdateItems:	0.00570814	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0280836	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.32253	
RENDER	shadowmap: 	0.265561	sendToRender: 	0.168342	scene: 	5.36093	particles2Tex: 	1.11084	sendToRender: 	0.130379	motionBlur: 	1.51172	bloom2Tex: 	0.0662541	printScene: 	0.343033	applyBloom: 	0.0074254	setRenderState: 	0.000490215	applyParticles: 	0.00199995	gui: 	0.0307211	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.00061352	console: 	0.001209	endScene: 	0.000351872	present: 	0.229763	TOTAL_RENDER: 	9.39553	
UPDATE	UpdateSceneManager: 	0.00812914	UpdateInput: 	1.00258	UpdateCamera: 	0.0473884	UpdateEnemies: 	0.413137	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0308745	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.418	UpdatePlayer: 	0.0841214	UpdateSound: 	0.0294008	UpdateItems:	0.0152718	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0260295	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.2066	
RENDER	shadowmap: 	0.255303	sendToRender: 	0.147573	scene: 	5.1092	particles2Tex: 	1.36425	sendToRender: 	0.129149	motionBlur: 	1.54407	bloom2Tex: 	0.0664165	printScene: 	0.0453072	applyBloom: 	0.00650512	setRenderState: 	0.00044811	applyParticles: 	0.272132	gui: 	0.0314249	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000622542	console: 	0.00110975	endScene: 	0.000357887	present: 	0.15452	TOTAL_RENDER: 	9.30282	
UPDATE	UpdateSceneManager: 	0.00871559	UpdateInput: 	1.04931	UpdateCamera: 	0.0480801	UpdateEnemies: 	3.66547	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.0374939	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.51083	UpdatePlayer: 	0.0928761	UpdateSound: 	0.0172778	UpdateItems:	0.00564799	UpdateTriggers: 	0.0208597	UpdateRigid: 	0.027034	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	6.63399	
RENDER	shadowmap: 	0.295085	sendToRender: 	0.157025	scene: 	5.45227	particles2Tex: 	1.30156	sendToRender: 	0.164216	motionBlur: 	1.87537	bloom2Tex: 	0.0713187	printScene: 	0.0634873	applyBloom: 	0.00650812	setRenderState: 	0.000442095	applyParticles: 	0.00230972	gui: 	0.318775	setRenderState: 	0.000478185	luaMsg: 	0.000962384	printTextDebug:	0.000787952	console: 	0.00131125	endScene: 	0.000354879	present: 	0.124142	TOTAL_RENDER: 	10.0569	
UPDATE	UpdateSceneManager: 	0.0109952	UpdateInput: 	1.06927	UpdateCamera: 	0.0518635	UpdateEnemies: 	0.601156	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.0569822	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.48834	UpdatePlayer: 	0.105992	UpdateSound: 	0.0228656	UpdateItems:	0.00592468	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.029852	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.59605	
RENDER	shadowmap: 	0.304504	sendToRender: 	0.203385	scene: 	5.667	particles2Tex: 	1.19974	sendToRender: 	0.114097	motionBlur: 	1.65153	bloom2Tex: 	0.0693608	printScene: 	0.0436712	applyBloom: 	0.30476	setRenderState: 	0.000487207	applyParticles: 	0.00209018	gui: 	0.0650391	setRenderState: 	0.000577431	luaMsg: 	0.000700736	printTextDebug:	0.000757878	console: 	0.00129621	endScene: 	0.000363902	present: 	0.0921603	TOTAL_RENDER: 	9.93311	
UPDATE	UpdateSceneManager: 	0.00939227	UpdateInput: 	1.03126	UpdateCamera: 	0.0482215	UpdateEnemies: 	0.568739	UpdateProjectile: 	0.0118644	UpdateParticle: 	0.0455839	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.49336	UpdatePlayer: 	0.0916791	UpdateSound: 	0.0207664	UpdateItems:	0.00551567	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0281137	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.4855	
RENDER	shadowmap: 	0.273092	sendToRender: 	0.151783	scene: 	5.56379	particles2Tex: 	1.3008	sendToRender: 	0.11299	motionBlur: 	1.56972	bloom2Tex: 	0.266343	printScene: 	0.036727	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00189169	gui: 	0.0325917	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000562393	console: 	0.00115787	endScene: 	0.000333827	present: 	0.468567	TOTAL_RENDER: 	9.9651	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.06035	UpdateCamera: 	0.0483237	UpdateEnemies: 	0.929098	UpdateProjectile: 	0.00217138	UpdateParticle: 	0.0410607	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.48444	UpdatePlayer: 	0.090428	UpdateSound: 	0.0210491	UpdateItems:	0.00606603	UpdateTriggers: 	0.0211243	UpdateRigid: 	0.0280685	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.87309	
RENDER	shadowmap: 	0.420899	sendToRender: 	0.157948	scene: 	5.70195	particles2Tex: 	1.25484	sendToRender: 	0.113706	motionBlur: 	1.73139	bloom2Tex: 	0.0667684	printScene: 	0.0377255	applyBloom: 	0.294814	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.0339782	setRenderState: 	0.000493222	luaMsg: 	0.000679684	printTextDebug:	0.00063758	console: 	0.000956369	endScene: 	0.000390969	present: 	0.164962	TOTAL_RENDER: 	10.1674	
UPDATE	UpdateSceneManager: 	0.00861334	UpdateInput: 	1.02547	UpdateCamera: 	0.0482185	UpdateEnemies: 	0.523239	UpdateProjectile: 	0.00187966	UpdateParticle: 	0.0342188	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.46882	UpdatePlayer: 	0.0900972	UpdateSound: 	0.0183635	UpdateItems:	0.00607204	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0269498	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.38336	
RENDER	shadowmap: 	0.277437	sendToRender: 	0.152794	scene: 	5.82279	particles2Tex: 	1.29843	sendToRender: 	0.115002	motionBlur: 	1.72408	bloom2Tex: 	0.0669489	printScene: 	0.0371661	applyBloom: 	0.28224	setRenderState: 	0.000466155	applyParticles: 	0.0020571	gui: 	0.0322158	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000523296	console: 	0.00104359	endScene: 	0.000351872	present: 	0.187623	TOTAL_RENDER: 	10.1696	
UPDATE	UpdateSceneManager: 	0.0166432	UpdateInput: 	1.10668	UpdateCamera: 	0.0562093	UpdateEnemies: 	0.804607	UpdateProjectile: 	0.00211725	UpdateParticle: 	0.0562784	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.60824	UpdatePlayer: 	0.104464	UpdateSound: 	0.0200296	UpdateItems:	0.00698029	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0321166	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.96631	
RENDER	shadowmap: 	0.322477	sendToRender: 	0.18586	scene: 	5.93863	particles2Tex: 	1.21458	sendToRender: 	0.137317	motionBlur: 	1.68987	bloom2Tex: 	0.0704044	printScene: 	0.0448291	applyBloom: 	0.298953	setRenderState: 	0.0004842	applyParticles: 	0.00218942	gui: 	0.0362638	setRenderState: 	0.00047217	luaMsg: 	0.000805997	printTextDebug:	0.000739833	console: 	0.00110975	endScene: 	0.000354879	present: 	0.192146	TOTAL_RENDER: 	10.3123	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.20207	UpdateCamera: 	0.0531206	UpdateEnemies: 	0.629429	UpdateProjectile: 	0.00236085	UpdateParticle: 	0.0373555	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.42221	UpdatePlayer: 	0.0955738	UpdateSound: 	0.0221348	UpdateItems:	0.00624046	UpdateTriggers: 	0.0216176	UpdateRigid: 	0.0287813	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.66568	
RENDER	shadowmap: 	0.347174	sendToRender: 	0.157166	scene: 	6.48709	particles2Tex: 	1.30443	sendToRender: 	0.211646	motionBlur: 	2.4671	bloom2Tex: 	0.0908461	printScene: 	0.0460802	applyBloom: 	0.00674571	setRenderState: 	0.000439088	applyParticles: 	0.00206311	gui: 	0.27274	setRenderState: 	0.000490215	luaMsg: 	0.000682691	printTextDebug:	0.000508259	console: 	0.000748855	endScene: 	0.000366909	present: 	0.186832	TOTAL_RENDER: 	11.8085	
UPDATE	UpdateSceneManager: 	0.0215153	UpdateInput: 	1.09471	UpdateCamera: 	0.0541883	UpdateEnemies: 	0.947546	UpdateProjectile: 	0.00217739	UpdateParticle: 	0.0461975	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.53308	UpdatePlayer: 	0.109414	UpdateSound: 	0.0435088	UpdateItems:	0.00681789	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0300234	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.03365	
RENDER	shadowmap: 	0.307789	sendToRender: 	0.174889	scene: 	6.74372	particles2Tex: 	1.19443	sendToRender: 	0.112443	motionBlur: 	2.36657	bloom2Tex: 	0.0674752	printScene: 	0.0389675	applyBloom: 	0.00687203	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.3206	setRenderState: 	0.000493222	luaMsg: 	0.000887198	printTextDebug:	0.000607505	console: 	0.000926295	endScene: 	0.000351872	present: 	0.173431	TOTAL_RENDER: 	11.6948	
UPDATE	UpdateSceneManager: 	0.0147606	UpdateInput: 	1.02271	UpdateCamera: 	0.0515988	UpdateEnemies: 	0.599632	UpdateProjectile: 	0.00182252	UpdateParticle: 	0.0332985	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.38244	UpdatePlayer: 	0.0946595	UpdateSound: 	0.0227032	UpdateItems:	0.00566303	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0279873	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.40574	
RENDER	shadowmap: 	0.280015	sendToRender: 	0.151371	scene: 	6.82752	particles2Tex: 	1.26158	sendToRender: 	0.134923	motionBlur: 	2.17942	bloom2Tex: 	0.388406	printScene: 	0.0386067	applyBloom: 	0.00660136	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.0341797	setRenderState: 	0.00044811	luaMsg: 	0.000992459	printTextDebug:	0.000751863	console: 	0.00121501	endScene: 	0.000339842	present: 	0.32971	TOTAL_RENDER: 	11.8164	
UPDATE	UpdateSceneManager: 	0.0108539	UpdateInput: 	1.23825	UpdateCamera: 	0.0577761	UpdateEnemies: 	0.688147	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.0539446	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.45871	UpdatePlayer: 	0.101781	UpdateSound: 	0.0200747	UpdateItems:	0.00639083	UpdateTriggers: 	0.0195093	UpdateRigid: 	0.0306159	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.83287	
RENDER	shadowmap: 	0.447446	sendToRender: 	0.1252	scene: 	6.95492	particles2Tex: 	1.37384	sendToRender: 	0.156944	motionBlur: 	2.26868	bloom2Tex: 	0.0667534	printScene: 	0.356569	applyBloom: 	0.00679082	setRenderState: 	0.000469162	applyParticles: 	0.0019368	gui: 	0.0319692	setRenderState: 	0.000475177	luaMsg: 	0.000902235	printTextDebug:	0.000424051	console: 	0.000845094	endScene: 	0.000363902	present: 	0.277922	TOTAL_RENDER: 	12.2571	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.11093	UpdateCamera: 	0.0513432	UpdateEnemies: 	0.665859	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.0405946	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.51823	UpdatePlayer: 	0.125714	UpdateSound: 	0.0234671	UpdateItems:	0.00701638	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0304023	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.71593	
RENDER	shadowmap: 	0.27261	sendToRender: 	0.169834	scene: 	7.07595	particles2Tex: 	1.20488	sendToRender: 	0.115233	motionBlur: 	2.18314	bloom2Tex: 	0.0664196	printScene: 	0.350158	applyBloom: 	0.00677278	setRenderState: 	0.000466155	applyParticles: 	0.00194281	gui: 	0.0342549	setRenderState: 	0.000451118	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.00116388	endScene: 	0.000348864	present: 	0.240464	TOTAL_RENDER: 	11.9058	
UPDATE	UpdateSceneManager: 	0.025431	UpdateInput: 	1.07373	UpdateCamera: 	0.0525071	UpdateEnemies: 	0.702174	UpdateProjectile: 	0.00206913	UpdateParticle: 	0.0547476	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.5043	UpdatePlayer: 	0.0897905	UpdateSound: 	0.0197559	UpdateItems:	0.00615625	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0277437	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.73603	
RENDER	shadowmap: 	0.322486	sendToRender: 	0.184267	scene: 	7.2225	particles2Tex: 	1.22524	sendToRender: 	0.14907	motionBlur: 	2.28461	bloom2Tex: 	0.0703924	printScene: 	0.387841	applyBloom: 	0.00695022	setRenderState: 	0.000508259	applyParticles: 	0.00212025	gui: 	0.037136	setRenderState: 	0.000475177	luaMsg: 	0.000851109	printTextDebug:	0.000745848	console: 	0.00119095	endScene: 	0.000357887	present: 	0.283145	TOTAL_RENDER: 	12.3569	
UPDATE	UpdateSceneManager: 	0.0164267	UpdateInput: 	1.07809	UpdateCamera: 	0.0556378	UpdateEnemies: 	0.700769	UpdateProjectile: 	0.00222551	UpdateParticle: 	0.0536619	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.50808	UpdatePlayer: 	0.0975106	UpdateSound: 	0.0206552	UpdateItems:	0.00639986	UpdateTriggers: 	0.0217348	UpdateRigid: 	0.0305677	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.74031	
RENDER	shadowmap: 	0.443395	sendToRender: 	0.190708	scene: 	7.36779	particles2Tex: 	1.27215	sendToRender: 	0.149852	motionBlur: 	2.27232	bloom2Tex: 	0.0701277	printScene: 	0.438195	applyBloom: 	0.00706149	setRenderState: 	0.000457133	applyParticles: 	0.00209319	gui: 	0.0364864	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.00061352	console: 	0.00102855	endScene: 	0.000351872	present: 	0.280827	TOTAL_RENDER: 	12.7124	
UPDATE	UpdateSceneManager: 	0.0100689	UpdateInput: 	1.01284	UpdateCamera: 	0.0514906	UpdateEnemies: 	0.596582	UpdateProjectile: 	0.00154282	UpdateParticle: 	0.0404201	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.42726	UpdatePlayer: 	0.0892401	UpdateSound: 	0.0223514	UpdateItems:	0.00622542	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0288956	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.41985	
RENDER	shadowmap: 	0.271627	sendToRender: 	0.154297	scene: 	6.9186	particles2Tex: 	1.14638	sendToRender: 	0.11653	motionBlur: 	2.2738	bloom2Tex: 	0.0675504	printScene: 	0.0395871	applyBloom: 	0.339078	setRenderState: 	0.000478185	applyParticles: 	0.00224356	gui: 	0.0348594	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000628557	console: 	0.00108569	endScene: 	0.000360894	present: 	0.19426	TOTAL_RENDER: 	11.7363	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.0188	UpdateCamera: 	0.0688496	UpdateEnemies: 	0.695897	UpdateProjectile: 	0.00239393	UpdateParticle: 	0.0330278	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.38058	UpdatePlayer: 	0.0888221	UpdateSound: 	0.0212476	UpdateItems:	0.00587054	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0288866	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.48894	
RENDER	shadowmap: 	0.281013	sendToRender: 	0.157636	scene: 	6.91589	particles2Tex: 	1.16646	sendToRender: 	0.143534	motionBlur: 	2.36667	bloom2Tex: 	0.0691593	printScene: 	0.039145	applyBloom: 	0.319599	setRenderState: 	0.000478185	applyParticles: 	0.00208717	gui: 	0.0335511	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000520289	console: 	0.0011699	endScene: 	0.000351872	present: 	0.205652	TOTAL_RENDER: 	11.8773	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.12132	UpdateCamera: 	0.9424	UpdateEnemies: 	0.567975	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0349346	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.41648	UpdatePlayer: 	0.0888762	UpdateSound: 	0.0146252	UpdateItems:	0.0155906	UpdateTriggers: 	0.0213318	UpdateRigid: 	0.0276415	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.41277	
RENDER	shadowmap: 	0.274066	sendToRender: 	0.158778	scene: 	6.87788	particles2Tex: 	1.26561	sendToRender: 	0.164129	motionBlur: 	2.25128	bloom2Tex: 	0.0675834	printScene: 	0.0575686	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00186763	gui: 	0.301756	setRenderState: 	0.000511267	luaMsg: 	0.000821034	printTextDebug:	0.000550364	console: 	0.00125711	endScene: 	0.000363902	present: 	0.160261	TOTAL_RENDER: 	11.7731	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.08188	UpdateCamera: 	0.886651	UpdateEnemies: 	0.582143	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0327451	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.37847	UpdatePlayer: 	0.0862387	UpdateSound: 	0.019783	UpdateItems:	0.00523597	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0265949	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.27421	
RENDER	shadowmap: 	0.280093	sendToRender: 	0.150761	scene: 	6.97782	particles2Tex: 	1.17353	sendToRender: 	0.146887	motionBlur: 	2.24249	bloom2Tex: 	0.0677519	printScene: 	0.037548	applyBloom: 	0.281016	setRenderState: 	0.000514274	applyParticles: 	0.00259844	gui: 	0.0331181	setRenderState: 	0.00044811	luaMsg: 	0.000544349	printTextDebug:	0.000514274	console: 	0.00116388	endScene: 	0.000351872	present: 	0.167668	TOTAL_RENDER: 	11.7352	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	1.02613	UpdateCamera: 	0.912707	UpdateEnemies: 	0.591836	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0368503	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.39871	UpdatePlayer: 	0.0871138	UpdateSound: 	0.0211755	UpdateItems:	0.00591866	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0281106	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	4.31362	
RENDER	shadowmap: 	0.296523	sendToRender: 	0.152935	scene: 	7.05448	particles2Tex: 	1.23039	sendToRender: 	0.115408	motionBlur: 	2.36163	bloom2Tex: 	0.0683624	printScene: 	0.0377405	applyBloom: 	0.298814	setRenderState: 	0.0004842	applyParticles: 	0.00208416	gui: 	0.0349706	setRenderState: 	0.0004842	luaMsg: 	0.000724796	printTextDebug:	0.000673669	console: 	0.000983436	endScene: 	0.000375931	present: 	0.180546	TOTAL_RENDER: 	12.0167	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.04989	UpdateCamera: 	0.939495	UpdateEnemies: 	0.597039	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0344955	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.43041	UpdatePlayer: 	0.110644	UpdateSound: 	0.0235604	UpdateItems:	0.00572619	UpdateTriggers: 	0.0205529	UpdateRigid: 	0.0296835	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.39796	
RENDER	shadowmap: 	0.388424	sendToRender: 	0.155732	scene: 	7.11951	particles2Tex: 	1.262	sendToRender: 	0.114653	motionBlur: 	2.23934	bloom2Tex: 	0.067794	printScene: 	0.0389916	applyBloom: 	0.00665549	setRenderState: 	0.00043608	applyParticles: 	0.00220145	gui: 	0.325511	setRenderState: 	0.000508259	luaMsg: 	0.000992459	printTextDebug:	0.000787952	console: 	0.000965392	endScene: 	0.000369916	present: 	0.167792	TOTAL_RENDER: 	12.078	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.01916	UpdateCamera: 	1.07831	UpdateEnemies: 	0.646491	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0526665	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.60827	UpdatePlayer: 	0.0925874	UpdateSound: 	0.0201048	UpdateItems:	0.00679383	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0320023	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.73131	
RENDER	shadowmap: 	0.42778	sendToRender: 	0.157539	scene: 	6.89092	particles2Tex: 	1.16853	sendToRender: 	0.128647	motionBlur: 	2.34214	bloom2Tex: 	0.0677098	printScene: 	0.0357285	applyBloom: 	0.00647805	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.260526	setRenderState: 	0.000556378	luaMsg: 	0.000664647	printTextDebug:	0.000559386	console: 	0.00106464	endScene: 	0.000357887	present: 	0.200029	TOTAL_RENDER: 	11.871	
UPDATE	UpdateSceneManager: 	0.00834568	UpdateInput: 	1.03016	UpdateCamera: 	0.918761	UpdateEnemies: 	0.624807	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.03796	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.57468	UpdatePlayer: 	0.0893063	UpdateSound: 	0.0215724	UpdateItems:	0.00639083	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0296174	UpdateGUI: 	0.0015338	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.47926	
RENDER	shadowmap: 	0.297671	sendToRender: 	0.154493	scene: 	6.95962	particles2Tex: 	1.22176	sendToRender: 	0.158141	motionBlur: 	2.14164	bloom2Tex: 	0.265633	printScene: 	0.0390127	applyBloom: 	0.00649309	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.0349436	setRenderState: 	0.000445103	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.00112178	endScene: 	0.000387961	present: 	0.457746	TOTAL_RENDER: 	11.9395	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.07006	UpdateCamera: 	0.880645	UpdateEnemies: 	0.558769	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0349376	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.46399	UpdatePlayer: 	0.0792223	UpdateSound: 	0.019765	UpdateItems:	0.00615625	UpdateTriggers: 	0.0220807	UpdateRigid: 	0.0288775	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.32273	
RENDER	shadowmap: 	0.278352	sendToRender: 	0.173894	scene: 	7.09718	particles2Tex: 	1.23527	sendToRender: 	0.114731	motionBlur: 	2.2578	bloom2Tex: 	0.0679534	printScene: 	0.0380623	applyBloom: 	0.286207	setRenderState: 	0.000544349	applyParticles: 	0.00206612	gui: 	0.0373826	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00100148	endScene: 	0.000372924	present: 	0.173587	TOTAL_RENDER: 	11.9345	
UPDATE	UpdateSceneManager: 	0.0243904	UpdateInput: 	3.06797	UpdateCamera: 	0.931483	UpdateEnemies: 	0.58746	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0519357	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.41788	UpdatePlayer: 	0.0666241	UpdateSound: 	0.0174552	UpdateItems:	0.00578032	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0289768	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	6.33567	
RENDER	shadowmap: 	0.331232	sendToRender: 	0.154192	scene: 	6.77942	particles2Tex: 	1.35773	sendToRender: 	0.151985	motionBlur: 	2.31768	bloom2Tex: 	0.364861	printScene: 	0.0410186	applyBloom: 	0.00673068	setRenderState: 	0.000466155	applyParticles: 	0.0019759	gui: 	0.170222	setRenderState: 	0.000487207	luaMsg: 	0.000718781	printTextDebug:	0.000860131	console: 	0.00114584	endScene: 	0.000339842	present: 	0.331472	TOTAL_RENDER: 	12.1906	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	1.0444	UpdateCamera: 	1.06053	UpdateEnemies: 	0.57048	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0376022	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.4107	UpdatePlayer: 	0.0631174	UpdateSound: 	0.0481884	UpdateItems:	0.00689608	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0338248	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.44113	
RENDER	shadowmap: 	0.395615	sendToRender: 	0.156156	scene: 	7.14314	particles2Tex: 	1.21835	sendToRender: 	0.139437	motionBlur: 	2.48789	bloom2Tex: 	0.069833	printScene: 	0.0390788	applyBloom: 	0.309698	setRenderState: 	0.000490215	applyParticles: 	0.00202101	gui: 	0.190212	setRenderState: 	0.000496229	luaMsg: 	0.000941332	printTextDebug:	0.000442095	console: 	0.000887198	endScene: 	0.000384954	present: 	0.264583	TOTAL_RENDER: 	12.6327	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.05211	UpdateCamera: 	0.976447	UpdateEnemies: 	0.975467	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0346458	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.46897	UpdatePlayer: 	0.0697668	UpdateSound: 	0.0319181	UpdateItems:	0.0165921	UpdateTriggers: 	0.0213529	UpdateRigid: 	0.0285798	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	4.83109	
RENDER	shadowmap: 	0.288484	sendToRender: 	0.17347	scene: 	6.98047	particles2Tex: 	1.23463	sendToRender: 	0.134929	motionBlur: 	2.41358	bloom2Tex: 	0.0680285	printScene: 	0.0375931	applyBloom: 	0.00667053	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.408815	setRenderState: 	0.000499237	luaMsg: 	0.000580438	printTextDebug:	0.000418036	console: 	0.00117892	endScene: 	0.000351872	present: 	0.178342	TOTAL_RENDER: 	12.1005	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.03234	UpdateCamera: 	0.908184	UpdateEnemies: 	0.649017	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0369435	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.42799	UpdatePlayer: 	0.0657218	UpdateSound: 	0.0218612	UpdateItems:	0.0058946	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0473674	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.34573	
RENDER	shadowmap: 	0.277744	sendToRender: 	0.154694	scene: 	7.06396	particles2Tex: 	1.12448	sendToRender: 	0.132638	motionBlur: 	2.49505	bloom2Tex: 	0.0678511	printScene: 	0.368079	applyBloom: 	0.00711262	setRenderState: 	0.000493222	applyParticles: 	0.00194281	gui: 	0.119663	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000538334	console: 	0.000989451	endScene: 	0.000357887	present: 	0.282114	TOTAL_RENDER: 	12.2955	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.00613	UpdateCamera: 	1.07024	UpdateEnemies: 	0.576342	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0319782	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.35326	UpdatePlayer: 	0.0686421	UpdateSound: 	0.0217078	UpdateItems:	0.00584047	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.027467	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.30726	
RENDER	shadowmap: 	0.264093	sendToRender: 	0.173437	scene: 	7.43181	particles2Tex: 	1.1369	sendToRender: 	0.129128	motionBlur: 	2.40077	bloom2Tex: 	0.0681398	printScene: 	0.354293	applyBloom: 	0.00764193	setRenderState: 	0.000463147	applyParticles: 	0.002018	gui: 	0.112349	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.000902235	endScene: 	0.000360894	present: 	0.23524	TOTAL_RENDER: 	12.4885	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.12704	UpdateCamera: 	0.894608	UpdateEnemies: 	0.568968	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0355872	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.4278	UpdatePlayer: 	0.0623324	UpdateSound: 	0.0212897	UpdateItems:	0.00575927	UpdateTriggers: 	0.0207213	UpdateRigid: 	0.0288986	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.34347	
RENDER	shadowmap: 	0.275167	sendToRender: 	0.170974	scene: 	7.25639	particles2Tex: 	1.14151	sendToRender: 	0.136992	motionBlur: 	2.35012	bloom2Tex: 	0.414111	printScene: 	0.0423479	applyBloom: 	0.00699533	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.112563	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000541341	console: 	0.000956369	endScene: 	0.000366909	present: 	0.33851	TOTAL_RENDER: 	12.4295	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	1.03132	UpdateCamera: 	0.908728	UpdateEnemies: 	0.603866	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0332053	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.31163	UpdatePlayer: 	0.0629219	UpdateSound: 	0.0218551	UpdateItems:	0.00556378	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0281497	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.15408	
RENDER	shadowmap: 	0.269107	sendToRender: 	0.176697	scene: 	7.43925	particles2Tex: 	1.16421	sendToRender: 	0.16049	motionBlur: 	2.28388	bloom2Tex: 	0.331887	printScene: 	0.0383209	applyBloom: 	0.00695623	setRenderState: 	0.000442095	applyParticles: 	0.00186161	gui: 	0.107886	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000640587	console: 	0.00100449	endScene: 	0.000372924	present: 	0.450715	TOTAL_RENDER: 	12.6433	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.03819	UpdateCamera: 	1.00983	UpdateEnemies: 	0.549338	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0359842	UpdateLUAMsg: 	0.0103306	UpdateColisions: 	1.26916	UpdatePlayer: 	0.060146	UpdateSound: 	0.022213	UpdateItems:	0.00600889	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0274069	UpdateGUI: 	0.00115486	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.17447	
RENDER	shadowmap: 	0.302077	sendToRender: 	0.154219	scene: 	7.3997	particles2Tex: 	1.25841	sendToRender: 	0.133859	motionBlur: 	2.35744	bloom2Tex: 	0.271486	printScene: 	0.0367992	applyBloom: 	0.00696826	setRenderState: 	0.0004842	applyParticles: 	0.00194281	gui: 	0.0954896	setRenderState: 	0.0004842	luaMsg: 	0.000703744	printTextDebug:	0.000565401	console: 	0.00486004	endScene: 	0.000342849	present: 	0.431888	TOTAL_RENDER: 	12.624	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.02429	UpdateCamera: 	0.923342	UpdateEnemies: 	2.56421	UpdateProjectile: 	0.00170522	UpdateParticle: 	0.0325316	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.22795	UpdatePlayer: 	1.34712	UpdateSound: 	0.0148718	UpdateItems:	0.00662241	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.0339451	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	7.37428	
RENDER	shadowmap: 	0.314468	sendToRender: 	0.320564	scene: 	7.33824	particles2Tex: 	1.42846	sendToRender: 	0.114229	motionBlur: 	2.33696	bloom2Tex: 	0.329292	printScene: 	0.0393164	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.243321	setRenderState: 	0.000475177	luaMsg: 	0.000670662	printTextDebug:	0.0007669	console: 	0.0010075	endScene: 	0.000372924	present: 	0.401907	TOTAL_RENDER: 	13.0487	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.02206	UpdateCamera: 	0.90419	UpdateEnemies: 	0.577843	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.04156	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.3118	UpdatePlayer: 	0.0629219	UpdateSound: 	0.0209349	UpdateItems:	0.0058134	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0283933	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.12042	
RENDER	shadowmap: 	0.279798	sendToRender: 	0.154354	scene: 	7.66727	particles2Tex: 	1.14199	sendToRender: 	0.113348	motionBlur: 	2.48374	bloom2Tex: 	0.0650211	printScene: 	0.0377646	applyBloom: 	0.00643595	setRenderState: 	0.00043608	applyParticles: 	0.00200898	gui: 	0.346034	setRenderState: 	0.000511267	luaMsg: 	0.000709758	printTextDebug:	0.000418036	console: 	0.00104359	endScene: 	0.000354879	present: 	0.172784	TOTAL_RENDER: 	12.6478	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.0192	UpdateCamera: 	0.958183	UpdateEnemies: 	0.521564	UpdateProjectile: 	0.00195484	UpdateParticle: 	0.0358879	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.24348	UpdatePlayer: 	0.055316	UpdateSound: 	0.0207093	UpdateItems:	0.00550965	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0267152	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.03009	
RENDER	shadowmap: 	0.27618	sendToRender: 	0.150072	scene: 	7.62188	particles2Tex: 	1.11689	sendToRender: 	0.124692	motionBlur: 	2.50951	bloom2Tex: 	0.0660406	printScene: 	0.0331692	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.323812	setRenderState: 	0.000517282	luaMsg: 	0.000550364	printTextDebug:	0.000457133	console: 	0.000974414	endScene: 	0.000366909	present: 	0.181743	TOTAL_RENDER: 	12.5821	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.17089	UpdateCamera: 	0.912009	UpdateEnemies: 	0.53302	UpdateProjectile: 	0.00192176	UpdateParticle: 	0.0386638	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.22794	UpdatePlayer: 	0.0804613	UpdateSound: 	0.0207995	UpdateItems:	0.00599686	UpdateTriggers: 	0.020198	UpdateRigid: 	0.028264	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.19121	
RENDER	shadowmap: 	0.279248	sendToRender: 	0.166327	scene: 	7.76133	particles2Tex: 	1.15474	sendToRender: 	0.116241	motionBlur: 	2.5349	bloom2Tex: 	0.146836	printScene: 	0.0369435	applyBloom: 	0.00673669	setRenderState: 	0.000445103	applyParticles: 	0.00323301	gui: 	0.331274	setRenderState: 	0.000505252	luaMsg: 	0.000851109	printTextDebug:	0.000631565	console: 	0.00106464	endScene: 	0.000351872	present: 	0.187325	TOTAL_RENDER: 	12.9102	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.0175	UpdateCamera: 	0.960114	UpdateEnemies: 	0.576246	UpdateProjectile: 	0.00223754	UpdateParticle: 	0.0378758	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.38706	UpdatePlayer: 	0.0656466	UpdateSound: 	0.0237619	UpdateItems:	0.00616828	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.029467	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.25934	
RENDER	shadowmap: 	0.286309	sendToRender: 	0.179927	scene: 	7.7534	particles2Tex: 	1.15406	sendToRender: 	0.114674	motionBlur: 	2.56268	bloom2Tex: 	0.0682331	printScene: 	0.0387931	applyBloom: 	0.00664947	setRenderState: 	0.00046014	applyParticles: 	0.00199695	gui: 	0.334404	setRenderState: 	0.000502244	luaMsg: 	0.000736825	printTextDebug:	0.000751863	console: 	0.00113982	endScene: 	0.000381946	present: 	0.187238	TOTAL_RENDER: 	12.8737	
UPDATE	UpdateSceneManager: 	0.0184958	UpdateInput: 	1.23579	UpdateCamera: 	0.923059	UpdateEnemies: 	0.681591	UpdateProjectile: 	0.00230371	UpdateParticle: 	0.0544078	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.40657	UpdatePlayer: 	0.0761727	UpdateSound: 	0.0215845	UpdateItems:	0.00687203	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0321346	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.64742	
RENDER	shadowmap: 	0.335601	sendToRender: 	0.186095	scene: 	8.05589	particles2Tex: 	1.21749	sendToRender: 	0.165653	motionBlur: 	2.77496	bloom2Tex: 	0.0697939	printScene: 	0.0414096	applyBloom: 	0.00693518	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.363853	setRenderState: 	0.000505252	luaMsg: 	0.000679684	printTextDebug:	0.000541341	console: 	0.000872161	endScene: 	0.000369916	present: 	0.197851	TOTAL_RENDER: 	13.6271	
UPDATE	UpdateSceneManager: 	0.0183665	UpdateInput: 	1.08923	UpdateCamera: 	0.908596	UpdateEnemies: 	0.675735	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.041154	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.35885	UpdatePlayer: 	0.073878	UpdateSound: 	0.0235935	UpdateItems:	0.00683894	UpdateTriggers: 	0.0229047	UpdateRigid: 	0.0319421	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.47728	
RENDER	shadowmap: 	0.319737	sendToRender: 	0.155425	scene: 	7.64715	particles2Tex: 	1.35344	sendToRender: 	0.112274	motionBlur: 	2.34523	bloom2Tex: 	0.271311	printScene: 	0.0385134	applyBloom: 	0.00655925	setRenderState: 	0.000430065	applyParticles: 	0.00204507	gui: 	0.0940971	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.0078314	console: 	0.00116689	endScene: 	0.000333827	present: 	0.417512	TOTAL_RENDER: 	12.9586	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.03526	UpdateCamera: 	0.904563	UpdateEnemies: 	0.839617	UpdateProjectile: 	0.00214431	UpdateParticle: 	0.0371089	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.24785	UpdatePlayer: 	0.0673669	UpdateSound: 	0.0214251	UpdateItems:	0.00590663	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0288264	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.33651	
RENDER	shadowmap: 	0.302402	sendToRender: 	0.15126	scene: 	7.42344	particles2Tex: 	1.22248	sendToRender: 	0.127886	motionBlur: 	2.754	bloom2Tex: 	0.400349	printScene: 	0.0559175	applyBloom: 	0.00671865	setRenderState: 	0.000445103	applyParticles: 	0.00242401	gui: 	0.108789	setRenderState: 	0.000496229	luaMsg: 	0.000986444	printTextDebug:	0.00074284	console: 	0.00138643	endScene: 	0.000369916	present: 	0.293491	TOTAL_RENDER: 	13.0416	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.13544	UpdateCamera: 	1.06528	UpdateEnemies: 	0.558947	UpdateProjectile: 	0.00208717	UpdateParticle: 	0.0350609	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.23765	UpdatePlayer: 	0.0618753	UpdateSound: 	0.0196717	UpdateItems:	0.00626452	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0286219	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.30795	
RENDER	shadowmap: 	0.313049	sendToRender: 	0.167311	scene: 	7.60903	particles2Tex: 	1.21013	sendToRender: 	0.152694	motionBlur: 	2.53651	bloom2Tex: 	0.0693007	printScene: 	0.0445073	applyBloom: 	0.290814	setRenderState: 	0.000466155	applyParticles: 	0.00227063	gui: 	0.123131	setRenderState: 	0.000493222	luaMsg: 	0.000715773	printTextDebug:	0.000709758	console: 	0.00123005	endScene: 	0.000354879	present: 	0.215249	TOTAL_RENDER: 	12.9128	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.03548	UpdateCamera: 	0.915859	UpdateEnemies: 	0.639763	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.0368653	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.28355	UpdatePlayer: 	0.0630753	UpdateSound: 	0.0220085	UpdateItems:	0.00549762	UpdateTriggers: 	0.0207183	UpdateRigid: 	0.0291482	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.20213	
RENDER	shadowmap: 	0.276385	sendToRender: 	0.170796	scene: 	7.36187	particles2Tex: 	1.20254	sendToRender: 	0.114572	motionBlur: 	2.50584	bloom2Tex: 	0.0663384	printScene: 	0.0488681	applyBloom: 	0.00682391	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.388845	setRenderState: 	0.000493222	luaMsg: 	0.000697729	printTextDebug:	0.000619535	console: 	0.00132629	endScene: 	0.000360894	present: 	0.178203	TOTAL_RENDER: 	12.5113	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.03232	UpdateCamera: 	0.0499237	UpdateEnemies: 	0.57817	UpdateProjectile: 	0.00261949	UpdateParticle: 	0.0330729	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.34163	UpdatePlayer: 	0.0636798	UpdateSound: 	0.0216567	UpdateItems:	0.00524199	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0276355	UpdateGUI: 	0.00104058	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.43616	
RENDER	shadowmap: 	0.278508	sendToRender: 	0.150923	scene: 	7.23134	particles2Tex: 	1.144	sendToRender: 	0.122842	motionBlur: 	2.40333	bloom2Tex: 	0.0679985	printScene: 	0.036715	applyBloom: 	0.00644497	setRenderState: 	0.000442095	applyParticles: 	0.0019368	gui: 	0.360305	setRenderState: 	0.000502244	luaMsg: 	0.000661639	printTextDebug:	0.000514274	console: 	0.000995466	endScene: 	0.000342849	present: 	0.149485	TOTAL_RENDER: 	12.1237	
UPDATE	UpdateSceneManager: 	0.0136418	UpdateInput: 	0.991472	UpdateCamera: 	0.946207	UpdateEnemies: 	0.566778	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0397615	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.21086	UpdatePlayer: 	0.0838898	UpdateSound: 	0.0154493	UpdateItems:	0.00563596	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0295933	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.08213	
RENDER	shadowmap: 	0.281591	sendToRender: 	0.17322	scene: 	7.25354	particles2Tex: 	1.32373	sendToRender: 	0.132081	motionBlur: 	2.2817	bloom2Tex: 	0.267807	printScene: 	0.0394999	applyBloom: 	0.00677579	setRenderState: 	0.000478185	applyParticles: 	0.00198191	gui: 	0.160213	setRenderState: 	0.000493222	luaMsg: 	0.000640587	printTextDebug:	0.000763893	console: 	0.00120298	endScene: 	0.000336835	present: 	0.42778	TOTAL_RENDER: 	12.5184	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.09766	UpdateCamera: 	0.0491778	UpdateEnemies: 	0.50047	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0324233	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.23164	UpdatePlayer: 	0.0612858	UpdateSound: 	0.0207965	UpdateItems:	0.00538935	UpdateTriggers: 	0.0208477	UpdateRigid: 	0.0269528	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.18981	
RENDER	shadowmap: 	0.263233	sendToRender: 	0.172559	scene: 	6.95612	particles2Tex: 	1.44078	sendToRender: 	0.113805	motionBlur: 	2.28084	bloom2Tex: 	0.268144	printScene: 	0.0364413	applyBloom: 	0.225225	setRenderState: 	0.000505252	applyParticles: 	0.00207213	gui: 	0.113742	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.000664647	console: 	0.00123305	endScene: 	0.000348864	present: 	0.191656	TOTAL_RENDER: 	12.2352	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.00665	UpdateCamera: 	0.0482756	UpdateEnemies: 	0.506795	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0341797	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.26119	UpdatePlayer: 	0.0572619	UpdateSound: 	0.0205409	UpdateItems:	0.00502244	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0261708	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.10425	
RENDER	shadowmap: 	0.26588	sendToRender: 	0.150427	scene: 	7.05881	particles2Tex: 	1.30312	sendToRender: 	0.135137	motionBlur: 	2.25482	bloom2Tex: 	0.345054	printScene: 	0.0357466	applyBloom: 	0.00664647	setRenderState: 	0.000457133	applyParticles: 	0.00193981	gui: 	0.124268	setRenderState: 	0.000496229	luaMsg: 	0.000700736	printTextDebug:	0.000451118	console: 	0.000983436	endScene: 	0.000357887	present: 	0.35278	TOTAL_RENDER: 	12.2068	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.01615	UpdateCamera: 	0.0497222	UpdateEnemies: 	0.53597	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0315812	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30543	UpdatePlayer: 	0.0588227	UpdateSound: 	0.0202191	UpdateItems:	0.0054104	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0275783	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.19139	
RENDER	shadowmap: 	0.288066	sendToRender: 	0.153542	scene: 	7.09409	particles2Tex: 	1.30505	sendToRender: 	0.13643	motionBlur: 	2.41721	bloom2Tex: 	0.370217	printScene: 	0.0396773	applyBloom: 	0.00647203	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.0958896	setRenderState: 	0.000544349	luaMsg: 	0.000845094	printTextDebug:	0.000628557	console: 	0.000974414	endScene: 	0.000357887	present: 	0.359327	TOTAL_RENDER: 	12.4971	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.00626	UpdateCamera: 	0.0496079	UpdateEnemies: 	0.531543	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0349797	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.28808	UpdatePlayer: 	0.0606964	UpdateSound: 	0.0218431	UpdateItems:	0.0126975	UpdateTriggers: 	0.020565	UpdateRigid: 	0.0276054	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.20801	
RENDER	shadowmap: 	0.263955	sendToRender: 	0.33389	scene: 	7.02319	particles2Tex: 	1.43552	sendToRender: 	0.122698	motionBlur: 	2.27578	bloom2Tex: 	0.373682	printScene: 	0.03876	applyBloom: 	0.00662842	setRenderState: 	0.00043608	applyParticles: 	0.00204206	gui: 	0.104482	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000661639	console: 	0.00117892	endScene: 	0.000336835	present: 	0.497622	TOTAL_RENDER: 	12.6603	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.05639	UpdateCamera: 	0.050059	UpdateEnemies: 	0.491511	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0317827	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.42642	UpdatePlayer: 	0.06177	UpdateSound: 	0.0220717	UpdateItems:	0.00580438	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0274249	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.31781	
RENDER	shadowmap: 	0.272177	sendToRender: 	0.153395	scene: 	7.43113	particles2Tex: 	1.33961	sendToRender: 	0.154153	motionBlur: 	2.38429	bloom2Tex: 	0.380509	printScene: 	0.0428712	applyBloom: 	0.0067006	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.117522	setRenderState: 	0.000481192	luaMsg: 	0.000715773	printTextDebug:	0.000763893	console: 	0.00130824	endScene: 	0.000327812	present: 	0.349147	TOTAL_RENDER: 	12.8438	
UPDATE	UpdateSceneManager: 	0.0249107	UpdateInput: 	1.16883	UpdateCamera: 	0.042369	UpdateEnemies: 	0.514626	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0356112	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.34036	UpdatePlayer: 	0.0638151	UpdateSound: 	0.023425	UpdateItems:	0.00591866	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0293738	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.37538	
RENDER	shadowmap: 	0.266358	sendToRender: 	0.173316	scene: 	7.1765	particles2Tex: 	1.30355	sendToRender: 	0.136232	motionBlur: 	2.25495	bloom2Tex: 	0.369965	printScene: 	0.0383841	applyBloom: 	0.00651715	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.0987166	setRenderState: 	0.000466155	luaMsg: 	0.000583446	printTextDebug:	0.000655624	console: 	0.000995466	endScene: 	0.000342849	present: 	0.358112	TOTAL_RENDER: 	12.3578	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.02147	UpdateCamera: 	0.049644	UpdateEnemies: 	0.484792	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0313617	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.33561	UpdatePlayer: 	0.0599415	UpdateSound: 	0.0211875	UpdateItems:	0.0057322	UpdateTriggers: 	0.0200356	UpdateRigid: 	0.0291633	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.20129	
RENDER	shadowmap: 	0.257399	sendToRender: 	0.359297	scene: 	6.95697	particles2Tex: 	1.31519	sendToRender: 	0.134292	motionBlur: 	2.25239	bloom2Tex: 	0.371375	printScene: 	0.038345	applyBloom: 	0.00653218	setRenderState: 	0.000466155	applyParticles: 	0.00199695	gui: 	0.098079	setRenderState: 	0.000493222	luaMsg: 	0.000818027	printTextDebug:	0.000775922	console: 	0.00112779	endScene: 	0.000336835	present: 	0.354738	TOTAL_RENDER: 	12.3173	
UPDATE	UpdateSceneManager: 	0.00899829	UpdateInput: 	0.99494	UpdateCamera: 	0.0491267	UpdateEnemies: 	0.46257	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0348834	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.36446	UpdatePlayer: 	0.0578513	UpdateSound: 	0.0197018	UpdateItems:	0.00549161	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0276114	UpdateGUI: 	0.00102855	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.15689	
RENDER	shadowmap: 	0.266794	sendToRender: 	0.152258	scene: 	7.06103	particles2Tex: 	1.31626	sendToRender: 	0.128656	motionBlur: 	2.42539	bloom2Tex: 	0.355799	printScene: 	0.03753	applyBloom: 	0.00672767	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.0971196	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000787952	console: 	0.00104659	endScene: 	0.000327812	present: 	0.37914	TOTAL_RENDER: 	12.4355	
UPDATE	UpdateSceneManager: 	0.0164658	UpdateInput: 	1.10579	UpdateCamera: 	0.0591385	UpdateEnemies: 	0.598741	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0443689	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.58363	UpdatePlayer: 	2.48568	UpdateSound: 	0.0137471	UpdateItems:	0.00914566	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0428141	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	6.14349	
RENDER	shadowmap: 	0.357207	sendToRender: 	0.165022	scene: 	7.17834	particles2Tex: 	1.33954	sendToRender: 	0.115952	motionBlur: 	2.44759	bloom2Tex: 	0.34247	printScene: 	0.0433223	applyBloom: 	0.00652617	setRenderState: 	0.000469162	applyParticles: 	0.00211725	gui: 	0.107444	setRenderState: 	0.000481192	luaMsg: 	0.000905243	printTextDebug:	0.000652617	console: 	0.00531717	endScene: 	0.000339842	present: 	0.40006	TOTAL_RENDER: 	12.6936	
UPDATE	UpdateSceneManager: 	0.0137771	UpdateInput: 	1.07917	UpdateCamera: 	0.909131	UpdateEnemies: 	0.630196	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.0657399	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.59687	UpdatePlayer: 	0.108704	UpdateSound: 	0.0233829	UpdateItems:	0.00636677	UpdateTriggers: 	0.0221018	UpdateRigid: 	0.0295211	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	4.63246	
RENDER	shadowmap: 	0.300787	sendToRender: 	0.15781	scene: 	7.08127	particles2Tex: 	1.23093	sendToRender: 	0.131555	motionBlur: 	2.60455	bloom2Tex: 	0.0681609	printScene: 	0.0390517	applyBloom: 	0.306104	setRenderState: 	0.000508259	applyParticles: 	0.00203304	gui: 	0.131699	setRenderState: 	0.0004842	luaMsg: 	0.000655624	printTextDebug:	0.000676676	console: 	0.00113682	endScene: 	0.000351872	present: 	0.19755	TOTAL_RENDER: 	12.429	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.02739	UpdateCamera: 	0.90268	UpdateEnemies: 	0.536075	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.0370548	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.48438	UpdatePlayer: 	0.0931919	UpdateSound: 	0.0238792	UpdateItems:	0.00584949	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0292084	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.28884	
RENDER	shadowmap: 	0.298204	sendToRender: 	0.155236	scene: 	7.0007	particles2Tex: 	1.29691	sendToRender: 	0.135122	motionBlur: 	2.46062	bloom2Tex: 	0.344152	printScene: 	0.0390127	applyBloom: 	0.00647504	setRenderState: 	0.000442095	applyParticles: 	0.00190973	gui: 	0.149567	setRenderState: 	0.000469162	luaMsg: 	0.000899228	printTextDebug:	0.000784945	console: 	0.000926295	endScene: 	0.000375931	present: 	0.375943	TOTAL_RENDER: 	12.4365	
UPDATE	UpdateSceneManager: 	0.00892311	UpdateInput: 	1.02845	UpdateCamera: 	0.0478305	UpdateEnemies: 	0.463929	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.0353586	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.48885	UpdatePlayer: 	4.16397	UpdateSound: 	0.0172237	UpdateItems:	0.00715473	UpdateTriggers: 	0.00111877	UpdateRigid: 	0.0336022	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	7.44989	
RENDER	shadowmap: 	0.294832	sendToRender: 	0.172089	scene: 	7.2585	particles2Tex: 	1.26133	sendToRender: 	0.160276	motionBlur: 	2.49339	bloom2Tex: 	0.0666602	printScene: 	0.0365526	applyBloom: 	0.00650512	setRenderState: 	0.000439088	applyParticles: 	0.00202101	gui: 	0.399531	setRenderState: 	0.000496229	luaMsg: 	0.000860131	printTextDebug:	0.000658632	console: 	0.000953362	endScene: 	0.000390969	present: 	0.155386	TOTAL_RENDER: 	12.4816	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	0.99845	UpdateCamera: 	0.0511748	UpdateEnemies: 	0.478955	UpdateProjectile: 	0.00256836	UpdateParticle: 	0.0366668	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.49955	UpdatePlayer: 	0.0909303	UpdateSound: 	0.0220927	UpdateItems:	0.00632768	UpdateTriggers: 	0.0213138	UpdateRigid: 	0.0283663	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.40777	
RENDER	shadowmap: 	0.253224	sendToRender: 	0.142331	scene: 	6.97625	particles2Tex: 	1.40065	sendToRender: 	0.111411	motionBlur: 	2.30138	bloom2Tex: 	0.342798	printScene: 	0.0372954	applyBloom: 	0.00647203	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.131657	setRenderState: 	0.000490215	luaMsg: 	0.000496229	printTextDebug:	0.000583446	console: 	0.00093231	endScene: 	0.000381946	present: 	0.469965	TOTAL_RENDER: 	12.3416	
UPDATE	UpdateSceneManager: 	0.0190432	UpdateInput: 	1.06481	UpdateCamera: 	0.0489643	UpdateEnemies: 	0.694775	UpdateProjectile: 	0.00267362	UpdateParticle: 	0.0400562	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.4634	UpdatePlayer: 	0.0930265	UpdateSound: 	0.0217078	UpdateItems:	0.00544349	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0288234	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.63126	
RENDER	shadowmap: 	0.347069	sendToRender: 	0.153308	scene: 	7.07355	particles2Tex: 	1.29276	sendToRender: 	0.112524	motionBlur: 	2.51072	bloom2Tex: 	0.0657339	printScene: 	0.0373074	applyBloom: 	0.00658933	setRenderState: 	0.000427058	applyParticles: 	0.00199394	gui: 	0.39289	setRenderState: 	0.000511267	luaMsg: 	0.00079096	printTextDebug:	0.000538334	console: 	0.00107967	endScene: 	0.000360894	present: 	0.173383	TOTAL_RENDER: 	12.3378	
UPDATE	UpdateSceneManager: 	0.00961482	UpdateInput: 	1.05116	UpdateCamera: 	0.049662	UpdateEnemies: 	0.494211	UpdateProjectile: 	0.00250521	UpdateParticle: 	0.0356473	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.48245	UpdatePlayer: 	4.68795	UpdateSound: 	0.016541	UpdateItems:	0.00701939	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0339992	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	8.02964	
RENDER	shadowmap: 	0.321012	sendToRender: 	0.164008	scene: 	7.28024	particles2Tex: 	1.43717	sendToRender: 	0.114397	motionBlur: 	2.47113	bloom2Tex: 	0.0664827	printScene: 	0.365944	applyBloom: 	0.00675774	setRenderState: 	0.000466155	applyParticles: 	0.00209319	gui: 	0.134746	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000649609	console: 	0.00112479	endScene: 	0.000348864	present: 	0.287711	TOTAL_RENDER: 	12.8363	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.01764	UpdateCamera: 	0.0495177	UpdateEnemies: 	0.891733	UpdateProjectile: 	0.0027037	UpdateParticle: 	0.0438817	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	1.45031	UpdatePlayer: 	0.110945	UpdateSound: 	0.0225288	UpdateItems:	0.00617129	UpdateTriggers: 	0.0213108	UpdateRigid: 	0.0287242	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.79642	
RENDER	shadowmap: 	0.277329	sendToRender: 	0.173825	scene: 	7.12302	particles2Tex: 	1.3522	sendToRender: 	0.12397	motionBlur: 	2.43712	bloom2Tex: 	0.0663774	printScene: 	0.361469	applyBloom: 	0.00679684	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.137356	setRenderState: 	0.000493222	luaMsg: 	0.000649609	printTextDebug:	0.00074284	console: 	0.0010075	endScene: 	0.000378939	present: 	0.415037	TOTAL_RENDER: 	12.6512	
UPDATE	UpdateSceneManager: 	0.02018	UpdateInput: 	1.0497	UpdateCamera: 	0.907583	UpdateEnemies: 	0.526779	UpdateProjectile: 	0.00303452	UpdateParticle: 	0.0401856	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.42453	UpdatePlayer: 	0.0927889	UpdateSound: 	0.0222762	UpdateItems:	0.00623144	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0275212	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.25578	
RENDER	shadowmap: 	0.280586	sendToRender: 	0.154784	scene: 	7.1558	particles2Tex: 	1.31276	sendToRender: 	0.111817	motionBlur: 	2.66374	bloom2Tex: 	0.0667023	printScene: 	0.340191	applyBloom: 	0.00688406	setRenderState: 	0.000439088	applyParticles: 	0.00208717	gui: 	0.156839	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.00079096	console: 	0.00112779	endScene: 	0.000333827	present: 	0.301786	TOTAL_RENDER: 	12.7256	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.16458	UpdateCamera: 	0.887769	UpdateEnemies: 	0.502488	UpdateProjectile: 	0.00334429	UpdateParticle: 	0.0424081	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.41803	UpdatePlayer: 	5.24604	UpdateSound: 	0.0175334	UpdateItems:	0.00649309	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.033894	UpdateGUI: 	0.00173831	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	9.52632	
RENDER	shadowmap: 	0.323599	sendToRender: 	0.157359	scene: 	7.39949	particles2Tex: 	1.20847	sendToRender: 	0.114984	motionBlur: 	2.3579	bloom2Tex: 	0.377871	printScene: 	0.039145	applyBloom: 	0.00670962	setRenderState: 	0.000439088	applyParticles: 	0.00209319	gui: 	0.136201	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000667654	console: 	0.000887198	endScene: 	0.000351872	present: 	0.337806	TOTAL_RENDER: 	12.6471	
UPDATE	UpdateSceneManager: 	0.00963888	UpdateInput: 	1.00521	UpdateCamera: 	0.9328	UpdateEnemies: 	0.537305	UpdateProjectile: 	0.00337436	UpdateParticle: 	0.039942	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.59486	UpdatePlayer: 	0.0929513	UpdateSound: 	0.0215785	UpdateItems:	0.00605701	UpdateTriggers: 	0.0213619	UpdateRigid: 	0.0288054	UpdateGUI: 	0.00165711	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.42889	
RENDER	shadowmap: 	0.28569	sendToRender: 	0.152565	scene: 	7.16383	particles2Tex: 	1.54484	sendToRender: 	0.142138	motionBlur: 	2.67989	bloom2Tex: 	0.0676767	printScene: 	0.0405765	applyBloom: 	0.00676075	setRenderState: 	0.000442095	applyParticles: 	0.00213228	gui: 	0.346961	setRenderState: 	0.000571416	luaMsg: 	0.000784945	printTextDebug:	0.000815019	console: 	0.00118193	endScene: 	0.000369916	present: 	0.19239	TOTAL_RENDER: 	12.8033	
UPDATE	UpdateSceneManager: 	0.0105171	UpdateInput: 	1.06295	UpdateCamera: 	0.0527417	UpdateEnemies: 	0.538803	UpdateProjectile: 	0.0035518	UpdateParticle: 	0.0514906	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.51032	UpdatePlayer: 	0.119089	UpdateSound: 	0.0231694	UpdateItems:	0.00612918	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0290821	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.5436	
RENDER	shadowmap: 	0.279335	sendToRender: 	0.17531	scene: 	7.54131	particles2Tex: 	1.24757	sendToRender: 	0.115558	motionBlur: 	2.56381	bloom2Tex: 	0.0672466	printScene: 	0.0600257	applyBloom: 	0.00671865	setRenderState: 	0.000457133	applyParticles: 	0.00216536	gui: 	0.411344	setRenderState: 	0.000502244	luaMsg: 	0.000793967	printTextDebug:	0.000592468	console: 	0.00114584	endScene: 	0.000360894	present: 	0.170817	TOTAL_RENDER: 	12.8124	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.15635	UpdateCamera: 	0.0411931	UpdateEnemies: 	0.504097	UpdateProjectile: 	0.0033503	UpdateParticle: 	0.0412081	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.55113	UpdatePlayer: 	4.64835	UpdateSound: 	0.0173981	UpdateItems:	0.00659233	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0343301	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	8.16422	
RENDER	shadowmap: 	0.319653	sendToRender: 	0.161335	scene: 	7.6018	particles2Tex: 	1.28172	sendToRender: 	0.113928	motionBlur: 	2.40169	bloom2Tex: 	0.369092	printScene: 	0.0393615	applyBloom: 	0.00647805	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.138247	setRenderState: 	0.000481192	luaMsg: 	0.000860131	printTextDebug:	0.000887198	console: 	0.000938325	endScene: 	0.000366909	present: 	0.380921	TOTAL_RENDER: 	12.9987	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.01062	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.497733	UpdateProjectile: 	0.00356684	UpdateParticle: 	0.0446937	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.5721	UpdatePlayer: 	0.0927378	UpdateSound: 	0.0220867	UpdateItems:	0.00606904	UpdateTriggers: 	0.0225348	UpdateRigid: 	0.0288625	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.64479	
RENDER	shadowmap: 	0.274295	sendToRender: 	0.151867	scene: 	7.24513	particles2Tex: 	1.26294	sendToRender: 	0.111607	motionBlur: 	2.37528	bloom2Tex: 	0.347929	printScene: 	0.0419329	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00208416	gui: 	0.125339	setRenderState: 	0.000517282	luaMsg: 	0.000757878	printTextDebug:	0.000580438	console: 	0.00105862	endScene: 	0.000369916	present: 	0.378587	TOTAL_RENDER: 	12.5233	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.01711	UpdateCamera: 	0.0487177	UpdateEnemies: 	0.522063	UpdateProjectile: 	0.0151606	UpdateParticle: 	0.047626	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.46664	UpdatePlayer: 	0.0912521	UpdateSound: 	0.0218191	UpdateItems:	0.00578934	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0277107	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.40348	
RENDER	shadowmap: 	0.263173	sendToRender: 	0.153879	scene: 	7.40527	particles2Tex: 	1.26731	sendToRender: 	0.112864	motionBlur: 	2.37116	bloom2Tex: 	0.411528	printScene: 	0.0378037	applyBloom: 	0.00647203	setRenderState: 	0.000466155	applyParticles: 	0.00196086	gui: 	0.119955	setRenderState: 	0.000487207	luaMsg: 	0.000691714	printTextDebug:	0.000703744	console: 	0.00675474	endScene: 	0.000339842	present: 	0.356227	TOTAL_RENDER: 	12.684	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	1.10228	UpdateCamera: 	0.0542725	UpdateEnemies: 	0.49201	UpdateProjectile: 	0.00304655	UpdateParticle: 	0.0437253	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.49799	UpdatePlayer: 	0.550592	UpdateSound: 	0.0208928	UpdateItems:	0.00726299	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0411449	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.96337	
RENDER	shadowmap: 	0.281326	sendToRender: 	0.153981	scene: 	7.25847	particles2Tex: 	1.34479	sendToRender: 	0.109919	motionBlur: 	2.55298	bloom2Tex: 	0.464143	printScene: 	0.0401104	applyBloom: 	0.00668256	setRenderState: 	0.00043608	applyParticles: 	0.00196387	gui: 	0.123696	setRenderState: 	0.0004842	luaMsg: 	0.000565401	printTextDebug:	0.000649609	console: 	0.00107065	endScene: 	0.000345857	present: 	0.301148	TOTAL_RENDER: 	12.8097	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.07783	UpdateCamera: 	0.0511628	UpdateEnemies: 	0.506861	UpdateProjectile: 	0.00308564	UpdateParticle: 	0.0415058	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.50554	UpdatePlayer: 	0.249961	UpdateSound: 	0.022198	UpdateItems:	0.00642392	UpdateTriggers: 	0.0222942	UpdateRigid: 	0.0295843	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.66166	
RENDER	shadowmap: 	0.280114	sendToRender: 	0.155181	scene: 	7.32692	particles2Tex: 	1.2851	sendToRender: 	0.113146	motionBlur: 	2.45022	bloom2Tex: 	0.376506	printScene: 	0.0527206	applyBloom: 	0.00663444	setRenderState: 	0.000451118	applyParticles: 	0.00193379	gui: 	0.131344	setRenderState: 	0.0004842	luaMsg: 	0.000664647	printTextDebug:	0.000757878	console: 	0.000986444	endScene: 	0.000357887	present: 	0.301292	TOTAL_RENDER: 	12.661	
UPDATE	UpdateSceneManager: 	0.0198823	UpdateInput: 	1.28539	UpdateCamera: 	0.0518094	UpdateEnemies: 	0.516325	UpdateProjectile: 	0.00724194	UpdateParticle: 	0.0461253	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.54371	UpdatePlayer: 	0.0932039	UpdateSound: 	0.0239152	UpdateItems:	0.00615625	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0282971	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.79573	
RENDER	shadowmap: 	0.308077	sendToRender: 	0.157554	scene: 	7.38268	particles2Tex: 	1.23584	sendToRender: 	0.132262	motionBlur: 	2.64755	bloom2Tex: 	0.0666451	printScene: 	0.0406277	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.400211	setRenderState: 	0.000502244	luaMsg: 	0.000547356	printTextDebug:	0.000622542	console: 	0.00113982	endScene: 	0.000348864	present: 	0.193999	TOTAL_RENDER: 	12.7461	
UPDATE	UpdateSceneManager: 	0.0110313	UpdateInput: 	1.10915	UpdateCamera: 	0.0526966	UpdateEnemies: 	0.477379	UpdateProjectile: 	0.00278189	UpdateParticle: 	0.0357526	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.42542	UpdatePlayer: 	0.0898296	UpdateSound: 	0.0219093	UpdateItems:	0.00606001	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0279122	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.38914	
RENDER	shadowmap: 	0.273759	sendToRender: 	0.152177	scene: 	7.43047	particles2Tex: 	1.21633	sendToRender: 	0.1153	motionBlur: 	2.61097	bloom2Tex: 	0.0657489	printScene: 	0.0378638	applyBloom: 	0.00686601	setRenderState: 	0.000493222	applyParticles: 	0.00226461	gui: 	0.382806	setRenderState: 	0.000481192	luaMsg: 	0.000730811	printTextDebug:	0.000673669	console: 	0.000860131	endScene: 	0.000369916	present: 	0.173984	TOTAL_RENDER: 	12.67	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.00047	UpdateCamera: 	0.0685939	UpdateEnemies: 	0.476711	UpdateProjectile: 	0.00319391	UpdateParticle: 	0.0369766	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.39917	UpdatePlayer: 	0.0885153	UpdateSound: 	0.0210582	UpdateItems:	0.00574423	UpdateTriggers: 	0.0208898	UpdateRigid: 	0.0267543	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.28776	
RENDER	shadowmap: 	0.297726	sendToRender: 	0.150694	scene: 	7.1946	particles2Tex: 	1.36501	sendToRender: 	0.127546	motionBlur: 	2.48473	bloom2Tex: 	0.0651203	printScene: 	0.0364082	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.384593	setRenderState: 	0.000490215	luaMsg: 	0.000547356	printTextDebug:	0.000640587	console: 	0.00101351	endScene: 	0.000372924	present: 	0.185891	TOTAL_RENDER: 	12.4721	
UPDATE	UpdateSceneManager: 	0.00908852	UpdateInput: 	1.04411	UpdateCamera: 	0.918536	UpdateEnemies: 	0.820391	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.0343421	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.35778	UpdatePlayer: 	0.0879499	UpdateSound: 	0.0221348	UpdateItems:	0.00559687	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0280866	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.46701	
RENDER	shadowmap: 	0.277997	sendToRender: 	0.151921	scene: 	7.45557	particles2Tex: 	1.24788	sendToRender: 	0.132635	motionBlur: 	2.32852	bloom2Tex: 	0.270385	printScene: 	0.0373826	applyBloom: 	0.00671865	setRenderState: 	0.000439088	applyParticles: 	0.00191875	gui: 	0.105553	setRenderState: 	0.000496229	luaMsg: 	0.000631565	printTextDebug:	0.0007669	console: 	0.00644196	endScene: 	0.000333827	present: 	0.417789	TOTAL_RENDER: 	12.6157	
UPDATE	UpdateSceneManager: 	0.0191274	UpdateInput: 	1.13875	UpdateCamera: 	0.934932	UpdateEnemies: 	0.702995	UpdateProjectile: 	0.00670361	UpdateParticle: 	0.0562002	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.50142	UpdatePlayer: 	0.109709	UpdateSound: 	0.0210792	UpdateItems:	0.00699232	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0328203	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.68287	
RENDER	shadowmap: 	0.344107	sendToRender: 	0.185436	scene: 	7.57845	particles2Tex: 	1.30239	sendToRender: 	0.167133	motionBlur: 	2.54792	bloom2Tex: 	0.325929	printScene: 	0.0406698	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00215033	gui: 	0.113197	setRenderState: 	0.000499237	luaMsg: 	0.000757878	printTextDebug:	0.000559386	console: 	0.000757878	endScene: 	0.000369916	present: 	0.404228	TOTAL_RENDER: 	13.2308	
UPDATE	UpdateSceneManager: 	0.0125531	UpdateInput: 	1.11336	UpdateCamera: 	0.052468	UpdateEnemies: 	0.649624	UpdateProjectile: 	0.00263753	UpdateParticle: 	0.0464952	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.67776	UpdatePlayer: 	0.129068	UpdateSound: 	0.0250611	UpdateItems:	0.00741036	UpdateTriggers: 	0.023025	UpdateRigid: 	0.0315933	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.90763	
RENDER	shadowmap: 	0.327569	sendToRender: 	0.160817	scene: 	7.47658	particles2Tex: 	1.29168	sendToRender: 	0.141266	motionBlur: 	2.3613	bloom2Tex: 	0.307801	printScene: 	0.0506936	applyBloom: 	0.0065382	setRenderState: 	0.000457133	applyParticles: 	0.00232175	gui: 	0.115685	setRenderState: 	0.000499237	luaMsg: 	0.000830056	printTextDebug:	0.000700736	console: 	0.00130223	endScene: 	0.000354879	present: 	0.415212	TOTAL_RENDER: 	12.8564	
UPDATE	UpdateSceneManager: 	0.00950054	UpdateInput: 	1.24841	UpdateCamera: 	0.0607655	UpdateEnemies: 	0.641195	UpdateProjectile: 	0.00277888	UpdateParticle: 	0.0645549	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.55439	UpdatePlayer: 	0.106055	UpdateSound: 	0.0130644	UpdateItems:	0.00720285	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0320233	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	3.89495	
RENDER	shadowmap: 	0.409076	sendToRender: 	0.170745	scene: 	7.24966	particles2Tex: 	1.24912	sendToRender: 	0.112217	motionBlur: 	2.3314	bloom2Tex: 	0.398256	printScene: 	0.037545	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.110909	setRenderState: 	0.000505252	luaMsg: 	0.000547356	printTextDebug:	0.000652617	console: 	0.00092028	endScene: 	0.000363902	present: 	0.317199	TOTAL_RENDER: 	12.5856	
UPDATE	UpdateSceneManager: 	0.0135907	UpdateInput: 	1.19116	UpdateCamera: 	0.0506635	UpdateEnemies: 	0.559151	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.0457102	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.36775	UpdatePlayer: 	0.0842146	UpdateSound: 	0.018159	UpdateItems:	0.00567807	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0259633	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	3.50407	
RENDER	shadowmap: 	0.325695	sendToRender: 	0.182236	scene: 	7.66612	particles2Tex: 	1.22162	sendToRender: 	0.147497	motionBlur: 	2.40669	bloom2Tex: 	0.415239	printScene: 	0.0481012	applyBloom: 	0.00713668	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.116918	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000760885	console: 	0.0055307	endScene: 	0.000363902	present: 	0.328579	TOTAL_RENDER: 	13.0491	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.02078	UpdateCamera: 	0.0491057	UpdateEnemies: 	0.578667	UpdateProjectile: 	0.00241799	UpdateParticle: 	0.0368052	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.402	UpdatePlayer: 	0.0906175	UpdateSound: 	0.0223484	UpdateItems:	0.00575025	UpdateTriggers: 	0.02221	UpdateRigid: 	0.0290129	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.40077	
RENDER	shadowmap: 	0.272755	sendToRender: 	0.152866	scene: 	7.25564	particles2Tex: 	1.18042	sendToRender: 	0.164532	motionBlur: 	2.38749	bloom2Tex: 	0.509164	printScene: 	0.0406517	applyBloom: 	0.00725999	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.108557	setRenderState: 	0.000508259	luaMsg: 	0.000649609	printTextDebug:	0.000751863	console: 	0.000977422	endScene: 	0.000363902	present: 	0.329439	TOTAL_RENDER: 	12.5875	
UPDATE	UpdateSceneManager: 	0.00963587	UpdateInput: 	1.02679	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.572222	UpdateProjectile: 	0.00264956	UpdateParticle: 	0.0331752	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.38675	UpdatePlayer: 	0.0852612	UpdateSound: 	0.0203905	UpdateItems:	0.00525702	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0268776	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.34849	
RENDER	shadowmap: 	0.265501	sendToRender: 	0.153759	scene: 	7.27547	particles2Tex: 	1.1827	sendToRender: 	0.14907	motionBlur: 	2.55304	bloom2Tex: 	0.0661669	printScene: 	0.341051	applyBloom: 	0.00774419	setRenderState: 	0.000457133	applyParticles: 	0.00215634	gui: 	0.105835	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000688706	console: 	0.000890205	endScene: 	0.000369916	present: 	0.238022	TOTAL_RENDER: 	12.5125	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.24002	UpdateCamera: 	0.0505492	UpdateEnemies: 	0.642253	UpdateProjectile: 	0.00244806	UpdateParticle: 	0.0351842	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.41663	UpdatePlayer: 	0.0933483	UpdateSound: 	0.019795	UpdateItems:	0.00571115	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0291753	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.67502	
RENDER	shadowmap: 	0.288219	sendToRender: 	0.153524	scene: 	7.45131	particles2Tex: 	1.48742	sendToRender: 	0.199057	motionBlur: 	2.70355	bloom2Tex: 	0.0711473	printScene: 	0.421305	applyBloom: 	0.00787651	setRenderState: 	0.000514274	applyParticles: 	0.00233378	gui: 	0.123576	setRenderState: 	0.000496229	luaMsg: 	0.000769907	printTextDebug:	0.000451118	console: 	0.0011308	endScene: 	0.000372924	present: 	0.266947	TOTAL_RENDER: 	13.3802	
UPDATE	UpdateSceneManager: 	0.0122824	UpdateInput: 	1.09617	UpdateCamera: 	0.9117	UpdateEnemies: 	0.718017	UpdateProjectile: 	0.00297437	UpdateParticle: 	0.0465223	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.64637	UpdatePlayer: 	0.107664	UpdateSound: 	0.0331993	UpdateItems:	0.0172898	UpdateTriggers: 	0.0223634	UpdateRigid: 	0.0316895	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.81694	
RENDER	shadowmap: 	0.311115	sendToRender: 	0.177758	scene: 	7.59026	particles2Tex: 	1.2274	sendToRender: 	0.116361	motionBlur: 	2.61955	bloom2Tex: 	0.0677489	printScene: 	0.370289	applyBloom: 	0.00753667	setRenderState: 	0.000490215	applyParticles: 	0.00215935	gui: 	0.11702	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000580438	console: 	0.00104359	endScene: 	0.000369916	present: 	0.268866	TOTAL_RENDER: 	13.0553	
UPDATE	UpdateSceneManager: 	0.00964189	UpdateInput: 	1.44325	UpdateCamera: 	1.4378	UpdateEnemies: 	0.619039	UpdateProjectile: 	0.00280896	UpdateParticle: 	0.0391961	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.39483	UpdatePlayer: 	0.105715	UpdateSound: 	0.0226521	UpdateItems:	0.00663444	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0293828	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.25357	
RENDER	shadowmap: 	0.308955	sendToRender: 	0.158177	scene: 	7.56575	particles2Tex: 	1.22666	sendToRender: 	0.116403	motionBlur: 	2.45274	bloom2Tex: 	0.0662812	printScene: 	0.364539	applyBloom: 	0.00752765	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.11887	setRenderState: 	0.000487207	luaMsg: 	0.000781937	printTextDebug:	0.000649609	console: 	0.00115185	endScene: 	0.000351872	present: 	0.271462	TOTAL_RENDER: 	12.8373	
UPDATE	UpdateSceneManager: 	0.00944941	UpdateInput: 	1.06351	UpdateCamera: 	0.0493132	UpdateEnemies: 	0.520451	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.0296294	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.356	UpdatePlayer: 	0.0962715	UpdateSound: 	0.0212867	UpdateItems:	0.00610513	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0386187	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.33217	
RENDER	shadowmap: 	0.264541	sendToRender: 	0.154321	scene: 	7.39564	particles2Tex: 	1.19091	sendToRender: 	0.114467	motionBlur: 	2.46435	bloom2Tex: 	0.0658692	printScene: 	0.345306	applyBloom: 	0.0073051	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.11277	setRenderState: 	0.000508259	luaMsg: 	0.000553371	printTextDebug:	0.000553371	console: 	0.000959377	endScene: 	0.000366909	present: 	0.243402	TOTAL_RENDER: 	12.544	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.00241	UpdateCamera: 	0.888341	UpdateEnemies: 	0.565674	UpdateProjectile: 	0.00206612	UpdateParticle: 	0.0330669	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.33002	UpdatePlayer: 	0.0943107	UpdateSound: 	0.0204597	UpdateItems:	0.00568108	UpdateTriggers: 	0.0215484	UpdateRigid: 	0.0289708	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.13672	
RENDER	shadowmap: 	0.284763	sendToRender: 	0.154391	scene: 	7.4187	particles2Tex: 	1.18253	sendToRender: 	0.111318	motionBlur: 	2.43136	bloom2Tex: 	0.0656617	printScene: 	0.373465	applyBloom: 	0.00754269	setRenderState: 	0.000478185	applyParticles: 	0.00205409	gui: 	0.111501	setRenderState: 	0.000505252	luaMsg: 	0.00063758	printTextDebug:	0.000709758	console: 	0.000974414	endScene: 	0.000363902	present: 	0.24016	TOTAL_RENDER: 	12.5637	
UPDATE	UpdateSceneManager: 	0.0229649	UpdateInput: 	1.00478	UpdateCamera: 	1.04869	UpdateEnemies: 	0.541513	UpdateProjectile: 	0.00587054	UpdateParticle: 	0.0290249	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.27996	UpdatePlayer: 	0.0910626	UpdateSound: 	0.021401	UpdateItems:	0.00621339	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0276505	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.21415	
RENDER	shadowmap: 	0.262247	sendToRender: 	0.171753	scene: 	7.2137	particles2Tex: 	1.18529	sendToRender: 	0.111182	motionBlur: 	2.59046	bloom2Tex: 	0.0663744	printScene: 	0.0369255	applyBloom: 	0.289413	setRenderState: 	0.000475177	applyParticles: 	0.00223754	gui: 	0.116743	setRenderState: 	0.000496229	luaMsg: 	0.000556378	printTextDebug:	0.000673669	console: 	0.000995466	endScene: 	0.000348864	present: 	0.183256	TOTAL_RENDER: 	12.4114	
UPDATE	UpdateSceneManager: 	0.0173289	UpdateInput: 	1.1984	UpdateCamera: 	0.988251	UpdateEnemies: 	0.615634	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.0481944	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.42194	UpdatePlayer: 	0.274328	UpdateSound: 	0.0222401	UpdateItems:	0.00694721	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0324775	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.82164	
RENDER	shadowmap: 	0.343162	sendToRender: 	0.185722	scene: 	7.62908	particles2Tex: 	1.28944	sendToRender: 	0.154291	motionBlur: 	2.70653	bloom2Tex: 	0.0696917	printScene: 	0.0412201	applyBloom: 	0.316273	setRenderState: 	0.000490215	applyParticles: 	0.00251724	gui: 	0.119799	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000339842	console: 	0.000911258	endScene: 	0.000366909	present: 	0.196666	TOTAL_RENDER: 	13.2542	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.06951	UpdateCamera: 	0.934989	UpdateEnemies: 	0.602167	UpdateProjectile: 	0.00268866	UpdateParticle: 	0.0596227	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.47379	UpdatePlayer: 	0.112358	UpdateSound: 	0.0227183	UpdateItems:	0.00690811	UpdateTriggers: 	0.0214943	UpdateRigid: 	0.0309136	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.48824	
RENDER	shadowmap: 	0.319996	sendToRender: 	0.157485	scene: 	7.54742	particles2Tex: 	1.16113	sendToRender: 	0.126791	motionBlur: 	2.47355	bloom2Tex: 	0.269943	printScene: 	0.0407329	applyBloom: 	0.00659233	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.121838	setRenderState: 	0.0004842	luaMsg: 	0.000730811	printTextDebug:	0.000679684	console: 	0.00658331	endScene: 	0.000354879	present: 	0.379408	TOTAL_RENDER: 	12.7965	
UPDATE	UpdateSceneManager: 	0.0141982	UpdateInput: 	1.04024	UpdateCamera: 	0.896726	UpdateEnemies: 	12.4188	UpdateProjectile: 	0.00528409	UpdateParticle: 	0.0485523	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.30211	UpdatePlayer: 	1.11925	UpdateSound: 	0.016535	UpdateItems:	0.00759983	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0364924	UpdateGUI: 	0.00178643	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	17.0743	
RENDER	shadowmap: 	0.330176	sendToRender: 	0.162333	scene: 	7.52711	particles2Tex: 	1.53037	sendToRender: 	0.149807	motionBlur: 	2.55136	bloom2Tex: 	0.377892	printScene: 	0.0430637	applyBloom: 	0.00679082	setRenderState: 	0.000487207	applyParticles: 	0.00209319	gui: 	0.131726	setRenderState: 	0.000481192	luaMsg: 	0.000830056	printTextDebug:	0.000685699	console: 	0.00488711	endScene: 	0.000333827	present: 	0.37954	TOTAL_RENDER: 	13.5418	
UPDATE	UpdateSceneManager: 	0.00991557	UpdateInput: 	1.04876	UpdateCamera: 	0.946673	UpdateEnemies: 	0.514614	UpdateProjectile: 	0.00542845	UpdateParticle: 	0.0492139	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.24457	UpdatePlayer: 	0.099297	UpdateSound: 	0.0223845	UpdateItems:	0.00610212	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0301046	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.10953	
RENDER	shadowmap: 	0.269089	sendToRender: 	0.156577	scene: 	7.47884	particles2Tex: 	1.41802	sendToRender: 	0.113742	motionBlur: 	2.50604	bloom2Tex: 	0.370647	printScene: 	0.0386668	applyBloom: 	0.00669759	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.130268	setRenderState: 	0.000487207	luaMsg: 	0.000706751	printTextDebug:	0.000830056	console: 	0.00104359	endScene: 	0.000357887	present: 	0.430309	TOTAL_RENDER: 	13.0912	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.04722	UpdateCamera: 	0.982119	UpdateEnemies: 	0.536517	UpdateProjectile: 	0.00545552	UpdateParticle: 	0.0513041	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.24531	UpdatePlayer: 	0.0978234	UpdateSound: 	0.0234641	UpdateItems:	0.00664947	UpdateTriggers: 	0.021804	UpdateRigid: 	0.0303602	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00573822	TOTAL_UPDATE: 	4.2083	
RENDER	shadowmap: 	0.283377	sendToRender: 	0.157413	scene: 	7.59277	particles2Tex: 	1.41413	sendToRender: 	0.115868	motionBlur: 	2.67178	bloom2Tex: 	0.396319	printScene: 	0.0402186	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.135287	setRenderState: 	0.000619535	luaMsg: 	0.000670662	printTextDebug:	0.000757878	console: 	0.00114885	endScene: 	0.000339842	present: 	0.340555	TOTAL_RENDER: 	13.3615	
UPDATE	UpdateSceneManager: 	0.0111516	UpdateInput: 	1.05107	UpdateCamera: 	0.921808	UpdateEnemies: 	0.545801	UpdateProjectile: 	0.00545251	UpdateParticle: 	0.0563687	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.24609	UpdatePlayer: 	0.0997421	UpdateSound: 	0.0234461	UpdateItems:	0.00616227	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0400592	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.15124	
RENDER	shadowmap: 	0.276607	sendToRender: 	0.155527	scene: 	7.41228	particles2Tex: 	1.40923	sendToRender: 	0.111664	motionBlur: 	2.75667	bloom2Tex: 	0.275458	printScene: 	0.0391299	applyBloom: 	0.00658933	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.165671	setRenderState: 	0.000487207	luaMsg: 	0.00074284	printTextDebug:	0.000757878	console: 	0.00101652	endScene: 	0.000366909	present: 	0.4327	TOTAL_RENDER: 	13.2162	
UPDATE	UpdateSceneManager: 	0.0192387	UpdateInput: 	1.17829	UpdateCamera: 	0.923417	UpdateEnemies: 	0.507495	UpdateProjectile: 	0.00483297	UpdateParticle: 	0.0521101	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26092	UpdatePlayer: 	0.0956821	UpdateSound: 	0.0228957	UpdateItems:	0.00614422	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0292354	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.24079	
RENDER	shadowmap: 	0.479758	sendToRender: 	0.15489	scene: 	7.49888	particles2Tex: 	1.65128	sendToRender: 	0.114984	motionBlur: 	2.71205	bloom2Tex: 	0.0675624	printScene: 	0.0392984	applyBloom: 	0.0065382	setRenderState: 	0.000457133	applyParticles: 	0.00233679	gui: 	0.405825	setRenderState: 	0.000505252	luaMsg: 	0.000694721	printTextDebug:	0.000745848	console: 	0.00101953	endScene: 	0.000345857	present: 	0.209917	TOTAL_RENDER: 	13.518	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.05529	UpdateCamera: 	0.910136	UpdateEnemies: 	0.492296	UpdateProjectile: 	0.010087	UpdateParticle: 	0.0472651	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.42041	UpdatePlayer: 	0.110241	UpdateSound: 	0.0233529	UpdateItems:	0.00635174	UpdateTriggers: 	0.0215243	UpdateRigid: 	0.0296625	UpdateGUI: 	0.00164508	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.2871	
RENDER	shadowmap: 	0.27471	sendToRender: 	0.175118	scene: 	7.47897	particles2Tex: 	1.44036	sendToRender: 	0.133883	motionBlur: 	2.60278	bloom2Tex: 	0.0666301	printScene: 	0.0374668	applyBloom: 	0.00650812	setRenderState: 	0.000439088	applyParticles: 	0.00195184	gui: 	0.349661	setRenderState: 	0.0004842	luaMsg: 	0.000736825	printTextDebug:	0.000643594	console: 	0.00114584	endScene: 	0.000345857	present: 	0.176173	TOTAL_RENDER: 	12.9141	
UPDATE	UpdateSceneManager: 	0.0099276	UpdateInput: 	1.03436	UpdateCamera: 	0.914349	UpdateEnemies: 	0.503002	UpdateProjectile: 	0.0052871	UpdateParticle: 	0.0456591	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.25537	UpdatePlayer: 	0.0980218	UpdateSound: 	0.0125862	UpdateItems:	0.00624347	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.029061	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	4.04923	
RENDER	shadowmap: 	0.291112	sendToRender: 	0.153317	scene: 	7.6704	particles2Tex: 	1.396	sendToRender: 	0.147603	motionBlur: 	2.59182	bloom2Tex: 	0.065788	printScene: 	0.0366428	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.275648	gui: 	0.0853605	setRenderState: 	0.000454125	luaMsg: 	0.000673669	printTextDebug:	0.000842086	console: 	0.0010887	endScene: 	0.000360894	present: 	0.186675	TOTAL_RENDER: 	13.0833	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.00046	UpdateCamera: 	0.966047	UpdateEnemies: 	0.443578	UpdateProjectile: 	0.00503748	UpdateParticle: 	0.0530875	UpdateLUAMsg: 	0.00817425	UpdateColisions: 	1.22406	UpdatePlayer: 	0.0915769	UpdateSound: 	0.0213048	UpdateItems:	0.0054074	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0279903	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.99127	
RENDER	shadowmap: 	0.280559	sendToRender: 	0.340034	scene: 	7.32538	particles2Tex: 	1.5964	sendToRender: 	0.114482	motionBlur: 	2.52418	bloom2Tex: 	0.548998	printScene: 	0.0403359	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00222852	gui: 	0.0863559	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000565401	console: 	0.00120298	endScene: 	0.000390969	present: 	0.377604	TOTAL_RENDER: 	13.4423	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.00611	UpdateCamera: 	0.895944	UpdateEnemies: 	0.474224	UpdateProjectile: 	0.00457734	UpdateParticle: 	0.0449313	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.37642	UpdatePlayer: 	0.0935708	UpdateSound: 	0.0217469	UpdateItems:	0.00609009	UpdateTriggers: 	0.0210341	UpdateRigid: 	0.0289587	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.12909	
RENDER	shadowmap: 	0.283753	sendToRender: 	0.154983	scene: 	7.8925	particles2Tex: 	1.54767	sendToRender: 	0.161199	motionBlur: 	3.15699	bloom2Tex: 	0.0720766	printScene: 	0.0435689	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.342822	setRenderState: 	0.00047217	luaMsg: 	0.000815019	printTextDebug:	0.000604498	console: 	0.00117892	endScene: 	0.000348864	present: 	0.189433	TOTAL_RENDER: 	14.0595	
UPDATE	UpdateSceneManager: 	0.0113652	UpdateInput: 	1.05277	UpdateCamera: 	0.95067	UpdateEnemies: 	0.488275	UpdateProjectile: 	0.0101171	UpdateParticle: 	0.0434847	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.23393	UpdatePlayer: 	0.0946114	UpdateSound: 	0.02301	UpdateItems:	0.0061773	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.028673	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.08746	
RENDER	shadowmap: 	0.296598	sendToRender: 	0.155738	scene: 	7.62025	particles2Tex: 	1.4592	sendToRender: 	0.115384	motionBlur: 	2.69224	bloom2Tex: 	0.0667985	printScene: 	0.039554	applyBloom: 	0.00662541	setRenderState: 	0.00043608	applyParticles: 	0.00218942	gui: 	0.343099	setRenderState: 	0.000553371	luaMsg: 	0.000676676	printTextDebug:	0.000544349	console: 	0.000884191	endScene: 	0.000360894	present: 	0.193033	TOTAL_RENDER: 	13.1608	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.0206	UpdateCamera: 	0.892855	UpdateEnemies: 	0.492269	UpdateProjectile: 	0.00487508	UpdateParticle: 	0.0435389	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.22378	UpdatePlayer: 	0.0608257	UpdateSound: 	0.0217108	UpdateItems:	0.00558183	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0289106	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.94941	
RENDER	shadowmap: 	0.29119	sendToRender: 	0.15243	scene: 	7.57099	particles2Tex: 	1.44359	sendToRender: 	0.113655	motionBlur: 	2.51476	bloom2Tex: 	0.374265	printScene: 	0.043187	applyBloom: 	0.00699232	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.135768	setRenderState: 	0.0004842	luaMsg: 	0.00077893	printTextDebug:	0.000547356	console: 	0.000962384	endScene: 	0.000366909	present: 	0.357881	TOTAL_RENDER: 	13.1776	
UPDATE	UpdateSceneManager: 	0.0324624	UpdateInput: 	1.07468	UpdateCamera: 	0.884052	UpdateEnemies: 	0.488212	UpdateProjectile: 	0.00481493	UpdateParticle: 	0.0424171	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.4035	UpdatePlayer: 	0.0833996	UpdateSound: 	0.0224717	UpdateItems:	0.00661639	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0296053	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.23921	
RENDER	shadowmap: 	0.277882	sendToRender: 	0.175749	scene: 	7.63083	particles2Tex: 	1.42912	sendToRender: 	0.114984	motionBlur: 	2.6123	bloom2Tex: 	0.401038	printScene: 	0.0399901	applyBloom: 	0.00654421	setRenderState: 	0.000454125	applyParticles: 	0.00189469	gui: 	0.112037	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000661639	console: 	0.00117892	endScene: 	0.000333827	present: 	0.319999	TOTAL_RENDER: 	13.2935	
UPDATE	UpdateSceneManager: 	0.00948851	UpdateInput: 	1.02957	UpdateCamera: 	0.957876	UpdateEnemies: 	0.531377	UpdateProjectile: 	0.00461042	UpdateParticle: 	0.0615174	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.2207	UpdatePlayer: 	0.0585821	UpdateSound: 	0.0221409	UpdateItems:	0.00599986	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0285798	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	4.09587	
RENDER	shadowmap: 	0.27704	sendToRender: 	0.172637	scene: 	7.61015	particles2Tex: 	1.39205	sendToRender: 	0.11945	motionBlur: 	2.51395	bloom2Tex: 	0.0663835	printScene: 	0.347177	applyBloom: 	0.00675173	setRenderState: 	0.000475177	applyParticles: 	0.00204206	gui: 	0.137804	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000556378	console: 	0.00102554	endScene: 	0.000348864	present: 	0.302324	TOTAL_RENDER: 	13.1155	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.19597	UpdateCamera: 	0.8622	UpdateEnemies: 	0.532009	UpdateProjectile: 	0.00442396	UpdateParticle: 	0.0373104	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.21209	UpdatePlayer: 	0.059746	UpdateSound: 	0.0212657	UpdateItems:	0.00580739	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0286911	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.10019	
RENDER	shadowmap: 	0.272538	sendToRender: 	0.155452	scene: 	7.39186	particles2Tex: 	1.44096	sendToRender: 	0.112115	motionBlur: 	2.51971	bloom2Tex: 	0.0653549	printScene: 	0.0359661	applyBloom: 	0.00646301	setRenderState: 	0.000424051	applyParticles: 	0.00193981	gui: 	0.592763	setRenderState: 	0.000499237	luaMsg: 	0.000499237	printTextDebug:	0.000634572	console: 	0.000983436	endScene: 	0.000366909	present: 	0.154123	TOTAL_RENDER: 	12.9164	
UPDATE	UpdateSceneManager: 	0.0125802	UpdateInput: 	1.03403	UpdateCamera: 	0.0510244	UpdateEnemies: 	0.537128	UpdateProjectile: 	0.00468561	UpdateParticle: 	0.0407269	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.27944	UpdatePlayer: 	0.0682751	UpdateSound: 	0.0244626	UpdateItems:	0.0065803	UpdateTriggers: 	0.0215815	UpdateRigid: 	0.0311211	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.24855	
RENDER	shadowmap: 	0.288487	sendToRender: 	0.157705	scene: 	7.73159	particles2Tex: 	1.29291	sendToRender: 	0.116674	motionBlur: 	2.67531	bloom2Tex: 	0.067412	printScene: 	0.040357	applyBloom: 	0.00646	setRenderState: 	0.000451118	applyParticles: 	0.00200296	gui: 	0.398153	setRenderState: 	0.000580438	luaMsg: 	0.000655624	printTextDebug:	0.000646602	console: 	0.000968399	endScene: 	0.000384954	present: 	0.192257	TOTAL_RENDER: 	13.1566	
UPDATE	UpdateSceneManager: 	0.0307963	UpdateInput: 	1.11593	UpdateCamera: 	0.0573521	UpdateEnemies: 	0.775907	UpdateProjectile: 	0.00642692	UpdateParticle: 	0.0520048	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.38885	UpdatePlayer: 	0.0699834	UpdateSound: 	0.0224266	UpdateItems:	0.00680887	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0330068	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.71355	
RENDER	shadowmap: 	0.32294	sendToRender: 	0.203971	scene: 	7.93117	particles2Tex: 	1.39286	sendToRender: 	0.207385	motionBlur: 	2.87204	bloom2Tex: 	0.0701458	printScene: 	0.0428622	applyBloom: 	0.0064991	setRenderState: 	0.000469162	applyParticles: 	0.0022586	gui: 	0.350654	setRenderState: 	0.000541341	luaMsg: 	0.000715773	printTextDebug:	0.000415028	console: 	0.0010075	endScene: 	0.000372924	present: 	0.19835	TOTAL_RENDER: 	13.8009	
UPDATE	UpdateSceneManager: 	0.013741	UpdateInput: 	1.24121	UpdateCamera: 	0.0534454	UpdateEnemies: 	0.554622	UpdateProjectile: 	0.00532319	UpdateParticle: 	0.0466576	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.3718	UpdatePlayer: 	2.04612	UpdateSound: 	0.0167996	UpdateItems:	0.00767501	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0369977	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	5.55075	
RENDER	shadowmap: 	0.333857	sendToRender: 	0.160986	scene: 	7.67283	particles2Tex: 	1.34382	sendToRender: 	0.132797	motionBlur: 	2.70653	bloom2Tex: 	0.391904	printScene: 	0.0418216	applyBloom: 	0.00672165	setRenderState: 	0.000466155	applyParticles: 	0.00215634	gui: 	0.115643	setRenderState: 	0.000481192	luaMsg: 	0.000860131	printTextDebug:	0.000676676	console: 	0.00124508	endScene: 	0.000345857	present: 	0.333244	TOTAL_RENDER: 	13.4145	
UPDATE	UpdateSceneManager: 	0.0156989	UpdateInput: 	1.08016	UpdateCamera: 	0.0572408	UpdateEnemies: 	0.558811	UpdateProjectile: 	0.00643895	UpdateParticle: 	0.0557521	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.37184	UpdatePlayer: 	0.103694	UpdateSound: 	0.0207755	UpdateItems:	0.00689608	UpdateTriggers: 	0.0224867	UpdateRigid: 	0.0317076	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.50713	
RENDER	shadowmap: 	0.461719	sendToRender: 	0.159852	scene: 	7.5292	particles2Tex: 	1.33569	sendToRender: 	0.111179	motionBlur: 	2.5101	bloom2Tex: 	0.374091	printScene: 	0.0369916	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00188868	gui: 	0.157236	setRenderState: 	0.000463147	luaMsg: 	0.0039548	printTextDebug:	0.000520289	console: 	0.00764795	endScene: 	0.000339842	present: 	0.313334	TOTAL_RENDER: 	13.1969	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.10032	UpdateCamera: 	1.03502	UpdateEnemies: 	0.533747	UpdateProjectile: 	0.00618633	UpdateParticle: 	0.0562514	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.27017	UpdatePlayer: 	0.0899739	UpdateSound: 	0.018177	UpdateItems:	0.00621339	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0274941	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.30453	
RENDER	shadowmap: 	0.319045	sendToRender: 	0.183903	scene: 	8.02164	particles2Tex: 	1.37785	sendToRender: 	0.175413	motionBlur: 	2.71413	bloom2Tex: 	0.0685879	printScene: 	0.384933	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.111417	setRenderState: 	0.000490215	luaMsg: 	0.000787952	printTextDebug:	0.000652617	console: 	0.000715773	endScene: 	0.000366909	present: 	0.305353	TOTAL_RENDER: 	13.8574	
UPDATE	UpdateSceneManager: 	0.022592	UpdateInput: 	1.12476	UpdateCamera: 	0.0497102	UpdateEnemies: 	0.538213	UpdateProjectile: 	0.00602092	UpdateParticle: 	0.0699533	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.38671	UpdatePlayer: 	0.661988	UpdateSound: 	0.0203695	UpdateItems:	0.00720886	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0319391	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	4.06935	
RENDER	shadowmap: 	0.513456	sendToRender: 	0.151885	scene: 	7.57923	particles2Tex: 	1.24962	sendToRender: 	0.16584	motionBlur: 	2.65902	bloom2Tex: 	0.0678812	printScene: 	0.0379149	applyBloom: 	0.00664647	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.342215	setRenderState: 	0.000556378	luaMsg: 	0.000911258	printTextDebug:	0.000688706	console: 	0.00109772	endScene: 	0.000369916	present: 	0.19759	TOTAL_RENDER: 	13.1527	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.02086	UpdateCamera: 	0.0487568	UpdateEnemies: 	0.457689	UpdateProjectile: 	0.00513673	UpdateParticle: 	0.0345706	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.2883	UpdatePlayer: 	0.0911588	UpdateSound: 	0.020571	UpdateItems:	0.00606001	UpdateTriggers: 	0.0218461	UpdateRigid: 	0.0285227	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.16445	
RENDER	shadowmap: 	0.280676	sendToRender: 	0.154348	scene: 	7.25137	particles2Tex: 	1.39845	sendToRender: 	0.1332	motionBlur: 	2.55776	bloom2Tex: 	0.34958	printScene: 	0.043996	applyBloom: 	0.00674271	setRenderState: 	0.000475177	applyParticles: 	0.00237889	gui: 	0.217592	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000649609	console: 	0.00114283	endScene: 	0.000327812	present: 	0.453253	TOTAL_RENDER: 	13.0353	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.25014	UpdateCamera: 	0.0605821	UpdateEnemies: 	0.553801	UpdateProjectile: 	0.00567807	UpdateParticle: 	0.045626	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.36624	UpdatePlayer: 	0.119703	UpdateSound: 	0.0205499	UpdateItems:	0.00654121	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0316805	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.62395	
RENDER	shadowmap: 	0.321545	sendToRender: 	0.19866	scene: 	7.5601	particles2Tex: 	1.38885	sendToRender: 	0.114873	motionBlur: 	2.39474	bloom2Tex: 	0.397047	printScene: 	0.0469012	applyBloom: 	0.00684496	setRenderState: 	0.000457133	applyParticles: 	0.00207514	gui: 	0.115916	setRenderState: 	0.000475177	luaMsg: 	0.000727803	printTextDebug:	0.000812012	console: 	0.00126614	endScene: 	0.00033082	present: 	0.352888	TOTAL_RENDER: 	13.1117	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.13662	UpdateCamera: 	0.0468892	UpdateEnemies: 	0.502828	UpdateProjectile: 	0.00634873	UpdateParticle: 	0.0503207	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.39758	UpdatePlayer: 	0.124196	UpdateSound: 	0.0206762	UpdateItems:	0.00664647	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0305617	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.48723	
RENDER	shadowmap: 	0.315969	sendToRender: 	0.200889	scene: 	7.39643	particles2Tex: 	1.57119	sendToRender: 	0.112972	motionBlur: 	2.53188	bloom2Tex: 	0.0695593	printScene: 	0.0442757	applyBloom: 	0.309232	setRenderState: 	0.000520289	applyParticles: 	0.00215634	gui: 	0.107327	setRenderState: 	0.000469162	luaMsg: 	0.000718781	printTextDebug:	0.000751863	console: 	0.00115486	endScene: 	0.000357887	present: 	0.213183	TOTAL_RENDER: 	13.0522	
UPDATE	UpdateSceneManager: 	0.0111637	UpdateInput: 	1.07883	UpdateCamera: 	0.0496199	UpdateEnemies: 	0.43307	UpdateProjectile: 	0.00469463	UpdateParticle: 	0.0347872	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.27435	UpdatePlayer: 	0.0943317	UpdateSound: 	0.0222581	UpdateItems:	0.00614422	UpdateTriggers: 	0.0213138	UpdateRigid: 	0.0444862	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.21527	
RENDER	shadowmap: 	0.271994	sendToRender: 	0.154171	scene: 	7.43275	particles2Tex: 	1.34121	sendToRender: 	0.114361	motionBlur: 	2.50252	bloom2Tex: 	0.0660135	printScene: 	0.0372924	applyBloom: 	0.321217	setRenderState: 	0.0004842	applyParticles: 	0.00212627	gui: 	0.0990865	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000553371	console: 	0.00100449	endScene: 	0.000357887	present: 	0.204843	TOTAL_RENDER: 	12.7209	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	0.985148	UpdateCamera: 	1.0654	UpdateEnemies: 	0.590206	UpdateProjectile: 	0.00599385	UpdateParticle: 	0.0336173	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.24613	UpdatePlayer: 	0.0974294	UpdateSound: 	0.020995	UpdateItems:	0.00616527	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0279512	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.23375	
RENDER	shadowmap: 	0.271868	sendToRender: 	0.170354	scene: 	7.26	particles2Tex: 	1.23967	sendToRender: 	0.124815	motionBlur: 	2.6558	bloom2Tex: 	0.066209	printScene: 	0.036748	applyBloom: 	0.00652316	setRenderState: 	0.000442095	applyParticles: 	0.0021383	gui: 	0.312757	setRenderState: 	0.000547356	luaMsg: 	0.000556378	printTextDebug:	0.000415028	console: 	0.00104058	endScene: 	0.000351872	present: 	0.214849	TOTAL_RENDER: 	12.535	
UPDATE	UpdateSceneManager: 	0.0175996	UpdateInput: 	1.39791	UpdateCamera: 	0.899856	UpdateEnemies: 	0.51256	UpdateProjectile: 	0.00502846	UpdateParticle: 	0.0388773	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.27083	UpdatePlayer: 	0.103655	UpdateSound: 	0.0265919	UpdateItems:	0.00646903	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0317978	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.48475	
RENDER	shadowmap: 	0.334603	sendToRender: 	0.174964	scene: 	7.47531	particles2Tex: 	1.26921	sendToRender: 	0.127161	motionBlur: 	2.54113	bloom2Tex: 	0.0669188	printScene: 	0.0507598	applyBloom: 	0.00688406	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.449373	setRenderState: 	0.000538334	luaMsg: 	0.000866146	printTextDebug:	0.000583446	console: 	0.00119997	endScene: 	0.000369916	present: 	0.189719	TOTAL_RENDER: 	12.8865	
UPDATE	UpdateSceneManager: 	0.0112779	UpdateInput: 	1.08526	UpdateCamera: 	0.922436	UpdateEnemies: 	0.531435	UpdateProjectile: 	0.00465553	UpdateParticle: 	0.0381104	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.38219	UpdatePlayer: 	0.096467	UpdateSound: 	0.0236686	UpdateItems:	0.00619234	UpdateTriggers: 	0.0217739	UpdateRigid: 	0.0289858	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.28799	
RENDER	shadowmap: 	0.326017	sendToRender: 	0.154183	scene: 	7.37883	particles2Tex: 	1.27967	sendToRender: 	0.134132	motionBlur: 	2.33606	bloom2Tex: 	0.37001	printScene: 	0.0412322	applyBloom: 	0.00658632	setRenderState: 	0.000463147	applyParticles: 	0.00231874	gui: 	0.21207	setRenderState: 	0.000493222	luaMsg: 	0.000634572	printTextDebug:	0.000649609	console: 	0.00101351	endScene: 	0.000336835	present: 	0.421178	TOTAL_RENDER: 	12.876	
UPDATE	UpdateSceneManager: 	0.00965692	UpdateInput: 	1.02222	UpdateCamera: 	0.0493643	UpdateEnemies: 	0.661561	UpdateProjectile: 	0.00483598	UpdateParticle: 	0.0373736	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.22659	UpdatePlayer: 	0.0919077	UpdateSound: 	0.0236055	UpdateItems:	0.00618332	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0286971	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.29363	
RENDER	shadowmap: 	0.277925	sendToRender: 	0.157338	scene: 	7.34091	particles2Tex: 	1.24564	sendToRender: 	0.142334	motionBlur: 	2.28252	bloom2Tex: 	0.359832	printScene: 	0.0376142	applyBloom: 	0.00662241	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.174986	setRenderState: 	0.000481192	luaMsg: 	0.000733818	printTextDebug:	0.000360894	console: 	0.000902235	endScene: 	0.000363902	present: 	0.373113	TOTAL_RENDER: 	12.5733	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.09059	UpdateCamera: 	0.0485824	UpdateEnemies: 	0.686851	UpdateProjectile: 	0.0064179	UpdateParticle: 	0.0563867	UpdateLUAMsg: 	0.00101953	UpdateColisions: 	1.43229	UpdatePlayer: 	0.10991	UpdateSound: 	0.0179665	UpdateItems:	0.00791561	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0333617	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.6591	
RENDER	shadowmap: 	0.331803	sendToRender: 	0.34481	scene: 	7.46901	particles2Tex: 	1.26922	sendToRender: 	0.169434	motionBlur: 	2.2522	bloom2Tex: 	0.327481	printScene: 	0.0345406	applyBloom: 	0.00677579	setRenderState: 	0.00044811	applyParticles: 	0.00186763	gui: 	0.159608	setRenderState: 	0.000496229	luaMsg: 	0.000682691	printTextDebug:	0.000357887	console: 	0.00094434	endScene: 	0.000360894	present: 	0.379354	TOTAL_RENDER: 	12.9247	
UPDATE	UpdateSceneManager: 	0.0255994	UpdateInput: 	1.04568	UpdateCamera: 	0.0477222	UpdateEnemies: 	0.555975	UpdateProjectile: 	0.00599686	UpdateParticle: 	0.0406908	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.57946	UpdatePlayer: 	0.106623	UpdateSound: 	0.0228055	UpdateItems:	0.00668857	UpdateTriggers: 	0.0223033	UpdateRigid: 	0.0308655	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.62417	
RENDER	shadowmap: 	0.295578	sendToRender: 	0.155088	scene: 	7.19015	particles2Tex: 	1.25936	sendToRender: 	0.131486	motionBlur: 	2.25782	bloom2Tex: 	0.339523	printScene: 	0.0373976	applyBloom: 	0.00685699	setRenderState: 	0.000427058	applyParticles: 	0.00207213	gui: 	0.1667	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.000643594	console: 	0.000956369	endScene: 	0.000384954	present: 	0.376025	TOTAL_RENDER: 	12.4046	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.01066	UpdateCamera: 	0.0492199	UpdateEnemies: 	0.614395	UpdateProjectile: 	0.00193078	UpdateParticle: 	0.0333677	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24875	UpdatePlayer: 	0.0858086	UpdateSound: 	0.0420021	UpdateItems:	0.00584949	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0272686	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.26078	
RENDER	shadowmap: 	0.261961	sendToRender: 	0.150442	scene: 	7.27134	particles2Tex: 	1.3282	sendToRender: 	0.114226	motionBlur: 	2.50643	bloom2Tex: 	0.0658993	printScene: 	0.0361135	applyBloom: 	0.00661338	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.421088	setRenderState: 	0.000496229	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.000938325	endScene: 	0.000348864	present: 	0.170541	TOTAL_RENDER: 	12.5141	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.04038	UpdateCamera: 	0.940493	UpdateEnemies: 	0.516033	UpdateProjectile: 	0.00563897	UpdateParticle: 	0.0295302	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.22428	UpdatePlayer: 	0.087998	UpdateSound: 	0.0221649	UpdateItems:	0.00538935	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0385615	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.06203	
RENDER	shadowmap: 	0.275428	sendToRender: 	0.146252	scene: 	6.84535	particles2Tex: 	1.30827	sendToRender: 	0.113504	motionBlur: 	2.16707	bloom2Tex: 	0.0673759	printScene: 	0.0379089	applyBloom: 	0.300781	setRenderState: 	0.000469162	applyParticles: 	0.0021804	gui: 	0.168625	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000664647	console: 	0.000989451	endScene: 	0.000366909	present: 	0.171512	TOTAL_RENDER: 	12.0836	
UPDATE	UpdateSceneManager: 	0.0154463	UpdateInput: 	1.15486	UpdateCamera: 	0.0553972	UpdateEnemies: 	0.575683	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0505793	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.37517	UpdatePlayer: 	0.157669	UpdateSound: 	0.0207334	UpdateItems:	0.00692616	UpdateTriggers: 	0.0218732	UpdateRigid: 	0.0303542	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.61325	
RENDER	shadowmap: 	0.347475	sendToRender: 	0.183208	scene: 	7.51108	particles2Tex: 	1.39351	sendToRender: 	0.134072	motionBlur: 	2.20334	bloom2Tex: 	0.071866	printScene: 	0.0465583	applyBloom: 	0.306156	setRenderState: 	0.0004842	applyParticles: 	0.00229469	gui: 	0.0373195	setRenderState: 	0.000469162	luaMsg: 	0.000574423	printTextDebug:	0.000884191	console: 	0.00116689	endScene: 	0.000351872	present: 	0.190155	TOTAL_RENDER: 	12.6042	
UPDATE	UpdateSceneManager: 	0.00955768	UpdateInput: 	1.23801	UpdateCamera: 	0.0764163	UpdateEnemies: 	0.856648	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.043605	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.3532	UpdatePlayer: 	0.169575	UpdateSound: 	0.0208958	UpdateItems:	0.00677879	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0311452	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.96695	
RENDER	shadowmap: 	0.314492	sendToRender: 	0.202356	scene: 	7.1454	particles2Tex: 	1.32586	sendToRender: 	0.112527	motionBlur: 	2.45988	bloom2Tex: 	0.0711834	printScene: 	0.0450697	applyBloom: 	0.00679985	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.275001	setRenderState: 	0.000550364	luaMsg: 	0.000787952	printTextDebug:	0.000640587	console: 	0.00119396	endScene: 	0.000348864	present: 	0.195132	TOTAL_RENDER: 	12.3276	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.05986	UpdateCamera: 	0.939179	UpdateEnemies: 	0.542084	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0340022	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.27612	UpdatePlayer: 	0.142084	UpdateSound: 	0.0240145	UpdateItems:	0.00599385	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0300625	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.20058	
RENDER	shadowmap: 	0.286391	sendToRender: 	0.153151	scene: 	6.86873	particles2Tex: 	1.45049	sendToRender: 	0.111703	motionBlur: 	2.3623	bloom2Tex: 	0.0688947	printScene: 	0.0379661	applyBloom: 	0.00664647	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.269125	setRenderState: 	0.000544349	luaMsg: 	0.000634572	printTextDebug:	0.00074284	console: 	0.00118494	endScene: 	0.000345857	present: 	0.198161	TOTAL_RENDER: 	11.9891	
UPDATE	UpdateSceneManager: 	0.0089622	UpdateInput: 	1.00969	UpdateCamera: 	0.0470907	UpdateEnemies: 	0.474708	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0273798	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.2477	UpdatePlayer: 	0.0781667	UpdateSound: 	0.0212837	UpdateItems:	0.014535	UpdateTriggers: 	0.0211183	UpdateRigid: 	0.0268806	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.11785	
RENDER	shadowmap: 	0.259242	sendToRender: 	0.151218	scene: 	6.87601	particles2Tex: 	1.43657	sendToRender: 	0.129618	motionBlur: 	2.35649	bloom2Tex: 	0.0673519	printScene: 	0.0372563	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.271224	setRenderState: 	0.000547356	luaMsg: 	0.0007669	printTextDebug:	0.000421043	console: 	0.00109471	endScene: 	0.000348864	present: 	0.216278	TOTAL_RENDER: 	11.9861	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.04925	UpdateCamera: 	0.0477583	UpdateEnemies: 	0.610482	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0527266	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.2639	UpdatePlayer: 	0.0776554	UpdateSound: 	0.020571	UpdateItems:	0.00598483	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0372924	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.34656	
RENDER	shadowmap: 	0.264406	sendToRender: 	0.153491	scene: 	7.09427	particles2Tex: 	1.35711	sendToRender: 	0.115086	motionBlur: 	2.39746	bloom2Tex: 	0.0683052	printScene: 	0.0383089	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.287076	setRenderState: 	0.000559386	luaMsg: 	0.000661639	printTextDebug:	0.000709758	console: 	0.00107667	endScene: 	0.000348864	present: 	0.19423	TOTAL_RENDER: 	12.151	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.07495	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.521245	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0306309	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.27226	UpdatePlayer: 	0.0785396	UpdateSound: 	0.0229739	UpdateItems:	0.00631565	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0288896	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	3.22968	
RENDER	shadowmap: 	0.262382	sendToRender: 	0.175945	scene: 	7.08641	particles2Tex: 	1.43996	sendToRender: 	0.159503	motionBlur: 	2.38884	bloom2Tex: 	0.306664	printScene: 	0.049635	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00216837	gui: 	0.0398397	setRenderState: 	0.000463147	luaMsg: 	0.000872161	printTextDebug:	0.000781937	console: 	0.00120599	endScene: 	0.000336835	present: 	0.449533	TOTAL_RENDER: 	12.5668	
UPDATE	UpdateSceneManager: 	0.0136959	UpdateInput: 	1.15093	UpdateCamera: 	0.93394	UpdateEnemies: 	0.611427	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.0459539	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.41049	UpdatePlayer: 	1.41387	UpdateSound: 	0.0139185	UpdateItems:	0.00845394	UpdateTriggers: 	0.0272896	UpdateRigid: 	0.0358608	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00162402	TOTAL_UPDATE: 	5.8461	
RENDER	shadowmap: 	0.400078	sendToRender: 	0.175659	scene: 	7.1543	particles2Tex: 	1.33975	sendToRender: 	0.124451	motionBlur: 	2.18118	bloom2Tex: 	0.283741	printScene: 	0.0447058	applyBloom: 	0.00686902	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.0389465	setRenderState: 	0.000457133	luaMsg: 	0.000824042	printTextDebug:	0.00075487	console: 	0.00117291	endScene: 	0.000336835	present: 	0.439855	TOTAL_RENDER: 	12.3664	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.09073	UpdateCamera: 	1.08607	UpdateEnemies: 	0.577355	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0568378	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.44052	UpdatePlayer: 	0.191081	UpdateSound: 	0.01535	UpdateItems:	0.00769607	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0368954	UpdateGUI: 	0.00196687	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.66899	
RENDER	shadowmap: 	0.301253	sendToRender: 	0.135173	scene: 	6.87692	particles2Tex: 	1.31245	sendToRender: 	0.234298	motionBlur: 	2.18414	bloom2Tex: 	0.281251	printScene: 	0.0397796	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.0376202	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000739833	console: 	0.00103456	endScene: 	0.000333827	present: 	0.423157	TOTAL_RENDER: 	12.0029	
UPDATE	UpdateSceneManager: 	0.0260295	UpdateInput: 	1.13477	UpdateCamera: 	0.928319	UpdateEnemies: 	0.551058	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0530695	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.32748	UpdatePlayer: 	0.118857	UpdateSound: 	0.0124027	UpdateItems:	0.00572619	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0283482	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	4.32447	
RENDER	shadowmap: 	0.285133	sendToRender: 	0.15575	scene: 	6.84354	particles2Tex: 	1.45363	sendToRender: 	0.134617	motionBlur: 	2.17671	bloom2Tex: 	0.0680135	printScene: 	0.0385014	applyBloom: 	0.3211	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.0362338	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000544349	console: 	0.00103757	endScene: 	0.000348864	present: 	0.209018	TOTAL_RENDER: 	11.8924	
UPDATE	UpdateSceneManager: 	0.00999075	UpdateInput: 	1.16876	UpdateCamera: 	0.926812	UpdateEnemies: 	0.487051	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0462035	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.51239	UpdatePlayer: 	0.106088	UpdateSound: 	0.0122012	UpdateItems:	0.0070645	UpdateTriggers: 	0.0221258	UpdateRigid: 	0.0329737	UpdateGUI: 	0.00766299	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.52913	
RENDER	shadowmap: 	0.342218	sendToRender: 	0.209667	scene: 	7.11017	particles2Tex: 	1.22769	sendToRender: 	0.153991	motionBlur: 	2.10345	bloom2Tex: 	0.38551	printScene: 	0.0467418	applyBloom: 	0.00680285	setRenderState: 	0.000466155	applyParticles: 	0.00207514	gui: 	0.0390517	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000854116	console: 	0.00112479	endScene: 	0.000348864	present: 	0.347469	TOTAL_RENDER: 	12.154	
UPDATE	UpdateSceneManager: 	0.0117742	UpdateInput: 	1.06644	UpdateCamera: 	1.07143	UpdateEnemies: 	0.47278	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0457704	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.37511	UpdatePlayer: 	0.113958	UpdateSound: 	0.0116839	UpdateItems:	0.00680285	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0307722	UpdateGUI: 	0.0114313	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.38636	
RENDER	shadowmap: 	0.32346	sendToRender: 	0.191364	scene: 	6.95219	particles2Tex: 	1.37637	sendToRender: 	0.117763	motionBlur: 	2.15025	bloom2Tex: 	0.0713548	printScene: 	0.044387	applyBloom: 	0.334684	setRenderState: 	0.000478185	applyParticles: 	0.0020992	gui: 	0.0406397	setRenderState: 	0.000469162	luaMsg: 	0.000559386	printTextDebug:	0.000757878	console: 	0.00117892	endScene: 	0.000342849	present: 	0.21961	TOTAL_RENDER: 	12.0066	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.13105	UpdateCamera: 	0.934496	UpdateEnemies: 	0.421933	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0321677	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.29212	UpdatePlayer: 	0.146839	UpdateSound: 	0.0152989	UpdateItems:	0.00596377	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0292023	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.16234	
RENDER	shadowmap: 	0.30571	sendToRender: 	0.156354	scene: 	6.72229	particles2Tex: 	1.45014	sendToRender: 	0.113979	motionBlur: 	2.11829	bloom2Tex: 	0.391333	printScene: 	0.0412261	applyBloom: 	0.0154342	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.048823	setRenderState: 	0.000478185	luaMsg: 	0.000784945	printTextDebug:	0.000905243	console: 	0.00125711	endScene: 	0.000336835	present: 	0.325848	TOTAL_RENDER: 	11.8673	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.13862	UpdateCamera: 	0.982528	UpdateEnemies: 	0.397952	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0318248	UpdateLUAMsg: 	0.0010496	UpdateColisions: 	1.30434	UpdatePlayer: 	0.120157	UpdateSound: 	0.0121651	UpdateItems:	0.00574724	UpdateTriggers: 	0.0218491	UpdateRigid: 	0.0285497	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.3575	
RENDER	shadowmap: 	0.279134	sendToRender: 	0.175554	scene: 	6.62225	particles2Tex: 	1.29569	sendToRender: 	0.111709	motionBlur: 	2.35581	bloom2Tex: 	0.0844673	printScene: 	0.0532199	applyBloom: 	0.00692014	setRenderState: 	0.00044811	applyParticles: 	0.00247814	gui: 	0.383715	setRenderState: 	0.000511267	luaMsg: 	0.000977422	printTextDebug:	0.000622542	console: 	0.000974414	endScene: 	0.000384954	present: 	0.134842	TOTAL_RENDER: 	11.6952	
UPDATE	UpdateSceneManager: 	0.0111997	UpdateInput: 	2.18812	UpdateCamera: 	0.926436	UpdateEnemies: 	0.380656	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0297677	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.29439	UpdatePlayer: 	0.195665	UpdateSound: 	0.0199755	UpdateItems:	0.00563296	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0292956	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	5.21622	
RENDER	shadowmap: 	0.301855	sendToRender: 	0.190336	scene: 	6.79658	particles2Tex: 	1.28468	sendToRender: 	0.148442	motionBlur: 	1.93691	bloom2Tex: 	0.371147	printScene: 	0.045599	applyBloom: 	0.00701939	setRenderState: 	0.00046014	applyParticles: 	0.00217439	gui: 	0.0353285	setRenderState: 	0.000481192	luaMsg: 	0.000827049	printTextDebug:	0.000745848	console: 	0.00119697	endScene: 	0.000345857	present: 	0.405239	TOTAL_RENDER: 	11.7297	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.01694	UpdateCamera: 	0.871881	UpdateEnemies: 	0.429765	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0332023	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.26451	UpdatePlayer: 	0.182441	UpdateSound: 	0.0218912	UpdateItems:	0.0060931	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0288024	UpdateGUI: 	0.001615	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.0023	
RENDER	shadowmap: 	0.276782	sendToRender: 	0.174919	scene: 	6.37019	particles2Tex: 	1.34566	sendToRender: 	0.112894	motionBlur: 	1.89593	bloom2Tex: 	0.0676526	printScene: 	0.356109	applyBloom: 	0.00686601	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.0311181	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.00104659	endScene: 	0.000351872	present: 	0.271389	TOTAL_RENDER: 	11.0778	
UPDATE	UpdateSceneManager: 	0.0108719	UpdateInput: 	1.09582	UpdateCamera: 	0.895472	UpdateEnemies: 	0.465018	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0366518	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.33026	UpdatePlayer: 	0.0941663	UpdateSound: 	0.0228296	UpdateItems:	0.00616828	UpdateTriggers: 	0.0215634	UpdateRigid: 	0.0293437	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.1477	
RENDER	shadowmap: 	0.301614	sendToRender: 	0.15769	scene: 	6.47596	particles2Tex: 	1.32589	sendToRender: 	0.130568	motionBlur: 	1.854	bloom2Tex: 	0.269895	printScene: 	0.0385194	applyBloom: 	0.0069833	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.032703	setRenderState: 	0.000487207	luaMsg: 	0.000679684	printTextDebug:	0.000628557	console: 	0.000842086	endScene: 	0.000351872	present: 	0.433665	TOTAL_RENDER: 	11.2037	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.01861	UpdateCamera: 	0.93815	UpdateEnemies: 	14.3155	UpdateProjectile: 	0.00432772	UpdateParticle: 	0.0477884	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.33086	UpdatePlayer: 	0.0979497	UpdateSound: 	0.0147756	UpdateItems:	0.00612918	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0309858	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	17.9598	
RENDER	shadowmap: 	0.318757	sendToRender: 	0.158138	scene: 	6.85885	particles2Tex: 	1.43994	sendToRender: 	0.113625	motionBlur: 	2.23355	bloom2Tex: 	0.0670842	printScene: 	0.0389705	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.0022586	gui: 	0.321875	setRenderState: 	0.000490215	luaMsg: 	0.000965392	printTextDebug:	0.000634572	console: 	0.0012932	endScene: 	0.000381946	present: 	0.196332	TOTAL_RENDER: 	11.9301	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.22414	UpdateCamera: 	0.951888	UpdateEnemies: 	0.559542	UpdateProjectile: 	0.0130644	UpdateParticle: 	0.0698932	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.49594	UpdatePlayer: 	0.108912	UpdateSound: 	0.0213379	UpdateItems:	0.00744946	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0329917	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.65423	
RENDER	shadowmap: 	0.34044	sendToRender: 	0.189722	scene: 	6.78531	particles2Tex: 	1.43156	sendToRender: 	0.125808	motionBlur: 	2.04683	bloom2Tex: 	0.070218	printScene: 	0.0456651	applyBloom: 	0.439268	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.0578724	setRenderState: 	0.000469162	luaMsg: 	0.000947347	printTextDebug:	0.0007669	console: 	0.00134734	endScene: 	0.000357887	present: 	0.198332	TOTAL_RENDER: 	11.9209	
UPDATE	UpdateSceneManager: 	0.0108148	UpdateInput: 	1.046	UpdateCamera: 	0.918313	UpdateEnemies: 	0.511712	UpdateProjectile: 	0.005651	UpdateParticle: 	0.0551837	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.43996	UpdatePlayer: 	0.100196	UpdateSound: 	0.0255272	UpdateItems:	0.00646301	UpdateTriggers: 	0.0221108	UpdateRigid: 	0.0301347	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.31595	
RENDER	shadowmap: 	0.387748	sendToRender: 	0.177118	scene: 	6.86114	particles2Tex: 	1.42055	sendToRender: 	0.133242	motionBlur: 	2.01705	bloom2Tex: 	0.268472	printScene: 	0.0406066	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0336233	setRenderState: 	0.00044811	luaMsg: 	0.000848101	printTextDebug:	0.000451118	console: 	0.000682691	endScene: 	0.000336835	present: 	0.446312	TOTAL_RENDER: 	12.0118	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.06752	UpdateCamera: 	1.07455	UpdateEnemies: 	0.565244	UpdateProjectile: 	0.00492921	UpdateParticle: 	0.066991	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.54197	UpdatePlayer: 	0.14347	UpdateSound: 	0.0245709	UpdateItems:	0.00672767	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0319782	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.67389	
RENDER	shadowmap: 	0.303563	sendToRender: 	0.15938	scene: 	6.74283	particles2Tex: 	1.35041	sendToRender: 	0.113742	motionBlur: 	1.98853	bloom2Tex: 	0.342576	printScene: 	0.0582904	applyBloom: 	0.00665248	setRenderState: 	0.000439088	applyParticles: 	0.00199995	gui: 	0.0329887	setRenderState: 	0.000442095	luaMsg: 	0.000646602	printTextDebug:	0.000655624	console: 	0.00102253	endScene: 	0.000339842	present: 	0.369772	TOTAL_RENDER: 	11.6403	
UPDATE	UpdateSceneManager: 	0.0174643	UpdateInput: 	1.0487	UpdateCamera: 	0.95544	UpdateEnemies: 	0.467598	UpdateProjectile: 	0.00452321	UpdateParticle: 	0.049635	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.54255	UpdatePlayer: 	0.0973031	UpdateSound: 	0.0223213	UpdateItems:	0.00638181	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0284926	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.39662	
RENDER	shadowmap: 	0.308555	sendToRender: 	0.154914	scene: 	6.51504	particles2Tex: 	1.60931	sendToRender: 	0.152769	motionBlur: 	1.98255	bloom2Tex: 	0.347733	printScene: 	0.0388172	applyBloom: 	0.00655324	setRenderState: 	0.00043608	applyParticles: 	0.00195484	gui: 	0.0432141	setRenderState: 	0.000469162	luaMsg: 	0.000781937	printTextDebug:	0.000727803	console: 	0.00113381	endScene: 	0.000339842	present: 	0.346756	TOTAL_RENDER: 	11.6897	
UPDATE	UpdateSceneManager: 	0.0123847	UpdateInput: 	1.06421	UpdateCamera: 	0.94298	UpdateEnemies: 	0.694069	UpdateProjectile: 	0.00498635	UpdateParticle: 	0.0745276	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.47734	UpdatePlayer: 	0.105733	UpdateSound: 	0.0245288	UpdateItems:	0.00627054	UpdateTriggers: 	0.022207	UpdateRigid: 	0.0311813	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.6046	
RENDER	shadowmap: 	0.358512	sendToRender: 	0.160048	scene: 	6.62547	particles2Tex: 	1.40319	sendToRender: 	0.132472	motionBlur: 	2.01587	bloom2Tex: 	0.370076	printScene: 	0.0401104	applyBloom: 	0.00659835	setRenderState: 	0.00043608	applyParticles: 	0.00205108	gui: 	0.0341075	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000517282	console: 	0.0011699	endScene: 	0.000357887	present: 	0.36026	TOTAL_RENDER: 	11.6814	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.06822	UpdateCamera: 	1.18123	UpdateEnemies: 	0.568574	UpdateProjectile: 	0.00582242	UpdateParticle: 	0.0786027	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.55948	UpdatePlayer: 	0.12779	UpdateSound: 	0.0127155	UpdateItems:	0.00738329	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0327752	UpdateGUI: 	0.00150974	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.82331	
RENDER	shadowmap: 	0.342594	sendToRender: 	0.369838	scene: 	6.89332	particles2Tex: 	1.50419	sendToRender: 	0.154893	motionBlur: 	1.99845	bloom2Tex: 	0.359039	printScene: 	0.0398397	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00208717	gui: 	0.0328203	setRenderState: 	0.00046014	luaMsg: 	0.00094434	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000351872	present: 	0.353018	TOTAL_RENDER: 	12.2432	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.0729	UpdateCamera: 	0.929943	UpdateEnemies: 	0.559383	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.0521913	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.56322	UpdatePlayer: 	0.107531	UpdateSound: 	0.0231183	UpdateItems:	0.0071427	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0316143	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.52616	
RENDER	shadowmap: 	0.3003	sendToRender: 	0.158622	scene: 	6.42088	particles2Tex: 	1.59865	sendToRender: 	0.133543	motionBlur: 	1.9804	bloom2Tex: 	0.0671804	printScene: 	0.350359	applyBloom: 	0.00740134	setRenderState: 	0.000466155	applyParticles: 	0.00210522	gui: 	0.0336022	setRenderState: 	0.00046014	luaMsg: 	0.000682691	printTextDebug:	0.000748855	console: 	0.00116689	endScene: 	0.000354879	present: 	0.361026	TOTAL_RENDER: 	11.5859	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.06313	UpdateCamera: 	0.920436	UpdateEnemies: 	0.510876	UpdateProjectile: 	0.00489914	UpdateParticle: 	0.0541371	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.43203	UpdatePlayer: 	0.09081	UpdateSound: 	0.0211725	UpdateItems:	0.0058916	UpdateTriggers: 	0.0209258	UpdateRigid: 	0.0295151	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.29873	
RENDER	shadowmap: 	0.28815	sendToRender: 	0.154673	scene: 	6.58432	particles2Tex: 	1.41654	sendToRender: 	0.113288	motionBlur: 	1.9306	bloom2Tex: 	0.330874	printScene: 	0.0380984	applyBloom: 	0.00672165	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.0321497	setRenderState: 	0.000487207	luaMsg: 	0.000550364	printTextDebug:	0.000845094	console: 	0.000959377	endScene: 	0.000348864	present: 	0.39902	TOTAL_RENDER: 	11.4635	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.02663	UpdateCamera: 	0.921432	UpdateEnemies: 	0.4399	UpdateProjectile: 	0.00421043	UpdateParticle: 	0.0383089	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.42428	UpdatePlayer: 	0.0860793	UpdateSound: 	0.0217379	UpdateItems:	0.00617129	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0280625	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.1405	
RENDER	shadowmap: 	0.283804	sendToRender: 	0.154598	scene: 	6.162	particles2Tex: 	1.42232	sendToRender: 	0.112304	motionBlur: 	2.13652	bloom2Tex: 	0.0669338	printScene: 	0.486588	applyBloom: 	0.0165801	setRenderState: 	0.00047217	applyParticles: 	0.00325406	gui: 	0.0701067	setRenderState: 	0.000475177	luaMsg: 	0.000809004	printTextDebug:	0.000748855	console: 	0.00122704	endScene: 	0.000757878	present: 	0.301043	TOTAL_RENDER: 	11.4129	
UPDATE	UpdateSceneManager: 	0.0142794	UpdateInput: 	1.55551	UpdateCamera: 	1.42785	UpdateEnemies: 	0.46239	UpdateProjectile: 	0.00504349	UpdateParticle: 	0.053286	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.56673	UpdatePlayer: 	0.118268	UpdateSound: 	0.0249318	UpdateItems:	0.00751562	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0452742	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.45065	
RENDER	shadowmap: 	0.352566	sendToRender: 	0.149524	scene: 	6.60566	particles2Tex: 	1.45582	sendToRender: 	0.118379	motionBlur: 	2.04352	bloom2Tex: 	0.355075	printScene: 	0.0456892	applyBloom: 	0.00715172	setRenderState: 	0.000454125	applyParticles: 	0.00215033	gui: 	0.0560258	setRenderState: 	0.000469162	luaMsg: 	0.000730811	printTextDebug:	0.000772915	console: 	0.00124208	endScene: 	0.000336835	present: 	0.298685	TOTAL_RENDER: 	11.6634	
UPDATE	UpdateSceneManager: 	0.0122915	UpdateInput: 	1.08373	UpdateCamera: 	0.908166	UpdateEnemies: 	0.470901	UpdateProjectile: 	0.00485703	UpdateParticle: 	0.0426848	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	1.53603	UpdatePlayer: 	0.0955106	UpdateSound: 	0.0234341	UpdateItems:	0.00643895	UpdateTriggers: 	0.0220897	UpdateRigid: 	0.0305226	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.37423	
RENDER	shadowmap: 	0.306483	sendToRender: 	0.156186	scene: 	6.54414	particles2Tex: 	1.44436	sendToRender: 	0.114665	motionBlur: 	1.98131	bloom2Tex: 	0.320411	printScene: 	0.0404893	applyBloom: 	0.00691413	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0345706	setRenderState: 	0.0004842	luaMsg: 	0.000634572	printTextDebug:	0.0007669	console: 	0.0010105	endScene: 	0.000354879	present: 	0.387134	TOTAL_RENDER: 	11.5118	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.02895	UpdateCamera: 	0.913802	UpdateEnemies: 	0.485225	UpdateProjectile: 	0.00461343	UpdateParticle: 	0.0445043	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.52731	UpdatePlayer: 	0.0923979	UpdateSound: 	0.0227183	UpdateItems:	0.00628557	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0293226	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.3257	
RENDER	shadowmap: 	0.298423	sendToRender: 	0.15824	scene: 	6.14579	particles2Tex: 	1.52987	sendToRender: 	0.145368	motionBlur: 	2.25533	bloom2Tex: 	0.0672586	printScene: 	0.0387269	applyBloom: 	0.317121	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0327271	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.00061352	console: 	0.00901333	endScene: 	0.000348864	present: 	0.229902	TOTAL_RENDER: 	11.4033	
UPDATE	UpdateSceneManager: 	0.016538	UpdateInput: 	1.11391	UpdateCamera: 	1.04962	UpdateEnemies: 	0.420496	UpdateProjectile: 	0.00502846	UpdateParticle: 	0.0392563	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.54137	UpdatePlayer: 	0.0920671	UpdateSound: 	0.01818	UpdateItems:	0.00621339	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0287933	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.51322	
RENDER	shadowmap: 	0.315858	sendToRender: 	0.156616	scene: 	6.09178	particles2Tex: 	1.58269	sendToRender: 	0.111736	motionBlur: 	2.09938	bloom2Tex: 	0.0773035	printScene: 	0.0477102	applyBloom: 	0.00704044	setRenderState: 	0.00044811	applyParticles: 	0.00230671	gui: 	0.367514	setRenderState: 	0.000517282	luaMsg: 	0.000926295	printTextDebug:	0.000860131	console: 	0.00137741	endScene: 	0.000354879	present: 	0.157569	TOTAL_RENDER: 	11.1958	
UPDATE	UpdateSceneManager: 	0.0107998	UpdateInput: 	1.23173	UpdateCamera: 	0.92794	UpdateEnemies: 	0.553467	UpdateProjectile: 	0.005248	UpdateParticle: 	0.0711593	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.66505	UpdatePlayer: 	0.109832	UpdateSound: 	0.0288956	UpdateItems:	0.00690511	UpdateTriggers: 	0.0229108	UpdateRigid: 	0.0337707	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.84366	
RENDER	shadowmap: 	0.318645	sendToRender: 	0.164333	scene: 	6.51072	particles2Tex: 	1.44925	sendToRender: 	0.144595	motionBlur: 	1.98792	bloom2Tex: 	0.372584	printScene: 	0.0446606	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00225559	gui: 	0.0360082	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.00115185	endScene: 	0.000333827	present: 	0.384385	TOTAL_RENDER: 	11.5999	
UPDATE	UpdateSceneManager: 	0.0315361	UpdateInput: 	1.2366	UpdateCamera: 	0.905625	UpdateEnemies: 	0.470609	UpdateProjectile: 	0.00494425	UpdateParticle: 	0.040363	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.65077	UpdatePlayer: 	0.109104	UpdateSound: 	0.0247904	UpdateItems:	0.00668556	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0314339	UpdateGUI: 	0.00156087	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.65807	
RENDER	shadowmap: 	0.299226	sendToRender: 	0.161957	scene: 	6.13084	particles2Tex: 	1.28988	sendToRender: 	0.111158	motionBlur: 	1.92104	bloom2Tex: 	0.362726	printScene: 	0.0407329	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00198492	gui: 	0.0348082	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000727803	console: 	0.00119396	endScene: 	0.000336835	present: 	0.389982	TOTAL_RENDER: 	10.9197	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.03629	UpdateCamera: 	1.04073	UpdateEnemies: 	0.465574	UpdateProjectile: 	0.00479388	UpdateParticle: 	0.0393014	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.59946	UpdatePlayer: 	0.100482	UpdateSound: 	0.0217559	UpdateItems:	0.00636677	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0293888	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.50379	
RENDER	shadowmap: 	0.28452	sendToRender: 	0.176604	scene: 	6.68681	particles2Tex: 	1.49284	sendToRender: 	0.155263	motionBlur: 	2.15583	bloom2Tex: 	0.393251	printScene: 	0.0455087	applyBloom: 	0.00647203	setRenderState: 	0.000475177	applyParticles: 	0.00215935	gui: 	0.0349105	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000733818	console: 	0.00104359	endScene: 	0.000321797	present: 	0.394148	TOTAL_RENDER: 	12.0317	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.10262	UpdateCamera: 	0.933645	UpdateEnemies: 	0.558547	UpdateProjectile: 	0.00465854	UpdateParticle: 	0.0372322	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.59073	UpdatePlayer: 	0.100909	UpdateSound: 	0.0222672	UpdateItems:	0.00653218	UpdateTriggers: 	0.0214852	UpdateRigid: 	0.0293948	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	4.58008	
RENDER	shadowmap: 	0.313016	sendToRender: 	0.154613	scene: 	6.22919	particles2Tex: 	1.38926	sendToRender: 	0.111453	motionBlur: 	2.16825	bloom2Tex: 	0.0662842	printScene: 	0.0384292	applyBloom: 	0.00652617	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.309118	setRenderState: 	0.000508259	luaMsg: 	0.00063758	printTextDebug:	0.000619535	console: 	0.00101953	endScene: 	0.000351872	present: 	0.1691	TOTAL_RENDER: 	11.1363	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.09776	UpdateCamera: 	0.91739	UpdateEnemies: 	0.434877	UpdateProjectile: 	0.00482395	UpdateParticle: 	0.0364563	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.52222	UpdatePlayer: 	0.0996038	UpdateSound: 	0.0211725	UpdateItems:	0.00604798	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0270791	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.3123	
RENDER	shadowmap: 	0.276009	sendToRender: 	0.152388	scene: 	6.07555	particles2Tex: 	1.38222	sendToRender: 	0.10973	motionBlur: 	2.1694	bloom2Tex: 	0.0671834	printScene: 	0.0375029	applyBloom: 	0.314041	setRenderState: 	0.000478185	applyParticles: 	0.00199995	gui: 	0.0319722	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000607505	console: 	0.000986444	endScene: 	0.000369916	present: 	0.237913	TOTAL_RENDER: 	11.0238	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.01221	UpdateCamera: 	0.909336	UpdateEnemies: 	0.423374	UpdateProjectile: 	0.00455328	UpdateParticle: 	0.0361135	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.53209	UpdatePlayer: 	0.0922746	UpdateSound: 	0.0200356	UpdateItems:	0.00568408	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0275513	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.20607	
RENDER	shadowmap: 	0.277161	sendToRender: 	0.152776	scene: 	5.97341	particles2Tex: 	1.52369	sendToRender: 	0.145967	motionBlur: 	2.29266	bloom2Tex: 	0.0923287	printScene: 	0.0557792	applyBloom: 	0.0101712	setRenderState: 	0.000463147	applyParticles: 	0.00294429	gui: 	0.309509	setRenderState: 	0.000508259	luaMsg: 	0.000830056	printTextDebug:	0.00074284	console: 	0.00133832	endScene: 	0.000351872	present: 	0.190056	TOTAL_RENDER: 	11.2315	
UPDATE	UpdateSceneManager: 	0.0122674	UpdateInput: 	1.08396	UpdateCamera: 	0.951106	UpdateEnemies: 	0.641453	UpdateProjectile: 	0.00596377	UpdateParticle: 	0.0506876	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.67	UpdatePlayer: 	0.0698781	UpdateSound: 	0.0220687	UpdateItems:	0.00732014	UpdateTriggers: 	0.0228717	UpdateRigid: 	0.0317857	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.70435	
RENDER	shadowmap: 	0.319115	sendToRender: 	0.174429	scene: 	6.42945	particles2Tex: 	1.34208	sendToRender: 	0.150758	motionBlur: 	2.36291	bloom2Tex: 	0.0682541	printScene: 	0.0401946	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.0331692	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000643594	console: 	0.000962384	endScene: 	0.000339842	present: 	0.435587	TOTAL_RENDER: 	11.5423	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.09856	UpdateCamera: 	1.12396	UpdateEnemies: 	0.596886	UpdateProjectile: 	0.00576228	UpdateParticle: 	0.0453193	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.67738	UpdatePlayer: 	0.0652527	UpdateSound: 	0.0209439	UpdateItems:	0.00667053	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0303963	UpdateGUI: 	0.00183455	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.83813	
RENDER	shadowmap: 	0.467614	sendToRender: 	0.18568	scene: 	6.22784	particles2Tex: 	1.61292	sendToRender: 	0.113826	motionBlur: 	2.20794	bloom2Tex: 	0.0701849	printScene: 	0.0450727	applyBloom: 	0.00674571	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.0357646	setRenderState: 	0.00047217	luaMsg: 	0.000842086	printTextDebug:	0.00075487	console: 	0.00119095	endScene: 	0.00033082	present: 	0.437888	TOTAL_RENDER: 	11.6268	
UPDATE	UpdateSceneManager: 	0.0122614	UpdateInput: 	1.05484	UpdateCamera: 	0.924773	UpdateEnemies: 	0.574531	UpdateProjectile: 	0.00467959	UpdateParticle: 	0.0336594	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.6061	UpdatePlayer: 	0.0576258	UpdateSound: 	0.023025	UpdateItems:	0.00667654	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0291482	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	4.46438	
RENDER	shadowmap: 	0.309864	sendToRender: 	0.153954	scene: 	6.07925	particles2Tex: 	1.41935	sendToRender: 	0.113567	motionBlur: 	2.02218	bloom2Tex: 	0.0662451	printScene: 	0.0396532	applyBloom: 	0.00652316	setRenderState: 	0.0004842	applyParticles: 	0.00203604	gui: 	0.287512	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.00062555	console: 	0.0010887	endScene: 	0.000366909	present: 	0.170432	TOTAL_RENDER: 	10.852	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.00929	UpdateCamera: 	0.90967	UpdateEnemies: 	0.512316	UpdateProjectile: 	0.004439	UpdateParticle: 	0.0275873	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.56439	UpdatePlayer: 	0.0716495	UpdateSound: 	0.0212717	UpdateItems:	0.00604498	UpdateTriggers: 	0.0206732	UpdateRigid: 	0.0268265	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.31718	
RENDER	shadowmap: 	0.262599	sendToRender: 	0.166721	scene: 	6.15714	particles2Tex: 	1.30235	sendToRender: 	0.110533	motionBlur: 	1.8071	bloom2Tex: 	0.273801	printScene: 	0.0393194	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.0327842	setRenderState: 	0.000454125	luaMsg: 	0.0007669	printTextDebug:	0.000721788	console: 	0.00112479	endScene: 	0.00033082	present: 	0.444988	TOTAL_RENDER: 	10.7744	
UPDATE	UpdateSceneManager: 	0.00858627	UpdateInput: 	0.994227	UpdateCamera: 	0.986008	UpdateEnemies: 	0.453716	UpdateProjectile: 	0.00467959	UpdateParticle: 	0.0323602	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.56297	UpdatePlayer: 	0.0511928	UpdateSound: 	0.0209439	UpdateItems:	0.00612618	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0274039	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.2779	
RENDER	shadowmap: 	0.264144	sendToRender: 	0.170309	scene: 	6.12176	particles2Tex: 	1.37286	sendToRender: 	0.111089	motionBlur: 	1.97004	bloom2Tex: 	0.0672135	printScene: 	0.375724	applyBloom: 	0.0069442	setRenderState: 	0.0004842	applyParticles: 	0.00190973	gui: 	0.0315903	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.000980429	endScene: 	0.000354879	present: 	0.271645	TOTAL_RENDER: 	10.9325	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.01018	UpdateCamera: 	0.879613	UpdateEnemies: 	0.562177	UpdateProjectile: 	0.00469463	UpdateParticle: 	0.0282971	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.71546	UpdatePlayer: 	0.0537311	UpdateSound: 	0.0211875	UpdateItems:	0.00622542	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0281197	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.46137	
RENDER	shadowmap: 	0.295666	sendToRender: 	0.157702	scene: 	6.15297	particles2Tex: 	1.36783	sendToRender: 	0.113246	motionBlur: 	1.96689	bloom2Tex: 	0.0669248	printScene: 	0.362632	applyBloom: 	0.00699834	setRenderState: 	0.000475177	applyParticles: 	0.00194281	gui: 	0.031879	setRenderState: 	0.000487207	luaMsg: 	0.000724796	printTextDebug:	0.00044811	console: 	0.00113982	endScene: 	0.000351872	present: 	0.261958	TOTAL_RENDER: 	10.9591	
UPDATE	UpdateSceneManager: 	0.027028	UpdateInput: 	1.11792	UpdateCamera: 	0.94852	UpdateEnemies: 	1.05003	UpdateProjectile: 	0.0058946	UpdateParticle: 	0.0493613	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.79555	UpdatePlayer: 	0.068603	UpdateSound: 	0.0215424	UpdateItems:	0.00745547	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0314098	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	5.30032	
RENDER	shadowmap: 	0.329463	sendToRender: 	0.185091	scene: 	6.35493	particles2Tex: 	1.4379	sendToRender: 	0.115423	motionBlur: 	1.97483	bloom2Tex: 	0.0700616	printScene: 	0.0449073	applyBloom: 	0.337186	setRenderState: 	0.000481192	applyParticles: 	0.0020571	gui: 	0.0370608	setRenderState: 	0.000481192	luaMsg: 	0.000550364	printTextDebug:	0.000676676	console: 	0.000926295	endScene: 	0.000348864	present: 	0.247796	TOTAL_RENDER: 	11.3414	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	1.05876	UpdateCamera: 	0.933792	UpdateEnemies: 	0.602471	UpdateProjectile: 	0.00460441	UpdateParticle: 	0.0294249	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.64687	UpdatePlayer: 	0.0533041	UpdateSound: 	0.0176056	UpdateItems:	0.00644798	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0289557	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.52629	
RENDER	shadowmap: 	0.284294	sendToRender: 	0.152694	scene: 	6.07	particles2Tex: 	1.39131	sendToRender: 	0.129242	motionBlur: 	1.95246	bloom2Tex: 	0.0663444	printScene: 	0.0359691	applyBloom: 	0.298595	setRenderState: 	0.000493222	applyParticles: 	0.00230371	gui: 	0.0431268	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000550364	console: 	0.000935317	endScene: 	0.000357887	present: 	0.13788	TOTAL_RENDER: 	10.733	
UPDATE	UpdateSceneManager: 	0.0174131	UpdateInput: 	1.12913	UpdateCamera: 	0.929627	UpdateEnemies: 	0.618001	UpdateProjectile: 	0.00624948	UpdateParticle: 	0.0507357	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.86066	UpdatePlayer: 	0.0646181	UpdateSound: 	0.0200086	UpdateItems:	0.00733217	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0315061	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.91145	
RENDER	shadowmap: 	0.333316	sendToRender: 	0.183978	scene: 	6.42577	particles2Tex: 	1.39423	sendToRender: 	0.11317	motionBlur: 	1.98414	bloom2Tex: 	0.070648	printScene: 	0.0445794	applyBloom: 	0.310149	setRenderState: 	0.000466155	applyParticles: 	0.00212326	gui: 	0.0364383	setRenderState: 	0.0004842	luaMsg: 	0.000607505	printTextDebug:	0.000721788	console: 	0.00113682	endScene: 	0.000354879	present: 	0.173674	TOTAL_RENDER: 	11.2602	
UPDATE	UpdateSceneManager: 	0.0141801	UpdateInput: 	1.0076	UpdateCamera: 	0.9659	UpdateEnemies: 	0.538388	UpdateProjectile: 	0.0147726	UpdateParticle: 	0.0312625	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.6786	UpdatePlayer: 	0.0586603	UpdateSound: 	0.0235213	UpdateItems:	0.00624948	UpdateTriggers: 	0.0216386	UpdateRigid: 	0.0288535	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.55141	
RENDER	shadowmap: 	0.279371	sendToRender: 	0.175449	scene: 	6.13926	particles2Tex: 	1.37926	sendToRender: 	0.11194	motionBlur: 	1.95033	bloom2Tex: 	0.0668556	printScene: 	0.037554	applyBloom: 	0.301671	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.0334158	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.000953362	endScene: 	0.000366909	present: 	0.188973	TOTAL_RENDER: 	10.8359	
UPDATE	UpdateSceneManager: 	0.0103516	UpdateInput: 	0.993728	UpdateCamera: 	0.903023	UpdateEnemies: 	0.495568	UpdateProjectile: 	0.00207213	UpdateParticle: 	0.0312625	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.74535	UpdatePlayer: 	0.0497613	UpdateSound: 	0.0202131	UpdateItems:	0.00594874	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0265137	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.41722	
RENDER	shadowmap: 	0.264908	sendToRender: 	0.171599	scene: 	6.07225	particles2Tex: 	1.32676	sendToRender: 	0.11105	motionBlur: 	2.0367	bloom2Tex: 	0.0656466	printScene: 	0.0354518	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.281906	setRenderState: 	0.000511267	luaMsg: 	0.000842086	printTextDebug:	0.000622542	console: 	0.000956369	endScene: 	0.000381946	present: 	0.172153	TOTAL_RENDER: 	10.713	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.03618	UpdateCamera: 	0.908614	UpdateEnemies: 	0.520163	UpdateProjectile: 	0.0052059	UpdateParticle: 	0.0285648	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.76415	UpdatePlayer: 	0.0513131	UpdateSound: 	0.021786	UpdateItems:	0.00623144	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0282219	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.5408	
RENDER	shadowmap: 	0.27664	sendToRender: 	0.152424	scene: 	6.02985	particles2Tex: 	1.26673	sendToRender: 	0.111414	motionBlur: 	1.83304	bloom2Tex: 	0.0669248	printScene: 	0.385209	applyBloom: 	0.00712465	setRenderState: 	0.000469162	applyParticles: 	0.00184958	gui: 	0.0315752	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000526304	console: 	0.00109772	endScene: 	0.000366909	present: 	0.268782	TOTAL_RENDER: 	10.611	
UPDATE	UpdateSceneManager: 	0.00835169	UpdateInput: 	1.00039	UpdateCamera: 	0.885147	UpdateEnemies: 	0.555768	UpdateProjectile: 	0.010884	UpdateParticle: 	0.0302098	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.8094	UpdatePlayer: 	0.0519838	UpdateSound: 	0.0188176	UpdateItems:	0.00590363	UpdateTriggers: 	0.0203274	UpdateRigid: 	0.0265287	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	4.56527	
RENDER	shadowmap: 	0.283795	sendToRender: 	0.150048	scene: 	5.94452	particles2Tex: 	1.27248	sendToRender: 	0.111787	motionBlur: 	1.8614	bloom2Tex: 	0.0700014	printScene: 	0.395357	applyBloom: 	0.00712766	setRenderState: 	0.000475177	applyParticles: 	0.00192176	gui: 	0.0322639	setRenderState: 	0.000469162	luaMsg: 	0.000751863	printTextDebug:	0.000842086	console: 	0.000869153	endScene: 	0.000369916	present: 	0.266217	TOTAL_RENDER: 	10.565	
UPDATE	UpdateSceneManager: 	0.0146102	UpdateInput: 	1.38253	UpdateCamera: 	1.0254	UpdateEnemies: 	0.53763	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0304715	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.99732	UpdatePlayer: 	0.0564769	UpdateSound: 	0.0204567	UpdateItems:	0.00614723	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0285016	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	5.26381	
RENDER	shadowmap: 	0.306092	sendToRender: 	0.155335	scene: 	5.91962	particles2Tex: 	1.27801	sendToRender: 	0.109937	motionBlur: 	1.82647	bloom2Tex: 	0.0679173	printScene: 	0.379471	applyBloom: 	0.0069412	setRenderState: 	0.000508259	applyParticles: 	0.00202401	gui: 	0.0323151	setRenderState: 	0.000469162	luaMsg: 	0.00062555	printTextDebug:	0.000733818	console: 	0.00110073	endScene: 	0.000345857	present: 	0.273125	TOTAL_RENDER: 	10.526	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.03202	UpdateCamera: 	0.944535	UpdateEnemies: 	0.53975	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0304414	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.93306	UpdatePlayer: 	0.054089	UpdateSound: 	0.0206401	UpdateItems:	0.00594272	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0278881	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.74615	
RENDER	shadowmap: 	0.27372	sendToRender: 	0.17076	scene: 	5.86099	particles2Tex: 	1.23736	sendToRender: 	0.124785	motionBlur: 	1.81906	bloom2Tex: 	0.0668256	printScene: 	0.0358097	applyBloom: 	0.316047	setRenderState: 	0.00047217	applyParticles: 	0.00191274	gui: 	0.0310249	setRenderState: 	0.000502244	luaMsg: 	0.000580438	printTextDebug:	0.000339842	console: 	0.000890205	endScene: 	0.000366909	present: 	0.206113	TOTAL_RENDER: 	10.3255	
UPDATE	UpdateSceneManager: 	0.00791862	UpdateInput: 	0.999448	UpdateCamera: 	0.90361	UpdateEnemies: 	0.578787	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.025431	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.7447	UpdatePlayer: 	0.071863	UpdateSound: 	0.0167365	UpdateItems:	0.00603896	UpdateTriggers: 	0.0210943	UpdateRigid: 	0.0275663	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.53735	
RENDER	shadowmap: 	0.268613	sendToRender: 	0.168856	scene: 	5.83308	particles2Tex: 	1.24521	sendToRender: 	0.127934	motionBlur: 	1.81769	bloom2Tex: 	0.0671443	printScene: 	0.0363751	applyBloom: 	0.339767	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.0310429	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.00105261	endScene: 	0.000366909	present: 	0.18294	TOTAL_RENDER: 	10.2984	
UPDATE	UpdateSceneManager: 	0.00777125	UpdateInput: 	1.13866	UpdateCamera: 	1.41407	UpdateEnemies: 	0.57833	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.0342639	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.85486	UpdatePlayer: 	0.0757005	UpdateSound: 	0.0212928	UpdateItems:	0.00572017	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0280866	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.32583	
RENDER	shadowmap: 	0.29104	sendToRender: 	0.171659	scene: 	5.90559	particles2Tex: 	1.24453	sendToRender: 	0.11139	motionBlur: 	1.84628	bloom2Tex: 	0.0682541	printScene: 	0.0378849	applyBloom: 	0.320826	setRenderState: 	0.000499237	applyParticles: 	0.0019368	gui: 	0.0316715	setRenderState: 	0.000454125	luaMsg: 	0.000772915	printTextDebug:	0.000439088	console: 	0.00106163	endScene: 	0.000351872	present: 	0.2058	TOTAL_RENDER: 	10.4209	
UPDATE	UpdateSceneManager: 	0.0211394	UpdateInput: 	1.03807	UpdateCamera: 	0.907601	UpdateEnemies: 	0.537795	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0275332	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.85448	UpdatePlayer: 	0.0570664	UpdateSound: 	0.0182131	UpdateItems:	0.00624046	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0287512	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.63405	
RENDER	shadowmap: 	0.276833	sendToRender: 	0.174754	scene: 	6.23882	particles2Tex: 	1.25474	sendToRender: 	0.129961	motionBlur: 	1.8371	bloom2Tex: 	0.0688405	printScene: 	0.0392382	applyBloom: 	0.322462	setRenderState: 	0.000493222	applyParticles: 	0.00195184	gui: 	0.0332173	setRenderState: 	0.000451118	luaMsg: 	0.000706751	printTextDebug:	0.000568408	console: 	0.0010496	endScene: 	0.000360894	present: 	0.204789	TOTAL_RENDER: 	10.7657	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.06751	UpdateCamera: 	0.93342	UpdateEnemies: 	0.544171	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0316233	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.8401	UpdatePlayer: 	0.055689	UpdateSound: 	0.0222792	UpdateItems:	0.00591566	UpdateTriggers: 	0.0215183	UpdateRigid: 	0.0295272	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.72073	
RENDER	shadowmap: 	0.29538	sendToRender: 	0.152117	scene: 	6.09292	particles2Tex: 	1.27692	sendToRender: 	0.12656	motionBlur: 	1.99479	bloom2Tex: 	0.0693548	printScene: 	0.0388232	applyBloom: 	0.343839	setRenderState: 	0.000490215	applyParticles: 	0.00204807	gui: 	0.0316504	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000607505	console: 	0.00104058	endScene: 	0.000348864	present: 	0.194744	TOTAL_RENDER: 	10.795	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.0611	UpdateCamera: 	0.932202	UpdateEnemies: 	0.544352	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0359842	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.83104	UpdatePlayer: 	0.0564679	UpdateSound: 	0.0228837	UpdateItems:	0.00559386	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0275092	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.66446	
RENDER	shadowmap: 	0.278589	sendToRender: 	0.153693	scene: 	5.87991	particles2Tex: 	1.2388	sendToRender: 	0.12649	motionBlur: 	2.02042	bloom2Tex: 	0.0674872	printScene: 	0.0377646	applyBloom: 	0.321148	setRenderState: 	0.000466155	applyParticles: 	0.00216236	gui: 	0.0327241	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.000520289	console: 	0.000959377	endScene: 	0.000366909	present: 	0.203725	TOTAL_RENDER: 	10.5435	
UPDATE	UpdateSceneManager: 	0.00935317	UpdateInput: 	1.00889	UpdateCamera: 	0.953545	UpdateEnemies: 	0.554421	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0323421	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.79989	UpdatePlayer: 	0.0538153	UpdateSound: 	0.0214852	UpdateItems:	0.00612016	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0272866	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.60182	
RENDER	shadowmap: 	0.284992	sendToRender: 	0.153245	scene: 	5.62365	particles2Tex: 	1.54387	sendToRender: 	0.129384	motionBlur: 	1.83792	bloom2Tex: 	0.0674331	printScene: 	0.036718	applyBloom: 	0.00675474	setRenderState: 	0.000439088	applyParticles: 	0.00193078	gui: 	0.307861	setRenderState: 	0.000487207	luaMsg: 	0.000694721	printTextDebug:	0.000433073	console: 	0.000938325	endScene: 	0.000427058	present: 	0.134081	TOTAL_RENDER: 	10.3283	
UPDATE	UpdateSceneManager: 	0.0078314	UpdateInput: 	0.997544	UpdateCamera: 	0.904566	UpdateEnemies: 	0.462714	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0268475	UpdateLUAMsg: 	0.00031879	UpdateColisions: 	1.75706	UpdatePlayer: 	0.0527417	UpdateSound: 	0.0202101	UpdateItems:	0.0058134	UpdateTriggers: 	0.0208025	UpdateRigid: 	0.0276595	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.4169	
RENDER	shadowmap: 	0.26874	sendToRender: 	0.151016	scene: 	5.78304	particles2Tex: 	1.36406	sendToRender: 	0.111471	motionBlur: 	1.8702	bloom2Tex: 	0.0679654	printScene: 	0.0368323	applyBloom: 	0.291199	setRenderState: 	0.000466155	applyParticles: 	0.00232476	gui: 	0.0315	setRenderState: 	0.00694721	luaMsg: 	0.000679684	printTextDebug:	0.000833064	console: 	0.000805997	endScene: 	0.000381946	present: 	0.162066	TOTAL_RENDER: 	10.3355	
UPDATE	UpdateSceneManager: 	0.00909453	UpdateInput: 	1.10896	UpdateCamera: 	0.914506	UpdateEnemies: 	0.457054	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0312955	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.76397	UpdatePlayer: 	0.0543717	UpdateSound: 	0.0197469	UpdateItems:	0.00588859	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0273317	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	4.53729	
RENDER	shadowmap: 	0.299235	sendToRender: 	0.172011	scene: 	5.84864	particles2Tex: 	1.28415	sendToRender: 	0.129254	motionBlur: 	1.95427	bloom2Tex: 	0.0688165	printScene: 	0.383282	applyBloom: 	0.00721187	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0311692	setRenderState: 	0.00044811	luaMsg: 	0.000688706	printTextDebug:	0.000520289	console: 	0.000796975	endScene: 	0.000366909	present: 	0.272586	TOTAL_RENDER: 	10.6184	
UPDATE	UpdateSceneManager: 	0.00817124	UpdateInput: 	1.05066	UpdateCamera: 	0.897523	UpdateEnemies: 	0.461878	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0269919	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.75719	UpdatePlayer: 	0.0550394	UpdateSound: 	0.0196356	UpdateItems:	0.00608407	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0466516	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.46637	
RENDER	shadowmap: 	0.266135	sendToRender: 	0.153103	scene: 	6.05342	particles2Tex: 	1.28853	sendToRender: 	0.112776	motionBlur: 	1.82945	bloom2Tex: 	0.0670631	printScene: 	0.359198	applyBloom: 	0.00691112	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.031497	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.000824042	endScene: 	0.000363902	present: 	0.260941	TOTAL_RENDER: 	10.5993	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.0272	UpdateCamera: 	0.929134	UpdateEnemies: 	0.489998	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0311752	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.74925	UpdatePlayer: 	0.0559085	UpdateSound: 	0.0210401	UpdateItems:	0.00574423	UpdateTriggers: 	0.0206221	UpdateRigid: 	0.0280806	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.50642	
RENDER	shadowmap: 	0.301584	sendToRender: 	0.155278	scene: 	5.95274	particles2Tex: 	1.27208	sendToRender: 	0.113065	motionBlur: 	2.04734	bloom2Tex: 	0.36939	printScene: 	0.0525612	applyBloom: 	0.0639474	setRenderState: 	0.000478185	applyParticles: 	0.00195484	gui: 	0.0327902	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000664647	console: 	0.00103757	endScene: 	0.000354879	present: 	0.194399	TOTAL_RENDER: 	10.7499	
UPDATE	UpdateSceneManager: 	0.0193138	UpdateInput: 	1.13905	UpdateCamera: 	0.920794	UpdateEnemies: 	0.463526	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0271272	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.76861	UpdatePlayer: 	0.0552499	UpdateSound: 	0.0221409	UpdateItems:	0.00587957	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0287753	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.60188	
RENDER	shadowmap: 	0.299602	sendToRender: 	0.15172	scene: 	5.65067	particles2Tex: 	1.40603	sendToRender: 	0.109916	motionBlur: 	1.99536	bloom2Tex: 	0.0685669	printScene: 	0.0384563	applyBloom: 	0.335238	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0326338	setRenderState: 	0.000466155	luaMsg: 	0.000727803	printTextDebug:	0.000535326	console: 	0.000986444	endScene: 	0.000372924	present: 	0.206407	TOTAL_RENDER: 	10.5155	
UPDATE	UpdateSceneManager: 	0.00850507	UpdateInput: 	1.01178	UpdateCamera: 	0.915558	UpdateEnemies: 	0.468338	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0321466	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	1.82466	UpdatePlayer: 	0.0550364	UpdateSound: 	0.0220717	UpdateItems:	0.00572619	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0279573	UpdateGUI: 	0.00190973	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.50885	
RENDER	shadowmap: 	0.272728	sendToRender: 	0.154093	scene: 	5.72933	particles2Tex: 	1.43194	sendToRender: 	0.109964	motionBlur: 	1.70101	bloom2Tex: 	0.291443	printScene: 	0.0373495	applyBloom: 	0.00655324	setRenderState: 	0.000445103	applyParticles: 	0.00187063	gui: 	0.0304685	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000535326	console: 	0.00128117	endScene: 	0.000333827	present: 	0.419479	TOTAL_RENDER: 	10.3517	
UPDATE	UpdateSceneManager: 	0.00796674	UpdateInput: 	1.00635	UpdateCamera: 	0.951016	UpdateEnemies: 	0.455599	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0283753	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.83663	UpdatePlayer: 	0.0530695	UpdateSound: 	0.0204567	UpdateItems:	0.00561491	UpdateTriggers: 	0.0208236	UpdateRigid: 	0.0278851	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.54899	
RENDER	shadowmap: 	0.270541	sendToRender: 	0.151001	scene: 	5.85124	particles2Tex: 	1.3692	sendToRender: 	0.116488	motionBlur: 	1.89143	bloom2Tex: 	0.392493	printScene: 	0.0402968	applyBloom: 	0.00681488	setRenderState: 	0.000439088	applyParticles: 	0.00196387	gui: 	0.032706	setRenderState: 	0.000481192	luaMsg: 	0.000673669	printTextDebug:	0.000640587	console: 	0.00101652	endScene: 	0.00031879	present: 	0.371874	TOTAL_RENDER: 	10.6749	
UPDATE	UpdateSceneManager: 	0.0233138	UpdateInput: 	1.06551	UpdateCamera: 	0.960622	UpdateEnemies: 	0.490067	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0324745	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.78769	UpdatePlayer: 	0.0747502	UpdateSound: 	0.0192627	UpdateItems:	0.00602994	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0288866	UpdateGUI: 	0.00168718	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	4.63225	
RENDER	shadowmap: 	0.267221	sendToRender: 	0.174504	scene: 	5.76567	particles2Tex: 	1.39502	sendToRender: 	0.110566	motionBlur: 	1.78964	bloom2Tex: 	0.270087	printScene: 	0.0371059	applyBloom: 	0.00663744	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.0317857	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000532319	console: 	0.000860131	endScene: 	0.000348864	present: 	0.423407	TOTAL_RENDER: 	10.4394	
UPDATE	UpdateSceneManager: 	0.00909453	UpdateInput: 	1.1165	UpdateCamera: 	0.916079	UpdateEnemies: 	0.53954	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0288806	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.78641	UpdatePlayer: 	0.121576	UpdateSound: 	0.0194341	UpdateItems:	0.00596979	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0277768	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.71451	
RENDER	shadowmap: 	0.279422	sendToRender: 	0.154378	scene: 	5.87231	particles2Tex: 	1.36576	sendToRender: 	0.114334	motionBlur: 	1.89152	bloom2Tex: 	0.0683082	printScene: 	0.0382277	applyBloom: 	0.00655023	setRenderState: 	0.000445103	applyParticles: 	0.00187966	gui: 	0.322017	setRenderState: 	0.000487207	luaMsg: 	0.000875168	printTextDebug:	0.000523296	console: 	0.00114584	endScene: 	0.000354879	present: 	0.170613	TOTAL_RENDER: 	10.455	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.0147	UpdateCamera: 	0.940547	UpdateEnemies: 	0.605207	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0323812	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.80905	UpdatePlayer: 	0.0995647	UpdateSound: 	0.0221619	UpdateItems:	0.00612918	UpdateTriggers: 	0.0213228	UpdateRigid: 	0.0281858	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.74898	
RENDER	shadowmap: 	0.268881	sendToRender: 	0.153383	scene: 	6.09881	particles2Tex: 	1.28053	sendToRender: 	0.11111	motionBlur: 	1.7828	bloom2Tex: 	0.0669579	printScene: 	0.0373916	applyBloom: 	0.299124	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0419329	setRenderState: 	0.00044811	luaMsg: 	0.000559386	printTextDebug:	0.000691714	console: 	0.00105562	endScene: 	0.000348864	present: 	0.190916	TOTAL_RENDER: 	10.5062	
UPDATE	UpdateSceneManager: 	0.00787351	UpdateInput: 	1.03131	UpdateCamera: 	0.931053	UpdateEnemies: 	0.617797	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0275843	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.77459	UpdatePlayer: 	0.0645429	UpdateSound: 	0.0200808	UpdateItems:	0.00574423	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.027055	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	4.65065	
RENDER	shadowmap: 	0.320309	sendToRender: 	0.15172	scene: 	6.08074	particles2Tex: 	1.25156	sendToRender: 	0.110737	motionBlur: 	1.80358	bloom2Tex: 	0.0674571	printScene: 	0.0351751	applyBloom: 	0.00682391	setRenderState: 	0.00043608	applyParticles: 	0.288589	gui: 	0.0320654	setRenderState: 	0.000490215	luaMsg: 	0.000676676	printTextDebug:	0.000556378	console: 	0.000875168	endScene: 	0.000369916	present: 	0.153639	TOTAL_RENDER: 	10.4794	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.00685	UpdateCamera: 	0.902464	UpdateEnemies: 	0.614149	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0291572	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.79989	UpdatePlayer: 	0.0551115	UpdateSound: 	0.0200507	UpdateItems:	0.00562393	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0271422	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.60287	
RENDER	shadowmap: 	0.277293	sendToRender: 	0.152345	scene: 	6.00412	particles2Tex: 	1.35149	sendToRender: 	0.112121	motionBlur: 	1.83986	bloom2Tex: 	0.0667414	printScene: 	0.0366578	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.0019759	gui: 	0.295804	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000418036	console: 	0.00102855	endScene: 	0.000369916	present: 	0.167247	TOTAL_RENDER: 	10.4773	
UPDATE	UpdateSceneManager: 	0.00805696	UpdateInput: 	1.00559	UpdateCamera: 	0.910434	UpdateEnemies: 	0.571734	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0253438	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.85426	UpdatePlayer: 	0.0542123	UpdateSound: 	0.0193169	UpdateItems:	0.00508861	UpdateTriggers: 	0.020577	UpdateRigid: 	0.0272776	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.63664	
RENDER	shadowmap: 	0.272349	sendToRender: 	0.151741	scene: 	5.96253	particles2Tex: 	1.41237	sendToRender: 	0.11151	motionBlur: 	1.82351	bloom2Tex: 	0.0660767	printScene: 	0.0356263	applyBloom: 	0.00677579	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.30916	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000727803	console: 	0.000929302	endScene: 	0.000354879	present: 	0.160451	TOTAL_RENDER: 	10.48	
UPDATE	UpdateSceneManager: 	0.0075066	UpdateInput: 	1.16269	UpdateCamera: 	0.899474	UpdateEnemies: 	0.451984	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0282099	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.83973	UpdatePlayer: 	0.0532048	UpdateSound: 	0.0191214	UpdateItems:	0.00538634	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.047232	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.65212	
RENDER	shadowmap: 	0.259946	sendToRender: 	0.168989	scene: 	5.86467	particles2Tex: 	1.35921	sendToRender: 	0.137477	motionBlur: 	1.79631	bloom2Tex: 	0.065791	printScene: 	0.035512	applyBloom: 	0.00660737	setRenderState: 	0.000442095	applyParticles: 	0.00190372	gui: 	0.324997	setRenderState: 	0.000508259	luaMsg: 	0.000559386	printTextDebug:	0.000649609	console: 	0.000893213	endScene: 	0.000369916	present: 	0.154168	TOTAL_RENDER: 	10.4559	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.02927	UpdateCamera: 	0.908548	UpdateEnemies: 	0.562038	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0321497	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	1.89139	UpdatePlayer: 	0.0626332	UpdateSound: 	0.0223574	UpdateItems:	0.00611415	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0305316	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.72559	
RENDER	shadowmap: 	0.282806	sendToRender: 	0.177903	scene: 	6.42759	particles2Tex: 	1.285	sendToRender: 	0.135296	motionBlur: 	1.835	bloom2Tex: 	0.363571	printScene: 	0.188603	applyBloom: 	0.00670662	setRenderState: 	0.000499237	applyParticles: 	0.00201198	gui: 	0.0365676	setRenderState: 	0.000451118	luaMsg: 	0.000697729	printTextDebug:	0.00077893	console: 	0.00113381	endScene: 	0.000342849	present: 	0.28153	TOTAL_RENDER: 	11.1927	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.06482	UpdateCamera: 	0.0499658	UpdateEnemies: 	0.482389	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0300324	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.83121	UpdatePlayer: 	0.151825	UpdateSound: 	0.0216025	UpdateItems:	0.00586754	UpdateTriggers: 	0.0210642	UpdateRigid: 	0.027834	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.8271	
RENDER	shadowmap: 	0.276595	sendToRender: 	0.153296	scene: 	6.14146	particles2Tex: 	1.29893	sendToRender: 	0.110328	motionBlur: 	1.82133	bloom2Tex: 	0.0670932	printScene: 	0.545467	applyBloom: 	0.00672466	setRenderState: 	0.00047217	applyParticles: 	0.00195785	gui: 	0.0963076	setRenderState: 	0.000469162	luaMsg: 	0.000833064	printTextDebug:	0.000631565	console: 	0.00079096	endScene: 	0.000342849	present: 	0.278406	TOTAL_RENDER: 	10.9654	
UPDATE	UpdateSceneManager: 	0.00855921	UpdateInput: 	1.16509	UpdateCamera: 	0.0630723	UpdateEnemies: 	0.607394	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0446787	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.99092	UpdatePlayer: 	0.171322	UpdateSound: 	0.0218551	UpdateItems:	0.00750961	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0325647	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.27245	
RENDER	shadowmap: 	0.331665	sendToRender: 	0.342353	scene: 	6.18554	particles2Tex: 	1.41128	sendToRender: 	0.116737	motionBlur: 	1.86849	bloom2Tex: 	0.0724044	printScene: 	0.0469253	applyBloom: 	0.00695022	setRenderState: 	0.000430065	applyParticles: 	0.00224657	gui: 	0.392752	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.000824042	console: 	0.0012902	endScene: 	0.000372924	present: 	0.177891	TOTAL_RENDER: 	11.127	
UPDATE	UpdateSceneManager: 	0.0251934	UpdateInput: 	1.20732	UpdateCamera: 	0.0563837	UpdateEnemies: 	0.549176	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0479839	UpdateLUAMsg: 	0.0004842	UpdateColisions: 	2.0016	UpdatePlayer: 	0.101574	UpdateSound: 	0.0207213	UpdateItems:	0.00694721	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0308835	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.20404	
RENDER	shadowmap: 	0.320083	sendToRender: 	0.183563	scene: 	6.33926	particles2Tex: 	1.39934	sendToRender: 	0.114172	motionBlur: 	1.86115	bloom2Tex: 	0.0717758	printScene: 	0.0445915	applyBloom: 	0.34084	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0780824	setRenderState: 	0.000496229	luaMsg: 	0.000893213	printTextDebug:	0.000715773	console: 	0.000992459	endScene: 	0.000363902	present: 	0.211992	TOTAL_RENDER: 	11.1515	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	1.04749	UpdateCamera: 	0.0563145	UpdateEnemies: 	0.481201	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0338639	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.81054	UpdatePlayer: 	0.0889123	UpdateSound: 	0.0218371	UpdateItems:	0.00565401	UpdateTriggers: 	0.0214461	UpdateRigid: 	0.0285557	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.75145	
RENDER	shadowmap: 	0.287557	sendToRender: 	0.155401	scene: 	6.13155	particles2Tex: 	1.43018	sendToRender: 	0.113119	motionBlur: 	1.84725	bloom2Tex: 	0.0670662	printScene: 	0.0368353	applyBloom: 	0.336095	setRenderState: 	0.000469162	applyParticles: 	0.00193379	gui: 	0.0813245	setRenderState: 	0.000514274	luaMsg: 	0.000628557	printTextDebug:	0.000571416	console: 	0.000974414	endScene: 	0.000363902	present: 	0.20278	TOTAL_RENDER: 	10.8598	
UPDATE	UpdateSceneManager: 	0.0111576	UpdateInput: 	1.11679	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.557127	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0338849	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.76395	UpdatePlayer: 	0.0876672	UpdateSound: 	0.0218191	UpdateItems:	0.00608708	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0288685	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.98837	
RENDER	shadowmap: 	0.283097	sendToRender: 	0.155533	scene: 	6.14553	particles2Tex: 	1.37772	sendToRender: 	0.113071	motionBlur: 	1.85836	bloom2Tex: 	0.068218	printScene: 	0.0390908	applyBloom: 	0.339352	setRenderState: 	0.000469162	applyParticles: 	0.00205108	gui: 	0.0727111	setRenderState: 	0.000499237	luaMsg: 	0.000433073	printTextDebug:	0.000565401	console: 	0.000899228	endScene: 	0.000348864	present: 	0.217009	TOTAL_RENDER: 	10.852	
UPDATE	UpdateSceneManager: 	0.00943137	UpdateInput: 	1.18263	UpdateCamera: 	0.0592859	UpdateEnemies: 	0.6213	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0431569	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.92855	UpdatePlayer: 	0.107098	UpdateSound: 	0.0202672	UpdateItems:	0.00689007	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0318339	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.16067	
RENDER	shadowmap: 	0.327169	sendToRender: 	0.186522	scene: 	6.37718	particles2Tex: 	1.44747	sendToRender: 	0.127799	motionBlur: 	1.86842	bloom2Tex: 	0.0734209	printScene: 	0.0454215	applyBloom: 	0.344552	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0790749	setRenderState: 	0.000490215	luaMsg: 	0.000839079	printTextDebug:	0.000751863	console: 	0.00119997	endScene: 	0.000351872	present: 	0.201186	TOTAL_RENDER: 	11.2691	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.09031	UpdateCamera: 	0.0531747	UpdateEnemies: 	0.550054	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.0469914	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.91748	UpdatePlayer: 	0.100326	UpdateSound: 	0.0211454	UpdateItems:	0.00673068	UpdateTriggers: 	0.021392	UpdateRigid: 	0.0299933	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.98377	
RENDER	shadowmap: 	0.323893	sendToRender: 	0.184044	scene: 	6.21461	particles2Tex: 	1.45153	sendToRender: 	0.113805	motionBlur: 	2.1012	bloom2Tex: 	0.0749336	printScene: 	0.0481312	applyBloom: 	0.332044	setRenderState: 	0.0004842	applyParticles: 	0.00216536	gui: 	0.0848853	setRenderState: 	0.00046014	luaMsg: 	0.000799982	printTextDebug:	0.00074284	console: 	0.000998474	endScene: 	0.000406006	present: 	0.219339	TOTAL_RENDER: 	11.3268	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.16841	UpdateCamera: 	0.900094	UpdateEnemies: 	0.530499	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0303001	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.74334	UpdatePlayer: 	0.0936731	UpdateSound: 	0.147263	UpdateItems:	0.00673068	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0301617	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	4.79441	
RENDER	shadowmap: 	0.296742	sendToRender: 	0.159669	scene: 	6.03484	particles2Tex: 	1.44213	sendToRender: 	0.111607	motionBlur: 	1.94117	bloom2Tex: 	0.0681669	printScene: 	0.0386758	applyBloom: 	0.324284	setRenderState: 	0.00047217	applyParticles: 	0.00215333	gui: 	0.0773577	setRenderState: 	0.0004842	luaMsg: 	0.000598483	printTextDebug:	0.000574423	console: 	0.00102855	endScene: 	0.000351872	present: 	0.212242	TOTAL_RENDER: 	10.8787	
UPDATE	UpdateSceneManager: 	0.00991256	UpdateInput: 	1.01772	UpdateCamera: 	0.901559	UpdateEnemies: 	0.554009	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0317136	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.83911	UpdatePlayer: 	0.0888762	UpdateSound: 	0.0214762	UpdateItems:	0.00615926	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0277979	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.63481	
RENDER	shadowmap: 	0.281455	sendToRender: 	0.155684	scene: 	5.98047	particles2Tex: 	1.37275	sendToRender: 	0.11333	motionBlur: 	1.83156	bloom2Tex: 	0.0672225	printScene: 	0.0381766	applyBloom: 	0.336062	setRenderState: 	0.000511267	applyParticles: 	0.00198793	gui: 	0.071851	setRenderState: 	0.000481192	luaMsg: 	0.000580438	printTextDebug:	0.000463147	console: 	0.000968399	endScene: 	0.000369916	present: 	0.302429	TOTAL_RENDER: 	10.7633	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.00425	UpdateCamera: 	0.896963	UpdateEnemies: 	0.537374	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0308715	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.74569	UpdatePlayer: 	0.0895408	UpdateSound: 	0.0225679	UpdateItems:	0.0060961	UpdateTriggers: 	0.0208928	UpdateRigid: 	0.0290339	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.53264	
RENDER	shadowmap: 	0.38157	sendToRender: 	0.186937	scene: 	6.05925	particles2Tex: 	1.45824	sendToRender: 	0.19205	motionBlur: 	2.33585	bloom2Tex: 	0.0721638	printScene: 	0.043975	applyBloom: 	0.353412	setRenderState: 	0.000481192	applyParticles: 	0.00226762	gui: 	0.0753186	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000469162	console: 	0.0010105	endScene: 	0.000360894	present: 	0.219971	TOTAL_RENDER: 	11.602	
UPDATE	UpdateSceneManager: 	0.0112328	UpdateInput: 	1.35641	UpdateCamera: 	0.89964	UpdateEnemies: 	0.521642	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0550033	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.70522	UpdatePlayer: 	0.0954204	UpdateSound: 	0.0221138	UpdateItems:	0.0059337	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0389194	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.86499	
RENDER	shadowmap: 	0.301431	sendToRender: 	0.168113	scene: 	6.21619	particles2Tex: 	1.37381	sendToRender: 	0.113808	motionBlur: 	1.87067	bloom2Tex: 	0.0683533	printScene: 	0.0385194	applyBloom: 	0.00667353	setRenderState: 	0.000439088	applyParticles: 	0.00193981	gui: 	0.305602	setRenderState: 	0.00058946	luaMsg: 	0.000902235	printTextDebug:	0.000445103	console: 	0.00112178	endScene: 	0.000372924	present: 	0.204305	TOTAL_RENDER: 	10.8496	
UPDATE	UpdateSceneManager: 	0.00933813	UpdateInput: 	1.03114	UpdateCamera: 	0.910361	UpdateEnemies: 	0.49213	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0275693	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.68476	UpdatePlayer: 	0.083953	UpdateSound: 	0.0203093	UpdateItems:	0.0059758	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0267633	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	4.42616	
RENDER	shadowmap: 	0.279088	sendToRender: 	0.152857	scene: 	6.0353	particles2Tex: 	1.36833	sendToRender: 	0.110542	motionBlur: 	1.69848	bloom2Tex: 	0.343989	printScene: 	0.03876	applyBloom: 	0.0064991	setRenderState: 	0.000457133	applyParticles: 	0.00188266	gui: 	0.0757938	setRenderState: 	0.000451118	luaMsg: 	0.000836071	printTextDebug:	0.000565401	console: 	0.000893213	endScene: 	0.000351872	present: 	0.393299	TOTAL_RENDER: 	10.6775	
UPDATE	UpdateSceneManager: 	0.015738	UpdateInput: 	1.00725	UpdateCamera: 	0.971022	UpdateEnemies: 	0.518924	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.035909	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.71467	UpdatePlayer: 	0.108244	UpdateSound: 	0.0249919	UpdateItems:	0.00611114	UpdateTriggers: 	0.0222642	UpdateRigid: 	0.0414066	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.63502	
RENDER	shadowmap: 	0.293987	sendToRender: 	0.15938	scene: 	6.21143	particles2Tex: 	1.46674	sendToRender: 	0.115369	motionBlur: 	1.88661	bloom2Tex: 	0.367147	printScene: 	0.0429795	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.0819771	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.0007669	console: 	0.00110373	endScene: 	0.00033082	present: 	0.317698	TOTAL_RENDER: 	11.1249	
UPDATE	UpdateSceneManager: 	0.0287813	UpdateInput: 	1.03927	UpdateCamera: 	0.95083	UpdateEnemies: 	2.24734	UpdateProjectile: 	0.00159696	UpdateParticle: 	0.0334098	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.71207	UpdatePlayer: 	0.104458	UpdateSound: 	0.0158823	UpdateItems:	0.006054	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0280986	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	6.3161	
RENDER	shadowmap: 	0.294048	sendToRender: 	0.156986	scene: 	6.12412	particles2Tex: 	1.3952	sendToRender: 	0.129765	motionBlur: 	1.90597	bloom2Tex: 	0.0657248	printScene: 	0.039151	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.327917	setRenderState: 	0.000511267	luaMsg: 	0.000730811	printTextDebug:	0.000520289	console: 	0.00112779	endScene: 	0.000351872	present: 	0.18506	TOTAL_RENDER: 	10.8316	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.01707	UpdateCamera: 	0.90025	UpdateEnemies: 	0.505574	UpdateProjectile: 	0.00251122	UpdateParticle: 	0.0341857	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.7137	UpdatePlayer: 	0.0952279	UpdateSound: 	0.0206401	UpdateItems:	0.00612918	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0278791	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	4.4675	
RENDER	shadowmap: 	0.277215	sendToRender: 	0.152923	scene: 	6.08181	particles2Tex: 	1.46061	sendToRender: 	0.131359	motionBlur: 	1.81183	bloom2Tex: 	0.0677308	printScene: 	0.037933	applyBloom: 	0.00655925	setRenderState: 	0.000475177	applyParticles: 	0.00194582	gui: 	0.399723	setRenderState: 	0.000493222	luaMsg: 	0.000857124	printTextDebug:	0.00047217	console: 	0.00108569	endScene: 	0.000442095	present: 	0.313575	TOTAL_RENDER: 	10.9162	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	1.15422	UpdateCamera: 	1.08804	UpdateEnemies: 	0.516151	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0368262	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.80529	UpdatePlayer: 	0.0672496	UpdateSound: 	0.0227544	UpdateItems:	0.00589761	UpdateTriggers: 	0.0224236	UpdateRigid: 	0.0310249	UpdateGUI: 	0.00167214	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.90789	
RENDER	shadowmap: 	0.301019	sendToRender: 	0.15707	scene: 	6.11103	particles2Tex: 	1.46397	sendToRender: 	0.115122	motionBlur: 	1.85891	bloom2Tex: 	0.0686932	printScene: 	0.0396021	applyBloom: 	0.00655324	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.353192	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000688706	console: 	0.00108268	endScene: 	0.000351872	present: 	0.181208	TOTAL_RENDER: 	10.8281	
UPDATE	UpdateSceneManager: 	0.0107155	UpdateInput: 	1.19941	UpdateCamera: 	1.12553	UpdateEnemies: 	0.516079	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0463538	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.87996	UpdatePlayer: 	0.0736735	UpdateSound: 	0.0209289	UpdateItems:	0.00728405	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0326489	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	5.07613	
RENDER	shadowmap: 	0.34374	sendToRender: 	0.183686	scene: 	6.14565	particles2Tex: 	1.51158	sendToRender: 	0.18879	motionBlur: 	1.80326	bloom2Tex: 	0.287969	printScene: 	0.0416502	applyBloom: 	0.0069021	setRenderState: 	0.000463147	applyParticles: 	0.00214131	gui: 	0.0987918	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000442095	console: 	0.000980429	endScene: 	0.000357887	present: 	0.436495	TOTAL_RENDER: 	11.2469	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.05796	UpdateCamera: 	0.878894	UpdateEnemies: 	0.499883	UpdateProjectile: 	0.00155786	UpdateParticle: 	0.0363871	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.86144	UpdatePlayer: 	0.0711022	UpdateSound: 	0.0203484	UpdateItems:	0.00685097	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0309136	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.60992	
RENDER	shadowmap: 	0.365273	sendToRender: 	0.160035	scene: 	5.87072	particles2Tex: 	1.39952	sendToRender: 	0.130349	motionBlur: 	1.7913	bloom2Tex: 	0.0680346	printScene: 	0.038357	applyBloom: 	0.287398	setRenderState: 	0.000475177	applyParticles: 	0.0021804	gui: 	0.119324	setRenderState: 	0.000487207	luaMsg: 	0.000706751	printTextDebug:	0.000649609	console: 	0.00110674	endScene: 	0.000348864	present: 	0.187533	TOTAL_RENDER: 	10.5971	
UPDATE	UpdateSceneManager: 	0.0146613	UpdateInput: 	1.02103	UpdateCamera: 	0.950947	UpdateEnemies: 	0.428499	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.033106	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.71978	UpdatePlayer: 	0.0651414	UpdateSound: 	0.0222912	UpdateItems:	0.00603896	UpdateTriggers: 	0.0223484	UpdateRigid: 	0.0290971	UpdateGUI: 	0.00144057	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	4.51771	
RENDER	shadowmap: 	0.304405	sendToRender: 	0.157975	scene: 	5.86848	particles2Tex: 	1.29435	sendToRender: 	0.131065	motionBlur: 	1.81129	bloom2Tex: 	0.0682451	printScene: 	0.0381736	applyBloom: 	0.286517	setRenderState: 	0.000478185	applyParticles: 	0.00220747	gui: 	0.191145	setRenderState: 	0.000475177	luaMsg: 	0.000562393	printTextDebug:	0.000496229	console: 	0.00116689	endScene: 	0.000348864	present: 	0.174847	TOTAL_RENDER: 	10.4969	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.02138	UpdateCamera: 	1.06051	UpdateEnemies: 	0.521943	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0435629	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.93771	UpdatePlayer: 	0.0853364	UpdateSound: 	0.0292896	UpdateItems:	0.00741637	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0315301	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.9006	
RENDER	shadowmap: 	0.409708	sendToRender: 	0.185094	scene: 	5.9642	particles2Tex: 	1.33241	sendToRender: 	0.11262	motionBlur: 	1.92417	bloom2Tex: 	0.0724735	printScene: 	0.361066	applyBloom: 	0.00703744	setRenderState: 	0.000475177	applyParticles: 	0.00209619	gui: 	0.183668	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.00079096	console: 	0.00712465	endScene: 	0.000354879	present: 	0.247384	TOTAL_RENDER: 	11.0134	
UPDATE	UpdateSceneManager: 	0.0119997	UpdateInput: 	1.05444	UpdateCamera: 	0.928926	UpdateEnemies: 	14.0908	UpdateProjectile: 	0.0058946	UpdateParticle: 	0.0585761	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.78479	UpdatePlayer: 	0.107652	UpdateSound: 	0.0139726	UpdateItems:	0.00619535	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0325737	UpdateGUI: 	0.00181349	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	18.2387	
RENDER	shadowmap: 	0.423148	sendToRender: 	0.177951	scene: 	6.16974	particles2Tex: 	1.56781	sendToRender: 	0.125534	motionBlur: 	2.08589	bloom2Tex: 	0.068633	printScene: 	0.0446907	applyBloom: 	0.312116	setRenderState: 	0.000475177	applyParticles: 	0.00214732	gui: 	0.137696	setRenderState: 	0.000475177	luaMsg: 	0.00634873	printTextDebug:	0.000751863	console: 	0.0067397	endScene: 	0.000360894	present: 	0.249643	TOTAL_RENDER: 	11.5707	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.15358	UpdateCamera: 	0.886609	UpdateEnemies: 	0.530617	UpdateProjectile: 	0.0121501	UpdateParticle: 	0.0840793	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.90968	UpdatePlayer: 	0.176137	UpdateSound: 	0.0240746	UpdateItems:	0.00676977	UpdateTriggers: 	0.0219815	UpdateRigid: 	0.0312835	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.98144	
RENDER	shadowmap: 	0.31808	sendToRender: 	0.157596	scene: 	6.19662	particles2Tex: 	1.58454	sendToRender: 	0.112803	motionBlur: 	2.10788	bloom2Tex: 	0.368927	printScene: 	0.0524108	applyBloom: 	0.00678481	setRenderState: 	0.000487207	applyParticles: 	0.00196387	gui: 	0.154427	setRenderState: 	0.000490215	luaMsg: 	0.000745848	printTextDebug:	0.000433073	console: 	0.00100148	endScene: 	0.000336835	present: 	0.340233	TOTAL_RENDER: 	11.5833	
UPDATE	UpdateSceneManager: 	0.0108298	UpdateInput: 	1.2736	UpdateCamera: 	0.900232	UpdateEnemies: 	0.472907	UpdateProjectile: 	0.00483598	UpdateParticle: 	0.0571416	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.81294	UpdatePlayer: 	0.160962	UpdateSound: 	0.0404171	UpdateItems:	0.00612016	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0295241	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.9102	
RENDER	shadowmap: 	0.283958	sendToRender: 	0.1755	scene: 	5.99605	particles2Tex: 	1.7988	sendToRender: 	0.129732	motionBlur: 	1.95586	bloom2Tex: 	0.0661308	printScene: 	0.0388954	applyBloom: 	0.00638783	setRenderState: 	0.000439088	applyParticles: 	0.00223454	gui: 	0.448086	setRenderState: 	0.000490215	luaMsg: 	0.000700736	printTextDebug:	0.000646602	console: 	0.00103757	endScene: 	0.000357887	present: 	0.14984	TOTAL_RENDER: 	11.2252	
UPDATE	UpdateSceneManager: 	0.0170643	UpdateInput: 	1.02597	UpdateCamera: 	0.928984	UpdateEnemies: 	0.479878	UpdateProjectile: 	0.00485102	UpdateParticle: 	0.0665278	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.7936	UpdatePlayer: 	0.10896	UpdateSound: 	0.0217559	UpdateItems:	0.0060961	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0288024	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.64896	
RENDER	shadowmap: 	0.27387	sendToRender: 	0.123218	scene: 	6.08952	particles2Tex: 	1.57867	sendToRender: 	0.115486	motionBlur: 	2.00345	bloom2Tex: 	0.0686872	printScene: 	0.0408051	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00213529	gui: 	0.465087	setRenderState: 	0.000493222	luaMsg: 	0.000805997	printTextDebug:	0.000553371	console: 	0.00100449	endScene: 	0.000348864	present: 	0.174498	TOTAL_RENDER: 	11.1141	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.02376	UpdateCamera: 	0.882795	UpdateEnemies: 	0.462314	UpdateProjectile: 	0.00485403	UpdateParticle: 	0.0586152	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.76676	UpdatePlayer: 	0.105486	UpdateSound: 	0.0240506	UpdateItems:	0.00698631	UpdateTriggers: 	0.0215514	UpdateRigid: 	0.0295813	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.53152	
RENDER	shadowmap: 	0.287801	sendToRender: 	0.155849	scene: 	6.24922	particles2Tex: 	1.64163	sendToRender: 	0.149762	motionBlur: 	1.95123	bloom2Tex: 	0.067012	printScene: 	0.0380623	applyBloom: 	0.31485	setRenderState: 	0.000490215	applyParticles: 	0.00198191	gui: 	0.183292	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000658632	console: 	0.00101953	endScene: 	0.000372924	present: 	0.232172	TOTAL_RENDER: 	11.452	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.02762	UpdateCamera: 	0.0477824	UpdateEnemies: 	0.41181	UpdateProjectile: 	0.00466756	UpdateParticle: 	0.0474726	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.72815	UpdatePlayer: 	0.0989602	UpdateSound: 	0.0204627	UpdateItems:	0.00674872	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0270881	UpdateGUI: 	0.001615	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.56163	
RENDER	shadowmap: 	0.267919	sendToRender: 	0.153278	scene: 	6.06164	particles2Tex: 	1.52382	sendToRender: 	0.112482	motionBlur: 	1.94754	bloom2Tex: 	0.0676376	printScene: 	0.0359842	applyBloom: 	0.00661038	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.59008	setRenderState: 	0.000619535	luaMsg: 	0.000959377	printTextDebug:	0.000622542	console: 	0.00114283	endScene: 	0.000688706	present: 	0.145431	TOTAL_RENDER: 	11.1181	
UPDATE	UpdateSceneManager: 	0.0143846	UpdateInput: 	1.02698	UpdateCamera: 	0.922677	UpdateEnemies: 	0.496121	UpdateProjectile: 	0.0048841	UpdateParticle: 	0.0757848	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.99571	UpdatePlayer: 	0.11197	UpdateSound: 	0.0220416	UpdateItems:	0.00661038	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0312534	UpdateGUI: 	0.00160598	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.86587	
RENDER	shadowmap: 	0.308546	sendToRender: 	0.181202	scene: 	6.04244	particles2Tex: 	1.65902	sendToRender: 	0.117624	motionBlur: 	1.99363	bloom2Tex: 	0.0685067	printScene: 	0.0411058	applyBloom: 	0.313199	setRenderState: 	0.000475177	applyParticles: 	0.00219544	gui: 	0.13908	setRenderState: 	0.00047217	luaMsg: 	0.000824042	printTextDebug:	0.000784945	console: 	0.00127215	endScene: 	0.000342849	present: 	0.199959	TOTAL_RENDER: 	11.2439	
UPDATE	UpdateSceneManager: 	0.0126764	UpdateInput: 	1.0301	UpdateCamera: 	1.0063	UpdateEnemies: 	0.481535	UpdateProjectile: 	0.00501643	UpdateParticle: 	0.0691563	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.79456	UpdatePlayer: 	0.107877	UpdateSound: 	0.0222401	UpdateItems:	0.00700135	UpdateTriggers: 	0.021813	UpdateRigid: 	0.03027	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.73429	
RENDER	shadowmap: 	0.283711	sendToRender: 	0.174164	scene: 	6.08053	particles2Tex: 	1.5697	sendToRender: 	0.144129	motionBlur: 	2.03086	bloom2Tex: 	0.0662782	printScene: 	0.0388503	applyBloom: 	0.00638181	setRenderState: 	0.00046014	applyParticles: 	0.00192778	gui: 	0.411943	setRenderState: 	0.000493222	luaMsg: 	0.000541341	printTextDebug:	0.00062555	console: 	0.000950355	endScene: 	0.000384954	present: 	0.143236	TOTAL_RENDER: 	11.1519	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.13803	UpdateCamera: 	0.903354	UpdateEnemies: 	0.439497	UpdateProjectile: 	0.00467057	UpdateParticle: 	0.0473674	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.81071	UpdatePlayer: 	0.103444	UpdateSound: 	0.0216747	UpdateItems:	0.00570213	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0282129	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.64752	
RENDER	shadowmap: 	0.288393	sendToRender: 	0.154294	scene: 	5.8828	particles2Tex: 	1.54858	sendToRender: 	0.146893	motionBlur: 	1.79796	bloom2Tex: 	0.338895	printScene: 	0.037927	applyBloom: 	0.00655624	setRenderState: 	0.00047217	applyParticles: 	0.00200597	gui: 	0.133988	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000469162	console: 	0.000917273	endScene: 	0.000372924	present: 	0.370434	TOTAL_RENDER: 	10.9015	
UPDATE	UpdateSceneManager: 	0.0146042	UpdateInput: 	1.09629	UpdateCamera: 	0.0550754	UpdateEnemies: 	0.500819	UpdateProjectile: 	0.00596077	UpdateParticle: 	0.0693909	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.94911	UpdatePlayer: 	0.129708	UpdateSound: 	0.0214672	UpdateItems:	0.00749156	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0335511	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.03232	
RENDER	shadowmap: 	0.348272	sendToRender: 	0.186787	scene: 	6.05034	particles2Tex: 	1.85503	sendToRender: 	0.158607	motionBlur: 	1.90755	bloom2Tex: 	0.0701608	printScene: 	0.0454035	applyBloom: 	0.29332	setRenderState: 	0.000496229	applyParticles: 	0.00212928	gui: 	0.196495	setRenderState: 	0.000463147	luaMsg: 	0.000784945	printTextDebug:	0.000763893	console: 	0.00115486	endScene: 	0.000366909	present: 	0.19266	TOTAL_RENDER: 	11.4886	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.06703	UpdateCamera: 	0.0488771	UpdateEnemies: 	0.405188	UpdateProjectile: 	0.0046014	UpdateParticle: 	0.186552	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.87187	UpdatePlayer: 	0.107306	UpdateSound: 	0.0222581	UpdateItems:	0.00627054	UpdateTriggers: 	0.0217469	UpdateRigid: 	0.0287963	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.9161	
RENDER	shadowmap: 	0.284108	sendToRender: 	0.155786	scene: 	5.6676	particles2Tex: 	1.63395	sendToRender: 	0.110256	motionBlur: 	1.80333	bloom2Tex: 	0.438411	printScene: 	0.0382909	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.207018	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000532319	console: 	0.00102554	endScene: 	0.000336835	present: 	0.315596	TOTAL_RENDER: 	10.832	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.11782	UpdateCamera: 	0.0479929	UpdateEnemies: 	0.386644	UpdateProjectile: 	0.00465553	UpdateParticle: 	0.0418487	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.79539	UpdatePlayer: 	0.101174	UpdateSound: 	0.0203244	UpdateItems:	0.00587656	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0281167	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.68979	
RENDER	shadowmap: 	0.264656	sendToRender: 	0.154827	scene: 	5.74562	particles2Tex: 	1.60294	sendToRender: 	0.13052	motionBlur: 	1.77803	bloom2Tex: 	0.268198	printScene: 	0.0366999	applyBloom: 	0.00667053	setRenderState: 	0.00043608	applyParticles: 	0.00206612	gui: 	0.158712	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000375931	console: 	0.000799982	endScene: 	0.000351872	present: 	0.431196	TOTAL_RENDER: 	10.746	
UPDATE	UpdateSceneManager: 	0.008475	UpdateInput: 	1.13298	UpdateCamera: 	0.0508319	UpdateEnemies: 	0.468618	UpdateProjectile: 	0.0061773	UpdateParticle: 	0.068209	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	2.05555	UpdatePlayer: 	1.47804	UpdateSound: 	0.0166041	UpdateItems:	0.00784945	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0381074	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	5.50007	
RENDER	shadowmap: 	0.364157	sendToRender: 	0.185809	scene: 	5.98997	particles2Tex: 	1.60534	sendToRender: 	0.115318	motionBlur: 	1.8278	bloom2Tex: 	0.367562	printScene: 	0.0464621	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00245107	gui: 	0.0372713	setRenderState: 	0.00047217	luaMsg: 	0.000881183	printTextDebug:	0.000818027	console: 	0.00136538	endScene: 	0.000324805	present: 	0.389185	TOTAL_RENDER: 	11.1483	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.12016	UpdateCamera: 	1.10785	UpdateEnemies: 	0.457662	UpdateProjectile: 	0.00524499	UpdateParticle: 	0.0433163	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.88406	UpdatePlayer: 	0.158141	UpdateSound: 	0.0235333	UpdateItems:	0.0062976	UpdateTriggers: 	0.0223875	UpdateRigid: 	0.0291572	UpdateGUI: 	0.00171725	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	5.00613	
RENDER	shadowmap: 	0.309743	sendToRender: 	0.156541	scene: 	5.80972	particles2Tex: 	1.64103	sendToRender: 	0.15815	motionBlur: 	1.95334	bloom2Tex: 	0.0671474	printScene: 	0.349827	applyBloom: 	0.00706751	setRenderState: 	0.00047217	applyParticles: 	0.00194281	gui: 	0.0339421	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000622542	console: 	0.00100449	endScene: 	0.000357887	present: 	0.276746	TOTAL_RENDER: 	10.9614	
UPDATE	UpdateSceneManager: 	0.0245288	UpdateInput: 	1.385	UpdateCamera: 	0.972399	UpdateEnemies: 	0.564541	UpdateProjectile: 	0.00588859	UpdateParticle: 	0.0547446	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.93354	UpdatePlayer: 	0.166231	UpdateSound: 	0.0221499	UpdateItems:	0.00690511	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0326429	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.326	
RENDER	shadowmap: 	0.430204	sendToRender: 	0.161593	scene: 	5.85811	particles2Tex: 	1.83419	sendToRender: 	0.146216	motionBlur: 	1.96027	bloom2Tex: 	0.0655444	printScene: 	0.0346879	applyBloom: 	0.00667353	setRenderState: 	0.000439088	applyParticles: 	0.00198793	gui: 	0.300111	setRenderState: 	0.000490215	luaMsg: 	0.000547356	printTextDebug:	0.000646602	console: 	0.00100148	endScene: 	0.000381946	present: 	0.181232	TOTAL_RENDER: 	11.1813	
UPDATE	UpdateSceneManager: 	0.00903739	UpdateInput: 	1.10354	UpdateCamera: 	0.91293	UpdateEnemies: 	0.506581	UpdateProjectile: 	0.00561491	UpdateParticle: 	0.0419419	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.99586	UpdatePlayer: 	0.162953	UpdateSound: 	0.0231574	UpdateItems:	0.0069021	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0325647	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.93731	
RENDER	shadowmap: 	0.309088	sendToRender: 	0.15609	scene: 	5.79018	particles2Tex: 	1.49025	sendToRender: 	0.121826	motionBlur: 	2.12086	bloom2Tex: 	0.0913784	printScene: 	0.0568318	applyBloom: 	0.362762	setRenderState: 	0.000475177	applyParticles: 	0.00249618	gui: 	0.0394788	setRenderState: 	0.000481192	luaMsg: 	0.000727803	printTextDebug:	0.000757878	console: 	0.00113381	endScene: 	0.000354879	present: 	0.208179	TOTAL_RENDER: 	10.9445	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.09418	UpdateCamera: 	0.942956	UpdateEnemies: 	0.463911	UpdateProjectile: 	0.00570814	UpdateParticle: 	0.0546303	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.90478	UpdatePlayer: 	0.151837	UpdateSound: 	0.0209048	UpdateItems:	0.00692014	UpdateTriggers: 	0.0237047	UpdateRigid: 	0.0306339	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.84587	
RENDER	shadowmap: 	0.30774	sendToRender: 	0.1739	scene: 	6.07156	particles2Tex: 	1.55976	sendToRender: 	0.133002	motionBlur: 	2.33489	bloom2Tex: 	0.0677549	printScene: 	0.0403931	applyBloom: 	0.00655624	setRenderState: 	0.000433073	applyParticles: 	0.00217138	gui: 	0.279849	setRenderState: 	0.000517282	luaMsg: 	0.000887198	printTextDebug:	0.000553371	console: 	0.00108569	endScene: 	0.000345857	present: 	0.185818	TOTAL_RENDER: 	11.3413	
UPDATE	UpdateSceneManager: 	0.0100629	UpdateInput: 	1.1464	UpdateCamera: 	0.910593	UpdateEnemies: 	0.508103	UpdateProjectile: 	0.00578634	UpdateParticle: 	0.0505883	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	2.13862	UpdatePlayer: 	0.172372	UpdateSound: 	0.0216356	UpdateItems:	0.00673669	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0310128	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	5.18505	
RENDER	shadowmap: 	0.319614	sendToRender: 	0.193932	scene: 	6.20556	particles2Tex: 	1.68057	sendToRender: 	0.131284	motionBlur: 	2.08842	bloom2Tex: 	0.392761	printScene: 	0.053274	applyBloom: 	0.00717277	setRenderState: 	0.000466155	applyParticles: 	0.00217739	gui: 	0.0360503	setRenderState: 	0.00047217	luaMsg: 	0.000796975	printTextDebug:	0.000736825	console: 	0.00115787	endScene: 	0.000339842	present: 	0.347836	TOTAL_RENDER: 	11.6762	
UPDATE	UpdateSceneManager: 	0.0120298	UpdateInput: 	1.07953	UpdateCamera: 	0.906641	UpdateEnemies: 	0.501691	UpdateProjectile: 	0.00481794	UpdateParticle: 	0.0389645	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.89195	UpdatePlayer: 	0.111712	UpdateSound: 	0.0221529	UpdateItems:	0.00677579	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0301738	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00894717	TOTAL_UPDATE: 	4.74959	
RENDER	shadowmap: 	0.28686	sendToRender: 	0.158309	scene: 	6.1925	particles2Tex: 	1.53776	sendToRender: 	0.114006	motionBlur: 	2.02591	bloom2Tex: 	0.284932	printScene: 	0.0385585	applyBloom: 	0.00664045	setRenderState: 	0.000433073	applyParticles: 	0.00186763	gui: 	0.0330188	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000730811	console: 	0.00112479	endScene: 	0.000363902	present: 	0.410328	TOTAL_RENDER: 	11.2605	
UPDATE	UpdateSceneManager: 	0.0130283	UpdateInput: 	1.05342	UpdateCamera: 	0.992332	UpdateEnemies: 	0.58439	UpdateProjectile: 	0.00568108	UpdateParticle: 	0.0499508	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	2.02806	UpdatePlayer: 	0.125736	UpdateSound: 	0.0233288	UpdateItems:	0.00713969	UpdateTriggers: 	0.0208928	UpdateRigid: 	0.0320745	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.17663	
RENDER	shadowmap: 	0.371901	sendToRender: 	0.187623	scene: 	6.23868	particles2Tex: 	1.87173	sendToRender: 	0.158267	motionBlur: 	2.25603	bloom2Tex: 	0.366599	printScene: 	0.0450246	applyBloom: 	0.00651113	setRenderState: 	0.000433073	applyParticles: 	0.00205108	gui: 	0.0338278	setRenderState: 	0.000451118	luaMsg: 	0.000866146	printTextDebug:	0.000541341	console: 	0.000796975	endScene: 	0.000333827	present: 	0.390235	TOTAL_RENDER: 	12.1184	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.07936	UpdateCamera: 	0.90195	UpdateEnemies: 	0.568096	UpdateProjectile: 	0.0059728	UpdateParticle: 	0.0419178	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.99852	UpdatePlayer: 	0.124379	UpdateSound: 	0.0212146	UpdateItems:	0.00689608	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0319391	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.92802	
RENDER	shadowmap: 	0.32537	sendToRender: 	0.157455	scene: 	6.41068	particles2Tex: 	1.63861	sendToRender: 	0.147696	motionBlur: 	2.18151	bloom2Tex: 	0.0663774	printScene: 	0.0392262	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.311812	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000342849	present: 	0.162649	TOTAL_RENDER: 	11.6383	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.02878	UpdateCamera: 	0.965034	UpdateEnemies: 	0.430733	UpdateProjectile: 	0.00430667	UpdateParticle: 	0.0282851	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.81224	UpdatePlayer: 	0.111561	UpdateSound: 	0.0210973	UpdateItems:	0.00662241	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0292956	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.58923	
RENDER	shadowmap: 	0.271585	sendToRender: 	0.174077	scene: 	6.39914	particles2Tex: 	1.40475	sendToRender: 	0.115396	motionBlur: 	2.15877	bloom2Tex: 	0.0671804	printScene: 	0.0378007	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00220145	gui: 	0.038342	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.000763893	console: 	0.000863138	endScene: 	0.000336835	present: 	0.435936	TOTAL_RENDER: 	11.2898	
UPDATE	UpdateSceneManager: 	0.0085953	UpdateInput: 	1.01507	UpdateCamera: 	1.03537	UpdateEnemies: 	0.460645	UpdateProjectile: 	0.00593069	UpdateParticle: 	0.0518485	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.90724	UpdatePlayer: 	0.118972	UpdateSound: 	0.02018	UpdateItems:	0.00675173	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0315211	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.8659	
RENDER	shadowmap: 	0.418881	sendToRender: 	0.156526	scene: 	6.48226	particles2Tex: 	1.72666	sendToRender: 	0.113706	motionBlur: 	1.99685	bloom2Tex: 	0.349213	printScene: 	0.0363691	applyBloom: 	0.00664947	setRenderState: 	0.000439088	applyParticles: 	0.00189469	gui: 	0.028661	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000619535	console: 	0.000980429	endScene: 	0.000339842	present: 	0.38268	TOTAL_RENDER: 	11.8816	
UPDATE	UpdateSceneManager: 	0.00906446	UpdateInput: 	1.13839	UpdateCamera: 	0.921366	UpdateEnemies: 	1.79652	UpdateProjectile: 	0.00663444	UpdateParticle: 	0.0497192	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	2.11748	UpdatePlayer: 	0.121447	UpdateSound: 	0.0195665	UpdateItems:	0.0060961	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0313948	UpdateGUI: 	0.00159696	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	6.37986	
RENDER	shadowmap: 	0.306195	sendToRender: 	0.157227	scene: 	6.48076	particles2Tex: 	1.52294	sendToRender: 	0.115249	motionBlur: 	2.03383	bloom2Tex: 	0.327493	printScene: 	0.0403961	applyBloom: 	0.00639685	setRenderState: 	0.000439088	applyParticles: 	0.00196687	gui: 	0.0295903	setRenderState: 	0.00044811	luaMsg: 	0.000679684	printTextDebug:	0.000622542	console: 	0.00110073	endScene: 	0.000342849	present: 	0.386238	TOTAL_RENDER: 	11.5793	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.05754	UpdateCamera: 	0.880675	UpdateEnemies: 	0.484473	UpdateProjectile: 	0.00654121	UpdateParticle: 	0.0380202	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.90417	UpdatePlayer: 	0.106337	UpdateSound: 	0.0213469	UpdateItems:	0.00616227	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.028676	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.68111	
RENDER	shadowmap: 	0.294478	sendToRender: 	0.156084	scene: 	6.38225	particles2Tex: 	1.39055	sendToRender: 	0.111943	motionBlur: 	2.36527	bloom2Tex: 	0.0671564	printScene: 	0.0365947	applyBloom: 	0.0158433	setRenderState: 	0.000469162	applyParticles: 	0.00495026	gui: 	0.288231	setRenderState: 	0.000490215	luaMsg: 	0.000733818	printTextDebug:	0.000550364	console: 	0.00112779	endScene: 	0.000354879	present: 	0.161022	TOTAL_RENDER: 	11.4484	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.03156	UpdateCamera: 	0.925444	UpdateEnemies: 	0.493911	UpdateProjectile: 	0.00487207	UpdateParticle: 	0.035124	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.86213	UpdatePlayer: 	0.104419	UpdateSound: 	0.0319542	UpdateItems:	0.00647805	UpdateTriggers: 	0.0221709	UpdateRigid: 	0.0295001	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.70272	
RENDER	shadowmap: 	0.27406	sendToRender: 	0.175879	scene: 	6.49266	particles2Tex: 	1.53658	sendToRender: 	0.19894	motionBlur: 	2.38548	bloom2Tex: 	0.0779802	printScene: 	0.051244	applyBloom: 	0.314444	setRenderState: 	0.0004842	applyParticles: 	0.00270069	gui: 	0.0344413	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.00117291	endScene: 	0.000357887	present: 	0.197977	TOTAL_RENDER: 	11.942	
UPDATE	UpdateSceneManager: 	0.0118524	UpdateInput: 	1.21201	UpdateCamera: 	0.943019	UpdateEnemies: 	0.500786	UpdateProjectile: 	0.00578634	UpdateParticle: 	0.0324053	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.8177	UpdatePlayer: 	0.105634	UpdateSound: 	0.0196537	UpdateItems:	0.00670662	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0299662	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	4.82863	
RENDER	shadowmap: 	0.308643	sendToRender: 	0.18279	scene: 	6.34249	particles2Tex: 	1.75736	sendToRender: 	0.147392	motionBlur: 	2.0669	bloom2Tex: 	0.0692195	printScene: 	0.0446667	applyBloom: 	0.307566	setRenderState: 	0.000487207	applyParticles: 	0.00204807	gui: 	0.0341677	setRenderState: 	0.000439088	luaMsg: 	0.000763893	printTextDebug:	0.000730811	console: 	0.00116388	endScene: 	0.000369916	present: 	0.178372	TOTAL_RENDER: 	11.6178	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.02302	UpdateCamera: 	0.909871	UpdateEnemies: 	0.46765	UpdateProjectile: 	0.00492921	UpdateParticle: 	0.0293407	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.80473	UpdatePlayer: 	0.12176	UpdateSound: 	0.0227875	UpdateItems:	0.00621339	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0297347	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.59588	
RENDER	shadowmap: 	0.26139	sendToRender: 	0.172189	scene: 	6.44842	particles2Tex: 	1.43886	sendToRender: 	0.112731	motionBlur: 	2.06542	bloom2Tex: 	0.362488	printScene: 	0.0393104	applyBloom: 	0.00663744	setRenderState: 	0.00046014	applyParticles: 	0.00198492	gui: 	0.0276505	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000667654	console: 	0.000911258	endScene: 	0.000345857	present: 	0.283527	TOTAL_RENDER: 	11.3903	
UPDATE	UpdateSceneManager: 	0.0123546	UpdateInput: 	1.09108	UpdateCamera: 	0.992681	UpdateEnemies: 	0.558935	UpdateProjectile: 	0.00587355	UpdateParticle: 	0.0494335	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.93783	UpdatePlayer: 	0.114912	UpdateSound: 	0.0216567	UpdateItems:	0.00700736	UpdateTriggers: 	0.021801	UpdateRigid: 	0.0319301	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	4.99243	
RENDER	shadowmap: 	0.331111	sendToRender: 	0.181097	scene: 	6.52722	particles2Tex: 	1.64245	sendToRender: 	0.137281	motionBlur: 	2.24971	bloom2Tex: 	0.0693699	printScene: 	0.0449133	applyBloom: 	0.302092	setRenderState: 	0.000556378	applyParticles: 	0.00247814	gui: 	0.0325978	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000649609	console: 	0.00116388	endScene: 	0.000357887	present: 	0.191761	TOTAL_RENDER: 	11.8877	
UPDATE	UpdateSceneManager: 	0.0095667	UpdateInput: 	1.07941	UpdateCamera: 	0.926827	UpdateEnemies: 	0.517784	UpdateProjectile: 	0.00482094	UpdateParticle: 	0.0465824	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.86291	UpdatePlayer: 	0.10573	UpdateSound: 	0.0218642	UpdateItems:	0.00658331	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0298429	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	4.74657	
RENDER	shadowmap: 	0.29436	sendToRender: 	0.156084	scene: 	6.3839	particles2Tex: 	1.67434	sendToRender: 	0.149097	motionBlur: 	2.11026	bloom2Tex: 	0.0664707	printScene: 	0.0385585	applyBloom: 	0.30531	setRenderState: 	0.000487207	applyParticles: 	0.0023007	gui: 	0.0305557	setRenderState: 	0.000442095	luaMsg: 	0.0007669	printTextDebug:	0.000667654	console: 	0.00102253	endScene: 	0.000345857	present: 	0.201791	TOTAL_RENDER: 	11.59	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.11314	UpdateCamera: 	0.923874	UpdateEnemies: 	0.497159	UpdateProjectile: 	0.00193981	UpdateParticle: 	0.0360413	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.87109	UpdatePlayer: 	0.113228	UpdateSound: 	0.0216988	UpdateItems:	0.00626753	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0291001	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.75755	
RENDER	shadowmap: 	0.292063	sendToRender: 	0.157596	scene: 	6.60413	particles2Tex: 	1.58228	sendToRender: 	0.182682	motionBlur: 	2.44867	bloom2Tex: 	0.382455	printScene: 	0.0500921	applyBloom: 	0.00683894	setRenderState: 	0.000442095	applyParticles: 	0.00215333	gui: 	0.0323572	setRenderState: 	0.00046014	luaMsg: 	0.000968399	printTextDebug:	0.000830056	console: 	0.00104359	endScene: 	0.000336835	present: 	0.358804	TOTAL_RENDER: 	12.314	
UPDATE	UpdateSceneManager: 	0.0117321	UpdateInput: 	1.12968	UpdateCamera: 	1.16248	UpdateEnemies: 	0.492768	UpdateProjectile: 	0.00667955	UpdateParticle: 	0.0624978	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	2.01165	UpdatePlayer: 	0.126517	UpdateSound: 	0.025034	UpdateItems:	0.00686	UpdateTriggers: 	0.0227484	UpdateRigid: 	0.0322609	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	5.2254	
RENDER	shadowmap: 	0.325349	sendToRender: 	0.164198	scene: 	6.45614	particles2Tex: 	1.54613	sendToRender: 	0.115221	motionBlur: 	1.93571	bloom2Tex: 	0.391826	printScene: 	0.0410307	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.00203304	gui: 	0.0307843	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000730811	console: 	0.00106765	endScene: 	0.000366909	present: 	0.320324	TOTAL_RENDER: 	11.5391	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.15981	UpdateCamera: 	0.906301	UpdateEnemies: 	0.465824	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0364172	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.88798	UpdatePlayer: 	0.1133	UpdateSound: 	0.0435419	UpdateItems:	0.00614121	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0309136	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.80716	
RENDER	shadowmap: 	0.277467	sendToRender: 	0.174273	scene: 	6.28382	particles2Tex: 	1.59352	sendToRender: 	0.154926	motionBlur: 	1.91402	bloom2Tex: 	0.369541	printScene: 	0.0385194	applyBloom: 	0.00665549	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0281918	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.000454125	console: 	0.00104058	endScene: 	0.000333827	present: 	0.362241	TOTAL_RENDER: 	11.4012	
UPDATE	UpdateSceneManager: 	0.0263904	UpdateInput: 	1.04379	UpdateCamera: 	0.909294	UpdateEnemies: 	0.438285	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0295151	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.86452	UpdatePlayer: 	0.134009	UpdateSound: 	0.0219574	UpdateItems:	0.00629459	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0291302	UpdateGUI: 	0.00172026	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	4.64218	
RENDER	shadowmap: 	0.278878	sendToRender: 	0.175464	scene: 	6.31282	particles2Tex: 	1.36598	sendToRender: 	0.11751	motionBlur: 	1.93326	bloom2Tex: 	0.387555	printScene: 	0.0395299	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0285618	setRenderState: 	0.00047217	luaMsg: 	0.000899228	printTextDebug:	0.000544349	console: 	0.00116689	endScene: 	0.000345857	present: 	0.291245	TOTAL_RENDER: 	11.1194	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.03024	UpdateCamera: 	1.04053	UpdateEnemies: 	0.407825	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0337105	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.82959	UpdatePlayer: 	0.10385	UpdateSound: 	0.021807	UpdateItems:	0.00651113	UpdateTriggers: 	0.0218762	UpdateRigid: 	0.0299151	UpdateGUI: 	0.00130523	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.68234	
RENDER	shadowmap: 	0.270662	sendToRender: 	0.175217	scene: 	6.43736	particles2Tex: 	1.3565	sendToRender: 	0.114644	motionBlur: 	1.93142	bloom2Tex: 	0.386085	printScene: 	0.0393585	applyBloom: 	0.00691714	setRenderState: 	0.00044811	applyParticles: 	0.00188567	gui: 	0.0289798	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000655624	console: 	0.00103456	endScene: 	0.000345857	present: 	0.279401	TOTAL_RENDER: 	11.1985	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.05061	UpdateCamera: 	0.914211	UpdateEnemies: 	0.4195	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0272204	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.8397	UpdatePlayer: 	0.0980579	UpdateSound: 	0.0209529	UpdateItems:	0.00626753	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0280836	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.54826	
RENDER	shadowmap: 	0.259907	sendToRender: 	0.173879	scene: 	6.60981	particles2Tex: 	1.6189	sendToRender: 	0.167088	motionBlur: 	2.12626	bloom2Tex: 	0.382187	printScene: 	0.0442817	applyBloom: 	0.00682391	setRenderState: 	0.00046014	applyParticles: 	0.00198793	gui: 	0.0289768	setRenderState: 	0.000493222	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.000971407	endScene: 	0.000351872	present: 	0.346389	TOTAL_RENDER: 	12.0664	
UPDATE	UpdateSceneManager: 	0.0114885	UpdateInput: 	1.05442	UpdateCamera: 	0.972465	UpdateEnemies: 	0.406358	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0337647	UpdateLUAMsg: 	0.000406006	UpdateColisions: 	1.8623	UpdatePlayer: 	0.102759	UpdateSound: 	0.0225649	UpdateItems:	0.00710059	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.028258	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	4.64153	
RENDER	shadowmap: 	0.306586	sendToRender: 	0.155518	scene: 	6.56344	particles2Tex: 	1.43045	sendToRender: 	0.123886	motionBlur: 	1.89496	bloom2Tex: 	0.420126	printScene: 	0.0402066	applyBloom: 	0.00668556	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.0286821	setRenderState: 	0.00047217	luaMsg: 	0.000643594	printTextDebug:	0.000538334	console: 	0.000833064	endScene: 	0.000348864	present: 	0.340889	TOTAL_RENDER: 	11.5214	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.00887	UpdateCamera: 	0.901324	UpdateEnemies: 	0.428893	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0271904	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.82816	UpdatePlayer: 	0.100837	UpdateSound: 	0.0210131	UpdateItems:	0.00639384	UpdateTriggers: 	0.0202191	UpdateRigid: 	0.0283452	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.52536	
RENDER	shadowmap: 	0.284962	sendToRender: 	0.153284	scene: 	6.22873	particles2Tex: 	1.40283	sendToRender: 	0.112187	motionBlur: 	2.05379	bloom2Tex: 	0.366428	printScene: 	0.0370428	applyBloom: 	0.00657128	setRenderState: 	0.000433073	applyParticles: 	0.00206311	gui: 	0.0280415	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000451118	console: 	0.000818027	endScene: 	0.000354879	present: 	0.355715	TOTAL_RENDER: 	11.1982	
UPDATE	UpdateSceneManager: 	0.010072	UpdateInput: 	1.02343	UpdateCamera: 	0.935567	UpdateEnemies: 	0.357011	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0291091	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.77645	UpdatePlayer: 	0.0984639	UpdateSound: 	0.0202522	UpdateItems:	0.00587656	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0261919	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.41718	
RENDER	shadowmap: 	0.276598	sendToRender: 	0.152833	scene: 	6.13255	particles2Tex: 	1.57347	sendToRender: 	0.165515	motionBlur: 	2.06853	bloom2Tex: 	0.401985	printScene: 	0.0522454	applyBloom: 	0.00708255	setRenderState: 	0.000463147	applyParticles: 	0.00245408	gui: 	0.0341947	setRenderState: 	0.000454125	luaMsg: 	0.00077893	printTextDebug:	0.000802989	console: 	0.00125711	endScene: 	0.000327812	present: 	0.281964	TOTAL_RENDER: 	11.345	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.02335	UpdateCamera: 	0.904683	UpdateEnemies: 	0.369995	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0310369	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.9563	UpdatePlayer: 	0.0961272	UpdateSound: 	0.0202732	UpdateItems:	0.00639083	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0261287	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.57967	
RENDER	shadowmap: 	0.298523	sendToRender: 	0.182685	scene: 	6.32009	particles2Tex: 	1.38211	sendToRender: 	0.111564	motionBlur: 	1.92804	bloom2Tex: 	0.418821	printScene: 	0.044811	applyBloom: 	0.00712164	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.0309527	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000631565	console: 	0.000938325	endScene: 	0.000360894	present: 	0.341514	TOTAL_RENDER: 	11.2373	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.04456	UpdateCamera: 	0.942388	UpdateEnemies: 	0.384659	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0312384	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.80231	UpdatePlayer: 	0.0998444	UpdateSound: 	0.0211153	UpdateItems:	0.00578333	UpdateTriggers: 	0.0207875	UpdateRigid: 	0.027852	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00492921	TOTAL_UPDATE: 	4.52802	
RENDER	shadowmap: 	0.257702	sendToRender: 	0.153594	scene: 	6.31925	particles2Tex: 	1.3887	sendToRender: 	0.11385	motionBlur: 	1.88204	bloom2Tex: 	0.381679	printScene: 	0.03593	applyBloom: 	0.00695924	setRenderState: 	0.000457133	applyParticles: 	0.00201198	gui: 	0.0272986	setRenderState: 	0.00046014	luaMsg: 	0.000655624	printTextDebug:	0.000523296	console: 	0.00108569	endScene: 	0.000339842	present: 	0.334753	TOTAL_RENDER: 	11.0714	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.0119	UpdateCamera: 	0.934256	UpdateEnemies: 	0.345219	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0275242	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.86306	UpdatePlayer: 	0.125784	UpdateSound: 	0.0207544	UpdateItems:	0.00610813	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0288024	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.53439	
RENDER	shadowmap: 	0.273176	sendToRender: 	0.175773	scene: 	6.35532	particles2Tex: 	1.51781	sendToRender: 	0.146884	motionBlur: 	1.97309	bloom2Tex: 	0.368362	printScene: 	0.038339	applyBloom: 	0.00691413	setRenderState: 	0.000454125	applyParticles: 	0.00218942	gui: 	0.0294249	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000439088	console: 	0.00113682	endScene: 	0.000336835	present: 	0.355562	TOTAL_RENDER: 	11.4198	
UPDATE	UpdateSceneManager: 	0.00935016	UpdateInput: 	0.931095	UpdateCamera: 	0.765697	UpdateEnemies: 	3.88989	UpdateProjectile: 	0.0119065	UpdateParticle: 	0.0340263	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.89536	UpdatePlayer: 	0.0964369	UpdateSound: 	0.0185319	UpdateItems:	0.0060931	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0285828	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	7.82731	
RENDER	shadowmap: 	0.306137	sendToRender: 	0.180459	scene: 	6.45466	particles2Tex: 	1.39337	sendToRender: 	0.113856	motionBlur: 	2.14578	bloom2Tex: 	0.0681939	printScene: 	0.0389104	applyBloom: 	0.00701939	setRenderState: 	0.00043608	applyParticles: 	0.00210221	gui: 	0.0315061	setRenderState: 	0.000508259	luaMsg: 	0.0010887	printTextDebug:	0.000688706	console: 	0.00132929	endScene: 	0.000351872	present: 	0.440026	TOTAL_RENDER: 	11.3571	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.01998	UpdateCamera: 	0.96839	UpdateEnemies: 	0.363947	UpdateProjectile: 	0.00306459	UpdateParticle: 	0.0396081	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.8486	UpdatePlayer: 	0.0961362	UpdateSound: 	0.0224296	UpdateItems:	0.00624648	UpdateTriggers: 	0.0211123	UpdateRigid: 	0.0284385	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.56207	
RENDER	shadowmap: 	0.281723	sendToRender: 	0.157621	scene: 	6.45287	particles2Tex: 	1.40969	sendToRender: 	0.11247	motionBlur: 	1.89361	bloom2Tex: 	0.266731	printScene: 	0.0381646	applyBloom: 	0.00698631	setRenderState: 	0.00046014	applyParticles: 	0.00224957	gui: 	0.0291723	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.00074284	console: 	0.0010105	endScene: 	0.000339842	present: 	0.413555	TOTAL_RENDER: 	11.234	
UPDATE	UpdateSceneManager: 	0.0132508	UpdateInput: 	1.06427	UpdateCamera: 	0.897757	UpdateEnemies: 	0.381044	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0395991	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.87548	UpdatePlayer: 	0.0979647	UpdateSound: 	0.0243333	UpdateItems:	0.00634271	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0310188	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.60074	
RENDER	shadowmap: 	0.296144	sendToRender: 	0.161001	scene: 	6.32226	particles2Tex: 	1.48784	sendToRender: 	0.111273	motionBlur: 	1.90701	bloom2Tex: 	0.380614	printScene: 	0.0410006	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.0300745	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000628557	console: 	0.00102253	endScene: 	0.000336835	present: 	0.509784	TOTAL_RENDER: 	11.4257	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.21961	UpdateCamera: 	0.949461	UpdateEnemies: 	2.40508	UpdateProjectile: 	0.00159395	UpdateParticle: 	0.0551236	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.0198	UpdatePlayer: 	0.0983587	UpdateSound: 	0.0186913	UpdateItems:	0.00577431	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0308865	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	6.96901	
RENDER	shadowmap: 	0.278505	sendToRender: 	0.177019	scene: 	6.35261	particles2Tex: 	1.4354	sendToRender: 	0.132508	motionBlur: 	2.13299	bloom2Tex: 	0.0667744	printScene: 	0.0380864	applyBloom: 	0.00672767	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0287963	setRenderState: 	0.000499237	luaMsg: 	0.000616527	printTextDebug:	0.000550364	console: 	0.00113381	endScene: 	0.000327812	present: 	0.413915	TOTAL_RENDER: 	11.2316	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.12102	UpdateCamera: 	0.936355	UpdateEnemies: 	0.343367	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.0335842	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.82588	UpdatePlayer: 	0.0889033	UpdateSound: 	0.0198131	UpdateItems:	0.00549461	UpdateTriggers: 	0.0315482	UpdateRigid: 	0.027443	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.62507	
RENDER	shadowmap: 	0.243631	sendToRender: 	0.122096	scene: 	6.23676	particles2Tex: 	1.45035	sendToRender: 	0.148231	motionBlur: 	1.95646	bloom2Tex: 	0.269365	printScene: 	0.0394878	applyBloom: 	0.0067006	setRenderState: 	0.000487207	applyParticles: 	0.00227664	gui: 	0.0282821	setRenderState: 	0.000457133	luaMsg: 	0.000875168	printTextDebug:	0.000748855	console: 	0.00633369	endScene: 	0.00033082	present: 	0.405344	TOTAL_RENDER: 	11.0982	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.21096	UpdateCamera: 	0.947958	UpdateEnemies: 	0.457563	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0485012	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.99652	UpdatePlayer: 	0.11437	UpdateSound: 	0.0220536	UpdateItems:	0.00724194	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0336834	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.0129	
RENDER	shadowmap: 	0.41843	sendToRender: 	0.159879	scene: 	6.22783	particles2Tex: 	1.45833	sendToRender: 	0.111549	motionBlur: 	1.90609	bloom2Tex: 	0.364858	printScene: 	0.0398818	applyBloom: 	0.00692917	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.0297497	setRenderState: 	0.00046014	luaMsg: 	0.000802989	printTextDebug:	0.000760885	console: 	0.00090825	endScene: 	0.000342849	present: 	0.372996	TOTAL_RENDER: 	11.2797	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.07456	UpdateCamera: 	0.917513	UpdateEnemies: 	19.705	UpdateProjectile: 	0.00564499	UpdateParticle: 	0.0947768	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	2.08733	UpdatePlayer: 	0.109595	UpdateSound: 	0.0184327	UpdateItems:	0.00671865	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0312835	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	24.2125	
RENDER	shadowmap: 	0.327914	sendToRender: 	0.166396	scene: 	6.38468	particles2Tex: 	1.67602	sendToRender: 	0.130698	motionBlur: 	2.22001	bloom2Tex: 	0.0674	printScene: 	0.0397465	applyBloom: 	0.00682691	setRenderState: 	0.000445103	applyParticles: 	0.293912	gui: 	0.03107	setRenderState: 	0.000475177	luaMsg: 	0.000721788	printTextDebug:	0.000664647	console: 	0.00104058	endScene: 	0.000351872	present: 	0.155696	TOTAL_RENDER: 	11.6715	
UPDATE	UpdateSceneManager: 	0.0105471	UpdateInput: 	1.09529	UpdateCamera: 	0.904957	UpdateEnemies: 	0.593966	UpdateProjectile: 	0.0107998	UpdateParticle: 	0.0551326	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.85324	UpdatePlayer: 	0.0915378	UpdateSound: 	0.0223514	UpdateItems:	0.00557281	UpdateTriggers: 	0.0219003	UpdateRigid: 	0.0291272	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.83133	
RENDER	shadowmap: 	0.274677	sendToRender: 	0.153347	scene: 	6.4197	particles2Tex: 	1.73343	sendToRender: 	0.148923	motionBlur: 	2.3501	bloom2Tex: 	0.0674692	printScene: 	0.0376473	applyBloom: 	0.312784	setRenderState: 	0.0004842	applyParticles: 	0.00206913	gui: 	0.0293196	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.000935317	endScene: 	0.000366909	present: 	0.182098	TOTAL_RENDER: 	11.8862	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.5918	UpdateCamera: 	0.966589	UpdateEnemies: 	0.389453	UpdateProjectile: 	0.00489312	UpdateParticle: 	0.0601941	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.89357	UpdatePlayer: 	0.0968098	UpdateSound: 	0.0231995	UpdateItems:	0.00640587	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0401916	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.22256	
RENDER	shadowmap: 	0.325529	sendToRender: 	0.157678	scene: 	6.28965	particles2Tex: 	2.00264	sendToRender: 	0.112831	motionBlur: 	2.00234	bloom2Tex: 	0.36635	printScene: 	0.0384623	applyBloom: 	0.00648106	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.0292294	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000655624	console: 	0.0010105	endScene: 	0.000351872	present: 	0.378169	TOTAL_RENDER: 	11.8817	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.04022	UpdateCamera: 	0.925251	UpdateEnemies: 	2.13739	UpdateProjectile: 	0.0045593	UpdateParticle: 	0.0653008	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.80491	UpdatePlayer: 	0.115008	UpdateSound: 	0.0186913	UpdateItems:	0.00621039	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0293708	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	6.30778	
RENDER	shadowmap: 	0.270451	sendToRender: 	0.175277	scene: 	6.50227	particles2Tex: 	1.80166	sendToRender: 	0.151239	motionBlur: 	2.04336	bloom2Tex: 	0.263462	printScene: 	0.0372563	applyBloom: 	0.00666451	setRenderState: 	0.000454125	applyParticles: 	0.00198191	gui: 	0.0285016	setRenderState: 	0.000463147	luaMsg: 	0.000661639	printTextDebug:	0.000751863	console: 	0.00103757	endScene: 	0.000327812	present: 	0.407323	TOTAL_RENDER: 	11.8616	
UPDATE	UpdateSceneManager: 	0.0239002	UpdateInput: 	1.17506	UpdateCamera: 	1.03707	UpdateEnemies: 	0.387104	UpdateProjectile: 	0.00643595	UpdateParticle: 	0.0622572	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.82572	UpdatePlayer: 	0.0961121	UpdateSound: 	0.0227514	UpdateItems:	0.00656527	UpdateTriggers: 	0.0212146	UpdateRigid: 	0.0292956	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.85125	
RENDER	shadowmap: 	0.301719	sendToRender: 	0.158775	scene: 	6.64108	particles2Tex: 	1.74036	sendToRender: 	0.151774	motionBlur: 	2.08591	bloom2Tex: 	0.317897	printScene: 	0.0380473	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.0290189	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000640587	console: 	0.00115787	endScene: 	0.000336835	present: 	0.362362	TOTAL_RENDER: 	12.0091	
UPDATE	UpdateSceneManager: 	0.010484	UpdateInput: 	1.03301	UpdateCamera: 	0.988853	UpdateEnemies: 	1.61989	UpdateProjectile: 	0.00580739	UpdateParticle: 	0.0648166	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.98196	UpdatePlayer: 	0.0923378	UpdateSound: 	0.0168898	UpdateItems:	0.0061743	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0292475	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	6.00025	
RENDER	shadowmap: 	0.30411	sendToRender: 	0.155034	scene: 	6.33747	particles2Tex: 	1.89797	sendToRender: 	0.12348	motionBlur: 	2.00697	bloom2Tex: 	0.426935	printScene: 	0.0393044	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.0293407	setRenderState: 	0.000463147	luaMsg: 	0.000541341	printTextDebug:	0.00915769	console: 	0.000992459	endScene: 	0.000369916	present: 	0.404343	TOTAL_RENDER: 	11.923	
UPDATE	UpdateSceneManager: 	0.00995466	UpdateInput: 	1.12118	UpdateCamera: 	0.939098	UpdateEnemies: 	3.59922	UpdateProjectile: 	0.00717578	UpdateParticle: 	0.0556228	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.79088	UpdatePlayer: 	0.111246	UpdateSound: 	0.0158463	UpdateItems:	0.00625249	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0291452	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	7.83596	
RENDER	shadowmap: 	0.282866	sendToRender: 	0.178213	scene: 	6.33241	particles2Tex: 	1.91791	sendToRender: 	0.147702	motionBlur: 	2.23372	bloom2Tex: 	0.0664346	printScene: 	0.0388593	applyBloom: 	0.00650812	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.343749	setRenderState: 	0.000535326	luaMsg: 	0.000562393	printTextDebug:	0.000736825	console: 	0.00123305	endScene: 	0.000348864	present: 	0.119218	TOTAL_RENDER: 	11.9046	
UPDATE	UpdateSceneManager: 	0.0166432	UpdateInput: 	1.02692	UpdateCamera: 	0.91164	UpdateEnemies: 	0.523591	UpdateProjectile: 	0.00611716	UpdateParticle: 	0.0522484	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.83564	UpdatePlayer: 	0.0923799	UpdateSound: 	0.0319482	UpdateItems:	0.00611114	UpdateTriggers: 	0.0219634	UpdateRigid: 	0.0303873	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.72358	
RENDER	shadowmap: 	0.292811	sendToRender: 	0.17491	scene: 	6.50912	particles2Tex: 	1.72269	sendToRender: 	0.150932	motionBlur: 	2.20501	bloom2Tex: 	0.329364	printScene: 	0.0379661	applyBloom: 	0.00655324	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.0298941	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000640587	console: 	0.00111276	endScene: 	0.000336835	present: 	0.39059	TOTAL_RENDER: 	12.1156	
UPDATE	UpdateSceneManager: 	0.0139486	UpdateInput: 	1.08012	UpdateCamera: 	0.915519	UpdateEnemies: 	0.497721	UpdateProjectile: 	0.00474275	UpdateParticle: 	0.0558484	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.97677	UpdatePlayer: 	0.0997842	UpdateSound: 	0.0245258	UpdateItems:	0.0067397	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0314188	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.84925	
RENDER	shadowmap: 	0.521808	sendToRender: 	0.1516	scene: 	6.47082	particles2Tex: 	1.58585	sendToRender: 	0.114349	motionBlur: 	2.1819	bloom2Tex: 	0.0675804	printScene: 	0.0400382	applyBloom: 	0.0066194	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.351342	setRenderState: 	0.000499237	luaMsg: 	0.000649609	printTextDebug:	0.000890205	console: 	0.00107366	endScene: 	0.000357887	present: 	0.164814	TOTAL_RENDER: 	11.8852	
UPDATE	UpdateSceneManager: 	0.0267633	UpdateInput: 	1.02045	UpdateCamera: 	0.893526	UpdateEnemies: 	2.2852	UpdateProjectile: 	0.00575927	UpdateParticle: 	0.0518214	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.90631	UpdatePlayer: 	0.0933122	UpdateSound: 	0.0186672	UpdateItems:	0.00630061	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0280806	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	6.50416	
RENDER	shadowmap: 	0.319752	sendToRender: 	0.157371	scene: 	6.65583	particles2Tex: 	1.48366	sendToRender: 	0.126024	motionBlur: 	2.35438	bloom2Tex: 	0.0676947	printScene: 	0.0378668	applyBloom: 	0.00651414	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.360957	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000541341	console: 	0.000926295	endScene: 	0.000357887	present: 	0.122358	TOTAL_RENDER: 	11.9312	
UPDATE	UpdateSceneManager: 	0.0137591	UpdateInput: 	1.04565	UpdateCamera: 	0.960267	UpdateEnemies: 	0.395296	UpdateProjectile: 	0.00667353	UpdateParticle: 	0.0555206	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.9283	UpdatePlayer: 	0.0987587	UpdateSound: 	0.0240897	UpdateItems:	0.00633369	UpdateTriggers: 	0.0218762	UpdateRigid: 	0.0307271	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.76838	
RENDER	shadowmap: 	0.297482	sendToRender: 	0.158093	scene: 	7.00759	particles2Tex: 	1.65179	sendToRender: 	0.14578	motionBlur: 	2.41043	bloom2Tex: 	0.0694601	printScene: 	0.040784	applyBloom: 	0.0067006	setRenderState: 	0.000439088	applyParticles: 	0.00217138	gui: 	0.351339	setRenderState: 	0.000508259	luaMsg: 	0.000830056	printTextDebug:	0.000697729	console: 	0.00119095	endScene: 	0.000348864	present: 	0.116202	TOTAL_RENDER: 	12.5279	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.21042	UpdateCamera: 	0.938631	UpdateEnemies: 	0.416111	UpdateProjectile: 	0.00447208	UpdateParticle: 	0.0484591	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.84002	UpdatePlayer: 	0.0945182	UpdateSound: 	0.0239122	UpdateItems:	0.00652316	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0294309	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.75499	
RENDER	shadowmap: 	0.294231	sendToRender: 	0.159311	scene: 	6.66423	particles2Tex: 	1.69689	sendToRender: 	0.134093	motionBlur: 	2.20292	bloom2Tex: 	0.065379	printScene: 	0.0366187	applyBloom: 	0.006457	setRenderState: 	0.000451118	applyParticles: 	0.00209319	gui: 	0.335782	setRenderState: 	0.000550364	luaMsg: 	0.000673669	printTextDebug:	0.000619535	console: 	0.00116388	endScene: 	0.000466155	present: 	0.127991	TOTAL_RENDER: 	11.9549	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.02668	UpdateCamera: 	0.903159	UpdateEnemies: 	1.86854	UpdateProjectile: 	0.00454426	UpdateParticle: 	0.0474034	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.83245	UpdatePlayer: 	0.0944881	UpdateSound: 	0.0186312	UpdateItems:	0.00569912	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0285678	UpdateGUI: 	0.00156387	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	5.99392	
RENDER	shadowmap: 	0.296345	sendToRender: 	0.15504	scene: 	6.57565	particles2Tex: 	1.62349	sendToRender: 	0.115348	motionBlur: 	2.19997	bloom2Tex: 	0.0671053	printScene: 	0.0381615	applyBloom: 	0.00646	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.404535	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000616527	console: 	0.00106464	endScene: 	0.000354879	present: 	0.135729	TOTAL_RENDER: 	12.059	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.04015	UpdateCamera: 	0.91963	UpdateEnemies: 	0.460408	UpdateProjectile: 	0.00566303	UpdateParticle: 	0.0428472	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.82769	UpdatePlayer: 	0.0944069	UpdateSound: 	0.0226551	UpdateItems:	0.00647504	UpdateTriggers: 	0.0222942	UpdateRigid: 	0.0283573	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.61521	
RENDER	shadowmap: 	0.296628	sendToRender: 	0.153985	scene: 	6.67681	particles2Tex: 	1.51283	sendToRender: 	0.149001	motionBlur: 	2.07931	bloom2Tex: 	0.0663173	printScene: 	0.356043	applyBloom: 	0.00732014	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0289648	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.00075487	console: 	0.000989451	endScene: 	0.000360894	present: 	0.26945	TOTAL_RENDER: 	11.8313	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.02555	UpdateCamera: 	0.927095	UpdateEnemies: 	0.440574	UpdateProjectile: 	0.00470065	UpdateParticle: 	0.0430878	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.81526	UpdatePlayer: 	0.0923077	UpdateSound: 	0.0218461	UpdateItems:	0.00642091	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0273618	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.54841	
RENDER	shadowmap: 	0.276294	sendToRender: 	0.371252	scene: 	6.27422	particles2Tex: 	1.55291	sendToRender: 	0.127817	motionBlur: 	2.17715	bloom2Tex: 	0.0652497	printScene: 	0.0357917	applyBloom: 	0.305007	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.028249	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000547356	console: 	0.000977422	endScene: 	0.000378939	present: 	0.253044	TOTAL_RENDER: 	11.6938	
UPDATE	UpdateSceneManager: 	0.0256084	UpdateInput: 	1.07198	UpdateCamera: 	0.940836	UpdateEnemies: 	2.32001	UpdateProjectile: 	0.00621941	UpdateParticle: 	0.0563175	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.83885	UpdatePlayer: 	0.0947949	UpdateSound: 	0.0175816	UpdateItems:	0.00613821	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0299723	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	6.55578	
RENDER	shadowmap: 	0.285654	sendToRender: 	0.176207	scene: 	6.99698	particles2Tex: 	1.5189	sendToRender: 	0.147961	motionBlur: 	2.32085	bloom2Tex: 	0.066582	printScene: 	0.0388623	applyBloom: 	0.00636978	setRenderState: 	0.00043608	applyParticles: 	0.00190372	gui: 	0.349448	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000658632	console: 	0.000863138	endScene: 	0.000369916	present: 	0.185	TOTAL_RENDER: 	12.3273	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.0278	UpdateCamera: 	0.931308	UpdateEnemies: 	0.561299	UpdateProjectile: 	0.00572919	UpdateParticle: 	0.0439599	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	1.8136	UpdatePlayer: 	0.092422	UpdateSound: 	0.0227002	UpdateItems:	0.00628557	UpdateTriggers: 	0.0223093	UpdateRigid: 	0.0295332	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.70562	
RENDER	shadowmap: 	0.292436	sendToRender: 	0.15941	scene: 	6.60259	particles2Tex: 	1.45782	sendToRender: 	0.110428	motionBlur: 	2.17162	bloom2Tex: 	0.0662932	printScene: 	0.0378728	applyBloom: 	0.00645399	setRenderState: 	0.000457133	applyParticles: 	0.00190973	gui: 	0.356672	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000619535	console: 	0.00113982	endScene: 	0.000360894	present: 	0.170089	TOTAL_RENDER: 	11.6661	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.01143	UpdateCamera: 	0.918274	UpdateEnemies: 	0.42581	UpdateProjectile: 	0.00483598	UpdateParticle: 	0.0368473	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.79136	UpdatePlayer: 	0.091234	UpdateSound: 	0.0207604	UpdateItems:	0.00600287	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0286821	UpdateGUI: 	0.00155184	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	4.50898	
RENDER	shadowmap: 	0.28532	sendToRender: 	0.352112	scene: 	6.51341	particles2Tex: 	1.43277	sendToRender: 	0.130259	motionBlur: 	2.1899	bloom2Tex: 	0.0660647	printScene: 	0.0349225	applyBloom: 	0.00653519	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.347397	setRenderState: 	0.000517282	luaMsg: 	0.000634572	printTextDebug:	0.000616527	console: 	0.000938325	endScene: 	0.000360894	present: 	0.115949	TOTAL_RENDER: 	11.6945	
UPDATE	UpdateSceneManager: 	0.0101802	UpdateInput: 	1.02944	UpdateCamera: 	0.913444	UpdateEnemies: 	2.00703	UpdateProjectile: 	0.00476681	UpdateParticle: 	0.0393194	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.78017	UpdatePlayer: 	0.111787	UpdateSound: 	0.017359	UpdateItems:	0.0058525	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0286159	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	6.08571	
RENDER	shadowmap: 	0.286192	sendToRender: 	0.172721	scene: 	6.94891	particles2Tex: 	1.48804	sendToRender: 	0.118704	motionBlur: 	2.10049	bloom2Tex: 	0.0671293	printScene: 	0.360389	applyBloom: 	0.00744344	setRenderState: 	0.000481192	applyParticles: 	0.00185259	gui: 	0.0288986	setRenderState: 	0.000469162	luaMsg: 	0.000640587	printTextDebug:	0.000415028	console: 	0.00127516	endScene: 	0.000360894	present: 	0.248046	TOTAL_RENDER: 	12.0625	
UPDATE	UpdateSceneManager: 	0.00873063	UpdateInput: 	1.01896	UpdateCamera: 	0.878967	UpdateEnemies: 	0.43113	UpdateProjectile: 	0.00574724	UpdateParticle: 	0.0381916	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.82364	UpdatePlayer: 	0.0908852	UpdateSound: 	0.0221529	UpdateItems:	0.00614723	UpdateTriggers: 	0.0208206	UpdateRigid: 	0.0277317	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.5158	
RENDER	shadowmap: 	0.285034	sendToRender: 	0.154559	scene: 	6.68312	particles2Tex: 	1.4278	sendToRender: 	0.130635	motionBlur: 	2.17811	bloom2Tex: 	0.0700315	printScene: 	0.0392412	applyBloom: 	0.290577	setRenderState: 	0.000490215	applyParticles: 	0.00271272	gui: 	0.0284475	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000523296	console: 	0.0011308	endScene: 	0.000375931	present: 	0.220359	TOTAL_RENDER: 	11.7406	
UPDATE	UpdateSceneManager: 	0.024234	UpdateInput: 	1.042	UpdateCamera: 	0.924331	UpdateEnemies: 	0.377315	UpdateProjectile: 	0.00425554	UpdateParticle: 	0.0331241	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.80196	UpdatePlayer: 	0.0858928	UpdateSound: 	0.0212807	UpdateItems:	0.00557581	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0280715	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	4.48237	
RENDER	shadowmap: 	0.277967	sendToRender: 	0.152785	scene: 	6.81074	particles2Tex: 	1.53984	sendToRender: 	0.119459	motionBlur: 	2.23382	bloom2Tex: 	0.0668857	printScene: 	0.0379751	applyBloom: 	0.0065382	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.363841	setRenderState: 	0.000475177	luaMsg: 	0.000640587	printTextDebug:	0.000724796	console: 	0.00108268	endScene: 	0.000351872	present: 	0.175025	TOTAL_RENDER: 	12.0284	
UPDATE	UpdateSceneManager: 	0.00998173	UpdateInput: 	1.0729	UpdateCamera: 	0.931077	UpdateEnemies: 	2.45551	UpdateProjectile: 	0.0244746	UpdateParticle: 	0.0442005	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.85815	UpdatePlayer: 	0.123784	UpdateSound: 	0.0186462	UpdateItems:	0.00610813	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0316715	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	6.7232	
RENDER	shadowmap: 	0.289708	sendToRender: 	0.179647	scene: 	6.89994	particles2Tex: 	1.68839	sendToRender: 	0.149533	motionBlur: 	2.26057	bloom2Tex: 	0.0662902	printScene: 	0.039151	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00208717	gui: 	0.333	setRenderState: 	0.000523296	luaMsg: 	0.000833064	printTextDebug:	0.000631565	console: 	0.000887198	endScene: 	0.000363902	present: 	0.126181	TOTAL_RENDER: 	12.2811	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.02798	UpdateCamera: 	0.901456	UpdateEnemies: 	0.399558	UpdateProjectile: 	0.00618332	UpdateParticle: 	0.0358548	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.8012	UpdatePlayer: 	0.0996158	UpdateSound: 	0.0410096	UpdateItems:	0.00624347	UpdateTriggers: 	0.0212506	UpdateRigid: 	0.0292384	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.53726	
RENDER	shadowmap: 	0.272331	sendToRender: 	0.170829	scene: 	6.71056	particles2Tex: 	1.42896	sendToRender: 	0.132875	motionBlur: 	2.14986	bloom2Tex: 	0.0662812	printScene: 	0.0356022	applyBloom: 	0.290033	setRenderState: 	0.000475177	applyParticles: 	0.00266159	gui: 	0.0287242	setRenderState: 	0.0004842	luaMsg: 	0.000442095	printTextDebug:	0.00063758	console: 	0.000812012	endScene: 	0.000375931	present: 	0.230756	TOTAL_RENDER: 	11.7521	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	1.00826	UpdateCamera: 	0.934319	UpdateEnemies: 	0.342732	UpdateProjectile: 	0.00457433	UpdateParticle: 	0.0293016	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.75496	UpdatePlayer: 	0.0862326	UpdateSound: 	0.0301136	UpdateItems:	0.00559085	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0279362	UpdateGUI: 	0.00164808	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.3706	
RENDER	shadowmap: 	0.281843	sendToRender: 	0.170676	scene: 	6.7263	particles2Tex: 	1.7663	sendToRender: 	0.113119	motionBlur: 	2.1987	bloom2Tex: 	0.0654391	printScene: 	0.0364774	applyBloom: 	0.00661338	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.348136	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000532319	console: 	0.00113982	endScene: 	0.000342849	present: 	0.167425	TOTAL_RENDER: 	12.1058	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	0.953581	UpdateCamera: 	0.754121	UpdateEnemies: 	3.92334	UpdateProjectile: 	0.00627956	UpdateParticle: 	0.0571506	UpdateLUAMsg: 	0.000995466	UpdateColisions: 	2.15356	UpdatePlayer: 	0.127775	UpdateSound: 	0.0162162	UpdateItems:	0.00764795	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0340083	UpdateGUI: 	0.00179244	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	8.20489	
RENDER	shadowmap: 	0.339719	sendToRender: 	0.206678	scene: 	6.9484	particles2Tex: 	1.48096	sendToRender: 	0.116957	motionBlur: 	2.10846	bloom2Tex: 	0.299208	printScene: 	0.373697	applyBloom: 	0.0105802	setRenderState: 	0.000532319	applyParticles: 	0.00285106	gui: 	0.0346007	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000327812	console: 	0.000938325	endScene: 	0.00043608	present: 	0.263865	TOTAL_RENDER: 	12.4364	
UPDATE	UpdateSceneManager: 	0.0105712	UpdateInput: 	1.06554	UpdateCamera: 	1.05183	UpdateEnemies: 	0.398454	UpdateProjectile: 	0.0063367	UpdateParticle: 	0.0338669	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.80318	UpdatePlayer: 	0.100052	UpdateSound: 	0.0171756	UpdateItems:	0.00688706	UpdateTriggers: 	0.0223363	UpdateRigid: 	0.0300805	UpdateGUI: 	0.00159696	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.6895	
RENDER	shadowmap: 	0.300691	sendToRender: 	0.156472	scene: 	6.72826	particles2Tex: 	1.55369	sendToRender: 	0.160652	motionBlur: 	2.52906	bloom2Tex: 	0.0686421	printScene: 	0.0366428	applyBloom: 	0.297503	setRenderState: 	0.000487207	applyParticles: 	0.00265257	gui: 	0.0278881	setRenderState: 	0.0004842	luaMsg: 	0.000805997	printTextDebug:	0.000415028	console: 	0.000565401	endScene: 	0.000372924	present: 	0.230849	TOTAL_RENDER: 	12.3331	
UPDATE	UpdateSceneManager: 	0.0225769	UpdateInput: 	1.18322	UpdateCamera: 	0.917985	UpdateEnemies: 	0.420063	UpdateProjectile: 	0.00569912	UpdateParticle: 	0.0438065	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.98118	UpdatePlayer: 	0.113603	UpdateSound: 	0.022586	UpdateItems:	0.00725698	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0412953	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.89719	
RENDER	shadowmap: 	0.295178	sendToRender: 	0.124704	scene: 	6.79743	particles2Tex: 	1.65357	sendToRender: 	0.148956	motionBlur: 	2.51913	bloom2Tex: 	0.089995	printScene: 	0.0514364	applyBloom: 	0.00689007	setRenderState: 	0.000439088	applyParticles: 	0.00219845	gui: 	0.472356	setRenderState: 	0.000466155	luaMsg: 	0.000809004	printTextDebug:	0.000751863	console: 	0.00112178	endScene: 	0.000466155	present: 	0.17993	TOTAL_RENDER: 	12.6268	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.10017	UpdateCamera: 	0.932376	UpdateEnemies: 	0.4538	UpdateProjectile: 	0.00616227	UpdateParticle: 	0.0469102	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.91075	UpdatePlayer: 	0.106981	UpdateSound: 	0.0202251	UpdateItems:	0.00647203	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0311722	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.75989	
RENDER	shadowmap: 	0.332014	sendToRender: 	0.172228	scene: 	6.77105	particles2Tex: 	1.43194	sendToRender: 	0.133817	motionBlur: 	2.31913	bloom2Tex: 	0.0670722	printScene: 	0.0388773	applyBloom: 	0.317677	setRenderState: 	0.000496229	applyParticles: 	0.00215935	gui: 	0.0302971	setRenderState: 	0.000463147	luaMsg: 	0.000739833	printTextDebug:	0.000634572	console: 	0.000989451	endScene: 	0.000375931	present: 	0.241486	TOTAL_RENDER: 	12.0909	
UPDATE	UpdateSceneManager: 	0.00982835	UpdateInput: 	1.01776	UpdateCamera: 	0.950457	UpdateEnemies: 	2.54825	UpdateProjectile: 	0.00621339	UpdateParticle: 	0.0521913	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.96681	UpdatePlayer: 	0.110352	UpdateSound: 	0.0159214	UpdateItems:	0.00659233	UpdateTriggers: 	0.0228296	UpdateRigid: 	0.0320293	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	6.89664	
RENDER	shadowmap: 	0.334651	sendToRender: 	0.183855	scene: 	6.79229	particles2Tex: 	1.48087	sendToRender: 	0.113312	motionBlur: 	2.23694	bloom2Tex: 	0.234572	printScene: 	0.367381	applyBloom: 	0.00741637	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.0331932	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.00074284	console: 	0.0011308	endScene: 	0.000372924	present: 	0.275092	TOTAL_RENDER: 	12.302	
UPDATE	UpdateSceneManager: 	0.011311	UpdateInput: 	1.13268	UpdateCamera: 	0.912277	UpdateEnemies: 	18.0082	UpdateProjectile: 	0.0102133	UpdateParticle: 	0.0517131	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.83954	UpdatePlayer: 	0.105116	UpdateSound: 	0.016559	UpdateItems:	0.00644196	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0308023	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	22.2717	
RENDER	shadowmap: 	0.313049	sendToRender: 	0.181894	scene: 	6.90372	particles2Tex: 	1.82939	sendToRender: 	0.135546	motionBlur: 	2.25743	bloom2Tex: 	0.374325	printScene: 	0.0398487	applyBloom: 	0.00669158	setRenderState: 	0.00046014	applyParticles: 	0.002018	gui: 	0.0307452	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000757878	console: 	0.00102253	endScene: 	0.000336835	present: 	0.322624	TOTAL_RENDER: 	12.6339	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.07063	UpdateCamera: 	1.14609	UpdateEnemies: 	0.422535	UpdateProjectile: 	0.00938325	UpdateParticle: 	0.0561401	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.79775	UpdatePlayer: 	0.0953663	UpdateSound: 	0.0217168	UpdateItems:	0.00582844	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0283091	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	4.8107	
RENDER	shadowmap: 	0.262975	sendToRender: 	0.172297	scene: 	6.68734	particles2Tex: 	1.63462	sendToRender: 	0.112677	motionBlur: 	2.50778	bloom2Tex: 	0.0669699	printScene: 	0.0378127	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.00185259	gui: 	0.0388743	setRenderState: 	0.000445103	luaMsg: 	0.000694721	printTextDebug:	0.000520289	console: 	0.000787952	endScene: 	0.000381946	present: 	0.443665	TOTAL_RENDER: 	12.2107	
UPDATE	UpdateSceneManager: 	0.00834568	UpdateInput: 	1.0385	UpdateCamera: 	0.933732	UpdateEnemies: 	2.38149	UpdateProjectile: 	0.0199334	UpdateParticle: 	0.0503026	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.88975	UpdatePlayer: 	0.0980489	UpdateSound: 	0.0183605	UpdateItems:	0.00652015	UpdateTriggers: 	0.0213288	UpdateRigid: 	0.0297587	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	6.64771	
RENDER	shadowmap: 	0.280189	sendToRender: 	0.166249	scene: 	6.62614	particles2Tex: 	1.73151	sendToRender: 	0.134686	motionBlur: 	2.26056	bloom2Tex: 	0.0675714	printScene: 	0.0389465	applyBloom: 	0.00649309	setRenderState: 	0.000553371	applyParticles: 	0.00238491	gui: 	0.359264	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000354879	present: 	0.169356	TOTAL_RENDER: 	12.1167	
UPDATE	UpdateSceneManager: 	0.0104298	UpdateInput: 	1.10301	UpdateCamera: 	0.956899	UpdateEnemies: 	0.387059	UpdateProjectile: 	0.00566002	UpdateParticle: 	0.0726871	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.83865	UpdatePlayer: 	0.100897	UpdateSound: 	0.0219484	UpdateItems:	0.00624046	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.029476	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.66675	
RENDER	shadowmap: 	0.330462	sendToRender: 	0.157133	scene: 	6.79479	particles2Tex: 	1.57503	sendToRender: 	0.114184	motionBlur: 	2.43739	bloom2Tex: 	0.0682932	printScene: 	0.0408442	applyBloom: 	0.321954	setRenderState: 	0.000496229	applyParticles: 	0.00212025	gui: 	0.0301978	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000372924	present: 	0.245949	TOTAL_RENDER: 	12.3551	
UPDATE	UpdateSceneManager: 	0.0111216	UpdateInput: 	1.06237	UpdateCamera: 	0.959732	UpdateEnemies: 	0.427635	UpdateProjectile: 	0.00428562	UpdateParticle: 	0.056522	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.82936	UpdatePlayer: 	0.0998504	UpdateSound: 	0.0219153	UpdateItems:	0.0058134	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0297828	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.64961	
RENDER	shadowmap: 	0.301611	sendToRender: 	0.155434	scene: 	6.75247	particles2Tex: 	1.5476	sendToRender: 	0.113372	motionBlur: 	2.20462	bloom2Tex: 	0.0673489	printScene: 	0.0386217	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.346377	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000718781	console: 	0.00107667	endScene: 	0.000351872	present: 	0.119041	TOTAL_RENDER: 	11.8821	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.16076	UpdateCamera: 	0.90471	UpdateEnemies: 	0.424571	UpdateProjectile: 	0.00443298	UpdateParticle: 	0.0542875	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.81918	UpdatePlayer: 	0.100732	UpdateSound: 	0.0219093	UpdateItems:	0.00662541	UpdateTriggers: 	0.02181	UpdateRigid: 	0.0289618	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.70592	
RENDER	shadowmap: 	0.303049	sendToRender: 	0.155467	scene: 	6.73774	particles2Tex: 	1.62172	sendToRender: 	0.151609	motionBlur: 	2.1896	bloom2Tex: 	0.0679564	printScene: 	0.0374608	applyBloom: 	0.00658331	setRenderState: 	0.000430065	applyParticles: 	0.00196387	gui: 	0.0377315	setRenderState: 	0.000445103	luaMsg: 	0.00424953	printTextDebug:	0.000643594	console: 	0.00100449	endScene: 	0.000345857	present: 	0.587127	TOTAL_RENDER: 	12.1313	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	1.02508	UpdateCamera: 	0.89887	UpdateEnemies: 	3.64713	UpdateProjectile: 	0.00571115	UpdateParticle: 	0.0632858	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.82562	UpdatePlayer: 	0.0963497	UpdateSound: 	0.0177079	UpdateItems:	0.00607204	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0299332	UpdateGUI: 	0.00145561	BuildFrustum: 	0.0101441	TOTAL_UPDATE: 	7.79272	
RENDER	shadowmap: 	0.280412	sendToRender: 	0.156475	scene: 	6.57594	particles2Tex: 	1.8477	sendToRender: 	0.130797	motionBlur: 	2.21819	bloom2Tex: 	0.0665308	printScene: 	0.0382247	applyBloom: 	0.28775	setRenderState: 	0.000502244	applyParticles: 	0.00240897	gui: 	0.0311121	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000511267	console: 	0.00112479	endScene: 	0.000351872	present: 	0.17147	TOTAL_RENDER: 	12.1384	
UPDATE	UpdateSceneManager: 	0.0168237	UpdateInput: 	0.99614	UpdateCamera: 	1.06666	UpdateEnemies: 	0.430814	UpdateProjectile: 	0.00596678	UpdateParticle: 	0.0589521	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.82295	UpdatePlayer: 	0.0958324	UpdateSound: 	0.0220566	UpdateItems:	0.0065382	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0299302	UpdateGUI: 	0.00142252	BuildFrustum: 	0.0114163	TOTAL_UPDATE: 	4.70052	
RENDER	shadowmap: 	0.333205	sendToRender: 	0.177382	scene: 	6.52674	particles2Tex: 	1.70042	sendToRender: 	0.115531	motionBlur: 	2.15438	bloom2Tex: 	0.0667895	printScene: 	0.0379059	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00210221	gui: 	0.308417	setRenderState: 	0.000508259	luaMsg: 	0.000848101	printTextDebug:	0.000505252	console: 	0.00100148	endScene: 	0.000354879	present: 	0.17605	TOTAL_RENDER: 	11.805	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.18396	UpdateCamera: 	0.947124	UpdateEnemies: 	0.424466	UpdateProjectile: 	0.00458636	UpdateParticle: 	0.0466095	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.83414	UpdatePlayer: 	0.117673	UpdateSound: 	0.0220536	UpdateItems:	0.00516079	UpdateTriggers: 	0.0215574	UpdateRigid: 	0.0291242	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.78735	
RENDER	shadowmap: 	0.299223	sendToRender: 	0.174243	scene: 	6.34576	particles2Tex: 	1.98359	sendToRender: 	0.114855	motionBlur: 	2.19947	bloom2Tex: 	0.0661218	printScene: 	0.0374097	applyBloom: 	0.00650512	setRenderState: 	0.000439088	applyParticles: 	0.00197289	gui: 	0.0283994	setRenderState: 	0.00044811	luaMsg: 	0.000631565	printTextDebug:	0.000857124	console: 	0.000956369	endScene: 	0.000339842	present: 	0.490569	TOTAL_RENDER: 	11.9194	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.03145	UpdateCamera: 	0.91041	UpdateEnemies: 	0.444604	UpdateProjectile: 	0.00402698	UpdateParticle: 	0.0446516	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.96538	UpdatePlayer: 	0.0935588	UpdateSound: 	0.0209589	UpdateItems:	0.00558183	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0288024	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.69516	
RENDER	shadowmap: 	0.281849	sendToRender: 	0.174324	scene: 	6.28992	particles2Tex: 	1.67443	sendToRender: 	0.112337	motionBlur: 	2.21214	bloom2Tex: 	0.066994	printScene: 	0.0365135	applyBloom: 	0.00662541	setRenderState: 	0.000442095	applyParticles: 	0.00189469	gui: 	0.0477132	setRenderState: 	0.000481192	luaMsg: 	0.000553371	printTextDebug:	0.000649609	console: 	0.000998474	endScene: 	0.000342849	present: 	0.423524	TOTAL_RENDER: 	11.4968	
UPDATE	UpdateSceneManager: 	0.00857725	UpdateInput: 	1.04988	UpdateCamera: 	0.956736	UpdateEnemies: 	2.21606	UpdateProjectile: 	0.00429163	UpdateParticle: 	0.0402968	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.74294	UpdatePlayer: 	0.0885935	UpdateSound: 	0.0165981	UpdateItems:	0.00599986	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0281137	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	6.30484	
RENDER	shadowmap: 	0.278316	sendToRender: 	0.171825	scene: 	6.37294	particles2Tex: 	1.70181	sendToRender: 	0.114256	motionBlur: 	2.20301	bloom2Tex: 	0.0660887	printScene: 	0.037936	applyBloom: 	0.310396	setRenderState: 	0.000577431	applyParticles: 	0.0256235	gui: 	0.0343992	setRenderState: 	0.000496229	luaMsg: 	0.000649609	printTextDebug:	0.000649609	console: 	0.000866146	endScene: 	0.000439088	present: 	0.191145	TOTAL_RENDER: 	11.9786	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.06234	UpdateCamera: 	0.960309	UpdateEnemies: 	0.43645	UpdateProjectile: 	0.00615926	UpdateParticle: 	0.0509402	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.78674	UpdatePlayer: 	0.227971	UpdateSound: 	0.0230852	UpdateItems:	0.00614422	UpdateTriggers: 	0.021398	UpdateRigid: 	0.0293557	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.75829	
RENDER	shadowmap: 	0.387543	sendToRender: 	0.187749	scene: 	6.96062	particles2Tex: 	1.79456	sendToRender: 	0.181602	motionBlur: 	2.39016	bloom2Tex: 	0.399158	printScene: 	0.0463298	applyBloom: 	0.00655624	setRenderState: 	0.000442095	applyParticles: 	0.00234882	gui: 	0.0307091	setRenderState: 	0.000457133	luaMsg: 	0.000730811	printTextDebug:	0.000751863	console: 	0.00117291	endScene: 	0.000336835	present: 	0.364347	TOTAL_RENDER: 	12.974	
UPDATE	UpdateSceneManager: 	0.0147876	UpdateInput: 	0.995256	UpdateCamera: 	0.887538	UpdateEnemies: 	0.46275	UpdateProjectile: 	0.00578032	UpdateParticle: 	0.0522003	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.83908	UpdatePlayer: 	0.102593	UpdateSound: 	0.0248957	UpdateItems:	0.00682691	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.031088	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	4.61095	
RENDER	shadowmap: 	0.356184	sendToRender: 	0.163632	scene: 	6.96161	particles2Tex: 	1.53677	sendToRender: 	0.120235	motionBlur: 	2.23751	bloom2Tex: 	0.067812	printScene: 	0.041587	applyBloom: 	0.292189	setRenderState: 	0.000490215	applyParticles: 	0.00227965	gui: 	0.0312715	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000745848	console: 	0.00115185	endScene: 	0.000351872	present: 	0.176721	TOTAL_RENDER: 	12.1612	
UPDATE	UpdateSceneManager: 	0.0101892	UpdateInput: 	1.09817	UpdateCamera: 	1.03446	UpdateEnemies: 	0.430366	UpdateProjectile: 	0.00477884	UpdateParticle: 	0.0647203	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.81176	UpdatePlayer: 	0.101983	UpdateSound: 	0.0230461	UpdateItems:	0.0067397	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.029861	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.75418	
RENDER	shadowmap: 	0.296411	sendToRender: 	0.157927	scene: 	6.69898	particles2Tex: 	1.54225	sendToRender: 	0.150297	motionBlur: 	2.26648	bloom2Tex: 	0.0670571	printScene: 	0.0385315	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.0291783	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000634572	console: 	0.00128117	endScene: 	0.000327812	present: 	0.436492	TOTAL_RENDER: 	11.8685	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.20085	UpdateCamera: 	0.905435	UpdateEnemies: 	2.45135	UpdateProjectile: 	0.00575325	UpdateParticle: 	0.0471087	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.75991	UpdatePlayer: 	0.0955678	UpdateSound: 	0.0265738	UpdateItems:	0.0157801	UpdateTriggers: 	0.0209138	UpdateRigid: 	0.0288685	UpdateGUI: 	0.00175635	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	6.7244	
RENDER	shadowmap: 	0.283173	sendToRender: 	0.172901	scene: 	6.62165	particles2Tex: 	1.49212	sendToRender: 	0.115008	motionBlur: 	2.37517	bloom2Tex: 	0.0668105	printScene: 	0.0372533	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.314781	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.000643594	console: 	0.00123005	endScene: 	0.000339842	present: 	0.160989	TOTAL_RENDER: 	11.8185	
UPDATE	UpdateSceneManager: 	0.00805696	UpdateInput: 	1.03459	UpdateCamera: 	0.909396	UpdateEnemies: 	0.407055	UpdateProjectile: 	0.00600287	UpdateParticle: 	0.0397164	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.9155	UpdatePlayer: 	0.0965753	UpdateSound: 	0.0311301	UpdateItems:	0.00591566	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0285167	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.61926	
RENDER	shadowmap: 	0.286231	sendToRender: 	0.170252	scene: 	6.48446	particles2Tex: 	1.42583	sendToRender: 	0.13142	motionBlur: 	2.29274	bloom2Tex: 	0.0892551	printScene: 	0.0446005	applyBloom: 	0.00687804	setRenderState: 	0.000439088	applyParticles: 	0.00203304	gui: 	0.0360864	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.00102253	endScene: 	0.000324805	present: 	0.427602	TOTAL_RENDER: 	11.5938	
UPDATE	UpdateSceneManager: 	0.0116148	UpdateInput: 	1.07284	UpdateCamera: 	0.967942	UpdateEnemies: 	0.422039	UpdateProjectile: 	0.00482696	UpdateParticle: 	0.0435389	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.80864	UpdatePlayer: 	0.102115	UpdateSound: 	0.0236175	UpdateItems:	0.00631865	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0311933	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.63324	
RENDER	shadowmap: 	0.286472	sendToRender: 	0.18193	scene: 	6.69739	particles2Tex: 	1.54709	sendToRender: 	0.151185	motionBlur: 	2.19	bloom2Tex: 	0.0662181	printScene: 	0.0391811	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00197289	gui: 	0.315491	setRenderState: 	0.000445103	luaMsg: 	0.0007669	printTextDebug:	0.00062555	console: 	0.00104058	endScene: 	0.000390969	present: 	0.154836	TOTAL_RENDER: 	11.8144	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.13804	UpdateCamera: 	0.920448	UpdateEnemies: 	0.438519	UpdateProjectile: 	0.00469463	UpdateParticle: 	0.0420803	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.17545	UpdatePlayer: 	0.119444	UpdateSound: 	0.0137952	UpdateItems:	0.00806598	UpdateTriggers: 	0.0235754	UpdateRigid: 	0.0346609	UpdateGUI: 	0.00177139	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	5.10211	
RENDER	shadowmap: 	0.373745	sendToRender: 	0.182498	scene: 	6.76162	particles2Tex: 	1.52842	sendToRender: 	0.116948	motionBlur: 	2.39236	bloom2Tex: 	0.0696466	printScene: 	0.0451388	applyBloom: 	0.0066615	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.275344	setRenderState: 	0.000547356	luaMsg: 	0.000851109	printTextDebug:	0.000745848	console: 	0.00130223	endScene: 	0.000354879	present: 	0.191614	TOTAL_RENDER: 	12.1218	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	1.11466	UpdateCamera: 	0.912942	UpdateEnemies: 	0.425999	UpdateProjectile: 	0.00562393	UpdateParticle: 	0.0488921	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.88167	UpdatePlayer: 	0.109892	UpdateSound: 	0.0207304	UpdateItems:	0.00724194	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0324233	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.72043	
RENDER	shadowmap: 	0.337051	sendToRender: 	0.18263	scene: 	6.97465	particles2Tex: 	1.63971	sendToRender: 	0.161172	motionBlur: 	2.27104	bloom2Tex: 	0.0695383	printScene: 	0.0447449	applyBloom: 	0.00703443	setRenderState: 	0.000439088	applyParticles: 	0.00207815	gui: 	0.262935	setRenderState: 	0.000535326	luaMsg: 	0.000836071	printTextDebug:	0.000839079	console: 	0.00114283	endScene: 	0.000345857	present: 	0.186236	TOTAL_RENDER: 	12.3288	
UPDATE	UpdateSceneManager: 	0.0117742	UpdateInput: 	1.0484	UpdateCamera: 	0.984679	UpdateEnemies: 	0.53495	UpdateProjectile: 	0.00450817	UpdateParticle: 	0.0412352	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.91228	UpdatePlayer: 	0.100981	UpdateSound: 	0.0245979	UpdateItems:	0.00639685	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0306459	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	4.84033	
RENDER	shadowmap: 	0.299617	sendToRender: 	0.159771	scene: 	6.69309	particles2Tex: 	1.52886	sendToRender: 	0.162604	motionBlur: 	2.236	bloom2Tex: 	0.0671534	printScene: 	0.0391871	applyBloom: 	0.00670361	setRenderState: 	0.000439088	applyParticles: 	0.00210221	gui: 	0.275642	setRenderState: 	0.000586453	luaMsg: 	0.000736825	printTextDebug:	0.000685699	console: 	0.00116689	endScene: 	0.000369916	present: 	0.176474	TOTAL_RENDER: 	11.8327	
UPDATE	UpdateSceneManager: 	0.0146643	UpdateInput: 	1.22756	UpdateCamera: 	0.911694	UpdateEnemies: 	0.449118	UpdateProjectile: 	0.00471869	UpdateParticle: 	0.0312594	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.85771	UpdatePlayer: 	0.096852	UpdateSound: 	0.0222732	UpdateItems:	0.00656527	UpdateTriggers: 	0.0321587	UpdateRigid: 	0.039545	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.84322	
RENDER	shadowmap: 	0.282216	sendToRender: 	0.15864	scene: 	6.6296	particles2Tex: 	1.66749	sendToRender: 	0.152066	motionBlur: 	2.18885	bloom2Tex: 	0.0663083	printScene: 	0.0373676	applyBloom: 	0.00645399	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0281016	setRenderState: 	0.000463147	luaMsg: 	0.000691714	printTextDebug:	0.000433073	console: 	0.00107967	endScene: 	0.000327812	present: 	0.623532	TOTAL_RENDER: 	12.0227	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.051	UpdateCamera: 	0.908822	UpdateEnemies: 	0.436351	UpdateProjectile: 	0.00446306	UpdateParticle: 	0.0318098	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.89327	UpdatePlayer: 	0.0589972	UpdateSound: 	0.0216536	UpdateItems:	0.00624648	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0285257	UpdateGUI: 	0.00163605	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	4.58356	
RENDER	shadowmap: 	0.304261	sendToRender: 	0.154117	scene: 	6.63328	particles2Tex: 	1.46506	sendToRender: 	0.111991	motionBlur: 	2.22576	bloom2Tex: 	0.066618	printScene: 	0.0360894	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.0275904	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.00733217	console: 	0.00110073	endScene: 	0.000336835	present: 	0.440189	TOTAL_RENDER: 	11.676	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.06174	UpdateCamera: 	0.0477884	UpdateEnemies: 	0.35936	UpdateProjectile: 	0.00461343	UpdateParticle: 	0.0497523	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.8779	UpdatePlayer: 	0.179262	UpdateSound: 	0.0227273	UpdateItems:	0.00635474	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0312775	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.78336	
RENDER	shadowmap: 	0.288803	sendToRender: 	0.176083	scene: 	6.33098	particles2Tex: 	1.59004	sendToRender: 	0.133582	motionBlur: 	1.99797	bloom2Tex: 	0.345349	printScene: 	0.0388442	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00194281	gui: 	0.186721	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.000872161	endScene: 	0.000381946	present: 	0.353517	TOTAL_RENDER: 	11.6208	
UPDATE	UpdateSceneManager: 	0.0163876	UpdateInput: 	1.12998	UpdateCamera: 	0.0483658	UpdateEnemies: 	0.369017	UpdateProjectile: 	0.00478485	UpdateParticle: 	0.0347902	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.81255	UpdatePlayer: 	0.148679	UpdateSound: 	0.021804	UpdateItems:	0.00599084	UpdateTriggers: 	0.0208055	UpdateRigid: 	0.0283783	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.77225	
RENDER	shadowmap: 	0.2831	sendToRender: 	0.155693	scene: 	6.50098	particles2Tex: 	1.5796	sendToRender: 	0.155347	motionBlur: 	2.07892	bloom2Tex: 	0.0658692	printScene: 	0.334762	applyBloom: 	0.00747352	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.179828	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.00063758	console: 	0.00114283	endScene: 	0.000381946	present: 	0.226052	TOTAL_RENDER: 	11.745	
UPDATE	UpdateSceneManager: 	0.0165891	UpdateInput: 	1.17637	UpdateCamera: 	0.0727653	UpdateEnemies: 	0.4865	UpdateProjectile: 	0.00621039	UpdateParticle: 	0.0485553	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	2.05972	UpdatePlayer: 	0.111763	UpdateSound: 	0.0231423	UpdateItems:	0.00701638	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0327963	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.2372	
RENDER	shadowmap: 	0.387137	sendToRender: 	0.128295	scene: 	6.18215	particles2Tex: 	1.54572	sendToRender: 	0.133242	motionBlur: 	2.17975	bloom2Tex: 	0.244106	printScene: 	0.0386969	applyBloom: 	0.00682391	setRenderState: 	0.000442095	applyParticles: 	0.274983	gui: 	0.174604	setRenderState: 	0.000493222	luaMsg: 	0.000709758	printTextDebug:	0.000502244	console: 	0.000986444	endScene: 	0.000381946	present: 	0.164865	TOTAL_RENDER: 	11.6412	
UPDATE	UpdateSceneManager: 	0.0109772	UpdateInput: 	6.54213	UpdateCamera: 	0.0533402	UpdateEnemies: 	0.451809	UpdateProjectile: 	0.0057322	UpdateParticle: 	0.0477673	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	2.10822	UpdatePlayer: 	0.104049	UpdateSound: 	0.0187966	UpdateItems:	0.00738028	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0312324	UpdateGUI: 	0.00190071	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	9.51522	
RENDER	shadowmap: 	0.306174	sendToRender: 	0.159608	scene: 	6.46885	particles2Tex: 	1.60999	sendToRender: 	0.167353	motionBlur: 	2.19468	bloom2Tex: 	0.0667714	printScene: 	0.0403089	applyBloom: 	0.00663744	setRenderState: 	0.000442095	applyParticles: 	0.273293	gui: 	0.179491	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000733818	console: 	0.00115486	endScene: 	0.000351872	present: 	0.16126	TOTAL_RENDER: 	11.8134	
UPDATE	UpdateSceneManager: 	0.0191334	UpdateInput: 	1.03923	UpdateCamera: 	0.0606392	UpdateEnemies: 	0.396102	UpdateProjectile: 	0.0047638	UpdateParticle: 	0.0349285	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.81211	UpdatePlayer: 	0.087607	UpdateSound: 	0.0223845	UpdateItems:	0.00618933	UpdateTriggers: 	0.0211725	UpdateRigid: 	0.029864	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.67178	
RENDER	shadowmap: 	0.276313	sendToRender: 	0.153094	scene: 	6.46685	particles2Tex: 	1.60195	sendToRender: 	0.149687	motionBlur: 	2.10894	bloom2Tex: 	0.0669398	printScene: 	0.0379991	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.273898	gui: 	0.179259	setRenderState: 	0.000490215	luaMsg: 	0.000848101	printTextDebug:	0.000547356	console: 	0.00114283	endScene: 	0.000345857	present: 	0.159642	TOTAL_RENDER: 	11.6885	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.08904	UpdateCamera: 	0.915564	UpdateEnemies: 	0.428201	UpdateProjectile: 	0.00464952	UpdateParticle: 	0.0365917	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.87848	UpdatePlayer: 	0.0922325	UpdateSound: 	0.0206973	UpdateItems:	0.00628557	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0293287	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	4.64709	
RENDER	shadowmap: 	0.288932	sendToRender: 	0.157187	scene: 	6.4796	particles2Tex: 	1.65218	sendToRender: 	0.158481	motionBlur: 	2.05149	bloom2Tex: 	0.0668105	printScene: 	0.0377104	applyBloom: 	0.00668256	setRenderState: 	0.000445103	applyParticles: 	0.288911	gui: 	0.170616	setRenderState: 	0.00047217	luaMsg: 	0.000685699	printTextDebug:	0.000640587	console: 	0.00124809	endScene: 	0.000348864	present: 	0.175752	TOTAL_RENDER: 	11.7225	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.05809	UpdateCamera: 	1.15165	UpdateEnemies: 	0.410571	UpdateProjectile: 	0.00428562	UpdateParticle: 	0.0328474	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.78425	UpdatePlayer: 	0.110214	UpdateSound: 	0.0228927	UpdateItems:	0.00628557	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0292565	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.7648	
RENDER	shadowmap: 	0.271098	sendToRender: 	0.174525	scene: 	6.32416	particles2Tex: 	1.55994	sendToRender: 	0.16498	motionBlur: 	2.06635	bloom2Tex: 	0.0652045	printScene: 	0.0370548	applyBloom: 	0.00683293	setRenderState: 	0.000457133	applyParticles: 	0.288333	gui: 	0.169641	setRenderState: 	0.000493222	luaMsg: 	0.000739833	printTextDebug:	0.000616527	console: 	0.00113381	endScene: 	0.000345857	present: 	0.171322	TOTAL_RENDER: 	11.4739	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.07507	UpdateCamera: 	0.0482997	UpdateEnemies: 	0.376181	UpdateProjectile: 	0.00466756	UpdateParticle: 	0.0325647	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.73471	UpdatePlayer: 	0.0845455	UpdateSound: 	0.0205078	UpdateItems:	0.00599686	UpdateTriggers: 	0.020977	UpdateRigid: 	0.0275904	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.59373	
RENDER	shadowmap: 	0.248527	sendToRender: 	0.150589	scene: 	6.25592	particles2Tex: 	1.64582	sendToRender: 	0.114139	motionBlur: 	2.13998	bloom2Tex: 	0.10499	printScene: 	0.0390307	applyBloom: 	0.00693518	setRenderState: 	0.00043608	applyParticles: 	0.00203304	gui: 	0.444369	setRenderState: 	0.000559386	luaMsg: 	0.000661639	printTextDebug:	0.000724796	console: 	0.00112479	endScene: 	0.000351872	present: 	0.164074	TOTAL_RENDER: 	11.4842	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.03753	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.402719	UpdateProjectile: 	0.00217439	UpdateParticle: 	0.036321	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	2.01655	UpdatePlayer: 	0.0997	UpdateSound: 	0.0244716	UpdateItems:	0.00643895	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0308775	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.85632	
RENDER	shadowmap: 	0.315238	sendToRender: 	0.161608	scene: 	6.66622	particles2Tex: 	1.52975	sendToRender: 	0.170787	motionBlur: 	2.32972	bloom2Tex: 	0.421894	printScene: 	0.0455869	applyBloom: 	0.00664346	setRenderState: 	0.000451118	applyParticles: 	0.00235183	gui: 	0.184964	setRenderState: 	0.000475177	luaMsg: 	0.000989451	printTextDebug:	0.000619535	console: 	0.00103757	endScene: 	0.000354879	present: 	0.313909	TOTAL_RENDER: 	12.3665	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.0532	UpdateCamera: 	0.0505793	UpdateEnemies: 	0.400505	UpdateProjectile: 	0.00504349	UpdateParticle: 	0.0372052	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.8623	UpdatePlayer: 	0.0907619	UpdateSound: 	0.0230641	UpdateItems:	0.00614121	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0292655	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.72245	
RENDER	shadowmap: 	0.370888	sendToRender: 	0.185	scene: 	6.41871	particles2Tex: 	1.55195	sendToRender: 	0.160718	motionBlur: 	2.16448	bloom2Tex: 	0.0714781	printScene: 	0.0445915	applyBloom: 	0.335842	setRenderState: 	0.000493222	applyParticles: 	0.00204807	gui: 	0.174564	setRenderState: 	0.000463147	luaMsg: 	0.000730811	printTextDebug:	0.000526304	console: 	0.000950355	endScene: 	0.000384954	present: 	0.175193	TOTAL_RENDER: 	11.8513	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.01417	UpdateCamera: 	0.938815	UpdateEnemies: 	0.439647	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0335331	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.86526	UpdatePlayer: 	0.0947858	UpdateSound: 	0.0227634	UpdateItems:	0.0064179	UpdateTriggers: 	0.0215514	UpdateRigid: 	0.0283542	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.60921	
RENDER	shadowmap: 	0.385453	sendToRender: 	0.155311	scene: 	6.54727	particles2Tex: 	1.79252	sendToRender: 	0.134866	motionBlur: 	1.96326	bloom2Tex: 	0.0696195	printScene: 	0.0401404	applyBloom: 	0.313043	setRenderState: 	0.000478185	applyParticles: 	0.00247513	gui: 	0.185415	setRenderState: 	0.000463147	luaMsg: 	0.000793967	printTextDebug:	0.000499237	console: 	0.00106163	endScene: 	0.000369916	present: 	0.188612	TOTAL_RENDER: 	11.9509	
UPDATE	UpdateSceneManager: 	0.0204958	UpdateInput: 	1.02428	UpdateCamera: 	0.932117	UpdateEnemies: 	0.409425	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0334308	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	2.02502	UpdatePlayer: 	0.0913513	UpdateSound: 	0.0361706	UpdateItems:	0.00631264	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.039963	UpdateGUI: 	0.00194883	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.75695	
RENDER	shadowmap: 	0.280944	sendToRender: 	0.17251	scene: 	6.24719	particles2Tex: 	1.47503	sendToRender: 	0.111047	motionBlur: 	1.89206	bloom2Tex: 	0.0777757	printScene: 	0.451713	applyBloom: 	0.031497	setRenderState: 	0.000469162	applyParticles: 	0.0031067	gui: 	0.194453	setRenderState: 	0.000466155	luaMsg: 	0.00113682	printTextDebug:	0.000751863	console: 	0.00114584	endScene: 	0.000721788	present: 	0.232975	TOTAL_RENDER: 	11.3652	
UPDATE	UpdateSceneManager: 	0.0279302	UpdateInput: 	1.10704	UpdateCamera: 	0.915285	UpdateEnemies: 	0.508692	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0482455	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.03029	UpdatePlayer: 	4.31234	UpdateSound: 	0.0124118	UpdateItems:	0.00634873	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0337436	UpdateGUI: 	0.0118193	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	9.17777	
RENDER	shadowmap: 	0.358013	sendToRender: 	0.162378	scene: 	6.4766	particles2Tex: 	1.50607	sendToRender: 	0.111107	motionBlur: 	2.11045	bloom2Tex: 	0.0661519	printScene: 	0.0377646	applyBloom: 	0.00683594	setRenderState: 	0.000454125	applyParticles: 	0.00221348	gui: 	0.166736	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000667654	console: 	0.00116088	endScene: 	0.000333827	present: 	0.440249	TOTAL_RENDER: 	11.6135	
UPDATE	UpdateSceneManager: 	0.0111456	UpdateInput: 	1.00858	UpdateCamera: 	0.0510785	UpdateEnemies: 	0.462847	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.0467268	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	2.06842	UpdatePlayer: 	0.111465	UpdateSound: 	0.0219935	UpdateItems:	0.00593972	UpdateTriggers: 	0.023404	UpdateRigid: 	0.029867	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.97609	
RENDER	shadowmap: 	0.279597	sendToRender: 	0.157233	scene: 	6.50941	particles2Tex: 	1.66136	sendToRender: 	0.153792	motionBlur: 	2.14613	bloom2Tex: 	0.0665459	printScene: 	0.0378307	applyBloom: 	0.0066585	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.160917	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000715773	console: 	0.00103757	endScene: 	0.00033082	present: 	0.433241	TOTAL_RENDER: 	11.7965	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.07601	UpdateCamera: 	1.04182	UpdateEnemies: 	2.1056	UpdateProjectile: 	0.00275182	UpdateParticle: 	0.0468952	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.99894	UpdatePlayer: 	0.097282	UpdateSound: 	0.0133832	UpdateItems:	0.0061352	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0303362	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	6.62041	
RENDER	shadowmap: 	0.318342	sendToRender: 	0.161067	scene: 	6.41991	particles2Tex: 	1.70314	sendToRender: 	0.113119	motionBlur: 	2.12516	bloom2Tex: 	0.0667143	printScene: 	0.0388833	applyBloom: 	0.00655925	setRenderState: 	0.000445103	applyParticles: 	0.00190672	gui: 	0.441118	setRenderState: 	0.00046014	luaMsg: 	0.000661639	printTextDebug:	0.000520289	console: 	0.00104359	endScene: 	0.000348864	present: 	0.164369	TOTAL_RENDER: 	11.732	
UPDATE	UpdateSceneManager: 	0.0122975	UpdateInput: 	1.10514	UpdateCamera: 	1.09732	UpdateEnemies: 	0.440086	UpdateProjectile: 	0.00321797	UpdateParticle: 	0.0458035	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.91703	UpdatePlayer: 	4.74726	UpdateSound: 	0.0126584	UpdateItems:	0.00731412	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0359992	UpdateGUI: 	0.00220747	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	9.71179	
RENDER	shadowmap: 	0.314985	sendToRender: 	0.159693	scene: 	6.21218	particles2Tex: 	1.62035	sendToRender: 	0.145491	motionBlur: 	1.92703	bloom2Tex: 	0.36099	printScene: 	0.0404683	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00199093	gui: 	0.161855	setRenderState: 	0.000457133	luaMsg: 	0.000781937	printTextDebug:	0.000763893	console: 	0.00110073	endScene: 	0.000336835	present: 	0.374331	TOTAL_RENDER: 	11.5011	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.12747	UpdateCamera: 	0.0511387	UpdateEnemies: 	0.400854	UpdateProjectile: 	0.00543446	UpdateParticle: 	0.0396442	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.85951	UpdatePlayer: 	0.0951978	UpdateSound: 	0.0207995	UpdateItems:	0.00638482	UpdateTriggers: 	0.0209138	UpdateRigid: 	0.0281738	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.79612	
RENDER	shadowmap: 	0.281374	sendToRender: 	0.160688	scene: 	6.17103	particles2Tex: 	1.60011	sendToRender: 	0.229029	motionBlur: 	1.95974	bloom2Tex: 	0.368428	printScene: 	0.0402307	applyBloom: 	0.00684496	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.145434	setRenderState: 	0.00044811	luaMsg: 	0.0101532	printTextDebug:	0.000733818	console: 	0.00629159	endScene: 	0.000324805	present: 	0.308865	TOTAL_RENDER: 	11.4608	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.00347	UpdateCamera: 	0.0501282	UpdateEnemies: 	0.370536	UpdateProjectile: 	0.00180146	UpdateParticle: 	0.0435208	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.87248	UpdatePlayer: 	0.0937753	UpdateSound: 	0.0218612	UpdateItems:	0.00606302	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0283783	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.63348	
RENDER	shadowmap: 	0.27631	sendToRender: 	0.153795	scene: 	6.12609	particles2Tex: 	1.6882	sendToRender: 	0.154463	motionBlur: 	1.93243	bloom2Tex: 	0.0652316	printScene: 	0.36425	applyBloom: 	0.00738329	setRenderState: 	0.0004842	applyParticles: 	0.00198793	gui: 	0.149401	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000526304	console: 	0.00100148	endScene: 	0.000357887	present: 	0.268553	TOTAL_RENDER: 	11.3655	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	1.00379	UpdateCamera: 	0.0664737	UpdateEnemies: 	0.346497	UpdateProjectile: 	0.0017774	UpdateParticle: 	0.0370127	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	2.07719	UpdatePlayer: 	4.45404	UpdateSound: 	0.0123967	UpdateItems:	0.00677579	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0333707	UpdateGUI: 	0.00192778	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	8.2242	
RENDER	shadowmap: 	0.340693	sendToRender: 	0.159996	scene: 	6.33622	particles2Tex: 	1.62056	sendToRender: 	0.168721	motionBlur: 	2.42171	bloom2Tex: 	0.437202	printScene: 	0.0532229	applyBloom: 	0.00671263	setRenderState: 	0.000442095	applyParticles: 	0.00235183	gui: 	0.155076	setRenderState: 	0.000454125	luaMsg: 	0.000845094	printTextDebug:	0.00063758	console: 	0.00121802	endScene: 	0.000339842	present: 	0.280923	TOTAL_RENDER: 	12.2076	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	1.15784	UpdateCamera: 	0.0530184	UpdateEnemies: 	0.339216	UpdateProjectile: 	0.00216236	UpdateParticle: 	0.0425584	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.99898	UpdatePlayer: 	0.132135	UpdateSound: 	0.0236626	UpdateItems:	0.00642993	UpdateTriggers: 	0.0214552	UpdateRigid: 	0.0298279	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.95181	
RENDER	shadowmap: 	0.41123	sendToRender: 	0.173725	scene: 	6.42443	particles2Tex: 	1.60821	sendToRender: 	0.153621	motionBlur: 	2.22266	bloom2Tex: 	0.0823711	printScene: 	0.424457	applyBloom: 	0.00701939	setRenderState: 	0.000487207	applyParticles: 	0.00217439	gui: 	0.15824	setRenderState: 	0.000478185	luaMsg: 	0.000956369	printTextDebug:	0.000757878	console: 	0.00108268	endScene: 	0.000363902	present: 	0.288009	TOTAL_RENDER: 	12.1459	
UPDATE	UpdateSceneManager: 	0.0120599	UpdateInput: 	1.0554	UpdateCamera: 	0.906103	UpdateEnemies: 	0.39336	UpdateProjectile: 	0.00566905	UpdateParticle: 	0.045211	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.93524	UpdatePlayer: 	0.109811	UpdateSound: 	0.04359	UpdateItems:	0.00663143	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0305467	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.67894	
RENDER	shadowmap: 	0.288601	sendToRender: 	0.17925	scene: 	6.3816	particles2Tex: 	1.5923	sendToRender: 	0.147061	motionBlur: 	1.96793	bloom2Tex: 	0.154511	printScene: 	0.369856	applyBloom: 	0.00760284	setRenderState: 	0.000466155	applyParticles: 	0.00223454	gui: 	0.14787	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000424051	console: 	0.000962384	endScene: 	0.000372924	present: 	0.258542	TOTAL_RENDER: 	11.6724	
UPDATE	UpdateSceneManager: 	0.023804	UpdateInput: 	1.05881	UpdateCamera: 	1.09796	UpdateEnemies: 	0.327409	UpdateProjectile: 	0.00199995	UpdateParticle: 	0.0394578	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.89062	UpdatePlayer: 	4.99732	UpdateSound: 	0.0180718	UpdateItems:	0.00793967	UpdateTriggers: 	0.00103156	UpdateRigid: 	0.0347661	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	9.65607	
RENDER	shadowmap: 	0.321265	sendToRender: 	0.158258	scene: 	6.23582	particles2Tex: 	1.64644	sendToRender: 	0.146974	motionBlur: 	2.03478	bloom2Tex: 	0.0847861	printScene: 	0.0373315	applyBloom: 	0.00667654	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.393964	setRenderState: 	0.000532319	luaMsg: 	0.00075487	printTextDebug:	0.0007669	console: 	0.00112479	endScene: 	0.000354879	present: 	0.181722	TOTAL_RENDER: 	11.4261	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.0245	UpdateCamera: 	0.909934	UpdateEnemies: 	0.36791	UpdateProjectile: 	0.00210221	UpdateParticle: 	0.0368744	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	2.03939	UpdatePlayer: 	0.0950505	UpdateSound: 	0.0220296	UpdateItems:	0.0061773	UpdateTriggers: 	0.0214732	UpdateRigid: 	0.0290821	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.69953	
RENDER	shadowmap: 	0.327178	sendToRender: 	0.192558	scene: 	6.7441	particles2Tex: 	1.68348	sendToRender: 	0.158974	motionBlur: 	2.17748	bloom2Tex: 	0.376737	printScene: 	0.0416111	applyBloom: 	0.00674271	setRenderState: 	0.00046014	applyParticles: 	0.00217439	gui: 	0.150042	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000751863	console: 	0.000992459	endScene: 	0.000357887	present: 	0.341015	TOTAL_RENDER: 	12.4123	
UPDATE	UpdateSceneManager: 	0.00997872	UpdateInput: 	1.04086	UpdateCamera: 	0.910891	UpdateEnemies: 	0.374139	UpdateProjectile: 	0.00576228	UpdateParticle: 	0.0435058	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	2.04497	UpdatePlayer: 	0.0969061	UpdateSound: 	0.0199364	UpdateItems:	0.00615625	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0280264	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	4.71658	
RENDER	shadowmap: 	0.309719	sendToRender: 	0.155088	scene: 	6.48858	particles2Tex: 	1.62103	sendToRender: 	0.14557	motionBlur: 	1.97217	bloom2Tex: 	0.354323	printScene: 	0.0387961	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00240596	gui: 	0.166502	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000757878	console: 	0.00094434	endScene: 	0.000354879	present: 	0.334465	TOTAL_RENDER: 	11.8006	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.08357	UpdateCamera: 	0.0499688	UpdateEnemies: 	0.365258	UpdateProjectile: 	0.00198793	UpdateParticle: 	0.0438065	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.93074	UpdatePlayer: 	4.58018	UpdateSound: 	0.0179304	UpdateItems:	0.00845094	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.035521	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	8.28321	
RENDER	shadowmap: 	0.319054	sendToRender: 	0.181262	scene: 	6.36549	particles2Tex: 	1.71306	sendToRender: 	0.149801	motionBlur: 	2.00904	bloom2Tex: 	0.0667865	printScene: 	0.0385495	applyBloom: 	0.291542	setRenderState: 	0.000514274	applyParticles: 	0.00213228	gui: 	0.181388	setRenderState: 	0.000475177	luaMsg: 	0.000824042	printTextDebug:	0.000730811	console: 	0.000872161	endScene: 	0.000366909	present: 	0.184411	TOTAL_RENDER: 	11.6809	
UPDATE	UpdateSceneManager: 	0.0167756	UpdateInput: 	1.10385	UpdateCamera: 	0.0571807	UpdateEnemies: 	0.447491	UpdateProjectile: 	0.00307361	UpdateParticle: 	0.0715683	UpdateLUAMsg: 	0.00106765	UpdateColisions: 	2.00463	UpdatePlayer: 	0.114178	UpdateSound: 	0.0195875	UpdateItems:	0.00699834	UpdateTriggers: 	0.0222311	UpdateRigid: 	0.0334308	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.05277	
RENDER	shadowmap: 	0.406544	sendToRender: 	0.156421	scene: 	6.25542	particles2Tex: 	1.79529	sendToRender: 	0.128761	motionBlur: 	1.99638	bloom2Tex: 	0.066185	printScene: 	0.0349045	applyBloom: 	0.275483	setRenderState: 	0.00047217	applyParticles: 	0.00236987	gui: 	0.185003	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.000610513	console: 	0.000772915	endScene: 	0.000357887	present: 	0.168408	TOTAL_RENDER: 	11.6584	
UPDATE	UpdateSceneManager: 	0.0109231	UpdateInput: 	1.12258	UpdateCamera: 	0.0503116	UpdateEnemies: 	18.2763	UpdateProjectile: 	0.00492019	UpdateParticle: 	0.0655925	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	2.00851	UpdatePlayer: 	0.113766	UpdateSound: 	0.021783	UpdateItems:	0.00664647	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0313858	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	21.8525	
RENDER	shadowmap: 	0.312255	sendToRender: 	0.157404	scene: 	6.40672	particles2Tex: 	2.14221	sendToRender: 	0.114677	motionBlur: 	2.20526	bloom2Tex: 	0.0669128	printScene: 	0.0387901	applyBloom: 	0.307145	setRenderState: 	0.000466155	applyParticles: 	0.0019759	gui: 	0.176369	setRenderState: 	0.000469162	luaMsg: 	0.000745848	printTextDebug:	0.000977422	console: 	0.00124809	endScene: 	0.000342849	present: 	0.183554	TOTAL_RENDER: 	12.2876	
UPDATE	UpdateSceneManager: 	0.00995166	UpdateInput: 	1.09179	UpdateCamera: 	0.920587	UpdateEnemies: 	0.552926	UpdateProjectile: 	0.012123	UpdateParticle: 	0.0634091	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.88109	UpdatePlayer: 	5.13015	UpdateSound: 	0.0180597	UpdateItems:	0.00789155	UpdateTriggers: 	0.00101652	UpdateRigid: 	0.0438937	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	9.89555	
RENDER	shadowmap: 	0.297623	sendToRender: 	0.157082	scene: 	6.32984	particles2Tex: 	1.91888	sendToRender: 	0.118175	motionBlur: 	2.21356	bloom2Tex: 	0.0674722	printScene: 	0.0396833	applyBloom: 	0.320802	setRenderState: 	0.000490215	applyParticles: 	0.00212025	gui: 	0.183042	setRenderState: 	0.00046014	luaMsg: 	0.000947347	printTextDebug:	0.000523296	console: 	0.000986444	endScene: 	0.000357887	present: 	0.221003	TOTAL_RENDER: 	12.0451	
UPDATE	UpdateSceneManager: 	0.0150854	UpdateInput: 	1.1034	UpdateCamera: 	0.935627	UpdateEnemies: 	0.583903	UpdateProjectile: 	0.014538	UpdateParticle: 	0.094434	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	2.15456	UpdatePlayer: 	0.104777	UpdateSound: 	0.0199995	UpdateItems:	0.00667053	UpdateTriggers: 	0.020192	UpdateRigid: 	0.0305226	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.23835	
RENDER	shadowmap: 	0.327599	sendToRender: 	0.187683	scene: 	6.68405	particles2Tex: 	1.97417	sendToRender: 	0.135299	motionBlur: 	2.06926	bloom2Tex: 	0.0695473	printScene: 	0.0452411	applyBloom: 	0.291416	setRenderState: 	0.000481192	applyParticles: 	0.00225258	gui: 	0.195499	setRenderState: 	0.00046014	luaMsg: 	0.000739833	printTextDebug:	0.000757878	console: 	0.0112479	endScene: 	0.000381946	present: 	0.180679	TOTAL_RENDER: 	12.3867	
UPDATE	UpdateSceneManager: 	0.0159635	UpdateInput: 	1.05128	UpdateCamera: 	1.26219	UpdateEnemies: 	0.593653	UpdateProjectile: 	0.00664647	UpdateParticle: 	0.112602	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	2.01668	UpdatePlayer: 	0.11022	UpdateSound: 	0.022183	UpdateItems:	0.00713969	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0313707	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00978023	TOTAL_UPDATE: 	5.40056	
RENDER	shadowmap: 	0.31285	sendToRender: 	0.208753	scene: 	6.54424	particles2Tex: 	2.03155	sendToRender: 	0.127287	motionBlur: 	2.13355	bloom2Tex: 	0.0706089	printScene: 	0.358669	applyBloom: 	0.00744645	setRenderState: 	0.000505252	applyParticles: 	0.00228266	gui: 	0.20838	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.00123005	endScene: 	0.000351872	present: 	0.239986	TOTAL_RENDER: 	12.4257	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.21549	UpdateCamera: 	0.949278	UpdateEnemies: 	0.446471	UpdateProjectile: 	0.037957	UpdateParticle: 	0.0697699	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.92005	UpdatePlayer: 	4.68355	UpdateSound: 	0.017765	UpdateItems:	0.00755772	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0353015	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	9.55454	
RENDER	shadowmap: 	0.323373	sendToRender: 	0.17498	scene: 	6.07573	particles2Tex: 	2.14097	sendToRender: 	0.116394	motionBlur: 	2.06277	bloom2Tex: 	0.0686842	printScene: 	0.0765336	applyBloom: 	0.0168598	setRenderState: 	0.000505252	applyParticles: 	0.0024631	gui: 	0.521525	setRenderState: 	0.00047217	luaMsg: 	0.000727803	printTextDebug:	0.000631565	console: 	0.00102554	endScene: 	0.000357887	present: 	0.133678	TOTAL_RENDER: 	11.9143	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.02474	UpdateCamera: 	0.909146	UpdateEnemies: 	0.41012	UpdateProjectile: 	0.00825245	UpdateParticle: 	0.0718209	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.89836	UpdatePlayer: 	0.0968038	UpdateSound: 	0.0216717	UpdateItems:	0.00596678	UpdateTriggers: 	0.0219905	UpdateRigid: 	0.0284866	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.64388	
RENDER	shadowmap: 	0.302712	sendToRender: 	0.15535	scene: 	5.97646	particles2Tex: 	1.93766	sendToRender: 	0.112007	motionBlur: 	2.16206	bloom2Tex: 	0.0658963	printScene: 	0.0368262	applyBloom: 	0.00655925	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.352374	setRenderState: 	0.000514274	luaMsg: 	0.000812012	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.000348864	present: 	0.178724	TOTAL_RENDER: 	11.4665	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.0067	UpdateCamera: 	0.0483658	UpdateEnemies: 	0.355799	UpdateProjectile: 	0.00505252	UpdateParticle: 	0.056492	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	2.00466	UpdatePlayer: 	0.0905393	UpdateSound: 	0.0208477	UpdateItems:	0.00584047	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0269137	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.7626	
RENDER	shadowmap: 	0.274628	sendToRender: 	0.152622	scene: 	5.93649	particles2Tex: 	1.89318	sendToRender: 	0.111017	motionBlur: 	2.37659	bloom2Tex: 	0.0678842	printScene: 	0.0365766	applyBloom: 	0.00672165	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.345499	setRenderState: 	0.000517282	luaMsg: 	0.000451118	printTextDebug:	0.000655624	console: 	0.00105562	endScene: 	0.000351872	present: 	0.175978	TOTAL_RENDER: 	11.5478	
UPDATE	UpdateSceneManager: 	0.0130463	UpdateInput: 	1.08386	UpdateCamera: 	0.941365	UpdateEnemies: 	0.418908	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.0667233	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.87174	UpdatePlayer: 	5.43255	UpdateSound: 	0.0183515	UpdateItems:	0.00812914	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0380202	UpdateGUI: 	0.00188266	BuildFrustum: 	0.00168718	TOTAL_UPDATE: 	10.0913	
RENDER	shadowmap: 	0.340759	sendToRender: 	0.162932	scene: 	6.44733	particles2Tex: 	2.03132	sendToRender: 	0.120361	motionBlur: 	2.15552	bloom2Tex: 	0.0671564	printScene: 	0.361748	applyBloom: 	0.00672466	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.115351	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000718781	console: 	0.00123907	endScene: 	0.000348864	present: 	0.266611	TOTAL_RENDER: 	12.2575	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.05417	UpdateCamera: 	0.905544	UpdateEnemies: 	0.432905	UpdateProjectile: 	0.00565702	UpdateParticle: 	0.0592137	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.86702	UpdatePlayer: 	0.0993932	UpdateSound: 	0.0231935	UpdateItems:	0.00636377	UpdateTriggers: 	0.0218672	UpdateRigid: 	0.0303031	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.64988	
RENDER	shadowmap: 	0.281109	sendToRender: 	0.155834	scene: 	6.45446	particles2Tex: 	1.86186	sendToRender: 	0.113745	motionBlur: 	2.28752	bloom2Tex: 	0.0669278	printScene: 	0.0377886	applyBloom: 	0.00649309	setRenderState: 	0.00044811	applyParticles: 	0.00205108	gui: 	0.422757	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000604498	console: 	0.000983436	endScene: 	0.000372924	present: 	0.146586	TOTAL_RENDER: 	12.0067	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.03491	UpdateCamera: 	0.0502695	UpdateEnemies: 	0.371435	UpdateProjectile: 	0.00506455	UpdateParticle: 	0.0847049	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.86881	UpdatePlayer: 	0.118211	UpdateSound: 	0.0226251	UpdateItems:	0.00642993	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0311361	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.73702	
RENDER	shadowmap: 	0.266761	sendToRender: 	0.176652	scene: 	6.56501	particles2Tex: 	1.85	sendToRender: 	0.1157	motionBlur: 	2.26978	bloom2Tex: 	0.0692947	printScene: 	0.0397916	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00222551	gui: 	0.424613	setRenderState: 	0.000496229	luaMsg: 	0.000730811	printTextDebug:	0.000541341	console: 	0.00092028	endScene: 	0.000348864	present: 	0.166793	TOTAL_RENDER: 	12.1257	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.39291	UpdateCamera: 	0.0430607	UpdateEnemies: 	0.380115	UpdateProjectile: 	0.00877574	UpdateParticle: 	0.0575476	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.85075	UpdatePlayer: 	6.72638	UpdateSound: 	0.0153951	UpdateItems:	0.0100659	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0404893	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00218341	TOTAL_UPDATE: 	10.7099	
RENDER	shadowmap: 	0.402884	sendToRender: 	0.145263	scene: 	6.68875	particles2Tex: 	1.89521	sendToRender: 	0.119026	motionBlur: 	2.46104	bloom2Tex: 	0.0679594	printScene: 	0.0404292	applyBloom: 	0.00650812	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.123269	setRenderState: 	0.00047217	luaMsg: 	0.000649609	printTextDebug:	0.000643594	console: 	0.00112779	endScene: 	0.000357887	present: 	0.212681	TOTAL_RENDER: 	12.7415	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.03514	UpdateCamera: 	0.876798	UpdateEnemies: 	0.516503	UpdateProjectile: 	0.00493523	UpdateParticle: 	0.0583295	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.84624	UpdatePlayer: 	0.102241	UpdateSound: 	0.0241047	UpdateItems:	0.00675173	UpdateTriggers: 	0.0231032	UpdateRigid: 	0.0319512	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.68031	
RENDER	shadowmap: 	0.289233	sendToRender: 	0.162727	scene: 	6.3818	particles2Tex: 	1.88694	sendToRender: 	0.115119	motionBlur: 	2.24067	bloom2Tex: 	0.0666782	printScene: 	0.0386548	applyBloom: 	0.315382	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.204444	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.00109772	endScene: 	0.000354879	present: 	0.259844	TOTAL_RENDER: 	12.1924	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.04402	UpdateCamera: 	1.02849	UpdateEnemies: 	0.533143	UpdateProjectile: 	0.0115426	UpdateParticle: 	0.0826688	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	2.1631	UpdatePlayer: 	0.110791	UpdateSound: 	0.0147395	UpdateItems:	0.00674571	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0289317	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	5.37257	
RENDER	shadowmap: 	0.554481	sendToRender: 	0.161666	scene: 	6.24524	particles2Tex: 	2.0391	sendToRender: 	0.11517	motionBlur: 	2.02302	bloom2Tex: 	0.315788	printScene: 	0.0368924	applyBloom: 	0.00662842	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.188296	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000421043	console: 	0.000989451	endScene: 	0.000351872	present: 	0.392734	TOTAL_RENDER: 	12.3127	
UPDATE	UpdateSceneManager: 	0.00902837	UpdateInput: 	1.2614	UpdateCamera: 	0.909327	UpdateEnemies: 	0.484197	UpdateProjectile: 	0.00629159	UpdateParticle: 	0.0643324	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	2.29523	UpdatePlayer: 	2.93126	UpdateSound: 	0.0180748	UpdateItems:	0.00773817	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0367751	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	8.1821	
RENDER	shadowmap: 	0.293184	sendToRender: 	0.142433	scene: 	5.95768	particles2Tex: 	2.06348	sendToRender: 	0.146391	motionBlur: 	2.03981	bloom2Tex: 	0.0677428	printScene: 	0.0392623	applyBloom: 	0.323105	setRenderState: 	0.000478185	applyParticles: 	0.00234882	gui: 	0.105074	setRenderState: 	0.000457133	luaMsg: 	0.000628557	printTextDebug:	0.000628557	console: 	0.00106765	endScene: 	0.000360894	present: 	0.268737	TOTAL_RENDER: 	11.6804	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	0.998669	UpdateCamera: 	0.0503868	UpdateEnemies: 	0.39763	UpdateProjectile: 	0.00521492	UpdateParticle: 	0.0482185	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.03679	UpdatePlayer: 	0.121098	UpdateSound: 	0.0227243	UpdateItems:	0.00621941	UpdateTriggers: 	0.0213589	UpdateRigid: 	0.0291151	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.87907	
RENDER	shadowmap: 	0.261627	sendToRender: 	0.175395	scene: 	5.89112	particles2Tex: 	2.05013	sendToRender: 	0.139459	motionBlur: 	2.20975	bloom2Tex: 	0.067003	printScene: 	0.0384864	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.00210522	gui: 	0.593806	setRenderState: 	0.000532319	luaMsg: 	0.000658632	printTextDebug:	0.000667654	console: 	0.00120298	endScene: 	0.000363902	present: 	0.124388	TOTAL_RENDER: 	11.7888	
UPDATE	UpdateSceneManager: 	0.0177951	UpdateInput: 	1.14357	UpdateCamera: 	0.0570754	UpdateEnemies: 	0.454014	UpdateProjectile: 	0.0114163	UpdateParticle: 	0.0758479	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.94206	UpdatePlayer: 	0.112867	UpdateSound: 	0.0205198	UpdateItems:	0.00654722	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0307933	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.0337	
RENDER	shadowmap: 	0.34272	sendToRender: 	0.184104	scene: 	6.38987	particles2Tex: 	1.80595	sendToRender: 	0.155212	motionBlur: 	2.10616	bloom2Tex: 	0.0697909	printScene: 	0.0441825	applyBloom: 	0.292793	setRenderState: 	0.00047217	applyParticles: 	0.00228867	gui: 	0.121137	setRenderState: 	0.00046014	luaMsg: 	0.000893213	printTextDebug:	0.000748855	console: 	0.0111456	endScene: 	0.000384954	present: 	0.239607	TOTAL_RENDER: 	12.0252	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.19191	UpdateCamera: 	0.0608467	UpdateEnemies: 	0.458182	UpdateProjectile: 	0.00667353	UpdateParticle: 	0.0645519	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.92548	UpdatePlayer: 	2.82973	UpdateSound: 	0.0257708	UpdateItems:	0.00725397	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0329015	UpdateGUI: 	0.00190973	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	6.78789	
RENDER	shadowmap: 	0.361399	sendToRender: 	0.196657	scene: 	6.16291	particles2Tex: 	1.83684	sendToRender: 	0.132349	motionBlur: 	2.39286	bloom2Tex: 	0.0677098	printScene: 	0.0437013	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.278869	gui: 	0.115465	setRenderState: 	0.000451118	luaMsg: 	0.000827049	printTextDebug:	0.000727803	console: 	0.00123907	endScene: 	0.000454125	present: 	0.242115	TOTAL_RENDER: 	12.1201	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.03278	UpdateCamera: 	0.916334	UpdateEnemies: 	0.417407	UpdateProjectile: 	0.0054074	UpdateParticle: 	0.0511537	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.88064	UpdatePlayer: 	0.10019	UpdateSound: 	0.0223273	UpdateItems:	0.00643294	UpdateTriggers: 	0.02181	UpdateRigid: 	0.0300986	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.63254	
RENDER	shadowmap: 	0.279985	sendToRender: 	0.176516	scene: 	6.18483	particles2Tex: 	1.87408	sendToRender: 	0.127958	motionBlur: 	2.26457	bloom2Tex: 	0.0684857	printScene: 	0.0386067	applyBloom: 	0.00650512	setRenderState: 	0.000442095	applyParticles: 	0.00224356	gui: 	0.118746	setRenderState: 	0.000505252	luaMsg: 	0.000700736	printTextDebug:	0.000772915	console: 	0.00114885	endScene: 	0.000366909	present: 	0.198269	TOTAL_RENDER: 	11.9159	
UPDATE	UpdateSceneManager: 	0.0104118	UpdateInput: 	1.03833	UpdateCamera: 	1.10282	UpdateEnemies: 	0.373718	UpdateProjectile: 	0.00879379	UpdateParticle: 	0.053692	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.82449	UpdatePlayer: 	0.0961422	UpdateSound: 	0.0231814	UpdateItems:	0.00670962	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.029049	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.70542	
RENDER	shadowmap: 	0.392054	sendToRender: 	0.18753	scene: 	6.2462	particles2Tex: 	1.8533	sendToRender: 	0.179942	motionBlur: 	2.54892	bloom2Tex: 	0.0699563	printScene: 	0.0436351	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.432868	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000628557	console: 	0.000995466	endScene: 	0.000360894	present: 	0.121149	TOTAL_RENDER: 	12.3589	
UPDATE	UpdateSceneManager: 	0.00977121	UpdateInput: 	1.07826	UpdateCamera: 	0.925853	UpdateEnemies: 	0.398779	UpdateProjectile: 	0.00691714	UpdateParticle: 	0.0492981	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.8044	UpdatePlayer: 	4.84425	UpdateSound: 	0.0173319	UpdateItems:	0.00812012	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0351571	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	9.3418	
RENDER	shadowmap: 	0.320242	sendToRender: 	0.206834	scene: 	6.1234	particles2Tex: 	2.15184	sendToRender: 	0.137961	motionBlur: 	2.04905	bloom2Tex: 	0.384945	printScene: 	0.0417254	applyBloom: 	0.00657128	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.229363	setRenderState: 	0.000469162	luaMsg: 	0.000799982	printTextDebug:	0.000733818	console: 	0.00094434	endScene: 	0.000357887	present: 	0.360458	TOTAL_RENDER: 	12.2494	
UPDATE	UpdateSceneManager: 	0.0421795	UpdateInput: 	1.03549	UpdateCamera: 	0.0625279	UpdateEnemies: 	0.402641	UpdateProjectile: 	0.00544649	UpdateParticle: 	0.0488741	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.82484	UpdatePlayer: 	0.10256	UpdateSound: 	0.0243844	UpdateItems:	0.0064179	UpdateTriggers: 	0.021804	UpdateRigid: 	0.0296444	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.75326	
RENDER	shadowmap: 	0.299175	sendToRender: 	0.162231	scene: 	6.53073	particles2Tex: 	1.74257	sendToRender: 	0.117471	motionBlur: 	2.30188	bloom2Tex: 	0.068618	printScene: 	0.0398006	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00211725	gui: 	0.488873	setRenderState: 	0.000490215	luaMsg: 	0.000664647	printTextDebug:	0.000622542	console: 	0.00112479	endScene: 	0.000351872	present: 	0.12892	TOTAL_RENDER: 	12.1254	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.04418	UpdateCamera: 	0.0513582	UpdateEnemies: 	0.393468	UpdateProjectile: 	0.00898326	UpdateParticle: 	0.0520109	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.81215	UpdatePlayer: 	0.10096	UpdateSound: 	0.0237799	UpdateItems:	0.00650211	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0296053	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.66967	
RENDER	shadowmap: 	0.279702	sendToRender: 	0.157645	scene: 	6.62709	particles2Tex: 	1.7622	sendToRender: 	0.146646	motionBlur: 	2.06812	bloom2Tex: 	0.357682	printScene: 	0.0401585	applyBloom: 	0.00679383	setRenderState: 	0.000463147	applyParticles: 	0.00207815	gui: 	0.199331	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000631565	console: 	0.00100449	endScene: 	0.000345857	present: 	0.409407	TOTAL_RENDER: 	12.321	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.10293	UpdateCamera: 	0.910623	UpdateEnemies: 	0.4164	UpdateProjectile: 	0.00533522	UpdateParticle: 	0.0406156	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.76453	UpdatePlayer: 	4.47115	UpdateSound: 	0.0175304	UpdateItems:	0.00684496	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0362729	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00144358	TOTAL_UPDATE: 	8.94294	
RENDER	shadowmap: 	0.335713	sendToRender: 	0.157329	scene: 	6.22738	particles2Tex: 	2.17848	sendToRender: 	0.114812	motionBlur: 	2.00449	bloom2Tex: 	0.563302	printScene: 	0.041184	applyBloom: 	0.00654722	setRenderState: 	0.000469162	applyParticles: 	0.00213529	gui: 	0.177677	setRenderState: 	0.000478185	luaMsg: 	0.000781937	printTextDebug:	0.000676676	console: 	0.00118794	endScene: 	0.000345857	present: 	0.392599	TOTAL_RENDER: 	12.4422	
UPDATE	UpdateSceneManager: 	0.0189469	UpdateInput: 	1.19418	UpdateCamera: 	0.932045	UpdateEnemies: 	2.23039	UpdateProjectile: 	0.0060931	UpdateParticle: 	0.0526274	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.86806	UpdatePlayer: 	0.101312	UpdateSound: 	0.015723	UpdateItems:	0.00644497	UpdateTriggers: 	0.02221	UpdateRigid: 	0.030261	UpdateGUI: 	0.00167214	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	6.65617	
RENDER	shadowmap: 	0.466771	sendToRender: 	0.168252	scene: 	6.41257	particles2Tex: 	1.99035	sendToRender: 	0.114761	motionBlur: 	2.25368	bloom2Tex: 	0.066597	printScene: 	0.0397645	applyBloom: 	0.309939	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.361484	setRenderState: 	0.000508259	luaMsg: 	0.000784945	printTextDebug:	0.000709758	console: 	0.000980429	endScene: 	0.000378939	present: 	0.249646	TOTAL_RENDER: 	12.6722	
UPDATE	UpdateSceneManager: 	0.0258671	UpdateInput: 	1.08399	UpdateCamera: 	1.12145	UpdateEnemies: 	0.425178	UpdateProjectile: 	0.00636377	UpdateParticle: 	0.0453854	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.82903	UpdatePlayer: 	0.095252	UpdateSound: 	0.0220657	UpdateItems:	0.0071036	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0289557	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.826	
RENDER	shadowmap: 	0.278959	sendToRender: 	0.155678	scene: 	6.27774	particles2Tex: 	1.9497	sendToRender: 	0.114109	motionBlur: 	2.12827	bloom2Tex: 	0.345331	printScene: 	0.0392472	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00197289	gui: 	0.169888	setRenderState: 	0.000475177	luaMsg: 	0.000751863	printTextDebug:	0.00074284	console: 	0.00106163	endScene: 	0.000348864	present: 	0.388142	TOTAL_RENDER: 	12.0934	
UPDATE	UpdateSceneManager: 	0.0135696	UpdateInput: 	1.25179	UpdateCamera: 	0.913664	UpdateEnemies: 	17.5047	UpdateProjectile: 	0.015732	UpdateParticle: 	0.0704465	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.95616	UpdatePlayer: 	4.99074	UpdateSound: 	0.0166162	UpdateItems:	0.00773817	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0371089	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	26.981	
RENDER	shadowmap: 	0.34964	sendToRender: 	0.178715	scene: 	7.06897	particles2Tex: 	2.00324	sendToRender: 	0.133302	motionBlur: 	2.72806	bloom2Tex: 	0.0814328	printScene: 	0.051259	applyBloom: 	0.00701037	setRenderState: 	0.000454125	applyParticles: 	0.00234581	gui: 	0.510788	setRenderState: 	0.000520289	luaMsg: 	0.00106163	printTextDebug:	0.000793967	console: 	0.0010105	endScene: 	0.000406006	present: 	0.158475	TOTAL_RENDER: 	13.5319	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.04245	UpdateCamera: 	0.904948	UpdateEnemies: 	2.65911	UpdateProjectile: 	0.0100058	UpdateParticle: 	0.0588107	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.84439	UpdatePlayer: 	0.0985211	UpdateSound: 	0.0183364	UpdateItems:	0.00638181	UpdateTriggers: 	0.0220115	UpdateRigid: 	0.0299843	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	6.85131	
RENDER	shadowmap: 	0.277955	sendToRender: 	0.194218	scene: 	6.68985	particles2Tex: 	2.13354	sendToRender: 	0.1152	motionBlur: 	2.20043	bloom2Tex: 	0.0706661	printScene: 	0.376196	applyBloom: 	0.00750058	setRenderState: 	0.000508259	applyParticles: 	0.00211424	gui: 	0.171957	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.00074284	console: 	0.00122403	endScene: 	0.000354879	present: 	0.261838	TOTAL_RENDER: 	12.7718	
UPDATE	UpdateSceneManager: 	0.0116268	UpdateInput: 	1.08907	UpdateCamera: 	0.932529	UpdateEnemies: 	0.577446	UpdateProjectile: 	0.012911	UpdateParticle: 	0.0668556	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.90027	UpdatePlayer: 	0.101053	UpdateSound: 	0.0231574	UpdateItems:	0.00646903	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0306159	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.89641	
RENDER	shadowmap: 	0.298177	sendToRender: 	0.157199	scene: 	6.72129	particles2Tex: 	1.97691	sendToRender: 	0.114211	motionBlur: 	2.20668	bloom2Tex: 	0.265982	printScene: 	0.0382849	applyBloom: 	0.00659835	setRenderState: 	0.000466155	applyParticles: 	0.00200296	gui: 	0.188375	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000529311	console: 	0.000998474	endScene: 	0.000363902	present: 	0.437554	TOTAL_RENDER: 	12.6461	
UPDATE	UpdateSceneManager: 	0.0142343	UpdateInput: 	1.23076	UpdateCamera: 	0.0451509	UpdateEnemies: 	0.488569	UpdateProjectile: 	0.0111937	UpdateParticle: 	0.105426	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.05902	UpdatePlayer: 	4.54043	UpdateSound: 	0.0237017	UpdateItems:	0.00611114	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0285257	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	8.71292	
RENDER	shadowmap: 	0.469135	sendToRender: 	0.164631	scene: 	6.64532	particles2Tex: 	2.22087	sendToRender: 	0.132836	motionBlur: 	2.24664	bloom2Tex: 	0.560808	printScene: 	0.0406698	applyBloom: 	0.00657429	setRenderState: 	0.000463147	applyParticles: 	0.00204507	gui: 	0.202678	setRenderState: 	0.00047217	luaMsg: 	0.000760885	printTextDebug:	0.000634572	console: 	0.000956369	endScene: 	0.000378939	present: 	0.371522	TOTAL_RENDER: 	13.3001	
UPDATE	UpdateSceneManager: 	0.0098885	UpdateInput: 	1.02546	UpdateCamera: 	0.0510004	UpdateEnemies: 	0.475634	UpdateProjectile: 	0.0105742	UpdateParticle: 	0.0872101	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.26757	UpdatePlayer: 	0.10961	UpdateSound: 	0.0218912	UpdateItems:	0.00621039	UpdateTriggers: 	0.0320474	UpdateRigid: 	0.0294189	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.26768	
RENDER	shadowmap: 	0.269991	sendToRender: 	0.15842	scene: 	6.80609	particles2Tex: 	1.92096	sendToRender: 	0.133377	motionBlur: 	2.19651	bloom2Tex: 	0.258358	printScene: 	0.0373555	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.166339	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000640587	console: 	0.000872161	endScene: 	0.000366909	present: 	0.428333	TOTAL_RENDER: 	12.606	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.01544	UpdateCamera: 	0.917291	UpdateEnemies: 	2.06342	UpdateProjectile: 	0.00749758	UpdateParticle: 	0.0668827	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.9851	UpdatePlayer: 	0.0997241	UpdateSound: 	0.0176748	UpdateItems:	0.00654421	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0287181	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	6.37503	
RENDER	shadowmap: 	0.306871	sendToRender: 	0.15593	scene: 	6.9099	particles2Tex: 	2.16176	sendToRender: 	0.116888	motionBlur: 	2.41742	bloom2Tex: 	0.359805	printScene: 	0.0398337	applyBloom: 	0.00663744	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.159299	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.00105562	endScene: 	0.000345857	present: 	0.405717	TOTAL_RENDER: 	13.2717	
UPDATE	UpdateSceneManager: 	0.0099306	UpdateInput: 	1.04751	UpdateCamera: 	0.995704	UpdateEnemies: 	1.64056	UpdateProjectile: 	0.0279543	UpdateParticle: 	0.0736585	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	2.14199	UpdatePlayer: 	4.91588	UpdateSound: 	0.0174312	UpdateItems:	0.00809907	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0344263	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	11.1181	
RENDER	shadowmap: 	0.32128	sendToRender: 	0.179722	scene: 	6.74283	particles2Tex: 	2.02258	sendToRender: 	0.132499	motionBlur: 	2.21986	bloom2Tex: 	0.0671895	printScene: 	0.038733	applyBloom: 	0.303798	setRenderState: 	0.000469162	applyParticles: 	0.00204807	gui: 	0.197211	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.00106464	endScene: 	0.000360894	present: 	0.242247	TOTAL_RENDER: 	12.7023	
UPDATE	UpdateSceneManager: 	0.0121922	UpdateInput: 	1.05939	UpdateCamera: 	0.977196	UpdateEnemies: 	0.44485	UpdateProjectile: 	0.00853214	UpdateParticle: 	0.069406	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	2.06269	UpdatePlayer: 	0.102638	UpdateSound: 	0.0244566	UpdateItems:	0.00675774	UpdateTriggers: 	0.0228777	UpdateRigid: 	0.0297948	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.97213	
RENDER	shadowmap: 	0.309912	sendToRender: 	0.160267	scene: 	6.58533	particles2Tex: 	2.08046	sendToRender: 	0.117161	motionBlur: 	2.24791	bloom2Tex: 	0.0668887	printScene: 	0.0406156	applyBloom: 	0.00644497	setRenderState: 	0.00043608	applyParticles: 	0.00206311	gui: 	0.559202	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000757878	console: 	0.00116388	endScene: 	0.000357887	present: 	0.160075	TOTAL_RENDER: 	12.5744	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.04328	UpdateCamera: 	0.910407	UpdateEnemies: 	0.464546	UpdateProjectile: 	0.00469764	UpdateParticle: 	0.0607625	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.01576	UpdatePlayer: 	0.118743	UpdateSound: 	0.0230611	UpdateItems:	0.00671564	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0300745	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.82424	
RENDER	shadowmap: 	0.280406	sendToRender: 	0.175773	scene: 	6.28876	particles2Tex: 	2.07971	sendToRender: 	0.129173	motionBlur: 	2.24317	bloom2Tex: 	0.0673248	printScene: 	0.039539	applyBloom: 	0.316609	setRenderState: 	0.0004842	applyParticles: 	0.0021383	gui: 	0.18094	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000631565	console: 	0.00953963	endScene: 	0.000351872	present: 	0.250346	TOTAL_RENDER: 	12.2897	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.04648	UpdateCamera: 	0.0489643	UpdateEnemies: 	2.34576	UpdateProjectile: 	0.00436381	UpdateParticle: 	0.0561521	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.95211	UpdatePlayer: 	4.96728	UpdateSound: 	0.0178613	UpdateItems:	0.00733217	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0348443	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	10.6572	
RENDER	shadowmap: 	0.307927	sendToRender: 	0.18537	scene: 	6.51388	particles2Tex: 	2.14395	sendToRender: 	0.151001	motionBlur: 	2.07989	bloom2Tex: 	0.318742	printScene: 	0.0391269	applyBloom: 	0.00676977	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.229562	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000769907	console: 	0.000950355	endScene: 	0.000375931	present: 	0.406544	TOTAL_RENDER: 	12.6192	
UPDATE	UpdateSceneManager: 	0.0160869	UpdateInput: 	1.00003	UpdateCamera: 	0.0686541	UpdateEnemies: 	0.394009	UpdateProjectile: 	0.00786749	UpdateParticle: 	0.0590062	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.94241	UpdatePlayer: 	0.0983045	UpdateSound: 	0.021786	UpdateItems:	0.00636978	UpdateTriggers: 	0.0212657	UpdateRigid: 	0.0275994	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.79656	
RENDER	shadowmap: 	0.286992	sendToRender: 	0.155314	scene: 	6.11855	particles2Tex: 	2.33852	sendToRender: 	0.113742	motionBlur: 	1.98696	bloom2Tex: 	0.360873	printScene: 	0.0374608	applyBloom: 	0.00647203	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.102401	setRenderState: 	0.00046014	luaMsg: 	0.000923287	printTextDebug:	0.000616527	console: 	0.000775922	endScene: 	0.000360894	present: 	0.438805	TOTAL_RENDER: 	12.1708	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.01757	UpdateCamera: 	0.0473283	UpdateEnemies: 	0.370103	UpdateProjectile: 	0.00513372	UpdateParticle: 	0.0565762	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.92969	UpdatePlayer: 	0.0937783	UpdateSound: 	0.0208867	UpdateItems:	0.00632768	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0280385	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.75816	
RENDER	shadowmap: 	0.329202	sendToRender: 	0.157548	scene: 	6.57005	particles2Tex: 	2.0271	sendToRender: 	0.134211	motionBlur: 	2.31709	bloom2Tex: 	0.0660015	printScene: 	0.0370668	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.417194	setRenderState: 	0.000520289	luaMsg: 	0.000902235	printTextDebug:	0.000562393	console: 	0.00117291	endScene: 	0.000351872	present: 	0.139937	TOTAL_RENDER: 	12.4253	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	0.893571	UpdateCamera: 	0.0475929	UpdateEnemies: 	0.40397	UpdateProjectile: 	0.0046435	UpdateParticle: 	0.052059	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.97442	UpdatePlayer: 	2.85958	UpdateSound: 	0.0184928	UpdateItems:	0.00773817	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0361766	UpdateGUI: 	0.00180146	BuildFrustum: 	0.00151876	TOTAL_UPDATE: 	6.46532	
RENDER	shadowmap: 	0.31774	sendToRender: 	0.160435	scene: 	6.251	particles2Tex: 	2.14126	sendToRender: 	0.133486	motionBlur: 	1.99415	bloom2Tex: 	0.266776	printScene: 	0.0399029	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00210221	gui: 	0.116464	setRenderState: 	0.000457133	luaMsg: 	0.000836071	printTextDebug:	0.000772915	console: 	0.000875168	endScene: 	0.000363902	present: 	0.422264	TOTAL_RENDER: 	12.0977	
UPDATE	UpdateSceneManager: 	0.0226251	UpdateInput: 	1.02065	UpdateCamera: 	0.0517282	UpdateEnemies: 	1.79844	UpdateProjectile: 	0.00494726	UpdateParticle: 	0.05811	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.98957	UpdatePlayer: 	0.0997241	UpdateSound: 	0.0174342	UpdateItems:	0.00635174	UpdateTriggers: 	0.0210401	UpdateRigid: 	0.0301437	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.26583	
RENDER	shadowmap: 	0.31368	sendToRender: 	0.158484	scene: 	6.10718	particles2Tex: 	2.08081	sendToRender: 	0.113766	motionBlur: 	1.99852	bloom2Tex: 	0.349923	printScene: 	0.0394006	applyBloom: 	0.00656226	setRenderState: 	0.000496229	applyParticles: 	0.00204206	gui: 	0.165262	setRenderState: 	0.000454125	luaMsg: 	0.000628557	printTextDebug:	0.000836071	console: 	0.000977422	endScene: 	0.000366909	present: 	0.407019	TOTAL_RENDER: 	11.9682	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.04081	UpdateCamera: 	0.048423	UpdateEnemies: 	0.396695	UpdateProjectile: 	0.00781035	UpdateParticle: 	0.0534003	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.95264	UpdatePlayer: 	0.0947347	UpdateSound: 	0.0226792	UpdateItems:	0.00565702	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0386668	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.81068	
RENDER	shadowmap: 	0.244647	sendToRender: 	0.123441	scene: 	5.9707	particles2Tex: 	2.22785	sendToRender: 	0.167647	motionBlur: 	2.33816	bloom2Tex: 	0.0728615	printScene: 	0.0515236	applyBloom: 	0.00685097	setRenderState: 	0.000451118	applyParticles: 	0.00237889	gui: 	0.522328	setRenderState: 	0.000481192	luaMsg: 	0.000836071	printTextDebug:	0.000739833	console: 	0.00114283	endScene: 	0.000357887	present: 	0.132102	TOTAL_RENDER: 	12.131	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.23896	UpdateCamera: 	0.927465	UpdateEnemies: 	0.420379	UpdateProjectile: 	0.00673068	UpdateParticle: 	0.0597851	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	2.0138	UpdatePlayer: 	5.01368	UpdateSound: 	0.016547	UpdateItems:	0.00754569	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0360684	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00143455	TOTAL_UPDATE: 	9.91271	
RENDER	shadowmap: 	0.331132	sendToRender: 	0.200765	scene: 	6.136	particles2Tex: 	2.14909	sendToRender: 	0.115384	motionBlur: 	2.35501	bloom2Tex: 	0.0696496	printScene: 	0.0441253	applyBloom: 	0.295888	setRenderState: 	0.000502244	applyParticles: 	0.0021383	gui: 	0.165623	setRenderState: 	0.00463749	luaMsg: 	0.000718781	printTextDebug:	0.000730811	console: 	0.00112779	endScene: 	0.000387961	present: 	0.235826	TOTAL_RENDER: 	12.384	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.08532	UpdateCamera: 	0.948752	UpdateEnemies: 	0.431172	UpdateProjectile: 	0.00497132	UpdateParticle: 	0.0512109	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.96797	UpdatePlayer: 	0.097273	UpdateSound: 	0.0227363	UpdateItems:	0.00632768	UpdateTriggers: 	0.0218582	UpdateRigid: 	0.0290009	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.81157	
RENDER	shadowmap: 	0.29959	sendToRender: 	0.161067	scene: 	6.08136	particles2Tex: 	2.21417	sendToRender: 	0.119832	motionBlur: 	2.03931	bloom2Tex: 	0.36456	printScene: 	0.0389525	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.0022195	gui: 	0.175061	setRenderState: 	0.00046014	luaMsg: 	0.00063758	printTextDebug:	0.000781937	console: 	0.00114584	endScene: 	0.000372924	present: 	0.330008	TOTAL_RENDER: 	12.0617	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	1.02806	UpdateCamera: 	0.945618	UpdateEnemies: 	2.27958	UpdateProjectile: 	0.00963587	UpdateParticle: 	0.069033	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	2.13791	UpdatePlayer: 	0.101117	UpdateSound: 	0.0183154	UpdateItems:	0.00618332	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0295783	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	6.78618	
RENDER	shadowmap: 	0.310327	sendToRender: 	0.157145	scene: 	6.44338	particles2Tex: 	1.98367	sendToRender: 	0.123859	motionBlur: 	2.10723	bloom2Tex: 	0.269026	printScene: 	0.0397916	applyBloom: 	0.00670962	setRenderState: 	0.000481192	applyParticles: 	0.00191274	gui: 	0.165753	setRenderState: 	0.00047217	luaMsg: 	0.000839079	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000345857	present: 	0.43651	TOTAL_RENDER: 	12.3032	
UPDATE	UpdateSceneManager: 	0.0122103	UpdateInput: 	1.0317	UpdateCamera: 	0.0507989	UpdateEnemies: 	0.432378	UpdateProjectile: 	0.00584348	UpdateParticle: 	0.0541702	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.94784	UpdatePlayer: 	0.591839	UpdateSound: 	0.0216146	UpdateItems:	0.00774118	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0295933	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.34951	
RENDER	shadowmap: 	0.283976	sendToRender: 	0.179716	scene: 	6.29746	particles2Tex: 	2.14062	sendToRender: 	0.115008	motionBlur: 	2.20639	bloom2Tex: 	0.0677037	printScene: 	0.039942	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.468895	setRenderState: 	0.000517282	luaMsg: 	0.000799982	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000351872	present: 	0.143786	TOTAL_RENDER: 	12.1835	
UPDATE	UpdateSceneManager: 	0.0132568	UpdateInput: 	1.03669	UpdateCamera: 	0.0522003	UpdateEnemies: 	0.434619	UpdateProjectile: 	0.00513973	UpdateParticle: 	0.0559777	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.9577	UpdatePlayer: 	0.120924	UpdateSound: 	0.0245167	UpdateItems:	0.00692917	UpdateTriggers: 	0.0221559	UpdateRigid: 	0.0305557	UpdateGUI: 	0.00194582	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.90015	
RENDER	shadowmap: 	0.287729	sendToRender: 	0.180579	scene: 	6.37901	particles2Tex: 	2.16164	sendToRender: 	0.1352	motionBlur: 	1.9892	bloom2Tex: 	0.456871	printScene: 	0.0397826	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.158017	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000769907	console: 	0.000818027	endScene: 	0.000363902	present: 	0.389026	TOTAL_RENDER: 	12.4145	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.03189	UpdateCamera: 	0.0501402	UpdateEnemies: 	0.424093	UpdateProjectile: 	0.0047217	UpdateParticle: 	0.0438125	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.93673	UpdatePlayer: 	0.0954655	UpdateSound: 	0.0225679	UpdateItems:	0.00624648	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0295843	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.80133	
RENDER	shadowmap: 	0.291581	sendToRender: 	0.15732	scene: 	6.31922	particles2Tex: 	1.99927	sendToRender: 	0.110888	motionBlur: 	2.20454	bloom2Tex: 	0.376446	printScene: 	0.0393224	applyBloom: 	0.00681488	setRenderState: 	0.00047217	applyParticles: 	0.00192477	gui: 	0.154069	setRenderState: 	0.000454125	luaMsg: 	0.000890205	printTextDebug:	0.000745848	console: 	0.000899228	endScene: 	0.000363902	present: 	0.367336	TOTAL_RENDER: 	12.2912	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.05937	UpdateCamera: 	0.0485523	UpdateEnemies: 	2.50976	UpdateProjectile: 	0.00821335	UpdateParticle: 	0.0489523	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.85246	UpdatePlayer: 	0.114	UpdateSound: 	0.0181891	UpdateItems:	0.00555476	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0281467	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	5.86593	
RENDER	shadowmap: 	0.277756	sendToRender: 	0.181855	scene: 	6.4642	particles2Tex: 	2.03761	sendToRender: 	0.11367	motionBlur: 	1.98208	bloom2Tex: 	0.343162	printScene: 	0.0364262	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00199995	gui: 	0.155741	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000760885	console: 	0.00102253	endScene: 	0.000357887	present: 	0.362118	TOTAL_RENDER: 	12.1872	
UPDATE	UpdateSceneManager: 	0.00943738	UpdateInput: 	1.20207	UpdateCamera: 	0.963669	UpdateEnemies: 	0.442375	UpdateProjectile: 	0.00823139	UpdateParticle: 	0.0692556	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	2.21386	UpdatePlayer: 	0.113357	UpdateSound: 	0.0217679	UpdateItems:	0.00724796	UpdateTriggers: 	0.0231153	UpdateRigid: 	0.0331962	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.26854	
RENDER	shadowmap: 	0.33485	sendToRender: 	0.185906	scene: 	6.6048	particles2Tex: 	2.00297	sendToRender: 	0.155374	motionBlur: 	2.31332	bloom2Tex: 	0.283967	printScene: 	0.0409043	applyBloom: 	0.00664346	setRenderState: 	0.000424051	applyParticles: 	0.00215033	gui: 	0.442546	setRenderState: 	0.000568408	luaMsg: 	0.000583446	printTextDebug:	0.000418036	console: 	0.000799982	endScene: 	0.000390969	present: 	0.146385	TOTAL_RENDER: 	12.7973	
UPDATE	UpdateSceneManager: 	0.0254039	UpdateInput: 	1.12179	UpdateCamera: 	0.904271	UpdateEnemies: 	0.442649	UpdateProjectile: 	0.006054	UpdateParticle: 	0.0498305	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	2.01086	UpdatePlayer: 	0.122647	UpdateSound: 	0.0227604	UpdateItems:	0.00727202	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.030688	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.88021	
RENDER	shadowmap: 	0.319295	sendToRender: 	0.159356	scene: 	6.52319	particles2Tex: 	2.03679	sendToRender: 	0.15206	motionBlur: 	2.1513	bloom2Tex: 	0.0665789	printScene: 	0.0397104	applyBloom: 	0.00650812	setRenderState: 	0.000451118	applyParticles: 	0.00206612	gui: 	0.485833	setRenderState: 	0.00044811	luaMsg: 	0.00077893	printTextDebug:	0.000757878	console: 	0.00127516	endScene: 	0.000357887	present: 	0.163581	TOTAL_RENDER: 	12.3408	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.24491	UpdateCamera: 	0.919345	UpdateEnemies: 	0.406905	UpdateProjectile: 	0.00490515	UpdateParticle: 	0.0454697	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.91016	UpdatePlayer: 	0.257976	UpdateSound: 	0.0233168	UpdateItems:	0.00659835	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0304174	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.99903	
RENDER	shadowmap: 	0.30808	sendToRender: 	0.162862	scene: 	6.39378	particles2Tex: 	2.31631	sendToRender: 	0.18334	motionBlur: 	2.56939	bloom2Tex: 	0.0723863	printScene: 	0.0494816	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00231273	gui: 	0.477258	setRenderState: 	0.00062555	luaMsg: 	0.000721788	printTextDebug:	0.000845094	console: 	0.00114885	endScene: 	0.000351872	present: 	0.137098	TOTAL_RENDER: 	12.9371	
UPDATE	UpdateSceneManager: 	0.0122794	UpdateInput: 	1.11754	UpdateCamera: 	0.917357	UpdateEnemies: 	2.05235	UpdateProjectile: 	0.00602392	UpdateParticle: 	0.0482305	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.92765	UpdatePlayer: 	0.0708495	UpdateSound: 	0.014541	UpdateItems:	0.00644798	UpdateTriggers: 	0.0223634	UpdateRigid: 	0.0288144	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	6.41322	
RENDER	shadowmap: 	0.312417	sendToRender: 	0.233219	scene: 	6.48944	particles2Tex: 	1.99032	sendToRender: 	0.120924	motionBlur: 	2.1078	bloom2Tex: 	0.0700195	printScene: 	0.045996	applyBloom: 	0.314291	setRenderState: 	0.000469162	applyParticles: 	0.00209619	gui: 	0.161269	setRenderState: 	0.000469162	luaMsg: 	0.000824042	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000372924	present: 	0.274577	TOTAL_RENDER: 	12.3699	
UPDATE	UpdateSceneManager: 	0.0128839	UpdateInput: 	1.13248	UpdateCamera: 	0.915558	UpdateEnemies: 	0.453626	UpdateProjectile: 	0.00609911	UpdateParticle: 	0.0461223	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.90478	UpdatePlayer: 	0.103459	UpdateSound: 	0.0233739	UpdateItems:	0.00585851	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0303031	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	4.78109	
RENDER	shadowmap: 	0.303759	sendToRender: 	0.161729	scene: 	6.21259	particles2Tex: 	1.91232	sendToRender: 	0.127474	motionBlur: 	2.17701	bloom2Tex: 	0.0670842	printScene: 	0.0371992	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.479562	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.000619535	console: 	0.000995466	endScene: 	0.000381946	present: 	0.134048	TOTAL_RENDER: 	11.8434	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.28143	UpdateCamera: 	0.945594	UpdateEnemies: 	0.383907	UpdateProjectile: 	0.00479087	UpdateParticle: 	0.0360443	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.87099	UpdatePlayer: 	0.244635	UpdateSound: 	0.0218822	UpdateItems:	0.00651414	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0297407	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.97477	
RENDER	shadowmap: 	0.279392	sendToRender: 	0.177151	scene: 	6.35928	particles2Tex: 	2.04561	sendToRender: 	0.167085	motionBlur: 	2.27702	bloom2Tex: 	0.0743682	printScene: 	0.051665	applyBloom: 	0.00652316	setRenderState: 	0.000466155	applyParticles: 	0.00220446	gui: 	0.172802	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.00119095	endScene: 	0.000363902	present: 	0.238343	TOTAL_RENDER: 	12.4418	
UPDATE	UpdateSceneManager: 	0.014517	UpdateInput: 	1.07469	UpdateCamera: 	0.90896	UpdateEnemies: 	0.387504	UpdateProjectile: 	0.00459839	UpdateParticle: 	0.037121	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.9378	UpdatePlayer: 	0.11576	UpdateSound: 	0.0238401	UpdateItems:	0.00664947	UpdateTriggers: 	0.022192	UpdateRigid: 	0.0297016	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.70672	
RENDER	shadowmap: 	0.288057	sendToRender: 	0.177259	scene: 	6.46733	particles2Tex: 	1.8109	sendToRender: 	0.128984	motionBlur: 	2.37014	bloom2Tex: 	0.0673368	printScene: 	0.0380563	applyBloom: 	0.307389	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.183855	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000688706	console: 	0.00100449	endScene: 	0.000351872	present: 	0.245793	TOTAL_RENDER: 	12.3232	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.02614	UpdateCamera: 	0.902476	UpdateEnemies: 	2.62787	UpdateProjectile: 	0.00645098	UpdateParticle: 	0.0561942	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	2.16043	UpdatePlayer: 	0.113742	UpdateSound: 	0.0166673	UpdateItems:	0.0071848	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0327211	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	7.14204	
RENDER	shadowmap: 	0.339379	sendToRender: 	0.191012	scene: 	6.12127	particles2Tex: 	2.06229	sendToRender: 	0.178489	motionBlur: 	2.43948	bloom2Tex: 	0.0696466	printScene: 	0.0419509	applyBloom: 	0.315076	setRenderState: 	0.000511267	applyParticles: 	0.00224055	gui: 	0.175373	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000541341	console: 	0.00661338	endScene: 	0.000357887	present: 	0.250918	TOTAL_RENDER: 	12.4465	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	1.08388	UpdateCamera: 	0.913787	UpdateEnemies: 	0.417503	UpdateProjectile: 	0.00393976	UpdateParticle: 	0.0452651	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	2.02865	UpdatePlayer: 	0.104587	UpdateSound: 	0.0222972	UpdateItems:	0.00664045	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0309707	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.82915	
RENDER	shadowmap: 	0.310844	sendToRender: 	0.155963	scene: 	6.24236	particles2Tex: 	1.92526	sendToRender: 	0.131344	motionBlur: 	2.08107	bloom2Tex: 	0.066185	printScene: 	0.365135	applyBloom: 	0.00661639	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.195141	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000730811	console: 	0.000995466	endScene: 	0.000372924	present: 	0.443088	TOTAL_RENDER: 	12.151	
UPDATE	UpdateSceneManager: 	0.0128538	UpdateInput: 	1.07723	UpdateCamera: 	0.910533	UpdateEnemies: 	0.44513	UpdateProjectile: 	0.00542243	UpdateParticle: 	0.0382909	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	2.09907	UpdatePlayer: 	0.0973512	UpdateSound: 	0.0243754	UpdateItems:	0.00688406	UpdateTriggers: 	0.0222672	UpdateRigid: 	0.0295602	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.91303	
RENDER	shadowmap: 	0.304089	sendToRender: 	0.166111	scene: 	6.03113	particles2Tex: 	1.97636	sendToRender: 	0.124205	motionBlur: 	2.09109	bloom2Tex: 	0.0698841	printScene: 	0.0405013	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.00200296	gui: 	0.200017	setRenderState: 	0.000478185	luaMsg: 	0.00100148	printTextDebug:	0.000523296	console: 	0.00102554	endScene: 	0.000351872	present: 	0.21586	TOTAL_RENDER: 	11.811	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	1.01546	UpdateCamera: 	1.08136	UpdateEnemies: 	0.38982	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0344503	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.92954	UpdatePlayer: 	0.0906085	UpdateSound: 	0.0220867	UpdateItems:	0.00639986	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0294129	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.7474	
RENDER	shadowmap: 	0.276322	sendToRender: 	0.155768	scene: 	5.71746	particles2Tex: 	1.85353	sendToRender: 	0.111056	motionBlur: 	2.05646	bloom2Tex: 	0.387621	printScene: 	0.0539266	applyBloom: 	0.00657128	setRenderState: 	0.000478185	applyParticles: 	0.00247513	gui: 	0.227171	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000748855	console: 	0.00114283	endScene: 	0.000339842	present: 	0.421166	TOTAL_RENDER: 	11.5184	
UPDATE	UpdateSceneManager: 	0.0136147	UpdateInput: 	1.30608	UpdateCamera: 	0.923381	UpdateEnemies: 	1.63158	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.0466516	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	2.02353	UpdatePlayer: 	0.0913724	UpdateSound: 	0.0162132	UpdateItems:	0.00629159	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0300865	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	6.26335	
RENDER	shadowmap: 	0.312513	sendToRender: 	0.188904	scene: 	5.7	particles2Tex: 	1.92108	sendToRender: 	0.113652	motionBlur: 	1.91954	bloom2Tex: 	0.0697849	printScene: 	0.0441945	applyBloom: 	0.357547	setRenderState: 	0.000493222	applyParticles: 	0.00222852	gui: 	0.202919	setRenderState: 	0.000445103	luaMsg: 	0.000836071	printTextDebug:	0.000652617	console: 	0.00130523	endScene: 	0.000369916	present: 	0.288938	TOTAL_RENDER: 	11.3572	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.02653	UpdateCamera: 	0.956171	UpdateEnemies: 	0.405952	UpdateProjectile: 	0.00244806	UpdateParticle: 	0.0389014	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	2.06231	UpdatePlayer: 	0.130334	UpdateSound: 	0.0231333	UpdateItems:	0.00670662	UpdateTriggers: 	0.0354338	UpdateRigid: 	0.0406758	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.87878	
RENDER	shadowmap: 	0.287157	sendToRender: 	0.167572	scene: 	5.75501	particles2Tex: 	1.93747	sendToRender: 	0.114539	motionBlur: 	1.8884	bloom2Tex: 	0.0685729	printScene: 	0.0393405	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.382524	setRenderState: 	0.000514274	luaMsg: 	0.000727803	printTextDebug:	0.000655624	console: 	0.000902235	endScene: 	0.000348864	present: 	0.129062	TOTAL_RENDER: 	11.0041	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.05855	UpdateCamera: 	0.904205	UpdateEnemies: 	0.441948	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0339301	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.99005	UpdatePlayer: 	0.102704	UpdateSound: 	0.0327301	UpdateItems:	0.00698631	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0292445	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.77375	
RENDER	shadowmap: 	0.275344	sendToRender: 	0.172261	scene: 	5.73657	particles2Tex: 	1.95807	sendToRender: 	0.11573	motionBlur: 	1.9469	bloom2Tex: 	0.0703413	printScene: 	0.0397826	applyBloom: 	0.00656527	setRenderState: 	0.000439088	applyParticles: 	0.00197289	gui: 	0.355893	setRenderState: 	0.000535326	luaMsg: 	0.000730811	printTextDebug:	0.000652617	console: 	0.00120298	endScene: 	0.000354879	present: 	0.127182	TOTAL_RENDER: 	11.0347	
UPDATE	UpdateSceneManager: 	0.00894717	UpdateInput: 	1.06075	UpdateCamera: 	0.908963	UpdateEnemies: 	0.43245	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0334549	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.97142	UpdatePlayer: 	0.1224	UpdateSound: 	0.0247904	UpdateItems:	0.00679082	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0303031	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.73346	
RENDER	shadowmap: 	0.272322	sendToRender: 	0.176913	scene: 	5.61612	particles2Tex: 	1.9205	sendToRender: 	0.158679	motionBlur: 	1.87817	bloom2Tex: 	0.0691744	printScene: 	0.0413374	applyBloom: 	0.00675173	setRenderState: 	0.000466155	applyParticles: 	0.00240596	gui: 	0.354852	setRenderState: 	0.000493222	luaMsg: 	0.000688706	printTextDebug:	0.000424051	console: 	0.00115486	endScene: 	0.000351872	present: 	0.12317	TOTAL_RENDER: 	10.862	
UPDATE	UpdateSceneManager: 	0.0258731	UpdateInput: 	1.01216	UpdateCamera: 	0.902202	UpdateEnemies: 	4.18997	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.034733	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.99442	UpdatePlayer: 	0.116521	UpdateSound: 	0.0167365	UpdateItems:	0.0063788	UpdateTriggers: 	0.0212928	UpdateRigid: 	0.0293166	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	8.49988	
RENDER	shadowmap: 	0.276673	sendToRender: 	0.180513	scene: 	5.79924	particles2Tex: 	1.99958	sendToRender: 	0.129558	motionBlur: 	1.91951	bloom2Tex: 	0.0669579	printScene: 	0.0370127	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.524379	setRenderState: 	0.000487207	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.00104659	endScene: 	0.000354879	present: 	0.135735	TOTAL_RENDER: 	11.3178	
UPDATE	UpdateSceneManager: 	0.00756675	UpdateInput: 	1.0285	UpdateCamera: 	1.07831	UpdateEnemies: 	0.451253	UpdateProjectile: 	0.00240596	UpdateParticle: 	0.0345195	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.95256	UpdatePlayer: 	0.0898235	UpdateSound: 	0.0215845	UpdateItems:	0.00619535	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0286039	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.83677	
RENDER	shadowmap: 	0.270839	sendToRender: 	0.155735	scene: 	5.63002	particles2Tex: 	2.01868	sendToRender: 	0.115591	motionBlur: 	1.70254	bloom2Tex: 	0.360587	printScene: 	0.0390698	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0275573	setRenderState: 	0.000445103	luaMsg: 	0.000793967	printTextDebug:	0.00062555	console: 	0.000962384	endScene: 	0.000375931	present: 	0.421058	TOTAL_RENDER: 	10.9738	
UPDATE	UpdateSceneManager: 	0.00949152	UpdateInput: 	1.14686	UpdateCamera: 	1.18018	UpdateEnemies: 	0.579497	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0526695	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	2.34981	UpdatePlayer: 	0.115357	UpdateSound: 	0.0230641	UpdateItems:	0.00717879	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0334669	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.66344	
RENDER	shadowmap: 	0.350275	sendToRender: 	0.193496	scene: 	6.02934	particles2Tex: 	2.09282	sendToRender: 	0.199123	motionBlur: 	2.0061	bloom2Tex: 	0.072263	printScene: 	0.350576	applyBloom: 	0.00708856	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	0.0280715	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000649609	console: 	0.000643594	endScene: 	0.000475177	present: 	0.350194	TOTAL_RENDER: 	11.9578	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	1.0586	UpdateCamera: 	0.910846	UpdateEnemies: 	0.517453	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0389014	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	2.18012	UpdatePlayer: 	0.073039	UpdateSound: 	0.0238792	UpdateItems:	0.00756975	UpdateTriggers: 	0.0318549	UpdateRigid: 	0.0313196	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.02695	
RENDER	shadowmap: 	0.300802	sendToRender: 	0.171229	scene: 	5.98148	particles2Tex: 	1.85823	sendToRender: 	0.134677	motionBlur: 	1.84464	bloom2Tex: 	0.374307	printScene: 	0.0427238	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.0296715	setRenderState: 	0.000466155	luaMsg: 	0.000926295	printTextDebug:	0.000619535	console: 	0.00111276	endScene: 	0.000339842	present: 	0.36225	TOTAL_RENDER: 	11.3407	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.02602	UpdateCamera: 	0.913703	UpdateEnemies: 	1.78033	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.041984	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.99839	UpdatePlayer: 	0.0659293	UpdateSound: 	0.0199274	UpdateItems:	0.00634873	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.031073	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	6.05544	
RENDER	shadowmap: 	0.297993	sendToRender: 	0.298129	scene: 	5.72669	particles2Tex: 	1.96438	sendToRender: 	0.114882	motionBlur: 	1.7579	bloom2Tex: 	0.313292	printScene: 	0.0405465	applyBloom: 	0.00644196	setRenderState: 	0.00044811	applyParticles: 	0.00200296	gui: 	0.0293106	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00101351	endScene: 	0.000336835	present: 	0.403895	TOTAL_RENDER: 	11.1839	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.09774	UpdateCamera: 	0.860865	UpdateEnemies: 	0.416622	UpdateProjectile: 	0.00253227	UpdateParticle: 	0.0361496	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.96643	UpdatePlayer: 	0.158956	UpdateSound: 	0.0232115	UpdateItems:	0.00640587	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0284144	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.74172	
RENDER	shadowmap: 	0.255883	sendToRender: 	0.256166	scene: 	5.75818	particles2Tex: 	2.15139	sendToRender: 	0.120605	motionBlur: 	1.90548	bloom2Tex: 	0.0689609	printScene: 	0.0406156	applyBloom: 	0.00679383	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.481836	setRenderState: 	0.000499237	luaMsg: 	0.000682691	printTextDebug:	0.000643594	console: 	0.00100449	endScene: 	0.000351872	present: 	0.13012	TOTAL_RENDER: 	11.413	
UPDATE	UpdateSceneManager: 	0.0268656	UpdateInput: 	1.06124	UpdateCamera: 	0.947124	UpdateEnemies: 	0.398689	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0320143	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	2.13554	UpdatePlayer: 	0.155004	UpdateSound: 	0.0237047	UpdateItems:	0.00647805	UpdateTriggers: 	0.0213559	UpdateRigid: 	0.0293768	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.97559	
RENDER	shadowmap: 	0.295765	sendToRender: 	0.153894	scene: 	5.70524	particles2Tex: 	1.97058	sendToRender: 	0.133209	motionBlur: 	1.76693	bloom2Tex: 	0.388499	printScene: 	0.0426908	applyBloom: 	0.00654121	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.113609	setRenderState: 	0.00047217	luaMsg: 	0.000881183	printTextDebug:	0.000881183	console: 	0.00109772	endScene: 	0.000342849	present: 	0.35312	TOTAL_RENDER: 	11.1582	
UPDATE	UpdateSceneManager: 	0.0128749	UpdateInput: 	1.05122	UpdateCamera: 	1.09589	UpdateEnemies: 	0.514106	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0564017	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	2.09907	UpdatePlayer: 	0.0980128	UpdateSound: 	0.0253889	UpdateItems:	0.00687203	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0311572	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	5.13429	
RENDER	shadowmap: 	0.307241	sendToRender: 	0.159593	scene: 	5.80442	particles2Tex: 	1.94453	sendToRender: 	0.117844	motionBlur: 	1.75024	bloom2Tex: 	0.284821	printScene: 	0.0423599	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00206612	gui: 	0.105065	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000538334	console: 	0.00114283	endScene: 	0.000333827	present: 	0.430938	TOTAL_RENDER: 	11.1575	
UPDATE	UpdateSceneManager: 	0.016535	UpdateInput: 	1.07662	UpdateCamera: 	0.927414	UpdateEnemies: 	2.10642	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0336474	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	2.14817	UpdatePlayer: 	0.0944099	UpdateSound: 	0.0196657	UpdateItems:	0.00641189	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0309527	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	6.65901	
RENDER	shadowmap: 	0.31184	sendToRender: 	0.16199	scene: 	6.14745	particles2Tex: 	1.92447	sendToRender: 	0.135717	motionBlur: 	2.08487	bloom2Tex: 	0.261402	printScene: 	0.04116	applyBloom: 	0.00683293	setRenderState: 	0.00043608	applyParticles: 	0.00202101	gui: 	0.137621	setRenderState: 	0.00047217	luaMsg: 	0.000809004	printTextDebug:	0.000745848	console: 	0.000980429	endScene: 	0.000336835	present: 	0.350738	TOTAL_RENDER: 	11.7426	
UPDATE	UpdateSceneManager: 	0.0123606	UpdateInput: 	1.1074	UpdateCamera: 	0.938274	UpdateEnemies: 	0.491914	UpdateProjectile: 	0.00309467	UpdateParticle: 	0.0515778	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	2.17262	UpdatePlayer: 	0.106016	UpdateSound: 	0.020186	UpdateItems:	0.0175034	UpdateTriggers: 	0.0227423	UpdateRigid: 	0.0324023	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	5.13289	
RENDER	shadowmap: 	0.327445	sendToRender: 	0.204564	scene: 	6.0431	particles2Tex: 	1.7856	sendToRender: 	0.16741	motionBlur: 	1.89593	bloom2Tex: 	0.0737006	printScene: 	0.048838	applyBloom: 	0.00693518	setRenderState: 	0.00047217	applyParticles: 	0.311295	gui: 	0.11404	setRenderState: 	0.000490215	luaMsg: 	0.000824042	printTextDebug:	0.000739833	console: 	0.00108569	endScene: 	0.000354879	present: 	0.16156	TOTAL_RENDER: 	11.3247	
UPDATE	UpdateSceneManager: 	0.0203935	UpdateInput: 	1.03836	UpdateCamera: 	1.03428	UpdateEnemies: 	0.413503	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0306038	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	2.04206	UpdatePlayer: 	0.0901664	UpdateSound: 	0.022998	UpdateItems:	0.00639986	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0285046	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	4.87364	
RENDER	shadowmap: 	0.299686	sendToRender: 	0.154691	scene: 	5.78557	particles2Tex: 	1.77167	sendToRender: 	0.144728	motionBlur: 	2.07483	bloom2Tex: 	0.0693488	printScene: 	0.0408682	applyBloom: 	0.00647805	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0914446	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.00044811	console: 	0.00125411	endScene: 	0.000333827	present: 	0.466618	TOTAL_RENDER: 	11.0789	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.21809	UpdateCamera: 	0.950646	UpdateEnemies: 	18.084	UpdateProjectile: 	0.0060149	UpdateParticle: 	0.0907408	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	2.174	UpdatePlayer: 	1.37714	UpdateSound: 	0.0164538	UpdateItems:	0.00827651	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0370728	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	24.1644	
RENDER	shadowmap: 	0.542773	sendToRender: 	0.195773	scene: 	6.34469	particles2Tex: 	2.11104	sendToRender: 	0.114037	motionBlur: 	1.93646	bloom2Tex: 	0.068633	printScene: 	0.371405	applyBloom: 	0.00712164	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.092831	setRenderState: 	0.000478185	luaMsg: 	0.00074284	printTextDebug:	0.000730811	console: 	0.00119997	endScene: 	0.000342849	present: 	0.273344	TOTAL_RENDER: 	12.233	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.20524	UpdateCamera: 	0.915826	UpdateEnemies: 	2.24191	UpdateProjectile: 	0.00500139	UpdateParticle: 	0.0545341	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	2.01459	UpdatePlayer: 	0.0947798	UpdateSound: 	0.0177861	UpdateItems:	0.00644497	UpdateTriggers: 	0.0210461	UpdateRigid: 	0.0299482	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	6.81553	
RENDER	shadowmap: 	0.282839	sendToRender: 	0.155723	scene: 	6.40509	particles2Tex: 	2.09072	sendToRender: 	0.117697	motionBlur: 	1.99069	bloom2Tex: 	0.0669218	printScene: 	0.372954	applyBloom: 	0.00711262	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.0945843	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.00104659	endScene: 	0.000360894	present: 	0.230365	TOTAL_RENDER: 	11.9907	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.0968	UpdateCamera: 	0.895923	UpdateEnemies: 	0.475141	UpdateProjectile: 	0.00584047	UpdateParticle: 	0.0602994	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.17163	UpdatePlayer: 	0.096452	UpdateSound: 	0.0232055	UpdateItems:	0.00639685	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0302459	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	5.00955	
RENDER	shadowmap: 	0.293238	sendToRender: 	0.157651	scene: 	6.12845	particles2Tex: 	2.01567	sendToRender: 	0.111814	motionBlur: 	2.0569	bloom2Tex: 	0.0686541	printScene: 	0.0411058	applyBloom: 	0.00676676	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.316967	setRenderState: 	0.000520289	luaMsg: 	0.000793967	printTextDebug:	0.000739833	console: 	0.00129621	endScene: 	0.000342849	present: 	0.186197	TOTAL_RENDER: 	11.5579	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.02599	UpdateCamera: 	0.0490064	UpdateEnemies: 	0.395696	UpdateProjectile: 	0.00440592	UpdateParticle: 	0.0829575	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.00759	UpdatePlayer: 	0.0875259	UpdateSound: 	0.0204777	UpdateItems:	0.00580438	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0285016	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.84899	
RENDER	shadowmap: 	0.308757	sendToRender: 	0.155398	scene: 	6.3514	particles2Tex: 	2.01915	sendToRender: 	0.114779	motionBlur: 	2.11639	bloom2Tex: 	0.0663744	printScene: 	0.0394036	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.354759	setRenderState: 	0.000499237	luaMsg: 	0.000652617	printTextDebug:	0.000544349	console: 	0.00111576	endScene: 	0.000345857	present: 	0.180176	TOTAL_RENDER: 	11.8886	
UPDATE	UpdateSceneManager: 	0.0108358	UpdateInput: 	1.06712	UpdateCamera: 	0.0501793	UpdateEnemies: 	0.41517	UpdateProjectile: 	0.00453223	UpdateParticle: 	0.0605701	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.96932	UpdatePlayer: 	0.0937693	UpdateSound: 	0.0220506	UpdateItems:	0.00576528	UpdateTriggers: 	0.0223905	UpdateRigid: 	0.0295693	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.88417	
RENDER	shadowmap: 	0.492596	sendToRender: 	0.159013	scene: 	5.99496	particles2Tex: 	2.11195	sendToRender: 	0.112602	motionBlur: 	1.8146	bloom2Tex: 	0.267161	printScene: 	0.0386427	applyBloom: 	0.00661639	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.0890055	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.000631565	console: 	0.00943738	endScene: 	0.000339842	present: 	0.423094	TOTAL_RENDER: 	11.7083	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	1.04316	UpdateCamera: 	0.0493132	UpdateEnemies: 	1.80082	UpdateProjectile: 	0.0100599	UpdateParticle: 	0.0584709	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.96048	UpdatePlayer: 	0.0882988	UpdateSound: 	0.0190943	UpdateItems:	0.00571416	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0297226	UpdateGUI: 	0.00141049	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	5.21988	
RENDER	shadowmap: 	0.282105	sendToRender: 	0.158619	scene: 	6.16393	particles2Tex: 	2.01942	sendToRender: 	0.131696	motionBlur: 	1.92716	bloom2Tex: 	0.411645	printScene: 	0.0408412	applyBloom: 	0.00654421	setRenderState: 	0.00043608	applyParticles: 	0.0020601	gui: 	0.0897724	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000688706	console: 	0.00112779	endScene: 	0.000360894	present: 	0.328561	TOTAL_RENDER: 	11.7341	
UPDATE	UpdateSceneManager: 	0.00855018	UpdateInput: 	1.02885	UpdateCamera: 	0.0486936	UpdateEnemies: 	0.552613	UpdateProjectile: 	0.00533221	UpdateParticle: 	0.0640647	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.9845	UpdatePlayer: 	0.102969	UpdateSound: 	0.0211694	UpdateItems:	0.00638482	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0286099	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.0248	
RENDER	shadowmap: 	0.263122	sendToRender: 	0.175725	scene: 	6.27822	particles2Tex: 	2.02542	sendToRender: 	0.114608	motionBlur: 	1.98784	bloom2Tex: 	0.0671744	printScene: 	0.0373706	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.412565	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.00043608	console: 	0.00104058	endScene: 	0.000360894	present: 	0.14249	TOTAL_RENDER: 	11.6843	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.08465	UpdateCamera: 	0.929931	UpdateEnemies: 	0.411371	UpdateProjectile: 	0.00433374	UpdateParticle: 	0.0497282	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	2.0089	UpdatePlayer: 	0.105183	UpdateSound: 	0.0227574	UpdateItems:	0.00669158	UpdateTriggers: 	0.0218882	UpdateRigid: 	0.0290069	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.81976	
RENDER	shadowmap: 	0.300914	sendToRender: 	0.181815	scene: 	6.35598	particles2Tex: 	2.17386	sendToRender: 	0.148138	motionBlur: 	2.21449	bloom2Tex: 	0.0693849	printScene: 	0.0445403	applyBloom: 	0.00650211	setRenderState: 	0.000439088	applyParticles: 	0.00211424	gui: 	0.404045	setRenderState: 	0.000508259	luaMsg: 	0.000670662	printTextDebug:	0.000541341	console: 	0.00101652	endScene: 	0.000372924	present: 	0.182408	TOTAL_RENDER: 	12.3008	
UPDATE	UpdateSceneManager: 	0.0136568	UpdateInput: 	1.11192	UpdateCamera: 	0.919522	UpdateEnemies: 	0.454101	UpdateProjectile: 	0.00595776	UpdateParticle: 	0.0571205	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	2.07059	UpdatePlayer: 	0.109778	UpdateSound: 	0.0240867	UpdateItems:	0.00727202	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0304264	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.94469	
RENDER	shadowmap: 	0.311494	sendToRender: 	0.161461	scene: 	6.5584	particles2Tex: 	2.04945	sendToRender: 	0.135456	motionBlur: 	1.98248	bloom2Tex: 	0.0680285	printScene: 	0.0418607	applyBloom: 	0.00656527	setRenderState: 	0.000430065	applyParticles: 	0.00208717	gui: 	0.380779	setRenderState: 	0.000541341	luaMsg: 	0.000760885	printTextDebug:	0.000511267	console: 	0.0011699	endScene: 	0.000369916	present: 	0.188811	TOTAL_RENDER: 	12.0619	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.02383	UpdateCamera: 	1.072	UpdateEnemies: 	2.14234	UpdateProjectile: 	0.00422547	UpdateParticle: 	0.0475358	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.96027	UpdatePlayer: 	0.0665609	UpdateSound: 	0.0167605	UpdateItems:	0.00602092	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0303392	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	6.53379	
RENDER	shadowmap: 	0.314032	sendToRender: 	0.159004	scene: 	6.44345	particles2Tex: 	2.13533	sendToRender: 	0.185442	motionBlur: 	2.16247	bloom2Tex: 	0.0717848	printScene: 	0.426445	applyBloom: 	0.00686601	setRenderState: 	0.000433073	applyParticles: 	0.00221048	gui: 	0.107279	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.000748855	console: 	0.00114885	endScene: 	0.00033082	present: 	0.314354	TOTAL_RENDER: 	12.5265	
UPDATE	UpdateSceneManager: 	0.0119847	UpdateInput: 	1.25391	UpdateCamera: 	1.07431	UpdateEnemies: 	0.505134	UpdateProjectile: 	0.00744344	UpdateParticle: 	0.0640978	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	2.27779	UpdatePlayer: 	0.0780794	UpdateSound: 	0.0240416	UpdateItems:	0.00696526	UpdateTriggers: 	0.0224687	UpdateRigid: 	0.0318429	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	5.50016	
RENDER	shadowmap: 	0.340001	sendToRender: 	0.160381	scene: 	6.243	particles2Tex: 	2.17598	sendToRender: 	0.161942	motionBlur: 	2.27542	bloom2Tex: 	0.0707322	printScene: 	0.379056	applyBloom: 	0.00715773	setRenderState: 	0.000454125	applyParticles: 	0.00233679	gui: 	0.105616	setRenderState: 	0.000466155	luaMsg: 	0.000839079	printTextDebug:	0.000739833	console: 	0.00112779	endScene: 	0.000445103	present: 	0.230479	TOTAL_RENDER: 	12.3697	
UPDATE	UpdateSceneManager: 	0.0120358	UpdateInput: 	1.08307	UpdateCamera: 	0.921844	UpdateEnemies: 	0.481694	UpdateProjectile: 	0.00593069	UpdateParticle: 	0.059334	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	2.10193	UpdatePlayer: 	0.0747682	UpdateSound: 	0.024213	UpdateItems:	0.00726901	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0309737	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.93931	
RENDER	shadowmap: 	0.321148	sendToRender: 	0.15852	scene: 	6.50704	particles2Tex: 	2.02865	sendToRender: 	0.13594	motionBlur: 	1.95281	bloom2Tex: 	0.34001	printScene: 	0.0401495	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.00201499	gui: 	0.094843	setRenderState: 	0.0004842	luaMsg: 	0.00077893	printTextDebug:	0.000736825	console: 	0.00116088	endScene: 	0.000336835	present: 	0.31971	TOTAL_RENDER: 	12.0886	
UPDATE	UpdateSceneManager: 	0.0185349	UpdateInput: 	1.04333	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.617535	UpdateProjectile: 	0.00447208	UpdateParticle: 	0.0448802	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.94246	UpdatePlayer: 	0.0849094	UpdateSound: 	0.02221	UpdateItems:	0.00603295	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0289828	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.99512	
RENDER	shadowmap: 	0.291413	sendToRender: 	0.17442	scene: 	5.96827	particles2Tex: 	2.09421	sendToRender: 	0.130349	motionBlur: 	2.2044	bloom2Tex: 	0.0667173	printScene: 	0.0374398	applyBloom: 	0.0067397	setRenderState: 	0.000463147	applyParticles: 	0.00222852	gui: 	0.1073	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000565401	console: 	0.00116088	endScene: 	0.00033082	present: 	0.443166	TOTAL_RENDER: 	11.6976	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	1.11501	UpdateCamera: 	0.0497583	UpdateEnemies: 	0.45589	UpdateProjectile: 	0.00453223	UpdateParticle: 	0.0416382	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.94356	UpdatePlayer: 	0.0816012	UpdateSound: 	0.0216777	UpdateItems:	0.00620437	UpdateTriggers: 	0.0217499	UpdateRigid: 	0.0316624	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.91524	
RENDER	shadowmap: 	0.289996	sendToRender: 	0.17534	scene: 	5.98828	particles2Tex: 	2.13813	sendToRender: 	0.166381	motionBlur: 	2.01649	bloom2Tex: 	0.0669579	printScene: 	0.0384172	applyBloom: 	0.296817	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.0963678	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000538334	console: 	0.00102253	endScene: 	0.000351872	present: 	0.179776	TOTAL_RENDER: 	11.6327	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.03767	UpdateCamera: 	0.0480771	UpdateEnemies: 	0.436291	UpdateProjectile: 	0.0042766	UpdateParticle: 	0.0582032	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	2.18812	UpdatePlayer: 	3.89664	UpdateSound: 	0.0176507	UpdateItems:	0.00771411	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0355511	UpdateGUI: 	0.00184357	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	7.89573	
RENDER	shadowmap: 	0.331048	sendToRender: 	0.160778	scene: 	6.03715	particles2Tex: 	2.20263	sendToRender: 	0.149112	motionBlur: 	2.13407	bloom2Tex: 	0.0669609	printScene: 	0.37247	applyBloom: 	0.00705247	setRenderState: 	0.000475177	applyParticles: 	0.00225258	gui: 	0.134075	setRenderState: 	0.000478185	luaMsg: 	0.000715773	printTextDebug:	0.000851109	console: 	0.00105562	endScene: 	0.000354879	present: 	0.314345	TOTAL_RENDER: 	12.0906	
UPDATE	UpdateSceneManager: 	0.00940731	UpdateInput: 	1.0165	UpdateCamera: 	1.0075	UpdateEnemies: 	0.420363	UpdateProjectile: 	0.00452922	UpdateParticle: 	0.0397224	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.98472	UpdatePlayer: 	0.0992609	UpdateSound: 	0.0232536	UpdateItems:	0.00644798	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.029473	UpdateGUI: 	0.001212	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	4.77573	
RENDER	shadowmap: 	0.294775	sendToRender: 	0.157049	scene: 	5.92697	particles2Tex: 	2.21508	sendToRender: 	0.116936	motionBlur: 	1.95296	bloom2Tex: 	0.369808	printScene: 	0.0411119	applyBloom: 	0.00685398	setRenderState: 	0.000763893	applyParticles: 	0.00278189	gui: 	0.0996038	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000622542	console: 	0.00101351	endScene: 	0.000363902	present: 	0.317521	TOTAL_RENDER: 	11.9126	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.00778	UpdateCamera: 	0.0493733	UpdateEnemies: 	0.430237	UpdateProjectile: 	0.00471568	UpdateParticle: 	0.0456561	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.99514	UpdatePlayer: 	0.0929723	UpdateSound: 	0.0225348	UpdateItems:	0.0058525	UpdateTriggers: 	0.0219754	UpdateRigid: 	0.0287362	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.8473	
RENDER	shadowmap: 	0.288803	sendToRender: 	0.156775	scene: 	6.08229	particles2Tex: 	2.09162	sendToRender: 	0.114719	motionBlur: 	1.95139	bloom2Tex: 	0.362762	printScene: 	0.0391781	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0994143	setRenderState: 	0.000463147	luaMsg: 	0.000718781	printTextDebug:	0.000667654	console: 	0.00115486	endScene: 	0.000336835	present: 	0.307665	TOTAL_RENDER: 	11.6715	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	0.998176	UpdateCamera: 	1.00447	UpdateEnemies: 	0.536842	UpdateProjectile: 	0.00761186	UpdateParticle: 	0.0756945	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	2.16552	UpdatePlayer: 	3.42154	UpdateSound: 	0.0120749	UpdateItems:	0.00684797	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0316745	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	8.45983	
RENDER	shadowmap: 	0.361517	sendToRender: 	0.163458	scene: 	6.2967	particles2Tex: 	1.94651	sendToRender: 	0.113191	motionBlur: 	2.04215	bloom2Tex: 	0.0667895	printScene: 	0.0369646	applyBloom: 	0.00655023	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.390118	setRenderState: 	0.000478185	luaMsg: 	0.000830056	printTextDebug:	0.000442095	console: 	0.00109471	endScene: 	0.000357887	present: 	0.109426	TOTAL_RENDER: 	11.7019	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	0.982555	UpdateCamera: 	0.0483688	UpdateEnemies: 	0.615424	UpdateProjectile: 	0.00709458	UpdateParticle: 	0.0560529	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	2.1518	UpdatePlayer: 	0.129823	UpdateSound: 	0.0229078	UpdateItems:	0.00610813	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0290249	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.19083	
RENDER	shadowmap: 	0.265919	sendToRender: 	0.17525	scene: 	6.27128	particles2Tex: 	1.89226	sendToRender: 	0.114449	motionBlur: 	2.04641	bloom2Tex: 	0.0669008	printScene: 	0.0384563	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.00208416	gui: 	0.37441	setRenderState: 	0.000478185	luaMsg: 	0.000631565	printTextDebug:	0.00063758	console: 	0.00115787	endScene: 	0.000357887	present: 	0.156643	TOTAL_RENDER: 	11.5819	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.08839	UpdateCamera: 	0.0510304	UpdateEnemies: 	0.414261	UpdateProjectile: 	0.00513071	UpdateParticle: 	0.0479207	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.00604	UpdatePlayer: 	0.0988339	UpdateSound: 	0.0346549	UpdateItems:	0.0167184	UpdateTriggers: 	0.0235363	UpdateRigid: 	0.0320263	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.97204	
RENDER	shadowmap: 	0.299323	sendToRender: 	0.177169	scene: 	6.20883	particles2Tex: 	1.95382	sendToRender: 	0.115137	motionBlur: 	2.22649	bloom2Tex: 	0.0691142	printScene: 	0.0405314	applyBloom: 	0.00652316	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.376563	setRenderState: 	0.000496229	luaMsg: 	0.000715773	printTextDebug:	0.000757878	console: 	0.000995466	endScene: 	0.000387961	present: 	0.15166	TOTAL_RENDER: 	11.8001	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.04029	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.442829	UpdateProjectile: 	0.0054074	UpdateParticle: 	0.0446035	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.99928	UpdatePlayer: 	3.15174	UpdateSound: 	0.0182342	UpdateItems:	0.00774719	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0366338	UpdateGUI: 	0.00182252	BuildFrustum: 	0.00170522	TOTAL_UPDATE: 	6.96624	
RENDER	shadowmap: 	0.297662	sendToRender: 	0.182279	scene: 	6.35283	particles2Tex: 	1.94375	sendToRender: 	0.133774	motionBlur: 	2.04447	bloom2Tex: 	0.343731	printScene: 	0.0426727	applyBloom: 	0.00661639	setRenderState: 	0.000454125	applyParticles: 	0.00202401	gui: 	0.0833756	setRenderState: 	0.000493222	luaMsg: 	0.000784945	printTextDebug:	0.000796975	console: 	0.000938325	endScene: 	0.000366909	present: 	0.388226	TOTAL_RENDER: 	12.0246	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.0687	UpdateCamera: 	1.0189	UpdateEnemies: 	0.444429	UpdateProjectile: 	0.0056119	UpdateParticle: 	0.0415179	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.9553	UpdatePlayer: 	0.0981241	UpdateSound: 	0.0233559	UpdateItems:	0.00650812	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0305858	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.84004	
RENDER	shadowmap: 	0.279022	sendToRender: 	0.177016	scene: 	6.45336	particles2Tex: 	1.95602	sendToRender: 	0.136511	motionBlur: 	2.02943	bloom2Tex: 	0.344873	printScene: 	0.0388262	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.0846988	setRenderState: 	0.000442095	luaMsg: 	0.000815019	printTextDebug:	0.000550364	console: 	0.000911258	endScene: 	0.000348864	present: 	0.385931	TOTAL_RENDER: 	12.0642	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.0282	UpdateCamera: 	0.906948	UpdateEnemies: 	0.44058	UpdateProjectile: 	0.00531116	UpdateParticle: 	0.0445073	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.92598	UpdatePlayer: 	0.0956249	UpdateSound: 	0.0228055	UpdateItems:	0.0060961	UpdateTriggers: 	0.0220987	UpdateRigid: 	0.0294038	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.67307	
RENDER	shadowmap: 	0.288697	sendToRender: 	0.157864	scene: 	6.20372	particles2Tex: 	2.02251	sendToRender: 	0.109916	motionBlur: 	2.17825	bloom2Tex: 	0.247357	printScene: 	0.0374879	applyBloom: 	0.00669158	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.400259	setRenderState: 	0.000502244	luaMsg: 	0.000670662	printTextDebug:	0.000640587	console: 	0.00090825	endScene: 	0.000351872	present: 	0.17122	TOTAL_RENDER: 	11.9945	
UPDATE	UpdateSceneManager: 	0.00893213	UpdateInput: 	1.03886	UpdateCamera: 	0.0486876	UpdateEnemies: 	0.428282	UpdateProjectile: 	0.00817124	UpdateParticle: 	0.0378819	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	2.02933	UpdatePlayer: 	4.67492	UpdateSound: 	0.0174192	UpdateItems:	0.00739833	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0348834	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	8.48954	
RENDER	shadowmap: 	0.28458	sendToRender: 	0.175638	scene: 	6.26893	particles2Tex: 	1.99769	sendToRender: 	0.111228	motionBlur: 	2.06742	bloom2Tex: 	0.345442	printScene: 	0.0394307	applyBloom: 	0.00659233	setRenderState: 	0.000439088	applyParticles: 	0.00213228	gui: 	0.108389	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.00063758	console: 	0.00102554	endScene: 	0.000336835	present: 	0.36807	TOTAL_RENDER: 	11.9455	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.01458	UpdateCamera: 	0.0522785	UpdateEnemies: 	0.416457	UpdateProjectile: 	0.00517282	UpdateParticle: 	0.0430998	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.89156	UpdatePlayer: 	0.0918295	UpdateSound: 	0.0225739	UpdateItems:	0.00601189	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0282129	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.71377	
RENDER	shadowmap: 	0.2568	sendToRender: 	0.155136	scene: 	6.50367	particles2Tex: 	2.1071	sendToRender: 	0.119522	motionBlur: 	2.06691	bloom2Tex: 	0.346879	printScene: 	0.0500801	applyBloom: 	0.00649609	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.114238	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000643594	console: 	0.00114283	endScene: 	0.000348864	present: 	0.441936	TOTAL_RENDER: 	12.3701	
UPDATE	UpdateSceneManager: 	0.0126253	UpdateInput: 	1.06634	UpdateCamera: 	0.0496921	UpdateEnemies: 	0.442342	UpdateProjectile: 	0.00864341	UpdateParticle: 	0.0502635	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.99156	UpdatePlayer: 	0.103071	UpdateSound: 	0.0252806	UpdateItems:	0.00638181	UpdateTriggers: 	0.0216506	UpdateRigid: 	0.0306519	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.98173	
RENDER	shadowmap: 	0.30101	sendToRender: 	0.158857	scene: 	6.31495	particles2Tex: 	2.0746	sendToRender: 	0.133329	motionBlur: 	1.96753	bloom2Tex: 	0.392674	printScene: 	0.0410036	applyBloom: 	0.0066194	setRenderState: 	0.000478185	applyParticles: 	0.00219243	gui: 	0.133495	setRenderState: 	0.000487207	luaMsg: 	0.000649609	printTextDebug:	0.000523296	console: 	0.00110073	endScene: 	0.000360894	present: 	0.303392	TOTAL_RENDER: 	11.9963	
UPDATE	UpdateSceneManager: 	0.0106554	UpdateInput: 	1.09042	UpdateCamera: 	0.0504019	UpdateEnemies: 	1.53965	UpdateProjectile: 	0.00505552	UpdateParticle: 	0.0444922	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.68521	UpdatePlayer: 	4.4022	UpdateSound: 	0.016538	UpdateItems:	0.00795471	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0355751	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	9.04469	
RENDER	shadowmap: 	0.271564	sendToRender: 	0.174748	scene: 	6.45026	particles2Tex: 	2.17752	sendToRender: 	0.117757	motionBlur: 	2.24501	bloom2Tex: 	0.0670842	printScene: 	0.364912	applyBloom: 	0.00691714	setRenderState: 	0.00046014	applyParticles: 	0.00217739	gui: 	0.0985361	setRenderState: 	0.000433073	luaMsg: 	0.000739833	printTextDebug:	0.000670662	console: 	0.0011699	endScene: 	0.000360894	present: 	0.269531	TOTAL_RENDER: 	12.4407	
UPDATE	UpdateSceneManager: 	0.0243573	UpdateInput: 	1.0966	UpdateCamera: 	0.0628497	UpdateEnemies: 	0.433897	UpdateProjectile: 	0.00710961	UpdateParticle: 	0.0684195	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.82578	UpdatePlayer: 	0.133615	UpdateSound: 	0.0196988	UpdateItems:	0.00913363	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0331932	UpdateGUI: 	0.0014947	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.86888	
RENDER	shadowmap: 	0.293855	sendToRender: 	0.205677	scene: 	6.65566	particles2Tex: 	2.15905	sendToRender: 	0.115104	motionBlur: 	2.09728	bloom2Tex: 	0.0703413	printScene: 	0.0467177	applyBloom: 	0.330549	setRenderState: 	0.00047217	applyParticles: 	0.00224055	gui: 	0.105396	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000748855	console: 	0.00147666	endScene: 	0.000351872	present: 	0.232771	TOTAL_RENDER: 	12.4893	
UPDATE	UpdateSceneManager: 	0.0104389	UpdateInput: 	1.08265	UpdateCamera: 	0.898314	UpdateEnemies: 	0.405362	UpdateProjectile: 	0.00480891	UpdateParticle: 	0.0475869	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.70103	UpdatePlayer: 	0.150496	UpdateSound: 	0.0180267	UpdateItems:	0.00661639	UpdateTriggers: 	0.0219905	UpdateRigid: 	0.0295392	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.51306	
RENDER	shadowmap: 	0.261811	sendToRender: 	0.155768	scene: 	6.25966	particles2Tex: 	2.21271	sendToRender: 	0.16239	motionBlur: 	2.42801	bloom2Tex: 	0.0707653	printScene: 	0.0440712	applyBloom: 	0.282989	setRenderState: 	0.000499237	applyParticles: 	0.00286009	gui: 	0.109937	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000658632	console: 	0.00103156	endScene: 	0.000348864	present: 	0.157178	TOTAL_RENDER: 	12.3378	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.1097	UpdateCamera: 	1.01083	UpdateEnemies: 	0.440465	UpdateProjectile: 	0.00731713	UpdateParticle: 	0.0603385	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.90867	UpdatePlayer: 	4.80949	UpdateSound: 	0.0182011	UpdateItems:	0.00975617	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0374909	UpdateGUI: 	0.00171725	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	9.59755	
RENDER	shadowmap: 	0.299115	sendToRender: 	0.182026	scene: 	6.65471	particles2Tex: 	2.44657	sendToRender: 	0.140289	motionBlur: 	2.08475	bloom2Tex: 	0.381146	printScene: 	0.0411961	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00206612	gui: 	0.0979016	setRenderState: 	0.000499237	luaMsg: 	0.000887198	printTextDebug:	0.000757878	console: 	0.00104058	endScene: 	0.00033082	present: 	0.358467	TOTAL_RENDER: 	12.8769	
UPDATE	UpdateSceneManager: 	0.0105622	UpdateInput: 	1.19258	UpdateCamera: 	0.965726	UpdateEnemies: 	0.379507	UpdateProjectile: 	0.00298038	UpdateParticle: 	0.0507207	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.77768	UpdatePlayer: 	0.099282	UpdateSound: 	0.017765	UpdateItems:	0.0078314	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0295512	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.70378	
RENDER	shadowmap: 	0.267404	sendToRender: 	0.15753	scene: 	6.48599	particles2Tex: 	2.3833	sendToRender: 	0.140698	motionBlur: 	2.0321	bloom2Tex: 	0.356425	printScene: 	0.0532168	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.0952279	setRenderState: 	0.00047217	luaMsg: 	0.000565401	printTextDebug:	0.000640587	console: 	0.00106464	endScene: 	0.000342849	present: 	0.48004	TOTAL_RENDER: 	12.6464	
UPDATE	UpdateSceneManager: 	0.010105	UpdateInput: 	1.09921	UpdateCamera: 	0.929865	UpdateEnemies: 	0.389636	UpdateProjectile: 	0.0136689	UpdateParticle: 	0.0469824	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.89093	UpdatePlayer: 	0.0983286	UpdateSound: 	0.0226521	UpdateItems:	0.00712465	UpdateTriggers: 	0.0216627	UpdateRigid: 	0.03027	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.69772	
RENDER	shadowmap: 	0.258608	sendToRender: 	0.15686	scene: 	6.23335	particles2Tex: 	2.04167	sendToRender: 	0.112903	motionBlur: 	1.98733	bloom2Tex: 	0.0663323	printScene: 	0.0399089	applyBloom: 	0.00650512	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.374277	setRenderState: 	0.000469162	luaMsg: 	0.00093231	printTextDebug:	0.000661639	console: 	0.00112479	endScene: 	0.000348864	present: 	0.16528	TOTAL_RENDER: 	11.6129	
UPDATE	UpdateSceneManager: 	0.00961783	UpdateInput: 	0.989442	UpdateCamera: 	0.961491	UpdateEnemies: 	0.382424	UpdateProjectile: 	0.00292023	UpdateParticle: 	0.0516439	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.82154	UpdatePlayer: 	4.73351	UpdateSound: 	0.0221499	UpdateItems:	0.0090434	UpdateTriggers: 	0.000989451	UpdateRigid: 	0.0358879	UpdateGUI: 	0.00174733	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	9.1834	
RENDER	shadowmap: 	0.310258	sendToRender: 	0.182567	scene: 	6.12573	particles2Tex: 	2.1026	sendToRender: 	0.133522	motionBlur: 	1.96758	bloom2Tex: 	0.0683323	printScene: 	0.369971	applyBloom: 	0.00695924	setRenderState: 	0.0004842	applyParticles: 	0.00198793	gui: 	0.0958926	setRenderState: 	0.000475177	luaMsg: 	0.000842086	printTextDebug:	0.000511267	console: 	0.00110975	endScene: 	0.000348864	present: 	0.280105	TOTAL_RENDER: 	11.8194	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.06043	UpdateCamera: 	0.0514815	UpdateEnemies: 	0.345243	UpdateProjectile: 	0.00303151	UpdateParticle: 	0.0470606	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.71695	UpdatePlayer: 	0.0970023	UpdateSound: 	0.0232476	UpdateItems:	0.00735623	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0293196	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.52081	
RENDER	shadowmap: 	0.251976	sendToRender: 	0.154357	scene: 	6.16306	particles2Tex: 	2.10639	sendToRender: 	0.131356	motionBlur: 	2.00643	bloom2Tex: 	0.0666541	printScene: 	0.349198	applyBloom: 	0.00682992	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.0919618	setRenderState: 	0.00046014	luaMsg: 	0.000736825	printTextDebug:	0.000556378	console: 	0.00092028	endScene: 	0.000339842	present: 	0.267152	TOTAL_RENDER: 	11.7655	
UPDATE	UpdateSceneManager: 	0.0172989	UpdateInput: 	1.18777	UpdateCamera: 	0.880167	UpdateEnemies: 	0.357264	UpdateProjectile: 	0.00301948	UpdateParticle: 	0.0515898	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.89254	UpdatePlayer: 	0.117648	UpdateSound: 	0.0158162	UpdateItems:	0.00755472	UpdateTriggers: 	0.0221769	UpdateRigid: 	0.0288144	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.7448	
RENDER	shadowmap: 	0.243158	sendToRender: 	0.176164	scene: 	6.02542	particles2Tex: 	2.29447	sendToRender: 	0.114701	motionBlur: 	1.96421	bloom2Tex: 	0.0667865	printScene: 	0.0416712	applyBloom: 	0.00665248	setRenderState: 	0.000463147	applyParticles: 	0.00201499	gui: 	0.396042	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.00063758	console: 	0.00123305	endScene: 	0.000387961	present: 	0.137001	TOTAL_RENDER: 	11.6668	
UPDATE	UpdateSceneManager: 	0.0130824	UpdateInput: 	1.11491	UpdateCamera: 	0.905017	UpdateEnemies: 	0.36788	UpdateProjectile: 	0.00326008	UpdateParticle: 	0.044808	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.75947	UpdatePlayer: 	0.567954	UpdateSound: 	0.0220476	UpdateItems:	0.00873965	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0425223	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	5.00012	
RENDER	shadowmap: 	0.32752	sendToRender: 	0.152803	scene: 	6.20054	particles2Tex: 	2.15151	sendToRender: 	0.174871	motionBlur: 	2.21613	bloom2Tex: 	0.389336	printScene: 	0.0440321	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.122024	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000748855	console: 	0.000992459	endScene: 	0.000342849	present: 	0.367456	TOTAL_RENDER: 	12.3479	
UPDATE	UpdateSceneManager: 	0.0101261	UpdateInput: 	1.08886	UpdateCamera: 	0.929823	UpdateEnemies: 	0.347189	UpdateProjectile: 	0.00346158	UpdateParticle: 	0.0451057	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.69517	UpdatePlayer: 	0.117591	UpdateSound: 	0.025837	UpdateItems:	0.00690811	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0282249	UpdateGUI: 	0.001209	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.44375	
RENDER	shadowmap: 	0.249252	sendToRender: 	0.164577	scene: 	6.08224	particles2Tex: 	2.24908	sendToRender: 	0.148821	motionBlur: 	1.84271	bloom2Tex: 	0.369077	printScene: 	0.039945	applyBloom: 	0.00658933	setRenderState: 	0.000439088	applyParticles: 	0.00199093	gui: 	0.11745	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.0007669	console: 	0.0010075	endScene: 	0.000357887	present: 	0.324116	TOTAL_RENDER: 	11.7836	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.12139	UpdateCamera: 	0.909604	UpdateEnemies: 	0.367748	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.0391901	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.86658	UpdatePlayer: 	0.0703202	UpdateSound: 	0.0215003	UpdateItems:	0.00768103	UpdateTriggers: 	0.0212928	UpdateRigid: 	0.0294279	UpdateGUI: 	0.00125711	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.60475	
RENDER	shadowmap: 	0.248707	sendToRender: 	0.15513	scene: 	6.04964	particles2Tex: 	2.13328	sendToRender: 	0.13502	motionBlur: 	1.77381	bloom2Tex: 	0.377775	printScene: 	0.042378	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.0974234	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000556378	console: 	0.00101351	endScene: 	0.000333827	present: 	0.369901	TOTAL_RENDER: 	11.5637	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.02641	UpdateCamera: 	0.904127	UpdateEnemies: 	0.365483	UpdateProjectile: 	0.00657128	UpdateParticle: 	0.0385826	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.73581	UpdatePlayer: 	0.10232	UpdateSound: 	0.0211664	UpdateItems:	0.0069442	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.029461	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.38171	
RENDER	shadowmap: 	0.233153	sendToRender: 	0.175211	scene: 	6.10639	particles2Tex: 	2.10492	sendToRender: 	0.13068	motionBlur: 	1.95167	bloom2Tex: 	0.0659504	printScene: 	0.0369856	applyBloom: 	0.0065803	setRenderState: 	0.000442095	applyParticles: 	0.00192477	gui: 	0.326832	setRenderState: 	0.000508259	luaMsg: 	0.000685699	printTextDebug:	0.00061352	console: 	0.000983436	endScene: 	0.000363902	present: 	0.237501	TOTAL_RENDER: 	11.5436	
UPDATE	UpdateSceneManager: 	0.00921784	UpdateInput: 	1.03254	UpdateCamera: 	0.055283	UpdateEnemies: 	0.288688	UpdateProjectile: 	0.002421	UpdateParticle: 	0.0349045	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.6803	UpdatePlayer: 	0.0869003	UpdateSound: 	0.0197168	UpdateItems:	0.00693819	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.027061	UpdateGUI: 	0.00129922	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.38988	
RENDER	shadowmap: 	0.308558	sendToRender: 	0.194928	scene: 	6.29755	particles2Tex: 	2.08059	sendToRender: 	0.175795	motionBlur: 	2.20374	bloom2Tex: 	0.0703232	printScene: 	0.0441073	applyBloom: 	0.00664346	setRenderState: 	0.000457133	applyParticles: 	0.00215935	gui: 	0.319972	setRenderState: 	0.000553371	luaMsg: 	0.000544349	printTextDebug:	0.000818027	console: 	0.000836071	endScene: 	0.000360894	present: 	0.186489	TOTAL_RENDER: 	12.1309	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.07802	UpdateCamera: 	0.048841	UpdateEnemies: 	0.325415	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.0429103	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.70097	UpdatePlayer: 	0.0945362	UpdateSound: 	0.0223424	UpdateItems:	0.008072	UpdateTriggers: 	0.0215333	UpdateRigid: 	0.0279452	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.51483	
RENDER	shadowmap: 	0.270475	sendToRender: 	0.159771	scene: 	6.29181	particles2Tex: 	2.24062	sendToRender: 	0.115498	motionBlur: 	1.99227	bloom2Tex: 	0.0664887	printScene: 	0.0389405	applyBloom: 	0.00663143	setRenderState: 	0.00043608	applyParticles: 	0.00204807	gui: 	0.319358	setRenderState: 	0.000544349	luaMsg: 	0.000845094	printTextDebug:	0.000631565	console: 	0.00117291	endScene: 	0.000345857	present: 	0.187391	TOTAL_RENDER: 	11.866	
UPDATE	UpdateSceneManager: 	0.0201229	UpdateInput: 	0.998847	UpdateCamera: 	0.0487087	UpdateEnemies: 	0.287557	UpdateProjectile: 	0.00551266	UpdateParticle: 	0.0395961	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.89219	UpdatePlayer: 	0.101733	UpdateSound: 	0.0231664	UpdateItems:	0.00755772	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0300505	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.59022	
RENDER	shadowmap: 	0.290339	sendToRender: 	0.156887	scene: 	6.36602	particles2Tex: 	2.0213	sendToRender: 	0.111576	motionBlur: 	1.84079	bloom2Tex: 	0.390211	printScene: 	0.0423359	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0948189	setRenderState: 	0.000463147	luaMsg: 	0.000802989	printTextDebug:	0.000541341	console: 	0.00079096	endScene: 	0.000327812	present: 	0.368611	TOTAL_RENDER: 	11.8645	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.07055	UpdateCamera: 	0.0488921	UpdateEnemies: 	0.32845	UpdateProjectile: 	0.00214431	UpdateParticle: 	0.0367691	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.69968	UpdatePlayer: 	0.0890897	UpdateSound: 	0.0214912	UpdateItems:	0.00687203	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0281257	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00639685	TOTAL_UPDATE: 	3.47701	
RENDER	shadowmap: 	0.240761	sendToRender: 	0.153672	scene: 	6.29894	particles2Tex: 	1.98053	sendToRender: 	0.113778	motionBlur: 	1.90589	bloom2Tex: 	0.0657248	printScene: 	0.0368563	applyBloom: 	0.327334	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.0951497	setRenderState: 	0.00046014	luaMsg: 	0.000604498	printTextDebug:	0.000634572	console: 	0.00102253	endScene: 	0.000348864	present: 	0.250527	TOTAL_RENDER: 	11.6406	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	1.05884	UpdateCamera: 	0.0475989	UpdateEnemies: 	0.321166	UpdateProjectile: 	0.00174432	UpdateParticle: 	0.031876	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.69239	UpdatePlayer: 	0.0854567	UpdateSound: 	0.0310399	UpdateItems:	0.00711864	UpdateTriggers: 	0.0209048	UpdateRigid: 	0.0270971	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.47192	
RENDER	shadowmap: 	0.433118	sendToRender: 	0.17202	scene: 	6.39392	particles2Tex: 	1.94039	sendToRender: 	0.115742	motionBlur: 	1.94353	bloom2Tex: 	0.065385	printScene: 	0.412325	applyBloom: 	0.00701638	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.0958054	setRenderState: 	0.000466155	luaMsg: 	0.000709758	printTextDebug:	0.000646602	console: 	0.0011308	endScene: 	0.000348864	present: 	0.221475	TOTAL_RENDER: 	11.9871	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.02484	UpdateCamera: 	0.0478185	UpdateEnemies: 	0.359568	UpdateProjectile: 	0.00335331	UpdateParticle: 	0.034327	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.71545	UpdatePlayer: 	0.0902476	UpdateSound: 	0.02181	UpdateItems:	0.00664647	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0285076	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.50131	
RENDER	shadowmap: 	0.223399	sendToRender: 	0.171581	scene: 	6.19912	particles2Tex: 	2.02989	sendToRender: 	0.130313	motionBlur: 	2.01783	bloom2Tex: 	0.366205	printScene: 	0.0393224	applyBloom: 	0.00653519	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.0968159	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000751863	console: 	0.00100148	endScene: 	0.00033082	present: 	0.370449	TOTAL_RENDER: 	11.8249	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.01275	UpdateCamera: 	0.933377	UpdateEnemies: 	0.400475	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.0385044	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.73694	UpdatePlayer: 	0.0872822	UpdateSound: 	0.0136117	UpdateItems:	0.00786749	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0283633	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	4.41271	
RENDER	shadowmap: 	0.253736	sendToRender: 	0.157389	scene: 	6.76009	particles2Tex: 	2.45284	sendToRender: 	0.162267	motionBlur: 	2.19868	bloom2Tex: 	0.571437	printScene: 	0.0581491	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00236686	gui: 	0.107571	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000733818	console: 	0.00116689	endScene: 	0.00033082	present: 	0.455857	TOTAL_RENDER: 	13.4307	
UPDATE	UpdateSceneManager: 	0.0130433	UpdateInput: 	0.971328	UpdateCamera: 	0.923471	UpdateEnemies: 	0.434489	UpdateProjectile: 	0.00218942	UpdateParticle: 	0.0509101	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.89194	UpdatePlayer: 	0.149807	UpdateSound: 	0.0236747	UpdateItems:	0.00753667	UpdateTriggers: 	0.0223514	UpdateRigid: 	0.0316053	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.70101	
RENDER	shadowmap: 	0.285906	sendToRender: 	0.19952	scene: 	6.64053	particles2Tex: 	2.20444	sendToRender: 	0.151248	motionBlur: 	1.98059	bloom2Tex: 	0.0700345	printScene: 	0.0452381	applyBloom: 	0.312035	setRenderState: 	0.000463147	applyParticles: 	0.00218341	gui: 	0.0332955	setRenderState: 	0.00047217	luaMsg: 	0.000845094	printTextDebug:	0.000727803	console: 	0.00114283	endScene: 	0.000354879	present: 	0.203349	TOTAL_RENDER: 	12.3111	
UPDATE	UpdateSceneManager: 	0.0127305	UpdateInput: 	1.0495	UpdateCamera: 	0.969292	UpdateEnemies: 	0.538478	UpdateProjectile: 	0.00201499	UpdateParticle: 	0.0358759	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.7068	UpdatePlayer: 	0.105992	UpdateSound: 	0.0192357	UpdateItems:	0.00796373	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0308174	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.63309	
RENDER	shadowmap: 	0.253176	sendToRender: 	0.177277	scene: 	6.04331	particles2Tex: 	2.05251	sendToRender: 	0.112085	motionBlur: 	2.08861	bloom2Tex: 	0.0669188	printScene: 	0.0407179	applyBloom: 	0.00671564	setRenderState: 	0.000442095	applyParticles: 	0.00224055	gui: 	0.0308384	setRenderState: 	0.000463147	luaMsg: 	0.000688706	printTextDebug:	0.000866146	console: 	0.000995466	endScene: 	0.00033082	present: 	0.454339	TOTAL_RENDER: 	11.4993	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.16381	UpdateCamera: 	0.922548	UpdateEnemies: 	0.353733	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.0328504	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.66037	UpdatePlayer: 	0.0949603	UpdateSound: 	0.0210762	UpdateItems:	0.0069412	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0273798	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	4.42759	
RENDER	shadowmap: 	0.245167	sendToRender: 	0.156174	scene: 	6.14332	particles2Tex: 	2.06809	sendToRender: 	0.116118	motionBlur: 	1.97828	bloom2Tex: 	0.0673398	printScene: 	0.0393555	applyBloom: 	0.00688706	setRenderState: 	0.000487207	applyParticles: 	0.00204507	gui: 	0.333704	setRenderState: 	0.000565401	luaMsg: 	0.000724796	printTextDebug:	0.000769907	console: 	0.000998474	endScene: 	0.000351872	present: 	0.189322	TOTAL_RENDER: 	11.5197	
UPDATE	UpdateSceneManager: 	0.00916671	UpdateInput: 	1.08161	UpdateCamera: 	0.934171	UpdateEnemies: 	0.383312	UpdateProjectile: 	0.00178342	UpdateParticle: 	0.0342218	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.83243	UpdatePlayer: 	0.115793	UpdateSound: 	0.0227484	UpdateItems:	0.00735923	UpdateTriggers: 	0.0214401	UpdateRigid: 	0.029046	UpdateGUI: 	0.00159094	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.64228	
RENDER	shadowmap: 	0.249083	sendToRender: 	0.174856	scene: 	6.26384	particles2Tex: 	1.98778	sendToRender: 	0.154971	motionBlur: 	2.29259	bloom2Tex: 	0.0707202	printScene: 	0.0501703	applyBloom: 	0.00664045	setRenderState: 	0.000433073	applyParticles: 	0.00214732	gui: 	0.293329	setRenderState: 	0.000478185	luaMsg: 	0.000854116	printTextDebug:	0.000628557	console: 	0.001212	endScene: 	0.000351872	present: 	0.177343	TOTAL_RENDER: 	11.907	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.09975	UpdateCamera: 	0.916397	UpdateEnemies: 	0.513279	UpdateProjectile: 	0.0022616	UpdateParticle: 	0.0430998	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.8797	UpdatePlayer: 	0.113255	UpdateSound: 	0.0228145	UpdateItems:	0.00854116	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0327572	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.77762	
RENDER	shadowmap: 	0.271311	sendToRender: 	0.156968	scene: 	6.23949	particles2Tex: 	2.03664	sendToRender: 	0.113612	motionBlur: 	1.86117	bloom2Tex: 	0.365589	printScene: 	0.0401615	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.0296023	setRenderState: 	0.000478185	luaMsg: 	0.000818027	printTextDebug:	0.00075487	console: 	0.000926295	endScene: 	0.000336835	present: 	0.288664	TOTAL_RENDER: 	11.6146	
UPDATE	UpdateSceneManager: 	0.0133681	UpdateInput: 	1.25	UpdateCamera: 	0.902689	UpdateEnemies: 	0.421112	UpdateProjectile: 	0.00213228	UpdateParticle: 	0.0484801	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.91171	UpdatePlayer: 	0.102692	UpdateSound: 	0.173157	UpdateItems:	0.00846898	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0306279	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	5.01069	
RENDER	shadowmap: 	0.289816	sendToRender: 	0.186453	scene: 	6.30276	particles2Tex: 	2.26011	sendToRender: 	0.150863	motionBlur: 	2.06415	bloom2Tex: 	0.0700886	printScene: 	0.0465192	applyBloom: 	0.0069442	setRenderState: 	0.000442095	applyParticles: 	0.00220747	gui: 	0.274057	setRenderState: 	0.000490215	luaMsg: 	0.000685699	printTextDebug:	0.000827049	console: 	0.00119095	endScene: 	0.000351872	present: 	0.288589	TOTAL_RENDER: 	12.1323	
UPDATE	UpdateSceneManager: 	0.025434	UpdateInput: 	1.02969	UpdateCamera: 	0.904103	UpdateEnemies: 	0.431969	UpdateProjectile: 	0.00216536	UpdateParticle: 	0.0386518	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.83559	UpdatePlayer: 	0.0688165	UpdateSound: 	0.0233799	UpdateItems:	0.00788854	UpdateTriggers: 	0.0213168	UpdateRigid: 	0.0315812	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.57262	
RENDER	shadowmap: 	0.271774	sendToRender: 	0.181725	scene: 	6.43086	particles2Tex: 	2.07002	sendToRender: 	0.117507	motionBlur: 	2.07648	bloom2Tex: 	0.271431	printScene: 	0.0419479	applyBloom: 	0.00700736	setRenderState: 	0.000415028	applyParticles: 	0.00204807	gui: 	0.0316805	setRenderState: 	0.000466155	luaMsg: 	0.000809004	printTextDebug:	0.00062555	console: 	0.00114885	endScene: 	0.00033082	present: 	0.431314	TOTAL_RENDER: 	12.1212	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.06956	UpdateCamera: 	0.89761	UpdateEnemies: 	0.414039	UpdateProjectile: 	0.00173229	UpdateParticle: 	0.0334759	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.75372	UpdatePlayer: 	0.0642632	UpdateSound: 	0.0227363	UpdateItems:	0.0071457	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0289527	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.43907	
RENDER	shadowmap: 	0.260313	sendToRender: 	0.155786	scene: 	6.38391	particles2Tex: 	1.92095	sendToRender: 	0.112458	motionBlur: 	2.00579	bloom2Tex: 	0.321857	printScene: 	0.0401555	applyBloom: 	0.00696826	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.0292324	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000568408	console: 	0.00124508	endScene: 	0.00033082	present: 	0.378491	TOTAL_RENDER: 	11.8151	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.09751	UpdateCamera: 	0.906545	UpdateEnemies: 	0.371574	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.030682	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.75451	UpdatePlayer: 	0.0603204	UpdateSound: 	0.0213559	UpdateItems:	0.00753667	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0287813	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.42936	
RENDER	shadowmap: 	0.221096	sendToRender: 	0.15855	scene: 	6.44969	particles2Tex: 	2.26093	sendToRender: 	0.150824	motionBlur: 	2.12267	bloom2Tex: 	0.35355	printScene: 	0.0393014	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.0306971	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000643594	console: 	0.000878176	endScene: 	0.000339842	present: 	0.372307	TOTAL_RENDER: 	12.3497	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.07365	UpdateCamera: 	0.870468	UpdateEnemies: 	0.351345	UpdateProjectile: 	0.00229168	UpdateParticle: 	0.0314399	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.90084	UpdatePlayer: 	0.0661278	UpdateSound: 	0.0226852	UpdateItems:	0.0077893	UpdateTriggers: 	0.0218191	UpdateRigid: 	0.0307452	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	4.52345	
RENDER	shadowmap: 	0.273404	sendToRender: 	0.155678	scene: 	6.54482	particles2Tex: 	1.86915	sendToRender: 	0.114283	motionBlur: 	2.10552	bloom2Tex: 	0.748302	printScene: 	0.0438847	applyBloom: 	0.00662541	setRenderState: 	0.000469162	applyParticles: 	0.0023007	gui: 	0.0293648	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000544349	console: 	0.00104058	endScene: 	0.00033082	present: 	0.448991	TOTAL_RENDER: 	12.5246	
UPDATE	UpdateSceneManager: 	0.00912461	UpdateInput: 	1.03599	UpdateCamera: 	0.0511718	UpdateEnemies: 	0.36327	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0324624	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.7565	UpdatePlayer: 	0.0659564	UpdateSound: 	0.0318158	UpdateItems:	0.0173109	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0294219	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.52442	
RENDER	shadowmap: 	0.227637	sendToRender: 	0.157218	scene: 	6.29118	particles2Tex: 	1.95821	sendToRender: 	0.124322	motionBlur: 	1.97611	bloom2Tex: 	0.37056	printScene: 	0.0425795	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00222251	gui: 	0.0292595	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000793967	console: 	0.00106464	endScene: 	0.000336835	present: 	0.359345	TOTAL_RENDER: 	11.7168	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.02523	UpdateCamera: 	0.0422517	UpdateEnemies: 	0.353186	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0304715	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.72549	UpdatePlayer: 	0.0826839	UpdateSound: 	0.0222371	UpdateItems:	0.00653218	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0286881	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.45189	
RENDER	shadowmap: 	0.231044	sendToRender: 	0.17448	scene: 	6.25005	particles2Tex: 	1.97219	sendToRender: 	0.111426	motionBlur: 	2.08055	bloom2Tex: 	0.0680737	printScene: 	0.0396051	applyBloom: 	0.006863	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.323367	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000640587	console: 	0.000845094	endScene: 	0.000384954	present: 	0.153891	TOTAL_RENDER: 	11.5922	
UPDATE	UpdateSceneManager: 	0.0192387	UpdateInput: 	1.00646	UpdateCamera: 	0.0975497	UpdateEnemies: 	0.350109	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.030685	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.72752	UpdatePlayer: 	0.181	UpdateSound: 	0.0206522	UpdateItems:	0.00712766	UpdateTriggers: 	0.0214251	UpdateRigid: 	0.0294369	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.62519	
RENDER	shadowmap: 	0.245264	sendToRender: 	0.154589	scene: 	6.24823	particles2Tex: 	2.00807	sendToRender: 	0.163226	motionBlur: 	2.08436	bloom2Tex: 	0.0679203	printScene: 	0.0384984	applyBloom: 	0.00642993	setRenderState: 	0.000445103	applyParticles: 	0.0025022	gui: 	0.321629	setRenderState: 	0.000493222	luaMsg: 	0.00089622	printTextDebug:	0.000520289	console: 	0.00115185	endScene: 	0.000345857	present: 	0.156827	TOTAL_RENDER: 	11.6981	
UPDATE	UpdateSceneManager: 	0.00918776	UpdateInput: 	1.10472	UpdateCamera: 	0.0490395	UpdateEnemies: 	0.32995	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.027443	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.74304	UpdatePlayer: 	0.0584017	UpdateSound: 	0.0192146	UpdateItems:	0.0067397	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0281708	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	3.50574	
RENDER	shadowmap: 	0.250036	sendToRender: 	0.154252	scene: 	6.23474	particles2Tex: 	1.99376	sendToRender: 	0.111832	motionBlur: 	2.27126	bloom2Tex: 	0.0691413	printScene: 	0.0390878	applyBloom: 	0.00684797	setRenderState: 	0.000442095	applyParticles: 	0.00211424	gui: 	0.281576	setRenderState: 	0.000490215	luaMsg: 	0.000454125	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000333827	present: 	0.169789	TOTAL_RENDER: 	11.7868	
UPDATE	UpdateSceneManager: 	0.00850507	UpdateInput: 	1.00256	UpdateCamera: 	0.0594513	UpdateEnemies: 	0.3202	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0286309	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.69593	UpdatePlayer: 	0.0548679	UpdateSound: 	0.020583	UpdateItems:	0.00635174	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0264144	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.36254	
RENDER	shadowmap: 	0.241992	sendToRender: 	0.150601	scene: 	6.12652	particles2Tex: 	1.98739	sendToRender: 	0.128238	motionBlur: 	2.25348	bloom2Tex: 	0.0681097	printScene: 	0.0378788	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.281269	setRenderState: 	0.000496229	luaMsg: 	0.00060149	printTextDebug:	0.000577431	console: 	0.000751863	endScene: 	0.000351872	present: 	0.164487	TOTAL_RENDER: 	11.6147	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	1.00029	UpdateCamera: 	0.0477192	UpdateEnemies: 	0.306889	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0257468	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.73297	UpdatePlayer: 	0.0571867	UpdateSound: 	0.0199544	UpdateItems:	0.00685699	UpdateTriggers: 	0.0228717	UpdateRigid: 	0.0285768	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.388	
RENDER	shadowmap: 	0.245357	sendToRender: 	0.15298	scene: 	6.13711	particles2Tex: 	2.15279	sendToRender: 	0.144099	motionBlur: 	2.09071	bloom2Tex: 	0.0677067	printScene: 	0.0381826	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00196687	gui: 	0.281717	setRenderState: 	0.000481192	luaMsg: 	0.000712766	printTextDebug:	0.000526304	console: 	0.000959377	endScene: 	0.000366909	present: 	0.163163	TOTAL_RENDER: 	11.653	
UPDATE	UpdateSceneManager: 	0.0078314	UpdateInput: 	1.06414	UpdateCamera: 	0.0515297	UpdateEnemies: 	2.1961	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.038745	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.77699	UpdatePlayer: 	1.96427	UpdateSound: 	0.0161139	UpdateItems:	0.00863439	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0341526	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	7.33647	
RENDER	shadowmap: 	0.307319	sendToRender: 	0.15744	scene: 	6.27032	particles2Tex: 	2.0031	sendToRender: 	0.132394	motionBlur: 	1.97183	bloom2Tex: 	0.355809	printScene: 	0.0386638	applyBloom: 	0.00670361	setRenderState: 	0.000442095	applyParticles: 	0.00205108	gui: 	0.0293076	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.000439088	console: 	0.00111877	endScene: 	0.000336835	present: 	0.437846	TOTAL_RENDER: 	11.8816	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	1.11226	UpdateCamera: 	0.902404	UpdateEnemies: 	0.317665	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.0325136	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.70632	UpdatePlayer: 	0.0568589	UpdateSound: 	0.0207003	UpdateItems:	0.00676676	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0271453	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.33587	
RENDER	shadowmap: 	0.251937	sendToRender: 	0.162986	scene: 	6.19157	particles2Tex: 	2.00001	sendToRender: 	0.112888	motionBlur: 	1.96243	bloom2Tex: 	0.344501	printScene: 	0.0370789	applyBloom: 	0.00649008	setRenderState: 	0.00043608	applyParticles: 	0.00198492	gui: 	0.0278791	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.00043608	console: 	0.000974414	endScene: 	0.000375931	present: 	0.386602	TOTAL_RENDER: 	11.8489	
UPDATE	UpdateSceneManager: 	0.00938625	UpdateInput: 	1.01507	UpdateCamera: 	0.907646	UpdateEnemies: 	0.328062	UpdateProjectile: 	0.00174733	UpdateParticle: 	0.0353556	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.83163	UpdatePlayer: 	0.0559266	UpdateSound: 	0.0207845	UpdateItems:	0.00756975	UpdateTriggers: 	0.020986	UpdateRigid: 	0.0279031	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.39694	
RENDER	shadowmap: 	0.244936	sendToRender: 	0.153524	scene: 	6.22264	particles2Tex: 	1.99675	sendToRender: 	0.111543	motionBlur: 	1.99147	bloom2Tex: 	0.377823	printScene: 	0.0378217	applyBloom: 	0.00676376	setRenderState: 	0.000451118	applyParticles: 	0.00191274	gui: 	0.0278851	setRenderState: 	0.00047217	luaMsg: 	0.000712766	printTextDebug:	0.000622542	console: 	0.000818027	endScene: 	0.000345857	present: 	0.30516	TOTAL_RENDER: 	11.6441	
UPDATE	UpdateSceneManager: 	0.00791561	UpdateInput: 	0.988041	UpdateCamera: 	1.12616	UpdateEnemies: 	0.284099	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.0321376	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.70583	UpdatePlayer: 	0.0563897	UpdateSound: 	0.0184958	UpdateItems:	0.00650211	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.026643	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.38735	
RENDER	shadowmap: 	0.223006	sendToRender: 	0.167704	scene: 	6.22702	particles2Tex: 	1.99137	sendToRender: 	0.111823	motionBlur: 	1.98455	bloom2Tex: 	0.372921	printScene: 	0.0377134	applyBloom: 	0.00674571	setRenderState: 	0.000475177	applyParticles: 	0.00202101	gui: 	0.0270941	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.0004842	console: 	0.000983436	endScene: 	0.000363902	present: 	0.301109	TOTAL_RENDER: 	11.6191	
UPDATE	UpdateSceneManager: 	0.0225679	UpdateInput: 	0.995093	UpdateCamera: 	1.0574	UpdateEnemies: 	0.291894	UpdateProjectile: 	0.00176838	UpdateParticle: 	0.032697	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.6879	UpdatePlayer: 	0.0575476	UpdateSound: 	0.0197409	UpdateItems:	0.00692014	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0267212	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	4.33409	
RENDER	shadowmap: 	0.241077	sendToRender: 	0.320799	scene: 	6.39442	particles2Tex: 	2.01635	sendToRender: 	0.132851	motionBlur: 	1.97527	bloom2Tex: 	0.377979	printScene: 	0.038339	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0290821	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000418036	console: 	0.000890205	endScene: 	0.000339842	present: 	0.302856	TOTAL_RENDER: 	12.0204	
UPDATE	UpdateSceneManager: 	0.00793366	UpdateInput: 	1.02508	UpdateCamera: 	0.922184	UpdateEnemies: 	0.333177	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0275152	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.85069	UpdatePlayer: 	0.0592167	UpdateSound: 	0.019356	UpdateItems:	0.00692917	UpdateTriggers: 	0.0209619	UpdateRigid: 	0.0280715	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.43471	
RENDER	shadowmap: 	0.24188	sendToRender: 	0.15227	scene: 	6.20049	particles2Tex: 	2.06222	sendToRender: 	0.165605	motionBlur: 	2.12964	bloom2Tex: 	0.320841	printScene: 	0.0367901	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0296053	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.00109471	endScene: 	0.000351872	present: 	0.358807	TOTAL_RENDER: 	11.8794	
UPDATE	UpdateSceneManager: 	0.00829455	UpdateInput: 	1.06689	UpdateCamera: 	0.0474455	UpdateEnemies: 	0.254746	UpdateProjectile: 	0.00221048	UpdateParticle: 	0.028264	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.83483	UpdatePlayer: 	0.151118	UpdateSound: 	0.0204597	UpdateItems:	0.00744344	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0276746	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.60738	
RENDER	shadowmap: 	0.23942	sendToRender: 	0.152369	scene: 	6.18562	particles2Tex: 	2.05039	sendToRender: 	0.1452	motionBlur: 	1.97508	bloom2Tex: 	0.336892	printScene: 	0.0369526	applyBloom: 	0.00656226	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.0984609	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000541341	console: 	0.00104659	endScene: 	0.000354879	present: 	0.344663	TOTAL_RENDER: 	11.752	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.1842	UpdateCamera: 	0.0481373	UpdateEnemies: 	2.20013	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0587054	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.69236	UpdatePlayer: 	0.137101	UpdateSound: 	0.0164598	UpdateItems:	0.00649008	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0407991	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	5.53307	
RENDER	shadowmap: 	0.224064	sendToRender: 	0.152339	scene: 	6.81926	particles2Tex: 	2.06878	sendToRender: 	0.135756	motionBlur: 	2.29676	bloom2Tex: 	0.0682601	printScene: 	0.413455	applyBloom: 	0.00672466	setRenderState: 	0.000457133	applyParticles: 	0.0021804	gui: 	0.179085	setRenderState: 	0.000466155	luaMsg: 	0.000556378	printTextDebug:	0.0106644	console: 	0.000953362	endScene: 	0.000360894	present: 	0.277546	TOTAL_RENDER: 	12.8683	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.05104	UpdateCamera: 	0.0503207	UpdateEnemies: 	0.284409	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.0381074	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.79251	UpdatePlayer: 	0.0939167	UpdateSound: 	0.0286791	UpdateItems:	0.00786749	UpdateTriggers: 	0.0225318	UpdateRigid: 	0.0276385	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.54957	
RENDER	shadowmap: 	0.238539	sendToRender: 	0.155557	scene: 	6.24592	particles2Tex: 	2.1558	sendToRender: 	0.112298	motionBlur: 	1.97785	bloom2Tex: 	0.0680887	printScene: 	0.0376954	applyBloom: 	0.297073	setRenderState: 	0.000478185	applyParticles: 	0.0019759	gui: 	0.17888	setRenderState: 	0.000469162	luaMsg: 	0.00591265	printTextDebug:	0.000640587	console: 	0.00103757	endScene: 	0.000369916	present: 	0.261477	TOTAL_RENDER: 	11.9049	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	1.01412	UpdateCamera: 	0.04802	UpdateEnemies: 	0.276231	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0294309	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.75325	UpdatePlayer: 	0.102993	UpdateSound: 	0.0183665	UpdateItems:	0.00646602	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0268535	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.41532	
RENDER	shadowmap: 	0.222482	sendToRender: 	0.151627	scene: 	6.03385	particles2Tex: 	1.95257	sendToRender: 	0.131594	motionBlur: 	2.37135	bloom2Tex: 	0.0692977	printScene: 	0.0387149	applyBloom: 	0.00676977	setRenderState: 	0.000439088	applyParticles: 	0.00224055	gui: 	0.437963	setRenderState: 	0.000478185	luaMsg: 	0.000775922	printTextDebug:	0.000634572	console: 	0.00102855	endScene: 	0.000369916	present: 	0.178032	TOTAL_RENDER: 	11.7727	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.04123	UpdateCamera: 	0.0471207	UpdateEnemies: 	0.286821	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0337496	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.76801	UpdatePlayer: 	0.0882506	UpdateSound: 	0.0208747	UpdateItems:	0.00655925	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0267663	UpdateGUI: 	0.00123907	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.46062	
RENDER	shadowmap: 	0.22626	sendToRender: 	0.17085	scene: 	6.10787	particles2Tex: 	1.99279	sendToRender: 	0.162601	motionBlur: 	2.24717	bloom2Tex: 	0.0689278	printScene: 	0.0366518	applyBloom: 	0.00677278	setRenderState: 	0.000451118	applyParticles: 	0.00191875	gui: 	0.397735	setRenderState: 	0.000517282	luaMsg: 	0.00077893	printTextDebug:	0.000571416	console: 	0.00077893	endScene: 	0.000342849	present: 	0.179467	TOTAL_RENDER: 	11.7709	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.00383	UpdateCamera: 	0.0488861	UpdateEnemies: 	1.80853	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.0629429	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.75297	UpdatePlayer: 	0.0897664	UpdateSound: 	0.0172237	UpdateItems:	0.00730209	UpdateTriggers: 	0.0409555	UpdateRigid: 	0.0282189	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	5.03815	
RENDER	shadowmap: 	0.23093	sendToRender: 	0.15381	scene: 	6.32063	particles2Tex: 	1.91754	sendToRender: 	0.114385	motionBlur: 	2.13149	bloom2Tex: 	0.0663113	printScene: 	0.0373104	applyBloom: 	0.00678782	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.380912	setRenderState: 	0.000523296	luaMsg: 	0.000673669	printTextDebug:	0.000526304	console: 	0.00111276	endScene: 	0.000339842	present: 	0.203947	TOTAL_RENDER: 	11.7334	
UPDATE	UpdateSceneManager: 	0.00779231	UpdateInput: 	1.02861	UpdateCamera: 	0.0470275	UpdateEnemies: 	0.278433	UpdateProjectile: 	0.0025413	UpdateParticle: 	0.0333436	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.69837	UpdatePlayer: 	0.0788433	UpdateSound: 	0.0192387	UpdateItems:	0.00666752	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0267453	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.35637	
RENDER	shadowmap: 	0.232479	sendToRender: 	0.152072	scene: 	5.83331	particles2Tex: 	2.20548	sendToRender: 	0.111321	motionBlur: 	2.25177	bloom2Tex: 	0.0707954	printScene: 	0.0369706	applyBloom: 	0.00654121	setRenderState: 	0.000439088	applyParticles: 	0.00191575	gui: 	0.158297	setRenderState: 	0.000469162	luaMsg: 	0.00820733	printTextDebug:	0.000454125	console: 	0.00740134	endScene: 	0.000375931	present: 	0.473836	TOTAL_RENDER: 	11.7248	
UPDATE	UpdateSceneManager: 	0.0083156	UpdateInput: 	1.02689	UpdateCamera: 	0.91505	UpdateEnemies: 	0.310501	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.033488	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.71062	UpdatePlayer: 	0.0825816	UpdateSound: 	0.0198612	UpdateItems:	0.00684797	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0273317	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.27501	
RENDER	shadowmap: 	0.416718	sendToRender: 	0.155386	scene: 	5.87713	particles2Tex: 	2.14595	sendToRender: 	0.114614	motionBlur: 	1.90676	bloom2Tex: 	0.49336	printScene: 	0.0404472	applyBloom: 	0.00667053	setRenderState: 	0.00046014	applyParticles: 	0.00212025	gui: 	0.16424	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000550364	console: 	0.000977422	endScene: 	0.000351872	present: 	0.39209	TOTAL_RENDER: 	11.8936	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.05784	UpdateCamera: 	0.967861	UpdateEnemies: 	0.397669	UpdateProjectile: 	0.00174432	UpdateParticle: 	0.0680466	UpdateLUAMsg: 	0.000899228	UpdateColisions: 	1.91905	UpdatePlayer: 	0.110238	UpdateSound: 	0.0195334	UpdateItems:	0.00845094	UpdateTriggers: 	0.0231303	UpdateRigid: 	0.0325316	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.78416	
RENDER	shadowmap: 	0.366894	sendToRender: 	0.153293	scene: 	5.86272	particles2Tex: 	2.1547	sendToRender: 	0.110638	motionBlur: 	2.01746	bloom2Tex: 	0.378494	printScene: 	0.0386788	applyBloom: 	0.0069442	setRenderState: 	0.000463147	applyParticles: 	0.00208416	gui: 	0.178745	setRenderState: 	0.00047217	luaMsg: 	0.000706751	printTextDebug:	0.000336835	console: 	0.000887198	endScene: 	0.000351872	present: 	0.340095	TOTAL_RENDER: 	11.7836	
UPDATE	UpdateSceneManager: 	0.008878	UpdateInput: 	1.02379	UpdateCamera: 	1.02622	UpdateEnemies: 	2.21965	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.0686812	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.83938	UpdatePlayer: 	0.122716	UpdateSound: 	0.017756	UpdateItems:	0.0077111	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0303512	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	6.5097	
RENDER	shadowmap: 	0.242205	sendToRender: 	0.170189	scene: 	6.24836	particles2Tex: 	2.08162	sendToRender: 	0.125345	motionBlur: 	2.11781	bloom2Tex: 	0.0659143	printScene: 	0.0372262	applyBloom: 	0.0065803	setRenderState: 	0.00047217	applyParticles: 	0.00190672	gui: 	0.437289	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000697729	console: 	0.000872161	endScene: 	0.000406006	present: 	0.141074	TOTAL_RENDER: 	11.8761	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	1.01569	UpdateCamera: 	0.990823	UpdateEnemies: 	0.311307	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.0329466	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.68414	UpdatePlayer: 	0.0848131	UpdateSound: 	0.0313497	UpdateItems:	0.00695022	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0271152	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.34623	
RENDER	shadowmap: 	0.233204	sendToRender: 	0.157245	scene: 	6.3515	particles2Tex: 	2.13314	sendToRender: 	0.150914	motionBlur: 	2.00802	bloom2Tex: 	0.0684496	printScene: 	0.0406517	applyBloom: 	0.29962	setRenderState: 	0.000466155	applyParticles: 	0.00212928	gui: 	0.2521	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.00044811	console: 	0.00109471	endScene: 	0.000342849	present: 	0.182017	TOTAL_RENDER: 	12.0732	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	1.02829	UpdateCamera: 	0.893469	UpdateEnemies: 	0.36545	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0294971	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.7102	UpdatePlayer: 	0.0846688	UpdateSound: 	0.0214822	UpdateItems:	0.00693819	UpdateTriggers: 	0.0214552	UpdateRigid: 	0.0275392	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.34075	
RENDER	shadowmap: 	0.256557	sendToRender: 	0.153064	scene: 	6.22131	particles2Tex: 	1.92532	sendToRender: 	0.129519	motionBlur: 	1.91029	bloom2Tex: 	0.514022	printScene: 	0.0416261	applyBloom: 	0.00684496	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.108614	setRenderState: 	0.000457133	luaMsg: 	0.000694721	printTextDebug:	0.000517282	console: 	0.00106464	endScene: 	0.000336835	present: 	0.358539	TOTAL_RENDER: 	11.7979	
UPDATE	UpdateSceneManager: 	0.027458	UpdateInput: 	1.10476	UpdateCamera: 	1.11837	UpdateEnemies: 	0.41089	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0348503	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	1.72992	UpdatePlayer: 	0.102792	UpdateSound: 	0.0174853	UpdateItems:	0.00749758	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0294339	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.74854	
RENDER	shadowmap: 	0.263035	sendToRender: 	0.15781	scene: 	6.06197	particles2Tex: 	2.07484	sendToRender: 	0.148523	motionBlur: 	2.28308	bloom2Tex: 	0.0877604	printScene: 	0.0551536	applyBloom: 	0.00674271	setRenderState: 	0.000442095	applyParticles: 	0.00239393	gui: 	0.376115	setRenderState: 	0.000532319	luaMsg: 	0.00108569	printTextDebug:	0.000824042	console: 	0.00107366	endScene: 	0.000375931	present: 	0.138613	TOTAL_RENDER: 	11.8527	
UPDATE	UpdateSceneManager: 	0.012105	UpdateInput: 	1.0438	UpdateCamera: 	0.916325	UpdateEnemies: 	1.79546	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0305377	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.8308	UpdatePlayer: 	0.0992218	UpdateSound: 	0.0167214	UpdateItems:	0.0067818	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0279122	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	5.92722	
RENDER	shadowmap: 	0.266493	sendToRender: 	0.169939	scene: 	5.95796	particles2Tex: 	2.17977	sendToRender: 	0.145161	motionBlur: 	2.08345	bloom2Tex: 	0.0703804	printScene: 	0.360533	applyBloom: 	0.00770208	setRenderState: 	0.000478185	applyParticles: 	0.00209018	gui: 	0.111216	setRenderState: 	0.000463147	luaMsg: 	0.000914265	printTextDebug:	0.00075487	console: 	0.00102253	endScene: 	0.000354879	present: 	0.225505	TOTAL_RENDER: 	11.7562	
UPDATE	UpdateSceneManager: 	0.00988549	UpdateInput: 	1.04946	UpdateCamera: 	0.909495	UpdateEnemies: 	0.321382	UpdateProjectile: 	0.00230371	UpdateParticle: 	0.0340323	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.70974	UpdatePlayer: 	0.0939828	UpdateSound: 	0.0210161	UpdateItems:	0.0067397	UpdateTriggers: 	0.0214762	UpdateRigid: 	0.02744	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.34027	
RENDER	shadowmap: 	0.251441	sendToRender: 	0.150788	scene: 	6.01307	particles2Tex: 	1.9933	sendToRender: 	0.111703	motionBlur: 	1.88303	bloom2Tex: 	0.0688105	printScene: 	0.0367962	applyBloom: 	0.00647805	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.143356	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000760885	console: 	0.00105862	endScene: 	0.000342849	present: 	0.474534	TOTAL_RENDER: 	11.3261	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.00762	UpdateCamera: 	0.0467598	UpdateEnemies: 	0.264442	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0272325	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.82833	UpdatePlayer: 	4.40581	UpdateSound: 	0.0159726	UpdateItems:	0.00868853	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0329406	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	7.80879	
RENDER	shadowmap: 	0.271877	sendToRender: 	0.151404	scene: 	5.89404	particles2Tex: 	2.04708	sendToRender: 	0.10942	motionBlur: 	1.98601	bloom2Tex: 	0.332047	printScene: 	0.0373044	applyBloom: 	0.0066194	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.092819	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000784945	console: 	0.00105562	endScene: 	0.000339842	present: 	0.36736	TOTAL_RENDER: 	11.4667	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.14857	UpdateCamera: 	0.0493252	UpdateEnemies: 	0.273783	UpdateProjectile: 	0.00176537	UpdateParticle: 	0.0355481	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.82123	UpdatePlayer: 	0.121348	UpdateSound: 	0.0136358	UpdateItems:	0.00840583	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0429674	UpdateGUI: 	0.0117531	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	3.68813	
RENDER	shadowmap: 	0.304471	sendToRender: 	0.207168	scene: 	6.12362	particles2Tex: 	2.27087	sendToRender: 	0.157762	motionBlur: 	2.16827	bloom2Tex: 	0.0691563	printScene: 	0.0437915	applyBloom: 	0.00686	setRenderState: 	0.000439088	applyParticles: 	0.00230671	gui: 	0.100488	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000427058	console: 	0.00102554	endScene: 	0.000324805	present: 	0.45783	TOTAL_RENDER: 	12.0981	
UPDATE	UpdateSceneManager: 	0.0155215	UpdateInput: 	1.04353	UpdateCamera: 	0.0487207	UpdateEnemies: 	2.04585	UpdateProjectile: 	0.00220747	UpdateParticle: 	0.0784975	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.67739	UpdatePlayer: 	0.110515	UpdateSound: 	0.0164117	UpdateItems:	0.0079096	UpdateTriggers: 	0.021792	UpdateRigid: 	0.0396713	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.25556	
RENDER	shadowmap: 	0.250033	sendToRender: 	0.153972	scene: 	6.42073	particles2Tex: 	1.94454	sendToRender: 	0.12268	motionBlur: 	1.94056	bloom2Tex: 	0.0665098	printScene: 	0.0382097	applyBloom: 	0.00642392	setRenderState: 	0.000466155	applyParticles: 	0.00195785	gui: 	0.383276	setRenderState: 	0.0004842	luaMsg: 	0.000679684	printTextDebug:	0.000628557	console: 	0.000977422	endScene: 	0.000369916	present: 	0.171798	TOTAL_RENDER: 	11.6673	
UPDATE	UpdateSceneManager: 	0.0143395	UpdateInput: 	1.10551	UpdateCamera: 	1.01342	UpdateEnemies: 	0.367592	UpdateProjectile: 	0.00418637	UpdateParticle: 	0.0658241	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.8118	UpdatePlayer: 	4.84287	UpdateSound: 	0.013711	UpdateItems:	0.00800583	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0334278	UpdateGUI: 	0.0015759	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	9.45626	
RENDER	shadowmap: 	0.437169	sendToRender: 	0.166616	scene: 	6.14452	particles2Tex: 	2.19143	sendToRender: 	0.145753	motionBlur: 	1.8119	bloom2Tex: 	0.351779	printScene: 	0.0374879	applyBloom: 	0.00644196	setRenderState: 	0.000442095	applyParticles: 	0.00209018	gui: 	0.118827	setRenderState: 	0.00047217	luaMsg: 	0.000854116	printTextDebug:	0.000535326	console: 	0.00123606	endScene: 	0.000378939	present: 	0.38877	TOTAL_RENDER: 	11.9816	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.08111	UpdateCamera: 	0.948457	UpdateEnemies: 	0.31965	UpdateProjectile: 	0.00256536	UpdateParticle: 	0.057722	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.61962	UpdatePlayer: 	0.0893845	UpdateSound: 	0.0144989	UpdateItems:	0.00841184	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0321827	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.36821	
RENDER	shadowmap: 	0.307644	sendToRender: 	0.184098	scene: 	6.51573	particles2Tex: 	2.15154	sendToRender: 	0.199593	motionBlur: 	2.06122	bloom2Tex: 	0.38434	printScene: 	0.0405825	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.0977391	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000433073	console: 	0.00090825	endScene: 	0.000333827	present: 	0.311951	TOTAL_RENDER: 	12.4531	
UPDATE	UpdateSceneManager: 	0.0097291	UpdateInput: 	1.0745	UpdateCamera: 	0.897766	UpdateEnemies: 	0.385002	UpdateProjectile: 	0.00254731	UpdateParticle: 	0.0551717	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.88703	UpdatePlayer: 	0.118512	UpdateSound: 	0.0212356	UpdateItems:	0.00789456	UpdateTriggers: 	0.0206883	UpdateRigid: 	0.0303542	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.64564	
RENDER	shadowmap: 	0.275813	sendToRender: 	0.153903	scene: 	6.34638	particles2Tex: 	2.13405	sendToRender: 	0.146198	motionBlur: 	2.07382	bloom2Tex: 	0.0666241	printScene: 	0.358732	applyBloom: 	0.00701338	setRenderState: 	0.000469162	applyParticles: 	0.00203003	gui: 	0.10038	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.000986444	endScene: 	0.000351872	present: 	0.233664	TOTAL_RENDER: 	12.0746	
UPDATE	UpdateSceneManager: 	0.017774	UpdateInput: 	1.058	UpdateCamera: 	1.01471	UpdateEnemies: 	2.42836	UpdateProjectile: 	0.00264956	UpdateParticle: 	0.0447749	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.70156	UpdatePlayer: 	4.33263	UpdateSound: 	0.0175755	UpdateItems:	0.0083156	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0347962	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	10.8419	
RENDER	shadowmap: 	0.291602	sendToRender: 	0.17793	scene: 	6.27526	particles2Tex: 	2.32141	sendToRender: 	0.149004	motionBlur: 	2.02596	bloom2Tex: 	0.0660917	printScene: 	0.0399239	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00214732	gui: 	0.360551	setRenderState: 	0.000511267	luaMsg: 	0.000781937	printTextDebug:	0.000667654	console: 	0.00101953	endScene: 	0.000354879	present: 	0.180285	TOTAL_RENDER: 	12.0716	
UPDATE	UpdateSceneManager: 	0.00906145	UpdateInput: 	1.00987	UpdateCamera: 	0.941389	UpdateEnemies: 	0.333283	UpdateProjectile: 	0.0054495	UpdateParticle: 	0.0416231	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.64827	UpdatePlayer: 	0.0923408	UpdateSound: 	0.0206461	UpdateItems:	0.0069442	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0266099	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.26842	
RENDER	shadowmap: 	0.249504	sendToRender: 	0.153566	scene: 	5.85654	particles2Tex: 	2.23673	sendToRender: 	0.113255	motionBlur: 	1.91012	bloom2Tex: 	0.065382	printScene: 	0.0362097	applyBloom: 	0.298071	setRenderState: 	0.000481192	applyParticles: 	0.00212326	gui: 	0.110794	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000661639	console: 	0.000926295	endScene: 	0.000351872	present: 	0.181867	TOTAL_RENDER: 	11.3819	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.01068	UpdateCamera: 	0.0463899	UpdateEnemies: 	0.279753	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.0373165	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.60601	UpdatePlayer: 	0.0903017	UpdateSound: 	0.0193108	UpdateItems:	0.00702541	UpdateTriggers: 	0.0214642	UpdateRigid: 	0.0262129	UpdateGUI: 	0.0112569	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.29554	
RENDER	shadowmap: 	0.219538	sendToRender: 	0.149446	scene: 	5.84802	particles2Tex: 	2.25148	sendToRender: 	0.13917	motionBlur: 	1.89466	bloom2Tex: 	0.0676135	printScene: 	0.0389886	applyBloom: 	0.362545	setRenderState: 	0.000502244	applyParticles: 	0.00204507	gui: 	0.0978294	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000809004	console: 	0.00104659	endScene: 	0.000345857	present: 	0.186736	TOTAL_RENDER: 	11.4295	
UPDATE	UpdateSceneManager: 	0.00876672	UpdateInput: 	1.00568	UpdateCamera: 	0.0478034	UpdateEnemies: 	1.93597	UpdateProjectile: 	0.00296234	UpdateParticle: 	0.0480711	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	1.59992	UpdatePlayer: 	4.31961	UpdateSound: 	0.0161019	UpdateItems:	0.00865544	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.034291	UpdateGUI: 	0.00155786	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	9.41911	
RENDER	shadowmap: 	0.260767	sendToRender: 	0.178676	scene: 	6.24897	particles2Tex: 	2.19123	sendToRender: 	0.11133	motionBlur: 	1.96981	bloom2Tex: 	0.0662	printScene: 	0.0417615	applyBloom: 	0.00645098	setRenderState: 	0.000454125	applyParticles: 	0.00194883	gui: 	0.385321	setRenderState: 	0.000502244	luaMsg: 	0.000619535	printTextDebug:	0.000556378	console: 	0.000724796	endScene: 	0.000369916	present: 	0.165449	TOTAL_RENDER: 	11.7961	
UPDATE	UpdateSceneManager: 	0.0083968	UpdateInput: 	1.00978	UpdateCamera: 	0.0498004	UpdateEnemies: 	0.330555	UpdateProjectile: 	0.00590062	UpdateParticle: 	0.0423599	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.62352	UpdatePlayer: 	0.0903468	UpdateSound: 	0.0196236	UpdateItems:	0.00667053	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0276535	UpdateGUI: 	0.000950355	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.34318	
RENDER	shadowmap: 	0.220389	sendToRender: 	0.168989	scene: 	6.13035	particles2Tex: 	2.12071	sendToRender: 	0.144514	motionBlur: 	2.0999	bloom2Tex: 	0.0660857	printScene: 	0.360936	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.0856281	setRenderState: 	0.000445103	luaMsg: 	0.000607505	printTextDebug:	0.000733818	console: 	0.000971407	endScene: 	0.000354879	present: 	0.270556	TOTAL_RENDER: 	11.8573	
UPDATE	UpdateSceneManager: 	0.0382427	UpdateInput: 	1.00253	UpdateCamera: 	0.0489042	UpdateEnemies: 	0.313897	UpdateProjectile: 	0.00541943	UpdateParticle: 	0.0445885	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.66955	UpdatePlayer: 	0.0880131	UpdateSound: 	0.0196326	UpdateItems:	0.00697729	UpdateTriggers: 	0.0204266	UpdateRigid: 	0.0275633	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.41694	
RENDER	shadowmap: 	0.248003	sendToRender: 	0.15341	scene: 	6.17343	particles2Tex: 	2.32597	sendToRender: 	0.14677	motionBlur: 	2.14143	bloom2Tex: 	0.0665368	printScene: 	0.0367059	applyBloom: 	0.00662241	setRenderState: 	0.000427058	applyParticles: 	0.00196387	gui: 	0.0717157	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000646602	console: 	0.0010075	endScene: 	0.000345857	present: 	0.452982	TOTAL_RENDER: 	11.9985	
UPDATE	UpdateSceneManager: 	0.0130343	UpdateInput: 	1.04433	UpdateCamera: 	0.0518665	UpdateEnemies: 	0.337346	UpdateProjectile: 	0.00298941	UpdateParticle: 	0.062982	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.82051	UpdatePlayer: 	2.47412	UpdateSound: 	0.0177049	UpdateItems:	0.00903438	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0469373	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	6.03833	
RENDER	shadowmap: 	0.25434	sendToRender: 	0.179933	scene: 	6.28414	particles2Tex: 	2.35433	sendToRender: 	0.152917	motionBlur: 	1.97043	bloom2Tex: 	0.0669428	printScene: 	0.382015	applyBloom: 	0.00739833	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0818508	setRenderState: 	0.000499237	luaMsg: 	0.000634572	printTextDebug:	0.000631565	console: 	0.0010105	endScene: 	0.000351872	present: 	0.229989	TOTAL_RENDER: 	12.1411	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.12647	UpdateCamera: 	0.0494034	UpdateEnemies: 	0.317412	UpdateProjectile: 	0.00275483	UpdateParticle: 	0.0436291	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.67467	UpdatePlayer: 	0.0949482	UpdateSound: 	0.0223333	UpdateItems:	0.00740434	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0280565	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.50575	
RENDER	shadowmap: 	0.254557	sendToRender: 	0.152015	scene: 	6.22081	particles2Tex: 	2.30178	sendToRender: 	0.151206	motionBlur: 	2.00752	bloom2Tex: 	0.0668105	printScene: 	0.0376202	applyBloom: 	0.305765	setRenderState: 	0.000490215	applyParticles: 	0.00222251	gui: 	0.0791351	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000739833	console: 	0.00111877	endScene: 	0.000345857	present: 	0.188101	TOTAL_RENDER: 	11.9422	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.01943	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.300781	UpdateProjectile: 	0.00541642	UpdateParticle: 	0.039151	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.63364	UpdatePlayer: 	0.0959768	UpdateSound: 	0.0208266	UpdateItems:	0.00700736	UpdateTriggers: 	0.0209379	UpdateRigid: 	0.0277107	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.36001	
RENDER	shadowmap: 	0.233841	sendToRender: 	0.151651	scene: 	6.1752	particles2Tex: 	2.31716	sendToRender: 	0.152655	motionBlur: 	1.98243	bloom2Tex: 	0.0655023	printScene: 	0.0360263	applyBloom: 	0.274201	setRenderState: 	0.000487207	applyParticles: 	0.00291422	gui: 	0.270274	setRenderState: 	0.00046014	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.0010917	endScene: 	0.000363902	present: 	0.154357	TOTAL_RENDER: 	12.0002	
UPDATE	UpdateSceneManager: 	0.0217409	UpdateInput: 	1.0113	UpdateCamera: 	0.0465824	UpdateEnemies: 	0.292986	UpdateProjectile: 	0.00471568	UpdateParticle: 	0.0385826	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.58285	UpdatePlayer: 	2.42454	UpdateSound: 	0.0156839	UpdateItems:	0.00830056	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0329556	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.63145	
RENDER	shadowmap: 	0.273007	sendToRender: 	0.153362	scene: 	6.14133	particles2Tex: 	2.36735	sendToRender: 	0.14357	motionBlur: 	1.97111	bloom2Tex: 	0.373375	printScene: 	0.0378758	applyBloom: 	0.00655023	setRenderState: 	0.000478185	applyParticles: 	0.002018	gui: 	0.0764374	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.000775922	endScene: 	0.000354879	present: 	0.345977	TOTAL_RENDER: 	12.065	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.08509	UpdateCamera: 	0.0514094	UpdateEnemies: 	0.282418	UpdateProjectile: 	0.00227063	UpdateParticle: 	0.0382247	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.60567	UpdatePlayer: 	0.118169	UpdateSound: 	0.0206191	UpdateItems:	0.00691714	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0277798	UpdateGUI: 	0.00166011	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.39003	
RENDER	shadowmap: 	0.240229	sendToRender: 	0.168126	scene: 	6.1191	particles2Tex: 	2.10228	sendToRender: 	0.110151	motionBlur: 	2.14165	bloom2Tex: 	0.364539	printScene: 	0.0373916	applyBloom: 	0.00657429	setRenderState: 	0.00047217	applyParticles: 	0.00191575	gui: 	0.0798629	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000565401	console: 	0.00813816	endScene: 	0.000339842	present: 	0.337295	TOTAL_RENDER: 	11.8868	
UPDATE	UpdateSceneManager: 	0.00877574	UpdateInput: 	1.0085	UpdateCamera: 	0.0486606	UpdateEnemies: 	0.299554	UpdateProjectile: 	0.0052059	UpdateParticle: 	0.0440471	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.58916	UpdatePlayer: 	0.100398	UpdateSound: 	0.0206612	UpdateItems:	0.00684496	UpdateTriggers: 	0.0211785	UpdateRigid: 	0.0279422	UpdateGUI: 	0.00127215	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.31249	
RENDER	shadowmap: 	0.228302	sendToRender: 	0.171768	scene: 	6.28183	particles2Tex: 	2.44367	sendToRender: 	0.115375	motionBlur: 	1.99773	bloom2Tex: 	0.0663474	printScene: 	0.398995	applyBloom: 	0.00700736	setRenderState: 	0.000493222	applyParticles: 	0.0019759	gui: 	0.0881815	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000658632	console: 	0.000872161	endScene: 	0.000363902	present: 	0.226205	TOTAL_RENDER: 	12.1964	
UPDATE	UpdateSceneManager: 	0.0240386	UpdateInput: 	1.03747	UpdateCamera: 	0.95769	UpdateEnemies: 	0.321803	UpdateProjectile: 	0.00218642	UpdateParticle: 	0.0590002	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.58903	UpdatePlayer: 	2.92693	UpdateSound: 	0.0138192	UpdateItems:	0.00842086	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0341105	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00144057	TOTAL_UPDATE: 	7.13817	
RENDER	shadowmap: 	0.274433	sendToRender: 	0.174471	scene: 	6.1824	particles2Tex: 	2.0816	sendToRender: 	0.112031	motionBlur: 	2.28644	bloom2Tex: 	0.0684947	printScene: 	0.0388472	applyBloom: 	0.00666752	setRenderState: 	0.00043608	applyParticles: 	0.00199093	gui: 	0.0754178	setRenderState: 	0.00046014	luaMsg: 	0.000845094	printTextDebug:	0.000649609	console: 	0.00103156	endScene: 	0.000360894	present: 	0.437124	TOTAL_RENDER: 	11.9456	
UPDATE	UpdateSceneManager: 	0.00853214	UpdateInput: 	1.03044	UpdateCamera: 	0.883691	UpdateEnemies: 	0.324149	UpdateProjectile: 	0.0025443	UpdateParticle: 	0.0418547	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.62153	UpdatePlayer: 	0.0933423	UpdateSound: 	0.0208837	UpdateItems:	0.00712465	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0275543	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.19463	
RENDER	shadowmap: 	0.248388	sendToRender: 	0.155527	scene: 	6.42274	particles2Tex: 	2.4265	sendToRender: 	0.17701	motionBlur: 	2.24499	bloom2Tex: 	0.0710059	printScene: 	0.0485282	applyBloom: 	0.00660737	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.099697	setRenderState: 	0.000481192	luaMsg: 	0.000796975	printTextDebug:	0.000739833	console: 	0.00114584	endScene: 	0.00033082	present: 	0.447202	TOTAL_RENDER: 	12.5505	
UPDATE	UpdateSceneManager: 	0.0114103	UpdateInput: 	1.1196	UpdateCamera: 	0.0532168	UpdateEnemies: 	0.375634	UpdateProjectile: 	0.00643895	UpdateParticle: 	0.0572679	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.77142	UpdatePlayer: 	0.118274	UpdateSound: 	0.0180658	UpdateItems:	0.00841485	UpdateTriggers: 	0.0221589	UpdateRigid: 	0.0325526	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.72707	
RENDER	shadowmap: 	0.266334	sendToRender: 	0.1587	scene: 	6.52977	particles2Tex: 	2.28829	sendToRender: 	0.146499	motionBlur: 	1.93346	bloom2Tex: 	0.363005	printScene: 	0.0393074	applyBloom: 	0.12576	setRenderState: 	0.000466155	applyParticles: 	0.00209319	gui: 	0.106632	setRenderState: 	0.000481192	luaMsg: 	0.000751863	printTextDebug:	0.000541341	console: 	0.00111276	endScene: 	0.000336835	present: 	0.172447	TOTAL_RENDER: 	12.3106	
UPDATE	UpdateSceneManager: 	0.0092028	UpdateInput: 	1.0512	UpdateCamera: 	0.0478004	UpdateEnemies: 	0.310182	UpdateProjectile: 	0.00225559	UpdateParticle: 	0.0411329	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.59296	UpdatePlayer: 	4.61606	UpdateSound: 	0.0150854	UpdateItems:	0.00884491	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0344534	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00150673	TOTAL_UPDATE: 	7.90055	
RENDER	shadowmap: 	0.323707	sendToRender: 	0.180784	scene: 	6.48882	particles2Tex: 	2.14157	sendToRender: 	0.11324	motionBlur: 	2.06847	bloom2Tex: 	0.0685759	printScene: 	0.0445734	applyBloom: 	0.00664647	setRenderState: 	0.000451118	applyParticles: 	0.00214431	gui: 	0.346443	setRenderState: 	0.000481192	luaMsg: 	0.00077893	printTextDebug:	0.000887198	console: 	0.00111576	endScene: 	0.000369916	present: 	0.187978	TOTAL_RENDER: 	12.1503	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.04895	UpdateCamera: 	0.0507477	UpdateEnemies: 	0.404277	UpdateProjectile: 	0.00241198	UpdateParticle: 	0.0568589	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.75582	UpdatePlayer: 	0.1093	UpdateSound: 	0.0223935	UpdateItems:	0.00733517	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0274791	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.62579	
RENDER	shadowmap: 	0.240969	sendToRender: 	0.174655	scene: 	6.36336	particles2Tex: 	2.25497	sendToRender: 	0.145985	motionBlur: 	2.06665	bloom2Tex: 	0.0668015	printScene: 	0.0381886	applyBloom: 	0.289425	setRenderState: 	0.000493222	applyParticles: 	0.00224356	gui: 	0.103901	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000532319	console: 	0.0010887	endScene: 	0.000348864	present: 	0.19512	TOTAL_RENDER: 	12.1188	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.06635	UpdateCamera: 	0.975749	UpdateEnemies: 	1.97101	UpdateProjectile: 	0.0105171	UpdateParticle: 	0.0584919	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.78402	UpdatePlayer: 	0.093252	UpdateSound: 	0.0159906	UpdateItems:	0.0176237	UpdateTriggers: 	0.0226972	UpdateRigid: 	0.0290971	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	6.22174	
RENDER	shadowmap: 	0.272508	sendToRender: 	0.175485	scene: 	6.65134	particles2Tex: 	2.63105	sendToRender: 	0.118707	motionBlur: 	4.94199	bloom2Tex: 	0.0688646	printScene: 	0.366512	applyBloom: 	0.00762088	setRenderState: 	0.000487207	applyParticles: 	0.00198793	gui: 	0.108268	setRenderState: 	0.000463147	luaMsg: 	0.000451118	printTextDebug:	0.000712766	console: 	0.0010887	endScene: 	0.000369916	present: 	0.233938	TOTAL_RENDER: 	15.7758	
UPDATE	UpdateSceneManager: 	0.0102163	UpdateInput: 	1.02299	UpdateCamera: 	0.928713	UpdateEnemies: 	0.389432	UpdateProjectile: 	0.0101501	UpdateParticle: 	0.0611746	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.77694	UpdatePlayer: 	2.87142	UpdateSound: 	0.0132388	UpdateItems:	0.009284	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0350398	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	7.28607	
RENDER	shadowmap: 	0.271173	sendToRender: 	0.177662	scene: 	6.28889	particles2Tex: 	2.51196	sendToRender: 	0.113122	motionBlur: 	2.31593	bloom2Tex: 	0.0673218	printScene: 	0.346248	applyBloom: 	0.0074284	setRenderState: 	0.000463147	applyParticles: 	0.00191875	gui: 	0.0817997	setRenderState: 	0.000433073	luaMsg: 	0.000796975	printTextDebug:	0.000745848	console: 	0.00093231	endScene: 	0.000351872	present: 	0.224681	TOTAL_RENDER: 	12.5765	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.0388	UpdateCamera: 	0.894157	UpdateEnemies: 	0.32685	UpdateProjectile: 	0.00460441	UpdateParticle: 	0.0481884	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.72046	UpdatePlayer: 	0.100623	UpdateSound: 	0.0220777	UpdateItems:	0.00740134	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0293437	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	4.34275	
RENDER	shadowmap: 	0.246058	sendToRender: 	0.154727	scene: 	6.40474	particles2Tex: 	2.63703	sendToRender: 	0.121832	motionBlur: 	2.01882	bloom2Tex: 	0.373519	printScene: 	0.0406668	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.0814297	setRenderState: 	0.000475177	luaMsg: 	0.000851109	printTextDebug:	0.000640587	console: 	0.00113381	endScene: 	0.000336835	present: 	0.400514	TOTAL_RENDER: 	12.6637	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	1.04782	UpdateCamera: 	0.0499688	UpdateEnemies: 	0.305193	UpdateProjectile: 	0.0113531	UpdateParticle: 	0.0570544	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.69786	UpdatePlayer: 	0.121164	UpdateSound: 	0.0218792	UpdateItems:	0.00733517	UpdateTriggers: 	0.0214702	UpdateRigid: 	0.0296565	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.51129	
RENDER	shadowmap: 	0.230699	sendToRender: 	0.172306	scene: 	6.21958	particles2Tex: 	2.67549	sendToRender: 	0.114677	motionBlur: 	2.25928	bloom2Tex: 	0.0672346	printScene: 	0.0380954	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.385784	setRenderState: 	0.000478185	luaMsg: 	0.000427058	printTextDebug:	0.000670662	console: 	0.00107065	endScene: 	0.000345857	present: 	0.170357	TOTAL_RENDER: 	12.5109	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.0146	UpdateCamera: 	0.0485493	UpdateEnemies: 	0.284688	UpdateProjectile: 	0.00476079	UpdateParticle: 	0.0523026	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.63462	UpdatePlayer: 	2.72424	UpdateSound: 	0.0166523	UpdateItems:	0.00830959	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0330399	UpdateGUI: 	0.00166312	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	5.98235	
RENDER	shadowmap: 	0.264806	sendToRender: 	0.153458	scene: 	6.39789	particles2Tex: 	2.59167	sendToRender: 	0.112515	motionBlur: 	2.01084	bloom2Tex: 	0.3605	printScene: 	0.0404262	applyBloom: 	0.00648406	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.0751983	setRenderState: 	0.00047217	luaMsg: 	0.000815019	printTextDebug:	0.000568408	console: 	0.00107967	endScene: 	0.000348864	present: 	0.366106	TOTAL_RENDER: 	12.5514	
UPDATE	UpdateSceneManager: 	0.020589	UpdateInput: 	1.05126	UpdateCamera: 	0.0574934	UpdateEnemies: 	0.267684	UpdateProjectile: 	0.00493222	UpdateParticle: 	0.047623	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.60051	UpdatePlayer: 	0.0887348	UpdateSound: 	0.0192326	UpdateItems:	0.0071036	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0276234	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.34983	
RENDER	shadowmap: 	0.226217	sendToRender: 	0.121742	scene: 	6.23331	particles2Tex: 	2.57695	sendToRender: 	0.115733	motionBlur: 	2.2433	bloom2Tex: 	0.0666511	printScene: 	0.346179	applyBloom: 	0.00723593	setRenderState: 	0.000457133	applyParticles: 	0.00187364	gui: 	0.132232	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000733818	console: 	0.00110674	endScene: 	0.000372924	present: 	0.231887	TOTAL_RENDER: 	12.4718	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.06367	UpdateCamera: 	0.0503568	UpdateEnemies: 	0.293798	UpdateProjectile: 	0.00890807	UpdateParticle: 	0.0552228	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.63016	UpdatePlayer: 	0.098488	UpdateSound: 	0.0231363	UpdateItems:	0.00761186	UpdateTriggers: 	0.0211183	UpdateRigid: 	0.0300053	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.42731	
RENDER	shadowmap: 	0.250265	sendToRender: 	0.175798	scene: 	6.7496	particles2Tex: 	2.56044	sendToRender: 	0.143997	motionBlur: 	2.1966	bloom2Tex: 	0.0700766	printScene: 	0.0436742	applyBloom: 	0.318669	setRenderState: 	0.0004842	applyParticles: 	0.00229168	gui: 	0.112043	setRenderState: 	0.000463147	luaMsg: 	0.000875168	printTextDebug:	0.000769907	console: 	0.00104659	endScene: 	0.000345857	present: 	0.203066	TOTAL_RENDER: 	13.0151	
UPDATE	UpdateSceneManager: 	0.0122193	UpdateInput: 	1.11412	UpdateCamera: 	0.0518003	UpdateEnemies: 	0.356257	UpdateProjectile: 	0.00763893	UpdateParticle: 	0.0656707	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.75371	UpdatePlayer: 	0.611667	UpdateSound: 	0.0227393	UpdateItems:	0.00982534	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0434727	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.19456	
RENDER	shadowmap: 	0.260331	sendToRender: 	0.176471	scene: 	6.51206	particles2Tex: 	2.52891	sendToRender: 	0.135949	motionBlur: 	2.16695	bloom2Tex: 	0.0667113	printScene: 	0.0389435	applyBloom: 	0.00692616	setRenderState: 	0.000445103	applyParticles: 	0.00215634	gui: 	0.101123	setRenderState: 	0.000481192	luaMsg: 	0.000670662	printTextDebug:	0.000902235	console: 	0.00117291	endScene: 	0.00033082	present: 	0.42492	TOTAL_RENDER: 	12.5941	
UPDATE	UpdateSceneManager: 	0.0116809	UpdateInput: 	1.18251	UpdateCamera: 	0.917053	UpdateEnemies: 	0.347944	UpdateProjectile: 	0.00462245	UpdateParticle: 	0.0471117	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.57689	UpdatePlayer: 	0.0949994	UpdateSound: 	0.0211935	UpdateItems:	0.0071848	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0291542	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.37464	
RENDER	shadowmap: 	0.267332	sendToRender: 	0.157627	scene: 	6.35663	particles2Tex: 	2.2683	sendToRender: 	0.11345	motionBlur: 	2.89793	bloom2Tex: 	0.068606	printScene: 	0.0388773	applyBloom: 	0.00669759	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.372752	setRenderState: 	0.000523296	luaMsg: 	0.000568408	printTextDebug:	0.000634572	console: 	0.0010075	endScene: 	0.000366909	present: 	0.140511	TOTAL_RENDER: 	12.8905	
UPDATE	UpdateSceneManager: 	0.0143125	UpdateInput: 	1.12004	UpdateCamera: 	0.91065	UpdateEnemies: 	0.370692	UpdateProjectile: 	0.00680887	UpdateParticle: 	0.0772073	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.69851	UpdatePlayer: 	0.12157	UpdateSound: 	0.0221529	UpdateItems:	0.00869755	UpdateTriggers: 	0.0196717	UpdateRigid: 	0.0311722	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.53869	
RENDER	shadowmap: 	0.292772	sendToRender: 	0.185427	scene: 	6.47425	particles2Tex: 	2.50179	sendToRender: 	0.113318	motionBlur: 	2.38002	bloom2Tex: 	0.251781	printScene: 	0.0469734	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00199394	gui: 	0.104461	setRenderState: 	0.000475177	luaMsg: 	0.000839079	printTextDebug:	0.000739833	console: 	0.00103757	endScene: 	0.000327812	present: 	0.332062	TOTAL_RENDER: 	12.8665	
UPDATE	UpdateSceneManager: 	0.00975617	UpdateInput: 	1.06038	UpdateCamera: 	0.048838	UpdateEnemies: 	0.277149	UpdateProjectile: 	0.00684797	UpdateParticle: 	0.0447298	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.53286	UpdatePlayer: 	0.103008	UpdateSound: 	0.0205138	UpdateItems:	0.00731111	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.028246	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.3089	
RENDER	shadowmap: 	0.239468	sendToRender: 	0.157386	scene: 	6.19317	particles2Tex: 	2.49636	sendToRender: 	0.111616	motionBlur: 	2.66641	bloom2Tex: 	0.38659	printScene: 	0.0389705	applyBloom: 	0.00661338	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0991436	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.00077893	console: 	0.000929302	endScene: 	0.000360894	present: 	0.313903	TOTAL_RENDER: 	12.8821	
UPDATE	UpdateSceneManager: 	0.0100088	UpdateInput: 	1.06743	UpdateCamera: 	0.0491869	UpdateEnemies: 	0.305596	UpdateProjectile: 	0.00486004	UpdateParticle: 	0.0434276	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.53188	UpdatePlayer: 	0.0666	UpdateSound: 	0.0207845	UpdateItems:	0.00693217	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0289347	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.26692	
RENDER	shadowmap: 	0.253098	sendToRender: 	0.155873	scene: 	6.24363	particles2Tex: 	2.58699	sendToRender: 	0.114572	motionBlur: 	2.58997	bloom2Tex: 	0.369898	printScene: 	0.0409555	applyBloom: 	0.00669158	setRenderState: 	0.00043608	applyParticles: 	0.00206311	gui: 	0.131275	setRenderState: 	0.000469162	luaMsg: 	0.00535928	printTextDebug:	0.00062555	console: 	0.00727502	endScene: 	0.000342849	present: 	0.339	TOTAL_RENDER: 	13.0162	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.0231	UpdateCamera: 	0.898235	UpdateEnemies: 	0.337006	UpdateProjectile: 	0.00457734	UpdateParticle: 	0.0485914	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.52931	UpdatePlayer: 	0.102467	UpdateSound: 	0.014523	UpdateItems:	0.00736224	UpdateTriggers: 	0.0216085	UpdateRigid: 	0.0291392	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	4.16524	
RENDER	shadowmap: 	0.263913	sendToRender: 	0.158902	scene: 	6.38912	particles2Tex: 	2.56782	sendToRender: 	0.114915	motionBlur: 	2.0294	bloom2Tex: 	0.38886	printScene: 	0.0410246	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00199093	gui: 	0.142367	setRenderState: 	0.00047217	luaMsg: 	0.000739833	printTextDebug:	0.000839079	console: 	0.00110975	endScene: 	0.000321797	present: 	0.303909	TOTAL_RENDER: 	12.5791	
UPDATE	UpdateSceneManager: 	0.0167816	UpdateInput: 	1.10576	UpdateCamera: 	1.01587	UpdateEnemies: 	0.361565	UpdateProjectile: 	0.00685699	UpdateParticle: 	0.0688706	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.6337	UpdatePlayer: 	0.111814	UpdateSound: 	0.018977	UpdateItems:	0.00842387	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0321106	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.53621	
RENDER	shadowmap: 	0.365742	sendToRender: 	0.151278	scene: 	6.44056	particles2Tex: 	2.65349	sendToRender: 	0.111161	motionBlur: 	1.98234	bloom2Tex: 	0.351757	printScene: 	0.0374337	applyBloom: 	0.00671564	setRenderState: 	0.000439088	applyParticles: 	0.00196687	gui: 	0.197084	setRenderState: 	0.000478185	luaMsg: 	0.000971407	printTextDebug:	0.000339842	console: 	0.000748855	endScene: 	0.000357887	present: 	0.353809	TOTAL_RENDER: 	12.832	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.07231	UpdateCamera: 	0.924945	UpdateEnemies: 	0.383829	UpdateProjectile: 	0.00600889	UpdateParticle: 	0.0485854	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.66245	UpdatePlayer: 	0.108175	UpdateSound: 	0.0220657	UpdateItems:	0.00803591	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0306249	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.41229	
RENDER	shadowmap: 	0.233694	sendToRender: 	0.17418	scene: 	6.23893	particles2Tex: 	2.38718	sendToRender: 	0.133287	motionBlur: 	2.23591	bloom2Tex: 	0.0663835	printScene: 	0.0366338	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.436237	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.000962384	endScene: 	0.000457133	present: 	0.14163	TOTAL_RENDER: 	12.295	
UPDATE	UpdateSceneManager: 	0.00857124	UpdateInput: 	1.10586	UpdateCamera: 	0.0675113	UpdateEnemies: 	0.267086	UpdateProjectile: 	0.011305	UpdateParticle: 	0.0329587	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.53294	UpdatePlayer: 	0.0914055	UpdateSound: 	0.0200657	UpdateItems:	0.00667353	UpdateTriggers: 	0.0210642	UpdateRigid: 	0.0280084	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.32798	
RENDER	shadowmap: 	0.22509	sendToRender: 	0.173019	scene: 	6.15793	particles2Tex: 	2.40653	sendToRender: 	0.132671	motionBlur: 	4.79394	bloom2Tex: 	0.0669038	printScene: 	0.035509	applyBloom: 	0.00667955	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.540237	setRenderState: 	0.000652617	luaMsg: 	0.0007669	printTextDebug:	0.000760885	console: 	0.001209	endScene: 	0.000487207	present: 	0.102151	TOTAL_RENDER: 	14.8291	
UPDATE	UpdateSceneManager: 	0.0265287	UpdateInput: 	1.05584	UpdateCamera: 	0.0471659	UpdateEnemies: 	0.347343	UpdateProjectile: 	0.00407209	UpdateParticle: 	0.0326098	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.54744	UpdatePlayer: 	0.0846477	UpdateSound: 	0.0204206	UpdateItems:	0.00658331	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0271543	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.33017	
RENDER	shadowmap: 	0.294742	sendToRender: 	0.15526	scene: 	6.1916	particles2Tex: 	2.43757	sendToRender: 	0.148096	motionBlur: 	2.326	bloom2Tex: 	0.0677128	printScene: 	0.0393164	applyBloom: 	0.00652316	setRenderState: 	0.000442095	applyParticles: 	0.00206612	gui: 	0.420216	setRenderState: 	0.000481192	luaMsg: 	0.000571416	printTextDebug:	0.000577431	console: 	0.00101351	endScene: 	0.000345857	present: 	0.172877	TOTAL_RENDER: 	12.4377	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.03144	UpdateCamera: 	0.944012	UpdateEnemies: 	0.439948	UpdateProjectile: 	0.00442998	UpdateParticle: 	0.0310369	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.57281	UpdatePlayer: 	0.0878867	UpdateSound: 	0.0255573	UpdateItems:	0.016568	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0284445	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.32911	
RENDER	shadowmap: 	0.247667	sendToRender: 	0.159855	scene: 	6.35192	particles2Tex: 	2.45926	sendToRender: 	0.115973	motionBlur: 	2.01422	bloom2Tex: 	0.343313	printScene: 	0.0429644	applyBloom: 	0.00687804	setRenderState: 	0.000445103	applyParticles: 	0.00182252	gui: 	0.173999	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000354879	present: 	0.396448	TOTAL_RENDER: 	12.4822	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.02996	UpdateCamera: 	0.901718	UpdateEnemies: 	0.439551	UpdateProjectile: 	0.00454125	UpdateParticle: 	0.032682	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.76292	UpdatePlayer: 	0.0883349	UpdateSound: 	0.0198251	UpdateItems:	0.00702541	UpdateTriggers: 	0.0208507	UpdateRigid: 	0.0286851	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	4.47977	
RENDER	shadowmap: 	0.259591	sendToRender: 	0.157428	scene: 	6.29125	particles2Tex: 	2.32456	sendToRender: 	0.175882	motionBlur: 	3.85919	bloom2Tex: 	0.0672737	printScene: 	0.0374067	applyBloom: 	0.313566	setRenderState: 	0.000496229	applyParticles: 	0.00207815	gui: 	0.141708	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000655624	console: 	0.00109471	endScene: 	0.000351872	present: 	0.188901	TOTAL_RENDER: 	13.9926	
UPDATE	UpdateSceneManager: 	0.00890206	UpdateInput: 	1.02641	UpdateCamera: 	1.06914	UpdateEnemies: 	0.355228	UpdateProjectile: 	0.00424953	UpdateParticle: 	0.0340985	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.74233	UpdatePlayer: 	0.106915	UpdateSound: 	0.0218221	UpdateItems:	0.00748855	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0283933	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	4.53888	
RENDER	shadowmap: 	0.23392	sendToRender: 	0.173121	scene: 	6.25435	particles2Tex: 	2.49927	sendToRender: 	0.114052	motionBlur: 	2.98557	bloom2Tex: 	0.0675263	printScene: 	0.037954	applyBloom: 	0.454134	setRenderState: 	0.000577431	applyParticles: 	0.00208717	gui: 	0.178916	setRenderState: 	0.000469162	luaMsg: 	0.000688706	printTextDebug:	0.000616527	console: 	0.00115787	endScene: 	0.000354879	present: 	0.185882	TOTAL_RENDER: 	13.3951	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.04888	UpdateCamera: 	0.929128	UpdateEnemies: 	0.361616	UpdateProjectile: 	0.00413524	UpdateParticle: 	0.0315241	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.85801	UpdatePlayer: 	0.125558	UpdateSound: 	0.0206943	UpdateItems:	0.00726299	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0281618	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	4.55779	
RENDER	shadowmap: 	0.226539	sendToRender: 	0.172778	scene: 	6.23885	particles2Tex: 	2.57425	sendToRender: 	0.116758	motionBlur: 	2.19442	bloom2Tex: 	0.372145	printScene: 	0.0411359	applyBloom: 	0.0067397	setRenderState: 	0.000478185	applyParticles: 	0.00214732	gui: 	0.0323481	setRenderState: 	0.000481192	luaMsg: 	0.000718781	printTextDebug:	0.000682691	console: 	0.00104659	endScene: 	0.000333827	present: 	0.387251	TOTAL_RENDER: 	12.54	
UPDATE	UpdateSceneManager: 	0.00920882	UpdateInput: 	1.02199	UpdateCamera: 	0.921224	UpdateEnemies: 	0.405753	UpdateProjectile: 	0.00428562	UpdateParticle: 	0.0297768	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.77869	UpdatePlayer: 	0.100858	UpdateSound: 	0.0233318	UpdateItems:	0.00800583	UpdateTriggers: 	0.0216236	UpdateRigid: 	0.030261	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.49535	
RENDER	shadowmap: 	0.249363	sendToRender: 	0.154351	scene: 	6.4163	particles2Tex: 	2.42173	sendToRender: 	0.115504	motionBlur: 	2.68345	bloom2Tex: 	0.0687774	printScene: 	0.0405254	applyBloom: 	0.00661639	setRenderState: 	0.000481192	applyParticles: 	0.00184056	gui: 	0.283576	setRenderState: 	0.000520289	luaMsg: 	0.000694721	printTextDebug:	0.000715773	console: 	0.00126012	endScene: 	0.000351872	present: 	0.179803	TOTAL_RENDER: 	12.7931	
UPDATE	UpdateSceneManager: 	0.0114313	UpdateInput: 	1.04189	UpdateCamera: 	1.30338	UpdateEnemies: 	0.42793	UpdateProjectile: 	0.00636978	UpdateParticle: 	0.0540168	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.90599	UpdatePlayer: 	0.115781	UpdateSound: 	0.020995	UpdateItems:	0.00816222	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0328925	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	5.10252	
RENDER	shadowmap: 	0.386833	sendToRender: 	0.187722	scene: 	6.77463	particles2Tex: 	2.51328	sendToRender: 	0.209607	motionBlur: 	3.74994	bloom2Tex: 	0.0712826	printScene: 	0.369959	applyBloom: 	0.00670962	setRenderState: 	0.000481192	applyParticles: 	0.00208416	gui: 	0.0292685	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000324805	console: 	0.00109471	endScene: 	0.000348864	present: 	0.265696	TOTAL_RENDER: 	14.7624	
UPDATE	UpdateSceneManager: 	0.0146403	UpdateInput: 	1.06045	UpdateCamera: 	0.967599	UpdateEnemies: 	0.384048	UpdateProjectile: 	0.00535928	UpdateParticle: 	0.0488861	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.76461	UpdatePlayer: 	0.0986805	UpdateSound: 	0.0194522	UpdateItems:	0.00724796	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0300986	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.54938	
RENDER	shadowmap: 	0.280291	sendToRender: 	0.185394	scene: 	6.76707	particles2Tex: 	2.48558	sendToRender: 	0.12745	motionBlur: 	2.40297	bloom2Tex: 	0.0712405	printScene: 	0.0463929	applyBloom: 	0.00713668	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0334759	setRenderState: 	0.00359691	luaMsg: 	0.000772915	printTextDebug:	0.000733818	console: 	0.00101351	endScene: 	0.00031879	present: 	0.440378	TOTAL_RENDER: 	13.0364	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.07545	UpdateCamera: 	0.91311	UpdateEnemies: 	0.368356	UpdateProjectile: 	0.00410216	UpdateParticle: 	0.0307963	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.81578	UpdatePlayer: 	0.0933964	UpdateSound: 	0.0189048	UpdateItems:	0.00712164	UpdateTriggers: 	0.0215243	UpdateRigid: 	0.0293046	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.52239	
RENDER	shadowmap: 	0.253688	sendToRender: 	0.154694	scene: 	6.60901	particles2Tex: 	2.30218	sendToRender: 	0.146228	motionBlur: 	4.7746	bloom2Tex: 	0.0686962	printScene: 	0.371977	applyBloom: 	0.00713668	setRenderState: 	0.000487207	applyParticles: 	0.00204807	gui: 	0.030688	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.00960881	console: 	0.0010105	endScene: 	0.000363902	present: 	0.259296	TOTAL_RENDER: 	15.1658	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.07452	UpdateCamera: 	1.04457	UpdateEnemies: 	0.405792	UpdateProjectile: 	0.00629159	UpdateParticle: 	0.049247	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.9728	UpdatePlayer: 	0.109435	UpdateSound: 	0.0200868	UpdateItems:	0.00812312	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0319903	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.89484	
RENDER	shadowmap: 	0.299241	sendToRender: 	0.184375	scene: 	6.67491	particles2Tex: 	2.43412	sendToRender: 	0.117426	motionBlur: 	4.14949	bloom2Tex: 	0.0701608	printScene: 	0.0441614	applyBloom: 	0.00690511	setRenderState: 	0.000439088	applyParticles: 	0.00210522	gui: 	0.0324173	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000661639	console: 	0.00115185	endScene: 	0.00033082	present: 	0.437232	TOTAL_RENDER: 	14.6252	
UPDATE	UpdateSceneManager: 	0.0105411	UpdateInput: 	1.14797	UpdateCamera: 	0.930854	UpdateEnemies: 	0.390268	UpdateProjectile: 	0.00449614	UpdateParticle: 	0.0329105	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.84362	UpdatePlayer: 	0.0642061	UpdateSound: 	0.0243934	UpdateItems:	0.00724495	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0299602	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.62295	
RENDER	shadowmap: 	0.241871	sendToRender: 	0.175028	scene: 	7.0063	particles2Tex: 	2.28209	sendToRender: 	0.166986	motionBlur: 	3.03419	bloom2Tex: 	0.067418	printScene: 	0.0385164	applyBloom: 	0.00705247	setRenderState: 	0.000469162	applyParticles: 	0.00212928	gui: 	0.287055	setRenderState: 	0.0004842	luaMsg: 	0.000697729	printTextDebug:	0.000619535	console: 	0.000905243	endScene: 	0.000387961	present: 	0.168565	TOTAL_RENDER: 	13.6591	
UPDATE	UpdateSceneManager: 	0.0222281	UpdateInput: 	1.10772	UpdateCamera: 	0.944878	UpdateEnemies: 	0.418102	UpdateProjectile: 	0.0046435	UpdateParticle: 	0.0319692	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.81205	UpdatePlayer: 	0.0604167	UpdateSound: 	0.0213288	UpdateItems:	0.00678481	UpdateTriggers: 	0.0217409	UpdateRigid: 	0.0286309	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.61989	
RENDER	shadowmap: 	0.267173	sendToRender: 	0.153654	scene: 	6.70016	particles2Tex: 	2.47048	sendToRender: 	0.116094	motionBlur: 	3.17966	bloom2Tex: 	0.34518	printScene: 	0.0402487	applyBloom: 	0.00716676	setRenderState: 	0.000454125	applyParticles: 	0.00209619	gui: 	0.0307301	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.000983436	endScene: 	0.000336835	present: 	0.35982	TOTAL_RENDER: 	13.8461	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.05768	UpdateCamera: 	1.26457	UpdateEnemies: 	0.472828	UpdateProjectile: 	0.00565401	UpdateParticle: 	0.0550995	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.96762	UpdatePlayer: 	0.0741607	UpdateSound: 	0.0236416	UpdateItems:	0.00786749	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0320444	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	5.14202	
RENDER	shadowmap: 	0.499222	sendToRender: 	0.124352	scene: 	6.52421	particles2Tex: 	2.54562	sendToRender: 	0.111432	motionBlur: 	2.50331	bloom2Tex: 	0.0666842	printScene: 	0.037521	applyBloom: 	0.304273	setRenderState: 	0.000487207	applyParticles: 	0.00227965	gui: 	0.0292986	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000733818	console: 	0.000821034	endScene: 	0.000384954	present: 	0.16285	TOTAL_RENDER: 	13.1711	
UPDATE	UpdateSceneManager: 	0.00901333	UpdateInput: 	1.05777	UpdateCamera: 	0.921402	UpdateEnemies: 	0.460489	UpdateProjectile: 	0.00634572	UpdateParticle: 	0.0423178	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.05977	UpdatePlayer: 	0.0739111	UpdateSound: 	0.0425314	UpdateItems:	0.00789155	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0302098	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	4.88597	
RENDER	shadowmap: 	0.246491	sendToRender: 	0.15606	scene: 	6.34685	particles2Tex: 	2.57552	sendToRender: 	0.114331	motionBlur: 	2.79977	bloom2Tex: 	0.0686932	printScene: 	0.0417855	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.293966	setRenderState: 	0.000490215	luaMsg: 	0.000691714	printTextDebug:	0.00077893	console: 	0.00107366	endScene: 	0.000342849	present: 	0.173322	TOTAL_RENDER: 	12.9978	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.02038	UpdateCamera: 	0.908208	UpdateEnemies: 	1.59836	UpdateProjectile: 	0.00208116	UpdateParticle: 	0.0343391	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	1.48215	UpdatePlayer: 	0.0626422	UpdateSound: 	0.0224236	UpdateItems:	0.00684195	UpdateTriggers: 	0.0202552	UpdateRigid: 	0.0281527	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	5.33353	
RENDER	shadowmap: 	0.225114	sendToRender: 	0.157344	scene: 	6.17361	particles2Tex: 	2.36259	sendToRender: 	0.139356	motionBlur: 	2.28387	bloom2Tex: 	0.066612	printScene: 	0.0380022	applyBloom: 	0.00655324	setRenderState: 	0.000439088	applyParticles: 	0.00196988	gui: 	0.526752	setRenderState: 	0.000499237	luaMsg: 	0.00079096	printTextDebug:	0.000769907	console: 	0.00105862	endScene: 	0.000372924	present: 	0.164129	TOTAL_RENDER: 	12.3231	
UPDATE	UpdateSceneManager: 	0.0107426	UpdateInput: 	1.04175	UpdateCamera: 	1.12229	UpdateEnemies: 	0.367598	UpdateProjectile: 	0.00506154	UpdateParticle: 	0.0312173	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.47565	UpdatePlayer: 	0.06214	UpdateSound: 	0.0223424	UpdateItems:	0.00772013	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0288595	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.31822	
RENDER	shadowmap: 	0.232876	sendToRender: 	0.155452	scene: 	6.18733	particles2Tex: 	2.32749	sendToRender: 	0.11348	motionBlur: 	2.27663	bloom2Tex: 	0.627962	printScene: 	0.0481162	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00210522	gui: 	0.0316805	setRenderState: 	0.00046014	luaMsg: 	0.000866146	printTextDebug:	0.00074284	console: 	0.00100148	endScene: 	0.000336835	present: 	0.335481	TOTAL_RENDER: 	12.5358	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.11117	UpdateCamera: 	0.933131	UpdateEnemies: 	0.361366	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0334669	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.49145	UpdatePlayer: 	0.0661008	UpdateSound: 	0.022189	UpdateItems:	0.00774719	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0296174	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.20287	
RENDER	shadowmap: 	0.239706	sendToRender: 	0.158875	scene: 	5.77518	particles2Tex: 	2.48228	sendToRender: 	0.113038	motionBlur: 	2.37574	bloom2Tex: 	0.0969151	printScene: 	0.0408051	applyBloom: 	0.00669759	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.303485	setRenderState: 	0.000529311	luaMsg: 	0.00127817	printTextDebug:	0.00077893	console: 	0.00103757	endScene: 	0.000378939	present: 	0.180375	TOTAL_RENDER: 	11.9564	
UPDATE	UpdateSceneManager: 	0.0106975	UpdateInput: 	1.04874	UpdateCamera: 	0.971731	UpdateEnemies: 	0.343655	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0302309	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.48163	UpdatePlayer: 	0.0645219	UpdateSound: 	0.0219333	UpdateItems:	0.00730811	UpdateTriggers: 	0.0217589	UpdateRigid: 	0.0287242	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	4.28144	
RENDER	shadowmap: 	0.246521	sendToRender: 	0.154409	scene: 	5.4298	particles2Tex: 	2.63212	sendToRender: 	0.115294	motionBlur: 	3.03263	bloom2Tex: 	0.0700345	printScene: 	0.0594754	applyBloom: 	0.322865	setRenderState: 	0.000475177	applyParticles: 	0.00212627	gui: 	0.030276	setRenderState: 	0.000457133	luaMsg: 	0.000815019	printTextDebug:	0.000682691	console: 	0.000980429	endScene: 	0.000366909	present: 	0.190546	TOTAL_RENDER: 	12.4592	
UPDATE	UpdateSceneManager: 	0.00934114	UpdateInput: 	1.02581	UpdateCamera: 	1.0412	UpdateEnemies: 	0.341003	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.029888	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.45045	UpdatePlayer: 	0.060931	UpdateSound: 	0.0215003	UpdateItems:	0.00743442	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0284475	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.18499	
RENDER	shadowmap: 	0.209322	sendToRender: 	0.153206	scene: 	5.12973	particles2Tex: 	2.28646	sendToRender: 	0.144902	motionBlur: 	4.67051	bloom2Tex: 	0.345523	printScene: 	0.0394728	applyBloom: 	0.00686902	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.0285347	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000748855	console: 	0.000968399	endScene: 	0.000351872	present: 	0.313325	TOTAL_RENDER: 	13.5023	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.00188	UpdateCamera: 	0.91619	UpdateEnemies: 	0.359784	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.028246	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.43568	UpdatePlayer: 	0.0640858	UpdateSound: 	0.0207935	UpdateItems:	0.00744645	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0281979	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.007	
RENDER	shadowmap: 	0.215691	sendToRender: 	0.153569	scene: 	5.45338	particles2Tex: 	2.53446	sendToRender: 	0.134614	motionBlur: 	3.25787	bloom2Tex: 	0.303686	printScene: 	0.0378097	applyBloom: 	0.0064991	setRenderState: 	0.000463147	applyParticles: 	0.00189169	gui: 	0.028255	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000514274	console: 	0.000956369	endScene: 	0.000363902	present: 	0.393805	TOTAL_RENDER: 	12.6907	
UPDATE	UpdateSceneManager: 	0.0170763	UpdateInput: 	0.992669	UpdateCamera: 	0.944815	UpdateEnemies: 	0.314026	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0312685	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.46667	UpdatePlayer: 	0.080314	UpdateSound: 	0.0197439	UpdateItems:	0.00749457	UpdateTriggers: 	0.0210371	UpdateRigid: 	0.0286249	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.09186	
RENDER	shadowmap: 	0.206994	sendToRender: 	0.170303	scene: 	6.1894	particles2Tex: 	2.38356	sendToRender: 	0.111757	motionBlur: 	4.62738	bloom2Tex: 	0.0681067	printScene: 	0.359451	applyBloom: 	0.00722991	setRenderState: 	0.000493222	applyParticles: 	0.00205409	gui: 	0.0277437	setRenderState: 	0.000451118	luaMsg: 	0.0007669	printTextDebug:	0.000532319	console: 	0.00107065	endScene: 	0.000406006	present: 	0.351812	TOTAL_RENDER: 	14.6729	
UPDATE	UpdateSceneManager: 	0.0119697	UpdateInput: 	1.02326	UpdateCamera: 	1.0954	UpdateEnemies: 	0.332913	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0493523	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.58772	UpdatePlayer: 	0.0733126	UpdateSound: 	0.0190462	UpdateItems:	0.00866747	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0324293	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	4.38368	
RENDER	shadowmap: 	0.278613	sendToRender: 	0.186086	scene: 	6.23606	particles2Tex: 	2.42761	sendToRender: 	0.156535	motionBlur: 	1.89729	bloom2Tex: 	0.387883	printScene: 	0.0467959	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.0325617	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000336835	present: 	0.374025	TOTAL_RENDER: 	12.2073	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.03711	UpdateCamera: 	0.935642	UpdateEnemies: 	0.343096	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.0491778	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.53675	UpdatePlayer: 	0.0870898	UpdateSound: 	0.0200266	UpdateItems:	0.008475	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0305016	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.20683	
RENDER	shadowmap: 	0.25314	sendToRender: 	0.206377	scene: 	5.94837	particles2Tex: 	2.49166	sendToRender: 	0.136292	motionBlur: 	4.56806	bloom2Tex: 	0.406397	printScene: 	0.0516379	applyBloom: 	0.0072269	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0406968	setRenderState: 	0.00046014	luaMsg: 	0.000899228	printTextDebug:	0.000938325	console: 	0.00100449	endScene: 	0.000363902	present: 	0.297049	TOTAL_RENDER: 	14.6487	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.04642	UpdateCamera: 	0.899938	UpdateEnemies: 	0.341785	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0352142	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.48057	UpdatePlayer: 	0.0644918	UpdateSound: 	0.0222401	UpdateItems:	0.00781336	UpdateTriggers: 	0.0214431	UpdateRigid: 	0.0303813	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.09802	
RENDER	shadowmap: 	0.234139	sendToRender: 	0.160294	scene: 	6.10077	particles2Tex: 	2.40899	sendToRender: 	0.110313	motionBlur: 	3.14692	bloom2Tex: 	0.353709	printScene: 	0.0387931	applyBloom: 	0.00680586	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.0284144	setRenderState: 	0.000493222	luaMsg: 	0.000721788	printTextDebug:	0.000643594	console: 	0.000926295	endScene: 	0.000351872	present: 	0.373805	TOTAL_RENDER: 	13.1323	
UPDATE	UpdateSceneManager: 	0.00864341	UpdateInput: 	1.01432	UpdateCamera: 	1.16054	UpdateEnemies: 	0.322787	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0502756	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.50363	UpdatePlayer: 	0.0713668	UpdateSound: 	0.0190161	UpdateItems:	0.00887198	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0320895	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.34521	
RENDER	shadowmap: 	0.258066	sendToRender: 	0.185876	scene: 	6.6588	particles2Tex: 	2.47552	sendToRender: 	0.176134	motionBlur: 	2.1493	bloom2Tex: 	0.317548	printScene: 	0.0392232	applyBloom: 	0.00714871	setRenderState: 	0.000433073	applyParticles: 	0.00212326	gui: 	0.0277137	setRenderState: 	0.00044811	luaMsg: 	0.000682691	printTextDebug:	0.000562393	console: 	0.00090825	endScene: 	0.000336835	present: 	0.43402	TOTAL_RENDER: 	12.9125	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.08377	UpdateCamera: 	0.911185	UpdateEnemies: 	0.320871	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0437344	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.47043	UpdatePlayer: 	0.079532	UpdateSound: 	0.0210191	UpdateItems:	0.00885394	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0303692	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	4.12439	
RENDER	shadowmap: 	0.222972	sendToRender: 	0.155741	scene: 	6.3238	particles2Tex: 	2.57587	sendToRender: 	0.165539	motionBlur: 	2.10154	bloom2Tex: 	0.0702059	printScene: 	0.384457	applyBloom: 	0.00688406	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0293076	setRenderState: 	0.00047217	luaMsg: 	0.000712766	printTextDebug:	0.000439088	console: 	0.000995466	endScene: 	0.000366909	present: 	0.264499	TOTAL_RENDER: 	12.4754	
UPDATE	UpdateSceneManager: 	0.00929002	UpdateInput: 	1.0184	UpdateCamera: 	0.914421	UpdateEnemies: 	0.272292	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0282039	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.37886	UpdatePlayer: 	0.058122	UpdateSound: 	0.0196988	UpdateItems:	0.00767501	UpdateTriggers: 	0.0206341	UpdateRigid: 	0.0282309	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.89466	
RENDER	shadowmap: 	0.211953	sendToRender: 	0.15166	scene: 	6.30764	particles2Tex: 	2.54774	sendToRender: 	0.129089	motionBlur: 	2.11393	bloom2Tex: 	0.0708315	printScene: 	0.384689	applyBloom: 	0.00722089	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0287753	setRenderState: 	0.000445103	luaMsg: 	0.000781937	printTextDebug:	0.000538334	console: 	0.00110373	endScene: 	0.000354879	present: 	0.273735	TOTAL_RENDER: 	12.415	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.01205	UpdateCamera: 	0.91942	UpdateEnemies: 	0.262875	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.026634	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.38548	UpdatePlayer: 	0.054892	UpdateSound: 	0.0201559	UpdateItems:	0.00793666	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0267934	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.85773	
RENDER	shadowmap: 	0.210753	sendToRender: 	0.151353	scene: 	6.05794	particles2Tex: 	2.54343	sendToRender: 	0.129432	motionBlur: 	2.27869	bloom2Tex: 	0.0920761	printScene: 	0.0428893	applyBloom: 	0.00657128	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.0478726	setRenderState: 	0.00044811	luaMsg: 	0.00093231	printTextDebug:	0.000745848	console: 	0.00079096	endScene: 	0.000354879	present: 	0.46709	TOTAL_RENDER: 	12.2719	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	1.03477	UpdateCamera: 	0.951645	UpdateEnemies: 	0.282174	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0329135	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.47561	UpdatePlayer: 	0.0639354	UpdateSound: 	0.0219724	UpdateItems:	0.00842387	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0291392	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	4.04676	
RENDER	shadowmap: 	0.208684	sendToRender: 	0.177605	scene: 	6.33877	particles2Tex: 	2.51241	sendToRender: 	0.132436	motionBlur: 	2.1314	bloom2Tex: 	0.199168	printScene: 	0.0394457	applyBloom: 	0.00668556	setRenderState: 	0.000475177	applyParticles: 	0.00207815	gui: 	0.327334	setRenderState: 	0.00047217	luaMsg: 	0.000667654	printTextDebug:	0.000511267	console: 	0.00102855	endScene: 	0.000354879	present: 	0.160556	TOTAL_RENDER: 	12.4092	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.04561	UpdateCamera: 	0.91336	UpdateEnemies: 	0.32436	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.140818	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.44459	UpdatePlayer: 	0.0579295	UpdateSound: 	0.0198943	UpdateItems:	0.00706751	UpdateTriggers: 	0.0207003	UpdateRigid: 	0.0280385	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.14558	
RENDER	shadowmap: 	0.219526	sendToRender: 	0.150385	scene: 	6.38535	particles2Tex: 	2.38622	sendToRender: 	0.125991	motionBlur: 	2.35564	bloom2Tex: 	0.0692014	printScene: 	0.0368623	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.0272415	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.000872161	endScene: 	0.000336835	present: 	0.441533	TOTAL_RENDER: 	12.3765	
UPDATE	UpdateSceneManager: 	0.0170492	UpdateInput: 	1.00705	UpdateCamera: 	0.935714	UpdateEnemies: 	0.32033	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0262129	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.43691	UpdatePlayer: 	0.0521672	UpdateSound: 	0.0202582	UpdateItems:	0.00713668	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0261167	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	3.98293	
RENDER	shadowmap: 	0.204374	sendToRender: 	0.149314	scene: 	6.46261	particles2Tex: 	2.36385	sendToRender: 	0.130956	motionBlur: 	2.08101	bloom2Tex: 	0.355066	printScene: 	0.0372443	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00192176	gui: 	0.026652	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.00074284	endScene: 	0.000321797	present: 	0.354699	TOTAL_RENDER: 	12.3495	
UPDATE	UpdateSceneManager: 	0.0106073	UpdateInput: 	0.995367	UpdateCamera: 	0.908268	UpdateEnemies: 	0.326928	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0365465	UpdateLUAMsg: 	0.00822237	UpdateColisions: 	1.52754	UpdatePlayer: 	0.0579656	UpdateSound: 	0.0196387	UpdateItems:	0.00732916	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0279091	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	4.05999	
RENDER	shadowmap: 	0.202997	sendToRender: 	0.156291	scene: 	6.34344	particles2Tex: 	2.60238	sendToRender: 	0.111375	motionBlur: 	2.00721	bloom2Tex: 	0.368837	printScene: 	0.0403089	applyBloom: 	0.00679082	setRenderState: 	0.000451118	applyParticles: 	0.00211424	gui: 	0.0277287	setRenderState: 	0.000475177	luaMsg: 	0.00077893	printTextDebug:	0.000628557	console: 	0.00111877	endScene: 	0.000327812	present: 	0.343054	TOTAL_RENDER: 	12.3838	
UPDATE	UpdateSceneManager: 	0.0097291	UpdateInput: 	1.00702	UpdateCamera: 	0.907706	UpdateEnemies: 	17.8149	UpdateProjectile: 	0.00411419	UpdateParticle: 	0.043608	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.45001	UpdatePlayer: 	0.0644407	UpdateSound: 	0.0175425	UpdateItems:	0.00767802	UpdateTriggers: 	0.021807	UpdateRigid: 	0.028661	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	21.5565	
RENDER	shadowmap: 	0.232043	sendToRender: 	0.156875	scene: 	7.06455	particles2Tex: 	2.75516	sendToRender: 	0.138875	motionBlur: 	2.47173	bloom2Tex: 	0.366999	printScene: 	0.0444952	applyBloom: 	0.00696225	setRenderState: 	0.00046014	applyParticles: 	0.00234581	gui: 	0.0311512	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000640587	console: 	0.00105261	endScene: 	0.00033082	present: 	0.370232	TOTAL_RENDER: 	13.8424	
UPDATE	UpdateSceneManager: 	0.0101411	UpdateInput: 	1.12137	UpdateCamera: 	0.979382	UpdateEnemies: 	0.375534	UpdateProjectile: 	0.0098103	UpdateParticle: 	0.0500229	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.46371	UpdatePlayer: 	0.0627054	UpdateSound: 	0.0221709	UpdateItems:	0.00713367	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0283422	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.26893	
RENDER	shadowmap: 	0.191463	sendToRender: 	0.118728	scene: 	6.49469	particles2Tex: 	2.58459	sendToRender: 	0.15802	motionBlur: 	2.23017	bloom2Tex: 	0.0661068	printScene: 	0.0368473	applyBloom: 	0.317683	setRenderState: 	0.000475177	applyParticles: 	0.00199093	gui: 	0.0291121	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000634572	console: 	0.00104359	endScene: 	0.000351872	present: 	0.183939	TOTAL_RENDER: 	12.5982	
UPDATE	UpdateSceneManager: 	0.00930806	UpdateInput: 	1.02831	UpdateCamera: 	0.957275	UpdateEnemies: 	0.369047	UpdateProjectile: 	0.0041984	UpdateParticle: 	0.0499508	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.46228	UpdatePlayer: 	0.0640407	UpdateSound: 	0.0207965	UpdateItems:	0.00731111	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0284144	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.13845	
RENDER	shadowmap: 	0.231826	sendToRender: 	0.155975	scene: 	6.40302	particles2Tex: 	2.52735	sendToRender: 	0.122695	motionBlur: 	1.99716	bloom2Tex: 	0.368085	printScene: 	0.03793	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.0282279	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000643594	console: 	0.000775922	endScene: 	0.000351872	present: 	0.352242	TOTAL_RENDER: 	12.596	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.05276	UpdateCamera: 	0.915333	UpdateEnemies: 	0.368557	UpdateProjectile: 	0.00434877	UpdateParticle: 	0.0603926	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.42542	UpdatePlayer: 	0.0602483	UpdateSound: 	0.0199304	UpdateItems:	0.00739231	UpdateTriggers: 	0.0219394	UpdateRigid: 	0.0282249	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.1066	
RENDER	shadowmap: 	0.313803	sendToRender: 	0.157569	scene: 	6.23762	particles2Tex: 	2.65654	sendToRender: 	0.133768	motionBlur: 	1.94193	bloom2Tex: 	0.366446	printScene: 	0.0381796	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.0280204	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000550364	console: 	0.00101953	endScene: 	0.000336835	present: 	0.485532	TOTAL_RENDER: 	12.5383	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.01282	UpdateCamera: 	0.901941	UpdateEnemies: 	0.365285	UpdateProjectile: 	0.00416532	UpdateParticle: 	0.0494305	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.4764	UpdatePlayer: 	0.0625008	UpdateSound: 	0.0198582	UpdateItems:	0.00736224	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0279091	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.07134	
RENDER	shadowmap: 	0.197508	sendToRender: 	0.17101	scene: 	6.0556	particles2Tex: 	2.62134	sendToRender: 	0.148111	motionBlur: 	2.16133	bloom2Tex: 	0.0668045	printScene: 	0.0363481	applyBloom: 	0.00652918	setRenderState: 	0.000439088	applyParticles: 	0.300923	gui: 	0.0290309	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000475177	console: 	0.00104359	endScene: 	0.000339842	present: 	0.151545	TOTAL_RENDER: 	12.1183	
UPDATE	UpdateSceneManager: 	0.00840282	UpdateInput: 	1.00598	UpdateCamera: 	0.923312	UpdateEnemies: 	0.4191	UpdateProjectile: 	0.00445103	UpdateParticle: 	0.0459178	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.65533	UpdatePlayer: 	0.0823861	UpdateSound: 	0.0138403	UpdateItems:	0.010078	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.034318	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.39207	
RENDER	shadowmap: 	0.333421	sendToRender: 	0.121459	scene: 	6.12528	particles2Tex: 	2.58776	sendToRender: 	0.160854	motionBlur: 	1.99611	bloom2Tex: 	0.0665639	printScene: 	0.0351782	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.265762	setRenderState: 	0.000499237	luaMsg: 	0.000718781	printTextDebug:	0.000535326	console: 	0.00094434	endScene: 	0.000339842	present: 	0.179614	TOTAL_RENDER: 	12.0587	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.02679	UpdateCamera: 	0.908413	UpdateEnemies: 	0.319734	UpdateProjectile: 	0.00416231	UpdateParticle: 	0.0438035	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.45428	UpdatePlayer: 	0.072669	UpdateSound: 	0.0217409	UpdateItems:	0.00851409	UpdateTriggers: 	0.0224386	UpdateRigid: 	0.0297347	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.05539	
RENDER	shadowmap: 	0.227766	sendToRender: 	0.152673	scene: 	5.82873	particles2Tex: 	2.57204	sendToRender: 	0.167217	motionBlur: 	1.7819	bloom2Tex: 	0.353938	printScene: 	0.0377796	applyBloom: 	0.00648406	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0285046	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000718781	console: 	0.000793967	endScene: 	0.000339842	present: 	0.38031	TOTAL_RENDER: 	11.7119	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.07013	UpdateCamera: 	0.0479779	UpdateEnemies: 	0.27021	UpdateProjectile: 	0.00415329	UpdateParticle: 	0.0418487	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.4986	UpdatePlayer: 	0.151666	UpdateSound: 	0.0222521	UpdateItems:	0.00794268	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0283001	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.28349	
RENDER	shadowmap: 	0.247402	sendToRender: 	0.157551	scene: 	5.48706	particles2Tex: 	2.64815	sendToRender: 	0.114232	motionBlur: 	1.93161	bloom2Tex: 	0.0676737	printScene: 	0.0375871	applyBloom: 	0.00650211	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.302742	setRenderState: 	0.000514274	luaMsg: 	0.000827049	printTextDebug:	0.000616527	console: 	0.00105562	endScene: 	0.000351872	present: 	0.182793	TOTAL_RENDER: 	11.36	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.03729	UpdateCamera: 	0.049247	UpdateEnemies: 	0.26179	UpdateProjectile: 	0.0042375	UpdateParticle: 	0.181172	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.45311	UpdatePlayer: 	0.142818	UpdateSound: 	0.0218311	UpdateItems:	0.00758178	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0281287	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	3.33055	
RENDER	shadowmap: 	0.223715	sendToRender: 	0.153882	scene: 	5.19426	particles2Tex: 	2.54886	sendToRender: 	0.164796	motionBlur: 	1.47616	bloom2Tex: 	0.3493	printScene: 	0.0372924	applyBloom: 	0.0140147	setRenderState: 	0.00861334	applyParticles: 	0.00189469	gui: 	0.0469283	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000553371	console: 	0.00101953	endScene: 	0.000336835	present: 	0.360939	TOTAL_RENDER: 	10.7519	
UPDATE	UpdateSceneManager: 	0.0177349	UpdateInput: 	1.01123	UpdateCamera: 	0.0480591	UpdateEnemies: 	0.2584	UpdateProjectile: 	0.00390969	UpdateParticle: 	0.0391209	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.4339	UpdatePlayer: 	0.0831921	UpdateSound: 	0.0205409	UpdateItems:	0.00690511	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0272565	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.10014	
RENDER	shadowmap: 	0.214194	sendToRender: 	0.150827	scene: 	4.90356	particles2Tex: 	2.60945	sendToRender: 	0.112328	motionBlur: 	1.64328	bloom2Tex: 	0.0684797	printScene: 	0.0374217	applyBloom: 	0.308718	setRenderState: 	0.000475177	applyParticles: 	0.00210221	gui: 	0.0498726	setRenderState: 	0.00044811	luaMsg: 	0.000439088	printTextDebug:	0.000544349	console: 	0.00110373	endScene: 	0.000345857	present: 	0.195905	TOTAL_RENDER: 	10.4956	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.01344	UpdateCamera: 	0.907243	UpdateEnemies: 	0.306919	UpdateProjectile: 	0.00418637	UpdateParticle: 	0.0417585	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.44225	UpdatePlayer: 	0.0820703	UpdateSound: 	0.0193289	UpdateItems:	0.0068209	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0277798	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.99314	
RENDER	shadowmap: 	0.222945	sendToRender: 	0.153371	scene: 	5.20847	particles2Tex: 	2.74102	sendToRender: 	0.145131	motionBlur: 	1.49204	bloom2Tex: 	0.0650873	printScene: 	0.0357857	applyBloom: 	0.310763	setRenderState: 	0.00047217	applyParticles: 	0.0021383	gui: 	0.046805	setRenderState: 	0.000475177	luaMsg: 	0.000772915	printTextDebug:	0.000619535	console: 	0.00104058	endScene: 	0.000351872	present: 	0.172898	TOTAL_RENDER: 	10.7713	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.04633	UpdateCamera: 	0.953521	UpdateEnemies: 	0.312465	UpdateProjectile: 	0.00416532	UpdateParticle: 	0.0454336	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.42549	UpdatePlayer: 	0.08355	UpdateSound: 	0.0169109	UpdateItems:	0.00793666	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0286009	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.07251	
RENDER	shadowmap: 	0.23647	sendToRender: 	0.15704	scene: 	5.35038	particles2Tex: 	2.50228	sendToRender: 	0.112247	motionBlur: 	1.48154	bloom2Tex: 	0.0653669	printScene: 	0.0368022	applyBloom: 	0.303741	setRenderState: 	0.000496229	applyParticles: 	0.00203604	gui: 	0.0482666	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000541341	console: 	0.00089622	endScene: 	0.000354879	present: 	0.218121	TOTAL_RENDER: 	10.6817	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.17768	UpdateCamera: 	1.0969	UpdateEnemies: 	0.364118	UpdateProjectile: 	0.00657128	UpdateParticle: 	0.0736074	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.57936	UpdatePlayer: 	0.131507	UpdateSound: 	0.017371	UpdateItems:	0.00957572	UpdateTriggers: 	0.022601	UpdateRigid: 	0.0321557	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.68315	
RENDER	shadowmap: 	0.265056	sendToRender: 	0.171301	scene: 	5.41388	particles2Tex: 	2.55975	sendToRender: 	0.160285	motionBlur: 	1.46163	bloom2Tex: 	0.067018	printScene: 	0.0372142	applyBloom: 	0.307235	setRenderState: 	0.00047217	applyParticles: 	0.00196387	gui: 	0.0474726	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.000544349	console: 	0.00601189	endScene: 	0.000354879	present: 	0.229453	TOTAL_RENDER: 	10.9209	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.07	UpdateCamera: 	0.911384	UpdateEnemies: 	0.354915	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.0509101	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.50157	UpdatePlayer: 	0.106094	UpdateSound: 	0.0402728	UpdateItems:	0.00907047	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0311632	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	4.22894	
RENDER	shadowmap: 	0.226449	sendToRender: 	0.155918	scene: 	5.1649	particles2Tex: 	2.67939	sendToRender: 	0.146078	motionBlur: 	1.62476	bloom2Tex: 	0.0660767	printScene: 	0.0379871	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.00199394	gui: 	0.286559	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000538334	console: 	0.00104659	endScene: 	0.000348864	present: 	0.149897	TOTAL_RENDER: 	10.7314	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.04667	UpdateCamera: 	0.934445	UpdateEnemies: 	0.294411	UpdateProjectile: 	0.00414427	UpdateParticle: 	0.0349827	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.4104	UpdatePlayer: 	0.0877424	UpdateSound: 	0.021792	UpdateItems:	0.00683293	UpdateTriggers: 	0.0107005	UpdateRigid: 	0.0367901	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	4.03145	
RENDER	shadowmap: 	0.205761	sendToRender: 	0.153362	scene: 	5.26142	particles2Tex: 	2.3969	sendToRender: 	0.131561	motionBlur: 	1.42751	bloom2Tex: 	0.35183	printScene: 	0.0387841	applyBloom: 	0.00667053	setRenderState: 	0.00044811	applyParticles: 	0.00257739	gui: 	0.0622542	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.000619535	console: 	0.000818027	endScene: 	0.000354879	present: 	0.372978	TOTAL_RENDER: 	10.7743	
UPDATE	UpdateSceneManager: 	0.00836673	UpdateInput: 	1.00676	UpdateCamera: 	0.906912	UpdateEnemies: 	0.34703	UpdateProjectile: 	0.00425855	UpdateParticle: 	0.0316955	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.36482	UpdatePlayer: 	0.104301	UpdateSound: 	0.0198071	UpdateItems:	0.0070224	UpdateTriggers: 	0.0213709	UpdateRigid: 	0.0272986	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.99226	
RENDER	shadowmap: 	0.204621	sendToRender: 	0.163359	scene: 	5.41175	particles2Tex: 	2.45049	sendToRender: 	0.150361	motionBlur: 	1.52896	bloom2Tex: 	0.359087	printScene: 	0.0379059	applyBloom: 	0.0065382	setRenderState: 	0.000481192	applyParticles: 	0.00199093	gui: 	0.0910957	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.00910055	endScene: 	0.000351872	present: 	0.343989	TOTAL_RENDER: 	10.9466	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.04339	UpdateCamera: 	0.924536	UpdateEnemies: 	0.353484	UpdateProjectile: 	0.00438486	UpdateParticle: 	0.0350097	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.41988	UpdatePlayer: 	0.0856011	UpdateSound: 	0.0205289	UpdateItems:	0.00732314	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0282851	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.06788	
RENDER	shadowmap: 	0.222654	sendToRender: 	0.153585	scene: 	5.14441	particles2Tex: 	2.63734	sendToRender: 	0.114728	motionBlur: 	1.46516	bloom2Tex: 	0.0662692	printScene: 	0.360888	applyBloom: 	0.00735322	setRenderState: 	0.000502244	applyParticles: 	0.00192477	gui: 	0.0611565	setRenderState: 	0.000466155	luaMsg: 	0.000631565	printTextDebug:	0.000721788	console: 	0.000980429	endScene: 	0.000366909	present: 	0.227679	TOTAL_RENDER: 	10.6319	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.01224	UpdateCamera: 	1.1697	UpdateEnemies: 	0.377901	UpdateProjectile: 	0.00654121	UpdateParticle: 	0.0584197	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.57515	UpdatePlayer: 	0.102067	UpdateSound: 	0.0195244	UpdateItems:	0.00910656	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0305256	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.54525	
RENDER	shadowmap: 	0.322546	sendToRender: 	0.157064	scene: 	5.3811	particles2Tex: 	2.5294	sendToRender: 	0.1432	motionBlur: 	1.89177	bloom2Tex: 	0.0708676	printScene: 	0.0462245	applyBloom: 	0.00648406	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.351685	setRenderState: 	0.00047217	luaMsg: 	0.000679684	printTextDebug:	0.000763893	console: 	0.00124208	endScene: 	0.000360894	present: 	0.19632	TOTAL_RENDER: 	11.2978	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.24492	UpdateCamera: 	0.930749	UpdateEnemies: 	0.407218	UpdateProjectile: 	0.00606904	UpdateParticle: 	0.0555175	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.50997	UpdatePlayer: 	0.0973151	UpdateSound: 	0.0199845	UpdateItems:	0.00856221	UpdateTriggers: 	0.0213258	UpdateRigid: 	0.0295091	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.47578	
RENDER	shadowmap: 	0.279335	sendToRender: 	0.179325	scene: 	5.44522	particles2Tex: 	2.54132	sendToRender: 	0.115997	motionBlur: 	1.67324	bloom2Tex: 	0.0683654	printScene: 	0.0438637	applyBloom: 	0.00674271	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.310967	setRenderState: 	0.000538334	luaMsg: 	0.00079096	printTextDebug:	0.000652617	console: 	0.00128117	endScene: 	0.000342849	present: 	0.190155	TOTAL_RENDER: 	11.0367	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.03138	UpdateCamera: 	0.94224	UpdateEnemies: 	0.359953	UpdateProjectile: 	0.00441795	UpdateParticle: 	0.0349165	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.42966	UpdatePlayer: 	0.0990534	UpdateSound: 	0.0214401	UpdateItems:	0.00783742	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0282911	UpdateGUI: 	0.0013323	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	4.10319	
RENDER	shadowmap: 	0.223024	sendToRender: 	0.154839	scene: 	5.33593	particles2Tex: 	2.36609	sendToRender: 	0.111874	motionBlur: 	1.45656	bloom2Tex: 	0.0656286	printScene: 	0.361574	applyBloom: 	0.00686902	setRenderState: 	0.000463147	applyParticles: 	0.00188567	gui: 	0.0691443	setRenderState: 	0.000493222	luaMsg: 	0.000520289	printTextDebug:	0.000430065	console: 	0.000956369	endScene: 	0.000348864	present: 	0.267257	TOTAL_RENDER: 	10.6164	
UPDATE	UpdateSceneManager: 	0.0253408	UpdateInput: 	1.02103	UpdateCamera: 	1.21728	UpdateEnemies: 	0.403341	UpdateProjectile: 	0.0060961	UpdateParticle: 	0.0513011	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.58534	UpdatePlayer: 	0.112734	UpdateSound: 	0.0119366	UpdateItems:	0.00874867	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.031479	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.642	
RENDER	shadowmap: 	0.327605	sendToRender: 	0.159269	scene: 	5.23496	particles2Tex: 	2.36053	sendToRender: 	0.110103	motionBlur: 	1.59666	bloom2Tex: 	0.0664256	printScene: 	0.338365	applyBloom: 	0.00733217	setRenderState: 	0.000499237	applyParticles: 	0.00198492	gui: 	0.0536619	setRenderState: 	0.0004842	luaMsg: 	0.000553371	printTextDebug:	0.000535326	console: 	0.000610513	endScene: 	0.000366909	present: 	0.204871	TOTAL_RENDER: 	10.6372	
UPDATE	UpdateSceneManager: 	0.0135696	UpdateInput: 	1.21947	UpdateCamera: 	0.894777	UpdateEnemies: 	0.414159	UpdateProjectile: 	0.00640286	UpdateParticle: 	0.045608	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.7379	UpdatePlayer: 	0.12006	UpdateSound: 	0.0202161	UpdateItems:	0.00931107	UpdateTriggers: 	0.0212537	UpdateRigid: 	0.031491	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.68784	
RENDER	shadowmap: 	0.237968	sendToRender: 	0.157305	scene: 	5.52692	particles2Tex: 	2.6328	sendToRender: 	0.114497	motionBlur: 	1.81412	bloom2Tex: 	0.0739382	printScene: 	0.0442005	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.368037	setRenderState: 	0.000478185	luaMsg: 	0.000836071	printTextDebug:	0.000661639	console: 	0.00127215	endScene: 	0.000406006	present: 	0.152189	TOTAL_RENDER: 	11.4758	
UPDATE	UpdateSceneManager: 	0.0136989	UpdateInput: 	1.02803	UpdateCamera: 	0.911453	UpdateEnemies: 	0.381748	UpdateProjectile: 	0.00448712	UpdateParticle: 	0.0345767	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.4638	UpdatePlayer: 	0.064973	UpdateSound: 	0.0236205	UpdateItems:	0.0083547	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0296234	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.09927	
RENDER	shadowmap: 	0.235288	sendToRender: 	0.15867	scene: 	5.7086	particles2Tex: 	2.51947	sendToRender: 	0.118527	motionBlur: 	1.69987	bloom2Tex: 	0.0674451	printScene: 	0.0400983	applyBloom: 	0.332687	setRenderState: 	0.000487207	applyParticles: 	0.00190973	gui: 	0.0523537	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.000929302	endScene: 	0.000357887	present: 	0.212028	TOTAL_RENDER: 	11.3188	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.08663	UpdateCamera: 	1.04966	UpdateEnemies: 	0.349315	UpdateProjectile: 	0.00621039	UpdateParticle: 	0.0470365	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.54316	UpdatePlayer: 	0.0685308	UpdateSound: 	0.0187334	UpdateItems:	0.00860432	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0289828	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	4.36531	
RENDER	shadowmap: 	0.269047	sendToRender: 	0.189289	scene: 	5.93925	particles2Tex: 	2.76425	sendToRender: 	0.194654	motionBlur: 	2.04901	bloom2Tex: 	0.0689669	printScene: 	0.0418998	applyBloom: 	0.00663744	setRenderState: 	0.000430065	applyParticles: 	0.00214732	gui: 	0.0530153	setRenderState: 	0.000457133	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.000694721	endScene: 	0.000342849	present: 	0.435356	TOTAL_RENDER: 	12.2061	
UPDATE	UpdateSceneManager: 	0.0109351	UpdateInput: 	1.15839	UpdateCamera: 	0.917727	UpdateEnemies: 	0.346329	UpdateProjectile: 	0.0052871	UpdateParticle: 	0.0420051	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.56505	UpdatePlayer: 	0.0717909	UpdateSound: 	0.0216236	UpdateItems:	0.00919679	UpdateTriggers: 	0.02221	UpdateRigid: 	0.0322549	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.39524	
RENDER	shadowmap: 	0.242801	sendToRender: 	0.174628	scene: 	5.83915	particles2Tex: 	2.49493	sendToRender: 	0.13249	motionBlur: 	1.87291	bloom2Tex: 	0.0666241	printScene: 	0.0378488	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.0019789	gui: 	0.283609	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.000745848	console: 	0.00105862	endScene: 	0.000351872	present: 	0.304453	TOTAL_RENDER: 	11.6393	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.02515	UpdateCamera: 	0.906494	UpdateEnemies: 	0.311623	UpdateProjectile: 	0.00433073	UpdateParticle: 	0.0264205	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.36374	UpdatePlayer: 	1.72363	UpdateSound: 	0.0155726	UpdateItems:	0.00883288	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0344864	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.58343	
RENDER	shadowmap: 	0.245805	sendToRender: 	0.174393	scene: 	5.8902	particles2Tex: 	2.4605	sendToRender: 	0.167386	motionBlur: 	1.85849	bloom2Tex: 	0.281383	printScene: 	0.0368292	applyBloom: 	0.00669459	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.0491718	setRenderState: 	0.000451118	luaMsg: 	0.000881183	printTextDebug:	0.000550364	console: 	0.00113682	endScene: 	0.000339842	present: 	0.399164	TOTAL_RENDER: 	11.7472	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	1.03866	UpdateCamera: 	1.00765	UpdateEnemies: 	0.281515	UpdateProjectile: 	0.00454426	UpdateParticle: 	0.0298309	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.32213	UpdatePlayer: 	0.094849	UpdateSound: 	0.0201078	UpdateItems:	0.00736525	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0270219	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.98242	
RENDER	shadowmap: 	0.214254	sendToRender: 	0.152294	scene: 	5.76347	particles2Tex: 	2.39462	sendToRender: 	0.132938	motionBlur: 	2.07756	bloom2Tex: 	0.0664406	printScene: 	0.0355451	applyBloom: 	0.00651715	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.318456	setRenderState: 	0.000490215	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.00112779	endScene: 	0.000360894	present: 	0.142147	TOTAL_RENDER: 	11.4747	
UPDATE	UpdateSceneManager: 	0.0163154	UpdateInput: 	1.02938	UpdateCamera: 	0.956321	UpdateEnemies: 	0.290072	UpdateProjectile: 	0.00454727	UpdateParticle: 	0.0331872	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.35789	UpdatePlayer: 	0.0958715	UpdateSound: 	0.0221619	UpdateItems:	0.0164868	UpdateTriggers: 	0.0231123	UpdateRigid: 	0.0376322	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	4.05189	
RENDER	shadowmap: 	0.210898	sendToRender: 	0.156995	scene: 	5.85399	particles2Tex: 	2.60234	sendToRender: 	0.132208	motionBlur: 	1.98083	bloom2Tex: 	0.0663744	printScene: 	0.0387089	applyBloom: 	0.329785	setRenderState: 	0.000463147	applyParticles: 	0.00215333	gui: 	0.0692195	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000532319	console: 	0.00106464	endScene: 	0.000342849	present: 	0.206507	TOTAL_RENDER: 	11.8182	
UPDATE	UpdateSceneManager: 	0.019786	UpdateInput: 	1.04743	UpdateCamera: 	0.897977	UpdateEnemies: 	0.309948	UpdateProjectile: 	0.004439	UpdateParticle: 	0.0333707	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.33825	UpdatePlayer: 	4.17994	UpdateSound: 	0.0166974	UpdateItems:	0.00977722	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0337677	UpdateGUI: 	0.00161199	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	8.04921	
RENDER	shadowmap: 	0.242855	sendToRender: 	0.173882	scene: 	6.12956	particles2Tex: 	2.65207	sendToRender: 	0.126656	motionBlur: 	2.21739	bloom2Tex: 	0.386283	printScene: 	0.045629	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0777095	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000649609	console: 	0.00111276	endScene: 	0.000333827	present: 	0.350254	TOTAL_RENDER: 	12.6014	
UPDATE	UpdateSceneManager: 	0.0125711	UpdateInput: 	1.23946	UpdateCamera: 	0.0455749	UpdateEnemies: 	0.313163	UpdateProjectile: 	0.00545552	UpdateParticle: 	0.0411961	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.45128	UpdatePlayer: 	0.107661	UpdateSound: 	0.0238401	UpdateItems:	0.00854417	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0312775	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	3.44327	
RENDER	shadowmap: 	0.240885	sendToRender: 	0.16162	scene: 	6.07442	particles2Tex: 	2.54437	sendToRender: 	0.115766	motionBlur: 	2.43531	bloom2Tex: 	0.0842207	printScene: 	0.395254	applyBloom: 	0.00698932	setRenderState: 	0.000454125	applyParticles: 	0.00232175	gui: 	0.0973331	setRenderState: 	0.000457133	luaMsg: 	0.000866146	printTextDebug:	0.00079096	console: 	0.00578032	endScene: 	0.000342849	present: 	0.231778	TOTAL_RENDER: 	12.6044	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.02037	UpdateCamera: 	0.0497553	UpdateEnemies: 	0.265435	UpdateProjectile: 	0.00270971	UpdateParticle: 	0.0332955	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.55875	UpdatePlayer: 	0.089595	UpdateSound: 	0.0206943	UpdateItems:	0.0072269	UpdateTriggers: 	0.0219694	UpdateRigid: 	0.028243	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.23785	
RENDER	shadowmap: 	0.233508	sendToRender: 	0.169482	scene: 	5.87713	particles2Tex: 	2.62615	sendToRender: 	0.129362	motionBlur: 	1.98804	bloom2Tex: 	0.397362	printScene: 	0.0467027	applyBloom: 	0.00700435	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.079508	setRenderState: 	0.000493222	luaMsg: 	0.000574423	printTextDebug:	0.00074284	console: 	0.00118794	endScene: 	0.000333827	present: 	0.335842	TOTAL_RENDER: 	12.0611	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.01727	UpdateCamera: 	0.899664	UpdateEnemies: 	0.297046	UpdateProjectile: 	0.0111847	UpdateParticle: 	0.0353556	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.4755	UpdatePlayer: 	4.63069	UpdateSound: 	0.0152418	UpdateItems:	0.00908852	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0336834	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	8.59116	
RENDER	shadowmap: 	0.233138	sendToRender: 	0.173972	scene: 	5.96328	particles2Tex: 	2.46687	sendToRender: 	0.11213	motionBlur: 	1.91319	bloom2Tex: 	0.0659173	printScene: 	0.0358969	applyBloom: 	0.00697428	setRenderState: 	0.000442095	applyParticles: 	0.00199093	gui: 	0.365243	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000604498	console: 	0.000983436	endScene: 	0.000360894	present: 	0.169575	TOTAL_RENDER: 	11.6731	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	1.01782	UpdateCamera: 	0.0490455	UpdateEnemies: 	0.255666	UpdateProjectile: 	0.00250821	UpdateParticle: 	0.0365345	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.48408	UpdatePlayer: 	0.0898837	UpdateSound: 	0.0203093	UpdateItems:	0.00655624	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0271934	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.12768	
RENDER	shadowmap: 	0.203674	sendToRender: 	0.151263	scene: 	6.21664	particles2Tex: 	2.45145	sendToRender: 	0.115582	motionBlur: 	1.97578	bloom2Tex: 	0.291602	printScene: 	0.0378879	applyBloom: 	0.00700736	setRenderState: 	0.000463147	applyParticles: 	0.00199995	gui: 	0.0946625	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.00074284	console: 	0.00106464	endScene: 	0.000336835	present: 	0.421404	TOTAL_RENDER: 	12.1424	
UPDATE	UpdateSceneManager: 	0.00925092	UpdateInput: 	1.00539	UpdateCamera: 	0.913182	UpdateEnemies: 	0.328744	UpdateProjectile: 	0.00269468	UpdateParticle: 	0.0354789	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.59622	UpdatePlayer: 	0.11407	UpdateSound: 	0.013323	UpdateItems:	0.00775922	UpdateTriggers: 	0.02178	UpdateRigid: 	0.0273077	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	4.21119	
RENDER	shadowmap: 	0.187	sendToRender: 	0.122584	scene: 	6.06464	particles2Tex: 	2.61951	sendToRender: 	0.134556	motionBlur: 	1.85279	bloom2Tex: 	0.270511	printScene: 	0.0376352	applyBloom: 	0.00724194	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.106181	setRenderState: 	0.000478185	luaMsg: 	0.00470365	printTextDebug:	0.000793967	console: 	0.00106163	endScene: 	0.000357887	present: 	0.426135	TOTAL_RENDER: 	12.0439	
UPDATE	UpdateSceneManager: 	0.0225198	UpdateInput: 	1.02207	UpdateCamera: 	0.910671	UpdateEnemies: 	0.357808	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.0414517	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.52086	UpdatePlayer: 	4.93696	UpdateSound: 	0.0178342	UpdateItems:	0.00971106	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0365255	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	9.16686	
RENDER	shadowmap: 	0.251781	sendToRender: 	0.180555	scene: 	5.97993	particles2Tex: 	2.56127	sendToRender: 	0.114614	motionBlur: 	1.97414	bloom2Tex: 	0.332374	printScene: 	0.0412502	applyBloom: 	0.00685398	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.105447	setRenderState: 	0.000463147	luaMsg: 	0.000866146	printTextDebug:	0.00624948	console: 	0.00107065	endScene: 	0.00033082	present: 	0.403001	TOTAL_RENDER: 	12.1331	
UPDATE	UpdateSceneManager: 	0.0177019	UpdateInput: 	1.20047	UpdateCamera: 	0.953338	UpdateEnemies: 	0.342819	UpdateProjectile: 	0.00692315	UpdateParticle: 	0.0412201	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.86137	UpdatePlayer: 	0.120903	UpdateSound: 	0.0167124	UpdateItems:	0.00998173	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0334128	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.76134	
RENDER	shadowmap: 	0.32131	sendToRender: 	0.161169	scene: 	5.90449	particles2Tex: 	2.69246	sendToRender: 	0.116256	motionBlur: 	1.89638	bloom2Tex: 	0.0662451	printScene: 	0.0374728	applyBloom: 	0.313761	setRenderState: 	0.000469162	applyParticles: 	0.00212928	gui: 	0.111934	setRenderState: 	0.00046014	luaMsg: 	0.000721788	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.000342849	present: 	0.202501	TOTAL_RENDER: 	12.004	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.07719	UpdateCamera: 	0.938923	UpdateEnemies: 	0.365255	UpdateProjectile: 	0.00239393	UpdateParticle: 	0.0422186	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.57726	UpdatePlayer: 	0.113474	UpdateSound: 	0.0240837	UpdateItems:	0.00875469	UpdateTriggers: 	0.0215063	UpdateRigid: 	0.0309978	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.34619	
RENDER	shadowmap: 	0.222485	sendToRender: 	0.154604	scene: 	6.01145	particles2Tex: 	2.54152	sendToRender: 	0.113748	motionBlur: 	1.86773	bloom2Tex: 	0.0661429	printScene: 	0.0370458	applyBloom: 	0.320023	setRenderState: 	0.000493222	applyParticles: 	0.00200898	gui: 	0.153563	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000640587	console: 	0.000980429	endScene: 	0.000345857	present: 	0.223935	TOTAL_RENDER: 	11.8817	
UPDATE	UpdateSceneManager: 	0.0151545	UpdateInput: 	1.10631	UpdateCamera: 	0.0545822	UpdateEnemies: 	0.411182	UpdateProjectile: 	0.00350067	UpdateParticle: 	0.0700435	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.71657	UpdatePlayer: 	5.28157	UpdateSound: 	0.0142463	UpdateItems:	0.00857124	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0332714	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00146162	TOTAL_UPDATE: 	8.88947	
RENDER	shadowmap: 	0.322426	sendToRender: 	0.175804	scene: 	5.7823	particles2Tex: 	2.60352	sendToRender: 	0.146676	motionBlur: 	1.9134	bloom2Tex: 	0.332811	printScene: 	0.0361646	applyBloom: 	0.00651715	setRenderState: 	0.000499237	applyParticles: 	0.00194582	gui: 	0.169491	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000517282	console: 	0.00093231	endScene: 	0.000339842	present: 	0.397236	TOTAL_RENDER: 	12.0621	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.01101	UpdateCamera: 	0.0524981	UpdateEnemies: 	0.350055	UpdateProjectile: 	0.00360593	UpdateParticle: 	0.0570694	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.58502	UpdatePlayer: 	0.106464	UpdateSound: 	0.0212567	UpdateItems:	0.0075487	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0275242	UpdateGUI: 	0.00134433	BuildFrustum: 	0.0103697	TOTAL_UPDATE: 	3.37995	
RENDER	shadowmap: 	0.205953	sendToRender: 	0.153994	scene: 	5.92327	particles2Tex: 	2.47547	sendToRender: 	0.131507	motionBlur: 	1.95561	bloom2Tex: 	0.0671323	printScene: 	0.0358488	applyBloom: 	0.301103	setRenderState: 	0.000490215	applyParticles: 	0.00204206	gui: 	0.133889	setRenderState: 	0.00047217	luaMsg: 	0.000700736	printTextDebug:	0.000848101	console: 	0.00111276	endScene: 	0.000351872	present: 	0.183073	TOTAL_RENDER: 	11.7674	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	1.03221	UpdateCamera: 	0.0562273	UpdateEnemies: 	0.304357	UpdateProjectile: 	0.00276385	UpdateParticle: 	0.0389224	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.43917	UpdatePlayer: 	0.086762	UpdateSound: 	0.0198462	UpdateItems:	0.00754269	UpdateTriggers: 	0.0207815	UpdateRigid: 	0.0265889	UpdateGUI: 	0.000959377	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.17264	
RENDER	shadowmap: 	0.256454	sendToRender: 	0.151407	scene: 	6.01677	particles2Tex: 	2.47068	sendToRender: 	0.135561	motionBlur: 	1.94344	bloom2Tex: 	0.0664677	printScene: 	0.0369225	applyBloom: 	0.302095	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.123973	setRenderState: 	0.000469162	luaMsg: 	0.000712766	printTextDebug:	0.000532319	console: 	0.00105562	endScene: 	0.000366909	present: 	0.191659	TOTAL_RENDER: 	11.8669	
UPDATE	UpdateSceneManager: 	0.0103396	UpdateInput: 	1.04688	UpdateCamera: 	0.0503116	UpdateEnemies: 	0.310561	UpdateProjectile: 	0.00260445	UpdateParticle: 	0.0408502	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.45703	UpdatePlayer: 	4.19195	UpdateSound: 	0.0179755	UpdateItems:	0.00929904	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0410367	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	7.32853	
RENDER	shadowmap: 	0.215899	sendToRender: 	0.177043	scene: 	6.02814	particles2Tex: 	2.56755	sendToRender: 	0.115721	motionBlur: 	1.7514	bloom2Tex: 	0.35881	printScene: 	0.039551	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.109995	setRenderState: 	0.000496229	luaMsg: 	0.000845094	printTextDebug:	0.000619535	console: 	0.00110975	endScene: 	0.000351872	present: 	0.349553	TOTAL_RENDER: 	11.9149	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	0.989289	UpdateCamera: 	0.0509973	UpdateEnemies: 	0.305374	UpdateProjectile: 	0.00657128	UpdateParticle: 	0.0433103	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.47057	UpdatePlayer: 	0.0964249	UpdateSound: 	0.0200777	UpdateItems:	0.00779531	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0284776	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.15959	
RENDER	shadowmap: 	0.192062	sendToRender: 	0.17353	scene: 	5.97587	particles2Tex: 	2.58125	sendToRender: 	0.117468	motionBlur: 	1.74657	bloom2Tex: 	0.351857	printScene: 	0.0399299	applyBloom: 	0.00648106	setRenderState: 	0.000466155	applyParticles: 	0.00204507	gui: 	0.121032	setRenderState: 	0.000457133	luaMsg: 	0.000523296	printTextDebug:	0.0106584	console: 	0.00107667	endScene: 	0.000345857	present: 	0.335854	TOTAL_RENDER: 	11.8277	
UPDATE	UpdateSceneManager: 	0.0105742	UpdateInput: 	1.02068	UpdateCamera: 	0.0502726	UpdateEnemies: 	0.289431	UpdateProjectile: 	0.00296835	UpdateParticle: 	0.0461373	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.46984	UpdatePlayer: 	0.0963768	UpdateSound: 	0.0219454	UpdateItems:	0.0082344	UpdateTriggers: 	0.0224657	UpdateRigid: 	0.0300053	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.19959	
RENDER	shadowmap: 	0.214964	sendToRender: 	0.154526	scene: 	5.86128	particles2Tex: 	2.61146	sendToRender: 	0.117152	motionBlur: 	1.75868	bloom2Tex: 	0.352317	printScene: 	0.0378758	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.133615	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000703744	console: 	0.00116388	endScene: 	0.000366909	present: 	0.328853	TOTAL_RENDER: 	11.7498	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.05707	UpdateCamera: 	0.0490335	UpdateEnemies: 	2.31918	UpdateProjectile: 	0.00624046	UpdateParticle: 	0.0466666	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.52674	UpdatePlayer: 	4.5998	UpdateSound: 	0.016144	UpdateItems:	0.00959377	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0351421	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00157891	TOTAL_UPDATE: 	9.87315	
RENDER	shadowmap: 	0.251537	sendToRender: 	0.303425	scene: 	6.34744	particles2Tex: 	2.63236	sendToRender: 	0.146586	motionBlur: 	2.00991	bloom2Tex: 	0.0694811	printScene: 	0.0456742	applyBloom: 	0.00650812	setRenderState: 	0.000445103	applyParticles: 	0.00219243	gui: 	0.541991	setRenderState: 	0.000556378	luaMsg: 	0.00089622	printTextDebug:	0.000812012	console: 	0.00130223	endScene: 	0.000357887	present: 	0.132887	TOTAL_RENDER: 	12.7611	
UPDATE	UpdateSceneManager: 	0.0201259	UpdateInput: 	1.2703	UpdateCamera: 	1.07845	UpdateEnemies: 	0.399985	UpdateProjectile: 	0.00707653	UpdateParticle: 	0.071057	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.49622	UpdatePlayer: 	0.115787	UpdateSound: 	0.0178613	UpdateItems:	0.00784644	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0279392	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.65971	
RENDER	shadowmap: 	0.231992	sendToRender: 	0.303774	scene: 	5.96605	particles2Tex: 	2.63059	sendToRender: 	0.129802	motionBlur: 	1.76501	bloom2Tex: 	0.368876	printScene: 	0.0450727	applyBloom: 	0.00644798	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.140571	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000890205	console: 	0.00114283	endScene: 	0.000354879	present: 	0.402674	TOTAL_RENDER: 	12.2518	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.04661	UpdateCamera: 	0.964929	UpdateEnemies: 	0.386322	UpdateProjectile: 	0.00258942	UpdateParticle: 	0.0444652	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.49046	UpdatePlayer: 	0.100966	UpdateSound: 	0.0207755	UpdateItems:	0.00851409	UpdateTriggers: 	0.022616	UpdateRigid: 	0.0304023	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	4.27438	
RENDER	shadowmap: 	0.244364	sendToRender: 	0.156415	scene: 	5.88493	particles2Tex: 	2.55566	sendToRender: 	0.122106	motionBlur: 	1.7357	bloom2Tex: 	0.0661068	printScene: 	0.0357285	applyBloom: 	0.320994	setRenderState: 	0.000457133	applyParticles: 	0.00215634	gui: 	0.136469	setRenderState: 	0.000463147	luaMsg: 	0.000682691	printTextDebug:	0.000763893	console: 	0.00108569	endScene: 	0.000363902	present: 	0.263017	TOTAL_RENDER: 	11.7713	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.17881	UpdateCamera: 	0.924136	UpdateEnemies: 	0.460185	UpdateProjectile: 	0.00591866	UpdateParticle: 	0.050032	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.53622	UpdatePlayer: 	5.00123	UpdateSound: 	0.0194101	UpdateItems:	0.0101682	UpdateTriggers: 	0.00103456	UpdateRigid: 	0.036336	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	9.41049	
RENDER	shadowmap: 	0.32073	sendToRender: 	0.184435	scene: 	6.08815	particles2Tex: 	2.5077	sendToRender: 	0.125889	motionBlur: 	1.73424	bloom2Tex: 	0.368638	printScene: 	0.0410066	applyBloom: 	0.00642692	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.123778	setRenderState: 	0.00046014	luaMsg: 	0.000923287	printTextDebug:	0.000553371	console: 	0.00104659	endScene: 	0.000366909	present: 	0.401083	TOTAL_RENDER: 	12.1631	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.02521	UpdateCamera: 	0.0509312	UpdateEnemies: 	0.349562	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.0434246	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.45961	UpdatePlayer: 	0.118632	UpdateSound: 	0.021398	UpdateItems:	0.00794869	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0294189	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.25006	
RENDER	shadowmap: 	0.200185	sendToRender: 	0.169404	scene: 	5.92528	particles2Tex: 	2.52143	sendToRender: 	0.164541	motionBlur: 	1.77844	bloom2Tex: 	0.35844	printScene: 	0.0381224	applyBloom: 	0.0064991	setRenderState: 	0.000466155	applyParticles: 	0.00189469	gui: 	0.123014	setRenderState: 	0.000463147	luaMsg: 	0.000733818	printTextDebug:	0.000628557	console: 	0.000911258	endScene: 	0.000378939	present: 	0.383859	TOTAL_RENDER: 	11.919	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	1.12133	UpdateCamera: 	0.0479688	UpdateEnemies: 	0.330293	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.0433494	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.50444	UpdatePlayer: 	0.0901183	UpdateSound: 	0.0206762	UpdateItems:	0.00737126	UpdateTriggers: 	0.0215454	UpdateRigid: 	0.0284445	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.38905	
RENDER	shadowmap: 	0.226467	sendToRender: 	0.162944	scene: 	5.82772	particles2Tex: 	2.76345	sendToRender: 	0.147284	motionBlur: 	1.72212	bloom2Tex: 	0.373011	printScene: 	0.0385345	applyBloom: 	0.00643595	setRenderState: 	0.000454125	applyParticles: 	0.00187966	gui: 	0.128006	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000751863	console: 	0.000962384	endScene: 	0.000363902	present: 	0.335571	TOTAL_RENDER: 	11.9932	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.02592	UpdateCamera: 	0.888873	UpdateEnemies: 	0.541347	UpdateProjectile: 	0.00569912	UpdateParticle: 	0.0449193	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.47973	UpdatePlayer: 	4.73728	UpdateSound: 	0.0173891	UpdateItems:	0.00952761	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0364202	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	8.95775	
RENDER	shadowmap: 	0.254578	sendToRender: 	0.176706	scene: 	5.81277	particles2Tex: 	2.53001	sendToRender: 	0.144024	motionBlur: 	1.94754	bloom2Tex: 	0.362163	printScene: 	0.0392563	applyBloom: 	0.00641489	setRenderState: 	0.000466155	applyParticles: 	0.00208717	gui: 	0.125754	setRenderState: 	0.000454125	luaMsg: 	0.00079096	printTextDebug:	0.000643594	console: 	0.000989451	endScene: 	0.000363902	present: 	0.391931	TOTAL_RENDER: 	12.0518	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.03865	UpdateCamera: 	0.0495267	UpdateEnemies: 	0.325939	UpdateProjectile: 	0.00313076	UpdateParticle: 	0.052062	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.51789	UpdatePlayer: 	0.0957813	UpdateSound: 	0.0206251	UpdateItems:	0.00719683	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0287963	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.28326	
RENDER	shadowmap: 	0.239769	sendToRender: 	0.156418	scene: 	5.86347	particles2Tex: 	2.59359	sendToRender: 	0.14753	motionBlur: 	1.81505	bloom2Tex: 	0.35724	printScene: 	0.0384593	applyBloom: 	0.00649309	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.109423	setRenderState: 	0.0004842	luaMsg: 	0.000709758	printTextDebug:	0.000568408	console: 	0.00111276	endScene: 	0.000354879	present: 	0.38991	TOTAL_RENDER: 	11.9723	
UPDATE	UpdateSceneManager: 	0.011696	UpdateInput: 	1.04189	UpdateCamera: 	0.0505402	UpdateEnemies: 	0.367312	UpdateProjectile: 	0.00259242	UpdateParticle: 	0.0522875	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.52981	UpdatePlayer: 	0.0944911	UpdateSound: 	0.0228957	UpdateItems:	0.0077081	UpdateTriggers: 	0.0217168	UpdateRigid: 	0.0290339	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.37581	
RENDER	shadowmap: 	0.268938	sendToRender: 	0.123934	scene: 	5.90717	particles2Tex: 	2.60043	sendToRender: 	0.148264	motionBlur: 	1.80503	bloom2Tex: 	0.373634	printScene: 	0.0400292	applyBloom: 	0.00657128	setRenderState: 	0.000433073	applyParticles: 	0.00194281	gui: 	0.117555	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.000869153	console: 	0.00111276	endScene: 	0.000345857	present: 	0.350756	TOTAL_RENDER: 	11.9943	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.02532	UpdateCamera: 	0.0486485	UpdateEnemies: 	0.381585	UpdateProjectile: 	0.00614121	UpdateParticle: 	0.0517432	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.83625	UpdatePlayer: 	4.96894	UpdateSound: 	0.0190552	UpdateItems:	0.0100359	UpdateTriggers: 	0.00105862	UpdateRigid: 	0.0350458	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00167515	TOTAL_UPDATE: 	8.58149	
RENDER	shadowmap: 	0.293248	sendToRender: 	0.160423	scene: 	6.05289	particles2Tex: 	2.57775	sendToRender: 	0.116361	motionBlur: 	1.75309	bloom2Tex: 	0.364133	printScene: 	0.0403329	applyBloom: 	0.00640888	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.117327	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.00110975	endScene: 	0.000360894	present: 	0.395242	TOTAL_RENDER: 	12.1276	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.02895	UpdateCamera: 	0.0513071	UpdateEnemies: 	0.402752	UpdateProjectile: 	0.00276986	UpdateParticle: 	0.0471328	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.60618	UpdatePlayer: 	0.109703	UpdateSound: 	0.0223905	UpdateItems:	0.00803892	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0292054	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.45152	
RENDER	shadowmap: 	0.203295	sendToRender: 	0.173572	scene: 	5.98857	particles2Tex: 	2.52091	sendToRender: 	0.112677	motionBlur: 	1.73025	bloom2Tex: 	0.360702	printScene: 	0.0360263	applyBloom: 	0.00652617	setRenderState: 	0.000466155	applyParticles: 	0.00192176	gui: 	0.156249	setRenderState: 	0.000466155	luaMsg: 	0.000520289	printTextDebug:	0.000842086	console: 	0.0010105	endScene: 	0.000381946	present: 	0.384091	TOTAL_RENDER: 	11.92	
UPDATE	UpdateSceneManager: 	0.0170071	UpdateInput: 	1.05713	UpdateCamera: 	0.0483207	UpdateEnemies: 	0.348708	UpdateProjectile: 	0.00228867	UpdateParticle: 	0.0446667	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.51788	UpdatePlayer: 	0.092007	UpdateSound: 	0.0208537	UpdateItems:	0.00753066	UpdateTriggers: 	0.02141	UpdateRigid: 	0.0285497	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.33724	
RENDER	shadowmap: 	0.233318	sendToRender: 	0.159287	scene: 	5.7609	particles2Tex: 	2.574	sendToRender: 	0.164748	motionBlur: 	1.76773	bloom2Tex: 	0.370425	printScene: 	0.0378518	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.115206	setRenderState: 	0.000451118	luaMsg: 	0.000529311	printTextDebug:	0.000715773	console: 	0.000784945	endScene: 	0.000381946	present: 	0.33023	TOTAL_RENDER: 	11.7711	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.00998	UpdateCamera: 	0.0575386	UpdateEnemies: 	0.336534	UpdateProjectile: 	0.00510064	UpdateParticle: 	0.0374819	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.57841	UpdatePlayer: 	4.83693	UpdateSound: 	0.0163455	UpdateItems:	0.00903137	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0328083	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	8.09341	
RENDER	shadowmap: 	0.246818	sendToRender: 	0.171701	scene: 	5.9304	particles2Tex: 	2.5203	sendToRender: 	0.137889	motionBlur: 	1.90822	bloom2Tex: 	0.360617	printScene: 	0.0375661	applyBloom: 	0.00649609	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.13243	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.000727803	console: 	0.00092028	endScene: 	0.000360894	present: 	0.386542	TOTAL_RENDER: 	12.0887	
UPDATE	UpdateSceneManager: 	0.0090013	UpdateInput: 	1.00783	UpdateCamera: 	0.0487598	UpdateEnemies: 	0.313482	UpdateProjectile: 	0.00261047	UpdateParticle: 	0.0422637	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.41945	UpdatePlayer: 	0.0880672	UpdateSound: 	0.0195304	UpdateItems:	0.00792463	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0266189	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.115	
RENDER	shadowmap: 	0.203087	sendToRender: 	0.152511	scene: 	5.81583	particles2Tex: 	2.49664	sendToRender: 	0.113378	motionBlur: 	1.83321	bloom2Tex: 	0.334326	printScene: 	0.0362849	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0784945	setRenderState: 	0.000454125	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.00100148	endScene: 	0.000345857	present: 	0.3912	TOTAL_RENDER: 	11.7135	
UPDATE	UpdateSceneManager: 	0.0107817	UpdateInput: 	1.06813	UpdateCamera: 	0.0501853	UpdateEnemies: 	0.348684	UpdateProjectile: 	0.00585551	UpdateParticle: 	0.0460351	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.39811	UpdatePlayer: 	0.0918987	UpdateSound: 	0.0206702	UpdateItems:	0.00835169	UpdateTriggers: 	0.0219484	UpdateRigid: 	0.0278821	UpdateGUI: 	0.00119697	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.23163	
RENDER	shadowmap: 	0.226855	sendToRender: 	0.15587	scene: 	5.77406	particles2Tex: 	2.72474	sendToRender: 	0.13225	motionBlur: 	2.14092	bloom2Tex: 	0.404532	printScene: 	0.0595445	applyBloom: 	0.084762	setRenderState: 	0.00047217	applyParticles: 	0.00252325	gui: 	0.0831049	setRenderState: 	0.000469162	luaMsg: 	0.000941332	printTextDebug:	0.000736825	console: 	0.00115486	endScene: 	0.000363902	present: 	0.248903	TOTAL_RENDER: 	12.3584	
UPDATE	UpdateSceneManager: 	0.0131035	UpdateInput: 	1.00265	UpdateCamera: 	0.908304	UpdateEnemies: 	0.326035	UpdateProjectile: 	0.00246009	UpdateParticle: 	0.0443569	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.50272	UpdatePlayer: 	2.65827	UpdateSound: 	0.0148779	UpdateItems:	0.00907348	UpdateTriggers: 	0.00104659	UpdateRigid: 	0.0356624	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	6.69046	
RENDER	shadowmap: 	0.260244	sendToRender: 	0.191725	scene: 	5.86073	particles2Tex: 	2.68179	sendToRender: 	0.166438	motionBlur: 	1.77852	bloom2Tex: 	0.400063	printScene: 	0.0471508	applyBloom: 	0.00687503	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.0708104	setRenderState: 	0.000451118	luaMsg: 	0.000556378	printTextDebug:	0.000736825	console: 	0.00111276	endScene: 	0.000348864	present: 	0.36911	TOTAL_RENDER: 	12.098	
UPDATE	UpdateSceneManager: 	0.00982835	UpdateInput: 	1.00614	UpdateCamera: 	0.91222	UpdateEnemies: 	0.328302	UpdateProjectile: 	0.00264355	UpdateParticle: 	0.0410517	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.31341	UpdatePlayer: 	0.0896852	UpdateSound: 	0.0199875	UpdateItems:	0.00759381	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.027467	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.89135	
RENDER	shadowmap: 	0.219045	sendToRender: 	0.15396	scene: 	5.99054	particles2Tex: 	2.50989	sendToRender: 	0.123874	motionBlur: 	1.72294	bloom2Tex: 	0.337592	printScene: 	0.0373074	applyBloom: 	0.00673669	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.0707082	setRenderState: 	0.00044811	luaMsg: 	0.000538334	printTextDebug:	0.000751863	console: 	0.000914265	endScene: 	0.000366909	present: 	0.520151	TOTAL_RENDER: 	11.9456	
UPDATE	UpdateSceneManager: 	0.00926295	UpdateInput: 	1.043	UpdateCamera: 	0.0489974	UpdateEnemies: 	0.227835	UpdateProjectile: 	0.00230671	UpdateParticle: 	0.0414848	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.31571	UpdatePlayer: 	0.0909904	UpdateSound: 	0.0191364	UpdateItems:	0.00756975	UpdateTriggers: 	0.0215965	UpdateRigid: 	0.0279573	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.98644	
RENDER	shadowmap: 	0.229447	sendToRender: 	0.154039	scene: 	5.91611	particles2Tex: 	2.52871	sendToRender: 	0.128147	motionBlur: 	1.69283	bloom2Tex: 	0.361568	printScene: 	0.0358608	applyBloom: 	0.00646301	setRenderState: 	0.000487207	applyParticles: 	0.00206612	gui: 	0.0672225	setRenderState: 	0.000442095	luaMsg: 	0.000649609	printTextDebug:	0.000619535	console: 	0.000959377	endScene: 	0.000357887	present: 	0.363865	TOTAL_RENDER: 	11.727	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	0.998194	UpdateCamera: 	0.0475929	UpdateEnemies: 	0.220753	UpdateProjectile: 	0.00204206	UpdateParticle: 	0.0348052	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.38928	UpdatePlayer: 	4.33315	UpdateSound: 	0.0151576	UpdateItems:	0.00905543	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0341436	UpdateGUI: 	0.00161801	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	7.24551	
RENDER	shadowmap: 	0.23069	sendToRender: 	0.171064	scene: 	5.77808	particles2Tex: 	2.79648	sendToRender: 	0.147543	motionBlur: 	1.95589	bloom2Tex: 	0.0680105	printScene: 	0.056895	applyBloom: 	0.00661338	setRenderState: 	0.000454125	applyParticles: 	0.00217138	gui: 	0.396635	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000514274	console: 	0.000977422	endScene: 	0.000372924	present: 	0.145864	TOTAL_RENDER: 	12.0049	
UPDATE	UpdateSceneManager: 	0.0129621	UpdateInput: 	1.2069	UpdateCamera: 	0.89189	UpdateEnemies: 	0.275386	UpdateProjectile: 	0.00617129	UpdateParticle: 	0.0416652	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.31826	UpdatePlayer: 	0.115161	UpdateSound: 	0.0194372	UpdateItems:	0.00759081	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0263212	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	4.05251	
RENDER	shadowmap: 	0.210801	sendToRender: 	0.170453	scene: 	6.0869	particles2Tex: 	2.66435	sendToRender: 	0.118812	motionBlur: 	1.83603	bloom2Tex: 	0.375862	printScene: 	0.0390848	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0647594	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.00062555	console: 	0.000926295	endScene: 	0.000366909	present: 	0.345304	TOTAL_RENDER: 	12.1941	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.04829	UpdateCamera: 	0.0479117	UpdateEnemies: 	0.231246	UpdateProjectile: 	0.0027037	UpdateParticle: 	0.0400983	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.35641	UpdatePlayer: 	0.0907438	UpdateSound: 	0.0199815	UpdateItems:	0.00781336	UpdateTriggers: 	0.0214762	UpdateRigid: 	0.0266761	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.0326	
RENDER	shadowmap: 	0.19276	sendToRender: 	0.171025	scene: 	6.03413	particles2Tex: 	2.61614	sendToRender: 	0.151191	motionBlur: 	1.87918	bloom2Tex: 	0.065785	printScene: 	0.338759	applyBloom: 	0.00681789	setRenderState: 	0.00044811	applyParticles: 	0.0019759	gui: 	0.0634392	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000655624	console: 	0.000887198	endScene: 	0.000372924	present: 	0.291437	TOTAL_RENDER: 	12.064	
UPDATE	UpdateSceneManager: 	0.00901634	UpdateInput: 	1.01171	UpdateCamera: 	0.0464501	UpdateEnemies: 	0.226103	UpdateProjectile: 	0.00219845	UpdateParticle: 	0.0356834	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.39673	UpdatePlayer: 	2.90612	UpdateSound: 	0.015744	UpdateItems:	0.00886597	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0325376	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00140749	TOTAL_UPDATE: 	5.84245	
RENDER	shadowmap: 	0.278228	sendToRender: 	0.138619	scene: 	5.69858	particles2Tex: 	2.66164	sendToRender: 	0.114397	motionBlur: 	1.72642	bloom2Tex: 	0.345866	printScene: 	0.0370608	applyBloom: 	0.00666451	setRenderState: 	0.000433073	applyParticles: 	0.00206612	gui: 	0.0595926	setRenderState: 	0.000451118	luaMsg: 	0.000643594	printTextDebug:	0.000667654	console: 	0.00101351	endScene: 	0.000351872	present: 	0.426775	TOTAL_RENDER: 	11.734	
UPDATE	UpdateSceneManager: 	0.00864642	UpdateInput: 	1.1392	UpdateCamera: 	0.0416352	UpdateEnemies: 	0.227583	UpdateProjectile: 	0.00587656	UpdateParticle: 	0.038745	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.40547	UpdatePlayer: 	0.0924581	UpdateSound: 	0.0198883	UpdateItems:	0.00805395	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0287783	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.15597	
RENDER	shadowmap: 	0.225613	sendToRender: 	0.153377	scene: 	5.78389	particles2Tex: 	2.55015	sendToRender: 	0.133537	motionBlur: 	2.05296	bloom2Tex: 	0.0658932	printScene: 	0.0364503	applyBloom: 	0.300108	setRenderState: 	0.000478185	applyParticles: 	0.00204807	gui: 	0.0776945	setRenderState: 	0.000439088	luaMsg: 	0.000646602	printTextDebug:	0.000502244	console: 	0.00101351	endScene: 	0.000354879	present: 	0.236918	TOTAL_RENDER: 	11.8672	
UPDATE	UpdateSceneManager: 	0.0223634	UpdateInput: 	1.01564	UpdateCamera: 	0.0481764	UpdateEnemies: 	0.233778	UpdateProjectile: 	0.00240295	UpdateParticle: 	0.0412412	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.41442	UpdatePlayer: 	0.0887018	UpdateSound: 	0.0205289	UpdateItems:	0.00739532	UpdateTriggers: 	0.020989	UpdateRigid: 	0.0276776	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.07409	
RENDER	shadowmap: 	0.212946	sendToRender: 	0.15196	scene: 	5.7285	particles2Tex: 	2.77103	sendToRender: 	0.145687	motionBlur: 	1.96467	bloom2Tex: 	0.0661128	printScene: 	0.0358217	applyBloom: 	0.00660436	setRenderState: 	0.000466155	applyParticles: 	0.00214431	gui: 	0.348079	setRenderState: 	0.000547356	luaMsg: 	0.000787952	printTextDebug:	0.000541341	console: 	0.00106765	endScene: 	0.000348864	present: 	0.118882	TOTAL_RENDER: 	11.7967	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.07363	UpdateCamera: 	0.0474395	UpdateEnemies: 	0.248572	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.0372984	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.38206	UpdatePlayer: 	2.43181	UpdateSound: 	0.0143606	UpdateItems:	0.00792463	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.0279723	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	5.44344	
RENDER	shadowmap: 	0.213454	sendToRender: 	0.178528	scene: 	5.93924	particles2Tex: 	2.71607	sendToRender: 	0.114256	motionBlur: 	1.95683	bloom2Tex: 	0.0663624	printScene: 	0.0366969	applyBloom: 	0.00647203	setRenderState: 	0.000442095	applyParticles: 	0.277741	gui: 	0.0552559	setRenderState: 	0.000439088	luaMsg: 	0.000553371	printTextDebug:	0.000622542	console: 	0.00105261	endScene: 	0.000378939	present: 	0.220464	TOTAL_RENDER: 	12.0319	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.03822	UpdateCamera: 	0.0496711	UpdateEnemies: 	0.270601	UpdateProjectile: 	0.00608708	UpdateParticle: 	0.0400472	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.38408	UpdatePlayer: 	0.0905423	UpdateSound: 	0.029867	UpdateItems:	0.0174673	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0277949	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.09513	
RENDER	shadowmap: 	0.204831	sendToRender: 	0.15338	scene: 	5.7885	particles2Tex: 	2.51606	sendToRender: 	0.126009	motionBlur: 	1.8558	bloom2Tex: 	0.0654933	printScene: 	0.0344113	applyBloom: 	0.277104	setRenderState: 	0.000499237	applyParticles: 	0.00251724	gui: 	0.0619836	setRenderState: 	0.000475177	luaMsg: 	0.000556378	printTextDebug:	0.00062555	console: 	0.000977422	endScene: 	0.000393976	present: 	0.209998	TOTAL_RENDER: 	11.5405	
UPDATE	UpdateSceneManager: 	0.0196387	UpdateInput: 	1.00906	UpdateCamera: 	0.045217	UpdateEnemies: 	0.298953	UpdateProjectile: 	0.00228566	UpdateParticle: 	0.0380864	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.4209	UpdatePlayer: 	0.0826057	UpdateSound: 	0.0193229	UpdateItems:	0.00677278	UpdateTriggers: 	0.02058	UpdateRigid: 	0.0259062	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.11992	
RENDER	shadowmap: 	0.188017	sendToRender: 	0.169539	scene: 	5.70938	particles2Tex: 	2.65058	sendToRender: 	0.110939	motionBlur: 	1.74753	bloom2Tex: 	0.0648797	printScene: 	0.335704	applyBloom: 	0.00736525	setRenderState: 	0.000493222	applyParticles: 	0.00201198	gui: 	0.0612287	setRenderState: 	0.000454125	luaMsg: 	0.000805997	printTextDebug:	0.000631565	console: 	0.000839079	endScene: 	0.000369916	present: 	0.261375	TOTAL_RENDER: 	11.5504	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	1.0041	UpdateCamera: 	0.0453884	UpdateEnemies: 	0.302423	UpdateProjectile: 	0.00213228	UpdateParticle: 	0.0350879	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.4072	UpdatePlayer: 	2.95395	UpdateSound: 	0.0158433	UpdateItems:	0.0088389	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0321316	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	5.96749	
RENDER	shadowmap: 	0.210034	sendToRender: 	0.138177	scene: 	5.90096	particles2Tex: 	2.55394	sendToRender: 	0.114118	motionBlur: 	1.93884	bloom2Tex: 	0.0657429	printScene: 	0.0366458	applyBloom: 	0.00652316	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.391146	setRenderState: 	0.000520289	luaMsg: 	0.000568408	printTextDebug:	0.000508259	console: 	0.000842086	endScene: 	0.000354879	present: 	0.111679	TOTAL_RENDER: 	11.705	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.0243	UpdateCamera: 	0.0488621	UpdateEnemies: 	0.319298	UpdateProjectile: 	0.0054886	UpdateParticle: 	0.0374307	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.4014	UpdatePlayer: 	0.0857755	UpdateSound: 	0.0185981	UpdateItems:	0.00735923	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.026249	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.11252	
RENDER	shadowmap: 	0.202636	sendToRender: 	0.150264	scene: 	5.74251	particles2Tex: 	2.53724	sendToRender: 	0.127597	motionBlur: 	1.87455	bloom2Tex: 	0.0652767	printScene: 	0.0333316	applyBloom: 	0.0064179	setRenderState: 	0.000481192	applyParticles: 	0.264451	gui: 	0.0462817	setRenderState: 	0.00044811	luaMsg: 	0.000469162	printTextDebug:	0.000523296	console: 	0.00094434	endScene: 	0.000363902	present: 	0.197235	TOTAL_RENDER: 	11.5083	
UPDATE	UpdateSceneManager: 	0.0110404	UpdateInput: 	1.03023	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.324708	UpdateProjectile: 	0.00290821	UpdateParticle: 	0.0437494	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.38945	UpdatePlayer: 	0.0941452	UpdateSound: 	0.0216988	UpdateItems:	0.00813215	UpdateTriggers: 	0.0217078	UpdateRigid: 	0.0291151	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.19728	
RENDER	shadowmap: 	0.328233	sendToRender: 	0.159867	scene: 	5.96984	particles2Tex: 	2.62788	sendToRender: 	0.13477	motionBlur: 	1.96201	bloom2Tex: 	0.0664827	printScene: 	0.0398247	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.271221	gui: 	0.056098	setRenderState: 	0.000496229	luaMsg: 	0.000685699	printTextDebug:	0.000878176	console: 	0.00106765	endScene: 	0.000351872	present: 	0.164896	TOTAL_RENDER: 	11.9637	
UPDATE	UpdateSceneManager: 	0.00965091	UpdateInput: 	1.03379	UpdateCamera: 	0.0485854	UpdateEnemies: 	0.313223	UpdateProjectile: 	0.00252626	UpdateParticle: 	0.0346158	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.47045	UpdatePlayer: 	2.44174	UpdateSound: 	0.0175244	UpdateItems:	0.00921182	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0337857	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00142854	TOTAL_UPDATE: 	5.57777	
RENDER	shadowmap: 	0.23733	sendToRender: 	0.173386	scene: 	5.85224	particles2Tex: 	2.57365	sendToRender: 	0.122175	motionBlur: 	1.91511	bloom2Tex: 	0.0662271	printScene: 	0.0372774	applyBloom: 	0.322053	setRenderState: 	0.000481192	applyParticles: 	0.00207514	gui: 	0.0507838	setRenderState: 	0.00044811	luaMsg: 	0.000869153	printTextDebug:	0.000604498	console: 	0.00113682	endScene: 	0.000342849	present: 	0.227796	TOTAL_RENDER: 	11.7518	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	0.997424	UpdateCamera: 	0.901898	UpdateEnemies: 	0.378855	UpdateProjectile: 	0.00334729	UpdateParticle: 	0.0337827	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.42021	UpdatePlayer: 	0.0923709	UpdateSound: 	0.0205018	UpdateItems:	0.00732916	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0275603	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.02496	
RENDER	shadowmap: 	0.2193	sendToRender: 	0.153636	scene: 	5.93861	particles2Tex: 	2.60335	sendToRender: 	0.112939	motionBlur: 	1.97686	bloom2Tex: 	0.0667865	printScene: 	0.338056	applyBloom: 	0.00674271	setRenderState: 	0.000466155	applyParticles: 	0.00194582	gui: 	0.0491778	setRenderState: 	0.000481192	luaMsg: 	0.000830056	printTextDebug:	0.000655624	console: 	0.000772915	endScene: 	0.000366909	present: 	0.264731	TOTAL_RENDER: 	11.8983	
UPDATE	UpdateSceneManager: 	0.0203544	UpdateInput: 	1.03707	UpdateCamera: 	0.898936	UpdateEnemies: 	0.333869	UpdateProjectile: 	0.00304956	UpdateParticle: 	0.0407961	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.4524	UpdatePlayer: 	0.0997241	UpdateSound: 	0.0249528	UpdateItems:	0.00794869	UpdateTriggers: 	0.0217258	UpdateRigid: 	0.0284685	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.10516	
RENDER	shadowmap: 	0.231026	sendToRender: 	0.154054	scene: 	6.01198	particles2Tex: 	2.67179	sendToRender: 	0.113637	motionBlur: 	1.88922	bloom2Tex: 	0.066615	printScene: 	0.0390006	applyBloom: 	0.3134	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0510274	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.000619535	console: 	0.00100148	endScene: 	0.000354879	present: 	0.188275	TOTAL_RENDER: 	11.9067	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.01029	UpdateCamera: 	0.874768	UpdateEnemies: 	0.323725	UpdateProjectile: 	0.00271573	UpdateParticle: 	0.0353225	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.44884	UpdatePlayer: 	2.98494	UpdateSound: 	0.0180267	UpdateItems:	0.00963287	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0351511	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	7.08482	
RENDER	shadowmap: 	0.238954	sendToRender: 	0.175716	scene: 	5.95253	particles2Tex: 	2.5587	sendToRender: 	0.113561	motionBlur: 	1.9409	bloom2Tex: 	0.0760735	printScene: 	0.0386036	applyBloom: 	0.294691	setRenderState: 	0.000496229	applyParticles: 	0.00209619	gui: 	0.0613941	setRenderState: 	0.000469162	luaMsg: 	0.000842086	printTextDebug:	0.00062555	console: 	0.00104659	endScene: 	0.000378939	present: 	0.219652	TOTAL_RENDER: 	11.8776	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.08595	UpdateCamera: 	0.926199	UpdateEnemies: 	0.290189	UpdateProjectile: 	0.00327211	UpdateParticle: 	0.0302189	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.43599	UpdatePlayer: 	0.094055	UpdateSound: 	0.0195966	UpdateItems:	0.0076269	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0283422	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	4.06876	
RENDER	shadowmap: 	0.20777	sendToRender: 	0.150715	scene: 	5.95378	particles2Tex: 	2.51501	sendToRender: 	0.112172	motionBlur: 	1.86581	bloom2Tex: 	0.064979	printScene: 	0.343225	applyBloom: 	0.00697729	setRenderState: 	0.00507958	applyParticles: 	0.0019759	gui: 	0.0482786	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000427058	console: 	0.00121802	endScene: 	0.000351872	present: 	0.258951	TOTAL_RENDER: 	11.7078	
UPDATE	UpdateSceneManager: 	0.00936821	UpdateInput: 	1.20952	UpdateCamera: 	0.0404983	UpdateEnemies: 	0.243381	UpdateProjectile: 	0.00337135	UpdateParticle: 	0.0566544	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	1.43357	UpdatePlayer: 	0.0980369	UpdateSound: 	0.0218582	UpdateItems:	0.00680887	UpdateTriggers: 	0.0221048	UpdateRigid: 	0.0297226	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.44154	
RENDER	shadowmap: 	0.219418	sendToRender: 	0.155085	scene: 	5.85335	particles2Tex: 	2.68024	sendToRender: 	0.138087	motionBlur: 	1.9189	bloom2Tex: 	0.0657609	printScene: 	0.0375601	applyBloom: 	0.2844	setRenderState: 	0.000475177	applyParticles: 	0.00203604	gui: 	0.0764494	setRenderState: 	0.000457133	luaMsg: 	0.000733818	printTextDebug:	0.00062555	console: 	0.000866146	endScene: 	0.000348864	present: 	0.182029	TOTAL_RENDER: 	11.7845	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.03618	UpdateCamera: 	0.0486786	UpdateEnemies: 	0.248355	UpdateProjectile: 	0.00300444	UpdateParticle: 	0.0288535	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.41232	UpdatePlayer: 	0.548102	UpdateSound: 	0.0207063	UpdateItems:	0.00861334	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.039957	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.54854	
RENDER	shadowmap: 	0.20792	sendToRender: 	0.16861	scene: 	5.77274	particles2Tex: 	2.70414	sendToRender: 	0.110587	motionBlur: 	1.92089	bloom2Tex: 	0.0656767	printScene: 	0.036739	applyBloom: 	0.00652918	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.413188	setRenderState: 	0.00061352	luaMsg: 	0.00090825	printTextDebug:	0.000736825	console: 	0.00114885	endScene: 	0.000469162	present: 	0.112409	TOTAL_RENDER: 	11.7011	
UPDATE	UpdateSceneManager: 	0.00930205	UpdateInput: 	1.16095	UpdateCamera: 	0.932938	UpdateEnemies: 	0.269687	UpdateProjectile: 	0.00297738	UpdateParticle: 	0.0317286	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.44074	UpdatePlayer: 	0.0906807	UpdateSound: 	0.0122584	UpdateItems:	0.00707352	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0281949	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.13209	
RENDER	shadowmap: 	0.221132	sendToRender: 	0.153927	scene: 	5.82164	particles2Tex: 	2.68	sendToRender: 	0.132373	motionBlur: 	1.92234	bloom2Tex: 	0.0657098	printScene: 	0.0362067	applyBloom: 	0.297025	setRenderState: 	0.000487207	applyParticles: 	0.00196988	gui: 	0.058125	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.000351872	present: 	0.188239	TOTAL_RENDER: 	11.7505	
UPDATE	UpdateSceneManager: 	0.0179846	UpdateInput: 	1.14615	UpdateCamera: 	0.910073	UpdateEnemies: 	0.250836	UpdateProjectile: 	0.00328714	UpdateParticle: 	0.03187	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.44437	UpdatePlayer: 	0.08838	UpdateSound: 	0.0210161	UpdateItems:	0.00778328	UpdateTriggers: 	0.0218311	UpdateRigid: 	0.029076	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.13017	
RENDER	shadowmap: 	0.23198	sendToRender: 	0.15661	scene: 	5.95354	particles2Tex: 	2.75335	sendToRender: 	0.169034	motionBlur: 	1.97337	bloom2Tex: 	0.0661609	printScene: 	0.0384894	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.277248	gui: 	0.0641459	setRenderState: 	0.000481192	luaMsg: 	0.000839079	printTextDebug:	0.000661639	console: 	0.00121802	endScene: 	0.000348864	present: 	0.156204	TOTAL_RENDER: 	12.0521	
UPDATE	UpdateSceneManager: 	0.0104599	UpdateInput: 	1.1333	UpdateCamera: 	0.925218	UpdateEnemies: 	0.37025	UpdateProjectile: 	0.0046826	UpdateParticle: 	0.0569401	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	1.61856	UpdatePlayer: 	0.115441	UpdateSound: 	0.0198883	UpdateItems:	0.00953663	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0336383	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.44309	
RENDER	shadowmap: 	0.265305	sendToRender: 	0.190384	scene: 	6.19538	particles2Tex: 	2.47185	sendToRender: 	0.128256	motionBlur: 	1.81683	bloom2Tex: 	0.353754	printScene: 	0.0466335	applyBloom: 	0.00683293	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.0732916	setRenderState: 	0.000457133	luaMsg: 	0.000679684	printTextDebug:	0.000733818	console: 	0.00116689	endScene: 	0.000339842	present: 	0.357415	TOTAL_RENDER: 	12.0833	
UPDATE	UpdateSceneManager: 	0.016144	UpdateInput: 	1.06284	UpdateCamera: 	0.0489372	UpdateEnemies: 	0.279753	UpdateProjectile: 	0.00354278	UpdateParticle: 	0.0280776	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.49545	UpdatePlayer: 	0.0900551	UpdateSound: 	0.0200386	UpdateItems:	0.00792764	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0275513	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.21083	
RENDER	shadowmap: 	0.22133	sendToRender: 	0.153176	scene: 	5.85835	particles2Tex: 	2.6223	sendToRender: 	0.170132	motionBlur: 	2.02824	bloom2Tex: 	0.363715	printScene: 	0.0665218	applyBloom: 	0.0069442	setRenderState: 	0.000466155	applyParticles: 	0.00212025	gui: 	0.101643	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.000962384	endScene: 	0.000366909	present: 	0.331902	TOTAL_RENDER: 	12.1147	
UPDATE	UpdateSceneManager: 	0.0123456	UpdateInput: 	1.13245	UpdateCamera: 	0.0523928	UpdateEnemies: 	0.317867	UpdateProjectile: 	0.00405104	UpdateParticle: 	0.0425434	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.76566	UpdatePlayer: 	0.114818	UpdateSound: 	0.0307813	UpdateItems:	0.0088389	UpdateTriggers: 	0.0208206	UpdateRigid: 	0.030279	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.66631	
RENDER	shadowmap: 	0.274448	sendToRender: 	0.177076	scene: 	5.94071	particles2Tex: 	2.62492	sendToRender: 	0.148715	motionBlur: 	1.9531	bloom2Tex: 	0.0653369	printScene: 	0.0366338	applyBloom: 	0.306384	setRenderState: 	0.000499237	applyParticles: 	0.00220747	gui: 	0.0870988	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.00089622	console: 	0.0010496	endScene: 	0.000378939	present: 	0.185229	TOTAL_RENDER: 	11.9983	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.03285	UpdateCamera: 	0.047617	UpdateEnemies: 	0.321629	UpdateProjectile: 	0.00329917	UpdateParticle: 	0.0272084	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.51082	UpdatePlayer: 	0.086389	UpdateSound: 	0.0191875	UpdateItems:	0.00738329	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0279212	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.22275	
RENDER	shadowmap: 	0.224693	sendToRender: 	0.151834	scene: 	5.7633	particles2Tex: 	2.68673	sendToRender: 	0.146433	motionBlur: 	1.90601	bloom2Tex: 	0.0817696	printScene: 	0.0359601	applyBloom: 	0.300616	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.104121	setRenderState: 	0.000469162	luaMsg: 	0.000676676	printTextDebug:	0.00043608	console: 	0.000848101	endScene: 	0.000363902	present: 	0.197409	TOTAL_RENDER: 	11.7873	
UPDATE	UpdateSceneManager: 	0.00850507	UpdateInput: 	1.04953	UpdateCamera: 	0.0469072	UpdateEnemies: 	0.32488	UpdateProjectile: 	0.00326008	UpdateParticle: 	0.0290911	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.51542	UpdatePlayer: 	0.0881394	UpdateSound: 	0.0195244	UpdateItems:	0.0074284	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0277558	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.27664	
RENDER	shadowmap: 	0.212097	sendToRender: 	0.152932	scene: 	5.8883	particles2Tex: 	2.45912	sendToRender: 	0.112803	motionBlur: 	1.86595	bloom2Tex: 	0.081956	printScene: 	0.0359992	applyBloom: 	0.297984	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.106996	setRenderState: 	0.0004842	luaMsg: 	0.000667654	printTextDebug:	0.000550364	console: 	0.00100148	endScene: 	0.000348864	present: 	0.193815	TOTAL_RENDER: 	11.592	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.05015	UpdateCamera: 	0.0485042	UpdateEnemies: 	0.334654	UpdateProjectile: 	0.0033894	UpdateParticle: 	0.0307091	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.55042	UpdatePlayer: 	0.0999887	UpdateSound: 	0.0211424	UpdateItems:	0.0172628	UpdateTriggers: 	0.0207604	UpdateRigid: 	0.0275302	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.34751	
RENDER	shadowmap: 	0.193	sendToRender: 	0.154607	scene: 	5.79701	particles2Tex: 	2.51588	sendToRender: 	0.112349	motionBlur: 	1.90179	bloom2Tex: 	0.0654211	printScene: 	0.0364052	applyBloom: 	0.397507	setRenderState: 	0.000475177	applyParticles: 	0.00215935	gui: 	0.109814	setRenderState: 	0.000478185	luaMsg: 	0.000433073	printTextDebug:	0.000649609	console: 	0.00116689	endScene: 	0.000348864	present: 	0.192754	TOTAL_RENDER: 	11.6595	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	0.985894	UpdateCamera: 	0.0469734	UpdateEnemies: 	0.291052	UpdateProjectile: 	0.00304956	UpdateParticle: 	0.0275543	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.49865	UpdatePlayer: 	0.0825004	UpdateSound: 	0.0185409	UpdateItems:	0.0123696	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0261979	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.13722	
RENDER	shadowmap: 	0.184979	sendToRender: 	0.148291	scene: 	5.74279	particles2Tex: 	2.60984	sendToRender: 	0.111871	motionBlur: 	1.88782	bloom2Tex: 	0.0658932	printScene: 	0.0348774	applyBloom: 	0.292929	setRenderState: 	0.000499237	applyParticles: 	0.00195184	gui: 	0.10758	setRenderState: 	0.000487207	luaMsg: 	0.000664647	printTextDebug:	0.000535326	console: 	0.000805997	endScene: 	0.000351872	present: 	0.194101	TOTAL_RENDER: 	11.549	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.11423	UpdateCamera: 	0.0479749	UpdateEnemies: 	0.297906	UpdateProjectile: 	0.00307662	UpdateParticle: 	0.0283603	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.52768	UpdatePlayer: 	0.0865484	UpdateSound: 	0.020177	UpdateItems:	0.00752464	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0288384	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.30133	
RENDER	shadowmap: 	0.25243	sendToRender: 	0.154703	scene: 	5.90097	particles2Tex: 	2.6363	sendToRender: 	0.13864	motionBlur: 	1.98097	bloom2Tex: 	0.0693428	printScene: 	0.0400442	applyBloom: 	0.00660436	setRenderState: 	0.000442095	applyParticles: 	0.27434	gui: 	0.135474	setRenderState: 	0.000493222	luaMsg: 	0.000721788	printTextDebug:	0.000655624	console: 	0.000986444	endScene: 	0.000381946	present: 	0.161266	TOTAL_RENDER: 	11.9494	
UPDATE	UpdateSceneManager: 	0.0190733	UpdateInput: 	1.09137	UpdateCamera: 	0.936836	UpdateEnemies: 	0.300171	UpdateProjectile: 	0.00788253	UpdateParticle: 	0.0330098	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.61261	UpdatePlayer: 	0.0882988	UpdateSound: 	0.022613	UpdateItems:	0.0080329	UpdateTriggers: 	0.021789	UpdateRigid: 	0.02864	UpdateGUI: 	0.00132929	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.32459	
RENDER	shadowmap: 	0.238632	sendToRender: 	0.155281	scene: 	5.8586	particles2Tex: 	2.58639	sendToRender: 	0.130794	motionBlur: 	2.04947	bloom2Tex: 	0.0665429	printScene: 	0.0393826	applyBloom: 	0.302697	setRenderState: 	0.000481192	applyParticles: 	0.00209018	gui: 	0.12662	setRenderState: 	0.000469162	luaMsg: 	0.000848101	printTextDebug:	0.000628557	console: 	0.00101953	endScene: 	0.000342849	present: 	0.180273	TOTAL_RENDER: 	11.9063	
UPDATE	UpdateSceneManager: 	0.00901634	UpdateInput: 	1.02456	UpdateCamera: 	0.904707	UpdateEnemies: 	0.345983	UpdateProjectile: 	0.00292926	UpdateParticle: 	0.0309046	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.4675	UpdatePlayer: 	0.08841	UpdateSound: 	0.019762	UpdateItems:	0.0077893	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0279001	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.2418	
RENDER	shadowmap: 	0.244825	sendToRender: 	0.15756	scene: 	5.93981	particles2Tex: 	2.47116	sendToRender: 	0.19322	motionBlur: 	2.25526	bloom2Tex: 	0.069421	printScene: 	0.0407149	applyBloom: 	0.32356	setRenderState: 	0.0004842	applyParticles: 	0.00217439	gui: 	0.1209	setRenderState: 	0.000475177	luaMsg: 	0.000529311	printTextDebug:	0.000646602	console: 	0.000989451	endScene: 	0.000357887	present: 	0.180531	TOTAL_RENDER: 	12.197	
UPDATE	UpdateSceneManager: 	0.00829154	UpdateInput: 	1.08979	UpdateCamera: 	0.0462937	UpdateEnemies: 	0.306216	UpdateProjectile: 	0.00357285	UpdateParticle: 	0.0283663	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.43197	UpdatePlayer: 	0.0840131	UpdateSound: 	0.0176477	UpdateItems:	0.00830357	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0248175	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.17738	
RENDER	shadowmap: 	0.202597	sendToRender: 	0.128223	scene: 	5.94146	particles2Tex: 	2.46479	sendToRender: 	0.1224	motionBlur: 	2.04651	bloom2Tex: 	0.0654331	printScene: 	0.03553	applyBloom: 	0.314874	setRenderState: 	0.000478185	applyParticles: 	0.00217138	gui: 	0.122716	setRenderState: 	0.000475177	luaMsg: 	0.000445103	printTextDebug:	0.000526304	console: 	0.000935317	endScene: 	0.000360894	present: 	0.186844	TOTAL_RENDER: 	11.8024	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.01508	UpdateCamera: 	0.910924	UpdateEnemies: 	0.335731	UpdateProjectile: 	0.002824	UpdateParticle: 	0.0253137	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.41198	UpdatePlayer: 	0.0894566	UpdateSound: 	0.0184718	UpdateItems:	0.0175545	UpdateTriggers: 	0.0210101	UpdateRigid: 	0.0259513	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.02139	
RENDER	shadowmap: 	0.19189	sendToRender: 	0.151624	scene: 	6.07177	particles2Tex: 	2.49344	sendToRender: 	0.1675	motionBlur: 	1.96504	bloom2Tex: 	0.0734209	printScene: 	0.0453734	applyBloom: 	0.3179	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.144595	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.00074284	console: 	0.00118794	endScene: 	0.000339842	present: 	0.174784	TOTAL_RENDER: 	11.985	
UPDATE	UpdateSceneManager: 	0.024207	UpdateInput: 	1.11293	UpdateCamera: 	1.02698	UpdateEnemies: 	0.366509	UpdateProjectile: 	0.00392773	UpdateParticle: 	0.0442155	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.54875	UpdatePlayer: 	0.119459	UpdateSound: 	0.0221619	UpdateItems:	0.0090825	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0316895	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.45526	
RENDER	shadowmap: 	0.246906	sendToRender: 	0.158096	scene: 	5.85716	particles2Tex: 	2.5955	sendToRender: 	0.167858	motionBlur: 	2.16201	bloom2Tex: 	0.0739773	printScene: 	0.0820523	applyBloom: 	0.3218	setRenderState: 	0.000466155	applyParticles: 	0.00236085	gui: 	0.141179	setRenderState: 	0.000454125	luaMsg: 	0.000959377	printTextDebug:	0.000646602	console: 	0.00107667	endScene: 	0.000342849	present: 	0.172062	TOTAL_RENDER: 	12.1875	
UPDATE	UpdateSceneManager: 	0.0121712	UpdateInput: 	1.13109	UpdateCamera: 	1.06181	UpdateEnemies: 	0.336062	UpdateProjectile: 	0.00362398	UpdateParticle: 	0.0394066	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.55394	UpdatePlayer: 	0.112548	UpdateSound: 	0.0214311	UpdateItems:	0.14317	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0318218	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.58733	
RENDER	shadowmap: 	0.254665	sendToRender: 	0.161163	scene: 	6.13162	particles2Tex: 	2.65603	sendToRender: 	0.116003	motionBlur: 	1.87094	bloom2Tex: 	0.348422	printScene: 	0.0402728	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.174555	setRenderState: 	0.00047217	luaMsg: 	0.000848101	printTextDebug:	0.00891409	console: 	0.00128418	endScene: 	0.000336835	present: 	0.332612	TOTAL_RENDER: 	12.2751	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.09584	UpdateCamera: 	0.909348	UpdateEnemies: 	0.29744	UpdateProjectile: 	0.00315181	UpdateParticle: 	0.0320775	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.54991	UpdatePlayer: 	0.100536	UpdateSound: 	0.02221	UpdateItems:	0.00774719	UpdateTriggers: 	0.0217138	UpdateRigid: 	0.0301106	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.25761	
RENDER	shadowmap: 	0.233926	sendToRender: 	0.157888	scene: 	5.85905	particles2Tex: 	2.50128	sendToRender: 	0.110061	motionBlur: 	1.80953	bloom2Tex: 	0.36481	printScene: 	0.0391961	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.0816764	setRenderState: 	0.000469162	luaMsg: 	0.00074284	printTextDebug:	0.000646602	console: 	0.00103156	endScene: 	0.000351872	present: 	0.301091	TOTAL_RENDER: 	11.6337	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.02035	UpdateCamera: 	0.0476019	UpdateEnemies: 	0.23229	UpdateProjectile: 	0.00288415	UpdateParticle: 	0.0275272	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.51322	UpdatePlayer: 	0.0923558	UpdateSound: 	0.0190733	UpdateItems:	0.0081141	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0265197	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.12972	
RENDER	shadowmap: 	0.20854	sendToRender: 	0.15363	scene: 	5.78766	particles2Tex: 	2.58244	sendToRender: 	0.112145	motionBlur: 	1.90178	bloom2Tex: 	0.0757336	printScene: 	0.034697	applyBloom: 	0.00655624	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.301491	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000619535	console: 	0.00107667	endScene: 	0.000348864	present: 	0.172011	TOTAL_RENDER: 	11.5122	
UPDATE	UpdateSceneManager: 	0.00906145	UpdateInput: 	1.07886	UpdateCamera: 	0.0462396	UpdateEnemies: 	0.219045	UpdateProjectile: 	0.00216837	UpdateParticle: 	0.0272625	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.34843	UpdatePlayer: 	0.0861184	UpdateSound: 	0.0174913	UpdateItems:	0.00744946	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0262611	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.99847	
RENDER	shadowmap: 	0.192754	sendToRender: 	0.150171	scene: 	5.73011	particles2Tex: 	2.53686	sendToRender: 	0.110852	motionBlur: 	1.88534	bloom2Tex: 	0.0647354	printScene: 	0.0337917	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.317328	setRenderState: 	0.000544349	luaMsg: 	0.000574423	printTextDebug:	0.000619535	console: 	0.000821034	endScene: 	0.000366909	present: 	0.172195	TOTAL_RENDER: 	11.3656	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.00215	UpdateCamera: 	0.914587	UpdateEnemies: 	0.259696	UpdateProjectile: 	0.00689007	UpdateParticle: 	0.024222	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.30164	UpdatePlayer: 	4.01237	UpdateSound: 	0.0155425	UpdateItems:	0.00950655	UpdateTriggers: 	0.0335241	UpdateRigid: 	0.0293136	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	7.76684	
RENDER	shadowmap: 	0.236563	sendToRender: 	0.157272	scene: 	5.8138	particles2Tex: 	2.67326	sendToRender: 	0.132713	motionBlur: 	1.91785	bloom2Tex: 	0.0684015	printScene: 	0.0365285	applyBloom: 	0.409693	setRenderState: 	0.000508259	applyParticles: 	0.00222852	gui: 	0.0917694	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000526304	console: 	0.000986444	endScene: 	0.000363902	present: 	0.226819	TOTAL_RENDER: 	11.9364	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.06798	UpdateCamera: 	0.0489703	UpdateEnemies: 	0.273744	UpdateProjectile: 	0.0027849	UpdateParticle: 	0.0321857	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.47011	UpdatePlayer: 	0.0910716	UpdateSound: 	0.0214702	UpdateItems:	0.00813515	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.029079	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.18841	
RENDER	shadowmap: 	0.226422	sendToRender: 	0.154333	scene: 	5.76581	particles2Tex: 	2.58879	sendToRender: 	0.131838	motionBlur: 	2.04527	bloom2Tex: 	0.0659835	printScene: 	0.0360714	applyBloom: 	0.00643595	setRenderState: 	0.00043608	applyParticles: 	0.00205409	gui: 	0.339734	setRenderState: 	0.000505252	luaMsg: 	0.000652617	printTextDebug:	0.000520289	console: 	0.00114283	endScene: 	0.000384954	present: 	0.136364	TOTAL_RENDER: 	11.7016	
UPDATE	UpdateSceneManager: 	0.00861334	UpdateInput: 	1.06494	UpdateCamera: 	0.0652857	UpdateEnemies: 	0.238286	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.0309767	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.49265	UpdatePlayer: 	0.0853484	UpdateSound: 	0.0194913	UpdateItems:	0.00741938	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0268806	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.17048	
RENDER	shadowmap: 	0.218573	sendToRender: 	0.152111	scene: 	5.99763	particles2Tex: 	2.54364	sendToRender: 	0.129125	motionBlur: 	1.91027	bloom2Tex: 	0.0660316	printScene: 	0.0362187	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00204206	gui: 	0.332206	setRenderState: 	0.000478185	luaMsg: 	0.000667654	printTextDebug:	0.000751863	console: 	0.00121802	endScene: 	0.000360894	present: 	0.174303	TOTAL_RENDER: 	11.7396	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	0.991996	UpdateCamera: 	0.0466125	UpdateEnemies: 	0.250412	UpdateProjectile: 	0.00585851	UpdateParticle: 	0.0283693	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.46838	UpdatePlayer: 	3.31403	UpdateSound: 	0.0157019	UpdateItems:	0.00961482	UpdateTriggers: 	0.0227784	UpdateRigid: 	0.0321707	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	6.34498	
RENDER	shadowmap: 	0.221911	sendToRender: 	0.168865	scene: 	6.00301	particles2Tex: 	2.67485	sendToRender: 	0.14781	motionBlur: 	2.12273	bloom2Tex: 	0.0711413	printScene: 	0.363354	applyBloom: 	0.00750359	setRenderState: 	0.00047217	applyParticles: 	0.00213529	gui: 	0.0944701	setRenderState: 	0.000454125	luaMsg: 	0.00100148	printTextDebug:	0.0007669	console: 	0.00116388	endScene: 	0.000372924	present: 	0.233971	TOTAL_RENDER: 	12.3031	
UPDATE	UpdateSceneManager: 	0.012929	UpdateInput: 	1.10543	UpdateCamera: 	0.0528529	UpdateEnemies: 	0.38566	UpdateProjectile: 	0.00424051	UpdateParticle: 	0.17356	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.65176	UpdatePlayer: 	0.112019	UpdateSound: 	0.0183635	UpdateItems:	0.0095246	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.031079	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.69009	
RENDER	shadowmap: 	0.236247	sendToRender: 	0.155587	scene: 	5.95421	particles2Tex: 	2.60334	sendToRender: 	0.110404	motionBlur: 	1.92279	bloom2Tex: 	0.0663203	printScene: 	0.0372232	applyBloom: 	0.00642091	setRenderState: 	0.000433073	applyParticles: 	0.00195484	gui: 	0.320528	setRenderState: 	0.000502244	luaMsg: 	0.000565401	printTextDebug:	0.000505252	console: 	0.00129922	endScene: 	0.000345857	present: 	0.180215	TOTAL_RENDER: 	11.7645	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.21579	UpdateCamera: 	0.0572168	UpdateEnemies: 	0.377477	UpdateProjectile: 	0.00268265	UpdateParticle: 	0.0821395	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.6603	UpdatePlayer: 	0.0981421	UpdateSound: 	0.01775	UpdateItems:	0.00897123	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0288836	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.70594	
RENDER	shadowmap: 	0.24927	sendToRender: 	0.189605	scene: 	6.20799	particles2Tex: 	2.52417	sendToRender: 	0.113582	motionBlur: 	1.91235	bloom2Tex: 	0.0695142	printScene: 	0.375907	applyBloom: 	0.00730209	setRenderState: 	0.000457133	applyParticles: 	0.00221048	gui: 	0.0659023	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.000866146	console: 	0.00130824	endScene: 	0.000390969	present: 	0.22829	TOTAL_RENDER: 	12.1156	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.04633	UpdateCamera: 	0.0472831	UpdateEnemies: 	0.309852	UpdateProjectile: 	0.00719984	UpdateParticle: 	0.0326278	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.49378	UpdatePlayer: 	2.74937	UpdateSound: 	0.0167635	UpdateItems:	0.00962685	UpdateTriggers: 	0.024216	UpdateRigid: 	0.0342699	UpdateGUI: 	0.00162703	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	5.93646	
RENDER	shadowmap: 	0.234088	sendToRender: 	0.174309	scene: 	5.91088	particles2Tex: 	2.5757	sendToRender: 	0.275386	motionBlur: 	1.91626	bloom2Tex: 	0.0663805	printScene: 	0.0384082	applyBloom: 	0.31322	setRenderState: 	0.000463147	applyParticles: 	0.00225559	gui: 	0.0620618	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000451118	console: 	0.00105261	endScene: 	0.000336835	present: 	0.193033	TOTAL_RENDER: 	11.9641	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.07401	UpdateCamera: 	0.0503056	UpdateEnemies: 	0.34478	UpdateProjectile: 	0.0026646	UpdateParticle: 	0.0389405	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.49351	UpdatePlayer: 	0.0927378	UpdateSound: 	0.0218942	UpdateItems:	0.00801486	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0291422	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.29914	
RENDER	shadowmap: 	0.220425	sendToRender: 	0.155479	scene: 	5.9715	particles2Tex: 	2.64042	sendToRender: 	0.122418	motionBlur: 	2.27731	bloom2Tex: 	0.0803531	printScene: 	0.0517191	applyBloom: 	0.00663444	setRenderState: 	0.000433073	applyParticles: 	0.00241198	gui: 	0.0729277	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000523296	console: 	0.000872161	endScene: 	0.000342849	present: 	0.397973	TOTAL_RENDER: 	12.1974	
UPDATE	UpdateSceneManager: 	0.0105952	UpdateInput: 	1.03881	UpdateCamera: 	0.0506184	UpdateEnemies: 	0.342275	UpdateProjectile: 	0.0025022	UpdateParticle: 	0.0389916	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	1.48846	UpdatePlayer: 	0.0896401	UpdateSound: 	0.0209138	UpdateItems:	0.00784042	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0281588	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.26129	
RENDER	shadowmap: 	0.237778	sendToRender: 	0.170658	scene: 	5.91559	particles2Tex: 	2.82335	sendToRender: 	0.112662	motionBlur: 	1.99313	bloom2Tex: 	0.0692766	printScene: 	0.0445043	applyBloom: 	0.00668256	setRenderState: 	0.000469162	applyParticles: 	0.00203003	gui: 	0.324699	setRenderState: 	0.000493222	luaMsg: 	0.000721788	printTextDebug:	0.000727803	console: 	0.00094434	endScene: 	0.000348864	present: 	0.16747	TOTAL_RENDER: 	12.0339	
UPDATE	UpdateSceneManager: 	0.00870056	UpdateInput: 	1.0191	UpdateCamera: 	0.0482335	UpdateEnemies: 	0.300526	UpdateProjectile: 	0.00545251	UpdateParticle: 	0.0332233	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.40101	UpdatePlayer: 	2.42384	UpdateSound: 	0.0163936	UpdateItems:	0.00914566	UpdateTriggers: 	0.0237258	UpdateRigid: 	0.0329737	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	5.47246	
RENDER	shadowmap: 	0.220497	sendToRender: 	0.172321	scene: 	5.96477	particles2Tex: 	2.60334	sendToRender: 	0.113661	motionBlur: 	1.96154	bloom2Tex: 	0.0653669	printScene: 	0.0366338	applyBloom: 	0.00658933	setRenderState: 	0.00043608	applyParticles: 	0.0019759	gui: 	0.347568	setRenderState: 	0.000496229	luaMsg: 	0.000565401	printTextDebug:	0.000802989	console: 	0.00103757	endScene: 	0.000357887	present: 	0.131913	TOTAL_RENDER: 	11.793	
UPDATE	UpdateSceneManager: 	0.00769005	UpdateInput: 	0.950258	UpdateCamera: 	1.01217	UpdateEnemies: 	0.319659	UpdateProjectile: 	0.00436682	UpdateParticle: 	0.0333827	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.40948	UpdatePlayer: 	0.0884582	UpdateSound: 	0.0199214	UpdateItems:	0.00728705	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0265197	UpdateGUI: 	0.00778028	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.0246	
RENDER	shadowmap: 	0.195196	sendToRender: 	0.150294	scene: 	6.18185	particles2Tex: 	2.48028	sendToRender: 	0.132373	motionBlur: 	2.07504	bloom2Tex: 	0.065391	printScene: 	0.0340353	applyBloom: 	0.00670361	setRenderState: 	0.000433073	applyParticles: 	0.299166	gui: 	0.0712134	setRenderState: 	0.000490215	luaMsg: 	0.00060149	printTextDebug:	0.000628557	console: 	0.00090825	endScene: 	0.000348864	present: 	0.150604	TOTAL_RENDER: 	12.009	
UPDATE	UpdateSceneManager: 	0.0153049	UpdateInput: 	1.14494	UpdateCamera: 	0.903688	UpdateEnemies: 	0.300953	UpdateProjectile: 	0.00194582	UpdateParticle: 	0.0405344	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.45862	UpdatePlayer: 	0.0974083	UpdateSound: 	0.0197168	UpdateItems:	0.00783742	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0281798	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.20012	
RENDER	shadowmap: 	0.273813	sendToRender: 	0.160881	scene: 	6.13898	particles2Tex: 	2.7746	sendToRender: 	0.169753	motionBlur: 	2.01153	bloom2Tex: 	0.0674541	printScene: 	0.0385194	applyBloom: 	0.00649008	setRenderState: 	0.000454125	applyParticles: 	0.30144	gui: 	0.0759652	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.0010496	endScene: 	0.000360894	present: 	0.153542	TOTAL_RENDER: 	12.3743	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.0412	UpdateCamera: 	0.935233	UpdateEnemies: 	0.30731	UpdateProjectile: 	0.00186161	UpdateParticle: 	0.040378	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.39219	UpdatePlayer: 	3.06347	UpdateSound: 	0.0170703	UpdateItems:	0.00959678	UpdateTriggers: 	0.0240897	UpdateRigid: 	0.0345346	UpdateGUI: 	0.00198492	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	7.03841	
RENDER	shadowmap: 	0.270225	sendToRender: 	0.1552	scene: 	5.93435	particles2Tex: 	2.72995	sendToRender: 	0.145506	motionBlur: 	2.05371	bloom2Tex: 	0.320483	printScene: 	0.043587	applyBloom: 	0.00655023	setRenderState: 	0.000439088	applyParticles: 	0.00203003	gui: 	0.0723683	setRenderState: 	0.000451118	luaMsg: 	0.000899228	printTextDebug:	0.000631565	console: 	0.0010075	endScene: 	0.00033082	present: 	0.339523	TOTAL_RENDER: 	12.2673	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.02588	UpdateCamera: 	0.920842	UpdateEnemies: 	0.338395	UpdateProjectile: 	0.00566303	UpdateParticle: 	0.0421103	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.41209	UpdatePlayer: 	0.0999677	UpdateSound: 	0.0228175	UpdateItems:	0.00819831	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0309106	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.05677	
RENDER	shadowmap: 	0.234951	sendToRender: 	0.15639	scene: 	6.13439	particles2Tex: 	2.56705	sendToRender: 	0.115988	motionBlur: 	1.97634	bloom2Tex: 	0.381098	printScene: 	0.0403149	applyBloom: 	0.00651113	setRenderState: 	0.000454125	applyParticles: 	0.00190973	gui: 	0.0675022	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000739833	console: 	0.00112779	endScene: 	0.000336835	present: 	0.324221	TOTAL_RENDER: 	12.182	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.06625	UpdateCamera: 	0.920614	UpdateEnemies: 	0.328889	UpdateProjectile: 	0.00257438	UpdateParticle: 	0.0409525	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.41966	UpdatePlayer: 	0.0977031	UpdateSound: 	0.0225739	UpdateItems:	0.00811711	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.030282	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.08485	
RENDER	shadowmap: 	0.341159	sendToRender: 	0.157368	scene: 	6.037	particles2Tex: 	2.60138	sendToRender: 	0.116139	motionBlur: 	1.88755	bloom2Tex: 	0.0663354	printScene: 	0.0369586	applyBloom: 	0.308387	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0584438	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000520289	console: 	0.000998474	endScene: 	0.000360894	present: 	0.196525	TOTAL_RENDER: 	11.9771	
UPDATE	UpdateSceneManager: 	0.00876672	UpdateInput: 	1.00669	UpdateCamera: 	0.938331	UpdateEnemies: 	0.301921	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.0332835	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.4356	UpdatePlayer: 	6.51896	UpdateSound: 	0.0155666	UpdateItems:	0.00935919	UpdateTriggers: 	0.0241769	UpdateRigid: 	0.033488	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	10.4842	
RENDER	shadowmap: 	0.243964	sendToRender: 	0.28575	scene: 	5.84067	particles2Tex: 	2.63079	sendToRender: 	0.115041	motionBlur: 	1.95778	bloom2Tex: 	0.0667353	printScene: 	0.0357526	applyBloom: 	0.00647203	setRenderState: 	0.000445103	applyParticles: 	0.00184657	gui: 	0.391263	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000655624	console: 	0.000923287	endScene: 	0.000363902	present: 	0.17759	TOTAL_RENDER: 	12.0567	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	0.990068	UpdateCamera: 	0.0489703	UpdateEnemies: 	0.32522	UpdateProjectile: 	0.00285708	UpdateParticle: 	0.0307632	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.49077	UpdatePlayer: 	0.088819	UpdateSound: 	0.0201289	UpdateItems:	0.00784644	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0373165	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.21684	
RENDER	shadowmap: 	0.194209	sendToRender: 	0.152742	scene: 	6.0371	particles2Tex: 	2.58018	sendToRender: 	0.111703	motionBlur: 	1.90939	bloom2Tex: 	0.0647023	printScene: 	0.0342398	applyBloom: 	0.00651113	setRenderState: 	0.00046014	applyParticles: 	0.29129	gui: 	0.0636136	setRenderState: 	0.000487207	luaMsg: 	0.000451118	printTextDebug:	0.000640587	console: 	0.00102554	endScene: 	0.000363902	present: 	0.216666	TOTAL_RENDER: 	11.9366	
UPDATE	UpdateSceneManager: 	0.00986143	UpdateInput: 	1.2229	UpdateCamera: 	0.0533462	UpdateEnemies: 	0.390021	UpdateProjectile: 	0.0033503	UpdateParticle: 	0.0649249	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.76595	UpdatePlayer: 	0.111901	UpdateSound: 	0.0209559	UpdateItems:	0.00950655	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0327872	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.83629	
RENDER	shadowmap: 	0.277988	sendToRender: 	0.156081	scene: 	6.02503	particles2Tex: 	2.70951	sendToRender: 	0.17396	motionBlur: 	1.95214	bloom2Tex: 	0.0672436	printScene: 	0.0378608	applyBloom: 	0.0065773	setRenderState: 	0.000454125	applyParticles: 	0.00194281	gui: 	0.372398	setRenderState: 	0.000490215	luaMsg: 	0.000781937	printTextDebug:	0.000634572	console: 	0.000833064	endScene: 	0.000384954	present: 	0.115122	TOTAL_RENDER: 	12.19	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.06543	UpdateCamera: 	0.0515778	UpdateEnemies: 	0.325978	UpdateProjectile: 	0.00335932	UpdateParticle: 	0.0463208	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.76281	UpdatePlayer: 	0.592564	UpdateSound: 	0.0226672	UpdateItems:	0.0100419	UpdateTriggers: 	0.0330008	UpdateRigid: 	0.0293918	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.09668	
RENDER	shadowmap: 	0.218672	sendToRender: 	0.170937	scene: 	5.86011	particles2Tex: 	2.60503	sendToRender: 	0.130698	motionBlur: 	1.76542	bloom2Tex: 	0.308652	printScene: 	0.0374337	applyBloom: 	0.00657429	setRenderState: 	0.000466155	applyParticles: 	0.00213228	gui: 	0.0506154	setRenderState: 	0.000442095	luaMsg: 	0.00063758	printTextDebug:	0.000643594	console: 	0.00118193	endScene: 	0.000339842	present: 	0.431987	TOTAL_RENDER: 	11.863	
UPDATE	UpdateSceneManager: 	0.00981933	UpdateInput: 	1.01179	UpdateCamera: 	0.0485373	UpdateEnemies: 	0.272123	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.0309376	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.55083	UpdatePlayer: 	0.086792	UpdateSound: 	0.020974	UpdateItems:	0.00755171	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0274851	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.20239	
RENDER	shadowmap: 	0.212546	sendToRender: 	0.153997	scene: 	5.77618	particles2Tex: 	2.65172	sendToRender: 	0.127531	motionBlur: 	1.76635	bloom2Tex: 	0.281555	printScene: 	0.0376172	applyBloom: 	0.00663444	setRenderState: 	0.000457133	applyParticles: 	0.00191274	gui: 	0.0592558	setRenderState: 	0.000442095	luaMsg: 	0.000772915	printTextDebug:	0.000619535	console: 	0.00102855	endScene: 	0.000354879	present: 	0.424607	TOTAL_RENDER: 	11.7709	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.02357	UpdateCamera: 	0.0469253	UpdateEnemies: 	0.274634	UpdateProjectile: 	0.00267362	UpdateParticle: 	0.031906	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.46934	UpdatePlayer: 	0.0837515	UpdateSound: 	0.0195184	UpdateItems:	0.00794569	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0272415	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.12515	
RENDER	shadowmap: 	0.199653	sendToRender: 	0.151446	scene: 	5.88165	particles2Tex: 	2.40292	sendToRender: 	0.146764	motionBlur: 	1.92106	bloom2Tex: 	0.0658121	printScene: 	0.350371	applyBloom: 	0.00759983	setRenderState: 	0.00046014	applyParticles: 	0.00190672	gui: 	0.0618182	setRenderState: 	0.000454125	luaMsg: 	0.000842086	printTextDebug:	0.000502244	console: 	0.0010105	endScene: 	0.000366909	present: 	0.244852	TOTAL_RENDER: 	11.7419	
UPDATE	UpdateSceneManager: 	0.0233649	UpdateInput: 	1.00957	UpdateCamera: 	0.0471568	UpdateEnemies: 	0.324417	UpdateProjectile: 	0.00339541	UpdateParticle: 	0.0285317	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.47365	UpdatePlayer: 	0.0867138	UpdateSound: 	0.0207965	UpdateItems:	0.00737728	UpdateTriggers: 	0.022207	UpdateRigid: 	0.0276385	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.20586	
RENDER	shadowmap: 	0.21829	sendToRender: 	0.150866	scene: 	5.78747	particles2Tex: 	2.54663	sendToRender: 	0.128039	motionBlur: 	1.74084	bloom2Tex: 	0.0653068	printScene: 	0.360837	applyBloom: 	0.00662541	setRenderState: 	0.000481192	applyParticles: 	0.00190071	gui: 	0.0605129	setRenderState: 	0.000445103	luaMsg: 	0.000535326	printTextDebug:	0.000604498	console: 	0.000992459	endScene: 	0.000375931	present: 	0.465379	TOTAL_RENDER: 	11.8026	
UPDATE	UpdateSceneManager: 	0.00853815	UpdateInput: 	1.00927	UpdateCamera: 	0.0470756	UpdateEnemies: 	0.365625	UpdateProjectile: 	0.00248716	UpdateParticle: 	0.0293888	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.57309	UpdatePlayer: 	0.0812734	UpdateSound: 	0.0205168	UpdateItems:	0.00707653	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0365947	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.31837	
RENDER	shadowmap: 	0.190973	sendToRender: 	0.15132	scene: 	5.74475	particles2Tex: 	2.42606	sendToRender: 	0.126629	motionBlur: 	1.88798	bloom2Tex: 	0.0757908	printScene: 	0.382124	applyBloom: 	0.00663143	setRenderState: 	0.00046014	applyParticles: 	0.0018586	gui: 	0.068633	setRenderState: 	0.0004842	luaMsg: 	0.000529311	printTextDebug:	0.000424051	console: 	0.000890205	endScene: 	0.000381946	present: 	0.291434	TOTAL_RENDER: 	11.6384	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.2997	UpdateCamera: 	0.0484861	UpdateEnemies: 	0.373715	UpdateProjectile: 	0.00250821	UpdateParticle: 	0.0333165	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.54347	UpdatePlayer: 	0.0914055	UpdateSound: 	0.0212476	UpdateItems:	0.00799681	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0291121	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.59309	
RENDER	shadowmap: 	0.224046	sendToRender: 	0.155714	scene: 	5.94772	particles2Tex: 	2.63576	sendToRender: 	0.163229	motionBlur: 	2.06542	bloom2Tex: 	0.0723563	printScene: 	0.366762	applyBloom: 	0.00703142	setRenderState: 	0.000466155	applyParticles: 	0.00206311	gui: 	0.0888551	setRenderState: 	0.000442095	luaMsg: 	0.000983436	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000357887	present: 	0.299025	TOTAL_RENDER: 	12.3532	
UPDATE	UpdateSceneManager: 	0.0115937	UpdateInput: 	1.12883	UpdateCamera: 	0.0513222	UpdateEnemies: 	0.441584	UpdateProjectile: 	0.00247212	UpdateParticle: 	0.0488831	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.60942	UpdatePlayer: 	0.107622	UpdateSound: 	0.0187454	UpdateItems:	0.00916972	UpdateTriggers: 	0.0228687	UpdateRigid: 	0.0314519	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.61572	
RENDER	shadowmap: 	0.300198	sendToRender: 	0.146848	scene: 	6.18129	particles2Tex: 	2.60608	sendToRender: 	0.167686	motionBlur: 	2.00531	bloom2Tex: 	0.0704465	printScene: 	0.394066	applyBloom: 	0.00754269	setRenderState: 	0.000478185	applyParticles: 	0.00248415	gui: 	0.0810057	setRenderState: 	0.000511267	luaMsg: 	0.000905243	printTextDebug:	0.000553371	console: 	0.0010496	endScene: 	0.000493222	present: 	0.303933	TOTAL_RENDER: 	12.6179	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.107	UpdateCamera: 	0.0514695	UpdateEnemies: 	0.448519	UpdateProjectile: 	0.00273979	UpdateParticle: 	0.050841	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.54753	UpdatePlayer: 	0.108214	UpdateSound: 	0.0241889	UpdateItems:	0.00935919	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0309587	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.53099	
RENDER	shadowmap: 	0.242112	sendToRender: 	0.159921	scene: 	6.09427	particles2Tex: 	2.50063	sendToRender: 	0.117221	motionBlur: 	1.83725	bloom2Tex: 	0.0685879	printScene: 	0.347986	applyBloom: 	0.00704646	setRenderState: 	0.000535326	applyParticles: 	0.00240596	gui: 	0.0806508	setRenderState: 	0.000445103	luaMsg: 	0.000718781	printTextDebug:	0.000751863	console: 	0.0010887	endScene: 	0.000378939	present: 	0.290718	TOTAL_RENDER: 	12.0855	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.09756	UpdateCamera: 	0.0489523	UpdateEnemies: 	0.397308	UpdateProjectile: 	0.00232476	UpdateParticle: 	0.0309226	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.48139	UpdatePlayer: 	0.093258	UpdateSound: 	0.0219183	UpdateItems:	0.00826748	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0291121	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.35152	
RENDER	shadowmap: 	0.224948	sendToRender: 	0.153353	scene: 	5.95983	particles2Tex: 	2.48715	sendToRender: 	0.117673	motionBlur: 	1.80701	bloom2Tex: 	0.375685	printScene: 	0.0393044	applyBloom: 	0.00679684	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0643204	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.000926295	console: 	0.000986444	endScene: 	0.000351872	present: 	0.317987	TOTAL_RENDER: 	11.8314	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.02453	UpdateCamera: 	0.0477162	UpdateEnemies: 	0.347691	UpdateProjectile: 	0.00244506	UpdateParticle: 	0.0282761	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.47552	UpdatePlayer: 	0.0897183	UpdateSound: 	0.0208807	UpdateItems:	0.00801786	UpdateTriggers: 	0.0227363	UpdateRigid: 	0.0284415	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.23598	
RENDER	shadowmap: 	0.215679	sendToRender: 	0.152688	scene: 	5.93751	particles2Tex: 	2.49735	sendToRender: 	0.114106	motionBlur: 	1.79082	bloom2Tex: 	0.0662752	printScene: 	0.350016	applyBloom: 	0.0067006	setRenderState: 	0.0004842	applyParticles: 	0.00191875	gui: 	0.0612858	setRenderState: 	0.00043608	luaMsg: 	0.000565401	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000378939	present: 	0.299037	TOTAL_RENDER: 	11.763	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.00776	UpdateCamera: 	0.0472861	UpdateEnemies: 	0.449382	UpdateProjectile: 	0.00227664	UpdateParticle: 	0.0290159	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.45352	UpdatePlayer: 	0.0859349	UpdateSound: 	0.0200116	UpdateItems:	0.00684195	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0281888	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.27113	
RENDER	shadowmap: 	0.202555	sendToRender: 	0.152508	scene: 	5.78154	particles2Tex: 	2.47367	sendToRender: 	0.112819	motionBlur: 	1.84784	bloom2Tex: 	0.0658121	printScene: 	0.360163	applyBloom: 	0.00674571	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.067015	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000532319	console: 	0.00115787	endScene: 	0.000375931	present: 	0.313674	TOTAL_RENDER: 	11.6603	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.09752	UpdateCamera: 	0.910617	UpdateEnemies: 	0.402983	UpdateProjectile: 	0.00214431	UpdateParticle: 	0.0330188	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.63132	UpdatePlayer: 	0.105327	UpdateSound: 	0.0204056	UpdateItems:	0.0077111	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0286189	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.3926	
RENDER	shadowmap: 	0.215682	sendToRender: 	0.156694	scene: 	5.8597	particles2Tex: 	2.57443	sendToRender: 	0.11314	motionBlur: 	1.86754	bloom2Tex: 	0.0655835	printScene: 	0.338744	applyBloom: 	0.00738931	setRenderState: 	0.000490215	applyParticles: 	0.0019759	gui: 	0.0642602	setRenderState: 	0.000463147	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000390969	present: 	0.300658	TOTAL_RENDER: 	11.841	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.12175	UpdateCamera: 	0.895529	UpdateEnemies: 	0.313431	UpdateProjectile: 	0.00228266	UpdateParticle: 	0.0275422	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.57948	UpdatePlayer: 	0.113597	UpdateSound: 	0.0214221	UpdateItems:	0.00806598	UpdateTriggers: 	0.0225108	UpdateRigid: 	0.0297918	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.28235	
RENDER	shadowmap: 	0.218642	sendToRender: 	0.175112	scene: 	5.8775	particles2Tex: 	2.60945	sendToRender: 	0.135194	motionBlur: 	1.9215	bloom2Tex: 	0.0668316	printScene: 	0.0382187	applyBloom: 	0.00687503	setRenderState: 	0.000490215	applyParticles: 	0.00209018	gui: 	0.397916	setRenderState: 	0.000499237	luaMsg: 	0.000664647	printTextDebug:	0.00063758	console: 	0.0010887	endScene: 	0.000366909	present: 	0.108461	TOTAL_RENDER: 	11.8349	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	1.02991	UpdateCamera: 	0.941564	UpdateEnemies: 	0.314591	UpdateProjectile: 	0.00229769	UpdateParticle: 	0.0268926	UpdateLUAMsg: 	0.000799982	UpdateColisions: 	1.56479	UpdatePlayer: 	0.0903228	UpdateSound: 	0.020977	UpdateItems:	0.00726299	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0277467	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.17754	
RENDER	shadowmap: 	0.209692	sendToRender: 	0.171365	scene: 	5.65434	particles2Tex: 	2.55031	sendToRender: 	0.113727	motionBlur: 	1.73815	bloom2Tex: 	0.367123	printScene: 	0.0373976	applyBloom: 	0.00689007	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.0519086	setRenderState: 	0.000457133	luaMsg: 	0.000733818	printTextDebug:	0.000628557	console: 	0.00117591	endScene: 	0.000342849	present: 	0.353246	TOTAL_RENDER: 	11.5292	
UPDATE	UpdateSceneManager: 	0.0319903	UpdateInput: 	1.18592	UpdateCamera: 	0.979073	UpdateEnemies: 	0.361294	UpdateProjectile: 	0.00239694	UpdateParticle: 	0.0347962	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.56591	UpdatePlayer: 	0.123387	UpdateSound: 	0.0185289	UpdateItems:	0.00797877	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0294369	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.51335	
RENDER	shadowmap: 	0.218786	sendToRender: 	0.176558	scene: 	5.72471	particles2Tex: 	2.54912	sendToRender: 	0.114	motionBlur: 	1.71843	bloom2Tex: 	0.320002	printScene: 	0.0377826	applyBloom: 	0.0066585	setRenderState: 	0.000487207	applyParticles: 	0.0019759	gui: 	0.0591295	setRenderState: 	0.000457133	luaMsg: 	0.000818027	printTextDebug:	0.000520289	console: 	0.00107065	endScene: 	0.000375931	present: 	0.545209	TOTAL_RENDER: 	11.768	
UPDATE	UpdateSceneManager: 	0.0113802	UpdateInput: 	1.01558	UpdateCamera: 	0.960535	UpdateEnemies: 	0.362097	UpdateProjectile: 	0.00234581	UpdateParticle: 	0.0842477	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	1.86683	UpdatePlayer: 	0.119597	UpdateSound: 	0.0154312	UpdateItems:	0.00990053	UpdateTriggers: 	0.0222551	UpdateRigid: 	0.0322639	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.66349	
RENDER	shadowmap: 	0.277275	sendToRender: 	0.188402	scene: 	5.96866	particles2Tex: 	2.5945	sendToRender: 	0.12656	motionBlur: 	1.83682	bloom2Tex: 	0.342762	printScene: 	0.0449103	applyBloom: 	0.00695022	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.067018	setRenderState: 	0.000451118	luaMsg: 	0.000673669	printTextDebug:	0.000733818	console: 	0.0011699	endScene: 	0.000381946	present: 	0.409326	TOTAL_RENDER: 	12.1525	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.09037	UpdateCamera: 	0.975374	UpdateEnemies: 	0.382653	UpdateProjectile: 	0.00291121	UpdateParticle: 	0.0300384	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.67154	UpdatePlayer: 	0.100265	UpdateSound: 	0.017756	UpdateItems:	0.00775321	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.02987	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	4.45628	
RENDER	shadowmap: 	0.244722	sendToRender: 	0.155269	scene: 	5.67262	particles2Tex: 	2.70147	sendToRender: 	0.167515	motionBlur: 	1.90081	bloom2Tex: 	0.41972	printScene: 	0.0482485	applyBloom: 	0.00716676	setRenderState: 	0.000463147	applyParticles: 	0.00226762	gui: 	0.0668797	setRenderState: 	0.000442095	luaMsg: 	0.000775922	printTextDebug:	0.000643594	console: 	0.00112479	endScene: 	0.000348864	present: 	0.391991	TOTAL_RENDER: 	12.0827	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.05479	UpdateCamera: 	0.914229	UpdateEnemies: 	0.347923	UpdateProjectile: 	0.00285106	UpdateParticle: 	0.0477704	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.84209	UpdatePlayer: 	0.11431	UpdateSound: 	0.021813	UpdateItems:	0.00934114	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0309948	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.55376	
RENDER	shadowmap: 	0.263251	sendToRender: 	0.157572	scene: 	5.83012	particles2Tex: 	2.53917	sendToRender: 	0.117459	motionBlur: 	1.95193	bloom2Tex: 	0.067791	printScene: 	0.0393465	applyBloom: 	0.00705247	setRenderState: 	0.00044811	applyParticles: 	0.0021383	gui: 	0.368729	setRenderState: 	0.000547356	luaMsg: 	0.000757878	printTextDebug:	0.000781937	console: 	0.0011699	endScene: 	0.000424051	present: 	0.0903709	TOTAL_RENDER: 	11.7509	
UPDATE	UpdateSceneManager: 	0.00966895	UpdateInput: 	1.03443	UpdateCamera: 	0.909805	UpdateEnemies: 	0.312194	UpdateProjectile: 	0.00203604	UpdateParticle: 	0.0279573	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.63279	UpdatePlayer: 	0.0959497	UpdateSound: 	0.021783	UpdateItems:	0.00770509	UpdateTriggers: 	0.0218642	UpdateRigid: 	0.0479899	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	4.25855	
RENDER	shadowmap: 	0.206025	sendToRender: 	0.152998	scene: 	5.52591	particles2Tex: 	2.62747	sendToRender: 	0.167873	motionBlur: 	2.01504	bloom2Tex: 	0.0662722	printScene: 	0.0374668	applyBloom: 	0.00682391	setRenderState: 	0.00043608	applyParticles: 	0.00214732	gui: 	0.34903	setRenderState: 	0.000544349	luaMsg: 	0.000547356	printTextDebug:	0.000715773	console: 	0.00102253	endScene: 	0.000354879	present: 	0.119441	TOTAL_RENDER: 	11.5548	
UPDATE	UpdateSceneManager: 	0.00854417	UpdateInput: 	0.997394	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.268403	UpdateProjectile: 	0.00222852	UpdateParticle: 	0.0250821	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.68412	UpdatePlayer: 	0.0950024	UpdateSound: 	0.0205589	UpdateItems:	0.0077111	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0279663	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.31608	
RENDER	shadowmap: 	0.188414	sendToRender: 	0.167157	scene: 	5.46706	particles2Tex: 	2.48494	sendToRender: 	0.112458	motionBlur: 	1.78445	bloom2Tex: 	0.332555	printScene: 	0.0358759	applyBloom: 	0.0066585	setRenderState: 	0.000487207	applyParticles: 	0.00202101	gui: 	0.0579175	setRenderState: 	0.000442095	luaMsg: 	0.000541341	printTextDebug:	0.000863138	console: 	0.000866146	endScene: 	0.000384954	present: 	0.389266	TOTAL_RENDER: 	11.2991	
UPDATE	UpdateSceneManager: 	0.0182642	UpdateInput: 	0.996877	UpdateCamera: 	0.0469583	UpdateEnemies: 	0.329529	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.0235273	UpdateLUAMsg: 	0.000315782	UpdateColisions: 	1.61521	UpdatePlayer: 	0.0872492	UpdateSound: 	0.0190763	UpdateItems:	0.0078705	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0270159	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.3021	
RENDER	shadowmap: 	0.191382	sendToRender: 	0.150258	scene: 	5.14317	particles2Tex: 	2.51585	sendToRender: 	0.110388	motionBlur: 	1.86932	bloom2Tex: 	0.0664947	printScene: 	0.0338128	applyBloom: 	0.308907	setRenderState: 	0.000493222	applyParticles: 	0.00211725	gui: 	0.0576047	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000727803	console: 	0.000953362	endScene: 	0.000372924	present: 	0.222103	TOTAL_RENDER: 	10.9457	
UPDATE	UpdateSceneManager: 	0.0122975	UpdateInput: 	1.03729	UpdateCamera: 	0.0493823	UpdateEnemies: 	0.323331	UpdateProjectile: 	0.00231574	UpdateParticle: 	0.0298159	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.82417	UpdatePlayer: 	0.0978204	UpdateSound: 	0.0229378	UpdateItems:	0.00826147	UpdateTriggers: 	0.0227814	UpdateRigid: 	0.0288204	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.59566	
RENDER	shadowmap: 	0.22272	sendToRender: 	0.158261	scene: 	5.26996	particles2Tex: 	2.55004	sendToRender: 	0.11579	motionBlur: 	1.72801	bloom2Tex: 	0.0664887	printScene: 	0.0376653	applyBloom: 	0.316456	setRenderState: 	0.000499237	applyParticles: 	0.00212326	gui: 	0.0729818	setRenderState: 	0.000586453	luaMsg: 	0.000965392	printTextDebug:	0.000751863	console: 	0.00118794	endScene: 	0.000496229	present: 	0.241303	TOTAL_RENDER: 	11.2288	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.08174	UpdateCamera: 	0.0494996	UpdateEnemies: 	0.32236	UpdateProjectile: 	0.00843289	UpdateParticle: 	0.0273347	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.70445	UpdatePlayer: 	0.0941031	UpdateSound: 	0.0210882	UpdateItems:	0.00864341	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0289227	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.5058	
RENDER	shadowmap: 	0.220741	sendToRender: 	0.15326	scene: 	5.27018	particles2Tex: 	2.53861	sendToRender: 	0.132659	motionBlur: 	1.69632	bloom2Tex: 	0.0659835	printScene: 	0.0373435	applyBloom: 	0.319169	setRenderState: 	0.000478185	applyParticles: 	0.00215033	gui: 	0.0575085	setRenderState: 	0.00044811	luaMsg: 	0.000649609	printTextDebug:	0.0007669	console: 	0.000869153	endScene: 	0.000378939	present: 	0.245219	TOTAL_RENDER: 	11.0191	
UPDATE	UpdateSceneManager: 	0.0171365	UpdateInput: 	1.20979	UpdateCamera: 	0.0639805	UpdateEnemies: 	0.304128	UpdateProjectile: 	0.00573822	UpdateParticle: 	0.0296444	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.71987	UpdatePlayer: 	0.11656	UpdateSound: 	0.0230401	UpdateItems:	0.00818027	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.029467	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.69145	
RENDER	shadowmap: 	0.231622	sendToRender: 	0.168808	scene: 	5.34314	particles2Tex: 	2.68232	sendToRender: 	0.136289	motionBlur: 	1.67976	bloom2Tex: 	0.25942	printScene: 	0.0401555	applyBloom: 	0.00692014	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0593941	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000514274	console: 	0.00119997	endScene: 	0.000360894	present: 	0.363183	TOTAL_RENDER: 	11.2518	
UPDATE	UpdateSceneManager: 	0.0101141	UpdateInput: 	1.14209	UpdateCamera: 	0.947368	UpdateEnemies: 	0.319527	UpdateProjectile: 	0.00219243	UpdateParticle: 	0.0309166	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.83144	UpdatePlayer: 	0.100148	UpdateSound: 	0.0216236	UpdateItems:	0.00794569	UpdateTriggers: 	0.0226371	UpdateRigid: 	0.030252	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.61882	
RENDER	shadowmap: 	0.228025	sendToRender: 	0.178414	scene: 	5.24805	particles2Tex: 	2.85372	sendToRender: 	0.163356	motionBlur: 	1.66771	bloom2Tex: 	0.0674301	printScene: 	0.037933	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00198191	gui: 	0.368659	setRenderState: 	0.000565401	luaMsg: 	0.000640587	printTextDebug:	0.000541341	console: 	0.000950355	endScene: 	0.000366909	present: 	0.120142	TOTAL_RENDER: 	11.2353	
UPDATE	UpdateSceneManager: 	0.0248566	UpdateInput: 	1.05188	UpdateCamera: 	1.06473	UpdateEnemies: 	0.343147	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0296444	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.72697	UpdatePlayer: 	0.0962204	UpdateSound: 	0.0220657	UpdateItems:	0.0083968	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0287633	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.5331	
RENDER	shadowmap: 	0.223854	sendToRender: 	0.156493	scene: 	4.98557	particles2Tex: 	2.59458	sendToRender: 	0.124313	motionBlur: 	1.72646	bloom2Tex: 	0.0657549	printScene: 	0.036727	applyBloom: 	0.00648106	setRenderState: 	0.000439088	applyParticles: 	0.00199695	gui: 	0.352771	setRenderState: 	0.000514274	luaMsg: 	0.000712766	printTextDebug:	0.000818027	console: 	0.000998474	endScene: 	0.000366909	present: 	0.120364	TOTAL_RENDER: 	10.684	
UPDATE	UpdateSceneManager: 	0.00807501	UpdateInput: 	0.9882	UpdateCamera: 	0.868883	UpdateEnemies: 	0.34478	UpdateProjectile: 	0.00229769	UpdateParticle: 	0.0251212	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.68452	UpdatePlayer: 	0.0928971	UpdateSound: 	0.0206431	UpdateItems:	0.00810809	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0271122	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.2015	
RENDER	shadowmap: 	0.222001	sendToRender: 	0.152535	scene: 	4.86921	particles2Tex: 	2.58506	sendToRender: 	0.131856	motionBlur: 	1.49679	bloom2Tex: 	0.0672767	printScene: 	0.0382337	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.380951	setRenderState: 	0.00047217	luaMsg: 	0.000565401	printTextDebug:	0.000643594	console: 	0.00105862	endScene: 	0.000387961	present: 	0.122157	TOTAL_RENDER: 	10.3835	
UPDATE	UpdateSceneManager: 	0.00874867	UpdateInput: 	1.02137	UpdateCamera: 	0.935119	UpdateEnemies: 	0.336071	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0252927	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.61266	UpdatePlayer: 	0.0902656	UpdateSound: 	0.0215333	UpdateItems:	0.00792764	UpdateTriggers: 	0.0216597	UpdateRigid: 	0.0265678	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	4.24997	
RENDER	shadowmap: 	0.222181	sendToRender: 	0.119645	scene: 	4.78519	particles2Tex: 	2.66097	sendToRender: 	0.115215	motionBlur: 	1.50943	bloom2Tex: 	0.0689548	printScene: 	0.037536	applyBloom: 	0.00651414	setRenderState: 	0.000439088	applyParticles: 	0.00206311	gui: 	0.379155	setRenderState: 	0.000493222	luaMsg: 	0.000730811	printTextDebug:	0.000526304	console: 	0.00103156	endScene: 	0.000366909	present: 	0.12576	TOTAL_RENDER: 	10.3087	
UPDATE	UpdateSceneManager: 	0.0143365	UpdateInput: 	1.23323	UpdateCamera: 	0.914921	UpdateEnemies: 	0.374307	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0285227	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.60469	UpdatePlayer: 	0.0947858	UpdateSound: 	0.0193078	UpdateItems:	0.00783441	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0287723	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.48043	
RENDER	shadowmap: 	0.229643	sendToRender: 	0.124599	scene: 	4.90975	particles2Tex: 	2.506	sendToRender: 	0.145485	motionBlur: 	1.71552	bloom2Tex: 	0.0701819	printScene: 	0.0399991	applyBloom: 	0.0067397	setRenderState: 	0.000451118	applyParticles: 	0.00188567	gui: 	0.368798	setRenderState: 	0.000520289	luaMsg: 	0.000646602	printTextDebug:	0.000700736	console: 	0.00126313	endScene: 	0.000351872	present: 	0.116554	TOTAL_RENDER: 	10.5205	
UPDATE	UpdateSceneManager: 	0.0110584	UpdateInput: 	1.03613	UpdateCamera: 	0.0488681	UpdateEnemies: 	0.26129	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0274069	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.56964	UpdatePlayer: 	0.0602723	UpdateSound: 	0.0208176	UpdateItems:	0.00767201	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.028264	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.20328	
RENDER	shadowmap: 	0.220151	sendToRender: 	0.152312	scene: 	4.79161	particles2Tex: 	2.45112	sendToRender: 	0.111104	motionBlur: 	1.66326	bloom2Tex: 	0.0673669	printScene: 	0.0366338	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.375841	setRenderState: 	0.000520289	luaMsg: 	0.000544349	printTextDebug:	0.000730811	console: 	0.000884191	endScene: 	0.000357887	present: 	0.134881	TOTAL_RENDER: 	10.2905	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	0.993806	UpdateCamera: 	0.0470004	UpdateEnemies: 	0.236082	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0243213	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.52446	UpdatePlayer: 	0.0518575	UpdateSound: 	0.0179334	UpdateItems:	0.00684797	UpdateTriggers: 	0.0207875	UpdateRigid: 	0.0249258	UpdateGUI: 	0.0010887	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.08467	
RENDER	shadowmap: 	0.210582	sendToRender: 	0.149503	scene: 	4.76333	particles2Tex: 	2.7212	sendToRender: 	0.147236	motionBlur: 	1.57384	bloom2Tex: 	0.0665128	printScene: 	0.0358608	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00190071	gui: 	0.381784	setRenderState: 	0.000511267	luaMsg: 	0.000616527	printTextDebug:	0.000529311	console: 	0.000986444	endScene: 	0.000357887	present: 	0.113219	TOTAL_RENDER: 	10.4474	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	0.988546	UpdateCamera: 	0.0473944	UpdateEnemies: 	0.248292	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0241077	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.59407	UpdatePlayer: 	0.057307	UpdateSound: 	0.0201559	UpdateItems:	0.00709458	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.026658	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.15313	
RENDER	shadowmap: 	0.218407	sendToRender: 	0.15104	scene: 	4.91916	particles2Tex: 	2.43596	sendToRender: 	0.113742	motionBlur: 	1.52738	bloom2Tex: 	0.0685939	printScene: 	0.0370668	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.00210221	gui: 	0.0602242	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.000357887	present: 	0.460754	TOTAL_RENDER: 	10.3133	
UPDATE	UpdateSceneManager: 	0.00876672	UpdateInput: 	1.05387	UpdateCamera: 	0.0469433	UpdateEnemies: 	0.260454	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0224416	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.55649	UpdatePlayer: 	0.0538995	UpdateSound: 	0.0198883	UpdateItems:	0.00713367	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0459569	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.20712	
RENDER	shadowmap: 	0.188648	sendToRender: 	0.150568	scene: 	4.94538	particles2Tex: 	2.57578	sendToRender: 	0.164962	motionBlur: 	1.32889	bloom2Tex: 	0.2835	printScene: 	0.0373495	applyBloom: 	0.00660737	setRenderState: 	0.000445103	applyParticles: 	0.00223754	gui: 	0.0644346	setRenderState: 	0.000451118	luaMsg: 	0.000628557	printTextDebug:	0.000430065	console: 	0.000845094	endScene: 	0.000354879	present: 	0.435665	TOTAL_RENDER: 	10.4598	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.09815	UpdateCamera: 	0.0486997	UpdateEnemies: 	0.294932	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0296264	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.58731	UpdatePlayer: 	0.100022	UpdateSound: 	0.0167305	UpdateItems:	0.00727502	UpdateTriggers: 	0.0208687	UpdateRigid: 	0.0284024	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.37488	
RENDER	shadowmap: 	0.253651	sendToRender: 	0.154586	scene: 	4.88609	particles2Tex: 	2.48737	sendToRender: 	0.157705	motionBlur: 	1.33103	bloom2Tex: 	0.282881	printScene: 	0.0380653	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.0654301	setRenderState: 	0.000445103	luaMsg: 	0.000733818	printTextDebug:	0.000535326	console: 	0.00129621	endScene: 	0.000360894	present: 	0.441548	TOTAL_RENDER: 	10.3812	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.00983	UpdateCamera: 	0.161133	UpdateEnemies: 	0.235766	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.028655	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.54464	UpdatePlayer: 	0.156514	UpdateSound: 	0.0214882	UpdateItems:	0.00750058	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0288745	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	3.33725	
RENDER	shadowmap: 	0.220395	sendToRender: 	0.153819	scene: 	4.84252	particles2Tex: 	2.48104	sendToRender: 	0.113002	motionBlur: 	1.32555	bloom2Tex: 	0.265074	printScene: 	0.0362849	applyBloom: 	0.006457	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.0856823	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000547356	console: 	0.000878176	endScene: 	0.000366909	present: 	0.433686	TOTAL_RENDER: 	10.2461	
UPDATE	UpdateSceneManager: 	0.00835771	UpdateInput: 	1.03239	UpdateCamera: 	0.0476982	UpdateEnemies: 	0.244707	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0251814	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.51742	UpdatePlayer: 	0.136716	UpdateSound: 	0.0190191	UpdateItems:	0.0069412	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0270911	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.19564	
RENDER	shadowmap: 	0.224061	sendToRender: 	0.153133	scene: 	4.94592	particles2Tex: 	2.45	sendToRender: 	0.112419	motionBlur: 	1.29583	bloom2Tex: 	0.264229	printScene: 	0.0354157	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.0828763	setRenderState: 	0.000442095	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.000872161	endScene: 	0.000381946	present: 	0.430556	TOTAL_RENDER: 	10.2805	
UPDATE	UpdateSceneManager: 	0.0236927	UpdateInput: 	1.00308	UpdateCamera: 	0.0462426	UpdateEnemies: 	0.232774	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0200477	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.63836	UpdatePlayer: 	0.0922415	UpdateSound: 	0.0188808	UpdateItems:	0.00660436	UpdateTriggers: 	0.0212025	UpdateRigid: 	0.0265137	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.28633	
RENDER	shadowmap: 	0.202753	sendToRender: 	0.147768	scene: 	4.81759	particles2Tex: 	2.42768	sendToRender: 	0.111089	motionBlur: 	1.29309	bloom2Tex: 	0.262773	printScene: 	0.0361796	applyBloom: 	0.00650512	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0826057	setRenderState: 	0.000451118	luaMsg: 	0.000517282	printTextDebug:	0.000655624	console: 	0.000881183	endScene: 	0.000357887	present: 	0.431326	TOTAL_RENDER: 	10.0993	
UPDATE	UpdateSceneManager: 	0.00781636	UpdateInput: 	0.998982	UpdateCamera: 	0.175004	UpdateEnemies: 	0.22075	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0229258	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.60337	UpdatePlayer: 	0.0941603	UpdateSound: 	0.0193499	UpdateItems:	0.00692315	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0265618	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.30471	
RENDER	shadowmap: 	0.206964	sendToRender: 	0.150373	scene: 	4.77461	particles2Tex: 	2.60444	sendToRender: 	0.111616	motionBlur: 	1.29436	bloom2Tex: 	0.262238	printScene: 	0.0348654	applyBloom: 	0.00643895	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.10311	setRenderState: 	0.000463147	luaMsg: 	0.000433073	printTextDebug:	0.000640587	console: 	0.000709758	endScene: 	0.000339842	present: 	0.434077	TOTAL_RENDER: 	10.2537	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.15533	UpdateCamera: 	0.911453	UpdateEnemies: 	0.375989	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0264986	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.6369	UpdatePlayer: 	0.100822	UpdateSound: 	0.0210191	UpdateItems:	0.00773817	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0280144	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	4.42108	
RENDER	shadowmap: 	0.237742	sendToRender: 	0.154015	scene: 	5.01529	particles2Tex: 	2.52348	sendToRender: 	0.115318	motionBlur: 	1.36299	bloom2Tex: 	0.284018	printScene: 	0.0412231	applyBloom: 	0.0067818	setRenderState: 	0.000475177	applyParticles: 	0.00220145	gui: 	0.0716044	setRenderState: 	0.000457133	luaMsg: 	0.000845094	printTextDebug:	0.000523296	console: 	0.00103156	endScene: 	0.000348864	present: 	0.439488	TOTAL_RENDER: 	10.5299	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.03201	UpdateCamera: 	0.974462	UpdateEnemies: 	0.453776	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0262009	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.60497	UpdatePlayer: 	0.100665	UpdateSound: 	0.020977	UpdateItems:	0.00818327	UpdateTriggers: 	0.02098	UpdateRigid: 	0.0279031	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.42034	
RENDER	shadowmap: 	0.22346	sendToRender: 	0.173184	scene: 	4.91272	particles2Tex: 	2.43873	sendToRender: 	0.114313	motionBlur: 	1.31417	bloom2Tex: 	0.284851	printScene: 	0.0379871	applyBloom: 	0.00657429	setRenderState: 	0.000475177	applyParticles: 	0.00208416	gui: 	0.0661068	setRenderState: 	0.00046014	luaMsg: 	0.000541341	printTextDebug:	0.000739833	console: 	0.00111276	endScene: 	0.000351872	present: 	0.443367	TOTAL_RENDER: 	10.2999	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.02542	UpdateCamera: 	0.0491959	UpdateEnemies: 	0.319539	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0259182	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.58897	UpdatePlayer: 	0.0979196	UpdateSound: 	0.0189259	UpdateItems:	0.00742239	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0283573	UpdateGUI: 	0.00134433	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.30438	
RENDER	shadowmap: 	0.204964	sendToRender: 	0.171626	scene: 	4.82409	particles2Tex: 	2.46917	sendToRender: 	0.13019	motionBlur: 	1.30524	bloom2Tex: 	0.266226	printScene: 	0.0375601	applyBloom: 	0.00648707	setRenderState: 	0.000592468	applyParticles: 	0.00190372	gui: 	0.0674902	setRenderState: 	0.000442095	luaMsg: 	0.000544349	printTextDebug:	0.000640587	console: 	0.000571416	endScene: 	0.000354879	present: 	0.43821	TOTAL_RENDER: 	10.1951	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	0.993253	UpdateCamera: 	0.0652406	UpdateEnemies: 	0.294902	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0226371	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.53514	UpdatePlayer: 	0.0934054	UpdateSound: 	0.0201108	UpdateItems:	0.00725999	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0254521	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.22487	
RENDER	shadowmap: 	0.186191	sendToRender: 	0.164784	scene: 	4.93171	particles2Tex: 	2.42262	sendToRender: 	0.110385	motionBlur: 	1.29939	bloom2Tex: 	0.281194	printScene: 	0.0333256	applyBloom: 	0.00662241	setRenderState: 	0.000469162	applyParticles: 	0.00190372	gui: 	0.110644	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000640587	console: 	0.000929302	endScene: 	0.000363902	present: 	0.431659	TOTAL_RENDER: 	10.2577	
UPDATE	UpdateSceneManager: 	0.0079126	UpdateInput: 	0.993984	UpdateCamera: 	0.0467629	UpdateEnemies: 	0.287563	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0201048	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.64436	UpdatePlayer: 	0.100232	UpdateSound: 	0.0160026	UpdateItems:	0.00695323	UpdateTriggers: 	0.0211003	UpdateRigid: 	0.0371571	UpdateGUI: 	0.0110043	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	3.32311	
RENDER	shadowmap: 	0.189298	sendToRender: 	0.150499	scene: 	4.76707	particles2Tex: 	2.50099	sendToRender: 	0.129826	motionBlur: 	1.35713	bloom2Tex: 	0.366154	printScene: 	0.0380352	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00184357	gui: 	0.114331	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000421043	console: 	0.000881183	endScene: 	0.000360894	present: 	0.344064	TOTAL_RENDER: 	10.234	
UPDATE	UpdateSceneManager: 	0.008878	UpdateInput: 	1.02073	UpdateCamera: 	0.0481433	UpdateEnemies: 	0.31759	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0240115	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.57382	UpdatePlayer: 	0.0898025	UpdateSound: 	0.0192928	UpdateItems:	0.00721487	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0276926	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	3.26742	
RENDER	shadowmap: 	0.19131	sendToRender: 	0.151242	scene: 	4.77091	particles2Tex: 	2.43328	sendToRender: 	0.14809	motionBlur: 	1.3036	bloom2Tex: 	0.353697	printScene: 	0.0375631	applyBloom: 	0.00665248	setRenderState: 	0.00046014	applyParticles: 	0.00193379	gui: 	0.136622	setRenderState: 	0.00047217	luaMsg: 	0.000532319	printTextDebug:	0.000649609	console: 	0.00101652	endScene: 	0.000345857	present: 	0.347905	TOTAL_RENDER: 	10.1809	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.03317	UpdateCamera: 	0.0481222	UpdateEnemies: 	0.315918	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0246731	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.52601	UpdatePlayer: 	0.0957933	UpdateSound: 	0.0198371	UpdateItems:	0.00762088	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0276174	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.2394	
RENDER	shadowmap: 	0.226593	sendToRender: 	0.154207	scene: 	4.97468	particles2Tex: 	2.43482	sendToRender: 	0.159903	motionBlur: 	1.29579	bloom2Tex: 	0.374957	printScene: 	0.0393405	applyBloom: 	0.0065382	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.104401	setRenderState: 	0.000457133	luaMsg: 	0.000523296	printTextDebug:	0.000736825	console: 	0.000911258	endScene: 	0.000375931	present: 	0.343547	TOTAL_RENDER: 	10.3843	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.02978	UpdateCamera: 	0.0505011	UpdateEnemies: 	0.354596	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0285467	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.71079	UpdatePlayer: 	1.70205	UpdateSound: 	0.0168177	UpdateItems:	0.00923287	UpdateTriggers: 	0.0243423	UpdateRigid: 	0.0360022	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	5.15915	
RENDER	shadowmap: 	0.253125	sendToRender: 	0.161034	scene: 	4.97019	particles2Tex: 	2.54394	sendToRender: 	0.133347	motionBlur: 	1.31878	bloom2Tex: 	0.458272	printScene: 	0.0617009	applyBloom: 	0.00658331	setRenderState: 	0.000457133	applyParticles: 	0.00206311	gui: 	0.0297256	setRenderState: 	0.000445103	luaMsg: 	0.000842086	printTextDebug:	0.000757878	console: 	0.00113982	endScene: 	0.000357887	present: 	0.397964	TOTAL_RENDER: 	10.6442	
UPDATE	UpdateSceneManager: 	0.0106404	UpdateInput: 	1.02123	UpdateCamera: 	0.991722	UpdateEnemies: 	0.291251	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0276896	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.61921	UpdatePlayer: 	0.170134	UpdateSound: 	0.0190372	UpdateItems:	0.00775922	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0295061	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.33033	
RENDER	shadowmap: 	0.210007	sendToRender: 	0.171951	scene: 	4.88608	particles2Tex: 	2.4923	sendToRender: 	0.125086	motionBlur: 	1.61781	bloom2Tex: 	0.0680135	printScene: 	0.0377946	applyBloom: 	0.00648106	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.35232	setRenderState: 	0.000469162	luaMsg: 	0.00090825	printTextDebug:	0.00074284	console: 	0.000971407	endScene: 	0.000375931	present: 	0.126012	TOTAL_RENDER: 	10.3745	
UPDATE	UpdateSceneManager: 	0.0249679	UpdateInput: 	0.991084	UpdateCamera: 	0.894936	UpdateEnemies: 	0.281681	UpdateProjectile: 	0.0115486	UpdateParticle: 	0.0237528	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.50037	UpdatePlayer: 	0.150923	UpdateSound: 	0.0162222	UpdateItems:	0.0073863	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0268235	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	4.07224	
RENDER	shadowmap: 	0.197078	sendToRender: 	0.169341	scene: 	4.77886	particles2Tex: 	2.62082	sendToRender: 	0.111435	motionBlur: 	1.51244	bloom2Tex: 	0.0674722	printScene: 	0.0342158	applyBloom: 	0.00660436	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.40221	setRenderState: 	0.000661639	luaMsg: 	0.000550364	printTextDebug:	0.000860131	console: 	0.0011308	endScene: 	0.000499237	present: 	0.0894897	TOTAL_RENDER: 	10.271	
UPDATE	UpdateSceneManager: 	0.0180417	UpdateInput: 	1.12188	UpdateCamera: 	0.953386	UpdateEnemies: 	0.364308	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.050438	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.7214	UpdatePlayer: 	0.163064	UpdateSound: 	0.0200747	UpdateItems:	0.00963287	UpdateTriggers: 	0.0228536	UpdateRigid: 	0.0331541	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.6373	
RENDER	shadowmap: 	0.26631	sendToRender: 	0.189331	scene: 	5.31891	particles2Tex: 	2.56634	sendToRender: 	0.126286	motionBlur: 	1.45774	bloom2Tex: 	0.0728766	printScene: 	0.0467839	applyBloom: 	0.00655925	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.0337496	setRenderState: 	0.000478185	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00126614	endScene: 	0.000363902	present: 	0.209842	TOTAL_RENDER: 	10.9439	
UPDATE	UpdateSceneManager: 	0.00977722	UpdateInput: 	1.18004	UpdateCamera: 	0.898305	UpdateEnemies: 	0.298917	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0252355	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.58994	UpdatePlayer: 	0.138358	UpdateSound: 	0.0219003	UpdateItems:	0.00770509	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0288174	UpdateGUI: 	0.00175936	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.34319	
RENDER	shadowmap: 	0.221748	sendToRender: 	0.151452	scene: 	4.87378	particles2Tex: 	2.67672	sendToRender: 	0.192609	motionBlur: 	1.78888	bloom2Tex: 	0.0752975	printScene: 	0.0457554	applyBloom: 	0.00664947	setRenderState: 	0.000439088	applyParticles: 	0.00187665	gui: 	0.0317707	setRenderState: 	0.000475177	luaMsg: 	0.000802989	printTextDebug:	0.000442095	console: 	0.000905243	endScene: 	0.000369916	present: 	0.196657	TOTAL_RENDER: 	10.9014	
UPDATE	UpdateSceneManager: 	0.0126433	UpdateInput: 	1.0899	UpdateCamera: 	0.917558	UpdateEnemies: 	0.346176	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0366428	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.81555	UpdatePlayer: 	0.15329	UpdateSound: 	0.0231965	UpdateItems:	0.00919679	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0305948	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.57329	
RENDER	shadowmap: 	0.248882	sendToRender: 	0.155314	scene: 	5.03113	particles2Tex: 	2.57717	sendToRender: 	0.112244	motionBlur: 	1.45123	bloom2Tex: 	0.0697729	printScene: 	0.038769	applyBloom: 	0.00647805	setRenderState: 	0.000451118	applyParticles: 	0.00218642	gui: 	0.0297226	setRenderState: 	0.000481192	luaMsg: 	0.000640587	printTextDebug:	0.000751863	console: 	0.00107366	endScene: 	0.000381946	present: 	0.195202	TOTAL_RENDER: 	10.7761	
UPDATE	UpdateSceneManager: 	0.0128027	UpdateInput: 	1.15281	UpdateCamera: 	0.958959	UpdateEnemies: 	0.267498	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0483779	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.669	UpdatePlayer: 	0.132914	UpdateSound: 	0.0219514	UpdateItems:	0.00778028	UpdateTriggers: 	0.0226551	UpdateRigid: 	0.0298489	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.47652	
RENDER	shadowmap: 	0.22829	sendToRender: 	0.174577	scene: 	4.91459	particles2Tex: 	2.66617	sendToRender: 	0.112304	motionBlur: 	1.46497	bloom2Tex: 	0.0677759	printScene: 	0.0392623	applyBloom: 	0.00686601	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.0300264	setRenderState: 	0.000499237	luaMsg: 	0.000628557	printTextDebug:	0.000751863	console: 	0.000974414	endScene: 	0.000363902	present: 	0.17538	TOTAL_RENDER: 	10.5102	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.02358	UpdateCamera: 	0.90253	UpdateEnemies: 	0.29762	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0235273	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.61471	UpdatePlayer: 	0.101141	UpdateSound: 	0.0210913	UpdateItems:	0.00764494	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.027467	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.16273	
RENDER	shadowmap: 	0.21149	sendToRender: 	0.152391	scene: 	5.03771	particles2Tex: 	2.51927	sendToRender: 	0.110683	motionBlur: 	1.37006	bloom2Tex: 	0.389829	printScene: 	0.037927	applyBloom: 	0.0068209	setRenderState: 	0.000457133	applyParticles: 	0.0019789	gui: 	0.0267994	setRenderState: 	0.000439088	luaMsg: 	0.000796975	printTextDebug:	0.000715773	console: 	0.00105261	endScene: 	0.000333827	present: 	0.354335	TOTAL_RENDER: 	10.487	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.02433	UpdateCamera: 	0.909234	UpdateEnemies: 	0.296426	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0242792	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.65584	UpdatePlayer: 	0.102653	UpdateSound: 	0.0181139	UpdateItems:	0.00775321	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0281738	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.21132	
RENDER	shadowmap: 	0.220151	sendToRender: 	0.154469	scene: 	5.02958	particles2Tex: 	2.5301	sendToRender: 	0.123372	motionBlur: 	1.35544	bloom2Tex: 	0.287263	printScene: 	0.0363691	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00188567	gui: 	0.0273167	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000640587	console: 	0.00100449	endScene: 	0.000372924	present: 	0.430754	TOTAL_RENDER: 	10.4742	
UPDATE	UpdateSceneManager: 	0.00994263	UpdateInput: 	1.05897	UpdateCamera: 	0.945549	UpdateEnemies: 	0.319199	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0314038	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.66804	UpdatePlayer: 	0.106352	UpdateSound: 	0.0184898	UpdateItems:	0.00729908	UpdateTriggers: 	0.0205529	UpdateRigid: 	0.0282941	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.34794	
RENDER	shadowmap: 	0.224645	sendToRender: 	0.155404	scene: 	4.93995	particles2Tex: 	2.52605	sendToRender: 	0.108265	motionBlur: 	1.61706	bloom2Tex: 	0.334958	printScene: 	0.0550033	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00269468	gui: 	0.0342519	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000833064	console: 	0.00113982	endScene: 	0.000345857	present: 	0.474034	TOTAL_RENDER: 	10.7782	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.2234	UpdateCamera: 	1.12121	UpdateEnemies: 	0.367715	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0317557	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.68483	UpdatePlayer: 	0.105607	UpdateSound: 	0.0189229	UpdateItems:	0.0076299	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0288024	UpdateGUI: 	0.00118794	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	4.78353	
RENDER	shadowmap: 	0.362774	sendToRender: 	0.191283	scene: 	5.04257	particles2Tex: 	2.555	sendToRender: 	0.11763	motionBlur: 	1.38301	bloom2Tex: 	0.273068	printScene: 	0.0462636	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0325797	setRenderState: 	0.000445103	luaMsg: 	0.000544349	printTextDebug:	0.000736825	console: 	0.00103156	endScene: 	0.000333827	present: 	0.501541	TOTAL_RENDER: 	10.8179	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.05718	UpdateCamera: 	0.958201	UpdateEnemies: 	0.370999	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0281588	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.68018	UpdatePlayer: 	0.122277	UpdateSound: 	0.0235183	UpdateItems:	0.00778629	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0292805	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	4.43403	
RENDER	shadowmap: 	0.206317	sendToRender: 	0.154529	scene: 	5.10679	particles2Tex: 	2.5634	sendToRender: 	0.111925	motionBlur: 	1.38313	bloom2Tex: 	0.289148	printScene: 	0.0395029	applyBloom: 	0.00658331	setRenderState: 	0.000454125	applyParticles: 	0.00226762	gui: 	0.0277377	setRenderState: 	0.000454125	luaMsg: 	0.000769907	printTextDebug:	0.000526304	console: 	0.000863138	endScene: 	0.000354879	present: 	0.412111	TOTAL_RENDER: 	10.4717	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.01638	UpdateCamera: 	0.907411	UpdateEnemies: 	0.347595	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0233559	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.66742	UpdatePlayer: 	0.0945964	UpdateSound: 	0.0203604	UpdateItems:	0.00719082	UpdateTriggers: 	0.0213649	UpdateRigid: 	0.0269648	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.27457	
RENDER	shadowmap: 	0.218994	sendToRender: 	0.151897	scene: 	4.84502	particles2Tex: 	2.69241	sendToRender: 	0.131651	motionBlur: 	1.33813	bloom2Tex: 	0.287055	printScene: 	0.0364864	applyBloom: 	0.00668857	setRenderState: 	0.000442095	applyParticles: 	0.0018556	gui: 	0.025843	setRenderState: 	0.000469162	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00120298	endScene: 	0.000327812	present: 	0.414189	TOTAL_RENDER: 	10.3126	
UPDATE	UpdateSceneManager: 	0.0259754	UpdateInput: 	0.998907	UpdateCamera: 	0.902016	UpdateEnemies: 	0.34284	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0233739	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.6045	UpdatePlayer: 	0.0930926	UpdateSound: 	0.0195484	UpdateItems:	0.00703744	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.02544	UpdateGUI: 	0.000815019	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.17594	
RENDER	shadowmap: 	0.216356	sendToRender: 	0.149855	scene: 	5.0215	particles2Tex: 	2.525	sendToRender: 	0.112659	motionBlur: 	1.35336	bloom2Tex: 	0.289085	printScene: 	0.0364894	applyBloom: 	0.00668256	setRenderState: 	0.00046014	applyParticles: 	0.00187966	gui: 	0.0267994	setRenderState: 	0.000451118	luaMsg: 	0.000619535	printTextDebug:	0.000628557	console: 	0.000787952	endScene: 	0.000357887	present: 	0.406821	TOTAL_RENDER: 	10.3113	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.00753	UpdateCamera: 	0.966953	UpdateEnemies: 	0.32528	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0242912	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.63053	UpdatePlayer: 	0.093634	UpdateSound: 	0.0187966	UpdateItems:	0.00712766	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0271513	UpdateGUI: 	0.00100449	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.24291	
RENDER	shadowmap: 	0.193139	sendToRender: 	0.150171	scene: 	4.96862	particles2Tex: 	2.51188	sendToRender: 	0.12077	motionBlur: 	1.34467	bloom2Tex: 	0.2875	printScene: 	0.0346819	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.00190372	gui: 	0.0252686	setRenderState: 	0.000481192	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.000911258	endScene: 	0.000336835	present: 	0.405982	TOTAL_RENDER: 	10.2231	
UPDATE	UpdateSceneManager: 	0.0106855	UpdateInput: 	1.00353	UpdateCamera: 	0.924623	UpdateEnemies: 	0.478663	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0275813	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.64409	UpdatePlayer: 	0.102662	UpdateSound: 	0.0222912	UpdateItems:	0.00792764	UpdateTriggers: 	0.0219243	UpdateRigid: 	0.0289407	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.45062	
RENDER	shadowmap: 	0.223751	sendToRender: 	0.156796	scene: 	4.98523	particles2Tex: 	2.52071	sendToRender: 	0.111724	motionBlur: 	1.34478	bloom2Tex: 	0.381492	printScene: 	0.0392111	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00207514	gui: 	0.0384202	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000760885	console: 	0.0010496	endScene: 	0.000351872	present: 	0.426297	TOTAL_RENDER: 	10.4129	
UPDATE	UpdateSceneManager: 	0.0205439	UpdateInput: 	1.10243	UpdateCamera: 	0.945705	UpdateEnemies: 	0.350819	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0271182	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.63552	UpdatePlayer: 	0.102623	UpdateSound: 	0.0211123	UpdateItems:	0.00729608	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.027855	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.38941	
RENDER	shadowmap: 	0.232578	sendToRender: 	0.301713	scene: 	5.09689	particles2Tex: 	2.58357	sendToRender: 	0.133296	motionBlur: 	1.35995	bloom2Tex: 	0.288956	printScene: 	0.0388984	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0282851	setRenderState: 	0.00044811	luaMsg: 	0.000532319	printTextDebug:	0.000739833	console: 	0.00115185	endScene: 	0.000327812	present: 	0.422941	TOTAL_RENDER: 	10.6666	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.02837	UpdateCamera: 	0.899144	UpdateEnemies: 	0.336621	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0228536	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.60771	UpdatePlayer: 	0.0981061	UpdateSound: 	0.0202251	UpdateItems:	0.0066585	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0269438	UpdateGUI: 	0.001209	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.18994	
RENDER	shadowmap: 	0.224927	sendToRender: 	0.151173	scene: 	5.01457	particles2Tex: 	2.56564	sendToRender: 	0.150481	motionBlur: 	1.33996	bloom2Tex: 	0.28938	printScene: 	0.0363962	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00187966	gui: 	0.0268174	setRenderState: 	0.000454125	luaMsg: 	0.000529311	printTextDebug:	0.000721788	console: 	0.000992459	endScene: 	0.000342849	present: 	0.430105	TOTAL_RENDER: 	10.4078	
UPDATE	UpdateSceneManager: 	0.00834868	UpdateInput: 	1.01084	UpdateCamera: 	0.977822	UpdateEnemies: 	0.25665	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0222461	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.5973	UpdatePlayer: 	0.0929453	UpdateSound: 	0.0186462	UpdateItems:	0.00725096	UpdateTriggers: 	0.0213108	UpdateRigid: 	0.0254912	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	4.19111	
RENDER	shadowmap: 	0.214741	sendToRender: 	0.150147	scene: 	4.86456	particles2Tex: 	2.64736	sendToRender: 	0.16199	motionBlur: 	1.355	bloom2Tex: 	0.285055	printScene: 	0.0343571	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00188266	gui: 	0.0246912	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.000751863	console: 	0.000833064	endScene: 	0.000351872	present: 	0.566844	TOTAL_RENDER: 	10.4824	
UPDATE	UpdateSceneManager: 	0.00779832	UpdateInput: 	1.01904	UpdateCamera: 	0.913197	UpdateEnemies: 	0.27372	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0225739	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.57805	UpdatePlayer: 	0.0935768	UpdateSound: 	0.0178613	UpdateItems:	0.00745547	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0244085	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	4.09183	
RENDER	shadowmap: 	0.19497	sendToRender: 	0.153203	scene: 	5.1862	particles2Tex: 	2.61249	sendToRender: 	0.161425	motionBlur: 	1.56708	bloom2Tex: 	0.279404	printScene: 	0.0477072	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.0329015	setRenderState: 	0.000439088	luaMsg: 	0.000836071	printTextDebug:	0.000836071	console: 	0.00113682	endScene: 	0.00033082	present: 	0.436336	TOTAL_RENDER: 	10.9103	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.10176	UpdateCamera: 	0.931086	UpdateEnemies: 	0.363258	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0410758	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.80852	UpdatePlayer: 	0.124313	UpdateSound: 	0.0208657	UpdateItems:	0.00986143	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0320233	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.59284	
RENDER	shadowmap: 	0.23105	sendToRender: 	0.176288	scene: 	5.0806	particles2Tex: 	2.63215	sendToRender: 	0.190399	motionBlur: 	1.47863	bloom2Tex: 	0.310531	printScene: 	0.0481824	applyBloom: 	0.00668556	setRenderState: 	0.00044811	applyParticles: 	0.00208416	gui: 	0.0308294	setRenderState: 	0.000439088	luaMsg: 	0.000724796	printTextDebug:	0.000748855	console: 	0.000941332	endScene: 	0.000336835	present: 	0.421169	TOTAL_RENDER: 	10.8022	
UPDATE	UpdateSceneManager: 	0.0102795	UpdateInput: 	1.09307	UpdateCamera: 	0.923137	UpdateEnemies: 	0.296721	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0409013	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.74629	UpdatePlayer: 	0.11081	UpdateSound: 	0.0209409	UpdateItems:	0.00868853	UpdateTriggers: 	0.0207424	UpdateRigid: 	0.0281076	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.57118	
RENDER	shadowmap: 	0.250782	sendToRender: 	0.155332	scene: 	5.04246	particles2Tex: 	2.6782	sendToRender: 	0.114999	motionBlur: 	1.38339	bloom2Tex: 	0.294023	printScene: 	0.037148	applyBloom: 	0.00697729	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0304805	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000661639	console: 	0.000965392	endScene: 	0.000375931	present: 	0.413404	TOTAL_RENDER: 	10.5812	
UPDATE	UpdateSceneManager: 	0.0092028	UpdateInput: 	1.13867	UpdateCamera: 	0.894647	UpdateEnemies: 	0.28843	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0246461	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.60324	UpdatePlayer: 	0.118596	UpdateSound: 	0.0203484	UpdateItems:	0.00736224	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0276264	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	4.26519	
RENDER	shadowmap: 	0.210558	sendToRender: 	0.168123	scene: 	5.03048	particles2Tex: 	2.50393	sendToRender: 	0.125946	motionBlur: 	1.3676	bloom2Tex: 	0.290845	printScene: 	0.035933	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.0272234	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000622542	console: 	0.000923287	endScene: 	0.000345857	present: 	0.43811	TOTAL_RENDER: 	10.3783	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	1.05221	UpdateCamera: 	0.90136	UpdateEnemies: 	0.293909	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.030288	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.70384	UpdatePlayer: 	0.100729	UpdateSound: 	0.0175996	UpdateItems:	0.00785245	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0273678	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.29227	
RENDER	shadowmap: 	0.226202	sendToRender: 	0.152517	scene: 	4.90074	particles2Tex: 	2.51304	sendToRender: 	0.109598	motionBlur: 	1.34524	bloom2Tex: 	0.282129	printScene: 	0.035118	applyBloom: 	0.0066194	setRenderState: 	0.000442095	applyParticles: 	0.00191875	gui: 	0.0263362	setRenderState: 	0.000451118	luaMsg: 	0.00063758	printTextDebug:	0.000667654	console: 	0.00106765	endScene: 	0.000342849	present: 	0.412105	TOTAL_RENDER: 	10.1775	
UPDATE	UpdateSceneManager: 	0.0250671	UpdateInput: 	1.00739	UpdateCamera: 	0.903931	UpdateEnemies: 	0.400313	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0242822	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.56857	UpdatePlayer: 	0.0964279	UpdateSound: 	0.0166372	UpdateItems:	0.00705548	UpdateTriggers: 	0.0206221	UpdateRigid: 	0.026231	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	4.23147	
RENDER	shadowmap: 	0.211313	sendToRender: 	0.150457	scene: 	4.88263	particles2Tex: 	2.51824	sendToRender: 	0.109682	motionBlur: 	1.39233	bloom2Tex: 	0.287609	printScene: 	0.0355962	applyBloom: 	0.00661038	setRenderState: 	0.000442095	applyParticles: 	0.00222852	gui: 	0.0265768	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.00104058	endScene: 	0.000354879	present: 	0.406514	TOTAL_RENDER: 	10.2275	
UPDATE	UpdateSceneManager: 	0.00864341	UpdateInput: 	1.07537	UpdateCamera: 	0.898641	UpdateEnemies: 	0.281013	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0233799	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.53104	UpdatePlayer: 	0.0951257	UpdateSound: 	0.0163756	UpdateItems:	0.00739833	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0275934	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	4.09802	
RENDER	shadowmap: 	0.211553	sendToRender: 	0.154409	scene: 	4.86806	particles2Tex: 	2.52048	sendToRender: 	0.110169	motionBlur: 	1.34278	bloom2Tex: 	0.287443	printScene: 	0.0351601	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.0256084	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000439088	console: 	0.000646602	endScene: 	0.000348864	present: 	0.404881	TOTAL_RENDER: 	10.1325	
UPDATE	UpdateSceneManager: 	0.00822839	UpdateInput: 	1.00355	UpdateCamera: 	0.905489	UpdateEnemies: 	0.283768	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.023819	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.55696	UpdatePlayer: 	0.0951768	UpdateSound: 	0.0153681	UpdateItems:	0.00682992	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0260415	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	4.0592	
RENDER	shadowmap: 	0.204738	sendToRender: 	0.149747	scene: 	4.99581	particles2Tex: 	2.65111	sendToRender: 	0.130307	motionBlur: 	1.34566	bloom2Tex: 	0.286033	printScene: 	0.0357375	applyBloom: 	0.00669459	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.0267483	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000451118	console: 	0.00107667	endScene: 	0.000336835	present: 	0.431073	TOTAL_RENDER: 	10.4309	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.0909	UpdateCamera: 	1.06274	UpdateEnemies: 	0.338874	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0286069	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.62202	UpdatePlayer: 	0.12785	UpdateSound: 	0.023834	UpdateItems:	0.0077111	UpdateTriggers: 	0.0216957	UpdateRigid: 	0.0296835	UpdateGUI: 	0.00163305	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.50801	
RENDER	shadowmap: 	0.216383	sendToRender: 	0.175301	scene: 	5.14285	particles2Tex: 	2.57126	sendToRender: 	0.134659	motionBlur: 	1.36993	bloom2Tex: 	0.291193	printScene: 	0.0408562	applyBloom: 	0.00663143	setRenderState: 	0.000445103	applyParticles: 	0.002018	gui: 	0.0290219	setRenderState: 	0.0004842	luaMsg: 	0.000451118	printTextDebug:	0.000622542	console: 	0.00106464	endScene: 	0.000342849	present: 	0.4443	TOTAL_RENDER: 	10.5952	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.05922	UpdateCamera: 	0.94218	UpdateEnemies: 	0.34869	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0272114	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.61858	UpdatePlayer: 	0.124087	UpdateSound: 	0.0211454	UpdateItems:	0.00801185	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0283152	UpdateGUI: 	0.00148568	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	4.32612	
RENDER	shadowmap: 	0.204783	sendToRender: 	0.154315	scene: 	4.98453	particles2Tex: 	2.52881	sendToRender: 	0.129817	motionBlur: 	1.47946	bloom2Tex: 	0.270349	printScene: 	0.0390096	applyBloom: 	0.226536	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.0291242	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000751863	console: 	0.000977422	endScene: 	0.000360894	present: 	0.217442	TOTAL_RENDER: 	10.4347	
UPDATE	UpdateSceneManager: 	0.0109832	UpdateInput: 	0.984429	UpdateCamera: 	0.890672	UpdateEnemies: 	0.353989	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0299542	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.64952	UpdatePlayer: 	0.101414	UpdateSound: 	0.0174312	UpdateItems:	0.00740735	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0270911	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.21224	
RENDER	shadowmap: 	0.226425	sendToRender: 	0.155458	scene: 	4.88141	particles2Tex: 	2.76494	sendToRender: 	0.161975	motionBlur: 	1.39034	bloom2Tex: 	0.365432	printScene: 	0.0390908	applyBloom: 	0.00672165	setRenderState: 	0.000451118	applyParticles: 	0.00203604	gui: 	0.0283903	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000565401	console: 	0.000869153	endScene: 	0.000375931	present: 	0.380124	TOTAL_RENDER: 	10.6041	
UPDATE	UpdateSceneManager: 	0.00871259	UpdateInput: 	1.00162	UpdateCamera: 	0.90582	UpdateEnemies: 	0.323599	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0243423	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.64165	UpdatePlayer: 	0.0888912	UpdateSound: 	0.0200447	UpdateItems:	0.00747352	UpdateTriggers: 	0.0216206	UpdateRigid: 	0.0282821	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.21532	
RENDER	shadowmap: 	0.199608	sendToRender: 	0.165434	scene: 	4.84796	particles2Tex: 	2.71838	sendToRender: 	0.111258	motionBlur: 	1.40012	bloom2Tex: 	0.0672045	printScene: 	0.0371119	applyBloom: 	0.435927	setRenderState: 	0.000499237	applyParticles: 	0.00203604	gui: 	0.0280535	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000508259	console: 	0.00105862	endScene: 	0.000351872	present: 	0.237694	TOTAL_RENDER: 	10.4193	
UPDATE	UpdateSceneManager: 	0.00878777	UpdateInput: 	1.11157	UpdateCamera: 	0.950258	UpdateEnemies: 	0.332753	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0251333	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.6225	UpdatePlayer: 	0.0893935	UpdateSound: 	0.0202672	UpdateItems:	0.00737728	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0273919	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.32941	
RENDER	shadowmap: 	0.219207	sendToRender: 	0.155434	scene: 	5.20578	particles2Tex: 	2.49643	sendToRender: 	0.11222	motionBlur: 	1.68369	bloom2Tex: 	0.394917	printScene: 	0.0388653	applyBloom: 	0.00654121	setRenderState: 	0.000442095	applyParticles: 	0.00215333	gui: 	0.0287933	setRenderState: 	0.000538334	luaMsg: 	0.000718781	printTextDebug:	0.00063758	console: 	0.00109772	endScene: 	0.000366909	present: 	0.320197	TOTAL_RENDER: 	10.8544	
UPDATE	UpdateSceneManager: 	0.00906446	UpdateInput: 	1.03085	UpdateCamera: 	0.893249	UpdateEnemies: 	0.359778	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0275723	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.78533	UpdatePlayer: 	0.0918415	UpdateSound: 	0.0223634	UpdateItems:	0.00743442	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0283753	UpdateGUI: 	0.001212	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.39552	
RENDER	shadowmap: 	0.211063	sendToRender: 	0.174285	scene: 	5.9123	particles2Tex: 	2.55009	sendToRender: 	0.172258	motionBlur: 	1.83692	bloom2Tex: 	0.356281	printScene: 	0.0430216	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.00202101	gui: 	0.0287392	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.000974414	endScene: 	0.000369916	present: 	0.336985	TOTAL_RENDER: 	11.8324	
UPDATE	UpdateSceneManager: 	0.00855921	UpdateInput: 	1.0409	UpdateCamera: 	0.914464	UpdateEnemies: 	0.31014	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0265618	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.65206	UpdatePlayer: 	0.0881454	UpdateSound: 	0.0213108	UpdateItems:	0.00750359	UpdateTriggers: 	0.021792	UpdateRigid: 	0.0268505	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.25414	
RENDER	shadowmap: 	0.228446	sendToRender: 	0.156255	scene: 	5.62258	particles2Tex: 	2.65111	sendToRender: 	0.13099	motionBlur: 	1.76226	bloom2Tex: 	0.0691233	printScene: 	0.0377916	applyBloom: 	0.306258	setRenderState: 	0.000514274	applyParticles: 	0.00268866	gui: 	0.029473	setRenderState: 	0.0004842	luaMsg: 	0.000812012	printTextDebug:	0.000652617	console: 	0.000998474	endScene: 	0.000354879	present: 	0.152351	TOTAL_RENDER: 	11.3201	
UPDATE	UpdateSceneManager: 	0.0224386	UpdateInput: 	1.07681	UpdateCamera: 	0.933335	UpdateEnemies: 	0.385871	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0310279	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.66819	UpdatePlayer: 	0.121916	UpdateSound: 	0.0237168	UpdateItems:	0.00788554	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0310309	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.47479	
RENDER	shadowmap: 	0.310474	sendToRender: 	0.185894	scene: 	5.59825	particles2Tex: 	2.63307	sendToRender: 	0.115564	motionBlur: 	1.70297	bloom2Tex: 	0.35601	printScene: 	0.0408442	applyBloom: 	0.00651113	setRenderState: 	0.000466155	applyParticles: 	0.002018	gui: 	0.0299903	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.000745848	console: 	0.000983436	endScene: 	0.000351872	present: 	0.416761	TOTAL_RENDER: 	11.5846	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.00726	UpdateCamera: 	0.916557	UpdateEnemies: 	0.434462	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0245408	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.62998	UpdatePlayer: 	0.0921724	UpdateSound: 	0.020571	UpdateItems:	0.00752765	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0295272	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.30817	
RENDER	shadowmap: 	0.225784	sendToRender: 	0.153948	scene: 	5.82803	particles2Tex: 	2.45694	sendToRender: 	0.166712	motionBlur: 	1.85933	bloom2Tex: 	0.068206	printScene: 	0.0393405	applyBloom: 	0.327039	setRenderState: 	0.000478185	applyParticles: 	0.0020992	gui: 	0.0290069	setRenderState: 	0.000463147	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.00119095	endScene: 	0.000375931	present: 	0.172339	TOTAL_RENDER: 	11.5038	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.00198	UpdateCamera: 	0.983479	UpdateEnemies: 	0.380295	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0240957	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.64058	UpdatePlayer: 	0.0879288	UpdateSound: 	0.0213559	UpdateItems:	0.00722089	UpdateTriggers: 	0.0221739	UpdateRigid: 	0.0272806	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.33858	
RENDER	shadowmap: 	0.20888	sendToRender: 	0.17147	scene: 	5.91511	particles2Tex: 	2.56454	sendToRender: 	0.112882	motionBlur: 	1.88472	bloom2Tex: 	0.0674661	printScene: 	0.0369104	applyBloom: 	0.335268	setRenderState: 	0.0004842	applyParticles: 	0.00192477	gui: 	0.0280234	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000532319	console: 	0.00103757	endScene: 	0.000363902	present: 	0.173984	TOTAL_RENDER: 	11.6681	
UPDATE	UpdateSceneManager: 	0.0175455	UpdateInput: 	1.09402	UpdateCamera: 	0.926978	UpdateEnemies: 	0.34192	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0267723	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.59821	UpdatePlayer: 	0.0910536	UpdateSound: 	0.0216777	UpdateItems:	0.00727202	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0284204	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.327	
RENDER	shadowmap: 	0.258833	sendToRender: 	0.158977	scene: 	6.16651	particles2Tex: 	2.73367	sendToRender: 	0.114112	motionBlur: 	1.99931	bloom2Tex: 	0.0688315	printScene: 	0.0391781	applyBloom: 	0.315301	setRenderState: 	0.000505252	applyParticles: 	0.00227664	gui: 	0.0295993	setRenderState: 	0.000433073	luaMsg: 	0.000607505	printTextDebug:	0.00062555	console: 	0.00107967	endScene: 	0.000351872	present: 	0.3242	TOTAL_RENDER: 	12.3829	
UPDATE	UpdateSceneManager: 	0.0118223	UpdateInput: 	1.23641	UpdateCamera: 	0.927856	UpdateEnemies: 	0.459668	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0495658	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.86115	UpdatePlayer: 	0.114046	UpdateSound: 	0.020177	UpdateItems:	0.00934716	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0332654	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.87948	
RENDER	shadowmap: 	0.294676	sendToRender: 	0.187385	scene: 	6.80183	particles2Tex: 	2.87502	sendToRender: 	0.197911	motionBlur: 	2.45838	bloom2Tex: 	0.0718811	printScene: 	0.0426276	applyBloom: 	0.354449	setRenderState: 	0.000490215	applyParticles: 	0.00224657	gui: 	0.0308715	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000415028	console: 	0.00090825	endScene: 	0.000372924	present: 	0.179403	TOTAL_RENDER: 	13.6919	
UPDATE	UpdateSceneManager: 	0.0132689	UpdateInput: 	1.07383	UpdateCamera: 	0.928484	UpdateEnemies: 	0.413119	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.042393	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.86773	UpdatePlayer: 	0.132211	UpdateSound: 	0.0239032	UpdateItems:	0.00938024	UpdateTriggers: 	0.0223905	UpdateRigid: 	0.0318429	UpdateGUI: 	0.00156087	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.73095	
RENDER	shadowmap: 	0.262623	sendToRender: 	0.181677	scene: 	6.73592	particles2Tex: 	2.41144	sendToRender: 	0.114097	motionBlur: 	2.1566	bloom2Tex: 	0.0689789	printScene: 	0.040757	applyBloom: 	0.00679082	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.308246	setRenderState: 	0.000475177	luaMsg: 	0.00075487	printTextDebug:	0.000812012	console: 	0.00112178	endScene: 	0.000360894	present: 	0.167247	TOTAL_RENDER: 	12.6393	
UPDATE	UpdateSceneManager: 	0.0180537	UpdateInput: 	1.17819	UpdateCamera: 	0.943061	UpdateEnemies: 	0.370945	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0456411	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.72822	UpdatePlayer: 	0.106232	UpdateSound: 	0.0216747	UpdateItems:	0.00941934	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0325887	UpdateGUI: 	0.00202702	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.61787	
RENDER	shadowmap: 	0.347959	sendToRender: 	0.12929	scene: 	6.14773	particles2Tex: 	2.60832	sendToRender: 	0.111874	motionBlur: 	1.99078	bloom2Tex: 	0.355415	printScene: 	0.0390427	applyBloom: 	0.00660737	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.0292926	setRenderState: 	0.00047217	luaMsg: 	0.00044811	printTextDebug:	0.000538334	console: 	0.00125411	endScene: 	0.000339842	present: 	0.313277	TOTAL_RENDER: 	12.2675	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.14768	UpdateCamera: 	0.935284	UpdateEnemies: 	1.78866	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0393675	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.35894	UpdatePlayer: 	0.111432	UpdateSound: 	0.0231544	UpdateItems:	0.00847199	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.031467	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	5.5946	
RENDER	shadowmap: 	0.212161	sendToRender: 	0.158234	scene: 	6.14248	particles2Tex: 	2.51167	sendToRender: 	0.112834	motionBlur: 	2.14237	bloom2Tex: 	0.0684165	printScene: 	0.0378518	applyBloom: 	0.00652617	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.0279964	setRenderState: 	0.000457133	luaMsg: 	0.000562393	printTextDebug:	0.000643594	console: 	0.000956369	endScene: 	0.000339842	present: 	0.450089	TOTAL_RENDER: 	12.0378	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	1.00907	UpdateCamera: 	1.07815	UpdateEnemies: 	0.219177	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0217288	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.19358	UpdatePlayer: 	0.0837365	UpdateSound: 	0.0178913	UpdateItems:	0.00849304	UpdateTriggers: 	0.020998	UpdateRigid: 	0.026658	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.82294	
RENDER	shadowmap: 	0.197815	sendToRender: 	0.150559	scene: 	6.28618	particles2Tex: 	2.5865	sendToRender: 	0.112948	motionBlur: 	2.1175	bloom2Tex: 	0.403507	printScene: 	0.0391239	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.0266611	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000541341	console: 	0.000824042	endScene: 	0.000336835	present: 	0.289687	TOTAL_RENDER: 	12.3851	
UPDATE	UpdateSceneManager: 	0.00867048	UpdateInput: 	1.08398	UpdateCamera: 	0.948021	UpdateEnemies: 	0.249754	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0377074	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.18648	UpdatePlayer: 	0.0887439	UpdateSound: 	0.012932	UpdateItems:	0.00871259	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0285738	UpdateGUI: 	0.00191274	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.79643	
RENDER	shadowmap: 	0.219595	sendToRender: 	0.156962	scene: 	6.48629	particles2Tex: 	2.47834	sendToRender: 	0.115285	motionBlur: 	2.14149	bloom2Tex: 	0.0683654	printScene: 	0.374792	applyBloom: 	0.00747953	setRenderState: 	0.000463147	applyParticles: 	0.00226461	gui: 	0.0280084	setRenderState: 	0.00047217	luaMsg: 	0.000857124	printTextDebug:	0.000520289	console: 	0.000881183	endScene: 	0.000393976	present: 	0.232702	TOTAL_RENDER: 	12.5127	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.05405	UpdateCamera: 	0.940619	UpdateEnemies: 	0.228034	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0283392	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.38681	UpdatePlayer: 	0.0922566	UpdateSound: 	0.0221439	UpdateItems:	0.00861635	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0290369	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.94513	
RENDER	shadowmap: 	0.227426	sendToRender: 	0.156637	scene: 	6.49765	particles2Tex: 	2.46433	sendToRender: 	0.134547	motionBlur: 	2.1389	bloom2Tex: 	0.0684135	printScene: 	0.360166	applyBloom: 	0.0076299	setRenderState: 	0.000496229	applyParticles: 	0.00196988	gui: 	0.0291242	setRenderState: 	0.00046014	luaMsg: 	0.000860131	printTextDebug:	0.000688706	console: 	0.000869153	endScene: 	0.000412021	present: 	0.227775	TOTAL_RENDER: 	12.4834	
UPDATE	UpdateSceneManager: 	0.00821636	UpdateInput: 	1.0138	UpdateCamera: 	1.08999	UpdateEnemies: 	0.293133	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0251784	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.22384	UpdatePlayer: 	0.0882446	UpdateSound: 	0.0203183	UpdateItems:	0.0081923	UpdateTriggers: 	0.021392	UpdateRigid: 	0.0280355	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.95444	
RENDER	shadowmap: 	0.178273	sendToRender: 	0.16901	scene: 	6.39409	particles2Tex: 	2.53124	sendToRender: 	0.111958	motionBlur: 	2.16877	bloom2Tex: 	0.0685308	printScene: 	0.0362819	applyBloom: 	0.00678481	setRenderState: 	0.00043608	applyParticles: 	0.00210221	gui: 	0.315049	setRenderState: 	0.000490215	luaMsg: 	0.000697729	printTextDebug:	0.00062555	console: 	0.00100148	endScene: 	0.000372924	present: 	0.175623	TOTAL_RENDER: 	12.3264	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	1.10039	UpdateCamera: 	0.914193	UpdateEnemies: 	0.291966	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0240957	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.2091	UpdatePlayer: 	0.085553	UpdateSound: 	0.0177139	UpdateItems:	0.00781336	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0256054	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.81885	
RENDER	shadowmap: 	0.167169	sendToRender: 	0.157521	scene: 	6.3665	particles2Tex: 	2.5768	sendToRender: 	0.117285	motionBlur: 	2.18592	bloom2Tex: 	0.0679624	printScene: 	0.0365676	applyBloom: 	0.00660737	setRenderState: 	0.000442095	applyParticles: 	0.00219544	gui: 	0.31328	setRenderState: 	0.0004842	luaMsg: 	0.000676676	printTextDebug:	0.000421043	console: 	0.00105562	endScene: 	0.000360894	present: 	0.156168	TOTAL_RENDER: 	12.3194	
UPDATE	UpdateSceneManager: 	0.00806298	UpdateInput: 	0.999087	UpdateCamera: 	0.902864	UpdateEnemies: 	0.289789	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0217228	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.29922	UpdatePlayer: 	0.0814057	UpdateSound: 	0.0179124	UpdateItems:	0.00716976	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0264265	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.78643	
RENDER	shadowmap: 	0.171524	sendToRender: 	0.158541	scene: 	6.19938	particles2Tex: 	2.54008	sendToRender: 	0.110752	motionBlur: 	2.17601	bloom2Tex: 	0.0764494	printScene: 	0.0360022	applyBloom: 	0.00660436	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.311301	setRenderState: 	0.000496229	luaMsg: 	0.000676676	printTextDebug:	0.000655624	console: 	0.00100449	endScene: 	0.000354879	present: 	0.154655	TOTAL_RENDER: 	12.1168	
UPDATE	UpdateSceneManager: 	0.00823741	UpdateInput: 	1.04316	UpdateCamera: 	0.97968	UpdateEnemies: 	0.236578	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0257648	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.18652	UpdatePlayer: 	0.0837906	UpdateSound: 	0.0186251	UpdateItems:	0.00820733	UpdateTriggers: 	0.0216266	UpdateRigid: 	0.0262009	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.77373	
RENDER	shadowmap: 	0.199833	sendToRender: 	0.152791	scene: 	6.34189	particles2Tex: 	2.58109	sendToRender: 	0.11213	motionBlur: 	2.24762	bloom2Tex: 	0.0685548	printScene: 	0.038336	applyBloom: 	0.00660136	setRenderState: 	0.00043608	applyParticles: 	0.002018	gui: 	0.334579	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.000514274	console: 	0.00108569	endScene: 	0.000360894	present: 	0.152078	TOTAL_RENDER: 	12.4329	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.01735	UpdateCamera: 	0.936511	UpdateEnemies: 	0.27388	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0312083	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.21564	UpdatePlayer: 	0.0877514	UpdateSound: 	0.0130132	UpdateItems:	0.00811711	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0272204	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.75887	
RENDER	shadowmap: 	0.215484	sendToRender: 	0.155139	scene: 	6.51648	particles2Tex: 	2.66691	sendToRender: 	0.113892	motionBlur: 	2.22044	bloom2Tex: 	0.0684797	printScene: 	0.0384142	applyBloom: 	0.00662241	setRenderState: 	0.000439088	applyParticles: 	0.00195184	gui: 	0.314315	setRenderState: 	0.000487207	luaMsg: 	0.000646602	printTextDebug:	0.000544349	console: 	0.00107366	endScene: 	0.000366909	present: 	0.155951	TOTAL_RENDER: 	12.6427	
UPDATE	UpdateSceneManager: 	0.00978324	UpdateInput: 	1.02888	UpdateCamera: 	0.907733	UpdateEnemies: 	0.251474	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0257919	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.26985	UpdatePlayer: 	0.0900401	UpdateSound: 	0.0131125	UpdateItems:	0.00800884	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.026649	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	3.78589	
RENDER	shadowmap: 	0.189954	sendToRender: 	0.173304	scene: 	6.1878	particles2Tex: 	2.6929	sendToRender: 	0.145128	motionBlur: 	2.12703	bloom2Tex: 	0.305927	printScene: 	0.0365255	applyBloom: 	0.0068209	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0273858	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.00043608	console: 	0.000911258	endScene: 	0.000345857	present: 	0.415167	TOTAL_RENDER: 	12.4805	
UPDATE	UpdateSceneManager: 	0.00778629	UpdateInput: 	1.00326	UpdateCamera: 	0.945756	UpdateEnemies: 	0.254394	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0224175	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.21826	UpdatePlayer: 	0.100136	UpdateSound: 	0.0186161	UpdateItems:	0.00729608	UpdateTriggers: 	0.0211183	UpdateRigid: 	0.0257257	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	3.75978	
RENDER	shadowmap: 	0.178793	sendToRender: 	0.158718	scene: 	6.28498	particles2Tex: 	2.4982	sendToRender: 	0.11114	motionBlur: 	2.10114	bloom2Tex: 	0.288369	printScene: 	0.035512	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0269798	setRenderState: 	0.00047217	luaMsg: 	0.000640587	printTextDebug:	0.000547356	console: 	0.00111877	endScene: 	0.000336835	present: 	0.418087	TOTAL_RENDER: 	12.284	
UPDATE	UpdateSceneManager: 	0.0175545	UpdateInput: 	2.88326	UpdateCamera: 	0.04842	UpdateEnemies: 	0.233517	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0240025	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.22887	UpdatePlayer: 	0.146881	UpdateSound: 	0.016135	UpdateItems:	0.00799982	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0259874	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	4.78327	
RENDER	shadowmap: 	0.175392	sendToRender: 	0.152622	scene: 	6.3456	particles2Tex: 	2.56371	sendToRender: 	0.115312	motionBlur: 	2.07157	bloom2Tex: 	0.27723	printScene: 	0.039539	applyBloom: 	0.0144719	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0263453	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000478185	console: 	0.00126914	endScene: 	0.000369916	present: 	0.414069	TOTAL_RENDER: 	12.3708	
UPDATE	UpdateSceneManager: 	0.00952159	UpdateInput: 	1.07782	UpdateCamera: 	0.0566363	UpdateEnemies: 	0.244614	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0497222	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.37624	UpdatePlayer: 	0.255754	UpdateSound: 	0.016968	UpdateItems:	0.0104148	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0335571	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.30294	
RENDER	shadowmap: 	0.249014	sendToRender: 	0.192188	scene: 	6.62577	particles2Tex: 	2.63384	sendToRender: 	0.117218	motionBlur: 	2.00273	bloom2Tex: 	0.311491	printScene: 	0.0471869	applyBloom: 	0.00667654	setRenderState: 	0.00043608	applyParticles: 	0.00217739	gui: 	0.241856	setRenderState: 	0.000496229	luaMsg: 	0.000715773	printTextDebug:	0.000745848	console: 	0.00113682	endScene: 	0.000360894	present: 	0.180321	TOTAL_RENDER: 	12.7831	
UPDATE	UpdateSceneManager: 	0.0156327	UpdateInput: 	1.1165	UpdateCamera: 	0.0489583	UpdateEnemies: 	0.203259	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0248055	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.25447	UpdatePlayer: 	0.106085	UpdateSound: 	0.0204537	UpdateItems:	0.00827951	UpdateTriggers: 	0.0220657	UpdateRigid: 	0.0279964	UpdateGUI: 	0.00114283	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.97913	
RENDER	shadowmap: 	0.209066	sendToRender: 	0.152905	scene: 	6.44324	particles2Tex: 	2.69231	sendToRender: 	0.161037	motionBlur: 	2.23343	bloom2Tex: 	0.331295	printScene: 	0.0506605	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.031903	setRenderState: 	0.000475177	luaMsg: 	0.00094434	printTextDebug:	0.000760885	console: 	0.001209	endScene: 	0.000351872	present: 	0.42421	TOTAL_RENDER: 	12.9342	
UPDATE	UpdateSceneManager: 	0.0136358	UpdateInput: 	1.23239	UpdateCamera: 	0.0604648	UpdateEnemies: 	0.222933	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0374879	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.31808	UpdatePlayer: 	0.123877	UpdateSound: 	0.0224236	UpdateItems:	0.00985542	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0317557	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.20367	
RENDER	shadowmap: 	0.231333	sendToRender: 	0.157178	scene: 	6.63348	particles2Tex: 	2.67956	sendToRender: 	0.1591	motionBlur: 	1.98897	bloom2Tex: 	0.306017	printScene: 	0.0394157	applyBloom: 	0.00677879	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.0294069	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000619535	console: 	0.000968399	endScene: 	0.000357887	present: 	0.43802	TOTAL_RENDER: 	12.8465	
UPDATE	UpdateSceneManager: 	0.010878	UpdateInput: 	1.02096	UpdateCamera: 	0.0501162	UpdateEnemies: 	0.205716	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0269829	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.20786	UpdatePlayer: 	0.104813	UpdateSound: 	0.0205048	UpdateItems:	0.0085171	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.028658	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.81691	
RENDER	shadowmap: 	0.301777	sendToRender: 	0.15843	scene: 	6.27308	particles2Tex: 	2.51982	sendToRender: 	0.147443	motionBlur: 	2.13662	bloom2Tex: 	0.288757	printScene: 	0.0393976	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0287993	setRenderState: 	0.000454125	luaMsg: 	0.000805997	printTextDebug:	0.000793967	console: 	0.00116388	endScene: 	0.000336835	present: 	0.435217	TOTAL_RENDER: 	12.5162	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	1.00232	UpdateCamera: 	0.0610152	UpdateEnemies: 	0.191863	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0237107	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.30332	UpdatePlayer: 	0.0989932	UpdateSound: 	0.0126072	UpdateItems:	0.00843891	UpdateTriggers: 	0.0211725	UpdateRigid: 	0.0265979	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.89028	
RENDER	shadowmap: 	0.186889	sendToRender: 	0.152033	scene: 	6.21753	particles2Tex: 	2.54398	sendToRender: 	0.127251	motionBlur: 	4.77788	bloom2Tex: 	0.272932	printScene: 	0.0392683	applyBloom: 	0.00685097	setRenderState: 	0.000439088	applyParticles: 	0.00187665	gui: 	0.0260415	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000652617	console: 	0.000781937	endScene: 	0.000345857	present: 	0.58245	TOTAL_RENDER: 	15.1105	
UPDATE	UpdateSceneManager: 	0.00873364	UpdateInput: 	1.12379	UpdateCamera: 	0.047617	UpdateEnemies: 	0.186919	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0228446	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.20733	UpdatePlayer: 	0.116548	UpdateSound: 	0.0192477	UpdateItems:	0.00817726	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0275182	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.92549	
RENDER	shadowmap: 	0.17282	sendToRender: 	0.153404	scene: 	6.21141	particles2Tex: 	2.55944	sendToRender: 	0.111519	motionBlur: 	3.14874	bloom2Tex: 	0.273131	printScene: 	0.0368232	applyBloom: 	0.00686601	setRenderState: 	0.00047217	applyParticles: 	0.00186462	gui: 	0.0271242	setRenderState: 	0.000466155	luaMsg: 	0.000538334	printTextDebug:	0.000721788	console: 	0.000878176	endScene: 	0.000348864	present: 	0.44467	TOTAL_RENDER: 	13.3376	
UPDATE	UpdateSceneManager: 	0.014526	UpdateInput: 	1.08665	UpdateCamera: 	0.0542003	UpdateEnemies: 	0.236725	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0468561	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.35646	UpdatePlayer: 	0.217388	UpdateSound: 	0.0186312	UpdateItems:	0.00953963	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0305978	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.2076	
RENDER	shadowmap: 	0.263242	sendToRender: 	0.184772	scene: 	6.50363	particles2Tex: 	2.6084	sendToRender: 	0.11416	motionBlur: 	1.9885	bloom2Tex: 	0.294291	printScene: 	0.0471268	applyBloom: 	0.00674571	setRenderState: 	0.000475177	applyParticles: 	0.00215033	gui: 	0.0321827	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000736825	console: 	0.00112479	endScene: 	0.000339842	present: 	0.48823	TOTAL_RENDER: 	12.8574	
UPDATE	UpdateSceneManager: 	0.00979828	UpdateInput: 	1.03347	UpdateCamera: 	0.0482275	UpdateEnemies: 	0.199568	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0275813	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.26567	UpdatePlayer: 	0.0982895	UpdateSound: 	0.018986	UpdateItems:	0.00844793	UpdateTriggers: 	0.0207634	UpdateRigid: 	0.0277798	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.89055	
RENDER	shadowmap: 	0.199448	sendToRender: 	0.152048	scene: 	6.26603	particles2Tex: 	2.73628	sendToRender: 	0.16221	motionBlur: 	2.25188	bloom2Tex: 	0.31623	printScene: 	0.0472591	applyBloom: 	0.00655624	setRenderState: 	0.000451118	applyParticles: 	0.00215634	gui: 	0.0503327	setRenderState: 	0.000475177	luaMsg: 	0.000995466	printTextDebug:	0.000412021	console: 	0.000878176	endScene: 	0.000375931	present: 	0.42458	TOTAL_RENDER: 	12.8059	
UPDATE	UpdateSceneManager: 	0.0134914	UpdateInput: 	1.26721	UpdateCamera: 	0.0614031	UpdateEnemies: 	0.262178	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0379751	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.321	UpdatePlayer: 	0.127735	UpdateSound: 	0.0211454	UpdateItems:	0.00985542	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.0296475	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.29365	
RENDER	shadowmap: 	0.206308	sendToRender: 	0.176772	scene: 	6.60037	particles2Tex: 	2.68404	sendToRender: 	0.135841	motionBlur: 	1.97353	bloom2Tex: 	0.306086	printScene: 	0.0390758	applyBloom: 	0.00662241	setRenderState: 	0.000475177	applyParticles: 	0.00192778	gui: 	0.02987	setRenderState: 	0.0004842	luaMsg: 	0.000917273	printTextDebug:	0.000673669	console: 	0.00113982	endScene: 	0.000348864	present: 	0.436793	TOTAL_RENDER: 	12.7664	
UPDATE	UpdateSceneManager: 	0.00996669	UpdateInput: 	1.04483	UpdateCamera: 	0.909913	UpdateEnemies: 	0.272415	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0257348	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.36503	UpdatePlayer: 	0.100708	UpdateSound: 	0.0305707	UpdateItems:	0.0181921	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0278069	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.9438	
RENDER	shadowmap: 	0.189692	sendToRender: 	0.152583	scene: 	6.23785	particles2Tex: 	2.84176	sendToRender: 	0.149173	motionBlur: 	2.00048	bloom2Tex: 	0.303103	printScene: 	0.0400743	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.029061	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000547356	console: 	0.00124809	endScene: 	0.000336835	present: 	0.410731	TOTAL_RENDER: 	12.5369	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.05329	UpdateCamera: 	1.04711	UpdateEnemies: 	0.23401	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0232416	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	1.21175	UpdatePlayer: 	0.0949603	UpdateSound: 	0.0126764	UpdateItems:	0.00747352	UpdateTriggers: 	0.0216897	UpdateRigid: 	0.0275392	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.8778	
RENDER	shadowmap: 	0.197755	sendToRender: 	0.150764	scene: 	6.2801	particles2Tex: 	2.52319	sendToRender: 	0.129802	motionBlur: 	2.11186	bloom2Tex: 	0.29412	printScene: 	0.0382127	applyBloom: 	0.00679985	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0275873	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.000547356	console: 	0.000911258	endScene: 	0.000333827	present: 	0.41246	TOTAL_RENDER: 	12.3379	
UPDATE	UpdateSceneManager: 	0.00826147	UpdateInput: 	1.05121	UpdateCamera: 	0.870302	UpdateEnemies: 	0.231324	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0279122	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.17095	UpdatePlayer: 	0.0899198	UpdateSound: 	0.0191996	UpdateItems:	0.00773817	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0264144	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.65606	
RENDER	shadowmap: 	0.17184	sendToRender: 	0.16249	scene: 	6.35628	particles2Tex: 	2.74687	sendToRender: 	0.128021	motionBlur: 	2.19916	bloom2Tex: 	0.0680285	printScene: 	0.0397675	applyBloom: 	0.319872	setRenderState: 	0.000496229	applyParticles: 	0.0019368	gui: 	0.0284715	setRenderState: 	0.000493222	luaMsg: 	0.000565401	printTextDebug:	0.000418036	console: 	0.00123005	endScene: 	0.000345857	present: 	0.327523	TOTAL_RENDER: 	12.7252	
UPDATE	UpdateSceneManager: 	0.0232747	UpdateInput: 	1.00717	UpdateCamera: 	0.906978	UpdateEnemies: 	0.263702	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0249739	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.25235	UpdatePlayer: 	0.0934235	UpdateSound: 	0.0194702	UpdateItems:	0.0082344	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0269648	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.7616	
RENDER	shadowmap: 	0.191665	sendToRender: 	0.161377	scene: 	6.42052	particles2Tex: 	2.66993	sendToRender: 	0.119709	motionBlur: 	2.22243	bloom2Tex: 	0.0691563	printScene: 	0.0427599	applyBloom: 	0.00649008	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.31254	setRenderState: 	0.000499237	luaMsg: 	0.000796975	printTextDebug:	0.00062555	console: 	0.00117291	endScene: 	0.000387961	present: 	0.170817	TOTAL_RENDER: 	12.6078	
UPDATE	UpdateSceneManager: 	0.0148117	UpdateInput: 	1.05448	UpdateCamera: 	1.09403	UpdateEnemies: 	0.258388	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0292625	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.14766	UpdatePlayer: 	0.109495	UpdateSound: 	0.0223002	UpdateItems:	0.00886296	UpdateTriggers: 	0.0217228	UpdateRigid: 	0.02987	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.9397	
RENDER	shadowmap: 	0.184522	sendToRender: 	0.124259	scene: 	6.41298	particles2Tex: 	2.50463	sendToRender: 	0.135579	motionBlur: 	2.29476	bloom2Tex: 	0.0745727	printScene: 	0.0426697	applyBloom: 	0.00687203	setRenderState: 	0.000442095	applyParticles: 	0.308558	gui: 	0.0314218	setRenderState: 	0.000466155	luaMsg: 	0.000631565	printTextDebug:	0.000670662	console: 	0.00110073	endScene: 	0.000339842	present: 	0.154397	TOTAL_RENDER: 	12.4492	
UPDATE	UpdateSceneManager: 	0.0113922	UpdateInput: 	1.11596	UpdateCamera: 	0.910527	UpdateEnemies: 	0.275747	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0253919	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.10626	UpdatePlayer: 	0.102377	UpdateSound: 	0.0204086	UpdateItems:	0.00795471	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0269558	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.73806	
RENDER	shadowmap: 	0.195054	sendToRender: 	0.169386	scene: 	6.23636	particles2Tex: 	2.70946	sendToRender: 	0.113068	motionBlur: 	1.97162	bloom2Tex: 	0.0686571	printScene: 	0.363372	applyBloom: 	0.00682391	setRenderState: 	0.000517282	applyParticles: 	0.00211725	gui: 	0.0283873	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000520289	console: 	0.00102253	endScene: 	0.000345857	present: 	0.263973	TOTAL_RENDER: 	12.3188	
UPDATE	UpdateSceneManager: 	0.00979527	UpdateInput: 	1.0127	UpdateCamera: 	0.900043	UpdateEnemies: 	0.272887	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.026631	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.1958	UpdatePlayer: 	0.10838	UpdateSound: 	0.0197078	UpdateItems:	0.00814718	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0279783	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.71685	
RENDER	shadowmap: 	0.206871	sendToRender: 	0.15421	scene: 	5.80381	particles2Tex: 	2.84662	sendToRender: 	0.165437	motionBlur: 	1.91999	bloom2Tex: 	0.364765	printScene: 	0.0392954	applyBloom: 	0.00653218	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.0287813	setRenderState: 	0.000466155	luaMsg: 	0.000457133	printTextDebug:	0.000541341	console: 	0.000854116	endScene: 	0.000348864	present: 	0.354789	TOTAL_RENDER: 	12.0661	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	0.88764	UpdateCamera: 	0.931681	UpdateEnemies: 	0.240202	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.034303	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.07105	UpdatePlayer: 	0.0985933	UpdateSound: 	0.0194793	UpdateItems:	0.00740134	UpdateTriggers: 	0.0211815	UpdateRigid: 	0.0272054	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.49555	
RENDER	shadowmap: 	0.171852	sendToRender: 	0.152186	scene: 	6.614	particles2Tex: 	2.51638	sendToRender: 	0.183082	motionBlur: 	2.0814	bloom2Tex: 	0.0728344	printScene: 	0.0464681	applyBloom: 	0.290799	setRenderState: 	0.0004842	applyParticles: 	0.00227063	gui: 	0.0350849	setRenderState: 	0.000451118	luaMsg: 	0.000809004	printTextDebug:	0.000775922	console: 	0.00117591	endScene: 	0.000351872	present: 	0.180967	TOTAL_RENDER: 	12.5419	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.28635	UpdateCamera: 	1.03329	UpdateEnemies: 	0.212849	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0463358	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.03903	UpdatePlayer: 	0.0900972	UpdateSound: 	0.0130944	UpdateItems:	0.00941332	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0275302	UpdateGUI: 	0.00106163	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.91716	
RENDER	shadowmap: 	0.228269	sendToRender: 	0.321623	scene: 	6.58232	particles2Tex: 	2.58603	sendToRender: 	0.131564	motionBlur: 	2.3938	bloom2Tex: 	0.0764494	printScene: 	0.0424983	applyBloom: 	0.307701	setRenderState: 	0.000502244	applyParticles: 	0.00257137	gui: 	0.0296805	setRenderState: 	0.000463147	luaMsg: 	0.000586453	printTextDebug:	0.000574423	console: 	0.00100449	endScene: 	0.000351872	present: 	0.17694	TOTAL_RENDER: 	13.0753	
UPDATE	UpdateSceneManager: 	0.0123155	UpdateInput: 	1.08752	UpdateCamera: 	0.965602	UpdateEnemies: 	0.220678	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0275001	UpdateLUAMsg: 	0.00089622	UpdateColisions: 	1.06819	UpdatePlayer: 	0.102641	UpdateSound: 	0.0215845	UpdateItems:	0.00980429	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0309707	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.6864	
RENDER	shadowmap: 	0.234407	sendToRender: 	0.176213	scene: 	6.26513	particles2Tex: 	2.72368	sendToRender: 	0.114124	motionBlur: 	2.16775	bloom2Tex: 	0.0750509	printScene: 	0.0479207	applyBloom: 	0.00654722	setRenderState: 	0.000442095	applyParticles: 	0.00209319	gui: 	0.0316775	setRenderState: 	0.000457133	luaMsg: 	0.000718781	printTextDebug:	0.000760885	console: 	0.00117291	endScene: 	0.000327812	present: 	0.447623	TOTAL_RENDER: 	12.4785	
UPDATE	UpdateSceneManager: 	0.0332985	UpdateInput: 	0.997848	UpdateCamera: 	0.962959	UpdateEnemies: 	0.223622	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0278851	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.10091	UpdatePlayer: 	0.10419	UpdateSound: 	0.0221258	UpdateItems:	0.00841184	UpdateTriggers: 	0.0223845	UpdateRigid: 	0.0301768	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.68845	
RENDER	shadowmap: 	0.221021	sendToRender: 	0.176946	scene: 	6.137	particles2Tex: 	2.53432	sendToRender: 	0.111273	motionBlur: 	2.02934	bloom2Tex: 	0.068227	printScene: 	0.0377134	applyBloom: 	0.00660136	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.272734	setRenderState: 	0.000529311	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.00110373	endScene: 	0.000354879	present: 	0.163981	TOTAL_RENDER: 	11.959	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.09117	UpdateCamera: 	0.0466275	UpdateEnemies: 	0.18227	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0213379	UpdateLUAMsg: 	0.000345857	UpdateColisions: 	1.04258	UpdatePlayer: 	0.0933242	UpdateSound: 	0.0188026	UpdateItems:	0.0120659	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0261618	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.68081	
RENDER	shadowmap: 	0.17473	sendToRender: 	0.150318	scene: 	6.24962	particles2Tex: 	2.41295	sendToRender: 	0.110133	motionBlur: 	1.84367	bloom2Tex: 	0.361123	printScene: 	0.0367029	applyBloom: 	0.00647203	setRenderState: 	0.000451118	applyParticles: 	0.00186161	gui: 	0.0252536	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000532319	console: 	0.00110073	endScene: 	0.000327812	present: 	0.376488	TOTAL_RENDER: 	11.9254	
UPDATE	UpdateSceneManager: 	0.00778028	UpdateInput: 	1.00129	UpdateCamera: 	0.0451779	UpdateEnemies: 	0.172583	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0212537	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	0.987472	UpdatePlayer: 	0.0874146	UpdateSound: 	0.017753	UpdateItems:	0.00737427	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0461644	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000628557	TOTAL_UPDATE: 	2.52313	
RENDER	shadowmap: 	0.162565	sendToRender: 	0.299193	scene: 	5.69072	particles2Tex: 	2.60074	sendToRender: 	0.109549	motionBlur: 	1.82267	bloom2Tex: 	0.0662211	printScene: 	0.358211	applyBloom: 	0.00686902	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0261678	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.00105862	endScene: 	0.000357887	present: 	0.258175	TOTAL_RENDER: 	11.5688	
UPDATE	UpdateSceneManager: 	0.00744344	UpdateInput: 	0.992074	UpdateCamera: 	0.0456802	UpdateEnemies: 	0.166889	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0199665	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10096	UpdatePlayer: 	0.0858537	UpdateSound: 	0.018156	UpdateItems:	0.00745547	UpdateTriggers: 	0.0206431	UpdateRigid: 	0.0259483	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.62077	
RENDER	shadowmap: 	0.166796	sendToRender: 	0.156514	scene: 	5.8097	particles2Tex: 	2.71075	sendToRender: 	0.113375	motionBlur: 	1.93577	bloom2Tex: 	0.0670722	printScene: 	0.0549822	applyBloom: 	0.314453	setRenderState: 	0.000490215	applyParticles: 	0.00209319	gui: 	0.0271092	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000619535	console: 	0.000881183	endScene: 	0.000381946	present: 	0.192793	TOTAL_RENDER: 	11.7233	
UPDATE	UpdateSceneManager: 	0.0232987	UpdateInput: 	0.985867	UpdateCamera: 	0.0462636	UpdateEnemies: 	0.177265	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0215604	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.965079	UpdatePlayer: 	0.0912791	UpdateSound: 	0.0184086	UpdateItems:	0.00828853	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0256145	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.49147	
RENDER	shadowmap: 	0.183283	sendToRender: 	0.167551	scene: 	5.80118	particles2Tex: 	2.56877	sendToRender: 	0.129098	motionBlur: 	1.70627	bloom2Tex: 	0.32903	printScene: 	0.035121	applyBloom: 	0.00657128	setRenderState: 	0.000490215	applyParticles: 	0.00208116	gui: 	0.0256746	setRenderState: 	0.0004842	luaMsg: 	0.000463147	printTextDebug:	0.000529311	console: 	0.000757878	endScene: 	0.000348864	present: 	0.345893	TOTAL_RENDER: 	11.4662	
UPDATE	UpdateSceneManager: 	0.00875168	UpdateInput: 	1.01302	UpdateCamera: 	0.0476591	UpdateEnemies: 	0.185491	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.022995	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.992973	UpdatePlayer: 	0.0911047	UpdateSound: 	0.018562	UpdateItems:	0.00808403	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0257227	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.56803	
RENDER	shadowmap: 	0.199713	sendToRender: 	0.153209	scene: 	5.55943	particles2Tex: 	2.57545	sendToRender: 	0.132743	motionBlur: 	1.70542	bloom2Tex: 	0.0683594	printScene: 	0.0395931	applyBloom: 	0.344919	setRenderState: 	0.00047217	applyParticles: 	0.00218942	gui: 	0.0287061	setRenderState: 	0.000457133	luaMsg: 	0.0007669	printTextDebug:	0.000739833	console: 	0.00104058	endScene: 	0.000351872	present: 	0.228437	TOTAL_RENDER: 	11.2201	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.02887	UpdateCamera: 	0.0483117	UpdateEnemies: 	0.206089	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.02464	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.08016	UpdatePlayer: 	0.102338	UpdateSound: 	0.0123215	UpdateItems:	0.00830658	UpdateTriggers: 	0.0208657	UpdateRigid: 	0.0278881	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.71214	
RENDER	shadowmap: 	0.198636	sendToRender: 	0.15276	scene: 	5.39087	particles2Tex: 	2.66767	sendToRender: 	0.144694	motionBlur: 	1.59107	bloom2Tex: 	0.391865	printScene: 	0.0372112	applyBloom: 	0.00681488	setRenderState: 	0.00044811	applyParticles: 	0.00209319	gui: 	0.0283332	setRenderState: 	0.000478185	luaMsg: 	0.000842086	printTextDebug:	0.00074284	console: 	0.0011699	endScene: 	0.000357887	present: 	0.300375	TOTAL_RENDER: 	11.0867	
UPDATE	UpdateSceneManager: 	0.00858026	UpdateInput: 	1.05286	UpdateCamera: 	0.0455178	UpdateEnemies: 	0.226278	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0224085	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.04633	UpdatePlayer: 	0.0916671	UpdateSound: 	0.0184146	UpdateItems:	0.00752163	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0257708	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.67395	
RENDER	shadowmap: 	0.188636	sendToRender: 	0.149136	scene: 	5.4483	particles2Tex: 	2.47957	sendToRender: 	0.108801	motionBlur: 	1.53311	bloom2Tex: 	0.421374	printScene: 	0.0341195	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.0245769	setRenderState: 	0.000481192	luaMsg: 	0.000580438	printTextDebug:	0.00704646	console: 	0.000649609	endScene: 	0.000339842	present: 	0.310718	TOTAL_RENDER: 	10.8901	
UPDATE	UpdateSceneManager: 	0.00778629	UpdateInput: 	1.01804	UpdateCamera: 	0.0458095	UpdateEnemies: 	0.213267	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0228506	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.03556	UpdatePlayer: 	0.0889243	UpdateSound: 	0.0172688	UpdateItems:	0.00728405	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0341767	UpdateGUI: 	0.0111637	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.62897	
RENDER	shadowmap: 	0.273618	sendToRender: 	0.153482	scene: 	5.33791	particles2Tex: 	2.61955	sendToRender: 	0.111823	motionBlur: 	1.54902	bloom2Tex: 	0.348666	printScene: 	0.0375661	applyBloom: 	0.00663444	setRenderState: 	0.000478185	applyParticles: 	0.00200597	gui: 	0.0264866	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.00107065	endScene: 	0.000333827	present: 	0.380115	TOTAL_RENDER: 	11.013	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.03293	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.231411	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.023413	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12059	UpdatePlayer: 	0.0963377	UpdateSound: 	0.0187184	UpdateItems:	0.00811711	UpdateTriggers: 	0.0197529	UpdateRigid: 	0.0264806	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.76374	
RENDER	shadowmap: 	0.172949	sendToRender: 	0.168808	scene: 	5.5311	particles2Tex: 	2.48013	sendToRender: 	0.111083	motionBlur: 	1.52406	bloom2Tex: 	0.356957	printScene: 	0.046808	applyBloom: 	0.00642091	setRenderState: 	0.000478185	applyParticles: 	0.00219845	gui: 	0.0264656	setRenderState: 	0.00046014	luaMsg: 	0.000706751	printTextDebug:	0.000751863	console: 	0.00103757	endScene: 	0.00033082	present: 	0.334065	TOTAL_RENDER: 	10.9332	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.04139	UpdateCamera: 	0.0402126	UpdateEnemies: 	0.226073	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0258671	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.17029	UpdatePlayer: 	0.101667	UpdateSound: 	0.0208597	UpdateItems:	0.00758178	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0279362	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.0198	
RENDER	shadowmap: 	0.224939	sendToRender: 	0.156679	scene: 	5.77134	particles2Tex: 	2.62278	sendToRender: 	0.11957	motionBlur: 	1.69778	bloom2Tex: 	0.130379	printScene: 	0.056086	applyBloom: 	0.0126223	setRenderState: 	0.000655624	applyParticles: 	0.00353676	gui: 	0.376373	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.000321797	console: 	0.000902235	endScene: 	0.000384954	present: 	0.178997	TOTAL_RENDER: 	11.5735	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.08793	UpdateCamera: 	0.0469944	UpdateEnemies: 	0.227655	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0271723	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.15541	UpdatePlayer: 	0.100118	UpdateSound: 	0.0139335	UpdateItems:	0.00927799	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0254641	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.83935	
RENDER	shadowmap: 	0.215788	sendToRender: 	0.187893	scene: 	5.34956	particles2Tex: 	2.79409	sendToRender: 	0.149215	motionBlur: 	1.61871	bloom2Tex: 	0.0685007	printScene: 	0.0389675	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.302523	setRenderState: 	0.00047217	luaMsg: 	0.000769907	printTextDebug:	0.000628557	console: 	0.000929302	endScene: 	0.000390969	present: 	0.171386	TOTAL_RENDER: 	11.0807	
UPDATE	UpdateSceneManager: 	0.00901634	UpdateInput: 	0.998083	UpdateCamera: 	0.0471478	UpdateEnemies: 	0.239363	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0220266	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.1632	UpdatePlayer: 	0.0956009	UpdateSound: 	0.0195514	UpdateItems:	0.00844192	UpdateTriggers: 	0.021004	UpdateRigid: 	0.026646	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.77995	
RENDER	shadowmap: 	0.191656	sendToRender: 	0.150135	scene: 	5.09373	particles2Tex: 	2.76562	sendToRender: 	0.15421	motionBlur: 	1.56775	bloom2Tex: 	0.0656466	printScene: 	0.0340383	applyBloom: 	0.307196	setRenderState: 	0.000490215	applyParticles: 	0.00215033	gui: 	0.0253709	setRenderState: 	0.000442095	luaMsg: 	0.000535326	printTextDebug:	0.000526304	console: 	0.000968399	endScene: 	0.000412021	present: 	0.160279	TOTAL_RENDER: 	10.689	
UPDATE	UpdateSceneManager: 	0.00812312	UpdateInput: 	1.18636	UpdateCamera: 	0.0507958	UpdateEnemies: 	0.280875	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0482786	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.32051	UpdatePlayer: 	0.121955	UpdateSound: 	0.0187154	UpdateItems:	0.0101953	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0324594	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.22157	
RENDER	shadowmap: 	0.243267	sendToRender: 	0.185536	scene: 	5.51107	particles2Tex: 	2.71563	sendToRender: 	0.158541	motionBlur: 	1.71821	bloom2Tex: 	0.0691864	printScene: 	0.03796	applyBloom: 	0.314411	setRenderState: 	0.000481192	applyParticles: 	0.00212025	gui: 	0.0269859	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000430065	console: 	0.000685699	endScene: 	0.000381946	present: 	0.17421	TOTAL_RENDER: 	11.3372	
UPDATE	UpdateSceneManager: 	0.00766599	UpdateInput: 	1.05679	UpdateCamera: 	0.0498034	UpdateEnemies: 	0.270066	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0417615	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.37031	UpdatePlayer: 	0.112151	UpdateSound: 	0.0208356	UpdateItems:	0.00999376	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0289076	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.1024	
RENDER	shadowmap: 	0.219294	sendToRender: 	0.156613	scene: 	5.3812	particles2Tex: 	2.70228	sendToRender: 	0.115396	motionBlur: 	1.60954	bloom2Tex: 	0.0673549	printScene: 	0.037954	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.00196988	gui: 	0.30325	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000535326	console: 	0.00105862	endScene: 	0.000378939	present: 	0.132018	TOTAL_RENDER: 	10.9274	
UPDATE	UpdateSceneManager: 	0.0216627	UpdateInput: 	1.01964	UpdateCamera: 	0.0466095	UpdateEnemies: 	0.185082	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0226822	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.34679	UpdatePlayer: 	0.111219	UpdateSound: 	0.0124569	UpdateItems:	0.0100419	UpdateTriggers: 	0.0233047	UpdateRigid: 	0.0293918	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.97637	
RENDER	shadowmap: 	0.242795	sendToRender: 	0.186435	scene: 	5.27109	particles2Tex: 	2.71484	sendToRender: 	0.158622	motionBlur: 	1.77557	bloom2Tex: 	0.0715352	printScene: 	0.0398818	applyBloom: 	0.00649609	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.0272625	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000544349	console: 	0.00709458	endScene: 	0.000336835	present: 	0.447202	TOTAL_RENDER: 	11.1392	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.06299	UpdateCamera: 	0.048417	UpdateEnemies: 	0.196961	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0389826	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.28511	UpdatePlayer: 	0.113188	UpdateSound: 	0.0203003	UpdateItems:	0.0100599	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0286971	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.94753	
RENDER	shadowmap: 	0.2218	sendToRender: 	0.154174	scene: 	5.37119	particles2Tex: 	2.56289	sendToRender: 	0.11179	motionBlur: 	1.77272	bloom2Tex: 	0.0683263	printScene: 	0.037933	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00209018	gui: 	0.0277919	setRenderState: 	0.000457133	luaMsg: 	0.000634572	printTextDebug:	0.00044811	console: 	0.000965392	endScene: 	0.000342849	present: 	0.460296	TOTAL_RENDER: 	10.9646	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.02437	UpdateCamera: 	0.0485884	UpdateEnemies: 	0.188321	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0305978	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.25741	UpdatePlayer: 	0.0986534	UpdateSound: 	0.0204236	UpdateItems:	0.00841786	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0264626	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.84584	
RENDER	shadowmap: 	0.198233	sendToRender: 	0.154968	scene: 	5.25396	particles2Tex: 	2.53787	sendToRender: 	0.114358	motionBlur: 	1.60696	bloom2Tex: 	0.0673729	printScene: 	0.0373375	applyBloom: 	0.00657429	setRenderState: 	0.000442095	applyParticles: 	0.00193379	gui: 	0.0264084	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000550364	console: 	0.000760885	endScene: 	0.000351872	present: 	0.431858	TOTAL_RENDER: 	10.6024	
UPDATE	UpdateSceneManager: 	0.00848101	UpdateInput: 	1.03067	UpdateCamera: 	0.0467779	UpdateEnemies: 	0.1842	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0252175	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.30249	UpdatePlayer: 	0.0922626	UpdateSound: 	0.0119516	UpdateItems:	0.0086765	UpdateTriggers: 	0.0215875	UpdateRigid: 	0.0271212	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.8899	
RENDER	shadowmap: 	0.177178	sendToRender: 	0.151609	scene: 	5.09245	particles2Tex: 	2.75182	sendToRender: 	0.145443	motionBlur: 	1.41661	bloom2Tex: 	0.284622	printScene: 	0.0410998	applyBloom: 	0.00688706	setRenderState: 	0.00046014	applyParticles: 	0.0020601	gui: 	0.0283512	setRenderState: 	0.000490215	luaMsg: 	0.000700736	printTextDebug:	0.000544349	console: 	0.00103156	endScene: 	0.000345857	present: 	0.469021	TOTAL_RENDER: 	10.7542	
UPDATE	UpdateSceneManager: 	0.0111426	UpdateInput: 	1.17138	UpdateCamera: 	0.0590272	UpdateEnemies: 	0.2461	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0463358	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.42405	UpdatePlayer: 	0.178682	UpdateSound: 	0.0180026	UpdateItems:	0.00969001	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0304234	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.34661	
RENDER	shadowmap: 	0.239228	sendToRender: 	0.185121	scene: 	5.45371	particles2Tex: 	2.87819	sendToRender: 	0.162466	motionBlur: 	1.66259	bloom2Tex: 	0.290703	printScene: 	0.0475929	applyBloom: 	0.00678782	setRenderState: 	0.000442095	applyParticles: 	0.00242401	gui: 	0.0324173	setRenderState: 	0.000463147	luaMsg: 	0.000628557	printTextDebug:	0.000736825	console: 	0.00116388	endScene: 	0.000363902	present: 	0.44171	TOTAL_RENDER: 	11.6163	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.06779	UpdateCamera: 	0.0482786	UpdateEnemies: 	0.20811	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0399931	UpdateLUAMsg: 	0.000402998	UpdateColisions: 	1.40727	UpdatePlayer: 	0.219159	UpdateSound: 	0.0196898	UpdateItems:	0.00919378	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0277016	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.18974	
RENDER	shadowmap: 	0.210365	sendToRender: 	0.1735	scene: 	5.16884	particles2Tex: 	2.59363	sendToRender: 	0.120352	motionBlur: 	1.55778	bloom2Tex: 	0.0666902	printScene: 	0.0366789	applyBloom: 	0.006457	setRenderState: 	0.000463147	applyParticles: 	0.00219845	gui: 	0.300321	setRenderState: 	0.000466155	luaMsg: 	0.0101532	printTextDebug:	0.000529311	console: 	0.000926295	endScene: 	0.000396984	present: 	0.161461	TOTAL_RENDER: 	10.5729	
UPDATE	UpdateSceneManager: 	0.00836071	UpdateInput: 	1.02818	UpdateCamera: 	0.0484711	UpdateEnemies: 	0.322937	UpdateProjectile: 	0.0111396	UpdateParticle: 	0.0327692	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.23929	UpdatePlayer: 	1.62886	UpdateSound: 	0.0176056	UpdateItems:	0.0212296	UpdateTriggers: 	0.022186	UpdateRigid: 	0.0321948	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00170823	TOTAL_UPDATE: 	4.58194	
RENDER	shadowmap: 	0.244629	sendToRender: 	0.202729	scene: 	5.49541	particles2Tex: 	2.62279	sendToRender: 	0.243805	motionBlur: 	1.62575	bloom2Tex: 	0.0715503	printScene: 	0.0448351	applyBloom: 	0.00669158	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.0302249	setRenderState: 	0.000466155	luaMsg: 	0.000721788	printTextDebug:	0.000652617	console: 	0.000938325	endScene: 	0.00033082	present: 	0.468898	TOTAL_RENDER: 	11.235	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.07066	UpdateCamera: 	0.054498	UpdateEnemies: 	0.236007	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0418848	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.32834	UpdatePlayer: 	0.26037	UpdateSound: 	0.015335	UpdateItems:	0.0106975	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0346428	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.21364	
RENDER	shadowmap: 	0.209325	sendToRender: 	0.155103	scene: 	5.06328	particles2Tex: 	2.49014	sendToRender: 	0.109453	motionBlur: 	1.6018	bloom2Tex: 	0.0687924	printScene: 	0.371694	applyBloom: 	0.00674571	setRenderState: 	0.000499237	applyParticles: 	0.0019759	gui: 	0.0278279	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.00062555	console: 	0.000992459	endScene: 	0.000366909	present: 	0.271597	TOTAL_RENDER: 	10.5409	
UPDATE	UpdateSceneManager: 	0.00865244	UpdateInput: 	1.01005	UpdateCamera: 	0.049262	UpdateEnemies: 	0.231354	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0232566	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.11669	UpdatePlayer: 	0.138511	UpdateSound: 	0.0138553	UpdateItems:	0.00926896	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0310038	UpdateGUI: 	0.00147967	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.77944	
RENDER	shadowmap: 	0.168228	sendToRender: 	0.171753	scene: 	5.03589	particles2Tex: 	2.66038	sendToRender: 	0.128638	motionBlur: 	1.46097	bloom2Tex: 	0.353727	printScene: 	0.0364443	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.0262731	setRenderState: 	0.000469162	luaMsg: 	0.000712766	printTextDebug:	0.000442095	console: 	0.000938325	endScene: 	0.000348864	present: 	0.327148	TOTAL_RENDER: 	10.5412	
UPDATE	UpdateSceneManager: 	0.00831861	UpdateInput: 	1.00366	UpdateCamera: 	0.0505462	UpdateEnemies: 	0.223824	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0239243	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.10358	UpdatePlayer: 	0.104085	UpdateSound: 	0.0117802	UpdateItems:	0.00771712	UpdateTriggers: 	0.0206762	UpdateRigid: 	0.0259453	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.74576	
RENDER	shadowmap: 	0.186588	sendToRender: 	0.151675	scene: 	4.89688	particles2Tex: 	2.57527	sendToRender: 	0.111032	motionBlur: 	1.31578	bloom2Tex: 	0.369631	printScene: 	0.0357345	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00201198	gui: 	0.0264535	setRenderState: 	0.000490215	luaMsg: 	0.000544349	printTextDebug:	0.000544349	console: 	0.000953362	endScene: 	0.000354879	present: 	0.329996	TOTAL_RENDER: 	10.1718	
UPDATE	UpdateSceneManager: 	0.0229529	UpdateInput: 	1.03673	UpdateCamera: 	0.0477343	UpdateEnemies: 	0.217388	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0225739	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.06095	UpdatePlayer: 	0.10299	UpdateSound: 	0.0103847	UpdateItems:	0.00757577	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0265648	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.68863	
RENDER	shadowmap: 	0.197791	sendToRender: 	0.153287	scene: 	4.97603	particles2Tex: 	2.60811	sendToRender: 	0.121672	motionBlur: 	1.44252	bloom2Tex: 	0.390966	printScene: 	0.0368954	applyBloom: 	0.00663744	setRenderState: 	0.000451118	applyParticles: 	0.00198191	gui: 	0.0267302	setRenderState: 	0.000466155	luaMsg: 	0.000520289	printTextDebug:	0.000481192	console: 	0.00114283	endScene: 	0.000339842	present: 	0.331039	TOTAL_RENDER: 	10.4621	
UPDATE	UpdateSceneManager: 	0.014917	UpdateInput: 	1.04855	UpdateCamera: 	0.043584	UpdateEnemies: 	0.218103	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0269708	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.0686	UpdatePlayer: 	0.106256	UpdateSound: 	0.00716375	UpdateItems:	0.00911859	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0299211	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.72039	
RENDER	shadowmap: 	0.21549	sendToRender: 	0.155771	scene: 	4.96145	particles2Tex: 	2.53726	sendToRender: 	0.112277	motionBlur: 	1.35978	bloom2Tex: 	0.0671083	printScene: 	0.035533	applyBloom: 	0.324095	setRenderState: 	0.000493222	applyParticles: 	0.00206311	gui: 	0.0277768	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000616527	console: 	0.000914265	endScene: 	0.000366909	present: 	0.177431	TOTAL_RENDER: 	10.1419	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.01151	UpdateCamera: 	0.0500109	UpdateEnemies: 	0.229628	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0264746	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12777	UpdatePlayer: 	0.101817	UpdateSound: 	0.0101712	UpdateItems:	0.0081923	UpdateTriggers: 	0.0202552	UpdateRigid: 	0.0262701	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.78491	
RENDER	shadowmap: 	0.175422	sendToRender: 	0.153218	scene: 	4.80617	particles2Tex: 	2.63968	sendToRender: 	0.136671	motionBlur: 	1.40059	bloom2Tex: 	0.0680346	printScene: 	0.0375029	applyBloom: 	0.00663143	setRenderState: 	0.000451118	applyParticles: 	0.00187063	gui: 	0.318044	setRenderState: 	0.000505252	luaMsg: 	0.000628557	printTextDebug:	0.00044811	console: 	0.00107065	endScene: 	0.000360894	present: 	0.171163	TOTAL_RENDER: 	10.0837	
UPDATE	UpdateSceneManager: 	0.00881484	UpdateInput: 	1.04037	UpdateCamera: 	0.0500109	UpdateEnemies: 	0.22213	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0243724	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.06182	UpdatePlayer: 	0.147804	UpdateSound: 	0.0136328	UpdateItems:	0.0195875	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.031094	UpdateGUI: 	0.0015729	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.77564	
RENDER	shadowmap: 	0.176694	sendToRender: 	0.153509	scene: 	4.69434	particles2Tex: 	2.48434	sendToRender: 	0.130397	motionBlur: 	3.89072	bloom2Tex: 	0.355409	printScene: 	0.0378367	applyBloom: 	0.00679082	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0270701	setRenderState: 	0.000469162	luaMsg: 	0.000739833	printTextDebug:	0.000442095	console: 	0.0011308	endScene: 	0.000339842	present: 	0.373285	TOTAL_RENDER: 	12.4951	
UPDATE	UpdateSceneManager: 	0.00899529	UpdateInput: 	1.02447	UpdateCamera: 	0.0498665	UpdateEnemies: 	0.247736	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0260205	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.13668	UpdatePlayer: 	0.125188	UpdateSound: 	0.0132298	UpdateItems:	0.0178161	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0273287	UpdateGUI: 	0.00127516	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.83856	
RENDER	shadowmap: 	0.171422	sendToRender: 	0.154231	scene: 	4.75991	particles2Tex: 	2.49904	sendToRender: 	0.121278	motionBlur: 	3.26611	bloom2Tex: 	0.343042	printScene: 	0.0567145	applyBloom: 	0.00654421	setRenderState: 	0.00044811	applyParticles: 	0.00195184	gui: 	0.0274701	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000670662	console: 	0.000890205	endScene: 	0.000339842	present: 	0.390596	TOTAL_RENDER: 	11.962	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.00414	UpdateCamera: 	0.0510334	UpdateEnemies: 	0.339547	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.023801	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.11471	UpdatePlayer: 	0.127856	UpdateSound: 	0.0142764	UpdateItems:	0.0100629	UpdateTriggers: 	0.0236626	UpdateRigid: 	0.0329075	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.90121	
RENDER	shadowmap: 	0.180976	sendToRender: 	0.156117	scene: 	4.6494	particles2Tex: 	2.51313	sendToRender: 	0.132556	motionBlur: 	1.46895	bloom2Tex: 	0.0664496	printScene: 	0.0352714	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00194582	gui: 	0.253603	setRenderState: 	0.000583446	luaMsg: 	0.000562393	printTextDebug:	0.000532319	console: 	0.000923287	endScene: 	0.000387961	present: 	0.172312	TOTAL_RENDER: 	9.79835	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.0493	UpdateCamera: 	0.0525672	UpdateEnemies: 	0.225204	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.027855	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.13366	UpdatePlayer: 	0.139916	UpdateSound: 	0.014138	UpdateItems:	0.0107336	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0338489	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.85516	
RENDER	shadowmap: 	0.209018	sendToRender: 	0.15892	scene: 	4.96832	particles2Tex: 	2.51472	sendToRender: 	0.12056	motionBlur: 	1.42181	bloom2Tex: 	0.068227	printScene: 	0.0370067	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.281449	setRenderState: 	0.000556378	luaMsg: 	0.000517282	printTextDebug:	0.000905243	console: 	0.00100148	endScene: 	0.000375931	present: 	0.176616	TOTAL_RENDER: 	10.1406	
UPDATE	UpdateSceneManager: 	0.00860432	UpdateInput: 	1.00172	UpdateCamera: 	0.0493312	UpdateEnemies: 	0.19432	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0231514	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.22164	UpdatePlayer: 	0.12692	UpdateSound: 	0.0146252	UpdateItems:	0.00953061	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0320414	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00634873	TOTAL_UPDATE: 	2.83932	
RENDER	shadowmap: 	0.177873	sendToRender: 	0.159813	scene: 	4.65659	particles2Tex: 	2.48238	sendToRender: 	0.113655	motionBlur: 	1.38687	bloom2Tex: 	0.394755	printScene: 	0.0366398	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.13092	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000523296	console: 	0.000974414	endScene: 	0.000384954	present: 	0.210612	TOTAL_RENDER: 	9.93797	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.03944	UpdateCamera: 	0.0518605	UpdateEnemies: 	0.216455	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0277167	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.11087	UpdatePlayer: 	0.10798	UpdateSound: 	0.0102945	UpdateItems:	0.00806899	UpdateTriggers: 	0.0216506	UpdateRigid: 	0.0279061	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.7691	
RENDER	shadowmap: 	0.203069	sendToRender: 	0.156875	scene: 	4.78692	particles2Tex: 	2.46863	sendToRender: 	0.11213	motionBlur: 	1.36335	bloom2Tex: 	0.389089	printScene: 	0.0395991	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.00210822	gui: 	0.0276595	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000616527	console: 	0.000998474	endScene: 	0.000342849	present: 	0.312035	TOTAL_RENDER: 	10.064	
UPDATE	UpdateSceneManager: 	0.00889905	UpdateInput: 	0.998374	UpdateCamera: 	0.0498726	UpdateEnemies: 	0.190215	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.024204	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.09196	UpdatePlayer: 	2.06135	UpdateSound: 	0.0143425	UpdateItems:	0.00998474	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0324293	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.63204	
RENDER	shadowmap: 	0.208296	sendToRender: 	0.154613	scene: 	4.70965	particles2Tex: 	2.48716	sendToRender: 	0.111282	motionBlur: 	1.45922	bloom2Tex: 	0.415395	printScene: 	0.0447358	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.00215033	gui: 	0.0298279	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.0007669	console: 	0.0010887	endScene: 	0.000360894	present: 	0.296132	TOTAL_RENDER: 	10.1005	
UPDATE	UpdateSceneManager: 	0.016126	UpdateInput: 	1.00774	UpdateCamera: 	0.925751	UpdateEnemies: 	0.255095	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0329376	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.1787	UpdatePlayer: 	0.148875	UpdateSound: 	0.0134944	UpdateItems:	0.00885093	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0317316	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	3.79094	
RENDER	shadowmap: 	0.226954	sendToRender: 	0.182131	scene: 	4.99295	particles2Tex: 	2.46185	sendToRender: 	0.161019	motionBlur: 	1.3388	bloom2Tex: 	0.394953	printScene: 	0.0447719	applyBloom: 	0.00661038	setRenderState: 	0.000433073	applyParticles: 	0.00200597	gui: 	0.0295332	setRenderState: 	0.000451118	luaMsg: 	0.000547356	printTextDebug:	0.000646602	console: 	0.00107967	endScene: 	0.000327812	present: 	0.301632	TOTAL_RENDER: 	10.3157	
UPDATE	UpdateSceneManager: 	0.0269498	UpdateInput: 	1.02446	UpdateCamera: 	1.01428	UpdateEnemies: 	0.212807	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0268776	UpdateLUAMsg: 	0.000454125	UpdateColisions: 	1.1468	UpdatePlayer: 	0.148493	UpdateSound: 	0.0138824	UpdateItems:	0.00960881	UpdateTriggers: 	0.0237228	UpdateRigid: 	0.0336203	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	3.83621	
RENDER	shadowmap: 	0.209986	sendToRender: 	0.147509	scene: 	4.7976	particles2Tex: 	2.5706	sendToRender: 	0.127645	motionBlur: 	1.55296	bloom2Tex: 	0.067403	printScene: 	0.0383209	applyBloom: 	0.00654722	setRenderState: 	0.000424051	applyParticles: 	0.00208416	gui: 	0.0267392	setRenderState: 	0.000469162	luaMsg: 	0.000496229	printTextDebug:	0.000682691	console: 	0.000992459	endScene: 	0.000348864	present: 	0.425443	TOTAL_RENDER: 	10.1377	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	0.999409	UpdateCamera: 	0.897408	UpdateEnemies: 	0.203421	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.0406637	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.17935	UpdatePlayer: 	0.130214	UpdateSound: 	0.0140809	UpdateItems:	0.00880582	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0322399	UpdateGUI: 	0.00184958	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.68493	
RENDER	shadowmap: 	0.402857	sendToRender: 	0.175464	scene: 	4.79447	particles2Tex: 	2.54996	sendToRender: 	0.110743	motionBlur: 	1.39034	bloom2Tex: 	0.0670601	printScene: 	0.0356082	applyBloom: 	0.00668256	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.277558	setRenderState: 	0.000508259	luaMsg: 	0.000451118	printTextDebug:	0.000421043	console: 	0.000980429	endScene: 	0.000369916	present: 	0.183867	TOTAL_RENDER: 	10.1616	
UPDATE	UpdateSceneManager: 	0.0200086	UpdateInput: 	1.07549	UpdateCamera: 	0.0505101	UpdateEnemies: 	0.239583	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0246491	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.30966	UpdatePlayer: 	0.137212	UpdateSound: 	0.0143756	UpdateItems:	0.00954264	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0330759	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.08066	
RENDER	shadowmap: 	0.203505	sendToRender: 	0.153536	scene: 	4.75886	particles2Tex: 	2.71186	sendToRender: 	0.120665	motionBlur: 	1.38113	bloom2Tex: 	0.0678661	printScene: 	0.0365736	applyBloom: 	0.309058	setRenderState: 	0.000580438	applyParticles: 	0.00227664	gui: 	0.0376563	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.000956369	endScene: 	0.000369916	present: 	0.160084	TOTAL_RENDER: 	10.1355	
UPDATE	UpdateSceneManager: 	0.00865845	UpdateInput: 	1.05457	UpdateCamera: 	0.058534	UpdateEnemies: 	0.242722	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0241167	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.13944	UpdatePlayer: 	0.129206	UpdateSound: 	0.0146132	UpdateItems:	0.00949753	UpdateTriggers: 	0.0237228	UpdateRigid: 	0.0314429	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.88694	
RENDER	shadowmap: 	0.193695	sendToRender: 	0.153097	scene: 	4.89818	particles2Tex: 	2.58369	sendToRender: 	0.11262	motionBlur: 	1.37887	bloom2Tex: 	0.0677519	printScene: 	0.0366127	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.285431	setRenderState: 	0.000493222	luaMsg: 	0.00043608	printTextDebug:	0.000427058	console: 	0.00112779	endScene: 	0.000360894	present: 	0.171647	TOTAL_RENDER: 	10.0535	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.03048	UpdateCamera: 	0.0594904	UpdateEnemies: 	0.243994	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0213529	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.08639	UpdatePlayer: 	0.100046	UpdateSound: 	0.0104629	UpdateItems:	0.00735021	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0268535	UpdateGUI: 	0.00101351	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.73577	
RENDER	shadowmap: 	0.189833	sendToRender: 	0.147897	scene: 	4.71954	particles2Tex: 	2.60243	sendToRender: 	0.120259	motionBlur: 	1.43972	bloom2Tex: 	0.0677549	printScene: 	0.0349045	applyBloom: 	0.00661639	setRenderState: 	0.000478185	applyParticles: 	0.00196988	gui: 	0.283353	setRenderState: 	0.000493222	luaMsg: 	0.000721788	printTextDebug:	0.00061352	console: 	0.0011308	endScene: 	0.000372924	present: 	0.180372	TOTAL_RENDER: 	9.96951	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.02612	UpdateCamera: 	0.904587	UpdateEnemies: 	0.327635	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0245528	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.08275	UpdatePlayer: 	0.145016	UpdateSound: 	0.0138824	UpdateItems:	0.0098103	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0319091	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.85612	
RENDER	shadowmap: 	0.187466	sendToRender: 	0.154378	scene: 	4.78619	particles2Tex: 	2.53924	sendToRender: 	0.11124	motionBlur: 	1.38878	bloom2Tex: 	0.0670962	printScene: 	0.0360684	applyBloom: 	0.00648707	setRenderState: 	0.000430065	applyParticles: 	0.00184958	gui: 	0.295356	setRenderState: 	0.000508259	luaMsg: 	0.000336835	printTextDebug:	0.00061352	console: 	0.00110373	endScene: 	0.000354879	present: 	0.151329	TOTAL_RENDER: 	9.8868	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.01279	UpdateCamera: 	0.994681	UpdateEnemies: 	0.302095	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0279001	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.13298	UpdatePlayer: 	0.166799	UpdateSound: 	0.0140929	UpdateItems:	0.00934716	UpdateTriggers: 	0.0228386	UpdateRigid: 	0.0317376	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.88304	
RENDER	shadowmap: 	0.190922	sendToRender: 	0.172552	scene: 	4.76839	particles2Tex: 	2.50828	sendToRender: 	0.108361	motionBlur: 	1.43528	bloom2Tex: 	0.0671744	printScene: 	0.036336	applyBloom: 	0.00677879	setRenderState: 	0.000433073	applyParticles: 	0.00212627	gui: 	0.257651	setRenderState: 	0.000550364	luaMsg: 	0.000757878	printTextDebug:	0.000520289	console: 	0.00093231	endScene: 	0.000363902	present: 	0.194077	TOTAL_RENDER: 	9.92246	
UPDATE	UpdateSceneManager: 	0.0131185	UpdateInput: 	2.65851	UpdateCamera: 	0.0542995	UpdateEnemies: 	0.337827	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.030264	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.29504	UpdatePlayer: 	0.092428	UpdateSound: 	0.0175966	UpdateItems:	0.00871559	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.030273	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.67944	
RENDER	shadowmap: 	0.197442	sendToRender: 	0.178898	scene: 	5.00921	particles2Tex: 	2.59281	sendToRender: 	0.115874	motionBlur: 	1.2855	bloom2Tex: 	0.283203	printScene: 	0.0400893	applyBloom: 	0.00658632	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0765817	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000739833	console: 	0.00117291	endScene: 	0.000336835	present: 	0.427106	TOTAL_RENDER: 	10.3867	
UPDATE	UpdateSceneManager: 	0.0103246	UpdateInput: 	1.04366	UpdateCamera: 	0.978047	UpdateEnemies: 	0.275055	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0272656	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.16187	UpdatePlayer: 	1.47746	UpdateSound: 	0.0142493	UpdateItems:	0.0104389	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0357345	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.19595	
RENDER	shadowmap: 	0.232659	sendToRender: 	0.156258	scene: 	4.97401	particles2Tex: 	2.4784	sendToRender: 	0.111357	motionBlur: 	1.48815	bloom2Tex: 	0.0681127	printScene: 	0.0383029	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.0019368	gui: 	0.0853424	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000457133	console: 	0.000977422	endScene: 	0.000351872	present: 	0.428219	TOTAL_RENDER: 	10.2349	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.02956	UpdateCamera: 	0.956589	UpdateEnemies: 	0.254887	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0210281	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.14025	UpdatePlayer: 	0.208985	UpdateSound: 	0.0149109	UpdateItems:	0.00921182	UpdateTriggers: 	0.0236295	UpdateRigid: 	0.0331842	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.86131	
RENDER	shadowmap: 	0.203845	sendToRender: 	0.140367	scene: 	4.67032	particles2Tex: 	2.52902	sendToRender: 	0.110055	motionBlur: 	1.54253	bloom2Tex: 	0.0667203	printScene: 	0.0447779	applyBloom: 	0.0160147	setRenderState: 	0.000478185	applyParticles: 	0.00199093	gui: 	0.309376	setRenderState: 	0.000490215	luaMsg: 	0.000745848	printTextDebug:	0.000535326	console: 	0.00117591	endScene: 	0.000348864	present: 	0.174907	TOTAL_RENDER: 	9.97183	
UPDATE	UpdateSceneManager: 	0.0168808	UpdateInput: 	1.11661	UpdateCamera: 	0.0601219	UpdateEnemies: 	0.317584	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0519928	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.28825	UpdatePlayer: 	0.185584	UpdateSound: 	0.0151666	UpdateItems:	0.0118554	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.038736	UpdateGUI: 	0.00195184	BuildFrustum: 	0.00145561	TOTAL_UPDATE: 	3.27336	
RENDER	shadowmap: 	0.252151	sendToRender: 	0.176294	scene: 	4.79481	particles2Tex: 	2.63918	sendToRender: 	0.1364	motionBlur: 	1.29351	bloom2Tex: 	0.0727563	printScene: 	0.391308	applyBloom: 	0.00673068	setRenderState: 	0.000475177	applyParticles: 	0.00212928	gui: 	0.0849515	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000899228	console: 	0.001212	endScene: 	0.000357887	present: 	0.274105	TOTAL_RENDER: 	10.2957	
UPDATE	UpdateSceneManager: 	0.0267603	UpdateInput: 	1.0691	UpdateCamera: 	0.0520349	UpdateEnemies: 	0.283979	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0265919	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.23116	UpdatePlayer: 	0.176104	UpdateSound: 	0.014114	UpdateItems:	0.0101471	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0335361	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.07473	
RENDER	shadowmap: 	0.220151	sendToRender: 	0.150875	scene: 	4.55618	particles2Tex: 	2.66595	sendToRender: 	0.194369	motionBlur: 	1.47541	bloom2Tex: 	0.0728194	printScene: 	0.440826	applyBloom: 	0.00710059	setRenderState: 	0.00047217	applyParticles: 	0.00206913	gui: 	0.0884491	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000652617	console: 	0.00114283	endScene: 	0.000357887	present: 	0.278532	TOTAL_RENDER: 	10.3563	
UPDATE	UpdateSceneManager: 	0.0132629	UpdateInput: 	1.12654	UpdateCamera: 	0.974089	UpdateEnemies: 	0.308201	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0404021	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.26698	UpdatePlayer: 	0.179957	UpdateSound: 	0.0141952	UpdateItems:	0.0113591	UpdateTriggers: 	0.0239243	UpdateRigid: 	0.0359811	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.18237	
RENDER	shadowmap: 	0.225526	sendToRender: 	0.124349	scene: 	4.6792	particles2Tex: 	2.55375	sendToRender: 	0.112169	motionBlur: 	1.30892	bloom2Tex: 	0.0686932	printScene: 	0.0378247	applyBloom: 	0.32863	setRenderState: 	0.000499237	applyParticles: 	0.00227965	gui: 	0.0805726	setRenderState: 	0.000508259	luaMsg: 	0.000727803	printTextDebug:	0.000649609	console: 	0.00104659	endScene: 	0.000354879	present: 	0.174649	TOTAL_RENDER: 	9.89027	
UPDATE	UpdateSceneManager: 	0.012908	UpdateInput: 	1.02593	UpdateCamera: 	1.02743	UpdateEnemies: 	0.276944	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0287843	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.17155	UpdatePlayer: 	0.147368	UpdateSound: 	0.0119666	UpdateItems:	0.00826748	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.0288024	UpdateGUI: 	0.00153079	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.89081	
RENDER	shadowmap: 	0.188113	sendToRender: 	0.123588	scene: 	4.65399	particles2Tex: 	2.56781	sendToRender: 	0.111661	motionBlur: 	1.46132	bloom2Tex: 	0.0716585	printScene: 	0.0394818	applyBloom: 	0.311283	setRenderState: 	0.000493222	applyParticles: 	0.00207815	gui: 	0.089592	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000730811	console: 	0.00101652	endScene: 	0.000351872	present: 	0.188615	TOTAL_RENDER: 	9.97447	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.05018	UpdateCamera: 	0.943898	UpdateEnemies: 	0.231502	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0264866	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	1.107	UpdatePlayer: 	0.158817	UpdateSound: 	0.0147185	UpdateItems:	0.00953362	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0327902	UpdateGUI: 	0.00140448	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	3.74332	
RENDER	shadowmap: 	0.21247	sendToRender: 	0.147242	scene: 	4.48933	particles2Tex: 	2.80606	sendToRender: 	0.145988	motionBlur: 	1.27738	bloom2Tex: 	0.0665609	printScene: 	0.374942	applyBloom: 	0.00687203	setRenderState: 	0.000475177	applyParticles: 	0.00193078	gui: 	0.0696496	setRenderState: 	0.00046014	luaMsg: 	0.000769907	printTextDebug:	0.000652617	console: 	0.000851109	endScene: 	0.000375931	present: 	0.266884	TOTAL_RENDER: 	10.043	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.05676	UpdateCamera: 	0.968739	UpdateEnemies: 	0.224705	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0216506	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.0727	UpdatePlayer: 	0.133741	UpdateSound: 	0.0120509	UpdateItems:	0.00812914	UpdateTriggers: 	0.0214882	UpdateRigid: 	0.0260415	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.68808	
RENDER	shadowmap: 	0.201656	sendToRender: 	0.150012	scene: 	4.48906	particles2Tex: 	2.82566	sendToRender: 	0.145555	motionBlur: 	1.31481	bloom2Tex: 	0.379781	printScene: 	0.0374277	applyBloom: 	0.0071036	setRenderState: 	0.00046014	applyParticles: 	0.00190973	gui: 	0.07146	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000451118	console: 	0.00105562	endScene: 	0.00033082	present: 	0.286294	TOTAL_RENDER: 	10.0909	
UPDATE	UpdateSceneManager: 	0.00805395	UpdateInput: 	1.10162	UpdateCamera: 	0.949115	UpdateEnemies: 	0.185527	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0217258	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.0913	UpdatePlayer: 	0.238734	UpdateSound: 	0.0110133	UpdateItems:	0.00752765	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0267964	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	3.78514	
RENDER	shadowmap: 	0.223992	sendToRender: 	0.193794	scene: 	4.75461	particles2Tex: 	2.63005	sendToRender: 	0.16418	motionBlur: 	1.52117	bloom2Tex: 	0.0893814	printScene: 	0.0394517	applyBloom: 	0.316318	setRenderState: 	0.000490215	applyParticles: 	0.00227063	gui: 	0.0817215	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000535326	console: 	0.00108569	endScene: 	0.000342849	present: 	0.200792	TOTAL_RENDER: 	10.4345	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.03834	UpdateCamera: 	0.962435	UpdateEnemies: 	0.32116	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0267423	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.1048	UpdatePlayer: 	0.125967	UpdateSound: 	0.0106223	UpdateItems:	0.00857424	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0264535	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.80073	
RENDER	shadowmap: 	0.20792	sendToRender: 	0.154394	scene: 	4.74026	particles2Tex: 	2.57064	sendToRender: 	0.136971	motionBlur: 	1.31212	bloom2Tex: 	0.0683142	printScene: 	0.0356714	applyBloom: 	0.326507	setRenderState: 	0.000490215	applyParticles: 	0.00218642	gui: 	0.129862	setRenderState: 	0.000469162	luaMsg: 	0.000712766	printTextDebug:	0.000646602	console: 	0.000950355	endScene: 	0.000357887	present: 	0.192841	TOTAL_RENDER: 	10.0478	
UPDATE	UpdateSceneManager: 	0.00889604	UpdateInput: 	1.18215	UpdateCamera: 	0.915264	UpdateEnemies: 	0.205974	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0261558	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.09659	UpdatePlayer: 	0.155233	UpdateSound: 	0.0150102	UpdateItems:	0.0104689	UpdateTriggers: 	0.0232717	UpdateRigid: 	0.0353165	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	3.82419	
RENDER	shadowmap: 	0.207129	sendToRender: 	0.141413	scene: 	4.55444	particles2Tex: 	2.61075	sendToRender: 	0.111038	motionBlur: 	1.29459	bloom2Tex: 	0.0675774	printScene: 	0.0363571	applyBloom: 	0.340034	setRenderState: 	0.000487207	applyParticles: 	0.00198492	gui: 	0.0946896	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000550364	console: 	0.000787952	endScene: 	0.000366909	present: 	0.200374	TOTAL_RENDER: 	9.82683	
UPDATE	UpdateSceneManager: 	0.0123305	UpdateInput: 	1.06269	UpdateCamera: 	0.94726	UpdateEnemies: 	0.21577	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0277528	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.07324	UpdatePlayer: 	0.14717	UpdateSound: 	0.121669	UpdateItems:	0.0207935	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0351631	UpdateGUI: 	0.001615	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.84323	
RENDER	shadowmap: 	0.220233	sendToRender: 	0.255402	scene: 	4.593	particles2Tex: 	2.58413	sendToRender: 	0.111895	motionBlur: 	1.30617	bloom2Tex: 	0.0683082	printScene: 	0.0390818	applyBloom: 	0.33989	setRenderState: 	0.000496229	applyParticles: 	0.00200296	gui: 	0.107889	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.0007669	console: 	0.000986444	endScene: 	0.000372924	present: 	0.197283	TOTAL_RENDER: 	9.99123	
UPDATE	UpdateSceneManager: 	0.0155666	UpdateInput: 	1.0148	UpdateCamera: 	0.941579	UpdateEnemies: 	0.197358	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0245739	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.12293	UpdatePlayer: 	0.134851	UpdateSound: 	0.0118283	UpdateItems:	0.00806298	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0277768	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.66015	
RENDER	shadowmap: 	0.207207	sendToRender: 	0.152857	scene: 	4.49375	particles2Tex: 	2.61994	sendToRender: 	0.109796	motionBlur: 	1.27523	bloom2Tex: 	0.0674451	printScene: 	0.0359691	applyBloom: 	0.319716	setRenderState: 	0.000502244	applyParticles: 	0.00204807	gui: 	0.0705337	setRenderState: 	0.000463147	luaMsg: 	0.000505252	printTextDebug:	0.000643594	console: 	0.00105261	endScene: 	0.000351872	present: 	0.190224	TOTAL_RENDER: 	9.70921	
UPDATE	UpdateSceneManager: 	0.0117832	UpdateInput: 	1.18684	UpdateCamera: 	0.911664	UpdateEnemies: 	0.205884	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0319271	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.11068	UpdatePlayer: 	0.178766	UpdateSound: 	0.0142613	UpdateItems:	0.0098885	UpdateTriggers: 	0.0235002	UpdateRigid: 	0.0336925	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.8684	
RENDER	shadowmap: 	0.206203	sendToRender: 	0.139191	scene: 	4.38155	particles2Tex: 	2.55169	sendToRender: 	0.111676	motionBlur: 	1.33923	bloom2Tex: 	0.0676105	printScene: 	0.0372292	applyBloom: 	0.321824	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.133119	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.000872161	endScene: 	0.000402998	present: 	0.177686	TOTAL_RENDER: 	9.6798	
UPDATE	UpdateSceneManager: 	0.0233138	UpdateInput: 	1.07812	UpdateCamera: 	0.928078	UpdateEnemies: 	0.210389	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0245137	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.10218	UpdatePlayer: 	0.129429	UpdateSound: 	0.008478	UpdateItems:	0.00845695	UpdateTriggers: 	0.000610513	UpdateRigid: 	0.0288986	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.67595	
RENDER	shadowmap: 	0.209255	sendToRender: 	0.152222	scene: 	4.65528	particles2Tex: 	2.54707	sendToRender: 	0.130629	motionBlur: 	1.3311	bloom2Tex: 	0.0673398	printScene: 	0.0349977	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.00191575	gui: 	0.346052	setRenderState: 	0.000499237	luaMsg: 	0.000688706	printTextDebug:	0.000517282	console: 	0.000751863	endScene: 	0.000369916	present: 	0.172023	TOTAL_RENDER: 	9.81953	
UPDATE	UpdateSceneManager: 	0.012508	UpdateInput: 	1.03395	UpdateCamera: 	0.952977	UpdateEnemies: 	0.268968	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0275994	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.11901	UpdatePlayer: 	0.12314	UpdateSound: 	0.0108689	UpdateItems:	0.00815921	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0284385	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.73439	
RENDER	shadowmap: 	0.210383	sendToRender: 	0.156216	scene: 	4.66354	particles2Tex: 	2.52383	sendToRender: 	0.114512	motionBlur: 	1.32638	bloom2Tex: 	0.0676947	printScene: 	0.0476831	applyBloom: 	0.00654722	setRenderState: 	0.000457133	applyParticles: 	0.0021383	gui: 	0.34592	setRenderState: 	0.000490215	luaMsg: 	0.000670662	printTextDebug:	0.000643594	console: 	0.000878176	endScene: 	0.000360894	present: 	0.180161	TOTAL_RENDER: 	9.82107	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.27793	UpdateCamera: 	0.0557912	UpdateEnemies: 	0.285533	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0537101	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.29427	UpdatePlayer: 	4.13742	UpdateSound: 	0.010087	UpdateItems:	0.00815921	UpdateTriggers: 	0.0216536	UpdateRigid: 	0.0265408	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	7.3494	
RENDER	shadowmap: 	0.2449	sendToRender: 	0.17285	scene: 	4.52936	particles2Tex: 	2.8694	sendToRender: 	0.152947	motionBlur: 	1.32391	bloom2Tex: 	0.0647294	printScene: 	0.336432	applyBloom: 	0.00724796	setRenderState: 	0.000478185	applyParticles: 	0.00212627	gui: 	0.0866056	setRenderState: 	0.000469162	luaMsg: 	0.000541341	printTextDebug:	0.000520289	console: 	0.000815019	endScene: 	0.000348864	present: 	0.24099	TOTAL_RENDER: 	10.211	
UPDATE	UpdateSceneManager: 	0.00783441	UpdateInput: 	0.995304	UpdateCamera: 	0.0619535	UpdateEnemies: 	0.249285	UpdateProjectile: 	0.00202401	UpdateParticle: 	0.0443058	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.24218	UpdatePlayer: 	0.18328	UpdateSound: 	0.0108689	UpdateItems:	0.00780133	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0269047	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.97666	
RENDER	shadowmap: 	0.176706	sendToRender: 	0.15172	scene: 	4.67148	particles2Tex: 	2.57817	sendToRender: 	0.109303	motionBlur: 	1.62809	bloom2Tex: 	0.0653309	printScene: 	0.0349526	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00211424	gui: 	0.0720044	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.000872161	endScene: 	0.00033082	present: 	0.42449	TOTAL_RENDER: 	10.0844	
UPDATE	UpdateSceneManager: 	0.00812613	UpdateInput: 	1.01768	UpdateCamera: 	0.0485282	UpdateEnemies: 	0.213309	UpdateProjectile: 	0.00171725	UpdateParticle: 	0.0284324	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.13946	UpdatePlayer: 	0.145639	UpdateSound: 	0.0104088	UpdateItems:	0.00764494	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0253829	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.77568	
RENDER	shadowmap: 	0.173398	sendToRender: 	0.158351	scene: 	4.5548	particles2Tex: 	2.76827	sendToRender: 	0.113724	motionBlur: 	1.52555	bloom2Tex: 	0.0677067	printScene: 	0.0336083	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.0676406	setRenderState: 	0.00046014	luaMsg: 	0.000526304	printTextDebug:	0.000529311	console: 	0.00115787	endScene: 	0.000327812	present: 	0.475186	TOTAL_RENDER: 	10.1538	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.00729	UpdateCamera: 	0.0483267	UpdateEnemies: 	0.215496	UpdateProjectile: 	0.00177139	UpdateParticle: 	0.0305286	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.13932	UpdatePlayer: 	4.18012	UpdateSound: 	0.0150433	UpdateItems:	0.010081	UpdateTriggers: 	0.0229679	UpdateRigid: 	0.0326729	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	6.8619	
RENDER	shadowmap: 	0.219436	sendToRender: 	0.165569	scene: 	4.9621	particles2Tex: 	2.65524	sendToRender: 	0.148123	motionBlur: 	1.42193	bloom2Tex: 	0.0658241	printScene: 	0.0375691	applyBloom: 	0.00683594	setRenderState: 	0.000430065	applyParticles: 	0.291272	gui: 	0.0742028	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000640587	console: 	0.000890205	endScene: 	0.000354879	present: 	0.165828	TOTAL_RENDER: 	10.3903	
UPDATE	UpdateSceneManager: 	0.0102434	UpdateInput: 	1.03607	UpdateCamera: 	0.0511868	UpdateEnemies: 	0.25613	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.0355781	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.14548	UpdatePlayer: 	1.55686	UpdateSound: 	0.0145711	UpdateItems:	0.0100208	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0344143	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.30196	
RENDER	shadowmap: 	0.204215	sendToRender: 	0.171876	scene: 	4.88234	particles2Tex: 	2.43777	sendToRender: 	0.133068	motionBlur: 	1.40534	bloom2Tex: 	0.0652707	printScene: 	0.0352323	applyBloom: 	0.00663744	setRenderState: 	0.000445103	applyParticles: 	0.274027	gui: 	0.0705337	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000730811	console: 	0.000911258	endScene: 	0.000381946	present: 	0.166938	TOTAL_RENDER: 	10.029	
UPDATE	UpdateSceneManager: 	0.0081923	UpdateInput: 	1.0284	UpdateCamera: 	0.0486575	UpdateEnemies: 	0.222169	UpdateProjectile: 	0.00491117	UpdateParticle: 	0.0330789	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.14732	UpdatePlayer: 	0.193003	UpdateSound: 	0.015741	UpdateItems:	0.0108268	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0335812	UpdateGUI: 	0.00155184	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.89438	
RENDER	shadowmap: 	0.206317	sendToRender: 	0.145837	scene: 	4.82998	particles2Tex: 	2.76143	sendToRender: 	0.14766	motionBlur: 	1.43971	bloom2Tex: 	0.0663323	printScene: 	0.0370127	applyBloom: 	0.296941	setRenderState: 	0.00047217	applyParticles: 	0.00282099	gui: 	0.103426	setRenderState: 	0.000490215	luaMsg: 	0.000878176	printTextDebug:	0.000655624	console: 	0.00122403	endScene: 	0.000339842	present: 	0.160123	TOTAL_RENDER: 	10.3864	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.1438	UpdateCamera: 	0.0405765	UpdateEnemies: 	0.217385	UpdateProjectile: 	0.00193379	UpdateParticle: 	0.0333075	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12211	UpdatePlayer: 	4.63043	UpdateSound: 	0.0139937	UpdateItems:	0.00999677	UpdateTriggers: 	0.0240235	UpdateRigid: 	0.0333526	UpdateGUI: 	0.00162102	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	7.42463	
RENDER	shadowmap: 	0.21638	sendToRender: 	0.154929	scene: 	4.84444	particles2Tex: 	2.54722	sendToRender: 	0.126148	motionBlur: 	1.33225	bloom2Tex: 	0.514024	printScene: 	0.0372052	applyBloom: 	0.00647504	setRenderState: 	0.000457133	applyParticles: 	0.00221348	gui: 	0.0891198	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000643594	console: 	0.000950355	endScene: 	0.000375931	present: 	0.368151	TOTAL_RENDER: 	10.4048	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	0.978444	UpdateCamera: 	0.0496109	UpdateEnemies: 	0.185271	UpdateProjectile: 	0.00162703	UpdateParticle: 	0.0342759	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.06728	UpdatePlayer: 	0.159139	UpdateSound: 	0.0126674	UpdateItems:	0.00749156	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0260626	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.68698	
RENDER	shadowmap: 	0.178387	sendToRender: 	0.151942	scene: 	4.75977	particles2Tex: 	2.50113	sendToRender: 	0.110599	motionBlur: 	1.37696	bloom2Tex: 	0.33737	printScene: 	0.0337526	applyBloom: 	0.00649309	setRenderState: 	0.000451118	applyParticles: 	0.002018	gui: 	0.0455178	setRenderState: 	0.000475177	luaMsg: 	0.00074284	printTextDebug:	0.000541341	console: 	0.000959377	endScene: 	0.000345857	present: 	0.301557	TOTAL_RENDER: 	9.96822	
UPDATE	UpdateSceneManager: 	0.0189439	UpdateInput: 	1.06974	UpdateCamera: 	0.925341	UpdateEnemies: 	0.2472	UpdateProjectile: 	0.00506755	UpdateParticle: 	0.0430306	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.06786	UpdatePlayer: 	0.164108	UpdateSound: 	0.0124448	UpdateItems:	0.00851409	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0293347	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.7299	
RENDER	shadowmap: 	0.235465	sendToRender: 	0.156839	scene: 	4.80608	particles2Tex: 	2.63474	sendToRender: 	0.132208	motionBlur: 	1.35782	bloom2Tex: 	0.0658301	printScene: 	0.360419	applyBloom: 	0.00687804	setRenderState: 	0.000469162	applyParticles: 	0.00198492	gui: 	0.0514334	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000721788	console: 	0.000857124	endScene: 	0.000360894	present: 	0.283542	TOTAL_RENDER: 	10.2615	
UPDATE	UpdateSceneManager: 	0.0180026	UpdateInput: 	1.28059	UpdateCamera: 	1.05538	UpdateEnemies: 	0.235306	UpdateProjectile: 	0.00195184	UpdateParticle: 	0.0394578	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	1.08284	UpdatePlayer: 	6.94339	UpdateSound: 	0.013338	UpdateItems:	0.0102975	UpdateTriggers: 	0.023416	UpdateRigid: 	0.0345406	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	10.9246	
RENDER	shadowmap: 	0.253005	sendToRender: 	0.161278	scene: 	4.91993	particles2Tex: 	2.78848	sendToRender: 	0.142854	motionBlur: 	1.37971	bloom2Tex: 	0.388271	printScene: 	0.0435298	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00203304	gui: 	0.0626392	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000875168	console: 	0.00105862	endScene: 	0.000378939	present: 	0.329722	TOTAL_RENDER: 	10.7208	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.04916	UpdateCamera: 	0.955007	UpdateEnemies: 	0.266788	UpdateProjectile: 	0.00196387	UpdateParticle: 	0.0368473	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.08929	UpdatePlayer: 	0.215613	UpdateSound: 	0.0142553	UpdateItems:	0.00983737	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0343421	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.83329	
RENDER	shadowmap: 	0.183978	sendToRender: 	0.174531	scene: 	4.68394	particles2Tex: 	2.65776	sendToRender: 	0.112316	motionBlur: 	1.35671	bloom2Tex: 	0.0651865	printScene: 	0.0345376	applyBloom: 	0.310408	setRenderState: 	0.000493222	applyParticles: 	0.00204206	gui: 	0.0591054	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000631565	console: 	0.00101953	endScene: 	0.000384954	present: 	0.244894	TOTAL_RENDER: 	10.1164	
UPDATE	UpdateSceneManager: 	0.00973813	UpdateInput: 	1.05572	UpdateCamera: 	1.12671	UpdateEnemies: 	0.21958	UpdateProjectile: 	0.004442	UpdateParticle: 	0.0382337	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.1236	UpdatePlayer: 	0.177328	UpdateSound: 	0.0120298	UpdateItems:	0.00894717	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0283994	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.94185	
RENDER	shadowmap: 	0.215782	sendToRender: 	0.15827	scene: 	4.56872	particles2Tex: 	2.77148	sendToRender: 	0.11493	motionBlur: 	1.40113	bloom2Tex: 	0.0663684	printScene: 	0.0387239	applyBloom: 	0.00651113	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.378722	setRenderState: 	0.000538334	luaMsg: 	0.000592468	printTextDebug:	0.00074284	console: 	0.00093231	endScene: 	0.000354879	present: 	0.121495	TOTAL_RENDER: 	10.2188	
UPDATE	UpdateSceneManager: 	0.0249348	UpdateInput: 	1.17128	UpdateCamera: 	0.948312	UpdateEnemies: 	0.198579	UpdateProjectile: 	0.00158192	UpdateParticle: 	0.0358578	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.0904	UpdatePlayer: 	4.76119	UpdateSound: 	0.0143546	UpdateItems:	0.0101923	UpdateTriggers: 	0.0244837	UpdateRigid: 	0.0348353	UpdateGUI: 	0.00152779	BuildFrustum: 	0.0015759	TOTAL_UPDATE: 	8.51006	
RENDER	shadowmap: 	0.368485	sendToRender: 	0.166511	scene: 	4.73875	particles2Tex: 	2.61615	sendToRender: 	0.113062	motionBlur: 	1.41991	bloom2Tex: 	0.0661759	printScene: 	0.0371962	applyBloom: 	0.00660737	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.39905	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000628557	console: 	0.000968399	endScene: 	0.000366909	present: 	0.146111	TOTAL_RENDER: 	10.3195	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.02811	UpdateCamera: 	0.9412	UpdateEnemies: 	0.199547	UpdateProjectile: 	0.00221649	UpdateParticle: 	0.0358819	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.07928	UpdatePlayer: 	0.166177	UpdateSound: 	0.00958174	UpdateItems:	0.00785245	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0280776	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.64835	
RENDER	shadowmap: 	0.20401	sendToRender: 	0.154162	scene: 	4.53808	particles2Tex: 	2.61294	sendToRender: 	0.111216	motionBlur: 	1.55454	bloom2Tex: 	0.0662932	printScene: 	0.0372683	applyBloom: 	0.00646903	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.439879	setRenderState: 	0.000457133	luaMsg: 	0.000721788	printTextDebug:	0.000541341	console: 	0.000968399	endScene: 	0.000372924	present: 	0.149985	TOTAL_RENDER: 	10.1118	
UPDATE	UpdateSceneManager: 	0.00987647	UpdateInput: 	1.03216	UpdateCamera: 	1.07409	UpdateEnemies: 	0.262794	UpdateProjectile: 	0.00282099	UpdateParticle: 	0.0670271	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.15547	UpdatePlayer: 	0.202023	UpdateSound: 	0.0131065	UpdateItems:	0.0103156	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0336744	UpdateGUI: 	0.00169921	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.03698	
RENDER	shadowmap: 	0.264626	sendToRender: 	0.189009	scene: 	4.94631	particles2Tex: 	2.86241	sendToRender: 	0.159281	motionBlur: 	1.33139	bloom2Tex: 	0.343093	printScene: 	0.060131	applyBloom: 	0.00652316	setRenderState: 	0.000442095	applyParticles: 	0.00206913	gui: 	0.0872221	setRenderState: 	0.000451118	luaMsg: 	0.00058946	printTextDebug:	0.00033082	console: 	0.000866146	endScene: 	0.000375931	present: 	0.398602	TOTAL_RENDER: 	10.8939	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	1.08859	UpdateCamera: 	0.984769	UpdateEnemies: 	0.237715	UpdateProjectile: 	0.00276084	UpdateParticle: 	0.0451749	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.1425	UpdatePlayer: 	4.35221	UpdateSound: 	0.0118163	UpdateItems:	0.0110073	UpdateTriggers: 	0.0242461	UpdateRigid: 	0.0360142	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	8.1029	
RENDER	shadowmap: 	0.254475	sendToRender: 	0.158502	scene: 	4.67391	particles2Tex: 	2.6434	sendToRender: 	0.110193	motionBlur: 	1.37219	bloom2Tex: 	0.0656587	printScene: 	0.0375691	applyBloom: 	0.313858	setRenderState: 	0.000487207	applyParticles: 	0.00218341	gui: 	0.079108	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000736825	console: 	0.000938325	endScene: 	0.000375931	present: 	0.24176	TOTAL_RENDER: 	10.1906	
UPDATE	UpdateSceneManager: 	0.00881183	UpdateInput: 	1.05531	UpdateCamera: 	0.976098	UpdateEnemies: 	0.190811	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.0388924	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.0591	UpdatePlayer: 	0.182997	UpdateSound: 	0.0111005	UpdateItems:	0.00788554	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0274911	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	3.71342	
RENDER	shadowmap: 	0.186275	sendToRender: 	0.153494	scene: 	4.57037	particles2Tex: 	2.87247	sendToRender: 	0.163524	motionBlur: 	1.43268	bloom2Tex: 	0.0659113	printScene: 	0.0362669	applyBloom: 	0.296372	setRenderState: 	0.000463147	applyParticles: 	0.0021804	gui: 	0.101649	setRenderState: 	0.000478185	luaMsg: 	0.000658632	printTextDebug:	0.000643594	console: 	0.00092028	endScene: 	0.000360894	present: 	0.25136	TOTAL_RENDER: 	10.3739	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	1.05291	UpdateCamera: 	0.0497132	UpdateEnemies: 	0.17605	UpdateProjectile: 	0.00570814	UpdateParticle: 	0.0445524	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.09204	UpdatePlayer: 	0.183244	UpdateSound: 	0.0143155	UpdateItems:	0.00969301	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0330248	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	2.81868	
RENDER	shadowmap: 	0.216251	sendToRender: 	0.147413	scene: 	4.47544	particles2Tex: 	2.90908	sendToRender: 	0.137422	motionBlur: 	1.41132	bloom2Tex: 	0.065373	printScene: 	0.0352323	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.394039	setRenderState: 	0.000505252	luaMsg: 	0.000538334	printTextDebug:	0.000748855	console: 	0.000830056	endScene: 	0.000348864	present: 	0.120515	TOTAL_RENDER: 	10.1455	
UPDATE	UpdateSceneManager: 	0.00781035	UpdateInput: 	1.0514	UpdateCamera: 	0.0484681	UpdateEnemies: 	0.164721	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.0331662	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.08883	UpdatePlayer: 	5.02988	UpdateSound: 	0.0143034	UpdateItems:	0.0101351	UpdateTriggers: 	0.0232536	UpdateRigid: 	0.0313437	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	7.6554	
RENDER	shadowmap: 	0.221198	sendToRender: 	0.153705	scene: 	4.75637	particles2Tex: 	2.70017	sendToRender: 	0.148033	motionBlur: 	1.4595	bloom2Tex: 	0.0700977	printScene: 	0.37767	applyBloom: 	0.00726901	setRenderState: 	0.000451118	applyParticles: 	0.00214431	gui: 	0.100554	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.0104569	endScene: 	0.000372924	present: 	0.27197	TOTAL_RENDER: 	10.5672	
UPDATE	UpdateSceneManager: 	0.0118674	UpdateInput: 	1.13735	UpdateCamera: 	0.0558333	UpdateEnemies: 	0.214254	UpdateProjectile: 	0.00316083	UpdateParticle: 	0.0564619	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.19678	UpdatePlayer: 	0.191472	UpdateSound: 	0.0126584	UpdateItems:	0.0104719	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0312685	UpdateGUI: 	0.00162402	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.05424	
RENDER	shadowmap: 	0.218407	sendToRender: 	0.16205	scene: 	4.80706	particles2Tex: 	2.65076	sendToRender: 	0.114728	motionBlur: 	1.35989	bloom2Tex: 	0.0661369	printScene: 	0.0372172	applyBloom: 	0.298264	setRenderState: 	0.000478185	applyParticles: 	0.00201499	gui: 	0.119997	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.000619535	console: 	0.00107366	endScene: 	0.000357887	present: 	0.235697	TOTAL_RENDER: 	10.307	
UPDATE	UpdateSceneManager: 	0.00954866	UpdateInput: 	1.04776	UpdateCamera: 	0.0495237	UpdateEnemies: 	0.1799	UpdateProjectile: 	0.00588859	UpdateParticle: 	0.0388142	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.0721	UpdatePlayer: 	0.2018	UpdateSound: 	0.0146463	UpdateItems:	0.00963587	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0330188	UpdateGUI: 	0.00179244	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.81308	
RENDER	shadowmap: 	0.229345	sendToRender: 	0.146499	scene: 	4.4793	particles2Tex: 	2.98715	sendToRender: 	0.188113	motionBlur: 	1.56415	bloom2Tex: 	0.0717728	printScene: 	0.0486846	applyBloom: 	0.00655023	setRenderState: 	0.000442095	applyParticles: 	0.0023007	gui: 	0.42415	setRenderState: 	0.000505252	luaMsg: 	0.00107967	printTextDebug:	0.000727803	console: 	0.00122103	endScene: 	0.000354879	present: 	0.149206	TOTAL_RENDER: 	10.5621	
UPDATE	UpdateSceneManager: 	0.019371	UpdateInput: 	1.09513	UpdateCamera: 	0.0551837	UpdateEnemies: 	0.205213	UpdateProjectile: 	0.00258039	UpdateParticle: 	0.0535146	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	1.16653	UpdatePlayer: 	5.38053	UpdateSound: 	0.0164087	UpdateItems:	0.011699	UpdateTriggers: 	0.0242431	UpdateRigid: 	0.0368683	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00161199	TOTAL_UPDATE: 	8.22269	
RENDER	shadowmap: 	0.259534	sendToRender: 	0.301942	scene: 	4.68075	particles2Tex: 	2.63043	sendToRender: 	0.112722	motionBlur: 	1.38098	bloom2Tex: 	0.065782	printScene: 	0.0371571	applyBloom: 	0.299401	setRenderState: 	0.0004842	applyParticles: 	0.00234882	gui: 	0.100392	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000718781	console: 	0.00100148	endScene: 	0.000384954	present: 	0.244668	TOTAL_RENDER: 	10.3888	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.0725	UpdateCamera: 	0.0523838	UpdateEnemies: 	0.178032	UpdateProjectile: 	0.00232777	UpdateParticle: 	0.0418908	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.06417	UpdatePlayer: 	0.169449	UpdateSound: 	0.0122373	UpdateItems:	0.00825545	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0284114	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.77153	
RENDER	shadowmap: 	0.220052	sendToRender: 	0.155016	scene: 	4.71413	particles2Tex: 	2.60654	sendToRender: 	0.134731	motionBlur: 	1.41296	bloom2Tex: 	0.067012	printScene: 	0.0373435	applyBloom: 	0.00655023	setRenderState: 	0.000457133	applyParticles: 	0.00196687	gui: 	0.421527	setRenderState: 	0.000481192	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00105261	endScene: 	0.000354879	present: 	0.135007	TOTAL_RENDER: 	10.1405	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	0.981831	UpdateCamera: 	0.0524229	UpdateEnemies: 	0.179524	UpdateProjectile: 	0.00567807	UpdateParticle: 	0.0422156	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08344	UpdatePlayer: 	0.203725	UpdateSound: 	0.0153591	UpdateItems:	0.00982233	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0336323	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.76472	
RENDER	shadowmap: 	0.20657	sendToRender: 	0.148406	scene: 	4.69839	particles2Tex: 	2.65679	sendToRender: 	0.114064	motionBlur: 	1.37681	bloom2Tex: 	0.0657609	printScene: 	0.0367781	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.0019789	gui: 	0.368404	setRenderState: 	0.000544349	luaMsg: 	0.000622542	printTextDebug:	0.00062555	console: 	0.00110373	endScene: 	0.000345857	present: 	0.121666	TOTAL_RENDER: 	10.0386	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.02595	UpdateCamera: 	0.048829	UpdateEnemies: 	0.167001	UpdateProjectile: 	0.00200898	UpdateParticle: 	0.0340895	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04698	UpdatePlayer: 	1.81534	UpdateSound: 	0.0151606	UpdateItems:	0.00990354	UpdateTriggers: 	0.0240927	UpdateRigid: 	0.0330188	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	4.38017	
RENDER	shadowmap: 	0.371423	sendToRender: 	0.153386	scene: 	4.5279	particles2Tex: 	2.56855	sendToRender: 	0.134159	motionBlur: 	1.23998	bloom2Tex: 	0.374939	printScene: 	0.0369435	applyBloom: 	0.00643595	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.111246	setRenderState: 	0.00047217	luaMsg: 	0.000688706	printTextDebug:	0.000784945	console: 	0.000857124	endScene: 	0.000360894	present: 	0.387874	TOTAL_RENDER: 	10.1448	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.04883	UpdateCamera: 	0.0490425	UpdateEnemies: 	0.166495	UpdateProjectile: 	0.00163906	UpdateParticle: 	0.0352985	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07485	UpdatePlayer: 	0.151133	UpdateSound: 	0.0192868	UpdateItems:	0.00849003	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0270701	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.72236	
RENDER	shadowmap: 	0.194269	sendToRender: 	0.163798	scene: 	4.52044	particles2Tex: 	2.65329	sendToRender: 	0.130593	motionBlur: 	1.3857	bloom2Tex: 	0.0655745	printScene: 	0.0357586	applyBloom: 	0.00659233	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.392647	setRenderState: 	0.000496229	luaMsg: 	0.000676676	printTextDebug:	0.000532319	console: 	0.000902235	endScene: 	0.000381946	present: 	0.119573	TOTAL_RENDER: 	9.89199	
UPDATE	UpdateSceneManager: 	0.0176026	UpdateInput: 	1.1508	UpdateCamera: 	0.0590092	UpdateEnemies: 	0.215496	UpdateProjectile: 	0.00400592	UpdateParticle: 	0.0627956	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.17956	UpdatePlayer: 	0.142905	UpdateSound: 	0.0176898	UpdateItems:	0.00985241	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0321617	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.04276	
RENDER	shadowmap: 	0.294556	sendToRender: 	0.186008	scene: 	4.7608	particles2Tex: 	2.69717	sendToRender: 	0.116094	motionBlur: 	1.35661	bloom2Tex: 	0.0690842	printScene: 	0.0441524	applyBloom: 	0.296832	setRenderState: 	0.0004842	applyParticles: 	0.00215033	gui: 	0.0913724	setRenderState: 	0.000451118	luaMsg: 	0.000535326	printTextDebug:	0.00074284	console: 	0.00115486	endScene: 	0.000354879	present: 	0.268662	TOTAL_RENDER: 	10.6236	
UPDATE	UpdateSceneManager: 	0.00917273	UpdateInput: 	1.07098	UpdateCamera: 	0.050435	UpdateEnemies: 	0.180874	UpdateProjectile: 	0.00186462	UpdateParticle: 	0.0321166	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.06703	UpdatePlayer: 	0.0999226	UpdateSound: 	0.0208055	UpdateItems:	0.00892311	UpdateTriggers: 	0.022216	UpdateRigid: 	0.0276926	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.72218	
RENDER	shadowmap: 	0.234049	sendToRender: 	0.188453	scene: 	4.75065	particles2Tex: 	2.4554	sendToRender: 	0.131678	motionBlur: 	1.36164	bloom2Tex: 	0.0700135	printScene: 	0.0426366	applyBloom: 	0.291732	setRenderState: 	0.000487207	applyParticles: 	0.00199093	gui: 	0.0943107	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000427058	console: 	0.00107667	endScene: 	0.000366909	present: 	0.228088	TOTAL_RENDER: 	10.1107	
UPDATE	UpdateSceneManager: 	0.0199574	UpdateInput: 	1.10561	UpdateCamera: 	0.0545762	UpdateEnemies: 	0.206871	UpdateProjectile: 	0.00194281	UpdateParticle: 	0.0506725	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21066	UpdatePlayer: 	0.114933	UpdateSound: 	0.0214672	UpdateItems:	0.00981933	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.030658	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.97928	
RENDER	shadowmap: 	0.372316	sendToRender: 	0.159001	scene: 	4.53965	particles2Tex: 	2.51229	sendToRender: 	0.113429	motionBlur: 	1.37042	bloom2Tex: 	0.0667023	printScene: 	0.0382728	applyBloom: 	0.294739	setRenderState: 	0.000481192	applyParticles: 	0.00196086	gui: 	0.103862	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000535326	console: 	0.000911258	endScene: 	0.000363902	present: 	0.243751	TOTAL_RENDER: 	10.0529	
UPDATE	UpdateSceneManager: 	0.0088389	UpdateInput: 	1.05893	UpdateCamera: 	0.0507417	UpdateEnemies: 	0.192994	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.0288836	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.25923	UpdatePlayer: 	0.120018	UpdateSound: 	0.0200386	UpdateItems:	0.00843289	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0284776	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.91089	
RENDER	shadowmap: 	0.177984	sendToRender: 	0.152042	scene: 	4.50063	particles2Tex: 	2.51014	sendToRender: 	0.111255	motionBlur: 	1.32768	bloom2Tex: 	0.064973	printScene: 	0.0340413	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.281515	gui: 	0.0767832	setRenderState: 	0.000442095	luaMsg: 	0.000345857	printTextDebug:	0.00063758	console: 	0.000866146	endScene: 	0.000384954	present: 	0.22909	TOTAL_RENDER: 	9.70203	
UPDATE	UpdateSceneManager: 	0.0142283	UpdateInput: 	1.15467	UpdateCamera: 	0.0447298	UpdateEnemies: 	0.167109	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.0290039	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.07211	UpdatePlayer: 	0.153882	UpdateSound: 	0.0209559	UpdateItems:	0.00832462	UpdateTriggers: 	0.0224266	UpdateRigid: 	0.0280054	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.86391	
RENDER	shadowmap: 	0.185845	sendToRender: 	0.17298	scene: 	4.52743	particles2Tex: 	2.51857	sendToRender: 	0.112331	motionBlur: 	1.33527	bloom2Tex: 	0.0650451	printScene: 	0.0351361	applyBloom: 	0.006457	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.343084	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000727803	console: 	0.0111546	endScene: 	0.000384954	present: 	0.256018	TOTAL_RENDER: 	9.79925	
UPDATE	UpdateSceneManager: 	0.0106013	UpdateInput: 	1.04125	UpdateCamera: 	0.0471268	UpdateEnemies: 	0.170637	UpdateProjectile: 	0.00184056	UpdateParticle: 	0.0277377	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.04544	UpdatePlayer: 	0.17156	UpdateSound: 	0.0200206	UpdateItems:	0.0083938	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0279182	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.72378	
RENDER	shadowmap: 	0.209989	sendToRender: 	0.152887	scene: 	4.54906	particles2Tex: 	2.53047	sendToRender: 	0.131486	motionBlur: 	1.36782	bloom2Tex: 	0.0664406	printScene: 	0.0353977	applyBloom: 	0.00674271	setRenderState: 	0.000451118	applyParticles: 	0.00216236	gui: 	0.34109	setRenderState: 	0.000487207	luaMsg: 	0.000544349	printTextDebug:	0.000529311	console: 	0.00103456	endScene: 	0.000354879	present: 	0.130677	TOTAL_RENDER: 	9.93948	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.08852	UpdateCamera: 	0.961623	UpdateEnemies: 	0.194757	UpdateProjectile: 	0.00188868	UpdateParticle: 	0.0306309	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.08875	UpdatePlayer: 	1.55347	UpdateSound: 	0.0151215	UpdateItems:	0.00976219	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0332534	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.14906	
RENDER	shadowmap: 	0.232596	sendToRender: 	0.156532	scene: 	4.72045	particles2Tex: 	2.55347	sendToRender: 	0.113757	motionBlur: 	1.34251	bloom2Tex: 	0.0654602	printScene: 	0.0365706	applyBloom: 	0.00643595	setRenderState: 	0.000457133	applyParticles: 	0.00199394	gui: 	0.0295422	setRenderState: 	0.000487207	luaMsg: 	0.000562393	printTextDebug:	0.000547356	console: 	0.00123005	endScene: 	0.000387961	present: 	0.182907	TOTAL_RENDER: 	10.0217	
UPDATE	UpdateSceneManager: 	0.0149561	UpdateInput: 	1.10681	UpdateCamera: 	0.984152	UpdateEnemies: 	0.202877	UpdateProjectile: 	0.00225559	UpdateParticle: 	0.0397164	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.17042	UpdatePlayer: 	0.190468	UpdateSound: 	0.0154012	UpdateItems:	0.0107907	UpdateTriggers: 	0.0245017	UpdateRigid: 	0.0345857	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.99164	
RENDER	shadowmap: 	0.234807	sendToRender: 	0.151476	scene: 	4.63186	particles2Tex: 	2.54663	sendToRender: 	0.137741	motionBlur: 	1.53636	bloom2Tex: 	0.0672737	printScene: 	0.03996	applyBloom: 	0.00650512	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.347285	setRenderState: 	0.000493222	luaMsg: 	0.000631565	printTextDebug:	0.000802989	console: 	0.00110674	endScene: 	0.000360894	present: 	0.119044	TOTAL_RENDER: 	10.066	
UPDATE	UpdateSceneManager: 	0.01089	UpdateInput: 	1.00568	UpdateCamera: 	0.965359	UpdateEnemies: 	0.193096	UpdateProjectile: 	0.0016962	UpdateParticle: 	0.0261979	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.14188	UpdatePlayer: 	0.119149	UpdateSound: 	0.0205499	UpdateItems:	0.00805997	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0276114	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.65441	
RENDER	shadowmap: 	0.196666	sendToRender: 	0.153209	scene: 	4.52439	particles2Tex: 	2.71655	sendToRender: 	0.112776	motionBlur: 	1.32963	bloom2Tex: 	0.0642482	printScene: 	0.332173	applyBloom: 	0.00738329	setRenderState: 	0.000496229	applyParticles: 	0.00213529	gui: 	0.0278731	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000529311	console: 	0.00101351	endScene: 	0.000366909	present: 	0.24714	TOTAL_RENDER: 	9.94517	
UPDATE	UpdateSceneManager: 	0.0088389	UpdateInput: 	1.04882	UpdateCamera: 	1.05451	UpdateEnemies: 	0.175082	UpdateProjectile: 	0.00160297	UpdateParticle: 	0.0257317	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.15444	UpdatePlayer: 	0.100704	UpdateSound: 	0.0105983	UpdateItems:	0.00813215	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0275152	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.76045	
RENDER	shadowmap: 	0.198116	sendToRender: 	0.153765	scene: 	4.55159	particles2Tex: 	2.55791	sendToRender: 	0.115769	motionBlur: 	1.36805	bloom2Tex: 	0.0650391	printScene: 	0.365505	applyBloom: 	0.0074284	setRenderState: 	0.000508259	applyParticles: 	0.002018	gui: 	0.02867	setRenderState: 	0.000463147	luaMsg: 	0.000559386	printTextDebug:	0.00061352	console: 	0.000757878	endScene: 	0.000396984	present: 	0.264881	TOTAL_RENDER: 	9.90768	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	1.1295	UpdateCamera: 	0.941843	UpdateEnemies: 	0.184904	UpdateProjectile: 	0.0019368	UpdateParticle: 	0.0263934	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.14445	UpdatePlayer: 	0.14458	UpdateSound: 	0.0185259	UpdateItems:	0.00958475	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.0316143	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.85587	
RENDER	shadowmap: 	0.185888	sendToRender: 	0.150222	scene: 	4.47573	particles2Tex: 	2.59189	sendToRender: 	0.112915	motionBlur: 	1.5568	bloom2Tex: 	0.0681669	printScene: 	0.0378157	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.332179	setRenderState: 	0.000631565	luaMsg: 	0.000550364	printTextDebug:	0.000550364	console: 	0.000998474	endScene: 	0.000354879	present: 	0.127994	TOTAL_RENDER: 	9.87048	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.03539	UpdateCamera: 	0.945885	UpdateEnemies: 	0.20229	UpdateProjectile: 	0.00156989	UpdateParticle: 	0.0298189	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.14191	UpdatePlayer: 	0.112897	UpdateSound: 	0.011284	UpdateItems:	0.00788854	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0275543	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.66034	
RENDER	shadowmap: 	0.215403	sendToRender: 	0.153398	scene: 	4.62744	particles2Tex: 	2.53076	sendToRender: 	0.111222	motionBlur: 	1.4129	bloom2Tex: 	0.0667955	printScene: 	0.0358368	applyBloom: 	0.00664947	setRenderState: 	0.00043608	applyParticles: 	0.0019368	gui: 	0.0271182	setRenderState: 	0.000454125	luaMsg: 	0.00043608	printTextDebug:	0.000745848	console: 	0.00102855	endScene: 	0.000348864	present: 	0.427296	TOTAL_RENDER: 	9.85439	
UPDATE	UpdateSceneManager: 	0.00850507	UpdateInput: 	1.04441	UpdateCamera: 	0.048423	UpdateEnemies: 	0.16353	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.0230461	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.13494	UpdatePlayer: 	0.128478	UpdateSound: 	0.0136749	UpdateItems:	0.00989752	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0325887	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.75748	
RENDER	shadowmap: 	0.196438	sendToRender: 	0.160117	scene: 	4.87328	particles2Tex: 	2.63167	sendToRender: 	0.171172	motionBlur: 	1.40071	bloom2Tex: 	0.0669549	printScene: 	0.366762	applyBloom: 	0.00688406	setRenderState: 	0.0004842	applyParticles: 	0.00217739	gui: 	0.028646	setRenderState: 	0.00047217	luaMsg: 	0.000809004	printTextDebug:	0.000781937	console: 	0.00105862	endScene: 	0.000351872	present: 	0.272974	TOTAL_RENDER: 	10.3877	
UPDATE	UpdateSceneManager: 	0.0234942	UpdateInput: 	1.09398	UpdateCamera: 	0.0498575	UpdateEnemies: 	0.151212	UpdateProjectile: 	0.00172928	UpdateParticle: 	0.0304113	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.11637	UpdatePlayer: 	0.122217	UpdateSound: 	0.0139215	UpdateItems:	0.0106374	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.031494	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00138343	TOTAL_UPDATE: 	2.82689	
RENDER	shadowmap: 	0.191692	sendToRender: 	0.164823	scene: 	4.71203	particles2Tex: 	2.47081	sendToRender: 	0.113688	motionBlur: 	1.27725	bloom2Tex: 	0.0656226	printScene: 	0.0359962	applyBloom: 	0.293521	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0277016	setRenderState: 	0.000442095	luaMsg: 	0.00044811	printTextDebug:	0.000628557	console: 	0.00113682	endScene: 	0.000351872	present: 	0.214251	TOTAL_RENDER: 	9.74671	
UPDATE	UpdateSceneManager: 	0.00823741	UpdateInput: 	1.02763	UpdateCamera: 	0.0486816	UpdateEnemies: 	0.155636	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.019762	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.09472	UpdatePlayer: 	0.110698	UpdateSound: 	0.0116268	UpdateItems:	0.0079096	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0263212	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.64223	
RENDER	shadowmap: 	0.186904	sendToRender: 	0.1491	scene: 	4.15629	particles2Tex: 	2.60158	sendToRender: 	0.110713	motionBlur: 	1.09128	bloom2Tex: 	0.269732	printScene: 	0.0343	applyBloom: 	0.0066615	setRenderState: 	0.000490215	applyParticles: 	0.00190372	gui: 	0.025819	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000433073	console: 	0.000878176	endScene: 	0.000412021	present: 	0.395206	TOTAL_RENDER: 	9.38198	
UPDATE	UpdateSceneManager: 	0.0161139	UpdateInput: 	1.1727	UpdateCamera: 	0.0587115	UpdateEnemies: 	0.216973	UpdateProjectile: 	0.00308564	UpdateParticle: 	0.0515327	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.30776	UpdatePlayer: 	0.127122	UpdateSound: 	0.0549672	UpdateItems:	0.0117261	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0380834	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	3.21985	
RENDER	shadowmap: 	0.263639	sendToRender: 	0.182952	scene: 	4.30868	particles2Tex: 	2.71206	sendToRender: 	0.117303	motionBlur: 	1.12732	bloom2Tex: 	0.393432	printScene: 	0.0513552	applyBloom: 	0.00709157	setRenderState: 	0.000433073	applyParticles: 	0.00215333	gui: 	0.0328775	setRenderState: 	0.000466155	luaMsg: 	0.000836071	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000345857	present: 	0.308411	TOTAL_RENDER: 	9.68592	
UPDATE	UpdateSceneManager: 	0.0101201	UpdateInput: 	1.25264	UpdateCamera: 	0.0693488	UpdateEnemies: 	0.188489	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.0373315	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.19392	UpdatePlayer: 	0.116003	UpdateSound: 	0.0115516	UpdateItems:	0.00864943	UpdateTriggers: 	0.0218311	UpdateRigid: 	0.0280685	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.14449	
RENDER	shadowmap: 	0.223075	sendToRender: 	0.155055	scene: 	4.19876	particles2Tex: 	2.66155	sendToRender: 	0.162463	motionBlur: 	1.36235	bloom2Tex: 	0.0728224	printScene: 	0.515733	applyBloom: 	0.0077111	setRenderState: 	0.000469162	applyParticles: 	0.00228867	gui: 	0.0311993	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000739833	console: 	0.00112178	endScene: 	0.000393976	present: 	0.238819	TOTAL_RENDER: 	9.80594	
UPDATE	UpdateSceneManager: 	0.0109802	UpdateInput: 	1.04632	UpdateCamera: 	0.0482515	UpdateEnemies: 	0.165735	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0351992	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.26928	UpdatePlayer: 	0.180979	UpdateSound: 	0.014123	UpdateItems:	0.0115366	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.036333	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.96841	
RENDER	shadowmap: 	0.208269	sendToRender: 	0.168312	scene: 	4.40895	particles2Tex: 	2.4532	sendToRender: 	0.112136	motionBlur: 	1.24834	bloom2Tex: 	0.0680706	printScene: 	0.0374698	applyBloom: 	0.00689308	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.0287362	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000544349	console: 	0.00113682	endScene: 	0.000324805	present: 	0.446222	TOTAL_RENDER: 	9.35046	
UPDATE	UpdateSceneManager: 	0.0127847	UpdateInput: 	1.11216	UpdateCamera: 	0.0559626	UpdateEnemies: 	0.203746	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0454336	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.29474	UpdatePlayer: 	0.156366	UpdateSound: 	0.0103065	UpdateItems:	0.00943738	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0306399	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.07766	
RENDER	shadowmap: 	0.247826	sendToRender: 	0.18402	scene: 	4.30096	particles2Tex: 	2.52127	sendToRender: 	0.208705	motionBlur: 	1.38305	bloom2Tex: 	0.0707052	printScene: 	0.0388172	applyBloom: 	0.00664045	setRenderState: 	0.00043608	applyParticles: 	0.00214732	gui: 	0.0277437	setRenderState: 	0.000469162	luaMsg: 	0.000339842	printTextDebug:	0.00044811	console: 	0.000772915	endScene: 	0.000339842	present: 	0.434601	TOTAL_RENDER: 	9.60711	
UPDATE	UpdateSceneManager: 	0.0111366	UpdateInput: 	1.1802	UpdateCamera: 	0.0635204	UpdateEnemies: 	0.186447	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0328684	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.29917	UpdatePlayer: 	1.25882	UpdateSound: 	0.014947	UpdateItems:	0.010905	UpdateTriggers: 	0.0249137	UpdateRigid: 	0.034318	UpdateGUI: 	0.00170823	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	4.26744	
RENDER	shadowmap: 	0.244142	sendToRender: 	0.15578	scene: 	4.22418	particles2Tex: 	2.40466	sendToRender: 	0.125402	motionBlur: 	1.05667	bloom2Tex: 	0.36435	printScene: 	0.0367781	applyBloom: 	0.00681188	setRenderState: 	0.000544349	applyParticles: 	0.0023398	gui: 	0.0275122	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000643594	console: 	0.00110073	endScene: 	0.000363902	present: 	0.374346	TOTAL_RENDER: 	9.21366	
UPDATE	UpdateSceneManager: 	0.00959377	UpdateInput: 	1.05657	UpdateCamera: 	0.0504951	UpdateEnemies: 	0.184038	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0228927	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.17645	UpdatePlayer: 	0.108325	UpdateSound: 	0.012129	UpdateItems:	0.00834568	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0268535	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.78748	
RENDER	shadowmap: 	0.194775	sendToRender: 	0.131483	scene: 	3.93997	particles2Tex: 	2.58925	sendToRender: 	0.121417	motionBlur: 	1.02894	bloom2Tex: 	0.357237	printScene: 	0.0378578	applyBloom: 	0.00668857	setRenderState: 	0.00044811	applyParticles: 	0.00189169	gui: 	0.0267423	setRenderState: 	0.000511267	luaMsg: 	0.000649609	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000348864	present: 	0.374386	TOTAL_RENDER: 	8.9733	
UPDATE	UpdateSceneManager: 	0.00915769	UpdateInput: 	1.0438	UpdateCamera: 	0.0596588	UpdateEnemies: 	0.144535	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0220897	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.19754	UpdatePlayer: 	0.106106	UpdateSound: 	0.0113591	UpdateItems:	0.00829756	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0261347	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.75504	
RENDER	shadowmap: 	0.203974	sendToRender: 	0.149669	scene: 	3.93436	particles2Tex: 	2.5747	sendToRender: 	0.129128	motionBlur: 	1.05606	bloom2Tex: 	0.372184	printScene: 	0.0352443	applyBloom: 	0.0065773	setRenderState: 	0.000487207	applyParticles: 	0.00191274	gui: 	0.0250461	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000556378	console: 	0.000959377	endScene: 	0.000339842	present: 	0.3294	TOTAL_RENDER: 	8.98275	
UPDATE	UpdateSceneManager: 	0.0084359	UpdateInput: 	1.13793	UpdateCamera: 	0.05085	UpdateEnemies: 	0.142505	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.024631	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.1728	UpdatePlayer: 	0.0999526	UpdateSound: 	0.0188086	UpdateItems:	0.00805696	UpdateTriggers: 	0.0204086	UpdateRigid: 	0.0259002	UpdateGUI: 	0.00122704	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.83931	
RENDER	shadowmap: 	0.213279	sendToRender: 	0.152881	scene: 	3.93186	particles2Tex: 	2.63669	sendToRender: 	0.112301	motionBlur: 	1.08325	bloom2Tex: 	0.0665399	printScene: 	0.0346518	applyBloom: 	0.306679	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.0272265	setRenderState: 	0.000496229	luaMsg: 	0.000342849	printTextDebug:	0.000634572	console: 	0.00112779	endScene: 	0.000339842	present: 	0.176011	TOTAL_RENDER: 	8.91498	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.20925	UpdateCamera: 	0.0643925	UpdateEnemies: 	0.22733	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0495207	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.44131	UpdatePlayer: 	0.179319	UpdateSound: 	0.0146403	UpdateItems:	0.0128929	UpdateTriggers: 	0.00107366	UpdateRigid: 	0.0363029	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.41754	
RENDER	shadowmap: 	0.229875	sendToRender: 	0.205063	scene: 	4.11598	particles2Tex: 	2.70689	sendToRender: 	0.154466	motionBlur: 	1.21158	bloom2Tex: 	0.0684135	printScene: 	0.035921	applyBloom: 	0.328555	setRenderState: 	0.0004842	applyParticles: 	0.00227063	gui: 	0.0276565	setRenderState: 	0.00044811	luaMsg: 	0.000342849	printTextDebug:	0.000327812	console: 	0.000721788	endScene: 	0.000381946	present: 	0.171659	TOTAL_RENDER: 	9.45157	
UPDATE	UpdateSceneManager: 	0.0239032	UpdateInput: 	1.0961	UpdateCamera: 	0.0518936	UpdateEnemies: 	0.191412	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0382217	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.4215	UpdatePlayer: 	0.15686	UpdateSound: 	0.0147155	UpdateItems:	0.011284	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0344022	UpdateGUI: 	0.00151876	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.19112	
RENDER	shadowmap: 	0.234482	sendToRender: 	0.141582	scene: 	3.92204	particles2Tex: 	2.63182	sendToRender: 	0.12034	motionBlur: 	1.15654	bloom2Tex: 	0.0677669	printScene: 	0.0378969	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00203905	gui: 	0.292024	setRenderState: 	0.000520289	luaMsg: 	0.000565401	printTextDebug:	0.000655624	console: 	0.00115185	endScene: 	0.000363902	present: 	0.167289	TOTAL_RENDER: 	8.95128	
UPDATE	UpdateSceneManager: 	0.00849003	UpdateInput: 	1.06174	UpdateCamera: 	0.0494545	UpdateEnemies: 	0.154736	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0182552	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.25979	UpdatePlayer: 	0.111607	UpdateSound: 	0.0152237	UpdateItems:	0.00771712	UpdateTriggers: 	0.0208146	UpdateRigid: 	0.0254881	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.86331	
RENDER	shadowmap: 	0.165686	sendToRender: 	0.159145	scene: 	3.81264	particles2Tex: 	2.73422	sendToRender: 	0.144737	motionBlur: 	1.19493	bloom2Tex: 	0.0667353	printScene: 	0.0337917	applyBloom: 	0.00650812	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.28406	setRenderState: 	0.000490215	luaMsg: 	0.000508259	printTextDebug:	0.000514274	console: 	0.00108268	endScene: 	0.000348864	present: 	0.161741	TOTAL_RENDER: 	8.94163	
UPDATE	UpdateSceneManager: 	0.0102885	UpdateInput: 	0.996056	UpdateCamera: 	0.0507447	UpdateEnemies: 	0.168667	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0218912	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.27379	UpdatePlayer: 	0.115829	UpdateSound: 	0.0469613	UpdateItems:	0.00961181	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0322158	UpdateGUI: 	0.00178643	BuildFrustum: 	0.156393	TOTAL_UPDATE: 	3.03236	
RENDER	shadowmap: 	0.215992	sendToRender: 	0.121074	scene: 	3.8186	particles2Tex: 	2.50825	sendToRender: 	0.111089	motionBlur: 	1.22594	bloom2Tex: 	0.0731292	printScene: 	0.0390848	applyBloom: 	0.00664346	setRenderState: 	0.000433073	applyParticles: 	0.00219845	gui: 	0.298742	setRenderState: 	0.000499237	luaMsg: 	0.000556378	printTextDebug:	0.00062555	console: 	0.00127516	endScene: 	0.000345857	present: 	0.187924	TOTAL_RENDER: 	8.76999	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.11008	UpdateCamera: 	0.0595054	UpdateEnemies: 	0.148267	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0246821	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.26117	UpdatePlayer: 	0.137068	UpdateSound: 	0.0144267	UpdateItems:	0.0101532	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0329767	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	2.95625	
RENDER	shadowmap: 	0.200639	sendToRender: 	0.154403	scene: 	3.78694	particles2Tex: 	2.64806	sendToRender: 	0.112052	motionBlur: 	1.22952	bloom2Tex: 	0.0663083	printScene: 	0.0354308	applyBloom: 	0.00652918	setRenderState: 	0.000439088	applyParticles: 	0.00200597	gui: 	0.2907	setRenderState: 	0.000505252	luaMsg: 	0.00043608	printTextDebug:	0.000580438	console: 	0.000884191	endScene: 	0.000378939	present: 	0.185689	TOTAL_RENDER: 	8.88811	
UPDATE	UpdateSceneManager: 	0.00850808	UpdateInput: 	1.1121	UpdateCamera: 	0.0533131	UpdateEnemies: 	0.144601	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0210973	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20833	UpdatePlayer: 	0.102738	UpdateSound: 	0.0491598	UpdateItems:	0.00929002	UpdateTriggers: 	0.0225709	UpdateRigid: 	0.0312805	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	2.90498	
RENDER	shadowmap: 	0.196047	sendToRender: 	0.155669	scene: 	3.7639	particles2Tex: 	2.64958	sendToRender: 	0.111613	motionBlur: 	1.17059	bloom2Tex: 	0.0667414	printScene: 	0.0353285	applyBloom: 	0.00649008	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.299966	setRenderState: 	0.000499237	luaMsg: 	0.00044811	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000345857	present: 	0.163777	TOTAL_RENDER: 	8.78229	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.06341	UpdateCamera: 	0.057722	UpdateEnemies: 	0.144601	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0200627	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.2009	UpdatePlayer: 	0.0970053	UpdateSound: 	0.0579295	UpdateItems:	0.00982233	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0311301	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.86842	
RENDER	shadowmap: 	0.202898	sendToRender: 	0.152631	scene: 	3.78599	particles2Tex: 	2.50034	sendToRender: 	0.109516	motionBlur: 	1.15979	bloom2Tex: 	0.065806	printScene: 	0.0332414	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00186462	gui: 	0.28827	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.00074284	console: 	0.00106163	endScene: 	0.000366909	present: 	0.163602	TOTAL_RENDER: 	8.63019	
UPDATE	UpdateSceneManager: 	0.0181229	UpdateInput: 	1.14718	UpdateCamera: 	0.0585581	UpdateEnemies: 	0.213767	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.050035	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.39658	UpdatePlayer: 	0.157816	UpdateSound: 	0.0140087	UpdateItems:	0.0116719	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0374638	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.27629	
RENDER	shadowmap: 	0.262884	sendToRender: 	0.175957	scene: 	4.04452	particles2Tex: 	2.60289	sendToRender: 	0.123134	motionBlur: 	1.16465	bloom2Tex: 	0.404574	printScene: 	0.0505192	applyBloom: 	0.00676977	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0322248	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000345857	present: 	0.278349	TOTAL_RENDER: 	9.32316	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.19574	UpdateCamera: 	0.061337	UpdateEnemies: 	0.237853	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0524981	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.41843	UpdatePlayer: 	0.201911	UpdateSound: 	0.0426336	UpdateItems:	0.0108479	UpdateTriggers: 	0.0260235	UpdateRigid: 	0.0345917	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00153079	TOTAL_UPDATE: 	3.50419	
RENDER	shadowmap: 	0.212299	sendToRender: 	0.13609	scene: 	3.98052	particles2Tex: 	2.46245	sendToRender: 	0.166348	motionBlur: 	1.35853	bloom2Tex: 	0.0761637	printScene: 	0.0518605	applyBloom: 	0.00690511	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.286252	setRenderState: 	0.000502244	luaMsg: 	0.000667654	printTextDebug:	0.000818027	console: 	0.00124208	endScene: 	0.000348864	present: 	0.157224	TOTAL_RENDER: 	9.08939	
UPDATE	UpdateSceneManager: 	0.0135065	UpdateInput: 	1.13216	UpdateCamera: 	0.055683	UpdateEnemies: 	0.203283	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0326459	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.28074	UpdatePlayer: 	1.40542	UpdateSound: 	0.0167936	UpdateItems:	0.012114	UpdateTriggers: 	0.00117591	UpdateRigid: 	0.037536	UpdateGUI: 	0.0019789	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.34672	
RENDER	shadowmap: 	0.233634	sendToRender: 	0.17636	scene: 	4.27299	particles2Tex: 	2.52698	sendToRender: 	0.140042	motionBlur: 	1.17121	bloom2Tex: 	0.0703653	printScene: 	0.0444922	applyBloom: 	0.00698631	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.292222	setRenderState: 	0.000511267	luaMsg: 	0.000911258	printTextDebug:	0.000793967	console: 	0.00112479	endScene: 	0.000372924	present: 	0.197328	TOTAL_RENDER: 	9.30869	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.18488	UpdateCamera: 	0.0635625	UpdateEnemies: 	0.235303	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0465433	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.3827	UpdatePlayer: 	0.148878	UpdateSound: 	0.0143064	UpdateItems:	0.0114012	UpdateTriggers: 	0.00118794	UpdateRigid: 	0.035509	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00138042	TOTAL_UPDATE: 	3.30415	
RENDER	shadowmap: 	0.256767	sendToRender: 	0.177773	scene: 	4.03858	particles2Tex: 	2.52657	sendToRender: 	0.123967	motionBlur: 	1.25258	bloom2Tex: 	0.071863	printScene: 	0.0477373	applyBloom: 	0.00659233	setRenderState: 	0.000439088	applyParticles: 	0.00199093	gui: 	0.295632	setRenderState: 	0.000505252	luaMsg: 	0.000622542	printTextDebug:	0.000772915	console: 	0.00124208	endScene: 	0.000366909	present: 	0.176742	TOTAL_RENDER: 	9.16021	
UPDATE	UpdateSceneManager: 	0.0124388	UpdateInput: 	1.19149	UpdateCamera: 	0.0690902	UpdateEnemies: 	0.21746	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0445855	UpdateLUAMsg: 	0.0421254	UpdateColisions: 	1.40279	UpdatePlayer: 	0.155999	UpdateSound: 	0.0354939	UpdateItems:	0.0123005	UpdateTriggers: 	0.0244927	UpdateRigid: 	0.0366217	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00152177	TOTAL_UPDATE: 	3.44503	
RENDER	shadowmap: 	0.219827	sendToRender: 	0.200792	scene: 	4.09154	particles2Tex: 	2.51379	sendToRender: 	0.114837	motionBlur: 	1.24718	bloom2Tex: 	0.0730059	printScene: 	0.0450606	applyBloom: 	0.00679383	setRenderState: 	0.000469162	applyParticles: 	0.00219544	gui: 	0.0311813	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000733818	console: 	0.00114885	endScene: 	0.000336835	present: 	0.461758	TOTAL_RENDER: 	9.17559	
UPDATE	UpdateSceneManager: 	0.0275843	UpdateInput: 	1.04671	UpdateCamera: 	0.0509853	UpdateEnemies: 	0.178068	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0222401	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.35894	UpdatePlayer: 	0.279579	UpdateSound: 	0.0708074	UpdateItems:	0.0104359	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0344082	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.23372	
RENDER	shadowmap: 	0.186333	sendToRender: 	0.147756	scene: 	3.89579	particles2Tex: 	2.45226	sendToRender: 	0.108334	motionBlur: 	1.10296	bloom2Tex: 	0.40175	printScene: 	0.0401465	applyBloom: 	0.00677879	setRenderState: 	0.00043608	applyParticles: 	0.00194582	gui: 	0.0278791	setRenderState: 	0.000451118	luaMsg: 	0.000535326	printTextDebug:	0.00061352	console: 	0.000995466	endScene: 	0.000345857	present: 	0.358019	TOTAL_RENDER: 	8.90347	
UPDATE	UpdateSceneManager: 	0.00917573	UpdateInput: 	1.14475	UpdateCamera: 	0.0500289	UpdateEnemies: 	0.260415	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0275092	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.37009	UpdatePlayer: 	0.145816	UpdateSound: 	0.0217709	UpdateItems:	0.00861033	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0284174	UpdateGUI: 	0.00134132	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.19884	
RENDER	shadowmap: 	0.186624	sendToRender: 	0.175635	scene: 	3.81684	particles2Tex: 	2.50057	sendToRender: 	0.110999	motionBlur: 	1.09006	bloom2Tex: 	0.36705	printScene: 	0.037945	applyBloom: 	0.00675774	setRenderState: 	0.000466155	applyParticles: 	0.00191875	gui: 	0.0275783	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000451118	console: 	0.000805997	endScene: 	0.000345857	present: 	0.339562	TOTAL_RENDER: 	8.82876	
UPDATE	UpdateSceneManager: 	0.00874567	UpdateInput: 	1.08007	UpdateCamera: 	0.0483959	UpdateEnemies: 	0.165542	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0209258	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.34843	UpdatePlayer: 	0.151109	UpdateSound: 	0.0200296	UpdateItems:	0.00838477	UpdateTriggers: 	0.0207965	UpdateRigid: 	0.0264535	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.02964	
RENDER	shadowmap: 	0.178564	sendToRender: 	0.174183	scene: 	3.82153	particles2Tex: 	2.7531	sendToRender: 	0.145573	motionBlur: 	1.06416	bloom2Tex: 	0.571341	printScene: 	0.0746359	applyBloom: 	0.0105381	setRenderState: 	0.00046014	applyParticles: 	0.00281497	gui: 	0.0374638	setRenderState: 	0.00046014	luaMsg: 	0.000787952	printTextDebug:	0.000541341	console: 	0.00108268	endScene: 	0.000396984	present: 	0.325054	TOTAL_RENDER: 	9.38184	
UPDATE	UpdateSceneManager: 	0.0100599	UpdateInput: 	1.27893	UpdateCamera: 	0.0567596	UpdateEnemies: 	0.217625	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0439449	UpdateLUAMsg: 	0.010878	UpdateColisions: 	1.61142	UpdatePlayer: 	0.111411	UpdateSound: 	0.0190823	UpdateItems:	0.0102253	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0317436	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.54607	
RENDER	shadowmap: 	0.227393	sendToRender: 	0.189394	scene: 	3.80295	particles2Tex: 	2.67216	sendToRender: 	0.131799	motionBlur: 	1.07321	bloom2Tex: 	0.0708886	printScene: 	0.0393555	applyBloom: 	0.332489	setRenderState: 	0.0004842	applyParticles: 	0.00210822	gui: 	0.030288	setRenderState: 	0.00047217	luaMsg: 	0.000466155	printTextDebug:	0.000646602	console: 	0.00112479	endScene: 	0.000372924	present: 	0.182763	TOTAL_RENDER: 	8.97413	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.06504	UpdateCamera: 	0.0533672	UpdateEnemies: 	0.202308	UpdateProjectile: 	0.00169019	UpdateParticle: 	0.0439238	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	1.46836	UpdatePlayer: 	0.106001	UpdateSound: 	0.021401	UpdateItems:	0.00984639	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0303572	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.26967	
RENDER	shadowmap: 	0.240452	sendToRender: 	0.188152	scene: 	3.78138	particles2Tex: 	2.63745	sendToRender: 	0.175256	motionBlur: 	1.08946	bloom2Tex: 	0.071863	printScene: 	0.0457373	applyBloom: 	0.328293	setRenderState: 	0.000487207	applyParticles: 	0.00205409	gui: 	0.0338368	setRenderState: 	0.000475177	luaMsg: 	0.000685699	printTextDebug:	0.000559386	console: 	0.00123606	endScene: 	0.000345857	present: 	0.198113	TOTAL_RENDER: 	8.96856	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.05434	UpdateCamera: 	0.0493132	UpdateEnemies: 	0.179307	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.020992	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.34117	UpdatePlayer: 	0.0909333	UpdateSound: 	0.0205559	UpdateItems:	0.00832763	UpdateTriggers: 	0.0309557	UpdateRigid: 	0.0287633	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.97153	
RENDER	shadowmap: 	0.1902	sendToRender: 	0.151852	scene: 	3.54963	particles2Tex: 	2.55991	sendToRender: 	0.12037	motionBlur: 	3.3781	bloom2Tex: 	0.0692947	printScene: 	0.0364804	applyBloom: 	0.00677879	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.259224	setRenderState: 	0.000493222	luaMsg: 	0.000556378	printTextDebug:	0.000430065	console: 	0.00115185	endScene: 	0.000345857	present: 	0.183575	TOTAL_RENDER: 	10.6778	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.04422	UpdateCamera: 	0.046423	UpdateEnemies: 	0.158857	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0229559	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.28952	UpdatePlayer: 	0.088413	UpdateSound: 	0.0190131	UpdateItems:	0.00801185	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0263633	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.84871	
RENDER	shadowmap: 	0.205779	sendToRender: 	0.14858	scene: 	3.50336	particles2Tex: 	2.577	sendToRender: 	0.10985	motionBlur: 	1.97178	bloom2Tex: 	0.0679082	printScene: 	0.0358187	applyBloom: 	0.00656527	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.275434	setRenderState: 	0.000511267	luaMsg: 	0.000583446	printTextDebug:	0.000511267	console: 	0.000757878	endScene: 	0.000354879	present: 	0.170727	TOTAL_RENDER: 	9.23703	
UPDATE	UpdateSceneManager: 	0.00993361	UpdateInput: 	1.03257	UpdateCamera: 	0.0483809	UpdateEnemies: 	0.168138	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0271813	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.4292	UpdatePlayer: 	0.0908761	UpdateSound: 	0.0204056	UpdateItems:	0.00804192	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0273889	UpdateGUI: 	0.001209	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.99849	
RENDER	shadowmap: 	0.210891	sendToRender: 	0.156387	scene: 	3.5331	particles2Tex: 	2.58068	sendToRender: 	0.108939	motionBlur: 	1.44921	bloom2Tex: 	0.0687834	printScene: 	0.0365766	applyBloom: 	0.00651414	setRenderState: 	0.00046014	applyParticles: 	0.00195484	gui: 	0.278451	setRenderState: 	0.000517282	luaMsg: 	0.000760885	printTextDebug:	0.000532319	console: 	0.000845094	endScene: 	0.000357887	present: 	0.167259	TOTAL_RENDER: 	8.76162	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	1.0291	UpdateCamera: 	0.0467719	UpdateEnemies: 	0.163662	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0211304	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.39553	UpdatePlayer: 	0.0860462	UpdateSound: 	0.0188477	UpdateItems:	0.00802388	UpdateTriggers: 	0.0201439	UpdateRigid: 	0.0263904	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.96129	
RENDER	shadowmap: 	0.181003	sendToRender: 	0.16999	scene: 	3.51268	particles2Tex: 	2.69128	sendToRender: 	0.120187	motionBlur: 	1.1608	bloom2Tex: 	0.0680947	printScene: 	0.0363571	applyBloom: 	0.00657128	setRenderState: 	0.00044811	applyParticles: 	0.00203604	gui: 	0.281846	setRenderState: 	0.000502244	luaMsg: 	0.000592468	printTextDebug:	0.000541341	console: 	0.00133531	endScene: 	0.000342849	present: 	0.170077	TOTAL_RENDER: 	8.60259	
UPDATE	UpdateSceneManager: 	0.0103095	UpdateInput: 	1.03261	UpdateCamera: 	0.0487809	UpdateEnemies: 	0.16658	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0214251	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.25086	UpdatePlayer: 	0.0846868	UpdateSound: 	0.0202492	UpdateItems:	0.00793065	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0279994	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.81152	
RENDER	shadowmap: 	0.18414	sendToRender: 	0.153413	scene: 	3.55317	particles2Tex: 	2.57257	sendToRender: 	0.108422	motionBlur: 	3.62438	bloom2Tex: 	0.0689729	printScene: 	0.0358187	applyBloom: 	0.0065773	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.280598	setRenderState: 	0.000505252	luaMsg: 	0.000520289	printTextDebug:	0.000424051	console: 	0.00113381	endScene: 	0.000336835	present: 	0.17211	TOTAL_RENDER: 	10.9263	
UPDATE	UpdateSceneManager: 	0.0170553	UpdateInput: 	1.13803	UpdateCamera: 	0.0642692	UpdateEnemies: 	0.173581	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0262641	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.33656	UpdatePlayer: 	0.0923287	UpdateSound: 	0.0216627	UpdateItems:	0.00932611	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.029067	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.07117	
RENDER	shadowmap: 	0.226509	sendToRender: 	0.159894	scene: 	3.61828	particles2Tex: 	2.67331	sendToRender: 	0.146066	motionBlur: 	1.20852	bloom2Tex: 	0.0702661	printScene: 	0.0408021	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0297617	setRenderState: 	0.000442095	luaMsg: 	0.000682691	printTextDebug:	0.000577431	console: 	0.00123005	endScene: 	0.000327812	present: 	0.435527	TOTAL_RENDER: 	8.79575	
UPDATE	UpdateSceneManager: 	0.0267964	UpdateInput: 	1.01728	UpdateCamera: 	0.0491147	UpdateEnemies: 	0.17734	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0253889	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.29412	UpdatePlayer: 	0.0876702	UpdateSound: 	0.020986	UpdateItems:	0.00824944	UpdateTriggers: 	0.0215634	UpdateRigid: 	0.0283212	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.88852	
RENDER	shadowmap: 	0.199911	sendToRender: 	0.152818	scene: 	3.48938	particles2Tex: 	2.64857	sendToRender: 	0.110698	motionBlur: 	1.25742	bloom2Tex: 	0.0695413	printScene: 	0.0374488	applyBloom: 	0.0068209	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.0285738	setRenderState: 	0.000439088	luaMsg: 	0.000607505	printTextDebug:	0.000535326	console: 	0.000971407	endScene: 	0.000342849	present: 	0.478576	TOTAL_RENDER: 	8.64499	
UPDATE	UpdateSceneManager: 	0.00906145	UpdateInput: 	1.00083	UpdateCamera: 	0.0486154	UpdateEnemies: 	0.169322	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0239965	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.21317	UpdatePlayer: 	0.0828463	UpdateSound: 	0.0185048	UpdateItems:	0.00810809	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0267844	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.73192	
RENDER	shadowmap: 	0.189181	sendToRender: 	0.122142	scene: 	3.43787	particles2Tex: 	2.62784	sendToRender: 	0.107817	motionBlur: 	1.27011	bloom2Tex: 	0.069809	printScene: 	0.0371931	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.0275362	setRenderState: 	0.00047217	luaMsg: 	0.000445103	printTextDebug:	0.000430065	console: 	0.00105562	endScene: 	0.000327812	present: 	0.420748	TOTAL_RENDER: 	8.47697	
UPDATE	UpdateSceneManager: 	0.00761186	UpdateInput: 	1.10118	UpdateCamera: 	0.0513763	UpdateEnemies: 	0.160962	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0209499	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.26328	UpdatePlayer: 	0.131528	UpdateSound: 	0.0206161	UpdateItems:	0.00811711	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0269377	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.94754	
RENDER	shadowmap: 	0.201283	sendToRender: 	0.153518	scene: 	3.86797	particles2Tex: 	2.7204	sendToRender: 	0.14507	motionBlur: 	1.13678	bloom2Tex: 	0.0726781	printScene: 	0.0461193	applyBloom: 	0.207514	setRenderState: 	0.000469162	applyParticles: 	0.0020992	gui: 	0.033894	setRenderState: 	0.0004842	luaMsg: 	0.000869153	printTextDebug:	0.000616527	console: 	0.00119396	endScene: 	0.000342849	present: 	0.195953	TOTAL_RENDER: 	8.97264	
UPDATE	UpdateSceneManager: 	0.0129982	UpdateInput: 	1.21182	UpdateCamera: 	0.058916	UpdateEnemies: 	0.150845	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0434126	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.31423	UpdatePlayer: 	0.0835891	UpdateSound: 	0.027837	UpdateItems:	0.0181229	UpdateTriggers: 	0.020986	UpdateRigid: 	0.0271663	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	3.11091	
RENDER	shadowmap: 	0.210543	sendToRender: 	0.186104	scene: 	3.84468	particles2Tex: 	2.61547	sendToRender: 	0.123895	motionBlur: 	1.25144	bloom2Tex: 	0.0741577	printScene: 	0.0471087	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0303121	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000842086	console: 	0.00109471	endScene: 	0.000327812	present: 	0.447698	TOTAL_RENDER: 	9.01869	
UPDATE	UpdateSceneManager: 	0.0115787	UpdateInput: 	1.04434	UpdateCamera: 	0.0489192	UpdateEnemies: 	0.164087	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0232987	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.26804	UpdatePlayer: 	0.0876191	UpdateSound: 	0.0207514	UpdateItems:	0.00836673	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0271693	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.83586	
RENDER	shadowmap: 	0.194832	sendToRender: 	0.152189	scene: 	3.49981	particles2Tex: 	2.55125	sendToRender: 	0.112283	motionBlur: 	1.30839	bloom2Tex: 	0.0704255	printScene: 	0.0369375	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0282279	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000526304	console: 	0.00105562	endScene: 	0.000321797	present: 	0.418592	TOTAL_RENDER: 	8.5577	
UPDATE	UpdateSceneManager: 	0.0081953	UpdateInput: 	1.04248	UpdateCamera: 	0.046811	UpdateEnemies: 	1.55825	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0272746	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.789429	UpdatePlayer: 	0.0904972	UpdateSound: 	0.0187635	UpdateItems:	0.00753066	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0467117	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.76868	
RENDER	shadowmap: 	0.0731953	sendToRender: 	0.11948	scene: 	3.64345	particles2Tex: 	2.63501	sendToRender: 	0.144222	motionBlur: 	1.14254	bloom2Tex: 	0.067827	printScene: 	0.379191	applyBloom: 	0.00675774	setRenderState: 	0.000463147	applyParticles: 	0.00187063	gui: 	0.0273437	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000619535	console: 	0.000926295	endScene: 	0.000357887	present: 	0.270319	TOTAL_RENDER: 	8.67671	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.00021	UpdateCamera: 	0.0480621	UpdateEnemies: 	3.29866	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0316955	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.86311	UpdatePlayer: 	0.0938415	UpdateSound: 	0.0246942	UpdateItems:	0.0198943	UpdateTriggers: 	28.1493	UpdateRigid: 	0.0469764	UpdateGUI: 	0.00215935	BuildFrustum: 	0.00143756	TOTAL_UPDATE: 	34.7602	
RENDER	shadowmap: 	0.338323	sendToRender: 	0.171404	scene: 	4.20874	particles2Tex: 	2.63609	sendToRender: 	0.113134	motionBlur: 	1.18508	bloom2Tex: 	0.0707864	printScene: 	0.0428772	applyBloom: 	0.484464	setRenderState: 	0.000478185	applyParticles: 	0.00227965	gui: 	0.012093	setRenderState: 	0.000508259	luaMsg: 	0.000748855	printTextDebug:	0.0007669	console: 	0.00110373	endScene: 	0.000357887	present: 	0.127405	TOTAL_RENDER: 	9.57593	
UPDATE	UpdateSceneManager: 	0.00965392	UpdateInput: 	1.09674	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.557804	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.037127	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	3.92746	UpdatePlayer: 	0.0735081	UpdateSound: 	0.0227694	UpdateItems:	0.0108088	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0354699	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	5.98436	
RENDER	shadowmap: 	0.262821	sendToRender: 	0.159933	scene: 	5.51517	particles2Tex: 	2.50731	sendToRender: 	0.114503	motionBlur: 	8.1294	bloom2Tex: 	0.0722781	printScene: 	0.0427088	applyBloom: 	0.00669459	setRenderState: 	0.000442095	applyParticles: 	0.00229469	gui: 	0.0106013	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000890205	console: 	0.00115787	endScene: 	0.000345857	present: 	0.490708	TOTAL_RENDER: 	17.6339	
UPDATE	UpdateSceneManager: 	0.0109742	UpdateInput: 	1.06175	UpdateCamera: 	0.0507989	UpdateEnemies: 	0.500112	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0443238	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.61567	UpdatePlayer: 	0.0628256	UpdateSound: 	0.0235844	UpdateItems:	0.0101802	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0350308	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.55281	
RENDER	shadowmap: 	0.290378	sendToRender: 	0.156842	scene: 	5.42984	particles2Tex: 	2.73319	sendToRender: 	0.114954	motionBlur: 	6.37045	bloom2Tex: 	0.0725066	printScene: 	0.0436351	applyBloom: 	0.0067397	setRenderState: 	0.000469162	applyParticles: 	0.00229469	gui: 	0.0112088	setRenderState: 	0.000442095	luaMsg: 	0.00077893	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000342849	present: 	0.41513	TOTAL_RENDER: 	15.9633	
UPDATE	UpdateSceneManager: 	0.00957272	UpdateInput: 	1.2193	UpdateCamera: 	0.0386157	UpdateEnemies: 	0.447136	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0378638	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.42214	UpdatePlayer: 	0.0601099	UpdateSound: 	0.0236536	UpdateItems:	0.00981933	UpdateTriggers: 	0.0223333	UpdateRigid: 	0.0343391	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.4506	
RENDER	shadowmap: 	0.286	sendToRender: 	0.15449	scene: 	5.50883	particles2Tex: 	2.58815	sendToRender: 	0.113315	motionBlur: 	7.12456	bloom2Tex: 	0.0728104	printScene: 	0.0414066	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0103847	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000427058	console: 	0.00113381	endScene: 	0.000369916	present: 	0.409431	TOTAL_RENDER: 	16.6301	
UPDATE	UpdateSceneManager: 	0.00962084	UpdateInput: 	1.06271	UpdateCamera: 	0.0471809	UpdateEnemies: 	0.430841	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0401104	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.41807	UpdatePlayer: 	0.0584859	UpdateSound: 	0.0216206	UpdateItems:	0.00953663	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0330068	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.26465	
RENDER	shadowmap: 	0.408553	sendToRender: 	0.159266	scene: 	5.5479	particles2Tex: 	2.56742	sendToRender: 	0.115781	motionBlur: 	6.39781	bloom2Tex: 	0.0710149	printScene: 	0.0408893	applyBloom: 	0.0067818	setRenderState: 	0.000457133	applyParticles: 	0.00198793	gui: 	0.010093	setRenderState: 	0.000505252	luaMsg: 	0.000646602	printTextDebug:	0.000427058	console: 	0.00107065	endScene: 	0.000369916	present: 	0.432517	TOTAL_RENDER: 	16.0873	
UPDATE	UpdateSceneManager: 	0.0104629	UpdateInput: 	1.10069	UpdateCamera: 	0.0485282	UpdateEnemies: 	0.456287	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0373586	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.50336	UpdatePlayer: 	0.0634482	UpdateSound: 	0.0223273	UpdateItems:	0.00950956	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0341015	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.42012	
RENDER	shadowmap: 	0.275389	sendToRender: 	0.154216	scene: 	5.37644	particles2Tex: 	2.48232	sendToRender: 	0.112452	motionBlur: 	7.23741	bloom2Tex: 	0.273678	printScene: 	0.042802	applyBloom: 	0.00655925	setRenderState: 	0.000454125	applyParticles: 	0.0022616	gui: 	0.0101291	setRenderState: 	0.000439088	luaMsg: 	0.000863138	printTextDebug:	0.000442095	console: 	0.00731111	endScene: 	0.000433073	present: 	0.368058	TOTAL_RENDER: 	16.7078	
UPDATE	UpdateSceneManager: 	0.00999075	UpdateInput: 	1.15451	UpdateCamera: 	0.0389976	UpdateEnemies: 	0.423362	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0413344	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.30871	UpdatePlayer: 	0.0608678	UpdateSound: 	0.0224927	UpdateItems:	0.00982835	UpdateTriggers: 	0.0217168	UpdateRigid: 	0.0345316	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.25459	
RENDER	shadowmap: 	0.277116	sendToRender: 	0.156015	scene: 	5.41213	particles2Tex: 	2.5393	sendToRender: 	0.111778	motionBlur: 	7.43466	bloom2Tex: 	0.0751201	printScene: 	0.0448742	applyBloom: 	0.00689007	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.0106013	setRenderState: 	0.000493222	luaMsg: 	0.000670662	printTextDebug:	0.000805997	console: 	0.0011308	endScene: 	0.000378939	present: 	0.434992	TOTAL_RENDER: 	16.8233	
UPDATE	UpdateSceneManager: 	0.00968098	UpdateInput: 	1.06449	UpdateCamera: 	0.0487388	UpdateEnemies: 	0.444381	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0387089	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.30582	UpdatePlayer: 	0.0618603	UpdateSound: 	0.0227694	UpdateItems:	0.00926295	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0338609	UpdateGUI: 	0.00176537	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.1739	
RENDER	shadowmap: 	0.319842	sendToRender: 	0.159596	scene: 	5.41093	particles2Tex: 	2.57323	sendToRender: 	0.115486	motionBlur: 	5.48782	bloom2Tex: 	0.0765276	printScene: 	0.0461493	applyBloom: 	0.00677278	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.0110794	setRenderState: 	0.000454125	luaMsg: 	0.000721788	printTextDebug:	0.000529311	console: 	0.00113381	endScene: 	0.000369916	present: 	0.443831	TOTAL_RENDER: 	14.9845	
UPDATE	UpdateSceneManager: 	0.0260295	UpdateInput: 	1.03781	UpdateCamera: 	0.0492951	UpdateEnemies: 	0.493685	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0455659	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.30839	UpdatePlayer: 	0.0658361	UpdateSound: 	0.0243634	UpdateItems:	0.0105742	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0343	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.23172	
RENDER	shadowmap: 	0.2979	sendToRender: 	0.158005	scene: 	5.53591	particles2Tex: 	2.56379	sendToRender: 	0.112524	motionBlur: 	5.36066	bloom2Tex: 	0.0755351	printScene: 	0.0462546	applyBloom: 	0.00678481	setRenderState: 	0.000454125	applyParticles: 	0.0021804	gui: 	0.0111937	setRenderState: 	0.00047217	luaMsg: 	0.000739833	printTextDebug:	0.000628557	console: 	0.00113982	endScene: 	0.000339842	present: 	0.435647	TOTAL_RENDER: 	14.9236	
UPDATE	UpdateSceneManager: 	0.0207634	UpdateInput: 	1.04352	UpdateCamera: 	0.0708044	UpdateEnemies: 	0.462236	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0426637	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.36002	UpdatePlayer: 	0.0637219	UpdateSound: 	0.0247453	UpdateItems:	0.0101171	UpdateTriggers: 	0.0218882	UpdateRigid: 	0.0347391	UpdateGUI: 	0.00181951	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.29884	
RENDER	shadowmap: 	0.251808	sendToRender: 	0.157169	scene: 	5.49602	particles2Tex: 	2.6085	sendToRender: 	0.115994	motionBlur: 	5.54484	bloom2Tex: 	0.0951828	printScene: 	0.0437614	applyBloom: 	0.0066615	setRenderState: 	0.000442095	applyParticles: 	0.00218341	gui: 	0.36416	setRenderState: 	0.000532319	luaMsg: 	0.000815019	printTextDebug:	0.000628557	console: 	0.00113381	endScene: 	0.000366909	present: 	0.115561	TOTAL_RENDER: 	15.1218	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.05255	UpdateCamera: 	0.926948	UpdateEnemies: 	0.507345	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0464922	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.50006	UpdatePlayer: 	0.0647444	UpdateSound: 	0.0226341	UpdateItems:	0.0099276	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0352894	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.31482	
RENDER	shadowmap: 	0.299753	sendToRender: 	0.159389	scene: 	5.47273	particles2Tex: 	2.66495	sendToRender: 	0.112322	motionBlur: 	5.4873	bloom2Tex: 	0.0745788	printScene: 	0.0460651	applyBloom: 	0.00685398	setRenderState: 	0.000466155	applyParticles: 	0.00214732	gui: 	0.367011	setRenderState: 	0.000538334	luaMsg: 	0.000772915	printTextDebug:	0.000517282	console: 	0.00114584	endScene: 	0.000369916	present: 	0.131973	TOTAL_RENDER: 	15.1841	
UPDATE	UpdateSceneManager: 	0.0105441	UpdateInput: 	1.09337	UpdateCamera: 	0.903014	UpdateEnemies: 	0.52416	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0421945	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.47642	UpdatePlayer: 	0.0637459	UpdateSound: 	0.023816	UpdateItems:	0.00926896	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0350488	UpdateGUI: 	0.00182552	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.31866	
RENDER	shadowmap: 	0.29569	sendToRender: 	0.157768	scene: 	5.58619	particles2Tex: 	2.56828	sendToRender: 	0.11376	motionBlur: 	5.20633	bloom2Tex: 	0.0779892	printScene: 	0.0437945	applyBloom: 	0.308961	setRenderState: 	0.000499237	applyParticles: 	0.00235784	gui: 	0.0108659	setRenderState: 	0.000457133	luaMsg: 	0.000736825	printTextDebug:	0.000619535	console: 	0.00112779	endScene: 	0.000360894	present: 	0.190155	TOTAL_RENDER: 	14.8923	
UPDATE	UpdateSceneManager: 	0.00990354	UpdateInput: 	1.05398	UpdateCamera: 	0.0513703	UpdateEnemies: 	0.474173	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0436562	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.49517	UpdatePlayer: 	0.0632647	UpdateSound: 	0.023416	UpdateItems:	0.00973211	UpdateTriggers: 	0.0216867	UpdateRigid: 	0.0329376	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.4135	
RENDER	shadowmap: 	0.270111	sendToRender: 	0.123029	scene: 	5.58481	particles2Tex: 	2.60712	sendToRender: 	0.116334	motionBlur: 	5.14601	bloom2Tex: 	0.0759081	printScene: 	0.0451689	applyBloom: 	0.329981	setRenderState: 	0.000487207	applyParticles: 	0.00238491	gui: 	0.0107426	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.00063758	console: 	0.00115486	endScene: 	0.000351872	present: 	0.178964	TOTAL_RENDER: 	14.8106	
UPDATE	UpdateSceneManager: 	0.0115636	UpdateInput: 	1.27831	UpdateCamera: 	0.0516139	UpdateEnemies: 	0.543329	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0429524	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.7402	UpdatePlayer: 	0.0699894	UpdateSound: 	0.0252024	UpdateItems:	0.0105592	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0366247	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.95262	
RENDER	shadowmap: 	0.295563	sendToRender: 	0.160493	scene: 	5.63328	particles2Tex: 	2.59881	sendToRender: 	0.131732	motionBlur: 	5.25573	bloom2Tex: 	0.0756103	printScene: 	0.0441133	applyBloom: 	0.331505	setRenderState: 	0.000487207	applyParticles: 	0.00234581	gui: 	0.0134674	setRenderState: 	0.000607505	luaMsg: 	0.000884191	printTextDebug:	0.000748855	console: 	0.00127215	endScene: 	0.000475177	present: 	0.112557	TOTAL_RENDER: 	15.1652	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.10991	UpdateCamera: 	0.0500019	UpdateEnemies: 	0.473728	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0441855	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.63708	UpdatePlayer: 	0.0775321	UpdateSound: 	0.025037	UpdateItems:	0.0102073	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0347782	UpdateGUI: 	0.00173229	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.60733	
RENDER	shadowmap: 	0.29418	sendToRender: 	0.157987	scene: 	5.47838	particles2Tex: 	2.61487	sendToRender: 	0.113622	motionBlur: 	6.47932	bloom2Tex: 	0.0760614	printScene: 	0.0462426	applyBloom: 	0.335986	setRenderState: 	0.000466155	applyParticles: 	0.0023819	gui: 	0.0110524	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.000619535	console: 	0.000995466	endScene: 	0.000390969	present: 	0.190793	TOTAL_RENDER: 	16.1258	
UPDATE	UpdateSceneManager: 	0.0120298	UpdateInput: 	1.04397	UpdateCamera: 	0.0412322	UpdateEnemies: 	0.488299	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0430246	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.63486	UpdatePlayer: 	0.0776163	UpdateSound: 	0.0234671	UpdateItems:	0.0101652	UpdateTriggers: 	0.0220476	UpdateRigid: 	0.0357616	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.56252	
RENDER	shadowmap: 	0.285173	sendToRender: 	0.158408	scene: 	5.48926	particles2Tex: 	2.63765	sendToRender: 	0.113892	motionBlur: 	5.60872	bloom2Tex: 	0.0755261	printScene: 	0.392096	applyBloom: 	0.00748555	setRenderState: 	0.00046014	applyParticles: 	0.00246912	gui: 	0.0117471	setRenderState: 	0.00044811	luaMsg: 	0.000673669	printTextDebug:	0.000538334	console: 	0.00117291	endScene: 	0.000363902	present: 	0.196471	TOTAL_RENDER: 	15.3037	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.0346	UpdateCamera: 	0.059349	UpdateEnemies: 	0.471313	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0448621	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.57713	UpdatePlayer: 	0.068224	UpdateSound: 	0.0265167	UpdateItems:	0.0101953	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0361736	UpdateGUI: 	0.0018165	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.47991	
RENDER	shadowmap: 	0.290836	sendToRender: 	0.157624	scene: 	5.47429	particles2Tex: 	2.73926	sendToRender: 	0.114382	motionBlur: 	5.32798	bloom2Tex: 	0.0753727	printScene: 	0.389612	applyBloom: 	0.00747352	setRenderState: 	0.000466155	applyParticles: 	0.00218642	gui: 	0.0115095	setRenderState: 	0.000439088	luaMsg: 	0.000950355	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000363902	present: 	0.216958	TOTAL_RENDER: 	15.1304	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.06782	UpdateCamera: 	0.0502635	UpdateEnemies: 	0.469493	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0413224	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.56361	UpdatePlayer: 	0.0636768	UpdateSound: 	0.0247002	UpdateItems:	0.00942836	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0349015	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.46992	
RENDER	shadowmap: 	0.281067	sendToRender: 	0.157578	scene: 	5.45968	particles2Tex: 	2.70806	sendToRender: 	0.112283	motionBlur: 	7.31242	bloom2Tex: 	0.0817034	printScene: 	0.406331	applyBloom: 	0.0073863	setRenderState: 	0.000598483	applyParticles: 	0.00229469	gui: 	0.0118103	setRenderState: 	0.000442095	luaMsg: 	0.000866146	printTextDebug:	0.000730811	console: 	0.00113682	endScene: 	0.000375931	present: 	0.256674	TOTAL_RENDER: 	17.1238	
UPDATE	UpdateSceneManager: 	0.0116208	UpdateInput: 	1.10872	UpdateCamera: 	0.051659	UpdateEnemies: 	0.545106	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.0497884	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.63827	UpdatePlayer: 	0.069009	UpdateSound: 	0.0245378	UpdateItems:	0.00926596	UpdateTriggers: 	0.0222942	UpdateRigid: 	0.0359962	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.71231	
RENDER	shadowmap: 	0.280003	sendToRender: 	0.180041	scene: 	5.70279	particles2Tex: 	2.60574	sendToRender: 	0.262325	motionBlur: 	5.3908	bloom2Tex: 	0.093237	printScene: 	0.046811	applyBloom: 	0.306288	setRenderState: 	0.000490215	applyParticles: 	0.0025022	gui: 	0.0117441	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000775922	console: 	0.00114584	endScene: 	0.000354879	present: 	0.18959	TOTAL_RENDER: 	15.4096	
UPDATE	UpdateSceneManager: 	0.0302159	UpdateInput: 	1.01791	UpdateCamera: 	0.0533762	UpdateEnemies: 	0.547885	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0472922	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.60106	UpdatePlayer: 	0.0809365	UpdateSound: 	0.0198462	UpdateItems:	0.010093	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0429494	UpdateGUI: 	0.00160899	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.61402	
RENDER	shadowmap: 	0.365474	sendToRender: 	0.179307	scene: 	5.4475	particles2Tex: 	2.68523	sendToRender: 	0.199241	motionBlur: 	5.18378	bloom2Tex: 	0.0777125	printScene: 	0.0496981	applyBloom: 	0.341992	setRenderState: 	0.000487207	applyParticles: 	0.00246611	gui: 	0.0112569	setRenderState: 	0.000439088	luaMsg: 	0.00074284	printTextDebug:	0.000658632	console: 	0.00107967	endScene: 	0.000360894	present: 	0.190149	TOTAL_RENDER: 	15.0747	
UPDATE	UpdateSceneManager: 	0.0114073	UpdateInput: 	1.07095	UpdateCamera: 	0.0482215	UpdateEnemies: 	0.500386	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0455268	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.54672	UpdatePlayer: 	0.081953	UpdateSound: 	0.0230762	UpdateItems:	0.0107607	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.0338037	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.53611	
RENDER	shadowmap: 	0.289458	sendToRender: 	0.174348	scene: 	5.72665	particles2Tex: 	2.7458	sendToRender: 	0.14754	motionBlur: 	4.93907	bloom2Tex: 	0.0793997	printScene: 	0.0452802	applyBloom: 	0.309373	setRenderState: 	0.000475177	applyParticles: 	0.00223153	gui: 	0.0111125	setRenderState: 	0.000478185	luaMsg: 	0.000706751	printTextDebug:	0.000622542	console: 	0.00114885	endScene: 	0.000366909	present: 	0.176327	TOTAL_RENDER: 	14.9937	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.09811	UpdateCamera: 	0.0596829	UpdateEnemies: 	0.360969	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0404983	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.57053	UpdatePlayer: 	0.0649369	UpdateSound: 	0.0240777	UpdateItems:	0.00995466	UpdateTriggers: 	0.0223153	UpdateRigid: 	0.034718	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.42739	
RENDER	shadowmap: 	0.265979	sendToRender: 	0.176952	scene: 	5.62825	particles2Tex: 	2.57102	sendToRender: 	0.110867	motionBlur: 	5.54233	bloom2Tex: 	0.0749607	printScene: 	0.0442757	applyBloom: 	0.313981	setRenderState: 	0.000496229	applyParticles: 	0.00227664	gui: 	0.0111125	setRenderState: 	0.000454125	luaMsg: 	0.000799982	printTextDebug:	0.000568408	console: 	0.00116689	endScene: 	0.000354879	present: 	0.188095	TOTAL_RENDER: 	15.2526	
UPDATE	UpdateSceneManager: 	0.00995166	UpdateInput: 	1.02449	UpdateCamera: 	0.0482997	UpdateEnemies: 	0.358287	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0422637	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.55854	UpdatePlayer: 	0.062955	UpdateSound: 	0.0226912	UpdateItems:	0.0102825	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.211228	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.4842	
RENDER	shadowmap: 	0.295004	sendToRender: 	0.157281	scene: 	5.42232	particles2Tex: 	2.77066	sendToRender: 	0.146246	motionBlur: 	5.53361	bloom2Tex: 	0.0780855	printScene: 	0.0458636	applyBloom: 	0.325653	setRenderState: 	0.000469162	applyParticles: 	0.00247814	gui: 	0.0110253	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.00063758	console: 	0.000995466	endScene: 	0.000372924	present: 	0.190137	TOTAL_RENDER: 	15.3083	
UPDATE	UpdateSceneManager: 	0.0155064	UpdateInput: 	1.04821	UpdateCamera: 	0.0528559	UpdateEnemies: 	0.493592	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0427088	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.52372	UpdatePlayer: 	0.0646812	UpdateSound: 	0.0262099	UpdateItems:	0.0108268	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0354548	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.47101	
RENDER	shadowmap: 	0.294787	sendToRender: 	0.160598	scene: 	5.61763	particles2Tex: 	2.64515	sendToRender: 	0.117203	motionBlur: 	5.78068	bloom2Tex: 	0.0793155	printScene: 	0.0656346	applyBloom: 	0.32454	setRenderState: 	0.000487207	applyParticles: 	0.00229168	gui: 	0.0116479	setRenderState: 	0.000442095	luaMsg: 	0.000670662	printTextDebug:	0.000736825	console: 	0.00126614	endScene: 	0.000360894	present: 	0.191917	TOTAL_RENDER: 	15.6224	
UPDATE	UpdateSceneManager: 	0.0126463	UpdateInput: 	1.05066	UpdateCamera: 	0.0505432	UpdateEnemies: 	0.528442	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0454275	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.59636	UpdatePlayer: 	0.0681398	UpdateSound: 	0.025434	UpdateItems:	0.0107697	UpdateTriggers: 	0.0223454	UpdateRigid: 	0.0354428	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.58169	
RENDER	shadowmap: 	0.286051	sendToRender: 	0.15873	scene: 	5.50598	particles2Tex: 	2.58382	sendToRender: 	0.114085	motionBlur: 	6.44275	bloom2Tex: 	0.0785426	printScene: 	0.0469884	applyBloom: 	0.342064	setRenderState: 	0.000481192	applyParticles: 	0.00249919	gui: 	0.0115095	setRenderState: 	0.000445103	luaMsg: 	0.00075487	printTextDebug:	0.000745848	console: 	0.00119997	endScene: 	0.000360894	present: 	0.189677	TOTAL_RENDER: 	16.1009	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	1.05455	UpdateCamera: 	0.0501041	UpdateEnemies: 	0.550724	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0421314	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.52206	UpdatePlayer: 	0.076681	UpdateSound: 	0.0245649	UpdateItems:	0.0107516	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.034727	UpdateGUI: 	0.00182552	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.7115	
RENDER	shadowmap: 	0.275248	sendToRender: 	0.179668	scene: 	5.60594	particles2Tex: 	2.52232	sendToRender: 	0.116852	motionBlur: 	5.49532	bloom2Tex: 	0.0769035	printScene: 	0.0469162	applyBloom: 	0.30808	setRenderState: 	0.000478185	applyParticles: 	0.00257438	gui: 	0.0116719	setRenderState: 	0.000466155	luaMsg: 	0.000712766	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000363902	present: 	0.19063	TOTAL_RENDER: 	15.1623	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.04614	UpdateCamera: 	0.0498996	UpdateEnemies: 	0.565088	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0446185	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.50491	UpdatePlayer: 	0.0671233	UpdateSound: 	0.0242431	UpdateItems:	0.00999977	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0424442	UpdateGUI: 	0.00662842	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.50391	
RENDER	shadowmap: 	0.270505	sendToRender: 	0.159951	scene: 	5.44278	particles2Tex: 	2.84501	sendToRender: 	0.146586	motionBlur: 	5.61536	bloom2Tex: 	0.0875228	printScene: 	0.0474907	applyBloom: 	0.319578	setRenderState: 	0.000469162	applyParticles: 	0.00233378	gui: 	0.0110734	setRenderState: 	0.000493222	luaMsg: 	0.000929302	printTextDebug:	0.00074284	console: 	0.00126012	endScene: 	0.000360894	present: 	0.188387	TOTAL_RENDER: 	15.4676	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.07828	UpdateCamera: 	0.0493011	UpdateEnemies: 	0.522746	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0402217	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.46858	UpdatePlayer: 	0.0857936	UpdateSound: 	0.0261769	UpdateItems:	0.0102434	UpdateTriggers: 	0.0216897	UpdateRigid: 	0.0347	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	3.48139	
RENDER	shadowmap: 	0.266322	sendToRender: 	0.177455	scene: 	5.56996	particles2Tex: 	2.52276	sendToRender: 	0.11262	motionBlur: 	5.56199	bloom2Tex: 	0.0767772	printScene: 	0.0430547	applyBloom: 	0.315253	setRenderState: 	0.000487207	applyParticles: 	0.00241498	gui: 	0.0114073	setRenderState: 	0.000451118	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.00121501	endScene: 	0.000357887	present: 	0.188988	TOTAL_RENDER: 	15.1726	
UPDATE	UpdateSceneManager: 	0.0272986	UpdateInput: 	1.02493	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.567389	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0426787	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.47065	UpdatePlayer: 	0.0661278	UpdateSound: 	0.0236085	UpdateItems:	0.010496	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0343992	UpdateGUI: 	0.00195184	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.45203	
RENDER	shadowmap: 	0.268463	sendToRender: 	0.157362	scene: 	5.59089	particles2Tex: 	2.70802	sendToRender: 	0.114133	motionBlur: 	4.68797	bloom2Tex: 	0.0761186	printScene: 	0.0440261	applyBloom: 	0.325833	setRenderState: 	0.000562393	applyParticles: 	0.0023007	gui: 	0.011287	setRenderState: 	0.000538334	luaMsg: 	0.000709758	printTextDebug:	0.00062555	console: 	0.00116388	endScene: 	0.000360894	present: 	0.188146	TOTAL_RENDER: 	14.5079	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.02292	UpdateCamera: 	0.0498064	UpdateEnemies: 	0.711569	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0442276	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.65502	UpdatePlayer: 	0.0655985	UpdateSound: 	0.0246581	UpdateItems:	0.0104178	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0356533	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.76718	
RENDER	shadowmap: 	0.291248	sendToRender: 	0.159786	scene: 	5.509	particles2Tex: 	2.61104	sendToRender: 	0.112118	motionBlur: 	6.26874	bloom2Tex: 	0.0818087	printScene: 	0.0498846	applyBloom: 	0.347472	setRenderState: 	0.0004842	applyParticles: 	0.00269468	gui: 	0.0119666	setRenderState: 	0.000469162	luaMsg: 	0.00090825	printTextDebug:	0.000751863	console: 	0.00112178	endScene: 	0.000384954	present: 	0.205713	TOTAL_RENDER: 	16.0063	
UPDATE	UpdateSceneManager: 	0.012123	UpdateInput: 	1.18831	UpdateCamera: 	0.051253	UpdateEnemies: 	0.690189	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0492139	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.97972	UpdatePlayer: 	0.0715352	UpdateSound: 	0.0261107	UpdateItems:	0.0106584	UpdateTriggers: 	0.0222491	UpdateRigid: 	0.0370548	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.2771	
RENDER	shadowmap: 	0.435686	sendToRender: 	0.172769	scene: 	5.4415	particles2Tex: 	2.73776	sendToRender: 	0.115591	motionBlur: 	7.1462	bloom2Tex: 	0.0805395	printScene: 	0.0497974	applyBloom: 	0.341815	setRenderState: 	0.000496229	applyParticles: 	0.00256235	gui: 	0.0121531	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000550364	console: 	0.00115185	endScene: 	0.000375931	present: 	0.167362	TOTAL_RENDER: 	17.0363	
UPDATE	UpdateSceneManager: 	0.0117651	UpdateInput: 	1.05544	UpdateCamera: 	0.0511958	UpdateEnemies: 	0.510788	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0426366	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	2.02697	UpdatePlayer: 	0.0707713	UpdateSound: 	0.0254731	UpdateItems:	0.0104599	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0355451	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.97562	
RENDER	shadowmap: 	0.295323	sendToRender: 	0.159524	scene: 	5.50926	particles2Tex: 	2.6775	sendToRender: 	0.113492	motionBlur: 	5.52016	bloom2Tex: 	0.0773306	printScene: 	0.0461944	applyBloom: 	0.338362	setRenderState: 	0.000490215	applyParticles: 	0.00237288	gui: 	0.0116779	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000652617	console: 	0.00106464	endScene: 	0.000363902	present: 	0.209929	TOTAL_RENDER: 	15.2874	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.04892	UpdateCamera: 	0.049241	UpdateEnemies: 	0.523471	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0429133	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.72685	UpdatePlayer: 	0.0642001	UpdateSound: 	0.0347872	UpdateItems:	0.020168	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0337256	UpdateGUI: 	0.00160598	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.69036	
RENDER	shadowmap: 	0.27458	sendToRender: 	0.165686	scene: 	5.45613	particles2Tex: 	2.82162	sendToRender: 	0.111628	motionBlur: 	5.49573	bloom2Tex: 	0.0770569	printScene: 	0.0461193	applyBloom: 	0.336525	setRenderState: 	0.000499237	applyParticles: 	0.00244506	gui: 	0.0119275	setRenderState: 	0.000499237	luaMsg: 	0.000881183	printTextDebug:	0.000736825	console: 	0.0010105	endScene: 	0.000375931	present: 	0.218248	TOTAL_RENDER: 	15.3459	
UPDATE	UpdateSceneManager: 	0.0114494	UpdateInput: 	1.04586	UpdateCamera: 	0.0510996	UpdateEnemies: 	0.532021	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0410126	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.69338	UpdatePlayer: 	0.0666662	UpdateSound: 	0.0257167	UpdateItems:	0.0104479	UpdateTriggers: 	0.0215303	UpdateRigid: 	0.0344834	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.66628	
RENDER	shadowmap: 	0.273323	sendToRender: 	0.177088	scene: 	5.6245	particles2Tex: 	2.63024	sendToRender: 	0.112867	motionBlur: 	6.97247	bloom2Tex: 	0.0795711	printScene: 	0.047223	applyBloom: 	0.369312	setRenderState: 	0.000496229	applyParticles: 	0.00234581	gui: 	0.0122554	setRenderState: 	0.000454125	luaMsg: 	0.000730811	printTextDebug:	0.000748855	console: 	0.00109772	endScene: 	0.000360894	present: 	0.205262	TOTAL_RENDER: 	16.833	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.09967	UpdateCamera: 	0.0496861	UpdateEnemies: 	0.516085	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0455809	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.71376	UpdatePlayer: 	0.0671774	UpdateSound: 	0.0251784	UpdateItems:	0.0102554	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0357466	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.70873	
RENDER	shadowmap: 	0.330774	sendToRender: 	0.163199	scene: 	5.62863	particles2Tex: 	2.70097	sendToRender: 	0.114846	motionBlur: 	5.67809	bloom2Tex: 	0.0781576	printScene: 	0.0470636	applyBloom: 	0.356777	setRenderState: 	0.000505252	applyParticles: 	0.00229469	gui: 	0.0119666	setRenderState: 	0.00044811	luaMsg: 	0.000863138	printTextDebug:	0.000736825	console: 	0.00113682	endScene: 	0.000369916	present: 	0.204041	TOTAL_RENDER: 	15.86	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.07355	UpdateCamera: 	0.0502154	UpdateEnemies: 	0.460609	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0411329	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.80475	UpdatePlayer: 	0.0699353	UpdateSound: 	0.0118223	UpdateItems:	0.0100449	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0349616	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.70411	
RENDER	shadowmap: 	0.299467	sendToRender: 	0.156902	scene: 	5.49479	particles2Tex: 	2.81795	sendToRender: 	0.11462	motionBlur: 	5.48973	bloom2Tex: 	0.0853635	printScene: 	0.0466666	applyBloom: 	0.340206	setRenderState: 	0.000481192	applyParticles: 	0.00237288	gui: 	0.0121441	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.00126914	endScene: 	0.000360894	present: 	0.242046	TOTAL_RENDER: 	15.431	
UPDATE	UpdateSceneManager: 	0.0114824	UpdateInput: 	1.05806	UpdateCamera: 	0.0503147	UpdateEnemies: 	0.473084	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0439088	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.61668	UpdatePlayer: 	0.0685759	UpdateSound: 	0.0248325	UpdateItems:	0.0101953	UpdateTriggers: 	0.0221739	UpdateRigid: 	0.0347451	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.54662	
RENDER	shadowmap: 	0.289124	sendToRender: 	0.157912	scene: 	5.63347	particles2Tex: 	2.70251	sendToRender: 	0.114079	motionBlur: 	5.19532	bloom2Tex: 	0.0788915	printScene: 	0.0470636	applyBloom: 	0.340663	setRenderState: 	0.000505252	applyParticles: 	0.00230972	gui: 	0.0116779	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000691714	console: 	0.00110073	endScene: 	0.000363902	present: 	0.221502	TOTAL_RENDER: 	15.1225	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.04805	UpdateCamera: 	0.0505613	UpdateEnemies: 	0.45442	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0401404	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.52818	UpdatePlayer: 	0.0712525	UpdateSound: 	0.0245378	UpdateItems:	0.010487	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0373195	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.40871	
RENDER	shadowmap: 	0.283413	sendToRender: 	0.15916	scene: 	5.46655	particles2Tex: 	2.79162	sendToRender: 	0.112785	motionBlur: 	4.50742	bloom2Tex: 	0.0789516	printScene: 	0.0480831	applyBloom: 	0.358386	setRenderState: 	0.000502244	applyParticles: 	0.00233378	gui: 	0.0115967	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000538334	console: 	0.00115185	endScene: 	0.000363902	present: 	0.217896	TOTAL_RENDER: 	14.3667	
UPDATE	UpdateSceneManager: 	0.0255724	UpdateInput: 	1.07606	UpdateCamera: 	0.0515267	UpdateEnemies: 	0.455112	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0455569	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.54192	UpdatePlayer: 	0.0709488	UpdateSound: 	0.0256626	UpdateItems:	0.0108178	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0355781	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.476	
RENDER	shadowmap: 	0.292556	sendToRender: 	0.159347	scene: 	5.43306	particles2Tex: 	2.90797	sendToRender: 	0.144102	motionBlur: 	5.27978	bloom2Tex: 	0.079902	printScene: 	0.0476049	applyBloom: 	0.362275	setRenderState: 	0.000481192	applyParticles: 	0.00234581	gui: 	0.0117862	setRenderState: 	0.000493222	luaMsg: 	0.000748855	printTextDebug:	0.000727803	console: 	0.00654421	endScene: 	0.000363902	present: 	0.201785	TOTAL_RENDER: 	15.27	
UPDATE	UpdateSceneManager: 	0.0115276	UpdateInput: 	1.03663	UpdateCamera: 	0.0516861	UpdateEnemies: 	0.45306	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0458366	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.54576	UpdatePlayer: 	0.0710931	UpdateSound: 	0.0249618	UpdateItems:	0.00957572	UpdateTriggers: 	0.0219303	UpdateRigid: 	0.034697	UpdateGUI: 	0.00159395	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.4814	
RENDER	shadowmap: 	0.2899	sendToRender: 	0.157795	scene: 	5.46934	particles2Tex: 	2.69541	sendToRender: 	0.147627	motionBlur: 	4.60352	bloom2Tex: 	0.0806689	printScene: 	0.0487809	applyBloom: 	0.330053	setRenderState: 	0.000487207	applyParticles: 	0.00249919	gui: 	0.0121501	setRenderState: 	0.000478185	luaMsg: 	0.000727803	printTextDebug:	0.000751863	console: 	0.0011308	endScene: 	0.000375931	present: 	0.173554	TOTAL_RENDER: 	14.3677	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.06446	UpdateCamera: 	0.0503868	UpdateEnemies: 	0.515471	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.065776	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.55508	UpdatePlayer: 	0.078302	UpdateSound: 	0.0247513	UpdateItems:	0.0102283	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0362518	UpdateGUI: 	0.0015729	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.54879	
RENDER	shadowmap: 	0.291326	sendToRender: 	0.179431	scene: 	5.54909	particles2Tex: 	2.76214	sendToRender: 	0.147176	motionBlur: 	6.70032	bloom2Tex: 	0.421512	printScene: 	0.0506786	applyBloom: 	0.00663744	setRenderState: 	0.000457133	applyParticles: 	0.00230671	gui: 	0.0221769	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000757878	console: 	0.00112178	endScene: 	0.000342849	present: 	0.288225	TOTAL_RENDER: 	16.77	
UPDATE	UpdateSceneManager: 	0.0118253	UpdateInput: 	1.07929	UpdateCamera: 	0.0515146	UpdateEnemies: 	0.506521	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.14421	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.60623	UpdatePlayer: 	0.072233	UpdateSound: 	0.0259663	UpdateItems:	0.0103186	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0358338	UpdateGUI: 	0.001615	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.68267	
RENDER	shadowmap: 	0.296622	sendToRender: 	0.159951	scene: 	5.58099	particles2Tex: 	2.55901	sendToRender: 	0.170886	motionBlur: 	3.95347	bloom2Tex: 	0.426724	printScene: 	0.0487508	applyBloom: 	0.00664346	setRenderState: 	0.0004842	applyParticles: 	0.00208717	gui: 	0.0292264	setRenderState: 	0.000439088	luaMsg: 	0.000869153	printTextDebug:	0.000622542	console: 	0.00113381	endScene: 	0.000345857	present: 	0.287591	TOTAL_RENDER: 	13.8604	
UPDATE	UpdateSceneManager: 	0.0167786	UpdateInput: 	1.29971	UpdateCamera: 	0.0466095	UpdateEnemies: 	0.487481	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0465283	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.6178	UpdatePlayer: 	0.0717067	UpdateSound: 	0.0263182	UpdateItems:	0.0106404	UpdateTriggers: 	0.0221559	UpdateRigid: 	0.0389044	UpdateGUI: 	0.00183755	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.84704	
RENDER	shadowmap: 	0.304113	sendToRender: 	0.162763	scene: 	5.65815	particles2Tex: 	2.53635	sendToRender: 	0.12797	motionBlur: 	4.72028	bloom2Tex: 	0.0796042	printScene: 	0.0489282	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00229769	gui: 	0.0117531	setRenderState: 	0.000454125	luaMsg: 	0.00075487	printTextDebug:	0.000760885	console: 	0.0011308	endScene: 	0.000363902	present: 	0.423416	TOTAL_RENDER: 	14.4188	
UPDATE	UpdateSceneManager: 	0.0121772	UpdateInput: 	1.05691	UpdateCamera: 	0.0649609	UpdateEnemies: 	0.384509	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0395179	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.56828	UpdatePlayer: 	0.0688857	UpdateSound: 	0.0236987	UpdateItems:	0.0101351	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0366638	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.40016	
RENDER	shadowmap: 	0.280315	sendToRender: 	0.158514	scene: 	5.38864	particles2Tex: 	2.63799	sendToRender: 	0.112861	motionBlur: 	4.52128	bloom2Tex: 	0.398583	printScene: 	0.0458787	applyBloom: 	0.00658933	setRenderState: 	0.000433073	applyParticles: 	0.00212928	gui: 	0.0218973	setRenderState: 	0.000445103	luaMsg: 	0.000745848	printTextDebug:	0.000658632	console: 	0.00115185	endScene: 	0.000375931	present: 	0.307202	TOTAL_RENDER: 	14.2146	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.07629	UpdateCamera: 	0.0498906	UpdateEnemies: 	0.360254	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0426276	UpdateLUAMsg: 	0.000469162	UpdateColisions: 	1.50381	UpdatePlayer: 	0.0679323	UpdateSound: 	0.0237378	UpdateItems:	0.00968098	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0343691	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.35324	
RENDER	shadowmap: 	0.287169	sendToRender: 	0.155651	scene: 	5.39307	particles2Tex: 	2.74554	sendToRender: 	0.1464	motionBlur: 	4.00267	bloom2Tex: 	0.0795922	printScene: 	0.0474606	applyBloom: 	0.00660436	setRenderState: 	0.000433073	applyParticles: 	0.00228867	gui: 	0.0122072	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000730811	console: 	0.0010105	endScene: 	0.000357887	present: 	0.433479	TOTAL_RENDER: 	13.6658	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.07423	UpdateCamera: 	0.0501703	UpdateEnemies: 	0.383516	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0394036	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.78619	UpdatePlayer: 	0.0819891	UpdateSound: 	0.0132719	UpdateItems:	0.0122223	UpdateTriggers: 	0.025425	UpdateRigid: 	0.0501222	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.69073	
RENDER	shadowmap: 	0.357303	sendToRender: 	0.196011	scene: 	5.61061	particles2Tex: 	2.82333	sendToRender: 	0.192952	motionBlur: 	3.7364	bloom2Tex: 	0.081138	printScene: 	0.050062	applyBloom: 	0.00695924	setRenderState: 	0.000445103	applyParticles: 	0.00230671	gui: 	0.012923	setRenderState: 	0.000556378	luaMsg: 	0.000682691	printTextDebug:	0.000727803	console: 	0.0010917	endScene: 	0.000387961	present: 	0.159512	TOTAL_RENDER: 	13.9463	
UPDATE	UpdateSceneManager: 	0.010478	UpdateInput: 	1.22684	UpdateCamera: 	0.0543296	UpdateEnemies: 	0.432832	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0550905	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.68951	UpdatePlayer: 	0.066618	UpdateSound: 	0.0193981	UpdateItems:	0.00918175	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0347752	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.74564	
RENDER	shadowmap: 	0.319906	sendToRender: 	0.174847	scene: 	5.52379	particles2Tex: 	2.84432	sendToRender: 	0.169614	motionBlur: 	3.78766	bloom2Tex: 	0.0804974	printScene: 	0.412487	applyBloom: 	0.00698631	setRenderState: 	0.000469162	applyParticles: 	0.0022195	gui: 	0.0113321	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.000730811	console: 	0.000986444	endScene: 	0.000393976	present: 	0.268072	TOTAL_RENDER: 	13.9456	
UPDATE	UpdateSceneManager: 	0.0110885	UpdateInput: 	1.09599	UpdateCamera: 	0.052059	UpdateEnemies: 	0.393348	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0470185	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.60575	UpdatePlayer: 	0.0784734	UpdateSound: 	0.040748	UpdateItems:	0.0113321	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0369405	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	3.5066	
RENDER	shadowmap: 	0.299037	sendToRender: 	0.178585	scene: 	5.81948	particles2Tex: 	2.62637	sendToRender: 	0.114479	motionBlur: 	3.85708	bloom2Tex: 	0.0785847	printScene: 	0.0474004	applyBloom: 	0.00675774	setRenderState: 	0.000463147	applyParticles: 	0.0021383	gui: 	0.012117	setRenderState: 	0.000502244	luaMsg: 	0.000751863	printTextDebug:	0.00094434	console: 	0.00123305	endScene: 	0.000339842	present: 	0.422529	TOTAL_RENDER: 	13.8104	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.14865	UpdateCamera: 	0.0499447	UpdateEnemies: 	0.367598	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0428472	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.46641	UpdatePlayer: 	0.0893694	UpdateSound: 	0.0227333	UpdateItems:	0.00997271	UpdateTriggers: 	0.0217469	UpdateRigid: 	0.0351932	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.39726	
RENDER	shadowmap: 	0.265221	sendToRender: 	0.177494	scene: 	5.75845	particles2Tex: 	2.5547	sendToRender: 	0.155383	motionBlur: 	3.63419	bloom2Tex: 	0.0795441	printScene: 	0.0475538	applyBloom: 	0.00668857	setRenderState: 	0.00046014	applyParticles: 	0.489956	gui: 	0.0116749	setRenderState: 	0.000451118	luaMsg: 	0.000745848	printTextDebug:	0.000634572	console: 	0.00110073	endScene: 	0.000348864	present: 	0.16181	TOTAL_RENDER: 	13.7391	
UPDATE	UpdateSceneManager: 	0.0251273	UpdateInput: 	1.05411	UpdateCamera: 	0.0513252	UpdateEnemies: 	0.365174	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0400111	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.46277	UpdatePlayer: 	0.0807471	UpdateSound: 	0.0203093	UpdateItems:	0.0200988	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0334729	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.28584	
RENDER	shadowmap: 	0.270316	sendToRender: 	0.16833	scene: 	5.60852	particles2Tex: 	2.72785	sendToRender: 	0.114752	motionBlur: 	6.05668	bloom2Tex: 	0.0774058	printScene: 	0.0471959	applyBloom: 	0.00650211	setRenderState: 	0.000445103	applyParticles: 	0.00239995	gui: 	0.0117832	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000751863	console: 	0.00110674	endScene: 	0.000345857	present: 	0.477493	TOTAL_RENDER: 	15.9052	
UPDATE	UpdateSceneManager: 	0.0200477	UpdateInput: 	1.03859	UpdateCamera: 	0.0675534	UpdateEnemies: 	0.369126	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0448892	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	1.50097	UpdatePlayer: 	0.065382	UpdateSound: 	0.0235453	UpdateItems:	0.0105411	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0345075	UpdateGUI: 	0.00178342	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.31851	
RENDER	shadowmap: 	0.292249	sendToRender: 	0.159873	scene: 	5.82652	particles2Tex: 	2.5158	sendToRender: 	0.128036	motionBlur: 	5.45804	bloom2Tex: 	0.0766389	printScene: 	0.0534845	applyBloom: 	0.0067818	setRenderState: 	0.000454125	applyParticles: 	0.00233077	gui: 	0.0116027	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000535326	console: 	0.00114885	endScene: 	0.000363902	present: 	0.165265	TOTAL_RENDER: 	15.3967	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.09531	UpdateCamera: 	0.0498906	UpdateEnemies: 	0.352816	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0582784	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.47274	UpdatePlayer: 	0.0643625	UpdateSound: 	0.0233559	UpdateItems:	0.00987346	UpdateTriggers: 	0.0220897	UpdateRigid: 	0.0336353	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.32646	
RENDER	shadowmap: 	0.28556	sendToRender: 	0.156857	scene: 	5.96478	particles2Tex: 	2.84299	sendToRender: 	0.147591	motionBlur: 	4.90528	bloom2Tex: 	0.388641	printScene: 	0.0547146	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00235483	gui: 	0.0130884	setRenderState: 	0.000577431	luaMsg: 	0.000661639	printTextDebug:	0.000902235	console: 	0.00116388	endScene: 	0.000345857	present: 	0.342991	TOTAL_RENDER: 	15.4682	
UPDATE	UpdateSceneManager: 	0.0118554	UpdateInput: 	1.07132	UpdateCamera: 	0.0537973	UpdateEnemies: 	0.337589	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0412502	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.48628	UpdatePlayer: 	0.0644016	UpdateSound: 	0.0232025	UpdateItems:	0.0616317	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0340865	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.3434	
RENDER	shadowmap: 	0.298565	sendToRender: 	0.189196	scene: 	5.95071	particles2Tex: 	2.70263	sendToRender: 	0.114319	motionBlur: 	4.90744	bloom2Tex: 	0.416652	printScene: 	0.0498244	applyBloom: 	0.00723292	setRenderState: 	0.000457133	applyParticles: 	0.00231574	gui: 	0.012117	setRenderState: 	0.000508259	luaMsg: 	0.000733818	printTextDebug:	0.000763893	console: 	0.00111276	endScene: 	0.000342849	present: 	0.367544	TOTAL_RENDER: 	15.3663	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.06094	UpdateCamera: 	0.0492981	UpdateEnemies: 	2.27391	UpdateProjectile: 	0.00161801	UpdateParticle: 	0.0703503	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.46798	UpdatePlayer: 	0.0632948	UpdateSound: 	0.0187484	UpdateItems:	0.0102735	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0343872	UpdateGUI: 	0.00166613	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	5.20387	
RENDER	shadowmap: 	0.289648	sendToRender: 	0.125564	scene: 	6.23122	particles2Tex: 	2.56596	sendToRender: 	0.13394	motionBlur: 	5.23057	bloom2Tex: 	0.382268	printScene: 	0.0438787	applyBloom: 	0.00717879	setRenderState: 	0.00044811	applyParticles: 	0.00230972	gui: 	0.0111246	setRenderState: 	0.00044811	luaMsg: 	0.000839079	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000342849	present: 	0.32802	TOTAL_RENDER: 	15.7005	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.04106	UpdateCamera: 	0.0492891	UpdateEnemies: 	0.375989	UpdateProjectile: 	0.00265558	UpdateParticle: 	0.044002	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.45551	UpdatePlayer: 	0.0642512	UpdateSound: 	0.0233438	UpdateItems:	0.00994865	UpdateTriggers: 	0.021401	UpdateRigid: 	0.0346248	UpdateGUI: 	0.00170823	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.26412	
RENDER	shadowmap: 	0.265474	sendToRender: 	0.156442	scene: 	6.43034	particles2Tex: 	2.55607	sendToRender: 	0.113955	motionBlur: 	2.36155	bloom2Tex: 	0.365279	printScene: 	0.0418336	applyBloom: 	0.00713067	setRenderState: 	0.000445103	applyParticles: 	0.00221649	gui: 	0.0103787	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000670662	console: 	0.00694721	endScene: 	0.000372924	present: 	0.317716	TOTAL_RENDER: 	12.9607	
UPDATE	UpdateSceneManager: 	0.0140719	UpdateInput: 	1.1925	UpdateCamera: 	0.0717397	UpdateEnemies: 	7.60091	UpdateProjectile: 	0.00259242	UpdateParticle: 	0.0528199	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.49027	UpdatePlayer: 	0.0626512	UpdateSound: 	0.0155064	UpdateItems:	0.00947648	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0361315	UpdateGUI: 	0.0017744	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	10.7175	
RENDER	shadowmap: 	0.284604	sendToRender: 	0.166841	scene: 	6.60594	particles2Tex: 	2.72689	sendToRender: 	0.11425	motionBlur: 	2.30349	bloom2Tex: 	0.383534	printScene: 	0.0398487	applyBloom: 	0.00672466	setRenderState: 	0.000478185	applyParticles: 	0.00203604	gui: 	0.0125621	setRenderState: 	0.000619535	luaMsg: 	0.000887198	printTextDebug:	0.000830056	console: 	0.0011699	endScene: 	0.000475177	present: 	0.131988	TOTAL_RENDER: 	13.3847	
UPDATE	UpdateSceneManager: 	0.0129501	UpdateInput: 	1.06323	UpdateCamera: 	0.0499598	UpdateEnemies: 	0.620103	UpdateProjectile: 	0.0063788	UpdateParticle: 	0.0605761	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.48616	UpdatePlayer: 	0.0654391	UpdateSound: 	0.0245979	UpdateItems:	0.0102313	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0348203	UpdateGUI: 	0.00184657	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.57413	
RENDER	shadowmap: 	0.299816	sendToRender: 	0.158517	scene: 	6.72388	particles2Tex: 	2.69872	sendToRender: 	0.125299	motionBlur: 	2.36099	bloom2Tex: 	0.0667383	printScene: 	0.0408111	applyBloom: 	0.006863	setRenderState: 	0.00047217	applyParticles: 	0.00234882	gui: 	0.0103035	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000622542	console: 	0.00111576	endScene: 	0.000345857	present: 	0.434514	TOTAL_RENDER: 	13.2509	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	1.03822	UpdateCamera: 	0.0585039	UpdateEnemies: 	0.433232	UpdateProjectile: 	0.002421	UpdateParticle: 	0.0476982	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.50162	UpdatePlayer: 	0.0630783	UpdateSound: 	0.023395	UpdateItems:	0.00919077	UpdateTriggers: 	0.0215965	UpdateRigid: 	0.0335752	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.39563	
RENDER	shadowmap: 	0.286757	sendToRender: 	0.154159	scene: 	6.65459	particles2Tex: 	2.82598	sendToRender: 	0.115943	motionBlur: 	2.21135	bloom2Tex: 	0.391146	printScene: 	0.0408682	applyBloom: 	0.00695924	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.0102043	setRenderState: 	0.000442095	luaMsg: 	0.000730811	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.000339842	present: 	0.290932	TOTAL_RENDER: 	13.31	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.04617	UpdateCamera: 	0.0501853	UpdateEnemies: 	6.38412	UpdateProjectile: 	0.00354278	UpdateParticle: 	0.0631655	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.50576	UpdatePlayer: 	0.0631084	UpdateSound: 	0.0154493	UpdateItems:	0.00962685	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0351451	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	9.34348	
RENDER	shadowmap: 	0.30476	sendToRender: 	0.157861	scene: 	6.79412	particles2Tex: 	2.70974	sendToRender: 	0.134111	motionBlur: 	2.22186	bloom2Tex: 	0.0662391	printScene: 	0.0390006	applyBloom: 	0.299822	setRenderState: 	0.000487207	applyParticles: 	0.00231874	gui: 	0.0106253	setRenderState: 	0.000457133	luaMsg: 	0.000727803	printTextDebug:	0.000622542	console: 	0.00101953	endScene: 	0.000357887	present: 	0.160526	TOTAL_RENDER: 	13.2627	
UPDATE	UpdateSceneManager: 	0.00893814	UpdateInput: 	1.05217	UpdateCamera: 	0.0491117	UpdateEnemies: 	0.425804	UpdateProjectile: 	0.00301046	UpdateParticle: 	0.0570874	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.46372	UpdatePlayer: 	0.0627294	UpdateSound: 	0.0228566	UpdateItems:	0.00971407	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0319091	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.31879	
RENDER	shadowmap: 	0.29486	sendToRender: 	0.153822	scene: 	6.36351	particles2Tex: 	2.68637	sendToRender: 	0.111537	motionBlur: 	1.98468	bloom2Tex: 	0.333887	printScene: 	0.0484049	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.00209319	gui: 	0.00997571	setRenderState: 	0.000457133	luaMsg: 	0.000607505	printTextDebug:	0.000643594	console: 	0.000875168	endScene: 	0.000354879	present: 	0.272788	TOTAL_RENDER: 	12.5832	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.01378	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.422487	UpdateProjectile: 	0.00277287	UpdateParticle: 	0.0489763	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.41566	UpdatePlayer: 	0.0587475	UpdateSound: 	0.0204898	UpdateItems:	0.00969602	UpdateTriggers: 	0.0215303	UpdateRigid: 	0.0315241	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	3.24003	
RENDER	shadowmap: 	0.274827	sendToRender: 	0.151422	scene: 	6.30003	particles2Tex: 	2.66225	sendToRender: 	0.111231	motionBlur: 	2.2529	bloom2Tex: 	0.0676676	printScene: 	0.0389736	applyBloom: 	0.01535	setRenderState: 	0.000466155	applyParticles: 	0.00215033	gui: 	0.0104148	setRenderState: 	0.00044811	luaMsg: 	0.000748855	printTextDebug:	0.000523296	console: 	0.000839079	endScene: 	0.000375931	present: 	0.122256	TOTAL_RENDER: 	12.6565	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.02279	UpdateCamera: 	0.0459809	UpdateEnemies: 	4.02937	UpdateProjectile: 	0.00790659	UpdateParticle: 	0.0558814	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.44633	UpdatePlayer: 	0.0648737	UpdateSound: 	0.0165049	UpdateItems:	0.00937122	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0336353	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	7.00274	
RENDER	shadowmap: 	0.282535	sendToRender: 	0.154712	scene: 	6.18937	particles2Tex: 	2.70616	sendToRender: 	0.114827	motionBlur: 	2.20678	bloom2Tex: 	0.0665008	printScene: 	0.0482997	applyBloom: 	0.00703744	setRenderState: 	0.000442095	applyParticles: 	0.00208116	gui: 	0.010087	setRenderState: 	0.000514274	luaMsg: 	0.000544349	printTextDebug:	0.000634572	console: 	0.000995466	endScene: 	0.000360894	present: 	0.401642	TOTAL_RENDER: 	12.5206	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.04592	UpdateCamera: 	0.0478937	UpdateEnemies: 	0.419353	UpdateProjectile: 	0.00332023	UpdateParticle: 	0.0589551	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.4511	UpdatePlayer: 	0.0585761	UpdateSound: 	0.0321737	UpdateItems:	0.00913964	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0325436	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	3.3085	
RENDER	shadowmap: 	0.271765	sendToRender: 	0.155747	scene: 	6.39091	particles2Tex: 	2.66614	sendToRender: 	0.114265	motionBlur: 	2.07248	bloom2Tex: 	0.0657639	printScene: 	0.0365556	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.010087	setRenderState: 	0.000541341	luaMsg: 	0.000634572	printTextDebug:	0.000619535	console: 	0.0010887	endScene: 	0.000396984	present: 	0.148015	TOTAL_RENDER: 	12.5971	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.09342	UpdateCamera: 	0.0471839	UpdateEnemies: 	0.429759	UpdateProjectile: 	0.00303452	UpdateParticle: 	0.0529341	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.46637	UpdatePlayer: 	0.0590453	UpdateSound: 	0.021377	UpdateItems:	0.00959678	UpdateTriggers: 	0.0213108	UpdateRigid: 	0.0335241	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.4104	
RENDER	shadowmap: 	0.270839	sendToRender: 	0.175139	scene: 	6.19861	particles2Tex: 	2.58831	sendToRender: 	0.114352	motionBlur: 	1.89616	bloom2Tex: 	0.280571	printScene: 	0.0366247	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00203905	gui: 	0.00990955	setRenderState: 	0.00044811	luaMsg: 	0.000724796	printTextDebug:	0.000532319	console: 	0.00101652	endScene: 	0.000333827	present: 	0.364028	TOTAL_RENDER: 	12.2513	
UPDATE	UpdateSceneManager: 	0.0166011	UpdateInput: 	1.0008	UpdateCamera: 	0.047635	UpdateEnemies: 	5.53916	UpdateProjectile: 	0.00747051	UpdateParticle: 	0.0624257	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.44024	UpdatePlayer: 	0.0578724	UpdateSound: 	0.015353	UpdateItems:	0.00938024	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.033494	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	8.40252	
RENDER	shadowmap: 	0.305488	sendToRender: 	0.153221	scene: 	5.79517	particles2Tex: 	2.84085	sendToRender: 	0.115095	motionBlur: 	1.71168	bloom2Tex: 	0.356103	printScene: 	0.037524	applyBloom: 	0.00675774	setRenderState: 	0.000475177	applyParticles: 	0.00196387	gui: 	0.0102644	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.00111877	endScene: 	0.000339842	present: 	0.387005	TOTAL_RENDER: 	12.0302	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.03539	UpdateCamera: 	0.0474455	UpdateEnemies: 	0.414273	UpdateProjectile: 	0.00615625	UpdateParticle: 	0.0537131	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.4324	UpdatePlayer: 	0.0587054	UpdateSound: 	0.0221469	UpdateItems:	0.0088389	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0317527	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.25077	
RENDER	shadowmap: 	0.273233	sendToRender: 	0.153461	scene: 	6.02779	particles2Tex: 	2.68184	sendToRender: 	0.148529	motionBlur: 	1.7777	bloom2Tex: 	0.267814	printScene: 	0.0363811	applyBloom: 	0.00709157	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0108268	setRenderState: 	0.000433073	luaMsg: 	0.000628557	printTextDebug:	0.000541341	console: 	0.000998474	endScene: 	0.000384954	present: 	0.363144	TOTAL_RENDER: 	12.0839	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.04683	UpdateCamera: 	0.0462937	UpdateEnemies: 	0.528929	UpdateProjectile: 	0.00382548	UpdateParticle: 	0.0938054	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.60958	UpdatePlayer: 	0.0726961	UpdateSound: 	0.0163154	UpdateItems:	0.011687	UpdateTriggers: 	0.0232175	UpdateRigid: 	0.039542	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.6555	
RENDER	shadowmap: 	0.392936	sendToRender: 	0.14289	scene: 	5.79424	particles2Tex: 	2.69602	sendToRender: 	0.111399	motionBlur: 	1.7035	bloom2Tex: 	0.278144	printScene: 	0.0349947	applyBloom: 	0.00651113	setRenderState: 	0.000433073	applyParticles: 	0.00196086	gui: 	0.0094464	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000433073	console: 	0.00077893	endScene: 	0.000366909	present: 	0.379423	TOTAL_RENDER: 	11.8575	
UPDATE	UpdateSceneManager: 	0.00784042	UpdateInput: 	1.09795	UpdateCamera: 	0.0457102	UpdateEnemies: 	6.03238	UpdateProjectile: 	0.00828853	UpdateParticle: 	0.0796704	UpdateLUAMsg: 	0.0106945	UpdateColisions: 	1.65323	UpdatePlayer: 	0.0708435	UpdateSound: 	0.0288896	UpdateItems:	0.0202792	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0356202	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	9.25396	
RENDER	shadowmap: 	0.289314	sendToRender: 	0.172643	scene: 	5.91248	particles2Tex: 	2.79212	sendToRender: 	0.116	motionBlur: 	1.86089	bloom2Tex: 	0.492383	printScene: 	0.0844793	applyBloom: 	0.0111997	setRenderState: 	0.00044811	applyParticles: 	0.00287813	gui: 	0.0128538	setRenderState: 	0.00044811	luaMsg: 	0.000992459	printTextDebug:	0.000839079	console: 	0.0010496	endScene: 	0.000375931	present: 	0.273516	TOTAL_RENDER: 	12.3707	
UPDATE	UpdateSceneManager: 	0.0143726	UpdateInput: 	1.12368	UpdateCamera: 	0.0530755	UpdateEnemies: 	0.49253	UpdateProjectile: 	0.00396081	UpdateParticle: 	0.0971256	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.59402	UpdatePlayer: 	0.0695052	UpdateSound: 	0.0227905	UpdateItems:	0.0110283	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0353736	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.684	
RENDER	shadowmap: 	0.35847	sendToRender: 	0.12148	scene: 	6.00527	particles2Tex: 	2.74017	sendToRender: 	0.128214	motionBlur: 	1.99049	bloom2Tex: 	0.0680105	printScene: 	0.0440772	applyBloom: 	0.00695623	setRenderState: 	0.000454125	applyParticles: 	0.00221348	gui: 	0.0114975	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.000872161	console: 	0.00120599	endScene: 	0.000339842	present: 	0.39209	TOTAL_RENDER: 	12.1969	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.0949	UpdateCamera: 	0.050065	UpdateEnemies: 	0.455358	UpdateProjectile: 	0.00765096	UpdateParticle: 	0.0756043	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.65651	UpdatePlayer: 	0.071021	UpdateSound: 	0.0235303	UpdateItems:	0.0110554	UpdateTriggers: 	0.0213709	UpdateRigid: 	0.0358428	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.64792	
RENDER	shadowmap: 	0.293948	sendToRender: 	0.154084	scene: 	6.07587	particles2Tex: 	2.84514	sendToRender: 	0.149311	motionBlur: 	1.77262	bloom2Tex: 	0.0666993	printScene: 	0.0380052	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00228867	gui: 	0.0126433	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00110073	endScene: 	0.000354879	present: 	0.106626	TOTAL_RENDER: 	12.1615	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.05824	UpdateCamera: 	0.048429	UpdateEnemies: 	5.64086	UpdateProjectile: 	0.00426457	UpdateParticle: 	0.0717036	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.5006	UpdatePlayer: 	0.0639444	UpdateSound: 	0.0148087	UpdateItems:	0.00997872	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0346849	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	8.60745	
RENDER	shadowmap: 	0.31922	sendToRender: 	0.154965	scene: 	6.02148	particles2Tex: 	2.66116	sendToRender: 	0.113225	motionBlur: 	1.66416	bloom2Tex: 	0.393375	printScene: 	0.0424863	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.00218341	gui: 	0.0101772	setRenderState: 	0.00043608	luaMsg: 	0.000848101	printTextDebug:	0.000676676	console: 	0.000962384	endScene: 	0.000366909	present: 	0.266301	TOTAL_RENDER: 	11.9659	
UPDATE	UpdateSceneManager: 	0.00857725	UpdateInput: 	1.05211	UpdateCamera: 	0.0480801	UpdateEnemies: 	0.39671	UpdateProjectile: 	0.00767201	UpdateParticle: 	0.06014	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.48679	UpdatePlayer: 	0.0614152	UpdateSound: 	0.0229017	UpdateItems:	0.00913363	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0322669	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.31743	
RENDER	shadowmap: 	0.27015	sendToRender: 	0.154914	scene: 	6.26791	particles2Tex: 	2.77296	sendToRender: 	0.135152	motionBlur: 	1.94653	bloom2Tex: 	0.0690451	printScene: 	0.0408322	applyBloom: 	0.326573	setRenderState: 	0.000481192	applyParticles: 	0.00218942	gui: 	0.0108208	setRenderState: 	0.000466155	luaMsg: 	0.000697729	printTextDebug:	0.000523296	console: 	0.00104058	endScene: 	0.000360894	present: 	0.185915	TOTAL_RENDER: 	12.5245	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.06486	UpdateCamera: 	0.0465012	UpdateEnemies: 	0.365646	UpdateProjectile: 	0.00288114	UpdateParticle: 	0.0569792	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.49717	UpdatePlayer: 	0.0587566	UpdateSound: 	0.0217589	UpdateItems:	0.00881785	UpdateTriggers: 	0.0212236	UpdateRigid: 	0.0305377	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.3148	
RENDER	shadowmap: 	0.287191	sendToRender: 	0.152114	scene: 	5.75087	particles2Tex: 	2.73677	sendToRender: 	0.114427	motionBlur: 	1.7436	bloom2Tex: 	0.0667804	printScene: 	0.0360082	applyBloom: 	0.337457	setRenderState: 	0.000487207	applyParticles: 	0.00242701	gui: 	0.0101171	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.000526304	console: 	0.00092028	endScene: 	0.000384954	present: 	0.181605	TOTAL_RENDER: 	11.7643	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.07313	UpdateCamera: 	0.0575746	UpdateEnemies: 	6.16699	UpdateProjectile: 	0.00509161	UpdateParticle: 	0.0635204	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.48585	UpdatePlayer: 	0.0633369	UpdateSound: 	0.0159696	UpdateItems:	0.00959076	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0335541	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	9.13406	
RENDER	shadowmap: 	0.30891	sendToRender: 	0.208043	scene: 	5.88934	particles2Tex: 	2.6679	sendToRender: 	0.116124	motionBlur: 	1.71989	bloom2Tex: 	0.0774629	printScene: 	0.357553	applyBloom: 	0.00727803	setRenderState: 	0.000469162	applyParticles: 	0.0019759	gui: 	0.0108178	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000514274	console: 	0.00115787	endScene: 	0.000363902	present: 	0.191163	TOTAL_RENDER: 	11.8701	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	1.08423	UpdateCamera: 	0.0576949	UpdateEnemies: 	0.379212	UpdateProjectile: 	0.00313376	UpdateParticle: 	0.064194	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.47682	UpdatePlayer: 	0.0615174	UpdateSound: 	0.0225348	UpdateItems:	0.00941332	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0324564	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.32893	
RENDER	shadowmap: 	0.284339	sendToRender: 	0.155509	scene: 	5.5029	particles2Tex: 	2.87249	sendToRender: 	0.131633	motionBlur: 	1.75621	bloom2Tex: 	0.0670631	printScene: 	0.0368864	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.00967497	setRenderState: 	0.000451118	luaMsg: 	0.000565401	printTextDebug:	0.000535326	console: 	0.000977422	endScene: 	0.000354879	present: 	0.393083	TOTAL_RENDER: 	11.5342	
UPDATE	UpdateSceneManager: 	0.0106704	UpdateInput: 	1.04039	UpdateCamera: 	0.0478305	UpdateEnemies: 	0.361911	UpdateProjectile: 	0.00778328	UpdateParticle: 	0.0522785	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.48751	UpdatePlayer: 	0.0608137	UpdateSound: 	0.021792	UpdateItems:	0.00959076	UpdateTriggers: 	0.020992	UpdateRigid: 	0.0321527	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.28671	
RENDER	shadowmap: 	0.275852	sendToRender: 	0.157091	scene: 	5.58286	particles2Tex: 	2.66526	sendToRender: 	0.124187	motionBlur: 	1.66649	bloom2Tex: 	0.0651865	printScene: 	0.0369586	applyBloom: 	0.00664045	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0100238	setRenderState: 	0.000469162	luaMsg: 	0.000535326	printTextDebug:	0.000745848	console: 	0.000956369	endScene: 	0.000381946	present: 	0.407708	TOTAL_RENDER: 	11.3247	
UPDATE	UpdateSceneManager: 	0.024622	UpdateInput: 	1.04416	UpdateCamera: 	0.0455659	UpdateEnemies: 	5.76324	UpdateProjectile: 	0.00555777	UpdateParticle: 	0.0544319	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.48207	UpdatePlayer: 	0.0578303	UpdateSound: 	0.0179785	UpdateItems:	0.00846297	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0317978	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	8.67116	
RENDER	shadowmap: 	0.289034	sendToRender: 	0.152658	scene: 	5.51471	particles2Tex: 	2.68187	sendToRender: 	0.110061	motionBlur: 	1.79496	bloom2Tex: 	0.065803	printScene: 	0.343968	applyBloom: 	0.0069833	setRenderState: 	0.000478185	applyParticles: 	0.00187665	gui: 	0.00977121	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000526304	console: 	0.000947347	endScene: 	0.000372924	present: 	0.22579	TOTAL_RENDER: 	11.5154	
UPDATE	UpdateSceneManager: 	0.00877574	UpdateInput: 	1.00826	UpdateCamera: 	0.0467057	UpdateEnemies: 	0.51164	UpdateProjectile: 	0.00554273	UpdateParticle: 	0.0574243	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.49381	UpdatePlayer: 	0.0575897	UpdateSound: 	0.0213559	UpdateItems:	0.00954264	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0315391	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.38476	
RENDER	shadowmap: 	0.268421	sendToRender: 	0.154192	scene: 	5.51008	particles2Tex: 	2.64678	sendToRender: 	0.112951	motionBlur: 	1.6253	bloom2Tex: 	0.0644707	printScene: 	0.0360593	applyBloom: 	0.00656527	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.00901935	setRenderState: 	0.000451118	luaMsg: 	0.000631565	printTextDebug:	0.000532319	console: 	0.000956369	endScene: 	0.000375931	present: 	0.403215	TOTAL_RENDER: 	11.1859	
UPDATE	UpdateSceneManager: 	0.0172237	UpdateInput: 	1.13944	UpdateCamera: 	0.0487357	UpdateEnemies: 	0.382614	UpdateProjectile: 	0.0030676	UpdateParticle: 	0.0547657	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.51527	UpdatePlayer: 	0.0594332	UpdateSound: 	0.0215965	UpdateItems:	0.0091637	UpdateTriggers: 	0.0210101	UpdateRigid: 	0.0330008	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.46047	
RENDER	shadowmap: 	0.291726	sendToRender: 	0.153476	scene: 	5.6912	particles2Tex: 	2.71011	sendToRender: 	0.117432	motionBlur: 	1.67803	bloom2Tex: 	0.0672496	printScene: 	0.0397946	applyBloom: 	0.00651414	setRenderState: 	0.000439088	applyParticles: 	0.00189169	gui: 	0.0109772	setRenderState: 	0.000445103	luaMsg: 	0.000619535	printTextDebug:	0.000655624	console: 	0.000956369	endScene: 	0.000348864	present: 	0.373655	TOTAL_RENDER: 	11.4895	
UPDATE	UpdateSceneManager: 	0.0109682	UpdateInput: 	1.02769	UpdateCamera: 	0.0508229	UpdateEnemies: 	6.35629	UpdateProjectile: 	0.00274881	UpdateParticle: 	0.0590393	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.49094	UpdatePlayer: 	0.0649369	UpdateSound: 	0.0173771	UpdateItems:	0.00951558	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0338699	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	9.26636	
RENDER	shadowmap: 	0.30113	sendToRender: 	0.155636	scene: 	5.60155	particles2Tex: 	2.82254	sendToRender: 	0.113859	motionBlur: 	1.78731	bloom2Tex: 	0.0659955	printScene: 	0.0390006	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.0103486	setRenderState: 	0.000445103	luaMsg: 	0.00044811	printTextDebug:	0.000709758	console: 	0.00118193	endScene: 	0.000339842	present: 	0.42	TOTAL_RENDER: 	11.6573	
UPDATE	UpdateSceneManager: 	0.0081923	UpdateInput: 	1.03299	UpdateCamera: 	0.0464681	UpdateEnemies: 	0.52449	UpdateProjectile: 	0.00715172	UpdateParticle: 	0.0582603	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.47018	UpdatePlayer: 	0.0575205	UpdateSound: 	0.0206732	UpdateItems:	0.00858627	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0322609	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.39902	
RENDER	shadowmap: 	0.282682	sendToRender: 	0.158339	scene: 	5.94959	particles2Tex: 	2.72825	sendToRender: 	0.118873	motionBlur: 	1.7068	bloom2Tex: 	0.0669819	printScene: 	0.0400893	applyBloom: 	0.290854	setRenderState: 	0.000478185	applyParticles: 	0.00218642	gui: 	0.0114193	setRenderState: 	0.000481192	luaMsg: 	0.000772915	printTextDebug:	0.000502244	console: 	0.00123305	endScene: 	0.000354879	present: 	0.196856	TOTAL_RENDER: 	11.8703	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.05795	UpdateCamera: 	0.0490124	UpdateEnemies: 	0.416878	UpdateProjectile: 	0.00638783	UpdateParticle: 	0.054504	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.49844	UpdatePlayer: 	0.064973	UpdateSound: 	0.0344353	UpdateItems:	0.0187665	UpdateTriggers: 	0.0213318	UpdateRigid: 	0.0348052	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.40147	
RENDER	shadowmap: 	0.270713	sendToRender: 	0.160387	scene: 	5.56827	particles2Tex: 	2.83184	sendToRender: 	0.122418	motionBlur: 	1.64706	bloom2Tex: 	0.0658872	printScene: 	0.0378698	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00194883	gui: 	0.0102464	setRenderState: 	0.000445103	luaMsg: 	0.000574423	printTextDebug:	0.000619535	console: 	0.00105261	endScene: 	0.000342849	present: 	0.400033	TOTAL_RENDER: 	11.4405	
UPDATE	UpdateSceneManager: 	0.00887198	UpdateInput: 	1.0146	UpdateCamera: 	0.0459659	UpdateEnemies: 	5.7805	UpdateProjectile: 	0.00269768	UpdateParticle: 	0.0614152	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.45178	UpdatePlayer: 	0.0593972	UpdateSound: 	0.0158974	UpdateItems:	0.00853515	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0336293	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	8.65873	
RENDER	shadowmap: 	0.289993	sendToRender: 	0.152186	scene: 	5.64602	particles2Tex: 	2.67311	sendToRender: 	0.213526	motionBlur: 	1.92469	bloom2Tex: 	0.0791471	printScene: 	0.0526544	applyBloom: 	0.307912	setRenderState: 	0.000466155	applyParticles: 	0.00252024	gui: 	0.0131967	setRenderState: 	0.000451118	luaMsg: 	0.00089622	printTextDebug:	0.000658632	console: 	0.00113982	endScene: 	0.000357887	present: 	0.200841	TOTAL_RENDER: 	11.9053	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.13712	UpdateCamera: 	0.0530514	UpdateEnemies: 	1.71147	UpdateProjectile: 	0.00683894	UpdateParticle: 	0.0545251	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.4405	UpdatePlayer: 	0.0588859	UpdateSound: 	0.0130553	UpdateItems:	0.00908852	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0324474	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.70405	
RENDER	shadowmap: 	0.311909	sendToRender: 	0.17436	scene: 	5.73555	particles2Tex: 	2.73634	sendToRender: 	0.114052	motionBlur: 	1.65247	bloom2Tex: 	0.0684526	printScene: 	0.351069	applyBloom: 	0.00746149	setRenderState: 	0.000487207	applyParticles: 	0.00207815	gui: 	0.0112118	setRenderState: 	0.000457133	luaMsg: 	0.000655624	printTextDebug:	0.00075487	console: 	0.001212	endScene: 	0.000372924	present: 	0.191626	TOTAL_RENDER: 	11.6778	
UPDATE	UpdateSceneManager: 	0.0139215	UpdateInput: 	1.11059	UpdateCamera: 	0.0492921	UpdateEnemies: 	0.435834	UpdateProjectile: 	0.00369616	UpdateParticle: 	0.0606874	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.4833	UpdatePlayer: 	0.0628888	UpdateSound: 	0.0235483	UpdateItems:	0.00921483	UpdateTriggers: 	0.0212988	UpdateRigid: 	0.0313376	UpdateGUI: 	0.00138944	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.43964	
RENDER	shadowmap: 	0.298932	sendToRender: 	0.159443	scene: 	5.55107	particles2Tex: 	2.6909	sendToRender: 	0.122614	motionBlur: 	1.68717	bloom2Tex: 	0.0667504	printScene: 	0.0389976	applyBloom: 	0.00687804	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.0110043	setRenderState: 	0.000481192	luaMsg: 	0.000860131	printTextDebug:	0.000640587	console: 	0.00114885	endScene: 	0.000378939	present: 	0.123206	TOTAL_RENDER: 	11.6109	
UPDATE	UpdateSceneManager: 	0.0262851	UpdateInput: 	1.05534	UpdateCamera: 	0.0483779	UpdateEnemies: 	10.1962	UpdateProjectile: 	0.0037954	UpdateParticle: 	0.0686962	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.45648	UpdatePlayer: 	0.0648286	UpdateSound: 	0.0183424	UpdateItems:	0.00962384	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0338128	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	13.1475	
RENDER	shadowmap: 	0.302396	sendToRender: 	0.154366	scene: 	5.58191	particles2Tex: 	2.73667	sendToRender: 	0.114319	motionBlur: 	1.97929	bloom2Tex: 	0.0663865	printScene: 	0.0389766	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.002018	gui: 	0.0108599	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000538334	console: 	0.00108569	endScene: 	0.000354879	present: 	0.395384	TOTAL_RENDER: 	11.697	
UPDATE	UpdateSceneManager: 	0.00873965	UpdateInput: 	1.04824	UpdateCamera: 	0.0491688	UpdateEnemies: 	0.429434	UpdateProjectile: 	0.00747953	UpdateParticle: 	0.0643264	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.4499	UpdatePlayer: 	0.0628978	UpdateSound: 	0.0220386	UpdateItems:	0.00938926	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0313948	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.32983	
RENDER	shadowmap: 	0.269362	sendToRender: 	0.152643	scene: 	5.23535	particles2Tex: 	2.88809	sendToRender: 	0.111158	motionBlur: 	1.67877	bloom2Tex: 	0.0662451	printScene: 	0.0354338	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00196687	gui: 	0.00986745	setRenderState: 	0.000544349	luaMsg: 	0.000664647	printTextDebug:	0.000553371	console: 	0.000989451	endScene: 	0.000378939	present: 	0.122824	TOTAL_RENDER: 	11.2575	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.04962	UpdateCamera: 	0.0466426	UpdateEnemies: 	0.413666	UpdateProjectile: 	0.00291723	UpdateParticle: 	0.0510846	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.44366	UpdatePlayer: 	0.0582333	UpdateSound: 	0.0198913	UpdateItems:	0.00923588	UpdateTriggers: 	0.021007	UpdateRigid: 	0.0295693	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.31492	
RENDER	shadowmap: 	0.277374	sendToRender: 	0.352573	scene: 	5.22708	particles2Tex: 	2.65777	sendToRender: 	0.130674	motionBlur: 	1.62633	bloom2Tex: 	0.0644256	printScene: 	0.0352924	applyBloom: 	0.326131	setRenderState: 	0.000502244	applyParticles: 	0.00212627	gui: 	0.00983737	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000520289	console: 	0.00114283	endScene: 	0.000369916	present: 	0.19432	TOTAL_RENDER: 	11.2116	
UPDATE	UpdateSceneManager: 	0.00991857	UpdateInput: 	1.01812	UpdateCamera: 	0.047223	UpdateEnemies: 	5.9177	UpdateProjectile: 	0.00340143	UpdateParticle: 	0.0711593	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.46475	UpdatePlayer: 	0.0634422	UpdateSound: 	0.0189229	UpdateItems:	0.0092449	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0333917	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	8.82428	
RENDER	shadowmap: 	0.295756	sendToRender: 	0.155019	scene: 	5.50952	particles2Tex: 	2.62298	sendToRender: 	0.112993	motionBlur: 	1.66701	bloom2Tex: 	0.0658	printScene: 	0.0385254	applyBloom: 	0.287356	setRenderState: 	0.000550364	applyParticles: 	0.00227063	gui: 	0.0199244	setRenderState: 	0.000499237	luaMsg: 	0.00383149	printTextDebug:	0.000628557	console: 	0.000995466	endScene: 	0.000378939	present: 	0.158045	TOTAL_RENDER: 	11.2527	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.05128	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.418039	UpdateProjectile: 	0.00655925	UpdateParticle: 	0.0546484	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.44567	UpdatePlayer: 	0.0697999	UpdateSound: 	0.0220266	UpdateItems:	0.00923889	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0320594	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	3.30988	
RENDER	shadowmap: 	0.268373	sendToRender: 	0.170174	scene: 	5.14903	particles2Tex: 	2.82796	sendToRender: 	0.128262	motionBlur: 	1.64879	bloom2Tex: 	0.0661188	printScene: 	0.0367841	applyBloom: 	0.00668256	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0103727	setRenderState: 	0.000445103	luaMsg: 	0.000532319	printTextDebug:	0.000532319	console: 	0.0010887	endScene: 	0.000354879	present: 	0.408349	TOTAL_RENDER: 	11.0571	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.03253	UpdateCamera: 	0.0471989	UpdateEnemies: 	0.412291	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.0572378	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.44937	UpdatePlayer: 	0.0603926	UpdateSound: 	0.0354097	UpdateItems:	0.0097291	UpdateTriggers: 	0.0213168	UpdateRigid: 	0.0310549	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.30281	
RENDER	shadowmap: 	0.272012	sendToRender: 	0.175629	scene: 	5.09097	particles2Tex: 	2.69342	sendToRender: 	0.132382	motionBlur: 	1.6275	bloom2Tex: 	0.0656466	printScene: 	0.0456982	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.010878	setRenderState: 	0.000505252	luaMsg: 	0.000727803	printTextDebug:	0.000535326	console: 	0.0010887	endScene: 	0.000348864	present: 	0.395696	TOTAL_RENDER: 	10.8241	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	1.01699	UpdateCamera: 	0.0465914	UpdateEnemies: 	6.46664	UpdateProjectile: 	0.00335932	UpdateParticle: 	0.0605941	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.46544	UpdatePlayer: 	0.0620377	UpdateSound: 	0.0183936	UpdateItems:	0.00930806	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0324263	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	9.34193	
RENDER	shadowmap: 	0.294938	sendToRender: 	0.153404	scene: 	5.24674	particles2Tex: 	2.66684	sendToRender: 	0.132418	motionBlur: 	1.65192	bloom2Tex: 	0.0675774	printScene: 	0.363243	applyBloom: 	0.00692616	setRenderState: 	0.000457133	applyParticles: 	0.00204507	gui: 	0.0109501	setRenderState: 	0.000442095	luaMsg: 	0.000712766	printTextDebug:	0.000739833	console: 	0.00115185	endScene: 	0.000387961	present: 	0.230094	TOTAL_RENDER: 	11.1764	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.03381	UpdateCamera: 	0.0485132	UpdateEnemies: 	0.42584	UpdateProjectile: 	0.00704947	UpdateParticle: 	0.0618151	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47551	UpdatePlayer: 	0.0603746	UpdateSound: 	0.0215815	UpdateItems:	0.0094464	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0340383	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.31958	
RENDER	shadowmap: 	0.285542	sendToRender: 	0.15473	scene: 	5.21875	particles2Tex: 	2.6984	sendToRender: 	0.11201	motionBlur: 	1.61859	bloom2Tex: 	0.064973	printScene: 	0.0358669	applyBloom: 	0.0067006	setRenderState: 	0.000478185	applyParticles: 	0.00194582	gui: 	0.0104599	setRenderState: 	0.000487207	luaMsg: 	0.000532319	printTextDebug:	0.000631565	console: 	0.00122704	endScene: 	0.000360894	present: 	0.125143	TOTAL_RENDER: 	10.9735	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	1.04567	UpdateCamera: 	0.0460351	UpdateEnemies: 	0.400716	UpdateProjectile: 	0.00304354	UpdateParticle: 	0.0699894	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.45728	UpdatePlayer: 	0.0572077	UpdateSound: 	0.0211123	UpdateItems:	0.0089201	UpdateTriggers: 	0.0215995	UpdateRigid: 	0.0315301	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.30339	
RENDER	shadowmap: 	0.281744	sendToRender: 	0.349893	scene: 	5.05309	particles2Tex: 	2.68118	sendToRender: 	0.117363	motionBlur: 	1.4019	bloom2Tex: 	0.351348	printScene: 	0.0366698	applyBloom: 	0.0067818	setRenderState: 	0.000457133	applyParticles: 	0.0019759	gui: 	0.019777	setRenderState: 	0.000520289	luaMsg: 	0.000535326	printTextDebug:	0.000634572	console: 	0.000857124	endScene: 	0.000345857	present: 	0.300841	TOTAL_RENDER: 	10.9123	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.01316	UpdateCamera: 	0.046814	UpdateEnemies: 	6.04982	UpdateProjectile: 	0.00397886	UpdateParticle: 	0.0640437	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.46938	UpdatePlayer: 	0.0609129	UpdateSound: 	0.016947	UpdateItems:	0.00910957	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0320685	UpdateGUI: 	0.00179846	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	8.92667	
RENDER	shadowmap: 	0.291365	sendToRender: 	0.153001	scene: 	5.26193	particles2Tex: 	2.77611	sendToRender: 	0.120581	motionBlur: 	1.61665	bloom2Tex: 	0.373805	printScene: 	0.0438186	applyBloom: 	0.00668857	setRenderState: 	0.000478185	applyParticles: 	0.00198793	gui: 	0.0107005	setRenderState: 	0.00043608	luaMsg: 	0.0007669	printTextDebug:	0.00063758	console: 	0.0012511	endScene: 	0.000369916	present: 	0.257345	TOTAL_RENDER: 	11.2898	
UPDATE	UpdateSceneManager: 	0.0198612	UpdateInput: 	1.22437	UpdateCamera: 	0.0393645	UpdateEnemies: 	0.432983	UpdateProjectile: 	0.00624046	UpdateParticle: 	0.0592378	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.52572	UpdatePlayer: 	0.0672827	UpdateSound: 	0.0234521	UpdateItems:	0.0103095	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0361285	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.57444	
RENDER	shadowmap: 	0.297828	sendToRender: 	0.156141	scene: 	5.13953	particles2Tex: 	2.70115	sendToRender: 	0.131414	motionBlur: 	1.64241	bloom2Tex: 	0.0661459	printScene: 	0.0471478	applyBloom: 	0.00679082	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0107035	setRenderState: 	0.000451118	luaMsg: 	0.000860131	printTextDebug:	0.000781937	console: 	0.0010105	endScene: 	0.000378939	present: 	0.392274	TOTAL_RENDER: 	10.91	
UPDATE	UpdateSceneManager: 	0.00975316	UpdateInput: 	1.01652	UpdateCamera: 	0.0476861	UpdateEnemies: 	0.427957	UpdateProjectile: 	0.00344654	UpdateParticle: 	0.0548288	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.4607	UpdatePlayer: 	0.0801245	UpdateSound: 	0.0227905	UpdateItems:	0.00939828	UpdateTriggers: 	0.0214672	UpdateRigid: 	0.0319211	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.3193	
RENDER	shadowmap: 	0.267961	sendToRender: 	0.162697	scene: 	4.76368	particles2Tex: 	2.68364	sendToRender: 	0.128475	motionBlur: 	1.65007	bloom2Tex: 	0.0656677	printScene: 	0.336296	applyBloom: 	0.0073051	setRenderState: 	0.000517282	applyParticles: 	0.0019759	gui: 	0.0114403	setRenderState: 	0.000466155	luaMsg: 	0.000565401	printTextDebug:	0.000634572	console: 	0.00106464	endScene: 	0.000372924	present: 	0.207607	TOTAL_RENDER: 	10.6241	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.03493	UpdateCamera: 	0.0471839	UpdateEnemies: 	5.6008	UpdateProjectile: 	0.00369014	UpdateParticle: 	0.062585	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.51281	UpdatePlayer: 	0.0598483	UpdateSound: 	0.016947	UpdateItems:	0.00902235	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0323301	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	8.54073	
RENDER	shadowmap: 	0.296252	sendToRender: 	0.15572	scene: 	5.45364	particles2Tex: 	2.7425	sendToRender: 	0.145143	motionBlur: 	1.73483	bloom2Tex: 	0.0687383	printScene: 	0.0445343	applyBloom: 	0.00676977	setRenderState: 	0.000439088	applyParticles: 	0.00207213	gui: 	0.0141831	setRenderState: 	0.000616527	luaMsg: 	0.000905243	printTextDebug:	0.000857124	console: 	0.00130223	endScene: 	0.000490215	present: 	0.157332	TOTAL_RENDER: 	11.5956	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	1.29666	UpdateCamera: 	0.0422727	UpdateEnemies: 	0.41658	UpdateProjectile: 	0.0111637	UpdateParticle: 	0.0956159	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.45694	UpdatePlayer: 	0.063755	UpdateSound: 	0.0176718	UpdateItems:	0.00966595	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0337346	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.61827	
RENDER	shadowmap: 	0.307361	sendToRender: 	0.184065	scene: 	4.90077	particles2Tex: 	2.73106	sendToRender: 	0.112385	motionBlur: 	1.48181	bloom2Tex: 	0.0684436	printScene: 	0.0447749	applyBloom: 	0.318534	setRenderState: 	0.00047217	applyParticles: 	0.00226461	gui: 	0.0111967	setRenderState: 	0.000433073	luaMsg: 	0.000538334	printTextDebug:	0.000628557	console: 	0.00116689	endScene: 	0.000357887	present: 	0.204558	TOTAL_RENDER: 	10.6926	
UPDATE	UpdateSceneManager: 	0.0109712	UpdateInput: 	1.05597	UpdateCamera: 	0.0461193	UpdateEnemies: 	0.384145	UpdateProjectile: 	0.00307963	UpdateParticle: 	0.0568077	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.48331	UpdatePlayer: 	0.0613731	UpdateSound: 	0.022183	UpdateItems:	0.00946144	UpdateTriggers: 	0.0209078	UpdateRigid: 	0.0316985	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.31804	
RENDER	shadowmap: 	0.276418	sendToRender: 	0.156833	scene: 	4.75659	particles2Tex: 	2.61722	sendToRender: 	0.124599	motionBlur: 	1.50493	bloom2Tex: 	0.0652918	printScene: 	0.0347902	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.318898	setRenderState: 	0.000562393	luaMsg: 	0.000541341	printTextDebug:	0.000664647	console: 	0.00106464	endScene: 	0.000378939	present: 	0.0734119	TOTAL_RENDER: 	10.2539	
UPDATE	UpdateSceneManager: 	0.0122854	UpdateInput: 	1.07784	UpdateCamera: 	0.0406216	UpdateEnemies: 	6.0788	UpdateProjectile: 	0.0042375	UpdateParticle: 	0.0721247	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.4888	UpdatePlayer: 	0.0633219	UpdateSound: 	0.0155996	UpdateItems:	0.00993361	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0332353	UpdateGUI: 	0.00154583	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	9.08641	
RENDER	shadowmap: 	0.295106	sendToRender: 	0.155515	scene: 	4.85244	particles2Tex: 	2.88711	sendToRender: 	0.137919	motionBlur: 	1.58383	bloom2Tex: 	0.282962	printScene: 	0.0392893	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00215935	gui: 	0.0105441	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.000541341	console: 	0.00093231	endScene: 	0.000354879	present: 	0.384136	TOTAL_RENDER: 	10.9633	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.13062	UpdateCamera: 	1.06369	UpdateEnemies: 	0.403035	UpdateProjectile: 	0.00679383	UpdateParticle: 	0.0599205	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.47395	UpdatePlayer: 	0.0645369	UpdateSound: 	0.0326008	UpdateItems:	0.0200236	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0335722	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	4.64154	
RENDER	shadowmap: 	0.477301	sendToRender: 	0.156508	scene: 	4.85384	particles2Tex: 	2.86939	sendToRender: 	0.118539	motionBlur: 	1.43264	bloom2Tex: 	0.355406	printScene: 	0.0415389	applyBloom: 	0.00651414	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0108749	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000643594	console: 	0.00102855	endScene: 	0.000339842	present: 	0.288327	TOTAL_RENDER: 	10.9477	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.12041	UpdateCamera: 	0.928042	UpdateEnemies: 	0.409134	UpdateProjectile: 	0.00663143	UpdateParticle: 	0.0561972	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.64594	UpdatePlayer: 	0.0663474	UpdateSound: 	0.022989	UpdateItems:	0.0101742	UpdateTriggers: 	0.0215634	UpdateRigid: 	0.0327812	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.46863	
RENDER	shadowmap: 	0.278499	sendToRender: 	0.174486	scene: 	4.79071	particles2Tex: 	2.8584	sendToRender: 	0.149774	motionBlur: 	1.61851	bloom2Tex: 	0.0660256	printScene: 	0.0377676	applyBloom: 	0.00658331	setRenderState: 	0.00043608	applyParticles: 	0.00186763	gui: 	0.323818	setRenderState: 	0.000571416	luaMsg: 	0.000736825	printTextDebug:	0.000583446	console: 	0.00104058	endScene: 	0.000378939	present: 	0.0764163	TOTAL_RENDER: 	10.7277	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.01466	UpdateCamera: 	0.921236	UpdateEnemies: 	0.491264	UpdateProjectile: 	0.00576829	UpdateParticle: 	0.0513853	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.47716	UpdatePlayer: 	0.0740013	UpdateSound: 	0.0218221	UpdateItems:	0.00923588	UpdateTriggers: 	0.000649609	UpdateRigid: 	4.49735	UpdateGUI: 	0.00234882	BuildFrustum: 	0.00273377	TOTAL_UPDATE: 	8.75571	
RENDER	shadowmap: 	0.343523	sendToRender: 	0.165699	scene: 	5.11376	particles2Tex: 	2.77615	sendToRender: 	0.11579	motionBlur: 	1.77452	bloom2Tex: 	0.0675895	printScene: 	0.042784	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00226461	gui: 	16.4769	setRenderState: 	0.000559386	luaMsg: 	0.00106163	printTextDebug:	0.000839079	console: 	0.00144658	endScene: 	0.000514274	present: 	17.6322	TOTAL_RENDER: 	44.8869	
UPDATE	UpdateSceneManager: 	0.0149019	UpdateInput: 	1.26519	UpdateCamera: 	0.912662	UpdateEnemies: 	0.586946	UpdateProjectile: 	0.00301046	UpdateParticle: 	0.0795591	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.56214	UpdatePlayer: 	1.27667	UpdateSound: 	0.0178041	UpdateItems:	0.012914	UpdateTriggers: 	0.00110373	UpdateRigid: 	0.0378728	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	5.93002	
RENDER	shadowmap: 	0.325797	sendToRender: 	0.162844	scene: 	4.28279	particles2Tex: 	2.61335	sendToRender: 	0.133883	motionBlur: 	1.01929	bloom2Tex: 	0.369748	printScene: 	0.0418096	applyBloom: 	0.00651414	setRenderState: 	0.000475177	applyParticles: 	0.00218341	gui: 	0.0365225	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.00109471	endScene: 	0.000336835	present: 	0.393305	TOTAL_RENDER: 	9.70532	
UPDATE	UpdateSceneManager: 	0.0202251	UpdateInput: 	1.01198	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.500792	UpdateProjectile: 	0.00270971	UpdateParticle: 	0.0496921	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.57996	UpdatePlayer: 	0.0987466	UpdateSound: 	0.0228205	UpdateItems:	0.0102344	UpdateTriggers: 	0.0318609	UpdateRigid: 	0.0296414	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.55149	
RENDER	shadowmap: 	0.273816	sendToRender: 	0.156775	scene: 	4.00124	particles2Tex: 	2.64861	sendToRender: 	0.111047	motionBlur: 	1.28942	bloom2Tex: 	0.278529	printScene: 	0.0421675	applyBloom: 	0.006863	setRenderState: 	0.000475177	applyParticles: 	0.00210822	gui: 	0.0339812	setRenderState: 	0.000451118	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.00118494	endScene: 	0.000324805	present: 	0.446369	TOTAL_RENDER: 	9.63285	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.11104	UpdateCamera: 	0.0496891	UpdateEnemies: 	0.395059	UpdateProjectile: 	0.00211123	UpdateParticle: 	0.0526154	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	1.55999	UpdatePlayer: 	0.0970986	UpdateSound: 	0.0226611	UpdateItems:	0.00961181	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.029858	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.50359	
RENDER	shadowmap: 	0.322122	sendToRender: 	0.157422	scene: 	4.03748	particles2Tex: 	2.84988	sendToRender: 	0.147422	motionBlur: 	1.14111	bloom2Tex: 	0.363237	printScene: 	0.0400111	applyBloom: 	0.00642993	setRenderState: 	0.00044811	applyParticles: 	0.00200597	gui: 	0.0325226	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000730811	console: 	0.000857124	endScene: 	0.000354879	present: 	0.389465	TOTAL_RENDER: 	9.80256	
UPDATE	UpdateSceneManager: 	0.00935317	UpdateInput: 	1.03626	UpdateCamera: 	0.0499026	UpdateEnemies: 	0.382091	UpdateProjectile: 	0.00603896	UpdateParticle: 	0.0439238	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.51141	UpdatePlayer: 	0.0982384	UpdateSound: 	0.0227935	UpdateItems:	0.00965993	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0285076	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.33129	
RENDER	shadowmap: 	0.277807	sendToRender: 	0.155554	scene: 	3.97516	particles2Tex: 	2.65397	sendToRender: 	0.165244	motionBlur: 	1.17719	bloom2Tex: 	0.0653489	printScene: 	0.0353045	applyBloom: 	0.00654722	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.363084	setRenderState: 	0.000490215	luaMsg: 	0.000821034	printTextDebug:	0.000424051	console: 	0.00107366	endScene: 	0.000351872	present: 	0.284099	TOTAL_RENDER: 	9.49456	
UPDATE	UpdateSceneManager: 	0.0105592	UpdateInput: 	1.03504	UpdateCamera: 	0.0485523	UpdateEnemies: 	0.362446	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.066215	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.46413	UpdatePlayer: 	0.0923799	UpdateSound: 	0.0216115	UpdateItems:	0.00959978	UpdateTriggers: 	0.0212446	UpdateRigid: 	0.0283152	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.29298	
RENDER	shadowmap: 	0.290354	sendToRender: 	0.153485	scene: 	4.1069	particles2Tex: 	2.53818	sendToRender: 	0.128328	motionBlur: 	1.15645	bloom2Tex: 	0.0672406	printScene: 	0.0371841	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00204807	gui: 	0.340988	setRenderState: 	0.000511267	luaMsg: 	0.000658632	printTextDebug:	0.00060149	console: 	0.00103757	endScene: 	0.000357887	present: 	0.11902	TOTAL_RENDER: 	9.2723	
UPDATE	UpdateSceneManager: 	0.0162132	UpdateInput: 	1.01139	UpdateCamera: 	0.0482906	UpdateEnemies: 	0.37139	UpdateProjectile: 	0.00178342	UpdateParticle: 	0.0421615	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.45953	UpdatePlayer: 	0.0934265	UpdateSound: 	0.0223604	UpdateItems:	0.00975016	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0276866	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.23599	
RENDER	shadowmap: 	0.273362	sendToRender: 	0.152297	scene: 	4.06199	particles2Tex: 	2.53821	sendToRender: 	0.12809	motionBlur: 	1.23158	bloom2Tex: 	0.0658331	printScene: 	0.0375661	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.36235	setRenderState: 	0.000508259	luaMsg: 	0.000565401	printTextDebug:	0.000523296	console: 	0.00113982	endScene: 	0.000348864	present: 	0.133143	TOTAL_RENDER: 	9.31664	
UPDATE	UpdateSceneManager: 	0.00871259	UpdateInput: 	1.07969	UpdateCamera: 	0.074257	UpdateEnemies: 	0.482681	UpdateProjectile: 	0.0023398	UpdateParticle: 	0.0791681	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.64501	UpdatePlayer: 	0.110497	UpdateSound: 	0.0134313	UpdateItems:	0.0117682	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0330519	UpdateGUI: 	0.00186763	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	3.71779	
RENDER	shadowmap: 	0.334128	sendToRender: 	0.186516	scene: 	4.14631	particles2Tex: 	2.59965	sendToRender: 	0.113399	motionBlur: 	0.97279	bloom2Tex: 	0.283994	printScene: 	0.0469854	applyBloom: 	0.0065803	setRenderState: 	0.000481192	applyParticles: 	0.00200898	gui: 	0.0884551	setRenderState: 	0.000454125	luaMsg: 	0.00807501	printTextDebug:	0.000736825	console: 	0.00114283	endScene: 	0.000357887	present: 	0.449217	TOTAL_RENDER: 	9.56013	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.13984	UpdateCamera: 	0.0497703	UpdateEnemies: 	0.400454	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0400653	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.48747	UpdatePlayer: 	0.0952009	UpdateSound: 	0.0231694	UpdateItems:	0.00985842	UpdateTriggers: 	0.0221559	UpdateRigid: 	0.0293738	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.46801	
RENDER	shadowmap: 	0.350515	sendToRender: 	0.143266	scene: 	3.9819	particles2Tex: 	2.54272	sendToRender: 	0.110945	motionBlur: 	1.13746	bloom2Tex: 	0.361604	printScene: 	0.0438968	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.0022616	gui: 	0.0347	setRenderState: 	0.000496229	luaMsg: 	0.000655624	printTextDebug:	0.000535326	console: 	0.000977422	endScene: 	0.000354879	present: 	0.402042	TOTAL_RENDER: 	9.44539	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.0529	UpdateCamera: 	0.0555536	UpdateEnemies: 	0.457105	UpdateProjectile: 	0.00286309	UpdateParticle: 	0.0596137	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.65101	UpdatePlayer: 	0.106846	UpdateSound: 	0.0239754	UpdateItems:	0.0110704	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.031097	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.61354	
RENDER	shadowmap: 	0.311846	sendToRender: 	0.158171	scene: 	3.93464	particles2Tex: 	2.82975	sendToRender: 	0.115721	motionBlur: 	1.05165	bloom2Tex: 	0.068618	printScene: 	0.0388833	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.373784	setRenderState: 	0.000523296	luaMsg: 	0.000760885	printTextDebug:	0.000517282	console: 	0.00126914	endScene: 	0.000354879	present: 	0.120842	TOTAL_RENDER: 	9.34081	
UPDATE	UpdateSceneManager: 	0.0118133	UpdateInput: 	1.09263	UpdateCamera: 	0.0505252	UpdateEnemies: 	2.51503	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.07063	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47387	UpdatePlayer: 	0.1256	UpdateSound: 	0.0196266	UpdateItems:	0.00920882	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0297226	UpdateGUI: 	0.00166011	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	5.55488	
RENDER	shadowmap: 	0.283849	sendToRender: 	0.156261	scene: 	4.31072	particles2Tex: 	2.69029	sendToRender: 	0.130385	motionBlur: 	1.05977	bloom2Tex: 	0.352927	printScene: 	0.0389224	applyBloom: 	0.00646	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.0335451	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.00106163	endScene: 	0.000339842	present: 	0.404201	TOTAL_RENDER: 	9.78201	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.02423	UpdateCamera: 	0.0495417	UpdateEnemies: 	0.41618	UpdateProjectile: 	0.00229769	UpdateParticle: 	0.0447749	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.47806	UpdatePlayer: 	0.097691	UpdateSound: 	0.0240476	UpdateItems:	0.00948851	UpdateTriggers: 	0.0217018	UpdateRigid: 	0.0289227	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.34192	
RENDER	shadowmap: 	0.284938	sendToRender: 	0.154637	scene: 	3.88195	particles2Tex: 	2.59888	sendToRender: 	0.13215	motionBlur: 	1.03557	bloom2Tex: 	0.0675594	printScene: 	0.0370217	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.379781	setRenderState: 	0.000490215	luaMsg: 	0.000730811	printTextDebug:	0.000535326	console: 	0.000893213	endScene: 	0.000366909	present: 	0.184552	TOTAL_RENDER: 	9.08803	
UPDATE	UpdateSceneManager: 	0.00933513	UpdateInput: 	1.00918	UpdateCamera: 	0.0479779	UpdateEnemies: 	2.5003	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0391149	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.41833	UpdatePlayer: 	0.0894296	UpdateSound: 	0.0189951	UpdateItems:	0.0087998	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.027467	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	5.30649	
RENDER	shadowmap: 	0.274535	sendToRender: 	0.153888	scene: 	3.95883	particles2Tex: 	2.81133	sendToRender: 	0.112178	motionBlur: 	1.07955	bloom2Tex: 	0.0673398	printScene: 	0.0362157	applyBloom: 	0.00660737	setRenderState: 	0.000451118	applyParticles: 	0.0019368	gui: 	0.0326158	setRenderState: 	0.000493222	luaMsg: 	0.00062555	printTextDebug:	0.000514274	console: 	0.000983436	endScene: 	0.000378939	present: 	0.201875	TOTAL_RENDER: 	9.41286	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.11689	UpdateCamera: 	0.047626	UpdateEnemies: 	0.445397	UpdateProjectile: 	0.00265257	UpdateParticle: 	0.0449824	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.43716	UpdatePlayer: 	0.0882687	UpdateSound: 	0.0213559	UpdateItems:	0.00882085	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0469343	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.40172	
RENDER	shadowmap: 	0.266902	sendToRender: 	0.153103	scene: 	3.89199	particles2Tex: 	2.60957	sendToRender: 	0.132472	motionBlur: 	1.03994	bloom2Tex: 	0.0675203	printScene: 	0.0365044	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00192477	gui: 	0.380046	setRenderState: 	0.000496229	luaMsg: 	0.000781937	printTextDebug:	0.000532319	console: 	0.00108569	endScene: 	0.000354879	present: 	0.172814	TOTAL_RENDER: 	9.1162	
UPDATE	UpdateSceneManager: 	0.0132388	UpdateInput: 	1.05534	UpdateCamera: 	0.921113	UpdateEnemies: 	0.486215	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0416953	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.686	UpdatePlayer: 	0.0925212	UpdateSound: 	0.022995	UpdateItems:	0.00970204	UpdateTriggers: 	0.0211965	UpdateRigid: 	0.0289317	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.54011	
RENDER	shadowmap: 	0.286156	sendToRender: 	0.174237	scene: 	3.9356	particles2Tex: 	2.71605	sendToRender: 	0.115841	motionBlur: 	1.19397	bloom2Tex: 	0.0693247	printScene: 	0.0385345	applyBloom: 	0.0065382	setRenderState: 	0.000454125	applyParticles: 	0.00208717	gui: 	0.349532	setRenderState: 	0.000505252	luaMsg: 	0.000622542	printTextDebug:	0.000721788	console: 	0.00114283	endScene: 	0.000348864	present: 	0.120415	TOTAL_RENDER: 	9.31738	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.18365	UpdateCamera: 	0.993999	UpdateEnemies: 	0.537059	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0674752	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	1.63357	UpdatePlayer: 	0.110737	UpdateSound: 	0.0204747	UpdateItems:	0.0111065	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0324263	UpdateGUI: 	0.00214732	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	4.75599	
RENDER	shadowmap: 	0.434186	sendToRender: 	0.132436	scene: 	4.35753	particles2Tex: 	2.60653	sendToRender: 	0.135543	motionBlur: 	1.34667	bloom2Tex: 	0.0720856	printScene: 	0.0423209	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.00199695	gui: 	0.401795	setRenderState: 	0.000559386	luaMsg: 	0.000992459	printTextDebug:	0.000550364	console: 	0.00110073	endScene: 	0.000393976	present: 	0.114058	TOTAL_RENDER: 	9.98268	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.092	UpdateCamera: 	0.913637	UpdateEnemies: 	0.558499	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.0550875	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.68538	UpdatePlayer: 	0.111519	UpdateSound: 	0.0223273	UpdateItems:	0.0107817	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0315812	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.63452	
RENDER	shadowmap: 	0.310426	sendToRender: 	0.156842	scene: 	4.05653	particles2Tex: 	2.60185	sendToRender: 	0.11179	motionBlur: 	1.04004	bloom2Tex: 	0.0681428	printScene: 	0.377585	applyBloom: 	0.00700135	setRenderState: 	0.000466155	applyParticles: 	0.00218942	gui: 	0.0332173	setRenderState: 	0.00046014	luaMsg: 	0.000845094	printTextDebug:	0.000631565	console: 	0.00089622	endScene: 	0.000363902	present: 	0.314594	TOTAL_RENDER: 	9.39241	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.05692	UpdateCamera: 	0.0498395	UpdateEnemies: 	0.446826	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0399991	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.52635	UpdatePlayer: 	0.0974925	UpdateSound: 	0.020586	UpdateItems:	0.00938926	UpdateTriggers: 	0.0217379	UpdateRigid: 	0.0382849	UpdateGUI: 	0.00129621	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.45904	
RENDER	shadowmap: 	0.257074	sendToRender: 	0.155744	scene: 	3.93666	particles2Tex: 	2.58669	sendToRender: 	0.110933	motionBlur: 	1.02969	bloom2Tex: 	0.0666602	printScene: 	0.34441	applyBloom: 	0.0071036	setRenderState: 	0.000487207	applyParticles: 	0.00197289	gui: 	0.0307572	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000646602	console: 	0.000866146	endScene: 	0.000366909	present: 	0.276198	TOTAL_RENDER: 	9.00071	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.01258	UpdateCamera: 	0.957389	UpdateEnemies: 	0.442928	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0373586	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.51966	UpdatePlayer: 	0.0943889	UpdateSound: 	0.0217559	UpdateItems:	0.00896521	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.028252	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.2699	
RENDER	shadowmap: 	0.290962	sendToRender: 	0.152655	scene: 	4.05878	particles2Tex: 	2.82643	sendToRender: 	0.160207	motionBlur: 	1.07889	bloom2Tex: 	0.0675413	printScene: 	0.366747	applyBloom: 	0.00715773	setRenderState: 	0.000478185	applyParticles: 	0.00192176	gui: 	0.0329947	setRenderState: 	0.000439088	luaMsg: 	0.000445103	printTextDebug:	0.000523296	console: 	0.000923287	endScene: 	0.000366909	present: 	0.354765	TOTAL_RENDER: 	9.5841	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.11379	UpdateCamera: 	0.936463	UpdateEnemies: 	0.361926	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0377345	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.50598	UpdatePlayer: 	0.0871229	UpdateSound: 	0.0206973	UpdateItems:	0.00931708	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0267513	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	4.26448	
RENDER	shadowmap: 	0.391666	sendToRender: 	0.17255	scene: 	3.93266	particles2Tex: 	2.76473	sendToRender: 	0.114178	motionBlur: 	1.04616	bloom2Tex: 	0.0681458	printScene: 	0.036321	applyBloom: 	0.00655624	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.335036	setRenderState: 	0.000493222	luaMsg: 	0.000541341	printTextDebug:	0.000427058	console: 	0.000929302	endScene: 	0.000360894	present: 	0.169524	TOTAL_RENDER: 	9.21907	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.01907	UpdateCamera: 	0.955575	UpdateEnemies: 	0.346525	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0382728	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.47828	UpdatePlayer: 	0.0909784	UpdateSound: 	0.0220687	UpdateItems:	0.00947949	UpdateTriggers: 	0.0212928	UpdateRigid: 	0.0296956	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.15738	
RENDER	shadowmap: 	0.295338	sendToRender: 	0.155533	scene: 	3.97022	particles2Tex: 	2.82801	sendToRender: 	0.114082	motionBlur: 	1.06827	bloom2Tex: 	0.0684646	printScene: 	0.0380894	applyBloom: 	0.00658632	setRenderState: 	0.000466155	applyParticles: 	0.00193981	gui: 	0.332417	setRenderState: 	0.000493222	luaMsg: 	0.000736825	printTextDebug:	0.000430065	console: 	0.00100148	endScene: 	0.000354879	present: 	0.16206	TOTAL_RENDER: 	9.20967	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.05573	UpdateCamera: 	1.07158	UpdateEnemies: 	0.329421	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0369556	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.44591	UpdatePlayer: 	0.0867108	UpdateSound: 	0.0309858	UpdateItems:	0.00931107	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0274189	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.24892	
RENDER	shadowmap: 	0.266517	sendToRender: 	0.171353	scene: 	4.1935	particles2Tex: 	2.60215	sendToRender: 	0.110082	motionBlur: 	1.03002	bloom2Tex: 	0.375152	printScene: 	0.0380623	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.0019789	gui: 	0.0316113	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000345857	console: 	0.00103456	endScene: 	0.000336835	present: 	0.358097	TOTAL_RENDER: 	9.35066	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.03281	UpdateCamera: 	0.0488169	UpdateEnemies: 	0.322134	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0325917	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.42686	UpdatePlayer: 	0.0926836	UpdateSound: 	0.0306429	UpdateItems:	0.00842688	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0281768	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	3.19285	
RENDER	shadowmap: 	0.26329	sendToRender: 	0.166652	scene: 	4.16707	particles2Tex: 	2.60449	sendToRender: 	0.112834	motionBlur: 	1.038	bloom2Tex: 	0.410676	printScene: 	0.0367661	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.178303	setRenderState: 	0.000727803	luaMsg: 	0.000812012	printTextDebug:	0.000541341	console: 	0.00106765	endScene: 	0.000369916	present: 	0.126136	TOTAL_RENDER: 	9.39984	
UPDATE	UpdateSceneManager: 	0.0151936	UpdateInput: 	1.00152	UpdateCamera: 	0.931209	UpdateEnemies: 	0.35573	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.038748	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.47581	UpdatePlayer: 	0.0890326	UpdateSound: 	0.0123576	UpdateItems:	0.00913664	UpdateTriggers: 	0.0211965	UpdateRigid: 	0.0275392	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.12129	
RENDER	shadowmap: 	0.289482	sendToRender: 	0.154312	scene: 	4.18878	particles2Tex: 	2.7335	sendToRender: 	0.147073	motionBlur: 	1.26481	bloom2Tex: 	0.0670451	printScene: 	0.036315	applyBloom: 	0.00646602	setRenderState: 	0.000439088	applyParticles: 	0.00217739	gui: 	0.262875	setRenderState: 	0.000547356	luaMsg: 	0.00063758	printTextDebug:	0.000541341	console: 	0.000893213	endScene: 	0.000351872	present: 	0.204119	TOTAL_RENDER: 	9.52871	
UPDATE	UpdateSceneManager: 	0.00962986	UpdateInput: 	1.08751	UpdateCamera: 	1.02995	UpdateEnemies: 	0.431843	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0594032	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.5984	UpdatePlayer: 	2.07126	UpdateSound: 	0.0121922	UpdateItems:	0.0121742	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0327301	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00137441	TOTAL_UPDATE: 	6.53386	
RENDER	shadowmap: 	0.364461	sendToRender: 	0.157145	scene: 	4.36589	particles2Tex: 	2.67731	sendToRender: 	0.112879	motionBlur: 	1.18747	bloom2Tex: 	0.0674	printScene: 	0.372828	applyBloom: 	0.00672466	setRenderState: 	0.000478185	applyParticles: 	0.00196988	gui: 	0.0326158	setRenderState: 	0.000457133	luaMsg: 	0.000733818	printTextDebug:	0.00079096	console: 	0.00108569	endScene: 	0.000342849	present: 	0.281967	TOTAL_RENDER: 	9.79663	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	1.16882	UpdateCamera: 	1.10888	UpdateEnemies: 	0.360702	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0547597	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.62694	UpdatePlayer: 	0.200865	UpdateSound: 	0.0123817	UpdateItems:	0.00956369	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.0287693	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	4.74329	
RENDER	shadowmap: 	0.337484	sendToRender: 	0.176733	scene: 	4.44542	particles2Tex: 	2.81426	sendToRender: 	0.148511	motionBlur: 	1.38629	bloom2Tex: 	0.0776404	printScene: 	0.0464651	applyBloom: 	0.0160267	setRenderState: 	0.000469162	applyParticles: 	0.00719082	gui: 	0.319497	setRenderState: 	0.000493222	luaMsg: 	0.000872161	printTextDebug:	0.000631565	console: 	0.00122403	endScene: 	0.000345857	present: 	0.190769	TOTAL_RENDER: 	10.15	
UPDATE	UpdateSceneManager: 	0.01535	UpdateInput: 	1.04282	UpdateCamera: 	0.939804	UpdateEnemies: 	0.396181	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0564829	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.67078	UpdatePlayer: 	0.126457	UpdateSound: 	0.0837154	UpdateItems:	0.0133952	UpdateTriggers: 	0.0249799	UpdateRigid: 	0.0381134	UpdateGUI: 	0.00183755	BuildFrustum: 	0.00144959	TOTAL_UPDATE: 	4.5795	
RENDER	shadowmap: 	0.336483	sendToRender: 	0.171286	scene: 	4.96601	particles2Tex: 	2.87626	sendToRender: 	0.212407	motionBlur: 	1.4769	bloom2Tex: 	0.432387	printScene: 	0.0494335	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00195484	gui: 	0.0323542	setRenderState: 	0.000454125	luaMsg: 	0.000763893	printTextDebug:	0.000451118	console: 	0.000902235	endScene: 	0.000327812	present: 	0.2784	TOTAL_RENDER: 	11.035	
UPDATE	UpdateSceneManager: 	0.0130373	UpdateInput: 	1.09188	UpdateCamera: 	1.05243	UpdateEnemies: 	0.292069	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.061367	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.47478	UpdatePlayer: 	0.154962	UpdateSound: 	0.0138042	UpdateItems:	0.0121681	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0355601	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	4.39086	
RENDER	shadowmap: 	0.321972	sendToRender: 	0.161377	scene: 	4.77972	particles2Tex: 	2.56579	sendToRender: 	0.165873	motionBlur: 	1.47586	bloom2Tex: 	0.369098	printScene: 	0.0390277	applyBloom: 	0.00668556	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.0472621	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000421043	console: 	0.00092028	endScene: 	0.000315782	present: 	0.37607	TOTAL_RENDER: 	10.4941	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.04676	UpdateCamera: 	0.917333	UpdateEnemies: 	0.384229	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.047226	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.55455	UpdatePlayer: 	0.153395	UpdateSound: 	0.012911	UpdateItems:	0.0115035	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0327902	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.30927	
RENDER	shadowmap: 	0.296571	sendToRender: 	0.176402	scene: 	5.10158	particles2Tex: 	2.55363	sendToRender: 	0.115038	motionBlur: 	1.3927	bloom2Tex: 	0.265853	printScene: 	0.0392893	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00201198	gui: 	0.0334609	setRenderState: 	0.000481192	luaMsg: 	0.000736825	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000339842	present: 	0.447018	TOTAL_RENDER: 	10.6	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.10912	UpdateCamera: 	0.901766	UpdateEnemies: 	0.3087	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0374608	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.43626	UpdatePlayer: 	0.145079	UpdateSound: 	0.0144959	UpdateItems:	0.0112208	UpdateTriggers: 	0.0240025	UpdateRigid: 	0.0335361	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.18781	
RENDER	shadowmap: 	0.286574	sendToRender: 	0.131068	scene: 	5.16174	particles2Tex: 	2.78051	sendToRender: 	0.160998	motionBlur: 	1.58089	bloom2Tex: 	0.381561	printScene: 	0.0406938	applyBloom: 	0.00673368	setRenderState: 	0.000457133	applyParticles: 	0.00208416	gui: 	0.0314279	setRenderState: 	0.000478185	luaMsg: 	0.000796975	printTextDebug:	0.000559386	console: 	0.000938325	endScene: 	0.000345857	present: 	0.299975	TOTAL_RENDER: 	11.0371	
UPDATE	UpdateSceneManager: 	0.012529	UpdateInput: 	1.11523	UpdateCamera: 	1.12675	UpdateEnemies: 	0.426616	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.040366	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.46156	UpdatePlayer: 	0.126352	UpdateSound: 	0.0125772	UpdateItems:	0.0102915	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0300474	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	4.50934	
RENDER	shadowmap: 	0.316555	sendToRender: 	0.160444	scene: 	5.40092	particles2Tex: 	2.66546	sendToRender: 	0.133426	motionBlur: 	1.79842	bloom2Tex: 	0.0697999	printScene: 	0.378653	applyBloom: 	0.00752464	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0346218	setRenderState: 	0.000466155	luaMsg: 	0.000628557	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000345857	present: 	0.241282	TOTAL_RENDER: 	11.3806	
UPDATE	UpdateSceneManager: 	0.0106193	UpdateInput: 	1.07197	UpdateCamera: 	0.933621	UpdateEnemies: 	0.407004	UpdateProjectile: 	0.0025443	UpdateParticle: 	0.078323	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	1.62944	UpdatePlayer: 	0.135789	UpdateSound: 	0.060125	UpdateItems:	0.0129711	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.035933	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	4.60244	
RENDER	shadowmap: 	0.340973	sendToRender: 	0.17202	scene: 	5.64081	particles2Tex: 	2.62357	sendToRender: 	0.113056	motionBlur: 	1.82522	bloom2Tex: 	0.0723322	printScene: 	0.0466456	applyBloom: 	0.00662842	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.299329	setRenderState: 	0.000538334	luaMsg: 	0.000712766	printTextDebug:	0.00075487	console: 	0.00132027	endScene: 	0.00044811	present: 	0.162938	TOTAL_RENDER: 	11.5069	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.01141	UpdateCamera: 	0.0548138	UpdateEnemies: 	0.469283	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0562514	UpdateLUAMsg: 	0.00103757	UpdateColisions: 	1.57505	UpdatePlayer: 	0.155765	UpdateSound: 	0.0153019	UpdateItems:	0.0130433	UpdateTriggers: 	0.0244025	UpdateRigid: 	0.0377255	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.60193	
RENDER	shadowmap: 	0.354094	sendToRender: 	0.148523	scene: 	5.77173	particles2Tex: 	2.64774	sendToRender: 	0.11853	motionBlur: 	1.89466	bloom2Tex: 	0.0729698	printScene: 	0.0485192	applyBloom: 	0.00676676	setRenderState: 	0.000439088	applyParticles: 	0.00212627	gui: 	0.304339	setRenderState: 	0.000562393	luaMsg: 	0.000854116	printTextDebug:	0.000751863	console: 	0.00128418	endScene: 	0.000348864	present: 	0.207198	TOTAL_RENDER: 	11.7467	
UPDATE	UpdateSceneManager: 	0.0281497	UpdateInput: 	1.04535	UpdateCamera: 	0.0551025	UpdateEnemies: 	0.466729	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0463899	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.58001	UpdatePlayer: 	0.167864	UpdateSound: 	0.014953	UpdateItems:	1.59714	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0362338	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	5.19972	
RENDER	shadowmap: 	0.476657	sendToRender: 	0.171286	scene: 	5.88145	particles2Tex: 	2.62991	sendToRender: 	0.139143	motionBlur: 	2.21162	bloom2Tex: 	0.0759321	printScene: 	0.0443749	applyBloom: 	0.32842	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.0370097	setRenderState: 	0.000451118	luaMsg: 	0.000724796	printTextDebug:	0.000544349	console: 	0.00112779	endScene: 	0.000351872	present: 	0.324465	TOTAL_RENDER: 	12.5076	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.30132	UpdateCamera: 	0.0574995	UpdateEnemies: 	0.472365	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.043584	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.66351	UpdatePlayer: 	0.144352	UpdateSound: 	0.012499	UpdateItems:	0.0104088	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0313497	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	3.89036	
RENDER	shadowmap: 	0.296974	sendToRender: 	0.15913	scene: 	5.86945	particles2Tex: 	2.64649	sendToRender: 	0.113916	motionBlur: 	2.29841	bloom2Tex: 	0.070233	printScene: 	0.0423599	applyBloom: 	0.00677579	setRenderState: 	0.00047217	applyParticles: 	0.00207213	gui: 	0.350994	setRenderState: 	0.000505252	luaMsg: 	0.000757878	printTextDebug:	0.000784945	console: 	0.00113381	endScene: 	0.000354879	present: 	0.160189	TOTAL_RENDER: 	12.1875	
UPDATE	UpdateSceneManager: 	0.00974715	UpdateInput: 	1.03421	UpdateCamera: 	0.0529672	UpdateEnemies: 	0.377246	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0408953	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.54866	UpdatePlayer: 	0.139994	UpdateSound: 	0.0134403	UpdateItems:	0.00865845	UpdateTriggers: 	0.0211213	UpdateRigid: 	0.0277708	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.40794	
RENDER	shadowmap: 	0.288384	sendToRender: 	0.175566	scene: 	5.87361	particles2Tex: 	2.6072	sendToRender: 	0.114421	motionBlur: 	2.70307	bloom2Tex: 	0.0708315	printScene: 	0.0411991	applyBloom: 	0.319337	setRenderState: 	0.000493222	applyParticles: 	0.00225559	gui: 	0.0332955	setRenderState: 	0.000454125	luaMsg: 	0.000646602	printTextDebug:	0.000745848	console: 	0.000926295	endScene: 	0.000348864	present: 	0.199469	TOTAL_RENDER: 	12.6019	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.04611	UpdateCamera: 	0.061767	UpdateEnemies: 	0.368572	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.038742	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	1.53752	UpdatePlayer: 	0.103802	UpdateSound: 	0.0101712	UpdateItems:	0.00870958	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0280264	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.35653	
RENDER	shadowmap: 	0.288562	sendToRender: 	0.156036	scene: 	6.04671	particles2Tex: 	2.76785	sendToRender: 	0.162414	motionBlur: 	2.53856	bloom2Tex: 	0.0771892	printScene: 	0.0733998	applyBloom: 	0.303425	setRenderState: 	0.000598483	applyParticles: 	0.00249618	gui: 	0.0439629	setRenderState: 	0.000451118	luaMsg: 	0.000842086	printTextDebug:	0.000652617	console: 	0.00112779	endScene: 	0.000354879	present: 	0.206804	TOTAL_RENDER: 	12.8932	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.15054	UpdateCamera: 	0.0622242	UpdateEnemies: 	0.415549	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.056931	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	1.65273	UpdatePlayer: 	2.07904	UpdateSound: 	0.0155666	UpdateItems:	0.012114	UpdateTriggers: 	0.00105562	UpdateRigid: 	0.0380743	UpdateGUI: 	0.00182853	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.64918	
RENDER	shadowmap: 	0.327223	sendToRender: 	0.159533	scene: 	6.12158	particles2Tex: 	2.64944	sendToRender: 	0.116677	motionBlur: 	2.51789	bloom2Tex: 	0.0738299	printScene: 	0.396448	applyBloom: 	0.00713367	setRenderState: 	0.000487207	applyParticles: 	0.00217739	gui: 	0.0381976	setRenderState: 	0.000457133	luaMsg: 	0.000715773	printTextDebug:	0.000751863	console: 	0.00126914	endScene: 	0.000357887	present: 	0.279401	TOTAL_RENDER: 	12.867	
UPDATE	UpdateSceneManager: 	0.0142914	UpdateInput: 	1.07253	UpdateCamera: 	0.0596047	UpdateEnemies: 	0.402983	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0478485	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.55498	UpdatePlayer: 	0.115639	UpdateSound: 	0.0581671	UpdateItems:	0.00953663	UpdateTriggers: 	0.0220115	UpdateRigid: 	0.0301497	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.54086	
RENDER	shadowmap: 	0.426643	sendToRender: 	0.165172	scene: 	5.95532	particles2Tex: 	2.81256	sendToRender: 	0.169542	motionBlur: 	2.33906	bloom2Tex: 	0.0725126	printScene: 	0.387916	applyBloom: 	0.00699834	setRenderState: 	0.000490215	applyParticles: 	0.00208416	gui: 	0.0383841	setRenderState: 	0.000445103	luaMsg: 	0.000971407	printTextDebug:	0.000646602	console: 	0.00101652	endScene: 	0.000345857	present: 	0.287133	TOTAL_RENDER: 	12.8609	
UPDATE	UpdateSceneManager: 	0.0110855	UpdateInput: 	1.0682	UpdateCamera: 	0.0514996	UpdateEnemies: 	0.366118	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0595144	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.4498	UpdatePlayer: 	0.131269	UpdateSound: 	0.0127456	UpdateItems:	0.010475	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0297888	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.35206	
RENDER	shadowmap: 	0.303235	sendToRender: 	0.171106	scene: 	6.14828	particles2Tex: 	2.66677	sendToRender: 	0.115381	motionBlur: 	2.42406	bloom2Tex: 	0.0754058	printScene: 	0.0484049	applyBloom: 	0.31931	setRenderState: 	0.000478185	applyParticles: 	0.00212025	gui: 	0.0420712	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000796975	console: 	0.00115486	endScene: 	0.000345857	present: 	0.209012	TOTAL_RENDER: 	12.6964	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.06468	UpdateCamera: 	0.0527958	UpdateEnemies: 	0.414998	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0340955	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.45831	UpdatePlayer: 	0.124286	UpdateSound: 	0.0127245	UpdateItems:	0.00816523	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0284174	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.34118	
RENDER	shadowmap: 	0.284773	sendToRender: 	0.154231	scene: 	5.92792	particles2Tex: 	2.56397	sendToRender: 	0.134755	motionBlur: 	2.41678	bloom2Tex: 	0.392328	printScene: 	0.0454516	applyBloom: 	0.00700736	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.0383931	setRenderState: 	0.00044811	luaMsg: 	0.000799982	printTextDebug:	0.000715773	console: 	0.00107065	endScene: 	0.000339842	present: 	0.422087	TOTAL_RENDER: 	12.5666	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.21536	UpdateCamera: 	0.0663955	UpdateEnemies: 	0.54104	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0670241	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.61937	UpdatePlayer: 	0.175578	UpdateSound: 	0.0147997	UpdateItems:	0.0113742	UpdateTriggers: 	0.0230311	UpdateRigid: 	0.0338308	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.94531	
RENDER	shadowmap: 	0.340131	sendToRender: 	0.181518	scene: 	6.04002	particles2Tex: 	2.62672	sendToRender: 	0.128069	motionBlur: 	2.34801	bloom2Tex: 	0.413103	printScene: 	0.0503447	applyBloom: 	0.0067818	setRenderState: 	0.000478185	applyParticles: 	0.00228566	gui: 	0.0404081	setRenderState: 	0.000463147	luaMsg: 	0.00077893	printTextDebug:	0.00074284	console: 	0.00115185	endScene: 	0.000336835	present: 	0.422027	TOTAL_RENDER: 	12.7855	
UPDATE	UpdateSceneManager: 	0.0147034	UpdateInput: 	1.03417	UpdateCamera: 	0.057728	UpdateEnemies: 	0.552502	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0402908	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.56776	UpdatePlayer: 	0.150312	UpdateSound: 	0.0155094	UpdateItems:	0.0111486	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0369796	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	3.64	
RENDER	shadowmap: 	0.322778	sendToRender: 	0.127769	scene: 	5.88912	particles2Tex: 	2.58067	sendToRender: 	0.110788	motionBlur: 	2.51985	bloom2Tex: 	0.407955	printScene: 	0.0469884	applyBloom: 	0.00708555	setRenderState: 	0.000439088	applyParticles: 	0.00211424	gui: 	0.0393345	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.000799982	console: 	0.00113682	endScene: 	0.000339842	present: 	0.364106	TOTAL_RENDER: 	12.6008	
UPDATE	UpdateSceneManager: 	0.0202883	UpdateInput: 	1.08938	UpdateCamera: 	0.0536469	UpdateEnemies: 	0.493435	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.043975	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.55884	UpdatePlayer: 	0.130605	UpdateSound: 	0.0130313	UpdateItems:	0.00976219	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0302339	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.59966	
RENDER	shadowmap: 	0.289569	sendToRender: 	0.15864	scene: 	6.08631	particles2Tex: 	2.54836	sendToRender: 	0.112825	motionBlur: 	2.19447	bloom2Tex: 	0.403483	printScene: 	0.0428502	applyBloom: 	0.0069833	setRenderState: 	0.000469162	applyParticles: 	0.00199695	gui: 	0.0364683	setRenderState: 	0.000451118	luaMsg: 	0.000661639	printTextDebug:	0.000667654	console: 	0.00119697	endScene: 	0.000339842	present: 	0.357514	TOTAL_RENDER: 	12.4117	
UPDATE	UpdateSceneManager: 	0.0259603	UpdateInput: 	1.04891	UpdateCamera: 	0.0538905	UpdateEnemies: 	0.491411	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0350518	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.51071	UpdatePlayer: 	0.125372	UpdateSound: 	0.012902	UpdateItems:	0.00910055	UpdateTriggers: 	0.0213469	UpdateRigid: 	0.0287512	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.49676	
RENDER	shadowmap: 	0.286613	sendToRender: 	0.157211	scene: 	5.82513	particles2Tex: 	2.68544	sendToRender: 	0.113131	motionBlur: 	2.36294	bloom2Tex: 	0.406842	printScene: 	0.0459178	applyBloom: 	0.00679684	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.03713	setRenderState: 	0.000502244	luaMsg: 	0.000863138	printTextDebug:	0.00075487	console: 	0.00106464	endScene: 	0.000321797	present: 	0.385038	TOTAL_RENDER: 	12.4861	
UPDATE	UpdateSceneManager: 	0.0102915	UpdateInput: 	1.03829	UpdateCamera: 	0.0525432	UpdateEnemies: 	0.450086	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0587566	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.53979	UpdatePlayer: 	0.121931	UpdateSound: 	0.0122012	UpdateItems:	0.00824643	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0291572	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.45609	
RENDER	shadowmap: 	0.278827	sendToRender: 	0.156802	scene: 	5.97762	particles2Tex: 	2.53318	sendToRender: 	0.130039	motionBlur: 	2.30149	bloom2Tex: 	0.404436	printScene: 	0.0438697	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00196387	gui: 	0.0346308	setRenderState: 	0.000556378	luaMsg: 	0.000760885	printTextDebug:	0.000848101	console: 	0.000959377	endScene: 	0.000345857	present: 	0.348846	TOTAL_RENDER: 	12.3925	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	1.03556	UpdateCamera: 	0.0545912	UpdateEnemies: 	0.501198	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0352383	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.50927	UpdatePlayer: 	0.144442	UpdateSound: 	0.0142252	UpdateItems:	0.0107967	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0410938	UpdateGUI: 	0.00842688	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.543	
RENDER	shadowmap: 	0.26302	sendToRender: 	0.143025	scene: 	6.21555	particles2Tex: 	2.75893	sendToRender: 	0.167277	motionBlur: 	1.91361	bloom2Tex: 	0.391549	printScene: 	0.0422908	applyBloom: 	0.00682391	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.163275	setRenderState: 	0.000499237	luaMsg: 	0.000799982	printTextDebug:	0.000622542	console: 	0.00109772	endScene: 	0.000354879	present: 	0.205746	TOTAL_RENDER: 	12.5909	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.0622	UpdateCamera: 	0.0547958	UpdateEnemies: 	0.434625	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0505101	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.52957	UpdatePlayer: 	0.120575	UpdateSound: 	0.0127997	UpdateItems:	0.00906446	UpdateTriggers: 	0.0211965	UpdateRigid: 	0.0305166	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.47157	
RENDER	shadowmap: 	0.347436	sendToRender: 	0.156156	scene: 	6.05113	particles2Tex: 	2.5677	sendToRender: 	0.114752	motionBlur: 	2.44417	bloom2Tex: 	0.418475	printScene: 	0.0457794	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00224356	gui: 	0.0356654	setRenderState: 	0.000469162	luaMsg: 	0.000715773	printTextDebug:	0.00075487	console: 	0.00101953	endScene: 	0.000321797	present: 	0.354864	TOTAL_RENDER: 	12.7215	
UPDATE	UpdateSceneManager: 	0.0116749	UpdateInput: 	1.04291	UpdateCamera: 	0.0537341	UpdateEnemies: 	0.404274	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.057304	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.45254	UpdatePlayer: 	0.163855	UpdateSound: 	0.0627865	UpdateItems:	0.0114674	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0352473	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.44941	
RENDER	shadowmap: 	0.274655	sendToRender: 	0.144505	scene: 	6.08173	particles2Tex: 	2.57707	sendToRender: 	0.113357	motionBlur: 	2.1968	bloom2Tex: 	0.391032	printScene: 	0.0431088	applyBloom: 	0.00665549	setRenderState: 	0.000454125	applyParticles: 	0.00194582	gui: 	0.0342368	setRenderState: 	0.000463147	luaMsg: 	0.000763893	printTextDebug:	0.00063758	console: 	0.00119697	endScene: 	0.000342849	present: 	0.37404	TOTAL_RENDER: 	12.4411	
UPDATE	UpdateSceneManager: 	0.0104689	UpdateInput: 	1.01733	UpdateCamera: 	0.0526063	UpdateEnemies: 	0.387176	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0376382	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.43025	UpdatePlayer: 	0.156526	UpdateSound: 	0.0143907	UpdateItems:	0.00993361	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0333436	UpdateGUI: 	0.001615	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.30199	
RENDER	shadowmap: 	0.265167	sendToRender: 	0.154914	scene: 	5.92533	particles2Tex: 	2.50984	sendToRender: 	0.113261	motionBlur: 	2.19889	bloom2Tex: 	0.0735803	printScene: 	0.396881	applyBloom: 	0.00759381	setRenderState: 	0.000481192	applyParticles: 	0.0019759	gui: 	0.0336744	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000736825	console: 	0.00114584	endScene: 	0.000342849	present: 	0.232091	TOTAL_RENDER: 	12.0806	
UPDATE	UpdateSceneManager: 	0.0201259	UpdateInput: 	1.0987	UpdateCamera: 	0.0529943	UpdateEnemies: 	0.369934	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0337406	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.38382	UpdatePlayer: 	1.58368	UpdateSound: 	0.014932	UpdateItems:	0.0110494	UpdateTriggers: 	0.022992	UpdateRigid: 	0.0347661	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	4.77754	
RENDER	shadowmap: 	0.294201	sendToRender: 	0.156616	scene: 	5.74969	particles2Tex: 	2.64555	sendToRender: 	0.114824	motionBlur: 	2.51095	bloom2Tex: 	0.0757005	printScene: 	0.0442546	applyBloom: 	0.315506	setRenderState: 	0.000487207	applyParticles: 	0.00216837	gui: 	0.0339601	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000733818	console: 	0.00110975	endScene: 	0.000345857	present: 	0.207565	TOTAL_RENDER: 	12.3285	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.02166	UpdateCamera: 	0.0549973	UpdateEnemies: 	0.399002	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0594363	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.37504	UpdatePlayer: 	0.130439	UpdateSound: 	0.0123696	UpdateItems:	0.00926596	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0288415	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.26248	
RENDER	shadowmap: 	0.274325	sendToRender: 	0.156463	scene: 	5.99808	particles2Tex: 	2.53371	sendToRender: 	0.114211	motionBlur: 	2.51942	bloom2Tex: 	0.0770118	printScene: 	0.0460832	applyBloom: 	0.334877	setRenderState: 	0.000478185	applyParticles: 	0.00218642	gui: 	0.035512	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000848101	console: 	0.000980429	endScene: 	0.000369916	present: 	0.206892	TOTAL_RENDER: 	12.476	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.04337	UpdateCamera: 	0.0537281	UpdateEnemies: 	0.402662	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0378428	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.39276	UpdatePlayer: 	0.146159	UpdateSound: 	0.0149801	UpdateItems:	0.0112178	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0347721	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.30035	
RENDER	shadowmap: 	0.272403	sendToRender: 	0.160351	scene: 	5.8597	particles2Tex: 	2.67192	sendToRender: 	0.137747	motionBlur: 	2.4971	bloom2Tex: 	0.0735472	printScene: 	0.045226	applyBloom: 	0.318982	setRenderState: 	0.000475177	applyParticles: 	0.00216536	gui: 	0.0358187	setRenderState: 	0.000451118	luaMsg: 	0.000646602	printTextDebug:	0.000736825	console: 	0.00113381	endScene: 	0.000348864	present: 	0.195993	TOTAL_RENDER: 	12.4481	
UPDATE	UpdateSceneManager: 	0.0163335	UpdateInput: 	1.01029	UpdateCamera: 	0.0641249	UpdateEnemies: 	0.422126	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0418697	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	1.33535	UpdatePlayer: 	0.154505	UpdateSound: 	0.0128268	UpdateItems:	0.00947046	UpdateTriggers: 	0.0211664	UpdateRigid: 	0.0294189	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.28701	
RENDER	shadowmap: 	0.29633	sendToRender: 	0.180435	scene: 	5.95825	particles2Tex: 	2.56763	sendToRender: 	0.112665	motionBlur: 	2.64627	bloom2Tex: 	0.0753397	printScene: 	0.0452862	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.034727	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.0007669	console: 	0.00112178	endScene: 	0.000324805	present: 	0.462871	TOTAL_RENDER: 	12.5619	
UPDATE	UpdateSceneManager: 	0.0103727	UpdateInput: 	1.0625	UpdateCamera: 	0.0522755	UpdateEnemies: 	0.437584	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0400713	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.31983	UpdatePlayer: 	0.140003	UpdateSound: 	0.0132869	UpdateItems:	0.00965692	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0314218	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.26762	
RENDER	shadowmap: 	0.308766	sendToRender: 	0.161254	scene: 	5.91081	particles2Tex: 	2.54953	sendToRender: 	0.115074	motionBlur: 	2.52185	bloom2Tex: 	0.390139	printScene: 	0.047214	applyBloom: 	0.00669759	setRenderState: 	0.000457133	applyParticles: 	0.00223454	gui: 	0.0352503	setRenderState: 	0.000454125	luaMsg: 	0.000839079	printTextDebug:	0.000757878	console: 	0.00126313	endScene: 	0.000339842	present: 	0.395747	TOTAL_RENDER: 	12.6418	
UPDATE	UpdateSceneManager: 	0.0285948	UpdateInput: 	1.11539	UpdateCamera: 	0.055295	UpdateEnemies: 	0.418788	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0432622	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.32146	UpdatePlayer: 	0.139296	UpdateSound: 	0.0228025	UpdateItems:	0.00902235	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0300535	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.31743	
RENDER	shadowmap: 	0.268508	sendToRender: 	0.176179	scene: 	5.86351	particles2Tex: 	2.56734	sendToRender: 	0.111757	motionBlur: 	2.66703	bloom2Tex: 	0.0754569	printScene: 	0.0455087	applyBloom: 	0.00700435	setRenderState: 	0.000454125	applyParticles: 	0.00220145	gui: 	0.0351661	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000805997	console: 	0.00123005	endScene: 	0.000333827	present: 	0.461039	TOTAL_RENDER: 	12.5036	
UPDATE	UpdateSceneManager: 	0.0120418	UpdateInput: 	1.0163	UpdateCamera: 	1.04777	UpdateEnemies: 	0.481108	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.0606302	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.39954	UpdatePlayer: 	0.140592	UpdateSound: 	0.0130343	UpdateItems:	0.0102494	UpdateTriggers: 	0.022583	UpdateRigid: 	0.033088	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.39035	
RENDER	shadowmap: 	0.349484	sendToRender: 	0.194059	scene: 	6.09629	particles2Tex: 	2.70236	sendToRender: 	0.159226	motionBlur: 	2.70144	bloom2Tex: 	0.0772674	printScene: 	0.0466696	applyBloom: 	0.00674571	setRenderState: 	0.000439088	applyParticles: 	0.00212928	gui: 	0.0336534	setRenderState: 	0.000451118	luaMsg: 	0.000688706	printTextDebug:	0.000544349	console: 	0.000763893	endScene: 	0.000342849	present: 	0.465217	TOTAL_RENDER: 	13.0324	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.06542	UpdateCamera: 	0.89705	UpdateEnemies: 	4.61043	UpdateProjectile: 	0.00217138	UpdateParticle: 	0.0663083	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.3891	UpdatePlayer: 	0.125624	UpdateSound: 	0.0128268	UpdateItems:	0.0107967	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0309497	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	8.38274	
RENDER	shadowmap: 	0.31045	sendToRender: 	0.160381	scene: 	6.1799	particles2Tex: 	2.62298	sendToRender: 	0.117507	motionBlur: 	2.55439	bloom2Tex: 	0.0756705	printScene: 	0.0465072	applyBloom: 	0.3163	setRenderState: 	0.000469162	applyParticles: 	0.00261347	gui: 	0.036321	setRenderState: 	0.000490215	luaMsg: 	0.000652617	printTextDebug:	0.00077893	console: 	0.00123907	endScene: 	0.000369916	present: 	0.189214	TOTAL_RENDER: 	12.7921	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.23292	UpdateCamera: 	1.09727	UpdateEnemies: 	0.508761	UpdateProjectile: 	0.00227965	UpdateParticle: 	0.0462155	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.28343	UpdatePlayer: 	0.138231	UpdateSound: 	0.0134192	UpdateItems:	0.0997842	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0305918	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.63028	
RENDER	shadowmap: 	0.317124	sendToRender: 	0.160306	scene: 	5.89874	particles2Tex: 	2.86552	sendToRender: 	0.153182	motionBlur: 	2.60693	bloom2Tex: 	0.394244	printScene: 	0.0480831	applyBloom: 	0.00675173	setRenderState: 	0.000466155	applyParticles: 	0.00224657	gui: 	0.0453133	setRenderState: 	0.000481192	luaMsg: 	0.000745848	printTextDebug:	0.000727803	console: 	0.00100148	endScene: 	0.000339842	present: 	0.359189	TOTAL_RENDER: 	13.0508	
UPDATE	UpdateSceneManager: 	0.0106614	UpdateInput: 	1.08629	UpdateCamera: 	0.938722	UpdateEnemies: 	0.476233	UpdateProjectile: 	0.00232175	UpdateParticle: 	0.0584197	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.33561	UpdatePlayer: 	0.127955	UpdateSound: 	0.0130944	UpdateItems:	0.0090404	UpdateTriggers: 	0.0220957	UpdateRigid: 	0.0305737	UpdateGUI: 	0.00157891	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.25714	
RENDER	shadowmap: 	0.319785	sendToRender: 	0.222061	scene: 	5.68947	particles2Tex: 	2.72423	sendToRender: 	0.115032	motionBlur: 	2.58405	bloom2Tex: 	0.418902	printScene: 	0.0450396	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00208116	gui: 	0.0353225	setRenderState: 	0.000475177	luaMsg: 	0.000848101	printTextDebug:	0.000727803	console: 	0.00112479	endScene: 	0.000336835	present: 	0.312173	TOTAL_RENDER: 	12.6802	
UPDATE	UpdateSceneManager: 	0.0116509	UpdateInput: 	1.05188	UpdateCamera: 	1.10366	UpdateEnemies: 	0.43765	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.0589521	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.36403	UpdatePlayer: 	0.138379	UpdateSound: 	0.0122463	UpdateItems:	0.0104028	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0322699	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.37826	
RENDER	shadowmap: 	0.32832	sendToRender: 	0.180721	scene: 	5.90498	particles2Tex: 	2.867	sendToRender: 	0.177434	motionBlur: 	2.25934	bloom2Tex: 	0.0696105	printScene: 	0.363038	applyBloom: 	0.00738028	setRenderState: 	0.000451118	applyParticles: 	0.00203003	gui: 	0.0329226	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000433073	console: 	0.000830056	endScene: 	0.000351872	present: 	0.244295	TOTAL_RENDER: 	12.6463	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.02563	UpdateCamera: 	1.0017	UpdateEnemies: 	3.98209	UpdateProjectile: 	0.00330519	UpdateParticle: 	0.0684556	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.39959	UpdatePlayer: 	0.128499	UpdateSound: 	0.0130523	UpdateItems:	0.0102193	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0310519	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	7.82673	
RENDER	shadowmap: 	0.394626	sendToRender: 	0.158817	scene: 	5.90254	particles2Tex: 	2.72376	sendToRender: 	0.14341	motionBlur: 	2.36055	bloom2Tex: 	0.0711082	printScene: 	0.0437253	applyBloom: 	0.00662241	setRenderState: 	0.00046014	applyParticles: 	0.00207514	gui: 	0.303819	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.000598483	console: 	0.00114584	endScene: 	0.000345857	present: 	0.175268	TOTAL_RENDER: 	12.4674	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	1.03309	UpdateCamera: 	0.0541852	UpdateEnemies: 	0.348603	UpdateProjectile: 	0.00255934	UpdateParticle: 	0.0457072	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.26069	UpdatePlayer: 	0.126569	UpdateSound: 	0.0123546	UpdateItems:	0.00889303	UpdateTriggers: 	0.0209228	UpdateRigid: 	0.0293617	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.08482	
RENDER	shadowmap: 	0.256379	sendToRender: 	0.173825	scene: 	5.54424	particles2Tex: 	2.93598	sendToRender: 	0.118485	motionBlur: 	2.41812	bloom2Tex: 	0.0728014	printScene: 	0.0443419	applyBloom: 	0.00710059	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.298429	setRenderState: 	0.000493222	luaMsg: 	0.000676676	printTextDebug:	0.000739833	console: 	0.00120298	endScene: 	0.000354879	present: 	0.177497	TOTAL_RENDER: 	12.2248	
UPDATE	UpdateSceneManager: 	0.0147846	UpdateInput: 	1.12069	UpdateCamera: 	0.0591175	UpdateEnemies: 	0.38431	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.0525492	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22819	UpdatePlayer: 	1.78596	UpdateSound: 	0.0156508	UpdateItems:	0.0207574	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0351661	UpdateGUI: 	0.00153981	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	4.89701	
RENDER	shadowmap: 	0.387339	sendToRender: 	0.1771	scene: 	5.97121	particles2Tex: 	2.79777	sendToRender: 	0.151723	motionBlur: 	2.23179	bloom2Tex: 	0.0869544	printScene: 	0.0396472	applyBloom: 	0.00655925	setRenderState: 	0.000430065	applyParticles: 	0.00219845	gui: 	0.288796	setRenderState: 	0.000511267	luaMsg: 	0.000736825	printTextDebug:	0.000628557	console: 	0.0010105	endScene: 	0.000378939	present: 	0.189367	TOTAL_RENDER: 	12.5269	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.07426	UpdateCamera: 	0.0522785	UpdateEnemies: 	0.335689	UpdateProjectile: 	0.00230972	UpdateParticle: 	0.0415329	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.23006	UpdatePlayer: 	0.148733	UpdateSound: 	0.0146282	UpdateItems:	0.0102885	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0352323	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.10863	
RENDER	shadowmap: 	0.290141	sendToRender: 	0.136198	scene: 	5.91616	particles2Tex: 	2.72234	sendToRender: 	0.149088	motionBlur: 	2.27209	bloom2Tex: 	0.335638	printScene: 	0.0397705	applyBloom: 	0.00670962	setRenderState: 	0.000466155	applyParticles: 	0.00196387	gui: 	0.0329947	setRenderState: 	0.000463147	luaMsg: 	0.000902235	printTextDebug:	0.000658632	console: 	0.00127215	endScene: 	0.000336835	present: 	0.370488	TOTAL_RENDER: 	12.4509	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.06023	UpdateCamera: 	0.0527717	UpdateEnemies: 	4.32967	UpdateProjectile: 	0.00313677	UpdateParticle: 	0.0549582	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.33719	UpdatePlayer: 	0.111312	UpdateSound: 	0.0513101	UpdateItems:	0.0112599	UpdateTriggers: 	0.025016	UpdateRigid: 	0.0343812	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00152478	TOTAL_UPDATE: 	7.27406	
RENDER	shadowmap: 	0.311121	sendToRender: 	0.124039	scene: 	5.63354	particles2Tex: 	2.69076	sendToRender: 	0.115588	motionBlur: 	2.49357	bloom2Tex: 	0.0756615	printScene: 	0.0422427	applyBloom: 	0.00670361	setRenderState: 	0.000463147	applyParticles: 	0.00233077	gui: 	0.317322	setRenderState: 	0.000517282	luaMsg: 	0.000938325	printTextDebug:	0.000664647	console: 	0.00108569	endScene: 	0.000360894	present: 	0.182498	TOTAL_RENDER: 	12.1657	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.04271	UpdateCamera: 	0.0535958	UpdateEnemies: 	0.368217	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.0505222	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.22664	UpdatePlayer: 	0.150785	UpdateSound: 	0.0147726	UpdateItems:	0.0106644	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0335902	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	3.12066	
RENDER	shadowmap: 	0.308874	sendToRender: 	0.135774	scene: 	5.72961	particles2Tex: 	2.69901	sendToRender: 	0.132923	motionBlur: 	2.27985	bloom2Tex: 	0.0673579	printScene: 	0.0400111	applyBloom: 	0.00676676	setRenderState: 	0.00044811	applyParticles: 	0.00190672	gui: 	0.29043	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000628557	console: 	0.00103757	endScene: 	0.000354879	present: 	0.183482	TOTAL_RENDER: 	12.0422	
UPDATE	UpdateSceneManager: 	0.00965993	UpdateInput: 	1.00861	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.339099	UpdateProjectile: 	0.00572919	UpdateParticle: 	0.0684977	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.20525	UpdatePlayer: 	0.118376	UpdateSound: 	0.0118163	UpdateItems:	0.00874867	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0275152	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.98664	
RENDER	shadowmap: 	0.281103	sendToRender: 	0.153828	scene: 	5.75472	particles2Tex: 	2.6096	sendToRender: 	0.12536	motionBlur: 	2.29547	bloom2Tex: 	0.0693398	printScene: 	0.0417945	applyBloom: 	0.00726299	setRenderState: 	0.000493222	applyParticles: 	0.00196387	gui: 	0.0364082	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000634572	console: 	0.00102253	endScene: 	0.000342849	present: 	0.273131	TOTAL_RENDER: 	12.1104	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.02376	UpdateCamera: 	0.0513312	UpdateEnemies: 	0.313031	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.0410818	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.19716	UpdatePlayer: 	0.136247	UpdateSound: 	0.0136839	UpdateItems:	0.0103817	UpdateTriggers: 	0.0233498	UpdateRigid: 	0.0334729	UpdateGUI: 	0.00163605	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.00438	
RENDER	shadowmap: 	0.277714	sendToRender: 	0.133675	scene: 	5.71172	particles2Tex: 	2.56813	sendToRender: 	0.123856	motionBlur: 	2.51863	bloom2Tex: 	0.0865635	printScene: 	0.0466636	applyBloom: 	0.338311	setRenderState: 	0.000505252	applyParticles: 	0.00223754	gui: 	0.0392292	setRenderState: 	0.000466155	luaMsg: 	0.000941332	printTextDebug:	0.000733818	console: 	0.00126614	endScene: 	0.000351872	present: 	0.248349	TOTAL_RENDER: 	12.2807	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.10737	UpdateCamera: 	0.0573972	UpdateEnemies: 	3.71892	UpdateProjectile: 	0.00283603	UpdateParticle: 	0.0593821	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	1.31228	UpdatePlayer: 	0.1499	UpdateSound: 	0.0154854	UpdateItems:	0.0111607	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0370187	UpdateGUI: 	0.00180748	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	6.66335	
RENDER	shadowmap: 	0.31094	sendToRender: 	0.123411	scene: 	5.86433	particles2Tex: 	2.58168	sendToRender: 	0.116608	motionBlur: 	2.33359	bloom2Tex: 	0.282219	printScene: 	0.0440501	applyBloom: 	0.00672466	setRenderState: 	0.000454125	applyParticles: 	0.00211725	gui: 	0.0378849	setRenderState: 	0.00044811	luaMsg: 	0.00089622	printTextDebug:	0.000667654	console: 	0.0012511	endScene: 	0.000336835	present: 	0.45753	TOTAL_RENDER: 	12.3482	
UPDATE	UpdateSceneManager: 	0.010902	UpdateInput: 	1.05864	UpdateCamera: 	0.0548318	UpdateEnemies: 	3.83766	UpdateProjectile: 	0.0048841	UpdateParticle: 	0.0607295	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.26779	UpdatePlayer: 	0.111802	UpdateSound: 	0.0565581	UpdateItems:	0.0111607	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0357045	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	6.6841	
RENDER	shadowmap: 	0.29489	sendToRender: 	0.140734	scene: 	5.68606	particles2Tex: 	2.71047	sendToRender: 	0.133552	motionBlur: 	2.26955	bloom2Tex: 	0.0673308	printScene: 	0.0402878	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.307882	setRenderState: 	0.000511267	luaMsg: 	0.000541341	printTextDebug:	0.000709758	console: 	0.00115185	endScene: 	0.000351872	present: 	0.175136	TOTAL_RENDER: 	12.0026	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.0613	UpdateCamera: 	0.0537672	UpdateEnemies: 	0.384436	UpdateProjectile: 	0.00550063	UpdateParticle: 	0.0539116	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.40496	UpdatePlayer: 	0.141934	UpdateSound: 	0.0147155	UpdateItems:	0.0110283	UpdateTriggers: 	0.0232296	UpdateRigid: 	0.0349225	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	3.35059	
RENDER	shadowmap: 	0.282733	sendToRender: 	0.135059	scene: 	5.56332	particles2Tex: 	2.71865	sendToRender: 	0.1476	motionBlur: 	2.25081	bloom2Tex: 	0.0676707	printScene: 	0.0386668	applyBloom: 	0.0144809	setRenderState: 	0.000487207	applyParticles: 	0.00190672	gui: 	0.269413	setRenderState: 	0.000502244	luaMsg: 	0.000664647	printTextDebug:	0.00075487	console: 	0.00122704	endScene: 	0.000348864	present: 	0.182847	TOTAL_RENDER: 	11.8573	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.01718	UpdateCamera: 	0.21109	UpdateEnemies: 	0.439837	UpdateProjectile: 	0.00239393	UpdateParticle: 	0.0495327	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.21559	UpdatePlayer: 	0.129029	UpdateSound: 	0.0143335	UpdateItems:	0.0102404	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0336413	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	3.28014	
RENDER	shadowmap: 	0.270141	sendToRender: 	0.139293	scene: 	5.55373	particles2Tex: 	2.62259	sendToRender: 	0.128761	motionBlur: 	2.27163	bloom2Tex: 	0.346275	printScene: 	0.0388081	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00202401	gui: 	0.0356413	setRenderState: 	0.000454125	luaMsg: 	0.000760885	printTextDebug:	0.000727803	console: 	0.00103456	endScene: 	0.000336835	present: 	0.351373	TOTAL_RENDER: 	11.9352	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.03129	UpdateCamera: 	0.0529251	UpdateEnemies: 	4.18501	UpdateProjectile: 	0.00229168	UpdateParticle: 	0.0634572	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.32621	UpdatePlayer: 	0.105986	UpdateSound: 	0.0485763	UpdateItems:	0.0110975	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0345255	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	7.03615	
RENDER	shadowmap: 	0.294968	sendToRender: 	0.14055	scene: 	5.79957	particles2Tex: 	2.65186	sendToRender: 	0.13366	motionBlur: 	2.26333	bloom2Tex: 	0.0673729	printScene: 	0.0397856	applyBloom: 	0.00671865	setRenderState: 	0.000439088	applyParticles: 	0.00192176	gui: 	0.287557	setRenderState: 	0.000508259	luaMsg: 	0.000655624	printTextDebug:	0.000559386	console: 	0.00116388	endScene: 	0.000354879	present: 	0.172739	TOTAL_RENDER: 	12.0287	
UPDATE	UpdateSceneManager: 	0.00921784	UpdateInput: 	1.04039	UpdateCamera: 	0.0503538	UpdateEnemies: 	4.27257	UpdateProjectile: 	0.00552168	UpdateParticle: 	0.0543326	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.30263	UpdatePlayer: 	0.136535	UpdateSound: 	0.0143215	UpdateItems:	0.010487	UpdateTriggers: 	0.0228927	UpdateRigid: 	0.0346759	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	7.11179	
RENDER	shadowmap: 	0.316967	sendToRender: 	0.122274	scene: 	5.6308	particles2Tex: 	2.66571	sendToRender: 	0.132406	motionBlur: 	2.51176	bloom2Tex: 	0.0735111	printScene: 	0.0427419	applyBloom: 	0.00652316	setRenderState: 	0.000457133	applyParticles: 	0.00214732	gui: 	0.321578	setRenderState: 	0.000508259	luaMsg: 	0.000592468	printTextDebug:	0.000712766	console: 	0.00116689	endScene: 	0.000369916	present: 	0.169395	TOTAL_RENDER: 	12.3605	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.10453	UpdateCamera: 	0.0541371	UpdateEnemies: 	0.492497	UpdateProjectile: 	0.00234882	UpdateParticle: 	0.0629039	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.26871	UpdatePlayer: 	0.13658	UpdateSound: 	0.0148207	UpdateItems:	0.0660045	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0352624	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.4048	
RENDER	shadowmap: 	0.281849	sendToRender: 	0.124042	scene: 	5.74355	particles2Tex: 	2.78227	sendToRender: 	0.147242	motionBlur: 	2.35875	bloom2Tex: 	0.0717608	printScene: 	0.0416742	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.287467	setRenderState: 	0.000517282	luaMsg: 	0.000649609	printTextDebug:	0.000721788	console: 	0.00108569	endScene: 	0.000351872	present: 	0.185936	TOTAL_RENDER: 	12.2116	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.02357	UpdateCamera: 	0.918103	UpdateEnemies: 	0.496771	UpdateProjectile: 	0.00219243	UpdateParticle: 	0.0593701	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.45886	UpdatePlayer: 	1.75333	UpdateSound: 	0.0152748	UpdateItems:	0.0103276	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0354338	UpdateGUI: 	0.00180447	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	5.94286	
RENDER	shadowmap: 	0.315812	sendToRender: 	0.156333	scene: 	5.7445	particles2Tex: 	2.63379	sendToRender: 	0.114533	motionBlur: 	2.11683	bloom2Tex: 	0.0685188	printScene: 	0.360789	applyBloom: 	0.00736825	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.0377555	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000760885	console: 	0.00113381	endScene: 	0.000351872	present: 	0.241068	TOTAL_RENDER: 	11.9705	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.08342	UpdateCamera: 	0.886771	UpdateEnemies: 	4.68639	UpdateProjectile: 	0.00228266	UpdateParticle: 	0.0632888	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.45326	UpdatePlayer: 	0.102795	UpdateSound: 	0.0537221	UpdateItems:	0.0104298	UpdateTriggers: 	0.0235123	UpdateRigid: 	0.0341857	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	8.5776	
RENDER	shadowmap: 	0.301214	sendToRender: 	0.129958	scene: 	5.29521	particles2Tex: 	2.70489	sendToRender: 	0.112825	motionBlur: 	2.62299	bloom2Tex: 	0.405287	printScene: 	0.0418006	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00221348	gui: 	0.0382067	setRenderState: 	0.000475177	luaMsg: 	0.000562393	printTextDebug:	0.000736825	console: 	0.00117892	endScene: 	0.000336835	present: 	0.347646	TOTAL_RENDER: 	12.1847	
UPDATE	UpdateSceneManager: 	0.0102043	UpdateInput: 	1.02568	UpdateCamera: 	0.900286	UpdateEnemies: 	1.83991	UpdateProjectile: 	0.0154433	UpdateParticle: 	0.0575205	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.31296	UpdatePlayer: 	0.142066	UpdateSound: 	0.0150072	UpdateItems:	0.0107065	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0348082	UpdateGUI: 	0.00156387	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	5.54748	
RENDER	shadowmap: 	0.270385	sendToRender: 	0.160676	scene: 	5.3503	particles2Tex: 	2.93035	sendToRender: 	0.13646	motionBlur: 	2.12023	bloom2Tex: 	0.0664015	printScene: 	0.0381104	applyBloom: 	0.00667353	setRenderState: 	0.000451118	applyParticles: 	0.00205409	gui: 	0.282183	setRenderState: 	0.000526304	luaMsg: 	0.00063758	printTextDebug:	0.000914265	console: 	0.00121802	endScene: 	0.000348864	present: 	0.183494	TOTAL_RENDER: 	11.7196	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.03637	UpdateCamera: 	0.911964	UpdateEnemies: 	0.408695	UpdateProjectile: 	0.00281497	UpdateParticle: 	0.0536108	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.38488	UpdatePlayer: 	0.110346	UpdateSound: 	0.0122193	UpdateItems:	0.00870356	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0283482	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	4.10287	
RENDER	shadowmap: 	0.268186	sendToRender: 	0.152096	scene: 	5.49828	particles2Tex: 	2.65911	sendToRender: 	0.113871	motionBlur: 	2.08026	bloom2Tex: 	0.366987	printScene: 	0.0424712	applyBloom: 	0.170447	setRenderState: 	0.000463147	applyParticles: 	0.00234581	gui: 	0.0361496	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00120298	endScene: 	0.000339842	present: 	0.225553	TOTAL_RENDER: 	11.8267	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.03802	UpdateCamera: 	0.933119	UpdateEnemies: 	0.428676	UpdateProjectile: 	0.00201198	UpdateParticle: 	0.0583415	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.48056	UpdatePlayer: 	0.149103	UpdateSound: 	0.025852	UpdateItems:	0.011314	UpdateTriggers: 	0.0238731	UpdateRigid: 	0.0355601	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	4.36679	
RENDER	shadowmap: 	0.298165	sendToRender: 	0.144818	scene: 	5.60365	particles2Tex: 	2.59661	sendToRender: 	0.116731	motionBlur: 	2.54826	bloom2Tex: 	0.0713247	printScene: 	0.0579506	applyBloom: 	0.336278	setRenderState: 	0.000481192	applyParticles: 	0.00227664	gui: 	0.0373856	setRenderState: 	0.000457133	luaMsg: 	0.000724796	printTextDebug:	0.000842086	console: 	0.00115185	endScene: 	0.000357887	present: 	0.225625	TOTAL_RENDER: 	12.2241	
UPDATE	UpdateSceneManager: 	0.0181861	UpdateInput: 	1.22205	UpdateCamera: 	0.927549	UpdateEnemies: 	3.93873	UpdateProjectile: 	0.00243303	UpdateParticle: 	0.0647053	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.42654	UpdatePlayer: 	0.108518	UpdateSound: 	0.0547206	UpdateItems:	0.0110343	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.0357586	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	8.00533	
RENDER	shadowmap: 	0.340798	sendToRender: 	0.125844	scene: 	5.51605	particles2Tex: 	2.72706	sendToRender: 	0.117429	motionBlur: 	2.36639	bloom2Tex: 	0.307927	printScene: 	0.0441825	applyBloom: 	0.00667955	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.0380954	setRenderState: 	0.000469162	luaMsg: 	0.000890205	printTextDebug:	0.00063758	console: 	0.00111877	endScene: 	0.00033082	present: 	0.403119	TOTAL_RENDER: 	12.1796	
UPDATE	UpdateSceneManager: 	0.00985241	UpdateInput: 	1.09028	UpdateCamera: 	0.897893	UpdateEnemies: 	2.16918	UpdateProjectile: 	0.0154914	UpdateParticle: 	0.0675654	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	1.43095	UpdatePlayer: 	1.14657	UpdateSound: 	0.037954	UpdateItems:	0.0106253	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0348383	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00147666	TOTAL_UPDATE: 	7.0941	
RENDER	shadowmap: 	0.31304	sendToRender: 	0.157452	scene: 	5.40271	particles2Tex: 	2.68183	sendToRender: 	0.12114	motionBlur: 	2.48788	bloom2Tex: 	0.398941	printScene: 	0.0560799	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.0025022	gui: 	0.0426577	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.000745848	console: 	0.00112479	endScene: 	0.000336835	present: 	0.386842	TOTAL_RENDER: 	12.2483	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.10346	UpdateCamera: 	0.936902	UpdateEnemies: 	0.499914	UpdateProjectile: 	0.0063367	UpdateParticle: 	0.0996669	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	1.53613	UpdatePlayer: 	0.153278	UpdateSound: 	0.0149711	UpdateItems:	0.0121982	UpdateTriggers: 	0.02461	UpdateRigid: 	0.0378578	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	4.59084	
RENDER	shadowmap: 	0.339171	sendToRender: 	0.143287	scene: 	5.57766	particles2Tex: 	2.6897	sendToRender: 	0.116689	motionBlur: 	2.36085	bloom2Tex: 	0.362608	printScene: 	0.0429825	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.00202401	gui: 	0.0366879	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000700736	console: 	0.00113381	endScene: 	0.000348864	present: 	0.333259	TOTAL_RENDER: 	12.1826	
UPDATE	UpdateSceneManager: 	0.0275182	UpdateInput: 	1.05295	UpdateCamera: 	0.917354	UpdateEnemies: 	0.462597	UpdateProjectile: 	0.00219243	UpdateParticle: 	0.074687	UpdateLUAMsg: 	0.00108268	UpdateColisions: 	1.54434	UpdatePlayer: 	0.142048	UpdateSound: 	0.0144749	UpdateItems:	0.0119155	UpdateTriggers: 	0.000962384	UpdateRigid: 	0.0379871	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	4.46757	
RENDER	shadowmap: 	0.348949	sendToRender: 	0.147443	scene: 	5.44201	particles2Tex: 	2.70499	sendToRender: 	0.117092	motionBlur: 	1.75564	bloom2Tex: 	0.32313	printScene: 	0.0450727	applyBloom: 	0.00717578	setRenderState: 	0.000451118	applyParticles: 	0.00210822	gui: 	0.0402638	setRenderState: 	0.000457133	luaMsg: 	0.000721788	printTextDebug:	0.000733818	console: 	0.00114584	endScene: 	0.000336835	present: 	0.41009	TOTAL_RENDER: 	11.5418	
UPDATE	UpdateSceneManager: 	0.0136989	UpdateInput: 	1.21881	UpdateCamera: 	1.00171	UpdateEnemies: 	4.23452	UpdateProjectile: 	0.00196687	UpdateParticle: 	0.0559807	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.49659	UpdatePlayer: 	0.108671	UpdateSound: 	0.0557792	UpdateItems:	0.0109622	UpdateTriggers: 	0.000971407	UpdateRigid: 	0.0350368	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	8.41826	
RENDER	shadowmap: 	0.320642	sendToRender: 	0.138135	scene: 	5.11455	particles2Tex: 	2.87552	sendToRender: 	0.116262	motionBlur: 	2.45719	bloom2Tex: 	0.0737186	printScene: 	0.0469253	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.316113	gui: 	0.039975	setRenderState: 	0.00047217	luaMsg: 	0.00090825	printTextDebug:	0.000736825	console: 	0.00117291	endScene: 	0.000342849	present: 	0.172619	TOTAL_RENDER: 	11.87	
UPDATE	UpdateSceneManager: 	0.0134944	UpdateInput: 	1.08999	UpdateCamera: 	1.0801	UpdateEnemies: 	3.86777	UpdateProjectile: 	0.00569611	UpdateParticle: 	0.075069	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.40593	UpdatePlayer: 	0.15849	UpdateSound: 	0.016541	UpdateItems:	0.011693	UpdateTriggers: 	0.0273016	UpdateRigid: 	0.0391089	UpdateGUI: 	0.00191274	BuildFrustum: 	0.00136238	TOTAL_UPDATE: 	7.97321	
RENDER	shadowmap: 	0.352997	sendToRender: 	0.129387	scene: 	5.09721	particles2Tex: 	3.11272	sendToRender: 	0.154309	motionBlur: 	1.82473	bloom2Tex: 	0.0676676	printScene: 	0.352034	applyBloom: 	0.00705247	setRenderState: 	0.000475177	applyParticles: 	0.00206311	gui: 	0.0382698	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.000634572	console: 	0.00103456	endScene: 	0.000351872	present: 	0.286607	TOTAL_RENDER: 	11.5982	
UPDATE	UpdateSceneManager: 	0.0188086	UpdateInput: 	1.05895	UpdateCamera: 	0.0542755	UpdateEnemies: 	0.370217	UpdateProjectile: 	0.00193981	UpdateParticle: 	0.0568889	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.40754	UpdatePlayer: 	0.138105	UpdateSound: 	0.0148538	UpdateItems:	0.0107486	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.034327	UpdateGUI: 	0.00159696	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.31617	
RENDER	shadowmap: 	0.268445	sendToRender: 	0.160026	scene: 	5.19684	particles2Tex: 	2.67779	sendToRender: 	0.132418	motionBlur: 	1.91419	bloom2Tex: 	0.0676105	printScene: 	0.039563	applyBloom: 	0.00687503	setRenderState: 	0.000433073	applyParticles: 	0.00199695	gui: 	0.28898	setRenderState: 	0.000508259	luaMsg: 	0.000571416	printTextDebug:	0.000427058	console: 	0.000995466	endScene: 	0.000351872	present: 	0.174207	TOTAL_RENDER: 	11.0958	
UPDATE	UpdateSceneManager: 	0.00959978	UpdateInput: 	1.18933	UpdateCamera: 	0.063764	UpdateEnemies: 	4.59311	UpdateProjectile: 	0.00533221	UpdateParticle: 	0.0617129	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.4321	UpdatePlayer: 	0.0959046	UpdateSound: 	0.0516109	UpdateItems:	0.0102494	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0331902	UpdateGUI: 	0.00164808	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	7.7337	
RENDER	shadowmap: 	0.316892	sendToRender: 	0.134562	scene: 	5.16297	particles2Tex: 	2.62067	sendToRender: 	0.131865	motionBlur: 	2.35101	bloom2Tex: 	0.0703323	printScene: 	0.041172	applyBloom: 	0.00679985	setRenderState: 	0.00044811	applyParticles: 	0.302198	gui: 	0.037539	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.00075487	console: 	0.00114584	endScene: 	0.000351872	present: 	0.170297	TOTAL_RENDER: 	11.521	
UPDATE	UpdateSceneManager: 	0.0108088	UpdateInput: 	1.10068	UpdateCamera: 	0.0547897	UpdateEnemies: 	0.389498	UpdateProjectile: 	0.00320294	UpdateParticle: 	0.0635565	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.39998	UpdatePlayer: 	1.62139	UpdateSound: 	0.0152327	UpdateItems:	0.0113261	UpdateTriggers: 	0.0233709	UpdateRigid: 	0.035115	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	4.91515	
RENDER	shadowmap: 	0.299551	sendToRender: 	0.158171	scene: 	5.09648	particles2Tex: 	2.68599	sendToRender: 	0.111946	motionBlur: 	1.91157	bloom2Tex: 	0.0669338	printScene: 	0.0390367	applyBloom: 	0.00650812	setRenderState: 	0.000427058	applyParticles: 	0.00217439	gui: 	0.264105	setRenderState: 	0.000493222	luaMsg: 	0.000842086	printTextDebug:	0.000532319	console: 	0.00114283	endScene: 	0.000357887	present: 	0.181235	TOTAL_RENDER: 	10.9933	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.01517	UpdateCamera: 	0.0701187	UpdateEnemies: 	3.659	UpdateProjectile: 	0.00289016	UpdateParticle: 	0.0829094	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.30663	UpdatePlayer: 	0.0990474	UpdateSound: 	0.0395299	UpdateItems:	0.0100569	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0335391	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	6.48385	
RENDER	shadowmap: 	0.276406	sendToRender: 	0.148785	scene: 	5.21311	particles2Tex: 	2.99326	sendToRender: 	0.13434	motionBlur: 	1.94331	bloom2Tex: 	0.0684255	printScene: 	0.0408472	applyBloom: 	0.317467	setRenderState: 	0.000490215	applyParticles: 	0.00209018	gui: 	0.0361165	setRenderState: 	0.00044811	luaMsg: 	0.00077893	printTextDebug:	0.000547356	console: 	0.00109471	endScene: 	0.000342849	present: 	0.239426	TOTAL_RENDER: 	11.5837	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.0118	UpdateCamera: 	0.0521763	UpdateEnemies: 	0.339015	UpdateProjectile: 	0.00213228	UpdateParticle: 	0.0587686	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.36646	UpdatePlayer: 	0.139504	UpdateSound: 	0.0146974	UpdateItems:	0.0108419	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0343571	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.19023	
RENDER	shadowmap: 	0.298432	sendToRender: 	0.131173	scene: 	5.19023	particles2Tex: 	2.78463	sendToRender: 	0.11533	motionBlur: 	2.08451	bloom2Tex: 	0.0686	printScene: 	0.039172	applyBloom: 	0.302393	setRenderState: 	0.000499237	applyParticles: 	0.00207213	gui: 	0.0366729	setRenderState: 	0.00046014	luaMsg: 	0.000769907	printTextDebug:	0.000532319	console: 	0.00113982	endScene: 	0.000366909	present: 	0.234939	TOTAL_RENDER: 	11.4595	
UPDATE	UpdateSceneManager: 	0.0100058	UpdateInput: 	1.08996	UpdateCamera: 	0.0504169	UpdateEnemies: 	6.03133	UpdateProjectile: 	0.00309166	UpdateParticle: 	0.0667594	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.3659	UpdatePlayer: 	0.102813	UpdateSound: 	0.0205589	UpdateItems:	0.00918476	UpdateTriggers: 	0.021816	UpdateRigid: 	0.029455	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	8.9546	
RENDER	shadowmap: 	0.301073	sendToRender: 	0.15747	scene: 	5.43602	particles2Tex: 	2.62948	sendToRender: 	0.133173	motionBlur: 	1.97084	bloom2Tex: 	0.368461	printScene: 	0.0408833	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.0022195	gui: 	0.0479328	setRenderState: 	0.000475177	luaMsg: 	0.000685699	printTextDebug:	0.000631565	console: 	0.00111576	endScene: 	0.00033082	present: 	0.36955	TOTAL_RENDER: 	11.6337	
UPDATE	UpdateSceneManager: 	0.0241558	UpdateInput: 	1.04032	UpdateCamera: 	0.926367	UpdateEnemies: 	0.408255	UpdateProjectile: 	0.00433975	UpdateParticle: 	0.0633941	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.55268	UpdatePlayer: 	0.140048	UpdateSound: 	0.0143606	UpdateItems:	0.0103396	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0344473	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.37465	
RENDER	shadowmap: 	0.288926	sendToRender: 	0.136171	scene: 	5.0517	particles2Tex: 	3.02039	sendToRender: 	0.114521	motionBlur: 	1.71694	bloom2Tex: 	0.0691233	printScene: 	0.373312	applyBloom: 	0.00753968	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.0362458	setRenderState: 	0.000454125	luaMsg: 	0.000541341	printTextDebug:	0.000499237	console: 	0.00104058	endScene: 	0.000351872	present: 	0.24213	TOTAL_RENDER: 	11.2252	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.02423	UpdateCamera: 	1.12476	UpdateEnemies: 	3.9414	UpdateProjectile: 	0.00259543	UpdateParticle: 	0.0654632	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.34381	UpdatePlayer: 	0.100864	UpdateSound: 	0.0494395	UpdateItems:	0.0106133	UpdateTriggers: 	0.00113982	UpdateRigid: 	0.0336083	UpdateGUI: 	0.0015338	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	7.91599	
RENDER	shadowmap: 	0.286595	sendToRender: 	0.142682	scene: 	5.01312	particles2Tex: 	2.77921	sendToRender: 	0.112975	motionBlur: 	1.92175	bloom2Tex: 	0.368683	printScene: 	0.042369	applyBloom: 	0.00675774	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0352654	setRenderState: 	0.000466155	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.00103456	endScene: 	0.000342849	present: 	0.289957	TOTAL_RENDER: 	11.1687	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.04775	UpdateCamera: 	0.930692	UpdateEnemies: 	0.401077	UpdateProjectile: 	0.006457	UpdateParticle: 	0.0635865	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.35105	UpdatePlayer: 	0.13262	UpdateSound: 	0.0559326	UpdateItems:	0.0108148	UpdateTriggers: 	0.0232536	UpdateRigid: 	0.033515	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.21675	
RENDER	shadowmap: 	0.275831	sendToRender: 	0.156854	scene: 	5.02578	particles2Tex: 	2.6606	sendToRender: 	0.123519	motionBlur: 	1.85063	bloom2Tex: 	0.0662241	printScene: 	0.367889	applyBloom: 	0.00747352	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.0329196	setRenderState: 	0.000457133	luaMsg: 	0.000812012	printTextDebug:	0.000541341	console: 	0.00123305	endScene: 	0.000351872	present: 	0.235002	TOTAL_RENDER: 	10.969	
UPDATE	UpdateSceneManager: 	0.0135155	UpdateInput: 	1.06265	UpdateCamera: 	0.886314	UpdateEnemies: 	4.76095	UpdateProjectile: 	0.00273979	UpdateParticle: 	0.07872	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.40457	UpdatePlayer: 	0.119233	UpdateSound: 	0.0462516	UpdateItems:	0.0110794	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0358879	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	8.62406	
RENDER	shadowmap: 	0.324209	sendToRender: 	0.143952	scene: 	5.27784	particles2Tex: 	2.8093	sendToRender: 	0.116175	motionBlur: 	1.87437	bloom2Tex: 	0.275597	printScene: 	0.0525672	applyBloom: 	0.00659534	setRenderState: 	0.00044811	applyParticles: 	0.00205409	gui: 	0.0335752	setRenderState: 	0.00046014	luaMsg: 	0.000818027	printTextDebug:	0.00074284	console: 	0.00123305	endScene: 	0.000336835	present: 	0.404619	TOTAL_RENDER: 	11.5013	
UPDATE	UpdateSceneManager: 	0.0107486	UpdateInput: 	1.05084	UpdateCamera: 	1.01132	UpdateEnemies: 	1.83199	UpdateProjectile: 	0.00445704	UpdateParticle: 	0.0611084	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.37319	UpdatePlayer: 	0.154078	UpdateSound: 	0.0162673	UpdateItems:	0.0152117	UpdateTriggers: 	0.00104359	UpdateRigid: 	0.0431449	UpdateGUI: 	0.0125381	BuildFrustum: 	0.00166011	TOTAL_UPDATE: 	5.78425	
RENDER	shadowmap: 	0.389095	sendToRender: 	0.12449	scene: 	5.09816	particles2Tex: 	2.79403	sendToRender: 	0.11508	motionBlur: 	1.80465	bloom2Tex: 	0.0678872	printScene: 	0.0401374	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00219544	gui: 	0.33235	setRenderState: 	0.000529311	luaMsg: 	0.000854116	printTextDebug:	0.000526304	console: 	0.00116388	endScene: 	0.000348864	present: 	0.160721	TOTAL_RENDER: 	11.1103	
UPDATE	UpdateSceneManager: 	0.0111185	UpdateInput: 	1.05364	UpdateCamera: 	0.910503	UpdateEnemies: 	2.58506	UpdateProjectile: 	0.00421344	UpdateParticle: 	0.0559266	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.36714	UpdatePlayer: 	0.154129	UpdateSound: 	0.0154403	UpdateItems:	0.011287	UpdateTriggers: 	0.024619	UpdateRigid: 	0.0363902	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	6.38809	
RENDER	shadowmap: 	0.303103	sendToRender: 	0.122599	scene: 	4.91577	particles2Tex: 	2.96044	sendToRender: 	0.150153	motionBlur: 	1.65456	bloom2Tex: 	0.0656316	printScene: 	0.0384352	applyBloom: 	0.00652918	setRenderState: 	0.00044811	applyParticles: 	0.00208116	gui: 	0.28864	setRenderState: 	0.000502244	luaMsg: 	0.00062555	printTextDebug:	0.000631565	console: 	0.0012511	endScene: 	0.000366909	present: 	0.182525	TOTAL_RENDER: 	10.8972	
UPDATE	UpdateSceneManager: 	0.0104719	UpdateInput: 	1.04451	UpdateCamera: 	0.909637	UpdateEnemies: 	4.22443	UpdateProjectile: 	0.00511567	UpdateParticle: 	0.0707413	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.39951	UpdatePlayer: 	0.114388	UpdateSound: 	0.0431118	UpdateItems:	0.0109231	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0349857	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	8.03819	
RENDER	shadowmap: 	0.29787	sendToRender: 	0.14332	scene: 	4.8776	particles2Tex: 	2.66061	sendToRender: 	0.135705	motionBlur: 	1.7099	bloom2Tex: 	0.0670872	printScene: 	0.0392232	applyBloom: 	0.00680887	setRenderState: 	0.000466155	applyParticles: 	0.286252	gui: 	0.0346609	setRenderState: 	0.000466155	luaMsg: 	0.000863138	printTextDebug:	0.000739833	console: 	0.00115486	endScene: 	0.000351872	present: 	0.318104	TOTAL_RENDER: 	10.7486	
UPDATE	UpdateSceneManager: 	0.0102283	UpdateInput: 	1.03772	UpdateCamera: 	0.949398	UpdateEnemies: 	0.466648	UpdateProjectile: 	0.00283603	UpdateParticle: 	0.0571656	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.34368	UpdatePlayer: 	0.162881	UpdateSound: 	0.0146523	UpdateItems:	0.0103216	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0349827	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.25528	
RENDER	shadowmap: 	0.27723	sendToRender: 	0.136493	scene: 	4.82706	particles2Tex: 	2.86811	sendToRender: 	0.115916	motionBlur: 	1.4034	bloom2Tex: 	0.0687894	printScene: 	0.353514	applyBloom: 	0.00715172	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0341376	setRenderState: 	0.000496229	luaMsg: 	0.000748855	printTextDebug:	0.000535326	console: 	0.00113982	endScene: 	0.000354879	present: 	0.274646	TOTAL_RENDER: 	10.5349	
UPDATE	UpdateSceneManager: 	0.0195575	UpdateInput: 	1.13506	UpdateCamera: 	0.912109	UpdateEnemies: 	0.439951	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0566604	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.48712	UpdatePlayer: 	0.139922	UpdateSound: 	0.0150192	UpdateItems:	0.0107065	UpdateTriggers: 	0.0236175	UpdateRigid: 	0.0343391	UpdateGUI: 	0.00162703	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	4.4518	
RENDER	shadowmap: 	0.280129	sendToRender: 	0.154126	scene: 	4.64394	particles2Tex: 	2.80132	sendToRender: 	0.112208	motionBlur: 	1.54501	bloom2Tex: 	0.0715864	printScene: 	0.0389946	applyBloom: 	0.00658632	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.31537	setRenderState: 	0.000502244	luaMsg: 	0.000724796	printTextDebug:	0.000736825	console: 	0.00103757	endScene: 	0.000348864	present: 	0.169383	TOTAL_RENDER: 	10.3059	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.01083	UpdateCamera: 	0.947308	UpdateEnemies: 	2.02719	UpdateProjectile: 	0.00180146	UpdateParticle: 	0.0504921	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.26953	UpdatePlayer: 	1.28193	UpdateSound: 	0.013741	UpdateItems:	0.0120178	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0345857	UpdateGUI: 	0.00749457	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	6.83905	
RENDER	shadowmap: 	0.374395	sendToRender: 	0.149353	scene: 	5.03013	particles2Tex: 	2.72681	sendToRender: 	0.113673	motionBlur: 	1.56111	bloom2Tex: 	0.378846	printScene: 	0.0394307	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0345225	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000550364	console: 	0.00125411	endScene: 	0.000333827	present: 	0.302571	TOTAL_RENDER: 	10.9032	
UPDATE	UpdateSceneManager: 	0.0103005	UpdateInput: 	1.06134	UpdateCamera: 	0.0531717	UpdateEnemies: 	4.46742	UpdateProjectile: 	0.00215935	UpdateParticle: 	0.0672466	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.32908	UpdatePlayer: 	0.116527	UpdateSound: 	0.0174823	UpdateItems:	0.00960881	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0301046	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	7.31428	
RENDER	shadowmap: 	0.298156	sendToRender: 	0.155981	scene: 	4.96597	particles2Tex: 	2.97017	sendToRender: 	0.113029	motionBlur: 	1.66844	bloom2Tex: 	0.0658271	printScene: 	0.0364052	applyBloom: 	0.00663444	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.276857	setRenderState: 	0.000496229	luaMsg: 	0.000559386	printTextDebug:	0.000655624	console: 	0.00136839	endScene: 	0.000348864	present: 	0.170128	TOTAL_RENDER: 	10.929	
UPDATE	UpdateSceneManager: 	0.00781937	UpdateInput: 	1.03269	UpdateCamera: 	0.0497553	UpdateEnemies: 	0.392412	UpdateProjectile: 	0.00313677	UpdateParticle: 	0.0521101	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.30756	UpdatePlayer: 	0.144063	UpdateSound: 	0.0135456	UpdateItems:	0.00989752	UpdateTriggers: 	0.02341	UpdateRigid: 	0.0324444	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	3.21713	
RENDER	shadowmap: 	0.275934	sendToRender: 	0.131666	scene: 	4.84921	particles2Tex: 	2.72523	sendToRender: 	0.210395	motionBlur: 	1.49546	bloom2Tex: 	0.338768	printScene: 	0.0352985	applyBloom: 	0.00652316	setRenderState: 	0.000439088	applyParticles: 	0.00187063	gui: 	0.0316083	setRenderState: 	0.000475177	luaMsg: 	0.00344654	printTextDebug:	0.000649609	console: 	0.00786148	endScene: 	0.000333827	present: 	0.319948	TOTAL_RENDER: 	10.6016	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.02409	UpdateCamera: 	0.0487508	UpdateEnemies: 	0.382097	UpdateProjectile: 	0.00196687	UpdateParticle: 	0.0487508	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.32032	UpdatePlayer: 	0.136177	UpdateSound: 	0.0133471	UpdateItems:	0.00938325	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0317888	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.17343	
RENDER	shadowmap: 	0.267233	sendToRender: 	0.138003	scene: 	5.01744	particles2Tex: 	2.53548	sendToRender: 	0.130511	motionBlur: 	1.58687	bloom2Tex: 	0.0655173	printScene: 	0.0348143	applyBloom: 	0.00681789	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.263964	setRenderState: 	0.000586453	luaMsg: 	0.000565401	printTextDebug:	0.000649609	console: 	0.00107967	endScene: 	0.000372924	present: 	0.182264	TOTAL_RENDER: 	10.4053	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	1.06334	UpdateCamera: 	0.0478756	UpdateEnemies: 	4.23096	UpdateProjectile: 	0.00200597	UpdateParticle: 	0.0481523	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.27279	UpdatePlayer: 	0.13314	UpdateSound: 	0.0134884	UpdateItems:	0.00993963	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.031482	UpdateGUI: 	0.00159094	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	7.01502	
RENDER	shadowmap: 	0.274072	sendToRender: 	0.138319	scene: 	4.62538	particles2Tex: 	2.75009	sendToRender: 	0.112858	motionBlur: 	1.49127	bloom2Tex: 	0.064967	printScene: 	0.0344413	applyBloom: 	0.291377	setRenderState: 	0.0004842	applyParticles: 	0.00218642	gui: 	0.033112	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000523296	console: 	0.0011308	endScene: 	0.000363902	present: 	0.287569	TOTAL_RENDER: 	10.2687	
UPDATE	UpdateSceneManager: 	0.0153621	UpdateInput: 	1.00474	UpdateCamera: 	0.0481132	UpdateEnemies: 	3.92838	UpdateProjectile: 	0.00209619	UpdateParticle: 	0.0645489	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.31908	UpdatePlayer: 	0.106762	UpdateSound: 	0.0463538	UpdateItems:	0.0103847	UpdateTriggers: 	0.0235002	UpdateRigid: 	0.0318008	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	6.76123	
RENDER	shadowmap: 	0.278478	sendToRender: 	0.135609	scene: 	5.17913	particles2Tex: 	2.75044	sendToRender: 	0.113249	motionBlur: 	1.36935	bloom2Tex: 	0.385922	printScene: 	0.0377164	applyBloom: 	0.00674571	setRenderState: 	0.000463147	applyParticles: 	0.00189469	gui: 	0.0314309	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000733818	console: 	0.00101652	endScene: 	0.000336835	present: 	0.304029	TOTAL_RENDER: 	10.761	
UPDATE	UpdateSceneManager: 	0.0131787	UpdateInput: 	1.05888	UpdateCamera: 	0.0551326	UpdateEnemies: 	0.402201	UpdateProjectile: 	0.00641489	UpdateParticle: 	0.0841364	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.37727	UpdatePlayer: 	0.157127	UpdateSound: 	0.0150373	UpdateItems:	0.010496	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.035927	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.37615	
RENDER	shadowmap: 	0.294168	sendToRender: 	0.139591	scene: 	4.77893	particles2Tex: 	2.87987	sendToRender: 	0.117895	motionBlur: 	1.4146	bloom2Tex: 	0.0661128	printScene: 	0.397564	applyBloom: 	0.00685398	setRenderState: 	0.000529311	applyParticles: 	0.00241198	gui: 	0.0398638	setRenderState: 	0.00047217	luaMsg: 	0.000845094	printTextDebug:	0.00075487	console: 	0.00111276	endScene: 	0.000351872	present: 	0.267308	TOTAL_RENDER: 	10.6392	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.24847	UpdateCamera: 	0.0415058	UpdateEnemies: 	0.355144	UpdateProjectile: 	0.00194582	UpdateParticle: 	0.0561672	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.32931	UpdatePlayer: 	0.138057	UpdateSound: 	0.0144117	UpdateItems:	0.0103998	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0334338	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.3836	
RENDER	shadowmap: 	0.290117	sendToRender: 	0.13726	scene: 	4.2825	particles2Tex: 	2.66823	sendToRender: 	0.108963	motionBlur: 	1.13529	bloom2Tex: 	0.327051	printScene: 	0.0364082	applyBloom: 	0.00656827	setRenderState: 	0.000454125	applyParticles: 	0.00192477	gui: 	0.0309767	setRenderState: 	0.000463147	luaMsg: 	0.000673669	printTextDebug:	0.000544349	console: 	0.0010887	endScene: 	0.000351872	present: 	0.381218	TOTAL_RENDER: 	9.57079	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.0372	UpdateCamera: 	0.0484049	UpdateEnemies: 	3.61171	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.0484681	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.26202	UpdatePlayer: 	0.107995	UpdateSound: 	0.0141861	UpdateItems:	0.00795471	UpdateTriggers: 	0.0215033	UpdateRigid: 	0.0281738	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	6.33332	
RENDER	shadowmap: 	0.283143	sendToRender: 	0.153467	scene: 	4.59606	particles2Tex: 	2.95722	sendToRender: 	0.132692	motionBlur: 	1.36265	bloom2Tex: 	0.0656617	printScene: 	0.0470576	applyBloom: 	0.00643294	setRenderState: 	0.000451118	applyParticles: 	0.00192176	gui: 	0.278779	setRenderState: 	0.000487207	luaMsg: 	0.00060149	printTextDebug:	0.000514274	console: 	0.00111877	endScene: 	0.000348864	present: 	0.191015	TOTAL_RENDER: 	10.2459	
UPDATE	UpdateSceneManager: 	0.00905243	UpdateInput: 	1.03078	UpdateCamera: 	0.912623	UpdateEnemies: 	4.43959	UpdateProjectile: 	0.00278791	UpdateParticle: 	0.0659414	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.29744	UpdatePlayer: 	0.107438	UpdateSound: 	0.0518635	UpdateItems:	0.00963287	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.0319812	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	8.12366	
RENDER	shadowmap: 	0.282965	sendToRender: 	0.137558	scene: 	4.73447	particles2Tex: 	2.74095	sendToRender: 	0.143756	motionBlur: 	1.34485	bloom2Tex: 	0.0651203	printScene: 	0.335932	applyBloom: 	0.00678481	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.0318279	setRenderState: 	0.000475177	luaMsg: 	0.000815019	printTextDebug:	0.000544349	console: 	0.00104058	endScene: 	0.000354879	present: 	0.274192	TOTAL_RENDER: 	10.2709	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.03545	UpdateCamera: 	0.923483	UpdateEnemies: 	0.357336	UpdateProjectile: 	0.00317587	UpdateParticle: 	0.0523206	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.27514	UpdatePlayer: 	0.149236	UpdateSound: 	0.0141561	UpdateItems:	0.00950355	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0324714	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	4.01481	
RENDER	shadowmap: 	0.274129	sendToRender: 	0.135191	scene: 	4.51729	particles2Tex: 	2.95014	sendToRender: 	0.11647	motionBlur: 	1.26899	bloom2Tex: 	0.350287	printScene: 	0.0397735	applyBloom: 	0.00653519	setRenderState: 	0.000439088	applyParticles: 	0.00194281	gui: 	0.0326038	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000622542	console: 	0.00120298	endScene: 	0.000333827	present: 	0.351333	TOTAL_RENDER: 	10.2131	
UPDATE	UpdateSceneManager: 	0.0175605	UpdateInput: 	1.12492	UpdateCamera: 	1.1196	UpdateEnemies: 	0.368133	UpdateProjectile: 	0.0022616	UpdateParticle: 	0.0615114	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.44609	UpdatePlayer: 	0.117125	UpdateSound: 	0.0566153	UpdateItems:	0.0103336	UpdateTriggers: 	0.0239513	UpdateRigid: 	0.034321	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.60615	
RENDER	shadowmap: 	0.322293	sendToRender: 	0.124075	scene: 	4.68002	particles2Tex: 	2.90163	sendToRender: 	0.115203	motionBlur: 	1.33406	bloom2Tex: 	0.0662451	printScene: 	0.0371691	applyBloom: 	0.285302	setRenderState: 	0.000490215	applyParticles: 	0.00217739	gui: 	0.0360353	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.000514274	console: 	0.00112779	endScene: 	0.000342849	present: 	0.211812	TOTAL_RENDER: 	10.2853	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.1615	UpdateCamera: 	0.999917	UpdateEnemies: 	3.93157	UpdateProjectile: 	0.0128779	UpdateParticle: 	0.0565341	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.38039	UpdatePlayer: 	0.115203	UpdateSound: 	0.0546003	UpdateItems:	0.010493	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0349466	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	7.98546	
RENDER	shadowmap: 	0.329268	sendToRender: 	0.125582	scene: 	4.3347	particles2Tex: 	3.11877	sendToRender: 	0.112151	motionBlur: 	1.34931	bloom2Tex: 	0.0661729	printScene: 	0.0386127	applyBloom: 	0.00651414	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.0323181	setRenderState: 	0.000469162	luaMsg: 	0.000772915	printTextDebug:	0.000529311	console: 	0.00116388	endScene: 	0.000327812	present: 	0.419819	TOTAL_RENDER: 	10.1097	
UPDATE	UpdateSceneManager: 	0.0119396	UpdateInput: 	1.2072	UpdateCamera: 	0.915474	UpdateEnemies: 	3.68836	UpdateProjectile: 	0.00279994	UpdateParticle: 	0.0729397	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.30169	UpdatePlayer: 	1.4007	UpdateSound: 	0.0141501	UpdateItems:	0.0105622	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0339271	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	8.84442	
RENDER	shadowmap: 	0.314582	sendToRender: 	0.166652	scene: 	4.67923	particles2Tex: 	2.6747	sendToRender: 	0.111685	motionBlur: 	1.35743	bloom2Tex: 	0.0657158	printScene: 	0.353186	applyBloom: 	0.00738028	setRenderState: 	0.00044811	applyParticles: 	0.00188266	gui: 	0.0428381	setRenderState: 	0.000463147	luaMsg: 	0.00110975	printTextDebug:	0.000718781	console: 	0.00124208	endScene: 	0.000348864	present: 	0.231249	TOTAL_RENDER: 	10.1736	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	0.996158	UpdateCamera: 	0.814664	UpdateEnemies: 	0.369357	UpdateProjectile: 	0.00371119	UpdateParticle: 	0.0618121	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.26988	UpdatePlayer: 	0.158505	UpdateSound: 	0.0146403	UpdateItems:	0.0101622	UpdateTriggers: 	0.023795	UpdateRigid: 	0.0344263	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	3.92165	
RENDER	shadowmap: 	0.290324	sendToRender: 	0.124827	scene: 	4.76415	particles2Tex: 	2.99873	sendToRender: 	0.116118	motionBlur: 	1.41285	bloom2Tex: 	0.0664316	printScene: 	0.359869	applyBloom: 	0.00726299	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.033897	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000529311	console: 	0.00114584	endScene: 	0.000348864	present: 	0.280258	TOTAL_RENDER: 	10.6353	
UPDATE	UpdateSceneManager: 	0.0106434	UpdateInput: 	1.12129	UpdateCamera: 	0.907676	UpdateEnemies: 	0.375288	UpdateProjectile: 	0.00255032	UpdateParticle: 	0.0566905	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.31768	UpdatePlayer: 	0.160655	UpdateSound: 	0.0129381	UpdateItems:	0.0104058	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0329015	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	4.16257	
RENDER	shadowmap: 	0.272731	sendToRender: 	0.160192	scene: 	5.05845	particles2Tex: 	2.58217	sendToRender: 	0.132803	motionBlur: 	1.51367	bloom2Tex: 	0.0660316	printScene: 	0.0363571	applyBloom: 	0.311569	setRenderState: 	0.000478185	applyParticles: 	0.00199093	gui: 	0.0321466	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.00109471	endScene: 	0.000351872	present: 	0.221983	TOTAL_RENDER: 	10.5569	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.28496	UpdateCamera: 	0.949603	UpdateEnemies: 	2.37396	UpdateProjectile: 	0.00353676	UpdateParticle: 	0.062167	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.29668	UpdatePlayer: 	1.24553	UpdateSound: 	0.0125952	UpdateItems:	0.0108419	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0340985	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	7.49201	
RENDER	shadowmap: 	0.374885	sendToRender: 	0.172092	scene: 	4.71685	particles2Tex: 	2.91641	sendToRender: 	0.184549	motionBlur: 	1.73802	bloom2Tex: 	0.071021	printScene: 	0.050444	applyBloom: 	0.00673669	setRenderState: 	0.000457133	applyParticles: 	0.00208717	gui: 	0.317412	setRenderState: 	0.000475177	luaMsg: 	0.000802989	printTextDebug:	0.000748855	console: 	0.00114885	endScene: 	0.000354879	present: 	0.192107	TOTAL_RENDER: 	10.9371	
UPDATE	UpdateSceneManager: 	0.0112569	UpdateInput: 	1.12622	UpdateCamera: 	0.052074	UpdateEnemies: 	0.44138	UpdateProjectile: 	0.00422246	UpdateParticle: 	0.083971	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.46862	UpdatePlayer: 	0.159064	UpdateSound: 	0.0220206	UpdateItems:	0.0105501	UpdateTriggers: 	0.0219754	UpdateRigid: 	0.0319121	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.57171	
RENDER	shadowmap: 	0.317283	sendToRender: 	0.157948	scene: 	4.77331	particles2Tex: 	2.66533	sendToRender: 	0.329502	motionBlur: 	1.44906	bloom2Tex: 	0.0663895	printScene: 	0.038769	applyBloom: 	0.314561	setRenderState: 	0.000481192	applyParticles: 	0.00222551	gui: 	0.0332955	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.0010075	endScene: 	0.000363902	present: 	0.246205	TOTAL_RENDER: 	10.5824	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.06318	UpdateCamera: 	0.0541101	UpdateEnemies: 	0.411864	UpdateProjectile: 	0.00256235	UpdateParticle: 	0.0569371	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.35896	UpdatePlayer: 	0.155377	UpdateSound: 	0.0147155	UpdateItems:	0.0107456	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.036312	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.33189	
RENDER	shadowmap: 	0.291359	sendToRender: 	0.147251	scene: 	4.54909	particles2Tex: 	2.90124	sendToRender: 	0.146078	motionBlur: 	1.35566	bloom2Tex: 	0.066603	printScene: 	0.359562	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.00215935	gui: 	0.0333797	setRenderState: 	0.00046014	luaMsg: 	0.000724796	printTextDebug:	0.000748855	console: 	0.0010075	endScene: 	0.000363902	present: 	0.269678	TOTAL_RENDER: 	10.305	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.02785	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.340877	UpdateProjectile: 	0.00731412	UpdateParticle: 	0.0499477	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.30226	UpdatePlayer: 	0.138301	UpdateSound: 	0.0140658	UpdateItems:	0.0104298	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0343421	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.13603	
RENDER	shadowmap: 	0.280752	sendToRender: 	0.144803	scene: 	4.2734	particles2Tex: 	2.77324	sendToRender: 	0.111619	motionBlur: 	1.19791	bloom2Tex: 	0.358205	printScene: 	0.0362097	applyBloom: 	0.110022	setRenderState: 	0.000466155	applyParticles: 	0.00198492	gui: 	0.0328564	setRenderState: 	0.000457133	luaMsg: 	0.000664647	printTextDebug:	0.00526003	console: 	0.00108268	endScene: 	0.000339842	present: 	0.170715	TOTAL_RENDER: 	9.67079	
UPDATE	UpdateSceneManager: 	0.021383	UpdateInput: 	1.07507	UpdateCamera: 	0.0737457	UpdateEnemies: 	5.50272	UpdateProjectile: 	0.00351571	UpdateParticle: 	0.113937	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.41558	UpdatePlayer: 	0.127077	UpdateSound: 	0.0167365	UpdateItems:	0.00984339	UpdateTriggers: 	0.0221018	UpdateRigid: 	0.0311181	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	8.5948	
RENDER	shadowmap: 	0.340065	sendToRender: 	0.181494	scene: 	4.63415	particles2Tex: 	2.66333	sendToRender: 	0.11434	motionBlur: 	1.37598	bloom2Tex: 	0.0688586	printScene: 	0.0448231	applyBloom: 	0.00644196	setRenderState: 	0.000442095	applyParticles: 	0.00202401	gui: 	0.318856	setRenderState: 	0.000475177	luaMsg: 	0.000971407	printTextDebug:	0.0007669	console: 	0.00129621	endScene: 	0.000469162	present: 	0.153221	TOTAL_RENDER: 	10.1072	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.09686	UpdateCamera: 	0.0606122	UpdateEnemies: 	0.361378	UpdateProjectile: 	0.00597881	UpdateParticle: 	0.087198	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.29509	UpdatePlayer: 	0.110154	UpdateSound: 	0.0554935	UpdateItems:	0.0102283	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0339692	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.2816	
RENDER	shadowmap: 	0.276075	sendToRender: 	0.138794	scene: 	4.2853	particles2Tex: 	2.84394	sendToRender: 	0.112163	motionBlur: 	1.34134	bloom2Tex: 	0.405221	printScene: 	0.042781	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.0022195	gui: 	0.0316414	setRenderState: 	0.000451118	luaMsg: 	0.000652617	printTextDebug:	0.000643594	console: 	0.00116388	endScene: 	0.000333827	present: 	0.306261	TOTAL_RENDER: 	9.9584	
UPDATE	UpdateSceneManager: 	0.00928701	UpdateInput: 	1.21528	UpdateCamera: 	0.0411088	UpdateEnemies: 	2.41	UpdateProjectile: 	0.00522394	UpdateParticle: 	0.117576	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.2763	UpdatePlayer: 	0.108993	UpdateSound: 	0.093237	UpdateItems:	0.0111847	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0340895	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	5.47396	
RENDER	shadowmap: 	0.27898	sendToRender: 	0.153383	scene: 	4.14136	particles2Tex: 	2.7829	sendToRender: 	0.11416	motionBlur: 	1.28232	bloom2Tex: 	0.287948	printScene: 	0.0375179	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0323692	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000673669	console: 	0.00112779	endScene: 	0.000342849	present: 	0.41717	TOTAL_RENDER: 	9.71454	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.037	UpdateCamera: 	0.0501402	UpdateEnemies: 	0.383086	UpdateProjectile: 	0.00301647	UpdateParticle: 	0.0914746	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.32637	UpdatePlayer: 	0.142328	UpdateSound: 	0.01455	UpdateItems:	0.0104449	UpdateTriggers: 	0.0238491	UpdateRigid: 	0.0346759	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.28099	
RENDER	shadowmap: 	0.342257	sendToRender: 	0.19239	scene: 	4.45566	particles2Tex: 	2.62731	sendToRender: 	0.11616	motionBlur: 	1.57772	bloom2Tex: 	0.0715412	printScene: 	0.396535	applyBloom: 	0.00794569	setRenderState: 	0.00850507	applyParticles: 	0.00237889	gui: 	0.0367059	setRenderState: 	0.00047217	luaMsg: 	0.000824042	printTextDebug:	0.00062555	console: 	0.00113682	endScene: 	0.000354879	present: 	0.206359	TOTAL_RENDER: 	10.2571	
UPDATE	UpdateSceneManager: 	0.0103125	UpdateInput: 	1.0443	UpdateCamera: 	0.0497583	UpdateEnemies: 	4.34458	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.108256	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.26821	UpdatePlayer: 	0.105916	UpdateSound: 	0.0577401	UpdateItems:	0.0103306	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.031503	UpdateGUI: 	0.00104058	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	7.1851	
RENDER	shadowmap: 	0.312895	sendToRender: 	0.162823	scene: 	4.46361	particles2Tex: 	2.93063	sendToRender: 	0.141546	motionBlur: 	1.39465	bloom2Tex: 	0.396707	printScene: 	0.0478395	applyBloom: 	0.0069442	setRenderState: 	0.000481192	applyParticles: 	0.00223454	gui: 	0.0345676	setRenderState: 	0.00044811	luaMsg: 	0.000763893	printTextDebug:	0.00062555	console: 	0.000956369	endScene: 	0.000357887	present: 	0.285251	TOTAL_RENDER: 	10.3517	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.0359	UpdateCamera: 	0.0513913	UpdateEnemies: 	2.33272	UpdateProjectile: 	0.00208717	UpdateParticle: 	0.0957302	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.29469	UpdatePlayer: 	0.110575	UpdateSound: 	0.196191	UpdateItems:	0.0131817	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0398938	UpdateGUI: 	0.00206311	BuildFrustum: 	0.00199394	TOTAL_UPDATE: 	5.35327	
RENDER	shadowmap: 	0.348933	sendToRender: 	0.15187	scene: 	4.63958	particles2Tex: 	2.74433	sendToRender: 	0.157091	motionBlur: 	1.8034	bloom2Tex: 	0.0709638	printScene: 	0.0425554	applyBloom: 	0.276394	setRenderState: 	0.000499237	applyParticles: 	0.0025443	gui: 	0.0364413	setRenderState: 	0.000487207	luaMsg: 	0.00090825	printTextDebug:	0.000514274	console: 	0.000959377	endScene: 	0.000351872	present: 	0.186245	TOTAL_RENDER: 	10.681	
UPDATE	UpdateSceneManager: 	0.00967497	UpdateInput: 	1.05684	UpdateCamera: 	0.0508319	UpdateEnemies: 	0.436679	UpdateProjectile: 	0.00353977	UpdateParticle: 	0.0985572	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	1.31419	UpdatePlayer: 	1.87697	UpdateSound: 	0.0144568	UpdateItems:	0.012526	UpdateTriggers: 	0.0233378	UpdateRigid: 	0.0363601	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	5.08391	
RENDER	shadowmap: 	0.318618	sendToRender: 	0.156854	scene: 	4.38466	particles2Tex: 	2.65166	sendToRender: 	0.115564	motionBlur: 	1.76115	bloom2Tex: 	0.0674962	printScene: 	0.0391961	applyBloom: 	0.00670361	setRenderState: 	0.000439088	applyParticles: 	0.0023819	gui: 	0.275955	setRenderState: 	0.000559386	luaMsg: 	0.000848101	printTextDebug:	0.000523296	console: 	0.00104359	endScene: 	0.000348864	present: 	0.185397	TOTAL_RENDER: 	10.1384	
UPDATE	UpdateSceneManager: 	0.0146222	UpdateInput: 	1.15599	UpdateCamera: 	0.0579175	UpdateEnemies: 	0.485081	UpdateProjectile: 	0.00227363	UpdateParticle: 	0.131134	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.65279	UpdatePlayer: 	0.164631	UpdateSound: 	0.0152388	UpdateItems:	0.012114	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0370458	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	3.90552	
RENDER	shadowmap: 	0.332182	sendToRender: 	0.147149	scene: 	4.09843	particles2Tex: 	2.84726	sendToRender: 	0.154342	motionBlur: 	1.73772	bloom2Tex: 	0.0695503	printScene: 	0.0382728	applyBloom: 	0.00672165	setRenderState: 	0.000427058	applyParticles: 	0.0020601	gui: 	0.291897	setRenderState: 	0.000478185	luaMsg: 	0.000529311	printTextDebug:	0.000430065	console: 	0.000652617	endScene: 	0.000369916	present: 	0.187112	TOTAL_RENDER: 	10.1196	
UPDATE	UpdateSceneManager: 	0.0135395	UpdateInput: 	1.26823	UpdateCamera: 	0.0441434	UpdateEnemies: 	2.59784	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.10373	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.54219	UpdatePlayer: 	0.14332	UpdateSound: 	0.0147275	UpdateItems:	0.0214642	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0364954	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00129922	TOTAL_UPDATE: 	5.95539	
RENDER	shadowmap: 	0.308916	sendToRender: 	0.143116	scene: 	4.23309	particles2Tex: 	3.02198	sendToRender: 	0.116118	motionBlur: 	1.4202	bloom2Tex: 	0.0654903	printScene: 	0.0401765	applyBloom: 	0.293362	setRenderState: 	0.00047217	applyParticles: 	0.00237288	gui: 	0.0384954	setRenderState: 	0.000469162	luaMsg: 	0.000881183	printTextDebug:	0.000745848	console: 	0.00107065	endScene: 	0.000354879	present: 	0.21441	TOTAL_RENDER: 	10.0782	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.08708	UpdateCamera: 	0.0518274	UpdateEnemies: 	0.427133	UpdateProjectile: 	0.0020992	UpdateParticle: 	0.0818658	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30157	UpdatePlayer: 	0.156685	UpdateSound: 	0.0141982	UpdateItems:	0.0101712	UpdateTriggers: 	0.0234521	UpdateRigid: 	0.0341616	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	3.35049	
RENDER	shadowmap: 	0.320492	sendToRender: 	0.120154	scene: 	3.902	particles2Tex: 	2.85436	sendToRender: 	0.112482	motionBlur: 	1.68732	bloom2Tex: 	0.0685849	printScene: 	0.0385826	applyBloom: 	0.29805	setRenderState: 	0.000475177	applyParticles: 	0.00239092	gui: 	0.0373826	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00103757	endScene: 	0.000354879	present: 	0.191175	TOTAL_RENDER: 	9.80043	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.02471	UpdateCamera: 	0.050862	UpdateEnemies: 	0.404186	UpdateProjectile: 	0.00241498	UpdateParticle: 	0.0751833	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.30731	UpdatePlayer: 	0.142156	UpdateSound: 	0.0144869	UpdateItems:	0.0101261	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0347511	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.22549	
RENDER	shadowmap: 	0.283825	sendToRender: 	0.133395	scene: 	4.06351	particles2Tex: 	2.75614	sendToRender: 	0.160857	motionBlur: 	1.88404	bloom2Tex: 	0.072239	printScene: 	0.0503538	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00214131	gui: 	0.289184	setRenderState: 	0.000490215	luaMsg: 	0.000914265	printTextDebug:	0.000799982	console: 	0.00112779	endScene: 	0.000363902	present: 	0.178303	TOTAL_RENDER: 	10.1146	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.15939	UpdateCamera: 	0.0550333	UpdateEnemies: 	0.550748	UpdateProjectile: 	0.00239092	UpdateParticle: 	0.112695	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.45353	UpdatePlayer: 	0.142316	UpdateSound: 	0.0143816	UpdateItems:	0.0118012	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0369916	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.71104	
RENDER	shadowmap: 	0.310146	sendToRender: 	0.139783	scene: 	4.01849	particles2Tex: 	2.68488	sendToRender: 	0.121441	motionBlur: 	1.82098	bloom2Tex: 	0.0729608	printScene: 	0.039957	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00207213	gui: 	0.291587	setRenderState: 	0.000496229	luaMsg: 	0.000685699	printTextDebug:	0.000520289	console: 	0.000959377	endScene: 	0.000360894	present: 	0.175596	TOTAL_RENDER: 	9.85941	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.0789	UpdateCamera: 	0.0512259	UpdateEnemies: 	0.485481	UpdateProjectile: 	0.00505853	UpdateParticle: 	0.0789727	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.37995	UpdatePlayer: 	0.0973933	UpdateSound: 	0.135435	UpdateItems:	0.0104088	UpdateTriggers: 	0.0234641	UpdateRigid: 	0.0348203	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.54197	
RENDER	shadowmap: 	0.410496	sendToRender: 	0.147461	scene: 	4.0865	particles2Tex: 	2.69401	sendToRender: 	0.137353	motionBlur: 	1.7127	bloom2Tex: 	0.0707383	printScene: 	0.0454757	applyBloom: 	0.321737	setRenderState: 	0.000475177	applyParticles: 	0.00207213	gui: 	0.0397886	setRenderState: 	0.00046014	luaMsg: 	0.000848101	printTextDebug:	0.000640587	console: 	0.00112178	endScene: 	0.000354879	present: 	0.258009	TOTAL_RENDER: 	10.1163	
UPDATE	UpdateSceneManager: 	0.0119245	UpdateInput: 	2.40973	UpdateCamera: 	0.910346	UpdateEnemies: 	0.568294	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.102596	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.55587	UpdatePlayer: 	0.193502	UpdateSound: 	0.0243844	UpdateItems:	0.00976519	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0311031	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	5.98648	
RENDER	shadowmap: 	0.290384	sendToRender: 	0.144204	scene: 	4.35789	particles2Tex: 	2.67838	sendToRender: 	0.116367	motionBlur: 	1.71773	bloom2Tex: 	0.0722179	printScene: 	0.0412231	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.033918	setRenderState: 	0.000487207	luaMsg: 	0.000863138	printTextDebug:	0.000812012	console: 	0.00100449	endScene: 	0.00033082	present: 	0.438883	TOTAL_RENDER: 	10.0675	
UPDATE	UpdateSceneManager: 	0.0103667	UpdateInput: 	1.0219	UpdateCamera: 	0.971079	UpdateEnemies: 	0.485589	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0764284	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.42443	UpdatePlayer: 	0.166932	UpdateSound: 	0.0237559	UpdateItems:	0.00905543	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0295693	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	4.35722	
RENDER	shadowmap: 	0.302495	sendToRender: 	0.190233	scene: 	4.11881	particles2Tex: 	2.70724	sendToRender: 	0.135269	motionBlur: 	1.41693	bloom2Tex: 	0.40735	printScene: 	0.0471598	applyBloom: 	0.00676977	setRenderState: 	0.000478185	applyParticles: 	0.10191	gui: 	0.0362458	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.00079096	console: 	0.000959377	endScene: 	0.000360894	present: 	0.15809	TOTAL_RENDER: 	9.82529	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.06561	UpdateCamera: 	0.945076	UpdateEnemies: 	0.459397	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0765065	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.46159	UpdatePlayer: 	0.13606	UpdateSound: 	0.0257799	UpdateItems:	0.00965692	UpdateTriggers: 	0.0220867	UpdateRigid: 	0.0314459	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.40844	
RENDER	shadowmap: 	0.302372	sendToRender: 	0.15627	scene: 	4.28274	particles2Tex: 	2.66219	sendToRender: 	0.14747	motionBlur: 	1.70417	bloom2Tex: 	0.0692586	printScene: 	0.0392232	applyBloom: 	0.00652316	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.273266	setRenderState: 	0.000511267	luaMsg: 	0.00075487	printTextDebug:	0.000547356	console: 	0.000926295	endScene: 	0.000384954	present: 	0.17648	TOTAL_RENDER: 	10.0004	
UPDATE	UpdateSceneManager: 	0.0107216	UpdateInput: 	1.04802	UpdateCamera: 	0.911372	UpdateEnemies: 	0.56212	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0738931	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.47597	UpdatePlayer: 	0.105652	UpdateSound: 	0.0224175	UpdateItems:	0.00919077	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0292324	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	4.38811	
RENDER	shadowmap: 	0.289536	sendToRender: 	0.156938	scene: 	4.03764	particles2Tex: 	2.80074	sendToRender: 	0.112635	motionBlur: 	1.42773	bloom2Tex: 	0.395092	printScene: 	0.0452712	applyBloom: 	0.00674872	setRenderState: 	0.000469162	applyParticles: 	0.00195785	gui: 	0.032694	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000733818	console: 	0.000950355	endScene: 	0.000348864	present: 	0.419822	TOTAL_RENDER: 	9.89802	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.03488	UpdateCamera: 	0.913567	UpdateEnemies: 	0.396653	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0739111	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.47051	UpdatePlayer: 	0.100975	UpdateSound: 	0.0238491	UpdateItems:	0.00908852	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0291061	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	4.19885	
RENDER	shadowmap: 	0.295708	sendToRender: 	0.156908	scene: 	4.25743	particles2Tex: 	2.74977	sendToRender: 	0.134018	motionBlur: 	1.46482	bloom2Tex: 	0.0700556	printScene: 	0.0391089	applyBloom: 	0.00660136	setRenderState: 	0.000439088	applyParticles: 	0.002018	gui: 	0.270809	setRenderState: 	0.000514274	luaMsg: 	0.000544349	printTextDebug:	0.000324805	console: 	0.00105862	endScene: 	0.000348864	present: 	0.173843	TOTAL_RENDER: 	9.79022	
UPDATE	UpdateSceneManager: 	0.0262881	UpdateInput: 	1.01835	UpdateCamera: 	0.932605	UpdateEnemies: 	0.37856	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0646061	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.44373	UpdatePlayer: 	0.0862296	UpdateSound: 	0.0224657	UpdateItems:	0.00891108	UpdateTriggers: 	0.0209529	UpdateRigid: 	0.0291001	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.1677	
RENDER	shadowmap: 	0.291648	sendToRender: 	0.155699	scene: 	4.21042	particles2Tex: 	2.70792	sendToRender: 	0.117086	motionBlur: 	1.37196	bloom2Tex: 	0.0688285	printScene: 	0.38517	applyBloom: 	0.00677579	setRenderState: 	0.000457133	applyParticles: 	0.00209619	gui: 	0.0332474	setRenderState: 	0.000445103	luaMsg: 	0.000676676	printTextDebug:	0.000544349	console: 	0.00110975	endScene: 	0.000351872	present: 	0.275633	TOTAL_RENDER: 	9.79795	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.03627	UpdateCamera: 	0.906632	UpdateEnemies: 	0.531952	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0677879	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.44825	UpdatePlayer: 	0.0872943	UpdateSound: 	0.0221589	UpdateItems:	0.00907949	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0285106	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	4.29244	
RENDER	shadowmap: 	0.272141	sendToRender: 	0.154748	scene: 	4.27026	particles2Tex: 	2.58883	sendToRender: 	0.125375	motionBlur: 	1.44304	bloom2Tex: 	0.0676977	printScene: 	0.0377525	applyBloom: 	0.00655925	setRenderState: 	0.000457133	applyParticles: 	0.00195184	gui: 	0.326618	setRenderState: 	0.000505252	luaMsg: 	0.000784945	printTextDebug:	0.000514274	console: 	0.000839079	endScene: 	0.000363902	present: 	0.186916	TOTAL_RENDER: 	9.65192	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	1.17497	UpdateCamera: 	0.888163	UpdateEnemies: 	0.319999	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0635204	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.44775	UpdatePlayer: 	0.0858026	UpdateSound: 	0.02221	UpdateItems:	0.013338	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0280415	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.24067	
RENDER	shadowmap: 	0.267007	sendToRender: 	0.374461	scene: 	4.31628	particles2Tex: 	2.61433	sendToRender: 	0.128238	motionBlur: 	1.41619	bloom2Tex: 	0.371177	printScene: 	0.0411961	applyBloom: 	0.00652918	setRenderState: 	0.000454125	applyParticles: 	0.00207815	gui: 	0.0529191	setRenderState: 	0.000478185	luaMsg: 	0.000721788	printTextDebug:	0.000736825	console: 	0.00103456	endScene: 	0.000336835	present: 	0.323767	TOTAL_RENDER: 	10.0824	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.03718	UpdateCamera: 	0.905351	UpdateEnemies: 	0.337899	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0644016	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.62723	UpdatePlayer: 	0.0846026	UpdateSound: 	0.0211213	UpdateItems:	0.00876672	UpdateTriggers: 	0.0212476	UpdateRigid: 	0.0285557	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.28064	
RENDER	shadowmap: 	0.266271	sendToRender: 	0.171668	scene: 	4.56009	particles2Tex: 	2.60598	sendToRender: 	0.110813	motionBlur: 	1.50986	bloom2Tex: 	0.067421	printScene: 	0.0364894	applyBloom: 	0.321169	setRenderState: 	0.000487207	applyParticles: 	0.00199093	gui: 	0.0316233	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000523296	console: 	0.00106464	endScene: 	0.000354879	present: 	0.235219	TOTAL_RENDER: 	10.0854	
UPDATE	UpdateSceneManager: 	0.00908551	UpdateInput: 	1.0141	UpdateCamera: 	0.898677	UpdateEnemies: 	0.312703	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0640016	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.43634	UpdatePlayer: 	0.0880461	UpdateSound: 	0.0223393	UpdateItems:	0.00885694	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0287903	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	4.19717	
RENDER	shadowmap: 	0.269916	sendToRender: 	0.174664	scene: 	4.62505	particles2Tex: 	2.61311	sendToRender: 	0.113438	motionBlur: 	1.46242	bloom2Tex: 	0.373522	printScene: 	0.0385405	applyBloom: 	0.00672165	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.0327	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.000535326	console: 	0.00103456	endScene: 	0.000333827	present: 	0.371808	TOTAL_RENDER: 	10.2509	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.0234	UpdateCamera: 	0.912761	UpdateEnemies: 	0.350777	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0605701	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.39427	UpdatePlayer: 	0.0871229	UpdateSound: 	0.0167395	UpdateItems:	0.00913664	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0265197	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.02656	
RENDER	shadowmap: 	0.260605	sendToRender: 	0.172856	scene: 	4.62667	particles2Tex: 	2.55387	sendToRender: 	0.163154	motionBlur: 	1.48706	bloom2Tex: 	0.0674	printScene: 	0.0360473	applyBloom: 	0.00662241	setRenderState: 	0.00044811	applyParticles: 	0.277305	gui: 	0.0321827	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000424051	console: 	0.00105562	endScene: 	0.000351872	present: 	0.158595	TOTAL_RENDER: 	10.0158	
UPDATE	UpdateSceneManager: 	0.00809907	UpdateInput: 	0.957263	UpdateCamera: 	0.754645	UpdateEnemies: 	0.269708	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0531627	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.33013	UpdatePlayer: 	0.0817154	UpdateSound: 	0.0196597	UpdateItems:	0.00871259	UpdateTriggers: 	0.0207213	UpdateRigid: 	0.0267904	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	3.66077	
RENDER	shadowmap: 	0.23198	sendToRender: 	0.153591	scene: 	4.72475	particles2Tex: 	2.87649	sendToRender: 	0.112867	motionBlur: 	1.48393	bloom2Tex: 	0.0686751	printScene: 	0.0365315	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00196086	gui: 	0.0312354	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.0101291	console: 	0.000986444	endScene: 	0.000372924	present: 	0.438628	TOTAL_RENDER: 	10.374	
UPDATE	UpdateSceneManager: 	0.0087998	UpdateInput: 	1.02466	UpdateCamera: 	0.900834	UpdateEnemies: 	0.348524	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0553852	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.36852	UpdatePlayer: 	0.0873514	UpdateSound: 	0.0191003	UpdateItems:	0.00784343	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.027049	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	3.98112	
RENDER	shadowmap: 	0.271696	sendToRender: 	0.15255	scene: 	4.23757	particles2Tex: 	2.70065	sendToRender: 	0.114587	motionBlur: 	1.24064	bloom2Tex: 	0.359508	printScene: 	0.047644	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00209018	gui: 	0.0325226	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000571416	console: 	0.00106163	endScene: 	0.00033082	present: 	0.343667	TOTAL_RENDER: 	9.68534	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.21038	UpdateCamera: 	0.974252	UpdateEnemies: 	0.447764	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0888672	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.55365	UpdatePlayer: 	0.108578	UpdateSound: 	0.0179394	UpdateItems:	0.0109832	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.173993	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.76088	
RENDER	shadowmap: 	0.438068	sendToRender: 	0.160793	scene: 	4.42737	particles2Tex: 	2.59127	sendToRender: 	0.128442	motionBlur: 	1.44349	bloom2Tex: 	0.0683233	printScene: 	0.0378608	applyBloom: 	0.00664947	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.29156	setRenderState: 	0.000556378	luaMsg: 	0.000658632	printTextDebug:	0.000424051	console: 	0.000914265	endScene: 	0.000363902	present: 	0.192221	TOTAL_RENDER: 	9.97747	
UPDATE	UpdateSceneManager: 	0.00877273	UpdateInput: 	1.08533	UpdateCamera: 	1.00122	UpdateEnemies: 	0.422027	UpdateProjectile: 	0.0014135	UpdateParticle: 	0.069815	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.60509	UpdatePlayer: 	0.105859	UpdateSound: 	0.023431	UpdateItems:	0.00914867	UpdateTriggers: 	0.0212597	UpdateRigid: 	0.030685	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.51973	
RENDER	shadowmap: 	0.30882	sendToRender: 	0.156102	scene: 	4.38257	particles2Tex: 	2.56134	sendToRender: 	0.135023	motionBlur: 	1.37714	bloom2Tex: 	0.0686	printScene: 	0.387672	applyBloom: 	0.00752163	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.0331271	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000520289	console: 	0.00103757	endScene: 	0.000348864	present: 	0.229267	TOTAL_RENDER: 	9.82206	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.00232	UpdateCamera: 	0.892431	UpdateEnemies: 	0.406749	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0505162	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.41189	UpdatePlayer: 	0.0865905	UpdateSound: 	0.0425374	UpdateItems:	0.00779531	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0278159	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	4.08214	
RENDER	shadowmap: 	0.272508	sendToRender: 	0.171404	scene: 	4.29256	particles2Tex: 	2.79796	sendToRender: 	0.148315	motionBlur: 	1.2489	bloom2Tex: 	0.349872	printScene: 	0.0386818	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.0020992	gui: 	0.0307091	setRenderState: 	0.000451118	luaMsg: 	0.000640587	printTextDebug:	0.000535326	console: 	0.000974414	endScene: 	0.000342849	present: 	0.380909	TOTAL_RENDER: 	9.91457	
UPDATE	UpdateSceneManager: 	0.0254641	UpdateInput: 	1.14418	UpdateCamera: 	0.927705	UpdateEnemies: 	0.392782	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0499868	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.4511	UpdatePlayer: 	0.0871018	UpdateSound: 	0.0211273	UpdateItems:	0.00901634	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0283994	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	4.27402	
RENDER	shadowmap: 	0.295103	sendToRender: 	0.157395	scene: 	4.25431	particles2Tex: 	2.7372	sendToRender: 	0.17762	motionBlur: 	1.54314	bloom2Tex: 	0.0769486	printScene: 	0.0515116	applyBloom: 	0.00674271	setRenderState: 	0.00044811	applyParticles: 	0.00208717	gui: 	0.0384533	setRenderState: 	0.000469162	luaMsg: 	0.000818027	printTextDebug:	0.000730811	console: 	0.00116388	endScene: 	0.000336835	present: 	0.464158	TOTAL_RENDER: 	10.1845	
UPDATE	UpdateSceneManager: 	0.0117862	UpdateInput: 	1.10354	UpdateCamera: 	0.923967	UpdateEnemies: 	2.3498	UpdateProjectile: 	0.00199394	UpdateParticle: 	0.0781246	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.46585	UpdatePlayer: 	0.0891709	UpdateSound: 	0.0139937	UpdateItems:	0.00896822	UpdateTriggers: 	0.0221108	UpdateRigid: 	0.0298249	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	6.25878	
RENDER	shadowmap: 	0.320032	sendToRender: 	0.148472	scene: 	4.57702	particles2Tex: 	2.80125	sendToRender: 	0.150911	motionBlur: 	1.33774	bloom2Tex: 	0.068218	printScene: 	0.0417524	applyBloom: 	0.293257	setRenderState: 	0.000475177	applyParticles: 	0.00215634	gui: 	0.0356984	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000673669	console: 	0.00113381	endScene: 	0.000351872	present: 	0.207039	TOTAL_RENDER: 	10.155	
UPDATE	UpdateSceneManager: 	0.0130644	UpdateInput: 	1.10831	UpdateCamera: 	0.924884	UpdateEnemies: 	0.471493	UpdateProjectile: 	0.00336233	UpdateParticle: 	0.0628166	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.48528	UpdatePlayer: 	0.108572	UpdateSound: 	0.0483538	UpdateItems:	0.0110253	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0365105	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.43167	
RENDER	shadowmap: 	0.313554	sendToRender: 	0.143922	scene: 	4.63599	particles2Tex: 	2.89053	sendToRender: 	0.138481	motionBlur: 	1.33096	bloom2Tex: 	0.0691563	printScene: 	0.0398006	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.00198793	gui: 	0.295678	setRenderState: 	0.000523296	luaMsg: 	0.000451118	printTextDebug:	0.000721788	console: 	0.00132328	endScene: 	0.000348864	present: 	0.168944	TOTAL_RENDER: 	10.207	
UPDATE	UpdateSceneManager: 	0.00981331	UpdateInput: 	1.03101	UpdateCamera: 	0.929772	UpdateEnemies: 	2.32999	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.0590453	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.4047	UpdatePlayer: 	0.0917934	UpdateSound: 	0.0167124	UpdateItems:	0.00858627	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0287392	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	6.06786	
RENDER	shadowmap: 	0.276547	sendToRender: 	0.151284	scene: 	4.75633	particles2Tex: 	2.64556	sendToRender: 	0.112382	motionBlur: 	1.41542	bloom2Tex: 	0.0654782	printScene: 	0.0361826	applyBloom: 	0.00649609	setRenderState: 	0.000439088	applyParticles: 	0.00206612	gui: 	0.292718	setRenderState: 	0.000505252	luaMsg: 	0.000553371	printTextDebug:	0.000739833	console: 	0.000827049	endScene: 	0.000372924	present: 	0.18325	TOTAL_RENDER: 	10.1101	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	1.01591	UpdateCamera: 	0.907462	UpdateEnemies: 	0.403495	UpdateProjectile: 	0.00243904	UpdateParticle: 	0.0517402	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.40334	UpdatePlayer: 	0.0883589	UpdateSound: 	0.055698	UpdateItems:	0.0107937	UpdateTriggers: 	0.0231393	UpdateRigid: 	0.0323722	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	4.15093	
RENDER	shadowmap: 	0.275708	sendToRender: 	0.134698	scene: 	4.63296	particles2Tex: 	2.52524	sendToRender: 	0.115089	motionBlur: 	1.38388	bloom2Tex: 	0.0684075	printScene: 	0.368052	applyBloom: 	0.00716976	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.031482	setRenderState: 	0.000502244	luaMsg: 	0.000556378	printTextDebug:	0.000646602	console: 	0.0011308	endScene: 	0.000375931	present: 	0.232202	TOTAL_RENDER: 	9.94076	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	1.04416	UpdateCamera: 	1.09072	UpdateEnemies: 	0.371276	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0481012	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.38782	UpdatePlayer: 	0.116036	UpdateSound: 	0.0212867	UpdateItems:	0.00842086	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0265558	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.28937	
RENDER	shadowmap: 	0.262902	sendToRender: 	0.171025	scene: 	4.55193	particles2Tex: 	2.53894	sendToRender: 	0.128836	motionBlur: 	1.18744	bloom2Tex: 	0.352341	printScene: 	0.0368022	applyBloom: 	0.00656527	setRenderState: 	0.000478185	applyParticles: 	0.0019368	gui: 	0.0307001	setRenderState: 	0.000469162	luaMsg: 	0.00044811	printTextDebug:	0.00043608	console: 	0.00121802	endScene: 	0.000336835	present: 	0.452197	TOTAL_RENDER: 	9.88734	
UPDATE	UpdateSceneManager: 	0.0247062	UpdateInput: 	0.989893	UpdateCamera: 	0.927895	UpdateEnemies: 	2.08668	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0500259	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.39969	UpdatePlayer: 	0.096458	UpdateSound: 	0.0166222	UpdateItems:	0.00878176	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0284986	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	5.77306	
RENDER	shadowmap: 	0.285966	sendToRender: 	0.157133	scene: 	4.83053	particles2Tex: 	2.62469	sendToRender: 	0.155437	motionBlur: 	1.37391	bloom2Tex: 	0.0650722	printScene: 	0.0374608	applyBloom: 	0.329319	setRenderState: 	0.000463147	applyParticles: 	0.00204807	gui: 	0.0324745	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.00101652	endScene: 	0.000342849	present: 	0.219201	TOTAL_RENDER: 	10.2843	
UPDATE	UpdateSceneManager: 	0.0160598	UpdateInput: 	1.11382	UpdateCamera: 	0.917459	UpdateEnemies: 	0.507658	UpdateProjectile: 	0.00350067	UpdateParticle: 	0.0789095	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	1.80693	UpdatePlayer: 	0.0720285	UpdateSound: 	0.0196146	UpdateItems:	0.0106073	UpdateTriggers: 	0.02261	UpdateRigid: 	0.0324835	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.75587	
RENDER	shadowmap: 	0.336368	sendToRender: 	0.187893	scene: 	4.88621	particles2Tex: 	2.72029	sendToRender: 	0.134138	motionBlur: 	1.31774	bloom2Tex: 	0.276812	printScene: 	0.0453554	applyBloom: 	0.00700736	setRenderState: 	0.00047217	applyParticles: 	0.00219243	gui: 	0.0361857	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000336835	present: 	0.593181	TOTAL_RENDER: 	10.7188	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.03989	UpdateCamera: 	0.92622	UpdateEnemies: 	0.468152	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0491778	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.48131	UpdatePlayer: 	0.0562574	UpdateSound: 	0.0183635	UpdateItems:	0.00876672	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0289377	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	4.22412	
RENDER	shadowmap: 	0.293623	sendToRender: 	0.153221	scene: 	4.85698	particles2Tex: 	2.66831	sendToRender: 	0.115973	motionBlur: 	1.30254	bloom2Tex: 	0.414905	printScene: 	0.0412713	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00207213	gui: 	0.117823	setRenderState: 	0.000529311	luaMsg: 	0.000667654	printTextDebug:	0.000643594	console: 	0.00116388	endScene: 	0.000354879	present: 	0.187352	TOTAL_RENDER: 	10.3313	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.05157	UpdateCamera: 	0.921877	UpdateEnemies: 	0.437106	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0390277	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.45416	UpdatePlayer: 	0.0520319	UpdateSound: 	0.0208146	UpdateItems:	0.00793666	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0281888	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	4.16317	
RENDER	shadowmap: 	0.280821	sendToRender: 	0.154219	scene: 	4.92133	particles2Tex: 	2.70176	sendToRender: 	0.112322	motionBlur: 	1.2814	bloom2Tex: 	0.283479	printScene: 	0.0372743	applyBloom: 	0.00691413	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.031882	setRenderState: 	0.000490215	luaMsg: 	0.000631565	printTextDebug:	0.000547356	console: 	0.000881183	endScene: 	0.000351872	present: 	0.419991	TOTAL_RENDER: 	10.3988	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.05608	UpdateCamera: 	1.10699	UpdateEnemies: 	0.521964	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0769156	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.62126	UpdatePlayer: 	0.142821	UpdateSound: 	0.0203364	UpdateItems:	0.0101742	UpdateTriggers: 	0.0224536	UpdateRigid: 	0.0314309	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.80183	
RENDER	shadowmap: 	0.330823	sendToRender: 	0.18408	scene: 	5.0378	particles2Tex: 	2.67396	sendToRender: 	0.160884	motionBlur: 	1.37442	bloom2Tex: 	0.368671	printScene: 	0.0468651	applyBloom: 	0.00689909	setRenderState: 	0.00044811	applyParticles: 	0.00198191	gui: 	0.0366849	setRenderState: 	0.000454125	luaMsg: 	0.000610513	printTextDebug:	0.00093231	console: 	0.00134734	endScene: 	0.000327812	present: 	0.369616	TOTAL_RENDER: 	10.7681	
UPDATE	UpdateSceneManager: 	0.012114	UpdateInput: 	1.0347	UpdateCamera: 	0.995932	UpdateEnemies: 	0.456766	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0425043	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.43558	UpdatePlayer: 	0.106743	UpdateSound: 	0.0221589	UpdateItems:	0.0180417	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0289798	UpdateGUI: 	0.00132629	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	4.29381	
RENDER	shadowmap: 	0.267747	sendToRender: 	0.154953	scene: 	4.82216	particles2Tex: 	2.64861	sendToRender: 	0.112894	motionBlur: 	1.32443	bloom2Tex: 	0.0824011	printScene: 	0.379053	applyBloom: 	0.00713668	setRenderState: 	0.000475177	applyParticles: 	0.00212627	gui: 	0.0328353	setRenderState: 	0.000478185	luaMsg: 	0.000718781	printTextDebug:	0.000634572	console: 	0.00120298	endScene: 	0.000348864	present: 	0.274186	TOTAL_RENDER: 	10.2767	
UPDATE	UpdateSceneManager: 	0.0100238	UpdateInput: 	1.13059	UpdateCamera: 	0.915402	UpdateEnemies: 	0.50185	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0438667	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.47421	UpdatePlayer: 	0.0714029	UpdateSound: 	0.0214221	UpdateItems:	0.008478	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0278731	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	4.35878	
RENDER	shadowmap: 	0.463036	sendToRender: 	0.165605	scene: 	4.56841	particles2Tex: 	2.62546	sendToRender: 	0.111976	motionBlur: 	1.31961	bloom2Tex: 	0.0668617	printScene: 	0.358714	applyBloom: 	0.00719382	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.0316113	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.00061352	console: 	0.00117892	endScene: 	0.000354879	present: 	0.234326	TOTAL_RENDER: 	10.1295	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.01996	UpdateCamera: 	0.893667	UpdateEnemies: 	0.484753	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0393856	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.57601	UpdatePlayer: 	0.0580829	UpdateSound: 	0.0199153	UpdateItems:	0.00787351	UpdateTriggers: 	0.0207574	UpdateRigid: 	0.0280806	UpdateGUI: 	0.00122403	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.29458	
RENDER	shadowmap: 	0.289275	sendToRender: 	0.155566	scene: 	4.58969	particles2Tex: 	2.62375	sendToRender: 	0.135092	motionBlur: 	1.3623	bloom2Tex: 	0.0687233	printScene: 	0.0397645	applyBloom: 	0.00677579	setRenderState: 	0.000469162	applyParticles: 	0.00200898	gui: 	0.312976	setRenderState: 	0.000523296	luaMsg: 	0.000812012	printTextDebug:	0.00058946	console: 	0.00115486	endScene: 	0.000351872	present: 	0.164871	TOTAL_RENDER: 	9.91913	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.01121	UpdateCamera: 	0.869135	UpdateEnemies: 	0.472696	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0495026	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.52856	UpdatePlayer: 	0.0599986	UpdateSound: 	0.0214431	UpdateItems:	0.00849304	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0287212	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.19449	
RENDER	shadowmap: 	0.269441	sendToRender: 	0.152556	scene: 	4.52168	particles2Tex: 	2.73125	sendToRender: 	0.113856	motionBlur: 	1.4528	bloom2Tex: 	0.0680346	printScene: 	0.0368774	applyBloom: 	0.00658933	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.297563	setRenderState: 	0.000502244	luaMsg: 	0.000772915	printTextDebug:	0.000821034	console: 	0.000986444	endScene: 	0.000369916	present: 	0.175292	TOTAL_RENDER: 	9.99424	
UPDATE	UpdateSceneManager: 	0.016159	UpdateInput: 	1.00637	UpdateCamera: 	0.962908	UpdateEnemies: 	0.456865	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0381615	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.47821	UpdatePlayer: 	0.0591205	UpdateSound: 	0.0199544	UpdateItems:	0.00919979	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0279332	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	4.21704	
RENDER	shadowmap: 	0.378632	sendToRender: 	0.154243	scene: 	4.55358	particles2Tex: 	2.59106	sendToRender: 	0.111691	motionBlur: 	1.45088	bloom2Tex: 	0.067003	printScene: 	0.0376413	applyBloom: 	0.00669158	setRenderState: 	0.00043608	applyParticles: 	0.00203604	gui: 	0.293196	setRenderState: 	0.000481192	luaMsg: 	0.000424051	printTextDebug:	0.000736825	console: 	0.000914265	endScene: 	0.000354879	present: 	0.174294	TOTAL_RENDER: 	9.99059	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.00468	UpdateCamera: 	0.907017	UpdateEnemies: 	0.446826	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0428321	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.45522	UpdatePlayer: 	0.0563747	UpdateSound: 	0.0208747	UpdateItems:	0.00877574	UpdateTriggers: 	0.020995	UpdateRigid: 	0.0267783	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	4.13484	
RENDER	shadowmap: 	0.27495	sendToRender: 	0.152857	scene: 	4.42056	particles2Tex: 	2.62308	sendToRender: 	0.145834	motionBlur: 	1.29934	bloom2Tex: 	0.0669819	printScene: 	0.348861	applyBloom: 	0.00752464	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.0312655	setRenderState: 	0.000454125	luaMsg: 	0.000595475	printTextDebug:	0.000445103	console: 	0.000887198	endScene: 	0.000351872	present: 	0.238169	TOTAL_RENDER: 	9.80154	
UPDATE	UpdateSceneManager: 	0.0159756	UpdateInput: 	1.09189	UpdateCamera: 	1.09155	UpdateEnemies: 	0.498593	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0679082	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.59826	UpdatePlayer: 	0.0753066	UpdateSound: 	0.016959	UpdateItems:	0.0108689	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0317978	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	4.65657	
RENDER	shadowmap: 	0.324811	sendToRender: 	0.188411	scene: 	4.51543	particles2Tex: 	2.70419	sendToRender: 	0.12071	motionBlur: 	1.35907	bloom2Tex: 	0.0728735	printScene: 	0.360993	applyBloom: 	0.00788554	setRenderState: 	0.00044811	applyParticles: 	0.00217739	gui: 	0.0357977	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.00062555	console: 	0.00114283	endScene: 	0.000345857	present: 	0.247113	TOTAL_RENDER: 	10.1068	
UPDATE	UpdateSceneManager: 	0.00978625	UpdateInput: 	1.13791	UpdateCamera: 	0.930899	UpdateEnemies: 	0.438622	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0431419	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.4664	UpdatePlayer: 	0.0591084	UpdateSound: 	0.0210612	UpdateItems:	0.00858627	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0275964	UpdateGUI: 	0.00188266	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.27864	
RENDER	shadowmap: 	0.401937	sendToRender: 	0.152691	scene: 	4.30161	particles2Tex: 	2.75581	sendToRender: 	0.194738	motionBlur: 	1.5953	bloom2Tex: 	0.0739953	printScene: 	0.37634	applyBloom: 	0.00749156	setRenderState: 	0.000466155	applyParticles: 	0.00195484	gui: 	0.0356744	setRenderState: 	0.00047217	luaMsg: 	0.000772915	printTextDebug:	0.000646602	console: 	0.000887198	endScene: 	0.000369916	present: 	0.253709	TOTAL_RENDER: 	10.3448	
UPDATE	UpdateSceneManager: 	0.0126072	UpdateInput: 	1.07168	UpdateCamera: 	0.920157	UpdateEnemies: 	0.490993	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0533792	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.60186	UpdatePlayer: 	0.0737397	UpdateSound: 	0.0233769	UpdateItems:	0.0102945	UpdateTriggers: 	0.0205589	UpdateRigid: 	0.0306068	UpdateGUI: 	0.00176537	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.44612	
RENDER	shadowmap: 	0.317304	sendToRender: 	0.155233	scene: 	4.43303	particles2Tex: 	2.89886	sendToRender: 	0.146018	motionBlur: 	1.31038	bloom2Tex: 	0.0680977	printScene: 	0.355006	applyBloom: 	0.00770208	setRenderState: 	0.000463147	applyParticles: 	0.00252626	gui: 	0.0340052	setRenderState: 	0.000469162	luaMsg: 	0.000727803	printTextDebug:	0.000520289	console: 	0.000977422	endScene: 	0.000351872	present: 	0.239841	TOTAL_RENDER: 	10.1763	
UPDATE	UpdateSceneManager: 	0.020192	UpdateInput: 	1.04071	UpdateCamera: 	0.931844	UpdateEnemies: 	0.376539	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0458065	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.47651	UpdatePlayer: 	0.0600738	UpdateSound: 	0.0188958	UpdateItems:	0.00869755	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0280986	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	4.14887	
RENDER	shadowmap: 	0.26649	sendToRender: 	0.174598	scene: 	4.3185	particles2Tex: 	2.83101	sendToRender: 	0.121684	motionBlur: 	1.31095	bloom2Tex: 	0.0690691	printScene: 	0.380897	applyBloom: 	0.00796674	setRenderState: 	0.000469162	applyParticles: 	0.00203304	gui: 	0.0339932	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.000899228	endScene: 	0.000366909	present: 	0.228888	TOTAL_RENDER: 	9.91944	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	1.01263	UpdateCamera: 	0.880416	UpdateEnemies: 	0.394102	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0384172	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.43716	UpdatePlayer: 	0.0553341	UpdateSound: 	0.0196898	UpdateItems:	0.00792163	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0272505	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	4.01598	
RENDER	shadowmap: 	0.255296	sendToRender: 	0.168886	scene: 	4.4548	particles2Tex: 	2.6339	sendToRender: 	0.112831	motionBlur: 	1.3043	bloom2Tex: 	0.0679022	printScene: 	0.369459	applyBloom: 	0.00732615	setRenderState: 	0.00046014	applyParticles: 	0.00203003	gui: 	0.0323271	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.00110073	endScene: 	0.000345857	present: 	0.227562	TOTAL_RENDER: 	9.80172	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	1.00575	UpdateCamera: 	0.899923	UpdateEnemies: 	0.423924	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0411088	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.44225	UpdatePlayer: 	0.0513883	UpdateSound: 	0.0200477	UpdateItems:	0.00817726	UpdateTriggers: 	0.0204807	UpdateRigid: 	0.0269798	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.0808	
RENDER	shadowmap: 	0.273308	sendToRender: 	0.148499	scene: 	4.42209	particles2Tex: 	2.6316	sendToRender: 	0.111098	motionBlur: 	1.32331	bloom2Tex: 	0.0660917	printScene: 	0.366049	applyBloom: 	0.007669	setRenderState: 	0.000481192	applyParticles: 	0.00207213	gui: 	0.0312745	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000535326	console: 	0.000965392	endScene: 	0.000369916	present: 	0.221288	TOTAL_RENDER: 	9.7735	
UPDATE	UpdateSceneManager: 	0.00822839	UpdateInput: 	1.00631	UpdateCamera: 	1.05919	UpdateEnemies: 	0.381652	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0388232	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.44178	UpdatePlayer: 	0.0538815	UpdateSound: 	0.0216747	UpdateItems:	0.00891409	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0267182	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	4.18316	
RENDER	shadowmap: 	0.279864	sendToRender: 	0.15184	scene: 	4.47244	particles2Tex: 	2.64779	sendToRender: 	0.112196	motionBlur: 	1.28402	bloom2Tex: 	0.0669338	printScene: 	0.362082	applyBloom: 	0.00759682	setRenderState: 	0.00047217	applyParticles: 	0.00192778	gui: 	0.0333105	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000442095	console: 	0.000965392	endScene: 	0.000366909	present: 	0.24619	TOTAL_RENDER: 	9.83498	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.06302	UpdateCamera: 	0.907261	UpdateEnemies: 	0.37985	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.044002	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.45057	UpdatePlayer: 	0.0539958	UpdateSound: 	0.0207243	UpdateItems:	0.00854417	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0276926	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	4.10161	
RENDER	shadowmap: 	0.282364	sendToRender: 	0.153702	scene: 	4.46771	particles2Tex: 	2.67914	sendToRender: 	0.131735	motionBlur: 	1.30457	bloom2Tex: 	0.0679955	printScene: 	0.35358	applyBloom: 	0.00757577	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.0327211	setRenderState: 	0.000463147	luaMsg: 	0.000580438	printTextDebug:	0.000559386	console: 	0.000962384	endScene: 	0.000366909	present: 	0.24662	TOTAL_RENDER: 	9.94018	
UPDATE	UpdateSceneManager: 	0.0233679	UpdateInput: 	1.00997	UpdateCamera: 	0.905201	UpdateEnemies: 	0.357763	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0398126	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.42527	UpdatePlayer: 	0.0549973	UpdateSound: 	0.0170192	UpdateItems:	0.00814117	UpdateTriggers: 	0.0208717	UpdateRigid: 	0.0278189	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.02421	
RENDER	shadowmap: 	0.234701	sendToRender: 	0.15135	scene: 	4.52147	particles2Tex: 	2.95085	sendToRender: 	0.136129	motionBlur: 	1.41129	bloom2Tex: 	0.0695112	printScene: 	0.0381134	applyBloom: 	0.330507	setRenderState: 	0.000487207	applyParticles: 	0.00210522	gui: 	0.0330699	setRenderState: 	0.000439088	luaMsg: 	0.000643594	printTextDebug:	0.000445103	console: 	0.00110674	endScene: 	0.000351872	present: 	0.180483	TOTAL_RENDER: 	10.2541	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	1.03791	UpdateCamera: 	0.883225	UpdateEnemies: 	0.304874	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0434456	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.43806	UpdatePlayer: 	0.0549161	UpdateSound: 	0.0212687	UpdateItems:	0.00879078	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0283061	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.9638	
RENDER	shadowmap: 	0.277946	sendToRender: 	0.150917	scene: 	4.36775	particles2Tex: 	2.62888	sendToRender: 	0.110734	motionBlur: 	1.2823	bloom2Tex: 	0.0671383	printScene: 	0.0361826	applyBloom: 	0.317467	setRenderState: 	0.000493222	applyParticles: 	0.00207514	gui: 	0.0316414	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000424051	console: 	0.0010496	endScene: 	0.000363902	present: 	0.166511	TOTAL_RENDER: 	9.60811	
UPDATE	UpdateSceneManager: 	0.0156899	UpdateInput: 	1.36535	UpdateCamera: 	0.893048	UpdateEnemies: 	0.358515	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0406968	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.42446	UpdatePlayer: 	0.0594904	UpdateSound: 	0.0204717	UpdateItems:	0.00869755	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0283542	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	4.3721	
RENDER	shadowmap: 	0.298198	sendToRender: 	0.156496	scene: 	4.29835	particles2Tex: 	2.63142	sendToRender: 	0.123624	motionBlur: 	1.33482	bloom2Tex: 	0.0671624	printScene: 	0.0379059	applyBloom: 	0.291254	setRenderState: 	0.000511267	applyParticles: 	0.00215033	gui: 	0.0327391	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000634572	console: 	0.00105862	endScene: 	0.000351872	present: 	0.171894	TOTAL_RENDER: 	9.6172	
UPDATE	UpdateSceneManager: 	0.0103817	UpdateInput: 	1.06273	UpdateCamera: 	0.998693	UpdateEnemies: 	0.300117	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0396111	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.40895	UpdatePlayer: 	0.0543326	UpdateSound: 	0.018959	UpdateItems:	0.00872762	UpdateTriggers: 	0.0206281	UpdateRigid: 	0.0277497	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.08578	
RENDER	shadowmap: 	0.264493	sendToRender: 	0.169756	scene: 	4.36685	particles2Tex: 	2.62037	sendToRender: 	0.161356	motionBlur: 	1.29431	bloom2Tex: 	0.0673248	printScene: 	0.035918	applyBloom: 	0.292631	setRenderState: 	0.000469162	applyParticles: 	0.00218942	gui: 	0.0406728	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000526304	console: 	0.00110073	endScene: 	0.000348864	present: 	0.16144	TOTAL_RENDER: 	9.65687	
UPDATE	UpdateSceneManager: 	0.00870958	UpdateInput: 	1.07869	UpdateCamera: 	0.0492019	UpdateEnemies: 	0.284664	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0363029	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.40731	UpdatePlayer: 	0.147885	UpdateSound: 	0.0206642	UpdateItems:	0.0085983	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0269949	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	3.22958	
RENDER	shadowmap: 	0.281624	sendToRender: 	0.151176	scene: 	4.37897	particles2Tex: 	2.82124	sendToRender: 	0.115041	motionBlur: 	1.30973	bloom2Tex: 	0.0671654	printScene: 	0.0382397	applyBloom: 	0.322549	setRenderState: 	0.000493222	applyParticles: 	0.00225258	gui: 	0.108497	setRenderState: 	0.000514274	luaMsg: 	0.000646602	printTextDebug:	0.000541341	console: 	0.00104058	endScene: 	0.000351872	present: 	0.201162	TOTAL_RENDER: 	9.97011	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.12737	UpdateCamera: 	0.0507567	UpdateEnemies: 	0.298071	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0446155	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.42101	UpdatePlayer: 	0.146709	UpdateSound: 	0.0200356	UpdateItems:	0.00893514	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.02824	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.3019	
RENDER	shadowmap: 	0.288463	sendToRender: 	0.155287	scene: 	4.56759	particles2Tex: 	2.6838	sendToRender: 	0.131648	motionBlur: 	1.09925	bloom2Tex: 	0.370313	printScene: 	0.0392352	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00182853	gui: 	0.0987075	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.000751863	console: 	0.00105562	endScene: 	0.000339842	present: 	0.411335	TOTAL_RENDER: 	10.0258	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	0.973202	UpdateCamera: 	0.0502184	UpdateEnemies: 	2.01575	UpdateProjectile: 	0.00159996	UpdateParticle: 	0.0593069	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.5354	UpdatePlayer: 	0.092437	UpdateSound: 	0.0176387	UpdateItems:	0.00873965	UpdateTriggers: 	0.0211364	UpdateRigid: 	0.0285708	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.96966	
RENDER	shadowmap: 	0.312697	sendToRender: 	0.156484	scene: 	4.38976	particles2Tex: 	2.84926	sendToRender: 	0.147834	motionBlur: 	1.3218	bloom2Tex: 	0.0654482	printScene: 	0.0384232	applyBloom: 	0.00672165	setRenderState: 	0.000427058	applyParticles: 	0.00196687	gui: 	0.381155	setRenderState: 	0.000490215	luaMsg: 	0.000535326	printTextDebug:	0.000553371	console: 	0.00111276	endScene: 	0.000354879	present: 	0.162423	TOTAL_RENDER: 	10.0075	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.0215	UpdateCamera: 	0.047229	UpdateEnemies: 	0.328393	UpdateProjectile: 	0.00255934	UpdateParticle: 	0.0376232	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.46894	UpdatePlayer: 	0.0805275	UpdateSound: 	0.0213379	UpdateItems:	0.00848101	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0280144	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.18377	
RENDER	shadowmap: 	0.27157	sendToRender: 	0.152099	scene: 	4.3148	particles2Tex: 	2.89234	sendToRender: 	0.145058	motionBlur: 	1.33982	bloom2Tex: 	0.0667594	printScene: 	0.0363059	applyBloom: 	0.317863	setRenderState: 	0.0004842	applyParticles: 	0.00203604	gui: 	0.119826	setRenderState: 	0.000478185	luaMsg: 	0.000550364	printTextDebug:	0.000517282	console: 	0.00105562	endScene: 	0.000345857	present: 	0.140117	TOTAL_RENDER: 	9.97489	
UPDATE	UpdateSceneManager: 	0.0085171	UpdateInput: 	1.0188	UpdateCamera: 	0.0461764	UpdateEnemies: 	0.355351	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0315361	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.81714	UpdatePlayer: 	0.114376	UpdateSound: 	0.0181018	UpdateItems:	0.0110794	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0330609	UpdateGUI: 	0.00179545	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.60952	
RENDER	shadowmap: 	0.34847	sendToRender: 	0.186688	scene: 	4.62442	particles2Tex: 	2.71747	sendToRender: 	0.134728	motionBlur: 	1.31228	bloom2Tex: 	0.0709397	printScene: 	0.045199	applyBloom: 	0.299208	setRenderState: 	0.000508259	applyParticles: 	0.0023819	gui: 	0.113279	setRenderState: 	0.000469162	luaMsg: 	0.000857124	printTextDebug:	0.00074284	console: 	0.00119697	endScene: 	0.000342849	present: 	0.187054	TOTAL_RENDER: 	10.2159	
UPDATE	UpdateSceneManager: 	0.0180387	UpdateInput: 	1.12993	UpdateCamera: 	0.949118	UpdateEnemies: 	4.49153	UpdateProjectile: 	0.00183755	UpdateParticle: 	0.0681819	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.57237	UpdatePlayer: 	0.0961392	UpdateSound: 	0.0154643	UpdateItems:	0.00953061	UpdateTriggers: 	0.0213439	UpdateRigid: 	0.0293467	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	8.59221	
RENDER	shadowmap: 	0.353508	sendToRender: 	0.176119	scene: 	4.69102	particles2Tex: 	2.69071	sendToRender: 	0.131519	motionBlur: 	1.28303	bloom2Tex: 	0.370795	printScene: 	0.0417675	applyBloom: 	0.00654722	setRenderState: 	0.000463147	applyParticles: 	0.0019789	gui: 	0.107116	setRenderState: 	0.000487207	luaMsg: 	0.000640587	printTextDebug:	0.00092028	console: 	0.00118794	endScene: 	0.000336835	present: 	0.584928	TOTAL_RENDER: 	10.6146	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.10005	UpdateCamera: 	0.937997	UpdateEnemies: 	0.532731	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.0451418	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.52484	UpdatePlayer: 	0.0907198	UpdateSound: 	0.0238671	UpdateItems:	0.00914867	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0305106	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	4.44788	
RENDER	shadowmap: 	0.304766	sendToRender: 	0.124235	scene: 	4.30687	particles2Tex: 	2.85301	sendToRender: 	0.156165	motionBlur: 	1.23669	bloom2Tex: 	0.394466	printScene: 	0.0407028	applyBloom: 	0.00658933	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.106638	setRenderState: 	0.000493222	luaMsg: 	0.00093231	printTextDebug:	0.000664647	console: 	0.00132328	endScene: 	0.000339842	present: 	0.358822	TOTAL_RENDER: 	10.0639	
UPDATE	UpdateSceneManager: 	0.0115817	UpdateInput: 	1.24141	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.500635	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.0499477	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.50284	UpdatePlayer: 	0.0969903	UpdateSound: 	0.0351721	UpdateItems:	0.00954264	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0320624	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.6722	
RENDER	shadowmap: 	0.342594	sendToRender: 	0.134502	scene: 	4.76913	particles2Tex: 	2.71223	sendToRender: 	0.174026	motionBlur: 	1.32024	bloom2Tex: 	0.0689458	printScene: 	0.36389	applyBloom: 	0.00676977	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.107892	setRenderState: 	0.000499237	luaMsg: 	0.00074284	printTextDebug:	0.000763893	console: 	0.00118494	endScene: 	0.000348864	present: 	0.288706	TOTAL_RENDER: 	10.4737	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.06156	UpdateCamera: 	0.0529642	UpdateEnemies: 	4.09037	UpdateProjectile: 	0.00162703	UpdateParticle: 	0.0495327	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.4781	UpdatePlayer: 	0.100765	UpdateSound: 	0.0173079	UpdateItems:	0.0091216	UpdateTriggers: 	0.0213379	UpdateRigid: 	0.0310219	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	7.07399	
RENDER	shadowmap: 	0.280153	sendToRender: 	0.123227	scene: 	4.53189	particles2Tex: 	2.81371	sendToRender: 	0.115167	motionBlur: 	1.36801	bloom2Tex: 	0.0656075	printScene: 	0.0375751	applyBloom: 	0.00660136	setRenderState: 	0.000442095	applyParticles: 	0.00215033	gui: 	0.357667	setRenderState: 	0.000541341	luaMsg: 	0.000652617	printTextDebug:	0.000652617	console: 	0.00127817	endScene: 	0.000348864	present: 	0.209971	TOTAL_RENDER: 	10.08	
UPDATE	UpdateSceneManager: 	0.0175996	UpdateInput: 	1.09505	UpdateCamera: 	1.06772	UpdateEnemies: 	0.559013	UpdateProjectile: 	0.00296535	UpdateParticle: 	0.0743893	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.60375	UpdatePlayer: 	0.105525	UpdateSound: 	0.0211123	UpdateItems:	0.0105832	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0329617	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.74869	
RENDER	shadowmap: 	0.336335	sendToRender: 	0.186074	scene: 	4.68247	particles2Tex: 	2.82488	sendToRender: 	0.11456	motionBlur: 	1.35062	bloom2Tex: 	0.0728044	printScene: 	0.0446997	applyBloom: 	0.00683894	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.106506	setRenderState: 	0.000493222	luaMsg: 	0.000736825	printTextDebug:	0.000769907	console: 	0.00119396	endScene: 	0.000366909	present: 	0.457641	TOTAL_RENDER: 	10.3927	
UPDATE	UpdateSceneManager: 	0.0101622	UpdateInput: 	1.3167	UpdateCamera: 	0.949299	UpdateEnemies: 	0.497417	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.066591	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.63188	UpdatePlayer: 	0.0986294	UpdateSound: 	0.0322309	UpdateItems:	0.010096	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0307572	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	4.79985	
RENDER	shadowmap: 	0.345908	sendToRender: 	0.198576	scene: 	4.56832	particles2Tex: 	2.68193	sendToRender: 	0.133305	motionBlur: 	1.23204	bloom2Tex: 	0.362401	printScene: 	0.0439449	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00207815	gui: 	0.0994775	setRenderState: 	0.000508259	luaMsg: 	0.000703744	printTextDebug:	0.000682691	console: 	0.0103095	endScene: 	0.000351872	present: 	0.399299	TOTAL_RENDER: 	10.2584	
UPDATE	UpdateSceneManager: 	0.011687	UpdateInput: 	1.20707	UpdateCamera: 	0.988934	UpdateEnemies: 	4.52438	UpdateProjectile: 	0.00224657	UpdateParticle: 	0.078299	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.47535	UpdatePlayer: 	0.0883379	UpdateSound: 	0.0195184	UpdateItems:	0.00794569	UpdateTriggers: 	0.0319211	UpdateRigid: 	0.0304324	UpdateGUI: 	0.00128418	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	8.7235	
RENDER	shadowmap: 	0.30408	sendToRender: 	0.172742	scene: 	4.50081	particles2Tex: 	3.05934	sendToRender: 	0.114933	motionBlur: 	1.37799	bloom2Tex: 	0.0664556	printScene: 	0.0420893	applyBloom: 	0.00661038	setRenderState: 	0.00044811	applyParticles: 	0.00235183	gui: 	0.380175	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00110073	endScene: 	0.000360894	present: 	0.142258	TOTAL_RENDER: 	10.3558	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	1.04021	UpdateCamera: 	1.07193	UpdateEnemies: 	0.428881	UpdateProjectile: 	0.00270971	UpdateParticle: 	0.0479568	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	1.44193	UpdatePlayer: 	0.0968399	UpdateSound: 	0.0234701	UpdateItems:	0.00891108	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0293287	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.34723	
RENDER	shadowmap: 	0.298108	sendToRender: 	0.153506	scene: 	4.37741	particles2Tex: 	2.86437	sendToRender: 	0.115525	motionBlur: 	1.34475	bloom2Tex: 	0.0680075	printScene: 	0.0381796	applyBloom: 	0.0146854	setRenderState: 	0.00046014	applyParticles: 	0.00194582	gui: 	0.351628	setRenderState: 	0.000520289	luaMsg: 	0.000646602	printTextDebug:	0.000709758	console: 	0.00124809	endScene: 	0.000336835	present: 	0.236834	TOTAL_RENDER: 	10.0466	
UPDATE	UpdateSceneManager: 	0.0106163	UpdateInput: 	1.15975	UpdateCamera: 	0.92545	UpdateEnemies: 	0.437187	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.050032	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.43581	UpdatePlayer: 	0.100118	UpdateSound: 	0.0238641	UpdateItems:	0.00898927	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0288204	UpdateGUI: 	0.00187966	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	4.31937	
RENDER	shadowmap: 	0.2852	sendToRender: 	0.156914	scene: 	4.82872	particles2Tex: 	2.79828	sendToRender: 	0.162378	motionBlur: 	1.43292	bloom2Tex: 	0.0715382	printScene: 	0.0452441	applyBloom: 	0.00677278	setRenderState: 	0.000451118	applyParticles: 	0.00220747	gui: 	0.355297	setRenderState: 	0.000508259	luaMsg: 	0.000736825	printTextDebug:	0.000634572	console: 	0.00113982	endScene: 	0.000348864	present: 	0.187115	TOTAL_RENDER: 	10.5547	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.044	UpdateCamera: 	0.91407	UpdateEnemies: 	4.34015	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.0523898	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.53064	UpdatePlayer: 	0.106689	UpdateSound: 	0.0176898	UpdateItems:	0.00926896	UpdateTriggers: 	0.0223093	UpdateRigid: 	0.0311542	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	8.23334	
RENDER	shadowmap: 	0.306098	sendToRender: 	0.152754	scene: 	4.44443	particles2Tex: 	2.93963	sendToRender: 	0.14923	motionBlur: 	1.34338	bloom2Tex: 	0.0670872	printScene: 	0.348527	applyBloom: 	0.00727803	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.05891	setRenderState: 	0.000487207	luaMsg: 	0.00796674	printTextDebug:	0.000655624	console: 	0.000890205	endScene: 	0.000357887	present: 	0.243083	TOTAL_RENDER: 	10.2787	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.0271	UpdateCamera: 	1.11412	UpdateEnemies: 	0.422111	UpdateProjectile: 	0.00243604	UpdateParticle: 	0.0573521	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.40056	UpdatePlayer: 	0.0653068	UpdateSound: 	0.0222822	UpdateItems:	0.00809907	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0289407	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	4.29399	
RENDER	shadowmap: 	0.277052	sendToRender: 	0.15184	scene: 	4.29191	particles2Tex: 	2.81892	sendToRender: 	0.131988	motionBlur: 	1.26531	bloom2Tex: 	0.0681278	printScene: 	0.191238	applyBloom: 	0.319172	setRenderState: 	0.000511267	applyParticles: 	0.00198191	gui: 	0.0561311	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000643594	console: 	0.00115486	endScene: 	0.000339842	present: 	0.238677	TOTAL_RENDER: 	9.98327	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	1.01966	UpdateCamera: 	0.935432	UpdateEnemies: 	4.24681	UpdateProjectile: 	0.0018165	UpdateParticle: 	0.0488079	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.42787	UpdatePlayer: 	0.0588949	UpdateSound: 	0.0174733	UpdateItems:	0.00788554	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0285497	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	7.94003	
RENDER	shadowmap: 	0.422598	sendToRender: 	0.151939	scene: 	4.35818	particles2Tex: 	2.65857	sendToRender: 	0.123002	motionBlur: 	1.47054	bloom2Tex: 	0.0661669	printScene: 	0.0374337	applyBloom: 	0.00642091	setRenderState: 	0.000445103	applyParticles: 	0.0019368	gui: 	0.323184	setRenderState: 	0.000499237	luaMsg: 	0.000703744	printTextDebug:	0.000544349	console: 	0.00112178	endScene: 	0.000360894	present: 	0.148926	TOTAL_RENDER: 	9.96342	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.07871	UpdateCamera: 	0.0491598	UpdateEnemies: 	3.73171	UpdateProjectile: 	0.00215333	UpdateParticle: 	0.0663835	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.71012	UpdatePlayer: 	0.0856943	UpdateSound: 	0.0131937	UpdateItems:	0.0113321	UpdateTriggers: 	0.023834	UpdateRigid: 	0.0417464	UpdateGUI: 	0.0108088	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	7.00681	
RENDER	shadowmap: 	0.358975	sendToRender: 	0.203093	scene: 	4.51133	particles2Tex: 	3.01575	sendToRender: 	0.169004	motionBlur: 	1.40256	bloom2Tex: 	0.402192	printScene: 	0.0435659	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.090022	setRenderState: 	0.000499237	luaMsg: 	0.000562393	printTextDebug:	0.000445103	console: 	0.000959377	endScene: 	0.000333827	present: 	0.339541	TOTAL_RENDER: 	10.7318	
UPDATE	UpdateSceneManager: 	0.0111546	UpdateInput: 	1.07657	UpdateCamera: 	0.996802	UpdateEnemies: 	0.444847	UpdateProjectile: 	0.00388563	UpdateParticle: 	0.0554424	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.39825	UpdatePlayer: 	0.0706119	UpdateSound: 	0.0203274	UpdateItems:	0.00998173	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0306038	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	4.25428	
RENDER	shadowmap: 	0.320372	sendToRender: 	0.177797	scene: 	4.55675	particles2Tex: 	2.76014	sendToRender: 	0.114963	motionBlur: 	1.39385	bloom2Tex: 	0.0670271	printScene: 	0.0373195	applyBloom: 	0.00655324	setRenderState: 	0.000493222	applyParticles: 	0.26951	gui: 	0.0979737	setRenderState: 	0.000457133	luaMsg: 	0.000541341	printTextDebug:	0.000721788	console: 	0.000977422	endScene: 	0.000363902	present: 	0.171103	TOTAL_RENDER: 	10.1468	
UPDATE	UpdateSceneManager: 	0.00830056	UpdateInput: 	1.10504	UpdateCamera: 	0.0485342	UpdateEnemies: 	4.57133	UpdateProjectile: 	0.0119095	UpdateParticle: 	0.0542424	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.29791	UpdatePlayer: 	7.76723	UpdateSound: 	0.0147606	UpdateItems:	0.0106193	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.145582	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00155184	TOTAL_UPDATE: 	15.2504	
RENDER	shadowmap: 	0.325105	sendToRender: 	0.161939	scene: 	4.66534	particles2Tex: 	2.78718	sendToRender: 	0.123805	motionBlur: 	1.31862	bloom2Tex: 	0.0649068	printScene: 	0.0397856	applyBloom: 	0.328754	setRenderState: 	0.000475177	applyParticles: 	0.00208116	gui: 	0.0884401	setRenderState: 	0.000469162	luaMsg: 	0.000760885	printTextDebug:	0.000784945	console: 	0.00112779	endScene: 	0.000351872	present: 	0.235956	TOTAL_RENDER: 	10.3158	
UPDATE	UpdateSceneManager: 	0.00930205	UpdateInput: 	1.0241	UpdateCamera: 	0.994179	UpdateEnemies: 	4.34255	UpdateProjectile: 	0.00335932	UpdateParticle: 	0.0699593	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.35547	UpdatePlayer: 	0.101646	UpdateSound: 	0.0172658	UpdateItems:	0.00882386	UpdateTriggers: 	0.0223784	UpdateRigid: 	0.12816	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	8.23507	
RENDER	shadowmap: 	0.305088	sendToRender: 	0.156378	scene: 	4.79821	particles2Tex: 	2.76802	sendToRender: 	0.183578	motionBlur: 	1.39534	bloom2Tex: 	0.323241	printScene: 	0.0705849	applyBloom: 	0.00647805	setRenderState: 	0.000463147	applyParticles: 	0.00202702	gui: 	0.0981963	setRenderState: 	0.0004842	luaMsg: 	0.00113381	printTextDebug:	0.0007669	console: 	0.00117291	endScene: 	0.000354879	present: 	0.407483	TOTAL_RENDER: 	10.7143	
UPDATE	UpdateSceneManager: 	0.011705	UpdateInput: 	1.10093	UpdateCamera: 	0.0518725	UpdateEnemies: 	0.501345	UpdateProjectile: 	0.00458336	UpdateParticle: 	0.0848101	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.44882	UpdatePlayer: 	0.114187	UpdateSound: 	0.0240295	UpdateItems:	0.0101532	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.133047	UpdateGUI: 	0.00189169	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.61895	
RENDER	shadowmap: 	0.299461	sendToRender: 	0.157891	scene: 	4.68273	particles2Tex: 	3.06659	sendToRender: 	0.176631	motionBlur: 	1.45693	bloom2Tex: 	0.0709217	printScene: 	0.37404	applyBloom: 	0.0591536	setRenderState: 	0.000502244	applyParticles: 	0.0021383	gui: 	0.0943467	setRenderState: 	0.000502244	luaMsg: 	0.000679684	printTextDebug:	0.000760885	console: 	0.00115185	endScene: 	0.000348864	present: 	0.180718	TOTAL_RENDER: 	10.8142	
UPDATE	UpdateSceneManager: 	0.0111607	UpdateInput: 	1.11817	UpdateCamera: 	0.0551687	UpdateEnemies: 	2.22439	UpdateProjectile: 	0.00408111	UpdateParticle: 	0.0777336	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.49449	UpdatePlayer: 	1.96451	UpdateSound: 	0.0149049	UpdateItems:	0.0121531	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.164631	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	7.31636	
RENDER	shadowmap: 	0.347418	sendToRender: 	0.180074	scene: 	4.93856	particles2Tex: 	2.62952	sendToRender: 	0.134926	motionBlur: 	1.39553	bloom2Tex: 	0.0670842	printScene: 	0.338398	applyBloom: 	0.00711563	setRenderState: 	0.000490215	applyParticles: 	0.00200898	gui: 	0.114996	setRenderState: 	0.000487207	luaMsg: 	0.000523296	printTextDebug:	0.000574423	console: 	0.00116088	endScene: 	0.000357887	present: 	0.240789	TOTAL_RENDER: 	10.5683	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.07068	UpdateCamera: 	0.059743	UpdateEnemies: 	3.83736	UpdateProjectile: 	0.00281798	UpdateParticle: 	0.0780163	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.3673	UpdatePlayer: 	0.0925333	UpdateSound: 	0.0154372	UpdateItems:	0.00967798	UpdateTriggers: 	0.0223875	UpdateRigid: 	0.129254	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	6.84007	
RENDER	shadowmap: 	0.309259	sendToRender: 	0.156033	scene: 	4.76137	particles2Tex: 	2.73281	sendToRender: 	0.113955	motionBlur: 	1.23176	bloom2Tex: 	0.272923	printScene: 	0.0374819	applyBloom: 	0.00655624	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.0894055	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000562393	console: 	0.0076299	endScene: 	0.000363902	present: 	0.438604	TOTAL_RENDER: 	10.3307	
UPDATE	UpdateSceneManager: 	0.00937723	UpdateInput: 	1.06256	UpdateCamera: 	0.0489402	UpdateEnemies: 	0.546159	UpdateProjectile: 	0.0074284	UpdateParticle: 	0.0631896	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.33344	UpdatePlayer: 	0.0915799	UpdateSound: 	0.0233859	UpdateItems:	0.0087607	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.127657	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.48598	
RENDER	shadowmap: 	0.274827	sendToRender: 	0.176459	scene: 	4.37617	particles2Tex: 	2.8223	sendToRender: 	0.163813	motionBlur: 	1.45823	bloom2Tex: 	0.0712465	printScene: 	0.0490305	applyBloom: 	0.279094	setRenderState: 	0.000475177	applyParticles: 	0.00240897	gui: 	0.104121	setRenderState: 	0.000478185	luaMsg: 	0.000968399	printTextDebug:	0.000775922	console: 	0.00113982	endScene: 	0.000348864	present: 	0.154568	TOTAL_RENDER: 	10.1395	
UPDATE	UpdateSceneManager: 	0.0101351	UpdateInput: 	1.02167	UpdateCamera: 	1.03965	UpdateEnemies: 	3.74653	UpdateProjectile: 	0.0028661	UpdateParticle: 	0.075869	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.3479	UpdatePlayer: 	0.0891108	UpdateSound: 	0.0142944	UpdateItems:	0.00897724	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.127275	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	7.66374	
RENDER	shadowmap: 	0.334062	sendToRender: 	0.179494	scene: 	4.50768	particles2Tex: 	2.77565	sendToRender: 	0.112241	motionBlur: 	1.31424	bloom2Tex: 	0.378476	printScene: 	0.0489072	applyBloom: 	0.00671263	setRenderState: 	0.00046014	applyParticles: 	0.00203304	gui: 	0.0895408	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.00075487	console: 	0.00106163	endScene: 	0.000336835	present: 	0.31322	TOTAL_RENDER: 	10.2353	
UPDATE	UpdateSceneManager: 	0.0159515	UpdateInput: 	1.05988	UpdateCamera: 	0.898407	UpdateEnemies: 	7.40624	UpdateProjectile: 	0.00320895	UpdateParticle: 	0.0798538	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.35278	UpdatePlayer: 	0.108665	UpdateSound: 	0.0223153	UpdateItems:	0.0181981	UpdateTriggers: 	0.0242972	UpdateRigid: 	0.134511	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	11.2794	
RENDER	shadowmap: 	0.295166	sendToRender: 	0.177638	scene: 	4.45097	particles2Tex: 	2.90171	sendToRender: 	0.163903	motionBlur: 	1.41204	bloom2Tex: 	0.0661188	printScene: 	0.0391269	applyBloom: 	0.00652918	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.347457	setRenderState: 	0.0004842	luaMsg: 	0.000568408	printTextDebug:	0.000763893	console: 	0.00115787	endScene: 	0.000360894	present: 	0.179052	TOTAL_RENDER: 	10.2222	
UPDATE	UpdateSceneManager: 	0.00778629	UpdateInput: 	1.03647	UpdateCamera: 	0.0480861	UpdateEnemies: 	0.346651	UpdateProjectile: 	0.00585851	UpdateParticle: 	0.0639204	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.33311	UpdatePlayer: 	0.0888762	UpdateSound: 	0.0211424	UpdateItems:	0.00829154	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.122806	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.21395	
RENDER	shadowmap: 	0.26502	sendToRender: 	0.153154	scene: 	4.29126	particles2Tex: 	2.82354	sendToRender: 	0.112671	motionBlur: 	1.29713	bloom2Tex: 	0.341144	printScene: 	0.03473	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.0019368	gui: 	0.079111	setRenderState: 	0.000502244	luaMsg: 	0.000559386	printTextDebug:	0.000556378	console: 	0.00077893	endScene: 	0.000339842	present: 	0.303232	TOTAL_RENDER: 	9.87873	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.08484	UpdateCamera: 	0.0501102	UpdateEnemies: 	2.18825	UpdateProjectile: 	0.00549461	UpdateParticle: 	0.0903498	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.47168	UpdatePlayer: 	0.0938776	UpdateSound: 	0.0186883	UpdateItems:	0.00876973	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.129453	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	5.3003	
RENDER	shadowmap: 	0.31759	sendToRender: 	0.15802	scene: 	4.43741	particles2Tex: 	3.08157	sendToRender: 	0.149852	motionBlur: 	1.36196	bloom2Tex: 	0.365354	printScene: 	0.0395269	applyBloom: 	0.00667654	setRenderState: 	0.000463147	applyParticles: 	0.00211725	gui: 	0.0840613	setRenderState: 	0.00046014	luaMsg: 	0.000727803	printTextDebug:	0.000550364	console: 	0.00109471	endScene: 	0.000336835	present: 	0.315274	TOTAL_RENDER: 	10.499	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.05908	UpdateCamera: 	0.927952	UpdateEnemies: 	3.95824	UpdateProjectile: 	0.00591866	UpdateParticle: 	0.078696	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.35625	UpdatePlayer: 	0.0967196	UpdateSound: 	0.0181079	UpdateItems:	0.00830056	UpdateTriggers: 	0.0213198	UpdateRigid: 	0.126951	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	7.84136	
RENDER	shadowmap: 	0.305852	sendToRender: 	0.156872	scene: 	4.40593	particles2Tex: 	3.16057	sendToRender: 	0.114797	motionBlur: 	1.35874	bloom2Tex: 	0.0655895	printScene: 	0.0368202	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.00199394	gui: 	0.337956	setRenderState: 	0.000544349	luaMsg: 	0.000682691	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000345857	present: 	0.189674	TOTAL_RENDER: 	10.3098	
UPDATE	UpdateSceneManager: 	0.00846898	UpdateInput: 	1.01255	UpdateCamera: 	0.0486305	UpdateEnemies: 	0.34235	UpdateProjectile: 	0.00341646	UpdateParticle: 	0.0583596	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.31995	UpdatePlayer: 	0.0882025	UpdateSound: 	0.0204747	UpdateItems:	0.00842387	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.12763	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.18005	
RENDER	shadowmap: 	0.25385	sendToRender: 	0.153458	scene: 	4.35248	particles2Tex: 	2.93092	sendToRender: 	0.130496	motionBlur: 	1.29745	bloom2Tex: 	0.0661669	printScene: 	0.0357887	applyBloom: 	0.302574	setRenderState: 	0.0004842	applyParticles: 	0.00206612	gui: 	0.100575	setRenderState: 	0.0004842	luaMsg: 	0.000640587	printTextDebug:	0.000646602	console: 	0.00111276	endScene: 	0.000348864	present: 	0.389191	TOTAL_RENDER: 	10.1866	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	0.995171	UpdateCamera: 	0.0472741	UpdateEnemies: 	1.84917	UpdateProjectile: 	0.00259844	UpdateParticle: 	0.0926024	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.30473	UpdatePlayer: 	0.0926505	UpdateSound: 	0.018583	UpdateItems:	0.00874567	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.124069	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.68598	
RENDER	shadowmap: 	0.270764	sendToRender: 	0.152977	scene: 	4.34394	particles2Tex: 	2.89703	sendToRender: 	0.133296	motionBlur: 	1.28237	bloom2Tex: 	0.359017	printScene: 	0.0370127	applyBloom: 	0.00661639	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.0776103	setRenderState: 	0.000445103	luaMsg: 	0.000631565	printTextDebug:	0.000541341	console: 	0.00107366	endScene: 	0.000327812	present: 	0.32796	TOTAL_RENDER: 	10.0608	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.0028	UpdateCamera: 	0.0482786	UpdateEnemies: 	4.53261	UpdateProjectile: 	0.00265257	UpdateParticle: 	0.070227	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.34965	UpdatePlayer: 	0.0889484	UpdateSound: 	0.0163335	UpdateItems:	0.00844492	UpdateTriggers: 	0.0212747	UpdateRigid: 	0.125546	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	7.42864	
RENDER	shadowmap: 	0.312116	sendToRender: 	0.154375	scene: 	4.36911	particles2Tex: 	3.07061	sendToRender: 	0.110151	motionBlur: 	1.21588	bloom2Tex: 	0.338579	printScene: 	0.0372623	applyBloom: 	0.00675774	setRenderState: 	0.000445103	applyParticles: 	0.00187665	gui: 	0.0815621	setRenderState: 	0.000487207	luaMsg: 	0.000556378	printTextDebug:	0.000763893	console: 	0.000974414	endScene: 	0.000360894	present: 	0.398893	TOTAL_RENDER: 	10.2806	
UPDATE	UpdateSceneManager: 	0.0124328	UpdateInput: 	1.04372	UpdateCamera: 	0.0505011	UpdateEnemies: 	0.440562	UpdateProjectile: 	0.00356684	UpdateParticle: 	0.0709097	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.34506	UpdatePlayer: 	0.0934806	UpdateSound: 	0.0225739	UpdateItems:	0.00883589	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.131507	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.35978	
RENDER	shadowmap: 	0.281392	sendToRender: 	0.158851	scene: 	4.66094	particles2Tex: 	2.80697	sendToRender: 	0.114545	motionBlur: 	1.35218	bloom2Tex: 	0.0659233	printScene: 	0.0394668	applyBloom: 	0.00655624	setRenderState: 	0.000481192	applyParticles: 	0.00198191	gui: 	0.393372	setRenderState: 	0.000466155	luaMsg: 	0.000634572	printTextDebug:	0.000550364	console: 	0.00115486	endScene: 	0.000378939	present: 	0.168559	TOTAL_RENDER: 	10.2634	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.03392	UpdateCamera: 	0.0484982	UpdateEnemies: 	4.43481	UpdateProjectile: 	0.00304655	UpdateParticle: 	0.0566153	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	1.38568	UpdatePlayer: 	0.0925333	UpdateSound: 	0.0184958	UpdateItems:	0.00835771	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.126978	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	7.35715	
RENDER	shadowmap: 	0.290532	sendToRender: 	0.157004	scene: 	4.4264	particles2Tex: 	2.78969	sendToRender: 	0.125636	motionBlur: 	1.35093	bloom2Tex: 	0.312793	printScene: 	0.0381255	applyBloom: 	0.00658632	setRenderState: 	0.000463147	applyParticles: 	0.00200898	gui: 	0.086371	setRenderState: 	0.000526304	luaMsg: 	0.000685699	printTextDebug:	0.000760885	console: 	0.00101953	endScene: 	0.000336835	present: 	0.418385	TOTAL_RENDER: 	10.178	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.06405	UpdateCamera: 	0.0490215	UpdateEnemies: 	5.99368	UpdateProjectile: 	0.00283903	UpdateParticle: 	0.0773787	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.40743	UpdatePlayer: 	0.091234	UpdateSound: 	0.0176868	UpdateItems:	0.00858026	UpdateTriggers: 	0.0217108	UpdateRigid: 	0.127305	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	9.01737	
RENDER	shadowmap: 	0.294995	sendToRender: 	0.154511	scene: 	4.76097	particles2Tex: 	2.60884	sendToRender: 	0.113808	motionBlur: 	1.33011	bloom2Tex: 	0.0654963	printScene: 	0.372416	applyBloom: 	0.00721187	setRenderState: 	0.000466155	applyParticles: 	0.00196988	gui: 	0.0866417	setRenderState: 	0.00047217	luaMsg: 	0.000652617	printTextDebug:	0.000757878	console: 	0.00106765	endScene: 	0.000351872	present: 	0.231956	TOTAL_RENDER: 	10.1979	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.03049	UpdateCamera: 	0.0482636	UpdateEnemies: 	0.441431	UpdateProjectile: 	0.00508259	UpdateParticle: 	0.0590212	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.32303	UpdatePlayer: 	0.0937483	UpdateSound: 	0.0223784	UpdateItems:	0.00763291	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.141101	UpdateGUI: 	0.00169921	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.31363	
RENDER	shadowmap: 	0.271774	sendToRender: 	0.15221	scene: 	4.37185	particles2Tex: 	2.93766	sendToRender: 	0.145061	motionBlur: 	1.34657	bloom2Tex: 	0.0652166	printScene: 	0.0342849	applyBloom: 	0.00669459	setRenderState: 	0.000466155	applyParticles: 	0.00202702	gui: 	0.526728	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.00062555	console: 	0.000815019	endScene: 	0.000360894	present: 	0.172216	TOTAL_RENDER: 	10.2019	
UPDATE	UpdateSceneManager: 	0.0171816	UpdateInput: 	1.16719	UpdateCamera: 	0.0498244	UpdateEnemies: 	2.81947	UpdateProjectile: 	0.00458035	UpdateParticle: 	0.0595114	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.31047	UpdatePlayer: 	0.0969632	UpdateSound: 	0.0169049	UpdateItems:	0.00823741	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0287633	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	5.74735	
RENDER	shadowmap: 	0.292147	sendToRender: 	0.155876	scene: 	4.35409	particles2Tex: 	3.04008	sendToRender: 	0.129732	motionBlur: 	1.34739	bloom2Tex: 	0.0648527	printScene: 	0.0366368	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.00193078	gui: 	0.373468	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.00103757	console: 	0.00110674	endScene: 	0.000366909	present: 	0.158676	TOTAL_RENDER: 	10.1314	
UPDATE	UpdateSceneManager: 	0.0191214	UpdateInput: 	1.00859	UpdateCamera: 	0.04722	UpdateEnemies: 	5.55913	UpdateProjectile: 	0.002018	UpdateParticle: 	0.058122	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.32863	UpdatePlayer: 	0.0922536	UpdateSound: 	0.0173019	UpdateItems:	0.00834568	UpdateTriggers: 	0.0202161	UpdateRigid: 	0.0273167	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	8.3237	
RENDER	shadowmap: 	0.387324	sendToRender: 	0.189051	scene: 	4.59191	particles2Tex: 	2.92587	sendToRender: 	0.155028	motionBlur: 	1.48386	bloom2Tex: 	0.0686601	printScene: 	0.382443	applyBloom: 	0.00658933	setRenderState: 	0.000481192	applyParticles: 	0.0019789	gui: 	0.0867319	setRenderState: 	0.000490215	luaMsg: 	0.000616527	printTextDebug:	0.00044811	console: 	0.00107366	endScene: 	0.000357887	present: 	0.287804	TOTAL_RENDER: 	10.8115	
UPDATE	UpdateSceneManager: 	0.0106103	UpdateInput: 	1.29204	UpdateCamera: 	0.0579205	UpdateEnemies: 	0.526797	UpdateProjectile: 	0.00391269	UpdateParticle: 	0.0664376	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.31817	UpdatePlayer: 	0.100593	UpdateSound: 	0.0213619	UpdateItems:	0.010096	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0283723	UpdateGUI: 	0.00153681	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.57343	
RENDER	shadowmap: 	0.323731	sendToRender: 	0.15861	scene: 	4.51547	particles2Tex: 	2.74906	sendToRender: 	0.127609	motionBlur: 	1.41852	bloom2Tex: 	0.181527	printScene: 	0.038342	applyBloom: 	0.00670962	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.377682	setRenderState: 	0.000502244	luaMsg: 	0.000836071	printTextDebug:	0.000802989	console: 	0.00127516	endScene: 	0.000348864	present: 	0.184907	TOTAL_RENDER: 	10.2689	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.04588	UpdateCamera: 	0.0493222	UpdateEnemies: 	2.54097	UpdateProjectile: 	0.00267663	UpdateParticle: 	0.0671564	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.31335	UpdatePlayer: 	0.0995917	UpdateSound: 	0.0196747	UpdateItems:	0.00917573	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0304655	UpdateGUI: 	0.00174432	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	5.32878	
RENDER	shadowmap: 	0.309013	sendToRender: 	0.155542	scene: 	4.60793	particles2Tex: 	2.81906	sendToRender: 	0.146234	motionBlur: 	1.52274	bloom2Tex: 	0.0681188	printScene: 	0.0417344	applyBloom: 	0.00677278	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.373047	setRenderState: 	0.000502244	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00121501	endScene: 	0.000357887	present: 	0.30341	TOTAL_RENDER: 	10.5484	
UPDATE	UpdateSceneManager: 	0.0239965	UpdateInput: 	1.06662	UpdateCamera: 	0.0489192	UpdateEnemies: 	4.11843	UpdateProjectile: 	0.00279693	UpdateParticle: 	0.0745457	UpdateLUAMsg: 	0.00102253	UpdateColisions: 	1.33914	UpdatePlayer: 	0.0986414	UpdateSound: 	0.0172778	UpdateItems:	0.00914867	UpdateTriggers: 	0.0211935	UpdateRigid: 	0.0287482	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	6.99655	
RENDER	shadowmap: 	0.297488	sendToRender: 	0.153524	scene: 	4.77705	particles2Tex: 	2.75604	sendToRender: 	0.113023	motionBlur: 	1.38582	bloom2Tex: 	0.347941	printScene: 	0.0379149	applyBloom: 	0.00680887	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.0825936	setRenderState: 	0.000454125	luaMsg: 	0.000652617	printTextDebug:	0.000670662	console: 	0.000977422	endScene: 	0.000351872	present: 	0.364614	TOTAL_RENDER: 	10.4981	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.07006	UpdateCamera: 	0.048823	UpdateEnemies: 	0.441849	UpdateProjectile: 	0.00549762	UpdateParticle: 	0.0579055	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.33718	UpdatePlayer: 	0.09767	UpdateSound: 	0.0210792	UpdateItems:	0.00870958	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0290851	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.25951	
RENDER	shadowmap: 	0.271296	sendToRender: 	0.154613	scene: 	4.32874	particles2Tex: 	2.859	sendToRender: 	0.110238	motionBlur: 	1.34709	bloom2Tex: 	0.0658391	printScene: 	0.0336203	applyBloom: 	0.00643294	setRenderState: 	0.000433073	applyParticles: 	0.00191875	gui: 	0.341673	setRenderState: 	0.0004842	luaMsg: 	0.000712766	printTextDebug:	0.000616527	console: 	0.000962384	endScene: 	0.000369916	present: 	0.379288	TOTAL_RENDER: 	10.0672	
UPDATE	UpdateSceneManager: 	0.00943738	UpdateInput: 	1.0212	UpdateCamera: 	0.909399	UpdateEnemies: 	4.19867	UpdateProjectile: 	0.0044811	UpdateParticle: 	0.0570965	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.33267	UpdatePlayer: 	7.62652	UpdateSound: 	0.0146764	UpdateItems:	0.0111576	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.671431	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	16.052	
RENDER	shadowmap: 	0.320961	sendToRender: 	0.184327	scene: 	45.8435	particles2Tex: 	7.75277	sendToRender: 	0.153618	motionBlur: 	1.7141	bloom2Tex: 	0.304547	printScene: 	0.0489282	applyBloom: 	0.00655624	setRenderState: 	0.000469162	applyParticles: 	0.00221048	gui: 	0.0681518	setRenderState: 	0.000478185	luaMsg: 	0.000935317	printTextDebug:	0.0007669	console: 	0.00114885	endScene: 	0.000339842	present: 	0.451891	TOTAL_RENDER: 	57.068	
UPDATE	UpdateSceneManager: 	0.0133711	UpdateInput: 	1.88305	UpdateCamera: 	0.878067	UpdateEnemies: 	0.69227	UpdateProjectile: 	0.00307662	UpdateParticle: 	0.110599	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.49595	UpdatePlayer: 	0.113101	UpdateSound: 	0.0256746	UpdateItems:	0.0106374	UpdateTriggers: 	0.0224326	UpdateRigid: 	0.527393	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	7.95534	
RENDER	shadowmap: 	0.313671	sendToRender: 	0.174552	scene: 	4.78911	particles2Tex: 	3.39129	sendToRender: 	0.12117	motionBlur: 	1.468	bloom2Tex: 	0.404956	printScene: 	0.0440441	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.00210822	gui: 	16.3492	setRenderState: 	0.000562393	luaMsg: 	0.0007669	printTextDebug:	0.000727803	console: 	0.00107967	endScene: 	0.000360894	present: 	2.80189	TOTAL_RENDER: 	30.063	
UPDATE	UpdateSceneManager: 	0.0127997	UpdateInput: 	1.9777	UpdateCamera: 	0.927059	UpdateEnemies: 	0.439088	UpdateProjectile: 	0.00699533	UpdateParticle: 	0.105207	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	2.00247	UpdatePlayer: 	0.618912	UpdateSound: 	0.0200958	UpdateItems:	0.0120027	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.511194	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	6.8098	
RENDER	shadowmap: 	0.292294	sendToRender: 	0.184354	scene: 	5.07834	particles2Tex: 	2.93121	sendToRender: 	0.117664	motionBlur: 	1.51563	bloom2Tex: 	0.0662932	printScene: 	0.365655	applyBloom: 	0.00683594	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.067815	setRenderState: 	0.000493222	luaMsg: 	0.000661639	printTextDebug:	0.000760885	console: 	0.00116088	endScene: 	0.000369916	present: 	0.314038	TOTAL_RENDER: 	11.1183	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.00307	UpdateCamera: 	0.0495688	UpdateEnemies: 	0.402559	UpdateProjectile: 	0.00240897	UpdateParticle: 	0.0897333	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.45079	UpdatePlayer: 	0.126548	UpdateSound: 	0.0233529	UpdateItems:	0.0092449	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.50478	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.80623	
RENDER	shadowmap: 	0.282096	sendToRender: 	0.155813	scene: 	4.79934	particles2Tex: 	3.22383	sendToRender: 	0.135744	motionBlur: 	1.46549	bloom2Tex: 	0.266806	printScene: 	0.0374428	applyBloom: 	0.00648406	setRenderState: 	0.000442095	applyParticles: 	0.00193379	gui: 	0.284442	setRenderState: 	0.000511267	luaMsg: 	0.000604498	printTextDebug:	0.000514274	console: 	0.00123606	endScene: 	0.000378939	present: 	0.163768	TOTAL_RENDER: 	10.997	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.03385	UpdateCamera: 	0.0493433	UpdateEnemies: 	0.38533	UpdateProjectile: 	0.00203604	UpdateParticle: 	0.0866386	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.42058	UpdatePlayer: 	0.0970986	UpdateSound: 	0.0237408	UpdateItems:	0.00905844	UpdateTriggers: 	0.0215424	UpdateRigid: 	0.506752	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.77786	
RENDER	shadowmap: 	0.273907	sendToRender: 	0.156378	scene: 	4.7739	particles2Tex: 	3.26565	sendToRender: 	0.117116	motionBlur: 	1.89774	bloom2Tex: 	0.0670241	printScene: 	0.0389675	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.311352	setRenderState: 	0.000493222	luaMsg: 	0.000565401	printTextDebug:	0.000712766	console: 	0.00113982	endScene: 	0.000360894	present: 	0.184546	TOTAL_RENDER: 	11.2634	
UPDATE	UpdateSceneManager: 	0.00865544	UpdateInput: 	1.11063	UpdateCamera: 	0.0492981	UpdateEnemies: 	0.402499	UpdateProjectile: 	0.00204206	UpdateParticle: 	0.172568	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.42725	UpdatePlayer: 	0.0971226	UpdateSound: 	0.0229408	UpdateItems:	0.00891409	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.521603	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.14337	
RENDER	shadowmap: 	0.269128	sendToRender: 	0.177704	scene: 	5.13588	particles2Tex: 	3.07691	sendToRender: 	0.114981	motionBlur: 	1.66614	bloom2Tex: 	0.0655985	printScene: 	0.373586	applyBloom: 	0.00752464	setRenderState: 	0.000481192	applyParticles: 	0.00196988	gui: 	0.0656587	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000863138	console: 	0.00113982	endScene: 	0.000351872	present: 	0.242912	TOTAL_RENDER: 	11.3728	
UPDATE	UpdateSceneManager: 	0.0230972	UpdateInput: 	1.13823	UpdateCamera: 	0.0565671	UpdateEnemies: 	0.464756	UpdateProjectile: 	0.00429464	UpdateParticle: 	0.215457	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.52778	UpdatePlayer: 	0.112223	UpdateSound: 	0.0236897	UpdateItems:	0.0106614	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.532265	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	4.26138	
RENDER	shadowmap: 	0.443404	sendToRender: 	0.130791	scene: 	4.74536	particles2Tex: 	3.39234	sendToRender: 	0.12031	motionBlur: 	1.6721	bloom2Tex: 	0.38127	printScene: 	0.041154	applyBloom: 	0.00655624	setRenderState: 	0.000463147	applyParticles: 	0.00211123	gui: 	0.0673609	setRenderState: 	0.000469162	luaMsg: 	0.00061352	printTextDebug:	0.000541341	console: 	0.000875168	endScene: 	0.000339842	present: 	0.363078	TOTAL_RENDER: 	11.5512	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.10409	UpdateCamera: 	0.0517372	UpdateEnemies: 	0.534562	UpdateProjectile: 	0.00228566	UpdateParticle: 	0.194146	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.43379	UpdatePlayer: 	0.127832	UpdateSound: 	0.0256054	UpdateItems:	0.0100599	UpdateTriggers: 	0.0213619	UpdateRigid: 	0.513312	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.16634	
RENDER	shadowmap: 	0.285557	sendToRender: 	0.177776	scene: 	4.78916	particles2Tex: 	3.26929	sendToRender: 	0.135958	motionBlur: 	1.65171	bloom2Tex: 	0.0654572	printScene: 	0.0381555	applyBloom: 	0.00664045	setRenderState: 	0.00046014	applyParticles: 	0.00226762	gui: 	0.348055	setRenderState: 	0.000478185	luaMsg: 	0.000799982	printTextDebug:	0.000619535	console: 	0.000935317	endScene: 	0.000381946	present: 	0.186315	TOTAL_RENDER: 	11.1252	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	1.21134	UpdateCamera: 	0.0391059	UpdateEnemies: 	0.333947	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.21358	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.32528	UpdatePlayer: 	0.0928099	UpdateSound: 	0.0233889	UpdateItems:	0.008881	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.516758	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.90851	
RENDER	shadowmap: 	0.268123	sendToRender: 	0.1775	scene: 	4.73806	particles2Tex: 	2.97276	sendToRender: 	0.118894	motionBlur: 	1.69242	bloom2Tex: 	0.0658271	printScene: 	0.0371661	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.299274	setRenderState: 	0.000532319	luaMsg: 	0.000634572	printTextDebug:	0.000796975	console: 	0.00102855	endScene: 	0.000348864	present: 	0.195731	TOTAL_RENDER: 	10.7438	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.0178	UpdateCamera: 	0.0486004	UpdateEnemies: 	0.349445	UpdateProjectile: 	0.00252927	UpdateParticle: 	0.217511	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.37037	UpdatePlayer: 	0.0940039	UpdateSound: 	0.0331271	UpdateItems:	0.0193078	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.504431	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	3.79835	
RENDER	shadowmap: 	0.263732	sendToRender: 	0.176495	scene: 	4.70005	particles2Tex: 	3.3477	sendToRender: 	0.124181	motionBlur: 	1.42559	bloom2Tex: 	0.375703	printScene: 	0.0413946	applyBloom: 	0.00652918	setRenderState: 	0.00047217	applyParticles: 	0.00184657	gui: 	0.0789005	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.000727803	console: 	0.00077893	endScene: 	0.00033082	present: 	0.581403	TOTAL_RENDER: 	11.3494	
UPDATE	UpdateSceneManager: 	0.0107637	UpdateInput: 	1.01585	UpdateCamera: 	0.0503838	UpdateEnemies: 	0.349748	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.39296	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.34021	UpdatePlayer: 	0.094031	UpdateSound: 	0.0231213	UpdateItems:	0.00947347	UpdateTriggers: 	0.0215995	UpdateRigid: 	0.52305	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.96478	
RENDER	shadowmap: 	0.275774	sendToRender: 	0.177037	scene: 	4.77932	particles2Tex: 	2.89534	sendToRender: 	0.134132	motionBlur: 	1.52796	bloom2Tex: 	0.372238	printScene: 	0.0434968	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0781697	setRenderState: 	0.000466155	luaMsg: 	0.000739833	printTextDebug:	0.000628557	console: 	0.000989451	endScene: 	0.000351872	present: 	0.366127	TOTAL_RENDER: 	10.8273	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.18032	UpdateCamera: 	0.0508109	UpdateEnemies: 	0.348136	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.231847	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.42609	UpdatePlayer: 	0.0939377	UpdateSound: 	0.0235935	UpdateItems:	0.00925994	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.522927	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.03143	
RENDER	shadowmap: 	0.412785	sendToRender: 	0.158375	scene: 	4.91958	particles2Tex: 	2.86783	sendToRender: 	0.135961	motionBlur: 	1.61637	bloom2Tex: 	0.0684496	printScene: 	0.0396472	applyBloom: 	0.00676075	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.368771	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.000592468	console: 	0.000998474	endScene: 	0.000369916	present: 	0.175178	TOTAL_RENDER: 	10.9412	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.13473	UpdateCamera: 	0.0511176	UpdateEnemies: 	0.38222	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.325926	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.59752	UpdatePlayer: 	0.101309	UpdateSound: 	0.0137801	UpdateItems:	0.0101622	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.521576	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.33294	
RENDER	shadowmap: 	0.335198	sendToRender: 	0.157569	scene: 	4.82502	particles2Tex: 	3.17499	sendToRender: 	0.118473	motionBlur: 	1.65963	bloom2Tex: 	0.0696917	printScene: 	0.0409495	applyBloom: 	0.00666451	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.369811	setRenderState: 	0.000496229	luaMsg: 	0.000923287	printTextDebug:	0.00061352	console: 	0.00103456	endScene: 	0.000369916	present: 	0.194784	TOTAL_RENDER: 	11.1517	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.0915	UpdateCamera: 	0.0519086	UpdateEnemies: 	0.392292	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.316799	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.30908	UpdatePlayer: 	0.0931468	UpdateSound: 	0.0223574	UpdateItems:	0.008878	UpdateTriggers: 	0.0216296	UpdateRigid: 	0.519282	UpdateGUI: 	0.00139846	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.97356	
RENDER	shadowmap: 	0.3123	sendToRender: 	0.177716	scene: 	4.75277	particles2Tex: 	2.98994	sendToRender: 	0.133898	motionBlur: 	1.77779	bloom2Tex: 	0.0686661	printScene: 	0.0394397	applyBloom: 	0.00642993	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.350759	setRenderState: 	0.000487207	luaMsg: 	0.000787952	printTextDebug:	0.000619535	console: 	0.000842086	endScene: 	0.000357887	present: 	0.187196	TOTAL_RENDER: 	10.9731	
UPDATE	UpdateSceneManager: 	0.00910957	UpdateInput: 	1.02482	UpdateCamera: 	0.039963	UpdateEnemies: 	0.33386	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.205923	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.29638	UpdatePlayer: 	0.0884401	UpdateSound: 	0.0229408	UpdateItems:	0.00846297	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.512996	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.67026	
RENDER	shadowmap: 	0.264845	sendToRender: 	0.175355	scene: 	4.71371	particles2Tex: 	2.89775	sendToRender: 	0.132794	motionBlur: 	1.623	bloom2Tex: 	0.355724	printScene: 	0.0399059	applyBloom: 	0.00671263	setRenderState: 	0.000529311	applyParticles: 	0.00208116	gui: 	0.0866356	setRenderState: 	0.000466155	luaMsg: 	0.00075487	printTextDebug:	0.000547356	console: 	0.00089622	endScene: 	0.000339842	present: 	0.384725	TOTAL_RENDER: 	10.8866	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.02401	UpdateCamera: 	0.0480561	UpdateEnemies: 	0.331872	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.190609	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.34614	UpdatePlayer: 	0.106927	UpdateSound: 	0.0332835	UpdateItems:	0.0090825	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.503787	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.73391	
RENDER	shadowmap: 	0.266617	sendToRender: 	0.175704	scene: 	4.49838	particles2Tex: 	3.2019	sendToRender: 	0.11942	motionBlur: 	1.59422	bloom2Tex: 	0.0679353	printScene: 	0.0384292	applyBloom: 	0.326122	setRenderState: 	0.00047217	applyParticles: 	0.00209018	gui: 	0.110428	setRenderState: 	0.000508259	luaMsg: 	0.000592468	printTextDebug:	0.000763893	console: 	0.000980429	endScene: 	0.000381946	present: 	0.210711	TOTAL_RENDER: 	10.7849	
UPDATE	UpdateSceneManager: 	0.0159635	UpdateInput: 	1.02514	UpdateCamera: 	0.0492651	UpdateEnemies: 	0.326754	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.188567	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.3897	UpdatePlayer: 	0.0946024	UpdateSound: 	0.02181	UpdateItems:	0.0159726	UpdateTriggers: 	0.02178	UpdateRigid: 	0.502981	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.78954	
RENDER	shadowmap: 	0.264974	sendToRender: 	0.174655	scene: 	4.4698	particles2Tex: 	3.13074	sendToRender: 	0.132698	motionBlur: 	1.58263	bloom2Tex: 	0.0673549	printScene: 	0.0399991	applyBloom: 	0.00652316	setRenderState: 	0.000439088	applyParticles: 	0.290833	gui: 	0.101904	setRenderState: 	0.000502244	luaMsg: 	0.000733818	printTextDebug:	0.000430065	console: 	0.000851109	endScene: 	0.000384954	present: 	0.17196	TOTAL_RENDER: 	10.6062	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.25633	UpdateCamera: 	0.059725	UpdateEnemies: 	0.401943	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.306519	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.5648	UpdatePlayer: 	0.122415	UpdateSound: 	0.0229739	UpdateItems:	0.010505	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.528941	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.44274	
RENDER	shadowmap: 	0.442074	sendToRender: 	0.159954	scene: 	4.51987	particles2Tex: 	3.03729	sendToRender: 	0.116058	motionBlur: 	1.58519	bloom2Tex: 	0.0772765	printScene: 	0.0597911	applyBloom: 	0.290962	setRenderState: 	0.000499237	applyParticles: 	0.00219544	gui: 	0.0990775	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000430065	console: 	0.000781937	endScene: 	0.000366909	present: 	0.197259	TOTAL_RENDER: 	10.7707	
UPDATE	UpdateSceneManager: 	0.00821936	UpdateInput: 	1.14139	UpdateCamera: 	0.0505222	UpdateEnemies: 	0.43119	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.257603	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.55975	UpdatePlayer: 	0.122945	UpdateSound: 	0.0233529	UpdateItems:	0.0101742	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.52413	UpdateGUI: 	0.00119095	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.2647	
RENDER	shadowmap: 	0.330435	sendToRender: 	0.167443	scene: 	4.55417	particles2Tex: 	2.96071	sendToRender: 	0.114743	motionBlur: 	1.58044	bloom2Tex: 	0.0680586	printScene: 	0.0381706	applyBloom: 	0.295906	setRenderState: 	0.000505252	applyParticles: 	0.00228867	gui: 	0.0899348	setRenderState: 	0.000442095	luaMsg: 	0.000667654	printTextDebug:	0.000649609	console: 	0.00106163	endScene: 	0.000351872	present: 	0.200651	TOTAL_RENDER: 	10.581	
UPDATE	UpdateSceneManager: 	0.00978925	UpdateInput: 	1.07974	UpdateCamera: 	0.0493733	UpdateEnemies: 	0.528412	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.194384	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.39633	UpdatePlayer: 	0.0694691	UpdateSound: 	0.0227844	UpdateItems:	0.00881785	UpdateTriggers: 	0.0214732	UpdateRigid: 	0.51662	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.03038	
RENDER	shadowmap: 	0.268406	sendToRender: 	0.175599	scene: 	4.5916	particles2Tex: 	2.82031	sendToRender: 	0.111294	motionBlur: 	1.50771	bloom2Tex: 	0.344958	printScene: 	0.0580197	applyBloom: 	0.00655925	setRenderState: 	0.000457133	applyParticles: 	0.00202702	gui: 	0.108389	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.00063758	console: 	0.00079096	endScene: 	0.000327812	present: 	0.34709	TOTAL_RENDER: 	10.5461	
UPDATE	UpdateSceneManager: 	0.00885394	UpdateInput: 	1.03128	UpdateCamera: 	0.0477704	UpdateEnemies: 	0.365234	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.184606	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.37856	UpdatePlayer: 	0.101183	UpdateSound: 	0.0226341	UpdateItems:	0.00890506	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.51333	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.80609	
RENDER	shadowmap: 	0.25782	sendToRender: 	0.177632	scene: 	4.55386	particles2Tex: 	2.98646	sendToRender: 	0.112334	motionBlur: 	1.50102	bloom2Tex: 	0.359802	printScene: 	0.0380022	applyBloom: 	0.00661639	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0809365	setRenderState: 	0.0004842	luaMsg: 	0.000550364	printTextDebug:	0.000748855	console: 	0.000863138	endScene: 	0.000333827	present: 	0.365784	TOTAL_RENDER: 	10.6093	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.04107	UpdateCamera: 	0.0474786	UpdateEnemies: 	0.327896	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.181894	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.36152	UpdatePlayer: 	0.109558	UpdateSound: 	0.0224326	UpdateItems:	0.00855018	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.506996	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	3.74786	
RENDER	shadowmap: 	0.270707	sendToRender: 	0.173572	scene: 	4.73084	particles2Tex: 	2.84242	sendToRender: 	0.114686	motionBlur: 	1.51114	bloom2Tex: 	0.362094	printScene: 	0.0380984	applyBloom: 	0.00667353	setRenderState: 	0.000457133	applyParticles: 	0.00194582	gui: 	0.0808583	setRenderState: 	0.000457133	luaMsg: 	0.000559386	printTextDebug:	0.000733818	console: 	0.000890205	endScene: 	0.000339842	present: 	0.334395	TOTAL_RENDER: 	10.6363	
UPDATE	UpdateSceneManager: 	0.0171274	UpdateInput: 	1.20084	UpdateCamera: 	0.0538454	UpdateEnemies: 	0.487881	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.172895	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.40875	UpdatePlayer: 	0.096055	UpdateSound: 	0.0170402	UpdateItems:	0.00896822	UpdateTriggers: 	0.0213439	UpdateRigid: 	0.504142	UpdateGUI: 	0.00163906	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.14703	
RENDER	shadowmap: 	0.290592	sendToRender: 	0.1571	scene: 	4.59089	particles2Tex: 	3.01107	sendToRender: 	0.115844	motionBlur: 	1.54776	bloom2Tex: 	0.357348	printScene: 	0.0404412	applyBloom: 	0.00658632	setRenderState: 	0.000466155	applyParticles: 	0.00210221	gui: 	0.0850086	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.00074284	console: 	0.000947347	endScene: 	0.000360894	present: 	0.366356	TOTAL_RENDER: 	10.7662	
UPDATE	UpdateSceneManager: 	0.0118824	UpdateInput: 	1.07595	UpdateCamera: 	0.050856	UpdateEnemies: 	0.380476	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.172345	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.41311	UpdatePlayer: 	0.0961211	UpdateSound: 	0.0236837	UpdateItems:	0.00893814	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.524087	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.89398	
RENDER	shadowmap: 	0.396806	sendToRender: 	0.15802	scene: 	4.80126	particles2Tex: 	2.9057	sendToRender: 	0.140725	motionBlur: 	1.57504	bloom2Tex: 	0.351324	printScene: 	0.0412803	applyBloom: 	0.00672165	setRenderState: 	0.00043608	applyParticles: 	0.00209319	gui: 	0.0822057	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000745848	console: 	0.00106464	endScene: 	0.000336835	present: 	0.346067	TOTAL_RENDER: 	10.9921	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.00496	UpdateCamera: 	0.0507838	UpdateEnemies: 	0.345117	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.161984	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.45246	UpdatePlayer: 	0.0907017	UpdateSound: 	0.0211755	UpdateItems:	0.00941332	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.507441	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.81668	
RENDER	shadowmap: 	0.288448	sendToRender: 	0.156487	scene: 	4.60906	particles2Tex: 	2.87996	sendToRender: 	0.114193	motionBlur: 	1.51904	bloom2Tex: 	0.337932	printScene: 	0.0400893	applyBloom: 	0.00664346	setRenderState: 	0.000466155	applyParticles: 	0.00210822	gui: 	0.087586	setRenderState: 	0.000481192	luaMsg: 	0.000667654	printTextDebug:	0.000634572	console: 	0.000992459	endScene: 	0.000354879	present: 	0.40726	TOTAL_RENDER: 	10.6192	
UPDATE	UpdateSceneManager: 	0.00888401	UpdateInput: 	1.02844	UpdateCamera: 	0.0598453	UpdateEnemies: 	0.340398	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.158661	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.43382	UpdatePlayer: 	0.0907408	UpdateSound: 	0.0240897	UpdateItems:	0.00874867	UpdateTriggers: 	0.020992	UpdateRigid: 	0.515907	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.83192	
RENDER	shadowmap: 	0.259931	sendToRender: 	0.176035	scene: 	4.40751	particles2Tex: 	3.18224	sendToRender: 	0.11225	motionBlur: 	1.75184	bloom2Tex: 	0.0945603	printScene: 	0.0583476	applyBloom: 	0.293578	setRenderState: 	0.000499237	applyParticles: 	0.0027458	gui: 	0.106244	setRenderState: 	0.000502244	luaMsg: 	0.000890205	printTextDebug:	0.000748855	console: 	0.00115486	endScene: 	0.000351872	present: 	0.195451	TOTAL_RENDER: 	10.8276	
UPDATE	UpdateSceneManager: 	0.0103216	UpdateInput: 	1.34775	UpdateCamera: 	0.0554604	UpdateEnemies: 	0.39022	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.172312	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	1.46405	UpdatePlayer: 	0.0958264	UpdateSound: 	0.0232085	UpdateItems:	0.00898927	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.526505	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.24686	
RENDER	shadowmap: 	0.331752	sendToRender: 	0.173313	scene: 	4.69432	particles2Tex: 	3.07469	sendToRender: 	0.11887	motionBlur: 	1.63315	bloom2Tex: 	0.0724886	printScene: 	0.0677308	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.00190973	gui: 	0.372154	setRenderState: 	0.000505252	luaMsg: 	0.000854116	printTextDebug:	0.000736825	console: 	0.000953362	endScene: 	0.000369916	present: 	0.178649	TOTAL_RENDER: 	10.9169	
UPDATE	UpdateSceneManager: 	0.0276415	UpdateInput: 	1.03973	UpdateCamera: 	0.889141	UpdateEnemies: 	0.394253	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.150466	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.44355	UpdatePlayer: 	0.0947888	UpdateSound: 	0.0236446	UpdateItems:	0.00898927	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.524551	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.73335	
RENDER	shadowmap: 	0.270448	sendToRender: 	0.174992	scene: 	4.61417	particles2Tex: 	3.09148	sendToRender: 	0.120815	motionBlur: 	1.62448	bloom2Tex: 	0.0691473	printScene: 	0.0405404	applyBloom: 	0.00644497	setRenderState: 	0.000439088	applyParticles: 	0.00201499	gui: 	0.373122	setRenderState: 	0.000481192	luaMsg: 	0.000664647	printTextDebug:	0.000577431	console: 	0.0010105	endScene: 	0.000381946	present: 	0.182023	TOTAL_RENDER: 	10.7548	
UPDATE	UpdateSceneManager: 	0.00983436	UpdateInput: 	1.06442	UpdateCamera: 	0.909477	UpdateEnemies: 	0.379679	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.139928	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.37311	UpdatePlayer: 	0.127883	UpdateSound: 	0.0233318	UpdateItems:	0.00923287	UpdateTriggers: 	0.0214973	UpdateRigid: 	0.5148	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	4.70927	
RENDER	shadowmap: 	0.285945	sendToRender: 	0.17568	scene: 	4.77932	particles2Tex: 	2.82269	sendToRender: 	0.117946	motionBlur: 	1.57351	bloom2Tex: 	0.0706029	printScene: 	0.0401615	applyBloom: 	0.315121	setRenderState: 	0.0004842	applyParticles: 	0.00203604	gui: 	0.037951	setRenderState: 	0.000493222	luaMsg: 	0.000748855	printTextDebug:	0.000547356	console: 	0.000781937	endScene: 	0.000384954	present: 	0.182423	TOTAL_RENDER: 	10.5763	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	1.05459	UpdateCamera: 	0.90853	UpdateEnemies: 	0.35801	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.135865	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.43645	UpdatePlayer: 	0.105507	UpdateSound: 	0.0252897	UpdateItems:	0.00837575	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.522674	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.7292	
RENDER	shadowmap: 	0.305816	sendToRender: 	0.17061	scene: 	4.68637	particles2Tex: 	2.92139	sendToRender: 	0.114837	motionBlur: 	1.5765	bloom2Tex: 	0.0690511	printScene: 	0.0387209	applyBloom: 	0.322366	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.0374909	setRenderState: 	0.000466155	luaMsg: 	0.000733818	printTextDebug:	0.000655624	console: 	0.000736825	endScene: 	0.000351872	present: 	0.202507	TOTAL_RENDER: 	10.6204	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.02011	UpdateCamera: 	0.904629	UpdateEnemies: 	0.374605	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.120641	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.46044	UpdatePlayer: 	0.093231	UpdateSound: 	0.0225589	UpdateItems:	0.00852011	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.525363	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	4.67651	
RENDER	shadowmap: 	0.27424	sendToRender: 	0.170294	scene: 	4.63811	particles2Tex: 	2.92459	sendToRender: 	0.112214	motionBlur: 	1.4268	bloom2Tex: 	0.345806	printScene: 	0.0392442	applyBloom: 	0.00760584	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0352894	setRenderState: 	0.00047217	luaMsg: 	0.00043608	printTextDebug:	0.000757878	console: 	0.00112779	endScene: 	0.000345857	present: 	0.36238	TOTAL_RENDER: 	10.6776	
UPDATE	UpdateSceneManager: 	0.00917573	UpdateInput: 	1.0215	UpdateCamera: 	0.894521	UpdateEnemies: 	0.365529	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.122036	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.46797	UpdatePlayer: 	0.110413	UpdateSound: 	0.0215063	UpdateItems:	0.00846898	UpdateTriggers: 	0.020592	UpdateRigid: 	0.50431	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.68095	
RENDER	shadowmap: 	0.265077	sendToRender: 	0.174622	scene: 	4.67206	particles2Tex: 	2.7443	sendToRender: 	0.112043	motionBlur: 	1.58127	bloom2Tex: 	0.356187	printScene: 	0.0381706	applyBloom: 	0.00668857	setRenderState: 	0.00044811	applyParticles: 	0.00198492	gui: 	0.0338098	setRenderState: 	0.000454125	luaMsg: 	0.000538334	printTextDebug:	0.000616527	console: 	0.00079096	endScene: 	0.000333827	present: 	0.361682	TOTAL_RENDER: 	10.5133	
UPDATE	UpdateSceneManager: 	0.0182252	UpdateInput: 	1.15796	UpdateCamera: 	0.888539	UpdateEnemies: 	0.325641	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.121086	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.56477	UpdatePlayer: 	0.0945182	UpdateSound: 	0.021377	UpdateItems:	0.00876371	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.525167	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.90569	
RENDER	shadowmap: 	0.275464	sendToRender: 	0.179674	scene: 	4.66065	particles2Tex: 	2.9251	sendToRender: 	0.11905	motionBlur: 	1.5253	bloom2Tex: 	0.396941	printScene: 	0.0410667	applyBloom: 	0.00670361	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.0372954	setRenderState: 	0.000469162	luaMsg: 	0.000827049	printTextDebug:	0.000655624	console: 	0.00104058	endScene: 	0.000327812	present: 	0.327502	TOTAL_RENDER: 	10.6854	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.05238	UpdateCamera: 	0.908127	UpdateEnemies: 	0.385489	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.110304	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.66216	UpdatePlayer: 	0.0962986	UpdateSound: 	0.0236716	UpdateItems:	0.00933212	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.524638	UpdateGUI: 	0.00155184	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	4.91864	
RENDER	shadowmap: 	0.267404	sendToRender: 	0.175226	scene: 	4.43633	particles2Tex: 	3.10974	sendToRender: 	0.114259	motionBlur: 	1.78119	bloom2Tex: 	0.0708285	printScene: 	0.0404592	applyBloom: 	0.00655023	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.301936	setRenderState: 	0.0004842	luaMsg: 	0.000721788	printTextDebug:	0.000526304	console: 	0.00109772	endScene: 	0.000387961	present: 	0.14483	TOTAL_RENDER: 	10.6796	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.04776	UpdateCamera: 	1.06927	UpdateEnemies: 	0.419455	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.174649	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.8521	UpdatePlayer: 	0.0770238	UpdateSound: 	0.0229258	UpdateItems:	0.0101772	UpdateTriggers: 	0.023019	UpdateRigid: 	0.51767	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	5.37892	
RENDER	shadowmap: 	0.387486	sendToRender: 	0.187346	scene: 	5.02919	particles2Tex: 	2.7458	sendToRender: 	0.120265	motionBlur: 	1.63183	bloom2Tex: 	0.0727984	printScene: 	0.0472771	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.312679	setRenderState: 	0.000481192	luaMsg: 	0.000805997	printTextDebug:	0.000751863	console: 	0.00116388	endScene: 	0.000369916	present: 	0.208898	TOTAL_RENDER: 	10.9382	
UPDATE	UpdateSceneManager: 	0.00987346	UpdateInput: 	1.04495	UpdateCamera: 	0.908758	UpdateEnemies: 	0.422261	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.133038	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.81043	UpdatePlayer: 	0.0796042	UpdateSound: 	0.0221529	UpdateItems:	0.0103907	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.511817	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	5.10505	
RENDER	shadowmap: 	0.333544	sendToRender: 	0.183746	scene: 	4.87436	particles2Tex: 	2.71907	sendToRender: 	0.115862	motionBlur: 	1.61281	bloom2Tex: 	0.0713849	printScene: 	0.0428983	applyBloom: 	0.0140388	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0381826	setRenderState: 	0.000469162	luaMsg: 	0.000424051	printTextDebug:	0.000673669	console: 	0.001212	endScene: 	0.000339842	present: 	0.460005	TOTAL_RENDER: 	10.6429	
UPDATE	UpdateSceneManager: 	0.00900431	UpdateInput: 	1.03026	UpdateCamera: 	0.947606	UpdateEnemies: 	0.348152	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.081926	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.65809	UpdatePlayer: 	0.0583115	UpdateSound: 	0.0316534	UpdateItems:	0.0186552	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.502368	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	4.83071	
RENDER	shadowmap: 	0.268725	sendToRender: 	0.172658	scene: 	4.63099	particles2Tex: 	2.67305	sendToRender: 	0.12357	motionBlur: 	1.41984	bloom2Tex: 	0.330047	printScene: 	0.0387119	applyBloom: 	0.00658933	setRenderState: 	0.000463147	applyParticles: 	0.00194582	gui: 	0.0360022	setRenderState: 	0.000463147	luaMsg: 	0.000706751	printTextDebug:	0.000679684	console: 	0.000980429	endScene: 	0.000351872	present: 	0.41704	TOTAL_RENDER: 	10.2935	
UPDATE	UpdateSceneManager: 	0.00926896	UpdateInput: 	1.03137	UpdateCamera: 	0.979166	UpdateEnemies: 	0.335626	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0870416	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.39582	UpdatePlayer: 	0.0579686	UpdateSound: 	0.0207213	UpdateItems:	0.00874567	UpdateTriggers: 	0.0420772	UpdateRigid: 	0.503378	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.61029	
RENDER	shadowmap: 	0.270734	sendToRender: 	0.175846	scene: 	4.85403	particles2Tex: 	2.73125	sendToRender: 	0.114226	motionBlur: 	1.44424	bloom2Tex: 	0.329322	printScene: 	0.0393465	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00195484	gui: 	0.0343752	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000616527	console: 	0.00117892	endScene: 	0.000336835	present: 	0.40981	TOTAL_RENDER: 	10.5794	
UPDATE	UpdateSceneManager: 	0.0243333	UpdateInput: 	1.00608	UpdateCamera: 	0.899198	UpdateEnemies: 	0.372861	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0861334	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.31116	UpdatePlayer: 	0.0590272	UpdateSound: 	0.0213198	UpdateItems:	0.00870958	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.520286	UpdateGUI: 	0.00155786	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	4.45056	
RENDER	shadowmap: 	0.257733	sendToRender: 	0.174189	scene: 	4.9167	particles2Tex: 	2.84191	sendToRender: 	0.165876	motionBlur: 	1.58328	bloom2Tex: 	0.0708465	printScene: 	0.0458696	applyBloom: 	0.00710961	setRenderState: 	0.000463147	applyParticles: 	0.00222551	gui: 	0.0378879	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000649609	console: 	0.00129922	endScene: 	0.000351872	present: 	0.28135	TOTAL_RENDER: 	10.8972	
UPDATE	UpdateSceneManager: 	0.0102464	UpdateInput: 	1.075	UpdateCamera: 	0.985238	UpdateEnemies: 	0.39923	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.198248	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.37491	UpdatePlayer: 	0.066612	UpdateSound: 	0.023795	UpdateItems:	0.00947046	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.52526	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.80721	
RENDER	shadowmap: 	0.268192	sendToRender: 	0.178092	scene: 	5.1089	particles2Tex: 	2.67443	sendToRender: 	0.14055	motionBlur: 	1.7052	bloom2Tex: 	0.0708375	printScene: 	0.0426066	applyBloom: 	0.324639	setRenderState: 	0.000475177	applyParticles: 	0.00214732	gui: 	0.0383751	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000529311	console: 	0.00114885	endScene: 	0.000351872	present: 	0.259525	TOTAL_RENDER: 	11.0156	
UPDATE	UpdateSceneManager: 	0.00932611	UpdateInput: 	1.05448	UpdateCamera: 	0.917008	UpdateEnemies: 	0.382256	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0802147	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.33556	UpdatePlayer: 	0.062179	UpdateSound: 	0.0222371	UpdateItems:	0.00937122	UpdateTriggers: 	0.02181	UpdateRigid: 	0.517008	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.54741	
RENDER	shadowmap: 	0.27874	sendToRender: 	0.175271	scene: 	4.8844	particles2Tex: 	2.71512	sendToRender: 	0.120103	motionBlur: 	1.5864	bloom2Tex: 	0.0720375	printScene: 	0.0394668	applyBloom: 	0.305407	setRenderState: 	0.000490215	applyParticles: 	0.0020992	gui: 	0.0362578	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000845094	console: 	0.000995466	endScene: 	0.000345857	present: 	0.249928	TOTAL_RENDER: 	10.6444	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.01858	UpdateCamera: 	0.944388	UpdateEnemies: 	0.367324	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0751442	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.33328	UpdatePlayer: 	0.0610573	UpdateSound: 	0.150285	UpdateItems:	0.00947648	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.522779	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.62866	
RENDER	shadowmap: 	0.269007	sendToRender: 	0.17476	scene: 	4.68594	particles2Tex: 	2.72757	sendToRender: 	0.115291	motionBlur: 	1.57311	bloom2Tex: 	0.0761817	printScene: 	0.0377946	applyBloom: 	0.307217	setRenderState: 	0.000466155	applyParticles: 	0.0023398	gui: 	0.0360924	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.00063758	console: 	0.000857124	endScene: 	0.000363902	present: 	0.249991	TOTAL_RENDER: 	10.4353	
UPDATE	UpdateSceneManager: 	0.00932009	UpdateInput: 	0.952388	UpdateCamera: 	0.81446	UpdateEnemies: 	0.374488	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0657489	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.28546	UpdatePlayer: 	0.0580558	UpdateSound: 	0.0207304	UpdateItems:	0.00883288	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.503423	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.22695	
RENDER	shadowmap: 	0.244214	sendToRender: 	0.184567	scene: 	5.04593	particles2Tex: 	2.4243	sendToRender: 	0.135612	motionBlur: 	1.60089	bloom2Tex: 	0.0687744	printScene: 	0.0406728	applyBloom: 	0.322351	setRenderState: 	0.000481192	applyParticles: 	0.00206913	gui: 	0.0369646	setRenderState: 	0.00046014	luaMsg: 	0.000553371	printTextDebug:	0.000520289	console: 	0.000935317	endScene: 	0.000375931	present: 	0.365896	TOTAL_RENDER: 	10.6603	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	1.05049	UpdateCamera: 	0.907814	UpdateEnemies: 	0.389826	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0698601	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.34635	UpdatePlayer: 	0.0652226	UpdateSound: 	0.0221108	UpdateItems:	0.0094043	UpdateTriggers: 	0.0228446	UpdateRigid: 	0.515008	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.58026	
RENDER	shadowmap: 	0.281744	sendToRender: 	0.179803	scene: 	4.92091	particles2Tex: 	2.54877	sendToRender: 	0.133735	motionBlur: 	1.56631	bloom2Tex: 	0.0686	printScene: 	0.0400953	applyBloom: 	0.316233	setRenderState: 	0.000481192	applyParticles: 	0.00211424	gui: 	0.0366909	setRenderState: 	0.00046014	luaMsg: 	0.000535326	printTextDebug:	0.000760885	console: 	0.0010496	endScene: 	0.000363902	present: 	0.250397	TOTAL_RENDER: 	10.5147	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.15658	UpdateCamera: 	1.0015	UpdateEnemies: 	0.334552	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0708495	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.47247	UpdatePlayer: 	0.0755802	UpdateSound: 	0.0160478	UpdateItems:	0.00884191	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.507098	UpdateGUI: 	0.00169019	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.81135	
RENDER	shadowmap: 	0.307807	sendToRender: 	0.158198	scene: 	4.71289	particles2Tex: 	2.6775	sendToRender: 	0.207352	motionBlur: 	1.59781	bloom2Tex: 	0.071442	printScene: 	0.366004	applyBloom: 	0.00772614	setRenderState: 	0.000508259	applyParticles: 	0.0020992	gui: 	0.0368744	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000649609	console: 	0.00119396	endScene: 	0.000351872	present: 	0.267137	TOTAL_RENDER: 	10.5869	
UPDATE	UpdateSceneManager: 	0.00986444	UpdateInput: 	1.09655	UpdateCamera: 	0.914031	UpdateEnemies: 	0.365676	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0650873	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	1.42961	UpdatePlayer: 	0.0639143	UpdateSound: 	0.0228656	UpdateItems:	0.0083547	UpdateTriggers: 	0.000532319	UpdateRigid: 	0.513438	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.62749	
RENDER	shadowmap: 	0.278319	sendToRender: 	0.178083	scene: 	4.77762	particles2Tex: 	2.86022	sendToRender: 	0.132541	motionBlur: 	1.58593	bloom2Tex: 	0.185223	printScene: 	0.0404893	applyBloom: 	0.310543	setRenderState: 	0.0004842	applyParticles: 	0.00202101	gui: 	0.0368112	setRenderState: 	0.000454125	luaMsg: 	0.000748855	printTextDebug:	0.000631565	console: 	0.00113381	endScene: 	0.000351872	present: 	0.213373	TOTAL_RENDER: 	10.7764	
UPDATE	UpdateSceneManager: 	0.00994263	UpdateInput: 	1.02861	UpdateCamera: 	0.871195	UpdateEnemies: 	0.380873	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0673639	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.29583	UpdatePlayer: 	0.0620287	UpdateSound: 	0.0320263	UpdateItems:	0.0192507	UpdateTriggers: 	0.0215484	UpdateRigid: 	0.50841	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.43216	
RENDER	shadowmap: 	0.274905	sendToRender: 	0.176507	scene: 	4.41278	particles2Tex: 	2.72129	sendToRender: 	0.116322	motionBlur: 	1.7826	bloom2Tex: 	0.0684315	printScene: 	0.0392532	applyBloom: 	0.00648406	setRenderState: 	0.000442095	applyParticles: 	0.00193981	gui: 	0.293422	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.00061352	console: 	0.00110073	endScene: 	0.000378939	present: 	0.186594	TOTAL_RENDER: 	10.2458	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.00751	UpdateCamera: 	0.907998	UpdateEnemies: 	0.365234	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0579566	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.26645	UpdatePlayer: 	0.0579927	UpdateSound: 	0.0195063	UpdateItems:	0.00864943	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.512822	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.35517	
RENDER	shadowmap: 	0.262114	sendToRender: 	0.171277	scene: 	4.30725	particles2Tex: 	2.7073	sendToRender: 	0.110794	motionBlur: 	1.65075	bloom2Tex: 	0.0677519	printScene: 	0.0377736	applyBloom: 	0.273738	setRenderState: 	0.000466155	applyParticles: 	0.0020601	gui: 	0.0350308	setRenderState: 	0.000481192	luaMsg: 	0.000529311	printTextDebug:	0.000736825	console: 	0.00102855	endScene: 	0.000348864	present: 	0.176847	TOTAL_RENDER: 	9.96544	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.01351	UpdateCamera: 	0.927381	UpdateEnemies: 	0.473192	UpdateProjectile: 	0.00192176	UpdateParticle: 	0.112181	UpdateLUAMsg: 	0.00108268	UpdateColisions: 	1.43521	UpdatePlayer: 	0.0865815	UpdateSound: 	0.027058	UpdateItems:	0.0107877	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.539708	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	4.85129	
RENDER	shadowmap: 	0.338669	sendToRender: 	0.154914	scene: 	4.81718	particles2Tex: 	2.91872	sendToRender: 	0.163226	motionBlur: 	1.8868	bloom2Tex: 	0.073039	printScene: 	0.0466606	applyBloom: 	0.327803	setRenderState: 	0.000481192	applyParticles: 	0.00237589	gui: 	0.0394427	setRenderState: 	0.000466155	luaMsg: 	0.00077893	printTextDebug:	0.000748855	console: 	0.00105261	endScene: 	0.000345857	present: 	0.229613	TOTAL_RENDER: 	11.1943	
UPDATE	UpdateSceneManager: 	0.0262821	UpdateInput: 	1.11551	UpdateCamera: 	0.91776	UpdateEnemies: 	0.421368	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0739953	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.40421	UpdatePlayer: 	0.0748194	UpdateSound: 	0.024616	UpdateItems:	0.0105201	UpdateTriggers: 	0.0208416	UpdateRigid: 	0.528842	UpdateGUI: 	0.00158493	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.75594	
RENDER	shadowmap: 	0.28901	sendToRender: 	0.177385	scene: 	4.5763	particles2Tex: 	2.81449	sendToRender: 	0.116635	motionBlur: 	1.59397	bloom2Tex: 	0.0685097	printScene: 	0.386313	applyBloom: 	0.00774719	setRenderState: 	0.000463147	applyParticles: 	0.00188868	gui: 	0.0369856	setRenderState: 	0.000457133	luaMsg: 	0.00079096	printTextDebug:	0.000751863	console: 	0.00122103	endScene: 	0.000348864	present: 	0.252779	TOTAL_RENDER: 	10.4911	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.05849	UpdateCamera: 	0.939413	UpdateEnemies: 	0.361057	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0611294	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.26536	UpdatePlayer: 	0.0639053	UpdateSound: 	0.0231303	UpdateItems:	0.00903739	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.523603	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	4.46086	
RENDER	shadowmap: 	0.289602	sendToRender: 	0.16602	scene: 	4.48309	particles2Tex: 	2.87074	sendToRender: 	0.118509	motionBlur: 	1.63178	bloom2Tex: 	0.0681278	printScene: 	0.0411509	applyBloom: 	0.00663744	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.316856	setRenderState: 	0.000490215	luaMsg: 	0.000772915	printTextDebug:	0.000553371	console: 	0.00116088	endScene: 	0.000381946	present: 	0.188137	TOTAL_RENDER: 	10.3529	
UPDATE	UpdateSceneManager: 	0.0101832	UpdateInput: 	1.04485	UpdateCamera: 	0.927378	UpdateEnemies: 	0.359222	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0607114	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.32848	UpdatePlayer: 	0.0595325	UpdateSound: 	0.0232205	UpdateItems:	0.00877875	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.51702	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	4.48418	
RENDER	shadowmap: 	0.274231	sendToRender: 	0.1747	scene: 	4.42046	particles2Tex: 	2.67016	sendToRender: 	0.116009	motionBlur: 	1.55241	bloom2Tex: 	0.356052	printScene: 	0.0390397	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.0364894	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000751863	console: 	0.00112779	endScene: 	0.000339842	present: 	0.333244	TOTAL_RENDER: 	10.1493	
UPDATE	UpdateSceneManager: 	0.0166492	UpdateInput: 	1.00556	UpdateCamera: 	1.11024	UpdateEnemies: 	0.341827	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0647384	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.27341	UpdatePlayer: 	0.0812313	UpdateSound: 	0.0224957	UpdateItems:	0.00925994	UpdateTriggers: 	0.0216536	UpdateRigid: 	0.503354	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.6086	
RENDER	shadowmap: 	0.271922	sendToRender: 	0.165253	scene: 	4.55626	particles2Tex: 	2.62479	sendToRender: 	0.130701	motionBlur: 	1.50454	bloom2Tex: 	0.403101	printScene: 	0.0388653	applyBloom: 	0.00676676	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.0357255	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.000622542	console: 	0.00077893	endScene: 	0.000336835	present: 	0.322883	TOTAL_RENDER: 	10.2319	
UPDATE	UpdateSceneManager: 	0.0107336	UpdateInput: 	1.01777	UpdateCamera: 	0.893697	UpdateEnemies: 	0.34411	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0590182	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.23917	UpdatePlayer: 	0.0577701	UpdateSound: 	0.10179	UpdateItems:	0.00896521	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.50342	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.41174	
RENDER	shadowmap: 	0.260535	sendToRender: 	0.172501	scene: 	4.3278	particles2Tex: 	2.53957	sendToRender: 	0.146685	motionBlur: 	1.54576	bloom2Tex: 	0.0678962	printScene: 	0.0368774	applyBloom: 	0.306715	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0365165	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000430065	console: 	0.000986444	endScene: 	0.000351872	present: 	0.175749	TOTAL_RENDER: 	9.79907	
UPDATE	UpdateSceneManager: 	0.00912761	UpdateInput: 	1.0039	UpdateCamera: 	0.901622	UpdateEnemies: 	0.356377	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0554965	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.24558	UpdatePlayer: 	0.0644226	UpdateSound: 	0.0196928	UpdateItems:	0.00830658	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.502395	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	4.311	
RENDER	shadowmap: 	0.264743	sendToRender: 	0.17221	scene: 	4.00642	particles2Tex: 	2.84985	sendToRender: 	0.149437	motionBlur: 	1.59279	bloom2Tex: 	0.0670662	printScene: 	0.0378127	applyBloom: 	0.00659534	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.276917	setRenderState: 	0.000502244	luaMsg: 	0.000658632	printTextDebug:	0.000694721	console: 	0.000700736	endScene: 	0.000348864	present: 	0.178023	TOTAL_RENDER: 	9.79194	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	1.01158	UpdateCamera: 	1.05514	UpdateEnemies: 	0.333144	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0612076	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.27285	UpdatePlayer: 	0.0583205	UpdateSound: 	0.0212657	UpdateItems:	0.00895017	UpdateTriggers: 	0.0206191	UpdateRigid: 	0.517922	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	4.50674	
RENDER	shadowmap: 	0.27249	sendToRender: 	0.172477	scene: 	4.60418	particles2Tex: 	2.52182	sendToRender: 	0.134355	motionBlur: 	1.57613	bloom2Tex: 	0.0678631	printScene: 	0.0379811	applyBloom: 	0.00652316	setRenderState: 	0.000439088	applyParticles: 	0.00215333	gui: 	0.278237	setRenderState: 	0.000562393	luaMsg: 	0.000634572	printTextDebug:	0.000733818	console: 	0.00105562	endScene: 	0.000387961	present: 	0.191812	TOTAL_RENDER: 	10.0331	
UPDATE	UpdateSceneManager: 	0.0333857	UpdateInput: 	1.15817	UpdateCamera: 	0.936824	UpdateEnemies: 	0.448742	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.102434	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.43977	UpdatePlayer: 	0.0762449	UpdateSound: 	0.0224386	UpdateItems:	0.0104058	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.535245	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.93378	
RENDER	shadowmap: 	0.438113	sendToRender: 	0.157001	scene: 	4.07352	particles2Tex: 	2.81514	sendToRender: 	0.178477	motionBlur: 	1.41382	bloom2Tex: 	0.343021	printScene: 	0.0396743	applyBloom: 	0.00654421	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.0358067	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.000878176	endScene: 	0.000357887	present: 	0.431834	TOTAL_RENDER: 	10.1155	
UPDATE	UpdateSceneManager: 	0.0098103	UpdateInput: 	1.06789	UpdateCamera: 	0.956063	UpdateEnemies: 	0.422646	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0716315	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.44271	UpdatePlayer: 	0.0752254	UpdateSound: 	0.0199755	UpdateItems:	0.0104148	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.522993	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	4.74683	
RENDER	shadowmap: 	0.29175	sendToRender: 	0.173927	scene: 	4.11745	particles2Tex: 	2.87662	sendToRender: 	0.110509	motionBlur: 	1.37415	bloom2Tex: 	0.330299	printScene: 	0.0399059	applyBloom: 	0.00646903	setRenderState: 	0.000442095	applyParticles: 	0.00190973	gui: 	0.0354398	setRenderState: 	0.000577431	luaMsg: 	0.000628557	printTextDebug:	0.000661639	console: 	0.00111877	endScene: 	0.000339842	present: 	0.560481	TOTAL_RENDER: 	10.124	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.00221	UpdateCamera: 	0.922524	UpdateEnemies: 	0.358678	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0566153	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	1.27596	UpdatePlayer: 	0.0570183	UpdateSound: 	0.0182733	UpdateItems:	0.00835771	UpdateTriggers: 	0.0214431	UpdateRigid: 	0.51419	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	4.38711	
RENDER	shadowmap: 	0.259693	sendToRender: 	0.17347	scene: 	4.16249	particles2Tex: 	2.76354	sendToRender: 	0.119886	motionBlur: 	1.53348	bloom2Tex: 	0.33205	printScene: 	0.0487628	applyBloom: 	0.00653218	setRenderState: 	0.00044811	applyParticles: 	0.00183455	gui: 	0.0348353	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000550364	console: 	0.00118193	endScene: 	0.000336835	present: 	0.391339	TOTAL_RENDER: 	10.0032	
UPDATE	UpdateSceneManager: 	0.0197018	UpdateInput: 	1.0151	UpdateCamera: 	1.06125	UpdateEnemies: 	0.394057	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0865785	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.43406	UpdatePlayer: 	0.0668496	UpdateSound: 	0.0202702	UpdateItems:	0.010502	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.509952	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	4.78473	
RENDER	shadowmap: 	0.339568	sendToRender: 	0.185641	scene: 	4.2985	particles2Tex: 	2.75895	sendToRender: 	0.149985	motionBlur: 	1.44881	bloom2Tex: 	0.42061	printScene: 	0.0485132	applyBloom: 	0.00702841	setRenderState: 	0.000457133	applyParticles: 	0.00220747	gui: 	0.0398968	setRenderState: 	0.00046014	luaMsg: 	0.000700736	printTextDebug:	0.000784945	console: 	0.00119697	endScene: 	0.000339842	present: 	0.346122	TOTAL_RENDER: 	10.2416	
UPDATE	UpdateSceneManager: 	0.0286309	UpdateInput: 	1.07178	UpdateCamera: 	0.960878	UpdateEnemies: 	0.378779	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0691684	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.29562	UpdatePlayer: 	0.0662421	UpdateSound: 	0.0220566	UpdateItems:	0.00939828	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.522346	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.56374	
RENDER	shadowmap: 	0.292838	sendToRender: 	0.175873	scene: 	4.1066	particles2Tex: 	3.0132	sendToRender: 	0.152222	motionBlur: 	1.43225	bloom2Tex: 	0.0686	printScene: 	0.345117	applyBloom: 	0.00727202	setRenderState: 	0.000490215	applyParticles: 	0.00199695	gui: 	0.0377405	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000526304	console: 	0.00104058	endScene: 	0.000366909	present: 	0.336167	TOTAL_RENDER: 	10.1526	
UPDATE	UpdateSceneManager: 	0.00901333	UpdateInput: 	1.07971	UpdateCamera: 	0.927916	UpdateEnemies: 	0.372527	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0600227	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.34099	UpdatePlayer: 	0.0602001	UpdateSound: 	0.0192326	UpdateItems:	0.00852011	UpdateTriggers: 	0.0212537	UpdateRigid: 	0.514073	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	4.54959	
RENDER	shadowmap: 	0.279128	sendToRender: 	0.174649	scene: 	4.23237	particles2Tex: 	2.89081	sendToRender: 	0.163061	motionBlur: 	1.75064	bloom2Tex: 	0.0752043	printScene: 	0.0477643	applyBloom: 	0.281621	setRenderState: 	0.0004842	applyParticles: 	0.00212928	gui: 	0.0422757	setRenderState: 	0.000439088	luaMsg: 	0.000676676	printTextDebug:	0.000511267	console: 	0.00115787	endScene: 	0.000354879	present: 	0.199211	TOTAL_RENDER: 	10.3333	
UPDATE	UpdateSceneManager: 	0.0121471	UpdateInput: 	1.08716	UpdateCamera: 	0.981097	UpdateEnemies: 	0.430962	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0689308	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	1.49504	UpdatePlayer: 	0.0737487	UpdateSound: 	0.0224175	UpdateItems:	0.0106103	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.525191	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	4.84605	
RENDER	shadowmap: 	0.304877	sendToRender: 	0.176787	scene: 	4.36932	particles2Tex: 	2.30288	sendToRender: 	0.160673	motionBlur: 	1.66749	bloom2Tex: 	0.0783952	printScene: 	0.0487388	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.268716	gui: 	0.0429885	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000631565	console: 	0.00102855	endScene: 	0.000348864	present: 	0.152995	TOTAL_RENDER: 	9.81863	
UPDATE	UpdateSceneManager: 	0.0115336	UpdateInput: 	1.07048	UpdateCamera: 	0.946637	UpdateEnemies: 	0.387817	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0774749	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.41042	UpdatePlayer: 	0.0646722	UpdateSound: 	0.0224536	UpdateItems:	0.00901032	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.525326	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	4.66414	
RENDER	shadowmap: 	0.297825	sendToRender: 	0.203616	scene: 	4.18073	particles2Tex: 	2.87972	sendToRender: 	0.113715	motionBlur: 	1.43593	bloom2Tex: 	0.401859	printScene: 	0.0507778	applyBloom: 	0.00715172	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0394638	setRenderState: 	0.000451118	luaMsg: 	0.000842086	printTextDebug:	0.000730811	console: 	0.00117591	endScene: 	0.000342849	present: 	0.31208	TOTAL_RENDER: 	10.1836	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	1.07243	UpdateCamera: 	0.952439	UpdateEnemies: 	0.459978	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.059737	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.32352	UpdatePlayer: 	0.0646933	UpdateSound: 	0.0198853	UpdateItems:	0.00905844	UpdateTriggers: 	0.0221048	UpdateRigid: 	0.521026	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.65434	
RENDER	shadowmap: 	0.277606	sendToRender: 	0.167545	scene: 	4.55229	particles2Tex: 	2.66768	sendToRender: 	0.156947	motionBlur: 	1.87777	bloom2Tex: 	0.0728916	printScene: 	0.0471418	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00249618	gui: 	0.30501	setRenderState: 	0.000481192	luaMsg: 	0.000643594	printTextDebug:	0.000529311	console: 	0.00134433	endScene: 	0.000363902	present: 	0.132758	TOTAL_RENDER: 	10.486	
UPDATE	UpdateSceneManager: 	0.0202131	UpdateInput: 	1.24081	UpdateCamera: 	0.917621	UpdateEnemies: 	0.361144	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0658301	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.31622	UpdatePlayer: 	0.0608167	UpdateSound: 	0.0216416	UpdateItems:	0.00811711	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.503396	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.66878	
RENDER	shadowmap: 	0.302977	sendToRender: 	0.199292	scene: 	4.64285	particles2Tex: 	2.67118	sendToRender: 	0.112202	motionBlur: 	1.59121	bloom2Tex: 	0.400686	printScene: 	0.0469493	applyBloom: 	0.00669759	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.049635	setRenderState: 	0.000505252	luaMsg: 	0.000565401	printTextDebug:	0.000833064	console: 	0.00114283	endScene: 	0.000336835	present: 	0.320498	TOTAL_RENDER: 	10.5266	
UPDATE	UpdateSceneManager: 	0.0105351	UpdateInput: 	2.15594	UpdateCamera: 	0.991277	UpdateEnemies: 	0.374867	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0433705	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.3233	UpdatePlayer: 	0.132072	UpdateSound: 	0.0186703	UpdateItems:	0.00907348	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.525272	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	5.72037	
RENDER	shadowmap: 	0.275546	sendToRender: 	0.175271	scene: 	4.70182	particles2Tex: 	2.64246	sendToRender: 	0.13363	motionBlur: 	1.7242	bloom2Tex: 	0.0693729	printScene: 	0.0396292	applyBloom: 	0.304309	setRenderState: 	0.000478185	applyParticles: 	0.00205108	gui: 	0.0383149	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000730811	console: 	0.0010887	endScene: 	0.000363902	present: 	0.207258	TOTAL_RENDER: 	10.4855	
UPDATE	UpdateSceneManager: 	0.0170583	UpdateInput: 	1.093	UpdateCamera: 	1.00218	UpdateEnemies: 	0.348434	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0424261	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.32079	UpdatePlayer: 	0.128003	UpdateSound: 	0.0217018	UpdateItems:	0.00950956	UpdateTriggers: 	0.0224566	UpdateRigid: 	0.514334	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.70338	
RENDER	shadowmap: 	0.445328	sendToRender: 	0.173575	scene: 	4.43502	particles2Tex: 	2.74523	sendToRender: 	0.130999	motionBlur: 	1.50063	bloom2Tex: 	0.360479	printScene: 	0.0413043	applyBloom: 	0.00669459	setRenderState: 	0.000439088	applyParticles: 	0.00194883	gui: 	0.0374969	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000745848	console: 	0.00110373	endScene: 	0.000336835	present: 	0.401982	TOTAL_RENDER: 	10.4506	
UPDATE	UpdateSceneManager: 	0.0114554	UpdateInput: 	1.03786	UpdateCamera: 	0.903889	UpdateEnemies: 	0.380268	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0421645	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.36605	UpdatePlayer: 	0.108247	UpdateSound: 	0.0226642	UpdateItems:	0.0089592	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.517691	UpdateGUI: 	0.001615	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	4.53574	
RENDER	shadowmap: 	0.274051	sendToRender: 	0.156357	scene: 	4.59843	particles2Tex: 	2.61389	sendToRender: 	0.164781	motionBlur: 	1.61027	bloom2Tex: 	0.397471	printScene: 	0.0417344	applyBloom: 	0.00669759	setRenderState: 	0.000454125	applyParticles: 	0.00187665	gui: 	0.0369285	setRenderState: 	0.000451118	luaMsg: 	0.000842086	printTextDebug:	0.000670662	console: 	0.0010887	endScene: 	0.000375931	present: 	0.296459	TOTAL_RENDER: 	10.3728	
UPDATE	UpdateSceneManager: 	0.00959678	UpdateInput: 	1.01874	UpdateCamera: 	0.917029	UpdateEnemies: 	0.367547	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0259062	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.34835	UpdatePlayer: 	0.103255	UpdateSound: 	0.0205138	UpdateItems:	0.00852612	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.512361	UpdateGUI: 	0.00158793	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	4.46821	
RENDER	shadowmap: 	0.26409	sendToRender: 	0.172856	scene: 	4.57678	particles2Tex: 	2.59902	sendToRender: 	0.131101	motionBlur: 	2.1966	bloom2Tex: 	0.0789035	printScene: 	0.0498936	applyBloom: 	0.00709458	setRenderState: 	0.000451118	applyParticles: 	0.002421	gui: 	0.276625	setRenderState: 	0.000481192	luaMsg: 	0.000965392	printTextDebug:	0.000622542	console: 	0.00122103	endScene: 	0.000363902	present: 	0.220079	TOTAL_RENDER: 	10.7592	
UPDATE	UpdateSceneManager: 	0.0112809	UpdateInput: 	1.03153	UpdateCamera: 	0.89121	UpdateEnemies: 	0.381805	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0299843	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.36276	UpdatePlayer: 	0.107062	UpdateSound: 	0.0185109	UpdateItems:	0.00920882	UpdateTriggers: 	0.0214161	UpdateRigid: 	0.51846	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	4.52925	
RENDER	shadowmap: 	0.294432	sendToRender: 	0.18931	scene: 	4.64318	particles2Tex: 	2.57498	sendToRender: 	0.111973	motionBlur: 	1.6426	bloom2Tex: 	0.0733878	printScene: 	0.369562	applyBloom: 	0.00711864	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.0936189	setRenderState: 	0.000463147	luaMsg: 	0.000839079	printTextDebug:	0.000676676	console: 	0.00110975	endScene: 	0.000357887	present: 	0.187791	TOTAL_RENDER: 	10.3608	
UPDATE	UpdateSceneManager: 	0.0263844	UpdateInput: 	1.02595	UpdateCamera: 	0.915384	UpdateEnemies: 	0.371956	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.025852	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.3225	UpdatePlayer: 	0.123146	UpdateSound: 	0.0214973	UpdateItems:	0.00889604	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.503198	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.48002	
RENDER	shadowmap: 	0.265663	sendToRender: 	0.176414	scene: 	4.44309	particles2Tex: 	2.76487	sendToRender: 	0.145756	motionBlur: 	1.7142	bloom2Tex: 	0.0712315	printScene: 	0.0423329	applyBloom: 	0.00679985	setRenderState: 	0.000427058	applyParticles: 	0.297587	gui: 	0.0394517	setRenderState: 	0.00046014	luaMsg: 	0.000887198	printTextDebug:	0.000535326	console: 	0.000869153	endScene: 	0.000348864	present: 	0.157981	TOTAL_RENDER: 	10.3353	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.09687	UpdateCamera: 	0.915868	UpdateEnemies: 	0.364392	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0479057	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.36093	UpdatePlayer: 	0.0995587	UpdateSound: 	0.0190552	UpdateItems:	0.00874567	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.509664	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.60323	
RENDER	shadowmap: 	0.280854	sendToRender: 	0.18337	scene: 	4.12153	particles2Tex: 	2.76243	sendToRender: 	0.115724	motionBlur: 	1.62621	bloom2Tex: 	0.0727111	printScene: 	0.0446667	applyBloom: 	0.00667353	setRenderState: 	0.00044811	applyParticles: 	0.00195484	gui: 	0.306035	setRenderState: 	0.0004842	luaMsg: 	0.000745848	printTextDebug:	0.000748855	console: 	0.00105862	endScene: 	0.000363902	present: 	0.180252	TOTAL_RENDER: 	9.88137	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.18237	UpdateCamera: 	1.0954	UpdateEnemies: 	0.446525	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0750148	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.48051	UpdatePlayer: 	0.122872	UpdateSound: 	0.0219905	UpdateItems:	0.0111486	UpdateTriggers: 	0.0230581	UpdateRigid: 	0.535152	UpdateGUI: 	0.00167515	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	5.17827	
RENDER	shadowmap: 	0.426625	sendToRender: 	0.125687	scene: 	3.78739	particles2Tex: 	2.57345	sendToRender: 	0.12862	motionBlur: 	1.55467	bloom2Tex: 	0.367805	printScene: 	0.037939	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.0320624	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.00046014	console: 	0.00103456	endScene: 	0.000339842	present: 	0.342284	TOTAL_RENDER: 	9.55937	
UPDATE	UpdateSceneManager: 	0.00871559	UpdateInput: 	1.08175	UpdateCamera: 	0.92548	UpdateEnemies: 	0.431756	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0406758	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.51648	UpdatePlayer: 	0.123339	UpdateSound: 	0.0225138	UpdateItems:	0.00966595	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.526674	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.83219	
RENDER	shadowmap: 	0.279552	sendToRender: 	0.178664	scene: 	3.94876	particles2Tex: 	2.79017	sendToRender: 	0.115564	motionBlur: 	1.36757	bloom2Tex: 	0.264526	printScene: 	0.0394217	applyBloom: 	0.00658933	setRenderState: 	0.000445103	applyParticles: 	0.00200597	gui: 	0.0332955	setRenderState: 	0.000451118	luaMsg: 	0.000799982	printTextDebug:	0.000661639	console: 	0.00115486	endScene: 	0.000339842	present: 	0.451079	TOTAL_RENDER: 	9.64661	
UPDATE	UpdateSceneManager: 	0.0090434	UpdateInput: 	1.02315	UpdateCamera: 	0.901111	UpdateEnemies: 	0.37954	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0255904	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.35965	UpdatePlayer: 	0.100653	UpdateSound: 	0.0199755	UpdateItems:	0.00844492	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.514668	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.47889	
RENDER	shadowmap: 	0.263799	sendToRender: 	0.172992	scene: 	3.58506	particles2Tex: 	2.88144	sendToRender: 	0.167178	motionBlur: 	1.49675	bloom2Tex: 	0.0685669	printScene: 	0.0372353	applyBloom: 	0.289891	setRenderState: 	0.000490215	applyParticles: 	0.00204807	gui: 	0.0336022	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.00043608	console: 	0.00103757	endScene: 	0.000351872	present: 	0.198062	TOTAL_RENDER: 	9.37194	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.11474	UpdateCamera: 	1.00978	UpdateEnemies: 	0.331989	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0272836	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.32678	UpdatePlayer: 	0.0989692	UpdateSound: 	0.0213439	UpdateItems:	0.00866146	UpdateTriggers: 	0.0219153	UpdateRigid: 	0.515477	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	4.62356	
RENDER	shadowmap: 	0.270677	sendToRender: 	0.180661	scene: 	3.85764	particles2Tex: 	2.78099	sendToRender: 	0.154309	motionBlur: 	1.75629	bloom2Tex: 	0.0681789	printScene: 	0.037933	applyBloom: 	0.00648106	setRenderState: 	0.000451118	applyParticles: 	0.00194281	gui: 	0.324988	setRenderState: 	0.000496229	luaMsg: 	0.000664647	printTextDebug:	0.000508259	console: 	0.000974414	endScene: 	0.000372924	present: 	0.150003	TOTAL_RENDER: 	9.8014	
UPDATE	UpdateSceneManager: 	0.00850808	UpdateInput: 	1.0789	UpdateCamera: 	0.907727	UpdateEnemies: 	0.356621	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0236145	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.44019	UpdatePlayer: 	0.0953963	UpdateSound: 	0.0206101	UpdateItems:	0.0082735	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.510945	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	4.58687	
RENDER	shadowmap: 	0.269828	sendToRender: 	0.172216	scene: 	4.07393	particles2Tex: 	2.64702	sendToRender: 	0.155927	motionBlur: 	1.68619	bloom2Tex: 	0.0673759	printScene: 	0.0378518	applyBloom: 	0.00655324	setRenderState: 	0.000457133	applyParticles: 	0.00188567	gui: 	0.291091	setRenderState: 	0.000586453	luaMsg: 	0.000857124	printTextDebug:	0.000442095	console: 	0.000983436	endScene: 	0.000384954	present: 	0.187924	TOTAL_RENDER: 	9.82291	
UPDATE	UpdateSceneManager: 	0.0177319	UpdateInput: 	1.16473	UpdateCamera: 	0.900762	UpdateEnemies: 	0.389826	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0299211	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.32894	UpdatePlayer: 	0.124193	UpdateSound: 	0.0197379	UpdateItems:	0.00830658	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.506951	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	4.67699	
RENDER	shadowmap: 	0.294992	sendToRender: 	0.156733	scene: 	4.17063	particles2Tex: 	2.65023	sendToRender: 	0.153551	motionBlur: 	1.64596	bloom2Tex: 	0.0693187	printScene: 	0.0412682	applyBloom: 	0.00655324	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.486669	setRenderState: 	0.000514274	luaMsg: 	0.000451118	printTextDebug:	0.000610513	console: 	0.00107667	endScene: 	0.000372924	present: 	0.272201	TOTAL_RENDER: 	10.1476	
UPDATE	UpdateSceneManager: 	0.0228476	UpdateInput: 	1.19329	UpdateCamera: 	0.917128	UpdateEnemies: 	0.381146	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.029073	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25793	UpdatePlayer: 	0.124725	UpdateSound: 	0.0199484	UpdateItems:	0.008881	UpdateTriggers: 	0.0220236	UpdateRigid: 	0.506494	UpdateGUI: 	0.00176537	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	4.62915	
RENDER	shadowmap: 	0.398902	sendToRender: 	0.157236	scene: 	4.19713	particles2Tex: 	2.73281	sendToRender: 	0.112852	motionBlur: 	2.11305	bloom2Tex: 	0.0703563	printScene: 	0.0430306	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00198492	gui: 	0.290724	setRenderState: 	0.0004842	luaMsg: 	0.000775922	printTextDebug:	0.000757878	console: 	0.00103757	endScene: 	0.000366909	present: 	0.177861	TOTAL_RENDER: 	10.4787	
UPDATE	UpdateSceneManager: 	0.00977422	UpdateInput: 	1.04113	UpdateCamera: 	0.90311	UpdateEnemies: 	0.379435	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0285618	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.25085	UpdatePlayer: 	0.12603	UpdateSound: 	0.0190883	UpdateItems:	0.00898626	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.516412	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.41967	
RENDER	shadowmap: 	0.267726	sendToRender: 	0.125008	scene: 	4.39285	particles2Tex: 	2.85052	sendToRender: 	0.14634	motionBlur: 	2.16175	bloom2Tex: 	0.0700255	printScene: 	0.0491448	applyBloom: 	0.00666752	setRenderState: 	0.000457133	applyParticles: 	0.00199995	gui: 	0.305912	setRenderState: 	0.000505252	luaMsg: 	0.000757878	printTextDebug:	0.000520289	console: 	0.00107967	endScene: 	0.000357887	present: 	0.168044	TOTAL_RENDER: 	10.7249	
UPDATE	UpdateSceneManager: 	0.00851409	UpdateInput: 	1.03447	UpdateCamera: 	0.901029	UpdateEnemies: 	0.486906	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0273768	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23172	UpdatePlayer: 	0.103733	UpdateSound: 	0.0221559	UpdateItems:	0.0087998	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.503595	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	4.46514	
RENDER	shadowmap: 	0.281094	sendToRender: 	0.154601	scene: 	5.11274	particles2Tex: 	2.65946	sendToRender: 	0.168402	motionBlur: 	2.31201	bloom2Tex: 	0.0807892	printScene: 	0.0589009	applyBloom: 	0.0064991	setRenderState: 	0.000709758	applyParticles: 	0.00264054	gui: 	0.33005	setRenderState: 	0.000514274	luaMsg: 	0.000962384	printTextDebug:	0.00077893	console: 	0.001209	endScene: 	0.000399991	present: 	0.194206	TOTAL_RENDER: 	11.8107	
UPDATE	UpdateSceneManager: 	0.0252355	UpdateInput: 	1.21623	UpdateCamera: 	0.0568017	UpdateEnemies: 	0.409952	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.042799	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.40312	UpdatePlayer: 	0.126454	UpdateSound: 	0.0248806	UpdateItems:	0.0104028	UpdateTriggers: 	0.0216476	UpdateRigid: 	0.52496	UpdateGUI: 	0.00156387	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.99289	
RENDER	shadowmap: 	0.285633	sendToRender: 	0.17891	scene: 	4.79455	particles2Tex: 	2.6643	sendToRender: 	0.114316	motionBlur: 	2.35635	bloom2Tex: 	0.0708495	printScene: 	0.0402728	applyBloom: 	0.00650812	setRenderState: 	0.00044811	applyParticles: 	0.00199695	gui: 	0.0327572	setRenderState: 	0.000457133	luaMsg: 	0.000691714	printTextDebug:	0.000736825	console: 	0.00122403	endScene: 	0.000324805	present: 	0.441046	TOTAL_RENDER: 	11.1904	
UPDATE	UpdateSceneManager: 	0.0118945	UpdateInput: 	1.03922	UpdateCamera: 	0.0503959	UpdateEnemies: 	0.39465	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.0296625	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.19429	UpdatePlayer: 	0.108927	UpdateSound: 	0.0217288	UpdateItems:	0.0084359	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.523275	UpdateGUI: 	0.00159094	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	3.51736	
RENDER	shadowmap: 	0.316898	sendToRender: 	0.159978	scene: 	4.79151	particles2Tex: 	2.64306	sendToRender: 	0.116292	motionBlur: 	2.3843	bloom2Tex: 	0.0713397	printScene: 	0.0435599	applyBloom: 	0.318666	setRenderState: 	0.000475177	applyParticles: 	0.00262851	gui: 	0.0359751	setRenderState: 	0.000487207	luaMsg: 	0.000763893	printTextDebug:	0.00062555	console: 	0.000914265	endScene: 	0.000366909	present: 	0.174709	TOTAL_RENDER: 	11.2426	
UPDATE	UpdateSceneManager: 	0.0102765	UpdateInput: 	1.07778	UpdateCamera: 	0.0498605	UpdateEnemies: 	0.378512	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0321106	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.20627	UpdatePlayer: 	0.10481	UpdateSound: 	0.0232536	UpdateItems:	0.00852913	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.544791	UpdateGUI: 	0.0012902	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.57195	
RENDER	shadowmap: 	0.278884	sendToRender: 	0.176748	scene: 	4.42377	particles2Tex: 	2.78621	sendToRender: 	0.160959	motionBlur: 	2.69879	bloom2Tex: 	0.104861	printScene: 	0.0517703	applyBloom: 	0.310474	setRenderState: 	0.000490215	applyParticles: 	0.00251423	gui: 	0.0389615	setRenderState: 	0.000466155	luaMsg: 	0.000911258	printTextDebug:	0.000784945	console: 	0.00101953	endScene: 	0.000354879	present: 	0.191647	TOTAL_RENDER: 	11.4548	
UPDATE	UpdateSceneManager: 	0.0229649	UpdateInput: 	1.3041	UpdateCamera: 	0.0580378	UpdateEnemies: 	0.443488	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.0445103	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.42885	UpdatePlayer: 	0.125041	UpdateSound: 	0.0278881	UpdateItems:	0.0107998	UpdateTriggers: 	0.0223033	UpdateRigid: 	0.528241	UpdateGUI: 	0.00170222	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	4.17343	
RENDER	shadowmap: 	0.316558	sendToRender: 	0.189241	scene: 	4.70669	particles2Tex: 	2.73552	sendToRender: 	0.114397	motionBlur: 	2.68943	bloom2Tex: 	0.0781997	printScene: 	0.0486094	applyBloom: 	0.347078	setRenderState: 	0.000481192	applyParticles: 	0.00207815	gui: 	0.0368052	setRenderState: 	0.000487207	luaMsg: 	0.000977422	printTextDebug:	0.000748855	console: 	0.00106765	endScene: 	0.000342849	present: 	0.2138	TOTAL_RENDER: 	11.6727	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.0444	UpdateCamera: 	0.919423	UpdateEnemies: 	0.432893	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0324865	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.29378	UpdatePlayer: 	0.198618	UpdateSound: 	0.0158673	UpdateItems:	0.00962685	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.525038	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.62437	
RENDER	shadowmap: 	0.289479	sendToRender: 	0.160396	scene: 	4.69062	particles2Tex: 	2.84387	sendToRender: 	0.150682	motionBlur: 	2.59679	bloom2Tex: 	0.0770479	printScene: 	0.0448411	applyBloom: 	0.345397	setRenderState: 	0.000466155	applyParticles: 	0.00231874	gui: 	0.0352563	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000643594	console: 	0.00110975	endScene: 	0.000342849	present: 	0.199776	TOTAL_RENDER: 	11.6563	
UPDATE	UpdateSceneManager: 	0.0107366	UpdateInput: 	1.05113	UpdateCamera: 	0.0508801	UpdateEnemies: 	3.05611	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0313797	UpdateLUAMsg: 	0.00079096	UpdateColisions: 	0.865385	UpdatePlayer: 	0.107943	UpdateSound: 	0.0248385	UpdateItems:	0.00930205	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.522349	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	5.86311	
RENDER	shadowmap: 	0.0796493	sendToRender: 	0.125841	scene: 	4.34068	particles2Tex: 	2.79416	sendToRender: 	0.114882	motionBlur: 	2.62375	bloom2Tex: 	0.0748013	printScene: 	0.0441103	applyBloom: 	0.332621	setRenderState: 	0.000478185	applyParticles: 	0.00240295	gui: 	0.0341827	setRenderState: 	0.000481192	luaMsg: 	0.000827049	printTextDebug:	0.000802989	console: 	0.00127516	endScene: 	0.000351872	present: 	0.215845	TOTAL_RENDER: 	10.9548	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.06659	UpdateCamera: 	0.921973	UpdateEnemies: 	0.131811	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0326519	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.870889	UpdatePlayer: 	0.105553	UpdateSound: 	0.0215454	UpdateItems:	0.00942535	UpdateTriggers: 	0.0222281	UpdateRigid: 	0.514918	UpdateGUI: 	0.00176237	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.85405	
RENDER	shadowmap: 	0.0781546	sendToRender: 	0.12268	scene: 	4.13056	particles2Tex: 	2.87492	sendToRender: 	0.145891	motionBlur: 	2.87794	bloom2Tex: 	0.0952339	printScene: 	0.0457734	applyBloom: 	0.00650812	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.296529	setRenderState: 	0.000496229	luaMsg: 	0.000694721	printTextDebug:	0.000643594	console: 	0.00115185	endScene: 	0.000375931	present: 	0.182101	TOTAL_RENDER: 	11.0396	
UPDATE	UpdateSceneManager: 	0.0110614	UpdateInput: 	1.05428	UpdateCamera: 	0.91305	UpdateEnemies: 	0.133979	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0452381	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.861881	UpdatePlayer: 	0.107883	UpdateSound: 	0.0127606	UpdateItems:	0.00923889	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.521624	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.81055	
RENDER	shadowmap: 	0.0805816	sendToRender: 	0.127648	scene: 	4.23957	particles2Tex: 	2.69192	sendToRender: 	0.122662	motionBlur: 	2.77353	bloom2Tex: 	0.0752705	printScene: 	0.0435659	applyBloom: 	0.298805	setRenderState: 	0.000475177	applyParticles: 	0.00241498	gui: 	0.0349676	setRenderState: 	0.000478185	luaMsg: 	0.000622542	printTextDebug:	0.000733818	console: 	0.00103757	endScene: 	0.000351872	present: 	0.19595	TOTAL_RENDER: 	10.8601	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.01747	UpdateCamera: 	0.0491478	UpdateEnemies: 	0.118491	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0312294	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.939531	UpdatePlayer: 	0.106413	UpdateSound: 	0.0416803	UpdateItems:	0.00861635	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.502055	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.95802	
RENDER	shadowmap: 	0.0823831	sendToRender: 	0.143049	scene: 	4.21557	particles2Tex: 	2.71701	sendToRender: 	0.163452	motionBlur: 	2.84993	bloom2Tex: 	0.0739923	printScene: 	0.0419269	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.323208	setRenderState: 	0.000487207	luaMsg: 	0.000830056	printTextDebug:	0.000616527	console: 	0.00109471	endScene: 	0.000354879	present: 	0.176531	TOTAL_RENDER: 	10.9713	
UPDATE	UpdateSceneManager: 	0.0155545	UpdateInput: 	1.26846	UpdateCamera: 	0.0548258	UpdateEnemies: 	0.113591	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0308835	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.877619	UpdatePlayer: 	0.107685	UpdateSound: 	0.0122614	UpdateItems:	0.00862537	UpdateTriggers: 	0.0219273	UpdateRigid: 	0.513381	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.20507	
RENDER	shadowmap: 	0.0844793	sendToRender: 	0.125609	scene: 	4.45117	particles2Tex: 	2.52528	sendToRender: 	0.110707	motionBlur: 	3.14186	bloom2Tex: 	0.0808553	printScene: 	0.400469	applyBloom: 	0.0067818	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.0344443	setRenderState: 	0.000466155	luaMsg: 	0.000748855	printTextDebug:	0.000643594	console: 	0.0010105	endScene: 	0.000363902	present: 	0.280195	TOTAL_RENDER: 	11.4395	
UPDATE	UpdateSceneManager: 	0.0115667	UpdateInput: 	1.09316	UpdateCamera: 	0.0507628	UpdateEnemies: 	0.115255	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0329677	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.881285	UpdatePlayer: 	0.108151	UpdateSound: 	0.0126012	UpdateItems:	0.00983136	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.52336	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.96959	
RENDER	shadowmap: 	0.0818899	sendToRender: 	0.125766	scene: 	4.49655	particles2Tex: 	2.50747	sendToRender: 	0.115883	motionBlur: 	3.12202	bloom2Tex: 	0.387642	printScene: 	0.0451719	applyBloom: 	0.00664647	setRenderState: 	0.000445103	applyParticles: 	0.00209319	gui: 	0.0350158	setRenderState: 	0.000463147	luaMsg: 	0.000848101	printTextDebug:	0.000739833	console: 	0.00115486	endScene: 	0.000339842	present: 	0.397155	TOTAL_RENDER: 	11.4959	
UPDATE	UpdateSceneManager: 	0.0292204	UpdateInput: 	1.03912	UpdateCamera: 	0.0496771	UpdateEnemies: 	0.156222	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0351721	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.882684	UpdatePlayer: 	0.109667	UpdateSound: 	0.0215484	UpdateItems:	0.00903137	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.523573	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.987	
RENDER	shadowmap: 	0.0802027	sendToRender: 	0.126307	scene: 	4.48546	particles2Tex: 	2.57707	sendToRender: 	0.110602	motionBlur: 	3.31172	bloom2Tex: 	0.419112	printScene: 	0.0477493	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.00236386	gui: 	0.0353225	setRenderState: 	0.000475177	luaMsg: 	0.00101652	printTextDebug:	0.000619535	console: 	0.00105562	endScene: 	0.000327812	present: 	0.33005	TOTAL_RENDER: 	11.7065	
UPDATE	UpdateSceneManager: 	0.0109952	UpdateInput: 	1.10602	UpdateCamera: 	0.0506605	UpdateEnemies: 	0.154634	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0339722	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.875015	UpdatePlayer: 	0.12816	UpdateSound: 	0.0220987	UpdateItems:	0.00861033	UpdateTriggers: 	0.021789	UpdateRigid: 	0.51982	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.0628	
RENDER	shadowmap: 	0.0808252	sendToRender: 	0.148421	scene: 	4.29296	particles2Tex: 	2.35136	sendToRender: 	0.166568	motionBlur: 	3.62996	bloom2Tex: 	0.463749	printScene: 	0.0562453	applyBloom: 	0.00720886	setRenderState: 	0.000457133	applyParticles: 	0.00222852	gui: 	0.119248	setRenderState: 	0.000541341	luaMsg: 	0.000863138	printTextDebug:	0.00119997	console: 	0.00119997	endScene: 	0.000363902	present: 	0.144887	TOTAL_RENDER: 	11.6783	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.06768	UpdateCamera: 	0.0494244	UpdateEnemies: 	0.13505	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0378728	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.970038	UpdatePlayer: 	0.0997812	UpdateSound: 	0.0196747	UpdateItems:	0.00812613	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.518418	UpdateGUI: 	0.001209	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.04963	
RENDER	shadowmap: 	0.0868672	sendToRender: 	0.147266	scene: 	4.20874	particles2Tex: 	2.80875	sendToRender: 	0.156538	motionBlur: 	3.30347	bloom2Tex: 	0.423891	printScene: 	0.0728705	applyBloom: 	0.00705247	setRenderState: 	0.000445103	applyParticles: 	0.00237288	gui: 	0.0372653	setRenderState: 	0.00046014	luaMsg: 	0.000926295	printTextDebug:	0.000950355	console: 	0.00113982	endScene: 	0.000339842	present: 	0.343255	TOTAL_RENDER: 	11.7768	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.06679	UpdateCamera: 	0.0518815	UpdateEnemies: 	0.124942	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0323391	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.1998	UpdatePlayer: 	0.113396	UpdateSound: 	0.0229469	UpdateItems:	0.00986745	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.527176	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.32983	
RENDER	shadowmap: 	0.083132	sendToRender: 	0.126809	scene: 	4.21874	particles2Tex: 	2.65162	sendToRender: 	0.113002	motionBlur: 	3.47981	bloom2Tex: 	0.0791712	printScene: 	0.0450035	applyBloom: 	0.342359	setRenderState: 	0.000493222	applyParticles: 	0.0022616	gui: 	0.0352293	setRenderState: 	0.00047217	luaMsg: 	0.000878176	printTextDebug:	0.0007669	console: 	0.00117892	endScene: 	0.000354879	present: 	0.252256	TOTAL_RENDER: 	11.6046	
UPDATE	UpdateSceneManager: 	0.0118012	UpdateInput: 	1.04226	UpdateCamera: 	0.0500169	UpdateEnemies: 	0.134538	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0309407	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.02463	UpdatePlayer: 	0.113673	UpdateSound: 	0.0232145	UpdateItems:	0.00935317	UpdateTriggers: 	0.0210161	UpdateRigid: 	0.505522	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.09719	
RENDER	shadowmap: 	0.0812373	sendToRender: 	0.145949	scene: 	4.35388	particles2Tex: 	2.68244	sendToRender: 	0.131925	motionBlur: 	3.47278	bloom2Tex: 	0.0780403	printScene: 	0.0459779	applyBloom: 	0.3374	setRenderState: 	0.000469162	applyParticles: 	0.00207514	gui: 	0.0361586	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000751863	console: 	0.00116088	endScene: 	0.000354879	present: 	0.250452	TOTAL_RENDER: 	11.7944	
UPDATE	UpdateSceneManager: 	0.0158583	UpdateInput: 	1.10415	UpdateCamera: 	0.0561792	UpdateEnemies: 	0.159058	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0435719	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.10884	UpdatePlayer: 	0.119321	UpdateSound: 	0.0151846	UpdateItems:	0.0105742	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.521982	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.30327	
RENDER	shadowmap: 	0.112482	sendToRender: 	0.169307	scene: 	4.35675	particles2Tex: 	2.68659	sendToRender: 	0.115603	motionBlur: 	3.46995	bloom2Tex: 	0.0817064	printScene: 	0.058131	applyBloom: 	0.352997	setRenderState: 	0.000481192	applyParticles: 	0.00223454	gui: 	0.0378458	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000739833	console: 	0.000980429	endScene: 	0.000348864	present: 	0.256301	TOTAL_RENDER: 	11.8839	
UPDATE	UpdateSceneManager: 	0.0113291	UpdateInput: 	1.18397	UpdateCamera: 	0.0576288	UpdateEnemies: 	0.15686	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0410126	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.10594	UpdatePlayer: 	0.1149	UpdateSound: 	0.0186612	UpdateItems:	0.0102313	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.52997	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.39824	
RENDER	shadowmap: 	0.108295	sendToRender: 	0.151154	scene: 	4.3568	particles2Tex: 	2.86088	sendToRender: 	0.170029	motionBlur: 	3.25474	bloom2Tex: 	0.0842447	printScene: 	0.397417	applyBloom: 	0.00713067	setRenderState: 	0.00047217	applyParticles: 	0.00230371	gui: 	0.0341105	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000802989	console: 	0.000815019	endScene: 	0.000366909	present: 	0.224302	TOTAL_RENDER: 	11.8512	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.23862	UpdateCamera: 	0.0427329	UpdateEnemies: 	0.11997	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0300565	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.06443	UpdatePlayer: 	0.103318	UpdateSound: 	0.0221318	UpdateItems:	0.00862236	UpdateTriggers: 	0.0223935	UpdateRigid: 	0.522172	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.31425	
RENDER	shadowmap: 	0.0956309	sendToRender: 	0.140078	scene: 	4.27293	particles2Tex: 	2.66476	sendToRender: 	0.114169	motionBlur: 	3.60067	bloom2Tex: 	0.0845665	printScene: 	0.426523	applyBloom: 	0.00735623	setRenderState: 	0.000466155	applyParticles: 	0.00221048	gui: 	0.0374789	setRenderState: 	0.000445103	luaMsg: 	0.000887198	printTextDebug:	0.000809004	console: 	0.00110975	endScene: 	0.000369916	present: 	0.281227	TOTAL_RENDER: 	11.9401	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.06107	UpdateCamera: 	0.0517342	UpdateEnemies: 	0.163413	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0348985	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.11146	UpdatePlayer: 	0.112133	UpdateSound: 	0.0229318	UpdateItems:	0.00987647	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.525116	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.23887	
RENDER	shadowmap: 	0.0860281	sendToRender: 	0.130211	scene: 	4.33312	particles2Tex: 	2.66049	sendToRender: 	0.113979	motionBlur: 	3.55071	bloom2Tex: 	0.079111	printScene: 	0.397696	applyBloom: 	0.00739532	setRenderState: 	0.000466155	applyParticles: 	0.00229168	gui: 	0.0369826	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000721788	console: 	0.00109471	endScene: 	0.000357887	present: 	0.279173	TOTAL_RENDER: 	11.8549	
UPDATE	UpdateSceneManager: 	0.0115697	UpdateInput: 	1.04473	UpdateCamera: 	0.0518003	UpdateEnemies: 	0.136289	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0338819	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.16742	UpdatePlayer: 	0.130439	UpdateSound: 	0.0231514	UpdateItems:	0.00982835	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.508001	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.24865	
RENDER	shadowmap: 	0.0845906	sendToRender: 	0.12726	scene: 	4.17542	particles2Tex: 	2.61765	sendToRender: 	0.185491	motionBlur: 	3.96307	bloom2Tex: 	0.0796042	printScene: 	0.0483357	applyBloom: 	0.00686902	setRenderState: 	0.000442095	applyParticles: 	0.00243303	gui: 	0.340552	setRenderState: 	0.000490215	luaMsg: 	0.000547356	printTextDebug:	0.000718781	console: 	0.00128719	endScene: 	0.000351872	present: 	0.184011	TOTAL_RENDER: 	12.0269	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.07885	UpdateCamera: 	0.0511267	UpdateEnemies: 	0.130776	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0373435	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.16211	UpdatePlayer: 	0.110202	UpdateSound: 	0.0227423	UpdateItems:	0.00937122	UpdateTriggers: 	0.0223514	UpdateRigid: 	0.506731	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.27466	
RENDER	shadowmap: 	0.0851349	sendToRender: 	0.16267	scene: 	4.19769	particles2Tex: 	2.70185	sendToRender: 	0.11379	motionBlur: 	3.29819	bloom2Tex: 	0.0790087	printScene: 	0.0485854	applyBloom: 	0.00729006	setRenderState: 	0.000451118	applyParticles: 	0.00224356	gui: 	0.359556	setRenderState: 	0.000496229	luaMsg: 	0.00094434	printTextDebug:	0.000646602	console: 	0.00112479	endScene: 	0.000360894	present: 	0.176576	TOTAL_RENDER: 	11.4091	
UPDATE	UpdateSceneManager: 	0.0276926	UpdateInput: 	1.20318	UpdateCamera: 	0.0604678	UpdateEnemies: 	0.15698	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.042805	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.24464	UpdatePlayer: 	0.117095	UpdateSound: 	0.0152748	UpdateItems:	0.0106975	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.534325	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.5615	
RENDER	shadowmap: 	0.111315	sendToRender: 	0.146752	scene: 	4.37276	particles2Tex: 	2.68231	sendToRender: 	0.113865	motionBlur: 	3.30683	bloom2Tex: 	0.0822147	printScene: 	0.0517161	applyBloom: 	0.00682691	setRenderState: 	0.00044811	applyParticles: 	0.00223454	gui: 	0.344188	setRenderState: 	0.0004842	luaMsg: 	0.000793967	printTextDebug:	0.000763893	console: 	0.00117591	endScene: 	0.000360894	present: 	0.198958	TOTAL_RENDER: 	11.6127	
UPDATE	UpdateSceneManager: 	0.0132448	UpdateInput: 	1.10386	UpdateCamera: 	1.00773	UpdateEnemies: 	3.65142	UpdateProjectile: 	0.00312775	UpdateParticle: 	0.0470786	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.25161	UpdatePlayer: 	0.184137	UpdateSound: 	0.017368	UpdateItems:	0.0102945	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.524433	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	7.97974	
RENDER	shadowmap: 	0.116418	sendToRender: 	0.144893	scene: 	4.47943	particles2Tex: 	2.8062	sendToRender: 	0.135582	motionBlur: 	3.3791	bloom2Tex: 	0.0810869	printScene: 	0.375649	applyBloom: 	0.00761487	setRenderState: 	0.00046014	applyParticles: 	0.00243002	gui: 	0.0372804	setRenderState: 	0.000445103	luaMsg: 	0.000881183	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000354879	present: 	0.255913	TOTAL_RENDER: 	12.0401	
UPDATE	UpdateSceneManager: 	0.0126253	UpdateInput: 	1.08903	UpdateCamera: 	0.98457	UpdateEnemies: 	0.190074	UpdateProjectile: 	0.00207815	UpdateParticle: 	0.0417945	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.12408	UpdatePlayer: 	0.206729	UpdateSound: 	0.0244085	UpdateItems:	0.00928099	UpdateTriggers: 	0.0219995	UpdateRigid: 	0.524517	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.38026	
RENDER	shadowmap: 	0.0904701	sendToRender: 	0.133399	scene: 	4.27926	particles2Tex: 	2.81656	sendToRender: 	0.117179	motionBlur: 	3.4329	bloom2Tex: 	0.428902	printScene: 	0.0494335	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00243904	gui: 	0.0354879	setRenderState: 	0.000454125	luaMsg: 	0.000992459	printTextDebug:	0.00077893	console: 	0.00114885	endScene: 	0.000333827	present: 	0.336113	TOTAL_RENDER: 	11.9123	
UPDATE	UpdateSceneManager: 	0.0123907	UpdateInput: 	1.08597	UpdateCamera: 	0.888765	UpdateEnemies: 	0.22379	UpdateProjectile: 	0.00186763	UpdateParticle: 	0.0390818	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.17041	UpdatePlayer: 	0.207129	UpdateSound: 	0.0239934	UpdateItems:	0.00993662	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.521693	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.32047	
RENDER	shadowmap: 	0.0867469	sendToRender: 	0.128421	scene: 	4.41664	particles2Tex: 	2.69312	sendToRender: 	0.149855	motionBlur: 	3.3892	bloom2Tex: 	0.39271	printScene: 	0.153356	applyBloom: 	0.00669459	setRenderState: 	0.00044811	applyParticles: 	0.00237288	gui: 	0.0355421	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000736825	console: 	0.00124508	endScene: 	0.000345857	present: 	0.405859	TOTAL_RENDER: 	12.0446	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	2.87552	UpdateCamera: 	0.901862	UpdateEnemies: 	0.148604	UpdateProjectile: 	0.00176237	UpdateParticle: 	0.0470756	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.0151	UpdatePlayer: 	0.0711322	UpdateSound: 	0.0187274	UpdateItems:	0.00876973	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.525161	UpdateGUI: 	0.00198191	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	5.85998	
RENDER	shadowmap: 	0.0871018	sendToRender: 	0.128141	scene: 	4.33174	particles2Tex: 	2.7264	sendToRender: 	0.130436	motionBlur: 	3.56658	bloom2Tex: 	0.391702	printScene: 	0.0656376	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.00236987	gui: 	0.152445	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000724796	console: 	0.00114885	endScene: 	0.000336835	present: 	0.36598	TOTAL_RENDER: 	12.1307	
UPDATE	UpdateSceneManager: 	0.0134704	UpdateInput: 	1.20077	UpdateCamera: 	0.920782	UpdateEnemies: 	0.148992	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.0442396	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.962835	UpdatePlayer: 	0.0699323	UpdateSound: 	0.0244776	UpdateItems:	0.00965993	UpdateTriggers: 	0.0428411	UpdateRigid: 	0.510867	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.09884	
RENDER	shadowmap: 	0.0893363	sendToRender: 	0.128578	scene: 	4.46925	particles2Tex: 	2.68814	sendToRender: 	0.111384	motionBlur: 	4.0383	bloom2Tex: 	0.0796914	printScene: 	0.0471598	applyBloom: 	0.00658331	setRenderState: 	0.000481192	applyParticles: 	0.0022195	gui: 	0.415359	setRenderState: 	0.000595475	luaMsg: 	0.00079096	printTextDebug:	0.000739833	console: 	0.001209	endScene: 	0.000369916	present: 	0.189178	TOTAL_RENDER: 	12.4429	
UPDATE	UpdateSceneManager: 	0.0112419	UpdateInput: 	1.0397	UpdateCamera: 	0.916304	UpdateEnemies: 	0.165112	UpdateProjectile: 	0.00204206	UpdateParticle: 	0.0480831	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.04552	UpdatePlayer: 	0.0695804	UpdateSound: 	0.042796	UpdateItems:	0.00884792	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.505577	UpdateGUI: 	0.00987647	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.04028	
RENDER	shadowmap: 	0.084362	sendToRender: 	0.129158	scene: 	4.53374	particles2Tex: 	2.64999	sendToRender: 	0.1141	motionBlur: 	4.11102	bloom2Tex: 	0.0792854	printScene: 	0.0486936	applyBloom: 	0.00657429	setRenderState: 	0.00047217	applyParticles: 	0.00206311	gui: 	0.444964	setRenderState: 	0.000499237	luaMsg: 	0.000745848	printTextDebug:	0.000959377	console: 	0.00117892	endScene: 	0.000351872	present: 	0.160315	TOTAL_RENDER: 	12.5406	
UPDATE	UpdateSceneManager: 	0.0219454	UpdateInput: 	1.0854	UpdateCamera: 	1.07891	UpdateEnemies: 	0.203081	UpdateProjectile: 	0.00197289	UpdateParticle: 	0.0379781	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.945885	UpdatePlayer: 	0.0685458	UpdateSound: 	0.0139606	UpdateItems:	0.0101923	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.523399	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.12633	
RENDER	shadowmap: 	0.0906416	sendToRender: 	0.129362	scene: 	4.6168	particles2Tex: 	2.98858	sendToRender: 	0.159774	motionBlur: 	6.59526	bloom2Tex: 	0.0787862	printScene: 	0.0478275	applyBloom: 	0.00691714	setRenderState: 	0.000439088	applyParticles: 	0.00209319	gui: 	0.414821	setRenderState: 	0.000499237	luaMsg: 	0.00043608	printTextDebug:	0.000715773	console: 	0.00120298	endScene: 	0.000360894	present: 	0.201559	TOTAL_RENDER: 	15.5145	
UPDATE	UpdateSceneManager: 	0.0121531	UpdateInput: 	1.0595	UpdateCamera: 	1.00862	UpdateEnemies: 	0.151311	UpdateProjectile: 	0.00220145	UpdateParticle: 	0.0385435	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.938081	UpdatePlayer: 	0.0711683	UpdateSound: 	0.0254821	UpdateItems:	0.0113682	UpdateTriggers: 	0.0250942	UpdateRigid: 	0.519405	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.99956	
RENDER	shadowmap: 	0.0837906	sendToRender: 	0.128196	scene: 	4.78624	particles2Tex: 	2.60255	sendToRender: 	0.114175	motionBlur: 	6.10333	bloom2Tex: 	0.0778268	printScene: 	0.0505913	applyBloom: 	0.00679684	setRenderState: 	0.000487207	applyParticles: 	0.00233378	gui: 	0.174029	setRenderState: 	0.000502244	luaMsg: 	0.000941332	printTextDebug:	0.000760885	console: 	0.00118794	endScene: 	0.000342849	present: 	0.312844	TOTAL_RENDER: 	14.933	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	0.99771	UpdateCamera: 	0.929564	UpdateEnemies: 	0.172901	UpdateProjectile: 	0.00158793	UpdateParticle: 	0.0439449	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.076	UpdatePlayer: 	0.0685157	UpdateSound: 	0.0244927	UpdateItems:	0.00970805	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.524665	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.00996	
RENDER	shadowmap: 	0.0907679	sendToRender: 	0.132484	scene: 	4.63007	particles2Tex: 	2.85259	sendToRender: 	0.116205	motionBlur: 	4.50143	bloom2Tex: 	0.0802719	printScene: 	0.0486936	applyBloom: 	0.00667353	setRenderState: 	0.00043608	applyParticles: 	0.00234581	gui: 	0.408812	setRenderState: 	0.00060149	luaMsg: 	0.000902235	printTextDebug:	0.00075487	console: 	0.00118193	endScene: 	0.000378939	present: 	0.194005	TOTAL_RENDER: 	13.2644	
UPDATE	UpdateSceneManager: 	0.011711	UpdateInput: 	1.08008	UpdateCamera: 	1.1007	UpdateEnemies: 	0.143552	UpdateProjectile: 	0.00299843	UpdateParticle: 	0.0398728	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.930701	UpdatePlayer: 	0.0681549	UpdateSound: 	0.0224837	UpdateItems:	0.0098494	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.523859	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.06942	
RENDER	shadowmap: 	0.085977	sendToRender: 	0.128358	scene: 	4.75517	particles2Tex: 	2.72127	sendToRender: 	0.114641	motionBlur: 	4.52402	bloom2Tex: 	0.0994023	printScene: 	0.403579	applyBloom: 	0.00734119	setRenderState: 	0.000481192	applyParticles: 	0.00237288	gui: 	0.153434	setRenderState: 	0.000481192	luaMsg: 	0.000947347	printTextDebug:	0.000763893	console: 	0.00115787	endScene: 	0.000357887	present: 	0.266674	TOTAL_RENDER: 	13.4642	
UPDATE	UpdateSceneManager: 	0.0131215	UpdateInput: 	1.22902	UpdateCamera: 	0.971692	UpdateEnemies: 	0.16947	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0380352	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.917576	UpdatePlayer: 	0.066194	UpdateSound: 	0.0126554	UpdateItems:	0.009687	UpdateTriggers: 	0.0227093	UpdateRigid: 	0.521363	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	4.16957	
RENDER	shadowmap: 	0.104756	sendToRender: 	0.295678	scene: 	4.65875	particles2Tex: 	2.76276	sendToRender: 	0.115336	motionBlur: 	5.6297	bloom2Tex: 	0.0826087	printScene: 	0.4283	applyBloom: 	0.00785546	setRenderState: 	0.000466155	applyParticles: 	0.00237589	gui: 	0.149121	setRenderState: 	0.000469162	luaMsg: 	0.000875168	printTextDebug:	0.000863138	console: 	0.00109772	endScene: 	0.000345857	present: 	0.234332	TOTAL_RENDER: 	14.6565	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.06058	UpdateCamera: 	1.07291	UpdateEnemies: 	0.168216	UpdateProjectile: 	0.0014135	UpdateParticle: 	0.0470666	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.981803	UpdatePlayer: 	0.0724705	UpdateSound: 	0.018553	UpdateItems:	0.0107637	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.634981	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.23279	
RENDER	shadowmap: 	0.116653	sendToRender: 	0.169662	scene: 	5.04704	particles2Tex: 	2.97854	sendToRender: 	0.170525	motionBlur: 	4.51166	bloom2Tex: 	0.0793636	printScene: 	0.0483839	applyBloom: 	0.00696826	setRenderState: 	0.000463147	applyParticles: 	0.0019789	gui: 	0.403693	setRenderState: 	0.000493222	luaMsg: 	0.000784945	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000381946	present: 	0.215637	TOTAL_RENDER: 	13.9602	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.06968	UpdateCamera: 	0.925711	UpdateEnemies: 	0.178011	UpdateProjectile: 	0.00145561	UpdateParticle: 	0.0421464	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.01073	UpdatePlayer: 	0.0741066	UpdateSound: 	0.0235273	UpdateItems:	0.0105531	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.511182	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	4.12276	
RENDER	shadowmap: 	0.0923678	sendToRender: 	0.136956	scene: 	5.12366	particles2Tex: 	3.19682	sendToRender: 	0.148794	motionBlur: 	4.19832	bloom2Tex: 	0.439274	printScene: 	0.0559807	applyBloom: 	0.00690811	setRenderState: 	0.00043608	applyParticles: 	0.00233077	gui: 	0.346949	setRenderState: 	0.000514274	luaMsg: 	0.00103757	printTextDebug:	0.0007669	console: 	0.00130523	endScene: 	0.000369916	present: 	0.447461	TOTAL_RENDER: 	14.435	
UPDATE	UpdateSceneManager: 	0.0135125	UpdateInput: 	1.25509	UpdateCamera: 	1.04593	UpdateEnemies: 	0.142689	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.0409705	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.920301	UpdatePlayer: 	0.0692135	UpdateSound: 	0.0142704	UpdateItems:	0.0101351	UpdateTriggers: 	0.0223604	UpdateRigid: 	0.526969	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	4.22443	
RENDER	shadowmap: 	0.0941513	sendToRender: 	0.132755	scene: 	5.1559	particles2Tex: 	2.75313	sendToRender: 	0.118599	motionBlur: 	4.24	bloom2Tex: 	0.412159	printScene: 	0.0475538	applyBloom: 	0.0066194	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.182591	setRenderState: 	0.000481192	luaMsg: 	0.00090825	printTextDebug:	0.000730811	console: 	0.00107366	endScene: 	0.000336835	present: 	0.400659	TOTAL_RENDER: 	13.7207	
UPDATE	UpdateSceneManager: 	0.0107937	UpdateInput: 	1.05909	UpdateCamera: 	0.935053	UpdateEnemies: 	0.162841	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0330789	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.932421	UpdatePlayer: 	0.0646602	UpdateSound: 	0.012917	UpdateItems:	0.00896822	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.524045	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.89017	
RENDER	shadowmap: 	0.0845635	sendToRender: 	0.128719	scene: 	5.32922	particles2Tex: 	2.61035	sendToRender: 	0.116361	motionBlur: 	4.60533	bloom2Tex: 	0.289139	printScene: 	0.0497402	applyBloom: 	0.00666752	setRenderState: 	0.00044811	applyParticles: 	0.00232777	gui: 	0.161548	setRenderState: 	0.000487207	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.0011308	endScene: 	0.000354879	present: 	0.438321	TOTAL_RENDER: 	14.0033	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	1.08308	UpdateCamera: 	0.97184	UpdateEnemies: 	0.114981	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.0403419	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.903011	UpdatePlayer: 	0.0668256	UpdateSound: 	0.0126253	UpdateItems:	0.00975016	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.524716	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	3.892	
RENDER	shadowmap: 	0.0870958	sendToRender: 	0.128439	scene: 	5.28532	particles2Tex: 	2.5898	sendToRender: 	0.113976	motionBlur: 	4.57407	bloom2Tex: 	0.287732	printScene: 	0.0503748	applyBloom: 	0.00683293	setRenderState: 	0.000463147	applyParticles: 	0.00227363	gui: 	0.15821	setRenderState: 	0.000478185	luaMsg: 	0.000757878	printTextDebug:	0.000839079	console: 	0.00119697	endScene: 	0.000351872	present: 	0.503375	TOTAL_RENDER: 	13.9685	
UPDATE	UpdateSceneManager: 	0.0111727	UpdateInput: 	1.08682	UpdateCamera: 	0.918515	UpdateEnemies: 	0.131946	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.047232	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.898314	UpdatePlayer: 	0.064176	UpdateSound: 	0.0227363	UpdateItems:	0.00937122	UpdateTriggers: 	0.0218191	UpdateRigid: 	0.515345	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.86676	
RENDER	shadowmap: 	0.083556	sendToRender: 	0.12849	scene: 	5.00548	particles2Tex: 	2.82512	sendToRender: 	0.165392	motionBlur: 	3.77811	bloom2Tex: 	0.93046	printScene: 	0.0479568	applyBloom: 	0.00662541	setRenderState: 	0.000502244	applyParticles: 	0.00226762	gui: 	0.155109	setRenderState: 	0.000475177	luaMsg: 	0.000983436	printTextDebug:	0.00079096	console: 	0.00111877	endScene: 	0.000351872	present: 	0.43553	TOTAL_RENDER: 	13.7685	
UPDATE	UpdateSceneManager: 	0.0238521	UpdateInput: 	1.06997	UpdateCamera: 	0.935221	UpdateEnemies: 	0.128427	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.044799	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.01524	UpdatePlayer: 	0.0652707	UpdateSound: 	0.0130253	UpdateItems:	0.0100268	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.517191	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.96632	
RENDER	shadowmap: 	0.0827109	sendToRender: 	0.128529	scene: 	5.08131	particles2Tex: 	2.86072	sendToRender: 	0.170712	motionBlur: 	4.47506	bloom2Tex: 	0.0791411	printScene: 	0.0470877	applyBloom: 	0.00655925	setRenderState: 	0.000457133	applyParticles: 	0.00225258	gui: 	0.486681	setRenderState: 	0.000499237	luaMsg: 	0.000818027	printTextDebug:	0.00075487	console: 	0.00141651	endScene: 	0.000357887	present: 	0.189112	TOTAL_RENDER: 	13.7961	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.04687	UpdateCamera: 	0.911898	UpdateEnemies: 	0.135991	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.11862	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.88432	UpdatePlayer: 	0.0650391	UpdateSound: 	0.0115336	UpdateItems:	0.00929603	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.525534	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.86595	
RENDER	shadowmap: 	0.082738	sendToRender: 	0.126671	scene: 	5.35127	particles2Tex: 	2.87023	sendToRender: 	0.159849	motionBlur: 	4.34042	bloom2Tex: 	0.434135	printScene: 	0.0489192	applyBloom: 	0.00672767	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.162261	setRenderState: 	0.000490215	luaMsg: 	0.000646602	printTextDebug:	0.00093231	console: 	0.00107667	endScene: 	0.000348864	present: 	0.335183	TOTAL_RENDER: 	14.1081	
UPDATE	UpdateSceneManager: 	0.0128057	UpdateInput: 	1.30821	UpdateCamera: 	1.04812	UpdateEnemies: 	0.126126	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.0518845	UpdateLUAMsg: 	0.00104659	UpdateColisions: 	0.982011	UpdatePlayer: 	0.0688586	UpdateSound: 	0.0137441	UpdateItems:	0.010896	UpdateTriggers: 	0.0236596	UpdateRigid: 	0.536448	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	4.35784	
RENDER	shadowmap: 	0.121991	sendToRender: 	0.170724	scene: 	5.30978	particles2Tex: 	3.07189	sendToRender: 	0.20749	motionBlur: 	4.33085	bloom2Tex: 	0.395976	printScene: 	0.0490335	applyBloom: 	0.00682691	setRenderState: 	0.000454125	applyParticles: 	0.00219845	gui: 	0.149765	setRenderState: 	0.000514274	luaMsg: 	0.000796975	printTextDebug:	0.000833064	console: 	0.000926295	endScene: 	0.000369916	present: 	0.376722	TOTAL_RENDER: 	14.4163	
UPDATE	UpdateSceneManager: 	0.0152357	UpdateInput: 	1.12355	UpdateCamera: 	0.985467	UpdateEnemies: 	0.13585	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0460982	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.986399	UpdatePlayer: 	0.0707834	UpdateSound: 	0.0130674	UpdateItems:	0.0105531	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.525381	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.05586	
RENDER	shadowmap: 	0.101895	sendToRender: 	0.128872	scene: 	5.77591	particles2Tex: 	2.57947	sendToRender: 	0.116097	motionBlur: 	5.31781	bloom2Tex: 	0.418938	printScene: 	0.0480109	applyBloom: 	0.00684797	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.162087	setRenderState: 	0.000481192	luaMsg: 	0.000721788	printTextDebug:	0.000751863	console: 	0.00662241	endScene: 	0.000339842	present: 	0.355439	TOTAL_RENDER: 	15.1985	
UPDATE	UpdateSceneManager: 	0.0120118	UpdateInput: 	1.08851	UpdateCamera: 	1.07142	UpdateEnemies: 	0.115639	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.035127	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.889914	UpdatePlayer: 	1.50584	UpdateSound: 	0.0146433	UpdateItems:	0.010081	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.551272	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	5.44292	
RENDER	shadowmap: 	0.0866266	sendToRender: 	0.131377	scene: 	5.43889	particles2Tex: 	2.81971	sendToRender: 	0.166667	motionBlur: 	4.72662	bloom2Tex: 	0.0872161	printScene: 	0.0462486	applyBloom: 	0.00666752	setRenderState: 	0.0004842	applyParticles: 	0.00227664	gui: 	0.44098	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000730811	console: 	0.00105862	endScene: 	0.000357887	present: 	0.203505	TOTAL_RENDER: 	14.3377	
UPDATE	UpdateSceneManager: 	0.0159605	UpdateInput: 	1.21723	UpdateCamera: 	0.958676	UpdateEnemies: 	0.119724	UpdateProjectile: 	0.00165109	UpdateParticle: 	0.0470546	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.963674	UpdatePlayer: 	0.179082	UpdateSound: 	0.0126584	UpdateItems:	0.0105742	UpdateTriggers: 	0.0210221	UpdateRigid: 	0.526322	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	4.23637	
RENDER	shadowmap: 	0.122638	sendToRender: 	0.155082	scene: 	5.63673	particles2Tex: 	2.76184	sendToRender: 	0.125766	motionBlur: 	4.27606	bloom2Tex: 	0.0789366	printScene: 	0.050859	applyBloom: 	0.31273	setRenderState: 	0.000487207	applyParticles: 	0.00245709	gui: 	0.165882	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.00074284	console: 	0.00111877	endScene: 	0.000354879	present: 	0.183361	TOTAL_RENDER: 	14.0604	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.25525	UpdateCamera: 	1.01568	UpdateEnemies: 	0.142911	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.0497342	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.01235	UpdatePlayer: 	0.15166	UpdateSound: 	0.0224536	UpdateItems:	0.0207755	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.515624	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.36954	
RENDER	shadowmap: 	0.115913	sendToRender: 	0.15178	scene: 	5.64735	particles2Tex: 	3.1206	sendToRender: 	0.164008	motionBlur: 	3.44636	bloom2Tex: 	0.0791591	printScene: 	0.0525552	applyBloom: 	0.00695924	setRenderState: 	0.00047217	applyParticles: 	0.00203304	gui: 	0.209319	setRenderState: 	0.000475177	luaMsg: 	0.000923287	printTextDebug:	0.000935317	console: 	0.00107967	endScene: 	0.000351872	present: 	0.297461	TOTAL_RENDER: 	13.8006	
UPDATE	UpdateSceneManager: 	0.0135365	UpdateInput: 	1.08303	UpdateCamera: 	1.10201	UpdateEnemies: 	0.111841	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0328955	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.926975	UpdatePlayer: 	0.184426	UpdateSound: 	0.016159	UpdateItems:	0.0214912	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.611854	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.2544	
RENDER	shadowmap: 	0.0829455	sendToRender: 	0.12628	scene: 	6.14772	particles2Tex: 	2.71024	sendToRender: 	0.262304	motionBlur: 	3.22168	bloom2Tex: 	0.393766	printScene: 	0.0452862	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00212326	gui: 	0.190931	setRenderState: 	0.000502244	luaMsg: 	0.000745848	printTextDebug:	0.000727803	console: 	0.00113982	endScene: 	0.000357887	present: 	0.387083	TOTAL_RENDER: 	13.7917	
UPDATE	UpdateSceneManager: 	0.0113622	UpdateInput: 	1.10604	UpdateCamera: 	0.978465	UpdateEnemies: 	0.107396	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0358759	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.882807	UpdatePlayer: 	0.173927	UpdateSound: 	0.0158132	UpdateItems:	0.0204777	UpdateTriggers: 	0.0244566	UpdateRigid: 	0.597926	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.16365	
RENDER	shadowmap: 	0.0852131	sendToRender: 	0.131657	scene: 	6.12393	particles2Tex: 	2.5509	sendToRender: 	0.160814	motionBlur: 	4.35927	bloom2Tex: 	0.0794929	printScene: 	0.0507207	applyBloom: 	0.00708255	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.442604	setRenderState: 	0.000595475	luaMsg: 	0.000745848	printTextDebug:	0.00090825	console: 	0.000986444	endScene: 	0.000360894	present: 	0.149997	TOTAL_RENDER: 	14.3442	
UPDATE	UpdateSceneManager: 	0.00955467	UpdateInput: 	1.06592	UpdateCamera: 	0.942388	UpdateEnemies: 	0.102729	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0473252	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.872065	UpdatePlayer: 	0.16802	UpdateSound: 	0.0149591	UpdateItems:	0.0095667	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.603298	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.9865	
RENDER	shadowmap: 	0.0870386	sendToRender: 	0.148845	scene: 	6.19449	particles2Tex: 	2.55202	sendToRender: 	0.114677	motionBlur: 	3.31555	bloom2Tex: 	0.0775622	printScene: 	0.0487839	applyBloom: 	0.00679985	setRenderState: 	0.000463147	applyParticles: 	0.00212025	gui: 	0.483625	setRenderState: 	0.000517282	luaMsg: 	0.000902235	printTextDebug:	0.000793967	console: 	0.000989451	endScene: 	0.000393976	present: 	0.179539	TOTAL_RENDER: 	13.377	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.04185	UpdateCamera: 	0.0514665	UpdateEnemies: 	0.0981091	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0302429	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.883466	UpdatePlayer: 	0.145804	UpdateSound: 	0.0128328	UpdateItems:	0.0091637	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.51302	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.92449	
RENDER	shadowmap: 	0.0731743	sendToRender: 	0.124445	scene: 	6.08483	particles2Tex: 	2.17985	sendToRender: 	0.113128	motionBlur: 	3.73498	bloom2Tex: 	0.0792042	printScene: 	0.0478034	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00225258	gui: 	0.461644	setRenderState: 	0.00047217	luaMsg: 	0.000805997	printTextDebug:	0.000721788	console: 	0.00115787	endScene: 	0.000351872	present: 	0.17528	TOTAL_RENDER: 	13.269	
UPDATE	UpdateSceneManager: 	0.0248265	UpdateInput: 	1.16724	UpdateCamera: 	0.0562634	UpdateEnemies: 	0.120352	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0511146	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.974769	UpdatePlayer: 	0.143064	UpdateSound: 	0.00945843	UpdateItems:	0.0103426	UpdateTriggers: 	0.0217258	UpdateRigid: 	0.519525	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.23169	
RENDER	shadowmap: 	0.0889815	sendToRender: 	0.140797	scene: 	6.13532	particles2Tex: 	2.67924	sendToRender: 	0.201421	motionBlur: 	2.99178	bloom2Tex: 	0.0765727	printScene: 	0.0504109	applyBloom: 	0.347415	setRenderState: 	0.00044811	applyParticles: 	0.00217439	gui: 	0.193463	setRenderState: 	0.0004842	luaMsg: 	0.000878176	printTextDebug:	0.000935317	console: 	0.00122704	endScene: 	0.000357887	present: 	0.226344	TOTAL_RENDER: 	13.3372	
UPDATE	UpdateSceneManager: 	0.0125802	UpdateInput: 	1.15371	UpdateCamera: 	0.0567807	UpdateEnemies: 	0.120656	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0410487	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.00675	UpdatePlayer: 	0.224852	UpdateSound: 	0.0163214	UpdateItems:	0.0117621	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.596128	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.40994	
RENDER	shadowmap: 	0.0922987	sendToRender: 	0.125083	scene: 	6.28931	particles2Tex: 	2.70662	sendToRender: 	0.116882	motionBlur: 	2.63326	bloom2Tex: 	0.0701308	printScene: 	0.0414216	applyBloom: 	0.33149	setRenderState: 	0.000478185	applyParticles: 	0.00213529	gui: 	0.211195	setRenderState: 	0.000505252	luaMsg: 	0.00853515	printTextDebug:	0.000812012	console: 	0.00710961	endScene: 	0.000351872	present: 	0.24357	TOTAL_RENDER: 	13.0461	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.03339	UpdateCamera: 	0.0523176	UpdateEnemies: 	1.39194	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0312444	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.909811	UpdatePlayer: 	0.124842	UpdateSound: 	0.0124508	UpdateItems:	0.00828853	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.513799	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	4.23269	
RENDER	shadowmap: 	0.079108	sendToRender: 	0.122656	scene: 	6.15346	particles2Tex: 	2.68653	sendToRender: 	0.140078	motionBlur: 	2.92813	bloom2Tex: 	0.298826	printScene: 	0.0428231	applyBloom: 	0.00664947	setRenderState: 	0.00044811	applyParticles: 	0.00212326	gui: 	0.223057	setRenderState: 	0.000469162	luaMsg: 	0.000724796	printTextDebug:	0.000769907	console: 	0.00093231	endScene: 	0.000333827	present: 	0.452928	TOTAL_RENDER: 	13.3156	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.1684	UpdateCamera: 	0.979876	UpdateEnemies: 	0.14695	UpdateProjectile: 	0.00278791	UpdateParticle: 	0.0357646	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.873373	UpdatePlayer: 	0.167626	UpdateSound: 	0.0155034	UpdateItems:	0.0113471	UpdateTriggers: 	0.0243784	UpdateRigid: 	0.60872	UpdateGUI: 	0.00172928	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	4.19046	
RENDER	shadowmap: 	0.0851891	sendToRender: 	0.124325	scene: 	6.02281	particles2Tex: 	2.84627	sendToRender: 	0.14794	motionBlur: 	2.57288	bloom2Tex: 	0.365117	printScene: 	0.0410457	applyBloom: 	0.00642692	setRenderState: 	0.000439088	applyParticles: 	0.00193078	gui: 	0.180303	setRenderState: 	0.000490215	luaMsg: 	0.000697729	printTextDebug:	0.000661639	console: 	0.00114283	endScene: 	0.000372924	present: 	0.386334	TOTAL_RENDER: 	12.9509	
UPDATE	UpdateSceneManager: 	0.0101171	UpdateInput: 	1.02045	UpdateCamera: 	0.908352	UpdateEnemies: 	0.148394	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0300835	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.987878	UpdatePlayer: 	0.160905	UpdateSound: 	0.0138192	UpdateItems:	0.00979226	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.614359	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	4.0584	
RENDER	shadowmap: 	0.0711623	sendToRender: 	0.12065	scene: 	5.93514	particles2Tex: 	2.77222	sendToRender: 	0.125077	motionBlur: 	2.55315	bloom2Tex: 	0.372644	printScene: 	0.0377495	applyBloom: 	0.00653519	setRenderState: 	0.000457133	applyParticles: 	0.00196988	gui: 	0.201072	setRenderState: 	0.000496229	luaMsg: 	0.000652617	printTextDebug:	0.000454125	console: 	0.000968399	endScene: 	0.000369916	present: 	0.337716	TOTAL_RENDER: 	12.6962	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.03676	UpdateCamera: 	0.962502	UpdateEnemies: 	0.144857	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0337977	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.893472	UpdatePlayer: 	0.185854	UpdateSound: 	0.0148117	UpdateItems:	0.0104719	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.600311	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	4.07247	
RENDER	shadowmap: 	0.0886597	sendToRender: 	0.13612	scene: 	6.10736	particles2Tex: 	2.63901	sendToRender: 	0.113643	motionBlur: 	2.74323	bloom2Tex: 	0.0691142	printScene: 	0.0401615	applyBloom: 	0.00649008	setRenderState: 	0.000442095	applyParticles: 	0.00187364	gui: 	0.406662	setRenderState: 	0.000535326	luaMsg: 	0.000673669	printTextDebug:	0.000772915	console: 	0.00111877	endScene: 	0.000360894	present: 	0.190056	TOTAL_RENDER: 	12.7112	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.06193	UpdateCamera: 	0.917089	UpdateEnemies: 	0.14886	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.029882	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.885252	UpdatePlayer: 	0.186423	UpdateSound: 	0.0148237	UpdateItems:	0.0104148	UpdateTriggers: 	0.0236777	UpdateRigid: 	0.595235	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	4.06827	
RENDER	shadowmap: 	0.0900972	sendToRender: 	0.123883	scene: 	5.96321	particles2Tex: 	2.95678	sendToRender: 	0.165154	motionBlur: 	2.7084	bloom2Tex: 	0.308008	printScene: 	0.05125	applyBloom: 	0.00675173	setRenderState: 	0.00047217	applyParticles: 	0.00221348	gui: 	0.186814	setRenderState: 	0.000487207	luaMsg: 	0.00101953	printTextDebug:	0.000631565	console: 	0.0012511	endScene: 	0.000354879	present: 	0.319866	TOTAL_RENDER: 	13.1068	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.0534	UpdateCamera: 	0.961837	UpdateEnemies: 	0.127711	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0423569	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.884585	UpdatePlayer: 	0.128917	UpdateSound: 	0.0205198	UpdateItems:	0.00830357	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.517624	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.89788	
RENDER	shadowmap: 	0.100536	sendToRender: 	0.169611	scene: 	5.97996	particles2Tex: 	2.89428	sendToRender: 	0.133624	motionBlur: 	2.49977	bloom2Tex: 	0.0726149	printScene: 	0.0452441	applyBloom: 	0.332955	setRenderState: 	0.000493222	applyParticles: 	0.00225559	gui: 	0.174167	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000769907	console: 	0.00107065	endScene: 	0.000345857	present: 	0.191863	TOTAL_RENDER: 	12.7655	
UPDATE	UpdateSceneManager: 	0.0153079	UpdateInput: 	1.0334	UpdateCamera: 	1.10913	UpdateEnemies: 	0.12899	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0229017	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.886136	UpdatePlayer: 	0.0973301	UpdateSound: 	0.0201349	UpdateItems:	0.00836372	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.512846	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.97218	
RENDER	shadowmap: 	0.0761817	sendToRender: 	0.121438	scene: 	6.44642	particles2Tex: 	2.53145	sendToRender: 	0.115005	motionBlur: 	5.32359	bloom2Tex: 	0.0688887	printScene: 	0.0389315	applyBloom: 	0.0065773	setRenderState: 	0.000457133	applyParticles: 	0.00195484	gui: 	0.419669	setRenderState: 	0.000469162	luaMsg: 	0.000451118	printTextDebug:	0.00092028	console: 	0.00123907	endScene: 	0.000357887	present: 	0.179112	TOTAL_RENDER: 	15.5015	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.13542	UpdateCamera: 	0.892007	UpdateEnemies: 	0.150962	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0283512	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.879583	UpdatePlayer: 	0.0592528	UpdateSound: 	0.0192687	UpdateItems:	0.00786749	UpdateTriggers: 	0.0208777	UpdateRigid: 	0.505865	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.85138	
RENDER	shadowmap: 	0.0705969	sendToRender: 	0.117008	scene: 	6.31439	particles2Tex: 	2.48468	sendToRender: 	0.113573	motionBlur: 	2.59628	bloom2Tex: 	0.0680285	printScene: 	0.0364262	applyBloom: 	0.307536	setRenderState: 	0.00047217	applyParticles: 	0.00215333	gui: 	0.159205	setRenderState: 	0.00047217	luaMsg: 	0.000574423	printTextDebug:	0.000433073	console: 	0.000926295	endScene: 	0.000363902	present: 	0.18753	TOTAL_RENDER: 	12.6186	
UPDATE	UpdateSceneManager: 	0.00842086	UpdateInput: 	1.00447	UpdateCamera: 	0.928132	UpdateEnemies: 	0.146818	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0258641	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.848342	UpdatePlayer: 	0.0539356	UpdateSound: 	0.018559	UpdateItems:	0.00797877	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.510834	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.7059	
RENDER	shadowmap: 	0.0688827	sendToRender: 	0.115224	scene: 	5.92795	particles2Tex: 	2.69838	sendToRender: 	0.111859	motionBlur: 	2.49677	bloom2Tex: 	0.290923	printScene: 	0.0352744	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.00204807	gui: 	0.16578	setRenderState: 	0.000508259	luaMsg: 	0.000442095	printTextDebug:	0.000529311	console: 	0.00106163	endScene: 	0.000336835	present: 	0.420117	TOTAL_RENDER: 	12.5305	
UPDATE	UpdateSceneManager: 	0.00798779	UpdateInput: 	1.00628	UpdateCamera: 	1.11071	UpdateEnemies: 	0.130229	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0254009	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.832709	UpdatePlayer: 	0.0568468	UpdateSound: 	0.0189169	UpdateItems:	0.00807501	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.505862	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.83776	
RENDER	shadowmap: 	0.0688345	sendToRender: 	0.118	scene: 	5.88017	particles2Tex: 	2.89037	sendToRender: 	0.157849	motionBlur: 	5.4192	bloom2Tex: 	0.331779	printScene: 	0.0412291	applyBloom: 	0.00680586	setRenderState: 	0.000439088	applyParticles: 	0.00193981	gui: 	0.172146	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000547356	console: 	0.00101351	endScene: 	0.000339842	present: 	0.360494	TOTAL_RENDER: 	15.6186	
UPDATE	UpdateSceneManager: 	0.0126223	UpdateInput: 	1.06966	UpdateCamera: 	0.924635	UpdateEnemies: 	0.163275	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0348263	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.882735	UpdatePlayer: 	0.0630723	UpdateSound: 	0.0324354	UpdateItems:	0.018565	UpdateTriggers: 	0.0212897	UpdateRigid: 	0.544595	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.92422	
RENDER	shadowmap: 	0.111498	sendToRender: 	0.128436	scene: 	6.50889	particles2Tex: 	2.71723	sendToRender: 	0.170405	motionBlur: 	2.39879	bloom2Tex: 	0.288264	printScene: 	0.0393345	applyBloom: 	0.00722089	setRenderState: 	0.000463147	applyParticles: 	0.00207514	gui: 	0.168826	setRenderState: 	0.000478185	luaMsg: 	0.000661639	printTextDebug:	0.000439088	console: 	0.000983436	endScene: 	0.000345857	present: 	0.446624	TOTAL_RENDER: 	13.1608	
UPDATE	UpdateSceneManager: 	0.0102313	UpdateInput: 	1.06305	UpdateCamera: 	0.909489	UpdateEnemies: 	0.127766	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0272686	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.888843	UpdatePlayer: 	0.0603475	UpdateSound: 	0.0208176	UpdateItems:	0.00849906	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.606401	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	3.8688	
RENDER	shadowmap: 	0.0787802	sendToRender: 	0.121278	scene: 	5.95368	particles2Tex: 	2.84707	sendToRender: 	0.170294	motionBlur: 	2.45644	bloom2Tex: 	0.389269	printScene: 	0.043178	applyBloom: 	0.00679684	setRenderState: 	0.000442095	applyParticles: 	0.002018	gui: 	0.131771	setRenderState: 	0.000505252	luaMsg: 	0.000709758	printTextDebug:	0.000712766	console: 	0.00114283	endScene: 	0.000351872	present: 	0.339027	TOTAL_RENDER: 	12.7121	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.0462	UpdateCamera: 	1.21146	UpdateEnemies: 	0.140953	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0299452	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.893842	UpdatePlayer: 	0.0619625	UpdateSound: 	0.0209559	UpdateItems:	0.0086795	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.514843	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.08601	
RENDER	shadowmap: 	0.0841364	sendToRender: 	0.125465	scene: 	6.30646	particles2Tex: 	2.6135	sendToRender: 	0.286544	motionBlur: 	4.81202	bloom2Tex: 	0.372548	printScene: 	0.0404683	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00211424	gui: 	0.115516	setRenderState: 	0.000508259	luaMsg: 	0.000556378	printTextDebug:	0.000634572	console: 	0.00806899	endScene: 	0.000336835	present: 	0.360605	TOTAL_RENDER: 	15.3018	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.12059	UpdateCamera: 	0.910665	UpdateEnemies: 	0.150222	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0276415	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.850808	UpdatePlayer: 	0.0582994	UpdateSound: 	0.0188597	UpdateItems:	0.00849003	UpdateTriggers: 	0.0220747	UpdateRigid: 	0.514415	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.84427	
RENDER	shadowmap: 	0.0722149	sendToRender: 	0.121047	scene: 	6.19409	particles2Tex: 	2.63368	sendToRender: 	0.113525	motionBlur: 	2.28522	bloom2Tex: 	0.344928	printScene: 	0.0370638	applyBloom: 	0.00692917	setRenderState: 	0.000550364	applyParticles: 	0.00212326	gui: 	0.110376	setRenderState: 	0.000478185	luaMsg: 	0.00092028	printTextDebug:	0.000433073	console: 	0.000968399	endScene: 	0.000369916	present: 	0.40314	TOTAL_RENDER: 	12.5148	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.04446	UpdateCamera: 	0.905113	UpdateEnemies: 	0.143488	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0378367	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.848603	UpdatePlayer: 	0.0559807	UpdateSound: 	0.0182703	UpdateItems:	0.0076269	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.511068	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.7208	
RENDER	shadowmap: 	0.0714029	sendToRender: 	0.118355	scene: 	6.34298	particles2Tex: 	2.73864	sendToRender: 	0.165332	motionBlur: 	2.4943	bloom2Tex: 	0.360085	printScene: 	0.0362007	applyBloom: 	0.00707052	setRenderState: 	0.000475177	applyParticles: 	0.00196086	gui: 	0.101023	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000523296	console: 	0.000971407	endScene: 	0.000363902	present: 	0.333704	TOTAL_RENDER: 	12.9394	
UPDATE	UpdateSceneManager: 	0.0172357	UpdateInput: 	1.09386	UpdateCamera: 	0.925636	UpdateEnemies: 	0.135122	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0522936	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.0092	UpdatePlayer: 	0.0759893	UpdateSound: 	0.014117	UpdateItems:	0.0113591	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.534779	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	4.02477	
RENDER	shadowmap: 	0.119657	sendToRender: 	0.158751	scene: 	6.94534	particles2Tex: 	2.81831	sendToRender: 	0.163386	motionBlur: 	2.38131	bloom2Tex: 	0.338308	printScene: 	0.0424682	applyBloom: 	0.00659534	setRenderState: 	0.000475177	applyParticles: 	0.00194281	gui: 	0.131414	setRenderState: 	0.000487207	luaMsg: 	0.000905243	printTextDebug:	0.00043608	console: 	0.00103757	endScene: 	0.000339842	present: 	0.41507	TOTAL_RENDER: 	13.7034	
UPDATE	UpdateSceneManager: 	0.0119666	UpdateInput: 	1.06385	UpdateCamera: 	0.933426	UpdateEnemies: 	0.139798	UpdateProjectile: 	0.00153079	UpdateParticle: 	0.0469463	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.00405	UpdatePlayer: 	0.0699172	UpdateSound: 	0.0199665	UpdateItems:	0.0207995	UpdateTriggers: 	0.0307813	UpdateRigid: 	0.636353	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.12032	
RENDER	shadowmap: 	0.0859048	sendToRender: 	0.121844	scene: 	6.65362	particles2Tex: 	2.98546	sendToRender: 	0.175858	motionBlur: 	2.7521	bloom2Tex: 	0.076696	printScene: 	0.393182	applyBloom: 	0.00703443	setRenderState: 	0.00044811	applyParticles: 	0.00211123	gui: 	0.126175	setRenderState: 	0.000496229	luaMsg: 	0.00079096	printTextDebug:	0.000739833	console: 	0.00115787	endScene: 	0.000357887	present: 	0.316838	TOTAL_RENDER: 	13.8852	
UPDATE	UpdateSceneManager: 	0.0270851	UpdateInput: 	1.12791	UpdateCamera: 	0.946917	UpdateEnemies: 	0.119008	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0445945	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.23442	UpdatePlayer: 	0.061755	UpdateSound: 	0.016135	UpdateItems:	0.00862838	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.527305	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	4.27723	
RENDER	shadowmap: 	0.100353	sendToRender: 	0.167611	scene: 	6.79013	particles2Tex: 	2.59366	sendToRender: 	0.133386	motionBlur: 	2.48424	bloom2Tex: 	0.0716525	printScene: 	0.0458245	applyBloom: 	0.00704646	setRenderState: 	0.00044811	applyParticles: 	0.0020992	gui: 	0.427924	setRenderState: 	0.000496229	luaMsg: 	0.000857124	printTextDebug:	0.000670662	console: 	0.00118193	endScene: 	0.000354879	present: 	0.18559	TOTAL_RENDER: 	13.1774	
UPDATE	UpdateSceneManager: 	0.0116328	UpdateInput: 	1.08479	UpdateCamera: 	1.00406	UpdateEnemies: 	0.119074	UpdateProjectile: 	0.0014135	UpdateParticle: 	0.0527026	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.973801	UpdatePlayer: 	0.0602603	UpdateSound: 	0.0124268	UpdateItems:	0.00801786	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.513513	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.98683	
RENDER	shadowmap: 	0.0798508	sendToRender: 	0.121029	scene: 	6.69732	particles2Tex: 	2.84742	sendToRender: 	0.168336	motionBlur: 	2.46846	bloom2Tex: 	0.0679834	printScene: 	0.364133	applyBloom: 	0.00737126	setRenderState: 	0.000454125	applyParticles: 	0.00221048	gui: 	0.123931	setRenderState: 	0.000466155	luaMsg: 	0.000445103	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000357887	present: 	0.312955	TOTAL_RENDER: 	13.4293	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.0189	UpdateCamera: 	0.915122	UpdateEnemies: 	0.101916	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.028273	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.877295	UpdatePlayer: 	0.0527146	UpdateSound: 	0.0186733	UpdateItems:	0.00785245	UpdateTriggers: 	0.0211604	UpdateRigid: 	0.50231	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.69783	
RENDER	shadowmap: 	0.0709939	sendToRender: 	0.245294	scene: 	6.55342	particles2Tex: 	2.91868	sendToRender: 	0.148349	motionBlur: 	2.33074	bloom2Tex: 	0.375447	printScene: 	0.0383901	applyBloom: 	0.00665248	setRenderState: 	0.000466155	applyParticles: 	0.00222251	gui: 	0.124463	setRenderState: 	0.0004842	luaMsg: 	0.000830056	printTextDebug:	0.000628557	console: 	0.000938325	endScene: 	0.000345857	present: 	0.418724	TOTAL_RENDER: 	13.4037	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.00864	UpdateCamera: 	0.955458	UpdateEnemies: 	0.113928	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0360443	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.848474	UpdatePlayer: 	0.0542574	UpdateSound: 	0.0108449	UpdateItems:	0.00831861	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.51059	UpdateGUI: 	0.001209	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	3.69452	
RENDER	shadowmap: 	0.0703804	sendToRender: 	0.116178	scene: 	6.61671	particles2Tex: 	2.77412	sendToRender: 	0.14695	motionBlur: 	2.54574	bloom2Tex: 	0.365586	printScene: 	0.0365766	applyBloom: 	0.00661038	setRenderState: 	0.000445103	applyParticles: 	0.00208717	gui: 	0.137997	setRenderState: 	0.000466155	luaMsg: 	0.000667654	printTextDebug:	0.000547356	console: 	0.000851109	endScene: 	0.000366909	present: 	0.313403	TOTAL_RENDER: 	13.299	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.02794	UpdateCamera: 	0.980976	UpdateEnemies: 	0.0973692	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0295933	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.868035	UpdatePlayer: 	0.0549161	UpdateSound: 	0.0183094	UpdateItems:	0.00822237	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.512521	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	3.76297	
RENDER	shadowmap: 	0.0743743	sendToRender: 	0.117378	scene: 	6.93717	particles2Tex: 	2.6479	sendToRender: 	0.114145	motionBlur: 	2.56575	bloom2Tex: 	0.0678661	printScene: 	0.0577431	applyBloom: 	0.00679985	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.343316	setRenderState: 	0.000499237	luaMsg: 	0.000676676	printTextDebug:	0.000427058	console: 	0.00112178	endScene: 	0.000375931	present: 	0.188495	TOTAL_RENDER: 	13.288	
UPDATE	UpdateSceneManager: 	0.0109501	UpdateInput: 	1.03279	UpdateCamera: 	0.901255	UpdateEnemies: 	0.0889574	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0277497	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.869093	UpdatePlayer: 	0.0591175	UpdateSound: 	0.0205108	UpdateItems:	0.00873364	UpdateTriggers: 	0.0217348	UpdateRigid: 	0.516169	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.698	
RENDER	shadowmap: 	0.0810628	sendToRender: 	0.121354	scene: 	6.62036	particles2Tex: 	3.05279	sendToRender: 	0.158781	motionBlur: 	2.58759	bloom2Tex: 	0.0700255	printScene: 	0.0405465	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.435849	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000526304	console: 	0.00108569	endScene: 	0.000354879	present: 	0.166718	TOTAL_RENDER: 	13.5132	
UPDATE	UpdateSceneManager: 	0.0094043	UpdateInput: 	1.0239	UpdateCamera: 	0.904277	UpdateEnemies: 	0.121357	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0321136	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.855226	UpdatePlayer: 	0.0571566	UpdateSound: 	0.0125351	UpdateItems:	0.00857124	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.512545	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.86432	
RENDER	shadowmap: 	0.0746961	sendToRender: 	0.11963	scene: 	6.49467	particles2Tex: 	2.69194	sendToRender: 	0.110864	motionBlur: 	2.4349	bloom2Tex: 	0.0684616	printScene: 	0.356813	applyBloom: 	0.00692315	setRenderState: 	0.000466155	applyParticles: 	0.00199394	gui: 	0.123672	setRenderState: 	0.000487207	luaMsg: 	0.000439088	printTextDebug:	0.000532319	console: 	0.00092028	endScene: 	0.000354879	present: 	0.301888	TOTAL_RENDER: 	12.9475	
UPDATE	UpdateSceneManager: 	0.00902536	UpdateInput: 	0.999908	UpdateCamera: 	0.0477222	UpdateEnemies: 	0.0929844	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0244897	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.849806	UpdatePlayer: 	0.0535146	UpdateSound: 	0.0176958	UpdateItems:	0.00763893	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.497547	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.729	
RENDER	shadowmap: 	0.0681549	sendToRender: 	0.117164	scene: 	6.57512	particles2Tex: 	2.80732	sendToRender: 	0.16562	motionBlur: 	2.33736	bloom2Tex: 	0.379982	printScene: 	0.0364172	applyBloom: 	0.00679383	setRenderState: 	0.00046014	applyParticles: 	0.00199394	gui: 	0.154493	setRenderState: 	0.000478185	luaMsg: 	0.00938625	printTextDebug:	0.000433073	console: 	0.000887198	endScene: 	0.000345857	present: 	0.336829	TOTAL_RENDER: 	13.1748	
UPDATE	UpdateSceneManager: 	0.0097682	UpdateInput: 	1.04896	UpdateCamera: 	0.0499989	UpdateEnemies: 	0.0994714	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0304655	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.906301	UpdatePlayer: 	0.0553341	UpdateSound: 	0.0111276	UpdateItems:	0.0083156	UpdateTriggers: 	0.0210311	UpdateRigid: 	0.50441	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.88797	
RENDER	shadowmap: 	0.0752043	sendToRender: 	0.120388	scene: 	6.91105	particles2Tex: 	2.56618	sendToRender: 	0.12895	motionBlur: 	2.32224	bloom2Tex: 	0.283278	printScene: 	0.0378157	applyBloom: 	0.00680887	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.161792	setRenderState: 	0.000466155	luaMsg: 	0.000827049	printTextDebug:	0.000529311	console: 	0.000775922	endScene: 	0.000354879	present: 	0.538637	TOTAL_RENDER: 	13.3304	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	0.998814	UpdateCamera: 	0.0484951	UpdateEnemies: 	0.10145	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0226581	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.853442	UpdatePlayer: 	0.053265	UpdateSound: 	0.0119005	UpdateItems:	0.00832763	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.514527	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	2.75127	
RENDER	shadowmap: 	0.0697849	sendToRender: 	0.117357	scene: 	6.95162	particles2Tex: 	2.73761	sendToRender: 	0.161175	motionBlur: 	2.53341	bloom2Tex: 	0.0826688	printScene: 	0.0367841	applyBloom: 	0.00671263	setRenderState: 	0.000445103	applyParticles: 	0.00193981	gui: 	0.124776	setRenderState: 	0.000496229	luaMsg: 	0.000547356	printTextDebug:	0.000427058	console: 	0.000965392	endScene: 	0.000351872	present: 	0.431151	TOTAL_RENDER: 	13.4247	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.01584	UpdateCamera: 	0.0486876	UpdateEnemies: 	0.205162	UpdateProjectile: 	0.0114012	UpdateParticle: 	0.0279603	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.860901	UpdatePlayer: 	0.0539537	UpdateSound: 	0.0204266	UpdateItems:	0.00860432	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.512277	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000733818	TOTAL_UPDATE: 	2.91643	
RENDER	shadowmap: 	0.0767171	sendToRender: 	0.120551	scene: 	6.85926	particles2Tex: 	2.36609	sendToRender: 	0.12176	motionBlur: 	2.49969	bloom2Tex: 	0.070236	printScene: 	0.0426547	applyBloom: 	0.273182	setRenderState: 	0.000499237	applyParticles: 	0.00251423	gui: 	0.118608	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000348864	present: 	0.15055	TOTAL_RENDER: 	12.875	
UPDATE	UpdateSceneManager: 	0.0261408	UpdateInput: 	1.0386	UpdateCamera: 	0.0510846	UpdateEnemies: 	0.106602	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0312354	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.897195	UpdatePlayer: 	0.0639384	UpdateSound: 	0.021795	UpdateItems:	0.00900431	UpdateTriggers: 	0.0205379	UpdateRigid: 	0.516133	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.95903	
RENDER	shadowmap: 	0.0785125	sendToRender: 	0.121068	scene: 	7.30029	particles2Tex: 	2.73673	sendToRender: 	0.148947	motionBlur: 	2.71013	bloom2Tex: 	0.0714149	printScene: 	0.0435178	applyBloom: 	0.00666451	setRenderState: 	0.000445103	applyParticles: 	0.30424	gui: 	0.100888	setRenderState: 	0.0004842	luaMsg: 	0.000694721	printTextDebug:	0.00062555	console: 	0.0010496	endScene: 	0.000369916	present: 	0.187554	TOTAL_RENDER: 	14.0159	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	1.09099	UpdateCamera: 	0.0485553	UpdateEnemies: 	0.106371	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0280234	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.85808	UpdatePlayer: 	4.47198	UpdateSound: 	0.0166553	UpdateItems:	0.01129	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.58457	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	7.37116	
RENDER	shadowmap: 	0.0998113	sendToRender: 	0.121898	scene: 	7.20963	particles2Tex: 	2.65263	sendToRender: 	0.115606	motionBlur: 	2.52667	bloom2Tex: 	0.0657188	printScene: 	0.423383	applyBloom: 	0.00710961	setRenderState: 	0.000469162	applyParticles: 	0.00207213	gui: 	0.0983376	setRenderState: 	0.00046014	luaMsg: 	0.000733818	printTextDebug:	0.000769907	console: 	0.00110975	endScene: 	0.000342849	present: 	0.285994	TOTAL_RENDER: 	13.7745	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.00899	UpdateCamera: 	0.0503327	UpdateEnemies: 	2.00638	UpdateProjectile: 	0.002824	UpdateParticle: 	0.0355481	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.910319	UpdatePlayer: 	1.92475	UpdateSound: 	0.0168417	UpdateItems:	0.010108	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.564865	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	6.69945	
RENDER	shadowmap: 	0.0787531	sendToRender: 	0.121606	scene: 	7.07114	particles2Tex: 	2.80565	sendToRender: 	0.17027	motionBlur: 	2.77937	bloom2Tex: 	0.0676466	printScene: 	0.0397014	applyBloom: 	0.00650211	setRenderState: 	0.00044811	applyParticles: 	0.00206913	gui: 	0.375101	setRenderState: 	0.000496229	luaMsg: 	0.000700736	printTextDebug:	0.000523296	console: 	0.00103757	endScene: 	0.000351872	present: 	0.174297	TOTAL_RENDER: 	13.8633	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.02483	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.127146	UpdateProjectile: 	0.00199093	UpdateParticle: 	0.0351782	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.856107	UpdatePlayer: 	0.0977993	UpdateSound: 	0.0205319	UpdateItems:	0.00829756	UpdateTriggers: 	0.0211123	UpdateRigid: 	0.501249	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	2.88613	
RENDER	shadowmap: 	0.0705939	sendToRender: 	0.118421	scene: 	7.01209	particles2Tex: 	2.65144	sendToRender: 	0.127507	motionBlur: 	2.57493	bloom2Tex: 	0.0656106	printScene: 	0.0363059	applyBloom: 	0.00668857	setRenderState: 	0.00043608	applyParticles: 	0.00193379	gui: 	0.412616	setRenderState: 	0.000496229	luaMsg: 	0.000574423	printTextDebug:	0.000532319	console: 	0.000748855	endScene: 	0.000375931	present: 	0.173743	TOTAL_RENDER: 	13.4212	
UPDATE	UpdateSceneManager: 	0.0100359	UpdateInput: 	1.01723	UpdateCamera: 	0.955428	UpdateEnemies: 	0.132866	UpdateProjectile: 	0.00278189	UpdateParticle: 	0.0456321	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.975019	UpdatePlayer: 	5.00947	UpdateSound: 	0.0142704	UpdateItems:	0.0111366	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.569524	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	8.92268	
RENDER	shadowmap: 	0.0857514	sendToRender: 	0.125092	scene: 	7.16242	particles2Tex: 	2.81535	sendToRender: 	0.119092	motionBlur: 	2.57542	bloom2Tex: 	0.0672496	printScene: 	0.0376022	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00207815	gui: 	0.390554	setRenderState: 	0.000631565	luaMsg: 	0.000658632	printTextDebug:	0.000703744	console: 	0.00133832	endScene: 	0.000384954	present: 	0.179208	TOTAL_RENDER: 	13.7711	
UPDATE	UpdateSceneManager: 	0.00965392	UpdateInput: 	1.02026	UpdateCamera: 	0.205283	UpdateEnemies: 	0.116433	UpdateProjectile: 	0.0026225	UpdateParticle: 	0.0379901	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.883231	UpdatePlayer: 	0.0917423	UpdateSound: 	0.0199123	UpdateItems:	0.00878476	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.50308	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.02453	
RENDER	shadowmap: 	0.0741517	sendToRender: 	0.117967	scene: 	6.80356	particles2Tex: 	2.71807	sendToRender: 	0.112752	motionBlur: 	2.54793	bloom2Tex: 	0.0653188	printScene: 	0.0355421	applyBloom: 	0.00654121	setRenderState: 	0.00044811	applyParticles: 	0.297942	gui: 	0.104121	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000634572	console: 	0.00115486	endScene: 	0.000366909	present: 	0.186486	TOTAL_RENDER: 	13.2345	
UPDATE	UpdateSceneManager: 	0.0160748	UpdateInput: 	1.041	UpdateCamera: 	0.0470486	UpdateEnemies: 	0.119002	UpdateProjectile: 	0.00273377	UpdateParticle: 	0.0381405	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.841286	UpdatePlayer: 	0.0844161	UpdateSound: 	0.0189169	UpdateItems:	0.00787351	UpdateTriggers: 	0.0213649	UpdateRigid: 	0.516451	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.88277	
RENDER	shadowmap: 	0.0731232	sendToRender: 	0.118082	scene: 	6.98338	particles2Tex: 	2.70069	sendToRender: 	0.109537	motionBlur: 	2.49494	bloom2Tex: 	0.0649008	printScene: 	0.0344894	applyBloom: 	0.290715	setRenderState: 	0.000463147	applyParticles: 	0.00221048	gui: 	0.10284	setRenderState: 	0.000505252	luaMsg: 	0.000664647	printTextDebug:	0.000619535	console: 	0.000875168	endScene: 	0.000372924	present: 	0.182191	TOTAL_RENDER: 	13.3197	
UPDATE	UpdateSceneManager: 	0.00969602	UpdateInput: 	1.02101	UpdateCamera: 	0.0474726	UpdateEnemies: 	0.117928	UpdateProjectile: 	0.00276986	UpdateParticle: 	0.0351812	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.861632	UpdatePlayer: 	4.61283	UpdateSound: 	0.0174342	UpdateItems:	0.00935317	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.566387	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	7.45752	
RENDER	shadowmap: 	0.0818448	sendToRender: 	0.131368	scene: 	7.01633	particles2Tex: 	2.69337	sendToRender: 	0.132511	motionBlur: 	2.56354	bloom2Tex: 	0.366241	printScene: 	0.0382307	applyBloom: 	0.00653519	setRenderState: 	0.000469162	applyParticles: 	0.00196988	gui: 	0.0998534	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000532319	console: 	0.000953362	endScene: 	0.000345857	present: 	0.348233	TOTAL_RENDER: 	13.6505	
UPDATE	UpdateSceneManager: 	0.00894416	UpdateInput: 	1.00368	UpdateCamera: 	0.190348	UpdateEnemies: 	0.114803	UpdateProjectile: 	0.0026255	UpdateParticle: 	0.0381796	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.871656	UpdatePlayer: 	0.0862387	UpdateSound: 	0.0186462	UpdateItems:	0.00785245	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.515354	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.9853	
RENDER	shadowmap: 	0.0712856	sendToRender: 	0.11696	scene: 	6.81452	particles2Tex: 	2.69188	sendToRender: 	0.111841	motionBlur: 	2.65931	bloom2Tex: 	0.0656557	printScene: 	0.0349917	applyBloom: 	0.322098	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0997692	setRenderState: 	0.000457133	luaMsg: 	0.000430065	printTextDebug:	0.000433073	console: 	0.000893213	endScene: 	0.000363902	present: 	0.211785	TOTAL_RENDER: 	13.3634	
UPDATE	UpdateSceneManager: 	0.00839079	UpdateInput: 	1.00966	UpdateCamera: 	0.0470275	UpdateEnemies: 	0.121227	UpdateProjectile: 	0.005651	UpdateParticle: 	0.0378518	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.842053	UpdatePlayer: 	0.0804884	UpdateSound: 	0.0187364	UpdateItems:	0.0077893	UpdateTriggers: 	0.0199875	UpdateRigid: 	0.519958	UpdateGUI: 	0.00166613	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.88871	
RENDER	shadowmap: 	0.0738028	sendToRender: 	0.11948	scene: 	6.98857	particles2Tex: 	2.48178	sendToRender: 	0.170568	motionBlur: 	2.75673	bloom2Tex: 	0.0720856	printScene: 	0.0528319	applyBloom: 	0.32306	setRenderState: 	0.000463147	applyParticles: 	0.00229168	gui: 	0.124391	setRenderState: 	0.00047217	luaMsg: 	0.000745848	printTextDebug:	0.00075487	console: 	0.00120298	endScene: 	0.000345857	present: 	0.167608	TOTAL_RENDER: 	13.5755	
UPDATE	UpdateSceneManager: 	0.0116839	UpdateInput: 	1.052	UpdateCamera: 	0.902193	UpdateEnemies: 	0.156697	UpdateProjectile: 	0.00347962	UpdateParticle: 	0.0769095	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.04926	UpdatePlayer: 	5.00676	UpdateSound: 	0.0178793	UpdateItems:	0.00983136	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.560781	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	9.00475	
RENDER	shadowmap: 	0.109841	sendToRender: 	0.162084	scene: 	7.11528	particles2Tex: 	2.78997	sendToRender: 	0.115438	motionBlur: 	2.50189	bloom2Tex: 	0.0689518	printScene: 	0.367592	applyBloom: 	0.00728104	setRenderState: 	0.000439088	applyParticles: 	0.00208116	gui: 	0.114235	setRenderState: 	0.000469162	luaMsg: 	0.000956369	printTextDebug:	0.000520289	console: 	0.00133531	endScene: 	0.000363902	present: 	0.26852	TOTAL_RENDER: 	13.791	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	0.996585	UpdateCamera: 	0.901198	UpdateEnemies: 	0.138472	UpdateProjectile: 	0.00336534	UpdateParticle: 	0.0539296	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.875216	UpdatePlayer: 	0.0917784	UpdateSound: 	0.0198191	UpdateItems:	0.00816824	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.508205	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.92324	
RENDER	shadowmap: 	0.0780644	sendToRender: 	0.122078	scene: 	6.89801	particles2Tex: 	2.81029	sendToRender: 	0.11656	motionBlur: 	2.58618	bloom2Tex: 	0.366545	printScene: 	0.2066	applyBloom: 	0.00696526	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.122127	setRenderState: 	0.000475177	luaMsg: 	0.000541341	printTextDebug:	0.000538334	console: 	0.0010887	endScene: 	0.000348864	present: 	0.319142	TOTAL_RENDER: 	13.8058	
UPDATE	UpdateSceneManager: 	0.0172207	UpdateInput: 	1.09912	UpdateCamera: 	0.950484	UpdateEnemies: 	0.166372	UpdateProjectile: 	0.00906145	UpdateParticle: 	0.0772223	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.971774	UpdatePlayer: 	0.114512	UpdateSound: 	0.0185259	UpdateItems:	0.010475	UpdateTriggers: 	0.0227514	UpdateRigid: 	0.531787	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.15451	
RENDER	shadowmap: 	0.105799	sendToRender: 	0.148117	scene: 	7.37797	particles2Tex: 	2.99678	sendToRender: 	0.172793	motionBlur: 	2.71117	bloom2Tex: 	0.360509	printScene: 	0.0445073	applyBloom: 	0.00658331	setRenderState: 	0.000469162	applyParticles: 	0.0021383	gui: 	0.1244	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000634572	console: 	0.00101351	endScene: 	0.000363902	present: 	0.329451	TOTAL_RENDER: 	14.5713	
UPDATE	UpdateSceneManager: 	0.0122072	UpdateInput: 	1.13881	UpdateCamera: 	0.991175	UpdateEnemies: 	0.155488	UpdateProjectile: 	0.00394277	UpdateParticle: 	0.063764	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.995575	UpdatePlayer: 	4.41658	UpdateSound: 	0.0151786	UpdateItems:	0.0122554	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.572901	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	8.53827	
RENDER	shadowmap: 	0.110734	sendToRender: 	0.137125	scene: 	7.28277	particles2Tex: 	2.94359	sendToRender: 	0.137392	motionBlur: 	2.86825	bloom2Tex: 	0.0700375	printScene: 	0.042378	applyBloom: 	0.00670662	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.35512	setRenderState: 	0.000544349	luaMsg: 	0.000869153	printTextDebug:	0.000682691	console: 	0.00109471	endScene: 	0.000339842	present: 	0.216768	TOTAL_RENDER: 	14.3594	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.05561	UpdateCamera: 	0.873274	UpdateEnemies: 	0.122109	UpdateProjectile: 	0.00280896	UpdateParticle: 	0.0454306	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.87915	UpdatePlayer: 	0.0931408	UpdateSound: 	0.0221559	UpdateItems:	0.00978925	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.521841	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.79325	
RENDER	shadowmap: 	0.0828763	sendToRender: 	0.120223	scene: 	7.3128	particles2Tex: 	2.88971	sendToRender: 	0.137275	motionBlur: 	2.44882	bloom2Tex: 	0.357168	printScene: 	0.0392954	applyBloom: 	0.0138253	setRenderState: 	0.000466155	applyParticles: 	0.00207213	gui: 	0.161175	setRenderState: 	0.000490215	luaMsg: 	0.0007669	printTextDebug:	0.000634572	console: 	0.00107967	endScene: 	0.000348864	present: 	0.394039	TOTAL_RENDER: 	14.1276	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.06946	UpdateCamera: 	0.920893	UpdateEnemies: 	0.182249	UpdateProjectile: 	0.00745547	UpdateParticle: 	0.053695	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.855349	UpdatePlayer: 	0.0962655	UpdateSound: 	0.0128538	UpdateItems:	0.00808704	UpdateTriggers: 	0.0212506	UpdateRigid: 	0.524196	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.9028	
RENDER	shadowmap: 	0.0811711	sendToRender: 	0.140896	scene: 	7.29734	particles2Tex: 	2.80403	sendToRender: 	0.164956	motionBlur: 	2.72013	bloom2Tex: 	0.0692345	printScene: 	0.0388593	applyBloom: 	0.321719	setRenderState: 	0.000478185	applyParticles: 	0.00206612	gui: 	0.0880642	setRenderState: 	0.000469162	luaMsg: 	0.000802989	printTextDebug:	0.000745848	console: 	0.00117892	endScene: 	0.000342849	present: 	0.248888	TOTAL_RENDER: 	14.1679	
UPDATE	UpdateSceneManager: 	0.0179184	UpdateInput: 	1.05072	UpdateCamera: 	0.903291	UpdateEnemies: 	0.145891	UpdateProjectile: 	0.00332023	UpdateParticle: 	0.0429464	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.872985	UpdatePlayer: 	2.34222	UpdateSound: 	0.0154012	UpdateItems:	0.00815921	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.525672	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	6.08485	
RENDER	shadowmap: 	0.0821305	sendToRender: 	0.213514	scene: 	6.93852	particles2Tex: 	2.92223	sendToRender: 	0.138403	motionBlur: 	2.56391	bloom2Tex: 	0.0673819	printScene: 	0.0374849	applyBloom: 	0.308949	setRenderState: 	0.000481192	applyParticles: 	0.00203905	gui: 	0.0837966	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000616527	console: 	0.00109471	endScene: 	0.000351872	present: 	0.201195	TOTAL_RENDER: 	13.7288	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	1.02697	UpdateCamera: 	0.907095	UpdateEnemies: 	0.120638	UpdateProjectile: 	0.00280294	UpdateParticle: 	0.0406216	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.838207	UpdatePlayer: 	0.0927167	UpdateSound: 	0.0194793	UpdateItems:	0.00880582	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.51207	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.73572	
RENDER	shadowmap: 	0.0728134	sendToRender: 	0.119844	scene: 	7.01246	particles2Tex: 	2.72633	sendToRender: 	0.161578	motionBlur: 	2.54939	bloom2Tex: 	0.0652767	printScene: 	0.0356834	applyBloom: 	0.0065382	setRenderState: 	0.000475177	applyParticles: 	0.00191274	gui: 	0.325184	setRenderState: 	0.000607505	luaMsg: 	0.000845094	printTextDebug:	0.000679684	console: 	0.000995466	endScene: 	0.000402998	present: 	0.194489	TOTAL_RENDER: 	13.4754	
UPDATE	UpdateSceneManager: 	0.0151906	UpdateInput: 	1.18378	UpdateCamera: 	0.899111	UpdateEnemies: 	0.0916791	UpdateProjectile: 	0.00711563	UpdateParticle: 	0.0417765	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.869195	UpdatePlayer: 	0.0923889	UpdateSound: 	0.0114223	UpdateItems:	0.00944039	UpdateTriggers: 	0.0219153	UpdateRigid: 	0.524493	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	3.91306	
RENDER	shadowmap: 	0.0917002	sendToRender: 	0.135498	scene: 	6.89015	particles2Tex: 	2.8051	sendToRender: 	0.113901	motionBlur: 	2.51398	bloom2Tex: 	0.327566	printScene: 	0.0380262	applyBloom: 	0.0066615	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.0836613	setRenderState: 	0.000445103	luaMsg: 	0.000640587	printTextDebug:	0.000631565	console: 	0.00105261	endScene: 	0.000339842	present: 	0.382301	TOTAL_RENDER: 	13.572	
UPDATE	UpdateSceneManager: 	0.0110283	UpdateInput: 	1.02779	UpdateCamera: 	0.0682721	UpdateEnemies: 	0.101968	UpdateProjectile: 	0.00318188	UpdateParticle: 	0.0386397	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.843112	UpdatePlayer: 	4.83871	UpdateSound: 	0.023825	UpdateItems:	0.0204386	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.555061	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	7.72046	
RENDER	shadowmap: 	0.10379	sendToRender: 	0.124009	scene: 	7.08239	particles2Tex: 	2.62598	sendToRender: 	0.116746	motionBlur: 	2.34124	bloom2Tex: 	0.29058	printScene: 	0.0376443	applyBloom: 	0.0064991	setRenderState: 	0.000469162	applyParticles: 	0.00205409	gui: 	0.144273	setRenderState: 	0.000463147	luaMsg: 	0.000884191	printTextDebug:	0.000547356	console: 	0.00111877	endScene: 	0.000354879	present: 	0.426751	TOTAL_RENDER: 	13.4673	
UPDATE	UpdateSceneManager: 	0.0157711	UpdateInput: 	1.25078	UpdateCamera: 	0.0606543	UpdateEnemies: 	0.125552	UpdateProjectile: 	0.00399389	UpdateParticle: 	0.0718811	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.978934	UpdatePlayer: 	0.129435	UpdateSound: 	0.0153681	UpdateItems:	0.0110073	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.513008	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.3409	
RENDER	shadowmap: 	0.122418	sendToRender: 	0.159067	scene: 	7.21543	particles2Tex: 	2.74951	sendToRender: 	0.164508	motionBlur: 	2.55084	bloom2Tex: 	0.297124	printScene: 	0.0387119	applyBloom: 	0.00647805	setRenderState: 	0.000454125	applyParticles: 	0.00208116	gui: 	0.181256	setRenderState: 	0.000481192	luaMsg: 	0.000760885	printTextDebug:	0.00033082	console: 	0.000890205	endScene: 	0.000396984	present: 	0.457388	TOTAL_RENDER: 	14.1384	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.12992	UpdateCamera: 	0.052062	UpdateEnemies: 	0.115167	UpdateProjectile: 	0.00765998	UpdateParticle: 	0.0513793	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.958685	UpdatePlayer: 	0.107339	UpdateSound: 	0.0211935	UpdateItems:	0.00971707	UpdateTriggers: 	0.0212176	UpdateRigid: 	0.52529	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.14111	
RENDER	shadowmap: 	0.0856552	sendToRender: 	0.122539	scene: 	6.78431	particles2Tex: 	2.92251	sendToRender: 	0.117294	motionBlur: 	2.56414	bloom2Tex: 	0.0656557	printScene: 	0.362671	applyBloom: 	0.00676376	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.159263	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.00063758	console: 	0.00110073	endScene: 	0.000348864	present: 	0.27523	TOTAL_RENDER: 	13.6434	
UPDATE	UpdateSceneManager: 	0.00963888	UpdateInput: 	1.06425	UpdateCamera: 	0.0483718	UpdateEnemies: 	0.0977873	UpdateProjectile: 	0.00240596	UpdateParticle: 	0.0329436	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.852336	UpdatePlayer: 	4.39518	UpdateSound: 	0.0172658	UpdateItems:	0.0104148	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.566126	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	7.24224	
RENDER	shadowmap: 	0.0775291	sendToRender: 	0.140863	scene: 	6.57593	particles2Tex: 	2.93641	sendToRender: 	0.155103	motionBlur: 	2.5133	bloom2Tex: 	0.345409	printScene: 	0.0377916	applyBloom: 	0.00643595	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.315202	setRenderState: 	0.000562393	luaMsg: 	0.000559386	printTextDebug:	0.000628557	console: 	0.00105261	endScene: 	0.000348864	present: 	0.190417	TOTAL_RENDER: 	13.4757	
UPDATE	UpdateSceneManager: 	0.00988248	UpdateInput: 	1.01718	UpdateCamera: 	0.0503177	UpdateEnemies: 	0.10598	UpdateProjectile: 	0.00603295	UpdateParticle: 	0.0399961	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.849202	UpdatePlayer: 	0.0913844	UpdateSound: 	0.0197379	UpdateItems:	0.00851409	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.521708	UpdateGUI: 	0.001212	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.85889	
RENDER	shadowmap: 	0.0767893	sendToRender: 	0.123029	scene: 	6.63436	particles2Tex: 	2.91269	sendToRender: 	0.133874	motionBlur: 	2.34197	bloom2Tex: 	0.339337	printScene: 	0.0398427	applyBloom: 	0.00658331	setRenderState: 	0.000445103	applyParticles: 	0.00189469	gui: 	0.173551	setRenderState: 	0.00047217	luaMsg: 	0.000673669	printTextDebug:	0.000430065	console: 	0.000745848	endScene: 	0.000402998	present: 	0.377255	TOTAL_RENDER: 	13.353	
UPDATE	UpdateSceneManager: 	0.00942836	UpdateInput: 	1.01789	UpdateCamera: 	0.0481764	UpdateEnemies: 	0.096855	UpdateProjectile: 	0.00193981	UpdateParticle: 	0.0380503	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.816658	UpdatePlayer: 	0.0974925	UpdateSound: 	0.0189981	UpdateItems:	0.00810508	UpdateTriggers: 	0.021404	UpdateRigid: 	0.503144	UpdateGUI: 	0.001209	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.81571	
RENDER	shadowmap: 	0.0707563	sendToRender: 	0.117886	scene: 	6.75913	particles2Tex: 	2.85628	sendToRender: 	0.230506	motionBlur: 	2.67207	bloom2Tex: 	0.317984	printScene: 	0.0521342	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.00236686	gui: 	0.192555	setRenderState: 	0.000469162	luaMsg: 	0.000845094	printTextDebug:	0.000739833	console: 	0.00117291	endScene: 	0.000333827	present: 	0.386451	TOTAL_RENDER: 	13.8633	
UPDATE	UpdateSceneManager: 	0.0121681	UpdateInput: 	1.1372	UpdateCamera: 	0.0524379	UpdateEnemies: 	0.122698	UpdateProjectile: 	0.00659233	UpdateParticle: 	0.0696255	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.02728	UpdatePlayer: 	4.77335	UpdateSound: 	0.0156087	UpdateItems:	0.0100298	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.563653	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00159996	TOTAL_UPDATE: 	7.94652	
RENDER	shadowmap: 	0.0965632	sendToRender: 	0.149663	scene: 	6.70813	particles2Tex: 	2.84326	sendToRender: 	0.141516	motionBlur: 	2.66534	bloom2Tex: 	0.334531	printScene: 	0.0477824	applyBloom: 	0.00652015	setRenderState: 	0.000442095	applyParticles: 	0.00190372	gui: 	0.166775	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000848101	console: 	0.00105261	endScene: 	0.000333827	present: 	0.395759	TOTAL_RENDER: 	13.7338	
UPDATE	UpdateSceneManager: 	0.0123245	UpdateInput: 	1.04779	UpdateCamera: 	0.0533011	UpdateEnemies: 	0.11856	UpdateProjectile: 	0.00252325	UpdateParticle: 	0.0564739	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.966297	UpdatePlayer: 	0.107534	UpdateSound: 	0.02464	UpdateItems:	0.00925092	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.513303	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.07915	
RENDER	shadowmap: 	0.0819921	sendToRender: 	0.123609	scene: 	6.69076	particles2Tex: 	2.869	sendToRender: 	0.115336	motionBlur: 	2.36364	bloom2Tex: 	0.341439	printScene: 	0.0386397	applyBloom: 	0.0065773	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.139446	setRenderState: 	0.000463147	luaMsg: 	0.000715773	printTextDebug:	0.000538334	console: 	0.000763893	endScene: 	0.000357887	present: 	0.386184	TOTAL_RENDER: 	13.3233	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.03826	UpdateCamera: 	0.0502395	UpdateEnemies: 	0.10893	UpdateProjectile: 	0.0070224	UpdateParticle: 	0.0406547	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.875701	UpdatePlayer: 	0.0912701	UpdateSound: 	0.0210191	UpdateItems:	0.00854417	UpdateTriggers: 	0.0219754	UpdateRigid: 	0.504304	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.91022	
RENDER	shadowmap: 	0.0787982	sendToRender: 	0.122418	scene: 	6.62981	particles2Tex: 	2.87913	sendToRender: 	0.167701	motionBlur: 	2.4788	bloom2Tex: 	0.0651745	printScene: 	0.0566002	applyBloom: 	0.423166	setRenderState: 	0.00047217	applyParticles: 	0.00203905	gui: 	0.164553	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.00044811	console: 	0.0010917	endScene: 	0.000342849	present: 	0.181187	TOTAL_RENDER: 	13.4196	
UPDATE	UpdateSceneManager: 	0.00873063	UpdateInput: 	1.03253	UpdateCamera: 	0.0467779	UpdateEnemies: 	0.0977602	UpdateProjectile: 	0.0019789	UpdateParticle: 	0.0346729	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.814138	UpdatePlayer: 	4.58822	UpdateSound: 	0.0158463	UpdateItems:	0.0106043	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.542815	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	7.33868	
RENDER	shadowmap: 	0.075896	sendToRender: 	0.139525	scene: 	6.66464	particles2Tex: 	2.89301	sendToRender: 	0.113462	motionBlur: 	2.33369	bloom2Tex: 	0.348789	printScene: 	0.0375871	applyBloom: 	0.00673068	setRenderState: 	0.000481192	applyParticles: 	0.00209619	gui: 	0.161019	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.0010075	endScene: 	0.000348864	present: 	0.399281	TOTAL_RENDER: 	13.37	
UPDATE	UpdateSceneManager: 	0.00883288	UpdateInput: 	0.992122	UpdateCamera: 	0.048032	UpdateEnemies: 	0.0990474	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.0374939	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.83747	UpdatePlayer: 	0.0860161	UpdateSound: 	0.0134102	UpdateItems:	0.00836974	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.50604	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.76819	
RENDER	shadowmap: 	0.0697879	sendToRender: 	0.154739	scene: 	6.51573	particles2Tex: 	2.79157	sendToRender: 	0.129516	motionBlur: 	2.49616	bloom2Tex: 	0.32712	printScene: 	0.0344804	applyBloom: 	0.0065382	setRenderState: 	0.000466155	applyParticles: 	0.0019368	gui: 	0.133236	setRenderState: 	0.0004842	luaMsg: 	0.000547356	printTextDebug:	0.000730811	console: 	0.000818027	endScene: 	0.000339842	present: 	0.35752	TOTAL_RENDER: 	13.1793	
UPDATE	UpdateSceneManager: 	0.0223153	UpdateInput: 	1.1024	UpdateCamera: 	0.903787	UpdateEnemies: 	0.0983888	UpdateProjectile: 	0.00659534	UpdateParticle: 	0.0489974	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.833181	UpdatePlayer: 	0.0918055	UpdateSound: 	0.0210612	UpdateItems:	0.00881785	UpdateTriggers: 	0.040781	UpdateRigid: 	0.516677	UpdateGUI: 	0.0113471	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.86914	
RENDER	shadowmap: 	0.0863138	sendToRender: 	0.126334	scene: 	6.63859	particles2Tex: 	3.02978	sendToRender: 	0.115369	motionBlur: 	2.47437	bloom2Tex: 	0.35792	printScene: 	0.0373225	applyBloom: 	0.00652316	setRenderState: 	0.000445103	applyParticles: 	0.00205409	gui: 	0.151711	setRenderState: 	0.000475177	luaMsg: 	0.000775922	printTextDebug:	0.000824042	console: 	0.00106464	endScene: 	0.000339842	present: 	0.370704	TOTAL_RENDER: 	13.5619	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.07847	UpdateCamera: 	0.932589	UpdateEnemies: 	0.116755	UpdateProjectile: 	0.00251724	UpdateParticle: 	0.0453794	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.857548	UpdatePlayer: 	5.1964	UpdateSound: 	0.0145711	UpdateItems:	0.0131907	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.570282	UpdateGUI: 	0.00192477	BuildFrustum: 	0.00182853	TOTAL_UPDATE: 	9.00407	
RENDER	shadowmap: 	0.127197	sendToRender: 	0.154634	scene: 	6.89937	particles2Tex: 	2.97646	sendToRender: 	0.179307	motionBlur: 	2.90811	bloom2Tex: 	0.0705157	printScene: 	0.0452501	applyBloom: 	0.00669459	setRenderState: 	0.000481192	applyParticles: 	0.00190672	gui: 	0.389044	setRenderState: 	0.000496229	luaMsg: 	0.000751863	printTextDebug:	0.000535326	console: 	0.00093231	endScene: 	0.000348864	present: 	0.185406	TOTAL_RENDER: 	14.1557	
UPDATE	UpdateSceneManager: 	0.0102795	UpdateInput: 	1.09	UpdateCamera: 	0.938659	UpdateEnemies: 	0.148727	UpdateProjectile: 	0.00317286	UpdateParticle: 	0.0402698	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.861111	UpdatePlayer: 	0.0955497	UpdateSound: 	0.020977	UpdateItems:	0.0102735	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.523931	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.89174	
RENDER	shadowmap: 	0.0806929	sendToRender: 	0.122596	scene: 	6.74138	particles2Tex: 	2.91544	sendToRender: 	0.118842	motionBlur: 	2.58804	bloom2Tex: 	0.0670902	printScene: 	0.0380022	applyBloom: 	0.0146343	setRenderState: 	0.000469162	applyParticles: 	0.00212025	gui: 	0.368509	setRenderState: 	0.000541341	luaMsg: 	0.000697729	printTextDebug:	0.000571416	console: 	0.000989451	endScene: 	0.000354879	present: 	0.225144	TOTAL_RENDER: 	13.4547	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.0222	UpdateCamera: 	0.0480591	UpdateEnemies: 	0.155085	UpdateProjectile: 	0.00630061	UpdateParticle: 	0.0390066	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.807669	UpdatePlayer: 	0.0902175	UpdateSound: 	0.0204356	UpdateItems:	0.00864341	UpdateTriggers: 	0.0212446	UpdateRigid: 	0.515173	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.87267	
RENDER	shadowmap: 	0.073469	sendToRender: 	0.118151	scene: 	6.79844	particles2Tex: 	3.01799	sendToRender: 	0.140258	motionBlur: 	2.47236	bloom2Tex: 	0.346296	printScene: 	0.0376292	applyBloom: 	0.00671263	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.118503	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.000718781	console: 	0.0107607	endScene: 	0.000351872	present: 	0.367535	TOTAL_RENDER: 	13.6865	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.03704	UpdateCamera: 	0.050035	UpdateEnemies: 	0.148974	UpdateProjectile: 	0.00222852	UpdateParticle: 	0.0374668	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.862215	UpdatePlayer: 	4.77502	UpdateSound: 	0.017777	UpdateItems:	0.0110704	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.528893	UpdateGUI: 	0.0102103	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	7.63641	
RENDER	shadowmap: 	0.0825154	sendToRender: 	0.123871	scene: 	6.7183	particles2Tex: 	2.94097	sendToRender: 	0.155711	motionBlur: 	2.70514	bloom2Tex: 	0.066597	printScene: 	0.0367781	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.00208116	gui: 	0.391336	setRenderState: 	0.000496229	luaMsg: 	0.000730811	printTextDebug:	0.000532319	console: 	0.00104058	endScene: 	0.000360894	present: 	0.182267	TOTAL_RENDER: 	13.581	
UPDATE	UpdateSceneManager: 	0.0094043	UpdateInput: 	1.10968	UpdateCamera: 	0.884124	UpdateEnemies: 	0.159638	UpdateProjectile: 	0.0031879	UpdateParticle: 	0.0505222	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.838285	UpdatePlayer: 	0.0903679	UpdateSound: 	0.0202281	UpdateItems:	0.00871259	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.511507	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.82224	
RENDER	shadowmap: 	0.0729728	sendToRender: 	0.11748	scene: 	6.57781	particles2Tex: 	2.99852	sendToRender: 	0.151894	motionBlur: 	2.38597	bloom2Tex: 	0.381059	printScene: 	0.0385345	applyBloom: 	0.00673368	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.151515	setRenderState: 	0.00047217	luaMsg: 	0.00061352	printTextDebug:	0.000688706	console: 	0.000860131	endScene: 	0.000354879	present: 	0.299572	TOTAL_RENDER: 	13.3555	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.00862	UpdateCamera: 	0.901438	UpdateEnemies: 	0.156342	UpdateProjectile: 	0.00289918	UpdateParticle: 	0.0445825	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.815885	UpdatePlayer: 	0.0856191	UpdateSound: 	0.0199424	UpdateItems:	0.00876672	UpdateTriggers: 	0.020583	UpdateRigid: 	0.681266	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	3.89921	
RENDER	shadowmap: 	0.096864	sendToRender: 	0.119306	scene: 	6.60024	particles2Tex: 	2.84882	sendToRender: 	0.112464	motionBlur: 	2.33099	bloom2Tex: 	0.352669	printScene: 	0.0388172	applyBloom: 	0.00650812	setRenderState: 	0.000469162	applyParticles: 	0.00227063	gui: 	0.0857605	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000610513	console: 	0.00109772	endScene: 	0.000336835	present: 	0.414899	TOTAL_RENDER: 	13.1724	
UPDATE	UpdateSceneManager: 	0.0102584	UpdateInput: 	1.1392	UpdateCamera: 	0.0497853	UpdateEnemies: 	0.138779	UpdateProjectile: 	0.00655023	UpdateParticle: 	0.0433283	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.795456	UpdatePlayer: 	3.14046	UpdateSound: 	0.0177319	UpdateItems:	0.0103156	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.567404	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	6.08505	
RENDER	shadowmap: 	0.0846868	sendToRender: 	0.142827	scene: 	6.68355	particles2Tex: 	2.92434	sendToRender: 	0.167638	motionBlur: 	2.61436	bloom2Tex: 	0.358452	printScene: 	0.052059	applyBloom: 	0.00679985	setRenderState: 	0.000475177	applyParticles: 	0.00218942	gui: 	0.105534	setRenderState: 	0.000490215	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.00113982	endScene: 	0.000339842	present: 	0.344792	TOTAL_RENDER: 	13.7047	
UPDATE	UpdateSceneManager: 	0.0126253	UpdateInput: 	1.02707	UpdateCamera: 	0.0535266	UpdateEnemies: 	0.141822	UpdateProjectile: 	0.00287813	UpdateParticle: 	0.0444622	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.8431	UpdatePlayer: 	0.093246	UpdateSound: 	0.0201289	UpdateItems:	0.00869454	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.507161	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.91774	
RENDER	shadowmap: 	0.10296	sendToRender: 	0.170336	scene: 	6.79291	particles2Tex: 	2.93604	sendToRender: 	0.114184	motionBlur: 	2.39398	bloom2Tex: 	0.335469	printScene: 	0.0666752	applyBloom: 	0.00692315	setRenderState: 	0.0004842	applyParticles: 	0.00209619	gui: 	0.124728	setRenderState: 	0.00047217	luaMsg: 	0.00077893	printTextDebug:	0.00074284	console: 	0.00108569	endScene: 	0.000345857	present: 	0.387236	TOTAL_RENDER: 	13.6022	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	0.983827	UpdateCamera: 	0.930863	UpdateEnemies: 	0.141067	UpdateProjectile: 	0.00329617	UpdateParticle: 	0.0454185	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.787859	UpdatePlayer: 	0.100999	UpdateSound: 	0.021801	UpdateItems:	0.00849304	UpdateTriggers: 	0.0216867	UpdateRigid: 	0.511579	UpdateGUI: 	0.00140448	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	3.71102	
RENDER	shadowmap: 	0.0745457	sendToRender: 	0.121495	scene: 	6.71282	particles2Tex: 	3.11221	sendToRender: 	0.161792	motionBlur: 	2.46633	bloom2Tex: 	0.070618	printScene: 	0.404355	applyBloom: 	0.00700135	setRenderState: 	0.00047217	applyParticles: 	0.0022195	gui: 	0.117871	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000622542	console: 	0.000821034	endScene: 	0.000351872	present: 	0.281985	TOTAL_RENDER: 	13.7159	
UPDATE	UpdateSceneManager: 	0.0113381	UpdateInput: 	1.03983	UpdateCamera: 	0.95117	UpdateEnemies: 	0.167452	UpdateProjectile: 	0.00719683	UpdateParticle: 	0.0520349	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.803756	UpdatePlayer: 	4.86262	UpdateSound: 	0.0176207	UpdateItems:	0.0105321	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.57168	UpdateGUI: 	0.00152478	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	8.65222	
RENDER	shadowmap: 	0.0856552	sendToRender: 	0.124325	scene: 	6.66167	particles2Tex: 	3.06322	sendToRender: 	0.114701	motionBlur: 	2.33212	bloom2Tex: 	0.356461	printScene: 	0.0377886	applyBloom: 	0.00707653	setRenderState: 	0.000445103	applyParticles: 	0.00199394	gui: 	0.103276	setRenderState: 	0.000493222	luaMsg: 	0.000887198	printTextDebug:	0.000544349	console: 	0.00120599	endScene: 	0.00033082	present: 	0.54052	TOTAL_RENDER: 	13.5945	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.11605	UpdateCamera: 	0.039563	UpdateEnemies: 	0.1201	UpdateProjectile: 	0.00253227	UpdateParticle: 	0.0332323	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.777444	UpdatePlayer: 	0.086792	UpdateSound: 	0.0179906	UpdateItems:	0.00768103	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.51287	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.85976	
RENDER	shadowmap: 	0.0709097	sendToRender: 	0.116677	scene: 	6.89851	particles2Tex: 	2.80979	sendToRender: 	0.11305	motionBlur: 	2.31784	bloom2Tex: 	0.328642	printScene: 	0.0347992	applyBloom: 	0.00687503	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.103059	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000586453	console: 	0.00092028	endScene: 	0.000342849	present: 	0.362302	TOTAL_RENDER: 	13.3381	
UPDATE	UpdateSceneManager: 	0.0103186	UpdateInput: 	1.04672	UpdateCamera: 	0.90253	UpdateEnemies: 	0.157506	UpdateProjectile: 	0.00317888	UpdateParticle: 	0.0486154	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.806532	UpdatePlayer: 	0.0904491	UpdateSound: 	0.0206792	UpdateItems:	0.00894717	UpdateTriggers: 	0.0219965	UpdateRigid: 	0.695347	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	3.95515	
RENDER	shadowmap: 	0.0860432	sendToRender: 	0.12243	scene: 	6.63393	particles2Tex: 	3.04233	sendToRender: 	0.135257	motionBlur: 	2.3488	bloom2Tex: 	0.358906	printScene: 	0.0385645	applyBloom: 	0.0068209	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.103198	setRenderState: 	0.000487207	luaMsg: 	0.000514274	printTextDebug:	0.000559386	console: 	0.00115787	endScene: 	0.000333827	present: 	0.392542	TOTAL_RENDER: 	13.4472	
UPDATE	UpdateSceneManager: 	0.0170522	UpdateInput: 	1.23151	UpdateCamera: 	0.924226	UpdateEnemies: 	0.165903	UpdateProjectile: 	0.00256836	UpdateParticle: 	0.0415028	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.875156	UpdatePlayer: 	5.13629	UpdateSound: 	0.0196657	UpdateItems:	0.0105832	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.571067	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00136538	TOTAL_UPDATE: 	9.20759	
RENDER	shadowmap: 	0.0947738	sendToRender: 	0.128217	scene: 	6.8409	particles2Tex: 	2.83248	sendToRender: 	0.135035	motionBlur: 	2.33164	bloom2Tex: 	0.322507	printScene: 	0.0408532	applyBloom: 	0.00659835	setRenderState: 	0.000439088	applyParticles: 	0.0019368	gui: 	0.107261	setRenderState: 	0.000475177	luaMsg: 	0.000757878	printTextDebug:	0.000544349	console: 	0.00108569	endScene: 	0.000339842	present: 	0.383564	TOTAL_RENDER: 	13.4276	
UPDATE	UpdateSceneManager: 	0.0183876	UpdateInput: 	1.15502	UpdateCamera: 	0.91631	UpdateEnemies: 	0.143092	UpdateProjectile: 	0.00593069	UpdateParticle: 	0.0388202	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.83073	UpdatePlayer: 	0.110572	UpdateSound: 	0.019374	UpdateItems:	0.00825545	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.505237	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	3.8959	
RENDER	shadowmap: 	0.0767501	sendToRender: 	0.121287	scene: 	6.57914	particles2Tex: 	3.10863	sendToRender: 	0.138195	motionBlur: 	2.317	bloom2Tex: 	0.338744	printScene: 	0.0376473	applyBloom: 	0.00723893	setRenderState: 	0.000457133	applyParticles: 	0.00202401	gui: 	0.0995256	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000685699	console: 	0.00105562	endScene: 	0.000342849	present: 	0.403853	TOTAL_RENDER: 	13.3985	
UPDATE	UpdateSceneManager: 	0.00893514	UpdateInput: 	1.00719	UpdateCamera: 	0.0477192	UpdateEnemies: 	0.131338	UpdateProjectile: 	0.00205409	UpdateParticle: 	0.0347601	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.757054	UpdatePlayer: 	0.101056	UpdateSound: 	0.0184086	UpdateItems:	0.0272565	UpdateTriggers: 	0.0216476	UpdateRigid: 	0.502139	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.7902	
RENDER	shadowmap: 	0.0723713	sendToRender: 	0.117185	scene: 	6.77387	particles2Tex: 	2.79975	sendToRender: 	0.11407	motionBlur: 	2.45646	bloom2Tex: 	0.0659714	printScene: 	0.376948	applyBloom: 	0.0069021	setRenderState: 	0.000514274	applyParticles: 	0.00211123	gui: 	0.132	setRenderState: 	0.000466155	luaMsg: 	0.000769907	printTextDebug:	0.00062555	console: 	0.000968399	endScene: 	0.000360894	present: 	0.281149	TOTAL_RENDER: 	13.3651	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.03531	UpdateCamera: 	0.0490846	UpdateEnemies: 	0.14307	UpdateProjectile: 	0.00529913	UpdateParticle: 	0.0354999	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.814568	UpdatePlayer: 	4.94094	UpdateSound: 	0.0153109	UpdateItems:	0.0105231	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.583851	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	7.79137	
RENDER	shadowmap: 	0.0818718	sendToRender: 	0.125729	scene: 	6.81078	particles2Tex: 	2.84366	sendToRender: 	0.112385	motionBlur: 	2.34647	bloom2Tex: 	0.306282	printScene: 	0.0468621	applyBloom: 	0.00677278	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.105688	setRenderState: 	0.000481192	luaMsg: 	0.000830056	printTextDebug:	0.000640587	console: 	0.000956369	endScene: 	0.000351872	present: 	0.367029	TOTAL_RENDER: 	13.3192	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.01321	UpdateCamera: 	0.0482846	UpdateEnemies: 	0.144222	UpdateProjectile: 	0.00242401	UpdateParticle: 	0.0359811	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.796205	UpdatePlayer: 	0.085574	UpdateSound: 	0.0204206	UpdateItems:	0.00797576	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.510695	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.8035	
RENDER	shadowmap: 	0.0750329	sendToRender: 	0.120803	scene: 	6.79485	particles2Tex: 	2.61049	sendToRender: 	0.110076	motionBlur: 	2.50493	bloom2Tex: 	0.364867	printScene: 	0.0390608	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.00229469	gui: 	0.0990143	setRenderState: 	0.0004842	luaMsg: 	0.000571416	printTextDebug:	0.000442095	console: 	0.00111276	endScene: 	0.000342849	present: 	0.381227	TOTAL_RENDER: 	13.3046	
UPDATE	UpdateSceneManager: 	0.00913062	UpdateInput: 	1.0463	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.136066	UpdateProjectile: 	0.00268565	UpdateParticle: 	0.0784704	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.840264	UpdatePlayer: 	0.0909062	UpdateSound: 	0.0131997	UpdateItems:	0.00858327	UpdateTriggers: 	0.0204597	UpdateRigid: 	0.516963	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	2.95845	
RENDER	shadowmap: 	0.0798388	sendToRender: 	0.12222	scene: 	6.81898	particles2Tex: 	2.88228	sendToRender: 	0.148746	motionBlur: 	2.42633	bloom2Tex: 	0.0650963	printScene: 	0.342001	applyBloom: 	0.00711864	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.102326	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000523296	console: 	0.000995466	endScene: 	0.000363902	present: 	0.263005	TOTAL_RENDER: 	13.4294	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.04545	UpdateCamera: 	0.0475117	UpdateEnemies: 	0.139326	UpdateProjectile: 	0.00562694	UpdateParticle: 	0.0340383	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.823747	UpdatePlayer: 	4.47321	UpdateSound: 	0.0152388	UpdateItems:	0.010084	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.575304	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	7.33265	
RENDER	shadowmap: 	0.0857785	sendToRender: 	0.128036	scene: 	6.60776	particles2Tex: 	2.91853	sendToRender: 	0.172204	motionBlur: 	2.49242	bloom2Tex: 	0.333728	printScene: 	0.0372984	applyBloom: 	0.00655925	setRenderState: 	0.00046014	applyParticles: 	0.00216236	gui: 	0.0978685	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000809004	console: 	0.000938325	endScene: 	0.000351872	present: 	0.379291	TOTAL_RENDER: 	13.4394	
UPDATE	UpdateSceneManager: 	0.00867349	UpdateInput: 	1.11259	UpdateCamera: 	0.0511898	UpdateEnemies: 	0.128454	UpdateProjectile: 	0.00259543	UpdateParticle: 	0.04199	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.802881	UpdatePlayer: 	0.0934896	UpdateSound: 	0.0191725	UpdateItems:	0.00846297	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.515008	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.91177	
RENDER	shadowmap: 	0.0748946	sendToRender: 	0.119203	scene: 	6.79708	particles2Tex: 	3.05897	sendToRender: 	0.140072	motionBlur: 	2.36256	bloom2Tex: 	0.358338	printScene: 	0.0396382	applyBloom: 	0.00658331	setRenderState: 	0.000478185	applyParticles: 	0.00193078	gui: 	0.106232	setRenderState: 	0.000466155	luaMsg: 	0.000739833	printTextDebug:	0.000736825	console: 	0.00104659	endScene: 	0.00033082	present: 	0.370909	TOTAL_RENDER: 	13.61	
UPDATE	UpdateSceneManager: 	0.0108028	UpdateInput: 	1.07013	UpdateCamera: 	0.050056	UpdateEnemies: 	0.14849	UpdateProjectile: 	0.00245107	UpdateParticle: 	0.0410998	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.859298	UpdatePlayer: 	0.0941152	UpdateSound: 	0.0216476	UpdateItems:	0.00821335	UpdateTriggers: 	0.0206341	UpdateRigid: 	0.516259	UpdateGUI: 	0.0015759	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.974	
RENDER	shadowmap: 	0.0781697	sendToRender: 	0.12376	scene: 	6.66302	particles2Tex: 	2.83742	sendToRender: 	0.160048	motionBlur: 	2.41204	bloom2Tex: 	0.354329	printScene: 	0.0374367	applyBloom: 	0.00663143	setRenderState: 	0.000454125	applyParticles: 	0.0021383	gui: 	0.104677	setRenderState: 	0.000478185	luaMsg: 	0.000640587	printTextDebug:	0.000736825	console: 	0.000938325	endScene: 	0.000342849	present: 	0.371077	TOTAL_RENDER: 	13.332	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.03698	UpdateCamera: 	0.0482034	UpdateEnemies: 	0.0943618	UpdateProjectile: 	0.00566905	UpdateParticle: 	0.0319752	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.80034	UpdatePlayer: 	5.10221	UpdateSound: 	0.0146824	UpdateItems:	0.0103486	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.568285	UpdateGUI: 	0.00144358	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	7.88487	
RENDER	shadowmap: 	0.0873244	sendToRender: 	0.132668	scene: 	6.57941	particles2Tex: 	2.8528	sendToRender: 	0.125856	motionBlur: 	2.50999	bloom2Tex: 	0.0664496	printScene: 	0.0368924	applyBloom: 	0.00673068	setRenderState: 	0.000469162	applyParticles: 	0.00189169	gui: 	0.337253	setRenderState: 	0.000496229	luaMsg: 	0.000772915	printTextDebug:	0.000715773	console: 	0.00104659	endScene: 	0.000363902	present: 	0.183677	TOTAL_RENDER: 	13.1145	
UPDATE	UpdateSceneManager: 	0.0182522	UpdateInput: 	1.3257	UpdateCamera: 	0.0520379	UpdateEnemies: 	0.109068	UpdateProjectile: 	0.00319091	UpdateParticle: 	0.0550333	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.813672	UpdatePlayer: 	0.0905002	UpdateSound: 	0.0156418	UpdateItems:	0.00861033	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.511029	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.16159	
RENDER	shadowmap: 	0.0773907	sendToRender: 	0.121203	scene: 	6.67958	particles2Tex: 	2.77273	sendToRender: 	0.134785	motionBlur: 	2.52752	bloom2Tex: 	0.0660406	printScene: 	0.0369345	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00205108	gui: 	0.362371	setRenderState: 	0.000508259	luaMsg: 	0.000670662	printTextDebug:	0.00079096	console: 	0.00114584	endScene: 	0.000357887	present: 	0.180065	TOTAL_RENDER: 	13.1347	
UPDATE	UpdateSceneManager: 	0.0191484	UpdateInput: 	1.05818	UpdateCamera: 	0.0484019	UpdateEnemies: 	0.10099	UpdateProjectile: 	0.00226762	UpdateParticle: 	0.0380473	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.795152	UpdatePlayer: 	0.0858988	UpdateSound: 	0.0180838	UpdateItems:	0.00757276	UpdateTriggers: 	0.0205228	UpdateRigid: 	0.51668	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.84099	
RENDER	shadowmap: 	0.0735773	sendToRender: 	0.120596	scene: 	6.68376	particles2Tex: 	2.77814	sendToRender: 	0.133735	motionBlur: 	2.50367	bloom2Tex: 	0.066615	printScene: 	0.03633	applyBloom: 	0.00680887	setRenderState: 	0.000478185	applyParticles: 	0.00199394	gui: 	0.120193	setRenderState: 	0.000475177	luaMsg: 	0.000571416	printTextDebug:	0.000640587	console: 	0.000875168	endScene: 	0.000351872	present: 	0.443247	TOTAL_RENDER: 	13.1318	
UPDATE	UpdateSceneManager: 	0.0087607	UpdateInput: 	1.04875	UpdateCamera: 	0.0466245	UpdateEnemies: 	0.0983677	UpdateProjectile: 	0.00193078	UpdateParticle: 	0.0317888	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.812388	UpdatePlayer: 	0.551365	UpdateSound: 	0.020577	UpdateItems:	0.00961482	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.51105	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.28295	
RENDER	shadowmap: 	0.0714931	sendToRender: 	0.119928	scene: 	6.5315	particles2Tex: 	2.87964	sendToRender: 	0.144204	motionBlur: 	2.4729	bloom2Tex: 	0.331289	printScene: 	0.034724	applyBloom: 	0.00677278	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0957572	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000529311	console: 	0.00105862	endScene: 	0.000357887	present: 	0.353463	TOTAL_RENDER: 	13.2313	
UPDATE	UpdateSceneManager: 	0.00782238	UpdateInput: 	1.06289	UpdateCamera: 	0.0470967	UpdateEnemies: 	0.101904	UpdateProjectile: 	0.00589761	UpdateParticle: 	0.0376804	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.810451	UpdatePlayer: 	0.0788794	UpdateSound: 	0.0196958	UpdateItems:	0.00752765	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.555539	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.87924	
RENDER	shadowmap: 	0.073472	sendToRender: 	0.119074	scene: 	6.77968	particles2Tex: 	2.84091	sendToRender: 	0.11563	motionBlur: 	2.37851	bloom2Tex: 	0.322507	printScene: 	0.0364593	applyBloom: 	0.00658331	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.108118	setRenderState: 	0.000481192	luaMsg: 	0.00075487	printTextDebug:	0.000535326	console: 	0.00110073	endScene: 	0.000336835	present: 	0.355664	TOTAL_RENDER: 	13.3062	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.01954	UpdateCamera: 	0.0472831	UpdateEnemies: 	0.103655	UpdateProjectile: 	0.00175936	UpdateParticle: 	0.0398337	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.784749	UpdatePlayer: 	0.0826688	UpdateSound: 	0.0184778	UpdateItems:	0.0077893	UpdateTriggers: 	0.0204356	UpdateRigid: 	0.51739	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.81382	
RENDER	shadowmap: 	0.0703774	sendToRender: 	0.117083	scene: 	6.68707	particles2Tex: 	2.73553	sendToRender: 	0.166715	motionBlur: 	2.40664	bloom2Tex: 	0.0650963	printScene: 	0.371568	applyBloom: 	0.00719082	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.101381	setRenderState: 	0.000487207	luaMsg: 	0.000772915	printTextDebug:	0.000724796	console: 	0.000914265	endScene: 	0.000363902	present: 	0.273928	TOTAL_RENDER: 	13.1746	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.05389	UpdateCamera: 	0.0479809	UpdateEnemies: 	0.10111	UpdateProjectile: 	0.00449313	UpdateParticle: 	0.028676	UpdateLUAMsg: 	0.000457133	UpdateColisions: 	0.807666	UpdatePlayer: 	0.10601	UpdateSound: 	0.0184236	UpdateItems:	0.00825846	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.502939	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.81837	
RENDER	shadowmap: 	0.0694932	sendToRender: 	0.120039	scene: 	6.74946	particles2Tex: 	2.83433	sendToRender: 	0.146412	motionBlur: 	2.44786	bloom2Tex: 	0.0650963	printScene: 	0.0337677	applyBloom: 	0.322005	setRenderState: 	0.00043608	applyParticles: 	0.00195785	gui: 	0.0986685	setRenderState: 	0.000475177	luaMsg: 	0.000676676	printTextDebug:	0.000427058	console: 	0.00092028	endScene: 	0.000351872	present: 	0.23964	TOTAL_RENDER: 	13.2982	
UPDATE	UpdateSceneManager: 	0.00910355	UpdateInput: 	1.05899	UpdateCamera: 	0.0483809	UpdateEnemies: 	0.108593	UpdateProjectile: 	0.00228566	UpdateParticle: 	0.0333286	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.812189	UpdatePlayer: 	0.0965723	UpdateSound: 	0.0199845	UpdateItems:	0.008478	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.513246	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.85056	
RENDER	shadowmap: 	0.0792764	sendToRender: 	0.11886	scene: 	6.6011	particles2Tex: 	2.77712	sendToRender: 	0.148821	motionBlur: 	2.46349	bloom2Tex: 	0.065806	printScene: 	0.035506	applyBloom: 	0.307999	setRenderState: 	0.000475177	applyParticles: 	0.00217138	gui: 	0.0989512	setRenderState: 	0.000475177	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.00108569	endScene: 	0.000351872	present: 	0.197012	TOTAL_RENDER: 	13.0626	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.0694	UpdateCamera: 	0.0485192	UpdateEnemies: 	0.106049	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.037133	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.831599	UpdatePlayer: 	0.0984038	UpdateSound: 	0.0192597	UpdateItems:	0.00844192	UpdateTriggers: 	0.0212567	UpdateRigid: 	0.515423	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.90995	
RENDER	shadowmap: 	0.0765637	sendToRender: 	0.121173	scene: 	6.62629	particles2Tex: 	2.87821	sendToRender: 	0.123877	motionBlur: 	2.64084	bloom2Tex: 	0.0692255	printScene: 	0.0410186	applyBloom: 	0.00651414	setRenderState: 	0.00043608	applyParticles: 	0.0021383	gui: 	0.353631	setRenderState: 	0.000493222	luaMsg: 	0.000923287	printTextDebug:	0.000781937	console: 	0.0011699	endScene: 	0.000363902	present: 	0.181274	TOTAL_RENDER: 	13.3041	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.06429	UpdateCamera: 	0.0505853	UpdateEnemies: 	0.112788	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0338037	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.975184	UpdatePlayer: 	0.108058	UpdateSound: 	0.0208597	UpdateItems:	0.00904942	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.523519	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.05143	
RENDER	shadowmap: 	0.0771862	sendToRender: 	0.123146	scene: 	6.63897	particles2Tex: 	2.70507	sendToRender: 	0.114933	motionBlur: 	2.4897	bloom2Tex: 	0.0647955	printScene: 	0.0353225	applyBloom: 	0.00656226	setRenderState: 	0.000442095	applyParticles: 	0.0019368	gui: 	0.346753	setRenderState: 	0.000490215	luaMsg: 	0.000628557	printTextDebug:	0.000505252	console: 	0.00105862	endScene: 	0.000354879	present: 	0.179316	TOTAL_RENDER: 	12.9448	
UPDATE	UpdateSceneManager: 	0.00863138	UpdateInput: 	1.12763	UpdateCamera: 	0.0482034	UpdateEnemies: 	0.101414	UpdateProjectile: 	0.00228867	UpdateParticle: 	0.0248265	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.803579	UpdatePlayer: 	0.0967828	UpdateSound: 	0.0190251	UpdateItems:	0.00776223	UpdateTriggers: 	0.000748855	UpdateRigid: 	22.4776	UpdateGUI: 	0.00311271	BuildFrustum: 	0.00287813	TOTAL_UPDATE: 	24.9195	
RENDER	sendToRender: 	0.0473824	vinyetas: 	0.0450516	vinyetasBlur: 	0.00634572	bloom2Tex: 	0.107522	printScene: 	0.0555446	applyBloom: 	0.000415028	setRenderState: 	0.000493222	gui: 	0.0233498	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000875168	console: 	0.00127817	endScene: 	0.000336835	present: 	0.440155	TOTAL_RENDER: 	0.842125	
UPDATE	UpdateSceneManager: 	0.0150944	UpdateInput: 	1.08989	UpdateCamera: 	0.0510124	UpdateEnemies: 	1.31434	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0387871	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.12363	UpdatePlayer: 	0.136162	UpdateSound: 	0.0151876	UpdateItems:	0.00975016	UpdateTriggers: 	0.131077	UpdateRigid: 	0.642581	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.70296	
RENDER	sendToRender: 	0.0258761	vinyetas: 	0.0327211	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.0994654	printScene: 	0.0569341	applyBloom: 	0.000297738	setRenderState: 	0.00062555	gui: 	0.0215003	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000544349	console: 	0.00107065	endScene: 	0.000345857	present: 	0.511757	TOTAL_RENDER: 	0.933618	
UPDATE	UpdateSceneManager: 	0.00725096	UpdateInput: 	0.994853	UpdateCamera: 	0.045217	UpdateEnemies: 	0.0220867	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0405434	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	2.4297	UpdatePlayer: 	0.102677	UpdateSound: 	0.0167305	UpdateItems:	0.00667654	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.63081	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	4.43088	
RENDER	sendToRender: 	0.0214582	vinyetas: 	0.438279	vinyetasBlur: 	0.00490816	bloom2Tex: 	0.069415	printScene: 	0.0336564	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0159485	setRenderState: 	0.000505252	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000556378	endScene: 	0.000360894	present: 	30.9488	TOTAL_RENDER: 	31.7134	
UPDATE	UpdateSceneManager: 	0.0134734	UpdateInput: 	1.06491	UpdateCamera: 	1.12662	UpdateEnemies: 	0.0268445	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.0381405	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.44716	UpdatePlayer: 	0.0720405	UpdateSound: 	0.0223063	UpdateItems:	0.00960881	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.643201	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	4.62343	
RENDER	sendToRender: 	0.0241709	vinyetas: 	0.109754	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0739743	printScene: 	0.0435028	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0187274	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000640587	console: 	0.00094434	endScene: 	0.000339842	present: 	0.519131	TOTAL_RENDER: 	0.963822	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	1.10656	UpdateCamera: 	0.939849	UpdateEnemies: 	0.0230311	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.0374668	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.34503	UpdatePlayer: 	0.0523597	UpdateSound: 	0.0167064	UpdateItems:	0.00738028	UpdateTriggers: 	0.0213499	UpdateRigid: 	0.622022	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	4.32885	
RENDER	sendToRender: 	0.0224717	vinyetas: 	0.0948129	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0865935	printScene: 	0.0362488	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.015759	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000805997	endScene: 	0.000363902	present: 	0.571551	TOTAL_RENDER: 	0.992041	
UPDATE	UpdateSceneManager: 	0.0203635	UpdateInput: 	0.980658	UpdateCamera: 	0.932809	UpdateEnemies: 	0.0202131	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0363571	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.32213	UpdatePlayer: 	0.0443539	UpdateSound: 	0.0150824	UpdateItems:	0.00654722	UpdateTriggers: 	0.000598483	UpdateRigid: 	0.618951	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	4.17059	
RENDER	sendToRender: 	0.0227604	vinyetas: 	0.0850477	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0668556	printScene: 	0.0308234	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0139726	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.000523296	endScene: 	0.000363902	present: 	0.501763	TOTAL_RENDER: 	0.882795	
UPDATE	UpdateSceneManager: 	0.00721487	UpdateInput: 	0.949491	UpdateCamera: 	0.909465	UpdateEnemies: 	0.0201379	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0236566	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.311	UpdatePlayer: 	0.0415088	UpdateSound: 	0.00868552	UpdateItems:	0.006457	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.621069	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	4.03817	
RENDER	sendToRender: 	0.0211424	vinyetas: 	0.0809185	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0652286	printScene: 	0.028649	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0136839	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000357887	present: 	0.487848	TOTAL_RENDER: 	0.857123	
UPDATE	UpdateSceneManager: 	0.00728705	UpdateInput: 	1.14033	UpdateCamera: 	0.943663	UpdateEnemies: 	0.0196988	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.030267	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.30441	UpdatePlayer: 	0.0469223	UpdateSound: 	0.0149921	UpdateItems:	0.00708555	UpdateTriggers: 	0.0175635	UpdateRigid: 	0.77419	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	4.45946	
RENDER	sendToRender: 	0.0219033	vinyetas: 	0.0906115	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0728856	printScene: 	0.0319752	applyBloom: 	0.000406006	setRenderState: 	0.000496229	gui: 	0.0147305	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000544349	console: 	0.00075487	endScene: 	0.000363902	present: 	0.503113	TOTAL_RENDER: 	0.907468	
UPDATE	UpdateSceneManager: 	0.00591566	UpdateInput: 	0.945197	UpdateCamera: 	0.04319	UpdateEnemies: 	0.0187695	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0293888	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.24252	UpdatePlayer: 	0.0404502	UpdateSound: 	0.0133681	UpdateItems:	0.00597881	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.743983	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000538334	TOTAL_UPDATE: 	3.23699	
RENDER	sendToRender: 	0.0210461	vinyetas: 	0.0804373	vinyetasBlur: 	0.00402698	bloom2Tex: 	0.0650692	printScene: 	0.0271964	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0123877	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000553371	endScene: 	0.000357887	present: 	0.464188	TOTAL_RENDER: 	0.84839	
UPDATE	UpdateSceneManager: 	0.00510966	UpdateInput: 	0.930752	UpdateCamera: 	0.0393555	UpdateEnemies: 	0.0175846	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0191424	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.40328	UpdatePlayer: 	0.0366939	UpdateSound: 	0.0120509	UpdateItems:	0.00574724	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.619763	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.22543	
RENDER	sendToRender: 	0.0207364	vinyetas: 	0.078693	vinyetasBlur: 	0.00386758	bloom2Tex: 	0.0761336	printScene: 	0.0264956	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.012511	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000547356	endScene: 	0.000354879	present: 	0.468392	TOTAL_RENDER: 	0.840246	
UPDATE	UpdateSceneManager: 	0.0186492	UpdateInput: 	1.26108	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.0275482	UpdateProjectile: 	0.00162703	UpdateParticle: 	0.0494455	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.56184	UpdatePlayer: 	0.0825275	UpdateSound: 	0.0131035	UpdateItems:	0.0110855	UpdateTriggers: 	0.0229619	UpdateRigid: 	0.652927	UpdateGUI: 	0.001615	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.89127	
RENDER	sendToRender: 	0.0260024	vinyetas: 	0.129197	vinyetasBlur: 	0.00546755	bloom2Tex: 	0.0828553	printScene: 	0.0514906	applyBloom: 	0.000297738	setRenderState: 	0.000736825	gui: 	0.0216476	setRenderState: 	0.000481192	luaMsg: 	0.000285708	printTextDebug:	0.000893213	console: 	0.00106464	endScene: 	0.000390969	present: 	0.598017	TOTAL_RENDER: 	1.29362	
UPDATE	UpdateSceneManager: 	0.00743442	UpdateInput: 	0.970116	UpdateCamera: 	0.043993	UpdateEnemies: 	0.0202642	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0249348	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.30251	UpdatePlayer: 	0.0474215	UpdateSound: 	0.0142583	UpdateItems:	0.00676075	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.626223	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	3.20017	
RENDER	sendToRender: 	0.0208025	vinyetas: 	0.0817094	vinyetasBlur: 	0.00406908	bloom2Tex: 	0.0668496	printScene: 	0.0301828	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0127215	setRenderState: 	0.000499237	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000535326	endScene: 	0.000378939	present: 	0.466432	TOTAL_RENDER: 	0.838156	
UPDATE	UpdateSceneManager: 	0.00612016	UpdateInput: 	1.10676	UpdateCamera: 	0.0614482	UpdateEnemies: 	0.0309737	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.0505763	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	1.57009	UpdatePlayer: 	0.0898085	UpdateSound: 	0.0158072	UpdateItems:	0.0102885	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.630614	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.74111	
RENDER	sendToRender: 	0.0249649	vinyetas: 	0.118848	vinyetasBlur: 	0.00497132	bloom2Tex: 	0.10102	printScene: 	0.0481222	applyBloom: 	0.00030676	setRenderState: 	0.000556378	gui: 	0.0197168	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000640587	console: 	0.000899228	endScene: 	0.000357887	present: 	0.55962	TOTAL_RENDER: 	1.05009	
UPDATE	UpdateSceneManager: 	0.0101592	UpdateInput: 	1.0593	UpdateCamera: 	0.0443088	UpdateEnemies: 	0.0315933	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0246791	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.29412	UpdatePlayer: 	0.046826	UpdateSound: 	0.0158402	UpdateItems:	0.00694721	UpdateTriggers: 	0.0210852	UpdateRigid: 	0.615983	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	3.3018	
RENDER	sendToRender: 	0.0219273	vinyetas: 	0.0874657	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.0671143	printScene: 	0.0318309	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0104359	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000809004	endScene: 	0.000360894	present: 	0.49389	TOTAL_RENDER: 	0.873225	
UPDATE	UpdateSceneManager: 	0.00618633	UpdateInput: 	0.953353	UpdateCamera: 	0.041984	UpdateEnemies: 	0.0196326	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.021374	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.24175	UpdatePlayer: 	0.0406246	UpdateSound: 	0.0136839	UpdateItems:	0.00604498	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.613562	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	3.10485	
RENDER	sendToRender: 	0.0212356	vinyetas: 	0.080744	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0647895	printScene: 	0.0276625	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.00864341	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.00092028	endScene: 	0.000345857	present: 	0.479478	TOTAL_RENDER: 	0.84282	
UPDATE	UpdateSceneManager: 	0.00527507	UpdateInput: 	0.959882	UpdateCamera: 	0.0407901	UpdateEnemies: 	0.0182011	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0198402	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.25501	UpdatePlayer: 	0.0376743	UpdateSound: 	0.0137471	UpdateItems:	0.00633971	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.614323	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	3.1065	
RENDER	sendToRender: 	0.0210672	vinyetas: 	0.0761336	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0639955	printScene: 	0.0268926	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.008878	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000360894	present: 	0.478819	TOTAL_RENDER: 	0.832496	
UPDATE	UpdateSceneManager: 	0.0160748	UpdateInput: 	1.00079	UpdateCamera: 	0.0406818	UpdateEnemies: 	0.0184026	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0167395	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.21258	UpdatePlayer: 	0.0638392	UpdateSound: 	0.0120599	UpdateItems:	0.00602693	UpdateTriggers: 	0.0172447	UpdateRigid: 	0.605574	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	3.14681	
RENDER	sendToRender: 	0.0208055	vinyetas: 	0.0765517	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0644527	printScene: 	0.0270821	applyBloom: 	0.000291723	setRenderState: 	0.00332925	gui: 	0.00914265	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000421043	endScene: 	0.000378939	present: 	0.451605	TOTAL_RENDER: 	0.819218	
UPDATE	UpdateSceneManager: 	0.0157891	UpdateInput: 	1.06101	UpdateCamera: 	0.0503327	UpdateEnemies: 	0.0313948	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0491207	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.543	UpdatePlayer: 	0.0755802	UpdateSound: 	0.0124839	UpdateItems:	0.0107065	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.650274	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.66148	
RENDER	sendToRender: 	0.025022	vinyetas: 	0.124072	vinyetasBlur: 	0.00517282	bloom2Tex: 	0.0836222	printScene: 	0.0483959	applyBloom: 	0.000300745	setRenderState: 	0.000550364	gui: 	0.0151425	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000532319	console: 	0.00075487	endScene: 	0.000342849	present: 	0.548439	TOTAL_RENDER: 	1.02208	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.02707	UpdateCamera: 	1.12449	UpdateEnemies: 	0.0263212	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0534394	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.44084	UpdatePlayer: 	0.0646211	UpdateSound: 	0.0107306	UpdateItems:	0.00892912	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.62844	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	4.54531	
RENDER	sendToRender: 	0.0237498	vinyetas: 	0.110413	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.0763502	printScene: 	0.0444501	applyBloom: 	0.000273678	setRenderState: 	0.000514274	gui: 	0.0135215	setRenderState: 	0.000454125	luaMsg: 	0.0002827	printTextDebug:	0.000646602	console: 	0.00102253	endScene: 	0.000366909	present: 	0.684174	TOTAL_RENDER: 	1.12536	
UPDATE	UpdateSceneManager: 	0.016944	UpdateInput: 	1.1294	UpdateCamera: 	0.0533251	UpdateEnemies: 	0.0301226	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0477132	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.50424	UpdatePlayer: 	0.092837	UpdateSound: 	0.0141952	UpdateItems:	0.00959978	UpdateTriggers: 	0.0223273	UpdateRigid: 	0.631414	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.7089	
RENDER	sendToRender: 	0.0252265	vinyetas: 	0.119444	vinyetasBlur: 	0.00505252	bloom2Tex: 	0.0815681	printScene: 	0.048029	applyBloom: 	0.000300745	setRenderState: 	0.000556378	gui: 	0.0146102	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000520289	console: 	0.0010887	endScene: 	0.000354879	present: 	0.56928	TOTAL_RENDER: 	1.03601	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.00337	UpdateCamera: 	0.940848	UpdateEnemies: 	0.0217679	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0272896	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.33269	UpdatePlayer: 	0.0498696	UpdateSound: 	0.0106073	UpdateItems:	0.0074675	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.624696	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	4.1756	
RENDER	sendToRender: 	0.0217288	vinyetas: 	0.0899619	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0670992	printScene: 	0.0340654	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0109952	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.00033082	console: 	0.00100449	endScene: 	0.000348864	present: 	0.504491	TOTAL_RENDER: 	0.894536	
UPDATE	UpdateSceneManager: 	0.00648406	UpdateInput: 	0.990552	UpdateCamera: 	0.0426577	UpdateEnemies: 	0.0191665	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0192958	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.23544	UpdatePlayer: 	0.0400893	UpdateSound: 	0.0136328	UpdateItems:	0.00627054	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.614016	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	3.14885	
RENDER	sendToRender: 	0.0203905	vinyetas: 	0.0782719	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0642091	printScene: 	0.0286309	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0087577	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000727803	endScene: 	0.000357887	present: 	0.454381	TOTAL_RENDER: 	0.813675	
UPDATE	UpdateSceneManager: 	0.00521793	UpdateInput: 	0.93372	UpdateCamera: 	0.0316805	UpdateEnemies: 	0.0152598	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0168959	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.21129	UpdatePlayer: 	0.0390818	UpdateSound: 	0.0122824	UpdateItems:	0.00623144	UpdateTriggers: 	0.0172718	UpdateRigid: 	0.609168	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	3.01808	
RENDER	sendToRender: 	0.020589	vinyetas: 	0.0794478	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0641399	printScene: 	0.028267	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.00910656	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000535326	endScene: 	0.000357887	present: 	0.455154	TOTAL_RENDER: 	0.814947	
UPDATE	UpdateSceneManager: 	0.00496831	UpdateInput: 	0.922927	UpdateCamera: 	0.0417976	UpdateEnemies: 	0.0170613	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0172417	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.22103	UpdatePlayer: 	0.0352774	UpdateSound: 	0.0101862	UpdateItems:	0.00587957	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.622103	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	3.04526	
RENDER	sendToRender: 	0.0206371	vinyetas: 	0.0749637	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0633339	printScene: 	0.0264986	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00779832	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000430065	endScene: 	0.000345857	present: 	0.424216	TOTAL_RENDER: 	0.772725	
UPDATE	UpdateSceneManager: 	0.00551567	UpdateInput: 	0.945777	UpdateCamera: 	0.0395119	UpdateEnemies: 	0.0190221	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0226762	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.21905	UpdatePlayer: 	0.0372894	UpdateSound: 	0.0121321	UpdateItems:	0.00563897	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.603932	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	3.04698	
RENDER	sendToRender: 	0.0202973	vinyetas: 	0.0748645	vinyetasBlur: 	0.00383751	bloom2Tex: 	0.0634241	printScene: 	0.0268986	applyBloom: 	0.000402998	setRenderState: 	0.000517282	gui: 	0.00902837	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000342849	present: 	0.450763	TOTAL_RENDER: 	0.802229	
UPDATE	UpdateSceneManager: 	0.0152147	UpdateInput: 	1.05129	UpdateCamera: 	0.0503477	UpdateEnemies: 	0.0374187	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0439659	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.52549	UpdatePlayer: 	0.0731532	UpdateSound: 	0.0154613	UpdateItems:	0.00875168	UpdateTriggers: 	0.0218221	UpdateRigid: 	0.646295	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	3.63532	
RENDER	sendToRender: 	0.0250039	vinyetas: 	0.118758	vinyetasBlur: 	0.00501041	bloom2Tex: 	0.0837094	printScene: 	0.0479207	applyBloom: 	0.000300745	setRenderState: 	0.000559386	gui: 	0.0152357	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000658632	console: 	0.000809004	endScene: 	0.000345857	present: 	0.554027	TOTAL_RENDER: 	1.04122	
UPDATE	UpdateSceneManager: 	0.00655624	UpdateInput: 	0.952688	UpdateCamera: 	0.0433614	UpdateEnemies: 	0.0192326	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0321617	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24844	UpdatePlayer: 	0.0440471	UpdateSound: 	0.0133681	UpdateItems:	0.00609009	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.729553	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	3.24962	
RENDER	sendToRender: 	0.0466696	vinyetas: 	0.0826748	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0655293	printScene: 	0.0293918	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0105802	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000694721	endScene: 	0.000351872	present: 	0.486774	TOTAL_RENDER: 	0.85802	
UPDATE	UpdateSceneManager: 	0.0183394	UpdateInput: 	1.00837	UpdateCamera: 	0.0421224	UpdateEnemies: 	0.0293828	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.0235273	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.38627	UpdatePlayer: 	0.0430637	UpdateSound: 	0.0144869	UpdateItems:	0.00643595	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.62136	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	3.32057	
RENDER	sendToRender: 	0.0213318	vinyetas: 	0.145991	vinyetasBlur: 	0.00475478	bloom2Tex: 	0.0650782	printScene: 	0.0295813	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0107426	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000640587	endScene: 	0.000357887	present: 	0.61155	TOTAL_RENDER: 	1.0466	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.13707	UpdateCamera: 	0.0538063	UpdateEnemies: 	0.0297317	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0534785	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.52282	UpdatePlayer: 	0.070651	UpdateSound: 	0.0153681	UpdateItems:	0.00965091	UpdateTriggers: 	0.0212807	UpdateRigid: 	0.643423	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.72844	
RENDER	sendToRender: 	0.0252656	vinyetas: 	0.126223	vinyetasBlur: 	0.00493222	bloom2Tex: 	0.202771	printScene: 	0.0453193	applyBloom: 	0.000303753	setRenderState: 	0.000622542	gui: 	0.0145861	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000899228	endScene: 	0.000378939	present: 	0.567704	TOTAL_RENDER: 	1.15753	
UPDATE	UpdateSceneManager: 	0.00935919	UpdateInput: 	1.0162	UpdateCamera: 	0.042372	UpdateEnemies: 	0.020583	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0243303	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.23494	UpdatePlayer: 	0.0540499	UpdateSound: 	0.0173049	UpdateItems:	0.00602092	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.608392	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	3.17279	
RENDER	sendToRender: 	0.0214401	vinyetas: 	0.0844131	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0658842	printScene: 	0.0282941	applyBloom: 	0.00031879	setRenderState: 	0.0004842	gui: 	0.00909152	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000610513	endScene: 	0.000360894	present: 	0.480888	TOTAL_RENDER: 	0.850985	
UPDATE	UpdateSceneManager: 	0.00585851	UpdateInput: 	0.987039	UpdateCamera: 	0.0412322	UpdateEnemies: 	0.0182853	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0203635	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.21033	UpdatePlayer: 	0.0407299	UpdateSound: 	0.012499	UpdateItems:	0.00579837	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.614344	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.09284	
RENDER	sendToRender: 	0.0212988	vinyetas: 	0.0826688	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0644226	printScene: 	0.0272355	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.00884491	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000357887	present: 	0.454149	TOTAL_RENDER: 	0.81606	
UPDATE	UpdateSceneManager: 	0.00577731	UpdateInput: 	1.06082	UpdateCamera: 	0.0547025	UpdateEnemies: 	0.0311001	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.046811	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	1.54045	UpdatePlayer: 	0.0777035	UpdateSound: 	0.0184748	UpdateItems:	0.00996669	UpdateTriggers: 	0.0220236	UpdateRigid: 	0.656151	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.68897	
RENDER	sendToRender: 	0.0260265	vinyetas: 	0.132692	vinyetasBlur: 	0.00548559	bloom2Tex: 	0.083141	printScene: 	0.0520349	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0163846	setRenderState: 	0.000556378	luaMsg: 	0.000285708	printTextDebug:	0.000757878	console: 	0.00112779	endScene: 	0.000348864	present: 	0.608904	TOTAL_RENDER: 	1.13753	
UPDATE	UpdateSceneManager: 	0.00921483	UpdateInput: 	0.94523	UpdateCamera: 	0.042769	UpdateEnemies: 	0.0207725	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0249468	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25031	UpdatePlayer: 	0.045608	UpdateSound: 	0.0130283	UpdateItems:	0.00623445	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.62429	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	3.11926	
RENDER	sendToRender: 	0.021007	vinyetas: 	0.0882416	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0734239	printScene: 	0.0294249	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.00969903	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000430065	console: 	0.00046014	endScene: 	0.000345857	present: 	0.490233	TOTAL_RENDER: 	0.876064	
UPDATE	UpdateSceneManager: 	0.0062555	UpdateInput: 	0.944288	UpdateCamera: 	0.0409946	UpdateEnemies: 	0.0182402	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0289557	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.18421	UpdatePlayer: 	0.0393856	UpdateSound: 	0.00844492	UpdateItems:	0.0056901	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.619024	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	3.04238	
RENDER	sendToRender: 	0.0203033	vinyetas: 	0.0834086	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.063764	printScene: 	0.0265137	applyBloom: 	0.00030676	setRenderState: 	0.000481192	gui: 	0.00865544	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000517282	endScene: 	0.000360894	present: 	0.462363	TOTAL_RENDER: 	0.827611	
UPDATE	UpdateSceneManager: 	0.00578634	UpdateInput: 	0.943098	UpdateCamera: 	0.0402517	UpdateEnemies: 	0.0176808	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0160508	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.19447	UpdatePlayer: 	0.035539	UpdateSound: 	0.00756675	UpdateItems:	0.00599986	UpdateTriggers: 	0.0167695	UpdateRigid: 	0.612308	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.03787	
RENDER	sendToRender: 	0.0207484	vinyetas: 	0.080308	vinyetasBlur: 	0.00406607	bloom2Tex: 	0.0628226	printScene: 	0.0263904	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.00838177	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000412021	endScene: 	0.000345857	present: 	0.461325	TOTAL_RENDER: 	0.815961	
UPDATE	UpdateSceneManager: 	0.00559687	UpdateInput: 	0.956168	UpdateCamera: 	0.04036	UpdateEnemies: 	0.0184116	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0175214	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.20231	UpdatePlayer: 	0.037951	UpdateSound: 	0.0137862	UpdateItems:	0.00572919	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.760254	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	3.19611	
RENDER	sendToRender: 	0.0207634	vinyetas: 	0.0816343	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0644497	printScene: 	0.0273889	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00922987	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000433073	endScene: 	0.000357887	present: 	0.481598	TOTAL_RENDER: 	0.843512	
UPDATE	UpdateSceneManager: 	0.00493823	UpdateInput: 	0.958451	UpdateCamera: 	0.0393705	UpdateEnemies: 	0.0179846	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0155154	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.30421	UpdatePlayer: 	0.0354097	UpdateSound: 	0.0113591	UpdateItems:	0.00566905	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.610579	UpdateGUI: 	0.00074284	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.14232	
RENDER	sendToRender: 	0.0203304	vinyetas: 	0.0768885	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0630512	printScene: 	0.0267062	applyBloom: 	0.00030676	setRenderState: 	0.000475177	gui: 	0.00870958	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000345857	present: 	0.449328	TOTAL_RENDER: 	0.801579	
UPDATE	UpdateSceneManager: 	0.00736825	UpdateInput: 	0.949437	UpdateCamera: 	0.0424953	UpdateEnemies: 	0.0199665	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0209108	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.23942	UpdatePlayer: 	0.0437524	UpdateSound: 	0.0134403	UpdateItems:	0.00669759	UpdateTriggers: 	0.0171906	UpdateRigid: 	0.607355	UpdateGUI: 	0.000941332	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	3.1392	
RENDER	sendToRender: 	0.0206762	vinyetas: 	0.0858898	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0709337	printScene: 	0.04036	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00962084	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000336835	present: 	0.590829	TOTAL_RENDER: 	0.977755	
UPDATE	UpdateSceneManager: 	0.0192778	UpdateInput: 	0.941991	UpdateCamera: 	0.0422517	UpdateEnemies: 	0.0191845	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0246942	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.21716	UpdatePlayer: 	0.0406758	UpdateSound: 	0.0125982	UpdateItems:	0.00618633	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.757935	UpdateGUI: 	0.0110133	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	3.22848	
RENDER	sendToRender: 	0.0211965	vinyetas: 	0.0836823	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0651023	printScene: 	0.0287572	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00946746	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.455984	TOTAL_RENDER: 	0.822944	
UPDATE	UpdateSceneManager: 	0.00530514	UpdateInput: 	0.91948	UpdateCamera: 	0.0399059	UpdateEnemies: 	0.0182402	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0184898	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.32632	UpdatePlayer: 	0.0339932	UpdateSound: 	0.0116388	UpdateItems:	0.00559085	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.61906	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	3.13333	
RENDER	sendToRender: 	0.0202131	vinyetas: 	0.0769907	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0628798	printScene: 	0.0255303	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.00800283	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	0.452203	TOTAL_RENDER: 	0.801856	
UPDATE	UpdateSceneManager: 	0.0169139	UpdateInput: 	1.00926	UpdateCamera: 	0.0466756	UpdateEnemies: 	0.0207995	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0236716	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.25277	UpdatePlayer: 	0.0478666	UpdateSound: 	0.00996669	UpdateItems:	0.0072269	UpdateTriggers: 	0.0168628	UpdateRigid: 	0.624912	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	3.24251	
RENDER	sendToRender: 	0.0220957	vinyetas: 	0.0933062	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0672316	printScene: 	0.0323752	applyBloom: 	0.000312775	setRenderState: 	0.0004842	gui: 	0.0104719	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000535326	console: 	0.000739833	endScene: 	0.000381946	present: 	0.531799	TOTAL_RENDER: 	0.921736	
UPDATE	UpdateSceneManager: 	0.00857124	UpdateInput: 	0.951729	UpdateCamera: 	0.0415961	UpdateEnemies: 	0.0186312	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0190221	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.1966	UpdatePlayer: 	0.0396893	UpdateSound: 	0.0120027	UpdateItems:	0.00623745	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.754467	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	3.19581	
RENDER	sendToRender: 	0.0212116	vinyetas: 	0.0821636	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0638873	printScene: 	0.0280956	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0101772	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000556378	endScene: 	0.000384954	present: 	0.497905	TOTAL_RENDER: 	0.863286	
UPDATE	UpdateSceneManager: 	0.00510966	UpdateInput: 	1.04655	UpdateCamera: 	0.0424772	UpdateEnemies: 	0.143678	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0166944	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.2309	UpdatePlayer: 	0.0455869	UpdateSound: 	0.0126644	UpdateItems:	0.00615926	UpdateTriggers: 	0.000538334	UpdateRigid: 	0.606362	UpdateGUI: 	0.000667654	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	3.32524	
RENDER	sendToRender: 	0.0212537	vinyetas: 	0.0873875	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0644677	printScene: 	0.0285167	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.00997872	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000628557	endScene: 	0.000384954	present: 	0.471755	TOTAL_RENDER: 	0.861307	
UPDATE	UpdateSceneManager: 	0.01452	UpdateInput: 	1.06791	UpdateCamera: 	0.0537973	UpdateEnemies: 	0.0395901	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0447088	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.51013	UpdatePlayer: 	0.0774088	UpdateSound: 	0.0158703	UpdateItems:	0.0105712	UpdateTriggers: 	0.0219634	UpdateRigid: 	0.651618	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.65615	
RENDER	sendToRender: 	0.0255663	vinyetas: 	0.238614	vinyetasBlur: 	0.0056089	bloom2Tex: 	0.0833425	printScene: 	0.0497462	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0160989	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000631565	console: 	0.000736825	endScene: 	0.000354879	present: 	0.627411	TOTAL_RENDER: 	1.22322	
UPDATE	UpdateSceneManager: 	0.00726299	UpdateInput: 	0.991677	UpdateCamera: 	0.0432351	UpdateEnemies: 	0.0202522	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0280385	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.23681	UpdatePlayer: 	0.0429223	UpdateSound: 	0.0143816	UpdateItems:	0.00661338	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.615457	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	3.1435	
RENDER	sendToRender: 	0.0210762	vinyetas: 	0.0847891	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0833575	printScene: 	0.0284144	applyBloom: 	0.000309767	setRenderState: 	0.000511267	gui: 	0.0107125	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000324805	console: 	0.000715773	endScene: 	0.000345857	present: 	0.469099	TOTAL_RENDER: 	0.857436	
UPDATE	UpdateSceneManager: 	0.00502545	UpdateInput: 	1.03783	UpdateCamera: 	0.0415149	UpdateEnemies: 	0.0191244	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0192748	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.25667	UpdatePlayer: 	0.042793	UpdateSound: 	0.0129681	UpdateItems:	0.00664647	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.611421	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.19683	
RENDER	sendToRender: 	0.0209499	vinyetas: 	0.0884612	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0649639	printScene: 	0.0296805	applyBloom: 	0.000381946	setRenderState: 	0.000496229	gui: 	0.00922987	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000514274	endScene: 	0.000357887	present: 	0.583839	TOTAL_RENDER: 	0.954042	
UPDATE	UpdateSceneManager: 	0.017774	UpdateInput: 	1.14199	UpdateCamera: 	0.0768584	UpdateEnemies: 	0.0284475	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0437915	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.52145	UpdatePlayer: 	0.092825	UpdateSound: 	0.0122915	UpdateItems:	0.0107426	UpdateTriggers: 	0.0220777	UpdateRigid: 	0.637847	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.85848	
RENDER	sendToRender: 	0.121281	vinyetas: 	0.15307	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0841755	printScene: 	0.0503808	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0159996	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.00062555	console: 	0.000941332	endScene: 	0.000375931	present: 	0.58676	TOTAL_RENDER: 	1.10382	
UPDATE	UpdateSceneManager: 	0.0154974	UpdateInput: 	0.997277	UpdateCamera: 	0.0507958	UpdateEnemies: 	0.0257678	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0460441	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	1.39203	UpdatePlayer: 	0.0708676	UpdateSound: 	0.0231574	UpdateItems:	0.00944941	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.641068	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.42735	
RENDER	sendToRender: 	0.0240566	vinyetas: 	0.116818	vinyetasBlur: 	0.00521793	bloom2Tex: 	0.0778298	printScene: 	0.0471298	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.01492	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000812012	console: 	0.000899228	endScene: 	0.000336835	present: 	0.613303	TOTAL_RENDER: 	1.11153	
UPDATE	UpdateSceneManager: 	0.0082735	UpdateInput: 	1.01957	UpdateCamera: 	0.0453253	UpdateEnemies: 	0.0231634	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0317136	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	1.26467	UpdatePlayer: 	0.0501703	UpdateSound: 	0.0168327	UpdateItems:	0.00706751	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.615761	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000529311	TOTAL_UPDATE: 	3.22145	
RENDER	sendToRender: 	0.0216807	vinyetas: 	0.0931738	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0668075	printScene: 	0.0306068	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0106163	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000685699	endScene: 	0.000357887	present: 	0.511501	TOTAL_RENDER: 	0.896425	
UPDATE	UpdateSceneManager: 	0.0184838	UpdateInput: 	0.954751	UpdateCamera: 	0.0411179	UpdateEnemies: 	0.0179455	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0195244	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20202	UpdatePlayer: 	0.0405585	UpdateSound: 	0.0115727	UpdateItems:	0.0060961	UpdateTriggers: 	0.0208296	UpdateRigid: 	0.612639	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	3.07964	
RENDER	sendToRender: 	0.0201589	vinyetas: 	0.0824342	vinyetasBlur: 	0.00388863	bloom2Tex: 	0.0640647	printScene: 	0.0278821	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00913664	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000529311	console: 	0.000421043	endScene: 	0.000357887	present: 	0.585716	TOTAL_RENDER: 	0.947221	
UPDATE	UpdateSceneManager: 	0.0158823	UpdateInput: 	1.04152	UpdateCamera: 	0.052068	UpdateEnemies: 	0.0320354	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.046032	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	1.53434	UpdatePlayer: 	0.0742479	UpdateSound: 	0.0171244	UpdateItems:	0.0104389	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.651991	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.63776	
RENDER	sendToRender: 	0.0254761	vinyetas: 	0.132508	vinyetasBlur: 	0.00525702	bloom2Tex: 	0.0836703	printScene: 	0.0500289	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0161891	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000631565	console: 	0.000812012	endScene: 	0.000354879	present: 	0.611316	TOTAL_RENDER: 	1.09898	
UPDATE	UpdateSceneManager: 	0.00806598	UpdateInput: 	1.06539	UpdateCamera: 	0.0448381	UpdateEnemies: 	0.0212988	UpdateProjectile: 	0.000745848	UpdateParticle: 	0.0229619	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.25212	UpdatePlayer: 	0.0443539	UpdateSound: 	0.0153079	UpdateItems:	0.00662241	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.616897	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.24071	
RENDER	sendToRender: 	0.0218551	vinyetas: 	0.0911378	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0667023	printScene: 	0.0307422	applyBloom: 	0.000285708	setRenderState: 	0.000532319	gui: 	0.00997872	setRenderState: 	0.00047217	luaMsg: 	0.000300745	printTextDebug:	0.000342849	console: 	0.000547356	endScene: 	0.000357887	present: 	0.486825	TOTAL_RENDER: 	0.867947	
UPDATE	UpdateSceneManager: 	0.00622843	UpdateInput: 	0.955497	UpdateCamera: 	0.0411479	UpdateEnemies: 	0.0188507	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.018986	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.20669	UpdatePlayer: 	0.0390187	UpdateSound: 	0.012123	UpdateItems:	0.00623745	UpdateTriggers: 	0.0214552	UpdateRigid: 	0.625796	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	3.08804	
RENDER	sendToRender: 	0.0205078	vinyetas: 	0.0830538	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0644587	printScene: 	0.0274941	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.014144	setRenderState: 	0.000703744	luaMsg: 	0.000393976	printTextDebug:	0.000634572	console: 	0.000914265	endScene: 	0.000499237	present: 	0.138899	TOTAL_RENDER: 	1.0848	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	1.06529	UpdateCamera: 	0.0559085	UpdateEnemies: 	0.030258	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0473192	UpdateLUAMsg: 	0.00105261	UpdateColisions: 	1.54536	UpdatePlayer: 	0.0745186	UpdateSound: 	0.0133892	UpdateItems:	0.010099	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.645823	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.66155	
RENDER	sendToRender: 	0.0257227	vinyetas: 	0.129853	vinyetasBlur: 	0.00540138	bloom2Tex: 	0.0836312	printScene: 	0.0695383	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0155996	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000538334	console: 	0.00109772	endScene: 	0.000342849	present: 	0.58023	TOTAL_RENDER: 	1.07934	
UPDATE	UpdateSceneManager: 	0.0107877	UpdateInput: 	1.01578	UpdateCamera: 	0.0455268	UpdateEnemies: 	0.0228085	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0250851	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.25069	UpdatePlayer: 	0.0474455	UpdateSound: 	0.0140087	UpdateItems:	0.00671865	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.618218	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.2004	
RENDER	sendToRender: 	0.0217168	vinyetas: 	0.0880161	vinyetasBlur: 	0.00416231	bloom2Tex: 	0.0658451	printScene: 	0.0316414	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0100449	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000517282	endScene: 	0.000360894	present: 	0.518845	TOTAL_RENDER: 	0.900241	
UPDATE	UpdateSceneManager: 	0.0114855	UpdateInput: 	1.08658	UpdateCamera: 	0.0530695	UpdateEnemies: 	0.0163575	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0206762	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.21788	UpdatePlayer: 	0.0542634	UpdateSound: 	0.0151576	UpdateItems:	0.00751863	UpdateTriggers: 	0.0240416	UpdateRigid: 	0.63395	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.30636	
RENDER	sendToRender: 	0.0226611	vinyetas: 	0.0958264	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.0672586	printScene: 	0.0333797	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.0107456	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000544349	endScene: 	0.000375931	present: 	0.505507	TOTAL_RENDER: 	1.02835	
UPDATE	UpdateSceneManager: 	0.00890206	UpdateInput: 	1.00392	UpdateCamera: 	0.0434276	UpdateEnemies: 	0.0197529	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0206161	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.32175	UpdatePlayer: 	0.0662331	UpdateSound: 	0.0140719	UpdateItems:	0.00625851	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.609556	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	3.25822	
RENDER	sendToRender: 	0.0215424	vinyetas: 	0.109059	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.0655414	printScene: 	0.36985	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0109291	setRenderState: 	0.000502244	luaMsg: 	0.0002827	printTextDebug:	0.000357887	console: 	0.000565401	endScene: 	0.000378939	present: 	0.206973	TOTAL_RENDER: 	0.951428	
UPDATE	UpdateSceneManager: 	0.0107396	UpdateInput: 	1.12996	UpdateCamera: 	0.0387059	UpdateEnemies: 	0.0202432	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0256445	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.313	UpdatePlayer: 	0.0604738	UpdateSound: 	0.0191605	UpdateItems:	0.00818327	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.631706	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	3.39868	
RENDER	sendToRender: 	0.023019	vinyetas: 	0.106701	vinyetasBlur: 	0.00489012	bloom2Tex: 	0.0716615	printScene: 	0.0384503	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.0123877	setRenderState: 	0.000466155	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000706751	endScene: 	0.000357887	present: 	0.537477	TOTAL_RENDER: 	0.964189	
UPDATE	UpdateSceneManager: 	0.0239904	UpdateInput: 	0.95261	UpdateCamera: 	0.0472651	UpdateEnemies: 	0.0180988	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.026628	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.25503	UpdatePlayer: 	0.0489072	UpdateSound: 	0.0163425	UpdateItems:	0.00745848	UpdateTriggers: 	0.0202131	UpdateRigid: 	0.621099	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.22915	
RENDER	sendToRender: 	0.0223363	vinyetas: 	0.0963768	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.0688526	printScene: 	0.0331842	applyBloom: 	0.000393976	setRenderState: 	0.000517282	gui: 	0.0101171	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000535326	endScene: 	0.000357887	present: 	0.52702	TOTAL_RENDER: 	0.923883	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.14607	UpdateCamera: 	0.045211	UpdateEnemies: 	0.0211755	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0280715	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.26553	UpdatePlayer: 	0.0497553	UpdateSound: 	0.0106494	UpdateItems:	0.00677278	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.624708	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.34911	
RENDER	sendToRender: 	0.022186	vinyetas: 	0.0931017	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0676887	printScene: 	0.0329406	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0109351	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000727803	endScene: 	0.000375931	present: 	0.52619	TOTAL_RENDER: 	0.915952	
UPDATE	UpdateSceneManager: 	0.0175635	UpdateInput: 	0.956099	UpdateCamera: 	0.0416983	UpdateEnemies: 	0.0184567	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0194642	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.21511	UpdatePlayer: 	0.0381194	UpdateSound: 	0.0125531	UpdateItems:	0.00578333	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.619691	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.07966	
RENDER	sendToRender: 	0.020174	vinyetas: 	0.0824793	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0641489	printScene: 	0.0269347	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0088389	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.00047217	endScene: 	0.000339842	present: 	0.430944	TOTAL_RENDER: 	0.728645	
UPDATE	UpdateSceneManager: 	0.0054495	UpdateInput: 	0.947702	UpdateCamera: 	0.0399269	UpdateEnemies: 	0.0208507	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0169289	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.16499	UpdatePlayer: 	0.0368804	UpdateSound: 	0.00774719	UpdateItems:	0.00571115	UpdateTriggers: 	0.018177	UpdateRigid: 	0.613316	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	3.01323	
RENDER	sendToRender: 	0.0202822	vinyetas: 	0.0796403	vinyetasBlur: 	0.00378337	bloom2Tex: 	0.0632166	printScene: 	0.0260475	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00794268	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000348864	present: 	0.423202	TOTAL_RENDER: 	0.715488	
UPDATE	UpdateSceneManager: 	0.0058525	UpdateInput: 	0.965777	UpdateCamera: 	0.0413314	UpdateEnemies: 	0.0177019	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0179124	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18494	UpdatePlayer: 	0.0397465	UpdateSound: 	0.012496	UpdateItems:	0.00686	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.609815	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	3.04767	
RENDER	sendToRender: 	0.019795	vinyetas: 	0.0811651	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0636196	printScene: 	0.0435028	applyBloom: 	0.0002827	setRenderState: 	0.000523296	gui: 	0.00790358	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000520289	endScene: 	0.000348864	present: 	0.431362	TOTAL_RENDER: 	0.742937	
UPDATE	UpdateSceneManager: 	0.00528409	UpdateInput: 	0.964135	UpdateCamera: 	0.0420111	UpdateEnemies: 	0.017762	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0170823	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.17341	UpdatePlayer: 	0.0375089	UpdateSound: 	0.00903438	UpdateItems:	0.00620136	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.616158	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	3.04771	
RENDER	sendToRender: 	0.0205259	vinyetas: 	0.0814448	vinyetasBlur: 	0.00377736	bloom2Tex: 	0.0638061	printScene: 	0.0267513	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0086765	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000372924	present: 	0.452868	TOTAL_RENDER: 	0.748263	
UPDATE	UpdateSceneManager: 	0.00611114	UpdateInput: 	1.00846	UpdateCamera: 	0.0419419	UpdateEnemies: 	0.0275813	UpdateProjectile: 	0.000649609	UpdateParticle: 	0.0200056	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.17823	UpdatePlayer: 	0.0499989	UpdateSound: 	0.0225799	UpdateItems:	0.00649309	UpdateTriggers: 	0.0173289	UpdateRigid: 	0.608007	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	3.11582	
RENDER	sendToRender: 	0.020595	vinyetas: 	0.08758	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0650181	printScene: 	0.0277768	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.018953	setRenderState: 	0.000502244	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000336835	present: 	0.529769	TOTAL_RENDER: 	0.849033	
UPDATE	UpdateSceneManager: 	0.00628557	UpdateInput: 	0.972168	UpdateCamera: 	0.0421855	UpdateEnemies: 	0.0195274	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0292926	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.20219	UpdatePlayer: 	0.0401645	UpdateSound: 	0.0126283	UpdateItems:	0.00648406	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.606702	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.06904	
RENDER	sendToRender: 	0.0202161	vinyetas: 	0.0853635	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.0764825	printScene: 	0.028673	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.00891709	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000445103	endScene: 	0.000345857	present: 	0.436522	TOTAL_RENDER: 	0.751712	
UPDATE	UpdateSceneManager: 	0.0169049	UpdateInput: 	0.953341	UpdateCamera: 	0.0413946	UpdateEnemies: 	0.0275272	UpdateProjectile: 	0.000505252	UpdateParticle: 	0.0154433	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	1.15224	UpdatePlayer: 	0.0358759	UpdateSound: 	0.0118854	UpdateItems:	0.00582543	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.612076	UpdateGUI: 	0.000809004	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	3.02991	
RENDER	sendToRender: 	0.0198011	vinyetas: 	0.0794839	vinyetasBlur: 	0.00388262	bloom2Tex: 	0.0634602	printScene: 	0.0257257	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.00799681	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000532319	endScene: 	0.000345857	present: 	0.425281	TOTAL_RENDER: 	0.716901	
UPDATE	UpdateSceneManager: 	0.0176928	UpdateInput: 	1.10184	UpdateCamera: 	0.0724705	UpdateEnemies: 	0.0328895	UpdateProjectile: 	0.00154884	UpdateParticle: 	0.0665128	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.50521	UpdatePlayer: 	0.101225	UpdateSound: 	0.0168086	UpdateItems:	0.0109862	UpdateTriggers: 	0.0225469	UpdateRigid: 	0.687079	UpdateGUI: 	0.00184357	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.7888	
RENDER	sendToRender: 	0.027437	vinyetas: 	0.16036	vinyetasBlur: 	0.00536229	bloom2Tex: 	0.085962	printScene: 	0.0519387	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0164508	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000760885	console: 	0.000980429	endScene: 	0.000339842	present: 	0.559076	TOTAL_RENDER: 	0.998552	
UPDATE	UpdateSceneManager: 	0.0112509	UpdateInput: 	1.04408	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.0221168	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0446847	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.26673	UpdatePlayer: 	0.0514725	UpdateSound: 	0.0130072	UpdateItems:	0.00726901	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.612167	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	3.25272	
RENDER	sendToRender: 	0.0216296	vinyetas: 	0.0933392	vinyetasBlur: 	0.00491417	bloom2Tex: 	0.0675293	printScene: 	0.0328985	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0102073	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000640587	endScene: 	0.000372924	present: 	0.476828	TOTAL_RENDER: 	0.821013	
UPDATE	UpdateSceneManager: 	0.00538935	UpdateInput: 	0.942445	UpdateCamera: 	0.0404231	UpdateEnemies: 	0.0280204	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0199695	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.18233	UpdatePlayer: 	0.0376894	UpdateSound: 	0.0117742	UpdateItems:	0.00607806	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.614425	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	3.02306	
RENDER	sendToRender: 	0.0205228	vinyetas: 	0.0793035	vinyetasBlur: 	0.00369616	bloom2Tex: 	0.0637429	printScene: 	0.0259874	applyBloom: 	0.000387961	setRenderState: 	0.000490215	gui: 	0.00831861	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.43356	TOTAL_RENDER: 	0.726474	
UPDATE	UpdateSceneManager: 	0.0119937	UpdateInput: 	1.08054	UpdateCamera: 	0.047217	UpdateEnemies: 	0.024622	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0414788	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	1.42936	UpdatePlayer: 	0.067003	UpdateSound: 	0.0151726	UpdateItems:	0.0100539	UpdateTriggers: 	0.0190973	UpdateRigid: 	0.645706	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	3.54567	
RENDER	sendToRender: 	0.0258701	vinyetas: 	0.122343	vinyetasBlur: 	0.00493823	bloom2Tex: 	0.0905092	printScene: 	0.0464471	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0142373	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000622542	console: 	0.000781937	endScene: 	0.000348864	present: 	0.564923	TOTAL_RENDER: 	0.969359	
UPDATE	UpdateSceneManager: 	0.0187605	UpdateInput: 	0.97473	UpdateCamera: 	0.0417194	UpdateEnemies: 	0.0191033	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0197078	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.17507	UpdatePlayer: 	0.0587175	UpdateSound: 	0.0112719	UpdateItems:	0.00585851	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.604859	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	3.07265	
RENDER	sendToRender: 	0.0204777	vinyetas: 	0.0815711	vinyetasBlur: 	0.00401495	bloom2Tex: 	0.0632317	printScene: 	0.0281828	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.00842688	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00214431	endScene: 	0.000339842	present: 	0.436968	TOTAL_RENDER: 	0.735562	
UPDATE	UpdateSceneManager: 	0.00507958	UpdateInput: 	0.931468	UpdateCamera: 	0.0400232	UpdateEnemies: 	0.0280715	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0165049	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	1.16009	UpdatePlayer: 	0.0324985	UpdateSound: 	0.0116118	UpdateItems:	0.00610212	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.602483	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	2.97127	
RENDER	sendToRender: 	0.0197229	vinyetas: 	0.0772283	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0628798	printScene: 	0.0252806	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0169229	setRenderState: 	0.000466155	luaMsg: 	0.00322098	printTextDebug:	0.000333827	console: 	0.000643594	endScene: 	0.000345857	present: 	0.412544	TOTAL_RENDER: 	0.712453	
UPDATE	UpdateSceneManager: 	0.0154433	UpdateInput: 	0.973253	UpdateCamera: 	0.0459899	UpdateEnemies: 	0.0163696	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.0208507	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.25035	UpdatePlayer: 	0.0454456	UpdateSound: 	0.0125922	UpdateItems:	0.00681789	UpdateTriggers: 	0.0172989	UpdateRigid: 	0.616521	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000598483	TOTAL_UPDATE: 	3.17832	
RENDER	sendToRender: 	0.0213529	vinyetas: 	0.0913964	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0666602	printScene: 	0.0320354	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0104058	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000809004	endScene: 	0.000354879	present: 	0.5005	TOTAL_RENDER: 	0.83827	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	0.960911	UpdateCamera: 	0.0420141	UpdateEnemies: 	0.0301978	UpdateProjectile: 	0.00854417	UpdateParticle: 	0.02178	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.18445	UpdatePlayer: 	0.0419389	UpdateSound: 	0.00841485	UpdateItems:	0.00631865	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.619234	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	3.07624	
RENDER	sendToRender: 	0.0212627	vinyetas: 	0.0857755	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0642632	printScene: 	0.0296655	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.00932009	setRenderState: 	0.000463147	luaMsg: 	0.00029473	printTextDebug:	0.000321797	console: 	0.000520289	endScene: 	0.000339842	present: 	0.446628	TOTAL_RENDER: 	0.752151	
UPDATE	UpdateSceneManager: 	0.00592468	UpdateInput: 	0.963933	UpdateCamera: 	0.0408743	UpdateEnemies: 	0.0180898	UpdateProjectile: 	0.00658933	UpdateParticle: 	0.0174763	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.17253	UpdatePlayer: 	0.0368172	UpdateSound: 	0.0085171	UpdateItems:	0.00600889	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.65157	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000538334	TOTAL_UPDATE: 	3.07216	
RENDER	sendToRender: 	0.0201589	vinyetas: 	0.0809546	vinyetasBlur: 	0.00382247	bloom2Tex: 	0.0639113	printScene: 	0.0263934	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00904641	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000526304	endScene: 	0.000345857	present: 	0.460435	TOTAL_RENDER: 	0.755808	
UPDATE	UpdateSceneManager: 	0.0129862	UpdateInput: 	1.06537	UpdateCamera: 	0.0513191	UpdateEnemies: 	0.0316624	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0473343	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.48404	UpdatePlayer: 	0.0774719	UpdateSound: 	0.0118824	UpdateItems:	0.0105531	UpdateTriggers: 	0.0220386	UpdateRigid: 	0.652626	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.62359	
RENDER	sendToRender: 	0.0255994	vinyetas: 	0.152132	vinyetasBlur: 	0.00511868	bloom2Tex: 	0.0830538	printScene: 	0.0504891	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0150824	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.000793967	endScene: 	0.000351872	present: 	0.562841	TOTAL_RENDER: 	0.985839	
UPDATE	UpdateSceneManager: 	0.00674571	UpdateInput: 	0.970513	UpdateCamera: 	0.0434577	UpdateEnemies: 	0.0199605	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0230671	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.2317	UpdatePlayer: 	0.042784	UpdateSound: 	0.00858327	UpdateItems:	0.00674271	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.607944	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	3.09759	
RENDER	sendToRender: 	0.0208356	vinyetas: 	0.085989	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0648888	printScene: 	0.028667	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00989451	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000481192	endScene: 	0.000351872	present: 	0.431744	TOTAL_RENDER: 	0.737376	
UPDATE	UpdateSceneManager: 	0.00505552	UpdateInput: 	1.12564	UpdateCamera: 	0.0426126	UpdateEnemies: 	0.0191875	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0256325	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.21603	UpdatePlayer: 	0.0388232	UpdateSound: 	0.0131426	UpdateItems:	0.00590964	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.61577	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.24613	
RENDER	sendToRender: 	0.0211454	vinyetas: 	0.0838207	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.0639835	printScene: 	0.0277016	applyBloom: 	0.000399991	setRenderState: 	0.000511267	gui: 	0.00870958	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000336835	console: 	0.000842086	endScene: 	0.000354879	present: 	0.461265	TOTAL_RENDER: 	0.777784	
UPDATE	UpdateSceneManager: 	0.0141531	UpdateInput: 	1.04323	UpdateCamera: 	0.047614	UpdateEnemies: 	0.0263182	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0478215	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.45062	UpdatePlayer: 	0.0704165	UpdateSound: 	0.016968	UpdateItems:	0.00962986	UpdateTriggers: 	0.0198522	UpdateRigid: 	0.648641	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	3.56033	
RENDER	sendToRender: 	0.0241258	vinyetas: 	0.139591	vinyetasBlur: 	0.00503447	bloom2Tex: 	0.0822267	printScene: 	0.0474636	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.014938	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000700736	console: 	0.000805997	endScene: 	0.000336835	present: 	0.534827	TOTAL_RENDER: 	0.939672	
UPDATE	UpdateSceneManager: 	0.00680887	UpdateInput: 	0.956045	UpdateCamera: 	0.043575	UpdateEnemies: 	0.0198101	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0223424	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.20692	UpdatePlayer: 	0.0397976	UpdateSound: 	0.00919077	UpdateItems:	0.00662842	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.627312	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.08126	
RENDER	sendToRender: 	0.0207875	vinyetas: 	0.0864251	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0650782	printScene: 	0.0282039	applyBloom: 	0.000312775	setRenderState: 	0.000526304	gui: 	0.00872461	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000640587	endScene: 	0.000354879	present: 	0.438288	TOTAL_RENDER: 	0.742819	
UPDATE	UpdateSceneManager: 	0.00675173	UpdateInput: 	1.16621	UpdateCamera: 	0.0357225	UpdateEnemies: 	0.0162974	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0202732	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20306	UpdatePlayer: 	0.0464561	UpdateSound: 	0.0100118	UpdateItems:	0.00664647	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.617613	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.25219	
RENDER	sendToRender: 	0.0211574	vinyetas: 	0.0895168	vinyetasBlur: 	0.00410517	bloom2Tex: 	0.0664196	printScene: 	0.030285	applyBloom: 	0.000418036	setRenderState: 	0.000502244	gui: 	0.00985542	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000469162	endScene: 	0.000354879	present: 	0.490581	TOTAL_RENDER: 	0.803732	
UPDATE	UpdateSceneManager: 	0.0207935	UpdateInput: 	0.952824	UpdateCamera: 	0.0401074	UpdateEnemies: 	0.018177	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0176086	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.14855	UpdatePlayer: 	0.0362488	UpdateSound: 	0.0115787	UpdateItems:	0.00568408	UpdateTriggers: 	0.0172116	UpdateRigid: 	0.612636	UpdateGUI: 	0.000706751	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	3.02553	
RENDER	sendToRender: 	0.0206913	vinyetas: 	0.0810839	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.0627535	printScene: 	0.025831	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00828252	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.000520289	endScene: 	0.000351872	present: 	0.489881	TOTAL_RENDER: 	0.783676	
UPDATE	UpdateSceneManager: 	0.014932	UpdateInput: 	1.11187	UpdateCamera: 	0.043196	UpdateEnemies: 	0.0902265	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0226281	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.27917	UpdatePlayer: 	0.0576228	UpdateSound: 	0.0167966	UpdateItems:	0.00798478	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.635095	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	3.44719	
RENDER	sendToRender: 	0.0242491	vinyetas: 	0.133582	vinyetasBlur: 	0.00473674	bloom2Tex: 	0.0712255	printScene: 	0.0403961	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0119185	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000842086	endScene: 	0.000354879	present: 	0.516205	TOTAL_RENDER: 	0.894662	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.25797	UpdateCamera: 	0.0481583	UpdateEnemies: 	0.0317677	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0308805	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.2515	UpdatePlayer: 	0.053668	UpdateSound: 	0.0172868	UpdateItems:	0.00759983	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.626942	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.4945	
RENDER	sendToRender: 	0.0215153	vinyetas: 	0.0974955	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0682511	printScene: 	0.0341496	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0106674	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000424051	console: 	0.000475177	endScene: 	0.000351872	present: 	0.477643	TOTAL_RENDER: 	0.804824	
UPDATE	UpdateSceneManager: 	0.0110253	UpdateInput: 	1.06005	UpdateCamera: 	0.0510695	UpdateEnemies: 	0.0305768	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0423178	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.43472	UpdatePlayer: 	0.0741156	UpdateSound: 	0.015341	UpdateItems:	0.00987647	UpdateTriggers: 	0.0208236	UpdateRigid: 	0.653925	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.55706	
RENDER	sendToRender: 	0.0261678	vinyetas: 	0.148749	vinyetasBlur: 	0.00512169	bloom2Tex: 	0.0817004	printScene: 	0.0480079	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0150312	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000748855	console: 	0.000745848	endScene: 	0.000342849	present: 	0.541236	TOTAL_RENDER: 	0.956974	
UPDATE	UpdateSceneManager: 	0.00811711	UpdateInput: 	1.00883	UpdateCamera: 	0.0447268	UpdateEnemies: 	0.0208146	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0233589	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.22798	UpdatePlayer: 	0.0503297	UpdateSound: 	0.0124689	UpdateItems:	0.00725397	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.663107	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.2058	
RENDER	sendToRender: 	0.0216717	vinyetas: 	0.0986654	vinyetasBlur: 	0.00418336	bloom2Tex: 	0.0672767	printScene: 	0.0309978	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0102795	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000751863	endScene: 	0.000354879	present: 	0.481601	TOTAL_RENDER: 	0.815873	
UPDATE	UpdateSceneManager: 	0.0146403	UpdateInput: 	1.09247	UpdateCamera: 	0.0478185	UpdateEnemies: 	0.0465012	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0474846	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.44938	UpdatePlayer: 	0.0691142	UpdateSound: 	0.0107005	UpdateItems:	0.00936821	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.642028	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.57988	
RENDER	sendToRender: 	0.0247483	vinyetas: 	0.121754	vinyetasBlur: 	0.00495327	bloom2Tex: 	0.0817485	printScene: 	0.047626	applyBloom: 	0.000312775	setRenderState: 	0.000508259	gui: 	0.0151185	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000745848	console: 	0.000998474	endScene: 	0.000339842	present: 	0.535576	TOTAL_RENDER: 	0.923588	
UPDATE	UpdateSceneManager: 	0.0079938	UpdateInput: 	0.977731	UpdateCamera: 	0.0558002	UpdateEnemies: 	0.02181	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0430487	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.20655	UpdatePlayer: 	0.0458937	UpdateSound: 	0.0124629	UpdateItems:	0.00708555	UpdateTriggers: 	0.0214521	UpdateRigid: 	0.620281	UpdateGUI: 	0.000980429	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.1535	
RENDER	sendToRender: 	0.0216957	vinyetas: 	0.0891469	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0689789	printScene: 	0.0315061	applyBloom: 	0.000309767	setRenderState: 	0.000505252	gui: 	0.00981933	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000646602	endScene: 	0.000345857	present: 	0.473878	TOTAL_RENDER: 	0.790518	
UPDATE	UpdateSceneManager: 	0.00709758	UpdateInput: 	0.988236	UpdateCamera: 	0.0430878	UpdateEnemies: 	0.0198281	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0248235	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.34076	UpdatePlayer: 	0.0492951	UpdateSound: 	0.0151936	UpdateItems:	0.00674872	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.609773	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	3.24394	
RENDER	sendToRender: 	0.0207935	vinyetas: 	0.0877153	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0672105	printScene: 	0.030688	applyBloom: 	0.000288715	setRenderState: 	0.000478185	gui: 	0.00969301	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.00043608	console: 	0.000550364	endScene: 	0.000348864	present: 	0.476846	TOTAL_RENDER: 	0.816761	
UPDATE	UpdateSceneManager: 	0.00711864	UpdateInput: 	1.01578	UpdateCamera: 	0.0426817	UpdateEnemies: 	0.0187214	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0194071	UpdateLUAMsg: 	0.010911	UpdateColisions: 	1.18487	UpdatePlayer: 	0.0414427	UpdateSound: 	0.0131245	UpdateItems:	0.00658632	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.614642	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	3.11106	
RENDER	sendToRender: 	0.0205078	vinyetas: 	0.0817876	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.063785	printScene: 	0.0283933	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00911258	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000538334	endScene: 	0.000348864	present: 	0.545206	TOTAL_RENDER: 	0.844588	
UPDATE	UpdateSceneManager: 	0.0071427	UpdateInput: 	1.12222	UpdateCamera: 	0.0523206	UpdateEnemies: 	0.0300745	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0482666	UpdateLUAMsg: 	0.00103757	UpdateColisions: 	1.47203	UpdatePlayer: 	0.0741818	UpdateSound: 	0.0143185	UpdateItems:	0.010093	UpdateTriggers: 	0.0194101	UpdateRigid: 	0.741114	UpdateGUI: 	0.00115185	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.75239	
RENDER	sendToRender: 	0.025446	vinyetas: 	0.127471	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0813094	printScene: 	0.0472771	applyBloom: 	0.00030676	setRenderState: 	0.000523296	gui: 	0.0146252	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000745848	console: 	0.000947347	endScene: 	0.000345857	present: 	0.561978	TOTAL_RENDER: 	0.955828	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	1.04898	UpdateCamera: 	0.0471268	UpdateEnemies: 	0.0281347	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0429344	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.54024	UpdatePlayer: 	0.0655805	UpdateSound: 	0.0135395	UpdateItems:	0.00908551	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.632578	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	3.58762	
RENDER	sendToRender: 	0.0239904	vinyetas: 	0.113766	vinyetasBlur: 	0.00472771	bloom2Tex: 	0.079117	printScene: 	0.0432742	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0130704	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000926295	endScene: 	0.000378939	present: 	0.515694	TOTAL_RENDER: 	0.88515	
UPDATE	UpdateSceneManager: 	0.02301	UpdateInput: 	1.02259	UpdateCamera: 	0.0414547	UpdateEnemies: 	0.01855	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0182191	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.16889	UpdatePlayer: 	0.0397284	UpdateSound: 	0.00840583	UpdateItems:	0.00575626	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.619231	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	3.10431	
RENDER	sendToRender: 	0.0201409	vinyetas: 	0.0830598	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0637971	printScene: 	0.0264986	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00836071	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000336835	present: 	0.428664	TOTAL_RENDER: 	0.725337	
UPDATE	UpdateSceneManager: 	0.0061743	UpdateInput: 	0.910551	UpdateCamera: 	0.0407419	UpdateEnemies: 	0.0175996	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0182552	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.17147	UpdatePlayer: 	0.0379691	UpdateSound: 	0.00816523	UpdateItems:	0.00578934	UpdateTriggers: 	0.0199123	UpdateRigid: 	0.622729	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.99462	
RENDER	sendToRender: 	0.0210582	vinyetas: 	0.0835801	vinyetasBlur: 	0.00382247	bloom2Tex: 	0.0632467	printScene: 	0.0272445	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.00914867	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000667654	endScene: 	0.000415028	present: 	0.460248	TOTAL_RENDER: 	0.944009	
UPDATE	UpdateSceneManager: 	0.0108569	UpdateInput: 	1.10013	UpdateCamera: 	0.0421554	UpdateEnemies: 	0.0239574	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0393856	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	1.51506	UpdatePlayer: 	0.0915438	UpdateSound: 	0.0119787	UpdateItems:	0.0098103	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.627992	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	3.61656	
RENDER	sendToRender: 	0.0243393	vinyetas: 	0.118379	vinyetasBlur: 	0.00494425	bloom2Tex: 	0.0787321	printScene: 	0.0449073	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0151185	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.00103156	endScene: 	0.000339842	present: 	0.546878	TOTAL_RENDER: 	0.925281	
UPDATE	UpdateSceneManager: 	0.00801786	UpdateInput: 	1.10292	UpdateCamera: 	0.0458245	UpdateEnemies: 	0.0215724	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0245558	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.26896	UpdatePlayer: 	0.0487899	UpdateSound: 	0.0123456	UpdateItems:	0.00664346	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.628088	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	3.33993	
RENDER	sendToRender: 	0.021392	vinyetas: 	0.090804	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0664887	printScene: 	0.0310128	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.0105471	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.00043608	console: 	0.000748855	endScene: 	0.000351872	present: 	0.458979	TOTAL_RENDER: 	0.775862	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	0.991331	UpdateCamera: 	0.0416592	UpdateEnemies: 	0.0184597	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0196898	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.20165	UpdatePlayer: 	0.0397705	UpdateSound: 	0.0122103	UpdateItems:	0.00603595	UpdateTriggers: 	0.0199304	UpdateRigid: 	0.614885	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	3.1116	
RENDER	sendToRender: 	0.0210762	vinyetas: 	0.188931	vinyetasBlur: 	0.00461042	bloom2Tex: 	0.064567	printScene: 	0.0284114	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00922085	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000351872	present: 	0.447647	TOTAL_RENDER: 	0.857163	
UPDATE	UpdateSceneManager: 	0.00646301	UpdateInput: 	0.94867	UpdateCamera: 	0.0405224	UpdateEnemies: 	0.0186462	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0236807	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.19106	UpdatePlayer: 	0.039145	UpdateSound: 	0.0112599	UpdateItems:	0.00627956	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.614861	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.03662	
RENDER	sendToRender: 	0.0204747	vinyetas: 	0.0807831	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0642241	printScene: 	0.0266069	applyBloom: 	0.000409013	setRenderState: 	0.000508259	gui: 	0.00895318	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000315782	console: 	0.000535326	endScene: 	0.000351872	present: 	0.435855	TOTAL_RENDER: 	0.732377	
UPDATE	UpdateSceneManager: 	0.00584949	UpdateInput: 	0.938228	UpdateCamera: 	0.0406818	UpdateEnemies: 	0.0177199	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0200838	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.14668	UpdatePlayer: 	0.0339451	UpdateSound: 	0.0111757	UpdateItems:	0.00550364	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.615042	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	2.96927	
RENDER	sendToRender: 	0.0202822	vinyetas: 	0.0800523	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.0630572	printScene: 	0.0259573	applyBloom: 	0.000402998	setRenderState: 	0.000493222	gui: 	0.0079126	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000348864	present: 	0.432607	TOTAL_RENDER: 	0.724793	
UPDATE	UpdateSceneManager: 	0.0131606	UpdateInput: 	1.04488	UpdateCamera: 	0.0502064	UpdateEnemies: 	0.0375992	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0461072	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.45688	UpdatePlayer: 	0.0738389	UpdateSound: 	0.0120478	UpdateItems:	0.0102704	UpdateTriggers: 	0.0204898	UpdateRigid: 	0.648295	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.57907	
RENDER	sendToRender: 	0.025422	vinyetas: 	0.130908	vinyetasBlur: 	0.00517282	bloom2Tex: 	0.0824944	printScene: 	0.0485854	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.015732	setRenderState: 	0.000568408	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.000809004	endScene: 	0.000360894	present: 	0.56307	TOTAL_RENDER: 	0.962862	
UPDATE	UpdateSceneManager: 	0.00805997	UpdateInput: 	1.03104	UpdateCamera: 	0.043596	UpdateEnemies: 	0.0306068	UpdateProjectile: 	0.0206582	UpdateParticle: 	0.0212687	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.26852	UpdatePlayer: 	0.0449373	UpdateSound: 	0.0136418	UpdateItems:	0.00624948	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.620609	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	3.23965	
RENDER	sendToRender: 	0.0215815	vinyetas: 	0.0866086	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0652256	printScene: 	0.029876	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0102554	setRenderState: 	0.000493222	luaMsg: 	0.000285708	printTextDebug:	0.000415028	console: 	0.000490215	endScene: 	0.000360894	present: 	0.482224	TOTAL_RENDER: 	0.792199	
UPDATE	UpdateSceneManager: 	0.00560288	UpdateInput: 	1.03598	UpdateCamera: 	0.0429855	UpdateEnemies: 	0.0262791	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0457253	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.43754	UpdatePlayer: 	0.0693187	UpdateSound: 	0.0107667	UpdateItems:	0.00977722	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.644431	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.47994	
RENDER	sendToRender: 	0.0252957	vinyetas: 	0.127459	vinyetasBlur: 	0.00498034	bloom2Tex: 	0.0824402	printScene: 	0.0476741	applyBloom: 	0.000402998	setRenderState: 	0.000493222	gui: 	0.0243363	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.00063758	console: 	0.0010887	endScene: 	0.00033082	present: 	0.509646	TOTAL_RENDER: 	0.920211	
UPDATE	UpdateSceneManager: 	0.026225	UpdateInput: 	1.06734	UpdateCamera: 	0.0378999	UpdateEnemies: 	0.0247243	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0387209	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.39705	UpdatePlayer: 	0.0583867	UpdateSound: 	0.014517	UpdateItems:	0.00833966	UpdateTriggers: 	0.0168658	UpdateRigid: 	0.668198	UpdateGUI: 	0.001209	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.49783	
RENDER	sendToRender: 	0.0244897	vinyetas: 	0.114566	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0784193	printScene: 	0.0421224	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.012935	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000691714	endScene: 	0.000336835	present: 	0.507345	TOTAL_RENDER: 	0.873932	
UPDATE	UpdateSceneManager: 	0.00917874	UpdateInput: 	1.01902	UpdateCamera: 	0.0432291	UpdateEnemies: 	0.0209048	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0368262	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.21588	UpdatePlayer: 	0.043599	UpdateSound: 	0.0142102	UpdateItems:	0.00704947	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.619938	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	3.16224	
RENDER	sendToRender: 	0.0208958	vinyetas: 	0.0882627	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0652737	printScene: 	0.029449	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00934114	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000529311	endScene: 	0.000354879	present: 	0.466501	TOTAL_RENDER: 	0.775321	
UPDATE	UpdateSceneManager: 	0.00537732	UpdateInput: 	1.07023	UpdateCamera: 	0.0509853	UpdateEnemies: 	0.0297948	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0492831	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	1.48533	UpdatePlayer: 	0.0691714	UpdateSound: 	0.015756	UpdateItems:	0.00948851	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.642473	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.602	
RENDER	sendToRender: 	0.025431	vinyetas: 	0.125465	vinyetasBlur: 	0.00507056	bloom2Tex: 	0.0832132	printScene: 	0.0482786	applyBloom: 	0.000406006	setRenderState: 	0.000496229	gui: 	0.0150944	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.00105261	endScene: 	0.000339842	present: 	0.546938	TOTAL_RENDER: 	0.941419	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.13891	UpdateCamera: 	0.0660316	UpdateEnemies: 	0.0279001	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0425163	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.42518	UpdatePlayer: 	0.0686962	UpdateSound: 	0.0112809	UpdateItems:	0.00876973	UpdateTriggers: 	0.0186703	UpdateRigid: 	0.643402	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.61138	
RENDER	sendToRender: 	0.0248024	vinyetas: 	0.118533	vinyetasBlur: 	0.00475478	bloom2Tex: 	0.0786509	printScene: 	0.0430697	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0127155	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000769907	endScene: 	0.000342849	present: 	0.533444	TOTAL_RENDER: 	0.908578	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	0.963954	UpdateCamera: 	0.042381	UpdateEnemies: 	0.027043	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0356864	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.1761	UpdatePlayer: 	0.0448772	UpdateSound: 	0.0141681	UpdateItems:	0.00602392	UpdateTriggers: 	0.000430065	UpdateRigid: 	0.621986	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	3.09087	
RENDER	sendToRender: 	0.0208326	vinyetas: 	0.083153	vinyetasBlur: 	0.00389766	bloom2Tex: 	0.0652527	printScene: 	0.0271633	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00911558	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000568408	endScene: 	0.000351872	present: 	0.472657	TOTAL_RENDER: 	0.773805	
UPDATE	UpdateSceneManager: 	0.00708555	UpdateInput: 	1.11851	UpdateCamera: 	0.0734269	UpdateEnemies: 	0.0299332	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.0669639	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	1.42947	UpdatePlayer: 	0.0735262	UpdateSound: 	0.0161951	UpdateItems:	0.00998774	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.641995	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	3.62096	
RENDER	sendToRender: 	0.0253017	vinyetas: 	0.131964	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0840101	printScene: 	0.0683533	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0158583	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00075487	console: 	0.000902235	endScene: 	0.000351872	present: 	0.530343	TOTAL_RENDER: 	0.952757	
UPDATE	UpdateSceneManager: 	0.0100659	UpdateInput: 	1.03439	UpdateCamera: 	0.042775	UpdateEnemies: 	0.0200838	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0341526	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.18159	UpdatePlayer: 	0.0453674	UpdateSound: 	0.0132629	UpdateItems:	0.00594573	UpdateTriggers: 	0.0222672	UpdateRigid: 	0.728717	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.27449	
RENDER	sendToRender: 	0.0214612	vinyetas: 	0.0872612	vinyetasBlur: 	0.00402998	bloom2Tex: 	0.0655564	printScene: 	0.0303512	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.00953663	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000345857	present: 	0.45528	TOTAL_RENDER: 	0.764455	
UPDATE	UpdateSceneManager: 	0.00564499	UpdateInput: 	0.967094	UpdateCamera: 	0.040754	UpdateEnemies: 	0.0189469	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0180808	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.27215	UpdatePlayer: 	0.0362278	UpdateSound: 	0.0103516	UpdateItems:	0.00559987	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.613502	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	3.12464	
RENDER	sendToRender: 	0.0202973	vinyetas: 	0.0793997	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.063352	printScene: 	0.0268986	applyBloom: 	0.00030676	setRenderState: 	0.000523296	gui: 	0.00875168	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000634572	endScene: 	0.000348864	present: 	0.434661	TOTAL_RENDER: 	0.753276	
UPDATE	UpdateSceneManager: 	0.00532319	UpdateInput: 	1.08194	UpdateCamera: 	0.0406818	UpdateEnemies: 	0.0178733	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0280655	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.17144	UpdatePlayer: 	0.0366338	UpdateSound: 	0.012532	UpdateItems:	0.00578634	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.603944	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	3.13587	
RENDER	sendToRender: 	0.0205259	vinyetas: 	0.0821726	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0632677	printScene: 	0.027058	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00854116	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000418036	endScene: 	0.000354879	present: 	0.434962	TOTAL_RENDER: 	0.731746	
UPDATE	UpdateSceneManager: 	0.0071457	UpdateInput: 	0.973876	UpdateCamera: 	0.0412412	UpdateEnemies: 	0.0189319	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0198341	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.17477	UpdatePlayer: 	0.0405314	UpdateSound: 	0.0115697	UpdateItems:	0.00653218	UpdateTriggers: 	0.0163395	UpdateRigid: 	0.717012	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	3.16526	
RENDER	sendToRender: 	0.0211965	vinyetas: 	0.083562	vinyetasBlur: 	0.00400592	bloom2Tex: 	0.0640166	printScene: 	0.0483297	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.00927498	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000523296	endScene: 	0.000339842	present: 	0.444363	TOTAL_RENDER: 	0.765682	
UPDATE	UpdateSceneManager: 	0.00599686	UpdateInput: 	0.969966	UpdateCamera: 	0.04119	UpdateEnemies: 	0.0177861	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0182853	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	1.21362	UpdatePlayer: 	0.0410848	UpdateSound: 	0.0119967	UpdateItems:	0.00561792	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.611273	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.07437	
RENDER	sendToRender: 	0.0204988	vinyetas: 	0.0803741	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0638151	printScene: 	0.0277858	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.00884491	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000547356	endScene: 	0.000336835	present: 	0.432059	TOTAL_RENDER: 	0.747027	
UPDATE	UpdateSceneManager: 	0.0265077	UpdateInput: 	1.23307	UpdateCamera: 	0.0494154	UpdateEnemies: 	0.0368683	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0469674	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.47889	UpdatePlayer: 	0.0716044	UpdateSound: 	0.0125832	UpdateItems:	0.0099306	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.647143	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.76366	
RENDER	sendToRender: 	0.024637	vinyetas: 	0.128884	vinyetasBlur: 	0.00517582	bloom2Tex: 	0.0824974	printScene: 	0.0669278	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0153741	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000544349	console: 	0.000872161	endScene: 	0.000348864	present: 	0.657062	TOTAL_RENDER: 	1.07237	
UPDATE	UpdateSceneManager: 	0.00761487	UpdateInput: 	0.96959	UpdateCamera: 	0.0442998	UpdateEnemies: 	0.0210792	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0241558	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	1.1937	UpdatePlayer: 	0.045602	UpdateSound: 	0.0142553	UpdateItems:	0.00636377	UpdateTriggers: 	0.0202341	UpdateRigid: 	0.715629	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	3.21392	
RENDER	sendToRender: 	0.0214431	vinyetas: 	0.0911438	vinyetasBlur: 	0.00418336	bloom2Tex: 	0.0664617	printScene: 	0.0313106	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.00978324	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.465996	TOTAL_RENDER: 	0.806436	
UPDATE	UpdateSceneManager: 	0.00603896	UpdateInput: 	1.10138	UpdateCamera: 	0.0418697	UpdateEnemies: 	0.0261799	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0428141	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.41726	UpdatePlayer: 	0.0655835	UpdateSound: 	0.0212537	UpdateItems:	0.0200236	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.628055	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.50669	
RENDER	sendToRender: 	0.0241829	vinyetas: 	0.120352	vinyetasBlur: 	0.00494726	bloom2Tex: 	0.0815621	printScene: 	0.0447238	applyBloom: 	0.000381946	setRenderState: 	0.000511267	gui: 	0.014544	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000992459	endScene: 	0.000351872	present: 	0.506698	TOTAL_RENDER: 	0.888639	
UPDATE	UpdateSceneManager: 	0.0104569	UpdateInput: 	1.0654	UpdateCamera: 	0.0487478	UpdateEnemies: 	0.0253378	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0419148	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.41483	UpdatePlayer: 	0.0649038	UpdateSound: 	0.0138974	UpdateItems:	0.00899829	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.625875	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.46992	
RENDER	sendToRender: 	0.0242461	vinyetas: 	0.118891	vinyetasBlur: 	0.00482395	bloom2Tex: 	0.0994594	printScene: 	0.0434757	applyBloom: 	0.000406006	setRenderState: 	0.000511267	gui: 	0.013717	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000577431	console: 	0.000926295	endScene: 	0.000333827	present: 	0.508774	TOTAL_RENDER: 	0.905919	
UPDATE	UpdateSceneManager: 	0.00726299	UpdateInput: 	1.12809	UpdateCamera: 	0.0474997	UpdateEnemies: 	0.0228536	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0307271	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	1.2526	UpdatePlayer: 	0.0506154	UpdateSound: 	0.0149921	UpdateItems:	0.00717277	UpdateTriggers: 	0.0200417	UpdateRigid: 	0.621015	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.35616	
RENDER	sendToRender: 	0.0221709	vinyetas: 	0.0978173	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0684105	printScene: 	0.0331782	applyBloom: 	0.0002827	setRenderState: 	0.000514274	gui: 	0.0103366	setRenderState: 	0.000490215	luaMsg: 	0.000288715	printTextDebug:	0.000433073	console: 	0.000553371	endScene: 	0.000342849	present: 	0.479712	TOTAL_RENDER: 	0.807777	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.03458	UpdateCamera: 	0.0441614	UpdateEnemies: 	0.0196597	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0272686	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.26628	UpdatePlayer: 	0.0485312	UpdateSound: 	0.0148478	UpdateItems:	0.00633971	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.61032	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	3.22278	
RENDER	sendToRender: 	0.0215995	vinyetas: 	0.0906295	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.0844131	printScene: 	0.0307361	applyBloom: 	0.000402998	setRenderState: 	0.000493222	gui: 	0.0100689	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000357887	present: 	0.462002	TOTAL_RENDER: 	0.794277	
UPDATE	UpdateSceneManager: 	0.0112599	UpdateInput: 	1.1974	UpdateCamera: 	0.0368774	UpdateEnemies: 	0.0191454	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0253588	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.23454	UpdatePlayer: 	0.0592438	UpdateSound: 	0.0172026	UpdateItems:	0.00778028	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.631884	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.36875	
RENDER	sendToRender: 	0.0237017	vinyetas: 	0.104383	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0706119	printScene: 	0.0374458	applyBloom: 	0.0002827	setRenderState: 	0.000532319	gui: 	0.0122824	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000899228	endScene: 	0.000342849	present: 	0.521748	TOTAL_RENDER: 	0.865289	
UPDATE	UpdateSceneManager: 	0.00659233	UpdateInput: 	0.966601	UpdateCamera: 	0.0420923	UpdateEnemies: 	0.0184597	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.018974	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.15539	UpdatePlayer: 	0.0437945	UpdateSound: 	0.00884191	UpdateItems:	0.00634271	UpdateTriggers: 	0.0200838	UpdateRigid: 	0.724862	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	3.18173	
RENDER	sendToRender: 	0.0212597	vinyetas: 	0.0860522	vinyetasBlur: 	0.00396081	bloom2Tex: 	0.0656226	printScene: 	0.360103	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0104298	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000336835	console: 	0.000935317	endScene: 	0.000357887	present: 	0.139028	TOTAL_RENDER: 	0.778587	
UPDATE	UpdateSceneManager: 	0.0189349	UpdateInput: 	0.99531	UpdateCamera: 	0.044008	UpdateEnemies: 	0.05205	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0210672	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.18935	UpdatePlayer: 	0.0508019	UpdateSound: 	0.0106283	UpdateItems:	0.00722089	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.658875	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	3.18834	
RENDER	sendToRender: 	0.0219003	vinyetas: 	0.0961482	vinyetasBlur: 	0.0042766	bloom2Tex: 	0.0708134	printScene: 	0.0324564	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00947949	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000592468	endScene: 	0.000351872	present: 	0.492356	TOTAL_RENDER: 	0.826472	
UPDATE	UpdateSceneManager: 	0.00750058	UpdateInput: 	1.09887	UpdateCamera: 	0.0443719	UpdateEnemies: 	0.0276595	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0203274	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.18029	UpdatePlayer: 	0.0479538	UpdateSound: 	0.0147215	UpdateItems:	0.00709157	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.632822	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.22048	
RENDER	sendToRender: 	0.0213649	vinyetas: 	0.0913754	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0674872	printScene: 	0.031497	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0103246	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000727803	endScene: 	0.000345857	present: 	0.491523	TOTAL_RENDER: 	0.810893	
UPDATE	UpdateSceneManager: 	0.00684195	UpdateInput: 	0.968688	UpdateCamera: 	0.0417494	UpdateEnemies: 	0.018971	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0255002	UpdateLUAMsg: 	0.0110704	UpdateColisions: 	1.18354	UpdatePlayer: 	0.0423028	UpdateSound: 	0.0135095	UpdateItems:	0.00704947	UpdateTriggers: 	0.0182131	UpdateRigid: 	0.622912	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	3.09419	
RENDER	sendToRender: 	0.0214973	vinyetas: 	0.105399	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0655624	printScene: 	0.0287603	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00883288	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00062555	endScene: 	0.000339842	present: 	0.48847	TOTAL_RENDER: 	0.813624	
UPDATE	UpdateSceneManager: 	0.0297798	UpdateInput: 	0.940731	UpdateCamera: 	0.0440592	UpdateEnemies: 	0.019383	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0200447	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.17574	UpdatePlayer: 	0.0438907	UpdateSound: 	0.0153049	UpdateItems:	0.00641189	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.623796	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000607505	TOTAL_UPDATE: 	3.08107	
RENDER	sendToRender: 	0.0213619	vinyetas: 	0.0886416	vinyetasBlur: 	0.00415028	bloom2Tex: 	0.0652677	printScene: 	0.029852	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00935317	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000321797	console: 	0.00060149	endScene: 	0.000339842	present: 	0.472483	TOTAL_RENDER: 	0.782482	
UPDATE	UpdateSceneManager: 	0.00870657	UpdateInput: 	0.986264	UpdateCamera: 	0.0413404	UpdateEnemies: 	0.0180537	UpdateProjectile: 	0.000595475	UpdateParticle: 	0.0166071	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.12485	UpdatePlayer: 	0.0349736	UpdateSound: 	0.012902	UpdateItems:	0.00603595	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.61737	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	3.02528	
RENDER	sendToRender: 	0.0215845	vinyetas: 	0.0808403	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0640767	printScene: 	0.0261468	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00874266	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000348864	present: 	0.445626	TOTAL_RENDER: 	0.740383	
UPDATE	UpdateSceneManager: 	0.00577731	UpdateInput: 	0.959266	UpdateCamera: 	0.0404111	UpdateEnemies: 	0.0171425	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.031094	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.12745	UpdatePlayer: 	0.0363721	UpdateSound: 	0.0121441	UpdateItems:	0.00607204	UpdateTriggers: 	0.0159846	UpdateRigid: 	0.615436	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	2.99762	
RENDER	sendToRender: 	0.020165	vinyetas: 	0.0805185	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0763261	printScene: 	0.027458	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.00851109	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000378939	present: 	0.437879	TOTAL_RENDER: 	0.745782	
UPDATE	UpdateSceneManager: 	0.0123095	UpdateInput: 	1.07911	UpdateCamera: 	0.0514154	UpdateEnemies: 	0.032309	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0694932	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.56261	UpdatePlayer: 	0.0769005	UpdateSound: 	0.0130614	UpdateItems:	0.0100028	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.655474	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	3.71298	
RENDER	sendToRender: 	0.0255152	vinyetas: 	0.133026	vinyetasBlur: 	0.0049262	bloom2Tex: 	0.0836883	printScene: 	0.0507146	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0158402	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000643594	console: 	0.000866146	endScene: 	0.000354879	present: 	0.536343	TOTAL_RENDER: 	0.941293	
UPDATE	UpdateSceneManager: 	0.00708255	UpdateInput: 	1.04731	UpdateCamera: 	0.0395781	UpdateEnemies: 	0.0244476	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0408803	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.37035	UpdatePlayer: 	0.0660978	UpdateSound: 	0.0131546	UpdateItems:	0.00901935	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.637225	UpdateGUI: 	0.00131726	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	3.40498	
RENDER	sendToRender: 	0.0242761	vinyetas: 	0.113799	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0804102	printScene: 	0.0434517	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0130343	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000748855	endScene: 	0.00033082	present: 	0.521089	TOTAL_RENDER: 	0.890966	
UPDATE	UpdateSceneManager: 	0.00778028	UpdateInput: 	1.05479	UpdateCamera: 	0.0475929	UpdateEnemies: 	0.0292956	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0404141	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.38299	UpdatePlayer: 	0.064173	UpdateSound: 	0.0154763	UpdateItems:	0.00875469	UpdateTriggers: 	0.0217018	UpdateRigid: 	0.75909	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	3.58321	
RENDER	sendToRender: 	0.0240085	vinyetas: 	0.116891	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0793245	printScene: 	0.0436321	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0138132	setRenderState: 	0.000499237	luaMsg: 	0.000276685	printTextDebug:	0.000616527	console: 	0.000673669	endScene: 	0.000351872	present: 	0.514894	TOTAL_RENDER: 	0.888969	
UPDATE	UpdateSceneManager: 	0.00598783	UpdateInput: 	1.03833	UpdateCamera: 	0.0429464	UpdateEnemies: 	0.0192898	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0316715	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.25406	UpdatePlayer: 	0.0441975	UpdateSound: 	0.0124779	UpdateItems:	0.00693217	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.625177	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.21343	
RENDER	sendToRender: 	0.0209289	vinyetas: 	0.0840462	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0802087	printScene: 	0.0288324	applyBloom: 	0.000297738	setRenderState: 	0.00061352	gui: 	0.00910355	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000559386	endScene: 	0.000369916	present: 	0.448528	TOTAL_RENDER: 	0.80381	
UPDATE	UpdateSceneManager: 	0.00802689	UpdateInput: 	0.985265	UpdateCamera: 	0.0430336	UpdateEnemies: 	0.0197559	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0207514	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.17636	UpdatePlayer: 	0.0399871	UpdateSound: 	0.0122403	UpdateItems:	0.00650812	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.62666	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.07947	
RENDER	sendToRender: 	0.0213228	vinyetas: 	0.0842447	vinyetasBlur: 	0.00423449	bloom2Tex: 	0.0656286	printScene: 	0.0283663	applyBloom: 	0.000402998	setRenderState: 	0.000511267	gui: 	0.008878	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000454125	endScene: 	0.000348864	present: 	0.462639	TOTAL_RENDER: 	0.767111	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	0.990351	UpdateCamera: 	0.044405	UpdateEnemies: 	0.021813	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0252716	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	1.22493	UpdatePlayer: 	0.0546303	UpdateSound: 	0.0126975	UpdateItems:	0.00773817	UpdateTriggers: 	0.0187394	UpdateRigid: 	0.656018	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.20875	
RENDER	sendToRender: 	0.0224867	vinyetas: 	0.120379	vinyetasBlur: 	0.0047638	bloom2Tex: 	0.0684676	printScene: 	0.0365556	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.010893	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000586453	endScene: 	0.000333827	present: 	0.488569	TOTAL_RENDER: 	0.84279	
UPDATE	UpdateSceneManager: 	0.00704646	UpdateInput: 	1.00666	UpdateCamera: 	0.0436953	UpdateEnemies: 	0.0217379	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0237679	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.17251	UpdatePlayer: 	0.0485583	UpdateSound: 	0.0143576	UpdateItems:	0.0067818	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.626097	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.1186	
RENDER	sendToRender: 	0.0214582	vinyetas: 	0.0883619	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.0661188	printScene: 	0.0296023	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.00914867	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000463147	console: 	0.000544349	endScene: 	0.000351872	present: 	0.47051	TOTAL_RENDER: 	0.780797	
UPDATE	UpdateSceneManager: 	0.00573822	UpdateInput: 	1.03108	UpdateCamera: 	0.0454666	UpdateEnemies: 	0.0281317	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0492681	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	1.43468	UpdatePlayer: 	0.0731502	UpdateSound: 	0.0364984	UpdateItems:	0.0103366	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.633246	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.49998	
RENDER	sendToRender: 	0.0283272	vinyetas: 	0.126593	vinyetasBlur: 	0.00498635	bloom2Tex: 	0.0829485	printScene: 	0.0470456	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0153681	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000529311	console: 	0.000992459	endScene: 	0.000351872	present: 	0.549341	TOTAL_RENDER: 	0.944228	
UPDATE	UpdateSceneManager: 	0.0242972	UpdateInput: 	1.03285	UpdateCamera: 	0.0589761	UpdateEnemies: 	0.0224927	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0229529	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.16881	UpdatePlayer: 	0.0518033	UpdateSound: 	0.0164989	UpdateItems:	0.00670962	UpdateTriggers: 	0.021783	UpdateRigid: 	0.63339	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	3.20206	
RENDER	sendToRender: 	0.0211725	vinyetas: 	0.103098	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0680436	printScene: 	0.0326489	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0110674	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000568408	endScene: 	0.000345857	present: 	0.559687	TOTAL_RENDER: 	0.901721	
UPDATE	UpdateSceneManager: 	0.0061743	UpdateInput: 	0.961717	UpdateCamera: 	0.0417013	UpdateEnemies: 	0.0196417	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0199093	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.24888	UpdatePlayer: 	0.0404953	UpdateSound: 	0.0132869	UpdateItems:	0.0060931	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.619388	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.12163	
RENDER	sendToRender: 	0.0210672	vinyetas: 	0.0842357	vinyetasBlur: 	0.00388262	bloom2Tex: 	0.0642632	printScene: 	0.0264505	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00867349	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000351872	present: 	0.447355	TOTAL_RENDER: 	0.747334	
UPDATE	UpdateSceneManager: 	0.00587054	UpdateInput: 	0.998194	UpdateCamera: 	0.0408983	UpdateEnemies: 	0.0189109	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0199785	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13734	UpdatePlayer: 	0.0392833	UpdateSound: 	0.0138674	UpdateItems:	0.00572318	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.612425	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	3.03	
RENDER	sendToRender: 	0.0206461	vinyetas: 	0.081923	vinyetasBlur: 	0.00401795	bloom2Tex: 	0.0642422	printScene: 	0.0270791	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0195244	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000535326	endScene: 	0.000348864	present: 	0.430787	TOTAL_RENDER: 	0.739613	
UPDATE	UpdateSceneManager: 	0.0066615	UpdateInput: 	0.966523	UpdateCamera: 	0.0426697	UpdateEnemies: 	0.0188507	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0249799	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.14041	UpdatePlayer: 	0.0480079	UpdateSound: 	0.0155906	UpdateItems:	0.00678782	UpdateTriggers: 	0.0206492	UpdateRigid: 	0.619499	UpdateGUI: 	0.0103547	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	3.06575	
RENDER	sendToRender: 	0.0219664	vinyetas: 	0.0901453	vinyetasBlur: 	0.00412021	bloom2Tex: 	0.0663835	printScene: 	0.0311903	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00986745	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.0007669	endScene: 	0.00033082	present: 	0.459352	TOTAL_RENDER: 	0.77425	
UPDATE	UpdateSceneManager: 	0.00629159	UpdateInput: 	0.971307	UpdateCamera: 	0.0412051	UpdateEnemies: 	0.0192748	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0199905	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.12647	UpdatePlayer: 	0.0353105	UpdateSound: 	0.0227604	UpdateItems:	0.016553	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.607421	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	3.01081	
RENDER	sendToRender: 	0.0206913	vinyetas: 	0.0822177	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0645399	printScene: 	0.0267844	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0085983	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000348864	present: 	0.451163	TOTAL_RENDER: 	0.748876	
UPDATE	UpdateSceneManager: 	0.00503447	UpdateInput: 	1.07833	UpdateCamera: 	0.0413585	UpdateEnemies: 	0.0178402	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0172989	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.13208	UpdatePlayer: 	0.0386397	UpdateSound: 	0.00801786	UpdateItems:	0.00661338	UpdateTriggers: 	0.000454125	UpdateRigid: 	4.64075	UpdateGUI: 	0.00228867	BuildFrustum: 	0.00249618	TOTAL_UPDATE: 	7.15282	
RENDER	shadowmap: 	0.283476	sendToRender: 	0.198035	scene: 	2.53197	particles2Tex: 	13.3997	sendToRender: 	0.155714	motionBlur: 	0.939991	bloom2Tex: 	0.391928	printScene: 	0.0476561	applyBloom: 	0.00683894	setRenderState: 	0.00047217	applyParticles: 	0.00223153	gui: 	19.0803	setRenderState: 	0.000571416	luaMsg: 	0.000977422	printTextDebug:	0.000860131	console: 	0.00111576	endScene: 	0.00047217	present: 	17.9121	TOTAL_RENDER: 	55.1741	
UPDATE	UpdateSceneManager: 	0.0147786	UpdateInput: 	1.17561	UpdateCamera: 	0.0540198	UpdateEnemies: 	0.589671	UpdateProjectile: 	0.00143455	UpdateParticle: 	0.0336263	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.29698	UpdatePlayer: 	0.117348	UpdateSound: 	0.02464	UpdateItems:	0.00999075	UpdateTriggers: 	0.128469	UpdateRigid: 	0.0311873	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.638	
RENDER	shadowmap: 	0.215312	sendToRender: 	0.1818	scene: 	6.59661	particles2Tex: 	5.68249	sendToRender: 	0.122027	motionBlur: 	2.39768	bloom2Tex: 	0.0707984	printScene: 	0.375889	applyBloom: 	0.00716074	setRenderState: 	0.000499237	applyParticles: 	0.00208717	gui: 	0.0575446	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000724796	console: 	0.00106163	endScene: 	0.000360894	present: 	0.30291	TOTAL_RENDER: 	16.3209	
UPDATE	UpdateSceneManager: 	0.0207093	UpdateInput: 	1.08339	UpdateCamera: 	0.0509552	UpdateEnemies: 	0.358007	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0295753	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.06237	UpdatePlayer: 	0.0970805	UpdateSound: 	0.0231453	UpdateItems:	0.00894717	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0296926	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.90795	
RENDER	shadowmap: 	0.205944	sendToRender: 	0.185054	scene: 	6.34863	particles2Tex: 	2.78455	sendToRender: 	0.116211	motionBlur: 	2.16702	bloom2Tex: 	0.0695954	printScene: 	0.376527	applyBloom: 	0.00689007	setRenderState: 	0.000475177	applyParticles: 	0.00233077	gui: 	0.0335481	setRenderState: 	0.000442095	luaMsg: 	0.000965392	printTextDebug:	0.000511267	console: 	0.00102253	endScene: 	0.000348864	present: 	0.316645	TOTAL_RENDER: 	12.9022	
UPDATE	UpdateSceneManager: 	0.00890506	UpdateInput: 	1.18448	UpdateCamera: 	0.0616738	UpdateEnemies: 	0.306922	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.0548559	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.0853	UpdatePlayer: 	0.108085	UpdateSound: 	0.0198011	UpdateItems:	0.0108719	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.034727	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.17017	
RENDER	shadowmap: 	0.265648	sendToRender: 	0.167732	scene: 	6.50803	particles2Tex: 	2.59716	sendToRender: 	0.165506	motionBlur: 	2.41834	bloom2Tex: 	0.0707413	printScene: 	0.042363	applyBloom: 	0.328381	setRenderState: 	0.000481192	applyParticles: 	0.00199995	gui: 	0.0358578	setRenderState: 	0.000463147	luaMsg: 	0.000836071	printTextDebug:	0.000622542	console: 	0.00112178	endScene: 	0.000360894	present: 	0.290854	TOTAL_RENDER: 	13.2311	
UPDATE	UpdateSceneManager: 	0.00981632	UpdateInput: 	1.05034	UpdateCamera: 	0.933335	UpdateEnemies: 	0.299013	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0422096	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.0581	UpdatePlayer: 	0.109005	UpdateSound: 	0.022219	UpdateItems:	0.0101261	UpdateTriggers: 	0.0216837	UpdateRigid: 	0.0297287	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.72457	
RENDER	shadowmap: 	0.214167	sendToRender: 	0.157064	scene: 	6.40102	particles2Tex: 	2.49364	sendToRender: 	0.154616	motionBlur: 	2.75684	bloom2Tex: 	0.0715954	printScene: 	0.043172	applyBloom: 	0.00662842	setRenderState: 	0.000457133	applyParticles: 	0.28067	gui: 	0.0345827	setRenderState: 	0.000463147	luaMsg: 	0.000709758	printTextDebug:	0.000634572	console: 	0.000980429	endScene: 	0.000375931	present: 	0.222542	TOTAL_RENDER: 	13.1498	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.06427	UpdateCamera: 	0.95344	UpdateEnemies: 	0.266081	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0321226	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.94015	UpdatePlayer: 	0.0927227	UpdateSound: 	0.0206161	UpdateItems:	0.00836673	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0292114	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.55721	
RENDER	shadowmap: 	0.201959	sendToRender: 	0.156514	scene: 	6.34769	particles2Tex: 	2.80126	sendToRender: 	0.116722	motionBlur: 	3.63914	bloom2Tex: 	0.069039	printScene: 	0.0387931	applyBloom: 	0.00672165	setRenderState: 	0.000466155	applyParticles: 	0.306706	gui: 	0.0338489	setRenderState: 	0.000478185	luaMsg: 	0.000664647	printTextDebug:	0.000616527	console: 	0.000980429	endScene: 	0.000409013	present: 	0.220837	TOTAL_RENDER: 	14.26	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	0.88863	UpdateCamera: 	0.948679	UpdateEnemies: 	0.254803	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0431028	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.0524	UpdatePlayer: 	0.105026	UpdateSound: 	0.0115246	UpdateItems:	0.00840583	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0290189	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	3.49444	
RENDER	shadowmap: 	0.230284	sendToRender: 	0.161238	scene: 	6.31188	particles2Tex: 	2.67441	sendToRender: 	0.114064	motionBlur: 	2.91812	bloom2Tex: 	0.0715743	printScene: 	0.0419178	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.373098	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000622542	console: 	0.000878176	endScene: 	0.000366909	present: 	0.141901	TOTAL_RENDER: 	13.3399	
UPDATE	UpdateSceneManager: 	0.00943437	UpdateInput: 	1.02964	UpdateCamera: 	0.913423	UpdateEnemies: 	0.271395	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0386638	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.925387	UpdatePlayer: 	0.101354	UpdateSound: 	0.029076	UpdateItems:	0.018556	UpdateTriggers: 	0.0215183	UpdateRigid: 	0.0280385	UpdateGUI: 	0.00126614	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.52343	
RENDER	shadowmap: 	0.188564	sendToRender: 	0.157714	scene: 	6.2759	particles2Tex: 	2.51866	sendToRender: 	0.169641	motionBlur: 	3.06169	bloom2Tex: 	0.072663	printScene: 	0.0445043	applyBloom: 	0.00674571	setRenderState: 	0.000466155	applyParticles: 	0.00203604	gui: 	0.347697	setRenderState: 	0.000502244	luaMsg: 	0.000559386	printTextDebug:	0.000532319	console: 	0.00120298	endScene: 	0.000357887	present: 	0.12249	TOTAL_RENDER: 	13.2692	
UPDATE	UpdateSceneManager: 	0.00930505	UpdateInput: 	1.0439	UpdateCamera: 	0.918033	UpdateEnemies: 	0.269624	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0295663	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.938153	UpdatePlayer: 	0.0974204	UpdateSound: 	0.0209499	UpdateItems:	0.00878176	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0289136	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.50053	
RENDER	shadowmap: 	0.179518	sendToRender: 	0.173942	scene: 	6.06551	particles2Tex: 	2.47638	sendToRender: 	0.135633	motionBlur: 	3.76804	bloom2Tex: 	0.0747291	printScene: 	0.0541431	applyBloom: 	0.00658331	setRenderState: 	0.000430065	applyParticles: 	0.00220446	gui: 	0.342955	setRenderState: 	0.000502244	luaMsg: 	0.000748855	printTextDebug:	0.000541341	console: 	0.000956369	endScene: 	0.000366909	present: 	0.120494	TOTAL_RENDER: 	13.7029	
UPDATE	UpdateSceneManager: 	0.00867048	UpdateInput: 	1.01216	UpdateCamera: 	0.0487027	UpdateEnemies: 	0.232942	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0305076	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.935645	UpdatePlayer: 	0.0926656	UpdateSound: 	0.0210882	UpdateItems:	0.00887499	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.028264	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.55301	
RENDER	shadowmap: 	0.184224	sendToRender: 	0.16636	scene: 	5.76475	particles2Tex: 	2.64785	sendToRender: 	0.134466	motionBlur: 	5.83533	bloom2Tex: 	0.280734	printScene: 	0.0445794	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.0342248	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000745848	console: 	0.000872161	endScene: 	0.000348864	present: 	0.433999	TOTAL_RENDER: 	15.8464	
UPDATE	UpdateSceneManager: 	0.00907649	UpdateInput: 	1.02028	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.252773	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0299422	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.928346	UpdatePlayer: 	0.092434	UpdateSound: 	0.012899	UpdateItems:	0.00910055	UpdateTriggers: 	0.021401	UpdateRigid: 	0.0284745	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.58669	
RENDER	shadowmap: 	0.196471	sendToRender: 	0.154887	scene: 	5.63759	particles2Tex: 	2.78874	sendToRender: 	0.147221	motionBlur: 	4.72443	bloom2Tex: 	0.0713187	printScene: 	0.0405104	applyBloom: 	0.00684496	setRenderState: 	0.00046014	applyParticles: 	0.295151	gui: 	0.0344834	setRenderState: 	0.000478185	luaMsg: 	0.000652617	printTextDebug:	0.000526304	console: 	0.000935317	endScene: 	0.000372924	present: 	0.225529	TOTAL_RENDER: 	14.6464	
UPDATE	UpdateSceneManager: 	0.00898626	UpdateInput: 	1.07903	UpdateCamera: 	0.0501192	UpdateEnemies: 	0.231114	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0308625	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.955542	UpdatePlayer: 	0.0922084	UpdateSound: 	0.0203484	UpdateItems:	0.00848402	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0282249	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.63865	
RENDER	shadowmap: 	0.191469	sendToRender: 	0.165013	scene: 	5.75472	particles2Tex: 	2.58519	sendToRender: 	0.121263	motionBlur: 	4.0224	bloom2Tex: 	0.0745246	printScene: 	0.0443779	applyBloom: 	0.328934	setRenderState: 	0.0004842	applyParticles: 	0.0020571	gui: 	0.0338669	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000739833	console: 	0.00105562	endScene: 	0.000354879	present: 	0.267768	TOTAL_RENDER: 	13.8892	
UPDATE	UpdateSceneManager: 	0.0248295	UpdateInput: 	1.02411	UpdateCamera: 	0.0502726	UpdateEnemies: 	0.237697	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0315241	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.946989	UpdatePlayer: 	0.0947648	UpdateSound: 	0.0203995	UpdateItems:	0.00919378	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0284204	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.59964	
RENDER	shadowmap: 	0.182249	sendToRender: 	0.320715	scene: 	5.6134	particles2Tex: 	2.49704	sendToRender: 	0.109664	motionBlur: 	3.99752	bloom2Tex: 	0.0779832	printScene: 	0.0451689	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.0023398	gui: 	0.347093	setRenderState: 	0.000499237	luaMsg: 	0.00077893	printTextDebug:	0.000661639	console: 	0.00103456	endScene: 	0.000351872	present: 	0.125754	TOTAL_RENDER: 	13.6238	
UPDATE	UpdateSceneManager: 	0.0110373	UpdateInput: 	1.0329	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.25071	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0337737	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.960017	UpdatePlayer: 	0.0976158	UpdateSound: 	0.0215544	UpdateItems:	0.0118042	UpdateTriggers: 	0.0215694	UpdateRigid: 	0.029073	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.65765	
RENDER	shadowmap: 	0.183891	sendToRender: 	0.159055	scene: 	5.7454	particles2Tex: 	2.73406	sendToRender: 	0.146703	motionBlur: 	3.81414	bloom2Tex: 	0.0764945	printScene: 	0.0461493	applyBloom: 	0.00674271	setRenderState: 	0.000445103	applyParticles: 	0.00216837	gui: 	0.346531	setRenderState: 	0.000499237	luaMsg: 	0.000622542	printTextDebug:	0.000607505	console: 	0.00108569	endScene: 	0.000354879	present: 	0.14323	TOTAL_RENDER: 	13.7072	
UPDATE	UpdateSceneManager: 	0.010911	UpdateInput: 	1.17307	UpdateCamera: 	0.0611325	UpdateEnemies: 	0.285957	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.046002	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.03639	UpdatePlayer: 	0.108482	UpdateSound: 	0.0189349	UpdateItems:	0.00963587	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0319782	UpdateGUI: 	0.00158793	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.95055	
RENDER	shadowmap: 	0.237604	sendToRender: 	0.1839	scene: 	5.91546	particles2Tex: 	2.56357	sendToRender: 	0.179428	motionBlur: 	3.4371	bloom2Tex: 	0.392262	printScene: 	0.0558574	applyBloom: 	0.00663744	setRenderState: 	0.000478185	applyParticles: 	0.00240596	gui: 	0.041963	setRenderState: 	0.000478185	luaMsg: 	0.000860131	printTextDebug:	0.000769907	console: 	0.00115787	endScene: 	0.000339842	present: 	0.432938	TOTAL_RENDER: 	13.8067	
UPDATE	UpdateSceneManager: 	0.0119456	UpdateInput: 	1.22244	UpdateCamera: 	0.0602904	UpdateEnemies: 	0.283762	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0401585	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.00315	UpdatePlayer: 	0.109327	UpdateSound: 	0.120839	UpdateItems:	0.0110885	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0331511	UpdateGUI: 	0.00225559	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.05077	
RENDER	shadowmap: 	0.232196	sendToRender: 	0.172847	scene: 	5.79859	particles2Tex: 	2.59511	sendToRender: 	0.164243	motionBlur: 	3.38438	bloom2Tex: 	0.480909	printScene: 	0.0522093	applyBloom: 	0.00714871	setRenderState: 	0.000523296	applyParticles: 	0.00214732	gui: 	0.0597069	setRenderState: 	0.000466155	luaMsg: 	0.00102554	printTextDebug:	0.000965392	console: 	0.00112178	endScene: 	0.000342849	present: 	0.366136	TOTAL_RENDER: 	13.6292	
UPDATE	UpdateSceneManager: 	0.0128147	UpdateInput: 	1.07271	UpdateCamera: 	0.912828	UpdateEnemies: 	0.278589	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0325105	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.961347	UpdatePlayer: 	0.0985451	UpdateSound: 	0.0219363	UpdateItems:	0.00896822	UpdateTriggers: 	0.0219033	UpdateRigid: 	0.0295031	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	3.58878	
RENDER	shadowmap: 	0.213682	sendToRender: 	0.158992	scene: 	5.97969	particles2Tex: 	2.53809	sendToRender: 	0.166911	motionBlur: 	3.43153	bloom2Tex: 	0.43304	printScene: 	0.0475689	applyBloom: 	0.00699232	setRenderState: 	0.00044811	applyParticles: 	0.00232476	gui: 	0.0376172	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000736825	console: 	0.00660136	endScene: 	0.000348864	present: 	0.361258	TOTAL_RENDER: 	13.7103	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	1.09677	UpdateCamera: 	0.93262	UpdateEnemies: 	0.310321	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0342308	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.896741	UpdatePlayer: 	0.0955467	UpdateSound: 	0.0126042	UpdateItems:	0.00922085	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0285798	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.5818	
RENDER	shadowmap: 	0.217096	sendToRender: 	0.158574	scene: 	5.89073	particles2Tex: 	2.64326	sendToRender: 	0.149488	motionBlur: 	3.36247	bloom2Tex: 	0.48979	printScene: 	0.0518785	applyBloom: 	0.00922385	setRenderState: 	0.000628557	applyParticles: 	0.0026646	gui: 	0.0523477	setRenderState: 	0.000463147	luaMsg: 	0.000805997	printTextDebug:	0.000917273	console: 	0.00112779	endScene: 	0.000342849	present: 	0.373498	TOTAL_RENDER: 	13.7445	
UPDATE	UpdateSceneManager: 	0.0118644	UpdateInput: 	1.02624	UpdateCamera: 	0.937507	UpdateEnemies: 	0.30221	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0341075	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.880164	UpdatePlayer: 	0.0941302	UpdateSound: 	0.0114915	UpdateItems:	0.00991256	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0299723	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.47524	
RENDER	shadowmap: 	0.214332	sendToRender: 	0.15876	scene: 	5.43185	particles2Tex: 	2.75943	sendToRender: 	0.151176	motionBlur: 	3.51939	bloom2Tex: 	0.525603	printScene: 	0.0491808	applyBloom: 	0.00693217	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0373796	setRenderState: 	0.000463147	luaMsg: 	0.000845094	printTextDebug:	0.000733818	console: 	0.00101953	endScene: 	0.000336835	present: 	0.399248	TOTAL_RENDER: 	13.5793	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.07638	UpdateCamera: 	0.91643	UpdateEnemies: 	0.287163	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0429404	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.849873	UpdatePlayer: 	2.07631	UpdateSound: 	0.0150523	UpdateItems:	0.0109321	UpdateTriggers: 	0.0247333	UpdateRigid: 	0.194092	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	5.6635	
RENDER	shadowmap: 	0.20245	sendToRender: 	0.160252	scene: 	5.87469	particles2Tex: 	3.07758	sendToRender: 	0.186245	motionBlur: 	4.04723	bloom2Tex: 	0.0747111	printScene: 	0.0489372	applyBloom: 	0.00669158	setRenderState: 	0.000439088	applyParticles: 	0.306949	gui: 	0.0379179	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.00111877	endScene: 	0.000363902	present: 	0.251763	TOTAL_RENDER: 	14.6119	
UPDATE	UpdateSceneManager: 	0.012105	UpdateInput: 	1.15214	UpdateCamera: 	0.951663	UpdateEnemies: 	0.308068	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0555506	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.904202	UpdatePlayer: 	0.171374	UpdateSound: 	0.0121411	UpdateItems:	0.0101291	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0315602	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.78125	
RENDER	shadowmap: 	0.229748	sendToRender: 	0.171551	scene: 	5.40725	particles2Tex: 	2.68324	sendToRender: 	0.179121	motionBlur: 	4.07098	bloom2Tex: 	0.0829545	printScene: 	0.434793	applyBloom: 	0.00713067	setRenderState: 	0.000457133	applyParticles: 	0.00232777	gui: 	0.0416833	setRenderState: 	0.00047217	luaMsg: 	0.000983436	printTextDebug:	0.000760885	console: 	0.00119997	endScene: 	0.000363902	present: 	0.335286	TOTAL_RENDER: 	14.0841	
UPDATE	UpdateSceneManager: 	0.0131877	UpdateInput: 	1.09933	UpdateCamera: 	0.911955	UpdateEnemies: 	0.325893	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0489523	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.932821	UpdatePlayer: 	0.156396	UpdateSound: 	0.0153079	UpdateItems:	0.0117862	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0360714	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	3.70801	
RENDER	shadowmap: 	0.239549	sendToRender: 	0.150827	scene: 	5.19497	particles2Tex: 	2.85439	sendToRender: 	0.149013	motionBlur: 	4.01093	bloom2Tex: 	0.081932	printScene: 	0.0503778	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00241198	gui: 	0.383784	setRenderState: 	0.000505252	luaMsg: 	0.000796975	printTextDebug:	0.000649609	console: 	0.00117591	endScene: 	0.000354879	present: 	0.131089	TOTAL_RENDER: 	13.5966	
UPDATE	UpdateSceneManager: 	0.0126704	UpdateInput: 	1.05809	UpdateCamera: 	1.13227	UpdateEnemies: 	0.271892	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0334789	UpdateLUAMsg: 	0.000914265	UpdateColisions: 	0.785194	UpdatePlayer: 	0.145461	UpdateSound: 	0.0153951	UpdateItems:	0.0109471	UpdateTriggers: 	0.0244115	UpdateRigid: 	0.0357375	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	3.68207	
RENDER	shadowmap: 	0.23198	sendToRender: 	0.161247	scene: 	5.02153	particles2Tex: 	2.44892	sendToRender: 	0.112659	motionBlur: 	4.30343	bloom2Tex: 	0.0812282	printScene: 	0.0581009	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.290066	gui: 	0.0360864	setRenderState: 	0.000517282	luaMsg: 	0.000655624	printTextDebug:	0.000541341	console: 	0.001209	endScene: 	0.000369916	present: 	0.254003	TOTAL_RENDER: 	13.3236	
UPDATE	UpdateSceneManager: 	0.0259994	UpdateInput: 	1.23936	UpdateCamera: 	0.92256	UpdateEnemies: 	0.350025	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0463959	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.788247	UpdatePlayer: 	0.11788	UpdateSound: 	0.0116238	UpdateItems:	0.0102434	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0308053	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.68112	
RENDER	shadowmap: 	0.228389	sendToRender: 	0.171407	scene: 	4.72711	particles2Tex: 	2.62431	sendToRender: 	0.114864	motionBlur: 	4.50614	bloom2Tex: 	0.0807831	printScene: 	0.0492711	applyBloom: 	0.343054	setRenderState: 	0.0004842	applyParticles: 	0.00242401	gui: 	0.0382277	setRenderState: 	0.000493222	luaMsg: 	0.000643594	printTextDebug:	0.000619535	console: 	0.00107967	endScene: 	0.000372924	present: 	0.258785	TOTAL_RENDER: 	13.4593	
UPDATE	UpdateSceneManager: 	0.0124629	UpdateInput: 	1.07865	UpdateCamera: 	0.903547	UpdateEnemies: 	0.256677	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.03593	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.780605	UpdatePlayer: 	0.113134	UpdateSound: 	0.0125922	UpdateItems:	0.0101171	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0320504	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.37161	
RENDER	shadowmap: 	0.254433	sendToRender: 	0.148595	scene: 	4.34837	particles2Tex: 	2.61397	sendToRender: 	0.130911	motionBlur: 	4.39555	bloom2Tex: 	0.0820433	printScene: 	0.0527086	applyBloom: 	0.00669759	setRenderState: 	0.000439088	applyParticles: 	0.00235784	gui: 	0.415203	setRenderState: 	0.000493222	luaMsg: 	0.000712766	printTextDebug:	0.000727803	console: 	0.00120599	endScene: 	0.000345857	present: 	0.157608	TOTAL_RENDER: 	12.9433	
UPDATE	UpdateSceneManager: 	0.0125742	UpdateInput: 	1.12691	UpdateCamera: 	1.07514	UpdateEnemies: 	0.293936	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0452591	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.919017	UpdatePlayer: 	0.140619	UpdateSound: 	0.0135486	UpdateItems:	0.0182552	UpdateTriggers: 	0.0218521	UpdateRigid: 	0.0312324	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.87285	
RENDER	shadowmap: 	0.21149	sendToRender: 	0.162435	scene: 	4.45387	particles2Tex: 	2.61165	sendToRender: 	0.144057	motionBlur: 	4.40811	bloom2Tex: 	0.0814809	printScene: 	0.0503929	applyBloom: 	0.00664346	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.0392292	setRenderState: 	0.000487207	luaMsg: 	0.000805997	printTextDebug:	0.00074284	console: 	0.00638482	endScene: 	0.000354879	present: 	0.223796	TOTAL_RENDER: 	13.1565	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.1267	UpdateCamera: 	0.916406	UpdateEnemies: 	0.313388	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0366698	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.86079	UpdatePlayer: 	0.13019	UpdateSound: 	0.0127125	UpdateItems:	0.0088389	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0299783	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.59422	
RENDER	shadowmap: 	0.214582	sendToRender: 	0.15975	scene: 	4.34055	particles2Tex: 	2.6959	sendToRender: 	0.130268	motionBlur: 	4.03534	bloom2Tex: 	3.50417	printScene: 	0.0516169	applyBloom: 	0.00684797	setRenderState: 	0.00043608	applyParticles: 	0.00222551	gui: 	0.0543898	setRenderState: 	0.00046014	luaMsg: 	0.000544349	printTextDebug:	0.000730811	console: 	0.00112178	endScene: 	0.000336835	present: 	0.361336	TOTAL_RENDER: 	15.8724	
UPDATE	UpdateSceneManager: 	0.0126193	UpdateInput: 	1.09329	UpdateCamera: 	0.950342	UpdateEnemies: 	0.301401	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.0470666	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.1235	UpdatePlayer: 	0.155801	UpdateSound: 	0.0156658	UpdateItems:	0.0115697	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0370187	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.92816	
RENDER	shadowmap: 	0.229908	sendToRender: 	0.155166	scene: 	4.33132	particles2Tex: 	2.54389	sendToRender: 	0.116948	motionBlur: 	4.25721	bloom2Tex: 	0.0820012	printScene: 	2.2258	applyBloom: 	0.00833064	setRenderState: 	0.000475177	applyParticles: 	0.00250821	gui: 	0.0385796	setRenderState: 	0.000463147	luaMsg: 	0.000884191	printTextDebug:	0.000730811	console: 	0.00123907	endScene: 	0.000360894	present: 	0.277182	TOTAL_RENDER: 	14.6028	
UPDATE	UpdateSceneManager: 	0.0126012	UpdateInput: 	1.08196	UpdateCamera: 	0.94821	UpdateEnemies: 	0.288135	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0368262	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.992287	UpdatePlayer: 	0.128211	UpdateSound: 	0.0124508	UpdateItems:	0.00974113	UpdateTriggers: 	0.0228476	UpdateRigid: 	0.0308324	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.70827	
RENDER	shadowmap: 	0.197496	sendToRender: 	0.178979	scene: 	3.98949	particles2Tex: 	2.63059	sendToRender: 	0.130027	motionBlur: 	3.74177	bloom2Tex: 	0.0796253	printScene: 	0.0505162	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00224055	gui: 	0.0389766	setRenderState: 	0.000496229	luaMsg: 	0.000857124	printTextDebug:	0.000733818	console: 	0.00117892	endScene: 	0.000354879	present: 	0.203283	TOTAL_RENDER: 	14.3912	
UPDATE	UpdateSceneManager: 	0.0126012	UpdateInput: 	1.07824	UpdateCamera: 	0.947167	UpdateEnemies: 	0.286243	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0364323	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.31275	UpdatePlayer: 	0.142448	UpdateSound: 	0.0152057	UpdateItems:	0.0108449	UpdateTriggers: 	0.00093231	UpdateRigid: 	0.0354518	UpdateGUI: 	0.00170823	BuildFrustum: 	0.00138944	TOTAL_UPDATE: 	4.04443	
RENDER	shadowmap: 	0.208819	sendToRender: 	0.161644	scene: 	3.92289	particles2Tex: 	2.48272	sendToRender: 	0.132577	motionBlur: 	3.94938	bloom2Tex: 	0.0806899	printScene: 	0.0493583	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00236686	gui: 	0.0387841	setRenderState: 	0.000499237	luaMsg: 	0.000796975	printTextDebug:	0.000664647	console: 	0.00102855	endScene: 	0.000372924	present: 	0.204152	TOTAL_RENDER: 	12.1079	
UPDATE	UpdateSceneManager: 	0.0132508	UpdateInput: 	1.06804	UpdateCamera: 	0.946261	UpdateEnemies: 	0.281837	UpdateProjectile: 	0.00141952	UpdateParticle: 	0.0361676	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.50787	UpdatePlayer: 	0.134538	UpdateSound: 	0.0135486	UpdateItems:	0.0094043	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0299662	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.18788	
RENDER	shadowmap: 	0.219736	sendToRender: 	0.162252	scene: 	3.74048	particles2Tex: 	2.76778	sendToRender: 	0.113594	motionBlur: 	3.31239	bloom2Tex: 	0.733114	printScene: 	0.0509973	applyBloom: 	0.00664045	setRenderState: 	0.000433073	applyParticles: 	0.00219845	gui: 	0.0368804	setRenderState: 	0.000457133	luaMsg: 	0.00094434	printTextDebug:	0.000745848	console: 	0.00113982	endScene: 	0.000348864	present: 	0.426742	TOTAL_RENDER: 	11.9269	
UPDATE	UpdateSceneManager: 	0.0151154	UpdateInput: 	1.03047	UpdateCamera: 	0.949945	UpdateEnemies: 	0.288748	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0369405	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.47802	UpdatePlayer: 	0.163891	UpdateSound: 	0.0154372	UpdateItems:	0.0104689	UpdateTriggers: 	0.0248115	UpdateRigid: 	0.0357466	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00141952	TOTAL_UPDATE: 	4.23695	
RENDER	shadowmap: 	0.191015	sendToRender: 	0.167181	scene: 	3.89536	particles2Tex: 	2.64379	sendToRender: 	0.147927	motionBlur: 	3.36979	bloom2Tex: 	0.749685	printScene: 	0.0498124	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00215033	gui: 	0.0371901	setRenderState: 	0.00044811	luaMsg: 	0.000884191	printTextDebug:	0.00077893	console: 	0.00113682	endScene: 	0.000360894	present: 	0.419167	TOTAL_RENDER: 	12.0257	
UPDATE	UpdateSceneManager: 	0.0134343	UpdateInput: 	1.0847	UpdateCamera: 	0.945146	UpdateEnemies: 	0.278201	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0355962	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.44483	UpdatePlayer: 	1.46958	UpdateSound: 	0.0115366	UpdateItems:	0.0116358	UpdateTriggers: 	0.00104058	UpdateRigid: 	0.0364232	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	5.50059	
RENDER	shadowmap: 	0.227475	sendToRender: 	0.164586	scene: 	3.80209	particles2Tex: 	2.78348	sendToRender: 	0.115252	motionBlur: 	3.49896	bloom2Tex: 	0.0810598	printScene: 	0.0585581	applyBloom: 	0.00692014	setRenderState: 	0.000442095	applyParticles: 	0.00232777	gui: 	0.57944	setRenderState: 	0.000514274	luaMsg: 	0.000893213	printTextDebug:	0.000839079	console: 	0.0011308	endScene: 	0.000354879	present: 	0.138728	TOTAL_RENDER: 	11.7724	
UPDATE	UpdateSceneManager: 	0.0118885	UpdateInput: 	1.10207	UpdateCamera: 	0.947019	UpdateEnemies: 	0.277804	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0370097	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.42682	UpdatePlayer: 	0.150923	UpdateSound: 	0.0148899	UpdateItems:	0.0112749	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0354518	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	4.18	
RENDER	shadowmap: 	0.211962	sendToRender: 	0.157554	scene: 	3.66704	particles2Tex: 	2.8004	sendToRender: 	0.147867	motionBlur: 	3.26298	bloom2Tex: 	0.966023	printScene: 	0.0596107	applyBloom: 	0.00705548	setRenderState: 	0.000454125	applyParticles: 	0.00216837	gui: 	0.0379661	setRenderState: 	0.000463147	luaMsg: 	0.000989451	printTextDebug:	0.000748855	console: 	0.00114584	endScene: 	0.000366909	present: 	0.329797	TOTAL_RENDER: 	11.9857	
UPDATE	UpdateSceneManager: 	0.0287723	UpdateInput: 	1.07742	UpdateCamera: 	0.919624	UpdateEnemies: 	0.309211	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0354278	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06561	UpdatePlayer: 	0.149395	UpdateSound: 	0.0156568	UpdateItems:	0.0110163	UpdateTriggers: 	0.0249859	UpdateRigid: 	0.0353496	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.82859	
RENDER	shadowmap: 	0.193172	sendToRender: 	0.175915	scene: 	3.64471	particles2Tex: 	2.86432	sendToRender: 	0.152273	motionBlur: 	3.24185	bloom2Tex: 	0.770085	printScene: 	0.0660947	applyBloom: 	0.00719984	setRenderState: 	0.000466155	applyParticles: 	0.00218942	gui: 	0.0374548	setRenderState: 	0.000463147	luaMsg: 	0.000836071	printTextDebug:	0.0007669	console: 	0.00116689	endScene: 	0.000354879	present: 	0.329081	TOTAL_RENDER: 	12.0011	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.05699	UpdateCamera: 	1.19399	UpdateEnemies: 	0.298787	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.0369465	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.08879	UpdatePlayer: 	0.119324	UpdateSound: 	0.0113411	UpdateItems:	0.00955768	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0298038	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.99975	
RENDER	shadowmap: 	0.206458	sendToRender: 	0.139585	scene: 	4.00417	particles2Tex: 	2.47493	sendToRender: 	0.11253	motionBlur: 	3.27599	bloom2Tex: 	0.824342	printScene: 	0.0516409	applyBloom: 	0.0066585	setRenderState: 	0.00047217	applyParticles: 	0.00226461	gui: 	0.0380803	setRenderState: 	0.000466155	luaMsg: 	0.000893213	printTextDebug:	0.000836071	console: 	0.00128719	endScene: 	0.000333827	present: 	0.427094	TOTAL_RENDER: 	11.8701	
UPDATE	UpdateSceneManager: 	0.0129471	UpdateInput: 	1.02269	UpdateCamera: 	0.0545131	UpdateEnemies: 	0.288354	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0350158	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.04505	UpdatePlayer: 	0.132968	UpdateSound: 	0.0146884	UpdateItems:	0.0101862	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0311632	UpdateGUI: 	0.00173229	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.798	
RENDER	shadowmap: 	0.190227	sendToRender: 	0.160893	scene: 	4.23726	particles2Tex: 	2.70116	sendToRender: 	0.168529	motionBlur: 	3.59853	bloom2Tex: 	0.414577	printScene: 	0.0516409	applyBloom: 	0.00685699	setRenderState: 	0.000454125	applyParticles: 	0.00229469	gui: 	0.0580679	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000769907	console: 	0.000890205	endScene: 	0.000360894	present: 	0.385426	TOTAL_RENDER: 	12.3234	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.07561	UpdateCamera: 	0.0551957	UpdateEnemies: 	0.296081	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0374758	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.11448	UpdatePlayer: 	0.117898	UpdateSound: 	0.0110223	UpdateItems:	0.00905243	UpdateTriggers: 	0.0216957	UpdateRigid: 	0.0295001	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.9236	
RENDER	shadowmap: 	0.211189	sendToRender: 	0.160387	scene: 	4.03342	particles2Tex: 	2.74654	sendToRender: 	0.109976	motionBlur: 	3.51635	bloom2Tex: 	0.435707	printScene: 	0.0484621	applyBloom: 	0.00684797	setRenderState: 	0.00046014	applyParticles: 	0.00222551	gui: 	0.0576979	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.000748855	console: 	0.00106163	endScene: 	0.000345857	present: 	0.386888	TOTAL_RENDER: 	12.0356	
UPDATE	UpdateSceneManager: 	0.012505	UpdateInput: 	1.05	UpdateCamera: 	0.0750058	UpdateEnemies: 	0.273257	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0356593	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.35511	UpdatePlayer: 	0.145594	UpdateSound: 	0.014923	UpdateItems:	0.0108389	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.035106	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.16405	
RENDER	shadowmap: 	0.213824	sendToRender: 	0.158213	scene: 	4.27341	particles2Tex: 	2.45953	sendToRender: 	0.148601	motionBlur: 	3.82021	bloom2Tex: 	0.0815741	printScene: 	0.405221	applyBloom: 	0.00757878	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.0377616	setRenderState: 	0.000481192	luaMsg: 	0.000799982	printTextDebug:	0.000658632	console: 	0.00116088	endScene: 	0.000351872	present: 	0.274743	TOTAL_RENDER: 	12.1907	
UPDATE	UpdateSceneManager: 	0.0160899	UpdateInput: 	1.20144	UpdateCamera: 	0.938334	UpdateEnemies: 	0.32417	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0372774	UpdateLUAMsg: 	0.00105562	UpdateColisions: 	1.2829	UpdatePlayer: 	0.135633	UpdateSound: 	0.0130854	UpdateItems:	0.00969001	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0302219	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	4.32007	
RENDER	shadowmap: 	0.223012	sendToRender: 	0.16212	scene: 	4.25288	particles2Tex: 	2.63331	sendToRender: 	0.111628	motionBlur: 	3.56793	bloom2Tex: 	0.396027	printScene: 	0.0506996	applyBloom: 	0.00679985	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.0564859	setRenderState: 	0.000466155	luaMsg: 	0.000872161	printTextDebug:	0.00074284	console: 	0.00112779	endScene: 	0.000342849	present: 	0.360028	TOTAL_RENDER: 	12.14	
UPDATE	UpdateSceneManager: 	0.0118103	UpdateInput: 	1.06014	UpdateCamera: 	1.06322	UpdateEnemies: 	0.282105	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0330609	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.40145	UpdatePlayer: 	0.148246	UpdateSound: 	0.0145561	UpdateItems:	0.010902	UpdateTriggers: 	0.0238852	UpdateRigid: 	0.0348443	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	4.23968	
RENDER	shadowmap: 	0.214705	sendToRender: 	0.152953	scene: 	4.3321	particles2Tex: 	2.53532	sendToRender: 	0.11327	motionBlur: 	3.72179	bloom2Tex: 	0.422345	printScene: 	0.0475779	applyBloom: 	0.00675474	setRenderState: 	0.000457133	applyParticles: 	0.00210522	gui: 	0.0369886	setRenderState: 	0.00046014	luaMsg: 	0.00094434	printTextDebug:	0.000745848	console: 	0.00111877	endScene: 	0.000339842	present: 	0.426408	TOTAL_RENDER: 	12.3157	
UPDATE	UpdateSceneManager: 	0.0114614	UpdateInput: 	1.08208	UpdateCamera: 	0.978444	UpdateEnemies: 	0.405284	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0344744	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.35321	UpdatePlayer: 	0.147825	UpdateSound: 	0.015729	UpdateItems:	0.0106223	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0347421	UpdateGUI: 	0.00181049	BuildFrustum: 	0.0107035	TOTAL_UPDATE: 	4.24053	
RENDER	shadowmap: 	0.219842	sendToRender: 	0.154637	scene: 	4.17623	particles2Tex: 	2.55204	sendToRender: 	0.112945	motionBlur: 	3.25784	bloom2Tex: 	0.437341	printScene: 	0.0490786	applyBloom: 	0.106157	setRenderState: 	0.000469162	applyParticles: 	0.00264656	gui: 	0.0360232	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.00114584	endScene: 	0.000369916	present: 	0.239571	TOTAL_RENDER: 	11.6673	
UPDATE	UpdateSceneManager: 	0.0119606	UpdateInput: 	1.11839	UpdateCamera: 	0.984294	UpdateEnemies: 	0.382346	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0377525	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.92905	UpdatePlayer: 	0.135035	UpdateSound: 	0.0091637	UpdateItems:	0.0107035	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0340654	UpdateGUI: 	0.00191274	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.81913	
RENDER	shadowmap: 	0.257991	sendToRender: 	0.166941	scene: 	4.39314	particles2Tex: 	2.75389	sendToRender: 	0.165795	motionBlur: 	2.95852	bloom2Tex: 	0.399678	printScene: 	0.047611	applyBloom: 	0.00668857	setRenderState: 	0.000469162	applyParticles: 	0.0020992	gui: 	0.036321	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.000736825	console: 	0.00727202	endScene: 	0.000345857	present: 	0.354254	TOTAL_RENDER: 	11.87	
UPDATE	UpdateSceneManager: 	0.0107727	UpdateInput: 	1.05284	UpdateCamera: 	1.21731	UpdateEnemies: 	0.321821	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.049656	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	1.54455	UpdatePlayer: 	0.162351	UpdateSound: 	0.015723	UpdateItems:	0.0115366	UpdateTriggers: 	0.0263844	UpdateRigid: 	0.036727	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	4.62753	
RENDER	shadowmap: 	0.251979	sendToRender: 	0.181545	scene: 	4.21739	particles2Tex: 	2.70722	sendToRender: 	0.146391	motionBlur: 	3.18527	bloom2Tex: 	0.285708	printScene: 	0.0459388	applyBloom: 	0.00688706	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.0347481	setRenderState: 	0.000451118	luaMsg: 	0.000851109	printTextDebug:	0.000670662	console: 	0.00111276	endScene: 	0.000345857	present: 	0.461349	TOTAL_RENDER: 	11.8515	
UPDATE	UpdateSceneManager: 	0.0126764	UpdateInput: 	1.15612	UpdateCamera: 	0.948355	UpdateEnemies: 	0.329626	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.0459448	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.82225	UpdatePlayer: 	0.157392	UpdateSound: 	0.0152809	UpdateItems:	0.0114403	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0361826	UpdateGUI: 	0.00168718	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	4.72522	
RENDER	shadowmap: 	0.233664	sendToRender: 	0.156216	scene: 	4.22888	particles2Tex: 	2.48437	sendToRender: 	0.11407	motionBlur: 	3.14704	bloom2Tex: 	0.0756133	printScene: 	0.384888	applyBloom: 	0.00747953	setRenderState: 	0.00047217	applyParticles: 	0.00217439	gui: 	0.20878	setRenderState: 	0.0004842	luaMsg: 	0.000947347	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000387961	present: 	0.286631	TOTAL_RENDER: 	11.6264	
UPDATE	UpdateSceneManager: 	0.0273618	UpdateInput: 	1.07558	UpdateCamera: 	0.919859	UpdateEnemies: 	0.322197	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.034315	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.58245	UpdatePlayer: 	1.47377	UpdateSound: 	0.0141501	UpdateItems:	0.0105802	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0348594	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	5.65302	
RENDER	shadowmap: 	0.226921	sendToRender: 	0.158396	scene: 	4.17214	particles2Tex: 	2.59588	sendToRender: 	0.134788	motionBlur: 	3.42795	bloom2Tex: 	0.0891499	printScene: 	0.409672	applyBloom: 	0.00677278	setRenderState: 	0.000463147	applyParticles: 	0.00234581	gui: 	0.0407179	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000805997	console: 	0.0111607	endScene: 	0.000363902	present: 	0.319406	TOTAL_RENDER: 	11.9212	
UPDATE	UpdateSceneManager: 	0.0127666	UpdateInput: 	1.12968	UpdateCamera: 	0.959094	UpdateEnemies: 	0.332862	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.047647	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.44242	UpdatePlayer: 	0.126764	UpdateSound: 	0.012511	UpdateItems:	0.0101501	UpdateTriggers: 	0.0217739	UpdateRigid: 	0.030267	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	4.26564	
RENDER	shadowmap: 	0.229793	sendToRender: 	0.172234	scene: 	4.14353	particles2Tex: 	2.81767	sendToRender: 	0.145726	motionBlur: 	3.16624	bloom2Tex: 	0.0767832	printScene: 	0.0464741	applyBloom: 	0.330979	setRenderState: 	0.00047217	applyParticles: 	0.00252024	gui: 	0.0362608	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000541341	console: 	0.00106163	endScene: 	0.000366909	present: 	0.261573	TOTAL_RENDER: 	11.7392	
UPDATE	UpdateSceneManager: 	0.0158884	UpdateInput: 	1.16712	UpdateCamera: 	0.967873	UpdateEnemies: 	0.31836	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.052483	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	1.53456	UpdatePlayer: 	0.156078	UpdateSound: 	0.0126644	UpdateItems:	0.0101953	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0321707	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	4.42625	
RENDER	shadowmap: 	0.326311	sendToRender: 	0.178724	scene: 	4.64393	particles2Tex: 	2.62646	sendToRender: 	0.136036	motionBlur: 	3.14362	bloom2Tex: 	0.0767742	printScene: 	0.406036	applyBloom: 	0.00772313	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.0496049	setRenderState: 	0.000466155	luaMsg: 	0.000869153	printTextDebug:	0.000730811	console: 	0.00110975	endScene: 	0.000360894	present: 	0.278971	TOTAL_RENDER: 	12.1972	
UPDATE	UpdateSceneManager: 	0.0123727	UpdateInput: 	1.11445	UpdateCamera: 	0.945055	UpdateEnemies: 	0.318134	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0370217	UpdateLUAMsg: 	0.000676676	UpdateColisions: 	1.43091	UpdatePlayer: 	0.1292	UpdateSound: 	0.0550574	UpdateItems:	0.0120629	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0381255	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	4.27521	
RENDER	shadowmap: 	0.273113	sendToRender: 	0.169906	scene: 	4.00852	particles2Tex: 	2.65811	sendToRender: 	0.160201	motionBlur: 	3.36934	bloom2Tex: 	0.39908	printScene: 	0.0520139	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00223454	gui: 	0.0465343	setRenderState: 	0.00044811	luaMsg: 	0.000739833	printTextDebug:	0.000631565	console: 	0.00103757	endScene: 	0.000339842	present: 	0.427151	TOTAL_RENDER: 	11.8904	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.13358	UpdateCamera: 	0.994161	UpdateEnemies: 	0.30584	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0487448	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	1.23804	UpdatePlayer: 	0.141519	UpdateSound: 	0.0134644	UpdateItems:	0.010478	UpdateTriggers: 	0.02218	UpdateRigid: 	0.0311452	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.09064	
RENDER	shadowmap: 	0.235874	sendToRender: 	0.161506	scene: 	4.13319	particles2Tex: 	2.80719	sendToRender: 	0.150914	motionBlur: 	3.27246	bloom2Tex: 	0.394033	printScene: 	0.0488681	applyBloom: 	0.00660136	setRenderState: 	0.000451118	applyParticles: 	0.00225258	gui: 	0.0467057	setRenderState: 	0.00046014	luaMsg: 	0.000763893	printTextDebug:	0.000760885	console: 	0.00108268	endScene: 	0.000342849	present: 	0.419224	TOTAL_RENDER: 	12.009	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.08645	UpdateCamera: 	0.0537943	UpdateEnemies: 	0.294625	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0320504	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.14913	UpdatePlayer: 	0.141988	UpdateSound: 	0.0149861	UpdateItems:	0.0094043	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0323632	UpdateGUI: 	0.0016541	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.96566	
RENDER	shadowmap: 	0.20863	sendToRender: 	0.161479	scene: 	4.02292	particles2Tex: 	2.6273	sendToRender: 	0.129621	motionBlur: 	3.71434	bloom2Tex: 	0.0797185	printScene: 	0.0492229	applyBloom: 	0.0064991	setRenderState: 	0.000481192	applyParticles: 	0.00222852	gui: 	0.369068	setRenderState: 	0.000514274	luaMsg: 	0.000649609	printTextDebug:	0.000655624	console: 	0.00115787	endScene: 	0.000360894	present: 	0.133907	TOTAL_RENDER: 	11.8076	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.08506	UpdateCamera: 	0.0737307	UpdateEnemies: 	0.283088	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0361075	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13658	UpdatePlayer: 	0.144009	UpdateSound: 	0.0131396	UpdateItems:	0.00892311	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0302129	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.966	
RENDER	shadowmap: 	0.183936	sendToRender: 	0.158745	scene: 	3.98797	particles2Tex: 	2.57669	sendToRender: 	0.112106	motionBlur: 	3.7491	bloom2Tex: 	0.0801606	printScene: 	0.0486395	applyBloom: 	0.00687804	setRenderState: 	0.000442095	applyParticles: 	0.318155	gui: 	0.0362278	setRenderState: 	0.0004842	luaMsg: 	0.000772915	printTextDebug:	0.000745848	console: 	0.00115185	endScene: 	0.000369916	present: 	0.227438	TOTAL_RENDER: 	11.9758	
UPDATE	UpdateSceneManager: 	0.0110133	UpdateInput: 	1.0644	UpdateCamera: 	0.0535356	UpdateEnemies: 	0.277368	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0334429	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.41452	UpdatePlayer: 	0.164799	UpdateSound: 	0.0178943	UpdateItems:	0.0109291	UpdateTriggers: 	0.025034	UpdateRigid: 	0.0355781	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	3.28327	
RENDER	shadowmap: 	0.228479	sendToRender: 	0.182002	scene: 	4.28756	particles2Tex: 	2.46914	sendToRender: 	0.130289	motionBlur: 	3.93042	bloom2Tex: 	0.0850026	printScene: 	0.0541822	applyBloom: 	0.338323	setRenderState: 	0.000487207	applyParticles: 	0.002421	gui: 	0.0423569	setRenderState: 	0.000454125	luaMsg: 	0.000878176	printTextDebug:	0.000745848	console: 	0.00125411	endScene: 	0.000354879	present: 	0.205674	TOTAL_RENDER: 	12.4624	
UPDATE	UpdateSceneManager: 	0.0154012	UpdateInput: 	1.15527	UpdateCamera: 	0.0575145	UpdateEnemies: 	0.331626	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0371661	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	1.22196	UpdatePlayer: 	0.137609	UpdateSound: 	0.0121531	UpdateItems:	0.00914265	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0318459	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.16455	
RENDER	shadowmap: 	0.248951	sendToRender: 	0.177157	scene: 	4.30053	particles2Tex: 	2.56357	sendToRender: 	0.112367	motionBlur: 	3.84451	bloom2Tex: 	0.415579	printScene: 	0.0551988	applyBloom: 	0.00676376	setRenderState: 	0.000457133	applyParticles: 	0.00220446	gui: 	0.0569371	setRenderState: 	0.000544349	luaMsg: 	0.000926295	printTextDebug:	0.00075487	console: 	0.00107065	endScene: 	0.000369916	present: 	0.333078	TOTAL_RENDER: 	12.4576	
UPDATE	UpdateSceneManager: 	0.0115366	UpdateInput: 	2.7376	UpdateCamera: 	0.0546694	UpdateEnemies: 	0.337737	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.0345195	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.1687	UpdatePlayer: 	0.0928641	UpdateSound: 	0.0162312	UpdateItems:	0.00932009	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0302038	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	4.62809	
RENDER	shadowmap: 	0.19915	sendToRender: 	0.161136	scene: 	4.33481	particles2Tex: 	2.73042	sendToRender: 	0.115829	motionBlur: 	3.43692	bloom2Tex: 	0.0775862	printScene: 	0.397182	applyBloom: 	0.00715172	setRenderState: 	0.00429163	applyParticles: 	0.00219243	gui: 	0.158348	setRenderState: 	0.000478185	luaMsg: 	0.000745848	printTextDebug:	0.000784945	console: 	0.00113381	endScene: 	0.000363902	present: 	0.314829	TOTAL_RENDER: 	12.2587	
UPDATE	UpdateSceneManager: 	0.0138343	UpdateInput: 	1.28339	UpdateCamera: 	1.18414	UpdateEnemies: 	0.320736	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0363511	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.20925	UpdatePlayer: 	0.107691	UpdateSound: 	0.0251814	UpdateItems:	0.0195996	UpdateTriggers: 	0.0226762	UpdateRigid: 	0.0313737	UpdateGUI: 	0.00172026	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	4.43258	
RENDER	shadowmap: 	0.248593	sendToRender: 	0.173569	scene: 	4.29007	particles2Tex: 	2.67267	sendToRender: 	0.132854	motionBlur: 	3.58521	bloom2Tex: 	0.413894	printScene: 	0.0519868	applyBloom: 	0.00680586	setRenderState: 	0.000457133	applyParticles: 	0.00223454	gui: 	0.0369826	setRenderState: 	0.000445103	luaMsg: 	0.000836071	printTextDebug:	0.000760885	console: 	0.00122403	endScene: 	0.000351872	present: 	0.361192	TOTAL_RENDER: 	12.292	
UPDATE	UpdateSceneManager: 	0.0281137	UpdateInput: 	1.06777	UpdateCamera: 	0.938869	UpdateEnemies: 	0.297512	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0359721	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	1.10121	UpdatePlayer: 	1.38856	UpdateSound: 	0.0159335	UpdateItems:	0.0114223	UpdateTriggers: 	0.00102554	UpdateRigid: 	0.0355842	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00132629	TOTAL_UPDATE: 	5.07598	
RENDER	shadowmap: 	0.232632	sendToRender: 	0.159269	scene: 	4.33246	particles2Tex: 	2.51798	sendToRender: 	0.135275	motionBlur: 	3.61818	bloom2Tex: 	0.406881	printScene: 	0.0503688	applyBloom: 	0.00679082	setRenderState: 	0.000442095	applyParticles: 	0.00217739	gui: 	0.197953	setRenderState: 	0.000496229	luaMsg: 	0.000878176	printTextDebug:	0.00075487	console: 	0.0011308	endScene: 	0.000396984	present: 	0.332092	TOTAL_RENDER: 	12.31	
UPDATE	UpdateSceneManager: 	0.0115185	UpdateInput: 	1.06011	UpdateCamera: 	0.982775	UpdateEnemies: 	0.257721	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0347361	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.11277	UpdatePlayer: 	0.174417	UpdateSound: 	0.0231514	UpdateItems:	0.00958475	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0302279	UpdateGUI: 	0.0017774	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.83626	
RENDER	shadowmap: 	0.220236	sendToRender: 	0.16079	scene: 	4.19682	particles2Tex: 	2.67085	sendToRender: 	0.111543	motionBlur: 	3.79411	bloom2Tex: 	0.079517	printScene: 	0.395326	applyBloom: 	0.00695323	setRenderState: 	0.00043608	applyParticles: 	0.0023007	gui: 	0.128214	setRenderState: 	0.000493222	luaMsg: 	0.000830056	printTextDebug:	0.00062555	console: 	0.00118494	endScene: 	0.000363902	present: 	0.317542	TOTAL_RENDER: 	12.3878	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.05257	UpdateCamera: 	0.0539176	UpdateEnemies: 	0.266036	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0346759	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	1.09872	UpdatePlayer: 	2.02698	UpdateSound: 	0.0162432	UpdateItems:	0.0114975	UpdateTriggers: 	0.0241859	UpdateRigid: 	0.0363631	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00141651	TOTAL_UPDATE: 	4.79411	
RENDER	shadowmap: 	0.231493	sendToRender: 	0.160318	scene: 	4.20131	particles2Tex: 	2.57829	sendToRender: 	0.115742	motionBlur: 	3.86733	bloom2Tex: 	0.0812313	printScene: 	0.435792	applyBloom: 	0.00753968	setRenderState: 	0.000466155	applyParticles: 	0.0023819	gui: 	0.32073	setRenderState: 	0.000559386	luaMsg: 	0.00079096	printTextDebug:	0.000902235	console: 	0.00124809	endScene: 	0.000399991	present: 	0.286081	TOTAL_RENDER: 	12.6505	
UPDATE	UpdateSceneManager: 	0.0126042	UpdateInput: 	1.11065	UpdateCamera: 	0.697942	UpdateEnemies: 	0.276021	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0455809	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	1.16447	UpdatePlayer: 	0.220374	UpdateSound: 	0.00922686	UpdateItems:	0.0110764	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0368052	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.7413	
RENDER	shadowmap: 	0.284556	sendToRender: 	0.174306	scene: 	4.48282	particles2Tex: 	2.61264	sendToRender: 	0.172697	motionBlur: 	3.966	bloom2Tex: 	0.0829996	printScene: 	0.440387	applyBloom: 	0.00741337	setRenderState: 	0.000463147	applyParticles: 	0.00222852	gui: 	0.176273	setRenderState: 	0.0004842	luaMsg: 	0.0105291	printTextDebug:	0.000757878	console: 	0.00112479	endScene: 	0.000366909	present: 	0.290565	TOTAL_RENDER: 	13.0646	
UPDATE	UpdateSceneManager: 	0.0128569	UpdateInput: 	1.1221	UpdateCamera: 	0.937047	UpdateEnemies: 	4.2287	UpdateProjectile: 	0.00244205	UpdateParticle: 	0.0477252	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.19308	UpdatePlayer: 	0.15061	UpdateSound: 	0.0138132	UpdateItems:	0.010099	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0321136	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	7.9097	
RENDER	shadowmap: 	0.249249	sendToRender: 	0.163232	scene: 	4.4279	particles2Tex: 	2.63595	sendToRender: 	0.11271	motionBlur: 	4.17668	bloom2Tex: 	0.314606	printScene: 	0.0496019	applyBloom: 	0.00664045	setRenderState: 	0.000439088	applyParticles: 	0.00232777	gui: 	0.476705	setRenderState: 	0.000541341	luaMsg: 	0.000827049	printTextDebug:	0.000793967	console: 	0.00113982	endScene: 	0.000363902	present: 	0.149239	TOTAL_RENDER: 	13.0741	
UPDATE	UpdateSceneManager: 	0.0118433	UpdateInput: 	1.21801	UpdateCamera: 	1.06273	UpdateEnemies: 	0.239625	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0440772	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.12597	UpdatePlayer: 	0.185229	UpdateSound: 	0.0152899	UpdateItems:	0.0111516	UpdateTriggers: 	0.0240716	UpdateRigid: 	0.0361917	UpdateGUI: 	0.00176237	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	4.1291	
RENDER	shadowmap: 	0.218094	sendToRender: 	0.141771	scene: 	4.20422	particles2Tex: 	2.58418	sendToRender: 	0.111901	motionBlur: 	4.08368	bloom2Tex: 	0.340028	printScene: 	0.0500229	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00235784	gui: 	0.456351	setRenderState: 	0.000535326	luaMsg: 	0.00075487	printTextDebug:	0.000751863	console: 	0.00114283	endScene: 	0.000354879	present: 	0.145305	TOTAL_RENDER: 	12.6479	
UPDATE	UpdateSceneManager: 	0.0166974	UpdateInput: 	1.1793	UpdateCamera: 	1.03631	UpdateEnemies: 	0.23336	UpdateProjectile: 	0.00293527	UpdateParticle: 	0.042805	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.26551	UpdatePlayer: 	0.158601	UpdateSound: 	0.0134914	UpdateItems:	0.00914566	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0305076	UpdateGUI: 	0.00186462	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.14983	
RENDER	shadowmap: 	0.218091	sendToRender: 	0.16344	scene: 	4.27768	particles2Tex: 	2.60665	sendToRender: 	0.205379	motionBlur: 	4.01386	bloom2Tex: 	0.436438	printScene: 	0.0521642	applyBloom: 	0.00699834	setRenderState: 	0.000496229	applyParticles: 	0.00232777	gui: 	0.205974	setRenderState: 	0.000463147	luaMsg: 	0.000962384	printTextDebug:	0.000875168	console: 	0.00115185	endScene: 	0.000360894	present: 	0.41793	TOTAL_RENDER: 	12.9502	
UPDATE	UpdateSceneManager: 	0.0196747	UpdateInput: 	1.08791	UpdateCamera: 	0.921336	UpdateEnemies: 	1.89115	UpdateProjectile: 	0.00232777	UpdateParticle: 	0.0497402	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	1.19125	UpdatePlayer: 	1.65068	UpdateSound: 	0.0162312	UpdateItems:	0.0110163	UpdateTriggers: 	0.000998474	UpdateRigid: 	0.0360593	UpdateGUI: 	0.00207514	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	7.07297	
RENDER	shadowmap: 	0.22819	sendToRender: 	0.160715	scene: 	4.22982	particles2Tex: 	2.52375	sendToRender: 	0.111128	motionBlur: 	4.39631	bloom2Tex: 	0.0814057	printScene: 	0.0481824	applyBloom: 	0.00656527	setRenderState: 	0.000475177	applyParticles: 	0.0020992	gui: 	0.514313	setRenderState: 	0.000496229	luaMsg: 	0.000760885	printTextDebug:	0.0007669	console: 	0.00117591	endScene: 	0.000363902	present: 	0.130815	TOTAL_RENDER: 	12.9206	
UPDATE	UpdateSceneManager: 	0.0121802	UpdateInput: 	1.17869	UpdateCamera: 	0.05531	UpdateEnemies: 	0.23268	UpdateProjectile: 	0.00202702	UpdateParticle: 	0.0469704	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.10653	UpdatePlayer: 	0.164255	UpdateSound: 	0.0134974	UpdateItems:	0.00969903	UpdateTriggers: 	0.0217288	UpdateRigid: 	0.0301527	UpdateGUI: 	0.00163004	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.00815	
RENDER	shadowmap: 	0.21724	sendToRender: 	0.159927	scene: 	4.25728	particles2Tex: 	2.76774	sendToRender: 	0.112686	motionBlur: 	4.40783	bloom2Tex: 	0.308375	printScene: 	0.0490936	applyBloom: 	0.00664947	setRenderState: 	0.000454125	applyParticles: 	0.00217739	gui: 	0.160887	setRenderState: 	0.000493222	luaMsg: 	0.00093231	printTextDebug:	0.000775922	console: 	0.00115787	endScene: 	0.000354879	present: 	0.369309	TOTAL_RENDER: 	13.1296	
UPDATE	UpdateSceneManager: 	0.0149952	UpdateInput: 	1.12356	UpdateCamera: 	0.965711	UpdateEnemies: 	0.25453	UpdateProjectile: 	0.00216236	UpdateParticle: 	0.0483628	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.16559	UpdatePlayer: 	0.2046	UpdateSound: 	0.0159936	UpdateItems:	0.0115997	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0369165	UpdateGUI: 	0.00185259	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	4.00603	
RENDER	shadowmap: 	0.276761	sendToRender: 	0.185349	scene: 	4.37656	particles2Tex: 	2.83984	sendToRender: 	0.189641	motionBlur: 	4.27251	bloom2Tex: 	0.304462	printScene: 	0.0554845	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00249017	gui: 	0.476627	setRenderState: 	0.000538334	luaMsg: 	0.000842086	printTextDebug:	0.000968399	console: 	0.00117892	endScene: 	0.000372924	present: 	0.142995	TOTAL_RENDER: 	13.5144	
UPDATE	UpdateSceneManager: 	0.014147	UpdateInput: 	1.29171	UpdateCamera: 	0.937985	UpdateEnemies: 	6.10512	UpdateProjectile: 	0.0023428	UpdateParticle: 	0.0459719	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	1.19473	UpdatePlayer: 	4.09385	UpdateSound: 	0.0149741	UpdateItems:	0.0090825	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0303271	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	13.9265	
RENDER	shadowmap: 	0.258084	sendToRender: 	0.172483	scene: 	4.34674	particles2Tex: 	2.75657	sendToRender: 	0.113074	motionBlur: 	4.02359	bloom2Tex: 	0.446345	printScene: 	0.0533853	applyBloom: 	0.00651414	setRenderState: 	0.000469162	applyParticles: 	0.00221649	gui: 	0.464871	setRenderState: 	0.000544349	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.00110373	endScene: 	0.000357887	present: 	0.252057	TOTAL_RENDER: 	13.2259	
UPDATE	UpdateSceneManager: 	0.0127456	UpdateInput: 	1.06786	UpdateCamera: 	0.953852	UpdateEnemies: 	0.261098	UpdateProjectile: 	0.0068209	UpdateParticle: 	0.058946	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.12512	UpdatePlayer: 	0.219974	UpdateSound: 	0.0139425	UpdateItems:	0.00987045	UpdateTriggers: 	0.0219063	UpdateRigid: 	0.0300414	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.91812	
RENDER	shadowmap: 	0.185686	sendToRender: 	0.1779	scene: 	4.26033	particles2Tex: 	2.86873	sendToRender: 	0.148171	motionBlur: 	4.30221	bloom2Tex: 	0.0798629	printScene: 	0.0479267	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00204507	gui: 	0.493971	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000694721	console: 	0.00123005	endScene: 	0.000369916	present: 	0.272658	TOTAL_RENDER: 	13.1747	
UPDATE	UpdateSceneManager: 	0.0127035	UpdateInput: 	1.17337	UpdateCamera: 	0.961064	UpdateEnemies: 	0.26354	UpdateProjectile: 	0.00326609	UpdateParticle: 	0.0661098	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.15008	UpdatePlayer: 	0.219357	UpdateSound: 	0.0156087	UpdateItems:	0.0172778	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.036724	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	4.11528	
RENDER	shadowmap: 	0.220154	sendToRender: 	0.145615	scene: 	4.25453	particles2Tex: 	2.59287	sendToRender: 	0.13843	motionBlur: 	4.44701	bloom2Tex: 	0.418156	printScene: 	0.0540619	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00246912	gui: 	0.199983	setRenderState: 	0.0004842	luaMsg: 	0.000893213	printTextDebug:	0.000769907	console: 	0.00115486	endScene: 	0.000348864	present: 	0.399417	TOTAL_RENDER: 	13.2171	
UPDATE	UpdateSceneManager: 	0.0187906	UpdateInput: 	1.12575	UpdateCamera: 	0.960914	UpdateEnemies: 	1.8993	UpdateProjectile: 	0.00605099	UpdateParticle: 	0.0652106	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.2065	UpdatePlayer: 	3.07675	UpdateSound: 	0.01172	UpdateItems:	0.00912461	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0303241	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	8.58302	
RENDER	shadowmap: 	0.254199	sendToRender: 	0.193063	scene: 	4.25834	particles2Tex: 	2.74284	sendToRender: 	0.165945	motionBlur: 	4.12565	bloom2Tex: 	0.0836643	printScene: 	0.421139	applyBloom: 	0.00768404	setRenderState: 	0.000475177	applyParticles: 	0.00236987	gui: 	0.141386	setRenderState: 	0.000478185	luaMsg: 	0.000935317	printTextDebug:	0.000769907	console: 	0.00116388	endScene: 	0.000387961	present: 	0.29529	TOTAL_RENDER: 	13.0134	
UPDATE	UpdateSceneManager: 	0.0123125	UpdateInput: 	1.09052	UpdateCamera: 	0.0638121	UpdateEnemies: 	0.347343	UpdateProjectile: 	0.00356984	UpdateParticle: 	0.0584077	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.15922	UpdatePlayer: 	0.193827	UpdateSound: 	0.0143937	UpdateItems:	0.00915769	UpdateTriggers: 	0.0221559	UpdateRigid: 	0.0314158	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	3.13884	
RENDER	shadowmap: 	0.215785	sendToRender: 	0.162297	scene: 	4.26734	particles2Tex: 	2.85555	sendToRender: 	0.190862	motionBlur: 	4.17047	bloom2Tex: 	0.0814718	printScene: 	0.0498244	applyBloom: 	0.00655324	setRenderState: 	0.00046014	applyParticles: 	0.00212627	gui: 	0.144932	setRenderState: 	0.000493222	luaMsg: 	0.000715773	printTextDebug:	0.000634572	console: 	0.00106765	endScene: 	0.000360894	present: 	0.211087	TOTAL_RENDER: 	13.0223	
UPDATE	UpdateSceneManager: 	0.0120027	UpdateInput: 	1.06644	UpdateCamera: 	0.953073	UpdateEnemies: 	0.29615	UpdateProjectile: 	0.00348263	UpdateParticle: 	0.0582573	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.33396	UpdatePlayer: 	0.178537	UpdateSound: 	0.0220236	UpdateItems:	0.00929302	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.032279	UpdateGUI: 	0.00138343	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	4.121	
RENDER	shadowmap: 	0.2142	sendToRender: 	0.162258	scene: 	4.28118	particles2Tex: 	2.10208	sendToRender: 	0.164589	motionBlur: 	4.60295	bloom2Tex: 	0.105553	printScene: 	0.0537071	applyBloom: 	0.00655324	setRenderState: 	0.00044811	applyParticles: 	0.00237889	gui: 	0.153882	setRenderState: 	0.000487207	luaMsg: 	0.000929302	printTextDebug:	0.000787952	console: 	0.00103456	endScene: 	0.000381946	present: 	0.170243	TOTAL_RENDER: 	12.7176	
UPDATE	UpdateSceneManager: 	0.0117441	UpdateInput: 	1.08918	UpdateCamera: 	0.95193	UpdateEnemies: 	0.29273	UpdateProjectile: 	0.00273979	UpdateParticle: 	0.0628798	UpdateLUAMsg: 	0.00100148	UpdateColisions: 	1.11499	UpdatePlayer: 	2.46478	UpdateSound: 	0.0144087	UpdateItems:	0.0103938	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.03553	UpdateGUI: 	0.00166613	BuildFrustum: 	0.00130523	TOTAL_UPDATE: 	6.21062	
RENDER	shadowmap: 	0.26874	sendToRender: 	0.176622	scene: 	4.34314	particles2Tex: 	2.7267	sendToRender: 	0.110449	motionBlur: 	4.14455	bloom2Tex: 	0.0835229	printScene: 	0.422141	applyBloom: 	0.00716074	setRenderState: 	0.000481192	applyParticles: 	0.00229469	gui: 	0.142105	setRenderState: 	0.000487207	luaMsg: 	0.000959377	printTextDebug:	0.000878176	console: 	0.00139846	endScene: 	0.000351872	present: 	0.318528	TOTAL_RENDER: 	13.061	
UPDATE	UpdateSceneManager: 	0.0116539	UpdateInput: 	1.20856	UpdateCamera: 	1.00034	UpdateEnemies: 	0.293368	UpdateProjectile: 	0.0078705	UpdateParticle: 	0.0563145	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.14174	UpdatePlayer: 	0.187623	UpdateSound: 	0.0133651	UpdateItems:	0.00982534	UpdateTriggers: 	0.0216176	UpdateRigid: 	0.0316835	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.14291	
RENDER	shadowmap: 	0.219712	sendToRender: 	0.162649	scene: 	4.26963	particles2Tex: 	2.68926	sendToRender: 	0.11228	motionBlur: 	4.33295	bloom2Tex: 	0.0813124	printScene: 	0.0492711	applyBloom: 	0.0066615	setRenderState: 	0.000478185	applyParticles: 	0.00229168	gui: 	0.504187	setRenderState: 	0.000493222	luaMsg: 	0.000643594	printTextDebug:	0.000827049	console: 	0.00120599	endScene: 	0.000357887	present: 	0.283004	TOTAL_RENDER: 	13.0197	
UPDATE	UpdateSceneManager: 	0.0127125	UpdateInput: 	1.08009	UpdateCamera: 	0.97242	UpdateEnemies: 	0.280258	UpdateProjectile: 	0.00624347	UpdateParticle: 	0.0551567	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.13376	UpdatePlayer: 	0.22681	UpdateSound: 	0.0156267	UpdateItems:	0.0112659	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0358999	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.9827	
RENDER	shadowmap: 	0.218645	sendToRender: 	0.14738	scene: 	4.419	particles2Tex: 	2.58019	sendToRender: 	0.132704	motionBlur: 	3.98052	bloom2Tex: 	0.436417	printScene: 	0.0501282	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00223754	gui: 	0.198152	setRenderState: 	0.000478185	luaMsg: 	0.000571416	printTextDebug:	0.000878176	console: 	0.00123005	endScene: 	0.000351872	present: 	0.377207	TOTAL_RENDER: 	12.8578	
UPDATE	UpdateSceneManager: 	0.0124328	UpdateInput: 	1.11412	UpdateCamera: 	0.984763	UpdateEnemies: 	0.291789	UpdateProjectile: 	0.00202702	UpdateParticle: 	0.0525281	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.12186	UpdatePlayer: 	3.00547	UpdateSound: 	0.0135335	UpdateItems:	0.00978925	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0330399	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	6.81352	
RENDER	shadowmap: 	0.228753	sendToRender: 	0.182721	scene: 	4.25731	particles2Tex: 	2.80582	sendToRender: 	0.111324	motionBlur: 	4.16714	bloom2Tex: 	0.0807922	printScene: 	0.0500019	applyBloom: 	0.00654722	setRenderState: 	0.000451118	applyParticles: 	0.00233378	gui: 	0.455722	setRenderState: 	0.0004842	luaMsg: 	0.000809004	printTextDebug:	0.000634572	console: 	0.00116388	endScene: 	0.000363902	present: 	0.132731	TOTAL_RENDER: 	12.7858	
UPDATE	UpdateSceneManager: 	0.0116298	UpdateInput: 	1.16891	UpdateCamera: 	0.96199	UpdateEnemies: 	0.285705	UpdateProjectile: 	0.00248115	UpdateParticle: 	0.0539236	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.1346	UpdatePlayer: 	0.220566	UpdateSound: 	0.0164026	UpdateItems:	0.0118253	UpdateTriggers: 	0.0693638	UpdateRigid: 	0.0356022	UpdateGUI: 	0.00172928	BuildFrustum: 	0.0109952	TOTAL_UPDATE: 	4.14884	
RENDER	shadowmap: 	0.216591	sendToRender: 	0.127351	scene: 	4.20656	particles2Tex: 	2.68643	sendToRender: 	0.112082	motionBlur: 	4.14571	bloom2Tex: 	0.426478	printScene: 	0.0520319	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00227063	gui: 	0.125113	setRenderState: 	0.000493222	luaMsg: 	0.000854116	printTextDebug:	0.00075487	console: 	0.00122704	endScene: 	0.000354879	present: 	0.521688	TOTAL_RENDER: 	12.9299	
UPDATE	UpdateSceneManager: 	0.0150583	UpdateInput: 	1.11274	UpdateCamera: 	0.95541	UpdateEnemies: 	0.311452	UpdateProjectile: 	0.00584047	UpdateParticle: 	0.0579115	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.14777	UpdatePlayer: 	0.216831	UpdateSound: 	0.0170192	UpdateItems:	0.0113381	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0384984	UpdateGUI: 	0.00187364	BuildFrustum: 	0.00139546	TOTAL_UPDATE: 	4.05402	
RENDER	shadowmap: 	0.239375	sendToRender: 	0.146418	scene: 	4.37763	particles2Tex: 	2.57447	sendToRender: 	0.115399	motionBlur: 	4.49242	bloom2Tex: 	0.443713	printScene: 	0.0557311	applyBloom: 	0.00663744	setRenderState: 	0.000442095	applyParticles: 	0.00226461	gui: 	0.135994	setRenderState: 	0.000556378	luaMsg: 	0.00101652	printTextDebug:	0.000748855	console: 	0.00111877	endScene: 	0.000360894	present: 	0.376031	TOTAL_RENDER: 	13.325	
UPDATE	UpdateSceneManager: 	0.0131426	UpdateInput: 	1.13438	UpdateCamera: 	0.959266	UpdateEnemies: 	0.32596	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.0840101	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.29465	UpdatePlayer: 	4.39748	UpdateSound: 	0.0135456	UpdateItems:	0.0115125	UpdateTriggers: 	0.000947347	UpdateRigid: 	0.0298339	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00179244	TOTAL_UPDATE: 	8.43998	
RENDER	shadowmap: 	0.287188	sendToRender: 	0.169533	scene: 	4.26482	particles2Tex: 	2.91673	sendToRender: 	0.158679	motionBlur: 	4.28241	bloom2Tex: 	0.0813275	printScene: 	0.0525311	applyBloom: 	0.00658331	setRenderState: 	0.000481192	applyParticles: 	0.00242701	gui: 	0.451638	setRenderState: 	0.000493222	luaMsg: 	0.000815019	printTextDebug:	0.000787952	console: 	0.00117291	endScene: 	0.000357887	present: 	0.167425	TOTAL_RENDER: 	13.156	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.1272	UpdateCamera: 	0.99639	UpdateEnemies: 	0.299088	UpdateProjectile: 	0.00291121	UpdateParticle: 	0.0658752	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22919	UpdatePlayer: 	0.221424	UpdateSound: 	0.0134283	UpdateItems:	0.00990354	UpdateTriggers: 	0.0212928	UpdateRigid: 	0.0311181	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	4.1661	
RENDER	shadowmap: 	0.200317	sendToRender: 	0.181686	scene: 	4.30625	particles2Tex: 	2.71705	sendToRender: 	0.116464	motionBlur: 	4.3327	bloom2Tex: 	0.0819079	printScene: 	0.0494275	applyBloom: 	0.00688706	setRenderState: 	0.000430065	applyParticles: 	0.00228867	gui: 	0.444585	setRenderState: 	0.000487207	luaMsg: 	0.00089622	printTextDebug:	0.000787952	console: 	0.00107667	endScene: 	0.000363902	present: 	0.151903	TOTAL_RENDER: 	12.9249	
UPDATE	UpdateSceneManager: 	0.0128599	UpdateInput: 	1.1387	UpdateCamera: 	1.02104	UpdateEnemies: 	0.305551	UpdateProjectile: 	0.00249318	UpdateParticle: 	0.0542574	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16573	UpdatePlayer: 	0.198823	UpdateSound: 	0.0138914	UpdateItems:	0.0103366	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0360804	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	4.09835	
RENDER	shadowmap: 	0.212191	sendToRender: 	0.133498	scene: 	4.28563	particles2Tex: 	2.65611	sendToRender: 	0.117065	motionBlur: 	3.9699	bloom2Tex: 	0.804448	printScene: 	0.0540048	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00246611	gui: 	0.12016	setRenderState: 	0.000481192	luaMsg: 	0.00094434	printTextDebug:	0.000784945	console: 	0.00112178	endScene: 	0.000351872	present: 	0.378825	TOTAL_RENDER: 	13.0582	
UPDATE	UpdateSceneManager: 	0.0122403	UpdateInput: 	1.05821	UpdateCamera: 	0.922512	UpdateEnemies: 	0.470904	UpdateProjectile: 	0.0062164	UpdateParticle: 	0.0511207	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.15661	UpdatePlayer: 	2.96902	UpdateSound: 	0.0170492	UpdateItems:	0.0115576	UpdateTriggers: 	0.00100148	UpdateRigid: 	0.0453103	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	6.87446	
RENDER	shadowmap: 	0.231078	sendToRender: 	0.163497	scene: 	4.38349	particles2Tex: 	2.67341	sendToRender: 	0.119697	motionBlur: 	4.39279	bloom2Tex: 	0.458735	printScene: 	0.0562032	applyBloom: 	0.00710961	setRenderState: 	0.000457133	applyParticles: 	0.00234882	gui: 	0.144021	setRenderState: 	0.000481192	luaMsg: 	0.000887198	printTextDebug:	0.000751863	console: 	0.00112479	endScene: 	0.000360894	present: 	0.378659	TOTAL_RENDER: 	13.331	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.36444	UpdateCamera: 	1.00015	UpdateEnemies: 	0.291786	UpdateProjectile: 	0.00249017	UpdateParticle: 	0.0506034	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.15391	UpdatePlayer: 	0.185704	UpdateSound: 	0.0126764	UpdateItems:	0.00940731	UpdateTriggers: 	0.0224987	UpdateRigid: 	0.0313647	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	4.29497	
RENDER	shadowmap: 	0.245206	sendToRender: 	0.17255	scene: 	4.29704	particles2Tex: 	2.66545	sendToRender: 	0.125119	motionBlur: 	4.22402	bloom2Tex: 	0.0838086	printScene: 	0.415624	applyBloom: 	0.00768704	setRenderState: 	0.000466155	applyParticles: 	0.00252024	gui: 	0.24133	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.0007669	console: 	0.00134734	endScene: 	0.000366909	present: 	0.297425	TOTAL_RENDER: 	13.1304	
UPDATE	UpdateSceneManager: 	0.0130523	UpdateInput: 	1.07286	UpdateCamera: 	0.929534	UpdateEnemies: 	0.311909	UpdateProjectile: 	0.00599084	UpdateParticle: 	0.0534725	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	1.12952	UpdatePlayer: 	0.198883	UpdateSound: 	0.0340865	UpdateItems:	0.00946746	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0308595	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.92451	
RENDER	shadowmap: 	0.224446	sendToRender: 	0.163392	scene: 	4.42056	particles2Tex: 	2.61724	sendToRender: 	0.113471	motionBlur: 	4.01257	bloom2Tex: 	0.09727	printScene: 	0.0505673	applyBloom: 	0.516307	setRenderState: 	0.000463147	applyParticles: 	0.00256235	gui: 	0.179527	setRenderState: 	0.000487207	luaMsg: 	0.000911258	printTextDebug:	0.00079096	console: 	0.00119396	endScene: 	0.000372924	present: 	0.247182	TOTAL_RENDER: 	12.9607	
UPDATE	UpdateSceneManager: 	0.0119185	UpdateInput: 	1.05279	UpdateCamera: 	0.941807	UpdateEnemies: 	0.266006	UpdateProjectile: 	0.00215935	UpdateParticle: 	0.0482636	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.11675	UpdatePlayer: 	2.83667	UpdateSound: 	0.0163004	UpdateItems:	0.0116208	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0357345	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00139846	TOTAL_UPDATE: 	6.49644	
RENDER	shadowmap: 	0.242668	sendToRender: 	0.16187	scene: 	4.31048	particles2Tex: 	2.71741	sendToRender: 	0.271122	motionBlur: 	4.00092	bloom2Tex: 	0.0791351	printScene: 	0.0486846	applyBloom: 	0.355691	setRenderState: 	0.000466155	applyParticles: 	0.00240897	gui: 	0.137537	setRenderState: 	0.00047217	luaMsg: 	0.000953362	printTextDebug:	0.000655624	console: 	0.00123005	endScene: 	0.000369916	present: 	0.25751	TOTAL_RENDER: 	12.9336	
UPDATE	UpdateSceneManager: 	0.0119155	UpdateInput: 	1.16257	UpdateCamera: 	0.870801	UpdateEnemies: 	0.243065	UpdateProjectile: 	0.00237889	UpdateParticle: 	0.0510996	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.11604	UpdatePlayer: 	0.217935	UpdateSound: 	0.0160538	UpdateItems:	0.0109351	UpdateTriggers: 	0.0242551	UpdateRigid: 	0.0355812	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	3.9226	
RENDER	shadowmap: 	0.21358	sendToRender: 	0.145085	scene: 	4.02817	particles2Tex: 	2.66897	sendToRender: 	0.157248	motionBlur: 	3.8023	bloom2Tex: 	0.808273	printScene: 	0.0506635	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.00256836	gui: 	0.166294	setRenderState: 	0.0004842	luaMsg: 	0.000875168	printTextDebug:	0.000736825	console: 	0.0010075	endScene: 	0.000366909	present: 	0.684297	TOTAL_RENDER: 	13.0609	
UPDATE	UpdateSceneManager: 	0.0129711	UpdateInput: 	1.05638	UpdateCamera: 	0.920247	UpdateEnemies: 	0.263726	UpdateProjectile: 	0.00577431	UpdateParticle: 	0.0541943	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.13914	UpdatePlayer: 	0.239183	UpdateSound: 	0.0156027	UpdateItems:	0.0111817	UpdateTriggers: 	0.000926295	UpdateRigid: 	0.0369586	UpdateGUI: 	0.00185259	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	3.92666	
RENDER	shadowmap: 	0.204212	sendToRender: 	0.171524	scene: 	3.97146	particles2Tex: 	2.67392	sendToRender: 	0.115438	motionBlur: 	3.82821	bloom2Tex: 	0.97276	printScene: 	0.051683	applyBloom: 	0.00697729	setRenderState: 	0.00044811	applyParticles: 	0.00204807	gui: 	0.20161	setRenderState: 	0.0004842	luaMsg: 	0.0010075	printTextDebug:	0.000757878	console: 	0.00112178	endScene: 	0.000369916	present: 	0.433088	TOTAL_RENDER: 	12.9406	
UPDATE	UpdateSceneManager: 	0.0128388	UpdateInput: 	1.05622	UpdateCamera: 	0.0549732	UpdateEnemies: 	0.221192	UpdateProjectile: 	0.00203003	UpdateParticle: 	0.0515447	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.28021	UpdatePlayer: 	5.04552	UpdateSound: 	0.0135606	UpdateItems:	0.0099697	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0308053	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	7.95057	
RENDER	shadowmap: 	0.211108	sendToRender: 	0.184444	scene: 	4.22402	particles2Tex: 	2.81862	sendToRender: 	0.146658	motionBlur: 	3.88232	bloom2Tex: 	0.531823	printScene: 	0.0499477	applyBloom: 	0.00679684	setRenderState: 	0.000454125	applyParticles: 	0.00236085	gui: 	0.193331	setRenderState: 	0.000478185	luaMsg: 	0.000863138	printTextDebug:	0.000775922	console: 	0.00119095	endScene: 	0.000348864	present: 	0.417609	TOTAL_RENDER: 	13.0135	
UPDATE	UpdateSceneManager: 	0.0122493	UpdateInput: 	1.1708	UpdateCamera: 	0.0461704	UpdateEnemies: 	2.18631	UpdateProjectile: 	0.00336534	UpdateParticle: 	0.0769336	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	1.21329	UpdatePlayer: 	0.193689	UpdateSound: 	0.00903137	UpdateItems:	0.0102494	UpdateTriggers: 	0.0234341	UpdateRigid: 	0.0342248	UpdateGUI: 	0.00173229	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	5.14906	
RENDER	shadowmap: 	0.277732	sendToRender: 	0.147239	scene: 	4.24712	particles2Tex: 	2.64325	sendToRender: 	0.163428	motionBlur: 	4.28942	bloom2Tex: 	0.0884191	printScene: 	0.0587295	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.323572	gui: 	0.121778	setRenderState: 	0.000481192	luaMsg: 	0.000821034	printTextDebug:	0.000793967	console: 	0.0010496	endScene: 	0.000375931	present: 	0.231044	TOTAL_RENDER: 	12.9329	
UPDATE	UpdateSceneManager: 	0.0111847	UpdateInput: 	1.07227	UpdateCamera: 	0.931618	UpdateEnemies: 	0.265131	UpdateProjectile: 	0.00600287	UpdateParticle: 	0.0696135	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.23992	UpdatePlayer: 	0.231532	UpdateSound: 	0.0161981	UpdateItems:	0.0116599	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0371841	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00135636	TOTAL_UPDATE: 	4.04567	
RENDER	shadowmap: 	0.221015	sendToRender: 	0.146649	scene: 	3.97414	particles2Tex: 	2.62793	sendToRender: 	0.118373	motionBlur: 	4.4889	bloom2Tex: 	0.0804674	printScene: 	0.0488079	applyBloom: 	0.00676977	setRenderState: 	0.000469162	applyParticles: 	0.00238491	gui: 	0.45082	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000712766	console: 	0.00117291	endScene: 	0.000354879	present: 	0.132141	TOTAL_RENDER: 	12.6199	
UPDATE	UpdateSceneManager: 	0.0137922	UpdateInput: 	1.13679	UpdateCamera: 	0.0563055	UpdateEnemies: 	0.221051	UpdateProjectile: 	0.0020601	UpdateParticle: 	0.0529131	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.30348	UpdatePlayer: 	2.56048	UpdateSound: 	0.0157109	UpdateItems:	0.0116839	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.0358729	UpdateGUI: 	0.00178943	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	5.56851	
RENDER	shadowmap: 	0.24016	sendToRender: 	0.173545	scene: 	4.09853	particles2Tex: 	2.85023	sendToRender: 	0.147058	motionBlur: 	4.13254	bloom2Tex: 	0.0812523	printScene: 	0.0493222	applyBloom: 	0.00668256	setRenderState: 	0.00043608	applyParticles: 	0.00238792	gui: 	0.431232	setRenderState: 	0.000511267	luaMsg: 	0.00089622	printTextDebug:	0.000833064	console: 	0.00104058	endScene: 	0.000366909	present: 	0.177394	TOTAL_RENDER: 	12.6029	
UPDATE	UpdateSceneManager: 	0.0199544	UpdateInput: 	1.26193	UpdateCamera: 	0.947792	UpdateEnemies: 	0.262316	UpdateProjectile: 	0.0023007	UpdateParticle: 	0.0594964	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.15224	UpdatePlayer: 	0.172071	UpdateSound: 	0.0113591	UpdateItems:	0.00938325	UpdateTriggers: 	0.0197138	UpdateRigid: 	0.0461433	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	4.11774	
RENDER	shadowmap: 	0.240912	sendToRender: 	0.178964	scene: 	4.18887	particles2Tex: 	2.8172	sendToRender: 	0.172568	motionBlur: 	4.15475	bloom2Tex: 	0.0826778	printScene: 	0.0518515	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.0023819	gui: 	0.62269	setRenderState: 	0.000487207	luaMsg: 	0.000815019	printTextDebug:	0.000640587	console: 	0.0010917	endScene: 	0.000384954	present: 	0.141825	TOTAL_RENDER: 	12.8691	
UPDATE	UpdateSceneManager: 	0.0218882	UpdateInput: 	1.1226	UpdateCamera: 	0.0554604	UpdateEnemies: 	0.242563	UpdateProjectile: 	0.00590663	UpdateParticle: 	0.0688556	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	1.21982	UpdatePlayer: 	0.213343	UpdateSound: 	0.0132869	UpdateItems:	0.0103486	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0312083	UpdateGUI: 	0.0014947	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	3.17456	
RENDER	shadowmap: 	0.242779	sendToRender: 	0.149759	scene: 	4.09833	particles2Tex: 	2.71047	sendToRender: 	0.117826	motionBlur: 	3.77815	bloom2Tex: 	0.553338	printScene: 	0.0501703	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00246611	gui: 	0.227553	setRenderState: 	0.000796975	luaMsg: 	0.000899228	printTextDebug:	0.000739833	console: 	0.00118193	endScene: 	0.000342849	present: 	0.480043	TOTAL_RENDER: 	12.8006	
UPDATE	UpdateSceneManager: 	0.0125501	UpdateInput: 	1.11066	UpdateCamera: 	0.0553822	UpdateEnemies: 	0.224374	UpdateProjectile: 	0.00210822	UpdateParticle: 	0.0543657	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.13471	UpdatePlayer: 	4.34266	UpdateSound: 	0.016544	UpdateItems:	0.0116208	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0367992	UpdateGUI: 	0.00178943	BuildFrustum: 	0.00175635	TOTAL_UPDATE: 	7.1585	
RENDER	shadowmap: 	0.234747	sendToRender: 	0.182381	scene: 	4.09777	particles2Tex: 	2.82817	sendToRender: 	0.11364	motionBlur: 	4.08112	bloom2Tex: 	0.0824011	printScene: 	0.0501342	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.00252024	gui: 	0.554652	setRenderState: 	0.000499237	luaMsg: 	0.000839079	printTextDebug:	0.000760885	console: 	0.00115787	endScene: 	0.000360894	present: 	0.154628	TOTAL_RENDER: 	12.5786	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.04082	UpdateCamera: 	0.0550664	UpdateEnemies: 	0.214882	UpdateProjectile: 	0.0024631	UpdateParticle: 	0.051241	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.11584	UpdatePlayer: 	0.201403	UpdateSound: 	0.0132599	UpdateItems:	0.00917874	UpdateTriggers: 	0.0221258	UpdateRigid: 	0.0301196	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.90019	
RENDER	shadowmap: 	0.182546	sendToRender: 	0.177716	scene: 	4.07978	particles2Tex: 	2.8741	sendToRender: 	0.113997	motionBlur: 	4.20766	bloom2Tex: 	0.0808162	printScene: 	0.0477704	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.00230671	gui: 	0.530355	setRenderState: 	0.000505252	luaMsg: 	0.0107546	printTextDebug:	0.000763893	console: 	0.00115787	endScene: 	0.000387961	present: 	0.155566	TOTAL_RENDER: 	12.6742	
UPDATE	UpdateSceneManager: 	0.0118373	UpdateInput: 	1.0422	UpdateCamera: 	0.0557431	UpdateEnemies: 	0.216891	UpdateProjectile: 	0.00573822	UpdateParticle: 	0.055713	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.14842	UpdatePlayer: 	0.190549	UpdateSound: 	0.0134674	UpdateItems:	0.00945543	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0299121	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.9118	
RENDER	shadowmap: 	0.206645	sendToRender: 	0.160802	scene: 	4.08315	particles2Tex: 	2.71392	sendToRender: 	0.131134	motionBlur: 	4.09562	bloom2Tex: 	0.0808643	printScene: 	0.0497071	applyBloom: 	0.00667353	setRenderState: 	0.000433073	applyParticles: 	0.00220747	gui: 	0.474528	setRenderState: 	0.000514274	luaMsg: 	0.000805997	printTextDebug:	0.000715773	console: 	0.00112178	endScene: 	0.000366909	present: 	0.342762	TOTAL_RENDER: 	12.5415	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.04984	UpdateCamera: 	0.0538123	UpdateEnemies: 	0.222187	UpdateProjectile: 	0.00217439	UpdateParticle: 	0.048032	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12927	UpdatePlayer: 	6.78037	UpdateSound: 	0.0150192	UpdateItems:	0.0111576	UpdateTriggers: 	0.000974414	UpdateRigid: 	0.0357796	UpdateGUI: 	0.0018586	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	9.51062	
RENDER	shadowmap: 	0.211099	sendToRender: 	0.165867	scene: 	4.28958	particles2Tex: 	2.78093	sendToRender: 	0.14492	motionBlur: 	4.0373	bloom2Tex: 	0.0825094	printScene: 	0.419299	applyBloom: 	0.00758479	setRenderState: 	0.000457133	applyParticles: 	0.00234581	gui: 	0.199265	setRenderState: 	0.000481192	luaMsg: 	0.000983436	printTextDebug:	0.000824042	console: 	0.00136538	endScene: 	0.000357887	present: 	0.230885	TOTAL_RENDER: 	12.7885	
UPDATE	UpdateSceneManager: 	0.00958475	UpdateInput: 	1.06226	UpdateCamera: 	0.0540589	UpdateEnemies: 	0.20174	UpdateProjectile: 	0.00204807	UpdateParticle: 	0.0638993	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	1.10859	UpdatePlayer: 	0.160273	UpdateSound: 	0.0111035	UpdateItems:	0.00857124	UpdateTriggers: 	0.0215063	UpdateRigid: 	0.0272535	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.86511	
RENDER	shadowmap: 	0.218016	sendToRender: 	0.17528	scene: 	4.12547	particles2Tex: 	2.92549	sendToRender: 	0.154237	motionBlur: 	4.00239	bloom2Tex: 	0.0813666	printScene: 	0.421169	applyBloom: 	0.00738931	setRenderState: 	0.00046014	applyParticles: 	0.00227965	gui: 	0.122587	setRenderState: 	0.000487207	luaMsg: 	0.000802989	printTextDebug:	0.000640587	console: 	0.00103456	endScene: 	0.000354879	present: 	0.249218	TOTAL_RENDER: 	12.6781	
UPDATE	UpdateSceneManager: 	0.0174883	UpdateInput: 	1.15028	UpdateCamera: 	0.0598062	UpdateEnemies: 	0.260593	UpdateProjectile: 	0.00661038	UpdateParticle: 	0.0641519	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.2253	UpdatePlayer: 	1.8859	UpdateSound: 	0.0136929	UpdateItems:	0.0125832	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0375661	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00204206	TOTAL_UPDATE: 	4.91535	
RENDER	shadowmap: 	0.282538	sendToRender: 	0.16701	scene: 	4.10408	particles2Tex: 	2.78875	sendToRender: 	0.151723	motionBlur: 	4.05735	bloom2Tex: 	0.0824282	printScene: 	0.0684436	applyBloom: 	0.327611	setRenderState: 	0.000517282	applyParticles: 	0.00335932	gui: 	0.129227	setRenderState: 	0.000493222	luaMsg: 	0.0007669	printTextDebug:	0.000760885	console: 	0.00108268	endScene: 	0.000363902	present: 	0.186736	TOTAL_RENDER: 	12.5427	
UPDATE	UpdateSceneManager: 	0.0225679	UpdateInput: 	1.16176	UpdateCamera: 	0.0555837	UpdateEnemies: 	0.246148	UpdateProjectile: 	0.00220145	UpdateParticle: 	0.0654993	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.24709	UpdatePlayer: 	0.723827	UpdateSound: 	0.0140899	UpdateItems:	0.00962384	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0314068	UpdateGUI: 	0.00171425	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.71423	
RENDER	shadowmap: 	0.204726	sendToRender: 	0.17999	scene: 	4.02574	particles2Tex: 	3.00594	sendToRender: 	0.142604	motionBlur: 	4.02896	bloom2Tex: 	0.0799591	printScene: 	0.0486756	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00213228	gui: 	0.454973	setRenderState: 	0.000481192	luaMsg: 	0.000697729	printTextDebug:	0.000718781	console: 	0.000983436	endScene: 	0.000375931	present: 	0.179271	TOTAL_RENDER: 	12.5585	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.21074	UpdateCamera: 	0.0450035	UpdateEnemies: 	0.215493	UpdateProjectile: 	0.00212025	UpdateParticle: 	0.0486185	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	1.24909	UpdatePlayer: 	0.213469	UpdateSound: 	0.0151515	UpdateItems:	0.0111727	UpdateTriggers: 	0.0239122	UpdateRigid: 	0.0355992	UpdateGUI: 	0.00176838	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	3.22523	
RENDER	shadowmap: 	0.212976	sendToRender: 	0.144358	scene: 	4.01081	particles2Tex: 	2.7631	sendToRender: 	0.163259	motionBlur: 	4.07068	bloom2Tex: 	0.0796313	printScene: 	0.0481162	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00213529	gui: 	0.424908	setRenderState: 	0.000496229	luaMsg: 	0.000857124	printTextDebug:	0.000748855	console: 	0.00113682	endScene: 	0.000357887	present: 	0.200678	TOTAL_RENDER: 	12.327	
UPDATE	UpdateSceneManager: 	0.0118073	UpdateInput: 	1.06299	UpdateCamera: 	0.0547717	UpdateEnemies: 	0.238801	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.049229	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.16916	UpdatePlayer: 	0.21952	UpdateSound: 	0.0150222	UpdateItems:	0.0111396	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0352864	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.0178	
RENDER	shadowmap: 	0.346431	sendToRender: 	0.139495	scene: 	3.98291	particles2Tex: 	2.61584	sendToRender: 	0.111155	motionBlur: 	3.75755	bloom2Tex: 	0.718694	printScene: 	0.0502304	applyBloom: 	0.00664045	setRenderState: 	0.000466155	applyParticles: 	0.00236987	gui: 	0.137296	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000757878	console: 	0.00125411	endScene: 	0.000360894	present: 	0.477102	TOTAL_RENDER: 	12.5897	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.11958	UpdateCamera: 	0.0566784	UpdateEnemies: 	0.230533	UpdateProjectile: 	0.0031488	UpdateParticle: 	0.0466215	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.30841	UpdatePlayer: 	0.210888	UpdateSound: 	0.0153169	UpdateItems:	0.0116448	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0364533	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.19705	
RENDER	shadowmap: 	0.214335	sendToRender: 	0.150237	scene: 	4.24483	particles2Tex: 	2.55359	sendToRender: 	0.155094	motionBlur: 	3.9142	bloom2Tex: 	0.519435	printScene: 	0.0517342	applyBloom: 	0.0065773	setRenderState: 	0.000466155	applyParticles: 	0.00224356	gui: 	0.134493	setRenderState: 	0.000487207	luaMsg: 	0.000866146	printTextDebug:	0.000854116	console: 	0.00133832	endScene: 	0.000336835	present: 	0.402896	TOTAL_RENDER: 	12.5427	
UPDATE	UpdateSceneManager: 	0.0114945	UpdateInput: 	1.13594	UpdateCamera: 	1.06647	UpdateEnemies: 	0.26123	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0560017	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.2127	UpdatePlayer: 	0.185704	UpdateSound: 	0.0124388	UpdateItems:	0.0104028	UpdateTriggers: 	0.0231935	UpdateRigid: 	0.0339692	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	4.16937	
RENDER	shadowmap: 	0.255739	sendToRender: 	0.377564	scene: 	4.18223	particles2Tex: 	2.72769	sendToRender: 	0.162844	motionBlur: 	3.79144	bloom2Tex: 	0.540271	printScene: 	0.0517041	applyBloom: 	0.006863	setRenderState: 	0.000487207	applyParticles: 	0.0022586	gui: 	0.334585	setRenderState: 	0.000493222	luaMsg: 	0.000881183	printTextDebug:	0.000872161	console: 	0.00120599	endScene: 	0.000580438	present: 	0.441903	TOTAL_RENDER: 	13.0784	
UPDATE	UpdateSceneManager: 	0.0130373	UpdateInput: 	1.16324	UpdateCamera: 	0.977713	UpdateEnemies: 	0.274132	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0546965	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.28751	UpdatePlayer: 	0.203084	UpdateSound: 	0.0134283	UpdateItems:	0.0101923	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0316685	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	4.17022	
RENDER	shadowmap: 	0.228753	sendToRender: 	0.163347	scene: 	4.10248	particles2Tex: 	2.66535	sendToRender: 	0.165882	motionBlur: 	4.33698	bloom2Tex: 	0.431482	printScene: 	0.0549371	applyBloom: 	0.0069021	setRenderState: 	0.00047217	applyParticles: 	0.00239393	gui: 	0.19515	setRenderState: 	0.000499237	luaMsg: 	0.00106765	printTextDebug:	0.00077893	console: 	0.0012902	endScene: 	0.000390969	present: 	0.339704	TOTAL_RENDER: 	12.9025	
UPDATE	UpdateSceneManager: 	0.0194582	UpdateInput: 	1.07998	UpdateCamera: 	0.0548559	UpdateEnemies: 	0.219276	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0398818	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	1.15073	UpdatePlayer: 	0.224735	UpdateSound: 	0.014917	UpdateItems:	0.0101351	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0339722	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.00956	
RENDER	shadowmap: 	0.211276	sendToRender: 	0.170568	scene: 	4.06021	particles2Tex: 	2.62808	sendToRender: 	0.113228	motionBlur: 	3.91128	bloom2Tex: 	0.758121	printScene: 	0.0588017	applyBloom: 	0.00744645	setRenderState: 	0.000451118	applyParticles: 	0.00230371	gui: 	0.174116	setRenderState: 	0.000490215	luaMsg: 	0.000842086	printTextDebug:	0.000775922	console: 	0.00116388	endScene: 	0.000348864	present: 	0.339295	TOTAL_RENDER: 	12.6207	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.10266	UpdateCamera: 	0.0534755	UpdateEnemies: 	0.243625	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0443689	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.17042	UpdatePlayer: 	0.185073	UpdateSound: 	0.0232145	UpdateItems:	0.0097682	UpdateTriggers: 	0.0217348	UpdateRigid: 	0.030252	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.03868	
RENDER	shadowmap: 	0.19906	sendToRender: 	0.160781	scene: 	4.09009	particles2Tex: 	2.73162	sendToRender: 	0.150078	motionBlur: 	4.0037	bloom2Tex: 	0.538391	printScene: 	0.05125	applyBloom: 	0.00735021	setRenderState: 	0.000451118	applyParticles: 	0.0022195	gui: 	0.196874	setRenderState: 	0.000487207	luaMsg: 	0.000869153	printTextDebug:	0.000866146	console: 	0.000983436	endScene: 	0.000375931	present: 	0.322748	TOTAL_RENDER: 	12.6863	
UPDATE	UpdateSceneManager: 	0.0120448	UpdateInput: 	1.0638	UpdateCamera: 	0.0550153	UpdateEnemies: 	0.24194	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0493102	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.16625	UpdatePlayer: 	0.234677	UpdateSound: 	0.0152388	UpdateItems:	0.0108479	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0358879	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	3.03376	
RENDER	shadowmap: 	0.195818	sendToRender: 	0.175328	scene: 	3.90917	particles2Tex: 	2.58552	sendToRender: 	0.110473	motionBlur: 	4.3238	bloom2Tex: 	0.0847951	printScene: 	0.0714179	applyBloom: 	0.462044	setRenderState: 	0.000481192	applyParticles: 	0.00270069	gui: 	0.192239	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000805997	console: 	0.00110975	endScene: 	0.000442095	present: 	0.20192	TOTAL_RENDER: 	12.5288	
UPDATE	UpdateSceneManager: 	0.0108719	UpdateInput: 	1.27363	UpdateCamera: 	0.0607535	UpdateEnemies: 	0.280767	UpdateProjectile: 	0.00684797	UpdateParticle: 	0.0550484	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.2383	UpdatePlayer: 	0.195978	UpdateSound: 	0.0118644	UpdateItems:	0.0103156	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0317045	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.32088	
RENDER	shadowmap: 	0.249209	sendToRender: 	0.173446	scene: 	4.26676	particles2Tex: 	2.78005	sendToRender: 	0.179088	motionBlur: 	4.01042	bloom2Tex: 	0.0851319	printScene: 	0.0738239	applyBloom: 	0.340807	setRenderState: 	0.000520289	applyParticles: 	0.00264355	gui: 	0.168787	setRenderState: 	0.000487207	luaMsg: 	0.000812012	printTextDebug:	0.000763893	console: 	0.00101953	endScene: 	0.000372924	present: 	0.211469	TOTAL_RENDER: 	12.7493	
UPDATE	UpdateSceneManager: 	0.0114403	UpdateInput: 	1.12213	UpdateCamera: 	0.0553221	UpdateEnemies: 	0.259068	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0717578	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.23885	UpdatePlayer: 	0.197427	UpdateSound: 	0.0134463	UpdateItems:	0.0103156	UpdateTriggers: 	0.0215995	UpdateRigid: 	0.0310098	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	3.16494	
RENDER	shadowmap: 	0.220984	sendToRender: 	0.161635	scene: 	4.30042	particles2Tex: 	2.86425	sendToRender: 	0.165587	motionBlur: 	3.91833	bloom2Tex: 	0.0825365	printScene: 	0.0486034	applyBloom: 	0.350545	setRenderState: 	0.000481192	applyParticles: 	0.002421	gui: 	0.188083	setRenderState: 	0.000496229	luaMsg: 	0.000869153	printTextDebug:	0.000739833	console: 	0.00115787	endScene: 	0.000366909	present: 	0.214921	TOTAL_RENDER: 	12.7189	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.33066	UpdateCamera: 	1.00107	UpdateEnemies: 	0.231796	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0430577	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.13354	UpdatePlayer: 	0.180062	UpdateSound: 	0.0125892	UpdateItems:	0.00937723	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0313256	UpdateGUI: 	0.00200898	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	4.12316	
RENDER	shadowmap: 	0.222133	sendToRender: 	0.162661	scene: 	4.40233	particles2Tex: 	2.45861	sendToRender: 	0.112313	motionBlur: 	4.04768	bloom2Tex: 	0.0814779	printScene: 	0.0491207	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00227063	gui: 	0.67504	setRenderState: 	0.000493222	luaMsg: 	0.000649609	printTextDebug:	0.000652617	console: 	0.00107366	endScene: 	0.000351872	present: 	0.141934	TOTAL_RENDER: 	12.5571	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.14151	UpdateCamera: 	0.0721728	UpdateEnemies: 	0.228257	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.0486124	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.19122	UpdatePlayer: 	0.237035	UpdateSound: 	0.0176357	UpdateItems:	0.0115155	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0304174	UpdateGUI: 	0.00140749	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.39899	
RENDER	shadowmap: 	0.220936	sendToRender: 	0.1838	scene: 	3.92972	particles2Tex: 	2.76515	sendToRender: 	0.154363	motionBlur: 	4.12241	bloom2Tex: 	0.0977993	printScene: 	0.0491568	applyBloom: 	0.00673669	setRenderState: 	0.00043608	applyParticles: 	0.00218341	gui: 	0.671377	setRenderState: 	0.000487207	luaMsg: 	0.000694721	printTextDebug:	0.000866146	console: 	0.00113682	endScene: 	0.000372924	present: 	0.168138	TOTAL_RENDER: 	12.5745	
UPDATE	UpdateSceneManager: 	0.010508	UpdateInput: 	1.0659	UpdateCamera: 	0.0554273	UpdateEnemies: 	0.218699	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0529823	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.24376	UpdatePlayer: 	0.220744	UpdateSound: 	0.0154553	UpdateItems:	0.0110313	UpdateTriggers: 	0.0239483	UpdateRigid: 	0.0566333	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	3.12373	
RENDER	shadowmap: 	0.195899	sendToRender: 	0.146189	scene: 	3.94675	particles2Tex: 	2.89983	sendToRender: 	0.159957	motionBlur: 	4.00795	bloom2Tex: 	0.0804734	printScene: 	0.0483418	applyBloom: 	0.00677579	setRenderState: 	0.000466155	applyParticles: 	0.0119937	gui: 	0.639871	setRenderState: 	0.000490215	luaMsg: 	0.000763893	printTextDebug:	0.000769907	console: 	0.00121802	endScene: 	0.000363902	present: 	0.180952	TOTAL_RENDER: 	12.5136	
UPDATE	UpdateSceneManager: 	0.0115967	UpdateInput: 	1.06498	UpdateCamera: 	0.0537431	UpdateEnemies: 	0.204847	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0409705	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	1.11409	UpdatePlayer: 	8.59416	UpdateSound: 	0.0176988	UpdateItems:	0.00959678	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.031485	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	11.299	
RENDER	shadowmap: 	0.233438	sendToRender: 	0.163431	scene: 	4.05771	particles2Tex: 	2.60612	sendToRender: 	0.114635	motionBlur: 	3.91351	bloom2Tex: 	0.0804222	printScene: 	0.0486485	applyBloom: 	0.692652	setRenderState: 	0.000526304	applyParticles: 	0.00350669	gui: 	0.156213	setRenderState: 	0.000496229	luaMsg: 	0.000992459	printTextDebug:	0.00075487	console: 	0.00122704	endScene: 	0.000342849	present: 	0.189145	TOTAL_RENDER: 	12.4492	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.11565	UpdateCamera: 	1.09196	UpdateEnemies: 	0.31448	UpdateProjectile: 	0.00220747	UpdateParticle: 	0.0838628	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.11001	UpdatePlayer: 	0.183319	UpdateSound: 	0.0130764	UpdateItems:	0.0102674	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0328955	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	4.12239	
RENDER	shadowmap: 	0.25674	sendToRender: 	0.179049	scene: 	4.16394	particles2Tex: 	3.05355	sendToRender: 	0.216476	motionBlur: 	4.06066	bloom2Tex: 	0.0820403	printScene: 	0.0526274	applyBloom: 	0.337373	setRenderState: 	0.000514274	applyParticles: 	0.00323602	gui: 	0.143386	setRenderState: 	0.000478185	luaMsg: 	0.000983436	printTextDebug:	0.000688706	console: 	0.00131125	endScene: 	0.000348864	present: 	0.184215	TOTAL_RENDER: 	12.9637	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.29076	UpdateCamera: 	1.16636	UpdateEnemies: 	0.324928	UpdateProjectile: 	0.00216236	UpdateParticle: 	0.0901333	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.28352	UpdatePlayer: 	0.203195	UpdateSound: 	0.0121982	UpdateItems:	0.0107065	UpdateTriggers: 	0.0234671	UpdateRigid: 	0.0323211	UpdateGUI: 	0.00197289	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	4.59162	
RENDER	shadowmap: 	0.242118	sendToRender: 	0.165034	scene: 	4.14516	particles2Tex: 	2.692	sendToRender: 	0.117035	motionBlur: 	3.92505	bloom2Tex: 	0.0796102	printScene: 	0.0486696	applyBloom: 	0.722612	setRenderState: 	0.000475177	applyParticles: 	0.00427058	gui: 	0.160977	setRenderState: 	0.000511267	luaMsg: 	0.000827049	printTextDebug:	0.000821034	console: 	0.00113982	endScene: 	0.000357887	present: 	0.184032	TOTAL_RENDER: 	12.6831	
UPDATE	UpdateSceneManager: 	0.0130313	UpdateInput: 	1.13585	UpdateCamera: 	0.931904	UpdateEnemies: 	0.251883	UpdateProjectile: 	0.00210522	UpdateParticle: 	0.0822869	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.14717	UpdatePlayer: 	0.715136	UpdateSound: 	0.013705	UpdateItems:	0.00983136	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0317948	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	4.50357	
RENDER	shadowmap: 	0.225929	sendToRender: 	0.162601	scene: 	4.22123	particles2Tex: 	2.69278	sendToRender: 	0.114785	motionBlur: 	4.07589	bloom2Tex: 	0.0811531	printScene: 	0.049226	applyBloom: 	0.00683894	setRenderState: 	0.000445103	applyParticles: 	0.00233077	gui: 	0.490359	setRenderState: 	0.000532319	luaMsg: 	0.000809004	printTextDebug:	0.000809004	console: 	0.00119396	endScene: 	0.000357887	present: 	0.186158	TOTAL_RENDER: 	12.5046	
UPDATE	UpdateSceneManager: 	0.0117291	UpdateInput: 	1.05716	UpdateCamera: 	1.13133	UpdateEnemies: 	0.194775	UpdateProjectile: 	0.00172327	UpdateParticle: 	0.0859409	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.08009	UpdatePlayer: 	0.195457	UpdateSound: 	0.0139967	UpdateItems:	0.0100419	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0308595	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.94757	
RENDER	shadowmap: 	0.206822	sendToRender: 	0.160057	scene: 	4.00435	particles2Tex: 	2.77297	sendToRender: 	0.116614	motionBlur: 	4.06946	bloom2Tex: 	0.0799441	printScene: 	0.0477944	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00221649	gui: 	0.680601	setRenderState: 	0.000499237	luaMsg: 	0.000727803	printTextDebug:	0.000854116	console: 	0.00123907	endScene: 	0.000342849	present: 	0.181094	TOTAL_RENDER: 	12.5176	
UPDATE	UpdateSceneManager: 	0.0133832	UpdateInput: 	1.25192	UpdateCamera: 	1.01016	UpdateEnemies: 	0.241513	UpdateProjectile: 	0.00340143	UpdateParticle: 	0.106019	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.04899	UpdatePlayer: 	2.08625	UpdateSound: 	0.0136689	UpdateItems:	0.01172	UpdateTriggers: 	0.0260746	UpdateRigid: 	0.0366879	UpdateGUI: 	0.00154282	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	6.03489	
RENDER	shadowmap: 	0.262532	sendToRender: 	0.166035	scene: 	3.93828	particles2Tex: 	2.63493	sendToRender: 	0.111832	motionBlur: 	3.73777	bloom2Tex: 	0.759808	printScene: 	0.0708465	applyBloom: 	0.00690811	setRenderState: 	0.00046014	applyParticles: 	0.00230671	gui: 	0.203204	setRenderState: 	0.000499237	luaMsg: 	0.00092028	printTextDebug:	0.00075487	console: 	0.00112779	endScene: 	0.000342849	present: 	0.337201	TOTAL_RENDER: 	12.4297	
UPDATE	UpdateSceneManager: 	0.0122945	UpdateInput: 	1.2184	UpdateCamera: 	0.0643715	UpdateEnemies: 	0.159846	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0906807	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.937573	UpdatePlayer: 	0.162502	UpdateSound: 	0.0116027	UpdateItems:	0.0100238	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0324805	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.84104	
RENDER	shadowmap: 	0.256036	sendToRender: 	0.177933	scene: 	4.06133	particles2Tex: 	2.56478	sendToRender: 	0.113631	motionBlur: 	3.94559	bloom2Tex: 	0.848835	printScene: 	0.061334	applyBloom: 	0.00744344	setRenderState: 	0.000451118	applyParticles: 	0.00243904	gui: 	0.176492	setRenderState: 	0.000496229	luaMsg: 	0.0007669	printTextDebug:	0.000763893	console: 	0.001212	endScene: 	0.000345857	present: 	0.361562	TOTAL_RENDER: 	12.7717	
UPDATE	UpdateSceneManager: 	0.0226912	UpdateInput: 	1.12645	UpdateCamera: 	0.0558123	UpdateEnemies: 	0.196747	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0807621	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.979698	UpdatePlayer: 	0.202143	UpdateSound: 	0.0141771	UpdateItems:	0.00929002	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0315722	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.85276	
RENDER	shadowmap: 	0.218903	sendToRender: 	0.161524	scene: 	4.19285	particles2Tex: 	2.73289	sendToRender: 	0.162384	motionBlur: 	3.91262	bloom2Tex: 	0.0847229	printScene: 	0.750143	applyBloom: 	0.00821936	setRenderState: 	0.00046014	applyParticles: 	0.00232175	gui: 	0.19903	setRenderState: 	0.000496229	luaMsg: 	0.000799982	printTextDebug:	0.000688706	console: 	0.00580438	endScene: 	0.000360894	present: 	0.320495	TOTAL_RENDER: 	12.9849	
UPDATE	UpdateSceneManager: 	0.0126884	UpdateInput: 	1.25317	UpdateCamera: 	0.0476079	UpdateEnemies: 	0.196146	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.0965091	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.03347	UpdatePlayer: 	0.220633	UpdateSound: 	0.0132328	UpdateItems:	0.0104539	UpdateTriggers: 	0.0220506	UpdateRigid: 	0.0319091	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.06597	
RENDER	shadowmap: 	0.21767	sendToRender: 	0.180429	scene: 	4.03822	particles2Tex: 	2.51424	sendToRender: 	0.113176	motionBlur: 	3.76617	bloom2Tex: 	0.0797786	printScene: 	0.728068	applyBloom: 	0.00800884	setRenderState: 	0.000487207	applyParticles: 	0.00203905	gui: 	0.192645	setRenderState: 	0.000499237	luaMsg: 	0.00710059	printTextDebug:	0.000793967	console: 	0.00720585	endScene: 	0.000360894	present: 	0.304056	TOTAL_RENDER: 	12.3422	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.06867	UpdateCamera: 	0.0552559	UpdateEnemies: 	0.188528	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0749758	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.962865	UpdatePlayer: 	0.226545	UpdateSound: 	0.0154252	UpdateItems:	0.010884	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0363541	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00140147	TOTAL_UPDATE: 	2.79926	
RENDER	shadowmap: 	0.306958	sendToRender: 	0.144688	scene: 	4.10011	particles2Tex: 	2.62098	sendToRender: 	0.112906	motionBlur: 	3.79278	bloom2Tex: 	0.769529	printScene: 	0.0552108	applyBloom: 	0.0069021	setRenderState: 	0.000493222	applyParticles: 	0.00228266	gui: 	0.1779	setRenderState: 	0.000517282	luaMsg: 	0.000769907	printTextDebug:	0.000652617	console: 	0.00107065	endScene: 	0.000351872	present: 	0.338636	TOTAL_RENDER: 	12.6119	
UPDATE	UpdateSceneManager: 	0.0116358	UpdateInput: 	1.07005	UpdateCamera: 	0.0549672	UpdateEnemies: 	0.19131	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0715773	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.930797	UpdatePlayer: 	0.231099	UpdateSound: 	0.015732	UpdateItems:	0.01132	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0358608	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	2.77365	
RENDER	shadowmap: 	0.190152	sendToRender: 	0.164342	scene: 	3.89321	particles2Tex: 	2.46449	sendToRender: 	0.122199	motionBlur: 	3.6746	bloom2Tex: 	0.0797546	printScene: 	0.936788	applyBloom: 	0.00896521	setRenderState: 	0.000475177	applyParticles: 	0.00231273	gui: 	0.186077	setRenderState: 	0.000499237	luaMsg: 	0.000863138	printTextDebug:	0.00063758	console: 	0.00106163	endScene: 	0.000463147	present: 	0.252367	TOTAL_RENDER: 	12.1623	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.12665	UpdateCamera: 	0.0536108	UpdateEnemies: 	0.189232	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0646121	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.923357	UpdatePlayer: 	0.192242	UpdateSound: 	0.0132869	UpdateItems:	0.00919077	UpdateTriggers: 	0.0215454	UpdateRigid: 	0.0296264	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.76694	
RENDER	shadowmap: 	0.196167	sendToRender: 	0.158574	scene: 	3.9318	particles2Tex: 	2.54172	sendToRender: 	0.111904	motionBlur: 	3.77591	bloom2Tex: 	0.0797125	printScene: 	0.721081	applyBloom: 	0.00869454	setRenderState: 	0.000466155	applyParticles: 	0.00227063	gui: 	0.190853	setRenderState: 	0.000493222	luaMsg: 	0.000781937	printTextDebug:	0.000643594	console: 	0.0010496	endScene: 	0.0004842	present: 	0.251068	TOTAL_RENDER: 	12.155	
UPDATE	UpdateSceneManager: 	0.0150312	UpdateInput: 	1.03349	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.180907	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.064994	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.933528	UpdatePlayer: 	0.175677	UpdateSound: 	0.0118704	UpdateItems:	0.00972309	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0298489	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.65365	
RENDER	shadowmap: 	0.209159	sendToRender: 	0.165329	scene: 	3.95859	particles2Tex: 	2.53269	sendToRender: 	0.11324	motionBlur: 	3.69859	bloom2Tex: 	0.0790809	printScene: 	0.723124	applyBloom: 	0.00827049	setRenderState: 	0.00047217	applyParticles: 	0.00253227	gui: 	0.188549	setRenderState: 	0.000478185	luaMsg: 	0.000872161	printTextDebug:	0.00307662	console: 	0.00107967	endScene: 	0.000357887	present: 	0.25699	TOTAL_RENDER: 	12.1616	
UPDATE	UpdateSceneManager: 	0.0232476	UpdateInput: 	1.28527	UpdateCamera: 	0.0451509	UpdateEnemies: 	0.18789	UpdateProjectile: 	0.00166613	UpdateParticle: 	0.0717277	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.949991	UpdatePlayer: 	0.180297	UpdateSound: 	0.0110915	UpdateItems:	0.00987948	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0301166	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.93112	
RENDER	shadowmap: 	0.230278	sendToRender: 	0.163067	scene: 	3.98254	particles2Tex: 	2.23277	sendToRender: 	0.144625	motionBlur: 	4.20434	bloom2Tex: 	0.11157	printScene: 	0.795931	applyBloom: 	0.0094434	setRenderState: 	0.000505252	applyParticles: 	0.00264054	gui: 	0.169533	setRenderState: 	0.000478185	luaMsg: 	0.000971407	printTextDebug:	0.000830056	console: 	0.00125411	endScene: 	0.000363902	present: 	0.284637	TOTAL_RENDER: 	12.5353	
UPDATE	UpdateSceneManager: 	0.01252	UpdateInput: 	1.09661	UpdateCamera: 	0.0548078	UpdateEnemies: 	0.19331	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0710871	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.982564	UpdatePlayer: 	0.190351	UpdateSound: 	0.0135997	UpdateItems:	0.00892611	UpdateTriggers: 	0.0219574	UpdateRigid: 	0.0310068	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.80799	
RENDER	shadowmap: 	0.24001	sendToRender: 	0.162484	scene: 	3.95181	particles2Tex: 	2.68052	sendToRender: 	0.145708	motionBlur: 	3.77123	bloom2Tex: 	0.0816944	printScene: 	0.727096	applyBloom: 	0.00870657	setRenderState: 	0.000502244	applyParticles: 	0.00221348	gui: 	0.15212	setRenderState: 	0.000487207	luaMsg: 	0.000646602	printTextDebug:	0.0007669	console: 	0.00123606	endScene: 	0.000360894	present: 	0.256602	TOTAL_RENDER: 	12.3714	
UPDATE	UpdateSceneManager: 	0.012532	UpdateInput: 	1.09976	UpdateCamera: 	0.0559356	UpdateEnemies: 	0.202086	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0667594	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.0596	UpdatePlayer: 	0.233297	UpdateSound: 	0.0157921	UpdateItems:	0.0111967	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0392412	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.95086	
RENDER	shadowmap: 	0.20217	sendToRender: 	0.169118	scene: 	3.98043	particles2Tex: 	2.53684	sendToRender: 	0.112849	motionBlur: 	3.7617	bloom2Tex: 	0.754428	printScene: 	0.0503898	applyBloom: 	0.00673368	setRenderState: 	0.00044811	applyParticles: 	0.00227363	gui: 	0.179419	setRenderState: 	0.000466155	luaMsg: 	0.000911258	printTextDebug:	0.000745848	console: 	0.0012511	endScene: 	0.000372924	present: 	0.366717	TOTAL_RENDER: 	12.311	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.09151	UpdateCamera: 	0.0544559	UpdateEnemies: 	0.193277	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0636467	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.07383	UpdatePlayer: 	0.232085	UpdateSound: 	0.0158673	UpdateItems:	0.0113261	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0352203	UpdateGUI: 	0.00156688	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.92989	
RENDER	shadowmap: 	0.189936	sendToRender: 	0.173629	scene: 	3.89684	particles2Tex: 	2.69196	sendToRender: 	0.110211	motionBlur: 	3.65463	bloom2Tex: 	0.753676	printScene: 	0.0494124	applyBloom: 	0.00682691	setRenderState: 	0.000457133	applyParticles: 	0.00221048	gui: 	0.158324	setRenderState: 	0.000496229	luaMsg: 	0.000929302	printTextDebug:	0.000622542	console: 	0.00112479	endScene: 	0.000336835	present: 	0.348973	TOTAL_RENDER: 	12.2211	
UPDATE	UpdateSceneManager: 	0.0114644	UpdateInput: 	1.16608	UpdateCamera: 	0.0542123	UpdateEnemies: 	0.19869	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0634181	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.1436	UpdatePlayer: 	0.202642	UpdateSound: 	0.0137892	UpdateItems:	0.00932911	UpdateTriggers: 	0.0215544	UpdateRigid: 	0.0309286	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.04888	
RENDER	shadowmap: 	0.200684	sendToRender: 	0.161136	scene: 	3.98685	particles2Tex: 	2.56629	sendToRender: 	0.129681	motionBlur: 	3.89844	bloom2Tex: 	0.742428	printScene: 	0.0515537	applyBloom: 	0.00682391	setRenderState: 	0.00044811	applyParticles: 	0.00234882	gui: 	0.139266	setRenderState: 	0.000502244	luaMsg: 	0.000926295	printTextDebug:	0.00075487	console: 	0.00106765	endScene: 	0.000354879	present: 	0.362897	TOTAL_RENDER: 	12.4615	
UPDATE	UpdateSceneManager: 	0.027046	UpdateInput: 	1.10436	UpdateCamera: 	0.0546694	UpdateEnemies: 	0.203015	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0639715	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	1.14964	UpdatePlayer: 	0.196597	UpdateSound: 	0.0254942	UpdateItems:	0.0107967	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0323121	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.00372	
RENDER	shadowmap: 	0.253633	sendToRender: 	0.129759	scene: 	3.90711	particles2Tex: 	2.54835	sendToRender: 	0.112274	motionBlur: 	3.69396	bloom2Tex: 	0.755757	printScene: 	0.0504981	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00235183	gui: 	0.0367751	setRenderState: 	0.000478185	luaMsg: 	0.000649609	printTextDebug:	0.000763893	console: 	0.00114283	endScene: 	0.000336835	present: 	0.370353	TOTAL_RENDER: 	12.0501	
UPDATE	UpdateSceneManager: 	0.0125561	UpdateInput: 	1.05732	UpdateCamera: 	0.0529191	UpdateEnemies: 	0.184312	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0644437	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.17105	UpdatePlayer: 	0.219204	UpdateSound: 	0.0252836	UpdateItems:	0.00986444	UpdateTriggers: 	0.000941332	UpdateRigid: 	0.0305286	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.97318	
RENDER	shadowmap: 	0.218861	sendToRender: 	0.159969	scene: 	4.05775	particles2Tex: 	2.51636	sendToRender: 	0.123044	motionBlur: 	3.72103	bloom2Tex: 	0.0796764	printScene: 	0.705539	applyBloom: 	0.0087186	setRenderState: 	0.000490215	applyParticles: 	0.011705	gui: 	0.0400262	setRenderState: 	0.000481192	luaMsg: 	0.000974414	printTextDebug:	0.000824042	console: 	0.000929302	endScene: 	0.000372924	present: 	0.170679	TOTAL_RENDER: 	12.0082	
UPDATE	UpdateSceneManager: 	0.0119877	UpdateInput: 	1.18759	UpdateCamera: 	0.0547988	UpdateEnemies: 	0.195325	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0606964	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.27135	UpdatePlayer: 	1.82003	UpdateSound: 	0.0166944	UpdateItems:	0.0115516	UpdateTriggers: 	0.024628	UpdateRigid: 	0.0357285	UpdateGUI: 	0.00160598	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	4.84258	
RENDER	shadowmap: 	0.232241	sendToRender: 	0.160872	scene: 	3.96472	particles2Tex: 	2.4951	sendToRender: 	0.111637	motionBlur: 	3.79275	bloom2Tex: 	0.079499	printScene: 	0.727857	applyBloom: 	0.00926596	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.0567055	setRenderState: 	0.000457133	luaMsg: 	0.000553371	printTextDebug:	0.000733818	console: 	0.00107667	endScene: 	0.000354879	present: 	0.247369	TOTAL_RENDER: 	12.0843	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.06116	UpdateCamera: 	0.0540108	UpdateEnemies: 	0.192985	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0609941	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.33379	UpdatePlayer: 	0.184967	UpdateSound: 	0.0587746	UpdateItems:	0.0211845	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0350669	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.16228	
RENDER	shadowmap: 	0.193412	sendToRender: 	0.16304	scene: 	3.90852	particles2Tex: 	2.45111	sendToRender: 	0.1085	motionBlur: 	3.9207	bloom2Tex: 	0.0800764	printScene: 	0.731986	applyBloom: 	0.0097261	setRenderState: 	0.000496229	applyParticles: 	0.00287512	gui: 	0.0402247	setRenderState: 	0.000478185	luaMsg: 	0.000739833	printTextDebug:	0.000848101	console: 	0.00113381	endScene: 	0.000387961	present: 	0.26354	TOTAL_RENDER: 	12.0765	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.04844	UpdateCamera: 	0.0538514	UpdateEnemies: 	0.191797	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0602934	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.35989	UpdatePlayer: 	0.149461	UpdateSound: 	0.0150824	UpdateItems:	0.0112028	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0344503	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.1209	
RENDER	shadowmap: 	0.185854	sendToRender: 	0.164595	scene: 	3.89042	particles2Tex: 	2.78497	sendToRender: 	0.144649	motionBlur: 	3.68519	bloom2Tex: 	0.779056	printScene: 	0.0527447	applyBloom: 	0.00694721	setRenderState: 	0.000457133	applyParticles: 	0.00223454	gui: 	0.0378127	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.0007669	console: 	0.00136538	endScene: 	0.000333827	present: 	0.333295	TOTAL_RENDER: 	12.2574	
UPDATE	UpdateSceneManager: 	0.0117531	UpdateInput: 	1.28035	UpdateCamera: 	0.0663023	UpdateEnemies: 	0.214618	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0734901	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	1.44228	UpdatePlayer: 	0.133104	UpdateSound: 	0.012114	UpdateItems:	0.0103216	UpdateTriggers: 	0.0229138	UpdateRigid: 	0.0375871	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	3.468	
RENDER	shadowmap: 	0.234295	sendToRender: 	0.148273	scene: 	4.08262	particles2Tex: 	2.74878	sendToRender: 	0.161229	motionBlur: 	3.80417	bloom2Tex: 	0.0807681	printScene: 	0.753397	applyBloom: 	0.00889604	setRenderState: 	0.000490215	applyParticles: 	0.00219845	gui: 	0.0602062	setRenderState: 	0.0004842	luaMsg: 	0.00092028	printTextDebug:	0.000655624	console: 	0.00107366	endScene: 	0.000354879	present: 	0.303768	TOTAL_RENDER: 	12.5875	
UPDATE	UpdateSceneManager: 	0.0131967	UpdateInput: 	1.23885	UpdateCamera: 	0.0568047	UpdateEnemies: 	0.194874	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0807771	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.36059	UpdatePlayer: 	0.174204	UpdateSound: 	0.013732	UpdateItems:	0.0111005	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0346308	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00155485	TOTAL_UPDATE: 	3.34863	
RENDER	shadowmap: 	0.22373	sendToRender: 	0.189178	scene: 	4.25291	particles2Tex: 	2.64246	sendToRender: 	0.175482	motionBlur: 	3.71238	bloom2Tex: 	0.0794779	printScene: 	0.735003	applyBloom: 	0.00777125	setRenderState: 	0.000481192	applyParticles: 	0.00226762	gui: 	0.0386939	setRenderState: 	0.000463147	luaMsg: 	0.000956369	printTextDebug:	0.000550364	console: 	0.0010887	endScene: 	0.000357887	present: 	0.297175	TOTAL_RENDER: 	12.554	
UPDATE	UpdateSceneManager: 	0.0134283	UpdateInput: 	1.23747	UpdateCamera: 	0.0554333	UpdateEnemies: 	0.188266	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0751773	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	1.38091	UpdatePlayer: 	0.113107	UpdateSound: 	0.0115486	UpdateItems:	0.00867349	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0277287	UpdateGUI: 	0.0102885	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.27859	
RENDER	shadowmap: 	0.228356	sendToRender: 	0.171885	scene: 	4.03745	particles2Tex: 	2.83284	sendToRender: 	0.199108	motionBlur: 	3.85234	bloom2Tex: 	0.0809004	printScene: 	0.587081	applyBloom: 	0.00740134	setRenderState: 	0.000493222	applyParticles: 	0.00233378	gui: 	0.0393946	setRenderState: 	0.000457133	luaMsg: 	0.000872161	printTextDebug:	0.000649609	console: 	0.00101652	endScene: 	0.000348864	present: 	0.293488	TOTAL_RENDER: 	12.5337	
UPDATE	UpdateSceneManager: 	0.0135756	UpdateInput: 	1.16565	UpdateCamera: 	0.0575927	UpdateEnemies: 	0.220157	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0733638	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.56076	UpdatePlayer: 	0.143476	UpdateSound: 	0.0129411	UpdateItems:	0.0102795	UpdateTriggers: 	0.0221529	UpdateRigid: 	0.0317587	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.45002	
RENDER	shadowmap: 	0.219306	sendToRender: 	0.181614	scene: 	4.09447	particles2Tex: 	2.79577	sendToRender: 	0.171386	motionBlur: 	3.88121	bloom2Tex: 	0.0800944	printScene: 	0.0484651	applyBloom: 	0.633592	setRenderState: 	0.000496229	applyParticles: 	0.00240596	gui: 	0.0399119	setRenderState: 	0.000463147	luaMsg: 	0.000935317	printTextDebug:	0.000739833	console: 	0.00118193	endScene: 	0.00046014	present: 	0.216681	TOTAL_RENDER: 	12.5714	
UPDATE	UpdateSceneManager: 	0.0116178	UpdateInput: 	1.11525	UpdateCamera: 	0.0545882	UpdateEnemies: 	0.19162	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.056498	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.62065	UpdatePlayer: 	0.135083	UpdateSound: 	0.0138794	UpdateItems:	0.00939227	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0305196	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.41318	
RENDER	shadowmap: 	0.214272	sendToRender: 	0.161669	scene: 	3.95684	particles2Tex: 	2.50367	sendToRender: 	0.110665	motionBlur: 	3.76706	bloom2Tex: 	0.0788493	printScene: 	0.0465253	applyBloom: 	0.697067	setRenderState: 	0.000508259	applyParticles: 	0.00243303	gui: 	0.0379691	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.00110975	endScene: 	0.000336835	present: 	0.198344	TOTAL_RENDER: 	11.9602	
UPDATE	UpdateSceneManager: 	0.0145561	UpdateInput: 	1.10854	UpdateCamera: 	0.0556048	UpdateEnemies: 	0.195472	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0584949	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.4893	UpdatePlayer: 	0.112178	UpdateSound: 	0.0117561	UpdateItems:	0.0100088	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0301016	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.23307	
RENDER	shadowmap: 	0.232518	sendToRender: 	0.177052	scene: 	3.99469	particles2Tex: 	2.56324	sendToRender: 	0.145194	motionBlur: 	4.05895	bloom2Tex: 	0.0832763	printScene: 	0.0727893	applyBloom: 	0.677495	setRenderState: 	0.000517282	applyParticles: 	0.00243303	gui: 	0.0419389	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000769907	console: 	0.0011699	endScene: 	0.000366909	present: 	0.219821	TOTAL_RENDER: 	12.4617	
UPDATE	UpdateSceneManager: 	0.0299753	UpdateInput: 	1.08722	UpdateCamera: 	0.0544679	UpdateEnemies: 	0.207842	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0498786	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.50244	UpdatePlayer: 	0.157178	UpdateSound: 	0.0144418	UpdateItems:	0.0114945	UpdateTriggers: 	0.0241589	UpdateRigid: 	0.0555867	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.34514	
RENDER	shadowmap: 	0.207484	sendToRender: 	0.15643	scene: 	4.13413	particles2Tex: 	2.761	sendToRender: 	0.17494	motionBlur: 	4.14231	bloom2Tex: 	0.0845936	printScene: 	0.052892	applyBloom: 	0.0159635	setRenderState: 	0.000454125	applyParticles: 	0.43181	gui: 	0.0438697	setRenderState: 	0.00047217	luaMsg: 	0.000848101	printTextDebug:	0.000658632	console: 	0.00109471	endScene: 	0.000351872	present: 	0.175058	TOTAL_RENDER: 	12.601	
UPDATE	UpdateSceneManager: 	0.0148598	UpdateInput: 	1.08696	UpdateCamera: 	0.0564589	UpdateEnemies: 	0.214873	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0580528	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.80016	UpdatePlayer: 	0.144063	UpdateSound: 	0.0131005	UpdateItems:	0.0101231	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0318609	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	3.57252	
RENDER	shadowmap: 	0.241715	sendToRender: 	0.161924	scene: 	4.17987	particles2Tex: 	2.48512	sendToRender: 	0.111907	motionBlur: 	3.87118	bloom2Tex: 	0.0825365	printScene: 	0.0508831	applyBloom: 	0.00670662	setRenderState: 	0.0101351	applyParticles: 	0.57122	gui: 	0.04156	setRenderState: 	0.000520289	luaMsg: 	0.00093231	printTextDebug:	0.000724796	console: 	0.00118193	endScene: 	0.000342849	present: 	0.172489	TOTAL_RENDER: 	12.1758	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.05442	UpdateCamera: 	0.0540108	UpdateEnemies: 	0.194516	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0498094	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.50222	UpdatePlayer: 	0.125456	UpdateSound: 	0.0134012	UpdateItems:	0.00936821	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.031082	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.17999	
RENDER	shadowmap: 	0.20128	sendToRender: 	0.161257	scene: 	4.14754	particles2Tex: 	2.49992	sendToRender: 	0.116358	motionBlur: 	4.18335	bloom2Tex: 	0.0808042	printScene: 	0.0489433	applyBloom: 	0.00681188	setRenderState: 	0.000466155	applyParticles: 	0.00227965	gui: 	0.493417	setRenderState: 	0.000481192	luaMsg: 	0.000968399	printTextDebug:	0.000887198	console: 	0.00107667	endScene: 	0.000454125	present: 	0.150739	TOTAL_RENDER: 	12.3227	
UPDATE	UpdateSceneManager: 	0.0114885	UpdateInput: 	1.26649	UpdateCamera: 	0.0599235	UpdateEnemies: 	1.29682	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0534905	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	1.0092	UpdatePlayer: 	0.114909	UpdateSound: 	0.0454546	UpdateItems:	0.0100599	UpdateTriggers: 	0.0218612	UpdateRigid: 	0.0370879	UpdateGUI: 	0.00170522	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	4.09962	
RENDER	shadowmap: 	0.148132	sendToRender: 	0.178426	scene: 	3.94214	particles2Tex: 	2.59719	sendToRender: 	0.112247	motionBlur: 	3.71295	bloom2Tex: 	0.820824	printScene: 	0.0541251	applyBloom: 	0.00676977	setRenderState: 	0.000451118	applyParticles: 	0.00218642	gui: 	0.0386157	setRenderState: 	0.000457133	luaMsg: 	0.000848101	printTextDebug:	0.000772915	console: 	0.00119396	endScene: 	0.000336835	present: 	0.538213	TOTAL_RENDER: 	12.3484	
UPDATE	UpdateSceneManager: 	0.0124087	UpdateInput: 	1.07627	UpdateCamera: 	0.0546995	UpdateEnemies: 	0.12603	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0513191	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03709	UpdatePlayer: 	1.37867	UpdateSound: 	0.0163275	UpdateItems:	0.0139365	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0392984	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00174733	TOTAL_UPDATE: 	3.97405	
RENDER	shadowmap: 	0.14855	sendToRender: 	0.150661	scene: 	3.93227	particles2Tex: 	2.74446	sendToRender: 	0.148815	motionBlur: 	3.77052	bloom2Tex: 	0.836372	printScene: 	0.0553612	applyBloom: 	0.00694721	setRenderState: 	0.00044811	applyParticles: 	0.00229769	gui: 	0.0388322	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000977422	console: 	0.00117591	endScene: 	0.000339842	present: 	0.36684	TOTAL_RENDER: 	12.3979	
UPDATE	UpdateSceneManager: 	0.0231844	UpdateInput: 	1.11246	UpdateCamera: 	0.0558454	UpdateEnemies: 	0.297437	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0699894	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.16578	UpdatePlayer: 	0.177518	UpdateSound: 	0.0150493	UpdateItems:	0.0131937	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.036736	UpdateGUI: 	0.00178342	BuildFrustum: 	0.00156989	TOTAL_UPDATE: 	3.12232	
RENDER	shadowmap: 	0.107432	sendToRender: 	0.165831	scene: 	3.93267	particles2Tex: 	2.58306	sendToRender: 	0.127513	motionBlur: 	3.88721	bloom2Tex: 	0.0813485	printScene: 	0.749339	applyBloom: 	0.00774118	setRenderState: 	0.000526304	applyParticles: 	0.00253829	gui: 	0.0394848	setRenderState: 	0.00044811	luaMsg: 	0.000851109	printTextDebug:	0.000694721	console: 	0.00118494	endScene: 	0.000357887	present: 	0.286315	TOTAL_RENDER: 	12.1584	
UPDATE	UpdateSceneManager: 	0.0135456	UpdateInput: 	1.26157	UpdateCamera: 	0.0579145	UpdateEnemies: 	0.116079	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0583806	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.10938	UpdatePlayer: 	0.128373	UpdateSound: 	0.0119215	UpdateItems:	0.0106043	UpdateTriggers: 	0.0225408	UpdateRigid: 	0.0320685	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.9778	
RENDER	shadowmap: 	0.113952	sendToRender: 	0.14289	scene: 	3.95181	particles2Tex: 	2.76622	sendToRender: 	0.210738	motionBlur: 	3.78294	bloom2Tex: 	0.808631	printScene: 	0.0542965	applyBloom: 	0.00679985	setRenderState: 	0.000442095	applyParticles: 	0.00227965	gui: 	0.0387751	setRenderState: 	0.000481192	luaMsg: 	0.000757878	printTextDebug:	0.000745848	console: 	0.00105862	endScene: 	0.000339842	present: 	0.397802	TOTAL_RENDER: 	12.4729	
UPDATE	UpdateSceneManager: 	0.0123817	UpdateInput: 	1.11638	UpdateCamera: 	0.0559145	UpdateEnemies: 	0.119402	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0483538	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.18486	UpdatePlayer: 	0.174294	UpdateSound: 	0.0150312	UpdateItems:	0.0132268	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0365315	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00143155	TOTAL_UPDATE: 	2.93723	
RENDER	shadowmap: 	0.10188	sendToRender: 	0.163551	scene: 	3.96756	particles2Tex: 	2.55994	sendToRender: 	0.109134	motionBlur: 	3.64265	bloom2Tex: 	0.775056	printScene: 	0.0685789	applyBloom: 	0.00684797	setRenderState: 	0.000556378	applyParticles: 	0.00251724	gui: 	0.0356142	setRenderState: 	0.000481192	luaMsg: 	0.0007669	printTextDebug:	0.000748855	console: 	0.00104659	endScene: 	0.000345857	present: 	0.5619	TOTAL_RENDER: 	12.213	
UPDATE	UpdateSceneManager: 	0.0121321	UpdateInput: 	1.0412	UpdateCamera: 	0.0545522	UpdateEnemies: 	0.123444	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0418547	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.10147	UpdatePlayer: 	0.185803	UpdateSound: 	0.0128027	UpdateItems:	0.0100539	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0304986	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.75016	
RENDER	shadowmap: 	0.0897423	sendToRender: 	0.130502	scene: 	4.07282	particles2Tex: 	2.79754	sendToRender: 	0.145627	motionBlur: 	3.73106	bloom2Tex: 	0.776698	printScene: 	0.0517823	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00229168	gui: 	0.0371571	setRenderState: 	0.000457133	luaMsg: 	0.000845094	printTextDebug:	0.000643594	console: 	0.00105562	endScene: 	0.000336835	present: 	0.382512	TOTAL_RENDER: 	12.4345	
UPDATE	UpdateSceneManager: 	0.0118794	UpdateInput: 	1.09634	UpdateCamera: 	0.0610272	UpdateEnemies: 	0.106464	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0405194	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.08898	UpdatePlayer: 	0.146562	UpdateSound: 	0.014923	UpdateItems:	0.0114283	UpdateTriggers: 	0.0250972	UpdateRigid: 	0.0353165	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.78519	
RENDER	shadowmap: 	0.0951768	sendToRender: 	0.181873	scene: 	3.83824	particles2Tex: 	2.79301	sendToRender: 	0.144697	motionBlur: 	3.65281	bloom2Tex: 	0.790454	printScene: 	0.0499026	applyBloom: 	0.00682992	setRenderState: 	0.000463147	applyParticles: 	0.00243303	gui: 	0.0357496	setRenderState: 	0.000457133	luaMsg: 	0.000670662	printTextDebug:	0.000652617	console: 	0.00117591	endScene: 	0.000339842	present: 	0.383282	TOTAL_RENDER: 	12.1656	
UPDATE	UpdateSceneManager: 	0.01172	UpdateInput: 	1.04721	UpdateCamera: 	0.0531777	UpdateEnemies: 	0.118581	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.039575	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	1.06752	UpdatePlayer: 	0.144806	UpdateSound: 	0.0150162	UpdateItems:	0.0116719	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0350007	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	2.69361	
RENDER	shadowmap: 	0.103384	sendToRender: 	0.172014	scene: 	4.07169	particles2Tex: 	2.59819	sendToRender: 	0.111558	motionBlur: 	3.65498	bloom2Tex: 	0.792608	printScene: 	0.0490004	applyBloom: 	0.00707352	setRenderState: 	0.000445103	applyParticles: 	0.00232476	gui: 	0.0356984	setRenderState: 	0.000478185	luaMsg: 	0.000769907	printTextDebug:	0.000745848	console: 	0.0010917	endScene: 	0.000369916	present: 	0.394547	TOTAL_RENDER: 	12.1799	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.10391	UpdateCamera: 	0.0568108	UpdateEnemies: 	0.108256	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0430547	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06214	UpdatePlayer: 	0.117309	UpdateSound: 	0.0106103	UpdateItems:	0.00972008	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0304865	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.69942	
RENDER	shadowmap: 	0.124827	sendToRender: 	0.149645	scene: 	3.8977	particles2Tex: 	2.71158	sendToRender: 	0.154893	motionBlur: 	3.64377	bloom2Tex: 	0.839422	printScene: 	0.0513372	applyBloom: 	0.00679684	setRenderState: 	0.000439088	applyParticles: 	0.00251122	gui: 	0.0365556	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000757878	console: 	0.00113381	endScene: 	0.000333827	present: 	0.390313	TOTAL_RENDER: 	12.201	
UPDATE	UpdateSceneManager: 	0.0109381	UpdateInput: 	1.24872	UpdateCamera: 	0.0639655	UpdateEnemies: 	0.132544	UpdateProjectile: 	0.00159094	UpdateParticle: 	0.0529973	UpdateLUAMsg: 	0.00102855	UpdateColisions: 	1.10899	UpdatePlayer: 	0.213956	UpdateSound: 	0.0142433	UpdateItems:	0.012105	UpdateTriggers: 	0.0236175	UpdateRigid: 	0.0378247	UpdateGUI: 	0.00175635	BuildFrustum: 	0.00147967	TOTAL_UPDATE: 	3.1132	
RENDER	shadowmap: 	0.133392	sendToRender: 	0.201081	scene: 	3.94708	particles2Tex: 	2.78118	sendToRender: 	0.162466	motionBlur: 	3.67479	bloom2Tex: 	0.789802	printScene: 	0.0508349	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00214131	gui: 	0.0373976	setRenderState: 	0.000439088	luaMsg: 	0.000670662	printTextDebug:	0.000631565	console: 	0.000878176	endScene: 	0.000348864	present: 	0.38745	TOTAL_RENDER: 	12.3824	
UPDATE	UpdateSceneManager: 	0.0121591	UpdateInput: 	1.15467	UpdateCamera: 	0.0561762	UpdateEnemies: 	0.119507	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0562634	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.12052	UpdatePlayer: 	0.176333	UpdateSound: 	0.0154794	UpdateItems:	0.0126223	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0365526	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	2.92088	
RENDER	shadowmap: 	0.108704	sendToRender: 	0.161145	scene: 	4.13439	particles2Tex: 	2.62496	sendToRender: 	0.11367	motionBlur: 	3.61211	bloom2Tex: 	0.968225	printScene: 	0.0547476	applyBloom: 	0.00696526	setRenderState: 	0.000451118	applyParticles: 	0.00230671	gui: 	0.0366999	setRenderState: 	0.000439088	luaMsg: 	0.000824042	printTextDebug:	0.000799982	console: 	0.00116088	endScene: 	0.000339842	present: 	0.386018	TOTAL_RENDER: 	12.3989	
UPDATE	UpdateSceneManager: 	0.0123035	UpdateInput: 	1.10525	UpdateCamera: 	0.0552048	UpdateEnemies: 	0.157395	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.0494906	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.04838	UpdatePlayer: 	0.157127	UpdateSound: 	0.0136809	UpdateItems:	0.0120298	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0356413	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	2.84689	
RENDER	shadowmap: 	0.100187	sendToRender: 	0.131161	scene: 	3.85648	particles2Tex: 	2.59449	sendToRender: 	0.110551	motionBlur: 	3.60462	bloom2Tex: 	0.690667	printScene: 	0.0481072	applyBloom: 	0.00683594	setRenderState: 	0.000451118	applyParticles: 	0.00223754	gui: 	0.253856	setRenderState: 	0.000526304	luaMsg: 	0.000911258	printTextDebug:	0.000526304	console: 	0.00123606	endScene: 	0.000354879	present: 	0.159299	TOTAL_RENDER: 	11.7424	
UPDATE	UpdateSceneManager: 	0.012502	UpdateInput: 	1.0955	UpdateCamera: 	0.0584648	UpdateEnemies: 	0.110437	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.056125	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	1.09706	UpdatePlayer: 	0.161557	UpdateSound: 	0.0149681	UpdateItems:	0.0111095	UpdateTriggers: 	0.0246821	UpdateRigid: 	0.0357165	UpdateGUI: 	0.00169921	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	2.85246	
RENDER	shadowmap: 	0.111997	sendToRender: 	0.173888	scene: 	3.9301	particles2Tex: 	2.52859	sendToRender: 	0.130578	motionBlur: 	3.6519	bloom2Tex: 	0.765793	printScene: 	0.054083	applyBloom: 	0.00737728	setRenderState: 	0.00044811	applyParticles: 	0.00243604	gui: 	0.0366217	setRenderState: 	0.000466155	luaMsg: 	0.000887198	printTextDebug:	0.000628557	console: 	0.00120599	endScene: 	0.000351872	present: 	0.308576	TOTAL_RENDER: 	11.8909	
UPDATE	UpdateSceneManager: 	0.0130223	UpdateInput: 	1.22072	UpdateCamera: 	0.0585942	UpdateEnemies: 	0.129068	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0464411	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.97482	UpdatePlayer: 	0.104313	UpdateSound: 	0.00878176	UpdateItems:	0.0105321	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.031094	UpdateGUI: 	0.0107787	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.75389	
RENDER	shadowmap: 	0.125101	sendToRender: 	0.144156	scene: 	3.94365	particles2Tex: 	2.69924	sendToRender: 	0.161229	motionBlur: 	3.74209	bloom2Tex: 	0.78803	printScene: 	0.250088	applyBloom: 	0.00667353	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.0510575	setRenderState: 	0.00046014	luaMsg: 	0.000781937	printTextDebug:	0.000899228	console: 	0.000983436	endScene: 	0.000348864	present: 	0.403071	TOTAL_RENDER: 	12.51	
UPDATE	UpdateSceneManager: 	0.0131546	UpdateInput: 	1.07158	UpdateCamera: 	0.0585882	UpdateEnemies: 	0.138565	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0560288	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	1.04894	UpdatePlayer: 	1.35481	UpdateSound: 	0.0164868	UpdateItems:	0.0127125	UpdateTriggers: 	0.000986444	UpdateRigid: 	0.0377194	UpdateGUI: 	0.00179846	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	3.9877	
RENDER	shadowmap: 	0.132021	sendToRender: 	0.131005	scene: 	4.00087	particles2Tex: 	2.83952	sendToRender: 	0.166607	motionBlur: 	4.14915	bloom2Tex: 	0.0817967	printScene: 	0.0499086	applyBloom: 	0.00672767	setRenderState: 	0.000454125	applyParticles: 	0.00228566	gui: 	0.384734	setRenderState: 	0.00058946	luaMsg: 	0.000917273	printTextDebug:	0.000775922	console: 	0.00117591	endScene: 	0.000366909	present: 	0.188275	TOTAL_RENDER: 	12.3228	
UPDATE	UpdateSceneManager: 	0.0117682	UpdateInput: 	1.12294	UpdateCamera: 	0.0596859	UpdateEnemies: 	0.110352	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0400111	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.951251	UpdatePlayer: 	0.13178	UpdateSound: 	0.0129862	UpdateItems:	0.00999977	UpdateTriggers: 	0.0219003	UpdateRigid: 	0.0301828	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.64146	
RENDER	shadowmap: 	0.0826147	sendToRender: 	0.145967	scene: 	3.89578	particles2Tex: 	2.92159	sendToRender: 	0.166667	motionBlur: 	4.00042	bloom2Tex: 	0.0804463	printScene: 	0.0489854	applyBloom: 	0.00672165	setRenderState: 	0.000457133	applyParticles: 	0.00230371	gui: 	0.385663	setRenderState: 	0.000559386	luaMsg: 	0.000914265	printTextDebug:	0.000857124	console: 	0.00127215	endScene: 	0.000378939	present: 	0.213439	TOTAL_RENDER: 	12.1394	
UPDATE	UpdateSceneManager: 	0.0121742	UpdateInput: 	1.05817	UpdateCamera: 	0.0548318	UpdateEnemies: 	1.16767	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0406367	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.579665	UpdatePlayer: 	0.133808	UpdateSound: 	0.0128208	UpdateItems:	0.00881183	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0302489	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.23311	
RENDER	shadowmap: 	0.0552108	sendToRender: 	0.146938	scene: 	4.40001	particles2Tex: 	2.58947	sendToRender: 	0.174658	motionBlur: 	3.73452	bloom2Tex: 	0.267164	printScene: 	0.669874	applyBloom: 	0.00717277	setRenderState: 	0.000475177	applyParticles: 	0.00228867	gui: 	0.039548	setRenderState: 	0.0004842	luaMsg: 	0.000793967	printTextDebug:	0.000781937	console: 	0.00114885	endScene: 	0.000354879	present: 	0.304159	TOTAL_RENDER: 	12.5913	
UPDATE	UpdateSceneManager: 	0.0130403	UpdateInput: 	1.0713	UpdateCamera: 	0.0551927	UpdateEnemies: 	0.622681	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0408953	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.807916	UpdatePlayer: 	0.127152	UpdateSound: 	0.0135245	UpdateItems:	0.0106404	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0305316	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.93718	
RENDER	shadowmap: 	0.090028	sendToRender: 	0.129438	scene: 	4.15414	particles2Tex: 	2.68808	sendToRender: 	0.148222	motionBlur: 	3.75606	bloom2Tex: 	0.785023	printScene: 	0.0531236	applyBloom: 	0.00680285	setRenderState: 	0.000451118	applyParticles: 	0.00249017	gui: 	0.0374999	setRenderState: 	0.000454125	luaMsg: 	0.000875168	printTextDebug:	0.000736825	console: 	0.00108569	endScene: 	0.000333827	present: 	0.363014	TOTAL_RENDER: 	12.4014	
UPDATE	UpdateSceneManager: 	0.0111155	UpdateInput: 	1.06801	UpdateCamera: 	0.054471	UpdateEnemies: 	0.10813	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0483989	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	1.23521	UpdatePlayer: 	0.132734	UpdateSound: 	0.0134343	UpdateItems:	0.010884	UpdateTriggers: 	0.0392232	UpdateRigid: 	0.0296535	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.8891	
RENDER	shadowmap: 	0.0860191	sendToRender: 	0.1284	scene: 	3.90527	particles2Tex: 	2.75844	sendToRender: 	0.112834	motionBlur: 	3.79683	bloom2Tex: 	0.0796193	printScene: 	0.745854	applyBloom: 	0.00731713	setRenderState: 	0.00047217	applyParticles: 	0.00228266	gui: 	0.0377676	setRenderState: 	0.000469162	luaMsg: 	0.0007669	printTextDebug:	0.000745848	console: 	0.00113682	endScene: 	0.000351872	present: 	0.279113	TOTAL_RENDER: 	12.1192	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.0953	UpdateCamera: 	0.949491	UpdateEnemies: 	0.110115	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0576077	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.720561	UpdatePlayer: 	0.15867	UpdateSound: 	0.0150012	UpdateItems:	0.0131245	UpdateTriggers: 	0.00111276	UpdateRigid: 	0.0350579	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.35616	
RENDER	shadowmap: 	0.109769	sendToRender: 	0.162616	scene: 	3.9915	particles2Tex: 	2.67708	sendToRender: 	0.168607	motionBlur: 	3.75349	bloom2Tex: 	0.0812192	printScene: 	0.724041	applyBloom: 	0.00747953	setRenderState: 	0.00047217	applyParticles: 	0.00211123	gui: 	0.0388322	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.00645098	console: 	0.00116088	endScene: 	0.000363902	present: 	0.286261	TOTAL_RENDER: 	12.2065	
UPDATE	UpdateSceneManager: 	0.0120178	UpdateInput: 	1.04339	UpdateCamera: 	0.999385	UpdateEnemies: 	0.113967	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0453794	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.692826	UpdatePlayer: 	0.148718	UpdateSound: 	0.0147726	UpdateItems:	0.0125982	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0543055	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	3.30328	
RENDER	shadowmap: 	0.100377	sendToRender: 	0.162589	scene: 	4.0245	particles2Tex: 	2.61142	sendToRender: 	0.115501	motionBlur: 	3.67605	bloom2Tex: 	0.0781787	printScene: 	0.828327	applyBloom: 	0.0134403	setRenderState: 	0.000490215	applyParticles: 	0.00313376	gui: 	0.0501974	setRenderState: 	0.000454125	luaMsg: 	0.000893213	printTextDebug:	0.000733818	console: 	0.00119697	endScene: 	0.000652617	present: 	0.309401	TOTAL_RENDER: 	12.1935	
UPDATE	UpdateSceneManager: 	0.0139907	UpdateInput: 	1.10905	UpdateCamera: 	0.957157	UpdateEnemies: 	0.113664	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.0580498	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.707804	UpdatePlayer: 	0.121564	UpdateSound: 	0.0123125	UpdateItems:	0.0110825	UpdateTriggers: 	0.0389736	UpdateRigid: 	0.0300986	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00122103	TOTAL_UPDATE: 	3.31855	
RENDER	shadowmap: 	0.108816	sendToRender: 	0.151031	scene: 	4.12879	particles2Tex: 	2.67956	sendToRender: 	0.162387	motionBlur: 	3.89875	bloom2Tex: 	0.0827681	printScene: 	0.0533642	applyBloom: 	0.00701338	setRenderState: 	0.000457133	applyParticles: 	0.00216236	gui: 	0.538033	setRenderState: 	0.000508259	luaMsg: 	0.0011308	printTextDebug:	0.000679684	console: 	0.00125411	endScene: 	0.000348864	present: 	0.180841	TOTAL_RENDER: 	12.2138	
UPDATE	UpdateSceneManager: 	0.0231995	UpdateInput: 	1.12782	UpdateCamera: 	0.960643	UpdateEnemies: 	0.135955	UpdateProjectile: 	0.00147365	UpdateParticle: 	0.198856	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.73325	UpdatePlayer: 	0.176799	UpdateSound: 	0.0159635	UpdateItems:	0.013314	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0348233	UpdateGUI: 	0.00190672	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.5889	
RENDER	shadowmap: 	0.109176	sendToRender: 	0.163395	scene: 	4.20649	particles2Tex: 	2.93938	sendToRender: 	0.143549	motionBlur: 	3.80678	bloom2Tex: 	0.082362	printScene: 	0.0513913	applyBloom: 	0.00681789	setRenderState: 	0.00996369	applyParticles: 	0.0022586	gui: 	0.33423	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.00062555	console: 	0.00122403	endScene: 	0.000354879	present: 	0.18051	TOTAL_RENDER: 	12.2583	
UPDATE	UpdateSceneManager: 	0.0126283	UpdateInput: 	1.22964	UpdateCamera: 	1.1025	UpdateEnemies: 	0.110404	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0478064	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.631294	UpdatePlayer: 	0.115215	UpdateSound: 	0.0109652	UpdateItems:	0.0112479	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0293798	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	3.43444	
RENDER	shadowmap: 	0.0868522	sendToRender: 	0.145359	scene: 	3.88437	particles2Tex: 	2.89939	sendToRender: 	0.143058	motionBlur: 	3.80441	bloom2Tex: 	0.0986203	printScene: 	0.0480771	applyBloom: 	0.00678481	setRenderState: 	0.00044811	applyParticles: 	0.00218942	gui: 	0.534298	setRenderState: 	0.000505252	luaMsg: 	0.000691714	printTextDebug:	0.000736825	console: 	0.00121802	endScene: 	0.000375931	present: 	0.146571	TOTAL_RENDER: 	12.0213	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.15436	UpdateCamera: 	0.945004	UpdateEnemies: 	0.106337	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0554784	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.61447	UpdatePlayer: 	0.130737	UpdateSound: 	0.0138253	UpdateItems:	0.0114554	UpdateTriggers: 	0.039166	UpdateRigid: 	0.0291091	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	3.26224	
RENDER	shadowmap: 	0.0970023	sendToRender: 	0.139991	scene: 	3.84062	particles2Tex: 	2.8562	sendToRender: 	0.152162	motionBlur: 	3.49216	bloom2Tex: 	0.778885	printScene: 	0.0522394	applyBloom: 	0.00715773	setRenderState: 	0.000442095	applyParticles: 	0.00230371	gui: 	0.0383781	setRenderState: 	0.00046014	luaMsg: 	0.000947347	printTextDebug:	0.000905243	console: 	0.00113982	endScene: 	0.00033082	present: 	0.355508	TOTAL_RENDER: 	11.9994	
UPDATE	UpdateSceneManager: 	0.0147215	UpdateInput: 	1.05752	UpdateCamera: 	0.955966	UpdateEnemies: 	0.132611	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0461644	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.631035	UpdatePlayer: 	0.11865	UpdateSound: 	0.0112719	UpdateItems:	0.0111787	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0301136	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	3.16449	
RENDER	shadowmap: 	0.0983346	sendToRender: 	0.14993	scene: 	3.71371	particles2Tex: 	2.60169	sendToRender: 	0.110527	motionBlur: 	3.16622	bloom2Tex: 	0.767703	printScene: 	0.0504319	applyBloom: 	0.00698029	setRenderState: 	0.00044811	applyParticles: 	0.00243002	gui: 	0.0381736	setRenderState: 	0.000445103	luaMsg: 	0.000863138	printTextDebug:	0.000739833	console: 	0.00115185	endScene: 	0.000336835	present: 	0.467087	TOTAL_RENDER: 	11.3516	
UPDATE	UpdateSceneManager: 	0.0124087	UpdateInput: 	1.0881	UpdateCamera: 	0.975076	UpdateEnemies: 	0.109131	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0570032	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.583533	UpdatePlayer: 	0.127432	UpdateSound: 	0.0130313	UpdateItems:	0.0110524	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0297407	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	3.14985	
RENDER	shadowmap: 	0.0860281	sendToRender: 	0.149368	scene: 	3.68395	particles2Tex: 	2.63731	sendToRender: 	0.139281	motionBlur: 	3.84939	bloom2Tex: 	0.0914566	printScene: 	0.0512379	applyBloom: 	0.0070224	setRenderState: 	0.000457133	applyParticles: 	0.00230671	gui: 	0.0386277	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.00074284	console: 	0.00126614	endScene: 	0.000324805	present: 	0.469881	TOTAL_RENDER: 	11.3877	
UPDATE	UpdateSceneManager: 	0.0284896	UpdateInput: 	1.05517	UpdateCamera: 	0.925895	UpdateEnemies: 	0.127372	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0562123	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.601277	UpdatePlayer: 	2.04163	UpdateSound: 	0.0156598	UpdateItems:	0.012902	UpdateTriggers: 	0.0428231	UpdateRigid: 	0.0349376	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	5.10476	
RENDER	shadowmap: 	0.114794	sendToRender: 	0.127245	scene: 	3.58772	particles2Tex: 	2.61971	sendToRender: 	0.119459	motionBlur: 	3.17702	bloom2Tex: 	0.0876732	printScene: 	0.047208	applyBloom: 	0.823311	setRenderState: 	0.000490215	applyParticles: 	0.00240295	gui: 	0.0471809	setRenderState: 	0.000457133	luaMsg: 	0.000763893	printTextDebug:	0.000827049	console: 	0.00118494	endScene: 	0.000345857	present: 	0.20143	TOTAL_RENDER: 	11.1465	
UPDATE	UpdateSceneManager: 	0.0126674	UpdateInput: 	1.06797	UpdateCamera: 	0.954045	UpdateEnemies: 	0.106813	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.054483	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.613565	UpdatePlayer: 	0.158956	UpdateSound: 	0.01535	UpdateItems:	0.0131847	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0547506	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.28115	
RENDER	shadowmap: 	0.102407	sendToRender: 	0.160153	scene: 	3.55451	particles2Tex: 	2.53231	sendToRender: 	0.11016	motionBlur: 	3.4018	bloom2Tex: 	0.0791351	printScene: 	0.0462426	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.00224957	gui: 	0.401489	setRenderState: 	0.000914265	luaMsg: 	0.00116388	printTextDebug:	0.000851109	console: 	0.0013323	endScene: 	0.000712766	present: 	0.158153	TOTAL_RENDER: 	10.8161	
UPDATE	UpdateSceneManager: 	0.0146914	UpdateInput: 	1.44383	UpdateCamera: 	0.99586	UpdateEnemies: 	0.0973752	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0447148	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.595069	UpdatePlayer: 	0.119149	UpdateSound: 	0.0115606	UpdateItems:	0.0111095	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0295422	UpdateGUI: 	0.00159996	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.50582	
RENDER	shadowmap: 	0.0916791	sendToRender: 	0.148406	scene: 	3.44706	particles2Tex: 	2.70316	sendToRender: 	0.112551	motionBlur: 	3.23916	bloom2Tex: 	0.775835	printScene: 	0.0508169	applyBloom: 	0.00688406	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.0370728	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.000763893	console: 	0.0011699	endScene: 	0.000354879	present: 	0.342696	TOTAL_RENDER: 	11.1364	
UPDATE	UpdateSceneManager: 	0.0129441	UpdateInput: 	1.11817	UpdateCamera: 	0.992558	UpdateEnemies: 	0.108292	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.034297	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.639901	UpdatePlayer: 	0.110085	UpdateSound: 	0.0108028	UpdateItems:	0.0104419	UpdateTriggers: 	0.039166	UpdateRigid: 	0.0294099	UpdateGUI: 	0.00171425	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.25652	
RENDER	shadowmap: 	0.0862988	sendToRender: 	0.148096	scene: 	3.43908	particles2Tex: 	2.66566	sendToRender: 	0.127152	motionBlur: 	3.21331	bloom2Tex: 	0.0775892	printScene: 	0.619078	applyBloom: 	0.00788854	setRenderState: 	0.000463147	applyParticles: 	0.00213529	gui: 	0.0365435	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000520289	console: 	0.00124809	endScene: 	0.000354879	present: 	0.239119	TOTAL_RENDER: 	10.8357	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.04841	UpdateCamera: 	0.952132	UpdateEnemies: 	0.125336	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0449734	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.639186	UpdatePlayer: 	0.113327	UpdateSound: 	0.0111967	UpdateItems:	0.0106283	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0283031	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	3.12605	
RENDER	shadowmap: 	0.0821786	sendToRender: 	0.145022	scene: 	3.44664	particles2Tex: 	2.68302	sendToRender: 	0.110428	motionBlur: 	3.11187	bloom2Tex: 	0.78828	printScene: 	0.0478756	applyBloom: 	0.00673368	setRenderState: 	0.000463147	applyParticles: 	0.00226762	gui: 	0.0354609	setRenderState: 	0.000457133	luaMsg: 	0.000872161	printTextDebug:	0.000634572	console: 	0.00115486	endScene: 	0.000363902	present: 	0.330675	TOTAL_RENDER: 	10.9671	
UPDATE	UpdateSceneManager: 	0.0132599	UpdateInput: 	1.09807	UpdateCamera: 	0.923324	UpdateEnemies: 	0.117507	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.0473463	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.703786	UpdatePlayer: 	0.109778	UpdateSound: 	0.0119787	UpdateItems:	0.011687	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0309647	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.22846	
RENDER	shadowmap: 	0.112716	sendToRender: 	0.154207	scene: 	3.66398	particles2Tex: 	2.77038	sendToRender: 	0.111297	motionBlur: 	3.20117	bloom2Tex: 	0.750161	printScene: 	0.0556108	applyBloom: 	0.00700435	setRenderState: 	0.000451118	applyParticles: 	0.00219845	gui: 	0.0394638	setRenderState: 	0.000469162	luaMsg: 	0.000781937	printTextDebug:	0.000739833	console: 	0.00116689	endScene: 	0.00033082	present: 	0.350079	TOTAL_RENDER: 	11.4092	
UPDATE	UpdateSceneManager: 	0.0126674	UpdateInput: 	1.07613	UpdateCamera: 	0.95846	UpdateEnemies: 	0.108692	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0406096	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.66517	UpdatePlayer: 	0.115868	UpdateSound: 	0.0132689	UpdateItems:	0.0111667	UpdateTriggers: 	0.038742	UpdateRigid: 	0.0292805	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	3.24184	
RENDER	shadowmap: 	0.0983617	sendToRender: 	0.126545	scene: 	3.58994	particles2Tex: 	2.8569	sendToRender: 	0.195093	motionBlur: 	3.24287	bloom2Tex: 	0.800256	printScene: 	0.0568408	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00244806	gui: 	0.0394969	setRenderState: 	0.000469162	luaMsg: 	0.000962384	printTextDebug:	0.00079096	console: 	0.0013714	endScene: 	0.000348864	present: 	0.345078	TOTAL_RENDER: 	11.5671	
UPDATE	UpdateSceneManager: 	0.0140418	UpdateInput: 	1.23603	UpdateCamera: 	1.07832	UpdateEnemies: 	0.104713	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.0464741	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.7812	UpdatePlayer: 	0.101414	UpdateSound: 	0.0533762	UpdateItems:	0.012496	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0320895	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00126313	TOTAL_UPDATE: 	3.63707	
RENDER	shadowmap: 	0.124896	sendToRender: 	0.176525	scene: 	3.37832	particles2Tex: 	2.6106	sendToRender: 	0.109056	motionBlur: 	3.54399	bloom2Tex: 	0.0824703	printScene: 	0.0520139	applyBloom: 	0.00700135	setRenderState: 	0.000454125	applyParticles: 	0.00222551	gui: 	0.587066	setRenderState: 	0.000577431	luaMsg: 	0.00101953	printTextDebug:	0.000842086	console: 	0.0014947	endScene: 	0.000372924	present: 	0.188206	TOTAL_RENDER: 	11.0535	
UPDATE	UpdateSceneManager: 	0.0126223	UpdateInput: 	1.07636	UpdateCamera: 	1.0986	UpdateEnemies: 	0.123149	UpdateProjectile: 	0.00150974	UpdateParticle: 	0.0452712	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.791423	UpdatePlayer: 	0.115044	UpdateSound: 	0.0503297	UpdateItems:	0.0133591	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0369225	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00147365	TOTAL_UPDATE: 	3.52891	
RENDER	shadowmap: 	0.146331	sendToRender: 	0.180161	scene: 	3.53164	particles2Tex: 	2.82181	sendToRender: 	0.146114	motionBlur: 	3.66435	bloom2Tex: 	0.0866266	printScene: 	0.0530153	applyBloom: 	0.00659534	setRenderState: 	0.000439088	applyParticles: 	0.00222852	gui: 	0.0564198	setRenderState: 	0.000463147	luaMsg: 	0.000724796	printTextDebug:	0.000544349	console: 	0.00103456	endScene: 	0.000333827	present: 	0.513405	TOTAL_RENDER: 	11.4162	
UPDATE	UpdateSceneManager: 	0.0122674	UpdateInput: 	1.05133	UpdateCamera: 	0.0544499	UpdateEnemies: 	0.107628	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0341977	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.799913	UpdatePlayer: 	0.135633	UpdateSound: 	0.0146553	UpdateItems:	0.0127817	UpdateTriggers: 	0.0437283	UpdateRigid: 	0.0350037	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.45133	
RENDER	shadowmap: 	0.118036	sendToRender: 	0.170535	scene: 	3.39624	particles2Tex: 	2.89273	sendToRender: 	0.16227	motionBlur: 	3.61316	bloom2Tex: 	0.0784253	printScene: 	0.046023	applyBloom: 	0.422381	setRenderState: 	0.000511267	applyParticles: 	0.00226762	gui: 	0.0379029	setRenderState: 	0.000451118	luaMsg: 	0.000763893	printTextDebug:	0.00063758	console: 	0.00126914	endScene: 	0.000372924	present: 	0.236999	TOTAL_RENDER: 	11.3613	
UPDATE	UpdateSceneManager: 	0.0282189	UpdateInput: 	1.08997	UpdateCamera: 	0.0614964	UpdateEnemies: 	0.0933513	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0335451	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.863244	UpdatePlayer: 	0.124391	UpdateSound: 	0.0129952	UpdateItems:	0.0103336	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0336564	UpdateGUI: 	0.0107667	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.49089	
RENDER	shadowmap: 	0.0813335	sendToRender: 	0.124827	scene: 	3.37042	particles2Tex: 	2.65289	sendToRender: 	0.109423	motionBlur: 	3.55017	bloom2Tex: 	0.0893273	printScene: 	0.0467598	applyBloom: 	0.0064991	setRenderState: 	0.000451118	applyParticles: 	0.0021383	gui: 	0.503035	setRenderState: 	0.000505252	luaMsg: 	0.000863138	printTextDebug:	0.000658632	console: 	0.00127516	endScene: 	0.000348864	present: 	0.175912	TOTAL_RENDER: 	10.888	
UPDATE	UpdateSceneManager: 	0.011293	UpdateInput: 	1.24597	UpdateCamera: 	0.0599596	UpdateEnemies: 	0.119528	UpdateProjectile: 	0.00159395	UpdateParticle: 	0.0469463	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.837136	UpdatePlayer: 	0.116163	UpdateSound: 	0.0112449	UpdateItems:	0.0219544	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0305377	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.70356	
RENDER	shadowmap: 	0.113038	sendToRender: 	0.1471	scene: 	3.68366	particles2Tex: 	2.73159	sendToRender: 	0.110671	motionBlur: 	3.02723	bloom2Tex: 	0.794704	printScene: 	0.0537762	applyBloom: 	0.00651113	setRenderState: 	0.000442095	applyParticles: 	0.0022195	gui: 	0.0386909	setRenderState: 	0.000475177	luaMsg: 	0.000748855	printTextDebug:	0.000727803	console: 	0.00103757	endScene: 	0.000339842	present: 	0.456501	TOTAL_RENDER: 	11.3444	
UPDATE	UpdateSceneManager: 	0.0126554	UpdateInput: 	1.21008	UpdateCamera: 	0.0611445	UpdateEnemies: 	0.113631	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0578333	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.799176	UpdatePlayer: 	0.118334	UpdateSound: 	0.0221138	UpdateItems:	0.0209409	UpdateTriggers: 	0.0383841	UpdateRigid: 	0.0305407	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.63497	
RENDER	shadowmap: 	0.1097	sendToRender: 	0.144397	scene: 	3.69953	particles2Tex: 	2.81151	sendToRender: 	0.14117	motionBlur: 	3.32012	bloom2Tex: 	0.881135	printScene: 	0.0491899	applyBloom: 	0.00657429	setRenderState: 	0.000466155	applyParticles: 	0.00217439	gui: 	0.0374307	setRenderState: 	0.000454125	luaMsg: 	0.000926295	printTextDebug:	0.000694721	console: 	0.00105261	endScene: 	0.00033082	present: 	0.408201	TOTAL_RENDER: 	11.7897	
UPDATE	UpdateSceneManager: 	0.0115757	UpdateInput: 	1.19769	UpdateCamera: 	0.903862	UpdateEnemies: 	0.098473	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0452922	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.794397	UpdatePlayer: 	1.82865	UpdateSound: 	0.0150463	UpdateItems:	0.0115937	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0329797	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	5.14315	
RENDER	shadowmap: 	0.129519	sendToRender: 	0.149843	scene: 	3.4093	particles2Tex: 	2.80814	sendToRender: 	0.111784	motionBlur: 	3.46953	bloom2Tex: 	0.953025	printScene: 	0.0554394	applyBloom: 	0.00686601	setRenderState: 	0.000487207	applyParticles: 	0.00232476	gui: 	0.039569	setRenderState: 	0.000505252	luaMsg: 	0.000890205	printTextDebug:	0.00074284	console: 	0.00122403	endScene: 	0.000336835	present: 	0.37527	TOTAL_RENDER: 	11.6922	
UPDATE	UpdateSceneManager: 	0.0151545	UpdateInput: 	1.0894	UpdateCamera: 	1.0889	UpdateEnemies: 	0.118045	UpdateProjectile: 	0.00138042	UpdateParticle: 	0.0401645	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	0.840634	UpdatePlayer: 	0.14292	UpdateSound: 	0.0155786	UpdateItems:	0.0130704	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0365526	UpdateGUI: 	0.00166011	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.56398	
RENDER	shadowmap: 	0.131591	sendToRender: 	0.166384	scene: 	3.55707	particles2Tex: 	2.82512	sendToRender: 	0.131726	motionBlur: 	3.56882	bloom2Tex: 	0.910779	printScene: 	0.0526364	applyBloom: 	0.00717277	setRenderState: 	0.00044811	applyParticles: 	0.00244506	gui: 	0.0357766	setRenderState: 	0.000475177	luaMsg: 	0.000799982	printTextDebug:	0.000836071	console: 	0.00124508	endScene: 	0.00033082	present: 	0.372789	TOTAL_RENDER: 	11.9498	
UPDATE	UpdateSceneManager: 	0.0141561	UpdateInput: 	1.10071	UpdateCamera: 	0.959629	UpdateEnemies: 	0.109164	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0507537	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.881204	UpdatePlayer: 	0.155296	UpdateSound: 	0.0147967	UpdateItems:	0.0124659	UpdateTriggers: 	0.0448261	UpdateRigid: 	0.0372232	UpdateGUI: 	0.00193981	BuildFrustum: 	0.00148568	TOTAL_UPDATE: 	3.5591	
RENDER	shadowmap: 	0.146018	sendToRender: 	0.170417	scene: 	3.73362	particles2Tex: 	2.58084	sendToRender: 	0.108548	motionBlur: 	4.05788	bloom2Tex: 	0.0830327	printScene: 	0.0537281	applyBloom: 	0.00706751	setRenderState: 	0.000454125	applyParticles: 	0.00237288	gui: 	0.40228	setRenderState: 	0.000508259	luaMsg: 	0.000793967	printTextDebug:	0.000812012	console: 	0.00107667	endScene: 	0.000369916	present: 	0.179834	TOTAL_RENDER: 	11.7113	
UPDATE	UpdateSceneManager: 	0.0127095	UpdateInput: 	1.18587	UpdateCamera: 	0.960327	UpdateEnemies: 	0.120569	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0593791	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.823449	UpdatePlayer: 	0.122812	UpdateSound: 	0.0115576	UpdateItems:	0.0120839	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.030667	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.49115	
RENDER	shadowmap: 	0.108924	sendToRender: 	0.156466	scene: 	4.01154	particles2Tex: 	2.67942	sendToRender: 	0.113751	motionBlur: 	3.90303	bloom2Tex: 	0.083144	printScene: 	0.0518154	applyBloom: 	0.00682691	setRenderState: 	0.000451118	applyParticles: 	0.00215935	gui: 	0.358205	setRenderState: 	0.000502244	luaMsg: 	0.000890205	printTextDebug:	0.000757878	console: 	0.00131426	endScene: 	0.000345857	present: 	0.203054	TOTAL_RENDER: 	11.8665	
UPDATE	UpdateSceneManager: 	0.0127005	UpdateInput: 	1.07562	UpdateCamera: 	0.0537762	UpdateEnemies: 	0.110154	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0341616	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.79302	UpdatePlayer: 	0.144081	UpdateSound: 	0.0142493	UpdateItems:	0.0123937	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0337045	UpdateGUI: 	0.00162402	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.4327	
RENDER	shadowmap: 	0.113829	sendToRender: 	0.159729	scene: 	3.78239	particles2Tex: 	2.54087	sendToRender: 	0.134541	motionBlur: 	3.8604	bloom2Tex: 	0.08355	printScene: 	0.0474245	applyBloom: 	0.348967	setRenderState: 	0.000490215	applyParticles: 	0.00226461	gui: 	0.0359691	setRenderState: 	0.000478185	luaMsg: 	0.000854116	printTextDebug:	0.000619535	console: 	0.00111877	endScene: 	0.000351872	present: 	0.247158	TOTAL_RENDER: 	11.5509	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.07031	UpdateCamera: 	0.0527838	UpdateEnemies: 	0.106581	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0340203	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.774623	UpdatePlayer: 	0.125486	UpdateSound: 	0.0125832	UpdateItems:	0.0101923	UpdateTriggers: 	0.0391029	UpdateRigid: 	0.0281618	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.39658	
RENDER	shadowmap: 	0.086762	sendToRender: 	0.132725	scene: 	3.98841	particles2Tex: 	2.64728	sendToRender: 	0.111098	motionBlur: 	3.81652	bloom2Tex: 	0.445467	printScene: 	0.0498305	applyBloom: 	0.0066615	setRenderState: 	0.000475177	applyParticles: 	0.00215333	gui: 	0.0363571	setRenderState: 	0.0004842	luaMsg: 	0.000974414	printTextDebug:	0.000556378	console: 	0.000992459	endScene: 	0.000357887	present: 	0.329012	TOTAL_RENDER: 	11.8271	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.09911	UpdateCamera: 	0.0543025	UpdateEnemies: 	0.110043	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0359721	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.893869	UpdatePlayer: 	0.10967	UpdateSound: 	0.0107607	UpdateItems:	0.0104208	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0283723	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.49689	
RENDER	shadowmap: 	0.0836222	sendToRender: 	0.145317	scene: 	3.86037	particles2Tex: 	2.6905	sendToRender: 	0.113811	motionBlur: 	4.81357	bloom2Tex: 	0.0763983	printScene: 	0.0532229	applyBloom: 	0.00662241	setRenderState: 	0.000451118	applyParticles: 	0.00212627	gui: 	0.0341977	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000631565	console: 	0.000995466	endScene: 	0.000336835	present: 	0.448841	TOTAL_RENDER: 	12.4944	
UPDATE	UpdateSceneManager: 	0.0106765	UpdateInput: 	1.1315	UpdateCamera: 	0.0575897	UpdateEnemies: 	0.0908701	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0336203	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.747084	UpdatePlayer: 	0.12145	UpdateSound: 	0.0127486	UpdateItems:	0.00979828	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0276054	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.37186	
RENDER	shadowmap: 	0.0777035	sendToRender: 	0.142971	scene: 	3.73789	particles2Tex: 	2.64502	sendToRender: 	0.112076	motionBlur: 	3.76555	bloom2Tex: 	0.431563	printScene: 	0.0491568	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0369044	setRenderState: 	0.000469162	luaMsg: 	0.000926295	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.00033082	present: 	0.349478	TOTAL_RENDER: 	11.5764	
UPDATE	UpdateSceneManager: 	0.0300174	UpdateInput: 	1.16946	UpdateCamera: 	0.0635535	UpdateEnemies: 	0.126397	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0471719	UpdateLUAMsg: 	0.000926295	UpdateColisions: 	0.823485	UpdatePlayer: 	0.120394	UpdateSound: 	0.0448712	UpdateItems:	0.0135967	UpdateTriggers: 	0.0434757	UpdateRigid: 	0.0370548	UpdateGUI: 	0.00176237	BuildFrustum: 	0.0014526	TOTAL_UPDATE: 	2.69536	
RENDER	shadowmap: 	0.152351	sendToRender: 	0.183259	scene: 	3.92367	particles2Tex: 	2.6508	sendToRender: 	0.110924	motionBlur: 	3.64398	bloom2Tex: 	0.398752	printScene: 	0.0527988	applyBloom: 	0.00741036	setRenderState: 	0.000463147	applyParticles: 	0.00223454	gui: 	0.0396292	setRenderState: 	0.000469162	luaMsg: 	0.000757878	printTextDebug:	0.000751863	console: 	0.00116088	endScene: 	0.000333827	present: 	0.36256	TOTAL_RENDER: 	11.7085	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.07032	UpdateCamera: 	0.0538995	UpdateEnemies: 	0.111131	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0366638	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.760019	UpdatePlayer: 	0.129597	UpdateSound: 	0.0131335	UpdateItems:	0.0110704	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0288866	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.36023	
RENDER	shadowmap: 	0.0806869	sendToRender: 	0.124644	scene: 	3.7375	particles2Tex: 	2.55536	sendToRender: 	0.108761	motionBlur: 	3.67364	bloom2Tex: 	0.0788975	printScene: 	0.393862	applyBloom: 	0.00797877	setRenderState: 	0.000466155	applyParticles: 	0.0022195	gui: 	0.0364924	setRenderState: 	0.000475177	luaMsg: 	0.000866146	printTextDebug:	0.00063758	console: 	0.00113682	endScene: 	0.000351872	present: 	0.246776	TOTAL_RENDER: 	11.2409	
UPDATE	UpdateSceneManager: 	0.0108389	UpdateInput: 	1.03657	UpdateCamera: 	0.0534364	UpdateEnemies: 	0.10825	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0351962	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.739322	UpdatePlayer: 	0.125257	UpdateSound: 	0.0124629	UpdateItems:	0.0110103	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0280294	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.29318	
RENDER	shadowmap: 	0.0772674	sendToRender: 	0.143801	scene: 	3.68466	particles2Tex: 	2.66004	sendToRender: 	0.159924	motionBlur: 	3.49843	bloom2Tex: 	0.0783471	printScene: 	0.582937	applyBloom: 	0.00771712	setRenderState: 	0.000475177	applyParticles: 	0.00237589	gui: 	0.036742	setRenderState: 	0.000487207	luaMsg: 	0.000842086	printTextDebug:	0.000628557	console: 	0.0013323	endScene: 	0.000351872	present: 	0.245348	TOTAL_RENDER: 	11.3563	
UPDATE	UpdateSceneManager: 	0.0108148	UpdateInput: 	1.10726	UpdateCamera: 	0.051683	UpdateEnemies: 	0.0864131	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0334639	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.73598	UpdatePlayer: 	0.120202	UpdateSound: 	0.0125681	UpdateItems:	0.0106434	UpdateTriggers: 	0.0390337	UpdateRigid: 	0.0277798	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.37638	
RENDER	shadowmap: 	0.0771231	sendToRender: 	0.140785	scene: 	3.7027	particles2Tex: 	2.64415	sendToRender: 	0.108807	motionBlur: 	3.55239	bloom2Tex: 	0.0776103	printScene: 	0.381474	applyBloom: 	0.00784042	setRenderState: 	0.000505252	applyParticles: 	0.00226762	gui: 	0.0355571	setRenderState: 	0.000475177	luaMsg: 	0.000631565	printTextDebug:	0.000655624	console: 	0.00106765	endScene: 	0.000354879	present: 	0.245811	TOTAL_RENDER: 	11.147	
UPDATE	UpdateSceneManager: 	0.0115065	UpdateInput: 	1.07035	UpdateCamera: 	0.0540108	UpdateEnemies: 	0.0903348	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.035112	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.880816	UpdatePlayer: 	0.121808	UpdateSound: 	0.0127696	UpdateItems:	0.0107907	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0350248	UpdateGUI: 	0.0113862	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.47499	
RENDER	shadowmap: 	0.0804433	sendToRender: 	0.126027	scene: 	3.79986	particles2Tex: 	2.64507	sendToRender: 	0.110286	motionBlur: 	3.35828	bloom2Tex: 	0.412222	printScene: 	0.0458967	applyBloom: 	0.00696526	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.0350488	setRenderState: 	0.000445103	luaMsg: 	0.000854116	printTextDebug:	0.000514274	console: 	0.00106163	endScene: 	0.000339842	present: 	0.355974	TOTAL_RENDER: 	11.1809	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.07666	UpdateCamera: 	0.0538484	UpdateEnemies: 	0.0947888	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0359872	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.758756	UpdatePlayer: 	1.99792	UpdateSound: 	0.0156357	UpdateItems:	0.0132839	UpdateTriggers: 	0.00108569	UpdateRigid: 	0.0360052	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	4.25613	
RENDER	shadowmap: 	0.116491	sendToRender: 	0.13609	scene: 	3.72533	particles2Tex: 	2.57383	sendToRender: 	0.11111	motionBlur: 	3.36352	bloom2Tex: 	0.0767261	printScene: 	0.0454486	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.341487	setRenderState: 	0.000514274	luaMsg: 	0.000652617	printTextDebug:	0.000709758	console: 	0.00104359	endScene: 	0.000354879	present: 	0.196916	TOTAL_RENDER: 	10.8786	
UPDATE	UpdateSceneManager: 	0.0108178	UpdateInput: 	1.05676	UpdateCamera: 	0.052071	UpdateEnemies: 	0.101189	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0339301	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.753063	UpdatePlayer: 	0.140929	UpdateSound: 	0.0144087	UpdateItems:	0.0227423	UpdateTriggers: 	0.0415509	UpdateRigid: 	0.0331962	UpdateGUI: 	0.00155786	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.41912	
RENDER	shadowmap: 	0.0897303	sendToRender: 	0.157554	scene: 	4.00191	particles2Tex: 	2.47078	sendToRender: 	0.110641	motionBlur: 	3.37153	bloom2Tex: 	0.298586	printScene: 	0.0461794	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00246912	gui: 	0.0358699	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000739833	console: 	0.00102253	endScene: 	0.00033082	present: 	0.434294	TOTAL_RENDER: 	11.2084	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.04974	UpdateCamera: 	0.0529672	UpdateEnemies: 	0.100094	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0337586	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.762097	UpdatePlayer: 	0.166793	UpdateSound: 	0.0142794	UpdateItems:	0.0120027	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0333466	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.38603	
RENDER	shadowmap: 	0.0920912	sendToRender: 	0.158156	scene: 	3.99163	particles2Tex: 	2.50043	sendToRender: 	0.108975	motionBlur: 	3.44448	bloom2Tex: 	0.0767291	printScene: 	0.0652707	applyBloom: 	0.00695022	setRenderState: 	0.000445103	applyParticles: 	0.00223153	gui: 	0.0344203	setRenderState: 	0.00044811	luaMsg: 	0.00077893	printTextDebug:	0.000517282	console: 	0.00103757	endScene: 	0.000372924	present: 	0.456426	TOTAL_RENDER: 	11.1329	
UPDATE	UpdateSceneManager: 	0.0100569	UpdateInput: 	1.08293	UpdateCamera: 	0.0612167	UpdateEnemies: 	0.111014	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.036333	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.790388	UpdatePlayer: 	0.111931	UpdateSound: 	0.0124148	UpdateItems:	0.00992459	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0275603	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.3958	
RENDER	shadowmap: 	0.077508	sendToRender: 	0.143251	scene: 	3.95274	particles2Tex: 	2.61976	sendToRender: 	0.125973	motionBlur: 	3.54561	bloom2Tex: 	0.0867319	printScene: 	0.0444682	applyBloom: 	0.00673068	setRenderState: 	0.000439088	applyParticles: 	0.00214431	gui: 	0.0356413	setRenderState: 	0.000478185	luaMsg: 	0.000793967	printTextDebug:	0.000715773	console: 	0.00123005	endScene: 	0.00033082	present: 	0.463265	TOTAL_RENDER: 	11.2772	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.04231	UpdateCamera: 	0.0513222	UpdateEnemies: 	0.102232	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0330789	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.770566	UpdatePlayer: 	0.142586	UpdateSound: 	0.0146282	UpdateItems:	0.0127275	UpdateTriggers: 	0.0429614	UpdateRigid: 	0.033109	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00127817	TOTAL_UPDATE: 	2.43958	
RENDER	shadowmap: 	0.108737	sendToRender: 	0.161765	scene: 	4.06694	particles2Tex: 	2.57106	sendToRender: 	0.127504	motionBlur: 	3.33564	bloom2Tex: 	0.0792313	printScene: 	0.0485794	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00229769	gui: 	0.0365105	setRenderState: 	0.000451118	luaMsg: 	0.000902235	printTextDebug:	0.000556378	console: 	0.00113982	endScene: 	0.000333827	present: 	0.466119	TOTAL_RENDER: 	11.2156	
UPDATE	UpdateSceneManager: 	0.0307993	UpdateInput: 	1.24836	UpdateCamera: 	0.887712	UpdateEnemies: 	0.110942	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0413224	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.817103	UpdatePlayer: 	0.132586	UpdateSound: 	0.0163275	UpdateItems:	0.0111155	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0300023	UpdateGUI: 	0.00127817	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.51776	
RENDER	shadowmap: 	0.0882236	sendToRender: 	0.147558	scene: 	4.20975	particles2Tex: 	2.52622	sendToRender: 	0.110268	motionBlur: 	3.2337	bloom2Tex: 	0.0782719	printScene: 	0.0494335	applyBloom: 	0.00682391	setRenderState: 	0.000445103	applyParticles: 	0.0022195	gui: 	0.0362217	setRenderState: 	0.000487207	luaMsg: 	0.000875168	printTextDebug:	0.000640587	console: 	0.00105261	endScene: 	0.000333827	present: 	0.472329	TOTAL_RENDER: 	11.1373	
UPDATE	UpdateSceneManager: 	0.0118494	UpdateInput: 	1.11283	UpdateCamera: 	0.0564859	UpdateEnemies: 	0.0922054	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0349225	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.7844	UpdatePlayer: 	0.126358	UpdateSound: 	0.0466756	UpdateItems:	0.0126764	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0358879	UpdateGUI: 	0.00178041	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.46139	
RENDER	shadowmap: 	0.112229	sendToRender: 	0.157936	scene: 	4.05151	particles2Tex: 	2.51246	sendToRender: 	0.109531	motionBlur: 	3.32983	bloom2Tex: 	0.0913724	printScene: 	0.0470215	applyBloom: 	0.00669158	setRenderState: 	0.00044811	applyParticles: 	0.00216837	gui: 	0.0345376	setRenderState: 	0.000454125	luaMsg: 	0.00089622	printTextDebug:	0.000454125	console: 	0.00114283	endScene: 	0.000333827	present: 	0.457367	TOTAL_RENDER: 	11.0889	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.06602	UpdateCamera: 	0.0526695	UpdateEnemies: 	0.101607	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0323181	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.755932	UpdatePlayer: 	0.117459	UpdateSound: 	0.0530244	UpdateItems:	0.0124689	UpdateTriggers: 	0.0427629	UpdateRigid: 	0.0416171	UpdateGUI: 	0.00873063	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.44022	
RENDER	shadowmap: 	0.089622	sendToRender: 	0.156941	scene: 	3.96807	particles2Tex: 	2.64753	sendToRender: 	0.109146	motionBlur: 	3.29878	bloom2Tex: 	0.0767471	printScene: 	0.0445704	applyBloom: 	0.0066585	setRenderState: 	0.000451118	applyParticles: 	0.00214131	gui: 	0.285783	setRenderState: 	0.000517282	luaMsg: 	0.00105562	printTextDebug:	0.000535326	console: 	0.00120599	endScene: 	0.000348864	present: 	0.175139	TOTAL_RENDER: 	11.038	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.05853	UpdateCamera: 	0.0513793	UpdateEnemies: 	0.0879168	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0344443	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.744591	UpdatePlayer: 	0.121212	UpdateSound: 	0.041587	UpdateItems:	0.0127937	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0328895	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.36124	
RENDER	shadowmap: 	0.0883349	sendToRender: 	0.156433	scene: 	4.14849	particles2Tex: 	2.55009	sendToRender: 	0.113931	motionBlur: 	3.13779	bloom2Tex: 	0.0773396	printScene: 	0.0464501	applyBloom: 	0.00671263	setRenderState: 	0.000442095	applyParticles: 	0.00216837	gui: 	0.0345706	setRenderState: 	0.000478185	luaMsg: 	0.000845094	printTextDebug:	0.000649609	console: 	0.00658331	endScene: 	0.000336835	present: 	0.452315	TOTAL_RENDER: 	11.0062	
UPDATE	UpdateSceneManager: 	0.0104479	UpdateInput: 	1.10434	UpdateCamera: 	0.0431359	UpdateEnemies: 	0.0920521	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0377255	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.771393	UpdatePlayer: 	0.149139	UpdateSound: 	0.0374428	UpdateItems:	0.012499	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0338459	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.47879	
RENDER	shadowmap: 	0.0920611	sendToRender: 	0.157335	scene: 	3.80059	particles2Tex: 	2.58755	sendToRender: 	0.108969	motionBlur: 	3.233	bloom2Tex: 	0.0771622	printScene: 	0.046417	applyBloom: 	0.00655324	setRenderState: 	0.000454125	applyParticles: 	0.00222852	gui: 	0.337559	setRenderState: 	0.000508259	luaMsg: 	0.000673669	printTextDebug:	0.000616527	console: 	0.00111877	endScene: 	0.000354879	present: 	0.165816	TOTAL_RENDER: 	10.7934	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	1.06488	UpdateCamera: 	0.0524499	UpdateEnemies: 	0.0907739	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0352443	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.03588	UpdatePlayer: 	0.16692	UpdateSound: 	0.0411299	UpdateItems:	0.0121591	UpdateTriggers: 	0.045214	UpdateRigid: 	0.0335541	UpdateGUI: 	0.00172327	BuildFrustum: 	0.0014947	TOTAL_UPDATE: 	2.77831	
RENDER	shadowmap: 	0.102954	sendToRender: 	0.126758	scene: 	3.7586	particles2Tex: 	2.71761	sendToRender: 	0.132174	motionBlur: 	3.20918	bloom2Tex: 	0.0876431	printScene: 	0.0479478	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00215634	gui: 	0.30553	setRenderState: 	0.000475177	luaMsg: 	0.000893213	printTextDebug:	0.000805997	console: 	0.00112779	endScene: 	0.000342849	present: 	0.183611	TOTAL_RENDER: 	10.8809	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.13257	UpdateCamera: 	0.0593039	UpdateEnemies: 	0.0955467	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0351842	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.964971	UpdatePlayer: 	0.165377	UpdateSound: 	0.0540198	UpdateItems:	0.0128478	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0349436	UpdateGUI: 	0.00192176	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.71528	
RENDER	shadowmap: 	0.110605	sendToRender: 	0.185632	scene: 	3.7936	particles2Tex: 	2.58867	sendToRender: 	0.128274	motionBlur: 	3.20848	bloom2Tex: 	0.0780824	printScene: 	0.0463839	applyBloom: 	0.0067006	setRenderState: 	0.000463147	applyParticles: 	0.00225559	gui: 	0.298351	setRenderState: 	0.000505252	luaMsg: 	0.000980429	printTextDebug:	0.00090825	console: 	0.00135937	endScene: 	0.000354879	present: 	0.182895	TOTAL_RENDER: 	10.81	
UPDATE	UpdateSceneManager: 	0.010493	UpdateInput: 	1.26288	UpdateCamera: 	0.0542364	UpdateEnemies: 	0.113985	UpdateProjectile: 	0.00166914	UpdateParticle: 	0.0495538	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.894371	UpdatePlayer: 	0.12649	UpdateSound: 	0.0617279	UpdateItems:	0.0226581	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0338639	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.78665	
RENDER	shadowmap: 	0.0979767	sendToRender: 	0.16009	scene: 	3.73515	particles2Tex: 	2.58273	sendToRender: 	0.126665	motionBlur: 	3.35623	bloom2Tex: 	0.0986083	printScene: 	0.0464441	applyBloom: 	0.00652015	setRenderState: 	0.000457133	applyParticles: 	0.00224957	gui: 	0.300589	setRenderState: 	0.000499237	luaMsg: 	0.000860131	printTextDebug:	0.000745848	console: 	0.00132929	endScene: 	0.000345857	present: 	0.178176	TOTAL_RENDER: 	10.8679	
UPDATE	UpdateSceneManager: 	0.0110434	UpdateInput: 	1.06878	UpdateCamera: 	0.0517913	UpdateEnemies: 	0.100867	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.035909	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.893243	UpdatePlayer: 	1.98248	UpdateSound: 	0.014929	UpdateItems:	0.0159335	UpdateTriggers: 	0.0764374	UpdateRigid: 	0.0403931	UpdateGUI: 	0.00175034	BuildFrustum: 	0.0107667	TOTAL_UPDATE: 	4.49779	
RENDER	shadowmap: 	0.133314	sendToRender: 	0.154679	scene: 	3.76973	particles2Tex: 	2.62841	sendToRender: 	0.214482	motionBlur: 	2.92579	bloom2Tex: 	0.0753998	printScene: 	0.0463749	applyBloom: 	0.00671263	setRenderState: 	0.000442095	applyParticles: 	0.00200597	gui: 	0.293837	setRenderState: 	0.000505252	luaMsg: 	0.000580438	printTextDebug:	0.000583446	console: 	0.00109772	endScene: 	0.000378939	present: 	0.155792	TOTAL_RENDER: 	10.6222	
UPDATE	UpdateSceneManager: 	0.0103035	UpdateInput: 	1.30037	UpdateCamera: 	0.0528439	UpdateEnemies: 	0.125603	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0381856	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.902019	UpdatePlayer: 	0.124987	UpdateSound: 	0.0551356	UpdateItems:	0.0144749	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0348594	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00152779	TOTAL_UPDATE: 	2.82136	
RENDER	shadowmap: 	0.116109	sendToRender: 	0.158941	scene: 	3.79845	particles2Tex: 	2.69703	sendToRender: 	0.149524	motionBlur: 	2.88033	bloom2Tex: 	0.0769847	printScene: 	0.0459689	applyBloom: 	0.00676977	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0341316	setRenderState: 	0.000475177	luaMsg: 	0.000544349	printTextDebug:	0.000535326	console: 	0.00110975	endScene: 	0.000333827	present: 	0.496253	TOTAL_RENDER: 	10.6473	
UPDATE	UpdateSceneManager: 	0.025816	UpdateInput: 	1.25018	UpdateCamera: 	0.0614272	UpdateEnemies: 	0.127218	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0470786	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	1.00514	UpdatePlayer: 	0.178062	UpdateSound: 	0.0144779	UpdateItems:	0.0131396	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0333286	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00142252	TOTAL_UPDATE: 	2.9332	
RENDER	shadowmap: 	0.0978955	sendToRender: 	0.127191	scene: 	3.65471	particles2Tex: 	2.59327	sendToRender: 	0.109381	motionBlur: 	2.76899	bloom2Tex: 	0.0762479	printScene: 	0.0453283	applyBloom: 	0.426646	setRenderState: 	0.000499237	applyParticles: 	0.00501944	gui: 	0.0524439	setRenderState: 	0.000466155	luaMsg: 	0.000884191	printTextDebug:	0.000821034	console: 	0.00131125	endScene: 	0.000676676	present: 	0.19882	TOTAL_RENDER: 	10.3677	
UPDATE	UpdateSceneManager: 	0.0146343	UpdateInput: 	1.1071	UpdateCamera: 	0.0635715	UpdateEnemies: 	0.130608	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0435509	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.950905	UpdatePlayer: 	0.157263	UpdateSound: 	0.0199635	UpdateItems:	0.014547	UpdateTriggers: 	0.133083	UpdateRigid: 	0.0317587	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00150072	TOTAL_UPDATE: 	2.8589	
RENDER	shadowmap: 	0.112563	sendToRender: 	0.147681	scene: 	3.84586	particles2Tex: 	2.72468	sendToRender: 	0.148758	motionBlur: 	2.67362	bloom2Tex: 	0.0768043	printScene: 	0.0465162	applyBloom: 	0.341962	setRenderState: 	0.000481192	applyParticles: 	0.00230671	gui: 	0.0400412	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.000745848	console: 	0.000866146	endScene: 	0.000366909	present: 	0.224431	TOTAL_RENDER: 	10.5675	
UPDATE	UpdateSceneManager: 	0.0104659	UpdateInput: 	1.17786	UpdateCamera: 	0.0426637	UpdateEnemies: 	0.193884	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0441133	UpdateLUAMsg: 	0.000595475	UpdateColisions: 	0.835942	UpdatePlayer: 	0.10588	UpdateSound: 	0.052883	UpdateItems:	0.0137711	UpdateTriggers: 	0.0010496	UpdateRigid: 	0.0364413	UpdateGUI: 	0.0018556	BuildFrustum: 	0.00146764	TOTAL_UPDATE: 	2.69868	
RENDER	shadowmap: 	0.154607	sendToRender: 	0.182152	scene: 	3.83178	particles2Tex: 	2.56073	sendToRender: 	0.110461	motionBlur: 	2.71483	bloom2Tex: 	0.0796553	printScene: 	0.0739863	applyBloom: 	0.31728	setRenderState: 	0.0004842	applyParticles: 	0.00220747	gui: 	0.0393645	setRenderState: 	0.000490215	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.00116088	endScene: 	0.000336835	present: 	0.208861	TOTAL_RENDER: 	10.4574	
UPDATE	UpdateSceneManager: 	0.012108	UpdateInput: 	1.29515	UpdateCamera: 	0.0822297	UpdateEnemies: 	0.221962	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0456351	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.978573	UpdatePlayer: 	0.145416	UpdateSound: 	0.0655504	UpdateItems:	0.0140237	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0347782	UpdateGUI: 	0.00160297	BuildFrustum: 	0.00137741	TOTAL_UPDATE: 	3.05706	
RENDER	shadowmap: 	0.124481	sendToRender: 	0.184071	scene: 	3.79369	particles2Tex: 	2.47646	sendToRender: 	0.110509	motionBlur: 	2.76298	bloom2Tex: 	0.0824583	printScene: 	0.0581551	applyBloom: 	0.00687203	setRenderState: 	0.000451118	applyParticles: 	0.00219243	gui: 	0.325078	setRenderState: 	0.000490215	luaMsg: 	0.000995466	printTextDebug:	0.000670662	console: 	0.00116689	endScene: 	0.000354879	present: 	0.176179	TOTAL_RENDER: 	10.3334	
UPDATE	UpdateSceneManager: 	0.0115246	UpdateInput: 	1.01829	UpdateCamera: 	0.0591836	UpdateEnemies: 	0.152568	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0350669	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.9077	UpdatePlayer: 	0.15169	UpdateSound: 	0.0142493	UpdateItems:	0.0130854	UpdateTriggers: 	0.0428622	UpdateRigid: 	0.0336865	UpdateGUI: 	0.00175635	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.62013	
RENDER	shadowmap: 	0.123645	sendToRender: 	0.167347	scene: 	3.71025	particles2Tex: 	2.72543	sendToRender: 	0.146517	motionBlur: 	2.54471	bloom2Tex: 	0.0734871	printScene: 	0.0451539	applyBloom: 	0.00673368	setRenderState: 	0.000463147	applyParticles: 	0.00210522	gui: 	0.356263	setRenderState: 	0.000514274	luaMsg: 	0.00074284	printTextDebug:	0.000424051	console: 	0.001209	endScene: 	0.000348864	present: 	0.171578	TOTAL_RENDER: 	10.2558	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.05901	UpdateCamera: 	0.0437915	UpdateEnemies: 	0.135435	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0333226	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.855253	UpdatePlayer: 	0.136201	UpdateSound: 	0.0388442	UpdateItems:	0.0122674	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0330429	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.50461	
RENDER	shadowmap: 	0.11563	sendToRender: 	0.158878	scene: 	3.44649	particles2Tex: 	2.61038	sendToRender: 	0.109519	motionBlur: 	2.85826	bloom2Tex: 	0.0767261	printScene: 	0.0456441	applyBloom: 	0.00647805	setRenderState: 	0.000454125	applyParticles: 	0.00204807	gui: 	0.333352	setRenderState: 	0.000487207	luaMsg: 	0.000830056	printTextDebug:	0.000634572	console: 	0.00115185	endScene: 	0.000354879	present: 	0.170595	TOTAL_RENDER: 	10.1098	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.08412	UpdateCamera: 	0.0537822	UpdateEnemies: 	0.148249	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0327842	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.835013	UpdatePlayer: 	0.139443	UpdateSound: 	0.050056	UpdateItems:	0.0123546	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0331842	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	2.54825	
RENDER	shadowmap: 	0.0966535	sendToRender: 	0.160174	scene: 	3.49202	particles2Tex: 	2.66708	sendToRender: 	0.129158	motionBlur: 	2.74719	bloom2Tex: 	0.0866988	printScene: 	0.0486997	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00210822	gui: 	0.312276	setRenderState: 	0.000514274	luaMsg: 	0.000887198	printTextDebug:	0.000676676	console: 	0.00117291	endScene: 	0.000369916	present: 	0.186739	TOTAL_RENDER: 	10.1342	
UPDATE	UpdateSceneManager: 	0.0143967	UpdateInput: 	1.15446	UpdateCamera: 	0.0682962	UpdateEnemies: 	0.164123	UpdateProjectile: 	0.0115486	UpdateParticle: 	0.0373074	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.841512	UpdatePlayer: 	0.112043	UpdateSound: 	0.0961783	UpdateItems:	0.0127967	UpdateTriggers: 	0.0433674	UpdateRigid: 	0.0345646	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00160598	TOTAL_UPDATE: 	2.75166	
RENDER	shadowmap: 	0.121041	sendToRender: 	0.161819	scene: 	3.71153	particles2Tex: 	2.58579	sendToRender: 	0.132159	motionBlur: 	2.61407	bloom2Tex: 	0.0747622	printScene: 	0.0457854	applyBloom: 	0.0067397	setRenderState: 	0.000466155	applyParticles: 	0.00235483	gui: 	0.314751	setRenderState: 	0.000505252	luaMsg: 	0.000703744	printTextDebug:	0.000658632	console: 	0.00111877	endScene: 	0.000357887	present: 	0.173404	TOTAL_RENDER: 	10.1269	
UPDATE	UpdateSceneManager: 	0.00959076	UpdateInput: 	1.04337	UpdateCamera: 	0.0522003	UpdateEnemies: 	0.132208	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.029452	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.808072	UpdatePlayer: 	0.147473	UpdateSound: 	0.0180778	UpdateItems:	0.0113291	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0318279	UpdateGUI: 	0.0017744	BuildFrustum: 	0.00116388	TOTAL_UPDATE: 	2.47269	
RENDER	shadowmap: 	0.0895318	sendToRender: 	0.165082	scene: 	3.77688	particles2Tex: 	2.48408	sendToRender: 	0.120746	motionBlur: 	2.48056	bloom2Tex: 	0.073854	printScene: 	0.0412773	applyBloom: 	0.00666752	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.310204	setRenderState: 	0.000490215	luaMsg: 	0.000818027	printTextDebug:	0.00075487	console: 	0.00123005	endScene: 	0.000351872	present: 	0.164817	TOTAL_RENDER: 	9.90645	
UPDATE	UpdateSceneManager: 	0.0233589	UpdateInput: 	1.16317	UpdateCamera: 	0.0510996	UpdateEnemies: 	0.122136	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0306549	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.780996	UpdatePlayer: 	0.114671	UpdateSound: 	0.0116448	UpdateItems:	0.00945242	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0255904	UpdateGUI: 	0.00124208	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.47291	
RENDER	shadowmap: 	0.073072	sendToRender: 	0.139765	scene: 	3.71382	particles2Tex: 	2.46775	sendToRender: 	0.109149	motionBlur: 	2.56299	bloom2Tex: 	0.0735051	printScene: 	0.0414246	applyBloom: 	0.00676376	setRenderState: 	0.000445103	applyParticles: 	0.00219845	gui: 	0.347493	setRenderState: 	0.000508259	luaMsg: 	0.000526304	printTextDebug:	0.000430065	console: 	0.00108268	endScene: 	0.000351872	present: 	0.169398	TOTAL_RENDER: 	9.872	
UPDATE	UpdateSceneManager: 	0.0162282	UpdateInput: 	1.0434	UpdateCamera: 	0.056525	UpdateEnemies: 	0.155599	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.034327	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.820297	UpdatePlayer: 	0.122695	UpdateSound: 	0.0458967	UpdateItems:	0.0117982	UpdateTriggers: 	0.0414006	UpdateRigid: 	0.0334729	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	2.5551	
RENDER	shadowmap: 	0.118136	sendToRender: 	0.160487	scene: 	3.54507	particles2Tex: 	2.62331	sendToRender: 	0.141669	motionBlur: 	2.65613	bloom2Tex: 	0.0756434	printScene: 	0.0462486	applyBloom: 	0.00685699	setRenderState: 	0.000451118	applyParticles: 	0.0020601	gui: 	0.295073	setRenderState: 	0.000493222	luaMsg: 	0.000893213	printTextDebug:	0.000802989	console: 	0.00139245	endScene: 	0.000348864	present: 	0.197529	TOTAL_RENDER: 	10.0482	
UPDATE	UpdateSceneManager: 	0.0119306	UpdateInput: 	1.07808	UpdateCamera: 	0.0527417	UpdateEnemies: 	0.133612	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0335481	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.890578	UpdatePlayer: 	2.03774	UpdateSound: 	0.016541	UpdateItems:	0.0128659	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0329166	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	4.46349	
RENDER	shadowmap: 	0.103528	sendToRender: 	0.133994	scene: 	3.54804	particles2Tex: 	2.63294	sendToRender: 	0.111724	motionBlur: 	2.48695	bloom2Tex: 	0.329635	printScene: 	0.0494876	applyBloom: 	0.00666752	setRenderState: 	0.000454125	applyParticles: 	0.00228566	gui: 	0.0357075	setRenderState: 	0.000544349	luaMsg: 	0.00101351	printTextDebug:	0.000532319	console: 	0.0010917	endScene: 	0.000351872	present: 	0.451331	TOTAL_RENDER: 	10.0766	
UPDATE	UpdateSceneManager: 	0.0106885	UpdateInput: 	1.21936	UpdateCamera: 	0.0430186	UpdateEnemies: 	0.146559	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0338759	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.838125	UpdatePlayer: 	0.137576	UpdateSound: 	0.0393074	UpdateItems:	0.0120057	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.032303	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.65763	
RENDER	shadowmap: 	0.110259	sendToRender: 	0.170375	scene: 	3.42204	particles2Tex: 	2.67482	sendToRender: 	0.118797	motionBlur: 	2.54984	bloom2Tex: 	0.0737998	printScene: 	0.0434336	applyBloom: 	0.00693518	setRenderState: 	0.0004842	applyParticles: 	0.0023428	gui: 	0.306724	setRenderState: 	0.000508259	luaMsg: 	0.000784945	printTextDebug:	0.000802989	console: 	0.00122103	endScene: 	0.000339842	present: 	0.3159	TOTAL_RENDER: 	9.97565	
UPDATE	UpdateSceneManager: 	0.016162	UpdateInput: 	1.15112	UpdateCamera: 	0.070227	UpdateEnemies: 	0.163184	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0473523	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.917862	UpdatePlayer: 	0.124737	UpdateSound: 	0.035106	UpdateItems:	0.0143064	UpdateTriggers: 	0.044008	UpdateRigid: 	0.0359631	UpdateGUI: 	0.00181951	BuildFrustum: 	0.00138643	TOTAL_UPDATE: 	2.80841	
RENDER	shadowmap: 	0.156821	sendToRender: 	0.192781	scene: 	3.61773	particles2Tex: 	2.74558	sendToRender: 	0.200236	motionBlur: 	2.40058	bloom2Tex: 	0.0740615	printScene: 	0.0477132	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00211725	gui: 	0.291633	setRenderState: 	0.000499237	luaMsg: 	0.00079096	printTextDebug:	0.000619535	console: 	0.00123005	endScene: 	0.000348864	present: 	0.19069	TOTAL_RENDER: 	10.1261	
UPDATE	UpdateSceneManager: 	0.0121982	UpdateInput: 	1.10487	UpdateCamera: 	0.0547597	UpdateEnemies: 	0.157311	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0442907	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	1.07542	UpdatePlayer: 	0.135606	UpdateSound: 	0.046008	UpdateItems:	0.0140328	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0341737	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00135335	TOTAL_UPDATE: 	2.83865	
RENDER	shadowmap: 	0.123239	sendToRender: 	0.157434	scene: 	3.5125	particles2Tex: 	2.80033	sendToRender: 	0.16162	motionBlur: 	2.34838	bloom2Tex: 	0.0734059	printScene: 	0.0435178	applyBloom: 	0.00681488	setRenderState: 	0.000445103	applyParticles: 	0.0021383	gui: 	0.324961	setRenderState: 	0.000496229	luaMsg: 	0.000562393	printTextDebug:	0.000526304	console: 	0.000980429	endScene: 	0.000354879	present: 	0.182781	TOTAL_RENDER: 	9.9187	
UPDATE	UpdateSceneManager: 	0.0115727	UpdateInput: 	1.20355	UpdateCamera: 	0.0733307	UpdateEnemies: 	0.14049	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0339331	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.847503	UpdatePlayer: 	0.144806	UpdateSound: 	0.0132328	UpdateItems:	0.012526	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0332083	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	2.67649	
RENDER	shadowmap: 	0.11044	sendToRender: 	0.16735	scene: 	3.66433	particles2Tex: 	2.49285	sendToRender: 	0.110244	motionBlur: 	2.52014	bloom2Tex: 	0.0744494	printScene: 	0.0432321	applyBloom: 	0.322555	setRenderState: 	0.000496229	applyParticles: 	0.00224055	gui: 	0.0354518	setRenderState: 	0.000469162	luaMsg: 	0.000833064	printTextDebug:	0.000631565	console: 	0.00107667	endScene: 	0.000357887	present: 	0.183049	TOTAL_RENDER: 	9.9168	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.11846	UpdateCamera: 	0.0556589	UpdateEnemies: 	0.163569	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0440592	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.946285	UpdatePlayer: 	0.125672	UpdateSound: 	0.0120178	UpdateItems:	0.0110524	UpdateTriggers: 	0.0345526	UpdateRigid: 	0.0301948	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.68794	
RENDER	shadowmap: 	0.126535	sendToRender: 	0.149912	scene: 	3.73063	particles2Tex: 	2.51907	sendToRender: 	0.151013	motionBlur: 	2.57308	bloom2Tex: 	0.0785937	printScene: 	0.0512079	applyBloom: 	0.307572	setRenderState: 	0.000490215	applyParticles: 	0.00252325	gui: 	0.0389375	setRenderState: 	0.000445103	luaMsg: 	0.000670662	printTextDebug:	0.000736825	console: 	0.00108268	endScene: 	0.000357887	present: 	0.182937	TOTAL_RENDER: 	10.0946	
UPDATE	UpdateSceneManager: 	0.0112358	UpdateInput: 	1.08116	UpdateCamera: 	0.0515146	UpdateEnemies: 	0.155245	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0302309	UpdateLUAMsg: 	0.000457133	UpdateColisions: 	0.902491	UpdatePlayer: 	0.106088	UpdateSound: 	0.0207604	UpdateItems:	0.00983436	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0266911	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.52768	
RENDER	shadowmap: 	0.0777877	sendToRender: 	0.141245	scene: 	3.72955	particles2Tex: 	2.66247	sendToRender: 	0.162288	motionBlur: 	2.5955	bloom2Tex: 	0.250987	printScene: 	0.05128	applyBloom: 	0.00671564	setRenderState: 	0.000445103	applyParticles: 	0.00207213	gui: 	0.0362879	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000643594	console: 	0.00113381	endScene: 	0.000336835	present: 	0.413079	TOTAL_RENDER: 	10.3217	
UPDATE	UpdateSceneManager: 	0.0128448	UpdateInput: 	1.24413	UpdateCamera: 	0.046438	UpdateEnemies: 	0.1595	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0408111	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.04198	UpdatePlayer: 	0.157494	UpdateSound: 	0.0143155	UpdateItems:	0.0145019	UpdateTriggers: 	0.0010075	UpdateRigid: 	0.0337556	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	2.91296	
RENDER	shadowmap: 	0.103853	sendToRender: 	0.158748	scene: 	3.73604	particles2Tex: 	2.48289	sendToRender: 	0.111649	motionBlur: 	2.52603	bloom2Tex: 	0.0732284	printScene: 	0.0433915	applyBloom: 	0.00670361	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.393281	setRenderState: 	0.000517282	luaMsg: 	0.000721788	printTextDebug:	0.000643594	console: 	0.000923287	endScene: 	0.000366909	present: 	0.176095	TOTAL_RENDER: 	9.99014	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	1.03762	UpdateCamera: 	0.0518665	UpdateEnemies: 	0.150442	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.032276	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.941801	UpdatePlayer: 	0.129799	UpdateSound: 	0.0292625	UpdateItems:	0.012099	UpdateTriggers: 	0.0426817	UpdateRigid: 	0.032694	UpdateGUI: 	0.00150072	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.62188	
RENDER	shadowmap: 	0.0934114	sendToRender: 	0.157966	scene: 	3.59572	particles2Tex: 	2.68883	sendToRender: 	0.144682	motionBlur: 	2.34308	bloom2Tex: 	0.0728405	printScene: 	0.0422968	applyBloom: 	0.0067397	setRenderState: 	0.000457133	applyParticles: 	0.00218341	gui: 	0.362593	setRenderState: 	0.000496229	luaMsg: 	0.000917273	printTextDebug:	0.000652617	console: 	0.000911258	endScene: 	0.000363902	present: 	0.173199	TOTAL_RENDER: 	9.85921	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.05419	UpdateCamera: 	0.0498094	UpdateEnemies: 	0.140836	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0284415	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.932487	UpdatePlayer: 	0.132397	UpdateSound: 	0.0138072	UpdateItems:	0.01089	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0309226	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00134734	TOTAL_UPDATE: 	2.55256	
RENDER	shadowmap: 	0.0847379	sendToRender: 	0.163253	scene: 	3.59707	particles2Tex: 	2.48184	sendToRender: 	0.11773	motionBlur: 	2.42947	bloom2Tex: 	0.0711232	printScene: 	0.0410848	applyBloom: 	0.00659534	setRenderState: 	0.000445103	applyParticles: 	0.00206311	gui: 	0.320161	setRenderState: 	0.000493222	luaMsg: 	0.000586453	printTextDebug:	0.000321797	console: 	0.000992459	endScene: 	0.000384954	present: 	0.17624	TOTAL_RENDER: 	9.66985	
UPDATE	UpdateSceneManager: 	0.00927197	UpdateInput: 	1.11965	UpdateCamera: 	0.0500139	UpdateEnemies: 	0.148102	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0289918	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.945494	UpdatePlayer: 	0.111489	UpdateSound: 	0.0110073	UpdateItems:	0.00950054	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0255122	UpdateGUI: 	0.00161801	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.59094	
RENDER	shadowmap: 	0.0713819	sendToRender: 	0.138171	scene: 	3.44299	particles2Tex: 	2.60373	sendToRender: 	0.109399	motionBlur: 	2.33651	bloom2Tex: 	0.0708676	printScene: 	0.0401374	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.322092	setRenderState: 	0.000487207	luaMsg: 	0.00046014	printTextDebug:	0.000412021	console: 	0.000986444	endScene: 	0.000360894	present: 	0.167151	TOTAL_RENDER: 	9.47366	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.04983	UpdateCamera: 	0.0495026	UpdateEnemies: 	0.14944	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0280806	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.975903	UpdatePlayer: 	0.0972399	UpdateSound: 	0.0105321	UpdateItems:	0.00962384	UpdateTriggers: 	0.0373856	UpdateRigid: 	0.0257648	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.57548	
RENDER	shadowmap: 	0.0732254	sendToRender: 	0.140307	scene: 	3.39876	particles2Tex: 	2.81214	sendToRender: 	0.113378	motionBlur: 	2.28127	bloom2Tex: 	0.0728735	printScene: 	0.0416773	applyBloom: 	0.00677879	setRenderState: 	0.000451118	applyParticles: 	0.00252325	gui: 	0.326393	setRenderState: 	0.000535326	luaMsg: 	0.000757878	printTextDebug:	0.000583446	console: 	0.00107065	endScene: 	0.000354879	present: 	0.175668	TOTAL_RENDER: 	9.63626	
UPDATE	UpdateSceneManager: 	0.0155184	UpdateInput: 	1.18842	UpdateCamera: 	0.0565461	UpdateEnemies: 	0.162547	UpdateProjectile: 	0.0110103	UpdateParticle: 	0.0400262	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	1.01324	UpdatePlayer: 	0.10702	UpdateSound: 	0.0538183	UpdateItems:	0.0125411	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0323902	UpdateGUI: 	0.00890807	BuildFrustum: 	0.0114313	TOTAL_UPDATE: 	2.90061	
RENDER	shadowmap: 	0.096049	sendToRender: 	0.157762	scene: 	3.45156	particles2Tex: 	2.62297	sendToRender: 	0.118021	motionBlur: 	2.29547	bloom2Tex: 	0.410472	printScene: 	0.0463238	applyBloom: 	0.00674571	setRenderState: 	0.000442095	applyParticles: 	0.00202702	gui: 	0.0342699	setRenderState: 	0.000457133	luaMsg: 	0.000751863	printTextDebug:	0.000445103	console: 	0.00110373	endScene: 	0.000336835	present: 	0.340311	TOTAL_RENDER: 	9.76866	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.10905	UpdateCamera: 	0.0533492	UpdateEnemies: 	0.140695	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0317076	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.04003	UpdatePlayer: 	1.92382	UpdateSound: 	0.0140869	UpdateItems:	0.0128478	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0279152	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	4.5287	
RENDER	shadowmap: 	0.0796734	sendToRender: 	0.142421	scene: 	3.35257	particles2Tex: 	2.58013	sendToRender: 	0.126535	motionBlur: 	2.18853	bloom2Tex: 	0.393877	printScene: 	0.044005	applyBloom: 	0.00680887	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.0335812	setRenderState: 	0.000481192	luaMsg: 	0.000863138	printTextDebug:	0.00061352	console: 	0.00108569	endScene: 	0.000321797	present: 	0.376298	TOTAL_RENDER: 	9.49228	
UPDATE	UpdateSceneManager: 	0.0110193	UpdateInput: 	1.04077	UpdateCamera: 	0.0507297	UpdateEnemies: 	0.13849	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0308083	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.01175	UpdatePlayer: 	0.136316	UpdateSound: 	0.0427269	UpdateItems:	0.0143846	UpdateTriggers: 	0.041975	UpdateRigid: 	0.0316113	UpdateGUI: 	0.00132629	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.70303	
RENDER	shadowmap: 	0.0853695	sendToRender: 	0.167268	scene: 	3.30111	particles2Tex: 	2.55194	sendToRender: 	0.107706	motionBlur: 	2.28359	bloom2Tex: 	0.0710149	printScene: 	0.342549	applyBloom: 	0.00708555	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0332895	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000628557	console: 	0.000872161	endScene: 	0.000384954	present: 	0.273756	TOTAL_RENDER: 	9.39408	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.03999	UpdateCamera: 	0.05005	UpdateEnemies: 	0.13846	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0276204	UpdateLUAMsg: 	0.00058946	UpdateColisions: 	0.997779	UpdatePlayer: 	0.126566	UpdateSound: 	0.0111216	UpdateItems:	0.00947648	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0250701	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.56675	
RENDER	shadowmap: 	0.0710089	sendToRender: 	0.118812	scene: 	3.28631	particles2Tex: 	2.5641	sendToRender: 	0.106256	motionBlur: 	2.17252	bloom2Tex: 	0.0717247	printScene: 	0.372085	applyBloom: 	0.00681789	setRenderState: 	0.000475177	applyParticles: 	0.00201499	gui: 	0.0316083	setRenderState: 	0.000454125	luaMsg: 	0.000739833	printTextDebug:	0.000427058	console: 	0.00104359	endScene: 	0.000345857	present: 	0.273564	TOTAL_RENDER: 	9.23931	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.07395	UpdateCamera: 	0.0511026	UpdateEnemies: 	0.14194	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0290851	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.00225	UpdatePlayer: 	0.134063	UpdateSound: 	0.0130343	UpdateItems:	0.0112148	UpdateTriggers: 	0.000935317	UpdateRigid: 	0.0320745	UpdateGUI: 	0.00156087	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.6487	
RENDER	shadowmap: 	0.0917092	sendToRender: 	0.154595	scene: 	3.40048	particles2Tex: 	2.78222	sendToRender: 	0.130355	motionBlur: 	2.03366	bloom2Tex: 	0.0728675	printScene: 	0.390078	applyBloom: 	0.00707954	setRenderState: 	0.000487207	applyParticles: 	0.00217138	gui: 	0.0348052	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000523296	console: 	0.000905243	endScene: 	0.000366909	present: 	0.271883	TOTAL_RENDER: 	9.59199	
UPDATE	UpdateSceneManager: 	0.0120629	UpdateInput: 	1.07875	UpdateCamera: 	0.935338	UpdateEnemies: 	0.218434	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.030282	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.03699	UpdatePlayer: 	0.10739	UpdateSound: 	0.055695	UpdateItems:	0.0123817	UpdateTriggers: 	0.0424592	UpdateRigid: 	0.0335451	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	3.71488	
RENDER	shadowmap: 	0.115134	sendToRender: 	0.1607	scene: 	3.4994	particles2Tex: 	2.62563	sendToRender: 	0.111823	motionBlur: 	2.08122	bloom2Tex: 	0.0734239	printScene: 	0.42298	applyBloom: 	0.00700736	setRenderState: 	0.000466155	applyParticles: 	0.00201499	gui: 	0.0346158	setRenderState: 	0.00047217	luaMsg: 	0.000875168	printTextDebug:	0.000541341	console: 	0.00100449	endScene: 	0.000342849	present: 	0.276156	TOTAL_RENDER: 	9.59475	
UPDATE	UpdateSceneManager: 	0.011287	UpdateInput: 	1.05569	UpdateCamera: 	1.00468	UpdateEnemies: 	0.154051	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.030682	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.00251	UpdatePlayer: 	0.105119	UpdateSound: 	0.0562213	UpdateItems:	0.0122554	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0323842	UpdateGUI: 	0.00170522	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	3.61815	
RENDER	shadowmap: 	0.104187	sendToRender: 	0.164853	scene: 	3.57123	particles2Tex: 	2.74712	sendToRender: 	0.11259	motionBlur: 	1.97741	bloom2Tex: 	0.0708285	printScene: 	0.0417915	applyBloom: 	0.315695	setRenderState: 	0.0004842	applyParticles: 	0.00235483	gui: 	0.0343962	setRenderState: 	0.000493222	luaMsg: 	0.000827049	printTextDebug:	0.000643594	console: 	0.000890205	endScene: 	0.000366909	present: 	0.169268	TOTAL_RENDER: 	9.49756	
UPDATE	UpdateSceneManager: 	0.0102073	UpdateInput: 	1.07998	UpdateCamera: 	0.940307	UpdateEnemies: 	0.172396	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0281347	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.995875	UpdatePlayer: 	0.139955	UpdateSound: 	0.0137019	UpdateItems:	0.0116148	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0319602	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.57762	
RENDER	shadowmap: 	0.101495	sendToRender: 	0.161449	scene: 	3.31634	particles2Tex: 	2.62877	sendToRender: 	0.107237	motionBlur: 	2.11937	bloom2Tex: 	0.0703593	printScene: 	0.0410577	applyBloom: 	0.311605	setRenderState: 	0.000487207	applyParticles: 	0.0021804	gui: 	0.0333075	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000523296	console: 	0.00101953	endScene: 	0.000345857	present: 	0.166808	TOTAL_RENDER: 	9.23056	
UPDATE	UpdateSceneManager: 	0.0264445	UpdateInput: 	1.02965	UpdateCamera: 	0.0496259	UpdateEnemies: 	0.132821	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0275092	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.971497	UpdatePlayer: 	0.110355	UpdateSound: 	0.0519477	UpdateItems:	0.0115155	UpdateTriggers: 	0.0415299	UpdateRigid: 	0.0324684	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	2.63016	
RENDER	shadowmap: 	0.101438	sendToRender: 	0.154388	scene: 	3.27618	particles2Tex: 	2.61719	sendToRender: 	0.107342	motionBlur: 	2.09832	bloom2Tex: 	0.0907408	printScene: 	0.0392743	applyBloom: 	0.289596	setRenderState: 	0.000478185	applyParticles: 	0.00210221	gui: 	0.0320263	setRenderState: 	0.000451118	luaMsg: 	0.000631565	printTextDebug:	0.000538334	console: 	0.00116388	endScene: 	0.000360894	present: 	0.188955	TOTAL_RENDER: 	9.16799	
UPDATE	UpdateSceneManager: 	0.009687	UpdateInput: 	1.05235	UpdateCamera: 	0.0490605	UpdateEnemies: 	0.13108	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0267844	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.973229	UpdatePlayer: 	0.102849	UpdateSound: 	0.0457674	UpdateItems:	0.0112749	UpdateTriggers: 	0.000950355	UpdateRigid: 	0.0512349	UpdateGUI: 	0.00167214	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.62839	
RENDER	shadowmap: 	0.0851109	sendToRender: 	0.151783	scene: 	3.26951	particles2Tex: 	2.61016	sendToRender: 	0.106569	motionBlur: 	2.10668	bloom2Tex: 	0.0703954	printScene: 	0.0390758	applyBloom: 	0.32494	setRenderState: 	0.000490215	applyParticles: 	0.00230671	gui: 	0.0323481	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000418036	console: 	0.00106765	endScene: 	0.000342849	present: 	0.172953	TOTAL_RENDER: 	9.14492	
UPDATE	UpdateSceneManager: 	0.0158042	UpdateInput: 	1.19243	UpdateCamera: 	0.0543507	UpdateEnemies: 	0.145491	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.046414	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.04121	UpdatePlayer: 	0.138631	UpdateSound: 	0.014144	UpdateItems:	0.0117922	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0338128	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.8777	
RENDER	shadowmap: 	0.104422	sendToRender: 	0.166165	scene: 	3.37337	particles2Tex: 	2.8572	sendToRender: 	0.145179	motionBlur: 	1.93474	bloom2Tex: 	0.0699563	printScene: 	0.0402036	applyBloom: 	0.291563	setRenderState: 	0.000478185	applyParticles: 	0.00226461	gui: 	0.0342819	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.00106464	endScene: 	0.000372924	present: 	0.18537	TOTAL_RENDER: 	9.38156	
UPDATE	UpdateSceneManager: 	0.0118283	UpdateInput: 	1.22627	UpdateCamera: 	0.0575716	UpdateEnemies: 	0.1599	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0358217	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.04867	UpdatePlayer: 	0.107026	UpdateSound: 	0.0554303	UpdateItems:	0.012917	UpdateTriggers: 	0.0429674	UpdateRigid: 	0.034709	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	2.96698	
RENDER	shadowmap: 	0.12046	sendToRender: 	0.168649	scene: 	3.40051	particles2Tex: 	2.52967	sendToRender: 	0.109604	motionBlur: 	2.25156	bloom2Tex: 	0.0729126	printScene: 	0.0447719	applyBloom: 	0.00658331	setRenderState: 	0.00044811	applyParticles: 	0.00218341	gui: 	0.0343752	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000658632	console: 	0.000899228	endScene: 	0.000339842	present: 	0.453497	TOTAL_RENDER: 	9.36468	
UPDATE	UpdateSceneManager: 	0.00985842	UpdateInput: 	1.14238	UpdateCamera: 	0.0573431	UpdateEnemies: 	0.156815	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0342879	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	1.00619	UpdatePlayer: 	0.122809	UpdateSound: 	0.0445373	UpdateItems:	0.0125621	UpdateTriggers: 	0.000983436	UpdateRigid: 	0.033503	UpdateGUI: 	0.00163906	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.82486	
RENDER	shadowmap: 	0.118494	sendToRender: 	0.15796	scene: 	3.32926	particles2Tex: 	2.55229	sendToRender: 	0.111387	motionBlur: 	2.21868	bloom2Tex: 	0.0724916	printScene: 	0.0424652	applyBloom: 	0.00687804	setRenderState: 	0.00044811	applyParticles: 	0.00212928	gui: 	0.0346549	setRenderState: 	0.000481192	luaMsg: 	0.000676676	printTextDebug:	0.000658632	console: 	0.00120298	endScene: 	0.000327812	present: 	0.444817	TOTAL_RENDER: 	9.26345	
UPDATE	UpdateSceneManager: 	0.0116689	UpdateInput: 	1.0911	UpdateCamera: 	0.0514605	UpdateEnemies: 	0.138646	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0280565	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.03024	UpdatePlayer: 	0.117907	UpdateSound: 	0.0267603	UpdateItems:	0.00985542	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.026631	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.67546	
RENDER	shadowmap: 	0.0770328	sendToRender: 	0.141467	scene: 	3.25913	particles2Tex: 	2.65993	sendToRender: 	0.108737	motionBlur: 	2.11305	bloom2Tex: 	0.0704856	printScene: 	0.0405164	applyBloom: 	0.00659233	setRenderState: 	0.000451118	applyParticles: 	0.0022616	gui: 	0.0337436	setRenderState: 	0.000481192	luaMsg: 	0.000559386	printTextDebug:	0.000541341	console: 	0.000953362	endScene: 	0.000321797	present: 	0.455506	TOTAL_RENDER: 	9.13117	
UPDATE	UpdateSceneManager: 	0.0103486	UpdateInput: 	1.016	UpdateCamera: 	0.0507327	UpdateEnemies: 	0.137699	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.028267	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.06048	UpdatePlayer: 	1.10741	UpdateSound: 	0.0144749	UpdateItems:	0.0120478	UpdateTriggers: 	0.0422517	UpdateRigid: 	0.0320384	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.69153	
RENDER	shadowmap: 	0.112578	sendToRender: 	0.12022	scene: 	3.2884	particles2Tex: 	2.58337	sendToRender: 	0.130791	motionBlur: 	2.13565	bloom2Tex: 	0.071027	printScene: 	0.0414848	applyBloom: 	0.00664947	setRenderState: 	0.00043608	applyParticles: 	0.00223153	gui: 	0.032682	setRenderState: 	0.000475177	luaMsg: 	0.000875168	printTextDebug:	0.000748855	console: 	0.000962384	endScene: 	0.000348864	present: 	0.516241	TOTAL_RENDER: 	9.20583	
UPDATE	UpdateSceneManager: 	0.01049	UpdateInput: 	1.01717	UpdateCamera: 	0.0529492	UpdateEnemies: 	0.138433	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0271543	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	1.17793	UpdatePlayer: 	0.129167	UpdateSound: 	0.0140568	UpdateItems:	0.0265829	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.031464	UpdateGUI: 	0.00175936	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	2.77747	
RENDER	shadowmap: 	0.0922024	sendToRender: 	0.154415	scene: 	3.2951	particles2Tex: 	2.51536	sendToRender: 	0.139143	motionBlur: 	2.09267	bloom2Tex: 	0.0700135	printScene: 	0.0402878	applyBloom: 	0.00679383	setRenderState: 	0.000451118	applyParticles: 	0.00231574	gui: 	0.0327391	setRenderState: 	0.000451118	luaMsg: 	0.000673669	printTextDebug:	0.000631565	console: 	0.00102253	endScene: 	0.000327812	present: 	0.43959	TOTAL_RENDER: 	9.05164	
UPDATE	UpdateSceneManager: 	0.00978023	UpdateInput: 	1.1272	UpdateCamera: 	1.07718	UpdateEnemies: 	0.149467	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0325557	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12181	UpdatePlayer: 	0.154739	UpdateSound: 	0.0349376	UpdateItems:	0.0119697	UpdateTriggers: 	0.000995466	UpdateRigid: 	0.0345676	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.9184	
RENDER	shadowmap: 	0.114987	sendToRender: 	0.161593	scene: 	3.45076	particles2Tex: 	2.63454	sendToRender: 	0.110755	motionBlur: 	1.98583	bloom2Tex: 	0.0726149	printScene: 	0.0438607	applyBloom: 	0.0067397	setRenderState: 	0.000454125	applyParticles: 	0.00233679	gui: 	0.0349977	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000649609	console: 	0.00111576	endScene: 	0.000327812	present: 	0.455496	TOTAL_RENDER: 	9.24384	
UPDATE	UpdateSceneManager: 	0.0103456	UpdateInput: 	1.04501	UpdateCamera: 	0.983948	UpdateEnemies: 	0.151016	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0293918	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	1.25147	UpdatePlayer: 	0.132388	UpdateSound: 	0.0146282	UpdateItems:	0.0116358	UpdateTriggers: 	0.0423058	UpdateRigid: 	0.033112	UpdateGUI: 	0.00175034	BuildFrustum: 	0.00114885	TOTAL_UPDATE: 	3.86857	
RENDER	shadowmap: 	0.11345	sendToRender: 	0.155726	scene: 	3.38121	particles2Tex: 	2.55708	sendToRender: 	0.125333	motionBlur: 	1.95645	bloom2Tex: 	0.0707834	printScene: 	0.042381	applyBloom: 	0.00667654	setRenderState: 	0.000439088	applyParticles: 	0.00223454	gui: 	0.317605	setRenderState: 	0.000469162	luaMsg: 	0.000640587	printTextDebug:	0.000733818	console: 	0.0010075	endScene: 	0.000363902	present: 	0.173091	TOTAL_RENDER: 	9.07156	
UPDATE	UpdateSceneManager: 	0.0253528	UpdateInput: 	1.04366	UpdateCamera: 	0.0500741	UpdateEnemies: 	0.133326	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0270701	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.10632	UpdatePlayer: 	0.13188	UpdateSound: 	0.0143034	UpdateItems:	0.0117531	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0295963	UpdateGUI: 	0.00159395	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.72262	
RENDER	shadowmap: 	0.083565	sendToRender: 	0.160541	scene: 	3.39001	particles2Tex: 	2.51169	sendToRender: 	0.107234	motionBlur: 	1.93436	bloom2Tex: 	0.0894476	printScene: 	0.0404502	applyBloom: 	0.234298	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.033103	setRenderState: 	0.000499237	luaMsg: 	0.0007669	printTextDebug:	0.000433073	console: 	0.00118193	endScene: 	0.000357887	present: 	0.199078	TOTAL_RENDER: 	8.99093	
UPDATE	UpdateSceneManager: 	0.00919979	UpdateInput: 	1.01838	UpdateCamera: 	0.0501432	UpdateEnemies: 	0.135161	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0263904	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.0917	UpdatePlayer: 	0.0980038	UpdateSound: 	0.0557461	UpdateItems:	0.0122133	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.0307632	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.67465	
RENDER	shadowmap: 	0.094467	sendToRender: 	0.163094	scene: 	3.45647	particles2Tex: 	2.53601	sendToRender: 	0.108271	motionBlur: 	1.95376	bloom2Tex: 	0.069009	printScene: 	0.0386698	applyBloom: 	0.00670361	setRenderState: 	0.000451118	applyParticles: 	0.00208717	gui: 	0.316528	setRenderState: 	0.000502244	luaMsg: 	0.000787952	printTextDebug:	0.000424051	console: 	0.000977422	endScene: 	0.000369916	present: 	0.16815	TOTAL_RENDER: 	9.07959	
UPDATE	UpdateSceneManager: 	0.00983737	UpdateInput: 	1.01982	UpdateCamera: 	0.0690842	UpdateEnemies: 	0.130171	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0275452	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.07954	UpdatePlayer: 	0.0955648	UpdateSound: 	0.0548679	UpdateItems:	0.0111125	UpdateTriggers: 	0.0405916	UpdateRigid: 	0.0317888	UpdateGUI: 	0.00174131	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.88899	
RENDER	shadowmap: 	0.0864913	sendToRender: 	0.133134	scene: 	3.29447	particles2Tex: 	2.49686	sendToRender: 	0.107168	motionBlur: 	2.13291	bloom2Tex: 	0.0705247	printScene: 	0.0385285	applyBloom: 	0.00654722	setRenderState: 	0.000445103	applyParticles: 	0.0020992	gui: 	0.2712	setRenderState: 	0.000547356	luaMsg: 	0.000577431	printTextDebug:	0.00063758	console: 	0.000863138	endScene: 	0.000369916	present: 	0.182363	TOTAL_RENDER: 	8.98588	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.07281	UpdateCamera: 	0.0499568	UpdateEnemies: 	0.132538	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0268445	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.0699	UpdatePlayer: 	0.131522	UpdateSound: 	0.0171725	UpdateItems:	0.0109411	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0312023	UpdateGUI: 	0.0015338	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.70207	
RENDER	shadowmap: 	0.0954324	sendToRender: 	0.162472	scene: 	3.63461	particles2Tex: 	2.56737	sendToRender: 	0.167163	motionBlur: 	1.58159	bloom2Tex: 	0.0707052	printScene: 	0.0384262	applyBloom: 	0.00668256	setRenderState: 	0.000463147	applyParticles: 	0.00203003	gui: 	0.288709	setRenderState: 	0.000556378	luaMsg: 	0.000664647	printTextDebug:	0.000406006	console: 	0.00105862	endScene: 	0.000348864	present: 	0.19103	TOTAL_RENDER: 	9.01638	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.10349	UpdateCamera: 	0.0541792	UpdateEnemies: 	0.125017	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0293407	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.11289	UpdatePlayer: 	0.14092	UpdateSound: 	0.0183244	UpdateItems:	0.0120629	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.031482	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.78997	
RENDER	shadowmap: 	0.0996549	sendToRender: 	0.163392	scene: 	3.41533	particles2Tex: 	2.50183	sendToRender: 	0.127092	motionBlur: 	1.74783	bloom2Tex: 	0.0682872	printScene: 	0.0374337	applyBloom: 	0.00658632	setRenderState: 	0.000442095	applyParticles: 	0.00188868	gui: 	0.260235	setRenderState: 	0.000553371	luaMsg: 	0.000667654	printTextDebug:	0.000469162	console: 	0.00125411	endScene: 	0.000345857	present: 	0.176868	TOTAL_RENDER: 	8.77876	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.02519	UpdateCamera: 	0.0490305	UpdateEnemies: 	0.13452	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0253709	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.07577	UpdatePlayer: 	0.147852	UpdateSound: 	0.0139907	UpdateItems:	0.0116839	UpdateTriggers: 	0.0394157	UpdateRigid: 	0.0296805	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	2.70982	
RENDER	shadowmap: 	0.0856793	sendToRender: 	0.149524	scene: 	3.26687	particles2Tex: 	2.72311	sendToRender: 	0.144592	motionBlur: 	1.53417	bloom2Tex: 	0.0658993	printScene: 	0.0359811	applyBloom: 	0.00656827	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.277885	setRenderState: 	0.000538334	luaMsg: 	0.000667654	printTextDebug:	0.00046014	console: 	0.00104359	endScene: 	0.000348864	present: 	0.180727	TOTAL_RENDER: 	8.67398	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.01731	UpdateCamera: 	0.0486936	UpdateEnemies: 	0.136749	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0223183	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	1.06146	UpdatePlayer: 	0.105766	UpdateSound: 	0.0402938	UpdateItems:	0.0107516	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0297076	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.63228	
RENDER	shadowmap: 	0.0780464	sendToRender: 	0.146785	scene: 	3.33907	particles2Tex: 	2.47519	sendToRender: 	0.105222	motionBlur: 	1.61212	bloom2Tex: 	0.066588	printScene: 	0.0336834	applyBloom: 	0.00660436	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.273843	setRenderState: 	0.000553371	luaMsg: 	0.000553371	printTextDebug:	0.000421043	console: 	0.000845094	endScene: 	0.000375931	present: 	0.18054	TOTAL_RENDER: 	8.48395	
UPDATE	UpdateSceneManager: 	0.00752464	UpdateInput: 	1.00413	UpdateCamera: 	0.0467057	UpdateEnemies: 	0.126761	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0217559	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.07732	UpdatePlayer: 	0.095679	UpdateSound: 	0.019786	UpdateItems:	0.00922385	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0246009	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.56435	
RENDER	shadowmap: 	0.0667895	sendToRender: 	0.133892	scene: 	3.39127	particles2Tex: 	2.64645	sendToRender: 	0.158757	motionBlur: 	1.534	bloom2Tex: 	0.0667053	printScene: 	0.0345857	applyBloom: 	0.00646301	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.255597	setRenderState: 	0.000532319	luaMsg: 	0.000336835	printTextDebug:	0.000321797	console: 	0.000917273	endScene: 	0.000357887	present: 	0.167127	TOTAL_RENDER: 	8.63695	
UPDATE	UpdateSceneManager: 	0.00808102	UpdateInput: 	1.00998	UpdateCamera: 	0.0486034	UpdateEnemies: 	0.13086	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0229469	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.05437	UpdatePlayer: 	0.0924972	UpdateSound: 	0.0564077	UpdateItems:	0.0110614	UpdateTriggers: 	0.0390848	UpdateRigid: 	0.0302008	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	2.65065	
RENDER	shadowmap: 	0.104744	sendToRender: 	0.148842	scene: 	3.20028	particles2Tex: 	2.53344	sendToRender: 	0.107817	motionBlur: 	1.77203	bloom2Tex: 	0.0671293	printScene: 	0.0376623	applyBloom: 	0.0064991	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.271332	setRenderState: 	0.000547356	luaMsg: 	0.00043608	printTextDebug:	0.000529311	console: 	0.000881183	endScene: 	0.000360894	present: 	0.173485	TOTAL_RENDER: 	8.59016	
UPDATE	UpdateSceneManager: 	0.0157711	UpdateInput: 	1.22181	UpdateCamera: 	0.0611385	UpdateEnemies: 	0.160914	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0305707	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	1.14899	UpdatePlayer: 	1.87331	UpdateSound: 	0.0131726	UpdateItems:	0.0120268	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0329196	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	4.74994	
RENDER	shadowmap: 	0.118728	sendToRender: 	0.144123	scene: 	3.34401	particles2Tex: 	2.51461	sendToRender: 	0.108789	motionBlur: 	1.66869	bloom2Tex: 	0.0683052	printScene: 	0.0385916	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00227664	gui: 	0.282418	setRenderState: 	0.000547356	luaMsg: 	0.000544349	printTextDebug:	0.00043608	console: 	0.0010496	endScene: 	0.000363902	present: 	0.191987	TOTAL_RENDER: 	8.65096	
UPDATE	UpdateSceneManager: 	0.0099697	UpdateInput: 	1.0859	UpdateCamera: 	0.0488651	UpdateEnemies: 	0.135197	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.027028	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.11542	UpdatePlayer: 	0.137537	UpdateSound: 	0.0140749	UpdateItems:	0.0114824	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0315722	UpdateGUI: 	0.00915167	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	3.02863	
RENDER	shadowmap: 	0.0917934	sendToRender: 	0.117706	scene: 	3.26538	particles2Tex: 	2.64698	sendToRender: 	0.142048	motionBlur: 	1.3676	bloom2Tex: 	0.345821	printScene: 	0.037551	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.0296685	setRenderState: 	0.000481192	luaMsg: 	0.00063758	printTextDebug:	0.000541341	console: 	0.000851109	endScene: 	0.000375931	present: 	0.388307	TOTAL_RENDER: 	8.61676	
UPDATE	UpdateSceneManager: 	0.0134493	UpdateInput: 	1.08252	UpdateCamera: 	0.0599565	UpdateEnemies: 	0.196841	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0499357	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	1.26113	UpdatePlayer: 	0.125639	UpdateSound: 	0.0555566	UpdateItems:	0.0110584	UpdateTriggers: 	0.04399	UpdateRigid: 	0.0337797	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00166011	TOTAL_UPDATE: 	3.11064	
RENDER	shadowmap: 	0.0935738	sendToRender: 	0.123826	scene: 	3.28712	particles2Tex: 	2.4839	sendToRender: 	0.10994	motionBlur: 	1.4578	bloom2Tex: 	0.344615	printScene: 	0.0381736	applyBloom: 	0.00673669	setRenderState: 	0.000439088	applyParticles: 	0.0018977	gui: 	0.0308264	setRenderState: 	0.000481192	luaMsg: 	0.000535326	printTextDebug:	0.000526304	console: 	0.00106765	endScene: 	0.00033082	present: 	0.390096	TOTAL_RENDER: 	8.52991	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.09098	UpdateCamera: 	0.0521913	UpdateEnemies: 	0.167744	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0440862	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.23972	UpdatePlayer: 	0.142869	UpdateSound: 	0.0138794	UpdateItems:	0.0118133	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0312805	UpdateGUI: 	0.00130223	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	2.95376	
RENDER	shadowmap: 	0.0859289	sendToRender: 	0.168453	scene: 	3.23382	particles2Tex: 	2.47391	sendToRender: 	0.106611	motionBlur: 	1.45467	bloom2Tex: 	0.38696	printScene: 	0.0371931	applyBloom: 	0.00659835	setRenderState: 	0.00044811	applyParticles: 	0.00184958	gui: 	0.0303151	setRenderState: 	0.000457133	luaMsg: 	0.000805997	printTextDebug:	0.000345857	console: 	0.000863138	endScene: 	0.000339842	present: 	0.388112	TOTAL_RENDER: 	8.54046	
UPDATE	UpdateSceneManager: 	0.00779531	UpdateInput: 	1.04691	UpdateCamera: 	0.049656	UpdateEnemies: 	0.132063	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0279091	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.06637	UpdatePlayer: 	0.135001	UpdateSound: 	0.0136598	UpdateItems:	0.0112028	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0305617	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	2.67058	
RENDER	shadowmap: 	0.0844823	sendToRender: 	0.150607	scene: 	3.19301	particles2Tex: 	2.68947	sendToRender: 	0.14212	motionBlur: 	1.29438	bloom2Tex: 	0.325926	printScene: 	0.0329647	applyBloom: 	0.00656827	setRenderState: 	0.000445103	applyParticles: 	0.00182853	gui: 	0.0287121	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000354879	console: 	0.000694721	endScene: 	0.000342849	present: 	0.384785	TOTAL_RENDER: 	8.49861	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	1.05054	UpdateCamera: 	0.0487718	UpdateEnemies: 	0.111628	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0249649	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.08052	UpdatePlayer: 	0.0898987	UpdateSound: 	0.047644	UpdateItems:	0.0100629	UpdateTriggers: 	0.0383239	UpdateRigid: 	0.024234	UpdateGUI: 	0.00101652	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.68394	
RENDER	shadowmap: 	0.0796493	sendToRender: 	0.126815	scene: 	3.22482	particles2Tex: 	2.59881	sendToRender: 	0.142716	motionBlur: 	1.32074	bloom2Tex: 	0.326023	printScene: 	0.0551266	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00187063	gui: 	0.03067	setRenderState: 	0.000499237	luaMsg: 	0.000673669	printTextDebug:	0.000439088	console: 	0.000775922	endScene: 	0.000375931	present: 	0.392415	TOTAL_RENDER: 	8.47184	
UPDATE	UpdateSceneManager: 	0.0156748	UpdateInput: 	1.25695	UpdateCamera: 	0.0563717	UpdateEnemies: 	0.172844	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.029861	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.16343	UpdatePlayer: 	0.111985	UpdateSound: 	0.051674	UpdateItems:	0.0119666	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0324384	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.0972	
RENDER	shadowmap: 	0.120331	sendToRender: 	0.156069	scene: 	3.47508	particles2Tex: 	2.52908	sendToRender: 	0.107769	motionBlur: 	1.24419	bloom2Tex: 	0.351782	printScene: 	0.0384442	applyBloom: 	0.00672767	setRenderState: 	0.00043608	applyParticles: 	0.00218642	gui: 	0.0320083	setRenderState: 	0.000481192	luaMsg: 	0.000649609	printTextDebug:	0.00063758	console: 	0.00107065	endScene: 	0.000339842	present: 	0.394105	TOTAL_RENDER: 	8.62182	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.06561	UpdateCamera: 	0.064573	UpdateEnemies: 	0.131618	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0277046	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.10649	UpdatePlayer: 	0.124118	UpdateSound: 	0.0136839	UpdateItems:	0.0113561	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0321617	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.73811	
RENDER	shadowmap: 	0.0885484	sendToRender: 	0.161458	scene: 	3.0182	particles2Tex: 	2.82175	sendToRender: 	0.152198	motionBlur: 	1.29379	bloom2Tex: 	0.0662421	printScene: 	0.348741	applyBloom: 	0.00668556	setRenderState: 	0.000481192	applyParticles: 	0.00194582	gui: 	0.0306219	setRenderState: 	0.000439088	luaMsg: 	0.000529311	printTextDebug:	0.000514274	console: 	0.00106464	endScene: 	0.000351872	present: 	0.268343	TOTAL_RENDER: 	8.43124	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.01375	UpdateCamera: 	0.0481583	UpdateEnemies: 	0.131059	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0240656	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.11381	UpdatePlayer: 	0.0991797	UpdateSound: 	0.00780133	UpdateItems:	0.00890506	UpdateTriggers: 	0.0369586	UpdateRigid: 	0.0255844	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.64647	
RENDER	shadowmap: 	0.0807591	sendToRender: 	0.125892	scene: 	2.95407	particles2Tex: 	2.80009	sendToRender: 	0.140382	motionBlur: 	1.29338	bloom2Tex: 	0.0663233	printScene: 	0.373549	applyBloom: 	0.00687804	setRenderState: 	0.000478185	applyParticles: 	0.00194883	gui: 	0.0293467	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000336835	console: 	0.00104058	endScene: 	0.000366909	present: 	0.264698	TOTAL_RENDER: 	8.30947	
UPDATE	UpdateSceneManager: 	0.00755472	UpdateInput: 	0.99799	UpdateCamera: 	0.0468771	UpdateEnemies: 	0.239577	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0250851	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.10036	UpdatePlayer: 	0.161503	UpdateSound: 	0.0124478	UpdateItems:	0.0108268	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0296595	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.77942	
RENDER	shadowmap: 	0.0832462	sendToRender: 	0.147254	scene: 	3.14891	particles2Tex: 	2.81096	sendToRender: 	0.166992	motionBlur: 	1.45887	bloom2Tex: 	0.075063	printScene: 	0.410935	applyBloom: 	0.00701037	setRenderState: 	0.000478185	applyParticles: 	0.00219845	gui: 	0.0406186	setRenderState: 	0.000451118	luaMsg: 	0.000953362	printTextDebug:	0.000748855	console: 	0.00115486	endScene: 	0.000351872	present: 	0.276553	TOTAL_RENDER: 	8.81541	
UPDATE	UpdateSceneManager: 	0.0262851	UpdateInput: 	1.23414	UpdateCamera: 	0.045596	UpdateEnemies: 	0.199039	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.049641	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.15596	UpdatePlayer: 	0.111567	UpdateSound: 	0.0122463	UpdateItems:	0.0102313	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0259032	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.03003	
RENDER	shadowmap: 	0.100861	sendToRender: 	0.168595	scene: 	3.19999	particles2Tex: 	2.81518	sendToRender: 	0.144514	motionBlur: 	1.3093	bloom2Tex: 	0.0717548	printScene: 	0.393104	applyBloom: 	0.00713067	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.036312	setRenderState: 	0.000481192	luaMsg: 	0.000556378	printTextDebug:	0.00063758	console: 	0.001209	endScene: 	0.000366909	present: 	0.280003	TOTAL_RENDER: 	8.70796	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.07085	UpdateCamera: 	0.0497944	UpdateEnemies: 	0.152691	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.027064	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.14725	UpdatePlayer: 	0.116202	UpdateSound: 	0.0474365	UpdateItems:	0.0117862	UpdateTriggers: 	0.0413494	UpdateRigid: 	0.0305647	UpdateGUI: 	0.00147365	BuildFrustum: 	0.0014135	TOTAL_UPDATE: 	2.85406	
RENDER	shadowmap: 	0.105017	sendToRender: 	0.149982	scene: 	3.00914	particles2Tex: 	2.76806	sendToRender: 	0.142141	motionBlur: 	1.29526	bloom2Tex: 	0.1209	printScene: 	0.368768	applyBloom: 	0.0070645	setRenderState: 	0.000514274	applyParticles: 	0.00215935	gui: 	0.032703	setRenderState: 	0.000487207	luaMsg: 	0.000553371	printTextDebug:	0.000649609	console: 	0.000833064	endScene: 	0.000351872	present: 	0.303431	TOTAL_RENDER: 	8.47526	
UPDATE	UpdateSceneManager: 	0.0102133	UpdateInput: 	1.05601	UpdateCamera: 	0.0526815	UpdateEnemies: 	0.142935	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0281046	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15845	UpdatePlayer: 	0.138099	UpdateSound: 	0.0138042	UpdateItems:	0.0118674	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0320444	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.80707	
RENDER	shadowmap: 	0.103035	sendToRender: 	0.163166	scene: 	3.18289	particles2Tex: 	2.59208	sendToRender: 	0.109399	motionBlur: 	1.28122	bloom2Tex: 	0.0670782	printScene: 	0.0382427	applyBloom: 	0.00689608	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.322053	setRenderState: 	0.000517282	luaMsg: 	0.00044811	printTextDebug:	0.000508259	console: 	0.000827049	endScene: 	0.000348864	present: 	0.158965	TOTAL_RENDER: 	8.19112	
UPDATE	UpdateSceneManager: 	0.0148899	UpdateInput: 	1.04518	UpdateCamera: 	0.0522755	UpdateEnemies: 	0.13698	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0268325	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.14704	UpdatePlayer: 	1.15158	UpdateSound: 	0.0131426	UpdateItems:	0.0114193	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0330308	UpdateGUI: 	0.00168718	BuildFrustum: 	0.0015338	TOTAL_UPDATE: 	3.81474	
RENDER	shadowmap: 	0.0925032	sendToRender: 	0.127618	scene: 	2.98631	particles2Tex: 	2.5761	sendToRender: 	0.107796	motionBlur: 	1.34133	bloom2Tex: 	0.0670571	printScene: 	0.0358248	applyBloom: 	0.00697428	setRenderState: 	0.000463147	applyParticles: 	0.00188266	gui: 	0.309692	setRenderState: 	0.000502244	luaMsg: 	0.000442095	printTextDebug:	0.00061352	console: 	0.00112779	endScene: 	0.000354879	present: 	0.304583	TOTAL_RENDER: 	8.1374	
UPDATE	UpdateSceneManager: 	0.0111005	UpdateInput: 	1.02747	UpdateCamera: 	0.0497823	UpdateEnemies: 	0.150129	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0275031	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	1.1607	UpdatePlayer: 	0.114379	UpdateSound: 	0.0356744	UpdateItems:	0.0195184	UpdateTriggers: 	0.0402607	UpdateRigid: 	0.0287813	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.81189	
RENDER	shadowmap: 	0.0815591	sendToRender: 	0.119537	scene: 	3.01709	particles2Tex: 	2.79556	sendToRender: 	0.157542	motionBlur: 	1.31855	bloom2Tex: 	0.182754	printScene: 	0.0382458	applyBloom: 	0.0067818	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.314865	setRenderState: 	0.000493222	luaMsg: 	0.000667654	printTextDebug:	0.000508259	console: 	0.000899228	endScene: 	0.000360894	present: 	0.159121	TOTAL_RENDER: 	8.35981	
UPDATE	UpdateSceneManager: 	0.00857124	UpdateInput: 	1.08167	UpdateCamera: 	0.0496921	UpdateEnemies: 	0.158204	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0257829	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.16031	UpdatePlayer: 	0.149443	UpdateSound: 	0.0229288	UpdateItems:	0.010505	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0303362	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.84893	
RENDER	shadowmap: 	0.0852733	sendToRender: 	0.150159	scene: 	2.95272	particles2Tex: 	2.57862	sendToRender: 	0.107958	motionBlur: 	1.48902	bloom2Tex: 	0.0681579	printScene: 	0.0364894	applyBloom: 	0.00692315	setRenderState: 	0.00044811	applyParticles: 	0.00231874	gui: 	0.426496	setRenderState: 	0.000682691	luaMsg: 	0.000565401	printTextDebug:	0.000526304	console: 	0.00113982	endScene: 	0.000469162	present: 	0.12483	TOTAL_RENDER: 	8.23442	
UPDATE	UpdateSceneManager: 	0.0105802	UpdateInput: 	0.983334	UpdateCamera: 	0.0487628	UpdateEnemies: 	0.148346	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0257017	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.15735	UpdatePlayer: 	0.175789	UpdateSound: 	0.0132418	UpdateItems:	0.0115125	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.0309136	UpdateGUI: 	0.00132328	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	2.761	
RENDER	shadowmap: 	0.0868792	sendToRender: 	0.153136	scene: 	3.04096	particles2Tex: 	2.79508	sendToRender: 	0.14486	motionBlur: 	1.31623	bloom2Tex: 	0.0663654	printScene: 	0.036321	applyBloom: 	0.00652015	setRenderState: 	0.000430065	applyParticles: 	0.0020571	gui: 	0.296159	setRenderState: 	0.000496229	luaMsg: 	0.000565401	printTextDebug:	0.000418036	console: 	0.000926295	endScene: 	0.000354879	present: 	0.164541	TOTAL_RENDER: 	8.28204	
UPDATE	UpdateSceneManager: 	0.00814117	UpdateInput: 	1.0727	UpdateCamera: 	0.0551176	UpdateEnemies: 	0.13372	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.025419	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.16863	UpdatePlayer: 	0.139576	UpdateSound: 	0.0226792	UpdateItems:	0.0119426	UpdateTriggers: 	0.0401074	UpdateRigid: 	0.0321918	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.85839	
RENDER	shadowmap: 	0.0968189	sendToRender: 	0.172646	scene: 	3.00219	particles2Tex: 	2.69333	sendToRender: 	0.127946	motionBlur: 	1.31703	bloom2Tex: 	0.0676857	printScene: 	0.0353135	applyBloom: 	0.00684797	setRenderState: 	0.00046014	applyParticles: 	0.00208116	gui: 	0.313918	setRenderState: 	0.000499237	luaMsg: 	0.000562393	printTextDebug:	0.000433073	console: 	0.000899228	endScene: 	0.000339842	present: 	0.176243	TOTAL_RENDER: 	8.18748	
UPDATE	UpdateSceneManager: 	0.00780434	UpdateInput: 	1.0648	UpdateCamera: 	0.0472471	UpdateEnemies: 	0.132794	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0216837	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.15067	UpdatePlayer: 	0.12606	UpdateSound: 	0.0122794	UpdateItems:	0.0113561	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0293888	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.75159	
RENDER	shadowmap: 	0.0805937	sendToRender: 	0.156571	scene: 	2.9172	particles2Tex: 	2.56769	sendToRender: 	0.10607	motionBlur: 	1.26389	bloom2Tex: 	0.0655203	printScene: 	0.0334158	applyBloom: 	0.00662541	setRenderState: 	0.00043608	applyParticles: 	0.00199995	gui: 	0.284105	setRenderState: 	0.000496229	luaMsg: 	0.000760885	printTextDebug:	0.000415028	console: 	0.000938325	endScene: 	0.000357887	present: 	0.173247	TOTAL_RENDER: 	7.82078	
UPDATE	UpdateSceneManager: 	0.0165109	UpdateInput: 	1.19482	UpdateCamera: 	0.0519206	UpdateEnemies: 	0.154397	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0259844	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.13894	UpdatePlayer: 	0.0920611	UpdateSound: 	0.040787	UpdateItems:	0.011311	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0306128	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.95871	
RENDER	shadowmap: 	0.0888762	sendToRender: 	0.16313	scene: 	2.99969	particles2Tex: 	2.69602	sendToRender: 	0.161311	motionBlur: 	1.2801	bloom2Tex: 	0.0657549	printScene: 	0.352371	applyBloom: 	0.00712465	setRenderState: 	0.000469162	applyParticles: 	0.00199995	gui: 	0.040345	setRenderState: 	0.000490215	luaMsg: 	0.000616527	printTextDebug:	0.000550364	console: 	0.00111576	endScene: 	0.000351872	present: 	0.293765	TOTAL_RENDER: 	8.32639	
UPDATE	UpdateSceneManager: 	0.019798	UpdateInput: 	1.01521	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.158601	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0236205	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.14022	UpdatePlayer: 	0.142713	UpdateSound: 	0.0131275	UpdateItems:	0.0107366	UpdateTriggers: 	0.0392322	UpdateRigid: 	0.0297287	UpdateGUI: 	0.00160598	BuildFrustum: 	0.00131426	TOTAL_UPDATE: 	2.79782	
RENDER	shadowmap: 	0.0824643	sendToRender: 	0.150502	scene: 	2.908	particles2Tex: 	2.88424	sendToRender: 	0.16227	motionBlur: 	1.28769	bloom2Tex: 	0.069036	printScene: 	0.03593	applyBloom: 	0.00664647	setRenderState: 	0.000439088	applyParticles: 	0.00205108	gui: 	0.296017	setRenderState: 	0.000508259	luaMsg: 	0.000351872	printTextDebug:	0.000421043	console: 	0.00117591	endScene: 	0.000348864	present: 	0.167121	TOTAL_RENDER: 	8.25906	
UPDATE	UpdateSceneManager: 	0.0231965	UpdateInput: 	1.05008	UpdateCamera: 	0.967894	UpdateEnemies: 	0.155771	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0239303	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.16057	UpdatePlayer: 	0.0923137	UpdateSound: 	0.058107	UpdateItems:	0.0113892	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0305106	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00148869	TOTAL_UPDATE: 	3.73537	
RENDER	shadowmap: 	0.103396	sendToRender: 	0.152526	scene: 	3.0367	particles2Tex: 	2.69118	sendToRender: 	0.130307	motionBlur: 	1.26603	bloom2Tex: 	0.0655955	printScene: 	0.0348804	applyBloom: 	0.00650211	setRenderState: 	0.00043608	applyParticles: 	0.00195785	gui: 	0.310736	setRenderState: 	0.000502244	luaMsg: 	0.000538334	printTextDebug:	0.000499237	console: 	0.000848101	endScene: 	0.000360894	present: 	0.167653	TOTAL_RENDER: 	8.13288	
UPDATE	UpdateSceneManager: 	0.0140658	UpdateInput: 	1.19118	UpdateCamera: 	0.962267	UpdateEnemies: 	0.206197	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0534635	UpdateLUAMsg: 	0.0010887	UpdateColisions: 	1.3538	UpdatePlayer: 	0.149855	UpdateSound: 	0.0188898	UpdateItems:	0.0121381	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.032273	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	4.15989	
RENDER	shadowmap: 	0.125444	sendToRender: 	0.2086	scene: 	3.29736	particles2Tex: 	2.71955	sendToRender: 	0.174264	motionBlur: 	1.5424	bloom2Tex: 	0.0708044	printScene: 	0.386933	applyBloom: 	0.00677879	setRenderState: 	0.000475177	applyParticles: 	0.00208416	gui: 	0.0305377	setRenderState: 	0.000475177	luaMsg: 	0.0007669	printTextDebug:	0.000619535	console: 	0.000923287	endScene: 	0.000360894	present: 	0.282619	TOTAL_RENDER: 	9.03649	
UPDATE	UpdateSceneManager: 	0.012114	UpdateInput: 	1.11968	UpdateCamera: 	0.94544	UpdateEnemies: 	15.7563	UpdateProjectile: 	0.00603295	UpdateParticle: 	0.0582393	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	1.35009	UpdatePlayer: 	0.148195	UpdateSound: 	0.015723	UpdateItems:	0.0119847	UpdateTriggers: 	0.0372924	UpdateRigid: 	0.0281106	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	19.6535	
RENDER	shadowmap: 	0.0943678	sendToRender: 	0.144815	scene: 	3.39689	particles2Tex: 	2.7391	sendToRender: 	0.111327	motionBlur: 	1.36949	bloom2Tex: 	0.0664376	printScene: 	0.368422	applyBloom: 	0.00669459	setRenderState: 	0.000454125	applyParticles: 	0.00203905	gui: 	0.0331692	setRenderState: 	0.000457133	luaMsg: 	0.000451118	printTextDebug:	0.000514274	console: 	0.00110073	endScene: 	0.000351872	present: 	0.275476	TOTAL_RENDER: 	8.76873	
UPDATE	UpdateSceneManager: 	0.00833064	UpdateInput: 	2.57722	UpdateCamera: 	0.954324	UpdateEnemies: 	0.123011	UpdateProjectile: 	0.00955768	UpdateParticle: 	0.0490004	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.15955	UpdatePlayer: 	0.0675443	UpdateSound: 	0.0152448	UpdateItems:	0.00938625	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0267362	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	5.12952	
RENDER	shadowmap: 	0.0741066	sendToRender: 	0.136069	scene: 	3.86118	particles2Tex: 	2.68961	sendToRender: 	0.134229	motionBlur: 	1.69534	bloom2Tex: 	0.0676255	printScene: 	0.369892	applyBloom: 	0.00690511	setRenderState: 	0.000466155	applyParticles: 	0.0019789	gui: 	0.0832823	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000538334	console: 	0.00104058	endScene: 	0.000342849	present: 	0.265176	TOTAL_RENDER: 	9.57352	
UPDATE	UpdateSceneManager: 	0.00998474	UpdateInput: 	1.05959	UpdateCamera: 	0.921357	UpdateEnemies: 	0.149028	UpdateProjectile: 	0.00564198	UpdateParticle: 	0.0593791	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	1.23775	UpdatePlayer: 	0.0589881	UpdateSound: 	0.0201529	UpdateItems:	0.00976519	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0288415	UpdateGUI: 	0.0013323	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.73214	
RENDER	shadowmap: 	0.0822418	sendToRender: 	0.139191	scene: 	3.87395	particles2Tex: 	2.86498	sendToRender: 	0.179022	motionBlur: 	1.66841	bloom2Tex: 	0.303668	printScene: 	0.0484891	applyBloom: 	0.00674271	setRenderState: 	0.000439088	applyParticles: 	0.00216536	gui: 	0.1005	setRenderState: 	0.0004842	luaMsg: 	0.00101652	printTextDebug:	0.000760885	console: 	0.00112779	endScene: 	0.00033082	present: 	0.425266	TOTAL_RENDER: 	9.87984	
UPDATE	UpdateSceneManager: 	0.0128538	UpdateInput: 	1.1114	UpdateCamera: 	1.06965	UpdateEnemies: 	0.131844	UpdateProjectile: 	0.00699533	UpdateParticle: 	0.101444	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.26126	UpdatePlayer: 	0.0655715	UpdateSound: 	0.019786	UpdateItems:	0.00988248	UpdateTriggers: 	0.0417855	UpdateRigid: 	0.0293317	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.03125	
RENDER	shadowmap: 	0.109354	sendToRender: 	0.149028	scene: 	3.82288	particles2Tex: 	2.62404	sendToRender: 	0.112085	motionBlur: 	1.59617	bloom2Tex: 	0.0697879	printScene: 	0.0433584	applyBloom: 	0.330627	setRenderState: 	0.0004842	applyParticles: 	0.00214131	gui: 	0.0950926	setRenderState: 	0.000445103	luaMsg: 	0.000757878	printTextDebug:	0.000905243	console: 	0.00123305	endScene: 	0.000354879	present: 	0.21423	TOTAL_RENDER: 	9.33242	
UPDATE	UpdateSceneManager: 	0.020568	UpdateInput: 	1.21919	UpdateCamera: 	0.954057	UpdateEnemies: 	0.131805	UpdateProjectile: 	0.0041593	UpdateParticle: 	0.04722	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.21029	UpdatePlayer: 	0.0577431	UpdateSound: 	0.020189	UpdateItems:	0.0101622	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0258881	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.83122	
RENDER	shadowmap: 	0.0940159	sendToRender: 	0.117796	scene: 	3.54272	particles2Tex: 	2.63457	sendToRender: 	0.11603	motionBlur: 	1.67852	bloom2Tex: 	0.371168	printScene: 	0.0360804	applyBloom: 	0.00657128	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0950685	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000640587	console: 	0.000872161	endScene: 	0.000357887	present: 	0.462847	TOTAL_RENDER: 	9.31719	
UPDATE	UpdateSceneManager: 	0.0101562	UpdateInput: 	1.01976	UpdateCamera: 	0.049647	UpdateEnemies: 	0.115158	UpdateProjectile: 	0.00422246	UpdateParticle: 	0.0453794	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.19311	UpdatePlayer: 	0.0569341	UpdateSound: 	0.0188447	UpdateItems:	0.00963888	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0257769	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.68758	
RENDER	shadowmap: 	0.0739021	sendToRender: 	0.118436	scene: 	3.66944	particles2Tex: 	2.86686	sendToRender: 	0.124719	motionBlur: 	1.61454	bloom2Tex: 	0.0657639	printScene: 	0.357589	applyBloom: 	0.00658331	setRenderState: 	0.000475177	applyParticles: 	0.00193981	gui: 	0.107285	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.000634572	console: 	0.000914265	endScene: 	0.000363902	present: 	0.264322	TOTAL_RENDER: 	9.43217	
UPDATE	UpdateSceneManager: 	0.00989752	UpdateInput: 	1.01148	UpdateCamera: 	0.0479358	UpdateEnemies: 	0.11505	UpdateProjectile: 	0.00402397	UpdateParticle: 	0.0386427	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.17887	UpdatePlayer: 	0.0637309	UpdateSound: 	0.0242822	UpdateItems:	0.00894416	UpdateTriggers: 	0.0370488	UpdateRigid: 	0.0252776	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.69452	
RENDER	shadowmap: 	0.071866	sendToRender: 	0.119095	scene: 	3.59452	particles2Tex: 	2.76205	sendToRender: 	0.15846	motionBlur: 	1.88993	bloom2Tex: 	0.344365	printScene: 	0.0349857	applyBloom: 	0.00646	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0747321	setRenderState: 	0.000481192	luaMsg: 	0.000568408	printTextDebug:	0.000463147	console: 	0.000878176	endScene: 	0.000336835	present: 	0.365637	TOTAL_RENDER: 	9.59858	
UPDATE	UpdateSceneManager: 	0.0094855	UpdateInput: 	1.00858	UpdateCamera: 	0.0563506	UpdateEnemies: 	0.11271	UpdateProjectile: 	0.00413524	UpdateParticle: 	0.0371992	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	1.17851	UpdatePlayer: 	0.065394	UpdateSound: 	0.0179785	UpdateItems:	0.00948249	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0256836	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	2.69136	
RENDER	shadowmap: 	0.0719112	sendToRender: 	0.117588	scene: 	3.83746	particles2Tex: 	2.91858	sendToRender: 	0.145019	motionBlur: 	1.74858	bloom2Tex: 	0.0645128	printScene: 	0.0342609	applyBloom: 	0.284315	setRenderState: 	0.000490215	applyParticles: 	0.00193981	gui: 	0.0727653	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000565401	console: 	0.000959377	endScene: 	0.000366909	present: 	0.193229	TOTAL_RENDER: 	9.66561	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	0.998811	UpdateCamera: 	0.0658391	UpdateEnemies: 	0.114262	UpdateProjectile: 	0.00391871	UpdateParticle: 	0.0368864	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	1.19215	UpdatePlayer: 	0.0530093	UpdateSound: 	0.0170222	UpdateItems:	0.00893814	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0257618	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.65416	
RENDER	shadowmap: 	0.068618	sendToRender: 	0.115829	scene: 	3.86702	particles2Tex: 	2.99627	sendToRender: 	0.10954	motionBlur: 	1.69186	bloom2Tex: 	0.368777	printScene: 	0.0358127	applyBloom: 	0.00652316	setRenderState: 	0.000457133	applyParticles: 	0.00191575	gui: 	0.11348	setRenderState: 	0.000493222	luaMsg: 	0.000592468	printTextDebug:	0.00044811	console: 	0.000899228	endScene: 	0.000384954	present: 	0.324666	TOTAL_RENDER: 	9.85922	
UPDATE	UpdateSceneManager: 	0.0234641	UpdateInput: 	1.06394	UpdateCamera: 	0.0510244	UpdateEnemies: 	0.110373	UpdateProjectile: 	0.00414727	UpdateParticle: 	0.0382006	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.30473	UpdatePlayer: 	0.054492	UpdateSound: 	0.018571	UpdateItems:	0.0100028	UpdateTriggers: 	0.0367811	UpdateRigid: 	0.0265377	UpdateGUI: 	0.0010496	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.91074	
RENDER	shadowmap: 	0.0735292	sendToRender: 	0.140418	scene: 	3.95968	particles2Tex: 	2.7652	sendToRender: 	0.121384	motionBlur: 	1.84486	bloom2Tex: 	0.381964	printScene: 	0.0372593	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.0019759	gui: 	0.137597	setRenderState: 	0.000493222	luaMsg: 	0.000643594	printTextDebug:	0.0049653	console: 	0.000775922	endScene: 	0.000348864	present: 	0.333081	TOTAL_RENDER: 	9.97066	
UPDATE	UpdateSceneManager: 	0.0102704	UpdateInput: 	1.14641	UpdateCamera: 	0.0478395	UpdateEnemies: 	0.13071	UpdateProjectile: 	0.00414727	UpdateParticle: 	0.0362849	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.19267	UpdatePlayer: 	0.0580017	UpdateSound: 	0.0114885	UpdateItems:	0.00902536	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0258039	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.80366	
RENDER	shadowmap: 	0.0796614	sendToRender: 	0.127429	scene: 	4.0757	particles2Tex: 	2.77579	sendToRender: 	0.124954	motionBlur: 	1.73097	bloom2Tex: 	0.381224	printScene: 	0.0365014	applyBloom: 	0.00656527	setRenderState: 	0.00044811	applyParticles: 	0.00188868	gui: 	0.0858567	setRenderState: 	0.000523296	luaMsg: 	0.000664647	printTextDebug:	0.000547356	console: 	0.000649609	endScene: 	0.000354879	present: 	0.328796	TOTAL_RENDER: 	9.91617	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.0288	UpdateCamera: 	0.048026	UpdateEnemies: 	0.112292	UpdateProjectile: 	0.00447809	UpdateParticle: 	0.0364052	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	1.1873	UpdatePlayer: 	0.0578453	UpdateSound: 	0.0110614	UpdateItems:	0.00919077	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0259663	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.66171	
RENDER	shadowmap: 	0.0739502	sendToRender: 	0.127113	scene: 	4.09637	particles2Tex: 	2.91659	sendToRender: 	0.148709	motionBlur: 	1.95307	bloom2Tex: 	0.0676827	printScene: 	0.0345045	applyBloom: 	0.00652918	setRenderState: 	0.000439088	applyParticles: 	0.00190372	gui: 	0.0726059	setRenderState: 	0.0004842	luaMsg: 	0.000445103	printTextDebug:	0.000619535	console: 	0.00111877	endScene: 	0.000348864	present: 	0.435581	TOTAL_RENDER: 	10.1236	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	1.02484	UpdateCamera: 	0.0475298	UpdateEnemies: 	0.111423	UpdateProjectile: 	0.0040781	UpdateParticle: 	0.0323722	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.19145	UpdatePlayer: 	0.0528981	UpdateSound: 	0.0180597	UpdateItems:	0.0091607	UpdateTriggers: 	0.0362789	UpdateRigid: 	0.0259122	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.69278	
RENDER	shadowmap: 	0.0677338	sendToRender: 	0.116253	scene: 	4.06406	particles2Tex: 	2.68561	sendToRender: 	0.107844	motionBlur: 	1.69444	bloom2Tex: 	0.364226	printScene: 	0.0351391	applyBloom: 	0.00651414	setRenderState: 	0.000454125	applyParticles: 	0.00188266	gui: 	0.0648016	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000538334	console: 	0.000974414	endScene: 	0.000369916	present: 	0.33595	TOTAL_RENDER: 	9.70305	
UPDATE	UpdateSceneManager: 	0.00809004	UpdateInput: 	1.10943	UpdateCamera: 	0.0463117	UpdateEnemies: 	0.103841	UpdateProjectile: 	0.00327812	UpdateParticle: 	0.0273648	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.30526	UpdatePlayer: 	0.0527447	UpdateSound: 	0.0164508	UpdateItems:	0.00873364	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.024607	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.83641	
RENDER	shadowmap: 	0.0660015	sendToRender: 	0.115261	scene: 	3.87624	particles2Tex: 	2.73629	sendToRender: 	0.142634	motionBlur: 	1.92215	bloom2Tex: 	0.0644557	printScene: 	0.0337286	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.313037	setRenderState: 	0.000499237	luaMsg: 	0.000658632	printTextDebug:	0.000514274	console: 	0.00111877	endScene: 	0.000360894	present: 	0.178095	TOTAL_RENDER: 	9.62038	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.06832	UpdateCamera: 	0.911137	UpdateEnemies: 	0.130686	UpdateProjectile: 	0.0117832	UpdateParticle: 	0.0439599	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.17142	UpdatePlayer: 	0.0671895	UpdateSound: 	0.0106644	UpdateItems:	0.010075	UpdateTriggers: 	0.000610513	UpdateRigid: 	0.026246	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.61358	
RENDER	shadowmap: 	0.0744464	sendToRender: 	0.11785	scene: 	3.91749	particles2Tex: 	2.83026	sendToRender: 	0.149524	motionBlur: 	1.6374	bloom2Tex: 	0.361141	printScene: 	0.0365375	applyBloom: 	0.006457	setRenderState: 	0.00044811	applyParticles: 	0.00190071	gui: 	0.0867589	setRenderState: 	0.000463147	luaMsg: 	0.000544349	printTextDebug:	0.000553371	console: 	0.000989451	endScene: 	0.000354879	present: 	0.389179	TOTAL_RENDER: 	9.77202	
UPDATE	UpdateSceneManager: 	0.00923588	UpdateInput: 	1.00849	UpdateCamera: 	0.948959	UpdateEnemies: 	0.134493	UpdateProjectile: 	0.00460441	UpdateParticle: 	0.0447298	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	1.19368	UpdatePlayer: 	0.0551176	UpdateSound: 	0.0188868	UpdateItems:	0.00898927	UpdateTriggers: 	0.0374999	UpdateRigid: 	0.0249137	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	3.62972	
RENDER	shadowmap: 	0.0742961	sendToRender: 	0.118761	scene: 	3.96412	particles2Tex: 	2.78419	sendToRender: 	0.142878	motionBlur: 	1.70796	bloom2Tex: 	0.404445	printScene: 	0.0352774	applyBloom: 	0.00658933	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0704706	setRenderState: 	0.000463147	luaMsg: 	0.000757878	printTextDebug:	0.000622542	console: 	0.00107366	endScene: 	0.000333827	present: 	0.340221	TOTAL_RENDER: 	9.81938	
UPDATE	UpdateSceneManager: 	0.00921182	UpdateInput: 	1.17013	UpdateCamera: 	0.908641	UpdateEnemies: 	0.112235	UpdateProjectile: 	0.00431268	UpdateParticle: 	0.0450727	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.18117	UpdatePlayer: 	0.09121	UpdateSound: 	0.0117351	UpdateItems:	0.00917573	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0249829	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.70725	
RENDER	shadowmap: 	0.0723502	sendToRender: 	0.137738	scene: 	4.3916	particles2Tex: 	2.93209	sendToRender: 	0.136926	motionBlur: 	1.82021	bloom2Tex: 	0.140493	printScene: 	0.387582	applyBloom: 	0.00758479	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.109955	setRenderState: 	0.00046014	luaMsg: 	0.000667654	printTextDebug:	0.000433073	console: 	0.00116689	endScene: 	0.000342849	present: 	0.2453	TOTAL_RENDER: 	10.6011	
UPDATE	UpdateSceneManager: 	0.0100148	UpdateInput: 	1.04034	UpdateCamera: 	0.978883	UpdateEnemies: 	0.116247	UpdateProjectile: 	0.00427058	UpdateParticle: 	0.0337917	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.1939	UpdatePlayer: 	0.0603445	UpdateSound: 	0.0118524	UpdateItems:	0.00969602	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0271543	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.63808	
RENDER	shadowmap: 	0.097273	sendToRender: 	0.116782	scene: 	3.79282	particles2Tex: 	2.65204	sendToRender: 	0.111249	motionBlur: 	1.66417	bloom2Tex: 	0.364756	printScene: 	0.0369856	applyBloom: 	0.00650512	setRenderState: 	0.00046014	applyParticles: 	0.00206913	gui: 	0.0690872	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000333827	console: 	0.00101953	endScene: 	0.000333827	present: 	0.33789	TOTAL_RENDER: 	9.41333	
UPDATE	UpdateSceneManager: 	0.0081111	UpdateInput: 	1.00125	UpdateCamera: 	0.914145	UpdateEnemies: 	0.115736	UpdateProjectile: 	0.0046014	UpdateParticle: 	0.0354729	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.20782	UpdatePlayer: 	0.0575386	UpdateSound: 	0.0111095	UpdateItems:	0.00986143	UpdateTriggers: 	0.03796	UpdateRigid: 	0.0260114	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	3.58155	
RENDER	shadowmap: 	0.0719894	sendToRender: 	0.136108	scene: 	3.54704	particles2Tex: 	2.63781	sendToRender: 	0.106632	motionBlur: 	1.61454	bloom2Tex: 	0.339824	printScene: 	0.0343782	applyBloom: 	0.00649609	setRenderState: 	0.000439088	applyParticles: 	0.00194582	gui: 	0.064167	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000445103	console: 	0.000824042	endScene: 	0.000354879	present: 	0.372551	TOTAL_RENDER: 	9.09051	
UPDATE	UpdateSceneManager: 	0.00858928	UpdateInput: 	1.01539	UpdateCamera: 	0.0487327	UpdateEnemies: 	0.115991	UpdateProjectile: 	0.00332023	UpdateParticle: 	0.0313767	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.1926	UpdatePlayer: 	0.0556409	UpdateSound: 	0.017741	UpdateItems:	0.00901333	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0255603	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.65469	
RENDER	shadowmap: 	0.07386	sendToRender: 	0.127221	scene: 	3.78651	particles2Tex: 	2.7794	sendToRender: 	0.159539	motionBlur: 	1.70614	bloom2Tex: 	0.0661188	printScene: 	0.0375901	applyBloom: 	0.342413	setRenderState: 	0.0004842	applyParticles: 	0.00194281	gui: 	0.0718751	setRenderState: 	0.000463147	luaMsg: 	0.000532319	printTextDebug:	0.000445103	console: 	0.000769907	endScene: 	0.000369916	present: 	0.228401	TOTAL_RENDER: 	9.5685	
UPDATE	UpdateSceneManager: 	0.0248355	UpdateInput: 	1.13685	UpdateCamera: 	0.0491448	UpdateEnemies: 	0.163296	UpdateProjectile: 	0.00775321	UpdateParticle: 	0.0593069	UpdateLUAMsg: 	0.00107967	UpdateColisions: 	1.355	UpdatePlayer: 	3.83171	UpdateSound: 	0.0126373	UpdateItems:	0.0116689	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0309376	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00131726	TOTAL_UPDATE: 	6.87827	
RENDER	shadowmap: 	0.095646	sendToRender: 	0.15799	scene: 	3.61589	particles2Tex: 	2.83349	sendToRender: 	0.144322	motionBlur: 	1.65265	bloom2Tex: 	0.0664526	printScene: 	0.358602	applyBloom: 	0.00741337	setRenderState: 	0.000469162	applyParticles: 	0.0018586	gui: 	0.073848	setRenderState: 	0.000490215	luaMsg: 	0.000691714	printTextDebug:	0.000430065	console: 	0.000938325	endScene: 	0.000372924	present: 	0.261278	TOTAL_RENDER: 	9.43989	
UPDATE	UpdateSceneManager: 	0.0108599	UpdateInput: 	1.12926	UpdateCamera: 	0.912388	UpdateEnemies: 	0.124656	UpdateProjectile: 	0.00562694	UpdateParticle: 	0.0518214	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.32031	UpdatePlayer: 	0.107059	UpdateSound: 	0.0157079	UpdateItems:	0.0107035	UpdateTriggers: 	0.0390818	UpdateRigid: 	0.0281949	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.91615	
RENDER	shadowmap: 	0.0892371	sendToRender: 	0.142661	scene: 	3.87797	particles2Tex: 	2.79305	sendToRender: 	0.148842	motionBlur: 	1.67577	bloom2Tex: 	0.0667474	printScene: 	0.0485012	applyBloom: 	0.306859	setRenderState: 	0.000487207	applyParticles: 	0.00204507	gui: 	0.0730059	setRenderState: 	0.00044811	luaMsg: 	0.000830056	printTextDebug:	0.00063758	console: 	0.000902235	endScene: 	0.000348864	present: 	0.198627	TOTAL_RENDER: 	9.5961	
UPDATE	UpdateSceneManager: 	0.0171094	UpdateInput: 	1.12349	UpdateCamera: 	1.0976	UpdateEnemies: 	0.129567	UpdateProjectile: 	0.00530815	UpdateParticle: 	0.0438667	UpdateLUAMsg: 	0.000992459	UpdateColisions: 	1.26306	UpdatePlayer: 	0.0966986	UpdateSound: 	0.0227844	UpdateItems:	0.0103246	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0280084	UpdateGUI: 	0.00179846	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	4.01424	
RENDER	shadowmap: 	0.0874416	sendToRender: 	0.140376	scene: 	3.68514	particles2Tex: 	2.58427	sendToRender: 	0.127627	motionBlur: 	1.59496	bloom2Tex: 	0.0660707	printScene: 	0.0373435	applyBloom: 	0.315951	setRenderState: 	0.0004842	applyParticles: 	0.00199394	gui: 	0.0717638	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.000815019	console: 	0.00128719	endScene: 	0.000345857	present: 	0.21973	TOTAL_RENDER: 	9.0994	
UPDATE	UpdateSceneManager: 	0.0261889	UpdateInput: 	1.04865	UpdateCamera: 	0.937513	UpdateEnemies: 	0.121501	UpdateProjectile: 	0.00433073	UpdateParticle: 	0.0434216	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.22774	UpdatePlayer: 	0.52117	UpdateSound: 	0.021007	UpdateItems:	0.0119005	UpdateTriggers: 	0.000956369	UpdateRigid: 	0.0325166	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	4.16809	
RENDER	shadowmap: 	0.0769095	sendToRender: 	0.138307	scene: 	3.53415	particles2Tex: 	2.60114	sendToRender: 	0.107414	motionBlur: 	1.82162	bloom2Tex: 	0.0662812	printScene: 	0.0369135	applyBloom: 	0.00643895	setRenderState: 	0.000442095	applyParticles: 	0.00194281	gui: 	0.327614	setRenderState: 	0.000490215	luaMsg: 	0.000532319	printTextDebug:	0.000577431	console: 	0.000860131	endScene: 	0.000378939	present: 	0.161449	TOTAL_RENDER: 	9.0371	
UPDATE	UpdateSceneManager: 	0.00859229	UpdateInput: 	0.973743	UpdateCamera: 	0.0471719	UpdateEnemies: 	0.115549	UpdateProjectile: 	0.00467659	UpdateParticle: 	0.0267663	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	1.19595	UpdatePlayer: 	0.0773246	UpdateSound: 	0.0179394	UpdateItems:	0.00866447	UpdateTriggers: 	0.0385014	UpdateRigid: 	0.023822	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.66663	
RENDER	shadowmap: 	0.0667744	sendToRender: 	0.134764	scene: 	3.49241	particles2Tex: 	2.57711	sendToRender: 	0.107961	motionBlur: 	1.77119	bloom2Tex: 	0.0654722	printScene: 	0.0334368	applyBloom: 	0.300646	setRenderState: 	0.000496229	applyParticles: 	0.00231273	gui: 	0.060967	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000523296	console: 	0.000890205	endScene: 	0.000363902	present: 	0.162288	TOTAL_RENDER: 	8.9331	
UPDATE	UpdateSceneManager: 	0.00750058	UpdateInput: 	1.01942	UpdateCamera: 	0.0465914	UpdateEnemies: 	0.0988158	UpdateProjectile: 	0.00313376	UpdateParticle: 	0.0240957	UpdateLUAMsg: 	0.000481192	UpdateColisions: 	1.17812	UpdatePlayer: 	0.0740675	UpdateSound: 	0.0099306	UpdateItems:	0.00849906	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0236235	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.62827	
RENDER	shadowmap: 	0.0647985	sendToRender: 	0.132752	scene: 	3.42762	particles2Tex: 	2.75129	sendToRender: 	0.108572	motionBlur: 	1.65963	bloom2Tex: 	0.0643564	printScene: 	0.0321316	applyBloom: 	0.277916	setRenderState: 	0.000469162	applyParticles: 	0.00227664	gui: 	0.0612558	setRenderState: 	0.000487207	luaMsg: 	0.00043608	printTextDebug:	0.000541341	console: 	0.000911258	endScene: 	0.000378939	present: 	0.177139	TOTAL_RENDER: 	8.91849	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.00967	UpdateCamera: 	0.0471238	UpdateEnemies: 	0.105183	UpdateProjectile: 	0.00345857	UpdateParticle: 	0.0267814	UpdateLUAMsg: 	0.000592468	UpdateColisions: 	1.18851	UpdatePlayer: 	0.0789185	UpdateSound: 	0.0179665	UpdateItems:	0.00895619	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0253227	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.66734	
RENDER	shadowmap: 	0.0864522	sendToRender: 	0.117017	scene: 	3.54992	particles2Tex: 	2.84417	sendToRender: 	0.145967	motionBlur: 	1.61361	bloom2Tex: 	0.0646873	printScene: 	0.0360473	applyBloom: 	0.313864	setRenderState: 	0.00047217	applyParticles: 	0.00193379	gui: 	0.0639925	setRenderState: 	0.000481192	luaMsg: 	0.000445103	printTextDebug:	0.000526304	console: 	0.000793967	endScene: 	0.000363902	present: 	0.197196	TOTAL_RENDER: 	9.2186	
UPDATE	UpdateSceneManager: 	0.00971106	UpdateInput: 	1.01933	UpdateCamera: 	0.0480831	UpdateEnemies: 	0.107877	UpdateProjectile: 	0.00348263	UpdateParticle: 	0.0294369	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	1.25695	UpdatePlayer: 	0.0851109	UpdateSound: 	0.0177139	UpdateItems:	0.0089201	UpdateTriggers: 	0.037521	UpdateRigid: 	0.0264956	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.78472	
RENDER	shadowmap: 	0.0764133	sendToRender: 	0.137152	scene: 	3.61209	particles2Tex: 	2.62452	sendToRender: 	0.123155	motionBlur: 	1.74085	bloom2Tex: 	0.065782	printScene: 	0.0352985	applyBloom: 	0.313602	setRenderState: 	0.000493222	applyParticles: 	0.00199093	gui: 	0.0682451	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000553371	console: 	0.000793967	endScene: 	0.000345857	present: 	0.1962	TOTAL_RENDER: 	9.15723	
UPDATE	UpdateSceneManager: 	0.00886897	UpdateInput: 	1.03932	UpdateCamera: 	0.0466275	UpdateEnemies: 	0.108464	UpdateProjectile: 	0.00305557	UpdateParticle: 	0.0255904	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.2067	UpdatePlayer: 	0.0787802	UpdateSound: 	0.0171605	UpdateItems:	0.00854718	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0253167	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.69759	
RENDER	shadowmap: 	0.0682962	sendToRender: 	0.114512	scene: 	3.51448	particles2Tex: 	2.7317	sendToRender: 	0.155834	motionBlur: 	1.63439	bloom2Tex: 	0.0648557	printScene: 	0.0327963	applyBloom: 	0.314255	setRenderState: 	0.000487207	applyParticles: 	0.00193078	gui: 	0.067421	setRenderState: 	0.000475177	luaMsg: 	0.000763893	printTextDebug:	0.000336835	console: 	0.000866146	endScene: 	0.000381946	present: 	0.186778	TOTAL_RENDER: 	9.05169	
UPDATE	UpdateSceneManager: 	0.0170673	UpdateInput: 	0.97322	UpdateCamera: 	0.92523	UpdateEnemies: 	0.136295	UpdateProjectile: 	0.00970204	UpdateParticle: 	0.0417013	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	1.21303	UpdatePlayer: 	0.0838267	UpdateSound: 	0.0194191	UpdateItems:	0.00920581	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0261167	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	3.62042	
RENDER	shadowmap: 	0.0727232	sendToRender: 	0.134108	scene: 	3.58252	particles2Tex: 	2.62125	sendToRender: 	0.110058	motionBlur: 	1.62931	bloom2Tex: 	0.0687654	printScene: 	0.037124	applyBloom: 	0.00646301	setRenderState: 	0.000427058	applyParticles: 	0.00186161	gui: 	0.346431	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000517282	console: 	0.000968399	endScene: 	0.000369916	present: 	0.170592	TOTAL_RENDER: 	8.93857	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	0.994158	UpdateCamera: 	0.0475328	UpdateEnemies: 	0.115459	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0287783	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.19146	UpdatePlayer: 	0.0807621	UpdateSound: 	0.01858	UpdateItems:	0.00916671	UpdateTriggers: 	0.0376052	UpdateRigid: 	0.0262911	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.69002	
RENDER	shadowmap: 	0.0723382	sendToRender: 	0.136725	scene: 	3.53902	particles2Tex: 	2.58095	sendToRender: 	0.109856	motionBlur: 	1.81076	bloom2Tex: 	0.0658662	printScene: 	0.0333707	applyBloom: 	0.00660136	setRenderState: 	0.00044811	applyParticles: 	0.00195785	gui: 	0.343003	setRenderState: 	0.000508259	luaMsg: 	0.00063758	printTextDebug:	0.000577431	console: 	0.000839079	endScene: 	0.000363902	present: 	0.161675	TOTAL_RENDER: 	9.04984	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	0.959653	UpdateCamera: 	0.0479057	UpdateEnemies: 	0.113492	UpdateProjectile: 	0.00369315	UpdateParticle: 	0.0299241	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	1.20369	UpdatePlayer: 	0.0818778	UpdateSound: 	0.0184176	UpdateItems:	0.00975617	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0262069	UpdateGUI: 	0.000974414	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.63338	
RENDER	shadowmap: 	0.076296	sendToRender: 	0.139597	scene: 	3.54375	particles2Tex: 	2.67659	sendToRender: 	0.166883	motionBlur: 	1.64633	bloom2Tex: 	0.386463	printScene: 	0.0531116	applyBloom: 	0.00688706	setRenderState: 	0.000475177	applyParticles: 	0.00229769	gui: 	0.0965512	setRenderState: 	0.000445103	luaMsg: 	0.000935317	printTextDebug:	0.000772915	console: 	0.00117892	endScene: 	0.000348864	present: 	0.267862	TOTAL_RENDER: 	9.24918	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.09099	UpdateCamera: 	0.0499989	UpdateEnemies: 	0.11041	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0380683	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	1.23688	UpdatePlayer: 	0.0829545	UpdateSound: 	0.0195635	UpdateItems:	0.0102524	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0269468	UpdateGUI: 	0.000995466	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.81872	
RENDER	shadowmap: 	0.102846	sendToRender: 	0.148219	scene: 	3.70209	particles2Tex: 	2.56638	sendToRender: 	0.111228	motionBlur: 	1.47368	bloom2Tex: 	0.542373	printScene: 	0.0460411	applyBloom: 	0.0162613	setRenderState: 	0.000463147	applyParticles: 	0.00218642	gui: 	0.0801155	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000556378	console: 	0.0011308	endScene: 	0.000369916	present: 	0.33755	TOTAL_RENDER: 	9.3012	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.0448	UpdateCamera: 	0.0487718	UpdateEnemies: 	0.115492	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0284054	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	1.25486	UpdatePlayer: 	0.0894717	UpdateSound: 	0.0191725	UpdateItems:	0.00959978	UpdateTriggers: 	0.0390848	UpdateRigid: 	0.0276475	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.82518	
RENDER	shadowmap: 	0.0986474	sendToRender: 	0.121781	scene: 	3.63988	particles2Tex: 	2.6228	sendToRender: 	0.161966	motionBlur: 	1.51131	bloom2Tex: 	0.350603	printScene: 	0.0374698	applyBloom: 	0.0169199	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.0677519	setRenderState: 	0.00046014	luaMsg: 	0.000712766	printTextDebug:	0.000691714	console: 	0.000947347	endScene: 	0.000339842	present: 	0.330994	TOTAL_RENDER: 	9.13666	
UPDATE	UpdateSceneManager: 	0.0240716	UpdateInput: 	1.01704	UpdateCamera: 	0.0467208	UpdateEnemies: 	0.123438	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0282039	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.20119	UpdatePlayer: 	0.0974865	UpdateSound: 	0.0186432	UpdateItems:	0.00902536	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0252506	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.72172	
RENDER	shadowmap: 	0.0703413	sendToRender: 	0.115032	scene: 	3.53203	particles2Tex: 	2.60135	sendToRender: 	0.107297	motionBlur: 	1.48132	bloom2Tex: 	0.344537	printScene: 	0.0345917	applyBloom: 	0.00669158	setRenderState: 	0.000457133	applyParticles: 	0.00216837	gui: 	0.0744494	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000360894	console: 	0.000869153	endScene: 	0.000336835	present: 	0.33595	TOTAL_RENDER: 	8.8724	
UPDATE	UpdateSceneManager: 	0.0174462	UpdateInput: 	1.10172	UpdateCamera: 	0.0579205	UpdateEnemies: 	0.161939	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0554965	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	1.36986	UpdatePlayer: 	0.108825	UpdateSound: 	0.0179034	UpdateItems:	0.0120027	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0319542	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00115787	TOTAL_UPDATE: 	3.08522	
RENDER	shadowmap: 	0.303984	sendToRender: 	0.156072	scene: 	3.86657	particles2Tex: 	2.58286	sendToRender: 	0.128376	motionBlur: 	1.4883	bloom2Tex: 	0.387053	printScene: 	0.0457824	applyBloom: 	0.00712164	setRenderState: 	0.000538334	applyParticles: 	0.00221649	gui: 	0.0835921	setRenderState: 	0.000457133	luaMsg: 	0.000745848	printTextDebug:	0.000751863	console: 	0.0111396	endScene: 	0.000348864	present: 	0.370052	TOTAL_RENDER: 	9.64518	
UPDATE	UpdateSceneManager: 	0.0100329	UpdateInput: 	1.05025	UpdateCamera: 	0.0494906	UpdateEnemies: 	0.128352	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0272625	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.34876	UpdatePlayer: 	0.0834778	UpdateSound: 	0.0196747	UpdateItems:	0.00977422	UpdateTriggers: 	0.0401495	UpdateRigid: 	0.0276836	UpdateGUI: 	0.00108268	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.92675	
RENDER	shadowmap: 	0.0748043	sendToRender: 	0.137386	scene: 	3.55451	particles2Tex: 	2.55262	sendToRender: 	0.108325	motionBlur: 	1.46609	bloom2Tex: 	0.348167	printScene: 	0.0358338	applyBloom: 	0.00700736	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.0676616	setRenderState: 	0.00047217	luaMsg: 	0.000529311	printTextDebug:	0.000631565	console: 	0.000809004	endScene: 	0.000369916	present: 	0.335301	TOTAL_RENDER: 	8.84709	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.05304	UpdateCamera: 	0.0484561	UpdateEnemies: 	0.12763	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0261287	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	1.21334	UpdatePlayer: 	0.0869905	UpdateSound: 	0.0105862	UpdateItems:	0.00922987	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0268265	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.74449	
RENDER	shadowmap: 	0.0733547	sendToRender: 	0.13671	scene: 	3.62151	particles2Tex: 	2.76681	sendToRender: 	0.11102	motionBlur: 	1.49466	bloom2Tex: 	0.351601	printScene: 	0.0372082	applyBloom: 	0.00671263	setRenderState: 	0.000466155	applyParticles: 	0.00200597	gui: 	0.0796102	setRenderState: 	0.000463147	luaMsg: 	0.000607505	printTextDebug:	0.000592468	console: 	0.00122103	endScene: 	0.00033082	present: 	0.344564	TOTAL_RENDER: 	9.19131	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.06003	UpdateCamera: 	0.048038	UpdateEnemies: 	0.122394	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0280986	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	1.2154	UpdatePlayer: 	0.0859139	UpdateSound: 	0.0102704	UpdateItems:	0.0109832	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0257378	UpdateGUI: 	0.001209	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.74822	
RENDER	shadowmap: 	0.0703202	sendToRender: 	0.135188	scene: 	3.53715	particles2Tex: 	2.59677	sendToRender: 	0.107375	motionBlur: 	1.47584	bloom2Tex: 	0.349237	printScene: 	0.0364864	applyBloom: 	0.00672466	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.175247	setRenderState: 	0.0004842	luaMsg: 	0.000559386	printTextDebug:	0.000631565	console: 	0.000733818	endScene: 	0.000354879	present: 	0.327845	TOTAL_RENDER: 	8.98568	
UPDATE	UpdateSceneManager: 	0.00791862	UpdateInput: 	1.0108	UpdateCamera: 	0.0461193	UpdateEnemies: 	0.123916	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0237559	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.21844	UpdatePlayer: 	0.0852913	UpdateSound: 	0.0143846	UpdateItems:	0.00900732	UpdateTriggers: 	0.038354	UpdateRigid: 	0.0258881	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.73539	
RENDER	shadowmap: 	0.0903589	sendToRender: 	0.116452	scene: 	3.57015	particles2Tex: 	2.54068	sendToRender: 	0.131573	motionBlur: 	1.47219	bloom2Tex: 	0.367047	printScene: 	0.0350639	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00196086	gui: 	0.0631204	setRenderState: 	0.000475177	luaMsg: 	0.000547356	printTextDebug:	0.000538334	console: 	0.000649609	endScene: 	0.000339842	present: 	0.317148	TOTAL_RENDER: 	8.87307	
UPDATE	UpdateSceneManager: 	0.00711563	UpdateInput: 	0.999481	UpdateCamera: 	0.0458095	UpdateEnemies: 	0.120957	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0235393	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.18702	UpdatePlayer: 	0.0778569	UpdateSound: 	0.0165019	UpdateItems:	0.00856823	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0243694	UpdateGUI: 	0.0012511	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.63929	
RENDER	shadowmap: 	0.0640587	sendToRender: 	0.133931	scene: 	3.63273	particles2Tex: 	2.64911	sendToRender: 	0.108286	motionBlur: 	1.46763	bloom2Tex: 	0.383811	printScene: 	0.0353105	applyBloom: 	0.00665549	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.0606994	setRenderState: 	0.000466155	luaMsg: 	0.000751863	printTextDebug:	0.000433073	console: 	0.000995466	endScene: 	0.000333827	present: 	0.336471	TOTAL_RENDER: 	9.03909	
UPDATE	UpdateSceneManager: 	0.00747352	UpdateInput: 	1.04541	UpdateCamera: 	0.91443	UpdateEnemies: 	0.115357	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0330278	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.24172	UpdatePlayer: 	0.0827741	UpdateSound: 	0.0106674	UpdateItems:	0.00847199	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.024213	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.63361	
RENDER	shadowmap: 	0.0681158	sendToRender: 	0.117164	scene: 	3.5169	particles2Tex: 	2.62301	sendToRender: 	0.163103	motionBlur: 	1.73111	bloom2Tex: 	0.416896	printScene: 	0.0505913	applyBloom: 	0.00725096	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.228398	setRenderState: 	0.000514274	luaMsg: 	0.000787952	printTextDebug:	0.000839079	console: 	0.00110674	endScene: 	0.000378939	present: 	0.18768	TOTAL_RENDER: 	9.3127	
UPDATE	UpdateSceneManager: 	0.0125651	UpdateInput: 	1.10929	UpdateCamera: 	0.977822	UpdateEnemies: 	0.16335	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0482816	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	1.33245	UpdatePlayer: 	0.115014	UpdateSound: 	0.0212416	UpdateItems:	0.0116479	UpdateTriggers: 	0.0381014	UpdateRigid: 	0.029867	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	4.00338	
RENDER	shadowmap: 	0.0922505	sendToRender: 	0.141582	scene: 	3.76911	particles2Tex: 	2.7589	sendToRender: 	0.113501	motionBlur: 	1.51527	bloom2Tex: 	0.362323	printScene: 	0.0422186	applyBloom: 	0.00700435	setRenderState: 	0.000463147	applyParticles: 	0.00198793	gui: 	0.07386	setRenderState: 	0.000478185	luaMsg: 	0.000544349	printTextDebug:	0.000745848	console: 	0.00092028	endScene: 	0.00033082	present: 	0.352503	TOTAL_RENDER: 	9.39286	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.16067	UpdateCamera: 	0.0489162	UpdateEnemies: 	0.128367	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0294941	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.23101	UpdatePlayer: 	1.72073	UpdateSound: 	0.0172808	UpdateItems:	0.0126644	UpdateTriggers: 	0.0010105	UpdateRigid: 	0.0388803	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	4.54672	
RENDER	shadowmap: 	0.0816072	sendToRender: 	0.1416	scene: 	3.68807	particles2Tex: 	2.63248	sendToRender: 	0.110692	motionBlur: 	1.41777	bloom2Tex: 	0.270057	printScene: 	0.0363601	applyBloom: 	0.00669158	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0663023	setRenderState: 	0.000463147	luaMsg: 	0.0007669	printTextDebug:	0.000646602	console: 	0.000989451	endScene: 	0.000351872	present: 	0.427305	TOTAL_RENDER: 	9.04432	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.03618	UpdateCamera: 	0.92265	UpdateEnemies: 	0.147281	UpdateProjectile: 	0.00222251	UpdateParticle: 	0.0420893	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.24488	UpdatePlayer: 	0.0857124	UpdateSound: 	0.0288956	UpdateItems:	0.0196958	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.025428	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	3.70491	
RENDER	shadowmap: 	0.0768945	sendToRender: 	0.119227	scene: 	3.68119	particles2Tex: 	2.63804	sendToRender: 	0.130364	motionBlur: 	1.4457	bloom2Tex: 	0.271711	printScene: 	0.0366638	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0724014	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000538334	console: 	0.00077893	endScene: 	0.000342849	present: 	0.427251	TOTAL_RENDER: 	9.07219	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.00993	UpdateCamera: 	1.10859	UpdateEnemies: 	0.126587	UpdateProjectile: 	0.00168117	UpdateParticle: 	0.0479478	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.22899	UpdatePlayer: 	0.0850146	UpdateSound: 	0.0192206	UpdateItems:	0.0095246	UpdateTriggers: 	0.0384322	UpdateRigid: 	0.0263874	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	3.88439	
RENDER	shadowmap: 	0.0890356	sendToRender: 	0.119606	scene: 	3.67101	particles2Tex: 	2.587	sendToRender: 	0.129104	motionBlur: 	1.382	bloom2Tex: 	0.287055	printScene: 	0.0358067	applyBloom: 	0.00693518	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.0697488	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000748855	console: 	0.00107065	endScene: 	0.00033082	present: 	0.430724	TOTAL_RENDER: 	8.97047	
UPDATE	UpdateSceneManager: 	0.00831259	UpdateInput: 	1.137	UpdateCamera: 	0.911787	UpdateEnemies: 	0.135185	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0309948	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.23414	UpdatePlayer: 	0.538051	UpdateSound: 	0.0184267	UpdateItems:	0.0111306	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0394126	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	4.22416	
RENDER	shadowmap: 	0.0749156	sendToRender: 	0.134577	scene: 	3.58399	particles2Tex: 	2.67536	sendToRender: 	0.141946	motionBlur: 	1.54349	bloom2Tex: 	0.0666391	printScene: 	0.0382458	applyBloom: 	0.324504	setRenderState: 	0.000487207	applyParticles: 	0.00224356	gui: 	0.0767171	setRenderState: 	0.000454125	luaMsg: 	0.000577431	printTextDebug:	0.000535326	console: 	0.00105862	endScene: 	0.000345857	present: 	0.194474	TOTAL_RENDER: 	9.17587	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	0.997352	UpdateCamera: 	0.938881	UpdateEnemies: 	0.120845	UpdateProjectile: 	0.00265257	UpdateParticle: 	0.0309767	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	1.21636	UpdatePlayer: 	0.080341	UpdateSound: 	0.0174973	UpdateItems:	0.00945242	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.024613	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.59	
RENDER	shadowmap: 	0.0877484	sendToRender: 	0.178871	scene: 	3.68907	particles2Tex: 	2.92142	sendToRender: 	0.171127	motionBlur: 	1.6489	bloom2Tex: 	0.0705007	printScene: 	0.0434697	applyBloom: 	0.00689308	setRenderState: 	0.00044811	applyParticles: 	0.0022616	gui: 	0.410015	setRenderState: 	0.000454125	luaMsg: 	0.000709758	printTextDebug:	0.000517282	console: 	0.00105862	endScene: 	0.000342849	present: 	0.188011	TOTAL_RENDER: 	9.63746	
UPDATE	UpdateSceneManager: 	0.0260806	UpdateInput: 	1.09403	UpdateCamera: 	1.05071	UpdateEnemies: 	0.140018	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0314218	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.23763	UpdatePlayer: 	0.0899438	UpdateSound: 	0.0200326	UpdateItems:	0.0104058	UpdateTriggers: 	0.0378187	UpdateRigid: 	0.0263964	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.97015	
RENDER	shadowmap: 	0.0783441	sendToRender: 	0.139516	scene: 	3.46353	particles2Tex: 	2.83376	sendToRender: 	0.144962	motionBlur: 	1.54009	bloom2Tex: 	0.067821	printScene: 	0.0373796	applyBloom: 	0.00650512	setRenderState: 	0.000451118	applyParticles: 	0.00195484	gui: 	0.365354	setRenderState: 	0.00047217	luaMsg: 	0.000763893	printTextDebug:	0.000433073	console: 	0.000974414	endScene: 	0.000366909	present: 	0.172733	TOTAL_RENDER: 	9.03354	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.04079	UpdateCamera: 	0.998792	UpdateEnemies: 	0.0930566	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0404562	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.25404	UpdatePlayer: 	0.0858056	UpdateSound: 	0.0197499	UpdateItems:	0.00917273	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0281467	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	3.72077	
RENDER	shadowmap: 	0.0781246	sendToRender: 	0.139726	scene: 	3.37445	particles2Tex: 	2.7561	sendToRender: 	0.161434	motionBlur: 	1.49109	bloom2Tex: 	0.066618	printScene: 	0.0378939	applyBloom: 	0.00662842	setRenderState: 	0.00043608	applyParticles: 	0.00196387	gui: 	0.408421	setRenderState: 	0.0004842	luaMsg: 	0.000673669	printTextDebug:	0.000324805	console: 	0.00089622	endScene: 	0.000351872	present: 	0.191175	TOTAL_RENDER: 	8.88181	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.00658	UpdateCamera: 	0.0477012	UpdateEnemies: 	0.0879559	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0259784	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.19561	UpdatePlayer: 	0.0793035	UpdateSound: 	0.0177801	UpdateItems:	0.00899829	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0255272	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.65292	
RENDER	shadowmap: 	0.0699533	sendToRender: 	0.137221	scene: 	3.28627	particles2Tex: 	2.88628	sendToRender: 	0.138782	motionBlur: 	1.49935	bloom2Tex: 	0.0667323	printScene: 	0.0442877	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.350386	setRenderState: 	0.000511267	luaMsg: 	0.000562393	printTextDebug:	0.000424051	console: 	0.000655624	endScene: 	0.000348864	present: 	0.178688	TOTAL_RENDER: 	8.82897	
UPDATE	UpdateSceneManager: 	0.00818929	UpdateInput: 	1.00875	UpdateCamera: 	0.0463147	UpdateEnemies: 	0.0850658	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0255874	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.20639	UpdatePlayer: 	0.0788283	UpdateSound: 	0.0181018	UpdateItems:	0.00808102	UpdateTriggers: 	0.0379029	UpdateRigid: 	0.0253408	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.67967	
RENDER	shadowmap: 	0.0705157	sendToRender: 	0.132373	scene: 	3.37484	particles2Tex: 	2.61954	sendToRender: 	0.107829	motionBlur: 	1.47067	bloom2Tex: 	0.0653519	printScene: 	0.0346308	applyBloom: 	0.00677579	setRenderState: 	0.000463147	applyParticles: 	0.00213228	gui: 	0.348473	setRenderState: 	0.000481192	luaMsg: 	0.00044811	printTextDebug:	0.000327812	console: 	0.000658632	endScene: 	0.000351872	present: 	0.168622	TOTAL_RENDER: 	8.55938	
UPDATE	UpdateSceneManager: 	0.00776223	UpdateInput: 	1.06617	UpdateCamera: 	0.890464	UpdateEnemies: 	0.0825335	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0311993	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.21436	UpdatePlayer: 	0.0796704	UpdateSound: 	0.0102103	UpdateItems:	0.00899829	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0250581	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	3.56767	
RENDER	shadowmap: 	0.0731983	sendToRender: 	0.13403	scene: 	3.3508	particles2Tex: 	2.63418	sendToRender: 	0.124644	motionBlur: 	1.28314	bloom2Tex: 	0.35942	printScene: 	0.0360984	applyBloom: 	0.00663143	setRenderState: 	0.000457133	applyParticles: 	0.00194883	gui: 	0.0697608	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000532319	console: 	0.000772915	endScene: 	0.000345857	present: 	0.380966	TOTAL_RENDER: 	8.61444	
UPDATE	UpdateSceneManager: 	0.00846898	UpdateInput: 	1.00367	UpdateCamera: 	0.909053	UpdateEnemies: 	0.104924	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0282069	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.20593	UpdatePlayer: 	0.0792884	UpdateSound: 	0.0174793	UpdateItems:	0.00791862	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0259212	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	3.53661	
RENDER	shadowmap: 	0.0708014	sendToRender: 	0.119898	scene: 	3.23613	particles2Tex: 	2.71662	sendToRender: 	0.109961	motionBlur: 	1.33758	bloom2Tex: 	0.342437	printScene: 	0.0346699	applyBloom: 	0.00656226	setRenderState: 	0.000469162	applyParticles: 	0.00194281	gui: 	0.0661519	setRenderState: 	0.00044811	luaMsg: 	0.000700736	printTextDebug:	0.00046014	console: 	0.00101652	endScene: 	0.000339842	present: 	0.370575	TOTAL_RENDER: 	8.57361	
UPDATE	UpdateSceneManager: 	0.00793065	UpdateInput: 	1.15511	UpdateCamera: 	1.22911	UpdateEnemies: 	0.0896762	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0343932	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.1943	UpdatePlayer: 	0.0827771	UpdateSound: 	0.0197078	UpdateItems:	0.00939528	UpdateTriggers: 	0.0387871	UpdateRigid: 	0.0265829	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	4.0716	
RENDER	shadowmap: 	0.0776644	sendToRender: 	0.142493	scene: 	3.35611	particles2Tex: 	2.96871	sendToRender: 	0.194925	motionBlur: 	1.50261	bloom2Tex: 	0.411888	printScene: 	0.0721758	applyBloom: 	0.00676376	setRenderState: 	0.00046014	applyParticles: 	0.0144869	gui: 	0.0811831	setRenderState: 	0.000469162	luaMsg: 	0.000775922	printTextDebug:	0.000751863	console: 	0.00115486	endScene: 	0.000369916	present: 	0.273287	TOTAL_RENDER: 	9.55856	
UPDATE	UpdateSceneManager: 	0.00942535	UpdateInput: 	1.30198	UpdateCamera: 	0.955663	UpdateEnemies: 	0.102353	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.029482	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.24355	UpdatePlayer: 	0.0862447	UpdateSound: 	0.0199244	UpdateItems:	0.0094855	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0277467	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	3.93638	
RENDER	shadowmap: 	0.0946294	sendToRender: 	0.165708	scene: 	3.45423	particles2Tex: 	2.77716	sendToRender: 	0.161184	motionBlur: 	1.51198	bloom2Tex: 	0.0946776	printScene: 	0.0438516	applyBloom: 	0.00703443	setRenderState: 	0.000445103	applyParticles: 	0.00221048	gui: 	0.373949	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.000496229	console: 	0.00112178	endScene: 	0.000357887	present: 	0.172619	TOTAL_RENDER: 	9.02911	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.04948	UpdateCamera: 	0.915757	UpdateEnemies: 	0.108689	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0320324	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	1.20735	UpdatePlayer: 	0.0846357	UpdateSound: 	0.0194071	UpdateItems:	0.00908551	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.0256445	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	3.61577	
RENDER	shadowmap: 	0.0741337	sendToRender: 	0.137233	scene: 	3.47046	particles2Tex: 	2.63387	sendToRender: 	0.125561	motionBlur: 	1.48247	bloom2Tex: 	0.0677037	printScene: 	0.0345376	applyBloom: 	0.00680285	setRenderState: 	0.000454125	applyParticles: 	0.00202101	gui: 	0.349718	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000544349	console: 	0.00124508	endScene: 	0.000354879	present: 	0.165404	TOTAL_RENDER: 	8.71088	
UPDATE	UpdateSceneManager: 	0.00721187	UpdateInput: 	0.990432	UpdateCamera: 	1.01676	UpdateEnemies: 	0.0985271	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0274189	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.1992	UpdatePlayer: 	0.0717427	UpdateSound: 	0.0176628	UpdateItems:	0.00874266	UpdateTriggers: 	0.0364413	UpdateRigid: 	0.0244085	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	3.64191	
RENDER	shadowmap: 	0.0663684	sendToRender: 	0.13498	scene: 	3.26857	particles2Tex: 	2.73661	sendToRender: 	0.141504	motionBlur: 	1.52844	bloom2Tex: 	0.0656948	printScene: 	0.033888	applyBloom: 	0.00682391	setRenderState: 	0.000466155	applyParticles: 	0.00195184	gui: 	0.307831	setRenderState: 	0.000487207	luaMsg: 	0.00047217	printTextDebug:	0.000424051	console: 	0.000938325	endScene: 	0.000384954	present: 	0.175584	TOTAL_RENDER: 	8.64097	
UPDATE	UpdateSceneManager: 	0.0232145	UpdateInput: 	1.01881	UpdateCamera: 	0.909525	UpdateEnemies: 	0.0870837	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0274069	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.16789	UpdatePlayer: 	0.0731983	UpdateSound: 	0.0162222	UpdateItems:	0.00911558	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0245829	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	3.50298	
RENDER	shadowmap: 	0.0668015	sendToRender: 	0.129224	scene: 	3.26796	particles2Tex: 	2.75822	sendToRender: 	0.157681	motionBlur: 	1.49081	bloom2Tex: 	0.0654271	printScene: 	0.0341466	applyBloom: 	0.00685398	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.349373	setRenderState: 	0.000487207	luaMsg: 	0.00043608	printTextDebug:	0.000433073	console: 	0.000757878	endScene: 	0.000378939	present: 	0.134535	TOTAL_RENDER: 	8.62584	
UPDATE	UpdateSceneManager: 	0.00761487	UpdateInput: 	0.978931	UpdateCamera: 	0.945654	UpdateEnemies: 	0.0752464	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0259002	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	1.30081	UpdatePlayer: 	0.0765998	UpdateSound: 	0.0102494	UpdateItems:	0.00946144	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0251994	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.60219	
RENDER	shadowmap: 	0.0696977	sendToRender: 	0.131005	scene: 	3.37782	particles2Tex: 	2.72502	sendToRender: 	0.160041	motionBlur: 	1.57845	bloom2Tex: 	0.0685097	printScene: 	0.0413735	applyBloom: 	0.00688706	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.388584	setRenderState: 	0.000469162	luaMsg: 	0.000769907	printTextDebug:	0.000670662	console: 	0.00105261	endScene: 	0.000354879	present: 	0.140893	TOTAL_RENDER: 	8.89254	
UPDATE	UpdateSceneManager: 	0.0110674	UpdateInput: 	1.0428	UpdateCamera: 	0.952021	UpdateEnemies: 	0.115763	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0353315	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	1.20456	UpdatePlayer: 	0.0971136	UpdateSound: 	0.021007	UpdateItems:	0.0103366	UpdateTriggers: 	0.0371811	UpdateRigid: 	0.0279693	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	3.71021	
RENDER	shadowmap: 	0.0965662	sendToRender: 	0.158448	scene: 	3.45075	particles2Tex: 	2.85969	sendToRender: 	0.143206	motionBlur: 	1.51741	bloom2Tex: 	0.0656677	printScene: 	0.0356563	applyBloom: 	0.0156147	setRenderState: 	0.000454125	applyParticles: 	0.00217439	gui: 	0.370082	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000532319	console: 	0.00116689	endScene: 	0.000351872	present: 	0.145392	TOTAL_RENDER: 	9.03811	
UPDATE	UpdateSceneManager: 	0.00842688	UpdateInput: 	1.03862	UpdateCamera: 	0.0486485	UpdateEnemies: 	0.0866988	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0293587	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.16752	UpdatePlayer: 	0.0839229	UpdateSound: 	0.0176207	UpdateItems:	0.00929904	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0323812	UpdateGUI: 	0.00790057	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	2.65888	
RENDER	shadowmap: 	0.0680646	sendToRender: 	0.116262	scene: 	3.51983	particles2Tex: 	2.75635	sendToRender: 	0.194871	motionBlur: 	1.65197	bloom2Tex: 	0.0783682	printScene: 	0.0510004	applyBloom: 	0.00653519	setRenderState: 	0.000430065	applyParticles: 	0.00216837	gui: 	0.351634	setRenderState: 	0.000505252	luaMsg: 	0.000833064	printTextDebug:	0.000634572	console: 	0.0010105	endScene: 	0.000363902	present: 	0.160366	TOTAL_RENDER: 	9.17304	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.06188	UpdateCamera: 	0.927919	UpdateEnemies: 	0.105204	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0315662	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.20102	UpdatePlayer: 	0.0878897	UpdateSound: 	0.0114434	UpdateItems:	0.00974414	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0272896	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	3.62558	
RENDER	shadowmap: 	0.0901544	sendToRender: 	0.170249	scene: 	3.51099	particles2Tex: 	2.6112	sendToRender: 	0.107868	motionBlur: 	1.51228	bloom2Tex: 	0.0717458	printScene: 	0.044408	applyBloom: 	0.00672767	setRenderState: 	0.000463147	applyParticles: 	0.0019759	gui: 	0.368223	setRenderState: 	0.000493222	luaMsg: 	0.000622542	printTextDebug:	0.000469162	console: 	0.0010496	endScene: 	0.000375931	present: 	0.133417	TOTAL_RENDER: 	8.78996	
UPDATE	UpdateSceneManager: 	0.00802087	UpdateInput: 	0.997024	UpdateCamera: 	0.924454	UpdateEnemies: 	0.101956	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0268415	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	1.19599	UpdatePlayer: 	0.0783591	UpdateSound: 	0.0176327	UpdateItems:	0.00856522	UpdateTriggers: 	0.0369856	UpdateRigid: 	0.0257137	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.56506	
RENDER	shadowmap: 	0.0690601	sendToRender: 	0.115059	scene: 	3.28266	particles2Tex: 	2.61835	sendToRender: 	0.107724	motionBlur: 	1.48358	bloom2Tex: 	0.0659654	printScene: 	0.0337677	applyBloom: 	0.00664045	setRenderState: 	0.000439088	applyParticles: 	0.00188868	gui: 	0.339463	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000409013	console: 	0.000956369	endScene: 	0.000369916	present: 	0.130617	TOTAL_RENDER: 	8.41127	
UPDATE	UpdateSceneManager: 	0.00772013	UpdateInput: 	0.98823	UpdateCamera: 	0.915624	UpdateEnemies: 	0.0969783	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0261678	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.17143	UpdatePlayer: 	0.0792975	UpdateSound: 	0.0164628	UpdateItems:	0.00976519	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0238401	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	3.50661	
RENDER	shadowmap: 	0.0686391	sendToRender: 	0.114127	scene: 	3.2386	particles2Tex: 	2.74415	sendToRender: 	0.139455	motionBlur: 	1.50581	bloom2Tex: 	0.0654512	printScene: 	0.0328654	applyBloom: 	0.00664647	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.407522	setRenderState: 	0.000646602	luaMsg: 	0.000571416	printTextDebug:	0.00043608	console: 	0.000959377	endScene: 	0.0004842	present: 	0.0797516	TOTAL_RENDER: 	8.58168	
UPDATE	UpdateSceneManager: 	0.00837575	UpdateInput: 	1.0378	UpdateCamera: 	0.948565	UpdateEnemies: 	0.0792373	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0272475	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.18205	UpdatePlayer: 	0.0804403	UpdateSound: 	0.0112569	UpdateItems:	0.00936821	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0251122	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.58473	
RENDER	shadowmap: 	0.0742179	sendToRender: 	0.135678	scene: 	3.3632	particles2Tex: 	2.61312	sendToRender: 	0.109952	motionBlur: 	1.54415	bloom2Tex: 	0.0674331	printScene: 	0.0386788	applyBloom: 	0.00667053	setRenderState: 	0.000469162	applyParticles: 	0.00212326	gui: 	0.383125	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000532319	console: 	0.00103456	endScene: 	0.000351872	present: 	0.135086	TOTAL_RENDER: 	8.63535	
UPDATE	UpdateSceneManager: 	0.0173109	UpdateInput: 	1.13198	UpdateCamera: 	0.960574	UpdateEnemies: 	0.123931	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.0584979	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	1.33523	UpdatePlayer: 	0.132502	UpdateSound: 	0.0184056	UpdateItems:	0.0123366	UpdateTriggers: 	0.0413284	UpdateRigid: 	0.0317316	UpdateGUI: 	0.00165109	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.02586	
RENDER	shadowmap: 	0.118785	sendToRender: 	0.149239	scene: 	3.66602	particles2Tex: 	2.92959	sendToRender: 	0.154794	motionBlur: 	1.65178	bloom2Tex: 	0.0795411	printScene: 	0.0401435	applyBloom: 	0.00677579	setRenderState: 	0.000469162	applyParticles: 	0.00204507	gui: 	0.369138	setRenderState: 	0.000475177	luaMsg: 	0.000784945	printTextDebug:	0.000538334	console: 	0.000977422	endScene: 	0.000381946	present: 	0.138174	TOTAL_RENDER: 	9.48907	
UPDATE	UpdateSceneManager: 	0.0111817	UpdateInput: 	1.14914	UpdateCamera: 	0.0525251	UpdateEnemies: 	0.107913	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0446456	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	1.29364	UpdatePlayer: 	0.124996	UpdateSound: 	0.0193981	UpdateItems:	0.0112358	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0289016	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.97406	
RENDER	shadowmap: 	0.0829696	sendToRender: 	0.121423	scene: 	3.69121	particles2Tex: 	2.65419	sendToRender: 	0.110428	motionBlur: 	1.4933	bloom2Tex: 	0.066991	printScene: 	0.0362939	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.351998	setRenderState: 	0.000499237	luaMsg: 	0.000523296	printTextDebug:	0.000568408	console: 	0.000971407	endScene: 	0.000369916	present: 	0.132626	TOTAL_RENDER: 	8.91197	
UPDATE	UpdateSceneManager: 	0.0229709	UpdateInput: 	1.01289	UpdateCamera: 	0.046417	UpdateEnemies: 	1.3305	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.030667	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	1.32699	UpdatePlayer: 	0.0829395	UpdateSound: 	0.0112629	UpdateItems:	0.00931708	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0261227	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	4.04219	
RENDER	shadowmap: 	0.0702631	sendToRender: 	0.134839	scene: 	3.28831	particles2Tex: 	2.61044	sendToRender: 	0.106187	motionBlur: 	1.47605	bloom2Tex: 	0.0652015	printScene: 	0.0331331	applyBloom: 	0.00651715	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.0626753	setRenderState: 	0.000481192	luaMsg: 	0.000658632	printTextDebug:	0.000451118	console: 	0.00089622	endScene: 	0.000351872	present: 	0.208489	TOTAL_RENDER: 	8.63159	
UPDATE	UpdateSceneManager: 	0.00737728	UpdateInput: 	1.01202	UpdateCamera: 	0.0558814	UpdateEnemies: 	0.144685	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0221348	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	1.18029	UpdatePlayer: 	0.0735653	UpdateSound: 	0.0164087	UpdateItems:	0.00881484	UpdateTriggers: 	0.037936	UpdateRigid: 	0.0239694	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.73432	
RENDER	shadowmap: 	0.0665759	sendToRender: 	0.113543	scene: 	3.4263	particles2Tex: 	2.59393	sendToRender: 	0.106067	motionBlur: 	1.53859	bloom2Tex: 	0.0656557	printScene: 	0.0335601	applyBloom: 	0.00679082	setRenderState: 	0.000466155	applyParticles: 	0.00207815	gui: 	0.0674451	setRenderState: 	0.000451118	luaMsg: 	0.000538334	printTextDebug:	0.000439088	console: 	0.000845094	endScene: 	0.000372924	present: 	0.185915	TOTAL_RENDER: 	8.7456	
UPDATE	UpdateSceneManager: 	0.00708255	UpdateInput: 	1.07065	UpdateCamera: 	0.0449012	UpdateEnemies: 	0.141464	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0235062	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	1.14226	UpdatePlayer: 	0.07223	UpdateSound: 	0.0163305	UpdateItems:	0.00834568	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.022201	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000628557	TOTAL_UPDATE: 	2.67691	
RENDER	shadowmap: 	0.0639444	sendToRender: 	0.121934	scene: 	3.42626	particles2Tex: 	2.66618	sendToRender: 	0.113011	motionBlur: 	1.54028	bloom2Tex: 	0.0663293	printScene: 	0.036748	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.00195184	gui: 	0.0822658	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000342849	console: 	0.00102253	endScene: 	0.000360894	present: 	0.185674	TOTAL_RENDER: 	8.86787	
UPDATE	UpdateSceneManager: 	0.00990354	UpdateInput: 	1.02886	UpdateCamera: 	0.932818	UpdateEnemies: 	0.16568	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0276685	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.18224	UpdatePlayer: 	0.0878837	UpdateSound: 	0.0120027	UpdateItems:	0.00989752	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0264956	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	3.66357	
RENDER	shadowmap: 	0.0946114	sendToRender: 	0.121014	scene: 	3.36442	particles2Tex: 	2.68918	sendToRender: 	0.159395	motionBlur: 	1.51243	bloom2Tex: 	0.0662722	printScene: 	0.0361345	applyBloom: 	0.00660136	setRenderState: 	0.000454125	applyParticles: 	0.00208416	gui: 	0.37038	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000433073	console: 	0.00090825	endScene: 	0.000351872	present: 	0.124505	TOTAL_RENDER: 	8.7831	
UPDATE	UpdateSceneManager: 	0.0117351	UpdateInput: 	1.02393	UpdateCamera: 	0.0497011	UpdateEnemies: 	0.168944	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0330008	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.30182	UpdatePlayer: 	0.0946655	UpdateSound: 	0.0207755	UpdateItems:	0.0101772	UpdateTriggers: 	0.0367089	UpdateRigid: 	0.0286039	UpdateGUI: 	0.00146162	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.9178	
RENDER	shadowmap: 	0.108319	sendToRender: 	0.126289	scene: 	3.41665	particles2Tex: 	2.71362	sendToRender: 	0.15077	motionBlur: 	1.54189	bloom2Tex: 	0.0673398	printScene: 	0.0377946	applyBloom: 	0.00679383	setRenderState: 	0.00044811	applyParticles: 	0.00224657	gui: 	0.383645	setRenderState: 	0.000493222	luaMsg: 	0.000673669	printTextDebug:	0.000670662	console: 	0.000866146	endScene: 	0.000369916	present: 	0.140857	TOTAL_RENDER: 	8.91442	
UPDATE	UpdateSceneManager: 	0.00816523	UpdateInput: 	1.1484	UpdateCamera: 	0.0394638	UpdateEnemies: 	0.131185	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0260716	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.16714	UpdatePlayer: 	0.0834387	UpdateSound: 	0.0188266	UpdateItems:	0.00926596	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0256505	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.78028	
RENDER	shadowmap: 	0.0708766	sendToRender: 	0.12671	scene: 	3.2476	particles2Tex: 	2.87776	sendToRender: 	0.141976	motionBlur: 	1.4949	bloom2Tex: 	0.0664045	printScene: 	0.0343932	applyBloom: 	0.00660436	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.386698	setRenderState: 	0.0004842	luaMsg: 	0.000568408	printTextDebug:	0.000415028	console: 	0.00105261	endScene: 	0.000372924	present: 	0.102608	TOTAL_RENDER: 	8.81005	
UPDATE	UpdateSceneManager: 	0.00863138	UpdateInput: 	1.02258	UpdateCamera: 	0.919146	UpdateEnemies: 	0.168844	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0272806	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.17136	UpdatePlayer: 	0.0842597	UpdateSound: 	0.0184868	UpdateItems:	0.00930505	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0255904	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.60264	
RENDER	shadowmap: 	0.0823109	sendToRender: 	0.125675	scene: 	3.30705	particles2Tex: 	2.62541	sendToRender: 	0.126893	motionBlur: 	1.55175	bloom2Tex: 	0.0671443	printScene: 	0.0360864	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.371122	setRenderState: 	0.000481192	luaMsg: 	0.00062555	printTextDebug:	0.000415028	console: 	0.000950355	endScene: 	0.000369916	present: 	0.164965	TOTAL_RENDER: 	8.67346	
UPDATE	UpdateSceneManager: 	0.00786148	UpdateInput: 	0.999184	UpdateCamera: 	0.0460832	UpdateEnemies: 	0.142231	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0215213	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.16613	UpdatePlayer: 	0.0574393	UpdateSound: 	0.0172959	UpdateItems:	0.0091637	UpdateTriggers: 	0.0553732	UpdateRigid: 	0.0249498	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.67749	
RENDER	shadowmap: 	0.0713157	sendToRender: 	0.116614	scene: 	3.39351	particles2Tex: 	2.61152	sendToRender: 	0.109649	motionBlur: 	1.50992	bloom2Tex: 	0.0678571	printScene: 	0.0341255	applyBloom: 	0.00674571	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.371134	setRenderState: 	0.000493222	luaMsg: 	0.000550364	printTextDebug:	0.000406006	console: 	0.00100148	endScene: 	0.000366909	present: 	0.117775	TOTAL_RENDER: 	8.62117	
UPDATE	UpdateSceneManager: 	0.00687804	UpdateInput: 	0.993875	UpdateCamera: 	0.925994	UpdateEnemies: 	0.156941	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0260295	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.17963	UpdatePlayer: 	0.0768374	UpdateSound: 	0.0109201	UpdateItems:	0.00892311	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0253107	UpdateGUI: 	0.00159696	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	3.5867	
RENDER	shadowmap: 	0.0716345	sendToRender: 	0.118223	scene: 	3.41469	particles2Tex: 	2.76252	sendToRender: 	0.115252	motionBlur: 	1.54384	bloom2Tex: 	0.0680315	printScene: 	0.0378247	applyBloom: 	0.00652918	setRenderState: 	0.000457133	applyParticles: 	0.00207213	gui: 	0.389188	setRenderState: 	0.000520289	luaMsg: 	0.00074284	printTextDebug:	0.000718781	console: 	0.000923287	endScene: 	0.000357887	present: 	0.158174	TOTAL_RENDER: 	8.90756	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.08951	UpdateCamera: 	0.966192	UpdateEnemies: 	0.171106	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0291512	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	1.21325	UpdatePlayer: 	0.0591505	UpdateSound: 	0.0184327	UpdateItems:	0.0103516	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0462907	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	3.74947	
RENDER	shadowmap: 	0.0740194	sendToRender: 	0.1176	scene: 	3.39338	particles2Tex: 	2.67401	sendToRender: 	0.129023	motionBlur: 	1.53252	bloom2Tex: 	0.0677428	printScene: 	0.0375901	applyBloom: 	0.0066585	setRenderState: 	0.000454125	applyParticles: 	0.00210522	gui: 	0.387492	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000327812	console: 	0.00109772	endScene: 	0.000357887	present: 	0.133597	TOTAL_RENDER: 	8.77222	
UPDATE	UpdateSceneManager: 	0.0214732	UpdateInput: 	0.981876	UpdateCamera: 	1.09996	UpdateEnemies: 	0.18568	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0348985	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.2281	UpdatePlayer: 	0.0651775	UpdateSound: 	0.0195815	UpdateItems:	0.0104389	UpdateTriggers: 	0.0387841	UpdateRigid: 	0.0305557	UpdateGUI: 	0.001212	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	3.86417	
RENDER	shadowmap: 	0.0980369	sendToRender: 	0.137979	scene: 	3.45186	particles2Tex: 	2.80109	sendToRender: 	0.168297	motionBlur: 	1.50514	bloom2Tex: 	0.0679113	printScene: 	0.0392863	applyBloom: 	0.00670361	setRenderState: 	0.000457133	applyParticles: 	0.00200898	gui: 	0.396427	setRenderState: 	0.0004842	luaMsg: 	0.000709758	printTextDebug:	0.000553371	console: 	0.000938325	endScene: 	0.000366909	present: 	0.130325	TOTAL_RENDER: 	9.06787	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.2689	UpdateCamera: 	0.932244	UpdateEnemies: 	0.160051	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0264024	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	1.19481	UpdatePlayer: 	0.0575626	UpdateSound: 	0.0186041	UpdateItems:	0.00957873	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.026219	UpdateGUI: 	0.00135937	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.83975	
RENDER	shadowmap: 	0.0751863	sendToRender: 	0.138316	scene: 	3.32451	particles2Tex: 	2.79521	sendToRender: 	0.119549	motionBlur: 	1.4935	bloom2Tex: 	0.0658902	printScene: 	0.0348714	applyBloom: 	0.00648707	setRenderState: 	0.000451118	applyParticles: 	0.00196086	gui: 	0.36632	setRenderState: 	0.000475177	luaMsg: 	0.000490215	printTextDebug:	0.000622542	console: 	0.00555777	endScene: 	0.000351872	present: 	0.131922	TOTAL_RENDER: 	8.76833	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.02185	UpdateCamera: 	0.922611	UpdateEnemies: 	0.169178	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0291151	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.18226	UpdatePlayer: 	0.0522605	UpdateSound: 	0.018968	UpdateItems:	0.00938024	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0265889	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	3.5903	
RENDER	shadowmap: 	0.0709638	sendToRender: 	0.134977	scene: 	3.46673	particles2Tex: 	2.62614	sendToRender: 	0.108927	motionBlur: 	1.32163	bloom2Tex: 	0.340762	printScene: 	0.0356323	applyBloom: 	0.00657429	setRenderState: 	0.000442095	applyParticles: 	0.00187364	gui: 	0.062167	setRenderState: 	0.000475177	luaMsg: 	0.000433073	printTextDebug:	0.000442095	console: 	0.000685699	endScene: 	0.000378939	present: 	0.332392	TOTAL_RENDER: 	8.71783	
UPDATE	UpdateSceneManager: 	0.0183304	UpdateInput: 	1.07752	UpdateCamera: 	0.049638	UpdateEnemies: 	0.149961	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.19352	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.2962	UpdatePlayer: 	5.92354	UpdateSound: 	0.0151395	UpdateItems:	0.0118433	UpdateTriggers: 	0.0426547	UpdateRigid: 	0.0316414	UpdateGUI: 	0.00159395	BuildFrustum: 	0.00153079	TOTAL_UPDATE: 	8.9975	
RENDER	shadowmap: 	0.0986775	sendToRender: 	0.15427	scene: 	3.39585	particles2Tex: 	2.83053	sendToRender: 	0.144252	motionBlur: 	1.55084	bloom2Tex: 	0.0651715	printScene: 	0.0368804	applyBloom: 	0.309301	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.0641038	setRenderState: 	0.000451118	luaMsg: 	0.000574423	printTextDebug:	0.000760885	console: 	0.00104359	endScene: 	0.000357887	present: 	0.248009	TOTAL_RENDER: 	9.14043	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.10004	UpdateCamera: 	0.0520409	UpdateEnemies: 	0.227526	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.0316233	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.24877	UpdatePlayer: 	0.0939889	UpdateSound: 	0.0193529	UpdateItems:	0.00978925	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.02744	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.95543	
RENDER	shadowmap: 	0.0796674	sendToRender: 	0.143326	scene: 	3.36852	particles2Tex: 	2.90668	sendToRender: 	0.144676	motionBlur: 	1.429	bloom2Tex: 	0.265838	printScene: 	0.0372172	applyBloom: 	0.00673368	setRenderState: 	0.000442095	applyParticles: 	0.00211123	gui: 	0.102924	setRenderState: 	0.000451118	luaMsg: 	0.000712766	printTextDebug:	0.000652617	console: 	0.00101351	endScene: 	0.000351872	present: 	0.431975	TOTAL_RENDER: 	9.17215	
UPDATE	UpdateSceneManager: 	0.00858327	UpdateInput: 	1.03227	UpdateCamera: 	0.0478004	UpdateEnemies: 	0.161217	UpdateProjectile: 	0.00168417	UpdateParticle: 	0.0277708	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	1.36522	UpdatePlayer: 	0.0873815	UpdateSound: 	0.0200116	UpdateItems:	0.00966895	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0259032	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.94927	
RENDER	shadowmap: 	0.0919949	sendToRender: 	0.120072	scene: 	3.33032	particles2Tex: 	2.78222	sendToRender: 	0.108316	motionBlur: 	1.5233	bloom2Tex: 	0.0646602	printScene: 	0.0340834	applyBloom: 	0.290896	setRenderState: 	0.000511267	applyParticles: 	0.00193078	gui: 	0.0732224	setRenderState: 	0.00044811	luaMsg: 	0.000664647	printTextDebug:	0.000315782	console: 	0.000986444	endScene: 	0.000372924	present: 	0.260072	TOTAL_RENDER: 	8.89742	
UPDATE	UpdateSceneManager: 	0.0161681	UpdateInput: 	0.979957	UpdateCamera: 	0.0537071	UpdateEnemies: 	0.105399	UpdateProjectile: 	0.00205108	UpdateParticle: 	0.0300053	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	1.3662	UpdatePlayer: 	4.69001	UpdateSound: 	0.0170192	UpdateItems:	0.0122042	UpdateTriggers: 	0.0425494	UpdateRigid: 	0.0326519	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00141049	TOTAL_UPDATE: 	7.53753	
RENDER	shadowmap: 	0.101282	sendToRender: 	0.131753	scene: 	3.60464	particles2Tex: 	2.74057	sendToRender: 	0.130469	motionBlur: 	1.39195	bloom2Tex: 	0.331208	printScene: 	0.03633	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0743261	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000517282	console: 	0.00103757	endScene: 	0.000339842	present: 	0.344028	TOTAL_RENDER: 	9.1302	
UPDATE	UpdateSceneManager: 	0.00999977	UpdateInput: 	1.00182	UpdateCamera: 	0.0496981	UpdateEnemies: 	0.119155	UpdateProjectile: 	0.00237288	UpdateParticle: 	0.0305948	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	1.25628	UpdatePlayer: 	0.0841094	UpdateSound: 	0.0179034	UpdateItems:	0.00853214	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0251964	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.73498	
RENDER	shadowmap: 	0.0726119	sendToRender: 	0.137335	scene: 	3.28614	particles2Tex: 	2.82831	sendToRender: 	0.141071	motionBlur: 	1.48828	bloom2Tex: 	0.0654301	printScene: 	0.336218	applyBloom: 	0.00688406	setRenderState: 	0.000469162	applyParticles: 	0.00188567	gui: 	0.0891348	setRenderState: 	0.000442095	luaMsg: 	0.000535326	printTextDebug:	0.000324805	console: 	0.000827049	endScene: 	0.000375931	present: 	0.310576	TOTAL_RENDER: 	8.98332	
UPDATE	UpdateSceneManager: 	0.0188597	UpdateInput: 	1.01245	UpdateCamera: 	0.0471839	UpdateEnemies: 	0.131762	UpdateProjectile: 	0.00215634	UpdateParticle: 	0.0329436	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.22235	UpdatePlayer: 	0.077893	UpdateSound: 	0.0105471	UpdateItems:	0.00939828	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0258881	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.84051	
RENDER	shadowmap: 	0.0796944	sendToRender: 	0.125044	scene: 	3.30457	particles2Tex: 	2.62619	sendToRender: 	0.108497	motionBlur: 	1.48074	bloom2Tex: 	0.0648647	printScene: 	0.342019	applyBloom: 	0.0524229	setRenderState: 	0.000520289	applyParticles: 	0.00199695	gui: 	0.08435	setRenderState: 	0.000463147	luaMsg: 	0.000430065	printTextDebug:	0.000321797	console: 	0.00111877	endScene: 	0.000375931	present: 	0.249691	TOTAL_RENDER: 	8.7315	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.06426	UpdateCamera: 	0.048453	UpdateEnemies: 	0.105333	UpdateProjectile: 	0.00242401	UpdateParticle: 	0.0331301	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	1.23269	UpdatePlayer: 	0.549323	UpdateSound: 	0.0191274	UpdateItems:	0.0118103	UpdateTriggers: 	0.0494365	UpdateRigid: 	0.0267032	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.32901	
RENDER	shadowmap: 	0.0785817	sendToRender: 	0.139828	scene: 	3.3763	particles2Tex: 	2.74424	sendToRender: 	0.142382	motionBlur: 	1.5188	bloom2Tex: 	0.066209	printScene: 	0.345779	applyBloom: 	0.00671865	setRenderState: 	0.000478185	applyParticles: 	0.0019368	gui: 	0.0853815	setRenderState: 	0.000442095	luaMsg: 	0.000469162	printTextDebug:	0.000544349	console: 	0.00116388	endScene: 	0.000363902	present: 	0.297467	TOTAL_RENDER: 	9.02147	
UPDATE	UpdateSceneManager: 	0.0199815	UpdateInput: 	1.11093	UpdateCamera: 	0.0580017	UpdateEnemies: 	0.146198	UpdateProjectile: 	0.00333226	UpdateParticle: 	0.0644978	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	1.41861	UpdatePlayer: 	0.106443	UpdateSound: 	0.0130674	UpdateItems:	0.0122403	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0326459	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	3.15528	
RENDER	shadowmap: 	0.125775	sendToRender: 	0.175734	scene: 	3.86942	particles2Tex: 	2.85034	sendToRender: 	0.114873	motionBlur: 	1.51896	bloom2Tex: 	0.0689969	printScene: 	0.55842	applyBloom: 	0.00693819	setRenderState: 	0.000469162	applyParticles: 	0.00202702	gui: 	0.0976219	setRenderState: 	0.000466155	luaMsg: 	0.000890205	printTextDebug:	0.000763893	console: 	0.00110073	endScene: 	0.000348864	present: 	0.325247	TOTAL_RENDER: 	9.96205	
UPDATE	UpdateSceneManager: 	0.0138824	UpdateInput: 	1.09192	UpdateCamera: 	0.053262	UpdateEnemies: 	0.133471	UpdateProjectile: 	0.00263152	UpdateParticle: 	0.0380834	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	1.30247	UpdatePlayer: 	0.0971768	UpdateSound: 	0.0241438	UpdateItems:	0.0107035	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0289227	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.93272	
RENDER	shadowmap: 	0.0939047	sendToRender: 	0.147131	scene: 	3.60363	particles2Tex: 	2.67891	sendToRender: 	0.109462	motionBlur: 	1.50136	bloom2Tex: 	0.0656918	printScene: 	0.343439	applyBloom: 	0.00681789	setRenderState: 	0.000469162	applyParticles: 	0.00193078	gui: 	0.0907589	setRenderState: 	0.000445103	luaMsg: 	0.000854116	printTextDebug:	0.000727803	console: 	0.000989451	endScene: 	0.000378939	present: 	0.312865	TOTAL_RENDER: 	9.17567	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.04013	UpdateCamera: 	0.047638	UpdateEnemies: 	0.115233	UpdateProjectile: 	0.00222251	UpdateParticle: 	0.0305136	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.20688	UpdatePlayer: 	0.0866206	UpdateSound: 	0.0190041	UpdateItems:	0.00948851	UpdateTriggers: 	0.0396292	UpdateRigid: 	0.0255483	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.76136	
RENDER	shadowmap: 	0.0704586	sendToRender: 	0.137708	scene: 	3.49323	particles2Tex: 	2.70251	sendToRender: 	0.107429	motionBlur: 	1.52992	bloom2Tex: 	0.064988	printScene: 	0.327358	applyBloom: 	0.0069412	setRenderState: 	0.000487207	applyParticles: 	0.00192778	gui: 	0.0834838	setRenderState: 	0.000463147	luaMsg: 	0.000739833	printTextDebug:	0.000881183	console: 	0.00108569	endScene: 	0.000372924	present: 	0.305596	TOTAL_RENDER: 	9.04294	
UPDATE	UpdateSceneManager: 	0.0166553	UpdateInput: 	1.10181	UpdateCamera: 	0.056089	UpdateEnemies: 	0.119685	UpdateProjectile: 	0.00323902	UpdateParticle: 	0.0583987	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	1.346	UpdatePlayer: 	0.105357	UpdateSound: 	0.0177801	UpdateItems:	0.0117802	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0302489	UpdateGUI: 	0.00134734	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.02364	
RENDER	shadowmap: 	0.119399	sendToRender: 	0.173217	scene: 	3.64428	particles2Tex: 	2.74539	sendToRender: 	0.111706	motionBlur: 	1.53057	bloom2Tex: 	0.0689278	printScene: 	0.377504	applyBloom: 	0.00707954	setRenderState: 	0.00047217	applyParticles: 	0.00212627	gui: 	0.106641	setRenderState: 	0.000469162	luaMsg: 	0.00077893	printTextDebug:	0.00075487	console: 	0.00107967	endScene: 	0.000351872	present: 	0.317527	TOTAL_RENDER: 	9.43049	
UPDATE	UpdateSceneManager: 	0.00852312	UpdateInput: 	1.02744	UpdateCamera: 	0.0482335	UpdateEnemies: 	0.10798	UpdateProjectile: 	0.00239995	UpdateParticle: 	0.0283663	UpdateLUAMsg: 	0.000481192	UpdateColisions: 	1.18934	UpdatePlayer: 	0.0826839	UpdateSound: 	0.0183154	UpdateItems:	0.00973813	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0265077	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.7938	
RENDER	shadowmap: 	0.071854	sendToRender: 	0.135362	scene: 	3.31948	particles2Tex: 	2.64442	sendToRender: 	0.107691	motionBlur: 	1.50118	bloom2Tex: 	0.0652226	printScene: 	0.363992	applyBloom: 	0.0072269	setRenderState: 	0.000496229	applyParticles: 	0.00198191	gui: 	0.0827109	setRenderState: 	0.000439088	luaMsg: 	0.000556378	printTextDebug:	0.000532319	console: 	0.00101652	endScene: 	0.000375931	present: 	0.294414	TOTAL_RENDER: 	8.83881	
UPDATE	UpdateSceneManager: 	0.00762389	UpdateInput: 	1.00997	UpdateCamera: 	0.0573671	UpdateEnemies: 	0.101667	UpdateProjectile: 	0.00203304	UpdateParticle: 	0.0248987	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.15465	UpdatePlayer: 	0.0748675	UpdateSound: 	0.0108449	UpdateItems:	0.0086765	UpdateTriggers: 	0.0388954	UpdateRigid: 	0.0264415	UpdateGUI: 	0.00154583	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.69908	
RENDER	shadowmap: 	0.0776013	sendToRender: 	0.143618	scene: 	3.3615	particles2Tex: 	2.65497	sendToRender: 	0.107345	motionBlur: 	1.49795	bloom2Tex: 	0.0652888	printScene: 	0.327782	applyBloom: 	0.00693217	setRenderState: 	0.00047217	applyParticles: 	0.00202101	gui: 	0.0805816	setRenderState: 	0.000442095	luaMsg: 	0.000616527	printTextDebug:	0.000439088	console: 	0.000878176	endScene: 	0.000369916	present: 	0.310976	TOTAL_RENDER: 	8.8568	
UPDATE	UpdateSceneManager: 	0.0154282	UpdateInput: 	1.06125	UpdateCamera: 	0.0502124	UpdateEnemies: 	0.108755	UpdateProjectile: 	0.00222251	UpdateParticle: 	0.028243	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	1.15583	UpdatePlayer: 	0.0782719	UpdateSound: 	0.0178552	UpdateItems:	0.009284	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0248506	UpdateGUI: 	0.00125411	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	2.7014	
RENDER	shadowmap: 	0.0872552	sendToRender: 	0.117994	scene: 	3.30677	particles2Tex: 	2.62749	sendToRender: 	0.107462	motionBlur: 	1.48432	bloom2Tex: 	0.0655745	printScene: 	0.327042	applyBloom: 	0.00710059	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0786298	setRenderState: 	0.000457133	luaMsg: 	0.000733818	printTextDebug:	0.000445103	console: 	0.000998474	endScene: 	0.000375931	present: 	0.311283	TOTAL_RENDER: 	8.73256	
UPDATE	UpdateSceneManager: 	0.010102	UpdateInput: 	1.01888	UpdateCamera: 	0.0454967	UpdateEnemies: 	0.1057	UpdateProjectile: 	0.00191875	UpdateParticle: 	0.0259182	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.1411	UpdatePlayer: 	0.102428	UpdateSound: 	0.017774	UpdateItems:	0.00973211	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0373886	UpdateGUI: 	0.00385254	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.64992	
RENDER	shadowmap: 	0.0698691	sendToRender: 	0.116821	scene: 	3.3225	particles2Tex: 	2.7972	sendToRender: 	0.140866	motionBlur: 	1.61937	bloom2Tex: 	0.0649158	printScene: 	0.0336534	applyBloom: 	0.326456	setRenderState: 	0.000514274	applyParticles: 	0.00232175	gui: 	0.0797997	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.00077893	console: 	0.000986444	endScene: 	0.000375931	present: 	0.303984	TOTAL_RENDER: 	9.09917	
UPDATE	UpdateSceneManager: 	0.00807801	UpdateInput: 	1.03902	UpdateCamera: 	0.956646	UpdateEnemies: 	0.112734	UpdateProjectile: 	0.0123336	UpdateParticle: 	0.0215664	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	1.12908	UpdatePlayer: 	0.142496	UpdateSound: 	0.010487	UpdateItems:	0.00919679	UpdateTriggers: 	0.0355872	UpdateRigid: 	0.0247634	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	3.64566	
RENDER	shadowmap: 	0.0672195	sendToRender: 	0.114055	scene: 	3.45224	particles2Tex: 	2.63367	sendToRender: 	0.121095	motionBlur: 	1.47949	bloom2Tex: 	0.0647745	printScene: 	0.0340564	applyBloom: 	0.308179	setRenderState: 	0.000505252	applyParticles: 	0.00217138	gui: 	0.0264896	setRenderState: 	0.000466155	luaMsg: 	0.000550364	printTextDebug:	0.000445103	console: 	0.000986444	endScene: 	0.000375931	present: 	0.242755	TOTAL_RENDER: 	8.76876	
UPDATE	UpdateSceneManager: 	0.00853214	UpdateInput: 	1.09128	UpdateCamera: 	0.0466456	UpdateEnemies: 	0.108939	UpdateProjectile: 	0.00206311	UpdateParticle: 	0.0256626	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	1.17347	UpdatePlayer: 	0.133281	UpdateSound: 	0.0191093	UpdateItems:	0.00925994	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.025834	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.774	
RENDER	shadowmap: 	0.0733156	sendToRender: 	0.136911	scene: 	3.33506	particles2Tex: 	2.6217	sendToRender: 	0.107616	motionBlur: 	1.54013	bloom2Tex: 	0.065388	printScene: 	0.0341225	applyBloom: 	0.3007	setRenderState: 	0.000466155	applyParticles: 	0.00200898	gui: 	0.02824	setRenderState: 	0.000499237	luaMsg: 	0.000535326	printTextDebug:	0.000430065	console: 	0.000784945	endScene: 	0.000375931	present: 	0.233044	TOTAL_RENDER: 	8.71729	
UPDATE	UpdateSceneManager: 	0.0201469	UpdateInput: 	1.03114	UpdateCamera: 	0.949401	UpdateEnemies: 	0.118283	UpdateProjectile: 	0.00304354	UpdateParticle: 	0.0389375	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.19141	UpdatePlayer: 	1.44316	UpdateSound: 	0.0141561	UpdateItems:	0.0111967	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0320263	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	5.02101	
RENDER	shadowmap: 	0.0894957	sendToRender: 	0.138887	scene: 	3.44165	particles2Tex: 	2.69221	sendToRender: 	0.110382	motionBlur: 	1.58786	bloom2Tex: 	0.0655354	printScene: 	0.0356142	applyBloom: 	0.00667654	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.0305256	setRenderState: 	0.000490215	luaMsg: 	0.000643594	printTextDebug:	0.000526304	console: 	0.00100449	endScene: 	0.000345857	present: 	0.163019	TOTAL_RENDER: 	8.90378	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	0.996865	UpdateCamera: 	1.05756	UpdateEnemies: 	0.111369	UpdateProjectile: 	0.00226762	UpdateParticle: 	0.0207213	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.22527	UpdatePlayer: 	0.133889	UpdateSound: 	0.0107486	UpdateItems:	0.00869153	UpdateTriggers: 	0.0356383	UpdateRigid: 	0.0256115	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.76998	
RENDER	shadowmap: 	0.0701698	sendToRender: 	0.135092	scene: 	3.39092	particles2Tex: 	2.60688	sendToRender: 	0.109372	motionBlur: 	1.56667	bloom2Tex: 	0.0647173	printScene: 	0.0324233	applyBloom: 	0.00668857	setRenderState: 	0.000439088	applyParticles: 	0.0019789	gui: 	0.0275152	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000418036	console: 	0.000875168	endScene: 	0.000384954	present: 	0.158381	TOTAL_RENDER: 	8.68609	
UPDATE	UpdateSceneManager: 	0.00866146	UpdateInput: 	1.0082	UpdateCamera: 	0.973259	UpdateEnemies: 	0.10511	UpdateProjectile: 	0.00251724	UpdateParticle: 	0.0489282	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.20123	UpdatePlayer: 	0.0830808	UpdateSound: 	0.010896	UpdateItems:	0.00893514	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.024607	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.62392	
RENDER	shadowmap: 	0.0696255	sendToRender: 	0.134529	scene: 	3.28074	particles2Tex: 	2.82226	sendToRender: 	0.150481	motionBlur: 	1.5834	bloom2Tex: 	0.0646061	printScene: 	0.0321918	applyBloom: 	0.00672466	setRenderState: 	0.000466155	applyParticles: 	0.00187364	gui: 	0.314005	setRenderState: 	0.000511267	luaMsg: 	0.000532319	printTextDebug:	0.000418036	console: 	0.000995466	endScene: 	0.000366909	present: 	0.152526	TOTAL_RENDER: 	8.82627	
UPDATE	UpdateSceneManager: 	0.0078314	UpdateInput: 	1.00609	UpdateCamera: 	0.907817	UpdateEnemies: 	0.122391	UpdateProjectile: 	0.00233679	UpdateParticle: 	0.0303873	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	1.21997	UpdatePlayer: 	0.0965813	UpdateSound: 	0.0110554	UpdateItems:	0.00828853	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0235092	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	3.58008	
RENDER	shadowmap: 	0.0667083	sendToRender: 	0.111931	scene: 	3.3814	particles2Tex: 	2.55867	sendToRender: 	0.106993	motionBlur: 	1.43208	bloom2Tex: 	0.0647173	printScene: 	0.0318248	applyBloom: 	0.288415	setRenderState: 	0.000463147	applyParticles: 	0.00207213	gui: 	0.0259844	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000336835	console: 	0.000860131	endScene: 	0.000387961	present: 	0.238383	TOTAL_RENDER: 	8.5205	
UPDATE	UpdateSceneManager: 	0.00763592	UpdateInput: 	1.00457	UpdateCamera: 	0.997809	UpdateEnemies: 	0.101029	UpdateProjectile: 	0.00254731	UpdateParticle: 	0.021374	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18848	UpdatePlayer: 	0.0902055	UpdateSound: 	0.0103246	UpdateItems:	0.00822237	UpdateTriggers: 	0.0333075	UpdateRigid: 	0.034715	UpdateGUI: 	0.000950355	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	3.68308	
RENDER	shadowmap: 	0.0669489	sendToRender: 	0.113859	scene: 	3.31097	particles2Tex: 	2.5852	sendToRender: 	0.128758	motionBlur: 	1.54609	bloom2Tex: 	0.0646572	printScene: 	0.033106	applyBloom: 	0.00650512	setRenderState: 	0.000427058	applyParticles: 	0.00201499	gui: 	0.299906	setRenderState: 	0.000535326	luaMsg: 	0.000715773	printTextDebug:	0.0004842	console: 	0.000694721	endScene: 	0.000357887	present: 	0.123396	TOTAL_RENDER: 	8.50018	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	1.06927	UpdateCamera: 	0.941852	UpdateEnemies: 	0.106386	UpdateProjectile: 	0.00257739	UpdateParticle: 	0.0363601	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	1.21115	UpdatePlayer: 	0.124136	UpdateSound: 	0.0126403	UpdateItems:	0.0102704	UpdateTriggers: 	0.00090825	UpdateRigid: 	0.0303151	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.72295	
RENDER	shadowmap: 	0.229598	sendToRender: 	0.14732	scene: 	3.31826	particles2Tex: 	2.73491	sendToRender: 	0.160514	motionBlur: 	1.57338	bloom2Tex: 	0.0645339	printScene: 	0.0512259	applyBloom: 	0.00664647	setRenderState: 	0.000442095	applyParticles: 	0.00204507	gui: 	0.0271513	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000427058	console: 	0.000863138	endScene: 	0.000402998	present: 	0.217354	TOTAL_RENDER: 	9.05766	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.02603	UpdateCamera: 	0.939807	UpdateEnemies: 	0.1057	UpdateProjectile: 	0.00269768	UpdateParticle: 	0.033485	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.32987	UpdatePlayer: 	0.0992459	UpdateSound: 	0.0109772	UpdateItems:	0.00870356	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0243784	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	3.73927	
RENDER	shadowmap: 	0.0677549	sendToRender: 	0.13366	scene: 	3.27654	particles2Tex: 	2.56773	sendToRender: 	0.108184	motionBlur: 	1.36438	bloom2Tex: 	0.350206	printScene: 	0.0351541	applyBloom: 	0.00665549	setRenderState: 	0.00046014	applyParticles: 	0.00191875	gui: 	0.0258911	setRenderState: 	0.000439088	luaMsg: 	0.000553371	printTextDebug:	0.000547356	console: 	0.000824042	endScene: 	0.000378939	present: 	0.369159	TOTAL_RENDER: 	8.51429	
UPDATE	UpdateSceneManager: 	0.00859229	UpdateInput: 	1.04215	UpdateCamera: 	1.05406	UpdateEnemies: 	0.111059	UpdateProjectile: 	0.00267964	UpdateParticle: 	0.034312	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	1.18435	UpdatePlayer: 	0.129889	UpdateSound: 	0.0132027	UpdateItems:	0.0108118	UpdateTriggers: 	0.0387149	UpdateRigid: 	0.0307933	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.8188	
RENDER	shadowmap: 	0.106608	sendToRender: 	0.150667	scene: 	3.35147	particles2Tex: 	2.7704	sendToRender: 	0.11951	motionBlur: 	1.4105	bloom2Tex: 	0.264253	printScene: 	0.035133	applyBloom: 	0.00665248	setRenderState: 	0.000439088	applyParticles: 	0.0020992	gui: 	0.0280956	setRenderState: 	0.00047217	luaMsg: 	0.000682691	printTextDebug:	0.000336835	console: 	0.000872161	endScene: 	0.000360894	present: 	0.48413	TOTAL_RENDER: 	8.94947	
UPDATE	UpdateSceneManager: 	0.00881785	UpdateInput: 	1.02645	UpdateCamera: 	0.982958	UpdateEnemies: 	0.105598	UpdateProjectile: 	0.00246611	UpdateParticle: 	0.021404	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	1.13655	UpdatePlayer: 	0.0914024	UpdateSound: 	0.0107727	UpdateItems:	0.00899228	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0244746	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	3.56837	
RENDER	shadowmap: 	0.0699683	sendToRender: 	0.145116	scene: 	3.37315	particles2Tex: 	2.76421	sendToRender: 	0.141606	motionBlur: 	1.59223	bloom2Tex: 	0.144288	printScene: 	0.0346218	applyBloom: 	0.0113381	setRenderState: 	0.00047217	applyParticles: 	0.260406	gui: 	0.027846	setRenderState: 	0.000514274	luaMsg: 	0.000631565	printTextDebug:	0.000421043	console: 	0.00114584	endScene: 	0.000360894	present: 	0.225189	TOTAL_RENDER: 	9.04138	
UPDATE	UpdateSceneManager: 	0.00800583	UpdateInput: 	1.0107	UpdateCamera: 	0.0652918	UpdateEnemies: 	0.101402	UpdateProjectile: 	0.00212326	UpdateParticle: 	0.0220566	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.13027	UpdatePlayer: 	0.119817	UpdateSound: 	0.0143967	UpdateItems:	0.0116027	UpdateTriggers: 	0.000881183	UpdateRigid: 	0.0313015	UpdateGUI: 	0.00151876	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.6911	
RENDER	shadowmap: 	0.0832132	sendToRender: 	0.161094	scene: 	3.33771	particles2Tex: 	2.60468	sendToRender: 	0.108539	motionBlur: 	1.87601	bloom2Tex: 	0.0659745	printScene: 	0.0353616	applyBloom: 	0.00665549	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0282911	setRenderState: 	0.000481192	luaMsg: 	0.000631565	printTextDebug:	0.000339842	console: 	0.00110674	endScene: 	0.000363902	present: 	0.196453	TOTAL_RENDER: 	9.03957	
UPDATE	UpdateSceneManager: 	0.0206221	UpdateInput: 	1.01658	UpdateCamera: 	0.0459057	UpdateEnemies: 	0.103616	UpdateProjectile: 	0.00230371	UpdateParticle: 	0.0206522	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.12338	UpdatePlayer: 	0.118948	UpdateSound: 	0.0135726	UpdateItems:	0.0114163	UpdateTriggers: 	0.0394126	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00141049	BuildFrustum: 	0.00120599	TOTAL_UPDATE: 	2.69614	
RENDER	shadowmap: 	0.097673	sendToRender: 	0.150153	scene: 	3.55354	particles2Tex: 	2.50774	sendToRender: 	0.283299	motionBlur: 	1.5195	bloom2Tex: 	0.0646061	printScene: 	0.0334429	applyBloom: 	0.283891	setRenderState: 	0.000466155	applyParticles: 	0.00209619	gui: 	0.0262009	setRenderState: 	0.000463147	luaMsg: 	0.00090825	printTextDebug:	0.000532319	console: 	0.000986444	endScene: 	0.000375931	present: 	0.226001	TOTAL_RENDER: 	8.97584	
UPDATE	UpdateSceneManager: 	0.00783742	UpdateInput: 	1.02093	UpdateCamera: 	0.0470576	UpdateEnemies: 	0.0991376	UpdateProjectile: 	0.00235183	UpdateParticle: 	0.0211364	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	1.11626	UpdatePlayer: 	0.0969031	UpdateSound: 	0.0103607	UpdateItems:	0.00869153	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.0252265	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.58695	
RENDER	shadowmap: 	0.0768434	sendToRender: 	0.114145	scene: 	3.28255	particles2Tex: 	2.78732	sendToRender: 	0.153945	motionBlur: 	1.67867	bloom2Tex: 	0.0654542	printScene: 	0.0329496	applyBloom: 	0.00657128	setRenderState: 	0.000469162	applyParticles: 	0.00201198	gui: 	0.31888	setRenderState: 	0.000505252	luaMsg: 	0.000661639	printTextDebug:	0.000421043	console: 	0.000643594	endScene: 	0.000348864	present: 	0.133173	TOTAL_RENDER: 	8.86455	
UPDATE	UpdateSceneManager: 	0.00756975	UpdateInput: 	1.00189	UpdateCamera: 	0.0470997	UpdateEnemies: 	0.101829	UpdateProjectile: 	0.00196086	UpdateParticle: 	0.0207484	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	1.09832	UpdatePlayer: 	0.0917363	UpdateSound: 	0.00960279	UpdateItems:	0.00925092	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0244776	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.54484	
RENDER	shadowmap: 	0.0784073	sendToRender: 	0.115718	scene: 	3.27789	particles2Tex: 	2.77125	sendToRender: 	0.141083	motionBlur: 	1.76563	bloom2Tex: 	0.0664436	printScene: 	0.0362638	applyBloom: 	0.00677579	setRenderState: 	0.000439088	applyParticles: 	0.0019789	gui: 	0.337728	setRenderState: 	0.000487207	luaMsg: 	0.000616527	printTextDebug:	0.000514274	console: 	0.00092028	endScene: 	0.000351872	present: 	0.158625	TOTAL_RENDER: 	8.97206	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	0.923107	UpdateCamera: 	0.0473734	UpdateEnemies: 	0.108277	UpdateProjectile: 	0.00284204	UpdateParticle: 	0.0295241	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.12986	UpdatePlayer: 	2.26199	UpdateSound: 	0.0148718	UpdateItems:	0.0118433	UpdateTriggers: 	0.0417885	UpdateRigid: 	0.0326128	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	4.77729	
RENDER	shadowmap: 	0.0770479	sendToRender: 	0.120382	scene: 	3.49964	particles2Tex: 	2.9109	sendToRender: 	0.136162	motionBlur: 	1.63774	bloom2Tex: 	0.0655113	printScene: 	0.0570453	applyBloom: 	0.00674571	setRenderState: 	0.00046014	applyParticles: 	0.00202101	gui: 	0.321767	setRenderState: 	0.000499237	luaMsg: 	0.00058946	printTextDebug:	0.000646602	console: 	0.000872161	endScene: 	0.000363902	present: 	0.121083	TOTAL_RENDER: 	9.27603	
UPDATE	UpdateSceneManager: 	0.0093652	UpdateInput: 	1.06119	UpdateCamera: 	0.0497402	UpdateEnemies: 	0.107426	UpdateProjectile: 	0.00229469	UpdateParticle: 	0.0255633	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	1.13636	UpdatePlayer: 	0.106049	UpdateSound: 	0.0102855	UpdateItems:	0.00985241	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0261919	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.69035	
RENDER	shadowmap: 	0.0691924	sendToRender: 	0.135546	scene: 	3.30268	particles2Tex: 	2.72095	sendToRender: 	0.150908	motionBlur: 	1.74135	bloom2Tex: 	0.0671413	printScene: 	0.324531	applyBloom: 	0.00738931	setRenderState: 	0.000493222	applyParticles: 	0.00202702	gui: 	0.0284264	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000616527	console: 	0.000947347	endScene: 	0.000396984	present: 	0.244196	TOTAL_RENDER: 	9.21253	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	1.14957	UpdateCamera: 	0.0658812	UpdateEnemies: 	0.144764	UpdateProjectile: 	0.00688105	UpdateParticle: 	0.0494034	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.28655	UpdatePlayer: 	0.125552	UpdateSound: 	0.0120629	UpdateItems:	0.0313136	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0324504	UpdateGUI: 	0.00167816	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	3.08307	
RENDER	shadowmap: 	0.127293	sendToRender: 	0.156634	scene: 	3.76089	particles2Tex: 	2.63418	sendToRender: 	0.127119	motionBlur: 	1.6239	bloom2Tex: 	0.0705458	printScene: 	0.0472892	applyBloom: 	0.305232	setRenderState: 	0.000481192	applyParticles: 	0.00222251	gui: 	0.0327572	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000739833	console: 	0.00113682	endScene: 	0.000360894	present: 	0.229192	TOTAL_RENDER: 	9.35072	
UPDATE	UpdateSceneManager: 	0.0107817	UpdateInput: 	1.06612	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.112614	UpdateProjectile: 	0.0022616	UpdateParticle: 	0.0250761	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	1.15082	UpdatePlayer: 	0.0975166	UpdateSound: 	0.00978925	UpdateItems:	0.0100329	UpdateTriggers: 	0.0383961	UpdateRigid: 	0.0268656	UpdateGUI: 	0.00118494	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.73201	
RENDER	shadowmap: 	0.0750239	sendToRender: 	0.136845	scene: 	3.31286	particles2Tex: 	2.60637	sendToRender: 	0.185391	motionBlur: 	1.76815	bloom2Tex: 	0.385516	printScene: 	0.0411239	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.0020601	gui: 	0.0288926	setRenderState: 	0.000439088	luaMsg: 	0.000691714	printTextDebug:	0.00062555	console: 	0.000875168	endScene: 	0.000372924	present: 	0.345658	TOTAL_RENDER: 	9.11181	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	1.15049	UpdateCamera: 	0.0474576	UpdateEnemies: 	0.112455	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0423209	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	1.29946	UpdatePlayer: 	0.126629	UpdateSound: 	0.0118584	UpdateItems:	0.011317	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0293978	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.00373	
RENDER	shadowmap: 	0.111216	sendToRender: 	0.15264	scene: 	3.53887	particles2Tex: 	2.88967	sendToRender: 	0.127757	motionBlur: 	1.73178	bloom2Tex: 	0.408045	printScene: 	0.0490575	applyBloom: 	0.00711864	setRenderState: 	0.00047217	applyParticles: 	0.00220145	gui: 	0.0339842	setRenderState: 	0.000487207	luaMsg: 	0.00104659	printTextDebug:	0.000787952	console: 	0.00102554	endScene: 	0.000345857	present: 	0.387964	TOTAL_RENDER: 	9.68161	
UPDATE	UpdateSceneManager: 	0.0111486	UpdateInput: 	1.1168	UpdateCamera: 	0.965449	UpdateEnemies: 	0.117125	UpdateProjectile: 	0.0132208	UpdateParticle: 	0.0275001	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	1.22498	UpdatePlayer: 	0.105336	UpdateSound: 	0.0110554	UpdateItems:	0.00963587	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0275513	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.81463	
RENDER	shadowmap: 	0.0812072	sendToRender: 	0.122884	scene: 	3.33146	particles2Tex: 	2.6898	sendToRender: 	0.108813	motionBlur: 	1.85425	bloom2Tex: 	0.0700375	printScene: 	0.0405825	applyBloom: 	0.313046	setRenderState: 	0.000502244	applyParticles: 	0.00247212	gui: 	0.0297738	setRenderState: 	0.000475177	luaMsg: 	0.000535326	printTextDebug:	0.000628557	console: 	0.000941332	endScene: 	0.000360894	present: 	0.273468	TOTAL_RENDER: 	9.16956	
UPDATE	UpdateSceneManager: 	0.0102614	UpdateInput: 	1.18184	UpdateCamera: 	0.957211	UpdateEnemies: 	0.168444	UpdateProjectile: 	0.00170522	UpdateParticle: 	0.0504831	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	1.31683	UpdatePlayer: 	0.118265	UpdateSound: 	0.0454095	UpdateItems:	0.0138403	UpdateTriggers: 	0.0428802	UpdateRigid: 	0.0369375	UpdateGUI: 	0.00174131	BuildFrustum: 	0.0013714	TOTAL_UPDATE: 	4.14878	
RENDER	shadowmap: 	0.154709	sendToRender: 	0.192684	scene: 	3.53667	particles2Tex: 	2.67718	sendToRender: 	0.112485	motionBlur: 	1.88694	bloom2Tex: 	0.42461	printScene: 	0.0493342	applyBloom: 	0.00703142	setRenderState: 	0.000475177	applyParticles: 	0.00223153	gui: 	0.189057	setRenderState: 	0.000487207	luaMsg: 	0.000652617	printTextDebug:	0.000745848	console: 	0.0011308	endScene: 	0.000384954	present: 	0.187075	TOTAL_RENDER: 	9.67417	
UPDATE	UpdateSceneManager: 	0.0120208	UpdateInput: 	1.12288	UpdateCamera: 	0.964911	UpdateEnemies: 	0.118821	UpdateProjectile: 	0.00158192	UpdateParticle: 	0.0306128	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	1.21485	UpdatePlayer: 	0.13314	UpdateSound: 	0.0137862	UpdateItems:	0.0118373	UpdateTriggers: 	0.000938325	UpdateRigid: 	0.0337045	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.82101	
RENDER	shadowmap: 	0.103086	sendToRender: 	0.166622	scene: 	3.36194	particles2Tex: 	2.67428	sendToRender: 	0.193505	motionBlur: 	2.0828	bloom2Tex: 	0.441151	printScene: 	0.0502214	applyBloom: 	0.00688105	setRenderState: 	0.000445103	applyParticles: 	0.00218942	gui: 	0.0327451	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000439088	console: 	0.00113682	endScene: 	0.000351872	present: 	0.356954	TOTAL_RENDER: 	9.72608	
UPDATE	UpdateSceneManager: 	0.0269618	UpdateInput: 	1.11059	UpdateCamera: 	0.958565	UpdateEnemies: 	0.13455	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0415449	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	1.27105	UpdatePlayer: 	0.161263	UpdateSound: 	0.0141591	UpdateItems:	0.0142643	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0351661	UpdateGUI: 	0.00169319	BuildFrustum: 	0.00128418	TOTAL_UPDATE: 	3.93425	
RENDER	shadowmap: 	0.114951	sendToRender: 	0.158183	scene: 	3.64042	particles2Tex: 	2.62439	sendToRender: 	0.109745	motionBlur: 	1.93311	bloom2Tex: 	0.0707202	printScene: 	0.041584	applyBloom: 	0.00654421	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.368623	setRenderState: 	0.00047217	luaMsg: 	0.000733818	printTextDebug:	0.000505252	console: 	0.00106163	endScene: 	0.000354879	present: 	0.140322	TOTAL_RENDER: 	9.43922	
UPDATE	UpdateSceneManager: 	0.010084	UpdateInput: 	1.15691	UpdateCamera: 	0.913826	UpdateEnemies: 	0.109399	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0405074	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.13115	UpdatePlayer: 	0.0982865	UpdateSound: 	0.00978324	UpdateItems:	0.00895318	UpdateTriggers: 	0.0385645	UpdateRigid: 	0.0268776	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	3.69291	
RENDER	shadowmap: 	0.0752224	sendToRender: 	0.136415	scene: 	3.30322	particles2Tex: 	2.60646	sendToRender: 	0.107983	motionBlur: 	2.16076	bloom2Tex: 	0.0700856	printScene: 	0.0385345	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.0020992	gui: 	0.356248	setRenderState: 	0.000511267	luaMsg: 	0.000430065	printTextDebug:	0.00046014	console: 	0.00478485	endScene: 	0.000342849	present: 	0.160138	TOTAL_RENDER: 	9.25056	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	1.04088	UpdateCamera: 	0.0509101	UpdateEnemies: 	0.100479	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0295572	UpdateLUAMsg: 	0.000387961	UpdateColisions: 	1.10406	UpdatePlayer: 	0.111787	UpdateSound: 	0.01129	UpdateItems:	0.00913964	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0263362	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.62559	
RENDER	shadowmap: 	0.0794238	sendToRender: 	0.141449	scene: 	3.57844	particles2Tex: 	2.50361	sendToRender: 	0.108313	motionBlur: 	2.05167	bloom2Tex: 	0.0695984	printScene: 	0.0375631	applyBloom: 	0.312396	setRenderState: 	0.000505252	applyParticles: 	0.00194883	gui: 	0.0389375	setRenderState: 	0.000514274	luaMsg: 	0.000628557	printTextDebug:	0.000547356	console: 	0.000986444	endScene: 	0.000378939	present: 	0.269735	TOTAL_RENDER: 	9.44547	
UPDATE	UpdateSceneManager: 	0.0139095	UpdateInput: 	1.10986	UpdateCamera: 	0.975452	UpdateEnemies: 	0.12157	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0310489	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.10593	UpdatePlayer: 	0.145636	UpdateSound: 	0.0145831	UpdateItems:	0.0123305	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.044805	UpdateGUI: 	0.00166613	BuildFrustum: 	0.0012902	TOTAL_UPDATE: 	3.75186	
RENDER	shadowmap: 	0.107995	sendToRender: 	0.162447	scene: 	3.88705	particles2Tex: 	2.52516	sendToRender: 	0.118211	motionBlur: 	1.89721	bloom2Tex: 	0.0712886	printScene: 	0.0409013	applyBloom: 	0.31457	setRenderState: 	0.000496229	applyParticles: 	0.00202702	gui: 	0.0307752	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000619535	console: 	0.000881183	endScene: 	0.000360894	present: 	0.256743	TOTAL_RENDER: 	9.64363	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	1.05872	UpdateCamera: 	0.931883	UpdateEnemies: 	0.138523	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.02464	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.03996	UpdatePlayer: 	0.13612	UpdateSound: 	0.00858327	UpdateItems:	0.00922987	UpdateTriggers: 	0.038763	UpdateRigid: 	0.0368142	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	3.5948	
RENDER	shadowmap: 	0.0770328	sendToRender: 	0.121351	scene: 	3.5872	particles2Tex: 	2.65519	sendToRender: 	0.143203	motionBlur: 	1.89756	bloom2Tex: 	0.0683714	printScene: 	0.0386187	applyBloom: 	0.310531	setRenderState: 	0.000493222	applyParticles: 	0.00220145	gui: 	0.0276445	setRenderState: 	0.000457133	luaMsg: 	0.000430065	printTextDebug:	0.000421043	console: 	0.000950355	endScene: 	0.000390969	present: 	0.259609	TOTAL_RENDER: 	9.41808	
UPDATE	UpdateSceneManager: 	0.0164177	UpdateInput: 	1.10561	UpdateCamera: 	0.954796	UpdateEnemies: 	0.133588	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0450005	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	1.08441	UpdatePlayer: 	1.65727	UpdateSound: 	0.0146222	UpdateItems:	0.0131756	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0354669	UpdateGUI: 	0.00184958	BuildFrustum: 	0.00175034	TOTAL_UPDATE: 	5.25701	
RENDER	shadowmap: 	0.112641	sendToRender: 	0.136869	scene: 	3.76065	particles2Tex: 	2.51347	sendToRender: 	0.127375	motionBlur: 	1.87375	bloom2Tex: 	0.0698932	printScene: 	0.0389194	applyBloom: 	0.310588	setRenderState: 	0.000502244	applyParticles: 	0.00211725	gui: 	0.0294309	setRenderState: 	0.000469162	luaMsg: 	0.000836071	printTextDebug:	0.000517282	console: 	0.00102554	endScene: 	0.000357887	present: 	0.261032	TOTAL_RENDER: 	9.45601	
UPDATE	UpdateSceneManager: 	0.0105682	UpdateInput: 	1.12737	UpdateCamera: 	0.95729	UpdateEnemies: 	0.131645	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0410848	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.09293	UpdatePlayer: 	0.128406	UpdateSound: 	0.0121501	UpdateItems:	0.00955768	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0268114	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.68685	
RENDER	shadowmap: 	0.0766479	sendToRender: 	0.141877	scene: 	3.62421	particles2Tex: 	2.49006	sendToRender: 	0.136632	motionBlur: 	2.17726	bloom2Tex: 	0.0901904	printScene: 	0.0622512	applyBloom: 	0.322104	setRenderState: 	0.000493222	applyParticles: 	0.00249017	gui: 	0.035127	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.000619535	console: 	0.0011308	endScene: 	0.000372924	present: 	0.317039	TOTAL_RENDER: 	9.72148	
UPDATE	UpdateSceneManager: 	0.0111667	UpdateInput: 	1.10464	UpdateCamera: 	1.10687	UpdateEnemies: 	0.132253	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0420983	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	1.02254	UpdatePlayer: 	0.10582	UpdateSound: 	0.0112479	UpdateItems:	0.0117712	UpdateTriggers: 	0.039148	UpdateRigid: 	0.0300655	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.78133	
RENDER	shadowmap: 	0.113402	sendToRender: 	0.141155	scene: 	3.44667	particles2Tex: 	2.75815	sendToRender: 	0.155563	motionBlur: 	1.76245	bloom2Tex: 	0.0749066	printScene: 	0.0591656	applyBloom: 	0.314829	setRenderState: 	0.00047217	applyParticles: 	0.00206913	gui: 	0.0332143	setRenderState: 	0.000445103	luaMsg: 	0.000884191	printTextDebug:	0.00062555	console: 	0.00103456	endScene: 	0.000360894	present: 	0.265723	TOTAL_RENDER: 	9.37107	
UPDATE	UpdateSceneManager: 	0.01132	UpdateInput: 	1.19292	UpdateCamera: 	0.935465	UpdateEnemies: 	0.114304	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0381856	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	1.01409	UpdatePlayer: 	0.342287	UpdateSound: 	0.0249558	UpdateItems:	0.0137561	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0439298	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00132027	TOTAL_UPDATE: 	3.90622	
RENDER	shadowmap: 	0.100572	sendToRender: 	0.124638	scene: 	3.39952	particles2Tex: 	2.90416	sendToRender: 	0.130427	motionBlur: 	1.62693	bloom2Tex: 	0.0695262	printScene: 	0.0412081	applyBloom: 	0.306294	setRenderState: 	0.0004842	applyParticles: 	0.00198492	gui: 	0.030255	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000721788	console: 	0.000983436	endScene: 	0.000372924	present: 	0.239459	TOTAL_RENDER: 	9.2253	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.04276	UpdateCamera: 	0.94249	UpdateEnemies: 	0.11613	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0382006	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.907592	UpdatePlayer: 	0.128163	UpdateSound: 	0.013705	UpdateItems:	0.0122824	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0324865	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	3.41909	
RENDER	shadowmap: 	0.10641	sendToRender: 	0.168571	scene: 	3.30028	particles2Tex: 	2.53131	sendToRender: 	0.127302	motionBlur: 	1.85805	bloom2Tex: 	0.0678631	printScene: 	0.0381916	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.00199695	gui: 	0.322946	setRenderState: 	0.000538334	luaMsg: 	0.000670662	printTextDebug:	0.000529311	console: 	0.00101652	endScene: 	0.000366909	present: 	0.126451	TOTAL_RENDER: 	8.87823	
UPDATE	UpdateSceneManager: 	0.0272866	UpdateInput: 	1.16756	UpdateCamera: 	0.930093	UpdateEnemies: 	0.106927	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0243092	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	1.10453	UpdatePlayer: 	0.159296	UpdateSound: 	0.0124779	UpdateItems:	0.0111456	UpdateTriggers: 	0.0435118	UpdateRigid: 	0.0333075	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00148267	TOTAL_UPDATE: 	3.80849	
RENDER	shadowmap: 	0.0918776	sendToRender: 	0.123387	scene: 	2.98314	particles2Tex: 	2.7178	sendToRender: 	0.150652	motionBlur: 	1.71092	bloom2Tex: 	0.0685849	printScene: 	0.0372443	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00202702	gui: 	0.349048	setRenderState: 	0.000511267	luaMsg: 	0.000526304	printTextDebug:	0.000424051	console: 	0.00101351	endScene: 	0.000363902	present: 	0.114073	TOTAL_RENDER: 	8.57791	
UPDATE	UpdateSceneManager: 	0.00896521	UpdateInput: 	1.03194	UpdateCamera: 	0.989761	UpdateEnemies: 	0.110046	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0218612	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.98168	UpdatePlayer: 	0.12926	UpdateSound: 	0.01172	UpdateItems:	0.00966294	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.025843	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	3.47424	
RENDER	shadowmap: 	0.096479	sendToRender: 	0.124878	scene: 	2.94933	particles2Tex: 	2.70743	sendToRender: 	0.106386	motionBlur: 	1.37391	bloom2Tex: 	0.282261	printScene: 	0.0381074	applyBloom: 	0.00683594	setRenderState: 	0.00044811	applyParticles: 	0.0018977	gui: 	0.0266881	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000430065	console: 	0.00103456	endScene: 	0.000348864	present: 	0.574513	TOTAL_RENDER: 	8.50992	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.03362	UpdateCamera: 	0.934674	UpdateEnemies: 	0.0982414	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.026216	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.8474	UpdatePlayer: 	0.108416	UpdateSound: 	0.0115396	UpdateItems:	0.0092419	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0272144	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	3.49223	
RENDER	shadowmap: 	0.0761096	sendToRender: 	0.139636	scene: 	2.89111	particles2Tex: 	2.46602	sendToRender: 	0.10838	motionBlur: 	1.60187	bloom2Tex: 	0.0706029	printScene: 	0.0372322	applyBloom: 	0.00660436	setRenderState: 	0.00046014	applyParticles: 	0.00203905	gui: 	0.36367	setRenderState: 	0.000505252	luaMsg: 	0.000559386	printTextDebug:	0.000418036	console: 	0.000959377	endScene: 	0.000351872	present: 	0.112563	TOTAL_RENDER: 	8.08636	
UPDATE	UpdateSceneManager: 	0.00855319	UpdateInput: 	1.03045	UpdateCamera: 	0.949645	UpdateEnemies: 	0.120217	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0366578	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	0.866242	UpdatePlayer: 	0.112091	UpdateSound: 	0.0219213	UpdateItems:	0.00937723	UpdateTriggers: 	0.0370608	UpdateRigid: 	0.0260716	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.37067	
RENDER	shadowmap: 	0.0755953	sendToRender: 	0.119787	scene: 	2.88265	particles2Tex: 	2.65156	sendToRender: 	0.108461	motionBlur: 	1.32022	bloom2Tex: 	0.0678932	printScene: 	0.0363661	applyBloom: 	0.305578	setRenderState: 	0.000493222	applyParticles: 	0.00211424	gui: 	0.0277497	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.00033082	console: 	0.00103456	endScene: 	0.000354879	present: 	0.232443	TOTAL_RENDER: 	8.04808	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.02407	UpdateCamera: 	1.00483	UpdateEnemies: 	0.117164	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0237017	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.88733	UpdatePlayer: 	0.113838	UpdateSound: 	0.0114674	UpdateItems:	0.00955467	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0259543	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.36596	
RENDER	shadowmap: 	0.0745096	sendToRender: 	0.130141	scene: 	2.72663	particles2Tex: 	2.82927	sendToRender: 	0.161993	motionBlur: 	1.05337	bloom2Tex: 	0.377092	printScene: 	0.039978	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00191274	gui: 	0.0277437	setRenderState: 	0.000463147	luaMsg: 	0.000535326	printTextDebug:	0.000523296	console: 	0.00107967	endScene: 	0.000372924	present: 	0.356184	TOTAL_RENDER: 	8.02546	
UPDATE	UpdateSceneManager: 	0.0195815	UpdateInput: 	1.01712	UpdateCamera: 	0.933904	UpdateEnemies: 	0.105766	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0279091	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.876067	UpdatePlayer: 	0.0938716	UpdateSound: 	0.00985241	UpdateItems:	0.00967196	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0258009	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.27636	
RENDER	shadowmap: 	0.0700465	sendToRender: 	0.118244	scene: 	2.65503	particles2Tex: 	2.67451	sendToRender: 	0.108521	motionBlur: 	1.00201	bloom2Tex: 	0.525994	printScene: 	0.0358669	applyBloom: 	0.00679383	setRenderState: 	0.000442095	applyParticles: 	0.00202101	gui: 	0.0369586	setRenderState: 	0.000463147	luaMsg: 	0.000679684	printTextDebug:	0.000523296	console: 	0.000968399	endScene: 	0.000348864	present: 	0.35546	TOTAL_RENDER: 	7.80929	
UPDATE	UpdateSceneManager: 	0.00826748	UpdateInput: 	1.04683	UpdateCamera: 	0.921044	UpdateEnemies: 	0.12834	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0243934	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.860823	UpdatePlayer: 	0.10059	UpdateSound: 	0.0107065	UpdateItems:	0.00938024	UpdateTriggers: 	0.0370638	UpdateRigid: 	0.0258911	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	3.31926	
RENDER	shadowmap: 	0.0736104	sendToRender: 	0.138093	scene: 	2.83982	particles2Tex: 	2.6366	sendToRender: 	0.108942	motionBlur: 	1.22307	bloom2Tex: 	0.0669549	printScene: 	0.0362308	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.0021804	gui: 	0.319148	setRenderState: 	0.000541341	luaMsg: 	0.000508259	printTextDebug:	0.000466155	console: 	0.00105261	endScene: 	0.000421043	present: 	0.108196	TOTAL_RENDER: 	7.79848	
UPDATE	UpdateSceneManager: 	0.00898626	UpdateInput: 	1.04234	UpdateCamera: 	0.978234	UpdateEnemies: 	0.106455	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0316685	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.800226	UpdatePlayer: 	0.0915167	UpdateSound: 	0.00987346	UpdateItems:	0.00920581	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0249047	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	3.24161	
RENDER	shadowmap: 	0.069036	sendToRender: 	0.130701	scene: 	2.73628	particles2Tex: 	2.84718	sendToRender: 	0.113618	motionBlur: 	1.05549	bloom2Tex: 	0.0676767	printScene: 	0.0368142	applyBloom: 	0.316324	setRenderState: 	0.000487207	applyParticles: 	0.00190973	gui: 	0.0280445	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000523296	console: 	0.000842086	endScene: 	0.000390969	present: 	0.233835	TOTAL_RENDER: 	7.85428	
UPDATE	UpdateSceneManager: 	0.00855018	UpdateInput: 	1.01556	UpdateCamera: 	0.906046	UpdateEnemies: 	0.269389	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0231905	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.810255	UpdatePlayer: 	1.0913	UpdateSound: 	0.0127366	UpdateItems:	0.0110915	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0317015	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	4.33535	
RENDER	shadowmap: 	0.0845394	sendToRender: 	0.149118	scene: 	2.49402	particles2Tex: 	2.49689	sendToRender: 	0.121477	motionBlur: 	1.04373	bloom2Tex: 	0.0670331	printScene: 	0.0357526	applyBloom: 	0.32786	setRenderState: 	0.000487207	applyParticles: 	0.00200296	gui: 	0.0272956	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000424051	console: 	0.00105261	endScene: 	0.000351872	present: 	0.252082	TOTAL_RENDER: 	7.31568	
UPDATE	UpdateSceneManager: 	0.00676676	UpdateInput: 	1.10282	UpdateCamera: 	0.961395	UpdateEnemies: 	0.102822	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0355781	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.775778	UpdatePlayer: 	0.10342	UpdateSound: 	0.0108689	UpdateItems:	0.00885093	UpdateTriggers: 	0.0358037	UpdateRigid: 	0.0251152	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	3.31914	
RENDER	shadowmap: 	0.0898536	sendToRender: 	0.115949	scene: 	2.26282	particles2Tex: 	2.55705	sendToRender: 	0.132761	motionBlur: 	0.793859	bloom2Tex: 	0.26723	printScene: 	0.0554394	applyBloom: 	0.0065773	setRenderState: 	0.000451118	applyParticles: 	0.00188868	gui: 	0.0253949	setRenderState: 	0.000457133	luaMsg: 	0.000652617	printTextDebug:	0.000661639	console: 	0.000974414	endScene: 	0.000339842	present: 	0.428628	TOTAL_RENDER: 	6.953	
UPDATE	UpdateSceneManager: 	0.0825756	UpdateInput: 	1.02993	UpdateCamera: 	0.942794	UpdateEnemies: 	0.102867	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0325857	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.777173	UpdatePlayer: 	0.126211	UpdateSound: 	0.0125742	UpdateItems:	0.0205589	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.03107	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.33678	
RENDER	shadowmap: 	0.15095	sendToRender: 	0.152066	scene: 	2.51523	particles2Tex: 	2.49986	sendToRender: 	0.10782	motionBlur: 	0.969575	bloom2Tex: 	0.0659865	printScene: 	0.343956	applyBloom: 	0.00745848	setRenderState: 	0.000469162	applyParticles: 	0.00213228	gui: 	0.0259994	setRenderState: 	0.00046014	luaMsg: 	0.000703744	printTextDebug:	0.000631565	console: 	0.000956369	endScene: 	0.000375931	present: 	0.249558	TOTAL_RENDER: 	7.32636	
UPDATE	UpdateSceneManager: 	0.0178101	UpdateInput: 	0.999385	UpdateCamera: 	0.955515	UpdateEnemies: 	0.222714	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0253678	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.776689	UpdatePlayer: 	0.111784	UpdateSound: 	0.0107607	UpdateItems:	0.0092449	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0260385	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.31767	
RENDER	shadowmap: 	0.0754239	sendToRender: 	0.116978	scene: 	2.58788	particles2Tex: 	2.56385	sendToRender: 	0.107628	motionBlur: 	1.14268	bloom2Tex: 	0.067388	printScene: 	0.0368353	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00205409	gui: 	0.284463	setRenderState: 	0.000514274	luaMsg: 	0.000445103	printTextDebug:	0.000418036	console: 	0.00117591	endScene: 	0.000351872	present: 	0.17255	TOTAL_RENDER: 	7.34837	
UPDATE	UpdateSceneManager: 	0.010496	UpdateInput: 	1.03184	UpdateCamera: 	0.901336	UpdateEnemies: 	0.108331	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0332774	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.788894	UpdatePlayer: 	0.0927468	UpdateSound: 	0.00984038	UpdateItems:	0.00955467	UpdateTriggers: 	0.0357977	UpdateRigid: 	0.0256896	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.2049	
RENDER	shadowmap: 	0.077078	sendToRender: 	0.120542	scene: 	2.99582	particles2Tex: 	2.5378	sendToRender: 	0.110304	motionBlur: 	1.21369	bloom2Tex: 	0.359327	printScene: 	0.0498094	applyBloom: 	0.00674571	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0283031	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.00060149	console: 	0.00090825	endScene: 	0.000327812	present: 	0.32386	TOTAL_RENDER: 	7.99779	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	1.0811	UpdateCamera: 	0.937287	UpdateEnemies: 	0.112704	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.025828	UpdateLUAMsg: 	0.000577431	UpdateColisions: 	0.790818	UpdatePlayer: 	0.107408	UpdateSound: 	0.0107276	UpdateItems:	0.00975918	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0273107	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	3.26597	
RENDER	shadowmap: 	0.0758118	sendToRender: 	0.138833	scene: 	3.00971	particles2Tex: 	2.55455	sendToRender: 	0.113952	motionBlur: 	1.23243	bloom2Tex: 	0.0669338	printScene: 	0.0366157	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.287594	gui: 	0.0283392	setRenderState: 	0.000466155	luaMsg: 	0.000830056	printTextDebug:	0.000748855	console: 	0.00120298	endScene: 	0.000351872	present: 	0.147624	TOTAL_RENDER: 	7.86894	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	1.01957	UpdateCamera: 	1.00806	UpdateEnemies: 	0.123432	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0189259	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.824177	UpdatePlayer: 	0.109011	UpdateSound: 	0.0113441	UpdateItems:	0.00938625	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.025816	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	3.29408	
RENDER	shadowmap: 	0.0721638	sendToRender: 	0.131934	scene: 	2.86268	particles2Tex: 	2.50003	sendToRender: 	0.109405	motionBlur: 	1.21843	bloom2Tex: 	0.243423	printScene: 	0.0344925	applyBloom: 	0.00673068	setRenderState: 	0.00047217	applyParticles: 	0.0018977	gui: 	0.0256987	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000454125	console: 	0.000721788	endScene: 	0.000360894	present: 	0.383357	TOTAL_RENDER: 	7.74769	
UPDATE	UpdateSceneManager: 	0.00932611	UpdateInput: 	1.10295	UpdateCamera: 	1.05781	UpdateEnemies: 	0.128809	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0217499	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.715473	UpdatePlayer: 	0.0968189	UpdateSound: 	0.00983737	UpdateItems:	0.00926896	UpdateTriggers: 	0.0382818	UpdateRigid: 	0.0259423	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	3.36361	
RENDER	shadowmap: 	0.0757427	sendToRender: 	0.139335	scene: 	2.97101	particles2Tex: 	2.59982	sendToRender: 	0.164499	motionBlur: 	1.33185	bloom2Tex: 	0.0700916	printScene: 	0.0438336	applyBloom: 	0.00650812	setRenderState: 	0.000433073	applyParticles: 	0.299377	gui: 	0.0301647	setRenderState: 	0.0004842	luaMsg: 	0.000673669	printTextDebug:	0.000730811	console: 	0.000833064	endScene: 	0.000375931	present: 	0.155687	TOTAL_RENDER: 	8.06134	
UPDATE	UpdateSceneManager: 	0.00999677	UpdateInput: 	0.998281	UpdateCamera: 	0.921805	UpdateEnemies: 	0.119856	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0251393	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.709581	UpdatePlayer: 	0.120169	UpdateSound: 	0.0132238	UpdateItems:	0.0115366	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0316504	UpdateGUI: 	0.00171725	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.16334	
RENDER	shadowmap: 	0.0951948	sendToRender: 	0.161211	scene: 	2.99957	particles2Tex: 	2.81808	sendToRender: 	0.143242	motionBlur: 	1.21258	bloom2Tex: 	0.0655053	printScene: 	0.346684	applyBloom: 	0.00732014	setRenderState: 	0.00044811	applyParticles: 	0.00201499	gui: 	0.0434727	setRenderState: 	0.000469162	luaMsg: 	0.000694721	printTextDebug:	0.000622542	console: 	0.000884191	endScene: 	0.000354879	present: 	0.225748	TOTAL_RENDER: 	8.29205	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	1.06714	UpdateCamera: 	0.942448	UpdateEnemies: 	0.124686	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0313858	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.695963	UpdatePlayer: 	0.0856041	UpdateSound: 	0.00970204	UpdateItems:	0.00831259	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0245137	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.13805	
RENDER	shadowmap: 	0.0873935	sendToRender: 	0.115092	scene: 	2.69936	particles2Tex: 	2.83755	sendToRender: 	0.152499	motionBlur: 	1.38537	bloom2Tex: 	0.0675113	printScene: 	0.0360323	applyBloom: 	0.00654421	setRenderState: 	0.00047217	applyParticles: 	0.00216536	gui: 	0.266893	setRenderState: 	0.000493222	luaMsg: 	0.000682691	printTextDebug:	0.000430065	console: 	0.000805997	endScene: 	0.000339842	present: 	0.177076	TOTAL_RENDER: 	8.00868	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.18003	UpdateCamera: 	0.909937	UpdateEnemies: 	0.0976399	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0258942	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.726708	UpdatePlayer: 	0.10028	UpdateSound: 	0.00974715	UpdateItems:	0.00878777	UpdateTriggers: 	0.0374488	UpdateRigid: 	0.0263212	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.29048	
RENDER	shadowmap: 	0.0729728	sendToRender: 	0.117456	scene: 	3.08416	particles2Tex: 	2.541	sendToRender: 	0.10776	motionBlur: 	1.66268	bloom2Tex: 	0.388157	printScene: 	0.041978	applyBloom: 	0.00671263	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.0280084	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.00044811	console: 	0.00115486	endScene: 	0.000333827	present: 	0.307395	TOTAL_RENDER: 	8.5238	
UPDATE	UpdateSceneManager: 	0.0129892	UpdateInput: 	1.04444	UpdateCamera: 	0.936908	UpdateEnemies: 	0.131934	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.0393976	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.771574	UpdatePlayer: 	0.119251	UpdateSound: 	0.0130193	UpdateItems:	0.0101712	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0285136	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.25447	
RENDER	shadowmap: 	0.0893634	sendToRender: 	0.124881	scene: 	3.55451	particles2Tex: 	2.64011	sendToRender: 	0.147016	motionBlur: 	1.91857	bloom2Tex: 	0.420562	printScene: 	0.0440471	applyBloom: 	0.00663444	setRenderState: 	0.000496229	applyParticles: 	0.00210221	gui: 	0.0310399	setRenderState: 	0.0004842	luaMsg: 	0.000784945	printTextDebug:	0.000652617	console: 	0.000854116	endScene: 	0.000360894	present: 	0.386683	TOTAL_RENDER: 	9.5428	
UPDATE	UpdateSceneManager: 	0.00970204	UpdateInput: 	1.07993	UpdateCamera: 	0.934075	UpdateEnemies: 	1.18615	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0272355	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.416237	UpdatePlayer: 	0.117832	UpdateSound: 	0.0124448	UpdateItems:	0.00881183	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0288836	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.96652	
RENDER	shadowmap: 	0.0486545	sendToRender: 	0.140003	scene: 	3.74554	particles2Tex: 	2.55233	sendToRender: 	0.129393	motionBlur: 	2.05694	bloom2Tex: 	0.0713337	printScene: 	0.0425945	applyBloom: 	0.00686	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.302008	setRenderState: 	0.0004842	luaMsg: 	0.00079096	printTextDebug:	0.000622542	console: 	0.00106765	endScene: 	0.000339842	present: 	0.175575	TOTAL_RENDER: 	9.43941	
UPDATE	UpdateSceneManager: 	0.0170432	UpdateInput: 	1.0892	UpdateCamera: 	1.01588	UpdateEnemies: 	0.0284054	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.027464	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.423257	UpdatePlayer: 	1.58482	UpdateSound: 	0.0155936	UpdateItems:	0.0130704	UpdateTriggers: 	0.0756645	UpdateRigid: 	0.0333947	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	4.51814	
RENDER	shadowmap: 	0.117691	sendToRender: 	0.127074	scene: 	3.5108	particles2Tex: 	2.61569	sendToRender: 	0.127549	motionBlur: 	2.34858	bloom2Tex: 	0.0739953	printScene: 	0.370374	applyBloom: 	0.00755472	setRenderState: 	0.000466155	applyParticles: 	0.00224356	gui: 	0.0297196	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.0011699	endScene: 	0.000363902	present: 	0.232013	TOTAL_RENDER: 	9.73145	
UPDATE	UpdateSceneManager: 	0.0115937	UpdateInput: 	1.05553	UpdateCamera: 	1.00661	UpdateEnemies: 	0.586546	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0316534	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.687037	UpdatePlayer: 	0.126923	UpdateSound: 	0.0123606	UpdateItems:	0.0107125	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0277046	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.70148	
RENDER	shadowmap: 	0.082335	sendToRender: 	0.123585	scene: 	3.49461	particles2Tex: 	2.6709	sendToRender: 	0.110319	motionBlur: 	2.45489	bloom2Tex: 	0.0721487	printScene: 	0.0439719	applyBloom: 	0.00669759	setRenderState: 	0.000475177	applyParticles: 	0.00228266	gui: 	0.288306	setRenderState: 	0.000502244	luaMsg: 	0.000842086	printTextDebug:	0.00062555	console: 	0.00134132	endScene: 	0.000348864	present: 	0.183659	TOTAL_RENDER: 	9.70013	
UPDATE	UpdateSceneManager: 	0.0238671	UpdateInput: 	1.08887	UpdateCamera: 	1.05772	UpdateEnemies: 	0.108214	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0305948	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	1.13383	UpdatePlayer: 	0.107983	UpdateSound: 	0.0126193	UpdateItems:	0.0108358	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0276174	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	3.7403	
RENDER	shadowmap: 	0.0813906	sendToRender: 	0.14215	scene: 	3.69501	particles2Tex: 	2.6377	sendToRender: 	0.160899	motionBlur: 	2.59892	bloom2Tex: 	0.413651	printScene: 	0.0454606	applyBloom: 	0.00662241	setRenderState: 	0.000442095	applyParticles: 	0.00206311	gui: 	0.0321707	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000655624	console: 	0.00107667	endScene: 	0.000336835	present: 	0.394036	TOTAL_RENDER: 	10.3881	
UPDATE	UpdateSceneManager: 	0.0140117	UpdateInput: 	1.15656	UpdateCamera: 	0.947365	UpdateEnemies: 	0.141522	UpdateProjectile: 	0.00167816	UpdateParticle: 	0.0461854	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.700062	UpdatePlayer: 	0.118094	UpdateSound: 	0.0114223	UpdateItems:	0.012935	UpdateTriggers: 	0.0223333	UpdateRigid: 	0.0316354	UpdateGUI: 	0.001615	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	3.36403	
RENDER	shadowmap: 	0.142255	sendToRender: 	0.150965	scene: 	4.21978	particles2Tex: 	2.5654	sendToRender: 	0.112942	motionBlur: 	2.7766	bloom2Tex: 	0.0982775	printScene: 	0.408069	applyBloom: 	0.00733818	setRenderState: 	0.000475177	applyParticles: 	0.00220446	gui: 	0.0347872	setRenderState: 	0.000445103	luaMsg: 	0.000926295	printTextDebug:	0.000751863	console: 	0.00105261	endScene: 	0.000366909	present: 	0.281031	TOTAL_RENDER: 	10.9747	
UPDATE	UpdateSceneManager: 	0.0119426	UpdateInput: 	1.07652	UpdateCamera: 	0.970919	UpdateEnemies: 	0.109137	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0343571	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.693097	UpdatePlayer: 	0.103276	UpdateSound: 	0.0103667	UpdateItems:	0.0110734	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0281618	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	3.19486	
RENDER	shadowmap: 	0.0783862	sendToRender: 	0.13289	scene: 	4.15362	particles2Tex: 	2.61269	sendToRender: 	0.112503	motionBlur: 	3.04897	bloom2Tex: 	0.076687	printScene: 	0.0655324	applyBloom: 	0.00702841	setRenderState: 	0.000481192	applyParticles: 	0.00228867	gui: 	0.292451	setRenderState: 	0.000496229	luaMsg: 	0.00075487	printTextDebug:	0.00077893	console: 	0.00110975	endScene: 	0.000342849	present: 	0.142716	TOTAL_RENDER: 	10.9323	
UPDATE	UpdateSceneManager: 	0.0111095	UpdateInput: 	1.07961	UpdateCamera: 	1.19406	UpdateEnemies: 	0.112734	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.0434517	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.791739	UpdatePlayer: 	0.133005	UpdateSound: 	0.0498936	UpdateItems:	0.0148869	UpdateTriggers: 	0.00108268	UpdateRigid: 	0.0366548	UpdateGUI: 	0.00179545	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.72308	
RENDER	shadowmap: 	0.128307	sendToRender: 	0.182125	scene: 	4.75412	particles2Tex: 	3.04066	sendToRender: 	0.145116	motionBlur: 	2.9035	bloom2Tex: 	0.0795381	printScene: 	0.0506996	applyBloom: 	0.00672767	setRenderState: 	0.00043608	applyParticles: 	0.00205108	gui: 	0.305386	setRenderState: 	0.000478185	luaMsg: 	0.000688706	printTextDebug:	0.000715773	console: 	0.00123305	endScene: 	0.000348864	present: 	0.193824	TOTAL_RENDER: 	11.9939	
UPDATE	UpdateSceneManager: 	0.0119817	UpdateInput: 	1.08324	UpdateCamera: 	1.01072	UpdateEnemies: 	0.111182	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0323572	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.74337	UpdatePlayer: 	0.138228	UpdateSound: 	0.0148207	UpdateItems:	0.0136298	UpdateTriggers: 	0.0244716	UpdateRigid: 	0.0340083	UpdateGUI: 	0.00155786	BuildFrustum: 	0.0012932	TOTAL_UPDATE: 	3.37192	
RENDER	shadowmap: 	0.11419	sendToRender: 	0.157272	scene: 	4.38063	particles2Tex: 	2.74629	sendToRender: 	0.113658	motionBlur: 	3.08179	bloom2Tex: 	0.0801335	printScene: 	0.0470756	applyBloom: 	0.0071036	setRenderState: 	0.00046014	applyParticles: 	0.00223754	gui: 	0.0321466	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000667654	console: 	0.00110073	endScene: 	0.000333827	present: 	0.466768	TOTAL_RENDER: 	11.4065	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	1.03663	UpdateCamera: 	0.977488	UpdateEnemies: 	0.103547	UpdateProjectile: 	0.00154282	UpdateParticle: 	0.0458937	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.751207	UpdatePlayer: 	0.171747	UpdateSound: 	0.0154763	UpdateItems:	0.0136719	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0352563	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00146463	TOTAL_UPDATE: 	3.33755	
RENDER	shadowmap: 	0.112187	sendToRender: 	0.173325	scene: 	4.53652	particles2Tex: 	2.45733	sendToRender: 	0.113826	motionBlur: 	3.21403	bloom2Tex: 	0.0747652	printScene: 	0.0457674	applyBloom: 	0.331734	setRenderState: 	0.000490215	applyParticles: 	0.00236987	gui: 	0.0319091	setRenderState: 	0.000493222	luaMsg: 	0.000775922	printTextDebug:	0.000748855	console: 	0.00110674	endScene: 	0.000342849	present: 	0.189632	TOTAL_RENDER: 	11.4601	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.04362	UpdateCamera: 	0.925272	UpdateEnemies: 	0.118981	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0390006	UpdateLUAMsg: 	0.000787952	UpdateColisions: 	0.735544	UpdatePlayer: 	0.103616	UpdateSound: 	0.0114584	UpdateItems:	0.0104298	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0273227	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	3.1721	
RENDER	shadowmap: 	0.0760494	sendToRender: 	0.142526	scene: 	4.45411	particles2Tex: 	2.85234	sendToRender: 	0.129083	motionBlur: 	2.60153	bloom2Tex: 	0.0737938	printScene: 	0.0440892	applyBloom: 	0.416643	setRenderState: 	0.000475177	applyParticles: 	0.00224356	gui: 	0.0305587	setRenderState: 	0.00046014	luaMsg: 	0.00077893	printTextDebug:	0.000529311	console: 	0.00106464	endScene: 	0.000354879	present: 	0.202771	TOTAL_RENDER: 	11.1944	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.09722	UpdateCamera: 	0.975527	UpdateEnemies: 	0.097279	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0295241	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.75647	UpdatePlayer: 	0.111339	UpdateSound: 	0.012129	UpdateItems:	0.0106073	UpdateTriggers: 	0.0219303	UpdateRigid: 	0.0473794	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.31602	
RENDER	shadowmap: 	0.0786388	sendToRender: 	0.123898	scene: 	4.8748	particles2Tex: 	2.67095	sendToRender: 	0.110175	motionBlur: 	4.71314	bloom2Tex: 	0.290911	printScene: 	0.0427539	applyBloom: 	0.00671263	setRenderState: 	0.000451118	applyParticles: 	0.00241498	gui: 	0.0290249	setRenderState: 	0.00046014	luaMsg: 	0.000745848	printTextDebug:	0.000439088	console: 	0.000923287	endScene: 	0.000345857	present: 	0.426288	TOTAL_RENDER: 	13.5578	
UPDATE	UpdateSceneManager: 	0.0133711	UpdateInput: 	1.0313	UpdateCamera: 	1.00053	UpdateEnemies: 	0.101631	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0321857	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.746922	UpdatePlayer: 	0.14326	UpdateSound: 	0.0158793	UpdateItems:	0.0129982	UpdateTriggers: 	0.00101953	UpdateRigid: 	0.0347511	UpdateGUI: 	0.0019789	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	3.45164	
RENDER	shadowmap: 	0.101718	sendToRender: 	0.146093	scene: 	4.85651	particles2Tex: 	2.5889	sendToRender: 	0.113961	motionBlur: 	1.93905	bloom2Tex: 	0.292781	printScene: 	0.0386367	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00202401	gui: 	0.0293196	setRenderState: 	0.000457133	luaMsg: 	0.00062555	printTextDebug:	0.000544349	console: 	0.00102253	endScene: 	0.000327812	present: 	0.424011	TOTAL_RENDER: 	10.7065	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	1.05711	UpdateCamera: 	1.10488	UpdateEnemies: 	0.102449	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0324714	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.752705	UpdatePlayer: 	0.102344	UpdateSound: 	0.023395	UpdateItems:	0.0100058	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0268746	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	3.36379	
RENDER	shadowmap: 	0.0802087	sendToRender: 	0.139621	scene: 	4.76586	particles2Tex: 	2.92735	sendToRender: 	0.167344	motionBlur: 	1.99629	bloom2Tex: 	0.0675083	printScene: 	0.0388503	applyBloom: 	0.32685	setRenderState: 	0.000463147	applyParticles: 	0.00206311	gui: 	0.0303692	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.00103757	endScene: 	0.000342849	present: 	0.22247	TOTAL_RENDER: 	10.9371	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	1.03115	UpdateCamera: 	0.928187	UpdateEnemies: 	0.0896401	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.0444591	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.722119	UpdatePlayer: 	0.0930626	UpdateSound: 	0.0102133	UpdateItems:	0.00991857	UpdateTriggers: 	0.0211394	UpdateRigid: 	0.0242611	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	3.12854	
RENDER	shadowmap: 	0.0707503	sendToRender: 	0.115871	scene: 	4.65046	particles2Tex: 	2.75889	sendToRender: 	0.115098	motionBlur: 	1.90964	bloom2Tex: 	0.358389	printScene: 	0.0418036	applyBloom: 	0.00675173	setRenderState: 	0.000442095	applyParticles: 	0.00207815	gui: 	0.0278219	setRenderState: 	0.000466155	luaMsg: 	0.000724796	printTextDebug:	0.000469162	console: 	0.00111576	endScene: 	0.00033082	present: 	0.365417	TOTAL_RENDER: 	10.5898	
UPDATE	UpdateSceneManager: 	0.0449253	UpdateInput: 	1.07713	UpdateCamera: 	0.883267	UpdateEnemies: 	0.094858	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0366578	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.719451	UpdatePlayer: 	1.47258	UpdateSound: 	0.0152357	UpdateItems:	0.0127035	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0328624	UpdateGUI: 	0.00156087	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	4.55583	
RENDER	shadowmap: 	0.0939467	sendToRender: 	0.132466	scene: 	4.43755	particles2Tex: 	2.66464	sendToRender: 	0.108888	motionBlur: 	1.81908	bloom2Tex: 	0.0671624	printScene: 	0.367423	applyBloom: 	0.0067397	setRenderState: 	0.000478185	applyParticles: 	0.00218942	gui: 	0.0285588	setRenderState: 	0.00047217	luaMsg: 	0.000757878	printTextDebug:	0.000532319	console: 	0.00112779	endScene: 	0.000351872	present: 	0.266301	TOTAL_RENDER: 	10.1678	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.02925	UpdateCamera: 	0.924851	UpdateEnemies: 	0.103817	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0323271	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.677245	UpdatePlayer: 	0.0974655	UpdateSound: 	0.0105712	UpdateItems:	0.00910656	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0250731	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.07302	
RENDER	shadowmap: 	0.0715954	sendToRender: 	0.133299	scene: 	4.16863	particles2Tex: 	2.84826	sendToRender: 	0.145952	motionBlur: 	1.62499	bloom2Tex: 	0.283374	printScene: 	0.0361917	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.00204206	gui: 	0.0260295	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000327812	console: 	0.000941332	endScene: 	0.000372924	present: 	0.411106	TOTAL_RENDER: 	9.96198	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	1.02593	UpdateCamera: 	0.91933	UpdateEnemies: 	0.108479	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.027867	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.725794	UpdatePlayer: 	0.0906325	UpdateSound: 	0.0100058	UpdateItems:	0.0101441	UpdateTriggers: 	0.0208627	UpdateRigid: 	0.0256566	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.11884	
RENDER	shadowmap: 	0.0763742	sendToRender: 	0.135119	scene: 	4.18503	particles2Tex: 	2.78123	sendToRender: 	0.145131	motionBlur: 	1.63241	bloom2Tex: 	0.292505	printScene: 	0.0373074	applyBloom: 	0.00670662	setRenderState: 	0.00044811	applyParticles: 	0.00218341	gui: 	0.0272204	setRenderState: 	0.00044811	luaMsg: 	0.000760885	printTextDebug:	0.000427058	console: 	0.000947347	endScene: 	0.000348864	present: 	0.425732	TOTAL_RENDER: 	9.91036	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	1.03812	UpdateCamera: 	0.986453	UpdateEnemies: 	0.0895378	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.024622	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.769971	UpdatePlayer: 	0.0930505	UpdateSound: 	0.0116388	UpdateItems:	0.0104539	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0244746	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	3.35186	
RENDER	shadowmap: 	0.0961602	sendToRender: 	0.118286	scene: 	4.4635	particles2Tex: 	2.60341	sendToRender: 	0.165317	motionBlur: 	1.97051	bloom2Tex: 	0.0691563	printScene: 	0.0395871	applyBloom: 	0.0067397	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0493312	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000439088	console: 	0.0010917	endScene: 	0.000336835	present: 	0.426237	TOTAL_RENDER: 	10.2024	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.03553	UpdateCamera: 	0.947521	UpdateEnemies: 	0.0977813	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0267152	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.78982	UpdatePlayer: 	0.0930626	UpdateSound: 	0.00958174	UpdateItems:	0.00974113	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.0247062	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	3.18909	
RENDER	shadowmap: 	0.0731502	sendToRender: 	0.134601	scene: 	4.12465	particles2Tex: 	2.62654	sendToRender: 	0.110716	motionBlur: 	1.79059	bloom2Tex: 	0.066994	printScene: 	0.0370127	applyBloom: 	0.00665248	setRenderState: 	0.000466155	applyParticles: 	0.00194883	gui: 	0.0271092	setRenderState: 	0.000454125	luaMsg: 	0.00063758	printTextDebug:	0.000439088	console: 	0.00101953	endScene: 	0.00033082	present: 	0.441025	TOTAL_RENDER: 	9.59865	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.17143	UpdateCamera: 	0.892882	UpdateEnemies: 	0.0883349	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0283843	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.786424	UpdatePlayer: 	0.101565	UpdateSound: 	0.0104118	UpdateItems:	0.00980429	UpdateTriggers: 	0.0196958	UpdateRigid: 	0.0246461	UpdateGUI: 	0.00128117	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.28785	
RENDER	shadowmap: 	0.0695443	sendToRender: 	0.114843	scene: 	3.94459	particles2Tex: 	3.05568	sendToRender: 	0.197791	motionBlur: 	1.97591	bloom2Tex: 	0.0745276	printScene: 	0.05128	applyBloom: 	0.261095	setRenderState: 	0.000475177	applyParticles: 	0.00229168	gui: 	0.0357676	setRenderState: 	0.000580438	luaMsg: 	0.000775922	printTextDebug:	0.000649609	console: 	0.00113982	endScene: 	0.000384954	present: 	0.187412	TOTAL_RENDER: 	10.1585	
UPDATE	UpdateSceneManager: 	0.0125621	UpdateInput: 	1.15314	UpdateCamera: 	0.957446	UpdateEnemies: 	0.117796	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.0447058	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.926785	UpdatePlayer: 	0.130178	UpdateSound: 	0.0120689	UpdateItems:	0.0132057	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0307392	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	3.59224	
RENDER	shadowmap: 	0.0906416	sendToRender: 	0.120142	scene: 	4.50654	particles2Tex: 	2.59377	sendToRender: 	0.240136	motionBlur: 	1.93148	bloom2Tex: 	0.0735171	printScene: 	0.0462125	applyBloom: 	0.328778	setRenderState: 	0.000463147	applyParticles: 	0.00220446	gui: 	0.0338849	setRenderState: 	0.000454125	luaMsg: 	0.000775922	printTextDebug:	0.000748855	console: 	0.00106163	endScene: 	0.000351872	present: 	0.181289	TOTAL_RENDER: 	10.3318	
UPDATE	UpdateSceneManager: 	0.0114885	UpdateInput: 	1.08566	UpdateCamera: 	0.0523417	UpdateEnemies: 	0.103393	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0335361	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.870831	UpdatePlayer: 	0.154006	UpdateSound: 	0.0137741	UpdateItems:	0.0142613	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0320504	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.52196	
RENDER	shadowmap: 	0.102067	sendToRender: 	0.160727	scene: 	4.10261	particles2Tex: 	2.61362	sendToRender: 	0.108725	motionBlur: 	1.94141	bloom2Tex: 	0.0666	printScene: 	0.0356052	applyBloom: 	0.00647805	setRenderState: 	0.000454125	applyParticles: 	0.00199394	gui: 	0.28243	setRenderState: 	0.000496229	luaMsg: 	0.000550364	printTextDebug:	0.000505252	console: 	0.000809004	endScene: 	0.000351872	present: 	0.164823	TOTAL_RENDER: 	9.7529	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.15092	UpdateCamera: 	0.0503898	UpdateEnemies: 	0.0885093	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.029064	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.77721	UpdatePlayer: 	0.10013	UpdateSound: 	0.0128839	UpdateItems:	0.00994564	UpdateTriggers: 	0.0201138	UpdateRigid: 	0.025022	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.40407	
RENDER	shadowmap: 	0.0742479	sendToRender: 	0.134641	scene: 	3.90647	particles2Tex: 	2.47083	sendToRender: 	0.109071	motionBlur: 	1.9011	bloom2Tex: 	0.0683112	printScene: 	0.0364864	applyBloom: 	0.00648406	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.303461	setRenderState: 	0.000496229	luaMsg: 	0.000721788	printTextDebug:	0.000433073	console: 	0.00119697	endScene: 	0.000342849	present: 	0.178958	TOTAL_RENDER: 	9.35153	
UPDATE	UpdateSceneManager: 	0.0117952	UpdateInput: 	1.09367	UpdateCamera: 	0.0539657	UpdateEnemies: 	0.110283	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0336504	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.845906	UpdatePlayer: 	0.131399	UpdateSound: 	0.0152297	UpdateItems:	0.0130824	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0339872	UpdateGUI: 	0.0017353	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.50916	
RENDER	shadowmap: 	0.104265	sendToRender: 	0.15953	scene: 	4.12137	particles2Tex: 	2.62451	sendToRender: 	0.130887	motionBlur: 	1.58453	bloom2Tex: 	0.367008	printScene: 	0.0403931	applyBloom: 	0.00643294	setRenderState: 	0.00044811	applyParticles: 	0.00202101	gui: 	0.0292715	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.00074284	console: 	0.00100148	endScene: 	0.000333827	present: 	0.400102	TOTAL_RENDER: 	9.73967	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.05343	UpdateCamera: 	0.0483177	UpdateEnemies: 	0.0934144	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0209379	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.949615	UpdatePlayer: 	0.136959	UpdateSound: 	0.0132027	UpdateItems:	0.0121531	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0300745	UpdateGUI: 	0.00171425	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.51705	
RENDER	shadowmap: 	0.0813997	sendToRender: 	0.171316	scene: 	4.01653	particles2Tex: 	2.63079	sendToRender: 	0.110274	motionBlur: 	1.99125	bloom2Tex: 	0.0668165	printScene: 	0.0356654	applyBloom: 	0.284911	setRenderState: 	0.000490215	applyParticles: 	0.0019368	gui: 	0.0375931	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000544349	console: 	0.000917273	endScene: 	0.000366909	present: 	0.160517	TOTAL_RENDER: 	9.76305	
UPDATE	UpdateSceneManager: 	0.0365345	UpdateInput: 	0.996711	UpdateCamera: 	0.0481703	UpdateEnemies: 	0.0900341	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0238701	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.771342	UpdatePlayer: 	0.118088	UpdateSound: 	0.0521251	UpdateItems:	0.0122854	UpdateTriggers: 	0.0223363	UpdateRigid: 	0.0296354	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00124508	TOTAL_UPDATE: 	2.37331	
RENDER	shadowmap: 	0.0846146	sendToRender: 	0.149428	scene: 	3.99046	particles2Tex: 	2.92648	sendToRender: 	0.140126	motionBlur: 	1.78249	bloom2Tex: 	0.0662602	printScene: 	0.0355451	applyBloom: 	0.352362	setRenderState: 	0.000490215	applyParticles: 	0.00216536	gui: 	0.0320654	setRenderState: 	0.000475177	luaMsg: 	0.000760885	printTextDebug:	0.000541341	console: 	0.000869153	endScene: 	0.000354879	present: 	0.161969	TOTAL_RENDER: 	9.89515	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.0164	UpdateCamera: 	0.0490455	UpdateEnemies: 	0.0983858	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0227544	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.801585	UpdatePlayer: 	0.0944009	UpdateSound: 	0.0538033	UpdateItems:	0.0124749	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0307091	UpdateGUI: 	0.00149771	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.33419	
RENDER	shadowmap: 	0.086795	sendToRender: 	0.150036	scene: 	4.27282	particles2Tex: 	2.60396	sendToRender: 	0.126307	motionBlur: 	1.65608	bloom2Tex: 	0.336413	printScene: 	0.0373856	applyBloom: 	0.00653218	setRenderState: 	0.000451118	applyParticles: 	0.00183755	gui: 	0.0369856	setRenderState: 	0.000463147	luaMsg: 	0.00708255	printTextDebug:	0.000529311	console: 	0.000763893	endScene: 	0.000351872	present: 	0.333388	TOTAL_RENDER: 	9.81873	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	1.00861	UpdateCamera: 	0.0482395	UpdateEnemies: 	0.0907378	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0209018	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.791065	UpdatePlayer: 	1.48864	UpdateSound: 	0.0139034	UpdateItems:	0.0109982	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0314008	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.66399	
RENDER	shadowmap: 	0.0863589	sendToRender: 	0.148048	scene: 	4.21039	particles2Tex: 	2.72134	sendToRender: 	0.121089	motionBlur: 	1.7301	bloom2Tex: 	0.33094	printScene: 	0.0388893	applyBloom: 	0.00679985	setRenderState: 	0.000445103	applyParticles: 	0.00195184	gui: 	0.0279753	setRenderState: 	0.00044811	luaMsg: 	0.000667654	printTextDebug:	0.000628557	console: 	0.000842086	endScene: 	0.000339842	present: 	0.356735	TOTAL_RENDER: 	9.955	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.01796	UpdateCamera: 	0.0494605	UpdateEnemies: 	0.0910145	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0260385	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.828198	UpdatePlayer: 	0.0993572	UpdateSound: 	0.0473914	UpdateItems:	0.0120418	UpdateTriggers: 	0.023016	UpdateRigid: 	0.0309707	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	2.38269	
RENDER	shadowmap: 	0.10594	sendToRender: 	0.15197	scene: 	4.26879	particles2Tex: 	2.64761	sendToRender: 	0.131053	motionBlur: 	1.66848	bloom2Tex: 	0.347794	printScene: 	0.0379901	applyBloom: 	0.00674872	setRenderState: 	0.000466155	applyParticles: 	0.00185259	gui: 	0.0277076	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000445103	console: 	0.00102554	endScene: 	0.000327812	present: 	0.364846	TOTAL_RENDER: 	9.92403	
UPDATE	UpdateSceneManager: 	0.00874266	UpdateInput: 	1.017	UpdateCamera: 	0.0487057	UpdateEnemies: 	0.0883228	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0240055	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.833692	UpdatePlayer: 	0.105402	UpdateSound: 	0.048426	UpdateItems:	0.0119877	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.030273	UpdateGUI: 	0.00134433	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.36314	
RENDER	shadowmap: 	0.091625	sendToRender: 	0.160442	scene: 	4.35525	particles2Tex: 	2.42748	sendToRender: 	0.162607	motionBlur: 	1.93817	bloom2Tex: 	0.366726	printScene: 	0.0535206	applyBloom: 	0.0127967	setRenderState: 	0.000478185	applyParticles: 	0.00236386	gui: 	0.0341496	setRenderState: 	0.000562393	luaMsg: 	0.000845094	printTextDebug:	0.000824042	console: 	0.00116388	endScene: 	0.000348864	present: 	0.287714	TOTAL_RENDER: 	10.1209	
UPDATE	UpdateSceneManager: 	0.0106644	UpdateInput: 	1.07423	UpdateCamera: 	0.0527357	UpdateEnemies: 	0.142424	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0370789	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.866883	UpdatePlayer: 	0.0941242	UpdateSound: 	0.0870837	UpdateItems:	0.0120539	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0317316	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	2.55803	
RENDER	shadowmap: 	0.105065	sendToRender: 	0.180721	scene: 	4.33643	particles2Tex: 	2.74615	sendToRender: 	0.112888	motionBlur: 	1.819	bloom2Tex: 	0.0744645	printScene: 	0.0479628	applyBloom: 	0.325857	setRenderState: 	0.000478185	applyParticles: 	0.00217439	gui: 	0.0317497	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.0010105	endScene: 	0.000366909	present: 	0.198308	TOTAL_RENDER: 	10.1607	
UPDATE	UpdateSceneManager: 	0.00975918	UpdateInput: 	1.13609	UpdateCamera: 	0.0487297	UpdateEnemies: 	0.0945873	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0281527	UpdateLUAMsg: 	0.000406006	UpdateColisions: 	0.851009	UpdatePlayer: 	0.148493	UpdateSound: 	0.0138613	UpdateItems:	0.0122012	UpdateTriggers: 	0.0232987	UpdateRigid: 	0.030688	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.54522	
RENDER	shadowmap: 	0.0881123	sendToRender: 	0.151251	scene: 	3.99389	particles2Tex: 	2.64664	sendToRender: 	0.128818	motionBlur: 	1.8121	bloom2Tex: 	0.0675624	printScene: 	0.0358338	applyBloom: 	0.284457	setRenderState: 	0.000463147	applyParticles: 	0.00221649	gui: 	0.0284415	setRenderState: 	0.000469162	luaMsg: 	0.000565401	printTextDebug:	0.00062555	console: 	0.000857124	endScene: 	0.000363902	present: 	0.165178	TOTAL_RENDER: 	9.56873	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	1.00691	UpdateCamera: 	0.0474004	UpdateEnemies: 	0.0860612	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0279934	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.825503	UpdatePlayer: 	0.10779	UpdateSound: 	0.0640737	UpdateItems:	0.0119997	UpdateTriggers: 	0.000610513	UpdateRigid: 	0.0297587	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.36642	
RENDER	shadowmap: 	0.0812252	sendToRender: 	0.149206	scene: 	3.94573	particles2Tex: 	2.83097	sendToRender: 	0.111865	motionBlur: 	1.93095	bloom2Tex: 	0.0672286	printScene: 	0.0356413	applyBloom: 	0.295362	setRenderState: 	0.000487207	applyParticles: 	0.00217739	gui: 	0.0271332	setRenderState: 	0.000451118	luaMsg: 	0.00075487	printTextDebug:	0.000541341	console: 	0.00111877	endScene: 	0.000354879	present: 	0.153708	TOTAL_RENDER: 	9.80276	
UPDATE	UpdateSceneManager: 	0.0183785	UpdateInput: 	1.04994	UpdateCamera: 	0.0504109	UpdateEnemies: 	0.0862898	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0232717	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.898467	UpdatePlayer: 	0.0911558	UpdateSound: 	0.0660105	UpdateItems:	0.0116689	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0312895	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.47356	
RENDER	shadowmap: 	0.094028	sendToRender: 	0.161527	scene: 	3.97403	particles2Tex: 	2.62202	sendToRender: 	0.109628	motionBlur: 	1.88321	bloom2Tex: 	0.0673459	printScene: 	0.035133	applyBloom: 	0.283521	setRenderState: 	0.000499237	applyParticles: 	0.00225258	gui: 	0.029046	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.000610513	console: 	0.00092028	endScene: 	0.000372924	present: 	0.152887	TOTAL_RENDER: 	9.57951	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.15316	UpdateCamera: 	0.0483147	UpdateEnemies: 	0.0862507	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0213018	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.856588	UpdatePlayer: 	0.130286	UpdateSound: 	0.0123666	UpdateItems:	0.0117501	UpdateTriggers: 	0.0218973	UpdateRigid: 	0.0287061	UpdateGUI: 	0.00109471	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	2.52836	
RENDER	shadowmap: 	0.104271	sendToRender: 	0.151407	scene: 	3.9727	particles2Tex: 	2.66246	sendToRender: 	0.110785	motionBlur: 	1.76519	bloom2Tex: 	0.0674511	printScene: 	0.0335992	applyBloom: 	0.303894	setRenderState: 	0.00046014	applyParticles: 	0.00232476	gui: 	0.0275994	setRenderState: 	0.000466155	luaMsg: 	0.000568408	printTextDebug:	0.000445103	console: 	0.000983436	endScene: 	0.000369916	present: 	0.15489	TOTAL_RENDER: 	9.54276	
UPDATE	UpdateSceneManager: 	0.00752464	UpdateInput: 	1.01067	UpdateCamera: 	0.0469854	UpdateEnemies: 	0.0845545	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0174793	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.835109	UpdatePlayer: 	0.0868552	UpdateSound: 	0.0463298	UpdateItems:	0.0114283	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.0290219	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.31854	
RENDER	shadowmap: 	0.0752615	sendToRender: 	0.166751	scene: 	3.92454	particles2Tex: 	2.69519	sendToRender: 	0.111721	motionBlur: 	1.91378	bloom2Tex: 	0.0663293	printScene: 	0.0352142	applyBloom: 	0.283675	setRenderState: 	0.000496229	applyParticles: 	0.00210221	gui: 	0.0289858	setRenderState: 	0.000469162	luaMsg: 	0.000535326	printTextDebug:	0.000433073	console: 	0.000980429	endScene: 	0.000360894	present: 	0.15572	TOTAL_RENDER: 	9.62676	
UPDATE	UpdateSceneManager: 	0.0246912	UpdateInput: 	1.07685	UpdateCamera: 	0.0579927	UpdateEnemies: 	0.0726781	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.0190462	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.922481	UpdatePlayer: 	0.0871048	UpdateSound: 	0.0627896	UpdateItems:	0.0120298	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0303512	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.50832	
RENDER	shadowmap: 	0.0889544	sendToRender: 	0.148021	scene: 	4.06869	particles2Tex: 	2.62462	sendToRender: 	0.111152	motionBlur: 	1.83209	bloom2Tex: 	0.0683654	printScene: 	0.0561702	applyBloom: 	0.282204	setRenderState: 	0.000481192	applyParticles: 	0.00220747	gui: 	0.028661	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000424051	console: 	0.000875168	endScene: 	0.000384954	present: 	0.173674	TOTAL_RENDER: 	9.67351	
UPDATE	UpdateSceneManager: 	0.0150312	UpdateInput: 	1.1151	UpdateCamera: 	0.0515507	UpdateEnemies: 	0.0877995	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0267272	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.925787	UpdatePlayer: 	0.118891	UpdateSound: 	0.0228115	UpdateItems:	0.00975016	UpdateTriggers: 	0.0204507	UpdateRigid: 	0.0252476	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.56827	
RENDER	shadowmap: 	0.0716405	sendToRender: 	0.118758	scene: 	3.99211	particles2Tex: 	2.65188	sendToRender: 	0.111859	motionBlur: 	1.79003	bloom2Tex: 	0.066997	printScene: 	0.0367962	applyBloom: 	0.302375	setRenderState: 	0.000490215	applyParticles: 	0.00221048	gui: 	0.0280355	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000652617	console: 	0.00111576	endScene: 	0.000375931	present: 	0.15498	TOTAL_RENDER: 	9.4882	
UPDATE	UpdateSceneManager: 	0.0109862	UpdateInput: 	1.01075	UpdateCamera: 	0.0487267	UpdateEnemies: 	0.0889664	UpdateProjectile: 	0.00058946	UpdateParticle: 	0.0215063	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.872227	UpdatePlayer: 	0.161407	UpdateSound: 	0.0135125	UpdateItems:	0.0126614	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.0298309	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.41745	
RENDER	shadowmap: 	0.0823861	sendToRender: 	0.150767	scene: 	3.97888	particles2Tex: 	2.67982	sendToRender: 	0.127519	motionBlur: 	1.74706	bloom2Tex: 	0.0668647	printScene: 	0.054477	applyBloom: 	0.283305	setRenderState: 	0.000490215	applyParticles: 	0.00234882	gui: 	0.0270821	setRenderState: 	0.000478185	luaMsg: 	0.000517282	printTextDebug:	0.000433073	console: 	0.0010075	endScene: 	0.000366909	present: 	0.145149	TOTAL_RENDER: 	9.5101	
UPDATE	UpdateSceneManager: 	0.00837274	UpdateInput: 	1.02272	UpdateCamera: 	0.0490816	UpdateEnemies: 	0.0859951	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0381646	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.912809	UpdatePlayer: 	0.0903348	UpdateSound: 	0.0104328	UpdateItems:	0.00967196	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0256716	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.41054	
RENDER	shadowmap: 	0.0679113	sendToRender: 	0.117504	scene: 	3.99657	particles2Tex: 	2.75662	sendToRender: 	0.296432	motionBlur: 	1.78049	bloom2Tex: 	0.0666	printScene: 	0.0363962	applyBloom: 	0.297897	setRenderState: 	0.000478185	applyParticles: 	0.00232777	gui: 	0.0273618	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000433073	console: 	0.000796975	endScene: 	0.000366909	present: 	0.160264	TOTAL_RENDER: 	9.77369	
UPDATE	UpdateSceneManager: 	0.0194913	UpdateInput: 	1.00988	UpdateCamera: 	0.049229	UpdateEnemies: 	0.10459	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0223454	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.865776	UpdatePlayer: 	1.4913	UpdateSound: 	0.0127185	UpdateItems:	0.0124087	UpdateTriggers: 	0.0225168	UpdateRigid: 	0.0308264	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	3.79349	
RENDER	shadowmap: 	0.103378	sendToRender: 	0.125705	scene: 	3.94716	particles2Tex: 	2.66995	sendToRender: 	0.10819	motionBlur: 	1.77419	bloom2Tex: 	0.0654181	printScene: 	0.0342849	applyBloom: 	0.298026	setRenderState: 	0.000463147	applyParticles: 	0.0021804	gui: 	0.0276385	setRenderState: 	0.00044811	luaMsg: 	0.000556378	printTextDebug:	0.000505252	console: 	0.000902235	endScene: 	0.000363902	present: 	0.153705	TOTAL_RENDER: 	9.4683	
UPDATE	UpdateSceneManager: 	0.00771411	UpdateInput: 	1.03428	UpdateCamera: 	0.0469132	UpdateEnemies: 	0.0833605	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0203905	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.864552	UpdatePlayer: 	0.0918055	UpdateSound: 	0.0536589	UpdateItems:	0.0116088	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.029485	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.38879	
RENDER	shadowmap: 	0.0800463	sendToRender: 	0.160631	scene: 	3.93765	particles2Tex: 	2.72464	sendToRender: 	0.120298	motionBlur: 	1.62136	bloom2Tex: 	0.369986	printScene: 	0.0368413	applyBloom: 	0.00662241	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0255423	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000418036	console: 	0.000733818	endScene: 	0.000345857	present: 	0.378885	TOTAL_RENDER: 	9.62907	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	1.0232	UpdateCamera: 	0.0487357	UpdateEnemies: 	0.087574	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0249137	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.868874	UpdatePlayer: 	0.0938084	UpdateSound: 	0.0632738	UpdateItems:	0.0117682	UpdateTriggers: 	0.000836071	UpdateRigid: 	0.0315963	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.40841	
RENDER	shadowmap: 	0.0926355	sendToRender: 	0.161599	scene: 	3.88971	particles2Tex: 	2.56418	sendToRender: 	0.124659	motionBlur: 	1.74158	bloom2Tex: 	0.391245	printScene: 	0.036309	applyBloom: 	0.00659835	setRenderState: 	0.000445103	applyParticles: 	0.00193379	gui: 	0.026634	setRenderState: 	0.000466155	luaMsg: 	0.000556378	printTextDebug:	0.000342849	console: 	0.000872161	endScene: 	0.000336835	present: 	0.287521	TOTAL_RENDER: 	9.48699	
UPDATE	UpdateSceneManager: 	0.00769607	UpdateInput: 	1.00375	UpdateCamera: 	0.0470215	UpdateEnemies: 	0.0827981	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0217649	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.865986	UpdatePlayer: 	0.0976249	UpdateSound: 	0.0115065	UpdateItems:	0.00967196	UpdateTriggers: 	0.019789	UpdateRigid: 	0.0249348	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.32286	
RENDER	shadowmap: 	0.0633099	sendToRender: 	0.131796	scene: 	3.84408	particles2Tex: 	2.68597	sendToRender: 	0.139871	motionBlur: 	1.6311	bloom2Tex: 	0.0649369	printScene: 	0.361207	applyBloom: 	0.00761186	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0251573	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.00043608	console: 	0.000688706	endScene: 	0.000369916	present: 	0.215736	TOTAL_RENDER: 	9.33248	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.01189	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.0752885	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.022586	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.872456	UpdatePlayer: 	0.0921573	UpdateSound: 	0.0163275	UpdateItems:	0.00955166	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0246461	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.35683	
RENDER	shadowmap: 	0.0926566	sendToRender: 	0.117736	scene: 	4.03984	particles2Tex: 	2.75969	sendToRender: 	0.145861	motionBlur: 	1.81881	bloom2Tex: 	0.0673218	printScene: 	0.357697	applyBloom: 	0.00760885	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.0394307	setRenderState: 	0.000463147	luaMsg: 	0.000565401	printTextDebug:	0.000628557	console: 	0.001209	endScene: 	0.000378939	present: 	0.197556	TOTAL_RENDER: 	9.81376	
UPDATE	UpdateSceneManager: 	0.0188176	UpdateInput: 	1.02166	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.106725	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0226551	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.897604	UpdatePlayer: 	0.104885	UpdateSound: 	0.0112118	UpdateItems:	0.00981632	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0263784	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.40152	
RENDER	shadowmap: 	0.0682541	sendToRender: 	0.134232	scene: 	3.97235	particles2Tex: 	2.56227	sendToRender: 	0.109504	motionBlur: 	1.77623	bloom2Tex: 	0.0663865	printScene: 	0.366494	applyBloom: 	0.00733517	setRenderState: 	0.000475177	applyParticles: 	0.00189169	gui: 	0.0257648	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.00033082	console: 	0.000962384	endScene: 	0.000360894	present: 	0.223556	TOTAL_RENDER: 	9.47033	
UPDATE	UpdateSceneManager: 	0.00696225	UpdateInput: 	1.02271	UpdateCamera: 	0.046841	UpdateEnemies: 	0.0846237	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0167305	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.878786	UpdatePlayer: 	0.0869965	UpdateSound: 	0.0550213	UpdateItems:	0.0115155	UpdateTriggers: 	0.02138	UpdateRigid: 	0.0293648	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00126914	TOTAL_UPDATE: 	2.40468	
RENDER	shadowmap: 	0.0779952	sendToRender: 	0.155795	scene: 	3.93647	particles2Tex: 	2.54643	sendToRender: 	0.124385	motionBlur: 	1.64792	bloom2Tex: 	0.0649639	printScene: 	0.360717	applyBloom: 	0.0074675	setRenderState: 	0.000490215	applyParticles: 	0.00196988	gui: 	0.0250972	setRenderState: 	0.000463147	luaMsg: 	0.000342849	printTextDebug:	0.000514274	console: 	0.000902235	endScene: 	0.000351872	present: 	0.220681	TOTAL_RENDER: 	9.3337	
UPDATE	UpdateSceneManager: 	0.0340263	UpdateInput: 	1.05938	UpdateCamera: 	0.0493402	UpdateEnemies: 	0.07266	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0211183	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.876242	UpdatePlayer: 	0.117513	UpdateSound: 	0.0172568	UpdateItems:	0.0116358	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.029479	UpdateGUI: 	0.00127817	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.44859	
RENDER	shadowmap: 	0.0839831	sendToRender: 	0.157744	scene: 	3.94363	particles2Tex: 	2.69086	sendToRender: 	0.116045	motionBlur: 	1.6631	bloom2Tex: 	0.0740855	printScene: 	0.367201	applyBloom: 	0.00746149	setRenderState: 	0.00047217	applyParticles: 	0.00215033	gui: 	0.0286971	setRenderState: 	0.000463147	luaMsg: 	0.000851109	printTextDebug:	0.000535326	console: 	0.00110975	endScene: 	0.000351872	present: 	0.241119	TOTAL_RENDER: 	9.54826	
UPDATE	UpdateSceneManager: 	0.00851109	UpdateInput: 	1.04855	UpdateCamera: 	0.0486696	UpdateEnemies: 	0.08921	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0241077	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.901399	UpdatePlayer: 	0.139576	UpdateSound: 	0.0141501	UpdateItems:	0.0120328	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0306038	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.46653	
RENDER	shadowmap: 	0.0879709	sendToRender: 	0.157019	scene: 	3.91327	particles2Tex: 	2.56712	sendToRender: 	0.127522	motionBlur: 	1.60305	bloom2Tex: 	0.067003	printScene: 	0.367709	applyBloom: 	0.00756975	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.0252776	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000427058	console: 	0.000914265	endScene: 	0.000360894	present: 	0.225556	TOTAL_RENDER: 	9.34168	
UPDATE	UpdateSceneManager: 	0.00832462	UpdateInput: 	1.04188	UpdateCamera: 	0.0479839	UpdateEnemies: 	0.0829365	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0212687	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.88066	UpdatePlayer: 	0.0847079	UpdateSound: 	0.010475	UpdateItems:	0.00972008	UpdateTriggers: 	0.0198432	UpdateRigid: 	0.0245197	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.36264	
RENDER	shadowmap: 	0.0691503	sendToRender: 	0.132217	scene: 	4.01317	particles2Tex: 	2.76875	sendToRender: 	0.143618	motionBlur: 	1.66779	bloom2Tex: 	0.0659113	printScene: 	0.353616	applyBloom: 	0.0074254	setRenderState: 	0.0004842	applyParticles: 	0.00186763	gui: 	0.0264174	setRenderState: 	0.000490215	luaMsg: 	0.000553371	printTextDebug:	0.000433073	console: 	0.0010105	endScene: 	0.000360894	present: 	0.216155	TOTAL_RENDER: 	9.63076	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	1.05257	UpdateCamera: 	0.0556378	UpdateEnemies: 	0.0703112	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0182883	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.882927	UpdatePlayer: 	0.0878958	UpdateSound: 	0.0547356	UpdateItems:	0.0114403	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0293226	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.41221	
RENDER	shadowmap: 	0.0915588	sendToRender: 	0.155106	scene: 	4.10943	particles2Tex: 	2.55719	sendToRender: 	0.109014	motionBlur: 	1.82454	bloom2Tex: 	0.0661218	printScene: 	0.0353857	applyBloom: 	0.0066615	setRenderState: 	0.000454125	applyParticles: 	0.00189169	gui: 	0.263119	setRenderState: 	0.000505252	luaMsg: 	0.000466155	printTextDebug:	0.000514274	console: 	0.000839079	endScene: 	0.000354879	present: 	0.172381	TOTAL_RENDER: 	9.55618	
UPDATE	UpdateSceneManager: 	0.00813816	UpdateInput: 	1.00344	UpdateCamera: 	0.0462726	UpdateEnemies: 	0.0848703	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0204597	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.874579	UpdatePlayer: 	0.0921423	UpdateSound: 	0.0594994	UpdateItems:	0.0117321	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0354338	UpdateGUI: 	0.00919679	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.38911	
RENDER	shadowmap: 	0.0792854	sendToRender: 	0.146836	scene: 	3.90739	particles2Tex: 	2.58418	sendToRender: 	0.119384	motionBlur: 	1.67023	bloom2Tex: 	0.0657098	printScene: 	0.0326248	applyBloom: 	0.00661338	setRenderState: 	0.000424051	applyParticles: 	0.00193379	gui: 	0.30365	setRenderState: 	0.00047217	luaMsg: 	0.000454125	printTextDebug:	0.000406006	console: 	0.000799982	endScene: 	0.000366909	present: 	0.152466	TOTAL_RENDER: 	9.23044	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	1.10021	UpdateCamera: 	0.0477824	UpdateEnemies: 	0.0812974	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0256656	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.856501	UpdatePlayer: 	0.102515	UpdateSound: 	0.064976	UpdateItems:	0.0119486	UpdateTriggers: 	0.0218792	UpdateRigid: 	0.0295272	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.50207	
RENDER	shadowmap: 	0.0793636	sendToRender: 	0.149326	scene: 	4.00654	particles2Tex: 	2.39004	sendToRender: 	0.108331	motionBlur: 	1.56802	bloom2Tex: 	0.0663173	printScene: 	0.0333977	applyBloom: 	0.00671865	setRenderState: 	0.000442095	applyParticles: 	0.00188567	gui: 	0.283741	setRenderState: 	0.00047217	luaMsg: 	0.000616527	printTextDebug:	0.000538334	console: 	0.000739833	endScene: 	0.000366909	present: 	0.129525	TOTAL_RENDER: 	8.98346	
UPDATE	UpdateSceneManager: 	0.00791862	UpdateInput: 	1.03708	UpdateCamera: 	0.0501192	UpdateEnemies: 	0.0885033	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0247904	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.896097	UpdatePlayer: 	1.591	UpdateSound: 	0.0152989	UpdateItems:	0.0126975	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.0311181	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00118794	TOTAL_UPDATE: 	3.91696	
RENDER	shadowmap: 	0.0895499	sendToRender: 	0.126111	scene: 	4.01976	particles2Tex: 	2.61375	sendToRender: 	0.114933	motionBlur: 	1.63465	bloom2Tex: 	0.0670662	printScene: 	0.0361375	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.31045	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000550364	console: 	0.00092028	endScene: 	0.000366909	present: 	0.155181	TOTAL_RENDER: 	9.39289	
UPDATE	UpdateSceneManager: 	0.0081532	UpdateInput: 	1.00372	UpdateCamera: 	0.0635023	UpdateEnemies: 	0.0863138	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0175034	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.865626	UpdatePlayer: 	0.125281	UpdateSound: 	0.0414547	UpdateItems:	0.0116208	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0304474	UpdateGUI: 	0.001209	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.40074	
RENDER	shadowmap: 	0.0958835	sendToRender: 	0.14634	scene: 	3.88552	particles2Tex: 	2.61169	sendToRender: 	0.123898	motionBlur: 	1.63465	bloom2Tex: 	0.0653158	printScene: 	0.0329286	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00187665	gui: 	0.304739	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000324805	console: 	0.000772915	endScene: 	0.000348864	present: 	0.158411	TOTAL_RENDER: 	9.22763	
UPDATE	UpdateSceneManager: 	0.007669	UpdateInput: 	1.03672	UpdateCamera: 	0.0462937	UpdateEnemies: 	0.079517	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0183154	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.857713	UpdatePlayer: 	0.0986745	UpdateSound: 	0.0501974	UpdateItems:	0.0114253	UpdateTriggers: 	0.0220627	UpdateRigid: 	0.0293317	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.40291	
RENDER	shadowmap: 	0.0955407	sendToRender: 	0.146764	scene: 	3.99758	particles2Tex: 	2.59437	sendToRender: 	0.125284	motionBlur: 	1.61605	bloom2Tex: 	0.0656827	printScene: 	0.0325557	applyBloom: 	0.00656827	setRenderState: 	0.00044811	applyParticles: 	0.00210822	gui: 	0.306871	setRenderState: 	0.000499237	luaMsg: 	0.000721788	printTextDebug:	0.00063758	console: 	0.000857124	endScene: 	0.000363902	present: 	0.154809	TOTAL_RENDER: 	9.3061	
UPDATE	UpdateSceneManager: 	0.00808403	UpdateInput: 	1.03266	UpdateCamera: 	0.0480681	UpdateEnemies: 	0.0784073	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0191545	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.882681	UpdatePlayer: 	0.0970384	UpdateSound: 	0.0504049	UpdateItems:	0.0309677	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.0292715	UpdateGUI: 	0.00131726	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.42309	
RENDER	shadowmap: 	0.0803501	sendToRender: 	0.146971	scene: 	4.08352	particles2Tex: 	2.16882	sendToRender: 	0.168279	motionBlur: 	1.91051	bloom2Tex: 	0.0801335	printScene: 	0.0538875	applyBloom: 	0.00687804	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.299512	setRenderState: 	0.000499237	luaMsg: 	0.000983436	printTextDebug:	0.000839079	console: 	0.00494425	endScene: 	0.000348864	present: 	0.119239	TOTAL_RENDER: 	9.35728	
UPDATE	UpdateSceneManager: 	0.0128719	UpdateInput: 	1.15164	UpdateCamera: 	0.0634332	UpdateEnemies: 	0.128683	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.0446125	UpdateLUAMsg: 	0.000685699	UpdateColisions: 	0.908749	UpdatePlayer: 	0.117967	UpdateSound: 	0.04925	UpdateItems:	0.0122554	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.0320594	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.70896	
RENDER	shadowmap: 	0.105192	sendToRender: 	0.185067	scene: 	4.10274	particles2Tex: 	2.62202	sendToRender: 	0.118256	motionBlur: 	1.62908	bloom2Tex: 	0.0721969	printScene: 	0.0429344	applyBloom: 	0.00659233	setRenderState: 	0.000442095	applyParticles: 	0.00200898	gui: 	0.345881	setRenderState: 	0.000496229	luaMsg: 	0.000652617	printTextDebug:	0.000619535	console: 	0.00119095	endScene: 	0.000345857	present: 	0.159642	TOTAL_RENDER: 	9.56329	
UPDATE	UpdateSceneManager: 	0.0266159	UpdateInput: 	1.05999	UpdateCamera: 	0.0519718	UpdateEnemies: 	0.0917724	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0244716	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.896416	UpdatePlayer: 	0.145783	UpdateSound: 	0.0140478	UpdateItems:	0.0113832	UpdateTriggers: 	0.0234461	UpdateRigid: 	0.0329406	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.7726	
RENDER	shadowmap: 	0.100347	sendToRender: 	0.120003	scene: 	4.12321	particles2Tex: 	2.62373	sendToRender: 	0.131008	motionBlur: 	1.63371	bloom2Tex: 	0.0674331	printScene: 	0.0376473	applyBloom: 	0.00662241	setRenderState: 	0.000475177	applyParticles: 	0.00197289	gui: 	0.412899	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000658632	console: 	0.000902235	endScene: 	0.000363902	present: 	0.153049	TOTAL_RENDER: 	9.57262	
UPDATE	UpdateSceneManager: 	0.00824643	UpdateInput: 	1.00995	UpdateCamera: 	0.0471959	UpdateEnemies: 	0.0857184	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0212537	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.87752	UpdatePlayer: 	0.155702	UpdateSound: 	0.0135786	UpdateItems:	0.0123275	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0297617	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.40869	
RENDER	shadowmap: 	0.0795862	sendToRender: 	0.147846	scene: 	3.66462	particles2Tex: 	2.84291	sendToRender: 	0.109631	motionBlur: 	1.52579	bloom2Tex: 	0.36822	printScene: 	0.0370488	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.00189469	gui: 	0.025816	setRenderState: 	0.000490215	luaMsg: 	0.000562393	printTextDebug:	0.000535326	console: 	0.000884191	endScene: 	0.000348864	present: 	0.37496	TOTAL_RENDER: 	9.34765	
UPDATE	UpdateSceneManager: 	0.0106795	UpdateInput: 	1.00551	UpdateCamera: 	0.052486	UpdateEnemies: 	0.0958685	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.0393585	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.932565	UpdatePlayer: 	0.168832	UpdateSound: 	0.0145952	UpdateItems:	0.0129832	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0334158	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00128719	TOTAL_UPDATE: 	2.52514	
RENDER	shadowmap: 	0.118448	sendToRender: 	0.157639	scene: 	3.75244	particles2Tex: 	2.64473	sendToRender: 	0.257645	motionBlur: 	1.53299	bloom2Tex: 	0.384427	printScene: 	0.0399901	applyBloom: 	0.00659233	setRenderState: 	0.000439088	applyParticles: 	0.00215634	gui: 	0.0293226	setRenderState: 	0.000475177	luaMsg: 	0.000700736	printTextDebug:	0.000836071	console: 	0.0010496	endScene: 	0.000366909	present: 	0.353634	TOTAL_RENDER: 	9.44749	
UPDATE	UpdateSceneManager: 	0.00996369	UpdateInput: 	1.05206	UpdateCamera: 	0.0499898	UpdateEnemies: 	0.0991166	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0227183	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.906722	UpdatePlayer: 	0.0966655	UpdateSound: 	0.0941302	UpdateItems:	0.0135937	UpdateTriggers: 	0.0232777	UpdateRigid: 	0.0350037	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	2.55668	
RENDER	shadowmap: 	0.117327	sendToRender: 	0.158315	scene: 	3.71944	particles2Tex: 	2.76386	sendToRender: 	0.112241	motionBlur: 	1.55542	bloom2Tex: 	0.411678	printScene: 	0.0397826	applyBloom: 	0.00662541	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0277497	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.000652617	console: 	0.000953362	endScene: 	0.000342849	present: 	0.311924	TOTAL_RENDER: 	9.39314	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.05948	UpdateCamera: 	0.0483207	UpdateEnemies: 	0.0939678	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0240085	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.896693	UpdatePlayer: 	0.136484	UpdateSound: 	0.0425344	UpdateItems:	0.012514	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0312805	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.50385	
RENDER	shadowmap: 	0.103745	sendToRender: 	0.14901	scene: 	3.65953	particles2Tex: 	2.70218	sendToRender: 	0.111597	motionBlur: 	1.5515	bloom2Tex: 	0.332645	printScene: 	0.0363992	applyBloom: 	0.00676977	setRenderState: 	0.00047217	applyParticles: 	0.00202702	gui: 	0.026228	setRenderState: 	0.000475177	luaMsg: 	0.00044811	printTextDebug:	0.000442095	console: 	0.00103156	endScene: 	0.00033082	present: 	0.396987	TOTAL_RENDER: 	9.24425	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.03407	UpdateCamera: 	0.922872	UpdateEnemies: 	0.11527	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0388051	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.910157	UpdatePlayer: 	0.0953542	UpdateSound: 	0.059743	UpdateItems:	0.0131486	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.0348203	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	3.42334	
RENDER	shadowmap: 	0.114286	sendToRender: 	0.155127	scene: 	3.70386	particles2Tex: 	2.73816	sendToRender: 	0.158601	motionBlur: 	1.5318	bloom2Tex: 	0.34377	printScene: 	0.0375179	applyBloom: 	0.00658331	setRenderState: 	0.000439088	applyParticles: 	0.00196086	gui: 	0.047632	setRenderState: 	0.000481192	luaMsg: 	0.000634572	printTextDebug:	0.000520289	console: 	0.000673669	endScene: 	0.000333827	present: 	0.374488	TOTAL_RENDER: 	9.38047	
UPDATE	UpdateSceneManager: 	0.00895318	UpdateInput: 	1.04585	UpdateCamera: 	0.0482245	UpdateEnemies: 	0.0877875	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0212928	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.923847	UpdatePlayer: 	0.129657	UpdateSound: 	0.0132208	UpdateItems:	0.0120328	UpdateTriggers: 	0.0224687	UpdateRigid: 	0.0506876	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00121802	TOTAL_UPDATE: 	2.51341	
RENDER	shadowmap: 	0.0853635	sendToRender: 	0.150565	scene: 	3.8556	particles2Tex: 	2.73145	sendToRender: 	0.162899	motionBlur: 	1.54307	bloom2Tex: 	0.337225	printScene: 	0.036748	applyBloom: 	0.00661639	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.0265889	setRenderState: 	0.00047217	luaMsg: 	0.000655624	printTextDebug:	0.000433073	console: 	0.000929302	endScene: 	0.000351872	present: 	0.512193	TOTAL_RENDER: 	9.62006	
UPDATE	UpdateSceneManager: 	0.00880882	UpdateInput: 	1.02271	UpdateCamera: 	0.935374	UpdateEnemies: 	0.110082	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0252536	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.898217	UpdatePlayer: 	0.100626	UpdateSound: 	0.0470877	UpdateItems:	0.0123456	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0406487	UpdateGUI: 	0.00149771	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.36964	
RENDER	shadowmap: 	0.080335	sendToRender: 	0.147795	scene: 	3.64607	particles2Tex: 	2.67265	sendToRender: 	0.154231	motionBlur: 	1.5794	bloom2Tex: 	0.334062	printScene: 	0.0558243	applyBloom: 	0.00666451	setRenderState: 	0.000475177	applyParticles: 	0.00187364	gui: 	0.02541	setRenderState: 	0.000487207	luaMsg: 	0.000595475	printTextDebug:	0.000336835	console: 	0.000866146	endScene: 	0.000345857	present: 	0.374316	TOTAL_RENDER: 	9.24602	
UPDATE	UpdateSceneManager: 	0.00869153	UpdateInput: 	1.02049	UpdateCamera: 	0.0470696	UpdateEnemies: 	0.0824042	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0182673	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.854751	UpdatePlayer: 	1.74823	UpdateSound: 	0.0126253	UpdateItems:	0.0119005	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0301226	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	3.98378	
RENDER	shadowmap: 	0.0810809	sendToRender: 	0.148117	scene: 	3.63096	particles2Tex: 	2.65771	sendToRender: 	0.126217	motionBlur: 	1.53884	bloom2Tex: 	0.376542	printScene: 	0.0405434	applyBloom: 	0.00667654	setRenderState: 	0.00043608	applyParticles: 	0.00194281	gui: 	0.0271904	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.000535326	console: 	0.000935317	endScene: 	0.000369916	present: 	0.393197	TOTAL_RENDER: 	9.19092	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.05928	UpdateCamera: 	0.0516018	UpdateEnemies: 	0.0895589	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.0243694	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.919856	UpdatePlayer: 	0.100163	UpdateSound: 	0.0603445	UpdateItems:	0.0126042	UpdateTriggers: 	0.0235423	UpdateRigid: 	0.0318068	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.53859	
RENDER	shadowmap: 	0.102422	sendToRender: 	0.15037	scene: 	3.7527	particles2Tex: 	2.88037	sendToRender: 	0.145651	motionBlur: 	1.56429	bloom2Tex: 	0.336383	printScene: 	0.0373766	applyBloom: 	0.00663744	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0268265	setRenderState: 	0.000454125	luaMsg: 	0.000565401	printTextDebug:	0.00043608	console: 	0.00102554	endScene: 	0.000363902	present: 	0.533498	TOTAL_RENDER: 	9.74014	
UPDATE	UpdateSceneManager: 	0.0206431	UpdateInput: 	1.06143	UpdateCamera: 	0.0502124	UpdateEnemies: 	0.0927438	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0268355	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.868871	UpdatePlayer: 	0.108813	UpdateSound: 	0.055686	UpdateItems:	0.0117892	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0320444	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.47487	
RENDER	shadowmap: 	0.0970925	sendToRender: 	0.162002	scene: 	3.91644	particles2Tex: 	2.51521	sendToRender: 	0.119239	motionBlur: 	1.56093	bloom2Tex: 	0.266241	printScene: 	0.0356142	applyBloom: 	0.00683594	setRenderState: 	0.000439088	applyParticles: 	0.00203003	gui: 	0.0274159	setRenderState: 	0.000457133	luaMsg: 	0.000619535	printTextDebug:	0.000532319	console: 	0.000818027	endScene: 	0.000339842	present: 	0.428547	TOTAL_RENDER: 	9.30015	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.02164	UpdateCamera: 	0.0482545	UpdateEnemies: 	0.0844552	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0253348	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.891168	UpdatePlayer: 	0.129344	UpdateSound: 	0.0132448	UpdateItems:	0.011717	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0315542	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.52276	
RENDER	shadowmap: 	0.0821575	sendToRender: 	0.162688	scene: 	3.9128	particles2Tex: 	2.53781	sendToRender: 	0.106019	motionBlur: 	1.54209	bloom2Tex: 	0.270914	printScene: 	0.0344864	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00191575	gui: 	0.0249318	setRenderState: 	0.000463147	luaMsg: 	0.000550364	printTextDebug:	0.000427058	console: 	0.000980429	endScene: 	0.000345857	present: 	0.42181	TOTAL_RENDER: 	9.26657	
UPDATE	UpdateSceneManager: 	0.0176207	UpdateInput: 	1.08208	UpdateCamera: 	0.0588137	UpdateEnemies: 	0.120848	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.051647	UpdateLUAMsg: 	0.00104058	UpdateColisions: 	1.07555	UpdatePlayer: 	0.142337	UpdateSound: 	0.0555927	UpdateItems:	0.0153771	UpdateTriggers: 	0.0257378	UpdateRigid: 	0.037142	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	2.85182	
RENDER	shadowmap: 	0.132328	sendToRender: 	0.197695	scene: 	3.99639	particles2Tex: 	2.819	sendToRender: 	0.112458	motionBlur: 	1.54439	bloom2Tex: 	0.339592	printScene: 	0.047614	applyBloom: 	0.166333	setRenderState: 	0.000499237	applyParticles: 	0.00207514	gui: 	0.0333526	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.00061352	console: 	0.0010496	endScene: 	0.000357887	present: 	0.210534	TOTAL_RENDER: 	9.76866	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.08748	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.0978745	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0252265	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.911083	UpdatePlayer: 	0.115685	UpdateSound: 	0.074272	UpdateItems:	0.0121892	UpdateTriggers: 	0.000812012	UpdateRigid: 	0.0323812	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00119396	TOTAL_UPDATE: 	2.56228	
RENDER	shadowmap: 	0.0888852	sendToRender: 	0.152899	scene: 	3.71282	particles2Tex: 	2.67947	sendToRender: 	0.107198	motionBlur: 	1.54444	bloom2Tex: 	0.30781	printScene: 	0.0352353	applyBloom: 	0.00688406	setRenderState: 	0.000511267	applyParticles: 	0.0019759	gui: 	0.0260896	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000514274	console: 	0.000980429	endScene: 	0.000339842	present: 	0.408436	TOTAL_RENDER: 	9.23505	
UPDATE	UpdateSceneManager: 	0.0081953	UpdateInput: 	1.08543	UpdateCamera: 	0.0472741	UpdateEnemies: 	0.0915408	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.026222	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.91176	UpdatePlayer: 	0.0945302	UpdateSound: 	0.0594513	UpdateItems:	0.0118433	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0296264	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.51108	
RENDER	shadowmap: 	0.102431	sendToRender: 	0.149112	scene: 	3.72627	particles2Tex: 	2.94502	sendToRender: 	0.183121	motionBlur: 	1.72377	bloom2Tex: 	0.344723	printScene: 	0.0491688	applyBloom: 	0.00677879	setRenderState: 	0.00046014	applyParticles: 	0.00229469	gui: 	0.0325857	setRenderState: 	0.000469162	luaMsg: 	0.000763893	printTextDebug:	0.000529311	console: 	0.00105261	endScene: 	0.000336835	present: 	0.404213	TOTAL_RENDER: 	9.88008	
UPDATE	UpdateSceneManager: 	0.0123456	UpdateInput: 	1.10155	UpdateCamera: 	0.054477	UpdateEnemies: 	0.101847	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.039142	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	1.04939	UpdatePlayer: 	0.132217	UpdateSound: 	0.0634813	UpdateItems:	0.0148087	UpdateTriggers: 	0.0242731	UpdateRigid: 	0.033924	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00135035	TOTAL_UPDATE: 	2.78507	
RENDER	shadowmap: 	0.119567	sendToRender: 	0.15427	scene: 	3.83479	particles2Tex: 	2.62723	sendToRender: 	0.110867	motionBlur: 	1.53626	bloom2Tex: 	0.315719	printScene: 	0.0870206	applyBloom: 	0.00699232	setRenderState: 	0.000466155	applyParticles: 	0.00198793	gui: 	0.0278099	setRenderState: 	0.000469162	luaMsg: 	0.000532319	printTextDebug:	0.000427058	console: 	0.00104058	endScene: 	0.000357887	present: 	0.403801	TOTAL_RENDER: 	9.39085	
UPDATE	UpdateSceneManager: 	0.00926295	UpdateInput: 	1.03097	UpdateCamera: 	0.0499056	UpdateEnemies: 	0.0932821	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0216807	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.912572	UpdatePlayer: 	0.0950264	UpdateSound: 	0.0316835	UpdateItems:	0.0121922	UpdateTriggers: 	0.000821034	UpdateRigid: 	0.030694	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.43219	
RENDER	shadowmap: 	0.0861424	sendToRender: 	0.173725	scene: 	3.68078	particles2Tex: 	2.73764	sendToRender: 	0.15683	motionBlur: 	1.52446	bloom2Tex: 	0.315118	printScene: 	0.035521	applyBloom: 	0.00667654	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.0250461	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.000442095	console: 	0.000824042	endScene: 	0.000348864	present: 	0.373288	TOTAL_RENDER: 	9.28565	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	1.0164	UpdateCamera: 	0.046014	UpdateEnemies: 	0.0852823	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0172898	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.867265	UpdatePlayer: 	0.0983226	UpdateSound: 	0.0457313	UpdateItems:	0.0117531	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0291693	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00128117	TOTAL_UPDATE: 	2.3715	
RENDER	shadowmap: 	0.0796253	sendToRender: 	0.153939	scene: 	3.74895	particles2Tex: 	2.61031	sendToRender: 	0.106617	motionBlur: 	1.51569	bloom2Tex: 	0.328254	printScene: 	0.0333496	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.0019368	gui: 	0.0247212	setRenderState: 	0.000493222	luaMsg: 	0.000553371	printTextDebug:	0.000336835	console: 	0.000923287	endScene: 	0.000333827	present: 	0.365186	TOTAL_RENDER: 	9.1373	
UPDATE	UpdateSceneManager: 	0.00780734	UpdateInput: 	1.00831	UpdateCamera: 	0.0453644	UpdateEnemies: 	0.0880251	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.016953	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.860835	UpdatePlayer: 	0.0862266	UpdateSound: 	0.0103757	UpdateItems:	0.00921182	UpdateTriggers: 	0.0196387	UpdateRigid: 	0.0235844	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.30467	
RENDER	shadowmap: 	0.0623715	sendToRender: 	0.131122	scene: 	3.93585	particles2Tex: 	2.49591	sendToRender: 	0.109399	motionBlur: 	1.74235	bloom2Tex: 	0.0663293	printScene: 	0.0335601	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.00187364	gui: 	0.0241378	setRenderState: 	0.000457133	luaMsg: 	0.000424051	printTextDebug:	0.000336835	console: 	0.000842086	endScene: 	0.000336835	present: 	0.414102	TOTAL_RENDER: 	9.18414	
UPDATE	UpdateSceneManager: 	0.00742239	UpdateInput: 	1.03914	UpdateCamera: 	0.0466756	UpdateEnemies: 	0.0834267	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0171786	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.874837	UpdatePlayer: 	0.0829094	UpdateSound: 	0.0560378	UpdateItems:	0.0328474	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0416863	UpdateGUI: 	0.00246611	BuildFrustum: 	0.141395	TOTAL_UPDATE: 	2.62659	
RENDER	shadowmap: 	0.142261	sendToRender: 	0.169843	scene: 	4.07623	particles2Tex: 	2.55242	sendToRender: 	0.197448	motionBlur: 	2.1259	bloom2Tex: 	0.0704405	printScene: 	0.0406668	applyBloom: 	0.00656226	setRenderState: 	0.00043608	applyParticles: 	0.00199995	gui: 	0.0288264	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000354879	console: 	0.000796975	endScene: 	0.000339842	present: 	0.449885	TOTAL_RENDER: 	10.036	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.06632	UpdateCamera: 	1.14861	UpdateEnemies: 	0.11056	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0255303	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.926322	UpdatePlayer: 	0.110446	UpdateSound: 	0.0667474	UpdateItems:	0.01332	UpdateTriggers: 	0.000718781	UpdateRigid: 	0.034291	UpdateGUI: 	0.00176237	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	3.67209	
RENDER	shadowmap: 	0.0974444	sendToRender: 	0.15655	scene: 	4.20654	particles2Tex: 	2.65374	sendToRender: 	0.110632	motionBlur: 	1.73135	bloom2Tex: 	0.0678331	printScene: 	0.0389435	applyBloom: 	0.0066585	setRenderState: 	0.000445103	applyParticles: 	0.0021804	gui: 	0.0283813	setRenderState: 	0.000463147	luaMsg: 	0.00077893	printTextDebug:	0.000442095	console: 	0.00114283	endScene: 	0.000336835	present: 	0.48767	TOTAL_RENDER: 	9.75197	
UPDATE	UpdateSceneManager: 	0.0365014	UpdateInput: 	1.11297	UpdateCamera: 	1.0993	UpdateEnemies: 	0.137074	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0354007	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	1.03374	UpdatePlayer: 	1.34045	UpdateSound: 	0.0142313	UpdateItems:	0.0141861	UpdateTriggers: 	0.0252115	UpdateRigid: 	0.0360834	UpdateGUI: 	0.00205108	BuildFrustum: 	0.0013323	TOTAL_UPDATE: 	5.09119	
RENDER	shadowmap: 	0.115209	sendToRender: 	0.156484	scene: 	4.13122	particles2Tex: 	2.60747	sendToRender: 	0.111916	motionBlur: 	1.8594	bloom2Tex: 	0.0709518	printScene: 	0.04156	applyBloom: 	0.00668857	setRenderState: 	0.000457133	applyParticles: 	0.00212326	gui: 	0.0312203	setRenderState: 	0.00044811	luaMsg: 	0.000655624	printTextDebug:	0.000748855	console: 	0.00113982	endScene: 	0.00033082	present: 	0.435151	TOTAL_RENDER: 	9.7427	
UPDATE	UpdateSceneManager: 	0.0125681	UpdateInput: 	1.07457	UpdateCamera: 	0.972974	UpdateEnemies: 	0.0980098	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.0374367	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.949512	UpdatePlayer: 	0.109802	UpdateSound: 	0.0517612	UpdateItems:	0.012523	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0325857	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.50955	
RENDER	shadowmap: 	0.103628	sendToRender: 	0.162261	scene: 	4.03891	particles2Tex: 	2.5105	sendToRender: 	0.109712	motionBlur: 	1.73458	bloom2Tex: 	0.0684706	printScene: 	0.036336	applyBloom: 	0.0065803	setRenderState: 	0.000457133	applyParticles: 	0.00196387	gui: 	0.0278069	setRenderState: 	0.00046014	luaMsg: 	0.000481192	printTextDebug:	0.000538334	console: 	0.000983436	endScene: 	0.000339842	present: 	0.439623	TOTAL_RENDER: 	9.40308	
UPDATE	UpdateSceneManager: 	0.0182552	UpdateInput: 	1.03293	UpdateCamera: 	0.0411359	UpdateEnemies: 	0.0744374	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0210552	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.968369	UpdatePlayer: 	0.107357	UpdateSound: 	0.0114253	UpdateItems:	0.0100599	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0240777	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.57572	
RENDER	shadowmap: 	0.0694601	sendToRender: 	0.13542	scene: 	3.85877	particles2Tex: 	2.49212	sendToRender: 	0.107817	motionBlur: 	1.72186	bloom2Tex: 	0.0659624	printScene: 	0.0347481	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00187665	gui: 	0.0256626	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000418036	console: 	0.000935317	endScene: 	0.000348864	present: 	0.410195	TOTAL_RENDER: 	9.08554	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.07854	UpdateCamera: 	0.92926	UpdateEnemies: 	0.0744555	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.02584	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.948706	UpdatePlayer: 	0.0988399	UpdateSound: 	0.0495959	UpdateItems:	0.012523	UpdateTriggers: 	0.0233559	UpdateRigid: 	0.0303271	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	3.47343	
RENDER	shadowmap: 	0.107574	sendToRender: 	0.150195	scene: 	3.8989	particles2Tex: 	2.47124	sendToRender: 	0.108957	motionBlur: 	1.80018	bloom2Tex: 	0.066994	printScene: 	0.0379961	applyBloom: 	0.00656226	setRenderState: 	0.00043608	applyParticles: 	0.00204206	gui: 	0.0271843	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000433073	console: 	0.00120298	endScene: 	0.000324805	present: 	0.406929	TOTAL_RENDER: 	9.24658	
UPDATE	UpdateSceneManager: 	0.0104058	UpdateInput: 	1.09473	UpdateCamera: 	0.954255	UpdateEnemies: 	0.0959918	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0413645	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	1.09684	UpdatePlayer: 	0.11776	UpdateSound: 	0.0478876	UpdateItems:	0.0128087	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0328985	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	3.66957	
RENDER	shadowmap: 	0.0954234	sendToRender: 	0.17399	scene: 	3.99948	particles2Tex: 	2.56975	sendToRender: 	0.110241	motionBlur: 	1.73858	bloom2Tex: 	0.0779531	printScene: 	0.0381285	applyBloom: 	0.00671564	setRenderState: 	0.000439088	applyParticles: 	0.00215333	gui: 	0.0281858	setRenderState: 	0.00044811	luaMsg: 	0.000619535	printTextDebug:	0.000451118	console: 	0.000989451	endScene: 	0.000363902	present: 	0.434793	TOTAL_RENDER: 	9.45	
UPDATE	UpdateSceneManager: 	0.0090404	UpdateInput: 	1.13686	UpdateCamera: 	0.981328	UpdateEnemies: 	0.0902055	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.034709	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.954739	UpdatePlayer: 	0.139419	UpdateSound: 	0.0136689	UpdateItems:	0.0115907	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0306189	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	3.57862	
RENDER	shadowmap: 	0.0850236	sendToRender: 	0.15003	scene: 	3.99319	particles2Tex: 	2.75124	sendToRender: 	0.140896	motionBlur: 	1.77374	bloom2Tex: 	0.0684466	printScene: 	0.0380623	applyBloom: 	0.00655624	setRenderState: 	0.000469162	applyParticles: 	0.00204206	gui: 	0.0277648	setRenderState: 	0.000445103	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.00102855	endScene: 	0.00033082	present: 	0.566035	TOTAL_RENDER: 	9.77562	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	1.2335	UpdateCamera: 	0.937224	UpdateEnemies: 	0.0945753	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0389736	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.994176	UpdatePlayer: 	0.121062	UpdateSound: 	0.0478546	UpdateItems:	0.0127696	UpdateTriggers: 	0.0233799	UpdateRigid: 	0.0336293	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	3.70065	
RENDER	shadowmap: 	0.0923769	sendToRender: 	0.173022	scene: 	3.99639	particles2Tex: 	2.60388	sendToRender: 	0.116626	motionBlur: 	1.86343	bloom2Tex: 	0.0708977	printScene: 	0.04036	applyBloom: 	0.00666752	setRenderState: 	0.000442095	applyParticles: 	0.00207213	gui: 	0.0289828	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000646602	console: 	0.00107065	endScene: 	0.00033082	present: 	0.441846	TOTAL_RENDER: 	9.6035	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.01572	UpdateCamera: 	0.992429	UpdateEnemies: 	0.0899619	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0228717	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.978546	UpdatePlayer: 	0.16765	UpdateSound: 	0.020195	UpdateItems:	0.0120208	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0310249	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00118494	TOTAL_UPDATE: 	3.51751	
RENDER	shadowmap: 	0.0849996	sendToRender: 	0.153163	scene: 	4.03306	particles2Tex: 	2.50043	sendToRender: 	0.109486	motionBlur: 	1.72074	bloom2Tex: 	0.0668436	printScene: 	0.035112	applyBloom: 	0.00645399	setRenderState: 	0.000430065	applyParticles: 	0.00195484	gui: 	0.0255303	setRenderState: 	0.000451118	luaMsg: 	0.000727803	printTextDebug:	0.000550364	console: 	0.00090825	endScene: 	0.000345857	present: 	0.419906	TOTAL_RENDER: 	9.35554	
UPDATE	UpdateSceneManager: 	0.00985542	UpdateInput: 	0.984089	UpdateCamera: 	1.02986	UpdateEnemies: 	0.0757336	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0207664	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.984925	UpdatePlayer: 	0.092022	UpdateSound: 	0.0669008	UpdateItems:	0.0121411	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.031491	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	3.45867	
RENDER	shadowmap: 	0.0941753	sendToRender: 	0.159001	scene: 	4.02235	particles2Tex: 	2.6824	sendToRender: 	0.143895	motionBlur: 	1.78077	bloom2Tex: 	0.0673579	printScene: 	0.0447419	applyBloom: 	0.00646903	setRenderState: 	0.00046014	applyParticles: 	0.00199995	gui: 	0.0265738	setRenderState: 	0.000451118	luaMsg: 	0.000691714	printTextDebug:	0.000421043	console: 	0.00101351	endScene: 	0.000336835	present: 	0.42366	TOTAL_RENDER: 	9.62263	
UPDATE	UpdateSceneManager: 	0.0195695	UpdateInput: 	1.00499	UpdateCamera: 	0.922897	UpdateEnemies: 	0.088807	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0267753	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.993424	UpdatePlayer: 	0.0905393	UpdateSound: 	0.0596287	UpdateItems:	0.0120869	UpdateTriggers: 	0.0227363	UpdateRigid: 	0.031473	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	3.43409	
RENDER	shadowmap: 	0.106722	sendToRender: 	0.15126	scene: 	4.48624	particles2Tex: 	2.69789	sendToRender: 	0.130626	motionBlur: 	1.86369	bloom2Tex: 	0.425975	printScene: 	0.0421043	applyBloom: 	0.00655624	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0283182	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.00063758	console: 	0.000974414	endScene: 	0.000342849	present: 	0.357487	TOTAL_RENDER: 	10.5058	
UPDATE	UpdateSceneManager: 	0.015744	UpdateInput: 	1.22549	UpdateCamera: 	0.915372	UpdateEnemies: 	0.279203	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0349736	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	1.06315	UpdatePlayer: 	0.129137	UpdateSound: 	0.089613	UpdateItems:	0.0132659	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0348323	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00136839	TOTAL_UPDATE: 	4.01682	
RENDER	shadowmap: 	0.112271	sendToRender: 	0.162502	scene: 	4.4195	particles2Tex: 	2.70398	sendToRender: 	0.176288	motionBlur: 	1.71519	bloom2Tex: 	0.424042	printScene: 	0.0451268	applyBloom: 	0.00684496	setRenderState: 	0.000475177	applyParticles: 	0.00205409	gui: 	0.0304384	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.000751863	console: 	0.00101351	endScene: 	0.000333827	present: 	0.352569	TOTAL_RENDER: 	10.3421	
UPDATE	UpdateSceneManager: 	0.0265949	UpdateInput: 	1.23116	UpdateCamera: 	1.0103	UpdateEnemies: 	0.109967	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0260866	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	1.02152	UpdatePlayer: 	0.140992	UpdateSound: 	0.0535206	UpdateItems:	0.0125621	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.031894	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	3.81668	
RENDER	shadowmap: 	0.0925844	sendToRender: 	0.155672	scene: 	4.05147	particles2Tex: 	2.837	sendToRender: 	0.145672	motionBlur: 	1.63113	bloom2Tex: 	0.403022	printScene: 	0.0398337	applyBloom: 	0.00652015	setRenderState: 	0.000466155	applyParticles: 	0.00196687	gui: 	0.0275513	setRenderState: 	0.000454125	luaMsg: 	0.00079096	printTextDebug:	0.000418036	console: 	0.00093231	endScene: 	0.000333827	present: 	0.318621	TOTAL_RENDER: 	9.88483	
UPDATE	UpdateSceneManager: 	0.00876371	UpdateInput: 	1.01747	UpdateCamera: 	0.906046	UpdateEnemies: 	0.107829	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0257047	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.998877	UpdatePlayer: 	0.136445	UpdateSound: 	0.0130072	UpdateItems:	0.0114373	UpdateTriggers: 	0.0229529	UpdateRigid: 	0.0315061	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.4419	
RENDER	shadowmap: 	0.104575	sendToRender: 	0.150165	scene: 	3.90909	particles2Tex: 	2.71481	sendToRender: 	0.142968	motionBlur: 	1.6532	bloom2Tex: 	0.0662331	printScene: 	0.374025	applyBloom: 	0.00745246	setRenderState: 	0.000511267	applyParticles: 	0.00243604	gui: 	0.0250882	setRenderState: 	0.000487207	luaMsg: 	0.00075487	printTextDebug:	0.000550364	console: 	0.000971407	endScene: 	0.000381946	present: 	0.219658	TOTAL_RENDER: 	9.56849	
UPDATE	UpdateSceneManager: 	0.00809305	UpdateInput: 	1.0342	UpdateCamera: 	0.909778	UpdateEnemies: 	0.108518	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0307692	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.997908	UpdatePlayer: 	1.862	UpdateSound: 	0.014123	UpdateItems:	0.0124178	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.0312534	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	5.1744	
RENDER	shadowmap: 	0.085986	sendToRender: 	0.138099	scene: 	4.01486	particles2Tex: 	2.57623	sendToRender: 	0.128472	motionBlur: 	1.63846	bloom2Tex: 	0.38293	printScene: 	0.037927	applyBloom: 	0.00651715	setRenderState: 	0.000439088	applyParticles: 	0.00196988	gui: 	0.0269979	setRenderState: 	0.000451118	luaMsg: 	0.00077893	printTextDebug:	0.000532319	console: 	0.000971407	endScene: 	0.000348864	present: 	0.314694	TOTAL_RENDER: 	9.52599	
UPDATE	UpdateSceneManager: 	0.0123516	UpdateInput: 	1.01013	UpdateCamera: 	0.979921	UpdateEnemies: 	0.0920972	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0288745	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.999066	UpdatePlayer: 	0.12785	UpdateSound: 	0.037948	UpdateItems:	0.0126343	UpdateTriggers: 	0.000929302	UpdateRigid: 	0.0322038	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00130824	TOTAL_UPDATE: 	3.50805	
RENDER	shadowmap: 	0.0922686	sendToRender: 	0.153924	scene: 	3.96796	particles2Tex: 	2.74283	sendToRender: 	0.108515	motionBlur: 	1.61717	bloom2Tex: 	0.0673549	printScene: 	0.0365766	applyBloom: 	0.0065382	setRenderState: 	0.00046014	applyParticles: 	0.288177	gui: 	0.0301497	setRenderState: 	0.000493222	luaMsg: 	0.000547356	printTextDebug:	0.000523296	console: 	0.000947347	endScene: 	0.000363902	present: 	0.140015	TOTAL_RENDER: 	9.41551	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	0.979427	UpdateCamera: 	0.0477222	UpdateEnemies: 	0.094061	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0199514	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.980829	UpdatePlayer: 	0.125143	UpdateSound: 	0.012917	UpdateItems:	0.0121681	UpdateTriggers: 	0.0231514	UpdateRigid: 	0.0289708	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00117892	TOTAL_UPDATE: 	2.47972	
RENDER	shadowmap: 	0.0794057	sendToRender: 	0.168222	scene: 	3.93068	particles2Tex: 	2.77788	sendToRender: 	0.145371	motionBlur: 	1.64814	bloom2Tex: 	0.0668015	printScene: 	0.459815	applyBloom: 	0.00753366	setRenderState: 	0.000469162	applyParticles: 	0.00195484	gui: 	0.0260295	setRenderState: 	0.000451118	luaMsg: 	0.000544349	printTextDebug:	0.000421043	console: 	0.000992459	endScene: 	0.000366909	present: 	0.223628	TOTAL_RENDER: 	9.71119	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.22243	UpdateCamera: 	0.0560378	UpdateEnemies: 	0.111285	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0441945	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	1.14086	UpdatePlayer: 	0.121907	UpdateSound: 	0.0708856	UpdateItems:	0.0152327	UpdateTriggers: 	0.000992459	UpdateRigid: 	0.0373255	UpdateGUI: 	0.00183154	BuildFrustum: 	0.00156087	TOTAL_UPDATE: 	3.00198	
RENDER	shadowmap: 	0.139149	sendToRender: 	0.193247	scene: 	4.17702	particles2Tex: 	2.83503	sendToRender: 	0.159335	motionBlur: 	1.79809	bloom2Tex: 	0.0711172	printScene: 	0.0441494	applyBloom: 	0.331593	setRenderState: 	0.000487207	applyParticles: 	0.00224055	gui: 	0.0414186	setRenderState: 	0.000457133	luaMsg: 	0.000848101	printTextDebug:	0.000553371	console: 	0.00089622	endScene: 	0.000354879	present: 	0.151705	TOTAL_RENDER: 	10.1401	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.07091	UpdateCamera: 	0.0549612	UpdateEnemies: 	0.0994263	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0325707	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	1.11239	UpdatePlayer: 	0.153073	UpdateSound: 	0.0386668	UpdateItems:	0.0146343	UpdateTriggers: 	0.00106464	UpdateRigid: 	0.0393976	UpdateGUI: 	0.00893814	BuildFrustum: 	0.00132328	TOTAL_UPDATE: 	2.79191	
RENDER	shadowmap: 	0.09244	sendToRender: 	0.163365	scene: 	4.05144	particles2Tex: 	2.72814	sendToRender: 	0.112846	motionBlur: 	1.7339	bloom2Tex: 	0.0744886	printScene: 	0.0422848	applyBloom: 	0.370846	setRenderState: 	0.000499237	applyParticles: 	0.00226762	gui: 	0.0331271	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.000532319	console: 	0.00127215	endScene: 	0.000369916	present: 	0.202579	TOTAL_RENDER: 	9.80854	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.06981	UpdateCamera: 	0.0519988	UpdateEnemies: 	0.101393	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0266611	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	1.03428	UpdatePlayer: 	0.129329	UpdateSound: 	0.014938	UpdateItems:	0.0122824	UpdateTriggers: 	0.0233318	UpdateRigid: 	0.0459599	UpdateGUI: 	0.00174432	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.66939	
RENDER	shadowmap: 	0.0919438	sendToRender: 	0.155822	scene: 	4.19099	particles2Tex: 	2.56833	sendToRender: 	0.127426	motionBlur: 	1.62048	bloom2Tex: 	0.354545	printScene: 	0.0375721	applyBloom: 	0.00661639	setRenderState: 	0.000463147	applyParticles: 	0.00196687	gui: 	0.0271693	setRenderState: 	0.000493222	luaMsg: 	0.00061352	printTextDebug:	0.00043608	console: 	0.000956369	endScene: 	0.000357887	present: 	0.361288	TOTAL_RENDER: 	9.71485	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	1.07592	UpdateCamera: 	0.0539657	UpdateEnemies: 	0.101129	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0230641	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	1.01909	UpdatePlayer: 	0.128842	UpdateSound: 	0.105489	UpdateItems:	0.0134433	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0328203	UpdateGUI: 	0.0015729	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.71879	
RENDER	shadowmap: 	0.0933182	sendToRender: 	0.156216	scene: 	4.05657	particles2Tex: 	2.62068	sendToRender: 	0.111378	motionBlur: 	1.8038	bloom2Tex: 	0.068227	printScene: 	0.0360443	applyBloom: 	0.00657429	setRenderState: 	0.000454125	applyParticles: 	0.00204507	gui: 	0.026649	setRenderState: 	0.000469162	luaMsg: 	0.000631565	printTextDebug:	0.000541341	console: 	0.00089622	endScene: 	0.000333827	present: 	0.454297	TOTAL_RENDER: 	9.59935	
UPDATE	UpdateSceneManager: 	0.00913964	UpdateInput: 	1.10751	UpdateCamera: 	0.0513342	UpdateEnemies: 	0.0769968	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0253739	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	1.01534	UpdatePlayer: 	0.130319	UpdateSound: 	0.0139155	UpdateItems:	0.0123125	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0312053	UpdateGUI: 	0.00123005	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.61972	
RENDER	shadowmap: 	0.0873725	sendToRender: 	0.150685	scene: 	4.39737	particles2Tex: 	2.80914	sendToRender: 	0.174171	motionBlur: 	1.93615	bloom2Tex: 	0.0683714	printScene: 	0.0410246	applyBloom: 	0.310492	setRenderState: 	0.000469162	applyParticles: 	0.00227363	gui: 	0.0284264	setRenderState: 	0.000466155	luaMsg: 	0.000983436	printTextDebug:	0.000433073	console: 	0.00116388	endScene: 	0.000381946	present: 	0.158267	TOTAL_RENDER: 	10.3666	
UPDATE	UpdateSceneManager: 	0.0109952	UpdateInput: 	1.21704	UpdateCamera: 	0.0613069	UpdateEnemies: 	0.11825	UpdateProjectile: 	0.0118042	UpdateParticle: 	0.0451839	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	1.13429	UpdatePlayer: 	0.177019	UpdateSound: 	0.058934	UpdateItems:	0.0135305	UpdateTriggers: 	0.0237107	UpdateRigid: 	0.0284475	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	3.08341	
RENDER	shadowmap: 	0.0872522	sendToRender: 	0.117137	scene: 	4.09788	particles2Tex: 	2.6834	sendToRender: 	0.108283	motionBlur: 	1.77505	bloom2Tex: 	0.0655955	printScene: 	0.0340443	applyBloom: 	0.288348	setRenderState: 	0.000502244	applyParticles: 	0.00210221	gui: 	0.0270791	setRenderState: 	0.00044811	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.00101351	endScene: 	0.000369916	present: 	0.17347	TOTAL_RENDER: 	9.62865	
UPDATE	UpdateSceneManager: 	0.0222341	UpdateInput: 	1.04065	UpdateCamera: 	0.926045	UpdateEnemies: 	0.128027	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0531808	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	1.13617	UpdatePlayer: 	0.146297	UpdateSound: 	0.0232115	UpdateItems:	0.0121922	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0315632	UpdateGUI: 	0.00159996	BuildFrustum: 	0.00123305	TOTAL_UPDATE: 	3.70431	
RENDER	shadowmap: 	0.107721	sendToRender: 	0.157909	scene: 	4.03098	particles2Tex: 	2.87931	sendToRender: 	0.146616	motionBlur: 	1.82162	bloom2Tex: 	0.0672436	printScene: 	0.0369556	applyBloom: 	0.293097	setRenderState: 	0.000490215	applyParticles: 	0.00218642	gui: 	0.0277377	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000565401	console: 	0.000881183	endScene: 	0.000351872	present: 	0.171789	TOTAL_RENDER: 	9.91477	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.0954	UpdateCamera: 	1.07038	UpdateEnemies: 	0.100852	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0246852	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.994486	UpdatePlayer: 	0.0906536	UpdateSound: 	0.0598513	UpdateItems:	0.0122193	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0308113	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.63961	
RENDER	shadowmap: 	0.094449	sendToRender: 	0.158066	scene: 	3.99135	particles2Tex: 	2.7807	sendToRender: 	0.158896	motionBlur: 	1.79875	bloom2Tex: 	0.0659925	printScene: 	0.0343631	applyBloom: 	0.295834	setRenderState: 	0.000475177	applyParticles: 	0.00205108	gui: 	0.0264325	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000526304	console: 	0.000983436	endScene: 	0.000363902	present: 	0.154006	TOTAL_RENDER: 	9.85822	
UPDATE	UpdateSceneManager: 	0.00919679	UpdateInput: 	1.02851	UpdateCamera: 	0.965368	UpdateEnemies: 	0.105525	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0281046	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	1.01757	UpdatePlayer: 	0.101775	UpdateSound: 	0.053704	UpdateItems:	0.0118584	UpdateTriggers: 	295.97	UpdateRigid: 	0.103802	UpdateGUI: 	0.00318489	BuildFrustum: 	0.0142643	TOTAL_UPDATE: 	299.614	
RENDER	vinyetas: 	0.453611	vinyetasBlur: 	0.00638482	bloom2Tex: 	0.0830087	printScene: 	0.0586633	applyBloom: 	0.000312775	setRenderState: 	0.000508259	gui: 	0.0183184	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000860131	console: 	0.00136538	endScene: 	0.000327812	present: 	20.2881	TOTAL_RENDER: 	21.0604	
UPDATE	UpdateSceneManager: 	0.0163846	UpdateInput: 	1.18494	UpdateCamera: 	1.21144	UpdateEnemies: 	0.120466	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.0372232	UpdateLUAMsg: 	0.000781937	UpdateColisions: 	1.12411	UpdatePlayer: 	0.0710751	UpdateSound: 	0.0171274	UpdateItems:	0.0128358	UpdateTriggers: 	0.0228085	UpdateRigid: 	0.0741066	UpdateGUI: 	0.00189169	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	4.07	
RENDER	vinyetas: 	0.286096	vinyetasBlur: 	0.0056089	bloom2Tex: 	0.0831079	printScene: 	0.0506455	applyBloom: 	0.00030676	setRenderState: 	0.000481192	gui: 	0.0158493	setRenderState: 	0.000478185	luaMsg: 	0.000285708	printTextDebug:	0.000751863	console: 	0.000995466	endScene: 	0.000348864	present: 	1.71259	TOTAL_RENDER: 	2.42103	
UPDATE	UpdateSceneManager: 	0.0144839	UpdateInput: 	1.10124	UpdateCamera: 	0.0534965	UpdateEnemies: 	0.104725	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0335782	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	1.17774	UpdatePlayer: 	0.0647203	UpdateSound: 	0.0207695	UpdateItems:	0.0110133	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.067821	UpdateGUI: 	0.00153681	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.78446	
RENDER	vinyetas: 	0.136616	vinyetasBlur: 	0.00491718	bloom2Tex: 	0.0723021	printScene: 	0.0423178	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0135576	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000730811	console: 	0.000935317	endScene: 	0.000345857	present: 	0.54175	TOTAL_RENDER: 	1.05291	
UPDATE	UpdateSceneManager: 	0.00673368	UpdateInput: 	1.06966	UpdateCamera: 	0.0437163	UpdateEnemies: 	0.0787772	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.0199214	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.97301	UpdatePlayer: 	0.041187	UpdateSound: 	0.00956369	UpdateItems:	0.00846898	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0568138	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.45993	
RENDER	vinyetas: 	0.0902747	vinyetasBlur: 	0.0118343	bloom2Tex: 	0.0751833	printScene: 	0.029473	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0136749	setRenderState: 	0.000604498	luaMsg: 	0.000372924	printTextDebug:	0.00063758	console: 	0.000751863	endScene: 	0.000526304	present: 	0.153711	TOTAL_RENDER: 	1.08376	
UPDATE	UpdateSceneManager: 	0.0175184	UpdateInput: 	1.04196	UpdateCamera: 	0.0435659	UpdateEnemies: 	0.0707503	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0178643	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.969052	UpdatePlayer: 	0.0405525	UpdateSound: 	0.00920581	UpdateItems:	0.00756374	UpdateTriggers: 	0.0211304	UpdateRigid: 	0.0575386	UpdateGUI: 	0.00113682	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.43954	
RENDER	vinyetas: 	0.0883679	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0772674	printScene: 	0.0290881	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0103035	setRenderState: 	0.000430065	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.00063758	endScene: 	0.000345857	present: 	0.510124	TOTAL_RENDER: 	1.05057	
UPDATE	UpdateSceneManager: 	0.00615625	UpdateInput: 	0.971076	UpdateCamera: 	0.0417374	UpdateEnemies: 	0.0669188	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0322038	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.963515	UpdatePlayer: 	0.0400051	UpdateSound: 	0.012917	UpdateItems:	0.0076299	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0556769	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	2.32997	
RENDER	vinyetas: 	0.0870627	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0787471	printScene: 	0.0283212	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00941934	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000547356	endScene: 	0.000369916	present: 	0.478717	TOTAL_RENDER: 	0.908897	
UPDATE	UpdateSceneManager: 	0.00549762	UpdateInput: 	1.09141	UpdateCamera: 	0.040757	UpdateEnemies: 	0.0647053	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0296384	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.945112	UpdatePlayer: 	0.0389585	UpdateSound: 	0.00853214	UpdateItems:	0.00759381	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0552709	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	2.41987	
RENDER	vinyetas: 	0.086774	vinyetasBlur: 	0.00383149	bloom2Tex: 	0.0792433	printScene: 	0.0280806	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00885995	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000595475	endScene: 	0.000372924	present: 	0.47251	TOTAL_RENDER: 	0.902145	
UPDATE	UpdateSceneManager: 	0.00574724	UpdateInput: 	0.947837	UpdateCamera: 	0.0422036	UpdateEnemies: 	0.0667744	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0192838	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.948036	UpdatePlayer: 	0.0382458	UpdateSound: 	0.0130313	UpdateItems:	0.00784343	UpdateTriggers: 	0.015756	UpdateRigid: 	0.0545852	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	2.3053	
RENDER	vinyetas: 	0.0865815	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0812944	printScene: 	0.0283452	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0085983	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000354879	present: 	0.496885	TOTAL_RENDER: 	0.928978	
UPDATE	UpdateSceneManager: 	0.00582543	UpdateInput: 	0.992281	UpdateCamera: 	0.0413615	UpdateEnemies: 	0.0658993	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0200777	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.937305	UpdatePlayer: 	0.0927588	UpdateSound: 	0.0140689	UpdateItems:	0.00793967	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0571205	UpdateGUI: 	0.00114885	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.38644	
RENDER	vinyetas: 	0.0898506	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0852673	printScene: 	0.0290159	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.00975617	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000442095	endScene: 	0.000354879	present: 	3.45511	TOTAL_RENDER: 	3.91892	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	0.962649	UpdateCamera: 	0.0420742	UpdateEnemies: 	0.0726871	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0311271	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.974158	UpdatePlayer: 	0.0790899	UpdateSound: 	0.0143095	UpdateItems:	0.00812312	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.057316	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	2.39323	
RENDER	vinyetas: 	0.0918265	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0649549	printScene: 	0.0303632	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0105321	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000757878	endScene: 	0.000348864	present: 	0.479914	TOTAL_RENDER: 	0.908722	
UPDATE	UpdateSceneManager: 	0.00644196	UpdateInput: 	0.994492	UpdateCamera: 	0.0409825	UpdateEnemies: 	0.0699473	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0222972	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.964174	UpdatePlayer: 	0.0397615	UpdateSound: 	0.0139606	UpdateItems:	0.008475	UpdateTriggers: 	0.0169861	UpdateRigid: 	0.0566694	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.37185	
RENDER	vinyetas: 	0.0869484	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0845876	printScene: 	0.0278159	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.00984639	setRenderState: 	0.000499237	luaMsg: 	0.000258641	printTextDebug:	0.000469162	console: 	0.000586453	endScene: 	0.000348864	present: 	0.566691	TOTAL_RENDER: 	1.03198	
UPDATE	UpdateSceneManager: 	0.0156869	UpdateInput: 	1.09704	UpdateCamera: 	0.0541492	UpdateEnemies: 	0.200922	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0502004	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	1.24464	UpdatePlayer: 	0.0770028	UpdateSound: 	0.0182432	UpdateItems:	0.0135125	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0733397	UpdateGUI: 	0.00172026	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.98154	
RENDER	vinyetas: 	0.160688	vinyetasBlur: 	0.00534424	bloom2Tex: 	0.0854056	printScene: 	0.0519206	applyBloom: 	0.00029473	setRenderState: 	0.000574423	gui: 	0.0169831	setRenderState: 	0.00043608	luaMsg: 	0.00033082	printTextDebug:	0.000757878	console: 	0.00104359	endScene: 	0.000336835	present: 	0.611664	TOTAL_RENDER: 	1.1862	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.03224	UpdateCamera: 	0.0460621	UpdateEnemies: 	0.0758419	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.024625	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	1.02638	UpdatePlayer: 	0.0469553	UpdateSound: 	0.0158342	UpdateItems:	0.00874567	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.059725	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	2.48514	
RENDER	vinyetas: 	0.0957181	vinyetasBlur: 	0.00414427	bloom2Tex: 	0.0861695	printScene: 	0.0323902	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0106494	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000748855	endScene: 	0.000351872	present: 	0.511387	TOTAL_RENDER: 	0.970095	
UPDATE	UpdateSceneManager: 	0.00561491	UpdateInput: 	0.970095	UpdateCamera: 	0.0400803	UpdateEnemies: 	0.0783441	UpdateProjectile: 	0.000508259	UpdateParticle: 	0.0158162	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.950682	UpdatePlayer: 	0.0324354	UpdateSound: 	0.00799681	UpdateItems:	0.00756975	UpdateTriggers: 	0.021389	UpdateRigid: 	0.0546574	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	2.31014	
RENDER	vinyetas: 	0.0863379	vinyetasBlur: 	0.00373826	bloom2Tex: 	0.0813967	printScene: 	0.0288595	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00922385	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000427058	endScene: 	0.000354879	present: 	0.48641	TOTAL_RENDER: 	0.919489	
UPDATE	UpdateSceneManager: 	0.00602392	UpdateInput: 	0.961166	UpdateCamera: 	0.04199	UpdateEnemies: 	0.0685308	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0213018	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.981854	UpdatePlayer: 	0.0349436	UpdateSound: 	0.0122493	UpdateItems:	0.00824042	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0554845	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	2.35192	
RENDER	vinyetas: 	0.103119	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.064582	printScene: 	0.0279242	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00913664	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000541341	endScene: 	0.000357887	present: 	0.475126	TOTAL_RENDER: 	0.90896	
UPDATE	UpdateSceneManager: 	0.0174101	UpdateInput: 	0.926457	UpdateCamera: 	0.0410818	UpdateEnemies: 	0.065782	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0162011	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.951197	UpdatePlayer: 	0.0564529	UpdateSound: 	0.0123636	UpdateItems:	0.00762088	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0559205	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.29241	
RENDER	vinyetas: 	0.083571	vinyetasBlur: 	0.00374428	bloom2Tex: 	0.0640316	printScene: 	0.0260776	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.00907949	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000375931	present: 	0.491222	TOTAL_RENDER: 	0.901877	
UPDATE	UpdateSceneManager: 	0.00627956	UpdateInput: 	0.990663	UpdateCamera: 	0.0413585	UpdateEnemies: 	0.0681188	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0342308	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.963843	UpdatePlayer: 	0.0384472	UpdateSound: 	0.0130373	UpdateItems:	0.00809305	UpdateTriggers: 	0.0160929	UpdateRigid: 	0.0557642	UpdateGUI: 	0.000824042	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	2.36809	
RENDER	vinyetas: 	0.0893333	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.0675263	printScene: 	0.0314309	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00901333	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000553371	endScene: 	0.000357887	present: 	0.507886	TOTAL_RENDER: 	0.936803	
UPDATE	UpdateSceneManager: 	0.00680586	UpdateInput: 	0.96015	UpdateCamera: 	0.05125	UpdateEnemies: 	0.142652	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.0179936	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.987978	UpdatePlayer: 	0.0394938	UpdateSound: 	0.00912761	UpdateItems:	0.00808403	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0560318	UpdateGUI: 	0.000724796	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	2.41603	
RENDER	vinyetas: 	0.0884822	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0739201	printScene: 	0.0289407	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.00871259	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000544349	endScene: 	0.000339842	present: 	5.99085	TOTAL_RENDER: 	6.4193	
UPDATE	UpdateSceneManager: 	0.00765998	UpdateInput: 	0.974363	UpdateCamera: 	0.0439058	UpdateEnemies: 	0.085168	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.022186	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.994014	UpdatePlayer: 	0.0492199	UpdateSound: 	0.0141741	UpdateItems:	0.00880582	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0602633	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	2.38641	
RENDER	vinyetas: 	0.0962384	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0875439	printScene: 	0.0312955	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0107577	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000787952	endScene: 	0.000354879	present: 	0.473057	TOTAL_RENDER: 	0.930887	
UPDATE	UpdateSceneManager: 	0.00473974	UpdateInput: 	0.959702	UpdateCamera: 	0.0409765	UpdateEnemies: 	0.0732194	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.0196086	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.946989	UpdatePlayer: 	0.0357917	UpdateSound: 	0.00769607	UpdateItems:	0.00737728	UpdateTriggers: 	0.018156	UpdateRigid: 	0.0555807	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	2.29529	
RENDER	vinyetas: 	0.0841515	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.195857	printScene: 	0.0279934	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00882988	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000643594	endScene: 	0.000357887	present: 	0.475995	TOTAL_RENDER: 	1.04387	
UPDATE	UpdateSceneManager: 	0.00634873	UpdateInput: 	0.950854	UpdateCamera: 	0.0409675	UpdateEnemies: 	0.0679293	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.019365	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.952857	UpdatePlayer: 	0.0380743	UpdateSound: 	0.0125381	UpdateItems:	0.00787952	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0550153	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	2.2923	
RENDER	vinyetas: 	0.0842808	vinyetasBlur: 	0.0108208	bloom2Tex: 	0.073051	printScene: 	0.0275392	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.00870657	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000550364	endScene: 	0.000342849	present: 	0.474873	TOTAL_RENDER: 	0.901793	
UPDATE	UpdateSceneManager: 	0.018956	UpdateInput: 	0.933483	UpdateCamera: 	0.0437283	UpdateEnemies: 	0.0747472	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0328775	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.0267	UpdatePlayer: 	0.0505492	UpdateSound: 	0.0152748	UpdateItems:	0.00849304	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0590032	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.40976	
RENDER	vinyetas: 	0.0919498	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0669759	printScene: 	0.0322128	applyBloom: 	0.000288715	setRenderState: 	0.000481192	gui: 	0.00982534	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000351872	console: 	0.00077893	endScene: 	0.000333827	present: 	0.518361	TOTAL_RENDER: 	0.950947	
UPDATE	UpdateSceneManager: 	0.00672767	UpdateInput: 	1.01094	UpdateCamera: 	0.0435689	UpdateEnemies: 	0.0756855	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0233889	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.990092	UpdatePlayer: 	0.0411269	UpdateSound: 	0.00953061	UpdateItems:	0.00890506	UpdateTriggers: 	0.0162493	UpdateRigid: 	0.0591175	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.41297	
RENDER	vinyetas: 	0.0922415	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.0666872	printScene: 	0.0311151	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00996669	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000342849	present: 	0.523841	TOTAL_RENDER: 	0.979981	
UPDATE	UpdateSceneManager: 	0.00544649	UpdateInput: 	0.962408	UpdateCamera: 	0.0408592	UpdateEnemies: 	0.139928	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.0179064	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.960243	UpdatePlayer: 	0.0352864	UpdateSound: 	0.0122313	UpdateItems:	0.00749457	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0558664	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	2.36451	
RENDER	vinyetas: 	0.084374	vinyetasBlur: 	0.00414727	bloom2Tex: 	0.0713337	printScene: 	0.0265498	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00917874	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000568408	endScene: 	0.000354879	present: 	0.533826	TOTAL_RENDER: 	0.952102	
UPDATE	UpdateSceneManager: 	0.00599084	UpdateInput: 	0.952228	UpdateCamera: 	0.0615625	UpdateEnemies: 	0.0677759	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0163696	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.959548	UpdatePlayer: 	0.0371029	UpdateSound: 	0.00864341	UpdateItems:	0.00763592	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0555777	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	2.31146	
RENDER	vinyetas: 	0.0860251	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.0825245	printScene: 	0.0276776	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.00908551	setRenderState: 	0.000445103	luaMsg: 	0.000255633	printTextDebug:	0.000427058	console: 	0.000535326	endScene: 	0.000354879	present: 	0.465863	TOTAL_RENDER: 	0.900524	
UPDATE	UpdateSceneManager: 	0.00619234	UpdateInput: 	0.959822	UpdateCamera: 	0.0420502	UpdateEnemies: 	0.0809967	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0223063	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.96369	UpdatePlayer: 	0.0399059	UpdateSound: 	0.0128087	UpdateItems:	0.00840282	UpdateTriggers: 	0.0148478	UpdateRigid: 	0.056501	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.35967	
RENDER	vinyetas: 	0.0929453	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.0753697	printScene: 	0.0296294	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00965692	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.00031879	console: 	0.000547356	endScene: 	0.000342849	present: 	4.96709	TOTAL_RENDER: 	5.41692	
UPDATE	UpdateSceneManager: 	0.0288324	UpdateInput: 	1.08746	UpdateCamera: 	0.0521071	UpdateEnemies: 	0.12603	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0542965	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	1.2128	UpdatePlayer: 	0.0740254	UpdateSound: 	0.0133591	UpdateItems:	0.0131456	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0715473	UpdateGUI: 	0.00168117	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.88528	
RENDER	vinyetas: 	0.155172	vinyetasBlur: 	0.00521191	bloom2Tex: 	0.0849184	printScene: 	0.0517793	applyBloom: 	0.000297738	setRenderState: 	0.000556378	gui: 	0.016968	setRenderState: 	0.0004842	luaMsg: 	0.000288715	printTextDebug:	0.000763893	console: 	0.000917273	endScene: 	0.000372924	present: 	0.591602	TOTAL_RENDER: 	1.16224	
UPDATE	UpdateSceneManager: 	0.00761787	UpdateInput: 	0.990092	UpdateCamera: 	0.0440531	UpdateEnemies: 	0.0790779	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0245498	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.99371	UpdatePlayer: 	0.0459599	UpdateSound: 	0.0146553	UpdateItems:	0.0082344	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0580167	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.40384	
RENDER	vinyetas: 	0.0888341	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0848071	printScene: 	0.0288625	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00961783	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00044811	console: 	0.000887198	endScene: 	0.000351872	present: 	0.492711	TOTAL_RENDER: 	0.936015	
UPDATE	UpdateSceneManager: 	0.00620136	UpdateInput: 	0.955449	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.0704044	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0233468	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.960544	UpdatePlayer: 	0.0389044	UpdateSound: 	0.0106283	UpdateItems:	0.00757276	UpdateTriggers: 	0.0209559	UpdateRigid: 	0.056925	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	2.32907	
RENDER	vinyetas: 	0.243988	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0649188	printScene: 	0.0293978	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00944941	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000541341	endScene: 	0.000369916	present: 	0.481117	TOTAL_RENDER: 	1.05981	
UPDATE	UpdateSceneManager: 	0.00554574	UpdateInput: 	1.02761	UpdateCamera: 	0.0447088	UpdateEnemies: 	0.0998383	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0756645	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	1.17186	UpdatePlayer: 	0.0683473	UpdateSound: 	0.0126132	UpdateItems:	0.0126313	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0692014	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.7296	
RENDER	vinyetas: 	0.148848	vinyetasBlur: 	0.00525402	bloom2Tex: 	0.0817154	printScene: 	0.048859	applyBloom: 	0.000288715	setRenderState: 	0.000544349	gui: 	0.014514	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000736825	console: 	0.00090825	endScene: 	0.000342849	present: 	0.570715	TOTAL_RENDER: 	1.11883	
UPDATE	UpdateSceneManager: 	0.0203635	UpdateInput: 	1.03939	UpdateCamera: 	0.0535928	UpdateEnemies: 	0.0832492	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.023825	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	1.00692	UpdatePlayer: 	0.0458967	UpdateSound: 	0.00959678	UpdateItems:	0.00846297	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0603716	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.49299	
RENDER	vinyetas: 	0.0967497	vinyetasBlur: 	0.00427058	bloom2Tex: 	0.0782809	printScene: 	0.0336022	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.00993963	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000652617	endScene: 	0.000354879	present: 	0.512127	TOTAL_RENDER: 	0.989388	
UPDATE	UpdateSceneManager: 	0.00855018	UpdateInput: 	0.968986	UpdateCamera: 	0.0437945	UpdateEnemies: 	0.0868642	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0231935	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	1.02695	UpdatePlayer: 	0.0469373	UpdateSound: 	0.00964489	UpdateItems:	0.00887499	UpdateTriggers: 	0.0205168	UpdateRigid: 	0.0620166	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.44675	
RENDER	vinyetas: 	0.100181	vinyetasBlur: 	0.0141831	bloom2Tex: 	0.0758088	printScene: 	0.0320895	applyBloom: 	0.000396984	setRenderState: 	0.000496229	gui: 	0.010484	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.000607505	endScene: 	0.000381946	present: 	0.530926	TOTAL_RENDER: 	0.99325	
UPDATE	UpdateSceneManager: 	0.00645098	UpdateInput: 	1.15784	UpdateCamera: 	0.0476771	UpdateEnemies: 	0.0834177	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0218491	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	1.01667	UpdatePlayer: 	0.0464591	UpdateSound: 	0.0154553	UpdateItems:	0.0090404	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0599475	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.59547	
RENDER	vinyetas: 	0.114749	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.067015	printScene: 	0.031888	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0110494	setRenderState: 	0.00047217	luaMsg: 	0.000300745	printTextDebug:	0.000333827	console: 	0.000634572	endScene: 	0.000372924	present: 	0.512689	TOTAL_RENDER: 	0.970739	
UPDATE	UpdateSceneManager: 	0.00554574	UpdateInput: 	0.952327	UpdateCamera: 	0.0408833	UpdateEnemies: 	0.0669789	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0166282	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.954709	UpdatePlayer: 	0.0351361	UpdateSound: 	0.0114945	UpdateItems:	0.00799681	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0558784	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.28605	
RENDER	vinyetas: 	0.0848943	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.0761998	printScene: 	0.0264505	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00870657	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000339842	present: 	0.828772	TOTAL_RENDER: 	1.25191	
UPDATE	UpdateSceneManager: 	0.00684496	UpdateInput: 	0.984549	UpdateCamera: 	0.0425434	UpdateEnemies: 	0.0759442	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0196326	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.980155	UpdatePlayer: 	0.0424141	UpdateSound: 	0.00970504	UpdateItems:	0.00867048	UpdateTriggers: 	0.0174973	UpdateRigid: 	0.0579115	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.37359	
RENDER	vinyetas: 	0.0928971	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.0755863	printScene: 	0.0297978	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0103486	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000487207	endScene: 	0.000354879	present: 	0.479264	TOTAL_RENDER: 	0.92979	
UPDATE	UpdateSceneManager: 	0.00583145	UpdateInput: 	0.93692	UpdateCamera: 	0.0401164	UpdateEnemies: 	0.0691383	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.029055	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.958255	UpdatePlayer: 	0.0380352	UpdateSound: 	0.0121802	UpdateItems:	0.00791862	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.06943	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	2.29839	
RENDER	vinyetas: 	0.0865544	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0641489	printScene: 	0.0283813	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00919378	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000649609	endScene: 	0.000354879	present: 	0.47903	TOTAL_RENDER: 	0.894948	
UPDATE	UpdateSceneManager: 	0.00638783	UpdateInput: 	1.00595	UpdateCamera: 	0.0421073	UpdateEnemies: 	0.0703022	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0206792	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.964604	UpdatePlayer: 	0.0382608	UpdateSound: 	0.00853515	UpdateItems:	0.0079517	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0553191	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	2.5418	
RENDER	vinyetas: 	0.0864943	vinyetasBlur: 	0.00391871	bloom2Tex: 	0.0763441	printScene: 	0.0280415	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00898626	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000354879	present: 	0.497426	TOTAL_RENDER: 	0.924978	
UPDATE	UpdateSceneManager: 	0.0380563	UpdateInput: 	0.936671	UpdateCamera: 	0.0431238	UpdateEnemies: 	0.0910566	UpdateProjectile: 	0.000592468	UpdateParticle: 	0.0186312	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.97584	UpdatePlayer: 	0.0420833	UpdateSound: 	0.00897423	UpdateItems:	0.00827951	UpdateTriggers: 	0.0177079	UpdateRigid: 	8.20065	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	10.5422	
RENDER	shadowmap: 	0.105745	sendToRender: 	0.156634	scene: 	2.55914	particles2Tex: 	2.65309	sendToRender: 	0.108918	motionBlur: 	0.852549	bloom2Tex: 	0.0671113	printScene: 	0.0388472	applyBloom: 	0.00684496	setRenderState: 	0.000445103	applyParticles: 	0.00210522	gui: 	0.019383	setRenderState: 	0.0004842	luaMsg: 	0.000658632	printTextDebug:	0.000802989	console: 	0.000992459	endScene: 	0.000360894	present: 	0.411004	TOTAL_RENDER: 	7.29314	
UPDATE	UpdateSceneManager: 	0.00946445	UpdateInput: 	1.03027	UpdateCamera: 	0.0479959	UpdateEnemies: 	0.112199	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0223814	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	1.17098	UpdatePlayer: 	0.164601	UpdateSound: 	0.0229318	UpdateItems:	0.0109592	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00884191	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.73067	
RENDER	shadowmap: 	0.0918957	sendToRender: 	0.115221	scene: 	2.38011	particles2Tex: 	2.50414	sendToRender: 	0.106349	motionBlur: 	0.852468	bloom2Tex: 	0.0659444	printScene: 	0.0338759	applyBloom: 	0.00663444	setRenderState: 	0.00046014	applyParticles: 	0.00196988	gui: 	0.0161169	setRenderState: 	0.000463147	luaMsg: 	0.000520289	printTextDebug:	0.000535326	console: 	0.000875168	endScene: 	0.000336835	present: 	0.397991	TOTAL_RENDER: 	6.72515	
UPDATE	UpdateSceneManager: 	0.00803892	UpdateInput: 	0.997547	UpdateCamera: 	0.0447298	UpdateEnemies: 	0.0979557	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0231423	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.992952	UpdatePlayer: 	0.13489	UpdateSound: 	0.017347	UpdateItems:	0.00974715	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00781636	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.46152	
RENDER	shadowmap: 	0.0665789	sendToRender: 	0.131898	scene: 	3.91961	particles2Tex: 	2.51976	sendToRender: 	0.110867	motionBlur: 	1.55241	bloom2Tex: 	0.348762	printScene: 	0.0363811	applyBloom: 	0.00652316	setRenderState: 	0.00043608	applyParticles: 	0.00194582	gui: 	0.0174192	setRenderState: 	0.000475177	luaMsg: 	0.000568408	printTextDebug:	0.000451118	console: 	0.00111877	endScene: 	0.000339842	present: 	0.420499	TOTAL_RENDER: 	9.29143	
UPDATE	UpdateSceneManager: 	0.00792163	UpdateInput: 	1.03635	UpdateCamera: 	0.0457975	UpdateEnemies: 	0.0991045	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0221469	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.768037	UpdatePlayer: 	0.0914776	UpdateSound: 	0.016956	UpdateItems:	0.00951558	UpdateTriggers: 	0.0202462	UpdateRigid: 	0.00819831	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.25337	
RENDER	shadowmap: 	0.0674511	sendToRender: 	0.13203	scene: 	3.90977	particles2Tex: 	2.44193	sendToRender: 	0.107793	motionBlur: 	1.53383	bloom2Tex: 	0.32974	printScene: 	0.0349767	applyBloom: 	0.00656827	setRenderState: 	0.000439088	applyParticles: 	0.00186462	gui: 	0.0156237	setRenderState: 	0.000493222	luaMsg: 	0.000643594	printTextDebug:	0.000544349	console: 	0.000730811	endScene: 	0.000357887	present: 	0.344916	TOTAL_RENDER: 	9.11123	
UPDATE	UpdateSceneManager: 	0.00969001	UpdateInput: 	1.15805	UpdateCamera: 	0.0384984	UpdateEnemies: 	0.0859169	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.024204	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.760079	UpdatePlayer: 	0.091228	UpdateSound: 	0.0118433	UpdateItems:	0.0101411	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00893814	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.32412	
RENDER	shadowmap: 	0.0918295	sendToRender: 	0.118563	scene: 	3.85645	particles2Tex: 	2.47642	sendToRender: 	0.108392	motionBlur: 	1.77064	bloom2Tex: 	0.0675233	printScene: 	0.0346428	applyBloom: 	0.00652918	setRenderState: 	0.000445103	applyParticles: 	0.00187364	gui: 	0.0171485	setRenderState: 	0.00044811	luaMsg: 	0.000565401	printTextDebug:	0.000649609	console: 	0.000799982	endScene: 	0.000339842	present: 	0.424727	TOTAL_RENDER: 	9.12978	
UPDATE	UpdateSceneManager: 	0.00837274	UpdateInput: 	1.01403	UpdateCamera: 	0.0438336	UpdateEnemies: 	0.0953001	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0205589	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.721491	UpdatePlayer: 	0.081938	UpdateSound: 	0.0152297	UpdateItems:	0.0098073	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.00832763	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	2.14721	
RENDER	shadowmap: 	0.0745758	sendToRender: 	0.120211	scene: 	3.77924	particles2Tex: 	2.69296	sendToRender: 	0.128463	motionBlur: 	1.60354	bloom2Tex: 	0.284231	printScene: 	0.034706	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00192477	gui: 	0.0161049	setRenderState: 	0.000454125	luaMsg: 	0.000866146	printTextDebug:	0.000562393	console: 	0.000724796	endScene: 	0.000348864	present: 	0.325469	TOTAL_RENDER: 	9.22415	
UPDATE	UpdateSceneManager: 	0.00769306	UpdateInput: 	0.974525	UpdateCamera: 	0.0431178	UpdateEnemies: 	0.094843	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0183966	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.711446	UpdatePlayer: 	0.0786148	UpdateSound: 	0.0156508	UpdateItems:	0.00861334	UpdateTriggers: 	0.018565	UpdateRigid: 	0.0170252	UpdateGUI: 	0.0103005	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.1251	
RENDER	shadowmap: 	0.0630693	sendToRender: 	0.111408	scene: 	3.7539	particles2Tex: 	2.55802	sendToRender: 	0.109646	motionBlur: 	1.74132	bloom2Tex: 	0.0679985	printScene: 	0.0354909	applyBloom: 	0.00651414	setRenderState: 	0.000439088	applyParticles: 	0.00188266	gui: 	0.0153591	setRenderState: 	0.000469162	luaMsg: 	0.00058946	printTextDebug:	0.000427058	console: 	0.000980429	endScene: 	0.000345857	present: 	0.386909	TOTAL_RENDER: 	9.0068	
UPDATE	UpdateSceneManager: 	0.0216536	UpdateInput: 	1.09851	UpdateCamera: 	0.0469192	UpdateEnemies: 	0.079908	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0183635	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.748852	UpdatePlayer: 	0.0825936	UpdateSound: 	0.0101592	UpdateItems:	0.00968399	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00806899	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.25089	
RENDER	shadowmap: 	0.0650361	sendToRender: 	0.112073	scene: 	3.83138	particles2Tex: 	2.5996	sendToRender: 	0.108169	motionBlur: 	1.59503	bloom2Tex: 	0.0662	printScene: 	0.0337466	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.0019759	gui: 	0.0149921	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.000351872	console: 	0.000953362	endScene: 	0.000348864	present: 	0.442164	TOTAL_RENDER: 	9.03219	
UPDATE	UpdateSceneManager: 	0.00719382	UpdateInput: 	0.992687	UpdateCamera: 	0.0432923	UpdateEnemies: 	0.0981812	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0223033	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.736952	UpdatePlayer: 	0.0834177	UpdateSound: 	0.0156027	UpdateItems:	0.00947347	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00767501	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.14422	
RENDER	shadowmap: 	0.0650482	sendToRender: 	0.111188	scene: 	3.97416	particles2Tex: 	2.60753	sendToRender: 	0.118653	motionBlur: 	1.55202	bloom2Tex: 	0.361441	printScene: 	0.0351631	applyBloom: 	0.00664045	setRenderState: 	0.00044811	applyParticles: 	0.00193981	gui: 	0.0173259	setRenderState: 	0.000508259	luaMsg: 	0.000547356	printTextDebug:	0.00043608	console: 	0.000679684	endScene: 	0.000351872	present: 	0.295708	TOTAL_RENDER: 	9.33706	
UPDATE	UpdateSceneManager: 	0.00781336	UpdateInput: 	1.03521	UpdateCamera: 	0.0437885	UpdateEnemies: 	0.0895348	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0223424	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.727731	UpdatePlayer: 	0.0825124	UpdateSound: 	0.00948851	UpdateItems:	0.00996068	UpdateTriggers: 	0.0195845	UpdateRigid: 	0.00784945	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.18266	
RENDER	shadowmap: 	0.0668797	sendToRender: 	0.120884	scene: 	3.95554	particles2Tex: 	2.60114	sendToRender: 	0.109823	motionBlur: 	1.74917	bloom2Tex: 	0.390896	printScene: 	0.0366879	applyBloom: 	0.00655324	setRenderState: 	0.000445103	applyParticles: 	0.00191274	gui: 	0.0171846	setRenderState: 	0.000439088	luaMsg: 	0.000559386	printTextDebug:	0.00062555	console: 	0.00115486	endScene: 	0.000336835	present: 	0.241877	TOTAL_RENDER: 	9.46045	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.0662	UpdateCamera: 	0.0583445	UpdateEnemies: 	0.081953	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0222551	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.738898	UpdatePlayer: 	0.085968	UpdateSound: 	0.0107967	UpdateItems:	0.00965091	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00889303	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.21996	
RENDER	shadowmap: 	0.0693278	sendToRender: 	0.125005	scene: 	3.88787	particles2Tex: 	2.69028	sendToRender: 	0.108927	motionBlur: 	1.77141	bloom2Tex: 	0.0675323	printScene: 	0.0345887	applyBloom: 	0.00664346	setRenderState: 	0.000433073	applyParticles: 	0.00189469	gui: 	0.0162132	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.000427058	console: 	0.000857124	endScene: 	0.000336835	present: 	0.389032	TOTAL_RENDER: 	9.32605	
UPDATE	UpdateSceneManager: 	0.00714871	UpdateInput: 	0.980219	UpdateCamera: 	0.0438577	UpdateEnemies: 	0.10911	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0212116	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.711214	UpdatePlayer: 	0.0832041	UpdateSound: 	0.00897123	UpdateItems:	0.00929904	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00738931	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.10793	
RENDER	shadowmap: 	0.0641068	sendToRender: 	0.110446	scene: 	3.83442	particles2Tex: 	2.78642	sendToRender: 	0.144493	motionBlur: 	1.58049	bloom2Tex: 	0.377056	printScene: 	0.0336895	applyBloom: 	0.00650812	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0155004	setRenderState: 	0.000496229	luaMsg: 	0.000541341	printTextDebug:	0.000544349	console: 	0.000799982	endScene: 	0.000345857	present: 	0.433136	TOTAL_RENDER: 	9.54976	
UPDATE	UpdateSceneManager: 	0.0083938	UpdateInput: 	1.03346	UpdateCamera: 	0.0447358	UpdateEnemies: 	0.0874296	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.027037	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.723905	UpdatePlayer: 	0.0861605	UpdateSound: 	0.0166162	UpdateItems:	0.0101441	UpdateTriggers: 	0.0216837	UpdateRigid: 	0.00935618	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.19691	
RENDER	shadowmap: 	0.0870537	sendToRender: 	0.114073	scene: 	3.84058	particles2Tex: 	2.55213	sendToRender: 	0.105486	motionBlur: 	1.78733	bloom2Tex: 	0.0668376	printScene: 	0.0341977	applyBloom: 	0.304676	setRenderState: 	0.000490215	applyParticles: 	0.00195484	gui: 	0.0170372	setRenderState: 	0.000481192	luaMsg: 	0.000421043	printTextDebug:	0.000520289	console: 	0.000688706	endScene: 	0.000375931	present: 	0.121318	TOTAL_RENDER: 	9.18986	
UPDATE	UpdateSceneManager: 	0.00753366	UpdateInput: 	0.951344	UpdateCamera: 	0.0504891	UpdateEnemies: 	0.0951798	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0183635	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.707043	UpdatePlayer: 	0.0793967	UpdateSound: 	0.0157139	UpdateItems:	0.00898025	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.00766299	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.11437	
RENDER	shadowmap: 	0.0622512	sendToRender: 	0.112497	scene: 	3.76991	particles2Tex: 	2.56355	sendToRender: 	0.17414	motionBlur: 	1.60792	bloom2Tex: 	0.0655564	printScene: 	0.0323902	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00191575	gui: 	0.286024	setRenderState: 	0.000547356	luaMsg: 	0.000568408	printTextDebug:	0.00044811	console: 	0.000658632	endScene: 	0.000357887	present: 	0.125745	TOTAL_RENDER: 	8.96374	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.03479	UpdateCamera: 	0.047226	UpdateEnemies: 	0.102416	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0277437	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.78674	UpdatePlayer: 	0.0951768	UpdateSound: 	0.0108028	UpdateItems:	0.00991857	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00939828	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.27144	
RENDER	shadowmap: 	0.0857905	sendToRender: 	0.144631	scene: 	3.99346	particles2Tex: 	2.53171	sendToRender: 	0.109318	motionBlur: 	1.59638	bloom2Tex: 	0.0673368	printScene: 	0.391423	applyBloom: 	0.00665248	setRenderState: 	0.00043608	applyParticles: 	0.00188567	gui: 	0.0194943	setRenderState: 	0.000478185	luaMsg: 	0.000929302	printTextDebug:	0.00062555	console: 	0.000905243	endScene: 	0.000363902	present: 	0.318546	TOTAL_RENDER: 	9.42516	
UPDATE	UpdateSceneManager: 	0.00793065	UpdateInput: 	1.02893	UpdateCamera: 	0.044784	UpdateEnemies: 	0.0997361	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0187966	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.751285	UpdatePlayer: 	0.0862627	UpdateSound: 	0.0182492	UpdateItems:	0.00976519	UpdateTriggers: 	0.02018	UpdateRigid: 	0.00877273	UpdateGUI: 	0.00117892	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.22331	
RENDER	shadowmap: 	0.0691112	sendToRender: 	0.135272	scene: 	4.12817	particles2Tex: 	2.49697	sendToRender: 	0.106755	motionBlur: 	1.74716	bloom2Tex: 	0.0665519	printScene: 	0.0329587	applyBloom: 	0.00663143	setRenderState: 	0.00044811	applyParticles: 	0.00194582	gui: 	0.0155846	setRenderState: 	0.000475177	luaMsg: 	0.000550364	printTextDebug:	0.00043608	console: 	0.000745848	endScene: 	0.000336835	present: 	0.436724	TOTAL_RENDER: 	9.39817	
UPDATE	UpdateSceneManager: 	0.00755772	UpdateInput: 	1.04198	UpdateCamera: 	0.951795	UpdateEnemies: 	0.108124	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0337616	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.736862	UpdatePlayer: 	0.0795982	UpdateSound: 	0.0119757	UpdateItems:	0.00965392	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00719984	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	3.12748	
RENDER	shadowmap: 	0.0682631	sendToRender: 	0.12351	scene: 	4.27019	particles2Tex: 	2.55449	sendToRender: 	0.165924	motionBlur: 	1.85158	bloom2Tex: 	0.0747502	printScene: 	0.0521853	applyBloom: 	0.28153	setRenderState: 	0.000514274	applyParticles: 	0.00265558	gui: 	0.0261257	setRenderState: 	0.000643594	luaMsg: 	0.000941332	printTextDebug:	0.00063758	console: 	0.0014135	endScene: 	0.000369916	present: 	0.103279	TOTAL_RENDER: 	9.77484	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	1.03892	UpdateCamera: 	0.915471	UpdateEnemies: 	0.112776	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.032291	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.733253	UpdatePlayer: 	0.0853063	UpdateSound: 	0.00966595	UpdateItems:	0.0098073	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00767201	UpdateGUI: 	0.00105862	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	3.1076	
RENDER	shadowmap: 	0.0865815	sendToRender: 	0.167425	scene: 	4.47683	particles2Tex: 	2.55665	sendToRender: 	0.110223	motionBlur: 	1.62961	bloom2Tex: 	0.384704	printScene: 	0.0456441	applyBloom: 	0.00668256	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0196567	setRenderState: 	0.000562393	luaMsg: 	0.000550364	printTextDebug:	0.000649609	console: 	0.000923287	endScene: 	0.000351872	present: 	0.29092	TOTAL_RENDER: 	9.93557	
UPDATE	UpdateSceneManager: 	0.0246761	UpdateInput: 	1.02572	UpdateCamera: 	0.912713	UpdateEnemies: 	0.256208	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0203003	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.753403	UpdatePlayer: 	0.0865304	UpdateSound: 	0.0131696	UpdateItems:	0.0105682	UpdateTriggers: 	0.0191274	UpdateRigid: 	0.00849605	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.2908	
RENDER	shadowmap: 	0.0907167	sendToRender: 	0.117877	scene: 	4.19178	particles2Tex: 	2.78715	sendToRender: 	0.136442	motionBlur: 	1.61804	bloom2Tex: 	0.0680526	printScene: 	0.0370548	applyBloom: 	0.316294	setRenderState: 	0.000490215	applyParticles: 	0.00210822	gui: 	0.0173289	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.00063758	console: 	0.00111877	endScene: 	0.000348864	present: 	0.13188	TOTAL_RENDER: 	9.67783	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.10175	UpdateCamera: 	0.901498	UpdateEnemies: 	0.116361	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0309407	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.762891	UpdatePlayer: 	0.0932791	UpdateSound: 	0.0194071	UpdateItems:	0.00976219	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00892912	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	3.22317	
RENDER	shadowmap: 	0.0743021	sendToRender: 	0.118406	scene: 	4.15806	particles2Tex: 	2.63354	sendToRender: 	0.110632	motionBlur: 	1.78702	bloom2Tex: 	0.0684496	printScene: 	0.036733	applyBloom: 	0.00659233	setRenderState: 	0.000445103	applyParticles: 	0.00206612	gui: 	0.0183184	setRenderState: 	0.0004842	luaMsg: 	0.000628557	printTextDebug:	0.000439088	console: 	0.000941332	endScene: 	0.000339842	present: 	0.417834	TOTAL_RENDER: 	9.59265	
UPDATE	UpdateSceneManager: 	0.0167395	UpdateInput: 	0.98297	UpdateCamera: 	0.902957	UpdateEnemies: 	0.116217	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0243393	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.750798	UpdatePlayer: 	0.0874777	UpdateSound: 	0.039575	UpdateItems:	0.0100659	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00971407	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	3.10603	
RENDER	shadowmap: 	0.0701939	sendToRender: 	0.115071	scene: 	4.04591	particles2Tex: 	2.62886	sendToRender: 	0.108515	motionBlur: 	1.66983	bloom2Tex: 	0.0668135	printScene: 	0.0348353	applyBloom: 	0.00647504	setRenderState: 	0.000430065	applyParticles: 	0.00200597	gui: 	0.274986	setRenderState: 	0.000568408	luaMsg: 	0.000682691	printTextDebug:	0.000562393	console: 	0.00110975	endScene: 	0.000381946	present: 	0.137495	TOTAL_RENDER: 	9.411	
UPDATE	UpdateSceneManager: 	0.0105862	UpdateInput: 	1.04334	UpdateCamera: 	0.893745	UpdateEnemies: 	0.25253	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0216386	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.776789	UpdatePlayer: 	0.0890657	UpdateSound: 	0.0114193	UpdateItems:	0.00988549	UpdateTriggers: 	0.0195575	UpdateRigid: 	0.00861635	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	3.28206	
RENDER	shadowmap: 	0.0726991	sendToRender: 	0.115534	scene: 	3.87201	particles2Tex: 	2.59638	sendToRender: 	0.125158	motionBlur: 	1.70279	bloom2Tex: 	0.0672646	printScene: 	0.035533	applyBloom: 	0.00648707	setRenderState: 	0.000445103	applyParticles: 	0.0019759	gui: 	0.293915	setRenderState: 	0.000544349	luaMsg: 	0.000553371	printTextDebug:	0.00033082	console: 	0.00115486	endScene: 	0.000348864	present: 	0.128364	TOTAL_RENDER: 	9.17455	
UPDATE	UpdateSceneManager: 	0.00871559	UpdateInput: 	1.06719	UpdateCamera: 	0.991554	UpdateEnemies: 	0.0930896	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.023398	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.716895	UpdatePlayer: 	0.0838537	UpdateSound: 	0.00986143	UpdateItems:	0.0094464	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00852312	UpdateGUI: 	0.00115787	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	3.15708	
RENDER	shadowmap: 	0.0691804	sendToRender: 	0.125393	scene: 	3.78761	particles2Tex: 	2.76448	sendToRender: 	0.142066	motionBlur: 	1.75302	bloom2Tex: 	0.0669699	printScene: 	0.0344774	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.00216236	gui: 	0.0172868	setRenderState: 	0.0004842	luaMsg: 	0.000691714	printTextDebug:	0.000442095	console: 	0.000839079	endScene: 	0.000351872	present: 	0.406574	TOTAL_RENDER: 	9.37281	
UPDATE	UpdateSceneManager: 	0.00899228	UpdateInput: 	0.99875	UpdateCamera: 	0.916076	UpdateEnemies: 	0.107198	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0248265	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.740242	UpdatePlayer: 	0.0822267	UpdateSound: 	0.0100268	UpdateItems:	0.00921483	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.00806298	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	3.04903	
RENDER	shadowmap: 	0.0671955	sendToRender: 	0.112716	scene: 	3.53129	particles2Tex: 	2.94052	sendToRender: 	0.143413	motionBlur: 	1.55376	bloom2Tex: 	0.373652	printScene: 	0.0354187	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.00216536	gui: 	0.0168357	setRenderState: 	0.000493222	luaMsg: 	0.000559386	printTextDebug:	0.000433073	console: 	0.00110975	endScene: 	0.000339842	present: 	0.320251	TOTAL_RENDER: 	9.27498	
UPDATE	UpdateSceneManager: 	0.00971407	UpdateInput: 	0.903571	UpdateCamera: 	0.894849	UpdateEnemies: 	0.110641	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0525943	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.930253	UpdatePlayer: 	0.1216	UpdateSound: 	0.0174071	UpdateItems:	0.0134223	UpdateTriggers: 	0.0226942	UpdateRigid: 	0.012914	UpdateGUI: 	0.0017774	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	3.25574	
RENDER	shadowmap: 	0.126361	sendToRender: 	0.154189	scene: 	4.28444	particles2Tex: 	2.65157	sendToRender: 	0.112849	motionBlur: 	1.64279	bloom2Tex: 	0.0722781	printScene: 	0.0453614	applyBloom: 	0.00716074	setRenderState: 	0.000445103	applyParticles: 	0.306838	gui: 	0.0226491	setRenderState: 	0.000502244	luaMsg: 	0.000802989	printTextDebug:	0.000736825	console: 	0.0011308	endScene: 	0.000360894	present: 	0.113754	TOTAL_RENDER: 	9.70442	
UPDATE	UpdateSceneManager: 	0.0114764	UpdateInput: 	1.09856	UpdateCamera: 	0.907646	UpdateEnemies: 	0.0987617	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0406698	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.757318	UpdatePlayer: 	0.0988579	UpdateSound: 	0.0199033	UpdateItems:	0.0108539	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00933813	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	3.19461	
RENDER	shadowmap: 	0.0812313	sendToRender: 	0.137804	scene: 	3.99319	particles2Tex: 	2.79041	sendToRender: 	0.158553	motionBlur: 	1.81649	bloom2Tex: 	0.0747682	printScene: 	0.0465253	applyBloom: 	0.465559	setRenderState: 	0.000502244	applyParticles: 	0.00255934	gui: 	0.0229859	setRenderState: 	0.000433073	luaMsg: 	0.000836071	printTextDebug:	0.000715773	console: 	0.000833064	endScene: 	0.000363902	present: 	0.137386	TOTAL_RENDER: 	9.91491	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.16836	UpdateCamera: 	1.05084	UpdateEnemies: 	0.0947227	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.0446336	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.78194	UpdatePlayer: 	0.147591	UpdateSound: 	0.0118945	UpdateItems:	0.011696	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0100268	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	3.50401	
RENDER	shadowmap: 	0.100362	sendToRender: 	0.169329	scene: 	4.0914	particles2Tex: 	2.64547	sendToRender: 	0.118572	motionBlur: 	1.90917	bloom2Tex: 	0.0735923	printScene: 	0.0450877	applyBloom: 	0.00709758	setRenderState: 	0.00044811	applyParticles: 	0.00218642	gui: 	0.0213499	setRenderState: 	0.00044811	luaMsg: 	0.000733818	printTextDebug:	0.000733818	console: 	0.00117591	endScene: 	0.000327812	present: 	0.396632	TOTAL_RENDER: 	9.74278	
UPDATE	UpdateSceneManager: 	0.00975016	UpdateInput: 	0.949097	UpdateCamera: 	0.960393	UpdateEnemies: 	0.114614	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0496891	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.962198	UpdatePlayer: 	0.117324	UpdateSound: 	0.012902	UpdateItems:	0.0131305	UpdateTriggers: 	0.0219484	UpdateRigid: 	0.0112178	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	3.37109	
RENDER	shadowmap: 	0.116391	sendToRender: 	0.169698	scene: 	4.2477	particles2Tex: 	2.59658	sendToRender: 	0.111847	motionBlur: 	1.7798	bloom2Tex: 	0.0722751	printScene: 	0.0438005	applyBloom: 	0.00666752	setRenderState: 	0.000463147	applyParticles: 	0.00206913	gui: 	0.0207995	setRenderState: 	0.000454125	luaMsg: 	0.000706751	printTextDebug:	0.000845094	console: 	0.00109772	endScene: 	0.00033082	present: 	0.419458	TOTAL_RENDER: 	9.77369	
UPDATE	UpdateSceneManager: 	0.0105381	UpdateInput: 	1.16871	UpdateCamera: 	0.95947	UpdateEnemies: 	0.0999286	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0271483	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.752272	UpdatePlayer: 	0.096482	UpdateSound: 	0.0111847	UpdateItems:	0.0105381	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00951257	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	3.35925	
RENDER	shadowmap: 	0.0763261	sendToRender: 	0.136686	scene: 	3.93747	particles2Tex: 	2.70691	sendToRender: 	0.154171	motionBlur: 	1.61052	bloom2Tex: 	0.393675	printScene: 	0.0386277	applyBloom: 	0.00653218	setRenderState: 	0.000475177	applyParticles: 	0.00196988	gui: 	0.0178462	setRenderState: 	0.000478185	luaMsg: 	0.000772915	printTextDebug:	0.000541341	console: 	0.00103456	endScene: 	0.000336835	present: 	0.386298	TOTAL_RENDER: 	9.63134	
UPDATE	UpdateSceneManager: 	0.0220175	UpdateInput: 	0.988922	UpdateCamera: 	0.927251	UpdateEnemies: 	0.101071	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0258581	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.748699	UpdatePlayer: 	0.0863439	UpdateSound: 	0.0174372	UpdateItems:	0.00933513	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00882687	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	3.07757	
RENDER	shadowmap: 	0.0676376	sendToRender: 	0.124211	scene: 	3.90369	particles2Tex: 	2.69039	sendToRender: 	0.113372	motionBlur: 	1.89373	bloom2Tex: 	0.0700886	printScene: 	0.0354759	applyBloom: 	0.00658632	setRenderState: 	0.000439088	applyParticles: 	0.00192778	gui: 	0.0171725	setRenderState: 	0.000478185	luaMsg: 	0.000616527	printTextDebug:	0.000427058	console: 	0.00103156	endScene: 	0.000327812	present: 	0.396147	TOTAL_RENDER: 	9.47991	
UPDATE	UpdateSceneManager: 	0.00890506	UpdateInput: 	0.998576	UpdateCamera: 	0.874654	UpdateEnemies: 	0.11659	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0255964	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.789107	UpdatePlayer: 	0.0934746	UpdateSound: 	0.0115516	UpdateItems:	0.0107637	UpdateTriggers: 	0.020565	UpdateRigid: 	0.00862838	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	3.10104	
RENDER	shadowmap: 	0.0740525	sendToRender: 	0.134165	scene: 	3.9936	particles2Tex: 	2.54794	sendToRender: 	0.110611	motionBlur: 	1.58549	bloom2Tex: 	0.0670872	printScene: 	0.372145	applyBloom: 	0.00658933	setRenderState: 	0.000466155	applyParticles: 	0.00185259	gui: 	0.016962	setRenderState: 	0.000490215	luaMsg: 	0.000661639	printTextDebug:	0.000433073	console: 	0.000866146	endScene: 	0.000366909	present: 	0.217968	TOTAL_RENDER: 	9.28587	
UPDATE	UpdateSceneManager: 	0.00804794	UpdateInput: 	0.999836	UpdateCamera: 	0.890076	UpdateEnemies: 	0.0953392	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0393375	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.737842	UpdatePlayer: 	0.0933483	UpdateSound: 	0.011299	UpdateItems:	0.0101321	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00894416	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000628557	TOTAL_UPDATE: 	3.03691	
RENDER	shadowmap: 	0.0762269	sendToRender: 	0.135976	scene: 	3.86261	particles2Tex: 	2.81907	sendToRender: 	0.149699	motionBlur: 	1.60772	bloom2Tex: 	0.0668376	printScene: 	0.36573	applyBloom: 	0.00662241	setRenderState: 	0.000478185	applyParticles: 	0.00195785	gui: 	0.016938	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.000514274	console: 	0.000929302	endScene: 	0.000378939	present: 	0.213794	TOTAL_RENDER: 	9.49376	
UPDATE	UpdateSceneManager: 	0.00877574	UpdateInput: 	1.02725	UpdateCamera: 	0.911399	UpdateEnemies: 	0.11388	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0337256	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.7338	UpdatePlayer: 	0.0876702	UpdateSound: 	0.017771	UpdateItems:	0.0100659	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00889604	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	3.12301	
RENDER	shadowmap: 	0.073445	sendToRender: 	0.135922	scene: 	3.80194	particles2Tex: 	2.72203	sendToRender: 	0.124066	motionBlur: 	1.62554	bloom2Tex: 	0.0659805	printScene: 	0.359661	applyBloom: 	0.00714871	setRenderState: 	0.00047217	applyParticles: 	0.00196387	gui: 	0.0168147	setRenderState: 	0.000457133	luaMsg: 	0.000421043	printTextDebug:	0.000421043	console: 	0.000950355	endScene: 	0.000363902	present: 	0.212338	TOTAL_RENDER: 	9.30524	
UPDATE	UpdateSceneManager: 	0.016159	UpdateInput: 	1.07239	UpdateCamera: 	0.89164	UpdateEnemies: 	0.124099	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.048417	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.963717	UpdatePlayer: 	0.115504	UpdateSound: 	0.0144568	UpdateItems:	0.01252	UpdateTriggers: 	0.0228837	UpdateRigid: 	0.0106975	UpdateGUI: 	0.00136839	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	3.44419	
RENDER	shadowmap: 	0.120936	sendToRender: 	0.173301	scene: 	4.17485	particles2Tex: 	2.60356	sendToRender: 	0.131083	motionBlur: 	1.65687	bloom2Tex: 	0.073051	printScene: 	0.413428	applyBloom: 	0.0071848	setRenderState: 	0.000469162	applyParticles: 	0.00201499	gui: 	0.021377	setRenderState: 	0.000505252	luaMsg: 	0.000643594	printTextDebug:	0.000664647	console: 	0.00100449	endScene: 	0.000354879	present: 	0.28347	TOTAL_RENDER: 	9.82565	
UPDATE	UpdateSceneManager: 	0.00960881	UpdateInput: 	1.41031	UpdateCamera: 	0.961253	UpdateEnemies: 	0.114085	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0543687	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.838008	UpdatePlayer: 	0.107113	UpdateSound: 	0.0178402	UpdateItems:	0.0119426	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0107967	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	3.69864	
RENDER	shadowmap: 	0.120442	sendToRender: 	0.175175	scene: 	3.87985	particles2Tex: 	2.82515	sendToRender: 	0.144313	motionBlur: 	1.93424	bloom2Tex: 	0.0731412	printScene: 	0.043178	applyBloom: 	0.00693819	setRenderState: 	0.00046014	applyParticles: 	0.0020992	gui: 	0.0200417	setRenderState: 	0.000445103	luaMsg: 	0.000649609	printTextDebug:	0.00074284	console: 	0.00105261	endScene: 	0.000324805	present: 	0.396599	TOTAL_RENDER: 	9.78901	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.0338	UpdateCamera: 	0.915826	UpdateEnemies: 	0.119417	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.024631	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.744467	UpdatePlayer: 	0.0950144	UpdateSound: 	0.0184236	UpdateItems:	0.0101261	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00871559	UpdateGUI: 	0.00123606	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	3.12631	
RENDER	shadowmap: 	0.0740615	sendToRender: 	0.116518	scene: 	3.59717	particles2Tex: 	2.68113	sendToRender: 	0.108852	motionBlur: 	1.66729	bloom2Tex: 	0.27111	printScene: 	0.0350849	applyBloom: 	0.00701037	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.0166553	setRenderState: 	0.000454125	luaMsg: 	0.000556378	printTextDebug:	0.000631565	console: 	0.000830056	endScene: 	0.000366909	present: 	0.387351	TOTAL_RENDER: 	9.12136	
UPDATE	UpdateSceneManager: 	0.0110043	UpdateInput: 	1.02247	UpdateCamera: 	0.910981	UpdateEnemies: 	0.108605	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0366518	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.745288	UpdatePlayer: 	0.0911167	UpdateSound: 	0.0185048	UpdateItems:	0.00935317	UpdateTriggers: 	0.0217168	UpdateRigid: 	0.00866447	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.1296	
RENDER	shadowmap: 	0.079517	sendToRender: 	0.138006	scene: 	3.84221	particles2Tex: 	2.50778	sendToRender: 	0.174207	motionBlur: 	1.74005	bloom2Tex: 	0.0695593	printScene: 	0.0367901	applyBloom: 	0.00677879	setRenderState: 	0.000442095	applyParticles: 	0.00199394	gui: 	0.291503	setRenderState: 	0.000577431	luaMsg: 	0.000538334	printTextDebug:	0.00062555	console: 	0.0011699	endScene: 	0.000372924	present: 	0.131356	TOTAL_RENDER: 	9.1882	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	1.18261	UpdateCamera: 	0.914512	UpdateEnemies: 	0.0978775	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0232416	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.723581	UpdatePlayer: 	0.0878296	UpdateSound: 	0.0100659	UpdateItems:	0.00985542	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00853214	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	3.24425	
RENDER	shadowmap: 	0.073478	sendToRender: 	0.136036	scene: 	3.84509	particles2Tex: 	2.65661	sendToRender: 	0.161945	motionBlur: 	1.75164	bloom2Tex: 	0.066985	printScene: 	0.0349195	applyBloom: 	0.00664045	setRenderState: 	0.000442095	applyParticles: 	0.00213228	gui: 	0.281955	setRenderState: 	0.00058946	luaMsg: 	0.000821034	printTextDebug:	0.000631565	console: 	0.000971407	endScene: 	0.000378939	present: 	0.260205	TOTAL_RENDER: 	9.445	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.00347	UpdateCamera: 	0.940616	UpdateEnemies: 	0.111471	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0219845	UpdateLUAMsg: 	0.0109892	UpdateColisions: 	0.696493	UpdatePlayer: 	0.0848221	UpdateSound: 	0.010105	UpdateItems:	0.00915769	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00807801	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	3.04433	
RENDER	shadowmap: 	0.0687172	sendToRender: 	0.12182	scene: 	3.75499	particles2Tex: 	2.69532	sendToRender: 	0.141398	motionBlur: 	1.84276	bloom2Tex: 	0.0686391	printScene: 	0.0342579	applyBloom: 	0.0069021	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.291476	setRenderState: 	0.000574423	luaMsg: 	0.000427058	printTextDebug:	0.000421043	console: 	0.00102554	endScene: 	0.000375931	present: 	0.133197	TOTAL_RENDER: 	9.32629	
UPDATE	UpdateSceneManager: 	0.00738329	UpdateInput: 	0.988303	UpdateCamera: 	0.91517	UpdateEnemies: 	0.100641	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0360834	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.701482	UpdatePlayer: 	0.0844943	UpdateSound: 	0.0160869	UpdateItems:	0.00892311	UpdateTriggers: 	0.0420231	UpdateRigid: 	0.0178552	UpdateGUI: 	0.00219845	BuildFrustum: 	0.00156387	TOTAL_UPDATE: 	3.09904	
RENDER	shadowmap: 	0.163079	sendToRender: 	0.155834	scene: 	4.16707	particles2Tex: 	2.71421	sendToRender: 	0.188991	motionBlur: 	1.8148	bloom2Tex: 	0.0695142	printScene: 	0.0385435	applyBloom: 	0.357228	setRenderState: 	0.000499237	applyParticles: 	0.00229469	gui: 	0.0178763	setRenderState: 	0.000463147	luaMsg: 	0.000562393	printTextDebug:	0.000538334	console: 	0.00106464	endScene: 	0.000342849	present: 	0.138884	TOTAL_RENDER: 	10.0084	
UPDATE	UpdateSceneManager: 	0.0199995	UpdateInput: 	1.04789	UpdateCamera: 	0.0562754	UpdateEnemies: 	0.0858477	UpdateProjectile: 	0.000631565	UpdateParticle: 	0.0300505	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.711894	UpdatePlayer: 	0.110731	UpdateSound: 	0.0170733	UpdateItems:	0.0114704	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0102674	UpdateGUI: 	0.00144959	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.23663	
RENDER	shadowmap: 	0.077514	sendToRender: 	0.115958	scene: 	4.00228	particles2Tex: 	2.69096	sendToRender: 	0.11259	motionBlur: 	1.63693	bloom2Tex: 	0.370374	printScene: 	0.0378608	applyBloom: 	0.00680586	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.0177801	setRenderState: 	0.000454125	luaMsg: 	0.000559386	printTextDebug:	0.00046014	console: 	0.00103456	endScene: 	0.000327812	present: 	0.308973	TOTAL_RENDER: 	9.53898	
UPDATE	UpdateSceneManager: 	0.00863439	UpdateInput: 	1.05621	UpdateCamera: 	0.0650692	UpdateEnemies: 	0.121173	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0217228	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.723569	UpdatePlayer: 	0.0938385	UpdateSound: 	0.0114885	UpdateItems:	0.00963287	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00868853	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.25999	
RENDER	shadowmap: 	0.0734059	sendToRender: 	0.117871	scene: 	4.07154	particles2Tex: 	2.55612	sendToRender: 	0.12745	motionBlur: 	1.58803	bloom2Tex: 	0.370515	printScene: 	0.0348173	applyBloom: 	0.00650812	setRenderState: 	0.000433073	applyParticles: 	0.00208116	gui: 	0.0177981	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000640587	console: 	0.000884191	endScene: 	0.000348864	present: 	0.306549	TOTAL_RENDER: 	9.4539	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	1.02093	UpdateCamera: 	0.0444291	UpdateEnemies: 	0.0986294	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0256536	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.820727	UpdatePlayer: 	0.090837	UpdateSound: 	0.0178913	UpdateItems:	0.00925393	UpdateTriggers: 	0.0202883	UpdateRigid: 	0.008878	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.29631	
RENDER	shadowmap: 	0.0717548	sendToRender: 	0.13578	scene: 	3.8375	particles2Tex: 	2.51936	sendToRender: 	0.10853	motionBlur: 	1.74475	bloom2Tex: 	0.0664556	printScene: 	0.0345947	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.285272	setRenderState: 	0.000580438	luaMsg: 	0.000679684	printTextDebug:	0.000442095	console: 	0.000950355	endScene: 	0.000384954	present: 	0.133059	TOTAL_RENDER: 	9.10289	
UPDATE	UpdateSceneManager: 	0.00764193	UpdateInput: 	0.99842	UpdateCamera: 	0.0444531	UpdateEnemies: 	0.0952941	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0214221	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	0.691434	UpdatePlayer: 	0.0804914	UpdateSound: 	0.0154372	UpdateItems:	0.00912461	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00675474	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.09622	
RENDER	shadowmap: 	0.0627565	sendToRender: 	0.110767	scene: 	3.75788	particles2Tex: 	2.59046	sendToRender: 	0.144821	motionBlur: 	1.79082	bloom2Tex: 	0.0662872	printScene: 	0.0317436	applyBloom: 	0.00662541	setRenderState: 	0.000439088	applyParticles: 	0.0019759	gui: 	0.266451	setRenderState: 	0.000586453	luaMsg: 	0.000553371	printTextDebug:	0.00033082	console: 	0.000875168	endScene: 	0.000384954	present: 	0.129543	TOTAL_RENDER: 	9.14015	
UPDATE	UpdateSceneManager: 	0.00778328	UpdateInput: 	1.00401	UpdateCamera: 	0.043978	UpdateEnemies: 	0.094046	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0194793	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.705734	UpdatePlayer: 	0.078287	UpdateSound: 	0.0156568	UpdateItems:	0.00963888	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00754569	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.11462	
RENDER	shadowmap: 	0.0650361	sendToRender: 	0.113733	scene: 	3.76693	particles2Tex: 	2.58976	sendToRender: 	0.123814	motionBlur: 	1.62032	bloom2Tex: 	0.0665489	printScene: 	0.0320083	applyBloom: 	0.292814	setRenderState: 	0.000466155	applyParticles: 	0.00212928	gui: 	0.0152809	setRenderState: 	0.000469162	luaMsg: 	0.000688706	printTextDebug:	0.000424051	console: 	0.0010105	endScene: 	0.000366909	present: 	0.110295	TOTAL_RENDER: 	8.95504	
UPDATE	UpdateSceneManager: 	0.0073863	UpdateInput: 	1.02276	UpdateCamera: 	0.934189	UpdateEnemies: 	0.112322	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0269227	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.728281	UpdatePlayer: 	0.0814448	UpdateSound: 	0.01169	UpdateItems:	0.0091607	UpdateTriggers: 	0.0183996	UpdateRigid: 	0.00770208	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	3.10492	
RENDER	shadowmap: 	0.0701969	sendToRender: 	0.128382	scene: 	3.76441	particles2Tex: 	2.50569	sendToRender: 	0.105844	motionBlur: 	1.91288	bloom2Tex: 	0.0664045	printScene: 	0.0336173	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.00190071	gui: 	0.0163906	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000442095	console: 	0.00107366	endScene: 	0.000321797	present: 	0.408923	TOTAL_RENDER: 	9.17629	
UPDATE	UpdateSceneManager: 	0.00750058	UpdateInput: 	1.2007	UpdateCamera: 	0.886323	UpdateEnemies: 	0.115249	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0251784	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.724152	UpdatePlayer: 	0.085568	UpdateSound: 	0.0100359	UpdateItems:	0.00996068	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00864943	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.21722	
RENDER	shadowmap: 	0.0814809	sendToRender: 	0.11413	scene: 	3.85202	particles2Tex: 	2.63533	sendToRender: 	0.18162	motionBlur: 	1.78277	bloom2Tex: 	0.0751652	printScene: 	0.434718	applyBloom: 	0.00711563	setRenderState: 	0.00047217	applyParticles: 	0.00230371	gui: 	0.0233438	setRenderState: 	0.000451118	luaMsg: 	0.000893213	printTextDebug:	0.00074284	console: 	0.001209	endScene: 	0.000351872	present: 	0.189689	TOTAL_RENDER: 	9.60313	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	1.03505	UpdateCamera: 	0.913718	UpdateEnemies: 	0.105619	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0369766	UpdateLUAMsg: 	0.0010496	UpdateColisions: 	0.761456	UpdatePlayer: 	0.0987827	UpdateSound: 	0.0215333	UpdateItems:	0.0109261	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0107336	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	3.27348	
RENDER	shadowmap: 	0.100061	sendToRender: 	0.152039	scene: 	4.22358	particles2Tex: 	2.65032	sendToRender: 	0.162724	motionBlur: 	1.82692	bloom2Tex: 	0.0726119	printScene: 	0.0457644	applyBloom: 	0.334795	setRenderState: 	0.00047217	applyParticles: 	0.00212928	gui: 	0.0223123	setRenderState: 	0.000463147	luaMsg: 	0.00089622	printTextDebug:	0.000733818	console: 	0.00107366	endScene: 	0.000351872	present: 	0.132767	TOTAL_RENDER: 	9.89844	
UPDATE	UpdateSceneManager: 	0.0181229	UpdateInput: 	1.04427	UpdateCamera: 	1.04956	UpdateEnemies: 	0.129856	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0511086	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.869403	UpdatePlayer: 	0.124223	UpdateSound: 	0.0163786	UpdateItems:	0.0133952	UpdateTriggers: 	0.021816	UpdateRigid: 	0.0125892	UpdateGUI: 	0.00146764	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	3.52585	
RENDER	shadowmap: 	0.118181	sendToRender: 	0.153837	scene: 	4.51768	particles2Tex: 	2.75069	sendToRender: 	0.15356	motionBlur: 	1.82255	bloom2Tex: 	0.299864	printScene: 	0.0369285	applyBloom: 	0.00666752	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.0167214	setRenderState: 	0.000487207	luaMsg: 	0.000565401	printTextDebug:	0.000336835	console: 	0.00074284	endScene: 	0.000339842	present: 	0.435416	TOTAL_RENDER: 	10.4964	
UPDATE	UpdateSceneManager: 	0.0117802	UpdateInput: 	1.08344	UpdateCamera: 	0.937317	UpdateEnemies: 	0.120361	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0380834	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.852468	UpdatePlayer: 	2.32179	UpdateSound: 	0.0139425	UpdateItems:	0.0160808	UpdateTriggers: 	0.00101351	UpdateRigid: 	0.0137801	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00130223	TOTAL_UPDATE: 	5.59377	
RENDER	shadowmap: 	0.130968	sendToRender: 	0.136481	scene: 	4.47558	particles2Tex: 	2.52348	sendToRender: 	0.112016	motionBlur: 	1.66998	bloom2Tex: 	0.280147	printScene: 	0.0402517	applyBloom: 	0.00678782	setRenderState: 	0.000457133	applyParticles: 	0.00215634	gui: 	0.0235694	setRenderState: 	0.00046014	luaMsg: 	0.000568408	printTextDebug:	0.000781937	console: 	0.00121501	endScene: 	0.000342849	present: 	0.391342	TOTAL_RENDER: 	9.95503	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.02806	UpdateCamera: 	0.0483839	UpdateEnemies: 	0.105865	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0226942	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.758702	UpdatePlayer: 	0.103592	UpdateSound: 	0.0176898	UpdateItems:	0.0100629	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.00861334	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.24439	
RENDER	shadowmap: 	0.071866	sendToRender: 	0.136117	scene: 	4.34219	particles2Tex: 	2.54232	sendToRender: 	0.123922	motionBlur: 	1.64927	bloom2Tex: 	0.278622	printScene: 	0.0357014	applyBloom: 	0.0070224	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0203394	setRenderState: 	0.000469162	luaMsg: 	0.000679684	printTextDebug:	0.000538334	console: 	0.00116689	endScene: 	0.000342849	present: 	0.372632	TOTAL_RENDER: 	9.73932	
UPDATE	UpdateSceneManager: 	0.022219	UpdateInput: 	1.00808	UpdateCamera: 	1.13863	UpdateEnemies: 	0.108581	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.048435	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.844718	UpdatePlayer: 	0.114283	UpdateSound: 	0.0144237	UpdateItems:	0.0124869	UpdateTriggers: 	0.020598	UpdateRigid: 	0.0109231	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	3.53433	
RENDER	shadowmap: 	0.111904	sendToRender: 	0.17073	scene: 	4.46461	particles2Tex: 	2.82971	sendToRender: 	0.156598	motionBlur: 	1.81527	bloom2Tex: 	0.282003	printScene: 	0.0408322	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.0019368	gui: 	0.0204356	setRenderState: 	0.000481192	luaMsg: 	0.000851109	printTextDebug:	0.000529311	console: 	0.000787952	endScene: 	0.000342849	present: 	0.374767	TOTAL_RENDER: 	10.4484	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.1745	UpdateCamera: 	0.908837	UpdateEnemies: 	0.124208	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0488049	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.809864	UpdatePlayer: 	0.107757	UpdateSound: 	0.0180297	UpdateItems:	0.0115035	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00979226	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	3.36689	
RENDER	shadowmap: 	0.0804704	sendToRender: 	0.118367	scene: 	4.59606	particles2Tex: 	2.66108	sendToRender: 	0.193878	motionBlur: 	1.90955	bloom2Tex: 	0.291996	printScene: 	0.0492229	applyBloom: 	0.00663444	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.0261347	setRenderState: 	0.000457133	luaMsg: 	0.000848101	printTextDebug:	0.000733818	console: 	0.00111576	endScene: 	0.000336835	present: 	0.366717	TOTAL_RENDER: 	10.4847	
UPDATE	UpdateSceneManager: 	0.0117501	UpdateInput: 	1.10668	UpdateCamera: 	0.984077	UpdateEnemies: 	0.0889393	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0445494	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.732949	UpdatePlayer: 	0.101189	UpdateSound: 	0.0275452	UpdateItems:	0.0208717	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0099697	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	3.27778	
RENDER	shadowmap: 	0.0983166	sendToRender: 	0.150884	scene: 	4.39099	particles2Tex: 	2.61911	sendToRender: 	0.142162	motionBlur: 	1.87026	bloom2Tex: 	0.290008	printScene: 	0.0472019	applyBloom: 	0.0066615	setRenderState: 	0.000466155	applyParticles: 	0.0020992	gui: 	0.0247092	setRenderState: 	0.000457133	luaMsg: 	0.000517282	printTextDebug:	0.000760885	console: 	0.00113982	endScene: 	0.000336835	present: 	0.362184	TOTAL_RENDER: 	10.1726	
UPDATE	UpdateSceneManager: 	0.0111306	UpdateInput: 	0.996573	UpdateCamera: 	0.0489763	UpdateEnemies: 	0.103772	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.022219	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.744082	UpdatePlayer: 	0.096473	UpdateSound: 	0.0188026	UpdateItems:	0.0108118	UpdateTriggers: 	0.020989	UpdateRigid: 	0.00878476	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.21023	
RENDER	shadowmap: 	0.0712946	sendToRender: 	0.116133	scene: 	4.19973	particles2Tex: 	2.52517	sendToRender: 	0.120785	motionBlur: 	1.80502	bloom2Tex: 	0.281091	printScene: 	0.036315	applyBloom: 	0.00667955	setRenderState: 	0.000439088	applyParticles: 	0.00214131	gui: 	0.0211544	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000733818	console: 	0.000938325	endScene: 	0.000339842	present: 	0.372846	TOTAL_RENDER: 	9.71949	
UPDATE	UpdateSceneManager: 	0.00895017	UpdateInput: 	1.08523	UpdateCamera: 	0.0474125	UpdateEnemies: 	0.110274	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0227965	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.761063	UpdatePlayer: 	0.0967226	UpdateSound: 	0.00993662	UpdateItems:	0.010105	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00861033	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.2927	
RENDER	shadowmap: 	0.0760795	sendToRender: 	0.13655	scene: 	4.3078	particles2Tex: 	2.51431	sendToRender: 	0.110689	motionBlur: 	1.66867	bloom2Tex: 	0.305981	printScene: 	0.0374728	applyBloom: 	0.00682992	setRenderState: 	0.000445103	applyParticles: 	0.00200898	gui: 	0.0214281	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000556378	console: 	0.000899228	endScene: 	0.000354879	present: 	0.366729	TOTAL_RENDER: 	9.7124	
UPDATE	UpdateSceneManager: 	0.00741036	UpdateInput: 	1.07038	UpdateCamera: 	0.0474816	UpdateEnemies: 	0.0777817	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0176086	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.72011	UpdatePlayer: 	0.0841515	UpdateSound: 	0.0160748	UpdateItems:	0.00917573	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0077893	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.211	
RENDER	shadowmap: 	0.0630843	sendToRender: 	0.11447	scene: 	4.12776	particles2Tex: 	2.6535	sendToRender: 	0.108392	motionBlur: 	1.64468	bloom2Tex: 	0.283419	printScene: 	0.0327752	applyBloom: 	0.00661038	setRenderState: 	0.00047217	applyParticles: 	0.00190071	gui: 	0.0187665	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000532319	console: 	0.00101652	endScene: 	0.000342849	present: 	0.352479	TOTAL_RENDER: 	9.5697	
UPDATE	UpdateSceneManager: 	0.00719082	UpdateInput: 	1.02977	UpdateCamera: 	0.0438095	UpdateEnemies: 	0.0880552	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0215183	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.738197	UpdatePlayer: 	0.0812313	UpdateSound: 	0.0102434	UpdateItems:	0.00893814	UpdateTriggers: 	0.0194973	UpdateRigid: 	0.00775922	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	2.19485	
RENDER	shadowmap: 	0.0649339	sendToRender: 	0.113667	scene: 	4.24319	particles2Tex: 	2.57995	sendToRender: 	0.109802	motionBlur: 	1.89209	bloom2Tex: 	0.0666752	printScene: 	0.0340594	applyBloom: 	0.00659534	setRenderState: 	0.000457133	applyParticles: 	0.00190973	gui: 	0.0184688	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000676676	console: 	0.000802989	endScene: 	0.000342849	present: 	0.365914	TOTAL_RENDER: 	9.6522	
UPDATE	UpdateSceneManager: 	0.00829154	UpdateInput: 	1.06145	UpdateCamera: 	0.0458817	UpdateEnemies: 	0.0888822	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0230401	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.740792	UpdatePlayer: 	0.0860883	UpdateSound: 	0.0119275	UpdateItems:	0.00968399	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00766599	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	2.22403	
RENDER	shadowmap: 	0.0755532	sendToRender: 	0.12376	scene: 	4.18751	particles2Tex: 	2.80323	sendToRender: 	0.156057	motionBlur: 	1.94965	bloom2Tex: 	0.0670812	printScene: 	0.0336444	applyBloom: 	0.00676075	setRenderState: 	0.00043608	applyParticles: 	0.00204807	gui: 	0.0201289	setRenderState: 	0.000451118	luaMsg: 	0.000520289	printTextDebug:	0.000433073	console: 	0.000664647	endScene: 	0.000336835	present: 	0.383245	TOTAL_RENDER: 	9.97139	
UPDATE	UpdateSceneManager: 	0.0119065	UpdateInput: 	1.07858	UpdateCamera: 	0.0474696	UpdateEnemies: 	0.10053	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0255603	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.756359	UpdatePlayer: 	0.100401	UpdateSound: 	0.011302	UpdateItems:	0.0100389	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00979828	UpdateGUI: 	0.00153681	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.2879	
RENDER	shadowmap: 	0.0982203	sendToRender: 	0.122325	scene: 	4.2608	particles2Tex: 	2.75597	sendToRender: 	0.111288	motionBlur: 	1.90009	bloom2Tex: 	0.0688105	printScene: 	0.0382217	applyBloom: 	0.00655624	setRenderState: 	0.000442095	applyParticles: 	0.00196988	gui: 	0.0219544	setRenderState: 	0.00046014	luaMsg: 	0.000676676	printTextDebug:	0.000535326	console: 	0.00103456	endScene: 	0.000327812	present: 	0.386863	TOTAL_RENDER: 	9.93113	
UPDATE	UpdateSceneManager: 	0.00854718	UpdateInput: 	1.0028	UpdateCamera: 	0.0442667	UpdateEnemies: 	0.0942535	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0184838	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.745261	UpdatePlayer: 	0.0886717	UpdateSound: 	0.0163635	UpdateItems:	0.00945843	UpdateTriggers: 	0.0199033	UpdateRigid: 	0.00858627	UpdateGUI: 	0.00127516	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.18389	
RENDER	shadowmap: 	0.0671263	sendToRender: 	0.112695	scene: 	4.27072	particles2Tex: 	2.57961	sendToRender: 	0.109363	motionBlur: 	1.88998	bloom2Tex: 	0.066597	printScene: 	0.033506	applyBloom: 	0.00655925	setRenderState: 	0.000442095	applyParticles: 	0.00191875	gui: 	0.0178793	setRenderState: 	0.00047217	luaMsg: 	0.000532319	printTextDebug:	0.000427058	console: 	0.00089622	endScene: 	0.000324805	present: 	0.364954	TOTAL_RENDER: 	9.70212	
UPDATE	UpdateSceneManager: 	0.00692014	UpdateInput: 	1.00095	UpdateCamera: 	0.0454546	UpdateEnemies: 	0.0930956	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0220266	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.755111	UpdatePlayer: 	0.106846	UpdateSound: 	0.010884	UpdateItems:	0.00880281	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.00749457	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	2.20575	
RENDER	shadowmap: 	0.0690902	sendToRender: 	0.114431	scene: 	4.24	particles2Tex: 	2.58509	sendToRender: 	0.110331	motionBlur: 	1.90142	bloom2Tex: 	0.0663865	printScene: 	0.0342158	applyBloom: 	0.00656527	setRenderState: 	0.000439088	applyParticles: 	0.00200597	gui: 	0.0204056	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000634572	console: 	0.000977422	endScene: 	0.000342849	present: 	0.382232	TOTAL_RENDER: 	9.68816	
UPDATE	UpdateSceneManager: 	0.0207093	UpdateInput: 	0.991517	UpdateCamera: 	0.062146	UpdateEnemies: 	0.0857033	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0169139	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.736961	UpdatePlayer: 	0.0852161	UpdateSound: 	0.0100028	UpdateItems:	0.00881484	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00755472	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.15383	
RENDER	shadowmap: 	0.0634843	sendToRender: 	0.111817	scene: 	4.26947	particles2Tex: 	2.56242	sendToRender: 	0.109982	motionBlur: 	1.89663	bloom2Tex: 	0.0661639	printScene: 	0.0333677	applyBloom: 	0.00657128	setRenderState: 	0.000442095	applyParticles: 	0.00212627	gui: 	0.0190642	setRenderState: 	0.000538334	luaMsg: 	0.00062555	printTextDebug:	0.000529311	console: 	0.00113682	endScene: 	0.000324805	present: 	0.365207	TOTAL_RENDER: 	9.66212	
UPDATE	UpdateSceneManager: 	0.00852011	UpdateInput: 	1.04013	UpdateCamera: 	0.0439719	UpdateEnemies: 	0.0930836	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0191966	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.884964	UpdatePlayer: 	0.0922987	UpdateSound: 	0.018165	UpdateItems:	0.00981331	UpdateTriggers: 	0.0189349	UpdateRigid: 	0.00797877	UpdateGUI: 	0.00103156	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.36716	
RENDER	shadowmap: 	0.0694451	sendToRender: 	0.131287	scene: 	4.13351	particles2Tex: 	2.61217	sendToRender: 	0.109318	motionBlur: 	1.89769	bloom2Tex: 	0.0664887	printScene: 	0.0356233	applyBloom: 	0.00655925	setRenderState: 	0.000439088	applyParticles: 	0.00196687	gui: 	0.0292084	setRenderState: 	0.00044811	luaMsg: 	0.000553371	printTextDebug:	0.000433073	console: 	0.00105261	endScene: 	0.000327812	present: 	0.364668	TOTAL_RENDER: 	9.61177	
UPDATE	UpdateSceneManager: 	0.00804493	UpdateInput: 	1.03466	UpdateCamera: 	0.045193	UpdateEnemies: 	0.088416	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0200417	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.722459	UpdatePlayer: 	0.0883559	UpdateSound: 	0.016144	UpdateItems:	0.00993361	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00785245	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.17115	
RENDER	shadowmap: 	0.0664466	sendToRender: 	0.133209	scene: 	4.15487	particles2Tex: 	2.72239	sendToRender: 	0.111384	motionBlur: 	1.90493	bloom2Tex: 	0.0669038	printScene: 	0.0341376	applyBloom: 	0.00667654	setRenderState: 	0.00043608	applyParticles: 	0.00194281	gui: 	0.0196747	setRenderState: 	0.000478185	luaMsg: 	0.000532319	printTextDebug:	0.000529311	console: 	0.000992459	endScene: 	0.000342849	present: 	0.366461	TOTAL_RENDER: 	9.74601	
UPDATE	UpdateSceneManager: 	0.00745848	UpdateInput: 	1.01212	UpdateCamera: 	0.0440922	UpdateEnemies: 	0.0882717	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0172147	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.726708	UpdatePlayer: 	0.086371	UpdateSound: 	0.00848402	UpdateItems:	0.00887198	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00683293	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	2.13425	
RENDER	shadowmap: 	0.0642722	sendToRender: 	0.109694	scene: 	4.10721	particles2Tex: 	2.67696	sendToRender: 	0.109149	motionBlur: 	2.26651	bloom2Tex: 	0.0894236	printScene: 	0.0556649	applyBloom: 	0.00672165	setRenderState: 	0.000457133	applyParticles: 	0.0023428	gui: 	0.0280746	setRenderState: 	0.000475177	luaMsg: 	0.000965392	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000327812	present: 	0.343129	TOTAL_RENDER: 	10.0691	
UPDATE	UpdateSceneManager: 	0.00869755	UpdateInput: 	1.04205	UpdateCamera: 	0.0447268	UpdateEnemies: 	0.0882657	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0184838	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.774879	UpdatePlayer: 	1.98857	UpdateSound: 	0.0143395	UpdateItems:	0.012502	UpdateTriggers: 	0.0212717	UpdateRigid: 	0.0102193	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	4.17522	
RENDER	shadowmap: 	0.109724	sendToRender: 	0.140081	scene: 	4.22252	particles2Tex: 	2.62542	sendToRender: 	0.133579	motionBlur: 	1.90261	bloom2Tex: 	0.072251	printScene: 	0.0420592	applyBloom: 	0.00669459	setRenderState: 	0.000439088	applyParticles: 	0.00193981	gui: 	0.0196326	setRenderState: 	0.000475177	luaMsg: 	0.000724796	printTextDebug:	0.000628557	console: 	0.000848101	endScene: 	0.000342849	present: 	0.378524	TOTAL_RENDER: 	9.83026	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.05947	UpdateCamera: 	0.0451839	UpdateEnemies: 	0.0921543	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0227905	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.721905	UpdatePlayer: 	0.0893363	UpdateSound: 	0.016565	UpdateItems:	0.00933212	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0186943	UpdateGUI: 	0.000872161	BuildFrustum: 	0.0054104	TOTAL_UPDATE: 	2.21694	
RENDER	shadowmap: 	0.0669338	sendToRender: 	0.111188	scene: 	4.08745	particles2Tex: 	2.61374	sendToRender: 	0.10776	motionBlur: 	1.6474	bloom2Tex: 	0.367811	printScene: 	0.0341045	applyBloom: 	0.00662541	setRenderState: 	0.000454125	applyParticles: 	0.00191875	gui: 	0.014526	setRenderState: 	0.000493222	luaMsg: 	0.000772915	printTextDebug:	0.000727803	console: 	0.000769907	endScene: 	0.000351872	present: 	0.308333	TOTAL_RENDER: 	9.52519	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	1.04358	UpdateCamera: 	0.0464711	UpdateEnemies: 	0.0922806	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0346218	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.786262	UpdatePlayer: 	0.0891709	UpdateSound: 	0.0170011	UpdateItems:	0.0101562	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0091216	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.28066	
RENDER	shadowmap: 	0.0739382	sendToRender: 	0.117131	scene: 	4.20435	particles2Tex: 	2.49819	sendToRender: 	0.108383	motionBlur: 	1.75707	bloom2Tex: 	0.0665218	printScene: 	0.372638	applyBloom: 	0.00707954	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.0167966	setRenderState: 	0.000469162	luaMsg: 	0.000685699	printTextDebug:	0.000631565	console: 	0.000953362	endScene: 	0.000357887	present: 	0.22622	TOTAL_RENDER: 	9.60804	
UPDATE	UpdateSceneManager: 	0.0115456	UpdateInput: 	1.02327	UpdateCamera: 	0.931612	UpdateEnemies: 	0.0979948	UpdateProjectile: 	0.00155485	UpdateParticle: 	0.029885	UpdateLUAMsg: 	0.000796975	UpdateColisions: 	0.804634	UpdatePlayer: 	0.0931377	UpdateSound: 	0.0122945	UpdateItems:	0.00996369	UpdateTriggers: 	0.0201409	UpdateRigid: 	0.00940129	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.19747	
RENDER	shadowmap: 	0.0807019	sendToRender: 	0.139004	scene: 	4.44202	particles2Tex: 	2.59297	sendToRender: 	0.175085	motionBlur: 	1.89808	bloom2Tex: 	0.0724164	printScene: 	0.354299	applyBloom: 	0.0076299	setRenderState: 	0.000499237	applyParticles: 	0.00221048	gui: 	0.0220055	setRenderState: 	0.000457133	luaMsg: 	0.000775922	printTextDebug:	0.000523296	console: 	0.00105862	endScene: 	0.000348864	present: 	0.138962	TOTAL_RENDER: 	10.1206	
UPDATE	UpdateSceneManager: 	0.00814718	UpdateInput: 	1.06898	UpdateCamera: 	0.92492	UpdateEnemies: 	0.122662	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0242461	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.771038	UpdatePlayer: 	0.0910085	UpdateSound: 	0.0180778	UpdateItems:	0.00935317	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0081953	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	3.20663	
RENDER	shadowmap: 	0.0887168	sendToRender: 	0.166784	scene: 	4.31813	particles2Tex: 	2.7379	sendToRender: 	0.143888	motionBlur: 	1.87508	bloom2Tex: 	0.0718841	printScene: 	0.0441674	applyBloom: 	0.00662541	setRenderState: 	0.000442095	applyParticles: 	0.00219243	gui: 	0.304474	setRenderState: 	0.000547356	luaMsg: 	0.000748855	printTextDebug:	0.000640587	console: 	0.000989451	endScene: 	0.000375931	present: 	0.135874	TOTAL_RENDER: 	10.0617	
UPDATE	UpdateSceneManager: 	0.00840583	UpdateInput: 	1.00354	UpdateCamera: 	0.916073	UpdateEnemies: 	0.114169	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0217439	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.779664	UpdatePlayer: 	0.0906897	UpdateSound: 	0.011714	UpdateItems:	0.00982835	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00823139	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	3.10656	
RENDER	shadowmap: 	0.0853875	sendToRender: 	0.117098	scene: 	4.51632	particles2Tex: 	2.52831	sendToRender: 	0.10841	motionBlur: 	1.80692	bloom2Tex: 	0.28412	printScene: 	0.0351812	applyBloom: 	0.00669158	setRenderState: 	0.00043608	applyParticles: 	0.00190672	gui: 	0.0160207	setRenderState: 	0.00044811	luaMsg: 	0.000565401	printTextDebug:	0.000547356	console: 	0.000712766	endScene: 	0.000345857	present: 	0.367799	TOTAL_RENDER: 	10.0311	
UPDATE	UpdateSceneManager: 	0.0233438	UpdateInput: 	1.02396	UpdateCamera: 	0.915642	UpdateEnemies: 	0.0840222	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0222942	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.7546	UpdatePlayer: 	0.0899047	UpdateSound: 	0.0103486	UpdateItems:	0.0102313	UpdateTriggers: 	0.0192717	UpdateRigid: 	0.00822839	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	3.09996	
RENDER	shadowmap: 	0.0743652	sendToRender: 	0.13489	scene: 	4.54054	particles2Tex: 	2.56923	sendToRender: 	0.146093	motionBlur: 	1.84117	bloom2Tex: 	0.375026	printScene: 	0.0388472	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.15273	setRenderState: 	0.000562393	luaMsg: 	0.000676676	printTextDebug:	0.000541341	console: 	0.000869153	endScene: 	0.000351872	present: 	0.121074	TOTAL_RENDER: 	10.1675	
UPDATE	UpdateSceneManager: 	0.00959076	UpdateInput: 	1.02431	UpdateCamera: 	0.917315	UpdateEnemies: 	0.108118	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0357526	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.757535	UpdatePlayer: 	0.0934836	UpdateSound: 	0.0176628	UpdateItems:	0.00935618	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00856522	UpdateGUI: 	0.00116689	BuildFrustum: 	0.00103456	TOTAL_UPDATE: 	3.13675	
RENDER	shadowmap: 	0.0727893	sendToRender: 	0.137116	scene: 	4.50634	particles2Tex: 	2.54902	sendToRender: 	0.107862	motionBlur: 	1.99217	bloom2Tex: 	0.34386	printScene: 	0.0375992	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.0175214	setRenderState: 	0.000514274	luaMsg: 	0.000688706	printTextDebug:	0.000538334	console: 	0.000926295	endScene: 	0.000351872	present: 	0.336209	TOTAL_RENDER: 	10.2769	
UPDATE	UpdateSceneManager: 	0.00907949	UpdateInput: 	1.01287	UpdateCamera: 	0.0450095	UpdateEnemies: 	0.0929513	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0215574	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.72402	UpdatePlayer: 	0.0879138	UpdateSound: 	0.0172207	UpdateItems:	0.00944039	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00808704	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.15662	
RENDER	shadowmap: 	0.0881003	sendToRender: 	0.11493	scene: 	4.28194	particles2Tex: 	2.63608	sendToRender: 	0.109838	motionBlur: 	1.94526	bloom2Tex: 	0.394469	printScene: 	0.036721	applyBloom: 	0.00668556	setRenderState: 	0.000445103	applyParticles: 	0.00199995	gui: 	0.0168267	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000649609	console: 	0.00094434	endScene: 	0.00033082	present: 	0.24591	TOTAL_RENDER: 	10.0368	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.04272	UpdateCamera: 	1.25285	UpdateEnemies: 	0.0851981	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0295482	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.772581	UpdatePlayer: 	0.0962805	UpdateSound: 	0.0133411	UpdateItems:	0.0102404	UpdateTriggers: 	0.0202041	UpdateRigid: 	0.00969903	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.68079	
RENDER	shadowmap: 	0.0796433	sendToRender: 	0.138277	scene: 	4.25233	particles2Tex: 	2.66324	sendToRender: 	0.154917	motionBlur: 	1.86631	bloom2Tex: 	0.0675353	printScene: 	0.0363871	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.0166944	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000715773	console: 	0.00104359	endScene: 	0.000327812	present: 	0.41187	TOTAL_RENDER: 	9.86633	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.06745	UpdateCamera: 	1.13687	UpdateEnemies: 	0.1145	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0474455	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.899817	UpdatePlayer: 	0.125077	UpdateSound: 	0.0139546	UpdateItems:	0.0135335	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0135546	UpdateGUI: 	0.00178643	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	3.59984	
RENDER	shadowmap: 	0.12323	sendToRender: 	0.172351	scene: 	4.58163	particles2Tex: 	2.83022	sendToRender: 	0.19029	motionBlur: 	2.16776	bloom2Tex: 	0.069433	printScene: 	0.0406367	applyBloom: 	0.313079	setRenderState: 	0.000466155	applyParticles: 	0.00211424	gui: 	0.0181289	setRenderState: 	0.00047217	luaMsg: 	0.000799982	printTextDebug:	0.000646602	console: 	0.000848101	endScene: 	0.000351872	present: 	0.121901	TOTAL_RENDER: 	10.8119	
UPDATE	UpdateSceneManager: 	0.00812613	UpdateInput: 	1.03696	UpdateCamera: 	0.924785	UpdateEnemies: 	0.133005	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0321617	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.875911	UpdatePlayer: 	0.107862	UpdateSound: 	0.0176146	UpdateItems:	0.0117441	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00972008	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	3.31027	
RENDER	shadowmap: 	0.0805365	sendToRender: 	0.137022	scene: 	4.53356	particles2Tex: 	2.59189	sendToRender: 	0.111811	motionBlur: 	1.80404	bloom2Tex: 	0.0671143	printScene: 	0.0360533	applyBloom: 	0.309322	setRenderState: 	0.000463147	applyParticles: 	0.00202101	gui: 	0.0180357	setRenderState: 	0.000508259	luaMsg: 	0.000640587	printTextDebug:	0.000899228	console: 	0.000998474	endScene: 	0.000366909	present: 	0.126776	TOTAL_RENDER: 	9.98057	
UPDATE	UpdateSceneManager: 	0.00790659	UpdateInput: 	1.01451	UpdateCamera: 	0.055707	UpdateEnemies: 	0.0954234	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0286971	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.801549	UpdatePlayer: 	0.0873965	UpdateSound: 	0.0135335	UpdateItems:	0.00953362	UpdateTriggers: 	0.0194432	UpdateRigid: 	0.00873364	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.28939	
RENDER	shadowmap: 	0.0716706	sendToRender: 	0.13329	scene: 	4.39398	particles2Tex: 	2.61695	sendToRender: 	0.108927	motionBlur: 	1.80081	bloom2Tex: 	0.392505	printScene: 	0.0377736	applyBloom: 	0.00662842	setRenderState: 	0.000451118	applyParticles: 	0.00187364	gui: 	0.0171034	setRenderState: 	0.000499237	luaMsg: 	0.000556378	printTextDebug:	0.000757878	console: 	0.00117291	endScene: 	0.000339842	present: 	0.250969	TOTAL_RENDER: 	9.99013	
UPDATE	UpdateSceneManager: 	0.00969903	UpdateInput: 	1.09906	UpdateCamera: 	0.046829	UpdateEnemies: 	0.095646	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.0393495	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.796818	UpdatePlayer: 	0.0916912	UpdateSound: 	0.0159635	UpdateItems:	0.0104719	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.00916671	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.3536	
RENDER	shadowmap: 	0.075093	sendToRender: 	0.127564	scene: 	4.2953	particles2Tex: 	2.67153	sendToRender: 	0.129047	motionBlur: 	1.81197	bloom2Tex: 	0.391994	printScene: 	0.0404893	applyBloom: 	0.00667955	setRenderState: 	0.000451118	applyParticles: 	0.00208116	gui: 	0.0176207	setRenderState: 	0.00047217	luaMsg: 	0.00046014	printTextDebug:	0.000538334	console: 	0.00129922	endScene: 	0.000406006	present: 	0.298081	TOTAL_RENDER: 	10.0609	
UPDATE	UpdateSceneManager: 	0.00897123	UpdateInput: 	0.958652	UpdateCamera: 	0.0462787	UpdateEnemies: 	0.0988068	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0219183	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.810857	UpdatePlayer: 	0.0923287	UpdateSound: 	0.0195244	UpdateItems:	0.00975617	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.00889604	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.20576	
RENDER	shadowmap: 	0.0708736	sendToRender: 	0.137648	scene: 	4.64003	particles2Tex: 	2.65717	sendToRender: 	0.121591	motionBlur: 	1.92244	bloom2Tex: 	0.0706781	printScene: 	0.0359781	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.311782	setRenderState: 	0.000505252	luaMsg: 	0.000565401	printTextDebug:	0.000634572	console: 	0.00109772	endScene: 	0.000354879	present: 	0.110816	TOTAL_RENDER: 	10.2484	
UPDATE	UpdateSceneManager: 	0.00926295	UpdateInput: 	0.9942	UpdateCamera: 	0.0460561	UpdateEnemies: 	0.0982324	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0258881	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.815657	UpdatePlayer: 	0.090401	UpdateSound: 	0.0189109	UpdateItems:	0.010075	UpdateTriggers: 	0.0198371	UpdateRigid: 	0.00901333	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.26681	
RENDER	shadowmap: 	0.0726781	sendToRender: 	0.133919	scene: 	4.52192	particles2Tex: 	2.7741	sendToRender: 	0.140725	motionBlur: 	1.85968	bloom2Tex: 	0.0675564	printScene: 	0.0353766	applyBloom: 	0.37551	setRenderState: 	0.000490215	applyParticles: 	0.00188868	gui: 	0.0166252	setRenderState: 	0.000454125	luaMsg: 	0.000445103	printTextDebug:	0.000640587	console: 	0.00112178	endScene: 	0.000348864	present: 	0.164974	TOTAL_RENDER: 	10.3288	
UPDATE	UpdateSceneManager: 	0.0181199	UpdateInput: 	1.12262	UpdateCamera: 	0.0475628	UpdateEnemies: 	0.105426	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0232686	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.81526	UpdatePlayer: 	0.086795	UpdateSound: 	0.0117922	UpdateItems:	0.0103156	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00955467	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.42452	
RENDER	shadowmap: 	0.0705067	sendToRender: 	0.124668	scene: 	4.49429	particles2Tex: 	2.67333	sendToRender: 	0.146291	motionBlur: 	1.84759	bloom2Tex: 	0.39683	printScene: 	0.0373195	applyBloom: 	0.00655324	setRenderState: 	0.000442095	applyParticles: 	0.00216236	gui: 	0.0170913	setRenderState: 	0.000451118	luaMsg: 	0.00061352	printTextDebug:	0.000541341	console: 	0.00104359	endScene: 	0.000336835	present: 	0.346934	TOTAL_RENDER: 	10.3308	
UPDATE	UpdateSceneManager: 	0.0240596	UpdateInput: 	1.01346	UpdateCamera: 	0.0461012	UpdateEnemies: 	0.0945452	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0227514	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.81661	UpdatePlayer: 	0.0870146	UpdateSound: 	0.0167214	UpdateItems:	0.00955166	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00833966	UpdateGUI: 	0.00121501	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.28552	
RENDER	shadowmap: 	0.0681158	sendToRender: 	0.124782	scene: 	4.22943	particles2Tex: 	2.70604	sendToRender: 	0.140108	motionBlur: 	1.99708	bloom2Tex: 	0.337111	printScene: 	0.035118	applyBloom: 	0.00652617	setRenderState: 	0.000442095	applyParticles: 	0.00195484	gui: 	0.0152718	setRenderState: 	0.000463147	luaMsg: 	0.000442095	printTextDebug:	0.000616527	console: 	0.0010917	endScene: 	0.000348864	present: 	0.338302	TOTAL_RENDER: 	10.1632	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	1.01242	UpdateCamera: 	0.0450215	UpdateEnemies: 	0.0878807	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0228205	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.780867	UpdatePlayer: 	0.0759772	UpdateSound: 	0.0133862	UpdateItems:	0.00888702	UpdateTriggers: 	0.0181169	UpdateRigid: 	0.00873364	UpdateGUI: 	0.000968399	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.21038	
RENDER	shadowmap: 	0.0661759	sendToRender: 	0.115459	scene: 	4.29404	particles2Tex: 	2.61027	sendToRender: 	0.163223	motionBlur: 	1.86869	bloom2Tex: 	0.272734	printScene: 	0.0354308	applyBloom: 	0.00677579	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.0158252	setRenderState: 	0.000490215	luaMsg: 	0.000550364	printTextDebug:	0.000655624	console: 	0.000923287	endScene: 	0.000351872	present: 	0.387829	TOTAL_RENDER: 	10.0242	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	1.07456	UpdateCamera: 	0.0462907	UpdateEnemies: 	0.101005	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0268415	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.806316	UpdatePlayer: 	0.0905814	UpdateSound: 	0.0188206	UpdateItems:	0.00999075	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0085953	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00124208	TOTAL_UPDATE: 	2.33631	
RENDER	shadowmap: 	0.0749667	sendToRender: 	0.13824	scene: 	4.57672	particles2Tex: 	2.57685	sendToRender: 	0.108936	motionBlur: 	1.88944	bloom2Tex: 	0.454423	printScene: 	0.0395179	applyBloom: 	0.00658933	setRenderState: 	0.000439088	applyParticles: 	0.00215333	gui: 	0.0190582	setRenderState: 	0.000475177	luaMsg: 	0.000430065	printTextDebug:	0.000517282	console: 	0.001212	endScene: 	0.000351872	present: 	0.270147	TOTAL_RENDER: 	10.3149	
UPDATE	UpdateSceneManager: 	0.00856522	UpdateInput: 	1.07544	UpdateCamera: 	0.0452441	UpdateEnemies: 	0.0983497	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.023834	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.771808	UpdatePlayer: 	0.0924611	UpdateSound: 	0.0182552	UpdateItems:	0.00969001	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0085171	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.2827	
RENDER	shadowmap: 	0.0699864	sendToRender: 	0.136884	scene: 	4.63568	particles2Tex: 	2.55792	sendToRender: 	0.108918	motionBlur: 	1.89801	bloom2Tex: 	0.375949	printScene: 	0.0357345	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00186763	gui: 	0.0166733	setRenderState: 	0.000475177	luaMsg: 	0.000532319	printTextDebug:	0.000547356	console: 	0.00079096	endScene: 	0.000363902	present: 	0.2513	TOTAL_RENDER: 	10.2524	
UPDATE	UpdateSceneManager: 	0.00788253	UpdateInput: 	0.99528	UpdateCamera: 	0.0452441	UpdateEnemies: 	0.0886627	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.0215755	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.731448	UpdatePlayer: 	0.0819861	UpdateSound: 	0.0154703	UpdateItems:	0.00926596	UpdateTriggers: 	0.0195755	UpdateRigid: 	0.00747652	UpdateGUI: 	0.001209	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.15118	
RENDER	shadowmap: 	0.0635895	sendToRender: 	0.129799	scene: 	4.54473	particles2Tex: 	2.56601	sendToRender: 	0.109201	motionBlur: 	1.88512	bloom2Tex: 	0.279509	printScene: 	0.0332143	applyBloom: 	0.00648106	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.0158312	setRenderState: 	0.000493222	luaMsg: 	0.000652617	printTextDebug:	0.00043608	console: 	0.000787952	endScene: 	0.000351872	present: 	0.337421	TOTAL_RENDER: 	10.1281	
UPDATE	UpdateSceneManager: 	0.00738931	UpdateInput: 	0.999412	UpdateCamera: 	0.0438637	UpdateEnemies: 	0.0930445	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0248927	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.721048	UpdatePlayer: 	0.0781937	UpdateSound: 	0.00998173	UpdateItems:	0.00917874	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00780434	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.1247	
RENDER	shadowmap: 	0.0705097	sendToRender: 	0.11084	scene: 	4.42606	particles2Tex: 	2.57917	sendToRender: 	0.108268	motionBlur: 	1.87802	bloom2Tex: 	0.361826	printScene: 	0.0738359	applyBloom: 	0.0130644	setRenderState: 	0.000598483	applyParticles: 	0.00340143	gui: 	0.0294219	setRenderState: 	0.000610513	luaMsg: 	0.00107967	printTextDebug:	0.000899228	console: 	0.00123305	endScene: 	0.000502244	present: 	0.319879	TOTAL_RENDER: 	10.2433	
UPDATE	UpdateSceneManager: 	0.00724194	UpdateInput: 	1.02828	UpdateCamera: 	0.0426066	UpdateEnemies: 	0.0484711	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.047235	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.707416	UpdatePlayer: 	12.4897	UpdateSound: 	0.0134012	UpdateItems:	0.0142493	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0114494	UpdateGUI: 	0.00164207	BuildFrustum: 	0.00140448	TOTAL_UPDATE: 	14.593	
RENDER	shadowmap: 	0.124445	sendToRender: 	0.126199	scene: 	4.70044	particles2Tex: 	2.6331	sendToRender: 	0.124033	motionBlur: 	1.89317	bloom2Tex: 	0.287251	printScene: 	0.0436832	applyBloom: 	0.00657429	setRenderState: 	0.000469162	applyParticles: 	0.00197289	gui: 	0.0228717	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000757878	console: 	0.00116388	endScene: 	0.000339842	present: 	0.378951	TOTAL_RENDER: 	10.5941	
UPDATE	UpdateSceneManager: 	0.0095246	UpdateInput: 	1.02809	UpdateCamera: 	0.0477162	UpdateEnemies: 	0.100927	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0219454	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.934361	UpdatePlayer: 	0.102043	UpdateSound: 	0.018162	UpdateItems:	0.0100419	UpdateTriggers: 	0.0202041	UpdateRigid: 	0.00911859	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.57166	
RENDER	shadowmap: 	0.0725517	sendToRender: 	0.137588	scene: 	3.58252	particles2Tex: 	2.5543	sendToRender: 	0.121303	motionBlur: 	1.92792	bloom2Tex: 	0.0706119	printScene: 	0.0419359	applyBloom: 	0.00654121	setRenderState: 	0.000451118	applyParticles: 	0.00201499	gui: 	0.37604	setRenderState: 	0.0004842	luaMsg: 	0.0007669	printTextDebug:	0.000763893	console: 	0.00106163	endScene: 	0.000351872	present: 	0.0975798	TOTAL_RENDER: 	9.25318	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.02009	UpdateCamera: 	0.0400021	UpdateEnemies: 	0.09001	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0269287	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.844228	UpdatePlayer: 	0.103273	UpdateSound: 	0.0112268	UpdateItems:	0.0114975	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00933513	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.29383	
RENDER	shadowmap: 	0.082729	sendToRender: 	0.130812	scene: 	3.66243	particles2Tex: 	2.7583	sendToRender: 	0.1121	motionBlur: 	3.01199	bloom2Tex: 	0.0690451	printScene: 	0.0393224	applyBloom: 	0.00672466	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.395302	setRenderState: 	0.000511267	luaMsg: 	0.000454125	printTextDebug:	0.000424051	console: 	0.0010075	endScene: 	0.000378939	present: 	0.0961753	TOTAL_RENDER: 	10.6236	
UPDATE	UpdateSceneManager: 	0.0173109	UpdateInput: 	0.998486	UpdateCamera: 	0.0496259	UpdateEnemies: 	0.0950294	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0233228	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.650127	UpdatePlayer: 	0.0942956	UpdateSound: 	0.0190191	UpdateItems:	0.00986745	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00969602	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.11772	
RENDER	shadowmap: 	0.071033	sendToRender: 	0.137828	scene: 	3.65608	particles2Tex: 	2.59209	sendToRender: 	0.125657	motionBlur: 	2.35135	bloom2Tex: 	0.0724375	printScene: 	0.0405856	applyBloom: 	0.00667654	setRenderState: 	0.000442095	applyParticles: 	0.0020992	gui: 	0.377387	setRenderState: 	0.000502244	luaMsg: 	0.000649609	printTextDebug:	0.000541341	console: 	0.00107667	endScene: 	0.000354879	present: 	0.0965211	TOTAL_RENDER: 	9.77687	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	1.05863	UpdateCamera: 	0.047632	UpdateEnemies: 	0.0954264	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0295572	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.663185	UpdatePlayer: 	0.0978564	UpdateSound: 	0.0119727	UpdateItems:	0.00991857	UpdateTriggers: 	0.0207153	UpdateRigid: 	0.00980429	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.19598	
RENDER	shadowmap: 	0.074254	sendToRender: 	0.139236	scene: 	3.57534	particles2Tex: 	2.57782	sendToRender: 	0.108289	motionBlur: 	2.34024	bloom2Tex: 	0.0711022	printScene: 	0.0398517	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00201198	gui: 	0.0198101	setRenderState: 	0.000463147	luaMsg: 	0.000748855	printTextDebug:	0.000529311	console: 	0.00107967	endScene: 	0.000339842	present: 	0.429449	TOTAL_RENDER: 	9.62611	
UPDATE	UpdateSceneManager: 	0.024213	UpdateInput: 	1.10313	UpdateCamera: 	0.0505041	UpdateEnemies: 	0.0834748	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0249919	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.595932	UpdatePlayer: 	0.0962324	UpdateSound: 	0.0118794	UpdateItems:	0.0108749	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00989451	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.19157	
RENDER	shadowmap: 	0.0957663	sendToRender: 	0.120154	scene: 	3.64679	particles2Tex: 	2.56049	sendToRender: 	0.11216	motionBlur: 	2.32921	bloom2Tex: 	0.0716224	printScene: 	0.0413675	applyBloom: 	0.00675774	setRenderState: 	0.00044811	applyParticles: 	0.00224055	gui: 	0.0201499	setRenderState: 	0.000454125	luaMsg: 	0.000911258	printTextDebug:	0.000643594	console: 	0.000953362	endScene: 	0.000363902	present: 	0.433464	TOTAL_RENDER: 	9.68728	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.12396	UpdateCamera: 	0.055713	UpdateEnemies: 	0.116608	UpdateProjectile: 	0.0015759	UpdateParticle: 	0.0641459	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.730185	UpdatePlayer: 	0.122749	UpdateSound: 	0.0179815	UpdateItems:	0.0139786	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0123817	UpdateGUI: 	0.00209319	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.43867	
RENDER	shadowmap: 	0.129056	sendToRender: 	0.179638	scene: 	3.73055	particles2Tex: 	2.82659	sendToRender: 	0.148848	motionBlur: 	2.2627	bloom2Tex: 	0.485685	printScene: 	0.0522274	applyBloom: 	0.00880882	setRenderState: 	0.00044811	applyParticles: 	0.00244205	gui: 	0.024231	setRenderState: 	0.000490215	luaMsg: 	0.000842086	printTextDebug:	0.000875168	console: 	0.0012511	endScene: 	0.000381946	present: 	0.356654	TOTAL_RENDER: 	10.5269	
UPDATE	UpdateSceneManager: 	0.032294	UpdateInput: 	1.02205	UpdateCamera: 	0.0668075	UpdateEnemies: 	0.111661	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0340865	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.678791	UpdatePlayer: 	0.109312	UpdateSound: 	0.0141952	UpdateItems:	0.0128418	UpdateTriggers: 	0.0206341	UpdateRigid: 	0.0102674	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.24497	
RENDER	shadowmap: 	0.101829	sendToRender: 	0.156387	scene: 	3.78119	particles2Tex: 	2.51967	sendToRender: 	0.149753	motionBlur: 	2.21715	bloom2Tex: 	0.44704	printScene: 	0.0727442	applyBloom: 	0.00684496	setRenderState: 	0.0004842	applyParticles: 	0.00227063	gui: 	0.0227273	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000839079	console: 	0.000962384	endScene: 	0.000375931	present: 	0.273362	TOTAL_RENDER: 	10.0192	
UPDATE	UpdateSceneManager: 	0.0112509	UpdateInput: 	1.05027	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.11797	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0285527	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.614064	UpdatePlayer: 	0.0980098	UpdateSound: 	0.0211093	UpdateItems:	0.0108749	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00990053	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.14089	
RENDER	shadowmap: 	0.0769306	sendToRender: 	0.12277	scene: 	3.57974	particles2Tex: 	2.75358	sendToRender: 	0.14246	motionBlur: 	2.1316	bloom2Tex: 	0.367273	printScene: 	0.0433945	applyBloom: 	0.00709758	setRenderState: 	0.00044811	applyParticles: 	0.00205108	gui: 	0.0299602	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000529311	console: 	0.00116689	endScene: 	0.000363902	present: 	0.267768	TOTAL_RENDER: 	9.7875	
UPDATE	UpdateSceneManager: 	0.0103336	UpdateInput: 	1.06532	UpdateCamera: 	0.0486094	UpdateEnemies: 	0.0915228	UpdateProjectile: 	0.00146162	UpdateParticle: 	0.0322429	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.625673	UpdatePlayer: 	0.0943979	UpdateSound: 	0.0115697	UpdateItems:	0.0117471	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00892611	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.14094	
RENDER	shadowmap: 	0.0770359	sendToRender: 	0.139883	scene: 	3.93408	particles2Tex: 	2.82699	sendToRender: 	0.134147	motionBlur: 	1.73654	bloom2Tex: 	0.303765	printScene: 	0.0417043	applyBloom: 	0.00717578	setRenderState: 	0.000481192	applyParticles: 	0.00201198	gui: 	0.0196988	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000721788	console: 	0.00101652	endScene: 	0.000336835	present: 	0.39788	TOTAL_RENDER: 	9.91186	
UPDATE	UpdateSceneManager: 	0.00924791	UpdateInput: 	1.21316	UpdateCamera: 	0.0394487	UpdateEnemies: 	0.0805516	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0289407	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.609406	UpdatePlayer: 	0.0940189	UpdateSound: 	0.0136388	UpdateItems:	0.0100599	UpdateTriggers: 	0.021404	UpdateRigid: 	0.00968399	UpdateGUI: 	0.00174733	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.25696	
RENDER	shadowmap: 	0.079111	sendToRender: 	0.138189	scene: 	3.86339	particles2Tex: 	2.58921	sendToRender: 	0.123089	motionBlur: 	2.02642	bloom2Tex: 	0.0705518	printScene: 	0.0416231	applyBloom: 	0.00673068	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.353962	setRenderState: 	0.000505252	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.00105261	endScene: 	0.000354879	present: 	0.0860221	TOTAL_RENDER: 	9.64362	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	1.09118	UpdateCamera: 	0.0463478	UpdateEnemies: 	0.105038	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0228115	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.579954	UpdatePlayer: 	0.0904461	UpdateSound: 	0.0188357	UpdateItems:	0.00984038	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00861635	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.10996	
RENDER	shadowmap: 	0.0696676	sendToRender: 	0.126638	scene: 	3.67652	particles2Tex: 	2.53792	sendToRender: 	0.134289	motionBlur: 	2.2209	bloom2Tex: 	0.0697097	printScene: 	0.0398457	applyBloom: 	0.0069021	setRenderState: 	0.000454125	applyParticles: 	0.00218341	gui: 	0.0183154	setRenderState: 	0.000457133	luaMsg: 	0.000619535	printTextDebug:	0.000643594	console: 	0.00126012	endScene: 	0.000336835	present: 	0.424297	TOTAL_RENDER: 	9.58123	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.06737	UpdateCamera: 	0.897017	UpdateEnemies: 	0.110157	UpdateProjectile: 	0.00142553	UpdateParticle: 	0.0318609	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.617261	UpdatePlayer: 	0.0998865	UpdateSound: 	0.0239333	UpdateItems:	0.0110855	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.0103156	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00123907	TOTAL_UPDATE: 	3.02575	
RENDER	shadowmap: 	0.0827831	sendToRender: 	0.127519	scene: 	4.05167	particles2Tex: 	2.6325	sendToRender: 	0.118202	motionBlur: 	2.23204	bloom2Tex: 	0.11327	printScene: 	0.0554183	applyBloom: 	0.00974113	setRenderState: 	0.000466155	applyParticles: 	0.00298339	gui: 	0.0271693	setRenderState: 	0.000451118	luaMsg: 	0.00117591	printTextDebug:	0.000854116	console: 	0.00110373	endScene: 	0.000336835	present: 	0.620684	TOTAL_RENDER: 	10.3946	
UPDATE	UpdateSceneManager: 	0.0134884	UpdateInput: 	1.05365	UpdateCamera: 	0.966712	UpdateEnemies: 	0.102368	UpdateProjectile: 	0.00144658	UpdateParticle: 	0.0402006	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.623986	UpdatePlayer: 	0.104623	UpdateSound: 	0.0235062	UpdateItems:	0.0109231	UpdateTriggers: 	0.0700826	UpdateRigid: 	0.0101622	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.18242	
RENDER	shadowmap: 	0.101811	sendToRender: 	0.137627	scene: 	4.12632	particles2Tex: 	2.53003	sendToRender: 	0.110431	motionBlur: 	2.01787	bloom2Tex: 	0.280499	printScene: 	0.0479658	applyBloom: 	0.00662241	setRenderState: 	0.000463147	applyParticles: 	0.00211123	gui: 	0.0326098	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000854116	console: 	0.001212	endScene: 	0.000366909	present: 	0.581076	TOTAL_RENDER: 	10.2478	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.0816	UpdateCamera: 	0.886756	UpdateEnemies: 	0.097285	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0288354	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.623363	UpdatePlayer: 	0.119218	UpdateSound: 	0.0115997	UpdateItems:	0.0109471	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00993963	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	3.02728	
RENDER	shadowmap: 	0.0809997	sendToRender: 	0.122202	scene: 	3.76983	particles2Tex: 	2.58643	sendToRender: 	0.13677	motionBlur: 	2.28195	bloom2Tex: 	0.0720555	printScene: 	0.0412111	applyBloom: 	0.338678	setRenderState: 	0.000526304	applyParticles: 	0.00215033	gui: 	0.0208386	setRenderState: 	0.000478185	luaMsg: 	0.00063758	printTextDebug:	0.000538334	console: 	0.00103456	endScene: 	0.000357887	present: 	0.19337	TOTAL_RENDER: 	9.94905	
UPDATE	UpdateSceneManager: 	0.0094434	UpdateInput: 	1.02576	UpdateCamera: 	0.909152	UpdateEnemies: 	0.110124	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0320293	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.627715	UpdatePlayer: 	0.0934896	UpdateSound: 	0.020195	UpdateItems:	0.0103516	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0091607	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.99224	
RENDER	shadowmap: 	0.0740645	sendToRender: 	0.124175	scene: 	3.76132	particles2Tex: 	2.65943	sendToRender: 	0.112055	motionBlur: 	2.13992	bloom2Tex: 	0.0717187	printScene: 	0.0408472	applyBloom: 	0.337526	setRenderState: 	0.000505252	applyParticles: 	0.00217138	gui: 	0.0300565	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.00128117	endScene: 	0.000363902	present: 	0.213752	TOTAL_RENDER: 	9.81699	
UPDATE	UpdateSceneManager: 	0.0256987	UpdateInput: 	1.32986	UpdateCamera: 	0.915074	UpdateEnemies: 	0.0972309	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0443659	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.605289	UpdatePlayer: 	0.0993451	UpdateSound: 	0.0153049	UpdateItems:	0.0113862	UpdateTriggers: 	0.0213288	UpdateRigid: 	0.0104058	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	3.36154	
RENDER	shadowmap: 	0.0836372	sendToRender: 	0.142349	scene: 	3.6772	particles2Tex: 	2.63133	sendToRender: 	0.109601	motionBlur: 	2.21204	bloom2Tex: 	0.407567	printScene: 	0.0434426	applyBloom: 	0.00664947	setRenderState: 	0.00047217	applyParticles: 	0.00228266	gui: 	0.0205529	setRenderState: 	0.000454125	luaMsg: 	0.000547356	printTextDebug:	0.000529311	console: 	0.00114283	endScene: 	0.000354879	present: 	0.424721	TOTAL_RENDER: 	10.0094	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.0865	UpdateCamera: 	0.0487839	UpdateEnemies: 	0.0938204	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0285858	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.626226	UpdatePlayer: 	0.101658	UpdateSound: 	0.0206702	UpdateItems:	0.0113832	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00945242	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.18239	
RENDER	shadowmap: 	0.0813275	sendToRender: 	0.140532	scene: 	3.88448	particles2Tex: 	2.47178	sendToRender: 	0.108295	motionBlur: 	2.19912	bloom2Tex: 	0.358278	printScene: 	0.0419569	applyBloom: 	0.00678481	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0198823	setRenderState: 	0.000442095	luaMsg: 	0.000547356	printTextDebug:	0.000535326	console: 	0.0112058	endScene: 	0.000357887	present: 	0.342967	TOTAL_RENDER: 	9.91384	
UPDATE	UpdateSceneManager: 	0.00987948	UpdateInput: 	1.00471	UpdateCamera: 	0.0477824	UpdateEnemies: 	0.0947046	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0276295	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.593391	UpdatePlayer: 	0.0917273	UpdateSound: 	0.011293	UpdateItems:	0.0103907	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00947949	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.03233	
RENDER	shadowmap: 	0.0712345	sendToRender: 	0.137495	scene: 	3.47992	particles2Tex: 	2.57903	sendToRender: 	0.111188	motionBlur: 	2.38746	bloom2Tex: 	0.260656	printScene: 	0.040781	applyBloom: 	0.00671564	setRenderState: 	0.00044811	applyParticles: 	0.00201198	gui: 	0.0186312	setRenderState: 	0.000457133	luaMsg: 	0.00043608	printTextDebug:	0.000333827	console: 	0.00101652	endScene: 	0.000354879	present: 	0.277278	TOTAL_RENDER: 	9.63731	
UPDATE	UpdateSceneManager: 	0.0252656	UpdateInput: 	1.2283	UpdateCamera: 	0.0628828	UpdateEnemies: 	0.105531	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0536078	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.712745	UpdatePlayer: 	0.115306	UpdateSound: 	0.0146944	UpdateItems:	0.0135155	UpdateTriggers: 	0.0221409	UpdateRigid: 	0.0111877	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.54939	
RENDER	shadowmap: 	0.129444	sendToRender: 	0.162177	scene: 	3.7623	particles2Tex: 	2.55964	sendToRender: 	0.128665	motionBlur: 	2.42174	bloom2Tex: 	0.0774479	printScene: 	0.0493793	applyBloom: 	0.00692014	setRenderState: 	0.000469162	applyParticles: 	0.00224657	gui: 	0.023016	setRenderState: 	0.000493222	luaMsg: 	0.000547356	printTextDebug:	0.000733818	console: 	0.000986444	endScene: 	0.000384954	present: 	0.435563	TOTAL_RENDER: 	10.017	
UPDATE	UpdateSceneManager: 	0.0132027	UpdateInput: 	1.12729	UpdateCamera: 	0.0499207	UpdateEnemies: 	0.0938385	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0403961	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.693272	UpdatePlayer: 	0.104587	UpdateSound: 	0.0121982	UpdateItems:	0.0125651	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00965091	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.30773	
RENDER	shadowmap: 	0.107186	sendToRender: 	0.148995	scene: 	3.90694	particles2Tex: 	2.62757	sendToRender: 	0.111372	motionBlur: 	2.2585	bloom2Tex: 	0.0748254	printScene: 	0.046426	applyBloom: 	0.00672165	setRenderState: 	0.00047217	applyParticles: 	0.00245408	gui: 	0.0257167	setRenderState: 	0.000682691	luaMsg: 	0.000685699	printTextDebug:	0.000757878	console: 	0.00128117	endScene: 	0.0004842	present: 	0.153521	TOTAL_RENDER: 	10.2019	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.02384	UpdateCamera: 	0.0481373	UpdateEnemies: 	0.0962805	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.025822	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.604792	UpdatePlayer: 	0.106046	UpdateSound: 	0.0118975	UpdateItems:	0.0108719	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00899529	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.10323	
RENDER	shadowmap: 	0.0719623	sendToRender: 	0.120686	scene: 	3.65204	particles2Tex: 	2.55226	sendToRender: 	0.109026	motionBlur: 	2.38186	bloom2Tex: 	0.0716946	printScene: 	0.0401735	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00199695	gui: 	0.0199063	setRenderState: 	0.000466155	luaMsg: 	0.000676676	printTextDebug:	0.000526304	console: 	0.000977422	endScene: 	0.000357887	present: 	0.437356	TOTAL_RENDER: 	9.70755	
UPDATE	UpdateSceneManager: 	0.0100178	UpdateInput: 	1.02264	UpdateCamera: 	0.0476771	UpdateEnemies: 	0.10099	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.029452	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.606055	UpdatePlayer: 	0.0962835	UpdateSound: 	0.0194161	UpdateItems:	0.0106554	UpdateTriggers: 	0.0206672	UpdateRigid: 	0.0089201	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.10299	
RENDER	shadowmap: 	0.0752344	sendToRender: 	0.138406	scene: 	3.51866	particles2Tex: 	2.58369	sendToRender: 	0.108094	motionBlur: 	4.83775	bloom2Tex: 	0.0721939	printScene: 	0.0402818	applyBloom: 	0.00678481	setRenderState: 	0.000451118	applyParticles: 	0.0020571	gui: 	0.368587	setRenderState: 	0.000487207	luaMsg: 	0.000607505	printTextDebug:	0.000505252	console: 	0.00107065	endScene: 	0.000357887	present: 	0.094434	TOTAL_RENDER: 	12.0903	
UPDATE	UpdateSceneManager: 	0.0092419	UpdateInput: 	1.06747	UpdateCamera: 	0.0462155	UpdateEnemies: 	0.0876702	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0248175	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.595199	UpdatePlayer: 	0.0887469	UpdateSound: 	0.0191214	UpdateItems:	0.0104058	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00875168	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	2.08654	
RENDER	shadowmap: 	0.0686691	sendToRender: 	0.138262	scene: 	3.49308	particles2Tex: 	2.68235	sendToRender: 	0.144108	motionBlur: 	2.33502	bloom2Tex: 	0.0710119	printScene: 	0.0400442	applyBloom: 	0.00665549	setRenderState: 	0.0004842	applyParticles: 	0.00210221	gui: 	0.0178522	setRenderState: 	0.00046014	luaMsg: 	0.000550364	printTextDebug:	0.000517282	console: 	0.000845094	endScene: 	0.000378939	present: 	0.545113	TOTAL_RENDER: 	9.79185	
UPDATE	UpdateSceneManager: 	0.00904942	UpdateInput: 	0.959906	UpdateCamera: 	0.0412021	UpdateEnemies: 	0.0916461	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0309647	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.653068	UpdatePlayer: 	0.102184	UpdateSound: 	0.0216236	UpdateItems:	0.0119576	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0111847	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.09236	
RENDER	shadowmap: 	0.088407	sendToRender: 	0.144643	scene: 	3.64244	particles2Tex: 	2.71978	sendToRender: 	0.146108	motionBlur: 	2.38556	bloom2Tex: 	0.0719412	printScene: 	0.0440742	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00237589	gui: 	0.0211815	setRenderState: 	0.000463147	luaMsg: 	0.000634572	printTextDebug:	0.000739833	console: 	0.00108268	endScene: 	0.000336835	present: 	0.465905	TOTAL_RENDER: 	9.99495	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.06125	UpdateCamera: 	0.0509041	UpdateEnemies: 	0.0998774	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0291572	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.650385	UpdatePlayer: 	0.100115	UpdateSound: 	0.0161951	UpdateItems:	0.0103516	UpdateTriggers: 	0.0207725	UpdateRigid: 	0.00986745	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.2019	
RENDER	shadowmap: 	0.0779621	sendToRender: 	0.139392	scene: 	3.52219	particles2Tex: 	2.37151	sendToRender: 	0.107498	motionBlur: 	2.72311	bloom2Tex: 	0.0768704	printScene: 	0.0430035	applyBloom: 	0.00677278	setRenderState: 	0.000442095	applyParticles: 	0.00239092	gui: 	0.0207484	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000833064	console: 	0.000953362	endScene: 	0.000366909	present: 	0.472895	TOTAL_RENDER: 	9.83311	
UPDATE	UpdateSceneManager: 	0.0101652	UpdateInput: 	1.07193	UpdateCamera: 	0.0491057	UpdateEnemies: 	0.0973422	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0423028	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.610907	UpdatePlayer: 	0.103327	UpdateSound: 	0.0123275	UpdateItems:	0.0113561	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0102494	UpdateGUI: 	0.00154282	BuildFrustum: 	0.001209	TOTAL_UPDATE: 	2.15817	
RENDER	shadowmap: 	0.0972129	sendToRender: 	0.12105	scene: 	3.58277	particles2Tex: 	2.73718	sendToRender: 	0.144406	motionBlur: 	2.72978	bloom2Tex: 	0.0778028	printScene: 	0.042378	applyBloom: 	0.00669759	setRenderState: 	0.000463147	applyParticles: 	0.00196086	gui: 	0.0199965	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000851109	console: 	0.000995466	endScene: 	0.000363902	present: 	0.461066	TOTAL_RENDER: 	10.2952	
UPDATE	UpdateSceneManager: 	0.0213649	UpdateInput: 	1.00679	UpdateCamera: 	0.0475207	UpdateEnemies: 	0.102686	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0269227	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.616347	UpdatePlayer: 	0.0984218	UpdateSound: 	0.0197469	UpdateItems:	0.0208356	UpdateTriggers: 	0.0105351	UpdateRigid: 	0.00898025	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.10982	
RENDER	shadowmap: 	0.0754299	sendToRender: 	0.121245	scene: 	3.58226	particles2Tex: 	2.55859	sendToRender: 	0.112773	motionBlur: 	2.55964	bloom2Tex: 	0.073451	printScene: 	0.0431208	applyBloom: 	0.329439	setRenderState: 	0.000487207	applyParticles: 	0.00237889	gui: 	0.0195214	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.000535326	console: 	0.000869153	endScene: 	0.000375931	present: 	0.192116	TOTAL_RENDER: 	9.93548	
UPDATE	UpdateSceneManager: 	0.0091607	UpdateInput: 	0.906545	UpdateCamera: 	0.0477222	UpdateEnemies: 	0.111979	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0255333	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.618702	UpdatePlayer: 	0.106686	UpdateSound: 	0.017341	UpdateItems:	0.0104659	UpdateTriggers: 	0.0206943	UpdateRigid: 	0.00850206	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.0117	
RENDER	shadowmap: 	0.0738059	sendToRender: 	0.11871	scene: 	3.71421	particles2Tex: 	2.5691	sendToRender: 	0.124256	motionBlur: 	2.39019	bloom2Tex: 	0.0714239	printScene: 	0.0403029	applyBloom: 	0.00649008	setRenderState: 	0.00043608	applyParticles: 	0.00228266	gui: 	0.387507	setRenderState: 	0.000502244	luaMsg: 	0.000556378	printTextDebug:	0.000622542	console: 	0.00109772	endScene: 	0.000357887	present: 	0.0943708	TOTAL_RENDER: 	9.863	
UPDATE	UpdateSceneManager: 	0.0167395	UpdateInput: 	1.21435	UpdateCamera: 	0.0498154	UpdateEnemies: 	0.0987075	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0322309	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.640067	UpdatePlayer: 	0.0977121	UpdateSound: 	0.0211424	UpdateItems:	0.0101411	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0101592	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.346	
RENDER	shadowmap: 	0.0782027	sendToRender: 	0.142132	scene: 	3.74632	particles2Tex: 	2.61034	sendToRender: 	0.12191	motionBlur: 	2.36048	bloom2Tex: 	0.0705518	printScene: 	0.0404322	applyBloom: 	0.00651113	setRenderState: 	0.000457133	applyParticles: 	0.00216837	gui: 	0.394851	setRenderState: 	0.000508259	luaMsg: 	0.000610513	printTextDebug:	0.000562393	console: 	0.000884191	endScene: 	0.000372924	present: 	0.102419	TOTAL_RENDER: 	9.92936	
UPDATE	UpdateSceneManager: 	0.0116599	UpdateInput: 	1.0467	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.0932039	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.033488	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.641631	UpdatePlayer: 	0.098494	UpdateSound: 	0.0126764	UpdateItems:	0.0103667	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00990955	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.15709	
RENDER	shadowmap: 	0.076299	sendToRender: 	0.144165	scene: 	3.61736	particles2Tex: 	2.60871	sendToRender: 	0.146072	motionBlur: 	2.37705	bloom2Tex: 	0.0715082	printScene: 	0.0418336	applyBloom: 	0.31593	setRenderState: 	0.000475177	applyParticles: 	0.00232777	gui: 	0.0205228	setRenderState: 	0.000463147	luaMsg: 	0.000655624	printTextDebug:	0.000529311	console: 	0.000986444	endScene: 	0.000375931	present: 	0.197529	TOTAL_RENDER: 	9.87447	
UPDATE	UpdateSceneManager: 	0.0122734	UpdateInput: 	1.12023	UpdateCamera: 	0.0421795	UpdateEnemies: 	0.102539	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0270881	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.631538	UpdatePlayer: 	2.11334	UpdateSound: 	0.0138132	UpdateItems:	0.0138884	UpdateTriggers: 	0.0247393	UpdateRigid: 	0.0130523	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00127516	TOTAL_UPDATE: 	4.28016	
RENDER	shadowmap: 	0.119606	sendToRender: 	0.133871	scene: 	3.65102	particles2Tex: 	2.68347	sendToRender: 	0.161867	motionBlur: 	2.45687	bloom2Tex: 	0.0723081	printScene: 	0.0428111	applyBloom: 	0.322197	setRenderState: 	0.0004842	applyParticles: 	0.00220747	gui: 	0.0451238	setRenderState: 	0.00046014	luaMsg: 	0.000670662	printTextDebug:	0.000619535	console: 	0.00106464	endScene: 	0.000351872	present: 	0.192871	TOTAL_RENDER: 	10.1441	
UPDATE	UpdateSceneManager: 	0.0110915	UpdateInput: 	1.09873	UpdateCamera: 	0.0469253	UpdateEnemies: 	0.0942325	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0257588	UpdateLUAMsg: 	0.000333827	UpdateColisions: 	0.650587	UpdatePlayer: 	0.0968008	UpdateSound: 	0.0191875	UpdateItems:	0.0106434	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00968399	UpdateGUI: 	0.00148568	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.19304	
RENDER	shadowmap: 	0.0741788	sendToRender: 	0.131417	scene: 	3.52395	particles2Tex: 	2.696	sendToRender: 	0.110461	motionBlur: 	2.37758	bloom2Tex: 	0.0716736	printScene: 	0.0416773	applyBloom: 	0.457975	setRenderState: 	0.00047217	applyParticles: 	0.00217439	gui: 	0.0228115	setRenderState: 	0.000454125	luaMsg: 	0.000802989	printTextDebug:	0.00063758	console: 	0.00113982	endScene: 	0.000360894	present: 	0.205123	TOTAL_RENDER: 	9.97254	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.01812	UpdateCamera: 	0.0462606	UpdateEnemies: 	0.0880973	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0248656	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.629056	UpdatePlayer: 	0.090822	UpdateSound: 	0.0112028	UpdateItems:	0.0101321	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.00873364	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.06662	
RENDER	shadowmap: 	0.0805907	sendToRender: 	0.128493	scene: 	3.54496	particles2Tex: 	2.59643	sendToRender: 	0.107838	motionBlur: 	2.43979	bloom2Tex: 	0.0713488	printScene: 	0.0416983	applyBloom: 	0.337734	setRenderState: 	0.000487207	applyParticles: 	0.00251724	gui: 	0.0224386	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.000541341	console: 	0.0010496	endScene: 	0.000372924	present: 	0.210669	TOTAL_RENDER: 	9.86343	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.1986	UpdateCamera: 	0.038327	UpdateEnemies: 	0.0998203	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0268595	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.643318	UpdatePlayer: 	0.0943227	UpdateSound: 	0.0122163	UpdateItems:	0.0100659	UpdateTriggers: 	0.0197289	UpdateRigid: 	0.00931408	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.28635	
RENDER	shadowmap: 	0.0755412	sendToRender: 	0.11991	scene: 	3.55635	particles2Tex: 	2.57748	sendToRender: 	0.109267	motionBlur: 	2.5841	bloom2Tex: 	0.0739953	printScene: 	0.0434968	applyBloom: 	0.336489	setRenderState: 	0.000481192	applyParticles: 	0.00221649	gui: 	0.0231183	setRenderState: 	0.000487207	luaMsg: 	0.000568408	printTextDebug:	0.00075487	console: 	0.000787952	endScene: 	0.000378939	present: 	0.20515	TOTAL_RENDER: 	9.95881	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.08389	UpdateCamera: 	0.0461313	UpdateEnemies: 	0.0910927	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0261137	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.675137	UpdatePlayer: 	0.0991346	UpdateSound: 	0.0195725	UpdateItems:	0.010884	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0100359	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.20262	
RENDER	shadowmap: 	0.0763502	sendToRender: 	0.121245	scene: 	3.61309	particles2Tex: 	2.59458	sendToRender: 	0.111495	motionBlur: 	2.43112	bloom2Tex: 	0.0721818	printScene: 	0.0427329	applyBloom: 	0.336317	setRenderState: 	0.000487207	applyParticles: 	0.00215333	gui: 	0.0235634	setRenderState: 	0.00047217	luaMsg: 	0.000670662	printTextDebug:	0.000661639	console: 	0.00113682	endScene: 	0.000363902	present: 	0.193358	TOTAL_RENDER: 	9.86838	
UPDATE	UpdateSceneManager: 	0.00947648	UpdateInput: 	1.02921	UpdateCamera: 	0.0479658	UpdateEnemies: 	0.0966505	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0263242	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.629207	UpdatePlayer: 	0.093219	UpdateSound: 	0.0183424	UpdateItems:	0.00967798	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00902837	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	2.09762	
RENDER	shadowmap: 	0.0692646	sendToRender: 	0.261862	scene: 	3.56214	particles2Tex: 	2.67081	sendToRender: 	0.108283	motionBlur: 	2.41312	bloom2Tex: 	0.0715924	printScene: 	0.0401705	applyBloom: 	0.319172	setRenderState: 	0.000463147	applyParticles: 	0.00232175	gui: 	0.022992	setRenderState: 	0.000493222	luaMsg: 	0.00074284	printTextDebug:	0.00063758	console: 	0.00101652	endScene: 	0.000366909	present: 	0.201604	TOTAL_RENDER: 	10.0089	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	1.03677	UpdateCamera: 	0.0466666	UpdateEnemies: 	0.0941663	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0255814	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.624942	UpdatePlayer: 	0.0929874	UpdateSound: 	0.0182372	UpdateItems:	0.0102524	UpdateTriggers: 	0.0196477	UpdateRigid: 	0.00933513	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.11599	
RENDER	shadowmap: 	0.0716465	sendToRender: 	0.137016	scene: 	3.50977	particles2Tex: 	2.46958	sendToRender: 	0.165332	motionBlur: 	2.61073	bloom2Tex: 	0.0806658	printScene: 	0.0533612	applyBloom: 	0.319665	setRenderState: 	0.000487207	applyParticles: 	0.002421	gui: 	0.0281287	setRenderState: 	0.000469162	luaMsg: 	0.000872161	printTextDebug:	0.000622542	console: 	0.00106464	endScene: 	0.000363902	present: 	0.161067	TOTAL_RENDER: 	9.9023	
UPDATE	UpdateSceneManager: 	0.0243994	UpdateInput: 	1.03728	UpdateCamera: 	0.0458065	UpdateEnemies: 	0.0826087	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.032294	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.595638	UpdatePlayer: 	0.0841184	UpdateSound: 	0.0105922	UpdateItems:	0.00981933	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00780734	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	2.07175	
RENDER	shadowmap: 	0.119712	sendToRender: 	0.161876	scene: 	3.64365	particles2Tex: 	2.59151	sendToRender: 	0.109964	motionBlur: 	2.39171	bloom2Tex: 	0.074278	printScene: 	0.0481493	applyBloom: 	0.323695	setRenderState: 	0.00047217	applyParticles: 	0.00218341	gui: 	0.0452351	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000628557	console: 	0.00105562	endScene: 	0.000360894	present: 	0.204263	TOTAL_RENDER: 	9.99777	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.02879	UpdateCamera: 	0.0474576	UpdateEnemies: 	0.0951106	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0300625	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.624627	UpdatePlayer: 	0.0964008	UpdateSound: 	0.0212506	UpdateItems:	0.0106013	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00937422	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.1035	
RENDER	shadowmap: 	0.0743231	sendToRender: 	0.143458	scene: 	3.541	particles2Tex: 	2.569	sendToRender: 	0.11997	motionBlur: 	2.45043	bloom2Tex: 	0.0722119	printScene: 	0.0410878	applyBloom: 	0.316667	setRenderState: 	0.000490215	applyParticles: 	0.00209319	gui: 	0.0229047	setRenderState: 	0.00047217	luaMsg: 	0.000815019	printTextDebug:	0.000520289	console: 	0.000977422	endScene: 	0.000369916	present: 	0.204489	TOTAL_RENDER: 	9.80999	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	1.02018	UpdateCamera: 	0.047632	UpdateEnemies: 	0.0914506	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0250912	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.610828	UpdatePlayer: 	0.0912731	UpdateSound: 	0.0182402	UpdateItems:	0.0102735	UpdateTriggers: 	0.0200777	UpdateRigid: 	0.00956369	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.08248	
RENDER	shadowmap: 	0.0865514	sendToRender: 	0.117468	scene: 	3.56043	particles2Tex: 	2.65372	sendToRender: 	0.132788	motionBlur: 	2.38354	bloom2Tex: 	0.0704495	printScene: 	0.041978	applyBloom: 	0.333902	setRenderState: 	0.000490215	applyParticles: 	0.00227965	gui: 	0.0218912	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000421043	console: 	0.000941332	endScene: 	0.000375931	present: 	0.204314	TOTAL_RENDER: 	9.8622	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.03587	UpdateCamera: 	0.0471358	UpdateEnemies: 	0.0939498	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0241799	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.618299	UpdatePlayer: 	0.115573	UpdateSound: 	0.0119606	UpdateItems:	0.0107546	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00927197	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.10579	
RENDER	shadowmap: 	0.0709458	sendToRender: 	0.118764	scene: 	3.52582	particles2Tex: 	2.76555	sendToRender: 	0.142255	motionBlur: 	2.32402	bloom2Tex: 	0.0715743	printScene: 	0.0404442	applyBloom: 	0.482549	setRenderState: 	0.000475177	applyParticles: 	0.00221649	gui: 	0.0227965	setRenderState: 	0.000475177	luaMsg: 	0.000658632	printTextDebug:	0.000348864	console: 	0.00102253	endScene: 	0.000381946	present: 	0.189629	TOTAL_RENDER: 	10.0373	
UPDATE	UpdateSceneManager: 	0.0174282	UpdateInput: 	1.10745	UpdateCamera: 	0.0522063	UpdateEnemies: 	0.122072	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0462907	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.755637	UpdatePlayer: 	0.118397	UpdateSound: 	0.0174041	UpdateItems:	0.0129501	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0108749	UpdateGUI: 	0.00161199	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.42612	
RENDER	shadowmap: 	0.12022	sendToRender: 	0.15338	scene: 	3.81086	particles2Tex: 	2.62297	sendToRender: 	0.11081	motionBlur: 	2.51941	bloom2Tex: 	0.0772103	printScene: 	0.0475117	applyBloom: 	0.34008	setRenderState: 	0.000505252	applyParticles: 	0.00229769	gui: 	0.027055	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000378939	present: 	0.2218	TOTAL_RENDER: 	10.3166	
UPDATE	UpdateSceneManager: 	0.0103697	UpdateInput: 	1.24721	UpdateCamera: 	0.0527296	UpdateEnemies: 	0.106371	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0434817	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.69541	UpdatePlayer: 	0.106515	UpdateSound: 	0.0163996	UpdateItems:	0.0121411	UpdateTriggers: 	0.0203905	UpdateRigid: 	0.0108539	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	2.50825	
RENDER	shadowmap: 	0.109706	sendToRender: 	0.169097	scene: 	3.73846	particles2Tex: 	2.6238	sendToRender: 	0.110398	motionBlur: 	2.41671	bloom2Tex: 	0.0766329	printScene: 	0.0470816	applyBloom: 	0.326558	setRenderState: 	0.000493222	applyParticles: 	0.00216536	gui: 	0.0249558	setRenderState: 	0.000463147	luaMsg: 	0.000664647	printTextDebug:	0.00074284	console: 	0.00129621	endScene: 	0.000369916	present: 	0.23201	TOTAL_RENDER: 	10.136	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.03898	UpdateCamera: 	0.0476681	UpdateEnemies: 	0.0954866	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0261889	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.662379	UpdatePlayer: 	0.0990143	UpdateSound: 	0.0195093	UpdateItems:	0.0108629	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00947949	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.15134	
RENDER	shadowmap: 	0.0747953	sendToRender: 	0.139046	scene: 	3.55187	particles2Tex: 	2.7172	sendToRender: 	0.142698	motionBlur: 	2.35022	bloom2Tex: 	0.0703774	printScene: 	0.0398728	applyBloom: 	0.327839	setRenderState: 	0.000514274	applyParticles: 	0.00202702	gui: 	0.0231544	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.00062555	console: 	0.00101351	endScene: 	0.000360894	present: 	0.209713	TOTAL_RENDER: 	9.90649	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.02898	UpdateCamera: 	0.0459629	UpdateEnemies: 	0.0887499	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0233559	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.603379	UpdatePlayer: 	0.0893965	UpdateSound: 	0.010111	UpdateItems:	0.0103336	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00857424	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.04758	
RENDER	shadowmap: 	0.0680135	sendToRender: 	0.127453	scene: 	3.503	particles2Tex: 	2.83736	sendToRender: 	0.141994	motionBlur: 	2.3128	bloom2Tex: 	0.0703142	printScene: 	0.0389194	applyBloom: 	0.319897	setRenderState: 	0.000478185	applyParticles: 	0.00239393	gui: 	0.0221469	setRenderState: 	0.000466155	luaMsg: 	0.000703744	printTextDebug:	0.000538334	console: 	0.000968399	endScene: 	0.000372924	present: 	0.20411	TOTAL_RENDER: 	9.89847	
UPDATE	UpdateSceneManager: 	0.010111	UpdateInput: 	1.07083	UpdateCamera: 	0.054886	UpdateEnemies: 	0.0756705	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0253979	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.611457	UpdatePlayer: 	0.0922505	UpdateSound: 	0.0183936	UpdateItems:	0.0103065	UpdateTriggers: 	0.020162	UpdateRigid: 	0.00882687	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.12482	
RENDER	shadowmap: 	0.0737848	sendToRender: 	0.138998	scene: 	3.73927	particles2Tex: 	2.54576	sendToRender: 	0.108954	motionBlur: 	2.35541	bloom2Tex: 	0.0720194	printScene: 	0.0397074	applyBloom: 	0.317	setRenderState: 	0.000475177	applyParticles: 	0.00223454	gui: 	0.0219033	setRenderState: 	0.000454125	luaMsg: 	0.000649609	printTextDebug:	0.000691714	console: 	0.00127817	endScene: 	0.000363902	present: 	0.205195	TOTAL_RENDER: 	9.87063	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.03943	UpdateCamera: 	0.0466786	UpdateEnemies: 	0.0940671	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0240596	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.607448	UpdatePlayer: 	1.911	UpdateSound: 	0.0158132	UpdateItems:	0.0132959	UpdateTriggers: 	0.00103757	UpdateRigid: 	0.0107065	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00124809	TOTAL_UPDATE: 	3.9201	
RENDER	shadowmap: 	0.089195	sendToRender: 	0.175151	scene: 	3.54668	particles2Tex: 	2.54952	sendToRender: 	0.116115	motionBlur: 	2.43695	bloom2Tex: 	0.0716074	printScene: 	0.040754	applyBloom: 	0.335078	setRenderState: 	0.000490215	applyParticles: 	0.00228566	gui: 	0.0191695	setRenderState: 	0.00044811	luaMsg: 	0.000652617	printTextDebug:	0.000418036	console: 	0.00089622	endScene: 	0.000378939	present: 	0.187987	TOTAL_RENDER: 	9.83243	
UPDATE	UpdateSceneManager: 	0.00960279	UpdateInput: 	1.00413	UpdateCamera: 	0.0601129	UpdateEnemies: 	0.09444	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0243724	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.60774	UpdatePlayer: 	0.112229	UpdateSound: 	0.0194913	UpdateItems:	0.0100599	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00936821	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.11546	
RENDER	shadowmap: 	0.0713939	sendToRender: 	0.117315	scene: 	3.55938	particles2Tex: 	2.5944	sendToRender: 	0.107727	motionBlur: 	2.37767	bloom2Tex: 	0.070624	printScene: 	0.0384773	applyBloom: 	0.362798	setRenderState: 	0.000490215	applyParticles: 	0.00237589	gui: 	0.0175876	setRenderState: 	0.000487207	luaMsg: 	0.000535326	printTextDebug:	0.000538334	console: 	0.000745848	endScene: 	0.000378939	present: 	0.208443	TOTAL_RENDER: 	9.7734	
UPDATE	UpdateSceneManager: 	0.0268054	UpdateInput: 	1.18368	UpdateCamera: 	0.054507	UpdateEnemies: 	0.102822	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0426336	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.747207	UpdatePlayer: 	0.112791	UpdateSound: 	0.016141	UpdateItems:	0.0120719	UpdateTriggers: 	0.0222431	UpdateRigid: 	0.0106223	UpdateGUI: 	0.00129922	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.47657	
RENDER	shadowmap: 	0.116403	sendToRender: 	0.168252	scene: 	3.7504	particles2Tex: 	2.63578	sendToRender: 	0.130156	motionBlur: 	2.59367	bloom2Tex: 	0.0779381	printScene: 	0.0410908	applyBloom: 	0.315794	setRenderState: 	0.000496229	applyParticles: 	0.00257739	gui: 	0.0191996	setRenderState: 	0.000499237	luaMsg: 	0.000643594	printTextDebug:	0.00043608	console: 	0.00089622	endScene: 	0.000354879	present: 	0.361742	TOTAL_RENDER: 	10.4687	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.09674	UpdateCamera: 	0.0494846	UpdateEnemies: 	0.10874	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.0471448	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.748564	UpdatePlayer: 	0.110939	UpdateSound: 	0.0200447	UpdateItems:	0.0124869	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00983136	UpdateGUI: 	0.00166312	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.3608	
RENDER	shadowmap: 	0.0896521	sendToRender: 	0.157657	scene: 	3.68847	particles2Tex: 	2.59655	sendToRender: 	0.108804	motionBlur: 	2.38333	bloom2Tex: 	0.0725367	printScene: 	0.04156	applyBloom: 	0.341093	setRenderState: 	0.000478185	applyParticles: 	0.00234882	gui: 	0.0207755	setRenderState: 	0.00043608	luaMsg: 	0.000649609	printTextDebug:	0.000622542	console: 	0.00115185	endScene: 	0.000372924	present: 	0.213102	TOTAL_RENDER: 	10.1023	
UPDATE	UpdateSceneManager: 	0.0102223	UpdateInput: 	1.03569	UpdateCamera: 	0.0493974	UpdateEnemies: 	0.100274	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0371119	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.676367	UpdatePlayer: 	0.0997571	UpdateSound: 	0.013714	UpdateItems:	0.0108148	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00975316	UpdateGUI: 	0.00126614	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.18676	
RENDER	shadowmap: 	0.0782629	sendToRender: 	0.141627	scene: 	3.55138	particles2Tex: 	2.71812	sendToRender: 	0.11191	motionBlur: 	2.47036	bloom2Tex: 	0.0727442	printScene: 	0.0427118	applyBloom: 	0.320026	setRenderState: 	0.00047217	applyParticles: 	0.0701578	gui: 	0.0228807	setRenderState: 	0.000661639	luaMsg: 	0.000884191	printTextDebug:	0.000661639	console: 	0.00918776	endScene: 	0.000481192	present: 	0.179464	TOTAL_RENDER: 	10.0774	
UPDATE	UpdateSceneManager: 	0.00995166	UpdateInput: 	1.1044	UpdateCamera: 	0.055307	UpdateEnemies: 	0.0815771	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0264385	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.616873	UpdatePlayer: 	0.0999346	UpdateSound: 	0.0123516	UpdateItems:	0.010511	UpdateTriggers: 	0.0210371	UpdateRigid: 	0.00885995	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.17471	
RENDER	shadowmap: 	0.0767983	sendToRender: 	0.138259	scene: 	3.75547	particles2Tex: 	2.5591	sendToRender: 	0.127465	motionBlur: 	2.20076	bloom2Tex: 	0.0707894	printScene: 	0.0403871	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0191785	setRenderState: 	0.000538334	luaMsg: 	0.000553371	printTextDebug:	0.000427058	console: 	0.000986444	endScene: 	0.000360894	present: 	0.426778	TOTAL_RENDER: 	9.71412	
UPDATE	UpdateSceneManager: 	0.00862838	UpdateInput: 	1.05185	UpdateCamera: 	0.0463418	UpdateEnemies: 	0.090001	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0277107	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.56599	UpdatePlayer: 	0.0882446	UpdateSound: 	0.0175545	UpdateItems:	0.0100208	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00829455	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	2.04612	
RENDER	shadowmap: 	0.0712104	sendToRender: 	0.13606	scene: 	3.61256	particles2Tex: 	2.58186	sendToRender: 	0.127817	motionBlur: 	2.06332	bloom2Tex: 	0.370091	printScene: 	0.0406126	applyBloom: 	0.00667654	setRenderState: 	0.000463147	applyParticles: 	0.0020571	gui: 	0.0186221	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000739833	console: 	0.000947347	endScene: 	0.000366909	present: 	0.348395	TOTAL_RENDER: 	9.62311	
UPDATE	UpdateSceneManager: 	0.0086795	UpdateInput: 	1.00989	UpdateCamera: 	0.0461944	UpdateEnemies: 	0.0885484	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0305557	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.553933	UpdatePlayer: 	0.0884942	UpdateSound: 	0.0100629	UpdateItems:	0.00998774	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00841184	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.98404	
RENDER	shadowmap: 	0.208825	sendToRender: 	0.119303	scene: 	3.46928	particles2Tex: 	2.48979	sendToRender: 	0.107751	motionBlur: 	2.22166	bloom2Tex: 	0.0711292	printScene: 	0.367805	applyBloom: 	0.00675474	setRenderState: 	0.00046014	applyParticles: 	0.00208416	gui: 	0.0186462	setRenderState: 	0.00044811	luaMsg: 	0.000781937	printTextDebug:	0.000433073	console: 	0.000842086	endScene: 	0.000387961	present: 	0.245823	TOTAL_RENDER: 	9.574	
UPDATE	UpdateSceneManager: 	0.00929002	UpdateInput: 	1.13154	UpdateCamera: 	0.0475719	UpdateEnemies: 	0.0903408	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0291783	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.806	UpdatePlayer: 	0.120097	UpdateSound: 	0.0130764	UpdateItems:	0.0141771	UpdateTriggers: 	0.0240295	UpdateRigid: 	0.0144237	UpdateGUI: 	0.00188567	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.47607	
RENDER	shadowmap: 	0.121952	sendToRender: 	0.169581	scene: 	3.70667	particles2Tex: 	2.19952	sendToRender: 	0.109288	motionBlur: 	2.37124	bloom2Tex: 	0.0768524	printScene: 	0.390108	applyBloom: 	0.00677879	setRenderState: 	0.00047217	applyParticles: 	0.00215634	gui: 	0.0227784	setRenderState: 	0.000463147	luaMsg: 	0.000781937	printTextDebug:	0.0007669	console: 	0.00112779	endScene: 	0.000357887	present: 	0.334519	TOTAL_RENDER: 	9.77098	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.10647	UpdateCamera: 	0.0511237	UpdateEnemies: 	0.115808	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0442065	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.615463	UpdatePlayer: 	0.102223	UpdateSound: 	0.0209228	UpdateItems:	0.0104208	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0099697	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00123005	TOTAL_UPDATE: 	2.21927	
RENDER	shadowmap: 	0.0807711	sendToRender: 	0.142084	scene: 	3.54536	particles2Tex: 	2.64684	sendToRender: 	0.1089	motionBlur: 	2.07722	bloom2Tex: 	0.339292	printScene: 	0.041163	applyBloom: 	0.211679	setRenderState: 	0.000463147	applyParticles: 	0.00236085	gui: 	0.0196236	setRenderState: 	0.000442095	luaMsg: 	0.000445103	printTextDebug:	0.000538334	console: 	0.00101953	endScene: 	0.000348864	present: 	0.310381	TOTAL_RENDER: 	9.78214	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.04242	UpdateCamera: 	0.0477373	UpdateEnemies: 	0.0927167	UpdateProjectile: 	0.00143155	UpdateParticle: 	0.0300505	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.5547	UpdatePlayer: 	0.0971226	UpdateSound: 	0.0227844	UpdateItems:	0.0112509	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0100659	UpdateGUI: 	0.00139546	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.06866	
RENDER	shadowmap: 	0.0771201	sendToRender: 	0.141359	scene: 	3.50306	particles2Tex: 	2.57928	sendToRender: 	0.197908	motionBlur: 	2.43495	bloom2Tex: 	0.077911	printScene: 	0.392809	applyBloom: 	0.00692616	setRenderState: 	0.000580438	applyParticles: 	0.00209319	gui: 	0.0235032	setRenderState: 	0.000475177	luaMsg: 	0.000833064	printTextDebug:	0.00063758	console: 	0.00114584	endScene: 	0.000363902	present: 	0.263323	TOTAL_RENDER: 	10.0056	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.12142	UpdateCamera: 	0.0489102	UpdateEnemies: 	0.10933	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0391901	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.674965	UpdatePlayer: 	0.115787	UpdateSound: 	0.0145831	UpdateItems:	0.012905	UpdateTriggers: 	0.0220326	UpdateRigid: 	0.0109922	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.3122	
RENDER	shadowmap: 	0.0882356	sendToRender: 	0.141134	scene: 	3.66438	particles2Tex: 	2.74612	sendToRender: 	0.130039	motionBlur: 	2.09894	bloom2Tex: 	0.071839	printScene: 	0.0420712	applyBloom: 	0.303211	setRenderState: 	0.000487207	applyParticles: 	0.00215033	gui: 	0.0198011	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000634572	console: 	0.000974414	endScene: 	0.000366909	present: 	0.201304	TOTAL_RENDER: 	9.76497	
UPDATE	UpdateSceneManager: 	0.00954565	UpdateInput: 	1.05966	UpdateCamera: 	0.0491087	UpdateEnemies: 	0.0989662	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.0301888	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.57261	UpdatePlayer: 	0.0967377	UpdateSound: 	0.0206311	UpdateItems:	0.010487	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.00970504	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.10101	
RENDER	shadowmap: 	0.079096	sendToRender: 	0.137013	scene: 	3.48882	particles2Tex: 	2.71414	sendToRender: 	0.142935	motionBlur: 	2.10928	bloom2Tex: 	0.0709217	printScene: 	0.0398186	applyBloom: 	0.318297	setRenderState: 	0.000499237	applyParticles: 	0.00236686	gui: 	0.020165	setRenderState: 	0.000502244	luaMsg: 	0.000451118	printTextDebug:	0.000673669	console: 	0.00102855	endScene: 	0.000342849	present: 	0.130866	TOTAL_RENDER: 	9.42288	
UPDATE	UpdateSceneManager: 	0.0219785	UpdateInput: 	1.0319	UpdateCamera: 	0.0455659	UpdateEnemies: 	0.0892762	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0239995	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.553578	UpdatePlayer: 	0.0889754	UpdateSound: 	0.0186282	UpdateItems:	0.00981933	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00885995	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	2.02004	
RENDER	shadowmap: 	0.0692977	sendToRender: 	0.136304	scene: 	3.42728	particles2Tex: 	2.6694	sendToRender: 	0.111655	motionBlur: 	2.15864	bloom2Tex: 	0.0712315	printScene: 	0.0391871	applyBloom: 	0.324146	setRenderState: 	0.000454125	applyParticles: 	0.00227664	gui: 	0.0188507	setRenderState: 	0.000475177	luaMsg: 	0.000769907	printTextDebug:	0.00061352	console: 	0.000775922	endScene: 	0.000357887	present: 	0.127522	TOTAL_RENDER: 	9.31736	
UPDATE	UpdateSceneManager: 	0.00858627	UpdateInput: 	1.11068	UpdateCamera: 	0.0372292	UpdateEnemies: 	0.077499	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0281768	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.562423	UpdatePlayer: 	0.0951407	UpdateSound: 	0.0197469	UpdateItems:	0.0103426	UpdateTriggers: 	0.0305196	UpdateRigid: 	0.00926896	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.13505	
RENDER	shadowmap: 	0.0732735	sendToRender: 	0.116879	scene: 	3.30262	particles2Tex: 	2.65167	sendToRender: 	0.10819	motionBlur: 	2.08586	bloom2Tex: 	0.382656	printScene: 	0.0388472	applyBloom: 	0.00692315	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.0184868	setRenderState: 	0.00044811	luaMsg: 	0.00079096	printTextDebug:	0.000643594	console: 	0.000917273	endScene: 	0.000348864	present: 	0.312513	TOTAL_RENDER: 	9.26367	
UPDATE	UpdateSceneManager: 	0.0146072	UpdateInput: 	1.1453	UpdateCamera: 	0.0506695	UpdateEnemies: 	0.0956851	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.0302249	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.609791	UpdatePlayer: 	0.0999406	UpdateSound: 	0.0216627	UpdateItems:	0.010493	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0109531	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.48089	
RENDER	shadowmap: 	0.0852703	sendToRender: 	0.124833	scene: 	3.43749	particles2Tex: 	2.60893	sendToRender: 	0.139101	motionBlur: 	2.01002	bloom2Tex: 	0.457217	printScene: 	0.0418246	applyBloom: 	0.00675173	setRenderState: 	0.000454125	applyParticles: 	0.00192778	gui: 	0.0198762	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000739833	console: 	0.00113682	endScene: 	0.000369916	present: 	0.332143	TOTAL_RENDER: 	9.43577	
UPDATE	UpdateSceneManager: 	0.0107787	UpdateInput: 	1.06057	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.0636768	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0249227	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.603899	UpdatePlayer: 	0.0858808	UpdateSound: 	0.0188898	UpdateItems:	0.0106013	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00858928	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.06447	
RENDER	shadowmap: 	0.0716435	sendToRender: 	0.119703	scene: 	3.21226	particles2Tex: 	2.72619	sendToRender: 	0.161269	motionBlur: 	2.1152	bloom2Tex: 	0.369679	printScene: 	0.0405615	applyBloom: 	0.0067818	setRenderState: 	0.000478185	applyParticles: 	0.00196086	gui: 	0.0192026	setRenderState: 	0.000466155	luaMsg: 	0.000622542	printTextDebug:	0.000532319	console: 	0.00105862	endScene: 	0.000342849	present: 	0.340431	TOTAL_RENDER: 	9.35268	
UPDATE	UpdateSceneManager: 	0.00849906	UpdateInput: 	1.04604	UpdateCamera: 	0.046399	UpdateEnemies: 	0.103998	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0279603	UpdateLUAMsg: 	0.000457133	UpdateColisions: 	0.695524	UpdatePlayer: 	0.110473	UpdateSound: 	0.0187394	UpdateItems:	0.00970504	UpdateTriggers: 	0.0208717	UpdateRigid: 	0.00836974	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.22597	
RENDER	shadowmap: 	0.0745848	sendToRender: 	0.138051	scene: 	2.26553	particles2Tex: 	2.5335	sendToRender: 	0.106337	motionBlur: 	0.981262	bloom2Tex: 	0.0658451	printScene: 	0.033503	applyBloom: 	0.0065803	setRenderState: 	0.000463147	applyParticles: 	0.00190672	gui: 	0.183039	setRenderState: 	0.000478185	luaMsg: 	0.000451118	printTextDebug:	0.00043608	console: 	0.000995466	endScene: 	0.000351872	present: 	0.415281	TOTAL_RENDER: 	6.96078	
UPDATE	UpdateSceneManager: 	0.0086374	UpdateInput: 	1.03079	UpdateCamera: 	0.046399	UpdateEnemies: 	0.0872943	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0253739	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.636368	UpdatePlayer: 	0.0919408	UpdateSound: 	0.0176477	UpdateItems:	0.00994564	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00822839	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.11232	
RENDER	shadowmap: 	0.0695443	sendToRender: 	0.126602	scene: 	2.24707	particles2Tex: 	2.55848	sendToRender: 	0.257711	motionBlur: 	0.997749	bloom2Tex: 	0.0663233	printScene: 	0.0341346	applyBloom: 	0.00660136	setRenderState: 	0.000469162	applyParticles: 	0.00188266	gui: 	0.0167425	setRenderState: 	0.000457133	luaMsg: 	0.000757878	printTextDebug:	0.00033082	console: 	0.000983436	endScene: 	0.000342849	present: 	0.413215	TOTAL_RENDER: 	6.96163	
UPDATE	UpdateSceneManager: 	0.00738931	UpdateInput: 	1.02815	UpdateCamera: 	0.0442817	UpdateEnemies: 	0.0853966	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0163425	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.560138	UpdatePlayer: 	0.0889995	UpdateSound: 	0.0100509	UpdateItems:	0.00895318	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00747051	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.98414	
RENDER	shadowmap: 	0.0616648	sendToRender: 	0.128701	scene: 	2.13365	particles2Tex: 	2.75929	sendToRender: 	0.13923	motionBlur: 	1.00895	bloom2Tex: 	0.0651715	printScene: 	0.0312143	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00220145	gui: 	0.0145831	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000342849	console: 	0.000787952	endScene: 	0.000342849	present: 	0.40222	TOTAL_RENDER: 	6.91219	
UPDATE	UpdateSceneManager: 	0.00769907	UpdateInput: 	1.00165	UpdateCamera: 	0.0556529	UpdateEnemies: 	0.0705728	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0213529	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.540559	UpdatePlayer: 	0.0833274	UpdateSound: 	0.0158042	UpdateItems:	0.00921784	UpdateTriggers: 	0.0251273	UpdateRigid: 	0.00698631	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.98977	
RENDER	shadowmap: 	0.0655835	sendToRender: 	0.126824	scene: 	2.16261	particles2Tex: 	2.6164	sendToRender: 	0.142448	motionBlur: 	0.876976	bloom2Tex: 	0.333186	printScene: 	0.0335962	applyBloom: 	0.00646301	setRenderState: 	0.00046014	applyParticles: 	0.00195785	gui: 	0.0154763	setRenderState: 	0.00044811	luaMsg: 	0.000784945	printTextDebug:	0.000421043	console: 	0.000709758	endScene: 	0.000372924	present: 	0.340113	TOTAL_RENDER: 	6.88154	
UPDATE	UpdateSceneManager: 	0.00804493	UpdateInput: 	0.960929	UpdateCamera: 	0.0449794	UpdateEnemies: 	0.083532	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0205048	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.551582	UpdatePlayer: 	0.088801	UpdateSound: 	0.0167726	UpdateItems:	0.00913964	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00763592	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	1.92978	
RENDER	shadowmap: 	0.0650512	sendToRender: 	0.131699	scene: 	2.11653	particles2Tex: 	2.63634	sendToRender: 	0.106268	motionBlur: 	0.76536	bloom2Tex: 	0.359802	printScene: 	0.033891	applyBloom: 	0.00658331	setRenderState: 	0.000463147	applyParticles: 	0.00190372	gui: 	0.0154012	setRenderState: 	0.000487207	luaMsg: 	0.000547356	printTextDebug:	0.00033082	console: 	0.000869153	endScene: 	0.000345857	present: 	0.267089	TOTAL_RENDER: 	6.65968	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.01907	UpdateCamera: 	0.0550905	UpdateEnemies: 	0.0869935	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0220867	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.561975	UpdatePlayer: 	0.115233	UpdateSound: 	0.0110794	UpdateItems:	0.0102043	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00821636	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.03679	
RENDER	shadowmap: 	0.070215	sendToRender: 	0.116445	scene: 	1.89265	particles2Tex: 	2.58279	sendToRender: 	0.105504	motionBlur: 	0.899556	bloom2Tex: 	0.0664045	printScene: 	0.033497	applyBloom: 	0.00657128	setRenderState: 	0.000454125	applyParticles: 	0.00186763	gui: 	0.0154433	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.00043608	console: 	0.000769907	endScene: 	0.00033082	present: 	0.389757	TOTAL_RENDER: 	6.33209	
UPDATE	UpdateSceneManager: 	0.0063788	UpdateInput: 	0.996345	UpdateCamera: 	0.0421163	UpdateEnemies: 	0.0862808	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0211123	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.562246	UpdatePlayer: 	0.0801756	UpdateSound: 	0.0143185	UpdateItems:	0.00865244	UpdateTriggers: 	0.018556	UpdateRigid: 	0.00730209	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.97719	
RENDER	shadowmap: 	0.0635685	sendToRender: 	0.109396	scene: 	1.81221	particles2Tex: 	2.60915	sendToRender: 	0.10453	motionBlur: 	0.895246	bloom2Tex: 	0.0652286	printScene: 	0.0295181	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00187665	gui: 	0.0135666	setRenderState: 	0.000469162	luaMsg: 	0.000445103	printTextDebug:	0.000430065	console: 	0.00075487	endScene: 	0.000321797	present: 	0.385155	TOTAL_RENDER: 	6.24721	
UPDATE	UpdateSceneManager: 	0.0202041	UpdateInput: 	0.986579	UpdateCamera: 	0.0417795	UpdateEnemies: 	0.0834116	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.018553	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.561256	UpdatePlayer: 	0.0759953	UpdateSound: 	0.014132	UpdateItems:	0.00830658	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00676676	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.94386	
RENDER	shadowmap: 	0.0598242	sendToRender: 	0.109769	scene: 	1.51508	particles2Tex: 	2.58305	sendToRender: 	0.105204	motionBlur: 	0.626347	bloom2Tex: 	0.358702	printScene: 	0.0307993	applyBloom: 	0.00656226	setRenderState: 	0.000457133	applyParticles: 	0.00189169	gui: 	0.0147967	setRenderState: 	0.000475177	luaMsg: 	0.000451118	printTextDebug:	0.000607505	console: 	0.000511267	endScene: 	0.000354879	present: 	0.270941	TOTAL_RENDER: 	5.85762	
UPDATE	UpdateSceneManager: 	0.0174041	UpdateInput: 	1.12158	UpdateCamera: 	0.0539266	UpdateEnemies: 	0.118951	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0498635	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.80138	UpdatePlayer: 	0.125862	UpdateSound: 	0.014929	UpdateItems:	0.0232296	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0119606	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.50158	
RENDER	shadowmap: 	0.124686	sendToRender: 	0.154553	scene: 	1.79622	particles2Tex: 	2.94187	sendToRender: 	0.188715	motionBlur: 	0.727987	bloom2Tex: 	0.356419	printScene: 	0.0355571	applyBloom: 	0.00658331	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0165921	setRenderState: 	0.0004842	luaMsg: 	0.000649609	printTextDebug:	0.000333827	console: 	0.000781937	endScene: 	0.000336835	present: 	0.292135	TOTAL_RENDER: 	6.82346	
UPDATE	UpdateSceneManager: 	0.0112268	UpdateInput: 	1.22444	UpdateCamera: 	0.0478516	UpdateEnemies: 	0.0945903	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0424622	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.716597	UpdatePlayer: 	0.114	UpdateSound: 	0.0120869	UpdateItems:	0.0119757	UpdateTriggers: 	0.020195	UpdateRigid: 	0.00979828	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.44529	
RENDER	shadowmap: 	0.0843199	sendToRender: 	0.120313	scene: 	1.74166	particles2Tex: 	2.70071	sendToRender: 	0.142243	motionBlur: 	0.671819	bloom2Tex: 	0.066203	printScene: 	0.337803	applyBloom: 	0.00685097	setRenderState: 	0.000457133	applyParticles: 	0.00186462	gui: 	0.0829906	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000775922	console: 	0.000890205	endScene: 	0.000363902	present: 	0.217147	TOTAL_RENDER: 	6.33697	
UPDATE	UpdateSceneManager: 	0.00836673	UpdateInput: 	1.01081	UpdateCamera: 	0.0454366	UpdateEnemies: 	0.0856011	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0270671	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.574324	UpdatePlayer: 	0.0933152	UpdateSound: 	0.0171665	UpdateItems:	0.00911558	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.008478	UpdateGUI: 	0.00133832	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.00908	
RENDER	shadowmap: 	0.0672105	sendToRender: 	0.133525	scene: 	1.50829	particles2Tex: 	2.5769	sendToRender: 	0.104671	motionBlur: 	0.671795	bloom2Tex: 	0.0652857	printScene: 	0.0316504	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00190372	gui: 	0.30015	setRenderState: 	0.000511267	luaMsg: 	0.000339842	printTextDebug:	0.000514274	console: 	0.000827049	endScene: 	0.000375931	present: 	0.129248	TOTAL_RENDER: 	5.74969	
UPDATE	UpdateSceneManager: 	0.00661639	UpdateInput: 	0.961738	UpdateCamera: 	0.0425554	UpdateEnemies: 	0.0763652	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0182342	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.549861	UpdatePlayer: 	0.0824342	UpdateSound: 	0.00946144	UpdateItems:	0.00901634	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00702841	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.89968	
RENDER	shadowmap: 	0.0613821	sendToRender: 	0.13034	scene: 	1.47516	particles2Tex: 	2.70797	sendToRender: 	0.108262	motionBlur: 	0.645071	bloom2Tex: 	0.0636677	printScene: 	0.338925	applyBloom: 	0.00708856	setRenderState: 	0.000469162	applyParticles: 	0.00190071	gui: 	0.0153049	setRenderState: 	0.00046014	luaMsg: 	0.000640587	printTextDebug:	0.000415028	console: 	0.000769907	endScene: 	0.000351872	present: 	0.229135	TOTAL_RENDER: 	5.93972	
UPDATE	UpdateSceneManager: 	0.0072269	UpdateInput: 	1.02544	UpdateCamera: 	0.0437434	UpdateEnemies: 	0.0800373	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0307301	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.570892	UpdatePlayer: 	2.72247	UpdateSound: 	0.012114	UpdateItems:	0.0131486	UpdateTriggers: 	0.0215724	UpdateRigid: 	0.0106404	UpdateGUI: 	0.00140147	BuildFrustum: 	0.00430667	TOTAL_UPDATE: 	4.7006	
RENDER	shadowmap: 	0.104954	sendToRender: 	0.120349	scene: 	1.61345	particles2Tex: 	2.85197	sendToRender: 	0.149527	motionBlur: 	0.658551	bloom2Tex: 	0.066612	printScene: 	0.35038	applyBloom: 	0.00702541	setRenderState: 	0.000466155	applyParticles: 	0.00203003	gui: 	0.022195	setRenderState: 	0.000475177	luaMsg: 	0.000709758	printTextDebug:	0.000520289	console: 	0.000890205	endScene: 	0.000381946	present: 	0.236903	TOTAL_RENDER: 	6.36366	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	1.01671	UpdateCamera: 	0.046408	UpdateEnemies: 	0.0926566	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0217048	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.59635	UpdatePlayer: 	0.0945873	UpdateSound: 	0.0163816	UpdateItems:	0.00920882	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.00875469	UpdateGUI: 	0.0012932	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.03978	
RENDER	shadowmap: 	0.0692857	sendToRender: 	0.115315	scene: 	1.80323	particles2Tex: 	2.48177	sendToRender: 	0.114782	motionBlur: 	0.788292	bloom2Tex: 	0.33774	printScene: 	0.0363029	applyBloom: 	0.0067397	setRenderState: 	0.00046014	applyParticles: 	0.00194281	gui: 	0.0205078	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.00044811	console: 	0.000971407	endScene: 	0.000333827	present: 	0.321635	TOTAL_RENDER: 	6.26977	
UPDATE	UpdateSceneManager: 	0.00733517	UpdateInput: 	1.00561	UpdateCamera: 	0.0440261	UpdateEnemies: 	0.0829124	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0175395	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.545022	UpdatePlayer: 	0.079905	UpdateSound: 	0.0104359	UpdateItems:	0.00858627	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.00741337	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	1.93597	
RENDER	shadowmap: 	0.0607084	sendToRender: 	0.111032	scene: 	1.73515	particles2Tex: 	2.61577	sendToRender: 	0.121919	motionBlur: 	0.617577	bloom2Tex: 	0.349785	printScene: 	0.0311572	applyBloom: 	0.00676075	setRenderState: 	0.000463147	applyParticles: 	0.00184357	gui: 	0.0172177	setRenderState: 	0.00046014	luaMsg: 	0.000538334	printTextDebug:	0.000339842	console: 	0.000799982	endScene: 	0.000339842	present: 	0.299996	TOTAL_RENDER: 	6.12178	
UPDATE	UpdateSceneManager: 	0.00827951	UpdateInput: 	1.15416	UpdateCamera: 	0.0463448	UpdateEnemies: 	0.0875078	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0240295	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.575031	UpdatePlayer: 	0.0895258	UpdateSound: 	0.0107486	UpdateItems:	0.00934716	UpdateTriggers: 	0.0191424	UpdateRigid: 	0.00830056	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.17182	
RENDER	shadowmap: 	0.0733156	sendToRender: 	0.136162	scene: 	1.80601	particles2Tex: 	2.71351	sendToRender: 	0.142911	motionBlur: 	0.700871	bloom2Tex: 	0.34297	printScene: 	0.0356954	applyBloom: 	0.00677278	setRenderState: 	0.000457133	applyParticles: 	0.00184958	gui: 	0.0200086	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000544349	console: 	0.000941332	endScene: 	0.000342849	present: 	0.313584	TOTAL_RENDER: 	6.46256	
UPDATE	UpdateSceneManager: 	0.00772915	UpdateInput: 	1.00623	UpdateCamera: 	0.0458215	UpdateEnemies: 	0.0869454	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0239604	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.582781	UpdatePlayer: 	0.088807	UpdateSound: 	0.0172507	UpdateItems:	0.00989151	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00796373	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.01669	
RENDER	shadowmap: 	0.0713458	sendToRender: 	0.127026	scene: 	1.92625	particles2Tex: 	2.45648	sendToRender: 	0.138752	motionBlur: 	0.643053	bloom2Tex: 	0.337553	printScene: 	0.0344894	applyBloom: 	0.00670361	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0199965	setRenderState: 	0.000463147	luaMsg: 	0.000538334	printTextDebug:	0.000529311	console: 	0.000863138	endScene: 	0.000342849	present: 	0.319924	TOTAL_RENDER: 	6.24945	
UPDATE	UpdateSceneManager: 	0.0191484	UpdateInput: 	0.982393	UpdateCamera: 	0.0432502	UpdateEnemies: 	0.0833515	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0168117	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.597556	UpdatePlayer: 	0.0814478	UpdateSound: 	0.0147606	UpdateItems:	0.00874266	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00731412	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	2.00406	
RENDER	shadowmap: 	0.0618512	sendToRender: 	0.129991	scene: 	1.71816	particles2Tex: 	2.47554	sendToRender: 	0.141206	motionBlur: 	0.63721	bloom2Tex: 	0.350612	printScene: 	0.0314158	applyBloom: 	0.00669158	setRenderState: 	0.000463147	applyParticles: 	0.00188868	gui: 	0.0171124	setRenderState: 	0.000454125	luaMsg: 	0.000634572	printTextDebug:	0.000430065	console: 	0.000562393	endScene: 	0.000342849	present: 	0.319039	TOTAL_RENDER: 	6.04707	
UPDATE	UpdateSceneManager: 	0.0170522	UpdateInput: 	1.2645	UpdateCamera: 	0.0467027	UpdateEnemies: 	0.0868311	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.022992	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.585987	UpdatePlayer: 	0.0875289	UpdateSound: 	0.0143516	UpdateItems:	0.0102975	UpdateTriggers: 	0.0190101	UpdateRigid: 	0.00910957	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.326	
RENDER	shadowmap: 	0.0704435	sendToRender: 	0.116734	scene: 	1.81883	particles2Tex: 	2.50511	sendToRender: 	0.105363	motionBlur: 	0.641468	bloom2Tex: 	0.33752	printScene: 	0.0332203	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.00190973	gui: 	0.0184928	setRenderState: 	0.00047217	luaMsg: 	0.000547356	printTextDebug:	0.000544349	console: 	0.000869153	endScene: 	0.000348864	present: 	0.323301	TOTAL_RENDER: 	6.14122	
UPDATE	UpdateSceneManager: 	0.00958174	UpdateInput: 	1.02082	UpdateCamera: 	0.0434757	UpdateEnemies: 	0.0864191	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0163575	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.532012	UpdatePlayer: 	0.0905724	UpdateSound: 	0.0107336	UpdateItems:	0.00855319	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00744946	UpdateGUI: 	0.00115185	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.95329	
RENDER	shadowmap: 	0.0614843	sendToRender: 	0.111796	scene: 	1.71832	particles2Tex: 	2.42998	sendToRender: 	0.105862	motionBlur: 	0.632265	bloom2Tex: 	0.346458	printScene: 	0.0312264	applyBloom: 	0.00660436	setRenderState: 	0.000475177	applyParticles: 	0.00187364	gui: 	0.0169259	setRenderState: 	0.000457133	luaMsg: 	0.000445103	printTextDebug:	0.000424051	console: 	0.00075487	endScene: 	0.000339842	present: 	0.298393	TOTAL_RENDER: 	5.91382	
UPDATE	UpdateSceneManager: 	0.00667353	UpdateInput: 	0.990387	UpdateCamera: 	0.0432832	UpdateEnemies: 	0.0847379	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.017744	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.547597	UpdatePlayer: 	0.0772614	UpdateSound: 	0.0141049	UpdateItems:	0.00834568	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00724495	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.92446	
RENDER	shadowmap: 	0.0638452	sendToRender: 	0.112202	scene: 	1.76245	particles2Tex: 	2.67884	sendToRender: 	0.140899	motionBlur: 	0.670247	bloom2Tex: 	0.332835	printScene: 	0.0322008	applyBloom: 	0.00658933	setRenderState: 	0.000439088	applyParticles: 	0.00199394	gui: 	0.0183755	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000442095	console: 	0.000739833	endScene: 	0.000348864	present: 	0.315052	TOTAL_RENDER: 	6.29641	
UPDATE	UpdateSceneManager: 	0.0081141	UpdateInput: 	1.00167	UpdateCamera: 	0.0447118	UpdateEnemies: 	0.0887258	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0188988	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.551624	UpdatePlayer: 	0.0840432	UpdateSound: 	0.0168297	UpdateItems:	0.00919979	UpdateTriggers: 	0.0175064	UpdateRigid: 	0.00812914	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	1.9767	
RENDER	shadowmap: 	0.0675474	sendToRender: 	0.13188	scene: 	1.75395	particles2Tex: 	2.71292	sendToRender: 	0.139732	motionBlur: 	0.655709	bloom2Tex: 	0.33466	printScene: 	0.0328805	applyBloom: 	0.138758	setRenderState: 	0.000451118	applyParticles: 	0.00196387	gui: 	0.0279392	setRenderState: 	0.0004842	luaMsg: 	0.000430065	printTextDebug:	0.000520289	console: 	0.000655624	endScene: 	0.000363902	present: 	0.123396	TOTAL_RENDER: 	6.28398	
UPDATE	UpdateSceneManager: 	0.00748555	UpdateInput: 	1.19778	UpdateCamera: 	0.0561732	UpdateEnemies: 	0.123242	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0497162	UpdateLUAMsg: 	0.000968399	UpdateColisions: 	0.706769	UpdatePlayer: 	0.121116	UpdateSound: 	0.0155666	UpdateItems:	0.0135456	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0122644	UpdateGUI: 	0.00163605	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.48499	
RENDER	shadowmap: 	0.125895	sendToRender: 	0.171822	scene: 	2.02968	particles2Tex: 	2.75172	sendToRender: 	0.180973	motionBlur: 	0.711331	bloom2Tex: 	0.370064	printScene: 	0.0384052	applyBloom: 	0.00682992	setRenderState: 	0.000442095	applyParticles: 	0.00210522	gui: 	0.0216567	setRenderState: 	0.000466155	luaMsg: 	0.000718781	printTextDebug:	0.000640587	console: 	0.000652617	endScene: 	0.000348864	present: 	0.322516	TOTAL_RENDER: 	6.91433	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	1.04543	UpdateCamera: 	0.0491538	UpdateEnemies: 	0.109637	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0456531	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.67437	UpdatePlayer: 	0.107552	UpdateSound: 	0.0179635	UpdateItems:	0.0119245	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0105381	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.21142	
RENDER	shadowmap: 	0.0991346	sendToRender: 	0.116572	scene: 	1.88027	particles2Tex: 	2.4985	sendToRender: 	0.10718	motionBlur: 	0.634653	bloom2Tex: 	0.339328	printScene: 	0.0342639	applyBloom: 	0.00675173	setRenderState: 	0.000451118	applyParticles: 	0.00194582	gui: 	0.019765	setRenderState: 	0.000502244	luaMsg: 	0.000529311	printTextDebug:	0.000520289	console: 	0.000757878	endScene: 	0.000351872	present: 	0.320164	TOTAL_RENDER: 	6.22	
UPDATE	UpdateSceneManager: 	0.0141049	UpdateInput: 	1.1328	UpdateCamera: 	0.0377134	UpdateEnemies: 	0.0922746	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0214311	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.554827	UpdatePlayer: 	0.0886296	UpdateSound: 	0.00953663	UpdateItems:	0.00948851	UpdateTriggers: 	0.0201229	UpdateRigid: 	0.00835771	UpdateGUI: 	0.00123305	BuildFrustum: 	0.0106193	TOTAL_UPDATE: 	2.13736	
RENDER	shadowmap: 	0.0695563	sendToRender: 	0.116855	scene: 	1.77256	particles2Tex: 	2.4885	sendToRender: 	0.125838	motionBlur: 	0.619965	bloom2Tex: 	0.351297	printScene: 	0.0325887	applyBloom: 	0.00675474	setRenderState: 	0.000454125	applyParticles: 	0.00187063	gui: 	0.0184928	setRenderState: 	0.00047217	luaMsg: 	0.000348864	printTextDebug:	0.00074284	console: 	0.000676676	endScene: 	0.000351872	present: 	0.298086	TOTAL_RENDER: 	6.0568	
UPDATE	UpdateSceneManager: 	0.00913363	UpdateInput: 	1.0511	UpdateCamera: 	0.0425705	UpdateEnemies: 	0.0996489	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0175184	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.53099	UpdatePlayer: 	0.0800012	UpdateSound: 	0.00917573	UpdateItems:	0.00868251	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.00663444	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.9873	
RENDER	shadowmap: 	0.0704465	sendToRender: 	0.111637	scene: 	1.71549	particles2Tex: 	2.46712	sendToRender: 	0.104945	motionBlur: 	0.628897	bloom2Tex: 	0.337833	printScene: 	0.0324293	applyBloom: 	0.00675474	setRenderState: 	0.00046014	applyParticles: 	0.00182552	gui: 	0.0174161	setRenderState: 	0.000457133	luaMsg: 	0.000739833	printTextDebug:	0.000439088	console: 	0.000643594	endScene: 	0.000351872	present: 	0.31876	TOTAL_RENDER: 	5.96694	
UPDATE	UpdateSceneManager: 	0.00765396	UpdateInput: 	0.98823	UpdateCamera: 	0.0429284	UpdateEnemies: 	0.0866356	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.020974	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.573431	UpdatePlayer: 	0.0795832	UpdateSound: 	0.00985241	UpdateItems:	0.00878476	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.00708255	UpdateGUI: 	0.001209	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.96049	
RENDER	shadowmap: 	0.0633911	sendToRender: 	0.114722	scene: 	1.77601	particles2Tex: 	2.5541	sendToRender: 	0.125823	motionBlur: 	0.622437	bloom2Tex: 	0.353027	printScene: 	0.0317948	applyBloom: 	0.00681789	setRenderState: 	0.000451118	applyParticles: 	0.00213529	gui: 	0.0186131	setRenderState: 	0.000463147	luaMsg: 	0.00043608	printTextDebug:	0.000547356	console: 	0.000863138	endScene: 	0.000333827	present: 	0.344783	TOTAL_RENDER: 	6.19283	
UPDATE	UpdateSceneManager: 	0.00677879	UpdateInput: 	1.01735	UpdateCamera: 	0.0426998	UpdateEnemies: 	0.0808373	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0182131	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.552481	UpdatePlayer: 	0.0805125	UpdateSound: 	0.0160448	UpdateItems:	0.00889604	UpdateTriggers: 	0.0184297	UpdateRigid: 	0.00769907	UpdateGUI: 	0.00120298	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	1.97685	
RENDER	shadowmap: 	0.0640858	sendToRender: 	0.111516	scene: 	1.80627	particles2Tex: 	2.50126	sendToRender: 	0.105595	motionBlur: 	0.620963	bloom2Tex: 	0.282508	printScene: 	0.0313858	applyBloom: 	0.00652316	setRenderState: 	0.000454125	applyParticles: 	0.00198793	gui: 	0.0180056	setRenderState: 	0.000475177	luaMsg: 	0.000553371	printTextDebug:	0.00063758	console: 	0.000658632	endScene: 	0.000351872	present: 	0.364497	TOTAL_RENDER: 	6.06728	
UPDATE	UpdateSceneManager: 	0.01938	UpdateInput: 	1.00467	UpdateCamera: 	0.0423269	UpdateEnemies: 	0.0791411	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0159756	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.531377	UpdatePlayer: 	0.07549	UpdateSound: 	0.0144478	UpdateItems:	0.0089592	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.00658632	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	1.92502	
RENDER	shadowmap: 	0.0620678	sendToRender: 	0.112334	scene: 	1.72105	particles2Tex: 	2.4356	sendToRender: 	0.105294	motionBlur: 	0.626873	bloom2Tex: 	0.351517	printScene: 	0.0315873	applyBloom: 	0.00676676	setRenderState: 	0.000454125	applyParticles: 	0.00184657	gui: 	0.0170522	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000424051	console: 	0.00079096	endScene: 	0.000336835	present: 	0.298336	TOTAL_RENDER: 	5.92267	
UPDATE	UpdateSceneManager: 	0.00667955	UpdateInput: 	1.00329	UpdateCamera: 	0.0417284	UpdateEnemies: 	0.0781667	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0151395	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.515351	UpdatePlayer: 	0.0749126	UpdateSound: 	0.00911258	UpdateItems:	0.0161981	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00651414	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.89997	
RENDER	shadowmap: 	0.0588678	sendToRender: 	0.11179	scene: 	1.68172	particles2Tex: 	2.43891	sendToRender: 	0.104789	motionBlur: 	0.632864	bloom2Tex: 	0.343926	printScene: 	0.0296324	applyBloom: 	0.00674872	setRenderState: 	0.000445103	applyParticles: 	0.00184657	gui: 	0.0163786	setRenderState: 	0.000463147	luaMsg: 	0.000333827	printTextDebug:	0.000336835	console: 	0.000812012	endScene: 	0.000348864	present: 	0.295789	TOTAL_RENDER: 	5.87638	
UPDATE	UpdateSceneManager: 	0.00646301	UpdateInput: 	0.990778	UpdateCamera: 	0.0420081	UpdateEnemies: 	0.0766569	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0165049	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.516963	UpdatePlayer: 	0.0745908	UpdateSound: 	0.0132268	UpdateItems:	0.0087577	UpdateTriggers: 	0.0164297	UpdateRigid: 	0.00665248	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.89399	
RENDER	shadowmap: 	0.0595205	sendToRender: 	0.11871	scene: 	1.71757	particles2Tex: 	2.64814	sendToRender: 	0.138174	motionBlur: 	0.658015	bloom2Tex: 	0.326618	printScene: 	0.0302459	applyBloom: 	0.00678481	setRenderState: 	0.000463147	applyParticles: 	0.00190071	gui: 	0.0171274	setRenderState: 	0.000451118	luaMsg: 	0.000345857	printTextDebug:	0.000333827	console: 	0.000697729	endScene: 	0.000348864	present: 	0.317454	TOTAL_RENDER: 	6.19647	
UPDATE	UpdateSceneManager: 	0.0153651	UpdateInput: 	1.10773	UpdateCamera: 	0.043975	UpdateEnemies: 	0.0889393	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0285136	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.596943	UpdatePlayer: 	0.11702	UpdateSound: 	0.0219273	UpdateItems:	0.0106945	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0101471	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.22432	
RENDER	shadowmap: 	0.0954775	sendToRender: 	0.131263	scene: 	1.97399	particles2Tex: 	2.44864	sendToRender: 	0.163473	motionBlur: 	0.66502	bloom2Tex: 	0.372112	printScene: 	0.0413675	applyBloom: 	0.00682391	setRenderState: 	0.000445103	applyParticles: 	0.00193078	gui: 	0.0227995	setRenderState: 	0.000466155	luaMsg: 	0.000619535	printTextDebug:	0.00062555	console: 	0.00116088	endScene: 	0.000333827	present: 	0.326769	TOTAL_RENDER: 	6.41435	
UPDATE	UpdateSceneManager: 	0.020595	UpdateInput: 	1.01917	UpdateCamera: 	0.0463268	UpdateEnemies: 	0.111204	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0204477	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.586675	UpdatePlayer: 	0.0955557	UpdateSound: 	0.0114794	UpdateItems:	0.00974414	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.00890206	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	2.0573	
RENDER	shadowmap: 	0.0692436	sendToRender: 	0.114855	scene: 	1.79255	particles2Tex: 	2.71289	sendToRender: 	0.140177	motionBlur: 	0.66012	bloom2Tex: 	0.335671	printScene: 	0.0348082	applyBloom: 	0.00662541	setRenderState: 	0.000463147	applyParticles: 	0.00195785	gui: 	0.0189981	setRenderState: 	0.000466155	luaMsg: 	0.000532319	printTextDebug:	0.000430065	console: 	0.000649609	endScene: 	0.000348864	present: 	0.319665	TOTAL_RENDER: 	6.36829	
UPDATE	UpdateSceneManager: 	0.00712465	UpdateInput: 	1.07784	UpdateCamera: 	0.0432923	UpdateEnemies: 	0.080735	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.01775	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.540036	UpdatePlayer: 	0.094061	UpdateSound: 	0.0147606	UpdateItems:	0.00904641	UpdateTriggers: 	0.0203815	UpdateRigid: 	0.00719382	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.03888	
RENDER	shadowmap: 	0.064991	sendToRender: 	0.113414	scene: 	1.54648	particles2Tex: 	2.79718	sendToRender: 	0.148324	motionBlur: 	0.644163	bloom2Tex: 	0.355171	printScene: 	0.0311512	applyBloom: 	0.00660436	setRenderState: 	0.000466155	applyParticles: 	0.00190973	gui: 	0.0182492	setRenderState: 	0.000478185	luaMsg: 	0.000345857	printTextDebug:	0.000348864	console: 	0.000736825	endScene: 	0.000345857	present: 	0.289648	TOTAL_RENDER: 	6.19008	
UPDATE	UpdateSceneManager: 	0.0126794	UpdateInput: 	1.08318	UpdateCamera: 	0.0511928	UpdateEnemies: 	0.121916	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0514545	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.720098	UpdatePlayer: 	0.121218	UpdateSound: 	0.0121862	UpdateItems:	0.0130854	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0115366	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.342	
RENDER	shadowmap: 	0.122286	sendToRender: 	0.174589	scene: 	1.76738	particles2Tex: 	2.7599	sendToRender: 	0.20223	motionBlur: 	0.698502	bloom2Tex: 	0.351078	printScene: 	0.0442366	applyBloom: 	0.00664346	setRenderState: 	0.00046014	applyParticles: 	0.00192477	gui: 	0.0188477	setRenderState: 	0.00047217	luaMsg: 	0.000451118	printTextDebug:	0.00044811	console: 	0.000869153	endScene: 	0.000348864	present: 	0.298859	TOTAL_RENDER: 	6.62647	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.0568	UpdateCamera: 	0.047614	UpdateEnemies: 	0.106118	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0392653	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.683152	UpdatePlayer: 	0.107847	UpdateSound: 	0.0119396	UpdateItems:	0.0122313	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00930205	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.21348	
RENDER	shadowmap: 	0.0810207	sendToRender: 	0.129381	scene: 	1.6647	particles2Tex: 	2.63971	sendToRender: 	0.156935	motionBlur: 	0.638795	bloom2Tex: 	0.36059	printScene: 	0.0355962	applyBloom: 	0.00656527	setRenderState: 	0.00043608	applyParticles: 	0.00189169	gui: 	0.02058	setRenderState: 	0.0004842	luaMsg: 	0.000526304	printTextDebug:	0.000544349	console: 	0.00109471	endScene: 	0.000333827	present: 	0.309419	TOTAL_RENDER: 	6.20663	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	1.4183	UpdateCamera: 	0.0383239	UpdateEnemies: 	0.0994354	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0232175	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.570703	UpdatePlayer: 	1.82557	UpdateSound: 	0.014932	UpdateItems:	0.0135516	UpdateTriggers: 	0.0906416	UpdateRigid: 	0.0111667	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	4.28644	
RENDER	shadowmap: 	0.108416	sendToRender: 	0.121278	scene: 	1.63638	particles2Tex: 	2.71079	sendToRender: 	0.116623	motionBlur: 	0.644464	bloom2Tex: 	0.40612	printScene: 	0.0370638	applyBloom: 	0.00655023	setRenderState: 	0.000457133	applyParticles: 	0.0018556	gui: 	0.0176688	setRenderState: 	0.000469162	luaMsg: 	0.000682691	printTextDebug:	0.00044811	console: 	0.00102855	endScene: 	0.000339842	present: 	0.289019	TOTAL_RENDER: 	6.26149	
UPDATE	UpdateSceneManager: 	0.00909453	UpdateInput: 	1.01904	UpdateCamera: 	0.0448501	UpdateEnemies: 	0.0890446	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0182763	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.55077	UpdatePlayer: 	0.0914085	UpdateSound: 	0.0161019	UpdateItems:	0.00914867	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0087186	UpdateGUI: 	0.00111276	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	1.9841	
RENDER	shadowmap: 	0.066197	sendToRender: 	0.124617	scene: 	1.59061	particles2Tex: 	2.64974	sendToRender: 	0.105892	motionBlur: 	0.695317	bloom2Tex: 	0.339665	printScene: 	0.0329015	applyBloom: 	0.00660436	setRenderState: 	0.000478185	applyParticles: 	0.00187966	gui: 	0.0145771	setRenderState: 	0.000490215	luaMsg: 	0.000433073	printTextDebug:	0.00043608	console: 	0.00103456	endScene: 	0.000327812	present: 	0.313698	TOTAL_RENDER: 	6.09652	
UPDATE	UpdateSceneManager: 	0.00710661	UpdateInput: 	0.974062	UpdateCamera: 	0.043169	UpdateEnemies: 	0.0894656	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0172507	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.684905	UpdatePlayer: 	0.0868101	UpdateSound: 	0.0154703	UpdateItems:	0.00930806	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00772614	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	2.0635	
RENDER	shadowmap: 	0.083532	sendToRender: 	0.114641	scene: 	1.54059	particles2Tex: 	2.61838	sendToRender: 	0.10641	motionBlur: 	0.637282	bloom2Tex: 	0.335665	printScene: 	0.0323602	applyBloom: 	0.00664045	setRenderState: 	0.000451118	applyParticles: 	0.0018977	gui: 	0.0148568	setRenderState: 	0.000493222	luaMsg: 	0.000454125	printTextDebug:	0.000342849	console: 	0.00107065	endScene: 	0.000333827	present: 	0.302083	TOTAL_RENDER: 	5.94788	
UPDATE	UpdateSceneManager: 	0.039569	UpdateInput: 	1.07139	UpdateCamera: 	0.0430787	UpdateEnemies: 	0.0787802	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0208657	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.529714	UpdatePlayer: 	0.0804643	UpdateSound: 	0.0197469	UpdateItems:	0.0190973	UpdateTriggers: 	0.0180146	UpdateRigid: 	0.00662541	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.06312	
RENDER	shadowmap: 	0.0624888	sendToRender: 	0.110686	scene: 	1.51691	particles2Tex: 	2.62195	sendToRender: 	0.118406	motionBlur: 	0.615887	bloom2Tex: 	0.353598	printScene: 	0.0312444	applyBloom: 	0.00658632	setRenderState: 	0.000454125	applyParticles: 	0.00195785	gui: 	0.0150733	setRenderState: 	0.000463147	luaMsg: 	0.000439088	printTextDebug:	0.000445103	console: 	0.000772915	endScene: 	0.000348864	present: 	0.285073	TOTAL_RENDER: 	5.8916	
UPDATE	UpdateSceneManager: 	0.00715172	UpdateInput: 	0.989349	UpdateCamera: 	0.0428682	UpdateEnemies: 	0.0782479	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0164718	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.536018	UpdatePlayer: 	0.102338	UpdateSound: 	0.00950355	UpdateItems:	0.00945843	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0069833	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	1.94024	
RENDER	shadowmap: 	0.0640647	sendToRender: 	0.113131	scene: 	1.52	particles2Tex: 	2.24369	sendToRender: 	0.164595	motionBlur: 	0.722811	bloom2Tex: 	0.417115	printScene: 	0.0524469	applyBloom: 	0.00705849	setRenderState: 	0.000445103	applyParticles: 	0.00247212	gui: 	0.024201	setRenderState: 	0.000505252	luaMsg: 	0.000887198	printTextDebug:	0.000748855	console: 	0.00127817	endScene: 	0.000333827	present: 	0.25034	TOTAL_RENDER: 	5.78204	
UPDATE	UpdateSceneManager: 	0.00753366	UpdateInput: 	1.0042	UpdateCamera: 	0.0439659	UpdateEnemies: 	0.0828703	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0389254	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.565705	UpdatePlayer: 	0.0858868	UpdateSound: 	0.00956369	UpdateItems:	0.00870657	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.00772313	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	1.98383	
RENDER	shadowmap: 	0.0802959	sendToRender: 	0.146631	scene: 	1.61495	particles2Tex: 	2.71053	sendToRender: 	0.107324	motionBlur: 	0.646855	bloom2Tex: 	0.398223	printScene: 	0.041981	applyBloom: 	0.00688706	setRenderState: 	0.00044811	applyParticles: 	0.00200898	gui: 	0.0184417	setRenderState: 	0.000475177	luaMsg: 	0.000469162	printTextDebug:	0.000655624	console: 	0.00108268	endScene: 	0.000348864	present: 	0.308679	TOTAL_RENDER: 	6.23685	
UPDATE	UpdateSceneManager: 	0.00739532	UpdateInput: 	1.19035	UpdateCamera: 	0.0452952	UpdateEnemies: 	0.0882988	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0246521	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.595412	UpdatePlayer: 	0.0947046	UpdateSound: 	0.0105231	UpdateItems:	0.00967196	UpdateTriggers: 	0.0188627	UpdateRigid: 	0.00834568	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.22247	
RENDER	shadowmap: 	0.0707773	sendToRender: 	0.132568	scene: 	1.81593	particles2Tex: 	2.55253	sendToRender: 	0.117868	motionBlur: 	0.736377	bloom2Tex: 	0.0669338	printScene: 	0.0326459	applyBloom: 	0.295368	setRenderState: 	0.000502244	applyParticles: 	0.0022616	gui: 	0.0156357	setRenderState: 	0.000457133	luaMsg: 	0.000535326	printTextDebug:	0.000424051	console: 	0.000857124	endScene: 	0.000345857	present: 	0.204931	TOTAL_RENDER: 	6.19803	
UPDATE	UpdateSceneManager: 	0.0119727	UpdateInput: 	1.01963	UpdateCamera: 	0.0470756	UpdateEnemies: 	0.096867	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0301888	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.586143	UpdatePlayer: 	0.104828	UpdateSound: 	0.0195334	UpdateItems:	0.0101652	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0083938	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.06963	
RENDER	shadowmap: 	0.0848582	sendToRender: 	0.142953	scene: 	1.88723	particles2Tex: 	2.51506	sendToRender: 	0.105856	motionBlur: 	0.732934	bloom2Tex: 	0.0675413	printScene: 	0.0364623	applyBloom: 	0.313782	setRenderState: 	0.000502244	applyParticles: 	0.00217138	gui: 	0.0182161	setRenderState: 	0.000442095	luaMsg: 	0.000457133	printTextDebug:	0.000424051	console: 	0.000830056	endScene: 	0.000357887	present: 	0.110725	TOTAL_RENDER: 	6.17338	
UPDATE	UpdateSceneManager: 	0.0160297	UpdateInput: 	1.07654	UpdateCamera: 	0.0511628	UpdateEnemies: 	0.122027	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0482245	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.728396	UpdatePlayer: 	0.121426	UpdateSound: 	0.0163244	UpdateItems:	0.0130523	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0106313	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.34838	
RENDER	shadowmap: 	0.114058	sendToRender: 	0.168438	scene: 	1.98177	particles2Tex: 	2.79213	sendToRender: 	0.127399	motionBlur: 	0.73528	bloom2Tex: 	0.0709127	printScene: 	0.0436201	applyBloom: 	0.00672165	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0196838	setRenderState: 	0.000463147	luaMsg: 	0.000574423	printTextDebug:	0.000851109	console: 	0.000962384	endScene: 	0.000339842	present: 	0.436736	TOTAL_RENDER: 	6.65507	
UPDATE	UpdateSceneManager: 	0.00784042	UpdateInput: 	1.12042	UpdateCamera: 	0.0514334	UpdateEnemies: 	0.104945	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0632617	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.709521	UpdatePlayer: 	0.109949	UpdateSound: 	0.0154192	UpdateItems:	0.0116298	UpdateTriggers: 	0.0210913	UpdateRigid: 	0.0114434	UpdateGUI: 	0.00132328	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.37391	
RENDER	shadowmap: 	0.107315	sendToRender: 	0.153061	scene: 	1.9729	particles2Tex: 	2.64802	sendToRender: 	0.106271	motionBlur: 	0.887661	bloom2Tex: 	0.0713307	printScene: 	0.0436742	applyBloom: 	0.00657128	setRenderState: 	0.000451118	applyParticles: 	0.00231273	gui: 	0.0285948	setRenderState: 	0.000481192	luaMsg: 	0.000562393	printTextDebug:	0.000424051	console: 	0.00103456	endScene: 	0.000327812	present: 	0.439178	TOTAL_RENDER: 	6.65125	
UPDATE	UpdateSceneManager: 	0.0103607	UpdateInput: 	1.0833	UpdateCamera: 	0.0456321	UpdateEnemies: 	0.0868341	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0219303	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.563497	UpdatePlayer: 	0.114421	UpdateSound: 	0.0104058	UpdateItems:	0.00952761	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00802087	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000860131	TOTAL_UPDATE: 	2.08441	
RENDER	shadowmap: 	0.0712856	sendToRender: 	0.11748	scene: 	1.91755	particles2Tex: 	2.73344	sendToRender: 	0.116226	motionBlur: 	0.715557	bloom2Tex: 	0.339475	printScene: 	0.0349857	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.00195184	gui: 	0.0161199	setRenderState: 	0.000481192	luaMsg: 	0.000538334	printTextDebug:	0.000634572	console: 	0.000917273	endScene: 	0.000351872	present: 	0.272015	TOTAL_RENDER: 	6.49975	
UPDATE	UpdateSceneManager: 	0.00870056	UpdateInput: 	1.00815	UpdateCamera: 	0.0462005	UpdateEnemies: 	0.0888852	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0200657	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.572402	UpdatePlayer: 	0.0911979	UpdateSound: 	0.0165801	UpdateItems:	0.00973211	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00746149	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	1.99811	
RENDER	shadowmap: 	0.0679534	sendToRender: 	0.12268	scene: 	1.85682	particles2Tex: 	2.67885	sendToRender: 	0.11945	motionBlur: 	0.729511	bloom2Tex: 	0.0661459	printScene: 	0.0361435	applyBloom: 	0.00703744	setRenderState: 	0.000493222	applyParticles: 	0.00190071	gui: 	0.015744	setRenderState: 	0.000502244	luaMsg: 	0.000538334	printTextDebug:	0.00043608	console: 	0.000875168	endScene: 	0.000366909	present: 	0.224079	TOTAL_RENDER: 	6.37074	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.02906	UpdateCamera: 	0.0456892	UpdateEnemies: 	0.0836462	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.025037	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.561978	UpdatePlayer: 	0.0862116	UpdateSound: 	0.0161951	UpdateItems:	0.00916972	UpdateTriggers: 	0.0186432	UpdateRigid: 	0.00796674	UpdateGUI: 	0.00149771	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.02041	
RENDER	shadowmap: 	0.0721548	sendToRender: 	0.133792	scene: 	1.85864	particles2Tex: 	2.69044	sendToRender: 	0.140466	motionBlur: 	0.74238	bloom2Tex: 	0.0663895	printScene: 	0.0375721	applyBloom: 	0.00719382	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.016144	setRenderState: 	0.000493222	luaMsg: 	0.000439088	printTextDebug:	0.000538334	console: 	0.000914265	endScene: 	0.000363902	present: 	0.214091	TOTAL_RENDER: 	6.43329	
UPDATE	UpdateSceneManager: 	0.00689909	UpdateInput: 	0.982958	UpdateCamera: 	0.0422757	UpdateEnemies: 	0.0855349	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0189469	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.537128	UpdatePlayer: 	0.0744645	UpdateSound: 	0.0098073	UpdateItems:	0.00897423	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.00686902	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.90009	
RENDER	shadowmap: 	0.0628587	sendToRender: 	0.111188	scene: 	1.79154	particles2Tex: 	2.51797	sendToRender: 	0.104452	motionBlur: 	0.72294	bloom2Tex: 	0.0651594	printScene: 	0.0349406	applyBloom: 	0.00698029	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.0140628	setRenderState: 	0.000454125	luaMsg: 	0.000339842	printTextDebug:	0.000333827	console: 	0.000848101	endScene: 	0.000369916	present: 	0.222542	TOTAL_RENDER: 	6.11505	
UPDATE	UpdateSceneManager: 	0.0193409	UpdateInput: 	0.977316	UpdateCamera: 	0.0420863	UpdateEnemies: 	0.0844522	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.0147696	UpdateLUAMsg: 	0.000336835	UpdateColisions: 	0.514385	UpdatePlayer: 	0.0713458	UpdateSound: 	0.00992459	UpdateItems:	0.00858026	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.00725096	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.89779	
RENDER	shadowmap: 	0.0631354	sendToRender: 	0.127922	scene: 	1.76544	particles2Tex: 	2.53064	sendToRender: 	0.104843	motionBlur: 	0.731388	bloom2Tex: 	0.0649459	printScene: 	0.0330759	applyBloom: 	0.00691714	setRenderState: 	0.000478185	applyParticles: 	0.00194883	gui: 	0.0144328	setRenderState: 	0.000475177	luaMsg: 	0.000538334	printTextDebug:	0.000336835	console: 	0.000962384	endScene: 	0.000366909	present: 	0.221234	TOTAL_RENDER: 	6.10624	
UPDATE	UpdateSceneManager: 	0.00818929	UpdateInput: 	0.977172	UpdateCamera: 	0.0437494	UpdateEnemies: 	0.0813064	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0207033	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.518003	UpdatePlayer: 	0.0751742	UpdateSound: 	0.0146764	UpdateItems:	0.00888702	UpdateTriggers: 	0.0168507	UpdateRigid: 	0.00752464	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.89949	
RENDER	shadowmap: 	0.0638873	sendToRender: 	0.12151	scene: 	1.79326	particles2Tex: 	2.55243	sendToRender: 	0.119459	motionBlur: 	0.720468	bloom2Tex: 	0.0660256	printScene: 	0.0344052	applyBloom: 	0.0071036	setRenderState: 	0.000475177	applyParticles: 	0.00185259	gui: 	0.0147365	setRenderState: 	0.000490215	luaMsg: 	0.000532319	printTextDebug:	0.00033082	console: 	0.000893213	endScene: 	0.000360894	present: 	0.207664	TOTAL_RENDER: 	6.1443	
UPDATE	UpdateSceneManager: 	0.00923287	UpdateInput: 	0.968282	UpdateCamera: 	0.0461764	UpdateEnemies: 	0.0951076	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.0297828	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.547467	UpdatePlayer: 	0.0867018	UpdateSound: 	0.0174883	UpdateItems:	0.00984339	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0083938	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.94985	
RENDER	shadowmap: 	0.0736164	sendToRender: 	0.135272	scene: 	1.89568	particles2Tex: 	2.52679	sendToRender: 	0.106223	motionBlur: 	0.725728	bloom2Tex: 	0.067812	printScene: 	0.0368834	applyBloom: 	0.00694721	setRenderState: 	0.000469162	applyParticles: 	0.00192778	gui: 	0.0169109	setRenderState: 	0.000457133	luaMsg: 	0.000433073	printTextDebug:	0.00044811	console: 	0.000875168	endScene: 	0.000363902	present: 	0.224007	TOTAL_RENDER: 	6.2843	
UPDATE	UpdateSceneManager: 	0.00769306	UpdateInput: 	1.14984	UpdateCamera: 	0.0455087	UpdateEnemies: 	0.110058	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0267001	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.582212	UpdatePlayer: 	0.0925212	UpdateSound: 	0.0111576	UpdateItems:	0.00965091	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00848402	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.184	
RENDER	shadowmap: 	0.0715172	sendToRender: 	0.117862	scene: 	1.89565	particles2Tex: 	2.57913	sendToRender: 	0.128755	motionBlur: 	0.735487	bloom2Tex: 	0.0659263	printScene: 	0.0375931	applyBloom: 	0.00701037	setRenderState: 	0.000463147	applyParticles: 	0.00186161	gui: 	0.0170402	setRenderState: 	0.000469162	luaMsg: 	0.000427058	printTextDebug:	0.000628557	console: 	0.000860131	endScene: 	0.000348864	present: 	0.228326	TOTAL_RENDER: 	6.33068	
UPDATE	UpdateSceneManager: 	0.00903438	UpdateInput: 	0.959578	UpdateCamera: 	0.0453884	UpdateEnemies: 	0.096458	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0212326	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.545025	UpdatePlayer: 	0.111387	UpdateSound: 	0.0179304	UpdateItems:	0.00984639	UpdateTriggers: 	0.0199875	UpdateRigid: 	0.00905243	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.97362	
RENDER	shadowmap: 	0.0716134	sendToRender: 	0.117603	scene: 	2.04523	particles2Tex: 	2.60245	sendToRender: 	0.10693	motionBlur: 	0.72685	bloom2Tex: 	0.066188	printScene: 	0.0380803	applyBloom: 	0.00709458	setRenderState: 	0.00047217	applyParticles: 	0.00194582	gui: 	0.016556	setRenderState: 	0.000478185	luaMsg: 	0.000547356	printTextDebug:	0.000529311	console: 	0.000739833	endScene: 	0.000357887	present: 	0.226061	TOTAL_RENDER: 	6.47711	
UPDATE	UpdateSceneManager: 	0.00801486	UpdateInput: 	1.00456	UpdateCamera: 	0.043999	UpdateEnemies: 	0.0901814	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0195996	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.541684	UpdatePlayer: 	0.0852131	UpdateSound: 	0.0151305	UpdateItems:	0.00924791	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00766599	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.97722	
RENDER	shadowmap: 	0.0675113	sendToRender: 	0.113348	scene: 	1.94875	particles2Tex: 	2.51455	sendToRender: 	0.106094	motionBlur: 	0.731039	bloom2Tex: 	0.340534	printScene: 	0.0337947	applyBloom: 	0.00655324	setRenderState: 	0.00047217	applyParticles: 	0.00205409	gui: 	0.0155425	setRenderState: 	0.000490215	luaMsg: 	0.00044811	printTextDebug:	0.000538334	console: 	0.000854116	endScene: 	0.000348864	present: 	0.300568	TOTAL_RENDER: 	6.33335	
UPDATE	UpdateSceneManager: 	0.00729908	UpdateInput: 	1.00239	UpdateCamera: 	0.0429705	UpdateEnemies: 	0.0841786	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0165921	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.64225	UpdatePlayer: 	0.0808884	UpdateSound: 	0.00967497	UpdateItems:	0.00876672	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00754269	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.03063	
RENDER	shadowmap: 	0.0616407	sendToRender: 	0.112608	scene: 	1.7936	particles2Tex: 	2.54996	sendToRender: 	0.120629	motionBlur: 	0.720489	bloom2Tex: 	0.0652978	printScene: 	0.0336083	applyBloom: 	0.00693217	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.0146643	setRenderState: 	0.000487207	luaMsg: 	0.00058946	printTextDebug:	0.000342849	console: 	0.000661639	endScene: 	0.000381946	present: 	0.222085	TOTAL_RENDER: 	6.14546	
UPDATE	UpdateSceneManager: 	0.0168447	UpdateInput: 	1.0708	UpdateCamera: 	0.0519447	UpdateEnemies: 	0.122963	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0505552	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.719211	UpdatePlayer: 	0.125008	UpdateSound: 	0.0158703	UpdateItems:	0.0130223	UpdateTriggers: 	0.0226702	UpdateRigid: 	0.0111095	UpdateGUI: 	0.00161801	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.36885	
RENDER	shadowmap: 	0.123083	sendToRender: 	0.175181	scene: 	2.08671	particles2Tex: 	2.6257	sendToRender: 	0.108355	motionBlur: 	0.746137	bloom2Tex: 	0.0729638	printScene: 	0.0486034	applyBloom: 	0.00721187	setRenderState: 	0.000469162	applyParticles: 	0.00193981	gui: 	0.020595	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000736825	console: 	0.00126313	endScene: 	0.000351872	present: 	0.230966	TOTAL_RENDER: 	6.70161	
UPDATE	UpdateSceneManager: 	0.00844192	UpdateInput: 	1.08251	UpdateCamera: 	0.0506214	UpdateEnemies: 	0.127344	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0583445	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.671377	UpdatePlayer: 	0.129555	UpdateSound: 	0.015323	UpdateItems:	0.0117501	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0104569	UpdateGUI: 	0.00126914	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.31396	
RENDER	shadowmap: 	0.106214	sendToRender: 	0.151708	scene: 	2.02238	particles2Tex: 	2.58646	sendToRender: 	0.126	motionBlur: 	0.735863	bloom2Tex: 	0.0717067	printScene: 	0.0445043	applyBloom: 	0.00715773	setRenderState: 	0.00047217	applyParticles: 	0.00199695	gui: 	0.0175725	setRenderState: 	0.000481192	luaMsg: 	0.000544349	printTextDebug:	0.000538334	console: 	0.000890205	endScene: 	0.000369916	present: 	0.230801	TOTAL_RENDER: 	6.54803	
UPDATE	UpdateSceneManager: 	0.0129772	UpdateInput: 	1.09352	UpdateCamera: 	0.0492771	UpdateEnemies: 	0.118713	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0313406	UpdateLUAMsg: 	0.000905243	UpdateColisions: 	0.573891	UpdatePlayer: 	0.123799	UpdateSound: 	0.0123967	UpdateItems:	0.0112028	UpdateTriggers: 	0.000818027	UpdateRigid: 	0.0093231	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.17182	
RENDER	shadowmap: 	0.0852913	sendToRender: 	0.124635	scene: 	2.00892	particles2Tex: 	2.5869	sendToRender: 	0.108256	motionBlur: 	0.765123	bloom2Tex: 	0.0685759	printScene: 	0.0413915	applyBloom: 	0.00695623	setRenderState: 	0.000481192	applyParticles: 	0.00189469	gui: 	0.0182282	setRenderState: 	0.000526304	luaMsg: 	0.000457133	printTextDebug:	0.000628557	console: 	0.000998474	endScene: 	0.000424051	present: 	0.228064	TOTAL_RENDER: 	6.52259	
UPDATE	UpdateSceneManager: 	0.00856221	UpdateInput: 	1.00326	UpdateCamera: 	0.0540379	UpdateEnemies: 	0.089616	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0204597	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.533242	UpdatePlayer: 	0.111408	UpdateSound: 	0.0103306	UpdateItems:	0.00983737	UpdateTriggers: 	0.0204928	UpdateRigid: 	0.00827651	UpdateGUI: 	0.00133531	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.00398	
RENDER	shadowmap: 	0.0697638	sendToRender: 	0.115336	scene: 	1.86527	particles2Tex: 	2.56656	sendToRender: 	0.105814	motionBlur: 	0.721448	bloom2Tex: 	0.0664316	printScene: 	0.0372142	applyBloom: 	0.00679985	setRenderState: 	0.000478185	applyParticles: 	0.00199093	gui: 	0.0155876	setRenderState: 	0.000490215	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.000691714	endScene: 	0.000369916	present: 	0.225613	TOTAL_RENDER: 	6.36813	
UPDATE	UpdateSceneManager: 	0.0267453	UpdateInput: 	1.25163	UpdateCamera: 	0.047629	UpdateEnemies: 	0.0902717	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0220536	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.521459	UpdatePlayer: 	0.0929964	UpdateSound: 	0.0142794	UpdateItems:	0.0103907	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00921784	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.23873	
RENDER	shadowmap: 	0.073875	sendToRender: 	0.138	scene: 	1.86611	particles2Tex: 	2.78537	sendToRender: 	0.141455	motionBlur: 	0.738714	bloom2Tex: 	0.0667624	printScene: 	0.0372593	applyBloom: 	0.0070224	setRenderState: 	0.000475177	applyParticles: 	0.00199995	gui: 	0.0160568	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000439088	console: 	0.00107667	endScene: 	0.000351872	present: 	0.224332	TOTAL_RENDER: 	6.57087	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	0.985488	UpdateCamera: 	0.0436351	UpdateEnemies: 	0.0829786	UpdateProjectile: 	0.000739833	UpdateParticle: 	0.0211093	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.494873	UpdatePlayer: 	0.0815651	UpdateSound: 	0.0146553	UpdateItems:	0.00840282	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.00681488	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.87397	
RENDER	shadowmap: 	0.0610122	sendToRender: 	0.109745	scene: 	1.79185	particles2Tex: 	2.6524	sendToRender: 	0.124039	motionBlur: 	0.720453	bloom2Tex: 	0.0661729	printScene: 	0.033488	applyBloom: 	0.00673669	setRenderState: 	0.000475177	applyParticles: 	0.00195184	gui: 	0.0142884	setRenderState: 	0.000496229	luaMsg: 	0.000442095	printTextDebug:	0.00043608	console: 	0.000851109	endScene: 	0.000351872	present: 	0.220416	TOTAL_RENDER: 	6.24539	
UPDATE	UpdateSceneManager: 	0.00761787	UpdateInput: 	0.96132	UpdateCamera: 	0.0431028	UpdateEnemies: 	0.0769607	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0209409	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.50905	UpdatePlayer: 	0.0833455	UpdateSound: 	0.00922987	UpdateItems:	0.00926896	UpdateTriggers: 	0.0178883	UpdateRigid: 	0.00800884	UpdateGUI: 	0.000926295	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	1.88468	
RENDER	shadowmap: 	0.0635144	sendToRender: 	0.13169	scene: 	1.87961	particles2Tex: 	2.34017	sendToRender: 	0.162384	motionBlur: 	0.813937	bloom2Tex: 	0.0736374	printScene: 	0.0508139	applyBloom: 	0.00687503	setRenderState: 	0.000475177	applyParticles: 	0.00216837	gui: 	0.0232115	setRenderState: 	0.000457133	luaMsg: 	0.000772915	printTextDebug:	0.000544349	console: 	0.00107065	endScene: 	0.000351872	present: 	0.1834	TOTAL_RENDER: 	6.2141	
UPDATE	UpdateSceneManager: 	0.00753066	UpdateInput: 	1.01331	UpdateCamera: 	0.0436441	UpdateEnemies: 	0.0783742	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0352173	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.502401	UpdatePlayer: 	0.0774028	UpdateSound: 	0.0141922	UpdateItems:	0.00879078	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00753366	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.91735	
RENDER	shadowmap: 	0.0806147	sendToRender: 	0.166198	scene: 	1.87455	particles2Tex: 	2.70894	sendToRender: 	0.142331	motionBlur: 	0.781627	bloom2Tex: 	0.0706901	printScene: 	0.0454456	applyBloom: 	0.00689308	setRenderState: 	0.000508259	applyParticles: 	0.00204206	gui: 	0.018965	setRenderState: 	0.000502244	luaMsg: 	0.000526304	printTextDebug:	0.000442095	console: 	0.00111576	endScene: 	0.000348864	present: 	0.220007	TOTAL_RENDER: 	6.62733	
UPDATE	UpdateSceneManager: 	0.00813816	UpdateInput: 	1.14894	UpdateCamera: 	0.0556589	UpdateEnemies: 	0.126972	UpdateProjectile: 	0.00144959	UpdateParticle: 	0.0509643	UpdateLUAMsg: 	0.0111697	UpdateColisions: 	0.709722	UpdatePlayer: 	0.121988	UpdateSound: 	0.0136538	UpdateItems:	0.013726	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0116749	UpdateGUI: 	0.00175334	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.42784	
RENDER	shadowmap: 	0.112629	sendToRender: 	0.149855	scene: 	2.06784	particles2Tex: 	2.73076	sendToRender: 	0.187863	motionBlur: 	0.79892	bloom2Tex: 	0.0766178	printScene: 	0.0377435	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.0168297	setRenderState: 	0.000466155	luaMsg: 	0.00063758	printTextDebug:	0.000345857	console: 	0.00074284	endScene: 	0.000363902	present: 	0.3494	TOTAL_RENDER: 	7.01578	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.03161	UpdateCamera: 	0.0466907	UpdateEnemies: 	0.122343	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.032685	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.661823	UpdatePlayer: 	0.130379	UpdateSound: 	0.0116479	UpdateItems:	0.0119576	UpdateTriggers: 	0.0188477	UpdateRigid: 	0.00980128	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.21532	
RENDER	shadowmap: 	0.0839801	sendToRender: 	0.116157	scene: 	1.96833	particles2Tex: 	2.57075	sendToRender: 	0.119531	motionBlur: 	0.883306	bloom2Tex: 	0.0661459	printScene: 	0.037939	applyBloom: 	0.00679684	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0166192	setRenderState: 	0.000466155	luaMsg: 	0.000643594	printTextDebug:	0.000421043	console: 	0.00118193	endScene: 	0.000357887	present: 	0.225448	TOTAL_RENDER: 	6.54667	
UPDATE	UpdateSceneManager: 	0.013338	UpdateInput: 	1.05811	UpdateCamera: 	0.047623	UpdateEnemies: 	0.108596	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0453072	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.657991	UpdatePlayer: 	0.108599	UpdateSound: 	0.014917	UpdateItems:	0.0113561	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00887499	UpdateGUI: 	0.00135937	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.21402	
RENDER	shadowmap: 	0.102948	sendToRender: 	0.272466	scene: 	2.00131	particles2Tex: 	2.79682	sendToRender: 	0.15449	motionBlur: 	0.805483	bloom2Tex: 	0.073454	printScene: 	0.0382097	applyBloom: 	0.00685398	setRenderState: 	0.000487207	applyParticles: 	0.00199995	gui: 	0.0181349	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000541341	console: 	0.000983436	endScene: 	0.000363902	present: 	0.226272	TOTAL_RENDER: 	6.9786	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.08364	UpdateCamera: 	0.0477583	UpdateEnemies: 	0.10816	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0436321	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.676583	UpdatePlayer: 	0.109086	UpdateSound: 	0.0164778	UpdateItems:	0.0118945	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.00911859	UpdateGUI: 	0.0012932	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.24493	
RENDER	shadowmap: 	0.077905	sendToRender: 	0.130743	scene: 	1.92185	particles2Tex: 	2.69873	sendToRender: 	0.142646	motionBlur: 	0.767474	bloom2Tex: 	0.0659263	printScene: 	0.037136	applyBloom: 	0.00679985	setRenderState: 	0.000487207	applyParticles: 	0.00193078	gui: 	0.0164808	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.0007669	console: 	0.00104058	endScene: 	0.000348864	present: 	0.224341	TOTAL_RENDER: 	6.56172	
UPDATE	UpdateSceneManager: 	0.00793666	UpdateInput: 	0.986275	UpdateCamera: 	0.0443358	UpdateEnemies: 	0.0870928	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0241919	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.543594	UpdatePlayer: 	0.0870537	UpdateSound: 	0.0160959	UpdateItems:	0.00921182	UpdateTriggers: 	0.0183665	UpdateRigid: 	0.00714871	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000736825	TOTAL_UPDATE: 	1.98362	
RENDER	shadowmap: 	0.0679443	sendToRender: 	0.129456	scene: 	1.82924	particles2Tex: 	2.56937	sendToRender: 	0.120133	motionBlur: 	0.719361	bloom2Tex: 	0.064997	printScene: 	0.0336263	applyBloom: 	0.00673368	setRenderState: 	0.000487207	applyParticles: 	0.00186462	gui: 	0.0144839	setRenderState: 	0.00046014	luaMsg: 	0.000445103	printTextDebug:	0.000538334	console: 	0.000863138	endScene: 	0.000366909	present: 	0.205225	TOTAL_RENDER: 	6.20503	
UPDATE	UpdateSceneManager: 	0.0142824	UpdateInput: 	1.11526	UpdateCamera: 	0.0489192	UpdateEnemies: 	0.111778	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.0468471	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.677122	UpdatePlayer: 	0.117209	UpdateSound: 	0.0129952	UpdateItems:	0.0135636	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0095246	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.31348	
RENDER	shadowmap: 	0.248012	sendToRender: 	0.150854	scene: 	2.05806	particles2Tex: 	2.81227	sendToRender: 	0.156772	motionBlur: 	0.852958	bloom2Tex: 	0.069827	printScene: 	0.0446997	applyBloom: 	0.0069442	setRenderState: 	0.000478185	applyParticles: 	0.00222551	gui: 	0.0196928	setRenderState: 	0.000457133	luaMsg: 	0.00063758	printTextDebug:	0.000631565	console: 	0.000833064	endScene: 	0.000360894	present: 	0.241414	TOTAL_RENDER: 	7.15934	
UPDATE	UpdateSceneManager: 	0.0109561	UpdateInput: 	1.1022	UpdateCamera: 	0.0511898	UpdateEnemies: 	0.110115	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0394548	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.658199	UpdatePlayer: 	0.115071	UpdateSound: 	0.0205078	UpdateItems:	0.0122042	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00962384	UpdateGUI: 	0.00147064	BuildFrustum: 	0.00701037	TOTAL_UPDATE: 	2.26434	
RENDER	shadowmap: 	0.0786599	sendToRender: 	0.117636	scene: 	1.96457	particles2Tex: 	2.67934	sendToRender: 	0.115934	motionBlur: 	0.727298	bloom2Tex: 	0.0671053	printScene: 	0.0368232	applyBloom: 	0.00680285	setRenderState: 	0.000457133	applyParticles: 	0.0018977	gui: 	0.0178252	setRenderState: 	0.000490215	luaMsg: 	0.000454125	printTextDebug:	0.000514274	console: 	0.000980429	endScene: 	0.000360894	present: 	0.226341	TOTAL_RENDER: 	6.48898	
UPDATE	UpdateSceneManager: 	0.0311993	UpdateInput: 	1.10038	UpdateCamera: 	0.0526514	UpdateEnemies: 	0.0966805	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0590393	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.698697	UpdatePlayer: 	0.112049	UpdateSound: 	0.0155425	UpdateItems:	0.0119606	UpdateTriggers: 	0.0223093	UpdateRigid: 	0.0110644	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.36178	
RENDER	shadowmap: 	0.110722	sendToRender: 	0.153269	scene: 	2.0913	particles2Tex: 	2.61493	sendToRender: 	0.107303	motionBlur: 	0.889661	bloom2Tex: 	0.0719683	printScene: 	0.0507688	applyBloom: 	0.00692616	setRenderState: 	0.000457133	applyParticles: 	0.00210522	gui: 	0.0214612	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000751863	console: 	0.0010496	endScene: 	0.000345857	present: 	0.234244	TOTAL_RENDER: 	6.8163	
UPDATE	UpdateSceneManager: 	0.0105772	UpdateInput: 	1.0337	UpdateCamera: 	0.0451118	UpdateEnemies: 	0.0895258	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0197259	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.539404	UpdatePlayer: 	0.0888792	UpdateSound: 	0.00949753	UpdateItems:	0.00913062	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00735923	UpdateGUI: 	0.0010917	BuildFrustum: 	0.00061352	TOTAL_UPDATE: 	1.98447	
RENDER	shadowmap: 	0.0652888	sendToRender: 	0.132713	scene: 	1.94431	particles2Tex: 	2.8525	sendToRender: 	0.191376	motionBlur: 	0.829629	bloom2Tex: 	0.0712224	printScene: 	0.0463689	applyBloom: 	0.006863	setRenderState: 	0.000481192	applyParticles: 	0.00198492	gui: 	0.0190733	setRenderState: 	0.0004842	luaMsg: 	0.000727803	printTextDebug:	0.000529311	console: 	0.000974414	endScene: 	0.000357887	present: 	0.232148	TOTAL_RENDER: 	6.86941	
UPDATE	UpdateSceneManager: 	0.0105892	UpdateInput: 	1.11953	UpdateCamera: 	0.0481733	UpdateEnemies: 	0.10797	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0434126	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.689245	UpdatePlayer: 	0.114103	UpdateSound: 	0.0178763	UpdateItems:	0.0126794	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0102163	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.49258	
RENDER	shadowmap: 	0.0852853	sendToRender: 	0.134977	scene: 	1.97116	particles2Tex: 	2.78445	sendToRender: 	0.151645	motionBlur: 	0.747279	bloom2Tex: 	0.0666782	printScene: 	0.0381074	applyBloom: 	0.00702841	setRenderState: 	0.000463147	applyParticles: 	0.0020992	gui: 	0.0177109	setRenderState: 	0.00046014	luaMsg: 	0.000442095	printTextDebug:	0.000430065	console: 	0.000736825	endScene: 	0.000360894	present: 	0.277567	TOTAL_RENDER: 	6.73985	
UPDATE	UpdateSceneManager: 	0.00772013	UpdateInput: 	1.01199	UpdateCamera: 	0.0446606	UpdateEnemies: 	0.0902476	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0191695	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.554153	UpdatePlayer: 	0.0870837	UpdateSound: 	0.0165019	UpdateItems:	0.00861334	UpdateTriggers: 	0.0207213	UpdateRigid: 	0.00759381	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.99536	
RENDER	shadowmap: 	0.0689609	sendToRender: 	0.112987	scene: 	1.88109	particles2Tex: 	2.59872	sendToRender: 	0.119282	motionBlur: 	0.727415	bloom2Tex: 	0.0653068	printScene: 	0.0357014	applyBloom: 	0.00683894	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.0155094	setRenderState: 	0.000454125	luaMsg: 	0.000640587	printTextDebug:	0.000445103	console: 	0.000715773	endScene: 	0.000348864	present: 	0.231766	TOTAL_RENDER: 	6.37769	
UPDATE	UpdateSceneManager: 	0.0147515	UpdateInput: 	1.10909	UpdateCamera: 	0.049262	UpdateEnemies: 	0.112957	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0466185	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.680003	UpdatePlayer: 	0.113125	UpdateSound: 	0.0127877	UpdateItems:	0.0127757	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0100208	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.30631	
RENDER	shadowmap: 	0.112388	sendToRender: 	0.170156	scene: 	2.05824	particles2Tex: 	2.68126	sendToRender: 	0.15144	motionBlur: 	0.806075	bloom2Tex: 	0.069024	printScene: 	0.0393405	applyBloom: 	0.0069412	setRenderState: 	0.000469162	applyParticles: 	0.00209319	gui: 	0.0175214	setRenderState: 	0.000499237	luaMsg: 	0.000709758	printTextDebug:	0.000327812	console: 	0.000646602	endScene: 	0.000345857	present: 	0.231435	TOTAL_RENDER: 	6.82949	
UPDATE	UpdateSceneManager: 	0.0102103	UpdateInput: 	1.05832	UpdateCamera: 	0.0481673	UpdateEnemies: 	0.107336	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0344985	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.657387	UpdatePlayer: 	0.10927	UpdateSound: 	0.0130012	UpdateItems:	0.0117682	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00976219	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.1889	
RENDER	shadowmap: 	0.0796403	sendToRender: 	0.134201	scene: 	1.95324	particles2Tex: 	2.53761	sendToRender: 	0.108551	motionBlur: 	0.717809	bloom2Tex: 	0.0658	printScene: 	0.0364984	applyBloom: 	0.00675474	setRenderState: 	0.00047217	applyParticles: 	0.0019368	gui: 	0.0153169	setRenderState: 	0.000475177	luaMsg: 	0.000562393	printTextDebug:	0.00043608	console: 	0.00094434	endScene: 	0.000348864	present: 	0.224684	TOTAL_RENDER: 	6.34137	
UPDATE	UpdateSceneManager: 	0.0170643	UpdateInput: 	1.01652	UpdateCamera: 	0.0439449	UpdateEnemies: 	0.098506	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0162493	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.511056	UpdatePlayer: 	0.0792132	UpdateSound: 	0.0155425	UpdateItems:	0.00921483	UpdateTriggers: 	0.0170643	UpdateRigid: 	0.00675173	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	1.96708	
RENDER	shadowmap: 	0.0618753	sendToRender: 	0.118572	scene: 	1.81289	particles2Tex: 	2.55472	sendToRender: 	0.104578	motionBlur: 	0.722781	bloom2Tex: 	0.0644707	printScene: 	0.0324444	applyBloom: 	0.00673368	setRenderState: 	0.000475177	applyParticles: 	0.00196086	gui: 	0.0134223	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.000424051	console: 	0.000595475	endScene: 	0.000378939	present: 	0.220642	TOTAL_RENDER: 	6.19892	
UPDATE	UpdateSceneManager: 	0.00676977	UpdateInput: 	0.957702	UpdateCamera: 	0.0427629	UpdateEnemies: 	0.0717488	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0196537	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.500428	UpdatePlayer: 	0.0768584	UpdateSound: 	0.013302	UpdateItems:	0.0090013	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00655324	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.84313	
RENDER	shadowmap: 	0.0597701	sendToRender: 	0.108319	scene: 	1.79551	particles2Tex: 	2.69677	sendToRender: 	0.146201	motionBlur: 	0.773895	bloom2Tex: 	0.0651263	printScene: 	0.053701	applyBloom: 	0.00679985	setRenderState: 	0.000466155	applyParticles: 	0.0018977	gui: 	0.0142042	setRenderState: 	0.00047217	luaMsg: 	0.00043608	printTextDebug:	0.000430065	console: 	0.000667654	endScene: 	0.000348864	present: 	0.211132	TOTAL_RENDER: 	6.38017	
UPDATE	UpdateSceneManager: 	0.00636076	UpdateInput: 	1.02612	UpdateCamera: 	0.0429825	UpdateEnemies: 	0.0770539	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0158884	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.506301	UpdatePlayer: 	0.079511	UpdateSound: 	0.014517	UpdateItems:	0.00867048	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00677579	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.9289	
RENDER	shadowmap: 	0.0766329	sendToRender: 	0.110262	scene: 	1.80572	particles2Tex: 	2.53467	sendToRender: 	0.105778	motionBlur: 	0.725596	bloom2Tex: 	0.0644557	printScene: 	0.0329526	applyBloom: 	0.00673669	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0136358	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.00043608	console: 	0.000805997	endScene: 	0.000357887	present: 	0.221436	TOTAL_RENDER: 	6.1586	
UPDATE	UpdateSceneManager: 	0.0067818	UpdateInput: 	1.01237	UpdateCamera: 	0.0425314	UpdateEnemies: 	0.080341	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0167515	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.52234	UpdatePlayer: 	0.0975858	UpdateSound: 	0.0148809	UpdateItems:	0.00953663	UpdateTriggers: 	0.0174402	UpdateRigid: 	0.00763893	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.95752	
RENDER	shadowmap: 	0.065779	sendToRender: 	0.111423	scene: 	1.81209	particles2Tex: 	2.57076	sendToRender: 	0.117847	motionBlur: 	0.732371	bloom2Tex: 	0.0646752	printScene: 	0.0354278	applyBloom: 	0.00680586	setRenderState: 	0.0004842	applyParticles: 	0.00192477	gui: 	0.0137831	setRenderState: 	0.000499237	luaMsg: 	0.000553371	printTextDebug:	0.000427058	console: 	0.000658632	endScene: 	0.000348864	present: 	0.223998	TOTAL_RENDER: 	6.20097	
UPDATE	UpdateSceneManager: 	0.0154463	UpdateInput: 	1.09043	UpdateCamera: 	0.0505222	UpdateEnemies: 	0.114533	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0492951	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.674295	UpdatePlayer: 	0.112746	UpdateSound: 	0.016129	UpdateItems:	0.012111	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0103757	UpdateGUI: 	0.00133832	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.29315	
RENDER	shadowmap: 	0.120707	sendToRender: 	0.168673	scene: 	2.04628	particles2Tex: 	2.72509	sendToRender: 	0.108566	motionBlur: 	0.736188	bloom2Tex: 	0.0721097	printScene: 	0.0499417	applyBloom: 	0.00695623	setRenderState: 	0.000475177	applyParticles: 	0.00204807	gui: 	0.0217288	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000739833	console: 	0.000983436	endScene: 	0.000366909	present: 	0.232482	TOTAL_RENDER: 	6.74157	
UPDATE	UpdateSceneManager: 	0.0243032	UpdateInput: 	1.13544	UpdateCamera: 	0.0626272	UpdateEnemies: 	0.108313	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0544108	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.671308	UpdatePlayer: 	0.104268	UpdateSound: 	0.0156899	UpdateItems:	0.0118674	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0108599	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.36637	
RENDER	shadowmap: 	0.110623	sendToRender: 	0.161344	scene: 	2.04876	particles2Tex: 	2.54513	sendToRender: 	0.107534	motionBlur: 	0.736747	bloom2Tex: 	0.0816824	printScene: 	0.0466666	applyBloom: 	0.00701638	setRenderState: 	0.000475177	applyParticles: 	0.00198492	gui: 	0.0197199	setRenderState: 	0.000466155	luaMsg: 	0.000442095	printTextDebug:	0.00062555	console: 	0.00109772	endScene: 	0.000351872	present: 	0.23072	TOTAL_RENDER: 	6.58209	
UPDATE	UpdateSceneManager: 	0.0104028	UpdateInput: 	0.989286	UpdateCamera: 	0.060143	UpdateEnemies: 	0.0911588	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0208988	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.545849	UpdatePlayer: 	0.0850567	UpdateSound: 	0.0167274	UpdateItems:	0.00937422	UpdateTriggers: 	0.0191063	UpdateRigid: 	0.00861635	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	1.98359	
RENDER	shadowmap: 	0.0721578	sendToRender: 	0.132283	scene: 	1.84875	particles2Tex: 	2.56697	sendToRender: 	0.122367	motionBlur: 	0.719033	bloom2Tex: 	0.0646452	printScene: 	0.0360232	applyBloom: 	0.00689909	setRenderState: 	0.00046014	applyParticles: 	0.0019759	gui: 	0.0147125	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000342849	console: 	0.000812012	endScene: 	0.000366909	present: 	0.210413	TOTAL_RENDER: 	6.25448	
UPDATE	UpdateSceneManager: 	0.0123576	UpdateInput: 	1.04617	UpdateCamera: 	0.04722	UpdateEnemies: 	0.098882	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0297226	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.582092	UpdatePlayer: 	0.101904	UpdateSound: 	0.0208146	UpdateItems:	0.00963587	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0094434	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.09463	
RENDER	shadowmap: 	0.0875379	sendToRender: 	0.133263	scene: 	1.98672	particles2Tex: 	2.71913	sendToRender: 	0.162793	motionBlur: 	0.779709	bloom2Tex: 	0.0679985	printScene: 	0.0406397	applyBloom: 	0.00691413	setRenderState: 	0.000478185	applyParticles: 	0.00200898	gui: 	0.0186282	setRenderState: 	0.000505252	luaMsg: 	0.000775922	printTextDebug:	0.000535326	console: 	0.000694721	endScene: 	0.000351872	present: 	0.227222	TOTAL_RENDER: 	6.69179	
UPDATE	UpdateSceneManager: 	0.008881	UpdateInput: 	1.03155	UpdateCamera: 	0.0466396	UpdateEnemies: 	0.0882326	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0195635	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.560787	UpdatePlayer: 	0.087598	UpdateSound: 	0.0185349	UpdateItems:	0.00964489	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00841485	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.00738	
RENDER	shadowmap: 	0.0874266	sendToRender: 	0.114818	scene: 	1.8663	particles2Tex: 	2.79757	sendToRender: 	0.150824	motionBlur: 	0.749619	bloom2Tex: 	0.0667804	printScene: 	0.0372322	applyBloom: 	0.0069021	setRenderState: 	0.000481192	applyParticles: 	0.00191575	gui: 	0.0161681	setRenderState: 	0.000469162	luaMsg: 	0.000427058	printTextDebug:	0.000544349	console: 	0.000851109	endScene: 	0.000363902	present: 	0.222488	TOTAL_RENDER: 	6.58921	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.03798	UpdateCamera: 	0.0455238	UpdateEnemies: 	0.0857695	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0210101	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.574086	UpdatePlayer: 	0.0834778	UpdateSound: 	0.010911	UpdateItems:	0.00907949	UpdateTriggers: 	0.0191996	UpdateRigid: 	0.00862537	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.03459	
RENDER	shadowmap: 	0.0697217	sendToRender: 	0.114524	scene: 	2.03326	particles2Tex: 	2.60747	sendToRender: 	0.106819	motionBlur: 	0.729812	bloom2Tex: 	0.0778539	printScene: 	0.0362638	applyBloom: 	0.00680285	setRenderState: 	0.000463147	applyParticles: 	0.00192778	gui: 	0.0165831	setRenderState: 	0.00046014	luaMsg: 	0.000562393	printTextDebug:	0.000430065	console: 	0.000860131	endScene: 	0.000363902	present: 	0.224073	TOTAL_RENDER: 	6.47417	
UPDATE	UpdateSceneManager: 	0.00741938	UpdateInput: 	0.928493	UpdateCamera: 	0.0440712	UpdateEnemies: 	0.0866898	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0208507	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.539212	UpdatePlayer: 	0.0879619	UpdateSound: 	0.0195304	UpdateItems:	0.00940129	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00689909	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	1.90337	
RENDER	shadowmap: 	0.0632738	sendToRender: 	0.112897	scene: 	1.99388	particles2Tex: 	2.51976	sendToRender: 	0.106374	motionBlur: 	0.721818	bloom2Tex: 	0.0653489	printScene: 	0.0343481	applyBloom: 	0.00688406	setRenderState: 	0.000463147	applyParticles: 	0.00192477	gui: 	0.0152658	setRenderState: 	0.000475177	luaMsg: 	0.00043608	printTextDebug:	0.000532319	console: 	0.000691714	endScene: 	0.000363902	present: 	0.223433	TOTAL_RENDER: 	6.3268	
UPDATE	UpdateSceneManager: 	0.00695323	UpdateInput: 	1.17688	UpdateCamera: 	0.0343541	UpdateEnemies: 	0.0649639	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0216206	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.548309	UpdatePlayer: 	0.0743081	UpdateSound: 	0.0149019	UpdateItems:	0.00907649	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.00629159	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.07907	
RENDER	shadowmap: 	0.0621821	sendToRender: 	0.112187	scene: 	1.79649	particles2Tex: 	2.52433	sendToRender: 	0.104996	motionBlur: 	0.709518	bloom2Tex: 	0.0722871	printScene: 	0.0338849	applyBloom: 	0.0557612	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.014941	setRenderState: 	0.000499237	luaMsg: 	0.000547356	printTextDebug:	0.000523296	console: 	0.000739833	endScene: 	0.000363902	present: 	0.139687	TOTAL_RENDER: 	6.06969	
UPDATE	UpdateSceneManager: 	0.00731412	UpdateInput: 	0.997932	UpdateCamera: 	0.0436141	UpdateEnemies: 	0.0526514	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0176447	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.533269	UpdatePlayer: 	13.2039	UpdateSound: 	0.0168297	UpdateItems:	0.0133591	UpdateTriggers: 	0.0218882	UpdateRigid: 	0.0107035	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	15.0799	
RENDER	shadowmap: 	0.115618	sendToRender: 	0.131711	scene: 	1.95906	particles2Tex: 	2.5864	sendToRender: 	0.124175	motionBlur: 	0.72469	bloom2Tex: 	0.0668316	printScene: 	0.0400683	applyBloom: 	0.00687503	setRenderState: 	0.000457133	applyParticles: 	0.00204206	gui: 	0.0191394	setRenderState: 	0.00047217	luaMsg: 	0.000661639	printTextDebug:	0.0007669	console: 	0.00105562	endScene: 	0.000384954	present: 	0.269356	TOTAL_RENDER: 	6.59121	
UPDATE	UpdateSceneManager: 	0.00762088	UpdateInput: 	1.04432	UpdateCamera: 	0.0476079	UpdateEnemies: 	0.105357	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0236987	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.686096	UpdatePlayer: 	0.109083	UpdateSound: 	0.0174492	UpdateItems:	0.0092028	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00735923	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.18496	
RENDER	shadowmap: 	0.0712285	sendToRender: 	0.124102	scene: 	10.8674	particles2Tex: 	2.61497	sendToRender: 	0.123095	motionBlur: 	4.69387	bloom2Tex: 	0.0745156	printScene: 	0.0444321	applyBloom: 	0.00684195	setRenderState: 	0.000475177	applyParticles: 	0.00229168	gui: 	0.0207454	setRenderState: 	0.00044811	luaMsg: 	0.000787952	printTextDebug:	0.000658632	console: 	0.00100449	endScene: 	0.000342849	present: 	0.44934	TOTAL_RENDER: 	19.3556	
UPDATE	UpdateSceneManager: 	0.0107516	UpdateInput: 	1.20736	UpdateCamera: 	0.0400472	UpdateEnemies: 	0.0941392	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0369405	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.760482	UpdatePlayer: 	0.107907	UpdateSound: 	0.0218281	UpdateItems:	0.0110343	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00961181	UpdateGUI: 	0.00172628	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.43533	
RENDER	shadowmap: 	0.0851018	sendToRender: 	0.123233	scene: 	11.177	particles2Tex: 	2.60797	sendToRender: 	0.120259	motionBlur: 	3.35597	bloom2Tex: 	0.390286	printScene: 	0.0428321	applyBloom: 	0.00659835	setRenderState: 	0.000439088	applyParticles: 	0.00200597	gui: 	0.021001	setRenderState: 	0.0004842	luaMsg: 	0.00074284	printTextDebug:	0.000544349	console: 	0.00105862	endScene: 	0.000351872	present: 	0.507026	TOTAL_RENDER: 	18.708	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.05011	UpdateCamera: 	0.0494154	UpdateEnemies: 	0.109555	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0248927	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.622178	UpdatePlayer: 	0.134144	UpdateSound: 	0.0119576	UpdateItems:	0.0110885	UpdateTriggers: 	0.02018	UpdateRigid: 	0.00978324	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.21115	
RENDER	shadowmap: 	0.0757697	sendToRender: 	0.117907	scene: 	10.7227	particles2Tex: 	2.75538	sendToRender: 	0.112924	motionBlur: 	3.4028	bloom2Tex: 	0.0699022	printScene: 	0.0396382	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.00206913	gui: 	0.0193078	setRenderState: 	0.000466155	luaMsg: 	0.000851109	printTextDebug:	0.000634572	console: 	0.00104058	endScene: 	0.000336835	present: 	0.483547	TOTAL_RENDER: 	18.074	
UPDATE	UpdateSceneManager: 	0.02501	UpdateInput: 	1.02004	UpdateCamera: 	0.0474937	UpdateEnemies: 	0.10324	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0202341	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.566381	UpdatePlayer: 	0.113402	UpdateSound: 	0.0109231	UpdateItems:	0.00981933	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00874867	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.0637	
RENDER	shadowmap: 	0.067006	sendToRender: 	0.115107	scene: 	10.7597	particles2Tex: 	2.70191	sendToRender: 	0.142716	motionBlur: 	3.43528	bloom2Tex: 	0.0678421	printScene: 	0.0358999	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.271768	gui: 	0.0178613	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000541341	console: 	0.000772915	endScene: 	0.000393976	present: 	0.182784	TOTAL_RENDER: 	18.229	
UPDATE	UpdateSceneManager: 	0.00864943	UpdateInput: 	1.01566	UpdateCamera: 	0.0455448	UpdateEnemies: 	0.0975888	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0172056	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.573852	UpdatePlayer: 	0.0834628	UpdateSound: 	0.015338	UpdateItems:	0.00942234	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00850206	UpdateGUI: 	0.001212	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	2.00335	
RENDER	shadowmap: 	0.0632136	sendToRender: 	0.112313	scene: 	10.5396	particles2Tex: 	2.40648	sendToRender: 	0.117501	motionBlur: 	3.56163	bloom2Tex: 	0.069833	printScene: 	0.038754	applyBloom: 	0.00654722	setRenderState: 	0.000439088	applyParticles: 	0.00211424	gui: 	0.372894	setRenderState: 	0.000514274	luaMsg: 	0.000339842	printTextDebug:	0.00060149	console: 	0.000854116	endScene: 	0.000357887	present: 	0.0959076	TOTAL_RENDER: 	17.6357	
UPDATE	UpdateSceneManager: 	0.0167184	UpdateInput: 	1.09549	UpdateCamera: 	0.0522996	UpdateEnemies: 	0.130653	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0413915	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.71211	UpdatePlayer: 	0.12031	UpdateSound: 	0.0170733	UpdateItems:	0.0138613	UpdateTriggers: 	0.022589	UpdateRigid: 	0.0114614	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.38518	
RENDER	shadowmap: 	0.115345	sendToRender: 	0.172192	scene: 	11.1571	particles2Tex: 	2.72028	sendToRender: 	0.1495	motionBlur: 	3.809	bloom2Tex: 	0.082326	printScene: 	0.0555867	applyBloom: 	0.00676676	setRenderState: 	0.000445103	applyParticles: 	0.00229168	gui: 	0.389949	setRenderState: 	0.000508259	luaMsg: 	0.000784945	printTextDebug:	0.000893213	console: 	0.00118794	endScene: 	0.000357887	present: 	0.108097	TOTAL_RENDER: 	19.0665	
UPDATE	UpdateSceneManager: 	0.0148327	UpdateInput: 	1.03122	UpdateCamera: 	0.063376	UpdateEnemies: 	0.108232	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0321587	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.661759	UpdatePlayer: 	0.251029	UpdateSound: 	0.014514	UpdateItems:	0.0119967	UpdateTriggers: 	0.000977422	UpdateRigid: 	0.0120358	UpdateGUI: 	0.00165711	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	2.36184	
RENDER	shadowmap: 	0.134292	sendToRender: 	0.139561	scene: 	11.085	particles2Tex: 	2.73917	sendToRender: 	0.149603	motionBlur: 	3.60339	bloom2Tex: 	0.0717638	printScene: 	0.0454396	applyBloom: 	0.00664045	setRenderState: 	0.000466155	applyParticles: 	0.00215033	gui: 	0.0224356	setRenderState: 	0.000466155	luaMsg: 	0.000809004	printTextDebug:	0.000736825	console: 	0.00119697	endScene: 	0.000354879	present: 	0.455951	TOTAL_RENDER: 	18.7574	
UPDATE	UpdateSceneManager: 	0.0198131	UpdateInput: 	1.05023	UpdateCamera: 	0.0484019	UpdateEnemies: 	0.104136	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0228326	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.609842	UpdatePlayer: 	0.102271	UpdateSound: 	0.0195966	UpdateItems:	0.0105381	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00949452	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.12783	
RENDER	shadowmap: 	0.0715533	sendToRender: 	0.134427	scene: 	10.3136	particles2Tex: 	2.74388	sendToRender: 	0.116157	motionBlur: 	3.40089	bloom2Tex: 	0.0684045	printScene: 	0.0377766	applyBloom: 	0.00670962	setRenderState: 	0.000469162	applyParticles: 	0.00203604	gui: 	0.0191755	setRenderState: 	0.000445103	luaMsg: 	0.000442095	printTextDebug:	0.000628557	console: 	0.00089622	endScene: 	0.000342849	present: 	0.409654	TOTAL_RENDER: 	17.5767	
UPDATE	UpdateSceneManager: 	0.00930806	UpdateInput: 	1.05983	UpdateCamera: 	0.0457975	UpdateEnemies: 	0.102049	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0244656	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.580603	UpdatePlayer: 	0.0979918	UpdateSound: 	0.0182733	UpdateItems:	0.0100569	UpdateTriggers: 	0.0207905	UpdateRigid: 	0.00967497	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.10935	
RENDER	shadowmap: 	0.0849364	sendToRender: 	0.115243	scene: 	10.1624	particles2Tex: 	2.63978	sendToRender: 	0.133038	motionBlur: 	3.36266	bloom2Tex: 	0.0687924	printScene: 	0.0383871	applyBloom: 	0.00667955	setRenderState: 	0.00044811	applyParticles: 	0.00196387	gui: 	0.0182582	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.00074284	console: 	0.00107065	endScene: 	0.000336835	present: 	0.426231	TOTAL_RENDER: 	17.3064	
UPDATE	UpdateSceneManager: 	0.00899529	UpdateInput: 	0.986967	UpdateCamera: 	0.0463448	UpdateEnemies: 	0.107405	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0207815	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.58242	UpdatePlayer: 	0.0947738	UpdateSound: 	0.0181981	UpdateItems:	0.00990354	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00852612	UpdateGUI: 	0.000971407	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.01107	
RENDER	shadowmap: 	0.0796223	sendToRender: 	0.1149	scene: 	9.88649	particles2Tex: 	2.57055	sendToRender: 	0.132502	motionBlur: 	3.07653	bloom2Tex: 	0.344985	printScene: 	0.0492861	applyBloom: 	0.0107396	setRenderState: 	0.000463147	applyParticles: 	0.00193981	gui: 	0.0178161	setRenderState: 	0.000454125	luaMsg: 	0.000655624	printTextDebug:	0.000544349	console: 	0.00105862	endScene: 	0.000339842	present: 	0.328711	TOTAL_RENDER: 	16.8697	
UPDATE	UpdateSceneManager: 	0.00973211	UpdateInput: 	1.09039	UpdateCamera: 	0.0472741	UpdateEnemies: 	0.095646	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0225288	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.609219	UpdatePlayer: 	0.0923318	UpdateSound: 	0.0112298	UpdateItems:	0.0105171	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00934114	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.12799	
RENDER	shadowmap: 	0.0713608	sendToRender: 	0.118746	scene: 	9.57921	particles2Tex: 	2.62884	sendToRender: 	0.147579	motionBlur: 	3.33492	bloom2Tex: 	0.0707683	printScene: 	0.0397374	applyBloom: 	0.00670662	setRenderState: 	0.000469162	applyParticles: 	0.00216536	gui: 	0.0192326	setRenderState: 	0.00044811	luaMsg: 	0.000751863	printTextDebug:	0.000439088	console: 	0.00093231	endScene: 	0.000351872	present: 	0.4531	TOTAL_RENDER: 	16.7477	
UPDATE	UpdateSceneManager: 	0.0085171	UpdateInput: 	1.00344	UpdateCamera: 	0.0472501	UpdateEnemies: 	0.103047	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0270791	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.598829	UpdatePlayer: 	0.0953963	UpdateSound: 	0.0186552	UpdateItems:	0.0103877	UpdateTriggers: 	0.0207123	UpdateRigid: 	0.0090434	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.07285	
RENDER	shadowmap: 	0.0701247	sendToRender: 	0.117667	scene: 	9.61867	particles2Tex: 	2.62112	sendToRender: 	0.124352	motionBlur: 	3.13974	bloom2Tex: 	0.069421	printScene: 	0.362741	applyBloom: 	0.00676676	setRenderState: 	0.010105	applyParticles: 	0.00192477	gui: 	0.019362	setRenderState: 	0.0004842	luaMsg: 	0.000980429	printTextDebug:	0.000809004	console: 	0.000953362	endScene: 	0.000363902	present: 	0.241071	TOTAL_RENDER: 	16.6849	
UPDATE	UpdateSceneManager: 	0.0167034	UpdateInput: 	1.15466	UpdateCamera: 	0.0518785	UpdateEnemies: 	0.106755	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0428923	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.646806	UpdatePlayer: 	0.106975	UpdateSound: 	0.0206612	UpdateItems:	0.0115847	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0106885	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.35557	
RENDER	shadowmap: 	0.0865875	sendToRender: 	0.145873	scene: 	9.6732	particles2Tex: 	2.8274	sendToRender: 	0.168968	motionBlur: 	3.29677	bloom2Tex: 	0.0696225	printScene: 	0.363426	applyBloom: 	0.00699533	setRenderState: 	0.000532319	applyParticles: 	0.00207213	gui: 	0.0219664	setRenderState: 	0.000469162	luaMsg: 	0.000583446	printTextDebug:	0.00063758	console: 	0.00101652	endScene: 	0.000363902	present: 	0.250067	TOTAL_RENDER: 	17.1995	
UPDATE	UpdateSceneManager: 	0.0105261	UpdateInput: 	1.05994	UpdateCamera: 	0.0478004	UpdateEnemies: 	0.101086	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0223183	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.600396	UpdatePlayer: 	0.0984459	UpdateSound: 	0.012499	UpdateItems:	0.0104238	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00858327	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.10221	
RENDER	shadowmap: 	0.0704225	sendToRender: 	0.136935	scene: 	9.42264	particles2Tex: 	2.79839	sendToRender: 	0.14643	motionBlur: 	3.19842	bloom2Tex: 	0.0692075	printScene: 	0.348494	applyBloom: 	0.00683894	setRenderState: 	0.000481192	applyParticles: 	0.00196687	gui: 	0.0192056	setRenderState: 	0.000445103	luaMsg: 	0.000556378	printTextDebug:	0.000631565	console: 	0.000953362	endScene: 	0.000372924	present: 	0.261573	TOTAL_RENDER: 	16.7426	
UPDATE	UpdateSceneManager: 	0.0229529	UpdateInput: 	1.008	UpdateCamera: 	0.0467929	UpdateEnemies: 	0.0946685	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0234671	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.581473	UpdatePlayer: 	0.0953873	UpdateSound: 	0.017777	UpdateItems:	0.00985842	UpdateTriggers: 	0.0211093	UpdateRigid: 	0.00815019	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.05929	
RENDER	shadowmap: 	0.0687263	sendToRender: 	0.133636	scene: 	9.42299	particles2Tex: 	2.67261	sendToRender: 	0.113646	motionBlur: 	3.19441	bloom2Tex: 	0.0694902	printScene: 	0.0388984	applyBloom: 	0.0066615	setRenderState: 	0.000463147	applyParticles: 	0.00203604	gui: 	0.0178191	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.00043608	console: 	0.0010887	endScene: 	0.000378939	present: 	0.430429	TOTAL_RENDER: 	16.441	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	0.999376	UpdateCamera: 	0.0462456	UpdateEnemies: 	0.102016	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0235333	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.579214	UpdatePlayer: 	0.0957512	UpdateSound: 	0.0188026	UpdateItems:	0.0104509	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00832763	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00129621	TOTAL_UPDATE: 	2.02267	
RENDER	shadowmap: 	0.0718901	sendToRender: 	0.136183	scene: 	9.48331	particles2Tex: 	2.44708	sendToRender: 	0.131278	motionBlur: 	2.99627	bloom2Tex: 	0.357736	printScene: 	0.0592107	applyBloom: 	0.00649008	setRenderState: 	0.000457133	applyParticles: 	0.00209319	gui: 	0.0181921	setRenderState: 	0.00044811	luaMsg: 	0.000757878	printTextDebug:	0.000538334	console: 	0.00102554	endScene: 	0.000342849	present: 	0.346227	TOTAL_RENDER: 	16.3038	
UPDATE	UpdateSceneManager: 	0.0094464	UpdateInput: 	1.00688	UpdateCamera: 	0.0467779	UpdateEnemies: 	0.100292	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0236115	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.611743	UpdatePlayer: 	0.0963106	UpdateSound: 	0.0207905	UpdateItems:	0.0207965	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00915769	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.11488	
RENDER	shadowmap: 	0.0727502	sendToRender: 	0.117937	scene: 	9.41435	particles2Tex: 	2.61324	sendToRender: 	0.113396	motionBlur: 	3.1104	bloom2Tex: 	0.352648	printScene: 	0.0368082	applyBloom: 	0.00655624	setRenderState: 	0.00046014	applyParticles: 	0.00229469	gui: 	0.0188627	setRenderState: 	0.000445103	luaMsg: 	0.000532319	printTextDebug:	0.000538334	console: 	0.000899228	endScene: 	0.000384954	present: 	0.340128	TOTAL_RENDER: 	16.4545	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.03307	UpdateCamera: 	0.0461403	UpdateEnemies: 	0.0958174	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0264565	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.587199	UpdatePlayer: 	0.0922987	UpdateSound: 	0.0166553	UpdateItems:	0.0098103	UpdateTriggers: 	0.019792	UpdateRigid: 	0.00846297	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000842086	TOTAL_UPDATE: 	2.08196	
RENDER	shadowmap: 	0.0701849	sendToRender: 	0.115303	scene: 	9.32444	particles2Tex: 	2.52258	sendToRender: 	0.112527	motionBlur: 	3.00248	bloom2Tex: 	0.06823	printScene: 	0.388866	applyBloom: 	0.00682391	setRenderState: 	0.00047217	applyParticles: 	0.00190372	gui: 	0.0184718	setRenderState: 	0.00047217	luaMsg: 	0.000553371	printTextDebug:	0.000631565	console: 	0.010902	endScene: 	0.000378939	present: 	0.249038	TOTAL_RENDER: 	16.1405	
UPDATE	UpdateSceneManager: 	0.0127456	UpdateInput: 	1.06632	UpdateCamera: 	0.0479779	UpdateEnemies: 	0.106157	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0299121	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.625369	UpdatePlayer: 	0.100479	UpdateSound: 	0.0209649	UpdateItems:	0.0111005	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00952761	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.16627	
RENDER	shadowmap: 	0.0965091	sendToRender: 	0.132457	scene: 	9.50894	particles2Tex: 	2.74809	sendToRender: 	0.144652	motionBlur: 	3.0091	bloom2Tex: 	0.0727863	printScene: 	0.0466155	applyBloom: 	0.301407	setRenderState: 	0.000469162	applyParticles: 	0.00217739	gui: 	0.0229799	setRenderState: 	0.000502244	luaMsg: 	0.000833064	printTextDebug:	0.000739833	console: 	0.00111276	endScene: 	0.000360894	present: 	0.187088	TOTAL_RENDER: 	16.5669	
UPDATE	UpdateSceneManager: 	0.0115546	UpdateInput: 	1.11988	UpdateCamera: 	0.0515688	UpdateEnemies: 	0.133714	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0385645	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.753766	UpdatePlayer: 	0.121769	UpdateSound: 	0.0129501	UpdateItems:	0.012923	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.0110704	UpdateGUI: 	0.00162102	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.39701	
RENDER	shadowmap: 	0.0837034	sendToRender: 	0.140286	scene: 	9.00551	particles2Tex: 	2.8068	sendToRender: 	0.17061	motionBlur: 	3.30598	bloom2Tex: 	0.0746359	printScene: 	0.0511928	applyBloom: 	0.299705	setRenderState: 	0.000469162	applyParticles: 	0.00214431	gui: 	0.0233498	setRenderState: 	0.000490215	luaMsg: 	0.000667654	printTextDebug:	0.000652617	console: 	0.0010075	endScene: 	0.000378939	present: 	0.195713	TOTAL_RENDER: 	16.4423	
UPDATE	UpdateSceneManager: 	0.0110464	UpdateInput: 	1.11866	UpdateCamera: 	0.0481102	UpdateEnemies: 	0.112548	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0420261	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.705542	UpdatePlayer: 	0.108172	UpdateSound: 	0.0183274	UpdateItems:	0.0131065	UpdateTriggers: 	0.0206281	UpdateRigid: 	0.00914566	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.33558	
RENDER	shadowmap: 	0.0992128	sendToRender: 	0.117985	scene: 	9.22569	particles2Tex: 	2.65311	sendToRender: 	0.113065	motionBlur: 	2.98426	bloom2Tex: 	0.0697608	printScene: 	0.0382397	applyBloom: 	0.293464	setRenderState: 	0.00047217	applyParticles: 	0.00205108	gui: 	0.0188417	setRenderState: 	0.000481192	luaMsg: 	0.000622542	printTextDebug:	0.000658632	console: 	0.00093231	endScene: 	0.000366909	present: 	0.171004	TOTAL_RENDER: 	16.0412	
UPDATE	UpdateSceneManager: 	0.0146884	UpdateInput: 	1.01029	UpdateCamera: 	0.0514034	UpdateEnemies: 	0.106482	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0355421	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.769288	UpdatePlayer: 	0.1077	UpdateSound: 	0.0297497	UpdateItems:	0.0215845	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0108749	UpdateGUI: 	0.00144959	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.33717	
RENDER	shadowmap: 	0.0821966	sendToRender: 	0.122572	scene: 	9.02761	particles2Tex: 	2.72736	sendToRender: 	0.11413	motionBlur: 	3.38277	bloom2Tex: 	0.0812162	printScene: 	0.0525101	applyBloom: 	0.326128	setRenderState: 	0.000493222	applyParticles: 	0.00272174	gui: 	0.0234882	setRenderState: 	0.000493222	luaMsg: 	0.000763893	printTextDebug:	0.000550364	console: 	0.00104659	endScene: 	0.000354879	present: 	0.172631	TOTAL_RENDER: 	16.3948	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.08849	UpdateCamera: 	0.0558845	UpdateEnemies: 	0.0871559	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0220837	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.624834	UpdatePlayer: 	0.114572	UpdateSound: 	0.0195123	UpdateItems:	0.0108178	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00848402	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.17097	
RENDER	shadowmap: 	0.0834718	sendToRender: 	0.131726	scene: 	9.26002	particles2Tex: 	2.65941	sendToRender: 	0.111949	motionBlur: 	3.00325	bloom2Tex: 	0.0723803	printScene: 	0.0442787	applyBloom: 	0.318014	setRenderState: 	0.000481192	applyParticles: 	0.00215634	gui: 	0.0215424	setRenderState: 	0.000481192	luaMsg: 	0.00062555	printTextDebug:	0.00062555	console: 	0.00107065	endScene: 	0.000363902	present: 	0.203785	TOTAL_RENDER: 	16.177	
UPDATE	UpdateSceneManager: 	0.00934716	UpdateInput: 	1.03879	UpdateCamera: 	0.0458275	UpdateEnemies: 	0.100984	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0218251	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.606943	UpdatePlayer: 	0.117258	UpdateSound: 	0.0107155	UpdateItems:	0.0101381	UpdateTriggers: 	0.0200417	UpdateRigid: 	0.00914265	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.12196	
RENDER	shadowmap: 	0.0707112	sendToRender: 	0.114241	scene: 	9.06445	particles2Tex: 	2.65823	sendToRender: 	0.146234	motionBlur: 	3.14266	bloom2Tex: 	0.0696075	printScene: 	0.0381555	applyBloom: 	0.29298	setRenderState: 	0.000475177	applyParticles: 	0.00228266	gui: 	0.0186672	setRenderState: 	0.000466155	luaMsg: 	0.000559386	printTextDebug:	0.000421043	console: 	0.0007669	endScene: 	0.000369916	present: 	0.191942	TOTAL_RENDER: 	16.0687	
UPDATE	UpdateSceneManager: 	0.0226371	UpdateInput: 	1.04436	UpdateCamera: 	0.0459148	UpdateEnemies: 	0.0942144	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.020183	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.600128	UpdatePlayer: 	2.60461	UpdateSound: 	0.0126433	UpdateItems:	0.01372	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0118764	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	4.62277	
RENDER	shadowmap: 	0.0977061	sendToRender: 	0.151167	scene: 	9.2934	particles2Tex: 	2.51096	sendToRender: 	0.126969	motionBlur: 	2.94038	bloom2Tex: 	0.0688796	printScene: 	0.394199	applyBloom: 	0.00661639	setRenderState: 	0.000481192	applyParticles: 	0.00210822	gui: 	0.0240506	setRenderState: 	0.000454125	luaMsg: 	0.000643594	printTextDebug:	0.000523296	console: 	0.00119396	endScene: 	0.000378939	present: 	0.271967	TOTAL_RENDER: 	16.1453	
UPDATE	UpdateSceneManager: 	0.0147876	UpdateInput: 	0.994763	UpdateCamera: 	0.0492831	UpdateEnemies: 	0.10173	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0232115	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.622344	UpdatePlayer: 	0.098067	UpdateSound: 	0.0180567	UpdateItems:	0.00982233	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00921182	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.08853	
RENDER	shadowmap: 	0.0705758	sendToRender: 	0.127071	scene: 	9.12763	particles2Tex: 	2.63046	sendToRender: 	0.128629	motionBlur: 	2.94605	bloom2Tex: 	0.0672436	printScene: 	0.356329	applyBloom: 	0.00662541	setRenderState: 	0.000451118	applyParticles: 	0.00209018	gui: 	0.0216897	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000511267	console: 	0.00101953	endScene: 	0.00044811	present: 	0.265823	TOTAL_RENDER: 	16.0313	
UPDATE	UpdateSceneManager: 	0.0101231	UpdateInput: 	1.00826	UpdateCamera: 	0.045602	UpdateEnemies: 	0.0977211	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0214401	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.571223	UpdatePlayer: 	0.0891559	UpdateSound: 	0.016535	UpdateItems:	0.00957272	UpdateTriggers: 	0.0202041	UpdateRigid: 	0.00882085	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.02754	
RENDER	shadowmap: 	0.0677218	sendToRender: 	0.134105	scene: 	9.06308	particles2Tex: 	2.54944	sendToRender: 	0.111104	motionBlur: 	3.15444	bloom2Tex: 	0.0683744	printScene: 	0.355974	applyBloom: 	0.0066585	setRenderState: 	0.000496229	applyParticles: 	0.00203304	gui: 	0.0216657	setRenderState: 	0.00046014	luaMsg: 	0.000634572	printTextDebug:	0.000520289	console: 	0.00103156	endScene: 	0.000363902	present: 	0.263904	TOTAL_RENDER: 	16.0533	
UPDATE	UpdateSceneManager: 	0.00910656	UpdateInput: 	1.03809	UpdateCamera: 	0.0455809	UpdateEnemies: 	0.0960339	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.020986	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.573142	UpdatePlayer: 	0.095276	UpdateSound: 	0.0176477	UpdateItems:	0.0103667	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00809907	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.04478	
RENDER	shadowmap: 	0.0684766	sendToRender: 	0.12545	scene: 	9.0441	particles2Tex: 	2.53283	sendToRender: 	0.148069	motionBlur: 	3.00466	bloom2Tex: 	0.383176	printScene: 	0.0396893	applyBloom: 	0.00685398	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.0207845	setRenderState: 	0.000481192	luaMsg: 	0.000655624	printTextDebug:	0.00062555	console: 	0.000983436	endScene: 	0.000375931	present: 	0.468444	TOTAL_RENDER: 	16.105	
UPDATE	UpdateSceneManager: 	0.0116569	UpdateInput: 	1.06157	UpdateCamera: 	0.0474816	UpdateEnemies: 	0.101577	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0244746	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.588513	UpdatePlayer: 	0.0965933	UpdateSound: 	0.0200507	UpdateItems:	0.0103125	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0079938	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.10287	
RENDER	shadowmap: 	0.0751833	sendToRender: 	0.140207	scene: 	9.22736	particles2Tex: 	2.64521	sendToRender: 	0.1472	motionBlur: 	3.24812	bloom2Tex: 	0.424989	printScene: 	0.0552649	applyBloom: 	0.0071036	setRenderState: 	0.00046014	applyParticles: 	0.0120088	gui: 	0.0279001	setRenderState: 	0.000478185	luaMsg: 	0.000655624	printTextDebug:	0.000628557	console: 	0.000875168	endScene: 	0.000372924	present: 	0.226446	TOTAL_RENDER: 	16.5244	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.00681	UpdateCamera: 	0.0475388	UpdateEnemies: 	0.0996128	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.022595	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.581888	UpdatePlayer: 	0.0935438	UpdateSound: 	0.0109231	UpdateItems:	0.010072	UpdateTriggers: 	0.0197289	UpdateRigid: 	0.00899228	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.05129	
RENDER	shadowmap: 	0.110172	sendToRender: 	0.132042	scene: 	9.36277	particles2Tex: 	2.49899	sendToRender: 	0.111661	motionBlur: 	3.43978	bloom2Tex: 	0.38434	printScene: 	0.0433524	applyBloom: 	0.00697428	setRenderState: 	0.000475177	applyParticles: 	0.00244205	gui: 	0.0217619	setRenderState: 	0.00046014	luaMsg: 	0.000556378	printTextDebug:	0.000339842	console: 	0.000830056	endScene: 	0.000366909	present: 	0.301831	TOTAL_RENDER: 	16.6831	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.2328	UpdateCamera: 	0.0493252	UpdateEnemies: 	0.101935	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0338849	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.607123	UpdatePlayer: 	0.0948881	UpdateSound: 	0.0114915	UpdateItems:	0.010484	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0103697	UpdateGUI: 	0.00123606	BuildFrustum: 	0.00094434	TOTAL_UPDATE: 	2.3114	
RENDER	shadowmap: 	0.0912671	sendToRender: 	0.153888	scene: 	9.46691	particles2Tex: 	2.58284	sendToRender: 	0.112211	motionBlur: 	2.85339	bloom2Tex: 	0.29402	printScene: 	0.0496681	applyBloom: 	0.00753366	setRenderState: 	0.000490215	applyParticles: 	0.00219845	gui: 	0.0267062	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000736825	console: 	0.0011308	endScene: 	0.000357887	present: 	0.409323	TOTAL_RENDER: 	16.3419	
UPDATE	UpdateSceneManager: 	0.0107125	UpdateInput: 	1.04347	UpdateCamera: 	0.0461373	UpdateEnemies: 	0.0957151	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0202401	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.592627	UpdatePlayer: 	0.0954354	UpdateSound: 	0.0183424	UpdateItems:	0.0107366	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.00871559	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.07026	
RENDER	shadowmap: 	0.0678661	sendToRender: 	0.115781	scene: 	9.57934	particles2Tex: 	2.60449	sendToRender: 	0.145801	motionBlur: 	3.21836	bloom2Tex: 	0.277958	printScene: 	0.0425103	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00209319	gui: 	0.0434637	setRenderState: 	0.00046014	luaMsg: 	0.000751863	printTextDebug:	0.000640587	console: 	0.000763893	endScene: 	0.000357887	present: 	0.383384	TOTAL_RENDER: 	16.7469	
UPDATE	UpdateSceneManager: 	0.0101953	UpdateInput: 	1.08063	UpdateCamera: 	0.0514455	UpdateEnemies: 	0.12997	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0357887	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.70553	UpdatePlayer: 	0.122981	UpdateSound: 	0.0129591	UpdateItems:	0.012896	UpdateTriggers: 	0.0215454	UpdateRigid: 	0.0106313	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.32503	
RENDER	shadowmap: 	0.085159	sendToRender: 	0.135904	scene: 	9.37619	particles2Tex: 	2.75655	sendToRender: 	0.161229	motionBlur: 	3.39203	bloom2Tex: 	0.0759592	printScene: 	0.0501071	applyBloom: 	0.24567	setRenderState: 	0.000493222	applyParticles: 	0.00232476	gui: 	0.0269558	setRenderState: 	0.00046014	luaMsg: 	0.000848101	printTextDebug:	0.000685699	console: 	0.00106163	endScene: 	0.000354879	present: 	0.206305	TOTAL_RENDER: 	16.808	
UPDATE	UpdateSceneManager: 	0.0131576	UpdateInput: 	1.07869	UpdateCamera: 	0.0494816	UpdateEnemies: 	0.120406	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0634572	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.701428	UpdatePlayer: 	0.137675	UpdateSound: 	0.0134553	UpdateItems:	0.0132659	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00998474	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.33262	
RENDER	shadowmap: 	0.0860011	sendToRender: 	0.121832	scene: 	9.42902	particles2Tex: 	2.7922	sendToRender: 	0.156574	motionBlur: 	3.07284	bloom2Tex: 	0.0725969	printScene: 	0.0396262	applyBloom: 	0.00670962	setRenderState: 	0.000499237	applyParticles: 	0.332362	gui: 	0.0237889	setRenderState: 	0.000475177	luaMsg: 	0.000688706	printTextDebug:	0.000526304	console: 	0.00126914	endScene: 	0.000363902	present: 	0.183836	TOTAL_RENDER: 	16.5929	
UPDATE	UpdateSceneManager: 	0.00933212	UpdateInput: 	1.03959	UpdateCamera: 	0.0485733	UpdateEnemies: 	0.107053	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0284445	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.640301	UpdatePlayer: 	0.10188	UpdateSound: 	0.0204837	UpdateItems:	0.0106193	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00935618	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.16774	
RENDER	shadowmap: 	0.07789	sendToRender: 	0.12136	scene: 	9.32476	particles2Tex: 	2.63597	sendToRender: 	0.113459	motionBlur: 	3.20884	bloom2Tex: 	0.0724465	printScene: 	0.0398126	applyBloom: 	0.00676977	setRenderState: 	0.000445103	applyParticles: 	0.294992	gui: 	0.0230792	setRenderState: 	0.000505252	luaMsg: 	0.000553371	printTextDebug:	0.000622542	console: 	0.00107667	endScene: 	0.000360894	present: 	0.182306	TOTAL_RENDER: 	16.3619	
UPDATE	UpdateSceneManager: 	0.0247513	UpdateInput: 	1.07141	UpdateCamera: 	0.0472621	UpdateEnemies: 	0.104822	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.025016	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.589758	UpdatePlayer: 	0.0979076	UpdateSound: 	0.0120629	UpdateItems:	0.0110073	UpdateTriggers: 	0.02178	UpdateRigid: 	0.00927799	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.18659	
RENDER	shadowmap: 	0.0962805	sendToRender: 	0.118193	scene: 	9.41374	particles2Tex: 	2.61197	sendToRender: 	0.123369	motionBlur: 	3.03722	bloom2Tex: 	0.0679263	printScene: 	0.0384894	applyBloom: 	0.00667053	setRenderState: 	0.000451118	applyParticles: 	0.305175	gui: 	0.0227063	setRenderState: 	0.000481192	luaMsg: 	0.000538334	printTextDebug:	0.000718781	console: 	0.00117591	endScene: 	0.000366909	present: 	0.185042	TOTAL_RENDER: 	16.2836	
UPDATE	UpdateSceneManager: 	0.00951858	UpdateInput: 	0.999084	UpdateCamera: 	0.046399	UpdateEnemies: 	0.102106	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0232777	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.584594	UpdatePlayer: 	0.0951317	UpdateSound: 	0.0117441	UpdateItems:	0.0107216	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00843891	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	2.02072	
RENDER	shadowmap: 	0.0890476	sendToRender: 	0.11696	scene: 	9.2535	particles2Tex: 	2.60583	sendToRender: 	0.141167	motionBlur: 	2.98349	bloom2Tex: 	0.0668917	printScene: 	0.364299	applyBloom: 	0.00707052	setRenderState: 	0.000475177	applyParticles: 	0.00203003	gui: 	0.0220867	setRenderState: 	0.00044811	luaMsg: 	0.000775922	printTextDebug:	0.000418036	console: 	0.000935317	endScene: 	0.000396984	present: 	0.267432	TOTAL_RENDER: 	16.1822	
UPDATE	UpdateSceneManager: 	0.00888702	UpdateInput: 	1.12436	UpdateCamera: 	0.0454336	UpdateEnemies: 	0.0947979	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0199755	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.571193	UpdatePlayer: 	0.0885965	UpdateSound: 	0.0170492	UpdateItems:	0.00946144	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00857725	UpdateGUI: 	0.00125711	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.12248	
RENDER	shadowmap: 	0.0644136	sendToRender: 	0.114412	scene: 	9.27999	particles2Tex: 	2.60945	sendToRender: 	0.110999	motionBlur: 	2.96429	bloom2Tex: 	0.0664737	printScene: 	0.360238	applyBloom: 	0.00695924	setRenderState: 	0.00047217	applyParticles: 	0.00201198	gui: 	0.0204687	setRenderState: 	0.000445103	luaMsg: 	0.000760885	printTextDebug:	0.000538334	console: 	0.0011308	endScene: 	0.000378939	present: 	0.247348	TOTAL_RENDER: 	16.0975	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.02221	UpdateCamera: 	0.046435	UpdateEnemies: 	0.0979196	UpdateProjectile: 	0.00152177	UpdateParticle: 	0.0352533	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.600329	UpdatePlayer: 	0.0976189	UpdateSound: 	0.0185229	UpdateItems:	0.0102434	UpdateTriggers: 	0.0196296	UpdateRigid: 	0.00907949	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.10421	
RENDER	shadowmap: 	0.0739863	sendToRender: 	0.117802	scene: 	9.60419	particles2Tex: 	2.4973	sendToRender: 	0.134493	motionBlur: 	3.04782	bloom2Tex: 	0.332221	printScene: 	0.040751	applyBloom: 	0.0068209	setRenderState: 	0.000463147	applyParticles: 	0.00217439	gui: 	0.0211364	setRenderState: 	0.00046014	luaMsg: 	0.000547356	printTextDebug:	0.000532319	console: 	0.000914265	endScene: 	0.000378939	present: 	0.359721	TOTAL_RENDER: 	16.4912	
UPDATE	UpdateSceneManager: 	0.0163605	UpdateInput: 	1.09607	UpdateCamera: 	0.0525672	UpdateEnemies: 	0.126175	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0486816	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.717632	UpdatePlayer: 	0.115841	UpdateSound: 	0.0167184	UpdateItems:	0.0126914	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0102434	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.36288	
RENDER	shadowmap: 	0.118379	sendToRender: 	0.173031	scene: 	9.85511	particles2Tex: 	2.85566	sendToRender: 	0.170706	motionBlur: 	3.28362	bloom2Tex: 	0.352028	printScene: 	0.0409495	applyBloom: 	0.0065773	setRenderState: 	0.000469162	applyParticles: 	0.0020571	gui: 	0.0221348	setRenderState: 	0.000469162	luaMsg: 	0.00075487	printTextDebug:	0.000535326	console: 	0.00110373	endScene: 	0.000360894	present: 	0.370335	TOTAL_RENDER: 	17.52	
UPDATE	UpdateSceneManager: 	0.0113531	UpdateInput: 	1.20779	UpdateCamera: 	0.0406066	UpdateEnemies: 	0.103489	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0331271	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.677852	UpdatePlayer: 	0.116006	UpdateSound: 	0.0136328	UpdateItems:	0.0124899	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0101712	UpdateGUI: 	0.00134132	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.37591	
RENDER	shadowmap: 	0.0817305	sendToRender: 	0.128941	scene: 	9.70398	particles2Tex: 	2.50664	sendToRender: 	0.133104	motionBlur: 	3.05003	bloom2Tex: 	0.33109	printScene: 	0.0384412	applyBloom: 	0.00688706	setRenderState: 	0.00046014	applyParticles: 	0.00200296	gui: 	0.0222882	setRenderState: 	0.000454125	luaMsg: 	0.000532319	printTextDebug:	0.00062555	console: 	0.00089622	endScene: 	0.000345857	present: 	0.336946	TOTAL_RENDER: 	16.6023	
UPDATE	UpdateSceneManager: 	0.00922385	UpdateInput: 	1.04846	UpdateCamera: 	0.0470185	UpdateEnemies: 	0.101222	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0202552	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.578402	UpdatePlayer: 	0.0955678	UpdateSound: 	0.0184146	UpdateItems:	0.0098103	UpdateTriggers: 	0.0202071	UpdateRigid: 	0.00845094	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.08646	
RENDER	shadowmap: 	0.069042	sendToRender: 	0.132704	scene: 	9.41496	particles2Tex: 	2.49465	sendToRender: 	0.111561	motionBlur: 	3.12368	bloom2Tex: 	0.328717	printScene: 	0.0368323	applyBloom: 	0.00681789	setRenderState: 	0.000445103	applyParticles: 	0.00199695	gui: 	0.0193439	setRenderState: 	0.000445103	luaMsg: 	0.000336835	printTextDebug:	0.000529311	console: 	0.00090825	endScene: 	0.000363902	present: 	0.33463	TOTAL_RENDER: 	16.349	
UPDATE	UpdateSceneManager: 	0.00823139	UpdateInput: 	0.994567	UpdateCamera: 	0.998005	UpdateEnemies: 	0.0934505	UpdateProjectile: 	0.00152779	UpdateParticle: 	0.0338639	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.558736	UpdatePlayer: 	2.10092	UpdateSound: 	0.0151335	UpdateItems:	0.0116509	UpdateTriggers: 	0.00092028	UpdateRigid: 	0.0101411	UpdateGUI: 	0.00150373	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	4.98263	
RENDER	shadowmap: 	0.0834929	sendToRender: 	0.149046	scene: 	9.54301	particles2Tex: 	2.49982	sendToRender: 	0.133973	motionBlur: 	3.13291	bloom2Tex: 	0.328931	printScene: 	0.0357195	applyBloom: 	0.00704646	setRenderState: 	0.000481192	applyParticles: 	0.00197289	gui: 	0.0178402	setRenderState: 	0.00044811	luaMsg: 	0.000568408	printTextDebug:	0.000628557	console: 	0.000902235	endScene: 	0.000360894	present: 	0.326597	TOTAL_RENDER: 	16.5162	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.08644	UpdateCamera: 	0.93425	UpdateEnemies: 	0.0979196	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0226972	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.579677	UpdatePlayer: 	0.0907919	UpdateSound: 	0.0166162	UpdateItems:	0.00909754	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00852913	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.99748	
RENDER	shadowmap: 	0.0858808	sendToRender: 	0.114885	scene: 	9.60523	particles2Tex: 	2.69158	sendToRender: 	0.16584	motionBlur: 	3.32085	bloom2Tex: 	0.0684255	printScene: 	0.0380082	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00203304	gui: 	0.0190552	setRenderState: 	0.000463147	luaMsg: 	0.000739833	printTextDebug:	0.000619535	console: 	0.000905243	endScene: 	0.000351872	present: 	0.425521	TOTAL_RENDER: 	16.8006	
UPDATE	UpdateSceneManager: 	0.00889003	UpdateInput: 	1.03551	UpdateCamera: 	0.0462756	UpdateEnemies: 	0.0951588	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0247934	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.574152	UpdatePlayer: 	0.111769	UpdateSound: 	0.0190342	UpdateItems:	0.00970504	UpdateTriggers: 	0.0201349	UpdateRigid: 	0.00839079	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.08192	
RENDER	shadowmap: 	0.0701789	sendToRender: 	0.115618	scene: 	10.1905	particles2Tex: 	3.01553	sendToRender: 	0.135026	motionBlur: 	3.28242	bloom2Tex: 	0.259576	printScene: 	0.0406216	applyBloom: 	0.00663444	setRenderState: 	0.000427058	applyParticles: 	0.283251	gui: 	0.0190161	setRenderState: 	0.000475177	luaMsg: 	0.000673669	printTextDebug:	0.000559386	console: 	0.00110674	endScene: 	0.000363902	present: 	0.224978	TOTAL_RENDER: 	17.9327	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.03491	UpdateCamera: 	0.0480621	UpdateEnemies: 	0.10779	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0315421	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.774172	UpdatePlayer: 	0.107017	UpdateSound: 	0.0214341	UpdateItems:	0.0107426	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0103486	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.29261	
RENDER	shadowmap: 	0.0874837	sendToRender: 	0.144246	scene: 	10.8894	particles2Tex: 	2.60997	sendToRender: 	0.116605	motionBlur: 	3.45113	bloom2Tex: 	0.0697308	printScene: 	0.0401074	applyBloom: 	0.00651715	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.380572	setRenderState: 	0.000577431	luaMsg: 	0.000799982	printTextDebug:	0.00079096	console: 	0.00122103	endScene: 	0.000384954	present: 	0.0806147	TOTAL_RENDER: 	18.1536	
UPDATE	UpdateSceneManager: 	0.0251092	UpdateInput: 	1.01725	UpdateCamera: 	0.0482245	UpdateEnemies: 	0.107125	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0226732	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.600323	UpdatePlayer: 	0.10041	UpdateSound: 	0.0196567	UpdateItems:	0.0108148	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00967798	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.09188	
RENDER	shadowmap: 	0.0720435	sendToRender: 	0.135293	scene: 	10.8057	particles2Tex: 	2.59948	sendToRender: 	0.11256	motionBlur: 	3.35037	bloom2Tex: 	0.0675233	printScene: 	0.0375149	applyBloom: 	0.291801	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.0181049	setRenderState: 	0.000478185	luaMsg: 	0.000562393	printTextDebug:	0.000532319	console: 	0.000914265	endScene: 	0.000375931	present: 	0.197307	TOTAL_RENDER: 	17.9416	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	1.20506	UpdateCamera: 	0.05651	UpdateEnemies: 	0.121697	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0514485	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.689699	UpdatePlayer: 	0.117134	UpdateSound: 	0.0192507	UpdateItems:	0.0128569	UpdateTriggers: 	0.0216777	UpdateRigid: 	0.0116238	UpdateGUI: 	0.0073472	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.4955	
RENDER	shadowmap: 	0.117847	sendToRender: 	0.153209	scene: 	11.5306	particles2Tex: 	2.52922	sendToRender: 	0.15067	motionBlur: 	3.67359	bloom2Tex: 	0.0740825	printScene: 	0.0479207	applyBloom: 	0.0065773	setRenderState: 	0.000463147	applyParticles: 	0.00206612	gui: 	0.357923	setRenderState: 	0.000544349	luaMsg: 	0.000869153	printTextDebug:	0.000697729	console: 	0.00112178	endScene: 	0.000354879	present: 	0.088795	TOTAL_RENDER: 	19.0205	
UPDATE	UpdateSceneManager: 	0.0113952	UpdateInput: 	1.04741	UpdateCamera: 	1.08276	UpdateEnemies: 	0.101156	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0256175	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.569425	UpdatePlayer: 	0.101486	UpdateSound: 	0.0118073	UpdateItems:	0.0109982	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0104419	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	3.12355	
RENDER	shadowmap: 	0.0748254	sendToRender: 	0.136848	scene: 	10.7952	particles2Tex: 	2.64302	sendToRender: 	0.122388	motionBlur: 	3.30729	bloom2Tex: 	0.35973	printScene: 	0.038754	applyBloom: 	0.00651414	setRenderState: 	0.000442095	applyParticles: 	0.00224957	gui: 	0.0501613	setRenderState: 	0.000652617	luaMsg: 	0.000863138	printTextDebug:	0.00062555	console: 	0.00119997	endScene: 	0.00062555	present: 	0.145218	TOTAL_RENDER: 	18.2964	
UPDATE	UpdateSceneManager: 	0.0116388	UpdateInput: 	1.11872	UpdateCamera: 	0.929377	UpdateEnemies: 	0.135014	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0558093	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.677344	UpdatePlayer: 	0.110722	UpdateSound: 	0.0183154	UpdateItems:	0.0119817	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.010502	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	3.22039	
RENDER	shadowmap: 	0.102975	sendToRender: 	0.149774	scene: 	11.1937	particles2Tex: 	2.6649	sendToRender: 	0.117739	motionBlur: 	3.42833	bloom2Tex: 	0.369174	printScene: 	0.0458666	applyBloom: 	0.00703142	setRenderState: 	0.000559386	applyParticles: 	0.00246611	gui: 	0.0198071	setRenderState: 	0.000457133	luaMsg: 	0.000649609	printTextDebug:	0.000517282	console: 	0.00108268	endScene: 	0.000348864	present: 	0.351309	TOTAL_RENDER: 	18.8126	
UPDATE	UpdateSceneManager: 	0.0100509	UpdateInput: 	1.06976	UpdateCamera: 	0.0481974	UpdateEnemies: 	0.123778	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0283091	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.578985	UpdatePlayer: 	0.101712	UpdateSound: 	0.0405615	UpdateItems:	0.010508	UpdateTriggers: 	0.0218672	UpdateRigid: 	0.00969301	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.17474	
RENDER	shadowmap: 	0.0729337	sendToRender: 	0.120142	scene: 	10.6922	particles2Tex: 	2.39216	sendToRender: 	0.169082	motionBlur: 	3.47842	bloom2Tex: 	0.0693278	printScene: 	0.401985	applyBloom: 	0.00710661	setRenderState: 	0.00047217	applyParticles: 	0.00211123	gui: 	0.0201319	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000622542	console: 	0.0062555	endScene: 	0.000387961	present: 	0.236975	TOTAL_RENDER: 	17.9318	
UPDATE	UpdateSceneManager: 	0.0211604	UpdateInput: 	1.04184	UpdateCamera: 	0.0701157	UpdateEnemies: 	0.113378	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0385886	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.597872	UpdatePlayer: 	0.103396	UpdateSound: 	0.0211394	UpdateItems:	0.0114794	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00931107	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.17389	
RENDER	shadowmap: 	0.0866116	sendToRender: 	0.123636	scene: 	10.5472	particles2Tex: 	2.70972	sendToRender: 	0.1675	motionBlur: 	3.36268	bloom2Tex: 	0.366771	printScene: 	0.0412502	applyBloom: 	0.00685699	setRenderState: 	0.000475177	applyParticles: 	0.00198793	gui: 	0.019795	setRenderState: 	0.000478185	luaMsg: 	0.000535326	printTextDebug:	0.000526304	console: 	0.00102855	endScene: 	0.000342849	present: 	0.355418	TOTAL_RENDER: 	18.0495	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.02812	UpdateCamera: 	0.0477343	UpdateEnemies: 	0.106855	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0229378	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.585734	UpdatePlayer: 	0.0973121	UpdateSound: 	0.0191304	UpdateItems:	0.0102073	UpdateTriggers: 	0.000580438	UpdateRigid: 	0.00899228	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.06689	
RENDER	shadowmap: 	0.0753216	sendToRender: 	0.118482	scene: 	10.2374	particles2Tex: 	2.64081	sendToRender: 	0.130316	motionBlur: 	3.31855	bloom2Tex: 	0.0689969	printScene: 	0.0384352	applyBloom: 	0.328269	setRenderState: 	0.000502244	applyParticles: 	0.00203003	gui: 	0.0180537	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000571416	console: 	0.00107967	endScene: 	0.000363902	present: 	0.20937	TOTAL_RENDER: 	17.4398	
UPDATE	UpdateSceneManager: 	0.00891709	UpdateInput: 	0.934553	UpdateCamera: 	0.047214	UpdateEnemies: 	0.10364	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0268295	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.573431	UpdatePlayer: 	0.0924972	UpdateSound: 	0.0110434	UpdateItems:	0.00957873	UpdateTriggers: 	0.0202913	UpdateRigid: 	0.0091637	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	1.96768	
RENDER	shadowmap: 	0.0713698	sendToRender: 	0.115218	scene: 	10.2956	particles2Tex: 	2.58843	sendToRender: 	0.15852	motionBlur: 	3.82155	bloom2Tex: 	0.0755081	printScene: 	0.0470516	applyBloom: 	0.330005	setRenderState: 	0.000475177	applyParticles: 	0.00239092	gui: 	0.0220597	setRenderState: 	0.000490215	luaMsg: 	0.000700736	printTextDebug:	0.000631565	console: 	0.00107366	endScene: 	0.000357887	present: 	0.217776	TOTAL_RENDER: 	18.063	
UPDATE	UpdateSceneManager: 	0.0148057	UpdateInput: 	1.0798	UpdateCamera: 	0.0426757	UpdateEnemies: 	0.101565	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0327301	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.64188	UpdatePlayer: 	0.110067	UpdateSound: 	0.0131065	UpdateItems:	0.0111576	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0113772	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.20053	
RENDER	shadowmap: 	0.0833365	sendToRender: 	0.142123	scene: 	10.3921	particles2Tex: 	2.56933	sendToRender: 	0.133392	motionBlur: 	3.329	bloom2Tex: 	0.351664	printScene: 	0.0424472	applyBloom: 	0.00673368	setRenderState: 	0.000454125	applyParticles: 	0.00236085	gui: 	0.0202432	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000757878	console: 	0.00646903	endScene: 	0.000345857	present: 	0.36229	TOTAL_RENDER: 	17.7047	
UPDATE	UpdateSceneManager: 	0.0106133	UpdateInput: 	1.08998	UpdateCamera: 	0.047244	UpdateEnemies: 	0.102864	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0237829	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.549272	UpdatePlayer: 	0.102344	UpdateSound: 	0.0202642	UpdateItems:	0.0107125	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.00957272	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.09872	
RENDER	shadowmap: 	0.0715052	sendToRender: 	0.135651	scene: 	10.2726	particles2Tex: 	2.56738	sendToRender: 	0.132193	motionBlur: 	3.28677	bloom2Tex: 	0.384533	printScene: 	0.0390848	applyBloom: 	0.00660436	setRenderState: 	0.000454125	applyParticles: 	0.00184357	gui: 	0.0184176	setRenderState: 	0.000469162	luaMsg: 	0.000649609	printTextDebug:	0.00062555	console: 	0.00125411	endScene: 	0.000342849	present: 	0.348127	TOTAL_RENDER: 	17.5241	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.02766	UpdateCamera: 	0.0467568	UpdateEnemies: 	0.0959497	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0266009	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.540568	UpdatePlayer: 	0.0968971	UpdateSound: 	0.0114283	UpdateItems:	0.0106975	UpdateTriggers: 	0.0216536	UpdateRigid: 	0.00890506	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.02759	
RENDER	shadowmap: 	0.070639	sendToRender: 	0.133188	scene: 	9.79029	particles2Tex: 	2.664	sendToRender: 	0.299067	motionBlur: 	3.3699	bloom2Tex: 	0.428093	printScene: 	0.0429464	applyBloom: 	0.00667955	setRenderState: 	0.000463147	applyParticles: 	0.00187364	gui: 	0.0192056	setRenderState: 	0.000454125	luaMsg: 	0.000523296	printTextDebug:	0.000655624	console: 	0.00126313	endScene: 	0.000342849	present: 	0.313334	TOTAL_RENDER: 	17.4047	
UPDATE	UpdateSceneManager: 	0.0273708	UpdateInput: 	1.09322	UpdateCamera: 	0.0524409	UpdateEnemies: 	0.125284	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0503808	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.672526	UpdatePlayer: 	0.117991	UpdateSound: 	0.0128599	UpdateItems:	0.0126614	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0107847	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.33139	
RENDER	shadowmap: 	0.114665	sendToRender: 	0.167596	scene: 	10.1608	particles2Tex: 	2.73349	sendToRender: 	0.115255	motionBlur: 	3.76859	bloom2Tex: 	0.406671	printScene: 	0.0478756	applyBloom: 	0.00677278	setRenderState: 	0.000451118	applyParticles: 	0.00252024	gui: 	0.0215424	setRenderState: 	0.00046014	luaMsg: 	0.000881183	printTextDebug:	0.000532319	console: 	0.000869153	endScene: 	0.000381946	present: 	0.305683	TOTAL_RENDER: 	18.1326	
UPDATE	UpdateSceneManager: 	0.0123065	UpdateInput: 	1.09645	UpdateCamera: 	0.0505763	UpdateEnemies: 	0.119366	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0508259	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.683434	UpdatePlayer: 	0.115667	UpdateSound: 	0.0188958	UpdateItems:	0.0127546	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0107607	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.30059	
RENDER	shadowmap: 	0.0861394	sendToRender: 	0.163563	scene: 	10.0534	particles2Tex: 	2.6169	sendToRender: 	0.112843	motionBlur: 	3.42396	bloom2Tex: 	0.399062	printScene: 	0.039557	applyBloom: 	0.00675774	setRenderState: 	0.000445103	applyParticles: 	0.00205108	gui: 	0.018556	setRenderState: 	0.000511267	luaMsg: 	0.000649609	printTextDebug:	0.000634572	console: 	0.000664647	endScene: 	0.000348864	present: 	0.276977	TOTAL_RENDER: 	17.3657	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.02439	UpdateCamera: 	0.0460591	UpdateEnemies: 	0.0991045	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0200326	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.573178	UpdatePlayer: 	0.0987918	UpdateSound: 	0.0171906	UpdateItems:	0.0104569	UpdateTriggers: 	0.0212837	UpdateRigid: 	0.00933813	UpdateGUI: 	0.001209	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.26345	
RENDER	shadowmap: 	0.0713127	sendToRender: 	0.133074	scene: 	9.9664	particles2Tex: 	2.84802	sendToRender: 	0.13957	motionBlur: 	3.59657	bloom2Tex: 	0.0827019	printScene: 	0.392833	applyBloom: 	0.00711262	setRenderState: 	0.000499237	applyParticles: 	0.00217439	gui: 	0.0232536	setRenderState: 	0.000487207	luaMsg: 	0.000845094	printTextDebug:	0.000751863	console: 	0.00113682	endScene: 	0.000369916	present: 	0.255131	TOTAL_RENDER: 	17.6908	
UPDATE	UpdateSceneManager: 	0.0126614	UpdateInput: 	1.14183	UpdateCamera: 	0.0501462	UpdateEnemies: 	0.123657	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0349045	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.662635	UpdatePlayer: 	0.11527	UpdateSound: 	0.0134253	UpdateItems:	0.012932	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0104509	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.30915	
RENDER	shadowmap: 	0.0840372	sendToRender: 	0.142806	scene: 	10.0267	particles2Tex: 	2.65201	sendToRender: 	0.112843	motionBlur: 	3.43944	bloom2Tex: 	0.436345	printScene: 	0.0529492	applyBloom: 	0.00695022	setRenderState: 	0.000463147	applyParticles: 	0.00245408	gui: 	0.0227093	setRenderState: 	0.0004842	luaMsg: 	0.000893213	printTextDebug:	0.000634572	console: 	0.000793967	endScene: 	0.000351872	present: 	0.348317	TOTAL_RENDER: 	17.5134	
UPDATE	UpdateSceneManager: 	0.0109261	UpdateInput: 	1.07856	UpdateCamera: 	0.0480651	UpdateEnemies: 	0.102422	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0220687	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.560309	UpdatePlayer: 	0.0963798	UpdateSound: 	0.0107155	UpdateItems:	0.010093	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00946144	UpdateGUI: 	0.00138343	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.08718	
RENDER	shadowmap: 	0.0853424	sendToRender: 	0.151765	scene: 	9.79285	particles2Tex: 	2.55554	sendToRender: 	0.16012	motionBlur: 	3.27909	bloom2Tex: 	0.0723111	printScene: 	0.390376	applyBloom: 	0.00713668	setRenderState: 	0.00047217	applyParticles: 	0.00218942	gui: 	0.0213409	setRenderState: 	0.000454125	luaMsg: 	0.000571416	printTextDebug:	0.000628557	console: 	0.000929302	endScene: 	0.000351872	present: 	0.233138	TOTAL_RENDER: 	16.9198	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	1.08562	UpdateCamera: 	0.0471568	UpdateEnemies: 	0.10296	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0219604	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.55646	UpdatePlayer: 	0.0941964	UpdateSound: 	0.0195214	UpdateItems:	0.0103847	UpdateTriggers: 	0.0213439	UpdateRigid: 	0.00886897	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.10903	
RENDER	shadowmap: 	0.0721367	sendToRender: 	0.136129	scene: 	9.68691	particles2Tex: 	2.66066	sendToRender: 	0.11483	motionBlur: 	3.35121	bloom2Tex: 	0.0698992	printScene: 	0.0374157	applyBloom: 	0.301536	setRenderState: 	0.000469162	applyParticles: 	0.00228266	gui: 	0.0194041	setRenderState: 	0.000469162	luaMsg: 	0.000664647	printTextDebug:	0.000730811	console: 	0.000983436	endScene: 	0.000369916	present: 	0.119315	TOTAL_RENDER: 	16.7352	
UPDATE	UpdateSceneManager: 	0.00911558	UpdateInput: 	1.00487	UpdateCamera: 	0.0453945	UpdateEnemies: 	0.0993752	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0206071	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.558066	UpdatePlayer: 	0.0911107	UpdateSound: 	0.0110885	UpdateItems:	0.009284	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00849605	UpdateGUI: 	0.00136538	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	1.99649	
RENDER	shadowmap: 	0.0676556	sendToRender: 	0.115029	scene: 	9.5822	particles2Tex: 	2.73095	sendToRender: 	0.110614	motionBlur: 	3.23262	bloom2Tex: 	0.066588	printScene: 	0.0349797	applyBloom: 	0.304769	setRenderState: 	0.000469162	applyParticles: 	0.002018	gui: 	0.0170673	setRenderState: 	0.000475177	luaMsg: 	0.000646602	printTextDebug:	0.000430065	console: 	0.000872161	endScene: 	0.000342849	present: 	0.115432	TOTAL_RENDER: 	16.5412	
UPDATE	UpdateSceneManager: 	0.00796072	UpdateInput: 	0.993346	UpdateCamera: 	0.0548679	UpdateEnemies: 	0.105904	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0220386	UpdateLUAMsg: 	0.00046014	UpdateColisions: 	0.525955	UpdatePlayer: 	0.0904461	UpdateSound: 	0.0102253	UpdateItems:	0.00923287	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00804192	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.01489	
RENDER	shadowmap: 	0.0635775	sendToRender: 	0.13172	scene: 	9.57448	particles2Tex: 	2.78937	sendToRender: 	0.208004	motionBlur: 	3.46586	bloom2Tex: 	0.380112	printScene: 	0.0487207	applyBloom: 	0.00693217	setRenderState: 	0.000457133	applyParticles: 	0.00210822	gui: 	0.0220807	setRenderState: 	0.000475177	luaMsg: 	0.000887198	printTextDebug:	0.000562393	console: 	0.00104058	endScene: 	0.00033082	present: 	0.344473	TOTAL_RENDER: 	17.2379	
UPDATE	UpdateSceneManager: 	0.0122704	UpdateInput: 	1.12856	UpdateCamera: 	0.0507628	UpdateEnemies: 	0.130057	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0396863	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.682183	UpdatePlayer: 	0.119624	UpdateSound: 	0.0204597	UpdateItems:	0.0132448	UpdateTriggers: 	0.0207183	UpdateRigid: 	0.0108689	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.3582	
RENDER	shadowmap: 	0.0861755	sendToRender: 	0.142559	scene: 	9.90866	particles2Tex: 	2.62763	sendToRender: 	0.138896	motionBlur: 	3.2007	bloom2Tex: 	0.388695	printScene: 	0.0455539	applyBloom: 	0.00671564	setRenderState: 	0.000451118	applyParticles: 	0.00208416	gui: 	0.0200507	setRenderState: 	0.000490215	luaMsg: 	0.000658632	printTextDebug:	0.000857124	console: 	0.00114283	endScene: 	0.000336835	present: 	0.295759	TOTAL_RENDER: 	17.0338	
UPDATE	UpdateSceneManager: 	0.0103366	UpdateInput: 	1.04996	UpdateCamera: 	0.0482846	UpdateEnemies: 	0.107577	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.023804	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.587394	UpdatePlayer: 	0.104055	UpdateSound: 	0.011693	UpdateItems:	0.0109622	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00953663	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.09318	
RENDER	shadowmap: 	0.0744284	sendToRender: 	0.138544	scene: 	9.61005	particles2Tex: 	2.52855	sendToRender: 	0.113697	motionBlur: 	3.33057	bloom2Tex: 	0.068597	printScene: 	0.343331	applyBloom: 	0.00701638	setRenderState: 	0.00569311	applyParticles: 	0.0020601	gui: 	0.0186733	setRenderState: 	0.000490215	luaMsg: 	0.00077893	printTextDebug:	0.000544349	console: 	0.000950355	endScene: 	0.000360894	present: 	0.216266	TOTAL_RENDER: 	16.6317	
UPDATE	UpdateSceneManager: 	0.00894115	UpdateInput: 	1.01589	UpdateCamera: 	0.0473343	UpdateEnemies: 	0.0989963	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.024622	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.566977	UpdatePlayer: 	0.0913573	UpdateSound: 	0.0175064	UpdateItems:	0.00994865	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.00877273	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.02065	
RENDER	shadowmap: 	0.0699232	sendToRender: 	0.125991	scene: 	9.48117	particles2Tex: 	2.72748	sendToRender: 	0.159681	motionBlur: 	3.51346	bloom2Tex: 	0.0742419	printScene: 	0.388292	applyBloom: 	0.00772313	setRenderState: 	0.000457133	applyParticles: 	0.00247212	gui: 	0.0233769	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000652617	console: 	0.00114885	endScene: 	0.000339842	present: 	0.147458	TOTAL_RENDER: 	16.9234	
UPDATE	UpdateSceneManager: 	0.0249077	UpdateInput: 	1.06634	UpdateCamera: 	0.0466726	UpdateEnemies: 	0.0936821	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0293497	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.536247	UpdatePlayer: 	0.0862537	UpdateSound: 	0.0115336	UpdateItems:	0.00963587	UpdateTriggers: 	0.020568	UpdateRigid: 	0.00817726	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.06255	
RENDER	shadowmap: 	0.0861244	sendToRender: 	0.168754	scene: 	9.53658	particles2Tex: 	2.62027	sendToRender: 	0.11745	motionBlur: 	3.30618	bloom2Tex: 	0.0725307	printScene: 	0.0445434	applyBloom: 	0.00689007	setRenderState: 	0.00046014	applyParticles: 	0.00211123	gui: 	0.0203875	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000739833	console: 	0.000929302	endScene: 	0.000345857	present: 	0.413149	TOTAL_RENDER: 	16.5816	
UPDATE	UpdateSceneManager: 	0.0098494	UpdateInput: 	1.0114	UpdateCamera: 	0.0467779	UpdateEnemies: 	0.0968219	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0200567	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.571909	UpdatePlayer: 	0.0923318	UpdateSound: 	0.0188898	UpdateItems:	0.00996068	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.00815921	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.0145	
RENDER	shadowmap: 	0.0699503	sendToRender: 	0.116737	scene: 	9.29627	particles2Tex: 	2.61129	sendToRender: 	0.114843	motionBlur: 	3.1177	bloom2Tex: 	0.366647	printScene: 	0.0378788	applyBloom: 	0.00667053	setRenderState: 	0.000442095	applyParticles: 	0.00192176	gui: 	0.0184597	setRenderState: 	0.000487207	luaMsg: 	0.000673669	printTextDebug:	0.000421043	console: 	0.00101652	endScene: 	0.000339842	present: 	0.244343	TOTAL_RENDER: 	16.1639	
UPDATE	UpdateSceneManager: 	0.0090404	UpdateInput: 	1.00523	UpdateCamera: 	0.0457554	UpdateEnemies: 	0.102719	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.024628	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.544932	UpdatePlayer: 	0.087586	UpdateSound: 	0.0154012	UpdateItems:	0.00983737	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00861334	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000724796	TOTAL_UPDATE: 	1.98181	
RENDER	shadowmap: 	0.068227	sendToRender: 	0.128331	scene: 	9.29796	particles2Tex: 	2.58659	sendToRender: 	0.11364	motionBlur: 	3.39769	bloom2Tex: 	0.0742028	printScene: 	0.361649	applyBloom: 	0.00752464	setRenderState: 	0.000475177	applyParticles: 	0.00200296	gui: 	0.0199274	setRenderState: 	0.000478185	luaMsg: 	0.000875168	printTextDebug:	0.000631565	console: 	0.00116388	endScene: 	0.000351872	present: 	0.186856	TOTAL_RENDER: 	16.4142	
UPDATE	UpdateSceneManager: 	0.0155034	UpdateInput: 	1.10235	UpdateCamera: 	0.0507598	UpdateEnemies: 	0.12148	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0428111	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.668081	UpdatePlayer: 	0.112091	UpdateSound: 	0.0135456	UpdateItems:	0.0132117	UpdateTriggers: 	0.0215815	UpdateRigid: 	0.0105501	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.31603	
RENDER	shadowmap: 	0.110635	sendToRender: 	0.167253	scene: 	9.50617	particles2Tex: 	2.84834	sendToRender: 	0.163563	motionBlur: 	3.36996	bloom2Tex: 	0.0693939	printScene: 	0.0400953	applyBloom: 	0.291915	setRenderState: 	0.000493222	applyParticles: 	0.00240596	gui: 	0.0186612	setRenderState: 	0.000475177	luaMsg: 	0.000700736	printTextDebug:	0.000634572	console: 	0.00938926	endScene: 	0.000342849	present: 	0.112434	TOTAL_RENDER: 	16.9011	
UPDATE	UpdateSceneManager: 	0.012105	UpdateInput: 	1.11879	UpdateCamera: 	0.0590754	UpdateEnemies: 	0.101649	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0315482	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.675431	UpdatePlayer: 	0.109327	UpdateSound: 	0.0179755	UpdateItems:	0.0122403	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00978023	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.27485	
RENDER	shadowmap: 	0.0798568	sendToRender: 	0.137287	scene: 	9.07517	particles2Tex: 	2.59139	sendToRender: 	0.134785	motionBlur: 	3.10962	bloom2Tex: 	0.0683413	printScene: 	0.0389856	applyBloom: 	0.289178	setRenderState: 	0.000490215	applyParticles: 	0.00240596	gui: 	0.0191545	setRenderState: 	0.000481192	luaMsg: 	0.000724796	printTextDebug:	0.000661639	console: 	0.000887198	endScene: 	0.000369916	present: 	0.112578	TOTAL_RENDER: 	15.8243	
UPDATE	UpdateSceneManager: 	0.00885995	UpdateInput: 	1.05374	UpdateCamera: 	0.0465644	UpdateEnemies: 	0.106593	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0272656	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.579298	UpdatePlayer: 	0.0949332	UpdateSound: 	0.0116178	UpdateItems:	0.0105742	UpdateTriggers: 	0.000854116	UpdateRigid: 	0.0102975	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.07955	
RENDER	shadowmap: 	0.0748134	sendToRender: 	0.138171	scene: 	8.88237	particles2Tex: 	2.65365	sendToRender: 	0.115116	motionBlur: 	3.10274	bloom2Tex: 	0.0689548	printScene: 	0.0384082	applyBloom: 	0.00692315	setRenderState: 	0.000439088	applyParticles: 	0.00191274	gui: 	0.286616	setRenderState: 	0.000538334	luaMsg: 	0.000802989	printTextDebug:	0.000424051	console: 	0.00138944	endScene: 	0.000357887	present: 	0.127465	TOTAL_RENDER: 	15.6765	
UPDATE	UpdateSceneManager: 	0.00861334	UpdateInput: 	1.01239	UpdateCamera: 	0.0461884	UpdateEnemies: 	0.097661	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0231273	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.563371	UpdatePlayer: 	0.0881303	UpdateSound: 	0.0167184	UpdateItems:	0.00998173	UpdateTriggers: 	0.0206492	UpdateRigid: 	0.00872461	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.0241	
RENDER	shadowmap: 	0.0681007	sendToRender: 	0.130596	scene: 	8.59679	particles2Tex: 	2.601	sendToRender: 	0.113495	motionBlur: 	3.10196	bloom2Tex: 	0.0675804	printScene: 	0.03673	applyBloom: 	0.306595	setRenderState: 	0.000526304	applyParticles: 	0.00211123	gui: 	0.0384082	setRenderState: 	0.000442095	luaMsg: 	0.000718781	printTextDebug:	0.000631565	console: 	0.00116689	endScene: 	0.000345857	present: 	0.169178	TOTAL_RENDER: 	15.3981	
UPDATE	UpdateSceneManager: 	0.00864041	UpdateInput: 	1.00258	UpdateCamera: 	0.0467208	UpdateEnemies: 	0.101237	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0178131	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.553019	UpdatePlayer: 	0.0864341	UpdateSound: 	0.0104178	UpdateItems:	0.0103577	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00854116	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	1.97532	
RENDER	shadowmap: 	0.066179	sendToRender: 	0.112846	scene: 	8.68843	particles2Tex: 	2.47845	sendToRender: 	0.113994	motionBlur: 	3.01953	bloom2Tex: 	0.262153	printScene: 	0.0355661	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0174342	setRenderState: 	0.000466155	luaMsg: 	0.000664647	printTextDebug:	0.000445103	console: 	0.00113381	endScene: 	0.000324805	present: 	0.379997	TOTAL_RENDER: 	15.3445	
UPDATE	UpdateSceneManager: 	0.00913664	UpdateInput: 	0.988675	UpdateCamera: 	0.04602	UpdateEnemies: 	0.0966685	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0240265	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.535353	UpdatePlayer: 	0.0917573	UpdateSound: 	0.0164357	UpdateItems:	0.0101832	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00822538	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.04426	
RENDER	shadowmap: 	0.068206	sendToRender: 	0.123266	scene: 	8.52584	particles2Tex: 	2.66279	sendToRender: 	0.184083	motionBlur: 	3.03853	bloom2Tex: 	0.266084	printScene: 	0.0369616	applyBloom: 	0.00656827	setRenderState: 	0.000463147	applyParticles: 	0.00200296	gui: 	0.0171064	setRenderState: 	0.000451118	luaMsg: 	0.000658632	printTextDebug:	0.000544349	console: 	0.0010105	endScene: 	0.000351872	present: 	0.387327	TOTAL_RENDER: 	15.4945	
UPDATE	UpdateSceneManager: 	0.00918175	UpdateInput: 	0.990224	UpdateCamera: 	0.0466907	UpdateEnemies: 	0.100708	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0289618	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.551555	UpdatePlayer: 	0.0923979	UpdateSound: 	0.0187364	UpdateItems:	0.00999677	UpdateTriggers: 	0.0195154	UpdateRigid: 	0.00890807	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.00558	
RENDER	shadowmap: 	0.0686691	sendToRender: 	0.132878	scene: 	8.79014	particles2Tex: 	2.78979	sendToRender: 	0.133101	motionBlur: 	3.19337	bloom2Tex: 	0.365273	printScene: 	0.0414547	applyBloom: 	0.00647504	setRenderState: 	0.000451118	applyParticles: 	0.00204807	gui: 	0.019359	setRenderState: 	0.000514274	luaMsg: 	0.000796975	printTextDebug:	0.000451118	console: 	0.00104058	endScene: 	0.00033082	present: 	0.339201	TOTAL_RENDER: 	16.0684	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.16045	UpdateCamera: 	0.0472651	UpdateEnemies: 	0.0964941	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0251694	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.591635	UpdatePlayer: 	0.101547	UpdateSound: 	0.0185289	UpdateItems:	0.0107125	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0088389	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.22553	
RENDER	shadowmap: 	0.0729337	sendToRender: 	0.120788	scene: 	8.60977	particles2Tex: 	2.66514	sendToRender: 	0.113615	motionBlur: 	3.08908	bloom2Tex: 	0.0688887	printScene: 	0.0371029	applyBloom: 	0.320564	setRenderState: 	0.000499237	applyParticles: 	0.0021383	gui: 	0.0186071	setRenderState: 	0.000493222	luaMsg: 	0.000715773	printTextDebug:	0.000457133	console: 	0.00103156	endScene: 	0.000342849	present: 	0.195689	TOTAL_RENDER: 	15.4796	
UPDATE	UpdateSceneManager: 	0.0260926	UpdateInput: 	1.06228	UpdateCamera: 	0.0467929	UpdateEnemies: 	0.0912641	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0206431	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.583328	UpdatePlayer: 	0.0884672	UpdateSound: 	0.0182763	UpdateItems:	0.0104449	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00872161	UpdateGUI: 	0.00124208	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	2.08522	
RENDER	shadowmap: 	0.0700977	sendToRender: 	0.116139	scene: 	8.45741	particles2Tex: 	2.64267	sendToRender: 	0.121104	motionBlur: 	3.02871	bloom2Tex: 	0.0674451	printScene: 	0.0362428	applyBloom: 	0.31371	setRenderState: 	0.000490215	applyParticles: 	0.00197289	gui: 	0.016535	setRenderState: 	0.000493222	luaMsg: 	0.000433073	printTextDebug:	0.000418036	console: 	0.000875168	endScene: 	0.000348864	present: 	0.185593	TOTAL_RENDER: 	15.2241	
UPDATE	UpdateSceneManager: 	0.00845996	UpdateInput: 	1.02757	UpdateCamera: 	0.0457614	UpdateEnemies: 	0.0936129	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0176688	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.566841	UpdatePlayer: 	0.0826658	UpdateSound: 	0.0100689	UpdateItems:	0.00916972	UpdateTriggers: 	0.0195334	UpdateRigid: 	0.00792163	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	2.01651	
RENDER	shadowmap: 	0.0641189	sendToRender: 	0.111582	scene: 	8.29152	particles2Tex: 	2.59858	sendToRender: 	0.127931	motionBlur: 	3.02942	bloom2Tex: 	0.0659865	printScene: 	0.0345797	applyBloom: 	0.314224	setRenderState: 	0.000508259	applyParticles: 	0.0018977	gui: 	0.0160237	setRenderState: 	0.000481192	luaMsg: 	0.000628557	printTextDebug:	0.000430065	console: 	0.000911258	endScene: 	0.000363902	present: 	0.183091	TOTAL_RENDER: 	14.9975	
UPDATE	UpdateSceneManager: 	0.00870356	UpdateInput: 	1.01644	UpdateCamera: 	0.0467869	UpdateEnemies: 	0.100948	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0230401	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.594594	UpdatePlayer: 	0.0925573	UpdateSound: 	0.0188447	UpdateItems:	0.0100208	UpdateTriggers: 	0.000610513	UpdateRigid: 	0.0085171	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	2.05453	
RENDER	shadowmap: 	0.0909964	sendToRender: 	0.118996	scene: 	8.31735	particles2Tex: 	2.67706	sendToRender: 	0.149233	motionBlur: 	3.16742	bloom2Tex: 	0.0677519	printScene: 	0.0384322	applyBloom: 	0.00665549	setRenderState: 	0.000442095	applyParticles: 	0.00199995	gui: 	0.292378	setRenderState: 	0.000538334	luaMsg: 	0.000544349	printTextDebug:	0.000418036	console: 	0.000757878	endScene: 	0.000360894	present: 	0.134758	TOTAL_RENDER: 	15.2326	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	0.997292	UpdateCamera: 	0.045605	UpdateEnemies: 	0.0958144	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0191905	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.559536	UpdatePlayer: 	0.0852492	UpdateSound: 	0.0110855	UpdateItems:	0.00993963	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00783742	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.96838	
RENDER	shadowmap: 	0.0653549	sendToRender: 	0.124511	scene: 	8.26178	particles2Tex: 	2.60755	sendToRender: 	0.129582	motionBlur: 	3.16098	bloom2Tex: 	0.0764735	printScene: 	0.0446967	applyBloom: 	0.00667955	setRenderState: 	0.000469162	applyParticles: 	0.0022616	gui: 	0.0229198	setRenderState: 	0.00047217	luaMsg: 	0.000697729	printTextDebug:	0.000535326	console: 	0.00117291	endScene: 	0.00033082	present: 	0.464555	TOTAL_RENDER: 	15.1346	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	0.968592	UpdateCamera: 	0.0483478	UpdateEnemies: 	0.10994	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0283933	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.607529	UpdatePlayer: 	0.104563	UpdateSound: 	0.0219394	UpdateItems:	0.0115215	UpdateTriggers: 	0.0212326	UpdateRigid: 	0.0102434	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000950355	TOTAL_UPDATE: 	2.10242	
RENDER	shadowmap: 	0.0838537	sendToRender: 	0.143561	scene: 	8.68017	particles2Tex: 	2.61894	sendToRender: 	0.11631	motionBlur: 	3.14989	bloom2Tex: 	0.069033	printScene: 	0.364747	applyBloom: 	0.00746449	setRenderState: 	0.000457133	applyParticles: 	0.00204507	gui: 	0.0191214	setRenderState: 	0.000442095	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00101953	endScene: 	0.000351872	present: 	0.177927	TOTAL_RENDER: 	15.6048	
UPDATE	UpdateSceneManager: 	0.0170131	UpdateInput: 	1.12528	UpdateCamera: 	0.0531808	UpdateEnemies: 	0.129257	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0533251	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.710631	UpdatePlayer: 	0.11776	UpdateSound: 	0.0143516	UpdateItems:	0.0135125	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0106404	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.46306	
RENDER	shadowmap: 	0.117149	sendToRender: 	0.177361	scene: 	8.65336	particles2Tex: 	2.82414	sendToRender: 	0.154372	motionBlur: 	3.39077	bloom2Tex: 	0.0703894	printScene: 	0.0405735	applyBloom: 	0.302465	setRenderState: 	0.000481192	applyParticles: 	0.00225258	gui: 	0.018177	setRenderState: 	0.0004842	luaMsg: 	0.000646602	printTextDebug:	0.000421043	console: 	0.000622542	endScene: 	0.000369916	present: 	0.117149	TOTAL_RENDER: 	16.0535	
UPDATE	UpdateSceneManager: 	0.0111907	UpdateInput: 	1.13748	UpdateCamera: 	0.0549642	UpdateEnemies: 	0.105925	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0305316	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.692411	UpdatePlayer: 	0.11044	UpdateSound: 	0.0186372	UpdateItems:	0.012926	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0107847	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.31154	
RENDER	shadowmap: 	0.0803771	sendToRender: 	0.137263	scene: 	8.4617	particles2Tex: 	2.85756	sendToRender: 	0.14837	motionBlur: 	3.11214	bloom2Tex: 	0.0685007	printScene: 	0.0389224	applyBloom: 	0.300312	setRenderState: 	0.000544349	applyParticles: 	0.00219243	gui: 	0.0187334	setRenderState: 	0.000466155	luaMsg: 	0.000866146	printTextDebug:	0.000655624	console: 	0.00101652	endScene: 	0.000351872	present: 	0.111742	TOTAL_RENDER: 	15.5086	
UPDATE	UpdateSceneManager: 	0.00862236	UpdateInput: 	1.00495	UpdateCamera: 	0.0471117	UpdateEnemies: 	0.103309	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0211634	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.572559	UpdatePlayer: 	0.090816	UpdateSound: 	0.017768	UpdateItems:	0.00976219	UpdateTriggers: 	0.0202191	UpdateRigid: 	0.00823139	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	2.04116	
RENDER	shadowmap: 	0.0684466	sendToRender: 	0.114668	scene: 	8.20459	particles2Tex: 	2.738	sendToRender: 	0.11047	motionBlur: 	3.13535	bloom2Tex: 	0.0688405	printScene: 	0.037945	applyBloom: 	0.337081	setRenderState: 	0.000490215	applyParticles: 	0.00216536	gui: 	0.0175786	setRenderState: 	0.000493222	luaMsg: 	0.000622542	printTextDebug:	0.000547356	console: 	0.00089622	endScene: 	0.000348864	present: 	0.110349	TOTAL_RENDER: 	15.1076	
UPDATE	UpdateSceneManager: 	0.0085562	UpdateInput: 	1.01907	UpdateCamera: 	0.0457463	UpdateEnemies: 	0.0987106	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0949452	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.572971	UpdatePlayer: 	0.0876522	UpdateSound: 	0.01129	UpdateItems:	0.00935016	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00825545	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.08626	
RENDER	shadowmap: 	0.0692887	sendToRender: 	0.124957	scene: 	8.25075	particles2Tex: 	2.60531	sendToRender: 	0.248833	motionBlur: 	3.1039	bloom2Tex: 	0.0687052	printScene: 	0.038342	applyBloom: 	0.298923	setRenderState: 	0.000493222	applyParticles: 	0.0022586	gui: 	0.0185018	setRenderState: 	0.000433073	luaMsg: 	0.000445103	printTextDebug:	0.000424051	console: 	0.000923287	endScene: 	0.000399991	present: 	0.111712	TOTAL_RENDER: 	15.1421	
UPDATE	UpdateSceneManager: 	0.00853515	UpdateInput: 	1.01019	UpdateCamera: 	0.0603656	UpdateEnemies: 	0.0602332	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0261317	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.575025	UpdatePlayer: 	11.1616	UpdateSound: 	0.0142162	UpdateItems:	0.0143846	UpdateTriggers: 	0.000911258	UpdateRigid: 	0.0132087	UpdateGUI: 	0.0017353	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	13.1027	
RENDER	shadowmap: 	0.127672	sendToRender: 	0.18208	scene: 	8.49757	particles2Tex: 	2.62572	sendToRender: 	0.117832	motionBlur: 	3.67389	bloom2Tex: 	0.0727653	printScene: 	0.0414697	applyBloom: 	0.292093	setRenderState: 	0.000499237	applyParticles: 	0.0023398	gui: 	0.0213288	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.000739833	console: 	0.00107065	endScene: 	0.000360894	present: 	0.180447	TOTAL_RENDER: 	16.1112	
UPDATE	UpdateSceneManager: 	0.0114343	UpdateInput: 	1.05155	UpdateCamera: 	0.0492049	UpdateEnemies: 	0.100196	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0252536	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.662887	UpdatePlayer: 	0.107101	UpdateSound: 	0.0207905	UpdateItems:	0.0103968	UpdateTriggers: 	0.0212867	UpdateRigid: 	0.00923588	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.20455	
RENDER	shadowmap: 	0.0843199	sendToRender: 	0.1328	scene: 	4.33121	particles2Tex: 	2.58075	sendToRender: 	0.108548	motionBlur: 	1.82063	bloom2Tex: 	0.0674631	printScene: 	0.0361225	applyBloom: 	0.00659534	setRenderState: 	0.000442095	applyParticles: 	0.00194582	gui: 	0.0179876	setRenderState: 	0.000451118	luaMsg: 	0.000748855	printTextDebug:	0.000652617	console: 	0.000781937	endScene: 	0.000375931	present: 	0.154667	TOTAL_RENDER: 	9.90999	
UPDATE	UpdateSceneManager: 	0.0442576	UpdateInput: 	1.0165	UpdateCamera: 	0.0482515	UpdateEnemies: 	0.110016	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0416983	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.692902	UpdatePlayer: 	0.116427	UpdateSound: 	0.0308324	UpdateItems:	0.01252	UpdateTriggers: 	0.000923287	UpdateRigid: 	0.012523	UpdateGUI: 	0.00203003	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.47154	
RENDER	shadowmap: 	0.116412	sendToRender: 	0.156664	scene: 	4.91097	particles2Tex: 	2.6915	sendToRender: 	0.164243	motionBlur: 	3.63195	bloom2Tex: 	0.0813395	printScene: 	0.0611595	applyBloom: 	0.318997	setRenderState: 	0.0004842	applyParticles: 	0.00236386	gui: 	0.0239092	setRenderState: 	0.000442095	luaMsg: 	0.000781937	printTextDebug:	0.000760885	console: 	0.00115486	endScene: 	0.000357887	present: 	0.219908	TOTAL_RENDER: 	12.6885	
UPDATE	UpdateSceneManager: 	0.012896	UpdateInput: 	1.16151	UpdateCamera: 	0.0513552	UpdateEnemies: 	0.115155	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0319331	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.670135	UpdatePlayer: 	0.116385	UpdateSound: 	0.0123215	UpdateItems:	0.0127546	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.010493	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.32569	
RENDER	shadowmap: 	0.0828553	sendToRender: 	0.126373	scene: 	4.38648	particles2Tex: 	2.69375	sendToRender: 	0.111321	motionBlur: 	3.77017	bloom2Tex: 	0.0793245	printScene: 	0.048447	applyBloom: 	0.334218	setRenderState: 	0.000514274	applyParticles: 	0.00222852	gui: 	0.0219965	setRenderState: 	0.000445103	luaMsg: 	0.000796975	printTextDebug:	0.000649609	console: 	0.000905243	endScene: 	0.000378939	present: 	0.218245	TOTAL_RENDER: 	12.1329	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.23816	UpdateCamera: 	0.0583867	UpdateEnemies: 	0.118057	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0417524	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.653808	UpdatePlayer: 	0.112434	UpdateSound: 	0.0141531	UpdateItems:	0.0133862	UpdateTriggers: 	0.0230551	UpdateRigid: 	0.0129501	UpdateGUI: 	0.0018977	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.45428	
RENDER	shadowmap: 	0.123242	sendToRender: 	0.173966	scene: 	4.679	particles2Tex: 	2.65472	sendToRender: 	0.130629	motionBlur: 	3.65367	bloom2Tex: 	0.104578	printScene: 	0.0554514	applyBloom: 	0.342335	setRenderState: 	0.000490215	applyParticles: 	0.00229769	gui: 	0.0255964	setRenderState: 	0.000445103	luaMsg: 	0.000775922	printTextDebug:	0.000724796	console: 	0.00107967	endScene: 	0.000375931	present: 	0.204507	TOTAL_RENDER: 	12.448	
UPDATE	UpdateSceneManager: 	0.012526	UpdateInput: 	1.09744	UpdateCamera: 	0.186916	UpdateEnemies: 	0.0974775	UpdateProjectile: 	0.00128117	UpdateParticle: 	0.0350789	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.624825	UpdatePlayer: 	0.107456	UpdateSound: 	0.012526	UpdateItems:	0.0118012	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.010511	UpdateGUI: 	0.00161199	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.32588	
RENDER	shadowmap: 	0.0801486	sendToRender: 	0.147251	scene: 	4.34215	particles2Tex: 	2.66209	sendToRender: 	0.109961	motionBlur: 	3.75817	bloom2Tex: 	0.0802959	printScene: 	0.0482455	applyBloom: 	0.338714	setRenderState: 	0.0004842	applyParticles: 	0.00236987	gui: 	0.0235664	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000730811	console: 	0.00110975	endScene: 	0.000357887	present: 	0.213367	TOTAL_RENDER: 	12.0618	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.05255	UpdateCamera: 	0.0514244	UpdateEnemies: 	0.105778	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0358458	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.599499	UpdatePlayer: 	0.10068	UpdateSound: 	0.022207	UpdateItems:	0.011317	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00965692	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.15027	
RENDER	shadowmap: 	0.0800403	sendToRender: 	0.142887	scene: 	4.78234	particles2Tex: 	2.62024	sendToRender: 	0.145308	motionBlur: 	3.61569	bloom2Tex: 	0.31617	printScene: 	0.0523748	applyBloom: 	0.00705247	setRenderState: 	0.000469162	applyParticles: 	0.00251423	gui: 	0.0451388	setRenderState: 	0.000445103	luaMsg: 	0.00077893	printTextDebug:	0.000751863	console: 	0.00090825	endScene: 	0.000342849	present: 	0.437927	TOTAL_RENDER: 	12.5184	
UPDATE	UpdateSceneManager: 	0.0131426	UpdateInput: 	1.06031	UpdateCamera: 	0.0727563	UpdateEnemies: 	0.108184	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0342819	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.627054	UpdatePlayer: 	2.16736	UpdateSound: 	0.012923	UpdateItems:	0.0144929	UpdateTriggers: 	0.0243904	UpdateRigid: 	0.0128629	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00131125	TOTAL_UPDATE: 	4.30183	
RENDER	shadowmap: 	0.145979	sendToRender: 	0.14557	scene: 	4.72686	particles2Tex: 	2.64297	sendToRender: 	0.131756	motionBlur: 	3.53173	bloom2Tex: 	0.313945	printScene: 	0.0477704	applyBloom: 	0.00696826	setRenderState: 	0.00046014	applyParticles: 	0.00236686	gui: 	0.0267844	setRenderState: 	0.00044811	luaMsg: 	0.000905243	printTextDebug:	0.00075487	console: 	0.00115185	endScene: 	0.000366909	present: 	0.424682	TOTAL_RENDER: 	12.4039	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.08235	UpdateCamera: 	0.0510485	UpdateEnemies: 	0.108265	UpdateProjectile: 	0.00111276	UpdateParticle: 	0.0300174	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.593614	UpdatePlayer: 	0.103324	UpdateSound: 	0.0227123	UpdateItems:	0.0113622	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00993662	UpdateGUI: 	0.00150974	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.15458	
RENDER	shadowmap: 	0.0774719	sendToRender: 	0.144809	scene: 	4.58609	particles2Tex: 	2.60013	sendToRender: 	0.109068	motionBlur: 	3.6671	bloom2Tex: 	0.292881	printScene: 	0.0473252	applyBloom: 	0.00700435	setRenderState: 	0.0004842	applyParticles: 	0.00215033	gui: 	0.0255483	setRenderState: 	0.00044811	luaMsg: 	0.0109982	printTextDebug:	0.000715773	console: 	0.00116689	endScene: 	0.000375931	present: 	0.420036	TOTAL_RENDER: 	12.2463	
UPDATE	UpdateSceneManager: 	0.0115486	UpdateInput: 	1.04648	UpdateCamera: 	0.0497733	UpdateEnemies: 	0.105026	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0292625	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.596206	UpdatePlayer: 	0.100897	UpdateSound: 	0.0118163	UpdateItems:	0.0121712	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0106765	UpdateGUI: 	0.00139846	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.13625	
RENDER	shadowmap: 	0.0993361	sendToRender: 	0.127351	scene: 	4.61714	particles2Tex: 	2.66597	sendToRender: 	0.10991	motionBlur: 	3.63025	bloom2Tex: 	0.312249	printScene: 	0.0469012	applyBloom: 	0.00696826	setRenderState: 	0.000454125	applyParticles: 	0.00215333	gui: 	0.0253648	setRenderState: 	0.00044811	luaMsg: 	0.000884191	printTextDebug:	0.000538334	console: 	0.00114885	endScene: 	0.000348864	present: 	0.417512	TOTAL_RENDER: 	12.3095	
UPDATE	UpdateSceneManager: 	0.0120148	UpdateInput: 	1.08057	UpdateCamera: 	0.0500019	UpdateEnemies: 	0.104365	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0294429	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.582312	UpdatePlayer: 	0.114458	UpdateSound: 	0.0130343	UpdateItems:	0.0209138	UpdateTriggers: 	0.0219153	UpdateRigid: 	0.01009	UpdateGUI: 	0.00171124	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.17118	
RENDER	shadowmap: 	0.0800403	sendToRender: 	0.125991	scene: 	4.70452	particles2Tex: 	2.48978	sendToRender: 	0.110049	motionBlur: 	3.6075	bloom2Tex: 	0.430856	printScene: 	0.0490846	applyBloom: 	0.00689909	setRenderState: 	0.00047217	applyParticles: 	0.00227063	gui: 	0.0260175	setRenderState: 	0.000454125	luaMsg: 	0.000842086	printTextDebug:	0.000739833	console: 	0.00113381	endScene: 	0.000351872	present: 	0.354311	TOTAL_RENDER: 	12.2369	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.04745	UpdateCamera: 	0.0503808	UpdateEnemies: 	0.107168	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0305166	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.59995	UpdatePlayer: 	0.105038	UpdateSound: 	0.0215394	UpdateItems:	0.0112419	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00981933	UpdateGUI: 	0.00155485	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.1249	
RENDER	shadowmap: 	0.0790839	sendToRender: 	0.125699	scene: 	4.64862	particles2Tex: 	2.55422	sendToRender: 	0.111883	motionBlur: 	3.56719	bloom2Tex: 	0.406487	printScene: 	0.0478455	applyBloom: 	0.0067818	setRenderState: 	0.000478185	applyParticles: 	0.00215935	gui: 	0.0263032	setRenderState: 	0.000445103	luaMsg: 	0.000679684	printTextDebug:	0.000733818	console: 	0.00109772	endScene: 	0.000351872	present: 	0.365135	TOTAL_RENDER: 	12.1926	
UPDATE	UpdateSceneManager: 	0.012102	UpdateInput: 	1.03206	UpdateCamera: 	0.0597671	UpdateEnemies: 	0.107131	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0303001	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.597692	UpdatePlayer: 	0.105874	UpdateSound: 	0.022583	UpdateItems:	0.0113892	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.00998173	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.12936	
RENDER	shadowmap: 	0.0834026	sendToRender: 	0.147777	scene: 	4.60577	particles2Tex: 	2.64979	sendToRender: 	0.11105	motionBlur: 	3.50651	bloom2Tex: 	0.409173	printScene: 	0.0485523	applyBloom: 	0.150896	setRenderState: 	0.000505252	applyParticles: 	0.00229769	gui: 	0.0256927	setRenderState: 	0.000463147	luaMsg: 	0.000851109	printTextDebug:	0.000751863	console: 	0.00113682	endScene: 	0.000378939	present: 	0.222494	TOTAL_RENDER: 	12.2161	
UPDATE	UpdateSceneManager: 	0.028267	UpdateInput: 	1.04481	UpdateCamera: 	0.0485312	UpdateEnemies: 	0.106298	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0295693	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.599481	UpdatePlayer: 	0.100554	UpdateSound: 	0.0217048	UpdateItems:	0.0111426	UpdateTriggers: 	0.0217258	UpdateRigid: 	0.00975918	UpdateGUI: 	0.00160598	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.15331	
RENDER	shadowmap: 	0.0802809	sendToRender: 	0.14215	scene: 	4.57264	particles2Tex: 	2.54453	sendToRender: 	0.107574	motionBlur: 	3.69967	bloom2Tex: 	0.391432	printScene: 	0.0478666	applyBloom: 	0.0067006	setRenderState: 	0.00047217	applyParticles: 	0.00213529	gui: 	0.0259513	setRenderState: 	0.000442095	luaMsg: 	0.000733818	printTextDebug:	0.000658632	console: 	0.00643595	endScene: 	0.000375931	present: 	0.355168	TOTAL_RENDER: 	12.242	
UPDATE	UpdateSceneManager: 	0.0113441	UpdateInput: 	1.06933	UpdateCamera: 	0.0495658	UpdateEnemies: 	0.104124	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0305166	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.577247	UpdatePlayer: 	0.10087	UpdateSound: 	0.0120539	UpdateItems:	0.0116148	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00952761	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.13688	
RENDER	shadowmap: 	0.0775291	sendToRender: 	0.143007	scene: 	4.53934	particles2Tex: 	2.76995	sendToRender: 	0.143771	motionBlur: 	3.41057	bloom2Tex: 	0.388878	printScene: 	0.0456772	applyBloom: 	0.00672466	setRenderState: 	0.000466155	applyParticles: 	0.0023398	gui: 	0.0263453	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000763893	console: 	0.00920882	endScene: 	0.000345857	present: 	0.349727	TOTAL_RENDER: 	12.1749	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.02918	UpdateCamera: 	0.0495838	UpdateEnemies: 	0.103655	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0285738	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.574465	UpdatePlayer: 	0.101357	UpdateSound: 	0.02138	UpdateItems:	0.0112569	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00958174	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	2.07711	
RENDER	shadowmap: 	0.07183	sendToRender: 	0.142493	scene: 	4.72825	particles2Tex: 	2.58208	sendToRender: 	0.1487	motionBlur: 	3.54856	bloom2Tex: 	0.392328	printScene: 	0.0468711	applyBloom: 	0.00684797	setRenderState: 	0.00046014	applyParticles: 	0.00220747	gui: 	0.0359691	setRenderState: 	0.000442095	luaMsg: 	0.000923287	printTextDebug:	0.000721788	console: 	0.00107366	endScene: 	0.000339842	present: 	0.346407	TOTAL_RENDER: 	12.3213	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.16705	UpdateCamera: 	0.0780554	UpdateEnemies: 	0.121278	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.0542815	UpdateLUAMsg: 	0.000977422	UpdateColisions: 	0.655029	UpdatePlayer: 	0.113086	UpdateSound: 	0.0161891	UpdateItems:	0.0127877	UpdateTriggers: 	0.0235694	UpdateRigid: 	0.0126403	UpdateGUI: 	0.0016962	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.42934	
RENDER	shadowmap: 	0.112208	sendToRender: 	0.170941	scene: 	4.73378	particles2Tex: 	2.71279	sendToRender: 	0.195815	motionBlur: 	3.32725	bloom2Tex: 	0.399194	printScene: 	0.0489854	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00202401	gui: 	0.0278731	setRenderState: 	0.000469162	luaMsg: 	0.000688706	printTextDebug:	0.000652617	console: 	0.00102554	endScene: 	0.000342849	present: 	0.348185	TOTAL_RENDER: 	12.3514	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.11072	UpdateCamera: 	0.0615565	UpdateEnemies: 	0.118463	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0463238	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.689584	UpdatePlayer: 	0.113137	UpdateSound: 	0.0137862	UpdateItems:	0.0130223	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.010481	UpdateGUI: 	0.00137441	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.32916	
RENDER	shadowmap: 	0.0917663	sendToRender: 	0.144556	scene: 	4.72935	particles2Tex: 	2.52487	sendToRender: 	0.114581	motionBlur: 	3.63192	bloom2Tex: 	0.414944	printScene: 	0.0513913	applyBloom: 	0.00695924	setRenderState: 	0.00046014	applyParticles: 	0.00211725	gui: 	0.0274971	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000745848	console: 	0.00592468	endScene: 	0.000342849	present: 	0.358386	TOTAL_RENDER: 	12.3817	
UPDATE	UpdateSceneManager: 	0.0118313	UpdateInput: 	1.11925	UpdateCamera: 	0.0491808	UpdateEnemies: 	0.104894	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0291602	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.586044	UpdatePlayer: 	0.100148	UpdateSound: 	0.0174342	UpdateItems:	0.0109832	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0103516	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.17295	
RENDER	shadowmap: 	0.0985331	sendToRender: 	0.160541	scene: 	4.67756	particles2Tex: 	2.50325	sendToRender: 	0.111194	motionBlur: 	3.61078	bloom2Tex: 	0.433557	printScene: 	0.0531898	applyBloom: 	0.00688105	setRenderState: 	0.000457133	applyParticles: 	0.00215935	gui: 	0.0266731	setRenderState: 	0.000457133	luaMsg: 	0.000812012	printTextDebug:	0.00706149	console: 	0.00109471	endScene: 	0.000360894	present: 	0.342095	TOTAL_RENDER: 	12.3329	
UPDATE	UpdateSceneManager: 	0.0144267	UpdateInput: 	1.10288	UpdateCamera: 	0.0516018	UpdateEnemies: 	0.11634	UpdateProjectile: 	0.00139546	UpdateParticle: 	0.0381255	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.640337	UpdatePlayer: 	0.108789	UpdateSound: 	0.0126012	UpdateItems:	0.0129651	UpdateTriggers: 	0.0203123	UpdateRigid: 	0.0112328	UpdateGUI: 	0.00140147	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.27045	
RENDER	shadowmap: 	0.166775	sendToRender: 	0.156261	scene: 	4.69434	particles2Tex: 	2.51537	sendToRender: 	0.110542	motionBlur: 	3.60445	bloom2Tex: 	0.429145	printScene: 	0.0515688	applyBloom: 	0.00686	setRenderState: 	0.00047217	applyParticles: 	0.00227063	gui: 	0.0264626	setRenderState: 	0.000466155	luaMsg: 	0.00396683	printTextDebug:	0.00074284	console: 	0.00719683	endScene: 	0.000345857	present: 	0.358593	TOTAL_RENDER: 	12.3917	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.16698	UpdateCamera: 	0.0535236	UpdateEnemies: 	0.0957302	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0336895	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.576919	UpdatePlayer: 	0.10327	UpdateSound: 	0.0134764	UpdateItems:	0.0112148	UpdateTriggers: 	0.000872161	UpdateRigid: 	0.00985542	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.20554	
RENDER	shadowmap: 	0.0805125	sendToRender: 	0.146484	scene: 	4.53898	particles2Tex: 	2.4842	sendToRender: 	0.128581	motionBlur: 	3.74523	bloom2Tex: 	0.40597	printScene: 	0.0475388	applyBloom: 	0.0069833	setRenderState: 	0.000469162	applyParticles: 	0.00260445	gui: 	0.0264866	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.00461644	console: 	0.000980429	endScene: 	0.000354879	present: 	0.329247	TOTAL_RENDER: 	12.195	
UPDATE	UpdateSceneManager: 	0.0110163	UpdateInput: 	1.07537	UpdateCamera: 	0.0493884	UpdateEnemies: 	0.111886	UpdateProjectile: 	0.00131726	UpdateParticle: 	0.0296986	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.572673	UpdatePlayer: 	0.101745	UpdateSound: 	0.011705	UpdateItems:	0.0116479	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00975316	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.11571	
RENDER	shadowmap: 	0.076287	sendToRender: 	0.144956	scene: 	4.52816	particles2Tex: 	2.71152	sendToRender: 	0.182952	motionBlur: 	3.50206	bloom2Tex: 	0.422273	printScene: 	0.0542664	applyBloom: 	0.00736825	setRenderState: 	0.000454125	applyParticles: 	0.00224055	gui: 	0.0278881	setRenderState: 	0.00047217	luaMsg: 	0.0007669	printTextDebug:	0.000757878	console: 	0.00109471	endScene: 	0.000345857	present: 	0.350076	TOTAL_RENDER: 	12.2955	
UPDATE	UpdateSceneManager: 	0.013711	UpdateInput: 	1.11375	UpdateCamera: 	0.0523507	UpdateEnemies: 	0.118124	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0443719	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.665609	UpdatePlayer: 	0.119919	UpdateSound: 	0.0214461	UpdateItems:	0.0225318	UpdateTriggers: 	0.025019	UpdateRigid: 	0.0118824	UpdateGUI: 	0.00166312	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	2.35383	
RENDER	shadowmap: 	0.0912431	sendToRender: 	0.127224	scene: 	4.79917	particles2Tex: 	2.49067	sendToRender: 	0.109847	motionBlur: 	3.72992	bloom2Tex: 	0.422147	printScene: 	0.144009	applyBloom: 	0.00684496	setRenderState: 	0.000439088	applyParticles: 	0.00245107	gui: 	0.0255693	setRenderState: 	0.000469162	luaMsg: 	0.000878176	printTextDebug:	0.00074284	console: 	0.00111877	endScene: 	0.000375931	present: 	0.345403	TOTAL_RENDER: 	12.577	
UPDATE	UpdateSceneManager: 	0.0146553	UpdateInput: 	1.04457	UpdateCamera: 	0.042375	UpdateEnemies: 	0.0982474	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0312534	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.594146	UpdatePlayer: 	0.104951	UpdateSound: 	0.0186251	UpdateItems:	0.012129	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0107336	UpdateGUI: 	0.00165711	BuildFrustum: 	0.0100329	TOTAL_UPDATE: 	2.12469	
RENDER	shadowmap: 	0.106734	sendToRender: 	0.143976	scene: 	4.65601	particles2Tex: 	2.61194	sendToRender: 	0.16501	motionBlur: 	3.47298	bloom2Tex: 	0.428514	printScene: 	0.0521582	applyBloom: 	0.00709157	setRenderState: 	0.000478185	applyParticles: 	0.0023819	gui: 	0.0272265	setRenderState: 	0.000454125	luaMsg: 	0.000812012	printTextDebug:	0.000736825	console: 	0.00106765	endScene: 	0.000372924	present: 	0.343063	TOTAL_RENDER: 	12.3279	
UPDATE	UpdateSceneManager: 	0.0258942	UpdateInput: 	1.05531	UpdateCamera: 	0.0495628	UpdateEnemies: 	0.105883	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0303512	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.590739	UpdatePlayer: 	0.12311	UpdateSound: 	0.0122103	UpdateItems:	0.0114223	UpdateTriggers: 	0.000715773	UpdateRigid: 	0.00965392	UpdateGUI: 	0.00154282	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.14397	
RENDER	shadowmap: 	0.0780373	sendToRender: 	0.12646	scene: 	4.72541	particles2Tex: 	2.45951	sendToRender: 	0.110055	motionBlur: 	3.75919	bloom2Tex: 	0.40418	printScene: 	0.0487778	applyBloom: 	0.00713367	setRenderState: 	0.000466155	applyParticles: 	0.00226762	gui: 	0.0249949	setRenderState: 	0.000466155	luaMsg: 	0.000772915	printTextDebug:	0.000818027	console: 	0.00114584	endScene: 	0.000336835	present: 	0.345246	TOTAL_RENDER: 	12.3437	
UPDATE	UpdateSceneManager: 	0.0112058	UpdateInput: 	1.07276	UpdateCamera: 	0.0493252	UpdateEnemies: 	0.105901	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.029458	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.598432	UpdatePlayer: 	0.1037	UpdateSound: 	0.0210221	UpdateItems:	0.01169	UpdateTriggers: 	0.0212176	UpdateRigid: 	0.010102	UpdateGUI: 	0.0015338	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.16517	
RENDER	shadowmap: 	0.136517	sendToRender: 	0.125784	scene: 	4.56042	particles2Tex: 	2.58572	sendToRender: 	0.163587	motionBlur: 	3.58389	bloom2Tex: 	0.424357	printScene: 	0.0537401	applyBloom: 	0.00715773	setRenderState: 	0.000457133	applyParticles: 	0.00244205	gui: 	0.027849	setRenderState: 	0.00884491	luaMsg: 	0.000667654	printTextDebug:	0.000733818	console: 	0.00110975	endScene: 	0.000342849	present: 	0.4857	TOTAL_RENDER: 	12.4467	
UPDATE	UpdateSceneManager: 	0.0136268	UpdateInput: 	1.15296	UpdateCamera: 	0.0517793	UpdateEnemies: 	0.11862	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0505853	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.661702	UpdatePlayer: 	0.115871	UpdateSound: 	0.0152658	UpdateItems:	0.0150282	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.01049	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.33764	
RENDER	shadowmap: 	0.0951016	sendToRender: 	0.150466	scene: 	4.68848	particles2Tex: 	2.62432	sendToRender: 	0.154258	motionBlur: 	3.49758	bloom2Tex: 	0.417362	printScene: 	0.0530123	applyBloom: 	0.00725698	setRenderState: 	0.000454125	applyParticles: 	0.0022616	gui: 	0.027467	setRenderState: 	0.000478185	luaMsg: 	0.000872161	printTextDebug:	0.000760885	console: 	0.0011308	endScene: 	0.000378939	present: 	0.346588	TOTAL_RENDER: 	12.3476	
UPDATE	UpdateSceneManager: 	0.0123636	UpdateInput: 	1.22329	UpdateCamera: 	0.0512349	UpdateEnemies: 	0.11422	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0377676	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.652054	UpdatePlayer: 	0.109354	UpdateSound: 	0.0221228	UpdateItems:	0.0132538	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0103757	UpdateGUI: 	0.0014135	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.37797	
RENDER	shadowmap: 	0.0878146	sendToRender: 	0.146634	scene: 	4.85267	particles2Tex: 	2.45394	sendToRender: 	0.131344	motionBlur: 	3.67975	bloom2Tex: 	0.404397	printScene: 	0.056925	applyBloom: 	0.00681789	setRenderState: 	0.000478185	applyParticles: 	0.00241498	gui: 	0.0270159	setRenderState: 	0.000457133	luaMsg: 	0.000730811	printTextDebug:	0.000836071	console: 	0.00114885	endScene: 	0.000345857	present: 	0.338925	TOTAL_RENDER: 	12.4468	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.04703	UpdateCamera: 	0.0493914	UpdateEnemies: 	0.106954	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0405525	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.582077	UpdatePlayer: 	0.100689	UpdateSound: 	0.020995	UpdateItems:	0.0116569	UpdateTriggers: 	0.0209078	UpdateRigid: 	0.010878	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.16348	
RENDER	shadowmap: 	0.077478	sendToRender: 	0.134851	scene: 	4.5952	particles2Tex: 	2.4831	sendToRender: 	0.130175	motionBlur: 	3.69144	bloom2Tex: 	0.402908	printScene: 	0.0481463	applyBloom: 	0.008072	setRenderState: 	0.00047217	applyParticles: 	0.00217739	gui: 	0.0257017	setRenderState: 	0.00044811	luaMsg: 	0.000784945	printTextDebug:	0.000809004	console: 	0.010487	endScene: 	0.000357887	present: 	0.495814	TOTAL_RENDER: 	12.3584	
UPDATE	UpdateSceneManager: 	0.0114133	UpdateInput: 	1.08751	UpdateCamera: 	0.0518033	UpdateEnemies: 	0.109276	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.0357827	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.616512	UpdatePlayer: 	0.105537	UpdateSound: 	0.0226431	UpdateItems:	0.0119847	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0104178	UpdateGUI: 	0.00175635	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.20552	
RENDER	shadowmap: 	0.105715	sendToRender: 	0.126833	scene: 	4.6975	particles2Tex: 	2.71221	sendToRender: 	0.145386	motionBlur: 	3.34367	bloom2Tex: 	0.405807	printScene: 	0.0465373	applyBloom: 	0.00699834	setRenderState: 	0.000466155	applyParticles: 	0.00227965	gui: 	0.0252024	setRenderState: 	0.000445103	luaMsg: 	0.000745848	printTextDebug:	0.000793967	console: 	0.0012511	endScene: 	0.000357887	present: 	0.330642	TOTAL_RENDER: 	12.233	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.04355	UpdateCamera: 	0.0494034	UpdateEnemies: 	0.103913	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0291993	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.581831	UpdatePlayer: 	0.101757	UpdateSound: 	0.0212446	UpdateItems:	0.01129	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0098073	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00712164	TOTAL_UPDATE: 	2.10027	
RENDER	shadowmap: 	0.0757547	sendToRender: 	0.124933	scene: 	4.72813	particles2Tex: 	2.44022	sendToRender: 	0.109769	motionBlur: 	3.74465	bloom2Tex: 	0.405119	printScene: 	0.0478335	applyBloom: 	0.00700435	setRenderState: 	0.000439088	applyParticles: 	0.00215333	gui: 	0.0261347	setRenderState: 	0.000445103	luaMsg: 	0.00074284	printTextDebug:	0.000733818	console: 	0.00106464	endScene: 	0.000339842	present: 	0.330627	TOTAL_RENDER: 	12.3006	
UPDATE	UpdateSceneManager: 	0.0104178	UpdateInput: 	1.03191	UpdateCamera: 	0.0594754	UpdateEnemies: 	0.103703	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0295602	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.582261	UpdatePlayer: 	0.119537	UpdateSound: 	0.0122614	UpdateItems:	0.0108749	UpdateTriggers: 	0.0208988	UpdateRigid: 	0.010096	UpdateGUI: 	0.00144959	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.13152	
RENDER	shadowmap: 	0.199941	sendToRender: 	0.125805	scene: 	4.54589	particles2Tex: 	2.51211	sendToRender: 	0.131522	motionBlur: 	3.68869	bloom2Tex: 	0.405507	printScene: 	0.0470786	applyBloom: 	0.00679985	setRenderState: 	0.000481192	applyParticles: 	0.00229769	gui: 	0.0248716	setRenderState: 	0.000481192	luaMsg: 	0.000857124	printTextDebug:	0.000902235	console: 	0.00131125	endScene: 	0.000345857	present: 	0.341583	TOTAL_RENDER: 	12.2854	
UPDATE	UpdateSceneManager: 	0.011714	UpdateInput: 	1.07089	UpdateCamera: 	0.0503237	UpdateEnemies: 	0.106858	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.035942	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.595132	UpdatePlayer: 	0.10145	UpdateSound: 	0.0222672	UpdateItems:	0.0116268	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00978625	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.14691	
RENDER	shadowmap: 	0.0816764	sendToRender: 	0.127934	scene: 	4.57783	particles2Tex: 	2.64094	sendToRender: 	0.1136	motionBlur: 	3.52366	bloom2Tex: 	0.407074	printScene: 	0.0480019	applyBloom: 	0.00693819	setRenderState: 	0.000466155	applyParticles: 	0.00221649	gui: 	0.0254641	setRenderState: 	0.00044811	luaMsg: 	0.000745848	printTextDebug:	0.000748855	console: 	0.00112779	endScene: 	0.000354879	present: 	0.341222	TOTAL_RENDER: 	12.1479	
UPDATE	UpdateSceneManager: 	0.0136147	UpdateInput: 	1.05793	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.109417	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0322008	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.609607	UpdatePlayer: 	0.104533	UpdateSound: 	0.0228626	UpdateItems:	0.012093	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0107637	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.17835	
RENDER	shadowmap: 	0.092431	sendToRender: 	0.149124	scene: 	4.62233	particles2Tex: 	2.75324	sendToRender: 	0.137498	motionBlur: 	3.38659	bloom2Tex: 	0.406469	printScene: 	0.0489072	applyBloom: 	0.00647203	setRenderState: 	0.000475177	applyParticles: 	0.00211424	gui: 	0.0264295	setRenderState: 	0.000442095	luaMsg: 	0.00094434	printTextDebug:	0.000736825	console: 	0.0110404	endScene: 	0.000345857	present: 	0.342203	TOTAL_RENDER: 	12.2403	
UPDATE	UpdateSceneManager: 	0.0287242	UpdateInput: 	1.04576	UpdateCamera: 	0.0499959	UpdateEnemies: 	0.10917	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0291693	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.596056	UpdatePlayer: 	1.27892	UpdateSound: 	0.0141922	UpdateItems:	0.0147185	UpdateTriggers: 	0.0247243	UpdateRigid: 	0.0123275	UpdateGUI: 	0.00184056	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	3.35464	
RENDER	shadowmap: 	0.116145	sendToRender: 	0.138003	scene: 	4.58488	particles2Tex: 	2.56972	sendToRender: 	0.1436	motionBlur: 	3.58746	bloom2Tex: 	0.405732	printScene: 	0.0466666	applyBloom: 	0.00682992	setRenderState: 	0.000454125	applyParticles: 	0.00228566	gui: 	0.0326068	setRenderState: 	0.000442095	luaMsg: 	0.000848101	printTextDebug:	0.00062555	console: 	0.00118494	endScene: 	0.000342849	present: 	0.369423	TOTAL_RENDER: 	12.2608	
UPDATE	UpdateSceneManager: 	0.012529	UpdateInput: 	1.13426	UpdateCamera: 	0.0398217	UpdateEnemies: 	0.0961362	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0299452	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.589539	UpdatePlayer: 	0.102732	UpdateSound: 	0.0217739	UpdateItems:	0.0111937	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0102915	UpdateGUI: 	0.00159696	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.18488	
RENDER	shadowmap: 	0.0779892	sendToRender: 	0.146556	scene: 	4.92913	particles2Tex: 	2.71184	sendToRender: 	0.140643	motionBlur: 	3.36111	bloom2Tex: 	0.0787742	printScene: 	0.413876	applyBloom: 	0.00749457	setRenderState: 	0.000454125	applyParticles: 	0.00229469	gui: 	0.0218371	setRenderState: 	0.000463147	luaMsg: 	0.000652617	printTextDebug:	0.00062555	console: 	0.00116088	endScene: 	0.000360894	present: 	0.218825	TOTAL_RENDER: 	12.3872	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.04387	UpdateCamera: 	0.0491087	UpdateEnemies: 	0.108238	UpdateProjectile: 	0.00141952	UpdateParticle: 	0.0386277	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.586633	UpdatePlayer: 	0.102996	UpdateSound: 	0.0218281	UpdateItems:	0.0114644	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00980429	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.11482	
RENDER	shadowmap: 	0.079926	sendToRender: 	0.145666	scene: 	4.67509	particles2Tex: 	2.58321	sendToRender: 	0.109604	motionBlur: 	3.82454	bloom2Tex: 	0.0799922	printScene: 	0.0509312	applyBloom: 	0.341935	setRenderState: 	0.000493222	applyParticles: 	0.0023398	gui: 	0.0220506	setRenderState: 	0.00046014	luaMsg: 	0.000854116	printTextDebug:	0.000508259	console: 	0.0010105	endScene: 	0.000372924	present: 	0.219135	TOTAL_RENDER: 	12.3872	
UPDATE	UpdateSceneManager: 	0.0100389	UpdateInput: 	1.00625	UpdateCamera: 	0.0494124	UpdateEnemies: 	0.122127	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0287151	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.617219	UpdatePlayer: 	0.101264	UpdateSound: 	0.0203514	UpdateItems:	0.0115667	UpdateTriggers: 	0.0210251	UpdateRigid: 	0.00951858	UpdateGUI: 	0.00139245	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.12779	
RENDER	shadowmap: 	0.0791501	sendToRender: 	0.123218	scene: 	4.62491	particles2Tex: 	2.63398	sendToRender: 	0.132069	motionBlur: 	3.78742	bloom2Tex: 	0.0784103	printScene: 	0.0474967	applyBloom: 	0.00667353	setRenderState: 	0.000457133	applyParticles: 	0.00251724	gui: 	0.0236025	setRenderState: 	0.0004842	luaMsg: 	0.000763893	printTextDebug:	0.000736825	console: 	0.00106765	endScene: 	0.000369916	present: 	0.148502	TOTAL_RENDER: 	12.4473	
UPDATE	UpdateSceneManager: 	0.0114704	UpdateInput: 	1.04029	UpdateCamera: 	0.0625069	UpdateEnemies: 	0.106518	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0301768	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.597343	UpdatePlayer: 	0.121793	UpdateSound: 	0.0125681	UpdateItems:	0.0112719	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.00942836	UpdateGUI: 	0.0013714	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.14189	
RENDER	shadowmap: 	0.0809726	sendToRender: 	0.12649	scene: 	4.80845	particles2Tex: 	2.61378	sendToRender: 	0.147552	motionBlur: 	3.72482	bloom2Tex: 	0.0785967	printScene: 	0.047629	applyBloom: 	0.00652316	setRenderState: 	0.000457133	applyParticles: 	0.292613	gui: 	0.0219093	setRenderState: 	0.000481192	luaMsg: 	0.000568408	printTextDebug:	0.000649609	console: 	0.00114283	endScene: 	0.000363902	present: 	0.195767	TOTAL_RENDER: 	12.4081	
UPDATE	UpdateSceneManager: 	0.010502	UpdateInput: 	1.03855	UpdateCamera: 	0.049656	UpdateEnemies: 	0.107583	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0300835	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.603628	UpdatePlayer: 	0.104157	UpdateSound: 	0.020983	UpdateItems:	0.0111637	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0100058	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.11698	
RENDER	shadowmap: 	0.0754991	sendToRender: 	0.125089	scene: 	4.81439	particles2Tex: 	2.64071	sendToRender: 	0.134093	motionBlur: 	3.74814	bloom2Tex: 	0.0798268	printScene: 	0.0484591	applyBloom: 	0.00672466	setRenderState: 	0.000466155	applyParticles: 	0.00228266	gui: 	0.0214131	setRenderState: 	0.000487207	luaMsg: 	0.000926295	printTextDebug:	0.000769907	console: 	0.00110674	endScene: 	0.000366909	present: 	0.166086	TOTAL_RENDER: 	12.4838	
UPDATE	UpdateSceneManager: 	0.0115396	UpdateInput: 	1.07609	UpdateCamera: 	0.0502545	UpdateEnemies: 	0.0962114	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0298399	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.628338	UpdatePlayer: 	0.110701	UpdateSound: 	0.013738	UpdateItems:	0.0122704	UpdateTriggers: 	0.0219845	UpdateRigid: 	0.0102013	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.20298	
RENDER	shadowmap: 	0.102933	sendToRender: 	0.126352	scene: 	4.68542	particles2Tex: 	2.59159	sendToRender: 	0.12994	motionBlur: 	3.84639	bloom2Tex: 	0.0782659	printScene: 	0.0461163	applyBloom: 	0.00671865	setRenderState: 	0.000454125	applyParticles: 	0.00243604	gui: 	0.0227063	setRenderState: 	0.000457133	luaMsg: 	0.000640587	printTextDebug:	0.000640587	console: 	0.00106765	endScene: 	0.000363902	present: 	0.177349	TOTAL_RENDER: 	12.4258	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.04841	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.106223	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0333827	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.63133	UpdatePlayer: 	0.104578	UpdateSound: 	0.0135967	UpdateItems:	0.0115246	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0096479	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.14871	
RENDER	shadowmap: 	0.0794478	sendToRender: 	0.145777	scene: 	4.55737	particles2Tex: 	2.76612	sendToRender: 	0.145729	motionBlur: 	3.83241	bloom2Tex: 	0.0779621	printScene: 	0.0475358	applyBloom: 	0.00665248	setRenderState: 	0.000445103	applyParticles: 	0.00228867	gui: 	0.0224115	setRenderState: 	0.000493222	luaMsg: 	0.00075487	printTextDebug:	0.000757878	console: 	0.000965392	endScene: 	0.000378939	present: 	0.172658	TOTAL_RENDER: 	12.4716	
UPDATE	UpdateSceneManager: 	0.0174522	UpdateInput: 	1.22539	UpdateCamera: 	0.0527988	UpdateEnemies: 	0.103986	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0446907	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.628085	UpdatePlayer: 	0.108208	UpdateSound: 	0.0222221	UpdateItems:	0.0210792	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0116058	UpdateGUI: 	0.00152779	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.40295	
RENDER	shadowmap: 	0.084359	sendToRender: 	0.127579	scene: 	4.63497	particles2Tex: 	2.71542	sendToRender: 	0.110274	motionBlur: 	3.71241	bloom2Tex: 	0.0781546	printScene: 	0.0462245	applyBloom: 	0.00682391	setRenderState: 	0.0004842	applyParticles: 	0.00244205	gui: 	0.0229017	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000652617	console: 	0.00111576	endScene: 	0.000372924	present: 	0.173713	TOTAL_RENDER: 	12.3561	
UPDATE	UpdateSceneManager: 	0.012108	UpdateInput: 	1.03207	UpdateCamera: 	0.0497493	UpdateEnemies: 	0.107613	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0302249	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.62915	UpdatePlayer: 	0.26166	UpdateSound: 	0.0321587	UpdateItems:	0.0122072	UpdateTriggers: 	0.02221	UpdateRigid: 	0.0102103	UpdateGUI: 	0.00147967	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.33141	
RENDER	shadowmap: 	0.0824974	sendToRender: 	0.126337	scene: 	4.59428	particles2Tex: 	2.51016	sendToRender: 	0.110458	motionBlur: 	3.87992	bloom2Tex: 	0.0789787	printScene: 	0.0479929	applyBloom: 	0.00676075	setRenderState: 	0.000457133	applyParticles: 	0.00222251	gui: 	0.0214491	setRenderState: 	0.000454125	luaMsg: 	0.000875168	printTextDebug:	0.00074284	console: 	0.00113982	endScene: 	0.000348864	present: 	0.490368	TOTAL_RENDER: 	12.198	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.05648	UpdateCamera: 	0.0497132	UpdateEnemies: 	0.105005	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0337015	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.616783	UpdatePlayer: 	0.115916	UpdateSound: 	0.0124358	UpdateItems:	0.0122945	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00941031	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.15699	
RENDER	shadowmap: 	0.0792193	sendToRender: 	0.126427	scene: 	4.455	particles2Tex: 	2.71664	sendToRender: 	0.124036	motionBlur: 	3.71012	bloom2Tex: 	0.422676	printScene: 	0.0484109	applyBloom: 	0.00671865	setRenderState: 	0.000466155	applyParticles: 	0.00210221	gui: 	0.0222912	setRenderState: 	0.000442095	luaMsg: 	0.000643594	printTextDebug:	0.000745848	console: 	0.00107366	endScene: 	0.000342849	present: 	0.345755	TOTAL_RENDER: 	12.3129	
UPDATE	UpdateSceneManager: 	0.0264265	UpdateInput: 	1.20501	UpdateCamera: 	0.0553912	UpdateEnemies: 	0.11296	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0364774	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	0.633228	UpdatePlayer: 	0.111336	UpdateSound: 	0.023822	UpdateItems:	0.0122163	UpdateTriggers: 	0.000839079	UpdateRigid: 	0.0114253	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.40141	
RENDER	shadowmap: 	0.0938265	sendToRender: 	0.149413	scene: 	4.49226	particles2Tex: 	2.72129	sendToRender: 	0.132653	motionBlur: 	3.51382	bloom2Tex: 	0.397618	printScene: 	0.0491207	applyBloom: 	0.150138	setRenderState: 	0.000475177	applyParticles: 	0.00261047	gui: 	0.0237228	setRenderState: 	0.000478185	luaMsg: 	0.000815019	printTextDebug:	0.000763893	console: 	0.00115486	endScene: 	0.000360894	present: 	0.19306	TOTAL_RENDER: 	12.2006	
UPDATE	UpdateSceneManager: 	0.0127937	UpdateInput: 	1.04368	UpdateCamera: 	0.0498575	UpdateEnemies: 	0.107171	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0309828	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.624413	UpdatePlayer: 	0.235823	UpdateSound: 	0.0226551	UpdateItems:	0.0115155	UpdateTriggers: 	0.0216446	UpdateRigid: 	0.0111607	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00126614	TOTAL_UPDATE: 	2.3031	
RENDER	shadowmap: 	0.0824884	sendToRender: 	0.14649	scene: 	4.59253	particles2Tex: 	2.66132	sendToRender: 	0.184155	motionBlur: 	3.38294	bloom2Tex: 	0.387681	printScene: 	0.0551115	applyBloom: 	0.00685398	setRenderState: 	0.000454125	applyParticles: 	0.00226461	gui: 	0.0252175	setRenderState: 	0.000466155	luaMsg: 	0.000887198	printTextDebug:	0.000736825	console: 	0.00112479	endScene: 	0.000357887	present: 	0.380467	TOTAL_RENDER: 	12.3293	
UPDATE	UpdateSceneManager: 	0.0124057	UpdateInput: 	1.34081	UpdateCamera: 	0.0506575	UpdateEnemies: 	0.0959106	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0423419	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.573635	UpdatePlayer: 	0.0993872	UpdateSound: 	0.0131305	UpdateItems:	0.0107516	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0104569	UpdateGUI: 	0.00117291	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.40208	
RENDER	shadowmap: 	0.092425	sendToRender: 	0.166568	scene: 	4.58789	particles2Tex: 	2.47636	sendToRender: 	0.109634	motionBlur: 	3.56716	bloom2Tex: 	0.395344	printScene: 	0.0528048	applyBloom: 	0.00684195	setRenderState: 	0.000463147	applyParticles: 	0.00225258	gui: 	0.0332865	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.00074284	console: 	0.00114283	endScene: 	0.000339842	present: 	0.374978	TOTAL_RENDER: 	12.3775	
UPDATE	UpdateSceneManager: 	0.0124599	UpdateInput: 	1.07295	UpdateCamera: 	0.0517312	UpdateEnemies: 	0.110587	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0301888	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.611806	UpdatePlayer: 	0.110527	UpdateSound: 	0.0232717	UpdateItems:	0.0114403	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00988549	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.17555	
RENDER	shadowmap: 	0.0781546	sendToRender: 	0.143185	scene: 	4.88901	particles2Tex: 	2.56421	sendToRender: 	0.142162	motionBlur: 	3.43339	bloom2Tex: 	0.384467	printScene: 	0.0502365	applyBloom: 	0.00675173	setRenderState: 	0.000457133	applyParticles: 	0.00205409	gui: 	0.0334248	setRenderState: 	0.00044811	luaMsg: 	0.000929302	printTextDebug:	0.000824042	console: 	0.0011308	endScene: 	0.000354879	present: 	0.376223	TOTAL_RENDER: 	12.3712	
UPDATE	UpdateSceneManager: 	0.0128268	UpdateInput: 	1.14648	UpdateCamera: 	0.0523868	UpdateEnemies: 	0.122121	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0394157	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.834787	UpdatePlayer: 	0.132159	UpdateSound: 	0.0169951	UpdateItems:	0.0130433	UpdateTriggers: 	0.0222732	UpdateRigid: 	0.0110674	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.53491	
RENDER	shadowmap: 	0.0890236	sendToRender: 	0.125185	scene: 	4.62873	particles2Tex: 	2.63814	sendToRender: 	0.166637	motionBlur: 	3.39	bloom2Tex: 	0.359396	printScene: 	0.0544619	applyBloom: 	0.0066585	setRenderState: 	0.000469162	applyParticles: 	0.00220747	gui: 	0.034715	setRenderState: 	0.0004842	luaMsg: 	0.00075487	printTextDebug:	0.000736825	console: 	0.000950355	endScene: 	0.000345857	present: 	0.377291	TOTAL_RENDER: 	12.1478	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.11425	UpdateCamera: 	0.0509733	UpdateEnemies: 	0.112773	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0422757	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.719509	UpdatePlayer: 	0.11687	UpdateSound: 	0.0228205	UpdateItems:	0.0134403	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0112779	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.35855	
RENDER	shadowmap: 	0.0894356	sendToRender: 	0.145777	scene: 	4.48789	particles2Tex: 	2.74697	sendToRender: 	0.113495	motionBlur: 	3.48371	bloom2Tex: 	0.429885	printScene: 	0.0486275	applyBloom: 	0.00679082	setRenderState: 	0.000457133	applyParticles: 	0.00235784	gui: 	0.0223995	setRenderState: 	0.00046014	luaMsg: 	0.000757878	printTextDebug:	0.000799982	console: 	0.00107667	endScene: 	0.000342849	present: 	0.344651	TOTAL_RENDER: 	12.175	
UPDATE	UpdateSceneManager: 	0.0120057	UpdateInput: 	1.06706	UpdateCamera: 	0.0504259	UpdateEnemies: 	0.127519	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.0336564	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.605598	UpdatePlayer: 	0.111282	UpdateSound: 	0.0137982	UpdateItems:	0.0117471	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0098885	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.17368	
RENDER	shadowmap: 	0.0784614	sendToRender: 	0.14427	scene: 	4.64797	particles2Tex: 	2.78816	sendToRender: 	0.168095	motionBlur: 	3.18095	bloom2Tex: 	0.408099	printScene: 	0.0465072	applyBloom: 	0.00679985	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0212807	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.000739833	console: 	0.00111276	endScene: 	0.000336835	present: 	0.34401	TOTAL_RENDER: 	12.0924	
UPDATE	UpdateSceneManager: 	0.0116118	UpdateInput: 	1.09153	UpdateCamera: 	0.0494275	UpdateEnemies: 	0.108256	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.0312835	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.751791	UpdatePlayer: 	0.114617	UpdateSound: 	0.022619	UpdateItems:	0.0120027	UpdateTriggers: 	0.0210642	UpdateRigid: 	0.0105952	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.39174	
RENDER	shadowmap: 	0.0814177	sendToRender: 	0.147323	scene: 	4.34461	particles2Tex: 	2.61602	sendToRender: 	0.109192	motionBlur: 	3.62322	bloom2Tex: 	0.414824	printScene: 	0.0689007	applyBloom: 	0.00689308	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0221258	setRenderState: 	0.00046014	luaMsg: 	0.00060149	printTextDebug:	0.000730811	console: 	0.00105562	endScene: 	0.000375931	present: 	0.349252	TOTAL_RENDER: 	12.0447	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.35045	UpdateCamera: 	0.0548709	UpdateEnemies: 	0.114015	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0454817	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.650057	UpdatePlayer: 	0.111805	UpdateSound: 	0.0156538	UpdateItems:	0.0122433	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0115516	UpdateGUI: 	0.00158192	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.53897	
RENDER	shadowmap: 	0.112596	sendToRender: 	0.184486	scene: 	4.66506	particles2Tex: 	2.49959	sendToRender: 	0.113222	motionBlur: 	3.69316	bloom2Tex: 	0.0808313	printScene: 	0.0505192	applyBloom: 	0.00682391	setRenderState: 	0.000451118	applyParticles: 	0.00234882	gui: 	0.0227544	setRenderState: 	0.000463147	luaMsg: 	0.000769907	printTextDebug:	0.000763893	console: 	0.00111576	endScene: 	0.000342849	present: 	0.459205	TOTAL_RENDER: 	12.163	
UPDATE	UpdateSceneManager: 	0.0122373	UpdateInput: 	1.06591	UpdateCamera: 	0.0496109	UpdateEnemies: 	0.107429	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0364503	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.588236	UpdatePlayer: 	0.107937	UpdateSound: 	0.0217529	UpdateItems:	0.0113531	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00951257	UpdateGUI: 	0.00147064	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.14042	
RENDER	shadowmap: 	0.0778479	sendToRender: 	0.143973	scene: 	4.55721	particles2Tex: 	2.5493	sendToRender: 	0.110822	motionBlur: 	3.74229	bloom2Tex: 	0.0789035	printScene: 	0.0471719	applyBloom: 	0.00698631	setRenderState: 	0.000454125	applyParticles: 	0.00249919	gui: 	0.0225288	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.00075487	console: 	0.000974414	endScene: 	0.000354879	present: 	0.424087	TOTAL_RENDER: 	12.0276	
UPDATE	UpdateSceneManager: 	0.0104148	UpdateInput: 	1.01131	UpdateCamera: 	0.0488079	UpdateEnemies: 	0.102825	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0334248	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.572444	UpdatePlayer: 	0.228217	UpdateSound: 	0.0120809	UpdateItems:	0.0115937	UpdateTriggers: 	0.0210852	UpdateRigid: 	0.010111	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.20541	
RENDER	shadowmap: 	0.0776584	sendToRender: 	0.141693	scene: 	4.58599	particles2Tex: 	2.51734	sendToRender: 	0.128929	motionBlur: 	3.68832	bloom2Tex: 	0.0788554	printScene: 	0.0463629	applyBloom: 	0.00705247	setRenderState: 	0.000451118	applyParticles: 	0.00227664	gui: 	0.02141	setRenderState: 	0.000502244	luaMsg: 	0.000622542	printTextDebug:	0.000709758	console: 	0.00105562	endScene: 	0.000336835	present: 	0.432381	TOTAL_RENDER: 	12.0256	
UPDATE	UpdateSceneManager: 	0.0275061	UpdateInput: 	1.0108	UpdateCamera: 	0.052471	UpdateEnemies: 	0.118656	UpdateProjectile: 	0.00163605	UpdateParticle: 	0.0442246	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.645056	UpdatePlayer: 	0.121579	UpdateSound: 	0.0200567	UpdateItems:	0.0127005	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0108629	UpdateGUI: 	0.00144658	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.20934	
RENDER	shadowmap: 	0.134105	sendToRender: 	0.153569	scene: 	4.82063	particles2Tex: 	2.53328	sendToRender: 	0.113008	motionBlur: 	3.61417	bloom2Tex: 	0.0960159	printScene: 	0.0621369	applyBloom: 	0.00689007	setRenderState: 	0.00043608	applyParticles: 	0.00228867	gui: 	0.0233258	setRenderState: 	0.000442095	luaMsg: 	0.000526304	printTextDebug:	0.000796975	console: 	0.00123005	endScene: 	0.000348864	present: 	0.436168	TOTAL_RENDER: 	12.2497	
UPDATE	UpdateSceneManager: 	0.0111697	UpdateInput: 	1.10222	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.0942445	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0294369	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.58297	UpdatePlayer: 	0.111697	UpdateSound: 	0.0208055	UpdateItems:	0.0216416	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0103727	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.21024	
RENDER	shadowmap: 	0.0799801	sendToRender: 	0.126319	scene: 	4.57979	particles2Tex: 	2.50653	sendToRender: 	0.108187	motionBlur: 	3.69872	bloom2Tex: 	0.0789727	printScene: 	0.0464892	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.0021804	gui: 	0.021395	setRenderState: 	0.000481192	luaMsg: 	0.000529311	printTextDebug:	0.000751863	console: 	0.00112479	endScene: 	0.000339842	present: 	0.427076	TOTAL_RENDER: 	11.9433	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.02355	UpdateCamera: 	0.0485914	UpdateEnemies: 	0.109471	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0279813	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.582546	UpdatePlayer: 	0.109592	UpdateSound: 	0.0220446	UpdateItems:	0.0211243	UpdateTriggers: 	0.0213078	UpdateRigid: 	0.0094464	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.11617	
RENDER	shadowmap: 	0.0763742	sendToRender: 	0.122584	scene: 	4.56095	particles2Tex: 	2.44785	sendToRender: 	0.108184	motionBlur: 	3.80269	bloom2Tex: 	0.077496	printScene: 	0.0466035	applyBloom: 	0.00868853	setRenderState: 	0.00046014	applyParticles: 	0.00220747	gui: 	0.021398	setRenderState: 	0.00046014	luaMsg: 	0.000857124	printTextDebug:	0.00063758	console: 	0.00101351	endScene: 	0.000348864	present: 	0.428417	TOTAL_RENDER: 	11.9657	
UPDATE	UpdateSceneManager: 	0.0112719	UpdateInput: 	1.07563	UpdateCamera: 	0.0500951	UpdateEnemies: 	0.105462	UpdateProjectile: 	0.00162102	UpdateParticle: 	0.0317226	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.628019	UpdatePlayer: 	0.11068	UpdateSound: 	0.0210131	UpdateItems:	0.0114043	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00949152	UpdateGUI: 	0.00138944	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.19445	
RENDER	shadowmap: 	0.0788072	sendToRender: 	0.124454	scene: 	4.63203	particles2Tex: 	2.76378	sendToRender: 	0.14797	motionBlur: 	3.36191	bloom2Tex: 	0.0778719	printScene: 	0.0472621	applyBloom: 	0.00675474	setRenderState: 	0.000451118	applyParticles: 	0.00216837	gui: 	0.0309136	setRenderState: 	0.000457133	luaMsg: 	0.000860131	printTextDebug:	0.000736825	console: 	0.000968399	endScene: 	0.000342849	present: 	0.405693	TOTAL_RENDER: 	11.8626	
UPDATE	UpdateSceneManager: 	0.0113321	UpdateInput: 	1.08966	UpdateCamera: 	0.0489372	UpdateEnemies: 	0.101315	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0272716	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.606786	UpdatePlayer: 	0.106301	UpdateSound: 	0.0197229	UpdateItems:	0.0118103	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00939227	UpdateGUI: 	0.00138643	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.16152	
RENDER	shadowmap: 	0.0727803	sendToRender: 	0.140421	scene: 	4.69341	particles2Tex: 	2.46061	sendToRender: 	0.11102	motionBlur: 	3.76056	bloom2Tex: 	0.0798959	printScene: 	0.0479057	applyBloom: 	0.00692315	setRenderState: 	0.000457133	applyParticles: 	0.00223153	gui: 	0.0204627	setRenderState: 	0.000475177	luaMsg: 	0.000745848	printTextDebug:	0.000751863	console: 	0.00501041	endScene: 	0.000339842	present: 	0.407516	TOTAL_RENDER: 	11.9894	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	1.02955	UpdateCamera: 	0.0491117	UpdateEnemies: 	0.0664707	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0364293	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.621496	UpdatePlayer: 	13.1203	UpdateSound: 	0.0199244	UpdateItems:	0.0248295	UpdateTriggers: 	0.0232747	UpdateRigid: 	0.0211664	UpdateGUI: 	0.00173831	BuildFrustum: 	0.0056901	TOTAL_UPDATE: 	15.1781	
RENDER	shadowmap: 	0.0939257	sendToRender: 	0.129582	scene: 	4.73789	particles2Tex: 	2.69509	sendToRender: 	0.146319	motionBlur: 	3.57362	bloom2Tex: 	0.0794689	printScene: 	0.0676075	applyBloom: 	0.00663744	setRenderState: 	0.000439088	applyParticles: 	0.00214431	gui: 	0.0222311	setRenderState: 	0.000457133	luaMsg: 	0.000890205	printTextDebug:	0.000733818	console: 	0.00113381	endScene: 	0.000348864	present: 	0.434402	TOTAL_RENDER: 	12.2876	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.11782	UpdateCamera: 	0.0503207	UpdateEnemies: 	0.108713	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0302399	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.703491	UpdatePlayer: 	0.124605	UpdateSound: 	0.0215845	UpdateItems:	0.0120027	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00969301	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.31982	
RENDER	shadowmap: 	0.102515	sendToRender: 	0.124481	scene: 	4.06195	particles2Tex: 	2.55458	sendToRender: 	0.117501	motionBlur: 	1.65271	bloom2Tex: 	0.068621	printScene: 	0.040363	applyBloom: 	0.0066615	setRenderState: 	0.00046014	applyParticles: 	0.00203604	gui: 	0.0198612	setRenderState: 	0.000466155	luaMsg: 	0.000571416	printTextDebug:	0.00062555	console: 	0.00126914	endScene: 	0.000342849	present: 	0.467499	TOTAL_RENDER: 	9.46482	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	1.02892	UpdateCamera: 	0.0479418	UpdateEnemies: 	0.100855	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.021395	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.658184	UpdatePlayer: 	0.106334	UpdateSound: 	0.0195334	UpdateItems:	0.0105441	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.00837274	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.14143	
RENDER	shadowmap: 	0.0723502	sendToRender: 	0.134526	scene: 	3.85063	particles2Tex: 	2.58917	sendToRender: 	0.112542	motionBlur: 	1.60464	bloom2Tex: 	0.0680706	printScene: 	0.35275	applyBloom: 	0.00744946	setRenderState: 	0.0004842	applyParticles: 	0.00204507	gui: 	0.017777	setRenderState: 	0.000493222	luaMsg: 	0.000562393	printTextDebug:	0.000700736	console: 	0.00116388	endScene: 	0.000354879	present: 	0.207099	TOTAL_RENDER: 	9.27936	
UPDATE	UpdateSceneManager: 	0.00782539	UpdateInput: 	1.03042	UpdateCamera: 	0.0455418	UpdateEnemies: 	0.0937693	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0231453	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.679088	UpdatePlayer: 	0.089607	UpdateSound: 	0.0114103	UpdateItems:	0.00914867	UpdateTriggers: 	0.0211334	UpdateRigid: 	0.00910355	UpdateGUI: 	0.0114343	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	2.16984	
RENDER	shadowmap: 	0.0697398	sendToRender: 	0.114112	scene: 	3.85093	particles2Tex: 	2.54782	sendToRender: 	0.108873	motionBlur: 	1.59148	bloom2Tex: 	0.0659714	printScene: 	0.0350458	applyBloom: 	0.00651414	setRenderState: 	0.00044811	applyParticles: 	0.307506	gui: 	0.0173229	setRenderState: 	0.000511267	luaMsg: 	0.000562393	printTextDebug:	0.000427058	console: 	0.000965392	endScene: 	0.000375931	present: 	0.155903	TOTAL_RENDER: 	9.11165	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	0.98602	UpdateCamera: 	0.0449614	UpdateEnemies: 	0.0868221	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0233077	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.553043	UpdatePlayer: 	0.0882717	UpdateSound: 	0.0106524	UpdateItems:	0.00943437	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00731111	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	1.95791	
RENDER	shadowmap: 	0.0859229	sendToRender: 	0.113164	scene: 	4.02293	particles2Tex: 	2.60362	sendToRender: 	0.108575	motionBlur: 	1.51635	bloom2Tex: 	0.365619	printScene: 	0.035127	applyBloom: 	0.00658632	setRenderState: 	0.000451118	applyParticles: 	0.00190372	gui: 	0.0159335	setRenderState: 	0.000445103	luaMsg: 	0.000451118	printTextDebug:	0.000532319	console: 	0.000784945	endScene: 	0.000360894	present: 	0.264081	TOTAL_RENDER: 	9.37436	
UPDATE	UpdateSceneManager: 	0.0072239	UpdateInput: 	0.983509	UpdateCamera: 	0.0550153	UpdateEnemies: 	0.092019	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0178763	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.536084	UpdatePlayer: 	0.0818658	UpdateSound: 	0.0192236	UpdateItems:	0.0187906	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00750058	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	1.94438	
RENDER	shadowmap: 	0.064588	sendToRender: 	0.111991	scene: 	4.07205	particles2Tex: 	2.51969	sendToRender: 	0.108864	motionBlur: 	1.51275	bloom2Tex: 	0.299139	printScene: 	0.0331602	applyBloom: 	0.00676376	setRenderState: 	0.000463147	applyParticles: 	0.00184056	gui: 	0.0157621	setRenderState: 	0.00044811	luaMsg: 	0.000463147	printTextDebug:	0.000523296	console: 	0.000556378	endScene: 	0.000357887	present: 	0.374608	TOTAL_RENDER: 	9.39416	
UPDATE	UpdateSceneManager: 	0.0204477	UpdateInput: 	1.08967	UpdateCamera: 	0.0476892	UpdateEnemies: 	0.0946054	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0321497	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.769562	UpdatePlayer: 	0.0969903	UpdateSound: 	0.0301798	UpdateItems:	0.0207484	UpdateTriggers: 	0.0196026	UpdateRigid: 	0.0094434	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.37682	
RENDER	shadowmap: 	0.0812102	sendToRender: 	0.123281	scene: 	4.31051	particles2Tex: 	2.61342	sendToRender: 	0.111889	motionBlur: 	1.59554	bloom2Tex: 	0.361983	printScene: 	0.0410728	applyBloom: 	0.00647805	setRenderState: 	0.000478185	applyParticles: 	0.0020601	gui: 	0.0204025	setRenderState: 	0.000445103	luaMsg: 	0.000550364	printTextDebug:	0.00063758	console: 	0.00107967	endScene: 	0.000348864	present: 	0.362329	TOTAL_RENDER: 	9.87241	
UPDATE	UpdateSceneManager: 	0.0115727	UpdateInput: 	1.08798	UpdateCamera: 	0.0489854	UpdateEnemies: 	0.113582	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0266039	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.614137	UpdatePlayer: 	0.100175	UpdateSound: 	0.0202883	UpdateItems:	0.0105922	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00987346	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.18127	
RENDER	shadowmap: 	0.083974	sendToRender: 	0.134671	scene: 	4.58142	particles2Tex: 	2.59301	sendToRender: 	0.109832	motionBlur: 	1.75955	bloom2Tex: 	0.0674331	printScene: 	0.0374398	applyBloom: 	0.00652316	setRenderState: 	0.00046014	applyParticles: 	0.00190071	gui: 	0.0223213	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.000733818	console: 	0.000899228	endScene: 	0.000381946	present: 	0.127744	TOTAL_RENDER: 	10.1001	
UPDATE	UpdateSceneManager: 	0.00878176	UpdateInput: 	1.00606	UpdateCamera: 	0.0455599	UpdateEnemies: 	0.0912912	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.018968	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.555642	UpdatePlayer: 	0.0876341	UpdateSound: 	0.00996068	UpdateItems:	0.00923287	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00808102	UpdateGUI: 	0.00128117	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.97028	
RENDER	shadowmap: 	0.066182	sendToRender: 	0.125333	scene: 	4.30744	particles2Tex: 	2.88286	sendToRender: 	0.129949	motionBlur: 	1.65176	bloom2Tex: 	0.0669038	printScene: 	0.0352954	applyBloom: 	0.298826	setRenderState: 	0.000469162	applyParticles: 	0.00209018	gui: 	0.0166132	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000550364	console: 	0.000875168	endScene: 	0.000375931	present: 	0.189815	TOTAL_RENDER: 	10.0274	
UPDATE	UpdateSceneManager: 	0.00932911	UpdateInput: 	0.969885	UpdateCamera: 	0.0443419	UpdateEnemies: 	0.090401	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0442125	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.591776	UpdatePlayer: 	0.101351	UpdateSound: 	0.0164207	UpdateItems:	0.00949753	UpdateTriggers: 	0.019789	UpdateRigid: 	0.00790057	UpdateGUI: 	0.0101291	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.05469	
RENDER	shadowmap: 	0.0756073	sendToRender: 	0.119853	scene: 	4.48117	particles2Tex: 	2.57749	sendToRender: 	0.108542	motionBlur: 	1.58857	bloom2Tex: 	0.394926	printScene: 	0.0369014	applyBloom: 	0.00676075	setRenderState: 	0.000466155	applyParticles: 	0.00193078	gui: 	0.0174222	setRenderState: 	0.000451118	luaMsg: 	0.000550364	printTextDebug:	0.000535326	console: 	0.000748855	endScene: 	0.000393976	present: 	0.267227	TOTAL_RENDER: 	9.91204	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.08615	UpdateCamera: 	0.046429	UpdateEnemies: 	0.0930626	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.027464	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.566956	UpdatePlayer: 	0.0964129	UpdateSound: 	0.0183906	UpdateItems:	0.00983136	UpdateTriggers: 	0.00089622	UpdateRigid: 	0.00919679	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000818027	TOTAL_UPDATE: 	2.13213	
RENDER	shadowmap: 	0.0849545	sendToRender: 	0.116879	scene: 	4.47701	particles2Tex: 	2.82334	sendToRender: 	0.151242	motionBlur: 	1.80138	bloom2Tex: 	0.0668707	printScene: 	0.0358639	applyBloom: 	0.00659534	setRenderState: 	0.00043608	applyParticles: 	0.286706	gui: 	0.0191304	setRenderState: 	0.000466155	luaMsg: 	0.000433073	printTextDebug:	0.000568408	console: 	0.000848101	endScene: 	0.000412021	present: 	0.180751	TOTAL_RENDER: 	10.3061	
UPDATE	UpdateSceneManager: 	0.0107276	UpdateInput: 	0.948174	UpdateCamera: 	0.0481523	UpdateEnemies: 	0.109423	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.02544	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.579915	UpdatePlayer: 	0.0962174	UpdateSound: 	0.0201108	UpdateItems:	0.010511	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0188507	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.01994	
RENDER	shadowmap: 	0.0816884	sendToRender: 	0.122632	scene: 	4.51156	particles2Tex: 	2.71201	sendToRender: 	0.11299	motionBlur: 	1.64424	bloom2Tex: 	0.0675804	printScene: 	0.0373586	applyBloom: 	0.333087	setRenderState: 	0.000463147	applyParticles: 	0.00199093	gui: 	0.0197379	setRenderState: 	0.000469162	luaMsg: 	0.000646602	printTextDebug:	0.000538334	console: 	0.000977422	endScene: 	0.000393976	present: 	0.20365	TOTAL_RENDER: 	10.0934	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.05686	UpdateCamera: 	0.046414	UpdateEnemies: 	0.10065	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0304625	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.604188	UpdatePlayer: 	0.109907	UpdateSound: 	0.0187785	UpdateItems:	0.0100419	UpdateTriggers: 	0.0208086	UpdateRigid: 	0.00914867	UpdateGUI: 	0.00129621	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.16226	
RENDER	shadowmap: 	0.0789065	sendToRender: 	0.121456	scene: 	4.50069	particles2Tex: 	2.6175	sendToRender: 	0.112055	motionBlur: 	1.7404	bloom2Tex: 	0.0676466	printScene: 	0.0367901	applyBloom: 	0.315746	setRenderState: 	0.000496229	applyParticles: 	0.00200898	gui: 	0.0190973	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000424051	console: 	0.000833064	endScene: 	0.000378939	present: 	0.205189	TOTAL_RENDER: 	10.0626	
UPDATE	UpdateSceneManager: 	0.00773216	UpdateInput: 	1.06304	UpdateCamera: 	0.0465463	UpdateEnemies: 	0.0957633	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0340143	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.588775	UpdatePlayer: 	0.0914837	UpdateSound: 	0.0111095	UpdateItems:	0.00971106	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00870056	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000953362	TOTAL_UPDATE: 	2.09608	
RENDER	shadowmap: 	0.0713307	sendToRender: 	0.124845	scene: 	4.44089	particles2Tex: 	2.81492	sendToRender: 	0.143365	motionBlur: 	1.60973	bloom2Tex: 	0.380888	printScene: 	0.0369526	applyBloom: 	0.00664947	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.0179184	setRenderState: 	0.000463147	luaMsg: 	0.000649609	printTextDebug:	0.000520289	console: 	0.000980429	endScene: 	0.000369916	present: 	0.330744	TOTAL_RENDER: 	10.2248	
UPDATE	UpdateSceneManager: 	0.017762	UpdateInput: 	0.980793	UpdateCamera: 	0.0481884	UpdateEnemies: 	0.0934054	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0226762	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.586654	UpdatePlayer: 	0.0964911	UpdateSound: 	0.0174342	UpdateItems:	0.0107456	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00877574	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.03772	
RENDER	shadowmap: 	0.0709819	sendToRender: 	0.136295	scene: 	4.41716	particles2Tex: 	2.7417	sendToRender: 	0.147783	motionBlur: 	1.72513	bloom2Tex: 	0.0679413	printScene: 	0.0365826	applyBloom: 	0.331926	setRenderState: 	0.000490215	applyParticles: 	0.00211424	gui: 	0.0188086	setRenderState: 	0.000490215	luaMsg: 	0.000541341	printTextDebug:	0.000577431	console: 	0.000941332	endScene: 	0.000393976	present: 	0.203653	TOTAL_RENDER: 	10.15	
UPDATE	UpdateSceneManager: 	0.0107667	UpdateInput: 	1.0419	UpdateCamera: 	1.25982	UpdateEnemies: 	0.129137	UpdateProjectile: 	0.00170222	UpdateParticle: 	0.0620046	UpdateLUAMsg: 	0.000917273	UpdateColisions: 	0.722591	UpdatePlayer: 	0.119212	UpdateSound: 	0.0187845	UpdateItems:	0.0132899	UpdateTriggers: 	0.0228326	UpdateRigid: 	0.0124388	UpdateGUI: 	0.00215033	BuildFrustum: 	0.00119697	TOTAL_UPDATE: 	3.60105	
RENDER	shadowmap: 	0.125453	sendToRender: 	0.173632	scene: 	4.83731	particles2Tex: 	2.80231	sendToRender: 	0.148914	motionBlur: 	1.69965	bloom2Tex: 	0.402848	printScene: 	0.0684466	applyBloom: 	0.00701939	setRenderState: 	0.000481192	applyParticles: 	0.00200597	gui: 	0.0227664	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000748855	console: 	0.00111576	endScene: 	0.000339842	present: 	0.286604	TOTAL_RENDER: 	10.8505	
UPDATE	UpdateSceneManager: 	0.008878	UpdateInput: 	1.03039	UpdateCamera: 	0.906043	UpdateEnemies: 	0.129699	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0444832	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.665856	UpdatePlayer: 	3.02006	UpdateSound: 	0.012911	UpdateItems:	0.0157741	UpdateTriggers: 	0.000884191	UpdateRigid: 	0.0124057	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	6.01372	
RENDER	shadowmap: 	0.14194	sendToRender: 	0.160866	scene: 	4.98293	particles2Tex: 	2.58868	sendToRender: 	0.116024	motionBlur: 	1.60702	bloom2Tex: 	0.411467	printScene: 	0.0471147	applyBloom: 	0.00701638	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.024619	setRenderState: 	0.0004842	luaMsg: 	0.000661639	printTextDebug:	0.000634572	console: 	0.00114584	endScene: 	0.000348864	present: 	0.309632	TOTAL_RENDER: 	10.6518	
UPDATE	UpdateSceneManager: 	0.023016	UpdateInput: 	0.997893	UpdateCamera: 	0.91557	UpdateEnemies: 	0.126743	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0295693	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.60574	UpdatePlayer: 	0.107417	UpdateSound: 	0.0220115	UpdateItems:	0.0112028	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.00924791	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	3.03636	
RENDER	shadowmap: 	0.112626	sendToRender: 	0.128394	scene: 	4.63525	particles2Tex: 	2.66343	sendToRender: 	0.112097	motionBlur: 	1.64909	bloom2Tex: 	0.399417	printScene: 	0.04119	applyBloom: 	0.00690511	setRenderState: 	0.000451118	applyParticles: 	0.00215033	gui: 	0.0233288	setRenderState: 	0.00046014	luaMsg: 	0.000430065	printTextDebug:	0.000535326	console: 	0.00102855	endScene: 	0.000348864	present: 	0.285852	TOTAL_RENDER: 	10.3167	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	1.0179	UpdateCamera: 	0.0674812	UpdateEnemies: 	0.0988669	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0264054	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.564953	UpdatePlayer: 	0.119435	UpdateSound: 	0.0213138	UpdateItems:	0.0107667	UpdateTriggers: 	0.0213709	UpdateRigid: 	0.00890807	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.10803	
RENDER	shadowmap: 	0.0769847	sendToRender: 	0.120993	scene: 	4.4983	particles2Tex: 	2.56097	sendToRender: 	0.107068	motionBlur: 	1.56709	bloom2Tex: 	0.369378	printScene: 	0.0367029	applyBloom: 	0.00683293	setRenderState: 	0.000445103	applyParticles: 	0.00209018	gui: 	0.196149	setRenderState: 	0.000520289	luaMsg: 	0.000769907	printTextDebug:	0.000532319	console: 	0.000760885	endScene: 	0.000378939	present: 	0.0997902	TOTAL_RENDER: 	9.87937	
UPDATE	UpdateSceneManager: 	0.00815921	UpdateInput: 	1.0482	UpdateCamera: 	0.044384	UpdateEnemies: 	0.0875259	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0194732	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.523717	UpdatePlayer: 	0.0910867	UpdateSound: 	0.0159305	UpdateItems:	0.00920882	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.00706149	UpdateGUI: 	0.00108569	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	1.98993	
RENDER	shadowmap: 	0.0660496	sendToRender: 	0.11194	scene: 	4.38165	particles2Tex: 	2.74658	sendToRender: 	0.107817	motionBlur: 	1.58084	bloom2Tex: 	0.367186	printScene: 	0.0341015	applyBloom: 	0.00679082	setRenderState: 	0.000457133	applyParticles: 	0.00184657	gui: 	0.0190702	setRenderState: 	0.000454125	luaMsg: 	0.00047217	printTextDebug:	0.000646602	console: 	0.000959377	endScene: 	0.000384954	present: 	0.272216	TOTAL_RENDER: 	9.97779	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.07779	UpdateCamera: 	0.0476922	UpdateEnemies: 	0.0771531	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0207785	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.552827	UpdatePlayer: 	0.0892461	UpdateSound: 	0.0121772	UpdateItems:	0.0104088	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00871259	UpdateGUI: 	0.001212	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	2.03339	
RENDER	shadowmap: 	0.0728044	sendToRender: 	0.136707	scene: 	4.48052	particles2Tex: 	2.69521	sendToRender: 	0.112719	motionBlur: 	1.61931	bloom2Tex: 	0.384909	printScene: 	0.0379871	applyBloom: 	0.00704345	setRenderState: 	0.000487207	applyParticles: 	0.00195785	gui: 	0.0215364	setRenderState: 	0.000442095	luaMsg: 	0.000616527	printTextDebug:	0.00043608	console: 	0.0010075	endScene: 	0.000375931	present: 	0.297332	TOTAL_RENDER: 	10.1226	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	1.0032	UpdateCamera: 	0.0450967	UpdateEnemies: 	0.0942866	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0204356	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.606119	UpdatePlayer: 	0.0855048	UpdateSound: 	0.0171274	UpdateItems:	0.0101261	UpdateTriggers: 	0.0194793	UpdateRigid: 	0.00809606	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.04759	
RENDER	shadowmap: 	0.0657008	sendToRender: 	0.130641	scene: 	4.39908	particles2Tex: 	2.60301	sendToRender: 	0.109158	motionBlur: 	1.7039	bloom2Tex: 	0.371002	printScene: 	0.0355451	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.00197289	gui: 	0.0208266	setRenderState: 	0.000442095	luaMsg: 	0.000529311	printTextDebug:	0.000652617	console: 	0.000818027	endScene: 	0.000357887	present: 	0.299205	TOTAL_RENDER: 	9.99701	
UPDATE	UpdateSceneManager: 	0.00906746	UpdateInput: 	0.877782	UpdateCamera: 	0.0451509	UpdateEnemies: 	0.0909784	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0519477	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.70593	UpdatePlayer: 	0.122214	UpdateSound: 	0.0164508	UpdateItems:	0.0131335	UpdateTriggers: 	0.000905243	UpdateRigid: 	0.0143275	UpdateGUI: 	0.00184657	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.13789	
RENDER	shadowmap: 	0.124217	sendToRender: 	0.172288	scene: 	4.88684	particles2Tex: 	2.64233	sendToRender: 	0.163684	motionBlur: 	1.65187	bloom2Tex: 	0.39246	printScene: 	0.0454095	applyBloom: 	0.00695924	setRenderState: 	0.000469162	applyParticles: 	0.0020601	gui: 	0.0247122	setRenderState: 	0.000466155	luaMsg: 	0.00074284	printTextDebug:	0.0007669	console: 	0.00093231	endScene: 	0.000348864	present: 	0.35256	TOTAL_RENDER: 	10.8994	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.06357	UpdateCamera: 	0.0495297	UpdateEnemies: 	0.11025	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0381615	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.677455	UpdatePlayer: 	0.124283	UpdateSound: 	0.0287151	UpdateItems:	0.0119456	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0104719	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.25695	
RENDER	shadowmap: 	0.0840883	sendToRender: 	0.122039	scene: 	4.73481	particles2Tex: 	2.70026	sendToRender: 	0.15489	motionBlur: 	1.5864	bloom2Tex: 	0.381748	printScene: 	0.0358759	applyBloom: 	0.00675173	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.0218642	setRenderState: 	0.000445103	luaMsg: 	0.000559386	printTextDebug:	0.000535326	console: 	0.000965392	endScene: 	0.000357887	present: 	0.32131	TOTAL_RENDER: 	10.41	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	0.985427	UpdateCamera: 	0.045999	UpdateEnemies: 	0.100855	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0191334	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.547206	UpdatePlayer: 	0.0880491	UpdateSound: 	0.0183485	UpdateItems:	0.0100449	UpdateTriggers: 	0.0205559	UpdateRigid: 	0.00853515	UpdateGUI: 	0.00143756	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	1.98075	
RENDER	shadowmap: 	0.067815	sendToRender: 	0.132935	scene: 	4.39402	particles2Tex: 	2.59052	sendToRender: 	0.107856	motionBlur: 	1.53107	bloom2Tex: 	0.375261	printScene: 	0.0333737	applyBloom: 	0.00668857	setRenderState: 	0.000445103	applyParticles: 	0.00199093	gui: 	0.0201018	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000640587	console: 	0.000739833	endScene: 	0.000375931	present: 	0.311773	TOTAL_RENDER: 	9.83169	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.03445	UpdateCamera: 	0.0463839	UpdateEnemies: 	0.104491	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0217439	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.548012	UpdatePlayer: 	0.107198	UpdateSound: 	0.00949452	UpdateItems:	0.00988248	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00806899	UpdateGUI: 	0.00108569	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.0301	
RENDER	shadowmap: 	0.0703292	sendToRender: 	0.11656	scene: 	4.45881	particles2Tex: 	2.7369	sendToRender: 	0.14255	motionBlur: 	1.58614	bloom2Tex: 	0.361574	printScene: 	0.0359872	applyBloom: 	0.00665248	setRenderState: 	0.000466155	applyParticles: 	0.0018977	gui: 	0.0208657	setRenderState: 	0.000442095	luaMsg: 	0.000550364	printTextDebug:	0.000514274	console: 	0.00111276	endScene: 	0.000336835	present: 	0.317316	TOTAL_RENDER: 	10.1174	
UPDATE	UpdateSceneManager: 	0.00919378	UpdateInput: 	1.01723	UpdateCamera: 	0.0450125	UpdateEnemies: 	0.0943558	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0213018	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.550294	UpdatePlayer: 	0.0869755	UpdateSound: 	0.0170853	UpdateItems:	0.0095667	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0079938	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	1.99786	
RENDER	shadowmap: 	0.0683924	sendToRender: 	0.116421	scene: 	4.45462	particles2Tex: 	2.68725	sendToRender: 	0.109306	motionBlur: 	1.5543	bloom2Tex: 	0.359375	printScene: 	0.0362669	applyBloom: 	0.00659835	setRenderState: 	0.000454125	applyParticles: 	0.00191274	gui: 	0.020201	setRenderState: 	0.000481192	luaMsg: 	0.000529311	printTextDebug:	0.000616527	console: 	0.000923287	endScene: 	0.000378939	present: 	0.315954	TOTAL_RENDER: 	9.99836	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.03507	UpdateCamera: 	0.0449193	UpdateEnemies: 	0.0910686	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0216807	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.560805	UpdatePlayer: 	0.0881694	UpdateSound: 	0.017347	UpdateItems:	0.00986745	UpdateTriggers: 	0.0199905	UpdateRigid: 	0.00882085	UpdateGUI: 	0.001209	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.0378	
RENDER	shadowmap: 	0.0710089	sendToRender: 	0.134683	scene: 	4.42359	particles2Tex: 	2.62532	sendToRender: 	0.15298	motionBlur: 	1.58559	bloom2Tex: 	0.374704	printScene: 	0.0338248	applyBloom: 	0.00676376	setRenderState: 	0.00047217	applyParticles: 	0.00185259	gui: 	0.0197529	setRenderState: 	0.00044811	luaMsg: 	0.00046014	printTextDebug:	0.000520289	console: 	0.00089622	endScene: 	0.000342849	present: 	0.313316	TOTAL_RENDER: 	9.98418	
UPDATE	UpdateSceneManager: 	0.0223664	UpdateInput: 	1.09138	UpdateCamera: 	0.0462305	UpdateEnemies: 	0.0935377	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0232596	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.543813	UpdatePlayer: 	0.0893514	UpdateSound: 	0.0176598	UpdateItems:	0.00966895	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00837876	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.07486	
RENDER	shadowmap: 	0.0804764	sendToRender: 	0.127266	scene: 	4.46987	particles2Tex: 	2.67594	sendToRender: 	0.142725	motionBlur: 	1.58996	bloom2Tex: 	0.363029	printScene: 	0.0353165	applyBloom: 	0.00694721	setRenderState: 	0.000481192	applyParticles: 	0.00208116	gui: 	0.0207935	setRenderState: 	0.000445103	luaMsg: 	0.000802989	printTextDebug:	0.00495929	console: 	0.000842086	endScene: 	0.000375931	present: 	0.313202	TOTAL_RENDER: 	10.0815	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.02682	UpdateCamera: 	0.0449524	UpdateEnemies: 	0.0939317	UpdateProjectile: 	0.000839079	UpdateParticle: 	0.0226942	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.548932	UpdatePlayer: 	0.0876642	UpdateSound: 	0.0111456	UpdateItems:	0.0107155	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00815921	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.0157	
RENDER	shadowmap: 	0.0713638	sendToRender: 	0.133158	scene: 	4.42152	particles2Tex: 	2.64994	sendToRender: 	0.142788	motionBlur: 	1.59334	bloom2Tex: 	0.375164	printScene: 	0.03473	applyBloom: 	0.00655925	setRenderState: 	0.000457133	applyParticles: 	0.00197289	gui: 	0.019768	setRenderState: 	0.000478185	luaMsg: 	0.000541341	printTextDebug:	0.00074284	console: 	0.00104359	endScene: 	0.000363902	present: 	0.331785	TOTAL_RENDER: 	10.0247	
UPDATE	UpdateSceneManager: 	0.00845394	UpdateInput: 	0.992432	UpdateCamera: 	0.0429705	UpdateEnemies: 	0.0863138	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0179695	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.526526	UpdatePlayer: 	0.084371	UpdateSound: 	0.0148478	UpdateItems:	0.00902837	UpdateTriggers: 	0.0187725	UpdateRigid: 	0.00767201	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.93664	
RENDER	shadowmap: 	0.0634993	sendToRender: 	0.129522	scene: 	4.37865	particles2Tex: 	2.56973	sendToRender: 	0.107002	motionBlur: 	1.54646	bloom2Tex: 	0.35253	printScene: 	0.0334278	applyBloom: 	0.00676977	setRenderState: 	0.00044811	applyParticles: 	0.00209619	gui: 	0.0185921	setRenderState: 	0.000445103	luaMsg: 	0.000568408	printTextDebug:	0.000658632	console: 	0.000760885	endScene: 	0.000357887	present: 	0.330774	TOTAL_RENDER: 	9.77138	
UPDATE	UpdateSceneManager: 	0.00807801	UpdateInput: 	1.20119	UpdateCamera: 	0.0574604	UpdateEnemies: 	0.125552	UpdateProjectile: 	0.00145861	UpdateParticle: 	0.05005	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.70227	UpdatePlayer: 	0.113655	UpdateSound: 	0.0148779	UpdateItems:	0.0131576	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0112388	UpdateGUI: 	0.00150373	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	2.45301	
RENDER	shadowmap: 	0.120584	sendToRender: 	0.171999	scene: 	4.85924	particles2Tex: 	2.7033	sendToRender: 	0.194029	motionBlur: 	1.72557	bloom2Tex: 	0.384127	printScene: 	0.0396863	applyBloom: 	0.00689608	setRenderState: 	0.000475177	applyParticles: 	0.00215935	gui: 	0.0206762	setRenderState: 	0.000451118	luaMsg: 	0.000541341	printTextDebug:	0.00043608	console: 	0.000977422	endScene: 	0.000354879	present: 	0.325151	TOTAL_RENDER: 	10.8255	
UPDATE	UpdateSceneManager: 	0.0079126	UpdateInput: 	1.05062	UpdateCamera: 	0.0463749	UpdateEnemies: 	0.10653	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0313617	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.661979	UpdatePlayer: 	0.104274	UpdateSound: 	0.0120148	UpdateItems:	0.0122524	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00865244	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.17923	
RENDER	shadowmap: 	0.0759802	sendToRender: 	0.115639	scene: 	4.71766	particles2Tex: 	2.5746	sendToRender: 	0.109276	motionBlur: 	1.56645	bloom2Tex: 	0.351234	printScene: 	0.0366428	applyBloom: 	0.00681188	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0205168	setRenderState: 	0.000445103	luaMsg: 	0.000427058	printTextDebug:	0.000433073	console: 	0.00110674	endScene: 	0.000363902	present: 	0.323557	TOTAL_RENDER: 	10.1366	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	1.00683	UpdateCamera: 	0.0447419	UpdateEnemies: 	0.0903228	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0193349	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.554354	UpdatePlayer: 	0.0846327	UpdateSound: 	0.016553	UpdateItems:	0.00920581	UpdateTriggers: 	0.0177861	UpdateRigid: 	0.00768704	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.98617	
RENDER	shadowmap: 	0.0634542	sendToRender: 	0.112812	scene: 	4.39713	particles2Tex: 	2.67337	sendToRender: 	0.109149	motionBlur: 	1.61813	bloom2Tex: 	0.348521	printScene: 	0.036309	applyBloom: 	0.00667955	setRenderState: 	0.000478185	applyParticles: 	0.00189469	gui: 	0.0298369	setRenderState: 	0.00044811	luaMsg: 	0.00044811	printTextDebug:	0.000532319	console: 	0.00108569	endScene: 	0.000345857	present: 	0.295275	TOTAL_RENDER: 	9.93689	
UPDATE	UpdateSceneManager: 	0.0105652	UpdateInput: 	1.03042	UpdateCamera: 	0.0459178	UpdateEnemies: 	0.0958054	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0227454	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.569356	UpdatePlayer: 	1.45491	UpdateSound: 	0.0143786	UpdateItems:	0.0128418	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00852913	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	3.44179	
RENDER	shadowmap: 	0.0942535	sendToRender: 	0.120921	scene: 	4.44925	particles2Tex: 	2.63452	sendToRender: 	0.110388	motionBlur: 	1.53861	bloom2Tex: 	0.373372	printScene: 	0.0377134	applyBloom: 	0.00664045	setRenderState: 	0.00047217	applyParticles: 	0.00198191	gui: 	0.0187184	setRenderState: 	0.000442095	luaMsg: 	0.000631565	printTextDebug:	0.000529311	console: 	0.00110975	endScene: 	0.000336835	present: 	0.320501	TOTAL_RENDER: 	9.94712	
UPDATE	UpdateSceneManager: 	0.00950355	UpdateInput: 	1.00488	UpdateCamera: 	0.0455689	UpdateEnemies: 	0.0947768	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0208055	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.569428	UpdatePlayer: 	0.0921934	UpdateSound: 	0.0173891	UpdateItems:	0.00998774	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00892611	UpdateGUI: 	0.00120298	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.00133	
RENDER	shadowmap: 	0.0687503	sendToRender: 	0.124725	scene: 	4.61307	particles2Tex: 	2.59094	sendToRender: 	0.109083	motionBlur: 	1.61023	bloom2Tex: 	0.360157	printScene: 	0.0349406	applyBloom: 	0.00689308	setRenderState: 	0.000445103	applyParticles: 	0.00187063	gui: 	0.0175004	setRenderState: 	0.000466155	luaMsg: 	0.000454125	printTextDebug:	0.000535326	console: 	0.00100148	endScene: 	0.000363902	present: 	0.346747	TOTAL_RENDER: 	10.1341	
UPDATE	UpdateSceneManager: 	0.00941332	UpdateInput: 	1.03093	UpdateCamera: 	0.926367	UpdateEnemies: 	0.0945482	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.023834	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.592811	UpdatePlayer: 	0.0952309	UpdateSound: 	0.0111516	UpdateItems:	0.0092449	UpdateTriggers: 	0.0194161	UpdateRigid: 	0.00865544	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.9635	
RENDER	shadowmap: 	0.0713277	sendToRender: 	0.135068	scene: 	4.46462	particles2Tex: 	2.85723	sendToRender: 	0.141717	motionBlur: 	1.86629	bloom2Tex: 	0.411479	printScene: 	0.0663985	applyBloom: 	0.0108238	setRenderState: 	0.000478185	applyParticles: 	0.00315181	gui: 	0.0275122	setRenderState: 	0.00046014	luaMsg: 	0.000941332	printTextDebug:	0.000739833	console: 	0.00112779	endScene: 	0.000375931	present: 	0.430613	TOTAL_RENDER: 	10.7974	
UPDATE	UpdateSceneManager: 	0.0133411	UpdateInput: 	1.1533	UpdateCamera: 	0.933666	UpdateEnemies: 	0.110226	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.0491628	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.693948	UpdatePlayer: 	0.118106	UpdateSound: 	0.0135696	UpdateItems:	0.0135847	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0108419	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	3.24223	
RENDER	shadowmap: 	0.09607	sendToRender: 	0.167614	scene: 	4.99224	particles2Tex: 	2.54181	sendToRender: 	0.111931	motionBlur: 	1.83174	bloom2Tex: 	0.0696676	printScene: 	0.038327	applyBloom: 	0.00650512	setRenderState: 	0.000445103	applyParticles: 	0.00212326	gui: 	0.0194131	setRenderState: 	0.00046014	luaMsg: 	0.00074284	printTextDebug:	0.000631565	console: 	0.0010105	endScene: 	0.000354879	present: 	0.418908	TOTAL_RENDER: 	10.5428	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.02834	UpdateCamera: 	0.912638	UpdateEnemies: 	0.0988549	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0228626	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.588354	UpdatePlayer: 	0.250536	UpdateSound: 	0.0108479	UpdateItems:	0.0101321	UpdateTriggers: 	0.000781937	UpdateRigid: 	0.00870056	UpdateGUI: 	0.00128418	BuildFrustum: 	0.0010887	TOTAL_UPDATE: 	3.08637	
RENDER	shadowmap: 	0.092437	sendToRender: 	0.116909	scene: 	4.6866	particles2Tex: 	2.49417	sendToRender: 	0.127372	motionBlur: 	2.00129	bloom2Tex: 	0.0694902	printScene: 	0.0366638	applyBloom: 	0.00663444	setRenderState: 	0.000430065	applyParticles: 	0.00196687	gui: 	0.0184236	setRenderState: 	0.000439088	luaMsg: 	0.000640587	printTextDebug:	0.000640587	console: 	0.0010105	endScene: 	0.000369916	present: 	0.406704	TOTAL_RENDER: 	10.3416	
UPDATE	UpdateSceneManager: 	0.0237228	UpdateInput: 	1.07439	UpdateCamera: 	1.09294	UpdateEnemies: 	0.115065	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0450576	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.666334	UpdatePlayer: 	0.11324	UpdateSound: 	0.0172477	UpdateItems:	0.0126523	UpdateTriggers: 	0.0206552	UpdateRigid: 	0.0119005	UpdateGUI: 	0.00152779	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	3.35013	
RENDER	shadowmap: 	0.115264	sendToRender: 	0.201436	scene: 	5.06411	particles2Tex: 	2.7058	sendToRender: 	0.136767	motionBlur: 	2.10513	bloom2Tex: 	0.0780043	printScene: 	0.043578	applyBloom: 	0.0101682	setRenderState: 	0.00046014	applyParticles: 	0.00287212	gui: 	0.0189981	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000396984	console: 	0.000986444	endScene: 	0.000348864	present: 	0.388623	TOTAL_RENDER: 	11.1271	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.0669	UpdateCamera: 	0.93388	UpdateEnemies: 	0.0960279	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.0347631	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.597045	UpdatePlayer: 	0.109128	UpdateSound: 	0.0116298	UpdateItems:	0.0114043	UpdateTriggers: 	0.000875168	UpdateRigid: 	0.00968098	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.03161	
RENDER	shadowmap: 	0.0994263	sendToRender: 	0.135122	scene: 	4.83656	particles2Tex: 	2.66322	sendToRender: 	0.144156	motionBlur: 	1.87603	bloom2Tex: 	0.0724345	printScene: 	0.0463388	applyBloom: 	0.00658933	setRenderState: 	0.000442095	applyParticles: 	0.00227063	gui: 	0.0268836	setRenderState: 	0.000622542	luaMsg: 	0.000730811	printTextDebug:	0.000917273	console: 	0.00138343	endScene: 	0.000487207	present: 	0.150568	TOTAL_RENDER: 	10.7525	
UPDATE	UpdateSceneManager: 	0.0109622	UpdateInput: 	1.04147	UpdateCamera: 	0.903321	UpdateEnemies: 	0.117149	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0296835	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.585388	UpdatePlayer: 	0.100028	UpdateSound: 	0.0186492	UpdateItems:	0.00996669	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00868251	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.96952	
RENDER	shadowmap: 	0.0928551	sendToRender: 	0.118668	scene: 	4.76572	particles2Tex: 	2.58997	sendToRender: 	0.127068	motionBlur: 	2.09076	bloom2Tex: 	0.0703533	printScene: 	0.0386878	applyBloom: 	0.00666752	setRenderState: 	0.000442095	applyParticles: 	0.269967	gui: 	0.0180447	setRenderState: 	0.000499237	luaMsg: 	0.000866146	printTextDebug:	0.000619535	console: 	0.000881183	endScene: 	0.000375931	present: 	0.161828	TOTAL_RENDER: 	10.6195	
UPDATE	UpdateSceneManager: 	0.00993963	UpdateInput: 	1.00984	UpdateCamera: 	0.0473132	UpdateEnemies: 	0.100864	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0238731	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.588805	UpdatePlayer: 	0.101778	UpdateSound: 	0.0197048	UpdateItems:	0.0106554	UpdateTriggers: 	0.0202973	UpdateRigid: 	0.0089622	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.07239	
RENDER	shadowmap: 	0.0748855	sendToRender: 	0.138069	scene: 	4.78915	particles2Tex: 	2.85048	sendToRender: 	0.144316	motionBlur: 	1.84319	bloom2Tex: 	0.0705067	printScene: 	0.0390517	applyBloom: 	0.0065803	setRenderState: 	0.00046014	applyParticles: 	0.289272	gui: 	0.0183876	setRenderState: 	0.000496229	luaMsg: 	0.000640587	printTextDebug:	0.00063758	console: 	0.000977422	endScene: 	0.000375931	present: 	0.17808	TOTAL_RENDER: 	10.7053	
UPDATE	UpdateSceneManager: 	0.00857424	UpdateInput: 	1.0357	UpdateCamera: 	0.0461343	UpdateEnemies: 	0.098476	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0244656	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.561578	UpdatePlayer: 	0.0972038	UpdateSound: 	0.0181409	UpdateItems:	0.0101532	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00822538	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	2.03982	
RENDER	shadowmap: 	0.0714841	sendToRender: 	0.124496	scene: 	4.67071	particles2Tex: 	2.7274	sendToRender: 	0.140406	motionBlur: 	2.3087	bloom2Tex: 	0.0711743	printScene: 	0.0391841	applyBloom: 	0.00656226	setRenderState: 	0.000463147	applyParticles: 	0.278508	gui: 	0.0183244	setRenderState: 	0.000499237	luaMsg: 	0.000451118	printTextDebug:	0.00074284	console: 	0.000965392	endScene: 	0.000369916	present: 	0.180615	TOTAL_RENDER: 	10.9268	
UPDATE	UpdateSceneManager: 	0.00957272	UpdateInput: 	0.987848	UpdateCamera: 	0.0454486	UpdateEnemies: 	0.0937843	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0219333	UpdateLUAMsg: 	0.000339842	UpdateColisions: 	0.557091	UpdatePlayer: 	0.0913002	UpdateSound: 	0.0168929	UpdateItems:	0.0093652	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00821034	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	1.96919	
RENDER	shadowmap: 	0.069439	sendToRender: 	0.133353	scene: 	4.81915	particles2Tex: 	2.53478	sendToRender: 	0.110013	motionBlur: 	2.45745	bloom2Tex: 	0.0708435	printScene: 	0.362142	applyBloom: 	0.00740434	setRenderState: 	0.000466155	applyParticles: 	0.00216236	gui: 	0.0191033	setRenderState: 	0.000442095	luaMsg: 	0.000658632	printTextDebug:	0.000511267	console: 	0.0010105	endScene: 	0.000369916	present: 	0.222867	TOTAL_RENDER: 	11.0559	
UPDATE	UpdateSceneManager: 	0.00973512	UpdateInput: 	1.03441	UpdateCamera: 	0.0468922	UpdateEnemies: 	0.119675	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0240536	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.701058	UpdatePlayer: 	0.102987	UpdateSound: 	0.0118584	UpdateItems:	0.0103547	UpdateTriggers: 	0.0206401	UpdateRigid: 	0.00965692	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.22356	
RENDER	shadowmap: 	0.076693	sendToRender: 	0.120355	scene: 	4.95737	particles2Tex: 	2.85071	sendToRender: 	0.149909	motionBlur: 	2.03111	bloom2Tex: 	0.394352	printScene: 	0.0436532	applyBloom: 	0.00687503	setRenderState: 	0.000439088	applyParticles: 	0.00221348	gui: 	0.0194823	setRenderState: 	0.000466155	luaMsg: 	0.000718781	printTextDebug:	0.000733818	console: 	0.00106163	endScene: 	0.000348864	present: 	0.386734	TOTAL_RENDER: 	11.3006	
UPDATE	UpdateSceneManager: 	0.00976219	UpdateInput: 	1.04956	UpdateCamera: 	0.0482094	UpdateEnemies: 	0.101739	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.031097	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.590318	UpdatePlayer: 	0.100353	UpdateSound: 	0.0197319	UpdateItems:	0.0104148	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00950956	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.11236	
RENDER	shadowmap: 	0.072654	sendToRender: 	0.119603	scene: 	4.97256	particles2Tex: 	2.59752	sendToRender: 	0.110175	motionBlur: 	2.42589	bloom2Tex: 	0.358359	printScene: 	0.0410968	applyBloom: 	0.00676977	setRenderState: 	0.00044811	applyParticles: 	0.00221348	gui: 	0.0205379	setRenderState: 	0.000442095	luaMsg: 	0.000520289	printTextDebug:	0.000733818	console: 	0.0109712	endScene: 	0.000357887	present: 	0.332146	TOTAL_RENDER: 	11.3181	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.07067	UpdateCamera: 	0.0474155	UpdateEnemies: 	0.0975798	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0290971	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.556018	UpdatePlayer: 	0.0968249	UpdateSound: 	0.0108419	UpdateItems:	0.010896	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00885093	UpdateGUI: 	0.00128418	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.06612	
RENDER	shadowmap: 	0.0694029	sendToRender: 	0.120512	scene: 	4.91043	particles2Tex: 	2.61233	sendToRender: 	0.122418	motionBlur: 	2.50279	bloom2Tex: 	0.364611	printScene: 	0.0410457	applyBloom: 	0.00677879	setRenderState: 	0.000478185	applyParticles: 	0.00224356	gui: 	0.0197529	setRenderState: 	0.000454125	luaMsg: 	0.000535326	printTextDebug:	0.000824042	console: 	0.00101351	endScene: 	0.000381946	present: 	0.332092	TOTAL_RENDER: 	11.3615	
UPDATE	UpdateSceneManager: 	0.0100479	UpdateInput: 	1.05082	UpdateCamera: 	0.0470215	UpdateEnemies: 	0.0958024	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0247754	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.54012	UpdatePlayer: 	0.0988609	UpdateSound: 	0.0108749	UpdateItems:	0.010884	UpdateTriggers: 	0.020592	UpdateRigid: 	0.0094043	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.07893	
RENDER	shadowmap: 	0.0752705	sendToRender: 	0.141052	scene: 	4.81018	particles2Tex: 	2.71371	sendToRender: 	0.162405	motionBlur: 	2.31239	bloom2Tex: 	0.27335	printScene: 	0.0413615	applyBloom: 	0.00657429	setRenderState: 	0.00047217	applyParticles: 	0.00200296	gui: 	0.0296986	setRenderState: 	0.000445103	luaMsg: 	0.000553371	printTextDebug:	0.000532319	console: 	0.00100148	endScene: 	0.000342849	present: 	0.396809	TOTAL_RENDER: 	11.2264	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.0311	UpdateCamera: 	0.0471749	UpdateEnemies: 	0.0969482	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0295061	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.518379	UpdatePlayer: 	0.0936069	UpdateSound: 	0.0118644	UpdateItems:	0.0107065	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00899228	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.98657	
RENDER	shadowmap: 	0.0748103	sendToRender: 	0.137868	scene: 	4.81333	particles2Tex: 	2.8163	sendToRender: 	0.144048	motionBlur: 	2.31551	bloom2Tex: 	0.276791	printScene: 	0.0411931	applyBloom: 	0.00649309	setRenderState: 	0.000424051	applyParticles: 	0.00223754	gui: 	0.029043	setRenderState: 	0.00596077	luaMsg: 	0.000553371	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000342849	present: 	0.400884	TOTAL_RENDER: 	11.3208	
UPDATE	UpdateSceneManager: 	0.0269197	UpdateInput: 	1.02536	UpdateCamera: 	0.0499357	UpdateEnemies: 	0.106674	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.037948	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.550219	UpdatePlayer: 	0.102425	UpdateSound: 	0.0221679	UpdateItems:	0.0116058	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00962384	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.08054	
RENDER	shadowmap: 	0.089598	sendToRender: 	0.14775	scene: 	4.94209	particles2Tex: 	2.64508	sendToRender: 	0.161551	motionBlur: 	2.5015	bloom2Tex: 	0.298381	printScene: 	0.0449464	applyBloom: 	0.00666451	setRenderState: 	0.00044811	applyParticles: 	0.00207514	gui: 	0.0215424	setRenderState: 	0.000442095	luaMsg: 	0.000745848	printTextDebug:	0.000751863	console: 	0.0011308	endScene: 	0.000345857	present: 	0.427729	TOTAL_RENDER: 	11.5516	
UPDATE	UpdateSceneManager: 	0.0106494	UpdateInput: 	1.07226	UpdateCamera: 	0.0678	UpdateEnemies: 	0.110286	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.0474365	UpdateLUAMsg: 	0.000893213	UpdateColisions: 	0.650722	UpdatePlayer: 	0.112975	UpdateSound: 	0.0140177	UpdateItems:	0.0122343	UpdateTriggers: 	0.0218251	UpdateRigid: 	0.0121651	UpdateGUI: 	0.00186161	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.28292	
RENDER	shadowmap: 	0.120722	sendToRender: 	0.154081	scene: 	5.01004	particles2Tex: 	2.76474	sendToRender: 	0.156487	motionBlur: 	2.4847	bloom2Tex: 	0.456928	printScene: 	0.055298	applyBloom: 	0.00662541	setRenderState: 	0.000469162	applyParticles: 	0.00202401	gui: 	0.0192838	setRenderState: 	0.000454125	luaMsg: 	0.000736825	printTextDebug:	0.000523296	console: 	0.00100449	endScene: 	0.000345857	present: 	0.409221	TOTAL_RENDER: 	11.9097	
UPDATE	UpdateSceneManager: 	0.00909453	UpdateInput: 	6.29916	UpdateCamera: 	0.0511808	UpdateEnemies: 	0.126015	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0388472	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.695702	UpdatePlayer: 	0.109435	UpdateSound: 	0.0225439	UpdateItems:	0.0127305	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0108569	UpdateGUI: 	0.00150673	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	7.50695	
RENDER	shadowmap: 	0.0848071	sendToRender: 	0.145176	scene: 	4.97885	particles2Tex: 	2.64588	sendToRender: 	0.144361	motionBlur: 	2.66962	bloom2Tex: 	0.295533	printScene: 	0.244704	applyBloom: 	0.00695022	setRenderState: 	0.00047217	applyParticles: 	0.00218942	gui: 	0.0214792	setRenderState: 	0.000457133	luaMsg: 	0.00075487	printTextDebug:	0.000421043	console: 	0.00106765	endScene: 	0.000366909	present: 	0.275365	TOTAL_RENDER: 	11.7944	
UPDATE	UpdateSceneManager: 	0.0143034	UpdateInput: 	1.10841	UpdateCamera: 	0.0494545	UpdateEnemies: 	0.113859	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0420772	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.634118	UpdatePlayer: 	0.102819	UpdateSound: 	0.0139786	UpdateItems:	0.0122163	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00978324	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00121501	TOTAL_UPDATE: 	2.27027	
RENDER	shadowmap: 	0.104617	sendToRender: 	0.166691	scene: 	5.01778	particles2Tex: 	2.78532	sendToRender: 	0.190841	motionBlur: 	2.53703	bloom2Tex: 	0.292661	printScene: 	0.0447118	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00220145	gui: 	0.0188537	setRenderState: 	0.000466155	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.000830056	endScene: 	0.000345857	present: 	0.406036	TOTAL_RENDER: 	11.8604	
UPDATE	UpdateSceneManager: 	0.012111	UpdateInput: 	1.0753	UpdateCamera: 	0.0503778	UpdateEnemies: 	0.229225	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0374398	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.696038	UpdatePlayer: 	0.11496	UpdateSound: 	0.0210913	UpdateItems:	0.0130523	UpdateTriggers: 	0.0221649	UpdateRigid: 	0.0110404	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00108569	TOTAL_UPDATE: 	2.41363	
RENDER	shadowmap: 	0.0857214	sendToRender: 	0.140502	scene: 	4.97422	particles2Tex: 	2.61061	sendToRender: 	0.108283	motionBlur: 	3.20732	bloom2Tex: 	0.0823951	printScene: 	0.0451208	applyBloom: 	0.00689308	setRenderState: 	0.000439088	applyParticles: 	0.00220145	gui: 	0.0212116	setRenderState: 	0.000463147	luaMsg: 	0.000830056	printTextDebug:	0.000821034	console: 	0.00115185	endScene: 	0.000360894	present: 	0.472831	TOTAL_RENDER: 	12.0211	
UPDATE	UpdateSceneManager: 	0.0110554	UpdateInput: 	1.02134	UpdateCamera: 	0.0486004	UpdateEnemies: 	0.105805	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0291542	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.607929	UpdatePlayer: 	0.102506	UpdateSound: 	0.0120478	UpdateItems:	0.0115215	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.00940731	UpdateGUI: 	0.00132929	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.0915	
RENDER	shadowmap: 	0.0784885	sendToRender: 	0.141645	scene: 	4.83163	particles2Tex: 	2.60572	sendToRender: 	0.13028	motionBlur: 	3.07988	bloom2Tex: 	0.0781396	printScene: 	0.391498	applyBloom: 	0.00693518	setRenderState: 	0.000481192	applyParticles: 	0.00236987	gui: 	0.0214582	setRenderState: 	0.000466155	luaMsg: 	0.00079096	printTextDebug:	0.00063758	console: 	0.00115185	endScene: 	0.000378939	present: 	0.284559	TOTAL_RENDER: 	11.9152	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.06689	UpdateCamera: 	0.0510334	UpdateEnemies: 	0.104719	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0282159	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.632557	UpdatePlayer: 	0.113862	UpdateSound: 	0.0308835	UpdateItems:	0.0112719	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00943738	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.19299	
RENDER	shadowmap: 	0.0806328	sendToRender: 	0.125895	scene: 	5.30255	particles2Tex: 	2.67152	sendToRender: 	0.245468	motionBlur: 	2.66524	bloom2Tex: 	0.0795441	printScene: 	0.406971	applyBloom: 	0.00709157	setRenderState: 	0.000457133	applyParticles: 	0.00214431	gui: 	0.0241859	setRenderState: 	0.000457133	luaMsg: 	0.000935317	printTextDebug:	0.000751863	console: 	0.00113381	endScene: 	0.000366909	present: 	0.283666	TOTAL_RENDER: 	12.174	
UPDATE	UpdateSceneManager: 	0.0126373	UpdateInput: 	1.1442	UpdateCamera: 	0.0514966	UpdateEnemies: 	0.121859	UpdateProjectile: 	0.0012932	UpdateParticle: 	0.0450396	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.752094	UpdatePlayer: 	0.118271	UpdateSound: 	0.0219333	UpdateItems:	0.013332	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0100629	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.4422	
RENDER	shadowmap: 	0.086768	sendToRender: 	0.124548	scene: 	4.89028	particles2Tex: 	2.68373	sendToRender: 	0.11031	motionBlur: 	2.99018	bloom2Tex: 	0.0982775	printScene: 	0.39043	applyBloom: 	0.00689909	setRenderState: 	0.000478185	applyParticles: 	0.0022195	gui: 	0.0210161	setRenderState: 	0.000475177	luaMsg: 	0.000787952	printTextDebug:	0.000763893	console: 	0.00105562	endScene: 	0.000439088	present: 	0.255378	TOTAL_RENDER: 	11.9688	
UPDATE	UpdateSceneManager: 	0.010887	UpdateInput: 	1.10956	UpdateCamera: 	0.0513943	UpdateEnemies: 	0.125675	UpdateProjectile: 	0.00140147	UpdateParticle: 	0.03996	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.71793	UpdatePlayer: 	0.0991978	UpdateSound: 	0.0164658	UpdateItems:	0.0115366	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0098885	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.35238	
RENDER	shadowmap: 	0.106936	sendToRender: 	0.155572	scene: 	5.10004	particles2Tex: 	2.62227	sendToRender: 	0.121817	motionBlur: 	2.94265	bloom2Tex: 	0.0820403	printScene: 	0.436477	applyBloom: 	0.00730811	setRenderState: 	0.000475177	applyParticles: 	0.0022586	gui: 	0.0222521	setRenderState: 	0.00046014	luaMsg: 	0.000700736	printTextDebug:	0.000842086	console: 	0.00101652	endScene: 	0.000360894	present: 	0.27914	TOTAL_RENDER: 	12.1528	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.10754	UpdateCamera: 	0.0499989	UpdateEnemies: 	0.106755	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0298309	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.664229	UpdatePlayer: 	0.105877	UpdateSound: 	0.0222672	UpdateItems:	0.0110554	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.00959978	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.25047	
RENDER	shadowmap: 	0.0817726	sendToRender: 	0.206636	scene: 	4.87356	particles2Tex: 	2.72114	sendToRender: 	0.110064	motionBlur: 	2.97198	bloom2Tex: 	0.0776584	printScene: 	0.398559	applyBloom: 	0.00683293	setRenderState: 	0.0004842	applyParticles: 	0.00238491	gui: 	0.0198071	setRenderState: 	0.000481192	luaMsg: 	0.000787952	printTextDebug:	0.000751863	console: 	0.00104058	endScene: 	0.000348864	present: 	0.24016	TOTAL_RENDER: 	11.8829	
UPDATE	UpdateSceneManager: 	0.0107577	UpdateInput: 	1.04872	UpdateCamera: 	0.167235	UpdateEnemies: 	0.0520199	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0347631	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.6448	UpdatePlayer: 	12.1594	UpdateSound: 	0.0203935	UpdateItems:	0.0147515	UpdateTriggers: 	0.0242611	UpdateRigid: 	0.0124569	UpdateGUI: 	0.00212326	BuildFrustum: 	0.00134433	TOTAL_UPDATE: 	14.3437	
RENDER	shadowmap: 	0.126605	sendToRender: 	0.12702	scene: 	5.012	particles2Tex: 	2.58478	sendToRender: 	0.112623	motionBlur: 	3.00665	bloom2Tex: 	0.077093	printScene: 	0.38659	applyBloom: 	0.00689308	setRenderState: 	0.000469162	applyParticles: 	0.00228867	gui: 	0.0225589	setRenderState: 	0.00047217	luaMsg: 	0.000781937	printTextDebug:	0.00063758	console: 	0.0011699	endScene: 	0.000366909	present: 	0.27428	TOTAL_RENDER: 	12.0039	
UPDATE	UpdateSceneManager: 	0.0304023	UpdateInput: 	1.11519	UpdateCamera: 	0.0505733	UpdateEnemies: 	0.108208	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0343691	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.66618	UpdatePlayer: 	0.11579	UpdateSound: 	0.0230551	UpdateItems:	0.0114945	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00980429	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.29768	
RENDER	shadowmap: 	0.0861484	sendToRender: 	0.145801	scene: 	5.72688	particles2Tex: 	2.73748	sendToRender: 	0.126851	motionBlur: 	4.11844	bloom2Tex: 	0.078284	printScene: 	0.0474516	applyBloom: 	0.326624	setRenderState: 	0.000463147	applyParticles: 	0.00240596	gui: 	0.0231664	setRenderState: 	0.000481192	luaMsg: 	0.000769907	printTextDebug:	0.000769907	console: 	0.0010075	endScene: 	0.000375931	present: 	0.220912	TOTAL_RENDER: 	13.9145	
UPDATE	UpdateSceneManager: 	0.012099	UpdateInput: 	1.07875	UpdateCamera: 	0.915477	UpdateEnemies: 	0.129185	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0348864	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.801561	UpdatePlayer: 	0.117158	UpdateSound: 	0.0139786	UpdateItems:	0.0113471	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0104328	UpdateGUI: 	0.00160899	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	3.27576	
RENDER	shadowmap: 	0.0989782	sendToRender: 	0.126301	scene: 	5.67094	particles2Tex: 	2.73743	sendToRender: 	0.131035	motionBlur: 	3.87575	bloom2Tex: 	0.387883	printScene: 	0.0471478	applyBloom: 	0.00747953	setRenderState: 	0.000442095	applyParticles: 	0.00232476	gui: 	0.0224566	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000833064	console: 	0.00100148	endScene: 	0.000384954	present: 	0.293807	TOTAL_RENDER: 	13.8981	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.0856	UpdateCamera: 	0.989081	UpdateEnemies: 	0.108286	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.0443268	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.631014	UpdatePlayer: 	0.111411	UpdateSound: 	0.0229138	UpdateItems:	0.0117591	UpdateTriggers: 	0.0223333	UpdateRigid: 	0.00979226	UpdateGUI: 	0.00154583	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	3.18701	
RENDER	shadowmap: 	0.0806508	sendToRender: 	0.133687	scene: 	5.64069	particles2Tex: 	2.78582	sendToRender: 	0.146261	motionBlur: 	3.63306	bloom2Tex: 	0.388599	printScene: 	0.0459148	applyBloom: 	0.00694721	setRenderState: 	0.000457133	applyParticles: 	0.00203905	gui: 	0.0218491	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000833064	console: 	0.00107967	endScene: 	0.000366909	present: 	0.340609	TOTAL_RENDER: 	13.5029	
UPDATE	UpdateSceneManager: 	0.0222852	UpdateInput: 	1.06026	UpdateCamera: 	0.905372	UpdateEnemies: 	0.106386	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0334218	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.618052	UpdatePlayer: 	0.129997	UpdateSound: 	0.0215514	UpdateItems:	0.0117982	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.0104268	UpdateGUI: 	0.00182853	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	3.07612	
RENDER	shadowmap: 	0.0836823	sendToRender: 	0.124923	scene: 	5.90309	particles2Tex: 	2.76437	sendToRender: 	0.164649	motionBlur: 	3.49665	bloom2Tex: 	0.24702	printScene: 	0.0489312	applyBloom: 	0.00673669	setRenderState: 	0.00046014	applyParticles: 	0.315388	gui: 	0.0229619	setRenderState: 	0.000478185	luaMsg: 	0.000760885	printTextDebug:	0.000439088	console: 	0.00115787	endScene: 	0.000360894	present: 	0.192182	TOTAL_RENDER: 	13.6876	
UPDATE	UpdateSceneManager: 	0.0104359	UpdateInput: 	1.01205	UpdateCamera: 	0.932174	UpdateEnemies: 	0.100455	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0297046	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.759141	UpdatePlayer: 	0.105011	UpdateSound: 	0.021804	UpdateItems:	0.0112449	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00995466	UpdateGUI: 	0.00151576	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	3.13634	
RENDER	shadowmap: 	0.0752043	sendToRender: 	0.144117	scene: 	5.57379	particles2Tex: 	2.61276	sendToRender: 	0.110073	motionBlur: 	3.68015	bloom2Tex: 	0.0770148	printScene: 	0.0446215	applyBloom: 	0.305175	setRenderState: 	0.000487207	applyParticles: 	0.00221048	gui: 	0.0201439	setRenderState: 	0.000487207	luaMsg: 	0.000631565	printTextDebug:	0.000535326	console: 	0.00114283	endScene: 	0.000360894	present: 	0.185139	TOTAL_RENDER: 	13.0924	
UPDATE	UpdateSceneManager: 	0.0115606	UpdateInput: 	1.1232	UpdateCamera: 	0.0493613	UpdateEnemies: 	0.0993541	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0334398	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.631204	UpdatePlayer: 	0.106662	UpdateSound: 	0.0208807	UpdateItems:	0.0107366	UpdateTriggers: 	0.0210822	UpdateRigid: 	0.0098103	UpdateGUI: 	0.00150072	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.24954	
RENDER	shadowmap: 	0.0809004	sendToRender: 	0.142646	scene: 	5.90459	particles2Tex: 	2.52811	sendToRender: 	0.130069	motionBlur: 	3.59921	bloom2Tex: 	0.278818	printScene: 	0.0440441	applyBloom: 	0.00664647	setRenderState: 	0.000439088	applyParticles: 	0.00218642	gui: 	0.0206822	setRenderState: 	0.00047217	luaMsg: 	0.000577431	printTextDebug:	0.000532319	console: 	0.00110373	endScene: 	0.000342849	present: 	0.404033	TOTAL_RENDER: 	13.4245	
UPDATE	UpdateSceneManager: 	0.0115125	UpdateInput: 	1.03134	UpdateCamera: 	0.0486124	UpdateEnemies: 	0.102389	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0312444	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.615992	UpdatePlayer: 	0.106731	UpdateSound: 	0.0211243	UpdateItems:	0.0111546	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.00952761	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.14484	
RENDER	shadowmap: 	0.0776163	sendToRender: 	0.144087	scene: 	5.64259	particles2Tex: 	2.61676	sendToRender: 	0.129362	motionBlur: 	6.14377	bloom2Tex: 	0.0746149	printScene: 	0.0441614	applyBloom: 	0.00674271	setRenderState: 	0.000433073	applyParticles: 	0.00190973	gui: 	0.020195	setRenderState: 	0.000487207	luaMsg: 	0.000541341	printTextDebug:	0.000541341	console: 	0.0010105	endScene: 	0.000339842	present: 	0.442255	TOTAL_RENDER: 	15.6224	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.03905	UpdateCamera: 	0.0479297	UpdateEnemies: 	0.0966174	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0249919	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.603496	UpdatePlayer: 	0.103739	UpdateSound: 	0.0199063	UpdateItems:	0.0104569	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.00923588	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.09553	
RENDER	shadowmap: 	0.0697789	sendToRender: 	0.129287	scene: 	5.55697	particles2Tex: 	2.60745	sendToRender: 	0.111901	motionBlur: 	4.12901	bloom2Tex: 	0.0769787	printScene: 	0.0465042	applyBloom: 	0.00678782	setRenderState: 	0.000466155	applyParticles: 	0.00224957	gui: 	0.0220597	setRenderState: 	0.000478185	luaMsg: 	0.000857124	printTextDebug:	0.00062555	console: 	0.00104058	endScene: 	0.000357887	present: 	0.147546	TOTAL_RENDER: 	13.5306	
UPDATE	UpdateSceneManager: 	0.00995166	UpdateInput: 	1.19598	UpdateCamera: 	0.0403149	UpdateEnemies: 	0.0889724	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0339932	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.621117	UpdatePlayer: 	0.107086	UpdateSound: 	0.0132238	UpdateItems:	0.01172	UpdateTriggers: 	0.0217288	UpdateRigid: 	0.0096058	UpdateGUI: 	0.00141049	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.27935	
RENDER	shadowmap: 	0.0813455	sendToRender: 	0.12496	scene: 	5.6404	particles2Tex: 	2.77298	sendToRender: 	0.158177	motionBlur: 	3.61191	bloom2Tex: 	0.074672	printScene: 	0.0466967	applyBloom: 	0.00665549	setRenderState: 	0.000457133	applyParticles: 	0.00236987	gui: 	0.0212326	setRenderState: 	0.000469162	luaMsg: 	0.000860131	printTextDebug:	0.000646602	console: 	0.00114283	endScene: 	0.000366909	present: 	0.156243	TOTAL_RENDER: 	13.311	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.06163	UpdateCamera: 	0.0482967	UpdateEnemies: 	0.102199	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0333015	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.599586	UpdatePlayer: 	0.104954	UpdateSound: 	0.0184868	UpdateItems:	0.0105772	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.010075	UpdateGUI: 	0.00144358	BuildFrustum: 	0.0012511	TOTAL_UPDATE: 	2.13105	
RENDER	shadowmap: 	0.0746028	sendToRender: 	0.140622	scene: 	5.61713	particles2Tex: 	2.62252	sendToRender: 	0.111934	motionBlur: 	4.31292	bloom2Tex: 	0.393501	printScene: 	0.0437765	applyBloom: 	0.00660436	setRenderState: 	0.000445103	applyParticles: 	0.00230371	gui: 	0.020174	setRenderState: 	0.0004842	luaMsg: 	0.000739833	printTextDebug:	0.000845094	console: 	0.00105862	endScene: 	0.000342849	present: 	0.317337	TOTAL_RENDER: 	13.9209	
UPDATE	UpdateSceneManager: 	0.0093231	UpdateInput: 	1.06963	UpdateCamera: 	0.0696796	UpdateEnemies: 	0.108749	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0489312	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.685585	UpdatePlayer: 	0.121645	UpdateSound: 	0.0176477	UpdateItems:	0.0130223	UpdateTriggers: 	0.000878176	UpdateRigid: 	0.0121742	UpdateGUI: 	0.0019368	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.30976	
RENDER	shadowmap: 	0.129516	sendToRender: 	0.179022	scene: 	5.60837	particles2Tex: 	2.6435	sendToRender: 	0.17282	motionBlur: 	3.57273	bloom2Tex: 	0.0722059	printScene: 	0.0412171	applyBloom: 	0.00677579	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0186853	setRenderState: 	0.000445103	luaMsg: 	0.000652617	printTextDebug:	0.000547356	console: 	0.00074284	endScene: 	0.000333827	present: 	0.428454	TOTAL_RENDER: 	13.1387	
UPDATE	UpdateSceneManager: 	0.0278009	UpdateInput: 	1.19576	UpdateCamera: 	0.0415239	UpdateEnemies: 	0.100789	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0362488	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.671552	UpdatePlayer: 	0.115408	UpdateSound: 	0.0130463	UpdateItems:	0.0126884	UpdateTriggers: 	0.0208266	UpdateRigid: 	0.0104569	UpdateGUI: 	0.00155786	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.40148	
RENDER	shadowmap: 	0.0880702	sendToRender: 	0.141326	scene: 	5.49699	particles2Tex: 	2.92023	sendToRender: 	0.149197	motionBlur: 	3.69824	bloom2Tex: 	0.0848582	printScene: 	0.421762	applyBloom: 	0.00792163	setRenderState: 	0.00047217	applyParticles: 	0.00228566	gui: 	0.0341466	setRenderState: 	0.000466155	luaMsg: 	0.000640587	printTextDebug:	0.000739833	console: 	0.00101351	endScene: 	0.000354879	present: 	0.226139	TOTAL_RENDER: 	13.5598	
UPDATE	UpdateSceneManager: 	0.0123275	UpdateInput: 	1.11787	UpdateCamera: 	0.0500861	UpdateEnemies: 	0.114313	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.046011	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.674698	UpdatePlayer: 	0.115405	UpdateSound: 	0.0188687	UpdateItems:	0.0123666	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.00987948	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.30244	
RENDER	shadowmap: 	0.0828673	sendToRender: 	0.161488	scene: 	5.38206	particles2Tex: 	2.6401	sendToRender: 	0.134424	motionBlur: 	4.18571	bloom2Tex: 	0.0798268	printScene: 	0.0474034	applyBloom: 	0.00704044	setRenderState: 	0.000451118	applyParticles: 	0.0023007	gui: 	0.0219664	setRenderState: 	0.000463147	luaMsg: 	0.000553371	printTextDebug:	0.000839079	console: 	0.00117291	endScene: 	0.000342849	present: 	0.588675	TOTAL_RENDER: 	13.6175	
UPDATE	UpdateSceneManager: 	0.0128689	UpdateInput: 	1.23262	UpdateCamera: 	0.0519266	UpdateEnemies: 	0.108364	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.029485	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.598224	UpdatePlayer: 	0.108849	UpdateSound: 	0.0145531	UpdateItems:	0.0119155	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0106524	UpdateGUI: 	0.00172327	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	2.3315	
RENDER	shadowmap: 	0.0816583	sendToRender: 	0.144734	scene: 	5.19234	particles2Tex: 	2.72962	sendToRender: 	0.163978	motionBlur: 	4.35932	bloom2Tex: 	0.0808373	printScene: 	0.418836	applyBloom: 	0.00673068	setRenderState: 	0.000469162	applyParticles: 	0.00221348	gui: 	0.0248536	setRenderState: 	0.000466155	luaMsg: 	0.000935317	printTextDebug:	0.000727803	console: 	0.00111877	endScene: 	0.000360894	present: 	0.277783	TOTAL_RENDER: 	13.7665	
UPDATE	UpdateSceneManager: 	0.0112749	UpdateInput: 	1.14391	UpdateCamera: 	0.0517642	UpdateEnemies: 	0.120292	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0443178	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.704847	UpdatePlayer: 	0.121405	UpdateSound: 	0.015756	UpdateItems:	0.0129862	UpdateTriggers: 	0.020571	UpdateRigid: 	0.0106584	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.38927	
RENDER	shadowmap: 	0.0921363	sendToRender: 	0.143549	scene: 	5.33884	particles2Tex: 	2.93983	sendToRender: 	0.188838	motionBlur: 	3.97113	bloom2Tex: 	0.0805065	printScene: 	0.0482726	applyBloom: 	0.310321	setRenderState: 	0.000553371	applyParticles: 	0.00227965	gui: 	0.0225108	setRenderState: 	0.000493222	luaMsg: 	0.000929302	printTextDebug:	0.000736825	console: 	0.0010887	endScene: 	0.000372924	present: 	0.197947	TOTAL_RENDER: 	13.6439	
UPDATE	UpdateSceneManager: 	0.011723	UpdateInput: 	1.08951	UpdateCamera: 	0.0502876	UpdateEnemies: 	0.0947588	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0297858	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.604025	UpdatePlayer: 	0.113697	UpdateSound: 	0.0226912	UpdateItems:	0.0119306	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.00994865	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00107967	TOTAL_UPDATE: 	2.1767	
RENDER	shadowmap: 	0.0804222	sendToRender: 	0.14434	scene: 	4.96125	particles2Tex: 	2.7542	sendToRender: 	0.115931	motionBlur: 	4.58829	bloom2Tex: 	0.0788403	printScene: 	0.0489643	applyBloom: 	0.00663444	setRenderState: 	0.000439088	applyParticles: 	0.00210822	gui: 	0.378458	setRenderState: 	0.000550364	luaMsg: 	0.00101351	printTextDebug:	0.00074284	console: 	0.00116689	endScene: 	0.000357887	present: 	0.0927408	TOTAL_RENDER: 	13.5201	
UPDATE	UpdateSceneManager: 	0.011296	UpdateInput: 	1.06908	UpdateCamera: 	0.0493162	UpdateEnemies: 	0.0942054	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0342098	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.600651	UpdatePlayer: 	0.117979	UpdateSound: 	0.0219845	UpdateItems:	0.0120448	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0111997	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	2.16196	
RENDER	shadowmap: 	0.21856	sendToRender: 	0.126259	scene: 	5.27263	particles2Tex: 	2.53725	sendToRender: 	0.11087	motionBlur: 	4.32868	bloom2Tex: 	0.0793847	printScene: 	0.380226	applyBloom: 	0.00708555	setRenderState: 	0.0083547	applyParticles: 	0.00209619	gui: 	0.0218281	setRenderState: 	0.000457133	luaMsg: 	0.000760885	printTextDebug:	0.000628557	console: 	0.000914265	endScene: 	0.000360894	present: 	0.255639	TOTAL_RENDER: 	13.6374	
UPDATE	UpdateSceneManager: 	0.0123576	UpdateInput: 	1.20748	UpdateCamera: 	0.0414427	UpdateEnemies: 	0.0957001	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0308655	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.589584	UpdatePlayer: 	0.132791	UpdateSound: 	0.0139395	UpdateItems:	0.011705	UpdateTriggers: 	0.0208386	UpdateRigid: 	0.0104238	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.29446	
RENDER	shadowmap: 	0.0848312	sendToRender: 	0.127877	scene: 	5.25988	particles2Tex: 	2.56186	sendToRender: 	0.128665	motionBlur: 	4.34919	bloom2Tex: 	0.0798508	printScene: 	0.394129	applyBloom: 	0.0069442	setRenderState: 	0.000487207	applyParticles: 	0.00224055	gui: 	0.0225408	setRenderState: 	0.000445103	luaMsg: 	0.000571416	printTextDebug:	0.000646602	console: 	0.00102855	endScene: 	0.000360894	present: 	0.255829	TOTAL_RENDER: 	13.5461	
UPDATE	UpdateSceneManager: 	0.0108208	UpdateInput: 	1.05429	UpdateCamera: 	0.0486696	UpdateEnemies: 	0.126364	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.028652	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.594693	UpdatePlayer: 	2.71825	UpdateSound: 	0.0164628	UpdateItems:	0.0147155	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.0128418	UpdateGUI: 	0.00189469	BuildFrustum: 	0.00122403	TOTAL_UPDATE: 	4.78331	
RENDER	shadowmap: 	0.12659	sendToRender: 	0.140012	scene: 	5.34783	particles2Tex: 	2.79831	sendToRender: 	0.111414	motionBlur: 	3.97652	bloom2Tex: 	0.419467	printScene: 	0.0478786	applyBloom: 	0.00676376	setRenderState: 	0.00047217	applyParticles: 	0.00204807	gui: 	0.0261889	setRenderState: 	0.000454125	luaMsg: 	0.000751863	printTextDebug:	0.000748855	console: 	0.00114283	endScene: 	0.000345857	present: 	0.340567	TOTAL_RENDER: 	13.6135	
UPDATE	UpdateSceneManager: 	0.0113862	UpdateInput: 	1.0578	UpdateCamera: 	0.0503447	UpdateEnemies: 	0.109922	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.029455	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.635144	UpdatePlayer: 	0.112867	UpdateSound: 	0.0218822	UpdateItems:	0.0116509	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.00965993	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.17992	
RENDER	shadowmap: 	0.101038	sendToRender: 	0.149115	scene: 	5.24463	particles2Tex: 	2.54513	sendToRender: 	0.131122	motionBlur: 	4.36199	bloom2Tex: 	0.39972	printScene: 	0.0489643	applyBloom: 	0.00662541	setRenderState: 	0.000445103	applyParticles: 	0.00217138	gui: 	0.0244746	setRenderState: 	0.000439088	luaMsg: 	0.000757878	printTextDebug:	0.000523296	console: 	0.00113381	endScene: 	0.000345857	present: 	0.400565	TOTAL_RENDER: 	13.6856	
UPDATE	UpdateSceneManager: 	0.0108689	UpdateInput: 	1.08185	UpdateCamera: 	0.0554123	UpdateEnemies: 	0.109032	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0319331	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.631637	UpdatePlayer: 	0.11207	UpdateSound: 	0.0130914	UpdateItems:	0.012517	UpdateTriggers: 	0.0220566	UpdateRigid: 	0.00918776	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000941332	TOTAL_UPDATE: 	2.22967	
RENDER	shadowmap: 	0.0804583	sendToRender: 	0.145561	scene: 	5.26714	particles2Tex: 	2.79757	sendToRender: 	0.144135	motionBlur: 	3.97348	bloom2Tex: 	0.399919	printScene: 	0.0483779	applyBloom: 	0.00658933	setRenderState: 	0.000478185	applyParticles: 	0.00231273	gui: 	0.0252115	setRenderState: 	0.000469162	luaMsg: 	0.000643594	printTextDebug:	0.000715773	console: 	0.00115486	endScene: 	0.000345857	present: 	0.373369	TOTAL_RENDER: 	13.5702	
UPDATE	UpdateSceneManager: 	0.0228326	UpdateInput: 	1.04547	UpdateCamera: 	0.0497252	UpdateEnemies: 	0.104569	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0286941	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.600284	UpdatePlayer: 	0.10782	UpdateSound: 	0.0120809	UpdateItems:	0.0110734	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00985241	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.1221	
RENDER	shadowmap: 	0.0747141	sendToRender: 	0.134731	scene: 	5.0865	particles2Tex: 	2.8311	sendToRender: 	0.11453	motionBlur: 	4.08015	bloom2Tex: 	0.39354	printScene: 	0.0469433	applyBloom: 	0.00676676	setRenderState: 	0.000481192	applyParticles: 	0.00217439	gui: 	0.0256596	setRenderState: 	0.00044811	luaMsg: 	0.000661639	printTextDebug:	0.000721788	console: 	0.00104058	endScene: 	0.000342849	present: 	0.464492	TOTAL_RENDER: 	13.5552	
UPDATE	UpdateSceneManager: 	0.0162553	UpdateInput: 	1.23611	UpdateCamera: 	0.0535627	UpdateEnemies: 	0.118948	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0310399	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.599884	UpdatePlayer: 	0.111757	UpdateSound: 	0.0170974	UpdateItems:	0.0130042	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0121561	UpdateGUI: 	0.00171725	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.36487	
RENDER	shadowmap: 	0.110382	sendToRender: 	0.12914	scene: 	5.50622	particles2Tex: 	2.64967	sendToRender: 	0.115579	motionBlur: 	4.11913	bloom2Tex: 	0.378485	printScene: 	0.0484921	applyBloom: 	0.00662842	setRenderState: 	0.00047217	applyParticles: 	0.00210221	gui: 	0.0345075	setRenderState: 	0.000451118	luaMsg: 	0.000619535	printTextDebug:	0.000652617	console: 	0.00110975	endScene: 	0.000336835	present: 	0.376373	TOTAL_RENDER: 	13.7511	
UPDATE	UpdateSceneManager: 	0.013326	UpdateInput: 	1.02923	UpdateCamera: 	0.0500711	UpdateEnemies: 	0.10893	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0341466	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.594014	UpdatePlayer: 	0.110434	UpdateSound: 	0.0218642	UpdateItems:	0.0118734	UpdateTriggers: 	0.0221589	UpdateRigid: 	0.00988248	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.1377	
RENDER	shadowmap: 	0.0840913	sendToRender: 	0.144694	scene: 	5.26325	particles2Tex: 	2.61888	sendToRender: 	0.131534	motionBlur: 	4.20836	bloom2Tex: 	0.397555	printScene: 	0.0486756	applyBloom: 	0.00648106	setRenderState: 	0.000478185	applyParticles: 	0.00196387	gui: 	0.0248776	setRenderState: 	0.000445103	luaMsg: 	0.000923287	printTextDebug:	0.000884191	console: 	0.00119396	endScene: 	0.000336835	present: 	0.377712	TOTAL_RENDER: 	13.5752	
UPDATE	UpdateSceneManager: 	0.01169	UpdateInput: 	1.05109	UpdateCamera: 	0.0501342	UpdateEnemies: 	0.104001	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0291783	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.588549	UpdatePlayer: 	0.108611	UpdateSound: 	0.0113351	UpdateItems:	0.0114464	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0104178	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.1082	
RENDER	shadowmap: 	0.0905664	sendToRender: 	0.124737	scene: 	5.2584	particles2Tex: 	2.55115	sendToRender: 	0.129997	motionBlur: 	4.15569	bloom2Tex: 	0.396144	printScene: 	0.0466125	applyBloom: 	0.00651715	setRenderState: 	0.000469162	applyParticles: 	0.00200296	gui: 	0.0253588	setRenderState: 	0.000451118	luaMsg: 	0.000664647	printTextDebug:	0.000616527	console: 	0.00104659	endScene: 	0.000336835	present: 	0.368419	TOTAL_RENDER: 	13.4169	
UPDATE	UpdateSceneManager: 	0.011699	UpdateInput: 	1.09778	UpdateCamera: 	0.0501462	UpdateEnemies: 	0.10736	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0327782	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.626299	UpdatePlayer: 	0.109146	UpdateSound: 	0.0123907	UpdateItems:	0.0117862	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0108358	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.21125	
RENDER	shadowmap: 	0.087165	sendToRender: 	0.131113	scene: 	5.31782	particles2Tex: 	2.6373	sendToRender: 	0.132361	motionBlur: 	4.23262	bloom2Tex: 	0.378238	printScene: 	0.173659	applyBloom: 	0.00680887	setRenderState: 	0.000481192	applyParticles: 	0.00204206	gui: 	0.0265017	setRenderState: 	0.00044811	luaMsg: 	0.000830056	printTextDebug:	0.000730811	console: 	0.00109471	endScene: 	0.000363902	present: 	0.261071	TOTAL_RENDER: 	13.7026	
UPDATE	UpdateSceneManager: 	0.010475	UpdateInput: 	1.07884	UpdateCamera: 	0.0614903	UpdateEnemies: 	0.0931347	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.028676	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.597168	UpdatePlayer: 	0.107628	UpdateSound: 	0.0207875	UpdateItems:	0.0115005	UpdateTriggers: 	0.0213709	UpdateRigid: 	0.0104719	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.1682	
RENDER	shadowmap: 	0.0771622	sendToRender: 	0.125348	scene: 	5.26171	particles2Tex: 	2.66881	sendToRender: 	0.112587	motionBlur: 	4.19012	bloom2Tex: 	0.394845	printScene: 	0.0465072	applyBloom: 	0.00667353	setRenderState: 	0.000466155	applyParticles: 	0.00208416	gui: 	0.0256596	setRenderState: 	0.00044811	luaMsg: 	0.000815019	printTextDebug:	0.000649609	console: 	0.00121501	endScene: 	0.000339842	present: 	0.395296	TOTAL_RENDER: 	13.5818	
UPDATE	UpdateSceneManager: 	0.0139425	UpdateInput: 	1.05826	UpdateCamera: 	0.0507958	UpdateEnemies: 	0.107303	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0311361	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.609132	UpdatePlayer: 	0.109411	UpdateSound: 	0.0236145	UpdateItems:	0.0122253	UpdateTriggers: 	0.000917273	UpdateRigid: 	0.0101321	UpdateGUI: 	0.00127817	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.16084	
RENDER	shadowmap: 	0.0904972	sendToRender: 	0.14901	scene: 	5.50984	particles2Tex: 	2.57786	sendToRender: 	0.113155	motionBlur: 	3.98107	bloom2Tex: 	0.399083	printScene: 	0.0502756	applyBloom: 	0.00663744	setRenderState: 	0.000454125	applyParticles: 	0.00240295	gui: 	0.0254009	setRenderState: 	0.000454125	luaMsg: 	0.000622542	printTextDebug:	0.000833064	console: 	0.00103156	endScene: 	0.000342849	present: 	0.400361	TOTAL_RENDER: 	13.572	
UPDATE	UpdateSceneManager: 	0.0122584	UpdateInput: 	1.07967	UpdateCamera: 	0.0507387	UpdateEnemies: 	0.110867	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0329978	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.612588	UpdatePlayer: 	0.111594	UpdateSound: 	0.148649	UpdateItems:	0.012093	UpdateTriggers: 	0.000827049	UpdateRigid: 	0.0106103	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.32704	
RENDER	shadowmap: 	0.088798	sendToRender: 	0.148069	scene: 	5.31864	particles2Tex: 	2.81495	sendToRender: 	0.148009	motionBlur: 	4.09089	bloom2Tex: 	0.0790569	printScene: 	0.0494335	applyBloom: 	0.00679684	setRenderState: 	0.00044811	applyParticles: 	0.00232175	gui: 	0.0253709	setRenderState: 	0.00044811	luaMsg: 	0.000643594	printTextDebug:	0.000793967	console: 	0.00102855	endScene: 	0.000363902	present: 	0.441461	TOTAL_RENDER: 	13.4821	
UPDATE	UpdateSceneManager: 	0.0112779	UpdateInput: 	1.27529	UpdateCamera: 	0.0599325	UpdateEnemies: 	0.0950986	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0302068	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.598898	UpdatePlayer: 	0.110524	UpdateSound: 	0.0223604	UpdateItems:	0.0122253	UpdateTriggers: 	0.0216085	UpdateRigid: 	0.0103577	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.38708	
RENDER	shadowmap: 	0.0837425	sendToRender: 	0.127161	scene: 	5.6167	particles2Tex: 	2.86783	sendToRender: 	0.145985	motionBlur: 	3.95827	bloom2Tex: 	0.0814929	printScene: 	0.0525552	applyBloom: 	0.00684195	setRenderState: 	0.000469162	applyParticles: 	0.00206913	gui: 	0.0283392	setRenderState: 	0.000433073	luaMsg: 	0.000980429	printTextDebug:	0.000739833	console: 	0.00112479	endScene: 	0.000351872	present: 	0.453782	TOTAL_RENDER: 	13.7133	
UPDATE	UpdateSceneManager: 	0.012496	UpdateInput: 	1.26688	UpdateCamera: 	0.0514425	UpdateEnemies: 	0.0998474	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.054095	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.56621	UpdatePlayer: 	0.118644	UpdateSound: 	0.015338	UpdateItems:	0.0104569	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0104178	UpdateGUI: 	0.00156989	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.38726	
RENDER	shadowmap: 	0.09847	sendToRender: 	0.147212	scene: 	5.43706	particles2Tex: 	2.61694	sendToRender: 	0.131374	motionBlur: 	4.16705	bloom2Tex: 	0.0825455	printScene: 	0.0533011	applyBloom: 	0.00667654	setRenderState: 	0.000466155	applyParticles: 	0.00209018	gui: 	0.027055	setRenderState: 	0.000487207	luaMsg: 	0.000751863	printTextDebug:	0.000745848	console: 	0.00134734	endScene: 	0.000339842	present: 	0.472624	TOTAL_RENDER: 	13.5338	
UPDATE	UpdateSceneManager: 	0.0123907	UpdateInput: 	1.06713	UpdateCamera: 	0.0497613	UpdateEnemies: 	0.109694	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.031873	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.613721	UpdatePlayer: 	0.119576	UpdateSound: 	0.0292204	UpdateItems:	0.0120118	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0104148	UpdateGUI: 	0.00147967	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.19879	
RENDER	shadowmap: 	0.0816373	sendToRender: 	0.129414	scene: 	5.61279	particles2Tex: 	2.70684	sendToRender: 	0.18716	motionBlur: 	3.72726	bloom2Tex: 	0.39683	printScene: 	0.0509342	applyBloom: 	0.00656527	setRenderState: 	0.000478185	applyParticles: 	0.00207213	gui: 	0.0369255	setRenderState: 	0.000463147	luaMsg: 	0.00075487	printTextDebug:	0.000640587	console: 	0.000902235	endScene: 	0.000345857	present: 	0.386448	TOTAL_RENDER: 	13.6136	
UPDATE	UpdateSceneManager: 	0.0268746	UpdateInput: 	1.12134	UpdateCamera: 	0.0509973	UpdateEnemies: 	0.123585	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0397645	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.681431	UpdatePlayer: 	0.121366	UpdateSound: 	0.0213439	UpdateItems:	0.0132689	UpdateTriggers: 	0.0220476	UpdateRigid: 	0.0113742	UpdateGUI: 	0.00154282	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.3634	
RENDER	shadowmap: 	0.0873574	sendToRender: 	0.145503	scene: 	5.2946	particles2Tex: 	2.68487	sendToRender: 	0.147088	motionBlur: 	3.97826	bloom2Tex: 	0.397107	printScene: 	0.0479779	applyBloom: 	0.00678782	setRenderState: 	0.000457133	applyParticles: 	0.00211725	gui: 	0.0256175	setRenderState: 	0.000445103	luaMsg: 	0.00063758	printTextDebug:	0.00074284	console: 	0.000995466	endScene: 	0.000363902	present: 	0.375321	TOTAL_RENDER: 	13.5237	
UPDATE	UpdateSceneManager: 	0.0112449	UpdateInput: 	1.08358	UpdateCamera: 	0.0490034	UpdateEnemies: 	0.109318	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.029064	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.605911	UpdatePlayer: 	0.108755	UpdateSound: 	0.020604	UpdateItems:	0.0111306	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00957873	UpdateGUI: 	0.00153981	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.16639	
RENDER	shadowmap: 	0.0775712	sendToRender: 	0.125056	scene: 	5.48127	particles2Tex: 	2.57696	sendToRender: 	0.131483	motionBlur: 	4.03536	bloom2Tex: 	0.394752	printScene: 	0.0478876	applyBloom: 	0.00678782	setRenderState: 	0.000463147	applyParticles: 	0.00221649	gui: 	0.0252656	setRenderState: 	0.000469162	luaMsg: 	0.00094434	printTextDebug:	0.000787952	console: 	0.00113682	endScene: 	0.000345857	present: 	0.516515	TOTAL_RENDER: 	13.6974	
UPDATE	UpdateSceneManager: 	0.0103938	UpdateInput: 	1.20647	UpdateCamera: 	0.0535687	UpdateEnemies: 	0.115907	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0378337	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.722739	UpdatePlayer: 	0.109652	UpdateSound: 	0.015729	UpdateItems:	0.0309707	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0101802	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.4671	
RENDER	shadowmap: 	0.108924	sendToRender: 	0.147711	scene: 	5.40519	particles2Tex: 	2.58065	sendToRender: 	0.112127	motionBlur: 	4.14534	bloom2Tex: 	0.422827	printScene: 	0.0525161	applyBloom: 	0.00685398	setRenderState: 	0.000463147	applyParticles: 	0.00225258	gui: 	0.0269979	setRenderState: 	0.00047217	luaMsg: 	0.000842086	printTextDebug:	0.00447809	console: 	0.00115787	endScene: 	0.000345857	present: 	0.38745	TOTAL_RENDER: 	13.6843	
UPDATE	UpdateSceneManager: 	0.0127185	UpdateInput: 	1.07504	UpdateCamera: 	0.0491778	UpdateEnemies: 	0.0961091	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.029482	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.629156	UpdatePlayer: 	0.112061	UpdateSound: 	0.0220927	UpdateItems:	0.0114824	UpdateTriggers: 	0.0224115	UpdateRigid: 	0.0109381	UpdateGUI: 	0.00153981	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.23945	
RENDER	shadowmap: 	0.0821816	sendToRender: 	0.145603	scene: 	5.26109	particles2Tex: 	2.58502	sendToRender: 	0.110951	motionBlur: 	4.24115	bloom2Tex: 	0.397483	printScene: 	0.0467448	applyBloom: 	0.00695623	setRenderState: 	0.000439088	applyParticles: 	0.00226461	gui: 	0.0259603	setRenderState: 	0.000466155	luaMsg: 	0.000523296	printTextDebug:	0.000745848	console: 	0.000941332	endScene: 	0.000357887	present: 	0.373895	TOTAL_RENDER: 	13.5454	
UPDATE	UpdateSceneManager: 	0.0114434	UpdateInput: 	1.05559	UpdateCamera: 	0.0538153	UpdateEnemies: 	0.107877	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.045629	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.599337	UpdatePlayer: 	0.111158	UpdateSound: 	0.0227694	UpdateItems:	0.012114	UpdateTriggers: 	0.000860131	UpdateRigid: 	0.00987647	UpdateGUI: 	0.00145561	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.16579	
RENDER	shadowmap: 	0.0843771	sendToRender: 	0.144833	scene: 	5.36406	particles2Tex: 	2.58962	sendToRender: 	0.133134	motionBlur: 	4.14947	bloom2Tex: 	0.395405	printScene: 	0.048041	applyBloom: 	0.00672466	setRenderState: 	0.000457133	applyParticles: 	0.00204807	gui: 	0.0259062	setRenderState: 	0.000454125	luaMsg: 	0.000911258	printTextDebug:	0.000724796	console: 	0.00101953	endScene: 	0.000357887	present: 	0.402833	TOTAL_RENDER: 	13.6301	
UPDATE	UpdateSceneManager: 	0.0110103	UpdateInput: 	1.08926	UpdateCamera: 	0.0495267	UpdateEnemies: 	0.10413	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0285437	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.605111	UpdatePlayer: 	0.111706	UpdateSound: 	0.0227935	UpdateItems:	0.0117651	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0106193	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.17544	
RENDER	shadowmap: 	0.10299	sendToRender: 	0.126848	scene: 	5.25428	particles2Tex: 	2.65206	sendToRender: 	0.123489	motionBlur: 	4.26966	bloom2Tex: 	0.383098	printScene: 	0.0485102	applyBloom: 	0.00683894	setRenderState: 	0.000454125	applyParticles: 	0.00223454	gui: 	0.0346579	setRenderState: 	0.000466155	luaMsg: 	0.000784945	printTextDebug:	0.000532319	console: 	0.00107667	endScene: 	0.000342849	present: 	0.37158	TOTAL_RENDER: 	13.6518	
UPDATE	UpdateSceneManager: 	0.0147155	UpdateInput: 	1.1015	UpdateCamera: 	0.0518033	UpdateEnemies: 	0.119206	UpdateProjectile: 	0.00161199	UpdateParticle: 	0.0393555	UpdateLUAMsg: 	0.00090825	UpdateColisions: 	0.652479	UpdatePlayer: 	1.69189	UpdateSound: 	0.0149891	UpdateItems:	0.0156387	UpdateTriggers: 	0.0261468	UpdateRigid: 	0.0136177	UpdateGUI: 	0.00173831	BuildFrustum: 	0.00135937	TOTAL_UPDATE: 	3.94086	
RENDER	shadowmap: 	0.124936	sendToRender: 	0.129775	scene: 	5.4939	particles2Tex: 	2.64646	sendToRender: 	0.118036	motionBlur: 	4.17145	bloom2Tex: 	0.0797756	printScene: 	0.0490605	applyBloom: 	0.0067397	setRenderState: 	0.000469162	applyParticles: 	0.00221348	gui: 	0.0223724	setRenderState: 	0.000445103	luaMsg: 	0.0010105	printTextDebug:	0.00077893	console: 	0.00108268	endScene: 	0.000348864	present: 	0.452339	TOTAL_RENDER: 	13.5633	
UPDATE	UpdateSceneManager: 	0.0149681	UpdateInput: 	1.14055	UpdateCamera: 	0.935314	UpdateEnemies: 	0.122779	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.0384442	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.699004	UpdatePlayer: 	0.120316	UpdateSound: 	0.0223273	UpdateItems:	0.0122193	UpdateTriggers: 	0.00118494	UpdateRigid: 	0.0114524	UpdateGUI: 	0.00170222	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	3.26631	
RENDER	shadowmap: 	0.0948159	sendToRender: 	0.153127	scene: 	5.29585	particles2Tex: 	2.64939	sendToRender: 	0.143771	motionBlur: 	4.64448	bloom2Tex: 	0.0813124	printScene: 	0.0501523	applyBloom: 	0.00680586	setRenderState: 	0.00046014	applyParticles: 	0.00231874	gui: 	0.0226341	setRenderState: 	0.000454125	luaMsg: 	0.000757878	printTextDebug:	0.000757878	console: 	0.0103186	endScene: 	0.000369916	present: 	0.46965	TOTAL_RENDER: 	13.9412	
UPDATE	UpdateSceneManager: 	0.0122554	UpdateInput: 	1.09523	UpdateCamera: 	1.00135	UpdateEnemies: 	0.124418	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.0462726	UpdateLUAMsg: 	0.000673669	UpdateColisions: 	0.612621	UpdatePlayer: 	0.110822	UpdateSound: 	0.0229469	UpdateItems:	0.0121591	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0100058	UpdateGUI: 	0.00152177	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	3.18802	
RENDER	shadowmap: 	0.0807711	sendToRender: 	0.147149	scene: 	5.2506	particles2Tex: 	2.81719	sendToRender: 	0.110816	motionBlur: 	3.98448	bloom2Tex: 	0.40557	printScene: 	0.0460681	applyBloom: 	0.00661338	setRenderState: 	0.00046014	applyParticles: 	0.00195184	gui: 	0.0203995	setRenderState: 	0.000463147	luaMsg: 	0.000745848	printTextDebug:	0.000775922	console: 	0.0010887	endScene: 	0.000348864	present: 	0.31396	TOTAL_RENDER: 	13.4542	
UPDATE	UpdateSceneManager: 	0.010899	UpdateInput: 	1.04416	UpdateCamera: 	0.999349	UpdateEnemies: 	0.106509	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0315782	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.704673	UpdatePlayer: 	0.108277	UpdateSound: 	0.0224717	UpdateItems:	0.0114043	UpdateTriggers: 	0.0221048	UpdateRigid: 	0.0104419	UpdateGUI: 	0.00146764	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	3.21658	
RENDER	shadowmap: 	0.0846898	sendToRender: 	0.142872	scene: 	5.26128	particles2Tex: 	2.58414	sendToRender: 	0.111507	motionBlur: 	4.21532	bloom2Tex: 	0.40465	printScene: 	0.0488109	applyBloom: 	0.00675474	setRenderState: 	0.000466155	applyParticles: 	0.00214131	gui: 	0.021783	setRenderState: 	0.00058946	luaMsg: 	0.000905243	printTextDebug:	0.000739833	console: 	0.00102855	endScene: 	0.000339842	present: 	0.351195	TOTAL_RENDER: 	13.5027	
UPDATE	UpdateSceneManager: 	0.0114794	UpdateInput: 	1.04963	UpdateCamera: 	0.930241	UpdateEnemies: 	0.127354	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0430306	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.635429	UpdatePlayer: 	0.107225	UpdateSound: 	0.0127155	UpdateItems:	0.0118494	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00993361	UpdateGUI: 	0.00146463	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	3.07897	
RENDER	shadowmap: 	0.0801726	sendToRender: 	0.30578	scene: 	5.25556	particles2Tex: 	2.61547	sendToRender: 	0.112503	motionBlur: 	4.04405	bloom2Tex: 	0.284652	printScene: 	0.0465162	applyBloom: 	0.00660436	setRenderState: 	0.000451118	applyParticles: 	0.00233077	gui: 	0.0208747	setRenderState: 	0.00046014	luaMsg: 	0.0007669	printTextDebug:	0.000824042	console: 	0.00618933	endScene: 	0.000342849	present: 	0.461256	TOTAL_RENDER: 	13.5237	
UPDATE	UpdateSceneManager: 	0.0285798	UpdateInput: 	1.07678	UpdateCamera: 	0.0495778	UpdateEnemies: 	0.103592	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0316865	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.619051	UpdatePlayer: 	0.108804	UpdateSound: 	0.0226792	UpdateItems:	0.0111997	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00975617	UpdateGUI: 	0.00167214	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.19308	
RENDER	shadowmap: 	0.0865364	sendToRender: 	0.134256	scene: 	5.23252	particles2Tex: 	2.74963	sendToRender: 	0.110981	motionBlur: 	4.262	bloom2Tex: 	0.0786388	printScene: 	0.0473643	applyBloom: 	0.328044	setRenderState: 	0.000517282	applyParticles: 	0.00230671	gui: 	0.0216236	setRenderState: 	0.000469162	luaMsg: 	0.000818027	printTextDebug:	0.000643594	console: 	0.00110674	endScene: 	0.000363902	present: 	0.202675	TOTAL_RENDER: 	13.5249	
UPDATE	UpdateSceneManager: 	0.0115877	UpdateInput: 	1.09521	UpdateCamera: 	0.0506425	UpdateEnemies: 	0.113886	UpdateProjectile: 	0.00146764	UpdateParticle: 	0.0370007	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.630864	UpdatePlayer: 	0.104145	UpdateSound: 	0.0123997	UpdateItems:	0.0221589	UpdateTriggers: 	0.0209619	UpdateRigid: 	0.0101411	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.26011	
RENDER	shadowmap: 	0.0839771	sendToRender: 	0.126938	scene: 	5.35847	particles2Tex: 	2.74753	sendToRender: 	0.135687	motionBlur: 	4.0901	bloom2Tex: 	0.0790719	printScene: 	0.0491147	applyBloom: 	0.00668256	setRenderState: 	0.0004842	applyParticles: 	0.0021383	gui: 	0.0226251	setRenderState: 	0.000457133	luaMsg: 	0.000869153	printTextDebug:	0.000745848	console: 	0.00111276	endScene: 	0.000345857	present: 	0.457917	TOTAL_RENDER: 	13.4617	
UPDATE	UpdateSceneManager: 	0.0140298	UpdateInput: 	1.03964	UpdateCamera: 	0.911149	UpdateEnemies: 	0.128767	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0326519	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.601719	UpdatePlayer: 	0.10573	UpdateSound: 	0.0213469	UpdateItems:	0.0222852	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0102313	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	3.03806	
RENDER	shadowmap: 	0.0854267	sendToRender: 	0.12628	scene: 	5.43214	particles2Tex: 	2.66151	sendToRender: 	0.140511	motionBlur: 	4.02293	bloom2Tex: 	0.0788975	printScene: 	0.405603	applyBloom: 	0.00672767	setRenderState: 	0.000475177	applyParticles: 	0.00223454	gui: 	0.0220837	setRenderState: 	0.00046014	luaMsg: 	0.000836071	printTextDebug:	0.000724796	console: 	0.00110674	endScene: 	0.000354879	present: 	0.250091	TOTAL_RENDER: 	13.507	
UPDATE	UpdateSceneManager: 	0.0111937	UpdateInput: 	1.0372	UpdateCamera: 	0.893093	UpdateEnemies: 	0.108437	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0370668	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.628404	UpdatePlayer: 	0.129011	UpdateSound: 	0.0125681	UpdateItems:	0.0116689	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0105471	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	3.02295	
RENDER	shadowmap: 	0.0803591	sendToRender: 	0.126298	scene: 	5.40523	particles2Tex: 	2.66979	sendToRender: 	0.128839	motionBlur: 	3.96071	bloom2Tex: 	0.399239	printScene: 	0.0510004	applyBloom: 	0.00664647	setRenderState: 	0.000478185	applyParticles: 	0.00217138	gui: 	0.0223123	setRenderState: 	0.000445103	luaMsg: 	0.000905243	printTextDebug:	0.000815019	console: 	0.000965392	endScene: 	0.000381946	present: 	0.294069	TOTAL_RENDER: 	13.4121	
UPDATE	UpdateSceneManager: 	0.0111516	UpdateInput: 	1.1013	UpdateCamera: 	1.0038	UpdateEnemies: 	0.12699	UpdateProjectile: 	0.00144057	UpdateParticle: 	0.0420983	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.613496	UpdatePlayer: 	0.108106	UpdateSound: 	0.021795	UpdateItems:	0.0118163	UpdateTriggers: 	0.0220296	UpdateRigid: 	0.0101321	UpdateGUI: 	0.00146463	BuildFrustum: 	0.00858327	TOTAL_UPDATE: 	3.22821	
RENDER	shadowmap: 	0.0842026	sendToRender: 	0.130111	scene: 	5.54024	particles2Tex: 	2.64832	sendToRender: 	0.110804	motionBlur: 	3.85548	bloom2Tex: 	0.40504	printScene: 	0.0510785	applyBloom: 	0.00689909	setRenderState: 	0.000469162	applyParticles: 	0.00243303	gui: 	0.0222581	setRenderState: 	0.000451118	luaMsg: 	0.000649609	printTextDebug:	0.000751863	console: 	0.00101351	endScene: 	0.000351872	present: 	0.403122	TOTAL_RENDER: 	13.5505	
UPDATE	UpdateSceneManager: 	0.0100088	UpdateInput: 	1.04613	UpdateCamera: 	0.0493132	UpdateEnemies: 	0.102792	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0290399	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.619992	UpdatePlayer: 	0.109709	UpdateSound: 	0.0210973	UpdateItems:	0.0114614	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.00929002	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.13933	
RENDER	shadowmap: 	0.0785366	sendToRender: 	0.142592	scene: 	5.28389	particles2Tex: 	2.64419	sendToRender: 	0.12779	motionBlur: 	4.10048	bloom2Tex: 	0.391327	printScene: 	0.0502034	applyBloom: 	0.0067397	setRenderState: 	0.000475177	applyParticles: 	0.002018	gui: 	0.0210191	setRenderState: 	0.000442095	luaMsg: 	0.000757878	printTextDebug:	0.0010496	console: 	0.00117291	endScene: 	0.000396984	present: 	0.30362	TOTAL_RENDER: 	13.4191	
UPDATE	UpdateSceneManager: 	0.0102855	UpdateInput: 	1.11084	UpdateCamera: 	1.09399	UpdateEnemies: 	0.109062	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0284806	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.591548	UpdatePlayer: 	0.10308	UpdateSound: 	0.0224717	UpdateItems:	0.0118554	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00917273	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	3.25203	
RENDER	shadowmap: 	0.0793967	sendToRender: 	0.145389	scene: 	5.5295	particles2Tex: 	2.75984	sendToRender: 	0.112996	motionBlur: 	3.954	bloom2Tex: 	0.0769577	printScene: 	0.0461764	applyBloom: 	0.00680285	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0211334	setRenderState: 	0.000457133	luaMsg: 	0.000769907	printTextDebug:	0.00074284	console: 	0.000968399	endScene: 	0.000360894	present: 	0.439867	TOTAL_RENDER: 	13.458	
UPDATE	UpdateSceneManager: 	0.0104148	UpdateInput: 	1.28204	UpdateCamera: 	0.905778	UpdateEnemies: 	0.0600107	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0290309	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.617412	UpdatePlayer: 	12.7114	UpdateSound: 	0.0141922	UpdateItems:	0.0148839	UpdateTriggers: 	0.0248536	UpdateRigid: 	0.0132508	UpdateGUI: 	0.00187966	BuildFrustum: 	0.00120298	TOTAL_UPDATE: 	15.8523	
RENDER	shadowmap: 	0.13348	sendToRender: 	0.130755	scene: 	5.60922	particles2Tex: 	2.6406	sendToRender: 	0.282926	motionBlur: 	4.05964	bloom2Tex: 	0.0776704	printScene: 	0.0481733	applyBloom: 	0.00672767	setRenderState: 	0.000478185	applyParticles: 	0.0020601	gui: 	0.0226461	setRenderState: 	0.00046014	luaMsg: 	0.000926295	printTextDebug:	0.000751863	console: 	0.00116689	endScene: 	0.000342849	present: 	0.447563	TOTAL_RENDER: 	13.7357	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.03945	UpdateCamera: 	0.917321	UpdateEnemies: 	0.133284	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.031097	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.769264	UpdatePlayer: 	0.109576	UpdateSound: 	0.0379119	UpdateItems:	0.0115005	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0090404	UpdateGUI: 	0.00162703	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	3.21211	
RENDER	shadowmap: 	0.0765366	sendToRender: 	0.125814	scene: 	1.57349	particles2Tex: 	2.52092	sendToRender: 	0.106392	motionBlur: 	0.469818	bloom2Tex: 	0.384373	printScene: 	0.0373946	applyBloom: 	0.0066585	setRenderState: 	0.00046014	applyParticles: 	0.00230671	gui: 	0.0198642	setRenderState: 	0.000487207	luaMsg: 	0.000529311	printTextDebug:	0.000541341	console: 	0.000992459	endScene: 	0.000454125	present: 	0.275825	TOTAL_RENDER: 	5.84511	
UPDATE	UpdateSceneManager: 	0.0275452	UpdateInput: 	1.10571	UpdateCamera: 	0.0524259	UpdateEnemies: 	0.130641	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0410397	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.958499	UpdatePlayer: 	0.118217	UpdateSound: 	0.0188988	UpdateItems:	0.0134944	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0112659	UpdateGUI: 	0.00171124	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.64022	
RENDER	shadowmap: 	0.122118	sendToRender: 	0.166294	scene: 	1.68744	particles2Tex: 	2.87109	sendToRender: 	0.18011	motionBlur: 	0.573082	bloom2Tex: 	0.406977	printScene: 	0.0451358	applyBloom: 	0.00661038	setRenderState: 	0.000466155	applyParticles: 	0.00223754	gui: 	0.0216717	setRenderState: 	0.000442095	luaMsg: 	0.000848101	printTextDebug:	0.0007669	console: 	0.000875168	endScene: 	0.000396984	present: 	0.295783	TOTAL_RENDER: 	6.6366	
UPDATE	UpdateSceneManager: 	0.0116088	UpdateInput: 	1.0836	UpdateCamera: 	0.0509522	UpdateEnemies: 	0.117119	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.0421765	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.769583	UpdatePlayer: 	0.111231	UpdateSound: 	0.0186282	UpdateItems:	0.0129591	UpdateTriggers: 	0.0210882	UpdateRigid: 	0.0106013	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.38122	
RENDER	shadowmap: 	0.0855229	sendToRender: 	0.139161	scene: 	1.60398	particles2Tex: 	2.60668	sendToRender: 	0.107059	motionBlur: 	0.46623	bloom2Tex: 	0.392343	printScene: 	0.0373976	applyBloom: 	0.00676676	setRenderState: 	0.00046014	applyParticles: 	0.00204807	gui: 	0.016529	setRenderState: 	0.0004842	luaMsg: 	0.000544349	printTextDebug:	0.000748855	console: 	0.000980429	endScene: 	0.000363902	present: 	0.285389	TOTAL_RENDER: 	5.97427	
UPDATE	UpdateSceneManager: 	0.0257317	UpdateInput: 	1.04119	UpdateCamera: 	0.0460651	UpdateEnemies: 	0.0957633	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.025837	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.60355	UpdatePlayer: 	0.0861214	UpdateSound: 	0.0166462	UpdateItems:	0.0103336	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00809907	UpdateGUI: 	0.00138643	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.11884	
RENDER	shadowmap: 	0.0717879	sendToRender: 	0.135447	scene: 	1.48014	particles2Tex: 	2.5944	sendToRender: 	0.104834	motionBlur: 	0.460886	bloom2Tex: 	0.525179	printScene: 	0.0374217	applyBloom: 	0.00675173	setRenderState: 	0.000466155	applyParticles: 	0.0018586	gui: 	0.0160929	setRenderState: 	0.00046014	luaMsg: 	0.000439088	printTextDebug:	0.000622542	console: 	0.000914265	endScene: 	0.000375931	present: 	0.286469	TOTAL_RENDER: 	5.94407	
UPDATE	UpdateSceneManager: 	0.00904641	UpdateInput: 	1.0219	UpdateCamera: 	0.0456922	UpdateEnemies: 	0.0899799	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0200687	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.670231	UpdatePlayer: 	0.0774569	UpdateSound: 	0.0179064	UpdateItems:	0.00909453	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00692014	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.09793	
RENDER	shadowmap: 	0.0699503	sendToRender: 	0.123299	scene: 	1.48763	particles2Tex: 	2.70548	sendToRender: 	0.141612	motionBlur: 	0.48189	bloom2Tex: 	0.3825	printScene: 	0.035097	applyBloom: 	0.00660136	setRenderState: 	0.000454125	applyParticles: 	0.00209018	gui: 	0.0158733	setRenderState: 	0.000445103	luaMsg: 	0.000427058	printTextDebug:	0.000541341	console: 	0.000851109	endScene: 	0.000375931	present: 	0.286806	TOTAL_RENDER: 	5.96716	
UPDATE	UpdateSceneManager: 	0.00737126	UpdateInput: 	1.02665	UpdateCamera: 	0.0434667	UpdateEnemies: 	0.0860672	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0187906	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.570062	UpdatePlayer: 	0.0763201	UpdateSound: 	0.00994865	UpdateItems:	0.00945843	UpdateTriggers: 	0.0190823	UpdateRigid: 	0.00793366	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.00408	
RENDER	shadowmap: 	0.0679203	sendToRender: 	0.129946	scene: 	1.44459	particles2Tex: 	2.66331	sendToRender: 	0.104852	motionBlur: 	0.462218	bloom2Tex: 	0.37613	printScene: 	0.0333346	applyBloom: 	0.00661038	setRenderState: 	0.000457133	applyParticles: 	0.00184657	gui: 	0.0151455	setRenderState: 	0.000469162	luaMsg: 	0.000520289	printTextDebug:	0.000421043	console: 	0.000532319	endScene: 	0.000372924	present: 	0.282571	TOTAL_RENDER: 	5.80667	
UPDATE	UpdateSceneManager: 	0.00801486	UpdateInput: 	0.980766	UpdateCamera: 	0.0446997	UpdateEnemies: 	0.0875018	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0243122	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.575782	UpdatePlayer: 	0.0759171	UpdateSound: 	0.0159214	UpdateItems:	0.00919979	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00765998	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.95725	
RENDER	shadowmap: 	0.0671534	sendToRender: 	0.114076	scene: 	1.47076	particles2Tex: 	2.54515	sendToRender: 	0.117679	motionBlur: 	0.45842	bloom2Tex: 	0.519988	printScene: 	0.0348082	applyBloom: 	0.0067818	setRenderState: 	0.000463147	applyParticles: 	0.00207213	gui: 	0.01575	setRenderState: 	0.000496229	luaMsg: 	0.000646602	printTextDebug:	0.000427058	console: 	0.000640587	endScene: 	0.000363902	present: 	0.276664	TOTAL_RENDER: 	5.85562	
UPDATE	UpdateSceneManager: 	0.0163244	UpdateInput: 	1.11978	UpdateCamera: 	0.0499718	UpdateEnemies: 	0.115772	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0503778	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.752209	UpdatePlayer: 	0.105965	UpdateSound: 	0.0179665	UpdateItems:	0.0130734	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0102915	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.39986	
RENDER	shadowmap: 	0.117348	sendToRender: 	0.17036	scene: 	1.68049	particles2Tex: 	2.598	sendToRender: 	0.109628	motionBlur: 	0.504584	bloom2Tex: 	0.361186	printScene: 	0.0461132	applyBloom: 	0.00711563	setRenderState: 	0.00046014	applyParticles: 	0.00212326	gui: 	0.0232416	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.00074284	console: 	0.00103757	endScene: 	0.000342849	present: 	0.342389	TOTAL_RENDER: 	6.22485	
UPDATE	UpdateSceneManager: 	0.00911258	UpdateInput: 	1.12413	UpdateCamera: 	0.0456982	UpdateEnemies: 	0.100178	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0192958	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.602868	UpdatePlayer: 	0.0853906	UpdateSound: 	0.0112028	UpdateItems:	0.0100329	UpdateTriggers: 	0.0213288	UpdateRigid: 	0.00804192	UpdateGUI: 	0.00138944	BuildFrustum: 	0.00101652	TOTAL_UPDATE: 	2.16726	
RENDER	shadowmap: 	0.0719743	sendToRender: 	0.13508	scene: 	1.44679	particles2Tex: 	2.61668	sendToRender: 	0.160523	motionBlur: 	0.691657	bloom2Tex: 	0.072642	printScene: 	0.0420953	applyBloom: 	0.00676075	setRenderState: 	0.000454125	applyParticles: 	0.279073	gui: 	0.0210943	setRenderState: 	0.000499237	luaMsg: 	0.000544349	printTextDebug:	0.00063758	console: 	0.0010917	endScene: 	0.000378939	present: 	0.160261	TOTAL_RENDER: 	5.97645	
UPDATE	UpdateSceneManager: 	0.0108058	UpdateInput: 	1.1124	UpdateCamera: 	0.0487027	UpdateEnemies: 	0.118403	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0457884	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.741622	UpdatePlayer: 	0.106554	UpdateSound: 	0.0184958	UpdateItems:	0.0121591	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0104058	UpdateGUI: 	0.00156387	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.35672	
RENDER	shadowmap: 	0.0850357	sendToRender: 	0.134292	scene: 	1.39846	particles2Tex: 	2.41628	sendToRender: 	0.156252	motionBlur: 	0.643264	bloom2Tex: 	0.0914806	printScene: 	0.0506605	applyBloom: 	0.00678782	setRenderState: 	0.000433073	applyParticles: 	0.00201198	gui: 	0.0225799	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000646602	console: 	0.00107967	endScene: 	0.000357887	present: 	0.130749	TOTAL_RENDER: 	5.72236	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.07253	UpdateCamera: 	0.0527567	UpdateEnemies: 	0.0761216	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.0320474	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.603271	UpdatePlayer: 	2.44689	UpdateSound: 	0.012935	UpdateItems:	0.0138433	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.011308	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00133832	TOTAL_UPDATE: 	4.48227	
RENDER	shadowmap: 	0.122776	sendToRender: 	0.160321	scene: 	1.36139	particles2Tex: 	2.61675	sendToRender: 	0.157858	motionBlur: 	0.616885	bloom2Tex: 	0.0705668	printScene: 	0.044399	applyBloom: 	0.0064179	setRenderState: 	0.000466155	applyParticles: 	0.00201198	gui: 	0.0255844	setRenderState: 	0.00047217	luaMsg: 	0.000580438	printTextDebug:	0.000748855	console: 	0.000872161	endScene: 	0.000390969	present: 	0.164267	TOTAL_RENDER: 	5.9424	
UPDATE	UpdateSceneManager: 	0.00958174	UpdateInput: 	1.0147	UpdateCamera: 	0.0465583	UpdateEnemies: 	0.0966384	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0213589	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.64914	UpdatePlayer: 	0.0906596	UpdateSound: 	0.0178733	UpdateItems:	0.00975617	UpdateTriggers: 	0.0203213	UpdateRigid: 	0.00843891	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.11386	
RENDER	shadowmap: 	0.0722781	sendToRender: 	0.134367	scene: 	1.2756	particles2Tex: 	2.76719	sendToRender: 	0.111558	motionBlur: 	0.609893	bloom2Tex: 	0.0677789	printScene: 	0.0358639	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.0228356	setRenderState: 	0.000463147	luaMsg: 	0.000640587	printTextDebug:	0.000442095	console: 	0.000878176	endScene: 	0.000378939	present: 	0.158213	TOTAL_RENDER: 	5.81035	
UPDATE	UpdateSceneManager: 	0.008881	UpdateInput: 	1.00982	UpdateCamera: 	0.0453343	UpdateEnemies: 	0.0931618	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0229078	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.593812	UpdatePlayer: 	0.0851048	UpdateSound: 	0.0103005	UpdateItems:	0.00954264	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00773216	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.01706	
RENDER	shadowmap: 	0.0701127	sendToRender: 	0.124641	scene: 	1.39885	particles2Tex: 	2.69376	sendToRender: 	0.160114	motionBlur: 	0.7637	bloom2Tex: 	0.0665669	printScene: 	0.0342067	applyBloom: 	0.00675474	setRenderState: 	0.0004842	applyParticles: 	0.00197289	gui: 	0.0211514	setRenderState: 	0.000457133	luaMsg: 	0.000535326	printTextDebug:	0.000424051	console: 	0.000745848	endScene: 	0.000409013	present: 	0.162162	TOTAL_RENDER: 	6.09959	
UPDATE	UpdateSceneManager: 	0.00786148	UpdateInput: 	1.03504	UpdateCamera: 	0.0437945	UpdateEnemies: 	0.0713999	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0184748	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.552562	UpdatePlayer: 	0.0755141	UpdateSound: 	0.0167695	UpdateItems:	0.00912761	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.00692014	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.97522	
RENDER	shadowmap: 	0.0647294	sendToRender: 	0.1125	scene: 	1.21777	particles2Tex: 	2.60749	sendToRender: 	0.10474	motionBlur: 	0.588868	bloom2Tex: 	0.0651444	printScene: 	0.0309497	applyBloom: 	0.00644196	setRenderState: 	0.000451118	applyParticles: 	0.00198492	gui: 	0.0190492	setRenderState: 	0.000469162	luaMsg: 	0.000336835	printTextDebug:	0.00043608	console: 	0.00077893	endScene: 	0.000369916	present: 	0.15984	TOTAL_RENDER: 	5.52883	
UPDATE	UpdateSceneManager: 	0.0217348	UpdateInput: 	0.990188	UpdateCamera: 	0.0418427	UpdateEnemies: 	0.0805034	UpdateProjectile: 	0.000616527	UpdateParticle: 	0.0163665	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.533711	UpdatePlayer: 	0.0685609	UpdateSound: 	0.0145741	UpdateItems:	0.00829455	UpdateTriggers: 	0.0181349	UpdateRigid: 	0.0067818	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.92628	
RENDER	shadowmap: 	0.0622302	sendToRender: 	0.126343	scene: 	1.16603	particles2Tex: 	2.60333	sendToRender: 	0.105104	motionBlur: 	0.594002	bloom2Tex: 	0.0654211	printScene: 	0.0303903	applyBloom: 	0.00636076	setRenderState: 	0.000445103	applyParticles: 	0.00198191	gui: 	0.0189951	setRenderState: 	0.000475177	luaMsg: 	0.000336835	printTextDebug:	0.000424051	console: 	0.000775922	endScene: 	0.000393976	present: 	0.158637	TOTAL_RENDER: 	5.47978	
UPDATE	UpdateSceneManager: 	0.0212176	UpdateInput: 	0.989373	UpdateCamera: 	0.046802	UpdateEnemies: 	0.118779	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0245558	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.592519	UpdatePlayer: 	0.109853	UpdateSound: 	0.00987948	UpdateItems:	0.0100479	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00836974	UpdateGUI: 	0.00136238	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.07494	
RENDER	shadowmap: 	0.0808764	sendToRender: 	0.122163	scene: 	1.49254	particles2Tex: 	2.73252	sendToRender: 	0.194838	motionBlur: 	0.622765	bloom2Tex: 	0.0678661	printScene: 	0.0366037	applyBloom: 	0.00663744	setRenderState: 	0.00043608	applyParticles: 	0.00209619	gui: 	0.0231183	setRenderState: 	0.00047217	luaMsg: 	0.000553371	printTextDebug:	0.000523296	console: 	0.000818027	endScene: 	0.000393976	present: 	0.163079	TOTAL_RENDER: 	6.12024	
UPDATE	UpdateSceneManager: 	0.00796373	UpdateInput: 	0.992666	UpdateCamera: 	0.0443539	UpdateEnemies: 	0.0959648	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0193439	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.718194	UpdatePlayer: 	0.0820583	UpdateSound: 	0.0170763	UpdateItems:	0.00977121	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0079938	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.12519	
RENDER	shadowmap: 	0.067821	sendToRender: 	0.11548	scene: 	1.25161	particles2Tex: 	2.58809	sendToRender: 	0.140114	motionBlur: 	0.610383	bloom2Tex: 	0.0662752	printScene: 	0.0333286	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.0020992	gui: 	0.0198612	setRenderState: 	0.000493222	luaMsg: 	0.000550364	printTextDebug:	0.00063758	console: 	0.00106464	endScene: 	0.000372924	present: 	0.177533	TOTAL_RENDER: 	5.61566	
UPDATE	UpdateSceneManager: 	0.00689308	UpdateInput: 	1.08902	UpdateCamera: 	0.0431268	UpdateEnemies: 	0.085559	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.018174	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.555738	UpdatePlayer: 	0.0766539	UpdateSound: 	0.0156117	UpdateItems:	0.00938325	UpdateTriggers: 	0.0196056	UpdateRigid: 	0.00768704	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	2.08226	
RENDER	shadowmap: 	0.0649008	sendToRender: 	0.131576	scene: 	1.20328	particles2Tex: 	2.63012	sendToRender: 	0.106473	motionBlur: 	0.592997	bloom2Tex: 	0.0651564	printScene: 	0.0323632	applyBloom: 	0.00679383	setRenderState: 	0.000475177	applyParticles: 	0.00216837	gui: 	0.018571	setRenderState: 	0.000520289	luaMsg: 	0.000700736	printTextDebug:	0.000619535	console: 	0.000583446	endScene: 	0.000378939	present: 	0.157326	TOTAL_RENDER: 	5.56818	
UPDATE	UpdateSceneManager: 	0.00789155	UpdateInput: 	0.997869	UpdateCamera: 	0.0447208	UpdateEnemies: 	0.087165	UpdateProjectile: 	0.00063758	UpdateParticle: 	0.0193469	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.566565	UpdatePlayer: 	0.078693	UpdateSound: 	0.015747	UpdateItems:	0.00906145	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00789456	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.96361	
RENDER	shadowmap: 	0.0698871	sendToRender: 	0.123474	scene: 	1.23259	particles2Tex: 	2.73121	sendToRender: 	0.159133	motionBlur: 	0.622593	bloom2Tex: 	0.191827	printScene: 	0.0335692	applyBloom: 	0.00644497	setRenderState: 	0.000451118	applyParticles: 	0.0019759	gui: 	0.0203604	setRenderState: 	0.00047217	luaMsg: 	0.00046014	printTextDebug:	0.000427058	console: 	0.000830056	endScene: 	0.000375931	present: 	0.161708	TOTAL_RENDER: 	5.91708	
UPDATE	UpdateSceneManager: 	0.00768704	UpdateInput: 	1.00083	UpdateCamera: 	0.0439058	UpdateEnemies: 	0.0870837	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0206943	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.712267	UpdatePlayer: 	0.103243	UpdateSound: 	0.00945843	UpdateItems:	0.00934716	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00806298	UpdateGUI: 	0.001209	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	2.13408	
RENDER	shadowmap: 	0.071045	sendToRender: 	0.116003	scene: 	1.25917	particles2Tex: 	2.6212	sendToRender: 	0.106109	motionBlur: 	0.591593	bloom2Tex: 	0.0657158	printScene: 	0.0338128	applyBloom: 	0.00651113	setRenderState: 	0.000457133	applyParticles: 	0.00200597	gui: 	0.0208867	setRenderState: 	0.00046014	luaMsg: 	0.000454125	printTextDebug:	0.000517282	console: 	0.000547356	endScene: 	0.000375931	present: 	0.15433	TOTAL_RENDER: 	5.60853	
UPDATE	UpdateSceneManager: 	0.017744	UpdateInput: 	1.18919	UpdateCamera: 	0.0522966	UpdateEnemies: 	0.121838	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0463087	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.728356	UpdatePlayer: 	0.133065	UpdateSound: 	0.0163425	UpdateItems:	0.012929	UpdateTriggers: 	0.0209379	UpdateRigid: 	0.0106343	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.4994	
RENDER	shadowmap: 	0.119315	sendToRender: 	0.151476	scene: 	1.42904	particles2Tex: 	2.93136	sendToRender: 	0.153064	motionBlur: 	0.660999	bloom2Tex: 	0.0681759	printScene: 	0.034694	applyBloom: 	0.00651715	setRenderState: 	0.000445103	applyParticles: 	0.00222852	gui: 	0.0211574	setRenderState: 	0.00047217	luaMsg: 	0.000562393	printTextDebug:	0.000430065	console: 	0.000571416	endScene: 	0.000381946	present: 	0.173238	TOTAL_RENDER: 	6.32029	
UPDATE	UpdateSceneManager: 	0.0113351	UpdateInput: 	1.15473	UpdateCamera: 	0.0406337	UpdateEnemies: 	0.0872161	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0436832	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.612161	UpdatePlayer: 	0.0910807	UpdateSound: 	0.0158433	UpdateItems:	0.0108088	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.010105	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.23598	
RENDER	shadowmap: 	0.0931588	sendToRender: 	0.170174	scene: 	1.34258	particles2Tex: 	2.68674	sendToRender: 	0.105772	motionBlur: 	0.614642	bloom2Tex: 	0.0721036	printScene: 	0.0464561	applyBloom: 	0.00654121	setRenderState: 	0.000481192	applyParticles: 	0.00203003	gui: 	0.0264986	setRenderState: 	0.0004842	luaMsg: 	0.000571416	printTextDebug:	0.000781937	console: 	0.000923287	endScene: 	0.000399991	present: 	0.189773	TOTAL_RENDER: 	5.91739	
UPDATE	UpdateSceneManager: 	0.0102013	UpdateInput: 	1.07309	UpdateCamera: 	0.0449764	UpdateEnemies: 	0.0921483	UpdateProjectile: 	0.00094434	UpdateParticle: 	0.0186161	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.583761	UpdatePlayer: 	0.103189	UpdateSound: 	0.0109862	UpdateItems:	0.0101501	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00833966	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.1145	
RENDER	shadowmap: 	0.0664947	sendToRender: 	0.116021	scene: 	1.24028	particles2Tex: 	2.68838	sendToRender: 	0.159109	motionBlur: 	0.576441	bloom2Tex: 	0.0659083	printScene: 	0.0338158	applyBloom: 	0.00669759	setRenderState: 	0.000481192	applyParticles: 	0.00205409	gui: 	0.0191244	setRenderState: 	0.000457133	luaMsg: 	0.000439088	printTextDebug:	0.000634572	console: 	0.000833064	endScene: 	0.000393976	present: 	0.175725	TOTAL_RENDER: 	5.70015	
UPDATE	UpdateSceneManager: 	0.00752464	UpdateInput: 	1.10583	UpdateCamera: 	0.043611	UpdateEnemies: 	0.0902717	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0168147	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.566679	UpdatePlayer: 	0.0751442	UpdateSound: 	0.0155275	UpdateItems:	0.00874567	UpdateTriggers: 	0.0184627	UpdateRigid: 	0.00805095	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.08464	
RENDER	shadowmap: 	0.0665579	sendToRender: 	0.130301	scene: 	1.19738	particles2Tex: 	2.86005	sendToRender: 	0.196865	motionBlur: 	0.689621	bloom2Tex: 	0.073881	printScene: 	0.0457644	applyBloom: 	0.0116418	setRenderState: 	0.000478185	applyParticles: 	0.00222251	gui: 	0.0253438	setRenderState: 	0.00047217	luaMsg: 	0.000748855	printTextDebug:	0.00075487	console: 	0.000938325	endScene: 	0.000378939	present: 	0.189319	TOTAL_RENDER: 	6.11791	
UPDATE	UpdateSceneManager: 	0.010499	UpdateInput: 	1.09744	UpdateCamera: 	0.0488951	UpdateEnemies: 	0.116208	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0384472	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.727144	UpdatePlayer: 	0.112569	UpdateSound: 	0.0182282	UpdateItems:	0.0127396	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00957272	UpdateGUI: 	0.00131125	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	2.32361	
RENDER	shadowmap: 	0.0837665	sendToRender: 	0.134983	scene: 	1.37808	particles2Tex: 	2.66598	sendToRender: 	0.12289	motionBlur: 	0.588925	bloom2Tex: 	0.066618	printScene: 	0.0360684	applyBloom: 	0.00652316	setRenderState: 	0.00044811	applyParticles: 	0.00209018	gui: 	0.0228747	setRenderState: 	0.000469162	luaMsg: 	0.000544349	printTextDebug:	0.000520289	console: 	0.000866146	endScene: 	0.000375931	present: 	0.171401	TOTAL_RENDER: 	5.81456	
UPDATE	UpdateSceneManager: 	0.0240837	UpdateInput: 	1.13653	UpdateCamera: 	0.0511598	UpdateEnemies: 	0.109995	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.048826	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.740967	UpdatePlayer: 	0.0980549	UpdateSound: 	0.0149982	UpdateItems:	0.0117862	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.00985842	UpdateGUI: 	0.00116388	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.40021	
RENDER	shadowmap: 	0.106316	sendToRender: 	0.16602	scene: 	1.36467	particles2Tex: 	2.71757	sendToRender: 	0.171629	motionBlur: 	0.662905	bloom2Tex: 	0.0671113	printScene: 	0.0353255	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00196687	gui: 	0.021783	setRenderState: 	0.000514274	luaMsg: 	0.000667654	printTextDebug:	0.000451118	console: 	0.000851109	endScene: 	0.000381946	present: 	0.179497	TOTAL_RENDER: 	6.03999	
UPDATE	UpdateSceneManager: 	0.0090013	UpdateInput: 	1.12465	UpdateCamera: 	0.0474395	UpdateEnemies: 	0.110912	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0406728	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.70574	UpdatePlayer: 	0.102846	UpdateSound: 	0.0182372	UpdateItems:	0.0116689	UpdateTriggers: 	0.0204687	UpdateRigid: 	0.00917573	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.33295	
RENDER	shadowmap: 	0.0918897	sendToRender: 	0.119041	scene: 	1.36247	particles2Tex: 	2.7983	sendToRender: 	0.10816	motionBlur: 	0.600777	bloom2Tex: 	0.0667564	printScene: 	0.0345346	applyBloom: 	0.00660737	setRenderState: 	0.00044811	applyParticles: 	0.0020601	gui: 	0.0218341	setRenderState: 	0.000493222	luaMsg: 	0.000544349	printTextDebug:	0.000532319	console: 	0.000577431	endScene: 	0.000523296	present: 	0.159202	TOTAL_RENDER: 	6.15145	
UPDATE	UpdateSceneManager: 	0.0112208	UpdateInput: 	1.04642	UpdateCamera: 	0.0593129	UpdateEnemies: 	0.0918415	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0267874	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.624578	UpdatePlayer: 	0.0969933	UpdateSound: 	0.0211514	UpdateItems:	0.0103787	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.010081	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.14521	
RENDER	shadowmap: 	0.10727	sendToRender: 	0.125345	scene: 	1.37837	particles2Tex: 	2.66435	sendToRender: 	0.124391	motionBlur: 	0.614852	bloom2Tex: 	0.0680586	printScene: 	0.0395239	applyBloom: 	0.00652617	setRenderState: 	0.000457133	applyParticles: 	0.00196387	gui: 	0.0232386	setRenderState: 	0.000454125	luaMsg: 	0.000451118	printTextDebug:	0.000667654	console: 	0.000974414	endScene: 	0.000399991	present: 	0.180414	TOTAL_RENDER: 	5.8806	
UPDATE	UpdateSceneManager: 	0.0103787	UpdateInput: 	0.977388	UpdateCamera: 	0.0434637	UpdateEnemies: 	0.0986324	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0163214	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.732209	UpdatePlayer: 	0.0805576	UpdateSound: 	0.0103787	UpdateItems:	0.008881	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00858627	UpdateGUI: 	0.00110373	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	2.11625	
RENDER	shadowmap: 	0.065782	sendToRender: 	0.117712	scene: 	1.24249	particles2Tex: 	2.69549	sendToRender: 	0.110388	motionBlur: 	0.611986	bloom2Tex: 	0.0662722	printScene: 	0.0336173	applyBloom: 	0.00670662	setRenderState: 	0.000466155	applyParticles: 	0.00192477	gui: 	0.0211153	setRenderState: 	0.000478185	luaMsg: 	0.000439088	printTextDebug:	0.000517282	console: 	0.000851109	endScene: 	0.000381946	present: 	0.181292	TOTAL_RENDER: 	5.71999	
UPDATE	UpdateSceneManager: 	0.00966595	UpdateInput: 	1.05817	UpdateCamera: 	0.0454426	UpdateEnemies: 	0.0934505	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0255994	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.601683	UpdatePlayer: 	0.0847981	UpdateSound: 	0.0114253	UpdateItems:	0.00941633	UpdateTriggers: 	0.019777	UpdateRigid: 	0.00832763	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.09948	
RENDER	shadowmap: 	0.0709698	sendToRender: 	0.1348	scene: 	1.29373	particles2Tex: 	2.72625	sendToRender: 	0.114966	motionBlur: 	0.580561	bloom2Tex: 	0.0663504	printScene: 	0.0337316	applyBloom: 	0.00656226	setRenderState: 	0.000445103	applyParticles: 	0.00197289	gui: 	0.0199574	setRenderState: 	0.000478185	luaMsg: 	0.000445103	printTextDebug:	0.000532319	console: 	0.000649609	endScene: 	0.000384954	present: 	0.160643	TOTAL_RENDER: 	5.77533	
UPDATE	UpdateSceneManager: 	0.00842989	UpdateInput: 	0.998203	UpdateCamera: 	0.0432562	UpdateEnemies: 	0.0938806	UpdateProjectile: 	0.000622542	UpdateParticle: 	0.0198943	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.596053	UpdatePlayer: 	0.079117	UpdateSound: 	0.0154463	UpdateItems:	0.00884792	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.00754569	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.99844	
RENDER	shadowmap: 	0.0683383	sendToRender: 	0.113913	scene: 	1.23978	particles2Tex: 	2.59897	sendToRender: 	0.13852	motionBlur: 	0.59405	bloom2Tex: 	0.0661308	printScene: 	0.0324504	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.0195063	setRenderState: 	0.000487207	luaMsg: 	0.000342849	printTextDebug:	0.000433073	console: 	0.00062555	endScene: 	0.000372924	present: 	0.15655	TOTAL_RENDER: 	5.63786	
UPDATE	UpdateSceneManager: 	0.00747652	UpdateInput: 	1.01879	UpdateCamera: 	0.0366759	UpdateEnemies: 	0.0768013	UpdateProjectile: 	0.00104359	UpdateParticle: 	0.0221228	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.697699	UpdatePlayer: 	0.0859018	UpdateSound: 	0.0160297	UpdateItems:	0.00965692	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.00801486	UpdateGUI: 	0.00107667	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.10483	
RENDER	shadowmap: 	0.0716615	sendToRender: 	0.124397	scene: 	1.27527	particles2Tex: 	2.66191	sendToRender: 	0.144337	motionBlur: 	0.582224	bloom2Tex: 	0.0665248	printScene: 	0.0345917	applyBloom: 	0.00654121	setRenderState: 	0.000457133	applyParticles: 	0.00199695	gui: 	0.0208627	setRenderState: 	0.000457133	luaMsg: 	0.000562393	printTextDebug:	0.000745848	console: 	0.00092028	endScene: 	0.000384954	present: 	0.160766	TOTAL_RENDER: 	5.74551	
UPDATE	UpdateSceneManager: 	0.00784945	UpdateInput: 	1.06544	UpdateCamera: 	0.0445524	UpdateEnemies: 	0.0884582	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0211063	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.582766	UpdatePlayer: 	0.0812072	UpdateSound: 	0.0109501	UpdateItems:	0.00995767	UpdateTriggers: 	0.0185981	UpdateRigid: 	0.00792463	UpdateGUI: 	0.000977422	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.06747	
RENDER	shadowmap: 	0.0717638	sendToRender: 	0.136653	scene: 	1.26394	particles2Tex: 	2.82878	sendToRender: 	0.141693	motionBlur: 	0.615192	bloom2Tex: 	0.0650361	printScene: 	0.0339271	applyBloom: 	0.0066194	setRenderState: 	0.000463147	applyParticles: 	0.00201198	gui: 	0.0202822	setRenderState: 	0.000475177	luaMsg: 	0.000691714	printTextDebug:	0.000628557	console: 	0.00103456	endScene: 	0.000366909	present: 	0.156294	TOTAL_RENDER: 	5.88108	
UPDATE	UpdateSceneManager: 	0.014517	UpdateInput: 	1.04368	UpdateCamera: 	0.0511598	UpdateEnemies: 	0.108485	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0300444	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.638614	UpdatePlayer: 	0.0994985	UpdateSound: 	0.012114	UpdateItems:	0.0111997	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00968399	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	2.1919	
RENDER	shadowmap: 	0.0904822	sendToRender: 	0.144412	scene: 	1.47031	particles2Tex: 	2.62865	sendToRender: 	0.108139	motionBlur: 	0.627174	bloom2Tex: 	0.0691503	printScene: 	0.0400442	applyBloom: 	0.00669759	setRenderState: 	0.000442095	applyParticles: 	0.00216837	gui: 	0.0241258	setRenderState: 	0.00047217	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.00103456	endScene: 	0.000363902	present: 	0.172189	TOTAL_RENDER: 	5.94427	
UPDATE	UpdateSceneManager: 	0.0105231	UpdateInput: 	1.00694	UpdateCamera: 	0.0464591	UpdateEnemies: 	0.0962565	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0204296	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.605364	UpdatePlayer: 	2.00697	UpdateSound: 	0.0168808	UpdateItems:	0.0128779	UpdateTriggers: 	0.000866146	UpdateRigid: 	0.0113892	UpdateGUI: 	0.00164808	BuildFrustum: 	0.00123606	TOTAL_UPDATE: 	3.98558	
RENDER	shadowmap: 	0.092831	sendToRender: 	0.148676	scene: 	1.2851	particles2Tex: 	2.63343	sendToRender: 	0.104969	motionBlur: 	0.600708	bloom2Tex: 	0.0669489	printScene: 	0.0442907	applyBloom: 	0.00664947	setRenderState: 	0.000430065	applyParticles: 	0.00203003	gui: 	0.0187334	setRenderState: 	0.000466155	luaMsg: 	0.000649609	printTextDebug:	0.000640587	console: 	0.000827049	endScene: 	0.000387961	present: 	0.176243	TOTAL_RENDER: 	5.89935	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.00187	UpdateCamera: 	0.0453824	UpdateEnemies: 	0.0994684	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.027046	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.585945	UpdatePlayer: 	0.0831169	UpdateSound: 	0.0160237	UpdateItems:	0.00922987	UpdateTriggers: 	0.0201499	UpdateRigid: 	0.00860432	UpdateGUI: 	0.00511267	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.04108	
RENDER	shadowmap: 	0.0728766	sendToRender: 	0.116358	scene: 	1.27441	particles2Tex: 	2.72445	sendToRender: 	0.120701	motionBlur: 	0.584829	bloom2Tex: 	0.0658993	printScene: 	0.0321587	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00203905	gui: 	0.0170011	setRenderState: 	0.000469162	luaMsg: 	0.000463147	printTextDebug:	0.000526304	console: 	0.000670662	endScene: 	0.000375931	present: 	0.150481	TOTAL_RENDER: 	5.69704	
UPDATE	UpdateSceneManager: 	0.0232055	UpdateInput: 	1.02421	UpdateCamera: 	0.0435268	UpdateEnemies: 	0.0828072	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0202883	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.582426	UpdatePlayer: 	0.0994654	UpdateSound: 	0.0105231	UpdateItems:	0.00910055	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00786148	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.07033	
RENDER	shadowmap: 	0.0709397	sendToRender: 	0.115339	scene: 	1.4925	particles2Tex: 	2.48573	sendToRender: 	0.105928	motionBlur: 	0.684866	bloom2Tex: 	0.0659053	printScene: 	0.0333195	applyBloom: 	0.27714	setRenderState: 	0.000511267	applyParticles: 	0.00249318	gui: 	0.0177289	setRenderState: 	0.00044811	luaMsg: 	0.000568408	printTextDebug:	0.000538334	console: 	0.0007669	endScene: 	0.000372924	present: 	0.182985	TOTAL_RENDER: 	5.76203	
UPDATE	UpdateSceneManager: 	0.00836974	UpdateInput: 	1.01438	UpdateCamera: 	0.0442486	UpdateEnemies: 	0.086798	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0242972	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.624479	UpdatePlayer: 	0.0784704	UpdateSound: 	0.0173289	UpdateItems:	0.0094464	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00771712	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.04635	
RENDER	shadowmap: 	0.0689308	sendToRender: 	0.123453	scene: 	1.47582	particles2Tex: 	2.61642	sendToRender: 	0.160135	motionBlur: 	0.66096	bloom2Tex: 	0.0664496	printScene: 	0.0335301	applyBloom: 	0.294219	setRenderState: 	0.000508259	applyParticles: 	0.00264355	gui: 	0.0169109	setRenderState: 	0.000442095	luaMsg: 	0.000345857	printTextDebug:	0.00033082	console: 	0.000977422	endScene: 	0.000372924	present: 	0.164423	TOTAL_RENDER: 	5.92595	
UPDATE	UpdateSceneManager: 	0.00732014	UpdateInput: 	1.10775	UpdateCamera: 	0.0445494	UpdateEnemies: 	0.0878116	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0271603	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.600338	UpdatePlayer: 	0.079505	UpdateSound: 	0.0166372	UpdateItems:	0.00884491	UpdateTriggers: 	0.0188387	UpdateRigid: 	0.00756975	UpdateGUI: 	0.00112779	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.13634	
RENDER	shadowmap: 	0.0671233	sendToRender: 	0.130457	scene: 	1.43847	particles2Tex: 	2.87172	sendToRender: 	0.10905	motionBlur: 	0.617562	bloom2Tex: 	0.0662782	printScene: 	0.0331271	applyBloom: 	0.276036	setRenderState: 	0.000496229	applyParticles: 	0.00266159	gui: 	0.0167004	setRenderState: 	0.000490215	luaMsg: 	0.000559386	printTextDebug:	0.000523296	console: 	0.000884191	endScene: 	0.000378939	present: 	0.182775	TOTAL_RENDER: 	6.03944	
UPDATE	UpdateSceneManager: 	0.00759983	UpdateInput: 	0.995963	UpdateCamera: 	0.0400292	UpdateEnemies: 	0.0904942	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0288505	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.66443	UpdatePlayer: 	0.0970565	UpdateSound: 	0.0168237	UpdateItems:	0.0107426	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0105531	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.0936	
RENDER	shadowmap: 	0.107417	sendToRender: 	0.123315	scene: 	1.62732	particles2Tex: 	2.51881	sendToRender: 	0.120048	motionBlur: 	0.606386	bloom2Tex: 	0.0759742	printScene: 	0.048038	applyBloom: 	0.309713	setRenderState: 	0.000490215	applyParticles: 	0.00202702	gui: 	0.0187454	setRenderState: 	0.000439088	luaMsg: 	0.000538334	printTextDebug:	0.000529311	console: 	0.00111276	endScene: 	0.000351872	present: 	0.217141	TOTAL_RENDER: 	6.00602	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.22246	UpdateCamera: 	0.0560679	UpdateEnemies: 	0.131588	UpdateProjectile: 	0.00141049	UpdateParticle: 	0.0499117	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.772852	UpdatePlayer: 	0.112809	UpdateSound: 	0.0134644	UpdateItems:	0.0135546	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0118373	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.5509	
RENDER	shadowmap: 	0.1149	sendToRender: 	0.171897	scene: 	1.70257	particles2Tex: 	2.65351	sendToRender: 	0.23355	motionBlur: 	0.657089	bloom2Tex: 	0.0781546	printScene: 	0.037124	applyBloom: 	0.302838	setRenderState: 	0.000481192	applyParticles: 	0.00236386	gui: 	0.0184748	setRenderState: 	0.000442095	luaMsg: 	0.000745848	printTextDebug:	0.000424051	console: 	0.000830056	endScene: 	0.000360894	present: 	0.222245	TOTAL_RENDER: 	6.44683	
UPDATE	UpdateSceneManager: 	0.00818027	UpdateInput: 	1.13452	UpdateCamera: 	0.0490966	UpdateEnemies: 	0.113555	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.033488	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.731397	UpdatePlayer: 	0.11727	UpdateSound: 	0.0178643	UpdateItems:	0.0123095	UpdateTriggers: 	0.0200266	UpdateRigid: 	0.0101832	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.41199	
RENDER	shadowmap: 	0.0822929	sendToRender: 	0.119254	scene: 	1.65618	particles2Tex: 	2.55021	sendToRender: 	0.107171	motionBlur: 	0.693735	bloom2Tex: 	0.0662782	printScene: 	0.036324	applyBloom: 	0.00661038	setRenderState: 	0.000454125	applyParticles: 	0.00200597	gui: 	0.0257889	setRenderState: 	0.000463147	luaMsg: 	0.000445103	printTextDebug:	0.000535326	console: 	0.0007669	endScene: 	0.000381946	present: 	0.420529	TOTAL_RENDER: 	5.99464	
UPDATE	UpdateSceneManager: 	0.00769607	UpdateInput: 	1.06475	UpdateCamera: 	0.0439449	UpdateEnemies: 	0.100365	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0193169	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.604582	UpdatePlayer: 	0.0888341	UpdateSound: 	0.0206672	UpdateItems:	0.00917874	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.00829455	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.09803	
RENDER	shadowmap: 	0.0687864	sendToRender: 	0.115832	scene: 	1.6582	particles2Tex: 	2.53793	sendToRender: 	0.106289	motionBlur: 	0.719307	bloom2Tex: 	0.067403	printScene: 	0.0345646	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00195785	gui: 	0.354696	setRenderState: 	0.000490215	luaMsg: 	0.000433073	printTextDebug:	0.000529311	console: 	0.000860131	endScene: 	0.000351872	present: 	0.122196	TOTAL_RENDER: 	6.02343	
UPDATE	UpdateSceneManager: 	0.00691413	UpdateInput: 	1.01256	UpdateCamera: 	0.053674	UpdateEnemies: 	0.0864402	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.018568	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.744711	UpdatePlayer: 	0.0796975	UpdateSound: 	0.0107306	UpdateItems:	0.00935618	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.00735021	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.17419	
RENDER	shadowmap: 	0.0649399	sendToRender: 	0.113543	scene: 	1.56735	particles2Tex: 	2.77567	sendToRender: 	0.106181	motionBlur: 	0.638274	bloom2Tex: 	0.327391	printScene: 	0.0344925	applyBloom: 	0.00654421	setRenderState: 	0.000463147	applyParticles: 	0.00193078	gui: 	0.0155184	setRenderState: 	0.000445103	luaMsg: 	0.000345857	printTextDebug:	0.000634572	console: 	0.000848101	endScene: 	0.000345857	present: 	0.28375	TOTAL_RENDER: 	6.15703	
UPDATE	UpdateSceneManager: 	0.00945543	UpdateInput: 	1.02856	UpdateCamera: 	0.0449824	UpdateEnemies: 	0.0939467	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0216536	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.647624	UpdatePlayer: 	0.0840943	UpdateSound: 	0.0154192	UpdateItems:	0.00985842	UpdateTriggers: 	0.018159	UpdateRigid: 	0.00791862	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.11172	
RENDER	shadowmap: 	0.0737998	sendToRender: 	0.133134	scene: 	1.98573	particles2Tex: 	2.61009	sendToRender: 	0.105983	motionBlur: 	0.733039	bloom2Tex: 	0.0668827	printScene: 	0.0348714	applyBloom: 	0.00652617	setRenderState: 	0.000451118	applyParticles: 	0.00191274	gui: 	0.376951	setRenderState: 	0.000559386	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.00089622	endScene: 	0.000360894	present: 	0.0910776	TOTAL_RENDER: 	6.44148	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.02551	UpdateCamera: 	0.0444922	UpdateEnemies: 	0.0882566	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0238852	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.645498	UpdatePlayer: 	0.0787892	UpdateSound: 	0.0110163	UpdateItems:	0.00984038	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00844793	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	2.07131	
RENDER	shadowmap: 	0.0783862	sendToRender: 	0.121706	scene: 	1.86875	particles2Tex: 	2.57456	sendToRender: 	0.107098	motionBlur: 	0.763108	bloom2Tex: 	0.066597	printScene: 	0.35444	applyBloom: 	0.00729908	setRenderState: 	0.000475177	applyParticles: 	0.00200898	gui: 	0.0417284	setRenderState: 	0.000454125	luaMsg: 	0.000664647	printTextDebug:	0.000427058	console: 	0.000799982	endScene: 	0.000409013	present: 	0.261245	TOTAL_RENDER: 	6.50185	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.01623	UpdateCamera: 	0.0458125	UpdateEnemies: 	0.0968459	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0231844	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.808111	UpdatePlayer: 	0.0870597	UpdateSound: 	0.0113321	UpdateItems:	0.0104689	UpdateTriggers: 	0.000709758	UpdateRigid: 	0.0089622	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.25376	
RENDER	shadowmap: 	0.0738239	sendToRender: 	0.136385	scene: 	1.86574	particles2Tex: 	2.5703	sendToRender: 	0.110395	motionBlur: 	0.896572	bloom2Tex: 	0.0682751	printScene: 	0.351288	applyBloom: 	0.00691413	setRenderState: 	0.000496229	applyParticles: 	0.00190973	gui: 	0.018174	setRenderState: 	0.000475177	luaMsg: 	0.000643594	printTextDebug:	0.000520289	console: 	0.00114584	endScene: 	0.000354879	present: 	0.259723	TOTAL_RENDER: 	6.58653	
UPDATE	UpdateSceneManager: 	0.0239934	UpdateInput: 	1.0356	UpdateCamera: 	0.0440261	UpdateEnemies: 	0.0928821	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0221318	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.661657	UpdatePlayer: 	0.0888251	UpdateSound: 	0.0171304	UpdateItems:	0.00972008	UpdateTriggers: 	0.0198221	UpdateRigid: 	0.00898025	UpdateGUI: 	0.00132328	BuildFrustum: 	0.000839079	TOTAL_UPDATE: 	2.15305	
RENDER	shadowmap: 	0.0784824	sendToRender: 	0.125095	scene: 	1.83913	particles2Tex: 	2.52569	sendToRender: 	0.106187	motionBlur: 	1.03826	bloom2Tex: 	0.0684195	printScene: 	0.366241	applyBloom: 	0.00692917	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0178372	setRenderState: 	0.000442095	luaMsg: 	0.000532319	printTextDebug:	0.000424051	console: 	0.00062555	endScene: 	0.000360894	present: 	0.240292	TOTAL_RENDER: 	6.64172	
UPDATE	UpdateSceneManager: 	0.00860131	UpdateInput: 	1.01449	UpdateCamera: 	0.0457283	UpdateEnemies: 	0.0952821	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0268445	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.67621	UpdatePlayer: 	0.0868582	UpdateSound: 	0.0110885	UpdateItems:	0.010481	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00833966	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.11463	
RENDER	shadowmap: 	0.0887168	sendToRender: 	0.116277	scene: 	2.00582	particles2Tex: 	2.57281	sendToRender: 	0.105589	motionBlur: 	1.04639	bloom2Tex: 	0.068612	printScene: 	0.346488	applyBloom: 	0.00694721	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.0191905	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000544349	console: 	0.000881183	endScene: 	0.000381946	present: 	0.261711	TOTAL_RENDER: 	6.87113	
UPDATE	UpdateSceneManager: 	0.0261859	UpdateInput: 	0.9651	UpdateCamera: 	0.0533792	UpdateEnemies: 	0.0937934	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0336865	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.738224	UpdatePlayer: 	0.103047	UpdateSound: 	0.0119636	UpdateItems:	0.0111516	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0106073	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00119997	TOTAL_UPDATE: 	2.23184	
RENDER	shadowmap: 	0.0933362	sendToRender: 	0.146069	scene: 	2.28736	particles2Tex: 	2.8183	sendToRender: 	0.159765	motionBlur: 	0.786704	bloom2Tex: 	0.381817	printScene: 	0.0421314	applyBloom: 	0.00680586	setRenderState: 	0.000457133	applyParticles: 	0.00205108	gui: 	0.0207815	setRenderState: 	0.000445103	luaMsg: 	0.00079096	printTextDebug:	0.0007669	console: 	0.00114885	endScene: 	0.000333827	present: 	0.441819	TOTAL_RENDER: 	7.4505	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.04152	UpdateCamera: 	0.0456351	UpdateEnemies: 	0.0973392	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0231634	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.703969	UpdatePlayer: 	0.08555	UpdateSound: 	0.0174312	UpdateItems:	0.00956369	UpdateTriggers: 	0.0206943	UpdateRigid: 	0.00913964	UpdateGUI: 	0.00143455	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.1941	
RENDER	shadowmap: 	0.0768765	sendToRender: 	0.136854	scene: 	1.9493	particles2Tex: 	2.60275	sendToRender: 	0.107393	motionBlur: 	1.08998	bloom2Tex: 	0.349207	printScene: 	0.0375089	applyBloom: 	0.00675774	setRenderState: 	0.000463147	applyParticles: 	0.00214732	gui: 	0.0179425	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000739833	console: 	0.000760885	endScene: 	0.000357887	present: 	0.292601	TOTAL_RENDER: 	6.93569	
UPDATE	UpdateSceneManager: 	0.0126644	UpdateInput: 	1.08272	UpdateCamera: 	0.0581942	UpdateEnemies: 	0.0922536	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0319842	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.75367	UpdatePlayer: 	0.100683	UpdateSound: 	0.0218582	UpdateItems:	0.0107847	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.0103877	UpdateGUI: 	0.00151576	BuildFrustum: 	0.0010917	TOTAL_UPDATE: 	2.3095	
RENDER	shadowmap: 	0.0860462	sendToRender: 	0.146634	scene: 	2.25677	particles2Tex: 	2.50966	sendToRender: 	0.108386	motionBlur: 	1.26185	bloom2Tex: 	0.0699443	printScene: 	0.0396593	applyBloom: 	0.00672165	setRenderState: 	0.00044811	applyParticles: 	0.00220446	gui: 	0.0212988	setRenderState: 	0.000469162	luaMsg: 	0.00061352	printTextDebug:	0.0007669	console: 	0.00110073	endScene: 	0.000357887	present: 	0.178802	TOTAL_RENDER: 	7.25875	
UPDATE	UpdateSceneManager: 	0.00961181	UpdateInput: 	1.02218	UpdateCamera: 	0.045214	UpdateEnemies: 	0.100085	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.025031	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.703292	UpdatePlayer: 	0.0885123	UpdateSound: 	0.01775	UpdateItems:	0.00981933	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00910355	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.15949	
RENDER	shadowmap: 	0.0689338	sendToRender: 	0.126935	scene: 	2.12147	particles2Tex: 	2.45924	sendToRender: 	0.144529	motionBlur: 	1.31894	bloom2Tex: 	0.071024	printScene: 	0.0404262	applyBloom: 	0.00662842	setRenderState: 	0.000463147	applyParticles: 	0.00210822	gui: 	0.0198883	setRenderState: 	0.000457133	luaMsg: 	0.000661639	printTextDebug:	0.000649609	console: 	0.000959377	endScene: 	0.000396984	present: 	0.156342	TOTAL_RENDER: 	7.10241	
UPDATE	UpdateSceneManager: 	0.00879078	UpdateInput: 	1.03508	UpdateCamera: 	0.0462065	UpdateEnemies: 	0.096049	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0331211	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.713942	UpdatePlayer: 	0.0891469	UpdateSound: 	0.0118975	UpdateItems:	0.0102975	UpdateTriggers: 	0.0207755	UpdateRigid: 	0.00935016	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.20505	
RENDER	shadowmap: 	0.0713849	sendToRender: 	0.134478	scene: 	2.1845	particles2Tex: 	2.51034	sendToRender: 	0.105273	motionBlur: 	1.44915	bloom2Tex: 	0.0694811	printScene: 	0.456321	applyBloom: 	0.00827951	setRenderState: 	0.000478185	applyParticles: 	0.00210822	gui: 	0.0298399	setRenderState: 	0.000454125	luaMsg: 	0.00372924	printTextDebug:	0.000760885	console: 	0.000905243	endScene: 	0.000399991	present: 	0.227123	TOTAL_RENDER: 	7.50947	
UPDATE	UpdateSceneManager: 	0.0121651	UpdateInput: 	0.996564	UpdateCamera: 	0.0481102	UpdateEnemies: 	0.104443	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0329556	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.745403	UpdatePlayer: 	0.0989241	UpdateSound: 	0.0219484	UpdateItems:	0.0110313	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00953663	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.21922	
RENDER	shadowmap: 	0.0985782	sendToRender: 	0.127606	scene: 	2.46354	particles2Tex: 	2.60519	sendToRender: 	0.108752	motionBlur: 	1.24865	bloom2Tex: 	0.40735	printScene: 	0.0466155	applyBloom: 	0.00666451	setRenderState: 	0.000457133	applyParticles: 	0.00213228	gui: 	0.0210431	setRenderState: 	0.00046014	luaMsg: 	0.000652617	printTextDebug:	0.0007669	console: 	0.00106765	endScene: 	0.000342849	present: 	0.327578	TOTAL_RENDER: 	7.71456	
UPDATE	UpdateSceneManager: 	0.00926596	UpdateInput: 	1.03449	UpdateCamera: 	0.0466726	UpdateEnemies: 	0.266749	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0286189	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.737773	UpdatePlayer: 	0.095249	UpdateSound: 	0.0196868	UpdateItems:	0.0107216	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00995166	UpdateGUI: 	0.00143756	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.42186	
RENDER	shadowmap: 	0.0729668	sendToRender: 	0.139898	scene: 	2.18541	particles2Tex: 	2.59635	sendToRender: 	0.106446	motionBlur: 	1.28608	bloom2Tex: 	0.367604	printScene: 	0.0400141	applyBloom: 	0.00656527	setRenderState: 	0.000469162	applyParticles: 	0.00214431	gui: 	0.0187424	setRenderState: 	0.000481192	luaMsg: 	0.000763893	printTextDebug:	0.00046014	console: 	0.00115185	endScene: 	0.000348864	present: 	0.313073	TOTAL_RENDER: 	7.37355	
UPDATE	UpdateSceneManager: 	0.0196417	UpdateInput: 	1.0448	UpdateCamera: 	0.0582573	UpdateEnemies: 	0.0934836	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.026631	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.728326	UpdatePlayer: 	0.0949933	UpdateSound: 	0.0104539	UpdateItems:	0.0106434	UpdateTriggers: 	0.0206883	UpdateRigid: 	0.00995166	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.25731	
RENDER	shadowmap: 	0.0753186	sendToRender: 	0.121522	scene: 	2.25884	particles2Tex: 	2.57222	sendToRender: 	0.10736	motionBlur: 	1.38076	bloom2Tex: 	0.382806	printScene: 	0.0417915	applyBloom: 	0.00645399	setRenderState: 	0.000445103	applyParticles: 	0.00195785	gui: 	0.0190913	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000631565	console: 	0.000902235	endScene: 	0.000357887	present: 	0.37385	TOTAL_RENDER: 	7.57647	
UPDATE	UpdateSceneManager: 	0.00980429	UpdateInput: 	1.03175	UpdateCamera: 	0.0476501	UpdateEnemies: 	0.0979316	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0311031	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.722952	UpdatePlayer: 	0.0953663	UpdateSound: 	0.0200176	UpdateItems:	0.0102283	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00915468	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.20906	
RENDER	shadowmap: 	0.0762238	sendToRender: 	0.141883	scene: 	2.25406	particles2Tex: 	2.66182	sendToRender: 	0.141089	motionBlur: 	1.3483	bloom2Tex: 	0.351048	printScene: 	0.0398217	applyBloom: 	0.00651113	setRenderState: 	0.000463147	applyParticles: 	0.00196988	gui: 	0.0197379	setRenderState: 	0.000451118	luaMsg: 	0.000628557	printTextDebug:	0.000523296	console: 	0.00115486	endScene: 	0.000339842	present: 	0.367291	TOTAL_RENDER: 	7.65442	
UPDATE	UpdateSceneManager: 	0.0245829	UpdateInput: 	1.01258	UpdateCamera: 	0.0461343	UpdateEnemies: 	0.0931558	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0315061	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.684637	UpdatePlayer: 	0.0861725	UpdateSound: 	0.0181981	UpdateItems:	0.00993662	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.00864642	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.14343	
RENDER	shadowmap: 	0.0692977	sendToRender: 	0.129161	scene: 	2.25728	particles2Tex: 	2.67447	sendToRender: 	0.141125	motionBlur: 	1.55116	bloom2Tex: 	0.0686781	printScene: 	0.0385886	applyBloom: 	0.175725	setRenderState: 	0.000493222	applyParticles: 	0.00203003	gui: 	0.0183605	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.00043608	console: 	0.00115486	endScene: 	0.00033082	present: 	0.428315	TOTAL_RENDER: 	7.71885	
UPDATE	UpdateSceneManager: 	0.0178733	UpdateInput: 	1.12926	UpdateCamera: 	0.0535567	UpdateEnemies: 	0.122698	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0481884	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.816364	UpdatePlayer: 	0.117483	UpdateSound: 	0.0139425	UpdateItems:	0.0132839	UpdateTriggers: 	0.0224747	UpdateRigid: 	0.0110975	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.53965	
RENDER	shadowmap: 	0.124695	sendToRender: 	0.17107	scene: 	2.45593	particles2Tex: 	2.75574	sendToRender: 	0.177076	motionBlur: 	1.49311	bloom2Tex: 	0.0932099	printScene: 	0.0409134	applyBloom: 	0.00685699	setRenderState: 	0.000469162	applyParticles: 	0.00212928	gui: 	0.31645	setRenderState: 	0.000508259	luaMsg: 	0.000787952	printTextDebug:	0.000661639	console: 	0.000875168	endScene: 	0.000378939	present: 	0.156291	TOTAL_RENDER: 	7.99441	
UPDATE	UpdateSceneManager: 	0.0127726	UpdateInput: 	1.0533	UpdateCamera: 	0.0507327	UpdateEnemies: 	0.0933994	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0403149	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.695819	UpdatePlayer: 	0.0971617	UpdateSound: 	0.0162162	UpdateItems:	0.0105562	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00885093	UpdateGUI: 	0.001212	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.24755	
RENDER	shadowmap: 	0.0953482	sendToRender: 	0.165274	scene: 	2.33281	particles2Tex: 	2.61672	sendToRender: 	0.108082	motionBlur: 	1.62687	bloom2Tex: 	0.0756254	printScene: 	0.0475478	applyBloom: 	0.00680586	setRenderState: 	0.000433073	applyParticles: 	0.00220145	gui: 	0.319629	setRenderState: 	0.000502244	luaMsg: 	0.000709758	printTextDebug:	0.000763893	console: 	0.0011308	endScene: 	0.000384954	present: 	0.134162	TOTAL_RENDER: 	7.70113	
UPDATE	UpdateSceneManager: 	0.0111787	UpdateInput: 	1.30327	UpdateCamera: 	0.0478576	UpdateEnemies: 	0.108367	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.0527387	UpdateLUAMsg: 	0.000805997	UpdateColisions: 	0.796508	UpdatePlayer: 	0.11265	UpdateSound: 	0.0148478	UpdateItems:	0.0130914	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0125591	UpdateGUI: 	0.00156087	BuildFrustum: 	0.00119095	TOTAL_UPDATE: 	2.6263	
RENDER	shadowmap: 	0.115381	sendToRender: 	0.168796	scene: 	2.47095	particles2Tex: 	2.67174	sendToRender: 	0.160135	motionBlur: 	1.67753	bloom2Tex: 	0.0757216	printScene: 	0.0485944	applyBloom: 	0.00670962	setRenderState: 	0.00043608	applyParticles: 	0.00218341	gui: 	0.329135	setRenderState: 	0.000508259	luaMsg: 	0.000532319	printTextDebug:	0.000787952	console: 	0.00119095	endScene: 	0.000360894	present: 	0.128587	TOTAL_RENDER: 	8.02654	
UPDATE	UpdateSceneManager: 	0.011708	UpdateInput: 	1.12378	UpdateCamera: 	0.0623535	UpdateEnemies: 	0.121877	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0418186	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.799194	UpdatePlayer: 	0.109243	UpdateSound: 	0.0126975	UpdateItems:	0.0119817	UpdateTriggers: 	0.0210131	UpdateRigid: 	0.0112388	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.48661	
RENDER	shadowmap: 	0.110022	sendToRender: 	0.167452	scene: 	2.45317	particles2Tex: 	2.8496	sendToRender: 	0.156309	motionBlur: 	1.4993	bloom2Tex: 	0.0820553	printScene: 	0.0412592	applyBloom: 	0.00675774	setRenderState: 	0.00046014	applyParticles: 	0.00216837	gui: 	0.298093	setRenderState: 	0.000496229	luaMsg: 	0.000553371	printTextDebug:	0.000523296	console: 	0.000917273	endScene: 	0.000357887	present: 	0.136204	TOTAL_RENDER: 	7.98857	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	1.0177	UpdateCamera: 	0.0501192	UpdateEnemies: 	0.109288	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0368894	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.787245	UpdatePlayer: 	0.11302	UpdateSound: 	0.013714	UpdateItems:	0.012532	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0103697	UpdateGUI: 	0.00142252	BuildFrustum: 	0.00110674	TOTAL_UPDATE: 	2.31051	
RENDER	shadowmap: 	0.0867018	sendToRender: 	0.133645	scene: 	2.37415	particles2Tex: 	2.7072	sendToRender: 	0.158183	motionBlur: 	1.55021	bloom2Tex: 	0.0699353	printScene: 	0.0402186	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00206612	gui: 	0.321548	setRenderState: 	0.000505252	luaMsg: 	0.000836071	printTextDebug:	0.000550364	console: 	0.000968399	endScene: 	0.000384954	present: 	0.12852	TOTAL_RENDER: 	7.74567	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.15225	UpdateCamera: 	0.0479448	UpdateEnemies: 	0.0871198	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0283542	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.70338	UpdatePlayer: 	0.0936971	UpdateSound: 	0.0194071	UpdateItems:	0.00989151	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00897724	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.30013	
RENDER	shadowmap: 	0.0760254	sendToRender: 	0.137555	scene: 	2.28163	particles2Tex: 	2.69901	sendToRender: 	0.139422	motionBlur: 	1.71538	bloom2Tex: 	0.0833305	printScene: 	0.0388593	applyBloom: 	0.0069021	setRenderState: 	0.000475177	applyParticles: 	0.00205409	gui: 	0.305034	setRenderState: 	0.000502244	luaMsg: 	0.000532319	printTextDebug:	0.000451118	console: 	0.00089622	endScene: 	0.000393976	present: 	0.101856	TOTAL_RENDER: 	7.78034	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.04813	UpdateCamera: 	0.0457734	UpdateEnemies: 	0.0612317	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0287843	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.676824	UpdatePlayer: 	0.0796072	UpdateSound: 	0.0174071	UpdateItems:	0.00957873	UpdateTriggers: 	0.0206431	UpdateRigid: 	0.00845695	UpdateGUI: 	0.00158192	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.13555	
RENDER	shadowmap: 	0.0739322	sendToRender: 	0.136625	scene: 	2.30556	particles2Tex: 	2.5931	sendToRender: 	0.116827	motionBlur: 	1.70273	bloom2Tex: 	0.0731773	printScene: 	0.0433705	applyBloom: 	0.00676676	setRenderState: 	0.00046014	applyParticles: 	0.00236085	gui: 	0.33937	setRenderState: 	0.000505252	luaMsg: 	0.000598483	printTextDebug:	0.000556378	console: 	0.00118794	endScene: 	0.000354879	present: 	0.129775	TOTAL_RENDER: 	7.68658	
UPDATE	UpdateSceneManager: 	0.0110013	UpdateInput: 	0.95876	UpdateCamera: 	0.0596949	UpdateEnemies: 	0.108289	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0315843	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.79526	UpdatePlayer: 	0.108184	UpdateSound: 	0.0227905	UpdateItems:	0.0105441	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.00979828	UpdateGUI: 	0.0017353	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.26472	
RENDER	shadowmap: 	0.0837515	sendToRender: 	0.270102	scene: 	3.32826	particles2Tex: 	2.6208	sendToRender: 	0.110816	motionBlur: 	1.48232	bloom2Tex: 	0.0712255	printScene: 	0.0374067	applyBloom: 	0.00652617	setRenderState: 	0.000466155	applyParticles: 	0.00209018	gui: 	0.0194161	setRenderState: 	0.00046014	luaMsg: 	0.000685699	printTextDebug:	0.000661639	console: 	0.000971407	endScene: 	0.000339842	present: 	0.414733	TOTAL_RENDER: 	8.60609	
UPDATE	UpdateSceneManager: 	0.00903739	UpdateInput: 	1.01965	UpdateCamera: 	0.0480831	UpdateEnemies: 	0.102166	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0211815	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.779218	UpdatePlayer: 	0.103375	UpdateSound: 	0.0276144	UpdateItems:	0.00984339	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00919077	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.42502	
RENDER	shadowmap: 	0.0725337	sendToRender: 	0.114966	scene: 	3.23546	particles2Tex: 	2.60993	sendToRender: 	0.108019	motionBlur: 	1.50123	bloom2Tex: 	0.0666662	printScene: 	0.0357496	applyBloom: 	0.00673068	setRenderState: 	0.00047217	applyParticles: 	0.00196086	gui: 	0.0175695	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000430065	console: 	0.000995466	endScene: 	0.000336835	present: 	0.434198	TOTAL_RENDER: 	8.36094	
UPDATE	UpdateSceneManager: 	0.0214161	UpdateInput: 	1.00148	UpdateCamera: 	0.04562	UpdateEnemies: 	0.0899047	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0252596	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.646265	UpdatePlayer: 	0.0814147	UpdateSound: 	0.0175635	UpdateItems:	0.00879078	UpdateTriggers: 	0.0198522	UpdateRigid: 	0.00814117	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.09474	
RENDER	shadowmap: 	0.0800313	sendToRender: 	0.125317	scene: 	3.16957	particles2Tex: 	2.84143	sendToRender: 	0.150965	motionBlur: 	1.46753	bloom2Tex: 	0.0676406	printScene: 	0.0347812	applyBloom: 	0.00668857	setRenderState: 	0.0004842	applyParticles: 	0.00199093	gui: 	0.0166703	setRenderState: 	0.00044811	luaMsg: 	0.000541341	printTextDebug:	0.000523296	console: 	0.000959377	endScene: 	0.000336835	present: 	0.428102	TOTAL_RENDER: 	8.54895	
UPDATE	UpdateSceneManager: 	0.0180477	UpdateInput: 	1.11064	UpdateCamera: 	0.0516951	UpdateEnemies: 	0.126319	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0546694	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.777059	UpdatePlayer: 	0.116999	UpdateSound: 	0.0143245	UpdateItems:	0.0150553	UpdateTriggers: 	0.00112178	UpdateRigid: 	0.0115005	UpdateGUI: 	0.0015759	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.44896	
RENDER	shadowmap: 	0.12769	sendToRender: 	0.178387	scene: 	3.3884	particles2Tex: 	2.77588	sendToRender: 	0.10976	motionBlur: 	1.53209	bloom2Tex: 	0.0887589	printScene: 	0.0463448	applyBloom: 	0.00649309	setRenderState: 	0.000469162	applyParticles: 	0.00210822	gui: 	0.0223363	setRenderState: 	0.00046014	luaMsg: 	0.000718781	printTextDebug:	0.000724796	console: 	0.00125411	endScene: 	0.000327812	present: 	0.423076	TOTAL_RENDER: 	8.89809	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.14837	UpdateCamera: 	0.0720285	UpdateEnemies: 	0.107498	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0502575	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.806445	UpdatePlayer: 	0.099303	UpdateSound: 	0.0166312	UpdateItems:	0.0119817	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0106434	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.49582	
RENDER	shadowmap: 	0.1073	sendToRender: 	0.172228	scene: 	3.58192	particles2Tex: 	2.66048	sendToRender: 	0.14717	motionBlur: 	1.51242	bloom2Tex: 	0.0656406	printScene: 	0.033509	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00189169	gui: 	0.0155425	setRenderState: 	0.0004842	luaMsg: 	0.00043608	printTextDebug:	0.000481192	console: 	0.00058946	endScene: 	0.000333827	present: 	0.415753	TOTAL_RENDER: 	8.89562	
UPDATE	UpdateSceneManager: 	0.00892912	UpdateInput: 	1.0482	UpdateCamera: 	0.0491989	UpdateEnemies: 	0.110154	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.036742	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.747502	UpdatePlayer: 	0.100148	UpdateSound: 	0.0180808	UpdateItems:	0.0118133	UpdateTriggers: 	0.0207725	UpdateRigid: 	0.00983136	UpdateGUI: 	0.00141952	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.29092	
RENDER	shadowmap: 	0.0819741	sendToRender: 	0.138174	scene: 	3.22981	particles2Tex: 	2.65613	sendToRender: 	0.128899	motionBlur: 	1.46868	bloom2Tex: 	0.0676947	printScene: 	0.0360473	applyBloom: 	0.00658933	setRenderState: 	0.000469162	applyParticles: 	0.00200597	gui: 	0.017765	setRenderState: 	0.000487207	luaMsg: 	0.000457133	printTextDebug:	0.000631565	console: 	0.00701638	endScene: 	0.000324805	present: 	0.414697	TOTAL_RENDER: 	8.41075	
UPDATE	UpdateSceneManager: 	0.00820132	UpdateInput: 	1.14326	UpdateCamera: 	0.0664917	UpdateEnemies: 	0.107712	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0494696	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.747207	UpdatePlayer: 	0.0938565	UpdateSound: 	0.0161951	UpdateItems:	0.011693	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0101141	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.41891	
RENDER	shadowmap: 	0.110632	sendToRender: 	0.169368	scene: 	3.40715	particles2Tex: 	2.7948	sendToRender: 	0.118617	motionBlur: 	1.47973	bloom2Tex: 	0.071848	printScene: 	0.0463568	applyBloom: 	0.00668256	setRenderState: 	0.000454125	applyParticles: 	0.00210221	gui: 	0.0211424	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000739833	console: 	0.00107366	endScene: 	0.000315782	present: 	0.423308	TOTAL_RENDER: 	8.82065	
UPDATE	UpdateSceneManager: 	0.0113982	UpdateInput: 	1.0379	UpdateCamera: 	0.0462606	UpdateEnemies: 	0.0932971	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0247062	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.661627	UpdatePlayer: 	0.0846507	UpdateSound: 	0.0175996	UpdateItems:	0.010105	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.00828252	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	2.13837	
RENDER	shadowmap: 	0.0745156	sendToRender: 	0.13649	scene: 	3.21079	particles2Tex: 	2.69241	sendToRender: 	0.142168	motionBlur: 	1.49148	bloom2Tex: 	0.0689699	printScene: 	0.036339	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00200898	gui: 	0.016953	setRenderState: 	0.000487207	luaMsg: 	0.000442095	printTextDebug:	0.000535326	console: 	0.000812012	endScene: 	0.000345857	present: 	0.428715	TOTAL_RENDER: 	8.47036	
UPDATE	UpdateSceneManager: 	0.00953663	UpdateInput: 	1.00922	UpdateCamera: 	0.0470636	UpdateEnemies: 	0.0918175	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0259784	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.623324	UpdatePlayer: 	0.0873755	UpdateSound: 	0.0180206	UpdateItems:	0.00992158	UpdateTriggers: 	0.0210131	UpdateRigid: 	0.00918776	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.10194	
RENDER	shadowmap: 	0.0756615	sendToRender: 	0.135786	scene: 	3.20952	particles2Tex: 	2.57742	sendToRender: 	0.10727	motionBlur: 	1.46612	bloom2Tex: 	0.0668857	printScene: 	0.0348534	applyBloom: 	0.00645399	setRenderState: 	0.000457133	applyParticles: 	0.00192176	gui: 	0.0163635	setRenderState: 	0.000457133	luaMsg: 	0.000646602	printTextDebug:	0.000487207	console: 	0.000863138	endScene: 	0.000339842	present: 	0.425371	TOTAL_RENDER: 	8.27815	
UPDATE	UpdateSceneManager: 	0.0074675	UpdateInput: 	1.01201	UpdateCamera: 	0.0443659	UpdateEnemies: 	0.0873033	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0205289	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.594164	UpdatePlayer: 	0.0750058	UpdateSound: 	0.0152478	UpdateItems:	0.00849906	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.00697127	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.99854	
RENDER	shadowmap: 	0.0639204	sendToRender: 	0.130932	scene: 	3.09966	particles2Tex: 	2.66239	sendToRender: 	0.140337	motionBlur: 	1.47964	bloom2Tex: 	0.0840071	printScene: 	0.0891138	applyBloom: 	0.289187	setRenderState: 	0.000478185	applyParticles: 	0.00309166	gui: 	0.0245137	setRenderState: 	0.000451118	luaMsg: 	0.000869153	printTextDebug:	0.000535326	console: 	0.00110975	endScene: 	0.000348864	present: 	0.227965	TOTAL_RENDER: 	8.50354	
UPDATE	UpdateSceneManager: 	0.00800283	UpdateInput: 	0.999511	UpdateCamera: 	0.0443599	UpdateEnemies: 	0.0937693	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0172447	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.587945	UpdatePlayer: 	0.0721157	UpdateSound: 	0.0103697	UpdateItems:	0.00910957	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00793065	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.97905	
RENDER	shadowmap: 	0.0962474	sendToRender: 	0.112815	scene: 	3.14692	particles2Tex: 	2.58324	sendToRender: 	0.105646	motionBlur: 	1.62565	bloom2Tex: 	0.0673158	printScene: 	0.0417585	applyBloom: 	0.00657429	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.0186522	setRenderState: 	0.00047217	luaMsg: 	0.000559386	printTextDebug:	0.000415028	console: 	0.000890205	endScene: 	0.000336835	present: 	0.429617	TOTAL_RENDER: 	8.40035	
UPDATE	UpdateSceneManager: 	0.00724796	UpdateInput: 	1.02583	UpdateCamera: 	0.0424983	UpdateEnemies: 	0.0828222	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0215003	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.580507	UpdatePlayer: 	0.0950655	UpdateSound: 	0.00989151	UpdateItems:	0.00868251	UpdateTriggers: 	0.0169079	UpdateRigid: 	0.00804493	UpdateGUI: 	0.00107967	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	2.02622	
RENDER	shadowmap: 	0.0639865	sendToRender: 	0.110533	scene: 	3.10115	particles2Tex: 	2.79644	sendToRender: 	0.159933	motionBlur: 	1.56446	bloom2Tex: 	0.073845	printScene: 	0.0425885	applyBloom: 	0.00686601	setRenderState: 	0.000478185	applyParticles: 	0.00210522	gui: 	0.0214732	setRenderState: 	0.000457133	luaMsg: 	0.000667654	printTextDebug:	0.000559386	console: 	0.00683894	endScene: 	0.000315782	present: 	0.432408	TOTAL_RENDER: 	8.55249	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.01471	UpdateCamera: 	0.0470666	UpdateEnemies: 	0.0983827	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0322519	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.637832	UpdatePlayer: 	0.0931889	UpdateSound: 	0.0190372	UpdateItems:	0.0106434	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00923588	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.10201	
RENDER	shadowmap: 	0.0724315	sendToRender: 	0.26585	scene: 	3.23909	particles2Tex: 	2.62108	sendToRender: 	0.126139	motionBlur: 	1.4723	bloom2Tex: 	0.0666	printScene: 	0.0349917	applyBloom: 	0.00670962	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.0162192	setRenderState: 	0.00046014	luaMsg: 	0.000469162	printTextDebug:	0.000433073	console: 	0.000872161	endScene: 	0.000339842	present: 	0.436029	TOTAL_RENDER: 	8.51613	
UPDATE	UpdateSceneManager: 	0.02461	UpdateInput: 	1.09291	UpdateCamera: 	0.0503477	UpdateEnemies: 	0.115134	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0509282	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	0.740389	UpdatePlayer: 	0.114876	UpdateSound: 	0.0126554	UpdateItems:	0.0130132	UpdateTriggers: 	0.000802989	UpdateRigid: 	0.0103607	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.3954	
RENDER	shadowmap: 	0.116289	sendToRender: 	0.173602	scene: 	3.60719	particles2Tex: 	2.82471	sendToRender: 	0.154421	motionBlur: 	1.59211	bloom2Tex: 	0.0685639	printScene: 	0.0365285	applyBloom: 	0.00695323	setRenderState: 	0.000457133	applyParticles: 	0.00209018	gui: 	0.0171485	setRenderState: 	0.000475177	luaMsg: 	0.000664647	printTextDebug:	0.000336835	console: 	0.00075487	endScene: 	0.000339842	present: 	0.429885	TOTAL_RENDER: 	9.21212	
UPDATE	UpdateSceneManager: 	0.0113471	UpdateInput: 	1.06312	UpdateCamera: 	0.0486575	UpdateEnemies: 	0.10564	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0499417	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.71762	UpdatePlayer: 	0.101802	UpdateSound: 	0.0183364	UpdateItems:	0.0119847	UpdateTriggers: 	0.0196928	UpdateRigid: 	0.00880582	UpdateGUI: 	0.00176838	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.28701	
RENDER	shadowmap: 	0.0820763	sendToRender: 	0.134063	scene: 	3.2875	particles2Tex: 	2.74576	sendToRender: 	0.156715	motionBlur: 	1.4882	bloom2Tex: 	0.0671504	printScene: 	0.0338158	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00198492	gui: 	0.0168568	setRenderState: 	0.000475177	luaMsg: 	0.000511267	printTextDebug:	0.00043608	console: 	0.000923287	endScene: 	0.000333827	present: 	0.427533	TOTAL_RENDER: 	8.60992	
UPDATE	UpdateSceneManager: 	0.00709458	UpdateInput: 	1.05326	UpdateCamera: 	0.0526935	UpdateEnemies: 	0.0725096	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0205319	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.598579	UpdatePlayer: 	0.0775531	UpdateSound: 	0.0171996	UpdateItems:	0.00905243	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.00824944	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000851109	TOTAL_UPDATE: 	2.04433	
RENDER	shadowmap: 	0.0682691	sendToRender: 	0.122084	scene: 	3.21285	particles2Tex: 	2.74687	sendToRender: 	0.110271	motionBlur: 	1.47473	bloom2Tex: 	0.0660587	printScene: 	0.0346789	applyBloom: 	0.00657128	setRenderState: 	0.000469162	applyParticles: 	0.0018977	gui: 	0.0163936	setRenderState: 	0.000466155	luaMsg: 	0.00044811	printTextDebug:	0.000529311	console: 	0.000971407	endScene: 	0.000333827	present: 	0.431067	TOTAL_RENDER: 	8.44756	
UPDATE	UpdateSceneManager: 	0.00775922	UpdateInput: 	1.14812	UpdateCamera: 	0.0365375	UpdateEnemies: 	0.0751682	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0199695	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.603262	UpdatePlayer: 	0.0772945	UpdateSound: 	0.0169229	UpdateItems:	0.0091216	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00820132	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	2.12556	
RENDER	shadowmap: 	0.0793636	sendToRender: 	0.114602	scene: 	3.16105	particles2Tex: 	2.60011	sendToRender: 	0.106755	motionBlur: 	1.48026	bloom2Tex: 	0.0651534	printScene: 	0.0344955	applyBloom: 	0.00655925	setRenderState: 	0.000466155	applyParticles: 	0.00199995	gui: 	0.0159966	setRenderState: 	0.0004842	luaMsg: 	0.000457133	printTextDebug:	0.000523296	console: 	0.0109712	endScene: 	0.000339842	present: 	0.405795	TOTAL_RENDER: 	8.24674	
UPDATE	UpdateSceneManager: 	0.0079517	UpdateInput: 	0.993827	UpdateCamera: 	0.0442125	UpdateEnemies: 	0.0909784	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0179425	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.594561	UpdatePlayer: 	0.0756975	UpdateSound: 	0.0107577	UpdateItems:	0.00860733	UpdateTriggers: 	0.0196868	UpdateRigid: 	0.0071848	UpdateGUI: 	0.0103186	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	2.00837	
RENDER	shadowmap: 	0.0647354	sendToRender: 	0.112524	scene: 	3.20344	particles2Tex: 	2.78392	sendToRender: 	0.162517	motionBlur: 	1.56001	bloom2Tex: 	0.066612	printScene: 	0.035112	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00187364	gui: 	0.0176477	setRenderState: 	0.0004842	luaMsg: 	0.000541341	printTextDebug:	0.000658632	console: 	0.000839079	endScene: 	0.000360894	present: 	0.410544	TOTAL_RENDER: 	8.60722	
UPDATE	UpdateSceneManager: 	0.0100208	UpdateInput: 	1.03105	UpdateCamera: 	0.0466606	UpdateEnemies: 	0.10133	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0256295	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.663224	UpdatePlayer: 	0.0866627	UpdateSound: 	0.0178943	UpdateItems:	0.0101231	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00855921	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.15128	
RENDER	shadowmap: 	0.0919528	sendToRender: 	0.120277	scene: 	3.23463	particles2Tex: 	2.59938	sendToRender: 	0.107889	motionBlur: 	1.46825	bloom2Tex: 	0.0661609	printScene: 	0.0352443	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00196988	gui: 	0.0170041	setRenderState: 	0.000475177	luaMsg: 	0.000339842	printTextDebug:	0.000634572	console: 	0.000748855	endScene: 	0.000342849	present: 	0.426712	TOTAL_RENDER: 	8.333	
UPDATE	UpdateSceneManager: 	0.0076269	UpdateInput: 	1.16707	UpdateCamera: 	0.0452742	UpdateEnemies: 	0.102924	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0543296	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.755989	UpdatePlayer: 	0.108545	UpdateSound: 	0.0135035	UpdateItems:	0.0137681	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0111216	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.42624	
RENDER	shadowmap: 	0.117682	sendToRender: 	0.173581	scene: 	3.43126	particles2Tex: 	2.67316	sendToRender: 	0.10936	motionBlur: 	1.4653	bloom2Tex: 	0.092007	printScene: 	0.0462185	applyBloom: 	0.00669759	setRenderState: 	0.00044811	applyParticles: 	0.00214431	gui: 	0.021386	setRenderState: 	0.000520289	luaMsg: 	0.00044811	printTextDebug:	0.000631565	console: 	0.00120599	endScene: 	0.000321797	present: 	0.421672	TOTAL_RENDER: 	8.71849	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.15383	UpdateCamera: 	0.0691172	UpdateEnemies: 	0.108647	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0587085	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.733604	UpdatePlayer: 	0.100238	UpdateSound: 	0.0150312	UpdateItems:	0.0121742	UpdateTriggers: 	0.0196537	UpdateRigid: 	0.0103456	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.43984	
RENDER	shadowmap: 	0.1268	sendToRender: 	0.149756	scene: 	3.52675	particles2Tex: 	2.7495	sendToRender: 	0.152072	motionBlur: 	1.48935	bloom2Tex: 	0.0718149	printScene: 	0.0421584	applyBloom: 	0.00656527	setRenderState: 	0.000457133	applyParticles: 	0.00207815	gui: 	0.0191966	setRenderState: 	0.000454125	luaMsg: 	0.000670662	printTextDebug:	0.000739833	console: 	0.00922085	endScene: 	0.000327812	present: 	0.420763	TOTAL_RENDER: 	8.94627	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	1.02365	UpdateCamera: 	0.0465283	UpdateEnemies: 	0.0922806	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0209349	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.624648	UpdatePlayer: 	3.17169	UpdateSound: 	0.0131967	UpdateItems:	0.0131125	UpdateTriggers: 	0.00100449	UpdateRigid: 	0.0121621	UpdateGUI: 	0.00151275	BuildFrustum: 	0.00132929	TOTAL_UPDATE: 	5.1854	
RENDER	shadowmap: 	0.102732	sendToRender: 	0.134277	scene: 	3.28382	particles2Tex: 	2.80268	sendToRender: 	0.142869	motionBlur: 	1.51957	bloom2Tex: 	0.0681518	printScene: 	0.0361345	applyBloom: 	0.00674872	setRenderState: 	0.00046014	applyParticles: 	0.00209319	gui: 	0.0226942	setRenderState: 	0.000481192	luaMsg: 	0.000535326	printTextDebug:	0.000348864	console: 	0.000805997	endScene: 	0.000336835	present: 	0.425368	TOTAL_RENDER: 	8.74159	
UPDATE	UpdateSceneManager: 	0.00779531	UpdateInput: 	1.00663	UpdateCamera: 	0.0476049	UpdateEnemies: 	0.095273	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0194552	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.635261	UpdatePlayer: 	0.0901363	UpdateSound: 	0.0179455	UpdateItems:	0.00962084	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00761186	UpdateGUI: 	0.00121501	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.07566	
RENDER	shadowmap: 	0.065394	sendToRender: 	0.131426	scene: 	3.14721	particles2Tex: 	2.58681	sendToRender: 	0.105023	motionBlur: 	1.63277	bloom2Tex: 	0.067818	printScene: 	0.0329075	applyBloom: 	0.00666752	setRenderState: 	0.000475177	applyParticles: 	0.00213529	gui: 	0.0194402	setRenderState: 	0.000451118	luaMsg: 	0.000574423	printTextDebug:	0.000727803	console: 	0.0108449	endScene: 	0.000339842	present: 	0.42993	TOTAL_RENDER: 	8.4382	
UPDATE	UpdateSceneManager: 	0.00811711	UpdateInput: 	1.01239	UpdateCamera: 	0.0450516	UpdateEnemies: 	0.0852251	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0195093	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.598594	UpdatePlayer: 	0.0755321	UpdateSound: 	0.0171365	UpdateItems:	0.00925994	UpdateTriggers: 	0.019377	UpdateRigid: 	0.00741637	UpdateGUI: 	0.001212	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.02599	
RENDER	shadowmap: 	0.0649369	sendToRender: 	0.121766	scene: 	3.256	particles2Tex: 	2.73666	sendToRender: 	0.142803	motionBlur: 	1.4934	bloom2Tex: 	0.0730239	printScene: 	0.0328323	applyBloom: 	0.0066615	setRenderState: 	0.000481192	applyParticles: 	0.00189169	gui: 	0.0192507	setRenderState: 	0.000457133	luaMsg: 	0.000703744	printTextDebug:	0.000421043	console: 	0.000926295	endScene: 	0.000342849	present: 	0.454167	TOTAL_RENDER: 	8.58199	
UPDATE	UpdateSceneManager: 	0.0426577	UpdateInput: 	1.01075	UpdateCamera: 	0.0452321	UpdateEnemies: 	0.10487	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0185229	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.591033	UpdatePlayer: 	0.0747021	UpdateSound: 	0.0202973	UpdateItems:	0.00943137	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.00724194	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	2.06322	
RENDER	shadowmap: 	0.0658722	sendToRender: 	0.115279	scene: 	3.138	particles2Tex: 	2.74098	sendToRender: 	0.109757	motionBlur: 	1.46707	bloom2Tex: 	0.0838086	printScene: 	0.0330128	applyBloom: 	0.00667654	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.0195304	setRenderState: 	0.000457133	luaMsg: 	0.000532319	printTextDebug:	0.000547356	console: 	0.00103757	endScene: 	0.000333827	present: 	0.547182	TOTAL_RENDER: 	8.48372	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	1.03228	UpdateCamera: 	0.0486124	UpdateEnemies: 	0.0950505	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0256265	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.658136	UpdatePlayer: 	0.0887258	UpdateSound: 	0.0187755	UpdateItems:	0.0102795	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00835771	UpdateGUI: 	0.00120599	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.13841	
RENDER	shadowmap: 	0.0782809	sendToRender: 	0.118328	scene: 	3.22004	particles2Tex: 	2.60321	sendToRender: 	0.105943	motionBlur: 	1.62893	bloom2Tex: 	0.0668466	printScene: 	0.0357556	applyBloom: 	0.0065803	setRenderState: 	0.000469162	applyParticles: 	0.00207815	gui: 	0.020974	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000631565	console: 	0.000977422	endScene: 	0.00033082	present: 	0.435148	TOTAL_RENDER: 	8.47864	
UPDATE	UpdateSceneManager: 	0.00891409	UpdateInput: 	1.06857	UpdateCamera: 	0.0462305	UpdateEnemies: 	0.0999556	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0258671	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.643955	UpdatePlayer: 	0.0869334	UpdateSound: 	0.0122133	UpdateItems:	0.00943738	UpdateTriggers: 	0.0204687	UpdateRigid: 	0.0089592	UpdateGUI: 	0.00121501	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.17126	
RENDER	shadowmap: 	0.075072	sendToRender: 	0.137597	scene: 	3.3497	particles2Tex: 	2.71657	sendToRender: 	0.160565	motionBlur: 	1.52418	bloom2Tex: 	0.0678661	printScene: 	0.0356022	applyBloom: 	0.00670361	setRenderState: 	0.000454125	applyParticles: 	0.00207213	gui: 	0.0206071	setRenderState: 	0.000445103	luaMsg: 	0.000664647	printTextDebug:	0.000550364	console: 	0.00107366	endScene: 	0.000327812	present: 	0.435268	TOTAL_RENDER: 	8.694	
UPDATE	UpdateSceneManager: 	0.00822237	UpdateInput: 	1.00892	UpdateCamera: 	0.0455178	UpdateEnemies: 	0.0887769	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.019768	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.611682	UpdatePlayer: 	0.0779411	UpdateSound: 	0.0175304	UpdateItems:	0.00977121	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.00836071	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.04712	
RENDER	shadowmap: 	0.0694781	sendToRender: 	0.122442	scene: 	3.19535	particles2Tex: 	2.6882	sendToRender: 	0.119988	motionBlur: 	1.45038	bloom2Tex: 	0.066191	printScene: 	0.0339842	applyBloom: 	0.00664045	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.0188417	setRenderState: 	0.00046014	luaMsg: 	0.000664647	printTextDebug:	0.000333827	console: 	0.0010075	endScene: 	0.000342849	present: 	0.437587	TOTAL_RENDER: 	8.3766	
UPDATE	UpdateSceneManager: 	0.00782839	UpdateInput: 	1.18749	UpdateCamera: 	0.0449644	UpdateEnemies: 	0.0876973	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0218612	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.667212	UpdatePlayer: 	0.0777065	UpdateSound: 	0.0118103	UpdateItems:	0.00939227	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.00810508	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.26393	
RENDER	shadowmap: 	0.0665669	sendToRender: 	0.133435	scene: 	3.19929	particles2Tex: 	2.712	sendToRender: 	0.140827	motionBlur: 	1.53017	bloom2Tex: 	0.0659293	printScene: 	0.0334699	applyBloom: 	0.00667353	setRenderState: 	0.00046014	applyParticles: 	0.00196086	gui: 	0.0186282	setRenderState: 	0.000451118	luaMsg: 	0.000430065	printTextDebug:	0.000339842	console: 	0.000893213	endScene: 	0.000336835	present: 	0.43421	TOTAL_RENDER: 	8.5122	
UPDATE	UpdateSceneManager: 	0.00800583	UpdateInput: 	1.0383	UpdateCamera: 	0.0447328	UpdateEnemies: 	0.0685458	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0174552	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.588218	UpdatePlayer: 	0.0742089	UpdateSound: 	0.0155936	UpdateItems:	0.00997271	UpdateTriggers: 	0.0187695	UpdateRigid: 	0.00774719	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.02924	
RENDER	shadowmap: 	0.0652106	sendToRender: 	0.132301	scene: 	3.12117	particles2Tex: 	2.7276	sendToRender: 	0.149657	motionBlur: 	1.45959	bloom2Tex: 	0.0660015	printScene: 	0.0331902	applyBloom: 	0.00662541	setRenderState: 	0.0004842	applyParticles: 	0.00193379	gui: 	0.019798	setRenderState: 	0.000490215	luaMsg: 	0.000433073	printTextDebug:	0.000427058	console: 	0.000872161	endScene: 	0.000336835	present: 	0.428778	TOTAL_RENDER: 	8.37032	
UPDATE	UpdateSceneManager: 	0.00820733	UpdateInput: 	0.970357	UpdateCamera: 	0.045223	UpdateEnemies: 	0.0926596	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0195905	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.595875	UpdatePlayer: 	0.0753216	UpdateSound: 	0.0165951	UpdateItems:	0.0090825	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.008475	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.96855	
RENDER	shadowmap: 	0.0685127	sendToRender: 	0.130556	scene: 	3.13249	particles2Tex: 	2.78808	sendToRender: 	0.106467	motionBlur: 	1.45922	bloom2Tex: 	0.0656226	printScene: 	0.0324263	applyBloom: 	0.00676676	setRenderState: 	0.00046014	applyParticles: 	0.0019789	gui: 	0.0186011	setRenderState: 	0.000451118	luaMsg: 	0.00062555	printTextDebug:	0.000529311	console: 	0.000842086	endScene: 	0.000345857	present: 	0.411353	TOTAL_RENDER: 	8.38651	
UPDATE	UpdateSceneManager: 	0.0174763	UpdateInput: 	1.10792	UpdateCamera: 	0.035115	UpdateEnemies: 	0.0687774	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.018959	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.593424	UpdatePlayer: 	0.0971647	UpdateSound: 	0.00986745	UpdateItems:	0.00906746	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0077502	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	2.1055	
RENDER	shadowmap: 	0.0645609	sendToRender: 	0.112707	scene: 	3.25062	particles2Tex: 	2.59499	sendToRender: 	0.107189	motionBlur: 	1.50245	bloom2Tex: 	0.0661609	printScene: 	0.0312835	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00188266	gui: 	0.0182191	setRenderState: 	0.000463147	luaMsg: 	0.000336835	printTextDebug:	0.00033082	console: 	0.00104359	endScene: 	0.000342849	present: 	0.428658	TOTAL_RENDER: 	8.3378	
UPDATE	UpdateSceneManager: 	0.0100028	UpdateInput: 	1.00852	UpdateCamera: 	0.0455298	UpdateEnemies: 	0.0880371	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0241949	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.620338	UpdatePlayer: 	0.0838477	UpdateSound: 	0.0167425	UpdateItems:	0.00990654	UpdateTriggers: 	0.0179304	UpdateRigid: 	0.00821636	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.08349	
RENDER	shadowmap: 	0.0707924	sendToRender: 	0.115633	scene: 	3.51079	particles2Tex: 	2.8424	sendToRender: 	0.130376	motionBlur: 	1.5462	bloom2Tex: 	0.069024	printScene: 	0.0362488	applyBloom: 	0.00672767	setRenderState: 	0.00046014	applyParticles: 	0.00215634	gui: 	0.0207725	setRenderState: 	0.00046014	luaMsg: 	0.00092028	printTextDebug:	0.00033082	console: 	0.00896521	endScene: 	0.000333827	present: 	0.436646	TOTAL_RENDER: 	8.97972	
UPDATE	UpdateSceneManager: 	0.00762389	UpdateInput: 	1.04722	UpdateCamera: 	0.0456862	UpdateEnemies: 	0.0864883	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0212356	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.614699	UpdatePlayer: 	0.081141	UpdateSound: 	0.0100599	UpdateItems:	0.00960279	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0801395	UpdateGUI: 	0.0010075	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.13506	
RENDER	shadowmap: 	0.0708946	sendToRender: 	0.135654	scene: 	3.19392	particles2Tex: 	2.68252	sendToRender: 	0.110022	motionBlur: 	1.49196	bloom2Tex: 	0.0669519	printScene: 	0.033112	applyBloom: 	0.00669158	setRenderState: 	0.000466155	applyParticles: 	0.0018977	gui: 	0.0192387	setRenderState: 	0.000463147	luaMsg: 	0.000631565	printTextDebug:	0.000532319	console: 	0.000845094	endScene: 	0.000336835	present: 	0.429458	TOTAL_RENDER: 	8.39714	
UPDATE	UpdateSceneManager: 	0.00800884	UpdateInput: 	1.04419	UpdateCamera: 	0.0534484	UpdateEnemies: 	0.0704195	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0189499	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.608561	UpdatePlayer: 	0.0802899	UpdateSound: 	0.0159245	UpdateItems:	0.00919679	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0077502	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.04164	
RENDER	shadowmap: 	0.0677849	sendToRender: 	0.124872	scene: 	3.15904	particles2Tex: 	2.66186	sendToRender: 	0.108521	motionBlur: 	1.55972	bloom2Tex: 	0.083553	printScene: 	0.0349285	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00203304	gui: 	0.0196567	setRenderState: 	0.000466155	luaMsg: 	0.000568408	printTextDebug:	0.000451118	console: 	0.000938325	endScene: 	0.000345857	present: 	0.417732	TOTAL_RENDER: 	8.40169	
UPDATE	UpdateSceneManager: 	0.0228837	UpdateInput: 	0.997611	UpdateCamera: 	0.0433524	UpdateEnemies: 	0.0893544	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0182733	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.613039	UpdatePlayer: 	0.0791441	UpdateSound: 	0.0102855	UpdateItems:	0.00939528	UpdateTriggers: 	0.0180387	UpdateRigid: 	0.00744645	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.03573	
RENDER	shadowmap: 	0.0638061	sendToRender: 	0.130608	scene: 	3.10502	particles2Tex: 	2.82299	sendToRender: 	0.140517	motionBlur: 	1.47103	bloom2Tex: 	0.0655835	printScene: 	0.031888	applyBloom: 	0.00646301	setRenderState: 	0.000451118	applyParticles: 	0.00192778	gui: 	0.0178582	setRenderState: 	0.000469162	luaMsg: 	0.000517282	printTextDebug:	0.000427058	console: 	0.000733818	endScene: 	0.000336835	present: 	0.443969	TOTAL_RENDER: 	8.4695	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.05486	UpdateCamera: 	0.0468681	UpdateEnemies: 	0.092816	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0242671	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.630004	UpdatePlayer: 	0.092049	UpdateSound: 	0.0179876	UpdateItems:	0.0106193	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00853214	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	2.12218	
RENDER	shadowmap: 	0.0825726	sendToRender: 	0.131928	scene: 	3.26132	particles2Tex: 	2.62758	sendToRender: 	0.107874	motionBlur: 	1.46102	bloom2Tex: 	0.0669158	printScene: 	0.0356503	applyBloom: 	0.00672165	setRenderState: 	0.000463147	applyParticles: 	0.00193379	gui: 	0.0313948	setRenderState: 	0.00047217	luaMsg: 	0.000646602	printTextDebug:	0.000854116	console: 	0.00103156	endScene: 	0.000381946	present: 	0.424544	TOTAL_RENDER: 	8.61862	
UPDATE	UpdateSceneManager: 	0.00818327	UpdateInput: 	1.01817	UpdateCamera: 	0.0478726	UpdateEnemies: 	0.0910055	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0202432	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.625953	UpdatePlayer: 	0.0917242	UpdateSound: 	0.0187364	UpdateItems:	0.00984038	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00846597	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.06816	
RENDER	shadowmap: 	0.0711683	sendToRender: 	0.125233	scene: 	3.21974	particles2Tex: 	2.71124	sendToRender: 	0.141858	motionBlur: 	1.59045	bloom2Tex: 	0.0668677	printScene: 	0.0343812	applyBloom: 	0.00681789	setRenderState: 	0.000454125	applyParticles: 	0.00203604	gui: 	0.0204326	setRenderState: 	0.000457133	luaMsg: 	0.000598483	printTextDebug:	0.000445103	console: 	0.000947347	endScene: 	0.000354879	present: 	0.413317	TOTAL_RENDER: 	8.56559	
UPDATE	UpdateSceneManager: 	0.00840883	UpdateInput: 	1.01715	UpdateCamera: 	0.044411	UpdateEnemies: 	0.0861214	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0196567	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.601764	UpdatePlayer: 	0.0934896	UpdateSound: 	0.019386	UpdateItems:	0.00993361	UpdateTriggers: 	0.0200056	UpdateRigid: 	0.0079517	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.05624	
RENDER	shadowmap: 	0.067818	sendToRender: 	0.113137	scene: 	3.13602	particles2Tex: 	2.82945	sendToRender: 	0.154815	motionBlur: 	1.46025	bloom2Tex: 	0.0665549	printScene: 	0.0330759	applyBloom: 	0.00679082	setRenderState: 	0.00046014	applyParticles: 	0.00199093	gui: 	0.0190432	setRenderState: 	0.000469162	luaMsg: 	0.000568408	printTextDebug:	0.000418036	console: 	0.000890205	endScene: 	0.00033082	present: 	0.4211	TOTAL_RENDER: 	8.46802	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.04269	UpdateCamera: 	0.0457072	UpdateEnemies: 	0.0899498	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0252716	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.658406	UpdatePlayer: 	0.156851	UpdateSound: 	0.0176477	UpdateItems:	0.0100028	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00868251	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	2.21765	
RENDER	shadowmap: 	0.0748013	sendToRender: 	0.138391	scene: 	3.19599	particles2Tex: 	2.79605	sendToRender: 	0.162069	motionBlur: 	1.52619	bloom2Tex: 	0.0744164	printScene: 	0.0364954	applyBloom: 	0.00656527	setRenderState: 	0.000451118	applyParticles: 	0.00196687	gui: 	0.0203785	setRenderState: 	0.000469162	luaMsg: 	0.000547356	printTextDebug:	0.000634572	console: 	0.000995466	endScene: 	0.000342849	present: 	0.419067	TOTAL_RENDER: 	8.61529	
UPDATE	UpdateSceneManager: 	0.00734119	UpdateInput: 	1.03187	UpdateCamera: 	0.0455478	UpdateEnemies: 	0.0873574	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0204837	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.614245	UpdatePlayer: 	0.0813696	UpdateSound: 	0.0103787	UpdateItems:	0.00944941	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.00738329	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	2.04391	
RENDER	shadowmap: 	0.0663714	sendToRender: 	0.124599	scene: 	3.14237	particles2Tex: 	2.63556	sendToRender: 	0.108196	motionBlur: 	1.4869	bloom2Tex: 	0.0664105	printScene: 	0.0328895	applyBloom: 	0.00670662	setRenderState: 	0.000463147	applyParticles: 	0.00211123	gui: 	0.0198853	setRenderState: 	0.000457133	luaMsg: 	0.000538334	printTextDebug:	0.00063758	console: 	0.000983436	endScene: 	0.000342849	present: 	0.433611	TOTAL_RENDER: 	8.28232	
UPDATE	UpdateSceneManager: 	0.00978625	UpdateInput: 	0.96464	UpdateCamera: 	0.92259	UpdateEnemies: 	0.0834929	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0203484	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.619556	UpdatePlayer: 	0.081135	UpdateSound: 	0.0162493	UpdateItems:	0.00978625	UpdateTriggers: 	0.0198552	UpdateRigid: 	0.00862838	UpdateGUI: 	0.00110674	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.90254	
RENDER	shadowmap: 	0.0640978	sendToRender: 	0.130854	scene: 	3.2669	particles2Tex: 	2.69639	sendToRender: 	0.161984	motionBlur: 	1.48986	bloom2Tex: 	0.0667714	printScene: 	0.0325827	applyBloom: 	0.00690811	setRenderState: 	0.000475177	applyParticles: 	0.0020601	gui: 	0.0187063	setRenderState: 	0.000466155	luaMsg: 	0.000547356	printTextDebug:	0.000544349	console: 	0.00079096	endScene: 	0.000327812	present: 	0.482967	TOTAL_RENDER: 	8.60725	
UPDATE	UpdateSceneManager: 	0.00730811	UpdateInput: 	1.02268	UpdateCamera: 	1.05392	UpdateEnemies: 	0.0909032	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.017359	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.589244	UpdatePlayer: 	1.18695	UpdateSound: 	0.0150342	UpdateItems:	0.0118283	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00978324	UpdateGUI: 	0.00172928	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	4.15888	
RENDER	shadowmap: 	0.092434	sendToRender: 	0.149359	scene: 	3.16682	particles2Tex: 	2.7852	sendToRender: 	0.141272	motionBlur: 	1.47561	bloom2Tex: 	0.0657008	printScene: 	0.0331211	applyBloom: 	0.268048	setRenderState: 	0.000481192	applyParticles: 	0.00194281	gui: 	0.0171124	setRenderState: 	0.00047217	luaMsg: 	0.000556378	printTextDebug:	0.000634572	console: 	0.00094434	endScene: 	0.000351872	present: 	0.125925	TOTAL_RENDER: 	8.49749	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	1.07176	UpdateCamera: 	0.887045	UpdateEnemies: 	0.100289	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0300535	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.628353	UpdatePlayer: 	0.0890687	UpdateSound: 	0.018989	UpdateItems:	0.0100238	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.00898626	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	3.01041	
RENDER	shadowmap: 	0.0769216	sendToRender: 	0.136292	scene: 	3.28462	particles2Tex: 	2.59819	sendToRender: 	0.108079	motionBlur: 	1.46351	bloom2Tex: 	0.0671925	printScene: 	0.035912	applyBloom: 	0.00645399	setRenderState: 	0.000451118	applyParticles: 	0.00200597	gui: 	0.0176297	setRenderState: 	0.0004842	luaMsg: 	0.000445103	printTextDebug:	0.00043608	console: 	0.000905243	endScene: 	0.000336835	present: 	0.425578	TOTAL_RENDER: 	8.3782	
UPDATE	UpdateSceneManager: 	0.00798779	UpdateInput: 	0.956721	UpdateCamera: 	0.0447328	UpdateEnemies: 	0.0932731	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0195154	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.605234	UpdatePlayer: 	0.105071	UpdateSound: 	0.0170883	UpdateItems:	0.00913062	UpdateTriggers: 	0.0195304	UpdateRigid: 	0.00879679	UpdateGUI: 	0.00107967	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.01444	
RENDER	shadowmap: 	0.0682	sendToRender: 	0.113032	scene: 	3.17373	particles2Tex: 	2.65273	sendToRender: 	0.108304	motionBlur: 	1.49611	bloom2Tex: 	0.065773	printScene: 	0.0334098	applyBloom: 	0.0067006	setRenderState: 	0.00047217	applyParticles: 	0.00190973	gui: 	0.0264235	setRenderState: 	0.000457133	luaMsg: 	0.000457133	printTextDebug:	0.000342849	console: 	0.000802989	endScene: 	0.000327812	present: 	0.407242	TOTAL_RENDER: 	8.31395	
UPDATE	UpdateSceneManager: 	0.00748855	UpdateInput: 	0.990558	UpdateCamera: 	0.0448952	UpdateEnemies: 	0.101877	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0218311	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.590838	UpdatePlayer: 	0.244109	UpdateSound: 	0.0160959	UpdateItems:	0.00877875	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00825545	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.16466	
RENDER	shadowmap: 	0.0670601	sendToRender: 	0.113306	scene: 	3.14763	particles2Tex: 	2.70565	sendToRender: 	0.106235	motionBlur: 	1.50262	bloom2Tex: 	0.207692	printScene: 	0.0441283	applyBloom: 	0.00659835	setRenderState: 	0.000463147	applyParticles: 	0.00191274	gui: 	0.0164477	setRenderState: 	0.000475177	luaMsg: 	0.000655624	printTextDebug:	0.000430065	console: 	0.000830056	endScene: 	0.000339842	present: 	0.411864	TOTAL_RENDER: 	8.48898	
UPDATE	UpdateSceneManager: 	0.0244927	UpdateInput: 	1.05559	UpdateCamera: 	0.0454546	UpdateEnemies: 	0.0868762	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0250791	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.653116	UpdatePlayer: 	0.0876492	UpdateSound: 	0.0175425	UpdateItems:	0.0102644	UpdateTriggers: 	0.000712766	UpdateRigid: 	0.00850808	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	2.17831	
RENDER	shadowmap: 	0.07509	sendToRender: 	0.136586	scene: 	3.20548	particles2Tex: 	2.60584	sendToRender: 	0.109276	motionBlur: 	1.659	bloom2Tex: 	0.0674932	printScene: 	0.0361826	applyBloom: 	0.00652617	setRenderState: 	0.000463147	applyParticles: 	0.00197289	gui: 	0.018547	setRenderState: 	0.000487207	luaMsg: 	0.000760885	printTextDebug:	0.000556378	console: 	0.00103456	endScene: 	0.00033082	present: 	0.427275	TOTAL_RENDER: 	8.5054	
UPDATE	UpdateSceneManager: 	0.00821936	UpdateInput: 	1.03284	UpdateCamera: 	0.0455779	UpdateEnemies: 	0.0869514	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0235634	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.62438	UpdatePlayer: 	0.0830568	UpdateSound: 	0.0164387	UpdateItems:	0.00975016	UpdateTriggers: 	0.0195725	UpdateRigid: 	0.00804493	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	2.08629	
RENDER	shadowmap: 	0.0678812	sendToRender: 	0.13092	scene: 	3.1275	particles2Tex: 	2.59283	sendToRender: 	0.106885	motionBlur: 	1.51517	bloom2Tex: 	0.0681609	printScene: 	0.0350308	applyBloom: 	0.00656527	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0173139	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000547356	console: 	0.000935317	endScene: 	0.000336835	present: 	0.430234	TOTAL_RENDER: 	8.26436	
UPDATE	UpdateSceneManager: 	0.00759081	UpdateInput: 	0.999974	UpdateCamera: 	0.0442366	UpdateEnemies: 	0.0851439	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0201168	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.61032	UpdatePlayer: 	0.0795952	UpdateSound: 	0.0107637	UpdateItems:	0.00882085	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00800283	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.00259	
RENDER	shadowmap: 	0.0649279	sendToRender: 	0.132415	scene: 	3.09389	particles2Tex: 	2.71363	sendToRender: 	0.107056	motionBlur: 	1.46403	bloom2Tex: 	0.0651564	printScene: 	0.0310339	applyBloom: 	0.00664647	setRenderState: 	0.00046014	applyParticles: 	0.00193981	gui: 	0.0144779	setRenderState: 	0.000493222	luaMsg: 	0.000454125	printTextDebug:	0.000339842	console: 	0.000854116	endScene: 	0.000333827	present: 	0.572077	TOTAL_RENDER: 	8.41915	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.03504	UpdateCamera: 	0.0485072	UpdateEnemies: 	0.0939347	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0293437	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.632169	UpdatePlayer: 	0.0965903	UpdateSound: 	0.0112659	UpdateItems:	0.0112479	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.00895619	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.11303	
RENDER	shadowmap: 	0.0869725	sendToRender: 	0.139654	scene: 	3.42814	particles2Tex: 	2.60186	sendToRender: 	0.108903	motionBlur: 	1.47521	bloom2Tex: 	0.0679143	printScene: 	0.0473914	applyBloom: 	0.00666752	setRenderState: 	0.00046014	applyParticles: 	0.00194883	gui: 	0.0184627	setRenderState: 	0.00047217	luaMsg: 	0.000538334	printTextDebug:	0.000682691	console: 	0.000983436	endScene: 	0.000339842	present: 	0.412851	TOTAL_RENDER: 	8.55972	
UPDATE	UpdateSceneManager: 	0.00962685	UpdateInput: 	1.07838	UpdateCamera: 	0.0529161	UpdateEnemies: 	0.0765697	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0251513	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.645567	UpdatePlayer: 	0.0907949	UpdateSound: 	0.019792	UpdateItems:	0.00987045	UpdateTriggers: 	0.0200086	UpdateRigid: 	0.00833665	UpdateGUI: 	0.00127817	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.16477	
RENDER	shadowmap: 	0.0736374	sendToRender: 	0.134647	scene: 	3.33094	particles2Tex: 	2.77231	sendToRender: 	0.161626	motionBlur: 	1.52649	bloom2Tex: 	0.0674752	printScene: 	0.0366548	applyBloom: 	0.0066194	setRenderState: 	0.00046014	applyParticles: 	0.0019368	gui: 	0.0172808	setRenderState: 	0.000478185	luaMsg: 	0.000505252	printTextDebug:	0.000535326	console: 	0.00100449	endScene: 	0.000327812	present: 	0.411537	TOTAL_RENDER: 	8.70667	
UPDATE	UpdateSceneManager: 	0.00907649	UpdateInput: 	0.989698	UpdateCamera: 	0.0468501	UpdateEnemies: 	0.0946836	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0296204	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.625318	UpdatePlayer: 	0.0919949	UpdateSound: 	0.0184176	UpdateItems:	0.0101862	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0086374	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	2.08595	
RENDER	shadowmap: 	0.08195	sendToRender: 	0.11582	scene: 	3.19994	particles2Tex: 	2.83731	sendToRender: 	0.141314	motionBlur: 	1.50438	bloom2Tex: 	0.0671744	printScene: 	0.0340714	applyBloom: 	0.0159575	setRenderState: 	0.000487207	applyParticles: 	0.00217138	gui: 	0.0166041	setRenderState: 	0.000466155	luaMsg: 	0.000541341	printTextDebug:	0.000532319	console: 	0.000775922	endScene: 	0.000333827	present: 	0.412174	TOTAL_RENDER: 	8.59681	
UPDATE	UpdateSceneManager: 	0.00739532	UpdateInput: 	0.985139	UpdateCamera: 	0.0455418	UpdateEnemies: 	0.0933934	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0278249	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.630521	UpdatePlayer: 	0.102052	UpdateSound: 	0.0158433	UpdateItems:	0.0097682	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.00761487	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	2.06971	
RENDER	shadowmap: 	0.066179	sendToRender: 	0.115552	scene: 	3.15	particles2Tex: 	2.59208	sendToRender: 	0.128358	motionBlur: 	1.43774	bloom2Tex: 	0.0655925	printScene: 	0.0419389	applyBloom: 	0.00662842	setRenderState: 	0.00044811	applyParticles: 	0.00202401	gui: 	0.0150944	setRenderState: 	0.000463147	luaMsg: 	0.00044811	printTextDebug:	0.000532319	console: 	0.000751863	endScene: 	0.000327812	present: 	0.404695	TOTAL_RENDER: 	8.18745	
UPDATE	UpdateSceneManager: 	0.00747652	UpdateInput: 	0.993117	UpdateCamera: 	0.0431299	UpdateEnemies: 	0.0862928	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0179214	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.626533	UpdatePlayer: 	0.0740585	UpdateSound: 	0.0150042	UpdateItems:	0.00875168	UpdateTriggers: 	0.0179966	UpdateRigid: 	0.00734119	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.02364	
RENDER	shadowmap: 	0.0636016	sendToRender: 	0.110677	scene: 	3.07177	particles2Tex: 	2.69775	sendToRender: 	0.140457	motionBlur: 	1.51366	bloom2Tex: 	0.0663354	printScene: 	0.0314429	applyBloom: 	0.00670662	setRenderState: 	0.00047217	applyParticles: 	0.0019789	gui: 	0.0144418	setRenderState: 	0.000463147	luaMsg: 	0.000454125	printTextDebug:	0.000535326	console: 	0.000938325	endScene: 	0.000339842	present: 	0.403828	TOTAL_RENDER: 	8.28213	
UPDATE	UpdateSceneManager: 	0.00650812	UpdateInput: 	0.979749	UpdateCamera: 	0.0429193	UpdateEnemies: 	0.0815891	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.0178733	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.625198	UpdatePlayer: 	0.0796975	UpdateSound: 	0.0160899	UpdateItems:	0.00874266	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00740134	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.99285	
RENDER	shadowmap: 	0.063388	sendToRender: 	0.127218	scene: 	3.12746	particles2Tex: 	2.91397	sendToRender: 	0.154451	motionBlur: 	1.47814	bloom2Tex: 	0.0662632	printScene: 	0.0334128	applyBloom: 	0.00664647	setRenderState: 	0.00103456	applyParticles: 	0.00204206	gui: 	0.0159064	setRenderState: 	0.000469162	luaMsg: 	0.00043608	printTextDebug:	0.000634572	console: 	0.000854116	endScene: 	0.000339842	present: 	0.407762	TOTAL_RENDER: 	8.60558	
UPDATE	UpdateSceneManager: 	0.00994263	UpdateInput: 	1.30852	UpdateCamera: 	0.0590242	UpdateEnemies: 	0.123639	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0476831	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.824529	UpdatePlayer: 	0.119212	UpdateSound: 	0.0176056	UpdateItems:	0.012914	UpdateTriggers: 	0.000893213	UpdateRigid: 	0.012523	UpdateGUI: 	0.00181049	BuildFrustum: 	0.00112178	TOTAL_UPDATE: 	2.70881	
RENDER	shadowmap: 	0.124674	sendToRender: 	0.153585	scene: 	3.47179	particles2Tex: 	2.96173	sendToRender: 	0.154757	motionBlur: 	1.6212	bloom2Tex: 	0.069412	printScene: 	0.0381976	applyBloom: 	0.0065773	setRenderState: 	0.00046014	applyParticles: 	0.00201198	gui: 	0.01858	setRenderState: 	0.000598483	luaMsg: 	0.000553371	printTextDebug:	0.000547356	console: 	0.000769907	endScene: 	0.00033082	present: 	0.428165	TOTAL_RENDER: 	9.26277	
UPDATE	UpdateSceneManager: 	0.00792163	UpdateInput: 	1.03058	UpdateCamera: 	0.0498696	UpdateEnemies: 	0.112133	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0354639	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.777591	UpdatePlayer: 	0.108945	UpdateSound: 	0.0181921	UpdateItems:	0.0122945	UpdateTriggers: 	0.0191003	UpdateRigid: 	0.00976519	UpdateGUI: 	0.00135636	BuildFrustum: 	0.0076269	TOTAL_UPDATE: 	2.31675	
RENDER	shadowmap: 	0.0822538	sendToRender: 	0.116235	scene: 	3.46177	particles2Tex: 	2.79944	sendToRender: 	0.165512	motionBlur: 	1.54439	bloom2Tex: 	0.0690541	printScene: 	0.0366187	applyBloom: 	0.00665248	setRenderState: 	0.000442095	applyParticles: 	0.00198191	gui: 	0.0178282	setRenderState: 	0.000469162	luaMsg: 	0.000652617	printTextDebug:	0.000535326	console: 	0.00101652	endScene: 	0.000327812	present: 	0.433046	TOTAL_RENDER: 	8.90015	
UPDATE	UpdateSceneManager: 	0.0220356	UpdateInput: 	1.03531	UpdateCamera: 	0.0464561	UpdateEnemies: 	0.058125	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0210612	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.679654	UpdatePlayer: 	17.5508	UpdateSound: 	0.0149831	UpdateItems:	0.0153621	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0135125	UpdateGUI: 	0.00187063	BuildFrustum: 	0.00134132	TOTAL_UPDATE: 	19.6221	
RENDER	shadowmap: 	0.141305	sendToRender: 	0.129393	scene: 	3.36182	particles2Tex: 	2.8081	sendToRender: 	0.129976	motionBlur: 	1.48191	bloom2Tex: 	0.0690451	printScene: 	0.0396081	applyBloom: 	0.00664346	setRenderState: 	0.00044811	applyParticles: 	0.00220747	gui: 	0.352121	setRenderState: 	0.000496229	luaMsg: 	0.000661639	printTextDebug:	0.000688706	console: 	0.00123305	endScene: 	0.000354879	present: 	0.0863108	TOTAL_RENDER: 	8.84315	
UPDATE	UpdateSceneManager: 	0.00984639	UpdateInput: 	1.07081	UpdateCamera: 	0.0491568	UpdateEnemies: 	0.114731	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0231995	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.837356	UpdatePlayer: 	0.125281	UpdateSound: 	0.018165	UpdateItems:	0.0106524	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00836071	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00107065	TOTAL_UPDATE: 	2.39701	
RENDER	shadowmap: 	0.0776253	sendToRender: 	0.135047	scene: 	1.93744	particles2Tex: 	2.59924	sendToRender: 	0.105697	motionBlur: 	1.56452	bloom2Tex: 	0.0716435	printScene: 	0.0408111	applyBloom: 	0.00644497	setRenderState: 	0.000442095	applyParticles: 	0.00207514	gui: 	0.360163	setRenderState: 	0.000511267	luaMsg: 	0.000793967	printTextDebug:	0.000427058	console: 	0.000917273	endScene: 	0.000372924	present: 	0.0963287	TOTAL_RENDER: 	7.24749	
UPDATE	UpdateSceneManager: 	0.00952761	UpdateInput: 	1.06727	UpdateCamera: 	0.0466546	UpdateEnemies: 	0.105237	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0301407	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.847975	UpdatePlayer: 	0.10742	UpdateSound: 	0.0196236	UpdateItems:	0.0101772	UpdateTriggers: 	0.0211364	UpdateRigid: 	0.00876672	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.40614	
RENDER	shadowmap: 	0.076675	sendToRender: 	0.137218	scene: 	1.91497	particles2Tex: 	2.78127	sendToRender: 	0.106792	motionBlur: 	1.21415	bloom2Tex: 	0.365231	printScene: 	0.0407269	applyBloom: 	0.00671865	setRenderState: 	0.000478185	applyParticles: 	0.00221649	gui: 	0.0197078	setRenderState: 	0.000445103	luaMsg: 	0.000607505	printTextDebug:	0.000622542	console: 	0.00102253	endScene: 	0.000354879	present: 	0.36748	TOTAL_RENDER: 	7.26093	
UPDATE	UpdateSceneManager: 	0.00895619	UpdateInput: 	1.01516	UpdateCamera: 	0.0466396	UpdateEnemies: 	0.108452	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0259754	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.86765	UpdatePlayer: 	0.111631	UpdateSound: 	0.0199665	UpdateItems:	0.0106945	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.00931107	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.35675	
RENDER	shadowmap: 	0.0775742	sendToRender: 	0.13877	scene: 	1.93113	particles2Tex: 	2.64788	sendToRender: 	0.153891	motionBlur: 	1.21622	bloom2Tex: 	0.350588	printScene: 	0.0401013	applyBloom: 	0.00648707	setRenderState: 	0.000457133	applyParticles: 	0.00208116	gui: 	0.0196567	setRenderState: 	0.000466155	luaMsg: 	0.000457133	printTextDebug:	0.000523296	console: 	0.000881183	endScene: 	0.000360894	present: 	0.370025	TOTAL_RENDER: 	7.2185	
UPDATE	UpdateSceneManager: 	0.0102644	UpdateInput: 	1.25041	UpdateCamera: 	0.0390878	UpdateEnemies: 	0.0916701	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0264295	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.719409	UpdatePlayer: 	0.105925	UpdateSound: 	0.0123095	UpdateItems:	0.0103186	UpdateTriggers: 	0.000824042	UpdateRigid: 	0.00913964	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.40141	
RENDER	shadowmap: 	0.0777276	sendToRender: 	0.137543	scene: 	1.96305	particles2Tex: 	2.58757	sendToRender: 	0.10822	motionBlur: 	1.20945	bloom2Tex: 	0.373691	printScene: 	0.0406637	applyBloom: 	0.00673068	setRenderState: 	0.00046014	applyParticles: 	0.00204507	gui: 	0.0200447	setRenderState: 	0.000442095	luaMsg: 	0.000787952	printTextDebug:	0.000526304	console: 	0.000998474	endScene: 	0.000351872	present: 	0.374692	TOTAL_RENDER: 	7.13004	
UPDATE	UpdateSceneManager: 	0.0103156	UpdateInput: 	1.02121	UpdateCamera: 	0.0467959	UpdateEnemies: 	0.106097	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0283873	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.690538	UpdatePlayer: 	0.107583	UpdateSound: 	0.0189229	UpdateItems:	0.0101231	UpdateTriggers: 	0.0202702	UpdateRigid: 	0.00866146	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.19994	
RENDER	shadowmap: 	0.0734239	sendToRender: 	0.137227	scene: 	2.076	particles2Tex: 	2.61904	sendToRender: 	0.109715	motionBlur: 	1.21328	bloom2Tex: 	0.353114	printScene: 	0.0403871	applyBloom: 	0.00667654	setRenderState: 	0.000457133	applyParticles: 	0.00215333	gui: 	0.0190582	setRenderState: 	0.000466155	luaMsg: 	0.000694721	printTextDebug:	0.000688706	console: 	0.00126914	endScene: 	0.000342849	present: 	0.366073	TOTAL_RENDER: 	7.26781	
UPDATE	UpdateSceneManager: 	0.00979226	UpdateInput: 	1.01695	UpdateCamera: 	0.0468862	UpdateEnemies: 	0.109273	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0333135	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.692192	UpdatePlayer: 	0.114196	UpdateSound: 	0.0186973	UpdateItems:	0.0102885	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00887499	UpdateGUI: 	0.001212	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.19986	
RENDER	shadowmap: 	0.0737818	sendToRender: 	0.120133	scene: 	1.98805	particles2Tex: 	2.73595	sendToRender: 	0.143224	motionBlur: 	1.19884	bloom2Tex: 	0.352669	printScene: 	0.0403329	applyBloom: 	0.00662842	setRenderState: 	0.00046014	applyParticles: 	0.00221348	gui: 	0.0211424	setRenderState: 	0.000451118	luaMsg: 	0.000929302	printTextDebug:	0.000556378	console: 	0.000784945	endScene: 	0.000360894	present: 	0.363011	TOTAL_RENDER: 	7.28513	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.06181	UpdateCamera: 	0.0469523	UpdateEnemies: 	0.0941543	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0246461	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.674225	UpdatePlayer: 	0.108855	UpdateSound: 	0.0197469	UpdateItems:	0.0160147	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00952159	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.20814	
RENDER	shadowmap: 	0.0725758	sendToRender: 	0.118424	scene: 	1.91332	particles2Tex: 	2.58566	sendToRender: 	0.107727	motionBlur: 	1.18195	bloom2Tex: 	0.351009	printScene: 	0.0584197	applyBloom: 	0.00656527	setRenderState: 	0.000454125	applyParticles: 	0.00232476	gui: 	0.0203123	setRenderState: 	0.000466155	luaMsg: 	0.000787952	printTextDebug:	0.000529311	console: 	0.000977422	endScene: 	0.000366909	present: 	0.357628	TOTAL_RENDER: 	7.00146	
UPDATE	UpdateSceneManager: 	0.00923889	UpdateInput: 	1.03427	UpdateCamera: 	0.0470546	UpdateEnemies: 	0.127098	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0273858	UpdateLUAMsg: 	0.000327812	UpdateColisions: 	0.660111	UpdatePlayer: 	0.124984	UpdateSound: 	0.0123516	UpdateItems:	0.0100178	UpdateTriggers: 	0.0207995	UpdateRigid: 	0.00969001	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.24542	
RENDER	shadowmap: 	0.0767441	sendToRender: 	0.119483	scene: 	1.96907	particles2Tex: 	2.77636	sendToRender: 	0.109035	motionBlur: 	1.21155	bloom2Tex: 	0.372148	printScene: 	0.0399841	applyBloom: 	0.00679082	setRenderState: 	0.00044811	applyParticles: 	0.00203304	gui: 	0.0197018	setRenderState: 	0.000475177	luaMsg: 	0.000568408	printTextDebug:	0.000697729	console: 	0.0010105	endScene: 	0.000372924	present: 	0.400815	TOTAL_RENDER: 	7.33315	
UPDATE	UpdateSceneManager: 	0.00992158	UpdateInput: 	1.01945	UpdateCamera: 	0.0467809	UpdateEnemies: 	0.104488	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0241619	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.643679	UpdatePlayer: 	0.110355	UpdateSound: 	0.0185259	UpdateItems:	0.0100419	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00868853	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.13744	
RENDER	shadowmap: 	0.072657	sendToRender: 	0.118343	scene: 	1.93249	particles2Tex: 	2.61184	sendToRender: 	0.133492	motionBlur: 	1.20094	bloom2Tex: 	0.371793	printScene: 	0.0403901	applyBloom: 	0.00639384	setRenderState: 	0.000478185	applyParticles: 	0.00207514	gui: 	0.0197379	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000517282	console: 	0.00112479	endScene: 	0.000384954	present: 	0.372277	TOTAL_RENDER: 	7.11316	
UPDATE	UpdateSceneManager: 	0.00880582	UpdateInput: 	1.06508	UpdateCamera: 	0.0470967	UpdateEnemies: 	0.0976038	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0267122	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.627234	UpdatePlayer: 	0.107231	UpdateSound: 	0.017744	UpdateItems:	0.0098494	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.00828853	UpdateGUI: 	0.00131125	BuildFrustum: 	0.00104659	TOTAL_UPDATE: 	2.14582	
RENDER	shadowmap: 	0.0700826	sendToRender: 	0.127681	scene: 	1.9289	particles2Tex: 	2.58701	sendToRender: 	0.117673	motionBlur: 	1.16315	bloom2Tex: 	0.521976	printScene: 	0.0406246	applyBloom: 	0.00659835	setRenderState: 	0.000451118	applyParticles: 	0.00210221	gui: 	0.0195394	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000517282	console: 	0.00109471	endScene: 	0.000339842	present: 	0.362097	TOTAL_RENDER: 	7.19838	
UPDATE	UpdateSceneManager: 	0.0324233	UpdateInput: 	1.104	UpdateCamera: 	0.0521552	UpdateEnemies: 	0.136995	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.046029	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.745042	UpdatePlayer: 	0.136962	UpdateSound: 	0.0131396	UpdateItems:	0.0137982	UpdateTriggers: 	0.0223333	UpdateRigid: 	0.0106283	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.46353	
RENDER	shadowmap: 	0.121937	sendToRender: 	0.172868	scene: 	2.1018	particles2Tex: 	2.81837	sendToRender: 	0.155575	motionBlur: 	1.17032	bloom2Tex: 	0.379808	printScene: 	0.03956	applyBloom: 	0.00655023	setRenderState: 	0.000475177	applyParticles: 	0.00225258	gui: 	0.0187394	setRenderState: 	0.000475177	luaMsg: 	0.000583446	printTextDebug:	0.000529311	console: 	0.00116088	endScene: 	0.000345857	present: 	0.356843	TOTAL_RENDER: 	7.58644	
UPDATE	UpdateSceneManager: 	0.0109531	UpdateInput: 	1.0739	UpdateCamera: 	0.0436983	UpdateEnemies: 	0.114773	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0434246	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.735619	UpdatePlayer: 	0.130108	UpdateSound: 	0.0213108	UpdateItems:	0.012523	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0108659	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.3327	
RENDER	shadowmap: 	0.0882747	sendToRender: 	0.140162	scene: 	2.01605	particles2Tex: 	2.84852	sendToRender: 	0.14209	motionBlur: 	1.13852	bloom2Tex: 	0.371709	printScene: 	0.040366	applyBloom: 	0.00652015	setRenderState: 	0.000442095	applyParticles: 	0.00203604	gui: 	0.0194432	setRenderState: 	0.000457133	luaMsg: 	0.000706751	printTextDebug:	0.000634572	console: 	0.00101652	endScene: 	0.000351872	present: 	0.360981	TOTAL_RENDER: 	7.404	
UPDATE	UpdateSceneManager: 	0.0107186	UpdateInput: 	1.01704	UpdateCamera: 	0.0470606	UpdateEnemies: 	0.0904611	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0257829	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.602032	UpdatePlayer: 	3.01855	UpdateSound: 	0.0139425	UpdateItems:	0.0143907	UpdateTriggers: 	0.000968399	UpdateRigid: 	0.0132117	UpdateGUI: 	0.00196086	BuildFrustum: 	0.00115486	TOTAL_UPDATE: 	5.04594	
RENDER	shadowmap: 	0.101929	sendToRender: 	0.134496	scene: 	1.97556	particles2Tex: 	2.6123	sendToRender: 	0.111561	motionBlur: 	1.25047	bloom2Tex: 	0.354762	printScene: 	0.0428862	applyBloom: 	0.00651715	setRenderState: 	0.000454125	applyParticles: 	0.00226461	gui: 	0.027855	setRenderState: 	0.000487207	luaMsg: 	0.0007669	printTextDebug:	0.00929002	console: 	0.00101351	endScene: 	0.000336835	present: 	0.372756	TOTAL_RENDER: 	7.27159	
UPDATE	UpdateSceneManager: 	0.0100449	UpdateInput: 	1.01826	UpdateCamera: 	0.0484921	UpdateEnemies: 	0.11462	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0254521	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.633465	UpdatePlayer: 	0.119853	UpdateSound: 	0.0195815	UpdateItems:	0.0110704	UpdateTriggers: 	0.0412803	UpdateRigid: 	0.00989752	UpdateGUI: 	0.00152478	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	2.18131	
RENDER	shadowmap: 	0.0754058	sendToRender: 	0.11859	scene: 	2.06872	particles2Tex: 	2.57531	sendToRender: 	0.108175	motionBlur: 	1.17867	bloom2Tex: 	0.385056	printScene: 	0.0405705	applyBloom: 	0.00655624	setRenderState: 	0.00044811	applyParticles: 	0.00223153	gui: 	0.0229769	setRenderState: 	0.000466155	luaMsg: 	0.000535326	printTextDebug:	0.000433073	console: 	0.0010887	endScene: 	0.000348864	present: 	0.362449	TOTAL_RENDER: 	7.18361	
UPDATE	UpdateSceneManager: 	0.0109471	UpdateInput: 	1.01831	UpdateCamera: 	0.0477192	UpdateEnemies: 	0.126803	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.025034	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.614627	UpdatePlayer: 	0.131164	UpdateSound: 	0.0121952	UpdateItems:	0.0100449	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00993963	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	2.14676	
RENDER	shadowmap: 	0.0743442	sendToRender: 	0.120617	scene: 	1.94345	particles2Tex: 	2.77234	sendToRender: 	0.16304	motionBlur: 	1.28289	bloom2Tex: 	0.400319	printScene: 	0.0538334	applyBloom: 	0.00668556	setRenderState: 	0.00046014	applyParticles: 	0.00208717	gui: 	0.0287603	setRenderState: 	0.000481192	luaMsg: 	0.000941332	printTextDebug:	0.000730811	console: 	0.00113381	endScene: 	0.000336835	present: 	0.339228	TOTAL_RENDER: 	7.4551	
UPDATE	UpdateSceneManager: 	0.0128238	UpdateInput: 	1.09131	UpdateCamera: 	0.04842	UpdateEnemies: 	0.113074	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0325045	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.62549	UpdatePlayer: 	0.114307	UpdateSound: 	0.0202853	UpdateItems:	0.0107937	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.00932611	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.21384	
RENDER	shadowmap: 	0.100698	sendToRender: 	0.166775	scene: 	2.206	particles2Tex: 	2.58604	sendToRender: 	0.108879	motionBlur: 	1.3207	bloom2Tex: 	0.391835	printScene: 	0.0490816	applyBloom: 	0.00708856	setRenderState: 	0.000451118	applyParticles: 	0.00212025	gui: 	0.0268204	setRenderState: 	0.00046014	luaMsg: 	0.000643594	printTextDebug:	0.000670662	console: 	0.00649609	endScene: 	0.000336835	present: 	0.370816	TOTAL_RENDER: 	7.58732	
UPDATE	UpdateSceneManager: 	0.0101501	UpdateInput: 	1.06563	UpdateCamera: 	0.0474455	UpdateEnemies: 	0.111811	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0259603	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.623827	UpdatePlayer: 	0.117664	UpdateSound: 	0.0120208	UpdateItems:	0.0104509	UpdateTriggers: 	0.0207875	UpdateRigid: 	0.00918175	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.18495	
RENDER	shadowmap: 	0.0745908	sendToRender: 	0.141404	scene: 	1.93695	particles2Tex: 	2.57554	sendToRender: 	0.117642	motionBlur: 	1.17975	bloom2Tex: 	0.38031	printScene: 	0.0402607	applyBloom: 	0.00687203	setRenderState: 	0.000463147	applyParticles: 	0.00227664	gui: 	0.0223243	setRenderState: 	0.000469162	luaMsg: 	0.000655624	printTextDebug:	0.00060149	console: 	0.00463448	endScene: 	0.000363902	present: 	0.361911	TOTAL_RENDER: 	7.11295	
UPDATE	UpdateSceneManager: 	0.00887499	UpdateInput: 	1.00917	UpdateCamera: 	0.0466997	UpdateEnemies: 	0.107859	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0234972	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.594074	UpdatePlayer: 	0.109853	UpdateSound: 	0.0181951	UpdateItems:	0.0096479	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00891409	UpdateGUI: 	0.0018165	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.065	
RENDER	shadowmap: 	0.069845	sendToRender: 	0.1388	scene: 	1.88909	particles2Tex: 	2.58532	sendToRender: 	0.124851	motionBlur: 	1.16066	bloom2Tex: 	0.397218	printScene: 	0.0382157	applyBloom: 	0.00688105	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.0221198	setRenderState: 	0.000451118	luaMsg: 	0.000532319	printTextDebug:	0.00063758	console: 	0.000914265	endScene: 	0.000381946	present: 	0.373174	TOTAL_RENDER: 	7.03274	
UPDATE	UpdateSceneManager: 	0.00832462	UpdateInput: 	1.05828	UpdateCamera: 	0.0474034	UpdateEnemies: 	0.109811	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0252295	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.586351	UpdatePlayer: 	0.117453	UpdateSound: 	0.0191214	UpdateItems:	0.0100479	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00853815	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.12637	
RENDER	shadowmap: 	0.075472	sendToRender: 	0.121327	scene: 	2.01462	particles2Tex: 	2.6181	sendToRender: 	0.11207	motionBlur: 	1.21533	bloom2Tex: 	0.384533	printScene: 	0.0405916	applyBloom: 	0.16965	setRenderState: 	0.000469162	applyParticles: 	0.00226461	gui: 	0.024207	setRenderState: 	0.000463147	luaMsg: 	0.00074284	printTextDebug:	0.000327812	console: 	0.0010887	endScene: 	0.000372924	present: 	0.192949	TOTAL_RENDER: 	7.20588	
UPDATE	UpdateSceneManager: 	0.00976519	UpdateInput: 	1.06132	UpdateCamera: 	0.0489312	UpdateEnemies: 	0.116154	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0269377	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.595385	UpdatePlayer: 	0.115261	UpdateSound: 	0.0203905	UpdateItems:	0.0107667	UpdateTriggers: 	0.0207965	UpdateRigid: 	0.00969301	UpdateGUI: 	0.00152177	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.16684	
RENDER	shadowmap: 	0.0971346	sendToRender: 	0.121955	scene: 	2.09748	particles2Tex: 	2.77951	sendToRender: 	0.130036	motionBlur: 	1.2097	bloom2Tex: 	0.402018	printScene: 	0.0429915	applyBloom: 	0.00681188	setRenderState: 	0.000439088	applyParticles: 	0.00234882	gui: 	0.0237799	setRenderState: 	0.000466155	luaMsg: 	0.000577431	printTextDebug:	0.000529311	console: 	0.0054886	endScene: 	0.000381946	present: 	0.377528	TOTAL_RENDER: 	7.52789	
UPDATE	UpdateSceneManager: 	0.0108419	UpdateInput: 	1.0329	UpdateCamera: 	0.0482245	UpdateEnemies: 	0.111303	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0280174	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.730964	UpdatePlayer: 	0.115895	UpdateSound: 	0.0117682	UpdateItems:	0.0107246	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00987045	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.24271	
RENDER	shadowmap: 	0.0759712	sendToRender: 	0.138391	scene: 	1.96737	particles2Tex: 	2.70504	sendToRender: 	0.144171	motionBlur: 	1.24865	bloom2Tex: 	0.377874	printScene: 	0.0405825	applyBloom: 	0.00716375	setRenderState: 	0.0004842	applyParticles: 	0.00214131	gui: 	0.0233829	setRenderState: 	0.000445103	luaMsg: 	0.000445103	printTextDebug:	0.000529311	console: 	0.00106163	endScene: 	0.000342849	present: 	0.475562	TOTAL_RENDER: 	7.46873	
UPDATE	UpdateSceneManager: 	0.0357526	UpdateInput: 	1.01183	UpdateCamera: 	0.0673098	UpdateEnemies: 	0.106052	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0259904	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.579391	UpdatePlayer: 	0.129793	UpdateSound: 	0.0112719	UpdateItems:	0.0108298	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.009284	UpdateGUI: 	0.00138343	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.11661	
RENDER	shadowmap: 	0.0708616	sendToRender: 	0.118818	scene: 	1.93034	particles2Tex: 	2.68096	sendToRender: 	0.139576	motionBlur: 	1.2193	bloom2Tex: 	0.368034	printScene: 	0.0382849	applyBloom: 	0.00646301	setRenderState: 	0.000445103	applyParticles: 	0.00228566	gui: 	0.021816	setRenderState: 	0.000493222	luaMsg: 	0.000809004	printTextDebug:	0.000730811	console: 	0.000941332	endScene: 	0.000357887	present: 	0.393158	TOTAL_RENDER: 	7.24841	
UPDATE	UpdateSceneManager: 	0.00907047	UpdateInput: 	1.00675	UpdateCamera: 	0.0463659	UpdateEnemies: 	0.106801	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0250701	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.587854	UpdatePlayer: 	0.1073	UpdateSound: 	0.0177049	UpdateItems:	0.00950655	UpdateTriggers: 	0.019783	UpdateRigid: 	0.0090013	UpdateGUI: 	0.00130523	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.0751	
RENDER	shadowmap: 	0.0747111	sendToRender: 	0.118584	scene: 	2.07193	particles2Tex: 	2.565	sendToRender: 	0.107171	motionBlur: 	1.1702	bloom2Tex: 	0.419034	printScene: 	0.0396021	applyBloom: 	0.00661038	setRenderState: 	0.000475177	applyParticles: 	0.00223153	gui: 	0.0229108	setRenderState: 	0.000457133	luaMsg: 	0.000631565	printTextDebug:	0.000454125	console: 	0.000857124	endScene: 	0.000348864	present: 	0.36795	TOTAL_RENDER: 	7.19109	
UPDATE	UpdateSceneManager: 	0.00884792	UpdateInput: 	1.02697	UpdateCamera: 	0.0457313	UpdateEnemies: 	0.100795	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0301497	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.738789	UpdatePlayer: 	0.106804	UpdateSound: 	0.0178131	UpdateItems:	0.00991857	UpdateTriggers: 	0.000833064	UpdateRigid: 	0.00891108	UpdateGUI: 	0.0014917	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.22615	
RENDER	shadowmap: 	0.0708616	sendToRender: 	0.138358	scene: 	1.89176	particles2Tex: 	2.61189	sendToRender: 	0.106798	motionBlur: 	1.16918	bloom2Tex: 	0.39677	printScene: 	0.0389284	applyBloom: 	0.00672767	setRenderState: 	0.00047217	applyParticles: 	0.00207514	gui: 	0.0213108	setRenderState: 	0.000457133	luaMsg: 	0.000658632	printTextDebug:	0.000646602	console: 	0.000938325	endScene: 	0.000381946	present: 	0.369038	TOTAL_RENDER: 	7.05801	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.05006	UpdateCamera: 	0.0460952	UpdateEnemies: 	0.104331	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0292595	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.590931	UpdatePlayer: 	0.107336	UpdateSound: 	0.0180116	UpdateItems:	0.0108148	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00925092	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	2.10678	
RENDER	shadowmap: 	0.0737126	sendToRender: 	0.136607	scene: 	1.94293	particles2Tex: 	2.59931	sendToRender: 	0.107974	motionBlur: 	1.17504	bloom2Tex: 	0.382355	printScene: 	0.0386638	applyBloom: 	0.00652316	setRenderState: 	0.000451118	applyParticles: 	0.00200898	gui: 	0.0227243	setRenderState: 	0.000454125	luaMsg: 	0.000544349	printTextDebug:	0.000631565	console: 	0.00113982	endScene: 	0.000336835	present: 	0.362825	TOTAL_RENDER: 	7.07848	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.05014	UpdateCamera: 	0.0478876	UpdateEnemies: 	0.107249	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0258581	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.612759	UpdatePlayer: 	0.112319	UpdateSound: 	0.0119065	UpdateItems:	0.0105682	UpdateTriggers: 	0.0210672	UpdateRigid: 	0.00941934	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000824042	TOTAL_UPDATE: 	2.15112	
RENDER	shadowmap: 	0.0761938	sendToRender: 	0.141732	scene: 	1.96955	particles2Tex: 	2.66643	sendToRender: 	0.129239	motionBlur: 	1.19994	bloom2Tex: 	0.372301	printScene: 	0.0409615	applyBloom: 	0.00656226	setRenderState: 	0.000442095	applyParticles: 	0.00198492	gui: 	0.0237288	setRenderState: 	0.000451118	luaMsg: 	0.000670662	printTextDebug:	0.000574423	console: 	0.00103456	endScene: 	0.000357887	present: 	0.382397	TOTAL_RENDER: 	7.23975	
UPDATE	UpdateSceneManager: 	0.0097291	UpdateInput: 	1.0405	UpdateCamera: 	0.0468591	UpdateEnemies: 	0.105237	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.0244175	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.752831	UpdatePlayer: 	0.110385	UpdateSound: 	0.019362	UpdateItems:	0.010487	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.00955467	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	2.28775	
RENDER	shadowmap: 	0.0745337	sendToRender: 	0.137134	scene: 	1.90202	particles2Tex: 	2.58756	sendToRender: 	0.125633	motionBlur: 	1.17236	bloom2Tex: 	0.381703	printScene: 	0.039536	applyBloom: 	0.00659233	setRenderState: 	0.00044811	applyParticles: 	0.00212025	gui: 	0.0217048	setRenderState: 	0.000451118	luaMsg: 	0.000595475	printTextDebug:	0.000345857	console: 	0.00104659	endScene: 	0.000345857	present: 	0.372984	TOTAL_RENDER: 	7.05018	
UPDATE	UpdateSceneManager: 	0.0132298	UpdateInput: 	1.03303	UpdateCamera: 	0.0509582	UpdateEnemies: 	0.119663	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0338428	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.603343	UpdatePlayer: 	0.124936	UpdateSound: 	0.0427449	UpdateItems:	0.0115546	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0102313	UpdateGUI: 	0.00148869	BuildFrustum: 	0.0011699	TOTAL_UPDATE: 	2.18457	
RENDER	shadowmap: 	0.0937212	sendToRender: 	0.127895	scene: 	2.03812	particles2Tex: 	2.57339	sendToRender: 	0.106097	motionBlur: 	1.42166	bloom2Tex: 	0.367495	printScene: 	0.0441043	applyBloom: 	0.00671564	setRenderState: 	0.000463147	applyParticles: 	0.0022586	gui: 	0.0256716	setRenderState: 	0.000469162	luaMsg: 	0.000553371	printTextDebug:	0.00921483	console: 	0.00111877	endScene: 	0.000333827	present: 	0.37398	TOTAL_RENDER: 	7.42601	
UPDATE	UpdateSceneManager: 	0.00970204	UpdateInput: 	0.86626	UpdateCamera: 	0.0477132	UpdateEnemies: 	0.113438	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0377164	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.591719	UpdatePlayer: 	0.117609	UpdateSound: 	0.0201018	UpdateItems:	0.0202853	UpdateTriggers: 	0.0308745	UpdateRigid: 	0.00946445	UpdateGUI: 	0.00144358	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	1.9995	
RENDER	shadowmap: 	0.077081	sendToRender: 	0.122707	scene: 	1.93375	particles2Tex: 	2.58238	sendToRender: 	0.107023	motionBlur: 	1.21219	bloom2Tex: 	0.354443	printScene: 	0.040378	applyBloom: 	0.00682691	setRenderState: 	0.000478185	applyParticles: 	0.00197289	gui: 	0.0228927	setRenderState: 	0.000445103	luaMsg: 	0.000863138	printTextDebug:	0.000830056	console: 	0.000917273	endScene: 	0.000366909	present: 	0.367378	TOTAL_RENDER: 	7.21873	
UPDATE	UpdateSceneManager: 	0.00846297	UpdateInput: 	1.02435	UpdateCamera: 	0.0462997	UpdateEnemies: 	0.105011	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0351601	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.741018	UpdatePlayer: 	0.109525	UpdateSound: 	0.0186853	UpdateItems:	0.0101592	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00902235	UpdateGUI: 	0.00135636	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.2442	
RENDER	shadowmap: 	0.0741998	sendToRender: 	0.138968	scene: 	1.90785	particles2Tex: 	2.61936	sendToRender: 	0.107372	motionBlur: 	1.18127	bloom2Tex: 	0.366702	printScene: 	0.0379781	applyBloom: 	0.00671865	setRenderState: 	0.000442095	applyParticles: 	0.00209619	gui: 	0.0224356	setRenderState: 	0.000454125	luaMsg: 	0.000610513	printTextDebug:	0.000535326	console: 	0.00102253	endScene: 	0.000336835	present: 	0.364112	TOTAL_RENDER: 	7.06865	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	1.03055	UpdateCamera: 	0.0466305	UpdateEnemies: 	0.103411	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0268926	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.613866	UpdatePlayer: 	0.106491	UpdateSound: 	0.0180447	UpdateItems:	0.00990654	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00927197	UpdateGUI: 	0.00147666	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.11674	
RENDER	shadowmap: 	0.0750539	sendToRender: 	0.136538	scene: 	2.32005	particles2Tex: 	2.73923	sendToRender: 	0.159368	motionBlur: 	1.21528	bloom2Tex: 	0.367754	printScene: 	0.0447419	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00219544	gui: 	0.0236265	setRenderState: 	0.00046014	luaMsg: 	0.000748855	printTextDebug:	0.000634572	console: 	0.00120599	endScene: 	0.000360894	present: 	0.372948	TOTAL_RENDER: 	7.76214	
UPDATE	UpdateSceneManager: 	0.00998774	UpdateInput: 	1.08857	UpdateCamera: 	0.0478125	UpdateEnemies: 	0.107276	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0268535	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.610588	UpdatePlayer: 	0.114506	UpdateSound: 	0.0123336	UpdateItems:	0.0120629	UpdateTriggers: 	0.0206642	UpdateRigid: 	0.0102614	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00106765	TOTAL_UPDATE: 	2.21694	
RENDER	shadowmap: 	0.079511	sendToRender: 	0.138941	scene: 	2.04576	particles2Tex: 	2.77147	sendToRender: 	0.11797	motionBlur: 	1.19949	bloom2Tex: 	0.352997	printScene: 	0.0409675	applyBloom: 	0.00689308	setRenderState: 	0.00047217	applyParticles: 	0.00221348	gui: 	0.0224506	setRenderState: 	0.00044811	luaMsg: 	0.00077893	printTextDebug:	0.000634572	console: 	0.00106765	endScene: 	0.000336835	present: 	0.371601	TOTAL_RENDER: 	7.38132	
UPDATE	UpdateSceneManager: 	0.0241198	UpdateInput: 	1.00611	UpdateCamera: 	0.0461884	UpdateEnemies: 	0.10739	UpdateProjectile: 	0.000836071	UpdateParticle: 	0.0239694	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.577473	UpdatePlayer: 	0.103402	UpdateSound: 	0.0111185	UpdateItems:	0.0101411	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.00800884	UpdateGUI: 	0.00148267	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	2.04757	
RENDER	shadowmap: 	0.0698962	sendToRender: 	0.127014	scene: 	1.95109	particles2Tex: 	2.73103	sendToRender: 	0.141338	motionBlur: 	1.20605	bloom2Tex: 	0.347321	printScene: 	0.0378698	applyBloom: 	0.00660136	setRenderState: 	0.000445103	applyParticles: 	0.00217739	gui: 	0.0213679	setRenderState: 	0.000445103	luaMsg: 	0.000667654	printTextDebug:	0.000526304	console: 	0.00102855	endScene: 	0.000333827	present: 	0.377892	TOTAL_RENDER: 	7.25653	
UPDATE	UpdateSceneManager: 	0.00840583	UpdateInput: 	1.05612	UpdateCamera: 	0.0456351	UpdateEnemies: 	0.100124	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0255964	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.579043	UpdatePlayer: 	0.0989361	UpdateSound: 	0.0177951	UpdateItems:	0.00914867	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.00877574	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	2.08922	
RENDER	shadowmap: 	0.0699984	sendToRender: 	0.136189	scene: 	1.87798	particles2Tex: 	2.59044	sendToRender: 	0.105405	motionBlur: 	1.16221	bloom2Tex: 	0.490966	printScene: 	0.0378217	applyBloom: 	0.00660136	setRenderState: 	0.000478185	applyParticles: 	0.00222251	gui: 	0.0220777	setRenderState: 	0.000454125	luaMsg: 	0.000550364	printTextDebug:	0.000688706	console: 	0.000884191	endScene: 	0.000345857	present: 	0.36367	TOTAL_RENDER: 	7.09035	
UPDATE	UpdateSceneManager: 	0.00882687	UpdateInput: 	1.10242	UpdateCamera: 	0.0574152	UpdateEnemies: 	0.135762	UpdateProjectile: 	0.00154583	UpdateParticle: 	0.0457193	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.697244	UpdatePlayer: 	0.1388	UpdateSound: 	0.0175906	UpdateItems:	0.0133862	UpdateTriggers: 	0.0223905	UpdateRigid: 	0.0125531	UpdateGUI: 	0.00181349	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.43728	
RENDER	shadowmap: 	0.118193	sendToRender: 	0.173921	scene: 	2.07561	particles2Tex: 	2.74343	sendToRender: 	0.121399	motionBlur: 	1.27207	bloom2Tex: 	0.41532	printScene: 	0.0511628	applyBloom: 	0.00686601	setRenderState: 	0.000478185	applyParticles: 	0.00203304	gui: 	0.038327	setRenderState: 	0.000481192	luaMsg: 	0.000872161	printTextDebug:	0.000733818	console: 	0.00127817	endScene: 	0.000336835	present: 	0.377751	TOTAL_RENDER: 	7.65086	
UPDATE	UpdateSceneManager: 	0.0107546	UpdateInput: 	1.05685	UpdateCamera: 	0.0492079	UpdateEnemies: 	0.126039	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0409645	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.675603	UpdatePlayer: 	30.8541	UpdateSound: 	0.0142192	UpdateItems:	0.0174492	UpdateTriggers: 	0.00094434	UpdateRigid: 	0.0150162	UpdateGUI: 	0.0019789	BuildFrustum: 	0.00122704	TOTAL_UPDATE: 	33.039	
RENDER	shadowmap: 	0.164231	sendToRender: 	0.153359	scene: 	2.17215	particles2Tex: 	2.77386	sendToRender: 	0.110593	motionBlur: 	1.25725	bloom2Tex: 	0.413666	printScene: 	0.0496831	applyBloom: 	0.00697729	setRenderState: 	0.000445103	applyParticles: 	0.0022586	gui: 	14.4155	setRenderState: 	0.000529311	luaMsg: 	0.000971407	printTextDebug:	0.000628557	console: 	0.00123907	endScene: 	0.000378939	present: 	2.87717	TOTAL_RENDER: 	24.7894	
UPDATE	UpdateSceneManager: 	0.01292	UpdateInput: 	1.06482	UpdateCamera: 	0.0515838	UpdateEnemies: 	0.123934	UpdateProjectile: 	0.001615	UpdateParticle: 	0.0337225	UpdateLUAMsg: 	0.000905243	UpdateColisions: 	0.64653	UpdatePlayer: 	28.6275	UpdateSound: 	0.0144628	UpdateItems:	0.0162523	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0148688	UpdateGUI: 	0.00208116	BuildFrustum: 	0.00145861	TOTAL_UPDATE: 	30.789	
RENDER	shadowmap: 	0.151109	sendToRender: 	0.137519	scene: 	4.21883	particles2Tex: 	2.79753	sendToRender: 	0.132316	motionBlur: 	1.57196	bloom2Tex: 	0.354485	printScene: 	0.0424442	applyBloom: 	0.00700135	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.0265979	setRenderState: 	0.000466155	luaMsg: 	0.000775922	printTextDebug:	0.000634572	console: 	0.00114283	endScene: 	0.000366909	present: 	0.369742	TOTAL_RENDER: 	10.1414	
UPDATE	UpdateSceneManager: 	0.0114043	UpdateInput: 	1.13239	UpdateCamera: 	0.0506665	UpdateEnemies: 	0.135275	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0220386	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.62844	UpdatePlayer: 	0.12994	UpdateSound: 	0.0201289	UpdateItems:	0.0105501	UpdateTriggers: 	0.0212356	UpdateRigid: 	0.00941934	UpdateGUI: 	0.00131125	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.30292	
RENDER	shadowmap: 	0.0736104	sendToRender: 	0.137931	scene: 	3.90194	particles2Tex: 	2.58654	sendToRender: 	0.126548	motionBlur: 	3.11187	bloom2Tex: 	0.383838	printScene: 	0.0455118	applyBloom: 	0.00691112	setRenderState: 	0.000454125	applyParticles: 	0.0022586	gui: 	0.0239574	setRenderState: 	0.000445103	luaMsg: 	0.000736825	printTextDebug:	0.00061352	console: 	0.00101351	endScene: 	0.000375931	present: 	0.270716	TOTAL_RENDER: 	11.0049	
UPDATE	UpdateSceneManager: 	0.0112178	UpdateInput: 	1.03381	UpdateCamera: 	0.0491327	UpdateEnemies: 	0.111474	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0286881	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.610618	UpdatePlayer: 	0.110659	UpdateSound: 	0.0110915	UpdateItems:	0.0108328	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00857424	UpdateGUI: 	0.00163305	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.11513	
RENDER	shadowmap: 	0.0722209	sendToRender: 	0.142228	scene: 	3.91599	particles2Tex: 	2.64359	sendToRender: 	0.128659	motionBlur: 	1.62464	bloom2Tex: 	0.0676707	printScene: 	0.035515	applyBloom: 	0.00685097	setRenderState: 	0.00046014	applyParticles: 	0.00190372	gui: 	0.0232927	setRenderState: 	0.000457133	luaMsg: 	0.000748855	printTextDebug:	0.000682691	console: 	0.0010496	endScene: 	0.000351872	present: 	0.435605	TOTAL_RENDER: 	9.43586	
UPDATE	UpdateSceneManager: 	0.0178492	UpdateInput: 	1.09339	UpdateCamera: 	0.0508049	UpdateEnemies: 	0.105607	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0243754	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.545579	UpdatePlayer: 	0.129603	UpdateSound: 	0.0204146	UpdateItems:	0.0106223	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0103366	UpdateGUI: 	0.00142854	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.16676	
RENDER	shadowmap: 	0.0781185	sendToRender: 	0.121693	scene: 	4.16555	particles2Tex: 	2.63475	sendToRender: 	0.129756	motionBlur: 	1.63584	bloom2Tex: 	0.375351	printScene: 	0.0382367	applyBloom: 	0.00677579	setRenderState: 	0.000454125	applyParticles: 	0.00205108	gui: 	0.0225198	setRenderState: 	0.000445103	luaMsg: 	0.000769907	printTextDebug:	0.000718781	console: 	0.00079096	endScene: 	0.000360894	present: 	0.431452	TOTAL_RENDER: 	9.9623	
UPDATE	UpdateSceneManager: 	0.0104449	UpdateInput: 	1.0132	UpdateCamera: 	0.0460351	UpdateEnemies: 	0.0984038	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0319722	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.51071	UpdatePlayer: 	0.100837	UpdateSound: 	0.0174161	UpdateItems:	0.0142252	UpdateTriggers: 	0.0203183	UpdateRigid: 	0.00886897	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	2.01524	
RENDER	shadowmap: 	0.0677549	sendToRender: 	0.113179	scene: 	4.20804	particles2Tex: 	2.50228	sendToRender: 	0.129726	motionBlur: 	1.76589	bloom2Tex: 	0.0664135	printScene: 	0.0364683	applyBloom: 	0.00673068	setRenderState: 	0.000454125	applyParticles: 	0.00203003	gui: 	0.338425	setRenderState: 	0.000514274	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.000941332	endScene: 	0.000369916	present: 	0.0897664	TOTAL_RENDER: 	9.66518	
UPDATE	UpdateSceneManager: 	0.00992459	UpdateInput: 	1.31181	UpdateCamera: 	0.0591114	UpdateEnemies: 	0.137459	UpdateProjectile: 	0.00139846	UpdateParticle: 	0.049244	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.646536	UpdatePlayer: 	0.134439	UpdateSound: 	0.0180146	UpdateItems:	0.013741	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0114945	UpdateGUI: 	0.00187665	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.54309	
RENDER	shadowmap: 	0.125254	sendToRender: 	0.175831	scene: 	4.60123	particles2Tex: 	2.80878	sendToRender: 	0.187364	motionBlur: 	1.82443	bloom2Tex: 	0.385041	printScene: 	0.0509432	applyBloom: 	0.00684496	setRenderState: 	0.000454125	applyParticles: 	0.00221048	gui: 	0.0233198	setRenderState: 	0.00046014	luaMsg: 	0.000673669	printTextDebug:	0.000427058	console: 	0.000866146	endScene: 	0.000375931	present: 	0.460654	TOTAL_RENDER: 	10.9914	
UPDATE	UpdateSceneManager: 	0.0230281	UpdateInput: 	1.04577	UpdateCamera: 	0.0642692	UpdateEnemies: 	0.114972	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0360654	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.617646	UpdatePlayer: 	0.118277	UpdateSound: 	0.0179455	UpdateItems:	0.0120268	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00813215	UpdateGUI: 	0.00114885	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.18691	
RENDER	shadowmap: 	0.0813455	sendToRender: 	0.118782	scene: 	4.48871	particles2Tex: 	2.24437	sendToRender: 	0.151957	motionBlur: 	1.79019	bloom2Tex: 	0.0733848	printScene: 	0.369005	applyBloom: 	0.00699533	setRenderState: 	0.000478185	applyParticles: 	0.0021804	gui: 	0.0297497	setRenderState: 	0.000469162	luaMsg: 	0.000799982	printTextDebug:	0.000757878	console: 	0.00119697	endScene: 	0.000366909	present: 	0.231613	TOTAL_RENDER: 	10.0958	
UPDATE	UpdateSceneManager: 	0.00885694	UpdateInput: 	1.01942	UpdateCamera: 	0.0462396	UpdateEnemies: 	0.0990955	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0414517	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.527257	UpdatePlayer: 	0.0975016	UpdateSound: 	0.0172989	UpdateItems:	0.00965091	UpdateTriggers: 	0.0198011	UpdateRigid: 	0.00881785	UpdateGUI: 	0.00133832	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.0243	
RENDER	shadowmap: 	0.0865635	sendToRender: 	0.146893	scene: 	4.37151	particles2Tex: 	2.59525	sendToRender: 	0.108789	motionBlur: 	1.65281	bloom2Tex: 	0.0715503	printScene: 	0.0441373	applyBloom: 	0.324308	setRenderState: 	0.000451118	applyParticles: 	0.00210522	gui: 	0.0250972	setRenderState: 	0.000445103	luaMsg: 	0.000463147	printTextDebug:	0.000706751	console: 	0.00109471	endScene: 	0.000360894	present: 	0.220455	TOTAL_RENDER: 	9.98093	
UPDATE	UpdateSceneManager: 	0.00749457	UpdateInput: 	1.32362	UpdateCamera: 	0.0386217	UpdateEnemies: 	0.0883258	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.039151	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.519615	UpdatePlayer: 	0.095246	UpdateSound: 	0.0115847	UpdateItems:	0.00967798	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00861334	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	2.26568	
RENDER	shadowmap: 	0.0756254	sendToRender: 	0.134893	scene: 	4.05111	particles2Tex: 	2.56822	sendToRender: 	0.10733	motionBlur: 	1.79126	bloom2Tex: 	0.0673368	printScene: 	0.0346879	applyBloom: 	0.00708555	setRenderState: 	0.000454125	applyParticles: 	0.00214131	gui: 	0.0210491	setRenderState: 	0.000439088	luaMsg: 	0.000673669	printTextDebug:	0.000757878	console: 	0.000784945	endScene: 	0.000381946	present: 	0.466347	TOTAL_RENDER: 	9.65948	
UPDATE	UpdateSceneManager: 	0.00959978	UpdateInput: 	1.01477	UpdateCamera: 	0.04682	UpdateEnemies: 	0.104825	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0243273	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.531399	UpdatePlayer: 	0.0915648	UpdateSound: 	0.0102193	UpdateItems:	0.00976519	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00802989	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.00933	
RENDER	shadowmap: 	0.0735051	sendToRender: 	0.135269	scene: 	3.85786	particles2Tex: 	2.59856	sendToRender: 	0.125928	motionBlur: 	1.62126	bloom2Tex: 	0.0670481	printScene: 	0.0341496	applyBloom: 	0.274613	setRenderState: 	0.000481192	applyParticles: 	0.00236085	gui: 	0.0215454	setRenderState: 	0.00044811	luaMsg: 	0.000646602	printTextDebug:	0.000424051	console: 	0.000812012	endScene: 	0.000375931	present: 	0.197544	TOTAL_RENDER: 	9.32608	
UPDATE	UpdateSceneManager: 	0.00815019	UpdateInput: 	1.00317	UpdateCamera: 	0.044793	UpdateEnemies: 	0.0954354	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0216717	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.52591	UpdatePlayer: 	0.0928971	UpdateSound: 	0.0111937	UpdateItems:	0.00969001	UpdateTriggers: 	0.0191785	UpdateRigid: 	0.00797877	UpdateGUI: 	0.00112779	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.97033	
RENDER	shadowmap: 	0.069003	sendToRender: 	0.134505	scene: 	3.90572	particles2Tex: 	2.88095	sendToRender: 	0.130421	motionBlur: 	1.65229	bloom2Tex: 	0.0679534	printScene: 	0.389531	applyBloom: 	0.00696826	setRenderState: 	0.000487207	applyParticles: 	0.00214431	gui: 	0.0224326	setRenderState: 	0.000445103	luaMsg: 	0.000646602	printTextDebug:	0.000514274	console: 	0.000983436	endScene: 	0.000369916	present: 	0.250271	TOTAL_RENDER: 	9.84442	
UPDATE	UpdateSceneManager: 	0.00901935	UpdateInput: 	0.999478	UpdateCamera: 	0.0382488	UpdateEnemies: 	0.0899829	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0344534	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.566282	UpdatePlayer: 	0.103571	UpdateSound: 	0.0192026	UpdateItems:	0.00999376	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00898326	UpdateGUI: 	0.00144057	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	2.14669	
RENDER	shadowmap: 	0.0900401	sendToRender: 	0.115838	scene: 	3.88844	particles2Tex: 	2.6208	sendToRender: 	0.127826	motionBlur: 	1.63307	bloom2Tex: 	0.0672857	printScene: 	0.035521	applyBloom: 	0.00674872	setRenderState: 	0.00044811	applyParticles: 	0.00229469	gui: 	0.0224236	setRenderState: 	0.000469162	luaMsg: 	0.000661639	printTextDebug:	0.000442095	console: 	0.000875168	endScene: 	0.000366909	present: 	0.142174	TOTAL_RENDER: 	9.40038	
UPDATE	UpdateSceneManager: 	0.00743141	UpdateInput: 	1.02171	UpdateCamera: 	0.0643173	UpdateEnemies: 	0.0929182	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0216807	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.512846	UpdatePlayer: 	0.0904852	UpdateSound: 	0.0104028	UpdateItems:	0.0096058	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00784042	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.96789	
RENDER	shadowmap: 	0.0850477	sendToRender: 	0.113679	scene: 	3.80486	particles2Tex: 	2.88116	sendToRender: 	0.161175	motionBlur: 	1.85185	bloom2Tex: 	0.0743682	printScene: 	0.0483989	applyBloom: 	0.00709758	setRenderState: 	0.000445103	applyParticles: 	0.00216536	gui: 	0.035942	setRenderState: 	0.000643594	luaMsg: 	0.00101351	printTextDebug:	0.000748855	console: 	0.00132629	endScene: 	0.000505252	present: 	0.155106	TOTAL_RENDER: 	10.0211	
UPDATE	UpdateSceneManager: 	0.0117381	UpdateInput: 	1.09395	UpdateCamera: 	0.0513462	UpdateEnemies: 	0.131233	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0419509	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.665032	UpdatePlayer: 	0.128454	UpdateSound: 	0.0152809	UpdateItems:	0.0132989	UpdateTriggers: 	0.0215394	UpdateRigid: 	0.0106404	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00125711	TOTAL_UPDATE: 	2.31467	
RENDER	shadowmap: 	0.0888912	sendToRender: 	0.137985	scene: 	3.86835	particles2Tex: 	2.69471	sendToRender: 	0.128147	motionBlur: 	1.55266	bloom2Tex: 	0.268517	printScene: 	0.037533	applyBloom: 	0.00688406	setRenderState: 	0.000445103	applyParticles: 	0.00191875	gui: 	0.0241288	setRenderState: 	0.000463147	luaMsg: 	0.000643594	printTextDebug:	0.00043608	console: 	0.000935317	endScene: 	0.000381946	present: 	0.399459	TOTAL_RENDER: 	9.54419	
UPDATE	UpdateSceneManager: 	0.00849304	UpdateInput: 	1.15053	UpdateCamera: 	0.0386067	UpdateEnemies: 	0.0961272	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.025016	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.628602	UpdatePlayer: 	0.121799	UpdateSound: 	0.0209379	UpdateItems:	0.0112148	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0108268	UpdateGUI: 	0.00166914	BuildFrustum: 	0.00105862	TOTAL_UPDATE: 	2.2569	
RENDER	shadowmap: 	0.0941573	sendToRender: 	0.150631	scene: 	4.14202	particles2Tex: 	2.71102	sendToRender: 	0.156688	motionBlur: 	1.91823	bloom2Tex: 	0.0729096	printScene: 	0.046399	applyBloom: 	0.00654421	setRenderState: 	0.000451118	applyParticles: 	0.00221048	gui: 	0.0273077	setRenderState: 	0.000445103	luaMsg: 	0.000935317	printTextDebug:	0.000640587	console: 	0.00107667	endScene: 	0.000342849	present: 	0.43808	TOTAL_RENDER: 	10.1111	
UPDATE	UpdateSceneManager: 	0.0192086	UpdateInput: 	1.08806	UpdateCamera: 	0.0494335	UpdateEnemies: 	0.120906	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0455118	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.668728	UpdatePlayer: 	0.120337	UpdateSound: 	0.0160417	UpdateItems:	0.0119215	UpdateTriggers: 	0.000799982	UpdateRigid: 	0.00911558	UpdateGUI: 	0.00153079	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.27926	
RENDER	shadowmap: 	0.0840552	sendToRender: 	0.134574	scene: 	4.20019	particles2Tex: 	2.70435	sendToRender: 	0.132626	motionBlur: 	1.64075	bloom2Tex: 	0.259387	printScene: 	0.0379871	applyBloom: 	0.00664647	setRenderState: 	0.00043608	applyParticles: 	0.00205108	gui: 	0.0234521	setRenderState: 	0.000466155	luaMsg: 	0.000757878	printTextDebug:	0.000634572	console: 	0.000809004	endScene: 	0.000348864	present: 	0.35576	TOTAL_RENDER: 	10.0296	
UPDATE	UpdateSceneManager: 	0.0102494	UpdateInput: 	1.07155	UpdateCamera: 	0.0491297	UpdateEnemies: 	0.107964	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0272144	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.580483	UpdatePlayer: 	0.110304	UpdateSound: 	0.0123516	UpdateItems:	0.0107667	UpdateTriggers: 	0.0209529	UpdateRigid: 	0.00863138	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.14155	
RENDER	shadowmap: 	0.0789125	sendToRender: 	0.130514	scene: 	4.03386	particles2Tex: 	2.54825	sendToRender: 	0.11081	motionBlur: 	1.68955	bloom2Tex: 	0.0671474	printScene: 	0.0354548	applyBloom: 	0.3199	setRenderState: 	0.000481192	applyParticles: 	0.00211424	gui: 	0.0220747	setRenderState: 	0.000466155	luaMsg: 	0.000655624	printTextDebug:	0.000457133	console: 	0.00105862	endScene: 	0.000372924	present: 	0.195953	TOTAL_RENDER: 	9.56394	
UPDATE	UpdateSceneManager: 	0.0219273	UpdateInput: 	1.00537	UpdateCamera: 	0.0464651	UpdateEnemies: 	0.0953783	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0193229	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.523537	UpdatePlayer: 	0.0960881	UpdateSound: 	0.0166252	UpdateItems:	0.00945543	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.00753667	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.96952	
RENDER	shadowmap: 	0.0669368	sendToRender: 	0.113291	scene: 	3.96056	particles2Tex: 	2.55848	sendToRender: 	0.115928	motionBlur: 	1.60888	bloom2Tex: 	0.065809	printScene: 	0.0331241	applyBloom: 	0.328738	setRenderState: 	0.000481192	applyParticles: 	0.0022195	gui: 	0.0202071	setRenderState: 	0.00047217	luaMsg: 	0.000550364	printTextDebug:	0.000523296	console: 	0.000926295	endScene: 	0.000372924	present: 	0.210717	TOTAL_RENDER: 	9.40376	
UPDATE	UpdateSceneManager: 	0.0076299	UpdateInput: 	1.02716	UpdateCamera: 	0.0444982	UpdateEnemies: 	0.0927738	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.021792	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.512563	UpdatePlayer: 	0.0929723	UpdateSound: 	0.0149139	UpdateItems:	0.00914867	UpdateTriggers: 	0.000787952	UpdateRigid: 	0.00763592	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.95879	
RENDER	shadowmap: 	0.0638542	sendToRender: 	0.122054	scene: 	3.97654	particles2Tex: 	2.5574	sendToRender: 	0.10881	motionBlur: 	1.61766	bloom2Tex: 	0.387306	printScene: 	0.0372443	applyBloom: 	0.00676075	setRenderState: 	0.00403901	applyParticles: 	0.00199093	gui: 	0.0206131	setRenderState: 	0.00044811	luaMsg: 	0.000658632	printTextDebug:	0.000529311	console: 	0.000902235	endScene: 	0.000550364	present: 	0.324892	TOTAL_RENDER: 	9.766	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	0.973837	UpdateCamera: 	0.0450336	UpdateEnemies: 	0.105465	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0271001	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.528445	UpdatePlayer: 	0.0966986	UpdateSound: 	0.0174552	UpdateItems:	0.00932911	UpdateTriggers: 	0.0198131	UpdateRigid: 	0.00850808	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	1.96612	
RENDER	shadowmap: 	0.0852913	sendToRender: 	0.11591	scene: 	4.04254	particles2Tex: 	2.60079	sendToRender: 	0.12702	motionBlur: 	1.59235	bloom2Tex: 	0.370704	printScene: 	0.0349105	applyBloom: 	0.00674872	setRenderState: 	0.000451118	applyParticles: 	0.00197289	gui: 	0.0299001	setRenderState: 	0.000454125	luaMsg: 	0.000682691	printTextDebug:	0.000523296	console: 	0.000815019	endScene: 	0.000351872	present: 	0.27326	TOTAL_RENDER: 	9.60352	
UPDATE	UpdateSceneManager: 	0.0173319	UpdateInput: 	1.01987	UpdateCamera: 	0.0503868	UpdateEnemies: 	0.106355	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.025819	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.573214	UpdatePlayer: 	0.108208	UpdateSound: 	0.0186733	UpdateItems:	0.0100599	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0098885	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.10991	
RENDER	shadowmap: 	0.0771201	sendToRender: 	0.119901	scene: 	4.12101	particles2Tex: 	2.56959	sendToRender: 	0.118776	motionBlur: 	1.56879	bloom2Tex: 	0.312964	printScene: 	0.0361766	applyBloom: 	0.00658632	setRenderState: 	0.000445103	applyParticles: 	0.0018556	gui: 	0.023007	setRenderState: 	0.000478185	luaMsg: 	0.000442095	printTextDebug:	0.00061352	console: 	0.000977422	endScene: 	0.000345857	present: 	0.370449	TOTAL_RENDER: 	9.71593	
UPDATE	UpdateSceneManager: 	0.00996068	UpdateInput: 	1.08117	UpdateCamera: 	0.0517853	UpdateEnemies: 	0.132063	UpdateProjectile: 	0.00137441	UpdateParticle: 	0.0463809	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.684454	UpdatePlayer: 	0.122743	UpdateSound: 	0.0241589	UpdateItems:	0.0134854	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0101562	UpdateGUI: 	0.00143155	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.32516	
RENDER	shadowmap: 	0.118322	sendToRender: 	0.151645	scene: 	4.24448	particles2Tex: 	2.68254	sendToRender: 	0.18817	motionBlur: 	1.74671	bloom2Tex: 	0.34897	printScene: 	0.0411058	applyBloom: 	0.00656226	setRenderState: 	0.00044811	applyParticles: 	0.0021383	gui: 	0.0228446	setRenderState: 	0.00046014	luaMsg: 	0.000851109	printTextDebug:	0.000646602	console: 	0.000839079	endScene: 	0.000354879	present: 	0.388202	TOTAL_RENDER: 	10.2941	
UPDATE	UpdateSceneManager: 	0.0113261	UpdateInput: 	1.10482	UpdateCamera: 	0.0489914	UpdateEnemies: 	0.121206	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0330609	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.659101	UpdatePlayer: 	0.120527	UpdateSound: 	0.0126012	UpdateItems:	0.0122493	UpdateTriggers: 	0.0202582	UpdateRigid: 	0.00935016	UpdateGUI: 	0.00132929	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.28214	
RENDER	shadowmap: 	0.0819831	sendToRender: 	0.134229	scene: 	4.096	particles2Tex: 	2.70461	sendToRender: 	0.185433	motionBlur: 	1.64211	bloom2Tex: 	0.399245	printScene: 	0.0403389	applyBloom: 	0.00659534	setRenderState: 	0.000454125	applyParticles: 	0.00196687	gui: 	0.0220266	setRenderState: 	0.00044811	luaMsg: 	0.0100208	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000339842	present: 	0.279672	TOTAL_RENDER: 	9.9373	
UPDATE	UpdateSceneManager: 	0.0147034	UpdateInput: 	1.12569	UpdateCamera: 	0.0404111	UpdateEnemies: 	0.100172	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0233498	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.568601	UpdatePlayer: 	0.0982925	UpdateSound: 	0.0137501	UpdateItems:	0.0103907	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.010084	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.15651	
RENDER	shadowmap: 	0.0733668	sendToRender: 	0.134941	scene: 	3.65704	particles2Tex: 	2.65667	sendToRender: 	0.106957	motionBlur: 	1.5181	bloom2Tex: 	0.345577	printScene: 	0.0361766	applyBloom: 	0.00667955	setRenderState: 	0.000454125	applyParticles: 	0.00196387	gui: 	0.0210762	setRenderState: 	0.000469162	luaMsg: 	0.000523296	printTextDebug:	0.000547356	console: 	0.000926295	endScene: 	0.000357887	present: 	0.374364	TOTAL_RENDER: 	9.27125	
UPDATE	UpdateSceneManager: 	0.0100148	UpdateInput: 	1.02667	UpdateCamera: 	0.044405	UpdateEnemies: 	0.093652	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0190913	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.544487	UpdatePlayer: 	0.0816493	UpdateSound: 	0.0154463	UpdateItems:	0.00916671	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.00741337	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.98082	
RENDER	shadowmap: 	0.0683383	sendToRender: 	0.122857	scene: 	3.79006	particles2Tex: 	2.55425	sendToRender: 	0.108127	motionBlur: 	1.72844	bloom2Tex: 	0.0650602	printScene: 	0.033485	applyBloom: 	0.00664647	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0194793	setRenderState: 	0.000478185	luaMsg: 	0.000348864	printTextDebug:	0.000439088	console: 	0.000775922	endScene: 	0.000360894	present: 	0.454044	TOTAL_RENDER: 	9.26279	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	0.989322	UpdateCamera: 	0.0646181	UpdateEnemies: 	0.100166	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0227002	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.561019	UpdatePlayer: 	0.0867168	UpdateSound: 	0.0173921	UpdateItems:	0.00966294	UpdateTriggers: 	0.018977	UpdateRigid: 	0.00808704	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	2.01801	
RENDER	shadowmap: 	0.0716164	sendToRender: 	0.23862	scene: 	3.98155	particles2Tex: 	2.67472	sendToRender: 	0.114806	motionBlur: 	1.62923	bloom2Tex: 	0.0682601	printScene: 	0.353057	applyBloom: 	0.00699533	setRenderState: 	0.0004842	applyParticles: 	0.00203905	gui: 	0.0227875	setRenderState: 	0.000445103	luaMsg: 	0.000763893	printTextDebug:	0.000538334	console: 	0.000784945	endScene: 	0.000396984	present: 	0.257645	TOTAL_RENDER: 	9.74586	
UPDATE	UpdateSceneManager: 	0.010096	UpdateInput: 	1.19905	UpdateCamera: 	0.0520951	UpdateEnemies: 	0.0877003	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0257287	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.623682	UpdatePlayer: 	0.096891	UpdateSound: 	0.0120088	UpdateItems:	0.0106374	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.00919679	UpdateGUI: 	0.00158793	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.26623	
RENDER	shadowmap: 	0.0750239	sendToRender: 	0.117805	scene: 	3.93746	particles2Tex: 	2.59793	sendToRender: 	0.121823	motionBlur: 	1.70995	bloom2Tex: 	0.0696014	printScene: 	0.0412923	applyBloom: 	0.3122	setRenderState: 	0.000481192	applyParticles: 	0.002018	gui: 	0.0243182	setRenderState: 	0.000478185	luaMsg: 	0.000796975	printTextDebug:	0.000445103	console: 	0.000905243	endScene: 	0.000393976	present: 	0.208341	TOTAL_RENDER: 	9.548	
UPDATE	UpdateSceneManager: 	0.0110794	UpdateInput: 	1.14916	UpdateCamera: 	0.0453373	UpdateEnemies: 	0.113739	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0450155	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.71682	UpdatePlayer: 	0.117706	UpdateSound: 	0.0134463	UpdateItems:	0.013305	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0115125	UpdateGUI: 	0.00155184	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.39376	
RENDER	shadowmap: 	0.109366	sendToRender: 	0.171091	scene: 	4.18178	particles2Tex: 	2.76829	sendToRender: 	0.153927	motionBlur: 	1.80877	bloom2Tex: 	0.0695563	printScene: 	0.059316	applyBloom: 	0.280108	setRenderState: 	0.000463147	applyParticles: 	0.00235784	gui: 	0.0218973	setRenderState: 	0.000475177	luaMsg: 	0.000649609	printTextDebug:	0.000421043	console: 	0.000532319	endScene: 	0.000372924	present: 	0.201358	TOTAL_RENDER: 	10.161	
UPDATE	UpdateSceneManager: 	0.0231634	UpdateInput: 	1.04228	UpdateCamera: 	0.0501553	UpdateEnemies: 	0.120045	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0337556	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.748861	UpdatePlayer: 	0.122569	UpdateSound: 	0.0205349	UpdateItems:	0.0122403	UpdateTriggers: 	0.0202853	UpdateRigid: 	0.0111306	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.36017	
RENDER	shadowmap: 	0.10659	sendToRender: 	0.117928	scene: 	4.07044	particles2Tex: 	2.56323	sendToRender: 	0.129305	motionBlur: 	1.76208	bloom2Tex: 	0.0678421	printScene: 	0.0373826	applyBloom: 	0.340407	setRenderState: 	0.000523296	applyParticles: 	0.0020571	gui: 	0.0220296	setRenderState: 	0.000478185	luaMsg: 	0.000565401	printTextDebug:	0.000745848	console: 	0.0010075	endScene: 	0.000375931	present: 	0.215045	TOTAL_RENDER: 	9.75536	
UPDATE	UpdateSceneManager: 	0.00781035	UpdateInput: 	1.0182	UpdateCamera: 	0.0473493	UpdateEnemies: 	0.0971617	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0224115	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.636999	UpdatePlayer: 	0.0947167	UpdateSound: 	0.0172447	UpdateItems:	0.00945543	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.00845394	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	2.08928	
RENDER	shadowmap: 	0.0648046	sendToRender: 	0.155311	scene: 	4.26407	particles2Tex: 	2.86988	sendToRender: 	0.166147	motionBlur: 	1.7759	bloom2Tex: 	0.0680315	printScene: 	0.39874	applyBloom: 	0.00662541	setRenderState: 	0.000433073	applyParticles: 	0.00208116	gui: 	0.0227604	setRenderState: 	0.000463147	luaMsg: 	0.000658632	printTextDebug:	0.000541341	console: 	0.00569912	endScene: 	0.000363902	present: 	0.259393	TOTAL_RENDER: 	10.4106	
UPDATE	UpdateSceneManager: 	0.00925994	UpdateInput: 	1.0246	UpdateCamera: 	0.0450757	UpdateEnemies: 	0.10364	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0441554	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.703674	UpdatePlayer: 	0.0991827	UpdateSound: 	0.0118674	UpdateItems:	0.0113291	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.00756675	UpdateGUI: 	0.00106464	BuildFrustum: 	0.00111576	TOTAL_UPDATE: 	2.18972	
RENDER	shadowmap: 	0.0705789	sendToRender: 	0.123266	scene: 	4.00378	particles2Tex: 	2.86519	sendToRender: 	0.143783	motionBlur: 	1.61349	bloom2Tex: 	0.0655444	printScene: 	0.373592	applyBloom: 	0.00712164	setRenderState: 	0.00047217	applyParticles: 	0.00192477	gui: 	0.0385285	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000342849	console: 	0.00104058	endScene: 	0.000354879	present: 	0.225565	TOTAL_RENDER: 	9.85664	
UPDATE	UpdateSceneManager: 	0.00909152	UpdateInput: 	1.05044	UpdateCamera: 	0.0455779	UpdateEnemies: 	0.0937874	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0203003	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.699241	UpdatePlayer: 	0.0925242	UpdateSound: 	0.0164929	UpdateItems:	0.00934114	UpdateTriggers: 	0.0192026	UpdateRigid: 	0.00877574	UpdateGUI: 	0.00156688	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.19305	
RENDER	shadowmap: 	0.0728435	sendToRender: 	0.125182	scene: 	4.25662	particles2Tex: 	2.63054	sendToRender: 	0.107739	motionBlur: 	1.63607	bloom2Tex: 	0.0666451	printScene: 	0.0350458	applyBloom: 	0.310552	setRenderState: 	0.000475177	applyParticles: 	0.00214431	gui: 	0.0204657	setRenderState: 	0.000442095	luaMsg: 	0.000562393	printTextDebug:	0.000427058	console: 	0.000887198	endScene: 	0.000396984	present: 	0.197286	TOTAL_RENDER: 	9.77795	
UPDATE	UpdateSceneManager: 	0.00816523	UpdateInput: 	1.22246	UpdateCamera: 	0.0546303	UpdateEnemies: 	0.129823	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.049638	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.874552	UpdatePlayer: 	0.124045	UpdateSound: 	0.0134433	UpdateItems:	0.0130253	UpdateTriggers: 	0.000724796	UpdateRigid: 	0.0116358	UpdateGUI: 	0.00158192	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.65087	
RENDER	shadowmap: 	0.112154	sendToRender: 	0.174522	scene: 	4.4486	particles2Tex: 	2.73707	sendToRender: 	0.11613	motionBlur: 	1.83871	bloom2Tex: 	0.0738931	printScene: 	0.0482666	applyBloom: 	0.313608	setRenderState: 	0.000499237	applyParticles: 	0.00218341	gui: 	0.0283843	setRenderState: 	0.000457133	luaMsg: 	0.000556378	printTextDebug:	0.000872161	console: 	0.00115185	endScene: 	0.000366909	present: 	0.214287	TOTAL_RENDER: 	10.4558	
UPDATE	UpdateSceneManager: 	0.0123396	UpdateInput: 	1.07744	UpdateCamera: 	0.0472861	UpdateEnemies: 	0.114683	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0401916	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.811404	UpdatePlayer: 	0.112277	UpdateSound: 	0.0123305	UpdateItems:	0.0111516	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.00876973	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.40201	
RENDER	shadowmap: 	0.0802388	sendToRender: 	0.139501	scene: 	4.27609	particles2Tex: 	2.74501	sendToRender: 	0.156646	motionBlur: 	1.97582	bloom2Tex: 	0.0727051	printScene: 	0.0460742	applyBloom: 	0.294044	setRenderState: 	0.000493222	applyParticles: 	0.00216236	gui: 	0.0262099	setRenderState: 	0.000451118	luaMsg: 	0.000739833	printTextDebug:	0.000336835	console: 	0.00106163	endScene: 	0.000390969	present: 	0.20118	TOTAL_RENDER: 	10.3671	
UPDATE	UpdateSceneManager: 	0.011305	UpdateInput: 	1.06397	UpdateCamera: 	0.049241	UpdateEnemies: 	0.117336	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0389525	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.962817	UpdatePlayer: 	0.137949	UpdateSound: 	0.0188056	UpdateItems:	0.0123696	UpdateTriggers: 	0.0184748	UpdateRigid: 	0.0109862	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.57071	
RENDER	shadowmap: 	0.0836282	sendToRender: 	0.117267	scene: 	4.52257	particles2Tex: 	2.52718	sendToRender: 	0.109155	motionBlur: 	1.73762	bloom2Tex: 	0.0671744	printScene: 	0.0361796	applyBloom: 	0.304937	setRenderState: 	0.000493222	applyParticles: 	0.00212928	gui: 	0.0220597	setRenderState: 	0.000466155	luaMsg: 	0.000646602	printTextDebug:	0.000673669	console: 	0.00092028	endScene: 	0.000406006	present: 	0.203042	TOTAL_RENDER: 	10.0557	
UPDATE	UpdateSceneManager: 	0.00815621	UpdateInput: 	1.03608	UpdateCamera: 	0.0469914	UpdateEnemies: 	0.097661	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.024622	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.822956	UpdatePlayer: 	0.0894807	UpdateSound: 	0.0124358	UpdateItems:	0.00937122	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00849605	UpdateGUI: 	0.00103456	BuildFrustum: 	0.000935317	TOTAL_UPDATE: 	2.28609	
RENDER	shadowmap: 	0.0663714	sendToRender: 	0.124196	scene: 	4.13914	particles2Tex: 	2.80355	sendToRender: 	0.137979	motionBlur: 	1.7628	bloom2Tex: 	0.068218	printScene: 	0.0357436	applyBloom: 	0.31544	setRenderState: 	0.000454125	applyParticles: 	0.00216536	gui: 	0.0204176	setRenderState: 	0.000487207	luaMsg: 	0.000658632	printTextDebug:	0.000640587	console: 	0.00075487	endScene: 	0.000366909	present: 	0.223932	TOTAL_RENDER: 	10.0248	
UPDATE	UpdateSceneManager: 	0.0137441	UpdateInput: 	1.13913	UpdateCamera: 	0.0502124	UpdateEnemies: 	0.126006	UpdateProjectile: 	0.00138944	UpdateParticle: 	0.0474455	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.835623	UpdatePlayer: 	0.126021	UpdateSound: 	0.0133411	UpdateItems:	0.012932	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00958475	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.51887	
RENDER	shadowmap: 	0.108148	sendToRender: 	0.15215	scene: 	4.56618	particles2Tex: 	2.49771	sendToRender: 	0.15018	motionBlur: 	1.89425	bloom2Tex: 	0.0732465	printScene: 	0.0470335	applyBloom: 	0.321749	setRenderState: 	0.000475177	applyParticles: 	0.00203304	gui: 	0.0267513	setRenderState: 	0.000469162	luaMsg: 	0.0102404	printTextDebug:	0.00063758	console: 	0.00669759	endScene: 	0.000378939	present: 	0.20423	TOTAL_RENDER: 	10.4133	
UPDATE	UpdateSceneManager: 	0.00958775	UpdateInput: 	1.03197	UpdateCamera: 	0.0475598	UpdateEnemies: 	0.110545	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0216506	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.700763	UpdatePlayer: 	0.226855	UpdateSound: 	0.0198341	UpdateItems:	0.010896	UpdateTriggers: 	0.0242822	UpdateRigid: 	0.0199183	UpdateGUI: 	0.00122103	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.3657	
RENDER	shadowmap: 	0.0749156	sendToRender: 	0.118	scene: 	4.2145	particles2Tex: 	2.64181	sendToRender: 	0.190492	motionBlur: 	1.96121	bloom2Tex: 	0.0728495	printScene: 	0.0436231	applyBloom: 	0.321124	setRenderState: 	0.000490215	applyParticles: 	0.00209619	gui: 	0.0249709	setRenderState: 	0.000463147	luaMsg: 	0.00063758	printTextDebug:	0.000324805	console: 	0.00112479	endScene: 	0.000351872	present: 	0.206077	TOTAL_RENDER: 	10.24	
UPDATE	UpdateSceneManager: 	0.0123366	UpdateInput: 	1.10849	UpdateCamera: 	0.0581882	UpdateEnemies: 	0.109528	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0458546	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.77625	UpdatePlayer: 	0.12782	UpdateSound: 	0.0198341	UpdateItems:	0.0128358	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.00980128	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.40848	
RENDER	shadowmap: 	0.0850928	sendToRender: 	0.12031	scene: 	4.55879	particles2Tex: 	2.53797	sendToRender: 	0.12154	motionBlur: 	1.8214	bloom2Tex: 	0.0691533	printScene: 	0.0378608	applyBloom: 	0.317963	setRenderState: 	0.000490215	applyParticles: 	0.0022616	gui: 	0.0243363	setRenderState: 	0.000451118	luaMsg: 	0.000667654	printTextDebug:	0.000643594	console: 	0.0011308	endScene: 	0.000360894	present: 	0.21537	TOTAL_RENDER: 	10.246	
UPDATE	UpdateSceneManager: 	0.0238972	UpdateInput: 	1.08727	UpdateCamera: 	0.0497162	UpdateEnemies: 	0.108584	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0354639	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.693293	UpdatePlayer: 	0.113501	UpdateSound: 	0.0115246	UpdateItems:	0.0114885	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00900431	UpdateGUI: 	0.00147666	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	2.28546	
RENDER	shadowmap: 	0.0859409	sendToRender: 	0.124322	scene: 	4.49696	particles2Tex: 	2.54105	sendToRender: 	0.111907	motionBlur: 	1.67732	bloom2Tex: 	0.367517	printScene: 	0.0388893	applyBloom: 	0.00655624	setRenderState: 	0.00044811	applyParticles: 	0.00196086	gui: 	0.0232175	setRenderState: 	0.000454125	luaMsg: 	0.000658632	printTextDebug:	0.000631565	console: 	0.00117291	endScene: 	0.000345857	present: 	0.362404	TOTAL_RENDER: 	10.1579	
UPDATE	UpdateSceneManager: 	0.00922987	UpdateInput: 	0.995996	UpdateCamera: 	0.0548288	UpdateEnemies: 	0.10268	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0210732	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.662361	UpdatePlayer: 	0.233895	UpdateSound: 	0.0112088	UpdateItems:	0.00957572	UpdateTriggers: 	0.0206401	UpdateRigid: 	0.00957873	UpdateGUI: 	0.00139846	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	2.26082	
RENDER	shadowmap: 	0.0683112	sendToRender: 	0.124253	scene: 	4.17846	particles2Tex: 	2.5892	sendToRender: 	0.125029	motionBlur: 	1.65176	bloom2Tex: 	0.346521	printScene: 	0.0363811	applyBloom: 	0.0065803	setRenderState: 	0.00047217	applyParticles: 	0.00186763	gui: 	0.0201229	setRenderState: 	0.000454125	luaMsg: 	0.000517282	printTextDebug:	0.000442095	console: 	0.000769907	endScene: 	0.000375931	present: 	0.354687	TOTAL_RENDER: 	9.81302	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.07886	UpdateCamera: 	0.0501041	UpdateEnemies: 	0.0778028	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0193499	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.65816	UpdatePlayer: 	0.0804132	UpdateSound: 	0.0171244	UpdateItems:	0.00929302	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00774719	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.13246	
RENDER	shadowmap: 	0.0664887	sendToRender: 	0.113435	scene: 	4.22168	particles2Tex: 	2.70438	sendToRender: 	0.132574	motionBlur: 	1.8723	bloom2Tex: 	0.067815	printScene: 	0.0345165	applyBloom: 	0.00665248	setRenderState: 	0.000457133	applyParticles: 	0.00221649	gui: 	0.0232326	setRenderState: 	0.000466155	luaMsg: 	0.000544349	printTextDebug:	0.000421043	console: 	0.000757878	endScene: 	0.000366909	present: 	0.143173	TOTAL_RENDER: 	10.0372	
UPDATE	UpdateSceneManager: 	0.00832763	UpdateInput: 	1.03728	UpdateCamera: 	0.0451479	UpdateEnemies: 	0.0971497	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0195725	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.650421	UpdatePlayer: 	0.0838989	UpdateSound: 	0.0166553	UpdateItems:	0.0100419	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.00907949	UpdateGUI: 	0.00113982	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.10598	
RENDER	shadowmap: 	0.0657098	sendToRender: 	0.122319	scene: 	4.26221	particles2Tex: 	2.68515	sendToRender: 	0.159663	motionBlur: 	1.86869	bloom2Tex: 	0.387727	printScene: 	0.0557521	applyBloom: 	0.00664346	setRenderState: 	0.000511267	applyParticles: 	0.00216536	gui: 	0.0207785	setRenderState: 	0.00046014	luaMsg: 	0.000559386	printTextDebug:	0.000430065	console: 	0.00104359	endScene: 	0.000345857	present: 	0.300426	TOTAL_RENDER: 	10.2905	
UPDATE	UpdateSceneManager: 	0.0164327	UpdateInput: 	1.07659	UpdateCamera: 	0.0522364	UpdateEnemies: 	0.126815	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0394096	UpdateLUAMsg: 	0.000854116	UpdateColisions: 	0.779294	UpdatePlayer: 	0.117558	UpdateSound: 	0.0357135	UpdateItems:	0.0134614	UpdateTriggers: 	0.0203213	UpdateRigid: 	0.010487	UpdateGUI: 	0.00154884	BuildFrustum: 	0.00116689	TOTAL_UPDATE: 	2.43716	
RENDER	shadowmap: 	0.113856	sendToRender: 	0.188233	scene: 	4.58519	particles2Tex: 	2.86526	sendToRender: 	0.162111	motionBlur: 	2.05037	bloom2Tex: 	0.390181	printScene: 	0.0478004	applyBloom: 	0.00683594	setRenderState: 	0.00044811	applyParticles: 	0.00216536	gui: 	0.0332744	setRenderState: 	0.000643594	luaMsg: 	0.00089622	printTextDebug:	0.000821034	console: 	0.00107065	endScene: 	0.000481192	present: 	0.163867	TOTAL_RENDER: 	11.2772	
UPDATE	UpdateSceneManager: 	0.0127396	UpdateInput: 	1.06346	UpdateCamera: 	0.05045	UpdateEnemies: 	0.128599	UpdateProjectile: 	0.0015338	UpdateParticle: 	0.0399119	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.799486	UpdatePlayer: 	0.118578	UpdateSound: 	0.0211965	UpdateItems:	0.0226702	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.0100479	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00112779	TOTAL_UPDATE: 	2.40862	
RENDER	shadowmap: 	0.0867379	sendToRender: 	0.126012	scene: 	4.68704	particles2Tex: 	2.797	sendToRender: 	0.165852	motionBlur: 	1.85635	bloom2Tex: 	0.392575	printScene: 	0.0407119	applyBloom: 	0.00681188	setRenderState: 	0.00044811	applyParticles: 	0.00194883	gui: 	0.0235453	setRenderState: 	0.00046014	luaMsg: 	0.000703744	printTextDebug:	0.000517282	console: 	0.000941332	endScene: 	0.000348864	present: 	0.288818	TOTAL_RENDER: 	10.8045	
UPDATE	UpdateSceneManager: 	0.00974414	UpdateInput: 	1.06151	UpdateCamera: 	0.0478455	UpdateEnemies: 	0.105528	UpdateProjectile: 	0.00114283	UpdateParticle: 	0.0231664	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.662445	UpdatePlayer: 	0.0942746	UpdateSound: 	0.0120478	UpdateItems:	0.0108208	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.00906746	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.1681	
RENDER	shadowmap: 	0.0917032	sendToRender: 	0.118048	scene: 	4.4371	particles2Tex: 	2.69182	sendToRender: 	0.144424	motionBlur: 	1.91439	bloom2Tex: 	0.376163	printScene: 	0.0365135	applyBloom: 	0.00685398	setRenderState: 	0.000457133	applyParticles: 	0.00190973	gui: 	0.0223784	setRenderState: 	0.000463147	luaMsg: 	0.000760885	printTextDebug:	0.00075487	console: 	0.000857124	endScene: 	0.000372924	present: 	0.253191	TOTAL_RENDER: 	10.4177	
UPDATE	UpdateSceneManager: 	0.00892611	UpdateInput: 	0.988913	UpdateCamera: 	0.0449674	UpdateEnemies: 	0.101745	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.023404	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.640542	UpdatePlayer: 	0.219803	UpdateSound: 	0.017759	UpdateItems:	0.0092449	UpdateTriggers: 	0.0228626	UpdateRigid: 	0.00897123	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.22292	
RENDER	shadowmap: 	0.0670962	sendToRender: 	0.114277	scene: 	4.25731	particles2Tex: 	2.59229	sendToRender: 	0.106295	motionBlur: 	1.81096	bloom2Tex: 	0.373552	printScene: 	0.0345045	applyBloom: 	0.0066194	setRenderState: 	0.000469162	applyParticles: 	0.00190672	gui: 	0.0202221	setRenderState: 	0.000469162	luaMsg: 	0.000568408	printTextDebug:	0.000676676	console: 	0.000878176	endScene: 	0.000357887	present: 	0.332146	TOTAL_RENDER: 	10.0295	
UPDATE	UpdateSceneManager: 	0.00854116	UpdateInput: 	1.01724	UpdateCamera: 	0.0452471	UpdateEnemies: 	0.102016	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0205619	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.638055	UpdatePlayer: 	0.10585	UpdateSound: 	0.0110163	UpdateItems:	0.00963287	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00818327	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.09513	
RENDER	shadowmap: 	0.0692225	sendToRender: 	0.117029	scene: 	4.4213	particles2Tex: 	2.60529	sendToRender: 	0.150357	motionBlur: 	1.9544	bloom2Tex: 	0.413931	printScene: 	0.045593	applyBloom: 	0.158845	setRenderState: 	0.00046014	applyParticles: 	0.00227063	gui: 	0.0279242	setRenderState: 	0.00044811	luaMsg: 	0.000872161	printTextDebug:	0.00061352	console: 	0.00110674	endScene: 	0.000369916	present: 	0.211544	TOTAL_RENDER: 	10.5309	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	0.993343	UpdateCamera: 	0.0488019	UpdateEnemies: 	0.118226	UpdateProjectile: 	0.00150373	UpdateParticle: 	0.0287933	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.707416	UpdatePlayer: 	0.107384	UpdateSound: 	0.0209289	UpdateItems:	0.011302	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.00934114	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.20161	
RENDER	shadowmap: 	0.083144	sendToRender: 	0.145633	scene: 	4.46174	particles2Tex: 	2.75089	sendToRender: 	0.112031	motionBlur: 	2.04246	bloom2Tex: 	0.363496	printScene: 	0.0438035	applyBloom: 	0.00664647	setRenderState: 	0.000463147	applyParticles: 	0.00203905	gui: 	0.0244686	setRenderState: 	0.00046014	luaMsg: 	0.000679684	printTextDebug:	0.000655624	console: 	0.00110373	endScene: 	0.000342849	present: 	0.351198	TOTAL_RENDER: 	10.7429	
UPDATE	UpdateSceneManager: 	0.00951558	UpdateInput: 	1.04294	UpdateCamera: 	0.0475899	UpdateEnemies: 	0.10644	UpdateProjectile: 	0.00130523	UpdateParticle: 	0.0263062	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.690002	UpdatePlayer: 	0.101589	UpdateSound: 	0.012129	UpdateItems:	0.0105622	UpdateTriggers: 	0.0215213	UpdateRigid: 	0.0193439	UpdateGUI: 	0.00899529	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.22643	
RENDER	shadowmap: 	0.0756554	sendToRender: 	0.118924	scene: 	4.30607	particles2Tex: 	2.69634	sendToRender: 	0.142953	motionBlur: 	1.89674	bloom2Tex: 	0.393775	printScene: 	0.0370307	applyBloom: 	0.00663744	setRenderState: 	0.000451118	applyParticles: 	0.00199093	gui: 	0.0211273	setRenderState: 	0.000469162	luaMsg: 	0.000538334	printTextDebug:	0.000424051	console: 	0.000848101	endScene: 	0.000360894	present: 	0.296547	TOTAL_RENDER: 	10.3162	
UPDATE	UpdateSceneManager: 	0.0240536	UpdateInput: 	1.18151	UpdateCamera: 	0.048453	UpdateEnemies: 	0.106259	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0300264	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.674989	UpdatePlayer: 	0.0985241	UpdateSound: 	0.0208777	UpdateItems:	0.0107847	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.00969301	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.35224	
RENDER	shadowmap: 	0.0875439	sendToRender: 	0.141726	scene: 	4.38161	particles2Tex: 	2.8334	sendToRender: 	0.142517	motionBlur: 	1.8347	bloom2Tex: 	0.374199	printScene: 	0.0390939	applyBloom: 	0.00646602	setRenderState: 	0.000454125	applyParticles: 	0.00206913	gui: 	0.0231183	setRenderState: 	0.00047217	luaMsg: 	0.000664647	printTextDebug:	0.000739833	console: 	0.000845094	endScene: 	0.000378939	present: 	0.507282	TOTAL_RENDER: 	10.7037	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.00402	UpdateCamera: 	0.0479869	UpdateEnemies: 	0.104401	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0230281	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.657134	UpdatePlayer: 	0.0903619	UpdateSound: 	0.0147546	UpdateItems:	0.01009	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00845394	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.10148	
RENDER	shadowmap: 	0.0716706	sendToRender: 	0.125919	scene: 	4.5439	particles2Tex: 	2.51314	sendToRender: 	0.127444	motionBlur: 	1.96155	bloom2Tex: 	0.376103	printScene: 	0.0364714	applyBloom: 	0.00655023	setRenderState: 	0.000451118	applyParticles: 	0.0018586	gui: 	0.0211334	setRenderState: 	0.000469162	luaMsg: 	0.000550364	printTextDebug:	0.000529311	console: 	0.000796975	endScene: 	0.000354879	present: 	0.335349	TOTAL_RENDER: 	10.4438	
UPDATE	UpdateSceneManager: 	0.00844492	UpdateInput: 	0.988299	UpdateCamera: 	0.0456952	UpdateEnemies: 	0.0950294	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0232356	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.646596	UpdatePlayer: 	0.0874146	UpdateSound: 	0.0188086	UpdateItems:	0.0101802	UpdateTriggers: 	0.0205499	UpdateRigid: 	0.00923588	UpdateGUI: 	0.001209	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.11206	
RENDER	shadowmap: 	0.0911919	sendToRender: 	0.118331	scene: 	4.73606	particles2Tex: 	2.5123	sendToRender: 	0.138165	motionBlur: 	1.84517	bloom2Tex: 	0.362617	printScene: 	0.0390728	applyBloom: 	0.00663444	setRenderState: 	0.000445103	applyParticles: 	0.00190071	gui: 	0.0235032	setRenderState: 	0.000466155	luaMsg: 	0.000760885	printTextDebug:	0.000541341	console: 	0.000959377	endScene: 	0.000372924	present: 	0.336949	TOTAL_RENDER: 	10.554	
UPDATE	UpdateSceneManager: 	0.0107967	UpdateInput: 	1.03259	UpdateCamera: 	0.0486846	UpdateEnemies: 	0.107607	UpdateProjectile: 	0.00114584	UpdateParticle: 	0.0240265	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.690983	UpdatePlayer: 	0.118067	UpdateSound: 	0.020183	UpdateItems:	0.0114012	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.010096	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.20398	
RENDER	shadowmap: 	0.0727502	sendToRender: 	0.120851	scene: 	4.31707	particles2Tex: 	2.90239	sendToRender: 	0.142547	motionBlur: 	1.85727	bloom2Tex: 	0.352804	printScene: 	0.0385766	applyBloom: 	0.00664947	setRenderState: 	0.000457133	applyParticles: 	0.00199093	gui: 	0.0216296	setRenderState: 	0.000469162	luaMsg: 	0.000670662	printTextDebug:	0.000529311	console: 	0.00104058	endScene: 	0.000342849	present: 	0.340958	TOTAL_RENDER: 	10.5186	
UPDATE	UpdateSceneManager: 	0.00980128	UpdateInput: 	1.1862	UpdateCamera: 	0.0475448	UpdateEnemies: 	0.100708	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0235634	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.716459	UpdatePlayer: 	0.0943197	UpdateSound: 	0.0192988	UpdateItems:	0.0106013	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00964189	UpdateGUI: 	0.00151275	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	2.3526	
RENDER	shadowmap: 	0.0761005	sendToRender: 	0.138436	scene: 	4.33181	particles2Tex: 	2.60104	sendToRender: 	0.111441	motionBlur: 	1.82607	bloom2Tex: 	0.0800944	printScene: 	0.351159	applyBloom: 	0.00696225	setRenderState: 	0.000487207	applyParticles: 	0.00203905	gui: 	0.0229649	setRenderState: 	0.000445103	luaMsg: 	0.000739833	printTextDebug:	0.000667654	console: 	0.0110373	endScene: 	0.000375931	present: 	0.263137	TOTAL_RENDER: 	10.1416	
UPDATE	UpdateSceneManager: 	0.00898025	UpdateInput: 	1.0412	UpdateCamera: 	0.0471448	UpdateEnemies: 	0.0982023	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0261618	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.692321	UpdatePlayer: 	0.0910566	UpdateSound: 	0.0160959	UpdateItems:	0.020583	UpdateTriggers: 	0.0321166	UpdateRigid: 	0.00931708	UpdateGUI: 	0.00172327	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.24893	
RENDER	shadowmap: 	0.0756705	sendToRender: 	0.117345	scene: 	4.31918	particles2Tex: 	2.59137	sendToRender: 	0.109113	motionBlur: 	1.97947	bloom2Tex: 	0.095246	printScene: 	0.433025	applyBloom: 	0.00718179	setRenderState: 	0.000454125	applyParticles: 	0.00258039	gui: 	0.0413344	setRenderState: 	0.000469162	luaMsg: 	0.000956369	printTextDebug:	0.000781937	console: 	0.0011699	endScene: 	0.000387961	present: 	0.267462	TOTAL_RENDER: 	10.4164	
UPDATE	UpdateSceneManager: 	0.0131155	UpdateInput: 	1.27763	UpdateCamera: 	0.0601039	UpdateEnemies: 	0.102858	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0404773	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.674322	UpdatePlayer: 	0.0943197	UpdateSound: 	0.0124869	UpdateItems:	0.0102915	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.00900732	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.45497	
RENDER	shadowmap: 	0.0905092	sendToRender: 	0.153112	scene: 	4.35492	particles2Tex: 	2.59134	sendToRender: 	0.110022	motionBlur: 	1.83421	bloom2Tex: 	0.0720615	printScene: 	0.0440772	applyBloom: 	0.00724194	setRenderState: 	0.000445103	applyParticles: 	0.00203604	gui: 	0.372112	setRenderState: 	0.000487207	luaMsg: 	0.000532319	printTextDebug:	0.000748855	console: 	0.00111576	endScene: 	0.000360894	present: 	0.234365	TOTAL_RENDER: 	10.2116	
UPDATE	UpdateSceneManager: 	0.01129	UpdateInput: 	1.01241	UpdateCamera: 	0.0462907	UpdateEnemies: 	0.0988158	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0209619	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.622239	UpdatePlayer: 	0.0887288	UpdateSound: 	0.0183605	UpdateItems:	0.00950655	UpdateTriggers: 	0.000763893	UpdateRigid: 	0.00837274	UpdateGUI: 	0.00117591	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.06558	
RENDER	shadowmap: 	0.0709307	sendToRender: 	0.124424	scene: 	4.18387	particles2Tex: 	2.77851	sendToRender: 	0.145332	motionBlur: 	1.68056	bloom2Tex: 	0.289281	printScene: 	0.0362518	applyBloom: 	0.00704947	setRenderState: 	0.00047217	applyParticles: 	0.00213228	gui: 	0.0222311	setRenderState: 	0.000454125	luaMsg: 	0.00044811	printTextDebug:	0.000628557	console: 	0.00093231	endScene: 	0.000342849	present: 	0.395426	TOTAL_RENDER: 	10.0703	
UPDATE	UpdateSceneManager: 	0.00997271	UpdateInput: 	1.0359	UpdateCamera: 	0.0462576	UpdateEnemies: 	0.0990745	UpdateProjectile: 	0.00101351	UpdateParticle: 	0.0337256	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.555813	UpdatePlayer: 	0.0943197	UpdateSound: 	0.0183394	UpdateItems:	0.0102013	UpdateTriggers: 	0.0196778	UpdateRigid: 	0.0108749	UpdateGUI: 	0.00135335	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.0663	
RENDER	shadowmap: 	0.0762148	sendToRender: 	0.134214	scene: 	4.20357	particles2Tex: 	2.59171	sendToRender: 	0.111426	motionBlur: 	1.69111	bloom2Tex: 	0.269726	printScene: 	0.0356834	applyBloom: 	0.00695022	setRenderState: 	0.000442095	applyParticles: 	0.00194883	gui: 	0.0212146	setRenderState: 	0.000439088	luaMsg: 	0.000646602	printTextDebug:	0.000727803	console: 	0.00116388	endScene: 	0.000342849	present: 	0.376328	TOTAL_RENDER: 	9.87493	
UPDATE	UpdateSceneManager: 	0.0133411	UpdateInput: 	1.16217	UpdateCamera: 	0.0493974	UpdateEnemies: 	0.104422	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0447058	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.560198	UpdatePlayer: 	0.0954294	UpdateSound: 	0.0137621	UpdateItems:	0.0106464	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.00959377	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.22015	
RENDER	shadowmap: 	0.0756945	sendToRender: 	0.119125	scene: 	4.30227	particles2Tex: 	2.76829	sendToRender: 	0.112659	motionBlur: 	1.8672	bloom2Tex: 	0.0682812	printScene: 	0.0355661	applyBloom: 	0.00707653	setRenderState: 	0.000451118	applyParticles: 	0.00206311	gui: 	0.0238431	setRenderState: 	0.000466155	luaMsg: 	0.000661639	printTextDebug:	0.000619535	console: 	0.000986444	endScene: 	0.000378939	present: 	0.435674	TOTAL_RENDER: 	10.159	
UPDATE	UpdateSceneManager: 	0.0113712	UpdateInput: 	1.09436	UpdateCamera: 	0.0615956	UpdateEnemies: 	0.10192	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0223694	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.54877	UpdatePlayer: 	0.10115	UpdateSound: 	0.0111336	UpdateItems:	0.009687	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.00830658	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.11095	
RENDER	shadowmap: 	0.0712044	sendToRender: 	0.116055	scene: 	4.18433	particles2Tex: 	2.77253	sendToRender: 	0.122683	motionBlur: 	1.92881	bloom2Tex: 	0.0671053	printScene: 	0.0355721	applyBloom: 	0.00688406	setRenderState: 	0.000454125	applyParticles: 	0.00204206	gui: 	0.0222281	setRenderState: 	0.000433073	luaMsg: 	0.000763893	printTextDebug:	0.000541341	console: 	0.00102253	endScene: 	0.000351872	present: 	0.430808	TOTAL_RENDER: 	10.0973	
UPDATE	UpdateSceneManager: 	0.0210401	UpdateInput: 	1.00141	UpdateCamera: 	0.0458366	UpdateEnemies: 	0.0991406	UpdateProjectile: 	0.000926295	UpdateParticle: 	0.0209589	UpdateLUAMsg: 	0.000342849	UpdateColisions: 	0.536821	UpdatePlayer: 	0.0968309	UpdateSound: 	0.0103426	UpdateItems:	0.0100539	UpdateTriggers: 	0.0206822	UpdateRigid: 	0.0083938	UpdateGUI: 	0.0014135	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.00817	
RENDER	shadowmap: 	0.0808764	sendToRender: 	0.114518	scene: 	4.38731	particles2Tex: 	2.62805	sendToRender: 	0.119943	motionBlur: 	1.79631	bloom2Tex: 	0.0668647	printScene: 	0.0333617	applyBloom: 	0.329193	setRenderState: 	0.000481192	applyParticles: 	0.00241799	gui: 	0.0219153	setRenderState: 	0.0004842	luaMsg: 	0.00063758	printTextDebug:	0.000634572	console: 	0.000884191	endScene: 	0.000378939	present: 	0.210774	TOTAL_RENDER: 	10.1303	
UPDATE	UpdateSceneManager: 	0.00838778	UpdateInput: 	1.0156	UpdateCamera: 	0.0449885	UpdateEnemies: 	0.100873	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0237138	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.554781	UpdatePlayer: 	0.0878116	UpdateSound: 	0.0184898	UpdateItems:	0.0102464	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.00919378	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.02071	
RENDER	shadowmap: 	0.0694902	sendToRender: 	0.11656	scene: 	4.33638	particles2Tex: 	2.60063	sendToRender: 	0.143473	motionBlur: 	1.82662	bloom2Tex: 	0.0673819	printScene: 	0.0352233	applyBloom: 	0.335722	setRenderState: 	0.000466155	applyParticles: 	0.00213529	gui: 	0.021795	setRenderState: 	0.000487207	luaMsg: 	0.00062555	printTextDebug:	0.000535326	console: 	0.000812012	endScene: 	0.000378939	present: 	0.208795	TOTAL_RENDER: 	10.0826	
UPDATE	UpdateSceneManager: 	0.00814418	UpdateInput: 	1.18945	UpdateCamera: 	0.0575085	UpdateEnemies: 	0.139242	UpdateProjectile: 	0.00167214	UpdateParticle: 	0.0623685	UpdateLUAMsg: 	0.000863138	UpdateColisions: 	0.681167	UpdatePlayer: 	0.126878	UpdateSound: 	0.0174161	UpdateItems:	0.013311	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0132659	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00133531	TOTAL_UPDATE: 	2.46647	
RENDER	shadowmap: 	0.124632	sendToRender: 	0.175485	scene: 	4.93222	particles2Tex: 	2.66626	sendToRender: 	0.110867	motionBlur: 	1.99469	bloom2Tex: 	0.0734269	printScene: 	0.0461193	applyBloom: 	0.0067397	setRenderState: 	0.000475177	applyParticles: 	0.00196687	gui: 	0.0263874	setRenderState: 	0.000454125	luaMsg: 	0.000824042	printTextDebug:	0.00075487	console: 	0.00107967	endScene: 	0.000348864	present: 	0.460236	TOTAL_RENDER: 	10.9551	
UPDATE	UpdateSceneManager: 	0.0119366	UpdateInput: 	1.04019	UpdateCamera: 	0.0477132	UpdateEnemies: 	0.111504	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.024604	UpdateLUAMsg: 	0.000463147	UpdateColisions: 	0.588967	UpdatePlayer: 	0.0997421	UpdateSound: 	0.0228175	UpdateItems:	0.0111155	UpdateTriggers: 	0.0213589	UpdateRigid: 	0.00953061	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.12003	
RENDER	shadowmap: 	0.0990444	sendToRender: 	0.119742	scene: 	4.72232	particles2Tex: 	2.6363	sendToRender: 	0.11028	motionBlur: 	1.85825	bloom2Tex: 	0.0665759	printScene: 	0.0367661	applyBloom: 	0.317328	setRenderState: 	0.00047217	applyParticles: 	0.00216837	gui: 	0.0222762	setRenderState: 	0.000469162	luaMsg: 	0.00063758	printTextDebug:	0.00061352	console: 	0.000727803	endScene: 	0.000372924	present: 	0.21164	TOTAL_RENDER: 	10.5322	
UPDATE	UpdateSceneManager: 	0.00837876	UpdateInput: 	1.17249	UpdateCamera: 	0.0540349	UpdateEnemies: 	0.137883	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0478756	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.660484	UpdatePlayer: 	0.136547	UpdateSound: 	0.0190312	UpdateItems:	0.0138674	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0110825	UpdateGUI: 	0.00159094	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.41152	
RENDER	shadowmap: 	0.117017	sendToRender: 	0.15227	scene: 	4.91412	particles2Tex: 	2.79039	sendToRender: 	0.124238	motionBlur: 	1.88876	bloom2Tex: 	0.277073	printScene: 	0.0545852	applyBloom: 	0.0143365	setRenderState: 	0.000451118	applyParticles: 	0.00211123	gui: 	0.0264114	setRenderState: 	0.000457133	luaMsg: 	0.000676676	printTextDebug:	0.000772915	console: 	0.00107065	endScene: 	0.000351872	present: 	0.412174	TOTAL_RENDER: 	11.1177	
UPDATE	UpdateSceneManager: 	0.0122343	UpdateInput: 	1.03494	UpdateCamera: 	0.0481012	UpdateEnemies: 	0.110055	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0281558	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.58737	UpdatePlayer: 	0.0990835	UpdateSound: 	0.0204567	UpdateItems:	0.0101953	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.00965392	UpdateGUI: 	0.00147967	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.11171	
RENDER	shadowmap: 	0.100112	sendToRender: 	0.12034	scene: 	4.90847	particles2Tex: 	2.66411	sendToRender: 	0.113682	motionBlur: 	2.07514	bloom2Tex: 	0.0680526	printScene: 	0.0379841	applyBloom: 	0.0065803	setRenderState: 	0.000466155	applyParticles: 	0.00199093	gui: 	0.0230281	setRenderState: 	0.00044811	luaMsg: 	0.000670662	printTextDebug:	0.000628557	console: 	0.000992459	endScene: 	0.000348864	present: 	0.442709	TOTAL_RENDER: 	10.9016	
UPDATE	UpdateSceneManager: 	0.00938024	UpdateInput: 	1.0095	UpdateCamera: 	0.0459629	UpdateEnemies: 	0.104599	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0201259	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.544965	UpdatePlayer: 	0.0878928	UpdateSound: 	0.0110434	UpdateItems:	0.00959678	UpdateTriggers: 	0.020986	UpdateRigid: 	0.00852011	UpdateGUI: 	0.00113381	BuildFrustum: 	0.00551266	TOTAL_UPDATE: 	2.00596	
RENDER	shadowmap: 	0.0686511	sendToRender: 	0.113769	scene: 	4.94158	particles2Tex: 	2.49516	sendToRender: 	0.110028	motionBlur: 	2.01951	bloom2Tex: 	0.0665158	printScene: 	0.0336955	applyBloom: 	0.00670662	setRenderState: 	0.000442095	applyParticles: 	0.00212928	gui: 	0.348506	setRenderState: 	0.000478185	luaMsg: 	0.000451118	printTextDebug:	0.000517282	console: 	0.00089622	endScene: 	0.000366909	present: 	0.0983737	TOTAL_RENDER: 	10.6254	
UPDATE	UpdateSceneManager: 	0.00808704	UpdateInput: 	1.07982	UpdateCamera: 	0.0454125	UpdateEnemies: 	0.0901844	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0189259	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.526042	UpdatePlayer: 	0.0983677	UpdateSound: 	0.016562	UpdateItems:	0.00931708	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00776223	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	2.02806	
RENDER	shadowmap: 	0.0645219	sendToRender: 	0.110822	scene: 	4.84128	particles2Tex: 	2.55719	sendToRender: 	0.106828	motionBlur: 	2.01492	bloom2Tex: 	0.0659474	printScene: 	0.0326429	applyBloom: 	0.300751	setRenderState: 	0.000502244	applyParticles: 	0.00264054	gui: 	0.0390187	setRenderState: 	0.00047217	luaMsg: 	0.000881183	printTextDebug:	0.000583446	console: 	0.000775922	endScene: 	0.00464651	present: 	0.166808	TOTAL_RENDER: 	10.8791	
UPDATE	UpdateSceneManager: 	0.013335	UpdateInput: 	1.19883	UpdateCamera: 	0.050471	UpdateEnemies: 	0.101974	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0316414	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.578877	UpdatePlayer: 	0.0929994	UpdateSound: 	0.0126343	UpdateItems:	0.0111155	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0101171	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.26423	
RENDER	shadowmap: 	0.0843801	sendToRender: 	0.135943	scene: 	4.64408	particles2Tex: 	2.70615	sendToRender: 	0.110265	motionBlur: 	2.20833	bloom2Tex: 	0.0686451	printScene: 	0.0384713	applyBloom: 	0.00656527	setRenderState: 	0.000439088	applyParticles: 	0.00195785	gui: 	0.358512	setRenderState: 	0.000478185	luaMsg: 	0.000619535	printTextDebug:	0.000745848	console: 	0.00116689	endScene: 	0.000357887	present: 	0.103062	TOTAL_RENDER: 	10.8107	
UPDATE	UpdateSceneManager: 	0.0096058	UpdateInput: 	1.01461	UpdateCamera: 	0.0449343	UpdateEnemies: 	0.094034	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0223694	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.547937	UpdatePlayer: 	0.0827771	UpdateSound: 	0.0166312	UpdateItems:	0.00978925	UpdateTriggers: 	0.0192778	UpdateRigid: 	0.00884491	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.99892	
RENDER	shadowmap: 	0.0673158	sendToRender: 	0.133185	scene: 	4.48807	particles2Tex: 	2.59379	sendToRender: 	0.105628	motionBlur: 	2.23091	bloom2Tex: 	0.0668887	printScene: 	0.0342067	applyBloom: 	0.00661338	setRenderState: 	0.000442095	applyParticles: 	0.00196086	gui: 	0.0200386	setRenderState: 	0.00046014	luaMsg: 	0.000574423	printTextDebug:	0.000532319	console: 	0.000872161	endScene: 	0.000381946	present: 	0.433512	TOTAL_RENDER: 	10.4941	
UPDATE	UpdateSceneManager: 	0.00879379	UpdateInput: 	1.10379	UpdateCamera: 	0.0459027	UpdateEnemies: 	0.0993391	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0215544	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.559133	UpdatePlayer: 	0.0862236	UpdateSound: 	0.0112208	UpdateItems:	0.00971707	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.00897423	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	2.1122	
RENDER	shadowmap: 	0.0708886	sendToRender: 	0.125964	scene: 	4.53347	particles2Tex: 	2.64638	sendToRender: 	0.130171	motionBlur: 	1.94893	bloom2Tex: 	0.0674361	printScene: 	0.339905	applyBloom: 	0.0071427	setRenderState: 	0.000496229	applyParticles: 	0.00196988	gui: 	0.0220296	setRenderState: 	0.000463147	luaMsg: 	0.000547356	printTextDebug:	0.000421043	console: 	0.00121802	endScene: 	0.000351872	present: 	0.313647	TOTAL_RENDER: 	10.5495	
UPDATE	UpdateSceneManager: 	0.022213	UpdateInput: 	1.06043	UpdateCamera: 	0.0478696	UpdateEnemies: 	0.10228	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0264475	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.54929	UpdatePlayer: 	0.0906656	UpdateSound: 	0.0190161	UpdateItems:	0.0101562	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00872461	UpdateGUI: 	0.00148568	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.06892	
RENDER	shadowmap: 	0.075487	sendToRender: 	0.136238	scene: 	4.9196	particles2Tex: 	2.60114	sendToRender: 	0.157106	motionBlur: 	2.21412	bloom2Tex: 	0.0712134	printScene: 	0.0393104	applyBloom: 	0.00667053	setRenderState: 	0.000439088	applyParticles: 	0.00217739	gui: 	0.359748	setRenderState: 	0.000478185	luaMsg: 	0.000553371	printTextDebug:	0.000616527	console: 	0.000950355	endScene: 	0.000387961	present: 	0.146944	TOTAL_RENDER: 	11.0753	
UPDATE	UpdateSceneManager: 	0.00852612	UpdateInput: 	1.01433	UpdateCamera: 	0.0467869	UpdateEnemies: 	0.0990474	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0223754	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.549061	UpdatePlayer: 	0.0885484	UpdateSound: 	0.0117982	UpdateItems:	0.0148177	UpdateTriggers: 	0.0199424	UpdateRigid: 	0.00833966	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	2.0176	
RENDER	shadowmap: 	0.0685458	sendToRender: 	0.114142	scene: 	4.55754	particles2Tex: 	2.55394	sendToRender: 	0.118623	motionBlur: 	2.13435	bloom2Tex: 	0.0673068	printScene: 	0.0348353	applyBloom: 	0.00665248	setRenderState: 	0.000451118	applyParticles: 	0.00194883	gui: 	0.0269407	setRenderState: 	0.00062555	luaMsg: 	0.00090825	printTextDebug:	0.000775922	console: 	0.00105261	endScene: 	0.000475177	present: 	0.151377	TOTAL_RENDER: 	10.578	
UPDATE	UpdateSceneManager: 	0.00826748	UpdateInput: 	1.09046	UpdateCamera: 	0.0627475	UpdateEnemies: 	0.098894	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0206973	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.549446	UpdatePlayer: 	0.0944731	UpdateSound: 	0.0134102	UpdateItems:	0.0101802	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0081141	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.08588	
RENDER	shadowmap: 	0.0660166	sendToRender: 	0.11573	scene: 	4.52059	particles2Tex: 	2.52641	sendToRender: 	0.109724	motionBlur: 	2.04045	bloom2Tex: 	0.0677248	printScene: 	0.0347601	applyBloom: 	0.00657128	setRenderState: 	0.000445103	applyParticles: 	0.00213529	gui: 	0.0198221	setRenderState: 	0.000475177	luaMsg: 	0.000652617	printTextDebug:	0.000652617	console: 	0.0007669	endScene: 	0.000363902	present: 	0.607538	TOTAL_RENDER: 	10.4524	
UPDATE	UpdateSceneManager: 	0.00971707	UpdateInput: 	1.02174	UpdateCamera: 	0.0467147	UpdateEnemies: 	0.0968941	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0249288	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.560096	UpdatePlayer: 	0.10315	UpdateSound: 	0.0177379	UpdateItems:	0.0100689	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.00836673	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.03052	
RENDER	shadowmap: 	0.0717337	sendToRender: 	0.118021	scene: 	4.22218	particles2Tex: 	2.70798	sendToRender: 	0.108734	motionBlur: 	1.87724	bloom2Tex: 	0.381237	printScene: 	0.058543	applyBloom: 	0.00666752	setRenderState: 	0.00043608	applyParticles: 	0.00200898	gui: 	0.0222221	setRenderState: 	0.00046014	luaMsg: 	0.000571416	printTextDebug:	0.000523296	console: 	0.000866146	endScene: 	0.000357887	present: 	0.314967	TOTAL_RENDER: 	10.2063	
UPDATE	UpdateSceneManager: 	0.0079096	UpdateInput: 	1.00158	UpdateCamera: 	0.0456471	UpdateEnemies: 	0.101643	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0234671	UpdateLUAMsg: 	0.000357887	UpdateColisions: 	0.579695	UpdatePlayer: 	0.0897303	UpdateSound: 	0.0165981	UpdateItems:	0.0101532	UpdateTriggers: 	0.0191063	UpdateRigid: 	0.00806298	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.0324	
RENDER	shadowmap: 	0.0651444	sendToRender: 	0.114806	scene: 	4.42526	particles2Tex: 	2.71642	sendToRender: 	0.163031	motionBlur: 	1.85225	bloom2Tex: 	0.359724	printScene: 	0.0349105	applyBloom: 	0.00661338	setRenderState: 	0.000445103	applyParticles: 	0.00190372	gui: 	0.0304113	setRenderState: 	0.000457133	luaMsg: 	0.000547356	printTextDebug:	0.000520289	console: 	0.000893213	endScene: 	0.000357887	present: 	0.314143	TOTAL_RENDER: 	10.4165	
UPDATE	UpdateSceneManager: 	0.0117982	UpdateInput: 	1.10438	UpdateCamera: 	0.0483959	UpdateEnemies: 	0.104446	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0277227	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.613779	UpdatePlayer: 	0.100413	UpdateSound: 	0.0210852	UpdateItems:	0.0108238	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.00973512	UpdateGUI: 	0.00126012	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	2.18889	
RENDER	shadowmap: 	0.0861785	sendToRender: 	0.146123	scene: 	4.3553	particles2Tex: 	2.79166	sendToRender: 	0.145152	motionBlur: 	1.84791	bloom2Tex: 	0.267158	printScene: 	0.0396683	applyBloom: 	0.00661338	setRenderState: 	0.00044811	applyParticles: 	0.00197289	gui: 	0.0235935	setRenderState: 	0.000469162	luaMsg: 	0.000736825	printTextDebug:	0.000532319	console: 	0.000914265	endScene: 	0.000360894	present: 	0.40926	TOTAL_RENDER: 	10.4645	
UPDATE	UpdateSceneManager: 	0.00950655	UpdateInput: 	1.01194	UpdateCamera: 	0.0457584	UpdateEnemies: 	0.0985752	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.023795	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.544694	UpdatePlayer: 	0.0882206	UpdateSound: 	0.012123	UpdateItems:	0.00950956	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.00821335	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	1.98135	
RENDER	shadowmap: 	0.0688375	sendToRender: 	0.123648	scene: 	4.50502	particles2Tex: 	2.49607	sendToRender: 	0.108374	motionBlur: 	2.05996	bloom2Tex: 	0.066206	printScene: 	0.0347752	applyBloom: 	0.00653218	setRenderState: 	0.000439088	applyParticles: 	0.00194582	gui: 	0.019795	setRenderState: 	0.0004842	luaMsg: 	0.000556378	printTextDebug:	0.000430065	console: 	0.000962384	endScene: 	0.000381946	present: 	0.530072	TOTAL_RENDER: 	10.3542	
UPDATE	UpdateSceneManager: 	0.0148779	UpdateInput: 	1.08474	UpdateCamera: 	0.0527627	UpdateEnemies: 	0.133483	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0603656	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.702589	UpdatePlayer: 	0.121817	UpdateSound: 	0.016159	UpdateItems:	0.0134012	UpdateTriggers: 	0.0213649	UpdateRigid: 	0.0106644	UpdateGUI: 	0.00171425	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.36408	
RENDER	shadowmap: 	0.113691	sendToRender: 	0.175647	scene: 	4.83706	particles2Tex: 	2.54288	sendToRender: 	0.111943	motionBlur: 	2.0502	bloom2Tex: 	0.0732886	printScene: 	0.0469764	applyBloom: 	0.00672466	setRenderState: 	0.000445103	applyParticles: 	0.00209018	gui: 	0.344642	setRenderState: 	0.000538334	luaMsg: 	0.000652617	printTextDebug:	0.00748555	console: 	0.00108268	endScene: 	0.000369916	present: 	0.0967497	TOTAL_RENDER: 	10.7414	
UPDATE	UpdateSceneManager: 	0.0144839	UpdateInput: 	1.23154	UpdateCamera: 	0.0511357	UpdateEnemies: 	0.111068	UpdateProjectile: 	0.00151876	UpdateParticle: 	0.0288384	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.601436	UpdatePlayer: 	0.0921092	UpdateSound: 	0.0197229	UpdateItems:	0.0110494	UpdateTriggers: 	0.0104479	UpdateRigid: 	0.0204868	UpdateGUI: 	0.00118494	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.35243	
RENDER	shadowmap: 	0.0766389	sendToRender: 	0.119682	scene: 	4.53665	particles2Tex: 	2.89024	sendToRender: 	0.191012	motionBlur: 	2.11499	bloom2Tex: 	0.310817	printScene: 	0.0466125	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.00278791	gui: 	0.0254581	setRenderState: 	0.000490215	luaMsg: 	0.000917273	printTextDebug:	0.000424051	console: 	0.000866146	endScene: 	0.000357887	present: 	0.357469	TOTAL_RENDER: 	11.0655	
UPDATE	UpdateSceneManager: 	0.0195214	UpdateInput: 	0.891694	UpdateCamera: 	0.0506515	UpdateEnemies: 	0.134896	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0354909	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.655306	UpdatePlayer: 	0.132138	UpdateSound: 	0.018571	UpdateItems:	0.0122042	UpdateTriggers: 	0.000869153	UpdateRigid: 	0.0104479	UpdateGUI: 	0.00154282	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.09865	
RENDER	shadowmap: 	0.0826087	sendToRender: 	0.119465	scene: 	4.65543	particles2Tex: 	2.59947	sendToRender: 	0.111255	motionBlur: 	1.91953	bloom2Tex: 	0.066603	printScene: 	0.0359511	applyBloom: 	0.00666752	setRenderState: 	0.000445103	applyParticles: 	0.268298	gui: 	0.0231062	setRenderState: 	0.00046014	luaMsg: 	0.000547356	printTextDebug:	0.000520289	console: 	0.000869153	endScene: 	0.000393976	present: 	0.198402	TOTAL_RENDER: 	10.4094	
UPDATE	UpdateSceneManager: 	0.0237348	UpdateInput: 	1.03249	UpdateCamera: 	0.0470035	UpdateEnemies: 	0.101766	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0234882	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.581232	UpdatePlayer: 	0.0887198	UpdateSound: 	0.0156628	UpdateItems:	0.00976519	UpdateTriggers: 	0.0209198	UpdateRigid: 	0.00824944	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.08584	
RENDER	shadowmap: 	0.0742269	sendToRender: 	0.116978	scene: 	4.46887	particles2Tex: 	2.51695	sendToRender: 	0.112846	motionBlur: 	1.83931	bloom2Tex: 	0.386355	printScene: 	0.0388112	applyBloom: 	0.00644497	setRenderState: 	0.00047217	applyParticles: 	0.00215935	gui: 	0.0221439	setRenderState: 	0.00046014	luaMsg: 	0.000481192	printTextDebug:	0.000439088	console: 	0.000902235	endScene: 	0.000372924	present: 	0.318636	TOTAL_RENDER: 	10.2197	
UPDATE	UpdateSceneManager: 	0.00903137	UpdateInput: 	1.09403	UpdateCamera: 	0.04722	UpdateEnemies: 	0.104608	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0233468	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.561548	UpdatePlayer: 	0.0918987	UpdateSound: 	0.0108419	UpdateItems:	0.0103577	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.00858026	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	2.09249	
RENDER	shadowmap: 	0.0745066	sendToRender: 	0.135089	scene: 	4.43874	particles2Tex: 	2.66962	sendToRender: 	0.10933	motionBlur: 	2.06225	bloom2Tex: 	0.0660887	printScene: 	0.0358248	applyBloom: 	0.00656827	setRenderState: 	0.000442095	applyParticles: 	0.00203905	gui: 	0.0223002	setRenderState: 	0.000445103	luaMsg: 	0.00062555	printTextDebug:	0.000445103	console: 	0.000839079	endScene: 	0.000360894	present: 	0.452107	TOTAL_RENDER: 	10.4065	
UPDATE	UpdateSceneManager: 	0.00849304	UpdateInput: 	0.999523	UpdateCamera: 	0.0463809	UpdateEnemies: 	0.0989842	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0183424	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.538577	UpdatePlayer: 	0.080317	UpdateSound: 	0.015744	UpdateItems:	0.00904641	UpdateTriggers: 	0.000863138	UpdateRigid: 	0.0079938	UpdateGUI: 	0.00118193	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.95059	
RENDER	shadowmap: 	0.0638933	sendToRender: 	0.113727	scene: 	4.39071	particles2Tex: 	2.73098	sendToRender: 	0.140403	motionBlur: 	2.03561	bloom2Tex: 	0.0673519	printScene: 	0.0350278	applyBloom: 	0.00667053	setRenderState: 	0.000445103	applyParticles: 	0.00192778	gui: 	0.335039	setRenderState: 	0.000550364	luaMsg: 	0.000351872	printTextDebug:	0.000502244	console: 	0.00106765	endScene: 	0.000384954	present: 	0.0963497	TOTAL_RENDER: 	10.3528	
UPDATE	UpdateSceneManager: 	0.00729006	UpdateInput: 	0.986345	UpdateCamera: 	0.0452561	UpdateEnemies: 	0.0991436	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0200026	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.526701	UpdatePlayer: 	0.0982023	UpdateSound: 	0.0101983	UpdateItems:	0.00964189	UpdateTriggers: 	0.0191304	UpdateRigid: 	0.00852612	UpdateGUI: 	0.00138042	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.9575	
RENDER	shadowmap: 	0.0659564	sendToRender: 	0.115829	scene: 	4.25852	particles2Tex: 	2.63753	sendToRender: 	0.159205	motionBlur: 	1.84929	bloom2Tex: 	0.287362	printScene: 	0.034312	applyBloom: 	0.00667955	setRenderState: 	0.000481192	applyParticles: 	0.00203304	gui: 	0.0209589	setRenderState: 	0.000454125	luaMsg: 	0.000553371	printTextDebug:	0.00043608	console: 	0.00077893	endScene: 	0.000339842	present: 	0.389191	TOTAL_RENDER: 	10.1702	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	1.06635	UpdateCamera: 	0.0452621	UpdateEnemies: 	0.0958926	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0246431	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.54674	UpdatePlayer: 	0.0856793	UpdateSound: 	0.0173831	UpdateItems:	0.0100238	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.00768704	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	2.03778	
RENDER	shadowmap: 	0.0708405	sendToRender: 	0.137627	scene: 	4.18985	particles2Tex: 	2.84642	sendToRender: 	0.143323	motionBlur: 	1.83963	bloom2Tex: 	0.268992	printScene: 	0.0361676	applyBloom: 	0.00668556	setRenderState: 	0.000442095	applyParticles: 	0.00217138	gui: 	0.0207093	setRenderState: 	0.000466155	luaMsg: 	0.000553371	printTextDebug:	0.000535326	console: 	0.000469162	endScene: 	0.000360894	present: 	0.392117	TOTAL_RENDER: 	10.2936	
UPDATE	UpdateSceneManager: 	0.00724194	UpdateInput: 	1.14688	UpdateCamera: 	0.0562574	UpdateEnemies: 	0.130665	UpdateProjectile: 	0.00150673	UpdateParticle: 	0.0504259	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.711975	UpdatePlayer: 	0.112397	UpdateSound: 	0.0160237	UpdateItems:	0.0132418	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0117441	UpdateGUI: 	0.00150974	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.42248	
RENDER	shadowmap: 	0.12268	sendToRender: 	0.178008	scene: 	5.03294	particles2Tex: 	2.62889	sendToRender: 	0.152249	motionBlur: 	2.22668	bloom2Tex: 	0.0902205	printScene: 	0.0373134	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.00192778	gui: 	0.336693	setRenderState: 	0.000535326	luaMsg: 	0.000772915	printTextDebug:	0.000616527	console: 	0.000881183	endScene: 	0.000457133	present: 	0.0922475	TOTAL_RENDER: 	11.2384	
UPDATE	UpdateSceneManager: 	0.01938	UpdateInput: 	1.02974	UpdateCamera: 	0.0642121	UpdateEnemies: 	0.116021	UpdateProjectile: 	0.00119396	UpdateParticle: 	0.0397585	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.802195	UpdatePlayer: 	0.103219	UpdateSound: 	0.0118885	UpdateItems:	0.0119636	UpdateTriggers: 	0.0206251	UpdateRigid: 	0.0103366	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.35982	
RENDER	shadowmap: 	0.0822027	sendToRender: 	0.140517	scene: 	4.42182	particles2Tex: 	2.62137	sendToRender: 	0.110355	motionBlur: 	1.85574	bloom2Tex: 	0.264833	printScene: 	0.0365315	applyBloom: 	0.00681188	setRenderState: 	0.000445103	applyParticles: 	0.00202401	gui: 	0.0216687	setRenderState: 	0.000463147	luaMsg: 	0.000646602	printTextDebug:	0.000517282	console: 	0.00103757	endScene: 	0.000333827	present: 	0.393964	TOTAL_RENDER: 	10.2935	
UPDATE	UpdateSceneManager: 	0.00807501	UpdateInput: 	1.04276	UpdateCamera: 	0.0446847	UpdateEnemies: 	0.0966865	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0240446	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.557221	UpdatePlayer: 	0.0859289	UpdateSound: 	0.015753	UpdateItems:	0.0089592	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0086374	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.02184	
RENDER	shadowmap: 	0.0683894	sendToRender: 	0.114346	scene: 	4.44644	particles2Tex: 	2.51746	sendToRender: 	0.109396	motionBlur: 	1.99804	bloom2Tex: 	0.0667714	printScene: 	0.0342037	applyBloom: 	0.00661639	setRenderState: 	0.00046014	applyParticles: 	0.00202702	gui: 	0.0191575	setRenderState: 	0.000454125	luaMsg: 	0.000345857	printTextDebug:	0.000433073	console: 	0.000902235	endScene: 	0.000381946	present: 	0.414424	TOTAL_RENDER: 	10.1173	
UPDATE	UpdateSceneManager: 	0.00747953	UpdateInput: 	1.03379	UpdateCamera: 	0.0446516	UpdateEnemies: 	0.0943197	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0215003	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.549136	UpdatePlayer: 	0.0845364	UpdateSound: 	0.00965392	UpdateItems:	0.0104509	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.00788854	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.01673	
RENDER	shadowmap: 	0.0656887	sendToRender: 	0.123176	scene: 	4.19378	particles2Tex: 	2.63489	sendToRender: 	0.108461	motionBlur: 	1.8121	bloom2Tex: 	0.341917	printScene: 	0.0336714	applyBloom: 	0.006457	setRenderState: 	0.000454125	applyParticles: 	0.00199995	gui: 	0.0196417	setRenderState: 	0.000469162	luaMsg: 	0.000658632	printTextDebug:	0.000439088	console: 	0.00112479	endScene: 	0.000345857	present: 	0.354648	TOTAL_RENDER: 	10.0281	
UPDATE	UpdateSceneManager: 	0.00796674	UpdateInput: 	1.04676	UpdateCamera: 	0.046026	UpdateEnemies: 	0.0969422	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0222461	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.555987	UpdatePlayer: 	0.084356	UpdateSound: 	0.0113682	UpdateItems:	0.00957873	UpdateTriggers: 	0.0362699	UpdateRigid: 	0.00876371	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.05678	
RENDER	shadowmap: 	0.0695864	sendToRender: 	0.117116	scene: 	4.50266	particles2Tex: 	3.00114	sendToRender: 	0.111796	motionBlur: 	1.93433	bloom2Tex: 	0.067415	printScene: 	0.0363721	applyBloom: 	0.00679383	setRenderState: 	0.000454125	applyParticles: 	0.00200296	gui: 	0.332302	setRenderState: 	0.000532319	luaMsg: 	0.000652617	printTextDebug:	0.000508259	console: 	0.000866146	endScene: 	0.000378939	present: 	0.115333	TOTAL_RENDER: 	10.6207	
UPDATE	UpdateSceneManager: 	0.0086765	UpdateInput: 	1.05407	UpdateCamera: 	0.046405	UpdateEnemies: 	0.100915	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0275843	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.546147	UpdatePlayer: 	0.0882055	UpdateSound: 	0.0109622	UpdateItems:	0.0107727	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0093652	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	2.03524	
RENDER	shadowmap: 	0.0746329	sendToRender: 	0.137657	scene: 	4.48333	particles2Tex: 	2.61077	sendToRender: 	0.123173	motionBlur: 	1.97849	bloom2Tex: 	0.069018	printScene: 	0.0376653	applyBloom: 	0.00660436	setRenderState: 	0.00044811	applyParticles: 	0.00212627	gui: 	0.344143	setRenderState: 	0.000553371	luaMsg: 	0.000499237	printTextDebug:	0.000430065	console: 	0.000968399	endScene: 	0.000384954	present: 	0.0934415	TOTAL_RENDER: 	10.2765	
UPDATE	UpdateSceneManager: 	0.0179936	UpdateInput: 	1.00262	UpdateCamera: 	0.0459148	UpdateEnemies: 	0.10533	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0244205	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.553326	UpdatePlayer: 	0.0917543	UpdateSound: 	0.0181139	UpdateItems:	0.0106704	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.00897724	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	2.00762	
RENDER	shadowmap: 	0.0736795	sendToRender: 	0.136304	scene: 	4.60057	particles2Tex: 	2.60677	sendToRender: 	0.111597	motionBlur: 	1.93725	bloom2Tex: 	0.0681398	printScene: 	0.0362578	applyBloom: 	0.00653519	setRenderState: 	0.00046014	applyParticles: 	0.00205409	gui: 	0.0233348	setRenderState: 	0.000457133	luaMsg: 	0.000550364	printTextDebug:	0.00074284	console: 	0.000929302	endScene: 	0.000384954	present: 	0.162502	TOTAL_RENDER: 	10.426	
UPDATE	UpdateSceneManager: 	0.00823741	UpdateInput: 	0.976955	UpdateCamera: 	0.0442005	UpdateEnemies: 	0.105649	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0193379	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.547654	UpdatePlayer: 	0.0824884	UpdateSound: 	0.0170282	UpdateItems:	0.00929002	UpdateTriggers: 	0.019377	UpdateRigid: 	0.0179876	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00090825	TOTAL_UPDATE: 	1.9751	
RENDER	shadowmap: 	0.0648376	sendToRender: 	0.113279	scene: 	4.5774	particles2Tex: 	2.58698	sendToRender: 	0.109751	motionBlur: 	1.88565	bloom2Tex: 	0.0666541	printScene: 	0.0332594	applyBloom: 	0.00652015	setRenderState: 	0.000445103	applyParticles: 	0.0019789	gui: 	0.370058	setRenderState: 	0.000499237	luaMsg: 	0.000610513	printTextDebug:	0.000421043	console: 	0.000935317	endScene: 	0.000378939	present: 	0.0987226	TOTAL_RENDER: 	10.2218	
UPDATE	UpdateSceneManager: 	0.0171004	UpdateInput: 	1.20755	UpdateCamera: 	0.0469493	UpdateEnemies: 	0.101092	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0260836	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.572017	UpdatePlayer: 	0.0838688	UpdateSound: 	0.0166583	UpdateItems:	0.00979527	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.016138	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00107366	TOTAL_UPDATE: 	2.26086	
RENDER	shadowmap: 	0.0693097	sendToRender: 	0.126105	scene: 	4.48659	particles2Tex: 	2.7584	sendToRender: 	0.145531	motionBlur: 	1.94947	bloom2Tex: 	0.0673428	printScene: 	0.0359631	applyBloom: 	0.00649609	setRenderState: 	0.000442095	applyParticles: 	0.00196988	gui: 	0.360888	setRenderState: 	0.000508259	luaMsg: 	0.000673669	printTextDebug:	0.000604498	console: 	0.000989451	endScene: 	0.000369916	present: 	0.119682	TOTAL_RENDER: 	10.4485	
UPDATE	UpdateSceneManager: 	0.00918476	UpdateInput: 	1.00637	UpdateCamera: 	0.0450727	UpdateEnemies: 	0.100623	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0198762	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.526545	UpdatePlayer: 	0.0952911	UpdateSound: 	0.0164267	UpdateItems:	0.00959377	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0168568	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.98293	
RENDER	shadowmap: 	0.0638692	sendToRender: 	0.112593	scene: 	4.42095	particles2Tex: 	2.79571	sendToRender: 	0.115895	motionBlur: 	1.92651	bloom2Tex: 	0.0688015	printScene: 	0.0374999	applyBloom: 	0.00648106	setRenderState: 	0.000442095	applyParticles: 	0.00200296	gui: 	0.357799	setRenderState: 	0.0004842	luaMsg: 	0.000562393	printTextDebug:	0.000529311	console: 	0.00110674	endScene: 	0.000351872	present: 	0.0891649	TOTAL_RENDER: 	10.3341	
UPDATE	UpdateSceneManager: 	0.0091637	UpdateInput: 	1.02613	UpdateCamera: 	0.0474756	UpdateEnemies: 	0.10151	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0358879	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.586269	UpdatePlayer: 	0.0939858	UpdateSound: 	0.0190883	UpdateItems:	0.0104118	UpdateTriggers: 	0.0203995	UpdateRigid: 	0.0181109	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.10168	
RENDER	shadowmap: 	0.0750118	sendToRender: 	0.136752	scene: 	4.51339	particles2Tex: 	2.54892	sendToRender: 	0.110376	motionBlur: 	1.9027	bloom2Tex: 	0.0666241	printScene: 	0.0362428	applyBloom: 	0.00670962	setRenderState: 	0.00044811	applyParticles: 	0.0020571	gui: 	0.360148	setRenderState: 	0.000523296	luaMsg: 	0.000775922	printTextDebug:	0.000517282	console: 	0.00114283	endScene: 	0.000354879	present: 	0.0996459	TOTAL_RENDER: 	10.1719	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.22217	UpdateCamera: 	0.0561792	UpdateEnemies: 	0.143567	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0514635	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.677143	UpdatePlayer: 	0.1185	UpdateSound: 	0.0156297	UpdateItems:	0.0135456	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.020189	UpdateGUI: 	0.00156989	BuildFrustum: 	0.00125411	TOTAL_UPDATE: 	2.47889	
RENDER	shadowmap: 	0.120157	sendToRender: 	0.174739	scene: 	4.8608	particles2Tex: 	2.80766	sendToRender: 	0.153124	motionBlur: 	2.0733	bloom2Tex: 	0.0679774	printScene: 	0.037948	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.00211725	gui: 	0.385772	setRenderState: 	0.000496229	luaMsg: 	0.000421043	printTextDebug:	0.000451118	console: 	0.000926295	endScene: 	0.000402998	present: 	0.10241	TOTAL_RENDER: 	11.1198	
UPDATE	UpdateSceneManager: 	0.00866747	UpdateInput: 	1.05842	UpdateCamera: 	0.0487718	UpdateEnemies: 	0.121194	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0410307	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.645185	UpdatePlayer: 	0.106464	UpdateSound: 	0.0192958	UpdateItems:	0.0120749	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0175575	UpdateGUI: 	0.00147365	BuildFrustum: 	0.00106464	TOTAL_UPDATE: 	2.20985	
RENDER	shadowmap: 	0.0826869	sendToRender: 	0.139759	scene: 	4.64076	particles2Tex: 	2.55418	sendToRender: 	0.108746	motionBlur: 	2.05872	bloom2Tex: 	0.0667173	printScene: 	0.0352924	applyBloom: 	0.00663143	setRenderState: 	0.000442095	applyParticles: 	0.00238491	gui: 	0.363727	setRenderState: 	0.000502244	luaMsg: 	0.000652617	printTextDebug:	0.000628557	console: 	0.00092028	endScene: 	0.000363902	present: 	0.100768	TOTAL_RENDER: 	10.5036	
UPDATE	UpdateSceneManager: 	0.00801185	UpdateInput: 	0.998438	UpdateCamera: 	0.0450937	UpdateEnemies: 	0.0978234	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0215153	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.554953	UpdatePlayer: 	0.0853093	UpdateSound: 	0.0174462	UpdateItems:	0.00985241	UpdateTriggers: 	0.0195304	UpdateRigid: 	0.0163996	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.00242	
RENDER	shadowmap: 	0.0661729	sendToRender: 	0.132322	scene: 	4.42253	particles2Tex: 	2.57982	sendToRender: 	0.106665	motionBlur: 	2.04029	bloom2Tex: 	0.0664887	printScene: 	0.0340744	applyBloom: 	0.00670962	setRenderState: 	0.000445103	applyParticles: 	0.00202702	gui: 	0.375204	setRenderState: 	0.000493222	luaMsg: 	0.000655624	printTextDebug:	0.000520289	console: 	0.000709758	endScene: 	0.000366909	present: 	0.0987978	TOTAL_RENDER: 	10.2417	
UPDATE	UpdateSceneManager: 	0.0075487	UpdateInput: 	1.00404	UpdateCamera: 	0.0446246	UpdateEnemies: 	0.0561641	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0195033	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.523717	UpdatePlayer: 	4.22467	UpdateSound: 	0.0120599	UpdateItems:	1.65582	UpdateTriggers: 	0.000902235	UpdateRigid: 	142.568	UpdateGUI: 	0.00469162	BuildFrustum: 	0.00482395	TOTAL_UPDATE: 	150.335	
RENDER	vinyetas: 	0.0340052	vinyetasBlur: 	0.00690811	bloom2Tex: 	0.133651	printScene: 	0.0634993	applyBloom: 	0.000390969	setRenderState: 	0.000676676	gui: 	0.0238822	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000799982	console: 	0.00124809	endScene: 	0.000336835	present: 	0.60426	TOTAL_RENDER: 	1.18749	
UPDATE	UpdateSceneManager: 	0.0126824	UpdateInput: 	1.37604	UpdateCamera: 	0.0426366	UpdateEnemies: 	0.0353857	UpdateProjectile: 	0.00696225	UpdateParticle: 	0.0477162	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.51683	UpdatePlayer: 	0.0829635	UpdateSound: 	0.0181018	UpdateItems:	0.0123125	UpdateTriggers: 	0.0233168	UpdateRigid: 	0.0368142	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	2.33432	
RENDER	vinyetas: 	0.0139486	vinyetasBlur: 	0.00399389	bloom2Tex: 	0.0744886	printScene: 	0.0550875	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0167936	setRenderState: 	0.00047217	luaMsg: 	0.000291723	printTextDebug:	0.000421043	console: 	0.000634572	endScene: 	0.000357887	present: 	0.402201	TOTAL_RENDER: 	0.81086	
UPDATE	UpdateSceneManager: 	0.00584047	UpdateInput: 	1.01806	UpdateCamera: 	0.042793	UpdateEnemies: 	0.0257287	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0216115	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.406866	UpdatePlayer: 	0.0454035	UpdateSound: 	0.0133411	UpdateItems:	0.00829154	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0340143	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.76302	
RENDER	vinyetas: 	0.157133	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0664797	printScene: 	0.0295001	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0142493	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000574423	endScene: 	0.000354879	present: 	8.41493	TOTAL_RENDER: 	8.92885	
UPDATE	UpdateSceneManager: 	0.0110223	UpdateInput: 	1.17155	UpdateCamera: 	0.0482696	UpdateEnemies: 	0.0301106	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0394036	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.467692	UpdatePlayer: 	0.0642722	UpdateSound: 	0.0112749	UpdateItems:	0.0103276	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0307903	UpdateGUI: 	0.00141651	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.01918	
RENDER	vinyetas: 	0.0480621	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0713307	printScene: 	0.0595896	applyBloom: 	0.000402998	setRenderState: 	0.000514274	gui: 	0.0179274	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000550364	console: 	0.000842086	endScene: 	0.000351872	present: 	0.499905	TOTAL_RENDER: 	0.950481	
UPDATE	UpdateSceneManager: 	0.0182161	UpdateInput: 	1.1033	UpdateCamera: 	0.0532409	UpdateEnemies: 	0.0513312	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0472922	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.586333	UpdatePlayer: 	0.0814959	UpdateSound: 	0.0122614	UpdateItems:	0.0134433	UpdateTriggers: 	0.0233709	UpdateRigid: 	0.037957	UpdateGUI: 	0.00162102	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	2.17794	
RENDER	vinyetas: 	0.0644316	vinyetasBlur: 	0.00535026	bloom2Tex: 	0.106837	printScene: 	0.0518785	applyBloom: 	0.000312775	setRenderState: 	0.000553371	gui: 	0.027464	setRenderState: 	0.000649609	luaMsg: 	0.000363902	printTextDebug:	0.000848101	console: 	0.00341346	endScene: 	0.0004842	present: 	0.162096	TOTAL_RENDER: 	1.17498	
UPDATE	UpdateSceneManager: 	0.00813515	UpdateInput: 	1.02273	UpdateCamera: 	0.0427238	UpdateEnemies: 	0.0267032	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0374969	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.403744	UpdatePlayer: 	0.044002	UpdateSound: 	0.0135997	UpdateItems:	0.00817425	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0253107	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.76506	
RENDER	vinyetas: 	0.0291753	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0662962	printScene: 	0.0301918	applyBloom: 	0.00855018	setRenderState: 	0.000505252	gui: 	0.0147876	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000532319	endScene: 	0.000354879	present: 	0.426396	TOTAL_RENDER: 	0.824622	
UPDATE	UpdateSceneManager: 	0.0058946	UpdateInput: 	0.962739	UpdateCamera: 	0.0410307	UpdateEnemies: 	0.0225048	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0191545	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.400072	UpdatePlayer: 	0.0369345	UpdateSound: 	0.0120659	UpdateItems:	0.00803892	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0244716	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.66696	
RENDER	vinyetas: 	0.0267212	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0644497	printScene: 	0.0271212	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0131155	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000354879	present: 	0.41846	TOTAL_RENDER: 	0.801711	
UPDATE	UpdateSceneManager: 	0.00504349	UpdateInput: 	0.914193	UpdateCamera: 	0.0403991	UpdateEnemies: 	0.0203725	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0186101	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.401013	UpdatePlayer: 	0.0334098	UpdateSound: 	0.011287	UpdateItems:	0.00716676	UpdateTriggers: 	0.016962	UpdateRigid: 	0.0223484	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.63429	
RENDER	vinyetas: 	0.0245949	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0636647	printScene: 	0.0264355	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.0123907	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000529311	endScene: 	0.000375931	present: 	0.419957	TOTAL_RENDER: 	0.783646	
UPDATE	UpdateSceneManager: 	0.00546454	UpdateInput: 	1.1542	UpdateCamera: 	0.0572679	UpdateEnemies: 	0.0421494	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.0681729	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.592534	UpdatePlayer: 	0.0797366	UpdateSound: 	0.0128147	UpdateItems:	0.0135125	UpdateTriggers: 	0.000830056	UpdateRigid: 	0.0375721	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.23337	
RENDER	vinyetas: 	0.0637159	vinyetasBlur: 	0.00507056	bloom2Tex: 	0.106828	printScene: 	0.0518605	applyBloom: 	0.000285708	setRenderState: 	0.000550364	gui: 	0.022604	setRenderState: 	0.000466155	luaMsg: 	0.0002827	printTextDebug:	0.000736825	console: 	0.00115185	endScene: 	0.000336835	present: 	0.52477	TOTAL_RENDER: 	1.03859	
UPDATE	UpdateSceneManager: 	0.0112659	UpdateInput: 	1.04531	UpdateCamera: 	0.0444952	UpdateEnemies: 	0.0348774	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0265438	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.408472	UpdatePlayer: 	0.118812	UpdateSound: 	0.0140418	UpdateItems:	0.00901634	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0273317	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.88658	
RENDER	vinyetas: 	0.0337256	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0676316	printScene: 	0.0318188	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0137982	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000628557	console: 	0.000634572	endScene: 	0.000378939	present: 	0.449184	TOTAL_RENDER: 	0.841482	
UPDATE	UpdateSceneManager: 	0.012523	UpdateInput: 	1.13293	UpdateCamera: 	0.0478485	UpdateEnemies: 	0.0347511	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0428472	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.537606	UpdatePlayer: 	0.0655594	UpdateSound: 	0.0107998	UpdateItems:	0.0118253	UpdateTriggers: 	0.0156839	UpdateRigid: 	0.0314399	UpdateGUI: 	0.00132629	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.09635	
RENDER	vinyetas: 	0.0486064	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0957091	printScene: 	0.0445644	applyBloom: 	0.000415028	setRenderState: 	0.000559386	gui: 	0.0188898	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000646602	console: 	0.000739833	endScene: 	0.000354879	present: 	0.476467	TOTAL_RENDER: 	0.945055	
UPDATE	UpdateSceneManager: 	0.0110975	UpdateInput: 	1.08984	UpdateCamera: 	0.0520018	UpdateEnemies: 	0.0184116	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0209589	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.385739	UpdatePlayer: 	0.0407901	UpdateSound: 	0.00832763	UpdateItems:	0.00789456	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0237498	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.78201	
RENDER	vinyetas: 	0.0267543	vinyetasBlur: 	0.00390969	bloom2Tex: 	0.0645279	printScene: 	0.0280325	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.012923	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000544349	endScene: 	0.000351872	present: 	0.426535	TOTAL_RENDER: 	0.815338	
UPDATE	UpdateSceneManager: 	0.00494726	UpdateInput: 	0.945371	UpdateCamera: 	0.039951	UpdateEnemies: 	0.0206702	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0169891	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.383101	UpdatePlayer: 	0.0355992	UpdateSound: 	0.0109201	UpdateItems:	0.00741036	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.02138	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.6191	
RENDER	vinyetas: 	0.0228476	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.106371	printScene: 	0.046435	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.012093	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000535326	endScene: 	0.000384954	present: 	0.382821	TOTAL_RENDER: 	0.806108	
UPDATE	UpdateSceneManager: 	0.00535326	UpdateInput: 	1.03375	UpdateCamera: 	0.0400382	UpdateEnemies: 	0.0209529	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0159094	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.364208	UpdatePlayer: 	0.0351	UpdateSound: 	0.00994263	UpdateItems:	0.00719683	UpdateTriggers: 	0.0140177	UpdateRigid: 	0.0224987	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.71014	
RENDER	vinyetas: 	0.0239724	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.0636798	printScene: 	0.0264054	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0123005	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000526304	endScene: 	0.000351872	present: 	0.387104	TOTAL_RENDER: 	0.758088	
UPDATE	UpdateSceneManager: 	0.00529011	UpdateInput: 	0.963458	UpdateCamera: 	0.0408682	UpdateEnemies: 	0.020601	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0187845	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.39246	UpdatePlayer: 	0.0360503	UpdateSound: 	0.0112388	UpdateItems:	0.00719984	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0215003	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.65238	
RENDER	vinyetas: 	0.0243062	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.063755	printScene: 	0.0261979	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0126403	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000493222	endScene: 	0.000381946	present: 	0.396899	TOTAL_RENDER: 	0.805973	
UPDATE	UpdateSceneManager: 	0.00519387	UpdateInput: 	0.986703	UpdateCamera: 	0.0401074	UpdateEnemies: 	0.0201259	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0188236	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.366332	UpdatePlayer: 	0.0343872	UpdateSound: 	0.0104058	UpdateItems:	0.00737728	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.021804	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.64543	
RENDER	vinyetas: 	0.0240716	vinyetasBlur: 	0.00393074	bloom2Tex: 	0.0635565	printScene: 	0.025443	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0129411	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000321797	console: 	0.000523296	endScene: 	0.000348864	present: 	0.383107	TOTAL_RENDER: 	0.764178	
UPDATE	UpdateSceneManager: 	0.00681789	UpdateInput: 	1.04317	UpdateCamera: 	0.0414487	UpdateEnemies: 	0.0221258	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0204807	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.397811	UpdatePlayer: 	0.0406878	UpdateSound: 	0.0211123	UpdateItems:	0.00769306	UpdateTriggers: 	0.0141681	UpdateRigid: 	0.0233047	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.78095	
RENDER	vinyetas: 	0.0258731	vinyetasBlur: 	0.00374428	bloom2Tex: 	0.0647023	printScene: 	0.0286851	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0135215	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000345857	present: 	0.409913	TOTAL_RENDER: 	0.780668	
UPDATE	UpdateSceneManager: 	0.00585851	UpdateInput: 	1.13138	UpdateCamera: 	0.0568348	UpdateEnemies: 	0.0422998	UpdateProjectile: 	0.00166011	UpdateParticle: 	0.0671684	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.575761	UpdatePlayer: 	0.0797215	UpdateSound: 	0.0120298	UpdateItems:	0.0132779	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.036324	UpdateGUI: 	0.00163004	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.19969	
RENDER	vinyetas: 	0.0632918	vinyetasBlur: 	0.00534123	bloom2Tex: 	0.10191	printScene: 	0.0503688	applyBloom: 	0.000300745	setRenderState: 	0.000547356	gui: 	0.0221409	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000724796	console: 	0.00115185	endScene: 	0.000339842	present: 	0.705127	TOTAL_RENDER: 	1.21536	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	1.01775	UpdateCamera: 	0.0419329	UpdateEnemies: 	0.0259453	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0273768	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.384993	UpdatePlayer: 	0.175873	UpdateSound: 	0.00821936	UpdateItems:	0.00836071	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0261618	UpdateGUI: 	0.001209	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.86607	
RENDER	vinyetas: 	0.0295061	vinyetasBlur: 	0.00394277	bloom2Tex: 	0.0689578	printScene: 	0.0388713	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0130614	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.000541341	endScene: 	0.000351872	present: 	0.408072	TOTAL_RENDER: 	0.798926	
UPDATE	UpdateSceneManager: 	0.00646301	UpdateInput: 	1.06182	UpdateCamera: 	0.041587	UpdateEnemies: 	0.0234551	UpdateProjectile: 	0.0112779	UpdateParticle: 	0.0189109	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.38548	UpdatePlayer: 	0.0398126	UpdateSound: 	0.0116058	UpdateItems:	0.00793065	UpdateTriggers: 	0.0223183	UpdateRigid: 	0.0243994	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.78164	
RENDER	vinyetas: 	0.0290159	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.064979	printScene: 	0.0279813	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0128719	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00044811	console: 	0.000559386	endScene: 	0.000351872	present: 	0.402577	TOTAL_RENDER: 	0.794665	
UPDATE	UpdateSceneManager: 	0.00669158	UpdateInput: 	0.96959	UpdateCamera: 	0.042372	UpdateEnemies: 	0.0225799	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0182522	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.377068	UpdatePlayer: 	0.0408923	UpdateSound: 	0.012114	UpdateItems:	0.00765396	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0253498	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.67982	
RENDER	vinyetas: 	0.0292715	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.065	printScene: 	0.029076	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.309446	setRenderState: 	0.000550364	luaMsg: 	0.000276685	printTextDebug:	0.000439088	console: 	0.000583446	endScene: 	0.000369916	present: 	0.0894897	TOTAL_RENDER: 	0.784879	
UPDATE	UpdateSceneManager: 	0.00562995	UpdateInput: 	1.00457	UpdateCamera: 	0.0412021	UpdateEnemies: 	0.0210822	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0197259	UpdateLUAMsg: 	0.000451118	UpdateColisions: 	0.374825	UpdatePlayer: 	0.0396683	UpdateSound: 	0.0128659	UpdateItems:	0.0074254	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0253949	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.69732	
RENDER	vinyetas: 	0.0261528	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0640316	printScene: 	0.0281858	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0133471	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000345857	present: 	0.41972	TOTAL_RENDER: 	0.807034	
UPDATE	UpdateSceneManager: 	0.0172297	UpdateInput: 	1.06862	UpdateCamera: 	0.0421645	UpdateEnemies: 	0.0235513	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0205228	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.422087	UpdatePlayer: 	0.0403059	UpdateSound: 	0.0129892	UpdateItems:	0.00810508	UpdateTriggers: 	0.0174222	UpdateRigid: 	0.0433614	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	1.85377	
RENDER	vinyetas: 	0.0277467	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0647053	printScene: 	0.0293738	applyBloom: 	0.00030676	setRenderState: 	0.000478185	gui: 	0.0137651	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.00043608	endScene: 	0.000336835	present: 	0.405416	TOTAL_RENDER: 	0.779628	
UPDATE	UpdateSceneManager: 	0.0155034	UpdateInput: 	1.06401	UpdateCamera: 	0.0499688	UpdateEnemies: 	0.049629	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0510936	UpdateLUAMsg: 	0.000809004	UpdateColisions: 	0.569022	UpdatePlayer: 	0.0724555	UpdateSound: 	0.0110404	UpdateItems:	0.0130614	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0323421	UpdateGUI: 	0.00148267	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.07133	
RENDER	vinyetas: 	0.056492	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.100614	printScene: 	0.0497192	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0215815	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000640587	console: 	0.000646602	endScene: 	0.000354879	present: 	0.501799	TOTAL_RENDER: 	0.995409	
UPDATE	UpdateSceneManager: 	0.00621039	UpdateInput: 	0.972983	UpdateCamera: 	0.042393	UpdateEnemies: 	0.0224326	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0202702	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.400845	UpdatePlayer: 	0.042805	UpdateSound: 	0.0125621	UpdateItems:	0.0077893	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0249468	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	1.6889	
RENDER	vinyetas: 	0.0276655	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.0652587	printScene: 	0.0288354	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.013338	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000631565	endScene: 	0.000351872	present: 	0.407615	TOTAL_RENDER: 	0.797826	
UPDATE	UpdateSceneManager: 	0.0102193	UpdateInput: 	1.11927	UpdateCamera: 	0.0650121	UpdateEnemies: 	0.0343	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0477553	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.537928	UpdatePlayer: 	0.0631444	UpdateSound: 	0.0136899	UpdateItems:	0.0117982	UpdateTriggers: 	0.0172207	UpdateRigid: 	0.0294369	UpdateGUI: 	0.00135636	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.10467	
RENDER	vinyetas: 	0.0510094	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0882506	printScene: 	0.0429705	applyBloom: 	0.00030676	setRenderState: 	0.000586453	gui: 	0.0176598	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.00063758	console: 	0.00047217	endScene: 	0.00033082	present: 	0.551073	TOTAL_RENDER: 	1.04184	
UPDATE	UpdateSceneManager: 	0.00893514	UpdateInput: 	1.16579	UpdateCamera: 	0.0549461	UpdateEnemies: 	0.0269859	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0269047	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.424818	UpdatePlayer: 	0.0478485	UpdateSound: 	0.0118313	UpdateItems:	0.00849906	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0268836	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.9656	
RENDER	vinyetas: 	0.0338729	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0673428	printScene: 	0.033115	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0147816	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000736825	endScene: 	0.000351872	present: 	0.457915	TOTAL_RENDER: 	0.86678	
UPDATE	UpdateSceneManager: 	0.00942234	UpdateInput: 	0.948394	UpdateCamera: 	0.0409254	UpdateEnemies: 	0.0221529	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0197439	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.389883	UpdatePlayer: 	0.0397555	UpdateSound: 	0.0130854	UpdateItems:	0.00816222	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0253979	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.77847	
RENDER	vinyetas: 	0.0280505	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0725608	printScene: 	0.0293858	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0135816	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000415028	console: 	0.000442095	endScene: 	0.000375931	present: 	0.408511	TOTAL_RENDER: 	0.790638	
UPDATE	UpdateSceneManager: 	0.010914	UpdateInput: 	1.33915	UpdateCamera: 	0.0449704	UpdateEnemies: 	0.0257558	UpdateProjectile: 	0.00125711	UpdateParticle: 	0.0267964	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.431849	UpdatePlayer: 	0.0466125	UpdateSound: 	0.0146523	UpdateItems:	0.00905543	UpdateTriggers: 	0.0175004	UpdateRigid: 	0.0273227	UpdateGUI: 	0.000974414	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.14581	
RENDER	vinyetas: 	0.0358518	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.0662752	printScene: 	0.0320624	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0149741	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000535326	endScene: 	0.000351872	present: 	0.442676	TOTAL_RENDER: 	0.835446	
UPDATE	UpdateSceneManager: 	0.00845094	UpdateInput: 	0.954051	UpdateCamera: 	0.0415329	UpdateEnemies: 	0.0216807	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0207394	UpdateLUAMsg: 	0.000402998	UpdateColisions: 	0.371703	UpdatePlayer: 	0.0376924	UpdateSound: 	0.0112449	UpdateItems:	0.00772313	UpdateTriggers: 	0.0004842	UpdateRigid: 	0.0233829	UpdateGUI: 	0.000721788	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.63991	
RENDER	vinyetas: 	0.0252085	vinyetasBlur: 	0.00377736	bloom2Tex: 	0.0741457	printScene: 	0.0366338	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0131065	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.39252	TOTAL_RENDER: 	0.778599	
UPDATE	UpdateSceneManager: 	0.00941633	UpdateInput: 	1.09945	UpdateCamera: 	0.0435509	UpdateEnemies: 	0.0396773	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0195785	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.406201	UpdatePlayer: 	0.0414457	UpdateSound: 	0.0112719	UpdateItems:	0.00851109	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0279693	UpdateGUI: 	0.0086765	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.86182	
RENDER	vinyetas: 	0.028652	vinyetasBlur: 	0.00388262	bloom2Tex: 	0.0656707	printScene: 	0.0295181	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.012923	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.431205	TOTAL_RENDER: 	0.807711	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	1.125	UpdateCamera: 	0.0735171	UpdateEnemies: 	0.0204416	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0219905	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.387282	UpdatePlayer: 	0.041972	UpdateSound: 	0.00858627	UpdateItems:	0.00739231	UpdateTriggers: 	0.0159214	UpdateRigid: 	0.0248265	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.8883	
RENDER	vinyetas: 	0.0287001	vinyetasBlur: 	0.00377435	bloom2Tex: 	0.0661669	printScene: 	0.0304805	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.013308	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000511267	console: 	0.000538334	endScene: 	0.000342849	present: 	0.417825	TOTAL_RENDER: 	0.805215	
UPDATE	UpdateSceneManager: 	0.00686601	UpdateInput: 	1.0156	UpdateCamera: 	0.0420442	UpdateEnemies: 	0.0331181	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0174793	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.382891	UpdatePlayer: 	0.0464501	UpdateSound: 	0.00808704	UpdateItems:	0.00845094	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0241228	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.72122	
RENDER	vinyetas: 	0.0291572	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0649579	printScene: 	0.0288174	applyBloom: 	0.000430065	setRenderState: 	0.000496229	gui: 	0.0142252	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000526304	endScene: 	0.000360894	present: 	0.41184	TOTAL_RENDER: 	0.804198	
UPDATE	UpdateSceneManager: 	0.0238942	UpdateInput: 	1.06028	UpdateCamera: 	0.0509101	UpdateEnemies: 	0.0508169	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0493433	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.588318	UpdatePlayer: 	0.0779982	UpdateSound: 	0.0128087	UpdateItems:	0.0137019	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0348383	UpdateGUI: 	0.00156989	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	2.10454	
RENDER	vinyetas: 	0.0598122	vinyetasBlur: 	0.00519988	bloom2Tex: 	0.102533	printScene: 	0.0505342	applyBloom: 	0.000285708	setRenderState: 	0.000538334	gui: 	0.021813	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.000631565	console: 	0.000911258	endScene: 	0.000354879	present: 	0.506175	TOTAL_RENDER: 	1.0084	
UPDATE	UpdateSceneManager: 	0.00733217	UpdateInput: 	0.987394	UpdateCamera: 	0.044384	UpdateEnemies: 	0.0260084	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0288685	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.404126	UpdatePlayer: 	0.0471087	UpdateSound: 	0.013735	UpdateItems:	0.00842086	UpdateTriggers: 	0.0219454	UpdateRigid: 	0.0261378	UpdateGUI: 	0.00118494	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.75866	
RENDER	vinyetas: 	0.033091	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0665579	printScene: 	0.0505733	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0127546	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000550364	endScene: 	0.000354879	present: 	0.421088	TOTAL_RENDER: 	0.826189	
UPDATE	UpdateSceneManager: 	0.00647203	UpdateInput: 	0.997893	UpdateCamera: 	0.0418246	UpdateEnemies: 	0.0229047	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0221559	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.379634	UpdatePlayer: 	0.0386848	UpdateSound: 	0.0114313	UpdateItems:	0.00844793	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0231514	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.69934	
RENDER	vinyetas: 	0.0264746	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.0650271	printScene: 	0.0274851	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0124839	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000439088	endScene: 	0.000351872	present: 	0.39966	TOTAL_RENDER: 	0.783098	
UPDATE	UpdateSceneManager: 	0.013741	UpdateInput: 	1.09131	UpdateCamera: 	0.049253	UpdateEnemies: 	0.045599	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0490636	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.578781	UpdatePlayer: 	0.0679834	UpdateSound: 	0.014926	UpdateItems:	0.0123095	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.031479	UpdateGUI: 	0.00145861	BuildFrustum: 	0.000959377	TOTAL_UPDATE: 	2.09828	
RENDER	vinyetas: 	0.0541943	vinyetasBlur: 	0.00548559	bloom2Tex: 	0.101992	printScene: 	0.0475147	applyBloom: 	0.000300745	setRenderState: 	0.000532319	gui: 	0.0207093	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000715773	console: 	0.000685699	endScene: 	0.000351872	present: 	0.497408	TOTAL_RENDER: 	1.01297	
UPDATE	UpdateSceneManager: 	0.00749758	UpdateInput: 	1.2094	UpdateCamera: 	0.0548559	UpdateEnemies: 	0.0347481	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0279001	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.411777	UpdatePlayer: 	0.0466095	UpdateSound: 	0.00965091	UpdateItems:	0.00946144	UpdateTriggers: 	0.0208867	UpdateRigid: 	0.0274851	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.99947	
RENDER	vinyetas: 	0.0336113	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0670481	printScene: 	0.0526755	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0142583	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000523296	console: 	0.000544349	endScene: 	0.000351872	present: 	0.498208	TOTAL_RENDER: 	0.91068	
UPDATE	UpdateSceneManager: 	0.00701338	UpdateInput: 	0.970907	UpdateCamera: 	0.0422968	UpdateEnemies: 	0.0223784	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0389465	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.383149	UpdatePlayer: 	0.0388442	UpdateSound: 	0.00784343	UpdateItems:	0.00743743	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0234641	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.67385	
RENDER	vinyetas: 	0.0266039	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0647745	printScene: 	0.0276144	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.0126644	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000526304	endScene: 	0.000351872	present: 	0.426559	TOTAL_RENDER: 	0.796193	
UPDATE	UpdateSceneManager: 	0.00707653	UpdateInput: 	0.968769	UpdateCamera: 	0.0429915	UpdateEnemies: 	0.0238581	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0341255	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.38763	UpdatePlayer: 	0.0463659	UpdateSound: 	0.00885694	UpdateItems:	0.0084359	UpdateTriggers: 	0.00998474	UpdateRigid: 	0.0347842	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.70508	
RENDER	vinyetas: 	0.0311993	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.0667023	printScene: 	0.0289497	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0139907	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000562393	endScene: 	0.000360894	present: 	0.439608	TOTAL_RENDER: 	0.821575	
UPDATE	UpdateSceneManager: 	0.00465854	UpdateInput: 	0.980621	UpdateCamera: 	0.0417885	UpdateEnemies: 	0.0220597	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0170944	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.37524	UpdatePlayer: 	0.0380984	UpdateSound: 	0.0115336	UpdateItems:	0.00761186	UpdateTriggers: 	0.0162493	UpdateRigid: 	0.0226882	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.67389	
RENDER	vinyetas: 	0.0267392	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.0645399	printScene: 	0.0276415	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.013311	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000339842	present: 	0.399281	TOTAL_RENDER: 	0.783495	
UPDATE	UpdateSceneManager: 	0.00525402	UpdateInput: 	0.930298	UpdateCamera: 	0.0414938	UpdateEnemies: 	0.0206101	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0183545	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.380509	UpdatePlayer: 	0.0347391	UpdateSound: 	0.0110584	UpdateItems:	0.00723292	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0229017	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.60582	
RENDER	vinyetas: 	0.0240295	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.063355	printScene: 	0.0258611	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0120358	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000351872	present: 	0.380951	TOTAL_RENDER: 	0.759893	
UPDATE	UpdateSceneManager: 	0.00556679	UpdateInput: 	0.940848	UpdateCamera: 	0.0413103	UpdateEnemies: 	0.0309196	UpdateProjectile: 	0.00453824	UpdateParticle: 	0.0197409	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.392797	UpdatePlayer: 	0.0393044	UpdateSound: 	0.012114	UpdateItems:	0.00797275	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0326128	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.6793	
RENDER	vinyetas: 	0.0273377	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.0647414	printScene: 	0.0269167	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0134253	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000363902	present: 	0.406505	TOTAL_RENDER: 	0.776106	
UPDATE	UpdateSceneManager: 	0.0273768	UpdateInput: 	0.952616	UpdateCamera: 	0.0725788	UpdateEnemies: 	0.0203665	UpdateProjectile: 	0.000529311	UpdateParticle: 	0.0176116	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.387838	UpdatePlayer: 	0.040748	UpdateSound: 	0.0129832	UpdateItems:	0.0081953	UpdateTriggers: 	0.0150162	UpdateRigid: 	0.0394999	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.76359	
RENDER	vinyetas: 	0.0307031	vinyetasBlur: 	0.00417133	bloom2Tex: 	0.0663354	printScene: 	0.03067	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.013335	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000634572	endScene: 	0.000351872	present: 	0.422195	TOTAL_RENDER: 	0.803143	
UPDATE	UpdateSceneManager: 	0.044381	UpdateInput: 	0.977731	UpdateCamera: 	0.0424562	UpdateEnemies: 	0.0238641	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0198973	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.419179	UpdatePlayer: 	0.0460982	UpdateSound: 	0.0132659	UpdateItems:	0.00851109	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0248385	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.76204	
RENDER	vinyetas: 	0.0319662	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0659263	printScene: 	0.0288384	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0198823	setRenderState: 	0.00061352	luaMsg: 	0.000387961	printTextDebug:	0.000532319	console: 	0.0106343	endScene: 	0.000499237	present: 	0.152634	TOTAL_RENDER: 	0.968544	
UPDATE	UpdateSceneManager: 	0.0050044	UpdateInput: 	1.0064	UpdateCamera: 	0.04156	UpdateEnemies: 	0.02181	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0188056	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.372527	UpdatePlayer: 	0.0562273	UpdateSound: 	0.00789155	UpdateItems:	0.00799982	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0220236	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.69842	
RENDER	vinyetas: 	0.0237077	vinyetasBlur: 	0.00353977	bloom2Tex: 	0.0635174	printScene: 	0.0266069	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.012532	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000339842	present: 	0.422697	TOTAL_RENDER: 	0.784882	
UPDATE	UpdateSceneManager: 	0.00428862	UpdateInput: 	0.942186	UpdateCamera: 	0.0406517	UpdateEnemies: 	0.0204176	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0166252	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.370058	UpdatePlayer: 	0.0368744	UpdateSound: 	0.0101291	UpdateItems:	0.00742239	UpdateTriggers: 	0.014929	UpdateRigid: 	0.0219153	UpdateGUI: 	0.000809004	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.61948	
RENDER	vinyetas: 	0.0218251	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0633429	printScene: 	0.025825	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0118915	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000351872	present: 	0.381155	TOTAL_RENDER: 	0.752293	
UPDATE	UpdateSceneManager: 	0.00457133	UpdateInput: 	0.946992	UpdateCamera: 	0.0399389	UpdateEnemies: 	0.0205198	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0164568	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.36752	UpdatePlayer: 	0.0341015	UpdateSound: 	0.0119546	UpdateItems:	0.00710661	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0219243	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62273	
RENDER	vinyetas: 	0.0247814	vinyetasBlur: 	0.00352173	bloom2Tex: 	0.0639023	printScene: 	0.0450366	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.012511	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000523296	endScene: 	0.000354879	present: 	0.389871	TOTAL_RENDER: 	0.78151	
UPDATE	UpdateSceneManager: 	0.00567205	UpdateInput: 	0.978588	UpdateCamera: 	0.0415449	UpdateEnemies: 	0.0212958	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0208356	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.375576	UpdatePlayer: 	0.0403119	UpdateSound: 	0.012502	UpdateItems:	0.0078314	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.028643	UpdateGUI: 	0.0100329	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.68737	
RENDER	vinyetas: 	0.026216	vinyetasBlur: 	0.00378638	bloom2Tex: 	0.0636226	printScene: 	0.0283994	applyBloom: 	0.000387961	setRenderState: 	0.000505252	gui: 	0.0131907	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000339842	present: 	0.516848	TOTAL_RENDER: 	0.888124	
UPDATE	UpdateSceneManager: 	0.00533522	UpdateInput: 	0.949726	UpdateCamera: 	0.0499086	UpdateEnemies: 	0.0213499	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0200928	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.368762	UpdatePlayer: 	0.0362458	UpdateSound: 	0.0118945	UpdateItems:	0.00722089	UpdateTriggers: 	0.0148959	UpdateRigid: 	0.0219995	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.65149	
RENDER	vinyetas: 	0.0241619	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.0630061	printScene: 	0.0268866	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0124839	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000538334	endScene: 	0.000357887	present: 	0.392557	TOTAL_RENDER: 	0.7757	
UPDATE	UpdateSceneManager: 	0.0160748	UpdateInput: 	0.979755	UpdateCamera: 	0.043578	UpdateEnemies: 	0.0312143	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0194071	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.387564	UpdatePlayer: 	0.0434607	UpdateSound: 	0.0132749	UpdateItems:	0.00802689	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0353075	UpdateGUI: 	0.0089201	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	1.73392	
RENDER	vinyetas: 	0.0309316	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.0659414	printScene: 	0.0299903	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0134644	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000511267	endScene: 	0.000354879	present: 	0.429088	TOTAL_RENDER: 	0.809973	
UPDATE	UpdateSceneManager: 	0.00841485	UpdateInput: 	0.965744	UpdateCamera: 	0.0413765	UpdateEnemies: 	0.0201319	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0216717	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.392505	UpdatePlayer: 	0.0374067	UpdateSound: 	0.00787952	UpdateItems:	0.00727202	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0235123	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.66648	
RENDER	vinyetas: 	0.026225	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0644166	printScene: 	0.0271362	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0128238	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000351872	present: 	0.392322	TOTAL_RENDER: 	0.761679	
UPDATE	UpdateSceneManager: 	0.00494726	UpdateInput: 	0.945434	UpdateCamera: 	0.0398307	UpdateEnemies: 	0.0207304	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.016544	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.373799	UpdatePlayer: 	0.0337466	UpdateSound: 	0.00768704	UpdateItems:	0.00727803	UpdateTriggers: 	0.0151154	UpdateRigid: 	0.0225649	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.63087	
RENDER	vinyetas: 	0.0249197	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.0640497	printScene: 	0.0253979	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0120208	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000354879	present: 	0.387378	TOTAL_RENDER: 	0.783197	
UPDATE	UpdateSceneManager: 	0.00563296	UpdateInput: 	0.953284	UpdateCamera: 	0.0419148	UpdateEnemies: 	0.0204597	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0173169	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.421942	UpdatePlayer: 	0.0384172	UpdateSound: 	0.0125351	UpdateItems:	0.0075487	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0233468	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.67813	
RENDER	vinyetas: 	0.0243423	vinyetasBlur: 	0.0038766	bloom2Tex: 	0.0647173	printScene: 	0.0281377	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0128208	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000427058	endScene: 	0.000345857	present: 	0.401278	TOTAL_RENDER: 	0.786075	
UPDATE	UpdateSceneManager: 	0.00553371	UpdateInput: 	0.936629	UpdateCamera: 	0.0404653	UpdateEnemies: 	0.0210882	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0203123	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.514861	UpdatePlayer: 	0.0365465	UpdateSound: 	0.0115005	UpdateItems:	0.00757878	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0219424	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.75285	
RENDER	vinyetas: 	0.025843	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0646482	printScene: 	0.0266791	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0126313	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.393167	TOTAL_RENDER: 	0.760109	
UPDATE	UpdateSceneManager: 	0.0261919	UpdateInput: 	0.926641	UpdateCamera: 	0.0403871	UpdateEnemies: 	0.020983	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0198823	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.38923	UpdatePlayer: 	0.0356894	UpdateSound: 	0.0110373	UpdateItems:	0.0078705	UpdateTriggers: 	0.0147275	UpdateRigid: 	0.0222762	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.64885	
RENDER	vinyetas: 	0.0251904	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.0643985	printScene: 	0.0267182	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0127726	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000351872	present: 	0.395104	TOTAL_RENDER: 	0.780025	
UPDATE	UpdateSceneManager: 	0.0136508	UpdateInput: 	1.08284	UpdateCamera: 	0.0520439	UpdateEnemies: 	0.0517673	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0530845	UpdateLUAMsg: 	0.000962384	UpdateColisions: 	0.605827	UpdatePlayer: 	0.0800644	UpdateSound: 	0.0147034	UpdateItems:	0.0131847	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0367992	UpdateGUI: 	0.00162402	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.14935	
RENDER	vinyetas: 	0.064994	vinyetasBlur: 	0.00542544	bloom2Tex: 	0.105895	printScene: 	0.0527868	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0230732	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000812012	console: 	0.000875168	endScene: 	0.000378939	present: 	0.522918	TOTAL_RENDER: 	1.04238	
UPDATE	UpdateSceneManager: 	0.00559085	UpdateInput: 	1.07875	UpdateCamera: 	0.228001	UpdateEnemies: 	0.0426908	UpdateProjectile: 	0.000634572	UpdateParticle: 	0.0469132	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.549612	UpdatePlayer: 	0.0592889	UpdateSound: 	0.0128538	UpdateItems:	0.0110193	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0287181	UpdateGUI: 	0.00110975	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.20189	
RENDER	vinyetas: 	0.0440983	vinyetasBlur: 	0.00482094	bloom2Tex: 	0.0797786	printScene: 	0.0628888	applyBloom: 	0.000288715	setRenderState: 	0.000547356	gui: 	0.0187033	setRenderState: 	0.000478185	luaMsg: 	0.000288715	printTextDebug:	0.000514274	console: 	0.000781937	endScene: 	0.000357887	present: 	0.454098	TOTAL_RENDER: 	0.916289	
UPDATE	UpdateSceneManager: 	0.00920581	UpdateInput: 	0.953855	UpdateCamera: 	0.0421524	UpdateEnemies: 	0.0235634	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0299482	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.403269	UpdatePlayer: 	0.039142	UpdateSound: 	0.0130162	UpdateItems:	0.00812613	UpdateTriggers: 	0.0171244	UpdateRigid: 	0.0240807	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.72869	
RENDER	vinyetas: 	0.0297136	vinyetasBlur: 	0.00361496	bloom2Tex: 	0.0652346	printScene: 	0.028649	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0135185	setRenderState: 	0.000475177	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000532319	endScene: 	0.000351872	present: 	0.430129	TOTAL_RENDER: 	0.806147	
UPDATE	UpdateSceneManager: 	0.0067006	UpdateInput: 	1.08119	UpdateCamera: 	0.0611986	UpdateEnemies: 	0.0374879	UpdateProjectile: 	0.00125411	UpdateParticle: 	0.0494876	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.559696	UpdatePlayer: 	0.0850357	UpdateSound: 	0.0143275	UpdateItems:	0.0138884	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0303362	UpdateGUI: 	0.00131726	BuildFrustum: 	0.00118193	TOTAL_UPDATE: 	2.09575	
RENDER	vinyetas: 	0.0647895	vinyetasBlur: 	0.00606302	bloom2Tex: 	0.0841515	printScene: 	0.0363841	applyBloom: 	0.000511267	setRenderState: 	0.000694721	gui: 	0.0167154	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000562393	endScene: 	0.000360894	present: 	0.441175	TOTAL_RENDER: 	0.939603	
UPDATE	UpdateSceneManager: 	0.00572017	UpdateInput: 	1.00159	UpdateCamera: 	0.0436682	UpdateEnemies: 	0.0402457	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0450847	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.53477	UpdatePlayer: 	0.0573401	UpdateSound: 	0.0139576	UpdateItems:	0.0110373	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0293257	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	1.90921	
RENDER	vinyetas: 	0.029885	vinyetasBlur: 	0.00478786	bloom2Tex: 	0.066212	printScene: 	0.0294129	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.0129802	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000529311	endScene: 	0.000342849	present: 	0.411931	TOTAL_RENDER: 	0.813976	
UPDATE	UpdateSceneManager: 	0.00630963	UpdateInput: 	0.938848	UpdateCamera: 	0.0415209	UpdateEnemies: 	0.0228777	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0218371	UpdateLUAMsg: 	0.000568408	UpdateColisions: 	0.399212	UpdatePlayer: 	0.039166	UpdateSound: 	0.0120749	UpdateItems:	0.00812312	UpdateTriggers: 	0.016553	UpdateRigid: 	0.0246852	UpdateGUI: 	0.000890205	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.66637	
RENDER	vinyetas: 	0.027449	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.065809	printScene: 	0.0291693	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0128538	setRenderState: 	0.000463147	luaMsg: 	0.0002827	printTextDebug:	0.000430065	console: 	0.000658632	endScene: 	0.000372924	present: 	0.404956	TOTAL_RENDER: 	0.788112	
UPDATE	UpdateSceneManager: 	0.00453223	UpdateInput: 	0.998582	UpdateCamera: 	0.0422336	UpdateEnemies: 	0.0234882	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0154102	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.36419	UpdatePlayer: 	0.0400171	UpdateSound: 	0.010505	UpdateItems:	0.00767802	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0224236	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.66965	
RENDER	vinyetas: 	0.0239363	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.0639715	printScene: 	0.02624	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0128599	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000378939	present: 	0.388536	TOTAL_RENDER: 	0.766927	
UPDATE	UpdateSceneManager: 	0.0128538	UpdateInput: 	0.929056	UpdateCamera: 	0.0442396	UpdateEnemies: 	0.0328925	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.0199965	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.388274	UpdatePlayer: 	0.0400472	UpdateSound: 	0.0128689	UpdateItems:	0.00821034	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0247303	UpdateGUI: 	0.00102855	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.65482	
RENDER	vinyetas: 	0.0297738	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0652797	printScene: 	0.0302309	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.0130824	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.40809	TOTAL_RENDER: 	0.807669	
UPDATE	UpdateSceneManager: 	0.0358278	UpdateInput: 	1.04317	UpdateCamera: 	0.0461463	UpdateEnemies: 	0.0369195	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0264806	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.458609	UpdatePlayer: 	0.0566874	UpdateSound: 	0.0182853	UpdateItems:	0.00905844	UpdateTriggers: 	0.0185921	UpdateRigid: 	0.0302489	UpdateGUI: 	0.00144658	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.91519	
RENDER	vinyetas: 	0.0445464	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0701368	printScene: 	0.0373706	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0170553	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.000899228	endScene: 	0.000351872	present: 	0.489291	TOTAL_RENDER: 	0.907943	
UPDATE	UpdateSceneManager: 	0.00607505	UpdateInput: 	1.17964	UpdateCamera: 	0.0516409	UpdateEnemies: 	0.0374819	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0541822	UpdateLUAMsg: 	0.00107065	UpdateColisions: 	0.56233	UpdatePlayer: 	0.0689879	UpdateSound: 	0.0147906	UpdateItems:	0.0125711	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0327632	UpdateGUI: 	0.00112178	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.17494	
RENDER	vinyetas: 	0.0631264	vinyetasBlur: 	0.00595475	bloom2Tex: 	0.102795	printScene: 	0.0535477	applyBloom: 	0.00029473	setRenderState: 	0.000568408	gui: 	0.0231453	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.00116088	endScene: 	0.000336835	present: 	0.523588	TOTAL_RENDER: 	1.04166	
UPDATE	UpdateSceneManager: 	0.0218461	UpdateInput: 	0.985121	UpdateCamera: 	0.0360052	UpdateEnemies: 	0.0232867	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0241528	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.429205	UpdatePlayer: 	0.0469854	UpdateSound: 	0.00891409	UpdateItems:	0.00827049	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0276204	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.74893	
RENDER	vinyetas: 	0.0338098	vinyetasBlur: 	0.00378037	bloom2Tex: 	0.0672827	printScene: 	0.0425614	applyBloom: 	0.00827651	setRenderState: 	0.000505252	gui: 	0.0149109	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.0007669	endScene: 	0.000363902	present: 	0.495375	TOTAL_RENDER: 	0.93132	
UPDATE	UpdateSceneManager: 	0.00948249	UpdateInput: 	1.02101	UpdateCamera: 	0.0430787	UpdateEnemies: 	0.0229619	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0311061	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.392569	UpdatePlayer: 	0.0400983	UpdateSound: 	0.0097682	UpdateItems:	0.0076299	UpdateTriggers: 	0.0220747	UpdateRigid: 	0.0253588	UpdateGUI: 	0.00116088	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	1.75644	
RENDER	vinyetas: 	0.0301707	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0658632	printScene: 	0.0503718	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0135426	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000682691	endScene: 	0.000375931	present: 	0.429732	TOTAL_RENDER: 	0.828763	
UPDATE	UpdateSceneManager: 	0.005651	UpdateInput: 	0.925648	UpdateCamera: 	0.0401404	UpdateEnemies: 	0.0219033	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0217138	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.390614	UpdatePlayer: 	0.0337797	UpdateSound: 	0.0106073	UpdateItems:	0.00708555	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0218461	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.6136	
RENDER	vinyetas: 	0.0230912	vinyetasBlur: 	0.00362999	bloom2Tex: 	0.0644136	printScene: 	0.0258851	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0120448	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000424051	endScene: 	0.000354879	present: 	0.386337	TOTAL_RENDER: 	0.765177	
UPDATE	UpdateSceneManager: 	0.00436381	UpdateInput: 	1.03705	UpdateCamera: 	0.0463388	UpdateEnemies: 	0.0376533	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0651775	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.580288	UpdatePlayer: 	0.0922957	UpdateSound: 	0.0139185	UpdateItems:	0.0135155	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0350729	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00105562	TOTAL_UPDATE: 	2.12192	
RENDER	vinyetas: 	0.0595445	vinyetasBlur: 	0.00493823	bloom2Tex: 	0.0845184	printScene: 	0.0501793	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0213198	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000607505	console: 	0.00092028	endScene: 	0.000339842	present: 	0.516593	TOTAL_RENDER: 	1.00003	
UPDATE	UpdateSceneManager: 	0.0101441	UpdateInput: 	1.03461	UpdateCamera: 	0.043169	UpdateEnemies: 	0.0254671	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0207935	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.403164	UpdatePlayer: 	0.0639444	UpdateSound: 	0.0140959	UpdateItems:	0.00873063	UpdateTriggers: 	0.0203033	UpdateRigid: 	0.0257017	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.80973	
RENDER	vinyetas: 	0.0323451	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0662872	printScene: 	0.0305617	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.014114	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000646602	endScene: 	0.000339842	present: 	0.433314	TOTAL_RENDER: 	0.819506	
UPDATE	UpdateSceneManager: 	0.00605099	UpdateInput: 	0.990865	UpdateCamera: 	0.0413073	UpdateEnemies: 	0.0208717	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0328564	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.373092	UpdatePlayer: 	0.0401013	UpdateSound: 	0.0221739	UpdateItems:	0.0178282	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0234581	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.69815	
RENDER	vinyetas: 	0.0249649	vinyetasBlur: 	0.0037954	bloom2Tex: 	0.0643083	printScene: 	0.0268806	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0123757	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000336835	present: 	0.485526	TOTAL_RENDER: 	0.852059	
UPDATE	UpdateSceneManager: 	0.00598182	UpdateInput: 	1.17557	UpdateCamera: 	0.0517251	UpdateEnemies: 	0.0376232	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0478816	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.557034	UpdatePlayer: 	0.0689067	UpdateSound: 	0.012502	UpdateItems:	0.0120779	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0331571	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	2.15927	
RENDER	vinyetas: 	0.056513	vinyetasBlur: 	0.0048841	bloom2Tex: 	0.0915739	printScene: 	0.0482485	applyBloom: 	0.000303753	setRenderState: 	0.000535326	gui: 	0.0211544	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000733818	console: 	0.000821034	endScene: 	0.000339842	present: 	0.483851	TOTAL_RENDER: 	0.975082	
UPDATE	UpdateSceneManager: 	0.00868251	UpdateInput: 	0.977557	UpdateCamera: 	0.0430396	UpdateEnemies: 	0.0232326	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0208898	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.404731	UpdatePlayer: 	0.0394938	UpdateSound: 	0.00814418	UpdateItems:	0.00789757	UpdateTriggers: 	0.0183485	UpdateRigid: 	0.0239874	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.70963	
RENDER	vinyetas: 	0.0290309	vinyetasBlur: 	0.00403901	bloom2Tex: 	0.0648406	printScene: 	0.0389284	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.012935	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000439088	console: 	0.000430065	endScene: 	0.000360894	present: 	0.400773	TOTAL_RENDER: 	0.784836	
UPDATE	UpdateSceneManager: 	0.00482696	UpdateInput: 	0.949176	UpdateCamera: 	0.0396472	UpdateEnemies: 	0.0218461	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0212747	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.382978	UpdatePlayer: 	0.033906	UpdateSound: 	0.00951858	UpdateItems:	0.00736525	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0214221	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.64889	
RENDER	vinyetas: 	0.0242491	vinyetasBlur: 	0.00368112	bloom2Tex: 	0.0646422	printScene: 	0.0260806	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0124599	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000439088	endScene: 	0.000348864	present: 	0.416764	TOTAL_RENDER: 	0.803083	
UPDATE	UpdateSceneManager: 	0.0108629	UpdateInput: 	1.10981	UpdateCamera: 	0.0478756	UpdateEnemies: 	0.041554	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0484139	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.541843	UpdatePlayer: 	0.0693608	UpdateSound: 	0.0154613	UpdateItems:	0.0219303	UpdateTriggers: 	0.0103246	UpdateRigid: 	0.0321948	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.08052	
RENDER	vinyetas: 	0.0498876	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.0799952	printScene: 	0.0465704	applyBloom: 	0.00029473	setRenderState: 	0.000547356	gui: 	0.0202973	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000733818	console: 	0.000721788	endScene: 	0.000357887	present: 	0.480227	TOTAL_RENDER: 	0.934848	
UPDATE	UpdateSceneManager: 	0.0108659	UpdateInput: 	1.0367	UpdateCamera: 	0.0455779	UpdateEnemies: 	0.0368623	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0257438	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.434144	UpdatePlayer: 	0.0573972	UpdateSound: 	0.016953	UpdateItems:	0.00981632	UpdateTriggers: 	0.0215514	UpdateRigid: 	0.0302339	UpdateGUI: 	0.00134132	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	1.85942	
RENDER	vinyetas: 	0.0513703	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.0701308	printScene: 	0.0370548	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0177139	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000523296	console: 	0.000736825	endScene: 	0.000354879	present: 	0.474176	TOTAL_RENDER: 	0.908894	
UPDATE	UpdateSceneManager: 	0.0195154	UpdateInput: 	1.05456	UpdateCamera: 	0.0438276	UpdateEnemies: 	0.0328925	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0241649	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.395399	UpdatePlayer: 	0.0444291	UpdateSound: 	0.00820132	UpdateItems:	0.00813816	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0340143	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.79582	
RENDER	vinyetas: 	0.0300895	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0659925	printScene: 	0.0301076	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0136749	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000568408	endScene: 	0.000351872	present: 	0.559473	TOTAL_RENDER: 	0.939507	
UPDATE	UpdateSceneManager: 	0.00519086	UpdateInput: 	0.967717	UpdateCamera: 	0.0402217	UpdateEnemies: 	0.022198	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0366999	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.367261	UpdatePlayer: 	0.0373405	UpdateSound: 	0.0106765	UpdateItems:	0.00728104	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0325496	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.66114	
RENDER	vinyetas: 	0.0248205	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0637159	printScene: 	0.02664	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.012514	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000526304	endScene: 	0.000339842	present: 	0.385874	TOTAL_RENDER: 	0.751418	
UPDATE	UpdateSceneManager: 	0.00453524	UpdateInput: 	1.11641	UpdateCamera: 	0.0536198	UpdateEnemies: 	0.0386036	UpdateProjectile: 	0.00168417	UpdateParticle: 	0.0552439	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.575007	UpdatePlayer: 	0.0721848	UpdateSound: 	0.0128238	UpdateItems:	0.0126794	UpdateTriggers: 	0.0192326	UpdateRigid: 	0.0342338	UpdateGUI: 	0.00139245	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.1514	
RENDER	vinyetas: 	0.0560168	vinyetasBlur: 	0.00511868	bloom2Tex: 	0.382094	printScene: 	0.0483959	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0283212	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000950355	endScene: 	0.000586453	present: 	0.268111	TOTAL_RENDER: 	1.2764	
UPDATE	UpdateSceneManager: 	0.0108238	UpdateInput: 	1.15976	UpdateCamera: 	0.0553792	UpdateEnemies: 	0.0324083	UpdateProjectile: 	0.00101652	UpdateParticle: 	0.0503026	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.548791	UpdatePlayer: 	0.0801997	UpdateSound: 	0.0139245	UpdateItems:	0.0107877	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0279362	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.14196	
RENDER	vinyetas: 	0.0451088	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0797456	printScene: 	0.040766	applyBloom: 	0.000415028	setRenderState: 	0.000502244	gui: 	0.0164568	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000421043	console: 	0.0081953	endScene: 	0.000354879	present: 	0.454107	TOTAL_RENDER: 	0.912061	
UPDATE	UpdateSceneManager: 	0.00744344	UpdateInput: 	1.09423	UpdateCamera: 	0.0596889	UpdateEnemies: 	0.0259573	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0232596	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.412237	UpdatePlayer: 	0.0478997	UpdateSound: 	0.00876672	UpdateItems:	0.00846597	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0261347	UpdateGUI: 	0.00113381	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.8657	
RENDER	vinyetas: 	0.033518	vinyetasBlur: 	0.00411419	bloom2Tex: 	0.0880281	printScene: 	0.0318429	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0142072	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000538334	endScene: 	0.000372924	present: 	0.425031	TOTAL_RENDER: 	0.840928	
UPDATE	UpdateSceneManager: 	0.0087577	UpdateInput: 	0.954685	UpdateCamera: 	0.0420472	UpdateEnemies: 	0.0229559	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0204687	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.391044	UpdatePlayer: 	0.0422757	UpdateSound: 	0.0121351	UpdateItems:	0.00806298	UpdateTriggers: 	0.0204898	UpdateRigid: 	0.0241408	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.68303	
RENDER	vinyetas: 	0.0276986	vinyetasBlur: 	0.00397284	bloom2Tex: 	0.0651173	printScene: 	0.0291602	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0142162	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000363902	present: 	0.410986	TOTAL_RENDER: 	0.797591	
UPDATE	UpdateSceneManager: 	0.00712465	UpdateInput: 	0.968859	UpdateCamera: 	0.0523687	UpdateEnemies: 	0.022992	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0327722	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.393537	UpdatePlayer: 	0.0429825	UpdateSound: 	0.0139365	UpdateItems:	0.00849605	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0253528	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.71174	
RENDER	vinyetas: 	0.0319301	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0652617	printScene: 	0.0497102	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0134223	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000351872	present: 	0.615508	TOTAL_RENDER: 	1.01927	
UPDATE	UpdateSceneManager: 	0.0055277	UpdateInput: 	1.136	UpdateCamera: 	0.0314188	UpdateEnemies: 	0.0179635	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0163726	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.361556	UpdatePlayer: 	0.034715	UpdateSound: 	0.0109712	UpdateItems:	0.00747652	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0424442	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.78157	
RENDER	vinyetas: 	0.0229318	vinyetasBlur: 	0.0035127	bloom2Tex: 	0.063758	printScene: 	0.0265438	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0179695	setRenderState: 	0.000661639	luaMsg: 	0.000366909	printTextDebug:	0.000553371	console: 	0.000697729	endScene: 	0.000505252	present: 	0.163196	TOTAL_RENDER: 	0.907384	
UPDATE	UpdateSceneManager: 	0.00484801	UpdateInput: 	0.951882	UpdateCamera: 	0.0399811	UpdateEnemies: 	0.0192808	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0198793	UpdateLUAMsg: 	0.0108719	UpdateColisions: 	0.357899	UpdatePlayer: 	0.0338459	UpdateSound: 	0.0113561	UpdateItems:	0.00756374	UpdateTriggers: 	0.0253408	UpdateRigid: 	0.0232867	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.66695	
RENDER	vinyetas: 	0.0240927	vinyetasBlur: 	0.00348864	bloom2Tex: 	0.0636016	printScene: 	0.02664	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0119306	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000529311	endScene: 	0.000366909	present: 	0.382701	TOTAL_RENDER: 	0.743896	
UPDATE	UpdateSceneManager: 	0.013711	UpdateInput: 	0.989349	UpdateCamera: 	0.0451448	UpdateEnemies: 	0.0245769	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.023834	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.456423	UpdatePlayer: 	0.0447479	UpdateSound: 	0.00896822	UpdateItems:	0.00839981	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0244476	UpdateGUI: 	0.000857124	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.79525	
RENDER	vinyetas: 	0.0312955	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0668015	printScene: 	0.0304865	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0147546	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000676676	endScene: 	0.000351872	present: 	0.447157	TOTAL_RENDER: 	0.849518	
UPDATE	UpdateSceneManager: 	0.0225348	UpdateInput: 	1.08596	UpdateCamera: 	0.0332384	UpdateEnemies: 	0.0195123	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0210552	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.398614	UpdatePlayer: 	0.0437915	UpdateSound: 	0.00915167	UpdateItems:	0.00853214	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0251754	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.79552	
RENDER	vinyetas: 	0.0313376	vinyetasBlur: 	0.00369916	bloom2Tex: 	0.0662301	printScene: 	0.0316955	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0136027	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000427058	endScene: 	0.000372924	present: 	0.436604	TOTAL_RENDER: 	0.819133	
UPDATE	UpdateSceneManager: 	0.0111967	UpdateInput: 	0.984465	UpdateCamera: 	0.0462396	UpdateEnemies: 	0.0277407	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.02987	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.430691	UpdatePlayer: 	0.0513703	UpdateSound: 	0.0163605	UpdateItems:	0.00846297	UpdateTriggers: 	0.0179755	UpdateRigid: 	0.028673	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000929302	TOTAL_UPDATE: 	1.81	
RENDER	vinyetas: 	0.0405645	vinyetasBlur: 	0.00421645	bloom2Tex: 	0.0687834	printScene: 	0.0555807	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0163696	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000514274	endScene: 	0.000351872	present: 	0.460107	TOTAL_RENDER: 	0.885769	
UPDATE	UpdateSceneManager: 	0.00907348	UpdateInput: 	0.949233	UpdateCamera: 	0.043202	UpdateEnemies: 	0.0234762	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0241198	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.402565	UpdatePlayer: 	0.0424592	UpdateSound: 	0.0126403	UpdateItems:	0.00784644	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0248957	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	1.67566	
RENDER	vinyetas: 	0.0289708	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0652166	printScene: 	0.0298068	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0134583	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000430065	endScene: 	0.000339842	present: 	0.56719	TOTAL_RENDER: 	0.958968	
UPDATE	UpdateSceneManager: 	0.00503748	UpdateInput: 	1.1065	UpdateCamera: 	0.0313226	UpdateEnemies: 	0.0171334	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0156177	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.370728	UpdatePlayer: 	0.0365014	UpdateSound: 	0.0113291	UpdateItems:	0.00736825	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0236897	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	1.74391	
RENDER	vinyetas: 	0.0256626	vinyetasBlur: 	0.00389766	bloom2Tex: 	0.0739171	printScene: 	0.027464	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0135576	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.00044811	endScene: 	0.000342849	present: 	0.391077	TOTAL_RENDER: 	0.792382	
UPDATE	UpdateSceneManager: 	0.00519387	UpdateInput: 	0.962796	UpdateCamera: 	0.0395871	UpdateEnemies: 	0.0203635	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0196326	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.365129	UpdatePlayer: 	0.0349556	UpdateSound: 	0.0118193	UpdateItems:	0.00713969	UpdateTriggers: 	0.0146673	UpdateRigid: 	0.0224687	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.6458	
RENDER	vinyetas: 	0.0239243	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0778178	printScene: 	0.0248927	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0124899	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000505252	console: 	0.000421043	endScene: 	0.000333827	present: 	0.43055	TOTAL_RENDER: 	0.805188	
UPDATE	UpdateSceneManager: 	0.0132599	UpdateInput: 	1.09658	UpdateCamera: 	0.0517251	UpdateEnemies: 	0.0401795	UpdateProjectile: 	0.00172928	UpdateParticle: 	0.0644136	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.571879	UpdatePlayer: 	0.0793305	UpdateSound: 	0.0114734	UpdateItems:	0.0130584	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0366638	UpdateGUI: 	0.00145561	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.13319	
RENDER	vinyetas: 	0.0620377	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.0928069	printScene: 	0.0588769	applyBloom: 	0.000285708	setRenderState: 	0.000547356	gui: 	0.021377	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000724796	console: 	0.000917273	endScene: 	0.000369916	present: 	0.507456	TOTAL_RENDER: 	1.01161	
UPDATE	UpdateSceneManager: 	0.0101712	UpdateInput: 	0.980787	UpdateCamera: 	0.0462275	UpdateEnemies: 	0.0277497	UpdateProjectile: 	0.00136538	UpdateParticle: 	0.028246	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.462107	UpdatePlayer: 	0.0541852	UpdateSound: 	0.017359	UpdateItems:	0.00923889	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0291993	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.81665	
RENDER	vinyetas: 	0.0406968	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0691503	printScene: 	0.0357195	applyBloom: 	0.00030676	setRenderState: 	0.0004842	gui: 	0.0194462	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000640587	console: 	0.000682691	endScene: 	0.000348864	present: 	0.503913	TOTAL_RENDER: 	0.924767	
UPDATE	UpdateSceneManager: 	0.00643294	UpdateInput: 	0.995171	UpdateCamera: 	0.0428622	UpdateEnemies: 	0.0240115	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0252235	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.398325	UpdatePlayer: 	0.0416352	UpdateSound: 	0.0107937	UpdateItems:	0.00796072	UpdateTriggers: 	0.0207574	UpdateRigid: 	0.0251363	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.73446	
RENDER	vinyetas: 	0.0289798	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.0660947	printScene: 	0.0392232	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0128869	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000631565	endScene: 	0.000360894	present: 	0.503953	TOTAL_RENDER: 	0.895697	
UPDATE	UpdateSceneManager: 	0.00591265	UpdateInput: 	0.986691	UpdateCamera: 	0.0423178	UpdateEnemies: 	0.0227123	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0232596	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.385621	UpdatePlayer: 	0.0381826	UpdateSound: 	0.0119035	UpdateItems:	0.00784945	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0239754	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.68309	
RENDER	vinyetas: 	0.0264565	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0645249	printScene: 	0.0275934	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0130253	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000345857	present: 	0.421738	TOTAL_RENDER: 	0.841924	
UPDATE	UpdateSceneManager: 	0.014517	UpdateInput: 	1.10809	UpdateCamera: 	0.060937	UpdateEnemies: 	0.0348744	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0491869	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.566899	UpdatePlayer: 	0.0937182	UpdateSound: 	0.0174793	UpdateItems:	0.0123155	UpdateTriggers: 	0.000685699	UpdateRigid: 	0.0355932	UpdateGUI: 	0.00121802	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.14354	
RENDER	vinyetas: 	0.0600257	vinyetasBlur: 	0.00507958	bloom2Tex: 	0.0843229	printScene: 	0.0503989	applyBloom: 	0.000402998	setRenderState: 	0.000544349	gui: 	0.0217469	setRenderState: 	0.000463147	luaMsg: 	0.0002827	printTextDebug:	0.00062555	console: 	0.000902235	endScene: 	0.000342849	present: 	0.511967	TOTAL_RENDER: 	0.998236	
UPDATE	UpdateSceneManager: 	0.012511	UpdateInput: 	0.986251	UpdateCamera: 	0.0474245	UpdateEnemies: 	0.034297	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.028273	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.413347	UpdatePlayer: 	0.0466215	UpdateSound: 	0.0151275	UpdateItems:	0.0085983	UpdateTriggers: 	0.0208416	UpdateRigid: 	0.0276234	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	1.78606	
RENDER	vinyetas: 	0.0544529	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0663534	printScene: 	0.0323692	applyBloom: 	0.000399991	setRenderState: 	0.000517282	gui: 	0.0147876	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000345857	present: 	0.438243	TOTAL_RENDER: 	0.850658	
UPDATE	UpdateSceneManager: 	0.0203725	UpdateInput: 	1.06523	UpdateCamera: 	0.0510394	UpdateEnemies: 	0.0183906	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0275332	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.388575	UpdatePlayer: 	0.0608738	UpdateSound: 	0.0135305	UpdateItems:	0.00824944	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0243754	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.80219	
RENDER	vinyetas: 	0.0285197	vinyetasBlur: 	0.00398187	bloom2Tex: 	0.06457	printScene: 	0.0280325	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0132478	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000652617	endScene: 	0.000348864	present: 	0.439924	TOTAL_RENDER: 	0.813732	
UPDATE	UpdateSceneManager: 	0.0162823	UpdateInput: 	1.07148	UpdateCamera: 	0.0717969	UpdateEnemies: 	0.0323481	UpdateProjectile: 	0.00143756	UpdateParticle: 	0.0336413	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.492052	UpdatePlayer: 	0.0632497	UpdateSound: 	0.0212446	UpdateItems:	0.0108358	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0333677	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.01693	
RENDER	vinyetas: 	0.0531567	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.0733397	printScene: 	0.0612979	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0182191	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000718781	console: 	0.00107366	endScene: 	0.000339842	present: 	0.548788	TOTAL_RENDER: 	1.01072	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	0.975082	UpdateCamera: 	0.0440231	UpdateEnemies: 	0.0255242	UpdateProjectile: 	0.00112779	UpdateParticle: 	0.0343601	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.398707	UpdatePlayer: 	0.0437975	UpdateSound: 	0.00824342	UpdateItems:	0.00853815	UpdateTriggers: 	0.0203815	UpdateRigid: 	0.0255303	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.72502	
RENDER	vinyetas: 	0.0327391	vinyetasBlur: 	0.00396081	bloom2Tex: 	0.0654091	printScene: 	0.0301587	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0127396	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000508259	console: 	0.000529311	endScene: 	0.000339842	present: 	0.414081	TOTAL_RENDER: 	0.80363	
UPDATE	UpdateSceneManager: 	0.00557882	UpdateInput: 	0.93914	UpdateCamera: 	0.0412652	UpdateEnemies: 	0.0212025	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0190372	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.38111	UpdatePlayer: 	0.03713	UpdateSound: 	0.0116148	UpdateItems:	0.00754269	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0231032	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.61987	
RENDER	vinyetas: 	0.0263212	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.065373	printScene: 	0.0276926	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0126914	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000550364	endScene: 	0.000372924	present: 	0.395744	TOTAL_RENDER: 	0.798556	
UPDATE	UpdateSceneManager: 	0.0106915	UpdateInput: 	1.04957	UpdateCamera: 	0.0452441	UpdateEnemies: 	0.0348564	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0245228	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.431332	UpdatePlayer: 	0.0552228	UpdateSound: 	0.0173199	UpdateItems:	0.00892311	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0290309	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	1.83965	
RENDER	vinyetas: 	0.0408442	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0689669	printScene: 	0.044811	applyBloom: 	0.00623445	setRenderState: 	0.000496229	gui: 	0.0158974	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000523296	console: 	0.000658632	endScene: 	0.000351872	present: 	0.49096	TOTAL_RENDER: 	0.914891	
UPDATE	UpdateSceneManager: 	0.0142162	UpdateInput: 	1.15707	UpdateCamera: 	0.0532499	UpdateEnemies: 	0.0497252	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.0450246	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.562878	UpdatePlayer: 	0.07709	UpdateSound: 	0.0154583	UpdateItems:	0.0131937	UpdateTriggers: 	0.0216146	UpdateRigid: 	0.0369886	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.19037	
RENDER	vinyetas: 	0.0632828	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.104524	printScene: 	0.050438	applyBloom: 	0.000297738	setRenderState: 	0.000553371	gui: 	0.0229438	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000736825	console: 	0.000875168	endScene: 	0.000354879	present: 	0.539588	TOTAL_RENDER: 	1.05148	
UPDATE	UpdateSceneManager: 	0.00896822	UpdateInput: 	0.977536	UpdateCamera: 	0.0432953	UpdateEnemies: 	0.0249378	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0206612	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.393958	UpdatePlayer: 	0.0425855	UpdateSound: 	0.0135185	UpdateItems:	0.00763291	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0248235	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.7032	
RENDER	vinyetas: 	0.0279302	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0806418	printScene: 	0.0299933	applyBloom: 	0.000402998	setRenderState: 	0.000505252	gui: 	0.0132418	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000354879	present: 	0.412279	TOTAL_RENDER: 	0.806956	
UPDATE	UpdateSceneManager: 	0.00720285	UpdateInput: 	1.05519	UpdateCamera: 	0.0438697	UpdateEnemies: 	0.0236115	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0270821	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.443028	UpdatePlayer: 	0.0459749	UpdateSound: 	0.00929302	UpdateItems:	0.00856522	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0256145	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.82557	
RENDER	vinyetas: 	0.031897	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0663444	printScene: 	0.0315421	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0139546	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000535326	endScene: 	0.000372924	present: 	0.446216	TOTAL_RENDER: 	0.831843	
UPDATE	UpdateSceneManager: 	0.00526605	UpdateInput: 	1.0064	UpdateCamera: 	0.0408863	UpdateEnemies: 	0.0210131	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0286069	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.368683	UpdatePlayer: 	0.0382217	UpdateSound: 	0.0113531	UpdateItems:	0.00767802	UpdateTriggers: 	0.016944	UpdateRigid: 	0.0224266	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.69762	
RENDER	vinyetas: 	0.0247273	vinyetasBlur: 	0.00394878	bloom2Tex: 	0.0632858	printScene: 	0.0260716	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0120088	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000351872	present: 	0.390749	TOTAL_RENDER: 	0.762825	
UPDATE	UpdateSceneManager: 	0.00477282	UpdateInput: 	0.943503	UpdateCamera: 	0.0409073	UpdateEnemies: 	0.0202341	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0168688	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.379068	UpdatePlayer: 	0.034327	UpdateSound: 	0.00817726	UpdateItems:	0.00716375	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0222762	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.6092	
RENDER	vinyetas: 	0.0224627	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0635504	printScene: 	0.0261468	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0115456	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	0.387263	TOTAL_RENDER: 	0.762831	
UPDATE	UpdateSceneManager: 	0.00799681	UpdateInput: 	1.11576	UpdateCamera: 	0.0562032	UpdateEnemies: 	0.0378728	UpdateProjectile: 	0.00164508	UpdateParticle: 	0.0545612	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.592624	UpdatePlayer: 	0.0781697	UpdateSound: 	0.0123787	UpdateItems:	0.0134102	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0374758	UpdateGUI: 	0.00156688	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.1922	
RENDER	vinyetas: 	0.0621369	vinyetasBlur: 	0.00535627	bloom2Tex: 	0.08315	printScene: 	0.0493222	applyBloom: 	0.000291723	setRenderState: 	0.000544349	gui: 	0.0214582	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000827049	console: 	0.00105261	endScene: 	0.000339842	present: 	0.508157	TOTAL_RENDER: 	1.00171	
UPDATE	UpdateSceneManager: 	0.0235483	UpdateInput: 	1.14536	UpdateCamera: 	0.0673368	UpdateEnemies: 	0.0280475	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.031897	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.451154	UpdatePlayer: 	0.071457	UpdateSound: 	0.0163425	UpdateItems:	0.00941332	UpdateTriggers: 	0.0225649	UpdateRigid: 	0.0287332	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.04009	
RENDER	vinyetas: 	0.0396292	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0693187	printScene: 	0.0347842	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0157981	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000634572	endScene: 	0.000351872	present: 	0.466657	TOTAL_RENDER: 	0.873634	
UPDATE	UpdateSceneManager: 	0.00723292	UpdateInput: 	0.999099	UpdateCamera: 	0.0560649	UpdateEnemies: 	0.0334579	UpdateProjectile: 	0.00058946	UpdateParticle: 	0.0210401	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.390848	UpdatePlayer: 	0.0411479	UpdateSound: 	0.00823139	UpdateItems:	0.00849605	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0254009	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.71551	
RENDER	vinyetas: 	0.0306429	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0659323	printScene: 	0.177082	applyBloom: 	0.000288715	setRenderState: 	0.00047217	gui: 	0.0140929	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000532319	endScene: 	0.000360894	present: 	0.423007	TOTAL_RENDER: 	0.956072	
UPDATE	UpdateSceneManager: 	0.00513071	UpdateInput: 	1.02861	UpdateCamera: 	0.0418306	UpdateEnemies: 	0.0223514	UpdateProjectile: 	0.00118193	UpdateParticle: 	0.0232717	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.417037	UpdatePlayer: 	0.0385405	UpdateSound: 	0.0126884	UpdateItems:	0.00807501	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.024604	UpdateGUI: 	0.00111576	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	1.7592	
RENDER	vinyetas: 	0.0489222	vinyetasBlur: 	0.00369916	bloom2Tex: 	0.0655654	printScene: 	0.0294069	applyBloom: 	0.000393976	setRenderState: 	0.000475177	gui: 	0.0126012	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.000342849	present: 	0.39809	TOTAL_RENDER: 	0.792557	
UPDATE	UpdateSceneManager: 	0.00542243	UpdateInput: 	0.955413	UpdateCamera: 	0.0421855	UpdateEnemies: 	0.0223063	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0188297	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.41341	UpdatePlayer: 	0.0385285	UpdateSound: 	0.00846297	UpdateItems:	0.00769005	UpdateTriggers: 	0.0252355	UpdateRigid: 	0.0256024	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.73227	
RENDER	vinyetas: 	0.0294911	vinyetasBlur: 	0.00360293	bloom2Tex: 	0.0648888	printScene: 	0.0293287	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.012532	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000418036	endScene: 	0.000351872	present: 	0.400911	TOTAL_RENDER: 	0.774692	
UPDATE	UpdateSceneManager: 	0.00573521	UpdateInput: 	0.975834	UpdateCamera: 	0.0401675	UpdateEnemies: 	0.021798	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.0152508	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.374629	UpdatePlayer: 	0.0361766	UpdateSound: 	0.00817124	UpdateItems:	0.00753667	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.022989	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.64489	
RENDER	vinyetas: 	0.0245047	vinyetasBlur: 	0.00369616	bloom2Tex: 	0.0630843	printScene: 	0.027046	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.0118945	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000339842	present: 	0.4151	TOTAL_RENDER: 	0.781197	
UPDATE	UpdateSceneManager: 	0.0101923	UpdateInput: 	1.01735	UpdateCamera: 	0.0467659	UpdateEnemies: 	0.0274731	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0299241	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.462332	UpdatePlayer: 	0.0565581	UpdateSound: 	0.0111035	UpdateItems:	0.0105231	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0289858	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	1.8463	
RENDER	vinyetas: 	0.0432622	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.11523	printScene: 	0.0369766	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0182071	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000577431	console: 	0.00079096	endScene: 	0.000363902	present: 	0.478404	TOTAL_RENDER: 	0.954974	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	1.00471	UpdateCamera: 	0.041972	UpdateEnemies: 	0.0338759	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0241348	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.397615	UpdatePlayer: 	0.0440682	UpdateSound: 	0.0138553	UpdateItems:	0.00864041	UpdateTriggers: 	0.0180327	UpdateRigid: 	0.0258701	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	1.74916	
RENDER	vinyetas: 	0.0315211	vinyetasBlur: 	0.00389766	bloom2Tex: 	0.0667714	printScene: 	0.0299151	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.0135456	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000321797	console: 	0.000727803	endScene: 	0.000357887	present: 	0.428351	TOTAL_RENDER: 	0.825184	
UPDATE	UpdateSceneManager: 	0.00559085	UpdateInput: 	0.941889	UpdateCamera: 	0.0416291	UpdateEnemies: 	0.0208597	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0200808	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.383627	UpdatePlayer: 	0.0392593	UpdateSound: 	0.0123366	UpdateItems:	0.00789155	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0239032	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.63076	
RENDER	vinyetas: 	0.0264716	vinyetasBlur: 	0.00372924	bloom2Tex: 	0.0654361	printScene: 	0.0267212	applyBloom: 	0.000406006	setRenderState: 	0.000508259	gui: 	0.0123215	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000315782	console: 	0.000550364	endScene: 	0.000357887	present: 	0.401356	TOTAL_RENDER: 	0.792018	
UPDATE	UpdateSceneManager: 	0.00491117	UpdateInput: 	0.919432	UpdateCamera: 	0.0403029	UpdateEnemies: 	0.0201198	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0404983	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.405188	UpdatePlayer: 	0.0338007	UpdateSound: 	0.01089	UpdateItems:	0.00750359	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0218582	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.63774	
RENDER	vinyetas: 	0.0237348	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0636106	printScene: 	0.0257618	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0123245	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000369916	present: 	0.382169	TOTAL_RENDER: 	0.781032	
UPDATE	UpdateSceneManager: 	0.00549762	UpdateInput: 	0.956592	UpdateCamera: 	0.0416773	UpdateEnemies: 	0.0204296	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0371931	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.370912	UpdatePlayer: 	0.0370007	UpdateSound: 	0.0118554	UpdateItems:	0.00779832	UpdateTriggers: 	0.015729	UpdateRigid: 	0.0237889	UpdateGUI: 	0.00079096	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	1.65846	
RENDER	vinyetas: 	0.0261137	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0727262	printScene: 	0.027852	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0128117	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000339842	present: 	0.392054	TOTAL_RENDER: 	0.769727	
UPDATE	UpdateSceneManager: 	0.00558183	UpdateInput: 	1.08395	UpdateCamera: 	0.0317436	UpdateEnemies: 	0.0181049	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.020171	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.383134	UpdatePlayer: 	0.0613129	UpdateSound: 	0.0127907	UpdateItems:	0.00772915	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0236476	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	1.76841	
RENDER	vinyetas: 	0.163368	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0663835	printScene: 	0.030261	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0127185	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000529311	endScene: 	0.000351872	present: 	0.420042	TOTAL_RENDER: 	0.947076	
UPDATE	UpdateSceneManager: 	0.0174071	UpdateInput: 	0.984516	UpdateCamera: 	0.0431329	UpdateEnemies: 	0.0232717	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0209228	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.469132	UpdatePlayer: 	0.0428893	UpdateSound: 	0.00852011	UpdateItems:	0.00822538	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0244115	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.77928	
RENDER	vinyetas: 	0.0286189	vinyetasBlur: 	0.00378337	bloom2Tex: 	0.0656196	printScene: 	0.0293768	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0127065	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000658632	endScene: 	0.000357887	present: 	0.418739	TOTAL_RENDER: 	0.794499	
UPDATE	UpdateSceneManager: 	0.00769005	UpdateInput: 	0.986769	UpdateCamera: 	0.0439539	UpdateEnemies: 	0.0236446	UpdateProjectile: 	0.000727803	UpdateParticle: 	0.0199755	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.396442	UpdatePlayer: 	0.0421584	UpdateSound: 	0.00885093	UpdateItems:	0.00864943	UpdateTriggers: 	0.0174011	UpdateRigid: 	0.0263362	UpdateGUI: 	0.00142553	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.72046	
RENDER	vinyetas: 	0.0322098	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0661098	printScene: 	0.0299753	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0135155	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000520289	console: 	0.00043608	endScene: 	0.000354879	present: 	0.423284	TOTAL_RENDER: 	0.814619	
UPDATE	UpdateSceneManager: 	0.0170071	UpdateInput: 	1.05004	UpdateCamera: 	0.0520199	UpdateEnemies: 	0.048832	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0491237	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.674686	UpdatePlayer: 	0.0771742	UpdateSound: 	0.0257167	UpdateItems:	0.0129741	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0364443	UpdateGUI: 	0.00144358	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.20285	
RENDER	vinyetas: 	0.0600017	vinyetasBlur: 	0.00502545	bloom2Tex: 	0.084771	printScene: 	0.0512019	applyBloom: 	0.000303753	setRenderState: 	0.000559386	gui: 	0.0212928	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000640587	console: 	0.0007669	endScene: 	0.000354879	present: 	0.513152	TOTAL_RENDER: 	0.997987	
UPDATE	UpdateSceneManager: 	0.00710661	UpdateInput: 	1.23539	UpdateCamera: 	0.0484891	UpdateEnemies: 	0.0319872	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0444321	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.56747	UpdatePlayer: 	0.0673428	UpdateSound: 	0.0131245	UpdateItems:	0.0123757	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0308174	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.23946	
RENDER	vinyetas: 	0.0478696	vinyetasBlur: 	0.00486004	bloom2Tex: 	0.0804373	printScene: 	0.0443298	applyBloom: 	0.00029473	setRenderState: 	0.000556378	gui: 	0.0187755	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.00103757	endScene: 	0.000327812	present: 	0.484377	TOTAL_RENDER: 	0.937194	
UPDATE	UpdateSceneManager: 	0.0109441	UpdateInput: 	0.972856	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.0245829	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0242611	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.431608	UpdatePlayer: 	0.0463689	UpdateSound: 	0.0136809	UpdateItems:	0.00853815	UpdateTriggers: 	0.0187815	UpdateRigid: 	0.02504	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	1.76877	
RENDER	vinyetas: 	0.0403841	vinyetasBlur: 	0.0135245	bloom2Tex: 	0.0658211	printScene: 	0.0315933	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0305136	setRenderState: 	0.000640587	luaMsg: 	0.000384954	printTextDebug:	0.000544349	console: 	0.000610513	endScene: 	0.000487207	present: 	0.126993	TOTAL_RENDER: 	0.969641	
UPDATE	UpdateSceneManager: 	0.0119907	UpdateInput: 	1.04613	UpdateCamera: 	0.0477343	UpdateEnemies: 	0.0344293	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0459057	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.544625	UpdatePlayer: 	0.063794	UpdateSound: 	0.0136298	UpdateItems:	0.0111607	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0341827	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.00457	
RENDER	vinyetas: 	0.0473012	vinyetasBlur: 	0.00475478	bloom2Tex: 	0.0804222	printScene: 	0.0432802	applyBloom: 	0.00029473	setRenderState: 	0.000547356	gui: 	0.0178823	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.000956369	endScene: 	0.000354879	present: 	0.473968	TOTAL_RENDER: 	0.919676	
UPDATE	UpdateSceneManager: 	0.00834568	UpdateInput: 	1.40517	UpdateCamera: 	0.0572889	UpdateEnemies: 	0.0396172	UpdateProjectile: 	0.0014526	UpdateParticle: 	0.0514665	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.591388	UpdatePlayer: 	0.0739262	UpdateSound: 	0.0192838	UpdateItems:	0.0128569	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0358999	UpdateGUI: 	0.00152478	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.45954	
RENDER	vinyetas: 	0.0618422	vinyetasBlur: 	0.00514575	bloom2Tex: 	0.103724	printScene: 	0.0502365	applyBloom: 	0.000303753	setRenderState: 	0.000553371	gui: 	0.0218221	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000682691	console: 	0.000956369	endScene: 	0.000345857	present: 	0.529504	TOTAL_RENDER: 	1.04646	
UPDATE	UpdateSceneManager: 	0.0101471	UpdateInput: 	0.984853	UpdateCamera: 	0.0433283	UpdateEnemies: 	0.0241017	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0353105	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.414908	UpdatePlayer: 	0.0421975	UpdateSound: 	0.0147606	UpdateItems:	0.00853214	UpdateTriggers: 	0.0208055	UpdateRigid: 	0.0261949	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.75634	
RENDER	vinyetas: 	0.0302369	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.0656286	printScene: 	0.0297347	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0126554	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000375931	present: 	0.411741	TOTAL_RENDER: 	0.790951	
UPDATE	UpdateSceneManager: 	0.0098073	UpdateInput: 	1.02611	UpdateCamera: 	0.0418366	UpdateEnemies: 	0.022189	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0257708	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.431235	UpdatePlayer: 	0.0377766	UpdateSound: 	0.00818628	UpdateItems:	0.00852312	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0232326	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.78266	
RENDER	vinyetas: 	0.0278731	vinyetasBlur: 	0.00353375	bloom2Tex: 	0.0659143	printScene: 	0.028655	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0122764	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.00063758	endScene: 	0.000339842	present: 	0.403813	TOTAL_RENDER: 	0.814201	
UPDATE	UpdateSceneManager: 	0.00772313	UpdateInput: 	0.949952	UpdateCamera: 	0.0400141	UpdateEnemies: 	0.0204687	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.0205138	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.373931	UpdatePlayer: 	0.036748	UpdateSound: 	0.0106704	UpdateItems:	0.00737427	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0222612	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.62284	
RENDER	vinyetas: 	0.0236476	vinyetasBlur: 	0.00376834	bloom2Tex: 	0.0635805	printScene: 	0.0252716	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0119125	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000351872	present: 	0.388791	TOTAL_RENDER: 	0.76813	
UPDATE	UpdateSceneManager: 	0.00885093	UpdateInput: 	0.991545	UpdateCamera: 	0.0441644	UpdateEnemies: 	0.0258881	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0255573	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.411461	UpdatePlayer: 	0.0478215	UpdateSound: 	0.0163154	UpdateItems:	0.0086765	UpdateTriggers: 	0.016965	UpdateRigid: 	0.0271543	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	1.76954	
RENDER	vinyetas: 	0.0357766	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0688556	printScene: 	0.0442456	applyBloom: 	0.00953663	setRenderState: 	0.000490215	gui: 	0.0145079	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.00063758	endScene: 	0.000333827	present: 	0.456089	TOTAL_RENDER: 	0.873968	
UPDATE	UpdateSceneManager: 	0.0228867	UpdateInput: 	1.08816	UpdateCamera: 	0.0467899	UpdateEnemies: 	0.0446576	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0286069	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.585641	UpdatePlayer: 	0.0543146	UpdateSound: 	0.0103877	UpdateItems:	0.00918776	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0282189	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	2.07928	
RENDER	vinyetas: 	0.0375059	vinyetasBlur: 	0.00380743	bloom2Tex: 	0.0693548	printScene: 	0.0341586	applyBloom: 	0.000384954	setRenderState: 	0.000523296	gui: 	0.0152538	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000745848	endScene: 	0.000351872	present: 	0.455391	TOTAL_RENDER: 	0.85768	
UPDATE	UpdateSceneManager: 	0.00897724	UpdateInput: 	1.08798	UpdateCamera: 	0.0436201	UpdateEnemies: 	0.0228777	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0230551	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.437322	UpdatePlayer: 	0.0503267	UpdateSound: 	0.0139395	UpdateItems:	0.00796072	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0237649	UpdateGUI: 	0.000724796	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.86546	
RENDER	vinyetas: 	0.0301828	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.066206	printScene: 	0.0295151	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00941633	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.000315782	console: 	0.000457133	endScene: 	0.000351872	present: 	0.410586	TOTAL_RENDER: 	0.78613	
UPDATE	UpdateSceneManager: 	0.010487	UpdateInput: 	1.05567	UpdateCamera: 	0.0426607	UpdateEnemies: 	0.0321617	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0192958	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.414069	UpdatePlayer: 	0.0371992	UpdateSound: 	0.0125591	UpdateItems:	0.00765697	UpdateTriggers: 	0.0180658	UpdateRigid: 	0.0240596	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000610513	TOTAL_UPDATE: 	1.82762	
RENDER	vinyetas: 	0.0277317	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0643053	printScene: 	0.0280144	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0084359	setRenderState: 	0.00047217	luaMsg: 	0.000303753	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000351872	present: 	0.387688	TOTAL_RENDER: 	0.763402	
UPDATE	UpdateSceneManager: 	0.00884191	UpdateInput: 	1.04102	UpdateCamera: 	0.0430938	UpdateEnemies: 	0.030288	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0230762	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.513826	UpdatePlayer: 	0.0448952	UpdateSound: 	0.01049	UpdateItems:	0.00893514	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0255603	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.90059	
RENDER	vinyetas: 	0.0347962	vinyetasBlur: 	0.00401795	bloom2Tex: 	0.0826387	printScene: 	0.0308384	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00942836	setRenderState: 	0.00043608	luaMsg: 	0.00029473	printTextDebug:	0.000430065	console: 	0.000529311	endScene: 	0.000345857	present: 	0.415097	TOTAL_RENDER: 	0.81646	
UPDATE	UpdateSceneManager: 	0.00612618	UpdateInput: 	1.06171	UpdateCamera: 	0.0432502	UpdateEnemies: 	0.0221409	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0230912	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.419771	UpdatePlayer: 	0.0416111	UpdateSound: 	0.013717	UpdateItems:	0.00893514	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0244295	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.80078	
RENDER	vinyetas: 	0.030267	vinyetasBlur: 	0.00361195	bloom2Tex: 	0.0650722	printScene: 	0.0293166	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00941633	setRenderState: 	0.000439088	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000547356	endScene: 	0.000342849	present: 	0.40412	TOTAL_RENDER: 	0.797248	
UPDATE	UpdateSceneManager: 	0.00670962	UpdateInput: 	0.993382	UpdateCamera: 	0.0431539	UpdateEnemies: 	0.0232115	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0300324	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.389802	UpdatePlayer: 	0.0448862	UpdateSound: 	0.0135907	UpdateItems:	0.00835771	UpdateTriggers: 	0.0175725	UpdateRigid: 	0.024625	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	1.72892	
RENDER	vinyetas: 	0.0299843	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.0670541	printScene: 	0.0330579	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0104058	setRenderState: 	0.000457133	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000643594	endScene: 	0.000354879	present: 	0.422234	TOTAL_RENDER: 	0.816998	
UPDATE	UpdateSceneManager: 	0.00599686	UpdateInput: 	0.983527	UpdateCamera: 	0.0416472	UpdateEnemies: 	0.0214311	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.022616	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.378641	UpdatePlayer: 	0.0388112	UpdateSound: 	0.0123065	UpdateItems:	0.00858627	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0243363	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.78308	
RENDER	vinyetas: 	0.0268595	vinyetasBlur: 	0.00366909	bloom2Tex: 	0.0644226	printScene: 	0.0270851	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00917573	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000351872	present: 	0.396135	TOTAL_RENDER: 	0.770554	
UPDATE	UpdateSceneManager: 	0.0133651	UpdateInput: 	1.24397	UpdateCamera: 	0.0426096	UpdateEnemies: 	0.0216837	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0273678	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.411494	UpdatePlayer: 	0.0408261	UpdateSound: 	0.0126313	UpdateItems:	0.00728405	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0243634	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.99938	
RENDER	vinyetas: 	0.028646	vinyetasBlur: 	0.00387059	bloom2Tex: 	0.313452	printScene: 	0.0326338	applyBloom: 	0.000270671	setRenderState: 	0.000505252	gui: 	0.0100329	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.000523296	endScene: 	0.000381946	present: 	0.22792	TOTAL_RENDER: 	0.859569	
UPDATE	UpdateSceneManager: 	0.00939528	UpdateInput: 	0.967479	UpdateCamera: 	0.0419178	UpdateEnemies: 	0.0237138	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0324714	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.379901	UpdatePlayer: 	0.0410186	UpdateSound: 	0.0122734	UpdateItems:	0.00828553	UpdateTriggers: 	0.0165049	UpdateRigid: 	0.0240837	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.72415	
RENDER	vinyetas: 	0.0300685	vinyetasBlur: 	0.00367511	bloom2Tex: 	0.0659895	printScene: 	0.02864	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00926596	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000553371	endScene: 	0.000351872	present: 	0.49339	TOTAL_RENDER: 	0.865433	
UPDATE	UpdateSceneManager: 	0.00498635	UpdateInput: 	0.897995	UpdateCamera: 	0.0352864	UpdateEnemies: 	0.0220957	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0251212	UpdateLUAMsg: 	0.000682691	UpdateColisions: 	0.431611	UpdatePlayer: 	0.0648226	UpdateSound: 	0.0172417	UpdateItems:	0.00901634	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.029076	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.67104	
RENDER	vinyetas: 	0.0401765	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0707834	printScene: 	0.0345947	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0109592	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000923287	endScene: 	0.000351872	present: 	0.429515	TOTAL_RENDER: 	0.829214	
UPDATE	UpdateSceneManager: 	0.00830357	UpdateInput: 	0.994332	UpdateCamera: 	0.043984	UpdateEnemies: 	0.0243604	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0221619	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.426775	UpdatePlayer: 	0.0455839	UpdateSound: 	0.0132478	UpdateItems:	0.00843289	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0257618	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.75296	
RENDER	vinyetas: 	0.0323963	vinyetasBlur: 	0.00415329	bloom2Tex: 	0.0659173	printScene: 	0.0310188	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00980128	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000631565	endScene: 	0.000354879	present: 	0.427386	TOTAL_RENDER: 	0.810213	
UPDATE	UpdateSceneManager: 	0.0183424	UpdateInput: 	0.976649	UpdateCamera: 	0.0420442	UpdateEnemies: 	0.0225769	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0213649	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.386409	UpdatePlayer: 	0.0420442	UpdateSound: 	0.0127456	UpdateItems:	0.00780133	UpdateTriggers: 	0.0189199	UpdateRigid: 	0.0261017	UpdateGUI: 	0.00109772	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.71984	
RENDER	vinyetas: 	0.0318519	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0672767	printScene: 	0.0397374	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0100268	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000445103	endScene: 	0.000354879	present: 	0.410698	TOTAL_RENDER: 	0.806601	
UPDATE	UpdateSceneManager: 	0.0056119	UpdateInput: 	0.941251	UpdateCamera: 	0.0406277	UpdateEnemies: 	0.0212506	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.018956	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.382346	UpdatePlayer: 	0.0357496	UpdateSound: 	0.0117561	UpdateItems:	0.00775321	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0233077	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.62321	
RENDER	vinyetas: 	0.0279031	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0655023	printScene: 	0.0281197	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00970504	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000336835	present: 	0.399435	TOTAL_RENDER: 	0.780043	
UPDATE	UpdateSceneManager: 	0.00546454	UpdateInput: 	0.988931	UpdateCamera: 	0.0394578	UpdateEnemies: 	0.0201168	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0363511	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.357051	UpdatePlayer: 	0.0344624	UpdateSound: 	0.0103186	UpdateItems:	0.00769907	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0216988	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.65864	
RENDER	vinyetas: 	0.0226431	vinyetasBlur: 	0.00369315	bloom2Tex: 	0.062576	printScene: 	0.025428	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00849003	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000430065	endScene: 	0.000409013	present: 	0.374975	TOTAL_RENDER: 	0.7689	
UPDATE	UpdateSceneManager: 	0.00498335	UpdateInput: 	0.922539	UpdateCamera: 	0.048014	UpdateEnemies: 	0.0187184	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.018568	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.366305	UpdatePlayer: 	0.0323301	UpdateSound: 	0.0101892	UpdateItems:	0.00722991	UpdateTriggers: 	0.0138914	UpdateRigid: 	0.0215364	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.59858	
RENDER	vinyetas: 	0.0220145	vinyetasBlur: 	0.0035909	bloom2Tex: 	0.0632226	printScene: 	0.0262851	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00861635	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000339842	present: 	0.370326	TOTAL_RENDER: 	0.74103	
UPDATE	UpdateSceneManager: 	0.0060961	UpdateInput: 	0.949536	UpdateCamera: 	0.0401224	UpdateEnemies: 	0.0201409	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0185289	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.369195	UpdatePlayer: 	0.0368503	UpdateSound: 	0.0117321	UpdateItems:	0.0072239	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0224747	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.61555	
RENDER	vinyetas: 	0.024219	vinyetasBlur: 	0.00360593	bloom2Tex: 	0.0801155	printScene: 	0.026255	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00870657	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000351872	present: 	0.381041	TOTAL_RENDER: 	0.757096	
UPDATE	UpdateSceneManager: 	0.0058134	UpdateInput: 	1.02126	UpdateCamera: 	0.0400141	UpdateEnemies: 	0.0207153	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0163936	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.39148	UpdatePlayer: 	0.0368894	UpdateSound: 	0.00785546	UpdateItems:	0.00737427	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0231905	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000538334	TOTAL_UPDATE: 	1.70691	
RENDER	vinyetas: 	0.0244897	vinyetasBlur: 	0.00394878	bloom2Tex: 	0.0650662	printScene: 	0.0282339	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.00885394	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000544349	endScene: 	0.000339842	present: 	0.413239	TOTAL_RENDER: 	0.779276	
UPDATE	UpdateSceneManager: 	0.00763291	UpdateInput: 	1.01248	UpdateCamera: 	0.0445073	UpdateEnemies: 	0.0245979	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0263453	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.440802	UpdatePlayer: 	0.0460892	UpdateSound: 	0.014923	UpdateItems:	0.00874266	UpdateTriggers: 	0.0163545	UpdateRigid: 	0.0265738	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	1.81105	
RENDER	vinyetas: 	0.0359811	vinyetasBlur: 	0.00408111	bloom2Tex: 	0.0671534	printScene: 	0.0432862	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0106795	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000679684	endScene: 	0.000351872	present: 	0.431509	TOTAL_RENDER: 	0.833091	
UPDATE	UpdateSceneManager: 	0.00572318	UpdateInput: 	0.939609	UpdateCamera: 	0.0408502	UpdateEnemies: 	0.0215303	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0212537	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.385606	UpdatePlayer: 	0.038345	UpdateSound: 	0.0113622	UpdateItems:	0.00785546	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0227484	UpdateGUI: 	0.000809004	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.62955	
RENDER	vinyetas: 	0.0300384	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0813696	printScene: 	0.0272656	applyBloom: 	0.00030676	setRenderState: 	0.000520289	gui: 	0.00919679	setRenderState: 	0.00058946	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000339842	present: 	0.391976	TOTAL_RENDER: 	0.78062	
UPDATE	UpdateSceneManager: 	0.00470967	UpdateInput: 	1.02372	UpdateCamera: 	0.0400081	UpdateEnemies: 	0.0311422	UpdateProjectile: 	0.000712766	UpdateParticle: 	0.0150944	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.362684	UpdatePlayer: 	0.03553	UpdateSound: 	0.0105652	UpdateItems:	0.00719082	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0224687	UpdateGUI: 	0.000667654	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.69755	
RENDER	vinyetas: 	0.0240987	vinyetasBlur: 	0.00366909	bloom2Tex: 	0.0641158	printScene: 	0.0260896	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00857424	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000421043	endScene: 	0.000354879	present: 	0.377751	TOTAL_RENDER: 	0.751794	
UPDATE	UpdateSceneManager: 	0.0160417	UpdateInput: 	1.14257	UpdateCamera: 	0.0576348	UpdateEnemies: 	0.0357315	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0543266	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.60069	UpdatePlayer: 	0.0794178	UpdateSound: 	0.0155305	UpdateItems:	0.0139365	UpdateTriggers: 	0.0227273	UpdateRigid: 	0.0366879	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.21927	
RENDER	vinyetas: 	0.0633489	vinyetasBlur: 	0.00508861	bloom2Tex: 	0.0857334	printScene: 	0.0509763	applyBloom: 	0.000291723	setRenderState: 	0.000565401	gui: 	0.0167094	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000739833	console: 	0.000748855	endScene: 	0.000345857	present: 	0.51871	TOTAL_RENDER: 	1.0073	
UPDATE	UpdateSceneManager: 	0.0108509	UpdateInput: 	1.02906	UpdateCamera: 	0.0474486	UpdateEnemies: 	0.0299151	UpdateProjectile: 	0.00119697	UpdateParticle: 	0.02864	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.468627	UpdatePlayer: 	0.062146	UpdateSound: 	0.0184898	UpdateItems:	0.0202492	UpdateTriggers: 	0.00077893	UpdateRigid: 	0.0297888	UpdateGUI: 	0.00151576	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	1.89549	
RENDER	vinyetas: 	0.043578	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0713849	printScene: 	0.0368864	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0124178	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000787952	console: 	0.000652617	endScene: 	0.000354879	present: 	0.463099	TOTAL_RENDER: 	0.889433	
UPDATE	UpdateSceneManager: 	0.0222822	UpdateInput: 	1.20231	UpdateCamera: 	0.0370608	UpdateEnemies: 	0.0422276	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0235213	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.413134	UpdatePlayer: 	0.0492771	UpdateSound: 	0.0120809	UpdateItems:	0.00953362	UpdateTriggers: 	0.000769907	UpdateRigid: 	0.0267092	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.97614	
RENDER	vinyetas: 	0.0346579	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.0682361	printScene: 	0.0438968	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.00996068	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000526304	console: 	0.00062555	endScene: 	0.000336835	present: 	0.44796	TOTAL_RENDER: 	0.84897	
UPDATE	UpdateSceneManager: 	0.00884491	UpdateInput: 	1.01069	UpdateCamera: 	0.0416592	UpdateEnemies: 	0.0222311	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0244476	UpdateLUAMsg: 	0.000324805	UpdateColisions: 	0.381396	UpdatePlayer: 	0.0411119	UpdateSound: 	0.0102644	UpdateItems:	0.00760885	UpdateTriggers: 	0.0196026	UpdateRigid: 	0.0236235	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.73489	
RENDER	vinyetas: 	0.0280445	vinyetasBlur: 	0.00402096	bloom2Tex: 	0.0655113	printScene: 	0.0387149	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.00969903	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.422842	TOTAL_RENDER: 	0.802659	
UPDATE	UpdateSceneManager: 	0.00542845	UpdateInput: 	0.950469	UpdateCamera: 	0.0396623	UpdateEnemies: 	0.0200717	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0190251	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.387558	UpdatePlayer: 	0.0369526	UpdateSound: 	0.00841485	UpdateItems:	0.00776524	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0221318	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.6325	
RENDER	vinyetas: 	0.0251363	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0640076	printScene: 	0.036718	applyBloom: 	0.00526003	setRenderState: 	0.000481192	gui: 	0.00886296	setRenderState: 	0.00043608	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000439088	endScene: 	0.000372924	present: 	0.384241	TOTAL_RENDER: 	0.780668	
UPDATE	UpdateSceneManager: 	0.00616828	UpdateInput: 	1.06768	UpdateCamera: 	0.0528229	UpdateEnemies: 	0.0377976	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.0518695	UpdateLUAMsg: 	0.000959377	UpdateColisions: 	0.581455	UpdatePlayer: 	0.0736525	UpdateSound: 	0.0163665	UpdateItems:	0.0137952	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0373586	UpdateGUI: 	0.00148869	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.09447	
RENDER	vinyetas: 	0.058534	vinyetasBlur: 	0.0050856	bloom2Tex: 	0.105562	printScene: 	0.0493372	applyBloom: 	0.00029473	setRenderState: 	0.000538334	gui: 	0.0155305	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000739833	console: 	0.000965392	endScene: 	0.000351872	present: 	0.481397	TOTAL_RENDER: 	0.979241	
UPDATE	UpdateSceneManager: 	0.00945242	UpdateInput: 	0.961729	UpdateCamera: 	0.0428712	UpdateEnemies: 	0.0241919	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0378668	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.397759	UpdatePlayer: 	0.0421885	UpdateSound: 	0.0138403	UpdateItems:	0.00848703	UpdateTriggers: 	0.02098	UpdateRigid: 	0.0248776	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.7166	
RENDER	vinyetas: 	0.0295632	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0666451	printScene: 	0.0300264	applyBloom: 	0.00159996	setRenderState: 	0.000508259	gui: 	0.00978023	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000649609	endScene: 	0.000351872	present: 	0.415549	TOTAL_RENDER: 	0.800662	
UPDATE	UpdateSceneManager: 	0.00677278	UpdateInput: 	0.948018	UpdateCamera: 	0.0417013	UpdateEnemies: 	0.0225649	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0368413	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.382379	UpdatePlayer: 	0.0426637	UpdateSound: 	0.0122253	UpdateItems:	0.00895318	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0244446	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.67126	
RENDER	vinyetas: 	0.0283212	vinyetasBlur: 	0.00587656	bloom2Tex: 	0.0739231	printScene: 	0.0281347	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00959678	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.00062555	endScene: 	0.00033082	present: 	0.403016	TOTAL_RENDER: 	0.784127	
UPDATE	UpdateSceneManager: 	0.00612317	UpdateInput: 	1.12136	UpdateCamera: 	0.052868	UpdateEnemies: 	0.0372172	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0529943	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.573677	UpdatePlayer: 	0.0696135	UpdateSound: 	0.0111426	UpdateItems:	0.0123245	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0345857	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	2.12798	
RENDER	vinyetas: 	0.055713	vinyetasBlur: 	0.00489312	bloom2Tex: 	0.0995947	printScene: 	0.0471659	applyBloom: 	0.000297738	setRenderState: 	0.000544349	gui: 	0.015753	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000643594	console: 	0.000941332	endScene: 	0.000354879	present: 	0.474155	TOTAL_RENDER: 	0.956818	
UPDATE	UpdateSceneManager: 	0.0100118	UpdateInput: 	1.05785	UpdateCamera: 	0.0467629	UpdateEnemies: 	0.0313106	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.045217	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.569223	UpdatePlayer: 	0.0595596	UpdateSound: 	0.00933513	UpdateItems:	0.0111937	UpdateTriggers: 	0.0158854	UpdateRigid: 	0.0293016	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	2.031	
RENDER	vinyetas: 	0.045614	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0800162	printScene: 	0.0530635	applyBloom: 	0.000291723	setRenderState: 	0.000538334	gui: 	0.0125862	setRenderState: 	0.000430065	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000857124	endScene: 	0.000357887	present: 	0.461075	TOTAL_RENDER: 	0.916641	
UPDATE	UpdateSceneManager: 	0.00710961	UpdateInput: 	0.93763	UpdateCamera: 	0.0444471	UpdateEnemies: 	0.0326158	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0198732	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.408195	UpdatePlayer: 	0.0427299	UpdateSound: 	0.0127335	UpdateItems:	0.00837575	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0259002	UpdateGUI: 	0.000938325	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.69861	
RENDER	vinyetas: 	0.0305377	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.0661278	printScene: 	0.0294369	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0102765	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000514274	endScene: 	0.000351872	present: 	0.417142	TOTAL_RENDER: 	0.803801	
UPDATE	UpdateSceneManager: 	0.00812914	UpdateInput: 	0.954505	UpdateCamera: 	0.039963	UpdateEnemies: 	0.0213258	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0183094	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.363147	UpdatePlayer: 	0.0341827	UpdateSound: 	0.00824342	UpdateItems:	0.00785847	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.022183	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.62153	
RENDER	vinyetas: 	0.023395	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.0640437	printScene: 	0.0247212	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00829154	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000511267	endScene: 	0.000342849	present: 	0.388361	TOTAL_RENDER: 	0.773149	
UPDATE	UpdateSceneManager: 	0.00586754	UpdateInput: 	0.984357	UpdateCamera: 	0.0416111	UpdateEnemies: 	0.0214131	UpdateProjectile: 	0.000502244	UpdateParticle: 	0.0162102	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.371778	UpdatePlayer: 	0.0357947	UpdateSound: 	0.0122163	UpdateItems:	0.00805095	UpdateTriggers: 	0.0159575	UpdateRigid: 	0.0228837	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.67408	
RENDER	vinyetas: 	0.0257227	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0647414	printScene: 	0.0265438	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00970204	setRenderState: 	0.000463147	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000351872	present: 	0.399561	TOTAL_RENDER: 	0.780434	
UPDATE	UpdateSceneManager: 	0.0227213	UpdateInput: 	1.03403	UpdateCamera: 	0.0462005	UpdateEnemies: 	0.0272565	UpdateProjectile: 	0.00102554	UpdateParticle: 	0.0267212	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.458916	UpdatePlayer: 	0.0607445	UpdateSound: 	0.0211454	UpdateItems:	0.0102795	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0299662	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	1.88623	
RENDER	vinyetas: 	0.0451479	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0717127	printScene: 	0.038357	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0147155	setRenderState: 	0.000469162	luaMsg: 	0.000297738	printTextDebug:	0.000508259	console: 	0.000863138	endScene: 	0.000369916	present: 	0.150667	TOTAL_RENDER: 	0.999845	
UPDATE	UpdateSceneManager: 	0.00683594	UpdateInput: 	0.945705	UpdateCamera: 	0.0422757	UpdateEnemies: 	0.0232085	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0283783	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.397811	UpdatePlayer: 	0.0449433	UpdateSound: 	0.00859229	UpdateItems:	0.00906145	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0260175	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.67522	
RENDER	vinyetas: 	0.0291181	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0654752	printScene: 	0.0304625	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00881785	setRenderState: 	0.000457133	luaMsg: 	0.000288715	printTextDebug:	0.000336835	console: 	0.000532319	endScene: 	0.000354879	present: 	0.402277	TOTAL_RENDER: 	0.795317	
UPDATE	UpdateSceneManager: 	0.00608107	UpdateInput: 	1.02434	UpdateCamera: 	0.0412622	UpdateEnemies: 	0.0309346	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0167996	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.377886	UpdatePlayer: 	0.0412923	UpdateSound: 	0.0119456	UpdateItems:	0.00796974	UpdateTriggers: 	0.0192838	UpdateRigid: 	0.0235153	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.72584	
RENDER	vinyetas: 	0.0271723	vinyetasBlur: 	0.00517282	bloom2Tex: 	0.0673699	printScene: 	0.0284836	applyBloom: 	0.000303753	setRenderState: 	0.000538334	gui: 	0.0107607	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000415028	console: 	0.000628557	endScene: 	0.000354879	present: 	0.503598	TOTAL_RENDER: 	1.0927	
UPDATE	UpdateSceneManager: 	0.00482997	UpdateInput: 	0.966679	UpdateCamera: 	0.0404683	UpdateEnemies: 	0.0203574	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0176417	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.430462	UpdatePlayer: 	0.0359811	UpdateSound: 	0.0179124	UpdateItems:	0.00747051	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0229017	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.70944	
RENDER	vinyetas: 	0.0243122	vinyetasBlur: 	0.0035939	bloom2Tex: 	0.0634392	printScene: 	0.0264866	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00906446	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000351872	present: 	0.378304	TOTAL_RENDER: 	0.737204	
UPDATE	UpdateSceneManager: 	0.0148388	UpdateInput: 	0.983385	UpdateCamera: 	0.044805	UpdateEnemies: 	0.0228987	UpdateProjectile: 	0.001209	UpdateParticle: 	0.025034	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.411494	UpdatePlayer: 	0.0454847	UpdateSound: 	0.00960881	UpdateItems:	0.00845996	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0259002	UpdateGUI: 	0.000821034	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.74943	
RENDER	vinyetas: 	0.0307031	vinyetasBlur: 	0.00367811	bloom2Tex: 	0.066185	printScene: 	0.0296685	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00956069	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000517282	console: 	0.000631565	endScene: 	0.000339842	present: 	0.417594	TOTAL_RENDER: 	0.793648	
UPDATE	UpdateSceneManager: 	0.00950956	UpdateInput: 	1.01284	UpdateCamera: 	0.0431208	UpdateEnemies: 	0.0346789	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0218191	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.398656	UpdatePlayer: 	0.0485553	UpdateSound: 	0.00961482	UpdateItems:	0.00869454	UpdateTriggers: 	0.0171695	UpdateRigid: 	0.0253047	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	1.75852	
RENDER	vinyetas: 	0.0320444	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0801275	printScene: 	0.0327541	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00890506	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000345857	present: 	0.468838	TOTAL_RENDER: 	0.864928	
UPDATE	UpdateSceneManager: 	0.0063758	UpdateInput: 	0.944291	UpdateCamera: 	0.0412231	UpdateEnemies: 	0.0224867	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.020162	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.391432	UpdatePlayer: 	0.048444	UpdateSound: 	0.0127757	UpdateItems:	0.00779231	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0241017	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.66192	
RENDER	vinyetas: 	0.0273618	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0648918	printScene: 	0.0276505	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00865244	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000324805	console: 	0.000775922	endScene: 	0.000339842	present: 	0.418658	TOTAL_RENDER: 	0.788021	
UPDATE	UpdateSceneManager: 	0.0221469	UpdateInput: 	1.09252	UpdateCamera: 	0.0607896	UpdateEnemies: 	0.0489102	UpdateProjectile: 	0.0011699	UpdateParticle: 	0.0505643	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.561912	UpdatePlayer: 	0.0747682	UpdateSound: 	0.0346518	UpdateItems:	0.0123125	UpdateTriggers: 	0.000965392	UpdateRigid: 	0.0351751	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.13277	
RENDER	vinyetas: 	0.0589701	vinyetasBlur: 	0.00498936	bloom2Tex: 	0.0841244	printScene: 	0.0501462	applyBloom: 	0.000285708	setRenderState: 	0.000568408	gui: 	0.0164117	setRenderState: 	0.000466155	luaMsg: 	0.0002827	printTextDebug:	0.000622542	console: 	0.000839079	endScene: 	0.000354879	present: 	0.510343	TOTAL_RENDER: 	0.987136	
UPDATE	UpdateSceneManager: 	0.00747652	UpdateInput: 	1.0194	UpdateCamera: 	0.0422577	UpdateEnemies: 	0.0250551	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0231724	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.405368	UpdatePlayer: 	0.0415179	UpdateSound: 	0.00900732	UpdateItems:	0.00793666	UpdateTriggers: 	0.0209589	UpdateRigid: 	0.0251363	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.76315	
RENDER	vinyetas: 	0.0302129	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.0665429	printScene: 	0.0499417	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00996068	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000463147	endScene: 	0.000351872	present: 	0.526508	TOTAL_RENDER: 	0.924948	
UPDATE	UpdateSceneManager: 	0.0051668	UpdateInput: 	0.951557	UpdateCamera: 	0.0411509	UpdateEnemies: 	0.0210732	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0170011	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.421756	UpdatePlayer: 	0.0348714	UpdateSound: 	0.0105652	UpdateItems:	0.00738028	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0226822	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.66777	
RENDER	vinyetas: 	0.0235814	vinyetasBlur: 	0.00351571	bloom2Tex: 	0.0626241	printScene: 	0.0261347	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0083938	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000339842	present: 	0.374668	TOTAL_RENDER: 	0.748858	
UPDATE	UpdateSceneManager: 	0.0135185	UpdateInput: 	1.06315	UpdateCamera: 	0.0570904	UpdateEnemies: 	0.0318489	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0489854	UpdateLUAMsg: 	0.000598483	UpdateColisions: 	0.567344	UpdatePlayer: 	0.0679443	UpdateSound: 	0.0143485	UpdateItems:	0.0117441	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0311001	UpdateGUI: 	0.00135035	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.04568	
RENDER	vinyetas: 	0.0514936	vinyetasBlur: 	0.00499838	bloom2Tex: 	0.0822478	printScene: 	0.0655233	applyBloom: 	0.000384954	setRenderState: 	0.000538334	gui: 	0.014111	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000802989	endScene: 	0.000354879	present: 	0.469087	TOTAL_RENDER: 	0.945591	
UPDATE	UpdateSceneManager: 	0.0183785	UpdateInput: 	1.00828	UpdateCamera: 	0.0423599	UpdateEnemies: 	0.0238972	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0232656	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.384082	UpdatePlayer: 	0.0395931	UpdateSound: 	0.00926596	UpdateItems:	0.00739231	UpdateTriggers: 	0.0178913	UpdateRigid: 	0.0244656	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.74058	
RENDER	vinyetas: 	0.0281497	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0651053	printScene: 	0.0282761	applyBloom: 	0.000312775	setRenderState: 	0.000502244	gui: 	0.00917273	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000351872	present: 	0.436231	TOTAL_RENDER: 	0.816616	
UPDATE	UpdateSceneManager: 	0.00501643	UpdateInput: 	0.959669	UpdateCamera: 	0.0401675	UpdateEnemies: 	0.0207033	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0179064	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.524929	UpdatePlayer: 	0.0351511	UpdateSound: 	0.00816824	UpdateItems:	0.0078314	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0230491	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.77645	
RENDER	vinyetas: 	0.0269949	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0635715	printScene: 	0.0269468	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.00939528	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000526304	endScene: 	0.000354879	present: 	0.407895	TOTAL_RENDER: 	0.772954	
UPDATE	UpdateSceneManager: 	0.00579235	UpdateInput: 	0.950285	UpdateCamera: 	0.0400502	UpdateEnemies: 	0.0199725	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0200537	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.373537	UpdatePlayer: 	0.0332805	UpdateSound: 	0.0105261	UpdateItems:	0.00768103	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0216837	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	1.63955	
RENDER	vinyetas: 	0.0232055	vinyetasBlur: 	0.00364503	bloom2Tex: 	0.0634392	printScene: 	0.0269016	applyBloom: 	0.000396984	setRenderState: 	0.000496229	gui: 	0.00870958	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000553371	endScene: 	0.000354879	present: 	0.396902	TOTAL_RENDER: 	0.770789	
UPDATE	UpdateSceneManager: 	0.00701939	UpdateInput: 	0.95461	UpdateCamera: 	0.0421133	UpdateEnemies: 	0.0215273	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0284114	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.398093	UpdatePlayer: 	0.0409615	UpdateSound: 	0.0122163	UpdateItems:	0.00806899	UpdateTriggers: 	0.014926	UpdateRigid: 	0.0232205	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.68797	
RENDER	vinyetas: 	0.0288264	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.0659474	printScene: 	0.0285227	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0087607	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000357887	present: 	0.391853	TOTAL_RENDER: 	0.770999	
UPDATE	UpdateSceneManager: 	0.00470065	UpdateInput: 	0.931263	UpdateCamera: 	0.0404472	UpdateEnemies: 	0.0300926	UpdateProjectile: 	0.00688406	UpdateParticle: 	0.0194462	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.369562	UpdatePlayer: 	0.0354759	UpdateSound: 	0.0105321	UpdateItems:	0.00810809	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.031888	UpdateGUI: 	0.000682691	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62882	
RENDER	vinyetas: 	0.0253197	vinyetasBlur: 	0.0135696	bloom2Tex: 	0.0648106	printScene: 	0.0263513	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00927197	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000532319	endScene: 	0.000354879	present: 	0.388063	TOTAL_RENDER: 	0.759472	
UPDATE	UpdateSceneManager: 	0.00646	UpdateInput: 	0.972255	UpdateCamera: 	0.0417194	UpdateEnemies: 	0.0218762	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0203454	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.381104	UpdatePlayer: 	0.0424261	UpdateSound: 	0.0125952	UpdateItems:	0.00809606	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0236747	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.67269	
RENDER	vinyetas: 	0.0277167	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.0830447	printScene: 	0.0287121	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00972008	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000724796	endScene: 	0.000372924	present: 	0.401519	TOTAL_RENDER: 	0.789615	
UPDATE	UpdateSceneManager: 	0.0061352	UpdateInput: 	0.962526	UpdateCamera: 	0.0417404	UpdateEnemies: 	0.0212085	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0204447	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.379116	UpdatePlayer: 	0.0372533	UpdateSound: 	0.0121321	UpdateItems:	0.0155305	UpdateTriggers: 	0.014517	UpdateRigid: 	0.0247844	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.68494	
RENDER	vinyetas: 	0.0275513	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0650211	printScene: 	0.0269167	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.00872161	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000646602	endScene: 	0.000354879	present: 	0.393669	TOTAL_RENDER: 	0.759279	
UPDATE	UpdateSceneManager: 	0.00557281	UpdateInput: 	0.953305	UpdateCamera: 	0.0404442	UpdateEnemies: 	0.0206582	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0194101	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.411058	UpdatePlayer: 	0.0416051	UpdateSound: 	0.00786148	UpdateItems:	0.0074284	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.022592	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.66503	
RENDER	vinyetas: 	0.0267874	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.0749276	printScene: 	0.0273798	applyBloom: 	0.0002827	setRenderState: 	0.000487207	gui: 	0.00999677	setRenderState: 	0.00044811	luaMsg: 	0.000300745	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000366909	present: 	0.417028	TOTAL_RENDER: 	0.815037	
UPDATE	UpdateSceneManager: 	0.00477583	UpdateInput: 	0.985238	UpdateCamera: 	0.039966	UpdateEnemies: 	0.0194823	UpdateProjectile: 	0.000499237	UpdateParticle: 	0.0143636	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.359896	UpdatePlayer: 	0.0357255	UpdateSound: 	0.00758479	UpdateItems:	0.00731111	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0215724	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.63112	
RENDER	vinyetas: 	0.0233619	vinyetasBlur: 	0.00369916	bloom2Tex: 	0.0635294	printScene: 	0.0259513	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00862838	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000553371	endScene: 	0.000351872	present: 	0.379219	TOTAL_RENDER: 	0.754864	
UPDATE	UpdateSceneManager: 	0.00434276	UpdateInput: 	0.932662	UpdateCamera: 	0.0393856	UpdateEnemies: 	0.0192056	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0146102	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.363926	UpdatePlayer: 	0.0324414	UpdateSound: 	0.0102163	UpdateItems:	0.00745547	UpdateTriggers: 	0.0134553	UpdateRigid: 	0.0215935	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.59209	
RENDER	vinyetas: 	0.0216025	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.0635535	printScene: 	0.0256957	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.00851409	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000351872	present: 	0.372623	TOTAL_RENDER: 	0.746218	
UPDATE	UpdateSceneManager: 	0.0166252	UpdateInput: 	0.95049	UpdateCamera: 	0.0411058	UpdateEnemies: 	0.0210732	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.160691	UpdateLUAMsg: 	0.000445103	UpdateColisions: 	0.369799	UpdatePlayer: 	0.0347661	UpdateSound: 	0.0112719	UpdateItems:	0.00782539	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0228115	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.76858	
RENDER	vinyetas: 	0.025446	vinyetasBlur: 	0.00392773	bloom2Tex: 	0.0642392	printScene: 	0.0276806	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0091607	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000421043	endScene: 	0.000354879	present: 	0.493805	TOTAL_RENDER: 	0.857337	
UPDATE	UpdateSceneManager: 	0.00672767	UpdateInput: 	1.09835	UpdateCamera: 	0.037548	UpdateEnemies: 	0.0224867	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0236897	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.417864	UpdatePlayer: 	0.0502695	UpdateSound: 	0.0159696	UpdateItems:	0.00906145	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0288475	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.83596	
RENDER	vinyetas: 	0.0580498	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0680346	printScene: 	0.0344955	applyBloom: 	0.000399991	setRenderState: 	0.000535326	gui: 	0.0109291	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000442095	endScene: 	0.000354879	present: 	0.481812	TOTAL_RENDER: 	0.899727	
UPDATE	UpdateSceneManager: 	0.00692315	UpdateInput: 	0.985839	UpdateCamera: 	0.0422637	UpdateEnemies: 	0.022213	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0215303	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.384731	UpdatePlayer: 	0.0386217	UpdateSound: 	0.0128839	UpdateItems:	0.00814718	UpdateTriggers: 	0.018577	UpdateRigid: 	0.0248987	UpdateGUI: 	0.000784945	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.7087	
RENDER	vinyetas: 	0.0491748	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.065773	printScene: 	0.0284745	applyBloom: 	0.000409013	setRenderState: 	0.000502244	gui: 	0.00927498	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000532319	endScene: 	0.000342849	present: 	0.516891	TOTAL_RENDER: 	0.908593	
UPDATE	UpdateSceneManager: 	0.00600588	UpdateInput: 	0.957524	UpdateCamera: 	0.0402487	UpdateEnemies: 	0.0209559	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0232416	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.3828	UpdatePlayer: 	0.0351812	UpdateSound: 	0.0108208	UpdateItems:	0.00759682	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0227965	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.66749	
RENDER	vinyetas: 	0.0243513	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0645068	printScene: 	0.0271152	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00862838	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000339842	present: 	0.387399	TOTAL_RENDER: 	0.749752	
UPDATE	UpdateSceneManager: 	0.00459539	UpdateInput: 	0.955016	UpdateCamera: 	0.0408382	UpdateEnemies: 	0.0213018	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0202161	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.387606	UpdatePlayer: 	0.0349255	UpdateSound: 	0.00803591	UpdateItems:	0.00765697	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0221258	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.6369	
RENDER	vinyetas: 	0.025837	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0645068	printScene: 	0.0269257	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0085171	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000354879	present: 	0.381402	TOTAL_RENDER: 	0.744425	
UPDATE	UpdateSceneManager: 	0.00471568	UpdateInput: 	0.927663	UpdateCamera: 	0.040748	UpdateEnemies: 	0.0194883	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0163034	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.370476	UpdatePlayer: 	0.0342579	UpdateSound: 	0.00736825	UpdateItems:	0.0073863	UpdateTriggers: 	0.0156357	UpdateRigid: 	0.021807	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.59914	
RENDER	vinyetas: 	0.0241228	vinyetasBlur: 	0.00377435	bloom2Tex: 	0.0635113	printScene: 	0.0253829	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00862236	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000535326	endScene: 	0.000354879	present: 	0.377444	TOTAL_RENDER: 	0.750386	
UPDATE	UpdateSceneManager: 	0.00994564	UpdateInput: 	1.00408	UpdateCamera: 	0.0456411	UpdateEnemies: 	0.0264205	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0402818	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.437846	UpdatePlayer: 	0.0563897	UpdateSound: 	0.0175004	UpdateItems:	0.00953963	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0285106	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	1.81381	
RENDER	vinyetas: 	0.0421615	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.0693699	printScene: 	0.0356082	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0128538	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.00109772	endScene: 	0.000363902	present: 	0.458603	TOTAL_RENDER: 	0.919227	
UPDATE	UpdateSceneManager: 	0.00605701	UpdateInput: 	0.95135	UpdateCamera: 	0.0410968	UpdateEnemies: 	0.0221108	UpdateProjectile: 	0.000923287	UpdateParticle: 	0.0190312	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.388887	UpdatePlayer: 	0.0386488	UpdateSound: 	0.0110614	UpdateItems:	0.0075878	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0237258	UpdateGUI: 	0.000736825	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.64385	
RENDER	vinyetas: 	0.0255724	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0646271	printScene: 	0.0273347	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00933813	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.388797	TOTAL_RENDER: 	0.770256	
UPDATE	UpdateSceneManager: 	0.0350579	UpdateInput: 	1.0791	UpdateCamera: 	0.0520289	UpdateEnemies: 	0.0499568	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.049653	UpdateLUAMsg: 	0.000941332	UpdateColisions: 	0.579837	UpdatePlayer: 	0.0796343	UpdateSound: 	0.0142192	UpdateItems:	0.013332	UpdateTriggers: 	0.0219273	UpdateRigid: 	0.0361646	UpdateGUI: 	0.00134132	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.16038	
RENDER	vinyetas: 	0.0617039	vinyetasBlur: 	0.00519387	bloom2Tex: 	0.0868762	printScene: 	0.0515176	applyBloom: 	0.000297738	setRenderState: 	0.000556378	gui: 	0.0161921	setRenderState: 	0.00047217	luaMsg: 	0.000300745	printTextDebug:	0.00075487	console: 	0.000929302	endScene: 	0.000348864	present: 	0.501246	TOTAL_RENDER: 	1.0317	
UPDATE	UpdateSceneManager: 	0.0063758	UpdateInput: 	0.987924	UpdateCamera: 	0.0426757	UpdateEnemies: 	0.0256776	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0264866	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.413314	UpdatePlayer: 	0.0414397	UpdateSound: 	0.0124689	UpdateItems:	0.0079126	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0231905	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.72077	
RENDER	vinyetas: 	0.0278731	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0646001	printScene: 	0.0278821	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.0100148	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000430065	console: 	0.000535326	endScene: 	0.000351872	present: 	0.394466	TOTAL_RENDER: 	0.765408	
UPDATE	UpdateSceneManager: 	0.00471869	UpdateInput: 	0.959624	UpdateCamera: 	0.0400201	UpdateEnemies: 	0.0208537	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0201589	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.372822	UpdatePlayer: 	0.0346849	UpdateSound: 	0.00798177	UpdateItems:	0.00719382	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.021377	UpdateGUI: 	0.000685699	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.62335	
RENDER	vinyetas: 	0.0227032	vinyetasBlur: 	0.00346759	bloom2Tex: 	0.0630151	printScene: 	0.0254551	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0083968	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.00043608	endScene: 	0.000336835	present: 	0.376106	TOTAL_RENDER: 	0.748798	
UPDATE	UpdateSceneManager: 	0.0180176	UpdateInput: 	0.999929	UpdateCamera: 	0.0531056	UpdateEnemies: 	0.0352413	UpdateProjectile: 	0.00150072	UpdateParticle: 	0.052486	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.566935	UpdatePlayer: 	0.0708977	UpdateSound: 	0.0145621	UpdateItems:	0.0124779	UpdateTriggers: 	0.0210431	UpdateRigid: 	0.0333977	UpdateGUI: 	0.00139546	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.04254	
RENDER	vinyetas: 	0.0553461	vinyetasBlur: 	0.0051277	bloom2Tex: 	0.103986	printScene: 	0.0500981	applyBloom: 	0.00029473	setRenderState: 	0.000664647	gui: 	0.0140749	setRenderState: 	0.00044811	luaMsg: 	0.00030676	printTextDebug:	0.000640587	console: 	0.000863138	endScene: 	0.000360894	present: 	0.492975	TOTAL_RENDER: 	1.0416	
UPDATE	UpdateSceneManager: 	0.0109652	UpdateInput: 	1.26745	UpdateCamera: 	0.0479749	UpdateEnemies: 	0.0434938	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0547146	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.532072	UpdatePlayer: 	0.0619806	UpdateSound: 	0.0100208	UpdateItems:	0.0115396	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0277377	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	2.22097	
RENDER	vinyetas: 	0.0426607	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0790268	printScene: 	0.0409043	applyBloom: 	0.000390969	setRenderState: 	0.000550364	gui: 	0.01292	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000775922	endScene: 	0.000354879	present: 	0.46565	TOTAL_RENDER: 	0.897968	
UPDATE	UpdateSceneManager: 	0.00850206	UpdateInput: 	1.01155	UpdateCamera: 	0.0404081	UpdateEnemies: 	0.0316655	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.055283	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.546842	UpdatePlayer: 	0.0687714	UpdateSound: 	0.0139816	UpdateItems:	0.0111035	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0319421	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.95285	
RENDER	vinyetas: 	0.0516048	vinyetasBlur: 	0.00505853	bloom2Tex: 	0.0994985	printScene: 	0.0450877	applyBloom: 	0.00030676	setRenderState: 	0.000541341	gui: 	0.0131486	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000875168	endScene: 	0.000381946	present: 	0.440859	TOTAL_RENDER: 	0.927597	
UPDATE	UpdateSceneManager: 	0.00521793	UpdateInput: 	1.08745	UpdateCamera: 	0.0591896	UpdateEnemies: 	0.0270701	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0279663	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.434366	UpdatePlayer: 	0.0511567	UpdateSound: 	0.0123125	UpdateItems:	0.00853214	UpdateTriggers: 	0.0183665	UpdateRigid: 	0.0282279	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	1.92864	
RENDER	vinyetas: 	0.0485974	vinyetasBlur: 	0.00964489	bloom2Tex: 	0.0689819	printScene: 	0.0344203	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00963888	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00089622	endScene: 	0.000342849	present: 	0.45202	TOTAL_RENDER: 	0.864065	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	1.06062	UpdateCamera: 	0.0478215	UpdateEnemies: 	0.0330278	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.0195093	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.381255	UpdatePlayer: 	0.0418246	UpdateSound: 	0.0127516	UpdateItems:	0.00800283	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0247664	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.76656	
RENDER	vinyetas: 	0.0281618	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0794749	printScene: 	0.0285888	applyBloom: 	0.00029473	setRenderState: 	0.000529311	gui: 	0.00901935	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000339842	present: 	0.395236	TOTAL_RENDER: 	0.779116	
UPDATE	UpdateSceneManager: 	0.00574122	UpdateInput: 	0.939834	UpdateCamera: 	0.0420502	UpdateEnemies: 	0.0208958	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0187274	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.371378	UpdatePlayer: 	0.0385014	UpdateSound: 	0.0119336	UpdateItems:	0.00716976	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0237198	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.62425	
RENDER	vinyetas: 	0.025852	vinyetasBlur: 	0.00359691	bloom2Tex: 	0.0817936	printScene: 	0.0270099	applyBloom: 	0.000276685	setRenderState: 	0.000517282	gui: 	0.00890206	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000321797	console: 	0.000553371	endScene: 	0.000351872	present: 	0.391531	TOTAL_RENDER: 	0.773189	
UPDATE	UpdateSceneManager: 	0.0058946	UpdateInput: 	1.00156	UpdateCamera: 	0.0421945	UpdateEnemies: 	0.0224807	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0170041	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.391811	UpdatePlayer: 	0.0392472	UpdateSound: 	0.0129832	UpdateItems:	0.00776524	UpdateTriggers: 	0.0147876	UpdateRigid: 	0.0239784	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.72642	
RENDER	vinyetas: 	0.0281618	vinyetasBlur: 	0.00369616	bloom2Tex: 	0.066182	printScene: 	0.0275994	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.00978324	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000339842	present: 	0.413864	TOTAL_RENDER: 	0.806012	
UPDATE	UpdateSceneManager: 	0.00701638	UpdateInput: 	1.02909	UpdateCamera: 	0.0428772	UpdateEnemies: 	0.0323421	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0205439	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.390707	UpdatePlayer: 	0.0411209	UpdateSound: 	0.0089592	UpdateItems:	0.00833966	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0243453	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000535326	TOTAL_UPDATE: 	1.73264	
RENDER	vinyetas: 	0.0287091	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.33442	printScene: 	0.0319361	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0108058	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000631565	endScene: 	0.000351872	present: 	0.225869	TOTAL_RENDER: 	0.881457	
UPDATE	UpdateSceneManager: 	0.00639986	UpdateInput: 	0.972038	UpdateCamera: 	0.0422126	UpdateEnemies: 	0.0235062	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0178432	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.383077	UpdatePlayer: 	0.0393284	UpdateSound: 	0.0123456	UpdateItems:	0.0081923	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0231574	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	1.68322	
RENDER	vinyetas: 	0.0280956	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.06457	printScene: 	0.0286009	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0130824	setRenderState: 	0.000592468	luaMsg: 	0.000384954	printTextDebug:	0.000544349	console: 	0.00058946	endScene: 	0.00047217	present: 	0.138779	TOTAL_RENDER: 	0.903547	
UPDATE	UpdateSceneManager: 	0.00538334	UpdateInput: 	0.923152	UpdateCamera: 	0.0398247	UpdateEnemies: 	0.0198672	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0207093	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.3717	UpdatePlayer: 	0.0328985	UpdateSound: 	0.0113351	UpdateItems:	0.00716976	UpdateTriggers: 	0.0160568	UpdateRigid: 	0.0223724	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.60324	
RENDER	vinyetas: 	0.0236807	vinyetasBlur: 	0.00360593	bloom2Tex: 	0.0626632	printScene: 	0.0259032	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0085171	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000357887	present: 	0.377748	TOTAL_RENDER: 	0.754181	
UPDATE	UpdateSceneManager: 	0.00546153	UpdateInput: 	0.949212	UpdateCamera: 	0.0409495	UpdateEnemies: 	0.0200326	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.017353	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.379125	UpdatePlayer: 	0.0336804	UpdateSound: 	0.01172	UpdateItems:	0.00728405	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0220266	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.62745	
RENDER	vinyetas: 	0.0231393	vinyetasBlur: 	0.00364804	bloom2Tex: 	0.0635053	printScene: 	0.0254701	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.008478	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00614422	endScene: 	0.00033082	present: 	0.380247	TOTAL_RENDER: 	0.753899	
UPDATE	UpdateSceneManager: 	0.0169741	UpdateInput: 	0.95769	UpdateCamera: 	0.0397435	UpdateEnemies: 	0.020174	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0170553	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.358467	UpdatePlayer: 	0.0342037	UpdateSound: 	0.011314	UpdateItems:	0.00741337	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0221198	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62748	
RENDER	vinyetas: 	0.0228777	vinyetasBlur: 	0.00372924	bloom2Tex: 	0.0636467	printScene: 	0.0268204	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00816222	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000354879	present: 	0.379967	TOTAL_RENDER: 	0.75336	
UPDATE	UpdateSceneManager: 	0.0067006	UpdateInput: 	0.983178	UpdateCamera: 	0.0432111	UpdateEnemies: 	0.0232265	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0346579	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.390758	UpdatePlayer: 	0.0414397	UpdateSound: 	0.0134192	UpdateItems:	0.00856221	UpdateTriggers: 	0.0155425	UpdateRigid: 	0.0378428	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.73199	
RENDER	vinyetas: 	0.0307572	vinyetasBlur: 	0.00376834	bloom2Tex: 	0.0663444	printScene: 	0.0307211	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00990354	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000553371	endScene: 	0.000354879	present: 	0.433335	TOTAL_RENDER: 	0.809067	
UPDATE	UpdateSceneManager: 	0.00619535	UpdateInput: 	0.971274	UpdateCamera: 	0.0413946	UpdateEnemies: 	0.0260806	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0188146	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.37521	UpdatePlayer: 	0.0379871	UpdateSound: 	0.0119456	UpdateItems:	0.00798779	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0228747	UpdateGUI: 	0.000658632	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.65933	
RENDER	vinyetas: 	0.0249468	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0644286	printScene: 	0.0285136	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.00922686	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000496229	endScene: 	0.000366909	present: 	0.40784	TOTAL_RENDER: 	0.811293	
UPDATE	UpdateSceneManager: 	0.00496831	UpdateInput: 	0.954012	UpdateCamera: 	0.0402457	UpdateEnemies: 	0.0220446	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0180778	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.378419	UpdatePlayer: 	0.0363811	UpdateSound: 	0.00804493	UpdateItems:	0.00728705	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0220446	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.62575	
RENDER	vinyetas: 	0.0252897	vinyetasBlur: 	0.00353375	bloom2Tex: 	0.063752	printScene: 	0.0264235	applyBloom: 	0.000291723	setRenderState: 	0.000532319	gui: 	0.00854116	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000351872	present: 	0.396881	TOTAL_RENDER: 	0.773974	
UPDATE	UpdateSceneManager: 	0.00430968	UpdateInput: 	0.913543	UpdateCamera: 	0.039172	UpdateEnemies: 	0.0192236	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.016935	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.373384	UpdatePlayer: 	0.0311933	UpdateSound: 	0.0106073	UpdateItems:	0.00701638	UpdateTriggers: 	0.0144027	UpdateRigid: 	0.0217318	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.58638	
RENDER	vinyetas: 	0.0229318	vinyetasBlur: 	0.00362699	bloom2Tex: 	0.0621851	printScene: 	0.0247513	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.00824944	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.00033082	present: 	0.40729	TOTAL_RENDER: 	0.77579	
UPDATE	UpdateSceneManager: 	0.00472471	UpdateInput: 	1.02461	UpdateCamera: 	0.0421013	UpdateEnemies: 	0.0198131	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0152989	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.361929	UpdatePlayer: 	0.0408592	UpdateSound: 	0.0117471	UpdateItems:	0.00745547	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0223454	UpdateGUI: 	0.000658632	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.69058	
RENDER	vinyetas: 	0.0263092	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0639655	printScene: 	0.0261829	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00886296	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000351872	present: 	0.379053	TOTAL_RENDER: 	0.75306	
UPDATE	UpdateSceneManager: 	0.00489613	UpdateInput: 	0.939615	UpdateCamera: 	0.0406728	UpdateEnemies: 	0.0204386	UpdateProjectile: 	0.00104659	UpdateParticle: 	0.0175364	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.381799	UpdatePlayer: 	0.0370067	UpdateSound: 	0.0112809	UpdateItems:	0.00771411	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0227634	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.63202	
RENDER	vinyetas: 	0.0241829	vinyetasBlur: 	0.00388563	bloom2Tex: 	0.0640226	printScene: 	0.0269558	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00829154	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000442095	endScene: 	0.000339842	present: 	0.405699	TOTAL_RENDER: 	0.783026	
UPDATE	UpdateSceneManager: 	0.00602693	UpdateInput: 	0.95141	UpdateCamera: 	0.0404472	UpdateEnemies: 	0.020998	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0200958	UpdateLUAMsg: 	0.0109682	UpdateColisions: 	0.368437	UpdatePlayer: 	0.0394157	UpdateSound: 	0.0131606	UpdateItems:	0.00751261	UpdateTriggers: 	0.0146072	UpdateRigid: 	0.0236055	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.65626	
RENDER	vinyetas: 	0.0263693	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.063791	printScene: 	0.0273828	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00910656	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.00062555	endScene: 	0.000336835	present: 	0.517164	TOTAL_RENDER: 	0.889718	
UPDATE	UpdateSceneManager: 	0.00493823	UpdateInput: 	1.09272	UpdateCamera: 	0.0428171	UpdateEnemies: 	0.0166402	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0188206	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.37481	UpdatePlayer: 	0.0465162	UpdateSound: 	0.0163545	UpdateItems:	0.00772614	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0228536	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.78758	
RENDER	vinyetas: 	0.0268986	vinyetasBlur: 	0.00389164	bloom2Tex: 	0.0654812	printScene: 	0.0278851	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.00906746	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000418036	endScene: 	0.000354879	present: 	0.416225	TOTAL_RENDER: 	0.780307	
UPDATE	UpdateSceneManager: 	0.00546755	UpdateInput: 	0.804204	UpdateCamera: 	0.039972	UpdateEnemies: 	0.0194011	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0161861	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.395892	UpdatePlayer: 	0.0312234	UpdateSound: 	0.0100238	UpdateItems:	0.00707653	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0215755	UpdateGUI: 	0.000646602	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.48346	
RENDER	vinyetas: 	0.021807	vinyetasBlur: 	0.00357887	bloom2Tex: 	0.0626663	printScene: 	0.0254671	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00857124	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000553371	endScene: 	0.000351872	present: 	0.362232	TOTAL_RENDER: 	0.712967	
UPDATE	UpdateSceneManager: 	0.00541642	UpdateInput: 	1.2347	UpdateCamera: 	0.077499	UpdateEnemies: 	0.0400322	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0515417	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.573828	UpdatePlayer: 	0.0818297	UpdateSound: 	0.0134974	UpdateItems:	0.0144237	UpdateTriggers: 	0.0229288	UpdateRigid: 	0.0382788	UpdateGUI: 	0.00147666	BuildFrustum: 	0.00109471	TOTAL_UPDATE: 	2.3237	
RENDER	vinyetas: 	0.0643143	vinyetasBlur: 	0.00534123	bloom2Tex: 	0.105315	printScene: 	0.0529191	applyBloom: 	0.000297738	setRenderState: 	0.000550364	gui: 	0.0167244	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.0007669	console: 	0.000878176	endScene: 	0.000354879	present: 	0.507718	TOTAL_RENDER: 	1.01465	
UPDATE	UpdateSceneManager: 	0.0226702	UpdateInput: 	1.03027	UpdateCamera: 	0.0386397	UpdateEnemies: 	0.0285197	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0506936	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.554415	UpdatePlayer: 	0.0638602	UpdateSound: 	0.00968098	UpdateItems:	0.0115907	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0318248	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.97366	
RENDER	vinyetas: 	0.0491989	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0802478	printScene: 	0.06497	applyBloom: 	0.000402998	setRenderState: 	0.000532319	gui: 	0.013332	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000712766	endScene: 	0.000345857	present: 	0.465358	TOTAL_RENDER: 	0.930887	
UPDATE	UpdateSceneManager: 	0.00937422	UpdateInput: 	1.01637	UpdateCamera: 	0.0418757	UpdateEnemies: 	0.0252145	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0224145	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.398259	UpdatePlayer: 	0.0431359	UpdateSound: 	0.0127035	UpdateItems:	0.00848703	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0250461	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.74273	
RENDER	vinyetas: 	0.0299031	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0652527	printScene: 	0.0297196	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0100509	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000562393	endScene: 	0.000354879	present: 	0.416	TOTAL_RENDER: 	0.809284	
UPDATE	UpdateSceneManager: 	0.00592167	UpdateInput: 	1.00618	UpdateCamera: 	0.041969	UpdateEnemies: 	0.0321767	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0186402	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.382418	UpdatePlayer: 	0.0402397	UpdateSound: 	0.0122072	UpdateItems:	0.00778028	UpdateTriggers: 	0.0198883	UpdateRigid: 	0.0250461	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	1.72022	
RENDER	vinyetas: 	0.0297888	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.0649579	printScene: 	0.0292835	applyBloom: 	0.000303753	setRenderState: 	0.000526304	gui: 	0.0104539	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000535326	endScene: 	0.000357887	present: 	0.436264	TOTAL_RENDER: 	0.84983	
UPDATE	UpdateSceneManager: 	0.00513673	UpdateInput: 	0.98242	UpdateCamera: 	0.0421344	UpdateEnemies: 	0.0216206	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0297166	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.371709	UpdatePlayer: 	0.0373165	UpdateSound: 	0.0118824	UpdateItems:	0.00759081	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0231303	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.66386	
RENDER	vinyetas: 	0.0254942	vinyetasBlur: 	0.00373826	bloom2Tex: 	0.0640346	printScene: 	0.0451809	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.00891409	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000550364	endScene: 	0.000351872	present: 	0.402956	TOTAL_RENDER: 	0.780208	
UPDATE	UpdateSceneManager: 	0.00494425	UpdateInput: 	0.943025	UpdateCamera: 	0.0403269	UpdateEnemies: 	0.0200898	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0179334	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.38496	UpdatePlayer: 	0.0346428	UpdateSound: 	0.0111967	UpdateItems:	0.00755772	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0228025	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.621	
RENDER	vinyetas: 	0.0245709	vinyetasBlur: 	0.00878777	bloom2Tex: 	0.0730179	printScene: 	0.0252175	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00913964	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00063758	endScene: 	0.000336835	present: 	0.377694	TOTAL_RENDER: 	0.747899	
UPDATE	UpdateSceneManager: 	0.0154403	UpdateInput: 	0.960956	UpdateCamera: 	0.041963	UpdateEnemies: 	0.0312474	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.0154493	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.384244	UpdatePlayer: 	0.0348293	UpdateSound: 	0.0117591	UpdateItems:	0.00745246	UpdateTriggers: 	0.0148147	UpdateRigid: 	0.0233769	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000631565	TOTAL_UPDATE: 	1.68646	
RENDER	vinyetas: 	0.0249739	vinyetasBlur: 	0.00381946	bloom2Tex: 	0.0647474	printScene: 	0.0265889	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00896822	setRenderState: 	0.000442095	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000354879	present: 	0.404358	TOTAL_RENDER: 	0.764368	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	0.994248	UpdateCamera: 	0.0542093	UpdateEnemies: 	0.0237438	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0216597	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.406493	UpdatePlayer: 	0.0650692	UpdateSound: 	0.00879379	UpdateItems:	0.00836673	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.027434	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.77102	
RENDER	vinyetas: 	0.0345797	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.067406	printScene: 	0.0325677	applyBloom: 	0.000381946	setRenderState: 	0.000547356	gui: 	0.0102013	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000640587	endScene: 	0.000357887	present: 	0.453304	TOTAL_RENDER: 	0.841184	
UPDATE	UpdateSceneManager: 	0.00636377	UpdateInput: 	0.972814	UpdateCamera: 	0.0408713	UpdateEnemies: 	0.0214521	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.0203153	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.3737	UpdatePlayer: 	0.0563386	UpdateSound: 	0.0122343	UpdateItems:	0.00799982	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0230281	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.67563	
RENDER	vinyetas: 	0.0265498	vinyetasBlur: 	0.00381946	bloom2Tex: 	0.0643925	printScene: 	0.0270731	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00959678	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.413251	TOTAL_RENDER: 	0.800066	
UPDATE	UpdateSceneManager: 	0.00618332	UpdateInput: 	0.928259	UpdateCamera: 	0.0420442	UpdateEnemies: 	0.0214191	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.0208025	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.377733	UpdatePlayer: 	0.0400262	UpdateSound: 	0.0114223	UpdateItems:	0.00808102	UpdateTriggers: 	0.0164718	UpdateRigid: 	0.0243213	UpdateGUI: 	0.000679684	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.65845	
RENDER	vinyetas: 	0.0283873	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.0649068	printScene: 	0.0282099	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00897123	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000375931	present: 	0.401717	TOTAL_RENDER: 	0.77837	
UPDATE	UpdateSceneManager: 	0.00562093	UpdateInput: 	1.13548	UpdateCamera: 	0.0322038	UpdateEnemies: 	0.0171304	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.0169319	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.374358	UpdatePlayer: 	0.0374939	UpdateSound: 	0.012114	UpdateItems:	0.00743743	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0231664	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.78369	
RENDER	vinyetas: 	0.0267212	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0644587	printScene: 	0.0372353	applyBloom: 	0.000396984	setRenderState: 	0.000496229	gui: 	0.00927197	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000351872	present: 	0.39013	TOTAL_RENDER: 	0.770067	
UPDATE	UpdateSceneManager: 	0.0049653	UpdateInput: 	0.942457	UpdateCamera: 	0.0406186	UpdateEnemies: 	0.0200747	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0201379	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.403874	UpdatePlayer: 	0.0358338	UpdateSound: 	0.0108389	UpdateItems:	0.00681789	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0224566	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.65006	
RENDER	vinyetas: 	0.0242972	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0629369	printScene: 	0.0370368	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.00911258	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000412021	endScene: 	0.000351872	present: 	0.377107	TOTAL_RENDER: 	0.742552	
UPDATE	UpdateSceneManager: 	0.0219544	UpdateInput: 	1.15679	UpdateCamera: 	0.0561972	UpdateEnemies: 	0.0385826	UpdateProjectile: 	0.00148267	UpdateParticle: 	0.0526214	UpdateLUAMsg: 	0.000902235	UpdateColisions: 	0.575524	UpdatePlayer: 	0.0788794	UpdateSound: 	0.0157049	UpdateItems:	0.0126554	UpdateTriggers: 	0.0208477	UpdateRigid: 	0.045996	UpdateGUI: 	0.00661639	BuildFrustum: 	0.00106163	TOTAL_UPDATE: 	2.24485	
RENDER	vinyetas: 	0.0607776	vinyetasBlur: 	0.00510364	bloom2Tex: 	0.0827109	printScene: 	0.0498365	applyBloom: 	0.000303753	setRenderState: 	0.000547356	gui: 	0.0159245	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000730811	console: 	0.000905243	endScene: 	0.000357887	present: 	0.50702	TOTAL_RENDER: 	0.980399	
UPDATE	UpdateSceneManager: 	0.0123937	UpdateInput: 	1.01503	UpdateCamera: 	0.0441524	UpdateEnemies: 	0.0259874	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0229799	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.413037	UpdatePlayer: 	0.0445013	UpdateSound: 	0.00972309	UpdateItems:	0.00868853	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0261528	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.77008	
RENDER	vinyetas: 	0.0332023	vinyetasBlur: 	0.00399089	bloom2Tex: 	0.0672526	printScene: 	0.0317797	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.00980429	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000544349	endScene: 	0.000339842	present: 	0.532301	TOTAL_RENDER: 	0.913209	
UPDATE	UpdateSceneManager: 	0.00610813	UpdateInput: 	0.989088	UpdateCamera: 	0.0420141	UpdateEnemies: 	0.0222792	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0226942	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.397245	UpdatePlayer: 	0.0408382	UpdateSound: 	0.00848402	UpdateItems:	0.00825846	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0253348	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.72487	
RENDER	vinyetas: 	0.0288956	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.0779471	printScene: 	0.0292745	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0103547	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000369916	present: 	0.406713	TOTAL_RENDER: 	0.790475	
UPDATE	UpdateSceneManager: 	0.00646903	UpdateInput: 	0.926746	UpdateCamera: 	0.0397495	UpdateEnemies: 	0.0211123	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0268716	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.363444	UpdatePlayer: 	0.0344293	UpdateSound: 	0.00773516	UpdateItems:	0.00743141	UpdateTriggers: 	0.0166282	UpdateRigid: 	0.0229739	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.60799	
RENDER	vinyetas: 	0.025016	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0641279	printScene: 	0.0260836	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.00889905	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000412021	console: 	0.000523296	endScene: 	0.000375931	present: 	0.383769	TOTAL_RENDER: 	0.753306	
UPDATE	UpdateSceneManager: 	0.00490515	UpdateInput: 	0.91791	UpdateCamera: 	0.0402006	UpdateEnemies: 	0.0195966	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0153169	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.380954	UpdatePlayer: 	0.0346488	UpdateSound: 	0.010096	UpdateItems:	0.00699834	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0219454	UpdateGUI: 	0.000670662	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.58602	
RENDER	vinyetas: 	0.0233408	vinyetasBlur: 	0.00352774	bloom2Tex: 	0.0627865	printScene: 	0.0247573	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00813515	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000351872	present: 	0.370987	TOTAL_RENDER: 	0.739872	
UPDATE	UpdateSceneManager: 	0.00447208	UpdateInput: 	1.00114	UpdateCamera: 	0.0388533	UpdateEnemies: 	0.018971	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0173289	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.351216	UpdatePlayer: 	0.0321436	UpdateSound: 	0.0103697	UpdateItems:	0.00727502	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0211063	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000616527	TOTAL_UPDATE: 	1.64417	
RENDER	vinyetas: 	0.023019	vinyetasBlur: 	0.0035127	bloom2Tex: 	0.0624136	printScene: 	0.0253137	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00850507	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000354879	present: 	0.368804	TOTAL_RENDER: 	0.737959	
UPDATE	UpdateSceneManager: 	0.00505552	UpdateInput: 	0.941741	UpdateCamera: 	0.0396021	UpdateEnemies: 	0.0201168	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0182131	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.381005	UpdatePlayer: 	0.0330248	UpdateSound: 	0.0100178	UpdateItems:	0.0071036	UpdateTriggers: 	0.0125591	UpdateRigid: 	0.021807	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.62481	
RENDER	vinyetas: 	0.0228566	vinyetasBlur: 	0.00352173	bloom2Tex: 	0.0624858	printScene: 	0.0251874	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0089622	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000415028	present: 	0.40554	TOTAL_RENDER: 	0.792421	
UPDATE	UpdateSceneManager: 	0.0134583	UpdateInput: 	1.09185	UpdateCamera: 	0.0519417	UpdateEnemies: 	0.0446937	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.0505823	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.584312	UpdatePlayer: 	0.075866	UpdateSound: 	0.0166613	UpdateItems:	0.0129441	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0368954	UpdateGUI: 	0.00164207	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.11245	
RENDER	vinyetas: 	0.058137	vinyetasBlur: 	0.00522996	bloom2Tex: 	0.0944881	printScene: 	0.0520229	applyBloom: 	0.000396984	setRenderState: 	0.000547356	gui: 	0.0159154	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.0010105	endScene: 	0.000387961	present: 	0.479502	TOTAL_RENDER: 	1.00419	
UPDATE	UpdateSceneManager: 	0.00786148	UpdateInput: 	1.01061	UpdateCamera: 	0.0422066	UpdateEnemies: 	0.0239754	UpdateProjectile: 	0.000833064	UpdateParticle: 	0.0240085	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.414577	UpdatePlayer: 	0.0404833	UpdateSound: 	0.00867349	UpdateItems:	0.00768704	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0245258	UpdateGUI: 	0.000893213	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.74455	
RENDER	vinyetas: 	0.029052	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0656827	printScene: 	0.0292685	applyBloom: 	0.000384954	setRenderState: 	0.000493222	gui: 	0.010908	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000622542	endScene: 	0.000357887	present: 	0.421825	TOTAL_RENDER: 	0.794791	
UPDATE	UpdateSceneManager: 	0.00624648	UpdateInput: 	0.974336	UpdateCamera: 	0.0432712	UpdateEnemies: 	0.022604	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.039572	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.386166	UpdatePlayer: 	0.0392803	UpdateSound: 	0.00891409	UpdateItems:	0.00799982	UpdateTriggers: 	0.0210461	UpdateRigid: 	0.0241047	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.70589	
RENDER	vinyetas: 	0.0307542	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.0657429	printScene: 	0.028655	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.00941031	setRenderState: 	0.000439088	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000351872	present: 	0.401961	TOTAL_RENDER: 	0.786319	
UPDATE	UpdateSceneManager: 	0.00444802	UpdateInput: 	0.937428	UpdateCamera: 	0.0397495	UpdateEnemies: 	0.0196657	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.01858	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.368551	UpdatePlayer: 	0.0336564	UpdateSound: 	0.0110013	UpdateItems:	0.00725096	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0212687	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.5949	
RENDER	vinyetas: 	0.0219424	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0628106	printScene: 	0.0261378	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00787351	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000427058	endScene: 	0.000351872	present: 	0.369631	TOTAL_RENDER: 	0.741105	
UPDATE	UpdateSceneManager: 	0.0266731	UpdateInput: 	1.1707	UpdateCamera: 	0.0681849	UpdateEnemies: 	0.0205589	UpdateProjectile: 	0.000724796	UpdateParticle: 	0.0211905	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.405621	UpdatePlayer: 	0.0461313	UpdateSound: 	0.00975316	UpdateItems:	0.00926896	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0259122	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.95896	
RENDER	vinyetas: 	0.0461523	vinyetasBlur: 	0.0112178	bloom2Tex: 	0.0680135	printScene: 	0.0325015	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0109411	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000574423	console: 	0.000757878	endScene: 	0.000363902	present: 	0.443837	TOTAL_RENDER: 	0.850895	
UPDATE	UpdateSceneManager: 	0.00895318	UpdateInput: 	1.03993	UpdateCamera: 	0.0420712	UpdateEnemies: 	0.0227484	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0224236	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.430971	UpdatePlayer: 	0.0406968	UpdateSound: 	0.0120539	UpdateItems:	0.00802989	UpdateTriggers: 	0.0171094	UpdateRigid: 	0.0254581	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.80918	
RENDER	vinyetas: 	0.03147	vinyetasBlur: 	0.00402698	bloom2Tex: 	0.0667053	printScene: 	0.0303061	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.00907348	setRenderState: 	0.000454125	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000547356	endScene: 	0.000342849	present: 	0.433867	TOTAL_RENDER: 	0.827659	
UPDATE	UpdateSceneManager: 	0.00677579	UpdateInput: 	0.98282	UpdateCamera: 	0.0421404	UpdateEnemies: 	0.0225048	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0221048	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.411401	UpdatePlayer: 	0.046414	UpdateSound: 	0.0128538	UpdateItems:	0.00892311	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0247814	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.73868	
RENDER	vinyetas: 	0.0296805	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0657429	printScene: 	0.0291302	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.00994865	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000412021	console: 	0.000556378	endScene: 	0.000339842	present: 	0.409567	TOTAL_RENDER: 	0.818391	
UPDATE	UpdateSceneManager: 	0.00563596	UpdateInput: 	0.973825	UpdateCamera: 	0.0409585	UpdateEnemies: 	0.0210131	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0179755	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.367938	UpdatePlayer: 	0.0352774	UpdateSound: 	0.0111336	UpdateItems:	0.00712766	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0320955	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.66408	
RENDER	vinyetas: 	0.0249318	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0628768	printScene: 	0.0260806	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00873364	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000351872	present: 	0.389808	TOTAL_RENDER: 	0.745631	
UPDATE	UpdateSceneManager: 	0.00448411	UpdateInput: 	0.962447	UpdateCamera: 	0.0389796	UpdateEnemies: 	0.0202883	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0157981	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.371159	UpdatePlayer: 	0.033915	UpdateSound: 	0.00763592	UpdateItems:	0.00704947	UpdateTriggers: 	0.0154342	UpdateRigid: 	0.0211123	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.64047	
RENDER	vinyetas: 	0.0219454	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.0632647	printScene: 	0.0260475	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.00904641	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000312775	console: 	0.000430065	endScene: 	0.000363902	present: 	0.379525	TOTAL_RENDER: 	0.735523	
UPDATE	UpdateSceneManager: 	0.00453824	UpdateInput: 	1.08088	UpdateCamera: 	0.0391119	UpdateEnemies: 	0.0197559	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0157681	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.35629	UpdatePlayer: 	0.0308835	UpdateSound: 	0.00706751	UpdateItems:	0.00710961	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0211183	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.71958	
RENDER	vinyetas: 	0.022607	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.063382	printScene: 	0.0258641	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00866747	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000351872	present: 	0.370052	TOTAL_RENDER: 	0.741036	
UPDATE	UpdateSceneManager: 	0.0171665	UpdateInput: 	1.13073	UpdateCamera: 	0.0551416	UpdateEnemies: 	0.0233498	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0219875	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.426472	UpdatePlayer: 	0.0437915	UpdateSound: 	0.0138674	UpdateItems:	0.00839079	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0259242	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	1.93558	
RENDER	vinyetas: 	0.0315542	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0666	printScene: 	0.0296384	applyBloom: 	0.000390969	setRenderState: 	0.000493222	gui: 	0.013711	setRenderState: 	0.000688706	luaMsg: 	0.000381946	printTextDebug:	0.000559386	console: 	0.000914265	endScene: 	0.000523296	present: 	0.113652	TOTAL_RENDER: 	0.901273	
UPDATE	UpdateSceneManager: 	0.0106043	UpdateInput: 	0.997274	UpdateCamera: 	0.0452682	UpdateEnemies: 	0.0291031	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.0323181	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.482759	UpdatePlayer: 	0.0732254	UpdateSound: 	0.0231363	UpdateItems:	0.011302	UpdateTriggers: 	0.0222371	UpdateRigid: 	0.0360804	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	1.92083	
RENDER	vinyetas: 	0.0567416	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0740555	printScene: 	0.0423329	applyBloom: 	0.000300745	setRenderState: 	0.000568408	gui: 	0.0136749	setRenderState: 	0.000454125	luaMsg: 	0.0002827	printTextDebug:	0.000553371	console: 	0.00103757	endScene: 	0.000366909	present: 	0.535522	TOTAL_RENDER: 	1.00299	
UPDATE	UpdateSceneManager: 	0.0105531	UpdateInput: 	1.15316	UpdateCamera: 	0.0507658	UpdateEnemies: 	0.0216416	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0255303	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.40784	UpdatePlayer: 	0.0473192	UpdateSound: 	0.0142192	UpdateItems:	0.00899228	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.034697	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.90347	
RENDER	vinyetas: 	0.0325557	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.0661248	printScene: 	0.029888	applyBloom: 	0.000406006	setRenderState: 	0.000505252	gui: 	0.010487	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.000830056	endScene: 	0.000357887	present: 	0.409561	TOTAL_RENDER: 	0.786572	
UPDATE	UpdateSceneManager: 	0.00895619	UpdateInput: 	1.06374	UpdateCamera: 	0.045617	UpdateEnemies: 	0.0355511	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0268866	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.416285	UpdatePlayer: 	0.0720345	UpdateSound: 	0.0160808	UpdateItems:	0.00965392	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.027867	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	1.85559	
RENDER	vinyetas: 	0.039572	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0687924	printScene: 	0.0350127	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0110163	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000983436	endScene: 	0.000357887	present: 	0.476428	TOTAL_RENDER: 	0.876482	
UPDATE	UpdateSceneManager: 	0.00618633	UpdateInput: 	0.997093	UpdateCamera: 	0.0426426	UpdateEnemies: 	0.0328504	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0198913	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.383411	UpdatePlayer: 	0.0604437	UpdateSound: 	0.0116749	UpdateItems:	0.00802989	UpdateTriggers: 	0.0195575	UpdateRigid: 	0.02541	UpdateGUI: 	0.00106765	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	1.73245	
RENDER	vinyetas: 	0.0314489	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.066588	printScene: 	0.0284174	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.00970204	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.00033082	present: 	0.422851	TOTAL_RENDER: 	0.795444	
UPDATE	UpdateSceneManager: 	0.0179906	UpdateInput: 	1.02947	UpdateCamera: 	0.0409615	UpdateEnemies: 	0.0328504	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0186462	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.368416	UpdatePlayer: 	0.0390608	UpdateSound: 	0.00789757	UpdateItems:	0.00767802	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0232927	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.71162	
RENDER	vinyetas: 	0.0250731	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.063352	printScene: 	0.0273618	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.00876672	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000339842	present: 	0.436925	TOTAL_RENDER: 	0.811188	
UPDATE	UpdateSceneManager: 	0.00541943	UpdateInput: 	1.15451	UpdateCamera: 	0.0652978	UpdateEnemies: 	0.0373886	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0534995	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.609436	UpdatePlayer: 	0.082326	UpdateSound: 	0.0136538	UpdateItems:	0.0131426	UpdateTriggers: 	0.000857124	UpdateRigid: 	0.0388202	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.22588	
RENDER	vinyetas: 	0.0870296	vinyetasBlur: 	0.00550664	bloom2Tex: 	0.0873634	printScene: 	0.054895	applyBloom: 	0.00029473	setRenderState: 	0.000523296	gui: 	0.0168989	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.00063758	console: 	0.00122403	endScene: 	0.000339842	present: 	0.626828	TOTAL_RENDER: 	1.14566	
UPDATE	UpdateSceneManager: 	0.00769907	UpdateInput: 	1.04775	UpdateCamera: 	0.0461042	UpdateEnemies: 	0.0323451	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0366187	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.534553	UpdatePlayer: 	0.0635986	UpdateSound: 	0.0152538	UpdateItems:	0.0109231	UpdateTriggers: 	0.0168838	UpdateRigid: 	0.0300324	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	2.29546	
RENDER	vinyetas: 	0.0476531	vinyetasBlur: 	0.00495628	bloom2Tex: 	0.0774118	printScene: 	0.0560829	applyBloom: 	0.000300745	setRenderState: 	0.000547356	gui: 	0.0483388	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000526304	console: 	0.000652617	endScene: 	0.000351872	present: 	0.513116	TOTAL_RENDER: 	0.995767	
UPDATE	UpdateSceneManager: 	0.0163335	UpdateInput: 	1.01524	UpdateCamera: 	0.0644737	UpdateEnemies: 	0.0289196	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0329226	UpdateLUAMsg: 	0.000974414	UpdateColisions: 	0.467577	UpdatePlayer: 	0.0694781	UpdateSound: 	0.0108449	UpdateItems:	0.011287	UpdateTriggers: 	0.000793967	UpdateRigid: 	0.0353676	UpdateGUI: 	0.00107065	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	1.91493	
RENDER	vinyetas: 	0.0749306	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.0733968	printScene: 	0.0421133	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.0137019	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000751863	console: 	0.00115486	endScene: 	0.000348864	present: 	0.539786	TOTAL_RENDER: 	1.01041	
UPDATE	UpdateSceneManager: 	0.0104088	UpdateInput: 	0.988077	UpdateCamera: 	0.043184	UpdateEnemies: 	0.0242731	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0360232	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.393702	UpdatePlayer: 	0.0449433	UpdateSound: 	0.0142884	UpdateItems:	0.00796974	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0247904	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	1.72065	
RENDER	vinyetas: 	0.0307873	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0778358	printScene: 	0.0291693	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00909152	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000339842	present: 	0.397597	TOTAL_RENDER: 	0.781026	
UPDATE	UpdateSceneManager: 	0.00562393	UpdateInput: 	0.944454	UpdateCamera: 	0.0417855	UpdateEnemies: 	0.0215303	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0183274	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.366557	UpdatePlayer: 	0.03673	UpdateSound: 	0.0122644	UpdateItems:	0.0079517	UpdateTriggers: 	0.0196597	UpdateRigid: 	0.0234822	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.64229	
RENDER	vinyetas: 	0.0269738	vinyetasBlur: 	0.00848703	bloom2Tex: 	0.0696826	printScene: 	0.0271723	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00872161	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000661639	endScene: 	0.000351872	present: 	0.385636	TOTAL_RENDER: 	0.757141	
UPDATE	UpdateSceneManager: 	0.00573521	UpdateInput: 	1.01283	UpdateCamera: 	0.04319	UpdateEnemies: 	0.0240506	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0257588	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.447539	UpdatePlayer: 	0.0448321	UpdateSound: 	0.0136959	UpdateItems:	0.0079938	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0248506	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.78735	
RENDER	vinyetas: 	0.0294038	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0660256	printScene: 	0.0287813	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00980128	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.000445103	console: 	0.000757878	endScene: 	0.000342849	present: 	0.444282	TOTAL_RENDER: 	0.818066	
UPDATE	UpdateSceneManager: 	0.00695924	UpdateInput: 	1.03531	UpdateCamera: 	0.0417344	UpdateEnemies: 	0.0336895	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.0253047	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.390238	UpdatePlayer: 	0.0441043	UpdateSound: 	0.00910055	UpdateItems:	0.00831861	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0244115	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.74681	
RENDER	vinyetas: 	0.0299001	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0663233	printScene: 	0.0293557	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0105832	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000535326	endScene: 	0.000357887	present: 	0.410063	TOTAL_RENDER: 	0.819678	
UPDATE	UpdateSceneManager: 	0.00710661	UpdateInput: 	0.971506	UpdateCamera: 	0.0419509	UpdateEnemies: 	0.0236566	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0201018	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.39043	UpdatePlayer: 	0.0431088	UpdateSound: 	0.0132087	UpdateItems:	0.00861334	UpdateTriggers: 	0.0175064	UpdateRigid: 	0.0248355	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.70538	
RENDER	vinyetas: 	0.0301527	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0667233	printScene: 	0.0308204	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0099276	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000538334	endScene: 	0.000354879	present: 	0.408689	TOTAL_RENDER: 	0.79446	
UPDATE	UpdateSceneManager: 	0.0165199	UpdateInput: 	1.17563	UpdateCamera: 	0.0378728	UpdateEnemies: 	0.0222551	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.0219634	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.408676	UpdatePlayer: 	0.0507537	UpdateSound: 	0.0105772	UpdateItems:	0.00930505	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0275603	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.95908	
RENDER	vinyetas: 	0.0354548	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.0813455	printScene: 	0.033088	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0105682	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000631565	endScene: 	0.000351872	present: 	0.442056	TOTAL_RENDER: 	0.843043	
UPDATE	UpdateSceneManager: 	0.00791561	UpdateInput: 	0.935642	UpdateCamera: 	0.0407059	UpdateEnemies: 	0.0202341	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0277227	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.364656	UpdatePlayer: 	0.0375751	UpdateSound: 	0.00753066	UpdateItems:	0.00759983	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0212988	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.62056	
RENDER	vinyetas: 	0.0240115	vinyetasBlur: 	0.0035909	bloom2Tex: 	0.0632016	printScene: 	0.0256836	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00865244	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000535326	endScene: 	0.000360894	present: 	0.375646	TOTAL_RENDER: 	0.750774	
UPDATE	UpdateSceneManager: 	0.0165139	UpdateInput: 	0.957193	UpdateCamera: 	0.0409254	UpdateEnemies: 	0.0203665	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0182342	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.369306	UpdatePlayer: 	0.0375089	UpdateSound: 	0.012093	UpdateItems:	0.00772614	UpdateTriggers: 	0.0179575	UpdateRigid: 	0.0223905	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.66453	
RENDER	vinyetas: 	0.0240085	vinyetasBlur: 	0.00402096	bloom2Tex: 	0.0636016	printScene: 	0.0463899	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.00892912	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000427058	endScene: 	0.000351872	present: 	0.373222	TOTAL_RENDER: 	0.747117	
UPDATE	UpdateSceneManager: 	0.00692917	UpdateInput: 	1.00569	UpdateCamera: 	0.0435178	UpdateEnemies: 	0.0314008	UpdateProjectile: 	0.000595475	UpdateParticle: 	0.0212747	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.401146	UpdatePlayer: 	0.0447689	UpdateSound: 	0.0244476	UpdateItems:	0.0174973	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0248656	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.75217	
RENDER	vinyetas: 	0.0320925	vinyetasBlur: 	0.0038766	bloom2Tex: 	0.0665489	printScene: 	0.0315933	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0105592	setRenderState: 	0.00046014	luaMsg: 	0.00031879	printTextDebug:	0.00033082	console: 	0.000860131	endScene: 	0.000357887	present: 	0.460495	TOTAL_RENDER: 	0.865319	
UPDATE	UpdateSceneManager: 	0.00621941	UpdateInput: 	1.06625	UpdateCamera: 	0.0428502	UpdateEnemies: 	0.0315752	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0195875	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.401636	UpdatePlayer: 	0.0402156	UpdateSound: 	0.00911558	UpdateItems:	0.00825545	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0249739	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.777	
RENDER	vinyetas: 	0.0287151	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0659714	printScene: 	0.0281648	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00897123	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000445103	endScene: 	0.000339842	present: 	0.448122	TOTAL_RENDER: 	0.81763	
UPDATE	UpdateSceneManager: 	0.00512169	UpdateInput: 	0.948529	UpdateCamera: 	0.0408261	UpdateEnemies: 	0.0198823	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0202913	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.365044	UpdatePlayer: 	0.0342308	UpdateSound: 	0.00743442	UpdateItems:	0.0073442	UpdateTriggers: 	0.0168207	UpdateRigid: 	0.0217379	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.63062	
RENDER	vinyetas: 	0.0247844	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0639444	printScene: 	0.0264896	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00865244	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000442095	console: 	0.000541341	endScene: 	0.000339842	present: 	0.396108	TOTAL_RENDER: 	0.774115	
UPDATE	UpdateSceneManager: 	0.0155515	UpdateInput: 	1.02179	UpdateCamera: 	0.0325767	UpdateEnemies: 	0.0169861	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0163064	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.372121	UpdatePlayer: 	0.0389585	UpdateSound: 	0.00848101	UpdateItems:	0.00794268	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0232837	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.6928	
RENDER	vinyetas: 	0.0268084	vinyetasBlur: 	0.00362999	bloom2Tex: 	0.0644016	printScene: 	0.0278129	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00940129	setRenderState: 	0.00043608	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000351872	present: 	0.392472	TOTAL_RENDER: 	0.777146	
UPDATE	UpdateSceneManager: 	0.00824042	UpdateInput: 	0.912972	UpdateCamera: 	0.0396202	UpdateEnemies: 	0.0197469	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0160057	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.367526	UpdatePlayer: 	0.0330489	UpdateSound: 	0.0103486	UpdateItems:	0.00744645	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0219484	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.57072	
RENDER	vinyetas: 	0.0219424	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0627986	printScene: 	0.0245468	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0082344	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	0.371832	TOTAL_RENDER: 	0.741069	
UPDATE	UpdateSceneManager: 	0.0339601	UpdateInput: 	1.00667	UpdateCamera: 	0.0469132	UpdateEnemies: 	0.0302068	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0388803	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.45346	UpdatePlayer: 	0.0682361	UpdateSound: 	0.0220597	UpdateItems:	0.0107577	UpdateTriggers: 	0.0187936	UpdateRigid: 	0.0352112	UpdateGUI: 	0.00118193	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	1.92698	
RENDER	vinyetas: 	0.048032	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.372737	printScene: 	0.0415058	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0126223	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.00690811	endScene: 	0.000351872	present: 	0.225923	TOTAL_RENDER: 	0.968255	
UPDATE	UpdateSceneManager: 	0.00774118	UpdateInput: 	1.00355	UpdateCamera: 	0.0453253	UpdateEnemies: 	0.0340052	UpdateProjectile: 	0.000914265	UpdateParticle: 	0.02544	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.412956	UpdatePlayer: 	0.0467117	UpdateSound: 	0.0147365	UpdateItems:	0.00911859	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0259543	UpdateGUI: 	0.00747953	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	1.7804	
RENDER	vinyetas: 	0.0323722	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.0662211	printScene: 	0.029473	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0105592	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000430065	console: 	0.000634572	endScene: 	0.000357887	present: 	0.431795	TOTAL_RENDER: 	0.811888	
UPDATE	UpdateSceneManager: 	0.00666451	UpdateInput: 	0.975843	UpdateCamera: 	0.0416742	UpdateEnemies: 	0.0222221	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0195725	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.377357	UpdatePlayer: 	0.03833	UpdateSound: 	0.0122373	UpdateItems:	0.00782539	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0366187	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.68124	
RENDER	vinyetas: 	0.0257678	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0634181	printScene: 	0.0275212	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00956369	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000628557	endScene: 	0.000354879	present: 	0.395838	TOTAL_RENDER: 	0.759493	
UPDATE	UpdateSceneManager: 	0.00539236	UpdateInput: 	0.947663	UpdateCamera: 	0.0414848	UpdateEnemies: 	0.0206131	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0201108	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.39575	UpdatePlayer: 	0.0366398	UpdateSound: 	0.0216296	UpdateItems:	0.00790057	UpdateTriggers: 	0.0169229	UpdateRigid: 	0.0233288	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.67134	
RENDER	vinyetas: 	0.0265498	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.0647745	printScene: 	0.0266791	applyBloom: 	0.000399991	setRenderState: 	0.000502244	gui: 	0.00910656	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000427058	endScene: 	0.000351872	present: 	0.383261	TOTAL_RENDER: 	0.745282	
UPDATE	UpdateSceneManager: 	0.00440892	UpdateInput: 	1.24222	UpdateCamera: 	0.0574453	UpdateEnemies: 	0.0417374	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.0640166	UpdateLUAMsg: 	0.000938325	UpdateColisions: 	0.589094	UpdatePlayer: 	0.0850838	UpdateSound: 	0.0162222	UpdateItems:	0.0139516	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0388593	UpdateGUI: 	0.00137741	BuildFrustum: 	0.00113982	TOTAL_UPDATE: 	2.30586	
RENDER	vinyetas: 	0.0770389	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.0873123	printScene: 	0.0534304	applyBloom: 	0.00030676	setRenderState: 	0.000535326	gui: 	0.0175154	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000739833	console: 	0.00113682	endScene: 	0.00033082	present: 	0.52185	TOTAL_RENDER: 	1.02868	
UPDATE	UpdateSceneManager: 	0.0221409	UpdateInput: 	0.989524	UpdateCamera: 	0.0428562	UpdateEnemies: 	0.0254611	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0231153	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.438192	UpdatePlayer: 	0.0430126	UpdateSound: 	0.0133982	UpdateItems:	0.008072	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.025434	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.7698	
RENDER	vinyetas: 	0.0297888	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0661038	printScene: 	0.0300685	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00931408	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000517282	endScene: 	0.000339842	present: 	0.404893	TOTAL_RENDER: 	0.788653	
UPDATE	UpdateSceneManager: 	0.0062976	UpdateInput: 	1.02527	UpdateCamera: 	0.0417073	UpdateEnemies: 	0.022213	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0231273	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.405428	UpdatePlayer: 	0.0412953	UpdateSound: 	0.012496	UpdateItems:	0.00791862	UpdateTriggers: 	0.0325105	UpdateRigid: 	0.0239092	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	1.78806	
RENDER	vinyetas: 	0.0274911	vinyetasBlur: 	0.00368713	bloom2Tex: 	0.0654151	printScene: 	0.0291001	applyBloom: 	0.000384954	setRenderState: 	0.000502244	gui: 	0.00950956	setRenderState: 	0.000544349	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000643594	endScene: 	0.000378939	present: 	0.408469	TOTAL_RENDER: 	0.801883	
UPDATE	UpdateSceneManager: 	0.00580739	UpdateInput: 	0.963897	UpdateCamera: 	0.0422427	UpdateEnemies: 	0.0224957	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0228687	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.393197	UpdatePlayer: 	0.0374277	UpdateSound: 	0.010878	UpdateItems:	0.00796974	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.0227724	UpdateGUI: 	0.000751863	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.67517	
RENDER	vinyetas: 	0.0276986	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0647504	printScene: 	0.0272054	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00891409	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000553371	endScene: 	0.000354879	present: 	0.421452	TOTAL_RENDER: 	0.81815	
UPDATE	UpdateSceneManager: 	0.0121952	UpdateInput: 	1.05084	UpdateCamera: 	0.0489463	UpdateEnemies: 	0.0436742	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0456922	UpdateLUAMsg: 	0.000818027	UpdateColisions: 	0.565256	UpdatePlayer: 	0.0677098	UpdateSound: 	0.0148959	UpdateItems:	0.0120569	UpdateTriggers: 	0.000751863	UpdateRigid: 	0.0315903	UpdateGUI: 	0.0013714	BuildFrustum: 	0.000983436	TOTAL_UPDATE: 	2.02328	
RENDER	vinyetas: 	0.0529973	vinyetasBlur: 	0.00503147	bloom2Tex: 	0.0820042	printScene: 	0.0479478	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0136869	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000643594	console: 	0.000535326	endScene: 	0.000354879	present: 	0.742254	TOTAL_RENDER: 	1.20107	
UPDATE	UpdateSceneManager: 	0.00790659	UpdateInput: 	1.03067	UpdateCamera: 	0.0454576	UpdateEnemies: 	0.0361435	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0262701	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.544953	UpdatePlayer: 	0.0471839	UpdateSound: 	0.0147816	UpdateItems:	0.00862838	UpdateTriggers: 	0.0200747	UpdateRigid: 	0.0263844	UpdateGUI: 	0.00101953	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	1.94007	
RENDER	vinyetas: 	0.0362488	vinyetasBlur: 	0.00416231	bloom2Tex: 	0.0674421	printScene: 	0.0316414	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0107396	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000649609	endScene: 	0.000354879	present: 	0.435834	TOTAL_RENDER: 	0.821371	
UPDATE	UpdateSceneManager: 	0.00622242	UpdateInput: 	0.92665	UpdateCamera: 	0.0335842	UpdateEnemies: 	0.0196717	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0263152	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.390521	UpdatePlayer: 	0.0537281	UpdateSound: 	0.00915468	UpdateItems:	0.0078705	UpdateTriggers: 	0.000592468	UpdateRigid: 	0.0236566	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.62372	
RENDER	vinyetas: 	0.0296715	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0648888	printScene: 	0.0278129	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0090434	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.000568408	endScene: 	0.000375931	present: 	0.392238	TOTAL_RENDER: 	0.762049	
UPDATE	UpdateSceneManager: 	0.00663143	UpdateInput: 	0.982721	UpdateCamera: 	0.0415239	UpdateEnemies: 	0.0224236	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0197379	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.38889	UpdatePlayer: 	0.0627294	UpdateSound: 	0.00895619	UpdateItems:	0.00767201	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0235483	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.70558	
RENDER	vinyetas: 	0.0291693	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0651895	printScene: 	0.0288174	applyBloom: 	0.000406006	setRenderState: 	0.000499237	gui: 	0.00958775	setRenderState: 	0.00043608	luaMsg: 	0.000285708	printTextDebug:	0.000333827	console: 	0.000706751	endScene: 	0.000351872	present: 	0.419218	TOTAL_RENDER: 	0.790145	
UPDATE	UpdateSceneManager: 	0.010078	UpdateInput: 	1.13608	UpdateCamera: 	0.0528169	UpdateEnemies: 	0.0358819	UpdateProjectile: 	0.00147666	UpdateParticle: 	0.0562664	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.548303	UpdatePlayer: 	0.0685308	UpdateSound: 	0.0124899	UpdateItems:	0.0119215	UpdateTriggers: 	0.0203574	UpdateRigid: 	0.0339932	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.16862	
RENDER	vinyetas: 	0.0553702	vinyetasBlur: 	0.00491117	bloom2Tex: 	0.101089	printScene: 	0.0471538	applyBloom: 	0.000291723	setRenderState: 	0.000544349	gui: 	0.0152959	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000902235	endScene: 	0.000351872	present: 	0.498617	TOTAL_RENDER: 	0.9842	
UPDATE	UpdateSceneManager: 	0.00966294	UpdateInput: 	1.03973	UpdateCamera: 	0.0349827	UpdateEnemies: 	0.0200086	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0227273	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.398355	UpdatePlayer: 	0.0445193	UpdateSound: 	0.00820733	UpdateItems:	0.00829455	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0260024	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.73472	
RENDER	vinyetas: 	0.0325105	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0662722	printScene: 	0.0311903	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00963287	setRenderState: 	0.000445103	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000336835	present: 	0.412905	TOTAL_RENDER: 	0.801284	
UPDATE	UpdateSceneManager: 	0.00541341	UpdateInput: 	0.949028	UpdateCamera: 	0.0409284	UpdateEnemies: 	0.0217288	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0181169	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.385005	UpdatePlayer: 	0.0359451	UpdateSound: 	0.0081953	UpdateItems:	0.00773817	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0218672	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.63452	
RENDER	vinyetas: 	0.0235544	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0638572	printScene: 	0.0264776	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00854116	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000369916	present: 	0.376001	TOTAL_RENDER: 	0.749511	
UPDATE	UpdateSceneManager: 	0.0173981	UpdateInput: 	1.00572	UpdateCamera: 	0.0626813	UpdateEnemies: 	0.034324	UpdateProjectile: 	0.00135335	UpdateParticle: 	0.0491598	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.686129	UpdatePlayer: 	0.0698751	UpdateSound: 	0.0157861	UpdateItems:	0.012108	UpdateTriggers: 	0.0198101	UpdateRigid: 	0.034321	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.15078	
RENDER	vinyetas: 	0.0569731	vinyetasBlur: 	0.00495929	bloom2Tex: 	0.10385	printScene: 	0.0496981	applyBloom: 	0.00029473	setRenderState: 	0.000553371	gui: 	0.0153169	setRenderState: 	0.000451118	luaMsg: 	0.000291723	printTextDebug:	0.000619535	console: 	0.000721788	endScene: 	0.000357887	present: 	0.466555	TOTAL_RENDER: 	0.95679	
UPDATE	UpdateSceneManager: 	0.00997571	UpdateInput: 	1.03707	UpdateCamera: 	0.0436983	UpdateEnemies: 	0.0330008	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0226341	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.419007	UpdatePlayer: 	0.0437193	UpdateSound: 	0.0134102	UpdateItems:	0.00802689	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0256355	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.783	
RENDER	vinyetas: 	0.0327812	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.0664647	printScene: 	0.0295572	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00999075	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000556378	endScene: 	0.000339842	present: 	0.429208	TOTAL_RENDER: 	0.808448	
UPDATE	UpdateSceneManager: 	0.00777727	UpdateInput: 	1.13678	UpdateCamera: 	0.0483748	UpdateEnemies: 	0.0327572	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0504079	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.551437	UpdatePlayer: 	0.066188	UpdateSound: 	0.0139816	UpdateItems:	0.0116689	UpdateTriggers: 	0.000520289	UpdateRigid: 	0.029043	UpdateGUI: 	0.00110073	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.09792	
RENDER	vinyetas: 	0.0470726	vinyetasBlur: 	0.0136809	bloom2Tex: 	0.0794178	printScene: 	0.0424772	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0140147	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000875168	endScene: 	0.000351872	present: 	0.466453	TOTAL_RENDER: 	0.949221	
UPDATE	UpdateSceneManager: 	0.00938926	UpdateInput: 	1.03084	UpdateCamera: 	0.0489793	UpdateEnemies: 	0.0348022	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0473914	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.706429	UpdatePlayer: 	0.0641189	UpdateSound: 	0.0114734	UpdateItems:	0.0122163	UpdateTriggers: 	0.0176237	UpdateRigid: 	0.0312534	UpdateGUI: 	0.00119697	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.16166	
RENDER	vinyetas: 	0.0481583	vinyetasBlur: 	0.00503748	bloom2Tex: 	0.081123	printScene: 	0.0442667	applyBloom: 	0.000291723	setRenderState: 	0.000547356	gui: 	0.0131756	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000679684	endScene: 	0.000354879	present: 	0.45608	TOTAL_RENDER: 	0.899745	
UPDATE	UpdateSceneManager: 	0.00995767	UpdateInput: 	1.01524	UpdateCamera: 	0.0431148	UpdateEnemies: 	0.0337256	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.023428	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.399462	UpdatePlayer: 	0.0450727	UpdateSound: 	0.00935618	UpdateItems:	0.00831861	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0248746	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.74267	
RENDER	vinyetas: 	0.0321707	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0663173	printScene: 	0.0296956	applyBloom: 	0.00030676	setRenderState: 	0.000526304	gui: 	0.0101562	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000544349	endScene: 	0.000369916	present: 	0.42476	TOTAL_RENDER: 	0.8187	
UPDATE	UpdateSceneManager: 	0.00537131	UpdateInput: 	0.921275	UpdateCamera: 	0.0405013	UpdateEnemies: 	0.0200808	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.022207	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.376019	UpdatePlayer: 	0.035118	UpdateSound: 	0.0111546	UpdateItems:	0.00743743	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.02141	UpdateGUI: 	0.000682691	BuildFrustum: 	0.000532319	TOTAL_UPDATE: 	1.59541	
RENDER	vinyetas: 	0.0235423	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0632677	printScene: 	0.025837	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0125501	setRenderState: 	0.000619535	luaMsg: 	0.000363902	printTextDebug:	0.000538334	console: 	0.00058946	endScene: 	0.000490215	present: 	0.156381	TOTAL_RENDER: 	0.908425	
UPDATE	UpdateSceneManager: 	0.0126614	UpdateInput: 	1.04398	UpdateCamera: 	0.0475147	UpdateEnemies: 	0.0346909	UpdateProjectile: 	0.00147967	UpdateParticle: 	0.047635	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.543293	UpdatePlayer: 	0.067427	UpdateSound: 	0.0125471	UpdateItems:	0.0115817	UpdateTriggers: 	0.0205349	UpdateRigid: 	0.0319812	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.02706	
RENDER	vinyetas: 	0.0527627	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.097661	printScene: 	0.0455388	applyBloom: 	0.000297738	setRenderState: 	0.000550364	gui: 	0.0151455	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000529311	endScene: 	0.000342849	present: 	0.459581	TOTAL_RENDER: 	0.93111	
UPDATE	UpdateSceneManager: 	0.0061773	UpdateInput: 	1.00345	UpdateCamera: 	0.0413615	UpdateEnemies: 	0.0223514	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0219845	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.398289	UpdatePlayer: 	0.03753	UpdateSound: 	0.0079096	UpdateItems:	0.0078705	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0232596	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.70478	
RENDER	vinyetas: 	0.0249829	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0635354	printScene: 	0.0269498	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.00867048	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.00046014	endScene: 	0.000336835	present: 	0.416884	TOTAL_RENDER: 	0.776316	
UPDATE	UpdateSceneManager: 	0.00522695	UpdateInput: 	1.0148	UpdateCamera: 	0.0413795	UpdateEnemies: 	0.0215063	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0320685	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.400051	UpdatePlayer: 	0.0385164	UpdateSound: 	0.00838177	UpdateItems:	0.00840282	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0234762	UpdateGUI: 	0.000700736	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.74685	
RENDER	vinyetas: 	0.0271934	vinyetasBlur: 	0.00391269	bloom2Tex: 	0.0649218	printScene: 	0.0280535	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00945543	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000366909	present: 	0.403726	TOTAL_RENDER: 	0.84851	
UPDATE	UpdateSceneManager: 	0.0157651	UpdateInput: 	1.07429	UpdateCamera: 	0.0507267	UpdateEnemies: 	0.0471719	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0497763	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.58414	UpdatePlayer: 	0.073454	UpdateSound: 	0.0155846	UpdateItems:	0.0124328	UpdateTriggers: 	0.0218551	UpdateRigid: 	0.0341767	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00113381	TOTAL_UPDATE: 	2.12448	
RENDER	vinyetas: 	0.0607956	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.0993812	printScene: 	0.0518725	applyBloom: 	0.000409013	setRenderState: 	0.000556378	gui: 	0.015326	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000532319	console: 	0.000866146	endScene: 	0.000354879	present: 	0.497318	TOTAL_RENDER: 	0.994495	
UPDATE	UpdateSceneManager: 	0.00911859	UpdateInput: 	0.991271	UpdateCamera: 	0.048423	UpdateEnemies: 	0.0264806	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0264836	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.428306	UpdatePlayer: 	0.0494275	UpdateSound: 	0.0151305	UpdateItems:	0.00900431	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0272234	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.77665	
RENDER	vinyetas: 	0.0370157	vinyetasBlur: 	0.00408412	bloom2Tex: 	0.0675654	printScene: 	0.0321286	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0113892	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000415028	console: 	0.000878176	endScene: 	0.000345857	present: 	0.430805	TOTAL_RENDER: 	0.835431	
UPDATE	UpdateSceneManager: 	0.0238972	UpdateInput: 	0.970805	UpdateCamera: 	0.040748	UpdateEnemies: 	0.0220145	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0231243	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.365616	UpdatePlayer: 	0.0368082	UpdateSound: 	0.0106073	UpdateItems:	0.00732916	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.022192	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.66857	
RENDER	vinyetas: 	0.0236987	vinyetasBlur: 	0.00349466	bloom2Tex: 	0.0636046	printScene: 	0.0257077	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00931708	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000655624	endScene: 	0.000339842	present: 	0.381008	TOTAL_RENDER: 	0.754278	
UPDATE	UpdateSceneManager: 	0.00482696	UpdateInput: 	0.897679	UpdateCamera: 	0.0405795	UpdateEnemies: 	0.0201198	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0192988	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.421705	UpdatePlayer: 	0.034324	UpdateSound: 	0.0115246	UpdateItems:	0.00777426	UpdateTriggers: 	0.0158583	UpdateRigid: 	0.0228536	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.63002	
RENDER	vinyetas: 	0.0238972	vinyetasBlur: 	0.00371119	bloom2Tex: 	0.0633399	printScene: 	0.0257408	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.009687	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000544349	endScene: 	0.000351872	present: 	0.394298	TOTAL_RENDER: 	0.785979	
UPDATE	UpdateSceneManager: 	0.00931408	UpdateInput: 	0.975259	UpdateCamera: 	0.0434216	UpdateEnemies: 	0.0323421	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.019365	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.390003	UpdatePlayer: 	0.0396352	UpdateSound: 	0.0133651	UpdateItems:	0.00791862	UpdateTriggers: 	0.000511267	UpdateRigid: 	0.0247814	UpdateGUI: 	0.000863138	BuildFrustum: 	0.00696526	TOTAL_UPDATE: 	1.71919	
RENDER	vinyetas: 	0.0325045	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0660617	printScene: 	0.0289648	applyBloom: 	0.000384954	setRenderState: 	0.000514274	gui: 	0.00935317	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000703744	endScene: 	0.000354879	present: 	0.416908	TOTAL_RENDER: 	0.793098	
UPDATE	UpdateSceneManager: 	0.00929603	UpdateInput: 	1.0253	UpdateCamera: 	0.0421524	UpdateEnemies: 	0.0333135	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.0224957	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.388821	UpdatePlayer: 	0.0631685	UpdateSound: 	0.00965993	UpdateItems:	0.00870056	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0245769	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.75656	
RENDER	vinyetas: 	0.029467	vinyetasBlur: 	0.00406908	bloom2Tex: 	0.0651414	printScene: 	0.0296023	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00957572	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000418036	endScene: 	0.000369916	present: 	0.401206	TOTAL_RENDER: 	0.771709	
UPDATE	UpdateSceneManager: 	0.0069412	UpdateInput: 	0.99912	UpdateCamera: 	0.0424021	UpdateEnemies: 	0.0210642	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0232506	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.397895	UpdatePlayer: 	0.0373886	UpdateSound: 	0.00785245	UpdateItems:	0.00785546	UpdateTriggers: 	0.0159605	UpdateRigid: 	0.0230431	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.71975	
RENDER	vinyetas: 	0.0293046	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0644226	printScene: 	0.0289227	applyBloom: 	0.000375931	setRenderState: 	0.000493222	gui: 	0.0091216	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000556378	endScene: 	0.000372924	present: 	0.424333	TOTAL_RENDER: 	0.793323	
UPDATE	UpdateSceneManager: 	0.00528409	UpdateInput: 	0.925038	UpdateCamera: 	0.0400863	UpdateEnemies: 	0.0199995	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0188597	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.379519	UpdatePlayer: 	0.03473	UpdateSound: 	0.00747652	UpdateItems:	0.00748855	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0216747	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.59433	
RENDER	vinyetas: 	0.0227183	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.0632527	printScene: 	0.0259092	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0081953	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000354879	present: 	0.384433	TOTAL_RENDER: 	0.737737	
UPDATE	UpdateSceneManager: 	0.00563897	UpdateInput: 	0.933615	UpdateCamera: 	0.0401765	UpdateEnemies: 	0.0204627	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0175665	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.379134	UpdatePlayer: 	0.0354578	UpdateSound: 	0.0111516	UpdateItems:	0.00695022	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0230281	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.60676	
RENDER	vinyetas: 	0.025043	vinyetasBlur: 	0.00364503	bloom2Tex: 	0.0641369	printScene: 	0.0264114	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00840282	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000631565	endScene: 	0.000339842	present: 	0.380409	TOTAL_RENDER: 	0.757415	
UPDATE	UpdateSceneManager: 	0.00557581	UpdateInput: 	0.917504	UpdateCamera: 	0.0396713	UpdateEnemies: 	0.0191514	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0165019	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.397627	UpdatePlayer: 	0.0335601	UpdateSound: 	0.0107998	UpdateItems:	0.00686601	UpdateTriggers: 	0.0138974	UpdateRigid: 	0.0224085	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.61673	
RENDER	vinyetas: 	0.0249258	vinyetasBlur: 	0.00361796	bloom2Tex: 	0.0643264	printScene: 	0.0259393	applyBloom: 	0.000381946	setRenderState: 	0.000493222	gui: 	0.00826147	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000342849	console: 	0.000466155	endScene: 	0.000360894	present: 	0.399462	TOTAL_RENDER: 	0.776948	
UPDATE	UpdateSceneManager: 	0.0139516	UpdateInput: 	1.07704	UpdateCamera: 	0.0504891	UpdateEnemies: 	0.0486606	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0490425	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.558715	UpdatePlayer: 	0.0742179	UpdateSound: 	0.0140057	UpdateItems:	0.0129621	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0344443	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.07468	
RENDER	vinyetas: 	0.0572769	vinyetasBlur: 	0.00478185	bloom2Tex: 	0.104422	printScene: 	0.0498786	applyBloom: 	0.000288715	setRenderState: 	0.000556378	gui: 	0.0156117	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000553371	console: 	0.000890205	endScene: 	0.000354879	present: 	0.499622	TOTAL_RENDER: 	0.992038	
UPDATE	UpdateSceneManager: 	0.0074254	UpdateInput: 	0.995514	UpdateCamera: 	0.0432682	UpdateEnemies: 	0.0237198	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0222521	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.406547	UpdatePlayer: 	0.0622181	UpdateSound: 	0.0131997	UpdateItems:	0.00816523	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0255363	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	1.74379	
RENDER	vinyetas: 	0.0302038	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0653549	printScene: 	0.0300264	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0103938	setRenderState: 	0.00043608	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000529311	endScene: 	0.000339842	present: 	0.389835	TOTAL_RENDER: 	0.763234	
UPDATE	UpdateSceneManager: 	0.00515778	UpdateInput: 	0.964417	UpdateCamera: 	0.0405946	UpdateEnemies: 	0.0210582	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0184748	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.393342	UpdatePlayer: 	0.035536	UpdateSound: 	0.0116388	UpdateItems:	0.00732916	UpdateTriggers: 	0.0210491	UpdateRigid: 	0.0229258	UpdateGUI: 	0.00118794	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.6758	
RENDER	vinyetas: 	0.0269618	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0639895	printScene: 	0.0269438	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00886897	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000493222	endScene: 	0.000354879	present: 	0.401792	TOTAL_RENDER: 	0.764485	
UPDATE	UpdateSceneManager: 	0.0193078	UpdateInput: 	1.11586	UpdateCamera: 	0.0519447	UpdateEnemies: 	0.0358368	UpdateProjectile: 	0.00134734	UpdateParticle: 	0.065382	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.556345	UpdatePlayer: 	0.0688586	UpdateSound: 	0.0125411	UpdateItems:	0.0116418	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0320233	UpdateGUI: 	0.00124508	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.14055	
RENDER	vinyetas: 	0.0531988	vinyetasBlur: 	0.00481794	bloom2Tex: 	0.0823109	printScene: 	0.056901	applyBloom: 	0.000309767	setRenderState: 	0.000547356	gui: 	0.0140959	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000839079	endScene: 	0.000393976	present: 	0.462468	TOTAL_RENDER: 	0.937585	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.00985	UpdateCamera: 	0.0462486	UpdateEnemies: 	0.0283302	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0284385	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.454907	UpdatePlayer: 	0.0540619	UpdateSound: 	0.016944	UpdateItems:	0.00929302	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0292475	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.8307	
RENDER	vinyetas: 	0.0412412	vinyetasBlur: 	0.00409916	bloom2Tex: 	0.069415	printScene: 	0.045593	applyBloom: 	0.000427058	setRenderState: 	0.000514274	gui: 	0.0118012	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.00075487	endScene: 	0.000345857	present: 	0.459698	TOTAL_RENDER: 	0.884518	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	1.09219	UpdateCamera: 	0.0462155	UpdateEnemies: 	0.0397134	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0422757	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.525865	UpdatePlayer: 	0.0609731	UpdateSound: 	0.0141771	UpdateItems:	0.0115215	UpdateTriggers: 	0.0155064	UpdateRigid: 	0.0292324	UpdateGUI: 	0.00135937	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.05323	
RENDER	vinyetas: 	0.0485162	vinyetasBlur: 	0.00470967	bloom2Tex: 	0.0994955	printScene: 	0.0427479	applyBloom: 	0.00029473	setRenderState: 	0.000544349	gui: 	0.0135456	setRenderState: 	0.000433073	luaMsg: 	0.000264656	printTextDebug:	0.000643594	console: 	0.000538334	endScene: 	0.000357887	present: 	0.486443	TOTAL_RENDER: 	0.946893	
UPDATE	UpdateSceneManager: 	0.00739231	UpdateInput: 	1.01854	UpdateCamera: 	0.0425885	UpdateEnemies: 	0.0240446	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0361586	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.39271	UpdatePlayer: 	0.0410697	UpdateSound: 	0.0081141	UpdateItems:	0.00842387	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0238551	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.73558	
RENDER	vinyetas: 	0.0301858	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0653429	printScene: 	0.0299692	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00953362	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000412021	console: 	0.000433073	endScene: 	0.000339842	present: 	0.433419	TOTAL_RENDER: 	0.820676	
UPDATE	UpdateSceneManager: 	0.00579235	UpdateInput: 	0.962066	UpdateCamera: 	0.0406607	UpdateEnemies: 	0.0211243	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0198823	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.385802	UpdatePlayer: 	0.0373225	UpdateSound: 	0.0106163	UpdateItems:	0.00767501	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.02261	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.64885	
RENDER	vinyetas: 	0.025431	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0642782	printScene: 	0.0275212	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0090434	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.000544349	endScene: 	0.000369916	present: 	0.401035	TOTAL_RENDER: 	0.779273	
UPDATE	UpdateSceneManager: 	0.0142583	UpdateInput: 	1.03747	UpdateCamera: 	0.0590934	UpdateEnemies: 	0.0441524	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0477613	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.572691	UpdatePlayer: 	0.0725036	UpdateSound: 	0.0136388	UpdateItems:	0.0127366	UpdateTriggers: 	0.0209529	UpdateRigid: 	0.0328865	UpdateGUI: 	0.0015729	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.06948	
RENDER	vinyetas: 	0.0551476	vinyetasBlur: 	0.00507658	bloom2Tex: 	0.0835199	printScene: 	0.0481102	applyBloom: 	0.000309767	setRenderState: 	0.000538334	gui: 	0.0151215	setRenderState: 	0.000445103	luaMsg: 	0.000279693	printTextDebug:	0.000505252	console: 	0.000745848	endScene: 	0.000357887	present: 	0.493171	TOTAL_RENDER: 	0.958048	
UPDATE	UpdateSceneManager: 	0.00645098	UpdateInput: 	1.00233	UpdateCamera: 	0.0408622	UpdateEnemies: 	0.0225078	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0224205	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.376509	UpdatePlayer: 	0.0574513	UpdateSound: 	0.0109802	UpdateItems:	0.00737427	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0235634	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.70847	
RENDER	vinyetas: 	0.0245709	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.063794	printScene: 	0.0268235	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00882687	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000339842	present: 	0.386226	TOTAL_RENDER: 	0.744103	
UPDATE	UpdateSceneManager: 	0.00612618	UpdateInput: 	0.971043	UpdateCamera: 	0.041963	UpdateEnemies: 	0.0208928	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0308053	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.375919	UpdatePlayer: 	0.0393796	UpdateSound: 	0.0112689	UpdateItems:	0.00807501	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0229649	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.66087	
RENDER	vinyetas: 	0.0268114	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0643835	printScene: 	0.0282249	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00941934	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000493222	endScene: 	0.000342849	present: 	0.451121	TOTAL_RENDER: 	0.855848	
UPDATE	UpdateSceneManager: 	0.013735	UpdateInput: 	1.31886	UpdateCamera: 	0.0450997	UpdateEnemies: 	0.0239393	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0221709	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.425115	UpdatePlayer: 	0.0459358	UpdateSound: 	0.00969301	UpdateItems:	0.00813515	UpdateTriggers: 	0.0159876	UpdateRigid: 	0.0268746	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	2.11121	
RENDER	vinyetas: 	0.0327541	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.0671895	printScene: 	0.0466606	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0102494	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000724796	endScene: 	0.000375931	present: 	0.427491	TOTAL_RENDER: 	0.825479	
UPDATE	UpdateSceneManager: 	0.00999376	UpdateInput: 	1.08455	UpdateCamera: 	0.0534003	UpdateEnemies: 	0.021374	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0267513	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.4152	UpdatePlayer: 	0.0593851	UpdateSound: 	0.0154673	UpdateItems:	0.00939227	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0265708	UpdateGUI: 	0.00139546	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.86042	
RENDER	vinyetas: 	0.0373345	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0680285	printScene: 	0.0327782	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0112358	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000553371	endScene: 	0.000339842	present: 	0.438071	TOTAL_RENDER: 	0.830971	
UPDATE	UpdateSceneManager: 	0.00574724	UpdateInput: 	0.937001	UpdateCamera: 	0.0417073	UpdateEnemies: 	0.0216055	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0231935	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.38748	UpdatePlayer: 	0.0396202	UpdateSound: 	0.0110614	UpdateItems:	0.00854417	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0235483	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.64392	
RENDER	vinyetas: 	0.0258942	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.0650061	printScene: 	0.0276595	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.0092028	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000550364	endScene: 	0.000354879	present: 	0.429274	TOTAL_RENDER: 	0.812445	
UPDATE	UpdateSceneManager: 	0.0202401	UpdateInput: 	0.928178	UpdateCamera: 	0.0504109	UpdateEnemies: 	0.0277738	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0171004	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.363366	UpdatePlayer: 	0.0368232	UpdateSound: 	0.0112238	UpdateItems:	0.0077081	UpdateTriggers: 	0.0172447	UpdateRigid: 	0.0222912	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.64288	
RENDER	vinyetas: 	0.0243874	vinyetasBlur: 	0.00377134	bloom2Tex: 	0.0637038	printScene: 	0.0259212	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.00834267	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000409013	endScene: 	0.000354879	present: 	0.379495	TOTAL_RENDER: 	0.754191	
UPDATE	UpdateSceneManager: 	0.00549461	UpdateInput: 	0.969467	UpdateCamera: 	0.0411269	UpdateEnemies: 	0.0206221	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0219995	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.368695	UpdatePlayer: 	0.0366578	UpdateSound: 	0.0111095	UpdateItems:	0.00763592	UpdateTriggers: 	0.000433073	UpdateRigid: 	0.0229499	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.64577	
RENDER	vinyetas: 	0.0259573	vinyetasBlur: 	0.0126614	bloom2Tex: 	0.073069	printScene: 	0.0272926	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0087998	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000351872	present: 	0.384668	TOTAL_RENDER: 	0.762392	
UPDATE	UpdateSceneManager: 	0.00959076	UpdateInput: 	0.991424	UpdateCamera: 	0.0456381	UpdateEnemies: 	0.0257859	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0291211	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.423142	UpdatePlayer: 	0.0506455	UpdateSound: 	0.0150403	UpdateItems:	0.00874867	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0280565	UpdateGUI: 	0.00132027	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.79367	
RENDER	vinyetas: 	0.0377916	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.068627	printScene: 	0.0336865	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0115065	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000628557	endScene: 	0.000378939	present: 	0.454378	TOTAL_RENDER: 	0.847707	
UPDATE	UpdateSceneManager: 	0.0123215	UpdateInput: 	1.11279	UpdateCamera: 	0.0464621	UpdateEnemies: 	0.0243423	UpdateProjectile: 	0.00111576	UpdateParticle: 	0.0267753	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.444167	UpdatePlayer: 	0.050456	UpdateSound: 	0.0113652	UpdateItems:	0.00898025	UpdateTriggers: 	0.0191154	UpdateRigid: 	0.0284264	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	1.94352	
RENDER	vinyetas: 	0.0350218	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0683353	printScene: 	0.0332534	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0108118	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.00043608	console: 	0.000706751	endScene: 	0.000351872	present: 	0.447097	TOTAL_RENDER: 	0.836895	
UPDATE	UpdateSceneManager: 	0.00916972	UpdateInput: 	0.966047	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.0218852	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0213258	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.376662	UpdatePlayer: 	0.0386457	UpdateSound: 	0.0128328	UpdateItems:	0.00789757	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0236596	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.67163	
RENDER	vinyetas: 	0.02584	vinyetasBlur: 	0.00383751	bloom2Tex: 	0.0642602	printScene: 	0.0277979	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0096479	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000643594	endScene: 	0.000375931	present: 	0.400553	TOTAL_RENDER: 	0.784088	
UPDATE	UpdateSceneManager: 	0.00460441	UpdateInput: 	0.930283	UpdateCamera: 	0.0398247	UpdateEnemies: 	0.0203394	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0162974	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.370825	UpdatePlayer: 	0.0336383	UpdateSound: 	0.010917	UpdateItems:	0.00767802	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0210311	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.58862	
RENDER	vinyetas: 	0.0221499	vinyetasBlur: 	0.00358488	bloom2Tex: 	0.0629369	printScene: 	0.0251874	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00812312	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000339842	present: 	0.480206	TOTAL_RENDER: 	0.852083	
UPDATE	UpdateSceneManager: 	0.00501944	UpdateInput: 	0.907324	UpdateCamera: 	0.0402728	UpdateEnemies: 	0.019365	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0170883	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.377922	UpdatePlayer: 	0.0343571	UpdateSound: 	0.0106464	UpdateItems:	0.00756374	UpdateTriggers: 	0.0147064	UpdateRigid: 	0.0213288	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.59453	
RENDER	vinyetas: 	0.0232115	vinyetasBlur: 	0.00378939	bloom2Tex: 	0.0632106	printScene: 	0.0256115	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0081532	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.370004	TOTAL_RENDER: 	0.740314	
UPDATE	UpdateSceneManager: 	0.00486606	UpdateInput: 	0.972574	UpdateCamera: 	0.0399089	UpdateEnemies: 	0.0198552	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0163335	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.367895	UpdatePlayer: 	0.0333436	UpdateSound: 	0.0105862	UpdateItems:	0.00770208	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0212386	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.65179	
RENDER	vinyetas: 	0.0230671	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0635113	printScene: 	0.02541	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.00919077	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000427058	endScene: 	0.000351872	present: 	0.398505	TOTAL_RENDER: 	0.772984	
UPDATE	UpdateSceneManager: 	0.00639384	UpdateInput: 	1.0292	UpdateCamera: 	0.0426005	UpdateEnemies: 	0.0308955	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0181319	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.384238	UpdatePlayer: 	0.0414637	UpdateSound: 	0.0130974	UpdateItems:	0.00815019	UpdateTriggers: 	0.00973512	UpdateRigid: 	0.0344985	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.74348	
RENDER	vinyetas: 	0.0293948	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.064982	printScene: 	0.0288535	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.00963888	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000559386	endScene: 	0.000375931	present: 	0.540415	TOTAL_RENDER: 	0.91259	
UPDATE	UpdateSceneManager: 	0.0058946	UpdateInput: 	1.04417	UpdateCamera: 	0.0422246	UpdateEnemies: 	0.0325256	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0206552	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.392517	UpdatePlayer: 	0.0412713	UpdateSound: 	0.0124689	UpdateItems:	0.00775922	UpdateTriggers: 	0.0162974	UpdateRigid: 	0.0240957	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.76794	
RENDER	vinyetas: 	0.0287212	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.065382	printScene: 	0.0293978	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00994865	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000342849	present: 	0.425942	TOTAL_RENDER: 	0.814216	
UPDATE	UpdateSceneManager: 	0.00522695	UpdateInput: 	0.958472	UpdateCamera: 	0.039978	UpdateEnemies: 	0.0202853	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0183936	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.361472	UpdatePlayer: 	0.0337616	UpdateSound: 	0.00779832	UpdateItems:	0.00736224	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0218491	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.61696	
RENDER	vinyetas: 	0.0228927	vinyetasBlur: 	0.003633	bloom2Tex: 	0.0635113	printScene: 	0.0254641	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.008072	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000357887	present: 	0.376136	TOTAL_RENDER: 	0.755658	
UPDATE	UpdateSceneManager: 	0.017344	UpdateInput: 	0.934619	UpdateCamera: 	0.0397946	UpdateEnemies: 	0.0191484	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0150854	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.366545	UpdatePlayer: 	0.0317406	UpdateSound: 	0.0103366	UpdateItems:	0.00704947	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0211364	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.59608	
RENDER	vinyetas: 	0.0223424	vinyetasBlur: 	0.00361496	bloom2Tex: 	0.0627114	printScene: 	0.0249558	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00841184	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000550364	endScene: 	0.000345857	present: 	0.501682	TOTAL_RENDER: 	0.873084	
UPDATE	UpdateSceneManager: 	0.0131967	UpdateInput: 	1.02733	UpdateCamera: 	0.0442005	UpdateEnemies: 	0.0174372	UpdateProjectile: 	0.000520289	UpdateParticle: 	0.019374	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.378196	UpdatePlayer: 	0.0391991	UpdateSound: 	0.0116839	UpdateItems:	0.00791561	UpdateTriggers: 	0.0138583	UpdateRigid: 	0.0235002	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	1.73808	
RENDER	vinyetas: 	0.0294008	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.064588	printScene: 	0.0279091	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.00892311	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000412021	present: 	0.39855	TOTAL_RENDER: 	0.800571	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	0.970983	UpdateCamera: 	0.0413494	UpdateEnemies: 	0.0216567	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0323963	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.377838	UpdatePlayer: 	0.0383179	UpdateSound: 	0.0118524	UpdateItems:	0.00752765	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0236386	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.66534	
RENDER	vinyetas: 	0.0273798	vinyetasBlur: 	0.00370518	bloom2Tex: 	0.064997	printScene: 	0.0278129	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00906746	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000372924	present: 	0.395375	TOTAL_RENDER: 	0.781107	
UPDATE	UpdateSceneManager: 	0.0103306	UpdateInput: 	1.01335	UpdateCamera: 	0.0445103	UpdateEnemies: 	0.0274249	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0244265	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.42556	UpdatePlayer: 	0.0594332	UpdateSound: 	0.0180357	UpdateItems:	0.0103607	UpdateTriggers: 	0.000526304	UpdateRigid: 	0.0397765	UpdateGUI: 	0.00104659	BuildFrustum: 	0.00444802	TOTAL_UPDATE: 	1.82693	
RENDER	vinyetas: 	0.0424562	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0708375	printScene: 	0.0368563	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0157771	setRenderState: 	0.000616527	luaMsg: 	0.000372924	printTextDebug:	0.000664647	console: 	0.000905243	endScene: 	0.000517282	present: 	0.141738	TOTAL_RENDER: 	1.02504	
UPDATE	UpdateSceneManager: 	0.00644497	UpdateInput: 	1.04507	UpdateCamera: 	0.0425765	UpdateEnemies: 	0.0186191	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0230341	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.390457	UpdatePlayer: 	0.0384352	UpdateSound: 	0.0229047	UpdateItems:	0.0081111	UpdateTriggers: 	0.0177349	UpdateRigid: 	0.0240867	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.77971	
RENDER	vinyetas: 	0.0274069	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0641489	printScene: 	0.0279362	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.00897423	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000544349	endScene: 	0.000339842	present: 	0.396418	TOTAL_RENDER: 	0.760975	
UPDATE	UpdateSceneManager: 	0.0120509	UpdateInput: 	1.04764	UpdateCamera: 	0.0513312	UpdateEnemies: 	0.0497523	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.0494154	UpdateLUAMsg: 	0.00093231	UpdateColisions: 	0.586585	UpdatePlayer: 	0.0813786	UpdateSound: 	0.0106313	UpdateItems:	0.0122373	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0348774	UpdateGUI: 	0.00122403	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.07638	
RENDER	vinyetas: 	0.0599265	vinyetasBlur: 	0.00501643	bloom2Tex: 	0.104599	printScene: 	0.0496019	applyBloom: 	0.000303753	setRenderState: 	0.000559386	gui: 	0.0164087	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000745848	console: 	0.000911258	endScene: 	0.000366909	present: 	0.478386	TOTAL_RENDER: 	0.976637	
UPDATE	UpdateSceneManager: 	0.00733217	UpdateInput: 	0.981346	UpdateCamera: 	0.0426727	UpdateEnemies: 	0.0231363	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0229859	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.399759	UpdatePlayer: 	0.0410998	UpdateSound: 	0.00845394	UpdateItems:	0.00724495	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.023798	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.69292	
RENDER	vinyetas: 	0.0291693	vinyetasBlur: 	0.00356984	bloom2Tex: 	0.326742	printScene: 	0.0327241	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00994564	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000646602	endScene: 	0.000378939	present: 	0.229444	TOTAL_RENDER: 	0.873953	
UPDATE	UpdateSceneManager: 	0.0155245	UpdateInput: 	1.06251	UpdateCamera: 	0.04682	UpdateEnemies: 	0.0336684	UpdateProjectile: 	0.0011308	UpdateParticle: 	0.0490666	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.558634	UpdatePlayer: 	0.0716254	UpdateSound: 	0.0109531	UpdateItems:	0.0119907	UpdateTriggers: 	0.0174131	UpdateRigid: 	0.031064	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000622542	TOTAL_UPDATE: 	2.0907	
RENDER	vinyetas: 	0.0607355	vinyetasBlur: 	0.00465854	bloom2Tex: 	0.0814087	printScene: 	0.0459809	applyBloom: 	0.000297738	setRenderState: 	0.000532319	gui: 	0.0134042	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.00102855	endScene: 	0.000366909	present: 	0.459854	TOTAL_RENDER: 	0.927477	
UPDATE	UpdateSceneManager: 	0.0078705	UpdateInput: 	0.972937	UpdateCamera: 	0.0442456	UpdateEnemies: 	0.0357375	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0275001	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.453364	UpdatePlayer: 	0.0463238	UpdateSound: 	0.00945843	UpdateItems:	0.00842688	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0259663	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.7804	
RENDER	vinyetas: 	0.0343752	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0675624	printScene: 	0.0321497	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0111667	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000339842	present: 	0.419185	TOTAL_RENDER: 	0.804995	
UPDATE	UpdateSceneManager: 	0.00683293	UpdateInput: 	0.977834	UpdateCamera: 	0.0418246	UpdateEnemies: 	0.0227002	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0224987	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.3865	UpdatePlayer: 	0.0388863	UpdateSound: 	0.0126042	UpdateItems:	0.00768704	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0241528	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.684	
RENDER	vinyetas: 	0.0295873	vinyetasBlur: 	0.0035939	bloom2Tex: 	0.0645068	printScene: 	0.0286339	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.009687	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.000538334	endScene: 	0.000363902	present: 	0.426721	TOTAL_RENDER: 	0.811798	
UPDATE	UpdateSceneManager: 	0.00869454	UpdateInput: 	0.944466	UpdateCamera: 	0.0598693	UpdateEnemies: 	0.0236596	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0275573	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.442429	UpdatePlayer: 	0.0457854	UpdateSound: 	0.00890506	UpdateItems:	0.00838477	UpdateTriggers: 	0.0182612	UpdateRigid: 	0.025825	UpdateGUI: 	0.000947347	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.75181	
RENDER	vinyetas: 	0.0558724	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0681248	printScene: 	0.0308234	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0106825	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000541341	endScene: 	0.000378939	present: 	0.423723	TOTAL_RENDER: 	0.828336	
UPDATE	UpdateSceneManager: 	0.0240355	UpdateInput: 	1.07582	UpdateCamera: 	0.0442276	UpdateEnemies: 	0.0441975	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.030288	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.42621	UpdatePlayer: 	0.0442246	UpdateSound: 	0.0143335	UpdateItems:	0.00818027	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0254972	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.8931	
RENDER	vinyetas: 	0.0312474	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0667263	printScene: 	0.0299572	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.010072	setRenderState: 	0.000490215	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000643594	endScene: 	0.000345857	present: 	0.404929	TOTAL_RENDER: 	0.799167	
UPDATE	UpdateSceneManager: 	0.00890807	UpdateInput: 	1.01446	UpdateCamera: 	0.0411058	UpdateEnemies: 	0.0309316	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0178673	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.381988	UpdatePlayer: 	0.0390397	UpdateSound: 	0.0123396	UpdateItems:	0.00794268	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0236987	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.70377	
RENDER	vinyetas: 	0.0269498	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.0653399	printScene: 	0.0275182	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00987346	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000372924	present: 	0.393735	TOTAL_RENDER: 	0.972002	
UPDATE	UpdateSceneManager: 	0.00701037	UpdateInput: 	1.00257	UpdateCamera: 	0.0430998	UpdateEnemies: 	0.0221409	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0218371	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.404256	UpdatePlayer: 	0.0468892	UpdateSound: 	0.00865544	UpdateItems:	0.00793065	UpdateTriggers: 	0.0174312	UpdateRigid: 	0.0252024	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.75109	
RENDER	vinyetas: 	0.0301016	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0655534	printScene: 	0.0292565	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.00942234	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000535326	endScene: 	0.000339842	present: 	0.427846	TOTAL_RENDER: 	0.801155	
UPDATE	UpdateSceneManager: 	0.00639986	UpdateInput: 	0.952794	UpdateCamera: 	0.0416983	UpdateEnemies: 	0.0215333	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0198883	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.376325	UpdatePlayer: 	0.0378939	UpdateSound: 	0.0120238	UpdateItems:	0.00753667	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0220446	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	1.64415	
RENDER	vinyetas: 	0.0275001	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.0652617	printScene: 	0.0273498	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00922686	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000520289	endScene: 	0.000360894	present: 	0.393326	TOTAL_RENDER: 	0.776596	
UPDATE	UpdateSceneManager: 	0.00591566	UpdateInput: 	0.969659	UpdateCamera: 	0.0416833	UpdateEnemies: 	0.0218371	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0275573	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.377973	UpdatePlayer: 	0.0392472	UpdateSound: 	0.011708	UpdateItems:	0.00746449	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0229288	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.65634	
RENDER	vinyetas: 	0.0270009	vinyetasBlur: 	0.00353977	bloom2Tex: 	0.0654391	printScene: 	0.0272926	applyBloom: 	0.000279693	setRenderState: 	0.000529311	gui: 	0.00869454	setRenderState: 	0.000439088	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000574423	endScene: 	0.000339842	present: 	0.416526	TOTAL_RENDER: 	0.801438	
UPDATE	UpdateSceneManager: 	0.0128659	UpdateInput: 	1.04014	UpdateCamera: 	0.0426938	UpdateEnemies: 	0.0214852	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0199123	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.429133	UpdatePlayer: 	0.0387991	UpdateSound: 	0.0124057	UpdateItems:	0.00779231	UpdateTriggers: 	0.0155305	UpdateRigid: 	0.0245228	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000610513	TOTAL_UPDATE: 	1.81705	
RENDER	vinyetas: 	0.0285046	vinyetasBlur: 	0.00418938	bloom2Tex: 	0.0812042	printScene: 	0.0276565	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00830959	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000339842	present: 	0.387633	TOTAL_RENDER: 	0.768112	
UPDATE	UpdateSceneManager: 	0.00856823	UpdateInput: 	0.968065	UpdateCamera: 	0.0417073	UpdateEnemies: 	0.0213619	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0202943	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.382482	UpdatePlayer: 	0.0396081	UpdateSound: 	0.0131666	UpdateItems:	0.0076299	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0243092	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.6691	
RENDER	vinyetas: 	0.0294219	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0832733	printScene: 	0.0278039	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00953061	setRenderState: 	0.000451118	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000664647	endScene: 	0.000357887	present: 	0.397657	TOTAL_RENDER: 	0.785173	
UPDATE	UpdateSceneManager: 	0.00869755	UpdateInput: 	1.09373	UpdateCamera: 	0.0573912	UpdateEnemies: 	0.0279392	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0312023	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.45568	UpdatePlayer: 	0.0583295	UpdateSound: 	0.0184357	UpdateItems:	0.00933212	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0316143	UpdateGUI: 	0.00136538	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	1.98588	
RENDER	vinyetas: 	0.0447088	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.071445	printScene: 	0.0594844	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0121501	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000953362	endScene: 	0.000378939	present: 	0.457614	TOTAL_RENDER: 	0.893562	
UPDATE	UpdateSceneManager: 	0.00695323	UpdateInput: 	1.12944	UpdateCamera: 	0.0474907	UpdateEnemies: 	0.0282219	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.027849	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.43858	UpdatePlayer: 	0.0533221	UpdateSound: 	0.0163545	UpdateItems:	0.00881484	UpdateTriggers: 	0.0201349	UpdateRigid: 	0.028267	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	1.97717	
RENDER	vinyetas: 	0.0364623	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0683744	printScene: 	0.0529071	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.0106614	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000736825	endScene: 	0.000345857	present: 	0.4602	TOTAL_RENDER: 	0.879791	
UPDATE	UpdateSceneManager: 	0.00545251	UpdateInput: 	1.07767	UpdateCamera: 	0.0455629	UpdateEnemies: 	0.043975	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0239273	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.434691	UpdatePlayer: 	0.0452381	UpdateSound: 	0.0113381	UpdateItems:	0.00835771	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.0263723	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.86885	
RENDER	vinyetas: 	0.0347842	vinyetasBlur: 	0.00402698	bloom2Tex: 	0.0669489	printScene: 	0.032679	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0099306	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000402998	console: 	0.000427058	endScene: 	0.000357887	present: 	0.428613	TOTAL_RENDER: 	0.822411	
UPDATE	UpdateSceneManager: 	0.00946144	UpdateInput: 	0.963052	UpdateCamera: 	0.0404863	UpdateEnemies: 	0.0219995	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0230431	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.369983	UpdatePlayer: 	0.0372413	UpdateSound: 	0.0113381	UpdateItems:	0.00738329	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0225649	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.65112	
RENDER	vinyetas: 	0.0245919	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0642933	printScene: 	0.0267543	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00926295	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000339842	present: 	0.3837	TOTAL_RENDER: 	0.760687	
UPDATE	UpdateSceneManager: 	0.0188657	UpdateInput: 	1.01317	UpdateCamera: 	0.0396563	UpdateEnemies: 	0.0153049	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0149952	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.360675	UpdatePlayer: 	0.0344443	UpdateSound: 	0.0106283	UpdateItems:	0.00723893	UpdateTriggers: 	0.0167515	UpdateRigid: 	0.0215454	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	1.68809	
RENDER	vinyetas: 	0.0230792	vinyetasBlur: 	0.00355481	bloom2Tex: 	0.063752	printScene: 	0.0256054	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00890206	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000439088	endScene: 	0.000339842	present: 	0.376873	TOTAL_RENDER: 	0.749321	
UPDATE	UpdateSceneManager: 	0.0127606	UpdateInput: 	1.05742	UpdateCamera: 	0.0526725	UpdateEnemies: 	0.0506365	UpdateProjectile: 	0.00121501	UpdateParticle: 	0.0532349	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.584871	UpdatePlayer: 	0.0760434	UpdateSound: 	0.0118433	UpdateItems:	0.0132568	UpdateTriggers: 	0.000902235	UpdateRigid: 	0.0340143	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.09818	
RENDER	vinyetas: 	0.0612828	vinyetasBlur: 	0.00555777	bloom2Tex: 	0.103974	printScene: 	0.0514003	applyBloom: 	0.00033082	setRenderState: 	0.000538334	gui: 	0.0165109	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000640587	console: 	0.000812012	endScene: 	0.000351872	present: 	0.492654	TOTAL_RENDER: 	0.997562	
UPDATE	UpdateSceneManager: 	0.00747051	UpdateInput: 	0.995722	UpdateCamera: 	0.0433043	UpdateEnemies: 	0.0250039	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0257919	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.416953	UpdatePlayer: 	0.0412111	UpdateSound: 	0.0131335	UpdateItems:	0.00825245	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0249107	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.73682	
RENDER	vinyetas: 	0.0295632	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.156189	printScene: 	0.0299211	applyBloom: 	0.000396984	setRenderState: 	0.000487207	gui: 	0.0098103	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000631565	endScene: 	0.000357887	present: 	0.412685	TOTAL_RENDER: 	0.877418	
UPDATE	UpdateSceneManager: 	0.00560589	UpdateInput: 	0.974877	UpdateCamera: 	0.0401856	UpdateEnemies: 	0.0213138	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0176026	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.402692	UpdatePlayer: 	0.0362699	UpdateSound: 	0.00818929	UpdateItems:	0.00865544	UpdateTriggers: 	0.0218702	UpdateRigid: 	0.0240325	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.69575	
RENDER	vinyetas: 	0.0269227	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0643354	printScene: 	0.037942	applyBloom: 	0.00539236	setRenderState: 	0.000493222	gui: 	0.0094434	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000351872	present: 	0.398785	TOTAL_RENDER: 	0.777095	
UPDATE	UpdateSceneManager: 	0.00648406	UpdateInput: 	0.952237	UpdateCamera: 	0.0408863	UpdateEnemies: 	0.0208416	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0183154	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.392839	UpdatePlayer: 	0.037545	UpdateSound: 	0.00777727	UpdateItems:	0.00821335	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0233589	UpdateGUI: 	0.000751863	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64345	
RENDER	vinyetas: 	0.0254791	vinyetasBlur: 	0.003633	bloom2Tex: 	0.0636557	printScene: 	0.0274791	applyBloom: 	0.000300745	setRenderState: 	0.000478185	gui: 	0.0092028	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000430065	endScene: 	0.000351872	present: 	0.389528	TOTAL_RENDER: 	0.765769	
UPDATE	UpdateSceneManager: 	0.00487508	UpdateInput: 	0.938424	UpdateCamera: 	0.0389375	UpdateEnemies: 	0.0194702	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0195334	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.378319	UpdatePlayer: 	0.0331571	UpdateSound: 	0.00771712	UpdateItems:	0.00689909	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0212777	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.60158	
RENDER	vinyetas: 	0.0226852	vinyetasBlur: 	0.0035939	bloom2Tex: 	0.0632467	printScene: 	0.0257799	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.00820132	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.000430065	endScene: 	0.000351872	present: 	0.375225	TOTAL_RENDER: 	0.744895	
UPDATE	UpdateSceneManager: 	0.0137771	UpdateInput: 	1.02549	UpdateCamera: 	0.0483809	UpdateEnemies: 	0.0458305	UpdateProjectile: 	0.00122103	UpdateParticle: 	0.049259	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.55289	UpdatePlayer: 	0.0689368	UpdateSound: 	0.0147064	UpdateItems:	0.0127516	UpdateTriggers: 	0.018965	UpdateRigid: 	0.0329978	UpdateGUI: 	0.00141651	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.02541	
RENDER	vinyetas: 	0.0525462	vinyetasBlur: 	0.00505853	bloom2Tex: 	0.102316	printScene: 	0.0479478	applyBloom: 	0.000396984	setRenderState: 	0.000538334	gui: 	0.0142313	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00043608	console: 	0.000854116	endScene: 	0.000360894	present: 	0.460035	TOTAL_RENDER: 	0.964838	
UPDATE	UpdateSceneManager: 	0.00756073	UpdateInput: 	1.04361	UpdateCamera: 	0.0432171	UpdateEnemies: 	0.0345045	UpdateProjectile: 	0.000730811	UpdateParticle: 	0.0202762	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.394178	UpdatePlayer: 	0.0408893	UpdateSound: 	0.00799681	UpdateItems:	0.00828853	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0244115	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	1.75112	
RENDER	vinyetas: 	0.0306159	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0659113	printScene: 	0.0305407	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.00987346	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000535326	endScene: 	0.000354879	present: 	0.405991	TOTAL_RENDER: 	0.800797	
UPDATE	UpdateSceneManager: 	0.00606603	UpdateInput: 	0.937227	UpdateCamera: 	0.041557	UpdateEnemies: 	0.0313767	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0216657	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.373351	UpdatePlayer: 	0.0351421	UpdateSound: 	0.011305	UpdateItems:	0.00756975	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0220747	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.63705	
RENDER	vinyetas: 	0.0255152	vinyetasBlur: 	0.0035518	bloom2Tex: 	0.063761	printScene: 	0.026655	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00885394	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000523296	endScene: 	0.000351872	present: 	0.386695	TOTAL_RENDER: 	0.717043	
UPDATE	UpdateSceneManager: 	0.0134313	UpdateInput: 	1.14209	UpdateCamera: 	0.0763562	UpdateEnemies: 	0.0285918	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0401525	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.457391	UpdatePlayer: 	0.0632467	UpdateSound: 	0.0200086	UpdateItems:	0.010496	UpdateTriggers: 	0.019777	UpdateRigid: 	0.0324504	UpdateGUI: 	0.00142252	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.05795	
RENDER	vinyetas: 	0.0483177	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0816523	printScene: 	0.0501402	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.013326	setRenderState: 	0.000490215	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000872161	endScene: 	0.000342849	present: 	0.476952	TOTAL_RENDER: 	0.869072	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.01963	UpdateCamera: 	0.0423569	UpdateEnemies: 	0.0250761	UpdateProjectile: 	0.000733818	UpdateParticle: 	0.0233378	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.419326	UpdatePlayer: 	0.0447268	UpdateSound: 	0.0134884	UpdateItems:	0.00902235	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0261588	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.77017	
RENDER	vinyetas: 	0.0311933	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0660316	printScene: 	0.0312053	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0102855	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000442095	endScene: 	0.000354879	present: 	0.414051	TOTAL_RENDER: 	0.743445	
UPDATE	UpdateSceneManager: 	0.0212897	UpdateInput: 	0.94557	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.0221409	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0198432	UpdateLUAMsg: 	0.000866146	UpdateColisions: 	0.377748	UpdatePlayer: 	0.0366939	UpdateSound: 	0.00870056	UpdateItems:	0.00848402	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0229499	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.64843	
RENDER	vinyetas: 	0.0255994	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0634362	printScene: 	0.0280355	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.00901634	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000339842	present: 	0.405044	TOTAL_RENDER: 	0.717055	
UPDATE	UpdateSceneManager: 	0.0107907	UpdateInput: 	1.06174	UpdateCamera: 	0.0491417	UpdateEnemies: 	0.0475147	UpdateProjectile: 	0.00130223	UpdateParticle: 	0.051668	UpdateLUAMsg: 	0.000890205	UpdateColisions: 	0.562297	UpdatePlayer: 	0.071854	UpdateSound: 	0.0112238	UpdateItems:	0.0123215	UpdateTriggers: 	0.0199635	UpdateRigid: 	0.0327271	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.09259	
RENDER	vinyetas: 	0.0564589	vinyetasBlur: 	0.00479388	bloom2Tex: 	0.102683	printScene: 	0.0483568	applyBloom: 	0.000300745	setRenderState: 	0.000535326	gui: 	0.0150794	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000634572	console: 	0.000893213	endScene: 	0.000354879	present: 	0.465815	TOTAL_RENDER: 	0.899474	
UPDATE	UpdateSceneManager: 	0.00651414	UpdateInput: 	0.976513	UpdateCamera: 	0.0453253	UpdateEnemies: 	0.0239513	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0229408	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.429226	UpdatePlayer: 	0.044399	UpdateSound: 	0.0130193	UpdateItems:	0.00817726	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0244837	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.72915	
RENDER	vinyetas: 	0.0264926	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0651053	printScene: 	0.0304504	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.010111	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000339842	present: 	0.401774	TOTAL_RENDER: 	0.731346	
UPDATE	UpdateSceneManager: 	0.00689608	UpdateInput: 	1.00695	UpdateCamera: 	0.0408953	UpdateEnemies: 	0.0214973	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.020977	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.398484	UpdatePlayer: 	0.0402367	UpdateSound: 	0.011302	UpdateItems:	0.00761487	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0232656	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.71377	
RENDER	vinyetas: 	0.0280866	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0639745	printScene: 	0.0275904	applyBloom: 	0.000393976	setRenderState: 	0.000502244	gui: 	0.00870056	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000354879	present: 	0.397796	TOTAL_RENDER: 	0.727978	
UPDATE	UpdateSceneManager: 	0.013314	UpdateInput: 	1.03171	UpdateCamera: 	0.0493974	UpdateEnemies: 	0.0347481	UpdateProjectile: 	0.00129621	UpdateParticle: 	0.0502395	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.557118	UpdatePlayer: 	0.0791321	UpdateSound: 	0.0146734	UpdateItems:	0.0118915	UpdateTriggers: 	0.0194853	UpdateRigid: 	0.031079	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.05371	
RENDER	vinyetas: 	0.0506996	vinyetasBlur: 	0.00466456	bloom2Tex: 	0.0824944	printScene: 	0.0465944	applyBloom: 	0.00029473	setRenderState: 	0.000538334	gui: 	0.0146042	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.00063758	endScene: 	0.000342849	present: 	0.484061	TOTAL_RENDER: 	0.885724	
UPDATE	UpdateSceneManager: 	0.00728405	UpdateInput: 	0.970643	UpdateCamera: 	0.0412652	UpdateEnemies: 	0.0224205	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0351	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.385269	UpdatePlayer: 	0.0354097	UpdateSound: 	0.0114915	UpdateItems:	0.00773516	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0238461	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.67111	
RENDER	vinyetas: 	0.0467177	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0650361	printScene: 	0.0281858	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00897423	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000351872	present: 	0.388963	TOTAL_RENDER: 	0.723145	
UPDATE	UpdateSceneManager: 	0.00469764	UpdateInput: 	0.966126	UpdateCamera: 	0.0400983	UpdateEnemies: 	0.020195	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0174583	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.361989	UpdatePlayer: 	0.0315482	UpdateSound: 	0.00974715	UpdateItems:	0.0165199	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0220506	UpdateGUI: 	0.000652617	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.63878	
RENDER	vinyetas: 	0.0233378	vinyetasBlur: 	0.00360293	bloom2Tex: 	0.0646241	printScene: 	0.0266821	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.00862838	setRenderState: 	0.000559386	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000583446	endScene: 	0.000357887	present: 	0.379808	TOTAL_RENDER: 	0.712525	
UPDATE	UpdateSceneManager: 	0.0145049	UpdateInput: 	1.0927	UpdateCamera: 	0.0452982	UpdateEnemies: 	0.0437614	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0237408	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.436396	UpdatePlayer: 	0.0421615	UpdateSound: 	0.0131726	UpdateItems:	0.00845394	UpdateTriggers: 	0.0168568	UpdateRigid: 	0.0269438	UpdateGUI: 	0.000986444	BuildFrustum: 	0.00074284	TOTAL_UPDATE: 	1.92024	
RENDER	vinyetas: 	0.0342789	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0666962	printScene: 	0.0408412	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0101291	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000568408	endScene: 	0.000375931	present: 	0.508813	TOTAL_RENDER: 	0.855746	
UPDATE	UpdateSceneManager: 	0.00554574	UpdateInput: 	1.07057	UpdateCamera: 	0.0471238	UpdateEnemies: 	0.0438907	UpdateProjectile: 	0.000935317	UpdateParticle: 	0.0282219	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	0.433389	UpdatePlayer: 	0.0469162	UpdateSound: 	0.0144237	UpdateItems:	0.00826448	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0270701	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.87382	
RENDER	vinyetas: 	0.0344173	vinyetasBlur: 	0.00401495	bloom2Tex: 	0.0671443	printScene: 	0.0307151	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0103817	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000646602	endScene: 	0.000354879	present: 	0.411922	TOTAL_RENDER: 	0.764368	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	0.960769	UpdateCamera: 	0.041187	UpdateEnemies: 	0.0218732	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0232536	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.39951	UpdatePlayer: 	0.0397224	UpdateSound: 	0.0125501	UpdateItems:	0.00740434	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.023395	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.68631	
RENDER	vinyetas: 	0.0283091	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.064164	printScene: 	0.0295843	applyBloom: 	0.000387961	setRenderState: 	0.000496229	gui: 	0.00973512	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000628557	endScene: 	0.000339842	present: 	0.428775	TOTAL_RENDER: 	0.748353	
UPDATE	UpdateSceneManager: 	0.0212597	UpdateInput: 	0.986835	UpdateCamera: 	0.0463147	UpdateEnemies: 	0.0580348	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0259393	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.436216	UpdatePlayer: 	0.0565912	UpdateSound: 	0.0188657	UpdateItems:	0.00971106	UpdateTriggers: 	0.0201589	UpdateRigid: 	0.0295723	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	1.85341	
RENDER	vinyetas: 	0.0478546	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0838537	printScene: 	0.0389736	applyBloom: 	0.000273678	setRenderState: 	0.000487207	gui: 	0.0124208	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000830056	endScene: 	0.000345857	present: 	0.461045	TOTAL_RENDER: 	0.841148	
UPDATE	UpdateSceneManager: 	0.0237799	UpdateInput: 	1.07841	UpdateCamera: 	0.0507898	UpdateEnemies: 	0.0485132	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0473734	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.554541	UpdatePlayer: 	0.0762028	UpdateSound: 	0.0146343	UpdateItems:	0.0116388	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.0336985	UpdateGUI: 	0.00116689	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.08033	
RENDER	vinyetas: 	0.057298	vinyetasBlur: 	0.00511267	bloom2Tex: 	0.0992549	printScene: 	0.0497432	applyBloom: 	0.000300745	setRenderState: 	0.000535326	gui: 	0.0157681	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000748855	endScene: 	0.000375931	present: 	0.482434	TOTAL_RENDER: 	0.916211	
UPDATE	UpdateSceneManager: 	0.00642993	UpdateInput: 	0.969933	UpdateCamera: 	0.0417043	UpdateEnemies: 	0.0230732	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0217379	UpdateLUAMsg: 	0.000670662	UpdateColisions: 	0.380873	UpdatePlayer: 	0.0388563	UpdateSound: 	0.0106133	UpdateItems:	0.00769907	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0243814	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.6983	
RENDER	vinyetas: 	0.026658	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0646933	printScene: 	0.0281377	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00907348	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000351872	present: 	0.391717	TOTAL_RENDER: 	0.715695	
UPDATE	UpdateSceneManager: 	0.00679383	UpdateInput: 	1.23178	UpdateCamera: 	0.0619415	UpdateEnemies: 	0.0365947	UpdateProjectile: 	0.00126012	UpdateParticle: 	0.0517372	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.552433	UpdatePlayer: 	0.0701308	UpdateSound: 	0.017353	UpdateItems:	0.012108	UpdateTriggers: 	0.0180086	UpdateRigid: 	0.0338729	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	2.26784	
RENDER	vinyetas: 	0.05491	vinyetasBlur: 	0.00511868	bloom2Tex: 	0.0899228	printScene: 	0.0494094	applyBloom: 	0.000390969	setRenderState: 	0.00429464	gui: 	0.0144027	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000733818	console: 	0.000968399	endScene: 	0.000354879	present: 	0.482497	TOTAL_RENDER: 	0.903977	
UPDATE	UpdateSceneManager: 	0.010093	UpdateInput: 	0.985864	UpdateCamera: 	0.0426697	UpdateEnemies: 	0.0245378	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0373946	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.398388	UpdatePlayer: 	0.0436832	UpdateSound: 	0.00876371	UpdateItems:	0.00895318	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0265588	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.7186	
RENDER	vinyetas: 	0.0321136	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.0658993	printScene: 	0.0308625	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0105171	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000559386	endScene: 	0.000357887	present: 	0.406403	TOTAL_RENDER: 	0.750103	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	0.935429	UpdateCamera: 	0.0429223	UpdateEnemies: 	0.0232506	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0216567	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.408258	UpdatePlayer: 	0.0428141	UpdateSound: 	0.0130944	UpdateItems:	0.00796674	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0252235	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	1.79647	
RENDER	vinyetas: 	0.0300865	vinyetasBlur: 	0.00404502	bloom2Tex: 	0.0652617	printScene: 	0.029861	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00984639	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000676676	endScene: 	0.000351872	present: 	0.435972	TOTAL_RENDER: 	0.75989	
UPDATE	UpdateSceneManager: 	0.00638783	UpdateInput: 	1.12909	UpdateCamera: 	0.0313918	UpdateEnemies: 	0.0178613	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0171304	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.375306	UpdatePlayer: 	0.0398698	UpdateSound: 	0.012117	UpdateItems:	0.00765396	UpdateTriggers: 	0.0162312	UpdateRigid: 	0.0239333	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	1.79597	
RENDER	vinyetas: 	0.0267302	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0642903	printScene: 	0.0276084	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.00924791	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000351872	present: 	0.400391	TOTAL_RENDER: 	0.728206	
UPDATE	UpdateSceneManager: 	0.00564799	UpdateInput: 	0.904575	UpdateCamera: 	0.041566	UpdateEnemies: 	0.0198883	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0216597	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.385703	UpdatePlayer: 	0.0371691	UpdateSound: 	0.0109742	UpdateItems:	0.00752163	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0223454	UpdateGUI: 	0.000727803	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.59995	
RENDER	vinyetas: 	0.025416	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0649249	printScene: 	0.0275543	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00856823	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000354879	present: 	0.390656	TOTAL_RENDER: 	0.732753	
UPDATE	UpdateSceneManager: 	0.00513071	UpdateInput: 	0.943323	UpdateCamera: 	0.0403419	UpdateEnemies: 	0.0202672	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0256626	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.36087	UpdatePlayer: 	0.035509	UpdateSound: 	0.0115125	UpdateItems:	0.00689608	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0228205	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.61918	
RENDER	vinyetas: 	0.0236295	vinyetasBlur: 	0.00353977	bloom2Tex: 	0.0634091	printScene: 	0.0256806	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00869454	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000351872	present: 	0.380806	TOTAL_RENDER: 	0.705485	
UPDATE	UpdateSceneManager: 	0.00482395	UpdateInput: 	1.06259	UpdateCamera: 	0.039166	UpdateEnemies: 	0.0196326	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0152718	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.352425	UpdatePlayer: 	0.0328895	UpdateSound: 	0.0102735	UpdateItems:	0.00708255	UpdateTriggers: 	0.0235002	UpdateRigid: 	0.0267332	UpdateGUI: 	0.000980429	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.73489	
RENDER	vinyetas: 	0.0226972	vinyetasBlur: 	0.00368413	bloom2Tex: 	0.0634753	printScene: 	0.0255092	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0087607	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000433073	endScene: 	0.000357887	present: 	0.377964	TOTAL_RENDER: 	0.681428	
UPDATE	UpdateSceneManager: 	0.00554875	UpdateInput: 	0.998552	UpdateCamera: 	0.0416171	UpdateEnemies: 	0.021807	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0164147	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.395119	UpdatePlayer: 	0.0400713	UpdateSound: 	0.0130553	UpdateItems:	0.00791862	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0233799	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.70105	
RENDER	vinyetas: 	0.0279061	vinyetasBlur: 	0.00384653	bloom2Tex: 	0.0639113	printScene: 	0.0283723	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00900732	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000336835	present: 	0.395642	TOTAL_RENDER: 	0.710667	
UPDATE	UpdateSceneManager: 	0.0054886	UpdateInput: 	0.947067	UpdateCamera: 	0.0397074	UpdateEnemies: 	0.0200146	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0163846	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.372004	UpdatePlayer: 	0.0348684	UpdateSound: 	0.0079908	UpdateItems:	0.00829154	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0224205	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.75081	
RENDER	vinyetas: 	0.0245799	vinyetasBlur: 	0.0140358	bloom2Tex: 	0.072272	printScene: 	0.02784	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.00837274	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000421043	console: 	0.000544349	endScene: 	0.000351872	present: 	0.389576	TOTAL_RENDER: 	0.718062	
UPDATE	UpdateSceneManager: 	0.0190672	UpdateInput: 	0.940358	UpdateCamera: 	0.0394698	UpdateEnemies: 	0.0196838	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0161109	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.365844	UpdatePlayer: 	0.0354969	UpdateSound: 	0.0103817	UpdateItems:	0.00700435	UpdateTriggers: 	0.0137741	UpdateRigid: 	0.0223183	UpdateGUI: 	0.000688706	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.6225	
RENDER	vinyetas: 	0.0227694	vinyetasBlur: 	0.00353977	bloom2Tex: 	0.0627535	printScene: 	0.0259633	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00809305	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000439088	endScene: 	0.000354879	present: 	0.370407	TOTAL_RENDER: 	0.691617	
UPDATE	UpdateSceneManager: 	0.00947046	UpdateInput: 	1.00883	UpdateCamera: 	0.0438005	UpdateEnemies: 	0.025419	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.0255122	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.425975	UpdatePlayer: 	0.051241	UpdateSound: 	0.0155485	UpdateItems:	0.00932911	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0293617	UpdateGUI: 	0.00110073	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.80697	
RENDER	vinyetas: 	0.0399299	vinyetasBlur: 	0.00416532	bloom2Tex: 	0.0688255	printScene: 	0.0440351	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0150643	setRenderState: 	0.00061352	luaMsg: 	0.000393976	printTextDebug:	0.000643594	console: 	0.000712766	endScene: 	0.000511267	present: 	0.159232	TOTAL_RENDER: 	0.956153	
UPDATE	UpdateSceneManager: 	0.0162192	UpdateInput: 	1.11144	UpdateCamera: 	0.0495808	UpdateEnemies: 	0.0385766	UpdateProjectile: 	0.00174432	UpdateParticle: 	0.0471719	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.560616	UpdatePlayer: 	0.0727382	UpdateSound: 	0.0128238	UpdateItems:	0.012514	UpdateTriggers: 	0.000890205	UpdateRigid: 	0.0350428	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.11958	
RENDER	vinyetas: 	0.0575205	vinyetasBlur: 	0.00486606	bloom2Tex: 	0.0967256	printScene: 	0.049244	applyBloom: 	0.000288715	setRenderState: 	0.000544349	gui: 	0.0147937	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000565401	console: 	0.000851109	endScene: 	0.000351872	present: 	0.480218	TOTAL_RENDER: 	0.909763	
UPDATE	UpdateSceneManager: 	0.00641189	UpdateInput: 	0.973948	UpdateCamera: 	0.0417735	UpdateEnemies: 	0.0236446	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0246821	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.408692	UpdatePlayer: 	0.0374728	UpdateSound: 	0.0119456	UpdateItems:	0.00988248	UpdateTriggers: 	0.0218521	UpdateRigid: 	0.0236536	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.71931	
RENDER	vinyetas: 	0.028664	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0650782	printScene: 	0.0478425	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00882988	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000544349	endScene: 	0.000372924	present: 	0.392394	TOTAL_RENDER: 	0.729298	
UPDATE	UpdateSceneManager: 	0.00628257	UpdateInput: 	0.973449	UpdateCamera: 	0.0414908	UpdateEnemies: 	0.0214221	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0193048	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.391648	UpdatePlayer: 	0.0392352	UpdateSound: 	0.00787952	UpdateItems:	0.00778028	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0237829	UpdateGUI: 	0.000679684	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.66723	
RENDER	vinyetas: 	0.0267182	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0650271	printScene: 	0.0281738	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.00901032	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000559386	endScene: 	0.000351872	present: 	0.393841	TOTAL_RENDER: 	0.724059	
UPDATE	UpdateSceneManager: 	0.00576228	UpdateInput: 	0.944917	UpdateCamera: 	0.0397946	UpdateEnemies: 	0.0201589	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0172928	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.384918	UpdatePlayer: 	0.0348594	UpdateSound: 	0.0101351	UpdateItems:	0.00709458	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0224717	UpdateGUI: 	0.000658632	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.62208	
RENDER	vinyetas: 	0.023022	vinyetasBlur: 	0.00369315	bloom2Tex: 	0.0687684	printScene: 	0.02624	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.00907348	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000354879	present: 	0.381273	TOTAL_RENDER: 	0.691226	
UPDATE	UpdateSceneManager: 	0.014114	UpdateInput: 	1.10693	UpdateCamera: 	0.048859	UpdateEnemies: 	0.0450246	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0526003	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.551657	UpdatePlayer: 	0.0688075	UpdateSound: 	0.0133892	UpdateItems:	0.0116839	UpdateTriggers: 	0.0204747	UpdateRigid: 	0.0321406	UpdateGUI: 	0.001209	BuildFrustum: 	0.000962384	TOTAL_UPDATE: 	2.12983	
RENDER	vinyetas: 	0.0530484	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.0982895	printScene: 	0.0471749	applyBloom: 	0.000300745	setRenderState: 	0.000556378	gui: 	0.0142222	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000745848	console: 	0.000745848	endScene: 	0.000357887	present: 	0.464224	TOTAL_RENDER: 	0.885424	
UPDATE	UpdateSceneManager: 	0.0113561	UpdateInput: 	1.03522	UpdateCamera: 	0.044384	UpdateEnemies: 	0.0312324	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0435479	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.521832	UpdatePlayer: 	0.0606783	UpdateSound: 	0.0124719	UpdateItems:	0.0109531	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0282009	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.94838	
RENDER	vinyetas: 	0.0441584	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0788584	printScene: 	0.0615024	applyBloom: 	0.000402998	setRenderState: 	0.000538334	gui: 	0.0131787	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.00047217	console: 	0.000772915	endScene: 	0.000351872	present: 	0.449076	TOTAL_RENDER: 	0.849358	
UPDATE	UpdateSceneManager: 	0.00569611	UpdateInput: 	0.990125	UpdateCamera: 	0.0411028	UpdateEnemies: 	0.0223935	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.0202582	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.393047	UpdatePlayer: 	0.0385676	UpdateSound: 	0.011723	UpdateItems:	0.00685398	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.023801	UpdateGUI: 	0.000667654	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	1.68834	
RENDER	vinyetas: 	0.0273558	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0650542	printScene: 	0.0278039	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00957873	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000655624	endScene: 	0.000354879	present: 	0.399212	TOTAL_RENDER: 	0.728161	
UPDATE	UpdateSceneManager: 	0.00560288	UpdateInput: 	0.969921	UpdateCamera: 	0.0401615	UpdateEnemies: 	0.0207153	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0198161	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.379898	UpdatePlayer: 	0.0353195	UpdateSound: 	0.0112419	UpdateItems:	0.00772013	UpdateTriggers: 	0.0203785	UpdateRigid: 	0.024207	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.6796	
RENDER	vinyetas: 	0.0261378	vinyetasBlur: 	0.00372623	bloom2Tex: 	0.0635986	printScene: 	0.0372413	applyBloom: 	0.00896822	setRenderState: 	0.000541341	gui: 	0.00939828	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000339842	present: 	0.393077	TOTAL_RENDER: 	0.723698	
UPDATE	UpdateSceneManager: 	0.0204116	UpdateInput: 	0.960923	UpdateCamera: 	0.0400893	UpdateEnemies: 	0.020592	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.017768	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.383495	UpdatePlayer: 	0.0418126	UpdateSound: 	0.0111246	UpdateItems:	0.00777426	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0224476	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.66145	
RENDER	vinyetas: 	0.0247814	vinyetasBlur: 	0.00375631	bloom2Tex: 	0.0751562	printScene: 	0.0266009	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00876973	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000526304	endScene: 	0.000348864	present: 	0.38929	TOTAL_RENDER: 	0.709184	
UPDATE	UpdateSceneManager: 	0.00526605	UpdateInput: 	1.16168	UpdateCamera: 	0.053271	UpdateEnemies: 	0.0369586	UpdateProjectile: 	0.00138343	UpdateParticle: 	0.158926	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.561263	UpdatePlayer: 	0.0720465	UpdateSound: 	0.0142944	UpdateItems:	0.0124388	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.033106	UpdateGUI: 	0.00131426	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.26369	
RENDER	vinyetas: 	0.0536108	vinyetasBlur: 	0.00489012	bloom2Tex: 	0.0833515	printScene: 	0.0569762	applyBloom: 	0.000303753	setRenderState: 	0.000550364	gui: 	0.0154132	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.000869153	endScene: 	0.000360894	present: 	0.468389	TOTAL_RENDER: 	0.915754	
UPDATE	UpdateSceneManager: 	0.00601189	UpdateInput: 	1.00763	UpdateCamera: 	0.0748795	UpdateEnemies: 	0.028258	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0291572	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.461298	UpdatePlayer: 	0.0494094	UpdateSound: 	0.0114283	UpdateItems:	0.00842086	UpdateTriggers: 	0.0179876	UpdateRigid: 	0.0263513	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	1.86966	
RENDER	vinyetas: 	0.0324895	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0674301	printScene: 	0.0423479	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0102313	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000715773	endScene: 	0.000345857	present: 	0.417455	TOTAL_RENDER: 	0.760792	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	0.986709	UpdateCamera: 	0.0438005	UpdateEnemies: 	0.0240927	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0245679	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.408141	UpdatePlayer: 	0.0460471	UpdateSound: 	0.0157921	UpdateItems:	0.00893514	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0275332	UpdateGUI: 	0.00122704	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.73782	
RENDER	vinyetas: 	0.0330128	vinyetasBlur: 	0.00411119	bloom2Tex: 	0.0674541	printScene: 	0.0418908	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0108749	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000336835	console: 	0.000529311	endScene: 	0.000345857	present: 	0.425136	TOTAL_RENDER: 	0.779053	
UPDATE	UpdateSceneManager: 	0.00581641	UpdateInput: 	0.962396	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.0211304	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0197078	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.391423	UpdatePlayer: 	0.0360383	UpdateSound: 	0.0106163	UpdateItems:	0.00788554	UpdateTriggers: 	0.000697729	UpdateRigid: 	0.0405705	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.6717	
RENDER	vinyetas: 	0.0256536	vinyetasBlur: 	0.00388262	bloom2Tex: 	0.0643564	printScene: 	0.0276264	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00916972	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000427058	endScene: 	0.000351872	present: 	0.390863	TOTAL_RENDER: 	0.703945	
UPDATE	UpdateSceneManager: 	0.00871259	UpdateInput: 	1.05312	UpdateCamera: 	0.0441043	UpdateEnemies: 	0.0259182	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0285287	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.47349	UpdatePlayer: 	0.0481794	UpdateSound: 	0.0271392	UpdateItems:	0.0179966	UpdateTriggers: 	0.0186642	UpdateRigid: 	0.0283573	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	1.91725	
RENDER	vinyetas: 	0.0372743	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0688736	printScene: 	0.0345165	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0109592	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000544349	endScene: 	0.000345857	present: 	0.446495	TOTAL_RENDER: 	0.790692	
UPDATE	UpdateSceneManager: 	0.00593671	UpdateInput: 	0.997355	UpdateCamera: 	0.0531236	UpdateEnemies: 	0.0229499	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.029852	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.415801	UpdatePlayer: 	0.0434486	UpdateSound: 	0.00922686	UpdateItems:	0.00808403	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0245528	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.75575	
RENDER	vinyetas: 	0.0293407	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.334979	printScene: 	0.033515	applyBloom: 	0.000309767	setRenderState: 	0.000529311	gui: 	0.0104509	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.00044811	console: 	0.000544349	endScene: 	0.000363902	present: 	0.232509	TOTAL_RENDER: 	0.835313	
UPDATE	UpdateSceneManager: 	0.0145019	UpdateInput: 	1.06324	UpdateCamera: 	0.0491568	UpdateEnemies: 	0.0374698	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0498004	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.55732	UpdatePlayer: 	0.0710691	UpdateSound: 	0.0114614	UpdateItems:	0.0123907	UpdateTriggers: 	0.000517282	UpdateRigid: 	0.0332414	UpdateGUI: 	0.0012932	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.16715	
RENDER	vinyetas: 	0.0555356	vinyetasBlur: 	0.00513372	bloom2Tex: 	0.10102	printScene: 	0.0489463	applyBloom: 	0.000303753	setRenderState: 	0.000538334	gui: 	0.0150914	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000547356	console: 	0.000860131	endScene: 	0.000357887	present: 	0.469355	TOTAL_RENDER: 	0.899956	
UPDATE	UpdateSceneManager: 	0.00738028	UpdateInput: 	0.986669	UpdateCamera: 	0.0416712	UpdateEnemies: 	0.0237288	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0222581	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.393176	UpdatePlayer: 	0.0397735	UpdateSound: 	0.00777125	UpdateItems:	0.00761787	UpdateTriggers: 	0.0194853	UpdateRigid: 	0.0234882	UpdateGUI: 	0.00110674	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.7078	
RENDER	vinyetas: 	0.0273889	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0660226	printScene: 	0.0388021	applyBloom: 	0.000309767	setRenderState: 	0.000499237	gui: 	0.00872762	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000544349	endScene: 	0.000351872	present: 	0.419615	TOTAL_RENDER: 	0.758762	
UPDATE	UpdateSceneManager: 	0.0114524	UpdateInput: 	1.05597	UpdateCamera: 	0.0469644	UpdateEnemies: 	0.0424141	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0435659	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.537326	UpdatePlayer: 	0.0651203	UpdateSound: 	0.0146734	UpdateItems:	0.0112328	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0312264	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.98997	
RENDER	vinyetas: 	0.0504259	vinyetasBlur: 	0.00518184	bloom2Tex: 	0.0806298	printScene: 	0.0662722	applyBloom: 	0.000309767	setRenderState: 	0.000544349	gui: 	0.0137982	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000661639	endScene: 	0.000348864	present: 	0.462829	TOTAL_RENDER: 	0.878263	
UPDATE	UpdateSceneManager: 	0.00596077	UpdateInput: 	0.970537	UpdateCamera: 	0.0420472	UpdateEnemies: 	0.0232446	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0199334	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.377847	UpdatePlayer: 	0.0571145	UpdateSound: 	0.00823741	UpdateItems:	0.00741036	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0227634	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.67586	
RENDER	vinyetas: 	0.0249438	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0643595	printScene: 	0.0261257	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00899228	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000351872	present: 	0.423079	TOTAL_RENDER: 	0.733433	
UPDATE	UpdateSceneManager: 	0.0219363	UpdateInput: 	1.00055	UpdateCamera: 	0.0439028	UpdateEnemies: 	0.0241919	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0244025	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.438077	UpdatePlayer: 	0.0434968	UpdateSound: 	0.0135095	UpdateItems:	0.00777727	UpdateTriggers: 	0.0203454	UpdateRigid: 	0.0253979	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000836071	TOTAL_UPDATE: 	1.80377	
RENDER	vinyetas: 	0.0335301	vinyetasBlur: 	0.00410818	bloom2Tex: 	0.0659534	printScene: 	0.041572	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00990354	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000562393	endScene: 	0.000351872	present: 	0.419997	TOTAL_RENDER: 	0.764684	
UPDATE	UpdateSceneManager: 	0.0152237	UpdateInput: 	1.01966	UpdateCamera: 	0.048014	UpdateEnemies: 	0.0357436	UpdateProjectile: 	0.00159395	UpdateParticle: 	0.0525672	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.52379	UpdatePlayer: 	0.0675684	UpdateSound: 	0.0144658	UpdateItems:	0.0120539	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.0325136	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	1.99645	
RENDER	vinyetas: 	0.0538634	vinyetasBlur: 	0.00473674	bloom2Tex: 	0.0901664	printScene: 	0.0471719	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0143726	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000442095	console: 	0.00077893	endScene: 	0.000336835	present: 	0.521513	TOTAL_RENDER: 	0.959933	
UPDATE	UpdateSceneManager: 	0.00613219	UpdateInput: 	1.05181	UpdateCamera: 	0.041963	UpdateEnemies: 	0.0229168	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0332203	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.53803	UpdatePlayer: 	0.0421524	UpdateSound: 	0.013314	UpdateItems:	0.0079938	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.025434	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.91686	
RENDER	vinyetas: 	0.0285197	vinyetasBlur: 	0.00383149	bloom2Tex: 	0.0644918	printScene: 	0.0287031	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00905844	setRenderState: 	0.000457133	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000351872	present: 	0.428026	TOTAL_RENDER: 	0.74654	
UPDATE	UpdateSceneManager: 	0.00628858	UpdateInput: 	0.979644	UpdateCamera: 	0.0414006	UpdateEnemies: 	0.0223604	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0190943	UpdateLUAMsg: 	0.000793967	UpdateColisions: 	0.388148	UpdatePlayer: 	0.039954	UpdateSound: 	0.0117772	UpdateItems:	0.00775622	UpdateTriggers: 	0.0190702	UpdateRigid: 	0.0226882	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.69416	
RENDER	vinyetas: 	0.0369255	vinyetasBlur: 	0.00362097	bloom2Tex: 	0.0647354	printScene: 	0.0279031	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00929904	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000342849	present: 	0.415642	TOTAL_RENDER: 	0.771895	
UPDATE	UpdateSceneManager: 	0.00519688	UpdateInput: 	1.14473	UpdateCamera: 	0.0551807	UpdateEnemies: 	0.0385044	UpdateProjectile: 	0.00142252	UpdateParticle: 	0.0546243	UpdateLUAMsg: 	0.000884191	UpdateColisions: 	0.60395	UpdatePlayer: 	0.07509	UpdateSound: 	0.0153861	UpdateItems:	0.0128087	UpdateTriggers: 	0.000848101	UpdateRigid: 	0.0455478	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.22516	
RENDER	vinyetas: 	0.0580528	vinyetasBlur: 	0.00507658	bloom2Tex: 	0.08475	printScene: 	0.0496109	applyBloom: 	0.000291723	setRenderState: 	0.000550364	gui: 	0.0170553	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000565401	console: 	0.00107667	endScene: 	0.000354879	present: 	0.520671	TOTAL_RENDER: 	0.946643	
UPDATE	UpdateSceneManager: 	0.0134794	UpdateInput: 	1.03724	UpdateCamera: 	0.0468531	UpdateEnemies: 	0.0382758	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0314309	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.458597	UpdatePlayer: 	0.058913	UpdateSound: 	0.0108599	UpdateItems:	0.00965692	UpdateTriggers: 	0.000586453	UpdateRigid: 	0.0307452	UpdateGUI: 	0.00111576	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.89049	
RENDER	vinyetas: 	0.0442456	vinyetasBlur: 	0.00421945	bloom2Tex: 	0.0711292	printScene: 	0.0582212	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0115336	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000640587	endScene: 	0.000375931	present: 	0.465247	TOTAL_RENDER: 	0.847713	
UPDATE	UpdateSceneManager: 	0.0137801	UpdateInput: 	1.03454	UpdateCamera: 	0.0498395	UpdateEnemies: 	0.0404863	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0344774	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.473508	UpdatePlayer: 	0.0693939	UpdateSound: 	0.0215875	UpdateItems:	0.0113381	UpdateTriggers: 	0.0228266	UpdateRigid: 	0.0335331	UpdateGUI: 	0.00126914	BuildFrustum: 	0.00102253	TOTAL_UPDATE: 	1.9472	
RENDER	vinyetas: 	0.0550935	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.108755	printScene: 	0.0451268	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0146012	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000833064	console: 	0.000830056	endScene: 	0.000345857	present: 	0.538349	TOTAL_RENDER: 	0.97694	
UPDATE	UpdateSceneManager: 	0.00843891	UpdateInput: 	1.02365	UpdateCamera: 	0.0459238	UpdateEnemies: 	0.0267152	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0258611	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.443127	UpdatePlayer: 	0.0457463	UpdateSound: 	0.014126	UpdateItems:	0.00797877	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0272475	UpdateGUI: 	0.000911258	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.82949	
RENDER	vinyetas: 	0.0336173	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0659143	printScene: 	0.0318339	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00928099	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000556378	console: 	0.000736825	endScene: 	0.000351872	present: 	0.528644	TOTAL_RENDER: 	0.872738	
UPDATE	UpdateSceneManager: 	0.00606302	UpdateInput: 	0.935098	UpdateCamera: 	0.0406517	UpdateEnemies: 	0.021816	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0210522	UpdateLUAMsg: 	0.00044811	UpdateColisions: 	0.541498	UpdatePlayer: 	0.0354398	UpdateSound: 	0.0116268	UpdateItems:	0.00752464	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0242401	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.7799	
RENDER	vinyetas: 	0.0265558	vinyetasBlur: 	0.00403901	bloom2Tex: 	0.0642151	printScene: 	0.0269107	applyBloom: 	0.000396984	setRenderState: 	0.000517282	gui: 	0.0093652	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000622542	endScene: 	0.000354879	present: 	0.390184	TOTAL_RENDER: 	0.702874	
UPDATE	UpdateSceneManager: 	0.00633068	UpdateInput: 	0.960243	UpdateCamera: 	0.0404532	UpdateEnemies: 	0.0226311	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0183605	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.372659	UpdatePlayer: 	0.0372563	UpdateSound: 	0.0129922	UpdateItems:	0.00750359	UpdateTriggers: 	0.0159996	UpdateRigid: 	0.0237138	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.66992	
RENDER	vinyetas: 	0.0248987	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0638542	printScene: 	0.0376834	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00883288	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000520289	endScene: 	0.000351872	present: 	0.403007	TOTAL_RENDER: 	0.725493	
UPDATE	UpdateSceneManager: 	0.00614121	UpdateInput: 	0.946752	UpdateCamera: 	0.0397284	UpdateEnemies: 	0.0203725	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0170883	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.37438	UpdatePlayer: 	0.0357706	UpdateSound: 	0.0113622	UpdateItems:	0.00772013	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0219544	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.61629	
RENDER	vinyetas: 	0.0233559	vinyetasBlur: 	0.00368413	bloom2Tex: 	0.0812433	printScene: 	0.0256084	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00918776	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.00033082	present: 	0.474651	TOTAL_RENDER: 	0.798165	
UPDATE	UpdateSceneManager: 	0.0270971	UpdateInput: 	1.08005	UpdateCamera: 	0.0546213	UpdateEnemies: 	0.0508199	UpdateProjectile: 	0.00151275	UpdateParticle: 	0.0542364	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.589271	UpdatePlayer: 	0.078729	UpdateSound: 	0.0127125	UpdateItems:	0.0128268	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0360353	UpdateGUI: 	0.00129922	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.14562	
RENDER	vinyetas: 	0.061355	vinyetasBlur: 	0.00504349	bloom2Tex: 	0.101381	printScene: 	0.0505703	applyBloom: 	0.000303753	setRenderState: 	0.000541341	gui: 	0.0167816	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000649609	console: 	0.000971407	endScene: 	0.000339842	present: 	0.494578	TOTAL_RENDER: 	0.939128	
UPDATE	UpdateSceneManager: 	0.00905243	UpdateInput: 	1.11575	UpdateCamera: 	0.0619144	UpdateEnemies: 	0.0359962	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0489312	UpdateLUAMsg: 	0.000911258	UpdateColisions: 	0.554938	UpdatePlayer: 	0.0688225	UpdateSound: 	0.0163545	UpdateItems:	0.0112388	UpdateTriggers: 	0.0192988	UpdateRigid: 	0.0348143	UpdateGUI: 	0.00105261	BuildFrustum: 	0.001212	TOTAL_UPDATE: 	2.16067	
RENDER	vinyetas: 	0.0533672	vinyetasBlur: 	0.00525101	bloom2Tex: 	0.100701	printScene: 	0.0446516	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.0143425	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00063758	console: 	0.000851109	endScene: 	0.000357887	present: 	0.48241	TOTAL_RENDER: 	0.904783	
UPDATE	UpdateSceneManager: 	0.0111125	UpdateInput: 	1.046	UpdateCamera: 	0.0539507	UpdateEnemies: 	0.0319602	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0218371	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.402283	UpdatePlayer: 	0.0465614	UpdateSound: 	0.0133892	UpdateItems:	0.00830357	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0255453	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.87374	
RENDER	vinyetas: 	0.0321376	vinyetasBlur: 	0.004036	bloom2Tex: 	0.0669729	printScene: 	0.0309948	applyBloom: 	0.000399991	setRenderState: 	0.000490215	gui: 	0.00945843	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000535326	endScene: 	0.000354879	present: 	0.418547	TOTAL_RENDER: 	0.762232	
UPDATE	UpdateSceneManager: 	0.00919077	UpdateInput: 	0.988615	UpdateCamera: 	0.0426487	UpdateEnemies: 	0.0225559	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0370007	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.403705	UpdatePlayer: 	0.039569	UpdateSound: 	0.012917	UpdateItems:	0.00807501	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0251663	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.72543	
RENDER	vinyetas: 	0.0287091	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0659053	printScene: 	0.0295602	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.00938024	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000424051	endScene: 	0.000354879	present: 	0.411122	TOTAL_RENDER: 	0.762278	
UPDATE	UpdateSceneManager: 	0.0134644	UpdateInput: 	1.0788	UpdateCamera: 	0.0503688	UpdateEnemies: 	0.0386397	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.050868	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.551711	UpdatePlayer: 	0.0700315	UpdateSound: 	0.0143125	UpdateItems:	0.0119486	UpdateTriggers: 	0.0222972	UpdateRigid: 	0.0326399	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	2.08636	
RENDER	vinyetas: 	0.0535356	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.0990203	printScene: 	0.0461674	applyBloom: 	0.00029473	setRenderState: 	0.000529311	gui: 	0.0148418	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000622542	console: 	0.000670662	endScene: 	0.000339842	present: 	0.503865	TOTAL_RENDER: 	0.924063	
UPDATE	UpdateSceneManager: 	0.00659534	UpdateInput: 	1.12045	UpdateCamera: 	0.0608167	UpdateEnemies: 	0.0341917	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0461734	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.59497	UpdatePlayer: 	0.0660135	UpdateSound: 	0.0131516	UpdateItems:	0.0120268	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0316444	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.13879	
RENDER	vinyetas: 	0.0505402	vinyetasBlur: 	0.00505252	bloom2Tex: 	0.0802659	printScene: 	0.0653248	applyBloom: 	0.000297738	setRenderState: 	0.000550364	gui: 	0.0136268	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000538334	console: 	0.00090825	endScene: 	0.000366909	present: 	0.48601	TOTAL_RENDER: 	0.904277	
UPDATE	UpdateSceneManager: 	0.00862537	UpdateInput: 	1.2055	UpdateCamera: 	0.0345586	UpdateEnemies: 	0.020189	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0216236	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.411191	UpdatePlayer: 	0.0436471	UpdateSound: 	0.00963888	UpdateItems:	0.00880582	UpdateTriggers: 	0.0004842	UpdateRigid: 	0.0257257	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.91008	
RENDER	vinyetas: 	0.0315542	vinyetasBlur: 	0.00417434	bloom2Tex: 	0.0665008	printScene: 	0.0305046	applyBloom: 	0.000396984	setRenderState: 	0.000496229	gui: 	0.00966294	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.000550364	endScene: 	0.000399991	present: 	0.457728	TOTAL_RENDER: 	0.80578	
UPDATE	UpdateSceneManager: 	0.00575626	UpdateInput: 	0.984273	UpdateCamera: 	0.0404201	UpdateEnemies: 	0.0219995	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0155575	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.388653	UpdatePlayer: 	0.0363811	UpdateSound: 	0.00817425	UpdateItems:	0.00732314	UpdateTriggers: 	0.0209048	UpdateRigid: 	0.0233198	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.68937	
RENDER	vinyetas: 	0.0255904	vinyetasBlur: 	0.00356684	bloom2Tex: 	0.0642061	printScene: 	0.0275392	applyBloom: 	0.000393976	setRenderState: 	0.000496229	gui: 	0.00944941	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000646602	endScene: 	0.000351872	present: 	0.385357	TOTAL_RENDER: 	0.697491	
UPDATE	UpdateSceneManager: 	0.00567506	UpdateInput: 	0.985972	UpdateCamera: 	0.0399209	UpdateEnemies: 	0.0211935	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0134072	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.365426	UpdatePlayer: 	0.040781	UpdateSound: 	0.00788253	UpdateItems:	0.00755772	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0225649	UpdateGUI: 	0.000712766	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.64635	
RENDER	vinyetas: 	0.0257618	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.0638061	printScene: 	0.0259453	applyBloom: 	0.000384954	setRenderState: 	0.000496229	gui: 	0.00845394	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.388103	TOTAL_RENDER: 	0.7162	
UPDATE	UpdateSceneManager: 	0.00513673	UpdateInput: 	1.00665	UpdateCamera: 	0.0414397	UpdateEnemies: 	0.0180567	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.016962	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.372262	UpdatePlayer: 	0.0365826	UpdateSound: 	0.0112689	UpdateItems:	0.00752163	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0230461	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.67742	
RENDER	vinyetas: 	0.0263784	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0640737	printScene: 	0.0279452	applyBloom: 	0.000279693	setRenderState: 	0.000532319	gui: 	0.00866747	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000529311	endScene: 	0.000354879	present: 	0.412989	TOTAL_RENDER: 	0.725529	
UPDATE	UpdateSceneManager: 	0.00594272	UpdateInput: 	0.932364	UpdateCamera: 	0.0414697	UpdateEnemies: 	0.0224175	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0187364	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.377408	UpdatePlayer: 	0.0405856	UpdateSound: 	0.0122373	UpdateItems:	0.00776223	UpdateTriggers: 	0.0154372	UpdateRigid: 	0.0234701	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.64362	
RENDER	vinyetas: 	0.0273197	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0658331	printScene: 	0.0287482	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0094043	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.00043608	endScene: 	0.000342849	present: 	0.395257	TOTAL_RENDER: 	0.724916	
UPDATE	UpdateSceneManager: 	0.0192326	UpdateInput: 	0.935371	UpdateCamera: 	0.0406006	UpdateEnemies: 	0.0316294	UpdateProjectile: 	0.00692014	UpdateParticle: 	0.0220416	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.377342	UpdatePlayer: 	0.0353466	UpdateSound: 	0.0123516	UpdateItems:	0.00789757	UpdateTriggers: 	0.000577431	UpdateRigid: 	0.0229739	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.65328	
RENDER	vinyetas: 	0.0246791	vinyetasBlur: 	0.00382548	bloom2Tex: 	0.0645098	printScene: 	0.0268475	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00840583	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000412021	console: 	0.000421043	endScene: 	0.000342849	present: 	0.514446	TOTAL_RENDER: 	0.845145	
UPDATE	UpdateSceneManager: 	0.00517582	UpdateInput: 	0.934256	UpdateCamera: 	0.0411209	UpdateEnemies: 	0.0194612	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.017753	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.37687	UpdatePlayer: 	0.0336564	UpdateSound: 	0.0119997	UpdateItems:	0.00792163	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0365947	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.80796	
RENDER	vinyetas: 	0.0269798	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.064973	printScene: 	0.0285678	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00934415	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000538334	endScene: 	0.000354879	present: 	0.390999	TOTAL_RENDER: 	0.706327	
UPDATE	UpdateSceneManager: 	0.00818929	UpdateInput: 	0.956989	UpdateCamera: 	0.0427569	UpdateEnemies: 	0.0237228	UpdateProjectile: 	0.00124809	UpdateParticle: 	0.0241498	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.422042	UpdatePlayer: 	0.0451027	UpdateSound: 	0.014544	UpdateItems:	0.00938625	UpdateTriggers: 	0.0167214	UpdateRigid: 	0.0264836	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	1.73541	
RENDER	vinyetas: 	0.0346158	vinyetasBlur: 	0.0038766	bloom2Tex: 	0.0656677	printScene: 	0.0307091	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00975617	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000535326	endScene: 	0.000351872	present: 	0.430177	TOTAL_RENDER: 	0.760524	
UPDATE	UpdateSceneManager: 	0.00608708	UpdateInput: 	1.10091	UpdateCamera: 	0.0576137	UpdateEnemies: 	0.0403179	UpdateProjectile: 	0.00159395	UpdateParticle: 	0.0544258	UpdateLUAMsg: 	0.00103456	UpdateColisions: 	0.595135	UpdatePlayer: 	0.0785516	UpdateSound: 	0.0149561	UpdateItems:	0.0125922	UpdateTriggers: 	0.000953362	UpdateRigid: 	0.0366759	UpdateGUI: 	0.00155485	BuildFrustum: 	0.00116088	TOTAL_UPDATE: 	2.1821	
RENDER	vinyetas: 	0.0608467	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.0915077	printScene: 	0.0521883	applyBloom: 	0.000297738	setRenderState: 	0.000538334	gui: 	0.0164568	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000739833	console: 	0.00110073	endScene: 	0.000333827	present: 	0.501426	TOTAL_RENDER: 	0.948198	
UPDATE	UpdateSceneManager: 	0.00990053	UpdateInput: 	1.0348	UpdateCamera: 	0.0489042	UpdateEnemies: 	0.033909	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0485222	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.57215	UpdatePlayer: 	0.0653519	UpdateSound: 	0.012114	UpdateItems:	0.0106043	UpdateTriggers: 	0.00074284	UpdateRigid: 	0.0309226	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	2.01818	
RENDER	vinyetas: 	0.048823	vinyetasBlur: 	0.00486906	bloom2Tex: 	0.0797366	printScene: 	0.0650421	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.0361706	setRenderState: 	0.000439088	luaMsg: 	0.000276685	printTextDebug:	0.000544349	console: 	0.000730811	endScene: 	0.000339842	present: 	0.459951	TOTAL_RENDER: 	0.896133	
UPDATE	UpdateSceneManager: 	0.00792463	UpdateInput: 	1.01866	UpdateCamera: 	0.0356684	UpdateEnemies: 	0.0199875	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0206071	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.396791	UpdatePlayer: 	0.0426817	UpdateSound: 	0.0138493	UpdateItems:	0.00809606	UpdateTriggers: 	0.0184537	UpdateRigid: 	0.0251633	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	1.75323	
RENDER	vinyetas: 	0.0325647	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0654211	printScene: 	0.0322008	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0101862	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000640587	endScene: 	0.000360894	present: 	0.420839	TOTAL_RENDER: 	0.778115	
UPDATE	UpdateSceneManager: 	0.00947347	UpdateInput: 	0.928036	UpdateCamera: 	0.0410006	UpdateEnemies: 	0.0216386	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0208928	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.389835	UpdatePlayer: 	0.0395871	UpdateSound: 	0.0114644	UpdateItems:	0.00759081	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0238611	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.62927	
RENDER	vinyetas: 	0.0256505	vinyetasBlur: 	0.00360293	bloom2Tex: 	0.0646903	printScene: 	0.0267783	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0094464	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000529311	endScene: 	0.000342849	present: 	0.538225	TOTAL_RENDER: 	0.893333	
UPDATE	UpdateSceneManager: 	0.00518184	UpdateInput: 	1.09902	UpdateCamera: 	0.0308564	UpdateEnemies: 	0.0171304	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0158312	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.363634	UpdatePlayer: 	0.0362247	UpdateSound: 	0.0109291	UpdateItems:	0.00784644	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0227333	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.7276	
RENDER	vinyetas: 	0.0247483	vinyetasBlur: 	0.00371119	bloom2Tex: 	0.0638572	printScene: 	0.0274099	applyBloom: 	0.000270671	setRenderState: 	0.000499237	gui: 	0.00882988	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000354879	present: 	0.383339	TOTAL_RENDER: 	0.700471	
UPDATE	UpdateSceneManager: 	0.0109922	UpdateInput: 	1.04268	UpdateCamera: 	0.0457102	UpdateEnemies: 	0.0345977	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.024204	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.429548	UpdatePlayer: 	0.0553221	UpdateSound: 	0.0347391	UpdateItems:	0.00953963	UpdateTriggers: 	0.0180267	UpdateRigid: 	0.0293226	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.86919	
RENDER	vinyetas: 	0.0406878	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0701338	printScene: 	0.0361676	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.012108	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000430065	console: 	0.000748855	endScene: 	0.000360894	present: 	0.459752	TOTAL_RENDER: 	0.814006	
UPDATE	UpdateSceneManager: 	0.00713668	UpdateInput: 	1.14729	UpdateCamera: 	0.05328	UpdateEnemies: 	0.0366458	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.0493974	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.566044	UpdatePlayer: 	0.0706149	UpdateSound: 	0.0132809	UpdateItems:	0.0124027	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0342398	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.14673	
RENDER	vinyetas: 	0.056107	vinyetasBlur: 	0.158378	bloom2Tex: 	0.0846898	printScene: 	0.050847	applyBloom: 	0.000297738	setRenderState: 	0.000541341	gui: 	0.0150643	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000544349	console: 	0.000878176	endScene: 	0.000348864	present: 	0.483505	TOTAL_RENDER: 	1.05753	
UPDATE	UpdateSceneManager: 	0.00953362	UpdateInput: 	1.09891	UpdateCamera: 	0.0434306	UpdateEnemies: 	0.0208928	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0242731	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.41658	UpdatePlayer: 	0.045211	UpdateSound: 	0.00941031	UpdateItems:	0.00826748	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.0253919	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.83865	
RENDER	vinyetas: 	0.030682	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0664827	printScene: 	0.0301617	applyBloom: 	0.000309767	setRenderState: 	0.000502244	gui: 	0.00942836	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00058946	endScene: 	0.000336835	present: 	0.442014	TOTAL_RENDER: 	0.769306	
UPDATE	UpdateSceneManager: 	0.0190642	UpdateInput: 	1.08739	UpdateCamera: 	0.0594393	UpdateEnemies: 	0.0353947	UpdateProjectile: 	0.00124508	UpdateParticle: 	0.0501763	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.553203	UpdatePlayer: 	0.069415	UpdateSound: 	0.0109561	UpdateItems:	0.0117922	UpdateTriggers: 	0.0168267	UpdateRigid: 	0.0313406	UpdateGUI: 	0.00128418	BuildFrustum: 	0.000730811	TOTAL_UPDATE: 	2.10304	
RENDER	vinyetas: 	0.0499929	vinyetasBlur: 	0.00499237	bloom2Tex: 	0.0893183	printScene: 	0.054104	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0142523	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000616527	console: 	0.000775922	endScene: 	0.000348864	present: 	0.456877	TOTAL_RENDER: 	0.871018	
UPDATE	UpdateSceneManager: 	0.00579837	UpdateInput: 	1.04527	UpdateCamera: 	0.0438035	UpdateEnemies: 	0.0310188	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0427329	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.513943	UpdatePlayer: 	0.0587295	UpdateSound: 	0.0112208	UpdateItems:	0.0110133	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0270941	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.95902	
RENDER	vinyetas: 	0.0408111	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0786779	printScene: 	0.0596949	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0129832	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.00044811	endScene: 	0.000336835	present: 	0.446549	TOTAL_RENDER: 	0.842189	
UPDATE	UpdateSceneManager: 	0.00593069	UpdateInput: 	1.07866	UpdateCamera: 	0.0407991	UpdateEnemies: 	0.022213	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0300775	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.407699	UpdatePlayer: 	0.0408081	UpdateSound: 	0.0106494	UpdateItems:	0.00779832	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0247152	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.80575	
RENDER	vinyetas: 	0.0282881	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0648888	printScene: 	0.0276114	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00916671	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000375931	present: 	0.396081	TOTAL_RENDER: 	0.713509	
UPDATE	UpdateSceneManager: 	0.0048029	UpdateInput: 	0.967265	UpdateCamera: 	0.0396352	UpdateEnemies: 	0.0203063	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0197229	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.378846	UpdatePlayer: 	0.0345887	UpdateSound: 	0.00953061	UpdateItems:	0.00703443	UpdateTriggers: 	0.0213258	UpdateRigid: 	0.0218491	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.65918	
RENDER	vinyetas: 	0.0249438	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0640136	printScene: 	0.0258069	applyBloom: 	0.00030676	setRenderState: 	0.000517282	gui: 	0.00816222	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.00043608	endScene: 	0.000336835	present: 	0.398096	TOTAL_RENDER: 	0.716306	
UPDATE	UpdateSceneManager: 	0.00455027	UpdateInput: 	0.948746	UpdateCamera: 	0.0401344	UpdateEnemies: 	0.0200236	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0171876	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.37714	UpdatePlayer: 	0.0346097	UpdateSound: 	0.010896	UpdateItems:	0.00735923	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0220777	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.61658	
RENDER	vinyetas: 	0.0228717	vinyetasBlur: 	0.00368413	bloom2Tex: 	0.064573	printScene: 	0.0252716	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0090404	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	0.553747	TOTAL_RENDER: 	0.896777	
UPDATE	UpdateSceneManager: 	0.0146914	UpdateInput: 	1.18913	UpdateCamera: 	0.0414607	UpdateEnemies: 	0.0336865	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.050853	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.579611	UpdatePlayer: 	0.0757457	UpdateSound: 	0.0158102	UpdateItems:	0.0122614	UpdateTriggers: 	0.000748855	UpdateRigid: 	0.0342789	UpdateGUI: 	0.00153681	BuildFrustum: 	0.000998474	TOTAL_UPDATE: 	2.17295	
RENDER	vinyetas: 	0.0543867	vinyetasBlur: 	0.00482395	bloom2Tex: 	0.0942445	printScene: 	0.0485012	applyBloom: 	0.0002827	setRenderState: 	0.000541341	gui: 	0.0147816	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000757878	console: 	0.000733818	endScene: 	0.000357887	present: 	0.45706	TOTAL_RENDER: 	0.887935	
UPDATE	UpdateSceneManager: 	0.00650211	UpdateInput: 	0.966805	UpdateCamera: 	0.0425915	UpdateEnemies: 	0.0237649	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0328293	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.402535	UpdatePlayer: 	0.0404081	UpdateSound: 	0.00846297	UpdateItems:	0.00767201	UpdateTriggers: 	0.020198	UpdateRigid: 	0.023798	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.70743	
RENDER	vinyetas: 	0.0307783	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0654301	printScene: 	0.0284836	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00953663	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000412021	console: 	0.000424051	endScene: 	0.000375931	present: 	0.420902	TOTAL_RENDER: 	0.743547	
UPDATE	UpdateSceneManager: 	0.00564198	UpdateInput: 	0.958138	UpdateCamera: 	0.0409434	UpdateEnemies: 	0.0211995	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0195123	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.371543	UpdatePlayer: 	0.0358879	UpdateSound: 	0.0118975	UpdateItems:	0.00797576	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0230311	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.63906	
RENDER	vinyetas: 	0.0238641	vinyetasBlur: 	0.00352173	bloom2Tex: 	0.0644497	printScene: 	0.0265197	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00853515	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000351872	present: 	0.394517	TOTAL_RENDER: 	0.723045	
UPDATE	UpdateSceneManager: 	0.00510966	UpdateInput: 	0.931257	UpdateCamera: 	0.0401164	UpdateEnemies: 	0.0203935	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0179485	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.372118	UpdatePlayer: 	0.0337135	UpdateSound: 	0.0105922	UpdateItems:	0.00758178	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0206973	UpdateGUI: 	0.000670662	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.59303	
RENDER	vinyetas: 	0.0230341	vinyetasBlur: 	0.00353676	bloom2Tex: 	0.0629881	printScene: 	0.0254581	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00898626	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000487207	console: 	0.000424051	endScene: 	0.000339842	present: 	0.379474	TOTAL_RENDER: 	0.703713	
UPDATE	UpdateSceneManager: 	0.00794869	UpdateInput: 	0.962781	UpdateCamera: 	0.0444411	UpdateEnemies: 	0.0262129	UpdateProjectile: 	0.00128418	UpdateParticle: 	0.0291993	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.417888	UpdatePlayer: 	0.052083	UpdateSound: 	0.0155786	UpdateItems:	0.00902235	UpdateTriggers: 	0.0170131	UpdateRigid: 	0.027464	UpdateGUI: 	0.00141651	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.76059	
RENDER	vinyetas: 	0.0401344	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0692345	printScene: 	0.044008	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0111306	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000520289	console: 	0.000640587	endScene: 	0.000342849	present: 	0.436372	TOTAL_RENDER: 	0.804917	
UPDATE	UpdateSceneManager: 	0.00536529	UpdateInput: 	0.933792	UpdateCamera: 	0.0408713	UpdateEnemies: 	0.0307331	UpdateProjectile: 	0.00687804	UpdateParticle: 	0.0188868	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.365664	UpdatePlayer: 	0.0340293	UpdateSound: 	0.0103276	UpdateItems:	0.00761186	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0220506	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000607505	TOTAL_UPDATE: 	1.61799	
RENDER	vinyetas: 	0.0262851	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0635264	printScene: 	0.0255934	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0086795	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000372924	present: 	0.377958	TOTAL_RENDER: 	0.70568	
UPDATE	UpdateSceneManager: 	0.0183755	UpdateInput: 	0.995361	UpdateCamera: 	0.0403239	UpdateEnemies: 	0.0197469	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.0138253	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.359881	UpdatePlayer: 	0.0344353	UpdateSound: 	0.010481	UpdateItems:	0.00724194	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0213288	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.65657	
RENDER	vinyetas: 	0.0237859	vinyetasBlur: 	0.00358187	bloom2Tex: 	0.0821756	printScene: 	0.025419	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00836071	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.00033082	present: 	0.373679	TOTAL_RENDER: 	0.717581	
UPDATE	UpdateSceneManager: 	0.00704044	UpdateInput: 	1.1405	UpdateCamera: 	0.0529702	UpdateEnemies: 	0.0362428	UpdateProjectile: 	0.00121802	UpdateParticle: 	0.0545912	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.567289	UpdatePlayer: 	0.0692014	UpdateSound: 	0.0132027	UpdateItems:	0.0123456	UpdateTriggers: 	0.0206401	UpdateRigid: 	0.0337195	UpdateGUI: 	0.00125711	BuildFrustum: 	0.000926295	TOTAL_UPDATE: 	2.16548	
RENDER	vinyetas: 	0.0559266	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.100801	printScene: 	0.0475508	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0154613	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000634572	console: 	0.00117591	endScene: 	0.000336835	present: 	0.471078	TOTAL_RENDER: 	0.902286	
UPDATE	UpdateSceneManager: 	0.00982534	UpdateInput: 	0.973894	UpdateCamera: 	0.0426126	UpdateEnemies: 	0.0246912	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0265859	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.404472	UpdatePlayer: 	0.0404412	UpdateSound: 	0.00796373	UpdateItems:	0.00808403	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0237348	UpdateGUI: 	0.000751863	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.69839	
RENDER	vinyetas: 	0.0284024	vinyetasBlur: 	0.00380142	bloom2Tex: 	0.0640106	printScene: 	0.0269498	applyBloom: 	0.000300745	setRenderState: 	0.000535326	gui: 	0.00893514	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000339842	present: 	0.423221	TOTAL_RENDER: 	0.753105	
UPDATE	UpdateSceneManager: 	0.010075	UpdateInput: 	1.09136	UpdateCamera: 	0.0469914	UpdateEnemies: 	0.0337045	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0460892	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.541335	UpdatePlayer: 	0.0635174	UpdateSound: 	0.0138343	UpdateItems:	0.0110704	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.0308204	UpdateGUI: 	0.00119396	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	2.03825	
RENDER	vinyetas: 	0.0470636	vinyetasBlur: 	0.004842	bloom2Tex: 	0.0816343	printScene: 	0.0653549	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.0140809	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000517282	console: 	0.000751863	endScene: 	0.000381946	present: 	0.45088	TOTAL_RENDER: 	0.86263	
UPDATE	UpdateSceneManager: 	0.0058134	UpdateInput: 	0.939104	UpdateCamera: 	0.0410246	UpdateEnemies: 	0.0230491	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0210973	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.382623	UpdatePlayer: 	0.036315	UpdateSound: 	0.0107125	UpdateItems:	0.00704044	UpdateTriggers: 	0.018547	UpdateRigid: 	0.0220266	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.64077	
RENDER	vinyetas: 	0.0254641	vinyetasBlur: 	0.00393074	bloom2Tex: 	0.064582	printScene: 	0.0275813	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0082344	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000556378	endScene: 	0.000360894	present: 	0.378112	TOTAL_RENDER: 	0.702835	
UPDATE	UpdateSceneManager: 	0.00479989	UpdateInput: 	0.925606	UpdateCamera: 	0.039572	UpdateEnemies: 	0.0204176	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0171936	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.372055	UpdatePlayer: 	0.03836	UpdateSound: 	0.0107366	UpdateItems:	0.00719683	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0220657	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.59208	
RENDER	vinyetas: 	0.0236205	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0630843	printScene: 	0.0253167	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.00867349	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000409013	endScene: 	0.000351872	present: 	0.377002	TOTAL_RENDER: 	0.699924	
UPDATE	UpdateSceneManager: 	0.00544349	UpdateInput: 	0.947552	UpdateCamera: 	0.0500951	UpdateEnemies: 	0.02058	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0179455	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.369047	UpdatePlayer: 	0.0373706	UpdateSound: 	0.0114704	UpdateItems:	0.00765697	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0229619	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.65815	
RENDER	vinyetas: 	0.0267272	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.064197	printScene: 	0.027843	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.00900732	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000427058	endScene: 	0.000351872	present: 	0.388433	TOTAL_RENDER: 	0.715957	
UPDATE	UpdateSceneManager: 	0.00553672	UpdateInput: 	0.966508	UpdateCamera: 	0.0403269	UpdateEnemies: 	0.0207664	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0163244	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.362133	UpdatePlayer: 	0.0372653	UpdateSound: 	0.0107246	UpdateItems:	0.007669	UpdateTriggers: 	0.0140749	UpdateRigid: 	0.021789	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.64184	
RENDER	vinyetas: 	0.025019	vinyetasBlur: 	0.00389465	bloom2Tex: 	0.0806568	printScene: 	0.0260385	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00840883	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000547356	endScene: 	0.000351872	present: 	0.382485	TOTAL_RENDER: 	0.707259	
UPDATE	UpdateSceneManager: 	0.00429163	UpdateInput: 	0.935913	UpdateCamera: 	0.0401044	UpdateEnemies: 	0.0190281	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0187063	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.366548	UpdatePlayer: 	0.0320233	UpdateSound: 	0.0105922	UpdateItems:	0.00725096	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0311452	UpdateGUI: 	0.0104599	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.60945	
RENDER	vinyetas: 	0.021792	vinyetasBlur: 	0.00354278	bloom2Tex: 	0.0626422	printScene: 	0.0245619	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.00830357	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000351872	present: 	0.370638	TOTAL_RENDER: 	0.670989	
UPDATE	UpdateSceneManager: 	0.00450215	UpdateInput: 	1.04798	UpdateCamera: 	0.0469012	UpdateEnemies: 	0.0153109	UpdateProjectile: 	0.000586453	UpdateParticle: 	0.0138704	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.357712	UpdatePlayer: 	0.0332594	UpdateSound: 	0.00764494	UpdateItems:	0.00691413	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.021801	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.67773	
RENDER	vinyetas: 	0.0232867	vinyetasBlur: 	0.00357285	bloom2Tex: 	0.062982	printScene: 	0.0259272	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0122042	setRenderState: 	0.000622542	luaMsg: 	0.000348864	printTextDebug:	0.000544349	console: 	0.000598483	endScene: 	0.000529311	present: 	0.16052	TOTAL_RENDER: 	0.874449	
UPDATE	UpdateSceneManager: 	0.00815921	UpdateInput: 	0.992627	UpdateCamera: 	0.0435118	UpdateEnemies: 	0.0240295	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0264385	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.441037	UpdatePlayer: 	0.0440291	UpdateSound: 	0.0123847	UpdateItems:	0.00859229	UpdateTriggers: 	0.0157981	UpdateRigid: 	0.0264235	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.7805	
RENDER	vinyetas: 	0.0339601	vinyetasBlur: 	0.00421344	bloom2Tex: 	0.0676676	printScene: 	0.0434065	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00920581	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000511267	endScene: 	0.000354879	present: 	0.415753	TOTAL_RENDER: 	0.760753	
UPDATE	UpdateSceneManager: 	0.0182973	UpdateInput: 	0.917796	UpdateCamera: 	0.0325857	UpdateEnemies: 	0.0176898	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0246461	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.378915	UpdatePlayer: 	0.0389405	UpdateSound: 	0.0122072	UpdateItems:	0.00748855	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.02501	UpdateGUI: 	0.000815019	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.59173	
RENDER	vinyetas: 	0.0275031	vinyetasBlur: 	0.00381646	bloom2Tex: 	0.0649369	printScene: 	0.0271152	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.00875469	setRenderState: 	0.000568408	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000363902	present: 	0.513083	TOTAL_RENDER: 	0.869665	
UPDATE	UpdateSceneManager: 	0.00529612	UpdateInput: 	0.92173	UpdateCamera: 	0.0407059	UpdateEnemies: 	0.0205048	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0184928	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.384503	UpdatePlayer: 	0.0390427	UpdateSound: 	0.0107486	UpdateItems:	0.00695924	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0217018	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.60301	
RENDER	vinyetas: 	0.0239634	vinyetasBlur: 	0.00382247	bloom2Tex: 	0.0644587	printScene: 	0.0257678	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.008475	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000442095	endScene: 	0.000375931	present: 	0.371889	TOTAL_RENDER: 	0.69682	
UPDATE	UpdateSceneManager: 	0.00503447	UpdateInput: 	0.90278	UpdateCamera: 	0.0410607	UpdateEnemies: 	0.0214251	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0184567	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.38342	UpdatePlayer: 	0.0380954	UpdateSound: 	0.0106223	UpdateItems:	0.00791862	UpdateTriggers: 	0.0162041	UpdateRigid: 	0.0234942	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.60384	
RENDER	vinyetas: 	0.0260325	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0659384	printScene: 	0.0288836	applyBloom: 	0.000270671	setRenderState: 	0.000499237	gui: 	0.00892912	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000421043	console: 	0.000532319	endScene: 	0.000351872	present: 	0.385116	TOTAL_RENDER: 	0.711001	
UPDATE	UpdateSceneManager: 	0.00572318	UpdateInput: 	0.982724	UpdateCamera: 	0.0406006	UpdateEnemies: 	0.0212236	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0158282	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.366864	UpdatePlayer: 	0.0369826	UpdateSound: 	0.0110494	UpdateItems:	0.00732314	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0229529	UpdateGUI: 	0.000815019	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.64815	
RENDER	vinyetas: 	0.0249468	vinyetasBlur: 	0.00404803	bloom2Tex: 	0.0765186	printScene: 	0.0262009	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00860432	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.00031879	console: 	0.000535326	endScene: 	0.000354879	present: 	0.413146	TOTAL_RENDER: 	0.733941	
UPDATE	UpdateSceneManager: 	0.00424953	UpdateInput: 	1.01965	UpdateCamera: 	0.0394788	UpdateEnemies: 	0.0195695	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.0137531	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.36084	UpdatePlayer: 	0.0531356	UpdateSound: 	0.00791862	UpdateItems:	0.00718781	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0212416	UpdateGUI: 	0.00103156	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.68407	
RENDER	vinyetas: 	0.0239213	vinyetasBlur: 	0.00349165	bloom2Tex: 	0.0636407	printScene: 	0.026222	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00862537	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000538334	endScene: 	0.000342849	present: 	0.378253	TOTAL_RENDER: 	0.685915	
UPDATE	UpdateSceneManager: 	0.016547	UpdateInput: 	1.04299	UpdateCamera: 	0.0429223	UpdateEnemies: 	0.0203304	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0186041	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.431614	UpdatePlayer: 	0.0368503	UpdateSound: 	0.0123426	UpdateItems:	0.00773216	UpdateTriggers: 	0.0136117	UpdateRigid: 	0.0233378	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000610513	TOTAL_UPDATE: 	1.8244	
RENDER	vinyetas: 	0.0276836	vinyetasBlur: 	0.00362699	bloom2Tex: 	0.321677	printScene: 	0.0304174	applyBloom: 	0.000279693	setRenderState: 	0.000514274	gui: 	0.00920882	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.207189	TOTAL_RENDER: 	0.786382	
UPDATE	UpdateSceneManager: 	0.00905543	UpdateInput: 	0.950526	UpdateCamera: 	0.0418517	UpdateEnemies: 	0.0222912	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0210461	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.388906	UpdatePlayer: 	0.0417645	UpdateSound: 	0.0128328	UpdateItems:	0.00797275	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.024219	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.68624	
RENDER	vinyetas: 	0.0267663	vinyetasBlur: 	0.00375631	bloom2Tex: 	0.066194	printScene: 	0.0275061	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0096058	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000523296	endScene: 	0.000378939	present: 	0.389113	TOTAL_RENDER: 	0.726495	
UPDATE	UpdateSceneManager: 	0.00489312	UpdateInput: 	1.0423	UpdateCamera: 	0.043199	UpdateEnemies: 	0.0153831	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0164237	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.353977	UpdatePlayer: 	0.0332865	UpdateSound: 	0.010487	UpdateItems:	0.00729908	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0214221	UpdateGUI: 	0.000667654	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.67078	
RENDER	vinyetas: 	0.0233889	vinyetasBlur: 	0.00364804	bloom2Tex: 	0.0624798	printScene: 	0.025034	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00821335	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000354879	present: 	0.374301	TOTAL_RENDER: 	0.696565	
UPDATE	UpdateSceneManager: 	0.00480891	UpdateInput: 	0.903147	UpdateCamera: 	0.0393525	UpdateEnemies: 	0.0187966	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0146192	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.370142	UpdatePlayer: 	0.035521	UpdateSound: 	0.00962685	UpdateItems:	0.00735322	UpdateTriggers: 	0.0143726	UpdateRigid: 	0.0210913	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.57384	
RENDER	vinyetas: 	0.0221048	vinyetasBlur: 	0.00362097	bloom2Tex: 	0.0624467	printScene: 	0.0245739	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00828553	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000351872	present: 	0.367327	TOTAL_RENDER: 	0.686568	
UPDATE	UpdateSceneManager: 	0.00518184	UpdateInput: 	0.931323	UpdateCamera: 	0.0488079	UpdateEnemies: 	0.0202672	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.0176417	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.375646	UpdatePlayer: 	0.0353375	UpdateSound: 	0.0111155	UpdateItems:	0.00747352	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.022186	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.60967	
RENDER	vinyetas: 	0.0244686	vinyetasBlur: 	0.00380743	bloom2Tex: 	0.0634512	printScene: 	0.0273828	applyBloom: 	0.000399991	setRenderState: 	0.000523296	gui: 	0.00844192	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000457133	endScene: 	0.000412021	present: 	0.382671	TOTAL_RENDER: 	0.830282	
UPDATE	UpdateSceneManager: 	0.00407209	UpdateInput: 	0.93926	UpdateCamera: 	0.0396563	UpdateEnemies: 	0.018983	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0180567	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.3792	UpdatePlayer: 	0.0330759	UpdateSound: 	0.0107125	UpdateItems:	0.00713067	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0216085	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.60462	
RENDER	vinyetas: 	0.0220987	vinyetasBlur: 	0.00360894	bloom2Tex: 	0.066197	printScene: 	0.0248055	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.008478	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000439088	endScene: 	0.000357887	present: 	0.369201	TOTAL_RENDER: 	0.671765	
UPDATE	UpdateSceneManager: 	0.0176387	UpdateInput: 	0.941173	UpdateCamera: 	0.0391179	UpdateEnemies: 	0.0192266	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0163335	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.360443	UpdatePlayer: 	0.0319963	UpdateSound: 	0.0105471	UpdateItems:	0.00717578	UpdateTriggers: 	0.0233589	UpdateRigid: 	0.0214552	UpdateGUI: 	0.000682691	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.62236	
RENDER	vinyetas: 	0.0218762	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.0634121	printScene: 	0.0255513	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00832462	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000354879	present: 	0.37588	TOTAL_RENDER: 	0.70005	
UPDATE	UpdateSceneManager: 	0.00471869	UpdateInput: 	0.937251	UpdateCamera: 	0.0394908	UpdateEnemies: 	0.0187484	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.014129	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.362771	UpdatePlayer: 	0.0318369	UpdateSound: 	0.00765096	UpdateItems:	0.00687203	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0209168	UpdateGUI: 	0.000643594	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.57693	
RENDER	vinyetas: 	0.0213168	vinyetasBlur: 	0.0035909	bloom2Tex: 	0.0622572	printScene: 	0.0244686	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00789757	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000372924	present: 	0.368692	TOTAL_RENDER: 	0.815425	
UPDATE	UpdateSceneManager: 	0.00489914	UpdateInput: 	0.964375	UpdateCamera: 	0.0402758	UpdateEnemies: 	0.0204657	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0194823	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.401747	UpdatePlayer: 	0.0352864	UpdateSound: 	0.01049	UpdateItems:	0.00759682	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0225649	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.6619	
RENDER	vinyetas: 	0.0252746	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0640737	printScene: 	0.0264475	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00836673	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000351872	present: 	0.375303	TOTAL_RENDER: 	0.703521	
UPDATE	UpdateSceneManager: 	0.00505552	UpdateInput: 	0.968285	UpdateCamera: 	0.0404352	UpdateEnemies: 	0.0196717	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.025822	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.362055	UpdatePlayer: 	0.0341436	UpdateSound: 	0.011687	UpdateItems:	0.00751562	UpdateTriggers: 	0.0135486	UpdateRigid: 	0.0217529	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.63927	
RENDER	vinyetas: 	0.0332293	vinyetasBlur: 	0.0110614	bloom2Tex: 	0.0635023	printScene: 	0.0261468	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00836071	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000336835	present: 	0.38699	TOTAL_RENDER: 	0.709494	
UPDATE	UpdateSceneManager: 	0.0153139	UpdateInput: 	1.07389	UpdateCamera: 	0.0529221	UpdateEnemies: 	0.0506786	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.050041	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.574961	UpdatePlayer: 	0.0774659	UpdateSound: 	0.0150162	UpdateItems:	0.0130794	UpdateTriggers: 	0.000679684	UpdateRigid: 	0.0529883	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00108268	TOTAL_UPDATE: 	2.1232	
RENDER	vinyetas: 	0.0634091	vinyetasBlur: 	0.0052059	bloom2Tex: 	0.0851048	printScene: 	0.0515928	applyBloom: 	0.000291723	setRenderState: 	0.000535326	gui: 	0.0170583	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00075487	console: 	0.000760885	endScene: 	0.000351872	present: 	0.487589	TOTAL_RENDER: 	0.918085	
UPDATE	UpdateSceneManager: 	0.00638783	UpdateInput: 	1.10056	UpdateCamera: 	0.0569371	UpdateEnemies: 	0.03187	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.049235	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.562135	UpdatePlayer: 	0.0590663	UpdateSound: 	0.0099697	UpdateItems:	0.0117501	UpdateTriggers: 	0.000619535	UpdateRigid: 	0.0289437	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.06377	
RENDER	vinyetas: 	0.045996	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0800523	printScene: 	0.0420923	applyBloom: 	0.000396984	setRenderState: 	0.000550364	gui: 	0.0122854	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000616527	console: 	0.000866146	endScene: 	0.000351872	present: 	0.449978	TOTAL_RENDER: 	0.833638	
UPDATE	UpdateSceneManager: 	0.00854116	UpdateInput: 	0.991087	UpdateCamera: 	0.0406096	UpdateEnemies: 	0.0210792	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.0182642	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.373095	UpdatePlayer: 	0.0362548	UpdateSound: 	0.0114734	UpdateItems:	0.00749758	UpdateTriggers: 	0.0151726	UpdateRigid: 	0.0405585	UpdateGUI: 	0.000857124	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.71751	
RENDER	vinyetas: 	0.0251904	vinyetasBlur: 	0.00370518	bloom2Tex: 	0.0648046	printScene: 	0.0260355	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00865845	setRenderState: 	0.000439088	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000541341	endScene: 	0.000351872	present: 	0.376638	TOTAL_RENDER: 	0.687191	
UPDATE	UpdateSceneManager: 	0.00672466	UpdateInput: 	0.958147	UpdateCamera: 	0.0429073	UpdateEnemies: 	0.0412773	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0217108	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.424799	UpdatePlayer: 	0.0405735	UpdateSound: 	0.00867048	UpdateItems:	0.0085983	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0253528	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.71454	
RENDER	vinyetas: 	0.0306128	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.065406	printScene: 	0.0299783	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.00905543	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000351872	present: 	0.401877	TOTAL_RENDER: 	0.744621	
UPDATE	UpdateSceneManager: 	0.00462546	UpdateInput: 	0.960607	UpdateCamera: 	0.0401886	UpdateEnemies: 	0.0199905	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0211514	UpdateLUAMsg: 	0.000412021	UpdateColisions: 	0.359835	UpdatePlayer: 	0.0339992	UpdateSound: 	0.00807801	UpdateItems:	0.00701939	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0219694	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000595475	TOTAL_UPDATE: 	1.61771	
RENDER	vinyetas: 	0.0224596	vinyetasBlur: 	0.0036721	bloom2Tex: 	0.0622963	printScene: 	0.0261317	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00810508	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000442095	endScene: 	0.000354879	present: 	0.377098	TOTAL_RENDER: 	0.734405	
UPDATE	UpdateSceneManager: 	0.0101983	UpdateInput: 	1.04215	UpdateCamera: 	0.04602	UpdateEnemies: 	0.0288384	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0376022	UpdateLUAMsg: 	0.000887198	UpdateColisions: 	0.474925	UpdatePlayer: 	0.0562063	UpdateSound: 	0.0180928	UpdateItems:	0.00975016	UpdateTriggers: 	0.0193951	UpdateRigid: 	0.0311752	UpdateGUI: 	0.00130824	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.91934	
RENDER	vinyetas: 	0.0454967	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0710811	printScene: 	0.0574754	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0119606	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000757878	endScene: 	0.000339842	present: 	0.464062	TOTAL_RENDER: 	0.881694	
UPDATE	UpdateSceneManager: 	0.013723	UpdateInput: 	1.1439	UpdateCamera: 	0.0446155	UpdateEnemies: 	0.033888	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0252866	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.429001	UpdatePlayer: 	0.0438336	UpdateSound: 	0.0132418	UpdateItems:	0.00816523	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.025828	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.94189	
RENDER	vinyetas: 	0.031873	vinyetasBlur: 	0.00406908	bloom2Tex: 	0.0789817	printScene: 	0.0297317	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00966895	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000384954	console: 	0.000661639	endScene: 	0.000351872	present: 	0.402713	TOTAL_RENDER: 	0.774491	
UPDATE	UpdateSceneManager: 	0.0200988	UpdateInput: 	0.911769	UpdateCamera: 	0.0403029	UpdateEnemies: 	0.0213529	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0175635	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.377865	UpdatePlayer: 	0.0341947	UpdateSound: 	0.0073051	UpdateItems:	0.00710661	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0223303	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.61546	
RENDER	vinyetas: 	0.0261047	vinyetasBlur: 	0.00378337	bloom2Tex: 	0.0636437	printScene: 	0.0272204	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00869755	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000336835	present: 	0.374734	TOTAL_RENDER: 	0.728492	
UPDATE	UpdateSceneManager: 	0.00523898	UpdateInput: 	0.929814	UpdateCamera: 	0.0404412	UpdateEnemies: 	0.0195755	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0164568	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.369883	UpdatePlayer: 	0.0316414	UpdateSound: 	0.00979226	UpdateItems:	0.00716375	UpdateTriggers: 	0.0146523	UpdateRigid: 	0.0215935	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.59934	
RENDER	vinyetas: 	0.0222401	vinyetasBlur: 	0.00364503	bloom2Tex: 	0.0629309	printScene: 	0.0252836	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.00795771	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.00033082	present: 	0.371913	TOTAL_RENDER: 	0.726775	
UPDATE	UpdateSceneManager: 	0.00478185	UpdateInput: 	0.964372	UpdateCamera: 	0.0395961	UpdateEnemies: 	0.0196417	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0162974	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.369724	UpdatePlayer: 	0.0390036	UpdateSound: 	0.0112118	UpdateItems:	0.0073442	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0210371	UpdateGUI: 	0.000685699	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.6257	
RENDER	vinyetas: 	0.0426306	vinyetasBlur: 	0.00361796	bloom2Tex: 	0.0632437	printScene: 	0.0244175	applyBloom: 	0.000291723	setRenderState: 	0.000553371	gui: 	0.00797275	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.00033082	present: 	0.376034	TOTAL_RENDER: 	0.730847	
UPDATE	UpdateSceneManager: 	0.00722991	UpdateInput: 	0.974534	UpdateCamera: 	0.0431299	UpdateEnemies: 	0.0236175	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.020595	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.404493	UpdatePlayer: 	0.041563	UpdateSound: 	0.0134583	UpdateItems:	0.0082735	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0240055	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	1.7033	
RENDER	vinyetas: 	0.0300625	vinyetasBlur: 	0.00357285	bloom2Tex: 	0.0654542	printScene: 	0.0300204	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.00972309	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000577431	endScene: 	0.000354879	present: 	0.438577	TOTAL_RENDER: 	0.808815	
UPDATE	UpdateSceneManager: 	0.012126	UpdateInput: 	0.951251	UpdateCamera: 	0.0346909	UpdateEnemies: 	0.0197499	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0200146	UpdateLUAMsg: 	0.000466155	UpdateColisions: 	0.389429	UpdatePlayer: 	0.0430246	UpdateSound: 	0.00892611	UpdateItems:	0.00854718	UpdateTriggers: 	0.0162192	UpdateRigid: 	0.0249949	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000938325	TOTAL_UPDATE: 	1.65728	
RENDER	vinyetas: 	0.0337436	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0673128	printScene: 	0.0291181	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.0102103	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000324805	console: 	0.000857124	endScene: 	0.000351872	present: 	0.412619	TOTAL_RENDER: 	0.783648	
UPDATE	UpdateSceneManager: 	0.00849304	UpdateInput: 	0.935597	UpdateCamera: 	0.040751	UpdateEnemies: 	0.0215785	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0219965	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.383035	UpdatePlayer: 	0.034312	UpdateSound: 	0.0119336	UpdateItems:	0.0076269	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0233679	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.62348	
RENDER	vinyetas: 	0.0251814	vinyetasBlur: 	0.00368713	bloom2Tex: 	0.194254	printScene: 	0.027046	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.00951257	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000559386	endScene: 	0.000372924	present: 	0.395808	TOTAL_RENDER: 	0.894494	
UPDATE	UpdateSceneManager: 	0.00477583	UpdateInput: 	0.966901	UpdateCamera: 	0.0393645	UpdateEnemies: 	0.0200296	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0249017	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.357267	UpdatePlayer: 	0.0322218	UpdateSound: 	0.0108389	UpdateItems:	0.00724495	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0217048	UpdateGUI: 	0.000703744	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.61359	
RENDER	vinyetas: 	0.0226672	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0628256	printScene: 	0.0262911	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0083547	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000351872	present: 	0.37656	TOTAL_RENDER: 	0.733725	
UPDATE	UpdateSceneManager: 	0.0113742	UpdateInput: 	1.06842	UpdateCamera: 	0.0512349	UpdateEnemies: 	0.035539	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0410186	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.532388	UpdatePlayer: 	0.0929543	UpdateSound: 	0.0151365	UpdateItems:	0.0131576	UpdateTriggers: 	0.0220777	UpdateRigid: 	0.0346518	UpdateGUI: 	0.00113682	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.06643	
RENDER	vinyetas: 	0.0563957	vinyetasBlur: 	0.00500139	bloom2Tex: 	0.0799681	printScene: 	0.0482305	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.0150764	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.00074284	console: 	0.000697729	endScene: 	0.000351872	present: 	0.514698	TOTAL_RENDER: 	0.959229	
UPDATE	UpdateSceneManager: 	0.0062976	UpdateInput: 	0.974688	UpdateCamera: 	0.0421825	UpdateEnemies: 	0.0235724	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0255062	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.393982	UpdatePlayer: 	0.0397044	UpdateSound: 	0.0102554	UpdateItems:	0.00763291	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0231694	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.68227	
RENDER	vinyetas: 	0.0278069	vinyetasBlur: 	0.00381044	bloom2Tex: 	0.0660887	printScene: 	0.0285046	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.00932911	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.00031879	console: 	0.000439088	endScene: 	0.000354879	present: 	0.39975	TOTAL_RENDER: 	0.762777	
UPDATE	UpdateSceneManager: 	0.00528409	UpdateInput: 	1.02403	UpdateCamera: 	0.0416983	UpdateEnemies: 	0.0215604	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.023395	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.414538	UpdatePlayer: 	0.0388262	UpdateSound: 	0.0118133	UpdateItems:	0.00759682	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0241799	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.7494	
RENDER	vinyetas: 	0.0246942	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.064161	printScene: 	0.0278881	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00899529	setRenderState: 	0.00043608	luaMsg: 	0.000291723	printTextDebug:	0.00031879	console: 	0.000547356	endScene: 	0.000339842	present: 	0.401516	TOTAL_RENDER: 	0.76293	
UPDATE	UpdateSceneManager: 	0.0180477	UpdateInput: 	0.979665	UpdateCamera: 	0.0400653	UpdateEnemies: 	0.024201	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0174583	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.395744	UpdatePlayer: 	0.0360774	UpdateSound: 	0.00827951	UpdateItems:	0.00711563	UpdateTriggers: 	0.0149831	UpdateRigid: 	0.0215333	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	1.69793	
RENDER	vinyetas: 	0.0253257	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0632587	printScene: 	0.0261107	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.00843891	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000354879	present: 	0.401853	TOTAL_RENDER: 	0.742753	
UPDATE	UpdateSceneManager: 	0.00448712	UpdateInput: 	0.936592	UpdateCamera: 	0.0400442	UpdateEnemies: 	0.0193499	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0174462	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.3761	UpdatePlayer: 	0.0356954	UpdateSound: 	0.00727502	UpdateItems:	0.00708255	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0213709	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.62834	
RENDER	vinyetas: 	0.0229589	vinyetasBlur: 	0.00403299	bloom2Tex: 	0.0661308	printScene: 	0.0267212	applyBloom: 	0.000276685	setRenderState: 	0.000490215	gui: 	0.00856823	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000424051	endScene: 	0.000354879	present: 	0.374322	TOTAL_RENDER: 	0.736648	
UPDATE	UpdateSceneManager: 	0.00547958	UpdateInput: 	0.991617	UpdateCamera: 	0.0400773	UpdateEnemies: 	0.0190221	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0166372	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.355959	UpdatePlayer: 	0.0345075	UpdateSound: 	0.0106945	UpdateItems:	0.00710661	UpdateTriggers: 	0.000517282	UpdateRigid: 	0.0214973	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64563	
RENDER	vinyetas: 	0.0232235	vinyetasBlur: 	0.00357285	bloom2Tex: 	0.0636136	printScene: 	0.0256716	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00858627	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000351872	present: 	0.376373	TOTAL_RENDER: 	0.73303	
UPDATE	UpdateSceneManager: 	0.0162643	UpdateInput: 	1.07455	UpdateCamera: 	0.069833	UpdateEnemies: 	0.0454306	UpdateProjectile: 	0.00144358	UpdateParticle: 	0.0511537	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.572011	UpdatePlayer: 	0.0784764	UpdateSound: 	0.0320624	UpdateItems:	0.0127426	UpdateTriggers: 	0.0212416	UpdateRigid: 	0.0369044	UpdateGUI: 	0.0013714	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.15886	
RENDER	vinyetas: 	0.0613761	vinyetasBlur: 	0.00527808	bloom2Tex: 	0.0847049	printScene: 	0.0514003	applyBloom: 	0.000291723	setRenderState: 	0.000541341	gui: 	0.0159485	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000529311	console: 	0.000824042	endScene: 	0.000354879	present: 	0.485974	TOTAL_RENDER: 	0.945097	
UPDATE	UpdateSceneManager: 	0.00875469	UpdateInput: 	0.978769	UpdateCamera: 	0.063776	UpdateEnemies: 	0.0267242	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0386006	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.411248	UpdatePlayer: 	0.0507898	UpdateSound: 	0.00978023	UpdateItems:	0.00869454	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0353676	UpdateGUI: 	0.00798779	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	1.77327	
RENDER	vinyetas: 	0.0469042	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0672075	printScene: 	0.0323151	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0099697	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000412021	console: 	0.000538334	endScene: 	0.000339842	present: 	0.428029	TOTAL_RENDER: 	0.811001	
UPDATE	UpdateSceneManager: 	0.0114704	UpdateInput: 	1.11808	UpdateCamera: 	0.0464471	UpdateEnemies: 	0.0356022	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.028652	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.457151	UpdatePlayer: 	0.0589671	UpdateSound: 	0.0097291	UpdateItems:	0.00963888	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0296926	UpdateGUI: 	0.00142854	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.93822	
RENDER	vinyetas: 	0.0441644	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0705608	printScene: 	0.0370277	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.0119636	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000640587	endScene: 	0.000351872	present: 	0.483018	TOTAL_RENDER: 	0.877078	
UPDATE	UpdateSceneManager: 	0.0075487	UpdateInput: 	1.0371	UpdateCamera: 	0.0421073	UpdateEnemies: 	0.0344503	UpdateProjectile: 	0.000824042	UpdateParticle: 	0.0213198	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.415771	UpdatePlayer: 	0.0447358	UpdateSound: 	0.0128569	UpdateItems:	0.00818628	UpdateTriggers: 	0.0199785	UpdateRigid: 	0.0248806	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	1.7952	
RENDER	vinyetas: 	0.0322639	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0661579	printScene: 	0.0314549	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.0101682	setRenderState: 	0.000439088	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000544349	endScene: 	0.000369916	present: 	0.43747	TOTAL_RENDER: 	0.825488	
UPDATE	UpdateSceneManager: 	0.00497432	UpdateInput: 	1.11404	UpdateCamera: 	0.0520349	UpdateEnemies: 	0.0355691	UpdateProjectile: 	0.00138643	UpdateParticle: 	0.0558363	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.597893	UpdatePlayer: 	0.0693759	UpdateSound: 	0.0129922	UpdateItems:	0.0122463	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0333226	UpdateGUI: 	0.00112178	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.14594	
RENDER	vinyetas: 	0.0582603	vinyetasBlur: 	0.00497432	bloom2Tex: 	0.08275	printScene: 	0.0470365	applyBloom: 	0.000291723	setRenderState: 	0.000538334	gui: 	0.0143967	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000739833	console: 	0.000676676	endScene: 	0.000354879	present: 	0.466224	TOTAL_RENDER: 	0.933835	
UPDATE	UpdateSceneManager: 	0.0085983	UpdateInput: 	1.13569	UpdateCamera: 	0.0481282	UpdateEnemies: 	0.0353135	UpdateProjectile: 	0.00113381	UpdateParticle: 	0.0570453	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.561987	UpdatePlayer: 	0.0653519	UpdateSound: 	0.0149891	UpdateItems:	0.0113952	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0307512	UpdateGUI: 	0.00116088	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	2.11592	
RENDER	vinyetas: 	0.0481824	vinyetasBlur: 	0.004845	bloom2Tex: 	0.0810508	printScene: 	0.0537672	applyBloom: 	0.00029473	setRenderState: 	0.000538334	gui: 	0.0140719	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000848101	endScene: 	0.000384954	present: 	0.453581	TOTAL_RENDER: 	0.898338	
UPDATE	UpdateSceneManager: 	0.00945843	UpdateInput: 	0.949314	UpdateCamera: 	0.0412773	UpdateEnemies: 	0.0220717	UpdateProjectile: 	0.000971407	UpdateParticle: 	0.0225499	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.382142	UpdatePlayer: 	0.0377194	UpdateSound: 	0.0111155	UpdateItems:	0.0075066	UpdateTriggers: 	0.016962	UpdateRigid: 	0.0219273	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.65626	
RENDER	vinyetas: 	0.0263693	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.0647685	printScene: 	0.0279061	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0177349	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.00046014	console: 	0.000556378	endScene: 	0.000418036	present: 	0.478976	TOTAL_RENDER: 	0.897165	
UPDATE	UpdateSceneManager: 	0.00914566	UpdateInput: 	1.01854	UpdateCamera: 	0.0438156	UpdateEnemies: 	0.0206852	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0221048	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.42058	UpdatePlayer: 	0.0491989	UpdateSound: 	0.0221409	UpdateItems:	0.00894115	UpdateTriggers: 	0.000721788	UpdateRigid: 	0.0261498	UpdateGUI: 	0.000815019	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	1.78818	
RENDER	vinyetas: 	0.0456681	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0734931	printScene: 	0.0326639	applyBloom: 	0.000300745	setRenderState: 	0.000550364	gui: 	0.0131997	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000511267	console: 	0.000745848	endScene: 	0.000357887	present: 	0.447518	TOTAL_RENDER: 	0.845259	
UPDATE	UpdateSceneManager: 	0.0234882	UpdateInput: 	0.954321	UpdateCamera: 	0.0608407	UpdateEnemies: 	0.0225288	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0321436	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.37945	UpdatePlayer: 	0.0409495	UpdateSound: 	0.0142944	UpdateItems:	0.00809907	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0233649	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.6908	
RENDER	vinyetas: 	0.027467	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0639955	printScene: 	0.0280325	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00925393	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000321797	console: 	0.000619535	endScene: 	0.000354879	present: 	0.399185	TOTAL_RENDER: 	0.764169	
UPDATE	UpdateSceneManager: 	0.0102825	UpdateInput: 	1.08186	UpdateCamera: 	0.0499237	UpdateEnemies: 	0.0328805	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0493974	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.552923	UpdatePlayer: 	0.0706059	UpdateSound: 	0.00996369	UpdateItems:	0.012105	UpdateTriggers: 	0.0215333	UpdateRigid: 	0.0324714	UpdateGUI: 	0.0012902	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.09703	
RENDER	vinyetas: 	0.0521522	vinyetasBlur: 	0.0050856	bloom2Tex: 	0.101186	printScene: 	0.0465974	applyBloom: 	0.000396984	setRenderState: 	0.000532319	gui: 	0.0128869	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.000745848	endScene: 	0.000375931	present: 	0.443485	TOTAL_RENDER: 	0.89518	
UPDATE	UpdateSceneManager: 	0.00652617	UpdateInput: 	1.08466	UpdateCamera: 	0.0647264	UpdateEnemies: 	0.0319722	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0435178	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.556583	UpdatePlayer: 	0.0582874	UpdateSound: 	0.012096	UpdateItems:	0.0111937	UpdateTriggers: 	0.000664647	UpdateRigid: 	0.0275753	UpdateGUI: 	0.00109471	BuildFrustum: 	0.000848101	TOTAL_UPDATE: 	2.04273	
RENDER	vinyetas: 	0.0443118	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0777667	printScene: 	0.041175	applyBloom: 	0.000406006	setRenderState: 	0.000544349	gui: 	0.0120539	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.00102554	endScene: 	0.00033082	present: 	0.547579	TOTAL_RENDER: 	0.959942	
UPDATE	UpdateSceneManager: 	0.00916671	UpdateInput: 	1.04144	UpdateCamera: 	0.040775	UpdateEnemies: 	0.0210672	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0167966	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.372701	UpdatePlayer: 	0.0380533	UpdateSound: 	0.007669	UpdateItems:	0.00748855	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0228837	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.72082	
RENDER	vinyetas: 	0.0250731	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.063358	printScene: 	0.0254942	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.0084359	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.00033082	present: 	0.37207	TOTAL_RENDER: 	0.731463	
UPDATE	UpdateSceneManager: 	0.0059758	UpdateInput: 	0.986907	UpdateCamera: 	0.0404231	UpdateEnemies: 	0.0311843	UpdateProjectile: 	0.00103156	UpdateParticle: 	0.0493433	UpdateLUAMsg: 	0.000700736	UpdateColisions: 	0.549359	UpdatePlayer: 	0.0620227	UpdateSound: 	0.0105501	UpdateItems:	0.0113411	UpdateTriggers: 	0.0156387	UpdateRigid: 	0.0299302	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.92237	
RENDER	vinyetas: 	0.0451088	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0987948	printScene: 	0.042772	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.012935	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000562393	endScene: 	0.000351872	present: 	0.466362	TOTAL_RENDER: 	0.903041	
UPDATE	UpdateSceneManager: 	0.00889604	UpdateInput: 	0.962962	UpdateCamera: 	0.0419539	UpdateEnemies: 	0.0223604	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0211243	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.398629	UpdatePlayer: 	0.037527	UpdateSound: 	0.0117682	UpdateItems:	0.00686601	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0230852	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.66917	
RENDER	vinyetas: 	0.0251363	vinyetasBlur: 	0.00365706	bloom2Tex: 	0.0851139	printScene: 	0.0277467	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.00904641	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000430065	console: 	0.000424051	endScene: 	0.000351872	present: 	0.391155	TOTAL_RENDER: 	0.756741	
UPDATE	UpdateSceneManager: 	0.00554273	UpdateInput: 	0.964345	UpdateCamera: 	0.0400592	UpdateEnemies: 	0.0207424	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0176237	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.391525	UpdatePlayer: 	0.0338819	UpdateSound: 	0.0112178	UpdateItems:	0.0071457	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0220206	UpdateGUI: 	0.000718781	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.67152	
RENDER	vinyetas: 	0.0244596	vinyetasBlur: 	0.0037954	bloom2Tex: 	0.063788	printScene: 	0.0343872	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0091637	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000360894	present: 	0.408078	TOTAL_RENDER: 	0.758151	
UPDATE	UpdateSceneManager: 	0.0138313	UpdateInput: 	1.05292	UpdateCamera: 	0.0484651	UpdateEnemies: 	0.0445945	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0517552	UpdateLUAMsg: 	0.000763893	UpdateColisions: 	0.562369	UpdatePlayer: 	0.0715924	UpdateSound: 	0.0139034	UpdateItems:	0.0124508	UpdateTriggers: 	0.0211875	UpdateRigid: 	0.0337707	UpdateGUI: 	0.0013323	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.0792	
RENDER	vinyetas: 	0.0574483	vinyetasBlur: 	0.00538935	bloom2Tex: 	0.0827139	printScene: 	0.0492831	applyBloom: 	0.00029473	setRenderState: 	0.000553371	gui: 	0.0154794	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000610513	console: 	0.000781937	endScene: 	0.000339842	present: 	0.635947	TOTAL_RENDER: 	1.08624	
UPDATE	UpdateSceneManager: 	0.00746449	UpdateInput: 	0.981458	UpdateCamera: 	0.0441013	UpdateEnemies: 	0.0239754	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0354518	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.397771	UpdatePlayer: 	0.043184	UpdateSound: 	0.0136538	UpdateItems:	0.00772915	UpdateTriggers: 	0.000511267	UpdateRigid: 	0.0246551	UpdateGUI: 	0.00101652	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.7166	
RENDER	vinyetas: 	0.0398788	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0661729	printScene: 	0.0298219	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0137982	setRenderState: 	0.000631565	luaMsg: 	0.000378939	printTextDebug:	0.000535326	console: 	0.000805997	endScene: 	0.000487207	present: 	0.134656	TOTAL_RENDER: 	0.897084	
UPDATE	UpdateSceneManager: 	0.00573822	UpdateInput: 	1.24258	UpdateCamera: 	0.048423	UpdateEnemies: 	0.0328353	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0467328	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.526466	UpdatePlayer: 	0.0603445	UpdateSound: 	0.012496	UpdateItems:	0.0115396	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0300745	UpdateGUI: 	0.000905243	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.17276	
RENDER	vinyetas: 	0.0457403	vinyetasBlur: 	0.00469764	bloom2Tex: 	0.0791742	printScene: 	0.0525582	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0131967	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000974414	endScene: 	0.000354879	present: 	0.445133	TOTAL_RENDER: 	0.878756	
UPDATE	UpdateSceneManager: 	0.00922686	UpdateInput: 	0.966147	UpdateCamera: 	0.0413194	UpdateEnemies: 	0.022189	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0229649	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.391218	UpdatePlayer: 	0.0383691	UpdateSound: 	0.00783742	UpdateItems:	0.00761186	UpdateTriggers: 	0.0183394	UpdateRigid: 	0.0233709	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.68414	
RENDER	vinyetas: 	0.0265107	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0636798	printScene: 	0.0268204	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0086795	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000354879	present: 	0.41089	TOTAL_RENDER: 	0.764193	
UPDATE	UpdateSceneManager: 	0.0198161	UpdateInput: 	1.00214	UpdateCamera: 	0.0411058	UpdateEnemies: 	0.0205018	UpdateProjectile: 	0.00119095	UpdateParticle: 	0.0196597	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.386737	UpdatePlayer: 	0.0438246	UpdateSound: 	0.0121892	UpdateItems:	0.00773817	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0352864	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.72552	
RENDER	vinyetas: 	0.0260566	vinyetasBlur: 	0.00361496	bloom2Tex: 	0.0651745	printScene: 	0.0279482	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00866747	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000634572	endScene: 	0.000351872	present: 	0.404665	TOTAL_RENDER: 	0.97254	
UPDATE	UpdateSceneManager: 	0.00674271	UpdateInput: 	0.969572	UpdateCamera: 	0.0396563	UpdateEnemies: 	0.0210762	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0176237	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.389724	UpdatePlayer: 	0.0375631	UpdateSound: 	0.0110343	UpdateItems:	0.00809305	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0221589	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.6564	
RENDER	vinyetas: 	0.0249227	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0641339	printScene: 	0.0255062	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.00880582	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000336835	present: 	0.379041	TOTAL_RENDER: 	0.737478	
UPDATE	UpdateSceneManager: 	0.00627054	UpdateInput: 	0.928962	UpdateCamera: 	0.0412171	UpdateEnemies: 	0.0214792	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0215634	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.399808	UpdatePlayer: 	0.0397826	UpdateSound: 	0.0110825	UpdateItems:	0.00795771	UpdateTriggers: 	0.0154252	UpdateRigid: 	0.023822	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.65159	
RENDER	vinyetas: 	0.0261979	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0647113	printScene: 	0.0276896	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00892912	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.00031879	console: 	0.000430065	endScene: 	0.000354879	present: 	0.386187	TOTAL_RENDER: 	0.742504	
UPDATE	UpdateSceneManager: 	0.00526304	UpdateInput: 	0.962366	UpdateCamera: 	0.0404532	UpdateEnemies: 	0.0214281	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0197499	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.384346	UpdatePlayer: 	0.0361255	UpdateSound: 	0.0107336	UpdateItems:	0.00788854	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0554093	UpdateGUI: 	0.00162402	BuildFrustum: 	0.00142553	TOTAL_UPDATE: 	1.7326	
RENDER	vinyetas: 	0.0598844	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.0825756	printScene: 	0.0458275	applyBloom: 	0.000297738	setRenderState: 	0.000556378	gui: 	0.0151906	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.00063758	endScene: 	0.000339842	present: 	0.454438	TOTAL_RENDER: 	0.917964	
UPDATE	UpdateSceneManager: 	0.009284	UpdateInput: 	1.06497	UpdateCamera: 	0.0473403	UpdateEnemies: 	0.0435659	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0482636	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.574886	UpdatePlayer: 	0.0699804	UpdateSound: 	0.0152718	UpdateItems:	0.0124659	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0254039	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	2.03828	
RENDER	vinyetas: 	0.0329015	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0679955	printScene: 	0.0299512	applyBloom: 	0.000309767	setRenderState: 	0.000496229	gui: 	0.0103847	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000733818	endScene: 	0.000354879	present: 	0.439539	TOTAL_RENDER: 	0.80707	
UPDATE	UpdateSceneManager: 	0.00750058	UpdateInput: 	1.03764	UpdateCamera: 	0.0430065	UpdateEnemies: 	0.033506	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0229017	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.410177	UpdatePlayer: 	0.041587	UpdateSound: 	0.0120569	UpdateItems:	0.00835169	UpdateTriggers: 	0.0190823	UpdateRigid: 	0.0247393	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.79026	
RENDER	vinyetas: 	0.031467	vinyetasBlur: 	0.00406006	bloom2Tex: 	0.0656707	printScene: 	0.0293858	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.00954264	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.00610212	endScene: 	0.000336835	present: 	0.423774	TOTAL_RENDER: 	0.788653	
UPDATE	UpdateSceneManager: 	0.00479688	UpdateInput: 	0.956827	UpdateCamera: 	0.0427058	UpdateEnemies: 	0.0226822	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0297677	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.500491	UpdatePlayer: 	0.0397405	UpdateSound: 	0.0119486	UpdateItems:	0.00845094	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0246611	UpdateGUI: 	0.000923287	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.80707	
RENDER	vinyetas: 	0.0297347	vinyetasBlur: 	0.00401495	bloom2Tex: 	0.0650812	printScene: 	0.0279302	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00922085	setRenderState: 	0.00043608	luaMsg: 	0.00029473	printTextDebug:	0.000418036	console: 	0.000430065	endScene: 	0.000354879	present: 	0.402087	TOTAL_RENDER: 	0.773017	
UPDATE	UpdateSceneManager: 	0.00532319	UpdateInput: 	0.959608	UpdateCamera: 	0.0410848	UpdateEnemies: 	0.0207394	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0202943	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.385363	UpdatePlayer: 	0.0398367	UpdateSound: 	0.0114223	UpdateItems:	0.00752163	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0230942	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.64874	
RENDER	vinyetas: 	0.0257739	vinyetasBlur: 	0.00392773	bloom2Tex: 	0.0655684	printScene: 	0.0269227	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.00918776	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000658632	endScene: 	0.000351872	present: 	0.385074	TOTAL_RENDER: 	0.750284	
UPDATE	UpdateSceneManager: 	0.00508861	UpdateInput: 	0.950132	UpdateCamera: 	0.039957	UpdateEnemies: 	0.0206161	UpdateProjectile: 	0.0010887	UpdateParticle: 	0.0174312	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.384199	UpdatePlayer: 	0.0356894	UpdateSound: 	0.0110163	UpdateItems:	0.00705849	UpdateTriggers: 	0.016962	UpdateRigid: 	0.0220055	UpdateGUI: 	0.000809004	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.64445	
RENDER	vinyetas: 	0.0256626	vinyetasBlur: 	0.0035097	bloom2Tex: 	0.0640918	printScene: 	0.0260926	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00870657	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000430065	endScene: 	0.000354879	present: 	0.406436	TOTAL_RENDER: 	0.767977	
UPDATE	UpdateSceneManager: 	0.00566303	UpdateInput: 	0.936529	UpdateCamera: 	0.0411509	UpdateEnemies: 	0.0216627	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0194311	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.51474	UpdatePlayer: 	0.0404743	UpdateSound: 	0.0119636	UpdateItems:	0.00782539	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0235724	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.76875	
RENDER	vinyetas: 	0.0270039	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0638061	printScene: 	0.0286099	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00911558	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000354879	present: 	0.402108	TOTAL_RENDER: 	0.770632	
UPDATE	UpdateSceneManager: 	0.00453223	UpdateInput: 	0.975166	UpdateCamera: 	0.0400743	UpdateEnemies: 	0.0197559	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0135576	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.357682	UpdatePlayer: 	0.0323993	UpdateSound: 	0.0105411	UpdateItems:	0.0073472	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.021813	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.62127	
RENDER	vinyetas: 	0.0220175	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.0625219	printScene: 	0.0249047	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0081532	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000351872	present: 	0.379152	TOTAL_RENDER: 	0.732158	
UPDATE	UpdateSceneManager: 	0.0291873	UpdateInput: 	0.934229	UpdateCamera: 	0.0426156	UpdateEnemies: 	0.0215965	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0177289	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.376915	UpdatePlayer: 	0.0386397	UpdateSound: 	0.0124418	UpdateItems:	0.00786448	UpdateTriggers: 	0.015323	UpdateRigid: 	0.0236295	UpdateGUI: 	0.0107667	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.69113	
RENDER	vinyetas: 	0.0281106	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.0650903	printScene: 	0.0272896	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.00913964	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000342849	present: 	0.402015	TOTAL_RENDER: 	0.776407	
UPDATE	UpdateSceneManager: 	0.0092449	UpdateInput: 	0.964763	UpdateCamera: 	0.0427569	UpdateEnemies: 	0.0227363	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0217679	UpdateLUAMsg: 	0.0111396	UpdateColisions: 	0.530574	UpdatePlayer: 	0.0425645	UpdateSound: 	0.0138072	UpdateItems:	0.00782539	UpdateTriggers: 	0.000502244	UpdateRigid: 	0.0246791	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	1.82482	
RENDER	vinyetas: 	0.0302008	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.065788	printScene: 	0.0280174	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.00999677	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000339842	present: 	0.443392	TOTAL_RENDER: 	0.799985	
UPDATE	UpdateSceneManager: 	0.00569311	UpdateInput: 	0.934439	UpdateCamera: 	0.0402818	UpdateEnemies: 	0.0206852	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0211995	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.379703	UpdatePlayer: 	0.0374428	UpdateSound: 	0.00801786	UpdateItems:	0.0073442	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0231574	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.61268	
RENDER	vinyetas: 	0.025413	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0645279	printScene: 	0.026625	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0090825	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000354879	present: 	0.383916	TOTAL_RENDER: 	0.746064	
UPDATE	UpdateSceneManager: 	0.00449915	UpdateInput: 	0.931017	UpdateCamera: 	0.0395269	UpdateEnemies: 	0.0199063	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0162884	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.373664	UpdatePlayer: 	0.0367511	UpdateSound: 	0.0105381	UpdateItems:	0.0069833	UpdateTriggers: 	0.0146222	UpdateRigid: 	0.0218942	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.60967	
RENDER	vinyetas: 	0.0234551	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0633459	printScene: 	0.0257919	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00825545	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000532319	endScene: 	0.000351872	present: 	0.379889	TOTAL_RENDER: 	0.736726	
UPDATE	UpdateSceneManager: 	0.00523296	UpdateInput: 	0.953588	UpdateCamera: 	0.0401555	UpdateEnemies: 	0.0204928	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0183334	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.491655	UpdatePlayer: 	0.0348774	UpdateSound: 	0.0117651	UpdateItems:	0.00721187	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0220476	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.74071	
RENDER	vinyetas: 	0.0238792	vinyetasBlur: 	0.00360894	bloom2Tex: 	0.0635324	printScene: 	0.027058	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00890206	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000529311	endScene: 	0.000351872	present: 	0.384482	TOTAL_RENDER: 	0.745737	
UPDATE	UpdateSceneManager: 	0.0138794	UpdateInput: 	1.11224	UpdateCamera: 	0.0519718	UpdateEnemies: 	0.0397675	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0533161	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.568625	UpdatePlayer: 	0.0782689	UpdateSound: 	0.0118794	UpdateItems:	0.013329	UpdateTriggers: 	0.00102253	UpdateRigid: 	0.0364413	UpdateGUI: 	0.00147365	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.13204	
RENDER	vinyetas: 	0.0618452	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.412066	printScene: 	0.0513041	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0252927	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000640587	console: 	0.000905243	endScene: 	0.000363902	present: 	0.238446	TOTAL_RENDER: 	1.04585	
UPDATE	UpdateSceneManager: 	0.0067006	UpdateInput: 	0.977803	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.0250039	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0260325	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.393639	UpdatePlayer: 	0.0428622	UpdateSound: 	0.00884792	UpdateItems:	0.00824042	UpdateTriggers: 	0.0208266	UpdateRigid: 	0.0241408	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.7469	
RENDER	vinyetas: 	0.0291091	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0672045	printScene: 	0.0496139	applyBloom: 	0.000288715	setRenderState: 	0.000541341	gui: 	0.00962084	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000700736	endScene: 	0.000351872	present: 	0.403492	TOTAL_RENDER: 	0.781378	
UPDATE	UpdateSceneManager: 	0.00536229	UpdateInput: 	1.28486	UpdateCamera: 	0.0543326	UpdateEnemies: 	0.0313707	UpdateProjectile: 	0.00109772	UpdateParticle: 	0.047211	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.546935	UpdatePlayer: 	0.064979	UpdateSound: 	0.0113742	UpdateItems:	0.0119546	UpdateTriggers: 	0.000526304	UpdateRigid: 	0.0319121	UpdateGUI: 	0.00120599	BuildFrustum: 	0.00104359	TOTAL_UPDATE: 	2.23212	
RENDER	vinyetas: 	0.0503748	vinyetasBlur: 	0.00488109	bloom2Tex: 	0.0816012	printScene: 	0.0662932	applyBloom: 	0.000285708	setRenderState: 	0.000544349	gui: 	0.0135185	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000881183	endScene: 	0.000339842	present: 	0.455078	TOTAL_RENDER: 	0.90878	
UPDATE	UpdateSceneManager: 	0.00989151	UpdateInput: 	0.970574	UpdateCamera: 	0.041984	UpdateEnemies: 	0.0223093	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.024201	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.380229	UpdatePlayer: 	0.0382036	UpdateSound: 	0.00817425	UpdateItems:	0.00776825	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0241589	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.66946	
RENDER	vinyetas: 	0.0279693	vinyetasBlur: 	0.00374428	bloom2Tex: 	0.065773	printScene: 	0.0283693	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00933813	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000535326	endScene: 	0.000342849	present: 	0.409741	TOTAL_RENDER: 	0.780698	
UPDATE	UpdateSceneManager: 	0.0101862	UpdateInput: 	0.951783	UpdateCamera: 	0.0487027	UpdateEnemies: 	0.0355541	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0263633	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.433957	UpdatePlayer: 	0.0563055	UpdateSound: 	0.0172387	UpdateItems:	0.00938926	UpdateTriggers: 	0.0207153	UpdateRigid: 	0.0297918	UpdateGUI: 	0.00130523	BuildFrustum: 	0.0010105	TOTAL_UPDATE: 	1.78785	
RENDER	vinyetas: 	0.042778	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0704676	printScene: 	0.0576558	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0113231	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000655624	endScene: 	0.000351872	present: 	0.638762	TOTAL_RENDER: 	1.04991	
UPDATE	UpdateSceneManager: 	0.00957873	UpdateInput: 	0.959184	UpdateCamera: 	0.0430065	UpdateEnemies: 	0.0225078	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0217138	UpdateLUAMsg: 	0.000661639	UpdateColisions: 	0.391982	UpdatePlayer: 	0.0396953	UpdateSound: 	0.0121712	UpdateItems:	0.00770208	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0235844	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.67625	
RENDER	vinyetas: 	0.0269618	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0651354	printScene: 	0.0276716	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.00913664	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000541341	endScene: 	0.000342849	present: 	0.42006	TOTAL_RENDER: 	0.769898	
UPDATE	UpdateSceneManager: 	0.0204356	UpdateInput: 	0.970537	UpdateCamera: 	0.0401164	UpdateEnemies: 	0.0209198	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0223063	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.368491	UpdatePlayer: 	0.0353827	UpdateSound: 	0.0111486	UpdateItems:	0.00750359	UpdateTriggers: 	0.000538334	UpdateRigid: 	0.0230521	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.66422	
RENDER	vinyetas: 	0.0259844	vinyetasBlur: 	0.00397284	bloom2Tex: 	0.0647444	printScene: 	0.027431	applyBloom: 	0.000309767	setRenderState: 	0.000520289	gui: 	0.00914867	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000424051	endScene: 	0.000345857	present: 	0.39016	TOTAL_RENDER: 	0.750037	
UPDATE	UpdateSceneManager: 	0.0121561	UpdateInput: 	0.904978	UpdateCamera: 	0.0416893	UpdateEnemies: 	0.0198522	UpdateProjectile: 	0.0112689	UpdateParticle: 	0.0163996	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.366154	UpdatePlayer: 	0.034321	UpdateSound: 	0.0116809	UpdateItems:	0.00704345	UpdateTriggers: 	0.0152779	UpdateRigid: 	0.0227243	UpdateGUI: 	0.000682691	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	1.6025	
RENDER	vinyetas: 	0.0244506	vinyetasBlur: 	0.00347962	bloom2Tex: 	0.0636617	printScene: 	0.0264054	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00798177	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000351872	present: 	0.377213	TOTAL_RENDER: 	0.733929	
UPDATE	UpdateSceneManager: 	0.00860733	UpdateInput: 	0.942051	UpdateCamera: 	0.0414096	UpdateEnemies: 	0.021001	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0190552	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.39683	UpdatePlayer: 	0.0380112	UpdateSound: 	0.0124749	UpdateItems:	0.00780133	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0238731	UpdateGUI: 	0.000751863	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.64604	
RENDER	vinyetas: 	0.0275663	vinyetasBlur: 	0.00380142	bloom2Tex: 	0.0643925	printScene: 	0.0261498	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00910355	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.000339842	present: 	0.386277	TOTAL_RENDER: 	0.731692	
UPDATE	UpdateSceneManager: 	0.00556078	UpdateInput: 	0.937071	UpdateCamera: 	0.0401946	UpdateEnemies: 	0.0195815	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0211785	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.394442	UpdatePlayer: 	0.0422156	UpdateSound: 	0.00777426	UpdateItems:	0.00773516	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0220927	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.63233	
RENDER	vinyetas: 	0.0239874	vinyetasBlur: 	0.00366007	bloom2Tex: 	0.0633339	printScene: 	0.0249318	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.00804493	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000541341	endScene: 	0.000354879	present: 	0.381191	TOTAL_RENDER: 	0.718736	
UPDATE	UpdateSceneManager: 	0.010881	UpdateInput: 	0.924436	UpdateCamera: 	0.044808	UpdateEnemies: 	0.0227002	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0263723	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.408658	UpdatePlayer: 	0.0433644	UpdateSound: 	0.00810809	UpdateItems:	0.00782539	UpdateTriggers: 	0.0159786	UpdateRigid: 	0.0252836	UpdateGUI: 	0.000884191	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	1.68909	
RENDER	vinyetas: 	0.0303572	vinyetasBlur: 	0.0038766	bloom2Tex: 	0.0661459	printScene: 	0.030252	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00905844	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000372924	present: 	0.433356	TOTAL_RENDER: 	0.792391	
UPDATE	UpdateSceneManager: 	0.0092028	UpdateInput: 	0.97098	UpdateCamera: 	0.0420953	UpdateEnemies: 	0.0229438	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0185018	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.380157	UpdatePlayer: 	0.039542	UpdateSound: 	0.0126463	UpdateItems:	0.00830959	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.02464	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.67229	
RENDER	vinyetas: 	0.029064	vinyetasBlur: 	0.0038345	bloom2Tex: 	0.0649399	printScene: 	0.0284926	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00994564	setRenderState: 	0.000445103	luaMsg: 	0.0002827	printTextDebug:	0.000424051	console: 	0.000451118	endScene: 	0.000354879	present: 	0.402069	TOTAL_RENDER: 	0.794057	
UPDATE	UpdateSceneManager: 	0.00509161	UpdateInput: 	0.897902	UpdateCamera: 	0.0403089	UpdateEnemies: 	0.0206522	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0175635	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.37816	UpdatePlayer: 	0.0330579	UpdateSound: 	0.0105171	UpdateItems:	0.00699834	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0225439	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.56655	
RENDER	vinyetas: 	0.0230431	vinyetasBlur: 	0.00368413	bloom2Tex: 	0.0640196	printScene: 	0.0252235	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00825846	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000354879	console: 	0.000451118	endScene: 	0.000351872	present: 	0.376713	TOTAL_RENDER: 	0.731238	
UPDATE	UpdateSceneManager: 	0.00515176	UpdateInput: 	0.909769	UpdateCamera: 	0.0387149	UpdateEnemies: 	0.0191936	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.0145681	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.371483	UpdatePlayer: 	0.0319692	UpdateSound: 	0.010096	UpdateItems:	0.00735322	UpdateTriggers: 	0.0143455	UpdateRigid: 	0.021398	UpdateGUI: 	0.000802989	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.57733	
RENDER	vinyetas: 	0.0214973	vinyetasBlur: 	0.00378037	bloom2Tex: 	0.0640407	printScene: 	0.0250821	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.00864041	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000351872	present: 	0.367252	TOTAL_RENDER: 	0.720832	
UPDATE	UpdateSceneManager: 	0.00418036	UpdateInput: 	0.915206	UpdateCamera: 	0.0390638	UpdateEnemies: 	0.0191484	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0152297	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.381059	UpdatePlayer: 	0.0372413	UpdateSound: 	0.0104058	UpdateItems:	0.00733818	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0208988	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.58516	
RENDER	vinyetas: 	0.0225769	vinyetasBlur: 	0.00369315	bloom2Tex: 	0.062955	printScene: 	0.025025	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00804794	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000333827	present: 	0.372022	TOTAL_RENDER: 	0.726155	
UPDATE	UpdateSceneManager: 	0.00562995	UpdateInput: 	0.947861	UpdateCamera: 	0.0537642	UpdateEnemies: 	0.0211995	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0194071	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.377591	UpdatePlayer: 	0.0391269	UpdateSound: 	0.012529	UpdateItems:	0.00767501	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.0245949	UpdateGUI: 	0.000799982	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.65102	
RENDER	vinyetas: 	0.0366939	vinyetasBlur: 	0.0132568	bloom2Tex: 	0.0652797	printScene: 	0.0281076	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.00919679	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000541341	endScene: 	0.000351872	present: 	0.424574	TOTAL_RENDER: 	0.801299	
UPDATE	UpdateSceneManager: 	0.00824944	UpdateInput: 	1.02064	UpdateCamera: 	0.0454426	UpdateEnemies: 	0.0361947	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0231093	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.428321	UpdatePlayer: 	0.052083	UpdateSound: 	0.0162793	UpdateItems:	0.00933813	UpdateTriggers: 	0.0181951	UpdateRigid: 	0.0283332	UpdateGUI: 	0.00136839	BuildFrustum: 	0.000917273	TOTAL_UPDATE: 	1.81706	
RENDER	vinyetas: 	0.0409464	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0687022	printScene: 	0.0345977	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0109772	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.00075487	endScene: 	0.00033082	present: 	0.475255	TOTAL_RENDER: 	0.858239	
UPDATE	UpdateSceneManager: 	0.0212446	UpdateInput: 	0.994146	UpdateCamera: 	0.0437253	UpdateEnemies: 	0.0324384	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.024631	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.393182	UpdatePlayer: 	0.0403389	UpdateSound: 	0.00885394	UpdateItems:	0.00805696	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0242491	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000526304	TOTAL_UPDATE: 	1.73582	
RENDER	vinyetas: 	0.0318158	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0662301	printScene: 	0.0295272	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.010081	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000466155	endScene: 	0.000354879	present: 	0.408926	TOTAL_RENDER: 	0.778707	
UPDATE	UpdateSceneManager: 	0.00556078	UpdateInput: 	0.949133	UpdateCamera: 	0.0408923	UpdateEnemies: 	0.0215364	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0187304	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.384575	UpdatePlayer: 	0.0357405	UpdateSound: 	0.0118042	UpdateItems:	0.00765998	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0236987	UpdateGUI: 	0.00104359	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.63341	
RENDER	vinyetas: 	0.025443	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.063361	printScene: 	0.0269377	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.00874266	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000336835	present: 	0.384743	TOTAL_RENDER: 	0.748103	
UPDATE	UpdateSceneManager: 	0.0144598	UpdateInput: 	1.02913	UpdateCamera: 	0.0419239	UpdateEnemies: 	0.0214521	UpdateProjectile: 	0.000505252	UpdateParticle: 	0.0163064	UpdateLUAMsg: 	0.000409013	UpdateColisions: 	0.407696	UpdatePlayer: 	0.0369465	UpdateSound: 	0.0114043	UpdateItems:	0.00753066	UpdateTriggers: 	0.0162342	UpdateRigid: 	0.0241077	UpdateGUI: 	0.000938325	BuildFrustum: 	0.000805997	TOTAL_UPDATE: 	1.78243	
RENDER	vinyetas: 	0.0284505	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0639535	printScene: 	0.0279061	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.00870958	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000354879	present: 	0.401167	TOTAL_RENDER: 	0.760795	
UPDATE	UpdateSceneManager: 	0.00821034	UpdateInput: 	1.12053	UpdateCamera: 	0.0428231	UpdateEnemies: 	0.0214912	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0206522	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.387399	UpdatePlayer: 	0.0399961	UpdateSound: 	0.0131696	UpdateItems:	0.0077502	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0253739	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.82802	
RENDER	vinyetas: 	0.0305076	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0653248	printScene: 	0.0390307	applyBloom: 	0.000402998	setRenderState: 	0.000511267	gui: 	0.0098494	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000535326	endScene: 	0.000351872	present: 	0.504813	TOTAL_RENDER: 	0.870853	
UPDATE	UpdateSceneManager: 	0.00674872	UpdateInput: 	0.951233	UpdateCamera: 	0.0418818	UpdateEnemies: 	0.0212777	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0212266	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.370665	UpdatePlayer: 	0.036327	UpdateSound: 	0.00806899	UpdateItems:	0.0083156	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0240416	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	1.64025	
RENDER	vinyetas: 	0.027037	vinyetasBlur: 	0.00390969	bloom2Tex: 	0.0648948	printScene: 	0.0272535	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.00907348	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000415028	console: 	0.000646602	endScene: 	0.000375931	present: 	0.38954	TOTAL_RENDER: 	0.747595	
UPDATE	UpdateSceneManager: 	0.0128869	UpdateInput: 	1.07682	UpdateCamera: 	0.0509853	UpdateEnemies: 	0.050444	UpdateProjectile: 	0.00134132	UpdateParticle: 	0.0499387	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.569407	UpdatePlayer: 	0.0789666	UpdateSound: 	0.0121501	UpdateItems:	0.0136719	UpdateTriggers: 	0.0212687	UpdateRigid: 	0.0353255	UpdateGUI: 	0.00146162	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.11221	
RENDER	vinyetas: 	0.0615294	vinyetasBlur: 	0.00507357	bloom2Tex: 	0.10324	printScene: 	0.0536198	applyBloom: 	0.00029473	setRenderState: 	0.000544349	gui: 	0.0162462	setRenderState: 	0.000544349	luaMsg: 	0.000279693	printTextDebug:	0.000607505	console: 	0.000830056	endScene: 	0.000360894	present: 	0.5089	TOTAL_RENDER: 	1.0203	
UPDATE	UpdateSceneManager: 	0.00630061	UpdateInput: 	1.02964	UpdateCamera: 	0.0432471	UpdateEnemies: 	0.0247212	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0229799	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.390533	UpdatePlayer: 	0.0438156	UpdateSound: 	0.00932611	UpdateItems:	0.00789757	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0246009	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.74457	
RENDER	vinyetas: 	0.0280415	vinyetasBlur: 	0.00399089	bloom2Tex: 	0.066194	printScene: 	0.0293768	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00911859	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000532319	endScene: 	0.000351872	present: 	0.395029	TOTAL_RENDER: 	0.758623	
UPDATE	UpdateSceneManager: 	0.00538634	UpdateInput: 	0.94209	UpdateCamera: 	0.0396352	UpdateEnemies: 	0.0210251	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.017338	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.39677	UpdatePlayer: 	0.0341887	UpdateSound: 	0.00740134	UpdateItems:	0.00726299	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0214251	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	1.62638	
RENDER	vinyetas: 	0.0229739	vinyetasBlur: 	0.00345857	bloom2Tex: 	0.0634963	printScene: 	0.0259333	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.00889003	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000354879	present: 	0.379985	TOTAL_RENDER: 	0.717196	
UPDATE	UpdateSceneManager: 	0.0058104	UpdateInput: 	0.949795	UpdateCamera: 	0.0408983	UpdateEnemies: 	0.0204928	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0176417	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.404481	UpdatePlayer: 	0.0365345	UpdateSound: 	0.0118463	UpdateItems:	0.00741637	UpdateTriggers: 	0.0154854	UpdateRigid: 	0.0224326	UpdateGUI: 	0.000845094	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.66637	
RENDER	vinyetas: 	0.0245649	vinyetasBlur: 	0.00360293	bloom2Tex: 	0.0634662	printScene: 	0.0263723	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0083156	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000336835	present: 	0.38803	TOTAL_RENDER: 	0.728332	
UPDATE	UpdateSceneManager: 	0.00458636	UpdateInput: 	1.07941	UpdateCamera: 	0.0417554	UpdateEnemies: 	0.0210311	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0209529	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.402439	UpdatePlayer: 	0.0381946	UpdateSound: 	0.0122614	UpdateItems:	0.00792463	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.02261	UpdateGUI: 	0.000685699	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.78543	
RENDER	vinyetas: 	0.0248385	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.0650301	printScene: 	0.0278941	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0089592	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000321797	console: 	0.000541341	endScene: 	0.000351872	present: 	0.399059	TOTAL_RENDER: 	0.762238	
UPDATE	UpdateSceneManager: 	0.0142643	UpdateInput: 	1.08435	UpdateCamera: 	0.0477824	UpdateEnemies: 	0.0438757	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0516139	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.547633	UpdatePlayer: 	0.0912942	UpdateSound: 	0.0155124	UpdateItems:	0.012508	UpdateTriggers: 	0.000667654	UpdateRigid: 	0.0337737	UpdateGUI: 	0.00144057	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.08769	
RENDER	vinyetas: 	0.0539116	vinyetasBlur: 	0.00501342	bloom2Tex: 	0.0840222	printScene: 	0.0469493	applyBloom: 	0.000288715	setRenderState: 	0.000574423	gui: 	0.0184146	setRenderState: 	0.00063758	luaMsg: 	0.000384954	printTextDebug:	0.000442095	console: 	0.00131426	endScene: 	0.000490215	present: 	0.151828	TOTAL_RENDER: 	1.0708	
UPDATE	UpdateSceneManager: 	0.0228085	UpdateInput: 	0.974916	UpdateCamera: 	0.0424532	UpdateEnemies: 	0.0245408	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0213379	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.396265	UpdatePlayer: 	0.044381	UpdateSound: 	0.0136027	UpdateItems:	0.00845094	UpdateTriggers: 	0.0199815	UpdateRigid: 	0.0253588	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.7605	
RENDER	vinyetas: 	0.0505643	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.0661609	printScene: 	0.0299933	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0105592	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000580438	endScene: 	0.000339842	present: 	0.429554	TOTAL_RENDER: 	0.808559	
UPDATE	UpdateSceneManager: 	0.00505853	UpdateInput: 	0.959199	UpdateCamera: 	0.039978	UpdateEnemies: 	0.0206552	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0208687	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.363177	UpdatePlayer: 	0.0350879	UpdateSound: 	0.0105622	UpdateItems:	0.00731713	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0219003	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.6259	
RENDER	vinyetas: 	0.0334519	vinyetasBlur: 	0.0061352	bloom2Tex: 	0.0632106	printScene: 	0.0268656	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00869755	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000535326	endScene: 	0.000339842	present: 	0.373441	TOTAL_RENDER: 	0.725259	
UPDATE	UpdateSceneManager: 	0.0135877	UpdateInput: 	1.05941	UpdateCamera: 	0.0464711	UpdateEnemies: 	0.033924	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.055707	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.54246	UpdatePlayer: 	0.0655805	UpdateSound: 	0.0104028	UpdateItems:	0.011702	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0297076	UpdateGUI: 	0.00130223	BuildFrustum: 	0.000866146	TOTAL_UPDATE: 	2.01998	
RENDER	vinyetas: 	0.0464952	vinyetasBlur: 	0.00484801	bloom2Tex: 	0.0808674	printScene: 	0.0541461	applyBloom: 	0.00029473	setRenderState: 	0.000532319	gui: 	0.0141952	setRenderState: 	0.000424051	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000727803	endScene: 	0.000369916	present: 	0.447957	TOTAL_RENDER: 	0.887168	
UPDATE	UpdateSceneManager: 	0.00752163	UpdateInput: 	1.01484	UpdateCamera: 	0.0428141	UpdateEnemies: 	0.0265227	UpdateProjectile: 	0.00114885	UpdateParticle: 	0.0365586	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.423879	UpdatePlayer: 	0.0482395	UpdateSound: 	0.0092028	UpdateItems:	0.00845394	UpdateTriggers: 	0.0196086	UpdateRigid: 	0.0252355	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	1.79775	
RENDER	vinyetas: 	0.0323271	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.0676436	printScene: 	0.0521582	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0099306	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000727803	endScene: 	0.000430065	present: 	0.490723	TOTAL_RENDER: 	0.983614	
UPDATE	UpdateSceneManager: 	0.00665248	UpdateInput: 	1.03502	UpdateCamera: 	0.0422396	UpdateEnemies: 	0.0232837	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0192898	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.382322	UpdatePlayer: 	0.0426517	UpdateSound: 	0.0130313	UpdateItems:	0.0079517	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.02381	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.73716	
RENDER	vinyetas: 	0.0272084	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0658451	printScene: 	0.0288715	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.00906746	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000312775	console: 	0.00062555	endScene: 	0.000339842	present: 	0.409819	TOTAL_RENDER: 	0.777459	
UPDATE	UpdateSceneManager: 	0.00579536	UpdateInput: 	0.963545	UpdateCamera: 	0.0400382	UpdateEnemies: 	0.0210461	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0188026	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.382957	UpdatePlayer: 	0.0378819	UpdateSound: 	0.0108058	UpdateItems:	0.0077502	UpdateTriggers: 	0.000490215	UpdateRigid: 	0.0227153	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.64546	
RENDER	vinyetas: 	0.0236987	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0649008	printScene: 	0.0267212	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.00813515	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000559386	endScene: 	0.000351872	present: 	0.386725	TOTAL_RENDER: 	0.757998	
UPDATE	UpdateSceneManager: 	0.00476681	UpdateInput: 	0.971455	UpdateCamera: 	0.0484831	UpdateEnemies: 	0.0200477	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0168688	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.38034	UpdatePlayer: 	0.03473	UpdateSound: 	0.00827951	UpdateItems:	0.007266	UpdateTriggers: 	0.0139666	UpdateRigid: 	0.0217138	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.66544	
RENDER	vinyetas: 	0.0239784	vinyetasBlur: 	0.0035909	bloom2Tex: 	0.0635655	printScene: 	0.0264205	applyBloom: 	0.000288715	setRenderState: 	0.00499237	gui: 	0.00869153	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000333827	present: 	0.337301	TOTAL_RENDER: 	0.687185	
UPDATE	UpdateSceneManager: 	0.00516079	UpdateInput: 	1.11522	UpdateCamera: 	0.0417945	UpdateEnemies: 	0.0154433	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.01452	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.363014	UpdatePlayer: 	0.0349496	UpdateSound: 	0.00937723	UpdateItems:	0.00744946	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0225048	UpdateGUI: 	0.000679684	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.75141	
RENDER	vinyetas: 	0.022586	vinyetasBlur: 	0.00359992	bloom2Tex: 	0.0638121	printScene: 	0.0251724	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00851409	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000354879	present: 	0.379459	TOTAL_RENDER: 	0.73485	
UPDATE	UpdateSceneManager: 	0.00897423	UpdateInput: 	1.10519	UpdateCamera: 	0.0751111	UpdateEnemies: 	0.0401284	UpdateProjectile: 	0.0014947	UpdateParticle: 	0.0521432	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.572074	UpdatePlayer: 	0.0797696	UpdateSound: 	0.0130012	UpdateItems:	0.0134042	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0384563	UpdateGUI: 	0.0014947	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.17367	
RENDER	vinyetas: 	0.065373	vinyetasBlur: 	0.00541341	bloom2Tex: 	0.106563	printScene: 	0.0514034	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0166071	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000821034	console: 	0.00110975	endScene: 	0.000333827	present: 	0.537663	TOTAL_RENDER: 	1.02868	
UPDATE	UpdateSceneManager: 	0.00825545	UpdateInput: 	0.948198	UpdateCamera: 	0.0458696	UpdateEnemies: 	0.0365586	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0276535	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.420129	UpdatePlayer: 	0.0474395	UpdateSound: 	0.0147305	UpdateItems:	0.00856823	UpdateTriggers: 	0.0219574	UpdateRigid: 	0.0272114	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.74608	
RENDER	vinyetas: 	0.035118	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0664406	printScene: 	0.0326248	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0099306	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000842086	endScene: 	0.000378939	present: 	0.465956	TOTAL_RENDER: 	0.835247	
UPDATE	UpdateSceneManager: 	0.0102735	UpdateInput: 	0.973271	UpdateCamera: 	0.0423058	UpdateEnemies: 	0.023828	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0212055	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.396608	UpdatePlayer: 	0.0402277	UpdateSound: 	0.0128599	UpdateItems:	0.00788554	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0240085	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	1.6971	
RENDER	vinyetas: 	0.0292896	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0651835	printScene: 	0.029061	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0101321	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000535326	endScene: 	0.000354879	present: 	0.39997	TOTAL_RENDER: 	0.773483	
UPDATE	UpdateSceneManager: 	0.0209619	UpdateInput: 	0.963623	UpdateCamera: 	0.0419118	UpdateEnemies: 	0.0218822	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0199334	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.379228	UpdatePlayer: 	0.0406006	UpdateSound: 	0.0119636	UpdateItems:	0.00744645	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0241288	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	1.69892	
RENDER	vinyetas: 	0.0284986	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0654241	printScene: 	0.0276896	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0191575	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000544349	endScene: 	0.000354879	present: 	0.379207	TOTAL_RENDER: 	0.623399	
UPDATE	UpdateSceneManager: 	0.00703142	UpdateInput: 	0.938827	UpdateCamera: 	0.0421735	UpdateEnemies: 	0.0216055	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0234371	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.373222	UpdatePlayer: 	0.0374939	UpdateSound: 	0.012929	UpdateItems:	0.00750961	UpdateTriggers: 	0.0164748	UpdateRigid: 	0.0239453	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.65099	
RENDER	vinyetas: 	0.0268656	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.0646001	printScene: 	0.0271663	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00878777	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000366909	present: 	0.496013	TOTAL_RENDER: 	0.730552	
UPDATE	UpdateSceneManager: 	0.00540439	UpdateInput: 	1.11767	UpdateCamera: 	0.0412261	UpdateEnemies: 	0.0159966	UpdateProjectile: 	0.000502244	UpdateParticle: 	0.0158102	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.362723	UpdatePlayer: 	0.0348263	UpdateSound: 	0.0117712	UpdateItems:	0.00704646	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0214221	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.75921	
RENDER	vinyetas: 	0.0224236	vinyetasBlur: 	0.00356383	bloom2Tex: 	0.063379	printScene: 	0.0360714	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00826748	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000312775	console: 	0.000556378	endScene: 	0.000345857	present: 	0.353797	TOTAL_RENDER: 	0.589081	
UPDATE	UpdateSceneManager: 	0.0103907	UpdateInput: 	1.02596	UpdateCamera: 	0.0467749	UpdateEnemies: 	0.0386367	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0238461	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.447785	UpdatePlayer: 	0.0537943	UpdateSound: 	0.0167034	UpdateItems:	0.010096	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.027461	UpdateGUI: 	0.00110975	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.83591	
RENDER	vinyetas: 	0.039942	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0702781	printScene: 	0.0350308	applyBloom: 	0.000381946	setRenderState: 	0.000493222	gui: 	0.011317	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000781937	endScene: 	0.000351872	present: 	0.429416	TOTAL_RENDER: 	0.691058	
UPDATE	UpdateSceneManager: 	0.0158011	UpdateInput: 	1.14303	UpdateCamera: 	0.0520951	UpdateEnemies: 	0.0462606	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.044802	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.563368	UpdatePlayer: 	0.198399	UpdateSound: 	0.0116208	UpdateItems:	0.012496	UpdateTriggers: 	0.0202853	UpdateRigid: 	0.0377405	UpdateGUI: 	0.001615	BuildFrustum: 	0.00102554	TOTAL_UPDATE: 	2.29406	
RENDER	vinyetas: 	0.0613129	vinyetasBlur: 	0.0110073	bloom2Tex: 	0.0808613	printScene: 	0.0474877	applyBloom: 	0.000297738	setRenderState: 	0.000532319	gui: 	0.0151154	setRenderState: 	0.000442095	luaMsg: 	0.000276685	printTextDebug:	0.00063758	console: 	0.000836071	endScene: 	0.000348864	present: 	0.47638	TOTAL_RENDER: 	0.805465	
UPDATE	UpdateSceneManager: 	0.00707352	UpdateInput: 	1.05735	UpdateCamera: 	0.0447569	UpdateEnemies: 	0.0443479	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0457433	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.551738	UpdatePlayer: 	0.0759622	UpdateSound: 	0.0146643	UpdateItems:	0.012517	UpdateTriggers: 	0.000899228	UpdateRigid: 	0.0337015	UpdateGUI: 	0.00171124	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.05637	
RENDER	vinyetas: 	0.0572408	vinyetasBlur: 	0.00546755	bloom2Tex: 	0.100867	printScene: 	0.0480109	applyBloom: 	0.000303753	setRenderState: 	0.000538334	gui: 	0.0143516	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000631565	console: 	0.00101652	endScene: 	0.000333827	present: 	0.441289	TOTAL_RENDER: 	0.772822	
UPDATE	UpdateSceneManager: 	0.00927498	UpdateInput: 	1.0384	UpdateCamera: 	0.0414547	UpdateEnemies: 	0.0224717	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0181229	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.379453	UpdatePlayer: 	0.0400412	UpdateSound: 	0.0119697	UpdateItems:	0.00801486	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0227002	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.7308	
RENDER	vinyetas: 	0.025831	vinyetasBlur: 	0.00393976	bloom2Tex: 	0.0636256	printScene: 	0.0275362	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00821335	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000336835	console: 	0.00744043	endScene: 	0.00033082	present: 	0.377056	TOTAL_RENDER: 	0.612633	
UPDATE	UpdateSceneManager: 	0.00503147	UpdateInput: 	0.976793	UpdateCamera: 	0.0413765	UpdateEnemies: 	0.0223243	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0227393	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.415248	UpdatePlayer: 	0.0382879	UpdateSound: 	0.0114674	UpdateItems:	0.00749457	UpdateTriggers: 	0.0205409	UpdateRigid: 	0.023819	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.72058	
RENDER	vinyetas: 	0.0260686	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0640767	printScene: 	0.0270701	applyBloom: 	0.0002827	setRenderState: 	0.000514274	gui: 	0.00785245	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000496229	endScene: 	0.000351872	present: 	0.368566	TOTAL_RENDER: 	0.597971	
UPDATE	UpdateSceneManager: 	0.00498335	UpdateInput: 	0.97673	UpdateCamera: 	0.0393856	UpdateEnemies: 	0.0202281	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.0170823	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.358082	UpdatePlayer: 	0.0326158	UpdateSound: 	0.010887	UpdateItems:	0.00725999	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0223784	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62526	
RENDER	vinyetas: 	0.0221228	vinyetasBlur: 	0.00374728	bloom2Tex: 	0.062952	printScene: 	0.025422	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.00780734	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000348864	present: 	0.351003	TOTAL_RENDER: 	0.572294	
UPDATE	UpdateSceneManager: 	0.00592468	UpdateInput: 	1.03376	UpdateCamera: 	0.0396984	UpdateEnemies: 	0.0212988	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.0149049	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.371207	UpdatePlayer: 	0.0344263	UpdateSound: 	0.0116479	UpdateItems:	0.00747352	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.0228326	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.69919	
RENDER	vinyetas: 	0.0246641	vinyetasBlur: 	0.0037954	bloom2Tex: 	0.0635324	printScene: 	0.0273678	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0180808	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000550364	endScene: 	0.000345857	present: 	0.358488	TOTAL_RENDER: 	0.595695	
UPDATE	UpdateSceneManager: 	0.00602693	UpdateInput: 	0.88533	UpdateCamera: 	0.0424622	UpdateEnemies: 	0.022586	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0256235	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.42593	UpdatePlayer: 	0.0398156	UpdateSound: 	0.0126253	UpdateItems:	0.00799982	UpdateTriggers: 	0.0160147	UpdateRigid: 	0.0244506	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000857124	TOTAL_UPDATE: 	1.64497	
RENDER	vinyetas: 	0.0295452	vinyetasBlur: 	0.00377134	bloom2Tex: 	0.0662361	printScene: 	0.0294399	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.00865244	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000514274	endScene: 	0.000351872	present: 	0.546848	TOTAL_RENDER: 	0.800454	
UPDATE	UpdateSceneManager: 	0.0240807	UpdateInput: 	1.06234	UpdateCamera: 	0.0509643	UpdateEnemies: 	0.047611	UpdateProjectile: 	0.00127817	UpdateParticle: 	0.0539116	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.548577	UpdatePlayer: 	0.0725066	UpdateSound: 	0.0141531	UpdateItems:	0.0127456	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0339752	UpdateGUI: 	0.00128117	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	2.06673	
RENDER	vinyetas: 	0.0579957	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.103447	printScene: 	0.0475117	applyBloom: 	0.000309767	setRenderState: 	0.000517282	gui: 	0.014917	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000911258	endScene: 	0.000369916	present: 	0.444507	TOTAL_RENDER: 	0.778382	
UPDATE	UpdateSceneManager: 	0.00591866	UpdateInput: 	0.963166	UpdateCamera: 	0.0410998	UpdateEnemies: 	0.0227273	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0216506	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.389636	UpdatePlayer: 	0.0400743	UpdateSound: 	0.0075487	UpdateItems:	0.00731412	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0224837	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.65609	
RENDER	vinyetas: 	0.0249799	vinyetasBlur: 	0.00370518	bloom2Tex: 	0.0643955	printScene: 	0.0265558	applyBloom: 	0.000396984	setRenderState: 	0.000496229	gui: 	0.00850206	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000532319	endScene: 	0.000336835	present: 	0.360954	TOTAL_RENDER: 	0.598841	
UPDATE	UpdateSceneManager: 	0.0052871	UpdateInput: 	0.938475	UpdateCamera: 	0.0398307	UpdateEnemies: 	0.0202041	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0166914	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.38136	UpdatePlayer: 	0.0340173	UpdateSound: 	0.00723593	UpdateItems:	0.00720285	UpdateTriggers: 	0.0180718	UpdateRigid: 	0.0217529	UpdateGUI: 	0.0011308	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.62396	
RENDER	vinyetas: 	0.0244295	vinyetasBlur: 	0.00357586	bloom2Tex: 	0.0639565	printScene: 	0.0262972	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0182432	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000565401	endScene: 	0.000339842	present: 	0.314029	TOTAL_RENDER: 	0.5499	
UPDATE	UpdateSceneManager: 	0.0146854	UpdateInput: 	1.0235	UpdateCamera: 	0.0486034	UpdateEnemies: 	0.0364864	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0523898	UpdateLUAMsg: 	0.000709758	UpdateColisions: 	0.575816	UpdatePlayer: 	0.0692135	UpdateSound: 	0.015329	UpdateItems:	0.0115456	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0330519	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.0322	
RENDER	vinyetas: 	0.0541852	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.101986	printScene: 	0.0465223	applyBloom: 	0.000396984	setRenderState: 	0.000532319	gui: 	0.0143666	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000541341	console: 	0.000553371	endScene: 	0.000348864	present: 	0.447683	TOTAL_RENDER: 	0.774109	
UPDATE	UpdateSceneManager: 	0.00799681	UpdateInput: 	0.982889	UpdateCamera: 	0.054498	UpdateEnemies: 	0.0251242	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0251242	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.442745	UpdatePlayer: 	0.0467598	UpdateSound: 	0.0144297	UpdateItems:	0.00803892	UpdateTriggers: 	0.0004842	UpdateRigid: 	0.0269498	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	1.78354	
RENDER	vinyetas: 	0.0337647	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.075869	printScene: 	0.0341586	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0103547	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000348864	present: 	0.390536	TOTAL_RENDER: 	0.658102	
UPDATE	UpdateSceneManager: 	0.00669158	UpdateInput: 	0.967214	UpdateCamera: 	0.0610813	UpdateEnemies: 	0.0222672	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0218582	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.424914	UpdatePlayer: 	0.0423269	UpdateSound: 	0.0131666	UpdateItems:	0.00782839	UpdateTriggers: 	0.0206221	UpdateRigid: 	0.0251303	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.77318	
RENDER	vinyetas: 	0.029873	vinyetasBlur: 	0.00380743	bloom2Tex: 	0.0812162	printScene: 	0.0300204	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0102043	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000427058	endScene: 	0.000342849	present: 	0.387318	TOTAL_RENDER: 	0.644695	
UPDATE	UpdateSceneManager: 	0.00737427	UpdateInput: 	0.983409	UpdateCamera: 	0.042775	UpdateEnemies: 	0.0225168	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0327722	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.396433	UpdatePlayer: 	0.0429314	UpdateSound: 	0.0138583	UpdateItems:	0.00796072	UpdateTriggers: 	0.000652617	UpdateRigid: 	0.025428	UpdateGUI: 	0.00107065	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.70558	
RENDER	vinyetas: 	0.0398036	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0663684	printScene: 	0.0283964	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00947347	setRenderState: 	0.000463147	luaMsg: 	0.0002827	printTextDebug:	0.000523296	console: 	0.000466155	endScene: 	0.000348864	present: 	0.368713	TOTAL_RENDER: 	0.626927	
UPDATE	UpdateSceneManager: 	0.00485703	UpdateInput: 	0.95203	UpdateCamera: 	0.0403991	UpdateEnemies: 	0.0198371	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0210522	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.360762	UpdatePlayer: 	0.0357586	UpdateSound: 	0.0109351	UpdateItems:	0.00758479	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0415329	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.63743	
RENDER	vinyetas: 	0.0224987	vinyetasBlur: 	0.00349165	bloom2Tex: 	0.0639023	printScene: 	0.0249258	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00806598	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000541341	endScene: 	0.000348864	present: 	0.352049	TOTAL_RENDER: 	0.574549	
UPDATE	UpdateSceneManager: 	0.0041593	UpdateInput: 	0.933753	UpdateCamera: 	0.0396532	UpdateEnemies: 	0.0198823	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0146914	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.382406	UpdatePlayer: 	0.0355992	UpdateSound: 	0.007266	UpdateItems:	0.00735923	UpdateTriggers: 	0.0150252	UpdateRigid: 	0.021401	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.61319	
RENDER	vinyetas: 	0.021786	vinyetasBlur: 	0.00349466	bloom2Tex: 	0.0623866	printScene: 	0.0256325	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0083156	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000348864	present: 	0.484536	TOTAL_RENDER: 	0.705689	
UPDATE	UpdateSceneManager: 	0.00939828	UpdateInput: 	1.18479	UpdateCamera: 	0.0533311	UpdateEnemies: 	0.0232205	UpdateProjectile: 	0.000998474	UpdateParticle: 	0.0247573	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.427539	UpdatePlayer: 	0.0552679	UpdateSound: 	0.0164868	UpdateItems:	0.00934415	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0291121	UpdateGUI: 	0.00160297	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.96207	
RENDER	vinyetas: 	0.042369	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0697939	printScene: 	0.0462696	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0111877	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000631565	endScene: 	0.000339842	present: 	0.421067	TOTAL_RENDER: 	0.696721	
UPDATE	UpdateSceneManager: 	0.020168	UpdateInput: 	0.951155	UpdateCamera: 	0.04279	UpdateEnemies: 	0.0234701	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0252325	UpdateLUAMsg: 	0.0110343	UpdateColisions: 	0.379826	UpdatePlayer: 	0.0401314	UpdateSound: 	0.0123877	UpdateItems:	0.0078314	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0242792	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.67009	
RENDER	vinyetas: 	0.0265979	vinyetasBlur: 	0.00381646	bloom2Tex: 	0.0644046	printScene: 	0.0280986	applyBloom: 	0.000273678	setRenderState: 	0.000559386	gui: 	0.00906145	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000424051	console: 	0.000451118	endScene: 	0.000348864	present: 	0.395296	TOTAL_RENDER: 	0.646061	
UPDATE	UpdateSceneManager: 	0.017368	UpdateInput: 	1.07458	UpdateCamera: 	0.0496199	UpdateEnemies: 	0.0486636	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0518124	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.565672	UpdatePlayer: 	0.0991286	UpdateSound: 	0.0125832	UpdateItems:	0.0122975	UpdateTriggers: 	0.019786	UpdateRigid: 	0.0352022	UpdateGUI: 	0.00153079	BuildFrustum: 	0.00126012	TOTAL_UPDATE: 	2.1494	
RENDER	vinyetas: 	0.057307	vinyetasBlur: 	0.00500139	bloom2Tex: 	0.0832883	printScene: 	0.0483959	applyBloom: 	0.000309767	setRenderState: 	0.000544349	gui: 	0.0156327	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000745848	endScene: 	0.000348864	present: 	0.439635	TOTAL_RENDER: 	0.753803	
UPDATE	UpdateSceneManager: 	0.00676376	UpdateInput: 	1.11384	UpdateCamera: 	0.0467689	UpdateEnemies: 	0.0430065	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0461975	UpdateLUAMsg: 	0.000872161	UpdateColisions: 	0.568962	UpdatePlayer: 	0.0605009	UpdateSound: 	0.00989451	UpdateItems:	0.0114614	UpdateTriggers: 	0.000676676	UpdateRigid: 	0.0290851	UpdateGUI: 	0.00127215	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.08747	
RENDER	vinyetas: 	0.0444742	vinyetasBlur: 	0.00510665	bloom2Tex: 	0.0809967	printScene: 	0.0418757	applyBloom: 	0.000300745	setRenderState: 	0.000535326	gui: 	0.01212	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000439088	console: 	0.000757878	endScene: 	0.000351872	present: 	0.400015	TOTAL_RENDER: 	0.686514	
UPDATE	UpdateSceneManager: 	0.00570814	UpdateInput: 	0.983094	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.0323872	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0582032	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.539865	UpdatePlayer: 	0.0565371	UpdateSound: 	0.0104509	UpdateItems:	0.0111396	UpdateTriggers: 	0.000520289	UpdateRigid: 	0.0271212	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000628557	TOTAL_UPDATE: 	1.90681	
RENDER	vinyetas: 	0.0402547	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0773005	printScene: 	0.040354	applyBloom: 	0.000393976	setRenderState: 	0.000556378	gui: 	0.0116509	setRenderState: 	0.000439088	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000351872	present: 	0.387447	TOTAL_RENDER: 	0.662439	
UPDATE	UpdateSceneManager: 	0.00548559	UpdateInput: 	1.11296	UpdateCamera: 	0.0562784	UpdateEnemies: 	0.0330369	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.050871	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.568249	UpdatePlayer: 	0.0672827	UpdateSound: 	0.0140719	UpdateItems:	0.0114824	UpdateTriggers: 	0.0210311	UpdateRigid: 	0.0319451	UpdateGUI: 	0.001209	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.13253	
RENDER	vinyetas: 	0.0471207	vinyetasBlur: 	0.00467057	bloom2Tex: 	0.0979647	printScene: 	0.048426	applyBloom: 	0.000291723	setRenderState: 	0.000541341	gui: 	0.013723	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000559386	endScene: 	0.000351872	present: 	0.417705	TOTAL_RENDER: 	0.731782	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.16704	UpdateCamera: 	0.0426457	UpdateEnemies: 	0.0324985	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0200417	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.385203	UpdatePlayer: 	0.0413885	UpdateSound: 	0.0127125	UpdateItems:	0.00777727	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.023801	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.86961	
RENDER	vinyetas: 	0.0272204	vinyetasBlur: 	0.00421043	bloom2Tex: 	0.327072	printScene: 	0.0316324	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0104479	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000430065	console: 	0.000661639	endScene: 	0.000363902	present: 	0.183012	TOTAL_RENDER: 	0.686974	
UPDATE	UpdateSceneManager: 	0.0070645	UpdateInput: 	0.987169	UpdateCamera: 	0.0428742	UpdateEnemies: 	0.0228867	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0255333	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.421467	UpdatePlayer: 	0.0417976	UpdateSound: 	0.0126794	UpdateItems:	0.00808704	UpdateTriggers: 	0.000538334	UpdateRigid: 	0.0250581	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.75201	
RENDER	vinyetas: 	0.029885	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.064594	printScene: 	0.0289648	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0192687	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000547356	endScene: 	0.000375931	present: 	0.489718	TOTAL_RENDER: 	0.737003	
UPDATE	UpdateSceneManager: 	0.00518485	UpdateInput: 	0.926307	UpdateCamera: 	0.0396232	UpdateEnemies: 	0.0190582	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0175605	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.37201	UpdatePlayer: 	0.0325406	UpdateSound: 	0.0108509	UpdateItems:	0.00714871	UpdateTriggers: 	0.0154763	UpdateRigid: 	0.0219033	UpdateGUI: 	0.000718781	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.60094	
RENDER	vinyetas: 	0.0235814	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0632738	printScene: 	0.0250851	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0176628	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000345857	present: 	0.367426	TOTAL_RENDER: 	0.601304	
UPDATE	UpdateSceneManager: 	0.00633971	UpdateInput: 	0.927856	UpdateCamera: 	0.0409374	UpdateEnemies: 	0.0211063	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0184417	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.387697	UpdatePlayer: 	0.0363029	UpdateSound: 	0.0119877	UpdateItems:	0.00771712	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0228626	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.61414	
RENDER	vinyetas: 	0.0259423	vinyetasBlur: 	0.00376834	bloom2Tex: 	0.0642873	printScene: 	0.0272445	applyBloom: 	0.000270671	setRenderState: 	0.000505252	gui: 	0.00864943	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.00695022	endScene: 	0.000336835	present: 	0.347914	TOTAL_RENDER: 	0.584137	
UPDATE	UpdateSceneManager: 	0.00545552	UpdateInput: 	0.910816	UpdateCamera: 	0.0397194	UpdateEnemies: 	0.0191394	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0293557	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.365273	UpdatePlayer: 	0.0330669	UpdateSound: 	0.0102464	UpdateItems:	0.00695323	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.020589	UpdateGUI: 	0.000706751	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.5745	
RENDER	vinyetas: 	0.0228115	vinyetasBlur: 	0.00358187	bloom2Tex: 	0.0631414	printScene: 	0.0253378	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.00871559	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000415028	console: 	0.000430065	endScene: 	0.000342849	present: 	0.385853	TOTAL_RENDER: 	0.75481	
UPDATE	UpdateSceneManager: 	0.00623144	UpdateInput: 	0.995033	UpdateCamera: 	0.0535747	UpdateEnemies: 	0.0236747	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0328624	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.432796	UpdatePlayer: 	0.0472741	UpdateSound: 	0.025431	UpdateItems:	0.00867048	UpdateTriggers: 	0.130214	UpdateRigid: 	0.027049	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	1.94012	
RENDER	vinyetas: 	0.0342458	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0666993	printScene: 	0.0321497	applyBloom: 	0.00030676	setRenderState: 	0.000502244	gui: 	0.0197289	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000451118	console: 	0.000439088	endScene: 	0.000357887	present: 	0.434796	TOTAL_RENDER: 	0.814926	
UPDATE	UpdateSceneManager: 	0.0235333	UpdateInput: 	1.13073	UpdateCamera: 	0.0483869	UpdateEnemies: 	0.0280806	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0309828	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.567623	UpdatePlayer: 	0.0586633	UpdateSound: 	0.0177981	UpdateItems:	0.00929904	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0303903	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.31509	
RENDER	vinyetas: 	0.04682	vinyetasBlur: 	0.00488109	bloom2Tex: 	0.0717367	printScene: 	0.0382006	applyBloom: 	0.000402998	setRenderState: 	0.000499237	gui: 	0.0126554	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000532319	console: 	0.000550364	endScene: 	0.000378939	present: 	0.465147	TOTAL_RENDER: 	0.860546	
UPDATE	UpdateSceneManager: 	0.0090825	UpdateInput: 	0.996314	UpdateCamera: 	0.0447509	UpdateEnemies: 	0.0369526	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0247423	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.415341	UpdatePlayer: 	0.0494696	UpdateSound: 	0.00975016	UpdateItems:	0.00905844	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0273257	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	1.75084	
RENDER	vinyetas: 	0.0364142	vinyetasBlur: 	0.00418336	bloom2Tex: 	0.0681669	printScene: 	0.0324414	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0107637	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000418036	endScene: 	0.000375931	present: 	0.426944	TOTAL_RENDER: 	0.803323	
UPDATE	UpdateSceneManager: 	0.00535026	UpdateInput: 	0.950496	UpdateCamera: 	0.0404111	UpdateEnemies: 	0.0210311	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0189259	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.374079	UpdatePlayer: 	0.0324654	UpdateSound: 	0.0111546	UpdateItems:	0.00780133	UpdateTriggers: 	0.0186552	UpdateRigid: 	0.0228927	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.63625	
RENDER	vinyetas: 	0.0243754	vinyetasBlur: 	0.00417735	bloom2Tex: 	0.0634813	printScene: 	0.0256836	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00870056	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000439088	endScene: 	0.000351872	present: 	0.386527	TOTAL_RENDER: 	0.726615	
UPDATE	UpdateSceneManager: 	0.00506154	UpdateInput: 	0.92526	UpdateCamera: 	0.0397104	UpdateEnemies: 	0.0200176	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0168598	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.369516	UpdatePlayer: 	0.0390277	UpdateSound: 	0.0107937	UpdateItems:	0.00731713	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0215123	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.58844	
RENDER	vinyetas: 	0.0227935	vinyetasBlur: 	0.00361195	bloom2Tex: 	0.0631745	printScene: 	0.0243694	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00864642	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000354879	present: 	0.375787	TOTAL_RENDER: 	0.723292	
UPDATE	UpdateSceneManager: 	0.00604498	UpdateInput: 	1.1496	UpdateCamera: 	0.0584167	UpdateEnemies: 	0.0360172	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.050859	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.567677	UpdatePlayer: 	0.0776764	UpdateSound: 	0.0125832	UpdateItems:	0.0126704	UpdateTriggers: 	0.000745848	UpdateRigid: 	0.0361285	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.18584	
RENDER	vinyetas: 	0.0614903	vinyetasBlur: 	0.00536229	bloom2Tex: 	0.100274	printScene: 	0.0502004	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0156899	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000622542	console: 	0.00101652	endScene: 	0.000345857	present: 	0.569933	TOTAL_RENDER: 	1.03965	
UPDATE	UpdateSceneManager: 	0.010099	UpdateInput: 	1.00413	UpdateCamera: 	0.04319	UpdateEnemies: 	0.0253979	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0249799	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.410403	UpdatePlayer: 	0.0449644	UpdateSound: 	0.00913363	UpdateItems:	0.00828853	UpdateTriggers: 	0.0220085	UpdateRigid: 	0.0258761	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.76536	
RENDER	vinyetas: 	0.0317316	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.0663805	printScene: 	0.050456	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0105201	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000553371	endScene: 	0.000354879	present: 	0.42929	TOTAL_RENDER: 	0.823007	
UPDATE	UpdateSceneManager: 	0.00645399	UpdateInput: 	1.05157	UpdateCamera: 	0.0416983	UpdateEnemies: 	0.0223424	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0335782	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.377384	UpdatePlayer: 	0.0367059	UpdateSound: 	0.00787651	UpdateItems:	0.00766599	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0237799	UpdateGUI: 	0.000893213	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.74007	
RENDER	vinyetas: 	0.0265949	vinyetasBlur: 	0.00369616	bloom2Tex: 	0.064197	printScene: 	0.0283783	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00939828	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000375931	present: 	0.398235	TOTAL_RENDER: 	0.751818	
UPDATE	UpdateSceneManager: 	0.0050465	UpdateInput: 	0.974207	UpdateCamera: 	0.0404111	UpdateEnemies: 	0.0206161	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0171334	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.373568	UpdatePlayer: 	0.0315782	UpdateSound: 	0.00756675	UpdateItems:	0.00728705	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.0216025	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.63208	
RENDER	vinyetas: 	0.0221529	vinyetasBlur: 	0.00356082	bloom2Tex: 	0.0628046	printScene: 	0.0261859	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.00847199	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000412021	console: 	0.000535326	endScene: 	0.000351872	present: 	0.374088	TOTAL_RENDER: 	0.721433	
UPDATE	UpdateSceneManager: 	0.0135967	UpdateInput: 	0.849352	UpdateCamera: 	0.0478756	UpdateEnemies: 	0.0350759	UpdateProjectile: 	0.00124208	UpdateParticle: 	0.0501192	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.555356	UpdatePlayer: 	0.0712405	UpdateSound: 	0.0136659	UpdateItems:	0.0113682	UpdateTriggers: 	0.0186071	UpdateRigid: 	0.0316564	UpdateGUI: 	0.00110373	BuildFrustum: 	0.00107667	TOTAL_UPDATE: 	1.84871	
RENDER	vinyetas: 	0.0536469	vinyetasBlur: 	0.00487207	bloom2Tex: 	0.0817245	printScene: 	0.0451659	applyBloom: 	0.000402998	setRenderState: 	0.000505252	gui: 	0.0145891	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000526304	console: 	0.00075487	endScene: 	0.000339842	present: 	0.458308	TOTAL_RENDER: 	0.889153	
UPDATE	UpdateSceneManager: 	0.00764795	UpdateInput: 	1.04488	UpdateCamera: 	0.0457072	UpdateEnemies: 	0.0251754	UpdateProjectile: 	0.00113982	UpdateParticle: 	0.0387059	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.415681	UpdatePlayer: 	0.0478846	UpdateSound: 	0.0148959	UpdateItems:	0.00965392	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0264926	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000634572	TOTAL_UPDATE: 	1.81091	
RENDER	vinyetas: 	0.0343842	vinyetasBlur: 	0.00404803	bloom2Tex: 	0.0668707	printScene: 	0.0310219	applyBloom: 	0.000381946	setRenderState: 	0.000496229	gui: 	0.0103456	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.000418036	endScene: 	0.000345857	present: 	0.416496	TOTAL_RENDER: 	0.786975	
UPDATE	UpdateSceneManager: 	0.0066615	UpdateInput: 	0.946234	UpdateCamera: 	0.0428081	UpdateEnemies: 	0.0246671	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0255573	UpdateLUAMsg: 	0.0110193	UpdateColisions: 	0.395558	UpdatePlayer: 	0.0437133	UpdateSound: 	0.0129862	UpdateItems:	0.00777426	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0249889	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	1.67468	
RENDER	vinyetas: 	0.0305407	vinyetasBlur: 	0.00393074	bloom2Tex: 	0.0661278	printScene: 	0.0309106	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00989451	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000535326	endScene: 	0.000372924	present: 	0.403419	TOTAL_RENDER: 	0.772786	
UPDATE	UpdateSceneManager: 	0.0239273	UpdateInput: 	1.07434	UpdateCamera: 	0.0484049	UpdateEnemies: 	0.0352684	UpdateProjectile: 	0.001209	UpdateParticle: 	0.046808	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.569602	UpdatePlayer: 	0.0682511	UpdateSound: 	0.0111185	UpdateItems:	0.011311	UpdateTriggers: 	0.0186672	UpdateRigid: 	0.0319993	UpdateGUI: 	0.00127215	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.11276	
RENDER	vinyetas: 	0.0535807	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0821004	printScene: 	0.0465132	applyBloom: 	0.00029473	setRenderState: 	0.000550364	gui: 	0.014117	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000733818	endScene: 	0.000342849	present: 	0.485132	TOTAL_RENDER: 	0.914788	
UPDATE	UpdateSceneManager: 	0.0062555	UpdateInput: 	1.07735	UpdateCamera: 	0.0461163	UpdateEnemies: 	0.0418938	UpdateProjectile: 	0.0012511	UpdateParticle: 	0.0469704	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.568186	UpdatePlayer: 	0.0652707	UpdateSound: 	0.00930205	UpdateItems:	0.0105592	UpdateTriggers: 	0.000604498	UpdateRigid: 	0.0293798	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	2.05693	
RENDER	vinyetas: 	0.0447118	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0791501	printScene: 	0.0423148	applyBloom: 	0.000387961	setRenderState: 	0.000544349	gui: 	0.0115065	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.00063758	endScene: 	0.000333827	present: 	0.444083	TOTAL_RENDER: 	0.852378	
UPDATE	UpdateSceneManager: 	0.0106313	UpdateInput: 	1.01445	UpdateCamera: 	0.0434938	UpdateEnemies: 	0.0352684	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0224566	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.409849	UpdatePlayer: 	0.0670601	UpdateSound: 	0.0144117	UpdateItems:	0.00882988	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0253799	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	1.78032	
RENDER	vinyetas: 	0.0356383	vinyetasBlur: 	0.00401795	bloom2Tex: 	0.0675594	printScene: 	0.0328173	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00978625	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000517282	console: 	0.000520289	endScene: 	0.000354879	present: 	0.417684	TOTAL_RENDER: 	0.780178	
UPDATE	UpdateSceneManager: 	0.00584047	UpdateInput: 	0.953401	UpdateCamera: 	0.0414788	UpdateEnemies: 	0.0207243	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0182642	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.368713	UpdatePlayer: 	0.0554333	UpdateSound: 	0.0107697	UpdateItems:	0.00738028	UpdateTriggers: 	0.0206161	UpdateRigid: 	0.0225619	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.66897	
RENDER	vinyetas: 	0.0271182	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0639805	printScene: 	0.0270159	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00921182	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000354879	present: 	0.384346	TOTAL_RENDER: 	0.723087	
UPDATE	UpdateSceneManager: 	0.00679985	UpdateInput: 	0.965617	UpdateCamera: 	0.043184	UpdateEnemies: 	0.0233529	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0364533	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.391441	UpdatePlayer: 	0.0454065	UpdateSound: 	0.00889003	UpdateItems:	0.00915769	UpdateTriggers: 	0.000634572	UpdateRigid: 	0.0240145	UpdateGUI: 	0.000968399	BuildFrustum: 	0.000911258	TOTAL_UPDATE: 	1.68537	
RENDER	vinyetas: 	0.029479	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.0662842	printScene: 	0.0290309	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.00962384	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000415028	console: 	0.000580438	endScene: 	0.000351872	present: 	0.396839	TOTAL_RENDER: 	0.764013	
UPDATE	UpdateSceneManager: 	0.00563897	UpdateInput: 	0.990278	UpdateCamera: 	0.0425163	UpdateEnemies: 	0.022619	UpdateProjectile: 	0.000700736	UpdateParticle: 	0.0204477	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.385567	UpdatePlayer: 	0.0432291	UpdateSound: 	0.0131335	UpdateItems:	0.00857424	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0247934	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.69538	
RENDER	vinyetas: 	0.0297347	vinyetasBlur: 	0.00393074	bloom2Tex: 	0.081935	printScene: 	0.0292234	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.00953362	setRenderState: 	0.00043608	luaMsg: 	0.000288715	printTextDebug:	0.000327812	console: 	0.000511267	endScene: 	0.000339842	present: 	0.407801	TOTAL_RENDER: 	0.788012	
UPDATE	UpdateSceneManager: 	0.00558784	UpdateInput: 	0.909853	UpdateCamera: 	0.0406998	UpdateEnemies: 	0.0211364	UpdateProjectile: 	0.000658632	UpdateParticle: 	0.0187184	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.384214	UpdatePlayer: 	0.0368262	UpdateSound: 	0.0115155	UpdateItems:	0.00754269	UpdateTriggers: 	0.0167996	UpdateRigid: 	0.0239543	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.61109	
RENDER	vinyetas: 	0.0261979	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.0648918	printScene: 	0.0276264	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.00866447	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000412021	console: 	0.000399991	endScene: 	0.000342849	present: 	0.394566	TOTAL_RENDER: 	0.747171	
UPDATE	UpdateSceneManager: 	0.0064179	UpdateInput: 	0.948821	UpdateCamera: 	0.0414788	UpdateEnemies: 	0.0315782	UpdateProjectile: 	0.00842086	UpdateParticle: 	0.0238972	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.375646	UpdatePlayer: 	0.0390969	UpdateSound: 	0.012932	UpdateItems:	0.00784945	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.0232025	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.66076	
RENDER	vinyetas: 	0.0276415	vinyetasBlur: 	0.00399389	bloom2Tex: 	0.0648467	printScene: 	0.0285377	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00905243	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000418036	console: 	0.000427058	endScene: 	0.000351872	present: 	0.388503	TOTAL_RENDER: 	0.749929	
UPDATE	UpdateSceneManager: 	0.00489914	UpdateInput: 	0.975542	UpdateCamera: 	0.0406938	UpdateEnemies: 	0.0207454	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0202552	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.360846	UpdatePlayer: 	0.0365495	UpdateSound: 	0.0118463	UpdateItems:	0.00716074	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0223694	UpdateGUI: 	0.000821034	BuildFrustum: 	0.000598483	TOTAL_UPDATE: 	1.64028	
RENDER	vinyetas: 	0.0241589	vinyetasBlur: 	0.00356082	bloom2Tex: 	0.0643324	printScene: 	0.0354037	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00833966	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000351872	present: 	0.386012	TOTAL_RENDER: 	0.726417	
UPDATE	UpdateSceneManager: 	0.00476681	UpdateInput: 	0.982363	UpdateCamera: 	0.0394217	UpdateEnemies: 	0.0197168	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.01898	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.362551	UpdatePlayer: 	0.0341526	UpdateSound: 	0.0105952	UpdateItems:	0.00747352	UpdateTriggers: 	0.0139486	UpdateRigid: 	0.0335812	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.67083	
RENDER	vinyetas: 	0.0276024	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0646963	printScene: 	0.0275061	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00894416	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00031879	console: 	0.00044811	endScene: 	0.000339842	present: 	0.387811	TOTAL_RENDER: 	0.728369	
UPDATE	UpdateSceneManager: 	0.0160568	UpdateInput: 	1.2708	UpdateCamera: 	0.0434577	UpdateEnemies: 	0.0229078	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0222281	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.395895	UpdatePlayer: 	0.0447088	UpdateSound: 	0.0142734	UpdateItems:	0.00842387	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0257859	UpdateGUI: 	0.00092028	BuildFrustum: 	0.00060149	TOTAL_UPDATE: 	2.02195	
RENDER	vinyetas: 	0.0293196	vinyetasBlur: 	0.00382548	bloom2Tex: 	0.0662391	printScene: 	0.0296595	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.00969903	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000442095	endScene: 	0.000357887	present: 	0.414535	TOTAL_RENDER: 	0.78422	
UPDATE	UpdateSceneManager: 	0.0155004	UpdateInput: 	1.06665	UpdateCamera: 	0.0498274	UpdateEnemies: 	0.0471478	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0477222	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.559344	UpdatePlayer: 	0.077496	UpdateSound: 	0.0110644	UpdateItems:	0.0127125	UpdateTriggers: 	0.000730811	UpdateRigid: 	0.0352924	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.08101	
RENDER	vinyetas: 	0.0597581	vinyetasBlur: 	0.0051668	bloom2Tex: 	0.103279	printScene: 	0.0467929	applyBloom: 	0.00030676	setRenderState: 	0.000544349	gui: 	0.0150042	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000845094	endScene: 	0.000348864	present: 	0.491848	TOTAL_RENDER: 	0.964829	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.04003	UpdateCamera: 	0.0447028	UpdateEnemies: 	0.039566	UpdateProjectile: 	0.000974414	UpdateParticle: 	0.0447629	UpdateLUAMsg: 	0.000604498	UpdateColisions: 	0.533026	UpdatePlayer: 	0.0846026	UpdateSound: 	0.0142343	UpdateItems:	0.011296	UpdateTriggers: 	0.0181018	UpdateRigid: 	0.0296204	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	1.99913	
RENDER	vinyetas: 	0.0442757	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0792884	printScene: 	0.0439058	applyBloom: 	0.000276685	setRenderState: 	0.000532319	gui: 	0.0131486	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000421043	console: 	0.000796975	endScene: 	0.000342849	present: 	0.432652	TOTAL_RENDER: 	0.843187	
UPDATE	UpdateSceneManager: 	0.00553972	UpdateInput: 	0.936355	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.0228145	UpdateProjectile: 	0.00103757	UpdateParticle: 	0.0203183	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.372605	UpdatePlayer: 	0.0358458	UpdateSound: 	0.0110133	UpdateItems:	0.00707954	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0217018	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.61864	
RENDER	vinyetas: 	0.0257708	vinyetasBlur: 	0.00368713	bloom2Tex: 	0.0632317	printScene: 	0.0274009	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.00829756	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000357887	present: 	0.384268	TOTAL_RENDER: 	0.739517	
UPDATE	UpdateSceneManager: 	0.0063788	UpdateInput: 	0.919937	UpdateCamera: 	0.0410337	UpdateEnemies: 	0.0209258	UpdateProjectile: 	0.000748855	UpdateParticle: 	0.0360293	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.375901	UpdatePlayer: 	0.0367601	UpdateSound: 	0.0116779	UpdateItems:	0.00748855	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0229438	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.61288	
RENDER	vinyetas: 	0.0251603	vinyetasBlur: 	0.00367511	bloom2Tex: 	0.0635294	printScene: 	0.0266731	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00806298	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000351872	present: 	0.379682	TOTAL_RENDER: 	0.733487	
UPDATE	UpdateSceneManager: 	0.00479388	UpdateInput: 	0.95104	UpdateCamera: 	0.0406878	UpdateEnemies: 	0.0206943	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0229168	UpdateLUAMsg: 	0.000583446	UpdateColisions: 	0.399314	UpdatePlayer: 	0.047229	UpdateSound: 	0.0151666	UpdateItems:	0.00879078	UpdateTriggers: 	0.015738	UpdateRigid: 	0.0263814	UpdateGUI: 	0.00130824	BuildFrustum: 	0.00110975	TOTAL_UPDATE: 	1.70168	
RENDER	vinyetas: 	0.0565491	vinyetasBlur: 	0.00420442	bloom2Tex: 	0.0701037	printScene: 	0.0347752	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0122945	setRenderState: 	0.000475177	luaMsg: 	0.000291723	printTextDebug:	0.000652617	console: 	0.000547356	endScene: 	0.000366909	present: 	0.437728	TOTAL_RENDER: 	0.833226	
UPDATE	UpdateSceneManager: 	0.00872161	UpdateInput: 	1.0332	UpdateCamera: 	0.0441464	UpdateEnemies: 	0.0266911	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0374548	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.43488	UpdatePlayer: 	0.0524259	UpdateSound: 	0.0154763	UpdateItems:	0.00917573	UpdateTriggers: 	0.000607505	UpdateRigid: 	0.0281888	UpdateGUI: 	0.0012511	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.82483	
RENDER	vinyetas: 	0.0343	vinyetasBlur: 	0.00504349	bloom2Tex: 	0.0673128	printScene: 	0.0329947	applyBloom: 	0.000276685	setRenderState: 	0.000517282	gui: 	0.0106825	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000544349	endScene: 	0.000348864	present: 	0.441894	TOTAL_RENDER: 	0.830177	
UPDATE	UpdateSceneManager: 	0.00738329	UpdateInput: 	0.980639	UpdateCamera: 	0.0417494	UpdateEnemies: 	0.0226581	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0214221	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.392957	UpdatePlayer: 	0.0416923	UpdateSound: 	0.00814418	UpdateItems:	0.00761487	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0242852	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.69055	
RENDER	vinyetas: 	0.0281678	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.065406	printScene: 	0.0288836	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00951257	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000433073	endScene: 	0.000342849	present: 	0.407606	TOTAL_RENDER: 	0.760281	
UPDATE	UpdateSceneManager: 	0.00671263	UpdateInput: 	0.96541	UpdateCamera: 	0.0416111	UpdateEnemies: 	0.0220145	UpdateProjectile: 	0.000878176	UpdateParticle: 	0.0346759	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.37927	UpdatePlayer: 	0.0394217	UpdateSound: 	0.0084359	UpdateItems:	0.00772915	UpdateTriggers: 	0.0170222	UpdateRigid: 	0.0234551	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.67629	
RENDER	vinyetas: 	0.0479508	vinyetasBlur: 	0.00406307	bloom2Tex: 	0.064976	printScene: 	0.0289347	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00881785	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000520289	endScene: 	0.000339842	present: 	0.40022	TOTAL_RENDER: 	0.762455	
UPDATE	UpdateSceneManager: 	0.00476079	UpdateInput: 	0.940006	UpdateCamera: 	0.0400201	UpdateEnemies: 	0.0196116	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.018568	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.358705	UpdatePlayer: 	0.0325166	UpdateSound: 	0.0103156	UpdateItems:	0.00729006	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.020583	UpdateGUI: 	0.000685699	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.59599	
RENDER	vinyetas: 	0.0216536	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0632377	printScene: 	0.0251784	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.00833064	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000529311	endScene: 	0.000339842	present: 	0.374572	TOTAL_RENDER: 	0.720279	
UPDATE	UpdateSceneManager: 	0.00547958	UpdateInput: 	0.908238	UpdateCamera: 	0.0405615	UpdateEnemies: 	0.0204537	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0163545	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.381649	UpdatePlayer: 	0.0366608	UpdateSound: 	0.0116027	UpdateItems:	0.00751562	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0220536	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.58429	
RENDER	vinyetas: 	0.0249799	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.064585	printScene: 	0.0267212	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00857424	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000351872	present: 	0.379952	TOTAL_RENDER: 	0.734777	
UPDATE	UpdateSceneManager: 	0.00569611	UpdateInput: 	0.925417	UpdateCamera: 	0.040369	UpdateEnemies: 	0.0204386	UpdateProjectile: 	0.00430065	UpdateParticle: 	0.0290189	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.377375	UpdatePlayer: 	0.0354939	UpdateSound: 	0.0118494	UpdateItems:	0.00749156	UpdateTriggers: 	0.0147846	UpdateRigid: 	0.0212176	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.62706	
RENDER	vinyetas: 	0.0248175	vinyetasBlur: 	0.00364202	bloom2Tex: 	0.076272	printScene: 	0.027058	applyBloom: 	0.000402998	setRenderState: 	0.000502244	gui: 	0.00862236	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000409013	console: 	0.000418036	endScene: 	0.000342849	present: 	0.381498	TOTAL_RENDER: 	0.727553	
UPDATE	UpdateSceneManager: 	0.0170222	UpdateInput: 	0.991674	UpdateCamera: 	0.0415419	UpdateEnemies: 	0.0315091	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0165199	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.376178	UpdatePlayer: 	0.0446366	UpdateSound: 	0.0132779	UpdateItems:	0.00762088	UpdateTriggers: 	0.0004842	UpdateRigid: 	0.0234942	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.6899	
RENDER	vinyetas: 	0.0267122	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0844432	printScene: 	0.0494545	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.00911558	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000529311	endScene: 	0.000336835	present: 	0.404379	TOTAL_RENDER: 	0.786479	
UPDATE	UpdateSceneManager: 	0.00565401	UpdateInput: 	0.956712	UpdateCamera: 	0.0407961	UpdateEnemies: 	0.0204386	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0168477	UpdateLUAMsg: 	0.000667654	UpdateColisions: 	0.365065	UpdatePlayer: 	0.0361345	UpdateSound: 	0.0110133	UpdateItems:	0.00748855	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.031903	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.63576	
RENDER	vinyetas: 	0.0236295	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0638993	printScene: 	0.0264806	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.00827049	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.00031879	console: 	0.000454125	endScene: 	0.000354879	present: 	0.374524	TOTAL_RENDER: 	0.705016	
UPDATE	UpdateSceneManager: 	0.00592769	UpdateInput: 	0.968044	UpdateCamera: 	0.041584	UpdateEnemies: 	0.0217348	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0324444	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.380433	UpdatePlayer: 	0.0412171	UpdateSound: 	0.0153681	UpdateItems:	0.0081953	UpdateTriggers: 	0.014947	UpdateRigid: 	0.0232656	UpdateGUI: 	0.000827049	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.68329	
RENDER	vinyetas: 	0.0273558	vinyetasBlur: 	0.00356684	bloom2Tex: 	0.0647594	printScene: 	0.0287993	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0132448	setRenderState: 	0.00063758	luaMsg: 	0.000390969	printTextDebug:	0.000439088	console: 	0.000598483	endScene: 	0.000490215	present: 	0.129113	TOTAL_RENDER: 	0.858176	
UPDATE	UpdateSceneManager: 	0.00489312	UpdateInput: 	1.04565	UpdateCamera: 	0.0402066	UpdateEnemies: 	0.0209649	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0209679	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.409894	UpdatePlayer: 	0.0349315	UpdateSound: 	0.00864943	UpdateItems:	0.00842086	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0223093	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.75124	
RENDER	vinyetas: 	0.0245107	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0628798	printScene: 	0.0267242	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00836071	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000354879	present: 	0.379874	TOTAL_RENDER: 	0.73217	
UPDATE	UpdateSceneManager: 	0.00506154	UpdateInput: 	0.967864	UpdateCamera: 	0.0398818	UpdateEnemies: 	0.0193439	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0166763	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.371107	UpdatePlayer: 	0.0327602	UpdateSound: 	0.0110163	UpdateItems:	0.00720585	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0214642	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.62595	
RENDER	vinyetas: 	0.0237769	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0628166	printScene: 	0.0250521	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.0085953	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.000415028	endScene: 	0.000339842	present: 	0.373574	TOTAL_RENDER: 	0.721088	
UPDATE	UpdateSceneManager: 	0.0058104	UpdateInput: 	0.925489	UpdateCamera: 	0.0400201	UpdateEnemies: 	0.0200777	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0208928	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.387408	UpdatePlayer: 	0.0344955	UpdateSound: 	0.01129	UpdateItems:	0.00725999	UpdateTriggers: 	0.0248806	UpdateRigid: 	0.0223694	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.65588	
RENDER	vinyetas: 	0.0264836	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.0644737	printScene: 	0.0267573	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.00868552	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000345857	present: 	0.388993	TOTAL_RENDER: 	0.724152	
UPDATE	UpdateSceneManager: 	0.00724495	UpdateInput: 	1.05412	UpdateCamera: 	0.0430156	UpdateEnemies: 	0.0226581	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.025031	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.394319	UpdatePlayer: 	0.0442216	UpdateSound: 	0.0141681	UpdateItems:	0.00858627	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0243844	UpdateGUI: 	0.000989451	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.78024	
RENDER	vinyetas: 	0.0311873	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0826658	printScene: 	0.0297828	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00959377	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000517282	endScene: 	0.000345857	present: 	0.440315	TOTAL_RENDER: 	0.807717	
UPDATE	UpdateSceneManager: 	0.00501944	UpdateInput: 	0.943422	UpdateCamera: 	0.039963	UpdateEnemies: 	0.0194161	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0175846	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.357604	UpdatePlayer: 	0.0359781	UpdateSound: 	0.0104419	UpdateItems:	0.00699834	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0208176	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.60122	
RENDER	vinyetas: 	0.0225589	vinyetasBlur: 	0.00347361	bloom2Tex: 	0.0629339	printScene: 	0.0352383	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00820433	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000354879	present: 	0.370756	TOTAL_RENDER: 	0.706348	
UPDATE	UpdateSceneManager: 	0.00452922	UpdateInput: 	0.969966	UpdateCamera: 	0.0401946	UpdateEnemies: 	0.0197529	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0160959	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.372951	UpdatePlayer: 	0.0344143	UpdateSound: 	0.0120238	UpdateItems:	0.00730209	UpdateTriggers: 	0.0154944	UpdateRigid: 	0.0312023	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.66081	
RENDER	vinyetas: 	0.0234491	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0633279	printScene: 	0.025819	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00829455	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000375931	present: 	0.462041	TOTAL_RENDER: 	0.791723	
UPDATE	UpdateSceneManager: 	0.00435178	UpdateInput: 	1.10359	UpdateCamera: 	0.0569882	UpdateEnemies: 	0.0416291	UpdateProjectile: 	0.00142854	UpdateParticle: 	0.0571596	UpdateLUAMsg: 	0.00110373	UpdateColisions: 	0.600068	UpdatePlayer: 	0.0775832	UpdateSound: 	0.0150042	UpdateItems:	0.0131726	UpdateTriggers: 	0.000887198	UpdateRigid: 	0.0370698	UpdateGUI: 	0.00142854	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.1692	
RENDER	vinyetas: 	0.0640557	vinyetasBlur: 	0.00550063	bloom2Tex: 	0.105974	printScene: 	0.0516921	applyBloom: 	0.000309767	setRenderState: 	0.000532319	gui: 	0.016959	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000793967	console: 	0.00121802	endScene: 	0.000345857	present: 	0.488482	TOTAL_RENDER: 	0.969241	
UPDATE	UpdateSceneManager: 	0.00987045	UpdateInput: 	1.02642	UpdateCamera: 	0.0443118	UpdateEnemies: 	0.0251663	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0249949	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.413194	UpdatePlayer: 	0.0443779	UpdateSound: 	0.012899	UpdateItems:	0.00776524	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0248265	UpdateGUI: 	0.0010105	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	1.7719	
RENDER	vinyetas: 	0.0317888	vinyetasBlur: 	0.00404201	bloom2Tex: 	0.0660557	printScene: 	0.0301888	applyBloom: 	0.00029473	setRenderState: 	0.00047217	gui: 	0.00913664	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.00043608	console: 	0.000463147	endScene: 	0.000357887	present: 	0.424255	TOTAL_RENDER: 	0.808884	
UPDATE	UpdateSceneManager: 	0.0188266	UpdateInput: 	1.08794	UpdateCamera: 	0.0591566	UpdateEnemies: 	0.0343872	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0485974	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.581003	UpdatePlayer: 	0.0707322	UpdateSound: 	0.0143967	UpdateItems:	0.0130343	UpdateTriggers: 	0.0174643	UpdateRigid: 	0.0339301	UpdateGUI: 	0.00123305	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.14307	
RENDER	vinyetas: 	0.0531387	vinyetasBlur: 	0.00484801	bloom2Tex: 	0.0994083	printScene: 	0.0461854	applyBloom: 	0.000303753	setRenderState: 	0.000541341	gui: 	0.0144237	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000517282	console: 	0.000869153	endScene: 	0.000357887	present: 	0.476693	TOTAL_RENDER: 	0.924111	
UPDATE	UpdateSceneManager: 	0.0187936	UpdateInput: 	1.00312	UpdateCamera: 	0.0420321	UpdateEnemies: 	0.0314218	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0204296	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.388924	UpdatePlayer: 	0.04116	UpdateSound: 	0.0077081	UpdateItems:	0.00735021	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0247423	UpdateGUI: 	0.00119095	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.73395	
RENDER	vinyetas: 	0.0272776	vinyetasBlur: 	0.00378337	bloom2Tex: 	0.0644076	printScene: 	0.0284294	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.009687	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.000631565	endScene: 	0.000369916	present: 	0.389128	TOTAL_RENDER: 	0.750395	
UPDATE	UpdateSceneManager: 	0.00661639	UpdateInput: 	0.935407	UpdateCamera: 	0.0555867	UpdateEnemies: 	0.0212236	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0226882	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.372265	UpdatePlayer: 	0.0376382	UpdateSound: 	0.0115546	UpdateItems:	0.00786148	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0229649	UpdateGUI: 	0.00074284	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.63427	
RENDER	vinyetas: 	0.0254701	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0639595	printScene: 	0.0275573	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00918476	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000339842	present: 	0.382906	TOTAL_RENDER: 	0.737015	
UPDATE	UpdateSceneManager: 	0.00446306	UpdateInput: 	0.931537	UpdateCamera: 	0.0396172	UpdateEnemies: 	0.0196868	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0166132	UpdateLUAMsg: 	0.000691714	UpdateColisions: 	0.36672	UpdatePlayer: 	0.044402	UpdateSound: 	0.0148809	UpdateItems:	0.00743743	UpdateTriggers: 	0.0145531	UpdateRigid: 	0.0213559	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.61335	
RENDER	vinyetas: 	0.0219905	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0634783	printScene: 	0.0250039	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.00817124	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000418036	endScene: 	0.000339842	present: 	0.373098	TOTAL_RENDER: 	0.700117	
UPDATE	UpdateSceneManager: 	0.00482696	UpdateInput: 	0.945299	UpdateCamera: 	0.0401404	UpdateEnemies: 	0.018953	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.016126	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.354413	UpdatePlayer: 	0.0344654	UpdateSound: 	0.00789155	UpdateItems:	0.00722991	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0285227	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.59997	
RENDER	vinyetas: 	0.0228687	vinyetasBlur: 	0.00371721	bloom2Tex: 	0.0630753	printScene: 	0.0253678	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.00833665	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000351872	present: 	0.370422	TOTAL_RENDER: 	0.697906	
UPDATE	UpdateSceneManager: 	0.00536529	UpdateInput: 	0.973259	UpdateCamera: 	0.0410998	UpdateEnemies: 	0.0209529	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0184718	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.373928	UpdatePlayer: 	0.0379209	UpdateSound: 	0.0119606	UpdateItems:	0.00798478	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.023395	UpdateGUI: 	0.000688706	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.67168	
RENDER	vinyetas: 	0.0260114	vinyetasBlur: 	0.00404201	bloom2Tex: 	0.0645309	printScene: 	0.0279452	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00890807	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00063758	endScene: 	0.000360894	present: 	0.401961	TOTAL_RENDER: 	0.760789	
UPDATE	UpdateSceneManager: 	0.00573521	UpdateInput: 	0.955221	UpdateCamera: 	0.0418968	UpdateEnemies: 	0.0206281	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0203815	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.386608	UpdatePlayer: 	0.0370037	UpdateSound: 	0.0123847	UpdateItems:	0.00767501	UpdateTriggers: 	0.0146403	UpdateRigid: 	0.0223243	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.6681	
RENDER	vinyetas: 	0.0259062	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0642061	printScene: 	0.0277107	applyBloom: 	0.000390969	setRenderState: 	0.000499237	gui: 	0.00950655	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000649609	endScene: 	0.000354879	present: 	0.415684	TOTAL_RENDER: 	0.753718	
UPDATE	UpdateSceneManager: 	0.0048029	UpdateInput: 	0.921224	UpdateCamera: 	0.0392111	UpdateEnemies: 	0.0194672	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0164658	UpdateLUAMsg: 	0.000703744	UpdateColisions: 	0.367667	UpdatePlayer: 	0.0319842	UpdateSound: 	0.0107095	UpdateItems:	0.00695924	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0207875	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.57226	
RENDER	vinyetas: 	0.0222461	vinyetasBlur: 	0.00358488	bloom2Tex: 	0.0629911	printScene: 	0.0259844	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00821936	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000427058	endScene: 	0.000351872	present: 	0.373101	TOTAL_RENDER: 	0.719845	
UPDATE	UpdateSceneManager: 	0.00438186	UpdateInput: 	0.902623	UpdateCamera: 	0.0399209	UpdateEnemies: 	0.018968	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0158613	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.369026	UpdatePlayer: 	0.031073	UpdateSound: 	0.00964189	UpdateItems:	0.0069021	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0214431	UpdateGUI: 	0.000694721	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.56253	
RENDER	vinyetas: 	0.0222852	vinyetasBlur: 	0.00360293	bloom2Tex: 	0.0622693	printScene: 	0.0248476	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00882386	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000532319	endScene: 	0.000351872	present: 	0.369189	TOTAL_RENDER: 	0.713933	
UPDATE	UpdateSceneManager: 	0.00412021	UpdateInput: 	0.947028	UpdateCamera: 	0.0400051	UpdateEnemies: 	0.0186642	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0142222	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.355655	UpdatePlayer: 	0.0297527	UpdateSound: 	0.00990354	UpdateItems:	0.0171094	UpdateTriggers: 	0.0118223	UpdateRigid: 	0.020189	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.6098	
RENDER	vinyetas: 	0.0208025	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0622723	printScene: 	0.0245949	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00782539	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000342849	present: 	0.368807	TOTAL_RENDER: 	0.691193	
UPDATE	UpdateSceneManager: 	0.00436682	UpdateInput: 	0.892407	UpdateCamera: 	0.033912	UpdateEnemies: 	0.0192717	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0206401	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.40108	UpdatePlayer: 	0.0445073	UpdateSound: 	0.0140057	UpdateItems:	0.00865244	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0256987	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.5868	
RENDER	vinyetas: 	0.0321527	vinyetasBlur: 	0.0047638	bloom2Tex: 	0.0806117	printScene: 	0.031903	applyBloom: 	0.000402998	setRenderState: 	0.000493222	gui: 	0.011284	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000517282	console: 	0.000836071	endScene: 	0.000351872	present: 	0.414733	TOTAL_RENDER: 	0.810277	
UPDATE	UpdateSceneManager: 	0.0199334	UpdateInput: 	0.914713	UpdateCamera: 	0.0432802	UpdateEnemies: 	0.0224356	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0224356	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.391702	UpdatePlayer: 	0.0502304	UpdateSound: 	0.0173981	UpdateItems:	0.00821936	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0246972	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	1.65329	
RENDER	vinyetas: 	0.030658	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0653038	printScene: 	0.0297557	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00918776	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000351872	present: 	0.406304	TOTAL_RENDER: 	0.75401	
UPDATE	UpdateSceneManager: 	0.00498034	UpdateInput: 	0.974026	UpdateCamera: 	0.0410938	UpdateEnemies: 	0.0203063	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0184477	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.388298	UpdatePlayer: 	0.0342669	UpdateSound: 	0.00809907	UpdateItems:	0.00735021	UpdateTriggers: 	0.0170462	UpdateRigid: 	0.0232265	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.68081	
RENDER	vinyetas: 	0.0253588	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0632858	printScene: 	0.0264956	applyBloom: 	0.000396984	setRenderState: 	0.000490215	gui: 	0.00862537	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.000421043	endScene: 	0.000363902	present: 	0.404965	TOTAL_RENDER: 	0.73937	
UPDATE	UpdateSceneManager: 	0.00596678	UpdateInput: 	0.950923	UpdateCamera: 	0.0419178	UpdateEnemies: 	0.0220326	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0202462	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.388773	UpdatePlayer: 	0.0376413	UpdateSound: 	0.0111005	UpdateItems:	0.0073051	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0231363	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.6426	
RENDER	vinyetas: 	0.0279061	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0646903	printScene: 	0.0269618	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00873063	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000517282	endScene: 	0.000351872	present: 	0.382485	TOTAL_RENDER: 	0.738326	
UPDATE	UpdateSceneManager: 	0.00451118	UpdateInput: 	0.915077	UpdateCamera: 	0.039963	UpdateEnemies: 	0.0196477	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0198642	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.369336	UpdatePlayer: 	0.0325316	UpdateSound: 	0.0100509	UpdateItems:	0.00747051	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0212747	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.57378	
RENDER	vinyetas: 	0.0225799	vinyetasBlur: 	0.00380142	bloom2Tex: 	0.0632016	printScene: 	0.0252145	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00857424	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000354879	present: 	0.370951	TOTAL_RENDER: 	0.717012	
UPDATE	UpdateSceneManager: 	0.0173229	UpdateInput: 	1.08464	UpdateCamera: 	0.052062	UpdateEnemies: 	0.0515477	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0603144	UpdateLUAMsg: 	0.000995466	UpdateColisions: 	0.58946	UpdatePlayer: 	0.075866	UpdateSound: 	0.0140117	UpdateItems:	0.0128929	UpdateTriggers: 	0.0226431	UpdateRigid: 	0.0347391	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000956369	TOTAL_UPDATE: 	2.16179	
RENDER	vinyetas: 	0.0589009	vinyetasBlur: 	0.00494124	bloom2Tex: 	0.407871	printScene: 	0.0493974	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0252987	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000857124	endScene: 	0.000348864	present: 	0.236515	TOTAL_RENDER: 	1.02187	
UPDATE	UpdateSceneManager: 	0.0180206	UpdateInput: 	1.11816	UpdateCamera: 	0.0652647	UpdateEnemies: 	0.0284234	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0426727	UpdateLUAMsg: 	0.00060149	UpdateColisions: 	0.567599	UpdatePlayer: 	0.0634392	UpdateSound: 	0.0138042	UpdateItems:	0.0113652	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0291993	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00101351	TOTAL_UPDATE: 	2.12795	
RENDER	vinyetas: 	0.0470335	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0805245	printScene: 	0.0428502	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0131456	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000679684	endScene: 	0.000342849	present: 	0.47878	TOTAL_RENDER: 	0.895192	
UPDATE	UpdateSceneManager: 	0.00675474	UpdateInput: 	1.0343	UpdateCamera: 	0.0459508	UpdateEnemies: 	0.0329857	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0227724	UpdateLUAMsg: 	0.000715773	UpdateColisions: 	0.412878	UpdatePlayer: 	0.0684105	UpdateSound: 	0.00966895	UpdateItems:	0.00876973	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0275603	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	1.81183	
RENDER	vinyetas: 	0.0362909	vinyetasBlur: 	0.00400592	bloom2Tex: 	0.0674992	printScene: 	0.033488	applyBloom: 	0.000390969	setRenderState: 	0.000490215	gui: 	0.0104389	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000652617	endScene: 	0.000357887	present: 	0.584913	TOTAL_RENDER: 	0.95163	
UPDATE	UpdateSceneManager: 	0.00936219	UpdateInput: 	0.959711	UpdateCamera: 	0.0406547	UpdateEnemies: 	0.0198762	UpdateProjectile: 	0.00127215	UpdateParticle: 	0.0180417	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.380897	UpdatePlayer: 	0.0349195	UpdateSound: 	0.011296	UpdateItems:	0.00702841	UpdateTriggers: 	0.0194161	UpdateRigid: 	0.023798	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.82417	
RENDER	vinyetas: 	0.0265949	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.0647384	printScene: 	0.0279302	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00891409	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000538334	endScene: 	0.000351872	present: 	0.402641	TOTAL_RENDER: 	0.740813	
UPDATE	UpdateSceneManager: 	0.00550364	UpdateInput: 	0.943263	UpdateCamera: 	0.0406216	UpdateEnemies: 	0.0197108	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0172989	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.371258	UpdatePlayer: 	0.0372743	UpdateSound: 	0.00761186	UpdateItems:	0.00759381	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0218973	UpdateGUI: 	0.000736825	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.60541	
RENDER	vinyetas: 	0.0236055	vinyetasBlur: 	0.0035518	bloom2Tex: 	0.0636106	printScene: 	0.0257558	applyBloom: 	0.000276685	setRenderState: 	0.000604498	gui: 	0.00814418	setRenderState: 	0.000439088	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000351872	present: 	0.373586	TOTAL_RENDER: 	0.722071	
UPDATE	UpdateSceneManager: 	0.0056089	UpdateInput: 	0.947131	UpdateCamera: 	0.039945	UpdateEnemies: 	0.0194642	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0159064	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.35629	UpdatePlayer: 	0.0329526	UpdateSound: 	0.01049	UpdateItems:	0.00703142	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0221409	UpdateGUI: 	0.000745848	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.59731	
RENDER	vinyetas: 	0.0228235	vinyetasBlur: 	0.0035097	bloom2Tex: 	0.0628016	printScene: 	0.0259002	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00828853	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000439088	endScene: 	0.000351872	present: 	0.379152	TOTAL_RENDER: 	0.726158	
UPDATE	UpdateSceneManager: 	0.00546755	UpdateInput: 	0.913673	UpdateCamera: 	0.0399901	UpdateEnemies: 	0.0196958	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0155726	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.387254	UpdatePlayer: 	0.0342188	UpdateSound: 	0.0107998	UpdateItems:	0.00710961	UpdateTriggers: 	0.0129441	UpdateRigid: 	0.0221679	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.62527	
RENDER	vinyetas: 	0.0232205	vinyetasBlur: 	0.0033924	bloom2Tex: 	0.0636106	printScene: 	0.0253077	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00826448	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000415028	console: 	0.000427058	endScene: 	0.000354879	present: 	0.394972	TOTAL_RENDER: 	0.723788	
UPDATE	UpdateSceneManager: 	0.0178312	UpdateInput: 	0.971061	UpdateCamera: 	0.0420111	UpdateEnemies: 	0.0334338	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0212055	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.385946	UpdatePlayer: 	0.040378	UpdateSound: 	0.0134583	UpdateItems:	0.00834868	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0250581	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.7009	
RENDER	vinyetas: 	0.0291903	vinyetasBlur: 	0.00369315	bloom2Tex: 	0.0660737	printScene: 	0.029852	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00956369	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000824042	endScene: 	0.000351872	present: 	0.430844	TOTAL_RENDER: 	0.795717	
UPDATE	UpdateSceneManager: 	0.00547055	UpdateInput: 	0.958285	UpdateCamera: 	0.0404773	UpdateEnemies: 	0.0204477	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0182733	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.366091	UpdatePlayer: 	0.0341346	UpdateSound: 	0.01209	UpdateItems:	0.00768704	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0224837	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.63005	
RENDER	vinyetas: 	0.0255784	vinyetasBlur: 	0.00367811	bloom2Tex: 	0.0644557	printScene: 	0.0257317	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00890206	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000415028	console: 	0.000532319	endScene: 	0.000360894	present: 	0.389826	TOTAL_RENDER: 	0.731478	
UPDATE	UpdateSceneManager: 	0.00489613	UpdateInput: 	0.930626	UpdateCamera: 	0.0401555	UpdateEnemies: 	0.018989	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0150643	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.376888	UpdatePlayer: 	0.0292715	UpdateSound: 	0.0105983	UpdateItems:	0.00711563	UpdateTriggers: 	0.0143455	UpdateRigid: 	0.02138	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.603	
RENDER	vinyetas: 	0.0220476	vinyetasBlur: 	0.00362699	bloom2Tex: 	0.062958	printScene: 	0.0253799	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00833365	setRenderState: 	0.00043608	luaMsg: 	0.000285708	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000351872	present: 	0.365574	TOTAL_RENDER: 	0.692634	
UPDATE	UpdateSceneManager: 	0.00634572	UpdateInput: 	0.970189	UpdateCamera: 	0.0428983	UpdateEnemies: 	0.0225138	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0244416	UpdateLUAMsg: 	0.000772915	UpdateColisions: 	0.407428	UpdatePlayer: 	0.0442396	UpdateSound: 	0.0135185	UpdateItems:	0.00783742	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.0253438	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.71223	
RENDER	vinyetas: 	0.0299512	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.0661338	printScene: 	0.0304895	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0101351	setRenderState: 	0.000466155	luaMsg: 	0.000255633	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000354879	present: 	0.400797	TOTAL_RENDER: 	0.752392	
UPDATE	UpdateSceneManager: 	0.00621339	UpdateInput: 	0.991009	UpdateCamera: 	0.041584	UpdateEnemies: 	0.0220837	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.022607	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.376819	UpdatePlayer: 	0.0396984	UpdateSound: 	0.00849304	UpdateItems:	0.00719382	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0234431	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.68214	
RENDER	vinyetas: 	0.0259784	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0642993	printScene: 	0.0271543	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.00901333	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000439088	console: 	0.000562393	endScene: 	0.000372924	present: 	0.512112	TOTAL_RENDER: 	0.892181	
UPDATE	UpdateSceneManager: 	0.00666451	UpdateInput: 	1.1361	UpdateCamera: 	0.0571746	UpdateEnemies: 	0.0390427	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.0624918	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.569386	UpdatePlayer: 	0.080332	UpdateSound: 	0.0131937	UpdateItems:	0.0125651	UpdateTriggers: 	0.0219033	UpdateRigid: 	0.0372743	UpdateGUI: 	0.00141952	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.19351	
RENDER	vinyetas: 	0.0630753	vinyetasBlur: 	0.00518485	bloom2Tex: 	0.104223	printScene: 	0.0514274	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0164237	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000517282	console: 	0.00102855	endScene: 	0.000372924	present: 	0.487394	TOTAL_RENDER: 	0.960649	
UPDATE	UpdateSceneManager: 	0.0107095	UpdateInput: 	1.00736	UpdateCamera: 	0.0485794	UpdateEnemies: 	0.0292264	UpdateProjectile: 	0.000956369	UpdateParticle: 	0.0428231	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.535829	UpdatePlayer: 	0.0662872	UpdateSound: 	0.0162312	UpdateItems:	0.0110915	UpdateTriggers: 	0.000809004	UpdateRigid: 	0.0310429	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.9501	
RENDER	vinyetas: 	0.0510034	vinyetasBlur: 	0.00479388	bloom2Tex: 	0.100139	printScene: 	0.0434998	applyBloom: 	0.000303753	setRenderState: 	0.000541341	gui: 	0.0139997	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.000730811	endScene: 	0.000351872	present: 	0.474561	TOTAL_RENDER: 	0.926818	
UPDATE	UpdateSceneManager: 	0.00929302	UpdateInput: 	0.992296	UpdateCamera: 	0.0565702	UpdateEnemies: 	0.0231935	UpdateProjectile: 	0.0111546	UpdateParticle: 	0.018183	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.379197	UpdatePlayer: 	0.0382217	UpdateSound: 	0.00750961	UpdateItems:	0.00766299	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0227093	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.69276	
RENDER	vinyetas: 	0.0264836	vinyetasBlur: 	0.00377736	bloom2Tex: 	0.0639685	printScene: 	0.0276385	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.00873364	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000324805	console: 	0.000415028	endScene: 	0.000354879	present: 	0.409534	TOTAL_RENDER: 	0.768524	
UPDATE	UpdateSceneManager: 	0.00523597	UpdateInput: 	0.952893	UpdateCamera: 	0.0414998	UpdateEnemies: 	0.0204025	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0197168	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.392969	UpdatePlayer: 	0.0382939	UpdateSound: 	0.0120298	UpdateItems:	0.00745848	UpdateTriggers: 	0.019777	UpdateRigid: 	0.0231183	UpdateGUI: 	0.00111276	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.67774	
RENDER	vinyetas: 	0.0271483	vinyetasBlur: 	0.00382548	bloom2Tex: 	0.0642752	printScene: 	0.0285888	applyBloom: 	0.000288715	setRenderState: 	0.000481192	gui: 	0.00893213	setRenderState: 	0.000454125	luaMsg: 	0.0002827	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000333827	present: 	0.395089	TOTAL_RENDER: 	0.735785	
UPDATE	UpdateSceneManager: 	0.00732314	UpdateInput: 	0.974264	UpdateCamera: 	0.0429975	UpdateEnemies: 	0.0219634	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0343391	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.392136	UpdatePlayer: 	0.0415329	UpdateSound: 	0.00883288	UpdateItems:	0.0091637	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0340293	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.70254	
RENDER	vinyetas: 	0.0309166	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0655083	printScene: 	0.0293467	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.00938325	setRenderState: 	0.00046014	luaMsg: 	0.00029473	printTextDebug:	0.000424051	console: 	0.000628557	endScene: 	0.000354879	present: 	0.410544	TOTAL_RENDER: 	0.760232	
UPDATE	UpdateSceneManager: 	0.00473974	UpdateInput: 	0.933017	UpdateCamera: 	0.0403359	UpdateEnemies: 	0.0194161	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.0180417	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.35862	UpdatePlayer: 	0.0543085	UpdateSound: 	0.0108088	UpdateItems:	0.00698029	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0212296	UpdateGUI: 	0.000649609	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.63349	
RENDER	vinyetas: 	0.0229047	vinyetasBlur: 	0.00369014	bloom2Tex: 	0.0636888	printScene: 	0.0251122	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.00820433	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000351872	present: 	0.474531	TOTAL_RENDER: 	0.802601	
UPDATE	UpdateSceneManager: 	0.0224326	UpdateInput: 	1.02573	UpdateCamera: 	0.0442125	UpdateEnemies: 	0.0335692	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0215875	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.394969	UpdatePlayer: 	0.0457584	UpdateSound: 	0.00917874	UpdateItems:	0.00917573	UpdateTriggers: 	0.0168086	UpdateRigid: 	0.0255784	UpdateGUI: 	0.00128719	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.77801	
RENDER	vinyetas: 	0.0322639	vinyetasBlur: 	0.00410818	bloom2Tex: 	0.0655594	printScene: 	0.0417404	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.00974414	setRenderState: 	0.000457133	luaMsg: 	0.000288715	printTextDebug:	0.000418036	console: 	0.000628557	endScene: 	0.000372924	present: 	0.422036	TOTAL_RENDER: 	0.788262	
UPDATE	UpdateSceneManager: 	0.00545552	UpdateInput: 	0.962189	UpdateCamera: 	0.0432381	UpdateEnemies: 	0.0219574	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0242461	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.382677	UpdatePlayer: 	0.0403991	UpdateSound: 	0.0130704	UpdateItems:	0.00769607	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0229198	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.66588	
RENDER	vinyetas: 	0.0283061	vinyetasBlur: 	0.00375931	bloom2Tex: 	0.065003	printScene: 	0.0292054	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.00892611	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000351872	present: 	0.405462	TOTAL_RENDER: 	0.768831	
UPDATE	UpdateSceneManager: 	0.00552469	UpdateInput: 	0.918361	UpdateCamera: 	0.0404111	UpdateEnemies: 	0.0197529	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0263453	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.374193	UpdatePlayer: 	0.0366969	UpdateSound: 	0.0109321	UpdateItems:	0.00707352	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0224897	UpdateGUI: 	0.00074284	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.59574	
RENDER	vinyetas: 	0.0243333	vinyetasBlur: 	0.00386457	bloom2Tex: 	0.0632166	printScene: 	0.0267543	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0087607	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000427058	endScene: 	0.000345857	present: 	0.389266	TOTAL_RENDER: 	0.742825	
UPDATE	UpdateSceneManager: 	0.00540439	UpdateInput: 	0.911907	UpdateCamera: 	0.0413555	UpdateEnemies: 	0.0203574	UpdateProjectile: 	0.000830056	UpdateParticle: 	0.0288114	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.373213	UpdatePlayer: 	0.0351751	UpdateSound: 	0.0110674	UpdateItems:	0.00728104	UpdateTriggers: 	0.0142613	UpdateRigid: 	0.0226581	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.60726	
RENDER	vinyetas: 	0.0252205	vinyetasBlur: 	0.00373525	bloom2Tex: 	0.0640497	printScene: 	0.0272084	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00863138	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.00031879	console: 	0.00043608	endScene: 	0.00033082	present: 	0.385426	TOTAL_RENDER: 	0.740492	
UPDATE	UpdateSceneManager: 	0.00541341	UpdateInput: 	0.935489	UpdateCamera: 	0.0402186	UpdateEnemies: 	0.0199063	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0178733	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.372527	UpdatePlayer: 	0.0359902	UpdateSound: 	0.0115847	UpdateItems:	0.00750961	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0223213	UpdateGUI: 	0.000796975	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.60237	
RENDER	vinyetas: 	0.0236085	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0639324	printScene: 	0.0455087	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00860733	setRenderState: 	0.000439088	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000481192	endScene: 	0.000369916	present: 	0.37684	TOTAL_RENDER: 	0.751745	
UPDATE	UpdateSceneManager: 	0.00949452	UpdateInput: 	1.02586	UpdateCamera: 	0.045202	UpdateEnemies: 	0.0364924	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0239273	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.440537	UpdatePlayer: 	0.0560438	UpdateSound: 	0.0103486	UpdateItems:	0.00989151	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0288775	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.82033	
RENDER	vinyetas: 	0.0406968	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.0692616	printScene: 	0.0360413	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0106795	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000730811	console: 	0.000688706	endScene: 	0.000354879	present: 	0.590032	TOTAL_RENDER: 	0.967455	
UPDATE	UpdateSceneManager: 	0.00676676	UpdateInput: 	1.2365	UpdateCamera: 	0.0562664	UpdateEnemies: 	0.0404863	UpdateProjectile: 	0.00146463	UpdateParticle: 	0.052056	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.591385	UpdatePlayer: 	0.0781306	UpdateSound: 	0.0162102	UpdateItems:	0.0127787	UpdateTriggers: 	0.0205138	UpdateRigid: 	0.0357676	UpdateGUI: 	0.0014135	BuildFrustum: 	0.00105261	TOTAL_UPDATE: 	2.30807	
RENDER	vinyetas: 	0.0599535	vinyetasBlur: 	0.00516079	bloom2Tex: 	0.104286	printScene: 	0.0506425	applyBloom: 	0.000297738	setRenderState: 	0.000553371	gui: 	0.0154523	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000634572	console: 	0.00093231	endScene: 	0.000342849	present: 	0.515405	TOTAL_RENDER: 	0.984558	
UPDATE	UpdateSceneManager: 	0.0102253	UpdateInput: 	1.00036	UpdateCamera: 	0.0491327	UpdateEnemies: 	0.0299933	UpdateProjectile: 	0.00104058	UpdateParticle: 	0.0429013	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.533516	UpdatePlayer: 	0.0632617	UpdateSound: 	0.0155365	UpdateItems:	0.0117321	UpdateTriggers: 	0.000784945	UpdateRigid: 	0.0308986	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.93846	
RENDER	vinyetas: 	0.0488109	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0806298	printScene: 	0.0639685	applyBloom: 	0.000381946	setRenderState: 	0.000550364	gui: 	0.0136989	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000433073	console: 	0.000812012	endScene: 	0.000351872	present: 	0.458465	TOTAL_RENDER: 	0.894515	
UPDATE	UpdateSceneManager: 	0.00849605	UpdateInput: 	0.956658	UpdateCamera: 	0.0404923	UpdateEnemies: 	0.0211334	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0190883	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.377246	UpdatePlayer: 	0.0350007	UpdateSound: 	0.011699	UpdateItems:	0.00733217	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0228656	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.63389	
RENDER	vinyetas: 	0.0236295	vinyetasBlur: 	0.00367811	bloom2Tex: 	0.0638091	printScene: 	0.0255754	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00907949	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000339842	present: 	0.389967	TOTAL_RENDER: 	0.74164	
UPDATE	UpdateSceneManager: 	0.00535928	UpdateInput: 	0.933504	UpdateCamera: 	0.0426366	UpdateEnemies: 	0.0223754	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0249288	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.381017	UpdatePlayer: 	0.0384322	UpdateSound: 	0.012105	UpdateItems:	0.00748855	UpdateTriggers: 	0.0204296	UpdateRigid: 	0.0232055	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.65673	
RENDER	vinyetas: 	0.0279633	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0653609	printScene: 	0.0284054	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.00902235	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000354879	present: 	0.404719	TOTAL_RENDER: 	0.748558	
UPDATE	UpdateSceneManager: 	0.0112238	UpdateInput: 	1.1018	UpdateCamera: 	0.0473674	UpdateEnemies: 	0.0409976	UpdateProjectile: 	0.00101953	UpdateParticle: 	0.0476711	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.546803	UpdatePlayer: 	0.0630362	UpdateSound: 	0.0127035	UpdateItems:	0.0112388	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0297647	UpdateGUI: 	0.0010917	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.25488	
RENDER	vinyetas: 	0.0509793	vinyetasBlur: 	0.00463147	bloom2Tex: 	0.0905213	printScene: 	0.0545191	applyBloom: 	0.000297738	setRenderState: 	0.000544349	gui: 	0.0170071	setRenderState: 	0.000634572	luaMsg: 	0.000372924	printTextDebug:	0.000724796	console: 	0.00105862	endScene: 	0.000481192	present: 	0.164694	TOTAL_RENDER: 	1.14446	
UPDATE	UpdateSceneManager: 	0.0205529	UpdateInput: 	1.02999	UpdateCamera: 	0.0437765	UpdateEnemies: 	0.0267904	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0222822	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.4084	UpdatePlayer: 	0.0461373	UpdateSound: 	0.00914566	UpdateItems:	0.00848703	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0260626	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000763893	TOTAL_UPDATE: 	1.78333	
RENDER	vinyetas: 	0.0317527	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0671323	printScene: 	0.0309467	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0105712	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000532319	endScene: 	0.000360894	present: 	0.438038	TOTAL_RENDER: 	0.802493	
UPDATE	UpdateSceneManager: 	0.0069021	UpdateInput: 	1.19761	UpdateCamera: 	0.0412863	UpdateEnemies: 	0.0316655	UpdateProjectile: 	0.00112178	UpdateParticle: 	0.0490756	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.556162	UpdatePlayer: 	0.0676075	UpdateSound: 	0.0155425	UpdateItems:	0.0117591	UpdateTriggers: 	0.0172568	UpdateRigid: 	0.0324955	UpdateGUI: 	0.00105562	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.1659	
RENDER	vinyetas: 	0.0506605	vinyetasBlur: 	0.00523296	bloom2Tex: 	0.0945001	printScene: 	0.0480921	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0140418	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000544349	console: 	0.00093231	endScene: 	0.000336835	present: 	0.472053	TOTAL_RENDER: 	0.916569	
UPDATE	UpdateSceneManager: 	0.0101321	UpdateInput: 	1.01806	UpdateCamera: 	0.0423299	UpdateEnemies: 	0.0235483	UpdateProjectile: 	0.000995466	UpdateParticle: 	0.0213108	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.382304	UpdatePlayer: 	0.0400953	UpdateSound: 	0.00756975	UpdateItems:	0.0079517	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0236205	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.71547	
RENDER	vinyetas: 	0.026225	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.0640918	printScene: 	0.0281437	applyBloom: 	0.000393976	setRenderState: 	0.000487207	gui: 	0.00941031	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000315782	console: 	0.000421043	endScene: 	0.000351872	present: 	0.391092	TOTAL_RENDER: 	0.75032	
UPDATE	UpdateSceneManager: 	0.00603595	UpdateInput: 	0.940174	UpdateCamera: 	0.0413254	UpdateEnemies: 	0.0210311	UpdateProjectile: 	0.000760885	UpdateParticle: 	0.0190823	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.383682	UpdatePlayer: 	0.0375901	UpdateSound: 	0.00749156	UpdateItems:	0.00727502	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0228506	UpdateGUI: 	0.000802989	BuildFrustum: 	0.00079096	TOTAL_UPDATE: 	1.62036	
RENDER	vinyetas: 	0.0256656	vinyetasBlur: 	0.00378939	bloom2Tex: 	0.0635324	printScene: 	0.0271934	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0083547	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000360894	present: 	0.385212	TOTAL_RENDER: 	0.739255	
UPDATE	UpdateSceneManager: 	0.00451118	UpdateInput: 	1.04272	UpdateCamera: 	0.0488771	UpdateEnemies: 	0.0155154	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0171244	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.364344	UpdatePlayer: 	0.0339271	UpdateSound: 	0.0110614	UpdateItems:	0.00744946	UpdateTriggers: 	0.0139877	UpdateRigid: 	0.0220145	UpdateGUI: 	0.000809004	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	1.73023	
RENDER	vinyetas: 	0.0243303	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0645249	printScene: 	0.0253378	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.00885995	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000670662	console: 	0.000526304	endScene: 	0.000339842	present: 	0.380244	TOTAL_RENDER: 	0.721942	
UPDATE	UpdateSceneManager: 	0.00643595	UpdateInput: 	0.953639	UpdateCamera: 	0.0615956	UpdateEnemies: 	0.023795	UpdateProjectile: 	0.00102855	UpdateParticle: 	0.0210943	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.40551	UpdatePlayer: 	0.0467478	UpdateSound: 	0.0138012	UpdateItems:	0.0079126	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0248506	UpdateGUI: 	0.000661639	BuildFrustum: 	0.000652617	TOTAL_UPDATE: 	1.70288	
RENDER	vinyetas: 	0.032691	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0661158	printScene: 	0.0299873	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0095667	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000547356	endScene: 	0.000351872	present: 	0.409058	TOTAL_RENDER: 	0.777354	
UPDATE	UpdateSceneManager: 	0.0066615	UpdateInput: 	1.03711	UpdateCamera: 	0.0420171	UpdateEnemies: 	0.0218732	UpdateProjectile: 	0.000718781	UpdateParticle: 	0.0176898	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.385065	UpdatePlayer: 	0.0416622	UpdateSound: 	0.0132899	UpdateItems:	0.00803892	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0230762	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.73368	
RENDER	vinyetas: 	0.0280174	vinyetasBlur: 	0.00412923	bloom2Tex: 	0.0643173	printScene: 	0.0481403	applyBloom: 	0.000279693	setRenderState: 	0.0004842	gui: 	0.00887499	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000372924	present: 	0.463707	TOTAL_RENDER: 	0.991692	
UPDATE	UpdateSceneManager: 	0.00641489	UpdateInput: 	0.994263	UpdateCamera: 	0.0414216	UpdateEnemies: 	0.0226251	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0298249	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.380046	UpdatePlayer: 	0.0414878	UpdateSound: 	0.0120749	UpdateItems:	0.00731111	UpdateTriggers: 	0.0168237	UpdateRigid: 	0.0234762	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.7071	
RENDER	vinyetas: 	0.0478876	vinyetasBlur: 	0.00379841	bloom2Tex: 	0.0651624	printScene: 	0.028643	applyBloom: 	0.000279693	setRenderState: 	0.0004842	gui: 	0.00918476	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000628557	endScene: 	0.000342849	present: 	0.397185	TOTAL_RENDER: 	0.759664	
UPDATE	UpdateSceneManager: 	0.00599084	UpdateInput: 	0.963368	UpdateCamera: 	0.0413494	UpdateEnemies: 	0.0210973	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0220326	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.37216	UpdatePlayer: 	0.0354939	UpdateSound: 	0.0118494	UpdateItems:	0.00750058	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0337677	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.66252	
RENDER	vinyetas: 	0.0263844	vinyetasBlur: 	0.00374728	bloom2Tex: 	0.0633159	printScene: 	0.0264656	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00864943	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000442095	endScene: 	0.000354879	present: 	0.383612	TOTAL_RENDER: 	0.718342	
UPDATE	UpdateSceneManager: 	0.00462245	UpdateInput: 	1.10433	UpdateCamera: 	0.0545281	UpdateEnemies: 	0.0390247	UpdateProjectile: 	0.00131125	UpdateParticle: 	0.0534755	UpdateLUAMsg: 	0.00104058	UpdateColisions: 	0.587836	UpdatePlayer: 	0.0718751	UpdateSound: 	0.0150914	UpdateItems:	0.0126734	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0358939	UpdateGUI: 	0.00135335	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.13934	
RENDER	vinyetas: 	0.0604949	vinyetasBlur: 	0.00525702	bloom2Tex: 	0.102834	printScene: 	0.050847	applyBloom: 	0.00030676	setRenderState: 	0.000550364	gui: 	0.0163485	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000664647	console: 	0.000917273	endScene: 	0.000372924	present: 	0.482004	TOTAL_RENDER: 	0.975879	
UPDATE	UpdateSceneManager: 	0.0202522	UpdateInput: 	1.02965	UpdateCamera: 	0.0442486	UpdateEnemies: 	0.0257257	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0377285	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.409771	UpdatePlayer: 	0.0451358	UpdateSound: 	0.0137741	UpdateItems:	0.00815921	UpdateTriggers: 	0.0213108	UpdateRigid: 	0.0278189	UpdateGUI: 	0.00104659	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.81831	
RENDER	vinyetas: 	0.0348082	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.067412	printScene: 	0.0521612	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0106674	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000553371	console: 	0.000751863	endScene: 	0.000351872	present: 	0.422833	TOTAL_RENDER: 	0.805152	
UPDATE	UpdateSceneManager: 	0.0125922	UpdateInput: 	1.07362	UpdateCamera: 	0.0466636	UpdateEnemies: 	0.0345496	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0526905	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.536174	UpdatePlayer: 	0.087183	UpdateSound: 	0.0166583	UpdateItems:	0.0116809	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0313166	UpdateGUI: 	0.0011699	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.05387	
RENDER	vinyetas: 	0.0514154	vinyetasBlur: 	0.0046826	bloom2Tex: 	0.0809425	printScene: 	0.0441764	applyBloom: 	0.000300745	setRenderState: 	0.000553371	gui: 	0.0141621	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000514274	console: 	0.000691714	endScene: 	0.000342849	present: 	0.479394	TOTAL_RENDER: 	0.904738	
UPDATE	UpdateSceneManager: 	0.00749457	UpdateInput: 	0.997842	UpdateCamera: 	0.0421434	UpdateEnemies: 	0.0243694	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0252506	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.41298	UpdatePlayer: 	0.0461193	UpdateSound: 	0.00833966	UpdateItems:	0.00873965	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0251212	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.74306	
RENDER	vinyetas: 	0.0312835	vinyetasBlur: 	0.00401194	bloom2Tex: 	0.0666602	printScene: 	0.0313076	applyBloom: 	0.000303753	setRenderState: 	0.000475177	gui: 	0.0107456	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000631565	endScene: 	0.000345857	present: 	0.436023	TOTAL_RENDER: 	0.791426	
UPDATE	UpdateSceneManager: 	0.00708255	UpdateInput: 	0.939919	UpdateCamera: 	0.042781	UpdateEnemies: 	0.0333647	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.0209319	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.384671	UpdatePlayer: 	0.0398066	UpdateSound: 	0.011708	UpdateItems:	0.00802689	UpdateTriggers: 	0.020201	UpdateRigid: 	0.0236356	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.6743	
RENDER	vinyetas: 	0.0288505	vinyetasBlur: 	0.0037954	bloom2Tex: 	0.0653188	printScene: 	0.0288084	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00943437	setRenderState: 	0.000451118	luaMsg: 	0.000288715	printTextDebug:	0.00031879	console: 	0.000547356	endScene: 	0.000351872	present: 	0.397092	TOTAL_RENDER: 	0.751342	
UPDATE	UpdateSceneManager: 	0.0053262	UpdateInput: 	0.97501	UpdateCamera: 	0.0404863	UpdateEnemies: 	0.020189	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0181049	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.367694	UpdatePlayer: 	0.0362338	UpdateSound: 	0.0111637	UpdateItems:	0.00802087	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.022213	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.64773	
RENDER	vinyetas: 	0.0243994	vinyetasBlur: 	0.00378638	bloom2Tex: 	0.0771983	printScene: 	0.0256475	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00839981	setRenderState: 	0.00044811	luaMsg: 	0.000297738	printTextDebug:	0.00031879	console: 	0.000451118	endScene: 	0.000351872	present: 	0.380446	TOTAL_RENDER: 	0.724922	
UPDATE	UpdateSceneManager: 	0.00510966	UpdateInput: 	0.97107	UpdateCamera: 	0.0392021	UpdateEnemies: 	0.019789	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0161049	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.355655	UpdatePlayer: 	0.0327271	UpdateSound: 	0.0209349	UpdateItems:	0.0167966	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0220386	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.66778	
RENDER	vinyetas: 	0.0233799	vinyetasBlur: 	0.00393074	bloom2Tex: 	0.063779	printScene: 	0.0248506	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00822538	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.0004842	endScene: 	0.000342849	present: 	0.390105	TOTAL_RENDER: 	0.718718	
UPDATE	UpdateSceneManager: 	0.0143756	UpdateInput: 	1.16598	UpdateCamera: 	0.0499237	UpdateEnemies: 	0.0386488	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0498786	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.592495	UpdatePlayer: 	0.0700706	UpdateSound: 	0.013735	UpdateItems:	0.0118253	UpdateTriggers: 	0.0188086	UpdateRigid: 	0.033921	UpdateGUI: 	0.00129621	BuildFrustum: 	0.000881183	TOTAL_UPDATE: 	2.21262	
RENDER	vinyetas: 	0.0556108	vinyetasBlur: 	0.00489613	bloom2Tex: 	0.103228	printScene: 	0.0479628	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0150733	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000715773	console: 	0.000899228	endScene: 	0.000369916	present: 	0.476889	TOTAL_RENDER: 	0.93643	
UPDATE	UpdateSceneManager: 	0.00823139	UpdateInput: 	1.08091	UpdateCamera: 	0.0426637	UpdateEnemies: 	0.0302339	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0199695	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.385898	UpdatePlayer: 	0.0412682	UpdateSound: 	0.0124809	UpdateItems:	0.00764193	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0236596	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.78072	
RENDER	vinyetas: 	0.0275783	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0652466	printScene: 	0.0279091	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00933513	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000586453	endScene: 	0.000339842	present: 	0.410213	TOTAL_RENDER: 	0.763911	
UPDATE	UpdateSceneManager: 	0.00685699	UpdateInput: 	0.958396	UpdateCamera: 	0.041593	UpdateEnemies: 	0.0220987	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0240446	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.398481	UpdatePlayer: 	0.0418276	UpdateSound: 	0.0118042	UpdateItems:	0.00767802	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0237047	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.67314	
RENDER	vinyetas: 	0.0264265	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0647384	printScene: 	0.0283452	applyBloom: 	0.000273678	setRenderState: 	0.000511267	gui: 	0.00982233	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000412021	console: 	0.000430065	endScene: 	0.000351872	present: 	0.402908	TOTAL_RENDER: 	0.758136	
UPDATE	UpdateSceneManager: 	0.00495026	UpdateInput: 	0.937134	UpdateCamera: 	0.0418276	UpdateEnemies: 	0.0314188	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0505252	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.552944	UpdatePlayer: 	0.0748134	UpdateSound: 	0.0112058	UpdateItems:	0.0128508	UpdateTriggers: 	0.0187033	UpdateRigid: 	0.0330248	UpdateGUI: 	0.00121802	BuildFrustum: 	0.00102855	TOTAL_UPDATE: 	1.9063	
RENDER	vinyetas: 	0.054492	vinyetasBlur: 	0.0139756	bloom2Tex: 	0.0815561	printScene: 	0.0469824	applyBloom: 	0.000390969	setRenderState: 	0.000571416	gui: 	0.0142373	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.000890205	endScene: 	0.000351872	present: 	0.465208	TOTAL_RENDER: 	0.915107	
UPDATE	UpdateSceneManager: 	0.00889303	UpdateInput: 	1.02923	UpdateCamera: 	0.04239	UpdateEnemies: 	0.0325136	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0195123	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.385657	UpdatePlayer: 	0.0414126	UpdateSound: 	0.0128538	UpdateItems:	0.00811711	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0238521	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.73058	
RENDER	vinyetas: 	0.0273648	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.0725487	printScene: 	0.0271994	applyBloom: 	0.000312775	setRenderState: 	0.000562393	gui: 	0.0086795	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000418036	console: 	0.00063758	endScene: 	0.000342849	present: 	0.394289	TOTAL_RENDER: 	0.765814	
UPDATE	UpdateSceneManager: 	0.0194131	UpdateInput: 	1.0034	UpdateCamera: 	0.0406577	UpdateEnemies: 	0.0216296	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.0200657	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.371309	UpdatePlayer: 	0.0377375	UpdateSound: 	0.00792163	UpdateItems:	0.00752464	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0223243	UpdateGUI: 	0.000796975	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.68835	
RENDER	vinyetas: 	0.0457403	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.062961	printScene: 	0.0267753	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00962986	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000685699	endScene: 	0.000372924	present: 	0.409437	TOTAL_RENDER: 	0.902653	
UPDATE	UpdateSceneManager: 	0.0150553	UpdateInput: 	1.08435	UpdateCamera: 	0.0459358	UpdateEnemies: 	0.024234	UpdateProjectile: 	0.000890205	UpdateParticle: 	0.0270159	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.448426	UpdatePlayer: 	0.0455027	UpdateSound: 	0.0122674	UpdateItems:	0.00839981	UpdateTriggers: 	0.0174131	UpdateRigid: 	0.0260385	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000869153	TOTAL_UPDATE: 	1.92827	
RENDER	vinyetas: 	0.0337917	vinyetasBlur: 	0.00421945	bloom2Tex: 	0.0671443	printScene: 	0.0408803	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0104389	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000872161	endScene: 	0.000342849	present: 	0.448793	TOTAL_RENDER: 	0.817831	
UPDATE	UpdateSceneManager: 	0.00879679	UpdateInput: 	0.943443	UpdateCamera: 	0.0416773	UpdateEnemies: 	0.0219033	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0190612	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.400226	UpdatePlayer: 	0.0357045	UpdateSound: 	0.00840583	UpdateItems:	0.00750961	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0230581	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.64526	
RENDER	vinyetas: 	0.0245167	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0638031	printScene: 	0.0273528	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00900732	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000655624	endScene: 	0.000336835	present: 	0.393651	TOTAL_RENDER: 	0.728414	
UPDATE	UpdateSceneManager: 	0.004439	UpdateInput: 	0.937191	UpdateCamera: 	0.0394728	UpdateEnemies: 	0.0196507	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0176748	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.364482	UpdatePlayer: 	0.0320474	UpdateSound: 	0.0104118	UpdateItems:	0.00735322	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0213198	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.58748	
RENDER	vinyetas: 	0.0219183	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.0631775	printScene: 	0.0241679	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00842086	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000369916	present: 	0.377667	TOTAL_RENDER: 	0.722588	
UPDATE	UpdateSceneManager: 	0.0122373	UpdateInput: 	1.19154	UpdateCamera: 	0.0417103	UpdateEnemies: 	0.0211694	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0184477	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.381125	UpdatePlayer: 	0.0359811	UpdateSound: 	0.00834267	UpdateItems:	0.00751261	UpdateTriggers: 	0.0137771	UpdateRigid: 	0.0240175	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000703744	TOTAL_UPDATE: 	1.90563	
RENDER	vinyetas: 	0.0276776	vinyetasBlur: 	0.00354278	bloom2Tex: 	0.064179	printScene: 	0.026643	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00907949	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000532319	endScene: 	0.000339842	present: 	0.387787	TOTAL_RENDER: 	0.741457	
UPDATE	UpdateSceneManager: 	0.0174733	UpdateInput: 	0.912924	UpdateCamera: 	0.0391961	UpdateEnemies: 	0.0200838	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0151636	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.365189	UpdatePlayer: 	0.0335722	UpdateSound: 	0.0101772	UpdateItems:	0.00685097	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.0212777	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.61159	
RENDER	vinyetas: 	0.0206883	vinyetasBlur: 	0.00392773	bloom2Tex: 	0.0622963	printScene: 	0.0251573	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00872161	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000351872	present: 	0.373757	TOTAL_RENDER: 	0.719027	
UPDATE	UpdateSceneManager: 	0.0101381	UpdateInput: 	0.982922	UpdateCamera: 	0.044002	UpdateEnemies: 	0.0263543	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0248746	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.420171	UpdatePlayer: 	0.050853	UpdateSound: 	0.0152929	UpdateItems:	0.00950956	UpdateTriggers: 	0.000655624	UpdateRigid: 	0.0267964	UpdateGUI: 	0.00117892	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.75339	
RENDER	vinyetas: 	0.0380443	vinyetasBlur: 	0.0142343	bloom2Tex: 	0.182549	printScene: 	0.0370428	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0107787	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000514274	console: 	0.00047217	endScene: 	0.000342849	present: 	0.47478	TOTAL_RENDER: 	0.974859	
UPDATE	UpdateSceneManager: 	0.00662241	UpdateInput: 	1.06782	UpdateCamera: 	0.0499327	UpdateEnemies: 	0.0200206	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0232566	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.404935	UpdatePlayer: 	0.0418607	UpdateSound: 	0.0133681	UpdateItems:	0.00886897	UpdateTriggers: 	0.0172026	UpdateRigid: 	0.0261558	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.80548	
RENDER	vinyetas: 	0.0321045	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0652767	printScene: 	0.0301918	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0100479	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000442095	console: 	0.000568408	endScene: 	0.000345857	present: 	0.424601	TOTAL_RENDER: 	0.777685	
UPDATE	UpdateSceneManager: 	0.00777426	UpdateInput: 	1.01633	UpdateCamera: 	0.0423239	UpdateEnemies: 	0.0232416	UpdateProjectile: 	0.00060149	UpdateParticle: 	0.0206883	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.411452	UpdatePlayer: 	0.0418186	UpdateSound: 	0.012923	UpdateItems:	0.00842387	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0260355	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.75143	
RENDER	vinyetas: 	0.0321316	vinyetasBlur: 	0.00368713	bloom2Tex: 	0.0657158	printScene: 	0.0306309	applyBloom: 	0.000381946	setRenderState: 	0.000496229	gui: 	0.00956069	setRenderState: 	0.000442095	luaMsg: 	0.000279693	printTextDebug:	0.000427058	console: 	0.000514274	endScene: 	0.000351872	present: 	0.424436	TOTAL_RENDER: 	0.78259	
UPDATE	UpdateSceneManager: 	0.0053262	UpdateInput: 	0.975265	UpdateCamera: 	0.0402096	UpdateEnemies: 	0.0205048	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0213288	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.367547	UpdatePlayer: 	0.0348534	UpdateSound: 	0.00783441	UpdateItems:	0.00727502	UpdateTriggers: 	0.000574423	UpdateRigid: 	0.0223754	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64596	
RENDER	vinyetas: 	0.0245739	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0637189	printScene: 	0.0253739	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00882988	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000544349	endScene: 	0.000354879	present: 	0.383979	TOTAL_RENDER: 	0.736444	
UPDATE	UpdateSceneManager: 	0.0155636	UpdateInput: 	1.4689	UpdateCamera: 	0.0577972	UpdateEnemies: 	0.0333617	UpdateProjectile: 	0.00132929	UpdateParticle: 	0.0447148	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.529068	UpdatePlayer: 	0.0719623	UpdateSound: 	0.0148959	UpdateItems:	0.01212	UpdateTriggers: 	0.0216506	UpdateRigid: 	0.0383871	UpdateGUI: 	0.00128719	BuildFrustum: 	0.00111877	TOTAL_UPDATE: 	2.48518	
RENDER	vinyetas: 	0.0599836	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.0887018	printScene: 	0.0438847	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.015326	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000679684	console: 	0.00135636	endScene: 	0.000333827	present: 	0.57356	TOTAL_RENDER: 	1.01441	
UPDATE	UpdateSceneManager: 	0.0198642	UpdateInput: 	1.06676	UpdateCamera: 	0.074687	UpdateEnemies: 	0.0392532	UpdateProjectile: 	0.00171124	UpdateParticle: 	0.0484681	UpdateLUAMsg: 	0.000878176	UpdateColisions: 	0.575205	UpdatePlayer: 	0.0791591	UpdateSound: 	0.0148779	UpdateItems:	0.0128659	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0378518	UpdateGUI: 	0.00147064	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.11986	
RENDER	vinyetas: 	0.0656346	vinyetasBlur: 	0.00548258	bloom2Tex: 	0.104473	printScene: 	0.0511507	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0168327	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000715773	console: 	0.000959377	endScene: 	0.000354879	present: 	0.496915	TOTAL_RENDER: 	0.976823	
UPDATE	UpdateSceneManager: 	0.00967798	UpdateInput: 	1.04566	UpdateCamera: 	0.0441975	UpdateEnemies: 	0.0259934	UpdateProjectile: 	0.00110975	UpdateParticle: 	0.0320925	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.401943	UpdatePlayer: 	0.043593	UpdateSound: 	0.008478	UpdateItems:	0.00846297	UpdateTriggers: 	0.000622542	UpdateRigid: 	0.0257829	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.77781	
RENDER	vinyetas: 	0.0305677	vinyetasBlur: 	0.00413524	bloom2Tex: 	0.0659323	printScene: 	0.0323211	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00969602	setRenderState: 	0.00046014	luaMsg: 	0.000300745	printTextDebug:	0.000433073	console: 	0.000532319	endScene: 	0.000342849	present: 	0.419431	TOTAL_RENDER: 	0.778557	
UPDATE	UpdateSceneManager: 	0.00774719	UpdateInput: 	1.12349	UpdateCamera: 	0.071848	UpdateEnemies: 	0.0386758	UpdateProjectile: 	0.00153681	UpdateParticle: 	0.0510094	UpdateLUAMsg: 	0.000950355	UpdateColisions: 	0.589433	UpdatePlayer: 	0.0792764	UpdateSound: 	0.0166372	UpdateItems:	0.0120268	UpdateTriggers: 	0.0204747	UpdateRigid: 	0.036727	UpdateGUI: 	0.00134734	BuildFrustum: 	0.0011308	TOTAL_UPDATE: 	2.2089	
RENDER	vinyetas: 	0.0630061	vinyetasBlur: 	0.00526605	bloom2Tex: 	0.104103	printScene: 	0.0506304	applyBloom: 	0.000309767	setRenderState: 	0.000541341	gui: 	0.0163365	setRenderState: 	0.00044811	luaMsg: 	0.000345857	printTextDebug:	0.000634572	console: 	0.000977422	endScene: 	0.000357887	present: 	0.519895	TOTAL_RENDER: 	0.993358	
UPDATE	UpdateSceneManager: 	0.0107697	UpdateInput: 	0.980784	UpdateCamera: 	0.0458516	UpdateEnemies: 	0.027043	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.02744	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.463854	UpdatePlayer: 	0.0623505	UpdateSound: 	0.0148959	UpdateItems:	0.00936821	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0281257	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.82695	
RENDER	vinyetas: 	0.0390427	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0695022	printScene: 	0.0334338	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0112689	setRenderState: 	0.0004842	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.000947347	endScene: 	0.000360894	present: 	0.445882	TOTAL_RENDER: 	0.825663	
UPDATE	UpdateSceneManager: 	0.00695022	UpdateInput: 	0.949594	UpdateCamera: 	0.041987	UpdateEnemies: 	0.0211213	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.020974	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.378758	UpdatePlayer: 	0.0572198	UpdateSound: 	0.0118163	UpdateItems:	0.00750058	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0233829	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.66242	
RENDER	vinyetas: 	0.028255	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.454648	printScene: 	0.033112	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0103005	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000553371	endScene: 	0.000363902	present: 	0.207102	TOTAL_RENDER: 	0.952412	
UPDATE	UpdateSceneManager: 	0.00615926	UpdateInput: 	1.10361	UpdateCamera: 	0.0433043	UpdateEnemies: 	0.0234732	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0188056	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.383492	UpdatePlayer: 	0.0397284	UpdateSound: 	0.00815921	UpdateItems:	0.00833665	UpdateTriggers: 	0.0180086	UpdateRigid: 	0.0249438	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000947347	TOTAL_UPDATE: 	1.81533	
RENDER	vinyetas: 	0.0283031	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0646933	printScene: 	0.0283813	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00956369	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.00043608	endScene: 	0.000336835	present: 	0.391474	TOTAL_RENDER: 	0.743427	
UPDATE	UpdateSceneManager: 	0.0155816	UpdateInput: 	1.0483	UpdateCamera: 	0.0499898	UpdateEnemies: 	0.0463358	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0473012	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.540589	UpdatePlayer: 	0.0695774	UpdateSound: 	0.0132418	UpdateItems:	0.012505	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0345917	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.02068	
RENDER	vinyetas: 	0.0561521	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.098473	printScene: 	0.0473433	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0153891	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000508259	console: 	0.000875168	endScene: 	0.000357887	present: 	0.521624	TOTAL_RENDER: 	0.973816	
UPDATE	UpdateSceneManager: 	0.00768103	UpdateInput: 	0.968285	UpdateCamera: 	0.0422487	UpdateEnemies: 	0.0241498	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0233529	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.405922	UpdatePlayer: 	0.0394187	UpdateSound: 	0.0122072	UpdateItems:	0.00775922	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0249378	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.69257	
RENDER	vinyetas: 	0.0269077	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0657248	printScene: 	0.0289377	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0102223	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000757878	endScene: 	0.000345857	present: 	0.415332	TOTAL_RENDER: 	0.773342	
UPDATE	UpdateSceneManager: 	0.00639685	UpdateInput: 	1.0878	UpdateCamera: 	0.0415389	UpdateEnemies: 	0.021795	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0177319	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.379958	UpdatePlayer: 	0.0390187	UpdateSound: 	0.00914566	UpdateItems:	0.00781636	UpdateTriggers: 	0.022207	UpdateRigid: 	0.0243062	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.79686	
RENDER	vinyetas: 	0.0287873	vinyetasBlur: 	0.00380743	bloom2Tex: 	0.0651023	printScene: 	0.039151	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0100028	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000547356	endScene: 	0.000369916	present: 	0.438159	TOTAL_RENDER: 	0.79874	
UPDATE	UpdateSceneManager: 	0.0167034	UpdateInput: 	1.05891	UpdateCamera: 	0.0521793	UpdateEnemies: 	0.0408472	UpdateProjectile: 	0.00158493	UpdateParticle: 	0.0537822	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.589175	UpdatePlayer: 	0.0803771	UpdateSound: 	0.0183605	UpdateItems:	0.0129802	UpdateTriggers: 	0.000688706	UpdateRigid: 	0.0357045	UpdateGUI: 	0.00138042	BuildFrustum: 	0.00110073	TOTAL_UPDATE: 	2.12339	
RENDER	vinyetas: 	0.063752	vinyetasBlur: 	0.00556378	bloom2Tex: 	0.102211	printScene: 	0.0523176	applyBloom: 	0.00029473	setRenderState: 	0.000556378	gui: 	0.0163605	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000622542	console: 	0.000872161	endScene: 	0.000354879	present: 	0.531642	TOTAL_RENDER: 	1.01101	
UPDATE	UpdateSceneManager: 	0.00718781	UpdateInput: 	1.02025	UpdateCamera: 	0.0429975	UpdateEnemies: 	0.0348383	UpdateProjectile: 	0.000619535	UpdateParticle: 	0.0244175	UpdateLUAMsg: 	0.000508259	UpdateColisions: 	0.394698	UpdatePlayer: 	0.052859	UpdateSound: 	0.00791862	UpdateItems:	0.00844192	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.0280535	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.78123	
RENDER	vinyetas: 	0.0361496	vinyetasBlur: 	0.00404803	bloom2Tex: 	0.0670692	printScene: 	0.0304565	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00997872	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000616527	endScene: 	0.000342849	present: 	0.409988	TOTAL_RENDER: 	0.768753	
UPDATE	UpdateSceneManager: 	0.0149561	UpdateInput: 	1.07475	UpdateCamera: 	0.0422487	UpdateEnemies: 	0.0321978	UpdateProjectile: 	0.000821034	UpdateParticle: 	0.0178613	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.377516	UpdatePlayer: 	0.0393014	UpdateSound: 	0.00812613	UpdateItems:	0.00801486	UpdateTriggers: 	0.02138	UpdateRigid: 	0.0232987	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	1.78549	
RENDER	vinyetas: 	0.0275783	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.065397	printScene: 	0.0283091	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00891108	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000421043	endScene: 	0.000369916	present: 	0.396316	TOTAL_RENDER: 	0.746043	
UPDATE	UpdateSceneManager: 	0.00548258	UpdateInput: 	0.937826	UpdateCamera: 	0.0414697	UpdateEnemies: 	0.0208597	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0210612	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.385372	UpdatePlayer: 	0.039166	UpdateSound: 	0.00814718	UpdateItems:	0.00780133	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0222251	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.6245	
RENDER	vinyetas: 	0.0247543	vinyetasBlur: 	0.0038766	bloom2Tex: 	0.0638813	printScene: 	0.027437	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00873063	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000339842	present: 	0.518572	TOTAL_RENDER: 	0.854029	
UPDATE	UpdateSceneManager: 	0.00648707	UpdateInput: 	0.974345	UpdateCamera: 	0.041993	UpdateEnemies: 	0.0219153	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0206612	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.400042	UpdatePlayer: 	0.0398938	UpdateSound: 	0.0121381	UpdateItems:	0.00805997	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0253859	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.78451	
RENDER	vinyetas: 	0.0275122	vinyetasBlur: 	0.00377736	bloom2Tex: 	0.0698029	printScene: 	0.0280024	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0097261	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000538334	endScene: 	0.000357887	present: 	0.406773	TOTAL_RENDER: 	0.754536	
UPDATE	UpdateSceneManager: 	0.00568408	UpdateInput: 	0.96042	UpdateCamera: 	0.041996	UpdateEnemies: 	0.0210973	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0284806	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.379008	UpdatePlayer: 	0.0378458	UpdateSound: 	0.0118012	UpdateItems:	0.0079938	UpdateTriggers: 	0.0155365	UpdateRigid: 	0.0239874	UpdateGUI: 	0.000812012	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	1.66279	
RENDER	vinyetas: 	0.029476	vinyetasBlur: 	0.003633	bloom2Tex: 	0.0642542	printScene: 	0.0274761	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.00901333	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000544349	endScene: 	0.000354879	present: 	0.388906	TOTAL_RENDER: 	0.741186	
UPDATE	UpdateSceneManager: 	0.00549762	UpdateInput: 	0.92582	UpdateCamera: 	0.039536	UpdateEnemies: 	0.0192146	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0289257	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.369411	UpdatePlayer: 	0.033918	UpdateSound: 	0.0106313	UpdateItems:	0.00682391	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0215213	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.59556	
RENDER	vinyetas: 	0.0229769	vinyetasBlur: 	0.00365105	bloom2Tex: 	0.0629911	printScene: 	0.025849	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.00876672	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000351872	present: 	0.3737	TOTAL_RENDER: 	0.744771	
UPDATE	UpdateSceneManager: 	0.0156959	UpdateInput: 	1.07748	UpdateCamera: 	0.0510996	UpdateEnemies: 	0.048838	UpdateProjectile: 	0.00116689	UpdateParticle: 	0.0531326	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.673086	UpdatePlayer: 	0.0748675	UpdateSound: 	0.0139877	UpdateItems:	0.0121802	UpdateTriggers: 	0.000706751	UpdateRigid: 	0.033485	UpdateGUI: 	0.00137741	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.20021	
RENDER	vinyetas: 	0.0580288	vinyetasBlur: 	0.00532018	bloom2Tex: 	0.0841425	printScene: 	0.0490215	applyBloom: 	0.000406006	setRenderState: 	0.000577431	gui: 	0.0156448	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000526304	console: 	0.000802989	endScene: 	0.000339842	present: 	0.475364	TOTAL_RENDER: 	0.922487	
UPDATE	UpdateSceneManager: 	0.0111877	UpdateInput: 	1.19441	UpdateCamera: 	0.0502425	UpdateEnemies: 	0.0308745	UpdateProjectile: 	0.00126914	UpdateParticle: 	0.02987	UpdateLUAMsg: 	0.000953362	UpdateColisions: 	0.458336	UpdatePlayer: 	0.0594453	UpdateSound: 	0.0126644	UpdateItems:	0.00989151	UpdateTriggers: 	0.0219905	UpdateRigid: 	0.0308986	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.07859	
RENDER	vinyetas: 	0.0442396	vinyetasBlur: 	0.00422848	bloom2Tex: 	0.0754479	printScene: 	0.0473222	applyBloom: 	0.000396984	setRenderState: 	0.000514274	gui: 	0.0121982	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000802989	endScene: 	0.000342849	present: 	0.47297	TOTAL_RENDER: 	0.87703	
UPDATE	UpdateSceneManager: 	0.0104419	UpdateInput: 	0.987409	UpdateCamera: 	0.043593	UpdateEnemies: 	0.0252776	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0280565	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.415028	UpdatePlayer: 	0.0450907	UpdateSound: 	0.00887198	UpdateItems:	0.00893514	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0265347	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	1.73691	
RENDER	vinyetas: 	0.0325406	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0661068	printScene: 	0.0307752	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0139696	setRenderState: 	0.000634572	luaMsg: 	0.000357887	printTextDebug:	0.000439088	console: 	0.000697729	endScene: 	0.000499237	present: 	0.140583	TOTAL_RENDER: 	0.928959	
UPDATE	UpdateSceneManager: 	0.00553672	UpdateInput: 	1.04757	UpdateCamera: 	0.0420171	UpdateEnemies: 	0.0330759	UpdateProjectile: 	0.00116388	UpdateParticle: 	0.0567596	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.55572	UpdatePlayer: 	0.0818478	UpdateSound: 	0.0142734	UpdateItems:	0.0127396	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0332474	UpdateGUI: 	0.00126012	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.02638	
RENDER	vinyetas: 	0.0551927	vinyetasBlur: 	0.00511868	bloom2Tex: 	0.0834147	printScene: 	0.049247	applyBloom: 	0.000393976	setRenderState: 	0.000541341	gui: 	0.0144809	setRenderState: 	0.000478185	luaMsg: 	0.000285708	printTextDebug:	0.000583446	console: 	0.000971407	endScene: 	0.000354879	present: 	0.477204	TOTAL_RENDER: 	0.917236	
UPDATE	UpdateSceneManager: 	0.00962084	UpdateInput: 	1.06279	UpdateCamera: 	0.0433103	UpdateEnemies: 	0.0344353	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0256866	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.405789	UpdatePlayer: 	0.0471869	UpdateSound: 	0.0144147	UpdateItems:	0.00851109	UpdateTriggers: 	0.0212266	UpdateRigid: 	0.026216	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.82831	
RENDER	vinyetas: 	0.0337556	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0672105	printScene: 	0.0419209	applyBloom: 	0.000312775	setRenderState: 	0.000502244	gui: 	0.0100629	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.00062555	console: 	0.000745848	endScene: 	0.000375931	present: 	0.422799	TOTAL_RENDER: 	0.793077	
UPDATE	UpdateSceneManager: 	0.0060961	UpdateInput: 	0.928325	UpdateCamera: 	0.0406186	UpdateEnemies: 	0.0202221	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0181229	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.377062	UpdatePlayer: 	0.0346609	UpdateSound: 	0.0101923	UpdateItems:	0.00737126	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0214762	UpdateGUI: 	0.000854116	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.6192	
RENDER	vinyetas: 	0.023398	vinyetasBlur: 	0.00372924	bloom2Tex: 	0.0631324	printScene: 	0.0259182	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.00816222	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000508259	endScene: 	0.000351872	present: 	0.372593	TOTAL_RENDER: 	0.721743	
UPDATE	UpdateSceneManager: 	0.0158733	UpdateInput: 	0.913161	UpdateCamera: 	0.0398608	UpdateEnemies: 	0.0194402	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0255303	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.366329	UpdatePlayer: 	0.0341707	UpdateSound: 	0.0101832	UpdateItems:	0.00680887	UpdateTriggers: 	0.000628557	UpdateRigid: 	0.022598	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.70063	
RENDER	vinyetas: 	0.0229469	vinyetasBlur: 	0.00358488	bloom2Tex: 	0.0646241	printScene: 	0.0263573	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.00801786	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000363902	present: 	0.373613	TOTAL_RENDER: 	0.70458	
UPDATE	UpdateSceneManager: 	0.0065382	UpdateInput: 	1.16602	UpdateCamera: 	0.0506244	UpdateEnemies: 	0.0365225	UpdateProjectile: 	0.0012902	UpdateParticle: 	0.0513853	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.558123	UpdatePlayer: 	0.0697999	UpdateSound: 	0.0117291	UpdateItems:	0.012102	UpdateTriggers: 	0.0201469	UpdateRigid: 	0.0325707	UpdateGUI: 	0.00140448	BuildFrustum: 	0.00100449	TOTAL_UPDATE: 	2.17089	
RENDER	vinyetas: 	0.0539537	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.103288	printScene: 	0.0466726	applyBloom: 	0.000300745	setRenderState: 	0.000538334	gui: 	0.0142222	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.000857124	endScene: 	0.000345857	present: 	0.476681	TOTAL_RENDER: 	0.930953	
UPDATE	UpdateSceneManager: 	0.010108	UpdateInput: 	1.06448	UpdateCamera: 	0.0435689	UpdateEnemies: 	0.0239393	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0206702	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.418748	UpdatePlayer: 	0.0450005	UpdateSound: 	0.0107005	UpdateItems:	0.0081532	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.024634	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.81025	
RENDER	vinyetas: 	0.0306038	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0662752	printScene: 	0.0295663	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.00954866	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000748855	endScene: 	0.000351872	present: 	0.443419	TOTAL_RENDER: 	0.792981	
UPDATE	UpdateSceneManager: 	0.00498635	UpdateInput: 	0.991301	UpdateCamera: 	0.0410547	UpdateEnemies: 	0.0210882	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0195544	UpdateLUAMsg: 	0.000881183	UpdateColisions: 	0.386214	UpdatePlayer: 	0.0398277	UpdateSound: 	0.00873965	UpdateItems:	0.00828553	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0237919	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.68148	
RENDER	vinyetas: 	0.0257949	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0641249	printScene: 	0.0275152	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.00881785	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000739833	endScene: 	0.000336835	present: 	0.394599	TOTAL_RENDER: 	0.748299	
UPDATE	UpdateSceneManager: 	0.00478786	UpdateInput: 	1.08533	UpdateCamera: 	0.0597971	UpdateEnemies: 	0.034724	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0555085	UpdateLUAMsg: 	0.00074284	UpdateColisions: 	0.559578	UpdatePlayer: 	0.0649128	UpdateSound: 	0.0131907	UpdateItems:	0.0117742	UpdateTriggers: 	0.0196387	UpdateRigid: 	0.0317948	UpdateGUI: 	0.00111877	BuildFrustum: 	0.000968399	TOTAL_UPDATE: 	2.10402	
RENDER	vinyetas: 	0.0528018	vinyetasBlur: 	0.00527206	bloom2Tex: 	0.102172	printScene: 	0.0473613	applyBloom: 	0.000372924	setRenderState: 	0.000538334	gui: 	0.0140538	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.000911258	endScene: 	0.000375931	present: 	0.466296	TOTAL_RENDER: 	0.939095	
UPDATE	UpdateSceneManager: 	0.00898326	UpdateInput: 	1.0004	UpdateCamera: 	0.0420442	UpdateEnemies: 	0.0215965	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0184958	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.378187	UpdatePlayer: 	0.0388472	UpdateSound: 	0.01129	UpdateItems:	0.00751562	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0233829	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.6905	
RENDER	vinyetas: 	0.0260084	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0636557	printScene: 	0.0266039	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00911258	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000339842	present: 	0.391149	TOTAL_RENDER: 	0.745258	
UPDATE	UpdateSceneManager: 	0.00594573	UpdateInput: 	0.927687	UpdateCamera: 	0.040748	UpdateEnemies: 	0.0207424	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0179034	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.38425	UpdatePlayer: 	0.0368593	UpdateSound: 	0.0121712	UpdateItems:	0.00774719	UpdateTriggers: 	0.000535326	UpdateRigid: 	0.022604	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.70636	
RENDER	vinyetas: 	0.0345346	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0639354	printScene: 	0.0269738	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00890206	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000312775	console: 	0.000544349	endScene: 	0.000348864	present: 	0.354984	TOTAL_RENDER: 	0.59322	
UPDATE	UpdateSceneManager: 	0.0131005	UpdateInput: 	1.06857	UpdateCamera: 	0.0358849	UpdateEnemies: 	0.0216025	UpdateProjectile: 	0.00074284	UpdateParticle: 	0.0252115	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.413109	UpdatePlayer: 	0.04602	UpdateSound: 	0.0149831	UpdateItems:	0.00911859	UpdateTriggers: 	0.016559	UpdateRigid: 	0.0271543	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.82993	
RENDER	vinyetas: 	0.0469884	vinyetasBlur: 	0.00405104	bloom2Tex: 	0.0675383	printScene: 	0.0329346	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0102374	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000556378	endScene: 	0.000354879	present: 	0.402132	TOTAL_RENDER: 	0.665495	
UPDATE	UpdateSceneManager: 	0.00841786	UpdateInput: 	0.958706	UpdateCamera: 	0.0414156	UpdateEnemies: 	0.0216476	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0215484	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.373474	UpdatePlayer: 	0.036748	UpdateSound: 	0.0117441	UpdateItems:	0.00747953	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0223694	UpdateGUI: 	0.000818027	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64503	
RENDER	vinyetas: 	0.0243634	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0741517	printScene: 	0.025434	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0081923	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.000550364	console: 	0.000442095	endScene: 	0.000339842	present: 	0.351439	TOTAL_RENDER: 	0.59011	
UPDATE	UpdateSceneManager: 	0.0049653	UpdateInput: 	0.975566	UpdateCamera: 	0.0393645	UpdateEnemies: 	0.0193439	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.016141	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.594717	UpdatePlayer: 	0.0356413	UpdateSound: 	0.0114734	UpdateItems:	0.00772013	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0215604	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.86841	
RENDER	vinyetas: 	0.0236055	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.0643173	printScene: 	0.02784	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.00851409	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000333827	present: 	0.354837	TOTAL_RENDER: 	0.58248	
UPDATE	UpdateSceneManager: 	0.00460441	UpdateInput: 	1.10833	UpdateCamera: 	0.0542574	UpdateEnemies: 	0.0382307	UpdateProjectile: 	0.00140448	UpdateParticle: 	0.05571	UpdateLUAMsg: 	0.000839079	UpdateColisions: 	0.579972	UpdatePlayer: 	0.0713788	UpdateSound: 	0.0125351	UpdateItems:	0.0124478	UpdateTriggers: 	0.0195184	UpdateRigid: 	0.033506	UpdateGUI: 	0.00126614	BuildFrustum: 	0.00114283	TOTAL_UPDATE: 	2.16689	
RENDER	vinyetas: 	0.054892	vinyetasBlur: 	0.00497432	bloom2Tex: 	0.103092	printScene: 	0.0478034	applyBloom: 	0.000303753	setRenderState: 	0.000547356	gui: 	0.0148267	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000905243	endScene: 	0.000351872	present: 	0.421473	TOTAL_RENDER: 	0.750976	
UPDATE	UpdateSceneManager: 	0.0192086	UpdateInput: 	0.983779	UpdateCamera: 	0.0409284	UpdateEnemies: 	0.0225499	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.019765	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.389763	UpdatePlayer: 	0.04116	UpdateSound: 	0.010899	UpdateItems:	0.00702841	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0225378	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.6915	
RENDER	vinyetas: 	0.0251122	vinyetasBlur: 	0.00347962	bloom2Tex: 	0.0638602	printScene: 	0.0269137	applyBloom: 	0.000393976	setRenderState: 	0.000508259	gui: 	0.0087607	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000348864	present: 	0.356082	TOTAL_RENDER: 	0.594065	
UPDATE	UpdateSceneManager: 	0.0067006	UpdateInput: 	0.955251	UpdateCamera: 	0.0401254	UpdateEnemies: 	0.0215033	UpdateProjectile: 	0.0010075	UpdateParticle: 	0.0178372	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.392656	UpdatePlayer: 	0.040357	UpdateSound: 	0.0110193	UpdateItems:	0.00802087	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0228085	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.6501	
RENDER	vinyetas: 	0.0456681	vinyetasBlur: 	0.00367811	bloom2Tex: 	0.063791	printScene: 	0.0277979	applyBloom: 	0.000381946	setRenderState: 	0.000502244	gui: 	0.00903739	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000351872	present: 	0.361432	TOTAL_RENDER: 	0.611409	
UPDATE	UpdateSceneManager: 	0.00545552	UpdateInput: 	1.10877	UpdateCamera: 	0.0405946	UpdateEnemies: 	0.0199334	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.028243	UpdateLUAMsg: 	0.000586453	UpdateColisions: 	0.360434	UpdatePlayer: 	0.0378578	UpdateSound: 	0.0106313	UpdateItems:	0.00705247	UpdateTriggers: 	0.0148508	UpdateRigid: 	0.022619	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.79456	
RENDER	vinyetas: 	0.0244416	vinyetasBlur: 	0.00373826	bloom2Tex: 	0.0636467	printScene: 	0.025428	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0183033	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000348864	present: 	0.372828	TOTAL_RENDER: 	0.615364	
UPDATE	UpdateSceneManager: 	0.00542544	UpdateInput: 	0.927432	UpdateCamera: 	0.0401765	UpdateEnemies: 	0.0208356	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0188387	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.378464	UpdatePlayer: 	0.031491	UpdateSound: 	0.0103847	UpdateItems:	0.00720585	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0220236	UpdateGUI: 	0.000926295	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.5967	
RENDER	vinyetas: 	0.0223303	vinyetasBlur: 	0.00381646	bloom2Tex: 	0.0629911	printScene: 	0.0251483	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0179876	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.348019	TOTAL_RENDER: 	0.579743	
UPDATE	UpdateSceneManager: 	0.00435479	UpdateInput: 	0.934162	UpdateCamera: 	0.03876	UpdateEnemies: 	0.0197529	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0149771	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.372187	UpdatePlayer: 	0.0302429	UpdateSound: 	0.0101772	UpdateItems:	0.00712164	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0215033	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000640587	TOTAL_UPDATE: 	1.60615	
RENDER	vinyetas: 	0.0219033	vinyetasBlur: 	0.00493222	bloom2Tex: 	0.0723412	printScene: 	0.0253979	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00804794	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000354879	present: 	0.343066	TOTAL_RENDER: 	0.57461	
UPDATE	UpdateSceneManager: 	0.00446005	UpdateInput: 	1.05452	UpdateCamera: 	0.0394668	UpdateEnemies: 	0.0190251	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0276234	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.368268	UpdatePlayer: 	0.0317857	UpdateSound: 	0.0074254	UpdateItems:	0.00697729	UpdateTriggers: 	0.0132478	UpdateRigid: 	0.0211514	UpdateGUI: 	0.000646602	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.72336	
RENDER	vinyetas: 	0.0222882	vinyetasBlur: 	0.00360894	bloom2Tex: 	0.0626091	printScene: 	0.0255032	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00768404	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000342849	present: 	0.341316	TOTAL_RENDER: 	0.562087	
UPDATE	UpdateSceneManager: 	0.00535627	UpdateInput: 	1.04673	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.0357375	UpdateProjectile: 	0.00134433	UpdateParticle: 	0.0596347	UpdateLUAMsg: 	0.000923287	UpdateColisions: 	0.572074	UpdatePlayer: 	0.0747743	UpdateSound: 	0.0114524	UpdateItems:	0.0133801	UpdateTriggers: 	0.000959377	UpdateRigid: 	0.0358037	UpdateGUI: 	0.0014526	BuildFrustum: 	0.00112479	TOTAL_UPDATE: 	2.0471	
RENDER	vinyetas: 	0.0598152	vinyetasBlur: 	0.00609911	bloom2Tex: 	0.104861	printScene: 	0.0511026	applyBloom: 	0.00029473	setRenderState: 	0.000532319	gui: 	0.015747	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000724796	console: 	0.00125711	endScene: 	0.000345857	present: 	0.435091	TOTAL_RENDER: 	0.775853	
UPDATE	UpdateSceneManager: 	0.00994865	UpdateInput: 	1.00926	UpdateCamera: 	0.0442125	UpdateEnemies: 	0.0239604	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0215243	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.401026	UpdatePlayer: 	0.0434637	UpdateSound: 	0.0141831	UpdateItems:	0.00804493	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0248746	UpdateGUI: 	0.0112569	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.75259	
RENDER	vinyetas: 	0.0303301	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0657579	printScene: 	0.0305316	applyBloom: 	0.000402998	setRenderState: 	0.000502244	gui: 	0.0097682	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000451118	endScene: 	0.000348864	present: 	0.379763	TOTAL_RENDER: 	0.620383	
UPDATE	UpdateSceneManager: 	0.00551567	UpdateInput: 	1.08405	UpdateCamera: 	0.0410758	UpdateEnemies: 	0.0209679	UpdateProjectile: 	0.000499237	UpdateParticle: 	0.0167906	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.457857	UpdatePlayer: 	0.0365255	UpdateSound: 	0.0108118	UpdateItems:	0.00703744	UpdateTriggers: 	0.0212055	UpdateRigid: 	0.0227875	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.86005	
RENDER	vinyetas: 	0.0263483	vinyetasBlur: 	0.00378037	bloom2Tex: 	0.0647444	printScene: 	0.0263453	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.00884191	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000538334	endScene: 	0.000351872	present: 	0.364136	TOTAL_RENDER: 	0.596332	
UPDATE	UpdateSceneManager: 	0.0049262	UpdateInput: 	0.96575	UpdateCamera: 	0.0411058	UpdateEnemies: 	0.0211514	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0278881	UpdateLUAMsg: 	0.00606603	UpdateColisions: 	0.373543	UpdatePlayer: 	0.0362669	UpdateSound: 	0.0111095	UpdateItems:	0.00751863	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0221318	UpdateGUI: 	0.000679684	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.65506	
RENDER	vinyetas: 	0.0260746	vinyetasBlur: 	0.00378638	bloom2Tex: 	0.0639294	printScene: 	0.0260626	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.00798177	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000415028	present: 	0.355559	TOTAL_RENDER: 	0.616948	
UPDATE	UpdateSceneManager: 	0.00467659	UpdateInput: 	0.920683	UpdateCamera: 	0.03956	UpdateEnemies: 	0.0198101	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0156147	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.439789	UpdatePlayer: 	0.0335722	UpdateSound: 	0.011287	UpdateItems:	0.00757276	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0212326	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.64794	
RENDER	vinyetas: 	0.0221048	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.0629159	printScene: 	0.0251062	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00778028	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000351872	present: 	0.345349	TOTAL_RENDER: 	0.566808	
UPDATE	UpdateSceneManager: 	0.0274821	UpdateInput: 	1.00055	UpdateCamera: 	0.0424652	UpdateEnemies: 	0.0213168	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0204025	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.404821	UpdatePlayer: 	0.0402848	UpdateSound: 	0.0208717	UpdateItems:	0.00808403	UpdateTriggers: 	0.0150944	UpdateRigid: 	0.024607	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	1.78868	
RENDER	vinyetas: 	0.0293738	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.066182	printScene: 	0.029455	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00916972	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000640587	endScene: 	0.000372924	present: 	0.369922	TOTAL_RENDER: 	0.607962	
UPDATE	UpdateSceneManager: 	0.0196958	UpdateInput: 	1.12908	UpdateCamera: 	0.054068	UpdateEnemies: 	0.0335842	UpdateProjectile: 	0.00130824	UpdateParticle: 	0.0370518	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.512843	UpdatePlayer: 	0.077908	UpdateSound: 	0.0133621	UpdateItems:	0.0122915	UpdateTriggers: 	0.000682691	UpdateRigid: 	0.0388352	UpdateGUI: 	0.00156087	BuildFrustum: 	0.000977422	TOTAL_UPDATE: 	2.08596	
RENDER	vinyetas: 	0.0640407	vinyetasBlur: 	0.0049653	bloom2Tex: 	0.0978805	printScene: 	0.0483267	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0151064	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000724796	console: 	0.000947347	endScene: 	0.000351872	present: 	0.522163	TOTAL_RENDER: 	0.857875	
UPDATE	UpdateSceneManager: 	0.00832162	UpdateInput: 	0.987364	UpdateCamera: 	0.0454967	UpdateEnemies: 	0.0241649	UpdateProjectile: 	0.00135636	UpdateParticle: 	0.0391871	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.426625	UpdatePlayer: 	0.046832	UpdateSound: 	0.00863439	UpdateItems:	0.00840282	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0254701	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.75125	
RENDER	vinyetas: 	0.032279	vinyetasBlur: 	0.00388863	bloom2Tex: 	0.0658512	printScene: 	0.0300354	applyBloom: 	0.000387961	setRenderState: 	0.000499237	gui: 	0.00948249	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000685699	endScene: 	0.000354879	present: 	0.3864	TOTAL_RENDER: 	0.638728	
UPDATE	UpdateSceneManager: 	0.00531417	UpdateInput: 	0.970345	UpdateCamera: 	0.0330429	UpdateEnemies: 	0.0169289	UpdateProjectile: 	0.000502244	UpdateParticle: 	0.0170974	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.375579	UpdatePlayer: 	0.041572	UpdateSound: 	0.0118885	UpdateItems:	0.00792463	UpdateTriggers: 	0.0223033	UpdateRigid: 	0.0233649	UpdateGUI: 	0.00105862	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.64351	
RENDER	vinyetas: 	0.0266881	vinyetasBlur: 	0.00373826	bloom2Tex: 	0.0654963	printScene: 	0.028246	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0183154	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000757878	endScene: 	0.000351872	present: 	0.35976	TOTAL_RENDER: 	0.602077	
UPDATE	UpdateSceneManager: 	0.00472771	UpdateInput: 	0.955888	UpdateCamera: 	0.0405074	UpdateEnemies: 	0.0199454	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0260656	UpdateLUAMsg: 	0.000321797	UpdateColisions: 	0.359396	UpdatePlayer: 	0.0349917	UpdateSound: 	0.0109201	UpdateItems:	0.00736224	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0224266	UpdateGUI: 	0.000824042	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.63568	
RENDER	vinyetas: 	0.0245017	vinyetasBlur: 	0.00362699	bloom2Tex: 	0.0634181	printScene: 	0.0251002	applyBloom: 	0.000396984	setRenderState: 	0.000502244	gui: 	0.00827049	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000640587	endScene: 	0.000348864	present: 	0.35041	TOTAL_RENDER: 	0.574838	
UPDATE	UpdateSceneManager: 	0.00529311	UpdateInput: 	0.908404	UpdateCamera: 	0.0409675	UpdateEnemies: 	0.0201439	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0191124	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.440201	UpdatePlayer: 	0.0346218	UpdateSound: 	0.0103306	UpdateItems:	0.00749457	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0221138	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64367	
RENDER	vinyetas: 	0.0233739	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0623805	printScene: 	0.0259723	applyBloom: 	0.000393976	setRenderState: 	0.000499237	gui: 	0.00830056	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000324805	present: 	0.351505	TOTAL_RENDER: 	0.580883	
UPDATE	UpdateSceneManager: 	0.0136598	UpdateInput: 	0.952613	UpdateCamera: 	0.0426156	UpdateEnemies: 	0.0215694	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0224687	UpdateLUAMsg: 	0.000815019	UpdateColisions: 	0.396271	UpdatePlayer: 	0.0384503	UpdateSound: 	0.0120208	UpdateItems:	0.00732615	UpdateTriggers: 	0.0154372	UpdateRigid: 	0.0240536	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.69621	
RENDER	vinyetas: 	0.0273858	vinyetasBlur: 	0.00373826	bloom2Tex: 	0.0704586	printScene: 	0.0282279	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.00830056	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.360494	TOTAL_RENDER: 	0.598862	
UPDATE	UpdateSceneManager: 	0.0126163	UpdateInput: 	0.995926	UpdateCamera: 	0.046026	UpdateEnemies: 	0.0272535	UpdateProjectile: 	0.00110373	UpdateParticle: 	0.0368413	UpdateLUAMsg: 	0.000739833	UpdateColisions: 	0.432171	UpdatePlayer: 	0.0760284	UpdateSound: 	0.0182252	UpdateItems:	0.00938926	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0291602	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.82099	
RENDER	vinyetas: 	0.0410457	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0694932	printScene: 	0.0361345	applyBloom: 	0.000384954	setRenderState: 	0.000496229	gui: 	0.0120057	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000673669	endScene: 	0.000345857	present: 	0.422869	TOTAL_RENDER: 	0.688541	
UPDATE	UpdateSceneManager: 	0.0065773	UpdateInput: 	0.958616	UpdateCamera: 	0.0426757	UpdateEnemies: 	0.0225769	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0240085	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.399098	UpdatePlayer: 	0.0378217	UpdateSound: 	0.0118133	UpdateItems:	0.00745246	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.022619	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.67386	
RENDER	vinyetas: 	0.0272956	vinyetasBlur: 	0.00368112	bloom2Tex: 	0.0649579	printScene: 	0.0267392	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00877875	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000345857	present: 	0.361835	TOTAL_RENDER: 	0.592636	
UPDATE	UpdateSceneManager: 	0.00529612	UpdateInput: 	0.924869	UpdateCamera: 	0.0401164	UpdateEnemies: 	0.0203244	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0167605	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.378391	UpdatePlayer: 	0.0323933	UpdateSound: 	0.007266	UpdateItems:	0.00725698	UpdateTriggers: 	0.0182913	UpdateRigid: 	0.0212807	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.60521	
RENDER	vinyetas: 	0.0240175	vinyetasBlur: 	0.00391269	bloom2Tex: 	0.0640767	printScene: 	0.0258671	applyBloom: 	0.000409013	setRenderState: 	0.000724796	gui: 	0.00921182	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000430065	console: 	0.00044811	endScene: 	0.000363902	present: 	0.376022	TOTAL_RENDER: 	0.822652	
UPDATE	UpdateSceneManager: 	0.00513071	UpdateInput: 	0.940394	UpdateCamera: 	0.039966	UpdateEnemies: 	0.0203544	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0147967	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.36952	UpdatePlayer: 	0.0348654	UpdateSound: 	0.0107998	UpdateItems:	0.00701037	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0210311	UpdateGUI: 	0.000646602	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.59586	
RENDER	vinyetas: 	0.0219183	vinyetasBlur: 	0.00396382	bloom2Tex: 	0.0628136	printScene: 	0.0259152	applyBloom: 	0.000402998	setRenderState: 	0.000502244	gui: 	0.00776825	setRenderState: 	0.000442095	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.00033082	present: 	0.342332	TOTAL_RENDER: 	0.571662	
UPDATE	UpdateSceneManager: 	0.0198612	UpdateInput: 	0.927326	UpdateCamera: 	0.0401374	UpdateEnemies: 	0.0206251	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.020604	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.382767	UpdatePlayer: 	0.0335902	UpdateSound: 	0.0112599	UpdateItems:	0.00727202	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0213108	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62869	
RENDER	vinyetas: 	0.0231784	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0635444	printScene: 	0.025028	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.00872161	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000354879	present: 	0.366759	TOTAL_RENDER: 	0.590726	
UPDATE	UpdateSceneManager: 	0.00626753	UpdateInput: 	0.94129	UpdateCamera: 	0.041163	UpdateEnemies: 	0.0204447	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0352744	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.37142	UpdatePlayer: 	0.0350458	UpdateSound: 	0.0121832	UpdateItems:	0.00759682	UpdateTriggers: 	0.0139034	UpdateRigid: 	0.022198	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.6509	
RENDER	vinyetas: 	0.0265347	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0640016	printScene: 	0.0289287	applyBloom: 	0.000312775	setRenderState: 	0.000499237	gui: 	0.00821636	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000529311	endScene: 	0.000342849	present: 	0.362954	TOTAL_RENDER: 	0.622392	
UPDATE	UpdateSceneManager: 	0.00492921	UpdateInput: 	0.922364	UpdateCamera: 	0.0393856	UpdateEnemies: 	0.019383	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0161079	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.372452	UpdatePlayer: 	0.0336233	UpdateSound: 	0.0110223	UpdateItems:	0.00720585	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0220657	UpdateGUI: 	0.000706751	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.5895	
RENDER	vinyetas: 	0.0229108	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0631174	printScene: 	0.0252626	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0081141	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000339842	present: 	0.342955	TOTAL_RENDER: 	0.571656	
UPDATE	UpdateSceneManager: 	0.00475478	UpdateInput: 	1.06408	UpdateCamera: 	0.039545	UpdateEnemies: 	0.0260896	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.0151936	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.366362	UpdatePlayer: 	0.0313737	UpdateSound: 	0.00818628	UpdateItems:	0.00741036	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0211694	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.70824	
RENDER	vinyetas: 	0.0208025	vinyetasBlur: 	0.00346458	bloom2Tex: 	0.0624768	printScene: 	0.0247092	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0082344	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000333827	present: 	0.43328	TOTAL_RENDER: 	0.652472	
UPDATE	UpdateSceneManager: 	0.0139726	UpdateInput: 	0.982402	UpdateCamera: 	0.0434998	UpdateEnemies: 	0.0293136	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0233408	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.402105	UpdatePlayer: 	0.0410096	UpdateSound: 	0.00892311	UpdateItems:	0.00827651	UpdateTriggers: 	0.0151185	UpdateRigid: 	0.0244626	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.75774	
RENDER	vinyetas: 	0.0309286	vinyetasBlur: 	0.00369315	bloom2Tex: 	0.0663985	printScene: 	0.0289948	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.00854417	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.00060149	endScene: 	0.000339842	present: 	0.367375	TOTAL_RENDER: 	0.605869	
UPDATE	UpdateSceneManager: 	0.00832462	UpdateInput: 	0.936484	UpdateCamera: 	0.0394999	UpdateEnemies: 	0.0190642	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0167244	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.365652	UpdatePlayer: 	0.0318369	UpdateSound: 	0.00721788	UpdateItems:	0.00700435	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0203785	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.58494	
RENDER	vinyetas: 	0.0209499	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0632677	printScene: 	0.0250791	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00762389	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000324805	present: 	0.339658	TOTAL_RENDER: 	0.564631	
UPDATE	UpdateSceneManager: 	0.00559987	UpdateInput: 	0.962838	UpdateCamera: 	0.039554	UpdateEnemies: 	0.0204537	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.017765	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.392448	UpdatePlayer: 	0.0344804	UpdateSound: 	0.0110223	UpdateItems:	0.0074675	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0221469	UpdateGUI: 	0.000640587	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.64569	
RENDER	vinyetas: 	0.0235694	vinyetasBlur: 	0.00350067	bloom2Tex: 	0.0632527	printScene: 	0.0259333	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00850507	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000354879	present: 	0.366768	TOTAL_RENDER: 	0.591012	
UPDATE	UpdateSceneManager: 	0.00640888	UpdateInput: 	0.907017	UpdateCamera: 	0.0416321	UpdateEnemies: 	0.0211003	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0187154	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.383453	UpdatePlayer: 	0.0375119	UpdateSound: 	0.0109321	UpdateItems:	0.00743141	UpdateTriggers: 	0.0142794	UpdateRigid: 	0.0228386	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.60481	
RENDER	vinyetas: 	0.0262129	vinyetasBlur: 	0.00371119	bloom2Tex: 	0.064158	printScene: 	0.0267543	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.00907649	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000559386	endScene: 	0.000339842	present: 	0.371859	TOTAL_RENDER: 	0.611508	
UPDATE	UpdateSceneManager: 	0.00501342	UpdateInput: 	0.917552	UpdateCamera: 	0.0410818	UpdateEnemies: 	0.0196026	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0370157	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.361787	UpdatePlayer: 	0.0396502	UpdateSound: 	0.0106554	UpdateItems:	0.00725999	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0222311	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.60375	
RENDER	vinyetas: 	0.0244807	vinyetasBlur: 	0.00360894	bloom2Tex: 	0.0632888	printScene: 	0.0261588	applyBloom: 	0.000270671	setRenderState: 	0.000502244	gui: 	0.00814718	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000351872	present: 	0.343704	TOTAL_RENDER: 	0.569449	
UPDATE	UpdateSceneManager: 	0.00509161	UpdateInput: 	0.917462	UpdateCamera: 	0.0392142	UpdateEnemies: 	0.0191093	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0151576	UpdateLUAMsg: 	0.000688706	UpdateColisions: 	0.365474	UpdatePlayer: 	0.0330789	UpdateSound: 	0.0107035	UpdateItems:	0.00724194	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0207394	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.59207	
RENDER	vinyetas: 	0.0243964	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0628256	printScene: 	0.0254009	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00783441	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000360894	present: 	0.344356	TOTAL_RENDER: 	0.570086	
UPDATE	UpdateSceneManager: 	0.00442095	UpdateInput: 	0.969154	UpdateCamera: 	0.0395029	UpdateEnemies: 	0.0189289	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0126042	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.347541	UpdatePlayer: 	0.032291	UpdateSound: 	0.00990654	UpdateItems:	0.00690511	UpdateTriggers: 	0.0129772	UpdateRigid: 	0.0206732	UpdateGUI: 	0.000673669	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.61214	
RENDER	vinyetas: 	0.0319391	vinyetasBlur: 	0.00375631	bloom2Tex: 	0.0624888	printScene: 	0.0248175	applyBloom: 	0.000309767	setRenderState: 	0.000502244	gui: 	0.00776524	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000348864	present: 	0.343502	TOTAL_RENDER: 	0.578384	
UPDATE	UpdateSceneManager: 	0.0236566	UpdateInput: 	0.980495	UpdateCamera: 	0.0446486	UpdateEnemies: 	0.0260024	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0370608	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.429311	UpdatePlayer: 	0.0469914	UpdateSound: 	0.00877875	UpdateItems:	0.00906746	UpdateTriggers: 	0.000430065	UpdateRigid: 	0.0280054	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000748855	TOTAL_UPDATE: 	1.76772	
RENDER	vinyetas: 	0.0383721	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0675804	printScene: 	0.0343722	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0105471	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000402998	console: 	0.000577431	endScene: 	0.000348864	present: 	0.402141	TOTAL_RENDER: 	0.658993	
UPDATE	UpdateSceneManager: 	0.00633369	UpdateInput: 	0.943561	UpdateCamera: 	0.0421464	UpdateEnemies: 	0.022183	UpdateProjectile: 	0.112521	UpdateParticle: 	0.0177801	UpdateLUAMsg: 	0.000433073	UpdateColisions: 	0.384142	UpdatePlayer: 	0.0366368	UpdateSound: 	0.00886897	UpdateItems:	0.00792163	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0232265	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.73591	
RENDER	vinyetas: 	0.027843	vinyetasBlur: 	0.00388863	bloom2Tex: 	0.0641399	printScene: 	0.027443	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.00941934	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000342849	present: 	0.384876	TOTAL_RENDER: 	0.617806	
UPDATE	UpdateSceneManager: 	0.00630963	UpdateInput: 	0.909576	UpdateCamera: 	0.0422336	UpdateEnemies: 	0.022992	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0208537	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.40317	UpdatePlayer: 	0.0382698	UpdateSound: 	0.0130132	UpdateItems:	0.00791561	UpdateTriggers: 	0.0178793	UpdateRigid: 	0.0243333	UpdateGUI: 	0.00107667	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.64301	
RENDER	vinyetas: 	0.0303933	vinyetasBlur: 	0.00382548	bloom2Tex: 	0.065794	printScene: 	0.0288956	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0196236	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.000562393	endScene: 	0.000351872	present: 	0.379841	TOTAL_RENDER: 	0.6289	
UPDATE	UpdateSceneManager: 	0.00612618	UpdateInput: 	0.965416	UpdateCamera: 	0.0431629	UpdateEnemies: 	0.023004	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0246611	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.43156	UpdatePlayer: 	0.0437344	UpdateSound: 	0.0136929	UpdateItems:	0.00821636	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.025428	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.72149	
RENDER	vinyetas: 	0.0309948	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.336095	printScene: 	0.0319692	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.00941332	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000643594	endScene: 	0.000433073	present: 	0.181764	TOTAL_RENDER: 	0.724429	
UPDATE	UpdateSceneManager: 	0.00560589	UpdateInput: 	0.932773	UpdateCamera: 	0.0403239	UpdateEnemies: 	0.0303211	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0204657	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.375982	UpdatePlayer: 	0.0340504	UpdateSound: 	0.0107216	UpdateItems:	0.00722991	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0226431	UpdateGUI: 	0.000736825	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.62219	
RENDER	vinyetas: 	0.0233348	vinyetasBlur: 	0.00365706	bloom2Tex: 	0.0632196	printScene: 	0.0251363	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.00782539	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.00822538	endScene: 	0.000336835	present: 	0.350133	TOTAL_RENDER: 	0.587725	
UPDATE	UpdateSceneManager: 	0.00545251	UpdateInput: 	0.959428	UpdateCamera: 	0.041181	UpdateEnemies: 	0.0208146	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0146312	UpdateLUAMsg: 	0.000574423	UpdateColisions: 	0.362205	UpdatePlayer: 	0.0346579	UpdateSound: 	0.0108389	UpdateItems:	0.00789155	UpdateTriggers: 	0.016138	UpdateRigid: 	0.0219574	UpdateGUI: 	0.000718781	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	1.64109	
RENDER	vinyetas: 	0.0251904	vinyetasBlur: 	0.0035939	bloom2Tex: 	0.0803501	printScene: 	0.0259393	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.00799681	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	0.362906	TOTAL_RENDER: 	0.606359	
UPDATE	UpdateSceneManager: 	0.00667053	UpdateInput: 	0.994035	UpdateCamera: 	0.0418547	UpdateEnemies: 	0.0220236	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0196176	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.380421	UpdatePlayer: 	0.0424442	UpdateSound: 	0.0182703	UpdateItems:	0.0175274	UpdateTriggers: 	0.0004842	UpdateRigid: 	0.0243994	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.70318	
RENDER	vinyetas: 	0.0274761	vinyetasBlur: 	0.00394277	bloom2Tex: 	0.0648737	printScene: 	0.0282941	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.00928701	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000685699	endScene: 	0.000336835	present: 	0.366359	TOTAL_RENDER: 	0.600889	
UPDATE	UpdateSceneManager: 	0.00503447	UpdateInput: 	0.95916	UpdateCamera: 	0.189506	UpdateEnemies: 	0.0164387	UpdateProjectile: 	0.000508259	UpdateParticle: 	0.0150373	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.367568	UpdatePlayer: 	0.0343451	UpdateSound: 	0.00786749	UpdateItems:	0.00710661	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0220807	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.74592	
RENDER	vinyetas: 	0.0224627	vinyetasBlur: 	0.00349466	bloom2Tex: 	0.0629219	printScene: 	0.0256957	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0079517	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000333827	present: 	0.356269	TOTAL_RENDER: 	0.577524	
UPDATE	UpdateSceneManager: 	0.00518184	UpdateInput: 	0.959855	UpdateCamera: 	0.0419028	UpdateEnemies: 	0.0216687	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0182973	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.391805	UpdatePlayer: 	0.0383239	UpdateSound: 	0.00882687	UpdateItems:	0.00807801	UpdateTriggers: 	0.0144478	UpdateRigid: 	0.0236446	UpdateGUI: 	0.00101953	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.66574	
RENDER	vinyetas: 	0.0265438	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0638061	printScene: 	0.0279332	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00848402	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000342849	present: 	0.359475	TOTAL_RENDER: 	0.589361	
UPDATE	UpdateSceneManager: 	0.00605701	UpdateInput: 	0.940613	UpdateCamera: 	0.0406006	UpdateEnemies: 	0.0206311	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0212657	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.376834	UpdatePlayer: 	0.0373706	UpdateSound: 	0.0123275	UpdateItems:	0.00765697	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0228145	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000598483	TOTAL_UPDATE: 	1.64453	
RENDER	vinyetas: 	0.0247784	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.0634151	printScene: 	0.0265167	applyBloom: 	0.000387961	setRenderState: 	0.000511267	gui: 	0.00929302	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000354879	present: 	0.36062	TOTAL_RENDER: 	0.58854	
UPDATE	UpdateSceneManager: 	0.0175695	UpdateInput: 	0.907309	UpdateCamera: 	0.0405344	UpdateEnemies: 	0.0208928	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0202943	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.384957	UpdatePlayer: 	0.0353195	UpdateSound: 	0.0115095	UpdateItems:	0.00765697	UpdateTriggers: 	0.000556378	UpdateRigid: 	0.0220807	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.60194	
RENDER	vinyetas: 	0.0235904	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0630632	printScene: 	0.0268565	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.00791561	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.371736	TOTAL_RENDER: 	0.595734	
UPDATE	UpdateSceneManager: 	0.00624046	UpdateInput: 	0.961732	UpdateCamera: 	0.0418727	UpdateEnemies: 	0.0214491	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.0284685	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.36792	UpdatePlayer: 	0.0404653	UpdateSound: 	0.01132	UpdateItems:	0.00758178	UpdateTriggers: 	0.0152688	UpdateRigid: 	0.0236356	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000721788	TOTAL_UPDATE: 	1.66516	
RENDER	vinyetas: 	0.0262881	vinyetasBlur: 	0.00381946	bloom2Tex: 	0.0647294	printScene: 	0.0270129	applyBloom: 	0.000396984	setRenderState: 	0.000505252	gui: 	0.00841485	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000375931	present: 	0.365667	TOTAL_RENDER: 	0.602296	
UPDATE	UpdateSceneManager: 	0.00585551	UpdateInput: 	1.00415	UpdateCamera: 	0.04199	UpdateEnemies: 	0.020601	UpdateProjectile: 	0.000769907	UpdateParticle: 	0.0199845	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.392692	UpdatePlayer: 	0.0385736	UpdateSound: 	0.0126824	UpdateItems:	0.00830658	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.023025	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.70775	
RENDER	vinyetas: 	0.0279182	vinyetasBlur: 	0.00386758	bloom2Tex: 	0.0640948	printScene: 	0.0274069	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0094434	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000327812	present: 	0.388316	TOTAL_RENDER: 	0.620593	
UPDATE	UpdateSceneManager: 	0.00470666	UpdateInput: 	1.10632	UpdateCamera: 	0.0309376	UpdateEnemies: 	0.0158072	UpdateProjectile: 	0.000505252	UpdateParticle: 	0.0190071	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.358293	UpdatePlayer: 	0.0473283	UpdateSound: 	0.0111276	UpdateItems:	0.00780133	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0212867	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.74127	
RENDER	vinyetas: 	0.0234341	vinyetasBlur: 	0.00360894	bloom2Tex: 	0.0630091	printScene: 	0.0253528	applyBloom: 	0.00030676	setRenderState: 	0.000496229	gui: 	0.00804493	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000342849	present: 	0.357634	TOTAL_RENDER: 	0.580805	
UPDATE	UpdateSceneManager: 	0.00442095	UpdateInput: 	0.947813	UpdateCamera: 	0.039151	UpdateEnemies: 	0.0189349	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0171665	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.372049	UpdatePlayer: 	0.0325827	UpdateSound: 	0.00737427	UpdateItems:	0.00715172	UpdateTriggers: 	0.0137621	UpdateRigid: 	0.0205168	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.62198	
RENDER	vinyetas: 	0.0222431	vinyetasBlur: 	0.00356082	bloom2Tex: 	0.0624738	printScene: 	0.0249919	applyBloom: 	0.000291723	setRenderState: 	0.000598483	gui: 	0.00856522	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000366909	present: 	0.346906	TOTAL_RENDER: 	0.588991	
UPDATE	UpdateSceneManager: 	0.00467959	UpdateInput: 	0.925005	UpdateCamera: 	0.0393014	UpdateEnemies: 	0.0194763	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0147876	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.364371	UpdatePlayer: 	0.0318459	UpdateSound: 	0.00995466	UpdateItems:	0.00694721	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0213619	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.57035	
RENDER	vinyetas: 	0.0220927	vinyetasBlur: 	0.00371721	bloom2Tex: 	0.0623625	printScene: 	0.02461	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.00744344	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000348864	present: 	0.342224	TOTAL_RENDER: 	0.561774	
UPDATE	UpdateSceneManager: 	0.00507357	UpdateInput: 	0.943531	UpdateCamera: 	0.0399239	UpdateEnemies: 	0.019383	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0159666	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.3812	UpdatePlayer: 	0.0359811	UpdateSound: 	0.0111396	UpdateItems:	0.00739532	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0222942	UpdateGUI: 	0.000751863	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.61469	
RENDER	vinyetas: 	0.0229198	vinyetasBlur: 	0.0037924	bloom2Tex: 	0.0630813	printScene: 	0.0254791	applyBloom: 	0.000396984	setRenderState: 	0.000493222	gui: 	0.00858928	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000327812	present: 	0.352876	TOTAL_RENDER: 	0.576152	
UPDATE	UpdateSceneManager: 	0.00460741	UpdateInput: 	0.945522	UpdateCamera: 	0.039139	UpdateEnemies: 	0.0190312	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0145681	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.361727	UpdatePlayer: 	0.0321827	UpdateSound: 	0.0104509	UpdateItems:	0.00680285	UpdateTriggers: 	0.0129802	UpdateRigid: 	0.0208236	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.60946	
RENDER	vinyetas: 	0.0219213	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.0623054	printScene: 	0.0243092	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.00817425	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000348864	present: 	0.349926	TOTAL_RENDER: 	0.569437	
UPDATE	UpdateSceneManager: 	0.0045593	UpdateInput: 	0.932087	UpdateCamera: 	0.0394728	UpdateEnemies: 	0.0198552	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0259453	UpdateLUAMsg: 	0.000658632	UpdateColisions: 	0.370747	UpdatePlayer: 	0.0338218	UpdateSound: 	0.00972309	UpdateItems:	0.00702541	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0207574	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.59769	
RENDER	vinyetas: 	0.0249588	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0631174	printScene: 	0.0259122	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00795771	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.000445103	endScene: 	0.000369916	present: 	0.357213	TOTAL_RENDER: 	0.582468	
UPDATE	UpdateSceneManager: 	0.0054074	UpdateInput: 	0.974216	UpdateCamera: 	0.0427389	UpdateEnemies: 	0.0400592	UpdateProjectile: 	0.000866146	UpdateParticle: 	0.019762	UpdateLUAMsg: 	0.000697729	UpdateColisions: 	0.420998	UpdatePlayer: 	0.0380563	UpdateSound: 	0.0123035	UpdateItems:	0.00793065	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0240536	UpdateGUI: 	0.0007669	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.72166	
RENDER	vinyetas: 	0.0477613	vinyetasBlur: 	0.00359992	bloom2Tex: 	0.0653278	printScene: 	0.0285227	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.00893514	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000541341	endScene: 	0.000348864	present: 	0.369435	TOTAL_RENDER: 	0.623854	
UPDATE	UpdateSceneManager: 	0.00489312	UpdateInput: 	0.954712	UpdateCamera: 	0.0402337	UpdateEnemies: 	0.0197529	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.027025	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.353878	UpdatePlayer: 	0.0324414	UpdateSound: 	0.0102434	UpdateItems:	0.00696826	UpdateTriggers: 	0.0150884	UpdateRigid: 	0.0309346	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.65264	
RENDER	vinyetas: 	0.0217258	vinyetasBlur: 	0.00372623	bloom2Tex: 	0.062949	printScene: 	0.0242461	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00792163	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000348864	present: 	0.340849	TOTAL_RENDER: 	0.560787	
UPDATE	UpdateSceneManager: 	0.0161229	UpdateInput: 	0.951825	UpdateCamera: 	0.0404442	UpdateEnemies: 	0.0192537	UpdateProjectile: 	0.000881183	UpdateParticle: 	0.0173349	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.374569	UpdatePlayer: 	0.0327451	UpdateSound: 	0.00755171	UpdateItems:	0.00707052	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0213439	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.62897	
RENDER	vinyetas: 	0.0250641	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0626392	printScene: 	0.0255212	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.00826748	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.347081	TOTAL_RENDER: 	0.571452	
UPDATE	UpdateSceneManager: 	0.00474576	UpdateInput: 	1.12792	UpdateCamera: 	0.0306429	UpdateEnemies: 	0.0156448	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0138613	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.361724	UpdatePlayer: 	0.0351571	UpdateSound: 	0.00798478	UpdateItems:	0.0070224	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0216206	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.74474	
RENDER	vinyetas: 	0.0241949	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0634783	printScene: 	0.0258942	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.00815019	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000345857	present: 	0.35767	TOTAL_RENDER: 	0.591322	
UPDATE	UpdateSceneManager: 	0.00679684	UpdateInput: 	1.01182	UpdateCamera: 	0.0428111	UpdateEnemies: 	0.023013	UpdateProjectile: 	0.00116088	UpdateParticle: 	0.0262911	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.435482	UpdatePlayer: 	0.0446757	UpdateSound: 	0.0135065	UpdateItems:	0.00859229	UpdateTriggers: 	0.0151064	UpdateRigid: 	0.0251694	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.79888	
RENDER	vinyetas: 	0.0345586	vinyetasBlur: 	0.00393675	bloom2Tex: 	0.0667143	printScene: 	0.0410186	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.00950956	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000646602	endScene: 	0.000348864	present: 	0.39412	TOTAL_RENDER: 	0.650665	
UPDATE	UpdateSceneManager: 	0.00582844	UpdateInput: 	0.920527	UpdateCamera: 	0.0412502	UpdateEnemies: 	0.0213168	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0194823	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.387345	UpdatePlayer: 	0.0364473	UpdateSound: 	0.0114464	UpdateItems:	0.00722991	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0229348	UpdateGUI: 	0.000836071	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.60804	
RENDER	vinyetas: 	0.0261528	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0637159	printScene: 	0.0269468	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00825545	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000348864	present: 	0.351788	TOTAL_RENDER: 	0.732236	
UPDATE	UpdateSceneManager: 	0.00515176	UpdateInput: 	1.12764	UpdateCamera: 	0.0305918	UpdateEnemies: 	0.0161891	UpdateProjectile: 	0.000505252	UpdateParticle: 	0.0127275	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.357658	UpdatePlayer: 	0.0340564	UpdateSound: 	0.0104629	UpdateItems:	0.00721187	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0211153	UpdateGUI: 	0.000691714	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.76516	
RENDER	vinyetas: 	0.0238491	vinyetasBlur: 	0.00358488	bloom2Tex: 	0.0707503	printScene: 	0.0263152	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.00865544	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000348864	present: 	0.348377	TOTAL_RENDER: 	0.581208	
UPDATE	UpdateSceneManager: 	0.0051247	UpdateInput: 	0.937525	UpdateCamera: 	0.03996	UpdateEnemies: 	0.0196808	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0173861	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.3645	UpdatePlayer: 	0.0331632	UpdateSound: 	0.0105772	UpdateItems:	0.00670662	UpdateTriggers: 	0.0120629	UpdateRigid: 	0.0210491	UpdateGUI: 	0.000688706	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.60075	
RENDER	vinyetas: 	0.0229859	vinyetasBlur: 	0.00364202	bloom2Tex: 	0.0633008	printScene: 	0.0438757	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00810508	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000333827	present: 	0.341313	TOTAL_RENDER: 	0.582405	
UPDATE	UpdateSceneManager: 	0.00515778	UpdateInput: 	0.984498	UpdateCamera: 	0.0411449	UpdateEnemies: 	0.0215845	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0163004	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.371177	UpdatePlayer: 	0.0425885	UpdateSound: 	0.00794268	UpdateItems:	0.0107486	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0253257	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.66143	
RENDER	vinyetas: 	0.0277407	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0635565	printScene: 	0.0277377	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.00918476	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000433073	console: 	0.000622542	endScene: 	0.000345857	present: 	0.440264	TOTAL_RENDER: 	0.673474	
UPDATE	UpdateSceneManager: 	0.00557581	UpdateInput: 	1.07775	UpdateCamera: 	0.0526003	UpdateEnemies: 	0.0168628	UpdateProjectile: 	0.000610513	UpdateParticle: 	0.0162793	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.375441	UpdatePlayer: 	0.0390668	UpdateSound: 	0.00826748	UpdateItems:	0.00787351	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0225709	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.74523	
RENDER	vinyetas: 	0.0257408	vinyetasBlur: 	0.00366007	bloom2Tex: 	0.0725247	printScene: 	0.033921	applyBloom: 	0.00030676	setRenderState: 	0.00047217	gui: 	0.00821034	setRenderState: 	0.000454125	luaMsg: 	0.000276685	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000348864	present: 	0.372581	TOTAL_RENDER: 	0.616955	
UPDATE	UpdateSceneManager: 	0.0189048	UpdateInput: 	1.11047	UpdateCamera: 	0.0531717	UpdateEnemies: 	0.0516349	UpdateProjectile: 	0.0013323	UpdateParticle: 	0.0539086	UpdateLUAMsg: 	0.000947347	UpdateColisions: 	0.582754	UpdatePlayer: 	0.0858176	UpdateSound: 	0.0154012	UpdateItems:	0.0130463	UpdateTriggers: 	0.0228777	UpdateRigid: 	0.037524	UpdateGUI: 	0.00158493	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.19338	
RENDER	vinyetas: 	0.0856522	vinyetasBlur: 	0.00510064	bloom2Tex: 	0.086377	printScene: 	0.0521973	applyBloom: 	0.000297738	setRenderState: 	0.000538334	gui: 	0.0161019	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.000640587	console: 	0.000914265	endScene: 	0.00033082	present: 	0.467204	TOTAL_RENDER: 	0.81793	
UPDATE	UpdateSceneManager: 	0.00719382	UpdateInput: 	0.973707	UpdateCamera: 	0.043611	UpdateEnemies: 	0.024628	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0265919	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.404647	UpdatePlayer: 	0.0405916	UpdateSound: 	0.011711	UpdateItems:	0.00800283	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0239874	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.69977	
RENDER	vinyetas: 	0.0282159	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0650722	printScene: 	0.0288445	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.00914265	setRenderState: 	0.00044811	luaMsg: 	0.00029473	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000427058	present: 	0.371225	TOTAL_RENDER: 	0.632708	
UPDATE	UpdateSceneManager: 	0.00449614	UpdateInput: 	0.932632	UpdateCamera: 	0.0401525	UpdateEnemies: 	0.0206161	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0175274	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.386626	UpdatePlayer: 	0.0334188	UpdateSound: 	0.0109892	UpdateItems:	0.00701939	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0213439	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.60688	
RENDER	vinyetas: 	0.0237528	vinyetasBlur: 	0.00380142	bloom2Tex: 	0.0633339	printScene: 	0.02624	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0182131	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000363902	present: 	0.346224	TOTAL_RENDER: 	0.580958	
UPDATE	UpdateSceneManager: 	0.024198	UpdateInput: 	1.02341	UpdateCamera: 	0.0467388	UpdateEnemies: 	0.033921	UpdateProjectile: 	0.00135035	UpdateParticle: 	0.0538725	UpdateLUAMsg: 	0.000836071	UpdateColisions: 	0.55692	UpdatePlayer: 	0.0728735	UpdateSound: 	0.0130644	UpdateItems:	0.0121621	UpdateTriggers: 	0.018556	UpdateRigid: 	0.0312053	UpdateGUI: 	0.00123005	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	2.04482	
RENDER	vinyetas: 	0.0487177	vinyetasBlur: 	0.00491718	bloom2Tex: 	0.0821425	printScene: 	0.0462155	applyBloom: 	0.000291723	setRenderState: 	0.000550364	gui: 	0.014114	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000691714	endScene: 	0.000351872	present: 	0.415488	TOTAL_RENDER: 	0.715145	
UPDATE	UpdateSceneManager: 	0.00705247	UpdateInput: 	0.994113	UpdateCamera: 	0.0457283	UpdateEnemies: 	0.0254912	UpdateProjectile: 	0.00126614	UpdateParticle: 	0.0337346	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.438354	UpdatePlayer: 	0.0562093	UpdateSound: 	0.0242611	UpdateItems:	0.00802689	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0261528	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000649609	TOTAL_UPDATE: 	1.81583	
RENDER	vinyetas: 	0.0326579	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0672015	printScene: 	0.0307392	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0103306	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000348864	present: 	0.412749	TOTAL_RENDER: 	0.658704	
UPDATE	UpdateSceneManager: 	0.00621039	UpdateInput: 	1.16136	UpdateCamera: 	0.033085	UpdateEnemies: 	0.0179304	UpdateProjectile: 	0.00112479	UpdateParticle: 	0.0204236	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.396502	UpdatePlayer: 	0.0422517	UpdateSound: 	0.00814718	UpdateItems:	0.00766599	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0242671	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.83821	
RENDER	vinyetas: 	0.0279964	vinyetasBlur: 	0.0039969	bloom2Tex: 	0.0646241	printScene: 	0.0297587	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00863439	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000562393	endScene: 	0.000348864	present: 	0.371071	TOTAL_RENDER: 	0.606359	
UPDATE	UpdateSceneManager: 	0.00572017	UpdateInput: 	0.955792	UpdateCamera: 	0.0405916	UpdateEnemies: 	0.0206191	UpdateProjectile: 	0.00090825	UpdateParticle: 	0.0187424	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.367483	UpdatePlayer: 	0.0355721	UpdateSound: 	0.00721788	UpdateItems:	0.0074284	UpdateTriggers: 	0.0166282	UpdateRigid: 	0.022183	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.64197	
RENDER	vinyetas: 	0.026252	vinyetasBlur: 	0.00366007	bloom2Tex: 	0.0642091	printScene: 	0.0261107	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00823741	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.364906	TOTAL_RENDER: 	0.601346	
UPDATE	UpdateSceneManager: 	0.00587355	UpdateInput: 	0.943254	UpdateCamera: 	0.0403269	UpdateEnemies: 	0.0192266	UpdateProjectile: 	0.000664647	UpdateParticle: 	0.0169861	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.36635	UpdatePlayer: 	0.0350819	UpdateSound: 	0.0107998	UpdateItems:	0.00735923	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0220115	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.62672	
RENDER	vinyetas: 	0.0232446	vinyetasBlur: 	0.00362699	bloom2Tex: 	0.0641249	printScene: 	0.0259122	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.00784644	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000333827	present: 	0.485267	TOTAL_RENDER: 	0.712327	
UPDATE	UpdateSceneManager: 	0.00503447	UpdateInput: 	1.05253	UpdateCamera: 	0.0409495	UpdateEnemies: 	0.0196026	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0156237	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.367279	UpdatePlayer: 	0.034697	UpdateSound: 	0.0111576	UpdateItems:	0.00720585	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0224627	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.71617	
RENDER	vinyetas: 	0.0240566	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0634963	printScene: 	0.0270099	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00842688	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00808403	endScene: 	0.00033082	present: 	0.356121	TOTAL_RENDER: 	0.593878	
UPDATE	UpdateSceneManager: 	0.00533823	UpdateInput: 	0.922578	UpdateCamera: 	0.0334248	UpdateEnemies: 	0.028264	UpdateProjectile: 	0.00816824	UpdateParticle: 	0.0179966	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.38837	UpdatePlayer: 	0.0385615	UpdateSound: 	0.0128508	UpdateItems:	0.00842989	UpdateTriggers: 	0.0151696	UpdateRigid: 	0.024619	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.62343	
RENDER	vinyetas: 	0.0298941	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.065773	printScene: 	0.0290009	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0182612	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.473382	TOTAL_RENDER: 	0.720955	
UPDATE	UpdateSceneManager: 	0.0105201	UpdateInput: 	1.03482	UpdateCamera: 	0.0465914	UpdateEnemies: 	0.0368774	UpdateProjectile: 	0.000703744	UpdateParticle: 	0.0257829	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.434811	UpdatePlayer: 	0.0552138	UpdateSound: 	0.0184748	UpdateItems:	0.00963888	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0284114	UpdateGUI: 	0.00114584	BuildFrustum: 	0.00737126	TOTAL_UPDATE: 	1.84095	
RENDER	vinyetas: 	0.0428351	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.069818	printScene: 	0.0361947	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0118945	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000715773	console: 	0.000592468	endScene: 	0.00033082	present: 	0.439443	TOTAL_RENDER: 	0.707127	
UPDATE	UpdateSceneManager: 	0.00588859	UpdateInput: 	1.14394	UpdateCamera: 	0.032279	UpdateEnemies: 	0.0182282	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0216687	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.376398	UpdatePlayer: 	0.0572258	UpdateSound: 	0.0117411	UpdateItems:	0.00779231	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0228025	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.81811	
RENDER	vinyetas: 	0.0268295	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.064158	printScene: 	0.0272385	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00802087	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000348864	present: 	0.366305	TOTAL_RENDER: 	0.598149	
UPDATE	UpdateSceneManager: 	0.00480891	UpdateInput: 	0.942679	UpdateCamera: 	0.0395841	UpdateEnemies: 	0.0190823	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.0159635	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.356494	UpdatePlayer: 	0.0351691	UpdateSound: 	0.00783742	UpdateItems:	0.00726299	UpdateTriggers: 	0.0269919	UpdateRigid: 	0.024622	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.62164	
RENDER	vinyetas: 	0.0240386	vinyetasBlur: 	0.00362999	bloom2Tex: 	0.0635414	printScene: 	0.0259964	applyBloom: 	0.000393976	setRenderState: 	0.000493222	gui: 	0.00875469	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000547356	endScene: 	0.000339842	present: 	0.346639	TOTAL_RENDER: 	0.593388	
UPDATE	UpdateSceneManager: 	0.0167515	UpdateInput: 	1.11236	UpdateCamera: 	0.052068	UpdateEnemies: 	0.049259	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0511026	UpdateLUAMsg: 	0.000929302	UpdateColisions: 	0.568065	UpdatePlayer: 	0.0774298	UpdateSound: 	0.0119967	UpdateItems:	0.0135365	UpdateTriggers: 	0.0007669	UpdateRigid: 	0.0362398	UpdateGUI: 	0.00137441	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.13485	
RENDER	vinyetas: 	0.0595836	vinyetasBlur: 	0.00540138	bloom2Tex: 	0.0927317	printScene: 	0.0489673	applyBloom: 	0.000300745	setRenderState: 	0.000550364	gui: 	0.0151395	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000733818	console: 	0.000571416	endScene: 	0.000333827	present: 	0.433656	TOTAL_RENDER: 	0.765306	
UPDATE	UpdateSceneManager: 	0.0212837	UpdateInput: 	1.13264	UpdateCamera: 	0.0486064	UpdateEnemies: 	0.0346188	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0609279	UpdateLUAMsg: 	0.000712766	UpdateColisions: 	0.533627	UpdatePlayer: 	0.064994	UpdateSound: 	0.0139816	UpdateItems:	0.0127516	UpdateTriggers: 	0.000526304	UpdateRigid: 	0.0329406	UpdateGUI: 	0.0014526	BuildFrustum: 	0.000709758	TOTAL_UPDATE: 	2.12165	
RENDER	vinyetas: 	0.0563506	vinyetasBlur: 	0.00503748	bloom2Tex: 	0.0984158	printScene: 	0.0465794	applyBloom: 	0.000303753	setRenderState: 	0.000571416	gui: 	0.0134704	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000664647	endScene: 	0.000348864	present: 	0.429924	TOTAL_RENDER: 	0.754777	
UPDATE	UpdateSceneManager: 	0.0103998	UpdateInput: 	1.04918	UpdateCamera: 	0.0430065	UpdateEnemies: 	0.0313497	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0229318	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.39459	UpdatePlayer: 	0.0433554	UpdateSound: 	0.0130734	UpdateItems:	0.0086765	UpdateTriggers: 	0.017365	UpdateRigid: 	0.0237047	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.78463	
RENDER	vinyetas: 	0.0291121	vinyetasBlur: 	0.00402397	bloom2Tex: 	0.0649188	printScene: 	0.0292054	applyBloom: 	0.0100389	setRenderState: 	0.000496229	gui: 	0.0092419	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000809004	endScene: 	0.000345857	present: 	0.406592	TOTAL_RENDER: 	0.661239	
UPDATE	UpdateSceneManager: 	0.0170974	UpdateInput: 	0.945714	UpdateCamera: 	0.0430065	UpdateEnemies: 	0.0222461	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0213048	UpdateLUAMsg: 	0.000802989	UpdateColisions: 	0.443331	UpdatePlayer: 	0.0423389	UpdateSound: 	0.0133591	UpdateItems:	0.00780434	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0255844	UpdateGUI: 	0.000872161	BuildFrustum: 	0.0007669	TOTAL_UPDATE: 	1.71797	
RENDER	vinyetas: 	0.0301016	vinyetasBlur: 	0.00422246	bloom2Tex: 	0.0653158	printScene: 	0.0301196	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.00938926	setRenderState: 	0.00043608	luaMsg: 	0.000303753	printTextDebug:	0.000418036	console: 	0.000673669	endScene: 	0.000439088	present: 	0.383802	TOTAL_RENDER: 	0.744498	
UPDATE	UpdateSceneManager: 	0.00620738	UpdateInput: 	0.98802	UpdateCamera: 	0.0430517	UpdateEnemies: 	0.022607	UpdateProjectile: 	0.000715773	UpdateParticle: 	0.0208386	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.388289	UpdatePlayer: 	0.0417645	UpdateSound: 	0.0142704	UpdateItems:	0.00821636	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0236716	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	1.69473	
RENDER	vinyetas: 	0.0305016	vinyetasBlur: 	0.00388563	bloom2Tex: 	0.0705277	printScene: 	0.0378758	applyBloom: 	0.000381946	setRenderState: 	0.000499237	gui: 	0.00893514	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000421043	console: 	0.000547356	endScene: 	0.000342849	present: 	0.365781	TOTAL_RENDER: 	0.617812	
UPDATE	UpdateSceneManager: 	0.00557281	UpdateInput: 	0.95157	UpdateCamera: 	0.0400111	UpdateEnemies: 	0.0192056	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0261829	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.365784	UpdatePlayer: 	0.0343331	UpdateSound: 	0.0114434	UpdateItems:	0.00801486	UpdateTriggers: 	0.0159545	UpdateRigid: 	0.0229378	UpdateGUI: 	0.000899228	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.65846	
RENDER	vinyetas: 	0.0449283	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0628497	printScene: 	0.0266971	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00805997	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000333827	console: 	0.000541341	endScene: 	0.00033082	present: 	0.351258	TOTAL_RENDER: 	0.597286	
UPDATE	UpdateSceneManager: 	0.00461644	UpdateInput: 	0.971325	UpdateCamera: 	0.040363	UpdateEnemies: 	0.0207183	UpdateProjectile: 	0.000661639	UpdateParticle: 	0.0165891	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.387519	UpdatePlayer: 	0.05288	UpdateSound: 	0.0106704	UpdateItems:	0.00748555	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0223454	UpdateGUI: 	0.000655624	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.66697	
RENDER	vinyetas: 	0.0231514	vinyetasBlur: 	0.00383751	bloom2Tex: 	0.0627024	printScene: 	0.0251423	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.00747051	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.00033082	present: 	0.359093	TOTAL_RENDER: 	0.581289	
UPDATE	UpdateSceneManager: 	0.00538033	UpdateInput: 	0.969855	UpdateCamera: 	0.0411149	UpdateEnemies: 	0.0210672	UpdateProjectile: 	0.000670662	UpdateParticle: 	0.0221288	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.373727	UpdatePlayer: 	0.0360383	UpdateSound: 	0.00743743	UpdateItems:	0.00721788	UpdateTriggers: 	0.000481192	UpdateRigid: 	0.0222251	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.64717	
RENDER	vinyetas: 	0.0248145	vinyetasBlur: 	0.00390668	bloom2Tex: 	0.0638241	printScene: 	0.0276625	applyBloom: 	0.000396984	setRenderState: 	0.000490215	gui: 	0.00831861	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.0100539	endScene: 	0.000348864	present: 	0.365868	TOTAL_RENDER: 	0.604573	
UPDATE	UpdateSceneManager: 	0.00553972	UpdateInput: 	0.967975	UpdateCamera: 	0.0407419	UpdateEnemies: 	0.0195544	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0194191	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.386253	UpdatePlayer: 	0.0344082	UpdateSound: 	0.0113832	UpdateItems:	0.00728104	UpdateTriggers: 	0.0140478	UpdateRigid: 	0.0227032	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.66397	
RENDER	vinyetas: 	0.0234491	vinyetasBlur: 	0.00353977	bloom2Tex: 	0.0642903	printScene: 	0.0265438	applyBloom: 	0.000270671	setRenderState: 	0.000493222	gui: 	0.0170763	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000321797	present: 	0.360121	TOTAL_RENDER: 	0.593987	
UPDATE	UpdateSceneManager: 	0.00937122	UpdateInput: 	0.970865	UpdateCamera: 	0.043975	UpdateEnemies: 	0.0257678	UpdateProjectile: 	0.00109471	UpdateParticle: 	0.0258581	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.419356	UpdatePlayer: 	0.0521973	UpdateSound: 	0.0153049	UpdateItems:	0.00889604	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0279723	UpdateGUI: 	0.00115486	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.74544	
RENDER	vinyetas: 	0.0394367	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0679413	printScene: 	0.162805	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.011302	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000532319	console: 	0.000748855	endScene: 	0.000351872	present: 	0.408854	TOTAL_RENDER: 	0.798478	
UPDATE	UpdateSceneManager: 	0.0151726	UpdateInput: 	0.910852	UpdateCamera: 	0.0410036	UpdateEnemies: 	0.0207243	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0210702	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.387766	UpdatePlayer: 	0.0349556	UpdateSound: 	0.0107847	UpdateItems:	0.00756374	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0235513	UpdateGUI: 	0.00112779	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.60658	
RENDER	vinyetas: 	0.0263753	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0635174	printScene: 	0.0265197	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00844492	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000360894	present: 	0.355691	TOTAL_RENDER: 	0.586838	
UPDATE	UpdateSceneManager: 	0.00519688	UpdateInput: 	0.950177	UpdateCamera: 	0.0404292	UpdateEnemies: 	0.0207664	UpdateProjectile: 	0.000667654	UpdateParticle: 	0.026216	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.364714	UpdatePlayer: 	0.0348924	UpdateSound: 	0.0115486	UpdateItems:	0.00702541	UpdateTriggers: 	0.0165711	UpdateRigid: 	793.871	UpdateGUI: 	0.00330218	BuildFrustum: 	0.0031067	TOTAL_UPDATE: 	795.544	
RENDER	sendToRender: 	0.0553852	vinyetas: 	0.0381495	vinyetasBlur: 	0.00529612	bloom2Tex: 	0.102936	printScene: 	0.0643835	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0188417	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000763893	console: 	0.00137441	endScene: 	0.000333827	present: 	0.639372	TOTAL_RENDER: 	1.01824	
UPDATE	UpdateSceneManager: 	0.0147636	UpdateInput: 	1.27738	UpdateCamera: 	0.0587415	UpdateEnemies: 	0.0265648	UpdateProjectile: 	0.00152478	UpdateParticle: 	0.0475658	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.573001	UpdatePlayer: 	0.0964068	UpdateSound: 	0.0202131	UpdateItems:	0.0131636	UpdateTriggers: 	0.0269768	UpdateRigid: 	0.0419539	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.32651	
RENDER	sendToRender: 	0.0191785	vinyetas: 	0.0181861	vinyetasBlur: 	0.0036721	bloom2Tex: 	0.0761577	printScene: 	0.0349135	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0101562	setRenderState: 	0.00047217	luaMsg: 	0.000297738	printTextDebug:	0.000342849	console: 	0.000586453	endScene: 	0.000399991	present: 	0.351481	TOTAL_RENDER: 	0.6006	
UPDATE	UpdateSceneManager: 	0.00848703	UpdateInput: 	1.05774	UpdateCamera: 	0.0461163	UpdateEnemies: 	0.0313166	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0253979	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.5508	UpdatePlayer: 	0.0542695	UpdateSound: 	0.0256355	UpdateItems:	0.018547	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.0339872	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.9827	
RENDER	sendToRender: 	0.0182131	vinyetas: 	0.421771	vinyetasBlur: 	0.00538334	bloom2Tex: 	0.0712646	printScene: 	0.0357616	applyBloom: 	0.000387961	setRenderState: 	0.000532319	gui: 	0.0116629	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000559386	endScene: 	0.000336835	present: 	47.6732	TOTAL_RENDER: 	48.3592	
UPDATE	UpdateSceneManager: 	0.0176688	UpdateInput: 	1.17236	UpdateCamera: 	0.0580017	UpdateEnemies: 	0.0228506	UpdateProjectile: 	0.00136839	UpdateParticle: 	0.0344203	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.503986	UpdatePlayer: 	0.0783832	UpdateSound: 	0.0272625	UpdateItems:	0.0122493	UpdateTriggers: 	0.000805997	UpdateRigid: 	0.0414367	UpdateGUI: 	0.00146764	BuildFrustum: 	0.000965392	TOTAL_UPDATE: 	2.09892	
RENDER	sendToRender: 	0.0209649	vinyetas: 	0.0949813	vinyetasBlur: 	0.00894717	bloom2Tex: 	0.0753397	printScene: 	0.046423	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0149921	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00074284	console: 	0.00102554	endScene: 	0.000360894	present: 	0.427028	TOTAL_RENDER: 	0.789853	
UPDATE	UpdateSceneManager: 	0.00710661	UpdateInput: 	0.951539	UpdateCamera: 	0.0424983	UpdateEnemies: 	0.0193108	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0234491	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.387964	UpdatePlayer: 	0.0442306	UpdateSound: 	0.0144899	UpdateItems:	0.0094464	UpdateTriggers: 	0.0225228	UpdateRigid: 	0.0317497	UpdateGUI: 	0.00150673	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.69945	
RENDER	sendToRender: 	0.0180237	vinyetas: 	0.080708	vinyetasBlur: 	0.00424953	bloom2Tex: 	0.0662511	printScene: 	0.0321767	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.00919378	setRenderState: 	0.000514274	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.00047217	endScene: 	0.000363902	present: 	0.419365	TOTAL_RENDER: 	0.748025	
UPDATE	UpdateSceneManager: 	0.0192808	UpdateInput: 	1.10277	UpdateCamera: 	0.0542364	UpdateEnemies: 	0.0308925	UpdateProjectile: 	0.0117772	UpdateParticle: 	0.0505522	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.58387	UpdatePlayer: 	0.0833936	UpdateSound: 	0.0164237	UpdateItems:	0.0136328	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0434577	UpdateGUI: 	0.00170222	BuildFrustum: 	0.00110373	TOTAL_UPDATE: 	2.16187	
RENDER	sendToRender: 	0.0226251	vinyetas: 	0.105811	vinyetasBlur: 	0.0055307	bloom2Tex: 	0.0959407	printScene: 	0.0531266	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0165139	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000824042	console: 	0.00103757	endScene: 	0.000324805	present: 	0.507429	TOTAL_RENDER: 	0.902383	
UPDATE	UpdateSceneManager: 	0.00806899	UpdateInput: 	1.13181	UpdateCamera: 	0.0591927	UpdateEnemies: 	0.0267152	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0441674	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.550845	UpdatePlayer: 	0.0623415	UpdateSound: 	0.0130914	UpdateItems:	0.010911	UpdateTriggers: 	0.000616527	UpdateRigid: 	0.0357917	UpdateGUI: 	0.00114885	BuildFrustum: 	0.000905243	TOTAL_UPDATE: 	2.10043	
RENDER	sendToRender: 	0.0207785	vinyetas: 	0.0844071	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.0781065	printScene: 	0.0439268	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0134493	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.000520289	console: 	0.000655624	endScene: 	0.000351872	present: 	0.464883	TOTAL_RENDER: 	0.800698	
UPDATE	UpdateSceneManager: 	0.01212	UpdateInput: 	1.12778	UpdateCamera: 	0.0383901	UpdateEnemies: 	0.0186101	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.033906	UpdateLUAMsg: 	0.000706751	UpdateColisions: 	0.543122	UpdatePlayer: 	0.0553551	UpdateSound: 	0.0107095	UpdateItems:	0.00985542	UpdateTriggers: 	0.0200868	UpdateRigid: 	0.0368894	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	2.04966	
RENDER	sendToRender: 	0.0192597	vinyetas: 	0.0752945	vinyetasBlur: 	0.00424051	bloom2Tex: 	0.0846808	printScene: 	0.0367691	applyBloom: 	0.000315782	setRenderState: 	0.000511267	gui: 	0.0120478	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000556378	endScene: 	0.00033082	present: 	0.519757	TOTAL_RENDER: 	0.842582	
UPDATE	UpdateSceneManager: 	0.00676075	UpdateInput: 	1.00277	UpdateCamera: 	0.043587	UpdateEnemies: 	0.0283933	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0204086	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.414159	UpdatePlayer: 	0.0419359	UpdateSound: 	0.0135666	UpdateItems:	0.00815019	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0308414	UpdateGUI: 	0.00089622	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.7384	
RENDER	sendToRender: 	0.0176357	vinyetas: 	0.0579686	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.0650722	printScene: 	0.0277197	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00938625	setRenderState: 	0.000505252	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000348864	present: 	0.414318	TOTAL_RENDER: 	0.686944	
UPDATE	UpdateSceneManager: 	0.00641489	UpdateInput: 	0.966956	UpdateCamera: 	0.0418126	UpdateEnemies: 	0.0174011	UpdateProjectile: 	0.00107967	UpdateParticle: 	0.0207243	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.378482	UpdatePlayer: 	0.0408803	UpdateSound: 	0.00834568	UpdateItems:	0.00829154	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.029861	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.65986	
RENDER	sendToRender: 	0.0173349	vinyetas: 	0.0554965	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0654692	printScene: 	0.0455509	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00892912	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000496229	endScene: 	0.000348864	present: 	0.393769	TOTAL_RENDER: 	0.681383	
UPDATE	UpdateSceneManager: 	0.00684496	UpdateInput: 	0.97116	UpdateCamera: 	0.0416352	UpdateEnemies: 	0.0174131	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0215935	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.384942	UpdatePlayer: 	0.0439689	UpdateSound: 	0.012935	UpdateItems:	0.00812613	UpdateTriggers: 	0.0164327	UpdateRigid: 	0.0307001	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.71076	
RENDER	sendToRender: 	0.027867	vinyetas: 	0.0588769	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0650903	printScene: 	0.0269407	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00979226	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000610513	endScene: 	0.000351872	present: 	0.439046	TOTAL_RENDER: 	0.723124	
UPDATE	UpdateSceneManager: 	0.0159816	UpdateInput: 	0.970264	UpdateCamera: 	0.040348	UpdateEnemies: 	0.0168748	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0182552	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.366031	UpdatePlayer: 	0.0362217	UpdateSound: 	0.0112208	UpdateItems:	0.00750058	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0283452	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.64888	
RENDER	sendToRender: 	0.0170823	vinyetas: 	0.0530725	vinyetasBlur: 	0.00380743	bloom2Tex: 	0.0632677	printScene: 	0.0333075	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.00912461	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000321797	console: 	0.000541341	endScene: 	0.000372924	present: 	0.389462	TOTAL_RENDER: 	0.660135	
UPDATE	UpdateSceneManager: 	0.0197409	UpdateInput: 	0.98857	UpdateCamera: 	0.0442396	UpdateEnemies: 	0.0360864	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0357315	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.430664	UpdatePlayer: 	0.054504	UpdateSound: 	0.0168658	UpdateItems:	0.00915468	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0336474	UpdateGUI: 	0.0014917	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	1.8039	
RENDER	sendToRender: 	0.0198672	vinyetas: 	0.0696676	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.082344	printScene: 	0.0330338	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0113501	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000354879	present: 	0.44405	TOTAL_RENDER: 	0.754957	
UPDATE	UpdateSceneManager: 	0.0172598	UpdateInput: 	1.04183	UpdateCamera: 	0.0525191	UpdateEnemies: 	0.029064	UpdateProjectile: 	0.00160598	UpdateParticle: 	0.0557311	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.559521	UpdatePlayer: 	0.0843289	UpdateSound: 	0.0128328	UpdateItems:	0.0127065	UpdateTriggers: 	0.0231183	UpdateRigid: 	0.0420291	UpdateGUI: 	0.0014947	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	2.0827	
RENDER	sendToRender: 	0.0216687	vinyetas: 	0.100338	vinyetasBlur: 	0.00536229	bloom2Tex: 	0.0919017	printScene: 	0.0485763	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0155726	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000727803	console: 	0.000857124	endScene: 	0.000348864	present: 	0.572745	TOTAL_RENDER: 	0.956616	
UPDATE	UpdateSceneManager: 	0.00728705	UpdateInput: 	1.13288	UpdateCamera: 	0.0477162	UpdateEnemies: 	0.0254551	UpdateProjectile: 	0.00115787	UpdateParticle: 	0.0466726	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.580249	UpdatePlayer: 	0.0731773	UpdateSound: 	0.0150102	UpdateItems:	0.0126554	UpdateTriggers: 	0.000691714	UpdateRigid: 	0.0418577	UpdateGUI: 	0.00130223	BuildFrustum: 	0.00103757	TOTAL_UPDATE: 	2.12577	
RENDER	sendToRender: 	0.022219	vinyetas: 	0.0975828	vinyetasBlur: 	0.00544649	bloom2Tex: 	0.101077	printScene: 	0.0497132	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.0162733	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.0007669	console: 	0.00105261	endScene: 	0.000321797	present: 	0.48755	TOTAL_RENDER: 	0.871577	
UPDATE	UpdateSceneManager: 	0.00968399	UpdateInput: 	0.973903	UpdateCamera: 	0.0425915	UpdateEnemies: 	0.0436441	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0212146	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.402872	UpdatePlayer: 	0.0392502	UpdateSound: 	0.0133621	UpdateItems:	0.00774719	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0302459	UpdateGUI: 	0.00100449	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.75048	
RENDER	sendToRender: 	0.017347	vinyetas: 	0.0600257	vinyetasBlur: 	0.00378037	bloom2Tex: 	0.341517	printScene: 	0.0331842	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0100028	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000354879	console: 	0.000559386	endScene: 	0.000351872	present: 	0.205731	TOTAL_RENDER: 	0.765213	
UPDATE	UpdateSceneManager: 	0.00828252	UpdateInput: 	0.989713	UpdateCamera: 	0.0453764	UpdateEnemies: 	0.020165	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.03916	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.409615	UpdatePlayer: 	0.0490846	UpdateSound: 	0.00890807	UpdateItems:	0.00879679	UpdateTriggers: 	0.021798	UpdateRigid: 	0.0319181	UpdateGUI: 	0.00124809	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	1.76322	
RENDER	sendToRender: 	0.0180056	vinyetas: 	0.063785	vinyetasBlur: 	0.00392172	bloom2Tex: 	0.0752735	printScene: 	0.0307933	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0098494	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00092028	endScene: 	0.000333827	present: 	0.449322	TOTAL_RENDER: 	0.75053	
UPDATE	UpdateSceneManager: 	0.00681488	UpdateInput: 	0.997241	UpdateCamera: 	0.0423329	UpdateEnemies: 	0.0289678	UpdateProjectile: 	0.000676676	UpdateParticle: 	0.0234431	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.382268	UpdatePlayer: 	0.0428261	UpdateSound: 	0.0129501	UpdateItems:	0.00792764	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0305948	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.70066	
RENDER	sendToRender: 	0.0170853	vinyetas: 	0.0578393	vinyetasBlur: 	0.00385856	bloom2Tex: 	0.0642963	printScene: 	0.0449163	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.00887198	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000363902	present: 	0.405624	TOTAL_RENDER: 	0.693199	
UPDATE	UpdateSceneManager: 	0.00602693	UpdateInput: 	0.952081	UpdateCamera: 	0.0410096	UpdateEnemies: 	0.0165921	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0198913	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.420222	UpdatePlayer: 	0.0374217	UpdateSound: 	0.0125561	UpdateItems:	0.00808403	UpdateTriggers: 	0.000487207	UpdateRigid: 	0.0286129	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.68675	
RENDER	sendToRender: 	0.0169771	vinyetas: 	0.0538935	vinyetasBlur: 	0.00389766	bloom2Tex: 	0.0635384	printScene: 	0.026625	applyBloom: 	0.000276685	setRenderState: 	0.000514274	gui: 	0.00855018	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000445103	endScene: 	0.000348864	present: 	0.427548	TOTAL_RENDER: 	0.69181	
UPDATE	UpdateSceneManager: 	0.00736224	UpdateInput: 	0.987298	UpdateCamera: 	0.0445163	UpdateEnemies: 	0.0249258	UpdateProjectile: 	0.000607505	UpdateParticle: 	0.0245859	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.515351	UpdatePlayer: 	0.0459148	UpdateSound: 	0.0142553	UpdateItems:	0.00845695	UpdateTriggers: 	0.0178041	UpdateRigid: 	0.0320113	UpdateGUI: 	0.000830056	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.86373	
RENDER	sendToRender: 	0.0183033	vinyetas: 	0.0805335	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0670872	printScene: 	0.0292535	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.00994263	setRenderState: 	0.000505252	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000550364	endScene: 	0.000369916	present: 	0.449608	TOTAL_RENDER: 	0.749138	
UPDATE	UpdateSceneManager: 	0.00646301	UpdateInput: 	0.966643	UpdateCamera: 	0.0416201	UpdateEnemies: 	0.0172267	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0359691	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.376596	UpdatePlayer: 	0.039557	UpdateSound: 	0.0118283	UpdateItems:	0.00788854	UpdateTriggers: 	0.000559386	UpdateRigid: 	0.0299753	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.66224	
RENDER	sendToRender: 	0.0170432	vinyetas: 	0.0591415	vinyetasBlur: 	0.0041593	bloom2Tex: 	0.0653609	printScene: 	0.0274731	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.00818628	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000336835	present: 	0.398199	TOTAL_RENDER: 	0.903402	
UPDATE	UpdateSceneManager: 	0.0178041	UpdateInput: 	1.0893	UpdateCamera: 	0.0529823	UpdateEnemies: 	0.0418818	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.0542183	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.573981	UpdatePlayer: 	0.0780133	UpdateSound: 	0.0150523	UpdateItems:	0.0128328	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0421284	UpdateGUI: 	0.00142553	BuildFrustum: 	0.00100148	TOTAL_UPDATE: 	2.12469	
RENDER	sendToRender: 	0.0227363	vinyetas: 	0.101571	vinyetasBlur: 	0.00517883	bloom2Tex: 	0.104088	printScene: 	0.0504981	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0162102	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000523296	console: 	0.000812012	endScene: 	0.000372924	present: 	0.498476	TOTAL_RENDER: 	0.890332	
UPDATE	UpdateSceneManager: 	0.0179665	UpdateInput: 	1.00227	UpdateCamera: 	0.0425223	UpdateEnemies: 	0.0191725	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0219875	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.397008	UpdatePlayer: 	0.0438907	UpdateSound: 	0.00869755	UpdateItems:	0.00831259	UpdateTriggers: 	0.0208266	UpdateRigid: 	0.0309707	UpdateGUI: 	0.000796975	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.75655	
RENDER	sendToRender: 	0.017768	vinyetas: 	0.058525	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.0685248	printScene: 	0.0297347	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00936219	setRenderState: 	0.000511267	luaMsg: 	0.000276685	printTextDebug:	0.000466155	console: 	0.000451118	endScene: 	0.000372924	present: 	0.421654	TOTAL_RENDER: 	0.705371	
UPDATE	UpdateSceneManager: 	0.00650812	UpdateInput: 	1.13213	UpdateCamera: 	0.0533101	UpdateEnemies: 	0.0284385	UpdateProjectile: 	0.001212	UpdateParticle: 	0.0513913	UpdateLUAMsg: 	0.000848101	UpdateColisions: 	0.570002	UpdatePlayer: 	0.071048	UpdateSound: 	0.0120418	UpdateItems:	0.0123336	UpdateTriggers: 	0.000727803	UpdateRigid: 	0.0391931	UpdateGUI: 	0.00125411	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	2.13135	
RENDER	sendToRender: 	0.0211514	vinyetas: 	0.119209	vinyetasBlur: 	0.00513973	bloom2Tex: 	0.102747	printScene: 	0.0468441	applyBloom: 	0.000406006	setRenderState: 	0.000559386	gui: 	0.0143034	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000541341	console: 	0.00093231	endScene: 	0.000342849	present: 	0.479475	TOTAL_RENDER: 	0.881556	
UPDATE	UpdateSceneManager: 	0.0126884	UpdateInput: 	1.01605	UpdateCamera: 	0.0462787	UpdateEnemies: 	0.0210101	UpdateProjectile: 	0.00108569	UpdateParticle: 	0.0364954	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.443085	UpdatePlayer: 	0.0542995	UpdateSound: 	0.0164568	UpdateItems:	0.00905243	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0355481	UpdateGUI: 	0.00148869	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.82713	
RENDER	sendToRender: 	0.0189078	vinyetas: 	0.0720435	vinyetasBlur: 	0.00462546	bloom2Tex: 	0.0731623	printScene: 	0.0457373	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0115095	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000511267	console: 	0.000658632	endScene: 	0.000357887	present: 	0.450985	TOTAL_RENDER: 	0.824463	
UPDATE	UpdateSceneManager: 	0.00697428	UpdateInput: 	0.992459	UpdateCamera: 	0.043984	UpdateEnemies: 	0.0184898	UpdateProjectile: 	0.000977422	UpdateParticle: 	0.0200808	UpdateLUAMsg: 	0.000493222	UpdateColisions: 	0.49982	UpdatePlayer: 	0.0454426	UpdateSound: 	0.0133892	UpdateItems:	0.00829455	UpdateTriggers: 	0.0214371	UpdateRigid: 	0.0311482	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.84471	
RENDER	sendToRender: 	0.0179394	vinyetas: 	0.0618001	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0693909	printScene: 	0.0406848	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00990955	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000490215	endScene: 	0.000360894	present: 	0.415112	TOTAL_RENDER: 	0.729902	
UPDATE	UpdateSceneManager: 	0.00547055	UpdateInput: 	0.969395	UpdateCamera: 	0.0424231	UpdateEnemies: 	0.0184056	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0221198	UpdateLUAMsg: 	0.000559386	UpdateColisions: 	0.382671	UpdatePlayer: 	0.0404171	UpdateSound: 	0.0136689	UpdateItems:	0.00787952	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0301948	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.67064	
RENDER	sendToRender: 	0.0170883	vinyetas: 	0.0570995	vinyetasBlur: 	0.00385555	bloom2Tex: 	0.0781847	printScene: 	0.027055	applyBloom: 	0.000279693	setRenderState: 	0.000520289	gui: 	0.00851109	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000348864	present: 	0.398833	TOTAL_RENDER: 	0.681347	
UPDATE	UpdateSceneManager: 	0.00445403	UpdateInput: 	0.976225	UpdateCamera: 	0.039545	UpdateEnemies: 	0.0162162	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0218973	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.35958	UpdatePlayer: 	0.0349977	UpdateSound: 	0.0108358	UpdateItems:	0.00733517	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0283723	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.64046	
RENDER	sendToRender: 	0.0166703	vinyetas: 	0.0715533	vinyetasBlur: 	0.00351571	bloom2Tex: 	0.0626121	printScene: 	0.0253197	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.008072	setRenderState: 	0.000499237	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000336835	present: 	0.386978	TOTAL_RENDER: 	0.665317	
UPDATE	UpdateSceneManager: 	0.0043578	UpdateInput: 	0.974949	UpdateCamera: 	0.0415028	UpdateEnemies: 	0.0168327	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.018586	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.434171	UpdatePlayer: 	0.0369706	UpdateSound: 	0.0116088	UpdateItems:	0.00772614	UpdateTriggers: 	0.015753	UpdateRigid: 	0.0299332	UpdateGUI: 	0.00092028	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.72501	
RENDER	sendToRender: 	0.0170462	vinyetas: 	0.0563055	vinyetasBlur: 	0.00375931	bloom2Tex: 	0.0636978	printScene: 	0.027037	applyBloom: 	0.00030676	setRenderState: 	0.000520289	gui: 	0.00825846	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000348864	present: 	0.39582	TOTAL_RENDER: 	0.662593	
UPDATE	UpdateSceneManager: 	0.0054104	UpdateInput: 	0.959506	UpdateCamera: 	0.0409164	UpdateEnemies: 	0.0174342	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.018147	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.396977	UpdatePlayer: 	0.036339	UpdateSound: 	0.0121742	UpdateItems:	0.0081953	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.029882	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.6587	
RENDER	sendToRender: 	0.017371	vinyetas: 	0.054877	vinyetasBlur: 	0.0292414	bloom2Tex: 	0.06417	printScene: 	0.0273618	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.00897423	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000333827	present: 	0.42399	TOTAL_RENDER: 	0.717758	
UPDATE	UpdateSceneManager: 	0.00806899	UpdateInput: 	0.984645	UpdateCamera: 	0.0430547	UpdateEnemies: 	0.018986	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.02501	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.39751	UpdatePlayer: 	0.0432592	UpdateSound: 	0.0147666	UpdateItems:	0.00917273	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0312294	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000751863	TOTAL_UPDATE: 	1.71661	
RENDER	sendToRender: 	0.0177169	vinyetas: 	0.0608858	vinyetasBlur: 	0.00425855	bloom2Tex: 	0.0652587	printScene: 	0.0509793	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.00972309	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000595475	endScene: 	0.000345857	present: 	0.422529	TOTAL_RENDER: 	0.721915	
UPDATE	UpdateSceneManager: 	0.00537431	UpdateInput: 	1.02011	UpdateCamera: 	0.0410156	UpdateEnemies: 	0.0265829	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.0187605	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.368398	UpdatePlayer: 	0.03513	UpdateSound: 	0.0127546	UpdateItems:	0.00773516	UpdateTriggers: 	0.0167335	UpdateRigid: 	0.0298971	UpdateGUI: 	0.000805997	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.72582	
RENDER	sendToRender: 	0.0168658	vinyetas: 	0.0552709	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0635655	printScene: 	0.0466185	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.00805696	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000345857	present: 	0.400141	TOTAL_RENDER: 	0.6851	
UPDATE	UpdateSceneManager: 	0.00448712	UpdateInput: 	0.917357	UpdateCamera: 	0.0405525	UpdateEnemies: 	0.0171124	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0169951	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.394944	UpdatePlayer: 	0.0343962	UpdateSound: 	0.012105	UpdateItems:	0.00764795	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0287392	UpdateGUI: 	0.000799982	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.6065	
RENDER	sendToRender: 	0.016968	vinyetas: 	0.0543867	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0625971	printScene: 	0.0356263	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00864943	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000565401	endScene: 	0.000351872	present: 	0.386518	TOTAL_RENDER: 	0.660656	
UPDATE	UpdateSceneManager: 	0.0170402	UpdateInput: 	0.931973	UpdateCamera: 	0.0392142	UpdateEnemies: 	0.0163184	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0179003	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.365053	UpdatePlayer: 	0.0321196	UpdateSound: 	0.0106193	UpdateItems:	0.00723893	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0275904	UpdateGUI: 	0.000730811	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.60063	
RENDER	sendToRender: 	0.0166222	vinyetas: 	0.0517191	vinyetasBlur: 	0.00361496	bloom2Tex: 	0.0616046	printScene: 	0.0248536	applyBloom: 	0.00029473	setRenderState: 	0.000526304	gui: 	0.00759682	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000339842	present: 	0.379417	TOTAL_RENDER: 	0.646238	
UPDATE	UpdateSceneManager: 	0.0172718	UpdateInput: 	1.25915	UpdateCamera: 	0.0424051	UpdateEnemies: 	0.0181139	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0163605	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.378052	UpdatePlayer: 	0.039966	UpdateSound: 	0.0089201	UpdateItems:	0.00833966	UpdateTriggers: 	0.0141801	UpdateRigid: 	0.0309767	UpdateGUI: 	0.000881183	BuildFrustum: 	0.00061352	TOTAL_UPDATE: 	1.9962	
RENDER	sendToRender: 	0.0175274	vinyetas: 	0.0737938	vinyetasBlur: 	0.00387059	bloom2Tex: 	0.0646211	printScene: 	0.0283753	applyBloom: 	0.000402998	setRenderState: 	0.000505252	gui: 	0.00882687	setRenderState: 	0.000517282	luaMsg: 	0.000264656	printTextDebug:	0.000427058	console: 	0.000646602	endScene: 	0.000351872	present: 	0.429118	TOTAL_RENDER: 	0.716829	
UPDATE	UpdateSceneManager: 	0.00878476	UpdateInput: 	1.08273	UpdateCamera: 	0.0747622	UpdateEnemies: 	0.0308745	UpdateProjectile: 	0.00139245	UpdateParticle: 	0.0541281	UpdateLUAMsg: 	0.000869153	UpdateColisions: 	0.600435	UpdatePlayer: 	0.0810689	UpdateSound: 	0.0135275	UpdateItems:	0.0137621	UpdateTriggers: 	0.000815019	UpdateRigid: 	0.0434938	UpdateGUI: 	0.001615	BuildFrustum: 	0.000890205	TOTAL_UPDATE: 	2.15247	
RENDER	sendToRender: 	0.022183	vinyetas: 	0.101345	vinyetasBlur: 	0.0052059	bloom2Tex: 	0.0935528	printScene: 	0.0507357	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0167876	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000610513	console: 	0.00103156	endScene: 	0.000327812	present: 	0.48527	TOTAL_RENDER: 	0.873851	
UPDATE	UpdateSceneManager: 	0.0108479	UpdateInput: 	1.0257	UpdateCamera: 	0.0441614	UpdateEnemies: 	0.0196236	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0371691	UpdateLUAMsg: 	0.00046014	UpdateColisions: 	0.396153	UpdatePlayer: 	0.0417795	UpdateSound: 	0.00812312	UpdateItems:	0.00899529	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.03147	UpdateGUI: 	0.00104058	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.7761	
RENDER	sendToRender: 	0.0174823	vinyetas: 	0.0630693	vinyetasBlur: 	0.0037954	bloom2Tex: 	0.0811922	printScene: 	0.0288956	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.00908551	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000556378	endScene: 	0.000345857	present: 	0.411756	TOTAL_RENDER: 	0.703605	
UPDATE	UpdateSceneManager: 	0.00492921	UpdateInput: 	0.957783	UpdateCamera: 	0.0397044	UpdateEnemies: 	0.0168959	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0207274	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.387245	UpdatePlayer: 	0.0347902	UpdateSound: 	0.0102103	UpdateItems:	0.00739833	UpdateTriggers: 	0.0210943	UpdateRigid: 	0.0293978	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000694721	TOTAL_UPDATE: 	1.66448	
RENDER	sendToRender: 	0.0172116	vinyetas: 	0.0541913	vinyetasBlur: 	0.00350368	bloom2Tex: 	0.0642933	printScene: 	0.0358969	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00802388	setRenderState: 	0.000499237	luaMsg: 	0.000246611	printTextDebug:	0.000321797	console: 	0.000547356	endScene: 	0.000348864	present: 	0.38886	TOTAL_RENDER: 	0.662981	
UPDATE	UpdateSceneManager: 	0.00489012	UpdateInput: 	0.963819	UpdateCamera: 	0.0403029	UpdateEnemies: 	0.0174492	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0171365	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.416364	UpdatePlayer: 	0.0349225	UpdateSound: 	0.011311	UpdateItems:	0.00720886	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.028264	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.67372	
RENDER	sendToRender: 	0.0167876	vinyetas: 	0.0530334	vinyetasBlur: 	0.00367511	bloom2Tex: 	0.0626061	printScene: 	0.0455899	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.00794869	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000538334	endScene: 	0.000348864	present: 	0.412394	TOTAL_RENDER: 	0.693088	
UPDATE	UpdateSceneManager: 	0.00472471	UpdateInput: 	0.924136	UpdateCamera: 	0.0396532	UpdateEnemies: 	0.0261137	UpdateProjectile: 	0.000796975	UpdateParticle: 	0.0185891	UpdateLUAMsg: 	0.000694721	UpdateColisions: 	0.377146	UpdatePlayer: 	0.0322579	UpdateSound: 	0.0102885	UpdateItems:	0.00733818	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0282069	UpdateGUI: 	0.000721788	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.60211	
RENDER	sendToRender: 	0.0167274	vinyetas: 	0.0518605	vinyetasBlur: 	0.00361496	bloom2Tex: 	0.0620287	printScene: 	0.0451268	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.00862236	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000372924	present: 	0.380244	TOTAL_RENDER: 	0.658728	
UPDATE	UpdateSceneManager: 	0.00558784	UpdateInput: 	1.1937	UpdateCamera: 	0.0539958	UpdateEnemies: 	0.030288	UpdateProjectile: 	0.00148869	UpdateParticle: 	0.0729638	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.573449	UpdatePlayer: 	0.0749457	UpdateSound: 	0.0131937	UpdateItems:	0.0124539	UpdateTriggers: 	0.0193078	UpdateRigid: 	0.0422096	UpdateGUI: 	0.00158493	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.24638	
RENDER	sendToRender: 	0.0221168	vinyetas: 	0.0971828	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.103342	printScene: 	0.0499508	applyBloom: 	0.000285708	setRenderState: 	0.000523296	gui: 	0.0155876	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000724796	console: 	0.000911258	endScene: 	0.000336835	present: 	0.501628	TOTAL_RENDER: 	0.887532	
UPDATE	UpdateSceneManager: 	0.0103877	UpdateInput: 	0.990336	UpdateCamera: 	0.0446727	UpdateEnemies: 	0.0201589	UpdateProjectile: 	0.00117892	UpdateParticle: 	0.0373676	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.410207	UpdatePlayer: 	0.0701548	UpdateSound: 	0.0142704	UpdateItems:	0.00885093	UpdateTriggers: 	0.000526304	UpdateRigid: 	0.0325496	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.77276	
RENDER	sendToRender: 	0.018171	vinyetas: 	0.0674451	vinyetasBlur: 	0.00419539	bloom2Tex: 	0.0666211	printScene: 	0.0312234	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0102825	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000694721	endScene: 	0.000351872	present: 	0.431037	TOTAL_RENDER: 	0.744627	
UPDATE	UpdateSceneManager: 	0.00587656	UpdateInput: 	1.00405	UpdateCamera: 	0.0418878	UpdateEnemies: 	0.0178041	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0172838	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.387531	UpdatePlayer: 	0.0392563	UpdateSound: 	0.00797275	UpdateItems:	0.00769005	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0300204	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.69735	
RENDER	sendToRender: 	0.0171635	vinyetas: 	0.0573371	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0636346	printScene: 	0.026228	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.00829455	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.00044811	endScene: 	0.000354879	present: 	0.399281	TOTAL_RENDER: 	0.666626	
UPDATE	UpdateSceneManager: 	0.00463448	UpdateInput: 	0.929095	UpdateCamera: 	0.0405194	UpdateEnemies: 	0.0168929	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0164778	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.371068	UpdatePlayer: 	0.034303	UpdateSound: 	0.00770509	UpdateItems:	0.00751562	UpdateTriggers: 	0.0164899	UpdateRigid: 	0.0289768	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.60689	
RENDER	sendToRender: 	0.0168598	vinyetas: 	0.0518936	vinyetasBlur: 	0.00365706	bloom2Tex: 	0.062964	printScene: 	0.0454516	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.00865244	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000351872	present: 	0.378136	TOTAL_RENDER: 	0.658475	
UPDATE	UpdateSceneManager: 	0.0166372	UpdateInput: 	0.937383	UpdateCamera: 	0.0395269	UpdateEnemies: 	0.0186522	UpdateProjectile: 	0.000781937	UpdateParticle: 	0.0169981	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.370858	UpdatePlayer: 	0.031873	UpdateSound: 	0.010881	UpdateItems:	0.00687503	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0288084	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.61027	
RENDER	sendToRender: 	0.0168868	vinyetas: 	0.051647	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0620437	printScene: 	0.0247423	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.00784945	setRenderState: 	0.000505252	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000718781	endScene: 	0.000372924	present: 	0.385065	TOTAL_RENDER: 	0.652894	
UPDATE	UpdateSceneManager: 	0.00486004	UpdateInput: 	0.931651	UpdateCamera: 	0.0406637	UpdateEnemies: 	0.016159	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0175996	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.37917	UpdatePlayer: 	0.0352954	UpdateSound: 	0.0108028	UpdateItems:	0.00723593	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0299151	UpdateGUI: 	0.000784945	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.60608	
RENDER	sendToRender: 	0.0167094	vinyetas: 	0.0529732	vinyetasBlur: 	0.00374728	bloom2Tex: 	0.0622963	printScene: 	0.0249498	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00876371	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000547356	endScene: 	0.000342849	present: 	0.387146	TOTAL_RENDER: 	0.654268	
UPDATE	UpdateSceneManager: 	0.0146162	UpdateInput: 	0.949073	UpdateCamera: 	0.0461012	UpdateEnemies: 	0.0265648	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0212055	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.401886	UpdatePlayer: 	0.0463508	UpdateSound: 	0.0144989	UpdateItems:	0.00887198	UpdateTriggers: 	0.0158192	UpdateRigid: 	0.0330128	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.72674	
RENDER	sendToRender: 	0.0186793	vinyetas: 	0.0620557	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0727081	printScene: 	0.040369	applyBloom: 	0.000390969	setRenderState: 	0.000511267	gui: 	0.0092419	setRenderState: 	0.000565401	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000688706	endScene: 	0.000351872	present: 	0.525248	TOTAL_RENDER: 	0.838053	
UPDATE	UpdateSceneManager: 	0.00925693	UpdateInput: 	0.993578	UpdateCamera: 	0.0426667	UpdateEnemies: 	0.0176146	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0226852	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.378115	UpdatePlayer: 	0.0395239	UpdateSound: 	0.0132478	UpdateItems:	0.00825545	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0308895	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.69104	
RENDER	sendToRender: 	0.0179575	vinyetas: 	0.0658542	vinyetasBlur: 	0.00920581	bloom2Tex: 	0.0638512	printScene: 	0.0276234	applyBloom: 	0.0002827	setRenderState: 	0.000514274	gui: 	0.00902837	setRenderState: 	0.000505252	luaMsg: 	0.000261648	printTextDebug:	0.000418036	console: 	0.000445103	endScene: 	0.000345857	present: 	0.403967	TOTAL_RENDER: 	0.687879	
UPDATE	UpdateSceneManager: 	0.0124539	UpdateInput: 	1.18318	UpdateCamera: 	0.0450336	UpdateEnemies: 	0.0187996	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0229799	UpdateLUAMsg: 	0.000845094	UpdateColisions: 	0.402577	UpdatePlayer: 	0.0431539	UpdateSound: 	0.0122854	UpdateItems:	0.00868251	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0311903	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.93314	
RENDER	sendToRender: 	0.0176297	vinyetas: 	0.0624978	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.0663835	printScene: 	0.0500079	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.009284	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000339842	present: 	0.42049	TOTAL_RENDER: 	0.720489	
UPDATE	UpdateSceneManager: 	0.00842387	UpdateInput: 	0.961257	UpdateCamera: 	0.0401134	UpdateEnemies: 	0.0165921	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0176176	UpdateLUAMsg: 	0.000730811	UpdateColisions: 	0.379585	UpdatePlayer: 	0.0343992	UpdateSound: 	0.00789757	UpdateItems:	0.00709758	UpdateTriggers: 	0.0162974	UpdateRigid: 	0.0283482	UpdateGUI: 	0.000815019	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.65914	
RENDER	sendToRender: 	0.0171756	vinyetas: 	0.0537341	vinyetasBlur: 	0.00382247	bloom2Tex: 	0.0618933	printScene: 	0.0253979	applyBloom: 	0.000309767	setRenderState: 	0.000520289	gui: 	0.00862838	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000550364	endScene: 	0.000363902	present: 	0.379694	TOTAL_RENDER: 	0.640512	
UPDATE	UpdateSceneManager: 	0.00587355	UpdateInput: 	0.940484	UpdateCamera: 	0.0406397	UpdateEnemies: 	0.0163305	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0322098	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.378933	UpdatePlayer: 	0.039575	UpdateSound: 	0.00868251	UpdateItems:	0.00753366	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0285046	UpdateGUI: 	0.000709758	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.63098	
RENDER	sendToRender: 	0.0166312	vinyetas: 	0.0553581	vinyetasBlur: 	0.00389164	bloom2Tex: 	0.0628016	printScene: 	0.0353315	applyBloom: 	0.000285708	setRenderState: 	0.00126313	gui: 	0.00816523	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000315782	console: 	0.000544349	endScene: 	0.000366909	present: 	0.389808	TOTAL_RENDER: 	0.663609	
UPDATE	UpdateSceneManager: 	0.0116027	UpdateInput: 	1.14622	UpdateCamera: 	0.0497853	UpdateEnemies: 	0.0213619	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.032712	UpdateLUAMsg: 	0.00109471	UpdateColisions: 	0.460143	UpdatePlayer: 	0.0600498	UpdateSound: 	0.0118463	UpdateItems:	0.00939828	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.037118	UpdateGUI: 	0.00150673	BuildFrustum: 	0.00101953	TOTAL_UPDATE: 	1.9999	
RENDER	sendToRender: 	0.0194672	vinyetas: 	0.076305	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0897724	printScene: 	0.038357	applyBloom: 	0.00030676	setRenderState: 	0.000523296	gui: 	0.0130403	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000520289	console: 	0.00121802	endScene: 	0.000321797	present: 	0.514452	TOTAL_RENDER: 	0.847512	
UPDATE	UpdateSceneManager: 	0.0104238	UpdateInput: 	1.17494	UpdateCamera: 	0.0335241	UpdateEnemies: 	0.0158132	UpdateProjectile: 	0.000818027	UpdateParticle: 	0.0214311	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.419957	UpdatePlayer: 	0.0462546	UpdateSound: 	0.0151245	UpdateItems:	0.00832162	UpdateTriggers: 	0.0192417	UpdateRigid: 	0.0310188	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	1.92995	
RENDER	sendToRender: 	0.0179906	vinyetas: 	0.0632708	vinyetasBlur: 	0.0115516	bloom2Tex: 	0.0759712	printScene: 	0.0295963	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0101141	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000682691	endScene: 	0.000384954	present: 	0.424484	TOTAL_RENDER: 	0.723115	
UPDATE	UpdateSceneManager: 	0.00606904	UpdateInput: 	0.927281	UpdateCamera: 	0.0422306	UpdateEnemies: 	0.0268746	UpdateProjectile: 	0.0103486	UpdateParticle: 	0.0216266	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.370326	UpdatePlayer: 	0.0370217	UpdateSound: 	0.00824342	UpdateItems:	0.00775922	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0291302	UpdateGUI: 	0.000730811	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.62885	
RENDER	sendToRender: 	0.0171545	vinyetas: 	0.0542634	vinyetasBlur: 	0.00355781	bloom2Tex: 	0.0633249	printScene: 	0.0368443	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.00830658	setRenderState: 	0.000511267	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000348864	present: 	0.38865	TOTAL_RENDER: 	0.662893	
UPDATE	UpdateSceneManager: 	0.00552168	UpdateInput: 	0.967924	UpdateCamera: 	0.0410728	UpdateEnemies: 	0.016556	UpdateProjectile: 	0.000673669	UpdateParticle: 	0.0191394	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.365171	UpdatePlayer: 	0.0384322	UpdateSound: 	0.0117471	UpdateItems:	0.00782539	UpdateTriggers: 	0.00047217	UpdateRigid: 	0.0291181	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000598483	TOTAL_UPDATE: 	1.64385	
RENDER	sendToRender: 	0.0169801	vinyetas: 	0.0543657	vinyetasBlur: 	0.00367511	bloom2Tex: 	0.0764043	printScene: 	0.0263182	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.00871559	setRenderState: 	0.000514274	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000336835	present: 	0.375901	TOTAL_RENDER: 	0.649946	
UPDATE	UpdateSceneManager: 	0.0187605	UpdateInput: 	1.06873	UpdateCamera: 	0.0397796	UpdateEnemies: 	0.0163034	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0166312	UpdateLUAMsg: 	0.00075487	UpdateColisions: 	0.368145	UpdatePlayer: 	0.051265	UpdateSound: 	0.0107306	UpdateItems:	0.00778328	UpdateTriggers: 	0.01492	UpdateRigid: 	0.0281407	UpdateGUI: 	0.000893213	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.77436	
RENDER	sendToRender: 	0.0163184	vinyetas: 	0.0522755	vinyetasBlur: 	0.00366007	bloom2Tex: 	0.0624076	printScene: 	0.0256415	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00721788	setRenderState: 	0.000502244	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.000336835	present: 	0.391384	TOTAL_RENDER: 	0.649318	
UPDATE	UpdateSceneManager: 	0.00526304	UpdateInput: 	0.984618	UpdateCamera: 	0.041166	UpdateEnemies: 	0.0169049	UpdateProjectile: 	0.000628557	UpdateParticle: 	0.0184267	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.380897	UpdatePlayer: 	0.0369104	UpdateSound: 	0.00875469	UpdateItems:	0.00757878	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0287603	UpdateGUI: 	0.000842086	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.66363	
RENDER	sendToRender: 	0.0284655	vinyetas: 	0.0563235	vinyetasBlur: 	0.0038736	bloom2Tex: 	0.0641038	printScene: 	0.026622	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0084359	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000646602	endScene: 	0.000342849	present: 	0.397113	TOTAL_RENDER: 	0.664214	
UPDATE	UpdateSceneManager: 	0.00745848	UpdateInput: 	1.01258	UpdateCamera: 	0.0430456	UpdateEnemies: 	0.0194913	UpdateProjectile: 	0.000968399	UpdateParticle: 	0.0253288	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.394791	UpdatePlayer: 	0.0459719	UpdateSound: 	0.0140027	UpdateItems:	0.0085562	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0327541	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.76555	
RENDER	sendToRender: 	0.0190101	vinyetas: 	0.0641219	vinyetasBlur: 	0.0040781	bloom2Tex: 	0.0787772	printScene: 	0.0302249	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0100449	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000457133	endScene: 	0.000381946	present: 	0.446727	TOTAL_RENDER: 	0.743881	
UPDATE	UpdateSceneManager: 	0.00534123	UpdateInput: 	1.27852	UpdateCamera: 	0.0602332	UpdateEnemies: 	0.0275422	UpdateProjectile: 	0.00133832	UpdateParticle: 	0.0495598	UpdateLUAMsg: 	0.000935317	UpdateColisions: 	0.574387	UpdatePlayer: 	0.0807982	UpdateSound: 	0.0133561	UpdateItems:	0.0130102	UpdateTriggers: 	0.0212055	UpdateRigid: 	0.0436351	UpdateGUI: 	0.00154884	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	2.31277	
RENDER	sendToRender: 	0.0217739	vinyetas: 	0.100389	vinyetasBlur: 	0.0146764	bloom2Tex: 	0.0844252	printScene: 	0.0517703	applyBloom: 	0.000303753	setRenderState: 	0.000526304	gui: 	0.0162462	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000643594	console: 	0.000959377	endScene: 	0.000345857	present: 	0.517498	TOTAL_RENDER: 	0.906575	
UPDATE	UpdateSceneManager: 	0.0103547	UpdateInput: 	1.03132	UpdateCamera: 	0.0434486	UpdateEnemies: 	0.0199033	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.037536	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.391748	UpdatePlayer: 	0.044008	UpdateSound: 	0.00847199	UpdateItems:	0.00786749	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0311482	UpdateGUI: 	0.00102253	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.75782	
RENDER	sendToRender: 	0.0178131	vinyetas: 	0.0603415	vinyetasBlur: 	0.00405705	bloom2Tex: 	0.0659354	printScene: 	0.0389946	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00898927	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000520289	endScene: 	0.000369916	present: 	0.402995	TOTAL_RENDER: 	0.692318	
UPDATE	UpdateSceneManager: 	0.00604498	UpdateInput: 	0.959771	UpdateCamera: 	0.0421524	UpdateEnemies: 	0.0359962	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0300865	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.395215	UpdatePlayer: 	0.0412231	UpdateSound: 	0.0119757	UpdateItems:	0.00771411	UpdateTriggers: 	0.000565401	UpdateRigid: 	0.030288	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.69456	
RENDER	sendToRender: 	0.017344	vinyetas: 	0.0963828	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0794839	printScene: 	0.0282129	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.00889604	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000369916	present: 	0.427335	TOTAL_RENDER: 	0.753478	
UPDATE	UpdateSceneManager: 	0.0120839	UpdateInput: 	1.05964	UpdateCamera: 	0.048841	UpdateEnemies: 	0.0358548	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.04925	UpdateLUAMsg: 	0.000733818	UpdateColisions: 	0.57144	UpdatePlayer: 	0.0701308	UpdateSound: 	0.0154222	UpdateItems:	0.0119576	UpdateTriggers: 	0.0197529	UpdateRigid: 	0.0378788	UpdateGUI: 	0.00143455	BuildFrustum: 	0.000974414	TOTAL_UPDATE: 	2.07054	
RENDER	sendToRender: 	0.0212116	vinyetas: 	0.0919679	vinyetasBlur: 	0.00477282	bloom2Tex: 	0.0815921	printScene: 	0.0455298	applyBloom: 	0.000321797	setRenderState: 	0.000502244	gui: 	0.01452	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000517282	console: 	0.000890205	endScene: 	0.000369916	present: 	0.480606	TOTAL_RENDER: 	0.830216	
UPDATE	UpdateSceneManager: 	0.00700435	UpdateInput: 	1.11518	UpdateCamera: 	0.0640587	UpdateEnemies: 	0.0271031	UpdateProjectile: 	0.001209	UpdateParticle: 	0.0453072	UpdateLUAMsg: 	0.000775922	UpdateColisions: 	0.55104	UpdatePlayer: 	0.0648286	UpdateSound: 	0.0134914	UpdateItems:	0.0110915	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0356503	UpdateGUI: 	0.00115787	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	2.10005	
RENDER	sendToRender: 	0.0376292	vinyetas: 	0.103565	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.0807771	printScene: 	0.0457042	applyBloom: 	0.000393976	setRenderState: 	0.000514274	gui: 	0.0141621	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000796975	endScene: 	0.000369916	present: 	0.492696	TOTAL_RENDER: 	0.854967	
UPDATE	UpdateSceneManager: 	0.00934415	UpdateInput: 	1.03024	UpdateCamera: 	0.0435539	UpdateEnemies: 	0.0187936	UpdateProjectile: 	0.00105562	UpdateParticle: 	0.0313918	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.38893	UpdatePlayer: 	0.0428923	UpdateSound: 	0.00889604	UpdateItems:	0.00785245	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0315211	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000745848	TOTAL_UPDATE: 	1.74415	
RENDER	sendToRender: 	0.0174011	vinyetas: 	0.0588107	vinyetasBlur: 	0.0038345	bloom2Tex: 	0.0649399	printScene: 	0.0432141	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00882386	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000664647	endScene: 	0.000348864	present: 	0.434859	TOTAL_RENDER: 	0.724035	
UPDATE	UpdateSceneManager: 	0.00526003	UpdateInput: 	0.958802	UpdateCamera: 	0.040351	UpdateEnemies: 	0.0174192	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0176628	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.381841	UpdatePlayer: 	0.0364503	UpdateSound: 	0.00878176	UpdateItems:	0.00778028	UpdateTriggers: 	0.0189349	UpdateRigid: 	0.0291602	UpdateGUI: 	0.000799982	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.65425	
RENDER	sendToRender: 	0.0165981	vinyetas: 	0.0554724	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.063382	printScene: 	0.0361977	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00845394	setRenderState: 	0.000508259	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00031879	present: 	0.392996	TOTAL_RENDER: 	0.669961	
UPDATE	UpdateSceneManager: 	0.0158673	UpdateInput: 	1.01361	UpdateCamera: 	0.03956	UpdateEnemies: 	0.0164177	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.017753	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.374509	UpdatePlayer: 	0.0346849	UpdateSound: 	0.0108509	UpdateItems:	0.00692014	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0283182	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.69182	
RENDER	sendToRender: 	0.0172056	vinyetas: 	0.0529011	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.0630241	printScene: 	0.046426	applyBloom: 	0.0002827	setRenderState: 	0.000550364	gui: 	0.00782238	setRenderState: 	0.000505252	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000342849	present: 	0.390087	TOTAL_RENDER: 	0.671293	
UPDATE	UpdateSceneManager: 	0.00569611	UpdateInput: 	1.01185	UpdateCamera: 	0.0635625	UpdateEnemies: 	0.0265859	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.051683	UpdateLUAMsg: 	0.000821034	UpdateColisions: 	0.573548	UpdatePlayer: 	0.0761306	UpdateSound: 	0.0158011	UpdateItems:	0.0123636	UpdateTriggers: 	0.000842086	UpdateRigid: 	0.0421073	UpdateGUI: 	0.00677579	BuildFrustum: 	0.00111276	TOTAL_UPDATE: 	2.03731	
RENDER	sendToRender: 	0.028273	vinyetas: 	0.195105	vinyetasBlur: 	0.0054886	bloom2Tex: 	0.0835981	printScene: 	0.0489012	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0153139	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00058946	console: 	0.00115185	endScene: 	0.000357887	present: 	0.481255	TOTAL_RENDER: 	0.953627	
UPDATE	UpdateSceneManager: 	0.0104539	UpdateInput: 	1.00314	UpdateCamera: 	0.0434186	UpdateEnemies: 	0.019368	UpdateProjectile: 	0.0010917	UpdateParticle: 	0.0288745	UpdateLUAMsg: 	0.000418036	UpdateColisions: 	0.418538	UpdatePlayer: 	0.0435449	UpdateSound: 	0.00941332	UpdateItems:	0.00858026	UpdateTriggers: 	0.0203695	UpdateRigid: 	0.0319963	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.78213	
RENDER	sendToRender: 	0.017768	vinyetas: 	0.0603355	vinyetasBlur: 	0.00383751	bloom2Tex: 	0.0660466	printScene: 	0.0287933	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0101171	setRenderState: 	0.000532319	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.00033082	present: 	0.421873	TOTAL_RENDER: 	0.723388	
UPDATE	UpdateSceneManager: 	0.00682391	UpdateInput: 	0.998537	UpdateCamera: 	0.0423599	UpdateEnemies: 	0.0179154	UpdateProjectile: 	0.000799982	UpdateParticle: 	0.031879	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.38253	UpdatePlayer: 	0.039954	UpdateSound: 	0.0127847	UpdateItems:	0.00828853	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0307602	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.7028	
RENDER	sendToRender: 	0.0173259	vinyetas: 	0.0767471	vinyetasBlur: 	0.00399089	bloom2Tex: 	0.064191	printScene: 	0.0288565	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00943437	setRenderState: 	0.000481192	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000336835	present: 	0.406265	TOTAL_RENDER: 	0.697587	
UPDATE	UpdateSceneManager: 	0.00644196	UpdateInput: 	1.11694	UpdateCamera: 	0.0704856	UpdateEnemies: 	0.0279362	UpdateProjectile: 	0.00132629	UpdateParticle: 	0.0497132	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.569431	UpdatePlayer: 	0.0681398	UpdateSound: 	0.0135576	UpdateItems:	0.101604	UpdateTriggers: 	0.000703744	UpdateRigid: 	0.0388292	UpdateGUI: 	0.00133531	BuildFrustum: 	0.00089622	TOTAL_UPDATE: 	2.21824	
RENDER	sendToRender: 	0.0206401	vinyetas: 	0.106157	vinyetasBlur: 	0.00494124	bloom2Tex: 	0.0817425	printScene: 	0.0458396	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.014114	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.000439088	console: 	0.000796975	endScene: 	0.000348864	present: 	0.474149	TOTAL_RENDER: 	0.837951	
UPDATE	UpdateSceneManager: 	0.0089201	UpdateInput: 	0.982489	UpdateCamera: 	0.0424201	UpdateEnemies: 	0.0182733	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.0255423	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.401624	UpdatePlayer: 	0.0413825	UpdateSound: 	0.00833365	UpdateItems:	0.00787952	UpdateTriggers: 	0.0183094	UpdateRigid: 	0.0297016	UpdateGUI: 	0.000860131	BuildFrustum: 	0.00058946	TOTAL_UPDATE: 	1.71806	
RENDER	sendToRender: 	0.0170613	vinyetas: 	0.0558875	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0638753	printScene: 	0.0272926	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00873965	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000348864	present: 	0.395116	TOTAL_RENDER: 	0.662469	
UPDATE	UpdateSceneManager: 	0.00520289	UpdateInput: 	1.00347	UpdateCamera: 	0.0595355	UpdateEnemies: 	0.024207	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0512891	UpdateLUAMsg: 	0.000751863	UpdateColisions: 	0.562679	UpdatePlayer: 	0.0657669	UpdateSound: 	0.0107967	UpdateItems:	0.012093	UpdateTriggers: 	0.000616527	UpdateRigid: 	0.0376683	UpdateGUI: 	0.00126914	BuildFrustum: 	0.0010075	TOTAL_UPDATE: 	1.96804	
RENDER	sendToRender: 	0.0215243	vinyetas: 	0.0850116	vinyetasBlur: 	0.00499237	bloom2Tex: 	0.0806899	printScene: 	0.0448591	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0141801	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00579235	console: 	0.00062555	endScene: 	0.000360894	present: 	0.460351	TOTAL_RENDER: 	0.816604	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	0.958002	UpdateCamera: 	0.0419058	UpdateEnemies: 	0.0186402	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0216206	UpdateLUAMsg: 	0.000565401	UpdateColisions: 	0.389041	UpdatePlayer: 	0.0398217	UpdateSound: 	0.0128508	UpdateItems:	0.00791561	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0300745	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	1.66346	
RENDER	sendToRender: 	0.0167635	vinyetas: 	0.056504	vinyetasBlur: 	0.00407209	bloom2Tex: 	0.0640557	printScene: 	0.0372774	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00929904	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000412021	console: 	0.000547356	endScene: 	0.000372924	present: 	0.523678	TOTAL_RENDER: 	0.802872	
UPDATE	UpdateSceneManager: 	0.00685699	UpdateInput: 	0.993863	UpdateCamera: 	0.0414848	UpdateEnemies: 	0.016965	UpdateProjectile: 	0.000872161	UpdateParticle: 	0.0236777	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.3936	UpdatePlayer: 	0.0432291	UpdateSound: 	0.0122163	UpdateItems:	0.00775622	UpdateTriggers: 	0.0195725	UpdateRigid: 	0.0305707	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000592468	TOTAL_UPDATE: 	1.73826	
RENDER	sendToRender: 	0.0172808	vinyetas: 	0.058531	vinyetasBlur: 	0.00388563	bloom2Tex: 	0.0646782	printScene: 	0.0365616	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00913964	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000652617	endScene: 	0.000345857	present: 	0.408779	TOTAL_RENDER: 	0.699708	
UPDATE	UpdateSceneManager: 	0.0119787	UpdateInput: 	1.06181	UpdateCamera: 	0.0476561	UpdateEnemies: 	0.0287151	UpdateProjectile: 	0.0115035	UpdateParticle: 	0.0450516	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.546297	UpdatePlayer: 	0.0658301	UpdateSound: 	0.0143816	UpdateItems:	0.0118373	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0374638	UpdateGUI: 	0.00114283	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	2.02228	
RENDER	sendToRender: 	0.0206371	vinyetas: 	0.0875168	vinyetasBlur: 	0.00507658	bloom2Tex: 	0.0792072	printScene: 	0.0444952	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.014529	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000643594	endScene: 	0.000369916	present: 	0.466976	TOTAL_RENDER: 	0.809122	
UPDATE	UpdateSceneManager: 	0.00582242	UpdateInput: 	0.999373	UpdateCamera: 	0.0405284	UpdateEnemies: 	0.0168959	UpdateProjectile: 	0.000929302	UpdateParticle: 	0.0186131	UpdateLUAMsg: 	0.000745848	UpdateColisions: 	0.387808	UpdatePlayer: 	0.0362067	UpdateSound: 	0.0103637	UpdateItems:	0.00733818	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0289196	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.68636	
RENDER	sendToRender: 	0.0174131	vinyetas: 	0.0536499	vinyetasBlur: 	0.00396683	bloom2Tex: 	0.0635324	printScene: 	0.0458095	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.00873664	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.00031879	console: 	0.000544349	endScene: 	0.000351872	present: 	0.563085	TOTAL_RENDER: 	0.847788	
UPDATE	UpdateSceneManager: 	0.0129411	UpdateInput: 	1.1809	UpdateCamera: 	0.0492711	UpdateEnemies: 	0.0277979	UpdateProjectile: 	0.00117591	UpdateParticle: 	0.0547837	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.546791	UpdatePlayer: 	0.064973	UpdateSound: 	0.0126914	UpdateItems:	0.0115035	UpdateTriggers: 	0.0148297	UpdateRigid: 	0.0373976	UpdateGUI: 	0.00106464	BuildFrustum: 	0.000793967	TOTAL_UPDATE: 	2.17045	
RENDER	sendToRender: 	0.0210491	vinyetas: 	0.087983	vinyetasBlur: 	0.00480891	bloom2Tex: 	0.0910776	printScene: 	0.0440231	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.0129832	setRenderState: 	0.000499237	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.00077893	endScene: 	0.000336835	present: 	0.453963	TOTAL_RENDER: 	0.806592	
UPDATE	UpdateSceneManager: 	0.00745246	UpdateInput: 	1.11222	UpdateCamera: 	0.0586272	UpdateEnemies: 	0.0235544	UpdateProjectile: 	0.00131426	UpdateParticle: 	0.0346639	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.474323	UpdatePlayer: 	0.0606573	UpdateSound: 	0.0200928	UpdateItems:	0.0103186	UpdateTriggers: 	0.000845094	UpdateRigid: 	0.036727	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000887198	TOTAL_UPDATE: 	2.00385	
RENDER	sendToRender: 	0.019765	vinyetas: 	0.0816613	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0873003	printScene: 	0.0372653	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.0118975	setRenderState: 	0.000487207	luaMsg: 	0.000327812	printTextDebug:	0.000327812	console: 	0.000953362	endScene: 	0.000345857	present: 	0.473406	TOTAL_RENDER: 	0.806827	
UPDATE	UpdateSceneManager: 	0.00986745	UpdateInput: 	1.02448	UpdateCamera: 	0.0446336	UpdateEnemies: 	0.018965	UpdateProjectile: 	0.000857124	UpdateParticle: 	0.0248626	UpdateLUAMsg: 	0.000571416	UpdateColisions: 	0.418866	UpdatePlayer: 	0.0437464	UpdateSound: 	0.0144297	UpdateItems:	0.00817425	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.031079	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.8055	
RENDER	sendToRender: 	0.0180838	vinyetas: 	0.0614152	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0661188	printScene: 	0.0499929	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.00995166	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000369916	present: 	0.415329	TOTAL_RENDER: 	0.717515	
UPDATE	UpdateSceneManager: 	0.00790659	UpdateInput: 	0.975807	UpdateCamera: 	0.0418006	UpdateEnemies: 	0.0181981	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0249558	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.417648	UpdatePlayer: 	0.0381916	UpdateSound: 	0.0125832	UpdateItems:	0.007669	UpdateTriggers: 	0.0205589	UpdateRigid: 	0.030661	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.73146	
RENDER	sendToRender: 	0.0171996	vinyetas: 	0.0587987	vinyetasBlur: 	0.00389465	bloom2Tex: 	0.074281	printScene: 	0.0377014	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.00974715	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000336835	present: 	0.407546	TOTAL_RENDER: 	0.699641	
UPDATE	UpdateSceneManager: 	0.0056119	UpdateInput: 	0.965491	UpdateCamera: 	0.0402126	UpdateEnemies: 	0.0164237	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0273227	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.366491	UpdatePlayer: 	0.0368774	UpdateSound: 	0.0116298	UpdateItems:	0.0075487	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0291332	UpdateGUI: 	0.000658632	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.6477	
RENDER	sendToRender: 	0.016968	vinyetas: 	0.0545732	vinyetasBlur: 	0.00402698	bloom2Tex: 	0.350272	printScene: 	0.030288	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.00892311	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000363902	present: 	0.180943	TOTAL_RENDER: 	0.739905	
UPDATE	UpdateSceneManager: 	0.0134944	UpdateInput: 	1.04243	UpdateCamera: 	0.0453433	UpdateEnemies: 	0.0185169	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.0235303	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.440035	UpdatePlayer: 	0.0419118	UpdateSound: 	0.013723	UpdateItems:	0.00861935	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0311271	UpdateGUI: 	0.0105712	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	1.84126	
RENDER	sendToRender: 	0.0240987	vinyetas: 	0.213743	vinyetasBlur: 	0.00420742	bloom2Tex: 	0.0654842	printScene: 	0.0287993	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.00935317	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000544349	endScene: 	0.000345857	present: 	0.426369	TOTAL_RENDER: 	0.857963	
UPDATE	UpdateSceneManager: 	0.00949753	UpdateInput: 	1.03195	UpdateCamera: 	0.0429073	UpdateEnemies: 	0.0176357	UpdateProjectile: 	0.0007669	UpdateParticle: 	0.0184357	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.38511	UpdatePlayer: 	0.0427599	UpdateSound: 	0.0132147	UpdateItems:	0.00824342	UpdateTriggers: 	0.0359451	UpdateRigid: 	0.0309286	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.77356	
RENDER	sendToRender: 	0.0174282	vinyetas: 	0.0594513	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0649459	printScene: 	0.0279633	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00914867	setRenderState: 	0.000505252	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000664647	endScene: 	0.000351872	present: 	0.411681	TOTAL_RENDER: 	0.685239	
UPDATE	UpdateSceneManager: 	0.00659835	UpdateInput: 	0.967289	UpdateCamera: 	0.0422306	UpdateEnemies: 	0.035512	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0230611	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.424306	UpdatePlayer: 	0.0432411	UpdateSound: 	0.00894416	UpdateItems:	0.00834868	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0310459	UpdateGUI: 	0.000917273	BuildFrustum: 	0.000787952	TOTAL_UPDATE: 	1.74329	
RENDER	sendToRender: 	0.0361526	vinyetas: 	0.0618242	vinyetasBlur: 	0.00392472	bloom2Tex: 	0.0651745	printScene: 	0.037951	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00880882	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000517282	endScene: 	0.000336835	present: 	0.407913	TOTAL_RENDER: 	0.696074	
UPDATE	UpdateSceneManager: 	0.00673368	UpdateInput: 	0.955479	UpdateCamera: 	0.0407901	UpdateEnemies: 	0.017374	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0201439	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.399468	UpdatePlayer: 	0.0370518	UpdateSound: 	0.00855018	UpdateItems:	0.00773516	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0299993	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.6576	
RENDER	sendToRender: 	0.0165019	vinyetas: 	0.0539657	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.063761	printScene: 	0.027831	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0090434	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00063758	endScene: 	0.00033082	present: 	0.445184	TOTAL_RENDER: 	0.712095	
UPDATE	UpdateSceneManager: 	0.00597881	UpdateInput: 	0.952649	UpdateCamera: 	0.0423299	UpdateEnemies: 	0.0168808	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0184778	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.389209	UpdatePlayer: 	0.0397284	UpdateSound: 	0.0126975	UpdateItems:	0.00830959	UpdateTriggers: 	0.0155696	UpdateRigid: 	0.029885	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.67624	
RENDER	sendToRender: 	0.0170222	vinyetas: 	0.0557642	vinyetasBlur: 	0.004036	bloom2Tex: 	0.0630121	printScene: 	0.0263723	applyBloom: 	0.000300745	setRenderState: 	0.000520289	gui: 	0.00868853	setRenderState: 	0.000508259	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000541341	endScene: 	0.000354879	present: 	0.450122	TOTAL_RENDER: 	0.716612	
UPDATE	UpdateSceneManager: 	0.00573521	UpdateInput: 	0.93326	UpdateCamera: 	0.0417554	UpdateEnemies: 	0.0180958	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0182041	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.380548	UpdatePlayer: 	0.0373104	UpdateSound: 	0.0121471	UpdateItems:	0.00756374	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0296354	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.6174	
RENDER	sendToRender: 	0.0167726	vinyetas: 	0.0542514	vinyetasBlur: 	0.00363601	bloom2Tex: 	0.0630422	printScene: 	0.035112	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.00816824	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000544349	endScene: 	0.000354879	present: 	0.392493	TOTAL_RENDER: 	0.664776	
UPDATE	UpdateSceneManager: 	0.0353887	UpdateInput: 	0.93492	UpdateCamera: 	0.0433795	UpdateEnemies: 	0.0183455	UpdateProjectile: 	0.000938325	UpdateParticle: 	0.0283272	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.450679	UpdatePlayer: 	0.0456321	UpdateSound: 	0.0140237	UpdateItems:	0.00797275	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0314249	UpdateGUI: 	0.0011308	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.74592	
RENDER	sendToRender: 	0.017347	vinyetas: 	0.0623415	vinyetasBlur: 	0.00395179	bloom2Tex: 	0.0653459	printScene: 	0.0484982	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.0092028	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000646602	endScene: 	0.000342849	present: 	0.408722	TOTAL_RENDER: 	0.705873	
UPDATE	UpdateSceneManager: 	0.00696225	UpdateInput: 	0.983782	UpdateCamera: 	0.0438246	UpdateEnemies: 	0.0184988	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0246009	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.425954	UpdatePlayer: 	0.0449373	UpdateSound: 	0.0147365	UpdateItems:	0.00843289	UpdateTriggers: 	0.0183424	UpdateRigid: 	0.0320053	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.7572	
RENDER	sendToRender: 	0.0176838	vinyetas: 	0.0806719	vinyetasBlur: 	0.00425554	bloom2Tex: 	0.0664105	printScene: 	0.029888	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.0100148	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000556378	endScene: 	0.000339842	present: 	0.419867	TOTAL_RENDER: 	0.736606	
UPDATE	UpdateSceneManager: 	0.010505	UpdateInput: 	1.0841	UpdateCamera: 	0.0459508	UpdateEnemies: 	0.0259453	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0462005	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.545928	UpdatePlayer: 	0.0753246	UpdateSound: 	0.0169289	UpdateItems:	0.0123546	UpdateTriggers: 	0.000914265	UpdateRigid: 	0.042772	UpdateGUI: 	0.00124809	BuildFrustum: 	0.00113682	TOTAL_UPDATE: 	2.05526	
RENDER	sendToRender: 	0.0220206	vinyetas: 	0.0988278	vinyetasBlur: 	0.0051247	bloom2Tex: 	0.0825485	printScene: 	0.0493372	applyBloom: 	0.000418036	setRenderState: 	0.000526304	gui: 	0.0156177	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.000980429	endScene: 	0.000345857	present: 	0.485138	TOTAL_RENDER: 	0.896635	
UPDATE	UpdateSceneManager: 	0.00624046	UpdateInput: 	1.04074	UpdateCamera: 	0.0553491	UpdateEnemies: 	0.0244596	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0481764	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.558532	UpdatePlayer: 	0.0693729	UpdateSound: 	0.0160688	UpdateItems:	0.0114163	UpdateTriggers: 	0.000739833	UpdateRigid: 	0.0377495	UpdateGUI: 	0.00135035	BuildFrustum: 	0.00127215	TOTAL_UPDATE: 	1.99338	
RENDER	sendToRender: 	0.0203394	vinyetas: 	0.10714	vinyetasBlur: 	0.00489914	bloom2Tex: 	0.0795351	printScene: 	0.0467839	applyBloom: 	0.000390969	setRenderState: 	0.000517282	gui: 	0.0143876	setRenderState: 	0.000511267	luaMsg: 	0.000264656	printTextDebug:	0.000511267	console: 	0.000748855	endScene: 	0.000348864	present: 	0.479833	TOTAL_RENDER: 	0.843494	
UPDATE	UpdateSceneManager: 	0.00709458	UpdateInput: 	0.982306	UpdateCamera: 	0.0424261	UpdateEnemies: 	0.0190221	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0268144	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.390701	UpdatePlayer: 	0.0405886	UpdateSound: 	0.00854417	UpdateItems:	0.0079938	UpdateTriggers: 	0.018165	UpdateRigid: 	0.0303061	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.71526	
RENDER	sendToRender: 	0.017368	vinyetas: 	0.0598062	vinyetasBlur: 	0.0041563	bloom2Tex: 	0.0749006	printScene: 	0.0403991	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.00976519	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.409606	TOTAL_RENDER: 	0.706688	
UPDATE	UpdateSceneManager: 	0.00507958	UpdateInput: 	0.983996	UpdateCamera: 	0.0398788	UpdateEnemies: 	0.016965	UpdateProjectile: 	0.000520289	UpdateParticle: 	0.015735	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.365041	UpdatePlayer: 	0.0344022	UpdateSound: 	0.0120659	UpdateItems:	0.00752765	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0284655	UpdateGUI: 	0.000739833	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.64411	
RENDER	sendToRender: 	0.0167365	vinyetas: 	0.0542875	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.062961	printScene: 	0.024628	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0135847	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000577431	endScene: 	0.000345857	present: 	0.480789	TOTAL_RENDER: 	0.746831	
UPDATE	UpdateSceneManager: 	0.00656527	UpdateInput: 	0.937543	UpdateCamera: 	0.0441283	UpdateEnemies: 	0.0174823	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0228536	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.395696	UpdatePlayer: 	0.0406788	UpdateSound: 	0.0130704	UpdateItems:	0.00773216	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0308384	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.6505	
RENDER	sendToRender: 	0.0175846	vinyetas: 	0.0590212	vinyetasBlur: 	0.00382849	bloom2Tex: 	0.0638031	printScene: 	0.0390397	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00865845	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000499237	console: 	0.000454125	endScene: 	0.000339842	present: 	0.396674	TOTAL_RENDER: 	0.680628	
UPDATE	UpdateSceneManager: 	0.0149952	UpdateInput: 	1.08569	UpdateCamera: 	0.0346609	UpdateEnemies: 	0.0151034	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0283242	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.389321	UpdatePlayer: 	0.0415329	UpdateSound: 	0.00977722	UpdateItems:	0.00800583	UpdateTriggers: 	0.0165019	UpdateRigid: 	0.0320654	UpdateGUI: 	0.000863138	BuildFrustum: 	0.000830056	TOTAL_UPDATE: 	1.82092	
RENDER	sendToRender: 	0.0175485	vinyetas: 	0.0612648	vinyetasBlur: 	0.0111667	bloom2Tex: 	0.0748915	printScene: 	0.0292866	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00957572	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000652617	endScene: 	0.000345857	present: 	0.403203	TOTAL_RENDER: 	0.697178	
UPDATE	UpdateSceneManager: 	0.00970805	UpdateInput: 	1.00623	UpdateCamera: 	0.0413615	UpdateEnemies: 	0.017762	UpdateProjectile: 	0.0111246	UpdateParticle: 	0.0171966	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.381504	UpdatePlayer: 	0.0381435	UpdateSound: 	0.0127095	UpdateItems:	0.00830357	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0296715	UpdateGUI: 	0.000658632	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.70087	
RENDER	sendToRender: 	0.0170462	vinyetas: 	0.0728164	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.0635113	printScene: 	0.0271994	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.00913363	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000351872	present: 	0.404595	TOTAL_RENDER: 	0.688911	
UPDATE	UpdateSceneManager: 	0.0115847	UpdateInput: 	1.08085	UpdateCamera: 	0.0448652	UpdateEnemies: 	0.0389826	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.025843	UpdateLUAMsg: 	0.000842086	UpdateColisions: 	0.430252	UpdatePlayer: 	0.0436351	UpdateSound: 	0.0107877	UpdateItems:	0.0090013	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.031891	UpdateGUI: 	0.00124508	BuildFrustum: 	0.00060149	TOTAL_UPDATE: 	1.88005	
RENDER	sendToRender: 	0.0175996	vinyetas: 	0.0617189	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0795351	printScene: 	0.0310459	applyBloom: 	0.000415028	setRenderState: 	0.000514274	gui: 	0.00965392	setRenderState: 	0.0004842	luaMsg: 	0.000285708	printTextDebug:	0.000327812	console: 	0.000478185	endScene: 	0.000336835	present: 	0.426899	TOTAL_RENDER: 	0.721187	
UPDATE	UpdateSceneManager: 	0.0087186	UpdateInput: 	1.05627	UpdateCamera: 	0.0399149	UpdateEnemies: 	0.0177199	UpdateProjectile: 	0.000508259	UpdateParticle: 	0.0168177	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.372903	UpdatePlayer: 	0.034318	UpdateSound: 	0.0115576	UpdateItems:	0.00787952	UpdateTriggers: 	0.0163275	UpdateRigid: 	0.0292866	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.74704	
RENDER	sendToRender: 	0.0168447	vinyetas: 	0.0544619	vinyetasBlur: 	0.00370217	bloom2Tex: 	0.0626482	printScene: 	0.0260145	applyBloom: 	0.000406006	setRenderState: 	0.000508259	gui: 	0.00845996	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000372924	present: 	0.389748	TOTAL_RENDER: 	0.652909	
UPDATE	UpdateSceneManager: 	0.016959	UpdateInput: 	0.947852	UpdateCamera: 	0.0405254	UpdateEnemies: 	0.0171034	UpdateProjectile: 	0.000685699	UpdateParticle: 	0.0154403	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.370807	UpdatePlayer: 	0.0341526	UpdateSound: 	0.00816222	UpdateItems:	0.00770208	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0277558	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.618	
RENDER	sendToRender: 	0.0164838	vinyetas: 	0.0520079	vinyetasBlur: 	0.00353375	bloom2Tex: 	0.0630031	printScene: 	0.0252836	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0163996	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000339842	present: 	0.373537	TOTAL_RENDER: 	0.640386	
UPDATE	UpdateSceneManager: 	0.00586152	UpdateInput: 	1.01083	UpdateCamera: 	0.0409855	UpdateEnemies: 	0.0173049	UpdateProjectile: 	0.00100449	UpdateParticle: 	0.0207875	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.377336	UpdatePlayer: 	0.0392412	UpdateSound: 	0.0128749	UpdateItems:	0.00857124	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0296354	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.72246	
RENDER	sendToRender: 	0.0180537	vinyetas: 	0.0602904	vinyetasBlur: 	0.00411419	bloom2Tex: 	0.0637129	printScene: 	0.0482335	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.00956069	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000348864	present: 	0.404138	TOTAL_RENDER: 	0.699064	
UPDATE	UpdateSceneManager: 	0.0124779	UpdateInput: 	1.08634	UpdateCamera: 	0.0439599	UpdateEnemies: 	0.0293527	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.027031	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.405931	UpdatePlayer: 	0.0457584	UpdateSound: 	0.0104328	UpdateItems:	0.00849304	UpdateTriggers: 	0.0162462	UpdateRigid: 	0.0313647	UpdateGUI: 	0.000848101	BuildFrustum: 	0.00075487	TOTAL_UPDATE: 	1.86006	
RENDER	sendToRender: 	0.0179755	vinyetas: 	0.0619054	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.0737277	printScene: 	0.0408773	applyBloom: 	0.000409013	setRenderState: 	0.000511267	gui: 	0.00945543	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000842086	endScene: 	0.000345857	present: 	0.419374	TOTAL_RENDER: 	0.718757	
UPDATE	UpdateSceneManager: 	0.0111757	UpdateInput: 	0.977668	UpdateCamera: 	0.0564108	UpdateEnemies: 	0.0199033	UpdateProjectile: 	0.00107667	UpdateParticle: 	0.0375149	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.418024	UpdatePlayer: 	0.0541822	UpdateSound: 	0.0168207	UpdateItems:	0.00877875	UpdateTriggers: 	0.000547356	UpdateRigid: 	0.0333977	UpdateGUI: 	0.00112479	BuildFrustum: 	0.000757878	TOTAL_UPDATE: 	1.76832	
RENDER	sendToRender: 	0.0192567	vinyetas: 	0.0695262	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0868582	printScene: 	0.0323301	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0107516	setRenderState: 	0.000487207	luaMsg: 	0.000279693	printTextDebug:	0.000646602	console: 	0.000842086	endScene: 	0.000390969	present: 	0.441758	TOTAL_RENDER: 	0.788728	
UPDATE	UpdateSceneManager: 	0.0072239	UpdateInput: 	0.98676	UpdateCamera: 	0.0414457	UpdateEnemies: 	0.0178853	UpdateProjectile: 	0.00077893	UpdateParticle: 	0.0203003	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.376662	UpdatePlayer: 	0.0388172	UpdateSound: 	0.0131967	UpdateItems:	0.00774118	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0296414	UpdateGUI: 	0.000962384	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.68187	
RENDER	sendToRender: 	0.0170944	vinyetas: 	0.0584979	vinyetasBlur: 	0.00600287	bloom2Tex: 	0.072669	printScene: 	0.0279212	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.00855921	setRenderState: 	0.000520289	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.000451118	endScene: 	0.000357887	present: 	0.404818	TOTAL_RENDER: 	0.686601	
UPDATE	UpdateSceneManager: 	0.00560288	UpdateInput: 	1.01565	UpdateCamera: 	0.0409705	UpdateEnemies: 	0.016547	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0169921	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.357114	UpdatePlayer: 	0.0342428	UpdateSound: 	0.00789757	UpdateItems:	0.00712164	UpdateTriggers: 	0.0373255	UpdateRigid: 	0.0291933	UpdateGUI: 	0.00079096	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.71005	
RENDER	sendToRender: 	0.0167214	vinyetas: 	0.053274	vinyetasBlur: 	0.00356684	bloom2Tex: 	0.0618723	printScene: 	0.0251062	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00782839	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.000454125	endScene: 	0.000351872	present: 	0.378641	TOTAL_RENDER: 	0.637844	
UPDATE	UpdateSceneManager: 	0.00638783	UpdateInput: 	0.965088	UpdateCamera: 	0.0429133	UpdateEnemies: 	0.0184748	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0218251	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.42359	UpdatePlayer: 	0.0394668	UpdateSound: 	0.0142132	UpdateItems:	0.00815621	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0324444	UpdateGUI: 	0.000670662	BuildFrustum: 	0.000821034	TOTAL_UPDATE: 	2.00797	
RENDER	sendToRender: 	0.0212206	vinyetas: 	0.0625249	vinyetasBlur: 	0.00389164	bloom2Tex: 	0.0667083	printScene: 	0.0304474	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.00996068	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000553371	endScene: 	0.000351872	present: 	0.433789	TOTAL_RENDER: 	0.716615	
UPDATE	UpdateSceneManager: 	0.00729006	UpdateInput: 	1.01332	UpdateCamera: 	0.0426757	UpdateEnemies: 	0.0180988	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0202462	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.39689	UpdatePlayer: 	0.0452922	UpdateSound: 	0.00907649	UpdateItems:	0.00843289	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.032294	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000706751	TOTAL_UPDATE: 	1.73249	
RENDER	sendToRender: 	0.0177379	vinyetas: 	0.0624076	vinyetasBlur: 	0.00404502	bloom2Tex: 	0.065385	printScene: 	0.0493914	applyBloom: 	0.000393976	setRenderState: 	0.000499237	gui: 	0.00913964	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.000760885	endScene: 	0.000345857	present: 	0.416556	TOTAL_RENDER: 	0.716023	
UPDATE	UpdateSceneManager: 	0.0216837	UpdateInput: 	1.01716	UpdateCamera: 	0.0575295	UpdateEnemies: 	0.0317406	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0273858	UpdateLUAMsg: 	0.000655624	UpdateColisions: 	0.459379	UpdatePlayer: 	0.0605731	UpdateSound: 	0.0200206	UpdateItems:	0.0102584	UpdateTriggers: 	0.0206522	UpdateRigid: 	0.0362308	UpdateGUI: 	0.00117291	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.90797	
RENDER	sendToRender: 	0.018989	vinyetas: 	0.0797516	vinyetasBlur: 	0.00476079	bloom2Tex: 	0.07063	printScene: 	0.0393465	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0126403	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000526304	console: 	0.000995466	endScene: 	0.000351872	present: 	0.553747	TOTAL_RENDER: 	0.872143	
UPDATE	UpdateSceneManager: 	0.0151425	UpdateInput: 	1.11253	UpdateCamera: 	0.0523477	UpdateEnemies: 	0.0297527	UpdateProjectile: 	0.00133531	UpdateParticle: 	0.0497342	UpdateLUAMsg: 	0.00094434	UpdateColisions: 	0.584008	UpdatePlayer: 	0.0792523	UpdateSound: 	0.0143004	UpdateItems:	0.013311	UpdateTriggers: 	0.00079096	UpdateRigid: 	0.0421404	UpdateGUI: 	0.00136238	BuildFrustum: 	0.00109772	TOTAL_UPDATE: 	2.15989	
RENDER	sendToRender: 	0.0213349	vinyetas: 	0.101279	vinyetasBlur: 	0.00533522	bloom2Tex: 	0.103532	printScene: 	0.0486485	applyBloom: 	0.000309767	setRenderState: 	0.000511267	gui: 	0.015741	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.000628557	console: 	0.000905243	endScene: 	0.00033082	present: 	0.671657	TOTAL_RENDER: 	1.06025	
UPDATE	UpdateSceneManager: 	0.00658933	UpdateInput: 	0.980829	UpdateCamera: 	0.0410667	UpdateEnemies: 	0.0182071	UpdateProjectile: 	0.0010496	UpdateParticle: 	0.0225589	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.4016	UpdatePlayer: 	0.0392292	UpdateSound: 	0.00911258	UpdateItems:	0.0077502	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0305316	UpdateGUI: 	0.000995466	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.69049	
RENDER	sendToRender: 	0.0185079	vinyetas: 	0.0611866	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0651835	printScene: 	0.0388833	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00887499	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000538334	console: 	0.000550364	endScene: 	0.000348864	present: 	0.407507	TOTAL_RENDER: 	0.697756	
UPDATE	UpdateSceneManager: 	0.0166914	UpdateInput: 	0.955831	UpdateCamera: 	0.0402577	UpdateEnemies: 	0.0177921	UpdateProjectile: 	0.00105862	UpdateParticle: 	0.0191063	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.383546	UpdatePlayer: 	0.0353857	UpdateSound: 	0.0114494	UpdateItems:	0.00757878	UpdateTriggers: 	0.0213048	UpdateRigid: 	0.0305948	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000622542	TOTAL_UPDATE: 	1.67197	
RENDER	sendToRender: 	0.0171846	vinyetas: 	0.0545943	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0718991	printScene: 	0.0270881	applyBloom: 	0.000312775	setRenderState: 	0.000541341	gui: 	0.00889905	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000550364	endScene: 	0.000351872	present: 	0.392517	TOTAL_RENDER: 	0.69538	
UPDATE	UpdateSceneManager: 	0.00646	UpdateInput: 	1.12862	UpdateCamera: 	0.0648617	UpdateEnemies: 	0.0283061	UpdateProjectile: 	0.0013714	UpdateParticle: 	0.0561641	UpdateLUAMsg: 	0.00104659	UpdateColisions: 	0.577124	UpdatePlayer: 	0.0765697	UpdateSound: 	0.0151425	UpdateItems:	0.0124689	UpdateTriggers: 	0.000796975	UpdateRigid: 	0.0402607	UpdateGUI: 	0.00140749	BuildFrustum: 	0.00117291	TOTAL_UPDATE: 	2.16323	
RENDER	sendToRender: 	0.0216416	vinyetas: 	0.0946926	vinyetasBlur: 	0.00504951	bloom2Tex: 	0.102491	printScene: 	0.0482696	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0148237	setRenderState: 	0.000493222	luaMsg: 	0.000279693	printTextDebug:	0.000622542	console: 	0.0010496	endScene: 	0.000369916	present: 	0.635583	TOTAL_RENDER: 	1.01563	
UPDATE	UpdateSceneManager: 	0.00784343	UpdateInput: 	1.05777	UpdateCamera: 	0.045214	UpdateEnemies: 	0.0268475	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0447599	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.558905	UpdatePlayer: 	0.0625249	UpdateSound: 	0.0108659	UpdateItems:	0.0115516	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.03593	UpdateGUI: 	0.00100148	BuildFrustum: 	0.000845094	TOTAL_UPDATE: 	2.01116	
RENDER	sendToRender: 	0.0204807	vinyetas: 	0.08315	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0951948	printScene: 	0.0428742	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0127787	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000694721	endScene: 	0.000345857	present: 	0.477325	TOTAL_RENDER: 	0.82787	
UPDATE	UpdateSceneManager: 	0.00656226	UpdateInput: 	1.12217	UpdateCamera: 	0.0706149	UpdateEnemies: 	0.0283512	UpdateProjectile: 	0.00148568	UpdateParticle: 	0.0456712	UpdateLUAMsg: 	0.000721788	UpdateColisions: 	0.54126	UpdatePlayer: 	0.0643865	UpdateSound: 	0.0150222	UpdateItems:	0.0119757	UpdateTriggers: 	0.0215694	UpdateRigid: 	0.0384142	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.11323	
RENDER	sendToRender: 	0.0199815	vinyetas: 	0.0857845	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0988399	printScene: 	0.0438637	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0134132	setRenderState: 	0.000499237	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000953362	endScene: 	0.000348864	present: 	0.461593	TOTAL_RENDER: 	0.829314	
UPDATE	UpdateSceneManager: 	0.00813816	UpdateInput: 	1.09149	UpdateCamera: 	0.0458516	UpdateEnemies: 	0.0275001	UpdateProjectile: 	0.000911258	UpdateParticle: 	0.0444441	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.521952	UpdatePlayer: 	0.0628497	UpdateSound: 	0.013717	UpdateItems:	0.0114644	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0362217	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00092028	TOTAL_UPDATE: 	2.00756	
RENDER	sendToRender: 	0.0201289	vinyetas: 	0.0825966	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.0972008	printScene: 	0.0427269	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0126012	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.000688706	endScene: 	0.000339842	present: 	0.464182	TOTAL_RENDER: 	0.815591	
UPDATE	UpdateSceneManager: 	0.00557882	UpdateInput: 	1.06977	UpdateCamera: 	0.0606874	UpdateEnemies: 	0.0282791	UpdateProjectile: 	0.00117291	UpdateParticle: 	0.0492681	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.581951	UpdatePlayer: 	0.0650782	UpdateSound: 	0.0107546	UpdateItems:	0.0122133	UpdateTriggers: 	0.00060149	UpdateRigid: 	0.0361075	UpdateGUI: 	0.00108268	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.07465	
RENDER	sendToRender: 	0.0201379	vinyetas: 	0.0865635	vinyetasBlur: 	0.00481493	bloom2Tex: 	0.0798749	printScene: 	0.0434907	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0133892	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000535326	console: 	0.00075487	endScene: 	0.00033082	present: 	0.457716	TOTAL_RENDER: 	0.816764	
UPDATE	UpdateSceneManager: 	0.0132087	UpdateInput: 	1.03199	UpdateCamera: 	0.046014	UpdateEnemies: 	0.0219424	UpdateProjectile: 	0.00102253	UpdateParticle: 	0.0252024	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.434207	UpdatePlayer: 	0.06297	UpdateSound: 	0.0199424	UpdateItems:	0.0103035	UpdateTriggers: 	0.0213439	UpdateRigid: 	0.0364142	UpdateGUI: 	0.00497432	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.8787	
RENDER	sendToRender: 	0.0261829	vinyetas: 	0.0750449	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0695323	printScene: 	0.0367811	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.0116058	setRenderState: 	0.000496229	luaMsg: 	0.000273678	printTextDebug:	0.00063758	console: 	0.000559386	endScene: 	0.00033082	present: 	0.463529	TOTAL_RENDER: 	0.770885	
UPDATE	UpdateSceneManager: 	0.00594874	UpdateInput: 	0.974655	UpdateCamera: 	0.0418637	UpdateEnemies: 	0.0187424	UpdateProjectile: 	0.000772915	UpdateParticle: 	0.0252415	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.383258	UpdatePlayer: 	0.0390367	UpdateSound: 	0.0120388	UpdateItems:	0.00754269	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0282339	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.67578	
RENDER	sendToRender: 	0.0168297	vinyetas: 	0.0689127	vinyetasBlur: 	0.00384954	bloom2Tex: 	0.0629911	printScene: 	0.0263152	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.00862236	setRenderState: 	0.000508259	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000372924	present: 	0.38834	TOTAL_RENDER: 	0.666469	
UPDATE	UpdateSceneManager: 	0.00666451	UpdateInput: 	0.991478	UpdateCamera: 	0.041969	UpdateEnemies: 	0.0176567	UpdateProjectile: 	0.00126313	UpdateParticle: 	0.0327481	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.494199	UpdatePlayer: 	0.0435298	UpdateSound: 	0.00855018	UpdateItems:	0.00745246	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0288836	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000532319	TOTAL_UPDATE: 	1.80576	
RENDER	sendToRender: 	0.0173801	vinyetas: 	0.0576137	vinyetasBlur: 	0.00412322	bloom2Tex: 	0.0654121	printScene: 	0.0277558	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00951858	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00047217	endScene: 	0.000339842	present: 	0.414634	TOTAL_RENDER: 	0.686667	
UPDATE	UpdateSceneManager: 	0.00692616	UpdateInput: 	1.02798	UpdateCamera: 	0.0451057	UpdateEnemies: 	0.0187845	UpdateProjectile: 	0.00136238	UpdateParticle: 	0.0241859	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.461535	UpdatePlayer: 	0.0493733	UpdateSound: 	0.0147155	UpdateItems:	0.0085171	UpdateTriggers: 	0.0178372	UpdateRigid: 	0.0326218	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000697729	TOTAL_UPDATE: 	1.84691	
RENDER	sendToRender: 	0.0183033	vinyetas: 	0.0648016	vinyetasBlur: 	0.00396081	bloom2Tex: 	0.0673519	printScene: 	0.0329466	applyBloom: 	0.000324805	setRenderState: 	0.000514274	gui: 	0.00950054	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000351872	console: 	0.000673669	endScene: 	0.000342849	present: 	0.454841	TOTAL_RENDER: 	0.742428	
UPDATE	UpdateSceneManager: 	0.00680285	UpdateInput: 	0.979019	UpdateCamera: 	0.0431329	UpdateEnemies: 	0.0183936	UpdateProjectile: 	0.000989451	UpdateParticle: 	0.0273317	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.428411	UpdatePlayer: 	0.0428953	UpdateSound: 	0.0132538	UpdateItems:	0.00783742	UpdateTriggers: 	0.000529311	UpdateRigid: 	0.0322128	UpdateGUI: 	0.000839079	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	1.73328	
RENDER	sendToRender: 	0.0176267	vinyetas: 	0.0608498	vinyetasBlur: 	0.00416833	bloom2Tex: 	0.0653489	printScene: 	0.048838	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.00867349	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000369916	present: 	0.412673	TOTAL_RENDER: 	0.708727	
UPDATE	UpdateSceneManager: 	0.0166162	UpdateInput: 	0.935173	UpdateCamera: 	0.0407419	UpdateEnemies: 	0.0167966	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0259573	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.478876	UpdatePlayer: 	0.0368052	UpdateSound: 	0.0130072	UpdateItems:	0.00765998	UpdateTriggers: 	0.000541341	UpdateRigid: 	0.0281137	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.76447	
RENDER	sendToRender: 	0.0168658	vinyetas: 	0.054101	vinyetasBlur: 	0.00376533	bloom2Tex: 	0.0624407	printScene: 	0.0358187	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.00833665	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000348864	present: 	0.385285	TOTAL_RENDER: 	0.657495	
UPDATE	UpdateSceneManager: 	0.00461343	UpdateInput: 	0.979187	UpdateCamera: 	0.041581	UpdateEnemies: 	0.0162282	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0296565	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.366247	UpdatePlayer: 	0.0356443	UpdateSound: 	0.0119456	UpdateItems:	0.00723893	UpdateTriggers: 	0.0151124	UpdateRigid: 	0.0287302	UpdateGUI: 	0.000682691	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.66408	
RENDER	sendToRender: 	0.0167094	vinyetas: 	0.054083	vinyetasBlur: 	0.00383751	bloom2Tex: 	0.0636707	printScene: 	0.0445133	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.00789155	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000354879	present: 	0.392289	TOTAL_RENDER: 	0.67384	
UPDATE	UpdateSceneManager: 	0.00535026	UpdateInput: 	1.01868	UpdateCamera: 	0.040357	UpdateEnemies: 	0.0248897	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0164778	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.36878	UpdatePlayer: 	0.035906	UpdateSound: 	0.0160869	UpdateItems:	0.00814117	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0302098	UpdateGUI: 	0.000796975	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.69086	
RENDER	sendToRender: 	0.0175605	vinyetas: 	0.0617129	vinyetasBlur: 	0.00418637	bloom2Tex: 	0.0661308	printScene: 	0.0380683	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.00981331	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000652617	endScene: 	0.000369916	present: 	0.420836	TOTAL_RENDER: 	0.717857	
UPDATE	UpdateSceneManager: 	0.00861033	UpdateInput: 	1.03	UpdateCamera: 	0.0430396	UpdateEnemies: 	0.0177229	UpdateProjectile: 	0.000793967	UpdateParticle: 	0.0231484	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.450931	UpdatePlayer: 	0.0420382	UpdateSound: 	0.00968098	UpdateItems:	0.00826748	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0312534	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000544349	TOTAL_UPDATE: 	1.8068	
RENDER	sendToRender: 	0.0175004	vinyetas: 	0.060149	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.063779	printScene: 	0.0284565	applyBloom: 	0.000387961	setRenderState: 	0.000511267	gui: 	0.00928701	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.000538334	endScene: 	0.000342849	present: 	0.413515	TOTAL_RENDER: 	0.68744	
UPDATE	UpdateSceneManager: 	0.00598783	UpdateInput: 	1.00487	UpdateCamera: 	0.0423599	UpdateEnemies: 	0.0183455	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0182673	UpdateLUAMsg: 	0.000634572	UpdateColisions: 	0.387697	UpdatePlayer: 	0.0529853	UpdateSound: 	0.0140628	UpdateItems:	0.0075878	UpdateTriggers: 	0.0170853	UpdateRigid: 	0.0315843	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.73832	
RENDER	sendToRender: 	0.0174342	vinyetas: 	0.0579626	vinyetasBlur: 	0.00374127	bloom2Tex: 	0.0652737	printScene: 	0.0283031	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00938024	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000333827	present: 	0.409991	TOTAL_RENDER: 	0.682355	
UPDATE	UpdateSceneManager: 	0.00547958	UpdateInput: 	1.11344	UpdateCamera: 	0.0556168	UpdateEnemies: 	0.0300625	UpdateProjectile: 	0.00156688	UpdateParticle: 	0.0528349	UpdateLUAMsg: 	0.000956369	UpdateColisions: 	0.587178	UpdatePlayer: 	0.0752133	UpdateSound: 	0.0149982	UpdateItems:	0.0128899	UpdateTriggers: 	0.000631565	UpdateRigid: 	0.042372	UpdateGUI: 	0.00145861	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.1664	
RENDER	sendToRender: 	0.021813	vinyetas: 	0.0969121	vinyetasBlur: 	0.0130132	bloom2Tex: 	0.0832583	printScene: 	0.0492049	applyBloom: 	0.000309767	setRenderState: 	0.000511267	gui: 	0.015341	setRenderState: 	0.000583446	luaMsg: 	0.000273678	printTextDebug:	0.000424051	console: 	0.00100449	endScene: 	0.00031879	present: 	0.487682	TOTAL_RENDER: 	0.867695	
UPDATE	UpdateSceneManager: 	0.0072239	UpdateInput: 	1.03853	UpdateCamera: 	0.0458636	UpdateEnemies: 	0.0269859	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0454185	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.628587	UpdatePlayer: 	0.0628166	UpdateSound: 	0.0150403	UpdateItems:	0.0114043	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0360924	UpdateGUI: 	0.00111877	BuildFrustum: 	0.00864041	TOTAL_UPDATE: 	2.06871	
RENDER	sendToRender: 	0.0360834	vinyetas: 	0.0824132	vinyetasBlur: 	0.0048841	bloom2Tex: 	0.0777757	printScene: 	0.0427509	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0123155	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000727803	endScene: 	0.000354879	present: 	0.453707	TOTAL_RENDER: 	0.784782	
UPDATE	UpdateSceneManager: 	0.00662842	UpdateInput: 	0.976282	UpdateCamera: 	0.0424111	UpdateEnemies: 	0.0174071	UpdateProjectile: 	0.000860131	UpdateParticle: 	0.0241468	UpdateLUAMsg: 	0.000652617	UpdateColisions: 	0.381934	UpdatePlayer: 	0.0378247	UpdateSound: 	0.0123636	UpdateItems:	0.00796974	UpdateTriggers: 	0.0166733	UpdateRigid: 	0.0292054	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	1.69292	
RENDER	sendToRender: 	0.017362	vinyetas: 	0.0579957	vinyetasBlur: 	0.0042375	bloom2Tex: 	0.0641309	printScene: 	0.0443388	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.00893514	setRenderState: 	0.000502244	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000369916	present: 	0.403735	TOTAL_RENDER: 	0.691154	
UPDATE	UpdateSceneManager: 	0.0126614	UpdateInput: 	1.07978	UpdateCamera: 	0.0471689	UpdateEnemies: 	0.0275663	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.052874	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.515946	UpdatePlayer: 	0.0613159	UpdateSound: 	0.013711	UpdateItems:	0.0106043	UpdateTriggers: 	0.000700736	UpdateRigid: 	0.0357887	UpdateGUI: 	0.00119997	BuildFrustum: 	0.00103156	TOTAL_UPDATE: 	2.0105	
RENDER	sendToRender: 	0.0204056	vinyetas: 	0.083935	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0948911	printScene: 	0.0420803	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0131305	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.00075487	endScene: 	0.000336835	present: 	0.548992	TOTAL_RENDER: 	0.899733	
UPDATE	UpdateSceneManager: 	0.00670361	UpdateInput: 	1.17659	UpdateCamera: 	0.089198	UpdateEnemies: 	0.0286971	UpdateProjectile: 	0.0015729	UpdateParticle: 	0.0606182	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.563816	UpdatePlayer: 	0.0692045	UpdateSound: 	0.01575	UpdateItems:	0.0119787	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0390187	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.21099	
RENDER	sendToRender: 	0.0216476	vinyetas: 	0.0915889	vinyetasBlur: 	0.00506755	bloom2Tex: 	0.100341	printScene: 	0.0466756	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.0142914	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000556378	console: 	0.00100148	endScene: 	0.00033082	present: 	0.481652	TOTAL_RENDER: 	0.854781	
UPDATE	UpdateSceneManager: 	0.00941031	UpdateInput: 	1.04442	UpdateCamera: 	0.0423028	UpdateEnemies: 	0.0181349	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0228747	UpdateLUAMsg: 	0.000616527	UpdateColisions: 	0.376557	UpdatePlayer: 	0.0425434	UpdateSound: 	0.008881	UpdateItems:	0.0177349	UpdateTriggers: 	0.0278821	UpdateRigid: 	0.0297527	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000700736	TOTAL_UPDATE: 	1.78003	
RENDER	sendToRender: 	0.0175274	vinyetas: 	0.0555296	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0631053	printScene: 	0.0271152	applyBloom: 	0.000303753	setRenderState: 	0.000574423	gui: 	0.00885093	setRenderState: 	0.000502244	luaMsg: 	0.0002827	printTextDebug:	0.000321797	console: 	0.000559386	endScene: 	0.000345857	present: 	0.402983	TOTAL_RENDER: 	0.68889	
UPDATE	UpdateSceneManager: 	0.0165259	UpdateInput: 	0.944295	UpdateCamera: 	0.0399299	UpdateEnemies: 	0.0163064	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0187334	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.356488	UpdatePlayer: 	0.0350579	UpdateSound: 	0.0077081	UpdateItems:	0.016935	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0286249	UpdateGUI: 	0.000983436	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62529	
RENDER	sendToRender: 	0.0166583	vinyetas: 	0.0519928	vinyetasBlur: 	0.003633	bloom2Tex: 	0.0631204	printScene: 	0.0240265	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.00797275	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000709758	endScene: 	0.000351872	present: 	0.378683	TOTAL_RENDER: 	0.638118	
UPDATE	UpdateSceneManager: 	0.00687203	UpdateInput: 	0.966847	UpdateCamera: 	0.0422096	UpdateEnemies: 	0.0181018	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0212627	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.38708	UpdatePlayer: 	0.0409765	UpdateSound: 	0.00846297	UpdateItems:	0.00814418	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0485312	UpdateGUI: 	0.000839079	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.69083	
RENDER	sendToRender: 	0.0172568	vinyetas: 	0.058546	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0644948	printScene: 	0.0277497	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.00845394	setRenderState: 	0.000523296	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000454125	endScene: 	0.000369916	present: 	0.404752	TOTAL_RENDER: 	0.676129	
UPDATE	UpdateSceneManager: 	0.0141892	UpdateInput: 	1.07332	UpdateCamera: 	0.0483177	UpdateEnemies: 	0.0291422	UpdateProjectile: 	0.00141651	UpdateParticle: 	0.0636016	UpdateLUAMsg: 	0.000679684	UpdateColisions: 	0.56122	UpdatePlayer: 	0.0736765	UpdateSound: 	0.0144027	UpdateItems:	0.0121471	UpdateTriggers: 	0.0221198	UpdateRigid: 	0.0390548	UpdateGUI: 	0.00115486	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	2.09626	
RENDER	sendToRender: 	0.0206492	vinyetas: 	0.0886957	vinyetasBlur: 	0.00490816	bloom2Tex: 	0.094855	printScene: 	0.0472681	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.014532	setRenderState: 	0.000505252	luaMsg: 	0.000261648	printTextDebug:	0.000529311	console: 	0.000664647	endScene: 	0.00033082	present: 	0.476714	TOTAL_RENDER: 	0.847343	
UPDATE	UpdateSceneManager: 	0.00608708	UpdateInput: 	0.98137	UpdateCamera: 	0.0423449	UpdateEnemies: 	0.0184748	UpdateProjectile: 	0.00113682	UpdateParticle: 	0.0216597	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.39563	UpdatePlayer: 	0.0389345	UpdateSound: 	0.00882687	UpdateItems:	0.00775321	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0304805	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.68592	
RENDER	sendToRender: 	0.017371	vinyetas: 	0.0569882	vinyetasBlur: 	0.00381646	bloom2Tex: 	0.0635655	printScene: 	0.0471207	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.00910355	setRenderState: 	0.000505252	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000348864	present: 	0.406728	TOTAL_RENDER: 	0.696363	
UPDATE	UpdateSceneManager: 	0.0154252	UpdateInput: 	0.940054	UpdateCamera: 	0.0392593	UpdateEnemies: 	0.0353255	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.01695	UpdateLUAMsg: 	0.000544349	UpdateColisions: 	0.500262	UpdatePlayer: 	0.0371962	UpdateSound: 	0.0107847	UpdateItems:	0.00726901	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0295602	UpdateGUI: 	0.000799982	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.76984	
RENDER	sendToRender: 	0.0167906	vinyetas: 	0.0546424	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0630001	printScene: 	0.0456381	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0085171	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000571416	endScene: 	0.000378939	present: 	0.399152	TOTAL_RENDER: 	0.705365	
UPDATE	UpdateSceneManager: 	0.00511868	UpdateInput: 	0.952848	UpdateCamera: 	0.039157	UpdateEnemies: 	0.0163004	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0204807	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.376358	UpdatePlayer: 	0.0354097	UpdateSound: 	0.00814718	UpdateItems:	0.00724495	UpdateTriggers: 	0.0150854	UpdateRigid: 	0.0283633	UpdateGUI: 	0.000796975	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	1.6378	
RENDER	sendToRender: 	0.0172628	vinyetas: 	0.0523928	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.0673428	printScene: 	0.0280776	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.00777727	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000520289	console: 	0.000445103	endScene: 	0.000348864	present: 	0.382575	TOTAL_RENDER: 	0.649847	
UPDATE	UpdateSceneManager: 	0.0146523	UpdateInput: 	1.0999	UpdateCamera: 	0.0497222	UpdateEnemies: 	0.0288956	UpdateProjectile: 	0.00137741	UpdateParticle: 	0.063767	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.562643	UpdatePlayer: 	0.0682751	UpdateSound: 	0.0133441	UpdateItems:	0.0120328	UpdateTriggers: 	0.000640587	UpdateRigid: 	0.0398126	UpdateGUI: 	0.00143155	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	2.10007	
RENDER	sendToRender: 	0.0214762	vinyetas: 	0.0919859	vinyetasBlur: 	0.00493222	bloom2Tex: 	0.0958715	printScene: 	0.046817	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.0151425	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000520289	console: 	0.000724796	endScene: 	0.000345857	present: 	0.499369	TOTAL_RENDER: 	0.868071	
UPDATE	UpdateSceneManager: 	0.00706751	UpdateInput: 	0.97851	UpdateCamera: 	0.0421855	UpdateEnemies: 	0.0245979	UpdateProjectile: 	0.00700135	UpdateParticle: 	0.0209439	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.383817	UpdatePlayer: 	0.0384322	UpdateSound: 	0.0130433	UpdateItems:	0.0073442	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0292866	UpdateGUI: 	0.000775922	BuildFrustum: 	0.000556378	TOTAL_UPDATE: 	1.69266	
RENDER	sendToRender: 	0.0171184	vinyetas: 	0.0540198	vinyetasBlur: 	0.00380142	bloom2Tex: 	0.064176	printScene: 	0.0366909	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.00872161	setRenderState: 	0.000508259	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000532319	endScene: 	0.000351872	present: 	0.506416	TOTAL_RENDER: 	0.781429	
UPDATE	UpdateSceneManager: 	0.00612317	UpdateInput: 	1.00046	UpdateCamera: 	0.0415961	UpdateEnemies: 	0.0176357	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0206883	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.373826	UpdatePlayer: 	0.0381164	UpdateSound: 	0.00828853	UpdateItems:	0.00751863	UpdateTriggers: 	0.0196717	UpdateRigid: 	0.0293407	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.70205	
RENDER	sendToRender: 	0.0172267	vinyetas: 	0.0559717	vinyetasBlur: 	0.00384352	bloom2Tex: 	0.0641249	printScene: 	0.036324	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00846597	setRenderState: 	0.000514274	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000670662	endScene: 	0.000369916	present: 	0.393648	TOTAL_RENDER: 	0.675603	
UPDATE	UpdateSceneManager: 	0.00968098	UpdateInput: 	1.03233	UpdateCamera: 	0.0466215	UpdateEnemies: 	0.021404	UpdateProjectile: 	0.00123305	UpdateParticle: 	0.0393615	UpdateLUAMsg: 	0.000760885	UpdateColisions: 	0.470708	UpdatePlayer: 	0.0577431	UpdateSound: 	0.0174071	UpdateItems:	0.0099276	UpdateTriggers: 	0.000646602	UpdateRigid: 	0.033924	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	1.90235	
RENDER	sendToRender: 	0.0188988	vinyetas: 	0.078299	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0859469	printScene: 	0.0374758	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0108298	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000502244	console: 	0.00074284	endScene: 	0.000324805	present: 	0.446206	TOTAL_RENDER: 	0.770199	
UPDATE	UpdateSceneManager: 	0.0160267	UpdateInput: 	1.07165	UpdateCamera: 	0.0501823	UpdateEnemies: 	0.0299993	UpdateProjectile: 	0.00140749	UpdateParticle: 	0.0476771	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.563371	UpdatePlayer: 	0.069833	UpdateSound: 	0.0137681	UpdateItems:	0.0123727	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0382097	UpdateGUI: 	0.00132027	BuildFrustum: 	0.00104058	TOTAL_UPDATE: 	2.09189	
RENDER	sendToRender: 	0.0206702	vinyetas: 	0.093231	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0961783	printScene: 	0.0460621	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.0147275	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00062555	console: 	0.000851109	endScene: 	0.000348864	present: 	0.493135	TOTAL_RENDER: 	0.860958	
UPDATE	UpdateSceneManager: 	0.018159	UpdateInput: 	0.951924	UpdateCamera: 	0.0420772	UpdateEnemies: 	0.0181409	UpdateProjectile: 	0.000962384	UpdateParticle: 	0.0208025	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.401696	UpdatePlayer: 	0.0403961	UpdateSound: 	0.00805997	UpdateItems:	0.00741337	UpdateTriggers: 	0.0193469	UpdateRigid: 	0.0295001	UpdateGUI: 	0.000760885	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.69036	
RENDER	sendToRender: 	0.0169891	vinyetas: 	0.058113	vinyetasBlur: 	0.00385254	bloom2Tex: 	0.0729457	printScene: 	0.0299903	applyBloom: 	0.000309767	setRenderState: 	0.000520289	gui: 	0.00874867	setRenderState: 	0.000505252	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000348864	present: 	0.395155	TOTAL_RENDER: 	0.676583	
UPDATE	UpdateSceneManager: 	0.0056119	UpdateInput: 	0.959554	UpdateCamera: 	0.0405705	UpdateEnemies: 	0.0163846	UpdateProjectile: 	0.000802989	UpdateParticle: 	0.0178943	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.38705	UpdatePlayer: 	0.0361255	UpdateSound: 	0.0116118	UpdateItems:	0.00796072	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0288264	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.64431	
RENDER	sendToRender: 	0.0166162	vinyetas: 	0.0537883	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0633489	printScene: 	0.0459268	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.00830357	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000424051	console: 	0.000454125	endScene: 	0.000348864	present: 	0.392614	TOTAL_RENDER: 	0.675086	
UPDATE	UpdateSceneManager: 	0.00515477	UpdateInput: 	0.985912	UpdateCamera: 	0.040357	UpdateEnemies: 	0.0170793	UpdateProjectile: 	0.000941332	UpdateParticle: 	0.0167936	UpdateLUAMsg: 	0.00043608	UpdateColisions: 	0.385913	UpdatePlayer: 	0.0345977	UpdateSound: 	0.0105351	UpdateItems:	0.00713969	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.029461	UpdateGUI: 	0.000652617	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.66778	
RENDER	sendToRender: 	0.0168898	vinyetas: 	0.0545371	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0628136	printScene: 	0.0263603	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.00801486	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000421043	console: 	0.000445103	endScene: 	0.000348864	present: 	0.387369	TOTAL_RENDER: 	0.650485	
UPDATE	UpdateSceneManager: 	0.00638181	UpdateInput: 	0.938643	UpdateCamera: 	0.0414908	UpdateEnemies: 	0.0186492	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0190793	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.398553	UpdatePlayer: 	0.0414367	UpdateSound: 	0.0133591	UpdateItems:	0.00807501	UpdateTriggers: 	0.0143485	UpdateRigid: 	0.030264	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000718781	TOTAL_UPDATE: 	1.66434	
RENDER	sendToRender: 	0.0175695	vinyetas: 	0.055316	vinyetasBlur: 	0.00386157	bloom2Tex: 	0.357436	printScene: 	0.0320414	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0092419	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000357887	present: 	0.191385	TOTAL_RENDER: 	0.757739	
UPDATE	UpdateSceneManager: 	0.00695623	UpdateInput: 	0.9791	UpdateCamera: 	0.0428291	UpdateEnemies: 	0.019383	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0211785	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.401068	UpdatePlayer: 	0.0431479	UpdateSound: 	0.00890206	UpdateItems:	0.00821335	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0313647	UpdateGUI: 	0.000965392	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.71658	
RENDER	sendToRender: 	0.0170793	vinyetas: 	0.0582182	vinyetasBlur: 	0.00410216	bloom2Tex: 	0.0692796	printScene: 	0.031891	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00829154	setRenderState: 	0.000508259	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000336835	present: 	0.412752	TOTAL_RENDER: 	0.692679	
UPDATE	UpdateSceneManager: 	0.00567205	UpdateInput: 	1.01773	UpdateCamera: 	0.0406277	UpdateEnemies: 	0.0170432	UpdateProjectile: 	0.000887198	UpdateParticle: 	0.0321888	UpdateLUAMsg: 	0.000442095	UpdateColisions: 	0.388166	UpdatePlayer: 	0.0387781	UpdateSound: 	0.0119366	UpdateItems:	0.00787351	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.0297978	UpdateGUI: 	0.00107366	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.72913	
RENDER	sendToRender: 	0.0171846	vinyetas: 	0.0539687	vinyetasBlur: 	0.00375631	bloom2Tex: 	0.0633309	printScene: 	0.0269167	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00878777	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000375931	present: 	0.398412	TOTAL_RENDER: 	0.662851	
UPDATE	UpdateSceneManager: 	0.0157621	UpdateInput: 	0.940842	UpdateCamera: 	0.0395931	UpdateEnemies: 	0.0360684	UpdateProjectile: 	0.00106765	UpdateParticle: 	0.0159094	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.374656	UpdatePlayer: 	0.0334789	UpdateSound: 	0.0112599	UpdateItems:	0.0073472	UpdateTriggers: 	0.0137862	UpdateRigid: 	0.0291663	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.64979	
RENDER	sendToRender: 	0.0168838	vinyetas: 	0.0514605	vinyetasBlur: 	0.00364503	bloom2Tex: 	0.0615776	printScene: 	0.0404893	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00787952	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000351872	present: 	0.3881	TOTAL_RENDER: 	0.660484	
UPDATE	UpdateSceneManager: 	0.0166763	UpdateInput: 	1.07224	UpdateCamera: 	0.0525281	UpdateEnemies: 	0.0370187	UpdateProjectile: 	0.0014917	UpdateParticle: 	0.0490425	UpdateLUAMsg: 	0.000875168	UpdateColisions: 	0.575217	UpdatePlayer: 	0.0744344	UpdateSound: 	0.0141531	UpdateItems:	0.0127305	UpdateTriggers: 	0.000736825	UpdateRigid: 	0.041166	UpdateGUI: 	0.00140749	BuildFrustum: 	0.000995466	TOTAL_UPDATE: 	2.09573	
RENDER	sendToRender: 	0.0223033	vinyetas: 	0.0970565	vinyetasBlur: 	0.00540138	bloom2Tex: 	0.0832252	printScene: 	0.0501613	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0156989	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000427058	console: 	0.000809004	endScene: 	0.000354879	present: 	0.500193	TOTAL_RENDER: 	0.864768	
UPDATE	UpdateSceneManager: 	0.00741938	UpdateInput: 	0.932325	UpdateCamera: 	0.0442937	UpdateEnemies: 	0.019768	UpdateProjectile: 	0.000815019	UpdateParticle: 	0.0259543	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.455081	UpdatePlayer: 	0.0454426	UpdateSound: 	0.0145982	UpdateItems:	0.0092028	UpdateTriggers: 	0.000643594	UpdateRigid: 	0.0317587	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.72431	
RENDER	sendToRender: 	0.0180658	vinyetas: 	0.0816132	vinyetasBlur: 	0.00403901	bloom2Tex: 	0.0676646	printScene: 	0.0321647	applyBloom: 	0.000384954	setRenderState: 	0.000493222	gui: 	0.00964489	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000321797	console: 	0.000526304	endScene: 	0.000363902	present: 	0.423058	TOTAL_RENDER: 	0.726489	
UPDATE	UpdateSceneManager: 	0.00590363	UpdateInput: 	0.965184	UpdateCamera: 	0.0415479	UpdateEnemies: 	0.0183214	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0227213	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.376677	UpdatePlayer: 	0.0378999	UpdateSound: 	0.0128659	UpdateItems:	0.00755472	UpdateTriggers: 	0.0312324	UpdateRigid: 	0.0305196	UpdateGUI: 	0.000878176	BuildFrustum: 	0.000902235	TOTAL_UPDATE: 	1.69923	
RENDER	sendToRender: 	0.0180808	vinyetas: 	0.0574092	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0639775	printScene: 	0.0276295	applyBloom: 	0.000297738	setRenderState: 	0.000529311	gui: 	0.00932611	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000550364	endScene: 	0.000333827	present: 	0.43239	TOTAL_RENDER: 	0.722113	
UPDATE	UpdateSceneManager: 	0.0104268	UpdateInput: 	1.01472	UpdateCamera: 	0.0459659	UpdateEnemies: 	0.0220446	UpdateProjectile: 	0.00118794	UpdateParticle: 	0.0397314	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.441295	UpdatePlayer: 	0.0586874	UpdateSound: 	0.0177831	UpdateItems:	0.00980429	UpdateTriggers: 	0.000658632	UpdateRigid: 	0.0360232	UpdateGUI: 	0.00146162	BuildFrustum: 	0.000827049	TOTAL_UPDATE: 	1.83558	
RENDER	sendToRender: 	0.019392	vinyetas: 	0.0764885	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0769938	printScene: 	0.0369736	applyBloom: 	0.000384954	setRenderState: 	0.000499237	gui: 	0.0116629	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000661639	console: 	0.000571416	endScene: 	0.000345857	present: 	0.472843	TOTAL_RENDER: 	0.798099	
UPDATE	UpdateSceneManager: 	0.0231874	UpdateInput: 	1.06965	UpdateCamera: 	0.0483748	UpdateEnemies: 	0.0284715	UpdateProjectile: 	0.00129922	UpdateParticle: 	0.0467268	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.557061	UpdatePlayer: 	0.0677398	UpdateSound: 	0.0137922	UpdateItems:	0.0123396	UpdateTriggers: 	0.000673669	UpdateRigid: 	0.0383691	UpdateGUI: 	0.00105261	BuildFrustum: 	0.000799982	TOTAL_UPDATE: 	2.05778	
RENDER	sendToRender: 	0.0208446	vinyetas: 	0.0890356	vinyetasBlur: 	0.00501643	bloom2Tex: 	0.100262	printScene: 	0.0461012	applyBloom: 	0.000387961	setRenderState: 	0.000529311	gui: 	0.0131997	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000550364	console: 	0.000697729	endScene: 	0.000339842	present: 	0.462194	TOTAL_RENDER: 	0.82938	
UPDATE	UpdateSceneManager: 	0.00698932	UpdateInput: 	0.971079	UpdateCamera: 	0.0425735	UpdateEnemies: 	0.0358669	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0206913	UpdateLUAMsg: 	0.00061352	UpdateColisions: 	0.400111	UpdatePlayer: 	0.0404622	UpdateSound: 	0.0124719	UpdateItems:	0.00768103	UpdateTriggers: 	0.018547	UpdateRigid: 	0.0307963	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.73091	
RENDER	sendToRender: 	0.0175004	vinyetas: 	0.0588227	vinyetasBlur: 	0.00400592	bloom2Tex: 	0.071857	printScene: 	0.0294339	applyBloom: 	0.000396984	setRenderState: 	0.000508259	gui: 	0.00849906	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000580438	endScene: 	0.000339842	present: 	0.407089	TOTAL_RENDER: 	0.68809	
UPDATE	UpdateSceneManager: 	0.00562694	UpdateInput: 	0.958649	UpdateCamera: 	0.040345	UpdateEnemies: 	0.0169079	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.018177	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.392469	UpdatePlayer: 	0.03513	UpdateSound: 	0.0116208	UpdateItems:	0.00790057	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0292745	UpdateGUI: 	0.000769907	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.64974	
RENDER	sendToRender: 	0.0165741	vinyetas: 	0.0544529	vinyetasBlur: 	0.00372022	bloom2Tex: 	0.062952	printScene: 	0.0445133	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00861635	setRenderState: 	0.000505252	luaMsg: 	0.000261648	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000342849	present: 	0.405994	TOTAL_RENDER: 	0.687627	
UPDATE	UpdateSceneManager: 	0.00643595	UpdateInput: 	0.991788	UpdateCamera: 	0.0410156	UpdateEnemies: 	0.018147	UpdateProjectile: 	0.000827049	UpdateParticle: 	0.0212085	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.383005	UpdatePlayer: 	0.0366037	UpdateSound: 	0.0111637	UpdateItems:	0.00798478	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.0287001	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.67997	
RENDER	sendToRender: 	0.0167726	vinyetas: 	0.0544649	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0630121	printScene: 	0.0470486	applyBloom: 	0.000285708	setRenderState: 	0.000517282	gui: 	0.0085562	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000586453	endScene: 	0.000399991	present: 	0.406433	TOTAL_RENDER: 	0.71091	
UPDATE	UpdateSceneManager: 	0.00539236	UpdateInput: 	0.964673	UpdateCamera: 	0.0404622	UpdateEnemies: 	0.0166914	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0199454	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.38065	UpdatePlayer: 	0.0343722	UpdateSound: 	0.0107637	UpdateItems:	0.00688706	UpdateTriggers: 	0.0143305	UpdateRigid: 	0.0289347	UpdateGUI: 	0.000872161	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.65693	
RENDER	sendToRender: 	0.016953	vinyetas: 	0.0543176	vinyetasBlur: 	0.00381946	bloom2Tex: 	0.0622272	printScene: 	0.0394096	applyBloom: 	0.000303753	setRenderState: 	0.000517282	gui: 	0.00829455	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000583446	endScene: 	0.000351872	present: 	0.396397	TOTAL_RENDER: 	0.672457	
UPDATE	UpdateSceneManager: 	0.00436682	UpdateInput: 	0.975019	UpdateCamera: 	0.0385706	UpdateEnemies: 	0.0158011	UpdateProjectile: 	0.000893213	UpdateParticle: 	0.0153861	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.372416	UpdatePlayer: 	0.0323391	UpdateSound: 	0.00791862	UpdateItems:	0.00708856	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0281046	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.62789	
RENDER	sendToRender: 	0.0163425	vinyetas: 	0.0508801	vinyetasBlur: 	0.0035518	bloom2Tex: 	0.0621279	printScene: 	0.0346248	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.00798478	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000339842	present: 	0.375285	TOTAL_RENDER: 	0.641546	
UPDATE	UpdateSceneManager: 	0.00497733	UpdateInput: 	0.952165	UpdateCamera: 	0.0394548	UpdateEnemies: 	0.0164929	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0202883	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.375682	UpdatePlayer: 	0.0353917	UpdateSound: 	0.00798478	UpdateItems:	0.00757276	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.027861	UpdateGUI: 	0.000802989	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.62185	
RENDER	sendToRender: 	0.0166492	vinyetas: 	0.0523176	vinyetasBlur: 	0.00365405	bloom2Tex: 	0.0627264	printScene: 	0.075475	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.00822237	setRenderState: 	0.000511267	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000357887	present: 	0.391239	TOTAL_RENDER: 	0.701647	
UPDATE	UpdateSceneManager: 	0.00486004	UpdateInput: 	1.04187	UpdateCamera: 	0.0460772	UpdateEnemies: 	0.0476982	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0615625	UpdateLUAMsg: 	0.00092028	UpdateColisions: 	0.577761	UpdatePlayer: 	0.0759291	UpdateSound: 	0.0155184	UpdateItems:	0.0129711	UpdateTriggers: 	0.0220777	UpdateRigid: 	0.0433825	UpdateGUI: 	0.00157891	BuildFrustum: 	0.0010496	TOTAL_UPDATE: 	2.09336	
RENDER	sendToRender: 	0.0231905	vinyetas: 	0.102605	vinyetasBlur: 	0.0150703	bloom2Tex: 	0.0939077	printScene: 	0.0504169	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.015741	setRenderState: 	0.000502244	luaMsg: 	0.000270671	printTextDebug:	0.000646602	console: 	0.000812012	endScene: 	0.000345857	present: 	0.488633	TOTAL_RENDER: 	0.881126	
UPDATE	UpdateSceneManager: 	0.00685398	UpdateInput: 	0.991015	UpdateCamera: 	0.043575	UpdateEnemies: 	0.0253769	UpdateProjectile: 	0.00123005	UpdateParticle: 	0.0543476	UpdateLUAMsg: 	0.000517282	UpdateColisions: 	0.513219	UpdatePlayer: 	0.061767	UpdateSound: 	0.0128629	UpdateItems:	0.0106945	UpdateTriggers: 	0.000502244	UpdateRigid: 	0.0340443	UpdateGUI: 	0.00106765	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.88903	
RENDER	sendToRender: 	0.0188687	vinyetas: 	0.077487	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0966505	printScene: 	0.0400592	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0120809	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000418036	console: 	0.00063758	endScene: 	0.00033082	present: 	0.553729	TOTAL_RENDER: 	0.895059	
UPDATE	UpdateSceneManager: 	0.00615024	UpdateInput: 	0.960974	UpdateCamera: 	0.0406577	UpdateEnemies: 	0.0170974	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0211875	UpdateLUAMsg: 	0.000553371	UpdateColisions: 	0.406448	UpdatePlayer: 	0.0392352	UpdateSound: 	0.00912761	UpdateItems:	0.00830357	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0297317	UpdateGUI: 	0.000890205	BuildFrustum: 	0.000739833	TOTAL_UPDATE: 	1.69617	
RENDER	sendToRender: 	0.0167545	vinyetas: 	0.0570995	vinyetasBlur: 	0.00372322	bloom2Tex: 	0.0638632	printScene: 	0.0465914	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.00878176	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.00031879	console: 	0.00047217	endScene: 	0.000342849	present: 	0.402265	TOTAL_RENDER: 	0.689963	
UPDATE	UpdateSceneManager: 	0.0141982	UpdateInput: 	1.03274	UpdateCamera: 	0.049659	UpdateEnemies: 	0.035527	UpdateProjectile: 	0.00145561	UpdateParticle: 	0.0430757	UpdateLUAMsg: 	0.000784945	UpdateColisions: 	0.534424	UpdatePlayer: 	0.0926325	UpdateSound: 	0.0152057	UpdateItems:	0.0117862	UpdateTriggers: 	0.0183876	UpdateRigid: 	0.0386337	UpdateGUI: 	0.00170522	BuildFrustum: 	0.000914265	TOTAL_UPDATE: 	2.02925	
RENDER	sendToRender: 	0.0207213	vinyetas: 	0.0888672	vinyetasBlur: 	0.00487508	bloom2Tex: 	0.0793817	printScene: 	0.0461012	applyBloom: 	0.000312775	setRenderState: 	0.000523296	gui: 	0.0146493	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000574423	console: 	0.000947347	endScene: 	0.000342849	present: 	0.526445	TOTAL_RENDER: 	0.873388	
UPDATE	UpdateSceneManager: 	0.0191124	UpdateInput: 	0.995911	UpdateCamera: 	0.0436141	UpdateEnemies: 	0.0185018	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0255333	UpdateLUAMsg: 	0.000736825	UpdateColisions: 	0.399522	UpdatePlayer: 	0.0430156	UpdateSound: 	0.0136809	UpdateItems:	0.00799982	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0500981	UpdateGUI: 	0.000998474	BuildFrustum: 	0.000769907	TOTAL_UPDATE: 	1.75948	
RENDER	sendToRender: 	0.0169981	vinyetas: 	0.0623986	vinyetasBlur: 	0.00390969	bloom2Tex: 	0.0656406	printScene: 	0.0290219	applyBloom: 	0.000396984	setRenderState: 	0.000523296	gui: 	0.00990654	setRenderState: 	0.000517282	luaMsg: 	0.000279693	printTextDebug:	0.000424051	console: 	0.000439088	endScene: 	0.000354879	present: 	0.500277	TOTAL_RENDER: 	0.780073	
UPDATE	UpdateSceneManager: 	0.00914566	UpdateInput: 	1.01125	UpdateCamera: 	0.0455208	UpdateEnemies: 	0.0211905	UpdateProjectile: 	0.000992459	UpdateParticle: 	0.0282851	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.443861	UpdatePlayer: 	0.0529702	UpdateSound: 	0.0164688	UpdateItems:	0.00934716	UpdateTriggers: 	0.00058946	UpdateRigid: 	0.0341677	UpdateGUI: 	0.00131426	BuildFrustum: 	0.000872161	TOTAL_UPDATE: 	1.81883	
RENDER	sendToRender: 	0.019374	vinyetas: 	0.0738119	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0694511	printScene: 	0.0360202	applyBloom: 	0.000402998	setRenderState: 	0.000514274	gui: 	0.011302	setRenderState: 	0.000523296	luaMsg: 	0.000276685	printTextDebug:	0.000418036	console: 	0.000757878	endScene: 	0.000351872	present: 	0.474422	TOTAL_RENDER: 	0.77939	
UPDATE	UpdateSceneManager: 	0.00700135	UpdateInput: 	1.00646	UpdateCamera: 	0.0437825	UpdateEnemies: 	0.0267964	UpdateProjectile: 	0.000604498	UpdateParticle: 	0.0197469	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.388924	UpdatePlayer: 	0.0435118	UpdateSound: 	0.0102674	UpdateItems:	0.00834868	UpdateTriggers: 	0.0187515	UpdateRigid: 	0.0303753	UpdateGUI: 	0.000929302	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.73288	
RENDER	sendToRender: 	0.0183845	vinyetas: 	0.0612828	vinyetasBlur: 	0.00409013	bloom2Tex: 	0.0722811	printScene: 	0.0391811	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00879679	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000421043	console: 	0.00046014	endScene: 	0.000357887	present: 	0.417906	TOTAL_RENDER: 	0.71236	
UPDATE	UpdateSceneManager: 	0.0138583	UpdateInput: 	1.04025	UpdateCamera: 	0.0503237	UpdateEnemies: 	0.0244867	UpdateProjectile: 	0.00132328	UpdateParticle: 	0.0376382	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.491336	UpdatePlayer: 	0.0692165	UpdateSound: 	0.0222311	UpdateItems:	0.0113591	UpdateTriggers: 	0.000670662	UpdateRigid: 	0.0386818	UpdateGUI: 	0.00151876	BuildFrustum: 	0.000992459	TOTAL_UPDATE: 	1.97317	
RENDER	sendToRender: 	0.0206461	vinyetas: 	0.0856251	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.0913513	printScene: 	0.0413284	applyBloom: 	0.00030676	setRenderState: 	0.000493222	gui: 	0.0136358	setRenderState: 	0.000493222	luaMsg: 	0.000279693	printTextDebug:	0.000631565	console: 	0.000676676	endScene: 	0.000375931	present: 	0.57119	TOTAL_RENDER: 	0.919113	
UPDATE	UpdateSceneManager: 	0.00886296	UpdateInput: 	1.09962	UpdateCamera: 	0.0458666	UpdateEnemies: 	0.0166011	UpdateProjectile: 	0.00105261	UpdateParticle: 	0.0221529	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.404932	UpdatePlayer: 	0.0452411	UpdateSound: 	0.0121561	UpdateItems:	0.00847199	UpdateTriggers: 	0.000433073	UpdateRigid: 	0.0312835	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000712766	TOTAL_UPDATE: 	1.82036	
RENDER	sendToRender: 	0.0181861	vinyetas: 	0.0640346	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0676977	printScene: 	0.0513041	applyBloom: 	0.000279693	setRenderState: 	0.000547356	gui: 	0.00970504	setRenderState: 	0.000505252	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000595475	endScene: 	0.000354879	present: 	0.429106	TOTAL_RENDER: 	0.734801	
UPDATE	UpdateSceneManager: 	0.00539236	UpdateInput: 	0.916845	UpdateCamera: 	0.0400592	UpdateEnemies: 	0.0174613	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0178582	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.377982	UpdatePlayer: 	0.0348834	UpdateSound: 	0.0114614	UpdateItems:	0.00711262	UpdateTriggers: 	0.0197379	UpdateRigid: 	0.029061	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000691714	TOTAL_UPDATE: 	1.61972	
RENDER	sendToRender: 	0.0173109	vinyetas: 	0.0544198	vinyetasBlur: 	0.00364804	bloom2Tex: 	0.0627324	printScene: 	0.0360924	applyBloom: 	0.000309767	setRenderState: 	0.000514274	gui: 	0.00831259	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000547356	endScene: 	0.000345857	present: 	0.384355	TOTAL_RENDER: 	0.666391	
UPDATE	UpdateSceneManager: 	0.00570213	UpdateInput: 	0.955317	UpdateCamera: 	0.0508801	UpdateEnemies: 	0.0174793	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0235062	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.367715	UpdatePlayer: 	0.0402006	UpdateSound: 	0.0118042	UpdateItems:	0.00725698	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0287783	UpdateGUI: 	0.000941332	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.65423	
RENDER	sendToRender: 	0.0168898	vinyetas: 	0.0538755	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0630933	printScene: 	0.0454125	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.00833665	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000568408	endScene: 	0.000348864	present: 	0.41372	TOTAL_RENDER: 	0.696664	
UPDATE	UpdateSceneManager: 	0.0179094	UpdateInput: 	0.973825	UpdateCamera: 	0.0449975	UpdateEnemies: 	0.0156327	UpdateProjectile: 	0.000809004	UpdateParticle: 	0.0247844	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.400562	UpdatePlayer: 	0.0546875	UpdateSound: 	0.0100449	UpdateItems:	0.0086795	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0335331	UpdateGUI: 	0.0011699	BuildFrustum: 	0.000863138	TOTAL_UPDATE: 	1.7492	
RENDER	sendToRender: 	0.0186432	vinyetas: 	0.0638572	vinyetasBlur: 	0.00405404	bloom2Tex: 	0.0660406	printScene: 	0.0310188	applyBloom: 	0.000399991	setRenderState: 	0.000505252	gui: 	0.00906446	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000559386	endScene: 	0.000333827	present: 	0.420887	TOTAL_RENDER: 	0.703746	
UPDATE	UpdateSceneManager: 	0.00901032	UpdateInput: 	0.998949	UpdateCamera: 	0.041993	UpdateEnemies: 	0.0172598	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0180988	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.377742	UpdatePlayer: 	0.0354969	UpdateSound: 	0.0117591	UpdateItems:	0.00801486	UpdateTriggers: 	0.0179635	UpdateRigid: 	0.0291512	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000715773	TOTAL_UPDATE: 	1.71154	
RENDER	sendToRender: 	0.0172327	vinyetas: 	0.0552048	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0638662	printScene: 	0.0266761	applyBloom: 	0.000396984	setRenderState: 	0.000541341	gui: 	0.00929603	setRenderState: 	0.000478185	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000748855	endScene: 	0.000345857	present: 	0.423654	TOTAL_RENDER: 	0.738377	
UPDATE	UpdateSceneManager: 	0.00745246	UpdateInput: 	1.05663	UpdateCamera: 	0.0456411	UpdateEnemies: 	0.019786	UpdateProjectile: 	0.00128719	UpdateParticle: 	0.0272625	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.437686	UpdatePlayer: 	0.0468471	UpdateSound: 	0.015726	UpdateItems:	0.00953663	UpdateTriggers: 	0.000757878	UpdateRigid: 	0.0327872	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000661639	TOTAL_UPDATE: 	1.83916	
RENDER	sendToRender: 	0.0184477	vinyetas: 	0.0643805	vinyetasBlur: 	0.00397284	bloom2Tex: 	0.0674571	printScene: 	0.049659	applyBloom: 	0.0002827	setRenderState: 	0.000538334	gui: 	0.0101953	setRenderState: 	0.000499237	luaMsg: 	0.000261648	printTextDebug:	0.000505252	console: 	0.000652617	endScene: 	0.000351872	present: 	0.493757	TOTAL_RENDER: 	0.79914	
UPDATE	UpdateSceneManager: 	0.0171786	UpdateInput: 	1.0862	UpdateCamera: 	0.0312384	UpdateEnemies: 	0.0138343	UpdateProjectile: 	0.000842086	UpdateParticle: 	0.0166372	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.372289	UpdatePlayer: 	0.0381676	UpdateSound: 	0.0126253	UpdateItems:	0.00788854	UpdateTriggers: 	0.000562393	UpdateRigid: 	0.0300144	UpdateGUI: 	0.000902235	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.74425	
RENDER	sendToRender: 	0.0169891	vinyetas: 	0.0541582	vinyetasBlur: 	0.00375631	bloom2Tex: 	0.0629941	printScene: 	0.0369736	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.00951257	setRenderState: 	0.000517282	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000544349	endScene: 	0.000354879	present: 	0.393994	TOTAL_RENDER: 	0.669338	
UPDATE	UpdateSceneManager: 	0.00527507	UpdateInput: 	0.92886	UpdateCamera: 	0.0433133	UpdateEnemies: 	0.0187124	UpdateProjectile: 	0.00092028	UpdateParticle: 	0.0215093	UpdateLUAMsg: 	0.000724796	UpdateColisions: 	0.392647	UpdatePlayer: 	0.0396202	UpdateSound: 	0.0127907	UpdateItems:	0.00755171	UpdateTriggers: 	0.0167545	UpdateRigid: 	0.0306369	UpdateGUI: 	0.00108569	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.65297	
RENDER	sendToRender: 	0.0176207	vinyetas: 	0.0578092	vinyetasBlur: 	0.00376232	bloom2Tex: 	0.0648196	printScene: 	0.0283693	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.00861033	setRenderState: 	0.000505252	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000333827	present: 	0.418315	TOTAL_RENDER: 	0.689675	
UPDATE	UpdateSceneManager: 	0.0164688	UpdateInput: 	0.962989	UpdateCamera: 	0.041593	UpdateEnemies: 	0.017765	UpdateProjectile: 	0.000950355	UpdateParticle: 	0.0340955	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.382079	UpdatePlayer: 	0.0401555	UpdateSound: 	0.0127155	UpdateItems:	0.00806598	UpdateTriggers: 	0.000553371	UpdateRigid: 	0.0297617	UpdateGUI: 	0.000833064	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.6937	
RENDER	sendToRender: 	0.0174192	vinyetas: 	0.0579656	vinyetasBlur: 	0.00380443	bloom2Tex: 	0.0634061	printScene: 	0.0373225	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.00906446	setRenderState: 	0.000511267	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000333827	present: 	0.410141	TOTAL_RENDER: 	0.694195	
UPDATE	UpdateSceneManager: 	0.0068209	UpdateInput: 	1.12554	UpdateCamera: 	0.0428832	UpdateEnemies: 	0.017371	UpdateProjectile: 	0.00075487	UpdateParticle: 	0.0227664	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.394884	UpdatePlayer: 	0.044787	UpdateSound: 	0.0145621	UpdateItems:	0.00833064	UpdateTriggers: 	0.000550364	UpdateRigid: 	0.0456802	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.86139	
RENDER	sendToRender: 	0.0180778	vinyetas: 	0.062961	vinyetasBlur: 	0.00409615	bloom2Tex: 	0.0663865	printScene: 	0.0303392	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00943437	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000439088	console: 	0.000577431	endScene: 	0.000351872	present: 	0.446228	TOTAL_RENDER: 	0.749842	
UPDATE	UpdateSceneManager: 	0.00626753	UpdateInput: 	1.14391	UpdateCamera: 	0.0582754	UpdateEnemies: 	0.0312264	UpdateProjectile: 	0.00158793	UpdateParticle: 	0.0533071	UpdateLUAMsg: 	0.000965392	UpdateColisions: 	0.59672	UpdatePlayer: 	0.086395	UpdateSound: 	0.0132869	UpdateItems:	0.0136538	UpdateTriggers: 	0.0233649	UpdateRigid: 	0.0438065	UpdateGUI: 	0.00164508	BuildFrustum: 	0.00115185	TOTAL_UPDATE: 	2.23267	
RENDER	sendToRender: 	0.0228266	vinyetas: 	0.113688	vinyetasBlur: 	0.0111185	bloom2Tex: 	0.0873484	printScene: 	0.0536409	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0162944	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000845094	console: 	0.00106464	endScene: 	0.000333827	present: 	0.531188	TOTAL_RENDER: 	0.927588	
UPDATE	UpdateSceneManager: 	0.0106464	UpdateInput: 	1.01189	UpdateCamera: 	0.0491087	UpdateEnemies: 	0.0238401	UpdateProjectile: 	0.000905243	UpdateParticle: 	0.047211	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.555079	UpdatePlayer: 	0.0679173	UpdateSound: 	0.0142102	UpdateItems:	0.0118885	UpdateTriggers: 	0.000772915	UpdateRigid: 	0.0384052	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000854116	TOTAL_UPDATE: 	1.97971	
RENDER	sendToRender: 	0.020998	vinyetas: 	0.0865214	vinyetasBlur: 	0.00498335	bloom2Tex: 	0.262271	printScene: 	0.0451689	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0148087	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000514274	console: 	0.000697729	endScene: 	0.000342849	present: 	0.488864	TOTAL_RENDER: 	1.0171	
UPDATE	UpdateSceneManager: 	0.00883589	UpdateInput: 	1.12416	UpdateCamera: 	0.0319722	UpdateEnemies: 	0.0137501	UpdateProjectile: 	0.00062555	UpdateParticle: 	0.0244776	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.371279	UpdatePlayer: 	0.0389134	UpdateSound: 	0.00850507	UpdateItems:	0.0073863	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0289287	UpdateGUI: 	0.00105562	BuildFrustum: 	0.000547356	TOTAL_UPDATE: 	1.77681	
RENDER	sendToRender: 	0.0172086	vinyetas: 	0.054507	vinyetasBlur: 	0.00369616	bloom2Tex: 	0.0640767	printScene: 	0.0356954	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.00873364	setRenderState: 	0.000520289	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000327812	present: 	0.392896	TOTAL_RENDER: 	0.676992	
UPDATE	UpdateSceneManager: 	0.00618031	UpdateInput: 	1.04857	UpdateCamera: 	0.0500199	UpdateEnemies: 	0.0137561	UpdateProjectile: 	0.000649609	UpdateParticle: 	0.0187966	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.379549	UpdatePlayer: 	0.0394427	UpdateSound: 	0.0126223	UpdateItems:	0.00767201	UpdateTriggers: 	0.0195003	UpdateRigid: 	0.0295542	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.74996	
RENDER	sendToRender: 	0.0175274	vinyetas: 	0.0570544	vinyetasBlur: 	0.00374428	bloom2Tex: 	0.0638001	printScene: 	0.0424833	applyBloom: 	0.0002827	setRenderState: 	0.000517282	gui: 	0.00884491	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000556378	endScene: 	0.000369916	present: 	0.418718	TOTAL_RENDER: 	0.703795	
UPDATE	UpdateSceneManager: 	0.00644798	UpdateInput: 	0.952649	UpdateCamera: 	0.040784	UpdateEnemies: 	0.0179725	UpdateProjectile: 	0.00089622	UpdateParticle: 	0.0184056	UpdateLUAMsg: 	0.000643594	UpdateColisions: 	0.369183	UpdatePlayer: 	0.0370458	UpdateSound: 	0.01172	UpdateItems:	0.0075878	UpdateTriggers: 	0.000478185	UpdateRigid: 	0.0290159	UpdateGUI: 	0.000676676	BuildFrustum: 	0.000815019	TOTAL_UPDATE: 	1.63724	
RENDER	sendToRender: 	0.017341	vinyetas: 	0.0553702	vinyetasBlur: 	0.00369916	bloom2Tex: 	0.0635685	printScene: 	0.0360323	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.0081141	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.402725	TOTAL_RENDER: 	0.676836	
UPDATE	UpdateSceneManager: 	0.00554574	UpdateInput: 	1.08753	UpdateCamera: 	0.04602	UpdateEnemies: 	0.0275813	UpdateProjectile: 	0.00135937	UpdateParticle: 	0.0513582	UpdateLUAMsg: 	0.000851109	UpdateColisions: 	0.585388	UpdatePlayer: 	0.0720405	UpdateSound: 	0.0132989	UpdateItems:	0.0117411	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.040348	UpdateGUI: 	0.00126313	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	2.11507	
RENDER	sendToRender: 	0.0216837	vinyetas: 	0.0955046	vinyetasBlur: 	0.00526304	bloom2Tex: 	0.102578	printScene: 	0.0472892	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0146884	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000520289	console: 	0.000992459	endScene: 	0.000369916	present: 	0.476209	TOTAL_RENDER: 	0.855439	
UPDATE	UpdateSceneManager: 	0.00914265	UpdateInput: 	1.07902	UpdateCamera: 	0.0424983	UpdateEnemies: 	0.02824	UpdateProjectile: 	0.000598483	UpdateParticle: 	0.019798	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.39317	UpdatePlayer: 	0.0401013	UpdateSound: 	0.0132839	UpdateItems:	0.0081111	UpdateTriggers: 	0.0189199	UpdateRigid: 	0.0303572	UpdateGUI: 	0.000956369	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.80812	
RENDER	sendToRender: 	0.0175545	vinyetas: 	0.0603204	vinyetasBlur: 	0.00362398	bloom2Tex: 	0.064173	printScene: 	0.0273377	applyBloom: 	0.000402998	setRenderState: 	0.000508259	gui: 	0.00930205	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000649609	endScene: 	0.000366909	present: 	0.540213	TOTAL_RENDER: 	0.813503	
UPDATE	UpdateSceneManager: 	0.0224897	UpdateInput: 	1.05444	UpdateCamera: 	0.046411	UpdateEnemies: 	0.0361646	UpdateProjectile: 	0.00115185	UpdateParticle: 	0.0467629	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.552418	UpdatePlayer: 	0.0677669	UpdateSound: 	0.0133801	UpdateItems:	0.0116027	UpdateTriggers: 	0.000616527	UpdateRigid: 	0.0362849	UpdateGUI: 	0.00119997	BuildFrustum: 	0.000971407	TOTAL_UPDATE: 	2.0265	
RENDER	sendToRender: 	0.0206461	vinyetas: 	0.0879108	vinyetasBlur: 	0.00488109	bloom2Tex: 	0.0952911	printScene: 	0.0449945	applyBloom: 	0.000387961	setRenderState: 	0.000502244	gui: 	0.0140207	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000418036	console: 	0.000757878	endScene: 	0.000339842	present: 	0.464462	TOTAL_RENDER: 	0.823455	
UPDATE	UpdateSceneManager: 	0.00608107	UpdateInput: 	0.977605	UpdateCamera: 	0.0418186	UpdateEnemies: 	0.0176086	UpdateProjectile: 	0.000986444	UpdateParticle: 	0.0194372	UpdateLUAMsg: 	0.000427058	UpdateColisions: 	0.392686	UpdatePlayer: 	0.0382247	UpdateSound: 	0.011299	UpdateItems:	0.00735021	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0292234	UpdateGUI: 	0.000772915	BuildFrustum: 	0.00077893	TOTAL_UPDATE: 	1.68138	
RENDER	sendToRender: 	0.0171395	vinyetas: 	0.0550694	vinyetasBlur: 	0.00358789	bloom2Tex: 	0.0630211	printScene: 	0.0259032	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00925393	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000424051	console: 	0.000673669	endScene: 	0.000345857	present: 	0.398662	TOTAL_RENDER: 	0.663892	
UPDATE	UpdateSceneManager: 	0.00584047	UpdateInput: 	0.968619	UpdateCamera: 	0.0414758	UpdateEnemies: 	0.0172447	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0222912	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.370455	UpdatePlayer: 	0.0351421	UpdateSound: 	0.00814117	UpdateItems:	0.00710961	UpdateTriggers: 	0.018568	UpdateRigid: 	0.0297708	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.66643	
RENDER	sendToRender: 	0.0171124	vinyetas: 	0.0564077	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.063788	printScene: 	0.0453494	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.00820433	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000538334	endScene: 	0.000372924	present: 	0.420781	TOTAL_RENDER: 	0.706411	
UPDATE	UpdateSceneManager: 	0.0053683	UpdateInput: 	0.942421	UpdateCamera: 	0.0408863	UpdateEnemies: 	0.016535	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0180928	UpdateLUAMsg: 	0.000757878	UpdateColisions: 	0.375958	UpdatePlayer: 	0.0346579	UpdateSound: 	0.0114734	UpdateItems:	0.00822538	UpdateTriggers: 	0.000694721	UpdateRigid: 	0.0378638	UpdateGUI: 	0.000697729	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.84161	
RENDER	sendToRender: 	0.017371	vinyetas: 	0.0566333	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.0643655	printScene: 	0.0271874	applyBloom: 	0.00030676	setRenderState: 	0.000502244	gui: 	0.008878	setRenderState: 	0.000496229	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.446793	TOTAL_RENDER: 	0.715987	
UPDATE	UpdateSceneManager: 	0.0135456	UpdateInput: 	1.2269	UpdateCamera: 	0.0399029	UpdateEnemies: 	0.0235664	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0452772	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.54477	UpdatePlayer: 	0.088801	UpdateSound: 	0.015723	UpdateItems:	0.0122794	UpdateTriggers: 	0.00061352	UpdateRigid: 	0.0385345	UpdateGUI: 	0.00110373	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	2.19533	
RENDER	sendToRender: 	0.0204627	vinyetas: 	0.0893454	vinyetasBlur: 	0.00526905	bloom2Tex: 	0.0811771	printScene: 	0.0469583	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.013711	setRenderState: 	0.0004842	luaMsg: 	0.000255633	printTextDebug:	0.000628557	console: 	0.00089622	endScene: 	0.000339842	present: 	0.472281	TOTAL_RENDER: 	0.820887	
UPDATE	UpdateSceneManager: 	0.00610212	UpdateInput: 	1.00751	UpdateCamera: 	0.0419088	UpdateEnemies: 	0.0182703	UpdateProjectile: 	0.000917273	UpdateParticle: 	0.0250611	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.391901	UpdatePlayer: 	0.0435058	UpdateSound: 	0.00838177	UpdateItems:	0.00812914	UpdateTriggers: 	0.0187244	UpdateRigid: 	0.0312203	UpdateGUI: 	0.000914265	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.73606	
RENDER	sendToRender: 	0.0178703	vinyetas: 	0.0570814	vinyetasBlur: 	0.00368112	bloom2Tex: 	0.0704495	printScene: 	0.0307392	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00846297	setRenderState: 	0.000502244	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000631565	endScene: 	0.000369916	present: 	0.431154	TOTAL_RENDER: 	0.710207	
UPDATE	UpdateSceneManager: 	0.00607505	UpdateInput: 	0.967253	UpdateCamera: 	0.0406517	UpdateEnemies: 	0.0171334	UpdateProjectile: 	0.000875168	UpdateParticle: 	0.0227363	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.387393	UpdatePlayer: 	0.0402247	UpdateSound: 	0.0125742	UpdateItems:	0.00741036	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0296384	UpdateGUI: 	0.000739833	BuildFrustum: 	0.000658632	TOTAL_UPDATE: 	1.66342	
RENDER	sendToRender: 	0.0172959	vinyetas: 	0.055704	vinyetasBlur: 	0.00397284	bloom2Tex: 	0.0642211	printScene: 	0.0460982	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0085983	setRenderState: 	0.000496229	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000327812	present: 	0.397495	TOTAL_RENDER: 	0.684177	
UPDATE	UpdateSceneManager: 	0.0159214	UpdateInput: 	1.18845	UpdateCamera: 	0.0508861	UpdateEnemies: 	0.0378909	UpdateProjectile: 	0.00127516	UpdateParticle: 	0.0486004	UpdateLUAMsg: 	0.000824042	UpdateColisions: 	0.580411	UpdatePlayer: 	0.0774539	UpdateSound: 	0.0160117	UpdateItems:	0.0127967	UpdateTriggers: 	0.000733818	UpdateRigid: 	0.0401104	UpdateGUI: 	0.00134734	BuildFrustum: 	0.000989451	TOTAL_UPDATE: 	2.21222	
RENDER	sendToRender: 	0.0223213	vinyetas: 	0.0977151	vinyetasBlur: 	0.00514876	bloom2Tex: 	0.102458	printScene: 	0.0506304	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.0155335	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000526304	console: 	0.00077893	endScene: 	0.00033082	present: 	0.488735	TOTAL_RENDER: 	0.873695	
UPDATE	UpdateSceneManager: 	0.00773817	UpdateInput: 	0.997196	UpdateCamera: 	0.0427569	UpdateEnemies: 	0.0192326	UpdateProjectile: 	0.00100148	UpdateParticle: 	0.0366548	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.410896	UpdatePlayer: 	0.0461553	UpdateSound: 	0.00826147	UpdateItems:	0.00805095	UpdateTriggers: 	0.0195304	UpdateRigid: 	0.0312113	UpdateGUI: 	0.00123305	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.75909	
RENDER	sendToRender: 	0.0172808	vinyetas: 	0.0598693	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0650812	printScene: 	0.0283332	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.00907649	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000646602	endScene: 	0.000354879	present: 	0.432261	TOTAL_RENDER: 	0.727993	
UPDATE	UpdateSceneManager: 	0.00622843	UpdateInput: 	0.973749	UpdateCamera: 	0.0418667	UpdateEnemies: 	0.0192116	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0214251	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.395381	UpdatePlayer: 	0.0390247	UpdateSound: 	0.00890807	UpdateItems:	0.00764494	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0300023	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.68582	
RENDER	sendToRender: 	0.0169921	vinyetas: 	0.05731	vinyetasBlur: 	0.00359992	bloom2Tex: 	0.0647083	printScene: 	0.0458636	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.00838177	setRenderState: 	0.000502244	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000553371	endScene: 	0.000348864	present: 	0.41569	TOTAL_RENDER: 	0.704032	
UPDATE	UpdateSceneManager: 	0.0130614	UpdateInput: 	0.991734	UpdateCamera: 	0.0349676	UpdateEnemies: 	0.0155606	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0211484	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.405874	UpdatePlayer: 	0.0436471	UpdateSound: 	0.0149771	UpdateItems:	0.00920882	UpdateTriggers: 	0.000544349	UpdateRigid: 	0.0315391	UpdateGUI: 	0.00116388	BuildFrustum: 	0.000577431	TOTAL_UPDATE: 	1.72339	
RENDER	sendToRender: 	0.0182763	vinyetas: 	0.0660466	vinyetasBlur: 	0.00419239	bloom2Tex: 	0.0672286	printScene: 	0.0402668	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0102253	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000442095	console: 	0.000529311	endScene: 	0.000345857	present: 	0.442835	TOTAL_RENDER: 	0.748756	
UPDATE	UpdateSceneManager: 	0.0203815	UpdateInput: 	0.969338	UpdateCamera: 	0.0406788	UpdateEnemies: 	0.0170613	UpdateProjectile: 	0.000869153	UpdateParticle: 	0.022622	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.390121	UpdatePlayer: 	0.0377946	UpdateSound: 	0.0120118	UpdateItems:	0.00739532	UpdateTriggers: 	0.0168989	UpdateRigid: 	0.0286309	UpdateGUI: 	0.000664647	BuildFrustum: 	0.000574423	TOTAL_UPDATE: 	1.69579	
RENDER	sendToRender: 	0.0171034	vinyetas: 	0.056916	vinyetasBlur: 	0.00387961	bloom2Tex: 	0.0635174	printScene: 	0.0469613	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0078314	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.00060149	endScene: 	0.000324805	present: 	0.400508	TOTAL_RENDER: 	0.6876	
UPDATE	UpdateSceneManager: 	0.0115095	UpdateInput: 	1.06863	UpdateCamera: 	0.0356022	UpdateEnemies: 	0.016162	UpdateProjectile: 	0.000523296	UpdateParticle: 	0.041984	UpdateLUAMsg: 	0.000610513	UpdateColisions: 	0.391588	UpdatePlayer: 	0.0453975	UpdateSound: 	0.0097682	UpdateItems:	0.0081141	UpdateTriggers: 	0.000571416	UpdateRigid: 	0.0320233	UpdateGUI: 	0.00094434	BuildFrustum: 	0.000923287	TOTAL_UPDATE: 	1.79621	
RENDER	sendToRender: 	0.0179154	vinyetas: 	0.0710029	vinyetasBlur: 	0.00397886	bloom2Tex: 	0.168285	printScene: 	0.0295783	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.00946746	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.0004842	endScene: 	0.000369916	present: 	0.438237	TOTAL_RENDER: 	0.830932	
UPDATE	UpdateSceneManager: 	0.00891108	UpdateInput: 	1.1973	UpdateCamera: 	0.0450426	UpdateEnemies: 	0.0199845	UpdateProjectile: 	0.00118494	UpdateParticle: 	0.0229529	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.421464	UpdatePlayer: 	0.047647	UpdateSound: 	0.0118854	UpdateItems:	0.00839079	UpdateTriggers: 	0.00063758	UpdateRigid: 	0.0324745	UpdateGUI: 	0.00103757	BuildFrustum: 	0.000775922	TOTAL_UPDATE: 	1.96181	
RENDER	sendToRender: 	0.0183094	vinyetas: 	0.0659323	vinyetasBlur: 	0.00394277	bloom2Tex: 	0.066209	printScene: 	0.0325045	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.00976519	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000646602	endScene: 	0.000354879	present: 	0.437133	TOTAL_RENDER: 	0.745114	
UPDATE	UpdateSceneManager: 	0.00612618	UpdateInput: 	0.996173	UpdateCamera: 	0.0408803	UpdateEnemies: 	0.0168989	UpdateProjectile: 	0.000848101	UpdateParticle: 	0.031876	UpdateLUAMsg: 	0.000421043	UpdateColisions: 	0.368936	UpdatePlayer: 	0.0347842	UpdateSound: 	0.022598	UpdateItems:	0.00737728	UpdateTriggers: 	0.0190733	UpdateRigid: 	0.029455	UpdateGUI: 	0.000887198	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.70416	
RENDER	sendToRender: 	0.0174703	vinyetas: 	0.0562273	vinyetasBlur: 	0.0039548	bloom2Tex: 	0.0631625	printScene: 	0.0264385	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00881785	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000556378	endScene: 	0.000339842	present: 	0.396547	TOTAL_RENDER: 	0.663257	
UPDATE	UpdateSceneManager: 	0.00626452	UpdateInput: 	0.966577	UpdateCamera: 	0.0580558	UpdateEnemies: 	0.017753	UpdateProjectile: 	0.000691714	UpdateParticle: 	0.0297918	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.428273	UpdatePlayer: 	0.0418547	UpdateSound: 	0.013729	UpdateItems:	0.00844492	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0304895	UpdateGUI: 	0.000947347	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.73777	
RENDER	sendToRender: 	0.0175304	vinyetas: 	0.0607355	vinyetasBlur: 	0.00418036	bloom2Tex: 	0.0643895	printScene: 	0.0499989	applyBloom: 	0.000390969	setRenderState: 	0.000502244	gui: 	0.00902235	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000571416	endScene: 	0.000378939	present: 	0.409834	TOTAL_RENDER: 	0.707244	
UPDATE	UpdateSceneManager: 	0.0136358	UpdateInput: 	1.06626	UpdateCamera: 	0.0514665	UpdateEnemies: 	0.0303542	UpdateProjectile: 	0.00119997	UpdateParticle: 	0.0513222	UpdateLUAMsg: 	0.000860131	UpdateColisions: 	0.565768	UpdatePlayer: 	0.0755682	UpdateSound: 	0.0151696	UpdateItems:	0.0124539	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.0405916	UpdateGUI: 	0.00150974	BuildFrustum: 	0.00114584	TOTAL_UPDATE: 	2.07556	
RENDER	sendToRender: 	0.0212747	vinyetas: 	0.0970474	vinyetasBlur: 	0.0050044	bloom2Tex: 	0.10453	printScene: 	0.0515477	applyBloom: 	0.00030676	setRenderState: 	0.000499237	gui: 	0.0155395	setRenderState: 	0.000496229	luaMsg: 	0.0002827	printTextDebug:	0.000643594	console: 	0.000772915	endScene: 	0.000378939	present: 	0.491426	TOTAL_RENDER: 	0.878507	
UPDATE	UpdateSceneManager: 	0.00644798	UpdateInput: 	0.967034	UpdateCamera: 	0.0415961	UpdateEnemies: 	0.0173079	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0207304	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.398096	UpdatePlayer: 	0.0387991	UpdateSound: 	0.010505	UpdateItems:	0.00743743	UpdateTriggers: 	0.0216236	UpdateRigid: 	0.0299512	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.69329	
RENDER	sendToRender: 	0.0171455	vinyetas: 	0.0566604	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.0813124	printScene: 	0.0277919	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.00838778	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000421043	console: 	0.000442095	endScene: 	0.000348864	present: 	0.391429	TOTAL_RENDER: 	0.676788	
UPDATE	UpdateSceneManager: 	0.00586754	UpdateInput: 	1.01258	UpdateCamera: 	0.041175	UpdateEnemies: 	0.0172928	UpdateProjectile: 	0.00107366	UpdateParticle: 	0.0217138	UpdateLUAMsg: 	0.000526304	UpdateColisions: 	0.391973	UpdatePlayer: 	0.0384382	UpdateSound: 	0.011308	UpdateItems:	0.00861935	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0304384	UpdateGUI: 	0.000652617	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	1.71441	
RENDER	sendToRender: 	0.0176598	vinyetas: 	0.0579927	vinyetasBlur: 	0.00388863	bloom2Tex: 	0.187623	printScene: 	0.0288204	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.00860733	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000321797	console: 	0.000541341	endScene: 	0.000369916	present: 	0.42	TOTAL_RENDER: 	0.81544	
UPDATE	UpdateSceneManager: 	0.00562093	UpdateInput: 	1.17672	UpdateCamera: 	0.0555777	UpdateEnemies: 	0.0304986	UpdateProjectile: 	0.00122704	UpdateParticle: 	0.0538574	UpdateLUAMsg: 	0.000830056	UpdateColisions: 	0.596681	UpdatePlayer: 	0.073469	UpdateSound: 	0.015356	UpdateItems:	0.0126704	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0402006	UpdateGUI: 	0.00130523	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.23793	
RENDER	sendToRender: 	0.0216867	vinyetas: 	0.0963888	vinyetasBlur: 	0.00501342	bloom2Tex: 	0.101468	printScene: 	0.0477824	applyBloom: 	0.00030676	setRenderState: 	0.000517282	gui: 	0.0152448	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000640587	console: 	0.000968399	endScene: 	0.000345857	present: 	0.486485	TOTAL_RENDER: 	0.865983	
UPDATE	UpdateSceneManager: 	0.00680285	UpdateInput: 	0.983885	UpdateCamera: 	0.0434607	UpdateEnemies: 	0.0262972	UpdateProjectile: 	0.00108268	UpdateParticle: 	0.0423599	UpdateLUAMsg: 	0.000499237	UpdateColisions: 	0.516163	UpdatePlayer: 	0.0671143	UpdateSound: 	0.0120148	UpdateItems:	0.0105983	UpdateTriggers: 	0.0162132	UpdateRigid: 	0.0347481	UpdateGUI: 	0.000869153	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.9149	
RENDER	sendToRender: 	0.0188898	vinyetas: 	0.07629	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0773306	printScene: 	0.0398217	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0120178	setRenderState: 	0.000493222	luaMsg: 	0.000258641	printTextDebug:	0.000442095	console: 	0.000763893	endScene: 	0.000378939	present: 	0.441049	TOTAL_RENDER: 	0.761144	
UPDATE	UpdateSceneManager: 	0.00621039	UpdateInput: 	1.11115	UpdateCamera: 	0.0578243	UpdateEnemies: 	0.027025	UpdateProjectile: 	0.00111877	UpdateParticle: 	0.0465132	UpdateLUAMsg: 	0.000727803	UpdateColisions: 	0.534024	UpdatePlayer: 	0.0650512	UpdateSound: 	0.0138132	UpdateItems:	0.0109411	UpdateTriggers: 	0.00062555	UpdateRigid: 	0.0360473	UpdateGUI: 	0.00102554	BuildFrustum: 	0.000980429	TOTAL_UPDATE: 	2.0667	
RENDER	sendToRender: 	0.0205409	vinyetas: 	0.103724	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0784042	printScene: 	0.0440411	applyBloom: 	0.000291723	setRenderState: 	0.000538334	gui: 	0.0136027	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000775922	endScene: 	0.000348864	present: 	0.456687	TOTAL_RENDER: 	0.812983	
UPDATE	UpdateSceneManager: 	0.0182973	UpdateInput: 	1.26836	UpdateCamera: 	0.0338669	UpdateEnemies: 	0.0151455	UpdateProjectile: 	0.000697729	UpdateParticle: 	0.0259242	UpdateLUAMsg: 	0.000511267	UpdateColisions: 	0.398168	UpdatePlayer: 	0.044393	UpdateSound: 	0.00875469	UpdateItems:	0.00836673	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0315151	UpdateGUI: 	0.000872161	BuildFrustum: 	0.000812012	TOTAL_UPDATE: 	1.97334	
RENDER	sendToRender: 	0.0184357	vinyetas: 	0.0634271	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0654391	printScene: 	0.0499297	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00919979	setRenderState: 	0.000514274	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000523296	endScene: 	0.000342849	present: 	0.41769	TOTAL_RENDER: 	0.718814	
UPDATE	UpdateSceneManager: 	0.00591866	UpdateInput: 	0.970826	UpdateCamera: 	0.0345015	UpdateEnemies: 	0.0154042	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.0208206	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.391615	UpdatePlayer: 	0.043999	UpdateSound: 	0.0139907	UpdateItems:	0.00841184	UpdateTriggers: 	0.0219093	UpdateRigid: 	0.0318309	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000784945	TOTAL_UPDATE: 	1.67902	
RENDER	sendToRender: 	0.0181981	vinyetas: 	0.0623836	vinyetasBlur: 	0.00400893	bloom2Tex: 	0.0749908	printScene: 	0.0315542	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.00895318	setRenderState: 	0.000520289	luaMsg: 	0.000267663	printTextDebug:	0.000409013	console: 	0.000646602	endScene: 	0.00033082	present: 	0.422679	TOTAL_RENDER: 	0.713915	
UPDATE	UpdateSceneManager: 	0.00628557	UpdateInput: 	0.960237	UpdateCamera: 	0.0430817	UpdateEnemies: 	0.0171064	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0199785	UpdateLUAMsg: 	0.000718781	UpdateColisions: 	0.387236	UpdatePlayer: 	0.0369736	UpdateSound: 	0.021792	UpdateItems:	0.00856522	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0307903	UpdateGUI: 	0.000971407	BuildFrustum: 	0.000565401	TOTAL_UPDATE: 	1.692	
RENDER	sendToRender: 	0.0172327	vinyetas: 	0.058107	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0642782	printScene: 	0.0280986	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.00855018	setRenderState: 	0.000496229	luaMsg: 	0.000267663	printTextDebug:	0.000418036	console: 	0.00044811	endScene: 	0.000354879	present: 	0.445882	TOTAL_RENDER: 	0.717659	
UPDATE	UpdateSceneManager: 	0.00495327	UpdateInput: 	0.947964	UpdateCamera: 	0.0409104	UpdateEnemies: 	0.0170041	UpdateProjectile: 	0.000851109	UpdateParticle: 	0.0228596	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.407624	UpdatePlayer: 	0.0351601	UpdateSound: 	0.0115817	UpdateItems:	0.00755772	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0285828	UpdateGUI: 	0.000824042	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.65671	
RENDER	sendToRender: 	0.0171725	vinyetas: 	0.0547356	vinyetasBlur: 	0.00388863	bloom2Tex: 	0.388623	printScene: 	0.029467	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.00962384	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000556378	endScene: 	0.000345857	present: 	0.20078	TOTAL_RENDER: 	0.798265	
UPDATE	UpdateSceneManager: 	0.00689608	UpdateInput: 	0.979064	UpdateCamera: 	0.0416081	UpdateEnemies: 	0.0175274	UpdateProjectile: 	0.000953362	UpdateParticle: 	0.0319542	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.376385	UpdatePlayer: 	0.0380563	UpdateSound: 	0.0119275	UpdateItems:	0.00796674	UpdateTriggers: 	0.0163004	UpdateRigid: 	0.0306098	UpdateGUI: 	0.000986444	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.68958	
RENDER	sendToRender: 	0.0175575	vinyetas: 	0.0566724	vinyetasBlur: 	0.00400292	bloom2Tex: 	0.0636076	printScene: 	0.0459268	applyBloom: 	0.000333827	setRenderState: 	0.000526304	gui: 	0.00862838	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000661639	endScene: 	0.000342849	present: 	0.408376	TOTAL_RENDER: 	0.695864	
UPDATE	UpdateSceneManager: 	0.00550664	UpdateInput: 	0.957215	UpdateCamera: 	0.0408923	UpdateEnemies: 	0.0162493	UpdateProjectile: 	0.000947347	UpdateParticle: 	0.0183184	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.379276	UpdatePlayer: 	0.0353466	UpdateSound: 	0.0129531	UpdateItems:	0.00809305	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0289587	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.63671	
RENDER	sendToRender: 	0.0169891	vinyetas: 	0.053674	vinyetasBlur: 	0.00966595	bloom2Tex: 	0.0724164	printScene: 	0.0263753	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00822538	setRenderState: 	0.000508259	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.00046014	endScene: 	0.000357887	present: 	0.391979	TOTAL_RENDER: 	0.669847	
UPDATE	UpdateSceneManager: 	0.0041984	UpdateInput: 	0.984107	UpdateCamera: 	0.0401314	UpdateEnemies: 	0.0164808	UpdateProjectile: 	0.000511267	UpdateParticle: 	0.0166462	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.358275	UpdatePlayer: 	0.0339331	UpdateSound: 	0.0087577	UpdateItems:	0.00726901	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0369947	UpdateGUI: 	0.000700736	BuildFrustum: 	0.000646602	TOTAL_UPDATE: 	1.64699	
RENDER	sendToRender: 	0.0167575	vinyetas: 	0.0515778	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0622302	printScene: 	0.0245649	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.00837274	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000348864	present: 	0.381814	TOTAL_RENDER: 	0.639998	
UPDATE	UpdateSceneManager: 	0.00477282	UpdateInput: 	0.95867	UpdateCamera: 	0.0396262	UpdateEnemies: 	0.0159335	UpdateProjectile: 	0.000751863	UpdateParticle: 	0.015341	UpdateLUAMsg: 	0.000556378	UpdateColisions: 	0.375958	UpdatePlayer: 	0.0339391	UpdateSound: 	0.0080329	UpdateItems:	0.00711262	UpdateTriggers: 	0.0136448	UpdateRigid: 	0.0284144	UpdateGUI: 	0.000974414	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.63364	
RENDER	sendToRender: 	0.0349315	vinyetas: 	0.0531176	vinyetasBlur: 	0.00362097	bloom2Tex: 	0.0634602	printScene: 	0.0257558	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0084359	setRenderState: 	0.000499237	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000556378	endScene: 	0.000339842	present: 	0.393573	TOTAL_RENDER: 	0.655823	
UPDATE	UpdateSceneManager: 	0.00484801	UpdateInput: 	1.03583	UpdateCamera: 	0.0417915	UpdateEnemies: 	0.0167455	UpdateProjectile: 	0.000757878	UpdateParticle: 	0.0186642	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.421786	UpdatePlayer: 	0.0371781	UpdateSound: 	0.0128689	UpdateItems:	0.00736525	UpdateTriggers: 	0.00043608	UpdateRigid: 	0.0287001	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.76046	
RENDER	sendToRender: 	0.01735	vinyetas: 	0.0559055	vinyetasBlur: 	0.00398788	bloom2Tex: 	0.0651865	printScene: 	0.0365135	applyBloom: 	0.00296835	setRenderState: 	0.000526304	gui: 	0.00810508	setRenderState: 	0.000502244	luaMsg: 	0.000255633	printTextDebug:	0.00031879	console: 	0.000709758	endScene: 	0.000348864	present: 	0.42929	TOTAL_RENDER: 	0.709476	
UPDATE	UpdateSceneManager: 	0.0166071	UpdateInput: 	1.17045	UpdateCamera: 	0.0455809	UpdateEnemies: 	0.016553	UpdateProjectile: 	0.000721788	UpdateParticle: 	0.0230671	UpdateLUAMsg: 	0.000505252	UpdateColisions: 	0.396271	UpdatePlayer: 	0.0431088	UpdateSound: 	0.0154613	UpdateItems:	0.00842688	UpdateTriggers: 	0.000583446	UpdateRigid: 	0.0321497	UpdateGUI: 	0.000781937	BuildFrustum: 	0.000772915	TOTAL_UPDATE: 	1.92333	
RENDER	sendToRender: 	0.0182101	vinyetas: 	0.0626843	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0659654	printScene: 	0.050874	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.00991557	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000315782	console: 	0.000424051	endScene: 	0.000372924	present: 	0.429262	TOTAL_RENDER: 	0.731626	
UPDATE	UpdateSceneManager: 	0.00955166	UpdateInput: 	0.929934	UpdateCamera: 	0.0417615	UpdateEnemies: 	0.0172658	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0198883	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.38606	UpdatePlayer: 	0.0358007	UpdateSound: 	0.0127215	UpdateItems:	0.00717879	UpdateTriggers: 	0.0167876	UpdateRigid: 	0.0293557	UpdateGUI: 	0.000950355	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.65	
RENDER	sendToRender: 	0.0171605	vinyetas: 	0.0560138	vinyetasBlur: 	0.00389164	bloom2Tex: 	0.062949	printScene: 	0.0469914	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00801786	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.00031879	console: 	0.000664647	endScene: 	0.000348864	present: 	0.396457	TOTAL_RENDER: 	0.68184	
UPDATE	UpdateSceneManager: 	0.0219694	UpdateInput: 	1.05276	UpdateCamera: 	0.0516409	UpdateEnemies: 	0.0310429	UpdateProjectile: 	0.00122403	UpdateParticle: 	0.0517402	UpdateLUAMsg: 	0.000833064	UpdateColisions: 	0.585045	UpdatePlayer: 	0.0990233	UpdateSound: 	0.0151966	UpdateItems:	0.0127757	UpdateTriggers: 	0.000775922	UpdateRigid: 	0.041187	UpdateGUI: 	0.00147064	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.11295	
RENDER	sendToRender: 	0.0221258	vinyetas: 	0.0994173	vinyetasBlur: 	0.00495026	bloom2Tex: 	0.0842447	printScene: 	0.0518003	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.0155666	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000649609	console: 	0.000812012	endScene: 	0.000333827	present: 	0.508443	TOTAL_RENDER: 	0.877836	
UPDATE	UpdateSceneManager: 	0.0059728	UpdateInput: 	1.19643	UpdateCamera: 	0.056516	UpdateEnemies: 	0.0270099	UpdateProjectile: 	0.00106464	UpdateParticle: 	0.0506274	UpdateLUAMsg: 	0.0007669	UpdateColisions: 	0.542851	UpdatePlayer: 	0.060964	UpdateSound: 	0.0134463	UpdateItems:	0.0113622	UpdateTriggers: 	0.000595475	UpdateRigid: 	0.0346759	UpdateGUI: 	0.00117591	BuildFrustum: 	0.000893213	TOTAL_UPDATE: 	2.15791	
RENDER	sendToRender: 	0.0204176	vinyetas: 	0.0828583	vinyetasBlur: 	0.00496229	bloom2Tex: 	0.0976339	printScene: 	0.0425645	applyBloom: 	0.000406006	setRenderState: 	0.000526304	gui: 	0.0131997	setRenderState: 	0.000475177	luaMsg: 	0.000288715	printTextDebug:	0.00043608	console: 	0.00101953	endScene: 	0.000363902	present: 	0.446763	TOTAL_RENDER: 	0.820225	
UPDATE	UpdateSceneManager: 	0.00983136	UpdateInput: 	1.05078	UpdateCamera: 	0.0510635	UpdateEnemies: 	0.0146252	UpdateProjectile: 	0.000706751	UpdateParticle: 	0.027461	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.395672	UpdatePlayer: 	0.0448772	UpdateSound: 	0.0134463	UpdateItems:	0.00842086	UpdateTriggers: 	0.0171876	UpdateRigid: 	0.0305016	UpdateGUI: 	0.00114584	BuildFrustum: 	0.000796975	TOTAL_UPDATE: 	1.78668	
RENDER	sendToRender: 	0.0174161	vinyetas: 	0.0598723	vinyetasBlur: 	0.00389465	bloom2Tex: 	0.0651263	printScene: 	0.0279783	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.00892311	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000315782	console: 	0.000571416	endScene: 	0.000375931	present: 	0.416099	TOTAL_RENDER: 	0.689972	
UPDATE	UpdateSceneManager: 	0.00547657	UpdateInput: 	1.01616	UpdateCamera: 	0.0414727	UpdateEnemies: 	0.0274791	UpdateProjectile: 	0.000517282	UpdateParticle: 	0.0178733	UpdateLUAMsg: 	0.000550364	UpdateColisions: 	0.36902	UpdatePlayer: 	0.0363871	UpdateSound: 	0.00853214	UpdateItems:	0.00740735	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0291903	UpdateGUI: 	0.000748855	BuildFrustum: 	0.000655624	TOTAL_UPDATE: 	1.68342	
RENDER	sendToRender: 	0.0170913	vinyetas: 	0.0638873	vinyetasBlur: 	0.00394578	bloom2Tex: 	0.0790208	printScene: 	0.0257648	applyBloom: 	0.000402998	setRenderState: 	0.000496229	gui: 	0.00879679	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000354879	console: 	0.000424051	endScene: 	0.000354879	present: 	0.411744	TOTAL_RENDER: 	0.709262	
UPDATE	UpdateSceneManager: 	0.00657128	UpdateInput: 	1.03854	UpdateCamera: 	0.0822267	UpdateEnemies: 	0.014541	UpdateProjectile: 	0.000812012	UpdateParticle: 	0.0192266	UpdateLUAMsg: 	0.000514274	UpdateColisions: 	0.389029	UpdatePlayer: 	0.0444231	UpdateSound: 	0.014141	UpdateItems:	0.00858026	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.031897	UpdateGUI: 	0.000860131	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	1.77356	
RENDER	sendToRender: 	0.0178432	vinyetas: 	0.0610904	vinyetasBlur: 	0.00397585	bloom2Tex: 	0.0650572	printScene: 	0.0486425	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.00936219	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000348864	present: 	0.428243	TOTAL_RENDER: 	0.725244	
UPDATE	UpdateSceneManager: 	0.00679985	UpdateInput: 	0.982628	UpdateCamera: 	0.0432772	UpdateEnemies: 	0.0183334	UpdateProjectile: 	0.000965392	UpdateParticle: 	0.0206702	UpdateLUAMsg: 	0.000640587	UpdateColisions: 	0.430917	UpdatePlayer: 	0.043184	UpdateSound: 	0.0132328	UpdateItems:	0.00784042	UpdateTriggers: 	0.0164417	UpdateRigid: 	0.0300595	UpdateGUI: 	0.000935317	BuildFrustum: 	0.000802989	TOTAL_UPDATE: 	1.74907	
RENDER	sendToRender: 	0.0175936	vinyetas: 	0.0600047	vinyetasBlur: 	0.00395781	bloom2Tex: 	0.0646391	printScene: 	0.0437103	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.00870958	setRenderState: 	0.000514274	luaMsg: 	0.000276685	printTextDebug:	0.000321797	console: 	0.000538334	endScene: 	0.000333827	present: 	0.403215	TOTAL_RENDER: 	0.693437	
UPDATE	UpdateSceneManager: 	0.00621039	UpdateInput: 	0.921384	UpdateCamera: 	0.0417013	UpdateEnemies: 	0.0170703	UpdateProjectile: 	0.00115486	UpdateParticle: 	0.0182101	UpdateLUAMsg: 	0.00063758	UpdateColisions: 	0.385152	UpdatePlayer: 	0.0348564	UpdateSound: 	0.0116599	UpdateItems:	0.00759983	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0297136	UpdateGUI: 	0.000845094	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.61661	
RENDER	sendToRender: 	0.0164628	vinyetas: 	0.0574784	vinyetasBlur: 	0.00388563	bloom2Tex: 	0.0647775	printScene: 	0.0362849	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0085562	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000342849	present: 	0.392908	TOTAL_RENDER: 	0.673239	
UPDATE	UpdateSceneManager: 	0.0063788	UpdateInput: 	0.975581	UpdateCamera: 	0.0529672	UpdateEnemies: 	0.0169981	UpdateProjectile: 	0.000854116	UpdateParticle: 	0.0211815	UpdateLUAMsg: 	0.000628557	UpdateColisions: 	0.429972	UpdatePlayer: 	0.0397705	UpdateSound: 	0.0131907	UpdateItems:	0.00796974	UpdateTriggers: 	0.000454125	UpdateRigid: 	0.029879	UpdateGUI: 	0.000763893	BuildFrustum: 	0.000553371	TOTAL_UPDATE: 	1.75679	
RENDER	sendToRender: 	0.0173771	vinyetas: 	0.0688616	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0652647	printScene: 	0.0287963	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.00873364	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000514274	endScene: 	0.000345857	present: 	0.408661	TOTAL_RENDER: 	0.698838	
UPDATE	UpdateSceneManager: 	0.00706751	UpdateInput: 	0.963178	UpdateCamera: 	0.0414427	UpdateEnemies: 	0.016953	UpdateProjectile: 	0.00106163	UpdateParticle: 	0.0202612	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.375264	UpdatePlayer: 	0.0390247	UpdateSound: 	0.012908	UpdateItems:	0.00768404	UpdateTriggers: 	0.0159816	UpdateRigid: 	0.0307181	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000583446	TOTAL_UPDATE: 	1.67402	
RENDER	sendToRender: 	0.0268656	vinyetas: 	0.0683594	vinyetasBlur: 	0.00390066	bloom2Tex: 	0.0645609	printScene: 	0.0280204	applyBloom: 	0.000303753	setRenderState: 	0.000514274	gui: 	0.00954565	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000348864	present: 	0.405979	TOTAL_RENDER: 	0.697344	
UPDATE	UpdateSceneManager: 	0.00607806	UpdateInput: 	0.927411	UpdateCamera: 	0.0473132	UpdateEnemies: 	0.0266701	UpdateProjectile: 	0.00123907	UpdateParticle: 	0.0763863	UpdateLUAMsg: 	0.000857124	UpdateColisions: 	0.672562	UpdatePlayer: 	0.0813636	UpdateSound: 	0.014538	UpdateItems:	0.0135275	UpdateTriggers: 	0.000851109	UpdateRigid: 	0.0418336	UpdateGUI: 	0.00157891	BuildFrustum: 	0.00117591	TOTAL_UPDATE: 	2.05737	
RENDER	sendToRender: 	0.0226732	vinyetas: 	0.0976489	vinyetasBlur: 	0.00497733	bloom2Tex: 	0.111456	printScene: 	0.050059	applyBloom: 	0.000315782	setRenderState: 	0.000526304	gui: 	0.0152057	setRenderState: 	0.000514274	luaMsg: 	0.000267663	printTextDebug:	0.000736825	console: 	0.000989451	endScene: 	0.000342849	present: 	0.46783	TOTAL_RENDER: 	0.865911	
UPDATE	UpdateSceneManager: 	0.0102945	UpdateInput: 	1.05074	UpdateCamera: 	0.0490365	UpdateEnemies: 	0.0295001	UpdateProjectile: 	0.00110674	UpdateParticle: 	0.0461042	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.560345	UpdatePlayer: 	0.0691894	UpdateSound: 	0.0173319	UpdateItems:	0.0115937	UpdateTriggers: 	0.000493222	UpdateRigid: 	0.037548	UpdateGUI: 	0.00138643	BuildFrustum: 	0.000899228	TOTAL_UPDATE: 	2.0258	
RENDER	sendToRender: 	0.0211334	vinyetas: 	0.0920912	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0999256	printScene: 	0.0461944	applyBloom: 	0.000303753	setRenderState: 	0.000526304	gui: 	0.0143185	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.000730811	endScene: 	0.000351872	present: 	0.497637	TOTAL_RENDER: 	0.867027	
UPDATE	UpdateSceneManager: 	0.0183364	UpdateInput: 	0.995066	UpdateCamera: 	0.0412352	UpdateEnemies: 	0.0286129	UpdateProjectile: 	0.000709758	UpdateParticle: 	0.0186973	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.380761	UpdatePlayer: 	0.0372022	UpdateSound: 	0.0126854	UpdateItems:	0.00768404	UpdateTriggers: 	0.0179605	UpdateRigid: 	0.0296414	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.71223	
RENDER	sendToRender: 	0.0176056	vinyetas: 	0.0557912	vinyetasBlur: 	0.00396984	bloom2Tex: 	0.0626302	printScene: 	0.0266189	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.00852011	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000333827	present: 	0.418108	TOTAL_RENDER: 	0.684201	
UPDATE	UpdateSceneManager: 	0.00532018	UpdateInput: 	0.962893	UpdateCamera: 	0.0398036	UpdateEnemies: 	0.0159756	UpdateProjectile: 	0.000682691	UpdateParticle: 	0.0295241	UpdateLUAMsg: 	0.000415028	UpdateColisions: 	0.350888	UpdatePlayer: 	0.0376413	UpdateSound: 	0.0106885	UpdateItems:	0.00704947	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.0276956	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.6376	
RENDER	sendToRender: 	0.0168688	vinyetas: 	0.0526454	vinyetasBlur: 	0.00373225	bloom2Tex: 	0.062543	printScene: 	0.0245167	applyBloom: 	0.000291723	setRenderState: 	0.000595475	gui: 	0.00822237	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000418036	console: 	0.000475177	endScene: 	0.000378939	present: 	0.474834	TOTAL_RENDER: 	0.743298	
UPDATE	UpdateSceneManager: 	0.0143215	UpdateInput: 	1.12065	UpdateCamera: 	0.0467598	UpdateEnemies: 	0.0366518	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0263964	UpdateLUAMsg: 	0.00062555	UpdateColisions: 	0.431834	UpdatePlayer: 	0.0463809	UpdateSound: 	0.0148989	UpdateItems:	0.00917573	UpdateTriggers: 	0.000439088	UpdateRigid: 	0.0319782	UpdateGUI: 	0.000887198	BuildFrustum: 	0.0107907	TOTAL_UPDATE: 	1.94437	
RENDER	sendToRender: 	0.036327	vinyetas: 	0.0658842	vinyetasBlur: 	0.00424351	bloom2Tex: 	0.065806	printScene: 	0.0308053	applyBloom: 	0.000399991	setRenderState: 	0.000514274	gui: 	0.00899829	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000348864	present: 	0.427572	TOTAL_RENDER: 	0.711746	
UPDATE	UpdateSceneManager: 	0.00953061	UpdateInput: 	1.02354	UpdateCamera: 	0.0420772	UpdateEnemies: 	0.0270159	UpdateProjectile: 	0.000679684	UpdateParticle: 	0.0183214	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.382121	UpdatePlayer: 	0.0414577	UpdateSound: 	0.0130403	UpdateItems:	0.00752765	UpdateTriggers: 	0.0167365	UpdateRigid: 	0.0308504	UpdateGUI: 	0.000881183	BuildFrustum: 	0.000676676	TOTAL_UPDATE: 	1.73754	
RENDER	sendToRender: 	0.0168086	vinyetas: 	0.075069	vinyetasBlur: 	0.00398487	bloom2Tex: 	0.0643775	printScene: 	0.0283542	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.00919077	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000568408	endScene: 	0.000345857	present: 	0.427115	TOTAL_RENDER: 	0.716062	
UPDATE	UpdateSceneManager: 	0.00606302	UpdateInput: 	0.968571	UpdateCamera: 	0.0415479	UpdateEnemies: 	0.0165861	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0219634	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.371655	UpdatePlayer: 	0.0404141	UpdateSound: 	0.0129471	UpdateItems:	0.00773216	UpdateTriggers: 	0.000469162	UpdateRigid: 	0.0308715	UpdateGUI: 	0.000793967	BuildFrustum: 	0.000809004	TOTAL_UPDATE: 	1.80505	
RENDER	sendToRender: 	0.0176357	vinyetas: 	0.0576679	vinyetasBlur: 	0.0040751	bloom2Tex: 	0.0645369	printScene: 	0.0275422	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00850206	setRenderState: 	0.000514274	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.00043608	endScene: 	0.000339842	present: 	0.405795	TOTAL_RENDER: 	0.67587	
UPDATE	UpdateSceneManager: 	0.00588257	UpdateInput: 	1.07878	UpdateCamera: 	0.0411419	UpdateEnemies: 	0.0174372	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0159635	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.390442	UpdatePlayer: 	0.0395841	UpdateSound: 	0.00814418	UpdateItems:	0.00791561	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0295332	UpdateGUI: 	0.00075487	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.76923	
RENDER	sendToRender: 	0.0167455	vinyetas: 	0.0556318	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.064167	printScene: 	0.0260535	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0086795	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000412021	console: 	0.00046014	endScene: 	0.000339842	present: 	0.406499	TOTAL_RENDER: 	0.672183	
UPDATE	UpdateSceneManager: 	0.0133982	UpdateInput: 	1.02976	UpdateCamera: 	0.0433945	UpdateEnemies: 	0.0178161	UpdateProjectile: 	0.00120298	UpdateParticle: 	0.0212897	UpdateLUAMsg: 	0.000646602	UpdateColisions: 	0.451749	UpdatePlayer: 	0.0449433	UpdateSound: 	0.0112569	UpdateItems:	0.00815921	UpdateTriggers: 	0.0163395	UpdateRigid: 	0.0310489	UpdateGUI: 	0.00093231	BuildFrustum: 	0.000685699	TOTAL_UPDATE: 	1.86268	
RENDER	sendToRender: 	0.0386307	vinyetas: 	0.0606934	vinyetasBlur: 	0.00393375	bloom2Tex: 	0.0743472	printScene: 	0.0289978	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.00915468	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000345857	present: 	0.407308	TOTAL_RENDER: 	0.692646	
UPDATE	UpdateSceneManager: 	0.00834267	UpdateInput: 	0.948273	UpdateCamera: 	0.0408682	UpdateEnemies: 	0.0164748	UpdateProjectile: 	0.00079096	UpdateParticle: 	0.0187936	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.355066	UpdatePlayer: 	0.03473	UpdateSound: 	0.169563	UpdateItems:	0.0077111	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.028255	UpdateGUI: 	0.00090825	BuildFrustum: 	0.000571416	TOTAL_UPDATE: 	1.76943	
RENDER	sendToRender: 	0.0166342	vinyetas: 	0.0530996	vinyetasBlur: 	0.00382247	bloom2Tex: 	0.0628557	printScene: 	0.0342639	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.00794569	setRenderState: 	0.000505252	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000535326	endScene: 	0.000348864	present: 	0.383423	TOTAL_RENDER: 	0.660689	
UPDATE	UpdateSceneManager: 	0.00615024	UpdateInput: 	1.02232	UpdateCamera: 	0.0415961	UpdateEnemies: 	0.0174703	UpdateProjectile: 	0.000983436	UpdateParticle: 	0.0194672	UpdateLUAMsg: 	0.00033082	UpdateColisions: 	0.376623	UpdatePlayer: 	0.0409284	UpdateSound: 	0.0133681	UpdateItems:	0.0085171	UpdateTriggers: 	0.000442095	UpdateRigid: 	0.0298459	UpdateGUI: 	0.000905243	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.7153	
RENDER	sendToRender: 	0.016968	vinyetas: 	0.0572739	vinyetasBlur: 	0.0039157	bloom2Tex: 	0.0639685	printScene: 	0.0377194	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00905844	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000559386	endScene: 	0.000372924	present: 	0.40797	TOTAL_RENDER: 	0.687581	
UPDATE	UpdateSceneManager: 	0.00567205	UpdateInput: 	0.950577	UpdateCamera: 	0.0429193	UpdateEnemies: 	0.0269558	UpdateProjectile: 	0.0097261	UpdateParticle: 	0.0206913	UpdateLUAMsg: 	0.000649609	UpdateColisions: 	0.419091	UpdatePlayer: 	0.0420171	UpdateSound: 	0.0139516	UpdateItems:	0.00801486	UpdateTriggers: 	0.0155004	UpdateRigid: 	0.0304053	UpdateGUI: 	0.000866146	BuildFrustum: 	0.000673669	TOTAL_UPDATE: 	1.71946	
RENDER	sendToRender: 	0.0175425	vinyetas: 	0.0592227	vinyetasBlur: 	0.0037533	bloom2Tex: 	0.0646993	printScene: 	0.0433945	applyBloom: 	0.00030676	setRenderState: 	0.000502244	gui: 	0.00868552	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.00044811	endScene: 	0.00033082	present: 	0.411161	TOTAL_RENDER: 	0.699262	
UPDATE	UpdateSceneManager: 	0.00566604	UpdateInput: 	0.946755	UpdateCamera: 	0.0407419	UpdateEnemies: 	0.0159455	UpdateProjectile: 	0.000787952	UpdateParticle: 	0.0205349	UpdateLUAMsg: 	0.000532319	UpdateColisions: 	0.375032	UpdatePlayer: 	0.0891198	UpdateSound: 	0.0120027	UpdateItems:	0.00787351	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0288354	UpdateGUI: 	0.000787952	BuildFrustum: 	0.000541341	TOTAL_UPDATE: 	1.67701	
RENDER	sendToRender: 	0.0166041	vinyetas: 	0.0550815	vinyetasBlur: 	0.00370819	bloom2Tex: 	0.0800583	printScene: 	0.0266641	applyBloom: 	0.000393976	setRenderState: 	0.000514274	gui: 	0.00864341	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000336835	present: 	0.394433	TOTAL_RENDER: 	0.675645	
UPDATE	UpdateSceneManager: 	0.0224867	UpdateInput: 	1.08211	UpdateCamera: 	0.0436411	UpdateEnemies: 	0.0295121	UpdateProjectile: 	0.00093231	UpdateParticle: 	0.0304414	UpdateLUAMsg: 	0.000619535	UpdateColisions: 	0.423798	UpdatePlayer: 	0.0513011	UpdateSound: 	0.0155696	UpdateItems:	0.00922686	UpdateTriggers: 	0.000499237	UpdateRigid: 	0.0340474	UpdateGUI: 	0.00122103	BuildFrustum: 	0.000688706	TOTAL_UPDATE: 	1.8709	
RENDER	sendToRender: 	0.0190101	vinyetas: 	0.0700105	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0680646	printScene: 	0.032309	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0112569	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000526304	console: 	0.000652617	endScene: 	0.000342849	present: 	0.463565	TOTAL_RENDER: 	0.778764	
UPDATE	UpdateSceneManager: 	0.00518785	UpdateInput: 	0.953678	UpdateCamera: 	0.0412532	UpdateEnemies: 	0.0168507	UpdateProjectile: 	0.000784945	UpdateParticle: 	0.0201469	UpdateLUAMsg: 	0.000541341	UpdateColisions: 	0.376319	UpdatePlayer: 	0.0450667	UpdateSound: 	0.0111005	UpdateItems:	0.00768404	UpdateTriggers: 	0.017368	UpdateRigid: 	0.0296084	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000580438	TOTAL_UPDATE: 	1.66696	
RENDER	sendToRender: 	0.0172477	vinyetas: 	0.0543657	vinyetasBlur: 	0.00375029	bloom2Tex: 	0.0627685	printScene: 	0.0258671	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00845394	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000354879	present: 	0.386166	TOTAL_RENDER: 	0.6492	
UPDATE	UpdateSceneManager: 	0.0050044	UpdateInput: 	0.940382	UpdateCamera: 	0.0439238	UpdateEnemies: 	0.0191184	UpdateProjectile: 	0.000902235	UpdateParticle: 	0.0245588	UpdateLUAMsg: 	0.000523296	UpdateColisions: 	0.431479	UpdatePlayer: 	0.0459298	UpdateSound: 	0.0141651	UpdateItems:	0.00817124	UpdateTriggers: 	0.000466155	UpdateRigid: 	0.0317166	UpdateGUI: 	0.00127516	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.71097	
RENDER	sendToRender: 	0.0174703	vinyetas: 	0.0651053	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0712285	printScene: 	0.040775	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00984038	setRenderState: 	0.000508259	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000348864	present: 	0.432393	TOTAL_RENDER: 	0.732633	
UPDATE	UpdateSceneManager: 	0.00623144	UpdateInput: 	1.06337	UpdateCamera: 	0.041169	UpdateEnemies: 	0.0269889	UpdateProjectile: 	0.000805997	UpdateParticle: 	0.0171004	UpdateLUAMsg: 	0.000547356	UpdateColisions: 	0.372551	UpdatePlayer: 	0.0376894	UpdateSound: 	0.012096	UpdateItems:	0.00728705	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0487207	UpdateGUI: 	0.000772915	BuildFrustum: 	0.000550364	TOTAL_UPDATE: 	1.75895	
RENDER	sendToRender: 	0.0169229	vinyetas: 	0.0563326	vinyetasBlur: 	0.00399991	bloom2Tex: 	0.0654722	printScene: 	0.0271302	applyBloom: 	0.000273678	setRenderState: 	0.000514274	gui: 	0.00815921	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000535326	endScene: 	0.000372924	present: 	0.396971	TOTAL_RENDER: 	0.665856	
UPDATE	UpdateSceneManager: 	0.00530514	UpdateInput: 	0.917065	UpdateCamera: 	0.0396141	UpdateEnemies: 	0.0157079	UpdateProjectile: 	0.000775922	UpdateParticle: 	0.0167425	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.370464	UpdatePlayer: 	0.0331241	UpdateSound: 	0.0112058	UpdateItems:	0.00723893	UpdateTriggers: 	0.0159004	UpdateRigid: 	0.027831	UpdateGUI: 	0.000857124	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.59274	
RENDER	sendToRender: 	0.0166162	vinyetas: 	0.0520891	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.0623294	printScene: 	0.0404532	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.00784644	setRenderState: 	0.000517282	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000333827	present: 	0.469662	TOTAL_RENDER: 	0.743755	
UPDATE	UpdateSceneManager: 	0.0082344	UpdateInput: 	0.959515	UpdateCamera: 	0.0438607	UpdateEnemies: 	0.027849	UpdateProjectile: 	0.00660136	UpdateParticle: 	0.0235453	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.40178	UpdatePlayer: 	0.0459328	UpdateSound: 	0.0150673	UpdateItems:	0.00872762	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0321406	UpdateGUI: 	0.0010887	BuildFrustum: 	0.000643594	TOTAL_UPDATE: 	1.71408	
RENDER	sendToRender: 	0.0175725	vinyetas: 	0.0800794	vinyetasBlur: 	0.00409314	bloom2Tex: 	0.0665669	printScene: 	0.0295632	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.00979828	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000412021	console: 	0.000649609	endScene: 	0.000369916	present: 	0.43122	TOTAL_RENDER: 	0.729818	
UPDATE	UpdateSceneManager: 	0.0164508	UpdateInput: 	1.18282	UpdateCamera: 	0.0432923	UpdateEnemies: 	0.0271483	UpdateProjectile: 	0.000688706	UpdateParticle: 	0.0208446	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.421882	UpdatePlayer: 	0.0390337	UpdateSound: 	0.0126614	UpdateItems:	0.00835169	UpdateTriggers: 	0.000445103	UpdateRigid: 	0.0312895	UpdateGUI: 	0.000953362	BuildFrustum: 	0.000670662	TOTAL_UPDATE: 	1.96556	
RENDER	sendToRender: 	0.0172989	vinyetas: 	0.0585791	vinyetasBlur: 	0.00387059	bloom2Tex: 	0.0644467	printScene: 	0.0466786	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.00892311	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000418036	console: 	0.000646602	endScene: 	0.000333827	present: 	0.401029	TOTAL_RENDER: 	0.691963	
UPDATE	UpdateSceneManager: 	0.00781937	UpdateInput: 	0.983791	UpdateCamera: 	0.0409795	UpdateEnemies: 	0.0167455	UpdateProjectile: 	0.00061352	UpdateParticle: 	0.0194973	UpdateLUAMsg: 	0.000812012	UpdateColisions: 	0.362079	UpdatePlayer: 	0.0344293	UpdateSound: 	0.00826147	UpdateItems:	0.00749156	UpdateTriggers: 	0.0255904	UpdateRigid: 	0.0371631	UpdateGUI: 	0.000959377	BuildFrustum: 	0.000586453	TOTAL_UPDATE: 	1.68031	
RENDER	sendToRender: 	0.0166914	vinyetas: 	0.0538304	vinyetasBlur: 	0.00381345	bloom2Tex: 	0.063764	printScene: 	0.0266159	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.00845094	setRenderState: 	0.000505252	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000439088	endScene: 	0.000360894	present: 	0.388316	TOTAL_RENDER: 	0.652488	
UPDATE	UpdateSceneManager: 	0.00964489	UpdateInput: 	1.07996	UpdateCamera: 	0.044405	UpdateEnemies: 	0.0393615	UpdateProjectile: 	0.000980429	UpdateParticle: 	0.0241679	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.43101	UpdatePlayer: 	0.0463869	UpdateSound: 	0.0163335	UpdateItems:	0.00864341	UpdateTriggers: 	0.000457133	UpdateRigid: 	0.0315722	UpdateGUI: 	0.0010496	BuildFrustum: 	0.000682691	TOTAL_UPDATE: 	1.88047	
RENDER	sendToRender: 	0.017768	vinyetas: 	0.0655835	vinyetasBlur: 	0.00413825	bloom2Tex: 	0.0765787	printScene: 	0.032273	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0101261	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000544349	endScene: 	0.000354879	present: 	0.417284	TOTAL_RENDER: 	0.714811	
UPDATE	UpdateSceneManager: 	0.00958174	UpdateInput: 	1.00111	UpdateCamera: 	0.0426968	UpdateEnemies: 	0.0180658	UpdateProjectile: 	0.000845094	UpdateParticle: 	0.0174643	UpdateLUAMsg: 	0.000520289	UpdateColisions: 	0.378019	UpdatePlayer: 	0.0396472	UpdateSound: 	0.00808704	UpdateItems:	0.00791561	UpdateTriggers: 	0.000568408	UpdateRigid: 	0.0309767	UpdateGUI: 	0.000799982	BuildFrustum: 	0.000679684	TOTAL_UPDATE: 	1.6941	
RENDER	sendToRender: 	0.0172207	vinyetas: 	0.0566965	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0646963	printScene: 	0.037139	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.00939227	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000375931	present: 	0.400782	TOTAL_RENDER: 	0.680201	
UPDATE	UpdateSceneManager: 	0.00650512	UpdateInput: 	0.968237	UpdateCamera: 	0.0416833	UpdateEnemies: 	0.0172327	UpdateProjectile: 	0.000959377	UpdateParticle: 	0.0334669	UpdateLUAMsg: 	0.000439088	UpdateColisions: 	0.37665	UpdatePlayer: 	0.0430878	UpdateSound: 	0.0124508	UpdateItems:	0.00764193	UpdateTriggers: 	0.0170402	UpdateRigid: 	0.0315692	UpdateGUI: 	0.000977422	BuildFrustum: 	0.000760885	TOTAL_UPDATE: 	1.71408	
RENDER	sendToRender: 	0.0174552	vinyetas: 	0.0583746	vinyetasBlur: 	0.00384052	bloom2Tex: 	0.0780043	printScene: 	0.0278249	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.00918476	setRenderState: 	0.000508259	luaMsg: 	0.0002827	printTextDebug:	0.000324805	console: 	0.000547356	endScene: 	0.000333827	present: 	0.405765	TOTAL_RENDER: 	0.691127	
UPDATE	UpdateSceneManager: 	0.0161951	UpdateInput: 	0.939858	UpdateCamera: 	0.0402577	UpdateEnemies: 	0.016547	UpdateProjectile: 	0.000763893	UpdateParticle: 	0.0194763	UpdateLUAMsg: 	0.000562393	UpdateColisions: 	0.373246	UpdatePlayer: 	0.0354999	UpdateSound: 	0.01132	UpdateItems:	0.00735322	UpdateTriggers: 	0.00046014	UpdateRigid: 	0.0382668	UpdateGUI: 	0.000848101	BuildFrustum: 	0.000559386	TOTAL_UPDATE: 	1.65088	
RENDER	sendToRender: 	0.016956	vinyetas: 	0.0541762	vinyetasBlur: 	0.00370518	bloom2Tex: 	0.0624257	printScene: 	0.025825	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0079908	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000345857	present: 	0.388478	TOTAL_RENDER: 	0.650027	
UPDATE	UpdateSceneManager: 	0.00503447	UpdateInput: 	0.931726	UpdateCamera: 	0.0398186	UpdateEnemies: 	0.0159395	UpdateProjectile: 	0.000694721	UpdateParticle: 	0.0242701	UpdateLUAMsg: 	0.000631565	UpdateColisions: 	0.365459	UpdatePlayer: 	0.0333917	UpdateSound: 	0.010496	UpdateItems:	0.00744344	UpdateTriggers: 	0.000451118	UpdateRigid: 	0.0283964	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000568408	TOTAL_UPDATE: 	1.59387	
RENDER	sendToRender: 	0.0164808	vinyetas: 	0.0506485	vinyetasBlur: 	0.00356984	bloom2Tex: 	0.0620196	printScene: 	0.0246491	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0174492	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000366909	present: 	0.376016	TOTAL_RENDER: 	0.641393	
UPDATE	UpdateSceneManager: 	0.00876973	UpdateInput: 	0.98507	UpdateCamera: 	0.0445584	UpdateEnemies: 	0.0191966	UpdateProjectile: 	0.0010105	UpdateParticle: 	0.0283994	UpdateLUAMsg: 	0.00077893	UpdateColisions: 	0.424845	UpdatePlayer: 	0.0513733	UpdateSound: 	0.0166132	UpdateItems:	0.00917874	UpdateTriggers: 	0.0162823	UpdateRigid: 	0.0525642	UpdateGUI: 	0.00123907	BuildFrustum: 	0.000884191	TOTAL_UPDATE: 	1.79503	
RENDER	sendToRender: 	0.0188206	vinyetas: 	0.0672135	vinyetasBlur: 	0.00396081	bloom2Tex: 	0.067003	printScene: 	0.033521	applyBloom: 	0.000396984	setRenderState: 	0.000514274	gui: 	0.0102374	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000652617	console: 	0.000664647	endScene: 	0.000357887	present: 	0.432153	TOTAL_RENDER: 	0.724453	
UPDATE	UpdateSceneManager: 	0.00681488	UpdateInput: 	1.19377	UpdateCamera: 	0.0440892	UpdateEnemies: 	0.01898	UpdateProjectile: 	0.00149771	UpdateParticle: 	0.101898	UpdateLUAMsg: 	0.000769907	UpdateColisions: 	0.422075	UpdatePlayer: 	0.0454907	UpdateSound: 	0.0149019	UpdateItems:	0.00799681	UpdateTriggers: 	0.00044811	UpdateRigid: 	0.0324414	UpdateGUI: 	0.000884191	BuildFrustum: 	0.000664647	TOTAL_UPDATE: 	2.0284	
RENDER	sendToRender: 	0.0182733	vinyetas: 	0.0649279	vinyetasBlur: 	0.00413224	bloom2Tex: 	0.0667804	printScene: 	0.0511447	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.010102	setRenderState: 	0.000511267	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000553371	endScene: 	0.000366909	present: 	0.425163	TOTAL_RENDER: 	0.731544	
UPDATE	UpdateSceneManager: 	0.00529612	UpdateInput: 	0.971028	UpdateCamera: 	0.0416502	UpdateEnemies: 	0.017365	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0178041	UpdateLUAMsg: 	0.000535326	UpdateColisions: 	0.389733	UpdatePlayer: 	0.0356533	UpdateSound: 	0.00788253	UpdateItems:	0.00739833	UpdateTriggers: 	0.000463147	UpdateRigid: 	0.0292535	UpdateGUI: 	0.00077893	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.65653	
RENDER	sendToRender: 	0.0171966	vinyetas: 	0.0542755	vinyetasBlur: 	0.00377435	bloom2Tex: 	0.0631204	printScene: 	0.0257558	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.00833665	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000562393	endScene: 	0.000345857	present: 	0.389681	TOTAL_RENDER: 	0.653594	
UPDATE	UpdateSceneManager: 	0.00640888	UpdateInput: 	0.953533	UpdateCamera: 	0.0414276	UpdateEnemies: 	0.0170883	UpdateProjectile: 	0.000899228	UpdateParticle: 	0.0211544	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.379826	UpdatePlayer: 	0.0392442	UpdateSound: 	0.0086374	UpdateItems:	0.00778328	UpdateTriggers: 	0.0162132	UpdateRigid: 	0.0289828	UpdateGUI: 	0.000851109	BuildFrustum: 	0.000878176	TOTAL_UPDATE: 	1.67049	
RENDER	sendToRender: 	0.0182913	vinyetas: 	0.0573401	vinyetasBlur: 	0.00372924	bloom2Tex: 	0.0672165	printScene: 	0.0378638	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.00828553	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.00033082	present: 	0.401907	TOTAL_RENDER: 	0.684087	
UPDATE	UpdateSceneManager: 	0.00434877	UpdateInput: 	0.810421	UpdateCamera: 	0.0398126	UpdateEnemies: 	0.0163184	UpdateProjectile: 	0.000884191	UpdateParticle: 	0.0184718	UpdateLUAMsg: 	0.000529311	UpdateColisions: 	0.396698	UpdatePlayer: 	0.0360052	UpdateSound: 	0.0109231	UpdateItems:	0.00717879	UpdateTriggers: 	0.000475177	UpdateRigid: 	0.027437	UpdateGUI: 	0.000757878	BuildFrustum: 	0.000562393	TOTAL_UPDATE: 	1.4991	
RENDER	sendToRender: 	0.0163034	vinyetas: 	0.0526154	vinyetasBlur: 	0.00360593	bloom2Tex: 	0.0618573	printScene: 	0.023798	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.00778629	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000559386	endScene: 	0.000348864	present: 	0.369375	TOTAL_RENDER: 	0.626007	
UPDATE	UpdateSceneManager: 	0.0268114	UpdateInput: 	1.05752	UpdateCamera: 	0.0531537	UpdateEnemies: 	0.0313647	UpdateProjectile: 	0.00132027	UpdateParticle: 	0.0494996	UpdateLUAMsg: 	0.000827049	UpdateColisions: 	0.579428	UpdatePlayer: 	0.0887739	UpdateSound: 	0.0148267	UpdateItems:	0.0133411	UpdateTriggers: 	0.000760885	UpdateRigid: 	0.0414607	UpdateGUI: 	0.00140448	BuildFrustum: 	0.000986444	TOTAL_UPDATE: 	2.12415	
RENDER	sendToRender: 	0.022186	vinyetas: 	0.101959	vinyetasBlur: 	0.00543446	bloom2Tex: 	0.0833274	printScene: 	0.0534905	applyBloom: 	0.000291723	setRenderState: 	0.000544349	gui: 	0.0158823	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000646602	console: 	0.00079096	endScene: 	0.000333827	present: 	0.517501	TOTAL_RENDER: 	0.89512	
UPDATE	UpdateSceneManager: 	0.00699232	UpdateInput: 	0.986366	UpdateCamera: 	0.0426246	UpdateEnemies: 	0.019374	UpdateProjectile: 	0.000863138	UpdateParticle: 	0.0281738	UpdateLUAMsg: 	0.000430065	UpdateColisions: 	0.400328	UpdatePlayer: 	0.0425193	UpdateSound: 	0.0104659	UpdateItems:	0.0091607	UpdateTriggers: 	0.0245528	UpdateRigid: 	0.034718	UpdateGUI: 	0.00106163	BuildFrustum: 	0.000833064	TOTAL_UPDATE: 	1.74377	
RENDER	sendToRender: 	0.0190642	vinyetas: 	0.132147	vinyetasBlur: 	0.00988248	bloom2Tex: 	0.0882176	printScene: 	0.0443779	applyBloom: 	0.000406006	setRenderState: 	0.0004842	gui: 	0.0143305	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000676676	console: 	0.00113682	endScene: 	0.00033082	present: 	0.463454	TOTAL_RENDER: 	0.88509	
UPDATE	UpdateSceneManager: 	0.0117591	UpdateInput: 	1.08052	UpdateCamera: 	0.047238	UpdateEnemies: 	0.0346819	UpdateProjectile: 	0.00107065	UpdateParticle: 	0.0551627	UpdateLUAMsg: 	0.000622542	UpdateColisions: 	0.567584	UpdatePlayer: 	0.0694811	UpdateSound: 	0.0174252	UpdateItems:	0.0126163	UpdateTriggers: 	0.00075487	UpdateRigid: 	0.037133	UpdateGUI: 	0.00150373	BuildFrustum: 	0.000875168	TOTAL_UPDATE: 	2.06291	
RENDER	sendToRender: 	0.0195966	vinyetas: 	0.0686571	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.0670601	printScene: 	0.0330248	applyBloom: 	0.00030676	setRenderState: 	0.000511267	gui: 	0.0109922	setRenderState: 	0.000490215	luaMsg: 	0.000273678	printTextDebug:	0.000427058	console: 	0.000688706	endScene: 	0.000348864	present: 	0.458453	TOTAL_RENDER: 	0.752422	
UPDATE	UpdateSceneManager: 	0.0131275	UpdateInput: 	1.05329	UpdateCamera: 	0.0469012	UpdateEnemies: 	0.0267453	UpdateProjectile: 	0.00120599	UpdateParticle: 	0.0481523	UpdateLUAMsg: 	0.000538334	UpdateColisions: 	0.54714	UpdatePlayer: 	0.0648346	UpdateSound: 	0.0135335	UpdateItems:	0.0110554	UpdateTriggers: 	0.000649609	UpdateRigid: 	0.03593	UpdateGUI: 	0.000992459	BuildFrustum: 	0.000781937	TOTAL_UPDATE: 	2.02584	
RENDER	sendToRender: 	0.0203093	vinyetas: 	0.0925182	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.0828072	printScene: 	0.048444	applyBloom: 	0.00029473	setRenderState: 	0.000592468	gui: 	0.0155124	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000415028	console: 	0.0007669	endScene: 	0.000345857	present: 	0.484744	TOTAL_RENDER: 	0.864561	
UPDATE	UpdateSceneManager: 	0.0170492	UpdateInput: 	1.02671	UpdateCamera: 	0.0418788	UpdateEnemies: 	0.0174011	UpdateProjectile: 	0.00110073	UpdateParticle: 	0.0308113	UpdateLUAMsg: 	0.000424051	UpdateColisions: 	0.380945	UpdatePlayer: 	0.0402006	UpdateSound: 	0.00832462	UpdateItems:	0.00764494	UpdateTriggers: 	0.0178462	UpdateRigid: 	0.0302068	UpdateGUI: 	0.000875168	BuildFrustum: 	0.000727803	TOTAL_UPDATE: 	1.74787	
RENDER	sendToRender: 	0.0170883	vinyetas: 	0.0576137	vinyetasBlur: 	0.0037142	bloom2Tex: 	0.0726991	printScene: 	0.0309798	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.00927498	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000333827	present: 	0.407155	TOTAL_RENDER: 	0.68932	
UPDATE	UpdateSceneManager: 	0.00519988	UpdateInput: 	1.10364	UpdateCamera: 	0.0606513	UpdateEnemies: 	0.0291663	UpdateProjectile: 	0.00123606	UpdateParticle: 	0.0539687	UpdateLUAMsg: 	0.000748855	UpdateColisions: 	0.561241	UpdatePlayer: 	0.0678601	UpdateSound: 	0.0124358	UpdateItems:	0.0118103	UpdateTriggers: 	0.000661639	UpdateRigid: 	0.038748	UpdateGUI: 	0.00126313	BuildFrustum: 	0.00093231	TOTAL_UPDATE: 	2.10834	
RENDER	sendToRender: 	0.0207935	vinyetas: 	0.0896251	vinyetasBlur: 	0.00483297	bloom2Tex: 	0.0927528	printScene: 	0.0469072	applyBloom: 	0.000303753	setRenderState: 	0.000523296	gui: 	0.0140237	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.000655624	console: 	0.00104359	endScene: 	0.000327812	present: 	0.468326	TOTAL_RENDER: 	0.828871	
UPDATE	UpdateSceneManager: 	0.00690811	UpdateInput: 	1.0514	UpdateCamera: 	0.0447058	UpdateEnemies: 	0.0278881	UpdateProjectile: 	0.0115907	UpdateParticle: 	0.0440261	UpdateLUAMsg: 	0.000607505	UpdateColisions: 	0.525988	UpdatePlayer: 	0.0618001	UpdateSound: 	0.00987346	UpdateItems:	0.0111125	UpdateTriggers: 	0.000514274	UpdateRigid: 	0.0352624	UpdateGUI: 	0.00101351	BuildFrustum: 	0.000667654	TOTAL_UPDATE: 	1.96439	
RENDER	sendToRender: 	0.0199755	vinyetas: 	0.0818899	vinyetasBlur: 	0.0046826	bloom2Tex: 	0.0964459	printScene: 	0.0419419	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.0124839	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000655624	endScene: 	0.000336835	present: 	0.443584	TOTAL_RENDER: 	0.791672	
UPDATE	UpdateSceneManager: 	0.00719984	UpdateInput: 	1.05243	UpdateCamera: 	0.0428802	UpdateEnemies: 	0.0469433	UpdateProjectile: 	0.00103456	UpdateParticle: 	0.0515658	UpdateLUAMsg: 	0.000664647	UpdateColisions: 	0.550009	UpdatePlayer: 	0.0708706	UpdateSound: 	0.018568	UpdateItems:	0.012105	UpdateTriggers: 	0.0316113	UpdateRigid: 	467.487	UpdateGUI: 	0.00409615	BuildFrustum: 	0.00477583	TOTAL_UPDATE: 	469.566	
RENDER	vinyetas: 	0.0296595	vinyetasBlur: 	0.00682992	bloom2Tex: 	0.136069	printScene: 	0.0630813	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.05205	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000775922	console: 	0.00126012	endScene: 	0.000339842	present: 	0.609547	TOTAL_RENDER: 	1.0097	
RENDER	vinyetas: 	0.0160929	vinyetasBlur: 	0.00556679	bloom2Tex: 	0.098482	printScene: 	0.0451509	applyBloom: 	0.000406006	setRenderState: 	0.000505252	gui: 	0.0342609	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000421043	console: 	0.000911258	endScene: 	0.000348864	present: 	0.429106	TOTAL_RENDER: 	0.772103	
RENDER	vinyetas: 	0.00609911	vinyetasBlur: 	0.00337737	bloom2Tex: 	0.06297	printScene: 	0.0241318	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0236626	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000342849	present: 	0.33734	TOTAL_RENDER: 	0.559744	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0889965	printScene: 	0.0227544	applyBloom: 	0.000291723	setRenderState: 	0.000580438	gui: 	0.0187424	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.00033082	present: 	0.324576	TOTAL_RENDER: 	0.596311	
RENDER	vinyetas: 	0.00708555	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0616136	printScene: 	0.0223694	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.018956	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.323072	TOTAL_RENDER: 	0.553909	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.0119005	bloom2Tex: 	0.0888732	printScene: 	0.022607	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0189379	setRenderState: 	0.000445103	luaMsg: 	0.000252626	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.323803	TOTAL_RENDER: 	0.583858	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0875589	printScene: 	0.0224356	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0187484	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321984	TOTAL_RENDER: 	0.569419	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.258325	printScene: 	0.0251513	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0199063	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00046014	endScene: 	0.000366909	present: 	0.237793	TOTAL_RENDER: 	0.723539	
RENDER	vinyetas: 	0.0172507	vinyetasBlur: 	0.00489312	bloom2Tex: 	0.0856281	printScene: 	0.0224205	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0187244	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000339842	present: 	0.346672	TOTAL_RENDER: 	0.613848	
RENDER	vinyetas: 	0.00725698	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.091207	printScene: 	0.0226702	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187484	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000348864	console: 	0.000430065	endScene: 	0.000342849	present: 	0.341096	TOTAL_RENDER: 	0.593448	
RENDER	vinyetas: 	0.00641489	vinyetasBlur: 	0.00355781	bloom2Tex: 	0.0635023	printScene: 	0.0237559	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0190221	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000342849	present: 	0.328922	TOTAL_RENDER: 	0.547903	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0881514	printScene: 	0.0222281	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184958	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000333827	present: 	0.32066	TOTAL_RENDER: 	0.5683	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0876552	printScene: 	0.0222341	applyBloom: 	0.000285708	setRenderState: 	0.000535326	gui: 	0.0186131	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.397895	TOTAL_RENDER: 	0.645065	
RENDER	vinyetas: 	0.025416	vinyetasBlur: 	0.00691413	bloom2Tex: 	0.115576	printScene: 	0.0615445	applyBloom: 	0.000300745	setRenderState: 	0.000631565	gui: 	0.0363631	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000830056	console: 	0.00135335	endScene: 	0.000333827	present: 	0.421013	TOTAL_RENDER: 	0.810649	
RENDER	vinyetas: 	0.00708856	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0931919	printScene: 	0.0234461	applyBloom: 	0.00029473	setRenderState: 	0.000529311	gui: 	0.0189109	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000357887	present: 	0.329415	TOTAL_RENDER: 	0.5847	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00338639	bloom2Tex: 	0.062176	printScene: 	0.0223153	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0188778	setRenderState: 	0.000454125	luaMsg: 	0.00029473	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000412021	present: 	0.332555	TOTAL_RENDER: 	0.774852	
RENDER	vinyetas: 	0.0074675	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0833575	printScene: 	0.0231634	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.018965	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.326143	TOTAL_RENDER: 	0.583833	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0922686	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.019365	setRenderState: 	0.000463147	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.00033082	present: 	0.345084	TOTAL_RENDER: 	0.598429	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.094458	printScene: 	0.0225228	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0191394	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000378939	present: 	0.322609	TOTAL_RENDER: 	0.590224	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0821876	printScene: 	0.0223183	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0188567	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000363902	present: 	0.320122	TOTAL_RENDER: 	0.574522	
RENDER	vinyetas: 	0.0078314	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0934776	printScene: 	0.0232416	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0195544	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000354879	present: 	0.349517	TOTAL_RENDER: 	0.607036	
RENDER	vinyetas: 	0.00786448	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0839771	printScene: 	0.0235092	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0191033	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000523296	endScene: 	0.000342849	present: 	0.358672	TOTAL_RENDER: 	0.620479	
RENDER	vinyetas: 	0.0155575	vinyetasBlur: 	0.00606001	bloom2Tex: 	0.088404	printScene: 	0.047241	applyBloom: 	0.00029473	setRenderState: 	0.000628557	gui: 	0.0317767	setRenderState: 	0.000451118	luaMsg: 	0.000255633	printTextDebug:	0.000520289	console: 	0.000724796	endScene: 	0.000369916	present: 	0.378521	TOTAL_RENDER: 	0.689924	
RENDER	vinyetas: 	0.00706149	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0806658	printScene: 	0.0231784	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0195785	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.327015	TOTAL_RENDER: 	0.570255	
RENDER	vinyetas: 	0.00711563	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0844222	printScene: 	0.0227664	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0187394	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000360894	present: 	0.322793	TOTAL_RENDER: 	0.568682	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.087586	printScene: 	0.0224446	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0188387	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000342849	present: 	0.328221	TOTAL_RENDER: 	0.576703	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0900822	printScene: 	0.0320685	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0187274	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.322002	TOTAL_RENDER: 	0.581809	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0873995	printScene: 	0.0224115	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0467388	setRenderState: 	0.000445103	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000351872	present: 	0.34401	TOTAL_RENDER: 	0.643164	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.0130433	bloom2Tex: 	0.0841364	printScene: 	0.0231183	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0187785	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.321499	TOTAL_RENDER: 	0.585611	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0839229	printScene: 	0.022589	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0189469	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000357887	present: 	0.327274	TOTAL_RENDER: 	0.572399	
RENDER	vinyetas: 	0.00704044	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.133284	printScene: 	0.0228025	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0190733	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000363902	present: 	0.345658	TOTAL_RENDER: 	0.641192	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0849003	printScene: 	0.0223243	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188086	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	0.32556	TOTAL_RENDER: 	0.57098	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0871469	printScene: 	0.0223814	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187605	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.320712	TOTAL_RENDER: 	0.56802	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0889634	printScene: 	0.0223724	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187815	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000360894	present: 	0.322071	TOTAL_RENDER: 	0.571334	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0881935	printScene: 	0.0222311	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187665	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000360894	present: 	0.318763	TOTAL_RENDER: 	0.566532	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.088001	printScene: 	0.0224236	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0186131	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000357887	present: 	0.327187	TOTAL_RENDER: 	0.57574	
RENDER	vinyetas: 	0.00733517	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0621911	printScene: 	0.0230281	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0190642	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000339842	present: 	0.325881	TOTAL_RENDER: 	0.559623	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0879619	printScene: 	0.0222672	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0189289	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000375931	present: 	0.323448	TOTAL_RENDER: 	0.571109	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0740194	printScene: 	0.0221409	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0187214	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000381946	present: 	0.425449	TOTAL_RENDER: 	0.660304	
RENDER	vinyetas: 	0.00557281	vinyetasBlur: 	0.00333226	bloom2Tex: 	0.062164	printScene: 	0.0233559	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.0188537	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000336835	present: 	0.325511	TOTAL_RENDER: 	0.540532	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00529913	bloom2Tex: 	0.0836883	printScene: 	0.0222702	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0188898	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000351872	present: 	0.320937	TOTAL_RENDER: 	0.583109	
RENDER	vinyetas: 	0.00713668	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0903138	printScene: 	0.0221018	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0190552	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	0.345854	TOTAL_RENDER: 	0.596384	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0903919	printScene: 	0.022204	applyBloom: 	0.000315782	setRenderState: 	0.000487207	gui: 	0.0189199	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000324805	present: 	0.344801	TOTAL_RENDER: 	0.595424	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0828583	printScene: 	0.0372834	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.018968	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000369916	present: 	0.341776	TOTAL_RENDER: 	0.602501	
RENDER	vinyetas: 	0.00774118	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.0847199	printScene: 	0.0233408	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0190161	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.324534	TOTAL_RENDER: 	0.572213	
RENDER	vinyetas: 	0.00692616	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0861755	printScene: 	0.0225168	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0188928	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000351872	present: 	0.3246	TOTAL_RENDER: 	0.572417	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0842688	printScene: 	0.0223905	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187695	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000351872	console: 	0.000442095	endScene: 	0.000360894	present: 	0.323205	TOTAL_RENDER: 	0.568246	
RENDER	vinyetas: 	0.00717879	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0866988	printScene: 	0.0223724	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.018577	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000342849	present: 	0.326236	TOTAL_RENDER: 	0.572949	
RENDER	vinyetas: 	0.0050856	vinyetasBlur: 	0.00339541	bloom2Tex: 	0.0616948	printScene: 	0.0229378	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0190191	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000354879	present: 	0.341466	TOTAL_RENDER: 	0.555888	
RENDER	vinyetas: 	0.00717879	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.0857575	printScene: 	0.0326579	applyBloom: 	0.000393976	setRenderState: 	0.000661639	gui: 	0.0260054	setRenderState: 	0.00060149	luaMsg: 	0.000372924	printTextDebug:	0.000439088	console: 	0.000673669	endScene: 	0.000478185	present: 	0.35204	TOTAL_RENDER: 	0.640674	
RENDER	vinyetas: 	0.0069833	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0892672	printScene: 	0.0226371	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0184778	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000333827	present: 	0.320011	TOTAL_RENDER: 	0.569981	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0878717	printScene: 	0.0225228	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0186492	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.328979	TOTAL_RENDER: 	0.577425	
RENDER	vinyetas: 	0.00729908	vinyetasBlur: 	0.004439	bloom2Tex: 	0.31568	printScene: 	0.0252024	applyBloom: 	0.000312775	setRenderState: 	0.000547356	gui: 	0.0194402	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00046014	endScene: 	0.000333827	present: 	0.213899	TOTAL_RENDER: 	0.714763	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0875228	printScene: 	0.0229228	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0187003	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000348864	present: 	0.325481	TOTAL_RENDER: 	0.573945	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00467959	bloom2Tex: 	0.169449	printScene: 	0.0231032	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0189319	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000439088	endScene: 	0.000357887	present: 	0.327385	TOTAL_RENDER: 	0.660659	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0863229	printScene: 	0.0224777	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0187545	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000345857	present: 	0.323283	TOTAL_RENDER: 	0.570531	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0881364	printScene: 	0.0222792	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186943	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000366909	present: 	0.319169	TOTAL_RENDER: 	0.567323	
RENDER	vinyetas: 	0.00703142	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0818899	printScene: 	0.0375089	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0189379	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000345857	present: 	0.320513	TOTAL_RENDER: 	0.581043	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0881845	printScene: 	0.0223694	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0188868	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000378939	present: 	0.336359	TOTAL_RENDER: 	0.584246	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0914686	printScene: 	0.0221739	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.018547	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.319845	TOTAL_RENDER: 	0.571325	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0874657	printScene: 	0.0224777	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0188357	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	0.328615	TOTAL_RENDER: 	0.576231	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0917182	printScene: 	0.0224596	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187545	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.319818	TOTAL_RENDER: 	0.571265	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0874597	printScene: 	0.0222702	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0191605	setRenderState: 	0.000442095	luaMsg: 	0.000252626	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.320447	TOTAL_RENDER: 	0.568132	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0886145	printScene: 	0.0224025	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0187755	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000360894	present: 	0.414944	TOTAL_RENDER: 	0.66397	
RENDER	vinyetas: 	0.00702541	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.0803832	printScene: 	0.0227634	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0190342	setRenderState: 	0.000571416	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000378939	present: 	0.320303	TOTAL_RENDER: 	0.576089	
RENDER	vinyetas: 	0.00582242	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0618031	printScene: 	0.0225559	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0192086	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.323698	TOTAL_RENDER: 	0.537474	
RENDER	vinyetas: 	0.00765396	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0773426	printScene: 	0.0223213	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018971	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000375931	present: 	0.318769	TOTAL_RENDER: 	0.556796	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0859981	printScene: 	0.0222281	applyBloom: 	0.000279693	setRenderState: 	0.0004842	gui: 	0.0186191	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000336835	present: 	0.458278	TOTAL_RENDER: 	0.7047	
RENDER	vinyetas: 	0.00537431	vinyetasBlur: 	0.00362999	bloom2Tex: 	0.0628798	printScene: 	0.0226311	applyBloom: 	0.000285708	setRenderState: 	0.000541341	gui: 	0.0195996	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000342849	present: 	0.320672	TOTAL_RENDER: 	0.553864	
RENDER	vinyetas: 	0.0207664	vinyetasBlur: 	0.0154072	bloom2Tex: 	0.0983256	printScene: 	0.0566183	applyBloom: 	0.000412021	setRenderState: 	0.000628557	gui: 	0.0335361	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000640587	console: 	0.00113682	endScene: 	0.000333827	present: 	0.400611	TOTAL_RENDER: 	0.768431	
RENDER	vinyetas: 	0.00708255	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0918806	printScene: 	0.022995	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0191484	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.327021	TOTAL_RENDER: 	0.581614	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0824252	printScene: 	0.0225649	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0190883	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000357887	present: 	0.32903	TOTAL_RENDER: 	0.58353	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0897965	printScene: 	0.0224627	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0193439	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000342849	present: 	0.327511	TOTAL_RENDER: 	0.578907	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.082353	printScene: 	0.0299723	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0187996	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000369916	present: 	0.345664	TOTAL_RENDER: 	0.610717	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0821365	printScene: 	0.022598	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0186552	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000360894	present: 	0.35315	TOTAL_RENDER: 	0.62001	
RENDER	vinyetas: 	0.0250701	vinyetasBlur: 	0.0245919	bloom2Tex: 	0.108954	printScene: 	0.0536529	applyBloom: 	0.000402998	setRenderState: 	0.0007669	gui: 	0.0459929	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.000875168	endScene: 	0.000372924	present: 	0.368948	TOTAL_RENDER: 	0.752016	
RENDER	vinyetas: 	0.00723292	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0826899	printScene: 	0.0228205	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0188928	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000493222	endScene: 	0.000378939	present: 	0.325226	TOTAL_RENDER: 	0.586685	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0872131	printScene: 	0.0222972	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0189439	setRenderState: 	0.000451118	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	0.323334	TOTAL_RENDER: 	0.57144	
RENDER	vinyetas: 	0.0071036	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0832011	printScene: 	0.0312234	applyBloom: 	0.000384954	setRenderState: 	0.000673669	gui: 	0.0249378	setRenderState: 	0.000619535	luaMsg: 	0.000348864	printTextDebug:	0.00044811	console: 	0.000619535	endScene: 	0.0004842	present: 	0.342738	TOTAL_RENDER: 	0.631838	
RENDER	vinyetas: 	0.00670662	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0876852	printScene: 	0.0223814	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0186101	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000363902	present: 	0.430438	TOTAL_RENDER: 	0.689648	
RENDER	vinyetas: 	0.00852011	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0973331	printScene: 	0.0265829	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0199033	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000357887	console: 	0.000445103	endScene: 	0.000348864	present: 	0.355409	TOTAL_RENDER: 	0.62509	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0894957	printScene: 	0.0221589	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0185018	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000357887	present: 	0.322949	TOTAL_RENDER: 	0.573019	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0871078	printScene: 	0.0222431	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0186011	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000366909	present: 	0.32011	TOTAL_RENDER: 	0.567804	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0869815	printScene: 	0.0224296	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0188056	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000345857	present: 	0.320633	TOTAL_RENDER: 	0.568125	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0891288	printScene: 	0.0222551	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187966	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321006	TOTAL_RENDER: 	0.570874	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0863048	printScene: 	0.0226972	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0187695	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.324669	TOTAL_RENDER: 	0.571289	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0893634	printScene: 	0.0222732	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0186161	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.339908	TOTAL_RENDER: 	0.589494	
RENDER	vinyetas: 	0.0159245	vinyetasBlur: 	0.00947347	bloom2Tex: 	0.0869394	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184116	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	0.32236	TOTAL_RENDER: 	0.583734	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0868341	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0186221	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.00033082	present: 	0.329565	TOTAL_RENDER: 	0.576976	
RENDER	vinyetas: 	0.00708856	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0883619	printScene: 	0.0220266	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0186492	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000351872	present: 	0.322107	TOTAL_RENDER: 	0.570456	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.086783	printScene: 	0.0220597	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0186853	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000363902	present: 	0.318291	TOTAL_RENDER: 	0.564697	
RENDER	vinyetas: 	0.00722089	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0828102	printScene: 	0.0299452	applyBloom: 	0.000390969	setRenderState: 	0.000676676	gui: 	0.0257047	setRenderState: 	0.00060149	luaMsg: 	0.000357887	printTextDebug:	0.000451118	console: 	0.000580438	endScene: 	0.000499237	present: 	0.346789	TOTAL_RENDER: 	0.627863	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0851379	printScene: 	0.0227935	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0187003	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.000463147	endScene: 	0.000357887	present: 	0.32171	TOTAL_RENDER: 	0.569058	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.086777	printScene: 	0.0220416	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0188026	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.321569	TOTAL_RENDER: 	0.56913	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0880461	printScene: 	0.0224266	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0188086	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.319653	TOTAL_RENDER: 	0.568477	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0872702	printScene: 	0.0222642	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184597	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.321355	TOTAL_RENDER: 	0.568426	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0877484	printScene: 	0.022192	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0184236	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000345857	present: 	0.330405	TOTAL_RENDER: 	0.57836	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.278812	printScene: 	0.0229799	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186131	setRenderState: 	0.00044811	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000336835	present: 	0.212894	TOTAL_RENDER: 	0.655405	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0869003	printScene: 	0.0219604	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0185349	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000360894	present: 	0.318008	TOTAL_RENDER: 	0.564754	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0824643	printScene: 	0.029885	applyBloom: 	0.000399991	setRenderState: 	0.000652617	gui: 	0.0248145	setRenderState: 	0.00060149	luaMsg: 	0.000363902	printTextDebug:	0.000451118	console: 	0.000592468	endScene: 	0.000469162	present: 	0.36355	TOTAL_RENDER: 	0.64253	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0905724	printScene: 	0.0305407	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0185139	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000357887	present: 	0.318459	TOTAL_RENDER: 	0.578152	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0865845	printScene: 	0.0228025	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0188988	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.462239	TOTAL_RENDER: 	0.723842	
RENDER	vinyetas: 	0.00562995	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.0634512	printScene: 	0.0230431	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0187274	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000345857	present: 	0.323445	TOTAL_RENDER: 	0.549248	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0876973	printScene: 	0.0221439	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184597	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.320889	TOTAL_RENDER: 	0.567551	
RENDER	vinyetas: 	0.00797877	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0873665	printScene: 	0.0224837	applyBloom: 	0.000291723	setRenderState: 	0.000535326	gui: 	0.0194101	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000327812	present: 	0.347294	TOTAL_RENDER: 	0.598173	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0982985	printScene: 	0.0221679	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187484	setRenderState: 	0.00043608	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000360894	present: 	0.318988	TOTAL_RENDER: 	0.576859	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0856853	printScene: 	0.02218	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0185379	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000345857	present: 	0.320642	TOTAL_RENDER: 	0.56618	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0877454	printScene: 	0.0219273	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186793	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000363902	present: 	0.321629	TOTAL_RENDER: 	0.569304	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0877364	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0186582	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000357887	present: 	0.326131	TOTAL_RENDER: 	0.574128	
RENDER	vinyetas: 	0.12133	vinyetasBlur: 	0.00557581	bloom2Tex: 	0.107489	printScene: 	0.0635354	applyBloom: 	0.000285708	setRenderState: 	0.000622542	gui: 	0.0347451	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000706751	console: 	0.00106464	endScene: 	0.00033082	present: 	0.362584	TOTAL_RENDER: 	0.843948	
RENDER	vinyetas: 	0.00935618	vinyetasBlur: 	0.00422547	bloom2Tex: 	0.0800674	printScene: 	0.0381946	applyBloom: 	0.000288715	setRenderState: 	0.000616527	gui: 	0.0282821	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000442095	console: 	0.00044811	endScene: 	0.000333827	present: 	0.350293	TOTAL_RENDER: 	0.613716	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0884612	printScene: 	0.0226551	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0184928	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.00033082	present: 	0.321797	TOTAL_RENDER: 	0.570748	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.087189	printScene: 	0.0227393	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0187815	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000348864	console: 	0.000430065	endScene: 	0.000363902	present: 	0.320318	TOTAL_RENDER: 	0.567978	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0882025	printScene: 	0.0223273	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0188627	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321379	TOTAL_RENDER: 	0.586721	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0878116	printScene: 	0.0220025	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187785	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000363902	present: 	0.413882	TOTAL_RENDER: 	0.662084	
RENDER	vinyetas: 	0.00711864	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0916009	printScene: 	0.0228566	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.01898	setRenderState: 	0.000466155	luaMsg: 	0.000252626	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000351872	present: 	0.32589	TOTAL_RENDER: 	0.578435	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0867469	printScene: 	0.0224747	applyBloom: 	0.0002827	setRenderState: 	0.000526304	gui: 	0.0187575	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000363902	present: 	0.322125	TOTAL_RENDER: 	0.569085	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0949061	printScene: 	0.0224175	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0187875	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000360894	present: 	0.323103	TOTAL_RENDER: 	0.57808	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0878958	printScene: 	0.0223333	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186642	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000351872	console: 	0.000466155	endScene: 	0.000354879	present: 	0.307737	TOTAL_RENDER: 	0.552863	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.083141	printScene: 	0.0297046	applyBloom: 	0.000390969	setRenderState: 	0.000505252	gui: 	0.0192597	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000333827	present: 	0.324913	TOTAL_RENDER: 	0.593686	
RENDER	vinyetas: 	0.00509462	vinyetasBlur: 	0.00329316	bloom2Tex: 	0.0620287	printScene: 	0.0220025	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0185409	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000375931	present: 	0.322435	TOTAL_RENDER: 	0.541627	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0876582	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0188297	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000351872	present: 	0.320691	TOTAL_RENDER: 	0.568799	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0884612	printScene: 	0.0225048	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.018965	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.000451118	endScene: 	0.000351872	present: 	0.464083	TOTAL_RENDER: 	0.713539	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00806298	bloom2Tex: 	0.0925212	printScene: 	0.023016	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0186191	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000360894	present: 	0.321003	TOTAL_RENDER: 	0.577876	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0879228	printScene: 	0.0223604	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0187304	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000339842	present: 	0.319945	TOTAL_RENDER: 	0.56812	
RENDER	vinyetas: 	0.00708555	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0874657	printScene: 	0.0224957	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.018559	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000499237	endScene: 	0.000357887	present: 	0.32128	TOTAL_RENDER: 	0.583232	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0881634	printScene: 	0.0223784	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0187605	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000360894	present: 	0.319406	TOTAL_RENDER: 	0.568029	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0874086	printScene: 	0.0223574	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0187815	setRenderState: 	0.000442095	luaMsg: 	0.000255633	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000363902	present: 	0.321057	TOTAL_RENDER: 	0.568231	
RENDER	vinyetas: 	0.00730209	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.0834628	printScene: 	0.0311692	applyBloom: 	0.000393976	setRenderState: 	0.000667654	gui: 	0.0249829	setRenderState: 	0.000607505	luaMsg: 	0.000354879	printTextDebug:	0.000427058	console: 	0.00060149	endScene: 	0.000442095	present: 	0.346873	TOTAL_RENDER: 	0.630019	
RENDER	vinyetas: 	0.00712164	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0857244	printScene: 	0.0224356	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0188236	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000342849	present: 	0.331993	TOTAL_RENDER: 	0.578883	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0875259	printScene: 	0.0226642	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0188176	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.385077	TOTAL_RENDER: 	0.634942	
RENDER	vinyetas: 	0.00550063	vinyetasBlur: 	0.00351872	bloom2Tex: 	0.0627174	printScene: 	0.0232446	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0189078	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000466155	endScene: 	0.000354879	present: 	0.29221	TOTAL_RENDER: 	0.505189	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0820372	printScene: 	0.0299873	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187124	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000433073	endScene: 	0.000342849	present: 	0.31716	TOTAL_RENDER: 	0.581635	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0855018	printScene: 	0.0223995	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0188838	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000336835	present: 	0.322459	TOTAL_RENDER: 	0.568261	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0871018	printScene: 	0.0223724	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.018565	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000372924	present: 	0.321809	TOTAL_RENDER: 	0.568895	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0888642	printScene: 	0.0224025	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0186101	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000378939	present: 	0.319463	TOTAL_RENDER: 	0.568195	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0766238	printScene: 	0.0222281	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0188206	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000363902	present: 	0.320203	TOTAL_RENDER: 	0.557449	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0877755	printScene: 	0.0226251	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0187996	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.320065	TOTAL_RENDER: 	0.581184	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0854808	printScene: 	0.022216	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0188327	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.477779	TOTAL_RENDER: 	0.724188	
RENDER	vinyetas: 	0.00572318	vinyetasBlur: 	0.00323902	bloom2Tex: 	0.0622813	printScene: 	0.0236716	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0191394	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000351872	present: 	0.342134	TOTAL_RENDER: 	0.558075	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.104223	printScene: 	0.0223273	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.01855	setRenderState: 	0.00046014	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000321797	present: 	0.318763	TOTAL_RENDER: 	0.583671	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0873274	printScene: 	0.0223724	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186221	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000342849	present: 	0.321659	TOTAL_RENDER: 	0.568568	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.253288	printScene: 	0.0232717	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0189439	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000336835	present: 	0.222954	TOTAL_RENDER: 	0.640918	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0891258	printScene: 	0.0280385	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0184206	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	0.321948	TOTAL_RENDER: 	0.576661	
RENDER	vinyetas: 	0.00723593	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0833906	printScene: 	0.0296414	applyBloom: 	0.000384954	setRenderState: 	0.000655624	gui: 	0.0245588	setRenderState: 	0.000598483	luaMsg: 	0.000348864	printTextDebug:	0.000451118	console: 	0.000559386	endScene: 	0.000469162	present: 	0.340489	TOTAL_RENDER: 	0.620374	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0884281	printScene: 	0.0224506	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187184	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000351872	present: 	0.323779	TOTAL_RENDER: 	0.57242	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0870988	printScene: 	0.0223363	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186161	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.308922	TOTAL_RENDER: 	0.552875	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0824974	printScene: 	0.0300625	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.018959	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000363902	present: 	0.32039	TOTAL_RENDER: 	0.58411	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0864341	printScene: 	0.0227183	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186943	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000360894	present: 	0.327457	TOTAL_RENDER: 	0.574646	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.091634	printScene: 	0.0225288	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0186402	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000372924	present: 	0.339905	TOTAL_RENDER: 	0.591896	
RENDER	vinyetas: 	0.00737126	vinyetasBlur: 	0.00529913	bloom2Tex: 	0.0838959	printScene: 	0.0309166	applyBloom: 	0.000399991	setRenderState: 	0.000673669	gui: 	0.0255333	setRenderState: 	0.00058946	luaMsg: 	0.000372924	printTextDebug:	0.000451118	console: 	0.000583446	endScene: 	0.00046014	present: 	0.357162	TOTAL_RENDER: 	0.659203	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0914596	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0187575	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000354879	present: 	0.319211	TOTAL_RENDER: 	0.571109	
RENDER	vinyetas: 	0.00723292	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0833786	printScene: 	0.0307783	applyBloom: 	0.000390969	setRenderState: 	0.000658632	gui: 	0.0252566	setRenderState: 	0.000595475	luaMsg: 	0.000345857	printTextDebug:	0.000451118	console: 	0.000583446	endScene: 	0.000481192	present: 	0.354672	TOTAL_RENDER: 	0.636698	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0913333	printScene: 	0.0388623	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0185259	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.319382	TOTAL_RENDER: 	0.587021	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0880732	printScene: 	0.0224717	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0188417	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000339842	present: 	0.329968	TOTAL_RENDER: 	0.577984	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00461944	bloom2Tex: 	0.0883469	printScene: 	0.02218	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.018571	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000339842	present: 	0.321469	TOTAL_RENDER: 	0.569981	
RENDER	vinyetas: 	0.00723893	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0894085	printScene: 	0.0220416	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187124	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000345857	present: 	0.326197	TOTAL_RENDER: 	0.576146	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0821966	printScene: 	0.0380262	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0185981	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000357887	present: 	0.343971	TOTAL_RENDER: 	0.604131	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0870747	printScene: 	0.0222461	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0183575	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.318309	TOTAL_RENDER: 	0.56473	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0865725	printScene: 	0.0222702	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186763	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000357887	present: 	0.323499	TOTAL_RENDER: 	0.570053	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0829034	printScene: 	0.0397765	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0187966	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.304664	TOTAL_RENDER: 	0.567819	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0822869	printScene: 	0.0293467	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0186312	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.303963	TOTAL_RENDER: 	0.566029	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0821696	printScene: 	0.0396262	applyBloom: 	0.00029473	setRenderState: 	0.000523296	gui: 	0.018965	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000372924	present: 	0.310207	TOTAL_RENDER: 	0.58728	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0832763	printScene: 	0.0408051	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0191815	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000366909	present: 	0.313701	TOTAL_RENDER: 	0.58097	
RENDER	vinyetas: 	0.0180868	vinyetasBlur: 	0.00469463	bloom2Tex: 	0.083941	printScene: 	0.0253318	applyBloom: 	0.000399991	setRenderState: 	0.000544349	gui: 	0.0196356	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000375931	present: 	0.333968	TOTAL_RENDER: 	0.604447	
RENDER	vinyetas: 	0.00665549	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.0657609	printScene: 	0.0257919	applyBloom: 	0.000309767	setRenderState: 	0.000493222	gui: 	0.0200146	setRenderState: 	0.000451118	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000508259	endScene: 	0.000339842	present: 	0.445166	TOTAL_RENDER: 	0.672331	
RENDER	vinyetas: 	0.00818327	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.0911438	printScene: 	0.0243513	applyBloom: 	0.000300745	setRenderState: 	0.000529311	gui: 	0.0196958	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000360894	present: 	0.329517	TOTAL_RENDER: 	0.608934	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0870176	printScene: 	0.0227784	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0190492	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000372924	present: 	0.340377	TOTAL_RENDER: 	0.5878	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0853454	printScene: 	0.0222311	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0186733	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000375931	present: 	0.32057	TOTAL_RENDER: 	0.568874	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0886536	printScene: 	0.0220717	applyBloom: 	0.000279693	setRenderState: 	0.0004842	gui: 	0.0185409	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.320041	TOTAL_RENDER: 	0.568393	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0876101	printScene: 	0.0224657	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0184868	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000360894	present: 	0.305428	TOTAL_RENDER: 	0.550436	
RENDER	vinyetas: 	0.00528409	vinyetasBlur: 	0.00352473	bloom2Tex: 	0.0628708	printScene: 	0.0229559	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.019383	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000333827	present: 	0.325869	TOTAL_RENDER: 	0.542364	
RENDER	vinyetas: 	0.00711563	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0879649	printScene: 	0.0225649	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0184838	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.324008	TOTAL_RENDER: 	0.572107	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00461042	bloom2Tex: 	0.0897032	printScene: 	0.0228145	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0192086	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.330702	TOTAL_RENDER: 	0.582823	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0902476	printScene: 	0.0405795	applyBloom: 	0.000285708	setRenderState: 	0.000526304	gui: 	0.0188297	setRenderState: 	0.000592468	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.000439088	endScene: 	0.000372924	present: 	0.319485	TOTAL_RENDER: 	0.603818	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0877033	printScene: 	0.0224055	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.01855	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	0.319115	TOTAL_RENDER: 	0.566339	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.082356	printScene: 	0.0375601	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.0185079	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000360894	present: 	0.318784	TOTAL_RENDER: 	0.578628	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0877213	printScene: 	0.022213	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0188627	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000348864	present: 	0.32014	TOTAL_RENDER: 	0.56747	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.087583	printScene: 	0.0225559	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0190161	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000351872	console: 	0.000442095	endScene: 	0.000360894	present: 	0.319184	TOTAL_RENDER: 	0.567578	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.103252	printScene: 	0.0223544	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0187996	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.000357887	present: 	0.321334	TOTAL_RENDER: 	0.585608	
RENDER	vinyetas: 	0.00707653	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0833545	printScene: 	0.0301106	applyBloom: 	0.000384954	setRenderState: 	0.000667654	gui: 	0.0256596	setRenderState: 	0.000616527	luaMsg: 	0.000345857	printTextDebug:	0.000451118	console: 	0.000670662	endScene: 	0.000505252	present: 	0.341511	TOTAL_RENDER: 	0.623833	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0873875	printScene: 	0.0224205	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.018965	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000357887	present: 	0.331989	TOTAL_RENDER: 	0.579707	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0907889	printScene: 	0.0228807	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0183845	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000363902	present: 	0.318724	TOTAL_RENDER: 	0.569572	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0848432	printScene: 	0.0223754	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184086	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000354879	present: 	0.320426	TOTAL_RENDER: 	0.565238	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00353075	bloom2Tex: 	0.0631053	printScene: 	0.0241829	applyBloom: 	0.000297738	setRenderState: 	0.000535326	gui: 	0.0193169	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000333827	present: 	0.355905	TOTAL_RENDER: 	0.576399	
RENDER	vinyetas: 	0.00702541	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0823711	printScene: 	0.0230822	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0188868	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000339842	present: 	0.339216	TOTAL_RENDER: 	0.594612	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0893243	printScene: 	0.0417554	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0187274	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000505252	endScene: 	0.000384954	present: 	0.320979	TOTAL_RENDER: 	0.605725	
RENDER	vinyetas: 	0.00541341	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.235447	printScene: 	0.0239122	applyBloom: 	0.000300745	setRenderState: 	0.000520289	gui: 	0.0195544	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.212816	TOTAL_RENDER: 	0.61097	
RENDER	vinyetas: 	0.0160387	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0833455	printScene: 	0.0301196	applyBloom: 	0.000393976	setRenderState: 	0.000664647	gui: 	0.0249047	setRenderState: 	0.000619535	luaMsg: 	0.000363902	printTextDebug:	0.00047217	console: 	0.000604498	endScene: 	0.00047217	present: 	0.339262	TOTAL_RENDER: 	0.62936	
RENDER	vinyetas: 	0.00711262	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0889544	printScene: 	0.0225168	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0183575	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000375931	present: 	0.322597	TOTAL_RENDER: 	0.572011	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0861755	printScene: 	0.0225378	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0185439	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.00033082	present: 	0.326994	TOTAL_RENDER: 	0.574062	
RENDER	vinyetas: 	0.0054074	vinyetasBlur: 	0.00328714	bloom2Tex: 	0.0622963	printScene: 	0.0229228	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0188537	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000354879	console: 	0.000445103	endScene: 	0.000357887	present: 	0.325078	TOTAL_RENDER: 	0.540352	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0860101	printScene: 	0.0491117	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0189439	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	0.326847	TOTAL_RENDER: 	0.603277	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0881604	printScene: 	0.0225048	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187755	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000351872	present: 	0.329045	TOTAL_RENDER: 	0.577695	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0902837	printScene: 	0.0389705	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0184778	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.322865	TOTAL_RENDER: 	0.590086	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0875469	printScene: 	0.0224777	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0187605	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000466155	endScene: 	0.00033082	present: 	0.32386	TOTAL_RENDER: 	0.57245	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.084356	printScene: 	0.0223724	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0184056	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000339842	present: 	0.325271	TOTAL_RENDER: 	0.570507	
RENDER	vinyetas: 	0.00562093	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0628858	printScene: 	0.0229469	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.0191063	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000360894	present: 	0.336459	TOTAL_RENDER: 	0.551825	
RENDER	vinyetas: 	0.00522093	vinyetasBlur: 	0.00335932	bloom2Tex: 	0.0623475	printScene: 	0.0224596	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0188477	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000354879	console: 	0.000445103	endScene: 	0.000342849	present: 	0.320724	TOTAL_RENDER: 	0.5491	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0890807	printScene: 	0.022619	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0187274	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000351872	console: 	0.000433073	endScene: 	0.000339842	present: 	0.322745	TOTAL_RENDER: 	0.572721	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0880852	printScene: 	0.0225679	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0184327	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.000451118	endScene: 	0.000369916	present: 	0.323232	TOTAL_RENDER: 	0.572348	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0849033	printScene: 	0.0221619	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0184086	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.323779	TOTAL_RENDER: 	0.568895	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.087201	printScene: 	0.0221348	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0183033	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000354879	present: 	0.325226	TOTAL_RENDER: 	0.571629	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0872582	printScene: 	0.0222551	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0186312	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000375931	present: 	0.322017	TOTAL_RENDER: 	0.569004	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0839229	printScene: 	0.0305076	applyBloom: 	0.000381946	setRenderState: 	0.000655624	gui: 	0.0249047	setRenderState: 	0.000610513	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000363902	present: 	0.324396	TOTAL_RENDER: 	0.606756	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0872131	printScene: 	0.0220416	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0189169	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000433073	endScene: 	0.000360894	present: 	0.329331	TOTAL_RENDER: 	0.576766	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0908491	printScene: 	0.0303271	applyBloom: 	0.000273678	setRenderState: 	0.000526304	gui: 	0.0185981	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000354879	present: 	0.320092	TOTAL_RENDER: 	0.578465	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0832372	printScene: 	0.0223634	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186582	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.321391	TOTAL_RENDER: 	0.56375	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0890326	printScene: 	0.0224055	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188537	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000363902	present: 	0.319981	TOTAL_RENDER: 	0.569497	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0903228	printScene: 	0.0225138	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0188687	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000375931	present: 	0.322718	TOTAL_RENDER: 	0.573951	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0879138	printScene: 	0.022607	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0187966	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321051	TOTAL_RENDER: 	0.569187	
RENDER	vinyetas: 	0.00756073	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0791531	printScene: 	0.0239453	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187244	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.331845	TOTAL_RENDER: 	0.824664	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0872101	printScene: 	0.02218	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0187214	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.321301	TOTAL_RENDER: 	0.569319	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0881063	printScene: 	0.0224175	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0186642	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000457133	endScene: 	0.000360894	present: 	0.320005	TOTAL_RENDER: 	0.568053	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0879258	printScene: 	0.0222702	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0183304	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000345857	present: 	0.320149	TOTAL_RENDER: 	0.567473	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0872913	printScene: 	0.0225739	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0186282	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000375931	present: 	0.319232	TOTAL_RENDER: 	0.566318	
RENDER	vinyetas: 	0.00510064	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.061367	printScene: 	0.0220326	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0184778	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	0.395221	TOTAL_RENDER: 	0.6182	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0872883	printScene: 	0.0223604	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.0188116	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000375931	present: 	0.318267	TOTAL_RENDER: 	0.565581	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.083541	printScene: 	0.0224175	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0182793	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000333827	present: 	0.413049	TOTAL_RENDER: 	0.656848	
RENDER	vinyetas: 	0.00574122	vinyetasBlur: 	0.00347361	bloom2Tex: 	0.0628617	printScene: 	0.0227183	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.018989	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000363902	present: 	0.323039	TOTAL_RENDER: 	0.539077	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0926205	printScene: 	0.0224446	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0187274	setRenderState: 	0.000469162	luaMsg: 	0.000252626	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.318552	TOTAL_RENDER: 	0.571629	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0864763	printScene: 	0.0223514	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0188206	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.321587	TOTAL_RENDER: 	0.568547	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0919288	printScene: 	0.022198	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.018562	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000366909	present: 	0.317725	TOTAL_RENDER: 	0.569271	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0873394	printScene: 	0.022189	applyBloom: 	0.000291723	setRenderState: 	0.000586453	gui: 	0.018968	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000351872	present: 	0.429151	TOTAL_RENDER: 	0.690851	
RENDER	vinyetas: 	0.00722991	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0870507	printScene: 	0.0320865	applyBloom: 	0.000381946	setRenderState: 	0.000676676	gui: 	0.0247273	setRenderState: 	0.000598483	luaMsg: 	0.000348864	printTextDebug:	0.000451118	console: 	0.000583446	endScene: 	0.000457133	present: 	0.352245	TOTAL_RENDER: 	0.638109	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0876522	printScene: 	0.0225739	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0186853	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000327812	present: 	0.321782	TOTAL_RENDER: 	0.569822	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0878627	printScene: 	0.0225709	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186101	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000363902	present: 	0.354855	TOTAL_RENDER: 	0.603078	
RENDER	vinyetas: 	0.00515477	vinyetasBlur: 	0.0033503	bloom2Tex: 	0.0621069	printScene: 	0.0226311	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187124	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000375931	present: 	0.321466	TOTAL_RENDER: 	0.535161	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0871559	printScene: 	0.0223574	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0186763	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000360894	present: 	0.319719	TOTAL_RENDER: 	0.567019	
RENDER	vinyetas: 	0.00550063	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0620557	printScene: 	0.0225469	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0188808	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000360894	console: 	0.000433073	endScene: 	0.000342849	present: 	0.322949	TOTAL_RENDER: 	0.537618	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0874326	printScene: 	0.0222822	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186041	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000336835	present: 	0.319042	TOTAL_RENDER: 	0.566649	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0878897	printScene: 	0.022198	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0184537	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000342849	present: 	0.320564	TOTAL_RENDER: 	0.568243	
RENDER	vinyetas: 	0.00764494	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.296096	printScene: 	0.0255032	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0192056	setRenderState: 	0.000478185	luaMsg: 	0.000255633	printTextDebug:	0.000345857	console: 	0.000439088	endScene: 	0.000336835	present: 	0.225857	TOTAL_RENDER: 	0.689464	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0872431	printScene: 	0.022998	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0187244	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.318913	TOTAL_RENDER: 	0.566844	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0886145	printScene: 	0.0228777	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0184537	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.337665	TOTAL_RENDER: 	0.586787	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0880732	printScene: 	0.0225739	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0185079	setRenderState: 	0.000445103	luaMsg: 	0.0002827	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000342849	present: 	0.319051	TOTAL_RENDER: 	0.583897	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0879589	printScene: 	0.0222581	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.018583	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000345857	present: 	0.336158	TOTAL_RENDER: 	0.583882	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0822387	printScene: 	0.0380412	applyBloom: 	0.000273678	setRenderState: 	0.000511267	gui: 	0.0186522	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000360894	present: 	0.333746	TOTAL_RENDER: 	0.594681	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0893333	printScene: 	0.022204	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0185379	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000357887	present: 	0.317662	TOTAL_RENDER: 	0.576053	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0878326	printScene: 	0.0223514	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184748	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000378939	present: 	0.318748	TOTAL_RENDER: 	0.56624	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.082353	printScene: 	0.0299873	applyBloom: 	0.000384954	setRenderState: 	0.000679684	gui: 	0.0334338	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000378939	present: 	0.335481	TOTAL_RENDER: 	0.61081	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0881935	printScene: 	0.0224386	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0188056	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000357887	present: 	0.318405	TOTAL_RENDER: 	0.567112	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0880642	printScene: 	0.0222672	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0197108	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000360894	present: 	0.324928	TOTAL_RENDER: 	0.574423	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.089592	printScene: 	0.0228807	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0187875	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000345857	present: 	0.318871	TOTAL_RENDER: 	0.569849	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0885905	printScene: 	0.0222792	applyBloom: 	0.000285708	setRenderState: 	0.000541341	gui: 	0.0187154	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000354879	console: 	0.000433073	endScene: 	0.00033082	present: 	0.341388	TOTAL_RENDER: 	0.599923	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0816794	printScene: 	0.0383029	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0187214	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000336835	present: 	0.329208	TOTAL_RENDER: 	0.589024	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0924009	printScene: 	0.0223093	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0184146	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000342849	present: 	0.332353	TOTAL_RENDER: 	0.585169	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0816192	printScene: 	0.037951	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186191	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000399991	present: 	0.320239	TOTAL_RENDER: 	0.592723	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0864612	printScene: 	0.0226551	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0186733	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000378939	present: 	0.33282	TOTAL_RENDER: 	0.57999	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0819891	printScene: 	0.0376443	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0184537	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.317596	TOTAL_RENDER: 	0.577172	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0822748	printScene: 	0.0226882	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0187545	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000360894	present: 	0.329184	TOTAL_RENDER: 	0.572068	
RENDER	vinyetas: 	0.00777125	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0832342	printScene: 	0.0306339	applyBloom: 	0.000393976	setRenderState: 	0.000670662	gui: 	0.0248716	setRenderState: 	0.00060149	luaMsg: 	0.000363902	printTextDebug:	0.000442095	console: 	0.000574423	endScene: 	0.00044811	present: 	0.376136	TOTAL_RENDER: 	0.658223	
RENDER	vinyetas: 	0.00725397	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0801907	printScene: 	0.0232235	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0187334	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339358	TOTAL_RENDER: 	0.581683	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0847079	printScene: 	0.0221499	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0190251	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000366909	present: 	0.440613	TOTAL_RENDER: 	0.693648	
RENDER	vinyetas: 	0.00510364	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0618242	printScene: 	0.02221	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0188748	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000375931	present: 	0.318856	TOTAL_RENDER: 	0.531504	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0874958	printScene: 	0.0222732	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0185169	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000342849	present: 	0.31673	TOTAL_RENDER: 	0.564276	
RENDER	vinyetas: 	0.00513673	vinyetasBlur: 	0.00332023	bloom2Tex: 	0.0624948	printScene: 	0.0224927	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.0187394	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000360894	present: 	0.320645	TOTAL_RENDER: 	0.534968	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0885454	printScene: 	0.0222912	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.018577	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000342849	present: 	0.320369	TOTAL_RENDER: 	0.568372	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0865845	printScene: 	0.0224657	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0189078	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000339842	present: 	0.317879	TOTAL_RENDER: 	0.564769	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0824793	printScene: 	0.037136	applyBloom: 	0.000291723	setRenderState: 	0.000481192	gui: 	0.0190312	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000457133	endScene: 	0.000336835	present: 	0.32233	TOTAL_RENDER: 	0.582164	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0823711	printScene: 	0.0224657	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.0187154	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000342849	present: 	0.317954	TOTAL_RENDER: 	0.572342	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0883589	printScene: 	0.0223093	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0186372	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000354879	present: 	0.321933	TOTAL_RENDER: 	0.570041	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0922295	printScene: 	0.022192	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0185079	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.000345857	present: 	0.318775	TOTAL_RENDER: 	0.570832	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0878356	printScene: 	0.0221469	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0185048	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000363902	present: 	0.317842	TOTAL_RENDER: 	0.564793	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0876431	printScene: 	0.0220957	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186552	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000375931	present: 	0.329102	TOTAL_RENDER: 	0.576631	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0824944	printScene: 	0.0376864	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0186823	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000351872	present: 	0.338065	TOTAL_RENDER: 	0.599328	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0822357	printScene: 	0.0383721	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0187785	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000381946	present: 	0.333325	TOTAL_RENDER: 	0.593984	
RENDER	vinyetas: 	0.00549762	vinyetasBlur: 	0.00348263	bloom2Tex: 	0.062155	printScene: 	0.0233318	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0189409	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.416493	TOTAL_RENDER: 	0.643883	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0825004	printScene: 	0.0380713	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0190402	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000354879	console: 	0.000445103	endScene: 	0.000357887	present: 	0.318396	TOTAL_RENDER: 	0.579879	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0818628	printScene: 	0.0222792	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0185379	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000360894	present: 	0.327298	TOTAL_RENDER: 	0.568989	
RENDER	vinyetas: 	0.00526003	vinyetasBlur: 	0.00335932	bloom2Tex: 	0.0619836	printScene: 	0.0365375	applyBloom: 	0.000270671	setRenderState: 	0.000508259	gui: 	0.0186642	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000381946	present: 	0.322215	TOTAL_RENDER: 	0.549449	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0882055	printScene: 	0.0225709	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.018989	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.327469	TOTAL_RENDER: 	0.575852	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0862808	printScene: 	0.0340474	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0187575	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000433073	endScene: 	0.000375931	present: 	0.343246	TOTAL_RENDER: 	0.620157	
RENDER	vinyetas: 	0.00719382	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0919889	printScene: 	0.0408472	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0188357	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000360894	present: 	0.324176	TOTAL_RENDER: 	0.595553	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0867138	printScene: 	0.022586	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186041	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000339842	present: 	0.31657	TOTAL_RENDER: 	0.563458	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0864552	printScene: 	0.0227514	applyBloom: 	0.000288715	setRenderState: 	0.000544349	gui: 	0.0197259	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.000327812	present: 	0.343743	TOTAL_RENDER: 	0.59442	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0905483	printScene: 	0.0222972	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.018553	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000387961	present: 	0.316354	TOTAL_RENDER: 	0.573313	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.255327	printScene: 	0.0231273	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0188808	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000433073	console: 	0.000433073	endScene: 	0.000348864	present: 	0.221375	TOTAL_RENDER: 	0.640575	
RENDER	vinyetas: 	0.00538634	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0622001	printScene: 	0.0276234	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.018583	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	0.321878	TOTAL_RENDER: 	0.540583	
RENDER	vinyetas: 	0.00710059	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0882446	printScene: 	0.0220657	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185379	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000366909	console: 	0.00046014	endScene: 	0.000360894	present: 	0.3166	TOTAL_RENDER: 	0.565196	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.088416	printScene: 	0.0224356	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0183545	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000339842	present: 	0.320772	TOTAL_RENDER: 	0.569289	
RENDER	vinyetas: 	0.00712465	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0883018	printScene: 	0.0222311	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.01858	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000372924	present: 	0.317148	TOTAL_RENDER: 	0.565641	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0875559	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0186191	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000375931	present: 	0.317806	TOTAL_RENDER: 	0.565365	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0877634	printScene: 	0.0220416	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0186342	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000375931	present: 	0.318143	TOTAL_RENDER: 	0.565199	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0752163	printScene: 	0.0225529	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0191033	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000520289	endScene: 	0.000369916	present: 	0.323448	TOTAL_RENDER: 	0.575133	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0890957	printScene: 	0.0224386	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187785	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000354879	console: 	0.000451118	endScene: 	0.000375931	present: 	0.31968	TOTAL_RENDER: 	0.569521	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0769607	printScene: 	0.0228115	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.018956	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	0.322459	TOTAL_RENDER: 	0.560577	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0889664	printScene: 	0.0227664	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185951	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.00033082	present: 	0.321788	TOTAL_RENDER: 	0.571353	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0857304	printScene: 	0.0227664	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0185018	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000348864	present: 	0.363742	TOTAL_RENDER: 	0.61297	
RENDER	vinyetas: 	0.00528108	vinyetasBlur: 	0.00337135	bloom2Tex: 	0.061752	printScene: 	0.0225469	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0184988	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000360894	present: 	0.322814	TOTAL_RENDER: 	0.535892	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0877694	printScene: 	0.0224837	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0186612	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000342849	present: 	0.316724	TOTAL_RENDER: 	0.564995	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0912671	printScene: 	0.0236025	applyBloom: 	0.000279693	setRenderState: 	0.000514274	gui: 	0.0192958	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000333827	present: 	0.334765	TOTAL_RENDER: 	0.589608	
RENDER	vinyetas: 	0.00804493	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0886356	printScene: 	0.0316414	applyBloom: 	0.000387961	setRenderState: 	0.000688706	gui: 	0.0257829	setRenderState: 	0.000619535	luaMsg: 	0.000354879	printTextDebug:	0.000451118	console: 	0.00058946	endScene: 	0.00046014	present: 	0.341713	TOTAL_RENDER: 	0.632876	
RENDER	vinyetas: 	0.00511567	vinyetasBlur: 	0.00340443	bloom2Tex: 	0.0618633	printScene: 	0.022604	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0190011	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.000366909	present: 	0.32552	TOTAL_RENDER: 	0.539395	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0887258	printScene: 	0.0226792	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0189048	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.33165	TOTAL_RENDER: 	0.581918	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0898777	printScene: 	0.0400683	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186011	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000324805	present: 	0.319596	TOTAL_RENDER: 	0.58737	
RENDER	vinyetas: 	0.00709157	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.087195	printScene: 	0.022186	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187785	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000457133	endScene: 	0.000357887	present: 	0.329292	TOTAL_RENDER: 	0.591367	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0904641	printScene: 	0.0388503	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0187966	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000360894	present: 	0.320859	TOTAL_RENDER: 	0.588712	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0866447	printScene: 	0.0224957	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0186552	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.320772	TOTAL_RENDER: 	0.567978	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0881243	printScene: 	0.0222732	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0185981	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.328014	TOTAL_RENDER: 	0.576703	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0902476	printScene: 	0.0311722	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0185139	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000345857	present: 	0.320152	TOTAL_RENDER: 	0.578853	
RENDER	vinyetas: 	0.00705247	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0854718	printScene: 	0.0227363	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186161	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000369916	present: 	0.320074	TOTAL_RENDER: 	0.565786	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0746449	printScene: 	0.022613	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186823	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.320423	TOTAL_RENDER: 	0.555485	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0873845	printScene: 	0.0224837	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184838	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.32383	TOTAL_RENDER: 	0.571479	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0805997	printScene: 	0.0227213	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0184868	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.320236	TOTAL_RENDER: 	0.561389	
RENDER	vinyetas: 	0.00768103	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0830026	printScene: 	0.0307422	applyBloom: 	0.000378939	setRenderState: 	0.000664647	gui: 	0.0249468	setRenderState: 	0.00058946	luaMsg: 	0.000351872	printTextDebug:	0.000442095	console: 	0.000604498	endScene: 	0.00047217	present: 	0.346588	TOTAL_RENDER: 	0.6289	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0892912	printScene: 	0.0225288	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0190221	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000372924	present: 	0.322188	TOTAL_RENDER: 	0.572065	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.0877033	printScene: 	0.0224867	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186672	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000357887	present: 	0.333156	TOTAL_RENDER: 	0.581578	
RENDER	vinyetas: 	0.00529612	vinyetasBlur: 	0.00330218	bloom2Tex: 	0.062564	printScene: 	0.0324023	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0189048	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000345857	present: 	0.323304	TOTAL_RENDER: 	0.561067	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0625219	printScene: 	0.0226762	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0188327	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000351872	present: 	0.32952	TOTAL_RENDER: 	0.563013	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.0116779	bloom2Tex: 	0.0859319	printScene: 	0.0226792	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0184778	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000363902	present: 	0.323478	TOTAL_RENDER: 	0.587367	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0852342	printScene: 	0.0223574	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0187906	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000357887	present: 	0.322411	TOTAL_RENDER: 	0.568679	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0868401	printScene: 	0.0227393	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0185018	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000321797	present: 	0.325644	TOTAL_RENDER: 	0.573587	
RENDER	vinyetas: 	0.00547958	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0621069	printScene: 	0.0227514	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187394	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000351872	present: 	0.3218	TOTAL_RENDER: 	0.535224	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0848823	printScene: 	0.022589	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0183996	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	0.318318	TOTAL_RENDER: 	0.566342	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0821034	printScene: 	0.0226551	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.018556	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000333827	present: 	0.337123	TOTAL_RENDER: 	0.5906	
RENDER	vinyetas: 	0.00525402	vinyetasBlur: 	0.00327211	bloom2Tex: 	0.0620166	printScene: 	0.0230431	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187545	setRenderState: 	0.000445103	luaMsg: 	0.000255633	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000345857	present: 	0.323075	TOTAL_RENDER: 	0.537516	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0822297	printScene: 	0.0226521	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018547	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000357887	present: 	0.324378	TOTAL_RENDER: 	0.566658	
RENDER	vinyetas: 	0.005651	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0627114	printScene: 	0.0226431	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0194221	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000348864	present: 	0.397323	TOTAL_RENDER: 	0.613291	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.0825786	printScene: 	0.0305166	applyBloom: 	0.000372924	setRenderState: 	0.000661639	gui: 	0.0252235	setRenderState: 	0.000595475	luaMsg: 	0.000348864	printTextDebug:	0.000445103	console: 	0.000577431	endScene: 	0.000433073	present: 	0.339791	TOTAL_RENDER: 	0.620314	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.0851349	printScene: 	0.0229799	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0188657	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000351872	present: 	0.319945	TOTAL_RENDER: 	0.566778	
RENDER	vinyetas: 	0.00506755	vinyetasBlur: 	0.00341346	bloom2Tex: 	0.0628587	printScene: 	0.0233017	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0188026	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000454125	endScene: 	0.000357887	present: 	0.322775	TOTAL_RENDER: 	0.550228	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.254475	printScene: 	0.0232837	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0184507	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000333827	present: 	0.222816	TOTAL_RENDER: 	0.641432	
RENDER	vinyetas: 	0.00670662	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0838026	printScene: 	0.0381615	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0192597	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000366909	present: 	0.323602	TOTAL_RENDER: 	0.587827	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0879409	printScene: 	0.0224837	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187124	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000339842	present: 	0.338353	TOTAL_RENDER: 	0.587208	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.081532	printScene: 	0.0379931	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0187695	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000351872	present: 	0.321761	TOTAL_RENDER: 	0.581596	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0779471	printScene: 	0.0223153	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186733	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.340573	TOTAL_RENDER: 	0.579169	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0910476	printScene: 	0.0225048	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0183244	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.320979	TOTAL_RENDER: 	0.577948	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0880161	printScene: 	0.022583	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186251	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.326507	TOTAL_RENDER: 	0.575268	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0909513	printScene: 	0.0224266	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184297	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.318925	TOTAL_RENDER: 	0.569241	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0874807	printScene: 	0.0222762	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.018965	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000378939	present: 	0.320005	TOTAL_RENDER: 	0.567756	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0878717	printScene: 	0.0221709	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0188988	setRenderState: 	0.000445103	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000369916	present: 	0.489872	TOTAL_RENDER: 	0.738043	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0825214	printScene: 	0.0381916	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.018559	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000333827	present: 	0.33749	TOTAL_RENDER: 	0.598368	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0883198	printScene: 	0.0225408	applyBloom: 	0.000291723	setRenderState: 	0.000562393	gui: 	0.018983	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000357887	present: 	0.318808	TOTAL_RENDER: 	0.581876	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0870807	printScene: 	0.0224025	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187424	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.320248	TOTAL_RENDER: 	0.567347	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0868462	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.018571	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000363902	present: 	0.319298	TOTAL_RENDER: 	0.565701	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0871559	printScene: 	0.0223303	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0184838	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.320017	TOTAL_RENDER: 	0.56673	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0891348	printScene: 	0.0222251	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187304	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000369916	present: 	0.320528	TOTAL_RENDER: 	0.569858	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0872552	printScene: 	0.022216	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0186191	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000360894	present: 	0.32186	TOTAL_RENDER: 	0.568904	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0877484	printScene: 	0.0221499	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0187244	setRenderState: 	0.00043608	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000357887	present: 	0.37265	TOTAL_RENDER: 	0.620978	
RENDER	vinyetas: 	0.00514876	vinyetasBlur: 	0.0033924	bloom2Tex: 	0.0612407	printScene: 	0.0223454	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.018577	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000375931	present: 	0.321761	TOTAL_RENDER: 	0.533895	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0870868	printScene: 	0.0224867	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0188086	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.319542	TOTAL_RENDER: 	0.567118	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0749367	printScene: 	0.0225799	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0187094	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	0.321229	TOTAL_RENDER: 	0.557527	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0858778	printScene: 	0.0221409	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184688	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000336835	present: 	0.321232	TOTAL_RENDER: 	0.567025	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0876371	printScene: 	0.0224175	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0184657	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000363902	present: 	0.320429	TOTAL_RENDER: 	0.568592	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.082338	printScene: 	0.0295121	applyBloom: 	0.000384954	setRenderState: 	0.000649609	gui: 	0.0246551	setRenderState: 	0.000595475	luaMsg: 	0.000378939	printTextDebug:	0.000439088	console: 	0.000715773	endScene: 	0.000475177	present: 	0.336311	TOTAL_RENDER: 	0.629634	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0906386	printScene: 	0.022592	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186372	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000360894	present: 	0.319073	TOTAL_RENDER: 	0.569798	
RENDER	vinyetas: 	0.00710961	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.087571	printScene: 	0.0222491	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186191	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000354879	present: 	0.322161	TOTAL_RENDER: 	0.569822	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.088816	printScene: 	0.0222732	applyBloom: 	0.000273678	setRenderState: 	0.000538334	gui: 	0.0186342	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000360894	present: 	0.318994	TOTAL_RENDER: 	0.567671	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0876943	printScene: 	0.0221138	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0187394	setRenderState: 	0.000442095	luaMsg: 	0.000255633	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000351872	present: 	0.319109	TOTAL_RENDER: 	0.56658	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0881755	printScene: 	0.0222401	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.018562	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000360894	present: 	0.338816	TOTAL_RENDER: 	0.586257	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0923498	printScene: 	0.0222521	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0184627	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.320185	TOTAL_RENDER: 	0.572005	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0906085	printScene: 	0.0224657	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0185409	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.320318	TOTAL_RENDER: 	0.570516	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0735111	printScene: 	0.0224085	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0187785	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000378939	present: 	0.34614	TOTAL_RENDER: 	0.58104	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0821064	printScene: 	0.0378428	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0185891	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000351872	present: 	0.321328	TOTAL_RENDER: 	0.58156	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0873153	printScene: 	0.0224446	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018553	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000381946	present: 	0.337773	TOTAL_RENDER: 	0.584369	
RENDER	vinyetas: 	0.00712766	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0821004	printScene: 	0.022589	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0187304	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.32125	TOTAL_RENDER: 	0.575416	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0874206	printScene: 	0.0223845	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.018565	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000406006	present: 	0.339319	TOTAL_RENDER: 	0.599475	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0911799	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187575	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000363902	present: 	0.326101	TOTAL_RENDER: 	0.576522	
RENDER	vinyetas: 	0.00541642	vinyetasBlur: 	0.00340143	bloom2Tex: 	0.0617189	printScene: 	0.0224987	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0190492	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000357887	present: 	0.342892	TOTAL_RENDER: 	0.556977	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0878567	printScene: 	0.0224326	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.018565	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000354879	present: 	0.321072	TOTAL_RENDER: 	0.568883	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.087592	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186642	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000324805	present: 	0.339634	TOTAL_RENDER: 	0.587866	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0821455	printScene: 	0.0378999	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186853	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000381946	present: 	0.319545	TOTAL_RENDER: 	0.580444	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0877995	printScene: 	0.0224627	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0187063	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.341689	TOTAL_RENDER: 	0.589397	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.101616	printScene: 	0.0225288	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0188417	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.320312	TOTAL_RENDER: 	0.582853	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0881785	printScene: 	0.0223002	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184597	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.320808	TOTAL_RENDER: 	0.568541	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0885394	printScene: 	0.0224897	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0187033	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000351872	present: 	0.321936	TOTAL_RENDER: 	0.570568	
RENDER	vinyetas: 	0.00550063	vinyetasBlur: 	0.00344353	bloom2Tex: 	0.231649	printScene: 	0.0242972	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0188748	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00046014	endScene: 	0.000339842	present: 	0.224353	TOTAL_RENDER: 	0.612425	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0904822	printScene: 	0.0303662	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0187515	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.00033082	present: 	0.328898	TOTAL_RENDER: 	0.588302	
RENDER	vinyetas: 	0.00580137	vinyetasBlur: 	0.00340443	bloom2Tex: 	0.0632437	printScene: 	0.0245197	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0185951	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.402069	TOTAL_RENDER: 	0.62672	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.087592	printScene: 	0.0222551	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.018568	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000360894	present: 	0.317151	TOTAL_RENDER: 	0.565001	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.08838	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185289	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000360894	present: 	0.319746	TOTAL_RENDER: 	0.567936	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0884491	printScene: 	0.0224296	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0183996	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000375931	present: 	0.319133	TOTAL_RENDER: 	0.567377	
RENDER	vinyetas: 	0.00717277	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0890687	printScene: 	0.0228536	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0186282	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000321797	present: 	0.323403	TOTAL_RENDER: 	0.572757	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0848462	printScene: 	0.0223273	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187364	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000342849	present: 	0.442381	TOTAL_RENDER: 	0.688466	
RENDER	vinyetas: 	0.00540439	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0623084	printScene: 	0.0308053	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0190582	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000457133	endScene: 	0.000336835	present: 	0.322666	TOTAL_RENDER: 	0.5459	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0878386	printScene: 	0.0227123	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0185259	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000354879	present: 	0.32125	TOTAL_RENDER: 	0.56941	
RENDER	vinyetas: 	0.00525402	vinyetasBlur: 	0.00329917	bloom2Tex: 	0.062146	printScene: 	0.0224446	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186432	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000372924	present: 	0.322829	TOTAL_RENDER: 	0.536253	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.087186	printScene: 	0.0224266	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187274	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.319124	TOTAL_RENDER: 	0.566956	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0879228	printScene: 	0.0224055	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0187665	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000345857	present: 	0.316949	TOTAL_RENDER: 	0.565217	
RENDER	vinyetas: 	0.00762389	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0829666	printScene: 	0.0299903	applyBloom: 	0.000381946	setRenderState: 	0.000664647	gui: 	0.0249077	setRenderState: 	0.000598483	luaMsg: 	0.000348864	printTextDebug:	0.000451118	console: 	0.000592468	endScene: 	0.0004842	present: 	0.357246	TOTAL_RENDER: 	0.638386	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0874777	printScene: 	0.0223273	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186793	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.338365	TOTAL_RENDER: 	0.58657	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0818688	printScene: 	0.0229679	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0190763	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.323839	TOTAL_RENDER: 	0.591599	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0875198	printScene: 	0.0223303	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185891	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000378939	present: 	0.340317	TOTAL_RENDER: 	0.587605	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0824252	printScene: 	0.0377014	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0186221	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.317824	TOTAL_RENDER: 	0.577846	
RENDER	vinyetas: 	0.00670361	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0872853	printScene: 	0.0223724	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0186372	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000369916	present: 	0.340495	TOTAL_RENDER: 	0.587494	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0822869	printScene: 	0.0223694	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184297	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000378939	present: 	0.320053	TOTAL_RENDER: 	0.573109	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0876191	printScene: 	0.0224657	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0188026	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000363902	present: 	0.326675	TOTAL_RENDER: 	0.574453	
RENDER	vinyetas: 	0.00559386	vinyetasBlur: 	0.00341346	bloom2Tex: 	0.0627535	printScene: 	0.0227814	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0283212	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000363902	present: 	0.322621	TOTAL_RENDER: 	0.54741	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.085559	printScene: 	0.0224296	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0187845	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000375931	present: 	0.319494	TOTAL_RENDER: 	0.565452	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0822297	printScene: 	0.0297347	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0183906	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.33537	TOTAL_RENDER: 	0.598678	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.082359	printScene: 	0.037527	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187665	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.337042	TOTAL_RENDER: 	0.597662	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0855048	printScene: 	0.0225228	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.018956	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000357887	present: 	0.320101	TOTAL_RENDER: 	0.566309	
RENDER	vinyetas: 	0.00516379	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0619926	printScene: 	0.0225619	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.018583	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.00033082	present: 	0.346182	TOTAL_RENDER: 	0.558733	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0767111	printScene: 	0.0228626	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0191003	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000357887	present: 	0.322137	TOTAL_RENDER: 	0.573626	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0822748	printScene: 	0.0297016	applyBloom: 	0.000387961	setRenderState: 	0.000508259	gui: 	0.0187936	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000354879	console: 	0.000451118	endScene: 	0.000375931	present: 	0.321463	TOTAL_RENDER: 	0.589746	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0878777	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0185109	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000378939	present: 	0.340278	TOTAL_RENDER: 	0.588203	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0821275	printScene: 	0.0377676	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0189439	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000360894	present: 	0.321996	TOTAL_RENDER: 	0.581858	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0877995	printScene: 	0.0221288	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0186462	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000381946	present: 	0.33974	TOTAL_RENDER: 	0.58679	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0824583	printScene: 	0.037548	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0185199	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000360894	present: 	0.321334	TOTAL_RENDER: 	0.581542	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0879439	printScene: 	0.0224326	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0186973	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000360894	present: 	0.341508	TOTAL_RENDER: 	0.589406	
RENDER	vinyetas: 	0.00512169	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.0620708	printScene: 	0.0224657	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.0255754	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000345857	present: 	0.32279	TOTAL_RENDER: 	0.543016	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0877694	printScene: 	0.0224115	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0185439	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	0.318666	TOTAL_RENDER: 	0.5663	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0869725	printScene: 	0.0224356	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0189229	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.318233	TOTAL_RENDER: 	0.56544	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0878567	printScene: 	0.0223544	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.018553	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000357887	present: 	0.317879	TOTAL_RENDER: 	0.565268	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0872943	printScene: 	0.0223724	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0184988	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000360894	present: 	0.319115	TOTAL_RENDER: 	0.566417	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0897393	printScene: 	0.0224386	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0187033	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000631565	endScene: 	0.000457133	present: 	0.336723	TOTAL_RENDER: 	0.915297	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00479688	bloom2Tex: 	0.0882055	printScene: 	0.0229318	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0189349	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000345857	present: 	0.345484	TOTAL_RENDER: 	0.596519	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0818538	printScene: 	0.0379751	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185109	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000363902	present: 	0.32276	TOTAL_RENDER: 	0.582642	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0871108	printScene: 	0.0227724	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0192387	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	0.322802	TOTAL_RENDER: 	0.571554	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.085553	printScene: 	0.0369886	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.018565	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000348864	present: 	0.316868	TOTAL_RENDER: 	0.579749	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0861424	printScene: 	0.0226942	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0185981	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000345857	present: 	0.342452	TOTAL_RENDER: 	0.589548	
RENDER	vinyetas: 	0.00513973	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.234094	printScene: 	0.0227574	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0187936	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000424051	endScene: 	0.000333827	present: 	0.211908	TOTAL_RENDER: 	0.601394	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0865484	printScene: 	0.0227995	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0188898	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000351872	present: 	0.326263	TOTAL_RENDER: 	0.574089	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0878657	printScene: 	0.0228296	applyBloom: 	0.000285708	setRenderState: 	0.000526304	gui: 	0.0188086	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.337156	TOTAL_RENDER: 	0.5858	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0907318	printScene: 	0.0316564	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0186161	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000372924	present: 	0.32454	TOTAL_RENDER: 	0.584934	
RENDER	vinyetas: 	0.00530514	vinyetasBlur: 	0.00333526	bloom2Tex: 	0.0620016	printScene: 	0.0227213	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0186282	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000357887	present: 	0.324336	TOTAL_RENDER: 	0.538331	
RENDER	vinyetas: 	0.00506154	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0618693	printScene: 	0.0224205	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0187966	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000375931	present: 	0.322342	TOTAL_RENDER: 	0.546186	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0867138	printScene: 	0.0220476	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0186853	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000363902	present: 	0.317945	TOTAL_RENDER: 	0.578676	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0874837	printScene: 	0.0221348	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0187244	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000357887	present: 	0.318733	TOTAL_RENDER: 	0.566402	
RENDER	vinyetas: 	0.00537732	vinyetasBlur: 	0.00342248	bloom2Tex: 	0.061749	printScene: 	0.0224476	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0187214	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000357887	present: 	0.408346	TOTAL_RENDER: 	0.631574	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0820914	printScene: 	0.035112	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0187665	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.318853	TOTAL_RENDER: 	0.576363	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0870597	printScene: 	0.0227363	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0190312	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000360894	present: 	0.338116	TOTAL_RENDER: 	0.587623	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.090831	printScene: 	0.0221769	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.018586	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000363902	present: 	0.368359	TOTAL_RENDER: 	0.619255	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0905423	printScene: 	0.0225288	applyBloom: 	0.000273678	setRenderState: 	0.000535326	gui: 	0.0187094	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.323848	TOTAL_RENDER: 	0.582086	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0848372	printScene: 	0.0228326	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.018574	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000324805	present: 	0.324651	TOTAL_RENDER: 	0.569921	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0812523	printScene: 	0.0223814	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0186823	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.326871	TOTAL_RENDER: 	0.570989	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0820884	printScene: 	0.0380623	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.0185199	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000378939	present: 	0.318913	TOTAL_RENDER: 	0.579094	
RENDER	vinyetas: 	0.0247844	vinyetasBlur: 	0.00656226	bloom2Tex: 	0.129657	printScene: 	0.0588197	applyBloom: 	0.000297738	setRenderState: 	0.00062555	gui: 	0.0348293	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000854116	console: 	0.00114885	endScene: 	0.000345857	present: 	0.417684	TOTAL_RENDER: 	0.815097	
RENDER	vinyetas: 	0.00784343	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0936851	printScene: 	0.0249197	applyBloom: 	0.000291723	setRenderState: 	0.000526304	gui: 	0.019392	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000427058	console: 	0.000658632	endScene: 	0.000342849	present: 	0.347983	TOTAL_RENDER: 	0.606729	
RENDER	vinyetas: 	0.00763893	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.0934084	printScene: 	0.0236446	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0191334	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000348864	present: 	0.330056	TOTAL_RENDER: 	0.589545	
RENDER	vinyetas: 	0.0225559	vinyetasBlur: 	0.00583445	bloom2Tex: 	0.101553	printScene: 	0.0529011	applyBloom: 	0.000291723	setRenderState: 	0.000607505	gui: 	0.0280234	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000848101	endScene: 	0.000351872	present: 	0.356921	TOTAL_RENDER: 	0.708679	
RENDER	vinyetas: 	0.00673068	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0857003	printScene: 	0.0227484	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0187304	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000360894	present: 	0.334525	TOTAL_RENDER: 	0.578579	
RENDER	vinyetas: 	0.00576528	vinyetasBlur: 	0.00335932	bloom2Tex: 	0.0632347	printScene: 	0.0231453	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0284986	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000375931	present: 	0.332356	TOTAL_RENDER: 	0.560048	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0872973	printScene: 	0.0225769	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0188988	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000363902	present: 	0.339189	TOTAL_RENDER: 	0.587223	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.192062	printScene: 	0.0228867	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.018971	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.33103	TOTAL_RENDER: 	0.686451	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0895198	printScene: 	0.0412562	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0184657	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000342849	present: 	0.319605	TOTAL_RENDER: 	0.588531	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0866838	printScene: 	0.0225769	applyBloom: 	0.000300745	setRenderState: 	0.000523296	gui: 	0.018559	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000336835	present: 	0.322017	TOTAL_RENDER: 	0.569181	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0845665	printScene: 	0.0227454	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184627	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000363902	present: 	0.32045	TOTAL_RENDER: 	0.566177	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0872221	printScene: 	0.0224476	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0189048	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000372924	present: 	0.321265	TOTAL_RENDER: 	0.569653	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0864251	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187875	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000360894	present: 	0.319936	TOTAL_RENDER: 	0.567689	
RENDER	vinyetas: 	0.00594874	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0619595	printScene: 	0.0244746	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0189259	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000342849	present: 	0.329496	TOTAL_RENDER: 	0.546397	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0856943	printScene: 	0.0225649	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186282	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.321827	TOTAL_RENDER: 	0.568959	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.184624	printScene: 	0.0230852	applyBloom: 	0.0002827	setRenderState: 	0.000529311	gui: 	0.0192296	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000369916	present: 	0.338468	TOTAL_RENDER: 	0.707644	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0874507	printScene: 	0.0227213	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018571	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	0.320703	TOTAL_RENDER: 	0.568294	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0873484	printScene: 	0.0223393	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187545	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000357887	present: 	0.354591	TOTAL_RENDER: 	0.6034	
RENDER	vinyetas: 	0.00739532	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0835199	printScene: 	0.0308384	applyBloom: 	0.000366909	setRenderState: 	0.000679684	gui: 	0.025028	setRenderState: 	0.000610513	luaMsg: 	0.000345857	printTextDebug:	0.000445103	console: 	0.000604498	endScene: 	0.000481192	present: 	0.353294	TOTAL_RENDER: 	0.634581	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0874416	printScene: 	0.022607	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0186522	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000354879	present: 	0.321668	TOTAL_RENDER: 	0.569509	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0876221	printScene: 	0.022216	applyBloom: 	0.000270671	setRenderState: 	0.000499237	gui: 	0.0186191	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.426445	TOTAL_RENDER: 	0.674415	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.090804	printScene: 	0.0220657	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0187635	setRenderState: 	0.00043608	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.322239	TOTAL_RENDER: 	0.573067	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0876702	printScene: 	0.0223814	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0188026	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000360894	present: 	0.319298	TOTAL_RENDER: 	0.567641	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.090025	printScene: 	0.0221378	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0186251	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000351872	present: 	0.322892	TOTAL_RENDER: 	0.573022	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0874627	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.018959	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000345857	present: 	0.323749	TOTAL_RENDER: 	0.571461	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0902566	printScene: 	0.0226912	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0188447	setRenderState: 	0.000457133	luaMsg: 	0.000255633	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000372924	present: 	0.321677	TOTAL_RENDER: 	0.572691	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0842597	printScene: 	0.0223935	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187695	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.324155	TOTAL_RENDER: 	0.568793	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0923739	printScene: 	0.0225078	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0187334	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000339842	present: 	0.323379	TOTAL_RENDER: 	0.591755	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.08838	printScene: 	0.0223363	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186191	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000378939	present: 	0.374903	TOTAL_RENDER: 	0.623442	
RENDER	vinyetas: 	0.00505252	vinyetasBlur: 	0.00336835	bloom2Tex: 	0.254045	printScene: 	0.0229799	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.0186823	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000339842	present: 	0.359423	TOTAL_RENDER: 	0.769255	
RENDER	vinyetas: 	0.0104028	vinyetasBlur: 	0.00477583	bloom2Tex: 	0.0890266	printScene: 	0.0356744	applyBloom: 	0.000384954	setRenderState: 	0.000670662	gui: 	0.0377164	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00219845	endScene: 	0.000333827	present: 	0.354687	TOTAL_RENDER: 	0.658608	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0890025	printScene: 	0.0224296	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0188327	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000369916	present: 	0.321704	TOTAL_RENDER: 	0.571313	
RENDER	vinyetas: 	0.00720585	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0870146	printScene: 	0.0225108	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186763	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000366909	present: 	0.330471	TOTAL_RENDER: 	0.578594	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0823109	printScene: 	0.0381255	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184026	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000372924	present: 	0.320934	TOTAL_RENDER: 	0.581364	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0808433	printScene: 	0.0222642	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186612	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000360894	present: 	0.319262	TOTAL_RENDER: 	0.560138	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0859169	printScene: 	0.0223333	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0186402	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000375931	present: 	0.322173	TOTAL_RENDER: 	0.567906	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0855018	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187695	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000345857	present: 	0.314877	TOTAL_RENDER: 	0.558878	
RENDER	vinyetas: 	0.00636076	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0634783	printScene: 	0.0237288	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0196056	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000342849	present: 	0.325999	TOTAL_RENDER: 	0.544836	
RENDER	vinyetas: 	0.00593069	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0634362	printScene: 	0.02301	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0190763	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	0.325984	TOTAL_RENDER: 	0.543395	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0870868	printScene: 	0.0221589	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184327	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000418036	present: 	0.328901	TOTAL_RENDER: 	0.594206	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.08235	printScene: 	0.0376232	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0187063	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.326504	TOTAL_RENDER: 	0.586901	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0873424	printScene: 	0.0223724	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0187545	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.330744	TOTAL_RENDER: 	0.578339	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0821455	printScene: 	0.0379089	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0186402	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000378939	present: 	0.322206	TOTAL_RENDER: 	0.582709	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0864371	printScene: 	0.0226311	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.018553	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000354879	present: 	0.423215	TOTAL_RENDER: 	0.66991	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0853515	printScene: 	0.0223063	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0186402	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000360894	present: 	0.319942	TOTAL_RENDER: 	0.56516	
RENDER	vinyetas: 	0.00710661	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0883198	printScene: 	0.0233859	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0191124	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000360894	present: 	0.321385	TOTAL_RENDER: 	0.572056	
RENDER	vinyetas: 	0.00516379	vinyetasBlur: 	0.00327511	bloom2Tex: 	0.06217	printScene: 	0.0222251	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186191	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000360894	present: 	0.320832	TOTAL_RENDER: 	0.53317	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00460741	bloom2Tex: 	0.0871349	printScene: 	0.0222221	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0190191	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000354879	console: 	0.000445103	endScene: 	0.000345857	present: 	0.320209	TOTAL_RENDER: 	0.568369	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0878476	printScene: 	0.0221649	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186973	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.390599	TOTAL_RENDER: 	0.638452	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0884191	printScene: 	0.0227995	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0186312	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.320167	TOTAL_RENDER: 	0.569479	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0822989	printScene: 	0.0301527	applyBloom: 	0.000393976	setRenderState: 	0.000664647	gui: 	0.024625	setRenderState: 	0.00060149	luaMsg: 	0.000351872	printTextDebug:	0.000442095	console: 	0.000592468	endScene: 	0.000502244	present: 	0.336777	TOTAL_RENDER: 	0.61583	
RENDER	vinyetas: 	0.0071457	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0865214	printScene: 	0.0226792	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186552	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000360894	present: 	0.331559	TOTAL_RENDER: 	0.57931	
RENDER	vinyetas: 	0.00709458	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0881935	printScene: 	0.0223183	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0188958	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000345857	present: 	0.319885	TOTAL_RENDER: 	0.56913	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0874567	printScene: 	0.0223724	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185951	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000336835	present: 	0.3186	TOTAL_RENDER: 	0.566312	
RENDER	vinyetas: 	0.0069833	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0893935	printScene: 	0.0226431	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.018586	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.320152	TOTAL_RENDER: 	0.569728	
RENDER	vinyetas: 	0.00672165	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0882506	printScene: 	0.022195	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0185079	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	0.333499	TOTAL_RENDER: 	0.581202	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0734089	printScene: 	0.0223393	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185109	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000369916	present: 	0.319912	TOTAL_RENDER: 	0.560917	
RENDER	vinyetas: 	0.0054886	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0622392	printScene: 	0.0229499	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0192808	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.322245	TOTAL_RENDER: 	0.53735	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0875439	printScene: 	0.0223153	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0187244	setRenderState: 	0.00043608	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000348864	present: 	0.33946	TOTAL_RENDER: 	0.587608	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0819831	printScene: 	0.0380352	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.0187575	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000345857	console: 	0.000463147	endScene: 	0.000363902	present: 	0.338558	TOTAL_RENDER: 	0.599427	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0893905	printScene: 	0.0222672	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0188387	setRenderState: 	0.000457133	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000351872	present: 	0.339069	TOTAL_RENDER: 	0.588233	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.0903859	printScene: 	0.0222972	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.018547	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000360894	present: 	0.321087	TOTAL_RENDER: 	0.571425	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0770479	printScene: 	0.0225348	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0185259	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.332161	TOTAL_RENDER: 	0.568965	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0893604	printScene: 	0.0224115	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0188387	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000375931	present: 	0.32066	TOTAL_RENDER: 	0.57104	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.090837	printScene: 	0.0234371	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.018574	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.321623	TOTAL_RENDER: 	0.586715	
RENDER	vinyetas: 	0.00748254	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0848282	printScene: 	0.0239874	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0196627	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000378939	present: 	0.340034	TOTAL_RENDER: 	0.590402	
RENDER	vinyetas: 	0.00518485	vinyetasBlur: 	0.00340143	bloom2Tex: 	0.062549	printScene: 	0.0228596	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0188266	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000445103	endScene: 	0.000345857	present: 	0.332705	TOTAL_RENDER: 	0.54458	
RENDER	vinyetas: 	0.0165801	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0823049	printScene: 	0.041169	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0194702	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.331559	TOTAL_RENDER: 	0.607701	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0872883	printScene: 	0.022598	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0186011	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.31916	TOTAL_RENDER: 	0.567019	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.086365	printScene: 	0.022195	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0187364	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000360894	present: 	0.3207	TOTAL_RENDER: 	0.567488	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.087995	printScene: 	0.0222251	applyBloom: 	0.000285708	setRenderState: 	0.000514274	gui: 	0.0186883	setRenderState: 	0.000463147	luaMsg: 	0.000255633	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000360894	present: 	0.321848	TOTAL_RENDER: 	0.570586	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0874266	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0187424	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000345857	present: 	0.321722	TOTAL_RENDER: 	0.569725	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0881334	printScene: 	0.0223784	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0187033	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000342849	present: 	0.319349	TOTAL_RENDER: 	0.568168	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0869304	printScene: 	0.0223424	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0185229	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000360894	present: 	0.320275	TOTAL_RENDER: 	0.567262	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.255008	printScene: 	0.0227995	applyBloom: 	0.00029473	setRenderState: 	0.000532319	gui: 	0.0183033	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000369916	present: 	0.223039	TOTAL_RENDER: 	0.642713	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0821515	printScene: 	0.0378097	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0184206	setRenderState: 	0.000457133	luaMsg: 	0.000249618	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000348864	present: 	0.334693	TOTAL_RENDER: 	0.60057	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0918866	printScene: 	0.0224266	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.018559	setRenderState: 	0.000592468	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000336835	present: 	0.320916	TOTAL_RENDER: 	0.588354	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0873845	printScene: 	0.0222942	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0187875	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.319385	TOTAL_RENDER: 	0.566538	
RENDER	vinyetas: 	0.00517282	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.0634362	printScene: 	0.0228687	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0187304	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	0.329665	TOTAL_RENDER: 	0.545031	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0877213	printScene: 	0.0224536	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0182943	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000351872	present: 	0.342383	TOTAL_RENDER: 	0.589632	
RENDER	vinyetas: 	0.00513973	vinyetasBlur: 	0.0033503	bloom2Tex: 	0.0618903	printScene: 	0.0229348	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0185409	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000372924	present: 	0.321779	TOTAL_RENDER: 	0.535161	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.089219	printScene: 	0.0222401	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0183966	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000342849	present: 	0.347743	TOTAL_RENDER: 	0.596729	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0818057	printScene: 	0.0384683	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186462	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000357887	present: 	0.339824	TOTAL_RENDER: 	0.600832	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.100127	printScene: 	0.022583	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0184988	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.36705	TOTAL_RENDER: 	0.628389	
RENDER	vinyetas: 	0.00525101	vinyetasBlur: 	0.00344052	bloom2Tex: 	0.0618693	printScene: 	0.0223303	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0185379	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000360894	present: 	0.350906	TOTAL_RENDER: 	0.590185	
RENDER	vinyetas: 	0.00632467	vinyetasBlur: 	0.00329316	bloom2Tex: 	0.0634181	printScene: 	0.0231935	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.019377	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000571416	endScene: 	0.000333827	present: 	0.365628	TOTAL_RENDER: 	0.585	
RENDER	vinyetas: 	0.0121681	vinyetasBlur: 	0.00503447	bloom2Tex: 	0.0907979	printScene: 	0.0307091	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.021392	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000427058	console: 	0.000634572	endScene: 	0.000339842	present: 	0.365622	TOTAL_RENDER: 	0.639844	
RENDER	vinyetas: 	0.00778328	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.0829305	printScene: 	0.0387149	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0191184	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.00033082	present: 	0.332525	TOTAL_RENDER: 	0.597033	
RENDER	vinyetas: 	0.00708856	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.0887589	printScene: 	0.022219	applyBloom: 	0.000285708	setRenderState: 	0.000526304	gui: 	0.0187725	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000496229	endScene: 	0.000369916	present: 	0.389624	TOTAL_RENDER: 	0.660181	
RENDER	vinyetas: 	0.00728104	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0881995	printScene: 	0.0229859	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0190372	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000360894	present: 	0.321442	TOTAL_RENDER: 	0.571741	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0879168	printScene: 	0.0223784	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0183094	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000363902	present: 	0.317421	TOTAL_RENDER: 	0.565587	
RENDER	vinyetas: 	0.00743743	vinyetasBlur: 	0.00460441	bloom2Tex: 	0.0890386	printScene: 	0.02301	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0190131	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000348864	present: 	0.344302	TOTAL_RENDER: 	0.596179	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.103411	printScene: 	0.0222461	applyBloom: 	0.000285708	setRenderState: 	0.000529311	gui: 	0.0186462	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.317981	TOTAL_RENDER: 	0.582089	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0884642	printScene: 	0.0228055	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186342	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000375931	present: 	0.316907	TOTAL_RENDER: 	0.566393	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00334128	bloom2Tex: 	0.0615505	printScene: 	0.0223905	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0187635	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.396665	TOTAL_RENDER: 	0.624975	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0840943	printScene: 	0.0225619	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0188868	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000354879	console: 	0.000430065	endScene: 	0.000363902	present: 	0.317027	TOTAL_RENDER: 	0.561795	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.088392	printScene: 	0.0224596	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185289	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000342849	present: 	0.323848	TOTAL_RENDER: 	0.571891	
RENDER	vinyetas: 	0.00726299	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0827801	printScene: 	0.0380412	applyBloom: 	0.000279693	setRenderState: 	0.000520289	gui: 	0.0182282	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000363902	present: 	0.320754	TOTAL_RENDER: 	0.581993	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0881364	printScene: 	0.0228506	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0184176	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000333827	present: 	0.323304	TOTAL_RENDER: 	0.571954	
RENDER	vinyetas: 	0.0070645	vinyetasBlur: 	0.00459839	bloom2Tex: 	0.0890927	printScene: 	0.0230912	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187936	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.324766	TOTAL_RENDER: 	0.5771	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.004442	bloom2Tex: 	0.086762	printScene: 	0.0225258	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.018571	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.317746	TOTAL_RENDER: 	0.581259	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0905303	printScene: 	0.0237318	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018559	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000354879	present: 	0.33054	TOTAL_RENDER: 	0.583355	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0879469	printScene: 	0.0221378	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186131	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.318477	TOTAL_RENDER: 	0.566309	
RENDER	vinyetas: 	0.00703142	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0760705	printScene: 	0.0236987	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187244	setRenderState: 	0.000454125	luaMsg: 	0.000255633	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000342849	present: 	0.322107	TOTAL_RENDER: 	0.560258	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0880461	printScene: 	0.0222912	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0184297	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000321797	present: 	0.318558	TOTAL_RENDER: 	0.566971	
RENDER	vinyetas: 	0.00726299	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.087974	printScene: 	0.0230341	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0187184	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000342849	present: 	0.326339	TOTAL_RENDER: 	0.576186	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0892611	printScene: 	0.0228025	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0187124	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000342849	present: 	0.318748	TOTAL_RENDER: 	0.56888	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0864011	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187665	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000342849	present: 	0.438414	TOTAL_RENDER: 	0.686003	
RENDER	vinyetas: 	0.00725096	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0886777	printScene: 	0.0233318	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0189139	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.319897	TOTAL_RENDER: 	0.571082	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0879228	printScene: 	0.0223814	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0187695	setRenderState: 	0.00044811	luaMsg: 	0.000288715	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000357887	present: 	0.32577	TOTAL_RENDER: 	0.574781	
RENDER	vinyetas: 	0.00739833	vinyetasBlur: 	0.00485102	bloom2Tex: 	0.0730871	printScene: 	0.0230611	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0188086	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000339842	present: 	0.329508	TOTAL_RENDER: 	0.567605	
RENDER	vinyetas: 	0.00707653	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0878506	printScene: 	0.0224506	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.018568	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000354879	present: 	0.32125	TOTAL_RENDER: 	0.569169	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0757246	printScene: 	0.0224416	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0189169	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.320122	TOTAL_RENDER: 	0.556072	
RENDER	vinyetas: 	0.00511567	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0627475	printScene: 	0.0228837	applyBloom: 	0.000285708	setRenderState: 	0.000532319	gui: 	0.0193229	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000375931	present: 	0.321418	TOTAL_RENDER: 	0.552956	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0877183	printScene: 	0.0224416	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184838	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000348864	present: 	0.316414	TOTAL_RENDER: 	0.563951	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0877755	printScene: 	0.0223153	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186672	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	0.320456	TOTAL_RENDER: 	0.568297	
RENDER	vinyetas: 	0.00583445	vinyetasBlur: 	0.00346158	bloom2Tex: 	0.0634271	printScene: 	0.0233679	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0192357	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000345857	console: 	0.000442095	endScene: 	0.000339842	present: 	0.311915	TOTAL_RENDER: 	0.538192	
RENDER	vinyetas: 	0.00722991	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0835289	printScene: 	0.0305557	applyBloom: 	0.000372924	setRenderState: 	0.000676676	gui: 	0.0249649	setRenderState: 	0.000604498	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000348864	present: 	0.329674	TOTAL_RENDER: 	0.612007	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0902115	printScene: 	0.0226972	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0198672	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.324011	TOTAL_RENDER: 	0.576913	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.260827	printScene: 	0.0236386	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.019383	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000336835	present: 	0.223261	TOTAL_RENDER: 	0.649417	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.088398	printScene: 	0.022613	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0186853	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000345857	present: 	0.318498	TOTAL_RENDER: 	0.567732	
RENDER	vinyetas: 	0.00710961	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0873153	printScene: 	0.0229378	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185319	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000351872	present: 	0.321072	TOTAL_RENDER: 	0.569599	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0870146	printScene: 	0.0223123	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0186282	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000357887	present: 	0.338269	TOTAL_RENDER: 	0.585933	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0821395	printScene: 	0.0380593	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0182793	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000363902	present: 	0.327184	TOTAL_RENDER: 	0.587869	
RENDER	vinyetas: 	0.00533823	vinyetasBlur: 	0.00339842	bloom2Tex: 	0.0622723	printScene: 	0.0231694	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0186672	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000342849	present: 	0.333947	TOTAL_RENDER: 	0.548734	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0917844	printScene: 	0.0220657	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.018959	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000354879	present: 	0.340158	TOTAL_RENDER: 	0.60872	
RENDER	vinyetas: 	0.00724194	vinyetasBlur: 	0.00339842	bloom2Tex: 	0.0629099	printScene: 	0.0234641	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0188748	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000351872	console: 	0.000439088	endScene: 	0.000369916	present: 	0.342122	TOTAL_RENDER: 	0.57442	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0855078	printScene: 	0.0227754	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0189349	setRenderState: 	0.000451118	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000336835	present: 	0.323337	TOTAL_RENDER: 	0.569533	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0875589	printScene: 	0.0224566	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0184206	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	0.323256	TOTAL_RENDER: 	0.570312	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0858327	printScene: 	0.0226491	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186522	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.337406	TOTAL_RENDER: 	0.583918	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0904942	printScene: 	0.0308986	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0185048	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.00033082	present: 	0.31876	TOTAL_RENDER: 	0.577725	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.0865665	printScene: 	0.0223935	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0186973	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000372924	present: 	0.486726	TOTAL_RENDER: 	0.7338	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0829696	printScene: 	0.0299121	applyBloom: 	0.000390969	setRenderState: 	0.000667654	gui: 	0.0247122	setRenderState: 	0.000595475	luaMsg: 	0.000345857	printTextDebug:	0.00046014	console: 	0.000607505	endScene: 	0.000478185	present: 	0.338801	TOTAL_RENDER: 	0.619679	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0846868	printScene: 	0.0224205	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0184928	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.34337	TOTAL_RENDER: 	0.588354	
RENDER	vinyetas: 	0.0219604	vinyetasBlur: 	0.0058946	bloom2Tex: 	0.101453	printScene: 	0.0584288	applyBloom: 	0.00030676	setRenderState: 	0.000628557	gui: 	0.034727	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000733818	console: 	0.00111877	endScene: 	0.000345857	present: 	0.409786	TOTAL_RENDER: 	0.766202	
RENDER	vinyetas: 	0.0209499	vinyetasBlur: 	0.00526304	bloom2Tex: 	0.0935648	printScene: 	0.0360774	applyBloom: 	0.000406006	setRenderState: 	0.000628557	gui: 	0.0276264	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000451118	console: 	0.000640587	endScene: 	0.000363902	present: 	0.342043	TOTAL_RENDER: 	0.641002	
RENDER	vinyetas: 	0.00538935	vinyetasBlur: 	0.00324203	bloom2Tex: 	0.0961452	printScene: 	0.0238762	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0196086	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000363902	present: 	0.350979	TOTAL_RENDER: 	0.602795	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0835169	printScene: 	0.0225048	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0188868	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000363902	console: 	0.000463147	endScene: 	0.000372924	present: 	0.326008	TOTAL_RENDER: 	0.58709	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0876552	printScene: 	0.0223093	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0183996	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000348864	present: 	0.320754	TOTAL_RENDER: 	0.568465	
RENDER	vinyetas: 	0.00505252	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0620257	printScene: 	0.0223454	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0185891	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.00033082	present: 	0.323866	TOTAL_RENDER: 	0.536896	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0906476	printScene: 	0.0223664	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0183154	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000363902	present: 	0.319	TOTAL_RENDER: 	0.568898	
RENDER	vinyetas: 	0.00538033	vinyetasBlur: 	0.00332925	bloom2Tex: 	0.0621039	printScene: 	0.0226822	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0190733	setRenderState: 	0.000469162	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000345857	present: 	0.342687	TOTAL_RENDER: 	0.567199	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0910536	printScene: 	0.0400592	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0188387	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000354879	present: 	0.320519	TOTAL_RENDER: 	0.589454	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0868371	printScene: 	0.0218642	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187033	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.334029	TOTAL_RENDER: 	0.580333	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0911077	printScene: 	0.0305647	applyBloom: 	0.000279693	setRenderState: 	0.000529311	gui: 	0.0188327	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.329268	TOTAL_RENDER: 	0.588318	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0875559	printScene: 	0.0222702	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0183214	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.39674	TOTAL_RENDER: 	0.643495	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0816252	printScene: 	0.0224386	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186582	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.316432	TOTAL_RENDER: 	0.5583	
RENDER	vinyetas: 	0.00735623	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.083944	printScene: 	0.0235303	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0191514	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000333827	present: 	0.32583	TOTAL_RENDER: 	0.572715	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0878386	printScene: 	0.0227393	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0185319	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000351872	present: 	0.317479	TOTAL_RENDER: 	0.566499	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0878537	printScene: 	0.0224356	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0187424	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000378939	present: 	0.48204	TOTAL_RENDER: 	0.745409	
RENDER	vinyetas: 	0.00543446	vinyetasBlur: 	0.00333526	bloom2Tex: 	0.0623926	printScene: 	0.0232536	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0190161	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000366909	present: 	0.321869	TOTAL_RENDER: 	0.537119	
RENDER	vinyetas: 	0.00731412	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0788584	printScene: 	0.0233619	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0191484	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000556378	endScene: 	0.000342849	present: 	0.347171	TOTAL_RENDER: 	0.589112	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0866086	printScene: 	0.0226852	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0186011	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.337319	TOTAL_RENDER: 	0.584841	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0820372	printScene: 	0.0377164	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186312	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000354879	present: 	0.320248	TOTAL_RENDER: 	0.580324	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0853725	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.018559	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000378939	present: 	0.332227	TOTAL_RENDER: 	0.576874	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0905303	printScene: 	0.0257588	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0189499	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000357887	present: 	0.319479	TOTAL_RENDER: 	0.573975	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.087598	printScene: 	0.0221228	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0187364	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000348864	present: 	0.327298	TOTAL_RENDER: 	0.574423	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0824914	printScene: 	0.0378157	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.018577	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.00033082	present: 	0.491451	TOTAL_RENDER: 	0.752188	
RENDER	vinyetas: 	0.00692616	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0814538	printScene: 	0.0379691	applyBloom: 	0.000381946	setRenderState: 	0.000679684	gui: 	0.0251603	setRenderState: 	0.000592468	luaMsg: 	0.000354879	printTextDebug:	0.000442095	console: 	0.000577431	endScene: 	0.000502244	present: 	0.339219	TOTAL_RENDER: 	0.626239	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0876552	printScene: 	0.0223574	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0186011	setRenderState: 	0.000439088	luaMsg: 	0.000255633	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000348864	present: 	0.319316	TOTAL_RENDER: 	0.567115	
RENDER	vinyetas: 	0.00530514	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.0616407	printScene: 	0.0224596	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0189229	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000360894	present: 	0.321665	TOTAL_RENDER: 	0.5344	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0883288	printScene: 	0.0223935	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0190973	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000390969	present: 	0.322254	TOTAL_RENDER: 	0.571049	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0856883	printScene: 	0.0225769	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0189259	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.317888	TOTAL_RENDER: 	0.582348	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0829605	printScene: 	0.0300775	applyBloom: 	0.000402998	setRenderState: 	0.000661639	gui: 	0.0252054	setRenderState: 	0.000595475	luaMsg: 	0.000345857	printTextDebug:	0.000445103	console: 	0.000571416	endScene: 	0.000442095	present: 	0.360503	TOTAL_RENDER: 	0.640172	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.278511	printScene: 	0.0233258	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0184507	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000351872	present: 	0.213577	TOTAL_RENDER: 	0.65613	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0881334	printScene: 	0.0222461	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186492	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.338431	TOTAL_RENDER: 	0.586357	
RENDER	vinyetas: 	0.00670962	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0916461	printScene: 	0.0319632	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.018556	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000375931	present: 	0.317343	TOTAL_RENDER: 	0.577951	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0882236	printScene: 	0.0224145	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0185319	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000360894	present: 	0.321121	TOTAL_RENDER: 	0.568841	
RENDER	vinyetas: 	0.00717879	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0858116	printScene: 	0.0229529	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0190642	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000378939	present: 	0.324546	TOTAL_RENDER: 	0.572143	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.087204	printScene: 	0.0224777	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186342	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000360894	present: 	0.323235	TOTAL_RENDER: 	0.571362	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0870537	printScene: 	0.0225168	applyBloom: 	0.000288715	setRenderState: 	0.000535326	gui: 	0.0186282	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000375931	present: 	0.317608	TOTAL_RENDER: 	0.564736	
RENDER	vinyetas: 	0.00539537	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.0620347	printScene: 	0.0227905	applyBloom: 	0.000381946	setRenderState: 	0.000499237	gui: 	0.0185981	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000357887	present: 	0.325496	TOTAL_RENDER: 	0.539531	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0874446	printScene: 	0.022219	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0187966	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000351872	present: 	0.321752	TOTAL_RENDER: 	0.569103	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0896702	printScene: 	0.0223333	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0189439	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000360894	present: 	0.325157	TOTAL_RENDER: 	0.574766	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0879409	printScene: 	0.0245408	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186011	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000393976	present: 	0.344612	TOTAL_RENDER: 	0.793552	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.0127245	bloom2Tex: 	0.0928129	printScene: 	0.0220837	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0187875	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000363902	present: 	0.320567	TOTAL_RENDER: 	0.581539	
RENDER	vinyetas: 	0.0053262	vinyetasBlur: 	0.00329015	bloom2Tex: 	0.0623384	printScene: 	0.0224657	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0186161	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000348864	console: 	0.00046014	endScene: 	0.000324805	present: 	0.322239	TOTAL_RENDER: 	0.536989	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0880311	printScene: 	0.0224627	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0185169	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.32322	TOTAL_RENDER: 	0.570727	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0880371	printScene: 	0.0222612	applyBloom: 	0.000279693	setRenderState: 	0.000535326	gui: 	0.0187996	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000345857	present: 	0.318703	TOTAL_RENDER: 	0.566862	
RENDER	vinyetas: 	0.00520289	vinyetasBlur: 	0.0033112	bloom2Tex: 	0.0620227	printScene: 	0.0224987	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0189409	setRenderState: 	0.000451118	luaMsg: 	0.000255633	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000348864	present: 	0.322327	TOTAL_RENDER: 	0.535762	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0877514	printScene: 	0.0224296	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0184236	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.318206	TOTAL_RENDER: 	0.565665	
RENDER	vinyetas: 	0.00671865	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0878236	printScene: 	0.0224627	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184748	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.31993	TOTAL_RENDER: 	0.567392	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0870868	printScene: 	0.0224266	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0184086	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000360894	present: 	0.31882	TOTAL_RENDER: 	0.565497	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0865965	printScene: 	0.0222431	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0184898	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000357887	present: 	0.32048	TOTAL_RENDER: 	0.566089	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0880943	printScene: 	0.0227814	applyBloom: 	0.000288715	setRenderState: 	0.000532319	gui: 	0.0189289	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000378939	present: 	0.323602	TOTAL_RENDER: 	0.57273	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.087601	printScene: 	0.0222702	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.01858	setRenderState: 	0.000469162	luaMsg: 	0.000255633	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000354879	present: 	0.325379	TOTAL_RENDER: 	0.572345	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0808613	printScene: 	0.0227423	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0184236	setRenderState: 	0.000538334	luaMsg: 	0.000276685	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000378939	present: 	0.329132	TOTAL_RENDER: 	0.586805	
RENDER	vinyetas: 	0.00533823	vinyetasBlur: 	0.00347361	bloom2Tex: 	0.062549	printScene: 	0.0232897	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0188507	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000378939	present: 	0.324919	TOTAL_RENDER: 	0.539765	
RENDER	vinyetas: 	0.00507357	vinyetasBlur: 	0.00333226	bloom2Tex: 	0.0623775	printScene: 	0.0224897	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0184838	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000378939	present: 	0.32562	TOTAL_RENDER: 	0.538535	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00427058	bloom2Tex: 	0.0876401	printScene: 	0.0224145	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187575	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	0.322823	TOTAL_RENDER: 	0.567647	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0820372	printScene: 	0.0295723	applyBloom: 	0.000390969	setRenderState: 	0.000703744	gui: 	0.0340865	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.320615	TOTAL_RENDER: 	0.595214	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0880311	printScene: 	0.0222221	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188898	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000424051	endScene: 	0.000375931	present: 	0.341057	TOTAL_RENDER: 	0.589427	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0877213	printScene: 	0.022607	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0185349	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000339842	present: 	0.320615	TOTAL_RENDER: 	0.569464	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0872853	printScene: 	0.0223724	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0187695	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000345857	present: 	0.323857	TOTAL_RENDER: 	0.571876	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0877183	printScene: 	0.0222762	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0186853	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.319331	TOTAL_RENDER: 	0.566808	
RENDER	vinyetas: 	0.00709157	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0890175	printScene: 	0.0225378	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186703	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000345857	present: 	0.321151	TOTAL_RENDER: 	0.571368	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0876371	printScene: 	0.02218	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186191	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.00043608	endScene: 	0.00033082	present: 	0.386557	TOTAL_RENDER: 	0.63438	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.087195	printScene: 	0.0223664	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186703	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000363902	present: 	0.329908	TOTAL_RENDER: 	0.578062	
RENDER	vinyetas: 	0.00579235	vinyetasBlur: 	0.00341346	bloom2Tex: 	0.0626482	printScene: 	0.0235604	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187274	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000502244	endScene: 	0.000348864	present: 	0.326281	TOTAL_RENDER: 	0.557936	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0879439	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0183725	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000427058	endScene: 	0.000351872	present: 	0.320516	TOTAL_RENDER: 	0.568631	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0888371	printScene: 	0.0223033	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0184146	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.322657	TOTAL_RENDER: 	0.571795	
RENDER	vinyetas: 	0.00738931	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0811711	printScene: 	0.0240506	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.018571	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000345857	present: 	0.328759	TOTAL_RENDER: 	0.573097	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0826989	printScene: 	0.030252	applyBloom: 	0.000375931	setRenderState: 	0.000532319	gui: 	0.0187334	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000372924	present: 	0.321304	TOTAL_RENDER: 	0.589911	
RENDER	vinyetas: 	0.00709157	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0827921	printScene: 	0.0304294	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0188116	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000541341	endScene: 	0.000324805	present: 	0.326513	TOTAL_RENDER: 	0.593184	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0867078	printScene: 	0.0224236	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.018577	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000342849	present: 	0.324122	TOTAL_RENDER: 	0.571746	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0882266	printScene: 	0.0223002	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0182252	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.323006	TOTAL_RENDER: 	0.570901	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0917964	printScene: 	0.022598	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0184898	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.328519	TOTAL_RENDER: 	0.580077	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00430968	bloom2Tex: 	0.091616	printScene: 	0.0225709	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186251	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000345857	present: 	0.320594	TOTAL_RENDER: 	0.572772	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0872401	printScene: 	0.022216	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0186552	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000378939	present: 	0.320958	TOTAL_RENDER: 	0.574273	
RENDER	vinyetas: 	0.00531717	vinyetasBlur: 	0.00327812	bloom2Tex: 	0.230659	printScene: 	0.0235092	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.0192477	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000357887	present: 	0.223634	TOTAL_RENDER: 	0.609779	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0910025	printScene: 	0.0305046	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.018553	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.319659	TOTAL_RENDER: 	0.595214	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0879709	printScene: 	0.0224536	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0184958	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000351872	console: 	0.000427058	endScene: 	0.000342849	present: 	0.32119	TOTAL_RENDER: 	0.569431	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0868311	printScene: 	0.0223965	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0186582	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000357887	present: 	0.331532	TOTAL_RENDER: 	0.578982	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0821124	printScene: 	0.037533	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.018574	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000357887	present: 	0.320973	TOTAL_RENDER: 	0.580564	
RENDER	vinyetas: 	0.00515477	vinyetasBlur: 	0.00333526	bloom2Tex: 	0.0623084	printScene: 	0.0224837	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0191755	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000372924	present: 	0.329947	TOTAL_RENDER: 	0.54381	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0907859	printScene: 	0.0222371	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0185951	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000363902	present: 	0.319187	TOTAL_RENDER: 	0.569927	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.004442	bloom2Tex: 	0.245225	printScene: 	0.0231243	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0192717	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000424051	console: 	0.000433073	endScene: 	0.000351872	present: 	0.344861	TOTAL_RENDER: 	0.753357	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00464651	bloom2Tex: 	0.0877484	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187815	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000333827	present: 	0.320014	TOTAL_RENDER: 	0.568772	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0878476	printScene: 	0.0221078	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0183906	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000430065	endScene: 	0.000360894	present: 	0.318889	TOTAL_RENDER: 	0.565996	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0826207	printScene: 	0.0354097	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0187665	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000366909	present: 	0.323193	TOTAL_RENDER: 	0.582489	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0885394	printScene: 	0.0223093	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0188567	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.319229	TOTAL_RENDER: 	0.568441	
RENDER	vinyetas: 	0.0315873	vinyetasBlur: 	0.00551266	bloom2Tex: 	0.100274	printScene: 	0.0551085	applyBloom: 	0.000300745	setRenderState: 	0.000622542	gui: 	0.0344804	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000643594	console: 	0.00107065	endScene: 	0.00033082	present: 	0.365177	TOTAL_RENDER: 	0.749306	
RENDER	vinyetas: 	0.0093652	vinyetasBlur: 	0.00525402	bloom2Tex: 	0.108843	printScene: 	0.0346158	applyBloom: 	0.000291723	setRenderState: 	0.00062555	gui: 	0.026231	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000658632	endScene: 	0.000342849	present: 	0.33506	TOTAL_RENDER: 	0.63887	
RENDER	vinyetas: 	0.00710961	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0863439	printScene: 	0.022592	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0186071	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000345857	present: 	0.332128	TOTAL_RENDER: 	0.59682	
RENDER	vinyetas: 	0.00559085	vinyetasBlur: 	0.00347661	bloom2Tex: 	0.0652918	printScene: 	0.0243062	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0189499	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.335033	TOTAL_RENDER: 	0.554778	
RENDER	vinyetas: 	0.00556078	vinyetasBlur: 	0.00345857	bloom2Tex: 	0.0623144	printScene: 	0.0223965	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.0186041	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000454125	endScene: 	0.000348864	present: 	0.32371	TOTAL_RENDER: 	0.538352	
RENDER	vinyetas: 	0.00707052	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0891469	printScene: 	0.0222581	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0188477	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000348864	present: 	0.323193	TOTAL_RENDER: 	0.572501	
RENDER	vinyetas: 	0.0164447	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0825966	printScene: 	0.0299813	applyBloom: 	0.000384954	setRenderState: 	0.000667654	gui: 	0.0249378	setRenderState: 	0.000604498	luaMsg: 	0.000348864	printTextDebug:	0.000547356	console: 	0.000565401	endScene: 	0.000475177	present: 	0.341866	TOTAL_RENDER: 	0.631793	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0880912	printScene: 	0.0229589	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0189409	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000342849	present: 	0.320715	TOTAL_RENDER: 	0.569867	
RENDER	vinyetas: 	0.00672165	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0875289	printScene: 	0.0223604	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0187154	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000354879	present: 	0.479264	TOTAL_RENDER: 	0.727217	
RENDER	vinyetas: 	0.00732615	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0824463	printScene: 	0.0223814	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0190131	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000342849	present: 	0.34241	TOTAL_RENDER: 	0.597999	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0817365	printScene: 	0.037933	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0189018	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000336835	present: 	0.340401	TOTAL_RENDER: 	0.600597	
RENDER	vinyetas: 	0.00706149	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0875649	printScene: 	0.0223243	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0187635	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00240897	present: 	0.386722	TOTAL_RENDER: 	0.677025	
RENDER	vinyetas: 	0.00752464	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.102623	printScene: 	0.0309557	applyBloom: 	0.000387961	setRenderState: 	0.00074284	gui: 	0.0277828	setRenderState: 	0.00061352	luaMsg: 	0.000360894	printTextDebug:	0.000451118	console: 	0.000568408	endScene: 	0.00044811	present: 	0.352828	TOTAL_RENDER: 	0.65748	
RENDER	vinyetas: 	0.00723593	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0890566	printScene: 	0.0224266	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0189469	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000354879	present: 	0.322534	TOTAL_RENDER: 	0.572853	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0876341	printScene: 	0.0222491	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0188176	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000357887	present: 	0.320498	TOTAL_RENDER: 	0.58387	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0877725	printScene: 	0.0223965	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0186312	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.319497	TOTAL_RENDER: 	0.567545	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.087598	printScene: 	0.0223604	applyBloom: 	0.000273678	setRenderState: 	0.000502244	gui: 	0.0188056	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	0.3314	TOTAL_RENDER: 	0.57944	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0909032	printScene: 	0.0408893	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0189499	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000336835	present: 	0.322754	TOTAL_RENDER: 	0.593256	
RENDER	vinyetas: 	0.00744946	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0868792	printScene: 	0.0231754	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0191695	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000351872	present: 	0.329596	TOTAL_RENDER: 	0.579394	
RENDER	vinyetas: 	0.00740735	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0742991	printScene: 	0.0227002	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0189229	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.345087	TOTAL_RENDER: 	0.581623	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.0822448	printScene: 	0.022619	applyBloom: 	0.000270671	setRenderState: 	0.000496229	gui: 	0.0186221	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000354879	present: 	0.322245	TOTAL_RENDER: 	0.576823	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0915588	printScene: 	0.0224837	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0183364	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000354879	present: 	0.321978	TOTAL_RENDER: 	0.573695	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0962084	printScene: 	0.0226371	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0188297	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000363902	present: 	0.340723	TOTAL_RENDER: 	0.599355	
RENDER	vinyetas: 	0.00576829	vinyetasBlur: 	0.00357285	bloom2Tex: 	0.0633189	printScene: 	0.0235423	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0189109	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.327599	TOTAL_RENDER: 	0.544914	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0821094	printScene: 	0.0295903	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0187454	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.330862	TOTAL_RENDER: 	0.594636	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0901092	printScene: 	0.0397525	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0186312	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000336835	present: 	0.318348	TOTAL_RENDER: 	0.585349	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0821034	printScene: 	0.0385676	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0187635	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.000478185	endScene: 	0.000363902	present: 	0.398021	TOTAL_RENDER: 	0.674932	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0758299	printScene: 	0.0225799	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0188297	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000357887	present: 	0.323743	TOTAL_RENDER: 	0.560051	
RENDER	vinyetas: 	0.0052089	vinyetasBlur: 	0.00329617	bloom2Tex: 	0.0617821	printScene: 	0.0227213	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.018983	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000372924	present: 	0.320101	TOTAL_RENDER: 	0.533771	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0874717	printScene: 	0.0223995	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0184808	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	0.323298	TOTAL_RENDER: 	0.571085	
RENDER	vinyetas: 	0.00752464	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0789185	printScene: 	0.0242551	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0199153	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000363902	present: 	0.333292	TOTAL_RENDER: 	0.577764	
RENDER	vinyetas: 	0.00533823	vinyetasBlur: 	0.00337135	bloom2Tex: 	0.0720074	printScene: 	0.0224777	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0189078	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000351872	console: 	0.000439088	endScene: 	0.000342849	present: 	0.328101	TOTAL_RENDER: 	0.552622	
RENDER	vinyetas: 	0.00971106	vinyetasBlur: 	0.00485403	bloom2Tex: 	0.0871018	printScene: 	0.0336173	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0204236	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000935317	endScene: 	0.000363902	present: 	0.352792	TOTAL_RENDER: 	0.640569	
RENDER	vinyetas: 	0.00553972	vinyetasBlur: 	0.00344654	bloom2Tex: 	0.248455	printScene: 	0.0244957	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187635	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00046014	endScene: 	0.000339842	present: 	0.214124	TOTAL_RENDER: 	0.625023	
RENDER	vinyetas: 	0.00721187	vinyetasBlur: 	0.00478485	bloom2Tex: 	0.0842237	printScene: 	0.0233408	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0193199	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.327857	TOTAL_RENDER: 	0.575103	
RENDER	vinyetas: 	0.00751562	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0985151	printScene: 	0.0309798	applyBloom: 	0.000384954	setRenderState: 	0.000661639	gui: 	0.0250731	setRenderState: 	0.000607505	luaMsg: 	0.000351872	printTextDebug:	0.000442095	console: 	0.000454125	endScene: 	0.000360894	present: 	0.333135	TOTAL_RENDER: 	0.635324	
RENDER	vinyetas: 	0.00735623	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0899859	printScene: 	0.022601	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0189951	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000336835	present: 	0.336257	TOTAL_RENDER: 	0.587927	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0820433	printScene: 	0.0379119	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0184928	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.320561	TOTAL_RENDER: 	0.580137	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0871289	printScene: 	0.022207	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0186913	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.337048	TOTAL_RENDER: 	0.60063	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0824102	printScene: 	0.0379751	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.018556	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000354879	present: 	0.317803	TOTAL_RENDER: 	0.577467	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0872101	printScene: 	0.0222792	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0183094	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.340498	TOTAL_RENDER: 	0.586718	
RENDER	vinyetas: 	0.00731412	vinyetasBlur: 	0.00459839	bloom2Tex: 	0.0826087	printScene: 	0.0498365	applyBloom: 	0.000390969	setRenderState: 	0.000715773	gui: 	0.0252085	setRenderState: 	0.000610513	luaMsg: 	0.000348864	printTextDebug:	0.000445103	console: 	0.000583446	endScene: 	0.000454125	present: 	0.340245	TOTAL_RENDER: 	0.640374	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0871198	printScene: 	0.0221168	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0188687	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.359751	TOTAL_RENDER: 	0.607075	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0885243	printScene: 	0.0225048	applyBloom: 	0.000288715	setRenderState: 	0.000538334	gui: 	0.0186733	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	0.4259	TOTAL_RENDER: 	0.680893	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0867168	printScene: 	0.0227093	applyBloom: 	0.000291723	setRenderState: 	0.000520289	gui: 	0.0189499	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00031879	present: 	0.323081	TOTAL_RENDER: 	0.570688	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0891679	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.018974	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000357887	present: 	0.320588	TOTAL_RENDER: 	0.569295	
RENDER	vinyetas: 	0.00722991	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0840282	printScene: 	0.0225709	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0183725	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	0.343806	TOTAL_RENDER: 	0.587542	
RENDER	vinyetas: 	0.0152869	vinyetasBlur: 	0.00460741	bloom2Tex: 	0.0873634	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0184718	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000336835	present: 	0.318706	TOTAL_RENDER: 	0.581945	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0867589	printScene: 	0.0225258	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018586	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000375931	present: 	0.320263	TOTAL_RENDER: 	0.566688	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0872973	printScene: 	0.0223063	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184718	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000378939	present: 	0.319316	TOTAL_RENDER: 	0.566195	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0869183	printScene: 	0.0222822	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0185439	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321737	TOTAL_RENDER: 	0.568306	
RENDER	vinyetas: 	0.0153681	vinyetasBlur: 	0.00519086	bloom2Tex: 	0.0826057	printScene: 	0.0303091	applyBloom: 	0.000393976	setRenderState: 	0.000655624	gui: 	0.0252054	setRenderState: 	0.000610513	luaMsg: 	0.000345857	printTextDebug:	0.000451118	console: 	0.000568408	endScene: 	0.000457133	present: 	0.338786	TOTAL_RENDER: 	0.644307	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0908671	printScene: 	0.0223333	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.018586	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000324805	present: 	0.321533	TOTAL_RENDER: 	0.572089	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0890717	printScene: 	0.0222792	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0187665	setRenderState: 	0.00044811	luaMsg: 	0.000279693	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000378939	present: 	0.329569	TOTAL_RENDER: 	0.57861	
RENDER	vinyetas: 	0.00563897	vinyetasBlur: 	0.00329015	bloom2Tex: 	0.0624377	printScene: 	0.0225709	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0187785	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000333827	present: 	0.327794	TOTAL_RENDER: 	0.542255	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0874446	printScene: 	0.022183	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0188567	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.00046014	endScene: 	0.000348864	present: 	0.319572	TOTAL_RENDER: 	0.5671	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0872131	printScene: 	0.0223093	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.018956	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	0.320345	TOTAL_RENDER: 	0.568086	
RENDER	vinyetas: 	0.00724796	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.087201	printScene: 	0.0224416	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0184718	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000363902	present: 	0.319109	TOTAL_RENDER: 	0.566486	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.08841	printScene: 	0.0221048	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.018559	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000342849	present: 	0.319476	TOTAL_RENDER: 	0.566856	
RENDER	vinyetas: 	0.00670361	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0873003	printScene: 	0.0222612	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0188146	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000375931	present: 	0.321451	TOTAL_RENDER: 	0.568336	
RENDER	vinyetas: 	0.00516981	vinyetasBlur: 	0.0033112	bloom2Tex: 	0.0622302	printScene: 	0.0224296	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0183064	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000366909	present: 	0.320829	TOTAL_RENDER: 	0.533023	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0896912	printScene: 	0.0225258	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186071	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000342849	present: 	0.32125	TOTAL_RENDER: 	0.570886	
RENDER	vinyetas: 	0.00722991	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0889273	printScene: 	0.0223784	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0187214	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000339842	present: 	0.323451	TOTAL_RENDER: 	0.573007	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0867138	printScene: 	0.022213	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0187815	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.320257	TOTAL_RENDER: 	0.58076	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0873003	printScene: 	0.0223183	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184236	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000333827	present: 	0.319869	TOTAL_RENDER: 	0.56685	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0869935	printScene: 	0.0225799	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0185139	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000363902	present: 	0.319629	TOTAL_RENDER: 	0.566886	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0879138	printScene: 	0.0222431	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186823	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000336835	present: 	0.318973	TOTAL_RENDER: 	0.566411	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0871349	printScene: 	0.0224085	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0185229	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000348864	present: 	0.318516	TOTAL_RENDER: 	0.565458	
RENDER	vinyetas: 	0.00727502	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.0831079	printScene: 	0.0300144	applyBloom: 	0.000390969	setRenderState: 	0.000655624	gui: 	0.0251543	setRenderState: 	0.000586453	luaMsg: 	0.000348864	printTextDebug:	0.000451118	console: 	0.000580438	endScene: 	0.00046014	present: 	0.340143	TOTAL_RENDER: 	0.621105	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.088374	printScene: 	0.0222491	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187304	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000357887	present: 	0.321316	TOTAL_RENDER: 	0.569347	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0858056	printScene: 	0.0221198	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0183845	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.00033082	present: 	0.334456	TOTAL_RENDER: 	0.579151	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0815109	printScene: 	0.0381405	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186853	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000360894	present: 	0.319734	TOTAL_RENDER: 	0.579094	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0878446	printScene: 	0.0223002	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0190312	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.319936	TOTAL_RENDER: 	0.567677	
RENDER	vinyetas: 	0.00748254	vinyetasBlur: 	0.00359691	bloom2Tex: 	0.0627655	printScene: 	0.0243964	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187124	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000327812	present: 	0.328651	TOTAL_RENDER: 	0.560511	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0875078	printScene: 	0.0223093	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.018562	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000357887	present: 	0.321466	TOTAL_RENDER: 	0.568874	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0865845	printScene: 	0.0223574	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184327	setRenderState: 	0.000577431	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000372924	present: 	0.318519	TOTAL_RENDER: 	0.579163	
RENDER	vinyetas: 	0.00521793	vinyetasBlur: 	0.00334729	bloom2Tex: 	0.0626061	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0184657	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000375931	present: 	0.321421	TOTAL_RENDER: 	0.534695	
RENDER	vinyetas: 	0.00795471	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0838237	printScene: 	0.0305828	applyBloom: 	0.000399991	setRenderState: 	0.000661639	gui: 	0.0257017	setRenderState: 	0.000445103	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000375931	present: 	0.399077	TOTAL_RENDER: 	0.68193	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.25889	printScene: 	0.0230671	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0189379	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000351872	console: 	0.000442095	endScene: 	0.000345857	present: 	0.214918	TOTAL_RENDER: 	0.637995	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0926776	printScene: 	0.0225318	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0186853	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000354879	present: 	0.32156	TOTAL_RENDER: 	0.574146	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.090422	printScene: 	0.0224627	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0189469	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.00033082	present: 	0.322194	TOTAL_RENDER: 	0.573434	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.085174	printScene: 	0.0222551	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186522	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000336835	present: 	0.320796	TOTAL_RENDER: 	0.566032	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0875619	printScene: 	0.0222702	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0188357	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.320459	TOTAL_RENDER: 	0.567987	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0877484	printScene: 	0.0223814	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186191	setRenderState: 	0.000454125	luaMsg: 	0.000255633	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000360894	present: 	0.317301	TOTAL_RENDER: 	0.564893	
RENDER	vinyetas: 	0.00535026	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.0618482	printScene: 	0.0222702	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0188597	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000354879	present: 	0.319133	TOTAL_RENDER: 	0.532268	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0867048	printScene: 	0.0227423	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0187424	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000354879	present: 	0.327463	TOTAL_RENDER: 	0.575909	
RENDER	vinyetas: 	0.00732916	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0963557	printScene: 	0.0237528	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0191605	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000357887	present: 	0.335911	TOTAL_RENDER: 	0.596841	
RENDER	vinyetas: 	0.00528108	vinyetasBlur: 	0.00327511	bloom2Tex: 	0.0620227	printScene: 	0.0317467	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0188687	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000487207	endScene: 	0.000366909	present: 	0.323466	TOTAL_RENDER: 	0.560234	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0876913	printScene: 	0.0224807	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187184	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000357887	present: 	0.320116	TOTAL_RENDER: 	0.568165	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0858447	printScene: 	0.0223303	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0188657	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.320958	TOTAL_RENDER: 	0.567049	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0909273	printScene: 	0.0223093	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0187605	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000354879	present: 	0.318811	TOTAL_RENDER: 	0.570095	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0907498	printScene: 	0.0223544	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0183214	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000360894	present: 	0.318555	TOTAL_RENDER: 	0.568538	
RENDER	vinyetas: 	0.00539837	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.0622121	printScene: 	0.0277347	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0190943	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000378939	present: 	0.320958	TOTAL_RENDER: 	0.540108	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0877815	printScene: 	0.0224747	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.018577	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000324805	present: 	0.325238	TOTAL_RENDER: 	0.572492	
RENDER	vinyetas: 	0.0237258	vinyetasBlur: 	0.00650211	bloom2Tex: 	0.11914	printScene: 	0.0563927	applyBloom: 	0.000297738	setRenderState: 	0.000628557	gui: 	0.0341677	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000833064	console: 	0.00107065	endScene: 	0.000333827	present: 	0.404039	TOTAL_RENDER: 	0.794223	
RENDER	vinyetas: 	0.00753968	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0925844	printScene: 	0.023395	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0192056	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000339842	present: 	0.326038	TOTAL_RENDER: 	0.581103	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0932761	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187785	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000375931	present: 	0.326558	TOTAL_RENDER: 	0.580567	
RENDER	vinyetas: 	0.00727803	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.083553	printScene: 	0.0227544	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0190161	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.323972	TOTAL_RENDER: 	0.58113	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0895799	printScene: 	0.0223093	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0190642	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000445103	endScene: 	0.000363902	present: 	0.330835	TOTAL_RENDER: 	0.581136	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0817455	printScene: 	0.0355902	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0188116	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000333827	present: 	0.362921	TOTAL_RENDER: 	0.617511	
RENDER	vinyetas: 	0.0155034	vinyetasBlur: 	0.00582844	bloom2Tex: 	0.104025	printScene: 	0.0485643	applyBloom: 	0.000378939	setRenderState: 	0.000769907	gui: 	0.0365435	setRenderState: 	0.000604498	luaMsg: 	0.000351872	printTextDebug:	0.000640587	console: 	0.000772915	endScene: 	0.000351872	present: 	0.376864	TOTAL_RENDER: 	0.736678	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00459539	bloom2Tex: 	0.0877484	printScene: 	0.0231032	applyBloom: 	0.000291723	setRenderState: 	0.000547356	gui: 	0.0190101	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000351872	present: 	0.348834	TOTAL_RENDER: 	0.598332	
RENDER	vinyetas: 	0.00723593	vinyetasBlur: 	0.014935	bloom2Tex: 	0.0708796	printScene: 	0.023401	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0192868	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000354879	present: 	0.329893	TOTAL_RENDER: 	0.571521	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0866116	printScene: 	0.0224837	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0188176	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000418036	present: 	0.336419	TOTAL_RENDER: 	0.583879	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0905754	printScene: 	0.0224115	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.018565	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000342849	present: 	0.323253	TOTAL_RENDER: 	0.573623	
RENDER	vinyetas: 	0.00602092	vinyetasBlur: 	0.00333226	bloom2Tex: 	0.0636527	printScene: 	0.033106	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0189169	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000360894	present: 	0.330104	TOTAL_RENDER: 	0.556502	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.086371	printScene: 	0.0222401	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0188597	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000351872	present: 	0.323869	TOTAL_RENDER: 	0.57054	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.004442	bloom2Tex: 	0.138081	printScene: 	0.0232837	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0188597	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000363902	present: 	0.337917	TOTAL_RENDER: 	0.638756	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.0134012	bloom2Tex: 	0.087192	printScene: 	0.0223333	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0189139	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000351872	present: 	0.319608	TOTAL_RENDER: 	0.583566	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0873905	printScene: 	0.0224115	applyBloom: 	0.000288715	setRenderState: 	0.000550364	gui: 	0.0186943	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000378939	present: 	0.320242	TOTAL_RENDER: 	0.567975	
RENDER	vinyetas: 	0.00516079	vinyetasBlur: 	0.00332925	bloom2Tex: 	0.0619415	printScene: 	0.0225017	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184567	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000378939	present: 	0.345758	TOTAL_RENDER: 	0.558117	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0915017	printScene: 	0.0223754	applyBloom: 	0.000288715	setRenderState: 	0.000529311	gui: 	0.0188236	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000354879	present: 	0.320757	TOTAL_RENDER: 	0.572504	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0804674	printScene: 	0.0228777	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0183635	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000357887	present: 	0.455024	TOTAL_RENDER: 	0.718657	
RENDER	vinyetas: 	0.0154312	vinyetasBlur: 	0.00469764	bloom2Tex: 	0.087577	printScene: 	0.0454666	applyBloom: 	0.000288715	setRenderState: 	0.000646602	gui: 	0.031082	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00062555	console: 	0.000878176	endScene: 	0.000360894	present: 	0.380518	TOTAL_RENDER: 	0.684072	
RENDER	vinyetas: 	0.00716676	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.082735	printScene: 	0.0300053	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0192537	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.325557	TOTAL_RENDER: 	0.592014	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0902476	printScene: 	0.0227303	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.018956	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000360894	present: 	0.341667	TOTAL_RENDER: 	0.592369	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0885213	printScene: 	0.0342489	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.018583	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000360894	present: 	0.323872	TOTAL_RENDER: 	0.586892	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0822237	printScene: 	0.0225679	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187244	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.329839	TOTAL_RENDER: 	0.584561	
RENDER	vinyetas: 	0.0150884	vinyetasBlur: 	0.0054074	bloom2Tex: 	0.123582	printScene: 	0.0491839	applyBloom: 	0.000378939	setRenderState: 	0.000784945	gui: 	0.0411028	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.00089622	endScene: 	0.000333827	present: 	0.373146	TOTAL_RENDER: 	0.738341	
RENDER	vinyetas: 	0.00759682	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0830087	printScene: 	0.0313076	applyBloom: 	0.000384954	setRenderState: 	0.000676676	gui: 	0.0308234	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000342849	present: 	0.327184	TOTAL_RENDER: 	0.602648	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0885183	printScene: 	0.0223243	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0188026	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000381946	present: 	0.324799	TOTAL_RENDER: 	0.573407	
RENDER	vinyetas: 	0.00722991	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0732645	printScene: 	0.0227093	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186041	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000342849	present: 	0.321587	TOTAL_RENDER: 	0.556195	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0881063	printScene: 	0.0226882	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0183755	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.00043608	console: 	0.00046014	endScene: 	0.000360894	present: 	0.321232	TOTAL_RENDER: 	0.569524	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.249859	printScene: 	0.0233799	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0186161	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000348864	present: 	0.222879	TOTAL_RENDER: 	0.636653	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0886717	printScene: 	0.0313858	applyBloom: 	0.000285708	setRenderState: 	0.000571416	gui: 	0.0192026	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000339842	present: 	0.324023	TOTAL_RENDER: 	0.608143	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0867409	printScene: 	0.0226521	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0186943	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000351872	console: 	0.00043608	endScene: 	0.000366909	present: 	0.317181	TOTAL_RENDER: 	0.562856	
RENDER	vinyetas: 	0.00710661	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0822418	printScene: 	0.030661	applyBloom: 	0.000378939	setRenderState: 	0.000673669	gui: 	0.0251273	setRenderState: 	0.00060149	luaMsg: 	0.000363902	printTextDebug:	0.000442095	console: 	0.000595475	endScene: 	0.00044811	present: 	0.363896	TOTAL_RENDER: 	0.64647	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0917543	printScene: 	0.0409194	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0187244	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.32196	TOTAL_RENDER: 	0.592766	
RENDER	vinyetas: 	0.00721487	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0872762	printScene: 	0.0223454	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0187094	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000360894	present: 	0.415521	TOTAL_RENDER: 	0.664295	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0878476	printScene: 	0.0228596	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0184958	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000454125	endScene: 	0.00033082	present: 	0.317716	TOTAL_RENDER: 	0.567094	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0852131	printScene: 	0.0222551	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0183424	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000433073	endScene: 	0.000378939	present: 	0.318576	TOTAL_RENDER: 	0.563915	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0819891	printScene: 	0.0296565	applyBloom: 	0.000390969	setRenderState: 	0.000703744	gui: 	0.0250851	setRenderState: 	0.000610513	luaMsg: 	0.000339842	printTextDebug:	0.000565401	console: 	0.000565401	endScene: 	0.000475177	present: 	0.338074	TOTAL_RENDER: 	0.617451	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0858116	printScene: 	0.0224536	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0184838	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000430065	endScene: 	0.000339842	present: 	0.321424	TOTAL_RENDER: 	0.567172	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0821245	printScene: 	0.0300264	applyBloom: 	0.000393976	setRenderState: 	0.000703744	gui: 	0.0247092	setRenderState: 	0.00060149	luaMsg: 	0.000375931	printTextDebug:	0.000445103	console: 	0.000583446	endScene: 	0.000505252	present: 	0.341743	TOTAL_RENDER: 	0.621045	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.091231	printScene: 	0.0226311	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0183605	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.319933	TOTAL_RENDER: 	0.570992	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0865153	printScene: 	0.0223724	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.018568	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.319954	TOTAL_RENDER: 	0.565909	
RENDER	vinyetas: 	0.00850507	vinyetasBlur: 	0.00491417	bloom2Tex: 	0.087571	printScene: 	0.0257408	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0205559	setRenderState: 	0.000469162	luaMsg: 	0.000285708	printTextDebug:	0.000439088	console: 	0.00044811	endScene: 	0.000327812	present: 	0.3474	TOTAL_RENDER: 	0.62401	
RENDER	vinyetas: 	0.0190913	vinyetasBlur: 	0.00614422	bloom2Tex: 	0.110361	printScene: 	0.0552379	applyBloom: 	0.000402998	setRenderState: 	0.0007669	gui: 	0.0480109	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000523296	console: 	0.000821034	endScene: 	0.000363902	present: 	0.398057	TOTAL_RENDER: 	0.776785	
RENDER	vinyetas: 	0.0156658	vinyetasBlur: 	0.00548258	bloom2Tex: 	0.125576	printScene: 	0.0497763	applyBloom: 	0.000490215	setRenderState: 	0.0007669	gui: 	0.0451539	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000697729	endScene: 	0.000360894	present: 	0.378034	TOTAL_RENDER: 	0.752344	
RENDER	vinyetas: 	0.0076269	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0831981	printScene: 	0.0303452	applyBloom: 	0.000412021	setRenderState: 	0.000655624	gui: 	0.0255092	setRenderState: 	0.00058946	luaMsg: 	0.000369916	printTextDebug:	0.000439088	console: 	0.000598483	endScene: 	0.000466155	present: 	0.358915	TOTAL_RENDER: 	0.643387	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0871409	printScene: 	0.0226672	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0193048	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000342849	present: 	0.325036	TOTAL_RENDER: 	0.574438	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0858717	printScene: 	0.0224957	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0188176	setRenderState: 	0.00044811	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000336835	present: 	0.325812	TOTAL_RENDER: 	0.572598	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0872492	printScene: 	0.0222822	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186251	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000348864	present: 	0.333445	TOTAL_RENDER: 	0.582432	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0906716	printScene: 	0.0315843	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0187515	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000336835	present: 	0.320242	TOTAL_RENDER: 	0.580062	
RENDER	vinyetas: 	0.00781035	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0821906	printScene: 	0.0307482	applyBloom: 	0.000381946	setRenderState: 	0.000670662	gui: 	0.0256385	setRenderState: 	0.000604498	luaMsg: 	0.000348864	printTextDebug:	0.000442095	console: 	0.000592468	endScene: 	0.0004842	present: 	0.341204	TOTAL_RENDER: 	0.623962	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.085171	printScene: 	0.0226521	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187695	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.00043608	endScene: 	0.000333827	present: 	0.331869	TOTAL_RENDER: 	0.577984	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0889845	printScene: 	0.0299662	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0191454	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.331153	TOTAL_RENDER: 	0.635658	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.085165	printScene: 	0.022219	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0186131	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.322131	TOTAL_RENDER: 	0.567563	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0865815	printScene: 	0.0223905	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0188898	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000363902	present: 	0.329129	TOTAL_RENDER: 	0.783179	
RENDER	vinyetas: 	0.00821335	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0841665	printScene: 	0.0325376	applyBloom: 	0.000505252	setRenderState: 	0.000667654	gui: 	0.0256415	setRenderState: 	0.000598483	luaMsg: 	0.000348864	printTextDebug:	0.000445103	console: 	0.000619535	endScene: 	0.000463147	present: 	0.343833	TOTAL_RENDER: 	0.631505	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0858778	printScene: 	0.0223454	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186552	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.327496	TOTAL_RENDER: 	0.573647	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0855259	printScene: 	0.0225198	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.018583	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.00033082	present: 	0.34973	TOTAL_RENDER: 	0.591626	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0825064	printScene: 	0.029885	applyBloom: 	0.000363902	setRenderState: 	0.000667654	gui: 	0.0248235	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000360894	present: 	0.339704	TOTAL_RENDER: 	0.617228	
RENDER	vinyetas: 	0.0115396	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0859529	printScene: 	0.0222491	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0185319	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.320291	TOTAL_RENDER: 	0.580285	
RENDER	vinyetas: 	0.00513071	vinyetasBlur: 	0.00333226	bloom2Tex: 	0.06257	printScene: 	0.0226551	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0183695	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000348864	present: 	0.325364	TOTAL_RENDER: 	0.539323	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0845695	printScene: 	0.0227754	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0187214	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000375931	present: 	0.324336	TOTAL_RENDER: 	0.570366	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0894897	printScene: 	0.0222672	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0186101	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000369916	present: 	0.322393	TOTAL_RENDER: 	0.571551	
RENDER	vinyetas: 	0.00723893	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0819771	printScene: 	0.0388232	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184417	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000339842	present: 	0.32251	TOTAL_RENDER: 	0.584441	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0877484	printScene: 	0.0224115	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0188026	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	0.320387	TOTAL_RENDER: 	0.568529	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0873454	printScene: 	0.0223093	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0188627	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000339842	present: 	0.326717	TOTAL_RENDER: 	0.574165	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.087204	printScene: 	0.0223905	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188086	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000366909	present: 	0.322904	TOTAL_RENDER: 	0.570138	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00522695	bloom2Tex: 	0.0818478	printScene: 	0.0222912	applyBloom: 	0.000300745	setRenderState: 	0.000526304	gui: 	0.0192146	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000360894	present: 	0.323469	TOTAL_RENDER: 	0.585433	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0872371	printScene: 	0.0220446	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0190041	setRenderState: 	0.000457133	luaMsg: 	0.000255633	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000360894	present: 	0.329141	TOTAL_RENDER: 	0.576035	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0816733	printScene: 	0.0382367	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0183575	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.00044811	endScene: 	0.000345857	present: 	0.321349	TOTAL_RENDER: 	0.58104	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0864943	printScene: 	0.0245558	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.019371	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000321797	present: 	0.334922	TOTAL_RENDER: 	0.586871	
RENDER	vinyetas: 	0.0164387	vinyetasBlur: 	0.00660436	bloom2Tex: 	0.0836913	printScene: 	0.0313106	applyBloom: 	0.000381946	setRenderState: 	0.000679684	gui: 	0.0254551	setRenderState: 	0.000619535	luaMsg: 	0.000348864	printTextDebug:	0.00043608	console: 	0.000586453	endScene: 	0.000481192	present: 	0.360825	TOTAL_RENDER: 	0.655423	
RENDER	vinyetas: 	0.00603295	vinyetasBlur: 	0.00333526	bloom2Tex: 	0.0734209	printScene: 	0.0234852	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0190793	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000345857	present: 	0.321229	TOTAL_RENDER: 	0.54864	
RENDER	vinyetas: 	0.00781336	vinyetasBlur: 	0.00463749	bloom2Tex: 	0.0868401	printScene: 	0.0430667	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0199304	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000360894	present: 	0.340633	TOTAL_RENDER: 	0.615021	
RENDER	vinyetas: 	0.00997571	vinyetasBlur: 	0.00494726	bloom2Tex: 	0.308201	printScene: 	0.0283121	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0201229	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000421043	console: 	0.000520289	endScene: 	0.00033082	present: 	0.225625	TOTAL_RENDER: 	0.71144	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0893002	printScene: 	0.0223393	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0184146	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000427058	console: 	0.000433073	endScene: 	0.000327812	present: 	0.323352	TOTAL_RENDER: 	0.574183	
RENDER	vinyetas: 	0.00604798	vinyetasBlur: 	0.00354278	bloom2Tex: 	0.0630723	printScene: 	0.0233559	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0192326	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000550364	endScene: 	0.000345857	present: 	0.330723	TOTAL_RENDER: 	0.54797	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0870807	printScene: 	0.022607	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0184778	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000360894	present: 	0.321211	TOTAL_RENDER: 	0.570553	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0866808	printScene: 	0.0223875	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.018565	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000333827	present: 	0.326585	TOTAL_RENDER: 	0.573611	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.089198	printScene: 	0.0410637	applyBloom: 	0.000300745	setRenderState: 	0.000556378	gui: 	0.0192236	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	0.321891	TOTAL_RENDER: 	0.609337	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0880792	printScene: 	0.0221469	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0184657	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000369916	present: 	0.32183	TOTAL_RENDER: 	0.569933	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.0137441	bloom2Tex: 	0.0619174	printScene: 	0.0220055	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.018577	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.324477	TOTAL_RENDER: 	0.553154	
RENDER	vinyetas: 	0.00581942	vinyetasBlur: 	0.00337737	bloom2Tex: 	0.0628678	printScene: 	0.0234641	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0191605	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000342849	present: 	0.314318	TOTAL_RENDER: 	0.531633	
RENDER	vinyetas: 	0.00910957	vinyetasBlur: 	0.00472471	bloom2Tex: 	0.0869183	printScene: 	0.0340534	applyBloom: 	0.000393976	setRenderState: 	0.000655624	gui: 	334.09	setRenderState: 	0.0004842	luaMsg: 	0.000288715	printTextDebug:	0.000815019	console: 	0.00127215	endScene: 	0.000842086	present: 	177.25	TOTAL_RENDER: 	511.669	
RENDER	vinyetas: 	0.0249558	vinyetasBlur: 	0.00616828	bloom2Tex: 	0.122782	printScene: 	0.054086	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0389916	setRenderState: 	0.000508259	luaMsg: 	0.000270671	printTextDebug:	0.000757878	console: 	0.00090825	endScene: 	0.000336835	present: 	0.513128	TOTAL_RENDER: 	0.884801	
RENDER	vinyetas: 	0.00791862	vinyetasBlur: 	0.00475779	bloom2Tex: 	0.0849394	printScene: 	0.0320474	applyBloom: 	0.000387961	setRenderState: 	0.000661639	gui: 	0.033085	setRenderState: 	0.000649609	luaMsg: 	0.000354879	printTextDebug:	0.000439088	console: 	0.000700736	endScene: 	0.00046014	present: 	0.373213	TOTAL_RENDER: 	0.668298	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0820192	printScene: 	0.0223754	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0241859	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000333827	present: 	0.349282	TOTAL_RENDER: 	0.609529	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0906446	printScene: 	0.023431	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0245197	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000339842	console: 	0.000457133	endScene: 	0.000342849	present: 	0.359661	TOTAL_RENDER: 	0.617517	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.128172	printScene: 	0.0227213	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240987	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000339842	present: 	0.342422	TOTAL_RENDER: 	0.636939	
RENDER	vinyetas: 	0.0252115	vinyetasBlur: 	0.00674872	bloom2Tex: 	0.124066	printScene: 	0.0673218	applyBloom: 	0.000406006	setRenderState: 	0.0007669	gui: 	0.0454727	setRenderState: 	0.000535326	luaMsg: 	0.000267663	printTextDebug:	0.000760885	console: 	0.00114584	endScene: 	0.00033082	present: 	0.433575	TOTAL_RENDER: 	0.886711	
RENDER	vinyetas: 	0.00843289	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0842928	printScene: 	0.0314038	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0258099	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000574423	endScene: 	0.000339842	present: 	0.415768	TOTAL_RENDER: 	0.695323	
RENDER	vinyetas: 	0.0054886	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0623745	printScene: 	0.0319632	applyBloom: 	0.000276685	setRenderState: 	0.000490215	gui: 	0.0246821	setRenderState: 	0.0004842	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000475177	endScene: 	0.000348864	present: 	0.345788	TOTAL_RENDER: 	0.598522	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0815801	printScene: 	0.0245318	applyBloom: 	0.000273678	setRenderState: 	0.000514274	gui: 	0.0252385	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000451118	endScene: 	0.000348864	present: 	0.373177	TOTAL_RENDER: 	0.62493	
RENDER	vinyetas: 	0.00700135	vinyetasBlur: 	0.0122373	bloom2Tex: 	0.0869665	printScene: 	0.0224807	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.024225	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000342849	present: 	0.343655	TOTAL_RENDER: 	0.609661	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0872461	printScene: 	0.0223694	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0241228	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000342849	present: 	0.343881	TOTAL_RENDER: 	0.596844	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0876431	printScene: 	0.022204	applyBloom: 	0.000270671	setRenderState: 	0.000499237	gui: 	0.0241589	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000324805	present: 	0.343003	TOTAL_RENDER: 	0.596579	
RENDER	vinyetas: 	0.00731111	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0761878	printScene: 	0.0225559	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0245408	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000345857	present: 	0.344684	TOTAL_RENDER: 	0.587734	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.087165	printScene: 	0.0225799	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0241558	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.384755	TOTAL_RENDER: 	0.63834	
RENDER	vinyetas: 	0.00510665	vinyetasBlur: 	0.00329316	bloom2Tex: 	0.0617821	printScene: 	0.0224175	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0243513	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.000430065	endScene: 	0.000339842	present: 	0.34444	TOTAL_RENDER: 	0.56246	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0869063	printScene: 	0.0222972	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0243724	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.341595	TOTAL_RENDER: 	0.595166	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.23761	printScene: 	0.0230732	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0249378	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000342849	present: 	0.384749	TOTAL_RENDER: 	0.792181	
RENDER	vinyetas: 	0.00747953	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0908641	printScene: 	0.0227333	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.024637	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000430065	console: 	0.000442095	endScene: 	0.000342849	present: 	0.342425	TOTAL_RENDER: 	0.600717	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0879409	printScene: 	0.022583	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0241829	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000336835	present: 	0.343075	TOTAL_RENDER: 	0.597075	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0826057	printScene: 	0.0385615	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0241107	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000393976	present: 	0.344218	TOTAL_RENDER: 	0.628542	
RENDER	vinyetas: 	0.0069833	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0750148	printScene: 	0.0223123	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0240897	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.343291	TOTAL_RENDER: 	0.584627	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0877995	printScene: 	0.0223905	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0244115	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.00033082	present: 	0.351544	TOTAL_RENDER: 	0.606877	
RENDER	vinyetas: 	0.00530214	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.0615114	printScene: 	0.0227123	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0242972	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000336835	present: 	0.344657	TOTAL_RENDER: 	0.564372	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0878356	printScene: 	0.0223153	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0242521	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339207	TOTAL_RENDER: 	0.59251	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0880822	printScene: 	0.0226401	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241709	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.344879	TOTAL_RENDER: 	0.599111	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0883288	printScene: 	0.0224476	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0241258	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.340723	TOTAL_RENDER: 	0.595169	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0872431	printScene: 	0.0224205	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0239002	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.342329	TOTAL_RENDER: 	0.595208	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0893634	printScene: 	0.0223634	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0243182	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000345857	present: 	0.342495	TOTAL_RENDER: 	0.598083	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0878837	printScene: 	0.0223664	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.221995	setRenderState: 	0.00046014	luaMsg: 	0.00030676	printTextDebug:	0.000312775	console: 	0.00043608	endScene: 	0.000354879	present: 	0.121507	TOTAL_RENDER: 	0.574032	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0861484	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0239453	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000321797	present: 	0.341992	TOTAL_RENDER: 	0.593996	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0856763	printScene: 	0.0224085	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0240386	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.342828	TOTAL_RENDER: 	0.594017	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00470967	bloom2Tex: 	0.0875228	printScene: 	0.0222732	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0239152	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000336835	present: 	0.356648	TOTAL_RENDER: 	0.609349	
RENDER	vinyetas: 	0.0071457	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0820703	printScene: 	0.0221619	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239062	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000348864	present: 	0.354741	TOTAL_RENDER: 	0.613472	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0894957	printScene: 	0.0221228	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241438	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000336835	present: 	0.353628	TOTAL_RENDER: 	0.608275	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0824132	printScene: 	0.0379811	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0240927	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000333827	present: 	0.339698	TOTAL_RENDER: 	0.606031	
RENDER	vinyetas: 	0.0162583	vinyetasBlur: 	0.00338037	bloom2Tex: 	0.0620708	printScene: 	0.0227814	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0254551	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.000454125	endScene: 	0.000342849	present: 	0.365923	TOTAL_RENDER: 	0.599797	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0899649	printScene: 	0.0222762	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0241859	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.00033082	present: 	0.342248	TOTAL_RENDER: 	0.604501	
RENDER	vinyetas: 	0.00548559	vinyetasBlur: 	0.00334729	bloom2Tex: 	0.0627625	printScene: 	0.0234792	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.02501	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000342849	present: 	0.383227	TOTAL_RENDER: 	0.605286	
RENDER	vinyetas: 	0.00510364	vinyetasBlur: 	0.00343451	bloom2Tex: 	0.0622993	printScene: 	0.0225619	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0241498	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000457133	endScene: 	0.000342849	present: 	0.339821	TOTAL_RENDER: 	0.559124	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0882416	printScene: 	0.0224236	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0246671	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.341791	TOTAL_RENDER: 	0.596853	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0877273	printScene: 	0.022183	applyBloom: 	0.000303753	setRenderState: 	0.000505252	gui: 	0.0247844	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.341271	TOTAL_RENDER: 	0.595388	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0882837	printScene: 	0.0224867	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0239062	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000339842	present: 	0.338368	TOTAL_RENDER: 	0.591839	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0881063	printScene: 	0.0223875	applyBloom: 	0.000270671	setRenderState: 	0.000496229	gui: 	0.0240897	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.341433	TOTAL_RENDER: 	0.595349	
RENDER	vinyetas: 	0.0072239	vinyetasBlur: 	0.00466155	bloom2Tex: 	0.0804794	printScene: 	0.0227183	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.02421	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000369916	present: 	0.345983	TOTAL_RENDER: 	0.594347	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0837545	printScene: 	0.0225649	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0240927	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000345857	present: 	0.414646	TOTAL_RENDER: 	0.690697	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0915799	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.023828	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000342849	present: 	0.448333	TOTAL_RENDER: 	0.70547	
RENDER	vinyetas: 	0.00507958	vinyetasBlur: 	0.00334729	bloom2Tex: 	0.0620648	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0241709	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.34518	TOTAL_RENDER: 	0.563539	
RENDER	vinyetas: 	0.00525702	vinyetasBlur: 	0.00335632	bloom2Tex: 	0.0616558	printScene: 	0.0338068	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.024222	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000336835	present: 	0.33838	TOTAL_RENDER: 	0.5675	
RENDER	vinyetas: 	0.00527507	vinyetasBlur: 	0.00330519	bloom2Tex: 	0.0622242	printScene: 	0.0227484	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0244235	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000333827	present: 	0.361694	TOTAL_RENDER: 	0.581852	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0895559	printScene: 	0.0224205	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0242521	setRenderState: 	0.000490215	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000339842	present: 	0.340471	TOTAL_RENDER: 	0.596308	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0876522	printScene: 	0.0223514	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0240927	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000339842	present: 	0.338756	TOTAL_RENDER: 	0.592263	
RENDER	vinyetas: 	0.00704646	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0884341	printScene: 	0.022192	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.02421	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.341267	TOTAL_RENDER: 	0.595352	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0875289	printScene: 	0.0221709	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0243092	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.339764	TOTAL_RENDER: 	0.593193	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0886206	printScene: 	0.0223875	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0239664	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000339842	present: 	0.34371	TOTAL_RENDER: 	0.597716	
RENDER	vinyetas: 	0.00712766	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0753637	printScene: 	0.0226882	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0239604	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.342807	TOTAL_RENDER: 	0.584405	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0876281	printScene: 	0.0221018	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0240746	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.350154	TOTAL_RENDER: 	0.602684	
RENDER	vinyetas: 	0.00538033	vinyetasBlur: 	0.00335632	bloom2Tex: 	0.0632347	printScene: 	0.0231754	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0251092	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000348864	present: 	0.350915	TOTAL_RENDER: 	0.603896	
RENDER	vinyetas: 	0.00736525	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.087592	printScene: 	0.0228085	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0244265	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00047217	endScene: 	0.00033082	present: 	0.358278	TOTAL_RENDER: 	0.613249	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0922927	printScene: 	0.0405976	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240656	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.343737	TOTAL_RENDER: 	0.620145	
RENDER	vinyetas: 	0.00548559	vinyetasBlur: 	0.00353676	bloom2Tex: 	0.0627535	printScene: 	0.023019	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0244596	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000321797	present: 	0.345186	TOTAL_RENDER: 	0.567217	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0872913	printScene: 	0.0225619	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0242761	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.340684	TOTAL_RENDER: 	0.594026	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0872672	printScene: 	0.0222461	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239664	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.34641	TOTAL_RENDER: 	0.599211	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0922084	printScene: 	0.0224055	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.0242942	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000339842	present: 	0.342254	TOTAL_RENDER: 	0.60042	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0879048	printScene: 	0.0221739	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.023819	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.00033082	present: 	0.340065	TOTAL_RENDER: 	0.593066	
RENDER	vinyetas: 	0.00526304	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0624076	printScene: 	0.0226732	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0241498	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.358389	TOTAL_RENDER: 	0.577686	
RENDER	vinyetas: 	0.00777125	vinyetasBlur: 	0.00474877	bloom2Tex: 	0.238181	printScene: 	0.0276114	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0261618	setRenderState: 	0.000511267	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000463147	endScene: 	0.000378939	present: 	0.309629	TOTAL_RENDER: 	0.727361	
RENDER	vinyetas: 	0.00765697	vinyetasBlur: 	0.00652918	bloom2Tex: 	0.0890206	printScene: 	0.0232205	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0250551	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.345129	TOTAL_RENDER: 	0.606543	
RENDER	vinyetas: 	0.00777125	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0840432	printScene: 	0.0314609	applyBloom: 	0.000390969	setRenderState: 	0.000661639	gui: 	0.0385585	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.34903	TOTAL_RENDER: 	0.633796	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0873544	printScene: 	0.0223454	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0241558	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000451118	endScene: 	0.000348864	present: 	0.341448	TOTAL_RENDER: 	0.60958	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0852282	printScene: 	0.0228656	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0243994	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.366563	TOTAL_RENDER: 	0.618843	
RENDER	vinyetas: 	0.0160748	vinyetasBlur: 	0.00636076	bloom2Tex: 	0.0877725	printScene: 	0.0223634	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241318	setRenderState: 	0.000499237	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000342849	present: 	0.340437	TOTAL_RENDER: 	0.605571	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.0146433	bloom2Tex: 	0.0618542	printScene: 	0.0231093	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0246491	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.353276	TOTAL_RENDER: 	0.590161	
RENDER	vinyetas: 	0.00748555	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.105775	printScene: 	0.0243513	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0243243	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000336835	present: 	0.350091	TOTAL_RENDER: 	0.625532	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0868131	printScene: 	0.0223484	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.024234	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000339842	present: 	0.347021	TOTAL_RENDER: 	0.599938	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.088401	printScene: 	0.0224987	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0243634	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000336835	present: 	0.385188	TOTAL_RENDER: 	0.639874	
RENDER	vinyetas: 	0.00517582	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0615054	printScene: 	0.0224356	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0241468	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000342849	present: 	0.343231	TOTAL_RENDER: 	0.561232	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0878928	printScene: 	0.022186	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240235	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.345192	TOTAL_RENDER: 	0.598702	
RENDER	vinyetas: 	0.00529913	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0622512	printScene: 	0.0226792	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0243363	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000339842	present: 	0.343322	TOTAL_RENDER: 	0.562923	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0878236	printScene: 	0.0225709	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240837	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000348864	present: 	0.342155	TOTAL_RENDER: 	0.595686	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0909183	printScene: 	0.0222672	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0242641	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.340753	TOTAL_RENDER: 	0.597352	
RENDER	vinyetas: 	0.00720285	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0858176	printScene: 	0.0226341	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0240205	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000339842	present: 	0.362103	TOTAL_RENDER: 	0.626305	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0913634	printScene: 	0.0275152	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.024213	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	0.34097	TOTAL_RENDER: 	0.603424	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0876101	printScene: 	0.0223454	applyBloom: 	0.000375931	setRenderState: 	0.000496229	gui: 	0.0240746	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.348094	TOTAL_RENDER: 	0.601992	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0822357	printScene: 	0.0220326	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0241017	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000333827	present: 	0.343039	TOTAL_RENDER: 	0.602795	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.088004	printScene: 	0.0226611	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.024216	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000339842	present: 	0.339003	TOTAL_RENDER: 	0.59263	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0858176	printScene: 	0.0222852	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0243152	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000348864	present: 	0.343	TOTAL_RENDER: 	0.59432	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0877273	printScene: 	0.0222581	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0240115	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.343779	TOTAL_RENDER: 	0.596928	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0885424	printScene: 	0.0223634	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0243453	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000342849	present: 	0.340251	TOTAL_RENDER: 	0.595187	
RENDER	vinyetas: 	0.00559386	vinyetasBlur: 	0.00343451	bloom2Tex: 	0.0632978	printScene: 	0.0229078	applyBloom: 	0.000300745	setRenderState: 	0.000511267	gui: 	0.0245859	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000327812	present: 	0.368798	TOTAL_RENDER: 	0.591478	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0890957	printScene: 	0.022204	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0240686	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.360539	TOTAL_RENDER: 	0.615508	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0824733	printScene: 	0.0383811	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.0248325	setRenderState: 	0.000496229	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.344422	TOTAL_RENDER: 	0.613117	
RENDER	vinyetas: 	0.00713668	vinyetasBlur: 	0.00464952	bloom2Tex: 	0.0874777	printScene: 	0.0222431	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0238762	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000333827	present: 	0.352879	TOTAL_RENDER: 	0.606449	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.081938	printScene: 	0.0380924	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0239634	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000345857	present: 	0.341138	TOTAL_RENDER: 	0.606732	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0852131	printScene: 	0.0223905	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0241498	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000348864	present: 	0.348606	TOTAL_RENDER: 	0.613728	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0828252	printScene: 	0.0381766	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0238521	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.412141	TOTAL_RENDER: 	0.679152	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0878356	printScene: 	0.0222972	applyBloom: 	0.000288715	setRenderState: 	0.000544349	gui: 	0.0240386	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000345857	present: 	0.339499	TOTAL_RENDER: 	0.593144	
RENDER	vinyetas: 	0.00532018	vinyetasBlur: 	0.00366608	bloom2Tex: 	0.0616317	printScene: 	0.0225589	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238611	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000327812	present: 	0.34617	TOTAL_RENDER: 	0.563993	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0813275	printScene: 	0.0223183	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0240355	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000336835	present: 	0.36751	TOTAL_RENDER: 	0.61438	
RENDER	vinyetas: 	0.00692616	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0642331	printScene: 	0.0226882	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0239694	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000345857	present: 	0.350275	TOTAL_RENDER: 	0.6927	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0920821	printScene: 	0.0223694	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0237919	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000333827	present: 	0.340263	TOTAL_RENDER: 	0.597767	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0877364	printScene: 	0.0221619	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240777	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.357559	TOTAL_RENDER: 	0.610534	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.004442	bloom2Tex: 	0.082735	printScene: 	0.0381134	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.223484	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000366909	present: 	0.106801	TOTAL_RENDER: 	0.574131	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0878897	printScene: 	0.0222521	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.023795	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000336835	present: 	0.358022	TOTAL_RENDER: 	0.610672	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0829275	printScene: 	0.0379961	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0239393	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000342849	present: 	0.338194	TOTAL_RENDER: 	0.605418	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.087607	printScene: 	0.0222942	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0239183	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000339842	present: 	0.349983	TOTAL_RENDER: 	0.60361	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0886506	printScene: 	0.0220296	applyBloom: 	0.000288715	setRenderState: 	0.000559386	gui: 	0.0243904	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000336835	present: 	0.341228	TOTAL_RENDER: 	0.609222	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0881003	printScene: 	0.0222371	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0238371	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000333827	present: 	0.343138	TOTAL_RENDER: 	0.5974	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0824613	printScene: 	0.0380352	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0242671	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000324805	present: 	0.337698	TOTAL_RENDER: 	0.604344	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0879228	printScene: 	0.0221228	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240265	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339418	TOTAL_RENDER: 	0.592345	
RENDER	vinyetas: 	0.00719382	vinyetasBlur: 	0.00340143	bloom2Tex: 	0.0622031	printScene: 	0.0225589	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0243393	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.340979	TOTAL_RENDER: 	0.576435	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.088786	printScene: 	0.0222612	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0245077	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000433073	endScene: 	0.000345857	present: 	0.342648	TOTAL_RENDER: 	0.59765	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0877063	printScene: 	0.0220837	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0241167	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.344001	TOTAL_RENDER: 	0.597914	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.087995	printScene: 	0.0222251	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0241288	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000342849	present: 	0.342197	TOTAL_RENDER: 	0.596384	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0874116	printScene: 	0.0223153	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0239724	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000339842	present: 	0.340001	TOTAL_RENDER: 	0.592522	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0870958	printScene: 	0.0222401	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0243604	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.349475	TOTAL_RENDER: 	0.602281	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0906446	printScene: 	0.0222912	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241468	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000348864	present: 	0.346158	TOTAL_RENDER: 	0.602224	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0868582	printScene: 	0.0223303	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.023822	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000342849	present: 	0.339974	TOTAL_RENDER: 	0.592266	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00338338	bloom2Tex: 	0.0622813	printScene: 	0.0226792	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241919	setRenderState: 	0.000463147	luaMsg: 	0.000291723	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000345857	present: 	0.361336	TOTAL_RENDER: 	0.608281	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0819019	printScene: 	0.0222792	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0239333	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000336835	present: 	0.348979	TOTAL_RENDER: 	0.608362	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0901634	printScene: 	0.0223544	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0239995	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000333827	present: 	0.360157	TOTAL_RENDER: 	0.6157	
RENDER	vinyetas: 	0.00556378	vinyetasBlur: 	0.00333827	bloom2Tex: 	0.0621881	printScene: 	0.0226852	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239874	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000339842	present: 	0.342004	TOTAL_RENDER: 	0.570931	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.083947	printScene: 	0.0227604	applyBloom: 	0.000279693	setRenderState: 	0.000508259	gui: 	0.0242731	setRenderState: 	0.000556378	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000336835	present: 	0.364753	TOTAL_RENDER: 	0.615715	
RENDER	vinyetas: 	0.00596979	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.063776	printScene: 	0.0237528	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0253949	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000354879	console: 	0.00044811	endScene: 	0.000327812	present: 	0.3542	TOTAL_RENDER: 	0.580967	
RENDER	vinyetas: 	0.00720285	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0913573	printScene: 	0.0228596	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0245077	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000345857	present: 	0.346997	TOTAL_RENDER: 	0.605755	
RENDER	vinyetas: 	0.0052059	vinyetasBlur: 	0.00328414	bloom2Tex: 	0.0619535	printScene: 	0.0220777	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0243273	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000354879	console: 	0.000445103	endScene: 	0.000342849	present: 	0.347824	TOTAL_RENDER: 	0.571121	
RENDER	vinyetas: 	0.00522996	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0623294	printScene: 	0.0295332	applyBloom: 	0.000291723	setRenderState: 	0.000550364	gui: 	0.0240355	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000339842	present: 	0.343421	TOTAL_RENDER: 	0.575413	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0873394	printScene: 	0.0228596	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0243814	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.342816	TOTAL_RENDER: 	0.59691	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0757246	printScene: 	0.0221258	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0245468	setRenderState: 	0.000457133	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.00033082	present: 	0.486142	TOTAL_RENDER: 	0.728802	
RENDER	vinyetas: 	0.00530514	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0626723	printScene: 	0.040748	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0242551	setRenderState: 	0.000493222	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.363309	TOTAL_RENDER: 	0.601114	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0876552	printScene: 	0.0220536	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0240867	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000387961	present: 	0.346693	TOTAL_RENDER: 	0.61518	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00428562	bloom2Tex: 	0.0907198	printScene: 	0.0225529	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0241919	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000348864	present: 	0.36139	TOTAL_RENDER: 	0.618774	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.0129952	bloom2Tex: 	0.0877905	printScene: 	0.0223093	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239574	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.343355	TOTAL_RENDER: 	0.605728	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0858507	printScene: 	0.0227544	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.024216	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000457133	endScene: 	0.000348864	present: 	0.340846	TOTAL_RENDER: 	0.592937	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0856763	printScene: 	0.0226852	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0242701	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000336835	present: 	0.364542	TOTAL_RENDER: 	0.619899	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0838447	printScene: 	0.0228626	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0239784	setRenderState: 	0.000490215	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.342723	TOTAL_RENDER: 	0.611818	
RENDER	vinyetas: 	0.00728705	vinyetasBlur: 	0.0049232	bloom2Tex: 	0.0891168	printScene: 	0.0232837	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0248115	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000348864	present: 	0.345304	TOTAL_RENDER: 	0.604164	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0886988	printScene: 	0.0228927	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240837	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.342359	TOTAL_RENDER: 	0.597295	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0918235	printScene: 	0.0225138	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0245017	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000336835	present: 	0.343526	TOTAL_RENDER: 	0.600922	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.0048029	bloom2Tex: 	0.251161	printScene: 	0.0321857	applyBloom: 	0.000303753	setRenderState: 	0.000508259	gui: 	0.0249227	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	0.259026	TOTAL_RENDER: 	0.699708	
RENDER	vinyetas: 	0.00717578	vinyetasBlur: 	0.00341045	bloom2Tex: 	0.0626572	printScene: 	0.0228777	applyBloom: 	0.000285708	setRenderState: 	0.000511267	gui: 	0.0243182	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000345857	present: 	0.345478	TOTAL_RENDER: 	0.581524	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0826026	printScene: 	0.0301978	applyBloom: 	0.000399991	setRenderState: 	0.000664647	gui: 	0.0319993	setRenderState: 	0.000697729	luaMsg: 	0.000348864	printTextDebug:	0.000454125	console: 	0.000595475	endScene: 	0.000451118	present: 	0.482738	TOTAL_RENDER: 	0.770575	
RENDER	vinyetas: 	0.00534424	vinyetasBlur: 	0.00352473	bloom2Tex: 	0.0624317	printScene: 	0.0345376	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0242401	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.00033082	present: 	0.372419	TOTAL_RENDER: 	0.631246	
RENDER	vinyetas: 	0.00773516	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0849785	printScene: 	0.0224326	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0243273	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.352738	TOTAL_RENDER: 	0.624061	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0877544	printScene: 	0.0229619	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0244325	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.343132	TOTAL_RENDER: 	0.598513	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0912671	printScene: 	0.022204	applyBloom: 	0.000270671	setRenderState: 	0.000496229	gui: 	0.0238431	setRenderState: 	0.000502244	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.419582	TOTAL_RENDER: 	0.6764	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0882687	printScene: 	0.0224266	applyBloom: 	0.000291723	setRenderState: 	0.000514274	gui: 	0.024207	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000339842	present: 	0.336416	TOTAL_RENDER: 	0.590808	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0817425	printScene: 	0.0360714	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0240325	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000342849	present: 	0.340615	TOTAL_RENDER: 	0.604639	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0851409	printScene: 	0.0224506	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0239273	setRenderState: 	0.000499237	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.359724	TOTAL_RENDER: 	0.61007	
RENDER	vinyetas: 	0.00557281	vinyetasBlur: 	0.00338338	bloom2Tex: 	0.0623024	printScene: 	0.0225679	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0243453	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.000324805	present: 	0.345168	TOTAL_RENDER: 	0.565022	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0869935	printScene: 	0.02261	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241408	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000336835	present: 	0.343087	TOTAL_RENDER: 	0.596044	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0894386	printScene: 	0.0226401	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.023819	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000339842	present: 	0.337956	TOTAL_RENDER: 	0.593283	
RENDER	vinyetas: 	0.00519086	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0622572	printScene: 	0.0221679	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0241438	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000342849	present: 	0.344431	TOTAL_RENDER: 	0.573777	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0875349	printScene: 	0.0223784	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0238371	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.339956	TOTAL_RENDER: 	0.592862	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.092013	printScene: 	0.0224747	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0238491	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.367983	TOTAL_RENDER: 	0.626166	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0867349	printScene: 	0.0223243	applyBloom: 	0.000297738	setRenderState: 	0.000526304	gui: 	0.0241077	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.352804	TOTAL_RENDER: 	0.620419	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0812042	printScene: 	0.0382307	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0240175	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.341171	TOTAL_RENDER: 	0.606672	
RENDER	vinyetas: 	0.00728705	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0861003	printScene: 	0.0229288	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0246942	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000351872	present: 	0.361772	TOTAL_RENDER: 	0.615078	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.0130403	bloom2Tex: 	0.086771	printScene: 	0.0223123	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0240386	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.00033082	present: 	0.340609	TOTAL_RENDER: 	0.609484	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0873334	printScene: 	0.0222822	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0242521	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.340179	TOTAL_RENDER: 	0.593599	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0883589	printScene: 	0.0222401	applyBloom: 	0.000273678	setRenderState: 	0.000508259	gui: 	0.023828	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000333827	present: 	0.337716	TOTAL_RENDER: 	0.590952	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0876882	printScene: 	0.0221168	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239062	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000342849	present: 	0.339069	TOTAL_RENDER: 	0.592101	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0875589	printScene: 	0.0224356	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240837	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000339842	present: 	0.384662	TOTAL_RENDER: 	0.638256	
RENDER	vinyetas: 	0.00506455	vinyetasBlur: 	0.00332023	bloom2Tex: 	0.061737	printScene: 	0.0221589	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0240325	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.340468	TOTAL_RENDER: 	0.557972	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0873304	printScene: 	0.0223002	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239574	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000369916	present: 	0.339719	TOTAL_RENDER: 	0.592772	
RENDER	vinyetas: 	0.187921	vinyetasBlur: 	0.00390367	bloom2Tex: 	0.0623294	printScene: 	0.0231032	applyBloom: 	0.000279693	setRenderState: 	0.000514274	gui: 	0.0240596	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000339842	present: 	0.362687	TOTAL_RENDER: 	0.76696	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0873394	printScene: 	0.0223544	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0241679	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000324805	present: 	0.356362	TOTAL_RENDER: 	0.60986	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.091628	printScene: 	0.0283061	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0240506	setRenderState: 	0.000682691	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000384954	present: 	0.342732	TOTAL_RENDER: 	0.804728	
RENDER	vinyetas: 	0.00571716	vinyetasBlur: 	0.00353075	bloom2Tex: 	0.0632317	printScene: 	0.0227423	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0246942	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000333827	present: 	0.34607	TOTAL_RENDER: 	0.567876	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0877514	printScene: 	0.0225679	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.024204	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000345857	present: 	0.340332	TOTAL_RENDER: 	0.593746	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0874055	printScene: 	0.0222551	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0243393	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000336835	present: 	0.343204	TOTAL_RENDER: 	0.596092	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0821185	printScene: 	0.03836	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0241709	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.342149	TOTAL_RENDER: 	0.608621	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0870928	printScene: 	0.0222281	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.024219	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000345857	present: 	0.340606	TOTAL_RENDER: 	0.592886	
RENDER	vinyetas: 	0.00528409	vinyetasBlur: 	0.00333827	bloom2Tex: 	0.0620227	printScene: 	0.0226281	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0243754	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.363432	TOTAL_RENDER: 	0.583094	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0880311	printScene: 	0.0222912	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0237288	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.341165	TOTAL_RENDER: 	0.595105	
RENDER	vinyetas: 	0.00531116	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0622813	printScene: 	0.0224055	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.237649	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000439088	endScene: 	0.000369916	present: 	0.119901	TOTAL_RENDER: 	0.554342	
RENDER	vinyetas: 	0.00713668	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0923919	printScene: 	0.0402156	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0240325	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000345857	present: 	0.342639	TOTAL_RENDER: 	0.618768	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0883318	printScene: 	0.0223965	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0240716	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000342849	present: 	0.348684	TOTAL_RENDER: 	0.603156	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0824102	printScene: 	0.0379841	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0241679	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.34669	TOTAL_RENDER: 	0.613463	
RENDER	vinyetas: 	0.00518184	vinyetasBlur: 	0.00328113	bloom2Tex: 	0.0622993	printScene: 	0.0226461	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.02421	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000496229	endScene: 	0.000384954	present: 	0.366533	TOTAL_RENDER: 	0.601201	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0862417	printScene: 	0.0222972	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0240596	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000339842	present: 	0.37656	TOTAL_RENDER: 	0.628864	
RENDER	vinyetas: 	0.006054	vinyetasBlur: 	0.00353676	bloom2Tex: 	0.063355	printScene: 	0.0233108	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0242491	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000333827	present: 	0.348912	TOTAL_RENDER: 	0.573804	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0877845	printScene: 	0.0226461	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0243904	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.342786	TOTAL_RENDER: 	0.596501	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0874206	printScene: 	0.0222942	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0237739	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.343159	TOTAL_RENDER: 	0.596116	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0874086	printScene: 	0.0223273	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0241679	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.342131	TOTAL_RENDER: 	0.595379	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0911438	printScene: 	0.0822778	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.024198	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.000333827	present: 	0.34567	TOTAL_RENDER: 	0.663537	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0895438	printScene: 	0.0227213	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0241889	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000327812	present: 	0.346007	TOTAL_RENDER: 	0.601797	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0828041	printScene: 	0.0381856	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0241077	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.34161	TOTAL_RENDER: 	0.608519	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0879258	printScene: 	0.022186	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0239243	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.000445103	endScene: 	0.000336835	present: 	0.341923	TOTAL_RENDER: 	0.595211	
RENDER	vinyetas: 	0.0071036	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0929002	printScene: 	0.0230491	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0241348	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000351872	console: 	0.000424051	endScene: 	0.000339842	present: 	0.344179	TOTAL_RENDER: 	0.604215	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0876702	printScene: 	0.0223393	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0237829	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000336835	present: 	0.342338	TOTAL_RENDER: 	0.595415	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0803801	printScene: 	0.0225799	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0243904	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.343809	TOTAL_RENDER: 	0.608164	
RENDER	vinyetas: 	0.00733217	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0865875	printScene: 	0.0227544	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0241649	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000339842	present: 	0.344516	TOTAL_RENDER: 	0.597523	
RENDER	vinyetas: 	0.0052059	vinyetasBlur: 	0.00343451	bloom2Tex: 	0.0621279	printScene: 	0.0227423	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0239303	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000366909	present: 	0.342275	TOTAL_RENDER: 	0.561145	
RENDER	vinyetas: 	0.00710961	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.088801	printScene: 	0.0226972	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0241528	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.373685	TOTAL_RENDER: 	0.629616	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.090825	printScene: 	0.0225739	applyBloom: 	0.000279693	setRenderState: 	0.000514274	gui: 	0.0243934	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000345857	present: 	0.43445	TOTAL_RENDER: 	0.694087	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0913543	printScene: 	0.0279873	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239243	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000336835	present: 	0.340684	TOTAL_RENDER: 	0.602985	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0870807	printScene: 	0.0227032	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241889	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000538334	endScene: 	0.000345857	present: 	0.344816	TOTAL_RENDER: 	0.598901	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0818899	printScene: 	0.0380382	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0242461	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000333827	present: 	0.34294	TOTAL_RENDER: 	0.609442	
RENDER	vinyetas: 	0.0050856	vinyetasBlur: 	0.00325707	bloom2Tex: 	0.0618001	printScene: 	0.0223814	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0240416	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000339842	present: 	0.349511	TOTAL_RENDER: 	0.568107	
RENDER	vinyetas: 	0.00667654	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0877033	printScene: 	0.0224957	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0239363	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.341373	TOTAL_RENDER: 	0.594681	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0895649	printScene: 	0.022192	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240145	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000339842	present: 	0.341773	TOTAL_RENDER: 	0.59768	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.085559	printScene: 	0.0230461	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.0245679	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000345857	present: 	0.346789	TOTAL_RENDER: 	0.600119	
RENDER	vinyetas: 	0.00673068	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0877694	printScene: 	0.0222912	applyBloom: 	0.000291723	setRenderState: 	0.000517282	gui: 	0.0239754	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000336835	present: 	0.341713	TOTAL_RENDER: 	0.595316	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0861935	printScene: 	0.0224145	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0240416	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.340528	TOTAL_RENDER: 	0.609156	
RENDER	vinyetas: 	0.00710661	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0883349	printScene: 	0.0228626	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0243724	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.000339842	present: 	0.342513	TOTAL_RENDER: 	0.598796	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0877845	printScene: 	0.0223303	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0242822	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.00033082	present: 	0.341054	TOTAL_RENDER: 	0.594862	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0916521	printScene: 	0.022583	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0244295	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000418036	endScene: 	0.000348864	present: 	0.333051	TOTAL_RENDER: 	0.588357	
RENDER	vinyetas: 	0.00712164	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.082744	printScene: 	0.038754	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0245228	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000333827	present: 	0.35318	TOTAL_RENDER: 	0.621908	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.092437	printScene: 	0.026625	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0240626	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.341812	TOTAL_RENDER: 	0.604465	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0870056	printScene: 	0.0225078	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.023795	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000324805	present: 	0.340711	TOTAL_RENDER: 	0.59343	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0881364	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241859	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.338104	TOTAL_RENDER: 	0.592014	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.279726	printScene: 	0.0236506	applyBloom: 	0.000276685	setRenderState: 	0.000520289	gui: 	0.0245949	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000333827	present: 	0.226696	TOTAL_RENDER: 	0.676286	
RENDER	vinyetas: 	0.00526905	vinyetasBlur: 	0.00344052	bloom2Tex: 	0.0625219	printScene: 	0.0222612	applyBloom: 	0.000303753	setRenderState: 	0.000496229	gui: 	0.0240416	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000315782	present: 	0.346374	TOTAL_RENDER: 	0.572625	
RENDER	vinyetas: 	0.00709458	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0906235	printScene: 	0.0221258	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0242671	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.340889	TOTAL_RENDER: 	0.596955	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0873274	printScene: 	0.022192	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0777967	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.00033082	present: 	0.360732	TOTAL_RENDER: 	0.668923	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0823801	printScene: 	0.0379721	applyBloom: 	0.000297738	setRenderState: 	0.000574423	gui: 	0.024237	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.00033082	present: 	0.343544	TOTAL_RENDER: 	0.624413	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0874146	printScene: 	0.0222371	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0238731	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.349261	TOTAL_RENDER: 	0.602344	
RENDER	vinyetas: 	0.00763592	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0807651	printScene: 	0.023392	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240807	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000457133	endScene: 	0.000348864	present: 	0.34786	TOTAL_RENDER: 	0.597108	
RENDER	vinyetas: 	0.00710059	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0857033	printScene: 	0.0223935	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0239904	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000342849	present: 	0.34484	TOTAL_RENDER: 	0.596363	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0872431	printScene: 	0.0224717	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0238852	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.000451118	endScene: 	0.000342849	present: 	0.338359	TOTAL_RENDER: 	0.591454	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0861033	printScene: 	0.0225649	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0243543	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000333827	present: 	0.34284	TOTAL_RENDER: 	0.595223	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0884461	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240025	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.340341	TOTAL_RENDER: 	0.595057	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0874507	printScene: 	0.0220807	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0238401	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.33771	TOTAL_RENDER: 	0.590895	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0819681	printScene: 	0.0381375	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0241017	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000336835	present: 	0.340567	TOTAL_RENDER: 	0.606194	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0877153	printScene: 	0.022207	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239694	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.341643	TOTAL_RENDER: 	0.594738	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0618422	printScene: 	0.0226672	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0239002	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000363902	present: 	0.341758	TOTAL_RENDER: 	0.574306	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0898055	printScene: 	0.0222732	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0239543	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.339797	TOTAL_RENDER: 	0.594931	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0873213	printScene: 	0.022219	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0242792	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.00047217	endScene: 	0.000342849	present: 	0.339839	TOTAL_RENDER: 	0.610398	
RENDER	vinyetas: 	0.0053683	vinyetasBlur: 	0.00338639	bloom2Tex: 	0.0617159	printScene: 	0.0223724	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0293738	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000333827	present: 	0.33854	TOTAL_RENDER: 	0.56227	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0977632	printScene: 	0.0223514	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0242521	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000366909	present: 	0.343048	TOTAL_RENDER: 	0.606558	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0877514	printScene: 	0.0227032	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0244536	setRenderState: 	0.000490215	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.363315	TOTAL_RENDER: 	0.618542	
RENDER	vinyetas: 	0.00715473	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0818388	printScene: 	0.0381946	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0239393	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000372924	present: 	0.346846	TOTAL_RENDER: 	0.613592	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0819079	printScene: 	0.0384232	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240536	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000339842	present: 	0.342531	TOTAL_RENDER: 	0.608495	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0861214	printScene: 	0.0227093	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0243573	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000345857	present: 	0.345571	TOTAL_RENDER: 	0.598759	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0919348	printScene: 	0.0324414	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0243032	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000369916	present: 	0.3394	TOTAL_RENDER: 	0.607364	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0869123	printScene: 	0.0221679	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0239634	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000342849	present: 	0.358488	TOTAL_RENDER: 	0.610901	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0876221	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240085	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000342849	present: 	0.33995	TOTAL_RENDER: 	0.593253	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.087589	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240055	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.34106	TOTAL_RENDER: 	0.594729	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.215517	printScene: 	0.0228656	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0242671	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000333827	present: 	0.358954	TOTAL_RENDER: 	0.742212	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0826598	printScene: 	0.0382217	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0241077	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000336835	present: 	0.366298	TOTAL_RENDER: 	0.646632	
RENDER	vinyetas: 	0.00513071	vinyetasBlur: 	0.00329015	bloom2Tex: 	0.0621039	printScene: 	0.0222762	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.024225	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.346702	TOTAL_RENDER: 	0.565705	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00425254	bloom2Tex: 	0.0891108	printScene: 	0.0225078	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0241498	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000457133	endScene: 	0.000360894	present: 	0.3406	TOTAL_RENDER: 	0.595935	
RENDER	vinyetas: 	0.00513973	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0620798	printScene: 	0.0224356	applyBloom: 	0.00029473	setRenderState: 	0.000520289	gui: 	0.0240807	setRenderState: 	0.00047217	luaMsg: 	0.000288715	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000339842	present: 	0.343129	TOTAL_RENDER: 	0.565705	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0891619	printScene: 	0.0225078	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0242641	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000336835	present: 	0.552324	TOTAL_RENDER: 	0.808183	
RENDER	vinyetas: 	0.00735623	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0825245	printScene: 	0.0301467	applyBloom: 	0.000384954	setRenderState: 	0.000682691	gui: 	0.0320173	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000466155	endScene: 	0.000342849	present: 	0.412201	TOTAL_RENDER: 	0.699647	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.086365	printScene: 	0.0227032	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240025	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000339842	present: 	0.339601	TOTAL_RENDER: 	0.592369	
RENDER	vinyetas: 	0.00545251	vinyetasBlur: 	0.00345556	bloom2Tex: 	0.0623926	printScene: 	0.0225469	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0245919	setRenderState: 	0.000496229	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000339842	present: 	0.344801	TOTAL_RENDER: 	0.565323	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0872913	printScene: 	0.0225499	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.224566	setRenderState: 	0.000493222	luaMsg: 	0.000285708	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000369916	present: 	0.108834	TOTAL_RENDER: 	0.56409	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0860823	printScene: 	0.0223063	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0237769	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000421043	endScene: 	0.000348864	present: 	0.341036	TOTAL_RENDER: 	0.593334	
RENDER	vinyetas: 	0.00554273	vinyetasBlur: 	0.0033112	bloom2Tex: 	0.0623024	printScene: 	0.0226642	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0244025	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000336835	present: 	0.34571	TOTAL_RENDER: 	0.566288	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0919829	printScene: 	0.0223664	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0273407	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000342849	present: 	0.339845	TOTAL_RENDER: 	0.601337	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0893393	printScene: 	0.0225318	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0241739	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.363691	TOTAL_RENDER: 	0.619565	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0837725	printScene: 	0.0225589	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.024231	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000339842	present: 	0.341887	TOTAL_RENDER: 	0.610624	
RENDER	vinyetas: 	0.00770208	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0913273	printScene: 	0.0234401	applyBloom: 	0.00029473	setRenderState: 	0.000514274	gui: 	0.0241438	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000339842	present: 	0.366744	TOTAL_RENDER: 	0.627484	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0764975	printScene: 	0.0224987	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0239393	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000372924	present: 	0.35192	TOTAL_RENDER: 	0.59476	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0822959	printScene: 	0.0380563	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0238551	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.34115	TOTAL_RENDER: 	0.607478	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0882747	printScene: 	0.0223363	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240897	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.345764	TOTAL_RENDER: 	0.600423	
RENDER	vinyetas: 	0.0341707	vinyetasBlur: 	0.00577431	bloom2Tex: 	0.102548	printScene: 	0.0587866	applyBloom: 	0.000303753	setRenderState: 	0.000622542	gui: 	0.0455509	setRenderState: 	0.000544349	luaMsg: 	0.000255633	printTextDebug:	0.0007669	console: 	0.00118193	endScene: 	0.000336835	present: 	0.451397	TOTAL_RENDER: 	0.836922	
RENDER	vinyetas: 	0.00738329	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0833124	printScene: 	0.0312504	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0252776	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000342849	present: 	0.348777	TOTAL_RENDER: 	0.622569	
RENDER	vinyetas: 	0.0128899	vinyetasBlur: 	0.00518785	bloom2Tex: 	0.102762	printScene: 	0.0471117	applyBloom: 	0.000396984	setRenderState: 	0.000781937	gui: 	0.0526424	setRenderState: 	0.000541341	luaMsg: 	0.000261648	printTextDebug:	0.000433073	console: 	0.000670662	endScene: 	0.000342849	present: 	0.387444	TOTAL_RENDER: 	0.738639	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0874025	printScene: 	0.0225078	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0238852	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000442095	endScene: 	0.000345857	present: 	0.348756	TOTAL_RENDER: 	0.602576	
RENDER	vinyetas: 	0.00564198	vinyetasBlur: 	0.0033503	bloom2Tex: 	0.0622813	printScene: 	0.0325226	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240626	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000360894	console: 	0.000421043	endScene: 	0.000381946	present: 	0.374764	TOTAL_RENDER: 	0.734705	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.091222	printScene: 	0.0278851	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0241889	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.341616	TOTAL_RENDER: 	0.604645	
RENDER	vinyetas: 	0.00710961	vinyetasBlur: 	0.00426156	bloom2Tex: 	0.0832132	printScene: 	0.0300655	applyBloom: 	0.000399991	setRenderState: 	0.000499237	gui: 	0.0242882	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.34226	TOTAL_RENDER: 	0.616771	
RENDER	vinyetas: 	0.00720585	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0829094	printScene: 	0.0302189	applyBloom: 	0.000399991	setRenderState: 	0.000559386	gui: 	0.0244837	setRenderState: 	0.000499237	luaMsg: 	0.000273678	printTextDebug:	0.000354879	console: 	0.00044811	endScene: 	0.00033082	present: 	0.346425	TOTAL_RENDER: 	0.636861	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0869244	printScene: 	0.0223935	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0241649	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000342849	present: 	0.344245	TOTAL_RENDER: 	0.605905	
RENDER	vinyetas: 	0.00672165	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0917122	printScene: 	0.022595	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0241498	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000348864	present: 	0.344546	TOTAL_RENDER: 	0.602001	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0868913	printScene: 	0.0225378	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0241649	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000336835	present: 	0.36315	TOTAL_RENDER: 	0.616594	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0898837	printScene: 	0.0229318	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.024604	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.344864	TOTAL_RENDER: 	0.602086	
RENDER	vinyetas: 	0.00538033	vinyetasBlur: 	0.00324504	bloom2Tex: 	0.0638121	printScene: 	0.0228145	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0247303	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.356852	TOTAL_RENDER: 	0.589379	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.087571	printScene: 	0.0225228	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.024219	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000339842	present: 	0.340452	TOTAL_RENDER: 	0.593566	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0872582	printScene: 	0.0225228	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0239604	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000348864	present: 	0.342248	TOTAL_RENDER: 	0.595202	
RENDER	vinyetas: 	0.00747953	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0889574	printScene: 	0.0225138	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0242431	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000475177	endScene: 	0.000336835	present: 	0.374713	TOTAL_RENDER: 	0.63069	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.090801	printScene: 	0.0320775	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.0241107	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.344055	TOTAL_RENDER: 	0.61469	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.087607	printScene: 	0.0222642	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.024222	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000360894	present: 	0.481983	TOTAL_RENDER: 	0.734435	
RENDER	vinyetas: 	0.0172898	vinyetasBlur: 	0.00483899	bloom2Tex: 	0.0902175	printScene: 	0.0492019	applyBloom: 	0.000303753	setRenderState: 	0.000664647	gui: 	0.0398848	setRenderState: 	0.000541341	luaMsg: 	0.000255633	printTextDebug:	0.00063758	console: 	0.000775922	endScene: 	0.000357887	present: 	0.434844	TOTAL_RENDER: 	0.762022	
RENDER	vinyetas: 	0.0053262	vinyetasBlur: 	0.00335632	bloom2Tex: 	0.0622212	printScene: 	0.0231183	applyBloom: 	0.000303753	setRenderState: 	0.000487207	gui: 	0.0245378	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	0.372879	TOTAL_RENDER: 	0.619282	
RENDER	vinyetas: 	0.00554875	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.061755	printScene: 	0.0224296	applyBloom: 	0.000279693	setRenderState: 	0.000511267	gui: 	0.0242972	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000547356	endScene: 	0.000336835	present: 	0.420327	TOTAL_RENDER: 	0.639736	
RENDER	vinyetas: 	0.00553672	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.0615746	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0239694	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000363902	present: 	0.357511	TOTAL_RENDER: 	0.575731	
RENDER	vinyetas: 	0.0153109	vinyetasBlur: 	0.00510966	bloom2Tex: 	0.0905002	printScene: 	0.049235	applyBloom: 	0.000300745	setRenderState: 	0.00061352	gui: 	0.0406848	setRenderState: 	0.000538334	luaMsg: 	0.000267663	printTextDebug:	0.000535326	console: 	0.000974414	endScene: 	0.000345857	present: 	0.398602	TOTAL_RENDER: 	0.719695	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0884521	printScene: 	0.0226251	applyBloom: 	0.00030676	setRenderState: 	0.000499237	gui: 	0.0241288	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.345622	TOTAL_RENDER: 	0.600922	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0879499	printScene: 	0.0224175	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.024225	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.344943	TOTAL_RENDER: 	0.599319	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0897574	printScene: 	0.0223123	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0241859	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000345857	present: 	0.344113	TOTAL_RENDER: 	0.599914	
RENDER	vinyetas: 	0.0140568	vinyetasBlur: 	0.00531116	bloom2Tex: 	0.0997602	printScene: 	0.038766	applyBloom: 	0.000303753	setRenderState: 	0.000622542	gui: 	0.0376954	setRenderState: 	0.000502244	luaMsg: 	0.000261648	printTextDebug:	0.000430065	console: 	0.00043608	endScene: 	0.000324805	present: 	0.382509	TOTAL_RENDER: 	0.698664	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0824824	printScene: 	0.0228717	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.224807	setRenderState: 	0.00047217	luaMsg: 	0.000300745	printTextDebug:	0.000418036	console: 	0.000433073	endScene: 	0.000372924	present: 	0.152264	TOTAL_RENDER: 	0.613568	
RENDER	vinyetas: 	0.0122133	vinyetasBlur: 	0.0053292	bloom2Tex: 	0.114602	printScene: 	0.0380382	applyBloom: 	0.00029473	setRenderState: 	0.000604498	gui: 	0.0353706	setRenderState: 	0.000535326	luaMsg: 	0.000267663	printTextDebug:	0.000427058	console: 	0.000424051	endScene: 	0.000333827	present: 	0.377324	TOTAL_RENDER: 	0.700393	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0879198	printScene: 	0.0226431	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.02421	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.344894	TOTAL_RENDER: 	0.599204	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0883018	printScene: 	0.0236656	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240656	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000336835	present: 	0.343394	TOTAL_RENDER: 	0.59931	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0875289	printScene: 	0.022619	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240355	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000342849	present: 	0.346564	TOTAL_RENDER: 	0.622984	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0865665	printScene: 	0.02261	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240145	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.341174	TOTAL_RENDER: 	0.59365	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.087604	printScene: 	0.0221018	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0240686	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000336835	present: 	0.342579	TOTAL_RENDER: 	0.596338	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0875589	printScene: 	0.0225138	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.023804	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.341292	TOTAL_RENDER: 	0.593809	
RENDER	vinyetas: 	0.00727502	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0747321	printScene: 	0.022592	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.024207	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	0.343968	TOTAL_RENDER: 	0.584691	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0885363	printScene: 	0.0223845	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0243062	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000339842	present: 	0.342275	TOTAL_RENDER: 	0.596753	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.082332	printScene: 	0.0224055	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240476	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.426724	TOTAL_RENDER: 	0.685365	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.238765	printScene: 	0.0239754	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0248024	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000345857	present: 	0.366118	TOTAL_RENDER: 	0.774455	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0927257	printScene: 	0.0228596	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240386	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.341352	TOTAL_RENDER: 	0.599875	
RENDER	vinyetas: 	0.00731412	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.085589	printScene: 	0.0224386	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0241949	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000427058	endScene: 	0.000336835	present: 	0.34143	TOTAL_RENDER: 	0.593632	
RENDER	vinyetas: 	0.00705548	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0830628	printScene: 	0.0300565	applyBloom: 	0.000384954	setRenderState: 	0.000667654	gui: 	0.0328714	setRenderState: 	0.000616527	luaMsg: 	0.000363902	printTextDebug:	0.000442095	console: 	0.000583446	endScene: 	0.000457133	present: 	0.379369	TOTAL_RENDER: 	0.668192	
RENDER	vinyetas: 	0.00712164	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0913934	printScene: 	0.0423449	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0243573	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000327812	present: 	0.343667	TOTAL_RENDER: 	0.621598	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0874807	printScene: 	0.131393	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0244776	setRenderState: 	0.000502244	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000357887	present: 	0.342618	TOTAL_RENDER: 	0.706778	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.0053262	bloom2Tex: 	0.0829756	printScene: 	0.0224777	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0240386	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339216	TOTAL_RENDER: 	0.607159	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0868041	printScene: 	0.0225228	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240506	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.33897	TOTAL_RENDER: 	0.591972	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0924069	printScene: 	0.0228145	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0243844	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000336835	present: 	0.332645	TOTAL_RENDER: 	0.588736	
RENDER	vinyetas: 	0.00769907	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0832312	printScene: 	0.0302941	applyBloom: 	0.000390969	setRenderState: 	0.000658632	gui: 	0.0398427	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000363902	present: 	0.340104	TOTAL_RENDER: 	0.62346	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0874898	printScene: 	0.023001	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0239844	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.342464	TOTAL_RENDER: 	0.596098	
RENDER	vinyetas: 	0.0057322	vinyetasBlur: 	0.0033112	bloom2Tex: 	0.0615445	printScene: 	0.0224115	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0243513	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000348864	present: 	0.343222	TOTAL_RENDER: 	0.562408	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0876642	printScene: 	0.0225769	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0240085	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.000345857	present: 	0.350115	TOTAL_RENDER: 	0.604007	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0917092	printScene: 	0.0224687	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0241378	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.359962	TOTAL_RENDER: 	0.617213	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0621971	printScene: 	0.0229378	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0245258	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.343794	TOTAL_RENDER: 	0.583945	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0873183	printScene: 	0.0224566	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0240386	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339938	TOTAL_RENDER: 	0.593099	
RENDER	vinyetas: 	0.00750058	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0852131	printScene: 	0.0249799	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.026252	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000427058	console: 	0.000433073	endScene: 	0.000345857	present: 	0.368503	TOTAL_RENDER: 	0.625989	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0880431	printScene: 	0.0224055	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0241017	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.364034	TOTAL_RENDER: 	0.617766	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0935137	printScene: 	0.023001	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0251212	setRenderState: 	0.00046014	luaMsg: 	0.000288715	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000342849	present: 	0.351036	TOTAL_RENDER: 	0.624623	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0868221	printScene: 	0.022595	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.024616	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000342849	present: 	0.364924	TOTAL_RENDER: 	0.618088	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0917333	printScene: 	0.0226672	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0239273	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000333827	present: 	0.340158	TOTAL_RENDER: 	0.597556	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00320294	bloom2Tex: 	0.0621911	printScene: 	0.0229438	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.024237	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000348864	present: 	0.345794	TOTAL_RENDER: 	0.578622	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0821906	printScene: 	0.038327	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240265	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000324805	present: 	0.342064	TOTAL_RENDER: 	0.609069	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0818598	printScene: 	0.0293828	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0243092	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.319966	TOTAL_RENDER: 	0.588357	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0822387	printScene: 	0.0305136	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0241408	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.319942	TOTAL_RENDER: 	0.589842	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0832553	printScene: 	0.0301527	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0243964	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.320712	TOTAL_RENDER: 	0.591184	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.145603	printScene: 	0.0229619	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0245739	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000339842	present: 	0.377802	TOTAL_RENDER: 	0.698646	
RENDER	vinyetas: 	0.00526003	vinyetasBlur: 	0.00328113	bloom2Tex: 	0.0619776	printScene: 	0.0406968	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0244025	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00063758	console: 	0.000442095	endScene: 	0.000339842	present: 	0.347463	TOTAL_RENDER: 	0.585578	
RENDER	vinyetas: 	0.00511868	vinyetasBlur: 	0.00329015	bloom2Tex: 	0.0622242	printScene: 	0.0227634	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0244355	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000342849	present: 	0.347845	TOTAL_RENDER: 	0.567452	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0821756	printScene: 	0.0225138	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0241318	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000342849	present: 	0.367655	TOTAL_RENDER: 	0.62727	
RENDER	vinyetas: 	0.0170101	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0880702	printScene: 	0.0227875	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240355	setRenderState: 	0.000478185	luaMsg: 	0.0002827	printTextDebug:	0.000345857	console: 	0.000454125	endScene: 	0.000348864	present: 	0.340624	TOTAL_RENDER: 	0.622085	
RENDER	vinyetas: 	0.0072239	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0799771	printScene: 	0.0224296	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241649	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.358861	TOTAL_RENDER: 	0.605277	
RENDER	vinyetas: 	0.014544	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.08638	printScene: 	0.0227995	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241288	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.343012	TOTAL_RENDER: 	0.609986	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0878687	printScene: 	0.022592	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0239393	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000336835	present: 	0.338825	TOTAL_RENDER: 	0.592339	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0884732	printScene: 	0.0225258	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0239995	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.338576	TOTAL_RENDER: 	0.592185	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0866266	printScene: 	0.022589	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239483	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000336835	present: 	0.341791	TOTAL_RENDER: 	0.593854	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0872251	printScene: 	0.0223724	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0237408	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.339406	TOTAL_RENDER: 	0.592269	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0869244	printScene: 	0.0978835	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.023822	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.340946	TOTAL_RENDER: 	0.669161	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0893845	printScene: 	0.0227574	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.023825	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000339842	present: 	0.342717	TOTAL_RENDER: 	0.597162	
RENDER	vinyetas: 	0.00724495	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.090807	printScene: 	0.0235423	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0249949	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.34337	TOTAL_RENDER: 	0.603758	
RENDER	vinyetas: 	0.0058946	vinyetasBlur: 	0.00353375	bloom2Tex: 	0.0625159	printScene: 	0.0232476	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0243634	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	0.348819	TOTAL_RENDER: 	0.571325	
RENDER	vinyetas: 	0.00704044	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0917694	printScene: 	0.0225559	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0243393	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.3446	TOTAL_RENDER: 	0.602299	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0891048	printScene: 	0.0222852	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0237378	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000399991	present: 	0.35493	TOTAL_RENDER: 	0.625198	
RENDER	vinyetas: 	0.00712164	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.082744	printScene: 	0.022989	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0247152	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000345857	present: 	0.343304	TOTAL_RENDER: 	0.60414	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0868522	printScene: 	0.0225258	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0238882	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000339842	present: 	0.349361	TOTAL_RENDER: 	0.602041	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0825635	printScene: 	0.0384713	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0238491	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.344585	TOTAL_RENDER: 	0.611418	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.08152	printScene: 	0.0385104	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0242671	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.349809	TOTAL_RENDER: 	0.615836	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0821034	printScene: 	0.0383209	applyBloom: 	0.000270671	setRenderState: 	0.000496229	gui: 	0.0239634	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339619	TOTAL_RENDER: 	0.605866	
RENDER	vinyetas: 	0.00504049	vinyetasBlur: 	0.00324805	bloom2Tex: 	0.0619715	printScene: 	0.0229859	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0240265	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000321797	present: 	0.360235	TOTAL_RENDER: 	0.579268	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0879409	printScene: 	0.0223093	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0241949	setRenderState: 	0.000490215	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.413365	TOTAL_RENDER: 	0.667188	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.08798	printScene: 	0.0227393	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0238401	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000339842	present: 	0.341568	TOTAL_RENDER: 	0.595773	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.08881	printScene: 	0.0224536	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0238942	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.339839	TOTAL_RENDER: 	0.594212	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0878356	printScene: 	0.022586	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0237919	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000348864	present: 	0.335992	TOTAL_RENDER: 	0.589199	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0880521	printScene: 	0.0225589	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0239333	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000339842	present: 	0.345523	TOTAL_RENDER: 	0.599875	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0822418	printScene: 	0.0224506	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0241949	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000333827	present: 	0.338149	TOTAL_RENDER: 	0.597926	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0883168	printScene: 	0.0222281	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0239122	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000421043	endScene: 	0.000345857	present: 	0.338425	TOTAL_RENDER: 	0.59245	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.0033894	bloom2Tex: 	0.0617911	printScene: 	0.0228687	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0242701	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000345857	present: 	0.345737	TOTAL_RENDER: 	0.581253	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0877334	printScene: 	0.0225799	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0241318	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000342849	present: 	0.354278	TOTAL_RENDER: 	0.608233	
RENDER	vinyetas: 	0.00703142	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0907107	printScene: 	0.0226491	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0241318	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.341319	TOTAL_RENDER: 	0.597987	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0824553	printScene: 	0.0299692	applyBloom: 	0.000372924	setRenderState: 	0.000655624	gui: 	0.0320324	setRenderState: 	0.00063758	luaMsg: 	0.000372924	printTextDebug:	0.000466155	console: 	0.000571416	endScene: 	0.000463147	present: 	0.359854	TOTAL_RENDER: 	0.648199	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0882085	printScene: 	0.0223123	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240055	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.339767	TOTAL_RENDER: 	0.593951	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0877905	printScene: 	0.0224205	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.023801	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000339842	present: 	0.339842	TOTAL_RENDER: 	0.593087	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0872792	printScene: 	0.0225408	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.221445	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000415028	console: 	0.00043608	endScene: 	0.000363902	present: 	0.115077	TOTAL_RENDER: 	0.566571	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0869845	printScene: 	0.0242792	applyBloom: 	0.000276685	setRenderState: 	0.000487207	gui: 	0.0246551	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000333827	present: 	0.340642	TOTAL_RENDER: 	0.597496	
RENDER	vinyetas: 	0.0071848	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0746119	printScene: 	0.0227243	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0246852	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.365772	TOTAL_RENDER: 	0.607683	
RENDER	vinyetas: 	0.00720886	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0822869	printScene: 	0.0297287	applyBloom: 	0.000390969	setRenderState: 	0.000658632	gui: 	0.0320053	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000433073	console: 	0.000430065	endScene: 	0.000375931	present: 	0.345977	TOTAL_RENDER: 	0.633138	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0884672	printScene: 	0.0223333	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0239393	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000342849	present: 	0.409209	TOTAL_RENDER: 	0.664866	
RENDER	vinyetas: 	0.00704646	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0954896	printScene: 	0.0249318	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0259002	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000357887	console: 	0.00044811	endScene: 	0.000348864	present: 	0.350233	TOTAL_RENDER: 	0.877866	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.087604	printScene: 	0.0381315	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0239062	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000427058	endScene: 	0.000345857	present: 	0.340329	TOTAL_RENDER: 	0.609824	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0828733	printScene: 	0.0305828	applyBloom: 	0.000381946	setRenderState: 	0.000658632	gui: 	0.0342037	setRenderState: 	0.000628557	luaMsg: 	0.000360894	printTextDebug:	0.000430065	console: 	0.000604498	endScene: 	0.000454125	present: 	0.389931	TOTAL_RENDER: 	0.679852	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.0100178	bloom2Tex: 	0.0884852	printScene: 	0.0226461	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0237739	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000430065	endScene: 	0.000339842	present: 	0.375186	TOTAL_RENDER: 	0.643721	
RENDER	vinyetas: 	0.00507658	vinyetasBlur: 	0.00335932	bloom2Tex: 	0.062552	printScene: 	0.0224627	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0365917	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.347231	TOTAL_RENDER: 	0.578673	
RENDER	vinyetas: 	0.00664045	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0873755	printScene: 	0.0224867	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.0239844	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000430065	console: 	0.000439088	endScene: 	0.00033082	present: 	0.364614	TOTAL_RENDER: 	0.617827	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0921152	printScene: 	0.0413464	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0243273	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.341508	TOTAL_RENDER: 	0.619887	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0865605	printScene: 	0.0225168	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0243904	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000327812	present: 	0.347815	TOTAL_RENDER: 	0.601355	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0888702	printScene: 	0.0227393	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0241919	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.341929	TOTAL_RENDER: 	0.597108	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0877845	printScene: 	0.0224416	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0241679	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000339842	present: 	0.34364	TOTAL_RENDER: 	0.603262	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0824192	printScene: 	0.0381826	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0245228	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000336835	present: 	0.36207	TOTAL_RENDER: 	0.629917	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0822748	printScene: 	0.0407389	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.02421	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000348864	present: 	0.354194	TOTAL_RENDER: 	0.623475	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0824433	printScene: 	0.0384292	applyBloom: 	0.000291723	setRenderState: 	0.0004842	gui: 	0.0243243	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.360055	TOTAL_RENDER: 	0.642855	
RENDER	vinyetas: 	0.00531417	vinyetasBlur: 	0.00330218	bloom2Tex: 	0.0624046	printScene: 	0.0224386	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.024237	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000348864	present: 	0.342708	TOTAL_RENDER: 	0.562041	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0873484	printScene: 	0.0225709	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0239303	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000336835	present: 	0.339325	TOTAL_RENDER: 	0.592772	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.087574	printScene: 	0.0224536	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240686	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.345436	TOTAL_RENDER: 	0.59872	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0943227	printScene: 	0.0227724	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0240325	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000321797	present: 	0.352915	TOTAL_RENDER: 	0.613649	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0891709	printScene: 	0.0230401	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0243483	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000348864	present: 	0.342648	TOTAL_RENDER: 	0.598468	
RENDER	vinyetas: 	0.00559386	vinyetasBlur: 	0.00341045	bloom2Tex: 	0.0622031	printScene: 	0.0231153	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0247904	setRenderState: 	0.000493222	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.352236	TOTAL_RENDER: 	0.574294	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0828523	printScene: 	0.0343331	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239122	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000348864	present: 	0.362229	TOTAL_RENDER: 	0.625402	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00463448	bloom2Tex: 	0.0836101	printScene: 	0.0228566	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0241859	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000333827	present: 	0.366771	TOTAL_RENDER: 	0.619625	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0822478	printScene: 	0.0381345	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240927	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000351872	present: 	0.342498	TOTAL_RENDER: 	0.609054	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0816493	printScene: 	0.029873	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0241198	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.000442095	endScene: 	0.000342849	present: 	0.348633	TOTAL_RENDER: 	0.617294	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0885694	printScene: 	0.0275753	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0238611	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000427058	endScene: 	0.000339842	present: 	0.344422	TOTAL_RENDER: 	0.603887	
RENDER	vinyetas: 	0.00719683	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0865153	printScene: 	0.023807	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0244867	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000345857	console: 	0.000490215	endScene: 	0.000348864	present: 	0.350924	TOTAL_RENDER: 	0.622242	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0857454	printScene: 	0.0226702	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239814	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.000333827	present: 	0.34986	TOTAL_RENDER: 	0.601842	
RENDER	vinyetas: 	0.00745246	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0826568	printScene: 	0.0230581	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0247002	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.347006	TOTAL_RENDER: 	0.598374	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0869063	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0247453	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.342744	TOTAL_RENDER: 	0.598904	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0873755	printScene: 	0.0224657	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0243634	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000357887	present: 	0.344182	TOTAL_RENDER: 	0.598269	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0873574	printScene: 	0.0224596	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.0241107	setRenderState: 	0.000496229	luaMsg: 	0.000255633	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000339842	present: 	0.342852	TOTAL_RENDER: 	0.596417	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0897634	printScene: 	0.0227063	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239333	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.340392	TOTAL_RENDER: 	0.595758	
RENDER	vinyetas: 	0.0071036	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0877725	printScene: 	0.0227363	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0242461	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000324805	present: 	0.341646	TOTAL_RENDER: 	0.596847	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.299172	printScene: 	0.0231784	applyBloom: 	0.000297738	setRenderState: 	0.000517282	gui: 	0.0248626	setRenderState: 	0.000469162	luaMsg: 	0.000279693	printTextDebug:	0.000354879	console: 	0.000433073	endScene: 	0.000348864	present: 	0.289954	TOTAL_RENDER: 	0.759661	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0920611	printScene: 	0.022189	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0240566	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.340618	TOTAL_RENDER: 	0.598134	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0885634	printScene: 	0.0225439	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0240987	setRenderState: 	0.000493222	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000342849	present: 	0.339138	TOTAL_RENDER: 	0.592835	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.004439	bloom2Tex: 	0.087992	printScene: 	0.0225228	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239904	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000333827	present: 	0.340173	TOTAL_RENDER: 	0.594233	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0882566	printScene: 	0.0220777	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239724	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.343713	TOTAL_RENDER: 	0.611625	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0880642	printScene: 	0.0223484	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.023834	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339583	TOTAL_RENDER: 	0.593096	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0885544	printScene: 	0.0223183	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.023828	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000321797	present: 	0.34038	TOTAL_RENDER: 	0.593809	
RENDER	vinyetas: 	0.00508861	vinyetasBlur: 	0.00331722	bloom2Tex: 	0.0620166	printScene: 	0.0223033	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0245107	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000442095	endScene: 	0.000345857	present: 	0.342245	TOTAL_RENDER: 	0.572168	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0877484	printScene: 	0.0224205	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0238882	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339243	TOTAL_RENDER: 	0.592092	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0880642	printScene: 	0.0223845	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240566	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.340729	TOTAL_RENDER: 	0.594726	
RENDER	vinyetas: 	0.00730209	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0857845	printScene: 	0.0224566	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0241228	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000327812	present: 	0.343869	TOTAL_RENDER: 	0.59645	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0886627	printScene: 	0.0223574	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0240476	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.341361	TOTAL_RENDER: 	0.595629	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.004442	bloom2Tex: 	0.08838	printScene: 	0.0222912	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0239604	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000345857	present: 	0.342461	TOTAL_RENDER: 	0.59635	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0821154	printScene: 	0.0385285	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0239513	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000324805	present: 	0.341926	TOTAL_RENDER: 	0.608952	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0878416	printScene: 	0.0223484	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239092	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.359688	TOTAL_RENDER: 	0.612834	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0740886	printScene: 	0.022601	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0238491	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000550364	endScene: 	0.000345857	present: 	0.34324	TOTAL_RENDER: 	0.583593	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0878897	printScene: 	0.0224957	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0238371	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.338582	TOTAL_RENDER: 	0.591884	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0832462	printScene: 	0.0346428	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0240295	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000348864	present: 	0.34232	TOTAL_RENDER: 	0.621045	
RENDER	vinyetas: 	0.00539537	vinyetasBlur: 	0.00338639	bloom2Tex: 	0.0629339	printScene: 	0.02261	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0247243	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000336835	present: 	0.365667	TOTAL_RENDER: 	0.587343	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0940099	printScene: 	0.0223875	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0237348	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000424051	endScene: 	0.000348864	present: 	0.341998	TOTAL_RENDER: 	0.60171	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0877063	printScene: 	0.0227243	applyBloom: 	0.000315782	setRenderState: 	0.000490215	gui: 	0.0246551	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000336835	present: 	0.342916	TOTAL_RENDER: 	0.597791	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0881093	printScene: 	0.0223634	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0241589	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.339911	TOTAL_RENDER: 	0.593716	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0876702	printScene: 	0.0222792	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240837	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000366909	present: 	0.34084	TOTAL_RENDER: 	0.593493	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00496229	bloom2Tex: 	0.0861274	printScene: 	0.0240867	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0241468	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000342849	present: 	0.342765	TOTAL_RENDER: 	0.599875	
RENDER	vinyetas: 	0.00707653	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0798899	printScene: 	0.0225709	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0243453	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000445103	endScene: 	0.000345857	present: 	0.34211	TOTAL_RENDER: 	0.58891	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0824011	printScene: 	0.0298159	applyBloom: 	0.000381946	setRenderState: 	0.000505252	gui: 	0.0242581	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.344816	TOTAL_RENDER: 	0.617454	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0989842	printScene: 	0.022622	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0241288	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.343261	TOTAL_RENDER: 	0.608119	
RENDER	vinyetas: 	0.00669759	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0862748	printScene: 	0.0224657	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0238641	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000345857	present: 	0.360341	TOTAL_RENDER: 	0.613532	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0845184	printScene: 	0.0222431	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0239904	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	0.341562	TOTAL_RENDER: 	0.591196	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0873965	printScene: 	0.0224085	applyBloom: 	0.00029473	setRenderState: 	0.000568408	gui: 	0.0241619	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339731	TOTAL_RENDER: 	0.607538	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.087598	printScene: 	0.0224236	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0241438	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.341544	TOTAL_RENDER: 	0.595223	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0874446	printScene: 	0.0222612	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0243333	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.340741	TOTAL_RENDER: 	0.594074	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0882476	printScene: 	0.0223424	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0240265	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.348004	TOTAL_RENDER: 	0.601959	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0872522	printScene: 	0.0224717	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241288	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.000339842	present: 	0.339998	TOTAL_RENDER: 	0.592859	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0918475	printScene: 	0.0299302	applyBloom: 	0.000360894	setRenderState: 	0.000670662	gui: 	0.0321737	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.36995	TOTAL_RENDER: 	0.665023	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0921784	printScene: 	0.022616	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0243694	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.342678	TOTAL_RENDER: 	0.601695	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.153254	printScene: 	0.0610001	applyBloom: 	0.000300745	setRenderState: 	0.00062555	gui: 	0.311725	setRenderState: 	0.00047217	luaMsg: 	0.000300745	printTextDebug:	0.00063758	console: 	0.00119095	endScene: 	0.000357887	present: 	0.0923348	TOTAL_RENDER: 	0.779742	
RENDER	vinyetas: 	0.00838477	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.114024	printScene: 	0.0412532	applyBloom: 	0.000390969	setRenderState: 	0.000775922	gui: 	0.0402337	setRenderState: 	0.00062555	luaMsg: 	0.000375931	printTextDebug:	0.000442095	console: 	0.000583446	endScene: 	0.000463147	present: 	0.356915	TOTAL_RENDER: 	0.704874	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0874837	printScene: 	0.0222371	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240716	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000345857	present: 	0.468218	TOTAL_RENDER: 	0.721015	
RENDER	vinyetas: 	0.00521492	vinyetasBlur: 	0.00340443	bloom2Tex: 	0.0618542	printScene: 	0.0222341	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0272325	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000339842	present: 	0.344016	TOTAL_RENDER: 	0.566559	
RENDER	vinyetas: 	0.00723893	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.084344	printScene: 	0.0229168	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0247423	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000357887	present: 	0.343388	TOTAL_RENDER: 	0.595496	
RENDER	vinyetas: 	0.00554273	vinyetasBlur: 	0.00346458	bloom2Tex: 	0.0630753	printScene: 	0.0230461	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0240837	setRenderState: 	0.000487207	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000333827	present: 	0.347724	TOTAL_RENDER: 	0.58143	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0877544	printScene: 	0.022613	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.024228	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000348864	present: 	0.361231	TOTAL_RENDER: 	0.615622	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0818478	printScene: 	0.0381976	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0240686	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.343737	TOTAL_RENDER: 	0.609899	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0817756	printScene: 	0.0372082	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0244295	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.343716	TOTAL_RENDER: 	0.609313	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0862326	printScene: 	0.0228085	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0242641	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.341803	TOTAL_RENDER: 	0.594266	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0909934	printScene: 	0.0222852	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0241498	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.357258	TOTAL_RENDER: 	0.614128	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0821846	printScene: 	0.0383209	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0240536	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000342849	present: 	0.34066	TOTAL_RENDER: 	0.60746	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0876341	printScene: 	0.0222371	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241408	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.341884	TOTAL_RENDER: 	0.595163	
RENDER	vinyetas: 	0.0050856	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.061752	printScene: 	0.0221709	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0243273	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000333827	present: 	0.447849	TOTAL_RENDER: 	0.666337	
RENDER	vinyetas: 	0.00527206	vinyetasBlur: 	0.00325707	bloom2Tex: 	0.0618573	printScene: 	0.0223875	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0241258	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.00033082	present: 	0.340254	TOTAL_RENDER: 	0.558366	
RENDER	vinyetas: 	0.00671865	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0872612	printScene: 	0.0222732	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0242551	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000336835	present: 	0.33968	TOTAL_RENDER: 	0.592254	
RENDER	vinyetas: 	0.00537732	vinyetasBlur: 	0.00328113	bloom2Tex: 	0.0624076	printScene: 	0.0230852	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.0241438	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.340425	TOTAL_RENDER: 	0.560478	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0879709	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241258	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000348864	present: 	0.350579	TOTAL_RENDER: 	0.616888	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0825124	printScene: 	0.0383239	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0244085	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000418036	endScene: 	0.000348864	present: 	0.358834	TOTAL_RENDER: 	0.625881	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00468862	bloom2Tex: 	0.0962023	printScene: 	0.0223604	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.024207	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000339842	present: 	0.33857	TOTAL_RENDER: 	0.600272	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0879198	printScene: 	0.0222942	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240867	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000357887	present: 	0.336952	TOTAL_RENDER: 	0.590134	
RENDER	vinyetas: 	0.00527808	vinyetasBlur: 	0.00346759	bloom2Tex: 	0.062582	printScene: 	0.0227123	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0242491	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000339842	present: 	0.348633	TOTAL_RENDER: 	0.569512	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.088383	printScene: 	0.0223424	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0243273	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000348864	present: 	0.341069	TOTAL_RENDER: 	0.59565	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0872401	printScene: 	0.0222221	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0240205	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000372924	present: 	0.340422	TOTAL_RENDER: 	0.593283	
RENDER	vinyetas: 	0.0052059	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0620798	printScene: 	0.0223604	applyBloom: 	0.000279693	setRenderState: 	0.000514274	gui: 	0.0243152	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000351872	present: 	0.339797	TOTAL_RENDER: 	0.558938	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0865214	printScene: 	0.0223454	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241228	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000348864	present: 	0.34115	TOTAL_RENDER: 	0.59334	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0866026	printScene: 	0.0226491	applyBloom: 	0.000276685	setRenderState: 	0.000511267	gui: 	0.0246942	setRenderState: 	0.000514274	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000342849	present: 	0.350657	TOTAL_RENDER: 	0.604383	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0819771	printScene: 	0.035518	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0243664	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339397	TOTAL_RENDER: 	0.602813	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0881935	printScene: 	0.022616	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239604	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.000348864	console: 	0.000424051	endScene: 	0.000321797	present: 	0.337755	TOTAL_RENDER: 	0.591773	
RENDER	vinyetas: 	0.00738931	vinyetasBlur: 	0.00459238	bloom2Tex: 	0.080726	printScene: 	0.0232145	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0249889	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000339842	present: 	0.361742	TOTAL_RENDER: 	0.612097	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00533221	bloom2Tex: 	0.0858026	printScene: 	0.0224566	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0243182	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.351111	TOTAL_RENDER: 	0.621249	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0821636	printScene: 	0.0381315	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.024204	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.00033082	present: 	0.339571	TOTAL_RENDER: 	0.604964	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0864462	printScene: 	0.0224356	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0243844	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000369916	present: 	0.344864	TOTAL_RENDER: 	0.596775	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0923498	printScene: 	0.0224657	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0241739	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000336835	present: 	0.337737	TOTAL_RENDER: 	0.596041	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.223087	printScene: 	0.023013	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0241589	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000336835	present: 	0.362768	TOTAL_RENDER: 	0.754025	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0902175	printScene: 	0.0222401	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0241589	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.33971	TOTAL_RENDER: 	0.595653	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.087998	printScene: 	0.0224957	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0245889	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000345857	present: 	0.339622	TOTAL_RENDER: 	0.593905	
RENDER	vinyetas: 	0.00708856	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.260881	printScene: 	0.0227814	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.024219	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000348864	present: 	0.239029	TOTAL_RENDER: 	0.669407	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0819861	printScene: 	0.0384412	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0240416	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.340552	TOTAL_RENDER: 	0.606714	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0874657	printScene: 	0.0223213	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240175	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.355418	TOTAL_RENDER: 	0.608428	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0856943	printScene: 	0.0222792	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0241198	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000336835	present: 	0.340609	TOTAL_RENDER: 	0.59236	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0875409	printScene: 	0.0224416	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0240686	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.356575	TOTAL_RENDER: 	0.609643	
RENDER	vinyetas: 	0.00712465	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0901604	printScene: 	0.022989	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.0243303	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000342849	present: 	0.344034	TOTAL_RENDER: 	0.615776	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0870747	printScene: 	0.0222521	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238401	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000336835	present: 	0.340846	TOTAL_RENDER: 	0.593659	
RENDER	vinyetas: 	0.00521191	vinyetasBlur: 	0.00349466	bloom2Tex: 	0.061737	printScene: 	0.0224205	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0240386	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.339186	TOTAL_RENDER: 	0.557157	
RENDER	vinyetas: 	0.007266	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0893303	printScene: 	0.0226672	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0240085	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.341607	TOTAL_RENDER: 	0.597692	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0875198	printScene: 	0.0222822	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0239122	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.338101	TOTAL_RENDER: 	0.591187	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0877905	printScene: 	0.0222612	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238521	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.00033082	present: 	0.32672	TOTAL_RENDER: 	0.577028	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0826357	printScene: 	0.030258	applyBloom: 	0.000381946	setRenderState: 	0.000664647	gui: 	0.0416742	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00047217	endScene: 	0.000333827	present: 	0.343409	TOTAL_RENDER: 	0.628052	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0891619	printScene: 	0.0224326	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240897	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.346203	TOTAL_RENDER: 	0.600961	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0922716	printScene: 	0.0226401	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0243964	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000427058	endScene: 	0.000345857	present: 	0.332934	TOTAL_RENDER: 	0.589021	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0820523	printScene: 	0.0301166	applyBloom: 	0.000381946	setRenderState: 	0.000658632	gui: 	0.0400893	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.355051	TOTAL_RENDER: 	0.636386	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0931528	printScene: 	0.0402638	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240746	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.342558	TOTAL_RENDER: 	0.619409	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0858778	printScene: 	0.0228175	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0245799	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.347379	TOTAL_RENDER: 	0.600161	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0895619	printScene: 	0.0227213	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240716	setRenderState: 	0.000466155	luaMsg: 	0.00029473	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000348864	present: 	0.343788	TOTAL_RENDER: 	0.616203	
RENDER	vinyetas: 	0.00525101	vinyetasBlur: 	0.00334128	bloom2Tex: 	0.0622422	printScene: 	0.0225318	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241558	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.346723	TOTAL_RENDER: 	0.566092	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.087986	printScene: 	0.0226882	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0241468	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.339719	TOTAL_RENDER: 	0.59429	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0893514	printScene: 	0.0224747	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240837	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000366909	present: 	0.360157	TOTAL_RENDER: 	0.615141	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0994203	printScene: 	0.0289587	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0239483	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.00033082	present: 	0.346663	TOTAL_RENDER: 	0.618774	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0869695	printScene: 	0.0224025	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0241318	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.00033082	present: 	0.345652	TOTAL_RENDER: 	0.604383	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0917964	printScene: 	0.0223454	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239303	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000336835	present: 	0.343066	TOTAL_RENDER: 	0.601198	
RENDER	vinyetas: 	0.00535627	vinyetasBlur: 	0.00330218	bloom2Tex: 	0.0620377	printScene: 	0.0227213	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0243333	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.350425	TOTAL_RENDER: 	0.570778	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0895709	printScene: 	0.0420141	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0241528	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.00033082	present: 	0.409383	TOTAL_RENDER: 	0.684661	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0860372	printScene: 	0.0229739	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0241558	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000339842	present: 	0.341758	TOTAL_RENDER: 	0.59454	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0870597	printScene: 	0.0222882	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0240536	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000348864	present: 	0.34441	TOTAL_RENDER: 	0.597499	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0878657	printScene: 	0.0222972	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0239844	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.346624	TOTAL_RENDER: 	0.600832	
RENDER	vinyetas: 	0.00525702	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0619144	printScene: 	0.0229589	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0249318	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000399991	present: 	0.367853	TOTAL_RENDER: 	0.604173	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0619475	printScene: 	0.0225378	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0243844	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000336835	present: 	0.345439	TOTAL_RENDER: 	0.583761	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0895829	printScene: 	0.0398156	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0241408	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.444113	TOTAL_RENDER: 	0.719815	
RENDER	vinyetas: 	0.00905844	vinyetasBlur: 	0.00397284	bloom2Tex: 	0.0723533	printScene: 	0.032288	applyBloom: 	0.000309767	setRenderState: 	0.000502244	gui: 	0.0293738	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000445103	console: 	0.000667654	endScene: 	0.000345857	present: 	0.38809	TOTAL_RENDER: 	0.644629	
RENDER	vinyetas: 	0.0075878	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0879439	printScene: 	0.022622	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.024228	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000339842	present: 	0.354163	TOTAL_RENDER: 	0.609842	
RENDER	vinyetas: 	0.00630362	vinyetasBlur: 	0.0035909	bloom2Tex: 	0.0700105	printScene: 	0.0237649	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.025028	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.000339842	present: 	0.458134	TOTAL_RENDER: 	0.695632	
RENDER	vinyetas: 	0.0075066	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.106337	printScene: 	0.0317406	applyBloom: 	0.000384954	setRenderState: 	0.000664647	gui: 	0.0322309	setRenderState: 	0.000643594	luaMsg: 	0.000351872	printTextDebug:	0.000454125	console: 	0.000571416	endScene: 	0.000445103	present: 	0.366825	TOTAL_RENDER: 	0.680992	
RENDER	vinyetas: 	0.00738931	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0850928	printScene: 	0.0226251	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.227556	setRenderState: 	0.000475177	luaMsg: 	0.0002827	printTextDebug:	0.000333827	console: 	0.000559386	endScene: 	0.000375931	present: 	0.114614	TOTAL_RENDER: 	0.57264	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0887018	printScene: 	0.0224596	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0242461	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000342849	present: 	0.345691	TOTAL_RENDER: 	0.601123	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0882236	printScene: 	0.0226942	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.023798	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.344582	TOTAL_RENDER: 	0.599881	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0909634	printScene: 	0.0219995	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0267753	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000336835	present: 	0.346768	TOTAL_RENDER: 	0.606344	
RENDER	vinyetas: 	0.00749156	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0909243	printScene: 	0.0228266	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.024213	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000381946	present: 	0.342519	TOTAL_RENDER: 	0.60042	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.082341	printScene: 	0.0221769	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0241107	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000348864	console: 	0.000430065	endScene: 	0.000324805	present: 	0.367631	TOTAL_RENDER: 	0.615965	
RENDER	vinyetas: 	0.00712766	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0925844	printScene: 	0.0233138	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.02421	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.346807	TOTAL_RENDER: 	0.607228	
RENDER	vinyetas: 	0.00711262	vinyetasBlur: 	0.004439	bloom2Tex: 	0.087577	printScene: 	0.0228386	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.0244656	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000339842	present: 	0.343968	TOTAL_RENDER: 	0.599069	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0867439	printScene: 	0.0226792	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0238581	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.345207	TOTAL_RENDER: 	0.598579	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0896762	printScene: 	0.0220927	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0244626	setRenderState: 	0.000454125	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000348864	present: 	0.354912	TOTAL_RENDER: 	0.610741	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0886566	printScene: 	0.0224175	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0238641	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000333827	present: 	0.342883	TOTAL_RENDER: 	0.607171	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0749126	printScene: 	0.0227363	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0241408	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.342525	TOTAL_RENDER: 	0.583845	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0882176	printScene: 	0.0225168	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240205	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000342849	present: 	0.340302	TOTAL_RENDER: 	0.594203	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.087601	printScene: 	0.0224356	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0240235	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.341328	TOTAL_RENDER: 	0.594931	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0879258	printScene: 	0.0220987	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0242521	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.00033082	present: 	0.342979	TOTAL_RENDER: 	0.596835	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0878146	printScene: 	0.0225228	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241288	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.340489	TOTAL_RENDER: 	0.593602	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0877815	printScene: 	0.0224236	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0238882	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000339842	present: 	0.381606	TOTAL_RENDER: 	0.634819	
RENDER	vinyetas: 	0.00508861	vinyetasBlur: 	0.00344955	bloom2Tex: 	0.062176	printScene: 	0.022192	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240446	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000339842	present: 	0.341231	TOTAL_RENDER: 	0.559933	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0879709	printScene: 	0.0222491	applyBloom: 	0.000300745	setRenderState: 	0.000529311	gui: 	0.0243002	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.33971	TOTAL_RENDER: 	0.607358	
RENDER	vinyetas: 	0.0257257	vinyetasBlur: 	0.00705849	bloom2Tex: 	0.126635	printScene: 	0.0560318	applyBloom: 	0.000291723	setRenderState: 	0.000607505	gui: 	0.0445945	setRenderState: 	0.000523296	luaMsg: 	0.000264656	printTextDebug:	0.000523296	console: 	0.00113682	endScene: 	0.000342849	present: 	0.430216	TOTAL_RENDER: 	0.844122	
RENDER	vinyetas: 	0.0118433	vinyetasBlur: 	0.00529612	bloom2Tex: 	0.0962625	printScene: 	0.038748	applyBloom: 	0.00029473	setRenderState: 	0.000574423	gui: 	0.0370909	setRenderState: 	0.000541341	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000757878	endScene: 	0.000342849	present: 	0.372765	TOTAL_RENDER: 	0.679615	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0882296	printScene: 	0.0227604	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0242401	setRenderState: 	0.000496229	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000339842	present: 	0.355694	TOTAL_RENDER: 	0.611406	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0880491	printScene: 	0.0225649	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.024237	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000339842	present: 	0.342489	TOTAL_RENDER: 	0.596799	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0877454	printScene: 	0.0223243	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0239664	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000345857	present: 	0.342233	TOTAL_RENDER: 	0.594898	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0881153	printScene: 	0.0223002	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0241047	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.34266	TOTAL_RENDER: 	0.596387	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0881634	printScene: 	0.0227814	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239965	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000336835	present: 	0.340952	TOTAL_RENDER: 	0.595376	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0876702	printScene: 	0.0223424	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.02381	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.340341	TOTAL_RENDER: 	0.593388	
RENDER	vinyetas: 	0.00718781	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0824854	printScene: 	0.0348774	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0247273	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.00044811	endScene: 	0.000321797	present: 	0.347406	TOTAL_RENDER: 	0.612347	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0764434	printScene: 	0.0220687	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0241318	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000339842	present: 	0.363216	TOTAL_RENDER: 	0.605123	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0823109	printScene: 	0.0381164	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0243303	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000433073	endScene: 	0.00033082	present: 	0.399817	TOTAL_RENDER: 	0.666737	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0883409	printScene: 	0.0222822	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0240807	setRenderState: 	0.000571416	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000342849	present: 	0.344239	TOTAL_RENDER: 	0.615598	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0831741	printScene: 	0.0382548	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0241378	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.341713	TOTAL_RENDER: 	0.609301	
RENDER	vinyetas: 	0.00711262	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0834026	printScene: 	0.0236326	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0245859	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000327812	present: 	0.368341	TOTAL_RENDER: 	0.621216	
RENDER	vinyetas: 	0.0172207	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0856733	printScene: 	0.0223574	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0244837	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.346425	TOTAL_RENDER: 	0.617754	
RENDER	vinyetas: 	0.00707954	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0881093	printScene: 	0.022598	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0244265	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000339842	present: 	0.342855	TOTAL_RENDER: 	0.597764	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.083971	printScene: 	0.023025	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.023831	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.34491	TOTAL_RENDER: 	0.594964	
RENDER	vinyetas: 	0.00531417	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0631294	printScene: 	0.0227784	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0242431	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000342849	present: 	0.34386	TOTAL_RENDER: 	0.564312	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.087571	printScene: 	0.229402	applyBloom: 	0.00029473	setRenderState: 	0.000529311	gui: 	0.0279152	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000366909	present: 	0.186131	TOTAL_RENDER: 	0.653537	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0914446	printScene: 	0.0261859	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0241589	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.418201	TOTAL_RENDER: 	0.679771	
RENDER	vinyetas: 	0.00747953	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0885033	printScene: 	0.023425	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0246611	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000339842	present: 	0.353529	TOTAL_RENDER: 	0.610612	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0926445	printScene: 	0.0235904	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0243273	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000339842	present: 	0.345279	TOTAL_RENDER: 	0.606768	
RENDER	vinyetas: 	0.00704947	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0871108	printScene: 	0.022619	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240746	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000463147	endScene: 	0.000345857	present: 	0.34414	TOTAL_RENDER: 	0.597764	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.0816373	printScene: 	0.0382728	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.024198	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000514274	endScene: 	0.000381946	present: 	0.339884	TOTAL_RENDER: 	0.623399	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0882566	printScene: 	0.0222221	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0243423	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000339842	present: 	0.340681	TOTAL_RENDER: 	0.594763	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0879379	printScene: 	0.0223965	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0236205	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000336835	present: 	0.33903	TOTAL_RENDER: 	0.592287	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0755953	printScene: 	0.17036	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0246009	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.363905	TOTAL_RENDER: 	0.756022	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.090431	printScene: 	0.0224717	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0241077	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.341475	TOTAL_RENDER: 	0.605544	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0893544	printScene: 	0.0222521	applyBloom: 	0.000267663	setRenderState: 	0.000496229	gui: 	0.0238942	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000345857	present: 	0.339234	TOTAL_RENDER: 	0.593743	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0828282	printScene: 	0.0358037	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.024198	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000339842	present: 	0.340236	TOTAL_RENDER: 	0.604281	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.092416	printScene: 	0.0222431	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0241107	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.340326	TOTAL_RENDER: 	0.598621	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0921363	printScene: 	0.0222882	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0241017	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00031879	present: 	0.469361	TOTAL_RENDER: 	0.726958	
RENDER	vinyetas: 	0.0052089	vinyetasBlur: 	0.0033894	bloom2Tex: 	0.0618151	printScene: 	0.0324654	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239062	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000333827	present: 	0.344161	TOTAL_RENDER: 	0.572288	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0872732	printScene: 	0.022195	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0239483	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000345857	present: 	0.345679	TOTAL_RENDER: 	0.597929	
RENDER	vinyetas: 	0.00514274	vinyetasBlur: 	0.00328113	bloom2Tex: 	0.0623354	printScene: 	0.0227965	applyBloom: 	0.000270671	setRenderState: 	0.000502244	gui: 	0.0246521	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000339842	present: 	0.366948	TOTAL_RENDER: 	0.586763	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.090401	printScene: 	0.0224266	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0240807	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000333827	present: 	0.33964	TOTAL_RENDER: 	0.595596	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0821154	printScene: 	0.0297978	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0245408	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000342849	present: 	0.343911	TOTAL_RENDER: 	0.61964	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0872792	printScene: 	0.0223033	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240115	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.340946	TOTAL_RENDER: 	0.593575	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0877875	printScene: 	0.0223454	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240175	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.339171	TOTAL_RENDER: 	0.592212	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0885394	printScene: 	0.0226972	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0241107	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000421043	endScene: 	0.000342849	present: 	0.345487	TOTAL_RENDER: 	0.600212	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0817455	printScene: 	0.0385525	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0243363	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000363902	present: 	0.351733	TOTAL_RENDER: 	0.618145	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0901393	printScene: 	0.0222431	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0241047	setRenderState: 	0.000493222	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000427058	endScene: 	0.000339842	present: 	0.339388	TOTAL_RENDER: 	0.594865	
RENDER	vinyetas: 	0.00508259	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0617911	printScene: 	0.0228145	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0239814	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000336835	present: 	0.342251	TOTAL_RENDER: 	0.560517	
RENDER	vinyetas: 	0.021004	vinyetasBlur: 	0.00675774	bloom2Tex: 	0.120151	printScene: 	0.0525883	applyBloom: 	0.000309767	setRenderState: 	0.000628557	gui: 	0.0430637	setRenderState: 	0.000523296	luaMsg: 	0.000267663	printTextDebug:	0.000445103	console: 	0.00110975	endScene: 	0.00033082	present: 	0.436032	TOTAL_RENDER: 	0.815828	
RENDER	vinyetas: 	0.00712164	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0929393	printScene: 	0.0229408	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0251062	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000345857	present: 	0.366082	TOTAL_RENDER: 	0.627336	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0824733	printScene: 	0.0226551	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0248295	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.345523	TOTAL_RENDER: 	0.606846	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0825245	printScene: 	0.022207	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0247754	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000345857	present: 	0.344687	TOTAL_RENDER: 	0.605403	
RENDER	vinyetas: 	0.0116388	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0817545	printScene: 	0.0601761	applyBloom: 	0.000402998	setRenderState: 	0.000634572	gui: 	0.0364172	setRenderState: 	0.000535326	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000556378	endScene: 	0.000339842	present: 	0.379994	TOTAL_RENDER: 	0.68646	
RENDER	vinyetas: 	0.00569611	vinyetasBlur: 	0.00350368	bloom2Tex: 	0.0630813	printScene: 	0.0238641	applyBloom: 	0.000288715	setRenderState: 	0.000520289	gui: 	0.0247032	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000457133	endScene: 	0.000345857	present: 	0.347905	TOTAL_RENDER: 	0.587427	
RENDER	vinyetas: 	0.0075066	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0824763	printScene: 	0.0301166	applyBloom: 	0.000381946	setRenderState: 	0.000658632	gui: 	0.0374789	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.000421043	endScene: 	0.000336835	present: 	0.34635	TOTAL_RENDER: 	0.626663	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0894175	printScene: 	0.0221348	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0239152	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.343469	TOTAL_RENDER: 	0.597689	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0875259	printScene: 	0.0226251	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.023804	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.340618	TOTAL_RENDER: 	0.593508	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0873604	printScene: 	0.0225198	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0239724	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.34491	TOTAL_RENDER: 	0.597728	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0912852	printScene: 	0.0268325	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0241167	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000342849	present: 	0.340855	TOTAL_RENDER: 	0.601959	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0897814	printScene: 	0.0223935	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.224386	setRenderState: 	0.000556378	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000366909	present: 	0.11613	TOTAL_RENDER: 	0.573226	
RENDER	vinyetas: 	0.00711563	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0898145	printScene: 	0.0227664	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0241649	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000339842	present: 	0.351379	TOTAL_RENDER: 	0.608179	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0822027	printScene: 	0.0224747	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0239122	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000324805	present: 	0.342362	TOTAL_RENDER: 	0.60168	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0870868	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240476	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000345857	present: 	0.345054	TOTAL_RENDER: 	0.597559	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0824703	printScene: 	0.0383209	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0239393	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.342395	TOTAL_RENDER: 	0.609526	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0882506	printScene: 	0.022592	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0244476	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000339842	present: 	0.344236	TOTAL_RENDER: 	0.598847	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0893724	printScene: 	0.0223845	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0249107	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000339842	present: 	0.389122	TOTAL_RENDER: 	0.65997	
RENDER	vinyetas: 	0.00531116	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0636647	printScene: 	0.0226882	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0242701	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.342537	TOTAL_RENDER: 	0.563831	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0880672	printScene: 	0.022616	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0238822	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000324805	present: 	0.341634	TOTAL_RENDER: 	0.594889	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0893183	printScene: 	0.0225559	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.023813	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000348864	present: 	0.341237	TOTAL_RENDER: 	0.59623	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0885454	printScene: 	0.022195	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240746	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.34168	TOTAL_RENDER: 	0.595899	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.087207	printScene: 	0.0226611	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0237288	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000342849	present: 	0.424457	TOTAL_RENDER: 	0.678084	
RENDER	vinyetas: 	0.00517282	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.062549	printScene: 	0.0226521	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0243784	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.344016	TOTAL_RENDER: 	0.564105	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0906897	printScene: 	0.0221709	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0240777	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.341511	TOTAL_RENDER: 	0.597734	
RENDER	vinyetas: 	0.00715473	vinyetasBlur: 	0.00468561	bloom2Tex: 	0.0868161	printScene: 	0.0225559	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0241769	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000345857	present: 	0.351282	TOTAL_RENDER: 	0.613977	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0915348	printScene: 	0.0224476	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.023807	setRenderState: 	0.0004842	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000342849	present: 	0.418827	TOTAL_RENDER: 	0.675931	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0870958	printScene: 	0.0227093	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0244085	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000345857	present: 	0.342338	TOTAL_RENDER: 	0.5958	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0912521	printScene: 	0.0224596	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241167	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.00033082	present: 	0.341962	TOTAL_RENDER: 	0.59906	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0877514	printScene: 	0.0222972	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0241378	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000490215	endScene: 	0.000357887	present: 	0.338964	TOTAL_RENDER: 	0.606822	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0878025	printScene: 	0.0225469	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0242972	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.00033082	present: 	0.407591	TOTAL_RENDER: 	0.677143	
RENDER	vinyetas: 	0.00595475	vinyetasBlur: 	0.00338037	bloom2Tex: 	0.062579	printScene: 	0.0231393	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0245558	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000336835	present: 	0.351625	TOTAL_RENDER: 	0.576393	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0872492	printScene: 	0.0223033	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240807	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000345857	present: 	0.33989	TOTAL_RENDER: 	0.592796	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0756043	printScene: 	0.0225348	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0240957	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000342849	present: 	0.368732	TOTAL_RENDER: 	0.609734	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0875409	printScene: 	0.0222491	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0243904	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.374777	TOTAL_RENDER: 	0.628515	
RENDER	vinyetas: 	0.00544349	vinyetasBlur: 	0.00345255	bloom2Tex: 	0.0725517	printScene: 	0.0236175	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0247032	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.343033	TOTAL_RENDER: 	0.574877	
RENDER	vinyetas: 	0.00554273	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0625339	printScene: 	0.0241889	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0245919	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.363084	TOTAL_RENDER: 	0.585818	
RENDER	vinyetas: 	0.01372	vinyetasBlur: 	0.00640286	bloom2Tex: 	0.086762	printScene: 	0.0223273	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0241348	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000339842	present: 	0.342434	TOTAL_RENDER: 	0.604353	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0880521	printScene: 	0.113225	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0246611	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000336835	present: 	0.341123	TOTAL_RENDER: 	0.687542	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0865875	printScene: 	0.0227814	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0242581	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.342994	TOTAL_RENDER: 	0.596131	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0876612	printScene: 	0.0225258	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0239904	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000345857	present: 	0.341713	TOTAL_RENDER: 	0.594913	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0828102	printScene: 	0.0296896	applyBloom: 	0.000390969	setRenderState: 	0.000673669	gui: 	0.0241949	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000339842	present: 	0.345719	TOTAL_RENDER: 	0.636497	
RENDER	vinyetas: 	0.00514575	vinyetasBlur: 	0.00329015	bloom2Tex: 	0.0622993	printScene: 	0.0228687	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0238912	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000321797	present: 	0.339797	TOTAL_RENDER: 	0.559181	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0869003	printScene: 	0.0223664	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241859	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.340831	TOTAL_RENDER: 	0.5938	
RENDER	vinyetas: 	0.00707653	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.084341	printScene: 	0.0237769	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.024631	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000345857	present: 	0.352121	TOTAL_RENDER: 	0.604543	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0866898	printScene: 	0.0222852	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0243393	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000475177	endScene: 	0.000345857	present: 	0.349015	TOTAL_RENDER: 	0.601716	
RENDER	vinyetas: 	0.0069833	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0828583	printScene: 	0.0382247	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0246611	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.365378	TOTAL_RENDER: 	0.63385	
RENDER	vinyetas: 	0.0197289	vinyetasBlur: 	0.00563596	bloom2Tex: 	0.110214	printScene: 	0.0517462	applyBloom: 	0.00030676	setRenderState: 	0.000604498	gui: 	0.0424833	setRenderState: 	0.000538334	luaMsg: 	0.000270671	printTextDebug:	0.00043608	console: 	0.00127215	endScene: 	0.000333827	present: 	0.363243	TOTAL_RENDER: 	0.735857	
RENDER	vinyetas: 	0.00900732	vinyetasBlur: 	0.00507056	bloom2Tex: 	0.113862	printScene: 	0.0412682	applyBloom: 	0.000369916	setRenderState: 	0.000781937	gui: 	0.267615	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000315782	console: 	0.000433073	endScene: 	0.000366909	present: 	0.142502	TOTAL_RENDER: 	0.698757	
RENDER	vinyetas: 	0.00545552	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0627505	printScene: 	0.0231453	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0277437	setRenderState: 	0.000520289	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000333827	present: 	0.346744	TOTAL_RENDER: 	0.57122	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0855018	printScene: 	0.0226491	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.0242912	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000336835	present: 	0.349956	TOTAL_RENDER: 	0.601466	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0823169	printScene: 	0.0382217	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0240085	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.347806	TOTAL_RENDER: 	0.614043	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0911498	printScene: 	0.0224205	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0237198	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000345857	present: 	0.342705	TOTAL_RENDER: 	0.599268	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0874116	printScene: 	0.0227303	applyBloom: 	0.000279693	setRenderState: 	0.000487207	gui: 	0.0239844	setRenderState: 	0.0004842	luaMsg: 	0.000291723	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000339842	present: 	0.338958	TOTAL_RENDER: 	0.592191	
RENDER	vinyetas: 	0.00510364	vinyetasBlur: 	0.00337135	bloom2Tex: 	0.0629039	printScene: 	0.0223694	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0239543	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000342849	present: 	0.343397	TOTAL_RENDER: 	0.578952	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00426757	bloom2Tex: 	0.0884221	printScene: 	0.0225318	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0239213	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.341794	TOTAL_RENDER: 	0.595782	
RENDER	vinyetas: 	0.00731111	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.081147	printScene: 	0.0241919	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0249498	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.349818	TOTAL_RENDER: 	0.600988	
RENDER	vinyetas: 	0.0166282	vinyetasBlur: 	0.00590964	bloom2Tex: 	0.10662	printScene: 	0.0608407	applyBloom: 	0.000303753	setRenderState: 	0.000565401	gui: 	0.0394277	setRenderState: 	0.000538334	luaMsg: 	0.000264656	printTextDebug:	0.000424051	console: 	0.000854116	endScene: 	0.000339842	present: 	0.40471	TOTAL_RENDER: 	0.762653	
RENDER	vinyetas: 	0.00740735	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0830327	printScene: 	0.0352112	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0246671	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000342849	present: 	0.343803	TOTAL_RENDER: 	0.609514	
RENDER	vinyetas: 	0.00721487	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0926205	printScene: 	0.0228596	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0246491	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000339842	present: 	0.348973	TOTAL_RENDER: 	0.62229	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0821636	printScene: 	0.0227363	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0243814	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000342849	present: 	0.364425	TOTAL_RENDER: 	0.624275	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0824523	printScene: 	0.0228115	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0243874	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.348798	TOTAL_RENDER: 	0.607914	
RENDER	vinyetas: 	0.0122343	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0838177	printScene: 	0.0418276	applyBloom: 	0.000399991	setRenderState: 	0.000646602	gui: 	0.0370879	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000781937	endScene: 	0.000336835	present: 	0.391742	TOTAL_RENDER: 	0.686776	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0867349	printScene: 	0.0230341	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0237739	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.344738	TOTAL_RENDER: 	0.604465	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0895469	printScene: 	0.0229619	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0239874	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000502244	endScene: 	0.000345857	present: 	0.347547	TOTAL_RENDER: 	0.604119	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0848312	printScene: 	0.0221198	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0240055	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000327812	present: 	0.356509	TOTAL_RENDER: 	0.611066	
RENDER	vinyetas: 	0.00547356	vinyetasBlur: 	0.00328714	bloom2Tex: 	0.0615324	printScene: 	0.0224596	applyBloom: 	0.000285708	setRenderState: 	0.000577431	gui: 	0.0246852	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.350067	TOTAL_RENDER: 	0.597695	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0899799	printScene: 	0.022619	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0241017	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000339842	present: 	0.345908	TOTAL_RENDER: 	0.601839	
RENDER	vinyetas: 	0.00707954	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0869334	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238371	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.339782	TOTAL_RENDER: 	0.592384	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0885965	printScene: 	0.0225228	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0238431	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.516593	TOTAL_RENDER: 	0.77234	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0926265	printScene: 	0.0321045	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0245889	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000336835	present: 	0.342684	TOTAL_RENDER: 	0.615027	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0884281	printScene: 	0.0220115	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0238882	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.34143	TOTAL_RENDER: 	0.595367	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0870356	printScene: 	0.0223183	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0238551	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.364085	TOTAL_RENDER: 	0.61773	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0823049	printScene: 	0.0385074	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239814	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.340239	TOTAL_RENDER: 	0.60688	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0879168	printScene: 	0.022219	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241137	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000333827	present: 	0.352639	TOTAL_RENDER: 	0.606074	
RENDER	vinyetas: 	0.00729006	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0886777	printScene: 	0.0318549	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0244716	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000336835	present: 	0.341658	TOTAL_RENDER: 	0.60604	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0874958	printScene: 	0.0222401	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0241949	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000538334	endScene: 	0.000345857	present: 	0.424998	TOTAL_RENDER: 	0.680123	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0877063	printScene: 	0.0224326	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0239152	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.338798	TOTAL_RENDER: 	0.59199	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.090816	printScene: 	0.0220987	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.024225	setRenderState: 	0.000478185	luaMsg: 	0.000255633	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000348864	present: 	0.35998	TOTAL_RENDER: 	0.631249	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00459839	bloom2Tex: 	0.0829846	printScene: 	0.0229138	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0239092	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000345857	present: 	0.34044	TOTAL_RENDER: 	0.589942	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.00458937	bloom2Tex: 	0.0893454	printScene: 	0.0227965	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0247393	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.338428	TOTAL_RENDER: 	0.595382	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0883439	printScene: 	0.0221318	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0240355	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000348864	present: 	0.357944	TOTAL_RENDER: 	0.611568	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0821966	printScene: 	0.0381706	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240807	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.341683	TOTAL_RENDER: 	0.607947	
RENDER	vinyetas: 	0.00748855	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.086777	printScene: 	0.023801	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0252415	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.353105	TOTAL_RENDER: 	0.609496	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0832372	printScene: 	0.0382969	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0240656	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.340756	TOTAL_RENDER: 	0.607571	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.20168	printScene: 	0.0227363	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0242641	setRenderState: 	0.000463147	luaMsg: 	0.000279693	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000333827	present: 	0.307858	TOTAL_RENDER: 	0.67877	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0890446	printScene: 	0.0226942	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0239874	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.340675	TOTAL_RENDER: 	0.595608	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0883499	printScene: 	0.0224837	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.024234	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000336835	present: 	0.34168	TOTAL_RENDER: 	0.595797	
RENDER	vinyetas: 	0.0073442	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0824372	printScene: 	0.0302038	applyBloom: 	0.000384954	setRenderState: 	0.000673669	gui: 	0.0320745	setRenderState: 	0.000619535	luaMsg: 	0.000366909	printTextDebug:	0.000469162	console: 	0.000565401	endScene: 	0.000457133	present: 	0.397257	TOTAL_RENDER: 	0.684959	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0816463	printScene: 	0.0384172	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0241408	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000342849	present: 	0.33838	TOTAL_RENDER: 	0.60426	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0881514	printScene: 	0.022192	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0239363	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000487207	endScene: 	0.000378939	present: 	0.360584	TOTAL_RENDER: 	0.732786	
RENDER	vinyetas: 	0.00846597	vinyetasBlur: 	0.00465253	bloom2Tex: 	0.0846176	printScene: 	0.0321196	applyBloom: 	0.000409013	setRenderState: 	0.000664647	gui: 	0.0335752	setRenderState: 	0.000646602	luaMsg: 	0.000276685	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000342849	present: 	0.349857	TOTAL_RENDER: 	0.64653	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0874898	printScene: 	0.0222251	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.023822	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.343457	TOTAL_RENDER: 	0.596341	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0872792	printScene: 	0.0223123	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0243994	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00043608	console: 	0.000457133	endScene: 	0.000342849	present: 	0.346374	TOTAL_RENDER: 	0.600227	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0860793	printScene: 	0.0222852	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0243784	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.343144	TOTAL_RENDER: 	0.594943	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0859349	printScene: 	0.022189	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0243213	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000339842	present: 	0.502527	TOTAL_RENDER: 	0.754708	
RENDER	vinyetas: 	0.0162192	vinyetasBlur: 	0.00977121	bloom2Tex: 	0.0824072	printScene: 	0.0298941	applyBloom: 	0.000384954	setRenderState: 	0.000664647	gui: 	0.0323542	setRenderState: 	0.000658632	luaMsg: 	0.000345857	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000339842	present: 	0.343237	TOTAL_RENDER: 	0.648226	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0882206	printScene: 	0.022186	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0245528	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.338618	TOTAL_RENDER: 	0.592345	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0877965	printScene: 	0.022613	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240025	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000336835	present: 	0.340855	TOTAL_RENDER: 	0.594558	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0875168	printScene: 	0.0222702	applyBloom: 	0.000285708	setRenderState: 	0.000520289	gui: 	0.0240235	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000345857	present: 	0.339436	TOTAL_RENDER: 	0.592585	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0878867	printScene: 	0.0223183	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0240145	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.00033082	present: 	0.338895	TOTAL_RENDER: 	0.592708	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0879649	printScene: 	0.0220807	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.024201	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00043608	endScene: 	0.000333827	present: 	0.339905	TOTAL_RENDER: 	0.593674	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0886837	printScene: 	0.022219	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0240325	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000339842	present: 	0.339619	TOTAL_RENDER: 	0.594065	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0842477	printScene: 	0.0223905	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.023798	setRenderState: 	0.000487207	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000360894	present: 	0.486338	TOTAL_RENDER: 	0.753324	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0855108	printScene: 	0.0295693	applyBloom: 	0.000384954	setRenderState: 	0.000658632	gui: 	0.0323752	setRenderState: 	0.000631565	luaMsg: 	0.000354879	printTextDebug:	0.000442095	console: 	0.000586453	endScene: 	0.00044811	present: 	0.361081	TOTAL_RENDER: 	0.651233	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0879559	printScene: 	0.0220476	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0237288	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000345857	present: 	0.339379	TOTAL_RENDER: 	0.592384	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0735863	printScene: 	0.0224837	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0243122	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000333827	present: 	0.344919	TOTAL_RENDER: 	0.584691	
RENDER	vinyetas: 	0.00745848	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0839229	printScene: 	0.0302971	applyBloom: 	0.000381946	setRenderState: 	0.000661639	gui: 	0.0324564	setRenderState: 	0.0109561	luaMsg: 	0.000270671	printTextDebug:	0.000348864	console: 	0.000451118	endScene: 	0.000336835	present: 	0.364205	TOTAL_RENDER: 	0.653742	
RENDER	vinyetas: 	0.00716074	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0909604	printScene: 	0.0222612	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0241589	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.000342849	console: 	0.000457133	endScene: 	0.000339842	present: 	0.343361	TOTAL_RENDER: 	0.601135	
RENDER	vinyetas: 	0.00568108	vinyetasBlur: 	0.00329617	bloom2Tex: 	0.0627114	printScene: 	0.0229348	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0242461	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000568408	endScene: 	0.000336835	present: 	0.34254	TOTAL_RENDER: 	0.563223	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0882476	printScene: 	0.022589	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0243904	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.340904	TOTAL_RENDER: 	0.595764	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0874296	printScene: 	0.0223123	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0249107	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000342849	present: 	0.350043	TOTAL_RENDER: 	0.684144	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0889153	printScene: 	0.0222882	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0237859	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000333827	present: 	0.34041	TOTAL_RENDER: 	0.594612	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0841094	printScene: 	0.0225198	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239904	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000345857	present: 	0.352621	TOTAL_RENDER: 	0.602218	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0825756	printScene: 	0.0295813	applyBloom: 	0.000384954	setRenderState: 	0.000490215	gui: 	0.0242731	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000339842	present: 	0.340846	TOTAL_RENDER: 	0.612431	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0879679	printScene: 	0.0223875	applyBloom: 	0.000297738	setRenderState: 	0.000547356	gui: 	0.0244837	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000348864	present: 	0.345658	TOTAL_RENDER: 	0.615042	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0822538	printScene: 	0.0381555	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0240716	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.339367	TOTAL_RENDER: 	0.605244	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0882326	printScene: 	0.0224236	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0250851	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000336835	present: 	0.340128	TOTAL_RENDER: 	0.595021	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0879198	printScene: 	0.0222642	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240536	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000339842	present: 	0.337854	TOTAL_RENDER: 	0.591427	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0873845	printScene: 	0.0223875	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.0239002	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.34823	TOTAL_RENDER: 	0.600832	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0921062	printScene: 	0.0223724	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239844	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000339842	present: 	0.339529	TOTAL_RENDER: 	0.597358	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0881183	printScene: 	0.0222912	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.223258	setRenderState: 	0.000481192	luaMsg: 	0.000279693	printTextDebug:	0.00031879	console: 	0.000445103	endScene: 	0.000363902	present: 	0.106999	TOTAL_RENDER: 	0.561034	
RENDER	vinyetas: 	0.00539837	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.061764	printScene: 	0.022616	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0239694	setRenderState: 	0.000499237	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000363902	present: 	0.361147	TOTAL_RENDER: 	0.580107	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0887559	printScene: 	0.0220837	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0239754	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000339842	present: 	0.340299	TOTAL_RENDER: 	0.594453	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0882446	printScene: 	0.022198	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239664	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.340825	TOTAL_RENDER: 	0.594747	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0876612	printScene: 	0.0225619	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240265	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000348864	present: 	0.340636	TOTAL_RENDER: 	0.594299	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0879649	printScene: 	0.0225408	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238521	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000418036	endScene: 	0.000345857	present: 	0.411795	TOTAL_RENDER: 	0.665317	
RENDER	vinyetas: 	0.00712766	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0918415	printScene: 	0.0224536	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0240325	setRenderState: 	0.000493222	luaMsg: 	0.000285708	printTextDebug:	0.000433073	console: 	0.00043608	endScene: 	0.000339842	present: 	0.359105	TOTAL_RENDER: 	0.63152	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00519387	bloom2Tex: 	0.0935889	printScene: 	0.0223604	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0239754	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.33937	TOTAL_RENDER: 	0.599126	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0858838	printScene: 	0.022201	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0238581	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000430065	endScene: 	0.000342849	present: 	0.341153	TOTAL_RENDER: 	0.592558	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0832733	printScene: 	0.0303482	applyBloom: 	0.000390969	setRenderState: 	0.000658632	gui: 	0.0326308	setRenderState: 	0.000628557	luaMsg: 	0.000345857	printTextDebug:	0.000442095	console: 	0.000595475	endScene: 	0.00046014	present: 	0.37804	TOTAL_RENDER: 	0.666839	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0877604	printScene: 	0.0223153	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0240295	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.340693	TOTAL_RENDER: 	0.593845	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0906476	printScene: 	0.0224386	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241198	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.437921	TOTAL_RENDER: 	0.694887	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0877935	printScene: 	0.0222431	applyBloom: 	0.000276685	setRenderState: 	0.000511267	gui: 	0.0241077	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000342849	present: 	0.351932	TOTAL_RENDER: 	0.605728	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00429765	bloom2Tex: 	0.0817004	printScene: 	0.0384082	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0238431	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.339454	TOTAL_RENDER: 	0.604245	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0869334	printScene: 	0.022198	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0240476	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000348864	present: 	0.342798	TOTAL_RENDER: 	0.595427	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0819951	printScene: 	0.0382728	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241077	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000351872	present: 	0.34001	TOTAL_RENDER: 	0.605481	
RENDER	vinyetas: 	0.00570814	vinyetasBlur: 	0.00333827	bloom2Tex: 	0.0628016	printScene: 	0.023004	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0248867	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000336835	present: 	0.348079	TOTAL_RENDER: 	0.569623	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0877304	printScene: 	0.0224807	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0238701	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000354879	console: 	0.000454125	endScene: 	0.000342849	present: 	0.339307	TOTAL_RENDER: 	0.592886	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0882657	printScene: 	0.0222491	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240867	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000487207	endScene: 	0.000360894	present: 	0.341502	TOTAL_RENDER: 	0.609716	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0875078	printScene: 	0.0222251	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240386	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000339842	present: 	0.358771	TOTAL_RENDER: 	0.611481	
RENDER	vinyetas: 	0.00508861	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.0617821	printScene: 	0.022189	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0240055	setRenderState: 	0.000481192	luaMsg: 	0.000276685	printTextDebug:	0.000342849	console: 	0.000418036	endScene: 	0.000336835	present: 	0.338059	TOTAL_RENDER: 	0.555888	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0877484	printScene: 	0.0222401	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239062	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.338955	TOTAL_RENDER: 	0.591605	
RENDER	vinyetas: 	0.00526003	vinyetasBlur: 	0.00329316	bloom2Tex: 	0.0622061	printScene: 	0.0227995	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0240295	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.000333827	present: 	0.359781	TOTAL_RENDER: 	0.579494	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0869995	printScene: 	0.0224536	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0240355	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.340028	TOTAL_RENDER: 	0.592167	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0917814	printScene: 	0.0223694	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0240897	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000333827	present: 	0.339974	TOTAL_RENDER: 	0.597208	
RENDER	vinyetas: 	0.00530815	vinyetasBlur: 	0.00326308	bloom2Tex: 	0.0620888	printScene: 	0.022595	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0241137	setRenderState: 	0.000493222	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.345297	TOTAL_RENDER: 	0.564351	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0915378	printScene: 	0.022201	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0239092	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.340711	TOTAL_RENDER: 	0.597442	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0881123	printScene: 	0.0229047	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0239664	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000339842	present: 	0.346897	TOTAL_RENDER: 	0.60078	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0821846	printScene: 	0.0224085	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0239032	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.341078	TOTAL_RENDER: 	0.598973	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0875589	printScene: 	0.0232897	applyBloom: 	0.000276685	setRenderState: 	0.000493222	gui: 	0.0241498	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000324805	present: 	0.342055	TOTAL_RENDER: 	0.596588	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0885243	printScene: 	0.0223634	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239874	setRenderState: 	0.000490215	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000348864	present: 	0.340877	TOTAL_RENDER: 	0.59485	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0877033	printScene: 	0.0224326	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.024228	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000327812	present: 	0.341541	TOTAL_RENDER: 	0.594793	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0878236	printScene: 	0.0219363	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0243844	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.340507	TOTAL_RENDER: 	0.593737	
RENDER	vinyetas: 	0.00720886	vinyetasBlur: 	0.0047217	bloom2Tex: 	0.0894416	printScene: 	0.0228386	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0247092	setRenderState: 	0.000481192	luaMsg: 	0.0002827	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000327812	present: 	0.340738	TOTAL_RENDER: 	0.598266	
RENDER	vinyetas: 	0.0073472	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0842898	printScene: 	0.023831	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.024222	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000457133	endScene: 	0.000342849	present: 	0.351255	TOTAL_RENDER: 	0.604931	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.004439	bloom2Tex: 	0.092022	printScene: 	0.0226551	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0240446	setRenderState: 	0.000490215	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000363902	present: 	0.353424	TOTAL_RENDER: 	0.612964	
RENDER	vinyetas: 	0.0073051	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0923137	printScene: 	0.023004	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0244626	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000339842	present: 	0.355971	TOTAL_RENDER: 	0.61567	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.244626	printScene: 	0.0231032	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0245649	setRenderState: 	0.000478185	luaMsg: 	0.000276685	printTextDebug:	0.000345857	console: 	0.000427058	endScene: 	0.000342849	present: 	0.253546	TOTAL_RENDER: 	0.673883	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0864071	printScene: 	0.0230521	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0242701	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000418036	endScene: 	0.000348864	present: 	0.361249	TOTAL_RENDER: 	0.615827	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0839319	printScene: 	0.0224266	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0244265	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000348864	present: 	0.346134	TOTAL_RENDER: 	0.60238	
RENDER	vinyetas: 	0.00757878	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0833756	printScene: 	0.0304775	applyBloom: 	0.000393976	setRenderState: 	0.000676676	gui: 	0.0322309	setRenderState: 	0.000646602	luaMsg: 	0.000354879	printTextDebug:	0.00044811	console: 	0.000628557	endScene: 	0.00046014	present: 	0.364118	TOTAL_RENDER: 	0.65185	
RENDER	vinyetas: 	0.00781937	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0838297	printScene: 	0.0311632	applyBloom: 	0.000390969	setRenderState: 	0.000667654	gui: 	0.0329857	setRenderState: 	0.00046014	luaMsg: 	0.0002827	printTextDebug:	0.000339842	console: 	0.000475177	endScene: 	0.000345857	present: 	0.382518	TOTAL_RENDER: 	0.673242	
RENDER	vinyetas: 	0.00542243	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0620257	printScene: 	0.0320143	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0240596	setRenderState: 	0.0004842	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.344356	TOTAL_RENDER: 	0.573313	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0859078	printScene: 	0.0235423	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0236747	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.344004	TOTAL_RENDER: 	0.612897	
RENDER	vinyetas: 	0.00528108	vinyetasBlur: 	0.00341947	bloom2Tex: 	0.0628347	printScene: 	0.0225258	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0239483	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000333827	present: 	0.343093	TOTAL_RENDER: 	0.566613	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00429464	bloom2Tex: 	0.0872822	printScene: 	0.0227514	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0242671	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.342582	TOTAL_RENDER: 	0.596811	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.085177	printScene: 	0.0224055	applyBloom: 	0.000297738	setRenderState: 	0.000508259	gui: 	0.0242551	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.349872	TOTAL_RENDER: 	0.602068	
RENDER	vinyetas: 	0.00704947	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0921092	printScene: 	0.0226461	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0241558	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000339842	present: 	0.343577	TOTAL_RENDER: 	0.601995	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0850417	printScene: 	0.184179	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0245408	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000351872	present: 	0.364247	TOTAL_RENDER: 	0.77837	
RENDER	vinyetas: 	0.00523597	vinyetasBlur: 	0.00339541	bloom2Tex: 	0.0616888	printScene: 	0.0224807	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0237408	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.345282	TOTAL_RENDER: 	0.563647	
RENDER	vinyetas: 	0.00723593	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0870717	printScene: 	0.0228837	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0241017	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000327812	present: 	0.346648	TOTAL_RENDER: 	0.600531	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0883048	printScene: 	0.0231032	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0243243	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000339842	present: 	0.345141	TOTAL_RENDER: 	0.600368	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0868371	printScene: 	0.0224386	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.023825	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000336835	present: 	0.342666	TOTAL_RENDER: 	0.594916	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.085586	printScene: 	0.0224687	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.024216	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.483511	TOTAL_RENDER: 	0.735012	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0825485	printScene: 	0.0301707	applyBloom: 	0.000384954	setRenderState: 	0.000646602	gui: 	0.0319812	setRenderState: 	0.00061352	luaMsg: 	0.000363902	printTextDebug:	0.00046014	console: 	0.000631565	endScene: 	0.000451118	present: 	0.362256	TOTAL_RENDER: 	0.650575	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0866988	printScene: 	0.0225799	applyBloom: 	0.000291723	setRenderState: 	0.000523296	gui: 	0.0244746	setRenderState: 	0.000499237	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00046014	endScene: 	0.00033082	present: 	0.42052	TOTAL_RENDER: 	0.689648	
RENDER	vinyetas: 	0.0073051	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0901965	printScene: 	0.0230732	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0241679	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000324805	present: 	0.346467	TOTAL_RENDER: 	0.605249	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0879319	printScene: 	0.0224266	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.02464	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000345857	present: 	0.344113	TOTAL_RENDER: 	0.598242	
RENDER	vinyetas: 	0.00700135	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.08961	printScene: 	0.0289858	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0241949	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.338624	TOTAL_RENDER: 	0.60057	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0857905	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240626	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000369916	present: 	0.343466	TOTAL_RENDER: 	0.595644	
RENDER	vinyetas: 	0.0066615	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0870988	printScene: 	0.0223544	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0241258	setRenderState: 	0.000487207	luaMsg: 	0.0002827	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000339842	present: 	0.358106	TOTAL_RENDER: 	0.611391	
RENDER	vinyetas: 	0.0067006	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.283245	printScene: 	0.0237077	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0243092	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.353466	TOTAL_RENDER: 	0.806256	
RENDER	vinyetas: 	0.00556679	vinyetasBlur: 	0.00366308	bloom2Tex: 	0.0624016	printScene: 	0.0234581	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.024222	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000333827	present: 	0.362217	TOTAL_RENDER: 	0.584071	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0904792	printScene: 	0.102515	applyBloom: 	0.000303753	setRenderState: 	0.000520289	gui: 	0.0240656	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000342849	present: 	0.360266	TOTAL_RENDER: 	0.697909	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0930265	printScene: 	0.0224055	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241438	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000321797	present: 	0.342543	TOTAL_RENDER: 	0.601514	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0828884	printScene: 	0.0227183	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240596	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000336835	present: 	0.362371	TOTAL_RENDER: 	0.611219	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0824854	printScene: 	0.0379119	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0240235	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.506238	TOTAL_RENDER: 	0.772819	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0889123	printScene: 	0.022589	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0238792	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000577431	endScene: 	0.000439088	present: 	0.34524	TOTAL_RENDER: 	0.828162	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0886777	printScene: 	0.0225799	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.024625	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.362058	TOTAL_RENDER: 	0.61795	
RENDER	vinyetas: 	0.00713067	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0827831	printScene: 	0.0378578	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240867	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.341671	TOTAL_RENDER: 	0.608052	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0879709	printScene: 	0.0223424	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239423	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.357084	TOTAL_RENDER: 	0.610119	
RENDER	vinyetas: 	0.00672466	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0820162	printScene: 	0.0382668	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.024225	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000339842	present: 	0.345971	TOTAL_RENDER: 	0.611767	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0885815	printScene: 	0.0224596	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0239634	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000336835	present: 	0.350552	TOTAL_RENDER: 	0.605472	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0821726	printScene: 	0.03836	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.226488	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000372924	present: 	0.106127	TOTAL_RENDER: 	0.575933	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0884852	printScene: 	0.0226642	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0240055	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000360894	present: 	0.344735	TOTAL_RENDER: 	0.599066	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0820763	printScene: 	0.0383811	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240626	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000348864	present: 	0.344278	TOTAL_RENDER: 	0.610073	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0873394	printScene: 	0.022219	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0240536	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000342849	present: 	0.350341	TOTAL_RENDER: 	0.603247	
RENDER	vinyetas: 	0.00572017	vinyetasBlur: 	0.00335632	bloom2Tex: 	0.0622843	printScene: 	0.0320865	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0244927	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000354879	console: 	0.000415028	endScene: 	0.000339842	present: 	0.341307	TOTAL_RENDER: 	0.571515	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0882627	printScene: 	0.0226702	applyBloom: 	0.0002827	setRenderState: 	0.000511267	gui: 	0.0238822	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000348864	present: 	0.3426	TOTAL_RENDER: 	0.59835	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0864943	printScene: 	0.0224115	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0241589	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000321797	present: 	0.342642	TOTAL_RENDER: 	0.610104	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0846146	printScene: 	0.0227303	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0243453	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000342849	present: 	0.344714	TOTAL_RENDER: 	0.595475	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0883529	printScene: 	0.0220326	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0237107	setRenderState: 	0.000493222	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000342849	present: 	0.337914	TOTAL_RENDER: 	0.591424	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0882927	printScene: 	0.022192	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0240716	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.349039	TOTAL_RENDER: 	0.603045	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0818177	printScene: 	0.0383209	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0238792	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000336835	present: 	0.343734	TOTAL_RENDER: 	0.610028	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0759141	printScene: 	0.0224025	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239303	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000348864	present: 	0.340098	TOTAL_RENDER: 	0.58223	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0860402	printScene: 	0.0224747	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.024198	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.342958	TOTAL_RENDER: 	0.594657	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0882897	printScene: 	0.0223544	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0237498	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.342458	TOTAL_RENDER: 	0.596206	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.088416	printScene: 	0.0222642	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239814	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000348864	present: 	0.338976	TOTAL_RENDER: 	0.593066	
RENDER	vinyetas: 	0.00513071	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0624347	printScene: 	0.0228416	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0240265	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000324805	present: 	0.343451	TOTAL_RENDER: 	0.563115	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0874116	printScene: 	0.0223153	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241017	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000336835	present: 	0.35958	TOTAL_RENDER: 	0.612113	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0821966	printScene: 	0.0377616	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0244566	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.343394	TOTAL_RENDER: 	0.610525	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0883198	printScene: 	0.0225799	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240295	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.352479	TOTAL_RENDER: 	0.607111	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0911408	printScene: 	0.0227604	applyBloom: 	0.000291723	setRenderState: 	0.000529311	gui: 	0.0244566	setRenderState: 	0.000487207	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.370924	TOTAL_RENDER: 	0.645008	
RENDER	vinyetas: 	0.0172778	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0829004	printScene: 	0.0238671	applyBloom: 	0.00030676	setRenderState: 	0.000505252	gui: 	0.0243844	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000324805	present: 	0.357045	TOTAL_RENDER: 	0.619896	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.088386	printScene: 	0.0224867	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0244746	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000327812	present: 	0.373907	TOTAL_RENDER: 	0.628362	
RENDER	vinyetas: 	0.00555175	vinyetasBlur: 	0.00336534	bloom2Tex: 	0.0626512	printScene: 	0.0400953	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0241558	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000348864	present: 	0.347135	TOTAL_RENDER: 	0.585656	
RENDER	vinyetas: 	0.00672165	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.08881	printScene: 	0.0222221	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0242792	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000333827	present: 	0.343776	TOTAL_RENDER: 	0.598564	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0879619	printScene: 	0.0221649	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0241619	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.00033082	present: 	0.338949	TOTAL_RENDER: 	0.592366	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0878958	printScene: 	0.0220657	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239604	setRenderState: 	0.000478185	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.346359	TOTAL_RENDER: 	0.599442	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0817545	printScene: 	0.0380142	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0237769	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000336835	present: 	0.33918	TOTAL_RENDER: 	0.604236	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0875349	printScene: 	0.0223574	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0239904	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000345857	present: 	0.339243	TOTAL_RENDER: 	0.592802	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.06257	printScene: 	0.0228506	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0245859	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000363902	present: 	0.349761	TOTAL_RENDER: 	0.58931	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0890627	printScene: 	0.0224055	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0241318	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000348864	present: 	0.358792	TOTAL_RENDER: 	0.614088	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0821605	printScene: 	0.0382909	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0240446	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.339845	TOTAL_RENDER: 	0.606164	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0879469	printScene: 	0.0222852	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0243213	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000324805	present: 	0.352521	TOTAL_RENDER: 	0.620103	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0822839	printScene: 	0.0386638	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0240837	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.408472	TOTAL_RENDER: 	0.675052	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0890657	printScene: 	0.0225589	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0239393	setRenderState: 	0.0004842	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000339842	present: 	0.349382	TOTAL_RENDER: 	0.604296	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0831711	printScene: 	0.0366488	applyBloom: 	0.000390969	setRenderState: 	0.000496229	gui: 	0.0241077	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000333827	present: 	0.342284	TOTAL_RENDER: 	0.623108	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0866597	printScene: 	0.0222822	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0237859	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.341301	TOTAL_RENDER: 	0.593599	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0877153	printScene: 	0.0232506	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0240205	setRenderState: 	0.000478185	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000348864	present: 	0.342916	TOTAL_RENDER: 	0.597493	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.276195	printScene: 	0.0232506	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.024225	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000324805	present: 	0.225402	TOTAL_RENDER: 	0.670839	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0923709	printScene: 	0.0261317	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0236927	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000345857	present: 	0.340365	TOTAL_RENDER: 	0.60186	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0879379	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239694	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.34032	TOTAL_RENDER: 	0.593412	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0878958	printScene: 	0.0224536	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0239664	setRenderState: 	0.000487207	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.339144	TOTAL_RENDER: 	0.592723	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0922355	printScene: 	0.0223965	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0241468	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000333827	present: 	0.341616	TOTAL_RENDER: 	0.598931	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0821485	printScene: 	0.0381435	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240626	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000345857	present: 	0.341472	TOTAL_RENDER: 	0.607571	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0925814	printScene: 	0.0224596	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0237138	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000454125	endScene: 	0.000339842	present: 	0.34291	TOTAL_RENDER: 	0.615478	
RENDER	vinyetas: 	0.00695623	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0766088	printScene: 	0.0226852	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.024207	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000342849	present: 	0.35404	TOTAL_RENDER: 	0.597196	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0894446	printScene: 	0.022195	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0241619	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000345857	present: 	0.341114	TOTAL_RENDER: 	0.595956	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0886687	printScene: 	0.0223634	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0239634	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000339842	present: 	0.341658	TOTAL_RENDER: 	0.595659	
RENDER	vinyetas: 	0.00736525	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0827981	printScene: 	0.0372954	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240205	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000345857	present: 	0.343003	TOTAL_RENDER: 	0.609562	
RENDER	vinyetas: 	0.00504349	vinyetasBlur: 	0.00326609	bloom2Tex: 	0.0623324	printScene: 	0.0230912	applyBloom: 	0.000297738	setRenderState: 	0.000523296	gui: 	0.0246852	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000345857	present: 	0.343679	TOTAL_RENDER: 	0.564375	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0876672	printScene: 	0.0226551	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0237739	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.346922	TOTAL_RENDER: 	0.600615	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0819049	printScene: 	0.0383209	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0239754	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.3554	TOTAL_RENDER: 	0.621565	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0918085	printScene: 	0.0222401	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0241288	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000345857	present: 	0.341538	TOTAL_RENDER: 	0.598687	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0876792	printScene: 	0.0223333	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0238401	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.340985	TOTAL_RENDER: 	0.593785	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0880973	printScene: 	0.0223905	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0237919	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.337439	TOTAL_RENDER: 	0.590327	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0879589	printScene: 	0.0223333	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0238611	setRenderState: 	0.000496229	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.00033082	present: 	0.339995	TOTAL_RENDER: 	0.593024	
RENDER	vinyetas: 	0.00510966	vinyetasBlur: 	0.00326609	bloom2Tex: 	0.0622242	printScene: 	0.0223273	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0242611	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000336835	present: 	0.343099	TOTAL_RENDER: 	0.575999	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.09204	printScene: 	0.0223393	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0240566	setRenderState: 	0.000463147	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.340813	TOTAL_RENDER: 	0.598284	
RENDER	vinyetas: 	0.0069833	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0874837	printScene: 	0.0223875	applyBloom: 	0.000297738	setRenderState: 	0.000511267	gui: 	0.0244746	setRenderState: 	0.000523296	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000354879	present: 	0.361661	TOTAL_RENDER: 	0.616976	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.08235	printScene: 	0.0379931	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0238701	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000342849	present: 	0.340648	TOTAL_RENDER: 	0.60657	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0870898	printScene: 	0.0223784	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0241017	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000339842	present: 	0.351658	TOTAL_RENDER: 	0.604633	
RENDER	vinyetas: 	0.0227273	vinyetasBlur: 	0.00556378	bloom2Tex: 	0.100356	printScene: 	0.058934	applyBloom: 	0.000309767	setRenderState: 	0.00062555	gui: 	0.0450005	setRenderState: 	0.000544349	luaMsg: 	0.000267663	printTextDebug:	0.000649609	console: 	0.00112779	endScene: 	0.000333827	present: 	0.434056	TOTAL_RENDER: 	0.822279	
RENDER	vinyetas: 	0.0107125	vinyetasBlur: 	0.00538634	bloom2Tex: 	0.0964941	printScene: 	0.0363541	applyBloom: 	0.000297738	setRenderState: 	0.000634572	gui: 	0.0348864	setRenderState: 	0.000520289	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.000544349	endScene: 	0.000345857	present: 	0.36776	TOTAL_RENDER: 	0.666493	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0624798	printScene: 	0.0231213	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0245438	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000463147	endScene: 	0.000345857	present: 	0.366317	TOTAL_RENDER: 	0.605024	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0876672	printScene: 	0.0224446	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0240295	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000339842	present: 	0.342308	TOTAL_RENDER: 	0.595295	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0877694	printScene: 	0.0224266	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0240716	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.342516	TOTAL_RENDER: 	0.596558	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0874537	printScene: 	0.0226551	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0239152	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.34137	TOTAL_RENDER: 	0.594624	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0867198	printScene: 	0.0224175	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0240265	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.341319	TOTAL_RENDER: 	0.593331	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0875138	printScene: 	0.0224566	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0238822	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.00033082	present: 	0.340422	TOTAL_RENDER: 	0.593448	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00529311	bloom2Tex: 	0.0788554	printScene: 	0.0230641	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0242792	setRenderState: 	0.000496229	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000339842	present: 	0.341069	TOTAL_RENDER: 	0.605231	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0878958	printScene: 	0.0225168	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0240626	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000339842	present: 	0.34272	TOTAL_RENDER: 	0.596125	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00430366	bloom2Tex: 	0.0911949	printScene: 	0.0224627	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0238882	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.362133	TOTAL_RENDER: 	0.619523	
RENDER	vinyetas: 	0.00669759	vinyetasBlur: 	0.00953362	bloom2Tex: 	0.093252	printScene: 	0.022613	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239002	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000345857	present: 	0.341782	TOTAL_RENDER: 	0.605971	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0879078	printScene: 	0.0224356	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0238972	setRenderState: 	0.000490215	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.00033082	present: 	0.339364	TOTAL_RENDER: 	0.592657	
RENDER	vinyetas: 	0.00737427	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0830327	printScene: 	0.0301136	applyBloom: 	0.000399991	setRenderState: 	0.000664647	gui: 	0.277708	setRenderState: 	0.000490215	luaMsg: 	0.000288715	printTextDebug:	0.000321797	console: 	0.000430065	endScene: 	0.000372924	present: 	0.116154	TOTAL_RENDER: 	0.638337	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0882176	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0239273	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000336835	present: 	0.339565	TOTAL_RENDER: 	0.592907	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.087195	printScene: 	0.0221739	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0236867	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000345857	present: 	0.441515	TOTAL_RENDER: 	0.694709	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0876762	printScene: 	0.0223273	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0241198	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000345857	present: 	0.364837	TOTAL_RENDER: 	0.618567	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0820162	printScene: 	0.0382427	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0241438	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000342849	present: 	0.340525	TOTAL_RENDER: 	0.606495	
RENDER	vinyetas: 	0.00692616	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0866868	printScene: 	0.0223333	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0242461	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000336835	present: 	0.353069	TOTAL_RENDER: 	0.605364	
RENDER	vinyetas: 	0.0071036	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0828041	printScene: 	0.022613	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0240476	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000415028	endScene: 	0.000333827	present: 	0.342904	TOTAL_RENDER: 	0.592793	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0881063	printScene: 	0.0224296	applyBloom: 	0.00030676	setRenderState: 	0.000532319	gui: 	0.0244115	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.355881	TOTAL_RENDER: 	0.623724	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0822568	printScene: 	0.037951	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0241198	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000372924	present: 	0.347568	TOTAL_RENDER: 	0.613839	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0872552	printScene: 	0.0225529	applyBloom: 	0.000276685	setRenderState: 	0.000508259	gui: 	0.0241949	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000345857	present: 	0.486139	TOTAL_RENDER: 	0.740446	
RENDER	vinyetas: 	0.00539837	vinyetasBlur: 	0.00333226	bloom2Tex: 	0.0630632	printScene: 	0.0227814	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0243393	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000339842	present: 	0.363811	TOTAL_RENDER: 	0.583912	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00426457	bloom2Tex: 	0.0909784	printScene: 	0.0410066	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0241649	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.337553	TOTAL_RENDER: 	0.613325	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0874928	printScene: 	0.0223093	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0237138	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000342849	present: 	0.338095	TOTAL_RENDER: 	0.590745	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0872522	printScene: 	0.0228446	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0248686	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000339842	present: 	0.362305	TOTAL_RENDER: 	0.618254	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.01132	bloom2Tex: 	0.0827019	printScene: 	0.0298249	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.024219	setRenderState: 	0.0004842	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000463147	endScene: 	0.000360894	present: 	0.342025	TOTAL_RENDER: 	0.623754	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0870326	printScene: 	0.0222491	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0241859	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.339198	TOTAL_RENDER: 	0.591572	
RENDER	vinyetas: 	0.00547657	vinyetasBlur: 	0.00331722	bloom2Tex: 	0.0620888	printScene: 	0.0231062	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0242822	setRenderState: 	0.00047217	luaMsg: 	0.000285708	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.00033082	present: 	0.344777	TOTAL_RENDER: 	0.565599	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0895799	printScene: 	0.0222702	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0240085	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.363414	TOTAL_RENDER: 	0.618582	
RENDER	vinyetas: 	0.00508861	vinyetasBlur: 	0.00327511	bloom2Tex: 	0.0626392	printScene: 	0.0228386	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0378909	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000342849	present: 	0.34026	TOTAL_RENDER: 	0.573945	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0872973	printScene: 	0.0224236	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0239995	setRenderState: 	0.000463147	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000357887	present: 	0.340837	TOTAL_RENDER: 	0.608732	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0858928	printScene: 	0.0221709	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0240957	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000339842	present: 	0.342898	TOTAL_RENDER: 	0.594269	
RENDER	vinyetas: 	0.00726299	vinyetasBlur: 	0.00457734	bloom2Tex: 	0.0849394	printScene: 	0.0226491	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0241949	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.366509	TOTAL_RENDER: 	0.618169	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0822899	printScene: 	0.0224356	applyBloom: 	0.000300745	setRenderState: 	0.000487207	gui: 	0.0239754	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.340603	TOTAL_RENDER: 	0.60048	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0805997	printScene: 	0.0224566	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0245859	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000345857	present: 	0.362332	TOTAL_RENDER: 	0.6098	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0906446	printScene: 	0.0331481	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0243092	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.342296	TOTAL_RENDER: 	0.610004	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0878146	printScene: 	0.0225439	applyBloom: 	0.000297738	setRenderState: 	0.0004842	gui: 	0.0252806	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000345857	present: 	0.343484	TOTAL_RENDER: 	0.598756	
RENDER	vinyetas: 	0.00673068	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.268168	printScene: 	0.023428	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0244145	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000369916	present: 	0.360876	TOTAL_RENDER: 	0.79794	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0889033	printScene: 	0.0226702	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0239814	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.345995	TOTAL_RENDER: 	0.600768	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.087983	printScene: 	0.0225288	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0240175	setRenderState: 	0.000475177	luaMsg: 	0.000258641	printTextDebug:	0.000345857	console: 	0.000427058	endScene: 	0.000342849	present: 	0.373859	TOTAL_RENDER: 	0.661242	
RENDER	vinyetas: 	0.00733818	vinyetasBlur: 	0.00359691	bloom2Tex: 	0.0649068	printScene: 	0.0253257	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0255363	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000324805	present: 	0.369083	TOTAL_RENDER: 	0.605234	
RENDER	vinyetas: 	0.0070645	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0894596	printScene: 	0.0420682	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0242671	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.339893	TOTAL_RENDER: 	0.615625	
RENDER	vinyetas: 	0.0050856	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0620136	printScene: 	0.0228506	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0245288	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000396984	present: 	0.348711	TOTAL_RENDER: 	0.584655	
RENDER	vinyetas: 	0.00555476	vinyetasBlur: 	0.00347361	bloom2Tex: 	0.0634151	printScene: 	0.033103	applyBloom: 	0.000285708	setRenderState: 	0.000520289	gui: 	0.0247603	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000321797	present: 	0.34272	TOTAL_RENDER: 	0.574664	
RENDER	vinyetas: 	0.00512169	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0624317	printScene: 	0.022598	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240295	setRenderState: 	0.000466155	luaMsg: 	0.000285708	printTextDebug:	0.000345857	console: 	0.000454125	endScene: 	0.000339842	present: 	0.343655	TOTAL_RENDER: 	0.563193	
RENDER	vinyetas: 	0.00768704	vinyetasBlur: 	0.00462847	bloom2Tex: 	0.083953	printScene: 	0.0231243	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0249348	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.000445103	endScene: 	0.000339842	present: 	0.352735	TOTAL_RENDER: 	0.606949	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0848372	printScene: 	0.0229078	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0243092	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000345857	present: 	0.344624	TOTAL_RENDER: 	0.596047	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0825966	printScene: 	0.0295813	applyBloom: 	0.000384954	setRenderState: 	0.000496229	gui: 	0.0239844	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000366909	present: 	0.342561	TOTAL_RENDER: 	0.615315	
RENDER	vinyetas: 	0.00509462	vinyetasBlur: 	0.00336233	bloom2Tex: 	0.0618031	printScene: 	0.0222461	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.223084	setRenderState: 	0.000466155	luaMsg: 	0.000285708	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000369916	present: 	0.154231	TOTAL_RENDER: 	0.572534	
RENDER	vinyetas: 	0.0052871	vinyetasBlur: 	0.00323	bloom2Tex: 	0.0622452	printScene: 	0.0311001	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0239423	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000345857	present: 	0.341334	TOTAL_RENDER: 	0.568384	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0894987	printScene: 	0.0224145	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.024201	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000345857	present: 	0.37582	TOTAL_RENDER: 	0.631078	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0850417	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.024234	setRenderState: 	0.000475177	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000348864	present: 	0.345706	TOTAL_RENDER: 	0.596871	
RENDER	vinyetas: 	0.00508259	vinyetasBlur: 	0.00324203	bloom2Tex: 	0.0622663	printScene: 	0.0226702	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0240476	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000345857	present: 	0.346894	TOTAL_RENDER: 	0.565419	
RENDER	vinyetas: 	0.00719984	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0825696	printScene: 	0.03593	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0243573	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000345857	present: 	0.346329	TOTAL_RENDER: 	0.61183	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00432471	bloom2Tex: 	0.0873003	printScene: 	0.0222581	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0241769	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000336835	present: 	0.338804	TOTAL_RENDER: 	0.591936	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0843199	printScene: 	0.0224927	applyBloom: 	0.000300745	setRenderState: 	0.000517282	gui: 	0.0241288	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000469162	endScene: 	0.000372924	present: 	0.34521	TOTAL_RENDER: 	0.611409	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.087607	printScene: 	0.0222852	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0239634	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.34084	TOTAL_RENDER: 	0.593875	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0876552	printScene: 	0.0222221	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0240145	setRenderState: 	0.000481192	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.341442	TOTAL_RENDER: 	0.594062	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0883168	printScene: 	0.0223393	applyBloom: 	0.000297738	setRenderState: 	0.000487207	gui: 	0.024237	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000345857	present: 	0.361198	TOTAL_RENDER: 	0.614888	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0881905	printScene: 	0.0223183	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0241769	setRenderState: 	0.000478185	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.362374	TOTAL_RENDER: 	0.615818	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0819079	printScene: 	0.0380382	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0241889	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.341325	TOTAL_RENDER: 	0.60712	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0894596	printScene: 	0.0227965	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0241137	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000439088	endScene: 	0.000348864	present: 	0.342967	TOTAL_RENDER: 	0.599072	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0878988	printScene: 	0.0229378	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239543	setRenderState: 	0.000487207	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.340723	TOTAL_RENDER: 	0.594751	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0875499	printScene: 	0.0225288	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0238611	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000339842	present: 	0.432441	TOTAL_RENDER: 	0.685945	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0922746	printScene: 	0.0225378	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0240596	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.00033082	present: 	0.345676	TOTAL_RENDER: 	0.603941	
RENDER	vinyetas: 	0.00730209	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.08921	printScene: 	0.0238822	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0247934	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000336835	present: 	0.346518	TOTAL_RENDER: 	0.605481	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.087186	printScene: 	0.0224055	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241829	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000339842	present: 	0.343568	TOTAL_RENDER: 	0.597665	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0884882	printScene: 	0.0232386	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0239453	setRenderState: 	0.000499237	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000339842	present: 	0.342501	TOTAL_RENDER: 	0.611442	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0861424	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0240807	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000324805	present: 	0.361454	TOTAL_RENDER: 	0.613237	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0913814	printScene: 	0.022186	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0239092	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000333827	present: 	0.340723	TOTAL_RENDER: 	0.597854	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0874176	printScene: 	0.022607	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0243483	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000339842	present: 	0.4339	TOTAL_RENDER: 	0.687356	
RENDER	vinyetas: 	0.00721487	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0810418	printScene: 	0.022616	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.024237	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000348864	present: 	0.363487	TOTAL_RENDER: 	0.610928	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0823199	printScene: 	0.0383961	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239965	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000336835	present: 	0.360657	TOTAL_RENDER: 	0.626984	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0898446	printScene: 	0.0224687	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0240596	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000333827	present: 	0.339776	TOTAL_RENDER: 	0.594907	
RENDER	vinyetas: 	0.00526605	vinyetasBlur: 	0.00339541	bloom2Tex: 	0.0619806	printScene: 	0.0225408	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0238431	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000430065	endScene: 	0.000342849	present: 	0.340985	TOTAL_RENDER: 	0.559467	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0868522	printScene: 	0.0222912	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0240837	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000345857	present: 	0.339304	TOTAL_RENDER: 	0.591193	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0903468	printScene: 	0.0223093	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240987	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000333827	present: 	0.337854	TOTAL_RENDER: 	0.594233	
RENDER	vinyetas: 	0.00729307	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0856612	printScene: 	0.0227243	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0238942	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000475177	endScene: 	0.000339842	present: 	0.367062	TOTAL_RENDER: 	0.619309	
RENDER	vinyetas: 	0.00734119	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0922866	printScene: 	0.0229138	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0242431	setRenderState: 	0.000475177	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.00033082	present: 	0.365321	TOTAL_RENDER: 	0.624996	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0908761	printScene: 	0.0232927	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0257859	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000520289	endScene: 	0.000336835	present: 	0.344801	TOTAL_RENDER: 	0.619006	
RENDER	vinyetas: 	0.00704947	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0856281	printScene: 	0.0231393	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0242731	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.00033082	present: 	0.345165	TOTAL_RENDER: 	0.598913	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0882476	printScene: 	0.0240175	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0243754	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000345857	present: 	0.343643	TOTAL_RENDER: 	0.600056	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0875259	printScene: 	0.0225679	applyBloom: 	0.000300745	setRenderState: 	0.000490215	gui: 	0.0243904	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000324805	present: 	0.339081	TOTAL_RENDER: 	0.593	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0877725	printScene: 	0.0224687	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0239874	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000339842	present: 	0.339277	TOTAL_RENDER: 	0.592612	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0878146	printScene: 	0.0222281	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0238731	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.340368	TOTAL_RENDER: 	0.593966	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.004439	bloom2Tex: 	0.129444	printScene: 	0.0239273	applyBloom: 	0.000297738	setRenderState: 	0.000505252	gui: 	0.0252085	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000339842	present: 	0.346765	TOTAL_RENDER: 	0.646073	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0898386	printScene: 	0.0222221	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0240716	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000345857	present: 	0.342765	TOTAL_RENDER: 	0.598362	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0914265	printScene: 	0.0222972	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0241949	setRenderState: 	0.0004842	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000336835	present: 	0.358416	TOTAL_RENDER: 	0.615803	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0861785	printScene: 	0.0222251	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0240596	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000354879	console: 	0.000442095	endScene: 	0.000345857	present: 	0.353926	TOTAL_RENDER: 	0.605779	
RENDER	vinyetas: 	0.00690811	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0820072	printScene: 	0.0385555	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0241739	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.342043	TOTAL_RENDER: 	0.608955	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0888281	printScene: 	0.0244265	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0251122	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000327812	present: 	0.363186	TOTAL_RENDER: 	0.621018	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0911137	printScene: 	0.0228175	applyBloom: 	0.000279693	setRenderState: 	0.0004842	gui: 	0.0243664	setRenderState: 	0.000487207	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000496229	endScene: 	0.000357887	present: 	0.345715	TOTAL_RENDER: 	0.621057	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0871559	printScene: 	0.0225258	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0240867	setRenderState: 	0.0004842	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.440992	TOTAL_RENDER: 	0.694869	
RENDER	vinyetas: 	0.00723893	vinyetasBlur: 	0.00431268	bloom2Tex: 	0.0824342	printScene: 	0.0300414	applyBloom: 	0.000396984	setRenderState: 	0.000685699	gui: 	0.0325737	setRenderState: 	0.000619535	luaMsg: 	0.000345857	printTextDebug:	0.000451118	console: 	0.000571416	endScene: 	0.00044811	present: 	0.37625	TOTAL_RENDER: 	0.663675	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0852462	printScene: 	0.0223574	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0241438	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.339565	TOTAL_RENDER: 	0.591451	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0854146	printScene: 	0.0225499	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0243243	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000336835	present: 	0.342738	TOTAL_RENDER: 	0.594744	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0892461	printScene: 	0.0224506	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0240235	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.339009	TOTAL_RENDER: 	0.593878	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0893213	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0239844	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000339842	present: 	0.341818	TOTAL_RENDER: 	0.597731	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0863349	printScene: 	0.0220807	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0242581	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000327812	present: 	0.34088	TOTAL_RENDER: 	0.592666	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0914987	printScene: 	0.0223995	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0240716	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000342849	present: 	0.340582	TOTAL_RENDER: 	0.597541	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0879349	printScene: 	0.0223454	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0240837	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.381426	TOTAL_RENDER: 	0.635868	
RENDER	vinyetas: 	0.0297377	vinyetasBlur: 	0.00693819	bloom2Tex: 	0.128797	printScene: 	0.0570904	applyBloom: 	0.000297738	setRenderState: 	0.000583446	gui: 	0.0453313	setRenderState: 	0.000541341	luaMsg: 	0.000273678	printTextDebug:	0.000649609	console: 	0.00100148	endScene: 	0.000336835	present: 	0.413846	TOTAL_RENDER: 	0.841001	
RENDER	vinyetas: 	0.00928099	vinyetasBlur: 	0.00420141	bloom2Tex: 	0.0993121	printScene: 	0.0375149	applyBloom: 	0.000291723	setRenderState: 	0.000607505	gui: 	0.0354338	setRenderState: 	0.000538334	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00058946	endScene: 	0.000321797	present: 	0.37554	TOTAL_RENDER: 	0.665137	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0902175	printScene: 	0.02261	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0241859	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000342849	present: 	0.344437	TOTAL_RENDER: 	0.600411	
RENDER	vinyetas: 	0.00699533	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0880251	printScene: 	0.0224777	applyBloom: 	0.000273678	setRenderState: 	0.000487207	gui: 	0.0240987	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000348864	present: 	0.363477	TOTAL_RENDER: 	0.617487	
RENDER	vinyetas: 	0.00718179	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0740194	printScene: 	0.0225499	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.0244175	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000439088	console: 	0.000442095	endScene: 	0.000342849	present: 	0.343676	TOTAL_RENDER: 	0.584781	
RENDER	vinyetas: 	0.00506455	vinyetasBlur: 	0.00337737	bloom2Tex: 	0.0619535	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0242581	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000345857	present: 	0.339713	TOTAL_RENDER: 	0.558234	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0878537	printScene: 	0.0220717	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0240566	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.340089	TOTAL_RENDER: 	0.592844	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.086777	printScene: 	0.0222221	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0240115	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000339842	present: 	0.343508	TOTAL_RENDER: 	0.595322	
RENDER	vinyetas: 	0.00730209	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.08315	printScene: 	0.0231213	applyBloom: 	0.0002827	setRenderState: 	0.000499237	gui: 	0.0240025	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.00031879	console: 	0.000556378	endScene: 	0.000336835	present: 	0.341881	TOTAL_RENDER: 	0.604994	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0888852	printScene: 	0.0227664	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0244175	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000463147	endScene: 	0.000336835	present: 	0.341418	TOTAL_RENDER: 	0.597042	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0929182	printScene: 	0.0228957	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0248235	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.346218	TOTAL_RENDER: 	0.606865	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0880732	printScene: 	0.0222792	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.024201	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000442095	endScene: 	0.000336835	present: 	0.340257	TOTAL_RENDER: 	0.594065	
RENDER	vinyetas: 	0.00507658	vinyetasBlur: 	0.0033503	bloom2Tex: 	0.0617279	printScene: 	0.0224957	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0238671	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000324805	present: 	0.343367	TOTAL_RENDER: 	0.572793	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0880612	printScene: 	0.0223664	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0241709	setRenderState: 	0.000487207	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000336835	present: 	0.342434	TOTAL_RENDER: 	0.596128	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0872431	printScene: 	0.0220597	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0241288	setRenderState: 	0.000502244	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.00033082	present: 	0.339412	TOTAL_RENDER: 	0.591623	
RENDER	vinyetas: 	0.0055277	vinyetasBlur: 	0.0033894	bloom2Tex: 	0.0630031	printScene: 	0.022598	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0247002	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.343836	TOTAL_RENDER: 	0.579217	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0873905	printScene: 	0.0223724	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0239574	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.351631	TOTAL_RENDER: 	0.615024	
RENDER	vinyetas: 	0.00506154	vinyetasBlur: 	0.00334729	bloom2Tex: 	0.0620948	printScene: 	0.0335662	applyBloom: 	0.000288715	setRenderState: 	0.000514274	gui: 	0.0252716	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000345857	present: 	0.343246	TOTAL_RENDER: 	0.575172	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0883439	printScene: 	0.0224807	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0240325	setRenderState: 	0.0004842	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.349105	TOTAL_RENDER: 	0.60281	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0821575	printScene: 	0.0221679	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0241438	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000339842	present: 	0.41569	TOTAL_RENDER: 	0.67474	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0874657	printScene: 	0.0229829	applyBloom: 	0.00030676	setRenderState: 	0.000487207	gui: 	0.221162	setRenderState: 	0.000475177	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.000442095	endScene: 	0.000369916	present: 	0.114367	TOTAL_RENDER: 	0.56658	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0879469	printScene: 	0.0228416	applyBloom: 	0.000288715	setRenderState: 	0.000526304	gui: 	0.02381	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.337123	TOTAL_RENDER: 	0.590438	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0874116	printScene: 	0.0219303	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0239303	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000336835	present: 	0.340359	TOTAL_RENDER: 	0.593548	
RENDER	vinyetas: 	0.00720285	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0842477	printScene: 	0.0228025	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0244446	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000366909	present: 	0.342278	TOTAL_RENDER: 	0.593617	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0878597	printScene: 	0.0223544	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0238491	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000342849	present: 	0.340672	TOTAL_RENDER: 	0.59371	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0877394	printScene: 	0.0237829	applyBloom: 	0.0002827	setRenderState: 	0.000505252	gui: 	0.0244265	setRenderState: 	0.00046014	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000412021	endScene: 	0.000351872	present: 	0.34171	TOTAL_RENDER: 	0.694457	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0890897	printScene: 	0.0223965	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0242491	setRenderState: 	0.0004842	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.340708	TOTAL_RENDER: 	0.595824	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.087177	printScene: 	0.0224085	applyBloom: 	0.000291723	setRenderState: 	0.000487207	gui: 	0.0250882	setRenderState: 	0.000454125	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000387961	present: 	0.363817	TOTAL_RENDER: 	0.822613	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0828463	printScene: 	0.0380262	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0241258	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000336835	present: 	0.343264	TOTAL_RENDER: 	0.610176	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0879048	printScene: 	0.0227032	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0240626	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.339487	TOTAL_RENDER: 	0.593647	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0879499	printScene: 	0.0225529	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0238551	setRenderState: 	0.000481192	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.341773	TOTAL_RENDER: 	0.595845	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0918716	printScene: 	0.0220957	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0240205	setRenderState: 	0.000487207	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000345857	present: 	0.34011	TOTAL_RENDER: 	0.59737	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0878897	printScene: 	0.0223754	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0239634	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000339842	present: 	0.340639	TOTAL_RENDER: 	0.593935	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0868311	printScene: 	0.0222852	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0239754	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000351872	present: 	0.341147	TOTAL_RENDER: 	0.593653	
RENDER	vinyetas: 	0.00670662	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0881153	printScene: 	0.0225048	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0241228	setRenderState: 	0.000466155	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000339842	present: 	0.339628	TOTAL_RENDER: 	0.593457	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0903228	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0239724	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.000439088	endScene: 	0.000354879	present: 	0.34041	TOTAL_RENDER: 	0.596886	
RENDER	vinyetas: 	0.00537732	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0628437	printScene: 	0.0223875	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0243002	setRenderState: 	0.000493222	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000345857	present: 	0.347562	TOTAL_RENDER: 	0.567843	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0821455	printScene: 	0.0382518	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0240536	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000327812	console: 	0.000451118	endScene: 	0.000345857	present: 	0.3398	TOTAL_RENDER: 	0.606446	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0879499	printScene: 	0.0224175	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0239183	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000339842	present: 	0.349661	TOTAL_RENDER: 	0.60331	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0922686	printScene: 	0.0418667	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0240085	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000345857	console: 	0.000469162	endScene: 	0.000339842	present: 	0.350879	TOTAL_RENDER: 	0.642689	
RENDER	vinyetas: 	0.00548559	vinyetasBlur: 	0.00328414	bloom2Tex: 	0.063785	printScene: 	0.0237468	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0246641	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000418036	endScene: 	0.000345857	present: 	0.344097	TOTAL_RENDER: 	0.567073	
RENDER	vinyetas: 	0.00741337	vinyetasBlur: 	0.00492921	bloom2Tex: 	0.0639715	printScene: 	0.023428	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.024607	setRenderState: 	0.0004842	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000324805	present: 	0.356317	TOTAL_RENDER: 	0.601201	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0888551	printScene: 	0.0223514	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0243543	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000457133	endScene: 	0.000345857	present: 	0.343595	TOTAL_RENDER: 	0.598188	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0874958	printScene: 	0.0231664	applyBloom: 	0.0002827	setRenderState: 	0.000502244	gui: 	0.0239062	setRenderState: 	0.000493222	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.357463	TOTAL_RENDER: 	0.611625	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0753036	printScene: 	0.022589	applyBloom: 	0.000297738	setRenderState: 	0.000514274	gui: 	0.0241288	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000339842	present: 	0.342281	TOTAL_RENDER: 	0.587094	
RENDER	vinyetas: 	0.00523898	vinyetasBlur: 	0.00333827	bloom2Tex: 	0.0620437	printScene: 	0.0228596	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0240085	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000348864	present: 	0.343126	TOTAL_RENDER: 	0.56242	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.158454	printScene: 	0.0231634	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0244295	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000351872	present: 	0.344143	TOTAL_RENDER: 	0.670725	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0857003	printScene: 	0.0227784	applyBloom: 	0.0002827	setRenderState: 	0.0004842	gui: 	0.0239934	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000324805	console: 	0.000433073	endScene: 	0.000345857	present: 	0.363679	TOTAL_RENDER: 	0.615634	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0921904	printScene: 	0.032306	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0239724	setRenderState: 	0.000481192	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000336835	present: 	0.344627	TOTAL_RENDER: 	0.611968	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0830778	printScene: 	0.0303692	applyBloom: 	0.000402998	setRenderState: 	0.000676676	gui: 	0.0323241	setRenderState: 	0.000646602	luaMsg: 	0.000351872	printTextDebug:	0.000454125	console: 	0.000610513	endScene: 	0.000442095	present: 	0.367574	TOTAL_RENDER: 	0.656999	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0860853	printScene: 	0.0374728	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0237589	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000342849	present: 	0.343024	TOTAL_RENDER: 	0.613141	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0844462	printScene: 	0.022607	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0242792	setRenderState: 	0.000463147	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000454125	endScene: 	0.000339842	present: 	0.419151	TOTAL_RENDER: 	0.68618	
RENDER	vinyetas: 	0.00520289	vinyetasBlur: 	0.00336835	bloom2Tex: 	0.0617339	printScene: 	0.0310549	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0244355	setRenderState: 	0.000490215	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000345857	present: 	0.342461	TOTAL_RENDER: 	0.56968	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.004442	bloom2Tex: 	0.087592	printScene: 	0.0220506	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0240777	setRenderState: 	0.000481192	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000333827	present: 	0.339171	TOTAL_RENDER: 	0.592299	
RENDER	vinyetas: 	0.00716676	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0874898	printScene: 	0.02301	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0243303	setRenderState: 	0.00047217	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00044811	endScene: 	0.000333827	present: 	0.36333	TOTAL_RENDER: 	0.618888	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0919528	printScene: 	0.0224717	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0239874	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.321364	TOTAL_RENDER: 	0.585936	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.081553	printScene: 	0.030252	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0239754	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000336835	present: 	0.322381	TOTAL_RENDER: 	0.590672	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.220816	printScene: 	0.0230671	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0241017	setRenderState: 	0.000469162	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.000445103	endScene: 	0.000372924	present: 	0.251017	TOTAL_RENDER: 	0.641495	
RENDER	vinyetas: 	0.00887198	vinyetasBlur: 	0.00471869	bloom2Tex: 	0.0835289	printScene: 	0.0317497	applyBloom: 	0.000393976	setRenderState: 	0.000673669	gui: 	0.0326308	setRenderState: 	0.000646602	luaMsg: 	0.000351872	printTextDebug:	0.000445103	console: 	0.000571416	endScene: 	0.000442095	present: 	0.364031	TOTAL_RENDER: 	0.655844	
RENDER	vinyetas: 	0.00888702	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0875529	printScene: 	0.0340594	applyBloom: 	0.000384954	setRenderState: 	0.000664647	gui: 	0.0315121	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.00486906	endScene: 	0.00033082	present: 	0.347845	TOTAL_RENDER: 	0.651576	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.084353	printScene: 	0.0229258	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0190071	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000418036	endScene: 	0.000336835	present: 	0.407152	TOTAL_RENDER: 	0.654503	
RENDER	vinyetas: 	0.00652617	vinyetasBlur: 	0.00355481	bloom2Tex: 	0.0700044	printScene: 	0.0257077	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0196447	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000451118	endScene: 	0.000339842	present: 	0.327969	TOTAL_RENDER: 	0.556002	
RENDER	vinyetas: 	0.00518485	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0626151	printScene: 	0.0234732	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0188898	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000360894	present: 	0.347986	TOTAL_RENDER: 	0.563656	
RENDER	vinyetas: 	0.00709458	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0855439	printScene: 	0.0224807	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0188116	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000363902	present: 	0.323815	TOTAL_RENDER: 	0.57039	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0846357	printScene: 	0.022583	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.018971	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.321942	TOTAL_RENDER: 	0.584561	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0829575	printScene: 	0.0228356	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0186582	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	0.324314	TOTAL_RENDER: 	0.56879	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0833515	printScene: 	0.0372533	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0188928	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.32623	TOTAL_RENDER: 	0.587999	
RENDER	vinyetas: 	0.00756675	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0837154	printScene: 	0.0310098	applyBloom: 	0.000381946	setRenderState: 	0.000502244	gui: 	0.018962	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000345857	present: 	0.32931	TOTAL_RENDER: 	0.599704	
RENDER	vinyetas: 	0.00519387	vinyetasBlur: 	0.00340744	bloom2Tex: 	0.0622843	printScene: 	0.0224055	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.01858	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000333827	present: 	0.334026	TOTAL_RENDER: 	0.547173	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0918325	printScene: 	0.027443	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0184236	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000342849	console: 	0.00044811	endScene: 	0.000351872	present: 	0.395317	TOTAL_RENDER: 	0.652193	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0875469	printScene: 	0.0223574	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0190191	setRenderState: 	0.000475177	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.317394	TOTAL_RENDER: 	0.565744	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0863529	printScene: 	0.0223604	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0191154	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000354879	present: 	0.337992	TOTAL_RENDER: 	0.585454	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0821425	printScene: 	0.0381194	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0184657	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000427058	endScene: 	0.000339842	present: 	0.327379	TOTAL_RENDER: 	0.587602	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.0886476	printScene: 	0.0222852	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0189921	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000351872	present: 	0.339508	TOTAL_RENDER: 	0.587878	
RENDER	vinyetas: 	0.00750058	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0913002	printScene: 	0.0362969	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0189499	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00043608	console: 	0.000457133	endScene: 	0.000348864	present: 	0.319662	TOTAL_RENDER: 	0.58636	
RENDER	vinyetas: 	0.00700435	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0872853	printScene: 	0.0220266	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0188146	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000339842	present: 	0.330492	TOTAL_RENDER: 	0.577638	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.081953	printScene: 	0.0379841	applyBloom: 	0.000273678	setRenderState: 	0.000574423	gui: 	0.0188026	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000327812	present: 	0.323502	TOTAL_RENDER: 	0.599755	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0883379	printScene: 	0.022219	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0187545	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00046014	endScene: 	0.000351872	present: 	0.328576	TOTAL_RENDER: 	0.578297	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0914776	printScene: 	0.022186	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0185319	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000336835	present: 	0.32202	TOTAL_RENDER: 	0.572811	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0874236	printScene: 	0.0220897	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0187906	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.328847	TOTAL_RENDER: 	0.576279	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0822598	printScene: 	0.0376773	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0186432	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000351872	present: 	0.319472	TOTAL_RENDER: 	0.579797	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0875168	printScene: 	0.0220747	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.018577	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.337764	TOTAL_RENDER: 	0.584591	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0960008	printScene: 	0.0225529	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.0186251	setRenderState: 	0.000475177	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000345857	present: 	0.320775	TOTAL_RENDER: 	0.577764	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0873304	printScene: 	0.0224837	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.018959	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.318083	TOTAL_RENDER: 	0.566204	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0877694	printScene: 	0.0222672	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187605	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000421043	endScene: 	0.000345857	present: 	0.318267	TOTAL_RENDER: 	0.566802	
RENDER	vinyetas: 	0.00566905	vinyetasBlur: 	0.00345556	bloom2Tex: 	0.0622392	printScene: 	0.022604	applyBloom: 	0.000303753	setRenderState: 	0.000499237	gui: 	0.0194041	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000541341	endScene: 	0.000342849	present: 	0.321409	TOTAL_RENDER: 	0.536791	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0881845	printScene: 	0.0225499	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0186191	setRenderState: 	0.000457133	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000345857	present: 	0.321157	TOTAL_RENDER: 	0.56941	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0878807	printScene: 	0.0225799	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0186703	setRenderState: 	0.000439088	luaMsg: 	0.000267663	printTextDebug:	0.000327812	console: 	0.000442095	endScene: 	0.000342849	present: 	0.325481	TOTAL_RENDER: 	0.57334	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0814508	printScene: 	0.0379841	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0188116	setRenderState: 	0.000466155	luaMsg: 	0.000291723	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000372924	present: 	0.319073	TOTAL_RENDER: 	0.592862	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0874206	printScene: 	0.0221318	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0186582	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000451118	endScene: 	0.000339842	present: 	0.317521	TOTAL_RENDER: 	0.564526	
RENDER	vinyetas: 	0.00503748	vinyetasBlur: 	0.00328714	bloom2Tex: 	0.0619745	printScene: 	0.0223333	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0189169	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000354879	present: 	0.323445	TOTAL_RENDER: 	0.536132	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0878537	printScene: 	0.0222702	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184898	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000339842	present: 	0.327157	TOTAL_RENDER: 	0.574739	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0820703	printScene: 	0.0382157	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0184808	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000366909	present: 	0.321319	TOTAL_RENDER: 	0.581785	
RENDER	vinyetas: 	0.00559386	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0622723	printScene: 	0.0226972	applyBloom: 	0.000291723	setRenderState: 	0.000505252	gui: 	0.0186552	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000345857	present: 	0.323764	TOTAL_RENDER: 	0.53852	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0856943	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0184417	setRenderState: 	0.000469162	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000342849	present: 	0.321084	TOTAL_RENDER: 	0.566968	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0865153	printScene: 	0.022616	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0190702	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.00033082	present: 	0.330471	TOTAL_RENDER: 	0.578973	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0894626	printScene: 	0.0225589	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0190432	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000348864	present: 	0.326862	TOTAL_RENDER: 	0.577797	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0871529	printScene: 	0.0222762	applyBloom: 	0.000297738	setRenderState: 	0.000520289	gui: 	0.0188146	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000363902	present: 	0.338053	TOTAL_RENDER: 	0.585557	
RENDER	vinyetas: 	0.00644798	vinyetasBlur: 	0.00349165	bloom2Tex: 	0.062155	printScene: 	0.0236837	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.018956	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000363902	present: 	0.336868	TOTAL_RENDER: 	0.554748	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.088007	printScene: 	0.0230341	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0187394	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	0.319427	TOTAL_RENDER: 	0.568321	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.087974	printScene: 	0.0223604	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0188026	setRenderState: 	0.000439088	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000418036	present: 	0.331863	TOTAL_RENDER: 	0.596329	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.082344	printScene: 	0.0222852	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.218744	setRenderState: 	0.000466155	luaMsg: 	0.0002827	printTextDebug:	0.000336835	console: 	0.000454125	endScene: 	0.000363902	present: 	0.0935558	TOTAL_RENDER: 	0.549161	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0865033	printScene: 	0.0229318	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187214	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000366909	console: 	0.00043608	endScene: 	0.000324805	present: 	0.333602	TOTAL_RENDER: 	0.580829	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0819921	printScene: 	0.0381164	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0186672	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000457133	endScene: 	0.000357887	present: 	0.333463	TOTAL_RENDER: 	0.601971	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0925603	printScene: 	0.0224987	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0186612	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000360894	present: 	0.338031	TOTAL_RENDER: 	0.590402	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0824703	printScene: 	0.0380232	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185109	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000345857	present: 	0.319921	TOTAL_RENDER: 	0.580065	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0876642	printScene: 	0.0223875	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187484	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000430065	console: 	0.000430065	endScene: 	0.000375931	present: 	0.328763	TOTAL_RENDER: 	0.576811	
RENDER	vinyetas: 	0.00686601	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0818809	printScene: 	0.0382427	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0187545	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000421043	endScene: 	0.000345857	present: 	0.320865	TOTAL_RENDER: 	0.580988	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00462245	bloom2Tex: 	0.0879018	printScene: 	0.0225017	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0184327	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	0.339481	TOTAL_RENDER: 	0.58768	
RENDER	vinyetas: 	0.00726299	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0905513	printScene: 	0.0230341	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0191093	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000357887	present: 	0.319479	TOTAL_RENDER: 	0.571506	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0849966	printScene: 	0.022589	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186191	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.324543	TOTAL_RENDER: 	0.569301	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0852011	printScene: 	0.0225318	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.018956	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.331596	TOTAL_RENDER: 	0.577728	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0864672	printScene: 	0.0226702	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0189921	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.00033082	present: 	0.352248	TOTAL_RENDER: 	0.624187	
RENDER	vinyetas: 	0.00748855	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0879379	printScene: 	0.0223814	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0192717	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.00033082	present: 	0.324705	TOTAL_RENDER: 	0.577572	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.062176	printScene: 	0.0224536	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0188898	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000360894	present: 	0.323301	TOTAL_RENDER: 	0.555533	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0877213	printScene: 	0.0224897	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0190492	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000336835	present: 	0.318733	TOTAL_RENDER: 	0.567196	
RENDER	vinyetas: 	0.00680887	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0889574	printScene: 	0.0222792	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.01858	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000451118	endScene: 	0.000363902	present: 	0.319066	TOTAL_RENDER: 	0.567686	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0885935	printScene: 	0.0224747	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0185439	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000366909	present: 	0.318871	TOTAL_RENDER: 	0.568035	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0896461	printScene: 	0.0223333	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0188958	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000457133	endScene: 	0.000333827	present: 	0.320134	TOTAL_RENDER: 	0.57098	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.085965	printScene: 	0.0221048	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0186823	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000336835	present: 	0.334311	TOTAL_RENDER: 	0.586164	
RENDER	vinyetas: 	0.00736525	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0919227	printScene: 	0.0230341	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0190672	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000342849	present: 	0.571187	TOTAL_RENDER: 	0.825765	
RENDER	vinyetas: 	0.00693819	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0971106	printScene: 	0.0299632	applyBloom: 	0.000378939	setRenderState: 	0.000667654	gui: 	0.0250671	setRenderState: 	0.000619535	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.00033082	present: 	0.319921	TOTAL_RENDER: 	0.614257	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.084374	printScene: 	0.0223393	applyBloom: 	0.000291723	setRenderState: 	0.000508259	gui: 	0.0188417	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000375931	present: 	0.31962	TOTAL_RENDER: 	0.564622	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0876311	printScene: 	0.0223363	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186492	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.319557	TOTAL_RENDER: 	0.567473	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0882085	printScene: 	0.0221439	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0185891	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000357887	present: 	0.318429	TOTAL_RENDER: 	0.566745	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0862447	printScene: 	0.0233288	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0188687	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000327812	present: 	0.322492	TOTAL_RENDER: 	0.587121	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.0875469	printScene: 	0.0224296	applyBloom: 	0.000276685	setRenderState: 	0.000508259	gui: 	0.0186973	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000345857	present: 	0.320594	TOTAL_RENDER: 	0.568342	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.087577	printScene: 	0.0222371	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0186432	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000321797	present: 	0.317686	TOTAL_RENDER: 	0.565458	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.091213	printScene: 	0.0222281	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.01855	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000360894	present: 	0.318567	TOTAL_RENDER: 	0.569151	
RENDER	vinyetas: 	0.00717277	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0857334	printScene: 	0.0226942	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018983	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.319482	TOTAL_RENDER: 	0.566276	
RENDER	vinyetas: 	0.00509462	vinyetasBlur: 	0.00338338	bloom2Tex: 	0.0616948	printScene: 	0.022992	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0187364	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000375931	present: 	0.342341	TOTAL_RENDER: 	0.554989	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0820613	printScene: 	0.0381405	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187214	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000415028	endScene: 	0.000342849	present: 	0.317427	TOTAL_RENDER: 	0.577271	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0873153	printScene: 	0.0222401	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0188026	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.340642	TOTAL_RENDER: 	0.588375	
RENDER	vinyetas: 	0.00508861	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0620768	printScene: 	0.0400743	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0188477	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000415028	endScene: 	0.000360894	present: 	0.323773	TOTAL_RENDER: 	0.554784	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0872311	printScene: 	0.0222581	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0185981	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.320889	TOTAL_RENDER: 	0.568174	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0872762	printScene: 	0.0224236	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0186432	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000345857	present: 	0.323379	TOTAL_RENDER: 	0.571395	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0864371	printScene: 	0.0228266	applyBloom: 	0.000279693	setRenderState: 	0.000499237	gui: 	0.0187725	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000348864	present: 	0.320928	TOTAL_RENDER: 	0.568947	
RENDER	vinyetas: 	0.00673068	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0876852	printScene: 	0.0221378	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0190011	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000357887	present: 	0.319731	TOTAL_RENDER: 	0.580516	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0903077	printScene: 	0.0222371	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0244626	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.323569	TOTAL_RENDER: 	0.579822	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0873935	printScene: 	0.0220506	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187033	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000360894	present: 	0.319024	TOTAL_RENDER: 	0.566718	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0873695	printScene: 	0.0222491	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0183455	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000375931	present: 	0.319088	TOTAL_RENDER: 	0.566162	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.087204	printScene: 	0.0222792	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0183936	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000421043	endScene: 	0.000351872	present: 	0.321109	TOTAL_RENDER: 	0.568065	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00458336	bloom2Tex: 	0.0870988	printScene: 	0.0225138	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0187845	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000381946	present: 	0.320709	TOTAL_RENDER: 	0.567443	
RENDER	vinyetas: 	0.00674271	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0873304	printScene: 	0.0224085	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0187906	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000418036	endScene: 	0.000354879	present: 	0.318104	TOTAL_RENDER: 	0.56522	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0829094	printScene: 	0.0346759	applyBloom: 	0.000378939	setRenderState: 	0.000658632	gui: 	0.0247754	setRenderState: 	0.000595475	luaMsg: 	0.000345857	printTextDebug:	0.000445103	console: 	0.000580438	endScene: 	0.000475177	present: 	0.341415	TOTAL_RENDER: 	0.626166	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0885063	printScene: 	0.0220627	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186221	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.000345857	present: 	0.316943	TOTAL_RENDER: 	0.564724	
RENDER	vinyetas: 	0.00551567	vinyetasBlur: 	0.00342849	bloom2Tex: 	0.063791	printScene: 	0.0230822	applyBloom: 	0.000309767	setRenderState: 	0.000499237	gui: 	0.24204	setRenderState: 	0.000466155	luaMsg: 	0.000276685	printTextDebug:	0.000312775	console: 	0.000433073	endScene: 	0.000360894	present: 	0.0954294	TOTAL_RENDER: 	0.540613	
RENDER	vinyetas: 	0.00723292	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0879439	printScene: 	0.0226972	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187635	setRenderState: 	0.00047217	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000336835	present: 	0.329409	TOTAL_RENDER: 	0.578026	
RENDER	vinyetas: 	0.0070645	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.082326	printScene: 	0.0378307	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0186462	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000354879	present: 	0.321112	TOTAL_RENDER: 	0.581891	
RENDER	vinyetas: 	0.00708856	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0880341	printScene: 	0.0223694	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0183394	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000345857	console: 	0.000457133	endScene: 	0.000357887	present: 	0.333186	TOTAL_RENDER: 	0.595147	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0817997	printScene: 	0.0378909	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0183876	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000360894	present: 	0.321313	TOTAL_RENDER: 	0.581256	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00470065	bloom2Tex: 	0.0875138	printScene: 	0.0222912	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0186251	setRenderState: 	0.00043608	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000354879	present: 	0.436673	TOTAL_RENDER: 	0.68292	
RENDER	vinyetas: 	0.00539537	vinyetasBlur: 	0.00331421	bloom2Tex: 	0.0623114	printScene: 	0.0326158	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186612	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000354879	present: 	0.319253	TOTAL_RENDER: 	0.544084	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0759141	printScene: 	0.02221	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0187785	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000345857	present: 	0.320519	TOTAL_RENDER: 	0.556538	
RENDER	vinyetas: 	0.00694721	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0752825	printScene: 	0.0223093	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0185199	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.320285	TOTAL_RENDER: 	0.556189	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0874988	printScene: 	0.022201	applyBloom: 	0.000303753	setRenderState: 	0.000493222	gui: 	0.0187033	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000360894	present: 	0.318357	TOTAL_RENDER: 	0.565539	
RENDER	vinyetas: 	0.00674872	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0876943	printScene: 	0.0222882	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0183515	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000360894	present: 	0.31931	TOTAL_RENDER: 	0.566601	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0816914	printScene: 	0.029485	applyBloom: 	0.000390969	setRenderState: 	0.000652617	gui: 	0.0250461	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000378939	present: 	0.321623	TOTAL_RENDER: 	0.597671	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0836162	printScene: 	0.022198	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0184236	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000327812	present: 	0.322597	TOTAL_RENDER: 	0.565554	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.087974	printScene: 	0.0223664	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0189078	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000372924	present: 	0.332032	TOTAL_RENDER: 	0.580516	
RENDER	vinyetas: 	0.00727803	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0787411	printScene: 	0.0231544	applyBloom: 	0.0002827	setRenderState: 	0.000496229	gui: 	0.0187665	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000351872	present: 	0.356148	TOTAL_RENDER: 	0.712868	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.090425	printScene: 	0.0223363	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0182161	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.324766	TOTAL_RENDER: 	0.588678	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0809576	printScene: 	0.0224807	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0184718	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.324663	TOTAL_RENDER: 	0.565852	
RENDER	vinyetas: 	0.00754269	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0832192	printScene: 	0.0300444	applyBloom: 	0.000390969	setRenderState: 	0.000652617	gui: 	0.0333376	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000538334	endScene: 	0.000354879	present: 	0.330053	TOTAL_RENDER: 	0.607201	
RENDER	vinyetas: 	0.00751562	vinyetasBlur: 	0.0043187	bloom2Tex: 	0.0824072	printScene: 	0.0297106	applyBloom: 	0.000381946	setRenderState: 	0.000676676	gui: 	0.0248145	setRenderState: 	0.000619535	luaMsg: 	0.000345857	printTextDebug:	0.000451118	console: 	0.000562393	endScene: 	0.00046014	present: 	0.376112	TOTAL_RENDER: 	0.656502	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0901123	printScene: 	0.0229559	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0188026	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000354879	present: 	0.330498	TOTAL_RENDER: 	0.581536	
RENDER	vinyetas: 	0.0070645	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0827651	printScene: 	0.0377976	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187003	setRenderState: 	0.000469162	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.343204	TOTAL_RENDER: 	0.605189	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.153693	printScene: 	0.0224627	applyBloom: 	0.000300745	setRenderState: 	0.000514274	gui: 	0.0187154	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000360894	present: 	0.323641	TOTAL_RENDER: 	0.638954	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0838417	printScene: 	0.022598	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0187966	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000345857	present: 	0.324152	TOTAL_RENDER: 	0.569076	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.085986	printScene: 	0.0223784	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187665	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000327812	present: 	0.324122	TOTAL_RENDER: 	0.570384	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.073857	printScene: 	0.022619	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0190101	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.00033082	present: 	0.324185	TOTAL_RENDER: 	0.55886	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0849605	printScene: 	0.0252596	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018571	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.394993	TOTAL_RENDER: 	0.644518	
RENDER	vinyetas: 	0.00704044	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0873484	printScene: 	0.022607	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186191	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000324805	present: 	0.321379	TOTAL_RENDER: 	0.569037	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0866236	printScene: 	0.0223333	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0184267	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000354879	present: 	0.318486	TOTAL_RENDER: 	0.564805	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00516079	bloom2Tex: 	0.0832823	printScene: 	0.0224296	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0186221	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.329012	TOTAL_RENDER: 	0.589436	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00432171	bloom2Tex: 	0.0838207	printScene: 	0.0237589	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0192176	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000363902	present: 	0.330705	TOTAL_RENDER: 	0.577966	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0885965	printScene: 	0.031897	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0184146	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000378939	present: 	0.320101	TOTAL_RENDER: 	0.578748	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0822478	printScene: 	0.0398186	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0185139	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.34817	TOTAL_RENDER: 	0.611297	
RENDER	vinyetas: 	0.00576528	vinyetasBlur: 	0.00321497	bloom2Tex: 	0.0623956	printScene: 	0.0223935	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0188627	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.00031879	console: 	0.000466155	endScene: 	0.000351872	present: 	0.343337	TOTAL_RENDER: 	0.558736	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0904732	printScene: 	0.0414096	applyBloom: 	0.000285708	setRenderState: 	0.000502244	gui: 	0.0186612	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000339842	console: 	0.000454125	endScene: 	0.000375931	present: 	0.318709	TOTAL_RENDER: 	0.588089	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0862116	printScene: 	0.022622	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0184507	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000345857	present: 	0.325424	TOTAL_RENDER: 	0.571768	
RENDER	vinyetas: 	0.00684496	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.085159	printScene: 	0.022589	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0187695	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	0.320639	TOTAL_RENDER: 	0.56633	
RENDER	vinyetas: 	0.00710661	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0833635	printScene: 	0.0223303	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0186793	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000324805	present: 	0.32113	TOTAL_RENDER: 	0.56464	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0842177	printScene: 	0.0223995	applyBloom: 	0.000279693	setRenderState: 	0.000502244	gui: 	0.0188297	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000348864	present: 	0.32482	TOTAL_RENDER: 	0.56978	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0822387	printScene: 	0.0369676	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185289	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000339842	present: 	0.336732	TOTAL_RENDER: 	0.59928	
RENDER	vinyetas: 	0.00576228	vinyetasBlur: 	0.00340443	bloom2Tex: 	0.062955	printScene: 	0.0232115	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0192056	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000339842	present: 	0.322372	TOTAL_RENDER: 	0.538271	
RENDER	vinyetas: 	0.00511868	vinyetasBlur: 	0.00335331	bloom2Tex: 	0.0623836	printScene: 	0.02261	applyBloom: 	0.000285708	setRenderState: 	0.000583446	gui: 	0.018977	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000345857	present: 	0.347908	TOTAL_RENDER: 	0.575145	
RENDER	vinyetas: 	0.00689308	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0864672	printScene: 	0.0227393	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187996	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000418036	endScene: 	0.000345857	present: 	0.320949	TOTAL_RENDER: 	0.568053	
RENDER	vinyetas: 	0.00732615	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0853093	printScene: 	0.0227724	applyBloom: 	0.00030676	setRenderState: 	0.000508259	gui: 	0.0186191	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00046014	endScene: 	0.000366909	present: 	0.349078	TOTAL_RENDER: 	0.597523	
RENDER	vinyetas: 	0.00723593	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0821636	printScene: 	0.0381766	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0188327	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000363902	present: 	0.34297	TOTAL_RENDER: 	0.60457	
RENDER	vinyetas: 	0.0163154	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0831861	printScene: 	0.0388713	applyBloom: 	0.000285708	setRenderState: 	0.000487207	gui: 	0.0184447	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000375931	present: 	0.321253	TOTAL_RENDER: 	0.600756	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0886416	printScene: 	0.0231303	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.218028	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000324805	console: 	0.000451118	endScene: 	0.000363902	present: 	0.118259	TOTAL_RENDER: 	0.568601	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00433374	bloom2Tex: 	0.0892732	printScene: 	0.0223002	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184327	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000348864	present: 	0.321018	TOTAL_RENDER: 	0.569798	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0858597	printScene: 	0.0223574	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187575	setRenderState: 	0.000481192	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000415028	endScene: 	0.000354879	present: 	0.352163	TOTAL_RENDER: 	0.598747	
RENDER	vinyetas: 	0.00706149	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0918686	printScene: 	0.0228687	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185229	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000363902	present: 	0.322242	TOTAL_RENDER: 	0.574426	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00447208	bloom2Tex: 	0.0869304	printScene: 	0.0221649	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.018586	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000345857	present: 	0.338281	TOTAL_RENDER: 	0.584414	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0823981	printScene: 	0.0376653	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0185169	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000439088	endScene: 	0.000378939	present: 	0.321827	TOTAL_RENDER: 	0.581737	
RENDER	vinyetas: 	0.00534123	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0625941	printScene: 	0.0226852	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.018547	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000357887	console: 	0.000433073	endScene: 	0.000366909	present: 	0.332074	TOTAL_RENDER: 	0.545777	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0917423	printScene: 	0.0231062	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186041	setRenderState: 	0.00044811	luaMsg: 	0.000285708	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000339842	present: 	0.320471	TOTAL_RENDER: 	0.588778	
RENDER	vinyetas: 	0.00696826	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0872612	printScene: 	0.0220416	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0190883	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000366909	console: 	0.000418036	endScene: 	0.000339842	present: 	0.332994	TOTAL_RENDER: 	0.580949	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0825395	printScene: 	0.0380202	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0187545	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000336835	present: 	0.321734	TOTAL_RENDER: 	0.583058	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00431569	bloom2Tex: 	0.086783	printScene: 	0.0222371	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0184086	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000342849	present: 	0.3318	TOTAL_RENDER: 	0.578519	
RENDER	vinyetas: 	0.00671564	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0820102	printScene: 	0.0375089	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0186672	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000357887	present: 	0.322733	TOTAL_RENDER: 	0.582038	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0870146	printScene: 	0.0223664	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018556	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000333827	present: 	0.334949	TOTAL_RENDER: 	0.581403	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0844462	printScene: 	0.0223153	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187454	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000372924	present: 	0.320447	TOTAL_RENDER: 	0.564438	
RENDER	vinyetas: 	0.00521793	vinyetasBlur: 	0.00328113	bloom2Tex: 	0.0618031	printScene: 	0.02261	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187815	setRenderState: 	0.000457133	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000415028	endScene: 	0.000360894	present: 	0.335598	TOTAL_RENDER: 	0.548475	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0895559	printScene: 	0.0223213	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0182733	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	0.320423	TOTAL_RENDER: 	0.577	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0879589	printScene: 	0.0221769	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185259	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000348864	present: 	0.359493	TOTAL_RENDER: 	0.606651	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0872401	printScene: 	0.0225739	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0186011	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.320203	TOTAL_RENDER: 	0.567888	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.087195	printScene: 	0.0224115	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185199	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000342849	present: 	0.316676	TOTAL_RENDER: 	0.564384	
RENDER	vinyetas: 	0.00705247	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0884822	printScene: 	0.0233047	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0184567	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000412021	present: 	0.322633	TOTAL_RENDER: 	0.586561	
RENDER	vinyetas: 	0.00685398	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.087168	printScene: 	0.0221739	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0190011	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000412021	endScene: 	0.000360894	present: 	0.319075	TOTAL_RENDER: 	0.566429	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.087192	printScene: 	0.022213	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0183725	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000360894	present: 	0.320742	TOTAL_RENDER: 	0.566938	
RENDER	vinyetas: 	0.00738028	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0834387	printScene: 	0.023404	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0186883	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.00043608	endScene: 	0.000339842	present: 	0.323902	TOTAL_RENDER: 	0.570402	
RENDER	vinyetas: 	0.00724495	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.0895047	printScene: 	0.0224777	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0189109	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.322032	TOTAL_RENDER: 	0.572032	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0871529	printScene: 	0.0222281	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0186793	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000357887	present: 	0.319277	TOTAL_RENDER: 	0.565978	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0875138	printScene: 	0.0222612	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186071	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000378939	present: 	0.322312	TOTAL_RENDER: 	0.569332	
RENDER	vinyetas: 	0.00691714	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0871349	printScene: 	0.0224627	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186582	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000418036	endScene: 	0.000345857	present: 	0.317136	TOTAL_RENDER: 	0.564541	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.081541	printScene: 	0.0295241	applyBloom: 	0.000390969	setRenderState: 	0.000529311	gui: 	0.0192627	setRenderState: 	0.000451118	luaMsg: 	0.000276685	printTextDebug:	0.000357887	console: 	0.000439088	endScene: 	0.000342849	present: 	0.35958	TOTAL_RENDER: 	0.628431	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00439689	bloom2Tex: 	0.0883138	printScene: 	0.0224326	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187605	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	0.323406	TOTAL_RENDER: 	0.572156	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0870807	printScene: 	0.0223544	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186582	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000351872	present: 	0.322315	TOTAL_RENDER: 	0.569822	
RENDER	vinyetas: 	0.00523597	vinyetasBlur: 	0.00323902	bloom2Tex: 	0.0620918	printScene: 	0.0227664	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0189319	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000327812	present: 	0.32202	TOTAL_RENDER: 	0.536346	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0874867	printScene: 	0.0224807	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.018559	setRenderState: 	0.000475177	luaMsg: 	0.000276685	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.000378939	present: 	0.405843	TOTAL_RENDER: 	0.653829	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.082335	printScene: 	0.0298129	applyBloom: 	0.000406006	setRenderState: 	0.000667654	gui: 	0.0336263	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000357887	present: 	0.47915	TOTAL_RENDER: 	0.754756	
RENDER	vinyetas: 	0.00732014	vinyetasBlur: 	0.00465553	bloom2Tex: 	0.0837906	printScene: 	0.0344323	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0187906	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.000339842	present: 	0.32226	TOTAL_RENDER: 	0.581776	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0861093	printScene: 	0.0225198	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0185981	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000366909	present: 	0.339586	TOTAL_RENDER: 	0.586468	
RENDER	vinyetas: 	0.0251694	vinyetasBlur: 	0.00657429	bloom2Tex: 	0.117642	printScene: 	0.0591385	applyBloom: 	0.000291723	setRenderState: 	0.00062555	gui: 	0.0348082	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000727803	console: 	0.00114885	endScene: 	0.000333827	present: 	0.41415	TOTAL_RENDER: 	0.799774	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0928039	printScene: 	0.0232386	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.0191905	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000336835	present: 	0.326663	TOTAL_RENDER: 	0.582185	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0820854	printScene: 	0.0225198	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186733	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000375931	present: 	0.330964	TOTAL_RENDER: 	0.584739	
RENDER	vinyetas: 	0.00707352	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0930596	printScene: 	0.0227454	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0193199	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000357887	present: 	0.322573	TOTAL_RENDER: 	0.577701	
RENDER	vinyetas: 	0.0070224	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0820854	printScene: 	0.0226341	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0186312	setRenderState: 	0.000469162	luaMsg: 	0.0002827	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000348864	present: 	0.32577	TOTAL_RENDER: 	0.579623	
RENDER	vinyetas: 	0.00551567	vinyetasBlur: 	0.00340744	bloom2Tex: 	0.0631685	printScene: 	0.0230581	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0192597	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000357887	present: 	0.34589	TOTAL_RENDER: 	0.562649	
RENDER	vinyetas: 	0.00675474	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0825305	printScene: 	0.0224897	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0184718	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000351872	present: 	0.325418	TOTAL_RENDER: 	0.580071	
RENDER	vinyetas: 	0.0144478	vinyetasBlur: 	0.00539236	bloom2Tex: 	0.103965	printScene: 	0.0494786	applyBloom: 	0.000520289	setRenderState: 	0.00063758	gui: 	0.0296715	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.000818027	endScene: 	0.000336835	present: 	0.383537	TOTAL_RENDER: 	0.755306	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0915799	printScene: 	0.039972	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.0187635	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000351872	present: 	0.330609	TOTAL_RENDER: 	0.601283	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0870687	printScene: 	0.0232957	applyBloom: 	0.000300745	setRenderState: 	0.000508259	gui: 	0.0188537	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000354879	present: 	0.32405	TOTAL_RENDER: 	0.590029	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0870958	printScene: 	0.0224205	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.218663	setRenderState: 	0.00046014	luaMsg: 	0.000297738	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000366909	present: 	0.0941603	TOTAL_RENDER: 	0.543206	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0857514	printScene: 	0.0224266	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186642	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000342849	present: 	0.320904	TOTAL_RENDER: 	0.566853	
RENDER	vinyetas: 	0.00714871	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0858327	printScene: 	0.0226672	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0188266	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000372924	present: 	0.324877	TOTAL_RENDER: 	0.571855	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00428862	bloom2Tex: 	0.088374	printScene: 	0.0224055	applyBloom: 	0.000276685	setRenderState: 	0.000499237	gui: 	0.0189379	setRenderState: 	0.000466155	luaMsg: 	0.000255633	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000360894	present: 	0.322796	TOTAL_RENDER: 	0.572122	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0874867	printScene: 	0.0224446	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0184778	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000342849	console: 	0.000433073	endScene: 	0.000348864	present: 	0.321872	TOTAL_RENDER: 	0.56873	
RENDER	vinyetas: 	0.00687804	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0876131	printScene: 	0.0223574	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018562	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000327812	present: 	0.321863	TOTAL_RENDER: 	0.569725	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0883649	printScene: 	0.0222461	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018583	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.00033082	present: 	0.321515	TOTAL_RENDER: 	0.569506	
RENDER	vinyetas: 	0.00688406	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.086783	printScene: 	0.0221529	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.0187154	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000375931	present: 	0.320363	TOTAL_RENDER: 	0.567274	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0879409	printScene: 	0.0220867	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0185349	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.00033082	present: 	0.333448	TOTAL_RENDER: 	0.581758	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0850417	printScene: 	0.0224867	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0185319	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.323346	TOTAL_RENDER: 	0.568456	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.087192	printScene: 	0.0219664	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.018565	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.00043608	endScene: 	0.000336835	present: 	0.322375	TOTAL_RENDER: 	0.569091	
RENDER	vinyetas: 	0.00687503	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0737427	printScene: 	0.0225168	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0190251	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000345857	present: 	0.320838	TOTAL_RENDER: 	0.568294	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0861334	printScene: 	0.0223093	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0186552	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.000357887	present: 	0.320026	TOTAL_RENDER: 	0.566787	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00443599	bloom2Tex: 	0.0869665	printScene: 	0.0223393	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0188507	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000415028	endScene: 	0.000360894	present: 	0.321626	TOTAL_RENDER: 	0.569124	
RENDER	vinyetas: 	0.00547958	vinyetasBlur: 	0.00341947	bloom2Tex: 	0.0624497	printScene: 	0.0228837	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0193018	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000372924	present: 	0.342101	TOTAL_RENDER: 	0.557548	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0821545	printScene: 	0.03796	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0187214	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000418036	endScene: 	0.000357887	present: 	0.320116	TOTAL_RENDER: 	0.580474	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0893153	printScene: 	0.0222371	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0187454	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000339842	present: 	0.351415	TOTAL_RENDER: 	0.600116	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0820733	printScene: 	0.0377646	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188988	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000415028	endScene: 	0.000354879	present: 	0.322775	TOTAL_RENDER: 	0.58307	
RENDER	vinyetas: 	0.00697127	vinyetasBlur: 	0.00449915	bloom2Tex: 	0.0870116	printScene: 	0.0223664	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0184657	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.34011	TOTAL_RENDER: 	0.587238	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0886687	printScene: 	0.0225258	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0185891	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000345857	present: 	0.319797	TOTAL_RENDER: 	0.568408	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.088001	printScene: 	0.0223243	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0184778	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000324805	console: 	0.000430065	endScene: 	0.000339842	present: 	0.336107	TOTAL_RENDER: 	0.583882	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0821636	printScene: 	0.0378127	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0185981	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000342849	present: 	0.321069	TOTAL_RENDER: 	0.581446	
RENDER	vinyetas: 	0.0163906	vinyetasBlur: 	0.00467358	bloom2Tex: 	0.0816613	printScene: 	0.0351782	applyBloom: 	0.00029473	setRenderState: 	0.000511267	gui: 	0.0186402	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000375931	present: 	0.329265	TOTAL_RENDER: 	0.596218	
RENDER	vinyetas: 	0.00573822	vinyetasBlur: 	0.00326008	bloom2Tex: 	0.062567	printScene: 	0.023419	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0191214	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000457133	endScene: 	0.000381946	present: 	0.326654	TOTAL_RENDER: 	0.557512	
RENDER	vinyetas: 	0.00873965	vinyetasBlur: 	0.00473974	bloom2Tex: 	0.0870386	printScene: 	0.0339601	applyBloom: 	0.000399991	setRenderState: 	0.000658632	gui: 	0.0262731	setRenderState: 	0.000592468	luaMsg: 	0.000258641	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000354879	present: 	0.345803	TOTAL_RENDER: 	0.642635	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0873093	printScene: 	0.0223875	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018959	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000342849	present: 	0.322119	TOTAL_RENDER: 	0.570122	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0906416	printScene: 	0.0221469	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184417	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000375931	present: 	0.321884	TOTAL_RENDER: 	0.572026	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0876762	printScene: 	0.0223484	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0187454	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000345857	present: 	0.324805	TOTAL_RENDER: 	0.572676	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0873574	printScene: 	0.0223393	applyBloom: 	0.0002827	setRenderState: 	0.000493222	gui: 	0.0188056	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000366909	present: 	0.328913	TOTAL_RENDER: 	0.573052	
RENDER	vinyetas: 	0.00709758	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0825936	printScene: 	0.0298129	applyBloom: 	0.000390969	setRenderState: 	0.000661639	gui: 	0.0187996	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000427058	endScene: 	0.000345857	present: 	0.32386	TOTAL_RENDER: 	0.593078	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0915679	printScene: 	0.0220055	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0186282	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000357887	present: 	0.321635	TOTAL_RENDER: 	0.572754	
RENDER	vinyetas: 	0.00543747	vinyetasBlur: 	0.0033082	bloom2Tex: 	0.0632768	printScene: 	0.02341	applyBloom: 	0.000276685	setRenderState: 	0.000502244	gui: 	0.0196387	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000357887	present: 	0.334958	TOTAL_RENDER: 	0.552135	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00449313	bloom2Tex: 	0.0824342	printScene: 	0.0378849	applyBloom: 	0.00029473	setRenderState: 	0.000517282	gui: 	0.0186462	setRenderState: 	0.00046014	luaMsg: 	0.000291723	printTextDebug:	0.000345857	console: 	0.00043608	endScene: 	0.000333827	present: 	0.319488	TOTAL_RENDER: 	0.580486	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0877334	printScene: 	0.0224837	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186492	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.00033082	present: 	0.335063	TOTAL_RENDER: 	0.583052	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0822839	printScene: 	0.0225739	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187454	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.325695	TOTAL_RENDER: 	0.578916	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0869364	printScene: 	0.0224145	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0188477	setRenderState: 	0.00046014	luaMsg: 	0.000279693	printTextDebug:	0.000336835	console: 	0.000412021	endScene: 	0.000333827	present: 	0.331821	TOTAL_RENDER: 	0.593662	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0824132	printScene: 	0.0382427	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185981	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000375931	present: 	0.325367	TOTAL_RENDER: 	0.585945	
RENDER	vinyetas: 	0.00672767	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0878236	printScene: 	0.0224386	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187364	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000354879	present: 	0.415401	TOTAL_RENDER: 	0.663363	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0897844	printScene: 	0.0227965	applyBloom: 	0.000279693	setRenderState: 	0.000496229	gui: 	0.0187845	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000351872	present: 	0.318955	TOTAL_RENDER: 	0.5771	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0880491	printScene: 	0.0223514	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0187966	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000418036	endScene: 	0.000333827	present: 	0.321677	TOTAL_RENDER: 	0.569783	
RENDER	vinyetas: 	0.00720585	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0879439	printScene: 	0.0231844	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0188808	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000550364	endScene: 	0.000339842	present: 	0.323148	TOTAL_RENDER: 	0.572877	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0877845	printScene: 	0.0223424	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186582	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000357887	present: 	0.320134	TOTAL_RENDER: 	0.567843	
RENDER	vinyetas: 	0.00738931	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0829605	printScene: 	0.0304565	applyBloom: 	0.000378939	setRenderState: 	0.000655624	gui: 	0.0328384	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000378939	present: 	0.325325	TOTAL_RENDER: 	0.600807	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.080723	printScene: 	0.0223935	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0188597	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000339842	present: 	0.321078	TOTAL_RENDER: 	0.56273	
RENDER	vinyetas: 	0.00692917	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.086786	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185199	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000354879	present: 	0.413461	TOTAL_RENDER: 	0.662039	
RENDER	vinyetas: 	0.00718781	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0917724	printScene: 	0.0225228	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.219427	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000315782	console: 	0.00043608	endScene: 	0.000351872	present: 	0.0928099	TOTAL_RENDER: 	0.548902	
RENDER	vinyetas: 	0.00704947	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0857124	printScene: 	0.0223634	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0186312	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000363902	present: 	0.322203	TOTAL_RENDER: 	0.56808	
RENDER	vinyetas: 	0.00531717	vinyetasBlur: 	0.00327511	bloom2Tex: 	0.062543	printScene: 	0.0225739	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0189981	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000357887	present: 	0.321881	TOTAL_RENDER: 	0.542373	
RENDER	vinyetas: 	0.00706149	vinyetasBlur: 	0.00522093	bloom2Tex: 	0.0788794	printScene: 	0.0226942	applyBloom: 	0.00030676	setRenderState: 	0.000499237	gui: 	0.0185199	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000372924	present: 	0.340621	TOTAL_RENDER: 	0.599866	
RENDER	vinyetas: 	0.00735923	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0629099	printScene: 	0.0228717	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0188327	setRenderState: 	0.00047217	luaMsg: 	0.0002827	printTextDebug:	0.000351872	console: 	0.00044811	endScene: 	0.000345857	present: 	0.324209	TOTAL_RENDER: 	0.55938	
RENDER	vinyetas: 	0.00698932	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0840943	printScene: 	0.0223814	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187063	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000354879	present: 	0.327214	TOTAL_RENDER: 	0.572177	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0875499	printScene: 	0.0223333	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186913	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000345857	present: 	0.32383	TOTAL_RENDER: 	0.571915	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.0876732	printScene: 	0.022189	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0188597	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000360894	present: 	0.330356	TOTAL_RENDER: 	0.57873	
RENDER	vinyetas: 	0.00716375	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0885664	printScene: 	0.0225469	applyBloom: 	0.00029473	setRenderState: 	0.0004842	gui: 	0.0188808	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000415028	endScene: 	0.000357887	present: 	0.327758	TOTAL_RENDER: 	0.578128	
RENDER	vinyetas: 	0.00529011	vinyetasBlur: 	0.00341947	bloom2Tex: 	0.0622542	printScene: 	0.022183	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0188627	setRenderState: 	0.000451118	luaMsg: 	0.000267663	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000363902	present: 	0.344031	TOTAL_RENDER: 	0.557115	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0870807	printScene: 	0.0317286	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0189409	setRenderState: 	0.000454125	luaMsg: 	0.000279693	printTextDebug:	0.000351872	console: 	0.000427058	endScene: 	0.000360894	present: 	0.335295	TOTAL_RENDER: 	0.593451	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0871559	printScene: 	0.0225138	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0193349	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000345857	present: 	0.320693	TOTAL_RENDER: 	0.571912	
RENDER	vinyetas: 	0.00708255	vinyetasBlur: 	0.00430667	bloom2Tex: 	0.0892882	printScene: 	0.0224326	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0189499	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000342849	present: 	0.320519	TOTAL_RENDER: 	0.570327	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0874657	printScene: 	0.0221589	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0183545	setRenderState: 	0.000457133	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000378939	present: 	0.324131	TOTAL_RENDER: 	0.570989	
RENDER	vinyetas: 	0.00685699	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0879469	printScene: 	0.0224446	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0192447	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000415028	endScene: 	0.000333827	present: 	0.320817	TOTAL_RENDER: 	0.569608	
RENDER	vinyetas: 	0.00727803	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0826087	printScene: 	0.0226461	applyBloom: 	0.00029473	setRenderState: 	0.000568408	gui: 	0.018974	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000339842	present: 	0.326068	TOTAL_RENDER: 	0.584369	
RENDER	vinyetas: 	0.00707052	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0869935	printScene: 	0.0225258	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0190492	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.00033082	present: 	0.328158	TOTAL_RENDER: 	0.575635	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0877334	printScene: 	0.0225529	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.018965	setRenderState: 	0.00047217	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000357887	present: 	0.326961	TOTAL_RENDER: 	0.576273	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0840853	printScene: 	0.0229198	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0188447	setRenderState: 	0.000442095	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000469162	endScene: 	0.000372924	present: 	0.330528	TOTAL_RENDER: 	0.578384	
RENDER	vinyetas: 	0.00693518	vinyetasBlur: 	0.00437885	bloom2Tex: 	0.0870627	printScene: 	0.0223514	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.0190913	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.324348	TOTAL_RENDER: 	0.572619	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.0045593	bloom2Tex: 	0.0885333	printScene: 	0.0225559	applyBloom: 	0.000273678	setRenderState: 	0.000505252	gui: 	0.0188778	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000324805	console: 	0.000415028	endScene: 	0.000345857	present: 	0.321081	TOTAL_RENDER: 	0.570065	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0826778	printScene: 	0.0299542	applyBloom: 	0.000375931	setRenderState: 	0.000658632	gui: 	0.0313767	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000360894	present: 	0.323415	TOTAL_RENDER: 	0.596856	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.088819	printScene: 	0.0225499	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0186642	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000357887	present: 	0.341842	TOTAL_RENDER: 	0.590724	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00454125	bloom2Tex: 	0.0822718	printScene: 	0.037933	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0186041	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000372924	present: 	0.321863	TOTAL_RENDER: 	0.582191	
RENDER	vinyetas: 	0.0073863	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.0876311	printScene: 	0.0228747	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0183966	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000357887	present: 	0.343099	TOTAL_RENDER: 	0.591908	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0827199	printScene: 	0.037154	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0184778	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.000324805	console: 	0.000439088	endScene: 	0.000351872	present: 	0.355592	TOTAL_RENDER: 	0.621342	
RENDER	vinyetas: 	0.00507056	vinyetasBlur: 	0.00335932	bloom2Tex: 	0.0619806	printScene: 	0.0247453	applyBloom: 	0.0002827	setRenderState: 	0.000508259	gui: 	0.0190251	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000345857	console: 	0.000427058	endScene: 	0.000363902	present: 	0.323075	TOTAL_RENDER: 	0.643297	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0878146	printScene: 	0.0225709	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.018571	setRenderState: 	0.000454125	luaMsg: 	0.000285708	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000351872	present: 	0.322895	TOTAL_RENDER: 	0.586131	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0823951	printScene: 	0.0295512	applyBloom: 	0.00029473	setRenderState: 	0.000478185	gui: 	0.018962	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000360894	present: 	0.337286	TOTAL_RENDER: 	0.60165	
RENDER	vinyetas: 	0.00717277	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0822538	printScene: 	0.0231874	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0187906	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000348864	present: 	0.328341	TOTAL_RENDER: 	0.573223	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0872101	printScene: 	0.0227002	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0185439	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000466155	endScene: 	0.000342849	present: 	0.319812	TOTAL_RENDER: 	0.567864	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.0044811	bloom2Tex: 	0.0877304	printScene: 	0.0223905	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0184958	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000336835	present: 	0.331313	TOTAL_RENDER: 	0.578724	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0836643	printScene: 	0.0353315	applyBloom: 	0.000369916	setRenderState: 	0.000673669	gui: 	0.0250851	setRenderState: 	0.000610513	luaMsg: 	0.000360894	printTextDebug:	0.000454125	console: 	0.000580438	endScene: 	0.00046014	present: 	0.346293	TOTAL_RENDER: 	0.633029	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0889905	printScene: 	0.0222792	applyBloom: 	0.000276685	setRenderState: 	0.000508259	gui: 	0.0183545	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000354879	present: 	0.336296	TOTAL_RENDER: 	0.584657	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0824763	printScene: 	0.0377465	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0185439	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000372924	present: 	0.338101	TOTAL_RENDER: 	0.598008	
RENDER	vinyetas: 	0.00700135	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0883559	printScene: 	0.0221559	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0185379	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.3198	TOTAL_RENDER: 	0.567927	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0876522	printScene: 	0.022186	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0184688	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000363902	present: 	0.3194	TOTAL_RENDER: 	0.566255	
RENDER	vinyetas: 	0.00713367	vinyetasBlur: 	0.00436682	bloom2Tex: 	0.085159	printScene: 	0.0224657	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0187575	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000345857	present: 	0.326332	TOTAL_RENDER: 	0.572595	
RENDER	vinyetas: 	0.00679985	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0822087	printScene: 	0.0358518	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0186221	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000360894	present: 	0.319063	TOTAL_RENDER: 	0.577749	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0872612	printScene: 	0.0221439	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0187725	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.00044811	endScene: 	0.000406006	present: 	0.322636	TOTAL_RENDER: 	0.584113	
RENDER	vinyetas: 	0.00686	vinyetasBlur: 	0.00441795	bloom2Tex: 	0.0880672	printScene: 	0.0220416	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0187966	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000348864	present: 	0.317698	TOTAL_RENDER: 	0.565696	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0875379	printScene: 	0.0222341	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0185349	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.320092	TOTAL_RENDER: 	0.567876	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.0874326	printScene: 	0.0221228	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0187605	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000342849	present: 	0.328988	TOTAL_RENDER: 	0.576216	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0988579	printScene: 	0.0223965	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0192898	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.393296	TOTAL_RENDER: 	0.652969	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0881033	printScene: 	0.022189	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0187575	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000342849	present: 	0.320131	TOTAL_RENDER: 	0.568189	
RENDER	vinyetas: 	0.00510364	vinyetasBlur: 	0.00338639	bloom2Tex: 	0.0616858	printScene: 	0.0222281	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.216275	setRenderState: 	0.00046014	luaMsg: 	0.000303753	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000351872	present: 	0.0926536	TOTAL_RENDER: 	0.515089	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0873544	printScene: 	0.0224987	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0183064	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.317418	TOTAL_RENDER: 	0.563632	
RENDER	vinyetas: 	0.0067818	vinyetasBlur: 	0.00436983	bloom2Tex: 	0.0873213	printScene: 	0.022201	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0186703	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000360894	present: 	0.320176	TOTAL_RENDER: 	0.56787	
RENDER	vinyetas: 	0.00682391	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0873815	printScene: 	0.0224687	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0185109	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000360894	present: 	0.321256	TOTAL_RENDER: 	0.568276	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00455629	bloom2Tex: 	0.0871048	printScene: 	0.022186	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0188417	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000342849	console: 	0.000442095	endScene: 	0.000357887	present: 	0.319644	TOTAL_RENDER: 	0.566556	
RENDER	vinyetas: 	0.00703744	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0826207	printScene: 	0.029882	applyBloom: 	0.000384954	setRenderState: 	0.000661639	gui: 	0.0312083	setRenderState: 	0.000451118	luaMsg: 	0.000252626	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000342849	present: 	0.328943	TOTAL_RENDER: 	0.602486	
RENDER	vinyetas: 	0.00690511	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0863048	printScene: 	0.0224236	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0187966	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.00033082	present: 	0.328705	TOTAL_RENDER: 	0.575407	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0844883	printScene: 	0.0223063	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0186853	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000421043	endScene: 	0.000342849	present: 	0.320402	TOTAL_RENDER: 	0.564856	
RENDER	vinyetas: 	0.00709458	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0858417	printScene: 	0.0225017	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0186221	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00047217	endScene: 	0.00033082	present: 	0.323605	TOTAL_RENDER: 	0.570312	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00450516	bloom2Tex: 	0.0880672	printScene: 	0.0222281	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0188236	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000342849	present: 	0.33924	TOTAL_RENDER: 	0.587121	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.092043	printScene: 	0.0221529	applyBloom: 	0.00029473	setRenderState: 	0.000502244	gui: 	0.0184477	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000378939	present: 	0.320892	TOTAL_RENDER: 	0.572559	
RENDER	vinyetas: 	0.0052059	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.061746	printScene: 	0.0227032	applyBloom: 	0.000291723	setRenderState: 	0.000502244	gui: 	0.0190191	setRenderState: 	0.000463147	luaMsg: 	0.000255633	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.343162	TOTAL_RENDER: 	0.557127	
RENDER	vinyetas: 	0.0167034	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0812282	printScene: 	0.0219965	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0184236	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000345857	console: 	0.000427058	endScene: 	0.000357887	present: 	0.320414	TOTAL_RENDER: 	0.571752	
RENDER	vinyetas: 	0.00689608	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.086768	printScene: 	0.0224536	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0188056	setRenderState: 	0.000526304	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000387961	present: 	0.324245	TOTAL_RENDER: 	0.674529	
RENDER	vinyetas: 	0.0069442	vinyetasBlur: 	0.00451719	bloom2Tex: 	0.0857003	printScene: 	0.0228205	applyBloom: 	0.0002827	setRenderState: 	0.000490215	gui: 	0.0187394	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000360894	present: 	0.324624	TOTAL_RENDER: 	0.570673	
RENDER	vinyetas: 	0.00701037	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0860552	printScene: 	0.0226822	applyBloom: 	0.000291723	setRenderState: 	0.000511267	gui: 	0.0187454	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.00033082	present: 	0.32097	TOTAL_RENDER: 	0.568375	
RENDER	vinyetas: 	0.00688105	vinyetasBlur: 	0.00444501	bloom2Tex: 	0.0875439	printScene: 	0.0223694	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0185289	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000357887	present: 	0.321698	TOTAL_RENDER: 	0.568691	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0878025	printScene: 	0.0221709	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0187936	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000333827	present: 	0.319924	TOTAL_RENDER: 	0.567584	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00452321	bloom2Tex: 	0.0880221	printScene: 	0.0224446	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186522	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000360894	present: 	0.323881	TOTAL_RENDER: 	0.571891	
RENDER	vinyetas: 	0.00700736	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0829064	printScene: 	0.0239574	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0190011	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000342849	present: 	0.321334	TOTAL_RENDER: 	0.595334	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0876582	printScene: 	0.0220777	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0184778	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000378939	present: 	0.320294	TOTAL_RENDER: 	0.567226	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0876792	printScene: 	0.0223784	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.018583	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000357887	present: 	0.326375	TOTAL_RENDER: 	0.573963	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0920851	printScene: 	0.0221348	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.01858	setRenderState: 	0.00047217	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000363902	present: 	0.321472	TOTAL_RENDER: 	0.572922	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00457433	bloom2Tex: 	0.0873845	printScene: 	0.0221649	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018568	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000327812	present: 	0.319463	TOTAL_RENDER: 	0.566628	
RENDER	vinyetas: 	0.0055277	vinyetasBlur: 	0.00337737	bloom2Tex: 	0.0630001	printScene: 	0.0243152	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0187785	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000466155	endScene: 	0.000351872	present: 	0.328338	TOTAL_RENDER: 	0.554962	
RENDER	vinyetas: 	0.00704044	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0920551	printScene: 	0.0222431	applyBloom: 	0.000288715	setRenderState: 	0.000523296	gui: 	0.0186462	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000466155	endScene: 	0.000357887	present: 	0.322275	TOTAL_RENDER: 	0.574715	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0878627	printScene: 	0.0223484	applyBloom: 	0.000273678	setRenderState: 	0.000493222	gui: 	0.0187094	setRenderState: 	0.000463147	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000357887	present: 	0.330167	TOTAL_RENDER: 	0.577617	
RENDER	vinyetas: 	0.00540138	vinyetasBlur: 	0.00338037	bloom2Tex: 	0.0624076	printScene: 	0.0326669	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0187454	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00044811	endScene: 	0.000345857	present: 	0.321704	TOTAL_RENDER: 	0.549254	
RENDER	vinyetas: 	0.00686902	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0820733	printScene: 	0.0353766	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.018965	setRenderState: 	0.000466155	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000345857	present: 	0.320182	TOTAL_RENDER: 	0.578631	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0891108	printScene: 	0.0321767	applyBloom: 	0.000288715	setRenderState: 	0.000490215	gui: 	0.0187304	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000357887	present: 	0.319421	TOTAL_RENDER: 	0.579557	
RENDER	vinyetas: 	0.00673669	vinyetasBlur: 	0.00447809	bloom2Tex: 	0.0868823	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0185079	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000345857	present: 	0.327196	TOTAL_RENDER: 	0.574549	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.082753	printScene: 	0.0382698	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0190672	setRenderState: 	0.00047217	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.00033082	present: 	0.319854	TOTAL_RENDER: 	0.594943	
RENDER	vinyetas: 	0.00579837	vinyetasBlur: 	0.00333827	bloom2Tex: 	0.0636768	printScene: 	0.0225709	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0191875	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.34626	TOTAL_RENDER: 	0.562472	
RENDER	vinyetas: 	0.00684195	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0873845	printScene: 	0.0222311	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0184507	setRenderState: 	0.000454125	luaMsg: 	0.000255633	printTextDebug:	0.000342849	console: 	0.000424051	endScene: 	0.000357887	present: 	0.321442	TOTAL_RENDER: 	0.56892	
RENDER	vinyetas: 	0.00701638	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0866116	printScene: 	0.0226281	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0190402	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000369916	present: 	0.321608	TOTAL_RENDER: 	0.569548	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00445403	bloom2Tex: 	0.0883138	printScene: 	0.0223574	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.018568	setRenderState: 	0.00046014	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.319403	TOTAL_RENDER: 	0.56799	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.087989	printScene: 	0.0221469	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187033	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.322558	TOTAL_RENDER: 	0.570423	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.087192	printScene: 	0.0224145	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186041	setRenderState: 	0.00044811	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000412021	endScene: 	0.000342849	present: 	0.326188	TOTAL_RENDER: 	0.573145	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0854236	printScene: 	0.0224596	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.018577	setRenderState: 	0.00046014	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.322838	TOTAL_RENDER: 	0.568568	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00450817	bloom2Tex: 	0.087601	printScene: 	0.0219785	applyBloom: 	0.00029473	setRenderState: 	0.000475177	gui: 	0.0185139	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.00043608	endScene: 	0.000357887	present: 	0.318763	TOTAL_RENDER: 	0.566207	
RENDER	vinyetas: 	0.00676075	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0874537	printScene: 	0.0222822	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018971	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000333827	present: 	0.323166	TOTAL_RENDER: 	0.571404	
RENDER	vinyetas: 	0.00707052	vinyetasBlur: 	0.004439	bloom2Tex: 	0.0857154	printScene: 	0.0226611	applyBloom: 	0.000273678	setRenderState: 	0.000487207	gui: 	0.0188327	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000342849	present: 	0.321415	TOTAL_RENDER: 	0.568005	
RENDER	vinyetas: 	0.0069021	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0885514	printScene: 	0.0223845	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184026	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.00033082	present: 	0.322796	TOTAL_RENDER: 	0.57122	
RENDER	vinyetas: 	0.00730209	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0824402	printScene: 	0.0368142	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0186372	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000348864	console: 	0.000451118	endScene: 	0.000381946	present: 	0.320706	TOTAL_RENDER: 	0.595966	
RENDER	vinyetas: 	0.00678481	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0895288	printScene: 	0.0225348	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186071	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000342849	present: 	0.321884	TOTAL_RENDER: 	0.570844	
RENDER	vinyetas: 	0.00685097	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.087189	printScene: 	0.0224205	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.219385	setRenderState: 	0.000457133	luaMsg: 	0.000300745	printTextDebug:	0.000321797	console: 	0.000439088	endScene: 	0.000351872	present: 	0.0939437	TOTAL_RENDER: 	0.54351	
RENDER	vinyetas: 	0.00714871	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0903468	printScene: 	0.0223664	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0184447	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000360894	present: 	0.320513	TOTAL_RENDER: 	0.571241	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0874657	printScene: 	0.0223965	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186432	setRenderState: 	0.00046014	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000415028	endScene: 	0.000333827	present: 	0.319472	TOTAL_RENDER: 	0.566995	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0871108	printScene: 	0.0223784	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0184988	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000354879	present: 	0.330005	TOTAL_RENDER: 	0.57682	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00456832	bloom2Tex: 	0.0812162	printScene: 	0.0222341	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0185199	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000421043	endScene: 	0.000345857	present: 	0.386638	TOTAL_RENDER: 	0.628109	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0908792	printScene: 	0.0225017	applyBloom: 	0.000279693	setRenderState: 	0.000505252	gui: 	0.0185921	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000424051	endScene: 	0.000357887	present: 	0.318248	TOTAL_RENDER: 	0.568808	
RENDER	vinyetas: 	0.00683594	vinyetasBlur: 	0.00433975	bloom2Tex: 	0.0776794	printScene: 	0.023007	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0186071	setRenderState: 	0.000469162	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.000360894	present: 	0.343698	TOTAL_RENDER: 	0.582946	
RENDER	vinyetas: 	0.00704345	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0826778	printScene: 	0.0381676	applyBloom: 	0.000303753	setRenderState: 	0.000502244	gui: 	0.0186071	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000321797	console: 	0.00043608	endScene: 	0.000345857	present: 	0.322143	TOTAL_RENDER: 	0.58383	
RENDER	vinyetas: 	0.00689909	vinyetasBlur: 	0.00438486	bloom2Tex: 	0.0917513	printScene: 	0.0222341	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187003	setRenderState: 	0.000463147	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000418036	endScene: 	0.000345857	present: 	0.320245	TOTAL_RENDER: 	0.572143	
RENDER	vinyetas: 	0.00524499	vinyetasBlur: 	0.00332323	bloom2Tex: 	0.0620557	printScene: 	0.0222702	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0186312	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000354879	present: 	0.320402	TOTAL_RENDER: 	0.533973	
RENDER	vinyetas: 	0.00680285	vinyetasBlur: 	0.00443298	bloom2Tex: 	0.0879619	printScene: 	0.0222221	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187244	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000342849	present: 	0.325193	TOTAL_RENDER: 	0.584823	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00451418	bloom2Tex: 	0.0821636	printScene: 	0.0378999	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0186672	setRenderState: 	0.000442095	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000360894	present: 	0.321226	TOTAL_RENDER: 	0.582038	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0870236	printScene: 	0.0225499	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187394	setRenderState: 	0.00046014	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000357887	present: 	0.327538	TOTAL_RENDER: 	0.575115	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.0820583	printScene: 	0.0378397	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0183124	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000363902	present: 	0.319969	TOTAL_RENDER: 	0.579367	
RENDER	vinyetas: 	0.00508259	vinyetasBlur: 	0.00334729	bloom2Tex: 	0.0620076	printScene: 	0.0223424	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187545	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000342849	console: 	0.000412021	endScene: 	0.000342849	present: 	0.332233	TOTAL_RENDER: 	0.544965	
RENDER	vinyetas: 	0.00681789	vinyetasBlur: 	0.00432772	bloom2Tex: 	0.0820583	printScene: 	0.0380803	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0181981	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000333827	present: 	0.3203	TOTAL_RENDER: 	0.579668	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00446606	bloom2Tex: 	0.086771	printScene: 	0.0220987	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0184838	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000345857	present: 	0.332916	TOTAL_RENDER: 	0.579527	
RENDER	vinyetas: 	0.00676676	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0804132	printScene: 	0.0219333	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.018556	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000348864	present: 	0.320835	TOTAL_RENDER: 	0.560426	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00440892	bloom2Tex: 	0.0874777	printScene: 	0.0223333	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0184417	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000324805	present: 	0.326865	TOTAL_RENDER: 	0.575617	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0820794	printScene: 	0.0380382	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187575	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000378939	present: 	0.320149	TOTAL_RENDER: 	0.580543	
RENDER	vinyetas: 	0.00555476	vinyetasBlur: 	0.00336835	bloom2Tex: 	0.0620588	printScene: 	0.0226852	applyBloom: 	0.000300745	setRenderState: 	0.000532319	gui: 	0.0186221	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000357887	present: 	0.32288	TOTAL_RENDER: 	0.536541	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0757817	printScene: 	0.0221499	applyBloom: 	0.0002827	setRenderState: 	0.000514274	gui: 	0.0182011	setRenderState: 	0.000478185	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000433073	endScene: 	0.000348864	present: 	0.322032	TOTAL_RENDER: 	0.557287	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0872191	printScene: 	0.0224446	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0185379	setRenderState: 	0.000439088	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.329397	TOTAL_RENDER: 	0.579918	
RENDER	vinyetas: 	0.00754269	vinyetasBlur: 	0.00523597	bloom2Tex: 	0.0879439	printScene: 	0.024225	applyBloom: 	0.000276685	setRenderState: 	0.000496229	gui: 	0.0190672	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000345857	present: 	0.325872	TOTAL_RENDER: 	0.595361	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00440291	bloom2Tex: 	0.0881123	printScene: 	0.0225138	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0186432	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.00047217	endScene: 	0.000354879	present: 	0.320757	TOTAL_RENDER: 	0.569223	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0866747	printScene: 	0.0224175	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.018556	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000369916	present: 	0.320372	TOTAL_RENDER: 	0.566832	
RENDER	vinyetas: 	0.00674571	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0876973	printScene: 	0.0222521	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187996	setRenderState: 	0.000457133	luaMsg: 	0.000255633	printTextDebug:	0.000336835	console: 	0.000412021	endScene: 	0.000345857	present: 	0.32482	TOTAL_RENDER: 	0.572522	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0822778	printScene: 	0.0379841	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187334	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000424051	endScene: 	0.000348864	present: 	0.321397	TOTAL_RENDER: 	0.582116	
RENDER	vinyetas: 	0.00717879	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0822087	printScene: 	0.0394096	applyBloom: 	0.000276685	setRenderState: 	0.000505252	gui: 	0.0187875	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000445103	endScene: 	0.000357887	present: 	0.32076	TOTAL_RENDER: 	0.582282	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00445103	bloom2Tex: 	0.0877364	printScene: 	0.0222852	applyBloom: 	0.000291723	setRenderState: 	0.000496229	gui: 	0.0187545	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000357887	present: 	0.3195	TOTAL_RENDER: 	0.567311	
RENDER	vinyetas: 	0.00688706	vinyetasBlur: 	0.00442095	bloom2Tex: 	0.0872973	printScene: 	0.0224205	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186973	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000421043	endScene: 	0.000345857	present: 	0.419016	TOTAL_RENDER: 	0.666529	
RENDER	vinyetas: 	0.00698029	vinyetasBlur: 	0.0046014	bloom2Tex: 	0.0913483	printScene: 	0.0234792	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0193199	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000351872	present: 	0.328107	TOTAL_RENDER: 	0.582567	
RENDER	vinyetas: 	0.00693217	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0901453	printScene: 	0.0223544	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0187635	setRenderState: 	0.000466155	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.324444	TOTAL_RENDER: 	0.57442	
RENDER	vinyetas: 	0.00705247	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0861003	printScene: 	0.0229168	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0187665	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000541341	endScene: 	0.000342849	present: 	0.330371	TOTAL_RENDER: 	0.57771	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0906807	printScene: 	0.0403389	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0184146	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.31919	TOTAL_RENDER: 	0.58799	
RENDER	vinyetas: 	0.00679082	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0868582	printScene: 	0.0224536	applyBloom: 	0.000312775	setRenderState: 	0.000544349	gui: 	0.0190101	setRenderState: 	0.000463147	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000363902	present: 	0.320164	TOTAL_RENDER: 	0.581855	
RENDER	vinyetas: 	0.00533221	vinyetasBlur: 	0.00327211	bloom2Tex: 	0.0624437	printScene: 	0.0226521	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0191695	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000336835	present: 	0.322913	TOTAL_RENDER: 	0.537143	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00457133	bloom2Tex: 	0.0848883	printScene: 	0.022604	applyBloom: 	0.000297738	setRenderState: 	0.000493222	gui: 	0.0186492	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000427058	endScene: 	0.000375931	present: 	0.343719	TOTAL_RENDER: 	0.589006	
RENDER	vinyetas: 	0.0071036	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0854657	printScene: 	0.0226371	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0187003	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000357887	present: 	0.360272	TOTAL_RENDER: 	0.607286	
RENDER	vinyetas: 	0.00692014	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0881965	printScene: 	0.0224627	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0187755	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00046014	endScene: 	0.000351872	present: 	0.299963	TOTAL_RENDER: 	0.546803	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00456531	bloom2Tex: 	0.0827861	printScene: 	0.0299362	applyBloom: 	0.000384954	setRenderState: 	0.000652617	gui: 	0.0185439	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000430065	endScene: 	0.000360894	present: 	0.312606	TOTAL_RENDER: 	0.582546	
RENDER	vinyetas: 	0.00711262	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0877634	printScene: 	0.0239183	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0190011	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000415028	console: 	0.000433073	endScene: 	0.000327812	present: 	0.353436	TOTAL_RENDER: 	0.604032	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0995436	printScene: 	0.0226521	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0186793	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000342849	console: 	0.000427058	endScene: 	0.000345857	present: 	0.324528	TOTAL_RENDER: 	0.584468	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00437283	bloom2Tex: 	0.0863289	printScene: 	0.0223153	applyBloom: 	0.000297738	setRenderState: 	0.000496229	gui: 	0.0186973	setRenderState: 	0.000451118	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000427058	endScene: 	0.000369916	present: 	0.327325	TOTAL_RENDER: 	0.573641	
RENDER	vinyetas: 	0.0071427	vinyetasBlur: 	0.00455027	bloom2Tex: 	0.0822267	printScene: 	0.0230311	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0191545	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.00033082	present: 	0.333313	TOTAL_RENDER: 	0.578709	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00449012	bloom2Tex: 	0.0822087	printScene: 	0.0381345	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.234314	setRenderState: 	0.000463147	luaMsg: 	0.000285708	printTextDebug:	0.000315782	console: 	0.00044811	endScene: 	0.000372924	present: 	0.0926295	TOTAL_RENDER: 	0.570429	
RENDER	vinyetas: 	0.00683894	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0906145	printScene: 	0.0225198	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0184357	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000445103	endScene: 	0.000342849	present: 	0.498942	TOTAL_RENDER: 	0.753186	
RENDER	vinyetas: 	0.00716074	vinyetasBlur: 	0.00450215	bloom2Tex: 	0.0820403	printScene: 	0.0303301	applyBloom: 	0.000366909	setRenderState: 	0.000670662	gui: 	0.0247994	setRenderState: 	0.000697729	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.0004842	endScene: 	0.000384954	present: 	0.330239	TOTAL_RENDER: 	0.841259	
RENDER	vinyetas: 	0.00571716	vinyetasBlur: 	0.00345255	bloom2Tex: 	0.0630843	printScene: 	0.0235664	applyBloom: 	0.00030676	setRenderState: 	0.000490215	gui: 	0.018959	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.00043608	endScene: 	0.00033082	present: 	0.323109	TOTAL_RENDER: 	0.539624	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0900822	printScene: 	0.0227123	applyBloom: 	0.000288715	setRenderState: 	0.000508259	gui: 	0.0187274	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000342849	present: 	0.324026	TOTAL_RENDER: 	0.574634	
RENDER	vinyetas: 	0.00677879	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0815139	printScene: 	0.022198	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0187815	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000345857	present: 	0.3354	TOTAL_RENDER: 	0.577313	
RENDER	vinyetas: 	0.00797576	vinyetasBlur: 	0.00470365	bloom2Tex: 	0.08798	printScene: 	0.0232837	applyBloom: 	0.00029473	setRenderState: 	0.000487207	gui: 	0.0190642	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000345857	present: 	0.373134	TOTAL_RENDER: 	0.626064	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0877033	printScene: 	0.0226371	applyBloom: 	0.000300745	setRenderState: 	0.000505252	gui: 	0.0188718	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000348864	console: 	0.000433073	endScene: 	0.000342849	present: 	0.327469	TOTAL_RENDER: 	0.576604	
RENDER	vinyetas: 	0.00683293	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.0878416	printScene: 	0.0224356	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0184146	setRenderState: 	0.000463147	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.321869	TOTAL_RENDER: 	0.570116	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00446907	bloom2Tex: 	0.0878055	printScene: 	0.0223153	applyBloom: 	0.000303753	setRenderState: 	0.000490215	gui: 	0.0191755	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000363902	present: 	0.353884	TOTAL_RENDER: 	0.602137	
RENDER	vinyetas: 	0.00732916	vinyetasBlur: 	0.0146824	bloom2Tex: 	0.0627204	printScene: 	0.0226702	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0186853	setRenderState: 	0.000469162	luaMsg: 	0.000252626	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000351872	present: 	0.393555	TOTAL_RENDER: 	0.622702	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00449614	bloom2Tex: 	0.0826478	printScene: 	0.0414427	applyBloom: 	0.000291723	setRenderState: 	0.000493222	gui: 	0.0188026	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000357887	present: 	0.318639	TOTAL_RENDER: 	0.583145	
RENDER	vinyetas: 	0.00692315	vinyetasBlur: 	0.00454727	bloom2Tex: 	0.0849605	printScene: 	0.022598	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0186853	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000351872	present: 	0.323731	TOTAL_RENDER: 	0.56981	
RENDER	vinyetas: 	0.00681188	vinyetasBlur: 	0.00433674	bloom2Tex: 	0.0874326	printScene: 	0.0224566	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.018559	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000327812	console: 	0.000454125	endScene: 	0.000342849	present: 	0.344461	TOTAL_RENDER: 	0.591857	
RENDER	vinyetas: 	0.00695022	vinyetasBlur: 	0.0042796	bloom2Tex: 	0.0872702	printScene: 	0.0224897	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.018583	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000324805	console: 	0.000487207	endScene: 	0.000348864	present: 	0.323551	TOTAL_RENDER: 	0.586462	
RENDER	vinyetas: 	0.00550364	vinyetasBlur: 	0.00342549	bloom2Tex: 	0.0635474	printScene: 	0.0243754	applyBloom: 	0.000273678	setRenderState: 	0.000499237	gui: 	0.0191725	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000345857	present: 	0.33408	TOTAL_RENDER: 	0.553019	
RENDER	vinyetas: 	0.0071457	vinyetasBlur: 	0.00453524	bloom2Tex: 	0.0875168	printScene: 	0.0228987	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.018565	setRenderState: 	0.000469162	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.00044811	endScene: 	0.000333827	present: 	0.342173	TOTAL_RENDER: 	0.591196	
RENDER	vinyetas: 	0.00671263	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0906837	printScene: 	0.0313046	applyBloom: 	0.000288715	setRenderState: 	0.000505252	gui: 	0.0188838	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.00033082	present: 	0.32386	TOTAL_RENDER: 	0.583963	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.0043578	bloom2Tex: 	0.084362	printScene: 	0.0222822	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0183635	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000363902	present: 	0.320059	TOTAL_RENDER: 	0.563783	
RENDER	vinyetas: 	0.00680586	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0838718	printScene: 	0.0227454	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0184447	setRenderState: 	0.00046014	luaMsg: 	0.000273678	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000333827	present: 	0.319869	TOTAL_RENDER: 	0.564333	
RENDER	vinyetas: 	0.00562393	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0627204	printScene: 	0.0227423	applyBloom: 	0.000285708	setRenderState: 	0.000508259	gui: 	0.0187154	setRenderState: 	0.000463147	luaMsg: 	0.000252626	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000363902	present: 	0.32463	TOTAL_RENDER: 	0.539708	
RENDER	vinyetas: 	0.00676977	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0891589	printScene: 	0.0223544	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.0188266	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000442095	endScene: 	0.000339842	present: 	0.340765	TOTAL_RENDER: 	0.590275	
RENDER	vinyetas: 	0.00679684	vinyetasBlur: 	0.00444802	bloom2Tex: 	0.0914776	printScene: 	0.022207	applyBloom: 	0.000270671	setRenderState: 	0.000490215	gui: 	0.0188116	setRenderState: 	0.000457133	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000433073	endScene: 	0.000354879	present: 	0.419085	TOTAL_RENDER: 	0.670932	
RENDER	vinyetas: 	0.00519688	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0616437	printScene: 	0.0224416	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0186763	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000442095	endScene: 	0.000378939	present: 	0.329887	TOTAL_RENDER: 	0.542716	
RENDER	vinyetas: 	0.00676376	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0822839	printScene: 	0.0378397	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0186191	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.00043608	endScene: 	0.000333827	present: 	0.320242	TOTAL_RENDER: 	0.579834	
RENDER	vinyetas: 	0.00695323	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0886837	printScene: 	0.0222431	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0189048	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.000339842	console: 	0.00044811	endScene: 	0.000348864	present: 	0.473782	TOTAL_RENDER: 	0.750702	
RENDER	vinyetas: 	0.0224747	vinyetasBlur: 	0.00654421	bloom2Tex: 	0.121071	printScene: 	0.0646271	applyBloom: 	0.000390969	setRenderState: 	0.000772915	gui: 	0.0412592	setRenderState: 	0.000616527	luaMsg: 	0.000375931	printTextDebug:	0.0113321	console: 	0.00113381	endScene: 	0.000321797	present: 	0.336004	TOTAL_RENDER: 	0.758816	
RENDER	vinyetas: 	0.00771411	vinyetasBlur: 	0.00452922	bloom2Tex: 	0.0782418	printScene: 	0.0237198	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0195364	setRenderState: 	0.000469162	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000336835	present: 	0.319906	TOTAL_RENDER: 	0.559205	
RENDER	vinyetas: 	0.00623144	vinyetasBlur: 	0.00337436	bloom2Tex: 	0.0631956	printScene: 	0.0236927	applyBloom: 	0.000288715	setRenderState: 	0.000493222	gui: 	0.0195334	setRenderState: 	0.00046014	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000342849	present: 	0.330853	TOTAL_RENDER: 	0.549203	
RENDER	vinyetas: 	0.00698631	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.082353	printScene: 	0.0221198	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186853	setRenderState: 	0.000457133	luaMsg: 	0.000276685	printTextDebug:	0.000351872	console: 	0.000439088	endScene: 	0.000348864	present: 	0.323918	TOTAL_RENDER: 	0.578754	
RENDER	vinyetas: 	0.00549762	vinyetasBlur: 	0.00343752	bloom2Tex: 	0.0622332	printScene: 	0.0228296	applyBloom: 	0.000279693	setRenderState: 	0.000490215	gui: 	0.0188056	setRenderState: 	0.000466155	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000348864	present: 	0.325102	TOTAL_RENDER: 	0.551097	
RENDER	vinyetas: 	0.00703443	vinyetasBlur: 	0.00445704	bloom2Tex: 	0.0821275	printScene: 	0.022607	applyBloom: 	0.000300745	setRenderState: 	0.000502244	gui: 	0.0186582	setRenderState: 	0.00044811	luaMsg: 	0.0002827	printTextDebug:	0.000348864	console: 	0.000442095	endScene: 	0.000357887	present: 	0.324218	TOTAL_RENDER: 	0.579473	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.0045623	bloom2Tex: 	0.0818899	printScene: 	0.0225469	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0187244	setRenderState: 	0.000469162	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000375931	present: 	0.322402	TOTAL_RENDER: 	0.577404	
RENDER	vinyetas: 	0.00712766	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0821906	printScene: 	0.0224055	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.018583	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000451118	endScene: 	0.000375931	present: 	0.323211	TOTAL_RENDER: 	0.576384	
RENDER	vinyetas: 	0.0069412	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0820192	printScene: 	0.0223393	applyBloom: 	0.000273678	setRenderState: 	0.000496229	gui: 	0.0187845	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000372924	present: 	0.321881	TOTAL_RENDER: 	0.574904	
RENDER	vinyetas: 	0.00696526	vinyetasBlur: 	0.00442998	bloom2Tex: 	0.0821395	printScene: 	0.0223995	applyBloom: 	0.000300745	setRenderState: 	0.000496229	gui: 	0.0191605	setRenderState: 	0.000451118	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000439088	endScene: 	0.00033082	present: 	0.322101	TOTAL_RENDER: 	0.577121	
RENDER	vinyetas: 	0.00697729	vinyetasBlur: 	0.00429163	bloom2Tex: 	0.0820824	printScene: 	0.0224416	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186131	setRenderState: 	0.000466155	luaMsg: 	0.000273678	printTextDebug:	0.000345857	console: 	0.000445103	endScene: 	0.000357887	present: 	0.322303	TOTAL_RENDER: 	0.575082	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00427359	bloom2Tex: 	0.0898927	printScene: 	0.0224416	applyBloom: 	0.00029473	setRenderState: 	0.000481192	gui: 	0.0185259	setRenderState: 	0.000451118	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.000433073	endScene: 	0.000360894	present: 	0.322161	TOTAL_RENDER: 	0.572348	
RENDER	vinyetas: 	0.00699834	vinyetasBlur: 	0.00458636	bloom2Tex: 	0.0840432	printScene: 	0.0233829	applyBloom: 	0.000279693	setRenderState: 	0.000541341	gui: 	0.019374	setRenderState: 	0.000475177	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000439088	endScene: 	0.000342849	present: 	0.325295	TOTAL_RENDER: 	0.583418	
RENDER	vinyetas: 	0.00715773	vinyetasBlur: 	0.00438787	bloom2Tex: 	0.0907468	printScene: 	0.0229228	applyBloom: 	0.000288715	setRenderState: 	0.000511267	gui: 	0.01938	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000357887	present: 	0.342783	TOTAL_RENDER: 	0.612446	
RENDER	vinyetas: 	0.0165169	vinyetasBlur: 	0.0143516	bloom2Tex: 	0.0892611	printScene: 	0.046435	applyBloom: 	0.000303753	setRenderState: 	0.000616527	gui: 	0.031094	setRenderState: 	0.000463147	luaMsg: 	0.000255633	printTextDebug:	0.000402998	console: 	0.000860131	endScene: 	0.000369916	present: 	0.374647	TOTAL_RENDER: 	0.703563	
RENDER	vinyetas: 	0.00731111	vinyetasBlur: 	0.00461343	bloom2Tex: 	0.0876913	printScene: 	0.0233799	applyBloom: 	0.00029473	setRenderState: 	0.000490215	gui: 	0.0188327	setRenderState: 	0.000454125	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000351872	present: 	0.331165	TOTAL_RENDER: 	0.581307	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00434577	bloom2Tex: 	0.0872461	printScene: 	0.0224115	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0185199	setRenderState: 	0.000463147	luaMsg: 	0.000258641	printTextDebug:	0.000333827	console: 	0.000445103	endScene: 	0.000366909	present: 	0.322014	TOTAL_RENDER: 	0.570192	
RENDER	vinyetas: 	0.00697428	vinyetasBlur: 	0.00452621	bloom2Tex: 	0.0871379	printScene: 	0.0223063	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0186492	setRenderState: 	0.000454125	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000357887	present: 	0.44297	TOTAL_RENDER: 	0.691338	
RENDER	vinyetas: 	0.00701338	vinyetasBlur: 	0.00451118	bloom2Tex: 	0.0793215	printScene: 	0.0233739	applyBloom: 	0.000279693	setRenderState: 	0.000493222	gui: 	0.0187394	setRenderState: 	0.000469162	luaMsg: 	0.000255633	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000342849	present: 	0.32682	TOTAL_RENDER: 	0.565431	
RENDER	vinyetas: 	0.00706751	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0825936	printScene: 	0.0299181	applyBloom: 	0.000390969	setRenderState: 	0.000673669	gui: 	0.236371	setRenderState: 	0.000532319	luaMsg: 	0.0002827	printTextDebug:	0.000424051	console: 	0.000466155	endScene: 	0.000369916	present: 	0.0927738	TOTAL_RENDER: 	0.573422	
RENDER	vinyetas: 	0.00818027	vinyetasBlur: 	0.00458035	bloom2Tex: 	0.0879469	printScene: 	0.0251904	applyBloom: 	0.000276685	setRenderState: 	0.000490215	gui: 	0.0192928	setRenderState: 	0.000457133	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000333827	present: 	0.354368	TOTAL_RENDER: 	0.609228	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.00439389	bloom2Tex: 	0.085959	printScene: 	0.0227063	applyBloom: 	0.00029473	setRenderState: 	0.000496229	gui: 	0.0183906	setRenderState: 	0.000478185	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000430065	endScene: 	0.000357887	present: 	0.320432	TOTAL_RENDER: 	0.582615	
RENDER	vinyetas: 	0.00695924	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.0868432	printScene: 	0.0222732	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187845	setRenderState: 	0.000457133	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.00043608	endScene: 	0.000342849	present: 	0.321072	TOTAL_RENDER: 	0.568838	
RENDER	vinyetas: 	0.00559687	vinyetasBlur: 	0.00334429	bloom2Tex: 	0.0626482	printScene: 	0.0228566	applyBloom: 	0.000297738	setRenderState: 	0.000499237	gui: 	0.0189349	setRenderState: 	0.000442095	luaMsg: 	0.000270671	printTextDebug:	0.000445103	console: 	0.00043608	endScene: 	0.000342849	present: 	0.328573	TOTAL_RENDER: 	0.544679	
RENDER	vinyetas: 	0.00696225	vinyetasBlur: 	0.00439088	bloom2Tex: 	0.085562	printScene: 	0.0222581	applyBloom: 	0.000291723	setRenderState: 	0.000490215	gui: 	0.018962	setRenderState: 	0.000466155	luaMsg: 	0.000267663	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000390969	present: 	0.32377	TOTAL_RENDER: 	0.569476	
RENDER	vinyetas: 	0.00677278	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0872281	printScene: 	0.0224807	applyBloom: 	0.000288715	setRenderState: 	0.00058946	gui: 	0.0191936	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000342849	present: 	0.323247	TOTAL_RENDER: 	0.594299	
RENDER	vinyetas: 	0.0068209	vinyetasBlur: 	0.00455328	bloom2Tex: 	0.087574	printScene: 	0.0224416	applyBloom: 	0.000291723	setRenderState: 	0.000499237	gui: 	0.0187605	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000321797	console: 	0.000433073	endScene: 	0.000375931	present: 	0.323632	TOTAL_RENDER: 	0.571722	
RENDER	vinyetas: 	0.00699232	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0870868	printScene: 	0.0223604	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0186402	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000333827	console: 	0.000415028	endScene: 	0.00033082	present: 	0.321367	TOTAL_RENDER: 	0.567756	
RENDER	vinyetas: 	0.00705548	vinyetasBlur: 	0.00453824	bloom2Tex: 	0.0846688	printScene: 	0.0238581	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0187003	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000445103	endScene: 	0.000363902	present: 	0.32912	TOTAL_RENDER: 	0.578426	
RENDER	vinyetas: 	0.00711262	vinyetasBlur: 	0.00437584	bloom2Tex: 	0.0876371	printScene: 	0.0224266	applyBloom: 	0.000288715	setRenderState: 	0.000517282	gui: 	0.0185139	setRenderState: 	0.000445103	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000454125	endScene: 	0.000360894	present: 	0.321328	TOTAL_RENDER: 	0.56941	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00454426	bloom2Tex: 	0.0876732	printScene: 	0.0224717	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0189199	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000342849	present: 	0.321118	TOTAL_RENDER: 	0.56879	
RENDER	vinyetas: 	0.00509161	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.061349	printScene: 	0.022216	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0187906	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000415028	endScene: 	0.00033082	present: 	0.323118	TOTAL_RENDER: 	0.535188	
RENDER	vinyetas: 	0.00681488	vinyetasBlur: 	0.00440592	bloom2Tex: 	0.0905393	printScene: 	0.0225288	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0186161	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000324805	present: 	0.321611	TOTAL_RENDER: 	0.571816	
RENDER	vinyetas: 	0.00741337	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0825545	printScene: 	0.0227694	applyBloom: 	0.000273678	setRenderState: 	0.000490215	gui: 	0.0190011	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.000327812	console: 	0.000427058	endScene: 	0.000342849	present: 	0.327027	TOTAL_RENDER: 	0.571635	
RENDER	vinyetas: 	0.00700135	vinyetasBlur: 	0.00441494	bloom2Tex: 	0.0917062	printScene: 	0.0223784	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186853	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000375931	present: 	0.339156	TOTAL_RENDER: 	0.590639	
RENDER	vinyetas: 	0.00691112	vinyetasBlur: 	0.00434877	bloom2Tex: 	0.0805726	printScene: 	0.0322339	applyBloom: 	0.000288715	setRenderState: 	0.000487207	gui: 	0.0188236	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000433073	endScene: 	0.000360894	present: 	0.406791	TOTAL_RENDER: 	0.657363	
RENDER	vinyetas: 	0.00619535	vinyetasBlur: 	0.00358187	bloom2Tex: 	0.0628497	printScene: 	0.0228596	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0190432	setRenderState: 	0.00044811	luaMsg: 	0.000273678	printTextDebug:	0.00033082	console: 	0.000457133	endScene: 	0.000360894	present: 	0.331947	TOTAL_RENDER: 	0.548956	
RENDER	vinyetas: 	0.00701939	vinyetasBlur: 	0.00434276	bloom2Tex: 	0.0874086	printScene: 	0.0224416	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0186703	setRenderState: 	0.000451118	luaMsg: 	0.000291723	printTextDebug:	0.00033082	console: 	0.000445103	endScene: 	0.000360894	present: 	0.320808	TOTAL_RENDER: 	0.584594	
RENDER	vinyetas: 	0.006863	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0874326	printScene: 	0.0223213	applyBloom: 	0.000300745	setRenderState: 	0.000493222	gui: 	0.0186402	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000363902	present: 	0.321316	TOTAL_RENDER: 	0.568781	
RENDER	vinyetas: 	0.00527808	vinyetasBlur: 	0.00332624	bloom2Tex: 	0.0621219	printScene: 	0.0224657	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0186161	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000418036	endScene: 	0.000357887	present: 	0.319346	TOTAL_RENDER: 	0.532941	
RENDER	vinyetas: 	0.00671263	vinyetasBlur: 	0.00446306	bloom2Tex: 	0.0873033	printScene: 	0.0223634	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0182823	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000342849	present: 	0.319551	TOTAL_RENDER: 	0.566318	
RENDER	vinyetas: 	0.00675173	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0889724	printScene: 	0.0237288	applyBloom: 	0.000285708	setRenderState: 	0.000505252	gui: 	0.0198552	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000442095	endScene: 	0.000342849	present: 	0.327944	TOTAL_RENDER: 	0.580411	
RENDER	vinyetas: 	0.00707052	vinyetasBlur: 	0.00446005	bloom2Tex: 	0.0923799	printScene: 	0.0227604	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187605	setRenderState: 	0.000454125	luaMsg: 	0.000264656	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000372924	present: 	0.32236	TOTAL_RENDER: 	0.575473	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.00430065	bloom2Tex: 	0.0872762	printScene: 	0.0225378	applyBloom: 	0.000288715	setRenderState: 	0.000499237	gui: 	0.0184507	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000339842	console: 	0.000421043	endScene: 	0.000357887	present: 	0.318242	TOTAL_RENDER: 	0.565488	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00447509	bloom2Tex: 	0.0883168	printScene: 	0.0225378	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0187124	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000363902	present: 	0.320555	TOTAL_RENDER: 	0.56876	
RENDER	vinyetas: 	0.00682691	vinyetasBlur: 	0.0043999	bloom2Tex: 	0.0854267	printScene: 	0.0225378	applyBloom: 	0.000285708	setRenderState: 	0.000493222	gui: 	0.0186883	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000336835	console: 	0.000406006	endScene: 	0.000360894	present: 	0.319551	TOTAL_RENDER: 	0.565644	
RENDER	vinyetas: 	0.00691413	vinyetasBlur: 	0.00442396	bloom2Tex: 	0.0879589	printScene: 	0.0225138	applyBloom: 	0.00029473	setRenderState: 	0.000493222	gui: 	0.0185079	setRenderState: 	0.000454125	luaMsg: 	0.000258641	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000378939	present: 	0.319662	TOTAL_RENDER: 	0.567392	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00436381	bloom2Tex: 	0.0869815	printScene: 	0.0224055	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0188597	setRenderState: 	0.00047217	luaMsg: 	0.000276685	printTextDebug:	0.00033082	console: 	0.000439088	endScene: 	0.000360894	present: 	0.32134	TOTAL_RENDER: 	0.568901	
RENDER	vinyetas: 	0.00684797	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.087168	printScene: 	0.0224175	applyBloom: 	0.00029473	setRenderState: 	0.000508259	gui: 	0.0187695	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.000333827	console: 	0.00043608	endScene: 	0.000342849	present: 	0.320462	TOTAL_RENDER: 	0.567921	
RENDER	vinyetas: 	0.00687203	vinyetasBlur: 	0.00448411	bloom2Tex: 	0.0878386	printScene: 	0.022183	applyBloom: 	0.000285708	setRenderState: 	0.000490215	gui: 	0.0187364	setRenderState: 	0.000445103	luaMsg: 	0.000258641	printTextDebug:	0.000339842	console: 	0.000421043	endScene: 	0.000360894	present: 	0.319045	TOTAL_RENDER: 	0.580354	
RENDER	vinyetas: 	0.00703142	vinyetasBlur: 	0.00438186	bloom2Tex: 	0.0990534	printScene: 	0.0301256	applyBloom: 	0.000396984	setRenderState: 	0.000667654	gui: 	0.0248927	setRenderState: 	0.000592468	luaMsg: 	0.000348864	printTextDebug:	0.00044811	console: 	0.000592468	endScene: 	0.000499237	present: 	0.341358	TOTAL_RENDER: 	0.637712	
RENDER	vinyetas: 	0.00727803	vinyetasBlur: 	0.00461644	bloom2Tex: 	0.0788343	printScene: 	0.0247784	applyBloom: 	0.000399991	setRenderState: 	0.000544349	gui: 	0.0195544	setRenderState: 	0.000481192	luaMsg: 	0.000270671	printTextDebug:	0.000327812	console: 	0.000424051	endScene: 	0.000345857	present: 	0.342744	TOTAL_RENDER: 	0.58999	
RENDER	vinyetas: 	0.00813515	vinyetasBlur: 	0.00466756	bloom2Tex: 	0.0789305	printScene: 	0.0240807	applyBloom: 	0.000303753	setRenderState: 	0.000511267	gui: 	0.0194853	setRenderState: 	0.00046014	luaMsg: 	0.000297738	printTextDebug:	0.00044811	console: 	0.00047217	endScene: 	0.000339842	present: 	0.332134	TOTAL_RENDER: 	0.576219	
RENDER	vinyetas: 	0.00678782	vinyetasBlur: 	0.00433073	bloom2Tex: 	0.088004	printScene: 	0.0224326	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0187665	setRenderState: 	0.000445103	luaMsg: 	0.000267663	printTextDebug:	0.000336835	console: 	0.000421043	endScene: 	0.000360894	present: 	0.319259	TOTAL_RENDER: 	0.567187	
RENDER	vinyetas: 	0.00702841	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0883318	printScene: 	0.0220987	applyBloom: 	0.00029473	setRenderState: 	0.000499237	gui: 	0.0186973	setRenderState: 	0.000442095	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000430065	endScene: 	0.000351872	present: 	0.317743	TOTAL_RENDER: 	0.566348	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00435479	bloom2Tex: 	0.0843229	printScene: 	0.0225529	applyBloom: 	0.000288715	setRenderState: 	0.0004842	gui: 	0.0188687	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000424051	endScene: 	0.000360894	present: 	0.323322	TOTAL_RENDER: 	0.568471	
RENDER	vinyetas: 	0.00682992	vinyetasBlur: 	0.0045202	bloom2Tex: 	0.0868973	printScene: 	0.022195	applyBloom: 	0.000300745	setRenderState: 	0.0004842	gui: 	0.0188206	setRenderState: 	0.000439088	luaMsg: 	0.000258641	printTextDebug:	0.000336835	console: 	0.000427058	endScene: 	0.000339842	present: 	0.322564	TOTAL_RENDER: 	0.569464	
RENDER	vinyetas: 	0.00679383	vinyetasBlur: 	0.00448712	bloom2Tex: 	0.0874266	printScene: 	0.0222281	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0189289	setRenderState: 	0.00044811	luaMsg: 	0.000267663	printTextDebug:	0.00033082	console: 	0.000442095	endScene: 	0.000342849	present: 	0.42178	TOTAL_RENDER: 	0.669642	
RENDER	vinyetas: 	0.00529612	vinyetasBlur: 	0.00327211	bloom2Tex: 	0.0614663	printScene: 	0.0222491	applyBloom: 	0.000285708	setRenderState: 	0.000499237	gui: 	0.0186011	setRenderState: 	0.000442095	luaMsg: 	0.000273678	printTextDebug:	0.000348864	console: 	0.000439088	endScene: 	0.000372924	present: 	0.319024	TOTAL_RENDER: 	0.531462	
RENDER	vinyetas: 	0.00673368	vinyetasBlur: 	0.004439	bloom2Tex: 	0.087189	printScene: 	0.022183	applyBloom: 	0.000285708	setRenderState: 	0.000496229	gui: 	0.0185319	setRenderState: 	0.000442095	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000511267	endScene: 	0.000333827	present: 	0.323015	TOTAL_RENDER: 	0.569783	
RENDER	vinyetas: 	0.00705849	vinyetasBlur: 	0.0033894	bloom2Tex: 	0.0622813	printScene: 	0.0224927	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0186131	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000333827	console: 	0.000439088	endScene: 	0.000357887	present: 	0.321418	TOTAL_RENDER: 	0.550875	
RENDER	vinyetas: 	0.00677579	vinyetasBlur: 	0.00441193	bloom2Tex: 	0.0874837	printScene: 	0.022183	applyBloom: 	0.000291723	setRenderState: 	0.000481192	gui: 	0.0186221	setRenderState: 	0.000445103	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000418036	endScene: 	0.000357887	present: 	0.322299	TOTAL_RENDER: 	0.569416	
RENDER	vinyetas: 	0.0067397	vinyetasBlur: 	0.00529913	bloom2Tex: 	0.0807711	printScene: 	0.0224266	applyBloom: 	0.000297738	setRenderState: 	0.000490215	gui: 	0.0188056	setRenderState: 	0.000445103	luaMsg: 	0.000261648	printTextDebug:	0.000336835	console: 	0.000481192	endScene: 	0.000381946	present: 	0.327433	TOTAL_RENDER: 	0.587632	
RENDER	vinyetas: 	0.00719082	vinyetasBlur: 	0.00435178	bloom2Tex: 	0.0816493	printScene: 	0.0229017	applyBloom: 	0.000288715	setRenderState: 	0.000502244	gui: 	0.0187364	setRenderState: 	0.00044811	luaMsg: 	0.000276685	printTextDebug:	0.000333827	console: 	0.000424051	endScene: 	0.000342849	present: 	0.324621	TOTAL_RENDER: 	0.567497	
RENDER	vinyetas: 	0.00723893	vinyetasBlur: 	0.004442	bloom2Tex: 	0.0877334	printScene: 	0.0224807	applyBloom: 	0.000297738	setRenderState: 	0.000502244	gui: 	0.219363	setRenderState: 	0.000466155	luaMsg: 	0.000279693	printTextDebug:	0.000321797	console: 	0.00046014	endScene: 	0.000360894	present: 	0.0930986	TOTAL_RENDER: 	0.544171	
RENDER	vinyetas: 	0.00689007	vinyetasBlur: 	0.0043608	bloom2Tex: 	0.0880221	printScene: 	0.0224145	applyBloom: 	0.00029473	setRenderState: 	0.000505252	gui: 	0.0184688	setRenderState: 	0.000451118	luaMsg: 	0.000261648	printTextDebug:	0.000339842	console: 	0.000430065	endScene: 	0.000345857	present: 	0.316991	TOTAL_RENDER: 	0.56445	
RENDER	vinyetas: 	0.00675774	vinyetasBlur: 	0.00442697	bloom2Tex: 	0.0854327	printScene: 	0.0222581	applyBloom: 	0.000288715	setRenderState: 	0.000496229	gui: 	0.0186823	setRenderState: 	0.000478185	luaMsg: 	0.000264656	printTextDebug:	0.000339842	console: 	0.000439088	endScene: 	0.000363902	present: 	0.323623	TOTAL_RENDER: 	0.569091	
RENDER	vinyetas: 	0.00539537	vinyetasBlur: 	0.00332023	bloom2Tex: 	0.0620618	printScene: 	0.0232265	applyBloom: 	0.000300745	setRenderState: 	0.000499237	gui: 	0.0188146	setRenderState: 	0.00044811	luaMsg: 	0.000270671	printTextDebug:	0.00033082	console: 	0.00044811	endScene: 	0.000363902	present: 	0.321915	TOTAL_RENDER: 	0.536722	
RENDER	vinyetas: 	0.00887499	vinyetasBlur: 	0.00453223	bloom2Tex: 	0.0854477	printScene: 	0.0324504	applyBloom: 	0.000393976	setRenderState: 	0.000673669	gui: 	0.026216	setRenderState: 	0.000622542	luaMsg: 	0.000264656	printTextDebug:	0.000321797	console: 	0.000424051	endScene: 	0.000345857	present: 	0.339298	TOTAL_RENDER: 	0.635613	
